j! Player: berxpak Game: DCSS trunk Server: crawl.nemelex.cards Filename: 2026-05-11.08:30:32.ttyrec Time: (1778488232) Mon May 11 08:30:32 2026 jΡ [?1051l[?1052l[?1060l[?1061hjC)0[?7hj[?25l[?1cj+j{Welcome, berxpak. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaur k - Revenantt - Vine Stalker c - Merfolkl - Koboldju - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur FighterjGj jF berxpak the Shield-BearerMinotaurHealth: 19/19 ========================Magic: 0/0AC: 6Str: 20EV: 8j Int: 5SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1j Noise: ---------  Time: 0.0 (0.0)a) +0 war axeNothing quiveredj OZot (6000) Gem (9000) j}##..###...####...##.@.##...####...###..##Lua error: /dgldir/rcfiles/crawl-git/berxpak.rc:904: invalid escape sequencenear '"macros += M \@'Welcome, berxpak the Minotaur Fighter.Are you destined to find the terrific Orb of Zot, or to die trying?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.j j Recognised items. (Select to toggle autopickup)(_ for help) j -Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  jf 2c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls j Potions (select all with !)f + unknown potions  g + potions of might (uncommon) Missiles (select all with ()h - boomerangs  i - darts  j - javelins  k - large rocksl - stones  m + throwing nets j Miscellaneous (select all with })n + Gell's gravitambourines jM [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]j R  a + unknown magical stavesj Talismans %v + quill talismans  w + maw talismans  x + serpent talismans  y + blade talismans  z + granite talismans  A + dragon-coil talismans j B + talismans of death  C + storm talismans  D + protean talismans  E + sanguine talismans jЎ F + rimehorn talismans  G + spider talismans  H + hive talismans jU I + wellspring talismans  J + riddle talismans  K + lupine talismans j%m L + inkwell talismans  M + fortress talismans  N + scarab talismans jD O + medusa talismans73%jdf Missiles (h + boomerangsjf ji + dartsj + javelij%g nsk + large rocksl + stonesj\g m - throwing nets Miscellaneous (select all with })  n + Gell's gravitambourines j}g o + boxes of beasts  p + condenser vanes  q + lightning rods  r + phantom mirrors  s + phials of floods jg  t + sacks of spiders  u + tins of tremorstones Talismans (select all with %)v + quiw + mawjg bx + serpent talismans  y + bladej)h [31jjjŭsberxpak the Shield-BearerMinotaurj!Health: 19/19 ========================Magic: 0/0##AC: 6Str: 20..###j PEV: 8Int: 5j(...###SH: 4Dex: 9#...#jDXL:  1 Next:  0% Place: Dungeon:1#.@.#j_Noise: ---------  Time: 0.0 (0.0)#...#a) +0 war axejy###...Nothing quivered###..j:Zot (6000) Gem (9000) j##Lua error: /dgldir/rcfiles/crawl-git/berxpak.rc:904: invalid escape sequencenear '"macros += M \@'jʮ7Welcome, berxpak the Minotaur Fighter.jAre you destined to find the terrific Orb of Zot, or to die trying?Press ? for a list of commands and other information. jN_Found a staircase leading out of the dungeon.j j2jj%js js jMt jlu jRv j^x 59998999 _jy jy K88jKz jj{ jZ| j| K77jT} jE~ j0 j K66j ja j %  j FYou encounter a ball python.j% .. ... #..##### jd ##......####S......@...###j ##.......#...###......#.<.##...##.#...##... #.###...j a#... ... ###..j S   ball python (constriction, asleep)#.# #####..ju S.S4.0 (4jy NS)j X5.0 (555j j j7 5 _The ball python hisses angrily.j(%j&l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingj'3.6   2.8  +2   j - Spellcasting   0.0   2.0  -4  j9'        j^'e b - Maces & Flails   1.3   0.7  +2      c + Axesj'2.4   2.1  +2      j'@ d - Polearms   1.3   0.7  +2      j'8 e - Unarmed Combat   0.0   0.8  +1      j(^    j(_    j=(        f + Armourj(3.6   2.8  +2       g - Dodging   0.0   0.8  +1      h + Shields3.6   2.8  +2       i - Stealth   0.0   1.2  -1      j)            j&)        jD)        ju)        j*    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  j6*}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsjk a * Fighting   3.6jto a - Fighting   3.6j3  f * Armour   3.6jji f - Armour   3.6j h * Shields   3.6jp h - Shields   3.6jSTargetTarget--  --  --  --  --  --  jc--  --  --  --  a-z] set[-] clear selected targetcost|targetsjd$ D a - Fighting j 0d  a - Fighting  b - Maces & Flails j-d  b - Maces & Flails  c + Axes j݉ [?25h[?0cj8/0 jt [?25l[?1cj 9.0  +2 current training targets, if any.=] set aall targetsjLjRjAZZberxpak the Shield-BearerMinotaurHealth: 19/19 ========================Magic: 0/0..AC: 6jZeStr: 20...EV: 8jZInt: 5#..#####SH: 4jZjDex: 9##......####j&[XL:  1 Next:  0% Place: Dungeon:1.S.....@...###j9\Noise: ---------  Time: 5.0 (0.0)##.......#...#a) +0 war axe##......#.<.#Nothing quivered#...##.#...#Zot (5995) Gem (8995) #... #.###...j\#... ... ###..S   ball python (constriction)j\#.# #####..  Welcome, berxpak the Minotaur Fighter.j]JAre you destined to find the terrific Orb of Zot, or to die trying?jF]Press ? for a list of commands and other information. ji]5_Found a staircase leading out of the dungeon.  j]lYou encounter a ball python. _The ball python hisses angrily.jObj|cjgjij= 3j\ j  j# T_A ball python is nearby!j<  .. ... #..##### ##......####  .S.....@...###  ##.......#...#  ##......#.<.#  #...##.#...#  #... #.###...  #... ... ###..  #.# ### ##  ..j  .. ... j #..##### ##......####  j[ .S.....@...###  j ##.......#...#  jӋ ##......#.<.#  j #...##.#...#  jm x#... #.#j  #... ... ###.. j  #.# ### j  jR .. j j jz j  jě j T_A ball python is nearby!jS@ ja.. ... #..##### ##......####  jǗq.S.....@...###  ##.......#...#  j##......#.<.# j2n #...##.#...#  #... #.###...  #... ... ###..  jYS#.# ### ##  ..jvv .. j... #..##### ##......####  j1.S.....@...###  ##.......#...#  j##......#.<.#  j<#...##.#...#  #... #.#jc j#... ... ###..  j#.# ###  .. j3jjb _A ball python is nearby!jM .. ... #..##### ##......####  .S.....@...###  ##.......#...#  ##......#.<.#  #...##.#...#  #... #.###...  #... ... ###..  #.# ### ##  ..jj?j7 .. jݨ... j$#..##### ##......####  jN.S.....@...###  js1##.......#...#  ##......#.<.#  j#...##.#...#  j#... #.# #... ... ###..  j#.# ### j .. jj#jjj0 j\T_A ball python is nearby!jO###... #..######......####.S...###jPt#.......#...# ##......#.<.# #...##.#...# j7P #... #.###... #... ... ###..jsP #.## #### ##  ..jRQ>.SjQ9.SjsTj7Uu6.0 (144 _jWjXji j $.#.. ##..j #... ....! #..#####j F#......####.S.####.#...# ##......#.<.# #...##.#...# #...##.###... #....... ###.. #.#####j A## ## jڣ  ..j$ %.SjV j j1 &7j[ C33j j  j j@ c_Found a glowing golden potion and 12 gold pieces.jo &  j0p tYou barely miss the ball python.The ball python bites you but does no damage.jp x=8.3 (1.312jjt j:v  j]v 3_You block the ball python's attack.jh  You closely miss the ball python. The ball python bites you.  jEhwThe ball python closely misses you.The ball python bites you but does no damage.jh77---jii9.7 (1.401jlj|oC _The ball python closely misses you. joP_You took 2 damage!jTq †You slash the ball python!j(j|811.1 (1.4)8889j j}O _You kill the ball python!jCT3jmWjYH _No target in view!jHyjyj~jہ j\B_No target in view!j>3jjN j~:_No target in view!j j_ jK j j& R78 _j jC j B8=--jI C67j jC j 556j js j jh 545j j j\ j/ K34j j5 j $=j #23j7 j jh j #9j? ==j` C12j j 1 _HP restored.j j K01j j j] j L790j j j n  You encounter a frilled lizard.j .l#######....#.........#.j $.#......... ..?......#j>  ##........#..##.........##.......!....... j_ o#.@##### -j  ####......###........†......###.#####.......#...# ##......#.<.#j  #...##.#...# l   frilled lizard (asleep)j  #...##.###...j #....... ###..#.####### ##j [.l20.1 (9.0jj Mlj -1.1 (10.0)879j j  j _The frilled lizard hisses angrily. _You recovered 2 HP!j$  ..#######....  l#.........#.  j0% $.#.........  ..?......#  ##........#  ..##.........##  j[% X.......!.......  #.@#####  j% H####......####  ........†......###  j% d.#####.......#...#  ##......#.<.#  #...##.#...#  j% 9#...##.###...  #....... ###.. j% 3  ## jt ..#######....  l#.........#.  $.#.........  ..?......#  ##........#  ..##.........##  j+.......!.......  #.@#####  ####......####  ........†......###  ju.#####.......#...#  ##......#.< #...##.#...#  j#...##.# #.......   j 3jj( jPW_A frilled lizard is nearby!jU ..#######....  l#.........#.  $.#......... j ..?......#  ##........#  ..##.........##  .......!.......  #.@#####  ####......####  ........†......### j( .#####.......#...#  ##......#.<.#  #...##.#...#  #...##.###...  #....... ###..   ## jjҬ ..#######....  l#.........#. jL $.#.........  ..?......#  jͭ##........#  ..##.........##  .......!.......  j$ #.@#####  ####......####  j........†......###  .#####.......#...#  ##......#.< j;#...##.#...#  #...##.#j #.......  j jj{j;j jfW_A frilled lizard is nearby!jK8 ..#######....  l#.........#.  $.#......... j8 ..?......#  ##........#  ..##.........##  .......!.......  j8V#.@#####  ####......####  j8k........†......###  .#####.......#...#  ##......#.<.#  j9>#...##.#...#  #...##.###...  j)9M#....... ###..   ## j ..#######....  l#.........#.  $.#.........  ..?......#  ##........#  ..##.........##  .......!.......  jR#.@#####  ####......####  ........†......###  .#####.......#...#  ##......#.<jd #...##.#...#  #...##.# #....... j,  jjjaj jHW_A frilled lizard is nearby!jeL ..#######....  jfrl#.........#.  $.#.........  ..?......# jRfC ##........#  ..##.........## jf) .......!.......  jf/#.@##### jf" ####......#### jg& ........†......### j6g jagd.#####.......#...#  ##......#.<.#  #...##.#...#  jgF#...##.###...  #....... ###..  jg& ## j&- je..#######....  l#.........#.  jk$.#.........  j..?......#  ##........#  j..##.........##  .......!.......  jt#.@#####  j6####......####  jY........†......###  j.#####.......#...#  j~##......#.< j #...##.#...#  #...##.#j j{#.......   jj}jj jW_A frilled lizard is nearby!jx0 #.#...#######...l#.#.$.#j... ..?......# ##.##...##j .......@!.......#..####..######  ####......####  ........†......###.####.#...#j2#......#.<.# #...##.#...#jY #...##.###... #....... ###..jLG.ljjzN==2.0)jJ78 _jajjjI . #.#..#######....#..#.jLJl.#... ..?......# jJ/##.j3KR ...##.@.##.........!.......##..####..###### jK#. ####......####  ........†......###.#####jL.#...##......#.<.#jlL #...##.#...# #...##.###...jNL$lj@VjVi367jGZj[j- y### ...  .. .... #.#.....#######.... .....#..#j. .....$.#.........l.? ##  ...##.........##.........!.......##..####..###### #. ####......#jo. R####........†......##.#####.......#..##......#.<...#j3 j3 q=456j7 j8 F _The frilled lizard bites you but does no damage.j" h  You barely miss the frilled lizard.j.# R5.6 (1.54ji# 5j;' j( F _The frilled lizard bites you but does no damage.j  You hit the frilled lizard.  The frilled lizard is heavily wounded.jk7.123jj _You block the frilled lizard's attack. The frilled lizard closely misses you.jR .  You slash the frilled lizard!j(jy168.5 (1.412jjR _You kill the frilled lizard!jjDjQj jyB_No target in view!j3ujujxj{jX~jR01 _jjQP### j] ... ... j.... #.#. jb.....#######.... j.....#...#. jc.....$.#...jL........# j)-....##.j܋+# jl...##.........## jG?.........!.......##..####..#######. ####......#j$###j#........†......###.#####.......#..jL.###......#.<j75.#j,90jut-30.5 (2690jjj` _c - a scroll labelled DIAGAS ORYj~jjj:jȳjb869jUjj 578jOjj&jjK67j<jDK...........j}#.#.#.....#######.........#.........#j.....$.#.......................# j...##........# ##.........## .j.##..####..######j%,#. ####......####........†......### .#####.......#...#jO ##......#.<.#jtp #...##.#...j# #...##.###...jK. ###..j+3.5 (3jn4.5 (456jUjT jM_d - a glowing golden potionj j j j j j K45jI j j jj j C34jA j% j j j! C23j jj j 1jd D .###### ..j ; ....... ....j  ......$ #.#.# .......#######.....j y .......#.........#. j+ H#.........7.5 (3jh .................# [......##........#j  ......##.........##j ....................###..####..#####j b###. ####......#j@ ###je #........†......###j 0.#####.......#...#j j +8.5 (4j C12j# j ; _Found a pair of boots.j P9.5 (50j 1j j#  jQ ,_You now have 12 gold pieces.j1 j j j: j j L590j j j jt -8j 59j& j j j: -7jj 8j j, j 567j jS j L _You now have 20 gold pieces (gained 8).j] j -5j 6j j j jd K45jU j jW j K34j j j| j K23j j j jG K12j jX j jg K01js j  j j L490j/! jG# j^$ j$ L849j% j& j' jc( K78j( j) j* j#+ K67j+ jp- jO. j. K56j##..#  ###..##  #...##  j}#@#.  #.........#  j9~#............#  .............. ..............j~ ............... ..##......... j~w.. #...[.....jj'jj  j]R_A dart slug is nearby!jg ####  #..#  j#..#  ##..#  ###..##  #...##  #@#.  #.........# j< #............#  ..............j:  .............. j`............... ..##......... w.. #...[.....j !jЍ ####  #..#  #..#  ##..#  jf)###..##  #...##  #@#.  j#.........#  #............#  j .............. .............. jW............... ..##......... jw.. #...[.....jjܖjj˟` _A dart slug is nearby!j_####....###..####..##...## #.#######........#...........#.......#######.......#.............#....##...>w.. #...[##S   ball python (constriction, asleep).S. #.##......##. .. S.  You encounter a ball python.w.S)-8.0)12 _Found a stone staircase leading down.j1N )#### #..# #..##..####..##jEO  #...# #.#.###########.........##...#.....######.#........#w.##.>.S. #...[##jP .... #.##. #.##....... #.###..####..##j?Q 9S.j[ j\ -901j d jf j<  #..# #..##..#j< ###..## #...#j< ~ #.#.###########.........#######...#......######.#........#wS##j2= .>... #...[##j= ..... #.##. #.##.......j= . .##.###..####..# #. #..####...j@ 7S.jEL jIR z ``The dart slug launches a dart at you.jR j 9S.j> $...j ]=60390j j` j5  j :_The slug dart hits you but does no damage.j~< 0 .  j< You closely miss the ball python. The ball python barely misses you.You furiously retaliate! You headbutt the ball python.ju= 9w.jD )jG `8=--25jG T1.8 (1.3839jN jVQ  jQ _You kill the ball python! _You recovered 1 HP!j #..##..####..## #...#j #.#.###########.........########...#.......#####.#....w...#..##.>... #...[##..... #.##. #.##.......j&h...... .##.###..####h   jackal (asleep).. #. #..####.. ju-#.....j\ hYou encounter a jackal.jp h.  The jackal barks!jv%c hh 2 jackals (1 wj%Qandering)  You encounter a jackal.j&+=2j'L078j?-j{/W _The dart slug closely misses you.jck .  You slash the dart slug! You headbutt the dart slug.jA.hj6h.j9h.jp2h.jPhh 2 jackalsjy504.2 (1.456jjK7 _You kill the dart slug!jj&#..####..## #...# #.#.#######j:####.........#########...#........####.#......###.j>...##...[##.h...##.##...#.##.......jQ....... .##.###..####.# #. #..####.# #..... .#####j8h.j2h.jjRx9===--5jL045jSjs _You recovered 1 HP!j\_###..## #. #.#.###########.........##########...#.........###.#.....###.....>h..##...[##.h...##.##.......#.##..........##.###..#####.. #. #..####j.##.. #.....########## ..# .##### #j!jj2h.jLj=-634jLjA _The jackal bites you but does no damage. x2j& jh>You closely miss the jackal. Your headbutt misses the jackal.jj%  j>TThe jackal bites you. The jackal closely misses you.jW#8jf--7.5 (1.323jjWj j_The jackal barely misses you. _You took 1 damage!j d _The jackal barely misses you. _You took 1 damage!ompletely miss the jackal. Your headbutt misses the jackal.You hit the jackal but do no damage.  The jackal bites you but does no damage.  You block the jackal's attack. The jackal bites you.7---8.9 (1.412j j _The jackal bites you but does no damage. _You took 1 damage!j l †You slash the jackal!j    jackal  You kill the jackal!You closely miss the jackal. You block the jackal's attack.j  8=6670.4 (1.5290 _The jackal barely misses you.  Your Axes skill increases to level 3! _You recovered 1 HP!j\ l †You hit the jackal.j Sj z831.8 (1.4829jr jK J _You kill the jackal!“jπ“jZ“j “j “jB_No target in view!“j_“j5`“jc“je “jEe:_No target in view!“ji“jj“jq“jQtH _No target in view!“jx3“j“j]“j78 _67“jZ“j۾“jF9===56“jY“j“j“juK45“j}“jB“j“jK34“j“j“j“j?K23“jo“jD“jS%  “jEYou encounter an endoplasm.“j4#########............#“j.....................######.....................#............................#.........†..##..........“j`.....>†..##...[......##.............##.##......##.......#.##.....“j....@.##.###..####..#-“jC.........#..##. #..####...........##..# #........†########## ..# .##### #.# ##.. “jx.# #.. J   endoplasm (asleep) .. #.. “jZJ.. #..“j.#.#“jr57.8 (6.0J.“jz2J“j ==-8.8 (712“j“j _The endoplasm quivers. _You recovered 1 HP!“j/ 4   “j/ Q................. ................ ............... “j/ `......†..##... .....>†..##.. .........##.# ..........#.#“jw0  ..........@.# .........#..##.  .........##..# † ########## ..#  #.#  .#  “j0 lJ.  ... “j    ................. ................ ............... ......†..##... “jX .....>†..##.. .........##.# ..........#.# ..........@.# .........#..##.  “j .........##..# † ########## ..#  #.#  .#  J. “j$ " ... “j# “jy “j “j a _An endoplasm is nearby!“j f   ................. ................“j l ............... ......†..##... .....>†..##.. .........##.# “j9 b..........#.# ..........@.# .........#..##.  “jf [.........##..# † ########## ..#  #.# “j  .#  J.  ... “j    ................. ................ ............... ......†..##... .....>†..##.. .........##.# ..........#.# ..........@.# .........#..##.  .........##..# † ########## ..#  #.#  .#  J.  ...  _An endoplasm is nearby!“jG- $ “j- '  .................“j-  “j- ................ “j. ............... “j:. ......†..##...“jb.  .....>†..##..“j.  “j. .........##.# “j. ..........#.#“j/  “j9/ -..........@.# “ja/ .........#..##. “j/  .........##..# “j/ )† ########## ..# “j/  “j/ #.#  “j&0 .#  “jM0 4J. “jt0  ... “j0 “j0 “j2   ................. ................ ............... ......†..##... “j/.....>†..##.. .........##.# ..........#.# ..........@.# “jt.........#..##.  .........##..# † ########## ..#  #.#  .#  J.  ... “j/“jn“j;“ja _An endoplasm is nearby!Ój2   ................. ................ ...............Ójt2e ......†..##... .....>†..##.. .........##.# ..........#.#Ój22 ..........@.# Ój2E.........#..##.  .........##..# † Ój2Q########## ..#  #.#  .#  Ój%3VJ.  ... ÓjN3Ój.! Ójl  ÓjW.................Ój[ ................Ój ÓjZ............... Ójko......†..##... Ój.....>†..##..Ój Ój.........##.# Ój$g..........#.#ÓjN Ójxy..........@.# Ój.........#..##.  Ój.........##..# ÓjG/† Ójvs########## ..#  ÓjT#.# Ój9 .# Ój J. Ój  ÓjJ... ÓjxÓj4ÓjÓj( Ój{S_An endoplasm is nearby!Ój/>..........#######...............#.......................#......†..##......Ój/q.....>†..##...[##.........##.##......##....#.##.Ój\0.....##.###..####..##.........#.@##. #..####.............##..# #........†##########...# .#####.... #.#.# #. .# Ój05... J. #..# ...#.#. ?.. #.##..Ój2&J.Ój7Ójp8n9.8 (101Ój%=Ój? ÓjX?Y_Found a scroll labelled HOMNYOR GUSICU.Ójǘ...............#†..##.ÓjM>†..##...[##....##.##......##.................##.###..####..##.....#..##. ..Ójș##@.# #........†##########. .#####... #.# ## J .. ..Ój4#.# ...#. ?..##.. ...... ÓjT&J.ÓjÓj$k80190ÓjÓj)Ój_"..#..†..##..>†..##...[##Ój@).....##.##......##...............##.###..####..##.#..##. ..#..# #........†##########. .#####... #.#J# ## . .. ..#.# ...Ój ?..###.. ......## ##...Ój|Ójr=1819Ójtl _The endoplasm barely misses you.Ój / .  Ój You slash the endoplasm!Ój{ )Ój 6913.1 (1.3ÓjY C67Ójn& Ój(  Ój') ?_You kill the endoplasm!Ój Ój= Ój Ój H _No target in view!ÓjÓjsÓjÓjtH _No target in view!œj œjy œj œj œjI h56 _œj[ 4534œj œj 02312œj w01œj œjb b090œjl œj œj= œj L809œj œj E  You see here a +0 pair of boots.œj C7œjz %8 _œjB œj  #...## #.#.#######  ####.........#  #########............# #.#.....................#######.....................#................................#..........†..##.............#.....>†..##...[@.....##........#-92.1 (9.0  .........##.##......##.........#..........#.##...........................##.###..####..######.........#..##.# #..####......##.........##..#.# #........†..... ##########...#.# .#####.......# #.#.#.# œj  ##......# #. .##...##.# -œjk Ɠj ( #...## #.#.#  ####.#  #.# #.# .####### .#. Ɠji .# ......†..##. .....>†..##....##. .##.##......##.Ɠj  .#.## ..##.###..####.. .#..##.# #..####...... .##..#.# #........† #...#.# .#####. #.#.#.# ##...... #. .# #...##.Ɠj& Ɠjp n3.1 (167Ɠjz ƓjU V _You see here a +0 pair of boots.Ɠj@ ƓjA b456ƓjD ƓjE  ƓjE &_d - a +0 pair of bootsǓjXǓjZGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Ǔj[ a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)Ǔj?[,d - a +0 pair of bootsȓjrȓjvȓjiz'#...##berxpak the Shield-Bearer#.#.#######. MinotaurȓjzE####.........#.. Health: 19/19 ========================#########............##.# Magic: 0/0.....................#######... AC: 6Str: 20ȓj{.....................#......... EV: 8Int: 5.......................#....... SH: 4Dex: 9......†..##.................... XL:  1 Next: 91% Place: Dungeon:1ȓj?{.....>†..##...@......##........ Noise: ---------  Time: 94.1 (0.0).........##.##......##......... a) +0 war axeȓj{..........#.##................. Nothing quivered............##.###..####..##### Zot (5905) Gem (8906) .........#..##.# #..####......#.........##..#.# #........†.... ȓj{P##########...#.# .#####....... #.#.#.###...... #. .#ȓj|#...##.  _You kill the endoplasm! _No target in view! ȓjB|_No target in view! _You see here a +0 pair of boots. _You see here a +0 pair of boots. _d - a +0 pair of bootsȓjjȓjȓjȓjɓjV ɓj %Wear or take off which item? Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)ɓj d - a +0 pair of boots[?] describe selected [!] equip|wield|wearɓj5 [tab] equip|unequip ʓj3 ʓj7 ʓj< #...##berxpak the Shield-Bearer#.#.#######. Minotaur####.........#.. Health: 19/19 ========================#########............##.# Magic: 0/0ʓjr< I.....................#######... AC: 6Str: 20.....................#......... EV: 8Int: 5.......................#....... SH: 4Dex: 9ʓj< ......†..##.................... XL:  1 Next: 91% Place: Dungeon:1.....>†..##...@......##........ Noise: ---------  Time: 94.1 (0.0).........##.##......##......... a) +0 war axe..........#.##................. Nothing quivered............##.###..####..##### Zot (5905) Gem (8906) ʓjQ= %.........#..##.# #..####......#.........##..#.# #........†.... ##########...#.# .#####....... ʓj= h#.#.#.###...... #. .##...##.  _You kill the endoplasm! _No target in view! _No target in view! ʓj= _You see here a +0 pair of boots. _You see here a +0 pair of boots. _d - a +0 pair of bootsʓjA ʓj/B ʓjvE ʓjI f  You start putting on your armour.ʓjM 5.1 (145ʓjQ ʓjQ n6.1 (234ʓjU ʓjX ʓj=Y n7.1 (323ʓj4\ ʓj_ ʓj$a n8.1 (412ʓj)g ʓjn ʓjn n9.1 (501ʓjw < ʓjw a8 _You continue putting on your +0 pair of boots. x5ʓjy ʓj{ ʓjl} b _You finish putting on your +0 pair of boots.˓j(˓j˓j5˓j˓jч˓j`8990 _˓jk˓jM8899˓jb˓jD˓j9˓jK78˓j˓jǏ˓j˓jĐK67˓jb˓jp˓j˓jK56˓j!˓jV˓jw˓jǗK45˓j˓j˓j˓jIK34˓j&˓jo˓j˓jK23˓j˓jߠ˓j˓jBK12˓j˓jN˓jg˓jK01˓jx˓j˓j˓jL890˓j˓j'˓jP˓jL889˓j}˓j˓j˓jK78˓j۰˓j&L............##.###..####..###.........#..##.# #..####.............##..#.# #........†˓j\ ##########...#.# .#####..... #.#.#.# ##. ˓j;##.#.#.# #...# #......# #...#˓j #.#....# # ˓j#.#.@..# #.### ..#..# ..  ##..##...#..  ˓j64#.# #..#  #. ..# .. #... ˓jbx... ###.... ˓jV1112.1 (13.0)˓j˹o3.1 (1467˓j1˓j ˓jѽV_e - a scroll labelled HOMNYOR GUSICU˓je3˓jf˓jh˓jjj˓jKma56˓jin˓jwp˓jp-4˓jq5˓jq˓jt˓ju˓juK34˓jv˓jw˓jyT  You encounter an endoplasm.˓jy˓j.}! ##########...#.# .#####... #.#.#.# ## ˓j{}z##.#.#.# # #......# # #.#....# ####.#....###. #˓j}...#........# ..  ##..##...#..  #@## #..#  #.# ..# ˓j}R ..# #... .... ###............# J   endoplasm (asleep)####...˓j ~<. ....J˓j96.1 (3.0)J.˓jc2J˓jŃX7.1 (423˓j˓jI˓jӇ ˓j P_The endoplasm quivers.˓jÊ)   #.#.#.#  ##.#.#.#  #......#  #.#....#  ###.#....###.  #...#... ..  ##..#  #@## #..#  #.# ..#  ..# #...  .... ###.  ..... ......# ####...J .....˓j   #.#.#.# ˓j ##.#.#.#  #......#  #.#....#  ˓j ###.#....###.  #...#...˓jw ..  ##..# ˓jx ` #@## #..#  #.# ..#  ..# #...  ˓j !.... ###.  ..... ......# ####...J ..... ˓j#˓j7$˓j+'˓j( ˓j)[_An endoplasm is nearby!˓j$ ˓jE#  #.#.#.# ˓j! ##.#.#.#  ˓j#......#  ˓j5#.#....#  ###.#....###. ˓j3  #...#... .. ˓j{ ##..# ˓j8 #@## #..#  ˓j#.# ..#  ˓j..# #...  ˓jP .... ###.  ˓j..... ˓j......# ˓j:####...J ˓j3.....˓jh- 8   #.#.#.#  ##.#.#.#  #......#  #.#....#  ˓j . n###.#....###.  #...#... ..  ##..#˓jK. )  ˓j. }#@## #..#  ˓j. #.# ..#  ..# #... ˓j. @ .... ###. ˓j,/  .....˓jb/ 9 ......#˓j/ - ####...J˓j/  ˓j/ ..... ˓j5 ˓j6 ˓j; ˓j=  ˓j9> [_An endoplasm is nearby!˓j    #.#.#.#  ##.#.#.#  #......#  #.#....#  ˓j ###.#....###.  #...#... ..  ##..#  #@## #..#  #.# ..#  ..# #...  .... ###. ˓j\  ..... ......# ####...J .....˓j4 6   ˓j4 z#.#.#.#  ˓j)5 ##.#.#.#  ˓jb5 |#......#  ˓j5 |#.#....#  ˓j5 ###.#....###.  ˓j6 #...#... .. ˓jq6 [ ##..# ˓j6  #@## #..#  ˓j7 #.# ..#  ˓jh7 ..# #...  .... ###.  ˓j7 I..... ......#˓j 8 8 ####...J˓j8  ..... ˓j= ˓j]> ˓j'C ˓j*F a _An endoplasm is nearby!˓ju    #.#.#.#  ##.#.#.#  #......#  #.#....#  ###.#....###.  #...#... .. ˓j  ##..#  #@## #..#  #.# ..#  ..# #...  .... ###.  ..... ˓ju ......# ####...J .....˓j@h8   #.#.#.#  ##.#.#.#  #......#  #.#....#  ˓jh###.#....###.  #...#... ..  ##..#  #@## #..#  #.# ..#  ˓ji..# #...  .... ###.  ..... ......# ˓jRiP####...J ..... ˓js _An endoplasm is nearby!˓j|b #.# ##˓j+}##.# .....#....####.#....###.#˓jj}~...#........# ..  ##..##...#..  #.## #..#  ˓j}#.......# #...#........ ###.#......... ˓j}#.>......########...J ......˓jk%J.˓jЂ˓jUn8.1 (112˓je˓j ˓jD5_Found a stone staircase leading down.̓j # ......##.#....####.#....###.#̓jT...#........# ..  ##..##...#..  #.## #..# ####.##.# ̓jɾ#......@# #.....# ###..... >.....J##....#####.... ...̓jUo ...... #.......###̓j"J.̓j0̓jS901̓jA̓j/̓j ̓j^.....#.#...###.#....###.#...#........# ..  ##..##...#.. # #.## #..# ̓j 3####.##.# #...#.......#...#.....# ###.J....... >......##....#####....  ...... #̓jT.# .....###.....##̓j̓j~8--=20790̓j̓ja ̓j_The endoplasm hits you. _You took 1 damage!̓j#.̓j2You took 1 damage!  You hit the endoplasm.  The endoplasm is moderately wounded. ̓j The endoplasm jiggles.  The endoplasm completely misses you. You furiously retaliate!  You headbutt the endoplasm.̓j)̓j̓j=#......##.. berxpak the Shield-Bearer#.#....#̓jX#.. Minotaur###.#....###. #.# Health: 18/19 ======================--̓jCI#...#........# .. Magic: 0/0##..##...#..AC: 8̓jStr: 20# #.## #..#EV: 8̓jInt: 5####.##.# #...#SH: 4̓j{Dex: 9#.......#...#...̓j XL:  1 Next: 108% Place: Dungeon:1#......@..# ###.̓jMNoise: =--------  Time: 121.6 (1.5)#..............a) +0 war axe̓j#.>......##....Nothing quivered######.... ...̓j6Zot (5878) Gem (8879) ...... #........#.....###̓j.....## _You took 1 damage!  You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm jiggles.The endoplasm completely misses you. You furiously retaliate!  You headbutt the endoplasm.̓j(% ̓ji_You kill the endoplasm!You have reached level 2!̓j/  --more--͓jUW25/26=1/1͓jZ========================2 3% ͓j͓j ͓j_You recovered 7 HP! You recovered 1 MP!͓j5͓j6͓j97͓j8͓j:6==78 _͓jD675645͓j5E͓jE]=34͓jF͓joH23͓jJ͓jJ͓j0KK12͓jK͓jL͓jM͓jMK01͓jeN͓jRO͓jP͓jWPL690͓jP͓jR͓jwS͓jSL869͓jBT͓jRU͓jV͓jnVK78͓jW͓jW͓jX͓jYK67͓jY͓jT[͓j=\͓j}\K56͓j&]͓j^͓j_͓j8`-4͓jq`5͓j"a͓jfb͓jc͓jcK34͓jd͓je͓j(g͓jfgK23͓jOh͓ji͓jj͓j,kK12͓jk͓j1m͓jna01͓j_o͓jwp͓jq͓j rL590͓jr͓js͓jt͓juL859͓ju͓jv͓jw͓j(xK78͓jx͓jy͓jz͓j+{K67͓j{͓j ....# .# #. ###.. ͓j3....###.# ####.######## ........##..... .##...#..... ####..###.###.# # ͓j}###...##......# .# #...#.....##### ##..# ..######..#######...##.. ................@....... - .##..........####### .............# ͓j...###.......# ...# ######### .### ## ͓j[043.6 (22.0)͓j-4.6 (2356͓j͓j ͓jI_f - a fizzy green potion _You recovered 1 HP!͓jL ͓jM ͓jiM ͓jN ͓jO ͓jXR 45 _͓jR K34͓j5S ͓jrT ͓j ϓj##.#...# ..# . ##.###... ..# .## ϓj).... ###.. #.# ...ϓj`## #########.##.# ####.#..........# ###......##....###.##......#...@##ϓj"9.3 (6 ϓjk ##.#.......#.#..# ..#.........##..# ...##.......####..!# ϓj...# #....# ###........... ......†.##......###$......ϓj5E##......# ........ ϓjqϓj,80.3 (7ϓj,D190ϓjϓj  ϓj 5_Found a stone staircase leading down.ϓj ϓj* ϓjL ϓju ϓjk ϓj  D819ϓj ,ϓj 7867ϓj ϓj K56ϓjC ϓj ϓjS K45ϓj[ ϓj $ ϓj R_d - 2 glowing golden potions (gained 1)ϓj w34ϓj ϓj " ϓj" K23ϓj# ϓj&% ϓj& ϓj& 512ϓj' ϓj=( ϓj) ϓjP* -0ϓj* 1ϓj+ ϓj- M _You now have 32 gold pieces (gained 12).ϓj0/ ϓj/ L090ϓj0 ϓj2 ϓj74 ϓj4 L809ϓj5 ϓjt: #..##......#....## ##.#.......#.#..## ϓj: L..#.........##..## ..##.......####...## .......####....####ϓj;; _....................#.†.##......###....####......# #........#.. ϓj; . #....).# #..@.....# . ...##### ########## #.. Throw: 4 darts (poison) ϓj< ^## ϓj? 091.3 (11.0)ϓjQ@ o2.3 (1278ϓjC ϓj:E  ϓj~E F_e - 4 poisoned dartsϓjF ϓj9G ϓjG ϓj@J ϓj&K a67ϓjSM ,ϓjM ϓj+N K56ϓjN ϓjP ϓjX   You encounter a hobgoblin.###.#..........# .....##....### #......#....## #.......#.#..## ###..## .####...## .......####....#### ..................#...g ##......###....... ##......# #........#....  #....).# #........# . .  ...##### ###########..##g   hobgoblin (asleep).g4.3 (2.0)ϓjtZ Mgϓj[ u5.3 (345 _ϓj,^ ϓj._ ϓj m#....###....###..###..##ϓj &#...#####....#### . ..........#.... #.....@.....g.  #........#....  #....).# #........# . .   ##########  #..  ##ϓjE 3ϓj #....###....###..##ϓj26#..###...#####....#### . ..........#.... #.....@.....g.  #........#....  #....).# #........# . .  ϓj ##########  #..  ## ϓjtϓjϓjϓj{` _A hobgoblin is nearby!Гj"y\#....###....###..##Гjyj#..###...#####....#### . ..........#.... #.....@.....g.  #........#....  #....).# #........# . .   ##########  #..  ##Гj #....###....###..###..###...#####....#### . ..........#.... #.....@.....g. ГjT  #........#....  #....).# #........# . .   ##########  #.. Гj K ## ГjHГjГj_Гjy` _A hobgoblin is nearby!Гj%Гji7#....###....###..##Гj##..###...##Гjݦ>###....#### . ..........#.... Гje#.....@.....g.  #........#.... Гj^' #....).# #........# . . Гj7  ##########  #.. Гjʧ0 ##ГjГj>}#....###Гj?....###..##ГjF?#..###...#####....#### . Гj??..........#.... Гj?#.....@.....g.  #........#.... Гj @ #....).# #........# . .  ГjD@l ##########  #.. Гj|@A ## Гj@ ГjDГj[EГjBIГjK` _A hobgoblin is nearby!Гj1m#....###....###..###..##ГjY#...#####....#### . ..........#.... #.....@.....g.  #........#....  #....).# #........# . .   ##########  #..  ##ГjL #....###....###..##Гj#..###...#####....#### . ..........#.... #.....@.....g. Гjwb #........#....  #....).# #........# . .  Гj؀ ##########  #..  ## ГjГjГjГjГj> ГjyR_A hobgoblin is nearby!Гjƙ@.#.# ГjV......##....### Гj>......#....## .#.#..## .##..## .####...## #Гjv*####....#### ..##....#......###......@....g.#ГjC......# #........#....# #....).# #........# ...# Гj...##### # #  #..## Гj/g.ГjГju6.3 (134 _ГjГj1ГjY.#.# ......##....### ......#....## ГjZ#.#..## ##..## ######...## ..# ####....#### ...# ГjZ#....# ......###.g..# ......# #.#....# ....).# #.ГjZ# ...# ##### # ..# Гj[i#.. #### Гj[/g.Гj_Гj>`i723ГjcГjdГj @.#.# Гj ##....### .##....## .##.#..## .#Гj ##..## .#### ####...## ....# Гj ####....####....# Гj b#....# ###.Гj- Mg...# Гja 3# #.Гj N#....# Гj ?).# #.Гj }#....# ##### #Гj2 {#....# .. ###Гjg L##  ## Гj Гj S=81Гj 2Гj% Гj, @ _The hobgoblin hits you but does no damage.Гj & Гj>! '.  You slash the hobgoblin!Гj% (Гj( 6209.7 (1.4Гj( C01Гj+ Гj]- M _You kill the hobgoblin!Гj Гj= Гj Гj  Гj :_No target in view!ГjГj=ГjГjjH _No target in view!ѓjѓj6ѓjϱѓjaѓjҴѓjj7990 _ѓjzѓjѓj۹M8799ѓjѓjѓjѓjRK78ѓjѓjJѓjѓjbK67ѓj6ѓj,ѓj ѓjCK56ѓj ѓjѓjѓj:K45ѓjѓjѓjѓjUK34ѓj23ѓjw12ѓjm& ѓj4 #ѓj # .. # ..# # .> ѓj&# ..###..  ..##..## ##.. #.##...# #########.##.#..### ѓj]#.#..........##.@.# -#....######.# ѓjB..#....## #.# ....#.#..## #.# .....##..## #.#### ..ѓj...####...## #....# .....####....####....# ................#....# ѓj.....###.............#You pick up a parchment of Shock and begin reading...ѓjX/208.7 (9.0ѓj-9.7 (10.0)01ѓjѓj> _You add the spell Shock to your library.ѓjGѓjѓjuѓjѓjѓjL890ѓj*ѓjѓj>ѓj-8ѓj89ѓjѓj!ѓjѓjXѓjC78ѓjѓjѓjѓj8-6ѓjq7ѓj}ѓjFѓjѓj-5ѓj6ѓjѓjѓjѓj545ѓjѓjѓjR  There is a stone staircase leading down here.ѓjѓj#-3ѓj\%4 _ѓjѓjѓjѓj K23ѓj ѓjh ѓj K12ѓj} ѓjH5 _f - 4 boomerangsѓjwѓjK01ѓjiѓjѓjѓjL790ѓjѓjѓjc  You encounter a bat.ѓj%] #### ѓjn#..b #... ѓj#... ##.. #...####### ѓj#.#.@.....# #.#.......# ѓj/# #.........# ### ....#.......#ѓjJ# #...##.......# <.# #..# #..>....#ѓjb   bat (asleep)# #..###...##### #... ...##..### ѓjr ###.. #.##...##ѓj;.b20.7 (11ѓj<&.bѓj&.b.ѓjc!Nbѓj@"w1.7 (12879 _ѓj$ѓj%ѓj[ #### #... ѓj>#... #... ##b. #...#######  #.#.@.....#  #.#.......# # #.........#  ....#.......# ѓj #...##.......# <.# #..# #..>....#  #..###...#####  ...##..###  ###.. #.##...##ѓj[%ѓj)\z #### #... ѓjd^#... #... ##b. #...#######  #.#.@.....#  #.#.......#  #.........#  ....#.......#  #...##.......# <.# #..# #..>....#  #..###...##### ...##..### ѓj^i ###.. #.##..ѓjCaѓjaѓjzdѓje ѓjNfL_A bat is nearby!ѓj!ѓj^  ####ѓj ѓj#... ѓj #... ѓj@#... ѓjv5##b. ѓj!#...#######  ѓj6#.#.@.....#  ѓjC#.#.......# # #.........# ѓjNI ....#.......#  #...##.......# ѓjg<.# #..# #..>....#  #..###...#####  ...##..### ѓj5 ###.. #.##...##ѓjQ  #### #...ѓj  #... #... ##b. #...#######  #.#.@.....#  ѓj #.#.......#  #.........#  ....#.......# ѓjR I #...##.......# <.# #..# #..>....#  #..###...#####ѓj ...##..###  ###.. #.##..ѓj ѓj ѓj ѓj D _A bat is nearby!ѓje ѓjt A ####ѓj6 D #... #... #... ѓj @##b. #...#######  #.#.@.....#  #.#.......# # #.........#  ....#.......#  #...##.......# <.# #..# #..>....# ѓj0 t #..###...#####  ...##..###  ###.. #.##...##ѓj  #### #... #... ѓjZ W#... ##b. #...#######  #.#.@.....#  ѓj #.#.......#  #.........#  ....#.......# ѓj I #...##.......# <.# #..# #..>....#  #..###...#####ѓjO ...##..###  ###.. #.##..ѓj! ѓj ѓj< ѓjơ Z _A bat is nearby!ѓjS ,ѓjT / #### #... ѓjbT *#... #... ѓjT 5##b. ѓjT R#...#######  #.#.@.....# ѓjU ! #.#.......# #ѓjNU ' #.........# ѓjU I ....#.......#  #...##.......# ѓjU M<.# #..# #..>....#  #..###...##### ѓjU O ...##..###  ###.. #.##...##ѓj 5 ѓjW #### #... #...ѓj : #... ѓj ##b. #...#######  ѓj #.#.@.....#  ѓjG #.#.......# ѓj #.........# ѓj B ....#.......#  #...##.......# ѓj$ <.# #..# #..>....# ѓjd  #..###...##### ...##..### ѓj i ###.. #.##..ѓjX ѓj ѓj ѓj  ѓj >_A bat is nearby!ѓjO ѓj V .# .ѓjt  ###### . #....# .ѓj  #....# #.... ##b.# #ѓjo #..@####### .ѓj[t #.#.......#ѓj #.#.......# ѓj #.........#### ....#...ѓj....# ...# #...##.......#ѓjP<.# #..# #..>...ѓjV.# ...# #..###ѓji...##### ##... ...##..ѓj ###ѓj"b.ѓjb.ѓjXѓjf=2.0)78ѓjѓjѓj: ѓjC_The bat closely misses you.ғj{_6 .ғj)`# #### ....#.b..#ғj` ##.@# #..####### .ғjQa.#.......# # #.#.......# ғjan##  #.........# .##ғjpbI ......# ...##.......# .< #..>....# ...# #..###.ғjc$..#####ғjf$.bғjh(.b.ғjmn8 ғjo&3ғjoC67ғjKsғjv _The bat closely misses you. You furiously retaliate! You headbutt the bat.ғj:p .. .#. ###### #.ғj9;q #....#. #....# # #....# # ##@.## #b..####### .. #.#.......# ##ғj; #.#.......## #.........# ..### ....#.......# #...# #...##.......# ғj;M#.<.# #..# #..>....# #...# #..###...#####ғjO@ғj@i456ғjrCғjD ғj Eg_The bat hits you but does no damage. The bat barely misses you.ғj:( ғj.b  ғjYou barely miss the bat. Your headbutt misses the bat.The bat is moderately wounded.ғjbғj.ғjWғj-6.0 (1.3ғj3C44ғjtғj = _The bat hits you but does no damage. x2ғj^ 7 .b  ғj zYou closely miss the bat.The bat is moderately wounded.ғja '.bғjғjk7.323ғjғjR: _The bat hits you but does no damage.ғjU..#.###### #ғjk.... .# ##..# ##.@.####### ..#....... ##b#.......#ғj......... ..###....# #...#...#<ғj*.# #..>.###...######... ...##..###ғj$b.ғj%.bғjғj9Y8012ғjғjғj!1 _You block the bat's attack.ғj .. #.#..#######. #....# ғj ... #....## #....# .# ## .## #...####### ... #@#.......# ғj: ### #b#.......### #.........# ...###ғjz ....#.......# .#...##...##......ғj t.# .#.<.# #..# #..>....# .#...# #..###...###ғj ## .###... ...##..# .. ###.. #.##..ғj7 .##ғj &.bғj_ &.bғj ғjM 55-ғj b901ғj{ ғj  ғj' _The bat hits you. _You took 1 damage!ғj| ; ######  #....#  #....#  #....#  ##..#  #...#  #@# ғj #.#  #..  ....#  #...##.. <.# #..# #..>....# ғj< ~ #..###...#####  ...##..###  ###..  ғj7  ######  #....#  #....#  #....#  ##..#  #...#  #@#  #.#  #..  ....# ғj  #...##..<.# #..# #..>....#  #..###...# ...##..### ###.. ғj ғjH ғj ғj0 Z _A bat is nearby!ғj #.# ...#######.....# ғjܖ ###..# #...####### ...#....... ####ғj ....... ...###....#b.....#...ғjW {#...##......<..# #..>....#..###...####ғj ##... ...##..###. ###.. .##.##...## ### #########.##.#..###ғj͗ ғj %b.ғj b.ғj 9 ғj- 56=ғjl d30690ғj۟ ғj  ғj _The bat hits you but does no damage. _You recovered 1 HP!ғj(.b.ғjA.bb.ғjZғjq1.6 (1.3869ғjғjk _You closely miss the bat. You block the bat's attack.ӓj ######  #....#  #....#  #....#  ##..#  #..  #.#  #@#  #b........#  ....#.......#  #...##.......# <.# #..# #..>....#  #..###...#####  ...##..###  ###.. .##   ӓj|s ###### ӓj #....#  #....# ӓj&e #....# ӓjce ##..# ӓjC #.. ӓjޛ@ #.#ӓjW  #@#ӓjQ$ ӓjd #b........# ӓjÜ ....#.......# ӓj #...##.......# ӓjr<.# #..# #..>...ӓjݝ #..###...##### ӓj ...##..### ###.. .##ӓjR* ӓj ӓjӓj˪ӓjӓjXZ _A bat is nearby!ӓj{#!ӓj# ######  #....#  #....#  #....#  ##..#  #..ӓj$  #.#  #@#  #b........#  ....#.......# ӓjJ$ #...##.......# <.# #..# #..>....#  #..###...#####  ...##..###  ###.. .## ӓj$0  ӓjBs ###### ӓj- #....#  #....#  #....# ӓj ##..#  #..ӓjV  #.#  #@#ӓj  #b........# ӓjз ....#.......# ӓj  #...##.......# ӓjE<.# #..# #..>...ӓj #..###...##### ӓjǸ ...##..### ###.. .##ӓj4 ӓj־ӓjӓjӓjh ӓjT_A bat is nearby!ӓjs0 .  ӓjYou completely miss the bat. The bat barely misses you.You furiously retaliate! You headbutt the bat.ӓj)ӓj]42.978ӓj1ӓj|ӓjG _You kill the bat!ӓjӓjӓjӓjH _No target in view!ӓjPӓjӓjnӓjH _No target in view!ӓjj} ӓjS~ ӓj~ ӓj| ӓj ӓjN R67 _ӓj Bӓj ]=56ӓj׋ ӓj" ӓjp ӓj -4ӓjg 5ӓj ӓj ӓj ӓj2 -3ӓjs 4ӓj ӓjt ӓj ӓjA 523ӓj ӓj ӓj ӓj ӓjn K12ӓj ӓj# ӓj8 ӓj K01ӓj5 ӓj ӓj ӓj 6590ӓj\ ӓjĥ ӓj2 ӓj٨ ӓjB L859ӓj4 ӓj7 ӓj5 ӓj 578ӓj ӓj5 ӓj2 ӓj) a67ӓjl ӓj> ӓj3 ӓj K56ӓj6 ӓj ӓj a45ӓj ӓjй ӓjʺ ӓj' K34ӓj ӓj ӓjC a23ӓjѾ ӓj ӓj ӓj K12ӓj ӓj ӓjm ӓj K01ӓjP ӓj ӓj  ..  .... >#  #.#.# . ӓjR q#...... ## ###### ....#.ӓj #.#. #....# ......#.#. #....# ....#ӓj P#...###....# .##?...###..# ....###...#######-49.9 (17.0) ......ӓj [.##.#.......# ################.##.#.......# ...####........#.##.........# ......###.##........#.......# ....#...#.##...#...##.......# ....#.<.#......#..###..>....# .ӓj ##.#...#......#..###...##### .##.###...........##..###ӓjC ӓj -50.9 (18490ӓj ӓj_  ӓj 3_Found an escape hatch in the floor.ӓj Iӓj ӓj ӓj b849ӓjj ӓj ӓj 578ӓjM ӓj ӓj ӓj4 a67ӓj ӓjZ ӓj ӓj K56ӓjƦ ӓj  .. #..# .... >#ӓj\ 8#.#  #.#.# .### ... ####..... ..###.######ӓj .#. #.#...#....#..... #.#.# #....#...# #...###....#...#ӓj @...###..# .## #...##.##...####### ......... #.####.##.#.......#ӓj% L#################.##.#.......##........#.##ӓjd ...#†......###.##........#.......#...#...#.##...#...##.......# #......#.<.#......#..###..>.ӓj F...# #...##.#...#..###...#####ӓj@ 14.9 (4.0)ӓj n5.9 (545ӓj ӓj[  ӓj V_j - a scroll labelled FEQOS DUEDACYPԓj[ԓjU\ԓj\ԓj]ԓj^ԓjb3423ԓjdBԓjeK12ԓjf,ԓjga01ԓjfhԓjjx390ԓjkԓjkԓjalb839ԓjlԓj nԓjnԓjoK78ԓjoԓj7pԓjpC6ԓj^q47ԓjrԓjysa56ԓjZw45ԓjxa34ԓjxԓj231201290829ԓjUa78ԓjޅԓjԓjea67ԓjԓjۈԓjhԓjK56ԓjaԓjԓjċԓjTa45ԓjaԓjލԓjVK34ԓjώԓjԓj7a23ԓjԓjԓj)ԓjK12ԓjԓjԓj'ԓj”a01ԓjԓjіԓjPb190ԓjԓj!ԓjL819ԓjԓjܚԓjWԓjK78ԓj]ԓj ԓjԓj7K67ԓjԓjkԓjWa56ԓj ԓjԓjҢԓjK45ԓjԓjԓjԓjK34ԓjԓjԓj%ԓj{K23ԓj ԓj',ԓjwK12ԓjԓjԓjqԓjK01ԓj,ԓjVj  You encounter an endoplasm.ԓjm........# ........# #### . ........# ####..# ..........######.....# ԓj................###.# .........########..# ##..###.## ##.## ##..#...# #..# #....@..# #.## ### #..#..##.# #.# # ...... #># ###.# ԓj` #.#.##. #..### #...# #######....... ##...###.######ԓjC,...#.#J ##.#...#J   endoplasm (asleep)#.........#. #.#.### ......# ## #...### ..##........# ###....###..ԓj"#ԓj089.9 (34.0)ԓjѺJ.ԓjнRJԓjoq90.9 (35090ԓj=ԓj^ _The endoplasm quivers.ԓjXzo    ####  .  ԓjz  ..######.....#  .........###.#  .........#..#  ##..###.## ##.##  ԓj{##..#...# #..#  #....@..# #.##  #..#..##.# #.#  ...... #># ###.#  #.#.##.  #...# .....J . ...#.#. ##.#...ԓj{v .....#. #.#.  ## #...  ###.. ԓj     ####  .    ..######.....#  .........###.#  .........#..#  ԓjC ##..###.## ##.##  ##..#...# #..#  #....@..# #.##  #..#..##.# #.#  ...... #># ###.# ԓj j #.#.##.  #...# .....J ....#.#. ##.#... .....#. #.#. ## #...ԓj F ###..ԓjԓj$ԓjԓjHa _An endoplasm is nearby!ԓj .#####..........# ####..# ..........######.....# ................###.# .........########..#ԓj ##..###.## ##.## ##..#...# #.. #.......# #.## ####ԓjM#..#.@##.# #. ...#....##># ###.#.#ԓj#.#.##.##..### #...#.#######......J###...###.######ԓj.#.........#.#.# ##.#...#....#...#...#.. #.#.###....#.# ##. #...###....###.# . ###....###.## #...##.##...##ԓj#J.ԓjԓj|1.9 (1.0)809 _ԓj(ԓj ..####...#####... ........### ...########.##..###.## ##.###..#...# ..# ##.......## ####ԓj +##..#..##.# ...#.....@##># ###.##J##..### #..######.......###...###.######.........#.#.# ##.#...#......#.........#.. #.#.##........# ##ԓjc B.##........# . ###....###..###.........## .##...##.##...##....###...ԓj i  The endoplasm freezes you.ԓj 2----278ԓj ԓj ԓj _You are frozen. _You took 4 damage!ԓj|^ :  ԓj^ You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm hits you but does no damage.ԓjP_ x=4.2 (1.356ԓjb ԓjmc @ _The endoplasm barely misses you.ԓjc ԓjq .  You barely miss the endoplasm. You headbutt the endoplasm.ԓju SԓjVx Chopper 315.6 (1.445ԓjz ԓj%| 7 _You kill the endoplasm!ԓjh| ԓjMԓjMԓjbPԓjQ ԓjQB_No target in view!ՓjIՓj Փj:_No target in view!Փj%Փjw&Փj&Փj'Փj/*34 _3=---23Փj*Փji+Փj+K12Փj0,Փj-Փj\-K01Փj-Փj.Փj /M6990Փj/ՓjU0Փj04==8699ՓjX1Փj 2Փj|2K78Փj2Փj3Փj#4K67Փj4Փj5Փj5K56Փja6Փj7Փj75==45Փj'8Փj9a34Փj:Փj:Փj;K23Փjs;Փj_<Փj<K12Փj=ՓjW>Փj>6==01ՓjL?Փj@ՓjAՓjAL890ՓjoBՓjCՓjPDՓjDL889Փj)EՓjEՓjFՓjFK78ՓjaGՓj3HՓjHՓj'I]=67ՓjlIՓjbJՓjJՓjlKK56ՓjKՓjYMՓjkNa45ՓjNՓjOՓjPՓjQK34ՓjQՓjqSՓjTՓjsTK23ՓjTՓjUՓjVՓjWK12ՓjWՓjXՓjEYՓjYK01Փj6ZՓjV[Փj7\Փj\L790Փj]Փj}_879Փj|`ՓjaՓjaK78ՓjaՓjdՓjJeՓjeK67Փj9fՓjgՓj[hՓjhK56Փj1iՓjkjՓjhkՓjkK45ՓjFlՓjnՓjYnՓjnK34ՓjZoՓjpՓjqՓj rK23Փjs,ՓjtՓjuK12ՓjuՓjwՓjkwՓjwK01ՓjlxՓjNyՓjzՓjzL690Փj){Փj}869ՓjD786756Փjы4534Փj23Փj8ՓjՓjFK12ՓjՓjՓjْՓj!K01ՓjՓjՓjՓjܕL590Փj}Փj:ՓjՓjML859ՓjٚՓjՓjՓjK78ՓjbՓjdՓjՓj^K67ՓjߟՓjʠՓjՓj̡K56ՓjZՓjՓjՓjWK45ՓjՓjՓjeՓjK34Փj1Փj*ՓjՓjKK23ՓjՓjՓjՓjK12ՓjՓjՓj5Փj|K01Փj(Փj@49084978ՓjՓjՓjdՓjK67Փj?Փj ՓjՓjK56ՓjՓjLՓjՓj)K45ՓjՓjlՓjՓjXK34ՓjՓj ՓjՓjK23ՓjnՓjՓj0ՓjK12ՓjՓjՓjՓjK01Փj}ՓjՓjՓjՓjD390ՓjYՓjՓjXՓjL839Փj9Փj\Փj0Փjx578ՓjՓjTՓj|ՓjUՓjK67ՓjNՓjՓjwՓjK56ՓjvՓjՓjՓjK45ՓjՓjՓjmՓjK34ՓjՓjՓjՓjK23ՓjՓjHՓj5ՓjK12ՓjNՓjsՓjiՓjK01ՓjhՓj_ՓjHՓjL290Փj1ՓjՓjՓjL829ՓjՓj?ՓjՓj:K78ՓjՓjlՓj,ՓjxK67ՓjՓjՓjRՓjK56Փj&ՓjՓjeՓjK45Փj9ՓjՓjeՓjK34ՓjrՓjՓj Փj K23Փjl Փj Փj Փj K12Փj] ՓjrՓj;ՓjK01ՓjՓjՓjՓjL190ՓjՓjՓjFՓjL819Փj ՓjՓjՓjK78Փj~ՓjRՓjՓj8K67ՓjՓjzՓjՓjjK56ՓjՓjՓj.Փj{K45ՓjՓjՓjZՓjK34Փj Փj Փj!Փj!K23ՓjI"ՓjD#Փj#Փj7$K12Փj$Փj&ՓjK'Փj'K01Փj\),Փj*Փji*L090Փj*Փj,l  You see here a frilled lizard skeleton.Փj-Փj.S809 _Փjp/Փj&0Փj0Փj>1K78Փj1ՓjY3Փj4Փj\4K67Փj4Փj5Փj6Փj6K56Փj~7Փj~8Փj= ...##......# ##.#.......#.#..## .#.....##### ###..#.........##..# #####..#######...##.......####... ..........................####... ..........#######................ ..........####..÷.##......###.... ###.......##....####......# #.... # ##########....####....).# #.... #  #....@.....##### #####-394.6 (99.0)Փj> Փjh>=#..^.#####..[  ###### ##  Փj;AՓjA-5.6 (100.0)45ՓjEՓjF# _Found a robe. ՓjGe_You recovered 4 HP!Փj~`ՓjՓjK56Փj5ՓjՓjRՓjK45Փj[ՓjՓjՓjK34ՓjՓjՓjՓj]K23ՓjՓjSՓjՓjK12ՓjՓj~ՓjOC0Փj41ՓjՓj`ՓjL590ՓjWՓjՓj_ՓjL859ՓjXՓjCՓjՓjOK78ՓjՓjՓj1ՓjK67Փj$ՓjP  There is an escape hatch in the floor here.ՓjՓjG R56 _Փj Փj Փj Փj K45Փj Փjb Փj ՓjK34ՓjՓjՓjՓjK23ՓjՓjՓjՓjK12ՓjՓjՓjfՓjK01ՓjbՓjrՓjKՓjL490ՓjWՓjՓj4!b849Փj!ՓjP$Փj %Փj%K78Փj&Փja(Փj)Փj)K67Փj*Փj&,Փj,ՓjE-K56Փj-Փj/Փj0Փj 1K45Փj1Փj3Փjo4Փj4K34Փj5Փj7ՓjL8Փj8K23Փj^9ՓjR;Փj&<Փj<K12Փj0=Փj ?Փj?Փjh@K01Փj@ՓjBՓjCՓjCL390Փj|DՓj+FՓjFՓjkGL839ՓjGՓjIՓjDJՓjJK78Փj@KՓj>Nw67ՓjNՓjvPՓjIRՓjR556ՓjoSՓjTՓjTVՓjVa45ՓjWՓjd[34Փj]ՓjH^a23Փj0_Փj`ՓjaՓj3bK12ՓjbՓjf01ՓjhՓjhՓjmiL290ՓjiՓjlkՓjlb829ՓjjmՓj2oՓjqw78ՓjTrՓj@sՓjsK67ՓjWtՓjuՓjvՓjCwK56ՓjwՓjyՓjzza45Փj#{ՓjV}Փj}a34Փj6ՓjXՓja23ՓjՓj(ՓjҢ1201190 ###..##  #...##  #.#.####### ####.........# ##########....# #.....................# #.....................# #...................... #.....@÷..##...........480.6 (85.0)#.....>÷..##..........##.........##.##......###..........#.##........#............##.###..###.........#..##.# #..###.........##..#.# #....###########...#.# #.####.#.#.#Փj #.# _Done exploring.ՓjeՓj-fՓjgՓjV~c................0.0)Փj(Փj Փj؆E _Done exploring.Փjx Փjy Փjz Փj߆ Փj ՓjV Փj‹  Փj/ 7_Done exploring.Փjޢ ՓjQ Փjɤ Փj} Փj Փjo Փj E _Done exploring.Փj® Փj: Փjʰ Փj Փj, Փj Փj E _Done exploring.֓j֓j'֓j֓j;֓j֓j@ _Done exploring.֓j?֓j֓j ֓jy" No target in view!֓j#֓j֓jW֓j No target in view!֓j\֓jg]֓j-`֓ja No target in view!֓j1֓j;Level 1 of the Dungeon<>>>>^֓jO<(Press ? for help)#..##.................###.##..#֓j<h#...........########..###..######..###.## ##.##֓j<4###..####..#...##..##...##֓j/=##.......##.##֓jw==#.#.#########..#..##.##.#####.........#֓j=#......##>## ###.###########............# ##.#.##.##..### #...#֓j'>#.....................#######.......###...###.#######.....................#.........#.#.#####.#...#....##.......................#.........#..# #.#.###....#֓jp>#.....@÷..##....................####.# #...###....#֓j>#.....>÷..##..........##........# #.####....###..###.........##.##......##.........####.##...##.##...########..........#.##...................##.##.####.##.#.......#֓j?#............##.###..####..#################.##.#.......##.........#..##.# #..####......####........#.##.........#֓jL?#.........##..#.# #........÷......###.##........#.......############...#.# #.#####.......#...#.##...#...##.......#֓j?C#.#.#.# #.# ##......#.<.#......#..###..>....###.#.#.# #.# #...##.#...#......#..###...#####֓j?#......# #.# #...##.###...........##..####.#....# #.# #........####.....##.##...##֓j$@דj_M@>דj L >דj7 ###.#....###.######.######## #########.##.#..####...#........##...........####.#..........##...##.##..##...#.............###......##....######.##.##.####..###.###.#####..##......#....## #.#####.##.###...##......# ##.#.......#.#..## #.##.......#...#.....##### ###..#.........##..## #.#####.........######..#######...##.......####...## #....##....................................####....####....##.>......##..........#######....................#....#דj a######...............####..÷.##......###.............##........###.......##....####......# #........#....##........# ##########....####....).# #........#....#ؓjGd ###..####..#...##..##...##ؓj##.......##.###.#.#########..#..##.##.#####.........##......##>## ###.###########............# ##.#.##.##..### #...#ؓj#.....................#######.......###...###.#######.....................#.........#.#.#####.#...#....##.......................#.........#..# #.#.###....#ؓjm#.....@÷..##....................####.# #...###....#ؓjt ؓjcu ؓj ###..##berxpak the Chopper#...##MinotaurؓjP !#.#.####### Health: 26/26 ========================####.........# Magic: 1/1========================##########............# AC: 8Str: 20ؓj j#.....................# EV: 8Int: 5#.....................# SH: 4Dex: 9ؓj #...................... XL:  2 Next: 31% Place: Dungeon:1#.....@÷..##........... Noise: ---------  Time: 480.6 (0.0)ؓjO w#.....>÷..##..........# a) +0 war axe#.........##.##......## Throw: 4 darts (poison)#..........#.##........ Zot (5519) Gem (8520) #............##.###..##ؓj #.........#..##.# #..###.........##..#.# #....###########...#.# #.####.#.#.# #.# _Done exploring. ؓj _Done exploring. _Done exploring. _No target in view! _No target in view! _No target in view!ؓj ؓjr ؓj ؓj ؓj i819 _ؓjF ؓj ؓjݢ K78ؓj̣ ؓjw ؓj ؓj K67ؓjީ ؓj@ ؓjt ؓj 556ؓj ؓj ؓjݲ ؓj ؓjF 545ؓj ؓjz ؓjR ؓjn ؓjʹ 534ؓj ؓj ؓj ؓjþ ؓj 523ؓjJ ؓj ؓj ؓj ؓj K12ؓj! ؓj ؓj ؓjX K01ؓjK ؓj ؓj ؓjW 6090ؓj ؓjz ؓj# ؓj ؓj L809ؓj ؓj| ؓj ؓj K78ؓj ؓj7 ؓjT ؓj 567ؓj ؓj ؓj ؓj ؓj 556ؓjG ؓj ؓj ؓj ؓj` 545ؓj ؓja ؓjO ؓjd ؓj 534ؓj ؓj ؓj ؓjv ؓj K23ؓj ؓj\ ؓjo ؓj C12ؓjW ؓj ؓj ؓj K01ؓj2 ؓj ؓj ؓjU M4990ؓj$ ؓj y8499ؓj ؓjW ؓj 7867ؓj ؓj ؓj 556ؓj9 ؓj ؓjf ؓjI ؓj 545ؓj ؓj] ؓj ؓj ؓj! K34ؓj ؓjA ؓjD ؓj K23ؓjO ؓj ؓj ؓj  512ؓjP ؓj ؓj ؓj! ؓj K01ؓj@ ؓjB ؓjD ؓj L890ؓjC ؓj>! ؓj" ؓjN" L889ؓj# ؓj# ؓj$ ؓj$ 578ؓj`% ؓj% ؓj[& ؓj"' ؓjk' K67ؓj( ؓj{, 0#..........##..ؓj, #..........######.....##.................###.# #...........########..# ؓj- #####..###.## ##.## ##..#...# #..# ##.......# #.## #ؓjX- 1##..#..##.# #.# ##......##@## ###.# 513.6 (3ؓj- 3.0) # ##.#.##.##..### #...# ؓj. #######.......###...###.###### #.........#.#.#####.#...#....# ..#.........#..# #.#.###....# ..........####.# #...###....# ##........# #.####....###..##ؓj.  #.........####.##...##.##...#####  ............##.##.####.##.#...... ؓj/ ؓj1 ؓjo3 No target in view! ؓj3 Z__There is an escape hatch in the floor here.ٓjٓjٓjuٓjdٓjG4.6 (1.0)56 _ٓjw  211485) Gem (8486) You slide downwards. The hatch slams shut behind you.ٓj%  #.#  ####.#  ٓj....#  #...#  ##  #####...# ...  ........##....#  ......r@......<  ......#########  ...:. .... ... ٓj##r   rat  You encounter a rat.ٓj]H====6.1 (2.534ٓjK7<ٓjMX _The rat squeaks loudly.  Found a parchment of Sublimation of Blood.ٓjzNY _Found a stone staircase leading up.ړjG .  You slash the rat!ړjo<.ړj4=---7.4 (1.323ړj}ړj ړj<9_You kill the rat!ړjiړj9---ړjjړjH _No target in view!ړjhW ړj:_No target in view!ړj~ ړj ړj ړj/ ړj! ړj# h12 _ړj% ړj& ړj& K01ړj' ړj, ړj/ ړjO/ L790ړj*0 ړjw1 ړj3 ړj3 6879ړj4 ړj@5 ړjz<  ####.# ....# #...# #...# ##########...# ...............##....#..................<..#########.@..# -....# .......#########+##  You pick up a parchment of Sublimation of Blood and begin reading...ړj> .21.4 (4.0ړjF? E-2.4 (5ړj? C78ړjA ړjB  ړjKC ?_You add the spell Sublimation of Blood to your library.jj1jjjj w67j8 j K56jI jjj}K45j j7 _You open the door.jjK34jj@  There is an open door here.jNj423 jU4_jjjda12jrj j K01j'!j!j#j#b690j$j%js&b869jo'j()a78j)j*j$,a67j,j-j/j/a56j0ja2j?3a45jV4j{6a34j7jk8j9ja:a23ji;j<j=K12j=j>jd@j@a01jAj*CjCL590j8DjEjH  You open the door.  You encounter a goblin. It is wielding a +0 club.jJz####.# ....# jjK#...# #...# # #######...# ... ..........##....# ### ................< #.... jK........##########...... ........# #....@'...... ........# #.#####...... ........# #.# ...g. ######'#####.# ....#.......#...#########..jwLg   goblin (asleep).jQ240.4 (18.0)g.jTRgj.Uy==1.4 (19859jWj[@ _The goblin shouts! You hear an angry hiss.jG  ....# jH#...# #...# # ... ### < #.... #######...... ...# #....@'...... ..# #.#####...... ..# #.# ..g.. '#####.# ....  j#.......# ...   ..  . j'$  ....# #...#j$V #...# # ... ### < #.... #######...... j%...# #....@'...... ..# #.#####...... ja%..# #.# ..g.. '#####.# ....  j%^#.......# ... j%< ..  . j+3jw0jf3 j3W_A goblin is nearby!j- jbU ....# #...# #...# # ...j ### < #.... #######...... ...# #....@'...... ..# #.#####...... j{..# #.# ..g.. '#####.# ....  #.......# ...   ..  j:. j5V1 jVo ....# #...# jWW#...# #j_Wf ... ### jWX< #.... jW<#######...... j3Xw...# #....@'...... jzX..# #.#####...... ..# #.# ..g.. jX`'#####.# .... jYc #.......# ... jJY ..  jY. j$djUejApjHv jvW_A goblin is nearby!j[B  ....#jL #...# #...# # ... ### < #.... #######...... ...# #....@'...... j..# #.#####...... ..# #.# ..g.. '#####.# ....  jz`#.......# ...   ..  . j*j~   ....# #...# j6 #...# # ... ### < #.... j #######...... ...# #....@'...... ..# #.#####...... ..# #.# ..g.. '#####.# ....  #.......# ...  ..  . j j~ j j  j߉ W_A goblin is nearby!j8J B  ....#jJ M #...# #...# # ... ### < #.... #######...... ...# #....@'...... ..# #.#####...... ..# #.# ..g.. '#####.# ....  jK #.......# ...   ..  . j & j z ....# #...# j #...# # ...j= ### < #.... #######...... j w...# #....@'...... j e..# #.#####...... ..# #.# ..g.. '#####.# ....  j ~#.......# ...  ..  jH . j jp j s _A goblin is nearby!jl ####.# ....# ..#...# ..j #...# # #....# ... ..##....# .# ###.< .#.####.jX 9..# #.....@..# #.#####......[.# #.# ...g..#'#####.# ......##.......# ......## ..................jd g.jX 3Sj_  S   adder (wandering)g   goblinFound a robe.j }--2.0)78je j@ P _You encounter an adder.j Q _There is an open door here.jH l....# ..#...# j_I .. #...# ###. ## #####...# ........ # jI ........##....##.#.###.#.....<..#.....#jJ ##########.......## #.....'.# #.#####jhJ [# #.# #..g...## jJ ~####'#####.# #......# jJ #.......# #......# ######### +.. jHK #S...#.#####jK jM g.jN :S.jFR PSj9S --367 _jaW jW jq S.  You hit the goblin. Your headbutt misses the goblin.jE S.  The goblin is heavily wounded.jj9 jx=4.7 (1.356j j"= _The goblin hits you but does no damage.j S.  You hit the goblin.  The goblin is severely wounded. 6.044 _The goblin closely misses you.jThe goblin is severely wounded. _The goblin closely misses you. j0v You miss the goblin.  The goblin is severely wounded.You closely miss the adder. The adder barely misses you.  The goblin hits you with a +0 club. The adder barely misses you.j#2j~----7.4 (1.423j@j} _The goblin hits you but does no damage. _You took 4 damage!jŮ _You took 4 damage!  You closely miss the goblin.  The goblin is severely wounded.  You miss the adder. The adder bites you.  You are poisoned.  The adder poisons you! The goblin hits you but does no damage.j[h19====-------j8.7 (1.31) Pois Gem (8452) jj _The adder bites you but does no damage. _You took 3 damage!jJ )  You slash the goblin!j~' jͨ>  You kill the goblin!j+$17j{-----750.000j«jj  _You barely miss the adder. You feel sick. The adder closely misses you. _You took 2 damage!jI jz "--jݼ jd jH  j X_You are too injured to fight recklessly!jE js j3 j6  j P_You are too injured to fight recklessly!j j jQ jp  jȠ X_You are too injured to fight recklessly!j}<jz=jDjG jaGX_You are too injured to fight recklessly!j' j| You miss the adder. You feel sick. The adder barely misses you. x2j#\1.4 (1.44849jjj]F _You furiously retaliate! You headbutt the adder.j _  You hit the adder. Your headbutt misses the adder. j}  The adder is severely wounded.  You feel sick.  You are no longer poisoned.  j The adder bites you but does no damage. The adder bites you.  You are poisoned.j- #2jz f===----2.87j 8jc j  j/ _The adder poisons you! _You took 5 damage!jn  You closely miss the adder. Your headbutt misses the adder.jWo GThe adder is heavily wounded.jJp ;8/26 jp =--------4.25jq 6jw jz W _You feel sick. The adder bites you. You block the adder's attack. jmz d_You took 4 damage!jQ  You barely miss the adder.jThe adder is heavily wounded.You feel sick. The adder completely misses you.j ----5.645j.j j\7_The adder bites you but does no damage.j*J  The adder completely misses you. _The adder bites you but does no damage. jJI You are no longer poisoned.j*K7-7.03) Gem (8443) jNjP jQ_The adder closely misses you. The adder bites you but does no damage. _You took 1 damage!jc  You miss the adder.The adder is heavily wounded.jL p8.3 (1.312j j = _The adder bites you but does no damage.jɏ 2 .  You miss the adder.The adder is heavily wounded.The adder barely misses you. You furiously retaliate! You headbutt the adder.js 8 8j͒ =829.601 _You kill the adder!j j/  Your Axes skill increases to level 4! _You recovered 1 HP!jz  ####..## ####jw{ ........ # ........##....##.#.###.......<..#....##########.. #.....'.#.#####.)....[ #@.....## ####'####  #......######## +..#.. ..j/ j& -600390 _j@ j: jO9W ###..## ####........ .# ........##....##.#.###.......<..#....##########.. #.....'.#####.)....[ #......## ####'####  #......######## +.. #.###j<jU=-1839j[@jAjZ2j2j3j$6j7a78j9j8:v9==6jX:7jF;j=j>K56j6?jgAjAK45jBjDjDK34j Fj'HjH]=23jIjKjK;10/26jKV=12j(Mj*OjOK01jPQjSjSL290jUjVj#WL829jE\jL_j_o11==7j_8j`jFcjcK67jdjha56jhjkjkK45j*mjnjo2==34jRpjrjrK23jtjuj7vK12jwjyj8zK01j\{j}j}o3==19j~0j=j j`L819jjjK78jjrjˆK67jj74=56jmj׏j.K45j3jjXK34jj`jK23jjGjk5=12j jj۞jKK01j}jujբL090jjPjǦL809jjj?=7j8j6=67jjK56j5jj=K45jKj>jK34jj7==23j*j<jľK12j¿jjK01jjjLM3990jfjmj8==8399jjjGK78j?jajK67jjjBK56jHjj19==45jj jjKK34jMj!j|K23jj^jK12jjjV20==jC01j"jjL890j$jCjL889jjjK78jj'jx1==6j7jjjVK56jgj6jK45jjjK34j7j1jG=23jjjj<c2=12jYjgj"a01jrjE j L790j j b879j jjS3==jC78jjj1K67jJjjK56jjqjK45jj jA!x4==3j_!4j"jy$j$K23j%j(jm(K12jn)j+j+K01j?-j)/5==690jf0jK2j2L869j3j5j5K78j6j8j9K67j:j4<k _You start resting.HP restored.j@jD1633.6 (72.0)jdE6==4.6 (7356 _jHjGJt _You recovered 18 HP!j~JjJjKj;NjPPjRh45 _jSjLUK34jUjVjXj ^w23jVa7 _You open the door.jbjkb]=12jcj2g jZg: There is an open door here.j*jjj401 jj_jkjojqj`qL590jrjatjvb859jwjxj{j{K78j,|j.~jjSK67jmjIjKK ...# #.#####.)....[. ...# #.# ###......## #'#####.# #.#......# ## #.#......## ######### #.'........  j_#.#........  #.........._. ###.#####..... #.....43.6 (9j }.0) ##########.. jjtr4.6 (10.0)56jG7_j7 _Found a burning altar of Makhleb.j=jj#jj# #.#####.)....[. j# #.# ###......## '#####.# #.#......# . .jּ# #.#......## >. #.'..j? ..##.#..jt...#.........._.j.###.#####.....##...#0.0)#jo.jljKn5.6 (145j9_j; _Found a stone staircase leading down.j5jmjjjja34jjjK23j6jj!j~!K12j"j-$j&je&K01j'j*j1,j,L490j-j/j1j1j2D849j3j4j6j6578j7j%8j:R  There is a stone staircase leading down here.j<jW=R67 _j>jU@jBjBK56jDj'J45jJjLjMK34j9NjOjQjQK23jSjUjVK12jWjZL _You now have 37 gold pieces (gained 5).j\jr\K01j]j_j`j aL390jaj>cjdb839jejfjKhj~hK78j6ijXjj lj;lK67jljmjojpK56jpjiqjrj4s545jSsjsjuujvj#wK34j~wjxjzf  You encounter an adder.j}#.##..........+ #..........# ## j ~..##..........# ###.S.......# ..... j(~.[............# .#.# jT~V.###..........# #... .# #..........# ..# j~.###.>........###..+ ......#+#.......@..+ ........#.#.# ..._......#.. j~Y#.....##..#.# j~w......##..#.. ####...#....##j~S   adder (asleep)###... #.j+##..##j$.jDS66.6 (21.0)j3S.jhOSj/o7.6 (2223j9_j j!_The adder hisses angrily.j9 ## . ###.. .. ...S. .[............# .#.# j9.......# #...  #..........# ..# >........###..+ ...#+#.......@..+ ..########.# ._j :K .. #. .# .j.:A ..  ##  jM:M #. ##.. ##j% ## . ###.. j!.. ...S. [............# .#.# j.......# #... j #..........# ..# j>........###..+ j...#+#.......@..+ .jW.########.# ._jF .. .je .# .j- ..jI ##   j! j?3 ##..j\ jx,##jj jj] _An adder is nearby!j M _ ## . ###.. ..jTM ...S. .[............# .#.# .......# #...  #..........# ..# jzM a>........###..+ ...#+#.......@..+ .jM .########.# ._ .. #. .# . .. jM 7 ##   #. jM ###.. ##jN jH &j 8 ## j .j _ ###.. ..j X ...S. j [............# .#.# j .......# #...  #..........# ..# >........###..+ j ...#+#.......@..+ .j@ .########.# ._j F .. .j R .# jT {. .. ## j   j  j 3##.. j ,##j j j j  j O_An adder is nearby!jfE i ## . ###.. .. ...S. .[............# .#.# .......# #...  #..........# ..# >........###..+ ...#+#.......@..+ .jE .########.# ._ .. #. .# . ..  ## jrF U  #. ##.. ##j % ## . ###.. .. ...S. j [............# .#.# .......# #...  #..........# ..# jG >........###..+ ...#+#.......@..+ .j .########.# ._ .. . .# . .. ##   j  j _##.. ##j j* j jT  jx O_An adder is nearby!jq  ## . ###.. .. ...S. .[............# .#.# j-r .......# #...  #..........# ..# >........###..+ ...#+#.......@..+ ..########.# ._jkr & .. #.jr % .# .jr 9 ..  ## js   #. j3s ##..js ) ##j ## . ###.. ..jG ...S. [............# .#.# .......# #...  #..........# ..# j >........###..+ ...#+#.......@..+ .j.########.# ._j  .. . .# .jA h .. ## jd   j B ##.. j ,##j3jjm] _An adder is nearby!jEP.##.# ##.+  ##..........# #####..........# ####.jP............# ...S. [............#. .#.# ###..........#.##... # #..........#....# jP###.>........###@.+ ...#+#..........+ .....#.########.# jP.._......# ... .....##..# jP.#.# .....##..# ..... j8Q###...#.... ## ######... #.##..joRU.SjUjV{8.6 (1.0)12 _jlY9_jZj ############ ##.# ##.+  ##.# ### ### ##### .# #..... ...jX#. #.#S##.#.##...#  #...#...@# ##.>........###..+ #+#..........+ j....#.########.# _......# #...j##..# #.#.# ....##..# #..... jϻ##...#.... ### ######... #.jjU.Sj0ji901jG9_jXjҨ _An adder is nearby! _An adder is nearby! _jd You hit the adder.  The adder is heavily wounded.jөT4--=jU70.9 (1.3290j19_j j_The adder bites you. The adder bites you but does no damage. _You took 2 damage!j  You miss the adder.The adder is heavily wounded.ja5=-2.2jD728jcj _The adder bites you but does no damage. The adder barely misses you. _You recovered 1 HP!j  You miss the adder.The adder is heavily wounded.jDp3.6 (1.467jjdp _The adder barely misses you. You block the adder's attack.j  j†  j9 dYou miss the adder. Your headbutt misses the adder.j JThe adder is moderately wounded.js -4.9 (1.3j؉ C56jD j  j۝ -_You block the adder's attack.j?~ I .  You slash the adder!j ,jS  ############berxpak the Chopper ##..........#Minotaur ##..........+j Health: 26/26 ======================== ##..........####Magic: 1/1j ======================== ##..........# #####..AC: 8j Str: 20 ............# #.....EV: 8j Int: 5 ............#. #.#.#SH: 4Dex: 9 j: ##..........#.##...#XL:  2 Next: 127% Place: Dungeon:2  jb Q#..........#...@#Noise: ==-------  Time: 676.2 (1.3) ##.>........###..+j a) +0 war axe ....#+#..........+Throw: 4 darts (poison) ......#.########.#j Zot (11323) Gem (8324) ._......##... jه [....##..##.#.# ....##..#j #..... ##...#.... ### ######... #.j' 7The adder is heavily wounded. jO _The adder barely misses you. You block the adder's attack.  You miss the adder. Your headbutt misses the adder.jz The adder is moderately wounded. _You block the adder's attack.  You slash the adder!j _You kill the adder!You have reached level 3!j /  --more--j  jYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? j߽C31/31=jO:2/2234% jji  You feel stronger. x2 _You recovered 6 HP! You recovered 1 MP!jh jui jtj jl jo jPs h23 _jt jdw jx K12jy jz j} j[~ K01jH j jȄ j\ 6190j jU jև j b819ja j j jq K78jb j= j j -6jJ 7j@ j jP j 556j( j j j jˤ -4j 5j j j j K34j j j j K23jo j j j4 512jb j j> j# jv K01j. jp j ja L090jF jܽ j  You open the large door.  You encounter an adder and a kobold.The kobold is quivering stones.j: #### ...# ...+ ...# ########### j G...# #####........^# # #.............##. #.#.#++#.#....# ...#.##...# #......# j ...#....### ###@...#-- ...###..+ #S'....#....+ #K'....# #######.# ###....# ji #... .....# #.#.#...#S   adder (asleep) j #..... ...###K   kobold (missile, asleep) j . ### ### ...# j ,.j ]90.2 (14.0).Sj ?.Kjf SK)j9 y==1.2 (15809jD j / _The adder hisses angrily.jʗ *j# , ########### jN F #####........^#  #.............# jt " #.#.#++#.#....# j ...# #......# j 6.### ###@...# j F #.S....# j S #.K....#  ###....# j+  jO '#... .....#  j '#.#.# #....#  j j \ ...### . ### ### ...# .j/.ja0 ###########  #####........^# j0  #.............#  #.#.#++#.#....# j(1...# #......# .### ###@...#  #.S....# j1= #.K....#  ###....#  #... .....#j12 #.#.# #....#  j2< ...### j2 ### ### ...#j8j9jz?jmd _There are monsters nearby!j[*j[O ###########  #####........^# j\# #.............# jH\B #.#.#++#.#....# ...# #......# j\6.### ###@...# j\F #.S....# j\S #.K....#  ###....# j\ j]"#... .....# jo]' #.#.# #....# j]D  ...### . ### ### ...# .j]"jFz ########### j #####........^#  #.............#  #.#.#++#.#....# jJ...# #......# .### ###@...# jn #.S....#  #.K....#  ###....#  j ^#... .....# jJ#.#.# #....#   ...### js ### ### ...#jjTjj j/^_There are monsters nearby!j` ###########  #####........^#  #.............#  #.#.#++#.#....# jQaG...# #......# .### ###@...#  #.S....#  #.K....#  ###....#  #... .....#  #.#.# #....#  ja\ ...### . ### ### ...# .j7j ###########  #####........^# j[  #.............#  #.#.#++#.#....# jJ...# #......# .### ###@...# ji #.S....#  #.K....#  ###....# j #... .....# #.#.# #....#  jj ...###  ### ### ...#j{jjz _There are monsters nearby!jy ###########  #####........^# jڜ9 #.............#  #.#.#++#.#....# ...# #......# .### ###@...#  #.S....#  #.K....#  ###....#  j o#... .....#  #.#.# #....#   ...### .j5@ ### ### ...# .j-z ########### jW. #####........^#  #.............# j. #.#.#++#.#....# ...# #......# .### ###@...# jv/X #.S....#  #.K....#  ###....#  #... .....# #.#.# #....#  j/ ...###  ### ### ...#j`4j5jw9j; j<V_There are monsters nearby!j _There are monsters nearby! _There are monsters nearby!  You barely miss the adder. Your headbutt misses the adder.  The adder bites you but does no damage. The adder closely misses you.j9(j.-2.6 (1.4)78jjdE _The kobold throws a stone. You block the stone.jB6K'ja-3.9 (1.36j7jjb{ _You barely miss the adder. The adder bites you but does no damage. x2j m _The kobold throws a stone. You block the stone. j _You barely miss the adder. The adder bites you but does no damage. x2  You slash the adder!  The adder is severely wounded.  You barely miss the kobold. The adder bites you but does no damage.  The kobold barely misses you. The kobold misses you.j k5.245j j = _The adder bites you but does no damage.j"  You closely miss the adder.The adder is severely wounded.You closely miss the kobold. The adder bites you but does no damage.jۻ p6.6 (1.434j$ j T _The kobold closely misses you.j9 )You closely miss the adder. Your headbutt misses the adder.The adder is severely wounded.You slash the kobold! j>  You kill the kobold!jx67.9 (1.323jj# jl(_You block the adder's attack. x2jR  You closely miss the adder.jfHThe adder is severely wounded.jk9.201j͕jE jtt_The adder bites you but does no damage. The adder barely misses you.j݌ The adder is severely wounded. _The adder bites you but does no damage. The adder barely misses you.  You miss the adder. You headbutt the adder.  The adder is almost dead.  The adder bites you but does no damage. The adder bites you.  You are poisoned.29====--700.6 (1.4299) Pois Gem (8300)  _The adder poisons you! _You took 2 damage!jWvu †You hit the adder.j{d   You kill the adder!j+~7----391.9 (1.38299jj6 _You feel sick. _You took 2 damage!j\j]8--j`jaH _No target in view!jbjbjcj]h678jij7j65-jfjC67j=kjZmjme-56jnjpi _You start resting. You feel sick. x4jOtS4-.jt.......#++#......-jL{4.9 (3.0--5.9 (44) Gem (8295) j|j/~ _You are no longer poisoned. _You took 3 damage!jKL jL j?N jQ jU a34jSV a23jW jY jjY y5=12jsZ js\ a01ju^ j8_ jl_ L890jN` j b jAb L889j c je jEe 6==78jre jsf j h jSh K67j{i j9k jmk K56jel jMn jn K45juo j.q jq y7=34jr jt a23ju jiw jw 512jw jx jz jz K01j{ j~ j\~ s8=790j jۀ j) b879j! j K78j| j] j K67j 99==5645jm ,j K34j jM jÓ K23jє j j 30==12j j j C01j_ j j L690j j j j" D869j j k _You start resting.HP restored.jy jp 031.9 (26.0)jB 1==2.9 (2778 j _jQ jЯ  j e_You recovered 7 HP!jUjjsj#jکjgR67 _jj-  g - 3 stones56jC _You see here a +0 short sword.ja45jɹjj)jG=34j߾j˿jjjK23jjjTjK12jjja01jjjb590jjj ......#. #.#.#++#.#....#...#.##...# #......#jy...#....### ###....#j...###..+ #.†)...# j=#..........+ #.'....# #.########.# ###....#jd# #... #......#j# #.#.#++#.#....#jP# #......@....###. ########....# #. ###### j`.. ## j jj####Kr''40.9 (8.0)jK   kobold (missile, asleep)r   rat (asleep)jKrK)r  g - 3 stones _You see here a +0 short sword. j As you open the large door, it creaks loudly!  You encounter a kobold and a rat.The kobold is wielding a +2 short sword of draining and quivering stones.  The kobold shouts! The rat squeaks loudly. You hear a shout!j8(j, j -&.j<-prThe kobold throws a stone. The stone hits you but does no damage.jK7j8L======1.9 (9j@8D859jm<j?P _The rat twitches its whiskers.j*@jR(   #......#  ###....#  #.†)...# j(o #.'....#  ######....#  #...#K.#......# j(q #.#.#'r#.#....#  #......@....### j(K ########....# . #. ###### j ))j4)*j&   #......# jsn ###....# j #.†)...#  #.'....# j ######....# j #...#K.#......# j3 #.#.#'r#.#....# j` #......@....### j ########....#  #. ###### j0 j jjj j^_There are monsters nearby!j,4    #......#  ###....#  #.†)...# jx4 #.'....#  ######....#  #...#K.#......#  #.#.#'r#.#....# j4 #......@....###  ########....# . #. ###### j4 j4 j=5 !j    #......#  ###....#  #.†)...# ju #.'....#  ######....# j #...#K.#......# j #.#.#'r#.#....# j$ #......@....### j[ d ########....# j #. ###### j % jX j j j d _There are monsters nearby!jK  jK b  #......#  ###....#  #.†)...# j)L  #.'....# jZL S ######....#  #...#K.#......# jL 8 #.#.#'r#.#....# jL 9 #......@....### jL K ########....# . #. ###### jM j@M jnM *j*    #......#  ###....#  #.†)...# j #.'....#  ######....# j 5 #...#K.#......#  #.#.#'r#.#....#  #......@....### j ########....#  #. ###### jp % j j j jb  j V_There are monsters nearby!j"r    #......#  ###....#  #.†)...#  #.'....# jr / ######....#  #...#K.#......#  #.#.#'r#.#....#  #......@....###  ########....# . #. ###### j*s 3j?   #......#  ###....#  #.†)...#  #.'....#  ######....#  #...#K.#......#  #.#.#'r#.#....#  #......@....###  ########....#  #. ###### j(% j j@ j8"z _There are monsters nearby!jt$G '  You slash the rat!j&E.Kj(p KYou kill the rat!j- K 2 kobolds (1 missile)  The kobold barely misses you.j141=-----3.2 (1.367j3j6  You encounter a kobold. It is wielding a +2 vampiric short sword and wearing an_amulet of regeneration.jz .KYou closely miss the kobold. You headbutt the kobold.  The kobold is severely wounded.jjX-----4.4 (1.256jj4 _You block the kobold's attack.jP8 )jP2You slash the kobold!jRG.Kj/^q   koboldj;a025.6juaC45jCfjhJ _You kill the kobold!j# $You completely miss the kobold. The kobold barely misses you.You furiously retaliate! You headbutt the kobold.jO)& j,s46.834j/j1J _You kill the kobold!jU j j'j j:_No target in view!j jE jC j  j: :_No target in view!jW' j' j* jC,  jz, :_No target in view!j>&j&j'j+R.)..j,..jK/# #.............# #. #.#.#++#.#....# j/#.##...# #......# #....### ###....# .....###..+ #.†)...# j;0..........+ #.'....# ########.# ######....# # #...#..#......# # #.#.#')#@#....# # #...........### ... ########....#  #.###### .#j%5(0.0j]7}-7.8 (123 _j9jb<K _No target in view! _No target in view! _No target in view! j<o You now have 40 gold pieces (gained 3).  h - an amulet of regeneration  Things that are here:j B' jFBK   kobold (missile, wandering)a +2 vampiric short sword; a kobold corpsejB-8.8 (212jkFjI jIx_You encounter a kobold. It is wielding a +0 whip and quivering stones.j-k   ..#  #......#  ###....#  #.†)...#  #.'K...#  ######....#  #......# jk )#@#....#  #...........###  ########....#  #. ###### .j   ..#  #......#  ###....#  #.†)...#  #.'K...#  ######....#  jB#......#  )#@#....#  #...........###  ########....# ju #. ###### jmjjPjQ] _A kobold is nearby!j\z   ..#  #......#  ###....#  #.†)...#  #.'K...# jz ######....#  #......#  )#@#....#  #...........###  ########....#  #. ###### .jzJj    ..#  #......#  ###....#  #.†)...#  #.'K...#  ######....#  #......#  j )#@#....#  #...........###  ########....#  #. ###### j jjj] _A kobold is nearby!j   ..#  #......#  ###....# j #.†)...#  #.'K...#  ######....#  #......#  )#@#....# j< #...........###  ########....#  #. ###### .jg3jS   ..#  #......# jfS[ ###....# jS #.†)...# jSg #.'K...# j{Tq ######....#  jTc#......#  j0Ub)#@#....# j^U #...........### jUn ########....# jUp #. ###### jU j Vj1V jI]j;^jejh j?iO_A kobold is nearby!j4! js,  ..# j6 #......#  ###....# jP #.†)...#  #.'K...# j? ######....#  #......# j9 )#@#....# j& #...........### j$ ########....# j? #. ###### .jNjj d q   ..# j`d  #......#  ###....#  #.†)...#  #.'K...#  ######....#  jd U#......#  )#@#....#  #...........### jd ########....#  #. ###### je jh j i jl jm  j2n O_A kobold is nearby!j z# #####^# j) # #..........l..# #. #.#.#++#.#....# #.##...# #......# j^ #....### ###....# ###..+ #.†)...# ........+ #.'K...# j -########.# ######....# # #...#..#.@....# j +# #.#.#')#)#....# # #...........### j .. ########....# #.###### l   frilled lizard (wandering)j)' lKK)l _A kobold is nearby! _A kobold is nearby!  You encounter a frilled lizard.  The frilled lizard hisses angrily.j"* ?((jX G.ljT^ L.@j^ v=9.8 (101jAc jd  jd __The kobold throws a stone. The stone barely misses you.jg# ########### # #####........^# # #.............# #. #.#.#++#.#.l..# j!hD#.##...# #......# #....### ###....# ###..+ #.†)...# ........+ #.'K...# jPh######.# ######@...#  #...#..#......#  jzhf#.#.#')#)#....#  #...........### . ########....# .jh-######jjG.ljoj/pk50490jsjju= _The kobold hits you but does no damage.jf>K.ljE& jE.ljFjYou completely miss the kobold. The kobold hits you with a +0 whip.j]29--2.1 (1.3748jH_jha _You block the kobold's attack. _You took 2 damage!j+ j+0)j,,ljU,[You barely miss the kobold. You headbutt the kobold.  j},PThe kobold is severely wounded.j"98 ji:p3.3 (1.267jCBjD4 _You block the kobold's attack.j8 )j2You slash the kobold!jd!o rYou kill the kobold!j!jp& j&B.rj&=You closely miss the frilled lizard.j&HYou encounter a quokka.j0r   quokka (wandering)j58---64.7 (1.456jG= _The frilled lizard bites you. _You took 1 damage!j †You miss the frilled lizard. You headbutt the frilled lizard.jX.rjhr j^x86.0 (1.344j;!j" j"L_You kill the frilled lizard!j{ E+ j N ##############^j H #.........j! % #.#.#++#.#jO Q##...# #..jz g....### ###.###j F†r. j n........+ #.'@† j #######.# ######...#..#..j% `#.#')#)#.... j #...........###########.... .######jS M  The quokka bites you but does no damage.j. 6--7033ji j j A _The quokka bites you.  Things that are here:jP"  j"  a +0 whip; a stone; a kobold corpse _You took 2 damage!j) .ljj+ ' j+ .  You closely miss the quokka.You encounter a frilled lizard.j0 8 lj1 >The quokka bites you but does no damage.j1 p8.2 (1.212j5 j6  j%7 -_The frilled lizard leaves your sight.jd  You hit the quokka.  The quokka is almost dead.The quokka bites you.j1f 4---9.5 (1.301jbm jRq  jq 8_The quokka bites you but does no damage. jq d_You took 2 damage!j?'8 )j'2You slash the quokka!j)/lj1.l   frilled lizard (wandering)j45=-5160.9 (1.4390j@5j9j[<4 _You kill the quokka! j<e_You recovered 1 HP!j,#+  ##############........^ #.........j #.#.#++#.###...# #.l....### ###.###jSG†@. jn........+ #.')† j#######.# ######...#..#..j`#.#')#)#.... j#...........###########.... .######jKjE.lj$Mlj$%%=jz%S10839j)jZ+ j+?_The frilled lizard hisses angrily.  Things that are here:j -w _a +0 short sword; a quokka corpsej?h  You barely miss the frilled lizard.j@5-3.2 (1.3j@C67jI_ _The frilled lizard bites you but does no damage. x2j`0 .  You closely miss the frilled lizard. The frilled lizard barely misses you.You furiously retaliate! You headbutt the frilled lizard.j}6(j96==3-j:d4.556jZ?j^B jB_You kill the frilled lizard! _You recovered 1 HP!jjbjjL j~:_No target in view!j  _No target in view!j j{ jp jƓ jL R45 _j jŜ j K34j] j- 237=12012908298=786756459==3423120130==190819[37j m7867j j j #1jB s==56jv jf jw j K45j j &  jE 3g - 4 stones (gained 1)  Things that are here:j K34j j _ _a +0 whip; a kobold corpsej j K23jB j j j ]=12j7 jy j j K01j j $  Things that are here:j   a +2 vampiric short sword; a kobold corpse090 _j...#. #.#.#++#.#....#...#.##...# #......#j...#....### ###....#...###..+ #.†)...# j, #..........+ #.')†..# #.########.# ######....#j]# #...#..#......## #.#.#')#)#....#j# #......@....###- ########....# j. #. ###### .. ## j jF.# #.............#.#. #.#.#++#.#....#.#.##...# #......#j{=.#....### ###....# .j$###..+ #.†)...# +#..........+ #.')†..# .#.########.# ######....#j.# #...#..#......# #..# #.#.#'@#)#....# #..# #...........### #.... ########....##.j%J######..##j090.5 (26.0)j!t-1.5 (27809jTjzj!d  g - 6 stones (gained 2)  There is a large open door here.j"o2.5 (2878j%j' j'_You see here a +2 short sword of draining. _You recovered 5 HP!jjPjjajj8h67 _jjna56jj6j joK45jjjYa34jjjj K23jj=jE  You open the large door.  jKYou encounter a rat and an adder.j ##..........# ########### ##..........# #####........^#.....# #..jO'.....#.....#. #.#.#++#.#....# ##..........#.##...# #......#  j{k#....### ###....# j##.>........###..'r# #.†)...#.#+#..........'S# #.')†..# ......#.########@########....# j._......# #...#..#......# j%....##..# #.#.#')#)#....#..##..##...........### ##...#.... ########....##... #.######S   adder (asleep)##..jQr   rat (asleep)##jAMS.7.5 (5.0)j/r.jSrjo&====jg8.5 (612j9_j- _The rat squeaks loudly.j`F 'rYou slash the adder!  The adder is heavily wounded.jAM8 jMb=---9.9 (1.4jNC01jRj Uq _The adder closely misses you. You block the adder's attack.j8X The adder is heavily wounded. _The adder closely misses you. You block the adder's attack.  You closely miss the adder.The adder is heavily wounded.You barely miss the rat. The adder bites you but does no damage.  The rat barely misses you. The adder bites you but does no damage.jX ---801.1 (1.2198199j\ 7_jw^ ; _The rat bites you but does no damage.jZO . '  jO ZYou closely miss the adder. You headbutt the adder.jN] †You kill the adder!You slash the rat!jb 0j;f 782.4 (1.378 _You kill the rat!jk 9_j m  jFm W_Your Axes skill increases to level 5!jw*3j-jR/ j/B_No target in view!j0jj^jH _No target in view!jw3jj  jCB_No target in view!jjnj* j j:_No target in view!j4Ijij(jZh67 _jj0jK56jjjjK45jjvj2ja34jujjK23jjj 1201j j j c  You encounter a bat.j #.b  #..  #.. j9 ############.#  .##...#.# ##..........+.# ##..........#.# #############..................^#-.j.......#.##.......#[............#.##.#.#++#.#....####..........#.##...# #......# ..# #..........#....### ###....# ..###.>........###..'.# #.†)...# b   bat (asleep) j/&.......#+#.........†'.# #.')†..# .........#.########.########....# ...._......##...#..#......#j:.b9.4 (7.0j%.bj+'.b.j6Nbjl-10.4 (889j3%0 _j\jwja (....j  #.. # ############b  j ## ##j .+ jB b ############.######j ^..##.........[...##.#.#++#.##j .##...# #.. #..j ....### ###.###.>........###..j †).#+#.........†'.# #.')†.....#.########.########j j .bj %.bj j %=j R1.4 (1889j. j : _The bat hits you but does no damage.jG .  You slash the bat!jiRjy802.6 (1.278jxjG _You kill the bat!jEjΪjujwH _No target in view!jþ3jjLH _No target in view!jjjajʼ j:_No target in view!jsjjQjSjjj R67 _j3,jj K56jjjjƋj1K45jjÍj6jK34j9jj  You encounter a kobold. It is wielding a +0 short sword.jc.........#........#K......#......j֘ .... #. #. #. - j ############.##  .###.# #.##+.#.#.# ############.#.######........^# K   kobold (asleep).....#.##.............#[............#.##.#.#++#.#....####..........#.##...# #......#j.Y.K6.6 (4.0jMKjx===7.6 (523jj/( _The kobold shouts!j{######......#.#je.......#K.....# .....j6 #..#jʁr #@.# j4#..# j'm# ############.## jea .##.#.# j##.##jÂY.+.#.##jd.#.# ###########jO##.#.######jJ&^# ..jxA.#.##........j,.....# ..[.jу.#.##.#.#++#.#....#jj!.jR%Kj'.gjg   hobgoblin (wandering)K   koboldjx---8.6 (112jjE j{L_You encounter a hobgoblin.j1b" jwb##.##.########.....jb ...jb".........gjd+...........#......K....# #.. # ############.##  # ##+  ################^.........jk+ .jkDgThe hobgoblin shouts!jp7gjpjq====901jujv= _The kobold hits you but does no damage.j P".jdP$gjd'.KjRejZjjjc=---20.8 (1.2jjD790jnj:pQ _You barely miss the kobold.j3& jc3D)You slash the kobold!jA5<.gj<(j?2---2.08j7@78jCjdE jED_You kill the kobold!jr'm  You hit the hobgoblin.  j'The hobgoblin is heavily wounded.The hobgoblin closely misses you.j)p3.3 (1.367j/jX2 j2:_The hobgoblin hits you but does no damage.j ( j E You hit the hobgoblin.  j GThe hobgoblin is almost dead.j U4.656j- j9# j'  j'( P_The hobgoblin barely misses you.j$ & ji$ I†You slash the hobgoblin!j8, 2j, jU/ ]55.945j/ jC3 j4 M _You kill the hobgoblin!j[ jH j j H _No target in view!jjOjbj&jþjKh34 _j%  jYou see here a +0 short sword.jjb-2j%3 _jj8%  j@You see here a hobgoblin corpse.jUjR12 _jjjj#K01jjAj\jL690jjKj jkL869jrjjjK78jj/jj<K67jQj/jjmK56jJjjjK45jhjRj&  jZYou open the door.  You encounter an adder.j#^#.....# j] #.....# #S #..... j ..#....  ......  #.##'# #.##@# j-##.##.# .#######.....# j ............##  ...#  j:....# S   adder (wandering)  j.....#  .†)...#  ########..###jf.S30.0)jESj-6.9 (1134j j j@!_The adder hisses angrily.j. #.....#  #.....#  #.....#  jl/#S....  ..#.... ...... #.##'# #.##@# j/n##.##.#  ..#  ..##  ...#  jJ0S....#  .....#  .†)...#  j0'..###j #.....#  #.....#  #.....#  #S....  j..#.... ...... #.##'# #.##@# ##.##.#  ..#  j ..##  ...  ....#  ..... j3 .†)...  .j{jjqj ] _An adder is nearby!j z##.... #.....#j) .... #S....#.!...#.....##.........!# #.##. jZ ##.##.#######.........##.....j R.........†)...j O.Sj N.Sj! j " 17.9 (1.0)j@" C23jw% j_&  j& _Found a fizzy green potion and a murky black potion.j'  j( C_There is an open door here.jI .  You slash the adder!  The adder is severely wounded.The adder barely misses you. You furiously retaliate! You headbutt the adder.jM (jN jR berxpak the Chopper#.....#Minotaur# #.....#Health: 31/31 ========================#. #.....#Magic: 2/2========================... #.....#AC: 8Str: 22.... #.....#EV: 8Int: 5.!...#.....#SH: 4Dex: 9#.........!#XL:  3 Next: 108% Place: Dungeon:2#.##@#Noise: =--------  Time: 839.2 (1.3)#.##.#jLS ya) +0 war axe##.##.#Throw: 4 darts (poison).#######.....#Zot (11160) Gem (8161) ............##jS #...........##...........##...........##......†)...# _An adder is nearby! _Found a fizzy green potion and a murky black potion. jS _There is an open door here.  You slash the adder!  The adder is severely wounded.The adder barely misses you. You furiously retaliate! You headbutt the adder.jT t _You kill the adder!You have reached level 4!jU jZ /  --more--jàL9/393/3104 5% jQj  You feel agile. _You recovered 8 HP! You recovered 1 MP!jyjjjjjS590 _jjjj-8j,59jjjjK78jjCjjJ567jj(jj K56jjs _f - 2 fizzy green potions (gained 1)j%jK45jNjjjOK34j2j}jJjK23jjVji  You encounter a hobgoblin.j ....... #.....# # #.....#j*#. #.....# #.....#g.... #.....#j_..!...#.....##.....@....#-j####.##'#### #.##.# j##.##.# .#######.....# j...##g   hobgoblin (asleep) #j$5...# #...j_U.# #...........#j'{ $g47.2 (8.0  jZFound 13 gold pieces.jMgjw==8.2 (912jjQC _The hobgoblin shouts! You hear a loud squeak.j. .......... .>#.....#jo# #. #.#.....##.#.##.#.....#.r.#.....#j.$g....#.....#.!...#.....# #....@.....#j*u ####.##'####j #.##.# ##.##.# .jM#.....# j>....## #j ......#j~r   rat (wandering) #..jb...#  #.#j' j.gYou encounter a rat.Found a stone staircase leading down.j".j4%rjJrjC&====jg9.2 (101j2C _The rat squeaks loudly.jV. #..  ......... . .>#.....#j&W # #. #.#.....###.#.##.#.....#.......#.....#$.g..r#.....#....!..@#.....###'#..........#####.##'####jW #.##.# ##.##.# .#######.....# ......## #.........jX`..#  #.#j+fF.gjZjjj=---50490jmjoQ _The rat closely misses you.jC?;.gjLDj$E---1.6 (1.4849jGjI jIg_You closely miss the rat. The rat bites you but does no damage.j=M .  