_C=jE Player: VividlyBlue Game: DCSS trunk Server: crawl.nemelex.cards Filename: 2026-06-25.15:03:59.ttyrec Time: (1782399839) Thu Jun 25 15:03:59 2026 `C=j [?1051l[?1052l[?1060l[?1061h`C=j V)0[?7h[?25l[?1c`C=jҀ `C=j _VividlyBlue the SkirmisherDemigodHealth: 92/92 ========================Magic: 17/19 =====================---`C=j AC: 8Str: 6EV: 16Int: 21SH: 0Dex: 28XL: 11 Next: 89% Place: Lair:1Noise: ---------  Time: 12026.5 (0.0)`C=j5 ~e) +5 longbowFire: e) +5 longbow`C=jS zZot (5611) Will/2 Gem (3362) `C=j? K##########.#####`C=jg -####.....†..†..# ##.@......#####.####`C=j {#†##.◊#...# #.....#. #.###.## ##.##.#. #.◊ #.# ####.#. #.###.##.#. ... #..#.`C=jӉ  .. #.# #.##.`C=j  #. ..# #.# ######.`C=j  .......... `C=j} Lua error: /dgldir/rcfiles/crawl-git/VividlyBlue.rc:786: invalid escapesequence near '"macros += M \@'`C=j iWelcome back, VividlyBlue the Demigod Hexslinger.`C=jw `C=jX `C=j `C=j _Press ? for a list of commands and other information.bC=j` bC=j@a bC=jwa bC=je bC=jg 8=01 _bC=jh bC=j5m bC=jm L090bC=jGn bC=j{p bC=jp bC=jq D859bC=jr bC=jSv bC=jv K78bC=jYw bC=j { s=67bC=jn{ bC=j~ bC=j~ -5bC=j 6bC=j bC=j bC=j 79==bC=j@ C45bC=j݃ bC=j , _Magic restored.bC=j K34bC=j bC=jH bC=j bC=j؊ C23bC=jZ bC=j bC=j] K12bC=j bC=jl bC=jݑ %==bC=j 901bC=j bC=j6 bC=j M5990bC=jC bC=jɘ bC=j L849bC=j bC=je bC=j; K78bC=j$ bC=j bC=j K67bC=j bC=jˣ bC=j K56bC=j bC=j[ bC=j K45bC=j" bC=j bC=jʪ K34bC=j bC=jѮ bC=j K23bC=jc bC=jj h1) Gem (3342) bC=j| bC=j$ f _You feel your willpower return.bC=j2 a01bC=j bC=j bC=jL bC=j L890bC=j bC=jZ %  bC=j{ ?You see here a bullfrog corpse.bC=j bC=j` S839 _bC=j bC=j bC=j7 bC=j K78bC=j@ bC=j` bC=jp bC=j K67bC=jj bC=j bC=j# bC=j K56bC=j< bC=j bC=j bC=j K45bC=j bC=j bC=j bC=j' K34bC=j& bC=j bC=j bC=j K23bC=j bC=jo bC=j bC=j K12bC=jq bC=j4 bC=j bC=j5 501bC=jU bC=j bC=j bC=j bC=j_ L790bC=j bC=j bC=j bC=j& L829bC=j bC=j bC=j bC=j K78bC=jq bC=j bC=j bC=j -6bC=j 7bC=jv bC=j bC=j3 bC=j| K56bC=j  bC=jB bC=j- bC=jv K45bC=j bC=jr bC=j bC=j bC=j C34bC=j bC=j# bC=jY bC=j K23bC=j  bC=j[ bC=j9 a12bC=j bC=jb bC=j bC=j K01bC=j bC=j bC=jL"  ##..............  #........##.#... ..##  bC=j|" ####...### ..#.. ....  ##.## ##.###  bC=j" #.# # ....  ##.### %#.. ...  bC=j# ##...P# ..... ...  ###.....> ..  bC=jD# #......@.# . 67.5 (41.0)  bC=j# '#........#  #..#...#.#  #.##..#..#  #..#....#.# bC=j#  ## ##..# .#  bC=j# #.. ..  #. .#  bC=j( bC=jX) p8.5 (42690bC=j+, bC=j_.  bC=j. _Found a quill talisman. Found a stone staircase leading down. _You recovered 2 MP!cC=j4cC=jϼcC=jcC=jzcC=jycC=jcC=jS819 _cC=jQcC=jcC=jcC=jr578cC=jcC=j%cC=jcC=jcC=j-6cC=j7cC=jcC=jcC=j{cC=jcC=j K56cC=jpcC=jcC=jcC=j-4cC=j5cC=jcC=jEcC=jU cC=j{ cC=jYou see here a quill talisman.cC=jcC=j-3cC=jA%4 _cC=jcC=jcC=jcC=j -2cC=j 3cC=jh cC=j(%  cC=jYYou see here a quill talisman.cC=jcC=j -1cC=jP%2 _cC=jcC=j=cC=j:cC=j-0cC=j1cC=jcC=j#cC=j+cC=j,.59cC=j,0cC=j,cC=jv.cC=j>1cC=j5cC=j6cC=j6%8cC=j6 09cC=j7cC=j8cC=jf;cC=j=EcC=jEcC=jF%7cC=j,F8cC=jGFcC=jGcC=jLcC=jBQcC=jRK67cC=j5TcC=jdVcC=jz\a56cC=jp]cC=j_cC=jdcC=j:ecC=j_e-45cC=jecC=jgcC=jkcC=jpcC=jrqcC=jq-34cC=jqcC=jVscC=jZvcC=j|{cC=j|cC=jD|-23cC=jc|cC=jW~cC=jccC=jncC=j-1cC=jJ2cC=jcC=j<cC=jٌcC=jcC=jÍ%0cC=j1cC=jcC=jcC=jXcC=jcC=j0cC=jQ&49cC=jo0cC=jcC=jcC=jœcC=jácC=jw-8cC=j 299cC=jcC=jNcC=j,cC=j^cC=j.cC=jP-78cC=jcC=j$cC=jرcC=jcC=j!K67cC=jcC=jٺcC=jcC=jVcC=jw-56cC=jcC=jcC=jdcC=jBcC=jcC=j%4cC=j75cC=jTcC=jcC=jcC=jcC=jKcC=jn%3cC=j4cC=jcC=jcC=jcC=j_cC=jcC=j#%2cC=j@3cC=j\cC=jcC=jcC=jcC=jucC=j%1cC=j2cC=jcC=jOcC=j)cC=j)cC=j-0cC=j 1cC=j6cC=jcC=jscC=jcC=jCcC=jj&39cC=j0cC=j4cC=jcC=j9cC=jcC=j%8cC=j9 89cC=jVcC=jcC=jcC=j cC=jr cC=j %7cC=j 8cC=j cC=jcC=j9cC=jcC=jIcC=jj%6cC=j7cC=jcC=jcC=j cC=jv!cC=j!%5cC=j!6cC=j!cC=j#cC=j 'cC=j,cC=j;-K45cC=j /cC=j1cC=j6cC=j6K34cC=jw8cC=j:cC=jC>cC=j>-2cC=jK?3cC=j@cC=j&CcC=jGcC=jH512cC=jHcC=jbJcC=jMNcC=jQcC=joR501cC=jRcC=jTcC=jVcC=jeZcC=j%[L290cC=jn_,cC=j~acC=j/b-8cC=jnb79cC=jccC=j[gcC=jOkcC=jkK78cC=j%mcC=j6ocC=jdscC=jtK67cC=jucC=jvcC=j{cC=jf|K56cC=j}cC=jcC=jcC=jBK45cC=jmcC=jpcC=jcC=j534cC=jcC=j:cC=j4cC=jcC=j;523cC=j{cC=jΖcC=j(cC=jmcC=jK12cC=jvcC=jcC=jcC=jK01cC=jcC=jcC=jcC=jL190cC=jcC=jkcC=jcC=jr6869cC=jõcC=jƶcC=jcC=jcC=jK78cC=jqcC=jcC=jcC=j-6cC=j7cC=jcC=jcC=jcC=j1cC=jK56cC=jocC=jcC=jcC=j-4cC=j5cC=jcC=jcC=jcC=jcC=jp-3cC=j4cC=jcC=j~cC=jcC=jcC=jccC=j%2cC=j3cC=j{cC=jXcC=jcC=j"a12cC=jcC=jcC=jv-0cC=j1cC=jcC=jcC=jtcC=jcC=jL090cC=jcC=jicC=j6L859cC=jdcC=j%cC=jcC=jcC=juK78cC=j1cC=j)cC=j0cC=jK67cC=jacC=j cC=j cC=jN 556cC=j cC=j cC=jcC=jcC=j cC=j#. #.# #..# cC=j cC=j/K##.# cC=jP\ ####.# cC=j{ cC=jU#....# cC=j cC=j cC=j9L#..###  cC=js cC=jL#.## cC=j cC=j cC=jC#.#cC=j6 cC=jQL##.# cC=j cC=jd#.@#  cC=j132.5 (64cC=j6 cC=jhX##.#  cC=j...  ..... #....## #.#... ..### ##. ># cC=j cC=j#",3.5 (65cC=jx"C45cC=j>&cC=j)9 _Found an escape hatch in the floor.cC=j_s cC=jt cC=j[w cC=jGy H _No target in view!dC=jOdC=jOdC=jRdC=jSH _No target in view!dC=j dC=j dC=j dC=j dC=j dC=j h34 _dC=j dC=j! dC=j" K23dC=j" dC=j# dC=jV& dC=j& K12dC=j0( dC=j( dC=j* dC=j* K01dC=j+ dC=j- dC=j:/ dC=j/ M4990dC=jQ0 dC=jD1 dC=j3 dC=j3 L849dC=j4 dC=j5 dC=j7 dC=jx8 K78dC=j+9 dC=jK: dC=j< dC=j= K67dC=j= dC=j? dC=jFB dC=jB K56dC=jsC dC=jD dC=jY 45 #.## #.# ##.#### #..##P##########.#..........#####....◊#.#######.........####.##....####.#.43.5 (10...##.##. .>## .. #..# . ### ..P [.. #.#4.5 (1134dC=j[ # _Found a robe.dC=j dC=j dC=j dC=jW dC=j" dC=j# a23dC=j$ dC=j"' dC=jg' K12dC=j:( dC=j\* dC=j%- dC=j- K01dC=j. dC=j0 dC=j2 %  dC=j 3 HYou encounter a komodo dragon.dC=j7 ##.#..........#####....◊#.#######.........###dC=j7 #.##....### #.#...#  ...###.# dC=j8 .##. #.>#  .. #..# . ## #..P# ..[....dC=j8  ...##.#....#... .........#.. ?.......#l   komodo dragon (wandering)## .:. .......l.......dC=j : u7.5 (3.0)l.dC=jA l8.5 (4890 _dC=jB dC=jC dC=jdC=jdC=jdC=jP dC=jv^_A komodo dragon is nearby!eC=j~2 ))))) You shoot an arrow. The arrow hits the komodo dragon!eC=jz`Ll:eC=jBb1FeC=jb' eC=j)cl.The komodo dragon is moderately wounded.eC=jgL... eC=jg`F   bullfrog (wandering)eC=jh{===9.6 (1.1839eC=jleC=jn eC=j+nK_You encounter a bullfrog.eC=j F )))eC=j^ F))))You shoot an arrow.eC=j  F.The arrow barely misses the komodo dragon.F.l.eC=j A...eC=j Y:F.eC=j l50.778eC=j~ eC=j O _The bullfrog gives a loud, deep croak! You hear a bellow!fC=j F.Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.l.fC=jfC=jn7----106) Will/2 Jinx Gem (3237) fC=jfC=jY fC=j5_You feel your willpower being sapped.fC=j3' fC=j3%) fC=j4KYou shoot an arrow. The arrow hits the komodo dragon.fC=jh7F.fC=jj/YfC=j/o7 FfC=j|ob.The komodo dragon is moderately wounded.fC=jEpfC=jmp<l.fC=jyvY   yakfC=jy\F   bullfrogfC=j{S=25fC=j{6fC=jfC=jT _You encounter a yak.fC=jZ  You shoot an arrow. The arrow hits the komodo dragon.fC=j&;*gC=j"F Y.The komodo dragon is moderately wounded.A giggling sprite leaps out and makes the komodo dragon trip over its own feet.gC=jEIFF.gC=j]D lgC=j^(drained)gC=jG^>The komodo dragon is moderately wounded.gC=j`K34gC=j:a5gC=jqgC=jw gC=jw?_The komodo dragon closely misses you.gC=jwgC=j?t  You shoot an arrow.  The arrow hits the komodo dragon but does no damage.gC=j{r;*gC=j F.The komodo dragon is moderately wounded.A giggling sprite leaps out and makes the komodo dragon trip over its own feet.gC=jSBY.gC=j0YgC=ja .The komodo dragon is heavily wounded.You encounter a yak.gC=jgC=jD?Y.gC=j*1YgC=jd lvery drained)gC=j!Y 2 yaks (1 wandering)The bullfrog misses you. The komodo dragon barely misses you.You encounter a yak.gC=jp4.8 (1.134gC=jgC=j0 _The yak leaves your sight.gC=jr"' gC=j"^ You shoot an arrow. The arrow hits the komodo dragon!!hC=j;*hC=j|eY.A giggling sprite leaps out and smacks the komodo dragon with its own front  foot.  The komodo dragon is almost dead.  The jinxing sprites lose interest in you.  bellows! You hear a bellow!  The bullfrog hits you.hC=j@f0YhC=jfhC=j/h YThe komodo dragon bites you but does no damage.hC=ji9 YhC=j jFYou encounter a yak.hC=jplYY 4 yaks (1 wandering)hC=jqp88-----50hC=jqP2Gem (3233) hC=jvhC=jx hC=jy_The bullfrog hits you but does no damage. _You took 4 damage!hC=j4 ..##P######## ##.#..........####....◊#.######........####.##....### #.#... ...###..##. #.># .. #.. ##.#  #FlP#  ..[....  ...##.#Y...#... .........#.. ?.......# 2## .:Y ........YY.....hC=j JF.hC=j AY.hC=jT 0YhC=jk hC=ja ,YhC=j YY 3 yaks.hC=j 90=-8=--6hC=j C12hC=j- hC=j S _The komodo dragon bites the fungus! The fungus begins to die. hC=j _You recovered 2 HP! You recovered 1 MP!iC=j  You shoot an arrow. The arrow hits the bullfrog!iC=jI Y.The bullfrog is heavily wounded.iC=jJ>Y.iC=jK Y.The bullfrog barely misses you. The komodo dragon bites the fungus!iC=j=L/YiC=j3]kY 4 yaksiC=j_iC=j_2iC=j`N====iC=j `L701iC=j5niC=jw iC=jx_The bullfrog misses you. _You recovered 2 HP!jC=jv Y. _The bullfrog misses you. jC=j _You recovered 2 HP!  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The bullfrog closely misses you.jC=j >Y.jC=jw @Y.jC=j ?Y.jC=j jC=j 6---879Jinx Gem (3230) jC=jF jC=j 9 _The komodo dragon bites the fungus.kC=jN .You shoot an arrow. The arrow hits the bullfrog!!kC=j)kC=j=l.kC=jA.YkC=jD>Y.kC=jikC=jkC=j=Y.kC=jkC=j=90=9829kC=jkC=jL _You kill the bullfrog!lC=j .You shoot an arrow. The arrow hits the komodo dragon!!lC=j |YYYY 4 yakslC=jK  .You kill the komodo dragon!Y.YlC=jM J Y.lC=jGM IA nearby fungus withers and dies.lC=jM @Y.lC=j[U kY 5 yakslC=jY r26078lC=jU^ lC=j_ T _You encounter a yak.mC=j P  You shoot an arrow. The arrow hits the yak!mC=jh J Y.mC=j PThe yak is moderately wounded.mC=j! AY.mC=j! 3Y.mC=j " mC=j:" 0Y.mC=j" mC=jp' mC=j(( $84mC=jT( `---167mC=j( mC=j, mC=j/ ( _The yak gores you! mC=j/ d_You took 8 damage!nC=jZ .You shoot an arrow. The arrow hits the yak!!nC=j"[ 4 yaksnC=j! @Y.nC=j! nC=j! DY.nC=jW" @Y.nC=jg# DY.nC=j# BnC=jo) : #nC=j) B   boulder beetleYYYY 4 yaksYou kill the yak!nC=j=- nC=jo- :6=--nC=j- /7=-nC=j- 7nC=j- '4====nC=j. &2.9 (1.1nC=j8. -56nC=j[. nC=jv4 nC=j6  nC=j7 _You encounter a boulder beetle. _You recovered 2 HP! You recovered 1 MP!oC=j oC=jK You shoot an arrow. The arrow hits the yak!!oC=jl Y.The yak is severely wounded.Y.Y.Y. #B(rolling)BYou hear an angry hiss.8=4.045oC=j\n oC=jn oC=jn_The boulder beetle curls into a ball and begins rolling! _You recovered 2 HP!qC=j+j#.#### ..##P########qC=j, ##.#..........####....◊#.######........###qC=j-,#.##....### #.#..qC=jT,N ...###.qC=jy,.##. #.@## .. #Y.#qC=j,. ##Y#  #Y..#  ..[qC=j,.... ...##Y#.... YYYY 4 yaksqC=j -N... .........#.. ?.......### .:. ...BqC=j.E.YqC=jV/?Y.qC=j/JY.qC=j4qC=j42-==--50qC=j4C34qC=j<qC=j=! _The yak gores you!qC=j?  qC=j?There is an escape hatch in the floor here. _You took 6 damage!rC=jn #.# ##.#### #..##P######## ##.#..........rC=j&oT####....◊#.######.........####.##....### #.#.. ...###rC=jPo.##. #.>## .. #YY#rC=jxod. ##.#  #.Y.# ..[Y...  ...##.#rC=jov..... .........rC=jof.. ?.......#rC=jxqIY.rC=jbr@Y.rC=jsrC=jtrC=ju@Y.rC=jxrC=jy4-----6rC=jzJ23 _rC=jYrC=j́s _You recovered 2 HP!rC=j #.## #.# rC=j& ##.####  #..##P######## ##.#..........rC=j1 #####....◊#.###### #.........####.##....### #.#.@.# ...###.#rC=j #.##. #.Y## .. #Y.#. ##Y# #Y..# 2rC=j yaks ..[.... ...##.#rC=j.... #... ..rC=j1YrC=jV6Y>rC=j@Y.rC=j}.Y 3 yaksrC=j6===-712rC=jrC=jrC=j _The yak attacks as it pursues you! The yak barely misses you. _You recovered 2 HP!sC=j5O>.#### #.# ##.#### #..##P########sC=jO ##.#..........####....◊#.#######.........####.##...@### #.#... ...###Y.##. #.>## .. #YY#sC=j%P;. ##.#  #.Y.# ..[.... ...##.#....sC=j'Q;BsC=jQ?Y.sC=jR/YsC=jRMBζsC=j$SKY.sC=jS/.sC=jWYB   boulder beetle (rolling)ℓsC=jWqYYY 3 yaksζsC=jY?8=sC=jCYq-801 _sC=j\/BBsC=j^ sC=j_e_You recovered 2 HP!sC=ji ...#### #.# ##.#### #..##P######## ##.#..........####....◊#.#######......@..####.##....### #.#.Y.# ...###.sC=ji #.##. #YY## .. #Y.#. ##Y#  #.Bℓ# ..[..ζ.sC=jj 2ζsC=jbk LY.sC=jk ?Y.sC=j`l 6Y>sC=jl 9BsC=jn /YsC=jOq .BY 4 yaksζℓ.sC=jr R90=8sC=jr f=-9690 sC=jr _sC=jRv XBBℓsC=jy _You recovered 2 HP! You recovered 1 MP!sC=jx k####.# #....# sC=jx #..####.##.# ##.#### #..##P######## sC=jx ##.#.......... sC=j:y #####...@◊#.#######.........###sC=jby W#.##...Y###sC=jy `#.#...# sC=jy Q ...###Y#sC=jy q#.##. #.Y# sC=jz eY   yaksC=j%z }# .. #YY#sC=jUz R. ##B#sC=jyz 2#ζℓ.#sC=jw} JY.sC=j" /YsC=j {.Y 2 yakssC=j 2===708sC=j$ 19sC=j sC=j _The yak attacks as it pursues you! The yak misses you. _You recovered 2 HP!tC=j$x ##.# ####.# tC=jC%#....# #..####.##.# ##.#### #..##P########  ##.#.@........ tC=j%#####....◊#.#######.......Y.####.##....####.#.Y.#tC=j#&} ...###.# #.##. #.Y## .. #YY#. ##B#tC=j'YtC=j'+.tC=j](AY.tC=jY)*YtC=j,kY 3 yakstC=j.x-178 _tC=j2tC=jy3tC=j_##.# ####.# #....# #..### #.## #.# ##.#### tC=jT#..##P# ##.#. #####...Y◊#.###### #.### #.##...Y### ...###.# #.# tC=j`FY.tC=jKY.tC=j~;Y.tC=jtC=j-267tC=jtC=j5tC=j ##.# ####.# #....# #..### #.## tC=jv #.# ##.#### #..##P###.#.Y.#####....◊#.##.Y.### #.##...Y### #.#...#...###.# tC=j tC=j A.YtC=j KY.tC=j^ <Y.tC=j tC=j g=35tC=j3 6tC=j tC=ja tC=ji##.# ####.# tC=j\#....# #..### #.## #.# tC=j##.#### #..##P###.#..Y.tC=jKv#####...Y◊#.#tC=j#.Y.### #.##....### tC=jy#.#...#...###.#  2tC=jb- yaks tC=jtC=j tC=j ?.YtC=j tC=jD ;Y.tC=j*YtC=j|.Y 3 yakstC=j#=tC=j M44Gem (3215tC=j2 ") tC=j:+tC=j1 tC=j62[_The jinxing sprites lose interest in you.uC=jg##.# ####.# uC=j#....# #..### #.## #.# uC=jo##.#### #..##P#uC=jB##.#.Y.Y.#####...Y◊#.#.uC=ji]#.........### uC=j2#.##....### uC=j uC=j/...###.# uC=juC=j uC=j#.YuC=juC=j ,.YuC=j6uC=jYuC=j<!.uC=juC=j~&5uC=jC34uC=jLuC=jqvC=j##.# ####.# #....# #..### #.## #.# vC=jsJ##.#### #..##P###.#.YY.Y.######....◊#.#vC=j%..vC=j>#.........### .vC=j(#.##....### vC=j; vC=ja8...###.# vC=jvC=j|1YvC=jr;.YvC=jqvC=j?.YvC=j#.YvC=jvC=j3Y vC=j74 yaksvC=j#9vC=j u==623vC=j vC=js _You recovered 1 MP!vC=j Y.Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks..YB.YvC=jp B   boulder beetleYYYY 4 yaksvC=jj 7---==71vC=j IJinx Gem (3212) vC=j vC=jr vC=jl_You feel your willpower being sapped. The yak completely misses you.wC=jP  You shoot an arrow. The arrow hits the yak!wC=jD:*wC=j .YThe yak is almost dead.A giggling sprite leaps out and makes the yak trip over its own hooves.wC=j B.The yak is almost dead.wC=j_Y(1 drained)wC=j685--=8.1 (1.10wC=jg1wC=jwC=j( _The yak gores you! wC=jd_You took 7 damage!wC=j+B .wC=j%,HYou shoot an arrow. The arrow hits the yak!wC=j/Z 3 yakswC=j^D.YwC=j^?.YwC=jb .YYou kill the yak!wC=jfB(rolling)wC=jjT8--6wC=jjO9.2590wC=j'nwC=jpN _The boulder beetle curls into a ball and begins rolling! wC=jpe_You recovered 3 HP!wC=j P  You shoot an arrow. The arrow hits the yak!wC=j :*wC=j >y Y.The yak is moderately wounded.wC=j>eA giggling sprite leaps out and smacks the yak with its own front hoof.wC=j8A ζB  The yak is heavily wounded.wC=jFB/YwC=jCwC=jCζwC=jC7BwC=jKKℓℓB(1 drained)wC=jLN80.38wC=jM08wC=jSFℓℓwC=jU( _The yak gores you.xC=j=8 )xC=j>You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!xC=jTuxC=ju3*xC=jxD *xC=j very drained)The yak is severely wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.xC=j  YThe yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is lightly wounded.xC=j xC=jV ..YYYBB1 drained, 1 very drained)xC=j}The jinxing sprites lose interest in you.The boulder beetle stops rolling and uncurls.xC=jI90=---xC=jS107Gem (3207xC=j") xC=jxC=j xC=j_The yak misses you. _You recovered 2 HP!xC=jy  xC=jy J You shoot an arrow. The arrow hits the yak!xC=j_ xC=j xC=j ABYxC=j׮ xC=jK xC=j xC=j, xC=j 2==8=xC=j+ i2.4 (1.156xC=j xC=jv  xC=j _The yak is moderately wounded. _You recovered 2 HP! You recovered 1 MP!zC=jP  You shoot an arrow. The arrow hits the yak!zC=j4  BB(rolling)The yak is lightly wounded.  zC=j >The yak completely misses you.zC=jho3045zC=jzC=jN _The boulder beetle curls into a ball and begins rolling!{C=jagP  You shoot an arrow. The arrow hits the yak.{C=jO BBThe yak is moderately wounded.The yak barely misses you.{C=jgi434{C=jA{C=j {C=j-5_The boulder beetle stops rolling and uncurls.|C=jJbarstops rolling and uncurls.  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The yak seems less drained.|C=jc6---52Jinx Gem (3203) |C=j|C=jQ _The yak closely misses you.|C=jzq P  You shoot an arrow. The arrow hits the yak!|C=j :*|C=j ?BY|C=jK jB(rolling)1 drained, 1 very drained) |C=j \_The yak closely misses you.  |C=j You shoot an arrow. The arrow hits the yak!  The yak is heavily wounded.  |C=j >A giggling sprite leaps out and makes ttrip over its own |C=j Ehooves.  The yak is severely wounded.|C=jM IThe yak completely misses you.|C=j |C=j :==|C=jM 6612|C=j| |C=j< |C=j  |C=jP @_The boulder beetle curls into a ball and begins rolling!}C=jC @  You shoot an arrow.  }C=j *The arrow hits the yak but does no damage.}C=j2+ :*}C=j PBYB}C=j }C=j >You shoot an arrow}C=j: .  }C=jb 1The arrow hits the yak but does no damage.  }C=j OThe yak is severely wounded. }C=j O A giggling sprite leaps out and makes the yak trip over its own hooves.  }C=jԀ _The yak is severely wounded.yak seems less dra}C=j +ined. The yak gores you but does no damage.}C=jg &7}C=j -01}C=jȂ }C=j[ }C=j  }C=j =_The boulder beetle stops rolling and uncurls.~C=j- †You shoot an arrow. The arrow hits the yak!~C=j1Z 2 yaks~C=jYcr ℓYou kill the yak!~C=jcA.Y~C=jgyYY 2 yaks~C=jk7=-78.3 (0.90~C=jWk~C=j;n~C=jpp ~C=jp_The boulder beetle leaps! _You recovered 1 MP!C=jP ##.# ####.# #....#C=j #..### #.## #.# ##.#### #..##PC=j|# ##.#....YC=j`.  #####....◊#YC=j :#.. C=jFf #.........### C=j #.##....### C=j4 #.#...#C=j/ ...###.# C=j #.##. #.Y#  # .. #YY# C=jj . ##B#C=jG& C=j\)))))You rampage towards the yak! You shoot an arrow.C=j:*C=jD ' C=jD YC=jD The arrow barely misses the yak. The yak is staggered.  A giggling sprite leaps out and makes the yak trip over its own hooves.C=jE C=jG BC=jrN 9....C=jN B   boulder beetleYY 2 yaks (1 drained)C=jN C=jP -9.3 (1.0C=jDP F49199C=jHV C=j_X  C=jX 8_The yak is heavily wounded.C=jX C=j_[  C=j[ b_You see here a yak corpse.C=jI"& C=j"]†You shoot an arrow. The arrow hits the yak!!C=j){   yak (C=jhFY.C=jjDB.C=j-xC=j99088 _You kill the yak!C=jy %  C=jz +You shoot an arrow. The arrow hits the yak.C=j :*C=j B. _You kill the yak!  You shoot an arrow. The arrow hits the yak. C=jU The yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof. C=j 8 The yak is severely wounded.C=j TThe jinxing sprites lose interest in you.C=j qY very drained)C=jf }1.4 (1.16Gem (3197) C=j9C=j; _The yak gores you but does no damage.C=j ^ ' C=js^ S You shoot an arrow. The arrow hits the yak!C=jǏ .B  The yak is almost dead.C=j C=jQ D=2.5C=j C56C=j~ b _The yak misses you. x2C=j:: †C=jIYou shoot an arrow. The arrow hits the yak!!C=j(C=j0/.BC=j;C=j6=C=jK@##.#C=jKXVividlyBlue the Skirmisher####.#C=jL@Demigod#....#C=jHLdHealth: 92/92 ========================C=jqL#..###C=jLMagic: 17/19 =====================---#.##C=jLYAC: 8Str: 6C=jLA#.#EV: 17C=j)MEInt: 21##.####C=jRM-SH: 0C=jxM-Dex: 28C=jMW#..##P############C=jMXL: 11 Next: 100% Place: Lair:1C=jNE##.#..B.†@........Noise: ===------  Time: 12193.4 (0.9)C=j O#####....◊#.########..e) +5 longbowC=jLOO#.........###C=jObFire: e) +5 longbow#.##....###C=jOZot (5444) Will/2 Gem (3195) #.#...#C=j"P...###.#C=jSPfB   boulder beetleC=jPC#.##. #.Y#C=jPQ# .. #YY#C=jP.. ##B#C=j QCThe jinxing sprites lose interest in you. C=j;QC_The yak gores you but does no damage.  C=jhQ2You shoot an arrow. The arrow hits the yak!  C=jQ1The yak is almost dead. C=jQ_The yak misses you. x2  You shoot an arrow. The arrow hits the yak!!C=jU% C=jAVd_You kill the yak!You have reached level 12!C=jn/  --more--C=j  Your experience leads to a dramatic increase in your attributes!Your base attributes are Str 9, Int 15, Dex 28.Increase (S)trength, (I)ntelligence, or (D)exterity? C=jz|100/10020-8322 0% C=jC=jH  You feel agile. x4 C=j@e_You recovered 8 HP!C=j|C=jHCFire/throw/use which item? C=j,Hand Weapons (go to first with ))  e - a +5 longbow (weapon) Missiles (go to first with ()g - 16 poisoned darts C=j k - a throwing nett - 3 curare-tipped darts Wands (go to first with /)C=j`f - a wand of mindburst (5) Scrolls (go to first with ?)  f - 6 scrolls of fearC=js - 2 scrolls of summoning  p - 4 scrolls of poison  I - 2 scrolls of immolation C=j5 V - 4 scrolls of vulnerabilityC=jP~ C=j' [##.#VividlyBlue the Skirmisher####.#Demigod#....#Health: 100/100 ========================#..###C=j Magic: 17/20 ====================----#.##AC: 8Str: 6#.#EV: 18Int: 21##.####SH: 0Dex: 32#..##P############XL: 12 Next:  0% Place: Lair:1C=jߒ V##.#..B**@........Noise: ===------  Time: 12193.4 (0.0)#####....◊#.########..e) +5 longbow#.........###Fire: e) +5 longbowC=j2 #.##....###Zot (5444) Will/2 Gem (3195) #.#...#...###.#B   boulder beetle#.##. #.Y## .. #YY#. ##B#C=jѓ Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x4 _You recovered 8 HP!  Throw: 3 darts (curare)Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (haloed, 97% to hit)C=j|{[##.#VividlyBlue the Skirmisher####.#Demigod#....#Health: 100/100 ========================#..###C=j9|Magic: 17/20 ====================----#.##AC: 8Str: 6#.#EV: 18Int: 21##.####SH: 0Dex: 32#..##P############XL: 12 Next:  0% Place: Lair:1C=j|A##.#..B((@........Noise: ===------  Time: 12193.4 (0.0)C=j|#####....◊#.########..e) +5 longbow#.........###C=j|Fire: e) +5 longbow#.##....###Zot (5444) Will/2 Gem (3195) C=j}#.#...#...###.#B   boulder beetle (very poisoned, slow)C=jM}#.##. #.Y## .. #YY#. ##B#C=j{}Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (haloed, 97% to hit)  C=j}You throw a dart. The dart hits the boulder beetle.  The boulder beetle is poisoned.  The boulder beetle struggles to breathe.  C=j}&The boulder beetle seems to slow down.C=jBB.†Brolling, very poisone…)Aim: a boulder beetle (haloed, 97% to hit)  C=jYou throw a dart. The dart hits the boulder beetle.  The boulder beetle is poisoned.struggles to breathe.eems to slow down.is lightly wounded.C=jD8=---4.4 (134BB _The boulder beetle curls into a ball and begins rolling! _You recovered 1 MP!C=j):##.# C=j;*####.# #....# #..### C=j*#.## #.# ##.#### C=j+_#..##P# C=j+##.#..B.†† ######....◊#.#.. C=j+>.#.........### C=j,:.#.##....### C=jC, C=jm,8...###.# C=j,C=j/C=jB/HζBC=j(6XℓBC=j8#---C=j>8D52C=jf83 C=j8_C=j>>;ℓBC=jy>BC=j@C=jW ζBC=j[,Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.C=j(ℓB  C=j6--==61C=j5IJinx Gem (3192) C=j$C=j; _You feel your willpower being sapped.C=j##.# ####.# #....# #..### C=j7#.## #.# ##.#### #..##P#.C=jh##.#..(ℓB†.##.#####....◊#.#..#C=j>.#.### C=j™~.##.##....### ...###.# C=jC=jKζBC=j<..ℓC=jr--701C=jB.BBC=j,C=j9##.# C=jT####.# #....# #..### #.## #.# ##.#### #..##P#.C=j-###.#..(.ℓB.# C=j]#.# #####....◊#.#..# . #.C=j### .#. #.##....###  ...###.# C=jC=jKζBC=jHζBC=jj†ℓℓBC=jo--8390C=j'C=j;9ℓC=jyC=j @  You shoot an arrow.  C=j 5The arrow hits the boulder beetle but does no damage.C=j4R :*C=j" †.BBvery poisoned, slow, You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  The boulder beetle is moderately wounded.  A giggling sprite leaps out and smacks the boulder beetle with its own antenna.C=jw The boulder beetle is moderately wounded.The boulder beetle closely misses you.C=j8 {===9.5 (1.1889C=j2 C=j C _The boulder beetle stops rolling and uncurls.C=jd&  C=jOYou shoot an arrow.  The arrow hits the boulder beetle but does no damage.C=jzO:*C=jB  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  The boulder beetle is moderately wounded.  A giggling sprite leaps out and makes the boulder beetle trip over its own  legs.  The boulder beetle is moderately wounded.C=jj98/100 -7=-C=jf200.678C=jOC=j3 _The boulder beetle bites you. C=j_You took 2 damage! You recovered 1 MP!C=jW u  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.C=jT M poisoned, slow, drainThe boulder beetle is heavily wounded.100/100=106Gem (3187) C=jw C=j S _The jinxing sprites lose interest in you. C=jݔ m_You recovered 2 HP!C=jBg )))))))You shoot an arrow.C=jTt B))))ℓThe arrow completely misses the boulder beetle.C=jw.B.††..C=jNxi256C=jU{C=j| C=j|!_The boulder beetle leaps!C=j ##.# ####.# #....# #..### #.## #.# ##.#### #..##P#..  ##.#..B.††.# #.  #####....◊#.#..#  #.### .#  #.##....###  #.#...# ...###.#  #.##. #.Y#  # .. #YY#  . ##B#C=j ##.# ####.# #....# #..###C=j #.## #.# ##.#### #..##PC=jA#.. ##.#..B.††.#C=jq # #####....◊#.#..#C=j  #.### . #.##....###  #.#...# ...###.# C=j - #.##. #.Y#  # .. #YY#  . ##B#C=j C=jrolling, poisoned, drYou rampage towards the boulder beetle!  The boulder beetle is no longer moving slowly.C=js---345C=jJBBC=jN _The boulder beetle curls into a ball and begins rolling!C=j )))You shoot an arrow. The arrow hits the boulder beetle.C=j3ζBC=j mℓB††BC=j====434C=jJBBC=jf _The boulder beetle is heavily wounded.C=j5 )) You shoot an arrow. The arrow hits the boulder beetle.C=j OζBC=j! HζBC=j) N(ℓℓC=j* #=C=j* D52C=j-+ 3C=j&1 C=jG8  C=j8 C=j&9 Y_The boulder beetle is severely wounded.C=jN.†BBpoisoned) _The boulder beetle is severely wounded. C=jO Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.feel your willpower being sapped. The boulder beetle seems less drained.  The boulder beetle misses you.C=jO\6--6C=j"Pn1Jinx Gem (3182) C=jSC=jT C=jT5_The boulder beetle stops rolling and uncurls.C=ju  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.C=jN v  The boulder beetle is severely wounded.C=j 5=7.7 (1.1C=j C01C=jnC=j C=jV_The boulder beetle closely misses you.C=j&u  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.C=j^s ℓ@...B  C=jF_XThe boulder beetle is severely wounded.C=jdc,†C=jc#8C=jdM0290C=j)gC=jh/ _The boulder beetle leaps!C=j?> )))You shoot an arrow.  The arrow hits the boulder beetle but does no damage.C=jqt ...BBrolling, poisoned)The boulder beetle is severely wounded.C=jt C=j[u j9879C=jx C=jz  C=j6z @_The boulder beetle curls into a ball and begins rolling!C=j& )))You shoot an arrow. The arrow hits the boulder beetle.C=jVNBζC=jqeYou shoot an arrow.  The arrow hits the boulder beetle but does no damage.C=jƧ:*C=jU BζThe boulder beetle is severely wounded.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.C=j ℓ.. poisoned, draiThe boulder beetle is severely wounded.The boulder beetle hits you!!C=j@76/100 ------C=j7=====167C=j9ℓC=j C=j_The boulder beetle stops rolling and uncurls. _You took 24 damage! You recovered 1 MP!C=j u  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.C=j% :*C=jD B.You shoot an arrow.arrow hits the boulder beetle but does no damage.  The boulder beetle is almost dead.  A giggling sprite leaps out and makes the boulder beetle trip over its own  legs.  The boulder beetle is almost dead.C=jE 67--------===-256C=jJ C=jN  C=jOO _The boulder beetle bites you! _You took 9 damage!C=j]'[  You shoot an arrow. The arrow hits the boulder beetle.C=jR\  The boulder beetle is almost dead.The jinxing sprites lose interest in you.C=jE]4----3.8 (1.14Gem (3175C=j}]") C=j`C=jb C=jb_The boulder beetle bites you. _You took 3 damage!C=jC=j\  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.2   9.5  -1   i - Spellcasting   3.0   5.7  -2  C=j         b - Maces & Flails   0.0   1.2  -1   j - Hexes   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   k - Fire Magic   0.8   1.2  -1  C=jj d - Throwing   0.0   1.2  -1           l - Evocations   0.0   1.2  -1  e + Ranged Weapons 14.5  21.4  -1          C=j     f - Armour   5.0   7.1  -1      g + Dodging7.2   9.5  -1       h - Stealth   0.0   1.0   0  C=ja                                    C=j                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsC=jmC=jqC=ju##.