You slash the hobgoblin!j .  You kill the hobgoblin!You slash the rat!.82.8 (1.278 _You kill the rat!j/;j1<j:@jBH _No target in view!j@ jDA jD jOF  jF B_No target in view!jX jX j[ j\ H _No target in view!jj67 _56j45j& #....###.. ...... ......>#.....#j1 #.#.##.#.....####.#.##.#.....#...#.....#...$.....#.....#...@...#.....#-..###'#...#ju.. ####.##'###### #.##.# ##.##.# .#######.....# ............##j  #...........#  #...#j-5.8 (3.0j-6.8 (434jTjʒX _k - a murky black potionjnjHojqjr j/sB_No target in view!jȤj$jjH _No target in view!j jB j j  j" B_No target in view!j݌ j@ jߍ j j j h23 _jq j/ j˕ K12jN j j -0j 1j| j M _You now have 53 gold pieces (gained 13).j j L390jО j j\ j L839j j jͤ j' K78jҥ j j5 j K67j# jA j j K56j jC j j K45jm jk j j K34jj jD j| jõ K23j ,jq j K12js jl jһ j  You encounter a kobold. It is wielding a +0 dagger.j@  #..... #.....  ..# ###### jy  #...# #....# ... #...# #....###...#K###...###......................>#....j T#.###########.#.##.#.... #######.#.##.#.... .............#.................#.... j .............#.... K   kobold (wandering) ....###'#.........j  .... .####.##'## ... ##jY I### #.##.#j 068.8 (12.0)j v9.8 (1301 _ja j j ~ #...... #..... ..... #...# ###### #...# #....# ...j #...# #....###...#K###...###...........>##.#.#.##.# #.#.##.# .......# .......# .....# ....###'#jV .... ...####.##'  ... ##### #.##.#j0JjtG.KjYJ   endoplasm (wandering)K   koboldj%v70.0)290jjc[ _You encounter an endoplasm.j  #.....J. #...... .....jtp #...# ###### #...# #....# ... #...# #....###...j.##.###...###.K.>#j j#.#.#.##.# jKl#.#.##.# .# j3.# jF.# ....###'#j  .... ...####.##' ... ##### #.##.j'.Jj6@.KjxQJjT1829jjYjQ  j B_The endoplasm quivers.j j| #....... #.....Jj$ ..... #...# ###### #...# #....# ...j0 #...# #....###....##.###...###.Kjim.>##.j#.#.##.#jU #.#.##.# j3.# jWG.# .#j ....###'# .... ...####.##j ... ##### #.##jj".J.jrj.=2j,-78jejj j7_The kobold barely misses you.j#j9$.jJ.j".jPJj j"j% jbYou completely miss the kobold. The kobold barely misses you.The kobold closely misses you. You furiously retaliate!j-4.1 (1.3jC56j4j. _You headbutt the kobold.jx .J  You closely miss the kobold.j )The kobold is moderately wounded.The kobold barely misses you. You furiously retaliate! You headbutt the kobold.j(jx95.3 (1.245jjt j<_You kill the kobold!j c#..#..j O#....... #...# ###### #...# #....# ... j  #.J.# #....###... ..##.###@..###....j; ......)..............>#.####.###########.#.##.#.#######.#.##.#..#.j .#..............#....###'#........... ...####.##'j2  j{ c The endoplasm freezes you.j #4jQ o-----6034j je j  _You are frozen. _You took 5 damage!j :  j' You hit the endoplasm.  The endoplasm is moderately wounded.jU #2j {-----=7.5 (1.223j j j  jR _The endoplasm hits you. _You took 2 damage!j:  jYou hit the endoplasm.  The endoplasm is severely wounded.j3=8.712jjh _The endoplasm barely misses you. _You recovered 1 HP!jAM .  You slash the endoplasm!jRjt119.901jj=M _You kill the endoplasm!jjGjPj jQ:_No target in view!j jZ jj}H _No target in view!j> jƆ jЇ jJ jY 1904=819j0 j j* K78j j j K67j j j K56j jr L5=jǕ C45jq j jm K34j j@ jК K23jp j j K12j jg j͟ 6==01j^ jv 090809j[ j a78j j2 7=67j j| j K56j j j K45j jʯ j' K34jְ jp 8=23j& j a12jy j j K01j j\ k _You start resting.HP restored.j &-j5 099.9 (20.0)j 9==-900.9 (21099jf %0 _j jv s _You recovered 6 HP!jjſj4jjjT8099 _jjQjj-7j8j$jrjj?-6jw7jj5jjG=56j1jjj#j\K45j+jWjjK34jj{jjK23jjjj-1j:2jjjj@-0js1j7jj.jdL890j,jR>  You see here a +0 dagger.jj:S889 _j%j0jvjC78j`j|jcj-6j7jjjj?jK56j/j4j_j545jjgjRjj534jjpjR j K23jC j jv j?juK12jqjjc  You encounter a rat.j.....#### #...# #........ ...# #...# #.........##.###...###.............)...........##.####.###########.#....# #######.#.#### .........r#'####.### ......... ..!....@..#  ..........# ....###'# ............. .... ...#.................. #####.########........ ...... .##### r   rat (wandering) .##### ......j .# # #.....jY.r18.9 (18jL Jrj b==9.9 (1901j!j`$jb- _The rat squeaks loudly.jSwn .....#### #...# # .... ...# #...# # .....##.###...### jw...) ##.####.#. #....# #.jw #.#### #.#'####.### .r!.# .# ....###'j-x.. .... .... .#jyx...< ...... . .#####  .#jxh # #jIz>.rj8<j --20.0)790jj9 _Found a stone staircase leading up.j p .....#### #...# # .... ...# #...# # .....##.###...### j 3.) ##.####.# #....# # #.#### .#.#'####.### .r.# .# ....###jM . .... #. #..#....#<j < ...... .# .#####  .# # #j¬ B!rj j --1879jK j[ j  .....#### #...# # .... ...# #...# # .....##.###...### .) ##.####.## #....# .. #.#### #.#.#'####.### #....!r@.....# #.# ..... .... .#.  #..#..... #<. ...... . #. .##### # .# # #jȝ 2Sj S   adder (wandering)r   ratj ;The rat bites you but does no damage.j q=278j jD  j~ Q_You encounter an adder.jҝi †You slash the rat!j .SYou kill the rat!jPSj̧Z24.2 (1.35j6j]j/ _The adder hisses angrily.j .... ...# #...# #####.....##.###...## ..............).......... ...##.####.#########.#..###.##.#....# #####........@..#.#### .30.8 (1##.#.#'####.### .#....††......# .#............# ....##................. ....#.#............. ## #..########........ #<. ...... .#...##### ..j2=1.8 (2869jjc; _Found a stone staircase leading down.j j j~ jk H _No target in view!j{ jD js j H _No target in view!j jm j j?  j :_No target in view!j{pjeqjqjsjSujuR78 _j3x,jhyj {i  You encounter a dart slug.j~N # j: #..... ###### #...... .....# ##... .....#### #... ...> ........# #...#j ....w####.....##.###... ###...............)..... ###.####.#######.#..###.##.#....# ###j#...........#.#### ####.#.#'####.### ... #....††# ... #......# ... w   dart slug (wandering) #..........j; ...#.#.............#..########........j+2.8 (1j#u3.8 (267 _jHjWjq # # #jOr ###### #.... .....# ##...jr. .....#### #...> ........# #...jrf.....w####.....##.###js% ###...@...........).... #........##.####.###jSs #.#..###.##.#....# ##js #...........#.#### js####.#.#'####.###  #....††......#  #......j!tt#  #.......  #.#.........j`t&.j{=wwj|j& jFa`The dart slug launches a dart at you.j)&.jv=4.8 (156jôj*@ _The slug dart hits you but does no damage.j #..... #.... #.... ###### #jo... .....# ##..# .....#### #.>. ........# ##.....w####.....##.### ###.) #.##.####. #.#..###.##.#....# jY #...........#.####  ####.#.#'####.###  #....††......#  #..#  #...  #.#jiji545jjt jP_The dart slug barely misses you.jݫ e  You hit the dart slug.j p7.0 (1.233j j a _The dart slug is heavily wounded.j †You hit the dart slug but do no damage. You headbutt the dart slug.j$ x98.3 (1.312j jw  jȧ ?_You kill the dart slug!j0jjjH _No target in view!jFjGjLjFNH _No target in view!j&j&jv'j~)j++j--h01 _j-jy/j/6590j/j0j3e  You see here a dart slug corpse.j`5j'6-8j6&59 _j&7j9R  There is a stone staircase leading down here.j @ #..)# #jK@...# #..# #..# #j@P..# #...# ###### #........# .....# ##j@.......@## .....#### #-41.3 (3.0j@{.......>.# ........# #+#.....†####.....##.###...###...............)j.A### #........##.####.####.#..###.##.#....#j}A+#.....jA1#.####jAo###.#.#'####.###j"BC #....††jVB,#j5GjG!-j Hg2.3 (478jLjM jN_Found a rapier.j^F j(G jK j&M  jvM :_No target in view!j@! j! j"& jg'  j' B_No target in view!j+j,j0jk2 j2:_No target in view!jj6j"jjjjh67 _jXjjK56jjj?jK45jjjj}K34j6jIjwjK23jjjj512j&jajQjsja01jrjo  You open the door.  You encounter a ball python.j?j6g#........# ######  #........# .....#  #........## .....##j= #.......>.# ...... ##+#.....†####.....## #...###............ ###.#........##.#### jx#.#.#..###.##.#... #@#...........#.# #'####.#.#'####.# ... #....††......j ..=.. #. ......#.............S......#.#........... S   ball python (constriction, wandering)........#.#..########.j,.!.......# #<. . #.. .j T9.3 (7S.j*rj S)r   ratThe ball python hisses angrily.jp50.3 (8490j j M _You encounter a rat.j  _Found a knobbly bone ring and a fizzy blue potion.jf ........###>...#+#.....†####.....## #...###.............##.#..##.#### #.#.#..###.##.#....#...........#.#####.#.#'###..........##....††.............=..##.......)..S.....#....r.#....j=########..! #<. ....j&8S.j2r.jd j o1.3 (1849j j# _Found a short sword.jlQ _There is an open door here.j  #.## .....# #.......>.# ...... ##+#.....†####.....# #...###............j! ###.#.##.### #.#.#..###.##.#.. #.#...........#.###+###+#'####.#.#'####........@...##....††.....S.=..##.....jx{)..r.....#..........#.#.#.#..########!.# #<. .j.# #.. .# #.. j2@.rjjOq=278jjT[ _The ball python barely misses you. x2j K .  You barely miss the ball python. The ball python bites you.  The ball python closely misses you. You furiously retaliate!  You headbutt the ball python.r.j r   ratj1 T8-30ju S3.6 (1.367jJ" jd$  j$ _You kill the ball python! _You took 1 damage!j- i †You hit the rat.j`2 )j4 c9=14.8 (1.2j-5 C56j9 j: _You kill the rat! _You recovered 1 HP!jBjj=jH _No target in view!jQjjjp j:_No target in view!jjj j  j :_No target in view!jjjjjj445 jw4_j"#.>.# .......##+#.....†####.....##...###.............j[###.#........##.#### #.#.#..###.##.#...#.#...........#.####+###+#'####.#.#'####.#...........##....††.......†@..##.......-j!i..)........#......#.#.#.#..########...!# #<. ......# #.. ..# #.. .j,#jn,50j-6.8 (234j j8 _i - a ring of protection from firej|*j-Gear: 9/52 gear slots (Left/Right/Tab to switch category) jP.iHand Weapons (go to first with ))  a - a +0 war axe (weapon) Missiles (go to first with ()  e - 4 poisoned darts (quivered)f - 4 boomerangs  j.qg - 6 stones Armour (go to first with [) j.5 b - a +0 scale mail (worn) j/ c - a +0 buckler (worn)  d - a +0 pair of boots (worn) Jewellery (go to first with "=)jd/\h - an amulet of regeneration  i - a ring of protection from firejh - an amulet of regeneration. An amulet that increases the wearer's rate of health regeneration. In order to function, it must first attune itself to the wearer's body at full health. juYou took it off a kobold on level 2 of the Dungeon. Stash search prefixes: {inventory} {Regen} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’” j -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.jvj,{j#.......>.# ....... berxpak the Chopper##+#.....†####.....## Minotaurjs#...###............. Health: 39/39 ========================###.#........##.#### Magic: 3/3j:3========================jyP#.#.#..###.##.#... AC: 8Str: 22#.#...........#.## EV: 8j Int: 5##+###+#'####.#.#'####.## SH: 4j-Dex: 10j*C...........##....††...... XL:  4 Next: 31% Place: Dungeon:2jd.......†@..##............ Noise: ---------  Time: 956.8 (0.0)..)........#............. a) +0 war axejׁ...........#.#........... Throw: 4 darts (poison)j...........#.#..########. Zot (11043) Gem (8044) ...!.......# #<.............# #..............# #...jOX..........# _You kill the rat! _You recovered 1 HP! _No target in view! _No target in view! _No target in view! j#_i - a ring of protection from firej>jj j؎f  You start putting on your amulet.jn7.8 (123j1jjtn8.8 (212j՚jjX9.8 (301j[jjjcp60.8 (4390jj}jo1.8 (5839jvj" _You continue putting on your amulet of regeneration. x5  jeYou finish putting on your amulet of regeneration.  h - an amulet of regeneration (worn)j j[jϹt _The amulet throbs as it attunes itself to your uninjured body.jb` jb Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Missiles (go to first with ()  e - 4 poisoned darts (quivered)jc f - 4 boomerangs  g - 6 stones Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  d - a +0 pair of boots (worn) jEc Jewellery (go to first with "=)  h - an amulet of regeneration (worn)i - a ring of protection from fire jti - a ring of protection from fire. A ring that protects its wearer from fire. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {rF+} {jewellery} {resist fire} {fire  jwuTresistance} Menu/colouring prefixes: identified jewellery _________________ “And these three men, Shadrach, Meshach, and Abednego, fell down bound into the  midst of the burning fiery furnace.  Then Nebuchadnezzar the king was astonished, and rose up in haste, and spake,  and said unto his counsellors, Did not we cast three men bound into the midst  of the fire? They answered and said unto the king, True, O king.  He answered and said, Lo, I see four men loose, walking in the midst of the  fire, and they have no hurt; and the form of the fourth is like the Son of God. Then Nebuchadnezzar came near to the mouth of the burning fiery furnace, and (p)ut on, (d)rop, (=)adjust, or (i)nscribe. j j jv j+ j#.......>.# ....... berxpak the Chopper jWs##+#.....†####.....## Minotaur#...###............. Health: 39/39 ======================== j###.#........##.#### Magic: 3/3 jϕ========================#.#.#..###.##.#... AC: 8 j Str: 22#.#...........#.## EV: 8Int: 5 ja ##+###+#'####.#.#'####.## SH: 4Dex: 10 jC...........##....††...... XL:  4 Next: 31% Place: Dungeon:2 j.......†@..##............ Noise: ---------  Time: 961.8 (0.0) j[..)........#............. a) +0 war axe...........#.#........... Throw: 4 darts (poison)...........#.#..########. Zot (11038) Gem (8039)  jq...!.......# #<.............# #..............# #... jV..........# _i - a ring of protection from fire  You start putting on your amulet.  j_You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  jܘh - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body. jĠ j-2.3 (0.5 j3C78 j j\  j9_i - a ring of protection from fire (worn) j j2 j j" j ja67 j jIa56 j jS j jK45 jO jF j,w34 jc j jK23 j j.c   #.#.#..###.##   jv #.#..........  ###+###+#'####.#.#'##   j#...........##....††.  #.......†...##....  #..)........#........   #...........#.#......  j   #...........#.#..####   #...@.......# #<.   # jR.....# #..   #.....# #..   #.....#   # j.....#   #######+#####.#  ####.#  ....#  #...# j+-7.3 (5.0 jn8.3 (612 j j;W _n - a fizzy blue potion j j j j j] ja01 j1 jj jL290 j j j. jL829 j j j j578 jR j j j{67 _You open the door.56  There is an open door here. j-4 j%5 _ j! j  j jEK34 j j ju jK23 j  j  j  j K12 jp  jH  j  jX K01 j  j  j  j L190 j  j  j  j L819 j  j  j_ w78 j  j  j K67 jd  jz  jJ  j K56 jJ  jD  j! K45 j  j  j  j  j K34 jc  j  jz  j K23 j  j#  j"  jl K12 j2!  j"  j#  j# K01 j$  j%  j&  j& L090 j4(  j(  j)  j * L809 j*  j-,  jC-  j- K78 jy.  jh0  j1  jU1 K67 ja2  j8  jK9  j9 K56 je<  j"?  j@  j@ K45 jA  jC  jD  jD K34 jE  jF  jtG  jG K23 j4H  jI  jI  jJ K12 jJ  jK  j0L  jxL K01 j'M  jN  jO  jO N09990 jeP  j[Q  j R  jaR K87999 jR  jT  jwU  jU K78 jPV  jY 67 jZ  jZ  j3[ K56 j[  j]  j^  j^ K45 j[_  j`  ja  jb 534 j_b  jb  jd  j e  jje K23 j2f  jh  ji  ji K12 jj  jk  jl a01 j:m  jDn  jo  jNo L890 j!p  jp  j_q  jq L889 j@r  j7s  j t  jVt K78 jt  ju  jv  jv K67 jGx , jy a56 jz  j|  j}  j} K45 jG  j<  j a34 jǁ  j  j a23 j  j?  j a12 jB  jD  j a01 j֊  j  j  j L790 jp  j[  j+  jx L879 j(  j  j  jޒ K78 j  j  jA a67 j  j  j  jT K56 j  j  jF  jĢ K45 j  jX  j/ w34 j  j  j K23 j  jo  jQ a12 jv , j w01 j x690 j  j  j  jB L869 j  j  j  j1 K78 j  j  j a67 j  j^  j]  j K56 j , j  You encounter a goblin. It is wielding a +0 club. j y #........#  #........# jJ ......  #........# .g....  #........# #  j x #........# .......  ##...######## ....... ## #...# #....# ....... .# #...# #....###....... .###...###......@..  j 3..)..............># .###########.#.##.#.....# .# ########.#.##.#....  jc o## #.............#..... # #.............#.....# g   goblin (asleep) # #.............#.....#  j #####....###'#..........# .............####.##'#### j ?.g1034.3 (66.0) j Qg j/ v5.3 (6745 _ j&  j    ......   ......   #.g....   .......  ###### .......  #...# #....# .......  #...# #....###....... #......@........ )........>#.....# ###.#.##.#.....#  #.#.##.#.....#  .......# # ........# # #.............# .###'#..... .  jm    ......   ......   #.g....   .......  jmg ###### .......  #...# #....# .......  #...# #....###....... #......@........ )........>#.....# ###.#.##.#.....#   j n#.#.##.#.....#  .......# ........#  #.............#.###'#...... jn  jBs3 ju jcw] _A goblin is nearby! ja#.#  #.# .  #.# .  #. jbt# ...  #.# ##.g  #........# #.  ##...######## #. # #...# #....# #. # #...# #....### ###...###............... )..............>#.....# ###########.#.##.#.....#  ########.#.##.#.....##.............#.....#  jhc #.............#.....#  #.............#.....# ####....###'#..........# jJd'.g jg jh{6.3 (1.0)34 _ jk jm j #.# #.# #..g #.# #. #.# #. #.# #. #.# ##...  j #........# #..g#...######## #.  #...# #....# #.  #...# #....### ##...###................ )..............>#.....####.#.##.#.....#  ########.#.##.#.....# g 2 goblins (1 asleep)#...#.....# jD #......#.....#  #.............# jŒ - . j1 lg  You encounter a goblin. It is wielding a +0 dagger. jɓ (.g. jb Qg j r==723 j  jٜ ( _The goblin shouts! jR~ ).g. jj  j x-8.6 (1.312 j  j/ _You miss the goblin. The goblin barely misses you. jJJ )  You slash the goblin! jZ%.g jq   goblin j82-9.8 (1.201 jR jJ _You kill the goblin!j&################. #g#........# #.. ##...######## j #...# #....### ##...###................ )..............>### ###.#.########.#.##..j- .jwgjjyc-400590jj#j% j'&?_You see here a +0 club.j######## ######## #.#g........# ##...######## #.)  #...# #....### ##...###................ j})..............>## ###.########.#.##jjAr=1859jj= _The goblin hits you but does no damage.j68 )j\You closely miss the goblin. You headbutt the goblin.jC(j5b33.0 (1.277j}j1j4 _You kill the goblin!jj%j jsj&H _No target in view!j.jjjW j:_No target in view!jC j j j j9 j, h66 _j j j K55jd ju j3 w44j jF a33j| j" jv j K22j jf j a11j>! ,je" a00j" j$ j% j% M4949j& j' j9( j( K88jV) j5* j* j5+ K77j+ j, j{0 2 ##  <#  .#  ########### .#  #.........# .#  #.........###.## j0 O #...........@..# -50.0)  #.........######  ##)........#  #..........#  #.)..# jE1 /.# #.# .###..........# ..............# ....>#.....####j3 jl4 -4.0 (1166j&7 j|8 9 _Found a stone staircase leading up.j7jjjύH _No target in view!jjjjǖH _No target in view!j.jjjaH _No target in view!j V jV jW jZ jW[ j] h55 _jr 443322jYt j.u ju K11j v jy jF{ j{ K00j| jc j D39j 39j" j j4 j K88j j j jP K77jՔ jH j jo K66j jݞ jo j K55j j% j jڦ K44j jU j¬ j K33jE j, j jв K22j׳ j^ R  There is a stone staircase leading down here.jǸ j] R11 _j j9 j_ j K00j j( jM j M2929j j j+ j{ K88j j j j K77j j j jb K66jF j j} j K55jv j j jN K44j j jo j K33jp j j jY K22j j j j K11j j j j^ K00j j jq j M1919j j j j K88j j j j K77j j2 >  You see here a +0 dagger.jG j R66 _j j j j K55j j j j K44j j j j- K33j j j j K22j jc j_ j K11jv j j jX K00j! jg jL j M0909j5 j} jX j K88j] j j j K77j j j j K66j j j j K55j j j j5 K44j j" j# js# K33jR$ j& e  You see here a dart slug corpse.j' j9( R22 _j( j<+ R  There is a stone staircase leading down here.j, j6- R11 _j/ j0 j_1 j1 K00j2 j64 jh5 j5 O899899j6 j48 j`9 j9 K88j: j< j<= j= K77j> jA jC a66jpD jF jG jH C55jH jJ jK jL K44jM jO jP jgP K33jYQ jR jS jT K22jT jV ,jiW K11jW jbY jZ jZ K00j[ j\ j^ jl^ M8989j<_ j` ja a88j:b jc jhd jd K77je jf jg j.h K66jei jk @  There is an open door here.j`l jl R55 _jm j{o jJr w44j8t 7 _You open the door.ju jv K33jv jm} @  There is an open door here.j~ jy R22 _jO j j j3 K11jd j{ j҈ j K00jP jR j j M7979j j j jO K88j` j6 js j K77j8 j j j K66jw j! jv j K55j jW j j K44j jo j j1 K33j jK j+ jr K22j j @  There is an open door here.j̯ jc 411 j _j j0 jӲ j K00j j j j M6969jr j_ j* jn K88j j j j K77jr j j< j K66j j j^ j K55jQ j j j K44jy j j j K33j j- j j  You encounter an endoplasm.j #...........#.#..........#...........#.##....###..#######'#####.##......##+#.#####.##...##....#.......#########.. #####...####### #..j ] #...##....###.. ##########...##.#....... .......@.....##....##.#.jD e ...................<..#. ...........##########... J..........# #.....'... j ...........# #.#####.). ...........# #.# ###... J   endoplasm (asleep) j d#########'#####.# #.#... #.......# #.#... ######### #.'...j 7137.0 (83J.jl RJj< o8.0 (8422j? j  j P_The endoplasm quivers.jAi\  #...........#.##....###  ji #######'#####.##......##   #.#####.##...##...   #.......#########  jj9 #####...#jlj #   #...##....###  jj###########...##.#....  .............##....##.#  #jk............<..#  #.Jjak.##########.  #..# #.....'  jk#.# #.#####.)  #jl.# #.# ###.  ##########'#####.# #.#  jcl #.......# #.#  jl ######### #.'   #.#jn!.Jjqjrt9.0 (1.0)11jTvjwjĤ   #.#.##....###   #'#####.##......  j} S #.#####.##...##   #.#   #####...# #   #...##....###   j }#...##.#   #.##....##.   #...<..   #..J.#  j{  #.# #.....'   #.# #.#####.   #.# #.# ###   j #'#####.# #.#   #.......# #.#   ######### #.'   #.#j !J.j j j4000j j0 jn G  #j!o 1.#.##....  jeo f#'#####.##......  #.#####.##...## jo d #.  #####...j}p #   #...##....  #...##.#  #.##....##jp G  #...Jjq ....<jq q  #.# jr  #.# #.....'  #.# #.##### jjr  #.# #.# ###  jr #'#####.# #.#  #.......# #.#jr j:s  ######### #.'  #.#jz j_{ s=15959j~ j V _The endoplasm barely misses you.j݀ K .  You hit the endoplasm.j RjŇ x42.2 (1.278j js M _You kill the endoplasm!j*j{+j-jN/H _No target in view!jnP3jRjSH _No target in view!jfjjVj6jjh67 _jjj/K56jj jjK45jjIjjK34jej~j>jK23jIj jY a12j j j j}a01j^jjRL490j"jjRjL849jFjjPjK78j%jjj K67jjWjPjK56j_j!j!j"K45j#j$ja%j%K34j&j (j)a23j.*jS-P  There is a stone staircase leading up here.j .j.R12 _j/jJ6j7j7K01j'9jd;j<j4=L390jT>j:@jAjAL839j CjDj\FjFK78jGj}IjJj0KK67jfLj)NjgOjOK56jPjqRjSj>TK45jRUjVjXjhXK34jYj[jZ\j\K23jE`d  There is a burning altar of Makhleb here.j#ajaR12 _jbjcjda01jXej@fjfj7gL290jgjhj]ijiL829j/jjljljDmK78jmjnjojoK67jwpjdqjrjZrK56jrjtjujuK45jcvjbwjxj_xK34jxjyjzjzK23jp{jR}jB~a12j~jjĀjK01jjfj.jsL190jjVjjLL819jӆj|jjJK78j j'jj^K67jjrjw56jjj45jTK34jj9w23jjjj$K12jmjjjj3-0js1jjj1jL090jܜjj jPL809jjyjjHK78jʠjdjj/K67jj^jj,K56jjLjͥjK45jrjejja34jjjCK23jjjAjK12jjjaa01jjjRjM7990jjj_c8799j²jvjjEK78jjwjjPK67jjTj¸j=K56j~jjϺj+K45jj7jּjK34jZj+jjK23jujj12ja01jjjujL890jjj`jL889j~jw78j?j?jj4K67jjYjjK56jjmjj%K45jej5jjK34jjjJja23jj&ja12jMjjjK01jjjkjL790jIjjRjL879j?jjcjK78j jj^jK67jjjCjK56jjj@j545jj jjajK34jjjEjK23jj jjgK12jjjj>K01jjjb690jjjjL869jjjjK78jKj-jj567jCjj&jjK56jjjj"K45j{jjijK34jfjzjajK23jxjja12jj j j> K01j j jjL590jj`jYjL859jhjjj4K78jj|jojK67jjjj.K56jjBj- jr K45j!j"j$a34j$j&j&j;'K23j(jX)jI*j*K12jZ+j,j-j-K01j.j!0j0j'1L490j2j2j3j64L849j 5j5j6j6K78jr7j:8j 9jM9K67j9j:j@;j;K56jB<j=j=j>K45j>jS?j@jU@K34j@jAjhBa23jBjoGjFHa12jHjqJj!KjeKK01jKjnMjCNjNL390jOjPjqQjQL839jMRjSj{TjTK78j@UjVjXw67jYjdZC5jB\46j\j]j^K45j^j_j`j`K34jaj cjcjda23j/fjNga12jhjhjijiK01jjjkjljDmL290jmjnjojpL829jpjr,jesK78j&tju,jvK67jwjxjya56jzj{ji}a45j}jjjفK34j\j(jҐ\  ########..### #..# #..# ##########.## .........#.# .........+.# .........#.# ########### .........#.######^# .........#.##...# -276.2 (134.0) .........#.##.#.#''#.#....# .........#.##...#..#......# j2.........#....###..###....# >........###..'.#[[#.†)...# j‘.#+#.........÷'.#:$#.')†..# ...#.########.########....# #### .....#....# #...#..#......# #.... .##..#.##.# #.#.#')#)#....# #.##jqjd-7523j$jĜ9 _Found a cloak and a leather armour.j(jE)j-j.H _No target in view!jjWjj H _No target in view!j/jjjDH _No target in view!jүjjj4 j:_No target in view!j} j j j j j R12 _j j %  jܓ There is a large open door here.j̕ ja R01 _jG j j, j̩ L190j j j j 6819j. j j =  You see here a +0 cloak.j j^ R78 _j! j  ........+.# ........#.# ########### ........#.######........^# ........#.##.............##.##.#.#''#.#....##.##...#..#......##....###..###....# ###..'.#[[#.†)...# #+#...÷'.#@$#.')†..# j 7#.########.########....# #######....# #...#..#......# #..... ##..#.##.# #.#.#')#)#....# #.#### ##..#..#.# #...........### #.#.......# ########....# #.#jj #...## ###### #.# ##......####################.#  ####.#......................#j ^You pick up a parchment of Static Discharge and begin reading...j 282.2 (5.0)j n3.2 (667j js  j ;_You add the spell Static Discharge to your library.jrM#+ j ##############........^........#.#''#.###...#..#......###..###. ........###..'.#@[#.†). jz#+#.........÷'.#.$#.')†..# #.########.############# ....#....# #...#..#...... ##..#.##.# #.#.#')#)#....# #.####j" j n4.2 (156j j j@_You see here a +0 cloak.j-FjFi545jJjK$ _j - a +0 cloakj 8#.# j +.# #.# ########### #.######........^# #.##.............# #.##.#.#''#.#....# #.##...#..#......# #....###..###....# jŻ ###..'.#.@#.†)...# +#.÷'.#.$#.')†..# #.#j i.########....# ##....# #...#..#......# #. #..#.##.# #.#.#')#)#....# #.# #..#..#.# #.jn F### #.# #  #.# #....# #.# # ##...## jƼ ###### #.# #  #......#.# # j8 634jq j W _You see here a +0 leather armour.j@joAS723jAjjS j'_k - a +0 leather armourjqo +############jr#####........^.....#.#''#.#..#..#.....###..#####..'.#..#.†) +#.........÷')† .#.########.########....# ####### ...#....# #...#..#........ jr#..#.##.# #.#.#')#)###### ####.#......................# #jrD j*wjwi812j={jj n9.2 (201jփjE> _You now have 68 gold pieces (gained 15).jTj#UjYjZN _There are no items here.j{jsGear: 11/52 gear slots (Left/Right/Tab to switch category) jHand Weapons (go to first with ))  a - a +0 war axe (weapon) jMissiles (go to first with ()  e - 4 poisoned darts (quivered)f - 4 boomerangs  g - 6 stones j#Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  d - a +0 pair of boots (worn)jjj - a +0 cloak  k - a +0 leather armour Jewellery (go to first with "=) j h - an amulet of regeneration (worn)  i - a ring of protection from fire (worn)j\0j - a +0 cloak. j$A cloth cloak. jǒ$Base armour rating: 1 j0It can be maximally enchanted to +2. j1\If you switch to wearing this armour: Your AC would increase by 1.2 (8.1 -> 9.3). jX-Your EV would remain unchanged. j5You found it on level 2 of the Dungeon. jۓStash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ j“O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, jI(w)ear, (d)rop, (=)adjust, or (i)nscribe.j7jjU'.......+.#berxpak the Chopper .......#.# ###########Minotaur .......#.######........^#Health: 39/39 ======================== .......#.##.............#Magic: 3/3======================== .......#.##.#.#''#.#....#AC: 8Str: 22 .......#.##...#..#......#EV: 8Int: 5 .......#....###..###....#SH: 4Dex: 10 .......###..'.#..#.†)...#XL:  4 Next: 34% Place: Dungeon:2 +#.........÷'.#.@#.')†..#Noise: ---------  Time: 1289.2 (0.0) .#.########.########....# ####### a) +0 war axe ...#....# #...#..#......# #......j'[m Throw: 4 darts (poison) #..#.##.# #.#.#')#)#....# #.##### Zot (10710) Gem (7711) #..#..#.# #...........### #.# # #.......# ########....# #.# #  ..##...######## #.# #  #......####################.# #  ####.#......................# #  _You see here a +0 cloak. _j - a +0 cloak _You see here a +0 leather armour. _k - a +0 leather armour _You now have 68 gold pieces (gained 15). _There are no items here.jn(j.) _j,j0j2p90.2 (1090j5j9j:Y1.2 (2809j4:j=jABf2.2 (37jB8jEjIjzJn3.2 (467jNjWjAXn4.2 (556j\j^- 9 ja^_You start putting on your armour. You continue putting on your +0 cloak. x5j^jJbjc jcL_You finish putting on your +0 cloak.jJjJQuiver which action? ([-] to clear)  a - Throw: 4 darts (poison) (quivered)jKb - Throw: 4 boomerangs  c - Throw: 6 stones [*/%] inventoryj_You see here a +0 leather armour. jyM_k - a +0 leather armour _You now have 68 gold pieces (gained 15). j=z_There are no items here. jjz_You start putting on your armour. You continue putting on your +0 cloak. x5 jzE_You finish putting on your +0 cloak.j{jTj jy ji jy  _Done exploring.jjTjjjjfj j-7_Done exploring.j`jc>Level 2 of the Dungeon <<<>>>^_(Press ? for help)jc#####...####### #..##..##...##....###..#################.#############...##.#...........##..........#.##.............##....##.#.###.##..........+.#jd#...................<..#.....##..........#.# ############...........##########.......##..........#.######........^##...........# #.....'...................#.##.............##...........# #.#####.)....[............#.##.#.#''#.#....##...........# #.# ###......###..........#.##...#..#......###########'#####.# #.#......# #..........#....###..###....#je#.......# #.#......###.>........###..'.#..#.†)...########## #.'...........#+#.........÷'.#.@#.')†..##.#.............#.########.########....# ######### jJe#.........._......#....# #...#..#......# #.......# ###.#####.....##..#.##.# #.#.#')#)#....# #.#####.# #...........##..#..#.# #...........### #.# #.#jHfg ##########...#.......# ########....# #.# #.# ###...##...######## #.# #.# ###......####################.# #.# ####.#......................# #.# #.......################## #.# #######.##.# #.##.# j ^>@jG jw #........## #.....#### #...# #....# #..........#j #.......>.# #........# #...# #....###..........#j  j s##+#.....†####.....##.###...###.................# j5 >#...###...............)..jZ C..>#.....#### j{ ###.#j D##.####.###########.#.##.#.....# j #####.#.#.#..###.##.#....# ########.#.##.#.....# j P #.....#.#...........#.#### #j ...j9 %# jY O##+###'#'####.#.#'####.### #jy ...#.....# #....††......# j+ $...#.....# .......†...##............#####....###'#..........# #..)........#..............####.##'#### j #...........#.#.........##### #.##.# #...........#.#..######## ##.##.##...........#.#<.# ###..........#######.....#j .#...........#.#..### #...#####...............###...........#.#....####...# #####...........##...........#.#...........# ....##...........#.##....###...# #...........########'#####.##......##+## †)...##.#####.##...##....#####..####.......#########..# #..######...####### #..# #..#  #...##....###..#################.##  j  j1 &  ja #........# ####### #........# #..........# j #........# #.....# ##...######## #.)........#> j :>!j)#.....#.#..#....# ##.##.# #.....#.#<.# ###..........#.....# #.....!j5#.#..### #...#####...............## #.....#.#....####...# #####...........# !jk#...........#.#...........# #.# #...........#.##....###...# #!j...# #######'#####.##......##+## #......†)...# !j #.#####.##...##....# ########..###  #.......#########..#!j(7#..#  !jp#####...####### #..##..#  !jh#...##....###..#################.## ##########...##.#.........#.# ...##....##.#.###.##..+.# ........<..#.....##..........#.# ####################.......##..........#.######........^# #.....'.........#.##.............# #.#####.)....[..#.##.#.#''#.#....# #.# ###......###....#.##...#..#......##########'#####.# #.#......# #....#....###..###....# !j2#.......# #.#......###.>..###..'.#..#.†)...# ######### #.'...........#+#.........÷'.#.@#.')†..# #.#.............#.########.########....# ######### #.........._......#....# #...#..#......# #.......#"jtt"j.......+.#berxpak the Chopper .......#.# ###########Minotaur .......#.######........^#Health: 39/39 ======================== .......#.##.............#Magic: 3/3======================== .......#.##.#.#''#.#....#AC: 9Str: 22 .......#.##...#..#......#EV: 8Int: 5 .......#....###..###....#SH: 4Dex: 10 .......###..'.#..#.†)...#XL:  4 Next: 34% Place: Dungeon:2 +#.........÷'.#.@#.')†..#Noise: ---------  Time: 1294.2 (0.0) .#.########.########....# ####### a) +0 war axe ...#....# #...#..#......# #......"j[m Throw: 4 boomerangs #..#.##.# #.#.#')#)#....# #.##### Zot (10705) Gem (7706) #..#..#.# #...........### #.# # #.......# ########....# #.# #  ..##...######## #.# #  #......####################.# #  ####.#......................# #  _You now have 68 gold pieces (gained 15). _There are no items here. _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _Done exploring. _Done exploring."jɐ"jǗ"jKh45 _"j"j"j:"jdK34"ji"j٢"j"jK23"j9"j"jŨ"jK12"j"j٬_There are no items here. _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.Done exploring. _ There is a large open door here."j"jR01 _"jz"j"jC"jM6990"j"jy"j"jM8699"jS78"jG"j"ja67"j"jN"j7"jpK56"j,"jX"jK45"jM"j "ja34"jB"jCw23"j"jw12"jj"j"jr"jK01"j"j890"j"jCb889"jH"j78675645 #...........##..........#.###.#.###.##..........+.#<..#.....##..........#.# # ######.......##..........#.######'...................#.##....#####.)....[............#.##.#.# .# ###..........#.##...# .# #.#......# #..........#....### .# #.#......###.@........###..'.#315.2 (21.0) ## #.'...........#+#.........÷'.  #.#.............#.########.###  ["jX34m#.........._......#....# #...  ###.#####.....##..#.##.# #.#. #...........##..#..#.# #.... ##########...#.......# #### ###...##...##  ########## _There is a stone staircase leading down here.#j  ...##.#.###+<..#....##j # ######.......##### .....'....... .#####.)....[.#.# ###......###...#jB  ...##...###.>##..'. #j ## #.'..........@#+#.........÷  #.#..#.########.##.#j !_......#....# #...##.#####.....##..#.##.# #.###jdž 0..#j ##.....####.#......... #jˊ #jۋ {6.2 (1.0)34 _#j 8_#j #j3;  <..#....## ######.......##jo; [..#.##### .....'.....#.##.... .#j< #####.)....[....#.# ###......###...........#......# #..........#....##...###.>........###..'. ## #.'.....#+#.........÷  #.#..#.########.##.#j< _......#....# #...##.#####.....##..#.##.# #.# #......#..#......#.#.......#### #j< #jU@ #j@ i723#jE :_#j..#jn 6##..'. ## #.'#j .....#+#.........÷  #.##j g..#.########.##.#j _.@....#....# #...#j* ##.#####.....##..#.##.# #.##jE D #......#ja )#..#..#j{ ...#j #########...#.......# #####...###j "#.....#j !#j #j! 0#######.##j' #j4 &8#jx C12#j #jf $j#.##.#. #.....'............#.## #.#####.)....[............#.##.#. $j5#.# ###......###..........#.##... #.# #.#......# #..........#.... .$j..# #.#......###.>..###..'.# #.'.#+#$j8.÷'. #.#.#.##. #$jl._@.....#....# #... ###.#####.....##..#.##.# #.#. #$j;-.##..#..#.# # #...#.#  ###...##...## ###...... ####.# #.  #.#$jٽ$jsK90$j1$j9_$j$j#.##.#.  #.....'.............#.##  #.#####.)....[............#.##.#  #.# ###......###..........#.## ##.# #.#......# #..........#.....# #.#......###.>........###..'# #.'.#+#.÷' #.#.#.##. #..#....# # ###.#####.....##..#.##.# #.# #...$jK.##..#..#.# # ####...#.#  ###...##...## ###...... ####.# #.  #.#$j20790$j$j_ _There is a burning altar of Makhleb here.&j %  &j8 )You kneel at the altar of Makhleb.&j /  --more--'jp'jrMakhleb the Destroyer Makhleb the Destroyer is a fearsome deity of bloodshed and mortification of the 'jrflesh. Followers are expected to cleanse others by inflicting suffering and death on them in Makhleb's name. Dedicated followers may also access the raw energies and hell-spawned servants of chaos, so that they may better break the 'jrimpure world and its false laws for their evil god's glory. Favour - Makhleb is neutral towards you. Granted powers:(Cost)'jsYou can gain health from killing. You can unleash Makhleb's destructive might.(5 HP)You can summon an infernal servant of Makhleb.'jAs(8 HP, Piety-)Your Destruction will be augmented by one of the Four Hells. Makhleb will allow you to brand your body with an infernal mark... once.(Injury)'j}s[!]: Overview|Powers|Wrath [J/Enter]: join religion+jR+jV+j[I########.......##..........#.#### berxpak the Chopper#.....'...................#.##.. Minotaur+j\7#.#####.)....[............#.##.# Health: 39/39 ========================#.# ###......###..........#.##.. Magic: 3/3======================== ##.# #.#......# #..........#....# AC: 9Str: 22 +jE\Y...# #.#......###.>........###..' EV: 8Int: 5 #### #.'...........#+#.........÷' SH: 4Dex: 10+j\;#.#.............#.########.# XL:  4 Next: 34% Place: Dungeon:2#..........@......#....# #.. Noise: ---------  Time: 1320.2 (0.0)+j\###.#####.....##..#.##.# #.# a) +0 war axe#...........##..#..#.# #.. Throw: 4 boomerangs+j\##########...#.......# ### Zot (10679) Gem (7680) ###...##...#####......##########.#.......#.......#########.# +j]_Done exploring. _Done exploring. _There is a large open door here. _There is a stone staircase leading down here. +jJ]s_There is a burning altar of Makhleb here.  You kneel at the altar of Makhleb.+ja+jga+jd+je. _,jXw.....<..#.....##.#.# #######.......##.#.##### #.....'..........,jw#.##... #.#####.)....[...#.##.# #.# ###......###..........#.##... ,jw)#.# #.#......# #..........#....## ..# #.#......###.>........###..'. ### #.'.#+#.........÷'.#.##.########.##,jx#.........._......#....# #...,j2x-###.#####.....##..#.##.# #.##...........##..#..#.# #...,jTx##########...#.......# #######...##...##,jux`###......####### ####.#..,jx~ #.......### ,jb|,j}X1.2 (1879 ,j;}_,j8_,j,j ##.#.###.##.+.# ....<..#.....##.,j B#.# #####.,jB *###.###### ,ja ,.....'.........,j} #.##... ,j a.#####.)....[...,j #.##.#.# ,j U.# ###......###.,j  ...#.##... .,jW # #.#......# #..........#....### ,j .# #.#......###.>........###..'.# ,j .## #.'.,j V#+#.........÷'.#.#,j C....#.########.###,jR #.........._......#....# #...#,ju ###.#####.....##..#.##.# #.#.#,j #...........##..#..#.# #....,j ##########...#.......# #####,j$ ###...##...## ###......############.#,j ...,j ,jd i278,jo :_,j -j _pM#..........###.#.###-j8_+ ....<..#.....# -jV_?######.##-jr_#### .....'...........####.)....[..###-j_"##......# #......## .# #.#......###.@........###.. ## #.'-j`+#+#.........÷'.#.....#.########.##.........._......#....# #..###.#####.....##..#.##.# #.#.## -jq`3..##.....-j0d-jdi367-jEh:_-jjc _There is a stone staircase leading down here.-jh 3-jEp -jt -jx p456 _-jy -j^ 36You climb downwards.-j      #  -j4#.  ###  -jTc....######   -jtm..B......   -j........##   .......@.#   #.#    .#   ....... .#   ....... .#.   .-jS .#.#   B   bombardier beetle  .# .   .# ..  -js1  -jp5.7 (2.545-jg-jt[ _You encounter a bombardier beetle.-j -j S_There is a stone staircase leading up here..jx  . ∩# .#. ###  ...######## B........# # .<.# .#.# .j[Z.#.# .#.# .#.#. ........#.#.# .j#######...#  ## .# .. .jŽ.jqp6.7 (1.034.j.j1 _Found Xeff's Weapon Shoppe./j!@#.## #.#. #∩#(# #.#.# #.###. .# .B.# .## /j.<.# .#.# .#.# .#.#.#.#. .#.#.#/j (   dancing great mace (dormant).#...# . ## .# ../j'.(/j (+0 great maceYou encounter a dancing +0 great mace./j **The bombardier beetle sprays incendiary fluid at you.The burning spray hits you./jQ+../j?===72) Fire Gem (7673) /j/jm _You are covered in liquid fire! Move or burn!/ja#.###..#.#.#./j؛(#∩#.#..#.#(#./jw#.###..#/jY^#....B.#/jH.###/j͜.<.##.#.#/jR#.#.##/jfI.#.##/j.#.#..#.#.#( 2 dancing weapons (1 dormant)/j|..#...# . /jT ## .# ../j- ./j_(You encounter a dancing +0 demon blade.You shake off some of the fire as you move./jE(/j8----812/jL/jF/j޺ /j _The liquid fire burns you! _You took 1 damage!/j5#.###.##.#.#.#.#/j#.#∩#.#.##(#.#(#.##.###.#/j݀X.#.#....B.#.##.#.<.#/jv #.#.#/j\f #.#.# /j` #.#.#/j6 #.#.#..#.#.#.../ju#...# .  ## .# ../j/j  You shake off some of the fire as you move.  The liquid fire burns you!/j>7--=--901/j/j _The bombardier beetle bites you but does no damage. _You took 1 damage!/j  You slash the bombardier beetle!  The bombardier beetle is heavily wounded.The liquid fire burns you!/j  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you./j8===30.9 (1.2690 _You are even more covered in liquid fire! _You recovered 1 HP!/j w .  You hit the bombardier beetle. You headbutt the bombardier beetle./j (( 2 dancing weapons/j2 I  You kill the bombardier beetle!/jT /j  6-80--2.1768 _The liquid fire burns you!/jT /j   /j4 Your Axes skill increases to level 6! _You took 2 damage!2j.###.###.#.#.#.#.#.#.#.#∩#.#.#.#(#.#(#.#.###.###.#.##.#2jm.##.###.#.<.# #.#.# #.#.#  #.#.# #.#.#. ..#.#.#  ...2j#...# .  ## .# ..2jYP  You shake off some of the fire as you move.2jL----30672j2jYZ _The liquid fire burns you!2j*.###.###.#.#.#.#.#.#.#.#∩#.#.#2jE.#(#.#(#.#.###.###.##.# #.#.#2js #.## #.#.<.#2j #.#.# #2jk.#.#  #.#.# #.#.#.  ..#.#.# 2j. ...#...# .  ## .# ..2j"2j9P  You shake off some of the fire as you move.2j@-42j&C562j@2j& 2jKT_The liquid fire burns you!2j(e.###.###.#.#.#.#.#.#2j{d.#.#∩#.#.#.#(#.#(#.#.###.###.# #.#2j #.#.# #.## #.#2j.<.# #.#.# #.#.# 2jF/ #.#.# #.#.#.  ..#.#.# 2j ...#...# .  ## .# ..2j2j754) Gem (7665)   You shake off some of the fire as you move. _The liquid fire burns you! _You shake off the liquid fire. _You recovered 1 HP!2jj *.###.###.#.#.#.#.#.#.#.#∩#.#.#2jk H.#(#.#(#.# ...###.###.# #..# #.#.# #2jak .## #.#.<.# #2jk V.#.# #2j*l 1.#.# #.#.# #.#.#. ..#.#.#2jl  ...#..# .  ## .# ..2j^r 2jss 58=2js i634 _2j:y 2jz  2jz e_You recovered 1 HP!3jP).........##.##..#∩#.3jQ....#(#.#(....###.###.# #...########.#...#..##.3jQ<#  #........#.#.#...#######...3j,X3jX9==7233j^3jm _Found a whip. _You recovered 1 HP!3jm......##.##).........3jFn##.##..#∩#.3jnE(#.#(....###.###.# #...#######3jom##.#...##..3j`oF.#.<3joO#)# 3jo5 #3j%p4........#.#.#3j{3jX|i8123jN3j& _Found a war axe.3jLD)#. .# ......##.##).........##.##.3j[F.#∩#.(#.#(....###@###.# .##...#########.#...#...##.<)#  #3jJ3jJi9013jO3jP3j@#. .# ......##.##).........##.##..#∩#.(#@#(...###.###.# .##...#########.#...##...#.<#)# 3jW405903jZ3j'3j #.... ..#. .# ......##.##).........3jc ##.##..#@#.3j %(#.#(...###.###.# .##...3j q#########.#.....#3ju d..##.<3j E#)#3j 4(.3j %(.3j 3j p=18593j 3j 3j h _There is an entrance to Xeff's Weapon Shoppe here.4j>4j4j4jxN _There are no items here.5j w..#.... .....#. .#..##.###).............###.###.#.#.(#∩#(.#@#.5jXw##.####.........######## ##.#....... #....###5jwv<.#)##  5jx'.(5jIyO.(5j$~5j~p278 _5j5ja5jf...#. .#..##.###).............###.###.#.#.∩(#.#(##@####.........######## ##.#....... #..## #.#<.)##  .5jɈ3675j͌5j15jY C..##.###).............###.###.#.#.5jPZ 2∩(#.#(##.##.##....@....######## ##.#....... #..## 5jZ .#<.#)#  ...#5jc 4565jFg 5j i 6jG)#. .# ......##.##).........##.##.6jFH.#∩#.(#.#(....###@###.# .##...#########.#...#...#6j|H#.<)#  #6jH 6jM6j"Ni5456j!R6jS6jI#.... ..#. .# ......##.##).........##.##..#∩#.(#@#(...###.###.# .##...#########.#...##...#.<#)# 6j6346j6j6j #.... ..#. .# ......##.##).........6j##.##..#@#.(#.#(...###.###.# .##...6j1#########.#.....#..##.<6jZE#)#6jx4(.6j%(.6jڥ6j_i7236j6j֬ 6jb_There is an entrance to Xeff's Weapon Shoppe here.6jd @###. .. 6j #.... ..#. .# ......##.##6j ').........6j J##.##6j0 s.#@#.6jT W(#∩#(6jw a.#.#.6j ...###.###.# .##...6j q#########.#.....#6j= ^...##.6ja %<)6j 6j (6j .6j@ $(6jx .6jǗ 6je p812 _6j 6j 6j` Y ..# 6j ###. .. .#.... ..6jχ .6j #. .# ......##.##6j* ').........6jb G##@##6j a(#.#(6jLj ∩6j .#.#....###.###6jW L.##...6j} V#########.#6j ....6jĉ *..#.6j ..#6j .<6j. 6j 6j S9016j8 6j 6j 7jU..####. .. .7ja..#.... .....#. .#...##.###7j).............###.###(#@#(7jV.#∩#..7jK##.####.........########7jz ##.#.......7j #.....###7jJp.<.)#7j7jk504907jS7jb:j, ###. .. ...#.... .:j~, ...#. .#..##.###)..........:j, O...###.###:j- (#.#(.#@#.:jE- .:jy- ##.####.........########:j- K ##.#:j- q....... #..:j . L..## .#:j5. <.:ja. '#)#:j.  :j1 p.(.:j-2 (:jL 1849:jOQ :jsS h _There is an entrance to Xeff's Weapon Shoppe here.;jOt;j5|$;je|\Welcome to Xeff's Weapon Shoppe! What would you like to do? ;j| a -  25 gold 3 poisoned dartsb -  49 gold a +0 flail  ;j|c -  49 gold a +0 long sword  d -  84 gold a +0 scimitar  ;jB}e -  21 gold a +0 sling  f -  21 gold a +0 sling  ;jo}Lg -  49 gold a +0 trident  ;j}Lh -  49 gold a +0 trident ;j}You have 68 gold pieces. [Esc] exit;j(~~[!] buy|examine items;jY~[a-h] mark item for purchase [/] sort (type);j~[A-H] put item on shopping list<j?<jȔ<j###. .. .berxpak the Chopper..#.... ..Minotaur.....#. .#Health: 39/39 ========================.....#. .#Magic: 3/3========================.......##.###AC: 9Str: 22.)..........#EV: 8Int: 5....###.###.#SH: 4Dex: 10....#.#.#.#.#XL:  4 Next: 80% Place: Dungeon:3....#(#@#(#.#Noise: ---------  Time: 1351.1 (0.0)....#.#.#.#.#a) +0 war axe....###.<j###.#Throw: 4 boomerangs.##.........########Zot (16648) Gem (7649) ##.#.............##............##(( 2 dancing weapons#.#.........<.##)#.........#.## #.........#.# _You recovered 1 HP! _Found a war axe. _There is an entrance to Xeff's Weapon Shoppe here. _There are no items here. _There is an entrance to Xeff's Weapon Shoppe here. _There is an entrance to Xeff's Weapon Shoppe here.<j<jp<jg<jީAj..#.... ....#. .#..##.###)..........Aj%...###.###.#.#.(#∩#(.#@#.##.####.........########AjZ ##.#....... #....#Ajg##<.#)AjD##  Aj'.(AjO.(Aj Aju2.1 (178 _AjAj AjIK ...#. .#..##.###).............###.###.#.#.AjK t∩(#.#(##@####.........######## ##.#....... #..## #.#<.)AjL m##  .AjlQ AjQ i367AjV AjW AjJ ~..##.###)..........Aj?K O...###.###AjqK .#.#.∩AjK (#.#(##.##AjK .##....@....######## ##.#.......Aj2L  #..## .#<.AjL }#)#  ...#AjdM Aj\ i456Ajg] Aja Aj c Aja ..##.###).............###.###.#.#.∩(#.#(##.##.##.........######## ##.#....... #..## #.#<.)##  ...########...# .545Ajf Ajg Aj).............###.###AjY.#.#.∩(#.#(....###.##.##.........########Aj ##.#....... #..## #Aj=E<.#)#Aj#  ...########...# .AjV ## ..Aj Aj'634Aj+Aj-Bj,...###.###....#.#.#.Bjv...#.#∩..#(#.#(BjN....###.####.........######## ##.#Bjʩ....... #..## #.#Bj2<.#)Bj0#  ...########...# .Bjy... ## .. BjWBji723BjBjB....###.###.# Bj....#.#.#.#.# ....#.#∩#.#.# Bj$....#(#.#(#.# BjX....###.###.# .##...Bj.# Bj##.#.# Bj)#.Bj_## #.#.Bj`v<.# #)#.Bj6#.# Bj# #.#.# Bj`#.#.# Bj5#.#BjYX.#...Bjc#.#.# ...#..Bj.# ..... ###.# ..BjBjei812BjtBjCBj>....###.###.# ....#.#.#.#.# BjP....#.#∩#.#.# ....#(#.#(#.# Bjj....###.###.# .##.# ##.#.# Bj#.## #.#.Bj:<.# #)#.#.# Bjr# #.#.# #.Bj#.# ..#.#.# Bj,...#...Bj.# ..... ###.BjSN# ..Bj BjK90Bj&1BjBjBj,# B....###.###.# Bj# ....#.#.#.#.# Bj# ....#.#∩#.#.# Bj$ ....#(#.#(#.# BjT$ ....###.###.# Bj}$ :.##..#Bj$  Bj$ ##.#.# Bj+% #.## #.#.BjQ% L<.# Bj% 8#)#.#.# # #.#.# #.Bj% @#.# Bj!& ..BjG& L#.#.# ....#Bjm& #...Bj& B# . Bj& BjT- Bj- k60390Bj1 Bj%3 Bjϔ (....###.###.# ....#.#.#.#.# Bj ....#.#∩#.#.# BjM b....#(#.#(#.# ....###.###.# Bjx .##.# ##.#.# #.Bj ## #.#.<.# #)#.Bjʕ #.# # #.#.# Bj ^#.#.# Bj W.#.#.# .Bj? L.Bj Bj j1839Bj* Bj Bjw B....###.###.# Bjx ....#.#.#.#.# BjRx ....#.#∩#.#.# Bjx ....#(#.#(#.# Bjx ....###.###.# .##.# Bj*y q##.#.# #.BjSy ^## #.#.Bjyy K<.# Bjy @#)#.Bjy K#.# Bjy L# #.Bj z `#.# #.Bj1z 4#.# BjUz .Bjzz C#.#.# ..Bjz !Bjz -..Bj Bj S278Bj݅ Bj Bj BjB....###.###.# Bj[H....#.#.#.#.# ....#.#∩#.#.# Bj....#(#.#(#.# Bja....###.###.# .##.#Bj͑I ##.#.Bj;;# #.BjT## #.#.BjޒK<.# Bj+@#)#.Bj#.# # #.Bjߓ_#.# #.Bj3@#.# #Bjy4.Bj֔8#.#.# Bj#h   dancing +0 great mace...Bjo!BjL.... ###.BjD# ..BjBjK36BjG7BjBjCjE....###.###.#  ....#.#.#.#.#  ....#.#∩#.#.# CjT ....#(#.#(#.#  ....###.###.#  .##.#CjS##  ##.#..#  #.##  #.#.<.#  Cjl#)#.#.# Cj # #.#.#  #.#.# Cj?S #.#.#. Cjy .#.#.#  ....#Cjw...# .  Cj3.... ###.# ..   CjCjS456CjCjCjnCjISC....###.###.# CjS< ....#.#.#.#.# CjS Cj#T]....#.#∩#.#.# CjT CjT_....#(#.#(#.# CjZ[ ....###.###.#  .##.########  ##.#...#  #.##  #.#..#  #)#.#.#  # #.#.#  #.#.#  #.#.#.  .#.#.#  ....#...# . Cj-[ Cjk[{.... ###.# .. Cj[/  CjcCjd&5Cj2eC45CjkCjo CjoS_There is a stone staircase leading up here.DjZTDjU Spells (Memorise)TypeFailure Level  a - ShockDj:VBConjuration/Air 86% 1b - Static DischargeConjuration/Air95% 2  c - Sublimation of BloodNecromancy95% 2 3 spell levels left DjV][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitDj! Djq& Dj*  ....###.###.#  berxpak the Chopper....#.#.#.#.#  MinotaurDj* E....#.#∩#.#.#  Health: 39/39 ========================....#(#.#(#.#  Magic: 3/3========================....###.###.#  AC: 9Dj* Str: 22  .##.........########  EV: 8Int: 5##.#.............#  SH: 4Dex: 10#............##DjE+ (  XL:  4 Next: 80% Place: Dungeon:3#.#.........@.#  Noise: ---------  Time: 1365.1 (0.0)#)#.........#.#Dj+ "  a) +0 war axe# #.........#.#  Throw: 4 boomerangs#.........#.#  Zot (16634) Gem (7635) Dj+ #.........#.#. ...........#.#.#  (   dancing +0 great mace....#######...# .Dj*, 6 ....###.# ..  _Found a war axe. _There is an entrance to Xeff's Weapon Shoppe here. _There are no items here. Djt, _There is an entrance to Xeff's Weapon Shoppe here. _There is an entrance to Xeff's Weapon Shoppe here. _There is a stone staircase leading up here.Djf0 P  Okay, then.Dj0 Dj3 Dj85 . _Ej3Ej?Ej Ej u6.1 (134 _EjEj"%2Ej O .#...........##..........#.# EjE....##.#.###.##..........+.# ....<..#.....##..........#.# # ######.......##..........#.###### .....'...................#.##.... Ejt.#####.)....[............#.##.#.# .# ###......###..........#.##...# Ej.# #.#......# #..........#....### .# #.#......###.@........###..'.# Ej## #.'..#+#.........÷'.##.#.Ej...#.########.####..._......#....# #...#Ej###.#####.....##..#.##.# #.#.##....EjH.##..#..#.# #.... ###Ejq..#.......# #####  Ej###...##...#####......######## EjM8p7.6 (2.523Ej<:_Ej=! _You climb upwards.Ej>c _There is a stone staircase leading down here.HjAHj[BHjEHj'JHjJw8.6 (1.012 _HjN8_Hj3  ....###.###.#  ....#.#.#.#.#  ....#.#∩#.#.#  ....#(#.#(#.#  ....###.###.#  .##.........########   ##.#.............#   #............##   #.#.........@.#   #)##.#   # ##.#   #..#.#   #.........#.#.  .....#.#.# Hjb    (   dancing +0 great mace......# .  ....#.# ..    Hj48r70.1 (2.5290Hj<Hj=# _You climb downwards.Hj.? Hjy?S_There is a stone staircase leading up here.IjbIj hXLevel 3 of the Dungeon<∩(Press ? for help) ..#    ###. .. . Ijh ..#.... ..  .....#. .#  .....#. .# .......##.### .)..........# ....###.###.# ....#.#.#.#.#Ijh ....#.#∩#.#.# ....#(#.#(#.# ....###.###.# .##.........######## ##.#.............##............## IjAi#.#.........@.##)#.........#.## #.........#.##.........#.#  #.........#.#. Iji ...........#.#.#  ....#######...# .  ....  ###.# .. IjiKjKjKj-C ....###.###.#Kj.  berxpak the Chopper....#.#.#.#.#  MinotaurKjF.X....#.#∩#.#.#Kj.  Health: 39/39 ========================Kj.Z....#(#.#(#.#Kj.L  Magic: 3/3Kj%/2========================KjP/L....###.###.#Kjz/I  AC: 9Kj/-Str: 22  Kj/.##.........########  EV: 8Kj0,Int: 5KjG0C##.#.............#Kjq0v  SH: 4Dex: 10Kj0@#............##Kj1  XL:  4 Next: 80% Place: Dungeon:3Kj31`#.#.........@.#Kj1  Noise: ---------  Time: 1370.1 (0.0)Kj1u#)#.........#.#Kj1  a) +0 war axe# #.........#.#Kj]2c  Throw: 4 boomerangsKj2q#.........#.#Kj2h  Zot (16629) Gem (7630) Kj2~#.........#.#.Kj 3 Kj63x...........#.#.#Kj3}  (   dancing +0 great maceKj3....#######...# .Kj3 Kj'4c....###.# ..Kje4 Kj4 Kj4d_There is a stone staircase leading up here. _Okay, then. Kj4/_You climb upwards. Kj)54_There is a stone staircase leading down here. KjT5_You climb downwards. Kj~5S_There is a stone staircase leading up here.Kj6KjGDKjHNj*Nj_+Nj,Nj.Nj0Nj0S829 _Nj2,Nj3Nj34K78Nj4Nj6NjX7Nj7K67Njg8Nj9Nj:NjR;K56Nj<Njr=Nj>Nj>K45Nj?Nj@NjANjDBK34NjCNjF ..#.#.#.#.#  ..#.#∩#.#.# NjF ..#(#.#(#.#  ..###.###.#  #.........######## NjGv##.........#  Nj1G#............##.#  #.#.........<.#.#  Nj]G#)#.........#.#@#  # #.........#.#[# NjG #.........#.#.#  NjG#.........#.#.#  ...........#.#.#  NjGk....#######...#..  Nj H.... ###.##..   Nj2HT #  Nj[Hy   NjVKm ∩(#.#(NjK ##.## #.........#########.#.......  #...##.#<.)#NjK'  NjK#.#.#.#..#NjLu  Nj-P+6.1 (6NjPn7.1 (723NjSNjX _You see here the +1 chain mail "Xoluma" {rF- rC- Str+6 Int+3}.OjqOjrOj{sOjwOjyOj|h12 _OjOj΀Oj!K01Oj0OjOjυOj0D190OjOjkOjOjLL819OjM,OjOjK78OjOjސOj1Oj~K67OjoOjŔOjOjK56OjFOjOjDOjK45OjjOj'OjhOjK34OjOjOj5OjK23OjaOjOj¥Oj#K12OjOjOj©Oj!K01OjOjOjOj:L090OjڭOj8OjOjݰL809OjtOjҲOjOj\OjC78OjOjOjNOjK67OjOjOjOjO-5Oj6OjOjOjOj<K45OjؽOj˾OjOjF-3Ojx4OjOj:OjIOjK23Oj'OjOjWw12OjOjOj@K01Oj&OjOjOj/599Oj"0OjOjOjOjM8599OjOj%w78OjOjHOjOj567Oj7Oj.OjOjOj556OjSOj]OjOjOjK45Oj"OjOjOjOjC34Oj OjOjOjK23Oj OjOjQOjK12Oj$OjOja01OjOjOjOjG.89Oj|0Oj ,Oj Oj L889Oj@ OjEOjOj=578OjnOjsOj\OjOjN567OjOjOjFOjOjZK56OjOjOj!OjG$Oj$545Oj$OjL&Oj)Oj-a34Oj^/Oj44Oj5Oj&6K23Oj7Oj;Oj=Oj=K12Ojw?OjBOjDOjEK01OjFOjPQ790Oj=V?  You see here a +0 war axe.OjXOj=YS879 _OjZOj\Oj ^OjY^K78OjR_OjaOjfcOjcK67OjdOjfOjgOjFhK56Oj8iOjjOj lOj[l545OjlOjTmOjnOjpa34OjVqOjsOj"tOjXtK23OjIuOjvOjwOj`xK12Oj>yOjRzOj{Oj{K01Oj|Oj<~OjyOj.69Oj0OjOjAOjOjL869OjDŽOj҅Oj6OjqK78OjZOj3OjOjƋK67Oj݌Oj[OjK56OjjOj _j - 2 scrolls labelled FEQOS DUEDACYP (gained 1)OjOjQK45OjOjLOjOjחK34OjĘOjOjOj<K23OjOjnOjOj(512Oj\OjOjOOjOj -0OjA1OjOjcOjNOjL590OjOjWOj ......#.#∩#.#.#  .#.#.#.#....#(#.#(#.#  ...........###.###.#  .#.#.#.##.........### .)....###.#......... .#.#.# #........... ....# #.#......... ########..# #)#......... Oj........@#####.#.........440.1 (63.0) Oj4######.##.....#......... #.##.#####......... Ojc#.##.#............. #.##.#.....#######.Oj #.##.#.....# ##Oj#..#.#.....###...##....#Oj6###########OjOjRp1.1 (64859OjOj Oj<_Found a dagger.Oj" Oj" Oj=$ Oj& Oj, 78Oj#- a67Oj&. Oj0 Oje2 a56Oj3 Oj+5 Oj6 a45Oj8 Oju9 Oj; a34Oj@< Oj> ,Oj> K23Oj? OjB OjD OjDD K12OjdE OjF OjH OjH K01OjI OjK OjM OjO OjO L490OjQ Oj4T OjU OjW OjX L849OjY Oj\ Oj^ Oj^ K78Ojd Ojmg Ojk Ojk K67Ojm OjRp OjKr Ojrt Ojt K56OjLv Ojx OjPz Oj*| Ojz| K45Oj} Oj߁ Oj K34Oj" Oj Oj Oj1 Oj K23Oj/ Oj Oj Oj K12Oj Oj Oj Oj K01Oj9 Oj{ Oj OjК L390Oj( OjĞ Oj+ %  OjK [You encounter a goblin. It is wielding a +0 club.Oj0 ## #. .# OjZ Y .# . . ... ..#. #.###.#... . ...#....# .. #g.....#. .# ....Ojy u...#.# .# Oj #.......@......##.### Oj #######...)..........# #............###.###.# Oj' #..#.#.#.#....#(#.#.#.# ..............#.#∩#.#.#Ojl #..#.#.#.#....#.#.#(#.# (   dancing +0 demon blade#............###.###.#g   goblin (asleep)Oj ##.#.#.#.#.##........#####Oj a......)....###.#...........Oj 9.g60.1 (19OjA QgOj! Y1.1 (20839 OjA _OjX Ojw Pj%  PjcYou barely miss the goblin. The goblin hits you but does no damage.Pj-=2.3 (1.2Pj, )PjK-78PjjPj Pj 4 _You block the goblin's attack.Pj#F& PjoFB)You hit the goblin.Pj!Q(PjVs13.567Pj ]Pj_ Pj#`<_You kill the goblin!Pj? Pj@ PjMH PjcK H _No target in view!QjvQjQjQj/Qj$QjR56 _QjQj$  Things that are here:Qj  Qj? C a +0 club; a goblin corpseQj\ QjQjx-4Qj%5 _Qj6QjgQjQjcK34QjQj8QjSQjK23QjQjQjm!Qj!K12Qj7#Qj$Qj&S  You encounter a dart slug.Qj&Qj+ #.  ##.   wQj(+ .. .. . .#####.$ QjF+ #######.#... Qje+ .....=..#.## . . Qj+#..@...# ..#. - Qj+###..#.###.#... . Qj+k#......#....# ..Qj+s # #.##......#. .# ....######)....#.# .#Qj+ Qj,/#..............##.### w   dart slug (asleep) #######...)..........#Qj9, QjU,#............###.###. #..#.#.#.#....#(#.#.#.#Qjs,Qj-[.w8.5 (5.0Qj1MwQj32-9.5 (601Qj6QjG7+ _Found 14 gold pieces.Rj RjE"M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.6   2.8  +2   k - Spellcasting   0.0   2.0  -4      Rj"@     b - Maces & Flails   3.7   0.7  +2  Rj!#x    c + Axes6.2   4.9  +2      Rji# d - Polearms   3.7   0.7  +2  Rj#,     e - Unarmed Combat   0.0   0.8  +1  Rj$     f - Throwing   0.0   1.0   0      Rj^$        Rj$l    Rj$.     g - Armour   3.6   2.8  +2  Rj/%.     h - Dodging   0.0   0.8  +1  Rjr%.     i - Shields   3.6   2.8  +2  Rj%.     j - Stealth   0.0   1.2  -1  Rj &        RjU&        Rj&        Rj&        Rj,'T    Rj'GThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  RjA(}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsSj SjY SjaSjFpberxpak the Chopper#.Minotaur##.Health: 39/39 ========================..Sj|k.Magic: 3/3========================SjX..w.Sj[AC: 9Str: 22Sj. .#####.$EV: 8Int: 5SjP#######.#... .#SH: 4Dex: 10.....=..#.## . .Sjw XL:  4 Next: 81% Place: Dungeon:3#..@...# ..#.SjNoise: ---------  Time: 1469.5 (0.0)###..#.###.#... .Sja) +0 war axe#......#....# ..Throw: 4 boomerangsSj# #.##......#. .#Zot (16530) Gem (7531) SjR....######)....#.# .##..............##.### w   dart slugSj|#######...)..........##............###.###.#Sj#..#.#.#.#....#(#.#.#.# Sj9_You kill the goblin! _No target in view!  Things that are here: Sj_a +0 club; a goblin corpseYou encounter a dart slug. _Found 14 gold pieces.Sj[%SjP&Sj-Sj/Sj) Sjצy#. ##. .. .  .. w.  Sjd. .#####.$  #######.#... .#  .....=..#.## . . Sj"5 #..@...# ..#. SjF1 ###..#.# .  #....Sji6 ..  # #.##......#. .#  SjP....######)....#.# .#  .... )..Sj8 ..Tj- Tjq#. ##. Tj.. .  Tj_.. w.  TjN. .#####.$  #######.#... .# Tj Tj=.....=..#.## . .  Tjd#..@...# ..#. Tjf ###..#.#Tj  .  #....Tj4 ..  # #.##......#. .#  Tj....######)....#.# Tj9 ....Tj!  TjE-).. ..TjVTj5TjTj Tj@Z_A dart slug is nearby!Tj[Em#. ###. TjED#... .#TjEG.. w.TjF. .#####.$ TjJF#######.#... .# TjrF.....=..#.## . . TjF#...@..# ..#. TjF###..#.###.#... . TjG#......#....# .. Tj%G# #.##......#. .# TjVGM....######).TjxG3#.TjG|.......##.### #TjG)...)..TjH  TjH Tj=H TjOTjzP,70.5 (1TjPK290 _TjTTjVTj4e #. ###. #  ... .#  .. w..  . .#####.$  #######.#... .#  .....=..#.## . .  #...@..# ..#.  ###..#.# .  #...... ..  # #.##......#. .#  ....######)....#.# .#  .....  )...  ..   Ujh #. ###. #  ... .#  .. w..  . .#####.$  #######.#... .#  Uj.....=..#.## . .  #...@..# ..#.  ###..#.# .  #...... ..  Uj[# #.##......#. .#  ....######)....#.#  .....  )...Uj8 .. Uj`UjUj=Uj` _A dart slug is nearby!Ujn #.  ###. # Uj2o... .## .. w..#UjXo. .#####.$... #######.#....# .# Uj|oE.....=..#@## . . #......# ..#. Ujo###..#.###.#... . Ujo8 #......#....# .. # #.##......#. Ujo .#....######)....#.# .# ..............##.##Ujp########...)..........#..........###.##UjLp##.#UjpK.wUjuUjDvq1829 _UjyUj%{Uj[ #.  Uj###. # ... ##  .. ...#Uj%. .#####w$.... #######.#.@..# .# Uj=G.....=..#.#### . . #......# ..#. Uje ###..#.###.#... .  #......#....# ..Uj # #.##......#. .# ....######)....#.# .Uj`#..............##.###Uj`#######...)..........#Uj 5.wUj4UjUji278Uj߉UjUj o †You slash the dart slug!Uj (Uj( 5==3.7 (1.267Ujו Ujڗ M _You kill the dart slug!Uj.n Ujn Ujq UjBs H _No target in view!Uj Uj Ujل Ujj H _No target in view!Vj:VjVjdVjVjVjh56 _VjL  Vj _ You see here a dart slug corpse.Vj]"Vj"R45 _Vj#Vj%VjU'Vj'K34Vj(Vj*Vj(,Vjg,K23Vj-Vj/VjT0K12Vju1Vj3M _You now have 82 gold pieces (gained 14).Vj5Vj5K01Vj6Vj8Vju:L190Vj:Vj;Vjy=Vj>VjQ?L819Vj8@VjDz..... ###.#.. .... ....#....##... ....#.. .........#....Vj2E. #....#........##....#...... #...........# ..#....@.# -- ...........## . ..##.......#.... VjE. .#####......... #######.#..†.#...#.#......=..#.####.......#......# ...#.#.###..#.###.#...... #......#....##..VjI.81.7 (8.0VjJ--2.7 (978VjLVjNb _m - a scroll labelled XUCOTRO CYJUVj Vj  Vj Vju Vj7 Vj a67Vj> Vj VjC -5Vji 6VjQ Vj Vjg! Vj! K45Vj" Vj# Vj % Vj% K34Vj;& VjH( %  Vjp( @You see here a dart slug corpse.Vj* h23 _Vj+ Vj{- VjW. Vj. K12Vj/ Vj 1 Vj2 Vj\3 K01VjU4 Vj5 Vj7 Vj7 .09Vj8 0Vj79 Vj: Vj<< Vj< L809Vj= Vj> VjhA a78Vj9B VjZG . #....#....... #.##....#....... #...........# ###..#......# ...........## . ..##.......#.... . .#####......... #########.#..†.#...#.#. #......@..#.####.......Vj%H - ..#####......# ...#.#. ###..#.###.#...... #......#....##.. # #.##......#.# .# ....######)....#.# .#  #..............##.#  #######...).........  #............###.###VjYH E VjK 092.7 (10.0)VjL o3.7 (1167VjO Vj6T / _l - a +6 ring of strengthWjKWj\Gear: 12/52 gear slots (Left/Right/Tab to switch category) Wj\hHand Weapons (go to first with )) WjD]3 a - a +0 war axe (weapon) Wj]iMissiles (go to first with ()Wj]/e - 4 poisoned darts Wj,^6 f - 4 boomerangs (quivered)WjV^'g - 6 stones Wj^`Armour (go to first with [) Wj^5 b - a +0 scale mail (worn) Wj@_ c - a +0 buckler (worn) Wjt_$ d - a +0 pair of boots (worn) Wj_ j - a +0 cloak (worn)Wj`3k - a +0 leather armour WjR`bJewellery (go to first with "=) Wj~`? h - an amulet of regeneration (worn) Wj`1 i - a ring of protection from fire (worn)Wj`/l - a +6 ring of strengthYjl - a +6 ring of strength. A ring that increases the strength of its wearer. It affects your strength (+6). If you were wearing this ring: YjNYour EV would increase by 0.4 (8.5 -> 8.9). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Str+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ Yj“That which does not kill us makes us stronger.”  -Friedrich Nietzsche (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ZjNZjOZjSZjX9. #....#....... berxpak the Chopper#.##....#....... Minotaur#...........#Zj YHealth: 39/39 ========================###..#......#Magic: 3/3Zj=Y========================...........## . AC: 9Str: 28ZjeY..##.......#.... EV: 8Int: 5ZjY. .#####......... SH: 4Dex: 10ZjY5#########.#..†.#...#.#. XL:  4 Next: 85% Place: Dungeon:3ZjY#......@..#.####....... Noise: ---------  Time: 1493.7 (0.0)Zj Z..#####......# ...#.#. a) +0 war axe###..#.###.#...... Throw: 4 boomerangsZj5Z#......#....##.. Zot (16506) Gem (7507) ZjmZZ# #.##......#.# .#....######)....#.# .# #..............##.#ZjZc #######...).........ZjZp #............###.###  ZjZ_You see here a dart slug corpse. _You now have 82 gold pieces (gained 14). Zj[_m - a scroll labelled XUCOTRO CYJU _You see here a dart slug corpse. _l - a +6 ring of strength  Zj([2You feel stronger.Zj_Zjr`R4.2 (0.55Zj`6Zj(dZjf: _You now have 82 gold pieces (gained 14). _ZjIfm - a scroll labelled XUCOTRO CYJUYou see here a dart slug corpse. _l - a +6 ring of strength  Zjuf`You feel stronger. _l - a +6 ring of strength (worn)[j;I[jH[j[j_a45[j٘[j[jݚK34[jכ[j[j[jsK23[j[jã[ji  You encounter a hobgoblin.[j9 .. .........# ..##........#..........#.... ...#....#.......[jn;.## #.##....#......g... #...........# [j#....###..#......# .................## [j .#####@.##.......##........#####........[j#########.#..†.#...#.#. #.........#.####....... ..#####......# ...#.#.[jWb# ###..#.###.#...... g   hobgoblin (wandering) #......#[j@.# #.##......#.# .#....######)....#.# .#[j^Y.g7.2 (3.0[j[Mg[j w==8.2 (412[j[jλ+ _The hobgoblin shouts![j $ [j҄ . ###.# [j y .. .........#.. ..##........#..[jV  #..........#.... ...#....#.[j S.## #.##....#.......[j [.... #...........#[j ##g...###..#......# [j( j.......@..........## .[jV ...#####..##.......#....[j j #........#####.........[j  #########.#..†.#...#.#.[j j #.........#.####.......[j  ..#####......# ...#.#[jJ N# ###..#.###.#...[jx ~S   ball python (constriction, wandering)[j < #......#....##.[j  # #.##......#.# .[jr & [j͌ `.SYou encounter a ball python.[j *.g[jύ [jǐ F.S[j NS)[jK 4--9.2 (1[j C01[j< [j 5 _The ball python hisses angrily.\jj ..... ###.# .. \jakQ.# ..##.#. #### #..........#. ... ...#....#.##.. #.##....#\jk #.S... #...........#\jk.##.g..###..#......#.## \jl#...#####..##.#. #........##### \jDl ###.#..†.#...#.# #..#.#### ..#####......# ...#.#\jsl # ###..#.###.# #......#....## # #.##......#.#\jm@.S\j8nD.g\jq\j6rC--500\jerE4990\jeu\jv\j[ ..... ###.#.... .##. ..##.#. #####.#.#. .... ...#....#\jc\.##... #.##....# #..S..# #.....#.##....###..#......#.g.##.#...#####..##.#..#..#####\j\. #.#..†.#...#. #.#.#### ..#####......# ...#. # ###..#.###.# #......#.... \j]p # #.##......#.#\j ^F.S\j,b\j}bs=18499\je\jg7 _You block the hobgoblin's attack.\jZM .  You hit the ball python.\jSi .  You kill the ball python!You slash the hobgoblin!\jma.\jUp582.4 (1.2\jpC78\ji ]ji L889]jj ]j l ]jm ]j#n K78]j9o ]jp ]jwr ]jr K67]js ]jt ]jv ]j/w K56]jx ]jK| m####...]jv| c ..# .  ]j| X#.#######  #.. #######@...# ## ...]j| \[##... ]j| ............... .##....... ###.]j} v #####........]jD} %### #.#..##........#....#####.#..........#...]ji} .............#....#......##....#.##....#......]j ,14.4 (9]j2 \5.4 (10.0)45]j] ]j ]j / _d - a wand of digging (1)^j|^j^j^jH _No target in view!^jk ^j\ ^j^jH _No target in view!^je^j^j^jmH _No target in view!^j^jC^jr^j^jL^j^jh34 _^j^j]2312^j^j^j6^jt501^j^j>^j>^jT  You encounter an endoplasm.^j^j@^j###### #######.@..# .^j%..#..J...########.####### ^jMb#........ ^juX#######....#### ........#[##... J   endoplasm (asleep)^j8 ............... .##............. ###.# #####..............#..^j39.4 (4.0)J.^jeRJ^jZ20.4 (5790^jK^j^j^ _The endoplasm quivers.^j ^j ###### #######..@.# .^j B.#.J.^j= #^jd `.#######^j #........ #######..^jϝ ........#[##... ..........^j %.....^j 5.##........^jD + ^j8 J.^j ^jŦ Y1.4 (1879^j ^j( ^j ^j & ^j '.  You slash the endoplasm!^j (^j 90=2.7 (1.378^j ^j  ^j G_You kill the endoplasm!_jh_jh_j9k_jl _jl:_No target in view!_j _No target in view!_jn_jno_jq_jWsH _No target in view!_jU_j_j_j|_jV_j{h67 __jm_jD_jK56_j_j _jf _j K45_j _j+_j_jPK34_jK_j_jP_jK23_j_jI_j_jWK12_j_j!_j_j?K01_j._j _j9"_j"L690_j#_j%_j&_j4'L869_j2(_j)_jB+_j+K78_j,_j._jj/_j/K67_j0_j2_jx3_j3K56_j4_jm;_  ###### #_j;v# ###....######...@..#- .....#............# ####.##########...# ..._j;{#......... ..#.# . _j<(####....#####...#.# .....#[##.......#.# _j\<..............###.#. ..............###.#_j<.# ####..............#..  You pick up a parchment of Alistair's Intoxication and begin reading..._j6@034.7 (12.0)_j@k-5.7 (134_j7A5_j#D_jE _jHFB_You add the spell Alistair's Intoxication to your library._j _j5 _jR _j H _No target in view!_j_ _j2 _jѻ _j^  _j B_No target in view!_j_j)_jd_jH _No target in view!`j03`j1`j[3`j8e###### # `j48....######....@.# 0.0)#............#.`j`8.##########...# ..#....#.# :..`j8....#####...#.# ...`j8#[##.......#.# ......###.#. <....###.#.# `j}<`jh>n6.7 (134`j?`jA9 _Found a stone staircase leading up.`j6`j7`j]:`j;H _No target in view!`j`j`jZ`j `j:_No target in view!`j`j`j`jTH _No target in view!`j `jr `j$ `j `j `jH h23 _`ji `jڠ `jG K12`jC `jɣ `j #### ######## ...######......######### .#............#......... `j >.##########...#.@.......8.7 (2........#.#.#: ......#.#.#?. `j .#[###.#.#.... `jr ..........###.#.#...<......###.#.#..........#...>.....#..##........#.......#. .#.#....`j` `j˭ n9.7 (301`j/ `j  `j޲ -_Found a stone staircase leading down.`j 3`j `j H _No target in view!`jAajTajaj  aj B_No target in view!aj 3aj.ajH _No target in view!ajajuajoaj aj?:_No target in view!ajaj?ajaj%ajajbS590 _ajaju ### ######## aj<..######......########## #............#......... ajty##########...#.#..........#.#.#aj[######...#.#.#?. ajӠi#[##.......#.#.#..aj........###.#.#...<...####.#.#.......#aj0...#...>.....# #..##aj]R.#.......#.# aj~#..........#.........#.#..#....#...ajm....  You pick up a parchment of Vampiric Draining and begin reading...ajƨ,40.7 (1aj+1.7 (2ajD859ajaj aj$D_You add the spell Vampiric Draining to your library.aj 3ajT aj! H _No target in view!aj aj aj ajh H _No target in view!bj bjm v ### ######## bj z..######......########## #............#.........bj #########...#. bj ...........#.#.#bj #####bj) . bjF @#[##....bjb . bj .........##bj 7<...#bj .bj .bj ........# bj% 7#.##....#.......bj bjt P2.7 (17bj %8 _bj# bj bj +3.7 (2bj C67bj bj c _o - a scroll labelled ZUESUR MEDOXEcj& ### ######## ..######......########## #............#.........cj{#########...#. ...........#.#.######. #[##.... .........##<...#.cj....#...>.........# cj4#...........#cjccjn4.7 (156cjscjcjڟ ### ######## ..######......########## #............#.........######### ...........#.#.######. #[##.... .........##<...#.cjd....#...> #..##.......#.......#.$......# #..#......#cj3cj545cj* _Found 9 gold pieces.cj ### ######## ..######......########## cjB#............#.........######### ...........#.#.######. cjf#[##.... .........##<...#.cjt....#...> #..##cjς#.......#..#...#....cj.##.......... ..........## .cjՆcjVK63cj~4cjcjcjcjf ..######......########## #............#.........######### ...........#.#.######. cj #[##.... .........###.#.#...<...##.#........#..@> #..##....#..#...# ...#....#...cjT} #..........# ..##.......#....cjcji723cjȋcjcjΞ ,######......#cjj  .#..# ...#..# cjӟ F#.#.#.#cj٨ "#####...#.#.#. [##.#.#.#.###.#.#...<...# ###.#.#.# #...@.....# ..##.#.#.# .#.#.# #....#.# .##....#. . ..#......## cj+ b812cj cj  cjʭ ]_There is a stone staircase leading down here.djadjdjdjfdjp901 _djdj 422You climb downwards.dj    ##  dj g#  g#  .#   ###.#   ...##.###   #.. djb S  #@#   #......   #.#.### dj   ...#.####.#   #.>W.. #   ##.... dj!_W   phantom   # ##. gg 2 hobgoblins   .. dj6!~ You encounter 2 hobgoblins and a phantom.djno|==51.2 (2.54849djtdjux _The hobgoblin shouts! You hear a shout! x4; You hear a howl!  Found a stone staircase leading down.djwa _There is a stone staircase leading up here.gj 0 ## gjU; g# gjx; g# gj; .# gjG###.# gj7c ...##.### gjhX #........ gj#.####<###.## gje#....@........ gjf #.#### gjR #...#.####.#  gjq#.>W... # gjx ##..... gjY ####... gj8 .... gjT# .....gjo( gjÞ#.gj$ggj!Wgj.gj#.gj$ggjgjCR2.2 (1.07gjb8gj{gjgj gj;_You hear a shout!gjn  .#  g#  g# ###.# gj ...##.### # #........ #.####<###.##  #.............  #.#gjl$###  #..W#.####.#   #.>..... #  ##.......#  gj ####....#  .....# gj ......  ...... gjN0ggj$.g   hobgoblingjq-367gjlgj5 _You block the phantom's attack.gjG% .gYou hit the phantom. You headbutt the phantom!  The phantom is heavily damaged.gj+ 8 gj, G-4.5 (1.3gj, C56gjh1 gj3 > _The phantom hits you but does no damage.gj6 gYou hit the phantom. Your headbutt misses the phantom.gj8 & gj8 i.gThe phantom is severely damaged.gj< x g 2 hobgoblinsgjX= p5.7 (1.245gj@ gj,B > _The phantom hits you but does no damage.gj l .gYou closely miss the phantom.gjP gj 8 ggjP QThe phantom is severely damaged.gj.! ? .ggjO! EThe phantom barely misses you.gj% g   goblin (wandering)gjX& k6.934gj) gj- s _You encounter a goblin. It is wielding a +0 dagger.gjE? .ggjkYou miss the phantom. Your headbutt misses the phantom.The phantom is severely damaged.gj8$.ggjx <gThe goblin shouts!gj;G.ggjW W§The phantom hits you but does no damage.gj  ##  .#  g#  .#  ###.#  ..g##.###  # #........  #.####g###.#####  #....g..@.......  gj? c#.#.§...W..#### #..§#.####.#  gj ?#.>..... .#  ##.......# . ####....# ..  gj .....#  ...... ... ......gj3%gj%4----==8.2 (1.312gj(gj+ _The phantom hits you. The phantom blinks! You blink. _You took 5 damage!hj& hj*W.gYou closely miss the phantom.hj2hhjB <gThe phantom is severely damaged.You encounter a howler monkey..ghjR..h   howler monkeygg 2 hobgoblinshjhj+5=-----9.4 (1.201hj> _The phantom hits you but does no damage. hje_You recovered 1 HP!hj †You slash the phantom!  The phantom is almost destroyed.You hit the hobgoblin.hj †You kill the hobgoblin!You slash the hobgoblin!hj  g  You kill the hobgoblin!The howler monkey hoots and howls with incredible vigour!hjO.hhj4 . (catching breath)g   goblinThe phantom hits you.hjS3-4hj+========60.6390hjhj' _You hear a shout! hjd_You took 2 damage!hj!K .  You hit the phantom.hj7J.hhj9<ghj h   howler monkey (catching breath)g   goblinhjhj/>##hjZqberxpak the Chopper.#Minotaurhj~g#Health: 34/39 ====================----.#hjMagic: 3/3========================###.#hjAC: 9Str: 28..g##.###hjEV: 8Int: 5# #........hj ZSH: 4Dex: 10hj0#.####<###.#####XL:  4 Next: 201% Place: Dungeon:4hjf #..h...g@.......Noise: =--------  Time: 1561.8 (1.2)hjj#.#....†...#####a) +0 war axe#...#.####.#Throw: 4 boomerangshj#.>..... .#Zot (22438) Gem (7439) hj##.......# .####....# ..hj h   howler monkey (catching breath).....# ..hjBg   goblin...... .........hjdThe howler monkey hoots and howls with incredible vigour!The phantom hits you. hj_You hear a shout! _You took 2 damage!  You hit the phantom. hj9_You destroy the phantom!hje ------- _You hear a shouthj! _You took 2 damage!  You hit the phantom. hj_You destroy the phantom!Your Axes skill increases to level 7!You have reached level 5!hjT /  --more--ij j40/45=4/4554% ij ij1 _You recovered 7 HP! You recovered 1 MP!jjFj )You slash the goblin!jj=H.hjjC.hjjGjj1=3.077jjjj+ jj[%_You kill the goblin! jje_You recovered 1 HP!jjM  ##  jjZX .#   g# jj~8  .#  jjl ###.#   ..g##.### jj jjEt # #g....... jjj  #.####<###.##### jj  #....h.@.jj.   #.#....†...#####  jj8 #...#.####.#  jjD #.>..... .#   ##.......# .  jjf ####....# ..  jjS .....# ..jj?hg   goblin (wandering)  jj`[ ...... ...  jj|D ......jj|= g  You encounter a goblin. It is wielding a +0 dagger. .g  The goblin shouts! You hear a shout! x2.hjjTg 2 goblinsjj2=====4066jjjj4 _You encounter a goblin. It is wielding a +0 dagger.Things that are here:jj+  jjPa +0 dagger; a hobgoblin corpse _You recovered 1 HP!jj+ .jj&g  You closely miss the howler monkey. Your headbutt misses the howler monkey.jj gYou hit the goblin. The goblin hits you but does no damage.jjQS  The howler monkey hits you but does no damage.jj4J 3=jj]g   Robin (wandering)gg 2 goblinsjj~You encounter Robin of the Strong Arm. They are wielding a +0 mace ofprotection and wearing a +0 helmet of intelligence.jj//  --more--lj.ljwg   goblinlj0=---5.2 (1.245ljljp! _The goblin hits you but does no damage. _You recovered 1 HP!lj[j <You slash the goblin!lj^ .gYou kill the goblin!You hit the howler monkey but do no damage.lj_gljdF. ljfh5==5---lj*gi6.3 (1.134ljjljm _The howler monkey closely misses you. You block the howler monkey's attack. _You recovered 2 HP!ljm ' ljm ).  You hit the howler monkey.  lj"n nThe howler monkey is lightly wounded.  You barely miss the goblin.ljo <The howler monkey hits you but does no damage.  The goblin barely misses you. You furiously retaliate! You headbutt the goblin.lj FgljM k7.423lj ljw  lj <_You kill the goblin!ljP ' ljP gYou closely miss the howler monkey. Your headbutt misses the howler monkey.ljP BThe howler monkey is lightly wounded.lj7Z y.g   Robinlj&[ k8.512lj` ljc D _The howler monkey hits you but does no damage.lj2  rYou hit the howler monkey. Your headbutt misses the howler monkey.The howler monkey is moderately wounded.ljX4 .gThe howler monkey hits you.lj;5 3olj8 r.  You encounter a quokka.You encounter an orc. It is wielding a +0 dagger.lj=  o   orc (wandering)r   quokka (wandering)ljp? 37-----9.601ljC ljH 1 _The howler monkey hits you. ljLI d_You took 8 damage!lj09 glj1You closely miss the howler monkey. Your headbutt misses the howler monkey.The howler monkey is moderately wounded.ljl3' lj3olj3G.  The orc shouts! You hear a shout!lj<L rlj=S.  You encounter a hobgoblin.ljB=oRobin roars a battlecry!The hobgoblin goes into a battle-frenzy!mj5"omj{r (…)mj#8mj?=----====mj"70.7mj D290mjHmj mj_You block the howler monkey's attack. _You recovered 1 HP!mjg gYou barely miss the howler monkey. You headbutt the howler monkey.  The howler monkey is heavily wounded.mj7o.mja?r.mj!.mj#==---1.8829mj#mjT _The howler monkey hits you. Robin throws the hobgoblin at you!mj=.gmjYou closely miss the howler monkey.  The howler monkey is heavily wounded. mjS You miss the quokka. You hit the hobgoblin but do no damage.mju$orc.  mjSThe howler monkey hoots and howls with incredible vigour! mj The quokka barely misses you. The hobgoblin barely misses you.mj&  mjThe orc hits you but does no damage. The howler monkey hits you.  The quokka closely misses you.mjbl5--=========3.0 (1.2mjC77mjHmj _You hear a shout! _You took 3 damage!mj )You hit the howler monkey.  The howler monkey is heavily wounded.You slash the orc!mj8†You barely miss Robin. You barely miss the quokka.  You closely miss the hobgoblin. You block the hobgoblin's attack.  Robin hits you with a +0 mace of protection.  mjThe howler monkey hoots and howls with incredible vigour!The quokka closely misses you. You furiously retaliate!headbutt the quokka.mj(catching breath)g   hobgoblin (strong)mj31----84.1 (1.156 _You kill the quokka! mjxd_You took 4 damage!mjmj mjmj^ _You are too injured to fight recklessly!mj 3mja mj ^ _You are too injured to fight recklessly!mjF mj mj mj^  mj P_You are too injured to fight recklessly!mj> mj mj t _You are too injured to fight recklessly!njpxg _You are too injured to fight recklessly!are too injured to fight recklessly!  You hit the hobgoblin. njx The hobgoblin is heavily wounded.  You slash Robin! You barely miss the howler monkey.  You block the hobgoblin's attack. Robin closely misses you.njx{, .nj{g  You furiously retaliate! You headbutt Robin.  You encounter a goblin. It is wielding a +0 dagger.njW .g  g   goblin (strong)The howler monkey barely misses you. The hobgoblin misses you.32=-==-------5.245nj{nj5 _Robin throws the goblin at you! nj3e_You recovered 1 HP!nj5m u )You hit the howler monkey but do no damage.njjm rThe howler monkey is heavily wounded.You slash the goblin!nj} <You kill the goblin!You hit Robin.nj †You kill Robin!You slash the hobgoblin!njݒ m  nj   ......  You kill the hobgoblin!njҕ 31-6--------6.334nj nj _The howler monkey barely misses you. The howler monkey hits you. _You took 1 damage!nj b  You barely miss the howler monkey.The howler monkey is heavily wounded.29---7.5 (1.223nj  _The howler monkey hits you. _You took 2 damage!ojz&  oj3{You hit the howler monkey but do no damage.The howler monkey is heavily wounded.ojA}$30oj}~=8.712ojqoj oj‰{_The howler monkey closely misses you. The howler monkey barely misses you. oj[_You recovered 1 HP!oj%  You slash the howler monkey!  The howler monkey is almost dead.oj%ojb&^1==9.9oj&C01oj%*ojV, oj,_You block the howler monkey's attack. _You recovered 1 HP!oj †You hit the howler monkey but do no damage.You headbutt the howler monkey.oj= (oj 32=9-81.11819oj oj ; _You kill the howler monkey! oj e_You recovered 1 HP!qj -   ##   .#  .#  .#  ###.#  ...##.###   # #........   #.####<###.#####   #.....@)).   #.#...††...#####   #...#.####.#  #.>..... .#  ##.......# .   ####....# ..   .....# ..   ...... ...   ......qj^1 qj2 3=--2078 _qj5 qj7  You see here a howler monkey corpse. _You recovered 1 HP!rj`UU  There are no objects that can be picked up here.rj[W7-rjhrjp rjp>_a howler monkey corpserj  ##  .#  rj? b.#  .#  rjh t###.#  ...##.###  rj # #........  #.####<###.#####  rj #.....†@).  rjԷ #.#...††...#####  rj #...#.####.#  rj #.>..... .#  ##....rj`  ####. .. .. rjn rj; 5=367 rjh _rj :  Things that are here:rj   rj a +0 dagger; a hobgoblin corpse _You recovered 2 HP!sj.Z .###sj9 ...##.#### #........#.####<###.#####sjs....†)).......sj3#.#...†@...#####sj..#.####.# .>..... .#sj^##.......# .sj##  sjhsjsjusj˘K6==sji456 _sj~sj$  Things that are here:sj֦  sj'a hobgoblin corpse; a hobgoblin corpse _You recovered 1 HP!sj%  sj0There are no objects that can be picked up here.sjsjx#sj& sj&=_a hobgoblin corpse x2sj   .#   .#  .# sj  ###.#  ...##.###  # #........   #.####<###.#####  sjQ  #.....†)).  sj 2 #.#...@†...#####   #...#.####.#sj h  #.>..... .#   ##.......# .   ####sj/ ....# ..   .....# ..   .sjb ..... ...  .......  sj sj 7=54sj %5 _sj sjr S  You see here a quokka corpse. sj e_You recovered 1 HP!tjTU  There are no objects that can be picked up here.tjtjdtj tj6?_a quokka corpsetjxM# ###.# tj_ ...##.#### #........ ####<###.######.....@)).......tj#...††...#####..#.####.#tjI#.>..... .#  tjq##.......# .#tj..tj.StjS   ball python (constriction, wandering)tjT8=6tjC34tj5 tj U _You encounter a ball python.tj8 tjW  tjrJYou see here a howler monkey corpse. tje_You recovered 1 HP!tjM ## tj9 .#  tj1.#  tj`1.#  tj>###.#  tj...##.###  # #........ tjC #.####<###.##### tj #.....†@)....S.. tj tj#.#...††...#####  tj #...#.####.#  tjm#.>..... .#  tj:##....tj* tjڛs####....# ..  ..tj1* tjP ..tjk+ tjb/S.tjܢ-S.tj]NS)tj^9=7tjC23tjtjp tj<_The ball python hisses angrily.  Things that are here:tj tj  tj9a +0 dagger; a hobgoblin corpse _You recovered 1 HP!tj+ /S.tjg tj $40tj 1=8tj %1tj 2tj> tjr  tj _m - a +0 dagger tj e_You recovered 1 HP!uj  ##  .#  .#  .#  ###.#  ...##.###  # #........  #.####<###.#####  #.....††@.S.....  ujF #.#...††...#####  #...#.####.#  #.>..... .#  uj<)##.......# . ####....# ..  .....# .. ...... ... uj-S.ujuj1=901 _ujuj  Items here: )) [ †. _You recovered 1 HP!ujJo †You hit the ball python.ujg(uj2==90.3 (1.2090ujuj/9 _You kill the ball python! uj_e_You recovered 1 HP!uj\ 9## uj b.# ##.# ..uj 6.# .#uj 9###.# .#uj P...##.### ujV u# #........ ujz Z#.####<###.#uj #.....††)@.uj #.#...††...#uj #...#.####.# uj/ #.>..... .# ujK ?##.......##uje -.##uj  uj .....# :..uj _...... .... uj uj uj 83=uj -uj 1uj  0uj' .809ujR uj uj + _Found a parchment of Freeze.uj   uj You see here a ball python corpse. _You recovered 1 HP!vj! ## .# ## .# .. .# .# ###.# .# ...##.### # #........vj^ #.####<###.###### #.....††@†. #.#...††...###### #...#.####.#vj #.>..... .# ##.......##. ####....# .. .....# :.. ...... .... vj(. .vj$vj4=-278 _vj vj   Items here: )) [ †. _You recovered 1 HP!vjPick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger Armour (select all with [)c - a +0 ring mail Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]wj&##berxpak the Chopper.# ##Minotaur.# ..Health: 44/45 =======================-.# .#Magic: 4/4========================###.# .#AC: 9Str: 28...##.###EV: 8Int: 5# #........SH: 4Dex: 10#.####<###.######XL:  5 Next: 98% Place: Dungeon:4#.....††@†.......Noise: ---------  Time: 1592.3 (0.0)#.#...††...######a) +0 war axe#...#.####.#Throw: 4 boomerangs#.>wj'[m..... .#Zot (22407) Gem (7408) ##.......##.####....# .......# :........ ........... _Found a parchment of Freeze.  You see here a ball python corpse. _You recovered 1 HP!  Items here: )) [ †. _You recovered 1 HP!  Okay, then. _xj#  xjZ 0 ##  xj  .# ##   .# ..   .# .# xj h  ###.# .#  xj 4 ...##.###  xjJ y # #........  xjz  #.####<###.######  xj  #.....†@)†. xj  xj  #.#...††...######  xjH  #...#.####.#  xjz  #.>..... .#  xj f ##.......##.  xj f ####....# ..  xj2  .....# :..   ...... ....  xjr D .xj< xj 55=xj P3.3 (167 xj _xj xj N _You recovered 1 HP!  xj >Items here: )) [ †. xj _xj: K_Okay, then. xj G You see here a hobgoblin corpse. xj e_You recovered 1 HP!xj<  ##   .# ##   .# ..   .# .#   ###.# .#   ...##.###   # #........   #.####<###.######   #.....@†)†.   #.#...††...######   #...#.####.#  #.>..... .# xj= ##.......##.   ####....# ..  xjO=!  .xjz=....# :..   ...... ....   .yjyj\p456 _yjyjpz _You see here a howler monkey corpse.yjRyj1S&Myj`S3 ## yjS9##. yjSq###.# .# yjS ...##.#### #........ yjSK#.####@###.######yjS....††)†.......yjT#...††...#######...#.####.  yjgT#.>..... .#.yjT=##..yj$ZyjZp545 _yj fyj,kP  There is a stone staircase leading up, spattered with blood here.yj m yjJm_Items here: ))) [[ ††.zj"zjzjzjCzjp634 _zjzjWwA=3zjE .######......########## ............#.........# #########...#.........# ..........#.#.#.......## ..#####...#.#.#......... [##.......#.#.#......... ........###.#.#...<...# ........###.#.#.# ............#...@.....# ..##........#.......#.# ..........#.........#.# ..#....#............# .##....#............# ...........#.$......# ..#......##.......... .........##..........# .##.......#....zjp7.8 (2.523zjRzj! _You climb upwards.zjZc _There is a stone staircase leading down here.{j.C{j3D{jI{jP{jSw8.8 (1.012 _{jU{j%4{j    ##  {j?.# ##  .# ..  .# .# {j  ###.# .#   ...##.###   # #.. {jR*  #.####@###.######   #.....††[†....... {j1  #.#...††...######   #...#.####.#   #.>..... .# {j  ##.......##.   ####....# ..   .....# :..   {j#U ...... ....{j ,t600.3 (2.53990{j0{j3l _You climb downwards.  There is a stone staircase leading up, spattered with blood here.{jo5 {j5_Items here: ))) [[ ††.