#VividlyBlue the Skirmisher####.#Demigod#....#C=j.vHealth: 64/100 ===============---------#..###Magic: 17/20 ====================----#.##AC: 8Str: 6#.#EV: 18Int: 21##.####C=jv8SH: 0Dex: 32#..##P############..XL: 12 Next:  0% Place: Lair:1C=jw##.#..(.††@B......#C=jwx# Noise: ===------  Time: 12213.8 (0.0)#####....◊#.########..#. e) +5 longbow#.........###. Fire: e) +5 longbow#.##....###Zot (5424) Will/2 Gem (3175) #.#...#...###.#B   boulder beetle (poisoned, drained)#.##. #.Y#C=jx# .. #YY#. ##B# _You took 9 damage!  You shoot an arrow. The arrow hits the boulder beetle.  The boulder beetle is almost dead.The jinxing sprites lose interest in you. _The boulder beetle bites you. C=jbxe_You took 3 damage!C=jL{C=j{C=jfC=jC=j*C  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.C=j+n65---C=j+|4.8 (13Jinx Gem (3174) C=j.C=j1 _You feel your willpower being sapped. The boulder beetle closely misses you. _You recovered 2 HP!C=j .You shoot an arrow. The arrow hits the boulder beetle!C=j' (C=jR C=jEV c8=4=C=jV L523C=j?Y C=j[  C=j[ _You kill the boulder beetle! _You recovered 2 HP!C=jC=jC=jC=jaC=jm70=12 _C=j1C=jT72=6C=jd=-0Gem (3171) C=j[C=j!{ _The sprites lose interest in your situation.C=j""|4=190C=j"C=jU$C=j$z6=869C=je%C=jp'8=78C=j (C=j)C=j)80==67C=j*C=j+C=j_,y2=56C=j-C=jv.C=j.4=7=45C=ja26=34C=j48=23C=j5,C=j6z90=12C=j:2==01C=j;z4=090C=jI<C=j=C=j=56=C=jA>s8=859C=j>C=jUC8=78C=jC100/100=67C=jkDC=j!F1 _HP restored.C=jFK56C=jQGC=jHC=jI]=45C=jIC=jKC=jvKK34C=jLC=jMC=jM=9=23C=jNC=jOC=jHPK12C=jPC=jSRC=jRK01C=jiSC=jTC=jUM3990C=jUC=j@WC=jzW^=849C=j)XC=jlYC=jY578C=jYC=jiZC=j\C=jV]20==6) Gem (3147) C=jU^C=j_n _You feel your willpower return.C=j`C=jSaK56C=jaC=jd%  C=jd:You see here a yak corpse.C=jNfC=jfR45 _C=jgC=jh$  Things that are here:C=j:j%  C=jmjZa yak corpse; a yak corpseC=jkC=j9lR34 _C=jlC=jmC=jioC=joH==23C=jpC=jpC=jrC=jrK12C=jsC=jv$ C=j7v%_t - 3 curare-tipped darts (gained 1)C=jwC=jwK01C=jxC=jzC=j{C=j|L890C=j|C=j}C=jrC=jL839C=jŀC=jC=j\C=jK78C=jC=j5C=jTC=jK67C=jWC=jC=jC=jh  You encounter a bullfrog.C=j̖ #.# ##.#### C=j)#..##P############.. ##.#....††........# #####....◊#.########..#C=j^z #.........### #.##....### #.#...# C=j ...###@#  --- #.##. #.># C=j  # .. #..#  . ##.# #...# C=jE..[..ζ.F   bullfrog (wandering) ...##.#.... C=j#... ..F...... #.. ?.......#C=j[051.8 (36.0)C=jz---2.8 (3756 _C=jC=j _You recovered 32 HP! You recovered 5 MP!C=jщw #.# ##.#### #..  ##.#....††.C=j-  #####....  #.........###  #.##....### #.#...# C=jd...###@# #.##. #.># # .. #..# . ##.# #...#C=j ..[..ζ.  ...##.#....  #... ..  #.. ? C=jQ! " C=j! #.# ##.#### C=jD" #..  ##.#....††.C=j~" #  C=j" 8#####....C=j" #  C=j># ~#.........###  C=j# #.##....### C=j$ r#.#...# C=jd$ W...###@# C=j$ #.##. #.># C=jW% # .. #..# . ##.# #...# ..[..ζ.  ...##.# #... .. C=j% b#.. ?C=jM* C=j+ C=j. C=j'3 _ _A bullfrog is nearby!C=j  a #.# ##.#### #..  C=js ##.#....††.  #####....  #.........###  #.##....### #.#...# C=j ...###@# #.##. #.># # .. #..# . ##.# #...#C=j  ..[..ζ.  ...##.#....  #... ..  #.. ? C=j 7 #.# ##.#### #..  ##.#....††.  #####....  #.........###  #.##....### #.#...# C=j߭ ...###@# #.##. #.># # .. #..# . ##.# #...# ..[..ζ.  ...##.# #... .. #.. ?C=j C=j. C=j C=j)  C=j` Q_A bullfrog is nearby!C=j> J #.# ##.#### C=j7? #..  ##.#....††.  #####....  #.........###  #.##....### #.#...#C=jp? M ...###@# #.##. #.># C=j? n# .. #..# . ##.# #...# ..[..ζ.  C=j? S...##.#....  #... ..  #.. ?C=j @ & C=j  #.# ##.#### #..  C=jM ##.#....††.  #####....C=j #  C=j ~#.........###  C=j #.##....### C=j: r#.#...# C=jj W...###@# C=j #.##. #.># C=j # .. #..# C=j . ##.# C=j6 ]#...# C=jd `..[..ζ.  C=j Z...##.# C=j \#... .. C=j b#.. ?C=j C=j C=j C=jp  C=j Q_A bullfrog is nearby!C=jA .You shoot an arrow. The arrow hits the bullfrog!!C=j/)))C=jlj)).ζ.)C=jK!>C=j"..C=jQ....C=jC75===3.7 (0.9C=jO)45C=jC=j C=j>_You kill the bullfrog!C=jEC=jUFC=jIC=j KH _No target in view!C=jC=j.C=jC=jH _No target in view!C=jC=jC=jC=jC=jeC=jR34 _C=j'C=jqP  There is an escape hatch in the floor here.C=jCC=j-2C=j%3 _C=jC=jaC=j:C=jK12C=jC=jC=j#####....◊#.########..##.........####.##....### C=j-#.#...#  ...###.# .##. #.># C=j .. #..# . ##.## #.@.#---6.7 (3.0 #..)..[.....#C=j ##...##.#......#... .........#.. ?.......#C=j## #.:....... .......... .#........ C=jC=j---7.7 (401C=jC=j<# _Found a whip.C=j C=jz C=j; C=j C=js C=j L790C=j; C=j- C=jN C=j L829C=jά C=j C=jʰ C=j- 578C=jd C=j C=j< C=j@ C=j K67C=j) C=j C=j -5C=j! 6C=j3 C=jU ~ _m - 3 scrolls labelled RAUSTRY BUPHE (gained 1)C=j h  You encounter a basilisk.C=jv .##. #.>#  .. #..# C=j  ... ##.##..##...#####..)..[.....### ##...##.#......C=j  #...#.........#............#C=j ##..#.@....... #............ #...#.. #..#C=jx  #.. #........ #.. ..l   basilisk (wandering)## ..... ......lC=j? ^62.7 (5l.C=j4 XlC=j% n3.7 (645C=j C=jD + _The basilisk hisses angrily.C=j[  C=j X_You see here a parchment of Fugue of the Fallen.C=j k #.##. #.># # .. #..# ... ##.## C=j ##..##...####  #..)..[.....###  ##...##.#......  #...#.........  #............#  ##..#.@.......  #............  #...#........  #..#.........  #.. #........  #.. .........  ## ......l..  C=jY 9......... C=jm #.##. #.># # .. #..# ... ##.## C=jn##..##...####  #..)..[.....###  ##...##.#......  C=jKnF#...#.........  #............#  C=jn##..#.@.......  #............  #...#........  C=jn #..#.........  #.. #........ C=j+o#.. .........  ## ......l.. C=jo<......... C=jtC=jtC=jyC=j|_ _A basilisk is nearby!C=jc7 )C=j))))C=jX You shoot an arrow. The arrow hits the basilisk!C=jON ...C=j6Pm..The basilisk is moderately wounded.C=jS%  C=jJSDThe basilisk gazes at you.C=jBl.C=j3C=j7===4.8 (1.1C=j҅C34C=j_C=j C=j1_You resist with almost no effort.C=jq )C=j)))C=j)C=j.$))C=jNM ...C=j(.lC=j.C=jx.You shoot an arrow. The arrow closely misses the basilisk.C=j]%  C=jDThe basilisk gazes at you.C=jDC=jEo5023C=jJIC=jJ7 _You resist with almost no effort.C=j\)))))))C=j ....l.C=jB w.You shoot an arrow. The arrow barely misses the basilisk.C=j! 8*C=jj ' C=j"k 8  9  C=jvk qThe basilisk gazes at you.You are slowing down.C=j8q /  --more--C=jFC=jx8@C=j{ 61) Petr Gem (3122) _C=jCC=jC=jOThe basilisk gazes at you. _You are slowing down. C=j'PJ Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.C=j7S:*C=jo%  C=jޞDThe basilisk gazes at you.C=j8@C=jf18----8.3 (1.5C=j0Will/2 Jinx Gem (3120) C=jPC=jL) _You are unaffected.C=jp7 )C=jq)))C=j9qY You shoot an arrow. The arrow hits the basilisk!!C=j;*C=j( ....l(drained)The basilisk is almost dead.C=j(A giggling sprite leaps out and smacks the basilisk with its own front foot.  The basilisk is almost dead.C=j+i  The basilisk gazes at you.C=jpZAl.C=jr_ #.##. #.># # .. #..# ... ##.## C=j_*##..##...####  #..)..[.....###  ##...##.#......  C=j_#...#.........  #............#  ##..#.@.......  C=j5`#............  #...#........  #..#.........  C=jp`I#.. #....l...  #.. .........  ## .........  C=j`Z......... C=j:aI  2C=jan -You easily resist. You have turned to stone.C=jk/  --more--C=jg4 C=j=9.8+5 longbow68) Stone Will/2 Jinx Gem (3119) _C=jC=jT7l.C=jGC=j`---70.8 (278C=j;C=j!C=j)C=jt,i  The basilisk gazes at you.C=jc ---You easily resist.C=jLn/  --more--C=j v 1.8 (367 _C=jC=jq7l.C=jt9=--C=j&d2.8 (456C=jC=j{7l.C=j`C=j%k3.8 (545C=j"C=j'E _The basilisk seems less drained.C=j(x 96/100 -The basilisk bites you!C=jB//  --more--C=j[ 8 ==4.8 (6C=jԣ G34 _C=jר C=j C=j 7*C=j %  C=j DThe basilisk gazes at you.C=j48@C=j4n 8-You are unaffected.C=j7:/  --more--C=j&8 --5.8 (7C=jo&G23 _C=j86C=j[MC=jV7*C=j˸i  The basilisk gazes at you.C=j#8@C=jvD 100/100=C=jC--You are unaffected.C=jG/  --more--C=j  C=j <=C=jA F6.8 (81C=j| %2 _C=j C=j  #.##. #.># # .. #..# ... ##.## ##..##...####  #..)..[.....###  C=j ##...##.#......  #...#.........  #............#  ##..#.@.......  C=jC 2#.....l......  #...#........  C=j L#..#.........  #.. #........ #.. .........  ## ......... ......... C=jȤ 18 7.0 (8.7+5 longbowC=jF C=j q  The basilisk gazes at you. _You are unaffected. C=jƫ _You turn to flesh and can act again. _You recovered 1 MP!C=j .You shoot an arrow. The arrow hits the basilisk!!C=jZ)C=j!C=j=20==6===8.1 (1.10C=j1C=jC=j _You kill the basilisk! _You recovered 1 MP!C=j C=j C=j= C=j9 H _No target in view!C=j? C=j@ C=jC C=j E H _No target in view!C=jƎC=jLC=jC=jC=ji590 _C=j[x  The jinxing sprites lose interest in you.C=jX8Gem (3109) C=j6C=jc{ _The sprites lose interest in your situation.C=jK78C=j[C=jC=j,^==67C=jC=jC=joC56C=jC=jC=jK45C=j(C=j C=j`K34C=jC=jfC=jK23C=j!C=jC=jAK12C=jC=j[C=jK01C=jC=jb490C=jmC=jGC=jM8099C=j C=j|C=jC=jC78C=j+C=jC=jK67C=j C=jC=jK56C=jAC=jUC=jK45C=jC=jZC=jR3) Gem (3094) C=jC=j7 .C=j19....C=jf--- _You feel your willpower return.You pick up a parchment of Fugue of the Fallen and begin reading...C=jp095.1 (17.0)C=j,u---6.1 (1823C=jfC=jC=j C=jW>_You add the spell Fugue of the Fallen to your library.C=jcC=jC=jƲC=j'C=jԷC=jK12C=jڹC=j,w01C=jaC=jC=jhC=jL390C=jC=jtC=jb889C=jC=j8C=j/C=jK78C=jC=jwC=jwa67C=jC=jC=jC=jK56C=jJC=jeC=jC=jgK45C=jbC=j>C=jC=jK34C=jC=jC=j-C=jyK23C=jC=jC=j9C=jK12C=jbC=jC=jC=jC501C=j{C=jC=jAC=j~C=jL290C=jC=j~C=jC=j6879C=jWC=jC=jC=jC=jfK78C=jC=jC=jIC=jK67C=jDC=jC=jPC=jK56C=jJC=js C=ja45C=jC=jC=jC=j7K34C=jFC=jC=jtC=jK23C=jlC=jC=jK12C=jC=je$ C=jR_w - 6 potions of heal wounds (gained 1)C=jC=j501C=jbC=jC=j C=j!C=jU"L190C=j"C=jF$C=j%C=j&L869C=j&C=j'C=j(C=j(K78C=jx)C=jE+C=js1 ..### #. ...# #. C=jn2#. C=j2{##.# #.#.##. #.># #.#. #.. #..# # ##... #.. C=j2##.## #. ... ### C=j 3#...#### #.##.. C=jU3#◊ .[.....#####..#.######C=j3E## ##.#...........C=j3?#321.1 (25 C=j4w#............##..###)###. C=jH4h.........###..#.## C=j4y# #............##.# C=j4s# ..............#.# C=j5l.#.........####.# C=j65l#...........#.#.# C=jh5b.#..............# C=j5M...........##.###C=j8C=j9C=j9h2.1 (2667C=j<C=j>& _Found a war axe.C=jwC=jxC=j6{C=jC=jC=jK56C=jڋC=jϏC=jC=jԔ545C=j C=j]C=jQC=jpC=j_-3C=j4C=jC=jC=j)C=jC=j<C23C=jC=jWC=jRC=j$C=jXC12C=jC=jC=jC=jK01C=jC=jC=jC=jiL090C=jC=juC=jb859C=jC=j 786756C=jC=jC=jK45C=jZC=jC=jC=jC=jC34C=jC=jK!C=jJ%C=jy&K23C=j(C=j+C=j/C=j0K12C=j,3C=jP7C=j;C=j<K01C=j>C=jBC=jRC=jRK #.#  C=j S0#.#  C=j>S#.##C=joS2 #.◊#C=jSJ # C=jS0##.## C=j6Td##. #..# C=jT#########...##### ## ## #####.# C=jT††........#.>....##.#..###.....# C=j8U######..# #$@#..........#.## C=jU38.1 (1C=jU .. ##...#..####..###  C=j.V#.######.#...# #.†#  C=jV#.#........#.# #..##  C=jV0#.#.####C=j.W.### # ##...# ## C=jaWa#.#..# #.#C=jW#...####.C=jW C=jWd####...## #.#C=j)XJ#..^<....C=jXO ### #C=jX.#C=jXo###.#.### ## #.##..#.#C=jY) #.#C=jPY&#◊.###C=jfC=j,i,9.1 (17C=jciE2990C=jtC=jB{ C=jv{5_Found a stone staircase leading down.C=jDC=jEC=jFC=j:IC=j# #.#..# #.# #...# .# ####...## #.# #..^< .## #......## #.# #.#C=jk[.S44.1 (5.0)C=j|lA.SC=joCSC=jpu5.1 (634 _C=jsC=juc _There is a stone staircase leading down here.C=jZ!C=jR[ #. #. #S # #. #. ##.###...##### ## ## ††#.@....#C=jB]###.#..# .. ####...# ..# #.†    # >#  #.#   #.# #..^<  #.# C=j+ #. #. #S #. C=j#. ##.###...##### ## ## ††#.@....#C=jS###.#..#C=j; .. ####...# C=j..# #.†    # C=j{>#  #.#  C=j #.# #..^<  #.# C=jC=jOC=j1C=j C=jW_A water moccasin is nearby!C=j>8 .C=j>TYou shoot an arrow. The arrow hits the water moccasin!!C=jA1))))C=jOB"C=jBC=jsC...C=js!..C=j7===6.2 (1.123 _You kill the water moccasin!C=jC=jC=j]C=jѕH _No target in view!C=j C=j) C=j C=j  C=j B_No target in view!C=j' C=jU( C=jB) C=j+ C=j- C=j<0 h12 _C=j+2 C=jR4 C=j4 K01C=j5 C=j8 C=j9 C=jl: C=j: D890C=jj; C=j= C=j? b839C=j3@ C=jbA C=jC=j@b190C=jcAC=j#CC=jDb869C=jRFC=jM<  You see here a +0 whip.C=jOm  You encounter a komodo dragon.C=jPUJ #####....◊#.########.C=jUw #.........####. # #.##....##### .## #.#...## C=jV......###.###.##..#.># .###....##..#### ..l.....###.## #... C=jSVE##.@##...#### #.##--- #..)..[.....##### C=jV##...##.#........... #...#............# #............## ##..#............## l   komodo dragon (asleep) #................#C=jW #...#.........#### #..#...........#.#C=jY_.l420.2 (74.0)C=j&^OlC=j^---1.2 (7578C=j:bC=jbd7 _The komodo dragon hisses angrily.C=jt #.....  # #.##....###  .## #.#...#  ......###.#  #.##..#.>#  .###....##..#  ...l....###.##  ##.@#  #..)..[..... C=j##...##.#........... #...# #.... ##..#. #.... #...#.C=jX1 #.....  # #.##....###  .## #.#...#  ......###.#  #.##..#.>#  .###....##..#  C=j1...l....###.##  ##.@#  #..)..[..... ##...##.#........... #...# #.... ##..#. C=j:2#.... #...#.C=j 6C=j6C=j>C=jB C=j CH_A komodo dragon is nearby!C=jACC=j #.....  # #.##....###  .## #.#...#  ......###.# C=j7 #.##..#.>#  .###....##..#  ...l....###.## C=jN ##.@#  #..)..[..... C=j93##...##.#........... #...# C=j%#.... ##..#. C=jA#.... #...#.C=j7 #.....  # #.##....### C=j .## #.#...#  C=ji......###.#  C=j*#.##..#.>#  C=jat.###....##..# C=j ...l....###.##  C=jq##.@# C=j; C=jq#..)..[..... C=j~##...##.#...........C=jX #...#C=j:< #....C=jl ##..#. C=j!#....C=jr #...#.C=j=C=jPC=jC=j' C=jdV_A komodo dragon is nearby!C=j6& C=jQ79#.....  # #.##....### C=j7" .## #.#...# C=j7& ......###.#  C=j7#.##..#.>#  C=j68.###....##..#  C=jk8F...l....###.##  C=j8+##.@# C=j8 #..)..[..... C=jG93##...##.#........... #...# C=j9#.... C=j9 ##..#. #....C=j!:4 #...#.C=jI #.....C=jv  # #.##....###  .## #.#...#  ......###.#  C=j#.##..#.>#  .###....##..#  C=j...l....###.##  ##.@#  C=j& #..)..[..... ##...##.#........... C=j^#...# #.... ##..#.C=j #.... #...#.C=j!C=jSC=j C=jgC=j C=jV_A komodo dragon is nearby!C=j^ ? )))C=j ] You shoot an arrow. The arrow hits the komodo dragon!C=jA F.lC=j1 9..C=j ;===2.1 (0.9)C=j" %6C=j\ 7C=j C=j%  C=jd b_The komodo dragon is moderately wounded.C=jPN .lC=j,Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.C=jC=j$18C=jB----3.1 (1.0C=j5) Will/2 Jinx Gem (2966) C=j9C=jp; _You feel your willpower being sapped.C=j 9 )C=j ] You shoot an arrow. The arrow hits the komodo dragon!C=j. :*C=jo R .lC=j The komodo dragon is severely wounded.A giggling sprite leaps out and makes the komodo dragon trip over its own feet.C=j; r. (drained)C=j x=4.2 (1.145C=j6 C=j  C=j S_The komodo dragon is almost dead.C=j C=j†You shoot an arrow. The arrow hits the komodo dragon!!!C=jD RC=j=C=jAw95034C=jDC=jwFQ _You kill the komodo dragon!C=j>C=jC=jC=jH _No target in view!C=jC=jVC=j7C=jC=jxR23 _C=jC=jC=jt---1Gem (2962) C=jC=j=$ C=jz_The sprites lose interest in your situation.9C=j.V=01C=jC=jC=jL090C=jC=jcC=jL859C=jC=jC=jK78C=jC=jC=j]=67C=jC=jC=jl K56C=j C=j C=j 820==C=j9 C45C=j C=jC=j 534C=jGC=j3C=jC=jK23C=jC=jC=jE512C=jC=jPC=j5C=j@==0C=j1C=jC=j{ C=j 71990C=j!C=j!C=jj#C=j#C=j#D849C=j%C=jn&C=j&K78C=j'C=jl)C=j)K67C=j*C=j,C=j,K56C=j-C=jh/C=j/K45C=j0C=jg2C=j2K34C=j3C=jL5C=j5K23C=j6C=j]8C=j8K12C=j9C=j;C=j;R0) Gem (2941) C=j<C=j@n _You feel your willpower return.C=jBC=jACL890C=jZDC=jEC=jGC=j HL839C=jIC=jfJC=j*LC=jLK78C=jMC=jOC=jFQC=jQK67C=jRC=j TC=jUC=jUK56C=jVC=jWC=jXC=j@YK45C=jYC=j\C=jb]C=j]K34C=j^C=j_C=j)aC=jaK23C=jrbC=j"dC=jAeC=jeK12C=j!fC=jOgC=j4hC=jthC=jhC01C=jiC=j jC=jkC=j@kC=j{kD790C=jkC=jlC=jmC=j&nL829C=jnC=jUpC=j.qC=j{qK78C=j/rC=j0sC=jtC=jAt567C=j{tC=jtC=jvC=jwC=jw-5C=jx6C=jcxC=jyC=j{C=j{K45C=j|C=j}C=j~C=jK34C=jC=jrC=j231201690819C=jOC=jC=jEK78C=jC=jC=j1C=j}K67C=j0C=jC=jC=j-5C=j$6C=jC=jgC=jyC=j-4C=j5C=jC=jC=jC=jeK34C=jBC=jC=jC=jFK23C=jC=jC=jC=jYK12C=jEC=jPC=jOC=jK01C=j-C=jC=jb590C=jUC=jC=jvC=jL809C=jFC=jC=jC=j578C=jnC=jC=j'C=jK67C=j[C=jC=j@C=j C=j`K56C=jC=jw45C=jC=j(C=j;C=jK34C=jC=jbC=jdC=j523C=jC=j]C=jC=jC=j'K12C=jC=jhC=jC=j6K01C=jC=jC=jC=j{L490C=jLC=jC=jC=j"M8899C=jC=jC=j,C=jK78C=j3C=jC=jC=jK67C=jC=jC=jC=j|K56C=jC=jC=jC=jK45C=jC=j C=j a34C=j C=j4C=jzC2C=j3C=jC=j2C=juC=j K12C=jC=jOC=j{C=jK01C=jC=j[C=jC=jOD390C=jC=j C=j"C=j"L889C=jr#C=j$C=j%C=j&K78C=j$'C=jp(C=j)C=j'*K67C=j*C=j,C=jy-C=j-K56C=j.C=j0C=jh1C=j1K45C=j_2C=j4C=jg5C=j5K34C=j6C=j<C=jQ=C=j=K23C=j>C=jwAC=jBC=jACK12C=jCC=j4FC=jGa01C=jHC=jdJC=jKC=jKL290C=jLC=j'NC=jOC=jkOL879C=jOC=jmQC=jDRC=jR-7C=jR8C=jRC=jrTC=j3UC=joU-6C=jU7C=jVC=jHWC=jXC=jsXK56C=jXC=j&ZC=jZC=j2[545C=jk[C=j \C=jb]C=jK^C=j^K34C=j_C=jW`C=jaC=jOa523C=jaC=jaC=jbC=jcC=jdK12C=jdC=jeC=j[fC=jfK01C=j&gC=jZhC=jiC=j`i.19C=ji0C=jiC=jjC=jlC=jslL869C=jlC=jmC=jpC=jbpK78C=jqC=j}rC=jsC=jsK67C=jtC=jvC=jwC=jwK56C=jxC=jyC=jzC=j{K45C=j{C=j|C=j}C=j:~K34C=j~C=jC=jHC=jK23C=jC=jC=jSC=jK12C=jC=jC=jtC=jK01C=jC=jC=j C=jX.09C=j0C=j*C=jfC=jC=jL859C=jC=jIC=jhC=jK78C=jC=j6C=jC=jK67C=jC=j\C=jC=jK56C=jC=j.C=jC=jȫK45C=jzC=jkC=jC=jװK34C=jC=jSC=j>C=jK23C=j%C=jQC=j]C=j512C=jC=jkC=jC=j[C=jK01C=jdC=j2C=jFC=jM0990C=j,C=jC=jC=j]Z849C=jC=jC=jK78C=jC=jC=jC=jAK67C=jC=jC=jC=j)K56C=jC=jC=jsC=jC=jC45C=j\C=jUC=jC=jyK34C=jC=jC=jC=j523C=jC=jlC=j`C=jw12C=jC=jC=j-0C=j1C=jSC=j C=jC=j.89C=j?0C=jC=jC=j*C=jvL839C=jC=jC=jC=jK78C=jC=jC=jC=jM567C=jC=j;C=jC=j=C=j556C=jC=jC=j1C=jnC=j-4C=j5C=jC=jO C=j C=j K34C=j C=j C=j C=j 523C=j C=j C=jf C=j C=j K12C=j C=j C=j a01C=j C=jY C=j C=jr L790C=j C=j~ C=j C=j -8C=j* 29C=j C=j C=j C=j9 -7C=jr 8C=j C=jK C=jB C=j K67C=jF C=j C=j C=j K56C=j C=j)! C=j " C=jL" -4C=j" 5C=j" C=jM$ C=j0% C=jq% 534C=j% C=j& C=j( f  You see here a bullfrog skeleton.C=j, 23 _C=j- w12C=jk2 .# ####.......# .###...##..#  C=j2 ..##..◊###.##  .#### #..####..#  C=j3 [.##.######.># #..##  ............####..# #. #.. C=j@3 N....#######..###..# #. #.# .#...◊## ##..##..### ###.# #.. ...#...###.#.##.@..####.#.# #.# ---C=j|3 56742.0) .............#÷.##........###.## C=j3 ##.##.#####....###....##...##..# ..............## ##........##.# ....##...####.#####.#####.....# C=j3 .........## ##...#..# #...##.# ##.##...#.###.#....######..##.## ##...................C=j04 `##.... ####....◊..#.#######..####.#####C=j4 9---C=j7 C=j49  C=js9 F_Key pressed, stopping explore.C=jM IC=joN C=jN C=jcP h01 _C=j@Q C=jER C=jR L690C=j:S C=j=T C=jOU C=jU L819C=j]V C=jdW C=jMX C=jX K78C=jY C=jRZ C=j}[ a67C=j:\ C=j_ C=j` a56C=jka C=jb C=jLc C=jc K45C=jd C=j7e C=jHf C=jf K34C=j!g C=j@h C=j%i C=jci 523C=ji C=j6j C=j@k C=j9l a12C=jl C=jm C=jn C=jo 501C=jSo C=jo C=jp C=jr D59C=jr 40C=js C=jt C=j'u L809C=ju C=jv C=jw C=jw K78C=jx C=jy C=jdz C=jz K67C=j={ C=jJ| C=j} C=jx} K56C=j$ ,C=j C=jF K45C=jǀ C=j| C=jT C=j K34C=j C=j< C=j C=jP K23C=j C=j C=j͉ C=j -1C=jG 2C=j C=j C=j C=j 501C=j0 C=j C=j C=jp C=j .49C=j 0C=jX C=j C=j C=jz M8799C=j# C=j{ C=j C=jՖ K78C=j C=j C=j( C=j K67C=j3 C=j C=jI K56C=j C=j) C=jQ C=j C=j K45C=j C=jC C=js C=j 534C=j C=j C=j C=j( C=jh K23C=j0 C=j C=jI 512C=j C=j C=j o _p - 5 silvery potions (gained 1)C=j C=j 501C=j" C=j C=j C=jv C=j C=j D390C=jh C=jj C=jg C=j -8C=j 89C=jK C=jW C=j C=jڼ K78C=j C=j_ C=j4 C=ju K67C=j! C=j) C=j C=jS K56C=j C=j C=j C=j 545C=jS C=j C=j C=j C=j K34C=j C=j C=j C=j 523C=j! C=j[ C=j_ C=j; C=j K12C=j C=j C=j C=j= C=jx C01C=j C=j C=j C=jH L290C=j C=j C=j C=j 6879C=j# C=j C=j C=j C=j 578C=j4 C=j} C=j C=j C=j K67C=jg C=jH C=jO C=j K56C=j C=j C=j C=j/ K45C=j C=j C=j C=j K34C=j~ C=j C=j C=j -2C=j 3C=j9 C=jF C=j C=jQ K12C=j C=j C=jx C=j -0C=j 1C=j7 C=j C=js C=j L190C=j! C=j7 C=j9 C=jv -8C=j 69C=j C=jL C=j C=j^ C=j C78C=j C=j C=j C=j? 567C=jz C=j C=j C=j C=j K56C=j~ C=j{ C=ja C=j 545C=j C=j} C=j C=j C=jU K34C=j C=j C=jf C=j K23C=j1 C=j' C=j C=j9 512C=jt C=j C=j C=j C=j K01C=j C=j C=jf C=j L090C=j; C=jA C=j C=jN L859C=j C=j C=j C=j  K78C=j C=j C=jR C=j K67C=j2 C=j& C=j C=j5 K56C=j C=j C=j a45C=je C=jP C=jB C=j K34C=j C=j i  You see here a black mamba skeleton.C=jD! C=j! R23 _C=j" C=j# C=j$ C=j % K12C=j% C=j& C=jU' C=j' K01C=jP( C=j<) C=j'* C=j* N49990C=j+ C=j, C=j*- C=j- L849C=j$. C=j C=j4? K34C=j? C=jA C=jB C=jPB 523C=jB C=jC C=j6D C=jAE C=jE K12C=jZF C=j?G C=j3H C=jH K01C=jVI C=jcJ C=jNK C=jK L890C=jL C=jM C=jN C=jN L839C=jfO C=jP C=jQ C=j&R K78C=jR C=jS C=jT a67C=jpU C=jV C=jW C=jW K56C=jrX C=jY C=jZ C=jZ K45C=jl[ C=j\ C=j] C=j] K34C=jq^ C=j_ C=j` C=j2a K23C=ja C=jb C=jc C=jd K12C=jd C=jhe C=jFf C=jf K01C=j g C=j>h C=ji C=jYi .79C=ji 0C=ji C=jAk C=jl C=j#m L829C=jm C=juo C=j#q U  You encounter a dream sheep.C=jeq C=jew ......#.## #. ##..### #.##C=jw  ## #.†# #.. # #..## #.# C=jw ,## ##...# ### #.## P# #...####.###.#.######.#  C=j+x ## #..^<.....÷.###.......#  # ###.#.######.#.######.#  C=jpx # #◊.### #@..#  # ##.# #.###  # #.# #.# # ... #.#  C=jy #.# #.#  #. #.#  Y   dream sheep (asleep) ?.#  Y##  C=j[y , C=jI} 4660.2 (93.0)C=j@~ v1.2 (9478 _C=j C=jf  C=j e_You recovered 2 MP!C=j  #.# #.##  #.†# #..# # #..## #.##  C=j{ s ### #.##  ###.#.######.#  #..^<.....÷.###.. # #.#.## #  #@..# # ##.# #.### # #.# #.# # ... #.# #.# #.# #. #.# ?.# C=j EY##C=jԫ  #.# #.##  #.†# #..#  #..## #.##   ### #.##  ###.#.######.# C=jJ ] #..^<.....÷.###..  #.#.##   #@..#  ##.# #.### C=j } #.# #.# ... #.# #.# #.# C=jҬ #. #.# ?.# Y##C=jp C=j C=j C=j  C=j÷ T_A dream sheep is nearby!C=jbY _You recovered 2 MP! _A dream sheep is nearby! C=jbR Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.C=j9cC=jdn YThe dream sheep bleats!C=jhvYY 2 dream sheepC=jik18---==2.2 (1.0)C=ji6) Will/2 Jinx Gem (2727) C=jlC=jn\ _You encounter a dream sheep.C=j, 8 )C=jH- g))))You shoot an arrow. The arrow hits the dream sheep!!C=j\ CY.C=j\ 6Y?C=j-] *YC=j^b  ....Y 3 dream sheep (1 wandering)The dream sheep is almost dead.C=jc x=3.1 (0.956C=j%g C=jh \ _You encounter a dream sheep.C=jX0 †You shoot an arrow. The arrow hits the dream sheep!C=j3&))C=jY4j))Y 2C=jfJ Y.C=jfAYou kill the dream sheep!C=jIg0YC=jp ....YY 3 dream sheepYYC=jnqThe dream sheep bleats! You hear a bleat!  You encounter a dream sheep.C=j uy104.2 (1.145C=jxC=jz  The dream sheep ruffle their wool and motes of dream dust sparkle, to no _effect.C=j N ))))C=jIYou shoot an arrow. The arrow hits the dream sheep.C=j5:Y†C=j-   You shoot an arrow. The arrow hits the dream sheep.is lightly wounded.  The dream sheep shake their wool and sparkle. You feel drowsy...You fall asleep.C=jD/  --more--C=jH #.# #.## C=j: #.†# #..# # #..## #.##   ### #.##  ###.#.######.#  #..^<.....÷.###.. # #.#.## # C=j} #@..# # ##.# #)### # #.# #)# # ... #)# #.# #)#C=j #. #†# Y.# Y##C=jC=j! C=jS  2  50+5 longbow3C=j%4 _C=jUC=jvC=jKC=jJC=jC=jwC=j5#---C=j---6.2 (223C=jC=jC=jC=jC=jC=jM#9C=j=---7.2 (312C=j_C=jfC=jCC=j<C=j:C=jC=jH+8.2 (4C=jC01C=jhC=j$ C=jG_You encounter a dream sheep.C=jC=jC=j"C=je C=jh The dream sheep barely misses you.C=j/  --more--C=j] =9.2 (569C=jv%0 _C=jC=j C=j1 C=jB C=jD C=jC=jx-70.2 (6819C=j;C=j  #.# #.## C=j   #.†# #..#  #..## #.##  C=j` ### #.##  ###.#.######.#  #..^<.....÷.###.. C=j #.#.##   #@Y.# C=js ##.# #Y###  #.# #.# ... #Y# C=jI#.# #Y# #. #†#Y 4 dream sheep C=j[?.# .##  The dream sheep headbutts you!!C=j#LY.C=j#;Y.C=j([  You wake up.C=jt)y76/100 ------=18 C=j)====1.2 (7+5 longbow78C=j-C=jh0 _The dream sheep barely misses you. _You took 24 damage! You recovered 1 MP!C=jǮC=j}C=jC=j F _Unknown command.C=j l#..###.....# #.### .......#.## #. ..####..### #.## .## #.† #..# .# #..## #.## .## ##...# ### #.##  .P# #...####.###.#.######.# C=j) .## #..^<.....÷.###.......# .# ###.#.######@#.######.# .# #◊.### ##.Y.# .# ##.# #Y### .# #.# #Y# C=jϝ _## ... #Y# #.# #.# #. #†# ?.#.##Y.Y.C=j C=j :8------C=j. ----2.2 (167 _C=j C=j٩  C=jL e_You recovered 2 HP!C=j& ))You shoot an arrow.  The arrow barely misses the dream sheep.The arrow hits the dream sheep.C=jW;*C=jU Y.C=jThe dream sheep is lightly wounded.  A giggling sprite leaps out and smacks the dream sheep with its own front hoof.The dream sheep is lightly wounded..C=jؤ8 YC=jY 3 dream sheep (1 drained)The jinxing sprites lose interest in you.C=j80=20=====-C=jyo35Gem (2716) C=jC=j _The dream sheep closely misses you. _You recovered 2 HP! You recovered 1 MP!C=j(X  You shoot an arrow. The arrow hits the dream sheep!C=jtBY.C=jJY.C=js  The dream sheep is severely wounded.C=j79-4.1 (0.945C=jC=j6n _The dream sheep headbutts you. _You took 1 damage!C=jX  You shoot an arrow. The arrow hits the dream sheep.C=jALY.C=jH C=jHm The dream sheep is severely wounded.C=jI682=C=j&Ji5.2 (1.134C=j=OC=jQ C=jQ_The dream sheep barely misses you. _You recovered 3 HP!C=j ; †C=j QYou shoot an arrow. The arrow hits the dream sheep.C=j b 2 dream sheepC=j EY.C=j N.YC=j *YC=j .Y 3 dream sheepC=j0 4==16.322C=j C=j C=j3 9 _You kill the dream sheep! C=jw e_You recovered 2 HP!C=j Y  You shoot an arrow. The arrow hits the dream sheep!!C=jx 6=The dream sheep is almost dead.The dream sheep shake their wool and sparkle. You feel drowsy...C=j` -You fall asleep.C=j /  --more--C=j6u #.###  #.# #.##  #.†# #..# C=juO #..## #.##   ### #.##  #...####.###  #..^<.....÷.##  #@#   ##YY.#  ##.# #Y###  #.# #.#C=j.v ... #.# #.# #.# #. #†# ?.# .##C=jtvC=j }3.C=jbC=jof == C=j 2  7.2 (0.9+5 longbow1 _C=jC=jK  #.###  #.# #.##  #.†# #..# C=j& #..## #.##   ### #.##  #...####.### C=j$4 #..^<.....÷.##  #@#Y  C=jt ##Y..#  ##.# #Y###  #.# #.# ... #.# C=j#.# #.# 2 C=j#. #†# ?.# .##  The dream sheep headbutts you.C=jJMY.C=jiC=jr1-18 --C=jTr8.2 (1+5 longbow01C=jԕC=j _You wake up. _You took 3 damage!C=j †You shoot an arrow. The arrow hits the dream sheep!!C=jw   C=jSY.YC=jHC=j/.Y 2 dream sheepC=j4=3==9.3 (1.15909C=jC=j9 _You kill the dream sheep! C=jFe_You recovered 3 HP!C=j(; †C=jK)RYou shoot an arrow. The arrow hits the dream sheep!!C=ju-w   C=j{\?Y.C=j`C=j(d7/101=480.478C=jgC=ji  You shoot an arrow. The arrow hits the dream sheep!! _You kill the dream sheep! _You recovered 3 HP!  You shoot an arrow. The arrow hits the dream sheep!! _You kill the dream sheep! _You recovered 3 HP!C=jt z _You kill the dream sheep! C=ju _You recovered 3 HP!  You shoot an arrow. The arrow hits the dream sheep!! C=jOu _You kill the dream sheep! _You recovered 3 HP! C=ju 5 You shoot an arrow. The arrow hits the dream sheep!!C=jt m _You recovered 3 HP!  You shoot an arrow. The arrow hits the dream sheep!! _You kill the dream sheep! _You recovered 3 HP!  You shoot an arrowC=j u. The arrow hits the dream sheep!!  The dream sheep is almost dead.C=j 581.3 (0.9C=j. :7C=j C=j ; _The dream sheep misses you. C=j' [_You recovered 1 HP!C=jNt ; †C=jt RYou shoot an arrow. The arrow hits the dream sheep!!C=jo )C=j C=j $91C=j m=52.4 (1.156C=j` C=j C=j  C=j 3_You kill the dream sheep! C=j: e_You recovered 3 HP!C=j#C=j%C=j1C=j7 C=j;8:_No target in view!C=jC=jC=j C=jH _No target in view!C=j4C=jWC=jgC=jC=j #3C=jb\==45 C=j_C=jC=jC=jE#4C=jV=34C=jC=jC=jS623C=j~C=jZC=jC=j#8C=jlV=12C=jC=j^C=jM)100/101C=j]=0) Gem (2701) C=j C=j#n _You feel your willpower return.C=j61=C=jD490C=j C=jC=jC=jkM8699C=j4C=j$  Things that are here:C=ja%  C=jja dream sheep corpse; a dream sheep corpseC=jC=jOR78 _C=j_C=jC=jC=jVK67C=jC=jQC=jDC=j]=56C=jC=jC=jC=jbK45C=jC=j'C=j(C=jK34C=j<C=j{g  You see here a dream sheep corpse.C=jC=jXR23 _C=jSC=jC=jC=jcK12C=jC=jh  .## #..^<.....÷.###.......# .C=j # ###.#.######.#.######.# .# #◊##†..# ##..###C=j  #.# .# ## ... #.#  C=j# .#.# ###.#  #. ###.##.#†#  C=j #.......@.# --- ##.####.##  ### C=ji * C=j  C=j096.4 (14.0)C=j u---7.4 (1501C=jC=j&C=j/ C=j 0_i - a scroll of identify _You recovered 10 HP!C=j"C=j#C=jr$C=j&C=j2*C=jf,S390 _C=j,C=j.C=j0C=j1C=j1D889C=j2C=jf4C=j6C=j6578C=j 7C=j7C=j9C=jS;C=j;-6C=j><7C=j<C=j=C=j>C=j>556C=j?C=j^?C=j@C=jAC=jA545C=j!BC=jBC=jCC=jODC=jDK34C=jEC=jFC=jFC=j G-2C=jLG3C=jGC=jHC=jIC=jI512C=jJC=joJC=jmKC=j(LC=jjL501C=jLC=jMC=jNC=jNC=jPOL290C=jOC=jQC=jRC=jRL879C=jtSC=jTC=jUC=jU578C=jVC=jVC=jWC=jXC=jXK67C=jYC=jZC=j[C=j[K56C=j\C=j]C=j^C=j^K45C=j_C=jaS  There is a staircase back to the Dungeon here.C=jbC=j;cR34 _C=jcC=jdC=jeC=je523C=jfC=j]fC=jagC=jhC=jThK12C=jhC=jiC=jjC=jjK01C=j4kC=jlC=jlC=jmL190C=jmC=jnC=joC=j pL869C=jrpC=jPr%  C=jr<You see here a yak skeleton.C=jvsC=js478 C=j?t_C=jtC=juC=j7vC=jyvK67C=j wC=jtxC=j*yC=jky556C=jyC=jyC=jzC=jj{C=j{545C=j{C=j8|C=j$}C=j}C=j ~534C=jH~C=j~C=jXC=j6C=jy-2C=j3C=jC=j݁C=jiC=jK12C=j C=jC=jC=j„K01C=j0C=jC=jC=jdžL090C=j4C=jC=jC=jL859C=jvC=j=C=jӊC=j578C=jlC=jC=jC=j9C=j{K67C=jC=jC=jC=jK56C=jQC=jFC=jۑC=jK45C=jC=jwC=jC=jQK34C=j͔C=jC=j:C=j|K23C=jC=j C=jC=jK12C=jgC=jlC=j>C=jK01C=jC=jC=jC=j78990C=j+C=jjC=jyC=j C=jbL849C=jC=jC=jnC=jK78C=jLC=jKC=jC=j;K67C=jȥC=j˦C=jC=jK56C=jC=jC=j`C=jK45C=j}C=jgC=jC=jY534C=jC=jC=j C=jC=j*K23C=jͱC=j@C=jK12C=jC=jM _You now have 856 gold pieces (gained 8).C=jkC=jK01C=jQC=j<C=jC=j+6890C=jjC=jC=jC=jC=jٻ6839C=jC=jXC=jtC=j,C=j|K78C=jC=j`  ### C=jw#####.#######  .........÷..#  ###.#######.#   ### #.#  C=jK8 #########.#  #......÷#.######  #.##.##........#C=j #.#######.P###@. 750.4 (53#.# #.## #. #.# #..###.### C=j#.# #.###P...# #.# #.# ##...# C=j8B#.## #.# ###.#  #.◊# ##.## #.#  C=jx##.## #P..# #.##   #..# #...# #..#   C=jUC=jC=jcE _Done exploring.C=jC=jnC=jΓC=j0.0)..........C=jݠC=jPC=jC=jW C=j7_Done exploring.C=j C=j 3C=j0 ;C=j C=j E _Done exploring.C=jC=j]Gear: 21/52 gear slots (Left/Right/Tab to switch category) C=jHand Weapons (go to first with ))  e - a +5 longbow (weapon)  a - a +1 sling of electrocutionf - a +0 whip Missiles (go to first with ()g - 16 poisoned darts C=j  k - a throwing nett - 3 curare-tipped darts Armour (go to first with [) C=jY h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  p - a +2 cloak of willpower (worn)  q - a +0 troll leather armour (worn)b - a +0 robe  m - an orb of stardust Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn) C=j i - a ring of wizardry (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold  j - a ring of protection from cold  l - an amulet of the acrobat  n - a ring of magical power C=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C=jk   f - a +0 whip Missiles (go to first with ()  g - 16 poisoned darts C=j d k - a throwing net  t - 3 curare-tipped darts C=j `Armour (go to first with [) C=ja  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  p - a +2 cloak of willpower (worn) C=j X q - a +0 troll leather armour (worn)  b - a +0 robe C=j @ m - an orb of stardust C=j1{Jewellery (go to first with "=) C=j? d - a +6 ring of intelligence (worn) C=j$ i - a ring of wizardry (worn) C=jNm s - an amulet of regeneration (worn)  c - a ring of protection from cold C=jP j - a ring of protection from cold  l - an amulet of the acrobat  C=jnmagical powerC=j .  o - an amulet of wildshape  C=jZ r - a ring of wizardry  C=j#u - an amulet of reflectionC=j8botC=jp  u - an amulet of reflection. An amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). C=j- You took it off Cassandra on level 12 of the Dungeon. Stash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.C=jKC=jC=j ###  VividlyBlue the Skirmisher #####.#######C=j@   Demigod .........÷..#  Health: 101/101 ======================== C=j=###.#######.#  Magic: 20/20 ========================### #.#  AC: 8C=jStr: 6#########.#  EV: 18Int: 21#......÷#.######  SH: 0Dex: 32#.##.##........##C=j>  XL: 12 Next: 15% Place: Lair:1#.#######.P###@.#  Noise: ---------  Time: 12750.4 (0.0)C=j#.# #.## #.##  e) +5 longbowC=jŢf#.# #..###.###  Fire: e) +5 longbow#.# #.###P...#C=ja  Zot (4887) Gem (2638) #.# #.# ##...# #.## #.# ###.# C=j[ #.◊# ##.## #.#  ##.## #P..# #.##   C=j;#..# #...# #..#    _There is a staircase back to the Dungeon here. _You see here a yak skeleton. C=j_You now have 856 gold pieces (gained 8). _Done exploring. _Done exploring. _Done exploring.C=jC=j _C=jCC=jڭzYou see here a yak skeleton.now have 856 gold pieceC=j$s (gained 8). _Done exploring. _ You start removing your amulet.C=jܯn1.4 (167C=jݱC=j0C=jɵ+2.4 (2C=jC56C=j]C=jBC=jܻX3.4 (345C=j^C=jOC=jgC=jP4.4 (43C=j 4C=jNC=jLC=j n5.4 (523C=jC=j _You continue removing your amulet of regeneration. x5C=j5C=jC=j#  You finish removing your amulet of regeneration.  You start putting on your amulet.C=jn6.4 (612C=jmC=j:C=jC=jg7.4 (701C=jC=jFC=jo8.4 (8790C=j=C=j%C=jo9.4 (9829C=j;C=j5C=js60.4 (10.0)78C=jYC=j*. 5 C=jr_You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.C=jSC=j C=jwX _u - an amulet of reflection (worn)C=jy C=jP Gear: 21/52 gear slots (Left/Right/Tab to switch category) C=j Hand Weapons (go to first with ))  e - a +5 longbow (weapon)  a - a +1 sling of electrocutionf - a +0 whip Missiles (go to first with ()g - 16 poisoned darts  k - a throwing nett - 3 curare-tipped darts C=j bArmour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  p - a +2 cloak of willpower (worn)  q - a +0 troll leather armour (worn)b - a +0 robe  m - an orb of stardust C=j\ .Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  i - a ring of wizardry (worn)  u - an amulet of reflection (worn)c - a ring of protection from cold  C=j Ij - a ring of protection from cold  l - an amulet of the acrobat  n - a ring of magical power [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C=j! C=j! f - a +0 whip Missiles (go to first with ()  g - 16 poisoned darts  k - a throwing net  t - 3 curare-tipped darts Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  p - a +2 cloak of willpower (worn) C=j"  q - a +0 troll leather armour (worn)  b - a +0 robe  m - an orb of stardust Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  i - a ring of wizardry (worn)  u - an amulet of reflection (worn)  c - a ring of protection from cold  j - a ring of protection from cold C=jT" l - an amulet of the acrobat  nmagical power  o - an amulet of wildshape  r - a ring of wizardry  C=j"]s - an amulet of regenerationbotC=jK s - an amulet of regeneration. An amulet that increases the wearer's rate of health regeneration. In order to C=j~function, it must first attune itself to the wearer's body at full health. If you switch to wearing this amulet: Your SH would decrease by 5.0 (5.0 -> 0.0). You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {Regen} {jewellery} Menu/colouring prefixes: identified jewellery _________________ C=j“Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. C=jMK(p)ut on, (d)rop, (=)adjust, or (i)nscribe.C=j0C=j%C=j% ###  VividlyBlue the Skirmisher #####.#######  Demigod C=j' .........÷..#  Health: 101/101 ======================== ###.#######.#  Magic: 20/20 ========================### #.#  AC: 8Str: 6#########.#  EV: 18Int: 21#......÷#.######  SH: 5Dex: 32#.##.##........##C=j](d  XL: 12 Next: 15% Place: Lair:1#.#######.P###@.#  Noise: ---------  Time: 12760.4 (0.0)#.# #.## #.##  e) +5 longbow#.# #..###.###  Fire: e) +5 longbow#.# #.###P...#  Zot (4877) Gem (2628) #.# #.# ##...# #.## #.# ###.# C=j( #.◊# ##.## #.#  ##.## #P..# #.##   #..# #...# #..#   You finish removing your amulet of regeneration.  You start putting on your amulet. C=j)_You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. _u - an amulet of reflection (worn)C=j),C=j, _C=j/C=j3d  You start removing your amulet.C=j 5n1.4 (167C=j_6C=j:2.4 (256C=j'<C=j?C=j?n3.4 (345C=jBC=jDC=jEX4.4 (434C=jEC=jGC=jJC=jdKX5.4 (523C=jKC=jMC=jZO- 0 C=jO\_You continue removing your amulet of reflection. x5C=jPC=jsRC=jU&  C=j2VvYou finish removing your amulet of reflection.  You start putting on your amulet.C=jVn6.4 (612C=jYC=j3\C=j\n7.4 (701C=jD_C=jbC=jdo8.4 (8690C=jZeC=jhC=jho9.4 (9819C=j'kC=jnC=jn]70.4 (10.0)78C=jnC=jrC=jr C=j`s_You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  s - an amulet of regeneration (worn)C=jsC=j]vC=jw C=jxf_The amulet throbs as it attunes itself to your uninjured body.C=j0C=j1C=j4C=j/5C=jʽC=jGear: 21/52 gear slots (Left/Right/Tab to switch category) C=j<Hand Weapons (go to first with ))  e - a +5 longbow (weapon)  a - a +1 sling of electrocutionC=jf - a +0 whip Missiles (go to first with ()g - 16 poisoned darts  k - a throwing netC=jGt - 3 curare-tipped darts Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  p - a +2 cloak of willpower (worn)  q - a +0 troll leather armour (worn)C=jb - a +0 robe  m - an orb of stardust Jewellery (go to first with "=) C=jh d - a +6 ring of intelligence (worn)  i - a ring of wizardry (worn)  s - an amulet of regeneration (worn)C=jc - a ring of protection from cold  j - a ring of protection from cold  l - an amulet of the acrobat  n - a ring of magical power C=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C=jw1  f - a +0 whip C=j'x4Missiles (go to first with ()  g - 16 poisoned darts  k - a throwing net  t - 3 curare-tipped darts Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  p - a +2 cloak of willpower (worn)  q - a +0 troll leather armour (worn)  b - a +0 robe C=jxI m - an orb of stardust Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  i - a ring of wizardry (worn)  s - an amulet of regeneration (worn) C=jx c - a ring of protection from cold  j - a ring of protection from cold  l - an amulet of the acrobat  nmagical power  o - an amulet of wildshape  r - a ring of wizardry  C=j=y[u - an amulet of reflectionbotC=jC=jgC=j ###  VividlyBlue the Skirmisher #####.#######C=j2  Demigod .........÷..#  Health: 101/101 ======================== ###.#######.#C=j  Magic: 20/20 ========================### #.#C=jF  AC: 8Str: 6#########.#  EV: 18C=jInt: 21#......÷#.######C=j߶  SH: 0Dex: 32C=j,#.##.##........##  XL: 12 Next: 15% Place: Lair:1C=j{#.#######.P###@.#  Noise: ---------  Time: 12770.4 (0.0)C=jƷ#.# #.## #.##  e) +5 longbowC=j #.# #..###.###C=jl  Fire: e) +5 longbow#.# #.###P...#C=j  Zot (4867) Gem (2618) #.# #.# ##...# C=j2#.## #.# ###.#  C=j~#.◊# ##.## #.#  C=jʹ##.## #P..# #.##   C=j#..# #...# #..#   C=ja|You finish removing your amulet of reflection.  You start putting on your amulet. C=j_You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  s - an amulet of regeneration (worn) C=j__The amulet throbs as it attunes itself to your uninjured body.C=jC=juC=jC=j"C=j1 C=j3 l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingC=j5 7.7   9.5  -1   i - Spellcasting   3.0   5.7  -2           b - Maces & Flails   0.0   1.2  -1   j - Hexes   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   k - Fire Magic   0.8   1.2  -1   d - Throwing   0.0   1.2  -1           l - Evocations   0.0   1.2  -1  e + Ranged Weapons 14.7 C=j6  21.4  -1               f - Armour   5.0   7.1  -1      g + Dodging7.6   9.5  -1       h - Stealth   0.0   1.0   0                                   =j7 m                   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsC=jm3TargetTargetC=jFn$--  --  C=jn$--  --  C=jn--  C=j,o--  -- C=juo --  C=jo)20.0 C=jp&--  -- C=jQp -- C=jpk a-z] setC=jpS[-] clear selected targetC=j+qccost|targetsC=j X=] set aall targetsC=jrmC=jnC=jHuC=j-|< ###C=j|  VividlyBlue the Skirmisher #####.#######  Demigod C=j|.........÷..#  Health: 101/101 ======================== C=j}###.#######.#  Magic: 20/20 ========================C=j`}### #.#  AC: 8C=j}HStr: 6#########.#C=j}{  EV: 18Int: 21C=j/~#......÷#.######  SH: 0Dex: 32C=j~d#.##.##........##C=j   XL: 12 Next: 15% Place: Lair:1C=jW#.#######.P###@.#  Noise: ---------  Time: 12770.4 (0.0)C=j#.# #.## #.##  e) +5 longbowC=j#.# #..###.###C=j'  Fire: e) +5 longbow#.# #.###P...#C=jkZ  Zot (4867) Gem (2618) C=j#.# #.# ##...# C=j#.## #.# ###.#  C=jFt#.◊# ##.## #.# C=j ##.## #P..# #.##  C=jՁ #..# #...# #..#  C=jX You finish removing your amulet of reflection.  You start putting on your amulet. _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  C=jps - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.C=j҄C=jfC=j-C=j0C=j| C=j~ l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingC=j J7.7   9.5  -1   i - Spellcasting   3.0   5.7  -2           b - Maces & Flails   0.0   1.2  -1   j - Hexes   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   k - Fire Magic   0.8   1.2  -1   d - Throwing   0.0   1.2  -1  C=j; c         l - Evocations   0.0   1.2  -1  e + Ranged Weapons 14.7  21.4  -1              C=j׀ T f - Armour   5.0   7.1  -1      g + Dodging7.6   9.5  -1       h - Stealth   0.0   1.0   0              C=jƁ #                                        The relative cost of raising each skill is in cyan.  C=j^ The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsC=j NTargetTarget--  -- C=jM --  --  --  --  --  --  20.0 --  -- C=j 4 --  a-z] set[-] clear selected targetcost|targetsC=j4 [?25h[?0cC=j 10 C=j [?25l[?1cC=jj Y-- =] set aC=j all targetsC=j3C=jI ###  VividlyBlue the Skirmisher #####.#######  Demigod .........÷..#  Health: 101/101 ======================== ###.#######.#  Magic: 20/20 ========================### #.#  AC: 8Str: 6#########.#  EV: 18Int: 21#......÷#.######  SH: 0Dex: 32#.##.##........##  XL: 12 Next: 15% Place: Lair:1#.#######.P###@.#  Noise: ---------  Time: 12770.4 (0.0)#.# #.## #.##  e) +5 longbow#.# #..###C=j:K.###  Fire: e) +5 longbow#.# #.###P...#  Zot (4867) Gem (2618) #.# #.# ##...# #.## #.# ###.#  #.◊# ##.## #.#  ##.## #P..# #.##   #..# #...# #..#   You finish removing your amulet of reflection.  You start putting on your amulet. _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  s - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.C=j>C=jb% C=j= Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.7   9.5  -1   i - Spellcasting   3.0   5.7  -2  C=j        C=j; b - Maces & Flails   0.0   1.2  -1   j - Hexes   3.0   4.8  -1  C=j c - Unarmed Combat   0.0   1.2  -1   k - Fire Magic   0.8   1.2  -1  C=j& d - Throwing   0.0   1.2  -1  C=jr_    C=jR    C=j l - Evocations   0.0   1.2  -1  C=jHe + Ranged Weapons 14.7  21.4  -1  C=j_    C=j^    C=j?.     f - Armour   5.0   7.1  -1  C=jT    C=j)g + DodgingC=j&7.6   9.5  -1      C=j h - Stealth   0.0   1.0   0  C=ja    C=j_    C=j[a    C=j        C=j_    C=jJa    C=j_    C=ja    C=j7l    C=j        C=jOT    C=jThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  C=j:[?] HelpC=j)G[=] set a skill target  C=j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsC=j!-> j + Hexes 3.0C=j~ j * Hexes   3.0C=j3C=j4i j - Hexes   3.0C=j> j + Hexes 3.0C=jƄiTargetTarget--  --  --  C=jY--  --  --  --  --  20.0 --  --  -- C=j̅ a-z] set[-] clear selected targetC=j'ccost|targetsC=j [?25h[?0cC=jf *0 C=j: [?25l[?1cC=j= 9.0  -1 current training targets, if any.=] set aall targetsC=jЁa-z] setselected target C=j [?25h[?0cC=j 20 C=j2##.## #P..# #.##   #..# #...# #..#   You finish removing your amulet of reflection.  You start putting on your amulet. _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  s - an amulet of regeneration (worn) C=j2__The amulet throbs as it attunes itself to your uninjured body.C=j5C=j6C=j9C=j:C=jC=jWGear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +5 longbow (weapon) C=j a - a +1 sling of electrocutionf - a +0 whip Missiles (go to first with ()g - 16 poisoned darts  k - a throwing nett - 3 curare-tipped darts Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  p - a +2 cloak of willpower (worn)  q - a +0 troll leather armour (worn)b - a +0 robe  m - an orb of stardust Jewellery (go to first with "=) C=j d - a +6 ring of intelligence (worn)  i - a ring of wizardry (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold  j - a ring of protection from cold  l - an amulet of the acrobat  n - a ring of magical power [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C=jFTe - a +5 longbow (weapon). A long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 14.7  At 100% training you would reach 20.0 in about 2.0 XLs.  C=jFH  At current training (33%) you reach 20.0 in about 5.3 XLs. Your +0 troll leather armour slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.0. Damage rating: 36 (Base 14 x 155% (Dex) x 145% (Skill) + 5 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified enchanted ranged equipped weapon (q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.C=jMGear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +5 longbow (weapon) C=jN a - a +1 sling of electrocution  f - a +0 whip Missiles (go to first with ()  g - 16 poisoned darts  k - a throwing net  t - 3 curare-tipped darts Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  p - a +2 cloak of willpower (worn)  q - a +0 troll leather armour (worn)  b - a +0 robe  m - an orb of stardust Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  i - a ring of wizardry (worn)  s - an amulet of regeneration (worn)  C=jPxc - a ring of protection from cold  j - a ring of protection from cold  l - an amulet of the acrobat  n - a ring of magical power [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C=j{ C=j C=j  ###  VividlyBlue the Skirmisher #####.#######  Demigod C=j .........÷..#  Health: 101/101 ======================== ###.#######.#  Magic: 20/20 ========================### #.#  AC: 8Str: 6#########.#  EV: 18Int: 21#......÷#.######  SH: 0Dex: 32#.##.##........##  XL: 12 Next: 15% Place: Lair:1C=j #.#######.P###@.#  Noise: ---------  Time: 12770.4 (0.0)#.# #.## #.##  e) +5 longbow#.# #..###.###  Fire: e) +5 longbow#.# #.###P...#  Zot (4867) Gem (2618) C=jM #.# #.# ##...# #.## #.# ###.#  #.◊# ##.## #.#  ##.## #P..# #.##   #..# #...# #..#   You finish removing your amulet of reflection.  You start putting on your amulet. C=j߅ 7_You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  s - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.C=j5 C=j C=j8 C=jz C=jN^C=j`% C=jRa% Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.7   9.5  -1   i - Spellcasting   3.0   5.7  -2      C=ja     b - Maces & Flails   0.0   1.2  -1   j - Hexes   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   k - Fire Magic   0.8   1.2  -1   d - Throwing   0.0   1.2  -1          C=jPb l - Evocations   0.0   1.2  -1  e + Ranged Weapons 14.7  21.4  -1              C=jbY f - Armour   5.0   7.1  -1      g + Dodging7.6   9.5  -1      C=jc h - Stealth   0.0   1.0   0              C=j}c                C=jc3                        C=jZdKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  C=jd[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsC=j C=j C=j  ###  VividlyBlue the Skirmisher #####.#######C=j I  Demigod .........÷..#  Health: 101/101 ======================== ###.#######.#  Magic: 20/20 ========================### #.#  AC: 8C=jn Str: 6#########.#  EV: 18Int: 21#......÷#.######  SH: 0Dex: 32#.##.##........##  XL: 12 Next: 15% Place: Lair:1#.#######.P###@.#C=j   Noise: ---------  Time: 12770.4 (0.0)#.# #.## #.##  e) +5 longbow#.# #..###.###  Fire: e) +5 longbow#.# #.###P...#C=j?   Zot (4867) Gem (2618) #.# #.# ##...# #.## #.# ###.#  #.◊# ##.## #.#  ##.## #P..# #.##   C=j a#..# #...# #..#   You finish removing your amulet of reflection.  You start putting on your amulet. _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  s - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.C=j C=jF C=j C=j C=jC=j&C=jTC=jo C=j:C=jtC=jQ  You start putting on your amulet. C=jrG_You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  s - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.Done exploring.C=jcC=jdC=jKeC=j~w;C=j?zC=j{E _Done exploring.C=jC=jjC=jC=j"C=j %C=j&C=j(E _Done exploring.C=j#[?25h[?0c[?25l[?1cC=j&C=jQ($C=j(10 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Lair:1] a war axeb - [Lair:1] a +0 whip  c - [Lair:1] a +0 robe  d - [Lair:1] a quill talisman  e - [Lair:1] a dispersal trap  f - [Lair:1] a staircase back to the Dungeon  g - [Lair:1] a stone staircase leading down  h - [Lair:1] a stone staircase leading down  C=j )[i - [Lair:1] a stone staircase leading down  j - [Lair:1] an escape hatch in the floorC=j C=j" C=j) u ###  VividlyBlue the Skirmisher #####.#######  Demigod .........÷..#  Health: 101/101 ======================== ###.#######.#  Magic: 20/20 ========================### #.#  AC: 8Str: 6#########.#  EV: 18Int: 21#......÷#.######  SH: 0C=j* .Dex: 32#.##.##........##  XL: 12 Next: 15% Place: Lair:1#.#######.P###@.#  Noise: ---------  Time: 12770.4 (0.0)#.# #.## #.##  e) +5 longbowC=jK+ U#.# #..###.###  Fire: e) +5 longbow#.# #.###P...#  Zot (4867) Gem (2618) #.# #.# ##...# C=j+ B#.## #.# ###.#  #.◊# ##.## #.#  C=j, U##.## #P..# #.##   #..# #...# #..#   s - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body. _Done exploring. C=j- _Done exploring. _Done exploring.  Search for what [? for help]? .C=j1 C=j2 C=j: C=j> . _C=j{C=jZWhere to? (? - help) C=jt\ D - Dungeon  T - TempleL - LairC=jŢO - Orcish Mines C=jTC=j` ###  VividlyBlue the Skirmisher #####.#######  Demigod .........÷..#  Health: 101/101 ======================== ###.#######.#  Magic: 20/20 ========================### #.#C=j8a  AC: 8Str: 6#########.#  EV: 18Int: 21#......÷#.######  SH: 0Dex: 32C=ja#.##.##........##  XL: 12 Next: 15% Place: Lair:1#.#######.P###@.#  Noise: ---------  Time: 12770.4 (0.0)#.# #.## #.##C=ja"  e) +5 longbow#.# #..###.###  Fire: e) +5 longbow#.# #.###P...#  Zot (4867) Gem (2618) C=j5b#.# #.# ##...# #.## #.# ###.#  #.◊# ##.## #.#C=jb@  ##.## #P..# #.##   #..# #...# #..#   s - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body. _Done exploring. _Done exploring. _Done exploring. _Search for what [? for help]? .C=j[cC=jcC=j=mC=jHnC=jnR67 _C=jpC=jrC=jsC=jtK56C=jtC=jwC=jxC=jxK45C=j`yC=j|C=j?}C=j}K34C=jL~C=jC=jC=jSK23C=jC=jC=jC=jՆK12C=j{C=j)C=jC=j;K01C=j׋C=jh  You see here a black bear skeleton.C=jC=j5590 C=ju_C=jÑC=jGC=jC=jhL809C=jC=jZC=j0C=jsK78C=jC=jkC=jC=jmK67C=jnC=jgC=jK56C=j,C=jC=j֥C=jmK45C=jC=j C=ja34C=jTC=jaC=j4C=jͭY23C=jC=jC=j*K12C=jűC=jSC=jC=jK01C=j,C=jC=jJC=j޷L490C=jC=jC=jC=jGM8599C=jC=jUC=jC=jK78C=jC=jC=j"C=jK67C=jWC=jC=j2C=jK56C=jeC=jC=j0C=jK45C=jvC=jC=j\C=jK34C=jC=jC=jQC=jK23C=jpC=jC=jHC=jK12C=jhC=jC=j=C=jK01C=j|C=jC=j$C=jL390C=j>C=jC=j#C=jL889C=jJC=j4C=j&a78C=jC=jC=jC6C=jY47C=jC=jC=jhK56C=jC=jC=ja45C=jC=jC=jC=j%K34C=jC=jC=jC=jAK23C=jC=jC=jgC=ja12C=jBC=j a01C=jC=jC=j-C=jb290C=jC=jC=j6b879C=jC=jC=j_a78C=jNC=jC=jxK67C=jC=j  There is a stone staircase leading down here.C=j`h56 _C=jb C=jd | _You see here a black bear skeleton. _There is a stone staircase leading down here.  You climb downwards.  You feel an oppressive heat about you.  There is an entrance to a volcano on this level. Hurry and find it before the C=jd f entrance collapses!C=j /  --more--C=jK q210825) Gem (2576) C=jO  .....#.......#  .....#.......  C=jQP ..........^.  ...........  ..........#  . ........#  ....#.....##  C=jP 0.......@...#  .....<......#  ...........##  ..........##  .........## ...##....# ... ###... .. ##..C=jSQ ) C=j<( O 813.9 (43.5)45 _<  Found a stone staircase leading up. _There is a stone staircase leading up here.C=j7k [?25h[?0cC=jkP  Search for what [Enter for "."]? C=j [?25l[?1cC=jC=jV2 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:6] a potion of resistance (unknown) (130 gold) C=jV b - [D:6] a potion of resistance (unknown) (130 gold)C=jO C=jS C=jV VividlyBlue the Skirmisher.....#.......#DemigodC=jKW s.....#.......Health: 101/101 ========================..........^.Magic: 20/20 ========================...........C=jW AC: 8Str: 6..........#EV: 18Int: 21. ........#SH: 0Dex: 32C=jW 2....#.....##XL: 12 Next: 15% Place: Lair:2.......@...#C=j?X wNoise: ---------  Time: 12813.9 (0.0)C=jX .....<......#e) +5 longbow...........##Fire: e) +5 longbow..........##Zot (10824) Gem (2575) C=jX .........##...##....#... ###..... ##..You feel an oppressive heat about you.There is an entrance to a volcano on this level. Hurry and find it before the _entrance collapses!Found a stone staircase leading up. C=j=Y _There is a stone staircase leading up here.  Search for what [Enter for "."]? f+C=j[ C=j\ C=j` C=jb . _C=jŦ3C=jC=jC=j$h34 _C=jC=jC=jC=jK23C=j6C=j~C=jaC=jۺK12C=jC=jC=jK01C=jDC=jC=jUC=jC=jaL190C=jC=jC=jx869C=jC=j C=jqK78C=j%C=juC=ja67C=jC=jC=j$ C=jK: ..... ..>....   #.... .......   ##...# .......   #....# .......   #....# .......  C=j0... ####...##.......  .....#.......#.......  .....#.......@.......  21.9 (8C=j..........^.#...#....  ...........##.§§# .  ..........##.≈≈≈≈ C=jA..........# §≈≈≈≈≈# ....#.....##.≈≈≈≈##  .......<...##.≈≈## C=j .....<......##.##  ...........##  C=jP§≈§§#C=j@§##§C=jn2.9 (956C=jC=jY; _Found a stone staircase leading down.C=jC=jC=jC=j3C=j%  C=j>You encounter a yak.C=jVw  ..Y.. C=j!........> #....#. ##...##. #....#◊.C=j  #....##.  ####...##. C=j.....#.......# .....#............ .C=j?^.#..§#.....  .C=j.##.§≈# ....  .##.≈≈≈§# ...  ..........#.§≈≈≈≈§# ..  C=j Y   yak (asleep)....#.....##.≈≈≈§## . .......<...##.≈§ .....<.## C=j 2.YC=jB!0C=j4%.C=ju5§≈≈≈§Y§§≈≈§#C=j6)##C=j8a==3.9 (145C=ja9C=jEC=jM C=jM3_The yak bellows! You hear a bellow!C=j < ))C=j h))) You shoot an arrow. The arrow hits the yak!C=jY 6 .C=j"Z aYThe yak is moderately wounded.C=jZ YC=jT[ C=j] 8 YC=j] 2You hear a bellow! x2C=j~f ....≈YY 3 yaks (1 paradox)C=jg \##You encounter a yak. x2C=jg q=434C=j1l C=jAn 4 _The yak is touched by paradox!C=j:Z' C=jZ.YCasting: Jinxbite (safe; 3% risk of failure)  C=j[Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.C=j\.C=jx\$YC=j_A.YC=jG`YC=j`C=jujF ≈≈C=jkY 4 yaks (1 wandering, 1 paradox).≈≈§§≈You feel your willpower being sapped.C=jl_18----5C=jl2) Will/2 Jinx Gem (2563) C=jpC=jr C=j0sN_You encounter a yak.C=jP u )))You shoot an arrow.  C=jbQ *The arrow hits the yak but does no damage.C=j .YThe yak is moderately wounded.C=jJ C=j΅ +.C=j| @.YC=j A.YC=jc *YC=j [ Y..C=j ≈≈§≈≈Y§≈§≈§The yak bellows! You hear a bellow!C=jَ x=7.0 (1.112C=j7 C=j  C=jI F_You encounter a yak.C=j ))You shoot an arrow. The arrow hits the yak.C=jB:*C=jd' C=j _You feel your willpower being sapped. The yak closely misses you. x2 _You recovered 2 HP!C=j[7 P  You shoot an arrow. The arrow hits the yak!C=jj :*C=j i Y§§§§§§§§C=j= ?(1 drained)≈≈≈≈.≈≈##The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is heavily wounded.C=j 101/101==5.1 (1.134C=j C=jF _The yak closely misses you. x2; The yak gores you but does no damage. _You recovered 2 HP!C=j %  C=j +You shoot an arrow. The arrow hits the yak.C=jI :*C=j : YC=j@ The yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is heavily wounded.C=j Y≈§§≈Y 4 yaks (1 very drained, 1 paradox)C=j h≈≈≈≈#.§§C=jQ C=j 94/101 --8=-6023C=j C=j  C=jZ _The yak gores you. The yak completely misses you. The yak gores you. _You took 7 damage! You recovered 1 MP!C=jVv †You shoot an arrow. The arrow hits the yak!!C=jy^ 3 yaks (C=j ≈≈#You kill the yak!C=j;6--77.2 (1.11C=j2C=jҶC=j _The yak gores you but does no damage. The yak closely misses you. x2 _You recovered 2 HP!C=jn6P  You shoot an arrow. The arrow hits the yak.C=jJaC=jb3*C=j#Y≈§≈≈≈≈≈≈≈≈§1 drained, 1 paradox)§≈§≈≈#≈##C=j~recovered 2 HP!.  The yak is lightly wounded.  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is moderately wounded.C=jڱLThe jinxing sprites lose interest in you.C=j8=800Gem (2551) C=jC=j7 _The yak closely misses you. x3 _You recovered 2 HP!C=j.§≈≈.≈≈§≈§ C=jH_The yak closely misses you. x3 _You recovered 2 HP!  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The yak closely misses you.C=jt100/101=6--C=jY-9799Jinx Gem (2550) C=jC=j C=jz_The yak gores you but does no damage. The yak barely misses you. _You recovered 2 HP!C=jP  You shoot an arrow. The arrow hits the yak!C=j1L §≈C=j)2Y§The yak is severely wounded.C=j2]78/101 -----=C=j23N40849C=j6C=j8 C=jB9_The yak gores you! x2; The yak closely misses you. _You took 22 damage!C=j †You shoot an arrow. The arrow hits the yak!!C=j[ 2 yaksC=j< D §§§C=j f≈§§≈≈≈≈≈###You kill the yak!C=j$l69-------8C=j$L178C=j(C=j* C=jX+_The yak gores you! The yak completely misses you. _You took 9 damage!C=j]C=jHC=jC=jp^ _You are too injured to fight recklessly!C=ji Q  You shoot an arrow. The arrow hits the yak!!C=j :*C=j  C=j gY§≈§C=j H(1 drained)The yak is heavily wounded.C=j A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is severely wounded.C=j $71C=j J--7=-C=ji i2.3 (1.166C=jn C=jg  _The yak misses you. The yak closely misses you. _You recovered 2 HP! You recovered 1 MP!C=jn%& C=jN&d.You shoot an arrow. The arrow hits the yak!C=j.0C=j0p   yakC=j .