{jA|j~|j|jM |jH|jj8399 _|je  You see here a hobgoblin corpse.|jz|jR78 _|j!|j|jU|jK67|j|jq|j|jRK56|jt |j!|j#|j#K45|j%|j~&|j'|jQ(K34|jO)|j+|j,|j,K23|j-|j/|j0|jJ1K12|jz2|j3|jP5|j5K01|j7|j:<(   # #........ #.####<###.######. #.....††[†........ #.#...††...###### |ja<r#...#.####.# # |j<#.>..... #.######.. ##.......##........ ####....##.....### .....##@....#  ............... |j<u .........  ..##...#...|j<< ..... #### |j=].....# ##...|j;= .... |jX=G You pick up a parchment of Freeze and begin reading...|j A-9.3 (9.0|jAt10.3 (10.0)890|jOF|jF? _You add the spell Freeze to your library.|j= |jz |j |j |j+ |j b889|j |jN |j K78|jX |j |j |jA K67|j |j |jb |j -5|j 6|j |jE |j |j4 K45|jU |j |j |j+ K34|j& |j |j |jU K23|j |jp |j |ju K12|jv |j |ja |j K01|j |j |j9 |jy L790|jp |j2 |jp L879|jb |j M _You now have 94 gold pieces (gained 12).|j |jk K78|j} |j |jy |j K67|j |j   #......###.   #..##...#....# |j   #........#####   #.....#.#   #####...##.##   #...........#   #.........#....#   #.........####.#   #.....@...# #  |jW  ##   ###########  |j       |j -23.3 (13|j! o4.3 (1456|j/ |j  |j' V_q - a scroll labelled TIJOL IDIVOEPO}j}jE}j}j}j}ja45}j"}j}j--3}jZ4}jx}j@}j}jw}jC23}jn}jB}jX}j512}jH}j}jT}jJ}j-0}j1}jN}jA}jH}jL690}j<}j}j}jL869}j}j }jD}jK78}jB}j]}j}jK67}j}j}j}jdK56}j}j}j}jEK45}j}j}j}j/K34}j}j}ji}jK23}jJ }j }jU }j K12}j }j }j}jHK01}j}j}j}jHL590}j}j}j  #........  #............###.  #..##...#....#  #........#####  ##.....#.# }jW #####...##.##  #...........####  #.........#....#  #.........####@# 40.3 (16  #.........# #.# }jP #.........# #.#  ########### #.. ##. .. .. .). }jG }js#1.3 (17859 _Found a spear.}j1 }j }j }j[ }j }j a78}j }jc }j K67}jY }j }j }jM K56}j4 }jd }j1 #.}j\ \##### ##.#  }j #####...##.##  #.....###  }j t#.........#....##.........####.#}j #.........# #.#  #.........# #.############ #.}j 4.3 (3.0) # ∩... }j O...........)..........##..........# ############}js }j n5.3 (445}j }jb  }j 0_Found Naanel's Jewellery Shoppe.j#.....#.#  #####...##.##...........#####....### #.j.############ #.. ##j2.)....∩.......................j`7........)......jw........##....:... #####j2######### jj߽n6.3 (134jj jG_Found a spear and a parchment of Maxwell's Portable Piledriver.j< #####...##.##...........#####....###j<s ############ #.. #######.#######.)....∩@..............)j<N##....:jBjBi723jFjGj\F c #####...##.## #jF j.#### #.#....# #jF .####.# #.# #.# #jF .# #.## # #..##.jG U#.)....jG j...)......j8G .##....:.# ######jG j/K jK i812jN jP m _There is an entrance to Naanel's Jewellery Shoppe here.j jWelcome to Naanel's Jewellery Shoppe! What would you like to do?  a - 2800 gold the dreamshard necklace {*Dream Acrobat}  b -  817 gold the ring of Zaom {+Blink MP-5 Str+7 Int+2 Dex+6}c -  504 gold a +5 ring of evasion (unknown)  jod -  280 gold a ring of poison resistance (unknown)  e -  350 gold a ring of protection from fire  f -  350 gold a ring of protection from fire  g -  210 gold a ring of see invisible (unknown)  h -  504 gold a +4 ring of slaying (unknown)  ji -  504 gold a +6 ring of strength  j -  175 gold a spore talisman You have 94 gold pieces. [Esc] exit[!] buy|examine itemsj R[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listjzbuy|examineexamine itemj<G[Enter] describej X The dreamshard necklace {*Dream Acrobat}. j A beautiful rainbow of colour and motion trapped within a delicate crystal on a thin silver chain. Listening carefully, one can hear the distant echo of a jS thousand dreams from all corners of reality, their melody giving a warm sense ofsafety. *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. jw Acrobat: It increases your evasion after moving or waiting. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {Acrobat} {jewellery} j ZMenu/colouring prefixes: identified unrand artefact jewellery _________________ j 1“I never knew, I never thought, j ; Such bliss as this could fill me with a love divine, j < I'm afraid I'll wake and find it was only in my mind, jn q Was it a dream, or are you really mine?”  -Dick Powell, "Was It a Dream?". 1928.j{&Welcome to Naanel's Jewellery Shoppe! What would you like to do?  a - 2800 gold the dreamshard necklace {*Dream Acrobat}  b -  817 gold the ring of Zaom {+Blink MP-5 Str+7 Int+2 Dex+6}  c -  504 gold a +5 ring of evasion (unknown)  d -  280 gold a ring of poison resistance (unknown) jٽ e -  350 gold a ring of protection from fire  f -  350 gold a ring of protection from fire  g -  210 gold a ring of see invisible (unknown)  h -  504 gold a +4 ring of slaying (unknown)  i -  504 gold a +6 ring of strength  j -  175 gold a spore talisman j jj1You have 94 gold pieces. [Esc] exitjJ~[!] buy|examine itemsjc [a-j] examine item [/] sort (type) [Enter] describej}[A-J] put item on shopping listj j j  #####...##.##berxpak the Chopper#...........####j Minotaur#.........#....#Health: 45/45 ========================j )#.........####.#j ! bMagic: 4/4========================j$! v#.........# #.#AC: 9jP! yStr: 28#.........# #.##jo! OEV: 8Int: 5j! ########### #..#SH: 4Dex: 10j " 5########.#######XL:  5 Next: 98% Place: Dungeon:4..)....@........j2" Noise: ---------  Time: 1648.3 (0.0)................a) +0 war axejO" .........)......Throw: 4 boomerangs.........##....:j" Zot (22351) Gem (7352) .........# #####j" _########## _You now have 94 gold pieces (gained 12). j" j_q - a scroll labelled TIJOL IDIVOEPO _Found a spear. j# _Found Naanel's Jewellery Shoppe. _Found a spear and a parchment of Maxwell's Portable Piledriver. _There is an entrance to Naanel's Jewellery Shoppe here.j' j' jg+ j- j+jbjjUj;jph01 _jjj;6490jejj>A ########## jj7 You see here a +0 spear.jj-8j&49 _jCjj4jK78jjMjjB-6jj7jj(jj K56j4534j}jV ....####.# jU....# #.# ....# #.## ##### #..#  j~########.#########..)....∩.........  jU................$j.........).......##  .........##....@..#  j.........########.#  ########## ..  j?%...  ... j~##You pick up a parchment of Maxwell's Portable Piledriver and begin reading...jY,56.3 (8jX7.3 (923jjjV _You add the spell Maxwell's Portable Piledriver to your library.j j jBjjja12jDj w01j&b390j'j* j*H_You now have 106 gold pieces (gained 12).j!-b839j-j/j/j=0K78j0j1j3S  You encounter a hobgoblin.j3ju7)# #.# # #.## ### #..# ##.######### j7.)....∩.........# ..........# .j7i).......## .j7##.......# .########@# j8######### #.......# j=8##.....g##.....##.###.# j^8g   hobgoblin (asleep)#j;S62.3 (5g.j>Ngjv?w==3.3 (667j j+ _The hobgoblin shouts!jC #.# #.## #..######### .)....∩.........#.......#jt).......###.......##@# #.....g.#  jS##......#  #.....#  #.###. jͪ  .#  j=# j;  #.# #.## #..#########j; )....∩.........#.......#j; #).......###.......##@#j%< #.....g.#  ##......# j<  #.....#  #.###. .#  j< <# j*@ j@ j)D jwF ` _A hobgoblin is nearby!j< q# #.# ## #..# ###.######### )....∩.........# ......# ).......##########.......#.....#########.#.....# ######## #.@...g.# #j .# # ###...# K.# . K   kobold (missile, wandering)# oYou encounter a kobold. It is wielding a +0 dagger and quivering stones. .  The kobold shouts! You hear a shout!g. o   orcg   hobgoblinYou encounter an orc. It is wielding a +0 club.You hear an angry hiss. x24.3 (156 _The kobold leaves your sight.jj# #.##  #..# jO.######### ....∩.........# j..# ).......######## j##.......#.....# #j#.#.....#  #..@.g..# jW##......# ##.....# j##.###o..# .j f.# ... ##j-9o.j*Kj1g.jjK   kobold (missile)j&--j!.54jC5jjjr j;oj<.  You hit the hobgoblin.j=' je†The hobgoblin is almost dead.The hobgoblin closely misses you. You furiously retaliate!  j"You headbutt the hobgoblin.j:7K.jK   kobold (missile)jSjU \# #.##j} berxpak the Chopper # #..#Minotaur j #####.#########Health: 45/45 ======================== ....∩.........#j Magic: 4/4======================== ..............#j AC: 9Str: 28 ......).......########EV: 8j? Int: 5 ......##.......#.....#SH: 4j_ ,Dex: 10 j} q......########.#.....#j XL:  5 Next: 100% Place: Dungeon:4 #######j #..@†...#Noise: =--------  Time: 1666.4 (1.1)j ##....o.#a) +0 war axej ##....K#Throw: 4 boomerangs##.###...jX 5Zot (22333) Gem (7334) .# ...# .o   orc..j |K   kobold (missile)##j You hear an angry hiss. x2 _The kobold leaves your sight.  You hit the hobgoblin.  The hobgoblin is almost dead.j The hobgoblin closely misses you. You furiously retaliate!  You headbutt the hobgoblin.j& _You kill the hobgoblin!You have reached level 6!j/  --more--jF351/515/5j6 0% jjt jj_You recovered 6 HP! You recovered 1 MP!jr #.##  #..# j.######### ∩.........# ....# jiJ).......## jI##.......#.....# ##.#.....#  #...@...# ##....o.# ##....K# ##.###... j#.# .#.# .#.. .###j4o.jҋKj.jٓjXY-702j%3 _jj6v _You see here a hobgoblin corpse.jN g )You slash the orc!j 0K.jѾ 3Sj ' j S   adder  You kill the orc!j x=8.6 (1.212jy jm W _You encounter an adder.j .j 9 )j You closely miss the kobold. The kobold hits you but does no damage.  The kobold barely misses you. You furiously retaliate! You headbutt the kobold.jk 0jj s19.801j j J _You kill the kobold!jޙjjj j(B_No target in view!j=j,?jCj#IH _No target in view!j j j j-jh  An adder comes into view.j#.##  #..# .# ∩.# j# ).## ##.j2#.....# ##.#.....# jT' #...†@..# ##......# ##.....# jur##.###... jU#.# ....#.# S..#S   adderjh#.. ..###jE ..#jZ0.0S.jj-70.8 (1290 _j j)" jQ"__Items here: ( )) [ †.j·  #.##  #..#∩)####### #.....# #.#.....#  #...†@..# j%  ##......#  ##.....#  ##.###...  #.# .S..  #.# ...#  jo Z#.. ...  ### ..# jJ  #.##  #..#∩)####### #.....# #.#.....#  #...†@..#  ##......#  ##.....#  ##.###...  #.# .S. #.# ...#  #.. ... ### ..# jL jM 7-j0P jU ] _An adder is nearby!j #..# ##.######### .∩.........# .# )###########.....# ########.#.....# j& #### #...†)..#  ##....@.# # ###....# .S..#.# ...##.. .....### ..## js j 9S.j j= K18j &29 _j j jR ######### ∩.........# .# )##########.......#.....# ########.#.....# ### #...†)..#  ##......# # ###S..##.# .......#.# ....####.. ......### ##..##SS 2 adders (1 wandering) ..#  S.  You encounter an adder. S.  The adder hisses angrily.S=278 _The adder bites you but does no damage.jc S.  You slash the adder!  The adder is almost dead.jhj;ix=3.9 (1.167jlj9np _The adder barely misses you. You block the adder's attack.j]E †j1^2You slash the adder!j _9S.jdQ   adderjh{4-5.055j4ljmI _You kill the adder!jV: k.........# .# j: <)######## .j: U###.....# j'; v########.#.....# jc; ## #...†)..#  j; o##......# ####j; O#.###@..#j< #.# #........#.# #..S.###jJ< #.. #...... ### ###..#j< \#.. ..# # j(= *j> 9S.j w-6044 _The adder completely misses you. _You see here an adder corpse.jMb  You miss the adder. You headbutt the adder.  The adder is heavily wounded.jb p7.1 (1.123jAf jg = _The adder bites you but does no damage.jU\z †You closely miss the adder.j\The adder is heavily wounded.The adder barely misses you. You furiously retaliate! You headbutt the adder.j a)jcs88.212jfj?hI _You kill the adder!jPjj^j j:_No target in view!j jU C  Skill  Level Cost  Apt Skill  Level Cost  Apt j ] a - Fighting   3.6   2.8  +2   l - Spellcasting   0.0   2.0  -4          j e b - Maces & Flails   4.7   0.7  +2      c + Axesj W7.8   5.7  +2   m - Evocations   0.0   1.2  -1   d - Polearms   4.7   0.7  +2  j;      e - Unarmed Combat   0.0   0.8  +1      j  f - Throwing   0.0   1.0   0              j  g - Short Blades   0.0   0.8  +1          j      h - Armour   3.6   2.8  +2      j% i - Dodging   0.0   0.8  +1  jM      j - Shields   3.6   2.8  +2      ju ; k - Stealth   0.0   1.2  -1      j         j         j         j The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  j* [?] Help[=] set a skill target  j }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsj` = a + Fighting 3.6j_<> h + Armour 3.6j> j + Shields 3.6j#> m + Evocations 0.0jM= f + Throwing 0.0j  c * Axes   7.8juo c - Axes   7.8j3jjH j .........#berxpak the Chopper .........#Minotaur jU 9.).......########Health: 51/51 ======================== .##.......#.....#Magic: 5/5j} ======================== .########.#.....#AC: 9Str: 28 j ###...†)..#EV: 8j Int: 5##......#SH: 4jBDex: 10##.....####XL:  6 Next:  8% Place: Dungeon:4##.###@..#jTNoise: =--------  Time: 1678.2 (0.0)#.# #.†......a) +0 war axe#.# #....###.Throw: 4 boomerangs#.. #......Zot (22321) Gem (7322) j ### ###..##....# #..#..# j_The adder bites you but does no damage.  You closely miss the adder.The adder is heavily wounded.jThe adder barely misses you. You furiously retaliate! You headbutt the adder. _You kill the adder! _No target in view!jj'j,j jjj)jjݻjh01 _js190819  g - 11 stones (gained 5)78jn$ j6_Items here: )) [ †.j\j-6j7jjjEjK56jjjgjK45jj9jC3j84jjKjj-2j3jj%jjK12jjjjk##.......#.....#########.#.....# j##### #...†)..# js##......# j##.....#### ##.###†..# j#.# #.†...... #.###....###.j2 #.@.#......-810.0)jYg ###.###..##.. j}.# ..# # .. ..# jg#.. ..###.jC .. .[jj-9.2 (1101jdj jb#_Found a scale mail.jjTjjH _No target in view!jL1j1j4j;6H _No target in view!j}*j+j.jw0H _No target in view!j93jjsjj)i090 _jj-jeL809j6jgj #### #...†)..#  ##......#  ##.....####j H ##.###†..# #.# #.†.......###....###.j #...#...... ###.###..##.. j%  #@# ..# #91.2 (2.0) #..# ..# jI ##.....# ##...  ...# jz .[>. #.# .#j jE +2.2 (3jq C78j2 j ; _Found a stone staircase leading down.j j$ j1# j$ H _No target in view!jĵjBjQj jp:_No target in view!jwjjxj?{jb~H _No target in view!j€jjjjjĆh67 _jbjjK56jډjj&jK45jajj&jxK34j0j]jҕj'K23j#jjjXK12jljjjK01j۠jj8jM2990jxjjjM8299jjjj]K78jejT j< You see here a +0 scale mail.j<j˻R67 _jȼj>R  There is a stone staircase leading down here.jjER56 _jj{jK45jj j%d_f - 8 boomerangs (gained 4)jjSK34jKjLR  There is a stone staircase leading down here.j jR23 _jjB  You see here a +0 scale mail.jj6R12 _jHjjj'K01jDjnjjL890jj  ###.###..##.. #.###..# .#ju #..##..# .# ##.....# .# ###...##.# j##.....#..# #.....[>..######..##.#.#.............@..#.#.#####jo.##.#.###.#.#.##.#. #......8. .. #.#.#.##.#.#..###.# [16d jHYou pick up a parchment of Ozocubu's Armour and begin reading...j1710.2 (18.0)jp1.2 (19889jpjI _You add the spell Ozocubu's Armour to your library.j<|j?}j*j  jPB_No target in view!j=jj jH _No target in view!j j| j j H _No target in view!jo jX jP jK  j B_No target in view!j!jnjDjjjh78 _jj?k  You encounter a ball python.j ###.###..##.. #.###..# .#j߱ #..##..# .# ##.....# .#jJ ###...##.# ##.....#..# #.....[>..# ######..##.#.#...... #...#.#.##### #.##.#.###.#.#.# #.#.# #...... . ..S #.#.#.##### #.#.#.. ###.#S   ball python (constriction, asleep)j9X2.0)S.jOS)jw==3.2 (267jjT j'_The ball python hisses angrily.j  .#.###.....# ###...####.....#......[>######..##.#.#................#.#.######.##.#@###.#.#.#  #.#S# #....... ... #.#.#.# #####. ###.#jl9 .  The ball python barely misses you. You block the ball python's attack.  The ball python barely misses you. The ball python closely misses you.j#:TYou furiously retaliate! You headbutt the ball python.jn>' jXBv-4.2 (156jEjH9 _You kill the ball python!jHj:j0;7-j>j6@H _No target in view!j*9j:j<j> j>:_No target in view!jHjuIjMjUO jO:_No target in view!j,; j< j> j@ H _No target in view!j j j j* j j h45 _jE jn j K34j j j jn K23j$ jX jR j K12j j j jH K01jL j jB" b790j" j# j$ j% L879j& jJ' j( j) K78j) j* ji, j, K67j- j/ B  You see here a +0 scale mail.j1 j1 R56 _j2 jJ4 %  jv4 -There is a stone staircase leading down here.j16 J45 jb6 _j 7 j$8 j.9 j9 K34jX: j? j A j_A K23jAB jE j^F jF K12jG jH jJ jJ K01jK jL jN jN L690jO jP jZR jR L869jS jU jeY 78jbZ jZ K67jj[ j\ j] j ^ K56j^ j_` jQa ja K45jb jc jd jd K34jwe jf jh j8h K23jh jj j j} K56jZ j j K45j= ,jݪ j& j K34jX j jկ j+ K23j jX j j K12jϵ j jC j K01j jy j~ # ####### #.....# #.# #.....# .... j ..†)..# ... ......#. #.....#### <.. ##.###†..#######.#  j$ c#.# #.†.......#.#  #.###....###...@#.# -59.2 (45.0)  jr #...#.............#  ###.###..##...##### #.###..##.#.##### #..##..##.#.....#j *##.....##.#.....####...##.#.....###.....#..#.....##.....[>..#.....#j 7-jN 60.2 (46390 _Found a stone staircase leading up.j g jFh ju j{ H _No target in view!j^j`jXljrH _No target in view!jHj;IjIMjNH _No target in view!jd<j<jBjPE jE:_No target in view!j jjjjjj3S839 _j|jXjjyjC78jfj j#j*$-6jR$7j %jt'j\(j(K56jH)jY*jG+j+K45jI,jH-j.j.K34jd/jn0j1j2K23j2j3j4j5K12j5j6j7j8-0j81j;j>jAjB6290jBjEDjvGjIjJL829jJjKjLjMK78jMj7OjOK67jPj)RM _You now have 111 gold pieces (gained 5).jSjSK56jTjUj Wj\WK45jXjYjZj[K34j[jo]j^j_K23j_jPajbjbK12jcjdj2fjvfK01jGgjhj&jj`jL190jGkjljnjnL819jojqjsrjrK78j=tjix6  jx....#.#  ^. ...#.#  jx#.##..#.#  #.....#.### # #.........##.# jy#............# ###...........#j9y} # .......@.....#jay` #. ##.#.##.#..### .####.........#jy4 ..##.#....#...... #.##.#.##.#######jy#.####.##.#.#####..........jy.##.###...###.#jz#.###..## #.#  You pick up a parchment of Fugue of the Fallen and begin reading...jG}-82.2 (22j{},3.2 (23j}C67jNjL _You add the spell Fugue of the Fallen to your library.jjYjj<H _No target in view!j: j*; j= j? H _No target in view!j* jI+ j- j jKD  j}D G_You kill the endoplasm!j M .  You slash the endoplasm!j (j r1.5 (1.28199j! jf# 7 _You kill the endoplasm!j# js- jp. j2 j5  jr5 B_No target in view!jCjEjPjX jeXB_No target in view!jjjQjH _No target in view!jjjj7jBjh78 _j,jj1567j_j5jwjK56jjF$ jt*_You now have 123 gold pieces (gained 12).jjs545jjXjjujK34jj@jDjK23jjjEjK12jjjRjK01j jj j L890jC j jjsL889jjojjK78jjjnjK67jjj j!K56j5"j%j'j'K45je(j[*j,a34j-j-/j0j1K23j2j3j 5j^5512j5j6j%:j;j;501j7<j>j ?j@jAL790j5BjCjEj FL879jUGjHjIJjJK78jKjeMjNjcOK67jPj?RjTa56jUjWj3YjY545jYj<\j\j^j^K34j_jgajbj_cK23jbdj;jw12jjjlj7njnK01jojqj6sjsL690jtjKy;  There is a shaft here.jzj{5869 j{_j|j~j_jK78jӁjXj΄jDK67j3jއj)jK56j|jjjK45jjcjj>K34jj^jΚjhK23j/j%jjK12jjjjK01j}j)jjL590jRj-jjL859jjt;  There is a shaft here.jjR78 _j¸j'jjK67jjjijK56jj(jjK45jjjoj534j=j(jjAjK23jR,jjmK12jjmjjK01jjjjL490j[jjsj6849jj j9jjK78jj|jjX567jjljjj4-5ja6j;jjjj545jjj je ... >. #.# #.########.####.##....##.......#....##.#..#.# #....##.#..#.# #....##.#..#.### #..........@...#####-55.5 (54.0)#....####..........##....# #.##....##.##########.##.#..##.###########.....#.#..#....##......^.....#.#.....#####.###.##..#.####.##.# #[jF39;49m.....#.####.# #.# #.....##.#jj~!-jh6.5 (5534jj/ j`5_Found a stone staircase leading down.j; 3jS j!  j! :_No target in view!j! j jN j͛  j8 :_No target in view!jM j j jl H _No target in view!j_j(jh23 _j12jNjjfK01jjjj<L390jjjjLjL839j*joj jZK78jjjFjK67jjjYw56jjcjK45j jZjjK34jjjpjK23jjj j K12j1 j j jn K01j j jj"L290jj|jjL829jj%  j)-There is a stone staircase leading down here.jsj-7j%%8 _j,6756 .[  ..  #.  # #.  #.##.  ...  ######.########## .......@...>....#74.5 (18 ######.####.###.# #######.####.###.# #....##..........#  #....##.#..#.##### #....##.#..#.# #....##.#..#.### #..............##### #....####..........#j\85.5 (1945 _Found a robe.j jV j j H _No target in view!j% j% j.( j) H _No target in view!j1xjy3j|j  .[. ..# #.# # #.#jg #.##.## ...)#.#...>....#0.0)j}#.####.###.# #######.####.###.# #....##..........# #....##.#..#.##### #....##.#..#.# #....##.#..#.###jX #..............#####  #....####.#j6.5 (134jji% _Found a glaive.jAz jz j jM  j :_No target in view!jż j j j_  j :_No target in view!j.j/jZ1j5j}7ji9h23 _jx:j;ja<K12j =jlC>  You see here a +0 glaive.jDjFER01 _jVFjcHjNJjJL190jKjLjENjvNL819jQOjzPjQjQK78jRjSjUjUK67jYVj1XjYjYC56j[j[je]a45j]j^j_jU`K34j5ajQbjLcjcK23j/ejvfjgjg-1jg2jhjijjjkK01jkjljnjnL090jojpjUqjqL809jnrjsjtjtK78jujvjwj;xK67j&yj |w56j},jd~j~K45jEjjj*K34jjj#.# #.# #.##### jK#...[.# #....#### #.##.#jv... #.##.#[.###.#######.##.##........)#96.5 (20.0)j*..###.##########.####### .. ............>.. ... #######.####.##j̇..# #######.####.### #....##........ j #....##.#..#.##  #....##.#..#.#j  #....##.#..#.## jwjo7.5 (2123jjޕ- _Found a leather armour.jAjjj H _No target in view!j0 j j jo H _No target in view!jrjjjjjyh12 _jqj/!j!K01j=#j;%jp'j'M0990j)j,jM.j.M8099j;0j+2j3j4K78jD6jZ7j8j8K67j9j:j;jk<K56jA=j?js@j@K45jBj4CjDj1E534jaEjFjGjSIjI523jJjJj$LjEMjMK12jNjPj&X01890j YjWYL889j*Zjx_ ### #.#j_ # #.# #.@...# #.##### #.###.# #...[. #.# ..# #....##j9` ##.###.# #.##.#  #......# #.##.# ##[.###.#######.##.##j`....................) .####..###.##########.## ......................jd.911.5 (14jjeo2.5 (1578jhjm1 _n - a ring of see invisiblej$ j j$ jl j j! 6756j" j# jZ$ K45j$ j& j' j4( K34j( j* j1+ j+ K23jS, jx- j. j/ K12j/ j0 j1 K01j_2 j2 j3 j4 j=5 L790j6 j*7 jI8 j8 L879jh9 j: j < j~< K78j;= jl> j? j@ K67j@ jA jB j>C K56jC jzE jmF jF K45jeG jH jI jwJ K34j&K j0L jO w23j.P jQ jQ K12jR jT jV a01jLW j>Y jMZ jZ L690j~[ j5] j_  You encounter a goblin. It is wielding a +0 dagger and wearing a ring ofwizardry.j`e ~ ####### ##je #.....# .# ## ### #.###.# .##..je #.. #.#...# .##.##.# ##.###.# .##.#jCf B#.# #......# .##.######.#####[.###.### ....... #................. jzf x###.######. #@#..####..###. †[†.............................. †...######.#####....####......# jf 9###.# .## #..........###.# ..#.######... ......###.#.. ..# ..##........ ........ ..####### g   goblin (wandering) jf ..##.....###.#.....####..##.....###.#.....g............j#g !jn 430.5 (18g.js RgjJt y==1.5 (19869jx j~  j7~ _The goblin shouts!j>  #.....#  ## ### #.###.#  #.. #.#...#  #.# .#  #.# #......# ji ###.#####[. #......... #@#.. †[†............... †#.#####....#### .## #......  ......###.#.. ..#  ........  ...g####. ...... jHV;  jVR#.....#  ## ### #.###.#  #.. #.#...# jVA #.# j!W.#  #.# #......# jYW ###.#####[. #.........jWW #@#.. jWU†[†............... jW†jX#.#####....#### .## #......jIX jX ......###.#..  ........ jX ...g###j Y2......j7Y j`jajhjHk jkA_A goblin is nearby!jkj U##.....#  ##### #.###.# ##.. #.. #.#...# ##.# jo #.# ##.###.# ##.# #.# #......# ##.######.#####[.###.#### ...... #.................. j r##.######.#####.#..####..###.#### [†..............@................ ...######.#####....######## ##.# .## #..........###.# .#.######... ......###.#.. ..# # .##........ ........ ..#######j* & # .##.....###.#....g####. # .##.....###.#...... #................. j\ ]####. #j| "g.j jd _--2.0)7j %8 _j j jk######## ##......jt1## ##.###.....#####.#####[.###.#### ........................ ##.######.#####.#..####..###.#### [†............................... j...######.#####.@..####......#### ##.# .## #..........###.# .#.######... ......###.#.. .#.............g......#########.#.....####. #. je............###.#.##..#.#....# jb#g.jij--367jjje#......## ##.###.....#####.#####[.###.#### ........................ ##.######.#####.#..####..###.#### [†............................... ...######.#####....######## ##.# .## #.@........###.# .#.######.......g..###.#.. .#....................#########.#.....####.# .. .............###.#.##..#.#....# #.#. .......####j' j )The goblin barely misses you. You furiously retaliate! You headbutt the goblin.jSjq=456jjJ _You kill the goblin!jttjujnxjyH _No target in view!jRjSj[j]H _No target in view!jl[j'\jbje jae:_No target in view!j j՟ j j jb j h45 _jj C ## ##.###.....#####.#####[.###.#### ........................ ##.######.#####.#..####..###.#### [†............................... jE ...######.#####....####......#### ##.# .#####..........###.# .#.######.......@..###.#.. .-#.............#########.#.....####.# ##.. .##. .. #.##..# ..#.#### jf Po - a ring of wizardry  Things that are here:j &5j j-6.5 (23j 4j j> , _a +0 dagger; a +0 robejKjjjj ja23jj_jK12jjjjJK01j3jjb590jjWjljL859jjjj(K78jjXj a67j j j j K56j jjj4K45jjjbw34jjj!K23jjjzjK12j 101490j("j#j7#L849j#j$jK'78j(j^(K67j(j)j*j*K56jo+je,j-ja-K45j-j/j/j/K34j0jr1j\2j2K23j(3j!4j4j+5K12j5j6j7j7K01j8j9j:j:L390jy;j8<j<jJ=L839j=j@j@j&AK78jAjBjCjCK67j}DjhEjDFjxFK56jGjOjPj,Q545jWQj4RjSjjp?j@j@C23jAjBjCjCK12jF,jFj GK01j?HjPIjLx690jLjMj$NL869jOj5PjT:jU< #######  j7U#.....# ######## ########.###.# jU......# #.....<#.#...# #.####.# #@# ##.###.# 2031.5 (95.0) jU#.# #.# #.# #......# #.####.### ###.#####[.###.#### .........# #................... #.######.#####.#..####..###.#### jU÷................................######.#####....####......#### jV#.# #.#####..........###.# # j?V#.######.......)..###.#.. ..# #.jxYjYo2.5 (9678j]jf^ j^+_Found a stone staircase leading up.j-JMj .t##### #.... #######j3.2#######.### #......jT.m....<#.#.. #.####.jq.<.######.### #j..# #.# #.# #......# j.#.####.### ###.#####[.###.##### j..........# #................... #..#####. .................j /.......jr3j3V3.5 (1.0)6j 47j7ja8j # #.....#  #.###.# ......# #.@...<#.#...# .####.# #.######.###.# .# #.# #.# #......# .####.### ###.#####[.###.## #..... .######.#####.#..####..###.# ..... .######.#####....####......# .# #.#####.###.# #j j~ i456jL j4 j### ##.....# # #.###.# ## j#..@..<#.#...# # ####.# #.######.###.# # # #.# #.# #......# # j#####.### ###.#####[.###.## #.... ######.#####.#..####..###.#.. jG######.#####....####......# # #.#####.###.# #jji545jjj##.# #.#.....# #. #.###.# #.j# #...@.<#.#...# #..# #.######.###.# #.  #.# j'#.# #......# #..### ###.#####[.###.#.jdd# #..#####.#..####..###.#.#####....####......# jy #.#####.###.# #jnj§i634jܪjzj##.## #.##.....# #.# j5j#.###.# #.# jY#....@<#.#...# #..# jz#.######.###.# #.##.# j#.# #......# #.#.### ###.#####[.###.#.#j # #..#####.#..####..###.#.#####....####......##.#####.###.# #jj7K72j[3jj je### #.# j# #.# #.....# #.# j܁#jZ.###.# #.# j#.....@#.#...# #. #.# #.######.###.# #.# j#.# #.# #......# #.# #.### ###.#####[.###.#.## #..#####.#..####..###.#.#####....####......##.#####.###.# #j0jɆK81j2j#ja _There is a stone staircase leading up here.jTAjAjDjEjAj&BjDj;GjiIp901 _jJj%3j .............#......##....#.##.. ..#.....###...j.### ....##....###..#...###................#....#..#...#####..#####........#.......j #..........#########.# j#....@.....#.........# jJr#.....####...#####.... #.##### # ###.. ..#.. .jl# #.# .... j2#j3 #......j>s41.0 (2.55959jAjB! _You climb upwards.j j@ jA jD jyF w2.0 (1.088 _jG j %4j P j ###  #.#  ####### #.#  j #.....# # ###########.###.# #... ..#j #.....@#.#...# #... #.#jD #.######.###.# #.## #.##.# #......# #.## jl #.### ###.#####[.###.#######.## ....# #........................ ###.#####.#..####..###.###### j ............................ ###.#####....####......####.#####..........###.# #######j, p3.5 (2.567j0 j0 # _You climb downwards.j2 a _There is a stone staircase leading up here.jmj njnjsjsjuh56 _jvjwjwK45jxj6zj{j4{K34j|jp}j`~j~K23jPjjƁj?K12jjDjRjK01jj j&jL490jjj9jL849jjja78jqjjjrK67jNj56jWjK45jjjjDK34j$jj̪jK23j jBj@jK12jdjjjгK01jj۶j޷j&L390jjjC8jQ39jj7jjRK78j,j#jjsa67jjjK56jjMjjK45jjjjK34jrjDjjK23jj(jjK12jjjj5K01jjjjL290jjdjIjL829j~j+j-j}K78jjKjjcK67j/jjjK56jjjj=K45jjjXjK34jrjjjK23jjjjK12jwjjjK01jjjj L190jjjjL819j~jk j$ j} K78j j j j K67jO j/jj5K56jjjGjK45jjjjK34jlj#jw23jBjj/K12jjmj jd K01j jl"j)#jw#L090j$jz%jH&j&L809j$'j(j_)j)K78jV*j+j,j,K67j-j*/j0C5j.06j0j-2j2j83K45j3j4j5j6K34j6j7jc8j8K23jT9jW:j,;a12j;j<j=j=K01jW>j[?j@jl@M8990j@jAjBjBM8899jdCj]DjEa78jEjFjGjGK67jgHj[Ij JjVJK56jJjKjWLjLK45jMjMjNjNK34jbOjOjPjPK23j^Qj'RjRj SK12jSjUjeUjUK01j*Vj1WjWjiXb890j_Yj*[x889j[jC\j\C78j ]j{cj dj;dK67jdjWgjgj&hK56jhjkjkjkK45jljnjoC3jo4j9pjrj@sjdsK23jsj`vjvj=wK12jwjHzjzj {K01j{j8~j-x790j|P  There is a stone staircase leading up here.j`jS879 _jjjj͇K78j>jOjjYK67jjڍjjώ556jjj^jjZK45jj˔jujK34jOjjƘjK23jjyjdjǜK12jjojcjK01j:jjcjL690jgj7j*j{L869j:j jjWK78j$jd  You see here an adder skeleton.jjR67 _j(j8j&jwK56jSj׷j˸jK45jj^Y  Items here: )) [ ÷.jjkR34 _jjkg  You see here a hobgoblin skeleton.jj R23 _jjqjojK12jjDjjcK01j#jjjL590jj~jjNL859jjj(jK78jjjjK67jjw56jjGj=jK45jXjjjK34jjijmjK23jj=  You see here a +0 spear.jWjR12 _j6jjjK01jjJj`jL490jj  #.........#....# #.....##....#.........####.# #.....#######.........# #.# #.....##.........# #.## ####### ########### #..#j #########.######### #..)....∩.........#  #.................# j #...).......######150.5 (107.0) jM#.........##.......#.... #.........########.#.... ########### #...÷).jsq ##..... ##....j j##.## #.#  #.jfj j E _Done exploring.j 3j j9 U _There's nothing to open nearby.jTjj j!..)......0.0)....÷.j2$j%E _Done exploring.j j j j\ jJ j4 j  j˭ ?_Done exploring.jijoLevel 4 of the Dungeon <<<>>>^∩jp(Press ? for help) ##.....#.# #.#.#.##.##........## ########.....#.#..#....#  jp#####...##.## #..................# #......^.....#.#.....###  #...........#######.....##.###.#### ####.###.##..#.####.##  jqG#.........#....# #.....##.....#j:q?#.# #.....#.####.#  j`qG#.........####.# #.....########jq?#.# #.........##.#  jq`#.........# #.# #.....#jq#.# #............#  #.........# #.## #######j~r#.####...........#  ########### #..##.#..............#  #########.################.####.#.##.#..###  jrW#..)....∩.........#jrD#....##.####.........#####  #.................#js)####.##...##.#....#......#  jGs#......@..).......######## #.####.##.#.##.########  jls^#.........##.......#.....# #.####.##.#.####  jsk#.........########.#.....# #...........#  ###########jt#...÷)..# #.###...###.#  ##......# #.###..## #.#  j@t##.....#### #..<...# #.#  jhti##.###÷..#######.#.# #.#  jt#.# #.÷.......#.#.# ###  jt"#.###....###....#.#  jt"#...#.............#  jt"###.###..##...#####  ju/#.###..##.#.#####jszj #.........#....# #.....##.... berxpak the Chopper#.........####.# #.....###### Minotaur#.........# #.# #.....#jXHealth: 51/51 ========================#.........# #.## #######Magic: 5/5========================########### #..#AC: 9j|Str: 28#########.#########jEV: 8Int: 5#..)....∩.........#jӄSH: 4Dex: 10#.................#jXL:  6 Next:  9% Place: Dungeon:4j#......@..).......###### Noise: ---------  Time: 2150.5 (0.0)jB#.........##.......#.... a) +0 war axeji#.........########.#.... Throw: 8 boomerangs###########j#...÷). Zot (21849) Gem (6850) ##.....##.... ##.##j܅ #.# #.##  _You see here a hobgoblin skeleton. jU_You see here a +0 spear. _Done exploring. j*_There's nothing to open nearby. _Done exploring. _Done exploring.jȆjjj jo Level 4 of the Dungeon <<<>>>^∩(Press ? for help) ##.....#.# #.#.#.##.##........## ########.....#.#..#....#  j #####...##.## #..................# #......^.....#.#.....###  #...........#######.....##.###.#### ####.###.##..#.####.##  #.........#....# #.....##.....##.# #.....#.####.#  #.........####.# #.....########j ]#.# #.........##.#  #.........# #.# #.....##.# #............#  #.........# #.## ########.####...........#  j _########### #..##.#..............#  #########.################.####.#.##.#..###  #..)....∩.........##....##.####.........#####  #.................#####.##...##.#....#......#  jި #......@..).......######## #.####.##.#.##.########  #.........##.......#.....# #.####.##.#.####  #.........########.#.....# #...........#  ############...÷)..# #.###...###.#  j! j##......# #.###..## #.#  ##.....#### #..<...# #.#  ##.###÷..#######.#.# #.#  jd #.# #.÷.......#.#.# ###  #.###....###....#.#  #...#.............#  ###.###..##...#####  j /#.###..##.#.#####j#.####.##.# #.# #.# #......# #.##.###......##.####.### ###.#####[.###.#######.##.###.####.....# #.........................)##.####<###.######.#####.#..####..###.##########.##########j`#.....÷÷[÷....................................>....##.#...÷÷...######.#####....####......##########.####.###.##...#.####.# #.#####..........###.# #######.####.###.##.>......#.######.......[..###.#.....# #....##jՠ##.......##....................####### #....##.#..#.#########....##.....###.#.....####.#....# #....##.#..#.##.....##.....###.#..........#....# #.#.####...................# #..............j######....###.#.##..#.##.#....# #....####..........##..##...#....###.#.#........#....# #....# #.##....##.#jJ#........#####.....##.##..###....# #########.##.#..##.#####.....#.# #.#.#.##.##........## ########.....#.#..#....#j~#####...##.## #......................^.....#.#.....####...........#######.....##.###.#### j(##.##..#.####.###.........#....# #.....##.....# #.# #.....#.####.##.........####.# #.....######## #.# #.........##.##.........# #.# #.....# #.# #............#j%4#.........# #.## ########.####...........############ #..# #.#..............#j.jj #.........#....# #.....##.... berxpak the Chopperjab#.........####.# #.....###### Minotaur#.........# #.# #.....#Health: 51/51 ========================jk#.........# #.## #######Magic: 5/5========================########### #..#AC: 9j)|Str: 28#########.#########jpEEV: 8Int: 5#..)....∩.........#SH: 4Dex: 10j#.................#XL:  6 Next:  9% Place: Dungeon:4#......@..).......###### Noise: ---------  Time: 2150.5 (0.0)j`#.........##.......#.... a) +0 war axe#.........########.#.... Throw: 8 boomerangsj&############...÷). Zot (21849) Gem (6850) jP[##.....##.... ##.##jy #.# #.##  j__You see here a hobgoblin skeleton. j_You see here a +0 spear. _Done exploring. _There's nothing to open nearby. _Done exploring. _Done exploring.jjjyjjCi849 _jj#jK78jj+jj'K67jjGjjK56jj j7 j K45j jjjbK34jIjjj523jjjjj1K12j(jjj 501j9j[j j"jx"L390jP#j%j%j_&6839j&j!'j(j)j!*K78j*j,j-jW.K67jF/j!1jR2j2K56j3jm5j6j6545j&7j7j9j;j<534j-<j,=jK?j@j$A523jOAjBjDj0FjFK12jGjIj)S01290j"TjUjV6829jBVjWj=YjZj [K78jajldaa +0 spear. _Done exploringjd?.There's nothing to open nearby.Done exploringjdQ. _ You see here a quokka skeleton.jfj/gR67 _jijk%  jkFYou see here a howler monkey skeleton.jmjnn456 jn_joj7tP  There is a stone staircase leading up, spattered with blood here.j\{    ######## j{  #......#########   #.####.##......# j{  #.# #.##.####.#  j|a #.####.##.# #.#   ##......##.####.### #  j`|t #.####.# #  j|$ #.####@###.######.74.5 (24.0)   #.....÷÷[÷.j|.  j}7 #.#...÷÷...######.#####   #...#.####.#j<}#####  #.>......#.######.  jh}W##.......##........  j}####....##.....###.#..  #.....##.....###.#..  j}F#...................ja~juj9 jq_Items here: ))) [[ ÷÷.jr1j1j15j8j;{5.5 (1.0)45 _j=jt%3j .######......########## ............#.........# #########...#.........# j..........#.#.#.......## ..#####...#.#.#......... j,[##.......#.#.#......... ........###.#.#...<...# ........###.#.#.# jU"............#...@.....# ..##........#.......#.# j|..........#.........#.# ..#....#............# jX.##....#............# ...........#.$......# ..#......##.......... j.........##..........# .##.......#....j.p7.0 (2.533j 2j2! _You climb upwards.jM4 jy4U_There is a stone staircase leading down here.jjjjjw8.0 (1.022 _jj%4j     ########   #......######### jǔ  #.####.##......#   #.# #.##.####.# jD  #.####.##.# #.#   ##......##.####.### # j  #.####......# # jFo  #.####@###.######.##### jy  #.....÷÷[÷............. jz  #.#...÷÷...######.#####   #...#.####.# #.##### jٕ  #.>......#.######......   ##.......##............j     ####....##.....###.#..ja@    #.....##.....###.#..    #................... jp9.5 (2.501jwjH j}]_You climb downwards.  There is a stone staircase leading up, spattered with blood here.j j-_Items here: ))) [[ ÷÷.j jq QLevel 4 of the Dungeon <<<>>>^∩(Press ? for help) j k###  #.#  ####### #.#  ########j #.....# #.#####  #......#################.###.# #...[.#  j_ #.####.##......##.....<#.#...# #....##  #.# #.##.####.##.######.###.# #.##.#  #.####.##.# #.##.# #......# #.##.#  j ##......##.####.### ###.#####[.###.#######.##.##  #.####............# #.........................)#  j #.####@###.######.#####.#..####..###.##########.##########  #.....÷÷[÷..........................................>....#  j #.#...÷÷...######.#####....####......##########.####.###.#  #...#.####.# #.#####..........###.# #######.####.###.#  j #.>......#.######.......[..###.#.....# #....##..........#  ##.......##....................####### #....##.#..#.#####  j 0####....##.....###.#.....####.#....# #....##.#..#.#  #.....##.....###.#..........#....# #....##.#..#.###  #................................# #..............#####  j #............###.#.##..#.##.#....# #....####..........#  #..##...#....###.#.#........#....# #....# #.##....##.#  j j#........#####.....##.##..###....# #########.##.#..##.###  jI ##.....#.# #.#.#.##.##........## ########.....#.#..#....#jJ"<j:@j*  #............###.#.##..#.##.#....# #....####..........# #..##...#....###.#.#....# #....# #.##....##.# #........##.##..###....# #########.##.#..##.### ##.....#.# #.#.#.##.##........## ########.....#.#..#....#### #..................# #......^.....#.#.....####...........#######.....##.###.#### ####.###.####.###..#....# #.....##.....# #.# #.....#.####.##..####.# #.....######## #.# #...##j0+.##.........# #.# #.....##.# #............#j+#..# #.## ########.####...........j+############ #..##.#..........j+R....#  #########.#########j3,'#######.####.#.##.#..###  j_,W#..)....∩.........#j,D#....##.####.........#####  #.................#j,)####.##...##.#....#......#  j,y#.........).......######## #.####.##.#.##.########  j -^#.........##.......#.....# #.####.##.#.####  j:-k#.........########.#.....# #...........#  ###########j-u#...÷)..# #.###...###.#  j-j##......# #.###..## #.#  j-}##.....#### #..<...# #.#  j.i##.###÷..#######.#.# #.#  jF.#.# #.÷.......#.#.# ###  jl.1#.###....###....#.#j> j> j P  berxpak the Chopper  ########Minotaur j=P  #......#########Health: 51/51 ========================  jgP #.####.##......#Magic: 5/5========================  jP #.# #.##.####.#AC: 9Str: 28  jP #.####.##.# #.#EV: 8Int: 5  jP ##......##.####.### # SH: 4Dex: 10  jQ #.####............# # XL:  6 Next:  9% Place: Dungeon:4  j*Q #.####@###.######.##### Noise: ---------  Time: 2179.5 (0.0)  jQQ #.....÷÷[÷............. a) +0 war axe  #.#...÷÷...######.##### Throw: 8 boomerangs  jQ #...#.####.# #.##### Zot (21820) Gem (6821)  #.>......#.######......  ##.......##............jQ    ####....##.....###.#..   #.....##.....###.#..jQ x   #...................  j%R _Items here: ))) [[ ÷÷. _You climb upwards. _There is a stone staircase leading down here. _You climb downwards.  jJR GThere is a stone staircase leading up, spattered with blood here. jpR _Items here: ))) [[ ÷÷.j(S jT j\ j^ j` i190 _jfd j'f jlf L819jg jIk jl j m K78jLn jq jr j(s K67jt jw jx jx K56jz jS} j~ a45j j) j j( K34j؋ j j j K23jˑ j j j. K12j j j j* -0jZ 1j( j j js L090jC j jڤ j/ L809j j j j K78j j} j% jb K67jW jW j jp K56ja jU j jj -4j 5jL j j' j K34jc j j j K23j jj jc j 512j j j! j) ji K01j: j j jB M7990j? j j) j^ j E8799j j j" j K78jM j j j K67j j j jL K56jH j j j K45j jj j j 534j" jS j j jK K23j j j j K12j j j j K01j j! j" j># L890j# j5 889786756j6 j8 j9 j: K45j: j< j= j= K34j> jA d  You see here an adder skeleton.jC jC R23 _jD j#G d  You see here an adder skeleton.jzH j I R12 _jI jK jL j8M K01jIN jP jQ jQ L790jR j9T jQU jU L879jV jW j Y j^Y K78j9Z jN[ j\ jq\ K67j\ j^ j^ j _ K56j_ j` jga ja K45j]b jMc jd jNd K34jd je jtf jf K23jVg j#h jh j3i K12ji jeo # #######.####.#.##.#..## # #....##.####.........## # jo ####.##...##.#....#.... ######## #.####.##.#.##.##### .#.....# #.####.##.#.#### jo c.#.....# #...........# ...÷)..# #.###...###.# jGp #......# #.###..## #.# ##.....#### #..@...# #.# 228.5 (49.0)  ##.###÷..#######.#.# #.# jp  #.# #.÷.......#.#.# ###  #.###....###....#.#  #...#.............# jp j ###.###..##...###  #.###..##.#.#####jp   #..##..##.#.....#  ##.....##.#.....#jq jt ju a _There is a stone staircase leading up here.jX?j?jBjEjG{9.5 (1.0)01 _jIj;%3j ..#......##.......... .........##..........## j.##.......#........... .#####...............# #.#..†.#...#.#.......# j(..#.####.............# ....# ...#.#...... jS.#.###.#........#.# ......#....# jW#.##......#.##.###..# #####)....#.##.# .# ............##.### # j###...)..........# .........###.###.# #.#.#....#(#.#.#.j# .........#.#∩#.#.# j<#.#.#....#.#.#(#.#j7Ds31.0 (2.56969jHj\I! _You climb upwards.jJ jJ]_There is a stone staircase leading down here.jb#..#......##..##.##jp.##.#...#####j(.#j#.#..†.#...#.#.#.#.####j6.#.# ...#.#.......#..#.###.#.#.#  #......#....##.@>...#  #.##......#.##.###..#j:#)....#.##.# .#jr.##.### ##...).j...#jհ8.###.###.#j(   dancing +0 great mace (wandering) j5s.#.#.#....#(#.#(#.#jd&.#.#∩#jZ.#.# .#.#.#....#.#.#(#.#jF(jD(j=Y2.0 (1.088 j{_jGjj:#..#......##..##.## #..##.#..#####.##.#..†.#...#.#.#jq.#.####.# #......# #...#.#.##..#.###.#.#.#j #......#....##@.>...# #.##......#.##.###..# j.######)....#.##.# .#.##.### ##...)..........#.###.###.# #.#.#.#....#(#.#(j_#.#.#.#∩#.#.# #.#.#.#....#.#.#(#.#jji377jOjjy.....## #..##......... ...#####.....# j###.#..†.#...#.# ....#.####...... #......# #...#.#.# ###..#.###.#........#.#  #......#....##..>..##......#.##@###..# .######) .# ..............##.### #####...)..........# ...........###.### #.#.#.#....#(#.#(#. ...........#.#∩#.#. #.#.#.#jO#.#.#.# ...........###.##jj[i466j"jgjJ #..##... ...#####.....# ###.#..†.#...#.#.# ....#.####.............# jXJ #......# #...#.#.......# ###..#.###.#........#.#  #......#....##..>...###......#.##.###..# .######)jJ  .............##.### #####...)..........# jJ ...........###.###. #.#.#.#....#(#.#(#.# jJ ...........#.#∩#.#.#( 2 dancing weapons (1 wandering) j9K #.#.#.#....#(#.#.#.# ...........###.## #.#.#.#.##.........########j\M :(.jN .jQ    dancing +0 great macej"S i555jbV jW  jW =_The dancing +0 demon blade leaves your sight.jv ...#####.....# ###.#..†.#...#.#....... ....#.####............ #......# #...#.#..... ###..#.###.#........#.# j[w  #......#....##..>..##......#.##.### .######) .............##@### #####...)..........# jw n...........###.###.# #.#.#.#....#(#.#(#.# jw ...........#.#∩#. #.#.#.#....#.#.( 2 dancing weapons jw ............###.## #.#.#.#.##.........######## ...)....###.#.......j} j} i644j j" j‡ 8###.#..†.#...#.# ....#.####.......... #......# #...#.#... ###..#.###.#........#.# j  #......#....##..>..##......#.##.### .######).... .............##.### j> #####...).......@..# ...........###.### j #.#.#.#....#(#.#( ...........#.#∩#. #.#.#.#. ...........###.## jψ #.#.#.#.##.........######## ...)....###.#....... j T#.#.#.#.# #..##j+ j i733j͒ jT jA7j7j;j<jP?#.#..†.#...#.#.#.#.####.............# ##......# #...#.#.......#  ###..#.###.#........#.#jJ #......#....##..>...# #.##......#.##.###..# ..######)....#.##.# .# #.##.### ##...).#j].###.###.# .#.#.#.#....#(#.#(#.#j.#.#∩#.#.# .#.#.#.#.j>...#.#.#.#.#.###.###.# .#.#.#.#.##.#jk# ....)....###.#.......# .#.#.#.#.# #j".##.#j822jj]!jtI#.#..†.#...#.#.#j'.#.####.............##......# #...#.#.......# ###..#.###.#........#.#j k #......#....##..>...# #.##......#.##.###..#.######)....#.##.# .#  #.##.### ##...)j;.# #.###.###.#jm.#.#.#.#....#(#.#(#.#.#.#∩#.#.#.#.#.#.#j....#.#.#.#.# #.###.###.# #.#.#.#.#.##.## j+.....)....###.#.......# #.#.#.#.#.# #.##.#jo911j j jN(#.#..†.#...#.#.#.#.####......#j(#......# #...#.#.# ###..#.###.#........#.# #......#....##..>...# j(N# #.##......#.##.###..#.######)....#.##.# .# #j)o.##.### # j@) #...).#  #jn).###.###.# j)#..#.#.#.#....#(#.#(#.#.#.#∩#.#.# #..#.#.#.j)L#....#.#.#.#.#  #.###.###.#((#.#.#.#.#.##.#j!*#.)....###.#jP*.......#  #.#.#.#.#.# #.##.#j0jD1j4000j-6j7jv jv j{ j| jb j0c j5h j{i jYjY.#..†.#...#.#.# jĿ;#.####......j# ......# #...#.#.# jLr###..#.###.#........#.# j#......#....##..>...# j #.##......#.##.###..# j######)....#.##.# .#  j#.jK~##.### # #j...).# #.###.###.# j..#.#.#.#....#(#.#(#.# j*#.#∩#.#.# jT3..#.#.#.# j#.j###.###.# ((.#.#.#.#j:)....j.+ j9jE&1jE5959jPjj ......#.####...... ###......# #...#.# jN! ###..#.###.#........#.#  #......#....##..>..##......#.##.### j!...######)....#.##.# j! #..............##.### #######...)..........# j"s............###@### jl"..#.#.#.#....#(#.#(j"...........#.#∩#.#.#.#.#j". j##............###.###.#.#.#.##.........######## j|#R.....)....###.#j#-....... j#`#.#.#.#.#.# #.....##j0$H........###.#<.j.j/&2j/C88jY5j6jL###......# #...#.# jbo ###..#.###.#........#.#  #......#....##..>..j##......#.##.### ...######).# jȁ #..............##.### #######...)..........# jv............###.### j#H..#.#.#.#....#(#@#(...........#.#∩#.jQ#.#.#.#. #............###.##j#.#.#.#.##.........######## .....)....###.#....... ĵ#.#.#.#.#.# #.....##........###.#j{.<. #######..#..#)#jj$K37jZ7jjwjC jTD .The floor.j7jQ###......# #...#.#.......#berxpak the Chopper###..#.###.#........#.#Minotaurj#......#....##..>...#Health: 51/51 ========================#.##......#.##.###..#Magic: 5/5jG======================== ...######)....#.##.# .#AC: 9Str: 28  jJK#..............##.### #EV: 8Int: 5 #######...)..........#SH: 4j}DDex: 10 #............###.###.#XL:  6 Next:  9% Place: Dungeon:3 jI..#.#.#.#....#(#@#(#.#Noise: ---------  Time: 2243.0 (1.0) j߿.............#.#∩#.#.#a) +0 war axe j..#.#.#.#....#.#.#.#.#Throw: 8 boomerangs #............###.###.#jA;Zot (21757) Gem (6757) #.#.#.#.#.##.........######## .....)....###.#.............#j(( 2 dancing weapons #.#.#.#.#.# #............##.# #.........###.#.........<.#.# #######..#..#)#.........#.#.# _You see here an adder skeleton. j_You see here an adder skeleton. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _The dancing +0 demon blade leaves your sight.jjj3jjJ jJ A translucent stone wall. A harder obstacle than rock walls. Only the mightiest magic can shatter stone jK Iwalls. It has been imbued with arcane magics which render it translucent.jI|jA ###......# #...#.#.......#berxpak the Chopper###..#.###.#........#.#Minotaur#......#....##..>...#jsHealth: 51/51 ========================#.##......#.##.###..#Magic: 5/5======================== ...######)....#.##.# .#AC: 9Str: 28  jK#..............##.### #EV: 8Int: 5 #######...)..........#SH: 4j}Dex: 10 #............###.###.#XL:  6 Next:  9% Place: Dungeon:3 ..#.#.#.#....#(#@#(#.#jNoise: ---------  Time: 2243.0 (0.0) .............#.#∩#.#.#a) +0 war axe ..#.#.#.#....#.#.#.#.#Throw: 8 boomerangs j=#............###.###.#Zot (21757) Gem (6757) #.#.#.#.#.##.........######## .....)....###.#.............#(( 2 dancing weapons #.#.#.#.#.# #............##.# #.........###.#.........<.#.# j#######..#..#)#.........#.#.# _You see here an adder skeleton. _You see here an adder skeleton. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _The dancing +0 demon blade leaves your sight.jjKjjj3jj!j......#.####...... ###......# #...#.#.......####..#.###.#........#.....#....##..>.  #.##...###. ...######)....#.##.# .  #..............##.### # #######...)......... #............###@###.#.#.#....#(#.#(.......∩ ..#.#.#.#....#.#.#............###.### #.#.#.#.#.##...####### .....)....###.#.....jD#.#.#.#.# #....# #.........###.<jcjn4.0 (166jn j j> 3j>D j F j B#####.#..†.#...#.# jj ......#.####...... ###......# #...#.#.......#j O###..#.###.#........#j .....#....##..>.  #.##......#.##.###. j% ...######)....#.##.# . jY  #..............##.### # #j O######...).....@... j x#............###.##j #.#.#.#....#(#.#(.......jN ∩ j ..#.#.#.#....#.#.#.j ...........###.###.# j T#.#.#.#.#.##...j s####### .....)....###.#j= .....jl T#.#.#.#.# #...#jjPj5j-55jjj j,#.#..†.#...#.#.#.#.####......##......# #...#.#.# ###..#.###.#........#.# #......#....##..>...# # #.##......#.##.###..#.######)....#.##.# .# # j&-<.##.### #  #...).#  #.###.###.# #..#.#.#.#....#(#.#(#.#.#.#∩#.#.# #..#.#.#. j-#....#.#.#.#.#  #.###.###.#((#.#.#.#.#.##.##.)... j-.###.#.......#  #.#.#.#.#.# #.##.# j^3 j3S644 j4 j8 jV: ji######.#..†.#...#.#.......#berxpak the Chopper  j.......#.####.............#Minotaur ####......# #...#.#.......#Health: 51/51 ======================== j9###..#.###.#........#.# jsbMagic: 5/5======================== j#......#....##..>...#AC: 9 j,Str: 28  j# #.##......#.##.###..#EV: 8 jR+Int: 5  j....######)....#.##.# .#SH: 4 jDex: 10#..............##.### # jXL:  6 Next:  9% Place: Dungeon:3  j-G#######...)....@.....# jdNoise: ---------  Time: 2246.0 (0.0)  #............###.###.# j#a) +0 war axe #..#.#.#.#....#(#.#(#.# j2Throw: 8 boomerangs  j/..............#.#∩#.#.# jZot (21754) Gem (6754) #..#.#.#.#....#.#.#.#.##............###.###.# j(( 2 dancing weapons ##.#.#.#.#.##.........########  j~......)....###.#.............##.#.#.#.#.# #............##.# _You climb upwards. _There is a stone staircase leading down here. _The dancing +0 demon blade leaves your sight.  jXThrow: 8 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line jd  ######.#..†.#...#.#.......#berxpak the Chopper .......#.####.............#Minotaur  j ####......# #...#.#.......#Health: 51/51 ========================###..#.###.#........#.#Magic: 5/5 j 7========================#......#....##..>...#AC: 9Str: 28  j# # #.##......#.##.###..#EV: 8 jS .Int: 5 ....######)....#.##.# .#SH: 4Dex: 10 j x#..............##.### #XL:  6 Next:  9% Place: Dungeon:3  #######...)....@.....# j fNoise: ---------  Time: 2246.0 (0.0)  #............###.###.#a) +0 war axe #..#.#.#.#....#(#.#(#.#Throw: 8 boomerangs  jA ..............#.#∩#.#.#Zot (21754) Gem (6754)  jo  #..#.#.#.#....#.#.#.#.# j #............###.###.#(( 2 dancing weapons  j ##.#.#.#.#.##.........######## ......)....###.#.............##.#.#.#.#.# #............##.# _There is a stone staircase leading down here.  jM G_The dancing +0 demon blade leaves your sight.  Throw: 8 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. j  jd  j j. _ j= j@l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting j@3.6   2.8  +2   l - Spellcasting   0.0   2.0  -4   jbA         jA@ b - Maces & Flails   4.7   0.7  +2       j>B c - Axes   7.8   5.7  +2   m + Evocations0.0   1.2  -1   d - Polearms   4.7   0.7  +2       jBU e - Unarmed Combat   0.0   0.8  +1      f + Throwing jB 0.0   1.0   0       jUC         jC; g - Short Blades   0.0   0.8  +1       j"D        h + Armour j|D3.6   2.8  +2       i - Dodging   0.0   0.8  +1   jD}    j + Shields j0E3.6   2.8  +2       k - Stealth   0.0   1.2  -1   jE         jE!             j=Fl     jFT    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help jGG[=] set a skill target  jeG}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets j  a * Fighting   3.6jdo a - Fighting   3.6jn= c + Axes 7.8jp f * Throwing   0.0jE o f - Throwing   0.0jN> g + Short Blades 0.0j  g * Short Blades   0.0j"p g - Short Blades   0.0j  h * Armour   3.6j.p h - Armour   3.6j[  j * Shields   3.6j3p j - Shields   3.6j m * Evocations   0.0jp m - Evocations   0.0jE k - Stealth jp jKx j‡ ######.#..†.#...#.#.......#berxpak the Chopper .......#.####.............#Minotaur ####......# #...#.#.......#Health: 51/51 ========================###..#.###.#........#.#Magic: 5/5========================#......#....##..>...#AC: 9Str: 28 # #.##......#.##.###..#EV: 8Int: 5 ....######)....#.##.# .#SH: 4Dex: 10#..............##.### #XL:  6 Next:  9% Place: Dungeon:3  #######...)....@.....#Noise: ---------  Time: 2246.0 (0.0)  j #............###.###.#a) +0 war axe #..#.#.#.#....#(#.#(#.#Throw: 8 boomerangs ..............#.#∩#.#.#Zot (21754) Gem (6754) #..#.#.#.#....#.#.#.#.##............###.###.#(( 2 dancing weapons ##.#.#.#.#.##.........######## ......)....###.#.............##.#.#.#.#.# #............##.# _There is a stone staircase leading down here. _The dancing +0 demon blade leaves your sight.  Throw: 8 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - sjh Htraight line _Okay, then.j j jO j j #.#..†.#...#.#.#.#.####.......#jj#......# #...#.#.# ###..#.###.#........#.# #......#....##..>...#  # #.##......#.##.###..# j ....######)....#.##.# .# #.##.### # #...).# #j.###.###.#  #..#.#.#.#....#(#.#(#.#  jO.#.#∩#.#.#  #..#.#.#.#....#.#.#.#.# #.###.###.#  ##.#.#.#jI.#.##.##  ......)...###.#.......# jy #.#.#.#.#.# #.##.#jz jJ!u7.0 (133 _j&j'j5#.#..†.#...#.#.#.#.####......# .#####......# #...#.#.# ###..#.###.#........#.#j #......#....##..>...# # #.##......#.##.###..# ....######)....#.##.# .# #.##.### # #...)j..# #.###.###.# #..#.#.#.#....#(#.#(#.# .#.#∩#.#.# #..#.#.#.#....#.#.#.#.# #j.###.###.# ##.#.#.#.#.##.# ......)....###.#jA.#  #.#.#.#.#.# #.##.#j jD!S822j!j&j'jO j jV j jb j, j j^ j`jj*jZjjRjj>jH jՎ j j j֖ 0jҘ j j] jojojxjK{jn s#.#..†.#...#.#.# #.#.####......# ..#####......# #...#.#jAo .# jo S# ###..#.###.#........#.# #......#....##..>...#j3p  # #.##......#.##.###..# ....######)....#.##.# .# #.##.### # #######...).# #jNy .###.###.# #..#.#.#.#....#(#.#(#.# .#.#∩#.#.# #..#.#.#.#....#.#.#.#.# #.###.###.# ##.#.#.#.#.##.# ......)....###.#.#  #.#.#.#.#.# #.##.#9.0 (111j(~ j~~ j9.........#.####...... ..#####......# #...#.# # ###..#.###.#........#.#  #......#....##..>..#j ##......#.##.###....######)....#.##.#  #..............##.### #######...)..........# jT&...........@###.####..#.#.#.#....#(#.#(..............#.#∩#.jÃP#..#.#.#.#. #............###.####.#.#.#.#.##.........########......)....###.#.......j= #.#.#.#.#.# #..##........###.#<.jAjj5000jGjߐjP..#####......# #...#.# j/# ###..#.###.#........#.#  j#......#....##..>..###......#.##.###....######)j#  #..............##.### #######...)..........# jxw............###.###j#..#.#.#.#...@#(#.#(..............#.#∩#.jO#..#.#.#.#. #............###.##jN##.#.#.#.#.##........########......)....###.#.......j?Y #.#.#.#.#.# #..##........###.#<.jI########..#..#)#j'j(U14949j()j2jy5jujjQjjjќ~Quiver which action? ([-] to clear) jj a - Throw: 4 darts (poison)b - Throw: 8 boomerangs (quivered)  j[c - Throw: 11 stones [*/%] inventory[!] focus mode: off|on j} j jV 0..#####......# #...#.#.......#berxpak the Chopper # ###..#.###.#........#.#Minotaur#......#....##..>...# j KHealth: 51/51 ========================# #.##......#.##.###..#Magic: 5/5========================....######)....#.##.# .#AC: 9 j Str: 28#..............##.### #EV: 8Int: 5 j 8#######...)..........#SH: 4Dex: 10#............###.###.# jQ 1XL:  6 Next:  9% Place: Dungeon:3#..#.#.#.#...@#(#.#(#.#Noise: ---------  Time: 2251.0 (0.0) j ..............#.#∩#.#.#a) +0 war axe j L#..#.#.#.#....#.#.#.#.#Throw: 8 boomerangs#............###.###.#Zot (21749) Gem (6749)  jN H##.#.#.#.#.##.........########......)....###.#.............# (( 2 dancing weapons#.#.#.#.#.# #............##.##.........###.#.........<.#.# j ########..#..#)#.........#.#.# _There is a stone staircase leading down here. _The dancing +0 demon blade leaves your sight.  Throw: 8 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. jR  j j' jI j j j jU j`W j`b j=d j # ###..#.###.#........#.#  #......#....##..>..# j 9##......#.##.###....######)#  #..............##.###  j #######...)..........# ............###.### j# #..#.#.#.#....#(#.#(.............@#.#∩#.#..#.#.#.# j . #............###.## j L##.#.#.#.#.##.........########......)....###.#....... j d #.#.#.#.#.# #..##........###.#.<. j ########..#..#)#.#.........#####. j@ 2[ j~ Q.( j %.( j  j  j g2.0 (188 j'  j  j 3 jw$  j_& !jy!jyz!j!j!jh3!jJ!jK!j #......#....##..>..###......#.##.###....######)# !j9  #..............##.### #######...)..........# ............###.####..#.#.#.#....#.#.#...............#(#∩#(!js#..#.#.#.#...@#.#.#. #............###.##!j##.#.#.#.#.##.........########!j......)....###.#.......!j6 #.#.#.#.#.# #..##........###.#<.########..#..#)#..#.........#####.!jrp[ ######.##.....!jY'.(!jO.(!j!ji377!j!j!j,f!jf!jk!j#m!jL !j !j !j( !j( ###......#.##.###....######).# !j  #..............##.### #######...)..........# ............###.####..#.#.#.#....#.#.#...........!j ∩#..#.#.#.#....#(#.#( #...........@###.##!j. L##.#.#.#.#.##.........########......)....###.#.......!j  #.#.#.#.#.# #...##........###.#..<.!jɌ ########..#..#)#...#.........#####.#....[!j  ######.##...... #.##.####!j^ !jϔ &4!j C66!jԚ !j "j"j"j"j"j"j"j"j"j<....######)  #..............##.### #######...)..........# ............###.####..#.#.#.#....#.#.#...........∩"j,#..#.#.#.#....#(#.#( #............###.####.#.#.#.#.##@........########......)....###.#....... #.#.#.#.#.# #....##........###.#.........<.########..#..#)#..#.........#####.#...["jh ######.##.....#..... #.##.#####........."j"ji555"j"j"jz ....######)....#.##.# .# #.....##.### # #...).# "j #.###.###.# #..#.#.#.#....#.#.#.#.# ."j! #.#∩#.#.# "j^ 2#..#.#.#.#....#(#.#(#.# #.###.###.# ##.#.#.#.#.##.# "j ......)....###.#.# "j v#.#.#.#.#.# #.....##.# #.###.#.........<.#.# #"j0 ..#..#)#...."jk Y#####.#.........#.#[# ######.##.....#....."j #.##.####.##.#.#.#.#"j "j4 &6"js C44"j "j "ja "j "j "j) #j_{#j{m....######)....#.##.# .# #.##.### # #...).# #.#j$|###.###.#  #..#.#.#.#....#.#.#.#.#  .#j]|#.#∩#.#.#  #..#.#.#.#....#(#.#(#.# #.#j|###.###.#  ##.#.#.#.#.##.#  #j|Y......)....###.#.# #.#.#.#.#.# #....##.# #.#j,}###.#...<.#.#  #..#..#)#.......  #jb}.#####.#.........#.#[# #j}######.##.....#.......#.##.#####....... #jЄ#jK73#j3#j=#j#j#j#j'#j#j#j"#j#j8#jxf ....######)....#.##.# .# #.##.### #  #...).#  #.###.###.# #j"g #..#.#.#.#....#.#.#.#.# .#.#∩#.#.# #..#.#.#.#....#(#.#(#.#  #.###.###.# ##.#.#.#.#.##.## ......)....###.#.#  #jwg +#.#.#.#.#.# #...##.#  #.###.#.<.#.# ##jg 5..#..#)#. .#####.#.#.#[#  ######.##.....#.#jh Z#.##.#####. #jPn #jn i822#js #j,u #j #j #j #j #jq#j*#j\#j$j'######)....#.##.# .#  #.##.### # $j#...).# #.###.###.# ..#.#.#.#....#.#.#.#.# $j#.#∩#.#.# ..#.#.#.#....#(#.#(#.# #.###.###.# .#.#.#.#.##.## )....###.#.# #.#.#.#.#.# #..##.# #.$j###.#.<.#.# ..#..#)#.#.#.######.#.#.#[# (( ######.##.....#.$j#.#.##.##.#####.#.#.# $j911$j $jz"$j #.##..##. ...######)....#.##.# . $jBb #..............##.### # #######...)......... #............###.###.#.#.#$j^............#.#∩#. ..#.#.#.#....#(#.#($j............###@###.# #.#.#.#.#.##...$j####### .....)....###.#..#.#.#.#.# #..$j.# #.........###.< #######..#..#)$jxs. ........#####[ ######.##.....$j-#####$jk$j_L600$j0$j$j$j$j$j$j$jO $jP $jU $jCV $j A.....#....##..>.  #.##..##. ...######)....#.##.# . $jQ < #..............##.### # #######...)......... #............###.###.#.#.#............#.#∩#. ..#.#.#.#....#(#@#(...........###.###.# #.#.#.#.#.##...####### .....)....###.#$jϲ i..#.#.#.#.# #...# #.........###.< #######..#..#). ........#####[ ######.##.....$j $jy L139$j 39$jg $j %j1%j2%j6%j8%j%j%j%j%j3###..#.###.#........#%jP.....#....##..>.  #.##..##. %jF...######)....#.##.# .  #..............##.### # #%j.######...)......... %jc#............###.###.#.#.#............#.#@#. %jR..#.#.#.#....#(#.#(...........###.###.# #.#.#.#.#.##...%j####### .....)....###.#....#.#.#.#.# #..%jP.# #.........###.< #######..#..#). ........#####[%j4(.%j%(.%j&%jei288%ju%jh _There is an entrance to Xeff's Weapon Shoppe here.%j=1%j1%j6%j 8%j4 %jؕ %jg %j %j ###......# #...#.#.......####..#.###.#........#%jy >.....#....##..>.  #.##..##. ...######)....#.##.# .  #..............##.### # #%j _######...)......... #............###.###.#.#.#....#.#@#.%j ...........#(#∩#( ..#.#.#.#....#.#.#............###.###.# %j? =#.#.#.#.#.##...####### .....)....###.#....#.#.#.#.# #...# #%jy .........###.< #######..#..#).%j #(.%j 9(.%j %j p377 _%j %j %j%jk%jK%jN&jk&j:l&jt&j Y ###..#.###.#........#.# &jG #......#....##..>..##......#.##.### ...######) &jR #..............##.### #######...)..........# ............###.### &jJ[..#.#.#.#....#(#.#(...........#.#@#.&j#.#.#.#. #............###.##&j#.#.#.#.##.........######## .....)....###.#&j6z....... #.#.#.#.#.# #..&j}H..##........###.#&j<. #&j0######..#..#)# &j$H........#####.[&j!.&jC.(&j%.(&j4&ji466&j&jh _There is an entrance to Xeff's Weapon Shoppe here.&jdg #......#....##..>..##......#.##.### &jg...######)  #..............##.### #######...)..........# &jXhv............###.### &jh..#.#.#.#....#.#.#............#(#∩#(#.#.#.#....#.#@#. &ji#............###.###.#.#.#.##.........######## &jVi.....)....###.#....... #.#.#.#.#.# #..&ji..##........###.#<. #######..#..#)&ji;# ........#####.&jDjJ[ ######.##.....&jj&jm!.&jdm(&jm&jun!.&jn(&j8x&jxK55&j7y%5 _&jc~&j&jF ##......#.##.### ...######)  #..............##.### #######...)..........# ............###.### &jlG _..#.#.#.#....#.#.#........∩#.#.#.#....#(#.#( #............###@###.#.#.#.##.........######## .....)....###.#....... #.#.#.#.#.# #..&jG ##........###.#<. #######..#..#)# ........#####.[ &jG z######.##..... #.##.####&jeN &jN i644&j%T &jU &j &jS &j' &j 'j:'j'j'jv'jm.....#....##..>.  #.##..##. 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'jw#............###.##'jm;#.#.#.#.'j>...........#.#∩#. ..#.#.#.#....#(#@#(...........###.###.# #.#.#.#.#.##...####### .....)....###.#'jS..#.#.#.#.# #...# #.........###.< #######..#..#). ........#####[ ######.##.....'j'j'ji733'j'j'jCu###..#.###.#........#.....#....##..>.  #.##..##. ...######)....#.##.# .  #..............##.### # #######...)......... #............###.###.#.#.#'jvb............#.#@#. ..#.#.#.#....#(#.#(...........###.###.# #.#.#.#.#.##...####### .....)....###.#....#.#.#.#.# #...# #'jgv.........###.< #######..#..#). ........#####['jww4(.'jx%(.'j~'ji822'j'j 'jZ_There is an entrance to Xeff's Weapon Shoppe here.'j 'j 'j 'j 'j?  #......#....##..>..##......#.##.### ...######)  #..............##.### 'j H#######...)..........# ............###.### ..#.#.#.#....#.#.#............#(#∩#(#.#.#.#....#.#@#. #............###.##'j V#.#.#.#.##.........######## .....)....###.#....... #.#.#.#.#.# #....##........###.#<. #######..#..#)# ........#####.[ ######.##....'j .'j9 O.('j %.('j 'je K91'j %1 _'j/ 'j (j1 B##......#.##.### ...######)  #..............##.### #######...)..........# (j ............###.### ..#.#.#.#....#.#.#........∩#.#.#.#....#(#.#( (j U#............###@###.#.#.#.##.........######## .....)....###.#....... #.#.#.#.#.# #..##........###.#<. #######..#..#)(j # ........#####.[ ######.##..... #.##.####(j(jYj7000(j(j(j;(j<(juA(jB(jHN...######) (jR #..............##.### #######...)..........# ............###.### (j..#.#.#.#....#.#.#........(jJ∩(j#.#.#.#....#(#.#( #............###.##(j#.#.#.#.##....@....######## (j.....)....###.#....... 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An enormous metal war club, of great cumbrousness. It has been enchanted to dance through the air and attack under its own power. 3jM$-Max HP: ~15Will: ∞AC: ++++3j$9EV: ++++rF: ++.rC: ++.rPois: ∞3j$rNeg: ∞rElec: ∞ 3j %xThreat: Lethal Class: Nonliv. Size: Small Int: Mindless Speed: 130% (normally travels faster than you) 3js%You have about 29% to hit with your +0 war axe and 20% to hit with your headbutt. It has about 78% to hit you. Attack3j%,Max Damage Hit: +0 great mace 50 3j%It is immune to torment and blinding; and resistant to steam, miasma and drowning. It can fly. [!]: Description|Quote9jY 9jY 9jb C......#.####.............#9jb berxpak the Chopper ###......# #...#.#.......#9jc "Minotaur9jcc ###..#.###.#........#.#Health: 51/51 ========================9jc #......#....##..>...#Magic: 5/59jc ========================#.##......#.##.###..#9j/d YAC: 9Str: 28 9jtd ...######)....#.##.# .#EV: 89jd Int: 5  #..............##.### #9jd YSH: 4Dex: 10 9j>e #######...)..........#XL:  6 Next:  9% Place: Dungeon:3 9je #............###@###.#Noise: ---------  Time: 2284.0 (1.0) 9je ..#.#.#.#....#(#.#(#.#a) +0 war axe 9jgf .............#.#∩#.#.#Throw: 8 boomerangs 9jf 1..#.#.#.#....#.#.#.#.#Zot (21716) Gem (6716) 9jf #............###.###.# 9j7g #.#.#.#.#.##.........########(( 2 dancing weapons 9jzg .....)....###.#.............# #.#.#.#.#.# #............##.# 9jg #.........###.#.........<.#.#Press: ? - help, Q - select action, ( or ) - cycle9j8h Shift-Dir - straight line _Okay, then. _There is an entrance to Xeff's Weapon Shoppe here. 9j|h l_There is an entrance to Xeff's Weapon Shoppe here. _There is an entrance to Xeff's Weapon Shoppe here.9jjq 9j]r 9j{ 9jr} :jߒ###......# #...#.#  ###..#.###.#........#.#  #......#....##..>..##......#.##.### ...######).#  #..............##.### #######...)..........# ............###.### ..#.#.#.#....#(#@#(:jc...........#.#∩#.#.#.#.#. #............###.###.#.#.#.##.........######## .....)....###.#....... #.#.#.#.#.# #.....##........###.#.<. #######..#..#)#:j:jS555:j[:j:j,:j)  ###..#.###.#........#.#  #......#....##..>..##......#.##.### ...######)  #..............##.### :j X#######...)..........# ............###.### ..#.#.#.#....#(#.#(...........#.#@#.#.#.#.#. #............###.###.#.#.#.##.........######## :j& .....)....###.#....... #.#.#.#.#.# #....##........###.#<. #######..#..#)# ........#####.[:jz O.(:j %.(:j :ji644:j*:j< :jZ_There is an entrance to Xeff's Weapon Shoppe here.<j<jS<jF<jO<jҚ<jF:Xeff's Weapon Shoppe. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown <j˜>provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Xeff's Weapon Shoppe with the > key. You are here. (>)enter.<j[ <j֗ <jh B ###..#.###.#........#.#<j߸ 2berxpak the Chopper<j# #......#....##..>...#<jg "Minotaur<j #.##......#.##.###..#Health: 51/51 ======================== <j) ...######)....#.##.# .#<jk 0Magic: 5/5<j 2========================<j #..............##.### #<jP YAC: 9Str: 28 <j j#######...)..........#EV: 8<j Int: 5 #............###.###.#<jg OSH: 4Dex: 10 <j ..#.#.#.#....#.#.#.#.#<j6 }XL:  6 Next:  9% Place: Dungeon:3 <j I.............#(#@#(#.#Noise: ---------  Time: 2286.0 (0.0) <jd ..#.#.#.#....#.#.#.#.#a) +0 war axe <jξ #............###.###.#<jZ Throw: 8 boomerangs #.#.#.#.#.##.........########<j 9Zot (21714) Gem (6714) <j .....)....###.#.............# <j$ e#.#.#.#.#.# #............##.#<jf r(( 2 dancing weapons <j }#.........###.#.........<.#.# <j #######..#..#)#.........#.#.# ........#####.#.........#.#[#<j_ )Shift-Dir - straight line <j 2_Okay, then. <j O_There is an entrance to Xeff's Weapon Shoppe here. <j$ 9_There is an entrance to Xeff's Weapon Shoppe here. <jj _There is an entrance to Xeff's Weapon Shoppe here. _There is an entrance to Xeff's Weapon Shoppe here.<j <j <j <jW =j =j Welcome to Xeff's Weapon Shoppe! What would you like to do? =j % a -  25 gold 3 poisoned dartsb -  49 gold a +0 flail  c -  49 gold a +0 long sword  d -  84 gold a +0 scimitar  e -  21 gold a +0 sling  f -  21 gold a +0 sling  g -  49 gold a +0 trident  =jl h -  49 gold a +0 trident You have 123 gold pieces. =j [Esc] exit[!] buy|examine items=j) R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list?j?j?jS ###..#.###.#........#.#berxpak the Chopper#......#....##..>...#Minotaur#.##......#.##.###..#Health: 51/51 ======================== ...######)....#.##.# .#Magic: 5/5========================?je#..............##.### #AC: 9Str: 28 #######...)..........#EV: 8Int: 5 #............###.###.#SH: 4Dex: 10 ..#.#.#.#....#.#.#.#.#XL:  6 Next:  9% Place: Dungeon:3 .............#(#@#(#.#Noise: ---------  Time: 2286.0 (0.0) ?j..#.#.#.#....#.#.#.#.#a) +0 war axe #............###.###.#Throw: 8 boomerangs #.#.#.#.#.##.........########Zot (21714) Gem (6714) .....)....###.#.............# #.#.#.#.#.# #............##.#(( 2 dancing weapons ?j#.........###.#.........<.#.# #######..#..#)#.........#.#.# ........#####.#.........#.#[#Shift-Dir - straight line _Okay, then. _There is an entrance to Xeff's Weapon Shoppe here. _There is an entrance to Xeff's Weapon Shoppe here. _There is an entrance to Xeff's Weapon Shoppe here. _There is an entrance to Xeff's Weapon Shoppe here.?j}?j?j?jTjF|  #......#....##..>..##......#.##.### ...######) Tj}b #..............##.### #######...)..........# ............###.### ..#.#.#.#....#.#.#............#(#∩#(#.#.#.#....#.#@#. #............###.###.#.#.#.##.........######## .....)....###.#....... #.#.#.#.#.# #....##........###.#Tj~<. #######..#..#)# ........#####.[ ######.##.....TjO.(Tj%.(TjTjчP7.0 (13Tj+%3 _Tj-TjTjx Tjy Tj܁ Tj Uj3UjUj UjK UjUjUjUj6Uj?Uj@UjJUj1MUj f##......#.##.### ...######) UjZ R #..............##.### #######...)..........# ............###.### Uj  ..#.#.#.#....#.#.#........∩#.#.#.#....#(#.#( #............###@##Uj;#.#.#.#.##.........######## .....)....###.#....... #.#.#.#.#.# #..##........###.#<. #######..#..#)Uj# ........#####.[ ######.##..... #.##.####Uj3Uji822UjUjeUj[J..######)....#.##.# .# #..............##.### # ######...)Uj....# ............###.###.# .#.#.#.#....#.#.#.#.# ..........#.#∩#.#.# Uj\ #.#.#.#....#(#.#(#.# ..........###.###.# .#.#.#.#.##.....@...######## ....)....###.#......# #.#.#.#.# #...##.# .........###.#<.#.# #####..#..#)#.#.#.# .......#####.#.#.#[# #####.##.....#.#.#.#  #.##.#####.#.#.##.##.#.....#.#.#UjUj&i911UjUj]UjE c............##.### # ####...)....# ...........###.###.# #.#.#.#....#.#.#.#.# ..........#.#∩#.#.# UjF #.#.#.#....#(#.#(#.# ..........###.###.# #.#.#.#.##.........######## ...)....###.#......# #.#.#.#.# #...##.# .......###.#<.#.# #####..#..#)#.Uj G #.#.# ......#####.#.#.#[# ####.##.....#.#.#.#  #.##.#####.##.#.....#.#.#UjXG 4#.##.#.....#######...#.UjM Uj~M j9000Uj%R UjS VjDVj EVjIVjJVjVj0VjVjSVj9####...)....# ..........###.###.# Vj :#.#.#....#.#.#.#.# ..........#.#∩#.#.# #.#.#....#(#.#(#.# ..........###.###.# Vj:#.#.#.##.........######## ..)....###.#......# #.#.#.# #...##.# .......###.#<.#.# ####..#..#)#.#.#.# .....#####.#.Vj:#.#[# ###.##.....#.#.#.#  #.##.#####.#.#.# #.##.#.....#.#.#Vj);#.##.#.....#######...#.#.##.#.....# ###.##..Vjo; ###VjuAVjBk10909Vj;GVjHVj׮ VjP Vj Vj Vj$t Vjt Vj}y Vjz Vj >............##.### # ###...)..........# ........###.###.# #.#.#....#.#.#.#.# Vj ........#.#∩#.#.# #.#.#....#(#.#(#.# ........###.###.# #.#.#.##.........######## )....###.#..# #.#.#.# #...##.# ......###.#.<.#.# ###..#..#)#.Vj; w#.#.# ....#####.#.#.#[# ##.##.....#.#.#.#  #.##.######.#.#  #.##.#.............#.#.##  #.##.#.....#######...#..##Vj< Vj i288Vjz Vj WjsWjWjWj&Wj%WjWjVWjWjC##.### # ...).# ###.###.# .#.#....#.#.#.#.# #.#∩#.#.# .#.#....#(#.#(#.# ###.###.# .#.#.##.# )....###.#.# .#.#.# #.WjD##.# ###.#.<.#.# ..#..#)#.#.#.# Wj%E.##.....#.#.#.# Wj+RWjSK37WjS7Wj[Wj:^Wj5#...)Wj6....# .......###.###.# #.#....#.#.#.#.# ......#.#∩#.#.# WjД#.#....#(#.#(#.# ......###.###.# #.#.##.........########WjT...###.#......# #.#.# #...##.# ...###.#Wjޕ$<.#.# #..#..#)#.#.#.# ..#####.#.Wjb:#.#[# ##.....#.#.#.# .##.#####.#.#.# Wj   dancing +0 great mace .##.#.....#.#.# Wj.##.#.....#######...#. .##.#.....# ###.##..###WjWji466WjWjǢWjqWjqWjuWjvWjS WjYT WjWX WjYY Wji1 3Wj,5 Wj6 Wj2Wj3Wj=;Wj\=XjlXjXjXjXjhXj Xj XjXj33XjE7Xj<Xj .........##.### # )..........#  ......###.###.#  .#....#.#.#.#.# Xj+  ......#.#∩#.#.#  .#....#(#.#(#.#  ......###.###.#  .#.##.........########  ...###.#Xj ..#  .#.# #...##.#  ...###.#.<.#.#  ..#)#.#.#.# Xj 9 ###.#.#.#[#  ##.....#.#.#.#   Xje >##.######.#.#    ##.#.............#.#.##  Xj   ##.#.....#######...#..##   Xj Xj i555Xj Xj XjXjɇXjXjYjYjkYj?YjYj)YjYjYjYjIYjYjtYja44YjYjeYjK33YjYjYjYjiK22YjeYjlYj|Yj-1Yj$1YjYjz}.#  ###.###.# Yj" #.#.#.#.#  ..#.#∩#.#.#  #(#.#(#.#  ..###.###.# Yj  #.........######## ##.#......#  YjQ4 #............##@#  9.0 (4 ##.#.........<.#.#  .Yj#)#.........#.#.#  ##.#.........#.#[#  ...#.........#.#.#  ##.........#.#.#  Yj*g.............#.#.##  .....#######...#..##  .....# ###.##..###  YjYjSYjvYj!YjێYjfYjGYjqYjrYj]xYjyZjLZjZjZj%Zj'Zj)a00Zj.+Zj,Zj:-O699699Zj.Zj0Zj1Zj,2Zj2C88Zjf3Zj9ZjJ:#.#∩#.#(#.#(##.## #.........######## ##.#.............# Zj: #............##.##.#.........<.#. .#)....#.#. ##.##.Zj ;302.0 (3 ..#.# ###ZjU;#. ....#.#.##Zj;(..#######...#..## .....# ###.##..#### #..##...## Zj<#....# ##.####..# ##### #.#####.#Zjg<Zj?Zjq@ _You see here the +1 chain mail "Xoluma" {rF- rC- Str+6 Int+3}.Zj<Zjn3.0 (177ZjRZjf _p - the +1 chain mail "Xoluma" {rF- rC- Str+6 Int+3}Zj,[j [j` Gear: 16/52 gear slots (Left/Right/Tab to switch category) [j< Hand Weapons (go to first with ))  a - a +0 war axe (weapon)m - a +0 dagger Missiles (go to first with ()e - 4 poisoned darts  f - 8 boomerangs (quivered)g - 11 stones Armour (go to first with [) [j  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  d - a +0 pair of boots (worn)  j - a +0 cloak (worn)k - a +0 leather armour  p - the +1 chain mail "Xoluma" {rF- rC- Str+6 Int+3} Jewellery (go to first with "=)  h - an amulet of regeneration (worn)  i - a ring of protection from fire (worn) [jx v l - a +6 ring of strength (worn)n - a ring of see invisible  o - a ring of wizardry]jVp - the +1 chain mail "Xoluma" {rF- rC- Str+6 Int+3}. ]j^A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 ]j`rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. ]jjStr+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). ]j@XIt cannot be enchanted further. If you switch to wearing this armour: ]jnYour AC would increase by 3.3 (9.3 -> 12.6). Your EV would decrease by 0.8 (8.9 -> 8.1). ]jThis ancient artefact cannot be changed by magic or mundane means. You found it on level 3 of the Dungeon. Stash search prefixes:]j9 {inventory} {artefact} {artifact} {body armour} {body armor} (w)ear, (d)rop, (=)adjust, or (i)nscribe.djhdjZldjoO..#.#∩#.#.#  berxpak the Chopper ..#(#.#(#.#  Minotaur ..###.###.#  Health: 51/51 ======================== #.........########  Magic: 5/5======================== ##.#.............#  AC: 9Str: 28  dj[p#............##.#  EV: 8Int: 5 ##.#.........<.#.#  SH: 4Dex: 10 .#)#.........#.#.#  XL:  6 Next:  9% Place: Dungeon:3 ##.#.........#.#@#  Noise: ---------  Time: 2303.0 (0.0) ...#.........#.#.#djp  a) +0 war axe ####.........#.#.#  Throw: 8 boomerangs .............#.#.##  Zot (21697) Gem (6697) .....#######...#..## .....# ###.##..###   .....##..##...##    #....#djnq##.####..#    #######.#####.#    _There is an entrance to Xeff's Weapon Shoppe here. _There is an entrance to Xeff's Weapon Shoppe here. _There is an entrance to Xeff's Weapon Shoppe here. _There is an entrance to Xeff's Weapon Shoppe here. _You see here the +1 chain mail "Xoluma" {rF- rC- Str+6 Int+3}. _p - the +1 chain mail "Xoluma" {rF- rC- Str+6 Int+3}djAtdjtdj.wdjzd  You start removing your armour.dja}n4.0 (166dj~djdjn5.0 (255djȃdj6.0 (344djdjvdj׌X7.0 (433djAdjdjydjؒ+8.0 (5dj0C22djdj- 2dj]10 _You continue removing your +0 scale mail. x5djdjٙdj  You finish removing your +0 scale mail.  You start putting on your armour.djn9.0 (611dj]dj٣djho10.0 (700djdjdjp1.0 (88989djdjdjmn2.0 (988djdj~djr3.0 (10.0)77djudj   134 88 _You continue putting on the +1 chain mail "Xoluma" {rF- rC- Str+6 Int+3}. x5  You finish putting on the +1 chain mail "Xoluma" {rF- rC- Str+6 Int+3}.djdj dj _You feel stronger. You feel clever.fj^fj,yLevel 3 of the Dungeon<<>>>∩(Press ? for help) #..............##.### ########...)..........# #............###.###.# #..#.#.#.#....#.#.#.#.# ..............#.#∩#.#.# #..#.#.#.#....#(#.#(#.# #............###.###.# ##.#.#.#.#.##.........######## ......)....###.#.............# #.#.#.#.#.# #............##.##.........###.#.........<.#.#fj ########..#..#)#.........#.#.# .........#####.#.........#.#@# ######.##.....#.........#.#.##.##.#####.........#.#.##.##.#.............#.#.###.##.#.....#######...#..###.##.#.....# ###.##..####..#.#.....##..##...## ##...##....###.####..# fj############.#####.# #.......# ######### fjB #....>.....#.........#.####.............##.....####...#####......# #...#.#.......# #.#####  #  ###..#.###.#........#.#  ..  #......#....##..>...# . # #.##......#.##.###..# ....######)....#.##.#  .# #...##.### # #######...).   #............###.###.# #....#.#.#.#.#  .....#.#∩#.#.# ..#.#.#.#....#(#.#(#.#   #.....###.###.# ##.#.#.#.#.##...####### ......)....###.... #.#.#.#.#.# #.##.# #.........###.#.........<.#.#  ########..#..#)#.........#.#.#  .........#####.#.........#.#@#  ######.##.....#.........#.#.# #.##.#####.........#.#.# fji #.##.#.............#.#.## #.##.#.....#######...#..## gjEP gjP gjl` O..#.#∩#.#.#  berxpak the Chopper ..#(#.#(#.#  Minotaur ..###.###.#  Health: 51/51 ======================== #.........########  Magic: 5/5======================== ##.#.............#  AC: 12Str: 34  gja #............##.#  EV: 8Int: 8 ##.#.........<.#.#  SH: 4Dex: 10 .#)#.........#.#.#  XL:  6 Next:  9% Place: Dungeon:3 ##.#.........#.#@#gja   Noise: ---------  Time: 2313.0 (0.0) ...#.........#.#.#  a) +0 war axe ####.........#.#.#  Throw: 8 boomerangs .............#.#.##  Zot (21687) Gem (6687) .....#######...#..## .....# ###.##..###   .....##..##...##  gjb   #....###.####..#    #######.#####.#    _You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on the +1 chain mail "Xoluma" {rF- rC- Str+6 Int+3}. x5  You finish putting on the +1 chain mail "Xoluma" {rF- rC- Str+6 Int+3}. _You feel stronger. You feel clever.gj-c gjc gjh gji gj5j R66 _gjn 55gj)p gjp a44gj]q gjts gjAt gjt K33gjt gjv gjw gj3x K22gjx gj}z gj{ gj| K11gj| gj~ gj gj# K00gj gj gj gj5 M7979gj gj gjj gj K88gj gj gj1 gj K77gj gj gj gjc K66gj gj gj gj K55gj1 gjZ gj gj gji gj۫ K44gj gj_ gjܰ gj˱ gj gje K33gj gj gjc gj K22gj gj gj gj K11gj gjO gj gjG K00gjd gjJ gj gj M6969gj gj gj gjr K88gjA gj gj< gj K77gjy gj gj gjk K66gj gj u.....##.......... .......##..........## ##.......#............ .#####...............# .#..†.#...#.#.......# gj; ..#.####.............# .....# #...#.#.......# #..#.###.#........#.# ......#....##..@...# 34.0 (21.0) #.##.##.###..#gj  #)....#.##.# .# ##.### # ###...)..........#....###.###.# #.#.#....#(#.#(#.# .........#.#∩#.#.gj e.#.#....#.#.#.#.gj gj  gj? U_There is a stone staircase leading down here.ij3ij׋ij”ij˖ijR55 _ijlijijij<K44ijijȟijijK33ijijijijMK22ijCijijNijK11ijij6ijijK00ijijij۲ijLM5959ij_ij!ijijK88ijɸijAijۻij>K77ij(ijQijK66ijijM _You now have 132 gold pieces (gained 9).ijijjK55ijijijOijK44ijij>ij_ijK33ijijijbijK22ijijij"ijK11ijKijijijK00ij1ijUijijM4949ijijijij5K88ijijijijK77ijijijijK66ijij^ijdijK55ij)ijijijHa44ijijijK33ij]ijijij4K22ijijw11ij8ijlijlijK00ijijijijM3939ijijijijYK88ijij(ijijvK77ijij/ija66ijN ijv ijf ij K55ijH ijijijaK44ijijij)ijK33ijijijfijK22ij| ij&ij*ijo+511ij+ij-ijj0ij1ij2K00ij2ij4ijr5ij5M2929ijj6ij7ij8ijP9K88ij9ijx;ij<ij@=K77ij=ijf?ij@ijAK66ijBijlDijHa55ijIijJijLijDMK44ijMij>OijPC3ijiQ3ijaRij SijwTijIUa22ijVijXijXK11ija2001919ij*f88ijfa77ijThij[iij jK66ijjijkijlijPmK55ijmijoij{pijqK44ijqijtrijsijBta33ij1uijuijva22ij xijxij{ya11ijijԀija00ijijkijc0909ij/ij(ij֊a88ijƍij9a77ijv66554433221100599599887766554433j^;47H221100898988ij w77ijt ijijAijK66ijijijijWC55ij 44ijJ$33ij$K22ijg%ij&ij( ij!)z You encounter a kobold. It is wielding a +0 club.ij/b##..#####.........ij/.#########.#....#...#.#....>.....#.........#.####.......ijf0 ....####...#####......# #...#.#. .##### # ###..#.###.#..... ij0## #......#....##. K...######.##......#.##. ij1#.....######)....#.##. #@.............##. ij14#######...)........ #............###.## #..#.#.#.#....#(#.#( ..............#.#∩#. #..#.#.#.#....#.#.#. K   kobold (asleep) #............###.##ij2 ##.#.#.#.#.##....... ......)....###.#....ij~4V.K418.0 (84ij/8MKij8x==9.0 (8511ij~=ij%A( _The kobold shouts!ij......#.#.>....... #...#.#. # . ## .ij3 .K..#####. #.....######). #@....... #######...) ijX∩  )ijyV......#.#.>....... #...#.#. # . ijVz:## . .K..#####. #.....######). #@....... #######...) ∩  )ijzij~ijg~ijij] _A kobold is nearby!ijN F......#.#.>.......ijO #...#.#. # . ## . .K..#####. #.....######). ijjO U#@....... #######...) ijO :∩  ij;P )ij......#.#.>....... #...#.#. # . ## . .K..#####. #.....######). ijN!#@....... #######...) ∩  )ijoijijsij] _A kobold is nearby!jjv #....#..#...#####..##.......#.. ###.#........#####........ #..........#########.#....#...#.# jj$6#....>.....#.........#.####...... #.....####...#####......# #...#.# #.##### # ###..#.###.#... .### #......#....##jj*..K..######.##......#.###...@.######)....#.#######........jj## #######...)....... #............###.#jjQ #..#.#.#.#....#(#.# ..............#.#∩##.#.#.#....#.#. #............###.#jjM ##.#.#.#.#.##..jj*.Kjjjj~jj@`--20.0 (1.0)0jj%0 _jjxjj4jjq #....#..#...#####..##.#  ###.#.#####  #.jj#.#....#...#.  #....>.....#.#.####  #.....####...#####......# #...#.  #.##### # ###..#.###.# ..## #......#.....K.######.##......#. #..@..######)....#. #####.jj #######...) #.###. #..#.#.#.#....#(#. .#.#∩ #..#.#.#.#....#.#. #.###. ##.#.#.#.#.##jjƢF.Kjj jj--17979jjjjjju0 #....#..#...#####..##.# ###.#.##### #.#.#....#...# #....>.....#.#.#### #.....####...#####......# #...# #.##### # ###..#.###.#  ..jj"?## #......#.... ..######.##......#. #K@...######)....#. #####. #######...) #.### #..#.#.#.#....#(# .#.#jj #..#.#.#.#....#.# #.### ##.#.#.#.#.##jjjjSq=288jjejj= _The kobold hits you but does no damage.jjn jj1 p3.1 (1.167jj jj  jjf t_You closely miss the kobold. The kobold hits you but does no damage.jj 4.256jj| jj _You closely miss the kobold. The kobold closely misses you.jj J )  You slash the kobold!jj Rjj c105.5 (1.345jj8 jj jjj J _You kill the kobold!kjkjzkj^ _No target in view!kjkj#kjkjC kj:_No target in view!kj kjͪkjkjkj°kjh34 _kj kj#6 You see here a +0 club.kjkjR23 _kjĺkjټkjҽkj0K12kj־kj kjkjwK01kjkjkj kjL690kjkjkj6kjL869kj%kjZkj&a78kjkjV,kjK67kjRkj1kj-kjK56kj!kjdkj<kjK45kjkjkjkj"K34kjkjkjkj"523kjwkjkjkjMkjK12kj8kj:kj4kjK01kj:kjskjkjL590kjkjkjkjLL859kjkjkjkjUK78kjkjkjkjhK67kjkjkj5kjK56kjkjG ######.##### # ## #.......############  kj . #............#### #.##########)....# #.# #####.. #.# #### #.# # #.# # #@# ....kjk#-........## #..#..######### ####... ##.#. #.### ..... .# #.#. .# #... .# ## .kj6044.5 (19.0)kj-5.5 (2045kjvkj kjU_p - a fuming silvery potionkja kjLb kj2e kjg  kjg :_No target in view!kjתkjkj8kj kj :_No target in view!ljXljYlj^lj` ljYa:_No target in view!ljEljƓlj$ljljlj~34 _ljȚc  You encounter a bat.ljS #.......############  . #............####lj #.##########).... #.# #####. #.# ### #.# #.. #.##...#####.## ...lj.......@.## #..#b..######### #. ###.....#.#ljX #.#### ... .#  #.# .# #.. b   bat (asleep) .#### .... ###ljFS6.5 (1.0).b.bljb.lj#ObljW7.5 (223 lja_ljljljP> #.#ljPP . #.. #.#) #.# ##### #.#  #.# ## #.# #..#...#####.## ljP;#...b..@..## #..#...######### #. ###..... ##. #.#### lj;Q .# #. .# # .#   ljQ.bljR.bljVljVv=8.5 (112ljYlj[Q _The bat closely misses you.lj|  You barely miss the bat. The bat hits you but does no damage.lj} R9.6 (1.10ljM~ 1lj[ lj  ljF K_The bat closely misses you.lj G .  You slash the bat!lja Rlj m50.7490lj lj G _You kill the bat!lj` lj lj ljh  lj :_No target in view!mj(mj-)mjT+mj,H _No target in view!mjmj2mj'mjmjmj)i849 _mjmjmj:-7mj8mj;mjmjmjK67mjmj mjmjK56mjmjmjmjK45mjmj>mj mjiK34mjmjmj,mjK23mj, mj mj mjw K12mj mj[ mjEmjK01mj-mjFmjamjL390mjEmj:mjmjfL839mjmjmjmjSK78mjmjmjmj.K67mjmjmjmjBK56mjmjmjmj^ K45mj mj!mj"mj##K34mj#mj%mj%mjL&K23mj&mj'mj(mj6)K12mj)mj*mj+mj ,K01mj,mj-mj.mj/L290mj/mj0mj1mj2L829mj2mj3mj4mj4K78mj5mj6mj7mj#8K67mj8mj9mj:mj:K56mjp;mjy<mjt=mj=K45mjR>mjD?mjC@mj@K34mj$AmjBmjCmj[CK23mjCmjGmjHmjHK12mjqImjLmj MmjbMK01mjMmjRPmjCQmjQL190mjCRmjjTmjBUmjUL819mj"VmjXXmjMYmjYK78mj;Zmj~\mj}]mj]K67mjj^mja`mjaamjaK56mjIbmjdmjemjjeK45mjemjgmjhmjiK34mjimjBkmjQlmjlK23mj?mmjnmjomj pK12mjpmjrmj)smjsK01mj tmj_umjhvmjvL090mjPwmjxmjymjyL809mjzmj|mj78mjĈ675645mj34mjia23mjώmj#mjmj\K12mjmjmjmjJK01mj֔mjmjmjJM4990mjٗmj٘mjmjXM8499mjmjmjmjYK78mjmjݞmjmj>K67mj̠mjámj΢mj1K56mjmjWmjNmjK45mj8mjmjݧmj7K34mjmjmjmjK23mjmjR,mjK12mjSmjUmjYmjK01mjhmjвmjmj/L890mjmjmjzmjL889mjmjmj786756mjdmjnmjK45mj`mjmjmjsK34mj mjmjmj%K23mjmj"mjKmjK12mjTmjmjmjK01mjmjmjQmjL790mjmj,mjmjML879mjmj6mjmjmjgC78mjmjmj_mjK67mjvmjmja56mjmj?mjlmjK45mjmj}mjmj>K34mjmjmjmjK23mjmjmj2  You encounter a kobold and a dart slug.The kobold is quivering stones.mjmj: .##....mjK#K ###. ### #####.# ......... ..........###..w ......##......... ....#.....#.......#### ....##....# ..#.@..###.........-mj #.#.##....#..#...#### #.#.###........#....#.#.#..........#######.#.#....>.....#....mj3#...#.....####...#### w   dart slug (asleep)######.##### # K   kobold (missile, asleep)#.......###############...#.#............###mj^.K527.7 (77.0)mjH.wmj vwK)mj 5==8.7 (78mj8 C12mjmj2: _The kobold shouts! You hear a shout!njnj!C  Skill  Level Cost  Apt Skill  Level Cost  Apt nj."] a - Fighting   3.6   2.8  +2   l - Spellcasting   0.0   2.0  -4          nj" b - Maces & Flails   4.7   0.7  +2      c + Axes7.8   5.7  +2   m - Evocations   0.0   1.2  -1   d - Polearms   4.7   0.7  +2      nj" e - Unarmed Combat   0.0   0.8  +1       f - Throwing   0.0   1.0   0          nj#     g - Short Blades   0.0   0.8  +1               h - Armour   3.6   2.8  +2       i - Dodging   0.0   0.8  +1      nj${ j - Shields   3.6   2.8  +2       k - Stealth   0.0   1.2  -1                  njm$            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  nj$[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetspj pj pjopj!.##.... berxpak the Chopper#.##### Minotaur#Kpj+### # Health: 51/51 ========================####.#....##### Magic: 5/5========================.............. AC: 12Str: 34pj@k.###.........##... EV: 8Int: 8.....w.....#.....# SH: 4Dex: 10pj.......#### ....##....# XL:  6 Next: 10% Place: Dungeon:3pj..#.@..###........... Noise: ==-------  Time: 2528.7 (0.0)#.#.##....#..#...#### a) +0 war axe#.#.###........#..... Throw: 8 boomerangs#.#.#..........###### Zot (21471) Gem (6472) pjL#.#.#....>.....#.....#...#.....####...#### w   dart slug######.##### #K   kobold (missile)#.......############pj###...#.#............### _You kill the bat! _No target in view! _No target in view!  pjYou encounter a kobold and a dart slug.The kobold is quivering stones. _The kobold shouts! You hear a shout!pjpjEpj !pj"pjD ) pj #.  #K ###  ####.#  .....  .###...  .....w.  pj% .......####  ..#.@..# #.#.##....# #.#.###..... #.#.#.......pjz 7 #.#.#....>.. #...#.....## pj h######.##### #  #.......  ###...#.#.pjn  #.  #K ###  ####.#  .....  .###...  .....w. pjfo  .......####  ..#.@..# #.#.##....# #.#.###..... #.#.#....... pjo #.#.#....>.. #...#.....## ######.##### #  pj4p #....... ###...#.#.pjHt pjt pjox pj=z d _There are monsters nearby!pj@ w #.  #K ###  pj@A ####.#  .....  .###...  .....w.  .......####  ..#.@..# #.#.##....# pjA #.#.###..... #.#.#....... #.#.#....>.. #...#.....## ######.##### #  #.......  ###...#.#.pj - pj" #.  #K ###  pjy ####.#  .....  .###... pj v .....w.  .......####  pj# ..#.@..# #.#.##....# pj m#.#.###..... pjk e#.#.#....... #.#.#....>.. #...#.....## pj ######.##### #  pj~ #....... ###...#.#.pj 3pj pjO  pj V_There are monsters nearby!pjI #.  #K ###  ####.#  .....  .###...  pjǖ.....w.  .......####  ..#.@..# #.#.##....# #.#.###..... #.#.#....... #.#.#....>.. pj#...#.....## ######.##### #  #.......  ###...#.#.qj #.  #K ###  qj####.#  .....  .###... qj qj<8.....w.  qj.......####  ..#.@..# qj#.#.##....# #.#.###..... qjP#.#.#....... #.#.#....>.. qjw#...#.....## qj8######.##### #  qj#....... ###...#.#.qjqj2qjlqj@ qj^_There are monsters nearby!qj+$qjS #.  #K ###  qj2####.#  .....  qjV?.###...  .....w. qjB .......####  ..#.@..#qj #.#.##....# qjN2#.#.###..... #.#.#....... qj-#.#.#....>.. #...#.....##qj8 ######.##### #  #.......qjR  ###...#.#.qjqjO- qj>P#.  #K ### qjPr ####.#  ..... qjQp .###...  .....w. qj}Q .......####  ..#.@..#qjR #.#.##....# #.#.###.....qjlRr #.#.#....... qjR#.#.#....>.. #...#.....##qjCS ######.##### #  qjS#....... ###...#.#.qjTqjZqj[qj3aqjc qjgdV_There are monsters nearby!qjsT .. #..##... #. ### #K ### qjt####.## ....#### ...... .....###...###.# ......##..w....[# ....#............@#### ....##qjgt#.....#....###..............#.#.##....#..#...###### #.#.###.#.... #.#.#..........##### #.#.#....>.....#....qjt` #...#.....####...### ######.##### # #.......############qjGvE.Kqjv0gqj:~ g   hobgoblinK   kobold (missile)Found a chain mail.--9.7 (101qj\p _You encounter a hobgoblin.qjC( qj; You hit the dart slug.  The dart slug is moderately wounded.The dart slug bites you but does no damage.qj(qjH$((qj"@.gqj&....qj/'=-30.8 (1.1690qj*qj},E _The kobold throws a stone. You block the stone.qj|#&  qj($hYou hit the dart slug.  The dart slug is heavily wounded.qj)$((qj*(qj\".qjl]%gqjd1 ..qjHeI.  The kobold throws a stone. The stone hits you but does no damage.qjeq2.0 (1.2868qjjqjlA _The dart slug bites you but does no damage.qjp †You slice the dart slug!!qjE.KqjuF.gqj<g   hobgoblinK   kobold (missile)qjx13.1 (1.167qj qj  7 _You kill the dart slug!qjq qj q .KYou hit the hobgoblin.qj  The hobgoblin is severely wounded.qj k4.256qj qju V _The hobgoblin barely misses you.qj , .qj XKYou closely miss the hobgoblin.qj q  The hobgoblin is severely wounded.qj= U5.345qj qj qj @ _The hobgoblin hits you but does no damage.qjQm †You hit the hobgoblin.qj K   kobold (missile)  You kill the hobgoblin!qjs26.434qjqjz _You closely miss the kobold. The kobold hits you but does no damage.rjI& rjzJB)You hit the kobold.rjgR(rjjUk7.523rjgYrjZ rj [D_You kill the kobold!rj1rjrjW"rj$H _No target in view!rjrjL rj rj rj:_No target in view!rj}rjb3rjMrjrj@h12 _rjZ  g - 13 stones (gained 2)  Things that are here:rjK01rj'rj _ _a +0 club; a kobold corpserj rjz L590rj0 rje rj rj L859rj$ rj& rjR rj K78rj rj rj rj K67rjp rji rj a56rj rj rj+ rj K45rj rjp rj rjY C34rj rj rj" 4 ###rj"  ########## ............ ..##########. ....< #.#######..... ####### #........... ...... ..#......... ...rj|#  #.#.@# .##.-46.5 (9.0 #.#..# ##### #.##.# ### #.rj# ..####.##.# ....#####..........# ............###...###.# ......# ......†)...[# ....#.....## ........##### ....##....## #.....#....###............ rji$ rjF' rj' -7.5 (10.0)23rj* rjC- 9 _Found a stone staircase leading up.rjB rjbC rjC rjE rj}G rjI K12rjkM rjN rjP rjQ K01rjOR rjS rjU rjhU L490rjU rjV rjX rjnX L849rjX rjY rjZ rj/[ K78rj[ rj:^ rj_ rjG` K67rj` rja rjb rjic K56rjc rjd rjg rjg K45rjg rjh rjj rjj K34rjik rjl rjm rjn K23rjn rjvp rj{q rjq K12rjr rjs rjt rju K01rju rjv rjw rj.K23sj@0sj5sj:a12sjh<sj>sj?sj?K01sj@sjQAsjAsjkBL290sjBsj*DsjDsjNEb829sjFsjQGsjGK78sj#HsjIsjIsjhJK67sjJsjKsjLsj]Ma56sj Qsj7RsjRK45sjSsjUsjUsjKVK34sjVsjXsjwYsjY523sj*ZsjwZsj\sjn]sj]K12sjO^sj_sj`sj=a501sjasjasj[csjqdsjdL190sjqesjfsjgsj*hL819sjhsj=jsjDksjkK78sj$lsjemsj:nsjnK67sjosjXpsjdqsjqK56sjirsjwssjxtsjtK45sjusjvsjwsj?xK34sj ysj6zsjC{sj{K23sja|sj}sj~sjbK12sj$sjqsjssjł501sjsjsjɄsjsj@6090sjsjsj6sjbsjL809sjfsjsjYsj578sjsjsj!sjcsj567sjsjsjsjZsj556sjsjsjsjsjK45sjsjCsj}sj534sj4sjƠsj]sjsjQ523sjsjysj;sjsjU512sjsjsj^sj sj_K01sjsjsjsj 73990sjZsj7sj sjѸsj7M8399sjYsjsjJ-7sj8sj}sj sj f_l - 2 blue potions (gained 1)sjHsjK67sjsjvsjsjgK56sjXsjsjsjK45sjsjsj4sjsjC34sjsjLsjsjc523sjsjsj2sjesj512sjsjsjsjjsjK01sj"sjsjsj6890sj4sjsjsj[sj6889sjsjsjgsjsj 578sjZsj sjsjsjK67sjsj5sjsj'K56sjUsjsjwsjK45sjsjsj.sj534sjsjsjsjfsjK23sj sj$ sjP sj K12sj sjsj5sj501sjsj}sjsjsjd.79sj0sj sjgsjqsjL879sjsjrsjssj578sjsjhsj sj#!sjv!567sj!sj"sj#sj%sjc%556sj%sj&sj'sj'sju(545sj(sj)sj)sj*sj+534sjP+sj+sj,sj-sj.523sjV.sj.sj}/sj0sj1512sjT1sj1sjq2sj=3sj3K01sjC4sjo5sjY6sj66690sj6sjJ7sjt8sjc9sj9L869sj:sj;sjy<sj<K78sjJ=sj3>sj>sjsjsjѝsj'K67sjwsjsj{sjѥK56sj!sjssj<sjK45sjsjsjsj)K34sjsjsjdsjK23sj sjsjsjBK12sjsjisjTsjK01sjsjsjxsjL290sj3sjsjrsjL829sj>sjvsj sjwK78sjsjsjsja67sjsjLsjK56sj sjsjsj_K45sj=sjssjsjK34sjsjasj@a23sjYsjsj sjqK12sjJsj1sjsjK01sjsjsjsjL190sjsjAsj!sjL819sj<sjsjsj,K78sjsj$  Things that are here:sj/_  a +0 club; a kobold corpsesj,sj R67 _sjsjsj sjN K56sj sj sjTsjK45sj>sjsjsjiK34sjsjsjsjCK23sjsjsj sj(!K12sj"sj$sj&sj'K01sj(sj^+ sj+L There is a stone staircase leading down here.sj-sj.S090 _sj+0sj12sj4sj4L809sj 6sj8sj9sj|:K78sj;sj=sj?sj@K67sjyAsjYCsjEsjEK56sjGsjYKsjMsjMK45sjOsjhQsj.SsjSK34sj\VsjpWsj*YsjYK23sjZsjq\sj]sj^K12sj_sj/asjbsj&cK01sj4dsjesjgsjgM2990sjhsjosjfqsjqM8299sj ssjusj=wsjwK78sjysj{sj.}sj}K67sj~sjƁsj2sjɃK56sjsjsjdsjK45sj߉sjsj?sjԍK34sjsjsjUsjK23sjsjCsj sjK12sjsj?sj֝sjoK01sjsjsjsjyL890sjݥsjsjǩsj_L889sjɫsjsjsjIK78sjsjsjsj˷sj675645  Things that are here:sj9a  a +0 club; a goblin skeletonsjsjR34 _sjsjYsjsjK23sj_sjsjsj.K12sjsjsj sjK01sjsjAsjsj+L790sj7sjsjnsjL879sjsjfsjsjVK78sjsjmsjsjnK67sj%sjssjsj3K56sjsjsj4 sj K45sjd sj sj sj4K34sjsjtsjsjiC23sjsjsjsj*K12sjsjsjsjK01sjsjsjsjPL690sjsjsjsj_L869sjsj sjr!sj1"a78sj#sj#sj$K67sj$sj&sjj'sj'K56sjS(sj")sj)sjZ*K45sj*sjx+sj`,sj,K34sj*-sj-sj.sj/K23sj>0,sj_1sj1a12sj2sj3sjD4K01sj4sj5sjQ6sj6L590sj7sj7sj8sj9L859sjq9sj:sj:sjD;K78sj;sjh<sj9=sj=K67sj>sj>sj?sj @K56sjl@sjAsjAsjBa45sjCsj1DsjDK34sjDsjEsj3FsjFa23sjGsjHsjHK12sjXIsjJsjJsjKK01sjKsj,LsjLsjKML490sjMsjNsjKOsjOL849sjPsj QsjQsj:RK78sjRsjSSsj#TsjTK67sjTsjUsjVsjWK56sjWsjpXsj%YsjYK45sjYsjZsj[sj[K34sjH\sj]sj]sj1^K23sj^sj|_sjl`sj`K12sj3asjasjbsj/cK01sjcsjdsjeL390sj;fsjfsj}gsjThsjhL839sjisjisjjsj%kK78sjksjnlsjBmsjmK67sjnsjnsjosjoK56sj]psjpsjqsj4rK45sjrsj8ssjtsjrtK34sjtsj}usj vsjvK23sjwsjwsjIxsjxK12sjysjysjEzsjzK01sj{sj4|,sjI290829sjJ78675645sj03423sja12sj(sjsjFK01sjsjsjsj@L190sjsjRsj&sjL819sjԓsjvsjfsjەK78sj6sjsjsjK67sjMsjsjsj\K56sjsjpsj&sjK45sjҜsjsjosjʞK34sjsjsjsjK23sjcsj0sjsjUK12sjsjZsj?sjK01sjsjsjsjܧL090sj/sjsjsjEL809sjsj~sjEsjK78sj,sjҴsjsjK67sjVsj޹sjsj556sjasjsjesjRsjK45sjJsjsjsj534sjTsjsjsjsj>523sjsjsjasjksjK12sjfsjsjzsjK01sjksjsjsjM1990sjtsjsjsj-8sjE 199sjsj\sj]sjK78sjMsjsjsj5567sjsjsjsj{sjK56sjgsjsjsjK45sjsj<sjsjK34sjsjCsj)sjK23sj<sj/sjsj~K12sjsjsjsjFK01sjsjsjfsjL890sj:sjsjsj4 L889sj sj7 sj sjp K78sj sjbsjLsj567sjM,sjsjsj$K56sjsjnsjAsjK45sjsj sjsjAK34sjsjsjisjK23sjHsjJsj)sjK12sjsjsjsj K01sj sjG!sj{"sj"L790sj#sj9$sj*%sj%L879sj2&sj*'sj)sjV*K78sj*sj+sj,sj-K67sj-sj.sj/sj!0K56sj0sj1sjk64534sjO7sj`8sj9sjG:K23sj ;sjn<sj=sj;>K12sj?sjx@sjBsjiBK01sjKCsjDsj@FsjFL690sjqGsjHsjTJsjJL869sjwKsjLsjNe  You encounter a hound.sj{SQ####.# #####..............  #.# #######...).....#.###............####.#sjS####..#.#.#.#....#(# ####.## ##................#.# .....### ##..##..#.#.#.#....#.# ############..####............###sjST###.......#####.#.#.#.#.##....##.####### #@.....)....###.#.#.#.#.#.#.#.#.# #...#.#...#.........###.#.sjT+#.# ....########..#..#)#. ######.# #.............#####.#. #......# ...... ######.##.....#. h   hound (asleep) sj"U#.###### #####h #.##.#####. #.##. #.##.#..... ..# #.##.#.....sjW2831.5 (266.0)sjX2h.sj@\Fhsj]x==2778sjasjb sjb_The hound barks!sj>}  #######...)##............#######..#.#.#.#....#( ####.## ##................#. sjٹ.....### ##..##..#.#.#.# ############..####............##  ###.......#####.#.#.#.#.##.... ##.####### #......)....###.# #.# #@#.#.#.#.#.# #...# #.....#.........###.#.# #....########..#..#) sjT######.# #.............#####. #......# .....h ######.##.... #.###### .#####. #.##.#### #.# .... .. ..sj8h.sjȻ8h.sj|sjN}--3.5 (1.0)67sjOsjTsjh##............#######..#.#.#.#....#( ####.## ##................#. sjY.....### ##..##..#.#.#.# ############..####............##  ###.......#####.#.#.#.#.##.... ##.####### #......)....###.# #.# #...#.#.#.#.#.#.# #..#....@#.........###.#h########..#..#) #####sjaJ..........#####. #......# ....... ######.##....###### .#####. #.##.#### .... .#.sj gsjsjn g   goblin (wandering)The hound bites you but does no damage.sj3=-456sjRsj' sje_You encounter a goblin. It is wielding a +0 dagger.sjo †e hound bites you but does no damage. _You encounter a goblin. It is wielding a +0 dagger.You slash the hound! sj' The hound is almost dead.goblin shouts!  The hound barely misses you. You furiously retaliate! You headbutt the hound.sj $g.sj ~g   goblinsj leav24==5.8 (1.345 _You kill the hound!sjn sj e _Your Axes skill increases to level 8!sj` :# #.#####..#.#.#.#....#( #####.##................#. ......#####..#.#.#.#....#. #############............# #sjYd } ###.......#####.#.#.#.#.##... # ##.#########......)....###.# # #.# #...#.#.#.#.#.#.# #. # #.# #.....#.........###.# #.# #...@########..#..#)#######.# #.............#####.#  #......##.......#######.##.....#  #.#######.#####.# #.##.##### ##.# # #.# #.##.#... ...# #g# #.##.# #..# #.# #.##.# ##.# #.# #..#.#  #.# ### ##...##g.sj3g sjg [---603sjh %4 _sjl sjn r _You see here a hound corpse.sj)7]####.## ##................#. sj7......### ##..##..#.#.#.# #############..####............## # ###.......#####.#.#.#.#.##...sjV8X ##.#########......)....###.# #.# #...#.#.#.#.#.#.# #..sj8..#.........###.# †########..#..#)sj09L#####.........#####.sj9X......##.......#######.##....sj9#######.#####.# #.##.#### ##.# # #g.... sj?:*.. . sj: ##. sj:c ### .#...##sjI;V####### #########sjn=#g.tj tjh B---7tj J23 _tjCtjAtj}......### ##..##..#.#.#.# #############..####............## # ###.......#####.#.#.#.#.##... ##.#########......)....###.# #.# #...#.#.#.#.#.#.# #....#.........###.# tj†########..#..#)######.#####.............#####.......##......@#######.##....#######.#####g# #.##.#### ##.# # #..... .. ##.  ### .tj#...######### ## #########......##tjtjhq=812tj!tjS#= _The goblin hits you but does no damage.tj  You closely miss the goblin. Your headbutt misses the goblin.tj649-tj i9.9 (1.101tjtjl _The goblin hits you with a +0 dagger. _You took 2 damage!tj :  tjYou miss the goblin. You headbutt the goblin.  The goblin is severely wounded.tj9tj50-41.05959tjtj tj_The goblin completely misses you. _You recovered 1 HP!tj~m )You slice the goblin!!tj)tj51=tji2.2 (1.278tj6 _You kill the goblin! _You recovered 1 HP!tj tj% tj tj H _No target in view!tj tjP tj tj  tjf :_No target in view!tjtjqtj_tjtj6tjR67 _tjtj$  Things that are here:tj a  a +0 dagger; a goblin corpsetjmtjR56 _tjtjtjtj^K45tjtjtjtjw]=34tjtj.tjtjiK23tjtj tj+tjK12tj&tjtjtj|K01tjtjptjytjL490tjgtjftjOtjL849tj8tj3tj/tjK78tj3tj?tj>tjK67tj&tj!tjtjK56tjttj" tjYX#.# #...†########. ####. ##.......#######.## tj#.#######.#####)# #.# ########.# #.# #.# #.## .........# #.# #.# #.# #######..# #.# #.# #.# ##.# ##.#####.# #. tjh8#.# ###@......# ##..-54.2 (12.0) #.###############  #.......## ########.#####.## tj.........# #.#######.# #.# #.# #.# #.#####.# #.......#tj+tj7-tjtjE _Done exploring.uj 3uj ujJk...........0.0)uj+ujujE _Done exploring.uj@euj?fujhujG;ujuj*E _Done exploring.ujujkujujQujE _Done exploring.uj"a uj!b uj_d uje H _No target in view!uj6 uj܉ uj uj[ Y _Done exploring.No target in view!ujuj3uj%uj*lNo target in view!Done exploring.vjw<vj =vjH>vj/Xvj~Zvj\vj]9No target in view!Done exploring.vj vjs vj vj. vj1 vjY4 vj5 9No target in view!Done exploring.vj" vj# vj$ vjB vjlF 3vjG 9No target in view!Done exploring.wj wj Level 3 of the Dungeon <<<>>>∩(Press ? for help)wjY $######...#############..####............###.###.##.##########........# ###.......#####.#.#.#.#.##.........#########.........####...# ##.#########......)....###.#.............#wj #.#####.### ##..# #.# #...#.#.#.#.#.#.# #............##.##.# #.# #### #.# #.....#.........###.#.........<.#.##.# #.#wjE #.# #...†########..#..#)#.........#.#.##.# #.#######.#####.............#####.#.........#.#.##.#####.###......##.......#######.##.....#.........#.#.##.......####.#######.#####)# #.##.#####.........#.#.####################.# #.# #.# #.##.#.............#.#.#####...........# #.# #.# #.##.#.....#######...#..####.########..# #.# #.# #.##.#.....# ###.##..###wj H#.###.# ##.#####.# #..#.#.....##..##...###.##.# ###@......# ##...##....###.####..##.##.##########################wj  D#.#####.##.##.......####.......##.#########.#####.############...........# #.############.# #.##.# #.##.#####.##.......##########wj xjߩ######## #.#.#....>.....#.........#.####.............# #...#.....####...#####......# #...#.#.......# ######.##### ##### ###..#.###.#.#.#xjͫ# #.......############ #......#....##..>.# ###...#.#............######.##......#.##.###..# #.......#.##########)....######)....#.##.# #..# #...#####.# #####........##.###..# #...# #.# #...)....#..# ##### #.# ##............###.###.#..# ##### #.# ####..#.#.#.#....#(#.#(#.##.# #...#####.## ##................#.#∩#.#.##.# #.........### ##..##..#.#.#.#....#.#.#.#.##.######...#############..####............###.###.##.xj##########........# ###.......#####.#.#.#.#.....#########.........####...# ##.......)....###.#.............##.#####.### ##..# #.# #...#.#.#.#.#.#.# #............##.##.# #.# #### #.# #.....#.........###.#.........<.#.##.# #.##.# #...†########..#..#)#.........#.#.##.# #.# ######.#####.............#####.#.........#.#.##.#####.##.....##.......#######.##.....#.........#.#.##.......######.#####)# #.##.#####.........#.#.####################.# xj62#.# #.# #.##.#.............#.#.#####...........# #.# #.# #.##.#.....#######...#..##xj xj xj #.# #...†########.. berxpak the Cleaverxj ######.#####.............# Minotaur#......##.......#######.## Health: 51/51 ========================#.#######.#####)# #.## Magic: 5/5======================== ########.# #.# #.# #.## AC: 12Str: 34 .........# #.# #.# #.## EV: 8Int: 8 #######..# #.# #.# #.## SH: 4Dex: 10xj v##.# ##.#####.# #..# XL:  6 Next: 24% Place: Dungeon:3#.# ###@......# ##.. Noise: ---------  Time: 2854.2 (0.0)#.################## a) +0 war axe#.......###Throw: 8 boomerangs ########.#####.##Zot (21145) Gem (6146) .........# #.# ########.# #.##.# #.##.#####.#xj+ P#.......# _No target in view! _No target in view! _Done exploring. _Done exploring. _Done exploring. _Done exploring.xj xj xjy xj xjt R45 _xj5! xj$ 34xjd( xj}) xjN* a23xj- xj/ C1xj/ 42xjS3 xjn4 xj5 K01xj5 xj-9 xja: xj: L390xj_; xj> xj? xj@ L839xj@ xjD xj1E xjE K78xjSF xjmI xjJ xj+K K67xjK xj O xj"P xjP K56xjNQ xjT xjU xjV K45xjAW xjgZ xj[ xj/\ K34xj] xj ` xj)a xja K23xjb xj@e xjf xj4g K12xj'h xjFk xj{m a01xjn xjt x290xju xjxx xjz xjtz -8xjz 29xj{ xj~ xjf xj K78xj6 xj xj' xj K67xj ,xj xj" K56xj xjD xj( xj K45xj xj xj xj K34xj xjܞ <Done exploring. _ Things that are here:xjQ a  a +0 club; a goblin skeletonxjz xj R23 _xju xj xjޫ xj xj K12xjͯ xj xjk xj a01xjv xj xjg b190xj- xjG xj xj L819xj xj xj xj K78xjY xj xj xj K67xj xj xj xj K56xj xjy xj xj K45xj xj> xj xj K34xj xji xj w23xj O ..#......##................# .........##..........###...# .##.......#..............### xj6 I.#####...............##### .#....#...#.#.......# #.####.............# .....# #...#.#.......# #..#.###.#........#.## #......#....##..@...# 87.2 (33.0) #.##......#.##.###..# xj  #####)....#.##.# #..# ............##.###..# ###...)..........#..# .........###.###.#..# #.#.#....#(#.#(#.##.# .........#.#∩#.#.##.# #.#.#....#.#.#.#.##.#xj xj xj_ c _There is a stone staircase leading down here.yja yjM yj, yj yjW {8.2 (1.0)12 _yj yj %4yjc ? # #######.####.#.##.#..## # #....##.####.........## # ####.##...##.#....#.... ######## #.####.##.#.##.##### yj, .#.....# #.####.##.#.#### .#.....# #...........#÷)..# #.###...###.#....# #.###..## #.# ##### #..#.#  ##.###÷..#######.#.# #.#  #.# #.÷.......#.#.# ### yj  #.###....###....#.#  #...#..  ###.###..##...####  #.###..##.#.####  #..##..##.#....  ##.....##.#....yj p9.7 (2.501yj yjm # _You climb downwards.yj  yj S_There is a stone staircase leading up here.zj,-IzjgA[0.0zjBE _Done exploring.zjF zj 3zj zj zj zj E _Done exploring.zj 3zj zjI zj* 3zj, E _Done exploring.zj zj 3zj ;zj^ zjE _Done exploring.{jjw {j oLevel 4 of the Dungeon <<<>>>^∩(Press ? for help) #.........# #.# #.....##.# #............#  #.........# #.## ########.####...........#  {jÄ s########### #..##.#..............#  #########.################.####.#.##.#..###  #..)....∩.........##....##.####.........#####  #.................#####.##...##.#....#......#  #.........).......######## #.####.##.#.##.########  #.........##.......#.....# #.####.##.#.####  #.........########.#.....# #...........#  ############...÷)..# #.###...###.#  ##......# #.###..## #.#  {j ##.....#### #..@...# #.#  ##.###÷..#######.#.# #.#  #.# #.÷.......#.#.# ###  #.###....###....#.#  #...#.............#  ###.###..##...#####  #.###..##.#.#####  #..##..##.#.....#  ##.....##.#.....#  ###...##.#.....#  ##.....#..#.....#  #.....[>..#.....#|j] #########.###############.####.#.##.#..## #..)....∩.........#....#|jh^i##### #.................#####.##...##.#....#......#.........).......######## #.####.#######.......##.#.....# #.####.##.#.############.#.....# #.....########## #...÷).....###.###.|j6_..## ##### #..@...# #  ##.###÷..#######.#.#  #.# #.÷.......#.#.# ## #.###....###....#.# #...#.............###.###..##...##|j_### #.###..##.#.#### #..##..##.# ##.....##.#..... ###.....#.....#......[>.######..##.#.#..#..........#.#.#######.##.#.###.#.#.###|j“ |jA ########.####.#.##.#..## berxpak the Cleaver ##....##.####.........## Minotaur #####.##...##.#....#.... Health: 51/51 ======================== ######## #.####.##.#.##.##### Magic: 5/5======================== .#.....# #.####.##.#.####AC: 12Str: 34 .#.....# #...........#EV: 8Int: 8 ...÷)..# #.###...###.#SH: 4Dex: 10 #......# #.###..## #.#XL:  6 Next: 24% Place: Dungeon:4 ##.....#### #..@...# #.#Noise: ---------  Time: 2889.7 (0.0)  ##.###÷..#######.|j [33m#.# #.#a) +0 war axe#.# #.÷.......#.#.# ###Throw: 8 boomerangs#.###....###....#.#Zot (21110) Gem (6111) #...#.............####.###..##...######.###..##.#.######..##..##.#.....###.....##.#.....# _You climb downwards. _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.090 _80978675645|jC 3423|jW w12|j |j |j |j K01|j |j~ |j |j3 M0990|jO |jB x #.###....###....#.#  |j N#...#.............#  ###.###..##...#####  #.###..##.#.#####  #..##..##.#.....#  |j ##.....##.#... ###...##.#.... |ja =##.....#..#.... #.....[@..#....900.7 (11.0)  |j  ######..##.#.#...... #..........#.#.##### #.##.#.###.#.#.### #.##.#.###.....|j 3..# #.......##.#.#.#############.#.#....# ###.####.#|jt K #.####.#|j |j` |j : _There is a stone st|jH aircase leading up here.Done exploring. __There is a stone staircase leading down here.}j }j}j\}j}j}1.7 (1.0)8099 _}j}jc57000}jW }jc#######  #@....#  ##....#  .......  ...###. ...# .... ...## ...# }js3.2 (2.569987}j}jp# _You climb downwards.}j!a _There is a stone staircase leading up here.~jA~jB~jE~jHH _No target in view!~jf ~jj ~j ~j  ~jj :_No target in view!~j: ~j: ~j'= ~j? H _No target in view!~j0 ~j ~j ~j ~j ~j h76 _~j ~j ~j K65~j~j~j~j K54~j ~je~jA~j.K43~j ~jb~j!~j}"K32~j$~j)~jb.~j /~j/C21~ju1~j5~j9~j9510~jV:~jJ<~jD~jfH~jI6089~jI~jK~jP~jaS~jWTL898~juV~jY~j]~jf^587~j"_~jE`~jd~jh~jiK76~jl~jq~jTu~j1vK65~jw~jz~j[~~jLK54~j܀~j#~j{~jF~jC43~j~jw~jÓ~jK32~j=~j7~j~jK21~j5~jЩ~jά~j%K10~j^~j~j~jQL079~j~j~j;~j+L798~ja~j~j~jrK87~j ~j#~j~jpK76~j~j~j~jK65~j~jD~j~jIK54~j~j~j5~jK43~j~j/~j~jK32~js~j:~j~jYK21~j~j+~j~j%K10~j~j\~j0~jL069~j~j~j~jL698~j9~j~j~jVK87~j~jm~j~jjK76~j~j~jX~jK65~j~j~je~jK54~jB~j~j~jK43~ji~j"~j'~jK32~j~j~j{~jK21~j2~jh~j'~jK10~j~j~j ~jiL059~j~j~j~jL598~jJ~j>~j ~jgK87~j~j~j~jK76~jx~j~j~j7K65~j~jP~j~jkK54~j~j ~j1 ~j K43~j ~j ~j ~j K32~jR ~j~j~jNK21~j~jg~j"~jK10~j~j~j~jL049~j:~j~j$j  You encounter a black bear.~ja#.......##...###.# .#.####...###.# ..h~j#..........# ..#.##...##### .. .#.##...## .# ..#.....#.# .##.######.#.#####....##.~j1o#.#.....@.......#.#.#############...........# #####.#####.# #.# #.##.#####.#h   black bear (asleep)#.......#~j1#########~j($.~j:h51.2 (48.0)~jJ!Wh~j!y==2.2 (49498~j$~j*&4 _The black bear growls angrily.j1 #.......#jn #...###.# .#.  .###.# ...  .....# .h  j.##### .. .  .## .# ..  .# .##.#  #####.#.#####....##.  #.#.....@.......  #.#.############  #.....  j.f#####.  #.# #.#  #.  j]#.......#   j#} #.......# #...###.# .#.  .###.# ...  .....# .h  .##### .. .  j}2.## .# ..  .# .##.#  #####.#.#####....##.  #.#.....@.......  #.#.############  #.....  #####.  #.# j@~ #.  #.......  jjmjj j S_A black bear is nearby!j|=6 #.......# j>#...###.# .#.  .###.# ...  .....# .h  .##### .. .  j>.## .# ..  .# .##.#  #####.#.#####....##.  #.#.....@.......  jV@ #.#.############  #.....  #####.  #.# #.#  #.  #.......#   jn #.......# j1#...###.# .#.  .###.# ...  .....# .h  j.##### .. .  .## .# ..  jk|.# .##.#  #####.#.#####....##.  #.#.....@.......  j#.#.############  #.....jP|  #####.  jO#.#  ji#.  #.......j_A  j(jjjz jS_A black bear is nearby!jh0 #.......# #...###.# .#.  .###.# ...  .....# .h  .##### .. .  .## .# ..  .# .##.#  #####.#.#####....##.  j[D#.#.....@.......  #.#.############  #.....  #####.  #.# #.#  #.  #.......#   j*0 #.......# #...###.# .#.  .###.# ... j+- .....# .h  .##### .. .  .## .# ..  jl,.# .##.#  #####.#.#####....##.  #.#.....@.......  #.#.############  j-#.....  #####.  #.# j- #.  #....... j=. jc1j$2j>5j7 j18S_A black bear is nearby!jn ?##....#### jn #.......##... #...###.##.#. ####...###.##...#..........##.h #.##...######.. .#.##...## #.# ..#.....#.# #.##.# jo #####.#.#####@...##. #.#.............#.#.##############...........# #####.#####.##.# #.# #.#####.jo ##.......##########jxp K.hjPu jw ,--3.2 (1j@x X.0)87 _j| j&~ j E<....# ##....#####.##......##.... #.####...###.##............##..# ####h. .##...# ..j .....#.# #@##.# #####.#.#####....##. #.............#.#############..........#####.#### #####.......j< D.hj{ j0 --476j jК jl  _A black bear is nearby! _A black bear is nearby! _A black bear is nearby!  You hit the black bear.  The black bear is lightly wounded.  The black bear barely misses you. You furiously retaliate!j x=5.3 (1.165j j>  j q_You headbutt the black bear! The black bear barely misses you. x2j_p †You slash the black bear!jd(j~f|60=6.454jYjjk jfl@_You kill the black bear!j$Sj$TjXj[ j\B_No target in view!jtNjOjYj` j`B_No target in view!jjj3jۓjjWh43 _j f  You see here a black bear corpse.j##### ##. .>.jJ#<....# #.# ..###....#####.##.. #....... #...###.##.#.# ##.##...#.# .........##..#..###...######@....#.--j70.##...## #†#......#.....#.# #.##.########....##. #.#.............##.#.#############j#jj>--8.4 (232jjg; _Found a stone staircase leading down.jjj j  jB_No target in view!j7j7j<jZ@ j@:_No target in view!j&3j)j+H _No target in view!j%B jB jC jF jH jJ R21 _jK jvM jO jo ,jo K43jp jq jr j[s K32jt ju jfx  You encounter an orc. It is wielding a +2 heavy trident.j| x #o.  .  j9}  .. #.#  ... #.# ... #..###.# ..# #...#.# ...# #...###..# .#j}  #...#..#  #...#..#  ####### ##...>..#j~ Y#<....# #.##..#.###....#####.##..# # o   orc (polearm, asleep)#.......##.....#ji~ #...###.##.#.#.#####...###.##...#.#j" g.o68.4 (10.0)j o)==9.4 (1121j0  j _The orc shouts!jld## #..jl[. #o.  ... .#..###.# #...#.# ...##..@###..####.......#..# #...#..####### ##...>..jm<....# #.##..#.###....#####.##..# #....##.... #.jQn2rjo".j5p.ojsr   quokka (wandering)jt~--70.4 (1.0)10jxjy jbzQ_You encounter a quokka.jo;##jp} #.r. #... #o# ... .#..###.# #...#@# ...#...###..####......##..# #...####### ##...>.jp8<....# #.##..#.##....#####.##..# #....##....jMu.r.ojPw_rj8x--1029j0{jY|jl## #.. #rjZm #.# ... #o.#..###@# #...#.# ...##...######.....# #...####### ##...>.<....# #.##..#.##....#####.##..# #jnV.rjrj_s48--=2298jujx? _The orc hits you with a +2 heavy trident. jzxd_You took 3 damage!jug )You slash the orc!jvV.rj2zr   quokkaj|9=-1387jPjH _You kill the orc! _You recovered 1 HP!jpjq#6jPr|--4.5 (1.176jujj?j @j@K76j%AjBjLG#.........#.........#.#####.####.######.#.###.#......##)#.......### j}G.###.#.##..#.# ...#.#.....#.#####  jG#...###..##.....#  ###......######.# jGw#...#..# #@# 3014.6 (1jH 7.0)j%HL#...#..#........#jEH##...>..#<...#.###jfH #.##..#.##.#.#.. ###.##..# #. . .## jHy.##.....# # .# . jH9.##.#.#.# .. . jH.##...#.# #. .. .##..#..#jcLjLY5.6 (1865jMj jp? j? L698j\@ jA jND a87jD j@F jG j H K76jH j!J jK jK K65jL j N jO g  You encounter an iguana.jS #..###.#.##..#.# ####.###...#.#.....#.######.....#..###..##.....##.##..##jT D######.##.##..# j1T s#...#..######.#...#..# jzT #...#..#........###..# # ##...>..#<...#.#####..# # #.##..#.##.#.#....##..# jT <#####.##..# #.!.@.###.##### ...##.....# #..#..# # jT X##.##.#.#.# #..#... ##.##...#.# #. .....l ...##..#..# .#....## jU #####.....#. ...#.#..l   iguana (asleep) j%U # #†#....... ...#### # #.##.##.##.#### #####..jLU $..##.#jW O35.6 (20l.je[ Xlj\ w=6.6 (2154jb_ j`  j a "_The iguana hisses angrily.jqL.#.#.....#.######.....#  jj #...###..##.....##.##..# jՕi###......######.##.##..# j #...#..######.#...#..# jD#...#..#........###..# jv##...>..#<...#.#####..# j– #.##..#.##.#.#....##..# j###.##..# #.!...###.##### j..##.....# #..#.@# # j3_#.##.#.#.# #..#.jR j{y.##...#.# #......l. je..##..#..# ...#....## jܗ####.....#.....#.# jG #†#...........#### j:a #.##.##.##jWE.####j~###....##.##. ..........j".#j# ljD.jZj[%-j}7.6 (j41.0)4j3j!j7j7  You closely miss the iguana. The iguana closely misses you.j x=8.7 (1.132js j G _You furiously retaliate! You headbutt the iguana.j  You hit the iguana.  The iguana is heavily wounded.j k9.811j jx > _The iguana bites you but does no damage.j  j  j- You closely miss the iguana. Your headbutt misses the iguana.The iguana is heavily wounded.j l40.900j jõ  j M_The iguana barely misses you.jrL .  You slash the iguana!ju=.jxu72.05958j{j}J _You kill the iguana!j[jjj[H _No target in view!j jO j j- jK j R87 _j j* jT j 576j j j j ji -6j 5j>" j) d  #..###.#.##..#.# ####.##j) A #...#.#.....#.######.....#j) A #...###..##.....##.##..#j) ? ###......######.##.##..#j4* S #...#..######.#...#..#jU* i #...#..#........###..# j* ### ##...>..#<...#.#####..# ..# #.##..#.##.#.#....##..####.##..# #.@...###.#####- j+ D.....##.....# #..#..# # .###.##.#.#.# #..#...#ju+ ###.##...#.# #........ .....##..#..# ...#....## .######.....#.....#.#... .## #†#...........##### #j+ .# #.##.##.##.#### #.#####....##.##.j/ -5.0 (3.0j.0 r-6.0 (454jP0 j9 j< Z _t - a bubbling blue potionjHQjQjPRjSjV43jrWjXK32jgXjYjZjZK21j[j ]j]j1^K10j^jE`jajQaL049j bj3cjdj`dL498jdjejfa87jEgjlhj!ijoiK76jij:kjkj&lK65jljmj\njnK54jvojojpjpK43jqjxrjGsjsK32jsjuj vj_vK21jw,joxjxK10jyjyjzj{L039j{j|j }j`}L398j}jw87j9jjЁjRK76jjjj)jK65jjjjK54j]jj݉h  You encounter a bullfrog.j....#### #.#  ..#.# ####.##  j..#.######.....#  .##.....##.##..#  j1.######.##.##..#  .######.#...#..#  jQ.#........###..######  .#<...#.#####..#..F.#  .j##.#.#....##..#@#   #.....###.#####.#  jɍ #..#..###.#.....#   #..#...##.#.#####   #.........#.# .jJ...#....###.#  F   bullfrog (asleep)....#.#.....#jE .......####### j?q .##.####  jJF.66.0 (20.0)j: FjCHThe bullfrog croaks.jٔx====7.0 (2143jjDjǘ j1_The bullfrog hits you but does no damage.jt #.#     j4  ###### <#.F..# #@#  #...j^[#.#  #..#......#  #..#...##.#.#####  jc....#.#.###.#....#jGr #.#   jHL    j3HE###### <j[Ht#.F..# jHG#@# jH! #...jIG#.# j0I #..#.jWIV.....# j{Iy #..#...##.#.#####  jIQ....#.#jIQ.###.#jI9....#jJjNjDOjSjUV_ _A bullfrog is nearby!jyx c  You closely miss the bullfrog.jqy =---8.1 (1.1)32jy jM| jl~ ? _The bullfrog hits you but does no damage.j߆  You barely miss the bullfrog. Your headbutt misses the bullfrog.j ---9.221j j  j̋ i_You block the bullfrog's attack. The bullfrog closely misses you.jn:  jnqYou slice the bullfrog!!  The bullfrog is severely wounded.jn?The bullfrog hits you but does no damage.jo\49-==70joL010jrj_u, _The bullfrog hits you. jul_You took 2 damage!j78 .j&82You hit the bullfrog.j8EjgEjEjEj FjQjgQ/50-jQ98jQ --jQ1.3 (1.1 jRd_You took 2 damagej@R !  jfRYou hit the bullfrog. jR@_You kill the bullfrog! jR, Training target 9.0 for Axes reached! j'S\ Your Axes skill increases to level 9!need to enable j_S'at least one skill for training.j/  --more--jqjzC  Skill  Level Cost  Apt Skill  Level Cost  Apt j  a - Fighting   3.6   2.8  +2   l - Spellcasting   0.0   2.0  -4      j     b - Maces & Flails   5.5   0.7  +2      j2 c - Axes   9.0   7.4  +2   m - Evocations   0.0   1.2  -1   d - Polearms   5.5   0.7  +2      jd e - Unarmed Combat   0.0   0.8  +1       f - Throwing   0.0   1.0   0      j        j g - Short Blades   0.0   0.8  +1              j9 h - Armour   3.6   2.8  +2       i - Dodging   0.0   0.8  +1       j - Shields   3.6   2.8  +2      j~ k - Stealth   0.0   1.2  -1          j        j        j    You need to enable at least one skill.j[?] Help[=] set a skill target  jO}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsj = a + Fighting 3.6jM {TargetTarget--  --  --  --  j{ ---  --  -- j B --  --  --  j /--  --  -- j jL a-z] set[-] clear selected targetcost|targetsjO B a + Fighting j?:[?25h[?0c0 j [?25l[?1cj>P6.0  +2  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsjH< f + Throwing 0.0j] = h + Armour 3.6jmI = j + Shields 3.6j= m + Evocations 0.0j j/ j# =....#### #.#  berxpak the Cleaver ..#.# ####.##  Minotaur jL ..#.######.....#  Health: 50/51 =======================- .##.....##.##..#jo  Magic: 5/5======================== .######.##.##..#  AC: 12j Str: 34 .######.#...#..#  EV: 8Int: 8 jȕ .#........###..######  SH: 4Dex: 10 j 1.#<...#.#####..#....#  XL:  6 Next: 98% Place: Dungeon:5 .##.#.#....##..#@#  Noise: =--------  Time: 3071.3 (1.1)  j0 #.....###.#####.#  a) +0 war axejS 6#..#..###.#.....#  Throw: 8 boomerangs#..#...##.#.#####ju   Zot (26830) Gem (5929) #.........#.# ....#....###.#j a   .....#.#.....# j H  .......####### jٖ o  .##.####   j _You took 2 damage!  You hit the bullfrog. _You kill the bullfrog!j xTraining target 9.0 for Axes reached!  Your Axes skill increases to level 9!j: IYou need to enable at least one skill for training.j՚ (1/52j͜ j  j͞ e_You recovered 2 HP!j6j6j07j08j!:2=298 _j:j;K87j;jT<j<jE=K76j=j>jq?j?K65j:@jAjAjBBG=54jgBjBjCjDjEE543jjEjFj}GjjHjHK32jXIjxJjKjKK21jLjMjNjNK10jOjPj\QjQL019jBRj..#<...#.####<....# #.##..#.##.#.#....##....#####.##..#.#.....###.#.......##.....#.#..#.j.###.#...###.##.#.#.#.#..#...##.8.3 (3232 _Found a chain mail.jc j) j j j' w21j j  #...∩.∩.....#.. #.......#.#.j  #.## #######.#.#.#.#j$ ##.=.## #.........#....>...... #.#####.####.##....... #.###.#......#jM 2[.... #)#.......####  #..###.#.##..#.# .#.#.....#.#####9.3 (1jr .0)j ...###..##.....###......######.#j  #...#..###### j #...#..#....... ####### ##...>..#<...#.#j( % #<....# #.##..#.##.#.#. ##....#####.##..#.#.....## #.......##.....#.#..#..##j j< o20.3 (210j\ j 9 _Found an escape hatch in the floor.jyjajwj]j+jb079jjjpL798jj*jjx587jj!jjj?K76jjjj565j2jjjjwK54jjj,K43jWj` # ...  .###.## j .)....#  # ##∩.∩##jB_ # #.#......jt #.### #...∩.∩.. ... #.......#j{ #.### #######.#.#j####.@.### #.........7.3 (7j]#.>......# #.#####.##j#........# #.###.#....j#...[....# #)#......jw#######..###.#.##..#.# j$:##...#.#..jR j###...###..# ###......## j 1#...#..##j j jc j._r - a ring of resist corrosionjVtjtjwj0y j`yH_There are no items here.jWXj}[HGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon)m - a +0 dagger j[Missiles (go to first with ()e - 4 poisoned darts  f - 8 boomerangs (quivered)g - 13 stones Armour (go to first with [)  c - a +0 buckler (worn)  d - a +0 pair of boots (worn)  j - a +0 cloak (worn) j,\a p - the +1 chain mail "Xoluma" (worn) {rF- rC- Str+6 Int+3}b - a +0 scale mail  k - a +0 leather armour Jewellery (go to first with "=)  h - an amulet of regeneration (worn)  i - a ring of protection from fire (worn) j\ l - a +6 ring of strength (worn)n - a ring of see invisible  o - a ring of wizardry  q - a ring of positive energy  r - a ring of resist corrosionj B  l - a +6 ring of strength (worn)j j9  l - a +6 ring of strength (worn)  r - a ring of resist corrosionەj ەj ەj ەj # ...berxpak the Cleaver.###.## Minotaurەj# v.)....# Health: 52/52 ========================# ##∩.∩## Magic: 5/5ەj ========================##.#...... AC: 12Str: 34ەj #.####...∩.∩.. EV: 8Int: 8...ەj #.......# SH: 4Dex: 10#.### #######.#.# XL:  6 Next: 98% Place: Dungeon:5ەj ####.@.### #.........# Noise: ---------  Time: 3127.3 (0.0)#.>......# #.#####.### a) +0 war axe#........# #.###.#.... Throw: 8 boomerangsەj #...[....# #)#.......# Zot (26774) Gem (5873) #######..###.#.##..#.###...#.#.....#.#ەj%  ###...###..##.. ###......####ەj  #...#..####  _You recovered 1 HP! ەj _There is a stone staircase leading down here. _Found a chain mail. _Found an escape hatch in the floor. _r - a ring of resist corrosion _There are no items here.ەj ەjV ەj ەj ݕjhݕjhݕjdjݕjlݕjmݕjnoh32 _ݕj+pݕj$qݕj|qK21ݕj*rݕjsݕjtݕjuK10ݕjuݕjhwݕjFxݕjxL069ݕjSyݕjqzݕj]{ݕj{L698ݕjN|ݕj?}ݕj0~ݕj~K87ݕjݕjݕj[ݕj΁K76ݕj]ݕjZݕj0ݕjK65ݕjݕjݕjۆݕj-5ݕjG4ݕjݕj_ݕj ݕjYK43ݕjωݕjݕjݕjԋK32ݕjMݕj{ݕjݕjK21ݕjݕjݕj4ݕjK10ݕjbݕjݕjݕj.L059ݕjݕjݕjݕj)L598ݕj%ݕjݕjݕjdK87ݕj2ݕjݕjΡݕjK76ݕjݕjlݕjʥݕj K65ݕjݕj}ݕj٩ݕj-K54ݕj.ݕjݕjݕj8K43ݕj4ݕje ...# ݕjJ####...# #......#  #......## ݕj #.......# #######.......# ............... ݕj& #..@.?....#  #....###### ݕjݴi #....# #....#.####....#ݕj-.........# #.######.#### .ݕj3#....# . ####.##ݕjYYYou pick up a parchment of Apportation and begin reading...ݕj\0420.0)ݕjY8.3 (2132ݕj+ݕjݕj0 ݕjZ>_You add the spell Apportation to your library.ޕjޕjsޕjVޕj,ޕjxޕjra21ޕj=ޕja10ޕjޕj٢...# ####...# ޕj #......# #......## ޕj?Q#.......# ޕjgt#######.......##...ޕj#....@....# #....###### ޕjP#....# ޕjӣc#....# #.ޕjf.####....# .ޕja.........# #ޕj<m.######.#### .##ޕj` #....# .)ޕj/ ޕj####.# # ## ޕj*250.0)ޕj Y1.3 (3049ޕjIޕjIޕjT ޕj}[_u - a scroll labelled RAZ VASOYXAޕjÅ3ޕjDޕj$ޕjZޕj498ޕjaK87ޕjޕjޕjޕjNK76ޕjޕjݑޕjޕjXK65ޕjܓޕjDޕj3  You encounter a gnoll. It is wielding a +0 flail.ޕj`#...# #...# ####...# #......# ޕjG#......##  #.......# j.# #########...##...............##.....ޕjқ####....######....#  #....# #...#.####....# .#.#j   gnoll (asleep).........# # ...ޕj.######.#### .###.###....# .)....#ޕjۡc.j5.3 (4ޕjk,jޕj jj 2 gnolls  The gnoll shouts! You hear a shout! x2ޕj====6.3 (554ޕjɪޕjap _You encounter a gnoll. It is wielding a +0 whip.ޕj|k O #...# #...#ޕjk  ####...# #......# #  #......## .#  #.......# j.#  ޕjCl .......##j..##.  .......@.......  ##.........########  #....###### ޕjl ޕjl ; #...#  ޕjm .#.#  ޕjUm = # ...    ޕjm :  .)....# ޕj? L #...# #...# ####...# #......# #  #......## .#  ޕj #.......# j.#  .......##j..##.  .......@.......  ##.........########  ޕj #....######  ޕj   .#.#   # ޕjb }     .)ޕj ޕj ޕj@ ޕj N _There are monsters nearby!ޕj0 ߕjo)#...# #####...# ...#####...# ...##......# .j.# #......## ...# #.......# .j.#  #.##j..##.  .....##.........##....###### #....#  .####....# .#.# j 3 gnolls (1 wandering) ߕjY- .jYou encounter a gnoll. It is wielding a +0 flail.ߕj-N.jߕjG.S.jߕj52(ߕj2===-7.3 (143ߕj3ߕjH6ߕj7' _The gnoll shouts!ߕjJ .jYou hit the gnoll.  The gnoll is lightly wounded.  ߕjKpYou hit the gnoll. The gnoll closely misses you. You furiously retaliate!ߕjOߕjO|---8.4 (1.13ߕjO2ߕjRߕjpTk _You headbutt the gnoll! The gnoll closely misses you.ߕjki )You slash the gnoll!ߕjv )  You kill the gnoll!You slash the gnoll!ߕj@xN.jߕj|P   gnollߕjZ}ߕjYberxpak the Cleaver#...# ####Minotaur#...# ...#Health: 52/52 ========================####...# ...#Magic: 5/5========================ߕjā#......# ...#AC: 12Str: 34#......## ...#EV: 8Int: 8#.......# ...#SH: 4Dex: 10  ߕjFS#######.......##j..##..XL:  6 Next: 105% Place: Dungeon:5  ...............@)......Noise: ==-------  Time: 3159.4 (1.0)##.........#########ߕj3a) +0 war axe#....######Throw: 8 boomerangs#....#Zot (26742) Gem (5841) #....#ߕj˂#...#.####....#.#.#j   gnoll  .........## ....######.####ߕj x.###.###....#.)....#The gnoll is lightly wounded.  ߕjM5You hit the gnoll. The gnoll closely misses you. You furiously retaliate! _You headbutt the gnoll! The gnoll closely misses you.You slash the gnoll!  You kill the gnoll!You slash the gnoll!ߕjS _You kill the gnoll!You have reached level 7!ߕj/  --more--jNC8/586/67 3% jjܫ _You recovered 6 HP! You recovered 1 MP!j  #...# ####  #...# ...#  ####...# ...#  #......# ...#  #......## ...#  #.......# ...# jX ......##j..##..  .......@)......  ##.........#########  #....######  j G#...#  .#.#  jŪ y # ...      .)....# j< #...# #### j`= #...# ...#  ####...# ...#  j=#......# ...#  j~>0#......## ...#  #.......# ...#  ......##j..##..  .......@)......  ##.........#########  j*?#....######    j?}.#.#   #   j@$  jN@F .)jFjqGjMjQ jhQN_A gnoll is nearby!j~ #...# ####  #...# ...#  ####...# ...# jΓO #......# ...#  #......## ...#  jr#.......# ...#  ......##j..##..  j/v.......@)......  ##.........#########  #....######jW j% #...# j, .#.#  jӔ5 # ...   j.   .)....# j$jz #...# ####  #...# ...#  ####...# ...#  #......# ...#  #......## ...#  #.......# ...#  ......##j..##..  .......@)......  ##.........#########  #....######jY3    .#.#   #      .)jjj<jQ\ _A gnoll is nearby!j}i #...# ####  #...# ...# jT}O ####...# ...#  #......# ...#  j}L#......## ...#  #.......# ...#  j}}......##j..##..  .......@)...... j~q ##.........#########  #....######  j4~:#...#  .#.#  ja~> # ...    j~;  .)....# jk #...# ####  #...# ...#  ####...# ...#  j#......# ...#  #......## ...#  #.......# ...#  ......##j..##..  .......@)......  ##.........#########  j#....######    jd.#.#   #      .)jjj"j, _A gnoll is nearby!You barely miss the gnoll. Your headbutt misses the gnoll.j-y-60.5 (1.110j1j:3R _The gnoll barely misses you.jcB  You hit the gnoll.  You headbutt the gnoll, but do no damage.The gnoll is heavily wounded.j4C-10039j.GjH< _The gnoll hits you but does no damage.j{  You barely miss the gnoll.The gnoll is heavily wounded.j [2.6 (1.1398jQ jS jJ < _The gnoll hits you but does no damage.ju &  jΡ You hit the gnoll but do no damage. You headbutt the gnoll.  The gnoll is heavily wounded.j 5--3087jG jԩ  j 3_The gnoll hits you with a +0 flail. j< d_You took 3 damage!j  You hit the gnoll. Your headbutt misses the gnoll.j CThe gnoll is almost dead.j 6=-47j 6j jM  j _The gnoll hits you but does no damage. _You recovered 1 HP!j]  You completely miss the gnoll.The gnoll is almost dead.j^7=5.7 (1.165j^#j% j%_The gnoll hits you but does no damage. _You recovered 1 HP!j"j )You slice the gnoll!!j'(j *8=56.844j,j/3 _You kill the gnoll! jI/e_You recovered 1 HP!jojojujlx jx:_No target in view!jjjݶjXH _No target in view!jpjjj!jjf R33 _j j  j  Things that are here:j %  jP :a +0 flail; a gnoll corpsej j 422 j _j jf j j K11js j j@ jt ]=00jk j j jt M2929jT jJ! j! j" K88j=# j$ j% j& K77j& j\+ w66j0 55j2 jW3 j3 K44j4 j 7 j8 j`8 K33j8 j : j; w22j< j@  ...# ##### ...# #...# ...# #...########## ...# #...##.......# ...###...##.......#### ....##...##........... ....##)..##.......###### jjA 6......).........@......>-78.8 (12.0) ....#########.#####.###. ##### #.#  #.# #.#...# #.#.#.# #.#jA ? ... ## #.###.## .# .# #.)....#.#jD jE F-9.8 (13j7E C11jG jI ; _Found a stone staircase leading down.j= j jB jn jʇ j a00j" j j[ M1919j! jb jy j K88j j jo jڒ -7j 7jy ju jf j 566jܕ jK j) j jF K55jϘ j jS j K44jF j  jq L There is a stone staircase leading down here.jK j R33 _j jԠ j jL K22jբ j jq j K11j9 j j j: -0je 0j j j jP M0909jݫ jP j jj 588j j j= j jv K77j jԲ j j -6j" 6j jp je j¶ 555j j\ j- jٸ j -4jI 4j j jϼ j 533jD jƽ j j j[ K22j j j jC 511j j= j j j K00j j j j1 O699799j j| j j K88j j j{ j K77jj jR jx K66j jK jK j5 j K55j/ j j j K44jg j* j jW K33j j jS j K22j j j j K11j[ j j j K00j j: j jS M8989j j jB j K88j j jm j K77j* j' j} j 566j jk jn jO j K55jD jX j5 jz 544j j# j j jf K33j jW p  ######## j ....# ....#### # j ....... ####.# ...####### #....# j ......># #@# ##.#####.###.###.# j  #.# #.# #.....##.#####.###.######.#...#.....#  j% K#.#.#.#####.#  jL #.#.......#.#  #.###.###.#.# js ` #.)....##...#  j DYou pick up a parchment of Polar Vortex and begin reading...jE .217.8 (38j Y8.8 (3922j jB j  j ?_You add the spell Polar Vortex to your library.j2!j!j"jJ#j&w11j#(00j)j)j*M7979j{*jj+j,j,588j,j-j-j.j/K77jw/jg0j1jh1K66j1j2j3jP4555j4j4j5jn6j6K44ji7j 9jl:j:533j;j<j\=j>j>K22j?jPAjzBjB511jCjCj:EjrFjFK00jGjQIjKc6969j6LjMjNjNO588j}OjFPjfQjgRjRK77j/XjYjWZK66jX[j] j]H_You now have 145 gold pieces (gained 13).j_j_K55j`jZbjcjRdK44jej9gjqhjhK33jijkjlK22jljnN _You now have 164 gold pieces (gained 19).jCpjpK11jqj!sjta00jvujvjwj8xM5959j yj$zj;}w88j}j}K77j~jN _You now have 174 gold pieces (gained 10).jǁjK66jBj6jxjK55jjyjbjK44jjBjK33jujH _j - 3 scrolls labelled FEQOS DUEDACYP (gained 1)jj4522j{jjjP511j|jؑjN _You now have 187 gold pieces (gained 13).j{jϔK00jkjpj7jM4949j jkjjK88jj7766jvjߤw55jGjjOK44jjjYj533j̨j8jjja22jHjj2-1jf1j԰jLj8jK00jj7j۵j.39jC39jj޷jjŸ-8j8jWjʺjjK77j%jj^jK66jj[j*jdK55jjVjjT544jjjjj-3j3jljjjK22jjjj511jjgj3jj-0j0j=,jj72929jjj:jrj-8j8jj\jejK77jjjjK66jj~jj;C55jj3jmjK44jjjWC3j3jj0$  Things that are here:j_  a +0 flail; a gnoll corpsej*jR22 _jj Y1j1jUjj jhK00jNj&jjfM1919jIjj jK88jNjj7jK77jj8 j j K66j jajjK55jj;j0jK44j*jJjOjK33jXjhjTjK22jIjfj1jC11jjjj/K00jjc j(!j!M0909j!j#jw$j$K88j'%j*&j&j'K77jo'jU(j)jx)K66j)j*jn+j+K55j",j,jv-j-K44j).jf/jf4#...##...##...# ####...# #......#j4x #......# #....... ###########....... #@................96.8 (78j 54 #..#######......... #.##....##### #. #....# j{5i#.#....# .. .####....# [. .........# ... .######.#### #....#j8j)9o7.8 (7933j;j$=) _Found a chain mail.j3jjjj#w22j"3 #...j?"3 #...####... #...... #...... #......###########.....................jn"P#######....8.8 (1.0)j"` #.## #....#### #. #....#  #.# #....# ... .##j"##....# [.. .........#.... .######.#### ...<. #....#j"E ####.#j%jC&+9.8 (2jr&C11j(jZ*; _Found an escape hatch in the ceiling.jA j j j j j#00599699jcj#...#......############..........#..#######..j#.## #....####.# #....# # #....# 301#.......### j#>..[.........#.#.......######.##### #...<...# #....#j*######### ####.#  #.#  #.##jX  #... j_jn2.8 (388jsj j -_Found a stone staircase leading down.j e jVe j#f j-h jqi jlm w77jno w66j5z B  You see here a +0 chain mail.jz j{ R55 _j~| jr 443322110089898877  You encounter an ufetubus.###.......####....##>..[.............##.#.......######.###.#...<...# ##.######### #####.###.#######.### ##......@.# j ##........# ##........# #####.##### #... #5...# 5   ufetubus (asleep)......... 13.8 (11.0)5.5==4.8 (1266 _The ufetubus shouts! _You see here a scroll labelled CUJYUB SOE.j|S  ###... #>..[ #. #.#...<...#  #.  #.# #.# ######.###  #......@.#  #........#  #........#  ####.#####  5.. .... ..... ....j~  ###... #>..[ j &#. #.#...<...#  #.  #.# jx #.# ######.###  #......@.#  #........#  #........#  ####.#####  5.. j .... ..... .... jc j j j ` _An ufetubus is nearby!j!0 ###... j"N#>..[ #. #.#...<...#  #. jC", #.# #.# jo"|######.###  #......@.#  #........#  j"G#........#  ####.#####  j"f5.. .... ..... j#2....jq ###... #>..[ #. #.#...<...#  #.  #.# #.# ######.###  jq#......@.#  #........#  #........#  ####.#####  5.. .... ..... .... ju3j_yj {` _An ufetubus is nearby!ji_J ###... #>..[ #.j,`} #.#...<...#  #.  #.# #.# ######.### j`} #......@.#  #........#  #........# j`t ####.#####  5.. ....j[dM ..... ....j ###... #>..[ #.j  #.#...<...#  #.  #.# j%#.# ######.###  #......@.# jVh #........#  j#........#  ####.#####  5.. ji.... ..... j7.... jKjjj0 jcR_An ufetubus is nearby!j/ #>..[............. #.#.###### #.#...<...# #.. #.######### ### #.# #.#j ######.###  #......?.#  #.....@..#  #.#  ####.#####  5..  .......... ..jK.5j15j;5.jݧ95.jt5 2 ufetubi (1 wandering)j}--5.0)55jߵjZ _You encounter an ufetubus.j > #.#.######js  #.#...<...# #.j  #.######### ## #.#j f #.#######.###j | #......?.#jP y #........# #j *.#j  ####5##### ... j f.5...#......j O#....w.jR w   dart slug (#......j d55 2 ufetubi (1 wandering)j +#......j{ ( j 5j .  j oYou encounter a dart slug.The ufetubus slips past you!j $5j^ Q.5j 3j O=-6jT C44j, j97 B _The ufetubus hits you but does no damage. x2jg .5You miss the ufetubus.j 5w.j 5.  The ufetubus hits you but does no damage. x2j j. p7.9 (1.133jr j 9 _You block the ufetubus's attack. x2jV w.  jYou barely miss the ufetubus. You closely miss the ufetubus.j&  jThe ufetubus hits you but does no damage. x4  The ufetubus barely misses you. The ufetubus hits you.j7-8022jj j, jn_The ufetubus barely misses you. x2 _You took 1 damage!j[N .  You slash the ufetubus!j    ufetubusYou kill the ufetubus!You barely miss the ufetubus.j^BThe ufetubus hits you but does no damage. x2j ``The dart slug launches a dart at you.j...jY%d8=6=9j%C11jO+j- j-_The slug dart hits you but does no damage. _You recovered 1 HP!j _The slug dart hits you but does no damage. _You recovered 1 HP!  You slash the ufetubus! Your headbutt misses the ufetubus.The ufetubus is severely wounded.  The ufetubus misses you. The ufetubus barely misses you.  The ufetubus hits you but does no damage.jr-2000jjV _The ufetubus closely misses you.j w.  You closely miss the ufetubus.jThe ufetubus is severely wounded.You block the ufetubus's attack. The ufetubus hits you.jAjةH5---jXk2.1 (1.27978jOjj j_The dart slug briefly extends its eye-stalks. _You took 3 damage!j. _The dart slug briefly extends its eye-stalks. _You took 3 damage!  You hit the ufetubus.  The ufetubus is almost dead.  The ufetubus slips past you! The ufetubus hits you. j2 The ufetubus hits you but does no damage.jʥ .5 #......jb--3.2 (1.187j_jߪ jh_The ufetubus barely misses you. You block the ufetubus's attack.j.  The ufetubus hits you but does no damage. _The ufetubus barely misses you. You block the ufetubus's attack.  You closely miss the ufetubus. Your headbutt misses the ufetubus.The ufetubus is almost dead.. The ufetubus barely misses you. You furiously retaliate! You headbutt the ufetubus.j*wjw   dart slugj3-74.4 (1.276jj6 _You kill the ufetubus! j$l_You took 2 damage!j e  You hit the dart slug.j 4=5.5 (1.165j j j  j H_The dart slug is moderately wounded. j m_You recovered 1 HP!j q †You slash the dart slug!j )j d5=60j C54jb j~ _You kill the dart slug! _You recovered 1 HP!j jjj j¢:_No target in view!jg`j`jcj^eH _No target in view!jF`j>ajbjxeji6=43 _jhl8==32jmjpjrj&s-2jFs1jtjD10jP###.......####....##>..[.............##.#.......######.jyC#.#...<...# #...#.######### #### #.# j# #.# #jƄ######.### ##..# #j-#........# #j#........######†###### ... #j,W..... #jE#......#......j^/#......j,30.5 (4j(-1.5 (5069jjۍ j_v - a scroll labelled CUJYUB SOE _You recovered 3 HP!jLjjjjjj$=698 _jj%K87jjjBjK76jSj j+ #.#...<...#  #.#########  #.#  #.# ######.### #........# #........#  #........#  ####@##### 4.5 (3j&, #.....  #....  #....... #.......# #......!# #.......#jK,s #...[.... jl0j0n5.5 (465j4j%5 _Found a robe.js7v _You see here a dart slug corpse.j j j j j1 j h54 _j* jQ j K43j j j. jy -3j 2j~ j j jH 521je jF jI j j\ K10jb j #........# #........# j6 x#........#######†#####jQ ^#.......# jm #.......# #.......# #.......# j #......@# #.j |# #...[.... j ?#########  j . j . j@ [# j ,40.5 (5j Y1.5 (6059j jc jz  j i_s - 2 yellow potions (gained 1); s - an amulet of faithjfjfjgj:ijjj.nx598jnjnK87joj qj'rjarK76jsjeuj]vjvK65jwjxjyj)zK54j{j|j}j ~K43jj>jAj}K32jjjj!K21jƅjj͇jK10jÈjjjL049jjj}jL498jj0jjCK87jj6ja76jjj֖jK65jjjhjK54jTjEj@a43jjj'jvK32jjjj"K21jjjFjK10j!jjjL039jwj\jjgL398jjjsj587jj$jjjK76jNjjƲjK65jjIjBa54jjAjj'K43jjjCjhK32jjjljK21jj jjK10jDjMj5jL029jPjEj&jeL298jjjjXK87jjjj:K76jjj  You encounter an orc. It is wielding a +0 trident.j#.......# #....#######.......# #....##.......###....##...[..........###########.....## #.....## #.######....##.#.....#####.#...##.#..####.##.##.#### #. #.##.##.. #" #.##.##.##. #....##.#.o #######.. o   orc (polearm, asleep)##### jaT 74.5 (33.0)ojr.  Found a triangular emerald amulet.jYo)jy===5.5 (3465j)j% _The orc shouts!jj j9 #....  .# #....# j jYjz.###....# j j #...[..........# j j/jK.# j j#.....#  j&?#.######....#  .#.....#####.# jJ jg8.......@..##.#  j..####.##.##.# j j#. #.##.#  j[#" #.##.#  #o #....# j8 ..  j ##j*jj  #....  .# #....#  .###....#  #...[..........#  .#  #.....#  #.######....#  .#.....#####.#  .......@..##.#  ..####.##.##.#  #. #.##.#  #" #.##.#  #o #....#  ..   ## jmjmjpj+r[ _An orc is nearby!j.v #.# #....# j! #.......###....#j #...[..........# ##########.....#j8 .. #.....#j1 jNf#.######....# jh..#.....#####.# j)..........##.#j\ ..####@##.##.#j ##j jIB#.##.##.#jm+ #.j #"##.##.# #j #o##....# #.j9 ..#######j+ #.jD ### j= ## jX jj2o.j|!j";---6.5 (1.0)j",54 j#_j'j9(j!#j[......######### ..  #.######..#.....#####jQ+...........# ..####.##.### .o.##...j..######### #jj3=--743j"j}#Q _The orc closely misses you.j@ 9 )jBA DYou hit the orc. You headbutt the orc.jF ' jwI S883jI 2jL jM  jN A_You kill the orc!j?; j; j8> j? H _No target in view!jG jBH jK j M H _No target in view!jajjjH _No target in view!j j3 jC j  j% @_There are no items here.jjC  Skill  Level Cost  Apt Skill  Level Cost  Apt ja + Fighting3.8   2.8  +2   l - Spellcasting   0.0   2.0  -4  j        jC@ b - Maces & Flails   5.5   0.7  +2      jj c - Axes   9.0   7.4  +2   m + Evocationsj0.6   1.2  -1   d - Polearms   5.5   0.7  +2      j a e - Unarmed Combat   0.0   0.8  +1      f + Throwing0.6   1.0   0      jA         g - Short Blades   0.0   0.8  +1  jh        j*    h + Armour3.8   2.8  +2  j.     i - Dodging   0.0   0.8  +1  j}    j + Shieldsj3.8   2.8  +2      j+ k - Stealth   0.0   1.2  -1          jPa    js        j#        The relative cost of raising each skill is in cyan.  jSkills enhanced by cross-training are in green.  [?] HelpjG[=] set a skill target  j [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  jM[!] training|cost|targetsjX j|P#.......###....#berxpak the Cleaver#...[..........#Minotaur##########.....#Health: 58/58 ========================.. #.....#Magic: 6/6========================#.######....#AC: 12Str: 34..#.....#####.#EV: 8Int: 8...........##.#SH: 4Dex: 10..####.##.##.### XL:  7 Next:  8% Place: Dungeon:5#@##.##.##. Noise: =--------  Time: 3378.5 (0.0)#)##.##.##. a) +0 war axejc#.##....##. Throw: 8 boomerangs..########. Zot (26523) Gem (5622) #####j,HYou hit the orc. You headbutt the orc. _You kill the orc! _No target in view! _No target in view! _No target in view! _There are no items here.jjQj^jj jh Gear: 19/52 gear slots (Left/Right/Tab to switch category) j hHand Weapons (go to first with )) j ^ a - a +0 war axe (weapon)m - a +0 dagger j Missiles (go to first with ()e - 4 poisoned darts j ^ f - 8 boomerangs (quivered)g - 13 stones j Armour (go to first with [)  c - a +0 buckler (worn)  d - a +0 pair of boots (worn)  j - a +0 cloak (worn) j@ C p - the +1 chain mail "Xoluma" (worn) {rF- rC- Str+6 Int+3}j 0b - a +0 scale mail  jآ k - a +0 leather armour Jewellery (go to first with "=)  h - an amulet of regeneration (worn) j X i - a ring of protection from fire (worn)  l - a +6 ring of strength (worn)j Un - a ring of see invisible  o - a ring of wizardry  j8 Hq - a ring of positive energy  r - a ring of resist corrosion j [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]j i  a - a +0 war axe (weapon)  m - a +0 dagger j Missiles (go to first with ()  e - 4 poisoned darts  f - 8 boomerangs (quivered) j$  g - 13 stones Armour (go to first with [)  c - a +0 buckler (worn)dpair ofj^ boots (worn)  jcloakp - the +1 chain mail "Xoluma" (worn) {rF- rC- Str+6 Int+3} j Q b - a +0 scale mail  kleather armour j Jewellery (go to first with "=)  h - an amulet of regeneration (worn)  i - a ring of protection fromj fire (worn)  l - a +6 ring of strength  n - a ring of see invisible  owizardry  j qpositivj /e energy  rresist corrosion  j# Ys - an amulet of faithbotj w  g - 13 stones  j - a +0 cloak (worn)jg  j - a +0 cloak (worn)  p - the +1 chain mail "Xoluma" (worn) {rF- rC- Str+6 Int+3}jr#.......###....#berxpak the Cleaver#...[..........#Minotaur##########.....#Health: 58/58 ========================.. #.....#Magic: 6/6========================#.######....#AC: 12Str: 34..#.....#####.#EV: 8Int: 8...........##.#SH: 4Dex: 10j D..####.##.##.### XL:  7 Next:  8% Place: Dungeon:5#@##.##.##. Noise: =--------  Time: 3378.5 (0.0)#)##.##.##. a) +0 war axe#.##....##. Throw: 8 boomerangs..#######j#. Zot (26523) Gem (5622) #####You hit the orc. You headbutt the orc. _You kill the orc! _No target in view! _No target in view! _No target in view! _There are no items here.j4jj j/jjjjVjjh21 _j9 [......######### ..  #.######..#.....#####.........j3 ..####.#### #..-.##.....######j.### #.##.#t - an amulet of magic regenerationj+9.5 (1j-80.5 (210jbj~ j"_You see here a +0 trident.j j j j j  ######### ..  #.######jS ..#.....#####......... ..####.#### ju $.)j 2..0j ........######<...[.### #j .#.#.#  #j j o1.5 (1019j j! M _Found a chain mail. Found a stone staircase leading up.jod Ij}f jj   ..  #.######jk ..#.....#####...........j:k [..####.####... .# .. #)j`k r....#.#.##...jk .......@######0<...[.### #jk .#.#.#  jk k # #. #jk j_o jq o2.5 (1198js jUt - _Found a leather armour.j":_jP877665jV  You see here a +0 chain mail.54 _jY43j[,jq\K32j ]j^j[d2110jRejvejvfjfL009jgjaij^jjjL098jkjljnK87j/njoj4pj>>>∩∩∩∩(Press ? for help) #.......# #....######jI###...###..##.....##.##..#  #.......# #....####......######.##.##..#  #.......###....##...#..######.#...#..#  #...[..........#jI#...#..#........###..######  ############.....######## ##...>..#<...#.#####..#....# j"J #......# #.....##<....# #.##..#.##.#.#....##..#.#.## jEJ ###...##.######....###....#####.##..#.#.....###.#####.#.#  #......#.....#####.##.......##.....#.#..#..###.#.....#.# jfJ! #.##............##.#jJ#...###.##.#.#.#.#..#...##.#.#####.#  #.###[..####.##.##.#####...###.##...#.#.#.........#.# #.# jJ #..........#.##.##.#jJ#..........##..#..#....#....###.# #.#  ######.....#)##.##.#jJm#.##...######.....#.....#.#.....# #.#  #......#.#.##....#jK#.##...## #†#...........####### #.#  #@#........########.....#.# #.##.##.##.#### #########.#  #.#<...[.########.#.#####....##.##....# #.........# j;Ke #.#.#.#.######.#.............#####.###.#########  #.#.#.#.....#jbK#.#.############# #.....#  #.#...#.###.##...........########  #.#...#.....#jK1#####.#####.#  #....########jKv#.# #.#  #######.#####.#  #.......#  jK'#########j #.# #....# #.#####.###.##### ###.##### #....# #.#...#.....# ###.......####....# #.#.#..# #>..[.............# #.#.......#.# #...######.#### #.###.###.#jK.# #.#...<...# #....# #.)....##...# #.######### ####.# ####∩.∩###j#.# #.# #.# #.#..j"j  #.# ######## #.#### #...∩.∩.....#j< ##j`# #......# #....# #.......#.j##.#j #........# #......# ####.### #######.#.#.#.######j!#j #........# #......# ####...### #.........#....#j\ #........# #......# #.>......# #.#####.#####.#j ######†##### #......# #........# #.###.#......# #.#j  #.......# #......# #...[....# #)#.......#### #.#j2 #.......# ####......# #######..###.#.##..#.# ####.jT###jtF #.......# #.........#jG ##...#.#.....#.######.....#j\ #.......# #....######jG ###...###..##.....##.##..#j #.......# #....# ###.j.....######.##.##..#j4a #.......###....# #.jS..#..######.#...#..#j #...[..........# #...#..#........###..######j############.....######## ##...>..#<...#.#####..#....##......# #.....#jw#<....# #.##..#.##.#.#....##..#.#.##j"O>>jM  >>  ###...##.######....###....#####.##..#.#.....###.#####.#.#  #......#.....#####.##.......##.....#.#..#..###.#.....#.#j1  j5#......###...##.......#######.#..#.#  #.......##...##...............####.#  ###########.......##)..##.......#########....#  ##...................)................># #.####  j9#..#######.........#########.#####.###.###.#  jc9#.## #....######js#.# #.# #.....#  #.##....#j V#.#####.###.#####  ###.##### #....#jJ )#.#...#.....#j`O>>jUO>>jij6jjU{ #......# #.....# berxpak the Cleaver j{###...##.######....# Minotaur #......#.....#####.# Health: 58/58 ======================== j{#.##............##.# Magic: 6/6======================== j |#.###[..####.##.##.# AC: 12Str: 34 j)~#..........#.##.##.# EV: 8Int: 8 ######.....#)##.##.# SH: 4Dex: 10 #......#.#.##....# XL:  7 Next:  8% Place: Dungeon:5 #@#........####### Noise: ---------  Time: 3416.5 (0.0) #.#<...[.###a) +0 war axe #.#.#.#.#####Throw: 8 boomerangs #.#.#.#.....#Zot (26485) Gem (5584)  #.#...#.###.# #.#...#.....# #....######## ###### _No target in view! _No target in view! _No target in view! _Done exploring. _Done exploring. _Done exploring.j~j$jjjh43 _jjэj j-C32jEjbjjK21jjjjK10j_jjNjL079jܤjjrjL798j۫jjjbK87jvj<j~jƷK76jθjjjMK65jj;jjK54jjqj&w43jjjK32jjjjIK21j.jj!jMK10jjjj(L069jj jj;L698jjjj K87jjj]jK76j9j:jj@K65jjjjK54jujuj6jK43jWjyjjMK32jj' j jG K21jjXj~jK10jj jjL059jjDjWjQL598jR j#j$jL%K87jG&j|)j*j+K76j,j/j1C6j-15jY2jJ5jS6j6K54jl7j:j;j<K43j<j@jAj]AK32jCBj)EjTFjFK21jGjJjKjLK10jLjOjPjQL049jRjLV}Done exploring. _ You see here a dart slug corpse.jVjIWS498 _j"XjZjC[j[K87j8\j^j_j`K76jajscjsdjdK65jejgjhj%iK54jijljmjEmK43j#njojpj"q532jMqjqj}u,juK21jujwj yjEyK10jjK10jVjwjjkL029jj#jФjL298jjjbjK87j8jEjj<K76jƪjjrjK65jjҭjgjK54jj˯jPjK43jjѱj5jY-3jw2jjójwjK21jjjla10jBjjjIL019jݺjjjL198jj`j]jK87jSj9jjrK76j%j-jj'K65jjjjK54jj ......######.#### #.###. ..<...# #....# #.)... ####### ####.# ####∩. #.# #.#... j ######## #.#### #...∩. # #......# #....# #..... # #......# ####.### #######. j"5# #......# ####...### #....... # #......# #.@......# #.#####.870.0) # #......# #........# #.###.#.  #......# #...[....# #)#..... jf###......# #######..###.#.##.. .........# ##...#.#..... ....###### ###...###..#  ....# j ###......#  ....#  #...#..#  ....# #...#..#jE jPjYja _There is an escape hatch in the floor here.jsj~jjajQ{7.5 (1.0)43 _jjw _You see here a +0 chain mail. _There is an escape hatch in the floor here.  You slide downwards. The hatch slams shut behind you.  You hear the hiss of flowing sand.  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!j/  --more--j c67000j{$ G ###j$ D  ...   j$ ##.####  #.....  j$ V#...# j % #.@.# ).....j)% 8#  jJ% ....###..##.#  ... #... #  j% V. ##### jm 9.0 (2.569981 _j]p jr y _Found a runed long sword.jjjjj j jCYou encounter a scorpion.j(### ...##.#### #...... #...#....###...####.).....@.....#s....###..##.#jD(}. #...# #jl(]. ##### j(s   scorpion (asleep)j-Es0.0.j0Fsj3v90.0 (170 _j4jn6j*I #### ... ##.####. #....... #...#.###...####.s.#.###..##.#.. #...# #... #####......jd,<)sj0jE1j1609j 4j5jd#.jd  ####.. ...... ##.####... #....... #...#je6.###...####.)s.#.###..##.#jce-.. #...# #... #####...............###.##.jJfF.sjiij ji258j>mjnjh#######...... ####..... ....... ##.####... #....... #...#.###...####j.i.).s.#.###..##.#.# #...# #.# #####.#.#.#j_ic#.##.#jmjjnq=347jqjSs js3_The scorpion stings you but does no damage.jW %  j=X ~You closely miss the scorpion. The scorpion barely misses you.jX S436jY j\ j^ A _The scorpion stings you but does no damage.j` †  You closely miss the scorpion. The scorpion barely misses you. _The scorpion stings you but does no damage. jKa You slash the scorpion!  The scorpion is severely wounded.  The scorpion barely misses you. You furiously retaliate!  You headbutt the scorpion!jf (jl e 20=52jzl [5 _You kill the scorpion!jQp jr  jUs [_Your Throwing skill increases to level 1!jyjzj}jH _No target in view!jSjTjWjWYH _No target in view!jjf j!jq#jy%j'h14 _j,d  You see here a scorpion corpse.j.  You encounter an ogre. It is wielding a +0 giant club.jx3####j3..# ####..# .....# ##.####j3u..###........<#...#j3..###...####..)@†...#j4]--..###..##.#j=4..# #...# #..# #####ja4f..#O..#j4xO   ogre (asleep)j4..#######.##.#j8/ 6j8Oj8I.  Found a stone staircase leading up.j7>UOj>w==7.0 (203j9CjI jJ_The ogre shouts!je ########## .........# ####  js.........# ...  .........#   .........###.....  ..........<#...#  .........###...####  ......)@†.........# j֜ ..........###..##.#  ..........# #...# #  ..........# #####  .O........#  ..........#  ..........#  j?######.##.# j"2h ########## .........# ####  .........# ...  .........#  jz2 .........###.....  ..........<#...#  .........###...####  ......)@†.........#  ..........###..##.# j2 ..........# #...# #  ..........# #####  j3V.O........# ..........#  ..........# ######.##.# j(7jZ7j:j< j<N_An ogre is nearby!jX##########..........# ####.# ....# ##.####.###.......<#...####...####).†.........#.@...###..##.#j.# #...# #.# ##### O.# ..#.########.##.# jnm#.# .#j9O.jjw--8.0 (1892 _jjjr*..........# ####.# ....# ##.####.###.....j..<#...####...####).†.........#.....###..##.#.# #...# ##...O.# ##### #....# #.##jP6.#########.##.# #.# .# .. #j3O.jj--981jj?j .# ####.# ....# ##.####.###......<#...#.###...####.).†.#.###..##.#.O@.....# #...# ##.# ##### #.# #.#  #.# #.##.#  #.# .#  .. #jj]=50070jjAj2 _You block the ogre's attack.j j U16499jE j j X _You hit the ogre but do no damage.jT & j Z)You slice the ogre!! You headbutt the ogre!ja @..j^ s9/5937==2.1 (1.158 j _You hit the ogre but do no damage.  You slice the ogre!! You headbutt the ogre! _You kill the ogre!  Your Fighting skill increases to level 4! j  Your Armour skill increases to level 4!Your Shields skill increases to level 4!j js   j Your Evocations skill increases to level 1! _You recovered 1 HP!j j, j j  j) :_No target in view!jjj!jh^ _No target in view!jjjjH _No target in view!j̩jjѫj_jðjh47 _j########## # ####.# ... jB.# ##.####.###......<#...# ...###...#### .j!4..).†.........# ........@....###..##.# jQ?---......)......# #...# ###.# ######.j_# #..........jb.#########.##jչ.##.# .#.. #jjm########### # ####.# ... .# ##.####.###......j۾<#...# ...###...#### .j?B..@.†.........# .............###..##.# ......)......# #...# ###.# ######jsv##..........j.#########.##.#jȿQ#.# .#j,30jt---4.1 (236jjj _You see here a +1 long sword of electrocution.jj j0jjj+h25 _jRjjnK14jjjj[K03jjj*j|L792jjEjj>-8jl1joj4jj0K70j0 j j% j L689jv jjjzK58j=jjZjK47jjdjzj-3j6jj!jjK25jj!j"j"K14j#j$jr&j&K03j'j?)j*j+L692j?,j-j|/j/K81j0j2j3jL4K70jP5jU6j7j7L679j8j9j);jv;K58jK<jj=j ?a47j?j@jAjA-3jA6jqBj EjGd  You encounter 4 orcs.j?L5jkL@###########  jL...........############ ............##....o.ooo# jL............# ##@#### ............###.....# j MF.............<#...#....# ............###...###### .........).†.........# .............###..##.#jMoooo 4 orcs (asleep) ......)......# #...# # ##...........# #####  #...........#j(TKo.20.0)jT.jV1o.jYC ojZ]ooo 3 orcsThe orc shouts! x4jZ====5.1 (2125jz^jc0 _The orc leaves your sight.j 3o.j ,o.j ,oj bo 4 orcsj 2---=---6.1 (1.0)14jӾ j j  j _You closely miss the orc. The orc hits you with a +0 flail! _You took 7 damage!j %  j2 UYou barely miss the orc. You headbutt the orc.j j /o.j -o.jH j 3------703j jl 1 _The orc is lightly wounded. j e_You recovered 1 HP!jx/o.j z-o.jkj y48.2 (1.1592j-je j_You completely miss the orc. _You recovered 1 HP!jn )You barely miss the orc.The orc is lightly wounded.  You slash the orc!jp/o.jq o.  You kill the orc!jxP 3 orcsjz0-9.4 (1.281jj jʂ_The orc hits you with a +0 flail. _You took 4 damage!jc{ )You hit the orc. You headbutt the orc.j*e-o.jjP 2 orcsjm2=830070jrju _You kill the orc! _You recovered 2 HP!jk_3o.j2fjf#3jf=1669j kj8n _You barely miss the orc. The orc barely misses you. _You recovered 1 HP!jH+o)jQIjRjS.42j9TC58ju[ _You closely miss the orc. _You recovered 1 HP!jDE 8 )jE UYou barely miss the orc. You headbutt the orc.jH ,o.jL n   orcjaO 5=347jO jS jjU 1 _You kill the orc! jU e_You recovered 1 HP!j] g )You slash the orc!ja (jd e6=4.6 (1.2jd C26j%h jVj  jj _You kill the orc! _You recovered 1 HP!jUjpVj<]j`H _No target in view!j)j)j*j,j.7=15 _j/jL0y8=04j1j3o  You hear the slow hiss of a distant avalanche of sand.j4jf4z9=493j5j81 _HP restored.j :j9:K82jO;j>jr?j?K71j@jvj>a60j,j"jDj^=559jdjja48jj j j K37j* jbjjK26j1504jjx393jjjjJK82jj* jJ!j!K71jW"j#j$j$K60j%j'j(j(L549j,*j?+j,R  You encounter a bullfrog.j,j0J........##..)).....# ........####.#####.# ........###.....##.# .........<#...#....# ........###...###### .....).†.........# .###..##.# )jE1# #...#.####..F# #####@.......-# ######...## j1j#####.##.#  #.##.# F   bullfrog (asleep)  #....#  ###### j2JF.51.6 (17.0)j6WFj6r-2.6 (1848 j6_j9j; j;e_You recovered 3 HP!jv| ##..)).....# ####.#####.# ###.....##.# j| z<#...#....# ###...###### ).†...# ###..##.# .j| )......# #...#.####.F.# #####.j-} # ######.# .jT} `# #.##.# j}} jx~ 1F.j" jS D.FjO jq {3.0)37 _j j j# jp# ##..)).....# ####.#####.# ###.....##.# j# o<#...#....# ###...###### j# u).†..# j$ P.###..##.# .. jK$ )......# #...#.####.j$ # #####..@.F.# ######.j$ n# ..# # j% b #.##.# j& -F.jW1 426j6 j: j<  You barely miss the bullfrog. The bullfrog barely misses you.jq=515jFjŔ6 _You block the bullfrog's attack.j`( j` You slash the bullfrog!  The bullfrog is heavily wounded.ja#4ja---=6.7 (1.104jfejHh j~h_The bullfrog hits you. The bullfrog closely misses you. _You took 5 damage!jLR&  jRyYou closely miss the bullfrog.The bullfrog is heavily wounded.j\S5=---7.8293jVj\ _The bullfrog barely misses you. _You recovered 1 HP!j †You slice the bullfrog!!7==51=8.982 _You kill the bullfrog! _You recovered 2 HP!j.=j=j@jCH _No target in view!j jG j j$  jV :_No target in view!jfjfjfgj[hj`j8=71 _j kjkk[9=6jk0jljnjrjrL539jsjwd  You see here a bullfrog corpse.j|##..)).....# ####.#####.# .#.j|###.....##.# #...<#...#....# ###....j}###...###### .......).†..jg}# ......###..##.# .... .....# #...#.####.....$ß# #####...†@......>--61.9 (3.0j}+# ######.....:ß# ....# ###### jсjc--2.9 (448j0j jC_Found a staircase to the Ecumenical Temple. _You recovered 2 HP!jUv jfw j~ j7  j :_No target in view!jwc ##..)).....# ####.#####.# .#.###.....##.# #...#<#...#....#####.###...#######. ).†.# #.###..##.# #.jc p# #...#.####.....$ß$# #####...†.>.# ######.....:ß)# #.#j3d # ## .##.# .##.# ....# jl 3.9 (137jm jo 8 _Found a dagger and 12 gold pieces.jq| 3##..)).....# ####.#####.# .#.. ###.....##.# #...#.<#...#....#####.....>###...#######.# .†.j } E# #.####..##.# #.## #...#.####.....$ß$## #####...†.>.## ######.....:ß)## #.#j} # # ##.# ##.## j@ j =426j jJ ; _Found a stone staircase leading down.jxr##..)).....# ####.#####.# .#....###.....##.# #...#.<#...#....#####.....>.###...#######.# †.# #.# ###..##.# #.# # #...#.####.....$ß$# # #####...†.>.# # ######.....:ß)# # #.jr## # # #.# #.##jr jLwjwi515j'{jW|jL##..)).....# ####.#####.# .#. ###.....##.# ##...#.<#...#....#####.....>. ###...#######.# .# #.# ###..##.# #.# # #...#.####.....$ß$# # #####...†.>.# # ######.....:ß)# # #.## # # .# .## j"j-#i604j0'j(j"..)).....# .#####.# ..#..... j"j.....##.# ##...#... <#...#....#####.....>. ...#######.j ## # #.# ###..##.# #.# j;#/# #...#.####.....$ß$# # #####...†.jl#>.# # ######.....:ß)# # #.## j## # #j#[## j(j(j7193jR,j-j@#j#M..)).....# .#####.# ..#..... .....##.# ##...#... jj$6#...#....#####.....>. ...#######.# # #.j$w# ..##.# #.j%'# jk% #...#.####.....$ß$#  #####...†.j%Z>.#  j&'######.....:ß)#  #.##  # jD&j*j!+i882j/jw0j()).....# .#####.# ..#..... .....##.# ##...#... ...#....#####.....>. ...#######.j# # #.# ..##.# #.# #...#.####.....$ß$# #####...†.j@.# ######.....:ß)# #.## # jZ j i971jjg j[_There is a staircase to the Ecumenical Temple here.j7j%8j<j,@jBq7060 _jsDjpTemple6000) j ♣≈≈≈≈~..♣♣~~♣♣~~~~≈≈≈♣♣ j♣≈≈≈~....~~~~..~~~≈≈≈≈♣ ♣≈≈≈..._..~~..~..~~~≈≈≈ ♣≈≈~............~..≈≈~~ j,n♣♣~§...........~~...~~~ ♣~.....♣♣♣♣.~.~~~~..~. ♣♣..~..♣♣♣♣....~~~._.. jY♣♣.....♣♣..._.~~~.~~. ♣♣..@.§~......~~..... jr♣♣~......~..~...~...~.j ♣≈≈~...._.~........... ♣≈≈~..♣...._..._......♣≈≈~................♣.j♣≈≈~~.~.♣♣♣..♣♣♣~._.♣♣ j.♣≈≈§≈...♣♣♣...♣♣~..... ♣♣≈≈≈~~..♣♣~.....~~.... j(♣≈≈≈≈≈~..♣♣♣._....~.♣.♣ j=j2.4 (2.55998jAI__jBY _You climb downwards. Welcome to the Ecumenical Temple! Found three altars.jC jDV_There is a staircase back to the Dungeon here.j~j~j{j'jʍjCB7jj$$ jc$_Found a shadowy altar of Dithmenos.jXj,6j"jj|jYjB5jjH _Found a hazy altar of Hepliaklqana.j jAB4j4j%U _Found a glowing golden altar of the Shining One.j/jeB3jajgG _Found a broken altar of Ashenzari.jXjB2jjjjYB1jOj p _Found a sacrificial altar of Ru and an ornate altar of the Wu Jian Council.j|jB0jjj7jlC89jKj. _Found a stormy altar of Qazlal.jd♣♣..<..~......~~........_.♣.♣♣~...§..~..~...~...~...~..♣.jD♣≈≈~...._.~..§...........~~~~♣≈≈~..♣...._..._..§..._..~~j♣≈≈~................♣...~~~.≈♣≈≈~~.~.♣♣♣..♣♣♣~._.♣♣♣...~.♣♣≈≈≈≈...♣♣♣...♣♣~.....~♣♣...♣jX♣♣≈≈≈~~..♣♣~.....~~.....♣♣._.♣♣≈≈≈≈≈~..♣♣♣.@.§..~.♣.♣..~...~81.4 (9.0jPe♣≈≈≈≈~~......♣~........~♣≈≈≈~~~.........~_......~.~.♣♣≈≈≈~~~~._....~♣.....~..._j♣≈≈~.~~~......♣♣♣♣...♣.~♣≈~~..~~...._.♣♣....._.♣......♣≈≈...~~....§§...♣♣♣......♣j♣♣~._~~~.....~.♣♣..........._♣≈...~......~≈♣♣♣♣......♣♣...j^jj` _There is a broken altar of Ashenzari here. j 3 j  jZ  jB  jQ _8 _ jB  jM  j B7 jB  jU c _Found a burning altar of Makhleb and an iron altar of Okawaru. j>  j B6 j  j  j  jQ B5 j  j  j  j` B4 j  jX  ♣≈≈~~.~.♣♣♣..♣♣♣~._.♣♣♣...~ ♣≈≈≈≈...♣♣♣...♣♣~.....~♣♣. ♣♣≈≈≈~~..♣♣~.....~~.....♣♣._ j ? ♣≈≈≈≈≈~..♣♣♣._....~.♣.♣..~.. ♣≈≈≈≈~~..........§.♣~....... j, W ♣≈≈≈~~~.........~_......~.~. ♣≈≈≈~~~§._....~♣.....~..._.. j [ ♣≈≈~.~~~......♣♣♣......♣.. ♣≈~~..~~...@_.♣♣....._.♣.... j 6.4 (5 ♣≈≈...~~....~~...♣♣♣ jr ♣. ♣♣~._~~~....§~.♣♣.......... ♣≈...~......~≈♣♣♣♣......♣♣ ♣≈..~~._..~≈≈♣♣ ♣♣...♣.~.. j b ♣≈~.~~...≈~≈♣♣ ♣♣. ♣♣≈≈≈~~.~~≈♣♣ ♣♣♣...~~ j" D ♣♣♣≈≈≈~~≈♣♣ ♣♣♣~~≈ ♣≈≈≈≈≈♣♣ ♣♣≈≈ j  jt  j  jܙ  j  jW  j"  jl j2m jn j\w j z j}X3 j~ jӀ j3B2 j j j jOB1 j j jԈ j)B0 j j5 j jJC79 j  jk j jB8 j j j” jB7 jڕ jS js jĘB6 j j j$ jQ,5 j jI j] j7 j~B4 j^ j1{♣~............~~...~~~..♣. ♣~.§ j`1♣.~.~~~~..~...♣♣ ♣♣..~..♣♣♣♣.§..~~~._...... jG ♣♣.....♣♣..._.~~~.~~.♣♣ ♣♣..<§.~......~~.. j_ ♣♣~......~..~...~...~.. j ♣≈≈~...._.~..............~ ♣≈≈~..♣...._..._......_..~ j ♣≈≈~.....@....§.....♣...~~96.4 (10.0) jP ♣≈≈~~.~.♣♣♣..♣♣♣~._.♣♣♣.. ♣≈≈≈≈...♣♣♣...♣♣~.....~♣♣♣≈≈§~~..♣♣~.....~~ j≈≈≈≈~..♣♣♣._....~.♣.♣..~≈≈≈~~............♣~ j≈≈≈~~~.........~_......~.♣≈≈≈~~~~._...§~♣.....~..._.♣≈≈~.~~~......♣♣♣......♣... jצ jM j jت jNI jU jX j![X3 jc] j6a jaB2 jc jg j[k jkB1 jm jo jt jtB0 j$w jz%  j{.There is a staircase back to the Dungeon here. j  jJ69 _ j߁ j! j j$B8 j% j  ♣♣≈≈♣♣♣ ♣♣♣♣♣~~≈≈♣  jv@ ♣≈≈≈≈≈♣♣♣♣♣~♣♣~~~≈≈♣♣♣  ♣≈≈≈≈~..♣♣~~♣♣~~~~≈≈≈♣♣ j ♣≈≈≈~....~~~~..~~~≈≈≈≈♣ ♣≈≈≈§.._..~~..~..~~~≈≈≈ ♣≈≈~............~..≈≈~~ jL ♣♣~............~~...~~ ♣~.§...♣♣♣♣.~.~~~~..~. j ♣♣..~@.♣♣♣♣....~~~._..602.4 (6.0) j ♣♣.....♣♣..._.~~~.~~ ♣♣..<..~......~~.... j_♣♣~......~..~...~...~ js♣≈≈~...._.~.......... ♣≈≈~.§♣...._..._ j ♣≈≈~..........♣. jY♣≈≈~~.~.♣♣♣..♣♣♣~._.♣♣ jO♣≈≈≈≈...♣♣♣...♣♣~.. jf jޝ j  j]  j(  j=  j` X7 j , jl  j  j$ :6 j  jO  j  jc B5 j  j   jL  j B4 j  j ♣♣♣ ♣♣♣♣♣♣  j= ♣♣≈≈♣♣♣ ♣♣♣♣♣~~≈≈♣ ♣≈≈≈≈≈♣♣♣♣♣~♣♣~~~≈≈♣♣♣ ♣≈≈≈≈~..♣♣~~♣♣~~~~≈≈≈♣♣  j ♣≈≈≈~....~~~~..~~~≈≈≈≈♣♣♣≈≈≈.§.@..~~..~..~~~≈≈≈≈6.4 (4♣≈≈~............~..≈≈~~~ j ♣♣~............~~...~~~♣~..§..♣♣♣♣.~.~~~~..~.♣♣..~..♣♣♣♣....~~~._ j2 ♣.....♣♣..._.~~~.~~.♣♣♣..<..~......~~.....♣♣~..§...~..~...~...~.. j \♣≈≈~...._.~....... j  j]!  j" ^ _There is an opulent altar of Gozag here.jq j j< j j j I3 _jy jg j j) B2jn j j j B1j j< j" j" B0j# j& j) jD* C59j+ jB. jt1 j2 B8jk3 j6 O _Found a shimmering blue altar of Sif Muna.j&: j: B7j*< j> j. jj ...#######........# ......# #........# #..##.# #........# #...#.####.....$ß$# #####...†.......@.#j=k *######.....:ß)##.......########### jzk "j< q4.9 (2.5528j j t _You hear the slow hiss of an avalanche of sand very nearby.j6 i _There is a staircase to the Ecumenical Temple here.j^N jWO jQ jV j7Z j] R47 _j ^ j5b jc 536jQc jbf jj  jj H_You now have 199 gold pieces (gained 12).jn jq a25j:s jt jt K14jw jx jy K03j0z j| N _You now have 211 gold pieces (gained 12).j~ j~ .09j? 2j j jM j˃ K81j؄ j j j| -7j 0jى jƋ j* jg L619j jQ j0 j K58j” jE R  There is a stone staircase leading down here.jɘ j* h47 _jp jx a36jT jL j6 jv 525j jI j# j jR K14j j֦ j j K03j jV j y8992j( jn K81j j N _You now have 229 gold pieces (gained 18).j jI K70j j j jK L609j j jp j K58jr jz jl j K47j_ jU ju a36j jҾ jx j K25j6 j, j{ j K14j+ jb m #  j ##. ###  #.. #..  #..## #.#  j ... #.#  ####.#.###@# jk  .........#.# ## ###########..#.#.###.# ).....# #.##.#.#...# #####.# #..#.....# ...##.# ##...#...# .#....#####.....>..# .#######........#### j c....# #........#j 078.9 (24.0)jp o9.9 (2503j jW 6 _e - 10 poisoned darts (gained 6)jjjvjjjb892j|jjK81jjmjjK70jj) j1 j M6399j1 jD j j+-5jk8jujjjoK47j jjjHK36jjjK25jjIN _You now have 245 gold pieces (gained 16).jqjK14jjjjK03jji jb!j!L792jT"j#j$j$K81j%j&j'j(570j^(j(j})j}*j*L689j^+jH,jN-j-K58j2.j/j0jl0K47j0j1j2j3K36j 4j4j5jm6K25j6j8j9j9K14j:j;j <jq<K03j<j>j,@j@L692jAj?Cj\H##.......##.)....?..jH .......# ......# ..... ... jH^700.9 (21 #.#  j)I#.########## #..........# jI###########.# #. ####.# #.. jI #....# #..## #.#### ... #.#jMjNo1.9 (2281j RjS# _Found a mace.jjNj*jśj.jPa70jbjj L679j j$ j'f_You hear the slow hiss of an avalanche of sand very nearby.j̧jK58jjyjj\K47jsjjI  You encounter an orc. It is wielding a +0 dagger.j1######### #.......# .jz0###.......###.o...)....?.....?.#.....@.####.......##.........# j۹2.#.......# #####.####.# o   orc (asleep)#.##.###########........j!..#jMo.5.9 (4.0)j¿Toj^n6.9 (536jj jX_Found a scroll labelled MOCSUI COELAL.jR ######### #.......# .  ###.......###o..  ..)....?.....?.  #.....@.# ###.......# #.........# .#.......# #####.### #.# #.# #.   j-jm ######### #.......# .  j?###.......###o..  ..)....?.....?.  #.....@.# ###.......# #.........# .#.......# #####.### jM#.# #.# #. j5jj>j0[ _An orc is nearby!j]######### j; #.# .###.......###o....)....?@....?.. #.......###....###j0.# .#.........# .#.......######.### jc#.##.##########j$U.ojju7.9 (125 _j;jj## .#.# ..###.###...)....?.@.o.?.#.###.###.# ..#.# ..#.######.### o.j2jܰi814jִj!j'' jsA)You slash the orc!  j8You kill the orc!j6(jOy2=903jjsW _Trog accepts your kill.j j j j͞ H _No target in view!j%j&j",j4j;j>S592 _jjjRj$K81jijz(# j(### . #.......# ...j) ###.......###.....jK) ..)....@..)..?...j)- ##.......###.....j) ###.......# ...j*( #jV*..# . .#.......#j*Y #####.### j*S #.# j0+S #.# jg+, #.j+ ##j-:,11.9 (2j;E-2.9 (3j:<C70j/JjP jQU_y - a scroll labelled MOCSUI COELALj9jjgj jjb669j-jjK58j*jjd  You encounter 2 orcs.jh#.########### .... #.......# ....# jF###.......###.....# ..).......@..?.... ##.......###...... ###.......# o.... #.........# .... .#.......# .o<#####.### #.oo 2 orcs (asleep)#.##.# jl 4.9 (2o.  j+Found a stone staircase leading up.jz4o.j:Yoojq====5.9 (347jMj> _The orc shouts! x2  Things that are here:j _a +0 dagger; a +0 leather armour; an orc corpsejBP #  j.##  ######### ....  #.......# ....#  ###.......###.....#  ..).......@..?....  ##.......###o.....  j###.......# .....  #.........# ....  .#.......# o.<  #####.### #.  j&Y#.# #.#  j"N= jaN#  .##  ######### ....  jN#.......# ....#  jN###.......###.....#  ..).......@..?....  jN##.......###o.....  ###.......# .....  j&O#.........# ....  .#.......# o.< jVO#####.### #.  #.# jOE#.# jLSjSjvWj*Y j^Y^_There are monsters nearby!jd#####....#....# jhd.S..########## ...#.......# .....# jd###.###.....#..).......)@.?.jd##.###o.###.......# ......#j e#.........# .o....#.#.......# ...o.<#j>e#####.### .##.#.#S   adder (wandering)jqe#.# .# .# #ooo 3 orcs (1 wandering)jeS#.# .. # jw .SYou encounter an adder and an orc.jfy o.  The adder hisses angrily. The orc shouts!j2z9o.jFSjPojjn6.9 (136jÇj j+_You block the orc's attack.j{ )You slash the orc!  You kill the orc!jD|jI}9.Sj}j~8o.j~1o.jnQ.Sj+ 2jԅ% orcsj`==--8.1 (1.215jjW _Trog accepts your kill.j .  You hit the adder. You headbutt the adder.  You kill the adder!j! B ojq g.  Trog accepts your kill.j .oo 2 orcsj g8-4---j h9004jƳ j  j˶ v_You hit the orc. The orc hits you with a +0 falchion. _You took 1 damage!jy )You slice the orc!!  You kill the orc!jz 5o.j o   orcj 9=-20.2 (1.1493jφ j _Trog accepts your kill. _You recovered 1 HP!j=VjVk1.382jh[j#] j]f_You closely miss the orc. The orc hits you but does no damage. j# jZ7-20 jC71 j- jh  j_You closely miss the orc. The orc hits you with a +0 club. _You took 2 damage! j%  jvYou barely miss the orc. Your headbutt misses the orc. j8-3.4 (1.160 jI j% _You block the orc's attack. _You recovered 1 HP! jg )You barely miss the orc. You headbutt the orc!  You kill the orc! jm( jq9=4.5558 ju jyx _Trog accepts your kill. _You recovered 1 HP! j  j  j1  j  jq  j R47 _ j  jP $  Things that are here: j   j! g a +0 club; a +0 ring mail; an orc corpse j   j R36 _ j  ji  j K25 j  jZ ~ _y - 2 scrolls labelled MOCSUI COELAL (gained 1) jC  j ]=14 j  j"  j$  j$ K03 j%  j['  j(  j) L392 j2*  j+  j-  j-  jA. C81 ja/  j+9 70 j^;  j==  j= L649 j>  j?  j;A  jzA K58 jNB  jC  jNI ###### ####  jI #....# #.. #....# #.### ### ....###...#$..  jI ##### #..........#.# ....# #.....##.....# ....###.....####@### -30.0)  j/J .....).).........?...># ....###)..........#.#.#  j|J <....# #......##...# .. ....# #......##...# .# ....# #.....<#....# #  jJ #.### #.##.#.#.#... #.# #.# .########  jJ w#.# #.. .# jMN  jN F-5.5 (11 jO C47 j,R  jvT ; _Found a stone staircase leading down."j"j"j "jg"j"j9K36"j,"jy#"j%K25"j("j. "jb.u_c - 2 scrolls labelled DIAGAS ORY (gained 1)"j2"j3K14"j6"jJ:"jX="j>K03"j @"jA"jB"jBL292"jC"jD"jE"jFK81"jF"jH"jHK70"jxI"j{LN _You now have 255 gold pieces (gained 10)."jM"jc639584736251403"jd"jTe"je6192"je"jf"jHg"jh"jQh581"jh"jh"ji"jj"jVkK70"j l"jl"jm"j nL629"jn"jo"jq"j~qK58"jr"js _You hear the hiss of an avalanche of sand nearby."jt"jGuK47"ju"j"w"j8x"jxK36"jSy"jo{"j{"jG|K25"j}"j*~"jB"jK14"j"j"ji"jȂK03"jZ"jŅ"j"jL092"j"jE"jU"jK81"jS"j"jj  You encounter a black bear."j#....# #.########.# #....###...#....#.# #..........#.#....#"j< #.....##.....###### ##.....####.######  "j_).).............>#  )..........#.#.#   #......##...#...#   #......##...###@#  "j@ #.....<#....# #.#   #.##.#.#.#... ..#  "jv #.# .########...#   #.. .# #...#  ####### #...# "j.  h   black bear (asleep) ......# #...#  #"j####.# #..h.   ####.#  "jU61.5 (26h."jXh"jnv2.5 (2770 _"j."j#jW##...#....#.......#.#....##.....##### ###.###### ).).............> ##).#.#.  #......##...#..#jXX###.<#....# ##.#.#.#..... .########.. .# # ###### ......h #####..  ...#jY5h.#j\#j2]u3.5 (1.0)619#j1`#ja#j^#j......#.#...##.....##### ###.###### ).).............