§.≈≈≈C=jhv≈§§≈≈≈##You kill the yak!C=j66-93055C=jC=jM( _The yak gores you! C=jl_You took 5 damage!C=jQC=j$C=j<Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +5 longbow (weapon)  a - a +1 sling of electrocutionf - a +0 whip Missiles (go to first with ()g - 16 poisoned darts C=j k - a throwing nett - 3 curare-tipped darts Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  p - a +2 cloak of willpower (worn)  q - a +0 troll leather armour (worn)b - a +0 robe C=j m - an orb of stardust Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  i - a ring of wizardry (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold  j - a ring of protection from cold  l - an amulet of the acrobat  C=j:!n - a ring of magical power C=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C=jZ3C=j<  VividlyBlue the Skirmisher.........   Demigod........>.....   Health: 66/101 ===============---------#...Y#........   Magic: 17/20 ====================----##...##........   AC: 8Str: 6#....#◊........   EV: 18Int: 21#....##........   SH: 0Dex: 32... ####...##†Y......   XL: 12 Next: 19% Place: Lair:2.....#.......#@.......   Noise: ===------  Time:=jF;49m 12843.3 (0.0).....#.......†........   e) +5 longbow..........^.#..§#.....   Fire: e) +5 longbow...........##.≈≈# ....   Zot (10795) Will/2 Jinx Gem (2545) ..........##.≈§≈§# ...  ..........#.≈≈§≈§≈# ..   Y   yak....#.....##.§≈≈≈## .  .......<...##.§§## .....<......##.## _The yak misses you. The yak closely misses you. _You recovered 2 HP! You recovered 1C=jGE MP!  You shoot an arrow. The arrow hits the yak!  You kill the yak! _The yak gores you! _You took 5 damage!C=jHC=j^' C=j^T You shoot an arrow. The arrow hits the yak!!C=jC:*C=jZY§.§.≈§≈§≈(drained)≈≈§§#≈≈##C=jytook 5 damage!!  The yak is severely wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is severely wounded.The jinxing sprites lose interest in you.C=jJ8=====4.4 (1.13Gem (2544C=j") C=jC=j: _The yak barely misses you. C=jM[_You recovered 2 HP!C=jk& C=jk]†You shoot an arrow. The arrow hits the yak!!C=j:n2C=jn C=j>§§.......§≈≈≈≈≈≈≈≈≈#C=j:70=21===-5023C=jVC=j7 _You kill the yak! _You recovered 2 HP!C=j= .................>C=j>#...Y#...##...##....#◊.#....##... ####...##††.....#.......#..§§......†@............^.#...#.##.≈≈# ...##.§≈≈≈# ...... C=jG?...## .##.##...........##  C=jD^..§§§§.≈§§C=jcDX##.≈≈≈§##.≈##.C=jE72=----612 C=jE_C=jIC=jLKs _You recovered 2 HP!C=j  ........>#...Y#...##...#....#◊...##... ####...##††C=j8 e.....#.......#..C=jU †C=j .....^.#.@.#.....C=j d....##§≈≈# ....C=j R...##§§§≈≈# ...C=j T...#.§§§≈≈≈# ..C=j- >..........##C=jL  C=jg D C=j #≈C=j H#.≈≈≈≈C=j ##.C=j0 &##C=j C=jU 4=---701 _C=j C=j s _You recovered 2 HP!C=jEA< #...Y#........ #...##.  #....#◊..  #....##.C=jqA. ... ####...##††...... C=jA..#.......#.. C=jA .....#.......†........ C=jA ..........^.#...#.....  C=jA..##@≈≈# ....  C=jAu§≈≈# ...  C=jB.#.§§§≈≈≈# .. C=j3B ....#.....##.≈≈≈≈## .  .......<...##.C=jOB  .....<......##. C=jiBA .....## .C=jBY  ## C=jB  C=jFh≈§≈≈§§C=j=H56=C=j]Hs8=889C=jxH0 C=jH_C=jKKC=jM _You recovered 2 HP! You recovered 1 MP!C=ja$#...##.  #....#◊..  #....##.C=j$+. C=j$... ####...##††...... ..#.......#........ C=j$} .....#.......†........ C=j% ..........^.#...#.....  ..##§≈≈##....  C=j4%u§≈≈# ...  C=jt%z.#.§≈§≈≈§# ..  ....#.....##.≈§≈≈## . C=j%s .......<...##. C=j%h .....<......##. C=j%A .....## .C=j%<   ##C=j&1   C=j:&$  ...##....C=jT& C=j+j.≈≈≈≈≈≈§#C=j0+<≈≈≈##C=j,^8=9C=j,K839 _C=j/C=j1 C=j-2e_You recovered 2 HP!C=jp>  #....#◊.  #....##.. C=j> l... ####...##††...... ..#.......#........  .....#.†........  ..........^.#...#.....  ..##.≈≈##....  C=j+? 4≈≈##...  .≈§# ..  ....#.....##.≈≈≈≈## .  .......<...##.  .....<......##.C=j? T  .....# .   ##     ...##....  ... ###...C=j?  C=jC C=jD 80=5078 _C=jG C=jI  C=jI m_You recovered 2 HP!C=jA#....##.  ... ####...##††......  .....#.......#........  .....#.†........  ..........^.#...#.....  .##.≈≈##....  .C=j8B'##.≈≈  .#.≈≈≈≈≈§# ..  ....#.....### .  .......<##  .....<...##  ...........## .#  .## ##  C=j[Bk.##  ...##....# C=jyBm ... ###...  C=jBq.. ##..  C=jrGY§≈§C=jH?2=C=jHi167 _C=jKC=jMs _You recovered 2 HP!C=jqZ... ####...##††C=j r+  C=j-rs.....#.......#........  C=jcrk.....#.......†........  C=jr..........^.#...#.....  .C=jrt##.≈≈##....  .C=jAs##.≈≈≈§##...  .C=j}s#.≈≈≈≈≈≈# ..  C=js....#.....##.≈≈≈§## .  .......<C=jsF##  C=jt".....<...C=j4t)## C=jRt C=jtl...........## .# C=jt .C=jtE## ## C=jt C=jt/.## C=j+u< ...##....# C=j[u C=jyuI... ###... C=ju C=juI.. ##.. C=ju C=ju C=j v( C=jm}!#C=j}'§≈≈§##C=j}§§§#C=j}§≈C=j}C=j`C=j:4=C=j2C=j%5C=j؀6 C=j_C=jC=j C=j(C=jFe_You recovered 2 HP!C=jq.....#.......#........  .....#.......†........  C=jq ..........^.#...#.....  .##.≈≈##....  .C=jr/##.§≈≈§##...  .#.≈≈≈§§§# ..  C=jU90=5C=jyC23C=jC=j C=j _Found a dark tunnel. _You recovered 2 HP!C=jk 1 ..##§≈§##....  .§§§§##...  .#.§≈≈≈≈≈# .. C=jfk  ....#.....##.≈§≈≈## .  .......<...##.≈≈##  .....<......##.#  .....#.#  #   C=jl  ...##....##...#  ... ###...##∩##  .. ##.. ###     C=jo K≈§C=jq 2=612 C=j?q _C=jTs C=jiu s _You recovered 2 HP!C=j~##.§§§≈##.§≈≈≈≈≈# ##.≈§≈≈## ...<...##.≈§## <......##.## ......###.# ###.#####.## ##....##.@.#C=j ###...##∩# ##.. ### C=j~9≈C=j4=701 _C=j C=js _You recovered 2 HP!C=jt.§≈≈≈≈≈# ##.≈§≈≈## ...<...##.≈≈## <......##.## C=j......###.# ###.####.## ##C=j... ###...##@## ##.. ### C=jC=j6==8790 _C=j62  There is a dark tunnel here. C=jre_You recovered 2 HP!C=jg C=jQh 3C=ji g  You start resting. Magic restored.C=jm L7=C=jp &0C=jOt 20==9.4 (1829 _C=jv _You recovered 1 HP! You recovered 1 MP!C=jC=jC=jC=j^C=jry9=78C=j C=j% C=j F_You start resting.HP restored.C=jAR101/101=C=j'60C=j=1.4 (267 _C=jyC=js _You recovered 4 HP!C=jC=jC=jC=jC=j=u2.4 (156 _C=j2C=jYi ==a Volcano6000) Will/2   The world spins around you as you enter the gateway.C=jl ###   ##∩##  ##...##  #..@..#C=j3m;  ##...## ....## ....### C=jqmP##### C=jj3.9 (2.55998C=jC=j C=j-K_You enter a volcano!  Found a rocky tunnel leading out of this place.C=j C=jC=jL_There is a rock-blocked tunnel here.C=jCC=jC=juC=jhC=jo!_7 _C=j+"C=j"B6C=jM#C=j%C=j%G5) C=j&C=j (n _You feel your willpower return.C=j*C=jt+B4C=jS,C=j,C=j.C=j/B3C=j0C=j1C=j6C=j6B2C=j7C=j 9C=j:C=jA;B1C=j;C=j8=C=j>C=j>?B0C=j?C=j5AC=jsC=j-89C=jC=jsC=jC=jC=jB8C=jC=jC=jd C=j B7C=jg C=j C=j6C=jB6C=j@C=jC=jJC=jB5C=jFC=jC=j4C=jB4C=j<C=jfC=jC=jeB3C=jC=jC=jJ C=j B2C=j=!C=jt"C=jI$C=j$B1C=j3%C=j&C=j](C=j(B0C=jO)C=j.+C=j-C=j-C79C=j.C=j0C=j2n8C=j4C=jX7j  You encounter a hell hound.C=j?4.h.......≈....##....###.....## #..§§.# #.....# #@....# #.§...# #.§...# #.....# ##....####....##h   hell hound (asleep)#.....##### #####........###∩####.....§.##...#C=j(EX.h80.0)C=jE"§C=jF.§.h.C=j:F§C=jGf4.9 (217C=jIC=j~Kr _The hell hound pauses to sniff the ground.C=j?  §hCasting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C=jVYou beckon some vexing sprites to accompany your attacks.C=j@.hC=j.C=jk18---==5.9 (1.0)C=j n6) Will/2 Jinx C=jGC=j; _You feel your willpower being sapped.C=jJG ))) You shoot an arrow. The arrow hits the hell hound!!C=jvC.hC=jzD.....C=j{o=7.0 (1.15C=jX~C=j^ _The hell hound is almost dead.C=j & C=j l.You shoot an arrow. The arrow hits the hell hound!!C=j >))C=jײ C=j 1kC=j$ ^ ..§C=jq k   lindwurm (wandering, paradox)C=j v  You kill the hell hound!You encounter a lindwurm.C=j1 b8.14C=j C=j! 9 _The lindwurm is touched by paradox!C=jE6 )C=j)))C=j))C=jkC=j?You shoot an arrow.C=j%0DC=j(5 .C=j )hkThe arrow hits the lindwurm but does no damage.C=jB1w..........C=j1D   steam dragon (wandering)C=j$3P903C=jz3C=j8C=j~; C=j;A_You encounter a steam dragon.C=j;C=j7Y ))))) You shoot an arrow. The arrow hits the lindwurm!C=j .DThe lindwurm is moderately wounded..kC=j% R§...C=j .§.§§..DC=j }---902C=j C=j 6 _The steam dragon hisses angrily.D=j 6 )D=j Z)))You shoot an arrow. The arrow hits the lindwurm.D=j$ 2D§D=jc% .D=j% .kD=j) %..D=j) .D=jB+ 9=11D=j- D=j/ _The lindwurm is moderately wounded. _You recovered 1 MP!D=j[ )))You shoot an arrow. The arrow hits the lindwurm.D=j# DThe lindwurm is moderately wounded.D=jK%| .DYou hear an angry hiss.D=j* *D 2 steam dragonsYou encounter a steam dragon.D=j*D=j G ..D=j.@.The lindwurm seems to occupy many places at once.D=j8YThe lindwurm bites you from afar! The lindwurm claws you from afar.D=j/>86/101 ----D=jY20D=j D=j@ _The lindwurm claws you but does no damage. D=jX[_You took 15 damage!D=jueVividlyBlue the SkirmisherD=j~§....Demigod....§D=jHealth: 86/101 ====================----...D##D=jFwMagic: 19/20 ======================--D=jzY..k.###AC: 8D=j͇uStr: 6D*...##D=j[EV: 18Int: 21D=jCH#*....#D=j[SH: 0Dex: 32D=j:#*§.§.#XL: 12 Next: 21% Place: a Volcano#@..§.#D=j4Noise: ===------  Time: 12892.1 (0.0)#.....#e) +5 longbowD=j܉#.....#Fire: e) +5 longbowD=j'Q#.....#D=j]aZot (5970) Will/2 Jinx D=jx##....####....##D=j%Uk   lindwurm (paradox)#.....##### ### DD 2 steam dragonsD=ju##........###∩####.....§.##...#D=jThe lindwurm bites you from afar! The lindwurm claws you from afar. _The lindwurm claws you but does no damage. D=j-[_You took 15 damage!  D=j_UFire: e) +5 longbowPress: ? - help, Shift-Dir - straight lineD=jeAim: a steam dragon (chance to call a sprite on attack: 48%, 76% to hit)D=jCmDk _clawbut does no damage. D=j D_You took 15 damage!  Fire: e) +5 longbowPress: ? - help, Shift-Dir - straight lineD=j,DAim: a lindwurm (moderately wounded, touched by paradox, chance to call a  sprite on attack: 30%, 85D=j^eVividlyBlue the SkirmisherD=j._~§....Demigod....§D=jz_Health: 86/101 ====================----...D##D=j_Magic: 19/20 ======================--..k.###AC: 8D=j_Str: 6D)...##EV: 18D=j_Int: 21#)....#SH: 0D=j(`.Dex: 32D=jN`T#)§.§.#D=jl`XL: 12 Next: 21% Place: a Volcano#@..§.#D=j`Noise: ===------  Time: 12892.1 (0.0)#.....#D=j`8e) +5 longbowD=j`m#.....#D=j`>Fire: e) +5 longbowD=j!aQ#.....#D=jOaZot (5970) Will/2 Jinx ##....####....##D=jnak   lindwurm (paradox)D=ja#.....##### ### DD 2 steam dragonsD=ja##........###∩####.....§.##...# D=ja_You took 15 damage!  Fire: e) +5 longbowPress: ? - help, Shift-Dir - straight lineD=jaAim: a lindwurm (moderately wounded, touched by paradox, chance to call a  D=jb)sprite on attack: 30%, 85% to hit)  D=j=b0You shoot an arrow. The arrow hits the lindwurm!D=jNM.DD=j D.DD=jK.kD=j}.§..§§#D=jؗX83.1 (169D=jD=jߚD=j_  Press: ? - help, Shift-Dir - straight line  D=j7Aim: a lindwurm (moderately wounded, touched by paradox, chance to call a  sprite on attack: 30%, 85% to hit)  You shoot an arrow. The arrow hits the lindwurm! _The lindwurm is heavily wounded. D=jRm_You recovered 2 HP!D=jrD=js{Evoke which item? Wands  f - a wand of mindburst (5) [!] read|quaff|evoke[?] describe selected D=j D=j> D=jVividlyBlue the Skirmisher§....Demigod....§ D=jJHealth: 88/101 ====================----....## D=jtMagic: 19/20 ======================--.D..###AC: 8Str: 6 D=j.k...##EV: 18Int: 21 D=ju#D....#SH: 0 D=jDex: 32#.§..§# D=jXL: 12 Next: 21% Place: a Volcano#@..§§# D=j;Noise: ===------  Time: 12893.1 (0.0)#.....# D=jae) +5 longbow#.....# D=jFire: e) +5 longbow#.....# D=jZot (5969) Will/2 Jinx ##....####....## D=jk   lindwurm (paradox) D=j4#.....##### ### DD 2 steam dragons##........###∩## D=j+f##.....§.##...#Press: ? - help, Shift-Dir - straight line D=jSAim: a lindwurm (moderately wounded, touched by paradox, chance to call a  sprite on attack: 30%, 85% to hit)  D=jxqYou shoot an arrow. The arrow hits the lindwurm! _The lindwurm is heavily wounded.  D=jf_You recovered 2 HP! D=j%  D=j+Okay, then. D=j D=jd D=j. _ D=j VividlyBlue the Skirmisher§....Demigod....§ D=j Health: 88/101 ====================----..*.## D=j Magic: 19/20 ======================--.D..### D=j\ ZAC: 8Str: 6 D=j .k...##EV: 18Int: 21 D=jٸ #D....#SH: 0Dex: 32#*§..§# D=j XL: 12 Next: 21% Place: a Volcano#@..§§# D=j' 4Noise: ===------  Time: 12893.1 (0.0)#.....#e) +5 longbow D=jJ #.....#Fire: e) +5 longbow#.....# D=jk Zot (5969) Will/2 Jinx ##....## D=j 8##....## D=j k   lindwurm (paradox) D=j #.....##### ### DD 2 steam dragons D=j ^##........###∩## D=j6 +##.....§.##...# D=jt LYou shoot an arrow. The arrow hits the lindwurm!  D=j ;_The lindwurm is heavily wounded.  D=j l_You recovered 2 HP!  D=jۺ '_Okay, then. D=j KFire: e) +5 longbowPress: ? - help, Shift-Dir - straight line D=j  D=jBq...*D* D=j= :.. D=jh:.. D=jlE.k _You recovered 2 HP! _Okay, then.  Fire: e) +5 longbow  Press: ? - help, Shift-Dir - straight line D=jAim: a lindwurm (heavily wounded, touched by paradox, chance to call a sprite  on attack: 30%, haloed, 95% to hit) D=j) qVividlyBlue the Skirmisher§....Demigod....§Health: 88/101 ====================----....## D=jl ^Magic: 19/20 ======================--.D..###AC: 8Str: 6.k...##EV: 18 D=j Int: 21#D....#SH: 0Dex: 32 D=j T#)§..§# D=j jXL: 12 Next: 21% Place: a Volcano#@..§§#Noise: ===------  Time: 12893.1 (0.0) D=j #.....#e) +5 longbow#.....# D=j' Fire: e) +5 longbow#.....# D=jM Zot (5969) Will/2 Jinx ##....####....## D=jp Uk   lindwurm (paradox)#.....##### ### DD 2 steam dragons D=j ##........###∩####.....§.##...#  D=j h_Okay, then.Fire: e) +5 longbowPress: ? - help, Shift-Dir - straight line D=j؊ Aim: a lindwurm (heavily wounded, touched by paradox, chance to call a sprite  on attack: 30%, haloed, 95% to hit)  You shoot an arrow. The arrow hits the steam dragon! D=j !. D=jJ ,D D=j< . D=ju $D D=j] . D=j $k D=j B.§≈§ D=j .. D=j =.§# D=j 90=4.1 (18 D=j  D=jJ *  Press: ? - help, Shift-Dir - straight line  Aim: a lindwurm (heavily wounded, touched by paradox, chance to call a sprite  on attack: 30%, haloed, 95% to hit)  D=j You shoot an arrow. The arrow hits the steam dragon! _The steam dragon is heavily wounded. _You recovered 2 HP! D=jVividlyBlue the Skirmisher§....Demigod...§≈ D=j1Health: 90/101 =====================---...§##Magic: 19/20 ======================--....###AC: 8Str: 6D....##EV: 18 D=jYInt: 21#k....#SH: 0Dex: 32 D=j/#D...§#XL: 12 Next: 21% Place: a Volcano#@...§# D=j4Noise: ===------  Time: 12894.1 (0.0)#.....#e) +5 longbow D=jؒ]#.....#Fire: e) +5 longbow#.....#Zot (5968) Will/2 Jinx  D=jKU##....####....##k   lindwurm (paradox)#.....##### ### DD 2 steam dragons##........###∩####.....§.##...#  D=j_The steam dragon is heavily wounded. _You recovered 2 HP!  D=jȓFire: e) +5 longbowPress: ? - help, Shift-Dir - straight lineAim: a steam dragon (chance to call a sprite on attack: 48%, haloed, 87% to  hit) D=jzVividlyBlue the Skirmisher§....Demigod...§≈Health: 90/101 =====================---...§## D=jD{Magic: 19/20 ======================--....###AC: 8Str: 6D....##EV: 18Int: 21#k....#SH: 0 D=j{Dex: 32#D...§#XL: 12 Next: 21% Place: a Volcano#@...§#Noise: ===------  Time: 12894.1 (0.0)#.....#e) +5 longbow#.....#Fire: e) +5 longbow#.....#Zot (5968) Will/2 Jinx  D=j>|U##....####....##k   lindwurm (paradox)#.....##### ### DD 2 steam dragons##........###∩####.....§.##...#  D=j|#_You recovered 2 HP!  Fire: e) +5 longbowPress: ? - help, Shift-Dir - straight lineAim: a steam dragon (chance to call a sprite on attack: 48%, haloed, 87% to  hit)  D=j|4You shoot an arrow. The arrow hits the steam dragon! D=jI:* D=j'  D=jg#§§D D=j4(1 catching breath, 1…) D=j% hit)  D=j>You shoot an arrow. The arrow hits the steam dragon!  D=j@The steam dragon is severely wounded. D=j%A giggling sprite leaps out and makes the steam dragon trip over its own  talons.  The steam dragon is almost dead. D=j  ***  The steam dragon breathes steam at you. D=j3.F.D D=j.JDk D=jv/ D=jG7B ... D=j7@§..§#§§§§ D=j7#.. D=j7 ##.. D=j8#. D=j88 .. D=jd8:#.The ball of steam hits you! D=jb9$84 D=j94--====== D=j9`5.2 (1.17 D=j= D=j ? _You hear an angry hiss. You hear a roar! You hear an angry hiss. _You took 6 damage!D=j +D=j VividlyBlue the Skirmisher§....DemigodD=j  *....≈D=jQ Health: 84/101 ===================-----....##D=j{ wMagic: 19/20 ======================--D=j E....###AC: 8D=j -Str: 6D=j  .D..§##EV: 18D=jS Int: 21#D..§.#SH: 0Dex: 32#k...§#XL: 12 Next: 21% Place: a Volcano#@§..§#Noise: ======---  Time: 12895.2 (0.0)D=j #§§...#e) +5 longbowD=j #§§...#Fire: e) +5 longbowD=j= Q#.....#D=ji aZot (5967) Will/2 Jinx D=j J##....##D=j 8##....##D=j k   lindwurm (paradox)D=jG #.....##### ### DD 2 steam dragons (1 catching breath, 1…)D=jv ^##........###∩##D=j *##.....§.##...# D=j ]_You hear an angry hiss. You hear a roar! You hear an angry hiss. D=j d_You took 6 damage!  D=j9 $Fire: e) +5 longbowD=j[ 1Press: ? - help, Shift-Dir - straight lineD=j sAim: a steam dragon (chance to call a sprite on attack: 48%, haloed, 87% to  hit)D=j[DDalmost dead, catching its breath, heavily drained, chance  to call a sprite on attack: 57%, haloed, 87% to hit)D=jZDklindwurm (heavily wounded, touched by paradox, chance to call a sprite  on attack: 30%, haloed, 95D=j X k@D=j-k@D=jޯAim: a lindwurm (heavily wounded, touched by paradox, chance to call a sprite  on attack: 30%, haloed, 95% to hit)D=j<VividlyBlue the Skirmisher§....Demigod....≈Health: 84/101 ===================-----....##Magic: 19/20 ======================--....###D=jAC: 8Str: 6.D..§##EV: 18Int: 21#†..§.#SH: 0Dex: 32#k...§#D=jXL: 12 Next: 21% Place: a Volcano#@§..§#Noise: ======---  Time: 12895.2 (0.0)#§§...#e) +5 longbow#§§...#D=j:rFire: e) +5 longbow#.....#Zot (5967) Will/2 Jinx ##....####....##D=jk   lindwurm (paradox)#.....##### ### DD 2 steam dragons (1 catching breath, 1…)##........###∩####.....§.##...#Press: ? - help, Shift-Dir - straight lineAim: a lindwurm (heavily wounded, touched by paradox, chance to call a sprite  D=j/on attack: 30%, haloed, 95% to hit)  You shoot an arrow.  The arrow completely misses the lindwurm.The arrow hits the steam dragon!D=j)   steam dragonD=j3*D=jCb.DThe arrow completely misses the lindwurm.  The arrow hits the steam dragon!  D=jbYou kill the steam dragon!  A giggling sprite leaps out and makes the lindwurm trip over its own feet.  The lindwurm is heavily wounded.  You are engulfed in a cloud of scalding steam.D=ji .§kdrained, paradox)The jinxing sprites lose interest in you.The lindwurm misses you.D=ji@The lindwurm claws you but does no damage.D=jl5=2===---6.3 (1.16D=joD=jVq D=jq_The lindwurm completely misses you. _You recovered 1 HP!D=j' D=jnX You shoot an arrow. The arrow hits the lindwurm!D=j †DThe lindwurm is severely wounded.D=jD §§.#D=jH;catching breath, drained, p…)D=jr_§You are engulfed in a cloud of scalding steam.D=jN7 *D=j}]**The lindwurm breathes flames at you.D=jw.H@§§D=j/t55-------20==D=j/e---7.45D=j2D=ja5 D=j5_The blast of flame hits you!! _You took 30 damage! You recovered 1 MP!D=j(catching breath) _You took 30 damage! You recovered 1 MP!  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks. D=j[ You feel your willpower being sapped.  You are engulfed in a cloud of scalding steam.D=j' *  The steam dragon breathes steam at you.D=j9t *The ball of steam hits you!!D=j՛  ..... ....§    ....§## D=j- #†..§.#  #kD..§#  #@§..§#  D=ja#§§§§.#  #§§...#  #.....#  ##....## D=jh ##....##  #.....##### ###  D=j6##....§∩ D=j.The lindwurm seems to occupy many places at once.The lindwurm bites you but does no damage.D=j ..... ....§ D=j   ....§##  D=j*{#†..§.#  D=jt#kD..§#  #@§..§#  #§§§§.#  #§§...# D=j #.....#  ##....D=j ##....##  D=j#.....##### ###  ##....§∩ D=j..D=j §kThe lindwurm claws you.  D=jx* * * LOW HITPOINT WARNING * * *The lindwurm claws you but does no damage.D=j ...§#..D=jN.....##..##..#.drained, paradox)..#.D=j~*The lindwurm blinks!D=jx30-------------18---======D=j%80D=jQ4Jinx D=jD=j& _You hear a roar! D=je_You took 25 damage!D=j ' D=j*You feel much better.  You are engulfed in a cloud of scalding steam.  The lindwurm seems less drained. The steam dragon completely misses you. x2D=j^n ≈..D=j&_@The lindwurm seems to occupy many places at once.The lindwurm bites you from afar! The lindwurm claws you from afar.D=j`4==----=-----93D=jeD=ji D=jLi_The lindwurm claws you but does no damage. _You recovered 10 HP!D=j(Gk§D=j7.Z.§§D=j3/59=======-----9002D=jp2D=j4 _You feel much better. The steam dragon misses you. The steam dragon claws you. _You recovered 19 HP!D=j& D=j+l†You shoot an arrow. The arrow hits the lindwurm!!D=jdyD   steam dragon (catD=j5ching breath)D=j_"d .You kill the lindwurm!D=j&Y 61=====D=j'896==1D=j/'1 _The steam dragon barely misses you. x2D=j%*D=j',I  Your Fighting skill increases to level 8! D=jx,e_You recovered 2 HP!D=j׈ 3D=j- D=jÏ  D=j D=j P_You are too injured to fight recklessly!D=j  You shoot an arrow. The arrow hits the steam dragon!D=j :*D=j@ ' D=j@ QDThe steam dragon is heavily wounded.D=jA tA giggling sprite leaps out and smacks the steam dragon with its own front  talon.D=jJ §.D.D=j[J D 2 steam dragons (1 very drained).D=jJ sThe steam dragon is severely wounded.You encounter a steam dragon.D=jK e3---2.3 (0.9D=jK :0D=jO D=j0R  D=jeR _The steam dragon barely misses you. The steam dragon closely misses you. _You recovered 2 HP!D=j!Y  You shoot an arrow. The arrow hits the steam dragon.D=j:*D=j..§§§Dcatching breath, 1…)_You recovered 2 HP!  D=j:You shoot an arrow. The arrow hits the steam dragon.  The steam dragon is almost dead.  A giggling sprite leaps out and smacks the steam dragon with its own front  talon.  The steam dragon is almost dead.D=jL ******D=j<   steam dragon (very drained)The steam dragon breathes steam at you. D=j Y .......≈..§. D=j [..§§@§.. D=jf .#catching breath, very d…).#. D=j 1The ball of steam hits you. D=jl&  D=jY*  The steam dragon breathes steam at you. D=jTl @§...##The ball of steam hits you!5--9=======3.259 _You hear a roar! _You took 10 damage! You recovered 1 MP!!D=j)K.....§...≈.D..##!D=j<* .§..### ....§###§...§D...!D=j{*3§§..#!D=j +:§§..#....##....## ##....## #.....##### ####........###∩## ##.....§.##... ##..§§§.#..∩..!D=jP.Q.D!D=j2_##§†!D=j2x....#..#.#!D=jF45=-------4.2 (1.08 !D=j4_!D=j-? _You recovered 2 HP!!D=jc §  You shoot an arrow. The arrow hits the steam dragon!!  You kill the steam dragon!!D=jg R!D=j- §D#†.§§[!D=j D   steam dragon !D=j ##..§§§.#..∩..The steam dragon scales are intact enough to wear.!D=j 1-7===---5.3 (1.17!D=j !D=j9 D _You are engulfed in a cloud of scalding steam. !D=j޷ l_You took 4 damage!#D=j8 §...≈ .D..##§..###§D..§#†.§.§# #§§...# #[†...# #.....# #.@§..# #.....# ##....##.#D=jk9 #### #####........###∩§.##...§§§.#..∩#§..§##...###D=j< !§#D=jT= %D#D=jF R...#D=j,I ]3----#D=jI P606 _#D=j}P #D=jR s _You recovered 2 HP!%D=j"%D=j9---%D=jW%D=jڏ^ _You are too injured to fight recklessly!&D=jbD§...≈&D=jbVividlyBlue the Skirmisher.D..##Demigod.§..###Health: 53/101 ============------------§...§##&D=j/cwMagic: 19/20 ======================--&D=jac#†D§.§#AC: 8&D=jcStr: 6#.*...#&D=jc[EV: 19Int: 21&D=jcR#[*...#&D=j"d[SH: 0Dex: 32&D=j[dd#.*...#&D=jdXL: 12 Next: 27% Place: a Volcano#.@§..#&D=jdNoise: ---------  Time: 12906.3 (0.0)&D=jdw#.....#e) +5 longbow&D=j-eR##....##&D=jeFire: e) +5 longbow##....##Zot (5956) Will/2 Jinx &D=je]#.....##### ###&D=je##........###∩## D   steam dragon&D=j'f##.....§.##...####..§§§.#..∩..#&D=jWf###§..§##...## &D=jf_You took 4 damage! _You recovered 2 HP! &D=jfP_You are too injured to fight recklessly!  &D=jfUFire: e) +5 longbowPress: ? - help, Shift-Dir - straight line&D=j"geAim: a steam dragon (chance to call a sprite on attack: 48%, 77% to hit)&D=jԎ §...≈VividlyBlue the Skirmisher.D..##Demigod.§..###Health: 53/101 ============------------&D=j ,§...§##Magic: 19/20 ======================--#†D§.§#AC: 8&D=j@ Str: 6#.)...#EV: 19&D=jh Int: 21#[)...#SH: 0Dex: 32&D=j d#.)...#&D=j XL: 12 Next: 27% Place: a Volcano#.@§..#&D=jُ Noise: ---------  Time: 12906.3 (0.0)#.....#&D=j e) +5 longbow##....##Fire: e) +5 longbow&D=j$ R##....##&D=jJ Zot (5956) Will/2 Jinx #.....##### ###&D=jq ##........###∩## D   steam dragon##.....§.##...##&D=j f##..§§§.#..∩..####§..§##...## &D=jސ _You recovered 2 HP! _You are too injured to fight recklessly!  &D=j. Fire: e) +5 longbowPress: ? - help, Shift-Dir - straight lineAim: a steam dragon (chance to call a sprite on attack: 48%, 77% to hit)  You shoot an arrow. The arrow hits the steam dragon.&D=j f§†.(catching breath) &D=j , Fire: e) +5 longbow  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (chance to call a sprite on attack: 48%, 77% to hit)  You shoot an arrow. The arrow hits the steam dragon.  &D=j The steam dragon is lightly wounded.  The jinxing sprites lose interest in you.&D=j q ******&D=jN [The steam dragon breathes steam at you.&D=j9 ##....§§§@§§##&D=j3 ]5======&D=jd i7.3 (15&D=j~ &D=j  &D=j _The ball of steam misses you. _You recovered 2 HP!'D=j8M?§...≈ 'D=jM.§..## .§..### 'D=jMD....§## 'D=jpN#†D§.§# #.§...# 'D=jN#[§...# #.§...# 'D=jO#.§@..# 'D=jAO#.§...# 'D=jkOx##§...## 'D=jOl##....## #'D=jO 'D=jP.##........###∩## D   steam dragon (catching breath)##.......##...##'D=jGP##..§§..#..∩..#'D=jP:###§..§##...##'D=j V+.D'D=j?V'D=j)^3.§..#.§..#'D=j_^.....'D=j^ .§'D=j^§'D=j^(#§'D=j^3.§'D=jP_-§.#.##'D=jx_ 'D=ja57='D=jaY-----84'D=ja'D=je'D=j;h _The steam dragon leaves your sight. _You recovered 2 HP!(D=j\?§...≈ (D=ji.§..## .§..### (D=jN....§## (D=jLs#†.§.§# #.D§..# #[§§..# #.§§..# #§§§@.# #..§..# ##§§..## ##....## (D=j#.....###........###∩## (D=j.D   steam dragon (catching breath)##......(D=j4 (D=j§(D=jWD(D=j ..(D=j5.(D=jb .....(D=j$#†.§..(D=j#.(D=j<#[†(D=j/1#§(D=jgA#§..(D=j7§§.(D=jm##..##§(D=j#9(D=j=(D=j<20==-----(D=jA9(D=jhA3 _(D=j(D=j (D=j/_You recovered 2 HP! You recovered 1 MP!)D=jM§...≈VividlyBlue the Skirmisher....##Demigod)D=j.§..###Health: 59/101 ==============----------.....##Magic: 20/20 ========================#†.§..#AC: 8)D=jStr: 6#.§§..#EV: 19)D=jInt: 21#[†D..#SH: 0Dex: 32#§§*..#XL: 12 Next: 27% Place: a Volcano)D=j7{#§..@.#)D=j`lNoise: ---------  Time: 12909.3 (0.0)#§§...#e) +5 longbow##....##)D=jFire: e) +5 longbow##§...##)D=jZot (5953) Will/2 #.....##### #####........###∩##)D=jD   steam dragon (catching breath)##.......##...####..§§..#..∩..#)D=jp###§..§##...## _You recovered 2 HP! )D=j)_You recovered 2 HP! You recovered 1 MP!  Fire: e) +5 longbowPress: ? - help, Shift-Dir - straight line)D=jO~Aim: a steam dragon (black smoke, lightly wounded, catching its breath, haloed,87% to hit))D=j§...≈VividlyBlue the Skirmisher....##Demigod.§..###Health: 59/101 ==============----------)D=j .....##Magic: 20/20 ========================#†.§..#AC: 8Str: 6#.§§..#EV: 19Int: 21#[†D..#SH: 0Dex: 32#§§)..#)D=jkpXL: 12 Next: 27% Place: a Volcano#§..@.#Noise: ---------  Time: 12909.3 (0.0)#§§...#e) +5 longbow##....##)D=jFire: e) +5 longbow##§...##Zot (5953) Will/2 #.....##### #####........###∩##D   steam dragon (catching breath)##.......##...##)D=j>##..§§..#..∩..####§..§##...## _You recovered 2 HP! You recovered 1 MP!  )D=jFire: e) +5 longbowPress: ? - help, Shift-Dir - straight lineAim: a steam dragon (black smoke, lightly wounded, catching its breath, haloed,87% to hit)  You shoot an arrow. The arrow hits the steam dragon!)D=jc':§D)D=j,u.....§.§§.)D=j-...#§§..###.§)D=j2-8§)D=j^-(.)D=j7.61===10.3 (12)D=j1)D=j4  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (black smoke, lightly wounded, catching its breath, haloed,87% to hit)  You shoot an arrow. The arrow hits the steam dragon! _The steam dragon is severely wounded. _You recovered 2 HP!