> ##)#.#.  #......##...#..#...####js<#....####.#.#.#..... .########. .# ######h ....... #####. #jM< ...####j65h.#j…#jCi458#j[#j#js*##.....##### ###.###### ).).............> ##)#.#. #jGt  #......##...#..#...###<#....####.#.#.#.....#jt .########. .# #..h ######. #j'ud...... #####.  ...####jtuI#..... #j #j3 The black bear bites you but does no damage.  The black bear claws you but does no damage.#jF7-=547#jo#j _The black bear claws you. _You took 2 damage!#jV:  #j3WYou hit the black bear. Your headbutt misses the black bear.The black bear is moderately wounded.The black bear bites you but does no damage.#jW8-636#j7[#jS] _The black bear closely misses you. The black bear barely misses you. #j][_You recovered 1 HP!#j?  You slash the black bear!  The black bear is severely wounded.The black bear bites you but does no damage.#jN@9==7.6 (1.12#j@5#j`D#jF; _You block the black bear's attack. x2 #jGe_You recovered 1 HP!#jc  #jud 6†#jd vYou slash the black bear!  You kill the black bear!#jv "#jv #j@x )#jN #j n60/60=3738.7#j C14#j #j_  #j 2_Trog accepts your kill. #j m_You recovered 1 HP!$j$j$j03 _  You see here a black bear corpse.$jl7992 _$j%a81$jZ$js$jK70$jb$jR$j!x609$j$j$jK58$j$j$j$jGK47$j$jg$jW ## #.##.#.#.#......  #.# .########...# $jH #.. .# #..†# ####### #...# ..$j  #...#### #######.# #......#  $j5 ####.# #......#  #....# #......# # #.#### #@.....# --75.7 (7.0 . #.# #.∩...∩......#$jr .###.# #...###......# #.# ##. #......# $j.#.#.###.# #......# ##.#.#...# #......# .#.....# #......# ...#...# #...#### $j a....>..#$j$j--6.7 (836$j$j 5 _Found a sand-covered staircase.&jn  #.# .########. .# #..† ########. .........#### #######&j'....  ......##. # #.#####?..###.. &jF. #.# #.∩...∩##&jb..###..#.# ##. #&j#.#.###.# #.$.# ....####&j&jn7.7 (125&j4 _Found a scroll labelled FEQOS DUEDACYP and 13 gold pieces.&j$m# #.# .#...# &jLd# #.. .# #..†## #...#.# #...####&jk#.# #......# ####.# #......#&j #....##. #......#&js# #.#####?..###......#. #.# #.∩....# &jJA#.###.# #...###......#.#.# ##. #......#.#.#.###.# #......# .##.#.#...# #......#.#.....# &jhg#......# #...#...# &j #...####.>..# #.$.# .....####&j&j&jS814&j&j#&j & &j-&U_There is an empty arch of ancient stone here.&jj.# #.# .#...# .# #.. .# #..†# &jj.# #...#.# #...####&jZkW#.# #......#&j"l> ####.### #......# . #....##.. #......# .## #.#####?..###......#. #.# #.∩..@∩......# .#.###.# #...###......#&jl.#.# ##.. #......# #..#.#.###.## #......# #.##.#.#...# #......# #..#.....#&jdm0 #......# ##...#...# #...#### #.....>..# #.$.# &jm'......####&jVu&jvR903 &jWw_&j,}&j~&jk f#.# #.# .#...# #.# #.. .# #..†# #.# #...# #.# #...####&jJl x#.# ## #......# . ####.###ß# #......# .. #....##... #......# ..## #.#####?..###......# &jl = ... #.# #.∩.@.∩......# #.#.###.# #...###......#.#.# ##... #......# #&jl #..#.#.###.##ß# #......#  #.##.#.#...### #.....&jl g.#  #..#.....# #......# &jm _ ##...#...# #...#### &j@m ##.....>..# #.$.# &jam &.####&j@r &jr k80892&jzv &jw &j G #.# #.# .#...#  #.# #.. .# #..†#  #.&j # #...#  #.# #...####&j/ #.# ## #......# #. ####.###ß## #......# &jS [#.. #....##...# #......# #..## #.#####?..###......#&j 4 ... #.# #.∩@..∩......# ##.#.###.# #...###......#.#.# ##...# #......#&j 8#..#.#.###.##ß## #......#  #.##.#.#...### #......#  #..#.....#&j%!  #......#  ##...#...# #...#### ###.....>..#&jg! x #.$.# .####&j$ &j% i181&j) &j=w #.# #.# .&j#...# #.# #.. .# #..†# #.&j# #...# #.# #...#### &j\ #.# ### #......#  #. ####.###ß## #......# &j #.. #....##...# #......# &j0 #..## #.#####?..###......#&jzt ... #.# #.@...∩......##.#.###.# #...###......#&j.#.# ##...# #......#&j9#..#.#.###.##ß## #......# #.##.#.#...#### #......# &ja #..#.....# #......# &ja ##...#...# #...#### &j/####.....>..# #.$.# #.####&jv&jz270&j,&j" &j"O_There is a sand-covered staircase here.)j)j )j)j)j36299 _)jvX an Ossuary6000)jw])   The world spins around you as you enter the gateway.)jz? )j4z#####  . ##...## )jTz +++###.....##  )jz..+.........#  #..@.∩..# )jzr ..+.........#  )jz+++###.....##  . ##...##  )jz&##### )jz )jWj5.2 (2.55998)j)j _You enter an ossuary!  Found a gate leading back out of this place.  Found a huge runed translucent gate.)jc _There is an empty arch of ancient stone here.+j+jK+j+jMH _No target in view!,j,j],j,jA ,jm:_No target in view!,jHQ ,jQ ,j^R ,jT ,j2U ,jVW _7 _,jPX ,j{Y ,jY B6,jZ ,j\ ,j` ,j` B5,j,b ,je e _You encounter a mummy.,jLl  #######.#M#.#..... #####,jyl 2#..... ##...##+#+++++###.....##,jl .$....+.........#,jl d#....+.#..∩.∩..#.$....+@........#8.2 (3.0+#+++++###.....##,jOm  #..... ##...## #..... ######.#Z#.# ####M   mummy,jm Z   kobold zombie (dormant)You encounter a kobold zombie.,j#o C.M,jo UZ.,js NZ,jt e9.2 (44,jx ,jz , _Found two runed doors.-j޾ 3-j -j  -j :_No target in view!-jK -jK -jP -jR  -jS :_No target in view!.j~.j.j.jH _No target in view!/j3/jM/j6 /jP"M/jq;./j/jI3 _/jv!/j;A2#####/jA#.#.  ##### /j B #....M ##...## /j3B+#+++++###.....#$/jSB....../jB/.#/jBP#..∩.∩./jB%90.2 (1/j+C.$....+........./jxC+#+++++###.....####...##/jCW.#####/j7D.#.#./jtD$######/jE/jR/jCX/j/jQ/j/j/jW$a0./j'/j*/j , /jK,O_Could not explore, unopened runed door.0j"X'''''''''''''0j0je1.2 (120j0j- _You open the huge gate.1j.######.#. . ##### 1j4 #....M ##...## +#'''''###.....#.$.......#1j#..∩.∩.$....'.........+#'''''###.....##Z. ##...##.... #####1j.#.#.######1jSZ.1j@.M1j1j`211jL#1j$1j|9 Z1j|D'You slash the mummy!1j9 1jq===3.3 (1.101j1j 1j*X_The mummy is almost destroyed.1j 1j 3'1j=lYou hit the mummy.  You destroy the mummy!1j{Z1j3.1j/Z   kobold zombie1jB 5--4.41j89 _Trog accepts your kill.1jU1jQ 1jx1j[_Your Throwing skill increases to level 2!1j .You slice the kobold zombie!!  You destroy the kobold zombie!1j )1j =-5.581j 1jQ W _Trog accepts your kill.1jt@ 1j+A 1jAD 1j>F H _No target in view!2j5 2jW 2j 2j 2j 2j I7 _2j 2j %  2j +There is a huge open translucent gate here.2j 2j I6 _2j 2j 2j 2j3 B52j 2j5 2j X  #######2j #.#.#.# #.....# #####2j j #.....# ##...##2j- `+++#'''''###.....##+.$.@..'.........#--2jL 8.5 (3.02jl I?#.+.#....'.#..∩.∩..#2j 0+.$....'.........##+++#'''''###.....##2j i#.....# ##...##2j  #.....# #####Z   howler monkey zombie (dormant)2j Z #.#.#.#2j? #######  You encounter a howler monkey zombie.2j UZ.2j DZ2j --9.5 (442jA 2j%  2jL &_Found two runed doors.3j|3j}3js3jV3j"Z3j3.3ja3jfX33j3jY  You encounter a human zombie, a burial acolyte and a mummy.3jJ3jRX23jQ3j? _The burial acolyte shouts!3j13j3N _You now have 269 gold pieces (gained 14).3j3jk3j3j0n03ja3j3j3jE3j$Y793j3j3j*B83j43jYN _You now have 280 gold pieces (gained 11).3jGP############ #.#.#.#.#.#.. #...#.....# #####3j... #.Zp#.....# ##...##++++#+++#'''''###.....##3j....$.+......'.........#∩..?#.+.#....'.#..∩.∩..#...$.+@.....'...#805.5 (6++++#+++#'''''###.....##.. #.ZM#.....# ##...##3j . #...#.....# ##### #.#.#.#.#.# ########### M   mummy p   burial acolyte Z   human zombieZ   howler monkey zombie3j3j'e6.5 (773j 3jB _Found a gate leading back out of this place.4jJz R'''''''''4jQ{ J.p4j{ SZ.4j| AMZ4j} 4j 4j e7.5 (164j 4j  4jH _You open the huge gate.4j .ZYou slash the mummy!4jֽ" Z.The mummy is almost destroyed.The burial acolyte drones a funeral chant.The mummy is empowered. The howler monkey zombie is empowered.4jb (strong, swift)(strong, swift)(strong, swift)4jp==8.7 (1.254jd4j 4jM_The human zombie is empowered. The mummy hits you but does no damage.5j 'ZYou hit the mummy.  The mummy is almost destroyed.You slash the howler monkey zombie!5jCZp'Z 9.8 (1.135ja5je _The howler monkey zombie completely misses you.5j ( 5j@ '5jf mYou hit the mummy.  You destroy the mummy!5j  5j( !5jI ".5jh p5jŇ Trog accepts your kill.You barely miss the howler monkey zombie.5j '5j Z5j 5j 5 5j9 2###########5jv 98-10.95j :25j 5j֡  5j H_The howler monkey zombie hits you but does no damage. x26jS;   You hit the howler monkey zombie.  The howler monkey zombie is heavily damaged.You closely miss the human zombie. You slash the burial acolyte!  The burial acolyte hits you but does no damage.  You block the human zombie's attack.  The howler monkey zombie barely misses you.6j-<j=2.016j=A6j C 6j.CO_You furiously retaliate! You headbutt the howler monkey zombie.6jLV )You hit the burial acolyte. You headbutt the burial acolyte.  You kill the burial acolyte!6j#` Z   human zombie  howler monkey zombie (strong, swift)  6j` ]Trog accepts your kill.hit the human zombie.  You barely miss the howler monkey zombie.  The human zombie no longer looks unusually strong.  The human zombie is no longer moving quickly.  The human zombie hits you but does no damage.6j(d i54---8-3.16j`d :06jh 6jj  6jj _The howler monkey zombie hits you. _You took 6 damage!6j. 'You slash the howler monkey zombie!  You destroy the howler monkey zombie!6j0 `  Trog accepts your kill.6j1 IYou barely miss the human zombie.6j3 5=--90=40696j7 6j/: _The human zombie hits you but does no damage. _You recovered 1 HP!6j3>%  6jb>AYou barely miss the human zombie.6j?6j?86=6j?'-56j@:86jG6jK 6jL4_The human zombie is lightly damaged. 6jWLe_You recovered 1 HP!7j2  You slash the human zombie! You headbutt the human zombie.  The human zombie is heavily damaged.7j 8==6.3 (1.277jˢ 7j C _The human zombie hits you but does no damage. 7j7 e_You recovered 2 HP!7j  You hit the human zombie.  The human zombie is heavily damaged.7jt=-7067j-7j 7j 0 _The human zombie hits you.8jc  You slash the human zombie! Your headbutt misses the human zombie.The human zombie is almost destroyed.8j<q9==858j}8jC _The human zombie hits you but does no damage. 8je_You recovered 1 HP!8j 'You slice the human zombie!!  You destroy the human zombie!8je(8jSe 60=7-8j9.5 (1.24 _Trog accepts your kill.8j8jG  Your Evocations skill increases to level 2! _You recovered 1 HP!9jl## ###########.#. #.#.#.#.#.#.. #...#.....# #####..#...#.....# ##...##9jډ+#'''#'''''###.....+....$.'......'.+∩..?#.')#....'.#..∩.∩..+....$.@......'.+#'''#'''''###........ #...#.....# ##...##. . #...#.....# #####9j #.#.#.#.#.# ###########9j9jFW---2009jA3 _9j 9ja _There is a huge open translucent gate here.:j):j:j:j:j:jI2 _:j4:j:jm:j{:jB1:j:jk _You encounter 2 elf zombies.:j&:jT=0:j:j N _You now have 299 gold pieces (gained 19).:jPW  You encounter a weeping skull.:ju:j:j*:jC59:j:jM _The weeping skull gives a chilling moan.:j :j68 _m - 2 scrolls labelled XUCOTRO CYJU (gained 1)7:j28:jz8B6:j::ju@N _You now have 318 gold pieces (gained 19).:jCC:jE:j+G:jGB5:jI:jN:jcQ:jS:jSB4:jU:j \:j^:j`:j,aB3:jc:jNi:jn:js:j=tB2:jv:j> ################# #.#.#.#.#.#.#.#.#  #.....#...#.....#  #.....#...#.....#  ##+++++#'''#'''''###$$###Z+......'......'.$$...z+@...#.')#....'.#--31.5 (11.0)!$###.+......'......'... ##+++++#'''#'''''# #.Z...#...#.....# #....#...#.....#.#.#.#.#.#.#.#.#z  [:jЗ40m weeping skull#################ZZ 2 elf zombies _There is a gate leading back out of this place here.;jC''''''''''''';j-;jA.z;jK.Z;j7○;j"2.5 (;j231.0)1;jO;j;j ;j_You open the huge gate.<j8|9 Z<jw|.You slash the elf zombie!  The elf zombie is moderately damaged.<j\M ○°°<jK°You barely miss the weeping skull.<jEj===30<jER○°°<j <j9_The weeping skull touches you but does no damage.<jK Z'<jGYou closely miss the elf zombie.The elf zombie is moderately damaged.<j>w °'○.<jq'° You slash the weeping skull! The elf zombie hits you.<j;f57----4.6 (1.1<jb;49<jC9°<j; _You block the weeping skull's attack. <jd_You took 3 damage!<j '○Z.°°○' _You took 3 damage!  You slash the elf zombie! You headbutt the elf zombie!  The elf zombie is severely damaged.  <j\ You closely miss the elf zombie. You hit the weeping skull.  The elf zombie hits you but does no damage.  The weeping skull touches you but does no damage.<j 8=-==508<jY 9°<j _The elf zombie closely misses you. _You recovered 1 HP!<j < ☼<j7 ☼You barely miss the elf zombie.The elf zombie is severely damaged.You completely miss the elf zombie. You hit the weeping skull.<j ; ****<j RThe weeping skull releases gushing sobs.<j 9 °<jf 0○.z@°○°○Z.°The wave of grief passes through you.  The elf zombie hits you but does no damage.<j 5---6.7 (1.17<j Y°°○°○<j <j . _The elf zombie hits you. <jA d_You took 3 damage!<j.Z..°°z@°○.°<jQ° _You took 3 damage!  You completely miss the elf zombie.  <jThe elf zombie is severely damaged.  You barely miss the weeping skull. You barely miss the elf zombie. <jN The weeping skull touches you but does no damage. <j , The elf zombie hits you but does no damage.<jb >6---<j `7.9 (1.25<jC#°<j)°<j <j2_You block the elf zombie's attack. <je_You recovered 1 HP!=j °'°.°○' _You recovered 1 HP!clos  The elf zombie is severely damaged.  You hit the weeping skull but do no damage.  You hit the elf zombie.  The weeping skull touches you but does no damage.=j4-9.0 (1.14=jS°°z@.°°=j _The elf zombie hits you. _You took 2 damage!=j 'You slice the elf zombie!!  You destroy the elf zombie!=j'''..°''○   elf zombieYou destroy the elf zombie!=j1jTrog accepts your kill.  You closely miss the elf zombie.  You hit the weeping skull but do no damage.The weeping skull weeps.  The weeping skull completely misses you.=j=jSberxpak the CleaverMinotaur of Trog ......#################Health: 55/60 ======================--=j#.#.#.#.#.#.#.#.#Magic: 6/6========================#.....#...#.....#AC: 13Str: 34#.....#...#.....# # EV: 8Int: 8=j##'''''#'''#'''''### SH: 4Dex: 10=jE$$###.'......'......'... XL:  7 Next: 104% Place: an Ossuary=ja$$....z@.°.#.')#....'.#. Noise: ==-------  Time: 3840.1 (1.1)!$###°'Z.....'......'... a) +0 war axe##''○''#'''#'''''### Throw: 8 boomerangs#.....#...#.....# # Zot (5943) #.....#...#.....##.#.#.#.#.#.#.#.#z   weeping skull#################Z   elf zombieYou destroy the elf zombie!Trog accepts your kill.You closely miss the elf zombie.You hit the weeping skull but do no damage.The weeping skull weeps.The weeping skull completely misses you.[39;=j49m _You block the elf zombie's attack.  You have reached level 8!=j9/  --more-->jӒr61/67-7/718 2% >j>jT  >jYou feel agile. _You recovered 7 HP! You recovered 1 MP!?j@?j@.○.?j@%° ?j&A ?jZA_You recovered 7 HP! You recovered 1 MP!  ?jA%You slash the weeping skull! ?jA{ The weeping skull is severely damaged.You closely miss the elf zombie.?jAMThe weeping skull touches you but does no damage. ?jB\ The elf zombie closely misses you. You furiously retaliate!?j9C52=?j{C_102?jJ?jK0○°?j>K?jpN _You headbutt the elf zombie! _You recovered 1 HP!?jK} 'You slice the weeping skull!!  You destroy the weeping skull!?j" .Z   elf zombie  Trog accepts your kill.?j4=921?j?j _You barely miss the elf zombie. The elf zombie barely misses you. ?j[_You recovered 2 HP!?j; °?j'You slash the elf zombie!  The elf zombie is heavily damaged.?jx5=30?j?j@?jA _The elf zombie hits you but does no damage. ?je_You recovered 1 HP!@jC_: '@j_f You slice the elf zombie!! You headbutt the elf zombie!  @j_The elf zombie is severely damaged.The elf zombie barely misses you. You furiously retaliate!@ja@ja6==4.2 (1.139@j^p@jy @jz#_You headbutt the elf zombie! @j0ze_You recovered 1 HP!@j%  @jT@You closely miss the elf zombie.@j#7@j@=--50@jG:8@j:@j) @jn_The elf zombie is almost destroyed. _You recovered 1 HP!@j U ( @jLU Z.You slash the elf zombie!  @jvU CYou destroy the elf zombie!@jd )@jr  @jtr !@jr =@jr 212--@jr &6.3 (1.1@j%s #7 @jps I_Trog accepts your kill.@js VYour Armour skill increases to level 5!@jP @jp  @j @j Z_Your Shields skill increases to level 5!Aj7x ######## #.#.#.#.#.#.#.#.# #.....#...#.....#Aji #.....#...#.....#  ##'''''#'''#'''''Ajs$###.'......'......'?$$....@∩...#.')#....'.#$!$###.'......'......' ##'''''#'''#''''' #.....#...#.....#  #.....#...#.....#  #.#.#.#.#.#.#.#.# ########AjAjX4-70Aj:6AjAjX Aje_Found a scroll labelled SEZIMA BIRESSE and 21 gold pieces.Aj AjտS_There is a huge open translucent gate here.Aj; 5 ######## #.#.#.#.#.#.#.#.#Aj; f #.....#...#.....# #.....#...#.....#$ ##'''''#'''#'''''Ajk< 8?$$$###.'......'......'$?$$...@'∩...#.')#....'.$!$###.'......'......'Aj< $ ##'''''#'''#''''' #.....#...#.....# #.....#...#.....# Aj[= 1#.#.#.#.#.#.#.#.# ########AjF AjJ z-85Aj3O AjR  AjHR i_Found 50 gold pieces and a scroll labelled KEGROM ZEAD.BjzBjѬBjWBjH _No target in view!Cj%Cj+CjCjCj CjX_4 _CjCj[CjB3CjCj-CjCjkB2CjCj CjU"Cj"B1Cj#Cj &Cjq&B0Cj'Cj)N _You now have 334 gold pieces (gained 16).Cj+Cj+C29Cj2-Cj./Cj/B8Cj0Cj)B> _You now have 348 gold pieces (gained 14).76 _You now have 364 gold pieces (gained 16).54CjN _You now have 379 gold pieces (gained 15).32 _You now have 386 gold pieces (gained 7).Cj/QX1CjU0CjpXN _You now have 401 gold pieces (gained 15).CjZCj[C19Cj&\Cja # # #.....###### #.....#Cj'b ##$..## ##'''''# #$?...###.'......'. #$$@$.....'∩...#.')# #$$$!$###.'......'. ##$$$## ##'''''#Cjb##### #.....# #.....# # #Cj;f0646.0)Cjff5.3 (178CjiCj.kd _z - a scroll labelled SEZIMA BIRESSEDjKDjKDjKDjMDj0RDj}TDjNVX7DjXDjAXB6Dj`YDj\N _You now have 416 gold pieces (gained 15).Djl]Dj]B5Dj^DjcR#############.#.#.#.#.#.#.....#...#.Djc;##### #.....#...#.Dj3d##$..## ##'''''#'''#'DjYd#$?...###.'......'...Djd#$$.......'∩...#.')#Djd#$$$@$###.'......'...Djdg##$$$## ##'''''#'''#'Dje:### #.....#...#.Dj$e9 #.....#...#.DjFe%#.#.#.#.#.#.########### Dj~e!Djh18.3 (3.0)Djie9.3 (44DjlDjIn DjqnN_x - a metallic purple potionDj0 Dj Dj DjP Dj! Dj# X3Dj% Dj4& B2Dj- Dj0 M _You now have 423 gold pieces (gained 7).Dj2 Dj2 B1Dj4 Dj6 Dj6 B0Dj8 Djz; M _You now have 432 gold pieces (gained 9).Dj< DjW= C09Dj{> Dj@ Dj@ B8DjA DjD N _You now have 447 gold pieces (gained 15).Dj&F DjF ,7DjF DjG DjI DjI B6DjDK DjM M _You now have 453 gold pieces (gained 6).DjO DjO B5DjP DjR DjAS B4Dj8T DjIW  DjnW H_You now have 466 gold pieces (gained 13).DjY Dj.Z B3Dj[ Dj^ Dj _ B2Dj` Djke $ Dje *_You now have 478 gold pieces (gained 12).Djg Djg ,1Djh Dji Djl Djal B0Djm Djo $ Djo X_h - 3 scrolls labelled KEGROM ZEAD (gained 1)Djp Djq D899Djq Djs Djs B8Djt Dj w M _You now have 487 gold pieces (gained 9).Dj$x Djx B7Dj%y Djz Dj"{ B6Dj{ Dj~ N _You now have 499 gold pieces (gained 12).Dj Dj B5Dj׀ Djy Dj B4Dj Dj6 N _You now have 510 gold pieces (gained 11).Dj Djz B3Dj Dj Dj B2Dj Dj N _You now have 522 gold pieces (gained 12).Dj DjW B1Dj Djh Dj̐ B0Djd Dj ########## #.#.#.#.#. #.....#..Djš ##### #.....#.. ##...## ##'''''#'''Dj  #.....###.'......'.Dj  #.........'∩...#.') #.....###.'......'Dj0  ##@..## ##'''''#'''93.3 (24.0) ##### #.....#... DjU L#.....#.. #.#.#.#Dj P ########## Dj 2_You now have 538 gold pieces (gained 16).DjF Dj Djm  Dj 7_Done exploring.Ej}EjGear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Ejm a - a +0 war axe (weapon)m - a +0 dagger Missiles (go to first with ()e - 10 poisoned darts  f - 8 boomerangs (quivered)g - 13 stones Armour (go to first with [)  c - a +0 buckler (worn) Ej#( d - a +0 pair of boots (worn)  j - a +0 cloak (worn)  p - the +1 chain mail "Xoluma" (worn) {rF- rC- Str+6 Int+3}b - a +0 scale mail  k - a +0 leather armour Jewellery (go to first with "=)  h - an amulet of regeneration (worn)  i - a ring of protection from fire (worn)  l - a +6 ring of strength (worn)n - a ring of see invisible  o - a ring of wizardryEjq^q - a ring of positive energy  r - a ring of resist corrosion Ej[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Hj9 Hj_9 m - a +0 dagger Missiles (go to first with ()Hj90e - 10 poisoned darts Hj9[ f - 8 boomerangs (quivered)  g - 13 stoneHj9 s Hj4:`Armour (go to first with [) Hj\:1 c - a +0 buckler (worn) Hj:> d - a +0 pair of boots (worn)Hj:"jcloakHj:!Hj;Up - the +1 chain mail "Xoluma" (worn) {rF- rC- Str+6 Int+3} Hj8;T b - a +0 scale mail  k - a +0 leather armour Hj;bJewellery (go to first with "=) Hj;? h - an amulet of regeneration (worn) Hj;; i - a ring of protection from fire (worn)Hj<#l - a +6 ring of strengthHj(<  HjJ<% n - a ring of see invisible Hjl<J o - a ring of wizardry  qHj<positive energy Hj<& r - a ring of resist corrosion  Hj= s - an amulet of faith  Hji=+t - an amulet of magic regenerationHjG>8botHj]O  i - a ring of protection from fire (worn)  n - a ring of see invisibleHj  n - a ring of see invisible  o - a ring of wizardryHjt{  o - a ring of wizardry  q - a ring of positive energyJj1  i - a ring of protection from fire (worn)  q - a ring of positive energyJj{Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  k - a +0 leather armour JjVt i - a ring of protection from fire (worn)topKj0Kj4Kj9########## berxpak the Cleaver#.#.#.#.#. Minotaur of Trog ......#.....#... Health: 67/67 ========================KjE:##### #.....#... Magic: 7/7========================##...## ##'''''#''' AC: 13Str: 34#.....###.'......'. EV: 8Int: 8Kj:F#.........'∩...#.') SH: 4Dex: 11#.....###.'......'. XL:  8 Next: 12% Place: an Ossuary##@..## ##'''''#''' Noise: ---------  Time: 3893.3 (0.0)##### #.....#... a) +0 war axeKj;#.....#... Throw: 8 boomerangs#.#.#.#.#. Zot (5890) ########## _You now have 487 gold pieces (gained 9). _You now have 499 gold pieces (gained 12). _You now have 510 gold pieces (gained 11). _You now have 522 gold pieces (gained 12). Kj;`_You now have 538 gold pieces (gained 16). _Done exploring.Kjd>Kj>KjAKjBMjz Mj Mj% Mj :.....Mj ,.......Mj Mj Mj )9912).510Mj g1222386 _Done exploring.NjNjVAn ossuaryNj∩∩∩(Press ? for help)  Nj<#################  #.#.#.#.#.#.#.#.#  NjH#.....#...#.....# #####  ##### #.....#...#.....# ##...##  Nj##...## ##'''''#'''#'''''###.....##  #.....###.'......'......'.........#  #.........'∩...#.')#....'.#..∩.∩..#  Nj#.....###.'......'......'.........#  ##@..## ##'''''#'''#'''''###.....##  Nj##### #.....#...#.....# ##...##  #.....#...#.....# #####  Nj.7#.#.#.#.#.#.#.#.#  ################# NjZ   NjB      Nj ] ^∩@Oj`@∩∩PjݎM∩∩PjQj QjS########## berxpak the Cleaver#.#.#.#.#. Minotaur of Trog ......Qj$#.....#... Health: 67/67 ========================##### #.....#... Magic: 7/7========================##...## ##'''''#''' AC: 13Str: 34Qj#.....###.'......'. EV: 8Int: 8#.........'∩...#.') SH: 4Dex: 11Qj~#.....###.'......'. XL:  8 Next: 12% Place: an Ossuary##@..## ##'''''#''' Noise: ---------  Time: 3893.3 (0.0)##### #.....#... a) +0 war axeQjq#.....#... Throw: 8 boomerangs#.#.#.#.#. Zot (5890) ########## _You now have 499 gold pieces (gained 12). _You now have 510 gold pieces (gained 11). Qj8_You now have 522 gold pieces (gained 12). _You now have 538 gold pieces (gained 16). _Done exploring. _Done exploring.QjQjKQjQjv89 _Qjf87QjQj Qj!Qj "B6Qj"Qj#Qj$Qj%B5Qj%Qj&Qj'QjE(B4Qj)Qj*Qj0+Qj+B3Qj_,Qjk-Qjn.Qj.B2Qj/Qj[2P  There is a huge open translucent gate here.Qj3Qj4I1 _Qj5Qj:T################# #.#.#.#.#.#.#.#.# Qj:L.....#...#.....# #####...#.....# ###...## ##'''''#'''#'''''###Qjh;#.....###.'......'......'..#.........'@...#.')#....'.#.902.3 (9#.....###.'......'......'Qj;##...## ##'''''#'''#'''''######## #.....#...#.....# ##.....#...#.....##.#.#.#.#.#.#.#.#Qj7<o#################Qj<QjB@QjAj _There is a gate leading back out of this place here.RjARjRjYRjRj=3.3 (10 _RjZq|Dungeon:626786) Gem (5299) Rjt#.# #.# .########...##.# #.. .#Rjt#..†##.########## #...# #..........# #...####  Rj'ug###########.# ### #......#  #. ####.###ß## #......#  Rju#.. #....##...# #......#  #..## #.#####?..###......# ... #.# #.@...∩......# ###.#.###.# #...###......# ........#.# ##...# #......# Rjvn####..#.#.###.##ß## #......# #.##.#.#...#### #.#..#.....# #.....RjFv.###...#...# #...#### ####.....>..##.$.# #........####RjqvRjp4.8 (2.548Rj#Rj+ _Welcome back to the Dungeon!Rj RjKK_There is a collapsed entrance here.Sj Sj7 Sj Sj Sj Sj! h37 _Sj" Sj" 526Sj)# Sj# Sjr%  Sj% y_j - 4 scrolls labelled FEQOS DUEDACYP (gained 1)Sje& Sj& K15SjI' Sj* ^  There is a collapsed entrance here.Sj* R04 _Sjh+ Sjl, Sjh- Sj- L793SjB. SjR/ SjD 8271  There is an empty arch of ancient stone here.  You encounter a bullfrog. #.. .# #..†# ######### #...# ........# #...#### #######.# ### #......#  ####.###ß## #......#  #....##...# #......# # #.#####...###......# . #.# #.....∩......# .###.# #...###@.....# ...#.# ##...# #SjE ......# #.#.###.##ß## #......# .#.#...#### #......# .#.....# #......# ...#...# #...#### F   bullfrog (asleep) ....>..# #.$.# ....#### #..F# ....#11.8 (7.0F.F.F==2.8 (860SjG Sj J < _The bullfrog gives a loud, deep croak!Tj^ D########. ........### #######.# ###...  ##ß##....##... # #.#####...### . #.# #.....∩###...###..#.# ##...# #Tj_ #.#.###.##ß# ##.#.#...#### .#.....# ..#F.###.>$.# ###. ###Tj{` 8F.Tjd Tjd x--3.8 (1589Tjh Tjh UjT........### #######.# ###...  ##ß##....##... Uj"Uo# #.##### . #.# #.....∩#####..#.# ##...# #UjU)#.#.###.##ß# ##.#.#...#### .#.....# #.F..#..###.>$UjV####. ###ßUjW4F.UjM\~  The bullfrog closely misses you. You furiously retaliate!Uj\t=-44Uj$]8Uj`Ujrb Ujb*_You headbutt the bullfrog.UjDB*  You slash the bullfrog!  The bullfrog is severely wounded.=537UjDUjWF? _The bullfrog hits you but does no damage.Uj_I †You slash the bullfrog!  You kill the bullfrog!Uj[K)UjOt 8/6819-626 Uj%P__Trog accepts your kill.Uj\SUjU  Your Fighting skill increases to level 5! _You recovered 1 HP!UjUjr7-UjW!Uj# Uj#$B_No target in view!Uj UjX UjUji Uj:_No target in view!Uj# Uj$$ Uj& Ujq( H _No target in view!UjK Ujm Uj Uj Uj Uj R15 _UjG Ujb Uj Uj K04Ujo Uj Uj- Uj .69UjG 3Uj Uj UjG Uj| K82Ujm Uj Uj K71Uj Uj  Uj: H_You now have 551 gold pieces (gained 13).Uj w60UjUjUjeL579UjUjUjbUj\K48UjUj&d  You see here a bullfrog corpse.Uj)Uj+437 Uj@,_Uj.Uj6Ujm:UjU;K26Uj >UjFUjHUjIK15UjaLUjTUjXXUj_YK04Uj!\UjdUjhUjQiL593Uj$lUjgtUj2xUjyK82Uj{UjԃUj҇Uj*K71UjUjBUj1Ujє560UjUjNUj˞Uj֠UjcL569Uj/UjUjUjK48UjUjUjUjK37UjUj;UjnUjw526UjUjUjaUjUj-1Uj5UjUjUjUj-0Uj94UjUjkUjUjL493UjUj1UjUjK82UjUjvUjUjuK71UjUjXUjfUjK60Uj UjUjUj\L559UjUjUjUjK48UjoUjUjDUjK37Uj!Ujx%UjO(Uj)K26Uj+Uj.Uj2a15Uj85Uj8Uj<Uj<K04Uj?Vj$  Things that are here:Vj m  a +0 ring mail; a +0 club; an orc corpseVjVjS393 _VjVjVjVjHC82VjVjJ $  Things that are here:Vj!v  a +0 leather armour; a +0 dagger; an orc skeletonVjd#Vj#R71 _Vj'%Vj'Vj(Vj(K60Vj*Vj,Vj/x549Vjg1Vj2Vj3K48Vjz4Vj6Vj7VjV8K37Vj*:Vj:Vj<Vjg<K26Vj=Vj ?Vj@a15VjAVjBVj DVj[DK04Vj^EVjN  You see here a +0 mace.293 _VjOVj&Qa82VjQVjoTVj\UVjUK71VjtVVjWVjXVjXK60VjYVjZVj[Vj&\L539Vj\VjF^Vj_Vj_K48VjhaVj"bVjEcVjzcK37VjMdVjfVjgVjgK26VjwiVj]jVjjVj>kK15Vj:lVjbmVj\nVjnK04VjjoVjpVjqVj rL193VjsVjMtVjy& ### # #..## ######### # Vj:z:#....# #.......# # ....^.#######.......### Vjsz?.............).......[. .#..#....#####.......### VjzY<...##.#.#####.......# # .......#...#.........# # Vj{v#.....@##.#.#.......# #-69.8 (53.0) #.###..# .#.#####.### # VjU{. ....# .# #.# # ###..# .# #.# # #... .# #.#####Vj{ ##$# .# #......  Vj{#.. .# ########  ##.Vj{#. #  #.. # VjaVj-70.8 (5482Vj[Vj؄9 _Found a stone staircase leading up.Wj(WjWjwWjH _No target in view!Wj_jWjjWjkWjUmWjQnWj.ph71 _WjqWj rWjlrK60Wj4sWjtWjluWjuL529WjvWjwWj|..............).......[..#..#....#####.......##<...##.#.####.......#...#.. Wj|#......##.#.#.......# #.#.###..# .#.#####.### ........# .# #.# Wj},.#.###..##.# #.#  #.@.#.# #.####WjS}3.8 (3.0) ##$##.# #...... #..#######Wj}+ ##.[ #.  #.# #..  .. #..## # ... ...  ##) ####.#.#############.........WjBWjn4.8 (448WjWjh# _Found a club.Xj$^ Xj^ Xj_ Xjf Xjm [ #..#....#####.###Xjm <...##.# .......#...#.. #......##.#.#.#.###..# .#.#####.##.......# .# #.# #.###..## #...Xj#n #####@##.....0 #....# ########Xjbn #.[.# #.  #.##.Xjn O.[...........################..#.#Xjn E Xj{r Xju n5.8 (137Xj _You now have 559 gold pieces (gained 8).ZjZjZj~ZjͭZja15ZjHZj6<...##.#.#####.Zjh# #........#...#...Zj+# #.Zj%2#......##.#.#Zjy# #..#.###..# .#.#####.### #.Zj........# .# #.# #.Zj.#.###..##.# #.# #.Zj #...#.# #.#####Zj"y##.##.# #.......ZjY#.@..# #########Zj##.[.# #. Zja## #.. #.ZjͽX.. #..## #.Zj.Zj : ... #.Zj'W.##) ####.#.###.Zjfb########### .. .[.........#. ZjX...........################..#.#. .Zj̾r##..)).....# #.##.#.Zj<,.......#...#...Zjhf# #.#......##.#.#Zj*# #.Zj~.#.###..# .#.#####.### #.#Zj I........# .# #.# #.#.#.###..##.# #.# #.Zj2 #...#.# #.#######ZjQz##.##.# #........Zjq#....# ############.@.# #. Zj## #.. #.... #..## #.#Zjb#. ... #.#Zjb#.##) ####.#.###.# Zj########### #.. .[.........#.# ..........################..#.#.#Zj2]##..)).....# #.##.#.#ZjT####.#####.# #..#...Zj+7.8 (1Zj`n8.8 (204ZjQZjy _You see here a scarf of resistance.[j9[jGear: 20/52 gear slots (Left/Right/Tab to switch category) [jHand Weapons (go to first with ))  a - a +0 war axe (weapon)[j4*m - a +0 dagger [j[Missiles (go to first with ()e - 10 poisoned darts  f - 8 boomerangs (quivered)g - 13 stones Armour (go to first with [)  c - a +0 buckler (worn)  d - a +0 pair of boots (worn)  j - a +0 cloak (worn)  p - the +1 chain mail "Xoluma" (worn) {rF- rC- Str+6 Int+3}b - a +0 scale mail  k - a +0 leather armour Jewellery (go to first with "=)  h - an amulet of regeneration (worn)  i - a ring of protection from fire (worn)  l - a +6 ring of strength (worn)n - a ring of see invisible  o - a ring of wizardryq - a ring of positive energy  r - a ring of resist corrosion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\j؜  m - a +0 dagger Missiles (go to first with ()\j8 e - 10 poisoned darts  f - 8 boomerangs (quivered)  g - 13 stones \ju Armour (go to first with [)  c - a +0 buckler (worn) \j [ d - a +0 pair of boots (worn)j\j &cloak\j9 Jp - the +1 chain mail "Xoluma" (worn) {rF- rC- Str+6 Int+3}  b - a +0 scale mail  k - a +0 leather armour Jewellery (go to first with "=)  h - an amulet of regeneration (worn) \j t i - a ring of protection from fire (worn)  l - a +6 ring of strength \j % n - a ring of see invisible \j _ o - a ring of wizardry  qpositive energy \jF & r - a ring of resist corrosion  \jw ;s - an amulet of faith  t - an amulet of magic rege\j Hnerationbot]jy  h - an amulet of regeneration (worn)  l - a +6 ring of strength (worn)^j^j6^j.......#...#.........# #.. berxpak the Cleaver^j #......##.#.#.......# #.. Minotaur of Trog .......#.###..# .#.#####.### #.# Health: 68/68 ========================^jI%........# .# #.# #.# Magic: 7/7========================.#.###..##.# #.# #.. AC: 13^jg.Str: 34^j#...#.# #.####### EV: 8Int: 8##.##.# #........ SH: 4^jDex: 11#....# ########## XL:  8 Next: 19% Place: Dungeon:6##.@.# #. ### Noise: ---------  Time: 3978.8 (0.0)^j ##.## #.. #.. a) +0 war axe#.. #..## #.# Throw: 8 boomerangs#...... #.# Zot (26710) Gem (5224) #.##) ####.#.###.# ########### #.. .[.........#.#  ..........################..#.#.#  ..........##..)).....# #.##.#.#  ..........####.#####.# #..#....  _Found a stone staircase leading up. _No target in view! ^j_Found a club. _Found a scale mail. _You now have 559 gold pieces (gained 8). _You see here a scarf of resistance.^j^jy^j7^j^jk ^j o9.8 (1093^j ^j # _No target in view! _^j Found a club.scal^j e mail. _You now have 559 gold pieces (gained 8). _You see here a scarf of resistance^jR d. _u - a scarf of resistance_jm:_j=Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon)m - a +0 dagger Missiles (go to first with ()_j>e - 10 poisoned darts  f - 8 boomerangs (quivered)g - 13 stones Armour (go to first with [)  c - a +0 buckler (worn)  d - a +0 pair of boots (worn)  j - a +0 cloak (worn)  p - the +1 chain mail "Xoluma" (worn) {rF- rC- Str+6 Int+3}_j>>wb - a +0 scale mail  k - a +0 leather armour  u - a scarf of resistance _jt>0Jewellery (go to first with "=)  h - an amulet of regeneration (worn)  i - a ring of protection from fire (worn)  l - a +6 ring of strength (worn)n - a ring of see invisible _j>a o - a ring of wizardryq - a ring of positive energy _j>[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_jk   Missiles (go to first with ()_j e - 10 poisoned darts  f - 8 boomerangs (quivered)  g - 13 stones Armour (go to first with [) _j  c - a +0 buckler (worn)  d - a +0 pair of boots (worn)  jcloak_j p - the +1 chain mail "Xoluma" (worn) {rF- rC- Str+6 Int+3}  b - a +0 scale mail  k - a +0 leather armour _j * u - a scarf of resistance _j/ Jewellery (go to first with "=)  h - an amulet of regeneration (worn) _jH k i - a ring of protection from fire (worn)  l - a +6 ring of strength  _ja an - a ring of see invisible  o - a ring of wizardry _j{ 1 q - a ring of positive energy  r_j 4resist corrosion  s - an amulet of faith  _j +t - an amulet of magic regeneration_j 8bot_j  u - a scarf of resistance  h - an amulet of regeneration (worn)aj  u - a scarf of resistance. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. ajHBase armour rating: 0 'Of resistance': It protects you from the effects of both fire and cold. If you switch to wearing this armour: Your AC would decrease by 1.2 (13.2 -> 12.0). ajdYour EV would remain unchanged. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} {resist fire} {fire resistance} {resist cold} {cold resistance} Menu/colouring prefixes: identified ego armour ajQ(w)ear, (d)rop, (=)adjust, or (i)nscribe.kjGear: 21/52 gear slots (Left/Right/Tab to switch category) Missiles (go to first with ()  e - 10 poisoned darts kj߫a f - 8 boomerangs (quivered)  g - 13 stones kjArmour (go to first with [)  c - a +0 buckler (worn)  d - a +0 pair of boots (worn)  j - a +0 cloak (worn) kjF p - the +1 chain mail "Xoluma" (worn) {rF- rC- Str+6 Int+3}  b - a +0 scale mail  k - a +0 leather armour kjt* u - a scarf of resistance kjJewellery (go to first with "=)  h - an amulet of regeneration (worn) kj i - a ring of protection from fire (worn)  l - a +6 ring of strength (worn) kj n - a ring of see invisible  o - a ring of wizardry  q - a ring of positive energy  r - a ring of resist corrosion  kj Fs - an amulet of faith  t - an amulet of magic regeneration kj`[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]kju kj kj x.......#...#.........# #.. berxpak the Cleaver#......##.#.#.......# #.. Minotaur of Trog ......kj) .#.###..# .#.#####.### #.# Health: 68/68 ========================kjG (........# .# #.# #.# Magic: 7/7========================kjy +.#.###..##.# #.# #.. AC: 13Str: 34kj #...#.# #.####### EV: 8Int: 8kjߺ ##.##.# #........ SH: 4Dex: 11#....# ########## XL:  8 Next: 19% Place: Dungeon:6kj ##.@.# #. ### Noise: ---------  Time: 3979.8 (0.0)##.## #.. #.. a) +0 war axekj' #.. #..## #.# Throw: 8 boomerangs#...kjB ... #.# Zot (26709) Gem (5223) kj\ j#.##) ####.#.###.# kj~ ########### #.. .[.........#.#  ..........################..#.#.#  kj *..........##..)).....# #.##.#.#  ..........####.#####.# #..#....  _No target in view! _Found a club. _Found a scale mail. _You now have 559 gold pieces (gained 8). _You see here a scarf of resistance. _u - a scarf of resistancekjq kj kj- kjv ljBlj3Clj:DljFljHljJK82ljyKlj{Mlj`TljTK71ljVljXljrZljZK60lj\lj^b.#.###..# .#.#####.### #.##........# .# #.# #.##lj~b.#.###..##.# #.# #.... #...#.# #.########ljb ##.##.# #........#....# #####.ljb##...# #. ######.#####.#.. #....ljb)#..@....#..## #.#....#### ... #.# ljc#.##)#####.#.###.# lj2c######### #.. .[.........#.# ljLc........################..#.#.## ........##..)).....# #.##.#.#..ljfc}####.#####.# #..#....###.....##.# ##...#..ljcx<#...#....#####.....>..#ljUg,82.8 (3ljgo3.8 (4519ljOkljlC _Found a club.scale mail. _You now have 559 gljliold pieces (gained 8). _You see here a scarf of resistanceljmd. _u - a scarf of resistance _lj#mUB - a scroll labelled TUTEIT JYB OJIljԄ lj lj lj lj^ lj C48lj lj" ljؘ ljH 537ljq ljZ lj ljn lj֟ K26lj lj lj lju -1lj 5lj lj lj^ lj˩ K04lj lj ljέ ljE /699lje 3ljU lj lj 82lj: K71lj lj9 lj. lj K60ljd lj lj lj] L509ljN ljϿ lj ljN K48lj lj lj ljf K37lj lj lj lj2 -2ljQ 6lj lj lj ljE K15lj lj lj lj3 504ljT lj| ljV lj ljR L893lj` lj lj ljc K82ljG lj ljG lj K71lj lj ljk lj K60lj ,ljj lj M5199lj lj lj| 48lj K37lj lj ljL lj K26lj lj lj/ lj K15lj lj ljZ lj{ K04lj lj lj lj< .79lj[ 3lj ljK ljN lj K82ljo lj ljF lji lj lj ####..### #########lj #.#...@## #.......4010.8 (2lj 7.0)lj h:......^.#######.......#lj1 ................)....... ljp c...#..#....#####.......# ..<...##.#.#####....... lj #........#...#.........# lj #..#......##.#.#..lj  lj #..#.###..# .#.#####.### lj2 s........# .#....##.#lj lj o1.8 (2871lj ljD W _Found a parchment of Inner Flame.mj#mjy#mj&mj2(H _No target in view!mj3mj{mjumjmj7~60 _mjmjۋL589mǰmj$mjmjRK48mj'mjmjēmjK37mjmjJmjnmjK26mjНmjmjJmjK15mjQmjmjmj.K04mjmjmjmjL693mjHmjJmj֪mj&K82mjëmj;mjmjmK71mjmjɰmjmj(K60mjmjmjb579mjmjmja48mjmj2mj6mjK37mjmjmj mjgK26mj1mjm  You see here a parchment of Inner Flame.mjmjR15 _mjmjmj##########+........#########.######.########...#..### mj>...#.#....## 27.8 (16mj.#.####..:......^.##### #............... ######.....#..#....### mj9#....<...##.#.### ####........#...#.mjz  #..#......##.#.  mjK#..#.###..# .#.  #.........# .#. mjmj@o8.8 (1704mjmj; _Found a stone staircase leading down.nj nj njt nj H _No target in view!nj\ njn] nj:^ nj`` nja njpd 593 _nji 8271njj njk a60njk njJm njq 2...... ##########.... +........#..... ########.######.....########...#..###.....>.@.....###.#....##32.8 (4.0).....#.####..:......^.njlr ).... #............ ######.....#..#...... #....<...##... ####........#. #..#..... #..#.###. #........nju njv o3.8 (5569njy njz * _Found a short sword.ojarojrojsojuoj[woj:{w48oj{a37oj#}oj~ojiojK26ojojoj;ojK15ojojoj!ojjK04ojsojojoj@L493oj>ojojojDK82oj ojojFK71ojoj,N _You now have 569 gold pieces (gained 10).ojWojK60ojyoj oj+ojxL559ojHojojojK48ojHojȢoj4ojФK37ojӥojJojjojK26ojoj>ojuojͬK15ojԭoj(R  There is a stone staircase leading down here.ojoj9-0oj%4 _ojrojɴojojW6393ojzojQojoj޹oj7582ojYoj;ojojѽoj*K71ojiojojoj,K60oj-ojojojQL549oj(ojojYojK48ojqojojdojK37ojmojojtojK26ojfojojoj<K15ojojojoj%K04ojojoj_ojL293oj>ojojBK82ojojN _You now have 581 gold pieces (gained 12).ojoj -7ojD1ojojojoj:K60ojojojb539oj,ojojoj:K48ojojojojWK37ojoj oj4ojK26ojtojQoj}ojK15ojojGojojK04ojojojojL193ojojojojCK82oj/ojoj ojQ K71ojR oj oj ojK60ojsojMojoj]L529oj:ojojoj=K48ojojS03726ojd oj K15oj_!oj"oj%oj&K04oj(oj *oj+oj+L093ojo,oj-oj/ojy/K82ojW0oj1oj2ojc3K71oj64ojy5oj6oj6K60oj 8ojF9ojU:oj:L519oj;oj>oj#?oj?K48oje@ojBojCojHDK37oj=EojGojMHojrHK26ojIoj JojJojJojJC15ojqKoj?LojLojPMK04ojMojcNojNoj=OM5993ojOoj QojQojRK82ojlRojSojTojT-7ojU1ojUojZXojYojSYK60ojYojZoj][oj[L509oj(\oj\oj]oj^K48oj^oj_ojP`oj`K37oj aojTbojOcojcK26ojWdojueojmfojfK15ojwgojhojiojiK04ojjojkojwlojlL893ojhmojnoj pojmpK82oj3qojLroj?sojsK71ojLtoj{uoj{vojvK60ojwoj}xoj`yojyM5099ojzoj3ojoj}K48ojoj0ojojdK37ojojoj.ojڎK26ojoj ojϒoj0K15ojғojojojږK04ojojKojGojL793oj`oj*ojojkK82oj*oj^ojߢojAK71ojKoj5oja60ojojojͫb589ojojoj˯oj K48oj;oj ojojK37ojoj<  You see here a +0 club.ojoj!R26 _ojXoj:B  You see here a +0 scale mail.ojojuR15 _ojoj1ojojsK04oj!ojdojxojL693ojoj?ojojK82ojSojojoj5K71oj0oj/ojUoja60oj[ojrojL579ojojojoj|K48ojGojoj"ojK37ojNojtojuojK26ojvojojojK15ojojojoj$K04ojojojcojL593ojaojHojojOK82ojojoj>oj}K71oj ojojojK60ojnoj ojd oj L569oj9 oj ojojK48ojhoj^ojojK37ojoj5ojrojK26ojojR  There is a stone staircase leading down here.oj5ojR15 _oj-ojK!oj"oj#K04oj$ojb&oj'L493oj.(oj)oj0+oj,oj,K82oj.oj0oj1oj1-7oj11oj2oj4ojM6oju6K60oj7oj}9oj:oj ;L559ojp<ojN>oj?oj?K48oj@ojBojCoj"DK37oj_EojGojGoj?HK26ojIojwKf  You see here a bullfrog skeleton.oj1LojLR15 _ojIMojNojHOojOK04oj?PojQojRojSL393ojSojUojqVojVK82ojWoj{YojZojZK71oj[oj]oj^oj:_K60ojW`oj bojRcojcL549ojdojfojgojGhK48ojiojlojmojOnK37ojoojqojrojsK26ojtojvojPxojxK15ojzoj`|oj~oj~K04oj9oj4ojڃoj(L293ojЅojHoj_a82ojojojojK71ojLoj@ojojؔK60ojojoj,ojxL539ojojojƝojK48oj/ojoj+oj-3oj7ojojbojoj#K26oj*ojɩoj+ojnK15ojojEojojGK04ojojojojL193ojuoj&ojD ojof You encounter a steam dragon.oj#.###.##.#.###.##. #.....### oj####### ########### ojE?........########### )......###.............##..)..!................####...............###D...................<#...................###.. D   steam dragon (asleep)ojE...............)...........................###.......)......# #.ojM 169.8 (136.0)Doju.  Found a scroll labelled XUCOTRO CYJU.ojXDojtp70782ojoj=6 _The steam dragon hisses angrily.ojnD #.###.## #.....## ####### ###########.?........###########oj-oy......).............####..@............##..!......####D...........<#...###ojo=)...........###=.)......# # ##.....# #oj*qA.Dojvojwt1.0)71oj}oj~ oj;N_Found a tubular silver ring.pjyi pjig #.....   #####  pji:   pji-############  pjj.?........###########  #......).............###  #......pjBj.##.  pjej#...!.###  #...Dpjjd.  #.....<# pjj8 ####  pjjD#).... pj0k #.....##  #=.)......pjtk#  ###########.....#   #.#pjnl3D.pjErpjrK26pjs0pj xpjSypj_  #.....       #  #.?.#   #......)pj֕=.   #.##   #...!D.   #.   #pj.<  #.   #pj^.)  #.   #......=pj.)......#   #.#   #.#pjÜS  The steam dragon bites you but does no damage.pjP\=3529pj}pjpj=D _The steam dragon claws you but does no damage.pj:  pj You slash the steam dragon!  The steam dragon is moderately wounded.The steam dragon bites you but does no damage.pjЧi448pjpjή pj,_You block the steam dragon's attack.pj):  pjYou slash the steam dragon!  The steam dragon is severely wounded.You block the steam dragon's attack. The steam dragon closely misses you.pjr==537pj3pj pj6G_You furiously retaliate! You headbutt the steam dragon.pjB .You slash the steam dragon!  You kill the steam dragon!pj 2pj pj ?33--6.9 (1.1pj C26pj pjN  pj I_Trog accepts your kill.pj pj 8--pj pj H _No target in view!pjt pj pj pjU  pj :_No target in view!qj!/Iqj4qj=6qj6R15 _qjN:qjD  #.###.#   #.....   #######    qjtD  ############  #.?........###########  #......)#   #......##.qjD5- #...!..#   #.###   #.qjE< #...###   #.)..... qj^E#........## #......=.......)# qjE@###########.#qj}JM###.....####### ########### qjJ?........########### #.....!..##  #.....................<##......=.......qjO,70qjCP-8.9 (204qjSqj\ qj!]qjJ]j_You see here a +1 dagger of venom.qj) qj* qj{- qj6 qj8 qjm< i093 _qj= qjJA a82qjB qjVD qj$F qjF K71qj.H qjHN   #...   ###    qjN N  ############ #.?........##########   #......).............   #....................   #...@.qj{O <...   #......   #......   #...   #)..   #...    #=qjO )    ###########..   #....qjP E qjT ,81.9 (3qj=U X2.9 (460qjoU qjZ qjJ[ R _D - a white potionrj|8rj9rj:rj@rj|BrjFb519rjHrjHrj9IK48rjJrjLrj8NrjNK37rjOrj0RrjRK26rjSrjZ} _m - 3 scrolls labelled XUCOTRO CYJU (gained 1)rj[rj[K15rj\rj_rj`rjsaK04rjbrjdrj8frjfM4993rjhrjkrjkrjlK82rjmrjorjqrj2rC71rjosrjurjxa60rjyrjY{rj|rj?}L509rj~rjـrjrjK48rj,rjمrjNrjK37rjrj rj #......).............###   #....................##.   #....................###   #....................###   #.....................<#  rj #..............   #..........) #.........##   #......@.)#  ############   #...rj #   #....#   #.....# rjl ########.##.# #.##.# #....# rj5 ######rj095.9 (13.0)rj3,6.9 (14rjC26rj(rj33 _v - a +6 ring of intelligencesjhsjsj sj'M......sj)(-....sjU(.0.0)sjX*sj?.sj81E _Done exploring.tjQtjtjtj/.tj1tj]2tj3E _Done exploring.tj\tjtj tjc tj:_No target in view!tjUy 3tjy tj ;tj [ _Done exploring.tjtj=tj}tj"tjQ$tj%tj' tj'7_Done exploring.ujTuj%CLevel 6 of the Dungeon <<<>>>>∩(Press ? for help)ujH #.....###...# #.#..# ####.###ß## #......#  ####### ##.#####.#..# #....##...# #......#  ujQ#.......#..### #.#####...###......#  uj#....####....# #.# #.....∩......#  ############ujB#.##)#####.#.###.# #...###......#  #..........########### #....[.........#.# ###...# #......#  uj?#......).............################..#.#.###.##ß## #......#  ujN#....................##..)).....# #.##.#.#...#### #†.....#  #....................####.#####.# #..#.....### #......#  ujk#....................###.....##.# ##...#...##...####  ujc#.....................<#...#....#####.....>..##...#  #....................###...#######........####uj#...#  #.................)...........# #........######  uj%[#.....................###..##.# #........#  uj&#......@.......)......# #...#.####......ß.#  ###########...........# #####...÷.......>.#  uj#...........# ######.....:ß)#  #...........##.......##  #...........#ujhL#########  ########.##.#  #.##.#  ujϭ:#....#  ######ujd O@>vj vj vj  #......).............### berxpak the Cleaver vj  #....................##. Minotaur of Trog ...... vj7  vjc #....................### Health: 68/68 ========================  vj #....................### Magic: 7/7======================== vj  #.....................<# AC: 13vjC >Str: 34  vj #....................### EV: 8vj =Int: 8  vj #.................)..... SH: 4vj ,Dex: 11 vj>  vjg #.....................## XL:  8 Next: 33% Place: Dungeon:6  vj #......@.......)......# Noise: ---------  Time: 4196.9 (0.0)  vj ###########...........# a) +0 war axe  vj5 #...........# Throw: 8 boomerangs  vja a#...........# Zot (26492) Gem (5006) vj 7 #...........#  vj ########.##.#  vj #.##.#  vj2 !#....#  ###### vja :_v - a +6 ring of intelligence vj l_Done exploring. _Done exploring. vj 9_No target in view! vj m_Done exploring. _Done exploring.vj vj vj2 vj vj R15 _vj vj vj* vj K04vj3 vj vjG vj~ .89vj 3vj# vj vj vj K82vj vjy vjX vj 571vj vjy vj vj vj  K60vj vj) vj vj K54999vjJ vjB vji a48vjL! vj$ vj% vjN& K37vj( vj* vjo, vj - K26vjv. vja1 vjI3 vj3 K15vj`5 vj9 %  vj9 NYou see here a +1 long sword of electrocution.vj; vj< R04 _vjk> vj%A vjB vjOC L793vjE vjG vjSJ vjJ K82vj~L vjN vjQP vjP K71vj5R vjU ,vjV K60vjeW vjY vj[ vj{[ L589vj] vj^ vj` vja K48vjgb vjJd vje vjf K37vj9g vji vjnj vjj K26vjl vjm vjo vjro K15vjp vjq vj)s vj|s K04vjYt vju vjv vjGw L693vj)x vj(y vjz vjz K82vj{ vj{ vj| vj} K71vj} vj~ vj vj? K60vj vjj  vj ` You see here a bullfrog skeleton.vj vj -5vj &79 _vj vjԎ vj' vj K48vj. vjѓ vj vjǕ 537vj vj= vj vj5 vj K26vj vjb vj vjJ K15vjw vj vj vj K04vjB vj vj_ vjȨ L593vj vjʫ vj# vj­ K82vj vj .)).....# #.##.#.#...#### #†.. vj K#.#####.# #..#.....### #.. .....##.# ##...#...# #... vj# ...#....#####.....>..# #... ...######vjQ #### #... ......## # vj y#..##.## #...#.###vj ß.# #####...÷.......@.# 230.9 (34.0) vjܶ ######.....:ß)#  vj #.......##  ######### vj5 vja vj vj vj  vj [_There is a staircase to the Ecumenical Temple here.wjwjLevel 6 of the Dungeon <<<>>>>∩wj{(Press ? for help) #.....###...# #.#..# ####.###ß## #......#  ####### ##.#####.#..# #....##...# #......#  #.......#..### #.#####...###......# wj  #....####....# #.# #.....∩......#  #############.##)#####.#.###.# #...###......#  wj#..........########### #....[.........#.# ###...# #......#  #......).............################..#.#.###.##ß## #......#  #....................##..)).....# #.##.#.#...#### #†.....#  wjt#....................####.#####.# #..#.....### #......#  #....................###.....##.# ##...#...##...####  #.....................<#...#....#####.....>..##...#  #....................###...#######........#####...#  wj#.................)...........# #........######  #.....................###..##.# #........#  wj#..............)......# #...#.####......ß.#  ###########...........# #####...÷.......@.#  #...........# ######.....:ß)#  #...........##.......##  wjQ#...........##########  ########.##.#  #.##.#  #....#  ######wjywj B>@xjxj$xj .)).....# #.##.#.#...#### #†.. berxpak the Cleaver #.#####.# #..#.....### #... Minotaur of Trog ...... xj.....##.# ##...#...##... Health: 68/68 ======================== ...#....#####.....>..##... Magic: 7/7======================== xj_...#######........#####... AC: 13Str: 34 ......# #........##### EV: 8Int: 8 #..##.# #........#SH: 4Dex: 11 xj#...#.####......ß.#XL:  8 Next: 33% Place: Dungeon:6 #####...÷.......@.#Noise: ---------  Time: 4230.9 (0.0)xjO######.....:ß)#a) +0 war axe#.......##Throw: 8 boomerangs#########Zot (26458) Gem (4972) _No target in view! _Done exploring. _Done exploring. _You see here a +1 long sword of electrocution. _You see here a bullfrog skeleton. xj[_There is a staircase to the Ecumenical Temple here.xjxj4xjxj8xjqh71 _xjxjxjK60xjXxj(xjxjL569xj/xjxj`xjK48xj.xjxj1xjK37xjxj W #....### #.#####...###...xj ...####....# #.# #.....∩.. #.##)#####.#.###.# #...###.. #....[.........#.# ###...# #.. ###xjI ##..#.#.###.##ß## #.. ).....# #.##.#.#...#### #†.... #xj G####.# #..#.....### #..... ...##.# ##...#...##...## xj .#....#####.....@..##...#5.9 (5 .#######........#####...# xj1 ^....# #........# ##### .##.# #........# ..#.####......ß.# xjZ y###...÷.......>.#xj ######.....:ß)##.......###########xjZ xjxj[ xj]_There is a stone staircase leading down here.yj|wyjxyj|yjyju6.9 (126 _yj"yj³ c77000yj&  . ..##### ### yj 0 ....... ...  .......## ..#  ........#...#  ....#  yj ..###.####..#  # ...  . yjm s8.4 (2.569984yj yj # _You climb downwards.yj a _There is a stone staircase leading up here.zjI 3zjI zjyK zj!M zjAO h73 _zjP zjiQ zjQ -6zjQ 2zjR zj,T zj9U zjU K51zjaV zjW zj!Y zjY K40zjgZ zj[ zj] zj^ 6359zjC^ zj^ zj@` zjd m#+##.#zjd j #.# zjd Y#.##### zj;e . #..... .. #... ...########.#######...........@.......zje ~43.4 (5.0#.......##...######zje #........#...# #.......<....# zj)f z#..###.####..##. #. ......# ## .#.#..< ....zji zjRj P4.4 (62zjj 8zjm zjo  zjo +_Found a stone staircase leading up.zj zj zj@ zjþ zj w17zj zjB zj zj C06zj] zj zjW zj L895zj} zj zjn zj K84zj zj9 zj zj K73zj zjO zj* zja K62zj; zjj zj zjR K51zj zj zj- zj K40zjj zj zj zj L349zj zjN zj zj K28zj zjX P  There is a stone staircase leading up here.zj zj R17 _zj zj zj\ zj K06zj zj zj zjX L795zj zj zj2 zjf K84zjJ zj zjl &  zj You encounter a gnoll bouda and a gnoll.The gnoll bouda is wielding a +1 whip of flaming.zj" g#........#...#.. #.#zjV #.......<....#.##.#.##..###.####..#..#...#zj f#. #..............## ##.#####.#.#......#.......<.......#zj ##########.#.######j ................j zj ...@######  #########.#  zj 7...  ..... ....... zjl /.........j   gnoll bouda (asleep) ...........j   gnoll (asleep).............zj8 Lj.58.4 (14.0)zj! 8jjzj! zj" zj- jj==9.4 (1573zji0 zj < T _The gnoll bouda shouts! The gnoll shouts! You hear a shout! x4zj @ ..#.. #.#  zj< f<....#.##.#.#  ####..#..#...#  #. #..............# zju - # #.#.#......  zj m.<.......#  ##########.#.######j  zj S...............j.  zj :.........@######  zj6 2#########.# ... zjc 3..... ....... zj ' .........  zj @...........  ............. zj !{jN$ ..#.. #.#  <....#.##.#.#  ####..#..#...#  #. #..............#  # #.#.#......  .<.......#  ##########.#.######j  {jO ...............j.  .........@######  #########.# ... ..... ....... .........  ...........  ............. {j$S{jS{jV{jXd _There are monsters nearby!{jV@ ..#.. #.#  <....#.##.#.#  ####..#..#...#  #. #..............#  # #.#.#......  .<.......#  ##########.#.######j  {jBWz...............j.  .........@######  #########.# ... ..... .......  .........  ...........  ............. {jD ..#.. #.#  <....#.##.#.#  ####..#..#...#  #. #..............#  # #.#.#......  .<.......#  ##########.#.######j  ...............j.  .........@######  #########.# ... ..... ....... .........  ...........  ............. {jX{jk{j{j {jV_There are monsters nearby!{jz@ ..#.. #.#  {jo<....#.##.#.#  ####..#..#...#  #. #..............#  # {j#.#.#......  .<.......#  ##########.#.######j  {j/...............j.  .........@######  #########.# {jo... ..... .......  .........  {ja...........  ............. {j ..#.. #.#  <....#.##.#.# {j {j####..#..#...# {jX #. #..............#  # {j#.#.#...... {jx .<.......# {j ##########.#.######j  {j ...............j.  {j6z.........@######  {ja|#########.# ... {js..... ....... .........  ...........  {j݅ ............. {j1{j{j܏{j {jV_There are monsters nearby!{jI#.##...######  {j:#.#...#.. #.#  {j#.......<....#.##.#.#  {j#..###.####..#..#...#  #. #..............#{j'# ##.#####.#.#......{jte#.......<.......# {j##########.#.######j#.....j.#{jC..........########{j]#########.# . {jY..... {j^.... .....{j\4.............{j#.{j,.j{j;j.{j.j{j$m j 2 gnolls{j$'You hear a shout!{j%260.0){j%C62{j*{j68 {j8b_You encounter a gnoll. It is wielding a +0 whip.{j #.##...###### #.#...#.. #.# {j^ #.<....#.##.#.# #..###.####..#..#...# {j# #. #..............# # ##.#####.#.#...... #.{j l<.......# #{jf -.#.######j# .j.j# .{j A# #{j .# ... ............ {jU B......... ......{j /..... {j 1j.{j$# N.j{jG) >(swift){j_* S=15{j* 1{jQ1 {j3  {j4 N_The gnolls pick up the pace!{j .##...###### .#...#.. #.# {j .<....#.##.#.# ..###.####..#..#...# . #.......# {jY ##.#####.#.#......  #.<.......#  #{j .#.######.# .jjj# .#{j z ##.# ... {jt ;. {j D. {j 7j.{jU -j.{jO F---2{j C40{j_ {j {j 1j.{j@ {jx +o{j o   orcYou closely miss the gnoll bouda.{j [You encounter an orc. It is wielding a +0 dagger.{j =--3339{j {ja(  {j( 4_The gnoll bouda hits you but does no damage.{j/9 ){j^0xYou slice the gnoll bouda!!  You kill the gnoll bouda!{j4-j.{j49".{j9.o|j_ #|j jj 2 gnolls (swift)o   orc|j\5==42|j8|j.$|j7:W _Trog accepts your kill.|jt j.  You slash the gnoll!|j)& |jto.  The gnoll is severely wounded.|j /j|j< j 3 gnolls (2 swift)The gnoll hits you but does no damage.|jx-5.6 (1.217|j|jn |jj_You encounter a gnoll. It is wielding a +0 whip.|j )You hit the gnoll.  You kill the gnoll!|j4Q.j|jx3j.|j)V 2 gnolls (1|jM 56--6006 _Trog accepts your kill.|j*|ji _Your Throwing skill increases to level 3!|jd' |j})You slash the gnoll!  You kill the gnoll!|j4,o.|jÔ-j.|jp   gnoll|j7=7.8 (1.2695|jF|j |j٣I_Trog accepts your kill.|jk##...###### #...#.. #.# <....#.##.#.# |j$l###.####..#..#...#  #.# ##.#####.#.#...... #.<.# #|j_l_.#.######.# .oj.# .# #|jli##.# ... .|jlb . |j]r|jra-8084|j!s|jw|jx3 _The orc hits you but does no damage.|jSy |jy_Items here: ))) [ †.|jgf )You slash the orc!  You kill the orc!|jg -j.|jzj (|j6n 8-9.9 (1.173|jo |jHq W _Trog accepts your kill.|jPj 9 )|jj You slash the gnoll! You headbutt the gnoll.  You kill the gnoll!|jAo (|j5w |9=71.052|jmy |jz  |j{ I_Trog accepts your kill.|j] |jQ^ |jeb |jc H _No target in view!}j}j}j}jf" }j"B_No target in view!}jH}j}j}j }j}jR41 _}j϶}j$  Things that are here:}j3j  a +0 whip; a +0 dagger; an orc corpse}j&  }jGeYou encounter 2 orcs.An orc is quivering boomerangs.}jJ##...###### #...#.. #.#o#<....#.##.#.#o# ##.####..#..#...#.##..}jV#.# .#####.#.#...... .# ......<.......# .#}j.#.######.#  ..))@.# --  ..}jd##  ###.# }jg... ....... }j(oo 2 orcs (1 missile, wandering) }j0c.o20}jN.o}jXo)}j4==3.0 (2}jC30}j}j\( _The orc shouts! x2}jX ] #.#.#<##  }j .# .#< .##.######.#  .....))@.#  ..########  }j  ... .....     }j* #.#.#<##  }jk*D.# .#< .##.######.#  }j*.....))@.#  ..########   ...}j+ .....     }j1}j8A }j9V_There are monsters nearby!~jgU..........  ##...###### #.#  #...#.. #.#.#  ~j...<....#.##.#.#o#  #.####..#..#...#o#  #..............#.#  #####.#.#......#.#  ~js.....<.......# #.#  #######.#.######@#  ...))..#  ~j-..........######## #########.#    ~j\      ~jH  ~jAN.o~j0o~jO.o~jno 3 orcs (1 missile)~jpx--4.0 (1229~jG~j  ~j=h_You encounter an orc. It is wielding a +0 short sword.~j+x######.#######........... #.##...###### #o.#...#.. ...<....#.##.#.#.####..#..# #........~jh,o #####.#.#...... .....<.......# #######.#.######....)).. ..........######## #########.# ...  .....     ~j-N.o~jp.O.o~j.O.o~j2~jR3--518~j6~j-8~jN.o~j~ju~j ~ju 5--=6.1 (1.106~jH~j _You barely miss the orc. The orc hits you with a +0 short sword. _You took 3 damage!~j\ N.o~j\ ~j f7=-7.3 (1.2~j D595~j ~j9 _You completely miss the orc. You block the orc's attack. _You recovered 2 HP!~j1 8==8084~j ~jUs _You barely miss the orc. The orc hits you but does no damage. _You recovered 1 HP!~j$ )You slash the orc!  You kill the orc!~jB& N.o~jh' N.o~j/ P 2 orcs~j06 i973~j; ~j> W _Trog accepts your kill.~j~j6j8062~j~j$ _You completely miss the orc. The orc barely misses you.jɵ  You hit the orc. Your headbutt misses the orc.The orc is severely wounded.jWp1.4 (1.151jjD j^_The orc barely misses you. You block the orc's attack.j )You slash the orc!  You kill the orc!jN.ojn   orcjȱ*=2040jj| _Trog accepts your kill. You can now go berserk at will.j9 )jghYou slice the orc!!  You kill the orc!jRjq3.5 (1.1319jjdW _Trog accepts your kill.jjjjjH _No target in view!j j j j H _No target in view!jt3jjHj 9M j .#.....# j? W######.#######...........##...###### jl a.#...#.. ...<....#.##.#j X####..#..# #......... #####.#.#...... j U.....<.......# #. j #######.#.######...)).. ..........########j9  jg !j(0.0j}-4.5 (128 _j]jt %  j Ff - 10 boomerangs (gained 2)j}!E-5.5 (2j!b10 boomerangs17j@&j;( j(>_Items here: ))) [ †.jUjˌjjMjja06jBj_jԚL495jϛj~j͟jK84j=jjlj$K73jjsjjK62j-j׫jjK51j%jbj_jıK40jjjm  You encounter a howler monkey.jb ..h'j . #+# . #.# . #.# #.. jt#.#####  #.....#  #.....# ######.###### .............. #.j##...###### #.#...#.. #.#. ...<....#.##.#.#.#jh   howler monkey (wandering) #.####..#..#...#.#j,  #..............#.#  #####.#.#......#)# j c.h92.5 (7jt\hcatching breath)jN========3.5 (8309jljy _The howler monkey hoots and howls with incredible vigour!jb  berxpak the Cleaver...'  Minotaur of Trog *......h#  Health: 68/68 ========================#+#.*#  Magic: 7/7========================#.#.*#  AC: 13Str: 34#.##*.  EV: 8Int: 8#.##### #*#  SH: 5Dex: 11#.....# #*#  XL:  8 Next: 39% Place: Dungeon:7#.....# #@#  Noise: ========-  Time: 4293.5 (0.0) ######.####### #.#  a) +0 war axe .............. #.#jov  Throw: 10 boomerangs ...##...###### #.#  Zot (26943) Gem (4909) ....#...#.. #.#.# ...<....#.##.#.#.#  h   howler monkey (catching breath) #.####..#..#...#.# #..............#.# #####.#.#......#)# You encounter a howler monkey. _The howler monkey hoots and howls with incredible vigour!Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (catching its breath, 52% to hit)jw   berxpak the Cleaver...'  Minotaur of Trog *......h#  Health: 68/68 ========================#+#.(#  Magic: 7/7========================#.#.(#  AC: 13Str: 34#.##(.  EV: 8Int: 8#.##### #(#  SH: 5Dex: 11jMx 1#.....# #(#  XL:  8 Next: 39% Place: Dungeon:7#.....# #@#  Noise: ========-  Time: 4293.5 (0.0) ######.####### #.#  a) +0 war axe .............. #.#  Throw: 10 boomerangs ...##...###### #.#  Zot (26943) Gem (4909) jy ....#...#.. #.#.# ...<....#.##.#.#.#  h   howler monkey (catching breath) #.####..#..#...#.# #..............#.# #####.#.#......#)# Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (catching its breath, 52% to hit)  j^y You throw a boomerang. The boomerang hits the howler monkey!  The howler monkey is heavily wounded.j >.....j M.hj; <je --------4.8 (1.328 _ja jĴ j   berxpak the Cleaver...'  Minotaur of Trog *.......#  Health: 68/68 ========================#+#.h#  Magic: 7/7========================#.#j .*#  AC: 13Str: 34#.##*.  EV: 8Int: 8#.##### #*#  SH: 5Dex: 11#.....# #*#  XL:  8 Next: 39% Place: Dungeon:7#.....# #@#  Noise: ---------  Time: 4294.8 (0.0) ######.####### #.#j?  a) +0 war axe .............. #.#  Throw: 10 boomerangs ...##...###### #.#  Zot (26942) Gem (4908) ....#...#.. #.#.# ...<....#.##.#.#.#j  h   howler monkey #.####..#..#...#.# #..............#.# #####.#.#......#)# You throw a boomerang. The boomerang hits the howler monkey! _The howler monkey is heavily wounded.jThrow: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (heavily wounded, 52% to hit)j   berxpak the Cleaver...'  Minotaur of Trog *.......#  Health: 68/68 ========================#+#.h#  Magic: 7/7========================#.#.(#  AC: 13Str: 34#.##(.  EV: 8Int: 8#.##### #(#  SH: 5Dex: 11#.....# #(#  XL:  8 Next: 39% Place: Dungeon:7#.....# #@#  Noise: ---------  Time: 4294.8 (0.0) ######.####### #.#  a) +0 war axe .............. #.#j  Throw: 10 boomerangs ...##...###### #.#  Zot (26942) Gem (4908) ....#...#.. #.#.# ...<....#.##.#.#.#  h   howler monkey #.####..#..#...#.# #..............#.# #####.#.#......#)# Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (heavily wounded, 52% to hit)  You throw a boomerang. The boomerang hits the howler monkey.  The howler monkey is severely wounded......h(catching breath)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a howler monkey (heavily wounded, 52% to hit)  You throw a boomerang. The boomerang hits the howler monjYkey.  The howler monkey is severely wounded.  The howler monkey hoots and howls with incredible vigour!========5.9 (1.117jb< _You hear a howl!jb[   berxpak the Cleaver...'  Minotaur of Trog *.......#  Health: 68/68 ========================j[ #+#..#  Magic: 7/7========================#.#.h#  AC: 13Str: 34#.##*.  EV: 8Int: 8#.##### #*#  SH: 5jf\ ~Dex: 11#.....# #*#  XL:  8 Next: 39% Place: Dungeon:7#.....# #@#jL] H  Noise: ========-  Time: 4295.9 (0.0) ######.####### #.#  a) +0 war axe .............. #.#  Throw: 10 boomerangs ...##...###### #.#  Zot (26941) Gem (4907) ....#...#.. #.#.# ...<....#.##.#.#.#  h   howler monkey (catching breath) #.####..#..#...#.# #..............#.# #####.#.#......#)# The howler monkey hoots and howls with incredible vigour! _You hear a howl!  Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (severely wounded, catching its breath, 52% to hit)j  berxpak the Cleaver...'  Minotaur of Trog *.......#  Health: 68/68 ========================#+#..#  Magic: 7/7========================#.#.†#  AC: 13Str: 34#.##..  EV: 8Int: 8#.##### #.#  SH: 5Dex: 11#.....# #.#  XL:  8 Next: 39% Place: Dungeon:7#.....# #@#  Noise: ========-  Time: 4295.9 (0.0) ######.####### #.#  a) +0 war axe .............. #jA[47m.#  Throw: 10 boomerangs ...##...###### #.#  Zot (26941) Gem (4907) ....#...#.. #.#.# ...<....#.##.#.#.#  h   howler monkey (catching breath) #.####..#..#...#.# #..............#.#jWl #####.#.#......#)# Throw: 10 boomerangsjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (severely wounded, catching its breath, 52% to hit)  You throw a boomerang. The boomerang hits the howler monkey!  You kill the howler monkey!j;n(((jO!.jWP ..jVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linjcWe  Aim: a howler monkey (severely wounded, catching its breath, 52% to hit)  jWYou throw a boomerang. The boomerang hits the howler monkey!  You kill the howler monkey!  Trog accepts your kill.j$^.9/6943jh^e==------7.1 (1.239j^%5 _jcjgs _You recovered 1 HP!jQ  berxpak the Cleaver...'  Minotaur of Trog *.......#  Health: 69/69 ========================#+#..#  Magic: 7/7j?========================#.#.†#  AC: 13Str: 34#.##..  EV: 8Int: 8j;#.##### #.#  SH: 5Dex: 11#.....# #.#j  XL:  8 Next: 43% Place: Dungeon:7#.....# #@#  Noise: ==-------  Time: 4297.1 (0.0) ######.####### #.#j }  a) +0 war axe .............. #.#  Throw: 10 boomerangs ...##...###### #.#ji0  Zot (26939) Gem (4905) ....#...#.. #.#.# ...<....#.##.#.#.# j  #.####..#..#...#.#   #..............#.#   #####.#.#......#)#  You kill the howler monkey! _Trog accepts your kill. jC _You recovered 1 HP!  Throw: 10 boomerangsj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejךQ  berxpak the Cleaver...'  Minotaur of Trog *.......#  Health: 69/69 ========================#+#..#  Magic: 7/7jH}========================#.#.†#  AC: 13Str: 34#.##..  EV: 8Int: 8#.##### #.#  SH: 5jCDex: 11#.....# #.#  XL:  8 Next: 43% Place: Dungeon:7#.....# #@#  Noise: ==-------  Time: 4297.1 (0.0) j˛X######.####### #.#j+  a) +0 war axe .............. #.#jsb  Throw: 10 boomerangs j...##...###### #.#  Zot (26939) Gem (4905) j{....#...#.. #.#.# j&W...<....#.##.#.#.# j_p  #.####..#..#...#.# jp  #..............#.# j\  #####.#.#......#)# j&  _Trog accepts your kill. _You recovered 1 HP!  Throw: 10 boomerangsj`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.jjSjԢ. _jj% jt Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.4   4.2  +2  j        j<S    j b - Maces & Flails   5.5   0.7  +2   l + Evocationsj2.7   3.6  -1   c - Axes   9.0   7.4  +2  jcl     d - Polearms   5.5   0.7  +2       e - Unarmed Combat   0.0   0.8  +1  j    f + Throwing3.1   4.0   0      j9         g - Short Blades   0.0   0.8  +1      j        h + Armour5.4   4.2  +2      j i - Dodging   0.0   0.8  +1  jNm    j + Shields5.4   4.2  +2       k - Stealth   0.0   1.2  -1              jF                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  jGD[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  j[!] training|cost|targetsjj9jwjk  berxpak the Cleaver...'j  Minotaur of Trog *.......#  Health: 69/69 ========================j#+#..#  Magic: 7/7j========================#.#.†#  AC: 13jPStr: 34#.##..  EV: 8j Int: 8#.##### #.#  SH: 5Dex: 11j #.....# #.#  XL:  8 Next: 43% Place: Dungeon:7jc#.....# #@#  Noise: ==-------  Time: 4297.1 (0.0) ######.####### #.#j  a) +0 war axe .............. #.#  Throw: 10 boomerangs ...##...###### #.#  Zot (26939) Gem (4905) j....#...#.. #.#.# ...<....#.##.#.#.# j  #.####..#..#...#.#   j#..............#.#   #####.#.#......#)# jHu  _Trog accepts your kill. jy_You recovered 1 HP!  Throw: 10 boomerangsjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.jj#j'jVj@ j j7 jv j jq ~84 _j j: K73j jo j _You recovered 1 HP!  Throw: 10 boomerangsj 0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. j I You encounter a howler monkey.j .. ...######. ...... ........'jP W ........#+# .......j # ..h....†###.#### #@.......--  #.###.### j #.....#  #.....# ######.####### #............ #.jM h   howler monkey (wandering) ...##...###### #.  ....#...#.. #.#.  ...<....#.##.#.#. j ].h9.1 (2j <j 7===300.1 (3j C62jT j  jV _The howler monkey howls!jwN ((( You throw a boomerang. The boomerang hits the howler monkey!j~(...j; .hThe howler monkey is heavily wounded.jj========1.2 (1.151jxj y _The howler monkey hoots and howls with incredible vigour!j`U .. . ..######.ja7 ........# ........' jUa........# ja#+# ........# jaN#.# ....h..†###.###  j*b6#.# #@....... job  jb #.###.### jj  #.#  #.# #.# #.# #.# #.#.#<j) .. . ..######. ........# j........' ........# #+# ........# #.# ....h..†###.###  #.# #@.......   #.###.###  j; #.#  #.# #.# #.# #.# #.#.#<jxjj# j d _A howler monkey is nearby!jJ## .. . . ######. .## ..'  jb.#  #+#.........#   #.#.....h.@†###.### jk #.#########........ j  #.##### #.###.###  #.....# #.#  #.....# #.# #######.####### #.#jW ............ #.#j#...###### #.#..#...#.. #.#.#jE.hjijsM--------20jJ40 _jjKjaS .  You slice the howler monkey!!  j bBYou kill the howler monkey!je<.jj7==------33899jkjim jmI_Trog accepts your kill.jEjEjHjJ jK:_No target in view!jj`jxjB" j"B_No target in view!j¤jjj j/:_No target in view!j'3j)j,+ jf+B_No target in view!j j NPut on or remove which piece of jewellery? Jewellery (go to first with "=)  h - an amulet of regeneration (worn)  i - a ring of protection from fire (worn)  l - a +6 ring of strength (worn)n - a ring of see invisible  o - a ring of wizardryq - a ring of positive energy  r - a ring of resist corrosion  s - an amulet of faith  jm t - an amulet of magic regeneration  v - a +6 ring of intelligence[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip j]V jd berxpak the Cleaver##..Minotaur of Trog *.........Health: 69/69 ========================...######.Magic: 7/7========================.........##AC: 13Str: 34.........'EV: 8Int: 8.........#SH: 5Dex: 11#+#.........#XL:  8 Next: 47% Place: Dungeon:7#.#.......@†###.###je Noise: ==-------  Time: 4303.2 (0.0)#.#########........a) +0 war axe#.##### #.###.###Throw: 10 boomerangs#.....# #.#Zot (26933) Gem (4899) #.....# #.# #######.####### #.# ............... #.# ....##...###### #.# j0g .....#...#.. #.#.#You kill the howler monkey! _Trog accepts your kill. _No target in view! _No target in view! _No target in view! _No target in view!ji P  Okay, then.j:j jl jm . _j 3j jA  j :_No target in view!jtujwl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingjrx[5.4   4.2  +2               b - Maces & Flails   5.5   0.7  +2   l + Evocations2.8   3.6  -1  jx6 c - Axes   9.0   7.4  +2      jyB d - Polearms   5.5   0.7  +2       e - Unarmed Combat   0.0   0.8  +1      f + Throwing3.1   4.0   0  jNy            jy g - Short Blades   0.0   0.8  +1              h + ArmourjyY5.4   4.2  +2       i - Dodging   0.0   0.8  +1      j + Shieldsj/z=5.4   4.2  +2       k - Stealth   0.0   1.2  -1      jz3                        jzGThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  j{}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsj;j8jj^berxpak the Cleaverj>##..Minotaur of Trog *.........j}Health: 69/69 ========================...######.Magic: 7/7j========================.........##AC: 13Str: 34.........'EV: 8j(Int: 8.........#SH: 5Dex: 11j}\#+#.........#XL:  8 Next: 47% Place: Dungeon:7#.#.......@†###.###jNoise: ==-------  Time: 4303.2 (0.0)#.#########........a) +0 war axej<#.##### #.###.###Throw: 10 boomerangs#.....# #.#j'Zot (26933) Gem (4899) #.....# #.# #######.####### #.# j............... #.# ....##...###### #.# .....#...#.. #.#.# _No target in view! _No target in view! _No target in view! jٍ_No target in view! _Okay, then. _No target in view!jj^jhj֕jj3jںjjh28 _j[j:  j6###  . ## . jn... .  ...######.  .#######  .j'..>...  ........@#  --4.2 (1j2#+#.........#  #.#........†###.###  j$#.#########........ #.##### #.###.###  jXK#.....# #.#    #.....# #.#  j  ######.####### #.#   j......... #.#   jjK--5.2 (217jj; _Found a stone staircase leading down.jj{ Ability - do what?CostFailure jQ Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-12% [?] toggle between ability selection and description.jQ j3 j   berxpak the Cleaver###jվ v  Minotaur of Trog *.......j   Health: 69/69 ========================##..j\   Magic: 7/7========================j ....  AC: 13j Str: 34...######.  EV: 8j8 mInt: 8.........#######jn   SH: 5Dex: 11j i.........'..>...j   XL:  8 Next: 47% Place: Dungeon:7........@#j X  Noise: ---------  Time: 4305.2 (0.0)#+#.........#  a) +0 war axe#.#........†###.###  Throw: 10 boomerangs#.#########........  Zot (26931) Gem (4897) #.##### #.###.### #.....# #.#  #.....# #.#   ######.####### #.#   .............. #.#   _No target in view! _No target in view! _No target in view! _Okay, then. _No target in view! _Found a stone staircase leading down.  Okay, then. _jAjmBj$Cj EjWHW  You encounter a shadowghast.jULxM### ...jL## ... .#######. #######'..>... jL.###.###+#.........# j4M........†###.####.#########........jtM W   shadowghast (wandering)jM7#.# jSjUu6.2 (106 _j*Xj4Yji P ####j"j   ...  ## ..  ... .## jj ...######..  .#  .Wjj .'..>...  j$k j..###.### jk ^ #+#.# jk #.#........†###.###  #.jl #........ #.##### #.###.###jPl  jl F #.....# #.# #.....# #.##.# #.#jn >.Wj t WWjt j7295j!x jvy jsberxpak the CleaverMinotaur of Trog *.....####Health: 69/69 ========================jsd...Magic: 7/7========================##..AC: 13Str: 34....##jOtEV: 8Int: 8...######..SH: 5Dex: 11.........#######XL:  8 Next: 47% Place: Dungeon:7..W****@.'..>...jtTNoise: ---------  Time: 4307.2 (0.0).........###.###a) +0 war axe#+#.........#jt#Throw: 10 boomerangs#.#........†###.###Zot (26929) Gem (4895) ju#.#########........#.##### #.###.###W   shadowghast#.....# #.#jDu7#.....# #.# #######.####### #.# _Okay, then. _You encounter a shadowghast.Throw: 10 boomerangsjuPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadowghast (56% to hit)j[berxpak the CleaverMinotaur of Trog *.....####Health: 69/69 ========================...Magic: 7/7========================##..AC: 13Str: 34....##EV: 8Int: 8...######..SH: 5Dex: 11.........#######XL:  8 Next: 47% Place: Dungeon:7(((((((@.'..>...Noise: ---------  Time: 4307.2 (0.0).........###.###a) +0 war axe#+#.........#Throw: 10 boomerangs#.#........†###.###Zot (26929) Gem (4895) #.#########........#.##### #.###.###W   shadowjdghast#.....# #.##.....# #.# #######.####### #.#Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadowghast (56% to hit)  You throw a boomerang.  The boomerang barely misses the shadowghast.j' ..W....*j] UAim: a shadowghast (56% to hit)  j] You throw a boomerang.  j!^ |The boomerang barely misses the shadowghast.The shadowghast slips into darkness.j^ The shadowghast flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A.j$g /  --more--j)jA@.{jEjE 8.4 (1.284 _j>HjLIj0berxpak the CleaverMinotaur of Trog *.....####Health: 69/69 ========================...j_Magic: 7/7========================##..AC: 13Str: 34....##EV: 8Int: 8...######..SH: 5Dex: 11.........#######XL:  8 Next: 47% Place: Dungeon:7j...{...@.'..>...Noise: ---------  Time: 4308.4 (0.0).........###.###a) +0 war axe#+#.........#Throw: 10 boomerangsj#.#........†###.###Zot (26928) Gem (4894) #.#########........#.##### #.###.###j3v#.....# #.##.....# #.# #######.####### #.#The shadowghast slips into darkness.The shadowghast flickers and vanishes! jsx_Deactivating autopickup; reactivate with Ctrl-A.Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejj`berxpak the CleaverMinotaur of Trog *.....####Health: 69/69 ========================...Magic: 7/7j ========================##..AC: 13Str: 34....##EV: 8Int: 8...######..SH: 5Dex: 11.........#######j9XL:  8 Next: 47% Place: Dungeon:7...{...@.'..>...Noise: ---------  Time: 4308.4 (0.0).........###.###a) +0 war axe#+#.........#Throw: 10 boomerangsj#.#........†###.###Zot (26928) Gem (4894) #.#########........#.##### #.###.####.....# #.##.....# #.# #######.####### #.# jd_Deactivating autopickup; reactivate with Ctrl-A.Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.j jj. _jg|berxpak the CleaverMinotaur of Trog *.....jg####Health: 69/69 ========================...Magic: 7/7========================j-h##..AC: 13Str: 34....##EV: 8jhhInt: 8...######..SH: 5Dex: 11.........#######jh|XL:  8 Next: 47% Place: Dungeon:7...{...@.'..>...Noise: ---------  Time: 4308.4 (0.0)jh.........###.###a) +0 war axe#+#.........#j7iThrow: 10 boomerangs#.#........†###.###joiZot (26928) Gem (4894) #.#########........#.##### #.###.###ji#.....# #.##.....# #.# #######.####### #.#j jShift-Dir - straight lineThat would be overly suicidal. _Okay, then.Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejӰ-.@je/7.*j !.*j jf 7{*jh`berxpak the CleaverMinotaur of Trog *.....####Health: 69/69 ========================...Magic: 7/7j=i%========================##..AC: 13Str: 34....##EV: 8jiInt: 8...######..SH: 5Dex: 11.........#######jiXL:  8 Next: 47% Place: Dungeon:7(((((((@.'..>...Noise: ---------  Time: 4308.4 (0.0).........###.###jja) +0 war axe#+#.........#Throw: 10 boomerangsjEj#.#........†###.###Zot (26928) Gem (4894) jj#.#########........#.##### #.###.####.....# #.#jj#.....# #.# #######.####### #.#Shift-Dir - straight lineThat would be overly suicidal. jkB_Okay, then.Throw: 10 boomerangsjEkPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejL...{...jc.  That would be overly suicidal. _Okay, then.  Throw: 10 boomerangsjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You throw a boomerang.j jw9.6 (1.273 _jjj\^ #### ...j=]R+## ..j]... .###.######....#j].'..>.....###.###j'^_ #+#.#ji^ #.#........†###.### #.j^=#........ j^ #.##### #.###.### j<_t #.....# #.# j}_j_ #.....# #.# #.# #.#jcajVh9 WjhW   shadowghastThe shadowghast strikes at you from the darkness!jiG43----------ji====10062jjmjo jWp_Reactivating autopickup. _You took 26 damage!j?  You slash the shadowghast!  The shadowghast is severely damaged.j34-------------==--151jhj  jC _The shadowghast claws you! _You took 9 damage!j%q .  You slash the shadowghast!  You destroy the shadowghast!j[u (jy 6/70=--62jfy ---2.8 (1.240 _Trog accepts your kill.j{ j~ K  Your Evocations skill increases to level 3! jl~ e_You recovered 2 HP!j^ #### ...jS#+## .... .###.######.....#...'..>.....###.### #+#.#jb #.#........†###.### #.#..j...... #.##### #.###.### #.....# #jߠ.# #.....# #.# .#.# #.#jj7=--30389 _jj7 jxe_You recovered 1 HP!j/jjjjX28=289=17j]j^4006jojrj1=195jjj5o2=84jj]373j ,jQ 4=62j j jv o6=51j3jLj7=40jYjHjp8=379jmjj$9j@928jjj^50=1j(7jjj(e1=06jfjj"<2jD095j j jc63=jC84j1j juy4=73jLjU j y6=62jq!jn"j"y7=51j#j$j$i840j%j&j'[9=3j'69jk(jz)j)$60j*V=28j*j+j,S117jK,j,j.j.y2=06jS/jC0j0{3=8995j1j2j3i484j43jJ5r6=73j5j7jq7y7=62j98j(9jr9c8=51j9j[:jf;j;y9=40j}<j#>I _You start resting.j_>"HP restored.jA8-j042.8 (29.0)j70=3.8 (30359 j$_jujt _You recovered 33 HP!jjjjjljkh28 _jj jQK17jjj4jK06jnjujej^=895jjjj`K84jjjj/K73jj0jj:K62jjjj$K51jjyj5jK40jHjj jNL349jjjTjK28j\ j 7 _You open the door.j j K17j{ j|@  There is an open door here.jxjR06 _jjjEjL795jjjC8j4jgj-jj&K73jjOjjLK62jjj<j551jj#jjTj-4j0j2jjM j j D339jX!j4"j"jv#K28j#jd$j-%j%K17j&j&ji'j'-0j'6j(j )j)j).69j*5jU*jM+j+j,K84j,jr-j0.j.K73j/j/j0j0-6j02ja1j(2j2j 3K51j3jU4j4j!5K40j5jo6j7jK7L329j7jx8j 9jI9-2j98j9j:jj;j;K17j<j<ja=j=K06jI>j>j?j-@b595j&AjAj-BK84jBjyCjCjQDK73jDjEj4FjsFK62jFjGjHjXHK51jHj{IjJj_JK40jJjtKj&Lj|LL319jLjNjzOw28j^PjQjXQK17jQjRj;SjxS-0jS6jTjTjUjUL495jTVjWjWjXK84jXjYj_ZjZK73j[j\j]jp]K62j]j^j_j`K51j`j;bjba40j#ejg309jGhjijRiK28jijjjka17jlj?mjmj3nK06jnjojRpjpL395j|r,jsjWsK84jsjtjujuK73jujvjwjwC62jCxjyjyjyK51jxzj1{j{jO|K40j|j~j~j~M3799jjj8jvK28jjj,w17jjjK06jEjjj%L295jwjQjj4K84jjj07362jMK51jՒjnj1jK40j juj$jbL389jjdjjbK28jڝjjjK17jtjj1joK06j j9jj1L195jƥjjj0K84jȨjAjEjK73j<jjjK62jjj̱j K51jϲjjjgK40jj6jjsL379jbjMw28jļjjj]K17jj"jjzK06jjjjL095j}j@  There is an open door here.jj9R84 _jjjjYK73jj`j4jK62j/j7 _You open the door.jjVK51jj2jjK40jj9j+jL369j j>jNjK28j3jw17jjajjK06jjjj#M7995jjjjK84jdjlj@jK73j%j@  There is an open door here.jjR62 _j{jjjrK51j*j*jjhK40jjjj]L359jj jjZK28jjjjK17jjjjhK06jjjj+L895jj jP j K84j/ j) j jg K73j jjIjK62jrjZj$jK51j j40jyjjL349jkjjC2j18jjijQ j K17jB!j"j#j,$K06j$j&j(j(L795j(jW*jI+j+K84j,j-j.a73j`/js0jo1j1K62j^2j83jL4j4K51j%5j6j7j7K40jN8js9j':jf:L339j:j<j<j=-2jA=8j=j>j?j?K17jM@jhAj$BjbB-0jB6jCjDj>Ej|E6695jEjFjGjHjIj>IC84jIj}Kj{LjLK73jMj OjPjNP-6jP2j'Qj9Rj[SjSK51jhTjUjqVjVK40jWjXjYjYL329jZjX\j\-2j\8jR]j_sopen the door. _There is an open door here. _You open the door. _jY_CThere is an open door here. _m - 3 potions of might (gained 1)j&`jd`-1j`7jajgbjhcjc506jcjQdjejfjf.59j0g5jgjhjja84jjjljmjmK73jnjojpjqK62jQqjsj/tj}tK51j6ujv7 _You open the door.jywjwK40jtxjz%  jzThere is an open door here.j{j|S319 _j|j}j~j~K28jjj jK17j+jsjGj…K06j'j=jjNL495jj jފjTK84jjj.#.#.#.#....#..........#.#.#.#+###j ...........#.#.#.#..### ............#.#.#.#.#...## #.#.#.#.#.....#  j#.#.#.#.#.#....# #.#.#.#.#.#'....# .#.#.#.#.#.#....####  .#.#.#.#.#.....@..# 488.8 (14j#5.0).#.#.#.#.#...###..# #########...# ..#j(R #...# ..>  #...# ### ##### jjqo9673j#j; _Found a stone staircase leading down.jyjyjyj{jB|j62jK51jjj:jK40jjj2jL309jjڅjj K28j`jja17jTjfj .#.#.#.#...##  #.#.#.#.....#  .#.#.#.#....# #.#.#.#'....# .#.#.#.#....#### j#.#.#.#........# .#.#.#.#...###..## # ########...# ##..#.####) #...# ##@.>.....95.8 (6.0) j#...# ######### #####  jjn6.8 (706jj j͞_Found a sling.j%j%j](j+j-j.b395js0j1j2584jX2j2j4j"6j6573j6j`7j8j:j:562j:jg;j<j=j[>K51j#?jNAjsBjBjCC40jCjqF7 _You open the door.j{L'#.#.#....##..jL..... .#.#+....##.............. #.#.#....##............... jM.#.#.#+####................ #.#.#..####................. .#.#.#...##.[.......# jCM6#.#.#.....#.........# .#.#.#....#.........# #.#.#'....# #@# 502.8 (6 jM.#.#.#....#### #.# #.#.#........###.# jM.#.#.#...###..##.# ######...# ##..#.####)#j N#...# ##..>.....##...# ###############j;RjRp3.8 (73699jVjW! _Found a ring mail.jaY jYK_There is an open door here.j jN jw ,jG je R28 _j j j j K17j_ j j j K06jw j; j j L295j j j j% K84j j: j? j~ K73jT j jz j K62j j} 7 _You open the door.j j K51j j @  There is an open door here.j j R40 _jg j jK b389j j j j -2jD 8j j j j@ -1j 7j j j j_ K06j j* j jp 6195j j3 jB j" j K84jN j jv j K73j j j j# K62j j j j/ 551jk j  j j j K40j j j  jL L379j j j jR K28j j j j 517j[ j j j j1 K06j j| 095j: a84j j j= j K73j j ju j K62jd j j! .............. .#  .j@" ....#'#+#### #.#  .....#.#.######..  .....#.#........#  #j~" o'####...######.#  #.# #........#.#  j" o ##..####.#.#  #.# #...####...########  j" o###)#........@......<  30.8 (27.0)>.....#################  ######## j5#        jq#          j# j' 1.8 (2851j() j* 9 _Found a stone staircase leading up.jK jL Quiver which action? ([-] to clear) Items ([,] to cycle) j-M ( a - Throw: 10 darts (poison)b - Throw: 10 boomerangs (quivered)  c - Throw: 13 stones Abilities ([,] to cycle)  d - Abil: Berserk jnM [*/%] inventory [^] all abilities[!] focus mode: off|onj3 j< .............. .#  berxpak the Cleaver j= .....#'#+#### #.#  Minotaur of Trog *..... .....#.#.######..  Health: 70/70 ======================== .....#.#........#  Magic: 7/7======================== #'####...######.#  AC: 13Str: 34 #.# #........#.#  EV: 8Int: 8 j= #.# ##..####.#.#  SH: 5Dex: 11 jI> #.# #...####...########   XL:  8 Next: 62% Place: Dungeon:7 #.####)#........@......<   Noise: ---------  Time: 4531.8 (0.0) j> .>.....#################   a) +0 war axe ########  Throw: 10 boomerangs  Zot (26705) Gem (4671)   j&? 0        _You open the door. _Found a ring mail. _There is an open door here. jf? __You open the door. _There is an open door here. _Found a stone staircase leading up.j1@ jC j\D j+j+jP,j.j /j31w40j>2b369j2j:4,j4K28jp5j7w17j28j&9j9j:506j:j<j/@jBjtC76995jCjPEj>HjJjKjPKC84jKjFMj+NjlNK73j OjqPjQj RK62j_Rj Tj=UjUjUC51j{VjXj#YjdYK40jZj_jbjcL359j]gjlw28jilM _You now have 587 gold pieces (gained 6).jmj nK17jnjsjtjKuK06jvj|wjxjxL895jyjzj{j{K84jm|j+}j~j]~K73jjjjK62jsj@jjK51jj̈́jsjK40j,jrjL349jwjjjj+C28jjύjj*jiC17jjjGjK06jjujzjjD795j,j۞jj:K84jfjjjDjC73j0jjҪjK62jjj*jlK51j1j>j2jK40jfj_jYjL339jsjWjܶjK28jjEjj@K17jĹjjPj-0jϻ6j"jjֽjL695jj[jjGK84jjj*jk573jjjj5jw562jjjjrjK51jSjjjK40jjdjjX-3j29jjsjj`K28jjjjK17j~j=jj-K06jj1jjFL595jj0jj584jZjj4jj2K73jjMj$jeK62jjja51jAjjpjK40jjzjjEL319jjjjvK28jjj-jK17jnjtjjiK06j%jjOjL495jj^jjK84j$jjO j K73jB j jAjK62jjjjK51jjAjjCK40jq309281706395847362514035992817  There is a stone staircase leading up here.06 _jr[39;49m2958473625140389jWt,juK28j~ujy17jzj;{K06j{jB}j(~jm~D195j~j:jKjK84j@jXj[jK73jEj,jK62jljjvjK51j_jjUjK40jOjjjʐL379jj7 _You open the door.jjbK28j jv@  There is an open door here.jyjR17 _jjjWjK06jJj0jj4L095jŞjjwjK84jRjjjףK73jmjԥjjݦK62jjjjK51jjjjK40jjjjL369jqjԲjjK28jjjjK17jj&j߹j<K06jͺjjbj¼M5995j*j¾jjK84jsjVjjsK73jj{ja62jXjjjK51jsj',jK40jjjj6359jjvjTjjJK28jjjjK17jjja06j.jrj x895j2jjK84jj .#.#.#.#.#.#.#.## .#.#.#.#.#.#.#.#.# .#.#.#.#.#.#.#.#.#. #.#.#.#.#.#.#.#.#.# #.#.#.#.#.#.#.#... . #.#.#.#.#.#.#.#.#.. #.#.#.#.#.#.#.#.#.#+.. #.#+#+#.#.#.#.#.#.#.. #..@..#.#.#.#.#.#.#+ +.....+#.#.#.#.#.#.. #.....#.#.#.#.#.#.#.jy....#+#+#.#.#.#.#.#.#.....# #.#.#.#.#.#.#.#.+... #.#.#.#.#.#.#.#'.#.. #.#.#.#.#.#.#.#.#... #.#.# .#.#.#.#.#..#.#.#.#.#.#.#.j2648.8 (117.0)jo9873jyjpZ _F - 2 fizzy yellow potionsjj\jjZjJjWw62jjK51jjj%  jCYou encounter a bullfrog.j! #.. .#.#.j! .#.#.# .#.#.#.+# #.#.#.#.# #.# #.#.#.#jm" #.# #.#.#.#.#.#.#.# #.#.#.#.#.# #@#+#+#.#.. #.#.....##F#+.....+ #.# #.....## #.....#+#+#.#j" #.#...# #.#..# F   bullfrog (asleep)?.#+... #.#.#j## #.. #.#.#.#... #.#.# j_&; 51.8 (2.0)j&F.  Found a scroll labelled TUTEIT JYB OJI.j3*#Fj*5j>+====2.8 (340j.j0* _The bullfrog croaks.j7  You slash the bullfrog!  The bullfrog is heavily wounded.j==--4.0 (1.2249j`jB _The bullfrog hits you but does no damage. x2ju( jv†You slash the bullfrog!  You kill the bullfrog!jD{=j{j89--jmh5018jjfW _Trog accepts your kill.jRjj j H _No target in view!j j} jR jR j jX -0j ;7 _j d  You see here a bullfrog corpse.j j S796 _j j j j K85j j j U...+# #.#.#.#.#.#.#jG ..#.# #.#.#.#.#.#.#+#+#.#.# #.#.#.#.#.#.#j ..#.#.#.#.#.#.#.#.#.#...#.#.#.#+#+#.#.#.#.#ju i #.#.#†#.....#.#.#.#.+#.#.#+.....+#.#.#.##.#.#.#.....#.#.#.#.#.@...#+#+#.#.#.#.#--8.0 (3j H#.#...#.# #.#.#.#.#.?.#+...+#.#.#.#.#.#.##.# #...# #.#.#.#.#.#.#.# ....+#.#.# .#.#.#j ## #...#.# #. .#.#. #...## #### #..<# j j --9.0 (474j j$  jq -_Found an escape hatch in the ceiling.j>jjj j#jf%K63j%j(j *j*K52j_,j/j61j1-4jK21j3jk6j8jp9K30jc;j=j=L239j>jl@ _B - 2 scrolls labelled TUTEIT JYB OJI (gained 1)jAjAK18j}Bj^Cj Dj^DK07jDj1FjFj3GL696jGjFIjJa85j8KjWLj5MjMC74jNjOjWPjPK63j:QjIRj Sj[SK52jSj2UjVjWVK41jVjY7 _You open the door.jYjCZK30jZj\@  There is an open door here.j]j]S229 _j^^j_j_j`K18j\`jajbjbK07jXcj9djejeL596jwfjgjgj2hK85jhjGjjjj=kK74jkjxljn63jojoK52j?pjrjRsjsK41j.tjRujujOvK30jvjwjxjxL219jiyjvzj4{j{K18j6|j}j}j~K07j~jj`jL496j4jjǂjK85jjЄj~jυK74jXjM _You open the door.jK63jjP@  There is an open door here.j{jR52 _jjjj\K41jj jْj*K30jՓjߔjjL209jjjjK18jjjӞ .#.#.#.#.#.#. #.#.#.#.#.#.# #.#.#.#.#.#.jQU## # #.#.#.#.#.#.##.#.# #>#.#.#.#.#.#.####.#. #.#.#.#.#.#.#.#......$ #.#.#.#.#.#.#.#........#.#.#.#.#.#.#.#.#.......@#.#.#.#.#.#.#.#.95.0 (36.0)jʟ.......#.#.#.#.#.#.#.#.#.......+#.#.#.#.#.#.#.#........#.#.#.#.#.#.#.#.####+#+#.#.#.#.#.#.#.#.#.#.....#.#.#.#.#.#.#.#.#.# #......#.#.#.#'#+#.#.#.#. j#.....#.#.#†#.....#.#.#.# ##.....+#.#.#+.....+#.#.#. j$j{,6.0 (37jˣC07jZj9 _Found an escape hatch in the floor.jv.j/j2jh7j=;j8=L396jj?jj j585j`j j%jxjK74jMjjK63jk j+$ jt+)_You now have 593 gold pieces (gained 6).j/jB0552j0j3jP7jF;j;K41j*>jGjjOf  You encounter 2 wights.j1][ ... ###j]#z .. ... #..#.j]~##... ..##.+.. +#.#..jG^###.z #.+j^ .....  ##.#.# #.#.#j _ ##.#.# #.#.#.#.#>jY_e#####.#.#.#.j_#........#.#.#.......#.#.#.j_k#........#.#.#.j@`zz 2 wights (dormant)#......#.j`#.......+#.#.#.#.#jbaC.......#.#.#.#.#.#.jrf`.z702.0 (6.0)jh .ji$zjvXzzjeyP3.0 (73jy%0 _jYjXj ;... ### berxpak the Cleaver#... ... #.. Minotaur of Trog *.....#z##... ..##.. Health: 70/70 ========================+..#.#.#.#+#.#.. Magic: 7/7========================j; ###.. #.#.#.#.#.#.#+ AC: 13Str: 34...z. #.#.#.#.#.#.#.# EV: 8Int: 8##.#*# #.#.#.#.#.#.#.#. SH: 5Dex: 11j #.#.#*#.#.#.#.#.#.#.#.# XL:  8 Next: 69% Place: Dungeon:7##.#.#@#.#.#.#.#.#.#.#. Noise: ---------  Time: 4703.0 (0.0)#.#.#.#.#>#.#.#.#.#.#.# a) +0 war axe#####.#.#.#.#.#.#.#.#.#.#. Throw: 10 boomerangsj ]#........#.#.#.#.#.#.#.#.# Zot (26533) Gem (4500) #.......#.#.#.#.#.#.#.#.#.#........#.#.#.#.#.#.#.#.# zz 2 wights#.......#.#.#.#.#.#.#.#.#.#.......+#.#.#.#.#.#.#.#.##.......#.#.#.#.#.#.#.#.#. jB! _You now have 593 gold pieces (gained 6). _You encounter 2 wights.Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej! dAim: a wight, wielding a +4 hand axe and wearing a +0 robe (56% to hit)j]_... ### berxpak the Cleaver#... ... #.. Minotaur of Trog *.....#z##... ..##.. Health: 70/70 ========================j;^+..#.#.#.#+#.#.. Magic: 7/7========================###(. #.#.#.#.#.#.#+ AC: 13Str: 34j^...(. #.#.#.#.#.#.#.# EV: 8Int: 8##.#(# #.#.#.#.#.#.#.#. SH: 5Dex: 11jN_#.#.#(#.#.#.#.#.#.#.#.# XL:  8 Next: 69% Place: Dungeon:7##.#.#@#.#.#.#.#.#.#.#. Noise: ---------  Time: 4703.0 (0.0)#.#.#.#.#>#.#.#.#.#.#.# a) +0 war axejt`#####.#.#.#.#.#.#.#.#.#.#. Throw: 10 boomerangs#........#.#.#.#.#.#.#.#.# Zot (26533) Gem (4500) #.......#.#.#.#.#.#.#.#.#.#........#.#.#.#.#.#.#.#.# zz 2 wights#.......#.#.#.#.#.#.#.#.#.#.......+#.#.#.#.#.#.#.#.#ja#.......#.#.#.#.#.#.#.#.#. _You now have 593 gold pieces (gained 6). _You encounter 2 wights.Throw: 10 boomerangsja@Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +4 hand axe and wearing a +0 robe (56% to hit)jL.z.j2 .j1.zYou encounter 2 wights.  Throw: 10 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +4 hand axe and wearing a +0 robe (56% to hit)  jyhYou throw a boomerang. The boomerang closely misses the wight.jED.zjj*y4.1 (1.12498 _jjj... ### berxpak the Cleaver#.j.. ... #.. Minotaur of Trog *.....#.##... ..##.. Health: 70/70 ========================+.z#.#.#.#+#.#.. Magic: 7/7========================###.* #.#.#.#.#.#.#+ AC: 13Str: 34j....* #.#.#.#.#.#.#.# EV: 8Int: 8##.#z# #.#.#.#.#.#.#.#. SH: 5Dex: 11#.#.#*#.#.#.#.#.#.#.#.# XL:  8 Next: 69% Place: Dungeon:7##.#.#@#.#.#.#.#.#.#.#. Noise: ---------  Time: 4704.1 (0.0)#.#.#.#.#>#.#.#.#.#.#.# a) +0 war axe#####.#.#.#.#.#.#.#.#.#.#. Throw: 10 boomerangs#........#.#.#.#.#.#.#.#.# Zot (26532) Gem (4498) #.......#.#.#.#.#.#.#.#.#.#........#.#.#.#.#.#.#.#.# zz 2 wights#.jT......#.#.#.#.#.#.#.#.#.#.......+#.#.#.#.#.#.#.#.##.......#.#.#.#.#.#.#.#.#.Aim: a wight, wielding a +4 hand axe and wearing a +0 robe (56% to hit) _You throw a boomerang. The boomerang closely misses the wight.Throw: 10 boomerangsj\GPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 scimitar and wearing a +0 robe (56% to hit)j~ ... ### berxpak the Cleaver#... ... #.. Minotaur of Trog *.....#(j} ##... ..##.. Health: 70/70 ========================+.(#.#.#.#+#.#.. Magic: 7/7========================###.( #.#.#.#.#.#.#+ AC: 13Str: 34....( #.#.#.#.#.#.#.# EV: 8Int: 8##.#(# #.#.#.#.#.#.#.#. SH: 5Dex: 11#.#.#(#.#.#.#.#.#.#.#.# XL:  8 Next: 69% Place: Dungeon:7##.#.#@#.#.#.#.#.#.#.#. Noise: ---------  Time: 4704.1 (0.0)#.#.#.#.#>#.#.#.#.#.#.# a) +0 war axe#####.#.#.#.#.#.#.#.#.#.#. Throw: 10 j boomerangs#........#.#.#.#.#.#.#.#.# Zot (26532) Gem (4498) #.......#.#.#.#.#.#.#.#.#.#........#.#.#.#.#.#.#.#.# zz 2 wights#.......#.#.#.#.#.#.#.#.#.#.......+#.#.#.#.#.#.#.#.##.......#.#.#.#.#.#.#.#.#.Aim: a wight, wielding a +4 hand axe and wearing a +0 robe (56% to hit) _You throw a boomerang. The boomerang closely misses the wight.Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 scimitar and wearing a +0 robe (56% to hit)j@ .z _You throw a boomerang. The boomerang closely misses the wight.  Throw: 10 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +3 scimitar and wearing a +0 robe (56% to hit)  You throw a boomerang. The boomerang barely misses the wight. x2j D.zj ,...j 5.2 (1.19 boomerangs 17 _j3 j< j{... ### berxpak the Cleaver#... ... #.. Minotaur of Trog *.....jc#.##... ..##.. Health: 70/70 ========================+..#.#.#.#+#.#.. Magic: 7/7========================###z. #.#.#.#.#.#.#+ AC: 13Str: 34...*. #.#.#.#.#.#.#.# EV: 8Int: 8j##.#*# #.#.#.#.#.#.#.#. SH: 5Dex: 11#.#.#z#.#.#.#.#.#.#.#.# XL:  8 Next: 69% Place: Dungeon:7##.#.#@#.#.#.#.#.#.#.#. Noise: ---------  Time: 4705.2 (0.0)#.#.#.#.#>#.#.#.#.#.#.# a) +0 war axej#####.#.#.#.#.#.#.#.#.#.#. Throw: 9 boomerangs#........#.#.#.#.#.#.#.#.# Zot (26531) Gem (4497) #.......#.#.#.#.#.#.#.#.#.#........#.#.#.#.#.#.#.#.# zz 2 wights#.......#.#.#.#.#.#.#.#.#.#.......+#.#.#.#.#.#.#.#.##.......#.#.#.#.#.#.#.#.#.Aim: a wight, wielding a +3 scimitar and wearing a +0 robe (56% to hit) j9_You throw a boomerang. The boomerang barely misses the wight. x2  Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 scimitar and wearing a +0 robe (56% to hit)jF... ### berxpak the Cleaver#.jG.. ... #.. Minotaur of Trog *.....#.##... ..##.. Health: 70/70 ========================+..j>H#.#.#.#+#.#.. Magic: 7/7========================###(. #.#.#.#.#.#.#+ AC: 13Str: 34jH...(. #.#.#.#.#.#.#.# EV: 8Int: 8##.#(# #.#.#.#.#.#.#.#. SH: 5Dex: 11j[I#.#.#(#.#.#.#.#.#.#.#.# XL:  8 Next: 69% Place: Dungeon:7##.#.#@#.#.#.#.#.#.#.#. Noise: ---------  Time: 4705.2 (0.0)#.#.#.#.#>#.#.#.#.#.#.# a) +0 war axejI#####.#.#.#.#.#.#.#.#.#.#. Throw: 9 boomerangs#........#.#.#.#.#.#.#.#.# Zot (26531) Gem (4497) #.......#.#.#.#.#.#.#.#.#.#........#.#.#.#.#.#.#.#.# zz 2 wights#.......#.#.#.#.#.#.#.#.#.jJ#.......+#.#.#.#.#.#.#.#.##.......#.#.#.#.#.#.#.#.#.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 scimitar and wearing a +0 robe (56% to hit)  You throw a boomerang. The boomerang barely misses the wight.The boomerang closely misses the wight.jX~>z..j)zjG.zjʂD.zjpjm5=6.4 (1.2j‹C06jj֔ jGU Press: ? - help, Q - selj$ect action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +3 scimitar and wearing a +0 robe (56% to hit)  j{You throw a boomerang. The boomerang barely misses the wight.The boomerang closely misses the wight. j:b_You block the wight's attack. The wight hits you but does no damage.jQK/ ...  jL#. .. ...  #. ##...  +.. #.# ###.. #.# ..... #.# ##.#z# #.# #.#.#z#.#jL\ ##.#.#@# #.#.#.#.#> #.#.#.# j O#........#.#.# #.......#.#.#.# #........#.#.#.# #.....#.# #.....#.j ...  #. .. ...  jW#. ##...  +.. #.# ###.. #.# ..... #.# ##.#z# #.# #.#.#z#.# ##.#.#@# j#.#.#.#.#> #.#.#.# #........#.#.# #.......#.#.#.#j  #........#.#.#.# #.....#.# #.....#.jjjj j^_There are monsters nearby!j>$j ...  #. .. ...  #. ##...  j%q+.. #.# ###.. #.# ..... #.# ##.#z# #.# j%c#.#.#z#.# ##.#.#@# #.#.#.#.#>j& #.#.#.#j&5 #........#.#.# #.......#.#.#.#j'/ #........#.#.#.# #.....jw'1#.# #.....#.j'j?N ... jA #. .. ...  #. ##...  +.. #.# jNh###.. #.#j V ..... #.# ##.#z# #.# #.#.#z#.#j ##.#.#@# #.#.#.#.#> j  #.#.#.# #........#.#.# jx#.......#.#.#.# j#........#.#.#.# jb#.....#.#jI #.....j{4#.j"jj"j+ z _There are monsters nearby!j j j+ j p70295j jm P _You barely miss the wight.j  j)You slice the wight!!  You destroy the wight!j E.zj$z   wightj'{74==884j*j$, jy,I_Trog accepts your kill.j'?:  j?You hit the wight. You headbutt the wight!  The wight is almost destroyed.j@@AP: 62/68 (70)j@-----97) Drain Gem (4493) jDjFb _The wight hits you with a +4 hand axe! You feel drained. jFb_You took 8 damage!jd.Q  You barely miss the wight.j.HThe wight is almost destroyed.j:/j0/67-----10.5 (1.1j/C62jV2j94 j4_The wight hits you with a +4 hand axe. You feel drained. _You took 2 damage!j  You closely miss the wight. Your headbutt misses the wight.The wight is almost destroyed.j 53---=1.651j jI _The wight hits you with a +4 hand axe! _You took 7 damage!j 9 )j- You hit the wight but do no damage. You headbutt the wight.  You destroy the wight!jRj5/69=--80-2.8 (1.240jj j\_Trog accepts your kill. _You recovered 2 HP!j[  ..  .... ... ## #... .. ... # #... ##... ..## +... #+#.#.j\ ###... # ..... # ##.#.#+#  ##.#.#.#. #.#.#.#.#> #####.# #.......j\ 6 #....... #....... #....... #.+j` j` 6=--3ja T0389 _jc j0g   jg Items here: )) [[. _You recovered 1 HP!j j˸ |Pick up what? 22/52 gear slots (_ for help) j- Hand Weapons (select all with ))  a - a +3 scimitar j w b - a +4 hand axe Armour (select all with [)j <c - a +0 robe  d - a +0 robe jB |[Up|Down] selectj B[Esc] exit j Letters toggle [.|Space] toggle selected[top]jpG  b - a +4 hand axejTv+[Enter] accept (1 chosen)jj(jB..berxpak the Cleaver....... ## Minotaur of Trog *.....#...j.. ... #. HP: 56/69 (70) ===================-----#...##... ..##. MP: 7/7========================+... #.#.#.#+#.#. AC: 13Str: 34###... #.#.#.#.#.#.# EV: 8Int: 8..... #.#.#.#.#.#.#. SH: 5Dex: 11##.#.#+#.#.#.#.#.#.#.# XL:  8 Next: 80% Place: Dungeon:7#.#.#@#.#.#.#.#.#.#.#. Noise: ---------  Time: 4713.8 (0.0)j##.#.#.#.#.#.#.#.#.#.# a) +0 war axe#.#.#.#.#>#.#.#.#.#.#. Throw: 9 boomerangs#####.#.#.#.#.#.#.#.#.#.# Zot (26523) Drain Gem (4489) #........#.#.#.#.#.#.#.#.#.......#.#.#.#.#.#.#.#.# #........#.#.#.#.#.#.#.#. #.......#.#.#.#.#.#.#.#.# #.......+#.#.#.#.#.#.#.#. You hit the wight but do no damage. You headbutt the wight.  You destroy the wight! _Trog accepts your kill. _You recovered 2 HP!  Items here: )) [[. _You recovered 1 HP!j} j8!v74.8 (128j~#jm%1 _w - a +4 hand axe j%e_You recovered 1 HP!jJj~QGear: 23/52 gear slots (Left/Right/Tab to switch category) jQHand Weapons (go to first with ))  a - a +0 war axe (weapon)m - a +0 dagger j?R w - a +4 hand axe Missiles (go to first with ()e - 10 poisoned darts  f - 9 boomerangs (quivered)jRog - 13 stones Armour (go to first with [)  c - a +0 buckler (worn)  d - a +0 pair of boots (worn)  j - a +0 cloak (worn)  p - the +1 chain mail "Xoluma" (worn) {rF- rC- Str+6 Int+3}b - a +0 scale mail  jSk - a +0 leather armour  u - a scarf of resistance Jewellery (go to first with "=) jtS h - an amulet of regeneration (worn)  i - a ring of protection from fire (worn)  l - a +6 ring of strength (worn)n - a ring of see invisible jS' o - a ring of wizardry jT[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]jBa - a +0 war axe (weapon). j%A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 9.0; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 1.8 XLs.  Current attack delay: 1.0. Damage rating: 22 (Base 11 x 160% (Str) x 129% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. j.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “‘God speed the kiss,’ said Max, and Katie sigh'd, j̚}(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.jK Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  m - a +0 dagger  w - a +4 hand axe Missiles (go to first with ()  e - 10 poisoned darts j  f - 9 boomerangs (quivered)  g - 13 stones Armour (go to first with [)  c - a +0 buckler (worn)  d - a +0 pair of boots (worn)  j - a +0 cloak (worn)  p - the +1 chain mail "Xoluma" (worn) {rF- rC- Str+6 Int+3} j)  b - a +0 scale mail  k - a +0 leather armour  u - a scarf of resistance Jewellery (go to first with "=)  h - an amulet of regeneration (worn)  i - a ring of protection from fire (worn) j l - a +6 ring of strength (worn)  n - a ring of see invisible  o - a ring of wizardry j [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]j( w - a +4 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  j  Your skill: 9.0; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 1.2 XLs.  Current attack delay: 0.8. Damage rating: 18 (Base 7 x 160% (Str) x 129% (Skill) + 4 (Ench)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ jG ](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.j Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) j` ^ a - a +0 war axe (weapon)m - a +0 dagger j : w - a +4 hand axe j Missiles (go to first with ()  e - 10 poisoned darts j^ O f - 9 boomerangs (quivered)  j g - 13 stones j zArmour (go to first with [) j= o c - a +0 buckler (worn)  d - a +0 pair of boots (worn) j I j - a +0 cloak (worn) j  p - the +1 chain mail "Xoluma" (worn) {rF- rC- Str+6 Int+3}  b - a +0 scale mail  j k - a +0 leather armour ji  u - a scarf of resistance Jewellery (go to first with "=) j X h - an amulet of regeneration (worn) j ] i - a ring of protection from fire (worn) jC s l - a +6 ring of strength (worn)n - a ring of see invisible j ' o - a ring of wizardry j* [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]jzjzjQ~jف..berxpak the Cleaver....j_... ## Minotaur of Trog *.....#..... ... #. HP: 57/69 (70) ===================-----j#...##... ..##. MP: 7/7========================j+... #.#.#.#+#.#. AC: 13Str: 34jht###... #.#.#.#.#.#.# EV: 8Int: 8..... #.#.#.#.#.#.#. SH: 5Dex: 11j ##.#.#+#.#.#.#.#.#.#.# XL:  8 Next: 80% Place: Dungeon:7j#.#.#@#.#.#.#.#.#.#.#. Noise: ---------  Time: 4714.8 (0.0)##.#.#.#.#.#.#.#.#.#.# a) +0 war axej#.#.#.#.#>#.#.#.#.#.#. Throw: 9 boomerangs#####.#.#.#.#.#.#.#.#.#.# Zot (26522) Drain Gem (4488) jل!#........#.#.#.#.#.#.#.#.#.......#.#.#.#.#.#.#.#.# jv#........#.#.#.#.#.#.#.#. #.......#.#.#.#.#.#.#.#.# #.......+#.#.#.#.#.#.#.#.  _Trog accepts your kill. j_You recovered 2 HP!  Items here: )) [[. _You recovered 1 HP! jT_w - a +4 hand axe _You recovered 1 HP!jT3jcjyj(3j3j4j6j98=17 _jl:jp<j=y9=06jB>j@jSAk60195jAjO1=84j'jjy2=73j{jji362jjj y5=51j jw 6=40j j j+ z7=379j[jj`y8=28jVjYjy9=17jtjjjK06jjjYou recovered 2 HP!  Items here: )) [[. _You recovered 1 HP! _w - a +4 hand axe _You recovered 1 HP!  You encounter a wight. It is wielding a +0 dagger of venom.jj! ....z...#  #.......# .. j" .......# ...  #......# .. ...  #......# ###... . +......#.#j"+######.......#.......@....#######.#.#+#.# #.#.#[#.j#m ##.#.#. #.#> #####z   wight (dormant) #.......jn# #...... #.......j~$^.z26.8 (12.0)j3(Wzj)w7.8 (13095 _j,j:t _You recovered 12 HP!j$berxpak the Cleaver........#Minotaur of Trog *.....#..z....#..HP: 69/69 (70) ========================..*....#...MP: 7/7========================#.*....# .. ... AC: 13Str: 34#.*....# ###... ..# EV: 8Int: 8+.*....#.#.#.#.#+#. SH: 5Dex: 11######.*.....#.#.#.#.#.# XL:  8 Next: 80% Place: Dungeon:7.......@....#.#.#.#.#.#. Noise: ---------  Time: 4727.8 (0.0)######.#.#+#.#.#.#j(g.#.#.# a) +0 war axe#.#.#[#.#.#.#.#.#.#. Throw: 9 boomerangs##.#.#.#.#.#.#.#.#.# Zot (26509) Drain Gem (4475) #.#.#.#.#>#.#.#.#.#.#####.#.#.#.#.#.#.#.#.# z   wight#........#.#.#.#.#.#.#.#.......#.#.#.#.#.#.#.##........#.#.#.#.#.#.#. _You encounter a wight. It is wielding a +0 dagger of venom. _You recovered 12 HP!  Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 dagger of venom and wearing a +0 robe (56% to hit)j^ berxpak the Cleaver...(....#Minotaur of Trog *.....#..(....#..HP: 69/69 (70) ========================..(....#jd_ z...MP: 7/7========================#.(....# .. ... AC: 13Str: 34#.(....# ###... ..# EV: 8Int: 8+.(....#.#.#.#.#+#. SH: 5Dex: 11j_ ######.(.....#.#.#.#.#.# XL:  8 Next: 80% Place: Dungeon:7.......@....#.#.#.#.#.#. Noise: ---------  Time: 4727.8 (0.0)######.#.#+#.#.#.#.#.#.# a) +0 war axe#.#.#[#.#.#.#.#.#.#. Throw: 9 boomerangsj'` ##.#.#.#.#.#.#.#.#.# Zot (26509) Drain Gem (4475) #.#.#.#.#>#.#.#.#.#.#####.#.#.#.#.#.#.#.#.# z   wight#........#.#.#.#.#.#.#.#.......#.#.#.#.#.#.#.##........#.#.#.#.#.#.#. j` E_You encounter a wight. It is wielding a +0 dagger of venom. _You recovered 12 HP!  Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 dagger of venom and wearing a +0 robe (56% to hit)j [.z...j' ..j .z _You recovered 12 HP!  Throw: 9 boomerangs  j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +0 dagger of venom and wearing a +0 robe (56% to hit)  You throw a boomerang. The boomerang closely misses the wight.j˙ j w8.9 (1.184 _j j jKberxpak the Cleaver........#Minotaur of Trog *.....#.......#..HP: 69/69 (70) ========================..z....#jtLz...MP: 7/7========================#.*....# .. ... AC: 13Str: 34#.*....# ###... ..# EV: 8Int: 8+.*....#.#.#.#.#+#. SH: 5Dex: 11jL######.*.....#.#.#.#.#.# XL:  8 Next: 80% Place: Dungeon:7.......@....#.#.#.#.#.#. Noise: ---------  Time: 4728.9 (0.0)jN######.#.#+#.#.#.#.#.#.# a) +0 war axe#.#.#[#.#.#.#.#.#.#. Throw: 9 boomerangs##.#.#.#.#.#.#.#.#.# Zot (26508) Drain Gem (4474) #.#.#.#.#>#.#.#.#.#.#####.#.#.#.#.#.#.#.#.# z   wight#........#.#.#.#.#.#.#.#.......#.#.#.#.#.#.#.##........#.#.#.#.#.#.#.Aim: a wight, wielding a +0 dagger of venom and wearing a +0 robe (56% to hit) _You throw a boomerang. The boomerang closely misses the wight.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 dagger of venom and wearing a +0 robe (56% to hit)j؇berxpak the Cleaver...(....#jvMinotaur of Trog *.....#..(....#..HP: 69/69 (70) ========================..(....#...MP: 7/7========================#.(....# .. ... AC: 13Str: 34#.(....# ###... ..# EV: 8Int: 8+.(....#.#.#.#.#+#. SH: 5Dex: 11j######.(.....#.#.#.#.#.# XL:  8 Next: 80% Place: Dungeon:7.......@....#.#.#.#.#.#. Noise: ---------  Time: 4728.9 (0.0)######.#.#+#.#.#.#.#.#.# a) +0 war axej#.#.#[#.#.#.#.#.#.#. Throw: 9 boomerangs##.#.#.#.#.#.#.#.#.# Zot (26508) Drain Gem (4474) #.#.#.#.#>#.#.#.#.#.#####.#.#.#.#.#.#.#.#.# z   wight#........#.#.#.#.#.#.#.#.......#.#.#.#.#.#.#.##........#.#.#.#.#.#.#.Aim: a wight, wielding a +0 dagger of venom and wearing a +0 robe (56% to hit) _You throw a boomerang. The boomerang closely misses the wight.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 dagger of venom and wearing a +0 robe (56% to hit)ja..z...j .j4.z j7_You throw a boomerang. The boomerang closely misses the wight.  Throw: 9 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +0 dagger of venom and wearing a +0 robe (56% to hit)  jgYou throw a boomerang. The boomerang barely misses the wight.j/jx30.0 (1.163 _jjj vberxpak the Cleaver........#Minotaur of Trog *.....#.......#..HP: 69/69 (70) ========================j8 .......#...MP: 7/7========================#.z....# .. ... AC: 13Str: 34#.*....# ###... ..# EV: 8Int: 8+.*....#.#.#.#.#+#. SH: 5Dex: 11j̊ ######.*.....#.#.#.#.#.# XL:  8 Next: 80% Place: Dungeon:7.......@....#.#.#.#.#.#. Noise: ---------  Time: 4730.0 (0.0)######.#.#+#.#.#.#.#.#.# a) +0 war axe#.#.#[#.#.#.#.#.#.#. Throw: 9 boomerangsj ##.#.#.#.#.#.#.#.#.# Zot (26506) Drain Gem (4473) #.#.#.#.#>#.#.#.#.#.#####.#.#.#.#.#.#.#.#.# z   wight#........#.#.#.#.#.#.#.#.......#.#.#.#.#.#.#.##........#.#.#.#.#.#.#.jp Aim: a wight, wielding a +0 dagger of venom and wearing a +0 robe (56% to hit) _You throw a boomerang. The boomerang barely misses the wight.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej kAim: a wight, wielding a +0 dagger of venom and wearing a +0 robe (56% to hit)j6^berxpak the CleaverjH7........#Minotaur of Trog *.....#.......#..j7HP: 69/69 (70) ========================.......#...MP: 7/7========================j 8+#.z....# .. ... AC: 13Str: 34#.(....# ###... ..# EV: 8Int: 8j8+.(....#.#.#.#.#+#. SH: 5Dex: 11######.(.....#.#.#.#.#.# XL:  8 Next: 80% Place: Dungeon:7j8.......@....#.#.#.#.#.#. Noise: ---------  Time: 4730.0 (0.0)######.#.#+#.#.#.#.#.#.# a) +0 war axej09#.#.#[#.#.#.#.#.#.#. Throw: 9 boomerangs##.#.#.#.#.#.#.#.#.# Zot (26506) Drain Gem (4473) j~99#.#.#.#.#>#.#.#.#.#.#####.#.#.#.#.#.#.#.#.# z   wightj9#........#.#.#.#.#.#.#.#.......#.#.#.#.#.#.#.##........#.#.#.#.#.#.#.Throw: 9 boomerangsj:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineje:Aim: a wight, wielding a +0 dagger of venom and wearing a +0 robe (56% to hit)  You throw a boomerang. The boomerang hits the wight!  The wight is heavily damaged.jp2...jgrG.zjxj1zY1.2 (1.251 jz_jπj–j>berxpak the Cleaver........#Minotaur of Trog *.....–j!?V#.......#..HP: 69/69 (70) ========================.......#...MP: 7/7========================–jw?#......# .. ... AC: 13Str: 34#.z....# ###... ..# EV: 8Int: 8+.*....#.#.#.#.#+#. SH: 5Dex: 11–j?######.*.....#.#.#.#.#.# XL:  8 Next: 80% Place: Dungeon:7.......@....#.#.#.#.#.#. Noise: ---------  Time: 4731.2 (0.0)######.#.#+#.#.#.#.#.#.# a) +0 war axe–jF@+#.#.#[#.#.#.#.#.#.#. Throw: 9 boomerangs##.#.#.#.#.#.#.#.#.# Zot (26505) Drain Gem (4471) #.#.#.#.#>#.#.#.#.#.–j@#####.#.#.#.#.#.#.#.#.# z   wight#........#.#.#.#.#.#.#.#.......#.#.#.#.#.#.#.##........#.#.#.#.#.#.#. –j@^_The wight is heavily damaged.Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line–jOAAim: a wight, wielding a +0 dagger of venom and wearing a +0 robe (heavilydamaged, 56% to hit)–j] berxpak the Cleaver........#Minotaur of Trog *.....–j V#.......#..HP: 69/69 (70) ========================.......#...MP: 7/7========================–jj #......# .. ... AC: 13Str: 34–j΀ #.z....# ###... ..# EV: 8Int: 8+.(....#.#.#.#.#+#. SH: 5Dex: 11–j ######.(.....#.#.#.#.#.# XL:  8 Next: 80% Place: Dungeon:7.......@....#.#.#.#.#.#. Noise: ---------  Time: 4731.2 (0.0)–j ######.#.#+#.#.#.#.#.#.# a) +0 war axe#.#.#[#.#.#.#.#.#.#. Throw: 9 boomerangs##.#.#.#.#.#.#.#.#.# Zot (26505) Drain Gem (4471) –jv #.#.#.#.#>#.#.#.#.#.#####.#.#.#.#.#.#.#.#.# z   wight#........#.#.#.#.#.#.#.–j܂ 4#.......#.#.#.#.#.#.#.##........#.#.#.#.#.#.#.Press: ? - help, Q - select action, ( or ) - cycle–j> Shift-Dir - straight lineAim: a wight, wielding a +0 dagger of venom and wearing a +0 robe (heavilydamaged, 56% to hit)  –j You throw a boomerang. The boomerang hits the wight.  The wight is severely damaged.–j ,..–j G.z–j E.z–jn –j w2.5 (1.340 _–j –j Öj֠ ........#  #.......# ..  .......# ...  #......# .. ...  Öj#......#   +......#.# ######.z.....# .......@....# ######.#.#+#.# #.#.#[# ##.#.#.#Öj3 #.#> #.# Öj]K#.# #.ÖjP9(Öj9$ ........#  #.......# ..  .......# ...  ÖjX:O#......# .. ...  #......#   +......#.# Öj:######.z.....# .......@....# Öj ;######.#.#+#.# #.#.#[#Öj;B ##.#.#.# #.#> #.# Öj;#.# #.ÖjBÖjDÖj KÖjM ÖjNN_A wight is nearby!ÖjU 9 )ÖjV You hit the wight but do no damage. You headbutt the wight.  You destroy the wight!Öj[ RÖj` ealth: 69/70 -5=3.6 (1.13) Gem (4469Öja )  _Trog accepts your kill.Your life force feels restored.Your Armour skill increases to level 6!Öje Öjf h _Your Shields skill increases to level 6!Ėj%3ĖjĖjĖjuc70=28 Ėjd$4_Ėjn(/-.Ėj+)M.#.#.####. # . ...  .. ... ## ###... ..# +......#.#.#.#.#+#.######.#.#.#.#.#.#............#.#.#.#.#.#.Ėj,######.#.#+#.#.#.#.#.#.##.#.#[#.#.#.#.#.#.#.##.#.#.#.#.#.#.#.#.## ###.Ėj840-5.6 (217  Things that are here:  a +0 dagger of venom; a +0 robe _You recovered 1 HP!Ŗji|3Ŗj[~Ŗj&Ŗj2ŖjZR06 _ŖjŖjŖjN ... .# Ŗjݑ.#.#.##### .# #.#  Ŗj4n.#  #......# .. ... #......# ###... . +Ŗj+ ######.).... ............#.ŖjےQ######.#.#+#.# #.#.#[#.#.Ŗj- ##.#.#.#. > #####.# #.ŖjŖju##'6.6 (1#Ŗj^Ŗj=L======7.6 (2ŖjE4995ŖjŖj Ŗj /_As you open the door, it creaks loudly!Ŗje Ŗj Ŗj ŖjŖj?Ŗj&]=84ŖjŖjŖjqŖjK73ŖjŖjŖj,Ŗj~K62ŖjŖjGŖjŖjK51ŖjG Ŗj#ŖjG%Ŗj%K40Ŗj&ŖjZ(Ŗj)Ŗj)L359Ŗj?+Ŗj,Ŗj0a28Ŗjw4Ŗj5Ŗj6Ŗj7Ŗjh7C17ŖjL8Ŗj9Ŗj}:Ŗj:K06Ŗj;Ŗj<Ŗj=Ŗj=.89Ŗj1>5Ŗj>Ŗjc@ŖjAa84ŖjcBŖjCŖjDŖjkEK73ŖjFŖjGŖj(M: .. ...ŖjM##########...#..... #..... #...... ####...... .........> ŖjM------49.6 (12.0)#.#.#.#.####.... ........# . Ŗj3N#.#.#.#.###..........##.#.#.#.#.#####ŖjN..............##.#.#.#.......# ................# ...ŖjN!ŖjQŖjQ------50.6 (1362ŖjTŖj'V; _Found a stone staircase leading down.ƖjƖj$Ɩj@ƖjƖjƖja51ƖjƖjƖjSC40ƖjƖjƖjƖjKL349ƖjNƖjƖjƖj K28ƖjƖjƖjƖjDK17ƖjƖjƖjƖj"K06ƖjƖj Ɩj Ɩjv L795Ɩj1 Ɩj Ɩj ƖjNK84ƖjƖjƖjƖj K73ƖjƖjsƖj>ƖjK62Ɩj7ƖjƖjƖj5K51ƖjƖj2Ɩj ƖjjK40ƖjƖj9Ɩj Ɩje L339Ɩj Ɩj$"Ɩj #Ɩji#K28Ɩj$Ɩj%Ɩj&Ɩj&K17Ɩj'Ɩj)Ɩj*K06Ɩj*Ɩj/N _You now have 606 gold pieces (gained 13).Ɩj0Ɩjs0L695Ɩj 1Ɩjk2ƖjI3Ɩj3K84ƖjV4Ɩj5ƖjU6Ɩj6K73ƖjK7Ɩjr8ƖjT9Ɩj9K62ƖjK:Ɩj[;Ɩj:<Ɩj<K51Ɩj=Ɩjm>Ɩj>Ɩj??K40Ɩj?ƖjAƖj3BƖjBL329ƖjBƖjDƖjDƖjQEK28ƖjEƖjgFƖjGƖjoGK17ƖjGƖjIƖjZJƖjJK06Ɩj KƖj>LƖjMƖjML595ƖjMƖjNƖjOƖj#PK84ƖjPƖjRƖjRVy#...:...# #.#.#.#.# ......... ƖjV#.#.#.#.# ........# #.# ...#.#.#.# #.# Ɩj W}#.........# #.# ########..... #@# #.# 78.6 (28 ...........#####.###.# ƖjdWA...........#.........# .....................# .....................# ..........>..#######. .#.####......#######.############  ƖjWZ...# #..........................  .#.#######.###................... ƖjZƖj[,9.6 (29Ɩjl[C73Ɩj ^ƖjU_U _Found a parchment of Hailstorm.ǖjǖj~Quiver which action? ([-] to clear) ǖj0Items ([,] to cycle)  a - Throw: 10 darts (poison)b - Throw: 9 boomerangs (quivered)  c - Throw: 13 stones Abilities ([,] to cycle)  ǖjd - Abil: Berserk [*/%] inventory [^] all abilities[!] focus mode: off|onȖjBȖjberxpak the Cleaver#...:...#ȖjTMinotaur of Trog *.....#.#.#.#.#Health: 70/70 ========================.........Magic: 7/7========================Ȗj|#.#.#.#.#AC: 13Str: 34........# #.#EV: 8ȖjZ#Int: 8...#.#.#.# #.#SH: 5Dex: 11#.........# #.#XL:  8 Next: 85% Place: Dungeon:7 ########..... #@# #.#Noise: ---------  Time: 4779.6 (0.0) ...........#####.###.#a) +0 war axe ...........#.........#ȖjhThrow: 9 boomerangs .....................#Zot (26457) Gem (4423) .....................# ..........>..#######.# .#.####......#######.############  ȖjB...# #..........................  .#.#######.###................... a +0 dagger of venom; a +0 robe _You recovered 1 HP! Ȗj_As you open the door, it creaks loudly! _Found a stone staircase leading down. _You now have 606 gold pieces (gained 13). _Found a parchment of Hailstorm.Ȗj ȖjȖjϳȖj Ȗjx Ȗj Ȗj Ȗj Ȗj a62Ȗj Ȗj Ȗj- K51Ȗj Ȗj Ȗj Ȗj K40Ȗj Ȗj Ȗj Ȗj! L319Ȗj Ȗj Ȗj Ȗj K28Ȗj Ȗj Ȗj Ȗj K17Ȗj ȖjV Ȗjx Ȗj K06Ȗj Ȗj Ȗj Ȗji L495Ȗj2 Ȗj| Ȗj Ȗj# K84Ȗj Ȗj ( ########  ####....@.#  ȖjK #...:...#.#  ##.#.#.#.#.###  .............#  .#.#.#.#.###.Ȗj # .........# #.#  Ȗj, 2...#.#.#.# #.#  #.........# #.# # #######.....###.# #.# #Ȗj ,88.6 (9Ȗj/ r9.6 (10.0)73Ȗj Ȗj5 0 _c - a wand of iceblast (9)ɖjɖjɖjɖjɖjɖja62ɖj514030928ɖj^ɖjGɖj4ɖjK17ɖjdɖj]ɖj|ɖjK06ɖjɖjɖjɖjWL395ɖj ɖj ɖj ɖjq K84ɖjU ɖj ɖjɖj>K73ɖjɖjyɖjɖjK62ɖjɖjɖjɖj*K51ɖjɖjQɖj<ɖjK40ɖjPɖjɖjɖjM3399ɖjɖjɖj ɖj !K28ɖj!ɖj"ɖj#ɖj/$-1ɖj$7ɖj%ɖje&ɖji'ɖj'K06ɖj(ɖj)ɖj*ɖjI+L295ɖj",ɖj-ɖj.ɖj/K84ɖj/ɖjc1ɖj^2ɖj2573ɖj 3ɖj3ɖj 5ɖj5ɖjK6562ɖj6ɖj48ɖjD9ɖj0:ɖj:K51ɖj);ɖjU<ɖj-=ɖj=K40ɖjH>ɖjJ?ɖj@ɖjp@L389ɖj@ɖjBɖj*C-2ɖjC8ɖjDɖjWN ɖjNH_You now have 621 gold pieces (gained 15).ɖjXQɖjQK17ɖjSɖjTɖjUɖjVK06ɖj8Wɖj'XɖjYɖj^YL195ɖjZɖj[ɖj[ɖjO\K84ɖj]ɖj^ɖj^ɖj_K73ɖj`ɖjwdɖjOeɖjeK62ɖjNfɖjhɖjiɖjiK51ɖjjɖjlɖjmɖj9nK40ɖj'oɖjqɖjdrɖjrL379ɖjsɖjuɖjwɖjjwK28ɖj|xɖjtzɖj{ɖj{K17ɖj|ɖj~ɖjɖjtK06ɖjāɖj+ɖjxɖj̈́L095ɖjɖjɖjɖjQK84ɖjɖjɖjxɖjВK73ɖjؓɖjɖjKɖjK62ɖjɖjcɖjɖjK51ɖjɖjɖj̟ɖj"K40ɖjAɖjɖjvx369ɖjɖjɖj?K28ɖj߭ɖj ɖj:ɖj±K17ɖjwɖjɖja06ɖjɖjkɖjɖjM3995ɖj4ɖjɖjMɖjԾK84ɖjɖjɖjɖj:K73ɖjDɖjɖja62ɖjɖjjɖjkɖjK51ɖjɖjxɖja40ɖjɖjEɖjaɖjL359ɖjɖjɖjɖj7K28ɖjɖjɖjɖj'K17ɖjɖjɖj ##.#.#.#.#.#.#.#.#  #.#.#.#.#>#.#.#.#.   #####.#.#.#.#.#.#.#.#  ɖj% #........#.#.#.#.#.#.   #.......#.#.#.#.#.#.#  #........#.#.#.#.#.#.  #.......#.#.#.#.#.#.#   #.......+#.#.#.#.#.#.   #...@...#.#.#.#.#.#.#   ####+#+#.#.#.#.#.#.#.  ɖj #.....#.#.#.#.#.#.#.#   #......#.#.#.#'#+#.#.   #.....#.#.#†#.....#.#   ##.....+#.#.#+.....+#.   #......#.#.#.#.....#.#   #......+#.....#+#+#.#. ɖj^  #......#.#...#.#.#.#.ɖj }845.6 (56'.............#.ɖjx#.....+#.......#.#.#......+#...ɖjɖjM======6.6 (57ɖjHC06ɖjɖj= _As you open the door, it creaks loudly!ɖjɖjɖjɖjɖjɖjb895ɖj@  There is an open door here.ɖjVJ84 ɖj4_ɖj /  #####.#.#.#.#.#.#.#.  #........#.#.#.#.#.#   #.......#.#.#.#.#.#.  ɖj  #........#.#.#.#.#.#   #.......#.#.#.#.#.#.   #.......+#.#.#.#.#.#   #.......#.#.#.#.#.#.   ####'#+#.#.#.#.#.#.#   #..@..#.#.#.#.#.#.#.------8.6 (2.0) ɖj  #......#.#.#.#'#+#.#   #.....#.#.#†#.....#.  #.....+#.#.#+.....+#  .#.#.#.#.....#.   ɖjr S.+#.....#+#+#.#   #......#.#...#.#.#.#.   ##......#+...+#.#.#.#   #####.#.#...#.#.#.#.ɖj <------ɖjtɖj ɖj7_Done exploring.ʖj3ʖjʖj>4.'0ʖj>ʖjAʖjCE _Done exploring.˖je˖jkLevel 7 of the Dungeon <<<<>>>>(Press ? for help)#.#.#[#.#.#.#.#.#.#.#.#.#.#.##.......<....#.##.#.#.# #.###.#.#.#.#.#.#.#.#.#.#.#.#.###..###.####..#..#...#.# #.#˖jul)#.#.#.#.#>#.#.#.#.#.#.#.#.#.##....#..............#.# #.######.#.#.#.#.#.#.#.#.#.#.#.#.###.##.#####.#.#......#)# #.##........#.#.#.#.#.#.#.#.#.#.#.##.#.......<.......#.#.# #.##.......#.#.#.#.#.#.#.#.#.#.#.###.##########.#.######.# #.##........#.#.#.#.#.#.#.#.#.#.#.##.................))..# #.##.......#.#.#.#.#.#.#.#.#.#.#.#................######## #.##.......+#.#.#.#.#.#.#.#.#.#.#.###############.##########.##.......#.#.#.#.#.#.#.#.#.#.#.............###..........##.#####'#+#.#.#.#.#.#.#.#.#.#.#.#....##...................##.##..@..#.#.#.#.#.#.#.#.#.#.#.#+....##....................#.##......#.#.#.#'#+#.#.#.#.#.#.#....##....................#.#˖j m]#.....#.#.#†#.....#.#.#.#.#.#.#+####....................#.###.....+#.#.#+.....+#.#.#.#.#.#..####....................#.##......#.#.#.#.....#.#.#.#.#.#.#...##.[.......#'#+######.#.##......+#.....#+#+#.#.#.#.#.#.#.....#.........#.#.######...##......#.#...#.#.#.#.#.#.#.#.#.#....#.........#.#........#####......#+...+#.#.#.#.#.#.#.#.#'....######'####...######.######.#.#...#.#.#.#.#.#.#.#.#.#....#### #.# #........#.##.#.#....'#.#.#.#.#.#.#.#.#........###.# ##..####.#.###.#.#...#.#.#.#.#.#.#.#.#.#...###..##.# #...####...######### ˖jm#####...###################...# ##..#.####)#...............<# ̖jEQ#########.#.#+#.#.#.#.#.#.#.#.#....#...#...̖jF=.#.#[#.#.#.#.#.#.#.#.#.#.#.##.......<....#.##.##.#.#.#.#.#.#.#.#.#.#.#.#.###..###.####..#..# #.#.#.#.#>#.#.#.#.#.#.#.#.#.##....#.........####.#.#.#.#.#.#.#.#.#.#.#.#.###.##.#####.#.#......#).#.#.#.#.#.#.#.#.#.#.#.##.#.......<.......#.#.#.#.#.#.#.#.#.#.#.#.###.##########.#.######.#.#.#.#.#.#.#.#.#.#.#.##...))..#.#.#.#.#.#.#.#.#.#.#.#...............̖jPG +#.#.#.#.#.#.#.#.#.#.#.###############.########.......#.#.#.#.#.#.#.#.#.#.#.......######'#+#.#.#.#.#.#.#.#.#.#.#.##̖jG@..#.#.#.#.#.#.#.#.#.#.#.#+.#.#.#.#'#+#.#.#.#.#.#.#.... ̖j H#.#.#†#.....#.#.#.#.#.#.#+#.....+#.#.#+.....+#.#.#.#.#.#..####............#.#.#.#.....#.#.#.#.#.#.#...##.['#+̖jiH#+#.....#+#+#.#.#.#.#.#.#.######.........#.#...#.#.#.#.#.#.#.#.#.#....#.........#.#........#####......#+...+#.#.#.#.#.#.#.#.#'̖jH##'####...##########.#.#...#.#.#.#.#.#.#.#.#.#....#### ........#.#....'#.#.#.#.#.#.#.#.#........#̖jI##.# ##.#.#...#.#.#.#.#.#.#.#.#.#...###..##.# #...####...########͖jɔ͖joO #####.#.#.#.#.#.#.#. berxpak the Cleaver  #........#.#.#.#.#.# Minotaur of Trog *..... ͖j$ #.......#.#.#.#.#.#. Health: 70/70 ========================  #........#.#.#.#.#.# Magic: 7/7========================  #.......#.#.#.#.#.#. AC: 13Str: 34  #.......+#.#.#.#.#.# EV: 8͖jwInt: 8  #.......#.#.#.#.#.#. SH: 5Dex: 11  ####'#+#.#.#.#.#.#.# XL:  8 Next: 85% Place: Dungeon:7  #..@..#.#.#.#.#.#.#. Noise: ---------  Time: 4848.6 (0.0)  ͖jܪ7#......#.#.#.#'#+#.# a) +0 war axe  #.....#.#.#†#.....#. Throw: 9 boomerangs  ##.....+#.#.#+.....+# Zot (26388) Gem (4354)  #......#.#.#.#.....#.  #......+#.....#+#+#.#  ͖jd #......#.#...#.#.#.#.   ##......#+...+#.#.#.#   #####.#.#...#.#.#.#.  _c - a wand of iceblast (9) _You now have 621 gold pieces (gained 15). ͖jǫ_As you open the door, it creaks loudly! _There is an open door here. _Done exploring. _Done exploring.͖j&͖j͖jͲ͖j̳͖jR73 _͖j͖jIYou now have 621 gold pieces (gained 15). _As you open the door, it creaks loudly! _There is an open door here. _Done exploring͖j-. _ There is an open door here.͖ju͖j-R62 _͖jʹ͖jV͖jD͖jK51͖jP͖jо͖j͖jWK40͖jJ͖j͖j͖j.L349͖j.͖j͖ja28͖j͖j.͖jY͖jK17͖j͖j%͖j 06795 ..#######......# #.......##.. #.# ##......#####......##...+. #.# #'......#.#.#.#.#+#.#.. #.#######.).....#.#.#+#'. #..............#.#.# #########.#.#+#.#.#.#.. #.#.#[#.#.#.# ##.#.#.#.#.#. #.#.#.#.#@#.#57.6 (9  #####.#.#.#.#.#.#.#.  #........#.#.#.#.#.#.#.#.#  #.......#.#.#.#.#.#.#.#.#.#.  #........#.#.#.#.#.#.#.#.#  #.......#.#.#.#.#.#.#.#.#. ͖j,[37m #.......+#.#.#.#.#.#  #.......#.#.#.#.#.#.#.  ####'#+#.#.#.# _There is an escape hatch in the floor here.͖j6 ͖j7 ͖j: ͖je> ͖jk@ u8.6 (184 _͖j@B ͖jݯ 87000You slide downwards. The hatch slams shut behind you.͖jMR  .....  ͖j....#  ....#  ....# ͖jXQ # ....#  ... ....#  .....###....#  ....F..@....#  ###.........#  #.....#####  ͖j6#.....# ..###### ..F   bullfrog . ͖j'L You encounter a bullfrog.͖j ====60.1 (2.569982͖j͖j ͖j1_The bullfrog croaks. You hear a shout! x5ϖjZ ..... ....# ....# ....#+### ....#ϖjF.. ....#.###....#.F.#.###.# #.....##### #.....#  ..###### ...ϖj....ϖj;.Fϖj1oϖj#fo   orc priestϖj$&----ϖj %i1.1 (1.071ϖj9(ϖjU0v _You encounter an orc priest. It is wielding a +0 club.ϖj=  o.  You miss the bullfrog. You headbutt the bullfrog.  The bullfrog is lightly wounded.  The bullfrog hits you but does no damage.ϖjB ϖjC =---260ϖj/G ϖjI 6 _You block the bullfrog's attack.Жji' Жjj.oYou barely miss the bullfrog. Your headbutt misses the bullfrog.The bullfrog is lightly wounded.ЖjrЖjt&3Жj|tD539ЖjyЖjZ} Жj}P_The bullfrog closely misses you.Жj .  You slash the bullfrog! You headbutt the bullfrog.  You kill the bullfrog!oЖj& ЖjZoTrog accepts your kill.ЖjBo   orc priestowizardo   orcYou kill the bullfrog!  ЖjfJTrog accepts your kill.  You encounter an orc. It is wielding a +0 short sword.You encounter an orc wizard. It is wielding a +0 dagger.The orc priest invokes the aid of Beogh against you.Beogh smites you!ЖjJ. 57Жj-----91=4.2 (1.148 _You hear a shout!  Training target 6.0 for Fighting reached!ЖjЖjz&  Жj&Your Fighting skill increases to level 6! _You took 13 damage!Жjy ..... ....# ....#ЖjZzd ....#.+##### ....#.. ....#5......###....#Жjz.o.o.#.###.#Жj1| #.....##### #.....# o.###### ... ... ...5   white imp (wandering)Жj= oYou encounter a white imp.The white imp shouts, "Slither hence, thou qualling elf-skinned maggot-pie!" .oYou hear a howl!Жj8<.oЖjC.5ЖjOo 2 orc priests5Жj`8-----5037Жj'ЖjΥ Жj,_You encounter an orc priest. It is wielding a +0 flail. _You recovered 1 HP!іj| ..... ....# ....#~ ....#.+###### ....#..# ....#h.......###....#.o5o.o.#.###.# #.....##### #.....#  o.###### ...h   wolf (wandering) ...:oo 2 orc priests ....o   orc wizard5   white imp .h  You encounter a wolf.Found a parchment of Sandblast.5hіjxіjC.oіj<.oіjr<.oіj<.5іj15іj+ 5   drudeoo 2 orc priestso   orc wizardіj;(…)The wolf howls!іj9=626іjіj _You encounter a drude. _You recovered 1 HP!іjB .hіj 45.іjo!%h.іj"2o.іjS#?.oіj$D.oіj$<.5іj%іj>*іj*$60іjI+=-7.3 (1.115іj/іj2 іj2_You closely miss the orc priest. _You recovered 1 HP!іj'.hіj( .hіj)1oіj+9 .oіjR,You barely miss the orc priest. Your headbutt misses the orc priest.іj,7o.іjZ.& іj..5You encounter an orc. It is wielding a +0 whip and quivering boomerangs.іj353.іj571-іj+6d8.404іj`;іjI8 _You block the orc priest's attack. іjJe_You recovered 1 HP!іj) .5You barely miss the wolf. You completely miss the orc priest.іj3 ;o.іj7 ?.oіj ?.oіjW N.5іj" .5You slash the orc wizard! The wolf bites you!іj0 y  You block the orc priest's attack.  іj31 UThe wolf stops to sniff the ground.іj1 d54--=90іj92 D893іjF7 іjD:  іj: _The wolf bites you but does no damage. _You took 7 damage!іj^G o )You slash the orc wizard!  іjDH qYou kill the orc wizard!Trog accepts your kill.іjM ' іjM 55Trog appreciates your killing of a magic user.You slash the wolf! You slash the orc priest!іj[N іjsR  іjR |o.  The wolf bites you but does no damage.іj8T ;o.іjT R.5іj2U 3oіj\  5   white impіjV` h6=-470іj` C82іj.g іj>i A _The orc priest hits you but does no damage. іji e_You recovered 2 HP!іj: )іjwYou slice the orc priest!!  You kill the orc priest!іjY 55Trog accepts your kill.іjіj .oYou closely miss the wolf. You hit the orc priest. You block the wolf's attack.іj:o.іjO7o.іj2R.5іj!o    orc priestіj$7=7-1.5 (1.171іjU%іju)іjv+ іj+_The wolf closely misses you. You furiously retaliate! You headbutt the wolf! _You recovered 1 HP!Җj!. Җjz_The wolf closely misses you. You furiously retaliate! You headbutt the wolf! _You recovered 1 HP!  You closely miss the wolf.The wolf is almost dead.  You slash the white imp!  You kill the white imp!ҖjXA 5Җjf.  Trog accepts your kill.ҖjD .oҖjUYou slash the orc priest! You barely miss the orc. The wolf bites you.  The orc priest invokes the aid of Beogh against you.Beogh smites you! The orc closely misses you. You furiously retaliate!ҖjW:  Җjoo 2 orcs (1 missile)You headbutt the orc, but do no damage. The wolf bites you but does no damage.ҖjA48---==2060ҖjҖj{ Җj  _The drude hits you but does no damage. The drude barely misses you. _You took 9 damage!Җj'ҖjҖjҖj?^ _You are too injured to fight recklessly!ҖjҖj-ҖjҖj^ _You are too injured to fight recklessly!ҖjnҖj9oҖj%sҖju^ _You are too injured to fight recklessly!ҖjxҖjyҖjeҖj^ _You are too injured to fight recklessly!Ӗj9 _You are too injured to fight recklessly!  You completely miss the wolf.  The wolf is almost dead. Ӗj:> You hit the drude. You closely miss the orc priest.  You completely miss the orc. The wolf closely misses you.  The drude barely misses you. The drude hits you but does no damage.ӖjL=8*Ӗj&  The orc priest invokes the aid of Beogh against you.ӖjJ.oӖj۹1@ӖjJ4------3529ӖjӖj ӖjK_Pain shoots through your body! The orc hits you but does no damage. _You took 4 damage!Ӗj  _You took 4 damage!  You hit the wolf.  The wolf is almost dead.  You hit the orc priest but do no damage.  You hit the orc. You miss the drude. The wolf bites you.  The drude hits you but does no damage. x2; The wolf barely misses you.Ӗje ӖjP .oThe orc priest casts a cantrip, but nothing happens.ӖjQ ӖjY ӖjC\ 0-----448Ӗjzb Ӗj`f  Ӗjf _You block the orc's attack. _You took 4 damage!Ԗj)closely miss the orc. You block the wolf's attack.  The drude barely misses you. The drude hits you but does no damage.Ԗj7&orc priest hits you but does no damage.  The wolf bites you but does no damage. You block the orc's attack.  The orc barely misses you. You furiously retaliate! You headbutt the orc.  You kill the orc!Ԗj     orc (Trog accepts your kill.The drude hits you. Your doom draws closer.35---Doom: 7%85.6 (1.137Ԗj ԖjOԖj< _The drude hits you but does no damage. Ԗjd_You took 5 damage!Ԗj% b) _The drude hits you but does no damage. Ԗj% ;_You took 5 damage!  You closely miss the wolf.The wolf is almost dead.  You hit the orc priest.  You kill the orc priest!Ԗj0 ( Ԗjl0 o   orc (missile)  Trog accepts your kill.You barely miss the orc. You completely miss the drude. The wolf bites you.  The drude hits you but does no damage. You block the drude's attack.ԖjR1 Ԗj7 |berxpak the Cleaver.....Ԗj{7 zMinotaur of Trog *.........#Health: 23/70 =======-----------------....#Magic: 7/7========================~....#Ԗj7 UAC: 13Str: 34Doom: 6%..+###### ....#EV: 8Int: 8Ԗj/8 ........# ....#SH: 5Dex: 11......5)###....#Ԗj8 XL:  8 Next: 101% Place: Dungeon:8......h@.......#Noise: ==-------  Time: 4876.6 (1.0)...###)o.......#Ԗj8 a) +0 war axe#.....#####Throw: 9 boomerangs#.....#Zot (26982) Gem (4326) ..######...h   wolfԖjY9 g...:5   drude....o   orc (missile)The wolf is almost dead.Ԗj9 mYou hit the orc priest.  You kill the orc priest!Trog accepts your kill.You barely miss the orc. You completely miss the drude. The wolf bites you.  The drude hits you but does no damage. You block the drude's attack.Ԗj: % Ԗj9; _The orc barely misses you. The wolf bites you!  You have reached level 9!ԖjVC   --more--ԖjC ֖j  ֖jGYour experience leads to an increase in your attributes!Your base attributes are Str 22, Int 5, Dex 11.Increase (S)trength, (I)ntelligence, or (D)exterity? ؖj5/75=----8/869 0% ؖjؖj  ؖj&You feel stronger. x2 _You took 10 damage! You recovered 1 MP!ٖjN+You closely miss the wolf. Your headbutt misses the wolf.The wolf is almost dead.  You closely miss the drude. You closely miss the orc.ٖjThe wolf bites you but does no damage. You block the drude's attack.  The drude closely misses you. The orc hits you but does no damage.  The wolf bites you but does no damage. The drude hits you but does no damage.ٖjC!4ٖj-16%-7.7 (1.105ٖjsٖjM ٖju_The drude hits you. Your doom draws closer. _You took 1 damage!ږj̔ †  You slash the wolf!  You kill the wolf!ږj 5   drudeo   orc (missile)  Trog accepts your kill.You completely miss the drude. You barely miss the orc.ږjS 6=44-8.8794 _The orc closely misses you. The drude hits you but does no damage. x2ږjږjJ  Your Throwing skill increases to level 4! _You recovered 2 HP!ۖjG: )ۖj(hYou slash the orc!  You kill the orc!ۖjd   Trog accepts your kill.ۖj#You closely miss the drude. The drude closely misses you. The drude hits you.ۖjR5=2359083ۖjۖj ۖjCX_Your doom draws closer. _You took 1 damage!ܖjk  You completely miss the drude.The drude is moderately wounded.The drude barely misses you. The drude hits you but does no damage.ܖj68072ܖj|ܖj _You block the drude's attack. x2 _You recovered 1 HP!ݖj8 @ݖj?/You hit the drude.ݖjdl  The drude is heavily wounded.ݖj 7@   Joseph (launcher, wandering)5   drude  You encounter Joseph, a Mercenary. He is wielding a +5 quarterstaff of holywrath and carrying a +0 sling.ݖjx/  --more--ߖj3/ .  ߖjԏThe drude barely misses you. You furiously retaliate! You headbutt the drude!  You kill the drude!ߖjz(ߖj4[6161ߖjߖjߖjЬ ߖj9_Trog accepts your kill. _You recovered 1 HP!jg ..... ....# ....# @ ....# ..+###### ....# ..# ....# .......)###....# ......†.# ...###)).# #.....##### #.....# ......:....jk jl 8-250 _jp j*r s _You recovered 1 HP!j jjjj9=419j+jx30=38jjj^3127jjj[3=16jjj'o4=05jqjj5=694jpj;jo6=83jjj}]772jqj-j8=61jjj7o9=50jjj[_40409jjjF1=38jdjjo3=27jj'j4=16jjjo5=05jK 6594j 7=83j= j) j o8=72j j jA ]961jn j= j 50=50j j j8 q2=4299j_ jY j ]338j j j  |54=27j4 j j {5=16j j j i605j ! j' j' j5( s7=494j* j, j, y8=83j- j0 j0 i972j1 j3 j4 z61=61j55 j57 j7 y2=50j8 j: jB; z3=489j< jX> j> y4=38j@ jA j B i527jC jE jF y6=16jG j J jJ y7=05jK jM jAN j8394jQ O9jR V=83jOS j:U jU z71=72j"W j Y jY y2=61jZ j\ j/] y3=50jd^ j)` j` j4479ja jc k _You start resting.HP restored.jh 8-jl 1923.8 (41.0)jrm 5=4.8 (423jm %8 _jq jr  jWs f_You recovered 47 HP!jQW i..... ....# jW L....# @ ....# ..+###### ....# jX ..# ....# .......)###....# jY y......†..# jiY ...###)).# #.....##### jY k#.....# .....j%Z \..:....jl jn 15.8 (1.0)j(o J27 _j~ j jj  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   4.9  +2  j             b - Maces & Flails   5.5   0.7  +2   l + Evocations3.7   4.8  -1   c - Axes   9.0   7.4  +2      j7 d - Polearms   5.5   0.7  +2       e - Unarmed Combat   0.0   0.8  +1      f + Throwing4.0   5.0   0          jl     g - Short Blades   0.0   0.8  +1              h + Armour6.2   4.9  +2      j i - Dodging   0.0   0.8  +1      j + Shields6.3   4.9  +2       k - Stealth   0.0   1.2  -1                  j([            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  j}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsj j j; Yberxpak the Cleaver.....Minotaur of Trog *.........#Health: 75/75 ========================....#j Magic: 8/8========================@....#AC: 13Str: 36Doom: 23%..+###### ....#EV: 8Int: 8........# ....#SH: 5Dex: 11.......)###....#XL:  9 Next:  6% Place: Dungeon:8j ......†..@.....#Noise: ---------  Time: 4925.8 (0.0)...###)).......#a) +0 war axe#.....#####Throw: 9 boomerangs#.....#Zot (26932) Gem (4277) ..######......:.... _Trog accepts your kill. _You recovered 1 HP! _You recovered 1 HP! _You start resting. _HP restored. _You recovered 47 HP!j jh j j j\ojsURead which item? jsScrolls  c - 2 scrolls labelled DIAGAS ORY  e - a scroll labelled HOMNYOR GUSICU  h - 3 scrolls labelled KEGROM ZEAD  j - 4 scrolls labelled FEQOS DUEDACYP jOt m - 3 scrolls labelled XUCOTRO CYJU  o - a scroll labelled ZUESUR MEDOXE  q - a scroll labelled TIJOL IDIVOEPO  u - a scroll labelled RAZ VASOYXA jt v - a scroll labelled CUJYUB SOE  y - 2 scrolls labelled MOCSUI COELAL  z - a scroll labelled SEZIMA BIRESSE  B - 2 scrolls labelled TUTEIT JYB OJI ju[!] read|quaff|evoke[?] describe selectedjjj_^berxpak the Cleaverjؓm.....Minotaur of Trog *.........#Health: 75/75 ========================....#Magic: 8/8========================@jI(....#AC: 13Str: 36Doom: 23%..+###### ....#EV: 8Int: 8........# ....#SH: 5jDex: 11.......)###....#XL:  9 Next:  6% Place: Dungeon:8......†..@.....#Noise: ---------  Time: 4925.8 (0.0)...###)).......#a) +0 war axe#.....#####Throw: 9 boomerangs#.....#Zot (26932) Gem (4277) ..######......:.... _Trog accepts your kill. _You recovered 1 HP! _You recovered 1 HP! _You start resting. _HP restored. _You recovered 47 HP!j*&  jBAs you read the scroll labelled FEQOS DUEDACYP, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear.6.8 (116jj0 _j -> f - 3 scrolls of fearjj9jjaF _Unknown command.jjRead which item? Scrolls  f - 3 scrolls of fear jy( c - 2 scrolls labelled DIAGAS ORY  e - a scroll labelled HOMNYOR GUSICU  h - 3 scrolls labelled KEGROM ZEAD  m - 3 scrolls labelled XUCOTRO CYJU  o - a scroll labelled ZUESUR MEDOXE  q - a scroll labelled TIJOL IDIVOEPO  u - a scroll labelled RAZ VASOYXA j} v - a scroll labelled CUJYUB SOE  y - 2 scrolls labelled MOCSUI COELAL  z - a scroll labelled SEZIMA BIRESSE jQ  B - 2 scrolls labelled TUTEIT JYB OJI [!] read|quaff|evoke[?] describe selectedj j҃ jk Yberxpak the Cleaver.....Minotaur of Trog *.........#Health: 75/75 ========================....#j Magic: 8/8========================@....#AC: 13Str: 36Doom: 23%..+###### ....#EV: 8Int: 8........# ....#SH: 5Dex: 11.......)###....#XL:  9 Next:  6% Place: Dungeon:8j &......†..@.....#Noise: ---------  Time: 4926.8 (0.0)...###)).......#a) +0 war axe#.....#####Throw: 9 boomerangs#.....#Zot (26931) Gem (4276) ..######......:.... _You recovered 47 HP!  As you read the scroll labelled FEQOS DUEDACYP, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear. j R_j -> f - 3 scrolls of fear _Unknown command.j  As you read the scroll labelled KEGROM ZEAD, it crumbles to dust.  It is a scroll of identify.j /  --more--jjDqIdentify which item? (\ to view known items) jǙ$Scrolls (select first with ?)  c - 2 scrolls labelled DIAGAS ORY  e - a scroll labelled HOMNYOR GUSICU  m - 3 scrolls labelled XUCOTRO CYJU  o - a scroll labelled ZUESUR MEDOXE  q - a scroll labelled TIJOL IDIVOEPO  u - a scroll labelled RAZ VASOYXA  v - a scroll labelled CUJYUB SOE  y - 2 scrolls labelled MOCSUI COELAL  z - a scroll labelled SEZIMA BIRESSE  B - 2 scrolls labelled TUTEIT JYB OJI jDPotions (select first with !)  d - 2 glowing golden potions  f - 2 fizzy green potions  k - a murky black potion  l - 2 blue potions  n - a fizzy blue potion  p - a fuming silvery potion  s - 2 yellow potions  t - a bubbling blue potion  x - a metallic purple potion  D - a white potionj][?] describe selectedjjRjWjberxpak the Cleaver.....Minotaur of Trog *.....j ....#Health: 75/75 ========================....#Magic: 8/8========================@....#AC: 13Str: 36jFDoom: 23%..+###### ....#EV: 8Int: 8........# ....#SH: 5Dex: 11.......)###....#XL:  9 Next:  6% Place: Dungeon:8......†..@.....#juNoise: ---------  Time: 4926.8 (0.0)...###)).......#a) +0 war axe#.....#####Throw: 9 boomerangs#.....#Zot (26931) Gem (4276) ..######......:jZ....You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear. _j -> f - 3 scrolls of fear _Unknown command.As you read the scroll labelled KEGROM ZEAD, it crumbles to dust.  It is a scroll of identify.j j n7.8 (105j2 j jUn_d -> c - 2 potions of curing; h -> i - 2 scrolls of identifyjjoURead which item? jScrolls  f - 3 scrolls of feari - 2 scrolls of identify  c - 2 scrolls labelled DIAGAS ORY  e - a scroll labelled HOMNYOR GUSICU  m - 3 scrolls labelled XUCOTRO CYJU  o - a scroll labelled ZUESUR MEDOXE  q - a scroll labelled TIJOL IDIVOEPO  u - a scroll labelled RAZ VASOYXA  v - a scroll labelled CUJYUB SOE jO_ y - 2 scrolls labelled MOCSUI COELAL  z - a scroll labelled SEZIMA BIRESSE  B - 2 scrolls labelled TUTEIT JYB OJI [!] read|quaff|evoke[?] describe selectedjjj.berxpak the Cleaver.....Minotaur of Trog *.....j....#Health: 75/75 ========================....#Magic: 8/8jx========================@....#ja AC: 13Str: 36Doom: 23%..+###### ....#j EV: 8Int: 8........# ....#SH: 5Dex: 11jfl.......)###....#XL:  9 Next:  6% Place: Dungeon:8......†..@.....#jNoise: ---------  Time: 4927.8 (0.0)...###)).......#a) +0 war axej##.....#####Throw: 9 boomerangs#.....#jZot (26930) Gem (4275) ..######......:j!....It was a scroll of fear. _j -> f - 3 scrolls of fear j_Unknown command.As you read the scroll labelled KEGROM ZEAD, it crumbles to dust.  It is a scroll of identify. _d -> c - 2 potions of curing; h -> i - 2 scrolls of identifyjYjIdentify which item? (\ to view known items) Scrolls (select first with ?) j9 c - 2 scrolls labelled DIAGAS ORY  e - a scroll labelled HOMNYOR GUSICU  m - 3 scrolls labelled XUCOTRO CYJU  o - a scroll labelled ZUESUR MEDOXE  q - a scroll labelled TIJOL IDIVOEPO  u - a scroll labelled RAZ VASOYXA  v - a scroll labelled CUJYUB SOE jz  y - 2 scrolls labelled MOCSUI COELAL  z - a scroll labelled SEZIMA BIRESSE  B - 2 scrolls labelled TUTEIT JYB OJI Potions (select first with !)  f - 2 fizzy green potions j! k - a murky black potion  l - 2 blue potions  n - a fizzy blue potion  p - a fuming silvery potion  s - 2 yellow potions  t - a bubbling blue potion j x - a metallic purple potion  D - a white potion  F - 2 fizzy yellow potions[?] describe selectedjjr jberxpak the Cleaver.....Minotaur of Trog *.........#jzHealth: 75/75 ========================....#Magic: 8/8========================@....#AC: 13Str: 36jEDoom: 23%..+###### ....#EV: 8Int: 8........# ....#SH: 5Dex: 11.......)###....#j#?XL:  9 Next:  6% Place: Dungeon:8......†..@.....#Noise: ---------  Time: 4927.8 (0.0)...###)).......#a) +0 war axe#.....#####Throw: 9 boomerangs#.....#Zot (26930) Gem (4275) ..######j......:....It was a scroll of fear. _j -> f - 3 scrolls of fear _Unknown command.As you read the scroll labelled KEGROM ZEAD, it crumbles to dust.  It is a scroll of identify. _d -> c - 2 potions of curing; h -> i - 2 scrolls of identifyjE!]  As you read the scroll of identify, it crumbles to dust.j"o8.8 (1294j!&j<( j(*_l -> B - 2 potions of berserk ragej j Read which item? Scrolls  f - 3 scrolls of feari - a scroll of identify  c - 2 scrolls labelled DIAGAS ORY  e - a scroll labelled HOMNYOR GUSICU  m - 3 scrolls labelled XUCOTRO CYJU  o - a scroll labelled ZUESUR MEDOXE j  q - a scroll labelled TIJOL IDIVOEPO  u - a scroll labelled RAZ VASOYXA  v - a scroll labelled CUJYUB SOE  y - 2 scrolls labelled MOCSUI COELAL  z - a scroll labelled SEZIMA BIRESSE  B - 2 scrolls labelled TUTEIT JYB OJI [!] read|quaff|evoke[?] describe selectedj2= jKA jE berxpak the Cleaver.....Minotaur of Trog *.........#Health: 75/75 ========================....#Magic: 8/8j}F ========================@....#AC: 13Str: 36Doom: 23%..+###### ....#EV: 8Int: 8........# ....#SH: 5Dex: 11.......)###....#jVG XL:  9 Next:  6% Place: Dungeon:8......†..@.....#Noise: ---------  Time: 4928.8 (0.0)...###)).......#a) +0 war axe#.....#####Throw: 9 boomerangs#.....#Zot (26929) Gem (4274) ..######......:.... _Unknown command.As you read the scroll labelled KEGROM ZEAD, it crumbles to dust.  It is a scroll of identify. _d -> c - 2 potions of curing; h -> i - 2 scrolls of identify  jG aAs you read the scroll of identify, it crumbles to dust. _l -> B - 2 potions of berserk ragejJ j-N rIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled DIAGAS ORY  e - a scroll labelled HOMNYOR GUSICU  m - 3 scrolls labelled XUCOTRO CYJU jN  o - a scroll labelled ZUESUR MEDOXE  q - a scroll labelled TIJOL IDIVOEPO  u - a scroll labelled RAZ VASOYXA  v - a scroll labelled CUJYUB SOE  y - 2 scrolls labelled MOCSUI COELAL  z - a scroll labelled SEZIMA BIRESSE  B - 2 scrolls labelled TUTEIT JYB OJI Potions (select first with !)  f - 2 fizzy green potions  k - a murky black potion  n - a fizzy blue potion  p - a fuming silvery potion  s - 2 yellow potions  t - a bubbling blue potion  x - a metallic purple potion jlO D - a white potion  F - 2 fizzy yellow potions[?] describe selectedj3   c - 2 scrolls labelled DIAGAS ORY  x - a metallic purple potionj(  x - a metallic purple potion  F - 2 fizzy yellow potionsj jj^berxpak the Cleaverjm.....Minotaur of Trog *.........#Health: 75/75 ========================....#Magic: 8/8========================@jU....#AC: 13Str: 36Doom: 23%..+###### ....#EV: 8Int: 8........# ....#SH: 5Dex: 11j.......)###....#XL:  9 Next:  6% Place: Dungeon:8......†..@.....#Noise: ---------  Time: 4928.8 (0.0)...###)).......#a) +0 war axej#.....#####Throw: 9 boomerangs#.....#Zot (26929) Gem (4274) ..######......:.... _Unknown command.j6NAs you read the scroll labelled KEGROM ZEAD, it crumbles to dust.  It is a scroll of identify. _d -> c - 2 potions of curing; h -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _l -> B - 2 potions of berserk ragej]  As you read the scroll of identify, it crumbles to dust.j+9.8 (1jGC83j=jU j[_s -> w - 2 potions of heal woundsj4jJDrink which item? Potions  c - 2 potions of curing j w - 2 potions of heal woundsm - 3 potions of might  B - 2 potions of berserk rage  f - 2 fizzy green potions  k - a murky black potion  n - a fizzy blue potion  p - a fuming silvery potion j[ t - a bubbling blue potion  x - a metallic purple potion  D - a white potion  F - 2 fizzy yellow potions [!] read|quaff|evoke[?] describe selectedj c - 2 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. Drinking this right now will have no effect: you have no ailments to cure. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation, j< the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952ji2Drink which item? Potions  c - 2 potions of curing  w - 2 potions of heal woundsm - 3 potions of might  B - 2 potions of berserk rage jP f - 2 fizzy green potions  k - a murky black potion  n - a fizzy blue potion  p - a fuming silvery potion  t - a bubbling blue potion  x - a metallic purple potion  D - a white potion  F - 2 fizzy yellow potions [!] read|quaff|evoke[?] describe selectedj[ljmj_qjvuberxpak the Cleaver.....Minotaur of Trog *.........#Health: 75/75 ========================....#Magic: 8/8========================@....#AC: 13Str: 36Doom: 23%jv%..+###### ....#EV: 8Int: 8........# ....#SH: 5Dex: 11.......)###....#XL:  9 Next:  6% Place: Dungeon:8......†..@.....#Noise: ---------  Time: 4929.8 (0.0)...###)).......#a) +0 war axe#.....#####Throw: 9 boomerangs#.....#Zot (26928) Gem (4273) jMw)..######......:....It is a scroll of identify. _d -> c - 2 potions of curing; h -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _l -> B - 2 potions of berserk rage  As you read the scroll of identify, it crumbles to dust. _s -> w - 2 potions of heal woundsjF{e .:.... j{J Okay, then.j5|jaj. _jg $..... ....# ....# @ ....# ..+###### ....# ........# ....# .)###....# jJh P......†..# ...###)).# #.....##### #.....# ......:....jl jrm v30.8 (172 _jp jTr jR...... .....# .....# @ #....# ..+###### #....# ........# #....# .jkT)###....# ......†..# ...###)).# #.....##### #.....# ..######......: jWjXi161j[j.]jJM....####. .@ j5V+#####....# ...)###...†....###)).......######.....#j]j%i250jjjCM###### ....####....... .jD@ +#####.# ...)###...†......###)).......#.....######....jyHjHK34jUI69jMjs pM###### j ##....#####'......... .@ +#####.# .)###...†......###)).......#...##jĖ j j i438j jT jR@Mj ###### ###....#####.'..#. je#..@ +#####.# jƊ.)###......†........#.j# ###jjѓj;b527j{jj 5Mj  ###### ####....#####...'.... #..j q@ ##+#####.# j .......)###....#..j jR K61j 6j j j2RjRM ###### #####....#####....'.... jT#..@ ##+#####........# #....#.#####jXjSY&7jYC05jdjyGM ###### #####....#####....'....####### #..jz@ ##..+###### #....#.....#j}jm~j8194jj{j[-###### #####....#####.#....'.######......#j\#......# @ ###....# jT`jai983jcj2ejbF###### jM#####....#####.# ....'.# #####......##### #......# @ ###....# jj=j4j4072jv#j%j ###### #####....#####.# ....'.# #####......##### jG #......# @ ###....# jK 161j j( 5###### #####....#####.# ....'.# #####......##### #......#  @ ###....#  ..+###### #....#  .# #....#  .)###....#  ......†........# j* j+ i250j. j0 j@ -...j@ ......###### ..#####....#####.# ....'.j'A # #####......##### #......# jA @ ###....# jB ..+###### #....# .# #....# jB .)###....# ......†........# jD jHG jG j3459jN j c.######......#j'%...........#..... ###### ... #####....#####.# ....'.# #####......##### #......#  ###....# +###### #....## #....# j,'j'i438j'+j,j 6 .######j N ......# ....... ......# ..... ###### ... #####....#####.# ....'.#j  #####......##### #......# @ ###....# ..+###### #....#.# #....# jb .)###....# ......†.# ...###)).#jjKi527j"j[$ j jQuiver which action? ([-] to clear) Items ([,] to cycle)  j a - Throw: 10 darts (poison)b - Throw: 9 boomerangs (quivered)  c - Throw: 13 stones  d - Zap: wand of iceblast (9) Abilities ([,] to cycle)  e - Abil: Berserk [*/%] inventory [^] all abilities j]z[!] focus mode: off|on jK jberxpak the Cleaver.######Minotaur of Trog *...........#Health: 75/75 ========================....... jsMagic: 8/8========================......#AC: 13Str: 36Doom: 23%.....EV: 8Int: 8###### ...SH: 5Dex: 11 j#####....#####.#XL:  9 Next:  6% Place: Dungeon:8....'.......@..#Noise: ---------  Time: 4945.8 (0.0)#####......#####a) +0 war axe#......#Throw: 9 boomerangs @ js###....#Zot (26912) Gem (4257) ..+###### #....# ........# #....# .......)###....# ......†........# ...###)).......# _d -> c - 2 potions of curing; h -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust.  j!_l -> B - 2 potions of berserk rage  As you read the scroll of identify, it crumbles to dust. _s -> w - 2 potions of heal wounds _Okay, then. j j j j? .###### ......# ....... ......# ..... ###### ... #####....#####.# ....'.# #####......##### j  #......#  @ ###....#  ..+###### #....#  .# #....#  .)###....#  ......†........#  ...###)).# j j n6.8 (116 j j  j 6 .###### j  ......# . ......# ..... ###### ... jB : #####....#####.# ....'.# #####......##### j  #......# @ ###....# j,  ..+###### #....# .# #....#  j .)###....# ......†........#  j l ...###)).# j  j^ &7 j C05 j1  j  jH8 .###### ......# . j9 ......# ..... ###### ... #####....#####.# ....'.# #####......##### #......# @ ###....#  ..+###### #....#  .# #....#  j9^ .)###....#  ......†........#  ...###)).# j>8094 j@ j4B jC .###### ......# . ......# ..... ###### ... j= #####....#####.# ....'.# #####......##### #......# @ ###....#  ..+###### #....#  .# #....#  .)###....#  ......†........#  ...###)).# j@ j| j%S983 j j j j C .###### ......# . ......# ..... ###### ... jS B #####....#####.# ....'.# #####......##### #......# @ ###....#  ..+###### #....#  .# #....#  .)###....#  j  ......†........#  ...###)).# ja  j '50 jF C72 j  j"  j  .###### ......# . j s ......# ..... ###### ...#....#####.#.'.##......##### j3  #......# @ ###....# ..+###### j v#....# .# j #....# .)###....# ......†........#  j p ...###)).# j  j &1 j C61 j  j"  j e .###### ......# j  . ......# ..... ###### ... j #....#####.#.'.#.######......##### j w #......# @ j  ###....#  ..+###### #....#  jg  .# #....# .)###....# j } ......†........#  jW k ...###)).# jf  j i250 j  jW  j .###### ......# . ......# ..... ###### ....#....#####.#........# j>..######......##### #......# @ ###....#  ..+###### #....# .# #....# .)###....# ......†..... j...#  ...###)).# j jj3449 j  ju   j K_There is an open door here. j+S . ......  ...... jS9 ..... ###### ....#....#####.#~.'.#~..######......##### #......# @ ###....# ..+###### #....#  j 64----88994 j͞  j6 _The bolt of electricity hits you! _You took 11 damage!j9[ .#~ ... ...~ .j[ ...~ ..∩..~ ###### ....~..#....#####.# ...~~...@...'.# .∩.~~..######......##### ...≈~.. #......# j\ <..≈~~.. ###....# ..~~..+≈.S.........# #....# ..~...≈~~... jc jf L ***jg o***The electric eel shoots out a bolt of lightning at you!j .@..~~j 5----983jʫ jܮ _The bolt of electricity misses you. _You recovered 1 HP!j@.#~ j... ...~ ....~ .jVA.∩..~ ###### ... ...~..#j....#####.# ...~~....@..'.# j1 .∩.~~..######......##### ...≈~.. #......# j ..≈~~.. ###....# ..~~≈.S.# #....#.. j56=---6072 _jpj\ je_You recovered 1 HP!j.#~ ... ...~ jT....~ ..∩..~ ###### ... ...~..#....#####.# ...~~.....@.'.# .∩.~~..######......##### j*...≈~.. #......# ..≈~~.. ###....# jjj8=---16jї%1 _j]j je_You recovered 2 HP!j՜.#~ ... ...~ j[....~ ..... .∩..~ ###### ... ...~..#....#####.# ...~~......@'.# .∩.~~..######......##### ...≈~.. #......# ..≈~~.. ###....# ..~~..+###### #....j#.#≈.S.# #....#..~.)###....# j+jHy9=25j%0 _j˦js _You recovered 1 HP!jʧw.#~ ......#.. jŨ...~ ......#...~ ..... .∩..~ ###### ... ...~..#....#####.# jP...~~...# .∩.~~..######......##### ...≈~.. #......# ..≈~~.. ###....# ..~~..+###### #....#≈.S.jܩc# #....#..~.)###....#≈~~.†........# j߭j$70jZ=3439 _jfjN j+ There is an open door here. j3e_You recovered 1 HP!j+ 9.###### ~ ......# .. . ..~ ......# ...~ ..... .∩..~ ###### ... ...~..#....#####.# ...~~.......'# .∩.~~..######......##### ...≈~.. #......# ..≈~~.. ###....# ≈.S.# #....#..~.)###....#≈~~.†........# j j x1438 _j j  j e_You recovered 1 HP!j p.###### ~ ......# .. . ..~ ......# ...~ j 2..... .∩..~ ###### ... ...~..#....#####.# ...~~.'.# .∩.~~..######......##### ...≈~.. #......# ..≈~~.. ###....#  ..~.)###....#≈~~.†........# jd j3 T2=5j J27 _je j{ s _You recovered 1 HP!jep.######  ~ ......#  .. .  ..~ ......#  ...~ jf.....  .∩..~ ###### ...  ...~..#....#####.#  ...~~.'.#  .∩.~~..######......#####  ...≈~.. #......#  ..≈~~.. ###....#  ..~~..+###### #....#  ≈.S.# #jlgJ....#  ..~.)###....#  ≈~~.†........# jkjk3=61jsl%6 _j7oj&q jqe_You recovered 1 HP!jn .######~........j$T~#.~ ∩..~###### ..~..#######....#####.# ~.......'.........∩.~~..##########..≈~..  ≈~##~~..+###### .....##.....#####j4705 _jj=s _You recovered 1 HP!j}ijFjjkj}mjro5=894 _jojsqjsjsK83jtjvj7xjxK72jyj4{j}ji}K61jt~jjj]=50j0jUj _You recovered 1 HP!  Joseph comes into view.j.∩..~###### ...  j...~..#######....#####.# .~~.......'..........# jӌ∩.~~..######......##### j≈~.. #......# j.≈~~.. ###....# ~~..+###### #....#  j6≈.S.........# #....# .~........)###@...#  jQX≈~~.......†..  jk ...###))... #.....#### j`#@....# j>..###### j@   Joseph (launcher, wandering) j... ...:....j}R 72.8 (5@@jz)Joseph shouts!  Joseph unwields a +5 quarterstaff of holy wrath.jU ))))))jg)It stops glowing. Joseph wields a +0 sling. Joseph shoots a sling bullet.jvX.@..j...jc===3.8 (6429jMjj j/ jM5_The sling bullet closely misses you. jh[_You recovered 1 HP!jM .∩..~###### ...berxpak the Cleaver...~..#######....#####.#Minotaur of Trog *.....j...~~.......'..........#Health: 75/75 ========================j(.∩.~~..######......#####jSbMagic: 8/8========================j...≈~.. #......#j~AC: 13Str: 36Doom: 23%  j$\..≈~~.. ###....#EV: 8Int: 8  ..~~..+###### #....#SH: 5jJ-Dex: 11  jiq≈.S.........# #....#jXL:  9 Next:  6% Place: Dungeon:8  ..~........)###@...#jNoise: ===------  Time: 4973.8 (0.0)  ≈~~.......†...*....#ja) +0 war axe...###))**.....#jUThrow: 9 boomerangs#.*...#####Zot (26884) Gem (4229) #@....#jw:..######j@   Joseph (launcher)...j...:.... _You recovered 1 HP!  Throw: 9 boomerangsj4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej^Aim: Joseph, wielding a +0 sling, wearing a +0 ring mail and carrying a +5  quarterstaff of holy wrath (63% to hit)jF .∩..~###### ...berxpak the Cleaver...~..#######....#####.#jzMinotaur of Trog *........~~.......'..........#Health: 75/75 ========================.∩.~~..######......#####Magic: 8/8j2========================j...≈~.. #......#AC: 13Str: 36jѻDoom: 23%  ..≈~~.. ###....#EV: 8jInt: 8  ..~~..+###### #....#SH: 5Dex: 11  jW\≈.S.........# #....#XL:  9 Next:  6% Place: Dungeon:8  ..~........)###@...#jwNoise: ===------  Time: 4973.8 (0.0)  ≈~~.......†...(....#ja) +0 war axe...###))((.....#jThrow: 9 boomerangs#.(...#####Zot (26884) Gem (4229) jܼ#@....#..######@   Joseph (launcher)jf......:....j!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejBAim: Joseph, wielding a +0 sling, wearing a +0 ring mail and carrying a +5  quarterstaff of holy wrath (63% to hit)  j]You throw a boomerang. The boomerang hits Joseph!  Joseph is moderately wounded.j:....jx#.j.jL))))j2:....j2#3j2A---4.9 (1.1j3C38jZ8j:x  Aim: Joseph, wielding a +0 sling, wearing a +0 ring mail and carrying a +5  j9;quarterstaff of holy wrath (63% to hit)  You throw a boomerang. The boomerang hits Joseph!  Joseph is moderately wounded. j`;_Joseph shoots a sling bullet. The sling bullet hits you. _You took 2 damage!jѕ .∩..~###### ...jberxpak the Cleaver...~..#######....#####.#j#Minotaur of Trog *........~~.......'..........#j@Health: 73/75 =======================-.∩.~~..######......#####joMagic: 8/8========================...≈~.. #......#AC: 13j[Str: 36Doom: 23%  j\..≈~~.. ###....#EV: 8Int: 8  ..~~..+###### #....#SH: 5jҖ-Dex: 11  j≈.S.........# #....#XL:  9 Next:  6% Place: Dungeon:8  j m..~........)###@...#j9BNoise: =--------  Time: 4974.9 (0.0)  ≈~~.......†...*....#a) +0 war axej...###))**.....#Throw: 9 boomerangs#.*...#####Zot (26883) Gem (4228) #@....#..######@   Joseph (launcher)......:jQ.... _You took 2 damage!  Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 ring mail and carrying a +5  quarterstaff of holy wrath (moderately wounded, 63% to hit)j+ .∩..~###### ...berxpak the Cleaver...~..#######....#####.#Minotaur of Trog *........~~.......'..........#Health: 73/75 =======================-.∩.~~..######......#####Magic: 8/8========================...≈~.. #......#AC: 13Str: 36Doom: 23%  ..≈~~.. ###....#EV: 8Int: 8  ..~~..+###### #....#SH: 5Dex: 11  ≈.S.........# #....#XL:  9 Next:  6% Place: Dungeon:8  ..~........)###@...#Noise: =--------  Time: 4974.9 (0.0)  ≈~~.......†...(....#jZ)a) +0 war axe...###))((.....#Throw: 9 boomerangs#.(...#####Zot (26883) Gem (4228) #@....#..######@   Joseph (launcher)......:....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 ring mail and carrying a +5  quarterstaff of holy wrath (moderately wounded, 63% to hit)  You throw a boomerang. The boomerang hits Joseph!  Joseph is heavily wounded.jM:....jYC@.jj4-6.0 (1.127 _jjVMShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 ring mail and carrying a +5  quarterstaff of holy wrath (moderately wounded, 63% to hit)  You throw a boomerang. The boomerang hits Joseph! j_Joseph is heavily wounded. _You recovered 1 HP!jz .∩..~###### ...berxpak the Cleaver...~..#######....#####.#Minotaur of Trog *........~~.......'..........#Health: 74/75 =======================-jz.∩.~~..######......#####Magic: 8/8========================...≈~.. #......#AC: 13Str: 36Doom: 23%  jj{x..≈~~.. ###....#EV: 8Int: 8  ..~~..+###### #....#SH: 5Dex: 11  ≈.S.........# #....#XL:  9 Next:  6% Place: Dungeon:8  j{..~........)###@...#Noise: ---------  Time: 4976.0 (0.0)  ≈~~.......†..**....#a) +0 war axej{...###))*......#Throw: 9 boomerangs#.@...#####Zot (26882) Gem (4227) #.....#..######j{@   Joseph (launcher)......:j|.... _You recovered 1 HP!  Throw: 9 boomerangsjX|JPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 ring mail and carrying a +5  j}|jquarterstaff of holy wrath (heavily wounded, 63% to hit)jv_ .∩..~###### ...berxpak the Cleaver...~..#######....#####.#Minotaur of Trog *........~~.......'..........#Health: 74/75 =======================-.∩.~~..######......#####Magic: 8/8========================...≈~.. #......#j_AC: 13Str: 36Doom: 23%  ..≈~~.. ###....#EV: 8Int: 8  ..~~..+###### #....#SH: 5j `Dex: 11  ≈.S.........# #....#XL:  9 Next:  6% Place: Dungeon:8  j.`..~........)###@...#Noise: ---------  Time: 4976.0 (0.0)  jP`)≈~~.......†..((....#a) +0 war axe...###))(......#jo`Throw: 9 boomerangs#.@...#####j`=Zot (26882) Gem (4227) #.....#..######@   Joseph (launcher)j`f......:....j`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejagAim: Joseph, wielding a +0 sling, wearing a +0 ring mail and carrying a +5  j5aquarterstaff of holy wrath (heavily wounded, 63% to hit)  You throw a boomerang. The boomerang hits Joseph.  Joseph is heavily wounded.j˔1...j 1Shift-Dir - straight linj\!e  jqAim: Joseph, wielding a +0 sling, wearing a +0 ring mail and carrying a +5  jlquarterstaff of holy wrath (heavily wounded, 63% to hit)  jʤ;You throw a boomerang. The boomerang hits Joseph.  jNJoseph is heavily wounded.  jNJoseph tries to grin evilly.jj!))jͫ ))j )j ))j$jX,..j=@....j#5j1===j257.2 (1.21jm5j0jX jS_Joseph shoots a sling bullet. The sling bullet closely misses you. j[_You recovered 1 HP!j^ .∩..~###### ...berxpak the Cleaver...~..#######....#####.#j_Minotaur of Trog *........~~.......'..........#Health: 75/75 ========================jA_.∩.~~..######......#####Magic: 8/8========================jc_...≈~.. #......#AC: 13Str: 36j_Doom: 23%  ..≈~~.. ###....#EV: 8j_Int: 8  ..~~..+###### #....#SH: 5Dex: 11  j`q≈.S.........# #....#XL:  9 Next:  6% Place: Dungeon:8  ..~........)###@...#Noise: ==-------  Time: 4977.2 (0.0)  ≈~~.......†..**....#j&`8a) +0 war axe...###))*......#Throw: 9 boomerangs#.@...#####jG`Zot (26881) Gem (4225) #.....#..######jg`s@   Joseph (launcher)j`e......:.... j`_You recovered 1 HP!  Throw: 9 boomerangsj`JPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 ring mail and carrying a +5  j1ajquarterstaff of holy wrath (heavily wounded, 63% to hit)jR .∩..~###### ...berxpak the Cleaver...~..#######....#####.#jRMinotaur of Trog *........~~.......'..........#Health: 75/75 ========================.∩.~~..######......#####Magic: 8/8========================jR...≈~.. #......#AC: 13Str: 36jSDoom: 23%  ..≈~~.. ###....#EV: 8Int: 8  j@S..~~..+###### #....#SH: 5Dex: 11  jaS≈.S.........# #....#XL:  9 Next:  6% Place: Dungeon:8  jS..~........)###@...#Noise: ==-------  Time: 4977.2 (0.0)  jJTv≈~~.......†..((....#a) +0 war axe...###))(......#Throw: 9 boomerangs#((...#####Zot (26881) Gem (4225) #.....#..######jT@   Joseph (launcher)......:jT.... _You recovered 1 HP!  Throw: 9 boomerangsjTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejTAim: Joseph, wielding a +0 sling, wearing a +0 ring mail and carrying a +5  quarterstaff of holy wrath (heavily wounded, 63% to hit)j[....@j;  Throw: 9 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Joseph, wielding a +0 sling, wearing a +0 ring mail and carrying a +5  joquarterstaff of holy wrath (heavily wounded, 63% to hit)  You throw a boomerang. The boomerang barely misses Joseph.jߏC)))j1...jp8.3 (1.104jQjO _Joseph shoots a sling bullet. You block the sling bullet.j_ ...~..#######....#####.# ...~~.......'..........#j@` .∩.~~..######......##### ...≈~.. #......#  ..≈~~.. ###....#jh`, ..~~..+###### #....# ≈.S.........# #....#j` ..~........)###....#j` ≈~~.......†...@....# ...###)).# #.@...#####j&a #.....# ..######.. jJa]: .... jgjAk4))jԢ"..j$2-90793jj= j_Joseph shoots a sling bullet. The sling bullet hits you. _You took 3 damage!jL  ...~~.......'..........# .∩.~~..######......##### ...≈~.. #......#  ..≈~~.. ###....#jL  ..~~..+###### #....# ≈.S.........# #....# ..~..)###....#jM  ≈~~†........# jDM z...###)).# jM I#.@...##### #.....# ..######....:jM K .... jR jU *)j .j j݊ 0--=8082j j _Joseph shoots a sling bullet. The sling bullet hits you. _You took 2 damage!j .∩.~~..########### ...≈~.. #......#  ..≈~~.. ###....# ..~~..+###### #....# ≈.S.........# #....#jJE ..~........)###....# ≈~~.......†........# ...###)).# #.@@..##### #.....# ...######..... :#....j+#j  Joseph unwields a +0 sling.  Joseph wields a +5 quarterstaff of holy wrath.  It softly glows with a divine radiance!j66----171jjJ _Joseph hits you with a +5 quarterstaff of holy wrath. _You took 4 damage!j5 j  You hit Joseph.  Joseph is heavily wounded.j j ]8---2j; C60j j  j3 _Joseph closely misses you. _You recovered 2 HP!jv  You closely miss Joseph. Your headbutt misses Joseph.  Joseph is heavily wounded.jawy73.5 (1.2519jy|j~ _Joseph hits you with a +5 quarterstaff of holy wrath. _You took 1 damage!jJ:  jKYou hit Joseph. You headbutt Joseph!  Joseph is severely wounded.jL%8jL4404jL8jXUj^ j__Joseph completely misses you. You furiously retaliate! You headbutt Joseph! _You recovered 1 HP!jO )You slash Joseph!  You kill Joseph!jU(jY 9=41722=537 _Trog accepts your kill.j^ja  Your Evocations skill increases to level 4! _You recovered 1 HP!j U .∩.~~..######......##### ...≈~.. #......# ..≈~~.. ###....#jT J ..~~..+###### #....# ≈.S...# #....# ..~........)###....# ≈~~.......†.j .# ...###)).#j  #.@...##### #.....#j  ...###### .......:j .#.... #..j *#..j jC h70=--6j5 J26 _jL j> $  Things that are here:j9   jg a +5 quarterstaff of holy wrath; a +0 sling; a +0 ring mail _You recovered 1 HP!jY jZ j^ jc jrf i115jOg ji j`j y2=04jCl jn jHo #4jo W=693jq j1t k _You start resting.HP restored.jy 9--j} +9.5 (3j~ 5=90.5 (48j8 %2 _jH j s _You recovered 5 HP!j j j" jfjjR71 _jje2&  j2bf - 10 boomerangs (gained 1)  Things that are here:j3560j"4ju9jPR _a +0 whip; a +0 club; an orc corpsejQjYjZL509j_jfjnj%p]=48jvjx~jjK37jKjjjK26jj7j>jK15jjޮk  You see here a parchment of Sandblast.j jR04 _jjj׷j=L593jŹjjJjK82jjſj:joK71j;jmjj7K60jj=j>.... #.)...##### ..###.....# ......###### j2......# .......:## .#.....## jq.. #......# # #....#.#### #.####..@.# 5002.5 (1j2.0)#. ####....##. .....#10 boomerangsj?r ..?.... .....##j ###>## .# #j3.5 (135199jej*; _Found a stone staircase leading down.j8jG9j<j= j>B_No target in view!jjj*j!j#j~&R48 _jP'j)j+j,K37j,jN.j/j0K26j0j2j3jN4K15j]5j7j7K04j8j:o _f - 4 scrolls of fear (gained 1)j`=b493j=j>j9@j@K82jUAjBjCj5DK71jDjUFjGjG560jGjHj!JjGO .....# ....:## #.....## #......# jsO#....#.#### #+# # jOe#.####....#### #.# )# #. ####....###.# .# jO"#. #......##.#.##........@.?#jO*12.5 (9.0)jP#......##.#......#####>###.# .....j[P#.# #.# <#.# #.# ...... ..# ..### #.# ##.j~P,#j=TjTs3.5 (10.0)589jXjYK _Found a rapier. Found an escape hatch in the ceiling.jU j j j j j K48j~ j8 j # :## .. ....## .. .....# .# ...#.#### #+# #.# j ###....#### #.##.)#  ####....###.#..#  #......##.#.# j? #..........@# 4.0)#......##.#..j #####>###.#...#.# #.#..<..#.# #.#.......)... ..#......j/ ### #.#...#####.#.###j jy n5.5 (237j j 2 _Found a whip.j n6.5 (326j j . _i - a scroll of identify j}I j j( j+a15 j / j1 jO2K04 j4 jb; j< j=.39 j=3 j? j)A7 _You open the door. jC jDK82 jnE jH@  There is an open door here. j^J jKR71 _ j2L jM jO jPK60 jQ j+T jU jlVL579 jGW j_>  You see here a +0 rapier. jTa jaR48 _ jb je jf jf537 jOg jh ji jkm  You encounter a howler monkey. jpr)###....# .†........#  jr#)).......# #.)...##### #.....#  j s6.###### ####h# .##.... :## ###..#####  jSs`..## +.@......# ...# ##.#####.# .#.#### #+###.#  js##....#### #.##.)#  ####....###.#..######.##......##.#.#........h   howler monkey (asleep) js#...........#'#####.##......##.#.........######>###.#.........# jwd.h25.5 (9 j|Eh j`}{==6.5 (10.0)26 j݁ j. _The howler monkey howls!!j!jg# #....# )###....# †..# )).......# .)...##### .....#  #########.# # !jq ##...h.# ## ###@.##### ## +........# !j.# ##.#####.#.#### #+###.# !j4#....#### #.##.)# !j`####....###.#..######.# #......##.#.#........!j#.....#'#####.##......!j!!j2h!j3h.!j^Zh 2 howler monkeys (1 wandering)!j }--7.0)15!j!j^ _You encounter a howler monkey.!jN# #....# )###....# !jOF.# ).!j0O# !j\O:)...##### !jO/#  !jOZ#####h#  !jO##..h..#  !j#P###.@##### ## !jHP+.!jmP)# !jP*# !jPq##.#####.# !jP.#### #+###.# !j%Q !jOQ....###.#..######.#  #......##.#.#!jQ) !jQ !j"W!jcWN.h!jX3h.!jYh!j$Z!j^ !j^!!j_3h.  !jN_XThe howler monkey howls!  You encounter a howler monkey.!j_lThe howler monkey barely misses you. You furiously retaliate!!jYfPhh 3 howler monkeys!jfs===804!jj!j l5 _You headbutt the howler monkey.!j .hYou slash the howler monkey! Your headbutt misses the howler monkey.!j. _You headbutt the howler monkey.  You slash the howler monkey! Your headbutt misses the howler monkey.The howler monkey is heavily wounded.completely misses you.  You furiously retaliate! You headbutt the howler monkey!  You kill the howler monkey!!j-h.!j&, 2!jV64--9.7 (1.2283!j!jW _Trog accepts your kill.!j z h.  You hit the howler monkey.!jC 0h.!j !jS --30072!j ~ _The howler monkey is moderately wounded."j(1 catching breath)  You hit the howler monkey. _The howler monkey is moderately wounded.  "jgYou barely miss the howler monkey. You headbutt the howler monkey.  The howler monkey is heavily wounded."jThe howler monkey hoots and howls with incredible vigour!  The howler monkey closely misses you."j=========161"jB"j "j01_You hear a howl! You hear an angry growl."jz h.  You hit the howler monkey."j D   The howler monkey is heavily wounded.The howler monkey closely misses you.The howler monkey completely misses you.=--------2"j&C50"jx"j[ _The howler monkey closely misses you."j  (1 catching breath)  You closely miss the howler monkey. Your headbutt misses the howler monkey.The howler monkey is heavily wounded.You slash the howler monkey! The howler monkey closely misses you.=========3.8 (1.1469"j< "j "jk_The howler monkey hoots and howls with incredible vigour!"jR†You slash the howler monkey! The howler monkey closely misses you.The howler monkey hoots and howls with incredible vigour!  You kill the howler monkey!"j*    howler monkey  Trog accepts your kill."jy56==-------4038"j"j "j'#; _You block the howler monkey's attack."j .  You hit the howler monkey. You headbutt the howler monkey.  You kill the howler monkey!"j "j <."j 48--------527"jl "j4 W _Trog accepts your kill."jL" "j" 7-"j% "j'  "j' :_No target in view!"j=  _No target in view!#j%#j"{  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   4.9  +2      #j\        #j b - Maces & Flails   5.5   0.7  +2   l + Evocations4.1   5.9  -1  #j6 c - Axes   9.0   7.4  +2      #j d - Polearms   5.5   0.7  +2       e - Unarmed Combat   0.0   0.8  +1      f + Throwing#jC 4.5   5.0   0      #jn        #j; g - Short Blades   0.0   0.8  +1      #jƚ        h + Armour#j6.7   4.9  +2      #j5 i - Dodging   0.0   0.8  +1      j + Shields6.7   4.9  +2  #j`T    #j k - Stealth   0.0   1.2  -1          #jn    #j        #j        #j@The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help#jG[=] set a skill target  #j}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%j= c + Axes 9.0&jȭ WTargetTarget--  --  &j! [--  --  --  --  --  &jX B--  --  --  -- &j  --  &j a-z] set[-] clear selected target&j ccost|targets(j"D a - Fighting (jYN  a - Fighting  b - Maces & Flails (jY(j80  b - Maces & Flails (j84 c + Axes (jz [?25h[?0c(jz /0 )j` [?25l[?1c)jd14.0  +2 current training targets, if any.=] set aall targets+jBZ h  c + Axes   d - Polearms ,jfn  d - Polearms  e - Unarmed Combat ,jd  e - Unarmed Combat  f + Throwing -jaa-z] setselected target-jZ0 [?25h[?0c-j0 0 -j1 .j [?25l[?1c.j6.0   0 =] set aall targets/j7R--  --  0jUs  f + Throwing   g - Short Blades 0jpe  g - Short Blades  h + Armour 1j% s  h + Armour   i - Dodging 1j e  i - Dodging  j + Shields 1j~ s  j + Shields   k - Stealth 2j&o l + Evocations  k - Stealth 2jf a - Fighting  l + Evocations 2je  a - Fighting  l + Evocations 3jϙ3j z l * Evocations   4.13ja5 3j5 3jc@ 3jOE .# #....#berxpak the Cleaver 3jE ~)###....#Minotaur of Trog *..... ........#3jF Health: 75/75 ======================== ).......