+D=jqS(catching breath) _The steam dragon is severely wounded. _You recovered 2 HP!  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.+D=ja|4 **+D=j|Y*  The steam dragon breathes steam at you.+D=jy #....#...@+D=jR§§§§§§....#.....##...§.##..§..#...§.The ball of steam misses you.+D=j318---======11Jinx +D=j+D=j] _You hear an angry hiss. x2 _You recovered 2 HP!+D=jN [You shoot an arrow. The arrow hits the steam dragon!!  You kill the steam dragon!+D=j(+D=jfD .#..###+D=j.§..+D=j §§+D=j ^§@§  The steam dragon scales are intact enough to wear.+D=j4=8===---2.2 (0.90+D=jD+D=j +D=jq_You are engulfed in a cloud of scalding steam. _You recovered 1 HP!-D=j..... ....≈ ....## §....### #...§.## #†..§.# -D=j#..§..# #[†§..# #..§§@# #..§§§# -D=j2=#..§§§# ##.§§§## ##....###.....##### ####...§....###∩-D=jd####..§....##...####...§..#..∩#-D=j)#[§#..§.-D=ja#..§§.##.§§.###.§§§-D=jb6=-------D=jh3.2 (1.049 _-D=j!-D=j@# -D=jq#m_You recovered 2 HP!.D=j%-rM..≈ .D=jo-!....## §....### #...§.#†..§.D=j-#..[§§.#.§§§#..§.§..§§.# ##.§§.##.D=j-%##.§§§.D=jq4L#[§..D=j4#.§§§.#...#.D=j4..§.###....#....##§...D=j68=---48.D=j16 .D=j 9.D=j; .D=j;_The sprites lose interest in your situation. _You recovered 2 HP!.D=j .D=j UGear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +5 longbow (weapon)  a - a +1 sling of electrocution.D=jQ |f - a +0 whip Missiles (go to first with ()g - 16 poisoned darts  k - a throwing nett - 3 curare-tipped darts Armour (go to first with [) .D=j  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  p - a +2 cloak of willpower (worn)  q - a +0 troll leather armour (worn)b - a +0 robe  m - an orb of stardust .D=j Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  i - a ring of wizardry (worn) .D=jD s - an amulet of regeneration (worn)c - a ring of protection from cold  j - a ring of protection from cold  l - an amulet of the acrobat  n - a ring of magical power .D=j [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]/D=jZ/D=j9/D=j1zVividlyBlue the Skirmisher.....Demigod....≈Health: 68/101 ================--------....##Magic: 18/20 =====================---§....###AC: 8Str: 6/D=jڴ#...§.##EV: 19Int: 21#†..§.#SH: 0Dex: 32#..§..#XL: 12 Next: 28% Place: a Volcano#[§..@#Noise: ---------  Time: 12914.2 (0.0)#.§§§.#e) +5 longbow/D=j[#..§.§#Fire: e) +5 longbow#.....#Zot (5948) Will/2 ##..§.####....###.....##### #####§..§....###∩####..§....##...##The steam dragon scales are intact enough to wear. /D=j̵_You are engulfed in a cloud of scalding steam. _You recovered 1 HP! _You recovered 2 HP! _The sprites lose interest in your situation. _You recovered 2 HP!/D=j/D=j}/D=jr/D=j`0D=jW10D=j1: .....0D=j1:.≈##0D=j,2i§....### #...§.##0D=j~2 #†..§...§.0D=j2;[§.0D=j28#.§§§0D=j 3b.§.§0D=j#3...0D=jf3#..§.###..0D=j3Y##...§..#..∩..#0D=j<>.0D=jj>.0D=j> ..0D=j>.§0D=j?G#.§.[0D=j-?I.§.0D=jI?.0D=jc?0#0D=jAH705.2 (10D=jSBA7 _0D=jH0D=jKK 0D=jmKe_You recovered 2 HP!1D=j  ≈....##§....###1D=j@ #...§.## #†..§...§.1D=j_[§.§.§.[§..§1D=jzn.#....##1D=jm ##....####..1D=jǑ7###§..§##...##1D=jUD.#..1D=js9.....1D=j872=1D=j՘M9=61D=j#6 1D=j_1D=j1D=j _You recovered 2 HP! You recovered 1 MP!1D=j+G ##1D=j§....### #...§.## #†..§.1D=j ..§.1D=j@[§.§.§.[...1D=jQ#....##1D=j ##....## #.....##### ###.1D=j,...§1D=jhb##..§.............##1D=jg@....1D=jA4=1D=j@71D=j^#5 1D=jz_1D=j1D=j  1D=j- 1D=jH e_You recovered 2 HP!1D=j §....### #...§.## #†..§...§.1D=j[§.§.§.[...1D=j##...@## ##....## #.....##### ####........###∩##.1D=j+f§##.§...#.........###1D=jF1D=j§.§..§1D=j(w6=84 1D=jo_1D=jd1D=jAs _You recovered 2 HP!1D=j y  #..§..## #†.§...[§.§...[.##....## ##..@.## #.....##### ####......§.###∩## ##....§..##...##.....1D=j 2###########1D=j  1D=j! ?8=1D=jG `93 _1D=j 1D=j s _You recovered 2 HP!2D=j9g2D=jng@  #†.§..2D=jg.2D=jg5[§.§2D=jg...[2D=jg.2D=jhI##....##2D=j4h` ##....##2D=jh* #..@..##### ####......§.###∩##2D=jht ##....§..##...##2D=ji ##.....§#..∩...2D=jEi+####2D=j vO†.§§§2D=j]v§§§.#.#2D=jv(.2D=j-y680=2D=jgy<=202D=jy#2 2D=j z_2D=j2D=j  2D=jXm_You recovered 2 HP!2D=j .[†.§§...§..2D=j^##....## ##....## #.....##### #####.@..§§§.###∩##2D=j ##....§..##...## ##......#..∩.. ###..§.##...#2D=j#2D=j:8.2D=j{2=20==12D=jA1 _2D=j2D=jYou recovered 1 MP! _P! You recovered 1 MP!2D=jt [†.§§2D=j[...§..###....##2D=j<` ##....##2D=ja #.....##### ###2D=jt##....§§§.###∩##2D=j ##@...§..##...##2D=j ##......#..∩..2D=j: ###..§.##...#............## 2D=jl..#2D=j8.2D=j.422D=jA0 _2D=j2D=jYou recovered 1 MP! _P!2D=jrx 2D=j&y 2D=j{ 2D=j"} 3D=j*M..§..[†D.§§##.....# ##....## ##....## #.....##### ### 3D=jU##.@..§§§.###∩## ##....§..##...###......#..∩.. ###....##...##............##.D   steam dragon (wandering)#3D=j4C.D3D=jޛk§§§D3D=j6=3393D=j3D=jm _You encounter a steam dragon. _You recovered 2 HP!3D=j1!†3D=j1.....3D=j52Q[†.§§D3D=jk2U#.....# 3D=j2`##....## 3D=j2g##....## 3D=j2#..@..##### ### 3D=j%3x##....§§§.###∩## 3D=jV3##.§..§..##...#3D=j3##§.....#..∩.. ###....#3D=j3T#...##............##........3D=j3R.##############3D=ji78§D3D=j<3D=j=#73D=j2==3D=jM=`48 _3D=j@3D=jB 3D=jBm_You recovered 1 HP!3D=jZ#..§..#†D.....[†.§§§D#.....# 3D=ju##....## ##..@.## .....##### ### 3D=j=##....§§§.###∩## ##.§..§..##...###§.....#..∩.. ###....##...##D 2 steam dragons (1 wandering)............##........3D=j>.##############3D=j .DYou encounter a steam dragon.The steam dragon is touched by paradox!3D=jК .3D=j-D3D=j§§.§.Dparadox)3D=j59=3D=jʠv==573D=jЪ3D=jm _The steam dragon hisses angrily. _You recovered 2 HP!4D=jwcatching breath, 1…)The steam dragon hisses angrily.24D=j xQCasting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.4D=j| 4D=j}+**4D=j?} **4D=j]}**4D=jz}   steam dragonThe steam dragon breathes steam at you.4D=jˮ!.4D=j4,D4D=jX...§§§§@4D=j2--18---====64D=jQ6Jinx 4D=jL4D=j9 4D=jY+_The ball of steam hits you! 4D=jtd_You took 7 damage!5D=jD #†.§§...D..#[†.§§..§§..§##..§D## ##..§.## #..@..##### ####....§§§.###∩## ##.§...§.##...## ##§.....#..∩.. ###....##...#............## #.........############# 5D=j J.D5D=j8D.[......§.#.D 2 steam dragons (1 catching breath, 1…)5D=jT4------75 _5D=j 5D=j, s _You recovered 2 HP!6D=jaY  You shoot an arrow. The arrow hits the steam dragon!6D=j:*6D=j§Dshoot an arrow. The arrow hits the steam dragon!  The steam dragon is heavily wounded.  A giggling sprite leaps out and smacks the steam dragon with its own front 6D=j talon.  The steam dragon is severely wounded.The steam dragon bites you but does no damage.6D=j@gD.§.#§§6D=jq6D=jZ7====-8.3 (1.146D=jU6D=jqC _The steam dragon barely misses you. 6D=j[_You recovered 3 HP!6D=jSHY  You shoot an arrow. The arrow hits the steam dragon.6D=jy:*6D=jDcatching breath, 1 v _You recovered 3 HP!  You shoot an arrow. The arrow hits the steam dragon.  6D=j0The steam dragon is severely wounded.  A giggling sprite leaps out and makes the steam dragon trip over its own  talons.  The steam dragon is almost dead.6D=j)< ***  6D=jrQThe steam dragon breathes steam at you.6D=j5:§D6D=jG B ...6D=j %.§#.#.#6D=j §.§@§§§6D=j' F##The ball of steam misses you.6D=j 9========9.436D=j 6D=j & _You hear a roar! 6D=j e_You recovered 2 HP!8D=j>k §  You shoot an arrow. The arrow hits the steam dragon!!8D=jA   steam dragon (catching breath, paradox8D=j}j §DYou kill the steam dragon!8D=jKYou are engulfed in a cloud of scalding steam.8D=j§...##.#...#.D...8D=jx.....§§###8D=jO 6----8D=j===---30028D=jz _The jinxing sprites lose interest in you.8D=j8D=jǑH  Your Dodging skill increases to level 8! 8D=jl_You took 3 damage!9D=ji' 9D=j.i§D9D=jLi$Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.9D=j2oS...9D=joQ8-79D=jo-----11Jinx 9D=jo9D=js9D=ju 9D=ju_You feel your willpower being sapped. _You recovered 2 HP!Fire: e) +5 longbowD=j#%#†.§§.#VividlyBlue the Skirmisher#.§...#Demigod#[†§..#Health: 90/101 =====================---#.§§[.#>D=j%oMagic: 17/20 ====================----#.....#AC: 8Str: 6#.....#EV: 19Int: 21##....##SH: 0Dex: 32##....##>D=j%XL: 12 Next: 28% Place: a Volcano#..@..##### ###Noise: ===------  Time: 12932.5 (0.0)##.....§§§###∩##e) +5 longbow##...§§..##...##Fire: e) +5 longbow>D=j.&##...§..#..∩..#Zot (5929) Will/2 Jinx ###....##...##............##D   steam dragon (very drained, paradox)#.........###>D=j ) ########### _You recovered 2 HP!  Fire: e) +5 longbowPress: ? - help, Shift-Dir - straight lineAim: a steam dragon (heavily wounded, heavily drained, touched by paradox,  chance to call a sprite on attack: 57%, haloed, 87% to hit)  You shoot an arrow. The arrow hits the steam dragon!!>D=j[7.>D=jx_u293.5 (18>D=jb>D=jd  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (heavily wounded, heavily drained, touched by paradox,  chance to call a sprite on attack: 57%, haloed, 87% to hit)  >D=j"eYou shoot an arrow. The arrow hits the steam dragon!! _You kill the steam dragon! _You recovered 2 HP!>D=j) M#..§..#§..§.[†§.§.[>D=j* M#.....# ##....## ##..@.## >D=jK* R.....##### ### ##.....§§§###∩## ##...§§..##...#>D=j* ##...§..#..∩..#........####>D=j 0 :..>D=j60 *...>D=j1 4=---47 _>D=j4 >D=j6  >D=j6 e_You recovered 2 HP!?D=j(?D=j`$?D=jIInnate Abilities, Weirdness & Mutations?D=jga - You have an increased reservoir of magic. (+10% MP)?D=jǔZb - You shall have no god before yourself.?D=j}c - Your divine heritage dramatically boosts your attributes as you level up.?D=j@d - Enemies you spot sometimes become touched by paradox. [0.1]@D=j1@D=j@D=j+#..§..##VividlyBlue the Skirmisher@D=jv#§....#Demigod#.§...#@D=jHealth: 94/101 ======================--#[†§..#Magic: 17/20 ====================----#.§.[.#AC: 8Str: 6@D=j2#.....#EV: 19Int: 21#.....#SH: 0Dex: 32@D=j7K##....##XL: 12 Next: 29% Place: a Volcano##..@.##@D=jvNoise: ---------  Time: 12934.5 (0.0)#.....##### ###e) +5 longbow##.....§§§###∩##Fire: e) +5 longbow@D=jB##....§..##...##Zot (5927) Will/2 Jinx ##......#..∩..####....##...##@D=j}............###.........##############Aim: a steam dragon (heavily wounded, heavily drained, touched by paradox,  chance to call a sprite on attack: 57%, haloed, 87% to hit)  You shoot an arrow. The arrow hits the steam dragon!! @D=jY_You kill the steam dragon! _You recovered 2 HP! _You recovered 2 HP!@D=j @D=jg @D=j@D=j@D=j]M§....### #...k.#@D=j ^§..§.[†§.§.[@D=jU^#.....# ##...@## ##....## .....##### ### @D=j^n##.....§§§###∩## ##....§..##...##k   lindwurm (wandering).....@D=j5c& @D=j`cb.kYou encounter a lindwurm.@D=jgF.§§.@D=j%hJ§§@D=ji`6==5.5 (16@D=j=i@D=jq@D=js @D=jt_The lindwurm roars! _You recovered 2 HP!BD=jd(P )))))BD=j(X You shoot an arrow. The arrow hits the lindwurm!BD=jIY .kThe lindwurm is moderately wounded.BD=j_†.§[..BD=ja8==6.6 (1.15BD=j5aBD=jdBD=jf BD=jf|_You hear a roar! _You recovered 2 HP!BD=j_& BD=j)BD=j׺)BD=j)BD=j; )BD=j BD=jŻFYou shoot an arrow. The arrow hits the lindwurm!BD=jBD=j*1§kBD=jUBD=jBD=j3BD=j BD=j) BD=jh§BD=j...[BD=j.BD=j.BD=jd§BD=j §BD=jc3   smoke demonBD=j+The lindwurm is severely wounded.BD=jABD=j7BD=j]"100/101BD=j=BD=j8BD=j=BD=j7&7.5 (0.9BD=jX$4BD=jBD=j+BD=j _You encounter a smoke demon. _You recovered 2 HP! You recovered 1 MP!DD=jG )))You shoot an arrow. The arrow hits the lindwurm.DD=j| ...(catching breath)The lindwurm is severely wounded.DD=j G ****DD=j V*The lindwurm breathes flames at you.DD=j :§3DD=jD ;[..DD=jv @DD=j =.DD=jp #1DD=j 8=8.5 (1.0DD=j :3DD=j DD=j7 > _The blast of flame misses you. DD=j{ [_You recovered 1 HP!ED=jj D †ED=j NYou shoot an arrow. The arrow hits the lindwurm!!ED=j1 +)))ED=j 3   smoke demonED=j 7.3ED=jy O.[..ED=j 0.ED=j1 9 _You kill the lindwurm!The Bane of Paradox upon you is lifted.ED=j /  --more--FD=j 2/102=332FD=jO FD=j s _You recovered 1 HP!GD=j 7 .GD=j= 3  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GD=j- a§§§§..GD=j }6--Contam: 10% ---GD=jL D401GD=j GD=jH  GD=jo 8_You miscast Jinxbite. Nothing appears to happen.HD=jL )))))HD=j)7))You shoot an arrow.HD=jPRw §..3[HD=jRs..The arrow closely misses the smoke demon.HD=jDVH ****HD=jVR*The smoke demon gestures at you.HD=j[..@.HD=jˋj===10HD=jzHD=jP _The pyre arrow misses you.HD=j& HD=j,)))HD=j[ You shoot an arrow. The arrow hits the smoke demon!HD=jq:*ID=jP$7 .ID=j$_3  The smoke demon is moderately wounded.ID=j$A giggling sprite leaps out and insults the smoke demon's ancestors.  The smoke demon is moderately wounded.ID=j.ID=j.§§.....§#(drained)ID=js0&2ID=j0F19ID=j? _The jinxing sprites lose interest in you.ID=jhe ))You shoot an arrow. The arrow hits the smoke demon.ID=j 9[3ID=j :..ID=jc [7=-3.4 (0.9ID=j7 ID=j M _The smoke demon is heavily wounded. ID=jܠ m_You recovered 1 MP!JD=jp| .You shoot an arrow. The arrow hits the smoke demon!!JD=j@)JD=jO..JD=jK554.4 (1.0JD=j:8JD=j4JD=j JD=jA_You kill the smoke demon!KD=jiO  #...§.##KD=j" #†§....§§[§†...[.##....##KD=j ##..@.## #.....##### ###KD=ja#....§§§§###∩##KD=j1 ##.§.§...##...###.....###########KD=jKKD=j<=.§§§§KD=j_U....#.KD=jz$..KD=jj---57KD=jKD=j9KD=j #...§.## #†§...# #.§.§§# KD=j #[§†..# #...[.# KD=j 8#.....# #.....# ##....## ##...@## #...§.##### ### ##...§§§§§###∩## ##...§...##...## KD=jJ N##....###..KD=jh "KD=j ............###.........KD=j 7### KD=j KD=j B---6KD=j :6KD=jr! KD=j<# LD=jJALD=jALD=jBLD=j&FLD=jH=8% 5LD=jJLD=jIK\64LD=jLLD=jTLD=juTw8=43LD=jULD=j ZLD=j[Z\22LD=j\LD=jj_r11LD=jL`LD=jcA _You start resting.LD=jdLD=jIi>.....LD=jiv††§§§..§LD=ji4§..§§.LD=ji&..LD=jwo§..52.4 (6.0LD=jArLD=jUt LD=jxt<_Your magical contamination has completely faded away. LD=jte_You recovered 1 MP!LD=jv= #...§.## #†..§.# #...§.#LD=j= #[††§.# #...§§#LD=j=U #.....#LD=j=U #.....#LD=j8>` ##....##LD=j^> ##..@.##LD=j>: #.....##### ### ##...§.§.§###∩##LD=j> ##...§.§.##...## ##.§LD=j$?6.§§#..∩..#LD=jD?0 ###..LD=jb?/..##...##LD=j?M ...........##LD=j?P #.........### LD=j?G #LD=jD".LD=jE(.....LD=j5E$..LD=jFG=3.4 (1LD=jFB09 _LD=j$JLD=jKMD=jfp #...§.## #†..§.# #...§.# #[††§.# #...§§# #.....# #.....# ##....##MD=jpB ##.@..## #.....##### ### ##.....§..###∩## ##.....§.##...## MD=jp##....§§#..∩..# ###....##...## ........##MD=jq> #......### MD=j4qG #MD=jv2.MD=jw`48MD=jzMD=jG|MD=jQ}fM§....### MD=j}I#§....#†MD=j} ...§MD=j7~T[††..§§MD=j~U#.....# MD=j~##..@.## MD=j##....## .....##### ### MD=jq##.....§..###∩## ##.....§.##...##...MD=j§MD=jlO§...§§MD=j59=MD=j<Y57MD=jCMD=j MD=jge_You recovered 1 MP!MD=jdM....## §....### #§....#†....§§[§†..§§#...@.# ##....## ##....## .....##### ### ##........###∩##.....MD=j8.MD=jg66 _MD=j#MD=jMD=jU "M≈ .§..## §....### #§....#†....§§[§†.§.....# MD=jTV <##....## ##....## #.....##### ###..##....MD=j\ #.###§..§.[§§MD=j^ `75MD=ja MD=jb ND=j\|M......≈ ..§..## §....### ND=j|+#§.§..#†.§...§§[§†......# ND=j}##....## ##....##.#..ND=jRND=j4e84) ND=j؆ND=ju _You feel your willpower return.Things that are here:ND=jG _+0 steam dragon scales; a steam dragon corpseND=jNND=j;PoWield or unwield which item (- for none)?ND=jdP- - Unarmed Hand Weapons (go to first with ))  e - a +5 longbow (weapon) ND=j'Q a - a +1 sling of electrocutionf - a +0 whip[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ND=j 8ear or take offND=j G? Inventory Items ND=jD %Armour ND=jc #[ND=j Ph - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3} ND=j ] p - a +2 cloak of willpower (worn)  q - a +0 troll leather armour (worn)ND=j_ Nb - a +0 robe  m - an orb of stardust ND=j }Floor Items ([,] to select) ND=j ArmourND=j  4+0 steam dragon scalesND=jo Awield|wearPD=jPD=jPD=j.....VividlyBlue the Skirmisher.....≈Demigod..§..##PD=jHealth: 102/102 ========================§....###Magic: 19/20 ======================--#§.§..##AC: 8Str: 6PD=j4#†.§..#EV: 19Int: 21#..§§.#SH: 0Dex: 32#[§†..#XL: 12 Next: 35% Place: a Volcano#...@.#PD=j}Noise: ---------  Time: 12958.4 (0.0)#.....#e) +5 longbow#.....#Fire: e) +5 longbowPD=j##....##Zot (5904) ##....###.....##### #####....§...###∩####..§....##...####..§§§§#..∩..# _Your magical contamination has completely faded away. _You recovered 1 MP! _You recovered 1 MP! PD=jN_You feel your willpower return.Things that are here: _+0 steam dragon scales; a steam dragon corpsePD=jPD=j _PD=jPD=jw .You start removing your armour.PD=je9.4 (13PD=jPD=j §§§.† _You continue removing your +0 troll leather armour. x2PD=j20==60.4 (22PD=jPD=jPD=j=7 ...PD=jrQ§. _Magic restored.PD=jUe1.4 (31PD=j PD=jo..§§PD=je2.4 (40PD=jPD=j@..PD=jg3.4 (5899PD=jPD=j- 4PD=jg20 _You continue removing your +0 troll leather armour. x3PD=jPD=j!PD=j' .#.You finish removing your +0 troll leather armour.  You start putting on your armour.PD=j(==4.4 (68PD=j+PD=j1.....#..#....§§5.4 (77PD=j2PD=j4PD=jf9=#.PD=j;e6.4 (86PD=j$?PD=jC§§..#§.#.§†§§PD=jEe7.4 (95PD=jGPD=jnLPD=j,MS8.4 (10.0)4PD=jbMPD=jPPD=jQ. 10 PD=jQ`_You continue putting on your +0 steam dragon scales. x5PD=j\RPD=j9UPD=jV  PD=jWYou finish putting on your +0 steam dragon scales. _You recovered 1 MP!PD=j,Y PD=juY PD=jZ PD=j _ PD=jva PD=jb I3 _PD=jc PD=jXg %  PD=jg ?You see here a lindwurm corpse.PD=jDk PD=jk I2 _PD=jm PD=jVD=j@VD=j@B1VD=jAVD=j~DVD=jDG0) VD=jEVD=jHn _You feel your willpower return.VD=jKVD=jKC49VD=jMVD=jNVD=jPX8VD=jQVD=j8SVD=jUVD=j+VB7VD=j9WVD=jZVD=j.\VD=jz\B6VD=jb]VD=j^VD=j`VD=jaB5VD=j bVD=jcVD=jgfVD=jfB4VD=jgVD=jPiVD=jGkVD=jkB3VD=j~lVD=jnVD=jpVD=j"qB2VD=jqVD=jtVD=juVD=juB1VD=jvVD=j'yVD=jzVD=j&{B0VD=j|VD=j}VD=jMVD=jC39VD=j}VD=j;VD=j܄VD=j#B8VD=jVD=jVD=jVD=jyB7VD=jCVD=jVD=jzVD=jڎB6VD=jVD=jJVD=jVD=jB5VD=jVD=jAVD=j[VD=jB4VD=jFVD=jiVD=jVD=j B3VD=jVD=jĜVD=jVD=jEB2VD=j؟VD=jmVD=jբVD=j(B1VD=jVD=jVD=j4VD=jB0VD=j VD=jVD=j)VD=j|C29VD=jVD=jVD=jJVD=j,8VD=jVD=jSVD=jVD=jVD=jܵB7VD=jvVD=jVD=jKVD=jB6VD=jVD=j߽VD=jqX5VD=jrVD=jVD=j/VD=jB4VD=j_VD=jxVD=jNVD=jB3VD=jVD=jVD=jVD=jB2VD=jVD=jVD=jVD=jWB1VD=jQVD=jVD=jVD=jB0VD=jVD=jBVD=jVD=jC19VD=jVD=jLVD=jVD=jB8VD=jVD=jVD=jVD=jjB7VD=jVD=jVD=jOVD=jB6VD=jVVD=jVD=jX5VD=jVD=j0VD=jVD=j)B4VD=jVD=jaVD=j(VD=jB3VD=j^VD=jVD=j6VD=jsB2VD=jFVD=jVD=jVD=jB1VD=jVD=jVD=jVD=j B0VD=j VD=jG VD=j VD=j&C09VD=jVD=j$VD=jVD=jB8VD=jVD=jVD=jtVD=jB7VD=jVD=jVD=jVD=jB6VD=jVD=jVD=jVD=jB5VD=j VD=j!VD=j:$VD=j$B4VD=j2%VD=jq&VD=j'VD=j5(B3VD=j)VD=j@+VD=j-VD=j-B2VD=j.VD=j/VD=jv1VD=j1B1VD=j}2VD=j3VD=j5VD=jj5B0VD=j6VD=j_7VD=j9VD=j9D799VD=j:VD=j;VD=j>=VD=j=B8VD=jN>VD=jb?VD=jAVD=jBB7WD=j\WD=jxWD=jWD=jB6WD=jWD=j WD=jBWD=jB5WD=j@WD=jN WD=j WD=j B4WD=jq WD=jt WD=jWD=jB3WD=jWD=jeWD=jWD=jB2WD=jWD=jWD=jSWD=jB1WD=j-WD=jSWD=jWD=j5B0WD=jWD=jWD=j%WD=j`C89WD=jWD=j!WD=j"WD=j#B8WD=j#WD=j$WD=j&WD=j2'B7WD=j'WD=jE)WD=j*WD=j+B6WD=j+WD=j,WD=j-WD=j6.B5WD=j.WD=jk0WD=j92WD=j2B4WD=j3WD=j4WD=jo5WD=j5B3WD=j6WD=j:2WD=j\D10WD=jEWD=jEC79WD=jFWD=jGWD=jHWD=jHIB8WD=jIWD=jJWD=jMWD=j_MB7WD=jMWD=jNWD=jWPWD=jPB6WD=jQWD=j/RWD=jYSWD=jSB5WD=j TWD=jUWD=jVWD=jTWB4WD=jWWD=jNZ ''WD=jH\WD=j\B3WD=j]WD=j`= _You open the large door.WD=jdWD=jdB2WD=jfWD=j5jE  There is a large open door here.WD=jli  You encounter a fire crab.WD=jws##.....# ##....# ##.....# #....# #.....## #....# .....## #ß..ß# WD=js.....# #....# ....≈# #....# §...## #ß..ß# WD=j!t§....### ###''### ##.....## #....@.# ---  ##†....# #........# #...§.##...§§≈≈§..# WD=jttn#[††.§##ß.≈§§≈≈§.ß# ###...†.##!§.≈≈§≈..)# §§#.....###$)....$$## WD=jtt   fire crab (asleep) §.#.....# ##$$!!!!## ..##....## ###t$### §.###....##WD=jwx3090.3 (105.0)t}WD=j}≈§≈≈.≈..≈≈≈#tWD=j}WD=j~---161WD=j=WD=j _Found 17 gold pieces and a condenser vane. _You recovered 3 MP!WD=j- ##....#WD=j.B #....# #....# #ß..ß#WD=j~^ #....# #....# #ß..ß# ###''###WD=j| #....@.#   #........#  #...≈§≈≈...# WD=ju #[††.§##ß.≈§§≈≈≈.ß# #!..≈≈≈≈..)# ##$)....$$##  ##$$!t!!##  ###}$###WD=j"WD=j ##....# #....# #....# #ß..ß# #....# #....# #ß..ß# ###''###WD=j` #....@.#   #........#  WD=j#...≈§≈≈...# WD=j #[††.§##ß.≈§§≈≈≈.ß# #!..≈≈≈≈..)#WD=jӒ##$)....$$##  ##$$!t!!##WD=jn ###}$###WD=jGWD=jWD=joWD=j` _A fire crab is nearby!XD=j# C tXD=jK# ?!Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.XD=j) ]≈.#XD=j* W18---==XD=j&+ 2.0)0) Will/2 Jinx XD=j 1 XD=jK2 ; _You feel your willpower being sapped.YD=j:X ))))You shoot an arrow. The arrow hits the fire crab!YD=j;*YD=j t.The fire crab is lightly wounded.  A giggling sprite leaps out and makes the fire crab trip over its own feet.YD=jG.§≈≈≈≈≈§≈ (drained)YD=ji=369YD=jYD=jMd _The fire crab is moderately wounded.YD=j )))You shoot an arrow. The arrow hits the fire crab!YD=j .≈§The fire crab is heavily wounded.YD=jzM****YD=j&}ζζζ@ζYD=j&Jζζζζζ§YD=j(g4.2 (0.98YD=j2YD=j4m _The fire crab breathes blazing flames at you.[D=jyD ))) You shoot an arrow. The arrow hits the fire crab![D=j{ ζζ§The fire crab is severely wounded.You are engulfed in blazing flames.[D=jM****[D=j|ℓℓℓ@ℓℓξℓ§ζℓ§§§.#[D=j792/102 ---5.17[D=j;ξ[D=jB _The fire crab breathes blazing flames at you. _You took 10 damage!\D=j9v.......#..###.....# ##....#  ##.....# #....# ##.....## #....# §.....## #ß..ß# \D=j:*§.....# #....#.≈# #....# .§...## #ß..ß# .§....### ###ℓ@### ###.....## #...ℓζℓ#†....# #....ℓξℓ #...§.##...§≈§ζℓ..#\D=jR<T #[††.§##ß.≈§≈§§§.ß# ####...†.##!..≈≈≈t..)#§§#.....###$)....$$##§.#.....# ##$$!!!!## ...## ###}$###\D=jFL §§.\D=jGB##You are engulfed in blazing flames.\D=jJ-***\D=jK&**\D=jtζζζζζ@ζζζℓ≈≈§§.##\D=j787-------6.1 (1.06\D=j\D=jf _The fire crab breathes blazing flames at you.\D=jt \D=j  \D=jْ&There is a large open door here. \D=jl_You took 5 damage!^D=j> §You shoot an arrow. The arrow hits the fire crab!!  You kill the fire crab!^D=jO W))))^D=jD ℓℓℓℓℓ'ζℓ.§ζζ.ℓ.≈§≈§≈.≈§≈....##You hear a sizzling splash.^D=jF77/103----9=407^D=jF:5^D=j^K^D=jM ^D=jM_You are engulfed in blazing flames. _You took 10 damage! You recovered 1 MP!_D=jS M≈.##.#§≈####....## ..##....# #_D=j !#  ##..... ##.....## #....#ß..ß.... §....≈ℓℓℓ._D=j ## #ßℓ@ß# _D=j9 .§....### ###'ℓ### _D=jn ###.....## #...ζℓ.# _D=j ##†....# #...§ζζ..# _D=j v#...§.##...§§§ℓ...#§_D=j*(###_D=j$....'ℓℓℓ≈≈≈≈≈≈≈._D=jl66--------_D=jbC84_D=j"_D=j$ _D=jG%_You are engulfed in blazing flames. _You took 11 damage!_D=j S..§...........## .##.#§≈####....## .......# ##....## ##.....# ##....#  #....# #_D=jxSo#....# .....##ß..ß# .....# #....# ...≈# #...@# §...## #ß..ß# _D=jSZ§....### ###''### ##.....## #...ℓℓ.#  ##†....# #...§ℓℓ..#  #...§.##...§≈≈≈...# _D=j T #[††.§##ß.§§§≈≈≈.ß# ###...†.##!..≈≈≈≈..)# §§#.....###$)....$$_D=jYs...≈≈≈._D=jOZ7-----93_D=jc^_D=jC` _The sprites lose interest in your situation. _You recovered 1 HP!_D=j1 3_D=j _D=j! _D=j0 q82 __D=jɓ _D=j t9==1_D=j` _D=j6 _D=j6 _D=j g71=0_D=j _D=j9 _D=j x220==59_D=j _D=j _D=j _D=j˞ #3_D=j U=8_D=j _D=jL 74=7_D=j _D=jޥ _D=jO `56_D=j _D=jͨ _D=j) s6==5_D=j` _D=j _D=j #8_D=j2 M=4_D=j. _D=j _D=jR #9_D=j~ M=3_D=jR _D=jԳ _D=j' a802_D=j% _D=j _D=jF `11_D=j? _D=j _D=jT p2=0_D=jW _D=j _D=j #3_D=jC N=49_D=j" _D=j _D=jA `58_D=jE _D=j _D=j3 #6_D=j M=7_D=jB _D=j1 _D=j 7=6_D=jR _D=j _D=j Y85_D=j _D=j _D=j `94_D=j _D=jP _D=j f903) _D=j _D=j n _You feel your willpower return._D=jD p2=2_D=ja _D=j _D=js p3=1_D=j _D=je _D=j `40_D=j _D=j% _D=j} q5=39_D=j _D=j 6=8_D=j _D=j `77_D=j _D=jx _D=j p9=6_D=j _D=j _D=j v100/103=5_D=j" _D=j _D=j. `14_D=j% _D=j _D=jA `23_D=j, _D=j _D=jF p3=2_D=jZ _D=j 1 _HP restored._D=j/ _D=jw B1_D=j _D=j/ _D=j _D=j B0_D=j _D=j# E  There is a large open door here._D=j _D=j" J29 __D=j _D=j_ _D=j _D=j T=8_D=j _D=j _D=j# _D=j# B7_D=j% _D=j( _D=j^* _D=j* B6_D=jH, _D=j. _D=j 1 _D=jq1 B5_D=j2 _D=jE: .§#§.....# #....# ..§.#§....≈# #....#§...## #ß..ß# _D=j: 2...≈..§....### ###''### ...#####.....## ##......## ....# ##†....###........### #...§.##.§.§≈≈≈...#### #[††.§##ß§≈§§§≈≈.ß#_D=j; N.####...†.##@§§≈§§≈..)# .....§§§#.....###$).§§§$$## ##....§.#.....# ##$$!!!!##  #..§...##....## ###}$###_D=jr; ...§§.###....## #####.§....##.....##### ####..§...##........###∩##  ##§...####...§..._D=j; ##...##  ##.....###..§§§§#..∩..#_D=jA 1137.1 (38.0)_D=jB f8.1 (394_D=jG _D=jJ _n - a brown potion _You recovered 36 HP! You recovered 1 MP!`D=j$`D=j%`D=j(`D=j,`D=j1`D=j|3I3 _`D=j/6`D=j=`D=j~>,2`D=j>`D=jrA`D=jK §.#§....≈# #....# ...§...## #ß..ß# `D=jS6≈..§....### ###''### #####.....## ##......## `D=jhS# ##†....###.§......# `D=jS## #...§.##..§≈≈≈≈...# ### #[††.§##ß.≈≈≈≈≈§.ß# `D=jS####...†.##.§.≈≈≈≈..)# `D=jS§§§#.....###.@...§§$## `D=jT=....§.#.....# ##$$!!!!## ..§...##....## ###}$### `D=j'Tz...§§.###....## ### `D=jKTE_You now have 874 gold pieces (gained 18).`D=jSZ##.....$$#`D=jZ^40.1 (2.0)#`D=j[e1.1 (31`D=j{``D=jb `D=jbp_You see here a +2 great mace of flaming.aD=j'aD=jyaD=jaD=jaD=jaD=jI0 _aD=jaD=jaD=j -19aD=j7aD=jaD=jkN _You now have 888 gold pieces (gained 14).aD=j787 _You now have 899 gold pieces (gained 11).65 _j - 4 lumpy yellow potions (gained 1)43 _w - 5 potions of heal wounds (gained 1)21 _d - 2 bubbling cyan potions (gained 1)aD=j8aD=jj8B0aD=j9aD=j<aD=j=C09aD=jS>aD=jA$ aD=jAI_n - 2 brown potions (gained 1)aD=jCaD=jSDB8aD=jEaD=jHaD=jHB7aD=j+JaD=jMN _You now have 916 gold pieces (gained 17).aD=jOaD=jOB6aD=jPaD=jSaD=jeSB5aD=jTaD=jZg ..≈# #....# aD=jZ## #ß..ß# ..### ###''### aD=jZ....## ##......## #†....###........## aD=j7[#...§.##...≈≈≈≈...# #[††.§##ß.≈≈≈≈≈≈.ß# #...†.##...≈≈≈≈..)# aD=jb[U#.....###.).....@## #.....# ##......## aD=j[##....## ###}$### ###....## #### aD=j[aD=j[ aD=jdy # #....# aD=je≈# #....# ## #ß..ß# aD=jEe### ###''### ....## ## aD=jne†....###........## ...§.##...≈≈≈≈...# aD=je<[††.§##ß.≈≈≈≈≈≈.ß# ...†.##...≈≈≈≈..@# aD=je.....###.).... .....# ##......aD=je....## ###}$### ##....## ##aD=j f## ##.....##### ##aD=j@f........###∩## ####...§...##...## aD=jf..###..§§§§#..∩# _You now have 931 gold pieces (gained 15).aD=j/mK§57.1 (16.0)aD=j2nf8.1 (174aD=jraD=js aD=j%tl_You see here a +2 glaive of flaming.aD=ju aD=jv aD=j#w aD=jz aD=j| aD=j} I3 _aD=jW aD=j aD=jL aD=j B2aD=jۅ aD=j aD=j aD=j_ B1aD=j~ aD=j\ aD=j aD=j> B0aD=j aD=j aD=j D699aD=jT aD=jΘ N _You now have 948 gold pieces (gained 17).aD=j aD=jN B8aD=j aD=j. {§....### ###''### ####.....## ##...§§§## # ##†....###....§.§.## aD=jh b# #...§.##...≈§§≈§§.# ## #[††.§##ß.≈≈≈§§≈.ß# .####...†.##...≈≈≈≈§.)#aD=j B§§§#.....###.)......## ..§.#.....# ##......## aD=j §...##....## ###@.### .aD=j §§.###....## #### §....##.....##### ### ..§...##........###∩## #§...####...§...##...##..§§§aD=j §#..∩..#  ####....###....##...##  ###.............## aD=j; 7###.........###aD=j .....§§...§≈≈≈..§§§≈aD=j! G.64.1 (6.0)aD=j e5.1 (77aD=jͭ aD=j W _g - a +0 condenser vanebD=jbD=jEbD=j4bD=jkl)....0bD=jbD=jbD=jeE _Done exploring.cD=jycD=jcD=jcD=jcD=jycD=jlcD=jE _Done exploring.cD=j`%[?25h[?0c[?25l[?1ccD=j'cD=j)$cD=j:)3 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Volcano] a +2 glaive of flaming  b - [Volcano] a +2 great mace of flamingcD=j):c - [Volcano] +0 steam dragon scalesdD=jCdD=jyHdD=jL$dD=j)M*..§....### ###''###VividlyBlue the Marksdemigod ####.....## ##......##Demigod dD=jME# ##†....###..§§....##Health: 103/103 ======================== # #...§.##...§≈≈≈...#Magic: 20/20 ======================== ## #[††.§##ß.≈§§§≈≈.ß#AC: 10dD=jMStr: 6 .####...†.##...≈≈≈≈..)#EV: 20dD=jMInt: 21 .§§§#.....###.)......##SH: 0dD=jNDex: 32 ..§.#.....# ##......##dD=jHN$XL: 12 Next: 40% Place: a Volcano §...##....## ###@.###dD=joNNoise: ---------  Time: 13165.1 (0.0) .§§.###....## ####e) +5 longbow dD=jN§....##.....##### ###Fire: e) +5 longbow ..§...##........###∩##dD=jN^Zot (5697) #§...####...§...##...## dD=jN##.....###..§§§§#..∩..#####....###....##...#####.............#####.........### dD=j O_You see here a +2 glaive of flaming. _You now have 948 gold pieces (gained 17). _g - a +0 condenser vane dD=j3O_Done exploring. _Done exploring.  Search for what [Enter for "f+", or ? for help]? .dD=jESdD=jSdD=jXD _eD=jeD=jeD=jӽeD=jteD=jeD=jxI6 _eD=jeD=j)5_You now have 948 gold pieces (gained 17). _g - a +0 condenser vane _Done exploring.  