#Magic: 8/83j;F ======================== )...#####AC: 14Str: 36Doom: 14% ....#3jjF EV: 8Int: 8 ##########.#3jF #SH: 53jF eDex: 11##.†...#XL:  9 Next: 28% Place: Dungeon:8 ####.@#####3jF "Noise: =--------  Time: 5035.8 (0.0) ##+........#a) +0 war axe .#3j]G ##.#####.#Throw: 10 boomerangs .#### #+###.#Zot (26822) Gem (4167) ....#### #.##.)# ###....###.#..######.#3jG #......##.#.#........#...........#'#####.##......##.#.........# _You block the howler monkey's attack.  You hit the howler monkey. You headbutt the howler monkey.  You kill the howler monkey! _Trog accepts your kill. _No target in view! _No target in view!3jfK 3jK 3jN 3jbP 3j1  _Unknown command.5j5j% 5jh Skill  Level Cost  Apt Skill  Level Cost  Apt 5j a - Fighting   6.0   4.9  +2  5j_    5j/^    5j}S    5jV b - Maces & Flails   5.5   0.7  +2   l * Evocations   4.1   5.9  -1  c + Axes5j9.0   7.4  +2      5j d - Polearms   5.5   0.7  +2  5ja,     e - Unarmed Combat   0.0   0.8  +1  5j|    f + Throwing5j0 4.5   5.0   0  5jW _    5j ^    5j T    5j4  g - Short Blades   0.0   0.8  +1  5j^ a    5j _    5j |    h + Armour5jX 6.7   4.9  +2      5j  i - Dodging   0.0   0.8  +1  5j T    5j )j + Shields5jE 6.7   4.9  +2  5j} T    5j  k - Stealth   0.0   1.2  -1  5j T    5j6  5jZ _    5j a    5j _    5j=a    5jy_    5jT    5jpThe relative cost of raising each skill is in cyan.  5jSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  5j-[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  5jz[!] training|cost|targets5j7j ? (TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets8j&D a - Fighting 8jHd  a - Fighting  b - Maces & Flails 8jA4d  b - Maces & Flails  c + Axes 8j!h  c + Axes   d - Polearms 8jS n  d - Polearms  e - Unarmed Combat 8j 0  e - Unarmed Combat 8jJ 4 f + Throwing 8j s  f + Throwing   g - Short Blades 9j{e  g - Short Blades  h + Armour 9j|s  h + Armour   i - Dodging 9jhe  i - Dodging  j + Shields 9jTts  j + Shields   k - Stealth 9jbvy l * Evocations  k - Stealth 9j~ x a - Fighting  l * Evocations :jdo  a - Fighting  l * Evocations :jj [?25h[?0c:j90 ;j [?25l[?1c;j66.0  -1  current training targets, if any.=] set aall targets=j(+o l - Evocations   4.1>j r l - Evocations  k - Stealth ?jy l - Evocations  k - Stealth @jBM l + Evocations  4.1@j~v l + Evocations   k - Stealth Ajk  j + Shields  k - Stealth Aj6c  i - Dodging  j + Shields AjM k  h + Armour  i - Dodging Cj?mA--  DjEj~Fja-z] setselected targetFjT [?25h[?0cFj1U0 Fj_UGjO [?25l[?1cGjU10.0  +2 =] set aall targetsHjR]  h + Armour   i - Dodging Hj0SHj k  h + Armour  i - Dodging IjIjbA  h * Armour   6.7 i - Dodging Jjn  i + Dodging 0.0   j + Shields Jj a  i + Dodging  j + Shields Jj{c  h * Armour  i + Dodging Kj'a  h - Armour   6.7 i + Dodging Kj\<r  i * Dodging   0.0Kj<< j + Shields Lj(c  i * Dodging  j + Shields Mj:  i - Dodging   0.0 j + Shields Njs a-z] setselected targetPj<[?25h[?0cPj*0 Pj$ [?25l[?1cPj(10.0 10.0  +2 =] set aall targetsRjR ~  j * Shields   6.7Sjl  j - Shields   6.7TjG4u  i - Dodging  j - Shields TjDu  h - Armour  i - Dodging TjdT w g - Short Blades  h - Armour Tj 3 f + Throwing Tj+ 8 g - Short Blades Uj5  e - Unarmed Combat Uj- f + Throwing UjRj  d - Polearms  e - Unarmed Combat Ujn j  c + Axes  d - Polearms Vj h  c + Axes   d - Polearms Wj2n  d - Polearms  e - Unarmed Combat Wjd  e - Unarmed Combat  f + Throwing Wjn r  f * Throwing   4.5Wj0o 4 g - Short Blades Xjf:_ f * Throwing  g - Short Blades Xj:Xj\ t  e - Unarmed Combat  f * Throwing Yj]n  e - Unarmed Combat  f * Throwing Yj  f - Throwing   4.5 g - Short Blades Yj, 5 f - Throwing Yj - @ g - Short Blades Yja:  f + Throwing 4.5  Yj> g - Short Blades Zjmk f + Throwing  g - Short Blades Zj.| a-z] setselected target[jG [?25h[?0c[jG/0 ]j p [?25l[?1c]jRs6.0   0 10.0 =] set aall targets^j s  f + Throwing   g - Short Blades ^j0 o  g - Short Blades  h - Armour _jH1  h - Armour _j> i - Dodging _j^Y  i - Dodging  j - Shields _j+__j\o  j - Shields  k - Stealth _jYVo l + Evocations  k - Stealth `j6@a-z] setselected target`j'{:[?25h[?0c0 ajp [?25l[?1caj 6.0 =] set aaj all targetscjGf a - Fighting  l + Evocations cjGN0  a - Fighting cjN4 b - Maces & Flails djd  b - Maces & Flails  c + Axes djh  c + Axes   d - Polearms djd n  d - Polearms  e - Unarmed Combat dj d  e - Unarmed Combat  f + Throwing ej9s  f + Throwing   g - Short Blades ej Y  g - Short Blades  h - Armour ejS fjps1  h - Armour fjs> i - Dodging fjr fj/ h - Armour fj ? i - Dodging fjc w g - Short Blades  h - Armour fj+k f + Throwing  g - Short Blades hjb  e - Unarmed Combat  f + Throwing hj>j  d - Polearms  e - Unarmed Combat hj3  c + Axes hj7 d - Polearms hj7 `  b - Maces & Flails  c + Axes hjN t a - Fighting  b - Maces & Flails ij' a-z] setselected targetjj}' [?25h[?0cjj(90 jjE [?25l[?1cjjMn10.0 =] set aall targetskjmkjnskjv.# #....#berxpak the Cleaver )###....#Minotaur of Trog *..... kjv........#Health: 75/75 ======================== kjv@).......#Magic: 8/8======================== )...#####AC: 14Str: 36Doom: 14% kj(w....#EV: 8Int: 8 ##########.#SH: 5kjUwDex: 11##.†...#XL:  9 Next: 28% Place: Dungeon:8 #kjw)###.@#####Noise: =--------  Time: 5035.8 (0.0) ##+........#kjwa) +0 war axe .###.#####.#Throw: 10 boomerangs kjx.#### #+###.#Zot (26822) Gem (4167) ....#### #.##.)# ###....###.#..######.##......##.#.#........#...........#'#####.##......##.#.........#kjMx_You hit the howler monkey. You headbutt the howler monkey.  You kill the howler monkey! _Trog accepts your kill. _No target in view! _No target in view! _Unknown command.kjxkje{kj{kj~kj1lj^ljͦljlj lj:_No target in view!mj _mjmjh16 _mji  You see here a howler monkey corpse.mjǵmjOR05 _mjmjmjkmjL194mjGmjŻmjmjJK83mjmj޾mjmjK72mjmj_mja61mj}mj mjmj550mjCmjmj0mj3mjL459mjmjmjmjOK38mjmjqmjmjK27mjKmjmjmjK16mj!05mjb094mjmjlmjmjJK83mjmjmj=mjK72mj,mj mj6mjK61mjmjmjmjiK50mjmjmj1mj~L449mjmjmj;mjiK38mjmjmjmjK27mjmjmjmj;K16mjmjmjGmjK05mj!mj4mjmj/799mj4mjxmjmjmjJK83mjmjmjhmjK72mjEmjmjSmj561mjmj"mjmjmjK50mjmj mj mjv L439mj mj mjmjK38mjNmj&mj3mjK27mjmjmjmjK16mjhmjrmjmjK05mj{mjmj  You encounter a centaur. It is carrying a +1 heavy shortbow.mj       mj) t  #####  mjs {##.#≈#  ######..≈≈#  .c.......≈#  mj  #@.#  - #.##   ####..##   #.≈~.#.#mj!  ≈≈~#.≈~.##  # ###≈≈.# mj;!"  c   centaur (launcher, asleep) #.#.# mjg!  .###### #...#   mj!w......####.###  mj$X.c67.8 (32.0)mj!(Xc)mj(y==8.8 (33894mj=+mjT2) _The centaur shouts!mj      #####  mjB R##.#≈# #######..≈≈# ...c...@..≈# ####≈≈≈#..## #≈≈≈###.## mj .≈≈#####..## ~≈ #.≈~.#.# . ≈≈~#.≈~.## # ###≈≈.# mj(  #.#.#  .###### #...# mjmj )))))))The centaur wields a +1 heavy shortbow. The centaur shoots an arrow.njn...@..≈nj 19.8 (1.0)njB C83njnj nj#6_The arrow barely misses you.nj|nj)  nj   nj= =  #####njj  nj v ##.#≈# nj c#..≈≈# nj g.c..@...≈#nj! njj!t#≈≈≈#..## nj!j #≈≈≈###.## nj!U.≈≈#####..## nj]".~≈ #.≈~.#.# . ≈≈~#.≈~.##nj" nj"# # ###≈≈.# nj"6 #.#.# nj#A .###### #...#nj;# nj*nj0,))njg..njg'70njgC72njjnjl njl9_The centaur shoots an arrow. You block the arrow.nj>oHnjo #####  ##.#≈# #..≈≈# .c.@....≈# .#####≈≈≈#..## njo #≈≈≈###.##  ..≈≈#####..## nj pXO.~≈. #.≈~.#.#..≈≈~#.≈~.## O   two-headed ogre (wandering)nj;p+## # ###≈≈.# c   centaur (launcher) #.#.# .###### #...#nj} OOYou encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0giant club.The two-headed ogre shouts in stereo!nj>)))))))njK.OnjԽ.@....≈=161njh _The centaur shoots an arrow. The arrow misses you.njz4 #####njzg ##.#≈##..≈≈##.....c@.....≈##.#####≈≈≈#..##nj { #≈≈≈###.## ..≈≈#####..## .Onj9{~≈. #.≈~.#.# ....≈≈~#.≈~.##njv{c   centaur (launcher) +#### ###≈≈.# nj{ #.#.#  .###### #...#njA  The two-headed ogre shouts in stereo!The arrow misses you.The centaur unwields a +1 heavy shortbow.  nj|The centaur barely misses you.centaur kicks you but does no damage.  hits you but does no damage.nj?/--2njC50njnj? _The centaur kicks you but does no damage.nj :  nj You barely miss the centaur. You headbutt the centaur!  The centaur is heavily wounded.nj H2---njx j3.9 (1.1429nj nj T _The centaur hits you. The centaur barely misses you. nj0 b_You took 3 damage!njL )You slice the centaur!!  You kill the centaur!nj 3OnjI O   two-headed ogrenj 3-233=5.03njѶ 8nj nj=  njp _Trog accepts your kill. _You recovered 1 HP!oj4 #####ojN ##.#≈# #..≈≈# #......≈#ojd #O#####≈≈≈#..## #≈≈≈###.## ..≈≈#####..## .O~≈oj. #.≈~.#.# ....≈≈~#.≈~.## +##ojKq## ###≈≈.#  #.#.# ojl .###### #...#oj Ooj.ojoj%4oj=--602oj %7 _ojoj  ojYou see here a +1 heavy shortbow. _You recovered 1 HP!pjٍ2berxpak the CleaverMinotaur of Trog *.....Health: 74/75 =======================-Magic: 8/8========================AC: 14Str: 36Doom: 12%#####EV: 8pj/dInt: 8##.#≈#SH: 5Dex: 11##########..≈≈#XL:  9 Next: 33% Place: Dungeon:8#.O***@......≈#Noise: ---------  Time: 5076.0 (0.0)pjiy#.#####≈≈≈#..##a) +0 war axe#≈≈≈###.##Throw: 10 boomerangs..≈≈#####..##pjZot (26782) Gem (4127) .O~≈. #.≈~.#.#....≈≈~#.≈~.##pjƎ O   two-headed ogre+#### ###≈≈.##.#.#.###### #...# pjc_You recovered 1 HP!  Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linepj!{Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (75% to hit)pj0 |berxpak the CleaverMinotaur of Trog *.....pj Health: 74/75 =======================-Magic: 8/8========================AC: 14Str: 36Doom: 12%#####EV: 8pj4 Int: 8##.#≈#SH: 5Dex: 11pjf D##########..≈≈#pj XL:  9 Next: 33% Place: Dungeon:8pj #.O(((@......≈#pj Noise: ---------  Time: 5076.0 (0.0)pj% #.#####≈≈≈#..##a) +0 war axe#≈≈≈###.##pjT ~Throw: 10 boomerangs..≈≈#####..##pj Zot (26782) Gem (4127) .O~≈. #.≈~.#.#....≈≈~#.≈~.##pj O   two-headed ogre+#### ###≈≈.##.#.#pj5 5.###### #...#pjx Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linepj Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (75% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre.  pj 'The two-headed ogre is lightly wounded.pj= (...pj> J.Opj? C.Opj E pjKF 5=7.1 (1.115 _pjJ pjM  pj8N e_You recovered 1 HP!qjberxpak the CleaverMinotaur of Trog *.....Health: 75/75 ========================Magic: 8/8========================AC: 14qj  Str: 36Doom: 12%#####EV: 8Int: 8##.#≈#SH: 5Dex: 11##########..≈≈#XL:  9 Next: 33% Place: Dungeon:8qj!#...O*@......≈#Noise: ---------  Time: 5077.1 (0.0)#.#####≈≈≈#..##a) +0 war axe#≈≈≈###.##Throw: 10 boomerangs..≈≈#####..##Zot (26781) Gem (4125) .O~≈. #.≈~.#.#....≈≈~#.≈~.##O   two-headed ogre+#### ###≈≈.##.#.#.###### #...# _You recovered 1 HP!  Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (75% to hit)qjKi berxpak the CleaverMinotaur of Trog *.....Health: 75/75 ========================Magic: 8/8========================AC: 14Str: 36Doom: 12%#####EV: 8Int: 8##.#≈#SH: 5Dex: 11##########..≈≈#XL:  9 Next: 33% Place: Dungeon:8#...O(@......≈#Noise: ---------  Time: 5077.1 (0.0)#.#####≈≈≈#..##a) +0 war axe#≈≈≈###.##Throw: 10 boomerangs..≈≈#####..##Zot (26781) Gem (4125) .O~≈. #.≈~.#.#....≈≈~#.≈~.##O   two-headed ogre+#### ###≈≈.##.#.#.###### #...#Press: ? - help, QjWj 10m - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (75% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre.  The two-headed ogre is lightly wounded.qj &.qjr J.Oqjz qjߢ Z=8.2 (1.10qja %4 _qj= qj rj (75% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre. _The two-headed ogre is lightly wounded.  You barely miss the two-headed ogre. You headbutt the two-headed ogre!  The two-headed ogre is heavily wounded.  The two-headed ogre closely misses you.rj56-------==9.3793rjrj _The two-headed ogre hits you with a +0 giant club!! _You took 19 damage!sj.:m  You slash the two-headed ogre!sj;7=-------80082sj;sj*>sj@ _The two-headed ogre is severely wounded. _You recovered 1 HP!sja~ _The two-headed ogre is severely wounded. _You recovered 1 HP! sjX/ You barely miss the two-headed ogre.Your headbutt misses the two-headed ogre.   The two-headed ogre hits you with a +0 giant spiked club!34--------=1.4 (1.1sjC71sjysj _The two-headed ogre hits you with a +0 giant club! _You took 23 damage!uj  You closely miss the two-headed ogre. You headbutt the two-headed ogre!  The two-headed ogre is almost dead.uj6=---------2060ujujuj7 ujm_You block the two-headed ogre's attack. The two-headed ogre closely misses you._You recovered 2 HP!uj )You slice the two-headed ogre!!  You kill the two-headed ogre!ujuuj(uj D 7=2%62--3.5 (1.1519 _Trog accepts your kill.uj $uj'  ujs'Your Throwing skill increases to level 5! _You recovered 1 HP!wjjwjwkwj;lwjnwjn>8=wjro48wjSso9=37wjzwj|wjT}^4026wj'wjwj1=15wjHwjwjQ2=0wj݆4wjBwjz4=69wj3wjEwjo5=82wjwjwjpwjG671wjߑwjwjwj7=60wj:wjwjp8=509wjwjwj_]948wj]wjwjU50=37wjnwj`wjݢo1=26wjwjwj]315wjwjwjL|54=04wjKwjwjJf5=593wjwjNwjwjyS682wjwj|wj.wj67=wjȲC71wjӳwjwj'[8=6wj]0wj@wjиwj5k95099wj;wjmwjԼd60=48wjwjwjʿwj2[1=3wje7wjAwjwjDy3=26wj wjwj6y4=15wjwjwjGi504wjwjWwjd6=493wjwjwjjwjc7=82wjwjwjwjHi871wjCwj+wjy9=60wjwjawj{70=589wj wjxwjy2=48wjwjwjBy3=37wjAwjwjS426wj_wj _You start resting.HP restored.wj`&-wj1116.5 (33.0)wjl5=-7.5 (34wjJ15 _wjQwj^t _You recovered 38 HP!wj3 ##### ##.#≈# #..≈≈#wj #....@)......≈# #.#####≈≈≈#..## #≈≈≈###.## ..≈≈#####..##  .O~≈. #.≈~.#.# wj ....≈≈~#.≈~.##  +#### ###≈≈.#  #.#.# wj l .###### #...#wjwj]8.5 (1.0)04 wj_wjwj$  Things that are here:wj wjw_a +0 giant spiked club; a +0 giant clubzjzjzjKzjwzjK39382zjWzjzj_]=71zjzj\zjK60zj2zjzjYL579zjzjzj[K48zjzja37zjzjzjK26zjzja15zjzjzjK04zj2zjzjPL293zj;zjzj)-8zj`2zj4zjzj6K71zj$zj!zj\K60zj\zjEb569zjzjzjAK48zj zj- zji K37zjb zj zj7 K26zj6zjzjK15zj&zjzjK04zjzjzjGL193zj0zjzj2K82zj zj!zj"K71zj#zj%a60zju'zjU)b559zj*zj,a48zj-zj/a37zj0zj2a26zj"4zj5zj>6K15zj6zjT8zj8K04zj9zj;zjf;L093zj<zj=zjH>K82zj?zjHAzjAK71zjBzj\DzjDK60zjEzjGzjGL549zjHzjsJzjJK48zjKzjgMzjMK37zjNzjzPzjQK26zj&RzjSzj>T-1zjxT5zjFUzjSWzjWK04zjpXzjYzjZM6993zjO\zj]zjZ]K82zjA^zj `zjK`K71zj>azjbzjacK60zjIdzjezj)fL539zj6gzjhzj5i548zjoizj9jzjjlzjlK37zjmzjpzjpK26zjqzjvszjsK15zjtzjvzj5wK04zj*xzj)zzjizL893zjo{zj8271zj3|6052948zj{3726zjՒzjhzjK15zjzjzjK04zjۘzjb793zjzj!zjdK82zjzj¡a71zjzjzjʤK60zjzjͧb519zjzjzjժK48zjzjzj@K37zjWzj2615zjzjJK04zj߹zjzj=L693zj1zj(zjh-8zj2zjzj\zj-7zj1zjzjdzjK60zjzjszj6509zjzjzjzjK48zjzjzjvK37zjuzj)zjiK26zjzjzjK15zjzjzjK04zjzjzjzj)D593zjzjzj-8zjI2zj zjizjK71zjzj;zj-6zj0zjzjzj1*5zj!3999zjUzj6zjv548zjzjzjzj\K37zjzjzjK26zjzjzj-1zj5zjzjLzjK04zjzjzjL493zjzjzj-8zj2zjzjzjN571zjzjA zj5 zjp zj C60zj zjhzj5L589zjzjzjK48zj/zjNzjK37zjzjzj"K26zjzjzj K15zjzj#W _You start waiting.zj-(1217.5 (99.0)zj(s8.5 (100.0)04zj,zjb. zj._Done waiting.{j{j{j{j{j{jƚb393{j{jR{jK82{j{j|{jm{j)K71{jң{j{j{jK60{j=579{j{jDK48{j5{j{jh{jK37{jϵ{j{j{jSK26{j{j1504{j{jx{jL293{j{j17 _You open the door.{j{jK82{j!{j<@  There is an open door here.{j{jR71 _{j{j{j{j0K60{j{j{jm{jL569{jM{jR{jO{jK48{j){j{j{jK37{j{j{j{jK26{jO{j{j####.###≈≈≈###.###......≈≈#####..###.....~≈..#.≈~.#.#{j\s#.......≈≈~#.≈~.##....###'#####≈###≈≈.#.... #.# # #.#.#... #.###### #...#{j.. ###......####.### +@............# ###......####.#{jz #......# #.# ~{jF###### #......# #.# ..#######....#####.###### #.# ~.......'..........# #.# ~..######......##### {j> #.# ~.. #......# #.# ~.. ###....# #.#{j$l###..#...{j^}#....#.....+.....'36.5 (18.0){j#.....#....####{j{jr======7.5 (191{j5{j{jd= _As you open the door, it creaks loudly!|jt|jM|jw|jH|j|ja04|j7 |jt: There is an open door here.|j|j.19|j%3 _|j|jm|j|j582|j|j|j*|j|j9K71|j|j"|j|jfK60|j|j |j|j4L559|j|jE|j|jK48|j|j7 _You open the door.|jc|jK37|j|j@  There is an open door here.|j|j"R26 _|j|j|j|j%K15|j|jt7 _You open the door.|jy|jK04|j|j  There is an open door here.093 _|jt|j|jK82|j!|j|j_|jK71|j|j|jz|jK60|j|j$|j|j~L549|jd|jB!|j"SThere is an open door here. _You open the door|j2#Z. _There is an open door here. _You open the door. _There is an open |jc#[door here.  An electric eel comes into view.|j' #.......### #...|j'{#...... ######...|je(..~≈~.. #.....###..~≈~..####### #.....# #|j|*..~~~........# #.....# #.~~.~........###.....###|j*.~...~.......'.'.....'......~~.@.....###.....###------|j?+.~...~~.###### #.....# #|jy+~~.∩..~.# ######## # |j+≈~...~..#######....##### |j2,S~...~~.......'......... |jf,~..∩.~~..######......### S   electric eel (wandering) .~...≈~.. #....|j,..# ~~..≈~~..# ###....#|j,V ..~~..+###### #..|j,!..#|j6-53.5 (16|j6GSS|j:W *****|j:`**The electric eel shoots out a bolt of lightning at you!|j6@~~∩.~.66---===---4.5 (1748 _The bolt of electricity hits you! _You took 9 damage!}j4? #... berxpak the Cleaver....####... Minotaur of Trog *.....#......######... Health: 66/75 =====================---..~≈~..#.....### Magic: 8/8}j? ========================..~≈~..####### #.....# # AC: 14Str: 36Doom: 2%}j? A..~~~........# #.....# # EV: 8Int: 8.~~.~........###.....### SH: 5Dex: 11}j@ .~...~.......'.'.....'.. XL:  9 Next: 62% Place: Dungeon:8....~~.@.....###.....### Noise: ===------  Time: 5254.5 (0.0)}jD@ &.~...**.###### #.....# # a) +0 war axe}j{@ ~~.**.~.# ######## # Throw: 10 boomerangs≈**..~..#######....##### Zot (26604) Gem (3948) S~...~~.......'.........}j@ ~..∩.~~..######......### S   electric eel.~...≈~.. #......#~~..≈~~..# ###....#}j A ..~~..+###### #....# _The bolt of electricity hits you! _You took 9 damage!  Throw: 10 boomerangs}jBA "Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (40% to hit)~j .#... berxpak the Cleaver....####... Minotaur of Trog *.....#......######... Health: 66/75 =====================---~j...~≈~..#.....### Magic: 8/8========================..~≈~..####### #.....# # AC: 14Str: 36Doom: 2%..~~~........# #.....# # EV: 8Int: 8.~~.~........###.....### SH: 5Dex: 11~jI/..~...~.......'.'.....'.. XL:  9 Next: 62% Place: Dungeon:8....~~.@.....###.....### Noise: ===------  Time: 5254.5 (0.0).~...~~.###### #.....# # a) +0 war axe~~.∩..~.# ######## # Throw: 10 boomerangs~j/≈~...~..#######....##### Zot (26604) Gem (3948) ~~...~~.......'.........~..∩.~~..######......### S   electric eel.~...≈~.. #......#~~..≈~~..# ###....#..~~..+###### #....#Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (40% to hit)  ~j2You throw a boomerang. The boomerang hits the electric eel!!  You kill the electric eel!((((((~je~~∩.~.~jl(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an electric eel (40% to hit)  You throw a boomerang. The boomerang hits the electric eel!!  You kill the electric eel!  Trog accepts your kill.~j;p714---5.5 (137 _~j+s~ju  Your Evocations skill increases to level 5! _You recovered 1 HP!jc jdd jCe jg jh 9=26 _j1k ,jk z70=15jjl jn jn &1jo C04jp jnq jq jq t2=5993jr jt ju y3=82ju jw jw i471jx jz j{ j{ r5=60j} j 1 _HP restored.j j/ L539j j jp  #######  #jz #.....#### #.#.#......# ######.#...~≈~..# #.....#...~≈~..####### #.....#...~~~........# #.....##..~~.~@.......###.....---63.5 (8j 4)..~...~.......'.'.....'#.....~~.......###........~...~~.###### #.......~~.∩..~.# ########..≈~...~..####### ..~~...~~.......'....... jZ ..~..∩.~~..###..# ..~...≈~..# ..# jn j n4.5 (948j8 jh  j _Found a short sword. _You recovered 8 HP!jC3j?jjuj~37 _j8j]=26jjjjK15jjNj|jվK04jjj1jsL893jp82j=j:jK71jjDjj@K60j1jjjX6529jjcjjjEK48jj5jKjQj  You encounter an ice beast.j[#######  #.....####  jx#.#......# # #...~≈~..# #j ## #...~≈~..#######  .. #...~~~........# j.####.#..~~.~........##......)@.~...~.......'.'j;....#.#.....~~.......###. #....~...~~.###### jr ....~~.∩..~.# # .....≈~...~Y..j? ......~~...~~.......'. Y   ice beast (wandering) ###....~..∩.~~..######.jM #.....~...≈~..# #. ~~..≈~~..# ##j$074.5 (10.0)jv5.5 (1137 _jxjjc berxpak the Cleaver#######Minotaur of Trog *.....#.....####Health: 75/75 ========================#.#......## Magic: 8/8========================#...~≈~..## AC: 14Str: 36Doom: 1%## #...~≈~..####### # EV: 8Int: 8.. #...~~~........# # SH: 5Dex: 11.####.#..~~.~........### XL:  9 Next: 64% Place: Dungeon:8......)@.~[0;10j! ;1m...~.......'.' Noise: ---------  Time: 5275.5 (0.0)....#.#.**..~~.......### a) +0 war axe#. #....~**.~~.###### # Throw: 10 boomerangs....~~.∩**~.# ## Zot (26583) Gem (3927) .....≈~...~Y.#######.......~~...~~.......'. Y   ice beast (wandering)###....~..∩.~~..######.#.....~...≈~..# #.~~.j 1.≈~~..# ## _You recovered 8 HP! _You encounter an ice beast.Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (wandering, hasn't noticed you, 59% to hit)jW.berxpak the Cleaver#######Minotaur of Trog *.....#.....####Health: 75/75 ========================#.#......## Magic: 8/8j========================#...~≈~..## AC: 14j[Str: 36Doom: 1%jEb## #...~≈~..####### # EV: 8Int: 8j:.. #...~~~........# # SH: 5Dex: 11ju.####.#..~~.~........### XL:  9 Next: 64% Place: Dungeon:8j"P......)@.~...~.......'.' Noise: ---------  Time: 5275.5 (0.0)j^....#.#.((..~~.......### a) +0 war axej]#. #....~((.~~.###### # Throw: 10 boomerangsj....~~.∩((~.# ## Zot (26583) Gem (3927) .....≈~...~Y.#######.j......~~...~~.......'. Y   ice beastj{###....~..∩.~~..######.j#.....~...≈~..# #.~~..≈~~..# ##j%Throw: 10 boomerangsjCPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej~Aim: an ice beast (wandering, hasn't noticed you, 59% to hit)  You throw a boomerang. The boomerang hits the ice beast!  The ice beast is moderately wounded.j'b......Yj)FY.j.j*/u6.5 (126 _j3j4j berxpak the Cleaver#######Minotaur of Trog *.....#.....####Health: 75/75 ========================#.#......## Magic: 8/8========================#...~≈~..## AC: 14Str: 36Doom: 1%j ## #...~≈~..####### # EV: 8Int: 8.. #...~~~........# # SH: 5Dex: 11.####.#..~~.~........### XL:  9 Next: 64% Place: Dungeon:8......)@.~...~.......'.' Noise: ---------  Time: 5276.5 (0.0)....#.#.**..~~.......### a) +0 war axe#. #....~*..~~.###### # Throw: 10 boomerangs...[0;10;j 1m.~~.**.~.# ## Zot (26582) Gem (3926) .....≈~...Y..#######.......~~...~~.......'. Y   ice beast###....~..∩.~~..######.jM #.....~...≈~..# #.~~..≈~~..# ##You throw a boomerang. The boomerang hits the ice beast! _The ice beast is moderately wounded.Throw: 10 boomerangsj ]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (moderately wounded, 59% to hit)jh berxpak the Cleaver#######Minotaur of Trog *.....#.....####Health: 75/75 ========================#.#......## Magic: 8/8========================#...~≈~..## AC: 14Str: 36Doom: 1%## #...~≈~..####### # EV: 8Int: 8.. #...~~~........# # SH: 5Dex: 11.####.#..~~.~........### XL:  9 Next: 64% Place: Dungeon:8jh ......)@.~...~.......'.' Noise: ---------  Time: 5276.5 (0.0)....#.#.((..~~.......### a) +0 war axe#. #....~(..~~.###### # Throw: 10 boomerangs....~~.((.~.# ## Zot (26582) Gem (3926) jXi .....≈~...(..#######.......~~...~(.......'. Y   ice beast###....~..∩.~~..######.#.....~...≈~..# #.~~..≈~~..# ##Throw: 10 boomerangsjhj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (moderately wounded, 59% to hit)  You throw a boomerang.  The boomerang closely misses the ice beast.j 1...jv f∩.Y~j j FY~j` je -7.6 (1.1j J15 _jͩ jZ j5nberxpak the Cleaver#######Minotaur of Trog *.....#.....####Health: 75/75 ========================#.#......## Magic: 8/8========================#...~≈~..## AC: 14Str: 36j@Doom: 1%## #...~≈~..####### # EV: 8Int: 8.. #...~~~........# # SH: 5Dex: 11.####.#..~~.~........### XL:  9 Next: 64% Place: Dungeon:8j`......)@.~...~.......'.' Noise: ---------  Time: 5277.6 (0.0)....#.#.*...~~.......### a) +0 war axejq#. #....**..~~.###### # Throw: 10 boomerangs....~~.*..~.# ## Zot (26581) Gem (3925) .....≈~..Y~..#######.......~~...~~.......'. Y   ice beast###....~..∩.~~..######.#.....~...≈~..# #.j~~..≈~~..# ##You throw a boomerang. _The boomerang closely misses the ice beast.Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cyclejShift-Dir - straight lineAim: an ice beast (moderately wounded, 59% to hit)j8~berxpak the Cleaver#######j*9Minotaur of Trog *.....#.....####j-:Health: 75/75 ========================#.#......## Magic: 8/8========================#...~≈~..#jm:# AC: 14Str: 36Doom: 1%j:b## #...~≈~..####### # EV: 8Int: 8j;:.. #...~~~........# # SH: 5Dex: 11j;u.####.#..~~.~........### XL:  9 Next: 64% Place: Dungeon:8j`<P......)@.~...~.......'.' Noise: ---------  Time: 5277.6 (0.0)j<....#.#.(...~~.......### a) +0 war axej=S#. #....((..~~.###### # Throw: 10 boomerangsjC>E....~~.(..~.# ## Zot (26581) Gem (3925) j>.....≈~..((..#######.j>......~~...~(.......'. Y   ice beastjG?###....~..∩.~~..######.j?#.....~...≈~..# #.j?^~~..≈~~..# ##Throw: 10 boomerangsj@Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej>@yAim: an ice beast (moderately wounded, 59% to hit)  ju@hYou throw a boomerang.  The boomerang closely misses the ice beast.jAz}.~.∩jzLY~~j|FY.j jӀx8.7 (1.1794 _jgjj16 ~berxpak the Cleaver#######j6 Minotaur of Trog *.....#.....####Health: 75/75 ========================#.#......## Magic: 8/8========================jV; #...~≈~..## AC: 14Str: 36Doom: 1%## #...~≈~..####### # EV: 8Int: 8.. #...~~~........# # SH: 5Dex: 11.####.#..~~.~........### XL:  9 Next: 64% Place: Dungeon:8......)@.~...~.......'.' Noise: ---------  Time: 5278.7 (0.0)....#.#.*...~~.......### a) +0 war axe#. #.[3j; 9;49m...*...~~.###### # Throw: 10 boomerangs....~~*∩..~.# ## Zot (26579) Gem (3924) .....≈~.Y.~..#######.......~~...~~.......'. Y   ice beast###....~..∩.~~..######.#.....~...≈~..# #.~~..≈~~..# ##You throw a boomerang. _The boomerang closely misses the ice beast.Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (moderately wounded, 59% to hit)jzbberxpak the Cleaver#######Minotaur of Trog *.....#.....####Health: 75/75 ========================j;#.#......## Magic: 8/8========================#...~≈~..## AC: 14Str: 36Doom: 1%j## #...~≈~..####### # EV: 8Int: 8.. #...~~~........# # SH: 5Dex: 11.####.#..~~.~........### XL:  9 Next: 64% Place: Dungeon:8j%......)@.~...~.......'.' Noise: ---------  Time: 5278.7 (0.0)....#.#.(...~~.......### a) +0 war axe#. #....(...~~.###### # Throw: 10 boomerangs....~~(∩..~.# ## Zot (26579) Gem (3924) .....≈~.Y.~..#######.......~~...~~.......'. Y   ice beastj###....~..∩.~~..######.#.....~...≈~..# #.~~..≈~~..# ##Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (moderately wounded, 59% to hit)  You throw a boomerang. The boomerang hits the ice beast!!  The ice beast is almost dead.j}.~.jSaY.j_==9.8 (1.183 _jjjBberxpak the Cleaver#######Minotaur of Trog *.....#.....####Health: 75/75 ========================#.#......## Magic: 8/8========================#...~≈~..## AC: 14joStr: 36Doom: 1%## #...~≈~..####### # EV: 8Int: 8.. #...~~~........# # SH: 5Dex: 11.####.#..~~.~........### XL:  9 Next: 64% Place: Dungeon:8......)@.~...~.......'.' Noise: ==-------  Time: 5279.8 (0.0)j4S....#.#.*...~~.......### a) +0 war axe#. #....*...~~.###### # Throw: 10 boomerangs....~~Y∩..~.# ## Zot (26578) Gem (3923) .....≈~...~..#######.j......~~...~~.......'. Y   ice beastj<###....~..∩.~~..######.#.....~...≈~..# #.~~..≈~~..# ##jYou throw a boomerang. The boomerang hits the ice beast!! _The ice beast is almost dead.Throw: 10 boomerangsjOVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, 59% to hit)jĪ~berxpak the Cleaver#######j*Minotaur of Trog *.....#.....####jHealth: 75/75 ========================#.#......#jի~# Magic: 8/8========================jJ#...~≈~..#jH# AC: 14jĬ[Str: 36Doom: 1%j0b## #...~≈~..####### # EV: 8Int: 8j:.. #...~~~........# # SH: 5Dex: 11j@u.####.#..~~.~........### XL:  9 Next: 64% Place: Dungeon:8jf......)@.~...~.......'.' Noise: ==-------  Time: 5279.8 (0.0)j....#.#.(...~~.......### a) +0 war axejS#. #....(...~~.###### # Throw: 10 boomerangsj9....~~(∩..~.# ## Zot (26578) Gem (3923) jQ.....≈~.(.~..#######.j......~~..(~~.......'. Y   ice beast###....~..∩.(~..######.jp#.....~...≈(..# #.~~..≈~~..# ##jƱ%Throw: 10 boomerangsj0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejAim: an ice beast (almost dead, 59% to hit)  You throw a boomerang.  jKThe boomerang closely misses the ice beast.jf .~Y..~~Y.--80.8 (172 _j jeG #######  j(f{#.....####  #.#......#  #...~≈~..#  ## #...~≈~..  j}f7.. #...~~~..  .####.#..~~.~.. jfJ......)@.~...~. ....#.#.....~~. jgi#. #....Y...~~  ....~~.∩..~.#  jng5.....≈~...~. ......~~...~~ jgG###....~..∩.~~ #.....~...≈~..#  j h! j #######  #.....####  #.#......#  #...~≈~..#  ## #...~≈~..  .. #...~~~..  .####.#..~~.~.. ......)@.~...~. ....#.#.....~~. #. #....Y...~~  ....~~.∩..~.#  .....≈~j[39;49m...~. ......~~...~~ ###....~..∩.~~ #.....~...≈~..#   j!j8--jLja _An ice beast is nearby!jV~berxpak the Cleaver#######jMinotaur of Trog *.....#.....####Health: 75/75 ========================j#.#......## Magic: 8/8jW3========================j#...~≈~..## AC: 14j[Str: 36Doom: 1%jb## #...~≈~..####### # EV: 8Int: 8jl .. #...~~~........# # SH: 5j.Dex: 11ju.####.#..~~.~........### XL:  9 Next: 64% Place: Dungeon:8j0P......)@.~...~.......'.' Noise: ---------  Time: 5280.8 (0.0)jr....#.#.*...~~.......### a) +0 war axejS#. #....Y...~~.###### # Throw: 10 boomerangsjK....~~.∩..~.# ## Zot (26577) Gem (3922) jW.....≈~...~..#######.......~~...~~.......'. Y   ice beastj###....~..∩.~~..######.j#.....~...≈~..# #.~~..≈~~..# ## j.R_The boomerang closely misses the ice beast. jl`_An ice beast is nearby!Throw: 10 boomerangsjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejsAim: an ice beast (almost dead, 59% to hit)j.berxpak the Cleaver#######Minotaur of Trog *.....#.....####Health: 75/75 ========================#.#......## Magic: 8/8j|o========================#...~≈~..## AC: 14Str: 36Doom: 1%jˎn## #...~≈~..####### # EV: 8Int: 8.. #...~~~........# # SH: 5jDex: 11.####.#..~~.~........### XL:  9 Next: 64% Place: Dungeon:8jRV......)@.~...~.......'.' Noise: ---------  Time: 5280.8 (0.0)....#.#.....~~.......### a) +0 war axej#. #....~...~~.###### # Throw: 10 boomerangs....~~.∩..~.# ## Zot (26577) Gem (3922) j.....≈~...~..#######.......~~...~~.......'. Y   ice beastjG###....~..∩.~~..######.#.....~...≈~..# #.~~..≈~~..# ##Throw: 10 boomerangsjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejɐAim: an ice beast (almost dead, 59% to hit)  You throw a boomerang. The boomerang hits the ice beast.  You kill the ice beast!j:(j)jK9.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (almost dead, 59% to hit)  You throw a boomerang. The boomerang hits the ice beast.  You kill the ice beast!  Trog accepts your kill.8=1.9 (1.161 _j jc_You feel the doom around you dissipate.j]j.^j_j+bjJdjgh50 _jspC  You see here a +0 short sword.jlrjs-4j}s&19 _jtjwjc{w38j]}j؂#.####### #.#.....#### #.#.#......# #.#...~≈~..# .###.####.#...~≈~..####>.........#...~~~.......j"#....####.#..~~.~.......####......)..~...~......#......@#.#.....~~......-4.9 (3.0jbJ#.###...#....~...~~.# +.......~~.∩..~.# #.......≈~...~..## #.......~~...~~.... ####....~..∩.~~..### j!#.....~...≈~..#  ....~~..≈~~..#  ..~~..+#j+j-5.9 (427jjw; _Found a stone staircase leading down.j j jD j j j K16jD j j> j 505j, j j jc j 6694jZ j: j 7 _You open the door.j j -8j2 3j j @  There is an open door here.j j R72 _j_ jc j~ j K61jk j_ jU j K50j9 j) jV j L409j9 j j$" ji" K38j" j# j$ jh% K27j% ju' jr( j( -1j) 6ji) jK* jX+ j+ K05j , j, j4. jy. L594j. j/ jA1 j1 K83j1 j3 jI4 j4 K72j(5 j6 jK7 j7 K61j8 j 9 j: jc: K50j: j]< jT= j= M4899j= j> j? jL@ K38j@ jA jpB jB K27j%C jC j3E jxE K16jE jF jH w05jI jJ jJ L494jK jL jM a83jNN jXO jP j Q K72jQ j^R jQS jS K61j2T jT jV jXV K50jV jW jX jX L489j7Y jZ jf[ j[ K38jj\ j^ j_  You encounter 2 kobolds.A kobold is quivering stones.jqc   . #. #.#.  jc  ..###.####.#.   >...#.   #....####.#.  jc C ####......).  #. #.......#.#  K.#########.###...#  jCd `K..............'.   #@......###.   #.#......##.......  jd  #.#.####.#####....   #.# #.# #....   #.# #.###  jd  #.# #...# .... KK 2 kobolds (1 missile, asleep)  #.######...# ..  j e #..........#  ########...#jm Y.K314.9 (29.0)jn <.Kjs OKK)jt y===5.9 (3027j;x j~ A _The kobold shouts! x2; You hear a shout! x4jHW. . #. jX  > ) #. . #..K#########.###.. #.K.............'. #@......# jX#.#...... #.#.####. #.# #.#  #.# #.###  #.# #...#  #.######...#  #..........#   j w. #. jpt>)j` #. .j #..K#########.###..jr #.K.............'.#@......#jV#.#......#.#.####.#.# #.# #.# #.### #.# #...# #.######...# #........jDjjj jAV_There are monsters nearby!jj   #.#   . #. #.#  ..###.####.#  jj = >.........#   #....####.#    ####......)  #. #.......#.#   #..K#########.###...#  #.K.......'  jj #######.......###  ## #.#......##..   #.#.####.#####  jIk  #.# #.# #   #.# #.###   #.# #...# .  jk  #.######...# .   #..........#jqo =.Kj;p C.Kj.u ju t6.9 (1.0)16jx j{ * _You hear a shout! x2jU   #.  . #. #.  ..###.####.  >. # #....####. j #K ####......  #.K #.#.  #...#.###...#  #..KK.'  #######.### jX  ##ß #.#......## #ß. #.#.####.##### #. #.# #.# # j F#_ #.# #.### K   kobold brigand (missile, wandering) #j x #.# #...# KKK 3 kobolds (1 missile, 1 wandering)  #.######...#   #.#jU k.K _There are monsters nearby! _You hear a shout! x2  You encounter a kobold brigand and a kobold.  The kobold brigand is wielding a +0 vampiric dagger and quivering poisoned j  darts.  Found a snail-covered altar of Cheibriados.j *Kj  KKThe kobold brigand shouts! The kobold shouts!  You encounter a kobold. It is wielding a +0 dagger and quivering stones.j jf )K 4 kobolds (2 missiles)j ====705j j  j; /_The kobold hits you but does no damage.j  jR 3)j nYou slice the kobold!!  You kill the kobold!j .j- %Kj' .j /Kjq E.Kj _ 3 kobolds (1 missile)ja =---9.0 (1.1394jc j W _Trog accepts your kill.jɑ0Kj? KKYou closely miss the kobold. The kobold hits you but does no damage..jЕ*Kjcm K 4 kobolds (1 missile)You encounter a kobold. It is wielding a +0 whip.---20083j _You encounter a kobold. It is wielding a +0 club and quivering stones.j .You slice the kobold brigand!!  The kobold brigand is severely wounded.jרF.KjV0Kjͩ.jVZ   3jկ2You hear a shout!jHr==172jγjv< _You block the kobold brigand's attack.jX )You slash the kobold brigand!  You kill the kobold brigand!j>ZF.KjZ-Kj\ .KTrog accepts your kill.j\@.Kj]E.Kj_ KYou encounter a kobold. It is wielding a +0 club and quivering stones.jdKKKKK 5 kobolds (3 missiles)jg72--2.1 (1.160jkjfr= _The kobold hits you but does no damage.j )You slash the kobold!  You kill the kobold!j .j  3 kobolds (2Trog accepts your kill.j 8(j {.K.Kjl j --30579j j5 W _The kobold throws a stone. The stone hits you but does no damage.j{ )You closely miss the kobold. You headbutt the kobold.  You kill the kobold!j| 0Kj} @.Kj jT i448js j"  jh I_Trog accepts your kill.je u.KKjk pK 4 kobolds (2 missiles)j|l i537jo j%r _You hit the kobold but do no damage. The kobold barely misses you.jV & j n.You closely miss the kobold. You headbutt the kobold.j#;.Kj4G  3 kobolds (1 missilejc5S)The kobold is heavily wounded.j9i626j>DjoK4 _You block the kobold's attack.j# )You slash the kobold!  You kill the kobold!j%A.Kj*S 2 koboldsj-S715j-j0j2 j'3I_Trog accepts your kill.j.KjoK 3 kobolds (1 missile)j*p8.2 (1.104jjy _You barely miss the kobold. The kobold hits you but does no damage.j )You hit the kobold.  You kill the kobold!j=4  2jLTrog accepts your kill.j9((j6@.Kj:.@jr=,90j=D293j@jdBm _The kobold throws a stone. The stone barely misses you.j9 )jmYou slash the kobold!  You kill the kobold!jOA.Kj`t   kobold (j.j3082jXj2 jI_Trog accepts your kill.j 9 )j mYou slash the kobold!  You kill the kobold!j (j i171j j ;  You slash the kobold!  You kill the kobold! _Trog accepts your kill.  You slash the kobold!  You kill the kobold! _Trog accepts your kill.j j j> j j D  You kill the kobold! j _Trog accepts your kill.  You slash the kobold!  You kill the kobold! _Trog accepts your kill. _No target in view!j%j\&j+j. je/:_No target in view!j~jjjj   #  . #. # jr#### ..###.#### #... > j& #... #....####  #... ####  #... #.#  #...#.###...#  #...@.j`.'  #######.###  ##ß# #.#......##  #ß... #.#.####.#####  #.... #.# #.# #j;0  #_.... #.# #.###   ##..$. #.# #...#  #ß... #.######...#   #.#j &0jBv-2.2 (160jjK} _Found 18 gold pieces.  e - 15 poisoned darts (gained 5); g - 24 stones (gained 11)jj-3.2 (25j69jXjJ jv_Items here: )))))))) ††††.jjjj#j%(g   .# . #.   ####.# ..###. j( #....# >  #....# #....  #....# ####  #.... #.  #...#.###...  #..@).'j)h0  #######.###  ##ß## #.#......## je), #ß...ß #.#.####.#####  #..... #.# #.# #j)I  #_....._#.# #.###  ##..$..##.# #...#  #ß...ß##.######...#   #j) .#jz-j/n4.2 (148j1j=3C _Found an ancient bone altar of Kikubaaqudgha.jujK37j26jjK15jjjjK04jj%jj9.19j}3jjj jK82jjjrjK71jj j j K60j j" j  jz L559j j  jz j K48j j j j K37j j j  j K26j  j j j: K15j j j jm K04j  j^ j j< L093j jx j j5! K82jK" j$ j% j?& K71ja' j+) j* j|+ K60j, j. j0 j1 L549j2 jg4 j6 j>7 j7 C48j8 j2: j)< jp< K37jy= jx? jUA jA K26j>C j H @jMH x ####  ...  jH ###!##  #.@[.#  jH ######.#..#  #......#..#  jBJ #.###..#..#  #.#....#..# # #.#.#..#..# ##  #.#.#...... #....  #.# #..#..# #.#.#..  #.# #..#.. #. #.#...~ jM ##### #... ###!## j&N #..@.# ######.#..# #......#..# #.###..#..# jN #.#....##.#.#..#..# #.##.#.#...... #.#.#.# #..#..# #.#.#.jN #.# #..#.. #. #.#...~≈jXS 056.2 (22.0)jDT Y7.2 (2315jT j}W j` w _You see here an orb of mesmerism.jM3jtOjQjpVjVR04 _jZ,j][M4993jJ\j^q _c - 3 potions of curing (gained 1)j`  You encounter an orc. It is wielding a +0 flail.jeUj;f% ########## #.@......o ###.######## #..[.# ######.#..# #......#.jf(.##.###..#..#  o   orc (asleep)jf#.#....#..# #.##.#.#..#..# #.########.#.#...... #.#.....#jbjMo.9.0)j7nTojox==60.2 (382jqjw% _The orc shouts!jLH!jH ##########  #.@.....o.  ###.########  j Ik#..[.# ######.#..# #......#..# #.###..#..# jNIX#.#....#..# #.#  #.#.#..#..#   jIj ########## jMK #.@.....o.  ###.########  #..[.#jM ######.#..# #......#. #.###..#..# #.#....#..#  #.#.#..#..#   jPjjfjE _An orc is nearby!jjz##.o.oj###.##..[.# ######.#..# #......#..##.###..#..# o   orc warrior (wandering)#.#....#..# #.# o   orc#.#.#..#.ji#.#.#...... #.#.....#j o.  You encounter an orc warrior. It is wielding a +0 mace.j,o.j>EojҪn1.2 (171jj- _The orc warrior shouts!j;##...@..o.o.###.#o#..[.# ######.#..# #......#..##.###..#..# #.#....#..# #.# o 2 orcs (1 wandering) #.#.#...... #.#.....#j1o.j6o.j3o.jAojj/--2j/C60j:j{v _You encounter an orc. It is wielding a +0 short sword.jN ##....@o.o.o.#jG )###.#.##..[.# ######.#..# #.###..#..# j f#.#....#..# #.# j a#.#.#...... #.#.....#j ao.o.jU =-3539j j 1 _You block the orc's attack.j )You closely miss the orc. You headbutt the orc!  You kill the orc!Trog accepts your kill.j /o.j 0o.j n   orcj *448j j z _You can now call upon Trog for regeneration and willpower.j o.  You hit the orc warrior.  The orc warrior is lightly wounded.j5 jʰ 52-jK i5.3 (1.137j j _The orc warrior hits you with a +0 mace. _You took 3 damage!j#&  jцjYou barely miss the orc warrior.The orc warrior is lightly wounded.jLJ54-jjh6026jώjD j_You block the orc warrior's attack. _You recovered 2 HP!jE j You hit the orc warrior.  The orc warrior is moderately wounded.jFT5=7jdžC15jjc _The orc warrior barely misses you. _You recovered 1 HP!j&  jYou barely miss the orc warrior.The orc warrior is moderately wounded.jo&8jȁC04j߅j 9 _You block the orc warrior's attack.jSo oYou hit the orc warrior.jF_ o   orc priest (polearm, wandering)o   orcThe orc warrior is moderately wounded.You encounter an orc priest. It is wielding a +0 trident.j `67---=9893jcjj j"k_The orc warrior hits you with a +0 mace! _You took 8 damage!j~D oo)  You hit the orc warrior. Your headbutt misses the orc warrior.The orc warrior is moderately wounded.jKjx  The orc priest begins to cast a cantrip, but forgets the words!j8----70.4 (1.18jV2jrj _You block the orc warrior's attack. _You recovered 1 HP!j# o.  You slash the orc warrior! You headbutt the orc warrior.j(  The orc warrior is almost dead.j) 6=1071j$- jt/  j/ _The orc warrior hits you with a +0 mace. _You took 2 damage!j )You closely miss the orc warrior. You headbutt the orc warrior.  j( @You kill the orc warrior!j; -o.j' Q o   orc priest (polearm)o   orc  Trog accepts your kill.j+* jZ j(_ %7j_ \7-260je jTj  jj _The orc priest begins to cast a cantrip, but forgets the words! _You recovered 1 HP!jR /o.jG j G9=-j, c3529j\ j j _You barely miss the orc. You block the orc's attack. j e_You recovered 2 HP!j/o.jTj_70=4jGC48jʘj- _You barely miss the orc. The orc hits you but does no damage. _You recovered 1 HP!jr )You closely miss the orc. You headbutt the orc.  jOs8You kill the orc!jt*o.jx(jzq1537j}j _Trog accepts your kill. _You recovered 1 HP!j]## #.....@o....# ###.#.# #..[.# ######.#..# #.###..#..# jZbjc2=626jfji j1jC_The orc priest closely misses you.jlS  Items here: ))) [[ †††. jle_You recovered 1 HP!js%  jt@You closely miss the orc priest.j j The orc priest mumbles some strange prayers to Beogh against you.jjjK83=jb715j2jw j'_You struggle to resist. j"e_You recovered 1 HP!jH( jI You hit the orc priest.  The orc priest is moderately wounded.jJ.48jKC04jVj` _The orc priest closely misses you. _You recovered 1 HP!j03 :  j3 ~You slash the orc priest!  The orc priest is almost dead.j<7 jn jo \5==9jIp D793j)u jx  j,y _The orc priest begins to cast a cantrip, but forgets the words! _You recovered 1 HP!jy 9 )j uYou slash the orc priest!  You kill the orc priest!j" (j# z9-8082j' je( A _Trog accepts your kill.j( j@jB7-jEjAHH _No target in view!jvjjj@jj h71 _j ?  You see here a +0 trident.jjD460 j_jrjjj^=519jRjhjj:548j}j!j_jj537jXjjj!j!-2j"6j$jA+j_0a15jF2j3j5jB6K04j+7j8jD:j:L693j;jc=j>j*?K82j(@jAj_CjCK71jDj_FjGjLHK60j_IjJjLjcML509jMjOjPjPK48jQjSjTj UK37jUj=WjXj|YK26j"Zjc\j]j]K15j4_jQ`jaj+b504jbj!cjXdjejfL593jgjahjijjK82jkjljmjnK71jVojpj%ra60j)sjujvj[wM5799jwjxjzjaz548jzj'{j|j=}j}K37je~jLjŀj526jkjځj&j߅j;K15jjjj1504jxjjj.j|L493jTjjjfK82jJjjjK71jj7j6a60jj؜jjL589jjjj K48jjjέ #.....))....#  ###.#########.#  j# #..[.# #.# ######.#..##.##......#..##.##.###..#..#jp#.##.#....#..##.##.#.#..#..########.######.#.#..@.........#.#....-414.4 (3jۮ4.0) #.# #..#..######.#.#.#.. #.# #..#..# #....#.#...~ ####.# #..#..###.####.#...~j'1 #....# ...#.>.........#...~ #....#<...#.#....####.#..~~  #....######.####......)..~.joG  #...........#.......#.#....  #...#########.###...#....~. j7-jh5.4 (3537jj29 _Found a stone staircase leading up.jjjNjjja26jjlj-1jO5jmjjjP504jjjkjrjL393jjjjK82jjjj"571jijjj>j560jjjjj L579j5j jr j K48j jDjjO-3j7jojrjjI526jj jj=jK15jXjj`j504jjy j"j3#j#L293j^$j&j'j(K82j)j*j-jx-K71j.j0jc2j2K60j3j5jq7j7L569j8j:j<j<K48j'>jN@jB%  jC?You encounter a wolf.jjH.#.#..#..# #....#.#...~≈~..# jH.#.#..#..###.####.#...~≈~..###### .#....#.>.........#h..~~~........ jI.#<...#.#....####.#..~~.~........ .######.####......)..~...~....... jOI........#.......#.#.....~~....... #########.###...#....~...~~.##### jI)...........'.......~~.∩..~.# ###.......###...@...≈~...~..##### jI# #.#......##.......~~...~~.... ß #.#.####.#####....~..∩.~~..#### . #.# #.# #.....~...≈~..# j.........#...~~<...####.#h.~~.##......)..~.......#.#.....jěo.###...#....~.. )...'.......~~.∩..~.# #...@...≈~.. # jW#.......~~.. ####....~..∩ . #.# #.# #.....~.. j] #.### #....~~..j%  #...# #....~~..j j ###..~≈≈.   #.~≈..   †ji..#..#  ..#..###.####.#...~...#.>.........#...~~<...####.#h.~~.##......)..~.......#.#......###...#....~.. )...'.......~~.∩..~.# #...@...≈~.. #.......~~.. ####....~..∩ #.# #.# [jl40m#.....~..  #.### #....~~.. #...# #....~~.. ###..~≈≈.   #.~≈..   † _A wolf is nearby!jx ..#..######.#.#.#......#..# #.... #..#..###.####.#...~≈~..######....#.>.........#...~~j> <...#.#....####.#h.~~.~. .######.####......)..~... ........#.......#.#.....~~....... #########.###...#....~...~~.##### ).....'.~~.∩..~.# ##.......##≈~...~..##### j # #.#......##.......~~...~~...... ß #.#.####.#####....~..∩.~~..#### .  .~...≈ ._##≈~~..# .##.# ....~~..~~..+#### ß##.######...# ###..~≈≈.S.......#.~≈...j G.hj# <)hj 6.4 (1.0)26 _j j jbE L#.#............#.#.....#### jE #.#..#..######.#.#.#......# #.#..#..# #....#.#...~≈~..# #.#..#..###.####.#...~≈~..####### #....#.>.........#...~~~.# j@F #<...#.#....####.#..~~.~..# jF ######.####......)..~...~.' .......#.......#h#.....~~....... ########.###...#@...~...~~.###### ...jG .'.......~~.∩..~.# #.......###.≈~...~..######  #.#......##.......~~...~~.......  #.#.####.#####....~..∩.~~..##### jZG  #.# #.# #.....~...≈~..# _#.# [34m#.### #....~~..≈~~..# jG G##.# #...# #....~~..~~..+##### ##.######...# ###..~≈≈.S.jM jN q=715jR j0U x _The wolf bites you but does no damage. The wolf barely misses you.j/A' jA You barely miss the wolf. The wolf closely misses you. You furiously retaliate!jAi804jEj8G jG&_You headbutt the wolf.j  You hit the wolf.  The wolf is moderately wounded.j0--9193jAjY, _The wolf bites you. x2 jd_You took 5 damage!j  You hit the wolf.  The wolf is heavily wounded.j2=-40.5 (1.182jOjb _The wolf bites you but does no damage. The wolf barely misses you. j[_You recovered 2 HP!jQ  You closely miss the wolf.jMThe wolf is heavily wounded.j3=1071jj j_The wolf bites you but does no damage. x2 _You recovered 1 HP!j  You barely miss the wolf.The wolf is heavily wounded.j@.42jC60j j jf_The wolf closely misses you. _You recovered 1 HP!j .  You slash the wolf!  You kill the wolf!jRjN, 5jn=83=3.6 (1.15jg59 _Trog accepts your kill.jAj۶ j& Your Axes skill increases to level 10! _You recovered 1 HP!jn jZp jTy j;{  j{ B_No target in view!j" j jŅ j H _No target in view!jPjj jL*48 _j-a37js-j.j`0j0K26j1jt3j5jw5]=15j6j8j9j:K04j ;j<j>D09jp>3j?j^@jcAjAK82jqBjtCjDjDK71jEjGj IjcIK60jJjCKjTLjLL549j|MjOjPjQK48jQjRj[TjTK37jOUjcjjga26jhjojqj sK15j'tjׅj/jʈK04jj!j/jjE3993jjSj%j582jؗjljjqjK71jjXjj!560jj:j&jjL539jߴjjjK48jjj:jK37jF2615ja04j  You open the door.  You encounter a centaur simulacrum.j #............######  ##...........#  #..........:##  #......#.....##  #j#......#  ########....#.#### #+ #.####....#### #.# #.# ####....### #@# #......##.-- #'# #.......... ... #......##.ji ..... #####>###.# .Z..... #.# #. ....#.#.. #.# #.# Z   centaur simulacrum (wandering) ##... ..... ... ..# ##.. .# .## ### #.# #.#j,u68.6 (25.0)Z.jI;Z.jFZj--9.6 (26893 _jj#j#....  #..........:##.#.....##......j#######....#.#### #+# #.####....#### #..# ####....##.# #..........j+(#....Z....###.##.........######>##.........# #.# #....#.#..###... ...... ... .j ##.. .# .### ### # #.. .. .#  jX  The centaur simulacrum hits you but does no damage.j :=70.6 (1.0)jo C82j7j9 _You block the centaur simulacrum's attack.j% jI&K_There is an open door here.j  You slash the centaur simulacrum!  The centaur simulacrum is heavily damaged.The centaur simulacrum hits you but does no damage.171jfJ _The centaur simulacrum kicks you but does no damage.jT○   The centaur simulacrum barely misses you.block's attack.  The centaur simulacrum barely misses you.  You furiously retaliate! You headbutt the centaur simulacrum.  The centaur simulacrum vaporises!jKV°jq4260jjA _Trog accepts your kill.j4jj\jFj`H _No target in view!j3jjH _No target in view!j j js j j j; i529 _jQ" j6$ j$ 548jV% j4& jz( jm* j* 537j`+ j:, jt. j0 j"1 526j1 j2 j3 j4 j^5 K15j5 j7 j8 j,9 K04j9 j: j; jg< L793j< j= j> j[? K82j@ j@ jA j_B K71jB jC j E jE K60jE jF jG j,H L519jH jNI j*J jJ K48jK j+L jL jnM K37jM jN jjO jO K26jhP jP jQ j\R K15jR jS j\U j] jOa J#.........# #. berxpak the Cleaver#....#.#..######. Minotaur of Trog **....ja ##............... Health: 75/75 ========================##..#.#..####### Magic: 8/8========================#.......#AC: 14Str: 36#.......#EV: 8Int: 8# ##..##..#SH: 5Dex: 11###.######.##.##jOb XL:  9 Next: 84% Place: Dungeon:8#....@.....##..Noise: ---------  Time: 5487.6 (15.0)#.#.############a) +0 war axe..Throw: 10 boomerangs#xZot (26371) Gem (3715) jb $#x   Erica (constriction, asleep)The centaur simulacrum vaporises! _Trog accepts your kill. _No target in view! _No target in view!  You encounter Erica the Fiery-Tempered. She is wielding a +2 scimitar offlaming and wearing a ring of see invisible.jj /  --more--jej|i8-jUj$xjj.jmQx)jq 8.6 (1604 _jwj J#.........# #. berxpak the Cleaver#....#.#..######. Minotaur of Trog **....jW (##............... Health: 75/75 ========================##..#.#..####### Magic: 8/8========================#.......#AC: 14Str: 36#.......#j |EV: 8Int: 8# ##..##..#SH: 5Dex: 11###.######.##.##XL:  9 Next: 84% Place: Dungeon:8#...*@.....##..Noise: ---------  Time: 5488.6 (0.0)#.#*############a) +0 war axej .xThrow: 10 boomerangs#.Zot (26370) Gem (3714) #x   Erica (constriction) _flaming and wearing a ring of see invisible.j Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Erica, wielding a +2 scimitar of flaming and wearing a ring of see  invisible (48% to hit)jB#.........# #. berxpak the Cleaver#....#.#..######. Minotaur of Trog **....##............... Health: 75/75 ========================j"##..#.#..####### Magic: 8/8========================#.......#AC: 14Str: 36#.......#EV: 8Int: 8# ##..##..#SH: 5Dex: 11###.######.##.##XL:  9 Next: 84% Place: Dungeon:8#...(@.....##..Noise: ---------  Time: 5488.6 (0.0)#.#(############a) +0 war axe.xjhOThrow: 10 boomerangs#.Zot (26370) Gem (3714) #x   Erica (constriction)jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Erica, wielding a +2 scimitar of flaming and wearing a ring of see  invisible (48% to hit)  You throw a boomerang. The boomerang hits Erica!  Erica is moderately wounded.j5...j*7;x.jZ;je<b=9.7 (1.1683 j<_jr@jNBj#.........# #. berxpak the Cleaver#....#.#..######. Minotaur of Trog **....##............... Health: 75/75 ========================##..#.#..####### Magic: 8/8========================#.......#AC: 14Str: 36#.......#EV: 8Int: 8# ##..##..#j SH: 5Dex: 11###.######.##.##XL:  9 Next: 84% Place: Dungeon:8#...*@.....##..Noise: =--------  Time: 5489.7 (0.0)#.#x############a) +0 war axe..Throw: 10 boomerangs#.Zot (26368) Gem (3713) #x   Erica (constriction) _Erica is moderately wounded.Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Erica, wielding a +2 scimitar of flaming and wearing a ring of see  j:\invisible (moderately wounded, 48% to hit)j7#.........# #. berxpak the Cleaver#....#.#..######. Minotaur of Trog **....##............... Health: 75/75 ========================j##..#.#..####### Magic: 8/8========================#.......#AC: 14Str: 36#.......#EV: 8Int: 8# ##..##..#SH: 5Dex: 11###.######.##.##XL:  9 Next: 84% Place: Dungeon:8#...(@.....##..jMNoise: =--------  Time: 5489.7 (0.0)#.#x############a) +0 war axe..Throw: 10 boomerangs#.Zot (26368) Gem (3713) #x   Erica (constriction)j1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Erica, wielding a +2 scimitar of flaming and wearing a ring of see  invisible (moderately wounded, 48% to hit)  You throw a boomerang. The boomerang hits Erica!  Erica is moderately wounded.j &.j :x.jp jsv90.7 (172 _jjj &  j uYou closely miss Erica. You headbutt Erica.  Erica is heavily wounded.j 60--j -1  16) Constr Gem (3711) j4 j j  j jD {_Erica closely misses you. Erica grabs you. Erica constricts you. j l_You took 5 damage!j=  You slash Erica!  j$wErica is heavily wounded.Erica hits you with a +2 scimitar of flaming!j57------=250jj _Erica burns you. Erica constricts you. _You took 13 damage!jT  You miss Erica.  Erica is heavily wounded.Erica hits you with a +2 scimitar of flaming.jUjV6------3409jd _Erica burns you. Erica constricts you. _You took 1 damage!jSR  You slash Erica! Your headbutt misses Erica.  jRDErica is severely wounded.jT8*j&C 7=-Erica mumbles some strange words.Erica flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A.jG/  --more--j/ ' j'8{j?52--j====438j jq j_You are constricted. _You took 4 damage!jY  You slash something! Your headbutt misses something.j0--==--5jC27jj;{ _Something hits you but does no damage. You are constricted. jl_You took 2 damage!jR  You miss something. Something hits you. Something burns you.j 45-----6.8 (1.1j* C16jLjt* _You are constricted. jd_You took 5 damage!jdx  You closely miss something. Something hits you. Something burns you.38-----7005jj4 _You are constricted. _You took 7 damage!j{J 9--8594jL jFO _You closely miss something. You block something's attack. You are constricted. _You recovered 1 HP!jn9 )jYou miss something. You headbutt something.  Trog accepts your kill.Trog appreciates your killing of a magic user.j%  jBReactivating autopickup.j!j1%&#.........# #. berxpak the Cleaver#....#.#..######. Minotaur of Trog **....##............... Health: 40/75 ============------------j% ##..#.#..####### Magic: 8/8========================#.......#AC: 14Str: 36#.......#EV: 8Int: 8# ##..##..#jn&CSH: 5Dex: 11###.######.##.##XL:  9 Next: 115% Place: Dungeon:8j&#...)@.....##..Noise: =--------  Time: 5499.8 (1.0)#.#.############a) +0 war axe..j'Throw: 10 boomerangs#.Zot (26358) Gem (3703) #j (Trog appreciates your killing of a magic user.Reactivating autopickup. _You feel a bit more experienced.  Training target 6.0 for Throwing reached!  j({Training target 6.0 for Evocations reached!  Your Throwing skill increases to level 6!j) j)_You feel a bit more experienced.  Training target 6.0 for Throwing reached!  Training target 6.0 for Evocations reached!  Your Throwing skill increases to level 6!jT*iYour Evocations skill increases to level 6! have reached level 10!jJ0/  --more--j F4/839/9j10 7% jj= _You recovered 5 HP! You recovered 1 MP!jjC  Skill  Level Cost  Apt Skill  Level Cost  Apt j a - Fighting   6.0   4.9  +2              j* b - Maces & Flails   6.4   0.7  +2   l - Evocations   6.0   8.3  -1  c + Axes10.3   8.5  +2      j͟E d - Polearms   6.4   0.7  +2       e - Unarmed Combat   0.0   0.8  +1       f - Throwing   6.0   7.0   0  jϠL             g - Short Blades   0.0   0.8  +1      j         h - Armour   6.7   4.9  +2  jآ     i - Dodging   0.0   0.8  +1      j j - Shields   6.7   4.9  +2       k - Stealth   0.0   1.2  -1          j                    jThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsj& ja) jf- `#.........# #. berxpak the Cleaver#....#.#..######. Minotaur of Trog **....##............... Health: 44/83 ============------------##..#.#..####### Magic: 9/9========================#.......#AC: 14Str: 36#.......#EV: 8Int: 8# ##..##..#SH: 5j- #Dex: 11###.######.##.##XL: 10 Next:  7% Place: Dungeon:8#...)@.....##..Noise: =--------  Time: 5499.8 (0.0)#.#.############a) +0 war axe..Throw: 10 boomerangsj]. '#.Zot (26358) Gem (3703) #Training target 6.0 for Throwing reached!  Training target 6.0 for Evocations reached!  Your Throwing skill increases to level 6!Your Evocations skill increases to level 6!You have reached level 10! _You recovered 5 HP! You recovered 1 MP!j1 3j3 j=5 jnn #...# #.. #....#.#..######.. ##.#. ##..#.#..jo#. #.......##. #.......# #. ##..##..# ###.######.##.## #...@......##.. #.#.##### ... #.## #.#jGrj,s6=-500.8 (172 js_jujqw$  Things that are here:jyy  a +2 scimitar of flaming; a ring of see invisible; the octopode corpse of Ericajy[_You recovered 2 HP!j`j j j#j'7=61j(j,)G850j)j*j-jH.m9=4699j/j/j+2j2R50=3ju38jt4j77j7]127j&9j;jU<>2=j<C16j=jDjYEo3=05joFjGj j> jB jyD  jD B_No target in view!j; jU= j= j\@ jB 2=83jpE k _You start resting.HP restored.j;O .'-j?P &9j?Q 3=-80.7 (272 _j2m  _You recovered 2 HP!j. j/ j0 j5 j):  #......# #..... # #..... ###### #.j: K #...). #....# #.# +.....###...)# #.##......##....# #####'.)..##....# ##......)##....####......@.'.....###.......##.....##....#.#jE; Q.......###.....###.ß... #####.# ##..#.#(....#. #.# #...##. #.# #.#. #. #.# ##..###.# #. ###.######.## #...)......##j5I 01.7 (161jM j`O ? _Found 2 boomerangs.  Things that are here:jQ [ _a +3 short sword; a +0 robejj'jjQjjR50 _j[jjjIL419j j/jZs=38jj6 j~ j K27jjj;jK16jLjj%  jMEYou encounter an ice beast.jl"m+.....###...)# j"~ ####......##....# ## ......)..##....# #. #......)##....###..#.####......).'.....##.j7#*......#.......##.....##.Y............###.....###.#.......ß...# #####.# #j#w......(@...#.# #.# ..........##.# #.# ###.....#.##.# #.# ...#..#.#.##.# ###.#### #....#.##.# #...)j$ #.##.#.# .# #.#.### Y   ice beast (asleep) #. #.#.# #...... #. ..#/# #.#####jw$9 #.# j&Y.Y6.7 (5j,OYj-u7.7 (605 _jF3j4j+.....###...)#berxpak the Cleaverj` ####......##....# ## Minotaur of Trog **....j ......)..##....# #. Health: 83/83 ========================j !# #......)##....###. Magic: 9/9j}!3========================j!%.#.####......).'.....##. AC: 14Str: 36j"h......#.......##.....##. EV: 8Int: 8j".Y**.........###.....### SH: 5Dex: 11j#i.#..***..ß...# #####.# # XL: 10 Next: 13% Place: Dungeon:8......(@...#.# #.#j6$Noise: ---------  Time: 5587.7 (0.0)j$..........##.# #.#j$8a) +0 war axejG%###.....#.##.# #.#Throw: 10 boomerangsj%...#..#.#.##.# ###.### Zot (26270) Gem (3615) j>&## #....#.##.# #...)..j&9#.##.#.# .# #.#.### Y   ice beastj('x#. #.#.##......j']#. ..#/#j?(#.######.# # _a +3 short sword; a +0 robe _You encounter an ice beast.j(Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej(;Aim: an ice beast (61% to hit)—j-u+.....###...)#berxpak the Cleaver####......##....# ## Minotaur of Trog **..........)..##....# #. Health: 83/83 ========================—j.# #......)##....###. Magic: 9/9========================.#.####......).'.....##. AC: 14Str: 36......#.......##.....##. EV: 8Int: 8.Y((.........###.....### SH: 5Dex: 11.#..(((..ß...# #####.# # XL: 10 Next: 13% Place: Dungeon:8—j/......(@...#.# #.#Noise: ---------  Time: 5587.7 (0.0)..........##.# #.#a) +0 war axe###.....#.##.# #.#Throw: 10 boomerangs—j#0&...#..#.#.##.# ###.### Zot (26270) Gem (3615) ## #....#.##.# #...)..#.##.#.# .# #.#.### Y   ice beast#. #.#.##......#. ..#/##.######.# #—j6Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (61% to hit)  You throw a boomerang. The boomerang hits the ice beast!!  The ice beast is severely wounded.—j d`.....—jfM.Y—jl—jcmv8.7 (1694 _—j9s—jt—jB +.....###...)#berxpak the Cleaver—jB `####......##....# ## Minotaur of Trog **..........)..##....# #. Health: 83/83 ========================# #......)##....###. Magic: 9/9========================.#.####......).'.....##. AC: 14Str: 36......#.......##.....##. EV: 8—j%C ZInt: 8.............###.....### SH: 5Dex: 11.#Y**....ß...# #####.# # XL: 10 Next: 13% Place: Dungeon:8—jC .....**@...#.# #.#Noise: ---------  Time: 5588.7 (0.0)..........##.# #.#a) +0 war axe###.....#.##.# #.#Throw: 10 boomerangs—jD ...#..#.#.##.# ###.### Zot (26269) Gem (3614) ## #....#.##.# #...)..#.##.#.# .# #.#.### Y   ice beast#. #.#.##......#. ..#/##.######.# #You throw a boomerang. The boomerang hits the ice beast!! _The ice beast is severely wounded.Throw: 10 boomerangs—j —j%? P9.7 (18—j? %3 _—jD —jVF ×j+.....###...)#berxpak the Cleaver×jW####......##....# ## Minotaur of Trog **..........)..##....# #. Health: 83/83 ========================# #......)##....###. Magic: 9/9========================.#.####......).'.....##. AC: 14Str: 36......#.......##.....##. EV: 8Int: 8×j'.............###.....### SH: 5Dex: 11.#.Y*....ß...# #####.# # XL: 10 Next: 13% Place: Dungeon:8.....**@...#.# #.#Noise: ---------  Time: 5589.7 (0.0)..........##.# #.#a) +0 war axe×jD###.....#.##.# #.#Throw: 10 boomerangs...#..#.#.##.# ###.### Zot (26268) Gem (3613) ## #....#.##.# #...)..×j#.##.#.# .# #.#.### Y   ice beast#. #.#.##......#. ..#/##.######.# #The boomerang hits the ice beast but does no damage. ×j_The ice beast is severely wounded.Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, 61% to hit)×jLu+.....###...)#berxpak the Cleaver####......##....# ## Minotaur of Trog **..........)..##....# #. Health: 83/83 ========================×j# #......)##....###. Magic: 9/9========================.#.####......).'.....##. AC: 14Str: 36......#.......##.....##. EV: 8Int: 8×jYi((...........###.....### SH: 5Dex: 11×ja.#(((....ß...# #####.# # XL: 10 Next: 13% Place: Dungeon:8.....((@...#.# #.#Noise: ---------  Time: 5589.7 (0.0)..........##.# #.#a) +0 war axe###.....#.##.# #.#Throw: 10 boomerangs...#..#.#.##.# ###.### Zot (26268) Gem (3613) ×jH## #....#.##.# #...)..#.##.#.# .# #.#.### Y   ice beast#. #.#.##......#. ..#/##.#####×j#.# #Throw: 10 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, 61% to hit)  You throw a boomerang.  The boomerang closely misses the ice beast.×j1k...Y..×j3M.Y×j(425×j:5   white imp (wandering)×j;o90.7 (172×j#A×j\C   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ×jCAAim: an ice beast (severely wounded, 61% to hit)  You throw a boomerang.  The boomerang closely misses the ice beast. _You encounter a white imp.ėjc +.....###...)#ėj(! ####......##....# # ......)..##....# #ėj. #. #......)##....###..#.####......).'.....##ėj.5.....#.......##.....##ėj[..............###.......#ėj.ß...# #####.# ėjL#....Y.@....#.# #.#....##.# #.#ėjͪl#.....#.##.# #.# ...#..#.#.##.# ###.ėjv ## #....#.##.# #...) #.##.#.# .# #.#.ėj #. #.#.# # #. ..#/# #. #.ėjW!#ėjėjP?.Yėj".ėjѷ75ėjj_5ėji161ėj+ėjH_ _The white imp lashes its tail.ėj.P _You see here 2 boomerangs.ėj>" .You slice the ice beast!!  You kill the ice beast!ėj-$ <.5ėji- 5   white impėj0 5=2.8 (1.150ėj4 ėj{6 W _Trog accepts your kill.ėj2G  #...).# #....# +.ėjG #...)#  ####......##....# . # ......)..##....#  #. #......)##ėjiH ..#.####......).'...........#.......##.....ėjH ...5..........###.....# ..#ß...# #####.#ėj9I  #......(....#.# #.#............##.# #.#ėjI #####.....#.##.# #. ...#..#.#.##.# ###.###.#....#.##.# #...)# #.##.#.# .# #.#.# #. #.#.# #....#. ..#/# #.###ėjS ėjw[ ******The white imp gestures at you.ėjS ".ėj .@(..ėjo x-30409ėj5 ėj  ėj̔ M_The puff of frost misses you.ŗjϔ #...).# #....# +.....###...)#ŗj. # ####......##....#.. #. ......)..##....#... #. #......)##........#.####......).'.....ŗj........#.......##........5..........###.....ŗjo ..#.ß...# #####.ŗjؖ #......(....#.# #.....##.# #.#.....#.##.# #.ŗjS ...#..#.#.##.# ###. ##.#....#.##.# #...ŗjh #.#.##.#.# .# #.#.#.#.##.#.# #ŗj' #. ..#/# #.ŗjc .ŗjљ75ŗj8ŗjb!-ŗj̣b438ŗjsŗjŗj  You slash the white imp!  The white imp is severely wounded.ŗj r==527ŗjŗjR@ _The white imp hits you but does no damage.ŗj( .You hit the white imp.  You kill the white imp!ŗjRŗjBx-6.9 (1.116ŗjŗjqW _Trog accepts your kill.ŗj ŗj 7-ŗj ŗj H _No target in view!ŗjÇ 3ŗj ŗjm H _No target in view!ƗjƗjƗjtƗjƗjgƗj405 Ɨj4_ƗjjƗjƗj=L594ƗjfƗjƗj}K83ƗjƗjY(k _f - 12 boomerangs (gained 2)Ɨj*a72Ɨj{,Ɨj.Ɨj0ƗjM1K61Ɨji2Ɨj3Ɨjj5Ɨj5K50Ɨj6Ɨj"8ƗjB9Ɨj9M4599Ɨjr:Ɨjw;Ɨjt<Ɨj<K38ƗjR=Ɨjw>Ɨj_?Ɨj?K27ƗjJ@ƗjQAƗj-BƗjBK16ƗjCƗjDƗjFEƗjEK05Ɨj!FƗjK...#.......ß...# #####.# ##.#...........#.# #.# #..............##.# #.# #.Ɨj4L######.....#.##.# #.# #...#..#.#.##.# ###.######.#....#.##.# #...)#.#.##.#.# .# #.#.######.#.##.#.# #.......##. ..#@# #.#####.#- ###.# #.# #.# #.. #.#####.#2ƗjL #### #.......# ######### ƗjO1607.9 (11.0)ƗjOP-8.9 (12494ƗjRƗjX1 _e - a wand of paralysis (1)Ǘj ǗjS Ǘj Ǘj Ǘjr Ǘj w83ǗjH a72Ǘj Ǘjj Ǘj Ǘj| K61Ǘj Ǘj Ǘj Ǘj K50Ǘjd Ǘj Ǘj Ǘjg L489Ǘj Ǘj ǗjH Ǘj a38Ǘje Ǘj\ Ǘj K27Ǘj( Ǘjy Ǘj6 Ǘj K16Ǘj Ǘj( Ǘj 105394Ǘj/ K83Ǘj Ǘj] Ǘj Ǘj K72Ǘj Ǘj Ǘj3 Ǘj K61Ǘjq Ǘj Ǘj Ǘj K50Ǘj Ǘj ǗjR Ǘj L479Ǘj Ǘj Ǘjx Ǘj K38Ǘj9 Ǘj3 Ǘj! Ǘj K27Ǘj Ǘj Ǘjg Ǘj K16Ǘj ,Ǘj a05Ǘj0 Ǘj Ǘj b294ǗjI Ǘj Ǘj ǗjE K83Ǘj' Ǘj! Ǘj" Ǘj# K72Ǘj$ Ǘj& 7 _You open the door.Ǘj( a61Ǘj. Ǘj3 @  There is an open door here.ǗjW5 ǗjJ6 R50 _Ǘj6 Ǘj8 Ǘj9 Ǘj>: L469Ǘj: Ǘj; Ǘjk= a38Ǘj1> Ǘj? Ǘj? Ǘj}@ a27Ǘj|A ǗjwB a16ǗjcC ,ǗjsM           #######  #.....#  #.....#   #########...).# #..   #.@.....'.....###..36.9 (28  . #.#######......##..  ..#.#.........)..##..  ....#.####......)##..  ....#.####......).'..  .........#.......##..  <................###..  ##....#.......ß...# ###  #...........#.#ǗjQ 7.9 (2905Ǘj S 9 _Found a stone staircase leading up.˗jJ˗jK˗jO˗jDQ̗j̗j9̗j̗jG̗j19483̗jw72̗j̗j̗j̗jCK61̗j̗j(̗j!̗jK50̗j-̗j[̗j]̗jL459̗jL̗jf̗ja38̗j̗jk  #### #########...).# #...   ̗j... #.......'.....###...   #..#.#######......##...   #..#.#.........)..##...   ̗jO6#.#....#.####......)##...   #......#.####......).'...   #...........#.......##...   #.<................###.   ̗jr###....#@......ß...# ####44.9 (7.0) #....#...........#.#  #.#.............##.#  #..#######.....#.##.# ̗jq #. ...#..#.#.##.# ##    ##.#....#.##.# #.     #.#.##.#.##.# #.    ̗jq #.#.##.#.##.# #.     #. ..#.##.# #. ̗j̗j̗j?͗jm ͗jEn ͗jp ͗jr ΗjpWΗj$XΗj]Ηj`ϗjϗj9ϗjϗjϗj;ϗja27ϗjȲϗjϗjC16ϗjϗjϗj˷ϗjmK05ϗjϗjfϗjϗj L094ϗjϗjϗjϗjsK83ϗjϗj;ϗjaϗjK72ϗj(,ϗjMϗjK61ϗj7ϗjdϗjkϗjK50ϗjϗj'ϗj,ϗjL449ϗjϗj/ϗjϗjK38ϗjϗjϗjϗjK27ϗjϗjMϗjxϗjK16ϗjϗj-ϗjdϗjK05ϗjϗjϗjϗj$71994ϗjϗjϗjϗjϗj;K83ϗj.ϗjwϗjϗjjK72ϗjQϗjϗjϗj-K61ϗjϗjI  #.# #  #.# # ϗj ###########  #.........#.......'  ###.####..#.#######  #....#..#.#....ϗj-  #..#.#....#.####  #..#......#.####  #@.#...........#.. ϗj #).#.<............  #..###....#.......  #..#....#......... ϗj1 #.##.#............  #.#..#######.....#  ###. ...#..#.#  ##.#....#  #.#.##.#ϗjCk #########.########ϗj`.........#.......'##.####..#.####### #..........#.#....#.####...........<............###....#.....#...##.#...ϗj  #.#.##.#ϗj*E ϗj061.9 (17.0)ϗjY2.9 (1850ϗjϗjϗj _You see here the +8 short sword of the Big Fish {holy, rPois Str+3 Int+2}.ЗjЗjЗjЗjЗj/Зji439 _ЗjЗjЗjK38Зj=ЗjЗjЗjrK27Зj}ЗjЗjЗjK16Зj/ЗjЗj<ЗjK05ЗjЗjqЗjЗjL894ЗjHЗjЗjЗjK83ЗjЗjЗjQЗjK72ЗjЗjЗjЗj<ЗjoC61Зj{ЗjЗjЗjK50ЗjЗjwЗj Зj6 L429Зj! Зj ,Зj K38ЗjЗj"ЗjPЗjK27ЗjЗjЗjMw16ЗjЗj-Зj{K05ЗjuЗjЗj ЗjS!L794Зj#"Зjo#Зj$Зj$K83Зj%Зj'Зj(Зj(K72Зj)Зj*Зj+Зj7,K61Зj,Зj'350419Зj3Зj4Зj4K38Зjx5ЗjK6Зj 7Зjp7K27Зj7Зjw9ЗjT:Зj:K16Зj;;Зj>Зj>Зj??K05Зj?Зj@ЗjAЗjBL694Зj~BЗj`CЗjuDЗjDK83ЗjXEЗjEFЗj!GЗjGK72ЗjHЗjIЗjIЗj>JK61ЗjJЗj*LЗjLЗj`MK50ЗjMЗjNЗjOЗj2PL409ЗjPЗjQЗj^RЗjRK38Зj2SЗj.....  ######### ЗjsY ЗjYW   Зj\Зj1]o5.9 (3327Зj_Зja Зja3_Found an escape hatch in the floor.їjӯїj?їjїjїjl16їj їj7K05їjїjöїjїj׷L594їjNїjlP  There is an escape hatch in the floor here.їjjїjR83 _їjcїj+їj'їj}K72їjїj їjїj K61їjvїjSїj2їjK50їjїjїjlїjM4499їj)їjїjїjK38їjїjїjїjK27їjxїjїjPїjK16їj9їjїj8a05їj,їjїjL494їjgїjFїj їj`K83їjїjїjїjK72їjZїjїjїjEK61їjїjїjїj-5їj80їjїjJїjL489їjїjzN _You now have 632 gold pieces (gained 11).їjYїjK38їjEїjїjїjK27їjїjїjqїjK16їjFїj їjїjK05їjїjUїj|3948372їj@їjїjїj$K61їjїjїjEїjK50їjїjїjqїjL479їj їjїjїjK38їjїjNїj їjU K27їj їj w16їj@ їj їj їj<K05їjїjXїjїj6294їjїjїjїjPїjK83їjJїjKїjOїjK72їjїjїjїjK61їjїjїjzїjK50їj їj!їjH"їj"L469їj"їj#їj$їj %K38їjp%їj/&їj&їj8'K27їj'їj(їj()їjo)K16їj)їj*їjC+їj+K05їj+їj,їj~-їj-L194їje.їj/їj/їj@0K83їj507261їj6їjP7їj7K50їj&8їj8їj9їj :L459їjq:їj<їj<f  You encounter a hornet.їjnC&#.############ ......# #####.############ # #.##.........# #####.##.#######.# ......##.# ########.# .........# ########.# ###.....y #.. ###  y   hornet (asleep) їjCZ їjKFZ743.9 (48y.їjHFyїjIx==4.9 (4938їjKїj|M0 _The hornet buzzes angrily.җjE.....# ####.############  #.##.........# ###.##.#######.# .....##.# #.# җjE#######.# #.# ........# #.# җjF#######.# #.######.# җj:F### #.@....y.# җj[F#.######.#### җjvFҗjG1y.җj&H/y.җjKҗjK&--җjL95.9 (1.0)2җj L7җj 4---202.8 (1.550 _You feel very sick.ԗj@ԗjF  Your Axes skill increases to level 11! _You took 3 damage!ԗjE#ԗjm$ԗj$0-ԗj(ԗj+ ԗj+B_No target in view!՗j5 .##.### #.##..##.##.#.#.##.# #.##.# #.#.# #.#՗j56 #.# #.######.# ### #.@.†....# #.######.# ###՗j9 %  ՗j: EYou feel yourself speed up.՗j: 93--4.3՗j: k4) Pois Gem (3448) ՗j.= ՗jl?  ՗j @ y_You feel very sick. _You took 1 damage!՗jcB.##.#### # #.##...##.##.#######.#.##.# #.#՗jŲ7#.# #.#.# #.##.# #.######.#՗j. ### #@..†....# #.######.#՗jU@ ###՗j՗j2---5037՗j՗j^ _You feel sick. _You took 1 damage!֗jE #.############ ......# ####.########### #.##........ #####.##.###### ...... ######## ........֗j~ f ########.######.###֗j ..†....######.####֗jޱ ֗jk -626֗j ֗j $ _You feel sick.חjyj......# #####.############חjUy #.##.........####.##.####### ......##.# ###### ........ ########חjye#####.# ##חjy`..†.... חjya#.######## חjy7חj}חj~~S715חj~חj*חj$ _You feel sick.חjj#####.############ # #.##.........####.##.####### ......##.# ###### ........ #############.# ##..†... #@######.## חjחj#3חjǓ;=8חjC04חjחjr _You feel sick. חj_You feel sick. חje_You recovered 1 HP!חjחjחjחj0חj m......# ####.###########חjƓ h #.##........ #####.##.###### חj ...... ######## חj K........ ########.חj9 #########..†....חj^ n.######.#### חj— חj| U90993חj חj חj  חj _You feel sick.ؗj # .####  #.##...# .##.#######.# ##.# #.# .# #.# # #.# .# #.######.# ### #.@.†....# #.######.# ### ؗja3  You feel sick.ؗj9=608) Gem (3442) ؗjq _You are no longer poisoned.ؗj# .### #.##..# ؗj^.##.#.# ##.# #.# ؗjQ.# #.# ؗj³Z# #.# ؗjI.# #.######.# ### #..@†....# ؗjMs#.######.# ؗjq3### ؗjؗjq4171ؗj=ؗj# ؗjHe_You recovered 1 HP!ؗj=s# .#  #.##.# .##.#.# ؗjvs##.# #.# .# #.# ؗjsP# #.# ؗjs=.# #.######.# ### #...@....# ؗjs#.######.# ### ؗj wؗj x.52ؗj0xJ60 _ؗjzؗj}  ؗj}You see here a hornet corpse. _You recovered 1 HP!ؗjK# .# #.##.# .##.#ؗjn.# ##.# #.# .# #.# # #.# .# #.######.# ### #...†@...# ؗj#.######.# ### ؗj6=3539 _ؗjؗjs _You recovered 1 HP!ؗj:% ؗj$& ؗj& ؗj( ؗj5, 7=48ؗj, ؗjz- i837ؗj_. ؗj/ ؗjt0 770=ؗj0 C26ؗj1 ؗjN3 ؗj3 #1ؗj=4 V=15ؗj4 ؗj5 ؗj5 i204ؗj6 ؗjL7 ؗj7 d3=893ؗj7 ؗj7 ؗj9 ؗj\9 y4=82ؗj9 ؗj: ؗj: S571ؗj; ؗjP; ؗj1< ؗj< i660ؗj= ؗj= ؗj%> z7=529ؗj> ؗjx? ؗj? @9=ؗj? 948ؗj)@ ؗj@A ؗjA z80=37ؗjB ؗjB ؗjC [1=2ؗjKC 6ؗjC ؗjD ؗjD i215ؗj_E ؗjF k _You start resting.HP restored.ؗjI ؗj`L 0774.0)ؗjN 3=8.3 (1504 _ؗjO ؗjzQ t _You recovered 17 HP!ٗj3ٗjٗjٗjٗjA793 _82ٗjʬٗjٗj;ٗjK71ٗjkBٗjȰ]=60ٗj:ٗj,ٗjβٗjL519ٗjٗjٗjٗj2K48ٗjٵٗjٗjfٗjK37ٗjSٗj ٗj˹ٗj K26ٗjٗjZٗj$ٗjiK15ٗjٗj04ٗjL693ٗjwٗjLٗjٗj=K82ٗjٗjٗjٗjK71ٗjٗj*ٗjMa60ٗjٗjRٗjٗjHL509ٗjٗjٗjfٗjK48ٗj#ٗjٗjٗjd{372615ٗjٗjٗj-0ٗj%4ٗjٗjٗj6b593ٗjٗj8271ٗjٗjRٗjK60ٗjlٗj ######>###.#.........# # #.# #.#..<......# #ٗjL#####.# #.#.......).# ........ ..#.........# ######## #.#...#####.# # #.#.### .# # ٗj5. ######...# ##@#.#  #.#.#.# # #.#.#.##.#.#.# ######.#.#.# ....# #.#.#.# ###.# #.#.#.#  #.# #.#.#.#  #.# #####.....#802.3 (243.3 (255399ٗjٗj/ _x - 2 curare-tipped dartsڗjȑڗj9ڗj̒ڗj1ڗja48ڗjBڗjǘK37ڗj0ڗj ڗjڗjK26ڗj\ڗjYڗjڗjHK15ڗj۝ڗjڗjwڗjɟK04ڗj4ڗjڗjߡڗj.L493ڗjڗjoڗj~ڗjK82ڗj:ڗj&ڗjڗjBK71ڗjƧڗj|ڗjڗjK60ڗj<ڗjڗjڗjL589ڗjʰ48ڗj2ڗjiK37ڗjڗjڗjڗjֳK26ڗjWڗjʵ,ڗjK15ڗjڗjLڗjqڗjѸK04ڗjڗjfڗjGڗjL393ڗj6ڗj/ڗjdڗjK82ڗjlڗjNڗjuڗjK71ڗjcڗjAڗjڗjVK60ڗjڗjڗjڗj}L579ڗj;ڗjڗjڗj1K48ڗjڗjڗjpڗjK37ڗjڗjڗjڗjS526ڗj~ڗjEڗjlڗjڗjK15ڗjڗj/ڗja04ڗjڗjڗjڗjQL293ڗj5ڗjڗjڗj'K82ڗjڗj#ڗjEڗjK71ڗjڗjڗjڗjK60ڗjڗjڗjڗjL569ڗjڗj^ڗjK48ڗjڗjڗj ڗjڗjK37ڗjڗjڗj.ڗjK26ڗjڗjڗj-ڗjK15ڗjjڗjڗjڗjXK04ڗjQڗjڗjڗj L193ڗjڗj"ڗjڗj K82ڗj ڗj ڗj ڗjA K71ڗj ڗjڗj ڗjZK60ڗjڗjڗjڗj-L559ڗjڗjڗjڗjK48ڗjڗjڗjڗj537ڗjڗjڗjڗjڗjK26ڗjڗjtڗjdڗj515ڗjڗjlڗj ڗj "ڗj="-0ڗj"4ڗj#ڗj$ڗj*%ڗj]%L093ڗj$&ڗj&ڗj(a82ڗjo)ڗjk*ڗj+ڗj+K71ڗji,ڗj'-ڗj-ڗjL.K60ڗj.ڗjG/ڗj 0b549ڗj0ڗjo1ڗjM2ڗj2K48ڗj53ڗj3ڗj4a37ڗjY5ڗj:6ڗj6ڗjw7a26ڗj8ڗjr9ڗj9a15ڗj:ڗj;ڗjC<a04ڗj=ڗjBx .......#.#  <......#.#  .....).#.#  .......#.#########  .#####.#.........#  #ڗjB;# #.#########.#  .#####.# #.#  .#...#.#.#  .#.#.#.#  58.3 (5 .#.#.#.# #.#  .#.#.#.# ..#  .#.#.#.# ...#  .#.#.#.....  .#.#.#.ß....  ڗj2C  .#.#.# .......    .#.#.# .[......#    .....#  ڗjFڗjGr9.3 (5659993ڗjIڗjK+ _Found a plate armour.ۗjDۗjۗj,ۗjۗjݧr  You encounter a centaur simulacrum.ۗjx<......#. .....).#...#.######### ۗj.#####.#......... ## #.#########. .#####.# #. .#.... ۗj $.#.# .#. .#.ۗjr#...... .#.#....... .#.#.# ......... .#.....ß... .#.ۗjQ.........#Z   centaur simulacrum (dormant) .#...[......#ۗj .....# ....Z..#.##ۗj#ۗj^0.0)Z.ۗjXZۗj v60.3 (182 _ۗjۗjܗj <......#.#  berxpak the Cleaver .....).#.#ܗj:   Minotaur of Trog **.... .......#.#########   Health: 83/83 ======================== .#####.#.........#   Magic: 9/9======================== ܗjw ## #.#########.#   AC: 14Str: 36 ܗj .#####.##.#   EV: 8Int: 8 .#...#.#ܗj #.#   SH: 5Dex: 11 ܗj .#.#.#.##.#   XL: 10 Next: 20% Place: Dungeon:8 .#.#.#.#ܗjY #@#   Noise: ---------  Time: 5860.3 (0.0) ܗj Q.#.#.#.# #.....*.#   a) +0 war axe ܗj ^.#.#.#.# #.....*.#   Throw: 12 boomerangs .#.#.# .....*...   Zot (25998) Gem (3342) ܗj .#.#.# ....ß*...  .#.#.# ....*....#   Z   centaur simulacrum ܗj -.#.#.# ..[.Z....#  .....# .........#  .#.### _Found a plate armour. _You encounter a centaur simulacrum.ܗj TThrow: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur simulacrum (91% to hit)ܗj@<......#.#  berxpak the Cleaver .....).#.#  Minotaur of Trog **.... .......#.#########   Health: 83/83 ======================== .#####.#.........#   Magic: 9/9======================== ܗj## #.#########.#   AC: 14Str: 36 .#####.##.#   EV: 8Int: 8 .#...#.##.#   SH: 5Dex: 11 .#.#.#.#ܗj#.#   XL: 10 Next: 20% Place: Dungeon:8 .#.#.#.#ܗj 9#@#   Noise: ---------  Time: 5860.3 (0.0) .#.#.#.# #.....(.#   a) +0 war axe ܗj/.#.#.#.# #.....(.#   Throw: 12 boomerangs .#.#.# .....(...   Zot (25998) Gem (3342) .#.#.# ....ß(...  .#.#.# ....(....#   Z   centaur simulacrum .#.#.# ..[.Z....#  ܗjT.....# .........#  .#.### Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur simulacrum (91% to hit)  You throw a boomerang.  ܗj<=The boomerang hits the centaur simulacrum but does no damage.ܗjw.....ܗjMZ.ܗjMZ.ܗjܗju1.3 (171 _ܗjW ܗj ݗj9<......#.#  berxpak the Cleaver .....).#.#  Minotaur of Trog **.... ݗj.......#.#########   Health: 83/83 ======================== .#####.#.........#   Magic: 9/9======================== ݗj.## #.#########.#   AC: 14Str: 36 .#####.##.#   EV: 8Int: 8 ݗj.#...#.##.#   SH: 5Dex: 11 .#.#.#.##.#   XL: 10 Next: 20% Place: Dungeon:8 .#.#.#.#ݗj#@#   Noise: ---------  Time: 5861.3 (0.0) ݗjٌI.#.#.#.# #......*#   a) +0 war axe ݗj.#.#.#.# #......*#   Throw: 12 boomerangs .#.#.# ......*..   Zot (25997) Gem (3341) ݗj).#.#.# ....ß.Z..  ݗjQ.#.#.# .........#   Z   centaur simulacrum .#.#.# ..[......#  ݗjy.....# .........#  .#.###ݗj You throw a boomerang. _The boomerang hits the centaur simulacrum but does no damage.  ݗjƍThrow: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineݗjDAim: a centaur simulacrum (91% to hit)ݗj " <......#.#  berxpak the Cleaver .....).#.#ݗjB" 0  Minotaur of Trog **.... .......#.#########   Health: 83/83 ======================== ݗj" .#####.#.........#   Magic: 9/9======================== ## #.#########.#   AC: 14Str: 36 .#####.##.#   EV: 8Int: 8 .#...#.#ݗj" #.#   SH: 5Dex: 11 .#.#.#.#ݗj" #.#   XL: 10 Next: 20% Place: Dungeon:8 .#.#.#.#ݗj# #@#   Noise: ---------  Time: 5861.3 (0.0) ݗj;# ?.#.#.#.# #.......#   a) +0 war axe ݗjd# .#.#.#.# #.......#   Throw: 12 boomerangs .#.#.# .........   Zot (25997) Gem (3341) ݗj# .#.#.# ....ß.☼..  .#.#.# .........#   Z   centaur simulacrum ݗj0$ .#.#.# ..[......#  .....# .........#  .#.### Shift-Dir - straight lineAim: a centaur simulacrum (91% to hit)  You throw a boomerang.  The boomerang hits the centaur simulacrum!  The centaur simulacrum vaporises!Trog accepts your kill.ݗji& I(((ݗj& )ݗjU b...ݗjY ݗj] }12.3 (160 _ݗjAa ݗjb ޗjޗjޗj;ޗj!H _No target in view!ޗj ޗj= ޗj ޗjޗjޗj i539 _ޗjޗjޗjK48ޗjޗjޗjޗjK37ޗjޗj$ޗj3ޗjK26ޗjޗj ޗj4 ޗj K15ޗj!ޗj"ޗj#ޗjG$K04ޗj3%ޗj<&ޗj'ޗj'L893ޗj(ޗj*ޗjK+ޗj+582ޗj+ޗj,ޗj\.ޗj/ޗj/K71ޗjX1ޗj#9D  You see here a +0 plate armour.ޗjK:ޗj:R60 _ޗj;ޗj3>,ޗj>L529ޗj\?ޗj@ޗjAޗj@BK48ޗjCޗjmFޗj[GޗjGK37ޗjHޗjJޗjKޗjLK26ޗjMޗjNޗjOC1ޗj$P5ޗjPޗjRޗjSޗjcSK04ޗjITޗjUޗjVޗj3WL793ޗjWޗj2\82ޗj]ޗj]ޗjq^K71ޗj^ޗjG`ޗjaޗjaaK60ޗjbޗjRcޗjdޗjdL519ޗjeޗjfޗj hޗj?hK48ޗjiޗjTjޗjkޗj lK37ޗjlޗjXnޗjoޗjoK26ޗjpޗjnrޗjsޗjsK15ޗjtޗj9vޗjzwޗjwK04ޗjxޗjzޗjP{ޗj{L693ޗj|ޗj}ޗjޗj-8ޗj2ޗjޗj ޗj!ޗjSK71ޗjWޗj̆ޗj߇ޗj)K60ޗjޗjCޗjޗjL509ޗjΌޗjޗj!ޗjbK48ޗj*ޗj$ޗj ޗjrK37ޗj#ޗjޗjޗj[K26ޗj ޗjޗjȢ01504ޗj7L593ޗjޗj_ޗj0ޗjK82ޗjޗjޗjPޗjK71ޗjޗjޗjnޗjϩK60ޗjޗjޗj n ......######>###.#.........#.# .# #.# #.#..<......#.# #.#..######.###.#.......).#.# ........#.........#.#### .#.#..#.#...#####.#..... ......# .#.### #.###### ......# ޗji.#...#####.# .##..# ##.#...#.# #.##.## #.#.#.#.######902.3 (40.0).##.. ...:....# #.#.#.#.#....# ޗj####### ######### #.#.#.#.#.#... #.#.#.#.#.#... ޗju########### #.#.#.#....... #.........# #.#.#.####.... #.#######.# #.#.#.# #.... #.# #.# #.#.#.# #..[. #.# #.# #####.....# #....ޗjǶޗjXQ3.3 (415ޗj 299ޗjޗj\ ޗjT_Found a parchment of Metabolic Englaciation.ߗjE ߗj ߗjF ߗj ߗj ߗjb 48ߗj K37ߗj7 ߗj ߗji ߗj# 526ߗj ߗjo ߗj ߗj ߗj K15ߗj ߗjP ߗjI ߗj K04ߗjm ߗj ߗj> ߗj L493ߗj ߗj 82ߗj ߗj3 K71ߗj ߗjI ߗjT ߗj K60ߗj ߗj ߗj ߗjx L589ߗjV ߗj ߗj ߗj K48ߗj ߗjZ ߗj ߗj K37ߗj ߗj ߗj ߗj K26ߗj ,ߗjV ߗj K15ߗj ߗj ߗjG ߗj K04ߗj ߗj ߗj ߗj L393ߗj ߗj ߗjS ߗj K82ߗj] ߗj ߗj," ߗj" K71ߗj# ߗj$ ߗj& ߗj& K60ߗj;' ߗjK( ߗjd) ߗj) L579ߗj* ߗjv, ߗj- ߗj. K48ߗj. ߗj0 7 _You open the door.ߗj2 ߗj3 K37ߗj4 ߗj6 @  There is an open door here.ߗj8 ߗj8 ߗj9 J26 _ߗj: ߗj;< ߗj= ߗj= K15ߗj> ߗjP@ ߗjA ߗjGB K04ߗjC ߗjE ߗjE L293ߗjpF ߗjW N _You now have 645 gold pieces (gained 13).ߗjX ߗj9Y -8ߗjrY 2ߗj8Z ߗjI^ ߗj_ ߗj_ K71ߗj` ߗjd ߗje ߗjHf K60ߗj:g ߗjk @  There is an open door here.ߗj m ߗjm S569 _ߗjn ߗjr ߗj t ߗjqt K48ߗj`u ߗjWy ߗjz ߗj4{ K37ߗjD| ߗj7 ߗj ߗj K26ߗj ߗj ߗj ߗjy K15ߗjf ߗj) ߗj ߗj% K04ߗj ߗj\ ߗjw ߗj L193ߗj ߗj ߗj ߗj$ K82ߗj ߗj ߗj ߗj -7ߗjJ 1ߗj ߗj ߗj̦ ߗj$ K60ߗj ߗjX ߗj ߗj L559ߗj ߗjA ߗjv ߗj K48ߗj ߗj ߗjc ߗjи K37ߗj ߗj ߗj^ ߗjɿ K26ߗj7 ߗj! ߗj ߗjv K15ߗj ߗj ߗj ߗjG K04ߗj7 ߗj( ߗj ߗj] L093ߗj ߗj ߗj ߗjH K82ߗjO ߗjf ߗj %  ߗj EYou encounter a polar bear.ߗj {# #.....~...≈~..# #......# ߗjM ### #....~~h.≈~~..# ###....# ..# #....~~..~~..+###### #....#ߗj )# ###..~≈≈.~.........# #....# .# ##.~≈..~........)###....# ߗj # #..~≈~~.......÷........# ߗj ### ##.~≈≈.....###)).......# ߗjB s#.........# #.)...##### #.......@.###.....#  ߗjq #............######  ߗj ?##...........# #########..........:## #...^. ߗj +#......#.....## #......### #......#......# #....... h   polar bear (wandering) ߗj; ...# ########....#.#########' ...# #####ߗjm b#.####....#### #. .).# #... #.# ####....###ߗj !ߗj `.h50.3 (47ߗj) Ohߗj x==1.3 (4871ߗj4 ߗj  ߗj' ._The polar bear growls angrily.j3 # #.....~...≈~..# #......#berxpak the Cleaver ### #....~~..≈~~..# ###....#j Minotaur of Trog **.... ..# #....~~h.~~..+###### #....#Health: 83/83 ======================== j ?..# ###..~≈≈*~.........# #....#Magic: 9/9======================== j ..# ##.~≈..*........)###....#AC: 14Str: 36 ..# #..~≈~~*......÷........#EV: 8j= wInt: 8 ### ##.~≈≈.*...###)).......#SH: 5Dex: 11j F#......*..# #.)...#####XL: 10 Next: 21% Place: Dungeon:8j #.......@.###.....#Noise: ==-------  Time: 5951.3 (0.0)#............######j, %a) +0 war axe##...........# ######## Throw: 12 boomerangsjx #..........:## #...^... Zot (25907) Gem (3251) #......#.....## #....... j #### #......#......# #....... h   polar bear ...# ########....#.#########' j ,...# ###### #.####....#### #. .).# #....# #.# ####....###.You encounter a polar bear. _The polar bear growls angrily.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej ;Aim: a polar bear (68% to hit)jL# #.....~...≈~..# #......#berxpak the Cleaver ### #....~~..≈~~..# ###....#Minotaur of Trog **.... ..# #....~~h.~~..+###### #....#Health: 83/83 ======================== j(..# ###..~≈≈(~.........# #....#Magic: 9/9======================== ..# ##.~≈..(........)###....#AC: 14Str: 36 ..# #..~≈~~(......÷........#EV: 8Int: 8 j### ##.~≈≈.(...###)).......#SH: 5Dex: 11#......(..# #.)...#####XL: 10 Next: 21% Place: Dungeon:8#.......@.###.....#Noise: ==-------  Time: 5951.3 (0.0)j##............######a) +0 war axe##...........# ######## Throw: 12 boomerangs#..........:## #...^... Zot (25907) Gem (3251) #......#.....## #....... #### #......#......# #....... h   polar bear jw...# ########....#.#########' ...# ###### #.####....#### #. .).# #....# #.# ####....###.Throw: 12 boomerangsjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a polar bear (68% to hit)  You throw a boomerang. The boomerang hits the polar bear!!  The polar bear is heavily wounded.j0.~...j52M.hjn:--2.3 (160 _j<jB>jl # #.....~...≈~..# #......#berxpak the Cleaver ### #....~~..≈~~..# ###....#Minotaur of Trog **.... j%m ..# #....~~..~~..+###### #....#Health: 83/83 ======================== ..# ###..~≈h.~.........# #....#Magic: 9/9======================== jVm ..# ##.~≈.*~........)###....#AC: 14Str: 36 jm Q..# #..~≈~*.......÷........#EV: 8Int: 8 jm L### ##.~≈≈.*...###)).......#SH: 5Dex: 11jm #......*..# #.)...#####XL: 10 Next: 21% Place: Dungeon:8#.......@.###.....#jn /Noise: ---------  Time: 5952.3 (0.0)#............######a) +0 war axej2n ##...........# ######## Throw: 12 boomerangsj^n #..........:## #...^... Zot (25906) Gem (3250) #......#.....## #....... jn Z#### #......#......# #....... h   polar bear jn ...# ########....#.#########' ...# ###### #.####....#### #. jn .).# #....# #.# ####....###.You throw a boomerang. The boomerang hits the polar bear!! _The polar bear is heavily wounded.Throw: 12 boomerangsjto `Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a polar bear (water, heavily wounded, 68% to hit)j'm # #.....~...≈~..# #......#berxpak the Cleaver ### #....~~..≈~~..# ###....#Minotaur of Trog **.... jm ..# #....~~..~~..+###### #....#Health: 83/83 ======================== ..# ###..~≈h.~.........# #....#Magic: 9/9======================== jm ..# ##.~≈.(~........)###....#AC: 14Str: 36 ..# #..~≈~(.......÷........#EV: 8Int: 8 jn ### ##.~≈≈.(...###)).......#SH: 5Dex: 11#......(..# #.)...#####XL: 10 Next: 21% Place: Dungeon:8#.......@.###.....#Noise: ---------  Time: 5952.3 (0.0)#............######a) +0 war axe##...........# ######## Throw: 12 boomerangs#..........:## #...^... Zot (25906) Gem (3250) #......#.....## #....... jo #### #......#......# #....... h   polar bear ...# ########....#.#########' ...# ###### #.####....#### #. .).# #....# #.# ####....###.Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej8p Aim: a polar bear (water, heavily wounded, 68% to hit)  You throw a boomerang. The boomerang hits the polar bear!  The polar bear is severely wounded.j .~..jX O≈hj j֬ v3.3 (1549 _jҲ jU j I.#####∩.~~..######......## .# #.....~...≈~..# #......# .j 4### #....~~..≈~~..# ###....#.# #....~~..~~..+###### #....#.# ###..~≈≈.~.........# #....#.# ##.~≈.h~........)###....# j =...# #..~≈~~.......÷.# #### ##.~≈≈.....###)).......# #......@..# #.)...##### #.........###.....# ....###### #...# ####### #..........:## #...^. #......#.....## #...... ##### #......#......# #.......# ########....#.######### .jS ...# ###### #.####....#### #j' ehh(berserk)j' i448j/ j/ \ _The polar bear goes berserk!jO.##.......~~...~~.......'....... #.#####....~..∩.~~..######......# j]J#.# #.....~...≈~..# #......# #.### #....~~..≈~~..# ###....# #...# #....~~..~~..+###### #....# #...# ###..~≈≈.~...# #....#j.# ##.~≈.h~........)###....# #...# #..~≈~~.......÷.# ##### ##.~≈≈.@...###)).......#j #.........# #.)...##### #..###.....# .###### #jPk..