You see here a +2 great mace of flaming.4 _32eD=jeD=j eD=j,1eD=jeD=j_eD=j eD=jBeD=jB0eD=jeD=j&eD=j$eD=j$C89eD=j'eD=j.E  There is a large open door here.eD=j3eD=j4I8 _eD=j6eD=j<eD=j@eD=j%AB7eD=jBeD=j0GeD=jIeD=jgJB6eD=jKeD=j$PeD=j{ReD=j SB5eD=jTeD=j|XeD=jP\eD=j\B4eD=j]eD=j2beD=jeeD=j~eB3eD=jfeD=jVkeD=joeD=jo,2eD=joeD=jpeD=jHueD=jxweD=jwB1eD=jxeD=jI}eD=jreD=jB0eD=jeD=jYeD=jeD=jPC79eD=jeD=jeD=j)eD=jB8eD=jeD=jgeD=jݙeD=jPB7eD=j4eD=jReD=j'eD=jB6eD=jԣeD=jeD=jeD=jfB5eD=jeD=jeD=j*eD=j,4eD=jԵeD=jeD=j!eD=jLeD=jB3eD=jeD=jeD=jeD=jqeD=j:2eD=jeD=jkeD=jdX1eD=jeD=jaeD=jcX0eD=jeD=jeD=jeD=jC69eD=jeD=joeD=jeD=jpB8eD=j*eD=jeD=jB7eD=j'eD=jeD=jeD=jeD=jgB6eD=j^eD=jeD=jeD=jeB5eD=jv eD=jeD=jeD=j B4eD=jeD=jeD=jeD=jZB3eD=jeD=j!eD=j&eD=jb',2eD=j'eD=je)eD=j -eD=jp0eD=j0,1eD=j%1eD=j)3eD=jg5eD=jV7eD=j7B0eD=j8eD=j:eD=j3=eD=j=C59eD=j>eD=ja87654eD=j&beD=jceD=j(dB3eD=jdeD=jKfeD=jheD=jhB2eD=jieD=jjeD=jEleD=jlB1eD=j7meD=j?neD=jdoeD=joB0eD=j4987  There is a rock-blocked tunnel here.6 _5  #.....##.§§≈≈≈≈...#  #[÷§..##ß.§≈§≈≈≈.ß# #.§.÷.##..§§§≈≈..)# §#§....###.§.§....## .#.....# ##......## ....## ###..### ###....## #### ##.....##### ### ...##....§..§###@## 217.1 (52.0).####...§...##...#eD=j_[[40m# ....#..#..∩..# ##....###.§§.##...##  ###.............##  ###.........###  ########### eD=j eD=j__There is a rocky tunnel leading out of this place here.fD=j fD=j\ fD=j fD=j fD=j r8.1 (1.0)4 _fD=j fD=jT yLair:210775) Gem (2526) fD=j3Y   ..........#.§≈≈≈≈≈# ..   ....#.....##.≈§≈≈## .   .......<...##.≈≈##  .....<......##.## fD=j~Y F ...........###.#  ..........###.##  .........###.## fD=jY  ...##....##...#  ... ###...fD=jY  .. ##.. ###   fD=jZ `    fD=j(Z =   fD=jPZ        fD=jwZ D fD=j} p9.6 (2.545fD=jO fD=j> 2 _Welcome back to the Lair of Beasts!fD=j Y _There is a collapsed entrance here.hD=jhD=jVGear: 22/52 gear slots (Left/Right/Tab to switch category) hD=jHand Weapons (go to first with ))  e - a +5 longbow (weapon) hD=j` a - a +1 sling of electrocutionf - a +0 whip hD=jMissiles (go to first with ()g - 16 poisoned darts  k - a throwing nett - 3 curare-tipped darts hD=j@Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  p - a +2 cloak of willpower (worn) hD=jmR v - +0 steam dragon scales (worn)b - a +0 robe hD=j m - an orb of stardustq - a +0 troll leather armour Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn) hD=j i - a ring of wizardry (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold  j - a ring of protection from cold  hD=j"l - an amulet of the acrobat hD=j<[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iD=jKA Missiles (  g - 16 poisoned darts  k - a throwing net  t - 3 curare-tipped darts Armour [ iD=jA h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  p - a +2 cloak of willpower (worn)  v - +0 steam dragon scales (worn)  b - a +0 robe  m - an orb of stardust  q - a +0 troll leather armour Jewellery (go to first with "=) iD=jA" d - a +6 ring of intelligence (worn)  i - a ring of wizardry (worn)  s - an amulet of regeneration (worn)  c - a ring of protection from cold  j - a ring of protection from cold  l - an amulet of the acrobat iD=jBn n - a ring of magical power  o - an amulet of wildshape  rwizardry  uiD=jGBMreflectionbotkD=jgq - a +0 troll leather armour. The stiff and knobbly skin of a troll. It magically regenerates its wearer's flesh, once attuned to the wearer's body at full health. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 2.4 (10.5 -> 8.1). Your EV would decrease by 1.5 (20.8 -> 19.3). Your spell failure would worsen by up to 1% (press '!' for details). Your attack delay would decrease by 0.0 (1.0 -> 1.0). You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {Regen+} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “THE TROLL KING: Now, listen, Prince Peer, and give way to reason! (w)ear, (d)rop, (=)adjust, or (i)nscribe.mD=jmD=j_mD=j#mD=j( mD=jv..........#.§≈≈≈≈≈# ..   VividlyBlue the Marksdemigod....#.....##.≈§≈≈## .   Demigod.......<...##.≈≈##  Health: 103/103 ========================.....<......##.##  Magic: 20/20 ========================...........###.#  AC: 10Str: 6..........###.##  EV: 20Int: 21mD=j.........###.##  SH: 0Dex: 32mD=j7d...##....##...#  XL: 12 Next: 40% Place: Lair:2... ###...##@##mD=j|\  Noise: ---------  Time: 13219.6 (0.0).. ##.. ###  e) +5 longbowmD=j  Fire: e) +5 longbow  Zot (10774) Gem (2525) mD=jR    mD=j2  mD=j&_    mD=jO_You see here a +2 great mace of flaming. _There is a large open door here. mD=ji_There is a rock-blocked tunnel here. _There is a rocky tunnel leading out of this place here. mD=jn_Welcome back to the Lair of Beasts! _There is a collapsed entrance here.mD=jemD=j _mD=jmD=j( mD=jaH You start removing your armour.mD=jmD=j ,20.6 (1mD=jL-34mD=jmD=jmD=jBmD=jP1.6 (22mD=jQ3mD=jmD=jmD=jX2.6 (312mD=j2mD=jmD=j mD=jn3.6 (401mD=jmD=jmD=j+4.6 (5mD=jD690mD=j`mD=j[! mD=j! mD=j! 4 mD=j!^_You continue removing your +0 steam dragon scales. x5mD=j #mD=jO&mD=j, mD=j,  mD=jR-7You finish removing your +0 steam dragon scales.  mD=j-AYou start putting on your armour.mD=j.mD=j/I5.6 (68mD=jG/ 19mD=jo/mD=j2mD=j8mD=j,9mD=je9$6.6 (7mD=j9%7mD=j98mD=j9mD=j<mD=jAmD=jCX7.6 (867mD=jCmD=jYFmD=j>KmD=jVL+8.6 (9mD=jL-56mD=jLmD=j]PmD=jVmD=jW/9.6 (10.0)mD=jX-45mD=j)XmD=j[mD=j;_6 819 mD=j__You continue putting on your +0 troll leather armour. x5  You finish putting on your +0 troll leather armour.mD=j`mD=jfmD=jjmD=jm mD=jnf_The armour throbs as it attunes itself to your uninjured body.mD=j mD=j mD=j[ mD=j mD=j mD=j, h34 _mD=j mD=j w23mD=j} mD=j mD=j2 K12mD=j mD=j mD=j mD=j K01mD=jZ mD=j mD=j mD=jf L590mD=j mD=jb mD=j mD=j L809mD=j mD=j mD=j mD=j K78mD=jw mD=j mD=j mD=jX K67mD=j mD=j/ mD=j mD=j> K56mD=j mD=jK mD=j` mD=j K45mD=jl mD=j/ mD=j mD=j! K34mD=j " mD=j# mD=j& mD=j& K23mD=j' mD=j) mD=j - mD=ji- K12mD=jo. mD=j0 mD=j1 mD=j@2 K01mD=j3 mD=j4 mD=j 7 mD=jj7 L490mD=jy8 mD=j: mD=j< mD=j< M8499mD=j= mD=j? mD=jA mD=jB K78mD=jC mD=jD mD=jF mD=jGG K67mD=j5H mD=jI mD=jL mD=jM K56mD=jM mD=jO mD=j{Q mD=jQ K45mD=jR mD=jT mD=j#..........#   #..........#   #.........#   #.........#   mD=j (.#?...@....#  74.6 (45 ............#  ............##  mD=j[ >........>......P#  #....#.........##  ##...##.........#  #....#◊.........#  mD=j -#....##.........#  .. ####...##÷÷.......#  mD=j mD=j p5.6 (46869mD=jt mD=j, - _Found a spore talisman.mD=jW mD=jW mD=jZ mD=j7] mD=j_ mD=j a K78mD=ja mD=jWd mD=jf mD=j%g -6mD=jSg 7mD=jh mD=jj mD=jm mD=jn K56mD=jvo mD=jq mD=jt mD=jot K45mD=ju mD=j(y mD=jy K34mD=jz mD=j} I _i - 3 scrolls of identify (gained 1)mD=j mD=j/ K23mD=jP mD=j mD=j mD=j# mD=jM C12mD=j3 mD=j& mD=jw mD=j K01mD=j mD=j" mD=j mD=j L090mD=j mD=jL mD=j mD=j L859mD=jޗ mD=j mD=j K78mD=j# mD=jv N _You now have 958 gold pieces (gained 10).mD=j mD=j* K67mD=j mD=jݤ mD=jѦ mD=j0 K56mD=j= mD=j3 mD=j~ mD=j K45mD=j׮ mD=j mD=ji mD=jٳ K34mD=j mD=j޶ mD=j4 mD=j K23mD=j mD=j mD=jf a12mD=j| mD=j mD=jO mD=j K01mD=j mD=j mD=j mD=j M6990mD=j! mD=j mD=jc mD=j L849mD=j mD=j g.........P....## ..... #..P....##P.... #........... #............mD=jE ......#............#.....#..#....#....◊......#.#.#....#.... #....@...........#.... #.....................mD=j (............... ..######..#..#........>. . #...####....#.... ◊..## ##...##.... mD=j W...# #....#◊.... .... #....##.... ... ####...##÷÷..mD=j9 -95.6 (20mD=jD o6.6 (2178mD=ji mD=j[ 4 _w - a scroll of enchant weaponnD=jVnD=j3WnD=jXnD=jZnD=j\nD=jX^K67nD=j^nD=j3`nD=janD=j'b-5nD=j^b6nD=jcnD=jbdnD=jPfnD=jfK45nD=jgnD=jhnD=jjjnD=jjK34nD=jwknD=jlnD=jnnD=joK23nD=jonD=jbqnD=jrnD=j$sK12nD=jsnD=jtnD=jvnD=jvK01nD=jwnD=jynD=jznD=j {L890nD=j{nD=j }nD=j~nD=jEL839nD=jnD=jXnD=jnD=jDžK78nD=jцnD=jnD=jnD=jK67nD=j3nD=j-nD=j<m  You encounter a komodo dragon.nD=jm #◊......#.#.# #..........##########.....nD=j........................######..#..##.#.....## #...#####.#..# ◊..## ##nD=jڔ..#..#..## ...# #nD=j/.......@.# .... #......?.....◊#####nD=j7................#..........................^........#...........nD=jel   komodo dragon (asleep)#......##..............#nD=j##..l.. .#............# ....#.....#nD=j-307.6 (1nD=jv8.6 (1256 _nD=jynD=jnD=j{h #..... ##########.... ............. nD=jd{......... #.#.....##  ##.#..# ◊..##  ..#..#..## ...#  .......@.# ....  nD=j{w...?.....◊..... ............... ............... ...............^ nD=j{6........#...... #......##...... nD=j{^##..l.. .#....nD=jl #..... ##########.... .............nD=j ......... #.#.....##  nD=j+##.#..# ◊..##  nD=jbu..#..#..## ...#  .......@.# ....  nD=j...?.....◊..... ............... ............... ...............^ ........#......nD=j #......##...... nD=j-##..l.. .#....nD=jnD=jnD=j7nD=jd _A komodo dragon is nearby!nD=jˀ 'l.You encounter a komodo dragon. _A komodo dragon is nearby!  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.nD=jL PlnD=j/ ]18---==9nD=je .0)4) Will/2 Jinx Gem (2435) nD=j nD=j O _The komodo dragon hisses angrily. You hear an angry hiss.oD=j5' oD=jZ6{)))))You shoot an arrow. The arrow hits the komodo dragon!oD=jUg;*oD=jn l.The komodo dragon is lightly wounded.  A giggling sprite leaps out and makes the komodo dragon trip over its own feet.oD=j1loD=jQ ...oD=j.l 2 komodo dragons (1 drained)The komodo dragon is moderately wounded.oD=jy=10.5 (0.934oD=joD=j^ _You encounter a komodo dragon.oD=j6O ))))oD=j@)))You shoot an arrow.oD=j_ Ll.oD=j Jl.oD=j_e......oD=jxp1.5 (1.023oD=jOoD=j=a _The arrow closely misses the komodo dragon.oD=jź ' oD=j l)))You shoot an arrow. The arrow hits the komodo dragon!oD=j l.The komodo dragon is heavily wounded.oD=jF Jl.oD=j ,..oD=j !oD=jD i212oD=j@ oD=j] ; _The komodo dragon seems less drained.oD=jI ))You shoot an arrow. The arrow hits the komodo dragon.oD=j9;*pD=j D9 l.The komodo dragon is heavily wounded.A giggling sprite leaps out and makes the komodo dragon trip over its own feet.l.pD=jUEK.(1 drained)pD=juF---301pD=j JpD=j[e _The komodo dragon is heavily wounded.pD=j )You shoot an arrow. The arrow hits the komodo dragon!pD=jrEl.pD=jJl.pD=j6.pD=j9=4.6 (1.1790pD=jqpD=j/K _The komodo dragon is almost dead. pD=jm_You recovered 1 MP!qD=j` †You shoot an arrow. The arrow hits the komodo dragon!!qD=j`   komodo dragonqD=j U l.qD=jKYou kill the komodo dragon!qD=j}qD=j2508Gem (2429) qD=jqD=ji _The jinxing sprites lose interest in you.rD=jC lrD=jn.Casting: Jinxbite (safe; 3% risk of failure)  rD=jMConfirm with . or Enter, or press ? or * to list all spells.rD=jϱWYou beckon some vexing sprites to accompany your attacks.rD=jDrD=j.67--rD=j'-6rD=jn7Jinx Gem (2428) rD=j~rD=j; _You feel your willpower being sapped.rD=jVUZ  You shoot an arrow. The arrow hits the komodo dragon.rD=j/;*rD=j~ l(drained)The komodo dragon is lightly wounded.  A giggling sprite leaps out and makes the komodo dragon trip over its own feet.rD=j%The komodo dragon is lightly wounded.rD=jx=7.7 (1.167rD=j[rD=j Z _The komodo dragon barely misses you.rD=j  You shoot an arrow. The arrow hits the komodo dragon!rD=j;*rD=jzl very drained) _The komodo dragon barely misses you.  You shoot an arrow. The arrow hits the komodo dragon!  The komodo dragon is heavily wounded.  A giggling sprite leaps out and smacks the komodo dragon with its own front  foot.  The komodo dragon is severely wounded.rD=j{k8.856rD=jrD=jo rD=jH_The komodo dragon misses you. x2rD=j †You shoot an arrow. The arrow hits the komodo dragon!rD=j̗ SrD=j rD=j 68=-rD=jK l49.945rD=j2 rD=j  rD=j _You kill the komodo dragon! _You recovered 1 MP!sD=jN3sD=jOsD=j RsD=jSR34 _sD=jmTsD=jWL2Gem (2423sD=jW") sD=jXsD=jo[{ _The sprites lose interest in your situation.sD=j[K12sD=j]sD=j_sD=j_]=01sD=jZasD=jcsD=jRcL690sD=jdsD=jwfsD=jDgz9=819sD=jhsD=j$lw78sD=j\nsD=jnK67sD=jpsD=jra56sD=j{ssD=jusD=jv]=45sD=j;wsD=jIysD=jyK34sD=jzsD=j20==23sD=j 4 _Magic restored.sD=jK12sD=jăsD=jąsD=j3K01sD=jGsD=jsD=j݉L590sD=jsD=j&sD=j_==809sD=jǎsD=jsD=jRK78sD=jcsD=jXsD=jK67sD=jsD=jsD=jxK56sD=jsD=jsD=jnK45sD=jsD=jşsD=jTK34sD=jYsD=jsD=jK23sD=jsD=jsD=jRK12sD=jgsD=jתsD=jLR0) Gem (2401) sD=j^sD=jӮ$ sD=j*J_You feel your willpower return.sD=j #.....##########.... .............sD=j .........######..#..# #.#.....## #...##### ##.#..# ◊..## ##sD=jɴ#..#..#..## ...# sD=jU#.........##....... #?..@†.◊........####---43.9 (24.0).......sD=jy).#...#......#.##......## ##...... .#. ...÷... #..... .......<..sD=jdsD=jwn---4.9 (2549sD=j0sD=jsD=j _Found a dire elephant skeleton. _You recovered 2 MP!sD=jssD=jtsD=j wsD=jp{sD=j̀sD=jI68399 sD=j_sD=jsD=jӈsD=j@sD=j9-7sD=jq8sD=jsD=jsD=jasD=jK67sD=jsD=jRsD=jK56sD=jsD=jI _i - 4 scrolls of identify (gained 1)sD=jsD=jK45sD=jsD=jsD=j8sD=jK34sD=jsD=jHsD=jhsD=jK23sD=jsD=jA sD=j* sD=j K12sD=j sD=j sD=jCsD=jK01sD=jusD=jsD=jgL390sD=j\sD=j$ sD=jD*_You now have 968 gold pieces (gained 10).sD=jsD=jL889sD=jsD=jsD=jqsD=jK78sD=j sD=jN"sD=j$%  sD=j9$EYou encounter a rime drake.sD=j*: #.#.....##  ##.##.#..#  ## #..#..#..## sD=j +## #.####.........#PP.####...........†.◊...............................................sD=j?+.........##...#.@##.........#... #sD=jn+y####......# ## ##..#sD=j+$ #.....### ...÷...◊. #.... #. #.... .....P. k   rime drake (asleep)sD=j, .........k sD=j256.9 (127.9 (1367 _sD=j5sD=j97sD=j*g   ##.#  ## #..#.  ## #.####.... PP.####...........† ............... ............... ............... ##...#.@# #......# ##......  #.....### ...÷...◊. sD=j^ ..#....   . #....   ..... ....k.sD=jd   ##.#  sD=jd## #..#.  ## #.####.... PP.####...........† ............... sD=j!e............... ............... sD=jTe*##...#.@# #......# ##......  sD=je#.....### ...÷...◊.  ..#....  . #....   ..... ....k. sD=jisD=jHjsD=jmsD=jXo sD=joS_A rime drake is nearby!sD=j+Y \   ##.#  ## #..#.sD=jY m  ## #.####.... PP.####...........† ............... ............... ............... ##...#.@# #......# ##......  #.....### ...÷...◊.  ..#....   . #....   ..... sD=jZ H....k.sD=j    ##.# sD=j  ## #..#.  ## #.####.... PP.####...........† ............... ............... ............... ##...#.@# #......# sD=j O##......  #.....### ...÷...◊.  ..#....  . #....   ..... ....k. sD=j sD=j sD=j sD=j a _A rime drake is nearby!tD=j8tD=juRead which item? Scrolls  f - 6 scrolls of fear  t - 5 scrolls of teleportationtD=ja - 2 scrolls of enchant armour  i - 4 scrolls of identify  r - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon tD=j p - 4 scrolls of poison  I - 2 scrolls of immolation  V - 4 scrolls of vulnerability  c - a scroll labelled MOIXKA JOROER tD=j m - 3 scrolls labelled RAUSTRY BUPHE [!] read|quaff|evoke[?] describe selecteduD=juD=jOuD=juD=j{#.#.....##VividlyBlue the MarksdemigoduD=jc##.##.#..#DemigoduD=j## #..#..#..##Health: 103/103 ========================## #.####.........##.. Magic: 20/20 ========================PP.####...........†.◊... AC: 8Str: 6uD=j........................ EV: 19Int: 21uD=j........................ SH: 0uD=j3.Dex: 32uD=jn........................ XL: 12 Next: 44% Place: Lair:2uD=j##...#.@##.........#.... Noise: ---------  Time: 13357.9 (0.0)uD=jl#......####......##.... e) +5 longbow##...... ##......#.#.. Fire: e) +5 longbowuD=j#.....### ...÷...◊. .. Zot (10636) Gem (2387) ..#.... #......... #.........P.uD=jk   rime drake (asleep).....uD=j$z....k. _You recovered 2 MP! uD=j)_i - 4 scrolls of identify (gained 1) _You now have 968 gold pieces (gained 10). _You encounter a rime drake. _A rime drake is nearby! _A rime drake is nearby!uD=j0uD=jqIdentify which item? (\ to view known items) uD=jScrolls (select first with ?)  c - a scroll labelled MOIXKA JOROER uD=j4> m - 3 scrolls labelled RAUSTRY BUPHE uD=jPotions (select first with !)  d - 2 bubbling cyan potions  f - 2 lumpy golden potions  j - 4 lumpy yellow potions uD=j< k - 3 sedimented ruby potions  l - a grey potion uD=j n - 2 brown potions  o - a pink potion  p - 5 silvery potions  q - a cyan potion[?] describe selectedvD=jW|vD=jvD=jD#.#.....##vD=jk}VividlyBlue the Marksdemigod##.##.#..#vD=jŜDemigod## #..#..#..##vD=j eHealth: 103/103 ========================vD=jw## #.####.........##.. Magic: 20/20 ========================vD=jΝPP.####...........†.◊... AC: 8vD=j&Str: 6........................ EV: 19Int: 21vD=j~........................ SH: 0Dex: 32vD=j........................ XL: 12 Next: 44% Place: Lair:2##...#.@##.........#.... Noise: ---------  Time: 13357.9 (0.0)#......####......##.... e) +5 longbowvD=jT##...... ##......#.#.. Fire: e) +5 longbowvD=jӠ#.....### ...÷...◊. .. Zot (10636) Gem (2387) ..#.... #......... #....vD=j......P.k   rime drake (asleep).....vD=j ....k. vD=j_You recovered 2 MP! _i - 4 scrolls of identify (gained 1) _You now have 968 gold pieces (gained 10). _You encounter a rime drake. _A rime drake is nearby! _A rime drake is nearby!vD=j+]  As you read the scroll of identify, it crumbles to dust.vD=jn8.9 (156vD=jvD=j: vD=j$_c -> x - a scroll of amnesiavD=jH =Read which item? Scrolls  f - 6 scrolls of fear  t - 5 scrolls of teleportationa - 2 scrolls of enchant armour  i - 3 scrolls of identify  r - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - a scroll of amnesia  p - 4 scrolls of poison  I - 2 scrolls of immolation  V - 4 scrolls of vulnerability  m - 3 scrolls labelled RAUSTRY BUPHE [!] read|quaff|evoke[?] describe selectedvD=j vD=jĒ vD=j D#.#.....##vD=j VividlyBlue the Marksdemigod##.##.#..#DemigodvD=jB ## #..#..#..##Health: 103/103 ========================vD=jz ## #.####.........##.. Magic: 20/20 ========================vD=j PP.####...........†.◊... AC: 8Str: 6vD=jڛ ........................ EV: 19Int: 21vD=jx ........................ SH: 0Dex: 32........................ XL: 12 Next: 44% Place: Lair:2##...#.@##.........#.... Noise: ---------  Time: 13358.9 (0.0)#......####......##.... e) +5 longbowvD=j ##...... ##......#.#.. Fire: e) +5 longbow#.....### ...÷...◊. .. Zot (10635) Gem (2386) ..#.... #......... #.........P.vD=j k   rime drake (asleep).........k. _You now have 968 gold pieces (gained 10). _You encounter a rime drake. _A rime drake is nearby! _A rime drake is nearby!vD=j qAs you read the scroll of identify, it crumbles to dust. _c -> x - a scroll of amnesiavD=j vD=jѥ Identify which item? (\ to view known items) Scrolls (select first with ?) vD=j 4 m - 3 scrolls labelled RAUSTRY BUPHE vD=j9 Potions (select first with !)  d - 2 bubbling cyan potions  f - 2 lumpy golden potions vD=jj u j - 4 lumpy yellow potions  k - 3 sedimented ruby potions  l - a grey potion  n - 2 brown potions vD=j 4 o - a pink potion  p - 5 silvery potions vD=jʦ w q - a cyan potion[?] describe selectedwD=j@wD=jIwD=jrQ#.#.....##VividlyBlue the Marksdemigod##.##.#..#wD=jQDemigod## #..#..#..##Health: 103/103 ========================wD=jR## #.####.........##.. Magic: 20/20 ========================PP.####...........†.◊... AC: 8Str: 6........................ EV: 19Int: 21........................ SH: 0Dex: 32wD=jT........................ XL: 12 Next: 44% Place: Lair:2##...#.@##.........#.... Noise: ---------  Time: 13358.9 (0.0)#......####......##.... e) +5 longbow##...... ##......#.#.. Fire: e) +5 longbowwD=jTC#.....### ...÷...◊. .. Zot (10635) Gem (2386) ..#.... #......... #.........P.k   rime drake (asleep)wD=jU.........k. _You now have 968 gold pieces (gained 10). wD=jU_You encounter a rime drake. _A rime drake is nearby! _A rime drake is nearby!wD=jUqAs you read the scroll of identify, it crumbles to dust. _c -> x - a scroll of amnesiawD=j|4  As you read the scroll of identify, it crumbles to dust.9.9 (145 _m -> S - 3 scrolls of silencewD=j7 wD=j: Read which item? Scrolls  f - 6 scrolls of fear  t - 5 scrolls of teleportationa - 2 scrolls of enchant armour  i - 2 scrolls of identify  r - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - a scroll of amnesia  p - 4 scrolls of poison  I - 2 scrolls of immolation  S - 3 scrolls of silence  V - 4 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedwD=jv wD=j wD=j D#.#.....##wD=j <VividlyBlue the MarksdemigodwD=j" c##.##.#..#DemigodwD=jT y## #..#..#..##wD=j eHealth: 103/103 ========================wD=j ## #.####.........##.. Magic: 20/20 ========================wD=j PP.####...........†.◊... AC: 8Str: 6wD=jG ........................ EV: 19Int: 21........................ SH: 0Dex: 32wD=j ........................ XL: 12 Next: 44% Place: Lair:2##...#.@##.........#.... Noise: ---------  Time: 13359.9 (0.0)wD=j l#......####......##.... e) +5 longbow##...... ##......#.#.. Fire: e) +5 longbowwD=j #.....### ...÷...◊. .. Zot (10634) Gem (2385) ..#.... #......... #.........P.wD=j k   rime drake (asleep).........k. wD=j\ _A rime drake is nearby! _A rime drake is nearby!As you read the scroll of identify, it crumbles to dust. _c -> x - a scroll of amnesia  wD=j |As you read the scroll of identify, it crumbles to dust. _m -> S - 3 scrolls of silencewD=ju wD=jQ $wD=j Identify which item? (\ to view known items) Potions (select first with !)  d - 2 bubbling cyan potions wD=j  f - 2 lumpy golden potions  j - 4 lumpy yellow potions  k - 3 sedimented ruby potions  l - a grey potion  n - 2 brown potions  o - a pink potion  p - 5 silvery potions wD=j w q - a cyan potion[?] describe selectedxD=jfxD=jxD=jH D#.#.....##xD=j VividlyBlue the Marksdemigod##.##.#..#DemigodxD=j ## #..#..#..##Health: 103/103 ========================xD=j## #.####.........##.. Magic: 20/20 ========================PP.####...........†.◊... AC: 8Str: 6........................ EV: 19xD=ju!Int: 21........................ SH: 0Dex: 32........................ XL: 12 Next: 44% Place: Lair:2xD=j##...#.@##.........#.... Noise: ---------  Time: 13359.9 (0.0)#......####......##.... e) +5 longbowxD=j##...... ##......#.#.. Fire: e) +5 longbowxD=j#.....### ...÷...◊. .. Zot (10634) Gem (2385) ..#.... #......... #.........P.xD=jk   rime drake (asleep).........k. xD=jA_A rime drake is nearby! _A rime drake is nearby!xD=jAs you read the scroll of identify, it crumbles to dust. _c -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _m -> S - 3 scrolls of silencexD=j.U kcatchixD=j./ng breath)kAs you read the scroll of identify, it crumbles to dust.  d -> m - 2 potions of might  xD=jb/The rime drake hisses angrily.xD=j2 *******The rime drake breathes ice at you.xD=j f@......xD=j#g====60.9 (134xD=jjxD=jklV _The icy flash freeze misses you.xD=j4 xD=j URead which item? xD=j MScrolls  f - 6 scrolls of fear xD=j j t - 5 scrolls of teleportationa - 2 scrolls of enchant armour  xD=j i - a scroll of identify  r - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - a scroll of amnesia xD=j  p - 4 scrolls of poison  I - 2 scrolls of immolation  S - 3 scrolls of silence  V - 4 scrolls of vulnerability xD=j [!] read|quaff|evoke[?] describe selectedyD=jyD=jyD=j6D#.#.....##yD=jVividlyBlue the Marksdemigod##.##.#..#DemigodyD=j## #..#..#..##Health: 103/103 ========================yD=ji## #.####.........##.. Magic: 20/20 ========================PP.####...........†.◊... AC: 8Str: 6yD=j$........................ EV: 19Int: 21........................ SH: 0Dex: 32yD=j5........................ XL: 12 Next: 44% Place: Lair:2##...#.@##.........#.... Noise: ====-----  Time: 13360.9 (0.0)yD=jl#......####......##.... e) +5 longbow##...... ##......#.#.. Fire: e) +5 longbowyD=jB#.....### ...÷...◊. .. Zot (10633) Gem (2384) ..#.... #......... #.........P.k   rime drake (catching breath)yD=j.........k. _m -> S - 3 scrolls of silenceAs you read the scroll of identify, it crumbles to dust.  d -> m - 2 potions of might  The rime drake hisses angrily.  The rime drake breathes ice at you. _The icy flash freeze misses you.yD=jyD=j #5Identify which item? (\ to view known items) Potions (select first with !)  f - 2 lumpy golden potions  j - 4 lumpy yellow potions  k - 3 sedimented ruby potions  l - a grey potion  n - 2 brown potions  o - a pink potion  p - 5 silvery potions  q - a cyan potion[?] describe selectedzD=jVzD=j=zD=jdD#.#.....##zD=j}VividlyBlue the Marksdemigod##.##.#..#zD=j"DemigodzD=jdy## #..#..#..##zD=jeHealth: 103/103 ========================zD=j## #.####.........##.. Magic: 20/20 ========================zD=jvPP.####...........†.◊... AC: 8Str: 6zD=j........................ EV: 19zD=j.Int: 21zD=j}........................ SH: 0Dex: 32zD=j........................ XL: 12 Next: 44% Place: Lair:2zD=j##...#.@##.........#.... Noise: ====-----  Time: 13360.9 (0.0)zD=j#......####......##.... e) +5 longbowzD=j##...... ##......#.#.. Fire: e) +5 longbow#.....### ...÷...◊. .. Zot (10633) Gem (2384) zD=j'c..#.... #........zD=jmY. #.........P.zD=juk   rime drake (catching breath)zD=j?.........k. zD=jTE_m -> S - 3 scrolls of silencezD=jUAs you read the scroll of identify, it crumbles to dust.  zD=j"d -> m - 2 potions of might  zD=j%The rime drake hisses angrily.  zD=jR=The rime drake breathes ice at you. zD=jW_The icy flash freeze misses you.zD=j 8 kzD=j8 h.As you read the scroll of identify, it crumbles to dust.zD=jzD=jo----1.9 (12zD=j3zD=jy-zD=jg3 zD=j3*_j -> i - 4 potions of invisibilityzD=j k.Casting: Jinxbite (safe; 3% risk of failure)  zD=j| Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.zD=j߆ ?k.zD=j =zD=j 18---==--21) Will/2 Jinx Gem (2382) zD=jX zD=j. ; _You feel your willpower being sapped.{D=j @ )){D=jd) You shoot an arrow. The arrow hits the rime drake!!{D=j;*{D=j k.The rime drake is heavily wounded.{D=jRjA giggling sprite leaps out and makes the rime drake trip over its own feet.{D=j.. (drained){D=jx=3.8 (0.901{D=j{D=jc _The rime drake is severely wounded.{D=jh8' {D=j8.{D=j8PYou shoot an arrow. The arrow hits the rime drake!{D=j@I)){D=j\z{D=jz8..{D=j{D=j\64.8 (1.0290{D=j{D=j{D=jS {D=j@_You kill the rime drake!{D=j {D=j {D=j {D=j6 H _No target in view!|D=j-|D=j/sRead which item? Scrolls |D=j 0 f - 6 scrolls of fear  t - 5 scrolls of teleportationa - 2 scrolls of enchant armour  |D=j0r - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - a scroll of amnesia  p - 4 scrolls of poison |D=j1C I - 2 scrolls of immolation  S - 3 scrolls of silence  V - 4 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected|D=j~D=ja~D=je~D=ji#.#.....##VividlyBlue the Marksdemigod##.##.#..#Demigod~D=j.j## #..#..#..##Health: 103/103 ========================## #.####.........##.. Magic: 18/20 =====================---~D=jejPP.####...........†.◊... AC: 8Str: 6........................ EV: 19Int: 21~D=jj........................ SH: 0Dex: 32~D=jj........................ XL: 12 Next: 46% Place: Lair:2~D=jk##...#.@##.........#.... Noise: ===------  Time: 13364.8 (0.0)#......####......##.... e) +5 longbow##...... ##......#.#.. Fire: e) +5 longbow~D=jGkU#.....### ...÷...◊. .. Zot (10629) Will/2 Jinx Gem (2380) ~D=j|k..#.... #......... #.........P......~D=jk......The rime drake is heavily wounded.A giggling sprite leaps out and makes the rime drake trip over its own feet. ~D=jk_The rime drake is severely wounded.You shoot an arrow. The arrow hits the rime drake! _You kill the rime drake! _No target in view!~D=joP  Okay, then.~D=jp~D=js~D=jQu. _~D=jV~D=j~D=j~D=j~D=j8S879 _~D=j~~D=j~D=j"X7Gem (2378) ~D=j~D=jr$ ~D=jW_The sprites lose interest in your situation.~D=j 69=~D=jCC67~D=j$~D=j~D=jK56~D=j~D=j)~D=jK45~D=jc~D=j ~D=jr -3~D=j 4~D=j_ ~D=jg ~D=j ]=23~D=j~D=j~D=jK12~D=j~D=j~D=je20==01~D=j.~D=j~D=j~D=jGL190~D=j'~D=j~D=jeL869~D=jF~D=j~D=j%K78~D=j~D=j ~D=jm ^==67~D=j"~D=j #~D=jr#K56~D=jB$~D=j=&~D=j&K45~D=je'~D=j)~D=j*534~D=jZ*~D=j+~D=j,~D=j --2~D=j\-3~D=j.~D=j/~D=j"0K12~D=j 1~D=j3~D=jS3501~D=j3~D=jA4~D=j6~D=j6L090~D=j[7~D=j9~D=jk96859~D=j9~D=jf:~D=j;~D=j<K78~D=j=~D=j~D=j~D=j"~D=jq-0~D=j1~D=j]~D=j~D=j~D=jL690~D=j~D=j~D=jn~D=jL819~D=j~D=j0~D=jS~D=jK78~D=j~D=j~D=j~D=j K67~D=j~D=j~D=j~D=jK56~D=j~D=j~D=j(~D=jwK45~D=j ~D=jE~D=j~D=jK34~D=j~D=jP~D=j~D=j,K23~D=j~D=j~D=j~D=j'-1~D=j]2~D=j~D=j2~D=j~D=jVK01~D=j=~D=j@~D=j~D=jZL590~D=j7~D=j6~D=j~D=jJL809~D=j4~D=jP  There is a stone staircase leading up here.~D=j~D=j478 ~D=j_~D=j~D=j~D=j~D=j K67~D=j~D=j~D=j~D=jK56~D=j~D=j ~D=j ~D=jI K45~D=j ~D=j ~D=j ~D=j5 K34~D=jF ~D=j ~D=j ~D=j; K23~D=jE ~D=j ~D=j ~D=j K12~D=j ~D=j ~D=j ~D=j 501~D=j  ~D=j ~D=j! ~D=j# ~D=j$ L490~D=j % ~D=j-' ~D=jN) ~D=j) M8299~D=j* ~D=j, ~D=j. ~D=jP/ 578~D=j/ ~D=jp0 ~D=jl2 ~D=j4 ~D=j5 -6~D=jO5 7~D=jA6 ~D=j|8 ~D=jy: ~D=j: K56~D=j; ~D=j= ~D=j@ ~D=jT@ K45~D=jmC ,~D=jD ~D=j#E K34~D=j F ~D=jG ~D=jI ~D=jI K23~D=jJ ~D=j4L ~D=jM ~D=jN K12~D=jO ~D=joP ~D=jR ~D=j"S -0~D=jYS 1~D=jT ~D=j}U ~D=jW ~D=jW L390~D=jX ~D=jZ ~D=j[ ~D=j\ L889~D=j\ ~D=j=^ ~D=j_ ~D=j` K78~D=j` ~D=ja ~D=jxc ~D=jc K67~D=jqd ~D=je ~D=jrh ~D=jh K56~D=ji ~D=jk ~D=j C4~D=j^ 5~D=j ~D=jw ~D=j' ~D=j K34~D=jΐ ~D=j ~D=j ~D=je K23~D=j ~D=j ~D=jo ~D=jӖ K12~D=j ~D=j ~D=j! ~D=j K01~D=j4 ~D=jA ~D=j ~D=jK L290~D=j ~D=j ~D=j ~D=j -8~D=j& 79~D=j ~D=jK ~D=j ~D=j% K78~D=j ~D=jH ~D=j ~D=jX K67~D=jB ~D=j ~D=j ~D=j K56~D=j> ~D=j ~D=j' ~D=j K45~D=j ~D=jp ~D=j ~D=j] K34~D=j ~D=j2 ~D=je ~D=j K23~D=jP ~D=jd ~D=jt ~D=j K12~D=j8 ~D=j ~D=j ~D=j -0~D=jN 1~D=j ~D=j ~D=j ~D=j$ L190~D=j ~D=j ~D=jj ~D=j L869~D=jY ~D=j ~D=j ~D=j K78~D=j ~D=j +  ~D=jB ... .#  ......###..####.##  ~D=jx .......#.....#P..##  ...$.#...........#  ~D=j ,##...#P.#....#..  /##.............#  ~D=j ..◊........P...##  ...........#....######## .......@............. ......:................. ......##P.#...# ..#...######## ..........##..#####.. ..........P##.# #.####.. ...........PP.####......~D=j  ........................ ..............~D=j  You pick up a parchment of Ignite Poison and begin reading...~D=j -76.8 (73~D=j o7.8 (7467~D=j ~D=j  ~D=j 8_You add the spell Ignite Poison to your library.~D=jI ~D=j ~D=j ~D=j ~D=j ~D=j K56~D=jy ~D=j & ~D=j= ......###..####.## .......#.....#P..##~D=j t ...$.......#~D=j . ##...#P.#....#.. ~D=j t./##.............#...◊~D=j= {P...##..#....#######~D=jw Q................~D=j ].........~D=j U##P.#...##...########~D=j <#..#### ~D=j U.P##.# #.####..PP.####...............You pick up a parchment of Forge Lightning Spire and begin reading...~D=jo 18.8 (1.0)~D=j n9.8 (245~D=jA ~D=j N _You add the spell Forge Lightning Spire to your library.~D=j"? ~D=j? ~D=j0A ~D=jD ~D=j5G ~D=jH K34~D=jI ~D=jK ~D=j8N ~D=jN -2~D=jN 3~D=jP ~D=j^R ~D=jT ~D=j U K12~D=jV ~D=jX ~D=j6[ ~D=j[ K01~D=j(] ~D=j<_ ~D=jb ~D=jb ~D=jc D090~D=jd ~D=jef ~D=jh ~D=ji 6859~D=jJi ~D=j;u ~D=jO} ~D=j} K78~D=j[ ~D=jb N _You now have 982 gold pieces (gained 14).~D=j ~D=jB K67~D=jĆ ~D=jC ~D=jv ~D=jӋ K56~D=j ~D=j ~D=jN ~D=j K45~D=j ~D=j  ... ..  ~D=j .. ....  ....... .. .#.#... #.. ###.#.◊... #...##... #...#..). .# #....## .# ..###..####.## ...#.....#P..## ..#...........# ~D=jΙ E#..###...#P.#....#../##.............# ~D=j5 G...◊........P...## .............#....######........~D=j _M. ~D=j= . .. .... .....~D=jt .. .#.# ###.#.◊#..~D=j D #..#....#........# .# ~D=j ......###..####.## .~D=j .#.....#P..#.........#...........##....P.~D=jL =.........#.~D=j 089.8 (10.0)~D=j p90.8 (1134~D=j ~D=j  ~D=jZ _You see here the +2 flail of Defiance {vamp, Str+2}.D=jn93D=j;D=jAD=j(FD=jHh23 _D=jJD=jP......%. .......##. .......D=j^Q<#... .#.#...#.. ###.#.◊... #...##......... #...#..)....... .#.##....#..# .#.....D=jRR###..####.##1.8 (1.0)............#.....#P..##........#...........##.#..###...#P.#....#../##............◊........P...##.............#....####...................... ......................D=jWD=jWn2.8 (212D=j[9%D=j]. _Found a medusa talisman.D=jkD=jD=jwD=j;"D=j"%D=j&K01D=j"'D=j")D=jJ+D=j+/499D=j,0D=jL-D=j/D=j2D=j3-8D=jr349D=j4D=j6D=j19D=j9K78D=j;D=jv@U# #....###.#.◊...D=j@R#. #...##........... #...#..)....... .P#..##....#........# ...............###..####................#.....#P.D=j@ ..............#..........#.#..###...#P.#....#.##.............#D=jC◊........P..#.......................................................##P........#........##..### P##.# #D=jIF+6.8 (4D=j?GX7.8 (567D=j}GD=jKD=jbQ D=jQ#_e - a wand of paralysis (7)D=j_?3D=jO@D=jCD=jFD=j#Ha56D=jvJD=jLa45D=jdND=jpPD=jQC3D=j=R4D=j SD=jTD=jLWC2D=jW3D=jXD=jZD=j[D=j\K12D=j\D=j_D=jaD=jmaK01D=jFbD=jcD=jdD=j9eL890D=jeD=jCgD=jhD=j7iL839D=j!jD=j6lD=jmD=j'nK78D=jnD=j&pD=jrD=jsrK67D=j'sD=jtD=jyD=jyK56D=j{D=j}D=jD=jK45D=jD=jD=jaD=jdžK34D=jD=jD=j܋D=j6K23D=jKD=jD=jD=j0K12D=jLD=jD=jD=jٖK01D=jD=jD=jD=j۟L790D=jѠD=jD=j'L829D=jD=jN _You now have 997 gold pieces (gained 15).D=jD=j@K78D=jdD=jkD=jD=jɰ-6D=j7D=jD=j̳D=jߵj  You encounter a rime drake.D=jֻ    #..  D=j- #.. .   #.. ..   ##.. # ...  D=j #◊..#. ....   ##...## .◊P.k  D=jѼ ##....◊#...#◊.   #P....@.......   ##....##...##.  D=j  #....# ...# ..   ##....##..###..  D=jE #....##..PP... ....  D=j ##.......P..# ...... k   rime drake (asleep)   ###....%...# .......   ##.###...# .......  D=jh#..#....## .#.#...D=jUk.517.8 (20.0)D=j kThe rime drake hisses angrily.D=jo8.8 (2156D=jX8%D=j4 _The rime drake bites the bush.D=jo  #.. #.. .  #.. ..  ##.. # ...  #◊..#. ....  ##...## .◊Pk.  ##....◊#...#◊.  #P....@.......  ##....##...##.  #....# ...# ..  ##....##..###..  #....#D=j 9 ....  ##...   D=j E###....%...#  ##.  #.. D=j: D=j'  #.. #.. .  #.. ..  ##.. # ... D=j(  #◊..#. ....  ##...## .◊Pk.  ##....◊#...#◊.  #P....@.......  ##....##...##.  #....# ...# ..  ##....##..###..  #....# D=j( \ ##...   ###....%...#  ##.  #.. D=j - D=j{- D=j1 D=j3 a _A rime drake is nearby!D=jO  #.. #.. .  #.. ..  ##.. # ...  #◊..#. ....  ##...## .◊Pk.  ##....◊#...#◊. D=j 4 #P....@.......  ##....##...##.  #....# ...# ..  ##....##..###..  #....# ....  ##...   ###....%...#  ##.  #.. D=j D=j1 %D=j#2 7 #.. #.. .  #.. .. D=j2 ##.. # ... D=j2 #◊..#. .... D=jB3 ##...## .◊Pk. D=j3 ##....◊#...#◊. D=j3 x #P....@.......  ##....##...##. D=j%4  #....# ...# ..  ##....##..###..  #....# D=jq4  ##...   ###....%...#  ##. D=j4 H #.. D=j8 D=jy9 D=j= D=j> a _A rime drake is nearby!D=j #.. #.. .  #.. ..  ##.. # ...  #◊..#. ....  ##...## .◊Pk.  ##....◊#...#◊.  D=jE#P....@.......  ##....##...##.  #....# ...# ..  ##....##..###..  #....# ....  ##...   ###....%...#  ##.  #.. D=j2!b #.. #.. .  #.. ..  ##.. # ...  #◊..#. ....  ##...## .◊Pk. D=j"  ##....◊#...#◊.  #P....@.......  ##....##...##.  #....# ...# ..  ##....##..###..  #....#  ##...   ###....%...#  ##.D=j"h  #.. D=j%D=j&D=j*D=j ,a _A rime drake is nearby!D=jl k. _A rime drake is nearby! D=j m _A rime drake is nearby! _A rime drake is nearby! D=jIm Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. D=jm W You beckon some vexing sprites to accompany your attacks.D=jt D=jov 818---D=jv ==9.8 (1.0)4) Will/2 Jinx Gem (2225) D=j { :%D=j} ; _You feel your willpower being sapped.D=j )))) You shoot an arrow. The arrow hits the rime drake!!D=j, ;k.D=j G...D=j[ r=2034D=jL D=j  D=jd U_The rime drake is severely wounded.D=j_ .You shoot an arrow. The arrow hits the rime drake!!D=jG)))D=j$ D=jmZ....D=jx81.9 (1.123D=j#D=j$N _You kill the rime drake!D=j3D=jD=j D=j3B_No target in view!D=jU D=j D=j D=j D=j* R12 _D=j D=j D=j $---D=j P0Gem (2221) D=jX D=j!  D=j" D=jD" W_The sprites lose interest in your situation.D=j" #9D=j\$ W=690D=j& D=j( b819D=j * D=j, a78D=j. D=j+0 a67D=j1 D=j34 s=56D=j4 D=j7 a45D=j8 D=jF: D=j: 820==D=j[; C34D=j; D=j> D=j> K23D=j? D=jA D=jA K12D=j-C D=jD D=jYE K01D=jF D=jH D=jH _==590D=j J D=jfK D=jK L809D=jL D=jN D=jRO K78D=jGP D=jZR D=jR K67D=jS D=jU D=jV K56D=jDW D=j6Y D=jY K45D=jZ D=j] D=j] K34D=j_ D=ja a23D=jc D=jAf a12D=j)g D=jh D=jh K01D=j:j D=jl D=jl L490D=jm D=jo D=j(p R8) Gem (2199) D=jq D=jt n _You feel your willpower return.D=jv D=jw K78D=jx D=jLz D=j| a67D=j} D=j D=j' a56D=j$ D=j D=jɇ a45D=j D=jf D=j` a34D=j D=j̏ D=j D=j K23D=j ,D=j D=j K12D=jՖ D=j D=jg D=j K01D=jњ D=jV D=j D=jh L390D=jٝ D=j D=j D=j) L889D=jӣ ,D=j D=j 578D=j D=jr D=j9 D=j} D=j 567D=j D=j{ D=j D=je D=j K56D=j D=jî D=j_ D=jʰ K45D=jU D=jO D=j Y    ##D=j[   #########.<  #......#....  D=j  ...........   ..........  D=jԶ : ...#.....   ##..#.....   #@.D=j ...---59.9 (38.0)  ##..##........  D=jJ   ##..##.........   #...##.........  D=j   ##..##.....   #..#..........  #..#.......... D=j  ##...#......... D=j) g #◊..#..........D=j D=j ---60.9 (3934D=j D=j; _Found a stone staircase leading up. _You recovered 2 MP!D=j0D=j]1D=j1D=je3D=j65D=j6h23 _D=j7D=j9D=j9K12D=j:D=j;D=j<D=j%=K01D=j=D=jN?D=j@D=jAL290D=jAD=jRCD=jDD=jD6879D=j9ED=jED=jFD=j;HD=jHK78D=j%ID=jTJD=jKD=jK-6D=j"L7D=jLD=jMD=j]OD=jO556D=jOD=jPD=jQD=jHSD=jSK45D=jTD=jUD=jWD=jCWK34D=jXD=j9YD=jZD=jZK23D=j[D=jv]D=j^D=j_-1D=jG_2D=j_D=jbP  There is a stone staircase leading up here.D=jcD=jVdR01 _D=jdD=j_fD=jugD=jgL190D=jhD=jTiD=jjD=j%kL869D=j|kD=jmD=jnD=jnK78D=joD=jpD=jqD=jJrK67D=jrD=jsD=juD=juuK56D=jvD=jEwD=j$yK45D=jyyD=jyD=j{D=j|D=j|K34D=j}}D=jED=jD=jK23D=jD=jD=jD=jDK12D=jD=j)D=jڈD=j2K01D=jD=jD=jD=jqL090D=jD=jD=j%D=jL859D=j[D=jHD=jD=jK78D=jȗD=j&D=jSW D=j### ##.#### #### #  ###.###.## #.◊#.# ####.<......####....##.. ..#.........#.#.@. 86.9 (26 .............#.......... ........................ .#...................... .#.....................> ........................ .##..................... .##..................... .##...........D=jD=jo7.9 (2767D=jnD=j; _Found a stone staircase leading down.D=juD=jvD=jvD=jCyD=jzD=j{a56D=j5}D=jp~D=j~K45D=jD=jҁD=jD=jكK34D=j̄D=j7D=jD=jK23D=jD=jkD=jD=je512D=jD=jTD=jD=jJD=jK01D=jD=jbD=jD=jaM3990D=j3D=jטD=jD=j6849D=j+D=jD=jiD=jRD=j-7D=jա8D=jD=jD=jD=j[K67D=jdD=jD=jD=jK56D=jD=j?D=jD=jLK45D=j/D=jYD=j^%  D=jAYou encounter a wyvern.D=ju##############.◊#.##.....# ###....##.....## D=j˸.#.............### ................# ..............@# .........D=j .>k...◊◊D=jJk   wyvern (asleep).. D=j_p99.9 (12k.D=jDk.D=jPkD=jq600.9 (1334D=jD=j+0 _The wyvern hisses angrily.D=jD ( D=j Tk.Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.D=jE D=j 18---==1.0)2) Will/2 Jinx Gem (2143) D=j D=j ; _You feel your willpower being sapped.D=j ))) You shoot an arrow. The arrow hits the wyvern!D=j;*D=j/ k.The wyvern is heavily wounded.A giggling sprite leaps out and makes the wyvern trip over its own feet.k.D=jZL.(very drained)D=jq=212D=j\D=jf D=jP_The wyvern is heavily wounded.D=jB .You shoot an arrow. The arrow hits the wyvern!!D=j>)D=j;..9301 _You kill the wyvern!D=j:D=j%D=jD=jH _No target in view!D=jD=jD=jD=jb D=jB_No target in view!D=j+D=jH,D=j-D=j)/D=j0S890 _D=j1D=jW4---8Gem (2139) D=jB5D=j7{ _The sprites lose interest in your situation.D=j'8#9D=jg8V=78D=jB9D=j;w67D=j >D=jN>K56D=j>?D=jAa45D=jYBD=jCD=j_D]=34D=jED=jGD=j+H{20==23D=j:ID=jjLw12D=jND=jNK01D=jOD=jzQD=jQL790D=jRD=jyTD=jT_==829D=jUD=j............. ............... ............... .........◊◊.... ...............  ............... D=jPD=j1  ######  .....#.....##......###........#.......@#D=j|..............l .>............. ............... ........................◊◊.... ............... ............... D=jD=jD=jD=jd _A komodo dragon is nearby!D=jtH  ######  D=j=u.....#.....##......###........#.......@#..............l D=ju.>............. ............... ............... .........◊◊.... ...............  D=ju?............... D=jF v  ######  D=j ?.....#.....##......###........#.......@#..............l D=j .>............. ............... ........................◊◊.... ............... D=j< B............... D=jwD=jLD=jqD=jG D=j^_A komodo dragon is nearby!D=j%1  D=j=&######  .....#.....##......###........#.......@#..............l .>............. D=j&............... ............... .........◊◊.... ...............  ............... D=jf v  ######  D=jչ .....#.....##......###D=j# ........#.......@#D=jc ..............l D=j .>............. ............... D=j ........................◊◊.... ............... D=j B............... D=j D=j D=jG D=j N _A komodo dragon is nearby!D=ji D=joY ))))))l  You shoot an arrow. The arrow hits the komodo dragon!  D=jZ !The komodo dragon hisses angrily.D=ju Fl.D=j} U.....D=jR ~===8.0)56D=j D=j<  D=j b_The komodo dragon is moderately wounded.D=j\W l.D=j\%Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.D=jbaD=j?b18----94D=jbIJinx Gem (2125) D=jeD=jng; _You feel your willpower being sapped.D=jvm )))))))You shoot an arrow.D=j;*D=jI l.The arrow barely misses the komodo dragon.D=juA giggling sprite leaps out and smacks the komodo dragon with its own front  foot.D=j{.....(drained)D=jr=2034D=jtD=jh _The komodo dragon is moderately wounded.D=j4 ' D=jp5 F)))))))You shoot an arrow.D=jd Fl.D=jh S.....D=j~i i123D=jl D=jn ` _The arrow barely misses the komodo dragon.D=j8 A ))))))D=j.9 1)You shoot an arrow.D=jhm ;*D=jS l.The arrow completely misses the komodo dragon.D=j mA giggling sprite leaps out and makes the komodo dragon trip over its own feet.D=jֹ ...D=jU b....very drained)D=j p3.0 (1.111D=j D=j>  D=j b_The komodo dragon is moderately wounded.D=jW )You shoot an arrow. The arrow hits the komodo dragon.D=jI ;*D=j&> l.The komodo dragon is heavily wounded.A giggling sprite leaps out and makes the komodo dragon trip over its own feet.The komodo dragon is heavily wounded.D=j+D=j+---4.169Gem (2120) D=j.D=j0i _The jinxing sprites lose interest in you.D=j   You shoot an arrow. The arrow hits the komodo dragon!D=jp  The komodo dragon is almost dead.D=jn9=50819D=jD=j[D=jg _The komodo dragon completely misses you. _You recovered 1 MP!D=j7 †You shoot an arrow. The arrow hits the komodo dragon!D=jΛ)D=jD=j[516.2 (1.17D=j48D=j'D=j; _You kill the komodo dragon!D=jD=j.4D=j9Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +5 longbow (weapon)  a - a +1 sling of electrocutionf - a +0 whip Missiles (go to first with ()g - 16 poisoned darts  k - a throwing nett - 3 curare-tipped darts Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  p - a +2 cloak of willpower (worn)  q - a +0 troll leather armour (worn)b - a +0 robe  m - an orb of stardustv - +0 steam dragon scales Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  i - a ring of wizardry (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold  j - a ring of protection from cold  l - an amulet of the acrobat D=jb9[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]D=j Missiles (  g - 16 poisoned darts D=jY} k - a throwing net  t - 3 curare-tipped darts Armour D=jʹ[  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  p - a +2 cloak of willpower (worn) D=j q - a +0 troll leather armour (worn)  b - a +0 robe  m - an orb of stardust D=ja$ v - +0 steam dragon scales D=j{Jewellery (go to first with "=) D=jc d - a +6 ring of intelligence (worn)  i - a ring of wizardry (worn) D=j-m s - an amulet of regeneration (worn)  c - a ring of protection from cold D=jn, j - a ring of protection from cold D=jL l - an amulet of the acrobat  n - a ring of magical power  D=j-o - an amulet of wildshape  rD=jHwizardry  uD=jreflectionD=jη8botD=j" D=jhj - a ring of protection from cold. A ring that protects its wearer from cold. D=j`You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} D=jRMenu/colouring prefixes: identified jewellery _________________ D=j7“A ring of gold and a milk-white dove D=j Are goodly gifts for thee,  And a hempen rope for your own love D=jA To hang upon a tree.” D=j -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.D=jx,y To do this, you must remove one of the following items: D=j-Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  i - a ring of wizardry (worn)D=jAD=jFD=jI: D=jJ VividlyBlue the MarksdemigodDemigodHealth: 103/103 ========================#############Magic: 19/20 ======================--#.◊#.##.....#AC: 8Str: 6 D=jIJ###....##.....##EV: 19Int: 15 .#.............###SH: 0Dex: 32 #................#D=jJXL: 12 Next: 51% Place: Lair:2 ................@#Noise: ===------  Time: 13626.2 (0.0) .................†......D=jJde) +5 longbow ..........>.............Fire: e) +5 longbow ........................D=jAK Zot (10367) Will/2 Gem (2118) ........................ ..................◊◊.... ....................................... _The komodo dragon completely misses you. _You recovered 1 MP!  You shoot an arrow. The arrow hits the komodo dragon! D=jK_You kill the komodo dragon!You remove your +6 ring of intelligence.  You feel stupid.D=jOD=jBPx---7.2 (167D=j;SD=jCU _You recovered 1 MP!  You shoot an arrow. The arrow hits the komodo dragon! _You kill the komodo dragon!  You remove your +6 ring of intelligence.  You feel stupid. _j - a ring of protection from cold (worn)D=jD=jD=j/D=j%D=jK56D=j@"D=jm)D=jF*545D=j*D=j-D=jA34D=jB{20==23D=jDD=jJD=jK512D=j$LD=jLOD=j=QD=jQK01D=jRD=jhWb590D=jXD=jYD=jY%==D=j1Z:809D=j[D=jR^a78D=j^D=j`D=jLaK67D=jWbD=jBdD=jdD=jdC56D=jeD=jgD=j/hK45D=jfiD=jkD=jWlK34D=jDmD=jWoD=joK23D=jpD=jpsD=jsK12D=jtD=jvD=jv-0D=j'w1D=jwD=jyD=jzL490D=jy{D=j}D=j}M8099D=j~D=jD=jK78D=jD=jD=jR6) Gem (2097) D=j D=jn _You feel your willpower return.D=jv#############.◊#.##.....D=jŎ# ###...##.. .#.............### #... #.D=jE..# ....[ ..#......†......---D=jJ47.2 (20.0)>.....◊◊..D=j"D=jD=j֔Q8.2 (215D=jA6D=jyD=j _Found a chain mail. _You recovered 1 MP!D=j;4 D=j4 D=jh7 D=j= D=j@ %  D=jeA IYou encounter a water moccasin.D=jqI ?###  D=jJ #.◊#.##.....# #....##.....## . #.### ##. D=jJ .##....[.#.D=j!K .@....>.◊◊.SD=jK lS   water moccasin (wandering).D=j+L .D=jpM 70.0).D=jM D=jU )D=j .......................S◊◊.S   water moccasin (wandering).................D=j̳ R0S.D=jv DSD=j׺ o50.2 (134D=j D=j 8 _The water moccasin hisses angrily.D=j}  ###  ....  ##..... ##....[.. #@....... D=j} 3......†........ >............... ............... .............S. .......◊◊...... ...............  .................   D=j ###  ....  ##..... ##....[.. #@....... ......†........ D=j_>............... ............... .............S........◊◊...... ............... ................. D=jD=jlD=jD=j D=jW_A water moccasin is nearby!D=j/ ( D=j "S.D=j Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D=j2 WYou beckon some vexing sprites to accompany your attacks.D=j8 SD=j} !.D=j* D=j˗ $18D=j <---==1D=jy 2) Will/2 Jinx Gem (2093) D=j' D=j  D=jҢ 5_You feel your willpower being sapped.D=jK M)))))))D=j :*D=j S.You shoot an arrow. The arrow misses the water moccasin.D=j tA giggling sprite leaps out and makes the water moccasin trip over its own  tail.D=j= s.....(very drained)D=j: S=21D=j 2D=j% D=j  D=j 6_The water moccasin is lightly wounded.D=jk ))You shoot an arrow.  D=jY5The arrow hits the water moccasin but does no damage.D=jjKS.D=j~JS.D=j...D=jp3.3 (1.101D=jbD=j< _The water moccasin is lightly wounded.D=j97 .You shoot an arrow. The arrow hits the water moccasin!!D=j;(D=j!rD=ju====40390D=jqyD=jB{R _You kill the water moccasin!D=juJD=jKD=jND=jPH _No target in view!D=jD=j D=jD=j D=j :_No target in view!D=j2 D=j3 D=j5 D=j9 D=j; o---889 _D=j= D=jMD D=jD #9D=jKE A=7Gem (2088D=jE ") D=jG D=jK  D=jL u_The sprites lose interest in your situation.D=jL -6D=j/M 7D=jPO D=jpS D=jS K56D=j*U D=j3W D=j}W K45D=jX D=jZ D=j*[ ]=34D=jD\ D=j] D=jT^ K23D=jq_ D=ja D=jb {20==12D=jIc D=je D=jCe K01D=jJl D=j]n D=jn L290D=jo D=jr D=jXr L879D=js D=j v D=jzv ^==78D=jx D=jy D=j5z K67D=jV{ D=jG} D=j} K56D=j D=j7 D=j K45D=j D=jÄ D=j. K34D=jS D=jF D=j K23D=jʉ D=jЋ D=j K12D=ja D=j D=jj K01D=j D=j_ D=j S19) Gem (2070) D=j D=jڗ n _You feel your willpower return.D=j D=j- L869D=jb D=j D=jӟ D=j K78D=jk D=j8 D=j D=j* K67D=jg D=j D=jת D=j K56D=jr D=j D=jǵ 9 ###########.....# #####..####.....## ##......... ........######......D=j ##....[...#............†.....----78.3 (24.0)>D=jT ..◊◊$.>..  D=j 6..... D=j D=jŻ I----9.3 (25D=j C45D=j D=j _Found a stone staircase leading down. _You recovered 2 MP!D=jU D=jV D=jW D=j*[ D=jm` h34 _D=jb D=j e D=jsg D=jg K23D=ji D=j.p w12D=j r D=jv D=jw  D=j%x c You encounter a cane toad.D=j-~ ...## ##.........##. ....######.............. ......##....[........#.. D=j~ ......#................. ......†.........................◊◊.......@$.>D=j~ .####  ...../.D=j7 1.# # F   cane toad (asleep) # D=j ]F.....#D=j 282.3 (3.0)D=j W3.3 (401 D=j_ _D=j D=j D=jx   #.............. ...[........#.. ............... †................. ............... D=jx #............... ............... .......@$.>.... ..............# .............## .............#  ...../..........#  ...............#  D=jy ...............#  ........F.....# D=j /  #.............. ...[........#.. ............... †................. ............... D=j ............... ............... .......@$.>.... ..............# .............## .............#  ...../..........# ...............#  D=jb ...............# ........F.....# D=jD=jZD=jD=jN` _A cane toad is nearby!D=j[  #.............. ...[........#.. ............... †................. ............... D=j0\............... ............... .......@$.>.... ..............# .............## .............#  ...../..........#  ...............#  ...............#  ........F.....# D=jn  #.............. D=j?...[........#.. ............... †................. D=j>............... ............... D=j............... D=j.......@$.>.... D=j<..............# .............## D=j/ .............#  ...../..........# ...............#  ...............# ........F.....# D=jD=jD=jD=j D=jHZ_A cane toad is nearby!D=j@ ))D=jc)))F)You shoot an arrow. The arrow hits the cane toad!  The cane toad gives a loud, deep croak!D=j+mF.FD=j).D=j^ /...D=j 5..D=j [===4.3 (109D=j 0D=jD=j7 D=j)_The cane toad is lightly wounded.D=j# C FD=jJ$ .D=j$ Casting: Jinxbite (safe; 5% risk of failure)  D=j$ Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.D=j/< D=jn@ V18----D=j@ 58) Will/2 Jinx Gem (2059) D=jGV D=j@_  D=j_ 5_You feel your willpower being sapped.D=j ))) You shoot an arrow. The arrow hits the cane toad!D=jgHLF.D=jJM=..D=j&Nq=678D=jRD=jT D=j UV_The cane toad is moderately wounded.D=jA ))D=j^Y You shoot an arrow. The arrow hits the cane toad!D=j+ ;*D=jtTK F.D=jTThe cane toad is severely wounded.A giggling sprite leaps out and makes the cane toad trip over its own feet.D=jNZ#.D=jZ'(drained)D=j[i767D=j5`D=jb D=jNb\_The cane toad is severely wounded.D=jx †You shoot an arrow. The arrow hits the cane toad!!D=j ~@)D=jb4.D=j+q3856D=jD=j˹M _You kill the cane toad!D=jL=D=j>D=jAD=j~CH _No target in view!D=jD=jD=j3D=jH _No target in view!D=j~ D=jd D=jg D=jf D=j 9=--45 _D=j5 D=j X3Gem (2054) D=j D=j { _The sprites lose interest in your situation.D=j K23D=j D=j D=jR K12D=jR D=j D=jm ]=01D=j D=j D=j$ M2990D=j\ D=j D=jB |20==849D=j D=j D=jE -7D=j 8D=j D=j D=j  D=jM C67D=j| D=j" D=j7# 556D=jx# D=j$ D=j& D=j' D=jG' W==45D=j( D=j* D=j++ D=jm+ C34D=j, D=j. D=j. K23D=j=0 D=j2 D=j2 -1D=j+3 2D=jd4 D=j6 D=j6 K01D=jM8 D=j: D=j: .89D=j(; 0D=jj< D=j> D=j> 6839D=j? D=jI@ D=jB D=j5C D=jwC C78D=jD D=jF D=jF D=j'G C67D=jdH D=jJ D=jK K56D=jL D=jO D=jIO 04) Gem (2035D=jO ") D=jP D=jlS n _You feel your willpower return.D=jBV D=jV 534D=jV D=j X D=jrZ D=jZ K23D=j\ D=j=_ O _You now have 1010 gold pieces (gained 13).D=ja D=j!b K12D=jc D=jZg D=jj D=jj -0D=j>k 1D=jl D=j'o D=ju 2.....#.........D=jLu ....†...... .>............................D=ju ...◊◊..........>................#.D=ju ...†.....##.........#---713.3 (25.0) D=jv ...../.# ........# D=jYv ...# ................# .... D=jv [.......).D=j{ D=j| ---4.3 (26790D=j D=jZ * _Found a great sword. D=j e_You recovered 2 MP!D=jaD=jYbD=jNdD=j=gD=jjD=jkS829 _D=j4mD=joD=jrD=jm7867...†...>.......... ........◊◊>.................#.  ...†.....##  ..........# ..........# .##.....# #....##...#....[.......)...........7.3 (3.0)k k.a - a wand of flame (10)D=j_k   wyvern (wandering)D=j8+8.3 (4D=jC56D=j+D=jĖW _You encounter a wyvern.D=j0F† >................... ............... ............... ...◊◊..........>..... D=jF1...............  ............†.....##  ..................#  .......@..........#  .##...............#  #.................#  ..#................#  .................... D=jG ...........[.......  .k.)..............  ................. D=jr† >...................D=jQ ............... ............... ...◊◊..........>..... ...............D=j*  ............†.....##  D=js5..................#  .......@..........#  D=j.##...............#  #.................#  ..#................#  ...............D=j[e ...........[.......  .k.)........... ............... D=j D=jD=jD=jD=j] _A wyvern is nearby!D=j † >................... ............... ............... ...◊◊..........>..... D=j!U...............  ............†.....##  ..................#  .......@..........#  .##...............#  #.................#  ..#................#  ....................  ...........[....... D=j)" .k.)..............  ................. D=j%†D=j >................... ...............D=j߶^ ............... D=j%q...◊◊..........>..... D=jjD...............D=j&  D=j............†.....##  ..................# D=j; .......@..........#  D=j.##...............#  #.................#  D=jø..#................#  ............... D=j...........[.......  .k.)........... D=jLG............... D=jD=jD=jD=j] _A wyvern is nearby!D=j3,† D=j-4>................... ............... ............... ...◊◊..........>..... ...............  ............†.....##  ..................#  D=j4T.......@..........#  .##...............#  #.................#  ..#................#  ....................  ...........[.......  .k.)..............  ................. D=j4!D=j† >................... ............... ............... ...◊◊..........>..... ...............  ............†.....##  ..................#  .......@..........#  D=jM.##...............#  #.................#  ..#................#  ............... ...........[.......  .k.)........... ...............D=j) D=jnD=j}D=jOD=j<] _A wyvern is nearby!D=j k. _A wyvern is nearby! _A wyvern is nearby!  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks. D=jX . You feel your willpower being sapped.D=j0 PkD=j e18---==9.3 (1D=jV 4) Will/2 Jinx Gem (2025) D=jȺ D=j_ H _The wyvern hisses angrily. You hear an angry hiss.D=jQ ))))D=jDYou shoot an arrow. The arrow hits the wyvern.D=j4k.lD=jC kD=jEV.The wyvern is lightly wounded.D=j..l   komodo dragonk   wyvernD=jy=20.4 (1.134D=jD=j;^ _You encounter a komodo dragon.D=j )) You shoot an arrow. The arrow hits the wyvern!!D=j;*D=jj\V k.D=jD]The wyvern is almost dead.A giggling sprite leaps out and makes the wyvern trip over its own feet..lD=j]Ek.D=jcH(very drained)D=jdM1.52D=j;e3D=jiD=jkZ _The wyvern is almost dead.D=j' D=j*k†You shoot an arrow. The arrow hits the wyvern!!D=j)D=jMl.D=jD=jox52.4 (0.912D=j D=j J _You kill the wyvern!D=j + )))))))You shoot an arrow.D=j[Ml.D=jfy†......D=jhI---3.4 (1.0D=j{iC01D=j+rD=juJ _The arrow barely misses the komodo dragon.D=jvD=j[ ' D=j ))) You shoot an arrow. The arrow hits the komodo dragon!D=j 6 ;*D=jn~  l.The komodo dragon is moderately wounded.A giggling sprite leaps out and makes the komodo dragon trip over its own feet.D=j+ WThe komodo dragon is heavily wounded.D=j `†.(drained)D=j 9=4.5 (1.169Gem (2020D=j ") D=j D=j _The jinxing sprites lose interest in you. _You recovered 1 MP!D=jt, ))You shoot an arrow. The arrow hits the komodo dragon.D=jEl.D=jSJ(†5.4 (0.9819 _The komodo dragon is heavily wounded.D=j )))))))You shoot an arrow.D=jEl.D=jRv.....D=jk6.378D=jD=jŽ D=jR_The arrow barely misses the komodo dragon.D=j †You shoot an arrow. The arrow hits the komodo dragon!!D=j)D=jD=j<567.3 (1.0D=jC67D=jD=jQ _You kill the komodo dragon!D=jD=jul  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingD=j18.7  10.7  -1   i - Spellcasting   3.0   5.7  -2          D=j b - Maces & Flails   0.0   1.2  -1   j - Hexes   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   k - Fire Magic   0.8   1.2  -1   d - Throwing   0.0   1.2  -1           l - Evocations   0.0   1.2  -1  D=je + Ranged Weapons 15.1  23.2  -1               f - Armour   5.0   7.1  -1      g + Dodging8.6  10.7  -1  D=j|O     h - Stealth   0.0   1.0   0              D=j                D=jH            D=j_            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  D=j [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsD=jD=jD=j J...........