# ###### #..........:## #...^ #......## # j###### #......#......# #......# ########....#.#######jyT.hjYji537j!j #j _The polar bear goes berserk!  You slash the polar bear! Your headbutt misses the polar bear.j2MThe polar bear is almost dead.  The polar bear barely misses you. You block the polar bear's attack.  The polar bear claws you but does no damage.  The polar bear bites you!! The polar bear closely misses you.jݱ$65j------===626j|j4 jl_The polar bear claws you but does no damage. _You took 18 damage!j †You slash the polar bear!  You kill the polar bear!Trog accepts your kill.j"Rj&6=-----6--7.2 (0.915j1j3 _You hear a splash. _You recovered 1 HP!j 3jjjߌ7=04jݍ98993j3jj]z70=82jrjjy1=71jTjܗjOi260jj'jz3=539jjǠ4=48j:ji537jڣjrjإi626jjjy8=15jzjjiy9=04jjmjӯ{80=893jTjȲj.y1=82jjji271j=j{k _You start resting.HP restored.jzH---j 071.2 (14.0)j3=-2.2 (156j %0 _jj jf_You recovered 17 HP!jLjMjrOjYj\A  You enter the shallow water.j`4) Water Gem (3229)  _Moving in this stuff is going to be slow.j&bf  You see here a polar bear corpse.jco3) Gem (3228)  _j&ej%gjthjhK27jijkjlj`m]=16j9nj3pjr  You enter the shallow water.0) Water Gem (3224) jtjvN _Moving in this stuff is going to be slow.jxjlxS79) Gem (3223) jyjT{j;}j~K82j%jj{7160j]jL519j̋j9jHj548jߎjjj j\537jjjǔj֕jK26j j2j(jfK15jGj)@  There is an open door here.j/jR04 _jzjFj jM.69j3jjơjjK82j\jXjߤjK71jjӦjӧj -6jB0jj/j ####.#.#..#..###.####.#...~ #....#....#.>.........#...~ j#....#<...#.#....####.#..~~ #....######.####......)..~. #...........#.......#.#.... #...#########.###...#....~. j34#...)...........'.......~~. #######.......###.......≈~. j}##ß## #.#.@....##.......~~.92.4 (20.2#ß...ß #.#.####.#####....~..j#..... #.#< #.# #.....~.#_....._#.#. #.### #....~~.##..$..##.#. #...# #....~~.jF#ß...ß##.######...# ###..~≈≈ #..........# ##.~≈ ########...# #..~≈ j'X##### ##.~≈jjp3.4 (21509jj9 _Found a stone staircase leading up.jL j j jL jd j< a48j j j 537jL j j j j K26jz j jf j K15j j 04  There is a stone staircase leading up here.j i593 _jX jjjK82jcjYjj(K71jjjRj-6j0jQj"j#j#M5199j%j;jS>jT?K48jCAjLVjZj3^537ji^j2ajvj&yjy-2j:z6j|j.%  jfThere is an open door here.jfj8R15 _jMj%jj504jjjj!jj-D493jj9j jQ K82jIjV$j(j)K71j.jXAjj\K60jjj~!jY"L589j%j98jz<j=K48j\@jPj]TjVK37joXjijnjnK26jrjjxjVK15jQjjɠa04jCjjڷjǸ6393jjjjyjK82jjjUjH571j|jJjZjjEK60jyjjj6579jjWj'jAjK48j9j,j K37j j@jjK26jGjj!jK15jjjjK04jjjj0 L293j j j j= K82j jjj-571j\jj@  There is an open door here.jj0R60 _jjjjL569jjjZj-4j8jDj j!j!K37j"j*%j6&j&K26jh'j)j*j*K15j+j .j/a04jf0jr2j\3j3L193j4jn6j7j7K82j:j:j;a71j<jS>j?a60j3@jAjBjBL559jCjEjgFjFK48jQGjIjJjdKK37jLjeNj@OjOK26jOPj(RjSjlSK15j1TjU$  Things that are here:jZXv  a +2 scimitar of flaming; a ring of see invisiblej~^04 _093j_jg8271j`hjzjjkjKlK60jQmjojpj5qL549jsjQujva48j xj#zj{j{K37j}jja26jvjj3jK15jˌj@  There is an open door here.jyjR04 _jCjVjj`M7993jjjujɜK82j(jj jK71jjjޥjOK60jը,j*b539jëjsjjK48j+jѱj4jK37jjj.joK26jjĹjjκK15jjjjK04j`jjkjL893jYjjj9K82jjjjK71jjjj1K60jjwjj.L529jjjjK48jjijjK37jjLjwjK26jj j jKK15j=jUj^jK04jjjjL793jjjj,K82j"jwj\a71jAj9jI   #>##  ###j  ..#  ..# jyk #.#  #.# #######   #.# #.....#   #@# #.....# 6081.4 (88.0j-  #########.#####).#   #.........#.......'.....## j  ###.####..#.#######......#  #....#..#.#.........)..# j-Z #..#.#....#.####......)#  #..#......#.####......). jf #..#...........#.......#  #).#.<................##jj4o2.4 (8960j;j; _Found a stone staircase leading down.jE j j jjj519ja48jjjjK37j7jjjK26jjXjj=K15jj,)j)j*K04j\+j/j$0ji0L693j1jQ5j5j86K82j6j;j;j;K71j<jEAjEBjBK60j_CjHjHj4IL509jJjNjOjPK48jPjUjVjWK37jWjqjrj"sK26jtjxjyjzK15jzj#j jMK04j0jP593jjjGK82jjԿjjLK71jjKjjK60j4jjjM5099jjj@jK48jjja37jjj.jdK26jjj(jK15jjjLjK04j5j,jT L493j jjjbK82jj$  Things that are here:j`  a +3 short sword; a +0 robej_jR71 _jQj!jJ#j#K60j$jS*@  There is an open door here.j!,j,S589 _j .j2jp4a48j5jm:j <j<K37j=jAj_Ca26jDjHjNw15jOOj_PjPK04jQj[UjoVjVL393jWj`[j\j\K82j]jdajSbjbK71jcjgjhjhK60jijk$  Things that are here:jNov  a +2 scimitar of flaming; a ring of see invisiblejapjpS579 _jqjtjujvK48jvjyj~j>K37jj+jNjK26jFjjijK15jj-jjjK04j&jjsj̔L293j|jjjK82jjjjHK71j֢jQjYjK60jjZjrj˩L569jjjjK48jϯj{jQjK37j;jjjK26jj$jjDK15jjjqjK04jj@  There is an open door here.jj S193 _jjRjjoK82jjjj3K71jjgjjK60jjjj!L559jgjijj"K48jVj'jj/K37jjk  You see here a parchment of Sandblast.jjZR26 _jjqjj/K15jjejj*K04jjj}jL093jLj}$  Things that are here:j  a +5 quarterstaff of holy wrath; a +0 sling; a +0 ring mailjj,R82 _jj j\ j K71j jRjj8K60jjjPj6549jjjBjjK48j!j7j~ j K37j"j$j0%j%K26j&j(j)j *K15j^+j,j-j,.K04j3j5j5j!6M6993j6j7j8j9K82j9j:j;j;K71ja<j=jR>j>K60j(?jY@j&Aj`AL539jAjBjCjCK48jvDjEjNFjFK37j!GjjHj IjSIK26j?K,jKjLLK15jLj NjNj OK04joOjPjRb893jSjIUj_VjVK82jWjY@  There is an open door here.j$[j[R71 _j\j]j^jM_K60j-`jbajbjbL529jcjdjej=fK48jfjrjqsjsK37jtjujwA  You enter the shallow water.j,xq1) Water Gem (3026) j#yj@{  ##### ##.#≈# ##########..≈≈# #....))......≈# #.#####≈≈≈#..## j####.###≈≈≈###.## #......≈≈#####..##  #.....~≈..#.≈~.#.# j̒. ######.......≈≈@#.≈~.## 177.0 (94.6  #.....###'#####≈###≈≈.# j0R #.....# #.# #≈# #.#.#  #.....# #.####### #...# ##.....###......####.### .'.....'.............# ##.....###......####.#jpw  #.....# #......# #.# ######## #......# #.# _Moving in this stuff is going to be slow.j(jjE _Done exploring.j.Ij ?.....0.0)jZ'.......j jjzE _Done exploring.j'D j` $jd` Level 8 of the Dungeon <<<<>>>>^∩∩__j` (Press ? for help)#############j` T#.....))....####.#########.######jHa 5#..[.##.#ja k##.#≈#######.#..##.###########..≈≈#jPb t#......#..##.##....))......≈##.###..#..##.#jb 0#.#####≈≈≈#..##jb M#.#....#..##.#####.###≈≈≈###.##jc T#.#.#..#..########.########......≈≈#####..##j?c %#.#.#............#.#.....####jxc h#.....~≈..#.≈~.#.##.#.#..#..######.#.#.#......#jc W######.......≈≈@#.≈~.##jd #.#.#..#..# #....#.#...~≈~..##.....###'#####≈###≈≈.#jxd ####.#.#..#..###.####.#...~≈~..####### #.....# #.# #≈# #.#.#jd ,#....#....#.>.........#...~~~........# #.....# #.####### #...##....#<...#.#....####.#..~~.~........###.....###......####.###j[e #....######.####......)..~...~.......'.'.....'.............##...........#.......#.#.....~~.......###.....###......####.#je #...#########.###...#....~...~~.###### #.....# #......# #.#je #...)...........'.......~~.∩..~.# ######## #......# #.#j!f y#######.......###.......≈~...~..#######....#####.###### #.#j]f b##ß## #.#......##.......~~...~~.......'..........##.#jf f#ß...ß #.#.####.#####....~..∩.~~..######......######.#j g #..... #.#<...#.# #.....~...≈~..# #......##.#j= #_....._#.#..#.#.### #....~~..≈~~..# ###....##.#j0> (##..$..##.#....#...# #....~~..~~..+###### #....##.##ß...ß##.######...# ###..~≈≈.~.........# #....#.###.....##..........# ##.~≈..~........)###....# #j> ß.....ß########...# #..~≈~†.......÷........# #.##.....# ##### ##.~≈≈.....###)).......# #.# ß...ß  j> I #.........# #.)...##### ##.###>##  #.........###.....##..#######............###### #####.###..#j~? ##...........# ########## ##.†...##..#....:## #...^....###..#######.##......#.....## #........+........# #.# ####### #......#......# #........##.#####.# #.# #.....# ########....#.#########'###.# #.#j?  #.# #.....# ###### #.####....#### #.##.)# #.##########.###...).# #....# #.# ####....###.#..######.####.........#'.....###...)# #.# #..#.#.......j.@ _..####.####..#......##....# #####'######...........#'#####.#.##....#..#.#)..##....# #.........##......##.#.........#.##..#.#....#.####......)##....###.........######>###.#.........#.#j@ #..#......#.####......).'.....##...# #.# #.#..<......#.##..#...........#.......##.....##....#.#..######.###.#.......).#.##).#.<................###.....###.............#.........#.#########j j #####berxpak the Cleaver##.#≈#Minotaur of Trog **....##########..≈≈#Health: 83/83 ========================#....))......≈#j zMagic: 9/9========================#.#####≈≈≈#..##AC: 14Str: 36####.###≈≈≈###.##EV: 8Int: 8#......≈≈#####..##SH: 5j Dex: 11#.....~≈..#.≈~.#.#XL: 10 Next: 26% Place: Dungeon:8  ######.......≈≈@#.≈~.##j Noise: ---------  Time: 6177.0 (0.0)  #.....###'#####≈###≈≈.#a) +0 war axe#.....# #.# #≈# #.#.#Throw: 12 boomerangs#.....# #.####### #...#Zot (25681) Water Gem (3026) ##.....###......####.### .'.....'.............# ##.....###......####.##.....# #......# #.# j$ ######## #......# #.# _a +5 quarterstaff of holy wrath; a +0 sling; a +0 ring mail _There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. j 7_Done exploring.jx j# j j j# o0) Gem (3025)  _j j% j L794j j j j K83j j j jI K72jq j0 jk j K61j5 j j j@ K50jG j There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. j #_ There is an open door here.j 419 _j j j\ K38j j j j? K27j j ji j K16jr j j j& K05j jH# j$ ja$ L694j% j-( j( j6) K83j) j, j- j- K72j. jg1 j@2 j2 K61jW3 j6 jT8 j8 K50jA9 j< j< j< L409j= jA jA j]B K38j|C jG jH jYI K27jJ jM jzO jO K16j5Q j|T j V jV K05jW j[ j\ j\ L594jw^ ja jc jdd K83je jh jj jk 572jOk jl jq jw j-x K61jz j} j j K50j j^ j7 j K42999j/ jڊ jՌ j K38j jT j$ jf j“ C27jf j j j K16j j۞ j j K05j j k  You see here a parchment of Sandblast.j jf S494 _j j j j a83j j jY K72j j j j0 K61j jX jR j 550j j j j jX 6489j jH jƿ j j- K38j j| j j 527j j j j j? 516j| j j j w05j  ....#.....## #........+........# ....#......# #........##.#####.# #####....#.#########'###.# #.##.####....#### #.##.)# #.##.# ####....###.#..######.###.# #......##.#.#......... j6 X#####'######...........#'#####.#. #.........##......##.#.........#. #.........######@###.#.........#.218.0 (4jy /1.0) #.........# #.# #.#..<......#. #....#.#..######.###.#.......).#. #j ..............#.........#.  ##..#.#..##########.#...#####.#.  #.......# #.#.### #.##j J   #.......# #.#...#####.#  ##..##..# #.###.#...#.# j6 .##.###########.# #.#.#.#.## j+ j? j c _There is a stone staircase leading down here.jjjsjj^9.0 (1.0)394 j4_j[ c97000j           j \    j: f  ############ jt .  #...@......#   #..........# j g  #........... j   #..........# j   #....>.....# jQ   #######.####   j .#   .#  jg t20.5 (2.569982j(n jmo P _You climb downwards.  Found a stone staircase leading down.jYq a _There is a stone staircase leading up here.j j j jm j j h71 _j j# j K60jw j j j L579jK jɣ j j K48jj j j j 537jH j j* jд j j8 C26jط j jR j׾ K15j9 j: j j -0j 4jN j j j> L893j j$ j j K82j& jk jf j K71j j j jX K60j j j j[ L569j j] js P #..........### j b#............# #..........#.+ j #....>.....# #######.#### ##.# jD #..#  #####.##  j Z #@....# 33.5 (13.0)  #$#####   #...  j  #....   #.....  #...... jH #....... #.....:.. j jq o4.5 (1448j} j Z _Found a parchment of Martyr's Knell.j`j~ajNbjbcjdjgw37jha26jl _You now have 659 gold pieces (gained 14).15jrmj>pjtqa04jqjsjtb793j\uj}8271j~jjK60jNjjj<L559j jjj]548jj&jja37jjjjK26j*jjj)K15jՐjjjBK04j jɔjʕjL693jjja82jjjtjK71jjgjPjK60jcj[jjUL549jjjj  You open the door.  You encounter a wraith.jΦjo #.........# jZ #........##  #........#  #.....:..#  j##.#######  #.#  #.#######  jݪ#.......#  #######@#  #'#  ....#j0 .W...+ #.....# W   wraith (dormant) jZ#.....# #.....# j653.5 (19W.j\Wj!v4.5 (2048 _jسjj1 #.........#berxpak the Cleaverjj1 #........##Minotaur of Trog **....#........#Health: 83/83 ========================#.....:..#Magic: 9/9========================j1 d##.#######AC: 14j82 Str: 36#.#EV: 8Int: 8#.#######SH: 5j2 \Dex: 11#.......#j2 XL: 10 Next: 26% Place: Dungeon:9#######@#j3 Noise: ---------  Time: 6254.5 (0.0)#*#jB3 aa) +0 war axe*..j3 $Throw: 12 boomerangs.W..#Zot (26964) Gem (2948) .....+#.....#j3 W   wraith#.....##.....#You open the door. j4 #_You encounter a wraith.Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cyclejC4 XShift-Dir - straight lineAim: a wraith (61% to hit)j#.........#berxpak the Cleaver#........##Minotaur of Trog **....j)#........#Health: 83/83 ========================jq{#.....:..#Magic: 9/9j2========================jd##.#######AC: 14j&VStr: 36#.#jbEV: 8Int: 8#.#######SH: 5Dex: 11#.......#jXL: 10 Next: 26% Place: Dungeon:9#######@#Noise: ---------  Time: 6254.5 (0.0)#(#a) +0 war axe(..jThrow: 12 boomerangs.W..#Zot (26964) Gem (2948) .....+#.....#jSW   wraith#.....##.....#jThrow: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejAim: a wraith (61% to hit)  You throw a boomerang.  The boomerang hits the wraith but does no damage.j/'.j"'W.j$ j u5.5 (137 _j jGj[ ,#.........#berxpak the Cleaver#........##Minotaur of Trog **....#........#j Health: 83/83 ========================#.....:..#Magic: 9/9========================##.#######AC: 14Str: 36#.#EV: 8Int: 8#.#######SH: 5Dex: 11j #.......#XL: 10 Next: 26% Place: Dungeon:9#######@#Noise: ---------  Time: 6255.5 (0.0)#*#jO sa) +0 war axe.W.Throw: 12 boomerangs....#Zot (26963) Gem (2947) .....+#.....#j W   wraith#.....##.....#You throw a boomerang. j A_The boomerang hits the wraith but does no damage.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej1 8Aim: a wraith (61% to hit)jo #.........#berxpak the Cleaver#........##Minotaur of Trog **....#........#Health: 83/83 ========================#.....:..#Magic: 9/9jdp ========================##.#######AC: 14Str: 36#.#EV: 8Int: 8#.#######SH: 5Dex: 11#.......#XL: 10 Next: 26% Place: Dungeon:9#######@#jp 2Noise: ---------  Time: 6255.5 (0.0)#(#a) +0 war axe.(.Throw: 12 boomerangs..(.#Zot (26963) Gem (2947) ...(.+#...(.#W   wraith#...(.#jq #...(.#You throw a boomerang. _The boomerang hits the wraith but does no damage.  Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wraith (61% to hit)jj Q'W.....j0 PW. _The boomerang hits the wraith but does no damage.  Throw: 12 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wraith (61% to hit)  You throw a boomerang. The boomerang barely misses the wraith.jq jf u6.5 (126 _j; j j~/j]0x=7.4 (0.915j3j5Z _You hit the wraith but do no damage.jjlU8.304jjj0y _You hit the wraith but do no damage. You block the wraith's attack.j  You hit the wraith. Your headbutt misses the wraith.The wraith is lightly damaged.jo l9.2593jk j 4 _You block the wraith's attack.jze  You hit the wraith.  The wraith is lightly damaged.  j;]The wraith hits you. The wraith drains your vigour!j78--60.18) Slow Gem (2942) jj  j_You feel yourself slow down. _You took 5 damage!j  You hit the wraith but do no damage. You headbutt the wraith.  jHKThe wraith is moderately damaged.j#9j |--1.8 (1.771jj jZ1_You block the wraith's attack. x2 je_You recovered 1 HP!j5C  You closely miss the wraith. You headbutt the wraith!  The wraith is severely damaged.The wraith hits you. The wraith drains your vigour!j16-3.3 (1.5539j'j _You feel as though you will be slow longer. _You took 3 damage!j u '  You slash the wraith!  You destroy the wraith!jS jӷ )jۺ 8=304.7 (1.448j jȿ _Trog accepts your kill. _You recovered 2 HP!jljnjojrjx9=26j{j|s81=15j_~j% jF_You start resting.HP restored.j /...jg3==...j3........-j!-7.7 (3.0jَ=-9.2 (4.5493 _j1js _You recovered 5 HP!jC]j^j`jajbR82 _j\f60jSgjgL529jhjij4jK37jkjZljlK26jmjoj{oK04j9pjqjGrL393jrjtj,uR7) Gem (2921) jujxj _You feel yourself speed up.j[yjyK60jzj|@  There is an open door here.j;# :..# #.###### #.#  ###jD......########. ####'## #...@.#82.2 (13.0)j΂#.....##.....+#.#.....#jn.:.###jj2p3.2 (14519jjxQ _Found a parchment of Shock.j`j݊jj\jvja48jjjK37jj7 _You open the door.jjK26jj!j>jK15j}j͝@  There is an open door here.jjR04 _j_jjjL293jjjjK82jFj0jjdK71jjjWjK60j!jѬjjSL509jjNj^jK48jwj0j-jK37jJj_jqJ#.........# #........##. PP.P..#........##≈ .>PP. #j#.....:..##. PPP. .###.########.# P.P #.##.# ##..#.. ..##j#.#######.#$". ..#.##.......#....###....#.#######.#...@.........95.2 (12####'######.#####.jF#.....# #..##.....####.######.#.....'...........#.....#########...j#.....##.....##.....#j)jo6.2 (1326jnj j._Found a staircase to the Lair.j/M#.# PP.##.#jj0o. PP.P..#...##≈ .>PP.≈.....:..##. PPP..##.########.# P.P##.#  ##..#...#..########.#$".≈...#.# ......j1{###....########.#.............###'######.#####..# #..# #.....####.######..'....j9jy:t7.0)15j@jBjwM ## ...# .# PP.###. PP.P..#...##≈ .>PP.≈#.....:..##. PPP..##.########.# P.P##.#  ##..#...#..########.#$@.≈...#.# ......###....########.#.............###'######.#####.#.....# #..#jπji804jքj.jo9.2 (2193jj׎2 _y - an amulet of the acrobatjL+j+j$/j0N _There are no items here.jEde #.# #.##. ...# .# #.#. PP.##.# #jd\.##. PP.P..# #.##≈ .>PP.≈# #.....:..##. PPP...# ##.##.##P.P##.#je9 #.# ##..#...#..## #.#.#@..≈...#.# #.#....###....#. #.#............. ####'######.#####.  #.....# #..# j1f #.....####.######.  #.....'.  #.....jfS#...  #.....#jmj+oR300.2 (18jzo%2 _juj}j~X1.2 (271jm~jjj9 j9_You now have 673 gold pieces (gained 14).jd je jk jn  j!o H_There are no items here.j4$j+Gear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) j], a - a +0 war axe (weapon)m - a +0 dagger  w - a +4 hand axe Missiles (go to first with ()e - 15 poisoned darts j, f - 12 boomerangs (quivered)g - 24 stones  x - 2 curare-tipped darts Armour (go to first with [) jN- c - a +0 buckler (worn)  d - a +0 pair of boots (worn)  j - a +0 cloak (worn)  p - the +1 chain mail "Xoluma" (worn) {rF- rC- Str+6 Int+3}b - a +0 scale mail  k - a +0 leather armour j- u - a scarf of resistance Jewellery (go to first with "=) j-o h - an amulet of regeneration (worn)  i - a ring of protection from fire (worn) j,._ l - a +6 ring of strength (worn)n - a ring of see invisible j.[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]j  g - 24 stones  x - 2 curare-tipped darts Armour (go to first with [)  c - a +0 buckler (worn) jڿ ` d - a +0 pair of boots (worn)  j - a +0 cloak (worn)  p - the +1 chain mail "Xoluma" (worn) {rF- rC- Str+6 Int+3}b - a +0 scale mail  k - a +0 leather armour  u - a scarf of resistance j] Jewellery (go to first with "=)h - an amulet of regeneration (worn)  i - a ring of protection from fire (worn)  j l - a +6 ring of strength (worn)  n - a ring of see invisible  o - a ring of wizardry  q - a ring of positive energy j5 u r - a ring of resist corrosion  s - an amulet of faith  t - an amulet of magic regeneration j v - a +6 ring of intelligence  y - an amulet of the acrobatbotj  k - a +0 leather armour  o - a ring of wizardryj  y - an amulet of the acrobat. An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions (including climbing stairs) the amulet conveys no benefits. You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {Acrobat} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.j.Gear: 25/52 gear slots (Left/Right/Tab to switch category)g - 24 stones  x - 2 curare-tipped darts Armour (go to first with [)  c - a +0 buckler (worn)  d - a +0 pair of boots (worn)  j - a +0 cloak (worn)  p - the +1 chain mail "Xoluma" (worn) {rF- rC- Str+6 Int+3}  b - a +0 scale mail  k - a +0 leather armour  u - a scarf of resistance Jewellery (go to first with "=)  h - an amulet of regeneration (worn)  i - a ring of protection from fire (worn)  l - a +6 ring of strength (worn)  n - a ring of see invisibleo - a ring of wizardryq - a ring of positive energy  r - a ring of resist corrosion  s - an amulet of faith  t - an amulet of magic regeneration  v - a +6 ring of intelligence ji y - an amulet of the acrobat [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]jyq ju jy u #........#berxpak the Cleaverjz -#........##. ...# .#Minotaur of Trog **....#.........#. PP.##.#Health: 83/83 ========================#........##. PP.P..#Magic: 9/9jOz B========================#........##≈ .>PP.≈#AC: 14Str: 36jz #.....:..##. PPP...#EV: 8Int: 8##.########.##P.P##.#SH: 5jz eDex: 11#.# ##..#...#..##XL: 10 Next: 30% Place: Dungeon:9j{ #.#######.#@..≈...#.#Noise: ---------  Time: 6301.2 (0.0)jU{ #.......#....###....#.a) +0 war axe#######.#.............Throw: 12 boomerangs####'######.#####.j{ Zot (26917) Gem (2901) #.....# #..##.....####.######.#.....'...........#.....#########...#.....# _There is an open door here. _Found a staircase to the Lair. _y - an amulet of the acrobat _There are no items here. j{ i_You now have 673 gold pieces (gained 14). _There are no items here.j j j jb  j`9  j9  j:  jf<  j?  jqA h60 _ jC  jE  jF M5899 jsG  jI  jcK  jK K48 jM  jV 37 jV K26 jW  jY  j1\ a15 j\  j]  j^  jL_ K04 j`  jb  jc  jc L093 j@e  j g  jh C8 j`i 2 jVj  j5k  jl  jVl -7 jl 1 jl  jSn  j'o  j|o -6 jo 0 j>p  j|q  jr  j_r L589 js  j]t  jmu  ju -4 ju 8 jv  jk| 37 j}  j} K26 jH  j  j  jA K15 jɁ  j 04 jU  ########## ########### ..<......# #.........# .........###..[...... .....# ....... .........#.+ ..... ...>.....# ... #####.#### #'## ##.# #@.# 18.2 (17.0)#..# #####..## ####.......# .....# #.............# .#######....###....#.# .......#.#...≈...#....# .......##..#...#..#..... ........#.##PP.##.#...#. .......##.PPP.P..#...#Found a staircase to the j0  Lair. _y - an amulet of the acrobat _There are no items here. _You now have 673 gold pieces (gained 14). _There are no items here. _You open the door. _Found a cloak. j>M  jU########## ##########< #...# j###..[......#..#.........+ jЇK..+........:#  j ...>.....# #.........# #####.#### jg#### j #..#  #..# #####..##  jR####.#######.......#  j.....# #.............#.###. jTG#...##PP.##.#...#. je j19.0) jKE8993 je jN  j>_Found Great Wizards, Vol. II. j  j]K_There is an open door here. jwM ########## ########## jR< #... j3###..[#..# jzM.+..+ j: ...>.....# #....@....#  jw#####.#### #####'###### jM #..#  #..# #####..#  j}####.#######.......##....#. j0...#..#.... j jL208 jI%2 _ j j jM ########## ##########< j) #...###..[#..#.+..+:  jM...>.....# #......... #####.#### #####'###### j #..# #..# #####..##....#.. jK ji171 j j j<>M  j=U########## ##########< jC= #...###..[ j=W#..#.+ j=A..+:  j=...>.....# #.........  j5>#####.#### #####'#######.##..# j>+.....# jvE jFS260 jF jL j O je >M  jf q########## ##########< #...###..[#..#.+..+ jpf -: ...>.....# #......... #####.#### #####'#####.... jDj  jj j3579 jm  j)o  jLw# #.<......# #.#.###..[@.....#.#.+ jw0.#.+.:#.>.....# #.# ######.#### #####'##### ##.# #..# #..# #####..## jx#.#.......# #.....# #.# j{ jT|i448 j j j# # #...<......# #.# # j"k.###...# #.#.+ #.#.+.:# #....>.....# #.#  ji#.#### #####'#####  ##.# #..# #..# #####..##  #####. j#.......#  #.....# #.# j' ji537 j͐ jN _You see here a +0 cloak. j>626 j֪ jf$ _z - a +0 cloak j{ ############ ###########...<......# #......... j%.#..+#.+:#> #.######.#### #####'####.... ##.#######....###....#.# je ji715 j  j  j S ############ ###########...<......# #..........#..+#.+ j[ :#> #.######.#### #####'#### j ##.# #..# ...#. #........#.#...≈...#....# j1$  j$ i804 j'  j(  jYH Z ############ ###########...<......# #..........#..+#.+:#> #.######.#### #####'#### ##.# #..# .#####..##.....#. #........##..#...#..#..... jK  jL j9893 jN  jP  jcL #  ji...<......# #. j9# . jd###.# . j=0#.+  j]. jQ#.+.:#  j....>.....# #.#  jF.#### #####'##### ##.#  jL#..#  j#..# #####..## #####.#....... jQ}# #.....# #..... j.#.#....###....#. j# .#.#...≈...#....#  j   jG jj3082 j j j0 # j <......# #.#  j###.# #.+  j\#.+.:#  j1>.....# #.#  j.#### #####'##### ##.# #..#  j#..# #####..##  jX.#.......#  jY.....# #..  j,.# jFX....###....#.# j`{#.#...≈...#....#  jy  j## j$i171 j) j+ j&M #  jl&<......# #.# ###. j&Z# #.+  j&)#.+. j&3:#  j&u>.....# #. j')#  j]'.#### #####'##### ##.#  j|'L#..#  j'#..# #####..## .#....... j6(y## #...... j(f.# #....###....# j(.##.#...≈...#....#  jO/ j0i260 ji6 jm8 j33V # <......# #.# ###.# #. j3+ #.+.:# >.....# #.# .#### #####'#####  ##.#  j3#..#  #..# #####..## .#.......## #.. j+4....#....###....#.##.#...≈...  ja7 j8j3569 j: j; j} @ # ......# #.# ###.# #. j + #.+.:# >.....# #.#  j /.#### #####'##### ##.# #..# #..# #####..##  j# / j  jJ i448 j  j[ jN>M jO####### ########## ###..#.+ .j9O.+: jzO>.....# #.........### #####'#####jO# #..# #..# #####..##jSj] page down [PgUp|<] page up [Esc] exit[top]jV  f - 12 boomerangs (quivered)  g - 24 stones  x - 2 curare-tipped darts j/WArmour (go to first with [)  c - a +0 buckler (worn)  d - a +0 pair of boots (worn)  j - a +0 cloak (wornjWu)  p - the +1 chain mail "Xoluma" (worn) {rF- rC- Str+6 Int+3} jW b - a +0 scale mail  k - a +0 leather armour  u - a scarf of resistance jX, z - a +0 cloak Jewellery (go to first with "=)h - an amulet of regeneration (worn)  i - a ring of protection from fire (worn) jX_ l - a +6 ring of strength (worn)  n - a ring of see invisible jEY o - a ring of wizardry  q - a ring of positive energy  r - a ring of resist corrosion jYL s - an amulet of faith  t - an amulet of magic regenerationjY875%j j A b - a +0 scale mail jQ e u - a scarf of resistancev - a +6 ring of intelligence  j \y - an amulet of the acrobatbotj.$  u - a scarf of resistance  l - a +6 ring of strength (worn)j@jjjberxpak the CleaverMinotaur of Trog **....Health: 83/83 ========================jMagic: 9/9======================== ###### ###########AC: 14Str: 36 .....# #.........#EV: 8Int: 8 ja.....###.........#SH: 5Dex: 11 .......#.........+XL: 10 Next: 30% Place: Dungeon:9 .....#.+........@#Noise: ---------  Time: 6337.2 (0.0) .....# #.........#a) +0 war axe j#.#### #####'#####Throw: 12 boomerangs #.##..#Zot (26881) Gem (2865) ..# #####..## .#######.......# .# #.............# ####....###....#.# ...#.#...≈...#....# _You see here a +0 cloak. j_z - a +0 cloak _You see here Great Wizards, Vol. II.  You pick up Great Wizards, Vol. II and begin reading...  You add the spells Borgnjor's Vile Clutch and Eringya's Noxious Bog to your _library.jRjjjjhh jh jMi jj jk jn w04jq  ###### ########## ###..#+.+. .....# #.........### #####'##### # ##.# #####..####### .# #............ ####....###....#.#js ######'......8.2 (1######jv j:w z======9.2 (2793j^w jy j+{  _z - a +0 cloak jO{ _You see here Great Wizards, Vol. II.  You pick up Great Wizards, Vol. II and begin reading...add the spells Borgnjor's Vile Clutch and Eringya's Noxious Bog to your _library. _jm{ .As you open the door, it creaks loudly!j~jjjRjja82j@  There is an open door here.j jR71 _j]j]j_jëK60jZjTj+j-5jî59jjSj;jK48jjjjOK37jjjbjK26jMjjjK15jjj^jսK04jhjj,s## ..# jU..##########.'........@......[------juK48.2 (9..##########j..# #'#####  #..# j+jjj------9.2 (10.0)693j0j( _Found a ring mail.j[ Ija w82jd ,je jJf K71j g jh jj jj K60jk jm jn jSo L549jp j^q jr jdr K48js jAt ju ju K37j| 26j# W  You see here a +0 ring mail.jq h15 _j j jR K04j j j jG L593j j‘ j jj K82j j^ j 7160539jɞ j w48j١ jA a37jբ j jz j K26j- j j jݦ K15j^ jM j jm K04jթ jǪ jI j L493j# jϬ j a82j4 jC j jL K71j ju jb jɳ K60j jb 7 _You open the door.j j& L529j j @  There is an open door here.j j- R48 _j> j ,j K37j 26jv j j j K15j j j= j K04jQ j jX L393j% j N _You now have 683 gold pieces (gained 10).j^ j K82jw j} P     j  #########  #.......# j ############.......#  ..........##....@..#  #########..'.......#   ####.......# j_  #.......#  #.......#  ##+######    j{ "       80.2 (31j o1.2 (3271j jS 5 _A - a ring of poison resistancej jk j j;j&jw60jjL519jqjs48jjj3K37jj?jjZK26jej57 _You open the door.j_jK15j@ j"@  There is an open door here.je#jx$h04 _js'293j(jc(K82j(j)j*j*K71jq+j+j/{ [.............##.......# #############..'.......# ####.......# jy/m#.......# #.......#  ##'######  ##.#   #..#   #@##   #+# j/J  j<3{91.2 (10'...#....+.....j3#..V...V   vampire (dormant)####+###jy:l V.  As you open the door, it creaks loudly!V======2.2 (1160j<jEX _You encounter a vampire.j[.............##.......#berxpak the Cleaver #############..'.......#Minotaur of Trog **....####.......#jHealth: 83/83 ========================#.......#Magic: 9/9========================#.......#AC: 14j'Str: 36##'######EV: 8Int: 8jL##.#SH: 5Dex: 11#..#jwXL: 10 Next: 30% Place: Dungeon:9#@##Noise: ======---  Time: 6392.2 (0.0)#*#ja) +0 war axe.*.Throw: 12 boomerangsj#.*..Zot (26826) Gem (2810) +.V...#......jjV   vampirejA####+###As you open the door, it creaks loudly! j`a_You encounter a vampire.Throw: 12 boomerangsjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej9Aim: a vampire (61% to hit)j 3 [.............##.......#berxpak the Cleaver j~3 #############..'.......#Minotaur of Trog **....####.......#j3 Health: 83/83 ========================#.......#Magic: 9/9j*4 ========================#.......#AC: 14j}4 Str: 36##'######EV: 8Int: 8j4 z##.#SH: 5Dex: 11j'5 #..#XL: 10 Next: 30% Place: Dungeon:9#@##j5 4Noise: ======---  Time: 6392.2 (0.0)#(#a) +0 war axe.(.j5 Throw: 12 boomerangs#.(..Zot (26826) Gem (2810) j6 s+.V...#......jB6 jV   vampirej6 f####+###Throw: 12 boomerangsj6 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej7 8Aim: a vampire (61% to hit)  j47 =You throw a boomerang. The boomerang hits the vampire!  jS7 IThe vampire is heavily damaged.jk 5'..jl 8V.jo jHp q------3.2 (15jp &09 _js jFt jg[.............##.......#berxpak the Cleaver #############..'.......#jRgHMinotaur of Trog **....####.......#Health: 83/83 ========================#.......#jgMagic: 9/9========================#.......#AC: 14jgStr: 36##'######EV: 8Int: 8jg##.#SH: 5Dex: 11#..#jgXL: 10 Next: 30% Place: Dungeon:9j h3#@##jIhNoise: ---------  Time: 6393.2 (0.0)#*#a) +0 war axe.*.jlhThrow: 12 boomerangs#.V..Zot (26825) Gem (2809) jh+.....#......V   vampirejh####+###You throw a boomerang. The boomerang hits the vampire! _The vampire is heavily damaged.Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej itAim: a vampire (heavily damaged, 61% to hit)jR[.............##.......#berxpak the Cleaver #############..'.......#Minotaur of Trog **....####.......#Health: 83/83 ========================#.......#Magic: 9/9========================#.......#AC: 14Str: 36##'######EV: 8Int: 8##.#SH: 5Dex: 11#..#XL: 10 Next: 30% Place: Dungeon:9#@##Noise: ---------  Time: 6393.2 (0.0)#(#a) +0 war axe.(.Throw: 12 boomerangs#.(..Zot (26825) Gem (2809) +.(...#.(....V  jR][m vampire####+###Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (heavily damaged, 61% to hit)  You throw a boomerang.  The boomerang barely misses the vampire.j='.Vj&..jЅ8V.jLjٌ+4.2 (1j,48 j7_jMjj [.............##.......#berxpak the Cleaver #############..'.......#jG Minotaur of Trog **....####.......#jm Health: 83/83 ========================#.......#j cMagic: 9/9========================j y#.......#AC: 14j fStr: 36##'######jV EV: 8Int: 8##.#SH: 5j WDex: 11#..#j XL: 10 Next: 30% Place: Dungeon:9#@##j Noise: ---------  Time: 6394.2 (0.0)#*#jD a) +0 war axe.V.Throw: 12 boomerangs#....Zot (26824) Gem (2808) +.....#......jm V   vampire####+###You throw a boomerang. _The boomerang barely misses the vampire.j %Throw: 12 boomerangsj WPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (heavily damaged, 61% to hit)jX}[.............##.......#jCX1berxpak the Cleaver jgXq#############..'.......#jX2Minotaur of Trog **....jX####.......#Health: 83/83 ========================jXL#.......#j Y0Magic: 9/9j2Y========================#.......#AC: 14jYStr: 36##'######EV: 8jY-Int: 8jYL##.#SH: 5jY.Dex: 11jZ)#..#jZXL: 10 Next: 30% Place: Dungeon:9#@##Noise: ---------  Time: 6394.2 (0.0)#(#a) +0 war axe.(.Throw: 12 boomerangs#.(..Zot (26824) Gem (2808) jo[+.(...#.(....V   vampire####+###Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (heavily damaged, 61% to hit)  You throw a boomerang.  The boomerang closely misses the vampire.jy'V...j8V.jۏjw5.3 (1.137 _jjj2  You hit the vampire but do no damage.The vampire is heavily damaged.j,  The vampire points at you and mumbles some strange words.j jz &==j 6.2 (0.9j C26j  jI  jw ,_You resist with some effort.j!  You slash the vampire!  The vampire is almost destroyed.The vampire hits you but does no damage.j"k7.115j%jL' j'G_The vampire closely misses you.jӫ&  j%xYou closely miss the vampire.The vampire is almost destroyed.j;*j(  The vampire gestures wildly while chanting.The vampire flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A.jx/  --more--jc )j 9{jm @ ====j '8.0 _j jd jm0 '  jDnYou slash something!  Trog accepts your kill.Trog appreciates your killing of a magic user.jsg  Reactivating autopickup.jwD4=---jXwb904j{j6 _You feel a bit more experienced.jnL#############..'..... j:####.....j #.......#'#####jd##.# ..#jB2.##jh jN#........>j#.....^...+.........#..jH.......###+##### j jjM----9.9 (1.0193jjS j._Found a stone staircase leading down.js ja_There is an open door, spattered with blood here.j j jh jʜ j j h82 _j jҡ j0 K71j j j j; K60jХ jǦ j j M5799jq j© j jߪ K48j jr  j 1_You open the door.j j K37j j jr jб K26j] jj jA j K15j3 ju jM jɸ a04j$ 7 _You open the door.j  ##.#   #..#  #.##  ##'######### j u#........>.# +.###.....^....# #...'..........# #####..........# ####@####### j -408.9 (9 #.#   #..  jT R ##.#   .#   ..   ..j   >..    jF j s9.9 (10.0)093j J _Found a stone staircase leading down.j  j: C_There is an open door here.j ju j j j jv h82 _j j ".#jl ##'##########........>.#+.###.....^....#j l#...'..........######..........#j _ ####'#######j  jU D#.## j r #@.# 10.0)j a#.# .#j * ....j( G>..#jL *.#jq B.).#jJ jT +1.9 (2j C71j j[  j _Found a club. j j( j j jz jK60 j j j j5L589 j j j   You encounter a gnoll sergeant and 2 gnolls.A gnoll is wielding a +2 flail of concussion. j  j)_#........>.#  jX+.###.....^....#  #...'..........#  j] #####..........#  j  ####'#######  j  #.##   jm #..#   j9##.#  #  #.......# j^a #.......#  j@.......>..# .##.......# #.....).#   jj   gnoll sergeant (polearm, asleep)#.......#  j? jj 2 gnolls (asleep)#.j.jj..#   j.  jB3j j*. j:j. jSIjj j jj)jj jw==4.9 (348 j! j)B _The gnoll sergeant shouts! The gnoll shouts!!j#........>.#  berxpak the Cleaver!jm+.###.....^....#  Minotaur of Trog **....#...'..........#  Health: 83/83 ========================!j#####..........#  Magic: 9/9!j========================####'#######  AC: 14Str: 36#.##  EV: 8Int: 8#..#!j3  SH: 5Dex: 11##.#!j]  XL: 10 Next: 34% Place: Dungeon:9#@#  Noise: ==-------  Time: 6414.9 (0.0)!j#....*..#  a) +0 war axe#....*..#!j  Throw: 12 boomerangs.......*..#  Zot (26804) Gem (2788) !j۽.##....*..# #....*).#!j/  j   gnoll sergeant (polearm)#..j.j..#!j-  jj 2 gnolls#...j...#  !jUo_The gnoll sergeant shouts! The gnoll shouts!  Throw: 12 boomerangs!j[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail (68% tohit)!j t#........>.#!j O  berxpak the Cleaver!jI +.###.....^....#  Minotaur of Trog **....!j G#...'..........#!j  Health: 83/83 ========================!j G#####..........#!j  Magic: 9/9========================!j$ M####'#######!jK J  AC: 14!j Str: 36#.##  EV: 8!j VInt: 8#..#!j T  SH: 5!j aDex: 11##.#!jR   XL: 10 Next: 34% Place: Dungeon:9#@#!j   Noise: ==-------  Time: 6414.9 (0.0)#....(..#!j _  a) +0 war axe!j c#....(..#!j"   Throw: 12 boomerangs.......(..#!jc b  Zot (26804) Gem (2788) !j .##....(..# !j [#....().#!j   j   gnoll sergeant (polearm)!j #..j.(..#!jy   jj 2 gnolls#...j(..# !j !j Press: ? - help, Q - select action, ( or ) - cycle!j Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail (68% to!j hit)  !j9 You throw a boomerang.  !j] OThe boomerang barely misses the gnoll sergeant.!jA ,..!j @>.!j 7.j.!j 1j!jx" #j!j" .!j# 2j.!j$ j!j$ .!jc, |j 3 gnolls (1 polearm, 1 wandering)!j- &--!j. Q5.9 (137!j|< !jJF  Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail (68% tohit)  You throw a boomerang.  !jF The boomerang barely misses the gnoll sergeant. _You encounter a gnoll. It is wielding a +0 halberd."jYt#........>.#"jYQ  berxpak the Cleaver+.###.....^....#  Minotaur of Trog **....#...'..........#"jZH  Health: 83/83 ========================#####..........#  Magic: 9/9========================"jLZ####'#######  AC: 14Str: 36#.##"j|Z  EV: 8Int: 8#..#  SH: 5"jZ9Dex: 11##.#  XL: 10 Next: 34% Place: Dungeon:9#@#"jZ  Noise: ---------  Time: 6415.9 (0.0)#....*..#"j[(  a) +0 war axe#....*..#  Throw: 12 boomerangs"j][=.......*..#  Zot (26803) Gem (2787) .##....*..# "j[w#...jj).#"j[!  j   gnoll sergeant (polearm)#...j*..#"j[M  jjj 3 gnolls (1 polearm, 1 wandering)#....j..#  The boomerang barely misses the gnoll sergeant. "j\_You encounter a gnoll. It is wielding a +0 halberd.Throw: 12 boomerangs"jC\PPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (wandering, hasn't noticed you, 65% to hit)"j;0#........>.#  berxpak the Cleaver+.###.....^....#"j  Minotaur of Trog **....#...'..........#  Health: 83/83 ========================#####..........#  Magic: 9/9========================"j{####'#######  AC: 14Str: 36#.##  EV: 8Int: 8"j$#..#  SH: 5Dex: 11##.#"jU  XL: 10 Next: 34% Place: Dungeon:9#@#"j  Noise: ---------  Time: 6415.9 (0.0)#....(..#  a) +0 war axe#....(..#"j  Throw: 12 boomerangs.......(..#"j  Zot (26803) Gem (2787) .##....(..#"j" #...jj).#  j   gnoll sergeant (polearm)#...j...#"jt=  jjj 3 gnolls (1 polearm, 1 wandering)#....j..#  Throw: 12 boomerangs"jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line"jAim: a gnoll, wielding a +0 halberd (wandering, hasn't noticed you, 65% to hit)You throw a boomerang.  The boomerang hits the gnoll sergeant but does no damage."jbn..>."j f:j."jf9j."jwg3j."jg5j."jnj)==6.9 (126"jls"ju   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  "juAim: a gnoll, wielding a +0 halberd (wandering, hasn't noticed you, 65% to hit)You throw a boomerang.  The boomerang hits the gnoll sergeant but does no damage. _The gnoll shouts!#jW} #j~ 2Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 15 darts (poison)#j eb - Throw: 12 boomerangs (quivered)  c - Throw: 24 stones  d - Throw: 2 darts (curare)  e - Zap: wand of iceblast (9)  f - Zap: wand of paralysis (1) Abilities ([,] to cycle)  g - Abil: Berserk  #j] #h - Abil: Trog's Hand [*/%] inventory [^] all abilities[!] focus mode: off|on%jr%jV0#........>.#  berxpak the Cleaver+.###.....^....#%j]  Minotaur of Trog **....#...'..........#  Health: 83/83 ========================#####..........#%jՋz  Magic: 9/9========================####'#######  AC: 14Str: 36#.##%j   EV: 8Int: 8#..#  SH: 5%j99Dex: 11##.#  XL: 10 Next: 34% Place: Dungeon:9#@#%je  Noise: ==-------  Time: 6416.9 (0.0)#.......#  a) +0 war axe#.......#  Throw: 12 boomerangs.......>..#%jb  Zot (26802) Gem (2786) .##...jj..# #...j.).#  j   gnoll sergeant (polearm)#....j..#  jjj 3 gnolls (1 polearm)#.......#  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (wandering, hasn't noticed you, 65% to hit)You throw a boomerang.  The boomerang hits the gnoll sergeant but does no damage. _The gnoll shouts!%j%jϒ%j&%j{#........>.#  berxpak the Cleaver%j9|m+.###.....^....#%jt|  Minotaur of Trog **....#...'..........#%j|  Health: 83/83 ========================%j|G#####..........#%j|M  Magic: 9/9%j}========================####'#######%jD}J  AC: 14%jz}Str: 36#.##  EV: 8Int: 8%j}#..#  SH: 5Dex: 11##.#%j}  XL: 10 Next: 34% Place: Dungeon:9#@#%j}  Noise: ==-------  Time: 6416.9 (0.0)#....*..#  a) +0 war axe#....*..#%je~  Throw: 12 boomerangs.......*..#  Zot (26802) Gem (2786) .##...jj..# #...j*).#  j   gnoll sergeant (polearm)%j~<#....j..#  jjj 3 gnolls (1 polearm)#.......#  %j~The boomerang hits the gnoll sergeant but does no damage. _The gnoll shouts!  Throw: 12 boomerangs%j1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (65% to hit)%j ~#........>.#  berxpak the Cleaver+.###.....^....#  Minotaur of Trog **....%j &#...'..........#  Health: 83/83 ========================#####..........#  Magic: 9/9========================####'#######  AC: 14%j Str: 36#.##  EV: 8Int: 8#..#%j?   SH: 5Dex: 11##.#%jl   XL: 10 Next: 34% Place: Dungeon:9#@#%j   Noise: ==-------  Time: 6416.9 (0.0)#....(..#  a) +0 war axe#....(..#%j 3  Throw: 12 boomerangs.......(..#  Zot (26802) Gem (2786) .##...jj..# #...j.).#  j   gnoll sergeant (polearm)#....j..#%j$   jjj 3 gnolls (1 polearm)#.......#  %jP Throw: 12 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%j{ Aim: a gnoll, wielding a +0 halberd (65% to hit)  You throw a boomerang.  The boomerang hits the gnoll sergeant and shatters for extra damage!!%jw &j.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin%j e  Aim: a gnoll, wielding a +0 halberd (65% to hit)  You throw a boomerang.  %jO The boomerang hits the gnoll sergeant and shatters for extra damage!!  The gnoll sergeant is severely wounded.%j_ "j%j .%ja j%j .%j j%j +j%j %j #.%j .%j4 +7.9 (1%jr 511%j %5 _%j- %j &jAt#........>.#&jB  berxpak the Cleaver+.###.....^....#  Minotaur of Trog **....#...'..........#  Health: 83/83 ========================#####..........#&jFBE  Magic: 9/9========================####'#######  AC: 14Str: 36&jB#.##  EV: 8Int: 8#..#  SH: 5Dex: 11##.#&jB  XL: 10 Next: 34% Place: Dungeon:9#@#&jB  Noise: ==-------  Time: 6417.9 (0.0)#....*..#  a) +0 war axe#....*..#&jC  Throw: 11 boomerangs.......j..#&jFC  Zot (26801) Gem (2785) .##...jj..# &jzC@#....j).#  j   gnoll sergeant (polearm)#.......#&jC  jjj 3 gnolls (1 polearm)#.......#  &jCThe boomerang hits the gnoll sergeant and shatters for extra damage!! _The gnoll sergeant is severely wounded.Throw: 11 boomerangs&jCPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&jDNAim: a gnoll, wielding a +0 halberd (65% to hit)&j)#........>.#  berxpak the Cleaver+.###.....^....#  Minotaur of Trog **....#...'..........#  Health: 83/83 ========================#####..........#  Magic: 9/9========================####'#######  AC: 14Str: 36#.##  EV: 8Int: 8#..#  SH: 5Dex: 11##.#  XL: 10 Next: 34% Place: Dungeon:9#@#  Noise: ==-------  Time: 6417.9 (0.0)#.......#  a) +0 war axe#.......#  &j8.[33mThrow: 11 boomerangs.......>..#  Zot (26801) Gem (2785) .##...jj..# #....j).#  j   gnoll sergeant (polearm)#.......#  jjj 3 gnolls (1 polearm)#.......#  Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (65% to hit)  You throw a boomerang. The boomerang hits the gnoll sergeant!  You kill the gnoll sergeant!((jjj 3 gnolls (1 polearm)..j.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (65% to hit)  You throw a boomerang&j>9. The boomerang hits the gnoll sergeant!  You kill the gnoll sergeant!  Trog accepts your kill.j.j.6--8.9 (104 _'j#........>.#  berxpak the Cleaver'je+.###.....^....#  Minotaur of Trog **....#...'..........#  Health: 83/83 ========================'j#####..........#  Magic: 9/9========================####'#######  AC: 14Str: 36'j3#.##  EV: 8Int: 8#..#  SH: 5'jaDex: 11##.#'j1  XL: 10 Next: 36% Place: Dungeon:9#@#  Noise: ---------  Time: 6418.9 (0.0)'j#....*..#  a) +0 war axe#...*...#  Throw: 11 boomerangs......jj..#  Zot (26800) Gem (2784) .##.....j.# 'j #.....).#  jjj 3 gnolls (1 polearm)#.......# 'j#.......#  You kill the gnoll sergeant! 'j _Trog accepts your kill.Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (65% to hit)'jxm#........>.#  berxpak the Cleaver+.###.....^....#  Minotaur of Trog **....#...'..........#  Health: 83/83 ========================#####..........#  Magic: 9/9========================####'#######  AC: 14'jmAStr: 36#.##  EV: 8Int: 8#..#  SH: 5Dex: 11##.#  XL: 10 Next: 36% Place: Dungeon:9#@#  Noise: ---------  Time: 6418.9 (0.0)'j(n#....(..#  a) +0 war axe#...(...#'jon  Throw: 11 boomerangs......jj..#  Zot (26800) Gem (2784) .##.....j.# #.....).#'jn1  jjj 3 gnolls (1 polearm)#.......# #.......#  Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'joAim: a gnoll, wielding a +0 club (65% to hit)  You throw a boomerang. The boomerang hits the gnoll.  The gnoll is moderately wounded.'jBo'j:/..'jJ#j'j.'j%Kj>'j7j.'j'jw9.9 (17993 _'jf'j'j 5 F#........>.#  berxpak the Cleaver+.###.....^....#  Minotaur of Trog **....#...'..........#  Health: 83/83 ========================'jr5 B#####..........#  Magic: 9/9========================####'#######  AC: 14Str: 36#.##  EV: 8Int: 8'j5 #..#  SH: 5Dex: 11##.#'j5   XL: 10 Next: 36% Place: Dungeon:9#@#  Noise: ---------  Time: 6419.9 (0.0)#...*...#'j6   a) +0 war axe#...jj..#  Throw: 11 boomerangs.......>j.#  Zot (26799) Gem (2783) .##.......# 'j6 #.....).#  jjj 3 gnolls (1 polearm)#.......# #.......#  You throw a boomerang. The boomerang hits the gnoll. _The gnoll is moderately wounded.Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 65% to hit)'jq #........>.#  berxpak the Cleaver+.###.....^....#  Minotaur of Trog **....#...'..........#  Health: 83/83 ========================#####..........#  Magic: 9/9========================'jq ####'#######  AC: 14Str: 36#.##  EV: 8Int: 8#..#  SH: 5'j r 9Dex: 11##.#  XL: 10 Next: 36% Place: Dungeon:9#@#'jj.#'jr   Zot (26799) Gem (2783) .##.......# #.....).#  jjj 3 gnolls (1 polearm)'jr #.......# #.......#  Throw: 11 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'j7s Aim: a gnoll, wielding a +0 club (moderately wounded, 65% to hit)  You throw a boomerang. The boomerang hits the gnoll!  You kill the gnoll!'jv d( 2'jϧ .'j j.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 club (moderately wounded, 65% to hit)  'j You throw a boomerang. The boomerang hits the gnoll!  You kill the gnoll!  Trog accepts your kill.'j 9j.'j 'j ~=20.9 (182 _'jA (jI )You barely miss the gnoll. You block the gnoll's attack.  The gnoll closely misses you. You furiously retaliate! You headbutt the gnoll!  You kill the gnoll!(j"t   gnoll ((j%p1.8 (0.971(j((jt*A _Trog accepts your kill.(j**j-Kj+.###.....^....# *jtK *jKL#...'..........# *jK *jKL#####..........# *j$L *j]L ####'#######  *jL #.##  *jLT#..#  *j(M^##.#  *jQM:#####.###*j|Ml #....)@.#*jM *jM#...).j.#  *j;N.......>..#  .##.......# *jfN  #.....).#  *jNe#.......#  *jNQ#.# *jN: #.*j>OY#   *jhb*jc-2.8 (1.0*jcC60*jqs*jy *jzD_The gnoll barely misses you.*j, )You hit the gnoll. You headbutt the gnoll!  You kill the gnoll!*j"S*jq3.7 (0.9579*jf*jW _Trog accepts your kill.,j%,j,j,j,jK48,jv,jB,jBK37,j3,j ,j-2,j6,j,j6,j515,j,j,jl,jK04,j,j,j5L893,j,j],j582,j,j,j&,jK71,j_,jF,jK60,j,j,j1L569,j,jc,jK48,j,j ,j. K37,j ,jU ,j 526,j ,j,j,jK15,j},j1,jx504,j,j,j,jL793,j},j?,jK82,j,j,j9K71,j ,j4#a60,j$,j%,j5&6559,je&,j',jd),j)K48,j*,j,,j;-K37,j.,j>0,j0K26,j2,j4,j4C15,j5,ja7,j7C04,j8,j:,j ;L693,j<,jI>,j>K82,j?,jA,jBK71,jC,j9E,j}EK60,jF,jH,jH6549,j"I,j]J,jL,jhLK48,jM,jO,jPK37,jzQ,jV,jWK26,jY,jV[,j[K15,jH],j^,jb_K04,j`,jcb593,jPe,je,jfK82,jg,j|ja71,j>k,jl,jmK60,jr539,js,jsK48,jHu,j&w,jwwK37,jza26,j){,jh15,jԅ,jiK04,j,jE,jL493,jA,j,j%K82,j,j,jK71,je,j<,jK60,j؜,j,j L529,jk,j,jW548,j,j,jҧ,j-K37,j,jS,jK26,j˭,j[,jK15,j3,j,j K04,j,j,jǷL393,jf,j,jK82,jP,j1,jK71,j ,jK60,j,j,j,jJ6519,j~,j,j,j548,j,j<,j0,jsK37,j,jz,jK26,j,jC,jK15,j,j,jK04,j,jn,jL293,jL,j,j9K82,j,j,jK71,j@,jX,jK60,j$,j,j6L509,j,j^,j548,j,j ,ja37,j,j,j6526,jz,j,j,j-1,j5,jR,j,jXK04,j,j,jL193,jG,j ,jm K82,j ,j ,j -7,j 1,jm,j ,jaK60,j,j,jM5699,j,j.,jK48,j,j,jK37,jp,jS,jK26,j ,j",jU#K15,j$,j7+,jp+K04,jV-,j/,j 0L093,j1,j44a82,j+5,j-7,jj7571,j7,j8,j:,j:K60,j@<,j%>,j>L589,j?,jA,jAK48,jC,jF,jFK37,jQH,jJ,jKJK26,jNw15,joO,jQ,j]QK04,jS,jT,j7UM6993,jV,j^X,jXK82,jKZ,j[,j5\K71,j^,jo_,j_K60,j0a,jfW _You start waiting.,jj1522.7 (99.0),jsk|-3.7 (100.0)579,jo,jp# _Done waiting.-jJ-j@K-jN-jX8--j` +.###.....^....#  #...'..........#-j a  #####..........#  ####'# -ja #.##  #..#  ##.# -jaM #####.###  #....@..#  #...).).# -j^b .>..#  .##.......# -jb #.....).#  #.#  #-jc.#  #.#-jbc&  -jk,0.0)-jnn4.7 (148-js-jv$  Things that are here:-jwy -jyz_a +2 flail of concussion; a gnoll corpse.j.j.jx .jH$.j%.jp'R37 _.j'.jhI  You see here a +0 club.26 _150489382716056948 _You open the door.37  There is an open door here.26 _15.jdiK04.jk,.j9v #..#  ##.#  #####.###  ##+#### #....)..# #.....#####...).).# #.....##.......>..# #.....'..##.......#  +.....#####.....).#  #..@..# #.......#  ##+#### #.......#  #.......#  #.......#  ####.#### 384.0)'#.##.jw======9.7 (15793.j{.j$|= _As you open the door, it creaks loudly!.jZ.j.j8.j.j.ja82.jd.j|.jK71.j.j@  There is an open door here..j.j<R60 _.j,.j.jB6559.ju.jΘ.j.j.j`K48.j.jQ.jI.jK37.j=.jN.j9.jjK26.j .j.j.jK15.j.j.j.jK04.j.j #.....#####...).).# #.....##.......>..# #.....'..##.......# +.....#####.....).# #.....# #.......# ##'#### #.......# #..# #.......# ##.#### #.......# #...@# ####.#### ------48.7 (9.0)####'# .......# .....#..<!..+.......##.......# _You open the door. _Found an escape hatch in the ceiling.0j!0jl!0j"0j(|  You encounter a wraith.0j+.......>.'..##.....+.....###)# 0j+.#'### #..# #.#### #....# ####.#######@# 0j0,5------#W).....#+.......##.).#...<!..+0j,#.......#W   wraith (dormant)#0j.)0.W0j2\W0j4o9.7 (16930j60j~7` _Found a glowing mace and a short sword.0j9 0j?9K_There is an open door here.0j #.....'..##.......# +.....#####.....).#0jD #.....# #.......# ##'#### #.#0jZ #..# #.#0jc ##.#### #.#0j #....# ####.##########'## 0j?#.W..@..# +.......#0j{y #.).....# #...<!..+ #.......# #.# 0j #.#  #0j?.#0j)W0j 0j q5082 _0jY$0j%1j #.....'..##.# +.....#####.....).#1j;  #.....# #.# ##'#### #.# #..# #.#1j ##.#### #.# #....# ####.#### ######'## #.)W@...# +1j.# #.).....# #...<!..+ 1j #.# #.# 1jY #.#  #.#1j 1j^79--=11jC711jc1j 1j_The wraith hits you. _You took 4 damage!1j(m%  1jmYou hit the wraith but do no damage. Your headbutt misses the wraith.1jp80=-2601ju1j~y4 _You block the wraith's attack. 1jye_You recovered 1 HP!1j  You slash the wraith! Your headbutt misses the wraith.1jHHThe wraith is heavily damaged.1j1==35491j?1j1j 1jZ_The wraith completely misses you. _You recovered 1 HP!1j &  1j You hit the wraith but do no damage. Your headbutt misses the wraith.The wraith is heavily damaged.1ji 2-4.6 (0.9481j1 1j  1j _You block the wraith's attack. _You recovered 1 HP!1j  You hit the wraith.  The wraith is heavily damaged.1j G3=-1j i5.6 (1.0371j 1j  1j< _The wraith closely misses you. _You recovered 1 HP!1j" 1j6# You closely miss the wraith. Your headbutt misses the wraith.1jt#HThe wraith is heavily damaged.1j$$771j$2--61j%C261j,1j*/* _The wraith hits you. 1jh/d_You took 6 damage!2j( 2jQ You slash the wraith! Your headbutt misses the wraith.The wraith is severely damaged.2j2j#82j f--7.5 (0.9152jb2j<2j# _The wraith hits you but does no damage. _You recovered 1 HP!2jL  You hit the wraith but do no damage.The wraith is severely damaged.92jS8.5 (1.0042jE2j 2j_The wraith barely misses you. _You recovered 1 HP!2ja  You closely miss the wraith.2j80=9.4 (0.9592j_32j2j _The wraith is severely damaged. _You recovered 1 HP!2j_  You barely miss the wraith. Your headbutt misses the wraith.The wraith is severely damaged.2j 2jޡ #12j >=60.32jT C822j 2j _You block the wraith's attack. _You recovered 1 HP!2jRV / .  2jV You closely miss the wraith. You headbutt the wraith!  You destroy the wraith!2j[\ (2j` 2401.271 _Trog accepts your kill.2jd 2jg   2jMg Your Axes skill increases to level 12! _You recovered 1 HP!3jC3jC3jQG3jvIH _No target in view!4jn]4j]4jF_4j`4jb3=604jAd1 _HP restored.4je4jfL5394j%g4jk #.....'..##.# +.....#####.....).# #.....# #.# ##'#### #.# #..# #.# ##.#### #4jk$.# #....# ####.#### ######'## #.)@....#4j/l- +.# #.).....# #...<!..+  #.#  #4jal.#  #.#  #4jl@.#4jo #.....'..##.# +.....#####.....).# #.....# #.#4j!p  ##'#### #.# #..# #.# ##.#### #.#4jSp9 #....# ####.#### ######'## #.@.....# +4jp.# #.).....#4jp #...<!..+  #.#  #4jp.#  #.# 4jqg #.#4jt-3.2 (2.04j|u-4.2 (3484jx4j^  You see here a +2 mace of protection. _You recovered 1 HP!5j,5j5j5j5j5jh37 _5j5j5j]=265j5j 5j"5jv"K155j#5j/5jb05045j05j+45jTAv _w - 3 potions of heal wounds (gained 1)5jIb4935j M5j2T5j!Y5jYK825j]5jb5jsn##'#### #.......# 5jQt#..# #.......# ##.#### #.......# 5jt#....# ####.#### ######'##5jtu#.).....#5j uU+.......#5j@u#.).....# #...<..@+ 5jwuV#.......# 5juV#.......# 5jui#.......# 5j#v2####..##5jVv"#5jvO##..5j$####5j{'.).#70.2 (65j05##.....5j.5jy======1.2 (7715j5jL5j' 5j`0_As you open the door, it creaks loudly!5j 5jñx_Found a fading dagger.6j*36j+6j-6jR/6j"1h60 _6j3@  There is an open door here.6jR56j 6S529 _6j!76je;g##'#### #.......# 6j;#..# #.......# ##.#### #.......# #....# ####.#### ######'## #.).....# 6j;{+.......# #.).....##### #...<...'@).# ------6j<#.......###..#.......# ##..6jV<u#.......# .#.......##.......#####..#####..6jr?##'#### #.# #..# #.6j?# ##.#### #.# #....# ####.#### 6j?######'## #.).....# +.......# 6j @#.).....##### #...<...'.@.# #.6j;@0###.#.......# ###.#.......# ..#.......# .6jk@l#.......#### 6j#D+3.2 (26jDw------4.2 (3486jD6jG6jO _You see here the +3 dagger of Welfare {venom, rC++ Str-5 Int+3}.6jkI6j J6j2K6jIM6jM6jPh37 _6jQ,6j:RK266jS6j4U6jXw156jX6j:ZC06jZ46jy[6j\6j]6j_^L3936jw`6joc6jd6jeK826je6jg6jh6jhK716j j6j@k6j_l6jlK606jm6jn6jo6j/pL5196jq6jr6js6jtK486jt6j/v6j w6j|wK376j0x6jJy6jJz6jzK266jP{6j|6j}6j=~5156js~6j6j6jр6j-K046j́6j6j]6jL2936j76j.6j߅6jK826j6j6j6jAK716jщ6jˊ6j6jɋK606jP6jA6j6jTL5096j6jƏ6j6jϐK486ju6jy6j46jK376j6j6j6jK266js6j:6j6j3K156j6jx6j6jYK046j6jo6j 6jXL1936jޜ6jĝ6jv6jĞK826j%6j6jN6jK716j6j7 _You open the door.6j6j6K606jȥ6j@  There is an open door here.6j76jr65599 6j_6jA6j6ja486j6j6jү6j K376j6j$6j6jpK266jI6jx6je6jK156jq6jø6j6jK046jȺ6j6j'L0936j6j6j6jK826j6jN _You now have 700 gold pieces (gained 17).6j6jK716j6j6j6j>K606j6j]6j^6jL5896je6j6j6j1K486j6j#6j6jUK376j6j6j6jK266j6j6j6jK156jp6j]6j76jK046j 6j86j6jaM59936j6jh7 _You open the door.6jN6jK826j"6j@  There is an open door here.6j6jPR71 _6j6j6j;6jK606j6j6jA6jL5796j 6j6j6j-46j86j[6j6jJ6jK376jD6j7 _You open the door.6j6jK266jl6j@@  There is an open door here.6j6jR15 _6j46j=6j6jOK046j6j 6j6jL8936j6jZ6j6jqK826j86j`6jK716j06jN _You now have 717 gold pieces (gained 17).6j6jK606j5696j6j7 _You open the door.6j6jV K486j 6j @  There is an open door here.6jN #.).....6j #..... #...<... ..... #....... <... #....... ...#....... ..#....... #.##6jy#....... #..# ####..## #@# #########..#634.2 (60.0) ####'#####........... 6jH#.....##.'........... #.....##.#........... 6je+.....##.#........... #.....'..#...........  6j'#.....####...........  ####### #........... 6j\Q#........... 6j6jo5.2 (61376j,6j9 _Found a stone staircase leading up.7jL7jO7j87j7jo7ja267j.7j7j5157jO7j7j$7jJH #.)7j #<...$.# +...#......# #.)###....... #...<........#7j ##.<....# #7j<#......# ##......# #......# #......7.2 (2.0) #..# ####..# ##.# ######### ####'#####. #.....##.'7jV. #.....##.#. +.....##.#. #.....'..#.#.....####7j7jn8.2 (3047j]O _Found a stone staircase leading up.7jM 7jXM 7jKN 7jQ 7jaR 7j_T b7937jV 7jW 7jX K827jX 7jyZ 7jh[ 7j[ K717j\ 7j] 7j^ 7j_ K607j_ 7j#a 7j+b 7jb L5597jc 7j?d 7jLe 7je K487jIf 7jyg 7jh 7ji K377ji 7j\k 7jk K267jSl 7jn N _You now have 738 gold pieces (gained 21).7jp %  7j q QYou encounter an orc and an orc priest.7j|w ####.....' ..... .o. # ##... .. ....# o. #'#### .##  #..#  ..#  ##.### #.#  # #.# #####'###### #.)#<.....# ... +......#......##..# #.)..###.........# #...<.........#### ####.<....# #o   orc priest (asleep)#......# #o   orc (asleep)#......#[407jw m ######.## #7j,| Go46.2 (87j} .oThe orc shouts! The orc priest shouts!7j~ -o7j 7j{ , .7j hoYou encounter an orc. It is wielding a +0 club.7jF ,o7jކ o   orc warrior (polearm, wandering)7j o   orc priestoo 2 orcs (1 wandering)7ja You encounter an orc warrior. It is wielding a +0 trident.You encounter an orc. It is wielding a +0 club.7j x===7.2 (9157j 7jΘ 0 _The orc leaves your sight.8jV  # ####....#.....' ..8jɠ .oo+ ##....o....... ##'#####o#..# .##.### #.... #@# ######'8j #####.## ## #.)#<.....# ... +.. #......##..# #.)..###.........8jC <.........#######.<..........8j 0o8js E.o8j T.o8j O.o8j Aoo8j 8j o)oo 3 orcs (1 wandering)8j& v-8.2 (1048j 8jT  8j /_The orc warrior shouts! The orc shouts!8j>####. ..# ####.....#.....' .....o+ ##...o.o.....o. ##'####8j?a#.#..# #.o##.### #.... #.# ######'####.## ## #.)<.....# ... +.. #......##..# #.)..###.........<8j`?u.........#######.<8jA.8jSC, .8jCHoThe orc shouts!8j-DP.o8jDO.o8jHP 2 orcs8jIr=96938j[M8jOA _The orc priest hits you but does no damage.9j(v& 9jvZ.oYou barely miss the orc priest.9jv9jox .9jx.o9j9jɌ^2---509jC829j9jy _The orc priest hits you with a +0 dagger. _You took 1 damage!9je )You slice the orc priest!!  You kill the orc priest!9j )Trog accepts your kill.You slash the orc!  You kill the orc!o9j[y oo 2 orcs  Trog accepts your kill.3=1==1719j _You block the orc warrior's attack. _You recovered 1 HP!9j^......#+### ####. ####.## #.# ####. #..#.....' ..#...+ ##.............9jI_.oo ##'####o#..# #)##.#### #.... #.# ######'9j_'####.## ## #.)< ... +.. #......##..# #.)..###.........<.........####9j_,###.<9j`.9ja.o.o9j&b9jfn   orc9jfz---260 _9jj9jl$  Things that are here:9jmV _a +0 dagger; a +0 leather armour9jnr )  You hit the orc warrior but do no damage.You slash the orc!  You kill the orc!o9j*vf  Trog accepts your kill.9jy=--3.1 (0.95499j~9jh9 _You block the orc warrior's attack.9jy ^  You slash the orc warrior! You headbutt the orc warrior!  The orc warrior is almost dead.You closely miss the orc. The orc hits you but does no damage.=4.09j 9jC 9 _You block the orc warrior's attack.9jUn +)You closely miss the orc. The orc hits you but does no damage.  You barely miss the orc warrior. Your headbutt misses the orc warrior.You slash the orc! 9jgo < You kill the orc!9jܑ P)You slash the orc! 9jc You kill the orc!  Trog accepts your kill.  9jҒ The orc warrior barely misses you. You furiously retaliate!headbutt the orc warrior. warrior!9jY *9jǢ (9jT =4-9489j 9jξ W _Trog accepts your kill.9jR- _No target in view!:j/:j:j:j H _No target in view!:jZ :j :j :j[37 _:j[  Items here: )) [[ †.:je:jR26 _:jh:j7!$  Things that are here::j) :j*H a +0 club; a +0 leather armour; a +0 club:j+:j,R15 _:j@-:j.:je0:j0K04:j2:j4:jC4L593:ju5:j8I _i - 2 scrolls of identify (gained 1):j::j:-8:j:2:j<:j=:j:?:j?K71:j@:jB:jC:jCK60:jE:jvF:jG:jHL539:j*I:j}K:j_L:jLK48:jvM:jAN:jN:j=OK37:jO:jQ:jR:jSK26:jS:jT:jU:jVK15:jV:j7X7 _You open the door.:j]G#....# :j].#..#..... #.......# .##.#...#. #.......# .P..#...# #.......#. :j^PP.≈# ..# #......... P...# #.......# P##.# +.......# .#..##:jN^....)..# ...#.### -67.9 (13.0) :j^#....#.##.. .......#..#:j^ ##+### #####. ####.###### #. #:j^#.........# # #####. #.........# #. ...... .#.........####. +... :j(_###... #................ ####.........##### ##'###:jFb:jb-8.9 (1404:je:jxf _Found a rapier.:jg :j>hK_There is an open door here.;jB7;j7;jM8;jA;;js<;j>i493 _;jb?;j@C8;j@2;jA;jE;jE;jFK71;jG;jQK60;jL;j!M;jML529;jJN;jO7 _You open the door.;jQ;jqQK48;jFR;jU@  There is an open door here.;jV;j WR37 _;jW;jY;jZ;jDZK26;jZ;j];j];jX^K15;j^;j-`;j`;jeaK04;jb;jb;jc;jdL393;jd;j/f;jf;jIgK82;jg;jh;j*i;j|iK71;ji;j{k;j'l;jdl-6;jl0;jm;jm;jn;jnL519;jZo;jq;jq;j4rK48;jr;js;jt;jtK37;ju;jw;jx;jyK26;jy;j{;j|;j>}K15;j};j~;j;j"K04;j;j;j<;jb293;j;j߄;jXK82;j˅;j;j);jjK71;j;j;j;jމK60;jk;j1;j;jHL509;jŌ;j;jʎ;jK48;j;jƐ;js;jK37;jZ;j{;jf;jK26;j|;j;jk;jK15;j;jݙ;j;jҚ-0;j 4;jn;j;j3;jpL193;j;j;jȟ;j|582;j;j$;jѣ;j;jФK71;jY;jC;j;j.K60;jէ;j;jf;jM5499;j(;j;j;jԭK48;jN;j;jӯ;jK37;j;jB;jֱ;jK26;j;j;j;j-1;jV5;j;j7 _You open the door.;ji;jK04;j;j#@  There is an open door here.;j¾;jtS093 _;j;j;jThere is an open door here. _You open the door. _There is an open door here. _You open the door;jq. _There is an open door here.  You encounter a wraith.;j;#.....'...............#.........# #.....#########...###............ #.....# #.### ###.........# #.....# ;jV.# ######)#### #.....# .# #))# .:.####.# ##.# ### ######'#### #.# #.........# #####.## ;j#......@!.# #<.....# #?........# #......## #.........# ###........ #.........+ .........## #.........# ###.<....# ;jOo+.........# #......# W   wraith (dormant) #.$.......# #......# #.W.......# #####.## #..#;jD7709.9 (41W.;j"\W;jPw10.9 (4282 _;j ;jV<jh #.....#########...###..  #.....# #.### ###  #.....# #.# ######)##  #.....#<jvg #.# #))# ..:.#### #.# ##.# #### ######'#### #.# #.........# #####.##<j #.......!.# #<.....# #?....@...# #......# #.# ###....... #.+ ..# #.# ###.<.... +.# #......# #.$W......# #......# #...# #####.## #######+### #..# ##.#<j&W.<j<j11.9 (1.0)<j˿-71<j<j<jb<j^m <jn  #.....# #.### ### #.....# #.# ######)## #.....# #.# #))..:.#### #.# ##.# .#### ######'#### #.# #.........# #####.# #!.# #<..... #?........# #...... #<j!o .# ###...... #.+ .. #<jqo p.# ###.<.... +..W......# #...... #.$.# #......<jo  #..# ##### #######+### #..<jp < ##.####'<jTp <jq $W<jq .<jz <jo| i260<j <jݭ ######)## #))<jAC..:.####. .#### ######'####  #.........# ####!<jĮ<.....?...##+ ...W.....# ###.<+.... #..#.$.<jr####.#######+### #.. ######'....<jS<jur=3589<j<j$ <j._You block the wraith's attack.=j(  You slash the wraith! Your headbutt misses the wraith.The wraith is moderately damaged.=j75---=44=jl8=jÜ=jo =j_The wraith hits you! _You took 8 damage!=jYH  You slash the wraith!  You headbutt the wraith, but do no damage.The wraith is severely damaged.6---5.7 (0.837 _The wraith hits you but does no damage. _You recovered 1 HP!=jh&  =juYou barely miss the wraith.The wraith is severely damaged.=j=jC7=-6.6 (0.926=j0=j: =jz_The wraith hits you but does no damage. _You recovered 1 HP!=j .  You slash the wraith!  You destroy the wraith!=jڬS=jׯ8=7=7.515=j=jݵ _Trog accepts your kill. _You recovered 1 HP!=j 3=j =jU  =j B_No target in view!=j/ =jR =j =j[  =j B_No target in view!>j>j>jm>j>90481=49932=82>j>jk _You start resting.HP restored.>j--20.5 (3.03=--1.5 (471 _ _You recovered 5 HP!?j{?jD?j!?j?j?jh60 _?jQ?j?jL579?j?j?j?jKK48?jB?j?j]=37?j?jF _m - 5 potions of might (gained 2)?jr ?j K26?j ?j?j?j"K15?j?j?j!?jgK04?j?j?jG?jL893?j?j0?j\?jK82?j?j ?j# ?jj K71?j!?j;#?j#K60?jh$?j&N _You now have 755 gold pieces (gained 17).?j'?j(L569?j2)?j*?j+?j,K48?j(-?j.?j/?j/K37?j1?jy2?j]4a26?j4?j46?j77?j7K15?j~8?j<:?j:K04?j);?j<{ _c - 3 scrolls labelled DIAGAS ORY (gained 1)?j=?j(>L793?j>?j??j@?jAK82?jA?jlB?jHC?jDa71?jzE,?j#FK60?jF?jG?jH?jHL559?jI?jK7 _You open the door.?jzL?jLK48?jbM?jO@  There is an open door here.?j#Q?jQR37 _?jUR?jrS?jT?jTK26?jU?jwV?jrW?jWK15?jX?jY?jZ?jZK04?j>\?j"]?j ^?jG^L693?jc82?j"d?jgdK71?jd?jf?jh  You open the door.  You encounter a bullfrog.?jl) #.....'............... #.....#########...###.. #.....# #.### ## ?jl#.....# #.# #.....# #.# ..:.#### #.# .##### ######'#### ?j5m...>..#####.........# ......'@.##.........# ..F...##..#.........# ..... ##.#.........# #?jqmL.... #.#.........+ ... #.#.........# .. #.'.........# F   bullfrog (asleep).###.........#?jml#.........########+###?jpS51.5 (30.0).F?jp9.F?j!tXF?jty===2.5 (3160?jw?jx5 _The bullfrog gives a loud, deep croak!?jz ?jkzK_Found an escape hatch in the floor.?ju3 ?jv> #.###   #.#  ?j"w^ #.#  ..:.#### #.#  .#####   ?jw...>..####  ......'@.#..#  ....F.##..#.........#  ..... ##.#.........#  ?jDxE.... #.#.........+  ... #.#....  ?jxO.. #.'...  . ###..  ?jy8   ?j-?j'  #.###   #.#  ?j  #.#  ..:.#### #.#  .#####  ?j ...>..####  ......'@.#..#  ?j5)....F.##..#.........#  ..... ##.#.........#  ?j|.... #.#.........+  ... #.#....  .. #.'...  . ###..?jF  ?j ?jM?j?jh?j[ ?jQ_A bullfrog is nearby!?jsO g  #.###   #.# ?jO   #.#  ..:.#### #.#  .#####   ...>..####  ......'@.#..# ?jHP = ....F.##..#.........#  ?jP c..... ##.#.........#  .... #.#.........+  ... #.#.... ?jP " .. #.'... ?jQ 2 . ###..  ?j:Q "   ?jtQ ?j   #.###   #.#  ?j q #.#  ..:.#### #.#  .#####   ...>..####  ......'@.#..#  ....F.##..#.........#  ..... ##.#.........#  .... #.#.........+ ?j H ... #.#....  .. #.'...  . ###..  ?j ?j  _A bullfrog is nearby!?j^l #.....'. #.....?j_#...### #.....# #.### ?jD`] #.....# #.# ?j`B #.....# #.#?ja~ ..:.#### #.#?ja .###### ######'####.>..#####.#?j(ba.@..##...#?jb.F.##..#.........#?jb.. ##.#.........# ... #.#.........+ .... #.#.........?jxc"#?jcQ..... #.'...#...... ###.?jCd.#######?jd# #.#  #+###?j)f2F.?jm?jn,---3.5 (?j o41.0)5?jo&49 _?jTu?j y ?jyC_There is an open door here.@jv @jw# You slice the bullfrog!! Your headbutt misses the bullfrog.The bullfrog is almost dead.@jwz===4.4 (0.948@j|@j5~U _The bullfrog barely misses you.@j̣ .You hit the bullfrog.  You kill the bullfrog!@jG(@j|9--5.337@j @jvW _Trog accepts your kill.@j@jv8--@j(@jH _No target in view!@jv3@j̓@jH _No target in view!@jW @j @j @jX @j h26 _@j B@j0 a15@j4 @jO @j K04@j @jl @j @j L593@j @j P  There is an escape hatch in the floor here.@j0 @j R82 _@j @j @j @j K71@j @j 60@j @jd -5@j 39@j; @jX @jK @j K48@jy @j @j @j< K37@j1 @j @j @j K26@j @j} @jv @j -1@j 5@j @j @j @jA -0@j} 4@j& @jo @j\ @j .49@j 3@j{ @j @j @j K82@j @j @  There is an open door here.@j @j R71 _@j @j @j @j K60@j @j @j @j L529@j @j @ji @j K48@j9 @jj @j/ @jo -3@j 7@j2 @jZ @jE @j K26@j @j @  There is an open door here.@j @j2 R15 _@j @j @j @j K04@j @j @jh @j L393@jH @j^ @jD @j K82@j @j @j @j K71@j @j @j @j K60@je @jc @j^ @j L519@j @j] @j @jV K48@j @j[! 7 _You open the door.@j2" @jt" K37@j%# @j% @  There is an open door here.@j% @jE& R26 _@j& @j' @j]( @j( K15@j) @jo* @j+ @j+ K04@j(, @jG- 7 _You open the door.@j. @j^. L293@j. @j/ @j0 @j1 K82@ju1 @j3 open d _You open the door. _There is an open door here. _You open the door.  There is an open door here.@j[4 @j4 R71 _@jw5 @j6 @j7 @j7 K60@je8 @jW9 @j: @jC: L509@j: @j; @jY< @j< K48@j*= @j= @j> @j? K37@jt? @j7@ @j@ @jA K26@jA @jB @jRC @jC K15@jD @j You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.04193827160You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.5399 _4837There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  26 _1504@jQ [37m09382 ....# #.# ######)#### ....# #.# #))# .#### #.# #.# #### ######'#### #.# >..#####.........# #####.## ...'..##.........# #<.....# . ...##..#.........# #......##.. ...###.#.........# ###..# ...# #.#........@+ .####- ...# #.#..# ###.<....# ...# #.'.@jà .# ## ...# ###..# ## #### #.........# #####.#########'### #..# ##.# ##.# #..# ####'#### ###'###### #.....##. #####.'......810.3 (55.0)#####.======1.3 (5671 _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!Aj;#Aj#Aj<$Ajy+60AjM-@  There is an open door here.Aj.i589 _Aj=/Aj0Ajw1Aj1548Aj2Aj2Aj3Aj4Aj5537AjR5Aj5Ajm7Aj8K26Aj8Aj9Aj:Aj<AjT<K15Aj5=Aj>Aj<@Aj@K04AjAAjCAj8DAjDM3993AjEAjGAjJIa82AjIAjP71AjZVAjVK60Aj=XAjYAj|[Aj[6579Aj[Ajm]Aj^Aj`AjE`K48AjRaAjbAjcAjd-3AjQd7AjeAjcfAjxgAjgK26AjhAjiAjjAj*kK15AjlAjZoAjpAjp504AjqAjrAj tAjtAjuL893Aj;vAjG{Aj9|Aj|K82Aj}Aj~AjAjL-7Aj1AjKAjAjGAjK60AjAjjAjAjL569Aj?AjՋAjAjK48AjAjAjAj K37Aj!AjAjʕAj K26AjAjۘAj#Aj 515AjHAj#Aj2AjީAj&K04Aj2Aj,[  Items here: )) [[ †.AjܰAjZS793 _Aj|Aj$  Things that are here:Aj1N  a +0 club; a +0 leather armour; a +0 clubAjAjFAjJ82 _AjAjAjtAjȼK71AjϽAj+AjxAjK60AjAj8AjnAjL559AjAjAjKAjK48AjAjAjAjiK37AjAjAjWAjK26AjAjAjAj[K15AjAjAjAjK04AjAjAjAjHL693AjAj-AjAj`K82AjAjAjAjK71AjAj7 _You open the door.AjAjK60AjAj<@  There is an open door here.AjAjS549 _Aj>Aj5AjAj2K48AjAj|Aj#AjK37AjAj.AjAj&K26AjAj7 _You open the door.AjAjK15AjAj@  There is an open door here.AjAj R04 _AjAjEAjAj$L593AjAjhAjRAjK82AjEAj   #.......###'######  #.......##.....#........ Aj/ ##.......##..... +.###.....^.........#...... #...'........ ##...... #####........ ##.......# ..[.. ####'#### .'.......# ... #.## ##....)..# #'## #..#  ##'###### #.@# ##.# ------60.3 (49 Aj t##..# ##.# #####.### #..## ##'#### #....)..# #.###### #.....#####...).).# .......# #.....##.......>..# .......# #####.....'..##.......# .......####...'.....#####.....).# Aj7............###.....# #....... .......###### ##'####..# _You open the door.Aj2 _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a ring mailBjnBjoBj7qBjUuBjTwBjyR71 _BjzBj}BjeBj K60Bj Bj%  BjThere is an open door here.BjBj5539 Bj_Bj BjۏBj֐Bj"-4Bjc8Bj4BjBjBj֔K37BjǕBjBjBjqK26BjEBjBjۛBj'K15Bj͜BjBjmBjK04BjBj _You open the door.493  There is an open door here.82 _BjLK71BjزBjBjBjK60BjBjѸBj{b529BjWBj-@  There is an open door here.BjBjnR48 _BjtBj}BjvBjK37BjBj&BjmBj-2Bj6Bj:BjBjFBjK15BjBjL@  There is an open door here.BjBjBR04 _BjhBjBjBjL393BjtBj7BjBjK82BjBjBjBjYK71BjBjBjMBjK60BjBjBjiBjL519BjBj<  You see here a +0 club.Bj}BjR48 _BjRBjJBjBjK37BjBjBjBjK26BjZBjBjBjK15Bj6BjxBjBjrK04Bj Bj$Bj&Bj^&L293Bj'Bj+Bj-Bj-K82Bjr/Bj2Bj3Bj34K71BjK5Bj]8Bj=9Bj9K60Bj~:Bj[=Bj>Bja>L509Bj>BjB@  There is an open door here.BjCBjDR48 _BjDBjGBjHBjH-3BjI7BjIBjkLBj^MBjNK26Bj+OBjQBjRBj&SK15BjSBj7W@  There is an open door here.BjFXBjXR04 _BjYBj;\Bj5]Bjt].19Bj]3Bj[^BjaBjba82BjtcBjf@  There is an open door here.BjgBjmhR71 _BjjiBj(lBjmBjmK60BjnBj,N  You see here a +0 ring mail.5299 _48BjBj9Bj-3Bj7BjBjWBjBjݍK26Bj#BjyBjBjFK15BjIBjBjڙBjPK04BjhBjBjǟBj.09BjE3BjBjSBjqBjK82BjBjU7160BjBjRBj8Bj]BjL589BjBjBBj2BjyK48BjFBj@  There is an open door here.BjBj+437 Bjk_BjBjpBj2Bjr526BjBj-BjBjtBjK15BjCBjbBjBjHK04BjBjBj*y2993BjfBj"BjdK82BjBjBjBj K71BjBjBj{BjK60BjaBjBjBjL579BjaBjBjBj[K48Bj2BjBjBj1537BjlBj*BjBjBj526Bj)BjBjBjBjE-1Bj5BjBjZBjIBjK04BjBj@  There is an open door here.BjBj893 _82BjBjjBjBjYK71BjBjBjeBjK60Bj:BjbBj BjH-5Bj69BjBj   ############ ########### Bj_ #...<......# #.........#  #....###.........########  #............#.........'....... #..........#.'@........########------933.3 (73 BjJ #....>.....###.........#  #######.#### #####'#####  BjY##.# #..#  #..# #####..##  #####.#######.......### Bj,L #.....# #.............#  ##.#######....###....#.##  #........#.#...≈...#....### _You open the door.BjBj] Bj  Bj 7_Done exploring.Bj 3BjR Bjc ..0.0).'......BjC BjC Bj E _Done exploring.Cjy Cj qLevel 9 of the Dungeon <<<<>>>>>(Press ? for help)############ ####################Cj #...<......# #.........##.......##..........###.........################################.......##............#.........'...............[.............##.......##..........#.'@........#############################..'.......##....>.....###.........#####.......########.#### #####'######.......###.##..##.......##..# #####..####'###########.#######.......###CjH u##.##.....# #.............##..###.#######....###....#.## #################### #.###........#.#...≈...#....### #.......##.........# ##'#########Cj #........##..#...#..#.....## #.......##.........### #........>.##.........#.##PP.##.#...#..####.......##.........'.###.....^....##........##..PPP.P..#...##...##.......#..........#...'..........##........##≈.P.>PP.≈#...####.##..................#####..........##.....:..##..PPPP...#...# #.##.......##..[......# ####'#######Cj p##.########.##P.P##.#...# #..'.......##.........##.###.# ##..#...#..##.## ####....)..######'######..##.#######.#...≈...#.#.###'###### #..###.#Cj' #.......#....###....#.# ##..###.######.##########.#.............# #..####'#### #....)..#Cjq DjEN@>DjQM O>>Ej xEjxEj berxpak the CleaverMinotaur of Trog **....Health: 83/83 ========================Ej^3Magic: 9/9========================############ ###########AC: 14Str: 36Ej#...<......# #.........#EV: 8Int: 8#..........###.........######## SH: 5Dex: 11Ej9L#............#.........'....... XL: 10 Next: 49% Place: Dungeon:9#..........#.'@........######## Noise: ---------  Time: 6933.3 (0.0)#....>.....###.........#a) +0 war axe#######.#### #####'#####EjThrow: 11 boomerangs##.##..#Zot (26285) Gem (2269) Ej#..# #####..#######.#######.......####.....# #.............###.#######....###....#.## # Ej<:#........#.#...≈...#....### #  _You see here a +0 ring mail. _There is an open door here. _There is an open door here. _You open the door. _Done exploring. Ej7_Done exploring.EjEjEj7EjEjh48 _EjEjEj_K37EjEjEjEjK26EjEj15EjS  There is an open door here.04 _79382716055948372615#..# #####..#######.#######.......####.....# #.............###.#######....###....#.## ###........#.#...≈...#....###Ej #.#........##..#...#..#.....## #.#...#.##PP.##.#...#..####.#..##..PPP.P..#...##...###.##≈.P.@PP.≈#...####.##.47.3 (14.0)  #.....:..##..PPPP...#...# #.##.##.########.##P.P##.#...# #..'.#.# ##..#...#..##.## ####.#.#######.#...≈...#.#.####.......#....###....#.# ##.#######.#.............# #.. ####'######.#####.## ####. # #..# #.# #.....j~1;38HEjGEj EjhN_There is a staircase to the Lair here.Ej Ej Ej Ej Ej {8.0)04 _EjB Ej/ Generating dungeon...o\\EjQ0 </o/ Ejb2 mbuilding the Dungeon \o\Ej)9 < /o/Ejw < \o\Ej1< /o/FjF< \o\Fj< /o/Fj' tbuilding the Lair of Beasts \o\Fj} FjO !berxpak the CleaverMinotaur of Trog **....Health: 83/83 ========================Magic: 9/9Fj Q========================AC: 14Str: 36EV: 8Int: 8SH: 5Dex: 11XL: 10 Next: 49% Place: Lair:1Noise: ---------  Time: 6948.3 (1.0)Fj a) +0 war axeThrow: 11 boomerangsZot (6000) Gem (3750) _You open the door. _Done exploring. _Done exploring. _There is an open door here. _There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts!Fj x  ..  Fjs C### #..  ## #.# ##..#  # .##.##..h.#  #.#.........#  Fj 4#........h...  ###.........h..  #......@..hh...  ...#........h..  ...............  Fj 5#..............  #.............P  #..............   hhhhhh 6 wolves..##..........#  .. #........###   FjC |_Done exploring.n open doo _There is a staircase to the Lair here.  Fj {You climb downwards. Welcome to the Lair of Beasts!  You encounter 6 wolves.FjY> ====9.8 (2.5599849Fj@B FjDC : _The wolf howls! x5; You hear an angry hiss.FjD d _There is a staircase back to the Dungeon here.Gj  . ### #. Gj ## #.# ##..#  ##.##.##..h.#  #.#.##  #.Gj Hh...#  ###.h..#  #......<@.hh...#  ...#.h..#  .#  #.Gj #  #.P#  #.#  ..##.##  .. #.###   Gj9 ?h.Gja ;.hGjg ?h.Gj =.hGj3 ?h.Gj >h.Gjb Gj˯ ----50.8 (1.078 _Gj Hj|  You hit the wolf. Your headbutt misses the wolf.HjHjAh.Hjn7.hHj)h.HjHjw h.The wolf is moderately wounded.Hj=Hjh.FHji h.The wolf bites you.Hj .h  You encounter a skyshark.HjjF   skyshark (wandering)hhhhhh 6 wolvesHj 77--=---1.7 (0.96Hj7HjHj5 Hj_You block the wolf's attack. _You took 6 damage!Hj .h  You slash the wolf! Your headbutt misses the wolf.The wolf is almost dead.Hj;.hHj?h.HjTF.Hj0kHj  Fk   rime drakeHj, hhhhhh 6 wolvesYou hit the wolf. You slash the wolf! The wolf bites you but does no damage. x2Hj8--==2.656HjHj HjA_You encounter a rime drake. _You recovered 1 HP!HjHr†  You barely miss the wolf.The wolf is almost dead.  You barely miss the wolf. You slash the wolf!  You hit the wolf but do no damage. The wolf misses you.  You furiously retaliate! You headbutt the wolf.  You kill the wolf! .h  Trog accepts your kill.The wolf closely misses you. The wolf bites you but does no damage.h.Hj6tF..kHji{ .h  The wolf barely misses you. The wolf bites you.Hj+J FHjr.The wolf bites you but does no damage. The wolf bites you!HjW 5Hj*67---51-3.6 (1.045HjHj _The wolf completely misses you. _You took 11 damage!Hjm( Hj^†  You slash the wolf!  You kill the wolf!Hj. .Trog accepts your kill.You completely miss the wolf. You slash the wolf!  You kill the wolf!Hj h.Trog accepts your kill.Hj .kYou closely miss the wolf. The wolf completely misses you.HjHj]TF.Hj  3The wolf bites you but does no damage. The wolf barely misses you.Hj 5----5--4.5 (0.934HjHj Hj%_The wolf bites you. You block the wolf's attack. _You took 2 damage!Hj .kYou closely miss the wolf. You hit the wolf. You hit the wolf but do no damage.Hj|TF.HjZHj =4--Hj~`5.3 (0.83Hj_Hj _The wolf closely misses you. You block the wolf's attack. The wolf bites you. _You took 1 damage!Hj †  You closely miss the wolf. You headbutt the wolf!  You kill the wolf!Hj5 ( Hj r(catching breath) 2Trog accepts your kill.You miss the wolf. x2; The wolf barely misses you. The wolf misses you.You furiously retaliate! You headbutt the wolf!Hj & Hj& u***The rime drake breathes ice at you.Hj TF.HjR F..†Hj_ 58====6.12HjN Hj 5 _You block the icy flash freeze. Hj3 e_You recovered 1 HP!Hj i .You slash the wolf!  You kill the wolf!.kYou kill the wolf!  Trog accepts your kill.  You hit the skyshark. You hit the wolf. The wolf bites you but does no damage.  The skyshark bites you.  The skyshark tastes blood and grows stronger!  The skyshark tail-slaps you. The skyshark closely misses you. .(strong)   wolfYou furiously retaliate! You headbutt the skyshark. 460=---7.1 (1.012 _The wolf bites you but does no damage.Hj  Your Axes skill increases to level 13! _You took 1 damage!Hj .kYou completely miss the skyshark. You headbutt the skyshark!!  The skyshark is moderately wounded.HjM Hj You miss the wolf. The wolf bites you but does no damage.  You block the skyshark's attack.  The skyshark tail-slaps you but does no damage.HjV53---=--8.0 (0.90Hj1HjHj _The skyshark tail-slaps you! The wolf bites you. _You took 11 damage!JjX Jj #..............#   F   skyshark (strong)..##..........##   k   rime drake (catching breath).. #........###   h   wolfLj  The skyshark is moderately wounded.You miss the wolf. The wolf bites you but does no damage.  You block the skyshark's attack.  The skyshark tail-slaps you but does no damage. _The skyshark tail-slaps you! The wolf bites you. _You took 11 damage!Lje Lj Lj Mj  berxpak the CleaverMj ...  Minotaur of Trog **.... ### #...  Health: 53/83 ===============--------- ## #.# ##..#  Magic: 9/9======================== ##.##.##....#  AC: 14Str: 36 #.#.........##  EV: 8Int: 8 #.......k....#  SH: 5Dex: 11Mj ###......†.....#  XL: 10 Next: 60% Place: Lair:1 #......<@h.....#  Noise: ==-------  Time: 6958.0 (0.0) ...#....F**....#  a) +0 war axe ........***....#  Zap: wand of iceblast (9) #.......***....#  Zot (5990) Gem (3741)  #.............P#  #..............#  F   skyshark (strong) MjV..##..........##  k   rime drake (catching breath) .. #........###  h   wolfThe skyshark tail-slaps you but does no damage. _The skyshark tail-slaps you! The wolf bites you. _You took 11 damage!  Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOjk/  berxpak the Cleaver...   Minotaur of Trog **....### #...   Health: 53/83 ===============---------Oj## #.# ##..#   Magic: 9/9========================##.##.##....#   AC: 14Str: 36#.#.........##   EV: 8Int: 8#.......k....#   SH: 5Dex: 11Oj5b###......†.....#   XL: 10 Next: 60% Place: Lair:1#......<@h.....#   Noise: ==-------  Time: 6958.0 (0.0)...#....###....#   a) +0 war axeOjU........###....#   Zap: wand of iceblast (9)#.......###....#   Zot (5990) Gem (3741) #.............P#  #..............#   F   skyshark (strong)..##..........##   k   rime drake (catching breath).. #........###   h   wolf _You took 11 damage!  Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the skyshark!  The skyshark is heavily wounded.OjOj0  .Oj 'kOj/F..OjEC......FberserOjk) Oj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOjBThe mass of ice explodes! The iceblast engulfs the skyshark!  The skyshark is heavily wounded.OjYou hear an angry hiss.  The wolf bites you. The skyshark bites you! The skyshark enters a blood-rage!Ojtl27--------=======9.0 (18Oj D890OjEOj _The skyshark tail-slaps you. The skyshark tail-slaps you! _You took 26 damage!OjA  Oj!...  ### #...  ## #.# ##..#  ##.##.##....#  #.#.........## Oj} #............#  ###......k.....#  Oj-^#......<@h.....#  Ojrh...#....F......#  ...............#  Oj#..............#  #.............P#  #..............# OjU  ..##..........##  Oj@0.. #........### OjYou slice the skyshark!!  The skyshark is severely wounded.Pj ...  ### #...  Pj## #.# ##..#  ##.##.##....#  PjO2#.#.........##  #............#  ###......k.....#  Pj#......<@h.....#  Pj...#....F......#  ...............#  Pj. #..............#  #.............P#  Pjw #..............#  ..##..........##  Pj z.. #........### PjXThe skyshark is severely wounded.PjaYou hit the rime drake. You hit the wolf but do no damage. The wolf bites you!  * * * LOW HITPOINT WARNING * * *  The skyshark bites you but does no damage.  PjeThe skyshark tail-slaps you but does no damage. x2  The rime drake bites you but does no damage.Pj1---------===----8 (0.8PjD839PjL Pj{$; _The wolf barely misses you. Pj$Z_You took 6 damage!PjyJ ...  ### #...  ## #.# ##..#  ##.##.##....#  #.#.........## Pj #............#  ###......k.....#  #......<@h.....#  ...#....F......#  ...............#  #..............#  #.............P#  #..............#  PjT..##..........##  .. #........###  _The wolf barely misses you. _You took 6 damage!  You hit the skyshark but do no damage. You headbutt the skyshark.  PjThe skyshark is severely wounded.  You hit the rime drake but do no damage.  You closely miss the wolf. The skyshark barely misses you.Pj- Pj5...  ### #... Pj ## #.# ##..#  Pjz##.##.##....#  Pjf#.#.........##  Pj]Q#............#  Pj{###......k.....#  Pj#......<@h.....#  Pj(...#....F......#  ...............# PjkT #..............# Pjj #.............P# PjY #..............#  Pj4h..##..........##  Pjvz.. #........### Pj1F  The skyshark tail-slaps you.  * * * LOW HITPOINT WARNING * * *The skyshark tail-slaps you but does no damage.  The rime drake bites you but does no damage.  The wolf bites you but does no damage. The skyshark bites you!!  You die...Pj<] Y-3-----------Pje /  --more--Qjx Qj' Gear: 27/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Qj  a - a +0 war axe (weapon)m - a +0 dagger  w - a +4 hand axe Missiles (go to first with ()e - 15 poisoned darts  f - 11 boomerangs  g - 24 stones  x - 2 curare-tipped darts Armour (go to first with [) Qjd W c - a +0 buckler (worn)  d - a +0 pair of boots (worn)  j - a +0 cloak (worn)  p - the +1 chain mail "Xoluma" (worn) {rF- rC- Str+6 Int+3}b - a +0 scale mail  k - a +0 leather armour  u - a scarf of resistancez - a +0 cloak Qj Jewellery (go to first with "=)  h - an amulet of regeneration (worn)  i - a ring of protection from fire (worn)  l - a +6 ring of strength (worn) Qj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]rj)q rjtr,rjxrj{Goodbye, berxpak.6164 berxpak the Cleaver (level 10, -3/83 HPs)Began as a Minotaur Fighter on May 11, 2026.Was a Believer of Trog.Slain by a skyshark (22 damage)... on level 1 of the Lair of Beasts.rj{The game lasted 00:18:37 (6894 turns). Best Crawlers -1.78002506 tlatlagkau OpIE-27 escaped with the Orb2.69709879 caiman DECj-27 escaped with the Orb3.63956552 tlatlagkau DjAl-27 escaped with the Orb4.63227827 tlatlagkau DsAl-27 escaped with the Orb5.60797181 caiman DECj-27 escaped with the Orb6.60586820 WongDECj-27 escaped with the Orb7.60491095 tlatlagkau FeSh-27 escaped with the Orb8.59598595 WongDEEE-27 escaped with the OrbrjQ|9.57616204 WongDECj-27 escaped with the Orb  10.57296114 caiman PoEn-27 escaped with the Orb  11.54825218 tlatlagkau PoEn-27 escaped with the Orb  12.45985312 WongFeDe-27 escaped with the Orb  13.44522237 WongDjCj-27 escaped with the Orbrj\ rj7 C [?25h[?0c [?1051l[?1052l[?1060l[?1061l