†..................VividlyBlue the Marksdemigod ....>.........................Demigod D=jg..............................Health: 103/103 ======================== ..............................Magic: 19/20 ======================-- ............◊◊..........>.....AC: 8D=jStr: 6 ............................#.EV: 19Int: 15..................†.....##SH: 0D=jPDex: 32........................#XL: 12 Next: 56% Place: Lair:2.......@..........#Noise: ===------  Time: 13727.3 (0.0)D=jj>.##...†...........#e) +5 longbow#.................#Fire: e) +5 longbow..#................#Zot (10266) Will/2 Gem (2017) D=j...............................[..........)...............................You shoot an arrow. The arrow hits the komodo dragon. _The komodo dragon is heavily wounded.You shoot an arrow. _The arrow barely misses the komodo dragon.You shoot an arrow. The arrow hits the komodo dragon!! _You kill the komodo dragon!D=j D=jb$D=j<%D=jP.D=j1D=j4  >..◊◊>......#  D=j*5 C†.....## .  ....##...†@..... #......#..#..................D=jE: D=j; b---8.3 (156D=j; D=j? D=jHA D=j D=j q .◊◊>D=j7 ..D=jS ....# D=jm  D=j X†.....## D=jߴ -. D=j  .D=j> n.##...†......D=j\ L #.....D=ju .#D=jõ N..#...D=j .D=j [D=j  D=jP 6...............D=j D=j #---D=j L945D=j& D=j D=jn D=j< o ◊◊>D=jq ......#  †.....## . D=j  .D=j .##...†...... #......#D=j 1..#..D=j \..[ D=j Q). D=j 6...............D=jm D=j1 W20==30D=jQ C34D=jS D=jk s _You recovered 1 MP!D=j J◊◊>D=j<O......#  D=jh†.....## .D=j4  .D=j..##...†...... #......#D=j `..#......D=j%S[ )D=jAJ. .D=jZ) D=j.D=jip123 _D=jD=jfD=j@k"..D=jkk*....#  D=jkh†.....## .D=jk"  D=jk$..D=jl##...†...... #.....D=jJl.#D=jfl..#D=j~l..D=jl.D=jl.D=jl[D=jl D=jl)D=j m.D=j;m2 .D=jxm)  D=jmD=jmD=jm D=jm-....... ...##D=jmD D=j ,..D=jb  D=j =...).D=j #D=j ..D=j .#..D=j .D=j6 .D=jV . D=jt !D=j D=j i678D=j D=j _You see here the +4 scale mail of Huol {Harm Str+6 Slay-3}.D=jlQ3D=jgRD=jTD=j;VR67 _D=jVD=jXD=j YK56D=jtZD=jw\D=j]K45D=j_^D=j``D=j`K34D=jaD=jcD=jdK23D=jeD=jgD=jgK12D=j_iD=jYkD=jkK01D=jmD=jnD=joL490D=jYpD=jrD=jrN81999D=jUtD=jvD=jGwR7) Gem (1998) D=jxD=j}n _You feel your willpower return.D=jD=j@K67D=jD=jCD=j D=jTK56D=jD=jD=jD=jBK45D=jώD=jD=jD=jؒK34D=jWD=jCD=j1D=jnK23D=j͚D=jΜD=jD=jK12D=jGD=jD=jD=jRK01D=jlD=j1D=jD=j<L390D=jbD=jD=jqD=jͮL889D=jD=jD=j D=jK78D=jiD=jD=jkM  You encounter a yak.D=jD=j ....... ## D=jֻ.>..... #.# ..............#. ..# D=j.......†.....## ..## .............# ...# .............# ..# D=j9V.†...........####..## ..............##@...## ..............#.#D=jV. D=jr................. ......[.......###...... .....D=j## ..^# ......# ...# D=jY   yak (asleep) .....D=j#.◊# ..## Y .............. D=jC.................. D=j]056.3 (20.0)D=jPv7.3 (2167 _D=jD=jD=j ## >..... #.#  ..# † ..##  ...# D=j@ ..# .†##..## #@...## #.#....... ........... [.......###....... ....## ..^#... .....# ...# .. ...#.◊# ..## Y ..D=j(D...  .. D=ju^ ## D=jó>..... #.# D=j] ..# †D=j4 ..##  ...# D=js ..# †D=jg##..## D=jϴt#@...## D=ju#.#....... D=j/........... D=j\[.......###....... D=j....## ..^#........# ...# .. D=jr...#.◊# ..## D=j#..D=jP... ..D=jD=j D=jSD=jsZ _A yak is nearby!D=j| ## >..... #.#  ..# † ..## D=j ...#  ..# .†##..## #@...## #.#....... ........... D=jc[.......###....... ....## ..^#... .....# ...# .. D=j...#.◊# ..## Y .....  .. D=j| Q ## >..... #.#  ..# †D=j} " ..##  ...#  ..# †D=jD} ##..## #@...## D=j} u#.#....... D=j} "........... [.......###....... D=j} ....## ..^#........# ...# .. D=jd~ ...#.◊# ..## ..D=j~ P... ..D=jT D=j D=j D=jY  D=j L_A yak is nearby!D=jļ  ## >..... #.#  ..# † ..##  ...#  ..# .†##..## D=j3 #@...## #.#....... ........... [.......###....... ....## ..^#... .....# ...# .. ...#.◊# ..## Y ..D=j D...  .. D=jP ^ ## D=j'Q >..... #.#  ..# †D=jTQ  ..##  ...# D=jrQ s ..# †D=jQ g##..## D=jQ t#@...## D=jCR u#.#....... D=jbR "........... [.......###....... D=jR }....## ..^#........# ...# .. ...#.◊# ..## D=jR l..... ..D=jW D=jX D=jC^ D=j` Z _A yak is nearby!D=jf _A yak is nearby! _A yak is nearby! D=j_A yak is nearby!  Casting: Jinxbite (safe; 5% risk of failure) D=j̆M Confirm with . or Enter, or press ? or * to list all spells. D=jP You beckon some vexing sprites to accompany your attacks.D=j$18D=j8---==8.3 (D=j;1.0)5) Will/2 Jinx Gem (1986) D=jD=jьD=j; _You feel your willpower being sapped.D=j> ))D=j}&))))YD=jvYou shoot an arrow. The arrow hits the yak!  The yak bellows!D=j`;*D=jN YThe yak is lightly wounded.  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is moderately wounded.D=jOD=jR\  You hear a loud, deep croak! You hear a bellow!D=jXSD=jU-YD=jaA .D=j/b......D=jzb]Y 2 yaks (1 wandering, 1 drained)D=jb7You encounter a yak. x2D=jgdx=9.2 (0.945D=jkD=jo D=jY.D=jFl.D=j..Y 3 yaks (1 wandering)D=jp50879D=jD=j D=jF_You encounter a yak.D=j7 ; †D=j#8 KYou shoot an arrow. The arrow hits the yak!!!D=j,F '))D=jvF ZY 2D=jU  F.You kill the yak!Y.Y.l†F.Y.Y.Y96.6 (1.178 _The yak bellows!D=jK. ## ◊>..... #.#.....#. ..#†D=jmK# ..##.......# ...#.# †D=jK.####..##...##....##.#@#F......D=jLe...........lY...D=jLLZ[.......###...†...........## ..^#Y..D=jL..# ...# ..#.◊# ..## .......... D=jL........ ....D=j}NHl†D=j'O2FD=jO<Y.D=jP?Y.D=j>U.F   cane toadD=jW=---7067D=j\D=j^D=j: ◊◊>..... #.# D=j: ........#. ..#†.....## ..##D=j: .......# ...#......# D=je; †...........####..##.D=j; .......##F...##D=j)< .......#.#.......D=j< J.......@...lY....[###...Y... ).D=j= # ..^#.....# ...# ..#.◊# ..## .D=j= y......... . ..D=jh> L... .D=j? D=jA Cl.D=jB ".D=joB F.D=jD 3Y†D=jE 2Y†D=jK[ D=j] g---85D=j] 6D=jh D=j j D=jc N l.D=j ,Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.D=j 5Y.D=j D=j T8-==D=j w94Jinx Gem (1975) D=j} D=jL } _You feel your willpower being sapped. The cane toad closely misses you.D=j.◊◊.>..... #.#D=j...#. ..#.†.....## ..##.# ...#D=jG.......# ..# #...†D=ji.####..##.##....## #D=jg.#F#.D=j.lY.†.....[D=j.###..Y†... .).## ..^#...D=j ..# ...# ...#.◊# ..## ...D=jA........ .......F.D=j7 YD=j.The cane toad attacks as it pursues you!  The cane toad stings you!!  You are poisoned.D=jD=l.D=j5Y.D=j5Y.D=jD=jn83/103 ==-----=70D=j3) Pois Will/2 Jinx Gem (1974) D=jHD=j D=j_The cane toad poisons you! The cane toad misses you. _You took 20 damage!D=j| ' D=j} Z You shoot an arrow. The arrow hits the cane toad!!D=j 6 YD=j i.The cane toad is severely wounded.You feel very sick.D=j7 D=j7 5Y.D=j D=j| $78D=j @------====D=j* 1D=jL @23D=j D=j _The cane toad closely misses you. _You took 5 damage!D=jD  You shoot an arrow. The arrow hits the cane toad!D=j|  The cane toad is almost dead.You feel very sick.D=j|N57=------D=j}===-212D=jD=js _The cane toad stings you!! _You took 21 damage!D=j ) You shoot an arrow. The arrow barely misses the cane toad.The arrow hits the komodo dragon!D=j) FThe komodo dragon is moderately wounded.You feel very sick.D=jV* 5=--------301D=jo/ D=j1 _The cane toad misses you. _You took 2 damage!D=j D †D=j) OYou shoot an arrow. The arrow hits the cane toad!!D=je (D=j? l.You kill the cane toad!D=jJ.YD=j]CY.D=jD=j-9=614.7 (1.1190D=jx$D=j' D=jN'_You feel very sick. _You recovered 1 MP!D=jmZ  You shoot an arrow. The arrow hits the komodo dragon.D=j  The komodo dragon is moderately wounded.You feel sick.5.8869D=jD=j^ _The komodo dragon completely misses you.D=j' D=j? D=jdLYou shoot an arrow. The arrow hits the komodo dragon!!D=jp  The komodo dragon is almost dead.D=j#=D=j?&6.7 (0.9D=jf*78D=jD=jHD=j D=jD=j\_You feel sick. The komodo dragon closely misses you.D=j : †D=j SYou shoot an arrow. The arrow hits the komodo dragon!!D=j yYY 2 yaksD=j .YYou kill the komodo dragon!D=j  D=j4 6=37.8 (1.167D=j D=j $ _You feel sick. D=j e_You recovered 1 HP!D=jY & D=j )D=jë You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!D=j & D=jV &†YD=j HThe yak is almost dead.D=jK )Y.D=jw D=j 6#D=j 5==D=j &8.7 (0.9D=j "5D=j 6D=j D=ji  D=j _You feel sick.D=j<  D=j : You shoot an arrow.  D=j‰ *The arrow hits the yak but does no damage.D=j f  The yak is almost dead.D=j 79.7 (1.045D=jl D=jQ _You feel sick. The yak misses you. The yak closely misses you. _You recovered 1 HP!D=j †You shoot an arrow. The arrow hits the yak!D=j/x   yakD=j6V  You kill the yak!D=j:8480.6 (0.934D=j?D=jkA _You feel sick. The yak completely misses you. _You recovered 1 HP!D=j  Casting: Jinxbite (safe; 5% risk of failure)  D=jConfirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.D=jO98-D=j6X-1.6 (1.023D=jhD=jD=j' D=jhY_You feel your willpower being sapped. You feel sick. The yak misses you. D=j[_You recovered 1 HP!D=jDz  You shoot an arrow. The arrow hits the yak!D=j;*D=j7Y(drained)You shoot an arrow. The arrow hits the yak!  D=j>8RThe yak is moderately wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is moderately wounded.  You feel sick.  You are no longer poisoned.D=j.9@60=D=j]92.7 (1.11) Will/2 Jinx Gem (1962) D=j>D=j;@; _The yak closely misses you. D=jj@[_You recovered 1 HP!D=jlz  You shoot an arrow. The arrow hits the yak!D=j ;*D=jY Y very drained)The yak is severely wounded.D=j ZA giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is almost dead.D=jZ2=3001D=j5_D=ja _The yak barely misses you. _You recovered 2 HP!D=j †You shoot an arrow. The arrow hits the yak!D=j)D=jD=j4=54.6 (0.9090D=jwD=j D=j_You kill the yak! _You recovered 2 HP!D=jA - ......#. .†.....## ..##. ...D=jA v...# #...†...........####..## ......##....## #.#....... .†....†.[###...†)D=jA .## ..^# ...# ...# #.◊# ..## D=j&B ............. ...## ..D=jI 6=----5.6 (1.0859 _D=jM D=jP  You see here a yak corpse. _You recovered 2 HP!D=j>D=jD=jD=jD=j8=9=7Gem (1958) D=j{ _The sprites lose interest in your situation.D=jϵ70=67D=jD=jθD=jo2=56D=jND=jػD=j=f74=45D=jD=jD=jND=j6==34D=jD=jD=jy8=23D=j<D=jD=jl80=20==12D=jD=jnD=jy2=01D=jD=jD=j8{4=1990D=jdD=jD=j1z6=849D=jD=j#D=j8===78D=jD=jUD=jj9067D=jD=jD=j62=D=jC56D=j D=jq4=4D=j5D=jD=j(D=jyy6=34D=jD=jFD=jc8=23D=jD=jD=jD=ji100/103=12D=jeD=j]D=jD=j7y2=01D=jD=jD=j\3=89D=j.0D=j=D=j=1 _HP restored.D=jL839D=jD=jD=jK78D=j'D=jD=jK67D=j2D=jz=5) Gem (1936) D=jD=j)n _You feel your willpower return.D=jD=jK45D=jD=jj$  Things that are here:D=j  a yak corpse; a komodo dragon corpse; a cane toad corpseD=jD=j6R34 _D=jD=jL D=j w23D=j D=jMD=jK12D=jqD=jD=j)D=j{K01D=jPD=jD=jD=jL790D=jD=jND=jD=j D829D=jD=j D=jn!D=j!K78D=j"D=j%D=j;'D=j'K67D=j}(D=j<*D=j,D=jN-K56D=jX.D=j/D=jd1D=j1K45D=j2D=j3D=j7w34D=j:D=j%<D=jv<K23D=ju=D=j>D=j@D=j@K12D=j+BD=jCD=jYED=jEK01D=jFD=jJD=j;LD=jLL690D=jMD=jYOD=jPD=jQL819D=jRD=jSD=jNUD=jUK78D=jVD=jqXD=jZD=j[K67D=j7\D=j]D=jaD=j^aK56D=jfbD=jeD=jgD=jXgK45D=jzhD=j-jD=jkD=j5lK34D=j1mD=jSpD=jqD=jrK23D=j!sD=juD=jvD=j$wK12D=jGxD=jyD=j2{D=j{K01D=j|D=j ~D=jdD=jL590D=jD=jD=j\D=jL809D=jD=jD=jD=jaK78D=jD=joD=j4D=jK67D=jڊD=j-D=j9D=jK56D=j]D=jD=jD=jC45D=j]D=jkD=jD=jK34D=jŖD=jD=j D=jK23D=jGD=jD=jD=jK12D=jD=jD=j{D=jK01D=jRD=j,490D=jD=jaM8899D=jD=jD=j D=jZK78D=jgD=jD=jD=jK67D=jD=jD=jD=jK56D=jjD=jֺD=jhD=j˽K45D=jD=jD=j{D=jK34D=jD=jD=jD=jSK23D=jWD=jFD=jC1D=jH2D=jDD=jD=ja01D=jLD=jD=jD=jL390D=jD=jD=jx889D=jD=jD=jwK78D=jD=jD=j#D=jzK67D=jD=j$D=jD=jK56D=j(D=jD=jD=jLK45D=j?D=jD=jrD=jK34D=jD=jQ _  You see here a yak corpse.D=j D=j0 R23 _D=j3 D=je _  You see here a yak corpse.D=j: D=j R12 _D=j D=j D=j6 C0D=j 1D=j D=jU D=j D=j L290D=j D=j D=jK D=j L879D=jY D=j D=j, D=j K78D=j D=j D=jJ D=j K67D=jM D=j D=jI T  You encounter a polar bear.D=j D=jT+ \[#... ........a. ... ......... ....... ..D=j+ ..## ..>.. ####.....#....# ##◊◊#D=j+ :†.....##.@..#####..P#--- ......####...##P....##D=j+ ....# #...###......## .†....####..###.......####D=j+, |.....##....##........#.#.....#.#..............## a   polar bear (asleep)D=jv, .....†....†...........◊#[......†###...†...........# .............####..^#...........#D=ji2 1867.6 (82.0)D=j/3 v8.6 (8356 _D=j7 D=j8 D=jQH b[.........a. ....................................## >......#.# #### #....# ##◊◊# †#.@..# ###...#  #...## .D=jH †..###......##........#...............†....†....[†###...†.....^#...D=j [.........a. ....................................## >......#.# #### #....# ##◊◊# D=j? †#.@..# ###...#  #...##D=jd  †..###...D=j ...##........#...............D=j †....†....[D=j †###...†.....^#...D=j D=j D=j D=j  A polar bear is nearby! _You recovered 37 HP! You recovered 2 MP!D=j(E [D=jdE ?.........a. D=jE |....................................## >......#.# #### D=j%F #....# ##◊◊# †#.@..# ###...#  #...## .†..###...D=jGF -...##........#...............D=jfF †....†....[D=jF K†###...†.....^#...D=j i[.........a. ....................................## >......#.# #### D=j 7#....# ##◊◊# †#.@..# D=j ###...#  #...##D=j  †..###...D=j0 ...##........#...............D=jM j†....†....D=j} [†###...†.....^#..D=j .D=j D=j D=j D=ja  D=j S_A polar bear is nearby!D=j4[.........a. ....................................## >......#.# #### D=j4n#....# ##◊◊# †#.@..# ###...# D=j 5s #...## .†..###......##........#...............†....†...D=j,5-.[†###...†...D=jJ5,..^#...D=j[.........a. ....................D=jC................## >......#.# #### #....# ##◊◊# D=jl†#.@..# D=jY###...#  #...## †..###...D=jڅ/...##........#...............†....†...D=j".[D=j†###...†.....^#...D=jD=jD=j]D=jYa _A polar bear is nearby!D=j ;.a D=j 3_A polar bear is nearby! _A polar bear is nearby!  Casting: Jinxbite (safe; 5% risk of failure) D=j) Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.D=j OaD=jQ k18---==9.6 (1.0)D=jw 4) Will/2 Jinx Gem (1875) D=j D=j  D=j ._The polar bear growls angrily.D=jgQ )))))D=jgHYou shoot an arrow. The arrow hits the polar bear.D=j :*D=j .aThe polar bear is lightly wounded.  A giggling sprite leaps out and smacks the polar bear with its own front foot.D=j'm....(drained)D=j{r=7034D=j3D=j8 _The polar bear is lightly wounded.D=j2^ )))) D=jI3IYou shoot an arrow. The arrow hits the polar bear!!D=jbM.aD=jgD...D=jhp1.7 (1.123D=jXmD=job _The polar bear is heavily wounded.D=jF )))D=j D=j*HYou shoot an arrow. The arrow hits the polar bear!D=jW$:*D=jk .aThe polar bear is almost dead.A giggling sprite leaps out and makes the polar bear trip over its own feet.D=jqY...very drained)D=jro2012D=jwD=jy^ _The polar bear is almost dead.D=j ? ))D=jW aYou shoot an arrow.  The arrow hits the polar bear but does no damage.D=jT :*D=jZ †The polar bear is almost dead.A giggling sprite leaps out and makes the polar bear trip over its own feet.D=ji* & D=j* =..D=j&+ D=jN, 8You kill the polar bear!D=jL6 J---63D=j6 .0Gem (1871D=j6 ") D=j; D=j< i _The jinxing sprites lose interest in you.D=j2 D=jY4 D=j< D=j{?  D=j? :_No target in view!D=j3D=jjD=jcD=j9=190 _D=jgx869D=jD=j)a78D=ja67D=jD=j,<=564520==34231201==0908597867564534231201=jim099) Gem (1850)  _You feel your willpower return.84978675645342312018908397867D=jtu[0;10;1m564534231201790D=jvD=jqyD=j7{D=j{L829D=j}D=j'D=jɃD=jPK78D=jۅD=jqD=jhD=jƊK67D=jD=jD=jӗD=j/K56D=jD=jsD=jОD=j0-4D=jW5D=jD=jbD=jϥD=j+K34D=jD=jD=jD=jK23D=jqD=jTD=j D=j|K12D=jȲD=jD=j0D=jwK01D=jݷD=jD=j^D69D=j0D=jD=j_D=jED=jL819D=j/D=jD=j D=jK78D=jD=j ....................÷.. ............. .............. D=jO..##...†........ ..#.............D=j  ...........#............ ........................ ....................[...D=j ..?....@....)...........--- ........................ ........................ D=jK .... ........................   ........................  ........................  ....#..........D=j...  .#.#...##............. .... ##.#.◊........D=j"1926.7 (53.0)D=j@---7.7 (5467D=jLD=j _w - a +4 ring of slaying _You recovered 2 MP!D=jD=j_D=jD=jD=jD=jR56 _D=jBD=j D=j(D=jC45D=jD=jD=jca34D=jǬD=jpD=jD=jK23D=j,D=jkw12D=j..... ...............D=jȻ....................##...†..... #D=j/.....# .◊P....D=j......##◊.............D=jA.D=jh##... .......@.........)# ... .###... D=jPP... .. P..# .. ...#  D=jN...# .....#D=jʼ ...## .#.#...##..... D=j;....###.#.◊...D=j232.0)D=jn3.7 (601D=jD=jUQ _A - a scroll of acquirementD=jD=jBD=j+D=jD=jYb590D=jD=jD=jD=jL809D=j~D=jD=jD=jD=j)C78D=jD=jD=jD=joK67D=jdD=jD=jD=jmK56D=j[D=j7D=jrD=jK45D=jD=jD=jaD=jK34D=jD=jwD=jD=jGK23D=j1D=jD=jSD=jK12D=jD=jp D=j' D=jo K01D=jz D=jfD=jD=j/L490D=j/D=j6D=jD=j M8799D=j2D=jD=jKD=jK78D=jD=jm D=j"D=jl"K67D=j#D=jJ%D=j&D=j 'K56D=j5(D=jr*D=j-D=j-K45D=jC/D=j/1D=j3D=jW3K34D=j4D=j6D=jr8D=j8K23D=j3:D=j?D=j@D=j.AK12D=j`BD=j`DD=jGD=jjGK01D=jHD=jJD=j@LD=jLL390D=jMD=jOD=jQb889D=joSD=j]UD=j5WD=jWK78D=jYD=jZD=j\D=j;]K67D=jP^D=j`,D=jWaK56D=j=bD=jfD=jVha45D=jjD=j3kD=jlD=j mK34D=jmD=jToD=jpD=j=qK23D=j2rD=jsD=j uD=jfuK12D=j@vD=j5yw01D=jy{,D=j }b290D=j ~D=jwD=jD=jEL879D=j D=jxD=jD=jK78D=jȈD=j`D=jD=jK67D=jD=jD=jcD=jK56D=j^D=jD=ja45D=j(D=jrD=jQa34D=j]D=j#D=jWD=jK23D=jSD=jZD=jD=jK12D=jϥD=jD=jD=j<K01D=jD=jЫD=jD=jUL190D=j/D=jïD=jD=jL869D=jD=jD=jbD=jK78D=jD=j2D=jzD=jѺK67D=jD=jD=jD=jK56D=jD=j)D=jD=jK45D=jD=j"D=juD=jK[0;10;1m34D=jD=jD=j D=jeK23D=jD=jVD=jzD=jK12D=jsD=jD=jD=j5K01D=jD=j)D=jLD=jL090D=jsD=jD=jCD=jL859D=j@D=jD=jD=jK78D=jD=jD=jD=j&K67D=jD=j'D=jpD=jK56D=jSD=jD=j  You encounter a naga. It is wielding a +0 glaive.D=j##...........#.  #.#.#...##............. ##.#.◊......................................... .).......#◊..############### ........####.# #.## #D=j.###..####.## #...#.. ##.....#P..###N #.#...........#@..# #.#P.#....#......## # ............##...## #◊ D=j.......P...####.## # .......#....################.....................N   naga (polearm, constriction, asleep)........................######.......##P.#...#.#.....## ##...#...########.##.#..# ####◊D=jVN⌠88.7 (55.0)D=jD=jw<N)D=jx==9.7 (5645D=j D=j & _The naga shouts!D=j %&  D=j%Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.D=jl&c18---90.7 (1.0)D=j&3) Will/2 Jinx Gem (1754) D=j'*D=j+; _You feel your willpower being sapped.D=jA D )))))D=jNB T You shoot an arrow. The arrow hits the naga!D=jq 1N.D=jbv f....D=jw x=1.8 (1.123D=jz D=j| _ _The naga is moderately wounded.D=j C ))))D=j T You shoot an arrow. The arrow hits the naga!D=jZ3 :*D=j) N.The naga is almost dead.A giggling sprite leaps out and makes the naga trip over its own underside.  D=j IThe naga is almost dead.D=jQ T..., very dra…)D=j k2.912D=j D=j ' _You hear a shout!D=j )You shoot an arrow. The arrow hits the naga!D=j^)))D=jmL.ND=jbRL ...D=jR#N   naga (polearm, constriction) .......#...########.##.#..# ####◊  You kill the naga!D=jzVs74.000D=jaZD=j`q _You encounter a naga. It is wielding a +0 glaive.D=jc1 D=j1Q)))))) D=j1CYou shoot an arrow. The arrow hits the naga!!D=j]a=N⌠D=ja,ND=jg  .)..N 2 nagas (1 polearm, constriction)  The naga is severely wounded.D=jh79=--D=ji5.19998) Will/2 Jinx Gem (1749) D=jemD=jt _You encounter a naga. It is wielding a +0 short sword. _You recovered 1 MP!D=j ))))You shoot an arrow. The arrow hits the naga!D=jj.)..D=jo6078D=jD=j_ _The naga is moderately wounded.D=j ))))You shoot an arrow. The arrow hits the naga!D=jk 0.D=j} 7N.D=j] t...   naga (D=j i767D=j D=j  D=j J_The naga is almost dead.D=jC G)))))))D=jt 9*D=jz D N)D=j ]You shoot an arrow. The arrow closely misses the naga.D=j XA giggling sprite leaps out and doodles on the naga's face.  D=j& IThe naga is almost dead.D=j *ND=j !..D=j 0...D=jW [N 2 nagas (1 polearm, constriction, 1 v…)D=j &8D=j P5Gem (1746) D=j D=j  D=jF M_The jinxing sprites lose interest in you.D=js D=jf& D=j@g\)You shoot an arrow. The arrow hits the naga!!D=jk#))D=jEk_   naga (polearm, constriction)D=j5N)D=jş:..D=jԣ=2089.2 (1.145D=jD=j~D=jͮ D=j:_You kill the naga!D=jC  Casting: Jinxbite (safe; 5% risk of failure)  D=jD Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.D=jF #7D=jF 1---D=j!G 40000D=jRG X3Jinx Gem (1744) D=jG D=j1W D=j`  D=jAa -_You feel your willpower being sapped.D=jd 8 )D=jd IYou shoot an arrow. The arrow hits the naga!D=jbr 4))D=jr (D=jʶ ;..D=j 8=-9=1.1 (0.923D=j۾ D=j _You kill the naga! _You recovered 1 MP!D=jD=jqD=j7D=j]H _No target in view!D=j&DD=jDD=jND=jPH _No target in view!D=jMD=jD=jED=j D=j:_No target in view!D=jXD=jRead which item? Scrolls  f - 6 scrolls of fear  t - 5 scrolls of teleportation D=j;< A - a scroll of acquirementa - 2 scrolls of enchant armour  r - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - a scroll of amnesia  p - 4 scrolls of poison  I - 2 scrolls of immolation D=j! S - 3 scrolls of silence  V - 4 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedD=jD=jp##...........#................... VividlyBlue the Marksdemigod#.#.#...##...................... Demigod ##.#.◊........................... Health: 103/103 ======================== ................................. Magic: 18/20 =====================--- .).......#◊..###############..... AC: 8Str: 6 ........####.# #.## #..... EV: 20Int: 15 ...###..####.## #...#.. #..... SH: 0Dex: 32 ....#.....#P..###..))..⌠ #..... XL: 12 Next: 69% Place: Lair:2 ...#...........#@..##..... Noise: =j;49m===------  Time: 14001.1 (0.0) ...#P.#....#......###..... e) +5 longbow ............##...###◊.... Fire: e) +5 longbow .......P...####.###..... Zot (9992) Will/2 Jinx Gem (1743) .......#....################..... .................................  ...........................######  ..........##P.#...#.#.....## ##  .......#...########.##.#..# ####◊ You shoot an arrow. The arrow hits the naga! _You kill the naga! _You recovered 1 MP! _No target in view! _No target in view! _No target in view!Enchant which item? Armour  q - a +0 troll leather armour (worn)b - a +0 robe  v - +0 steam dragon scales[?] describe selectedD=j< D=j~A D=j'F 8##...........#................... VividlyBlue the Marksdemigod#.#.#...##...................... Demigod D=jhF ##.#.◊........................... Health: 103/103 ======================== ................................. Magic: 18/20 =====================--- .).......#◊..###############..... AC: 8Str: 6 D=jF D........####.# #.## #..... EV: 20Int: 15 ...###..####.## #...#.. #..... SH: 0Dex: 32 D=jF ....#.....#P..###..))..⌠ #..... XL: 12 Next: 69% Place: Lair:2 ...#...........#@..#D=jG #..... Noise: ===------  Time: 14001.1 (0.0) ...#P.#....#......###..... e) +5 longbow ............##...##D=j\G &#◊.... Fire: e) +5 longbow .......P...####.###..... Zot (9992) Will/2 Jinx Gem (1743) .......#....################..... .................................  ...........................######D=jG   ..........##P.#...#.#.....## ##  .......#...########.##.#..# ####◊D=jG  You shoot an arrow. The arrow hits the naga! _You kill the naga! D=jG _You recovered 1 MP! _No target in view! _No target in view! _No target in view!D=j-L  D=j_L J Okay, then.D=j.M D=jP D=jQ . _D=j D=j. Read which item? Scrolls  f - 6 scrolls of fear  t - 5 scrolls of teleportation D=j  A - a scroll of acquirementa - 2 scrolls of enchant armour  r - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - a scroll of amnesia D=jܢ k p - 4 scrolls of poison  I - 2 scrolls of immolation  S - 3 scrolls of silence  V - 4 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedD=j}4 D=j; D=j> 8##...........#................... VividlyBlue the Marksdemigod#.#.#...##...................... Demigod D=jS? ##.#.◊........................... Health: 103/103 ======================== ................................. Magic: 18/20 =====================--- .).......#◊..###############..... AC: 8Str: 6 ........####.# #.## #..... EV: 20Int: 15 ...###..####.## #...#.. #..... SH: 0Dex: 32 D=j? y....#.....#P..###..))..⌠ #..... XL: 12 Next: 69% Place: Lair:2 ...#...........#@..##..... Noise: ===------  Time: 14001.1 (0.0) ...#P.#....#......###..... e) +5 longbow ............##...###◊.... Fire: e) +5 longbow .......P...####.##D=j=@ #..... Zot (9992) Will/2 Jinx Gem (1743) .......#....################..... .................................  ...........................######  ..........##P.#...#.#.....## ##  D=j@ .......#...########.##.#..# ####◊  _You kill the naga! _You recovered 1 MP! _No target in view! _No target in view! _No target in view! _Okay, then.D=jD D=jG Choose an item to acquire.  a - a manual of Hexes  b - the scarf of the Durable Baku {Repulsion, rPois Regen+}  c - a +2 hand cannon of flamingD=j}G d - 868 gold pieces (you have 1010 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitD=j   a - a manual of Hexes  b - the scarf of the Durable Baku {Repulsion, rPois Regen+}acquire|examineD=j0 ,examine itemD=jvMacquire|examineD=jzw select item for acquirementD=j΄~  b - the scarf of the Durable Baku {Repulsion, rPois Regen+} D=j c - a +2 hand cannon of flamingacquire|examineexamine itemD=jd D=jd(A +2 hand cannon of flaming. D=jeA machine that fires metal slugs via applied thaumaturgy. Some enchant their projectiles to fall forward instead of down, others bewitch the slugs with a D=jJeVfatal attraction to their targets. All are slow, loud, and blast out thick smokeD=jteSwith each shot. Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 D=jedThis weapon's minimum attack delay (1.0) is reached at skill level 18.Your skill: 15.2D=jf>At 100% training you would reach 18.0 in about 1.0 XLs.D=jMfAt current training (33%) you reach 18.0 in about 2.7 XLs. Your +0 troll leather armour slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.Current attack delay: 1.2. D=jvfDamage rating: 39 (Base 16 x 155% (Dex) x 149% (Skill) + 2 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. D=jfThis weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. D=j5 Choose an item to acquire.  a - a manual of Hexes  b - the scarf of the Durable Baku {Repulsion, rPois Regen+}  c - a +2 hand cannon of flaming  d - 868 gold pieces (you have 1010 gold) [!] acquire|examine items [a-d] examine item[Esc] exitD=j5 6  b - the scarf of the Durable Baku {Repulsion, rPois Regen+}  c - a +2 hand cannon of flamingacquire|examineselect item for acquirementD=jEyacquire|examineexamine itemD=j_ The scarf of the Durable Baku {Repulsion, rPois Regen+}. A length of stylish fabric. At its creation, enchantments were woven into it, D=jK`=and as such it cannot accept further enchantment. D=j`Base armour rating: 0 Repulsion: It helps you evade both magical and non-magical projectiles (EV +15).rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. If you switch to wearing this armour: D=j[aVYour AC would decrease by 3.2 (8.1 -> 4.9). Your EV would remain unchanged. D=jaHThis ancient artefact cannot be changed by magic or mundane means. D=ja7You acquired it on level 2 of the Lair of Beasts. D=jbStash search prefixes: {artefact} {artifact} {Repulsion} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armourD=j+> Choose an item to acquire.  a - a manual of Hexes  b - the scarf of the Durable Baku {Repulsion, rPois Regen+}  c - a +2 hand cannon of flaming  D=jk> d - 868 gold pieces (you have 1010 gold) D=j> 0D=j> 9[!] acquire|examine items [a-d] examine item[Esc] exit E=jo The scarf of the Durable Baku {Repulsion, rPois Regen+}. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment.  E=j]Base armour rating: 0 Repulsion: It helps you evade both magical and non-magical projectiles (EV +15).rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. If you switch to wearing this armour: Your AC would decrease by 3.2 (8.1 -> 4.9). Your EV would remain unchanged.  E=j7This ancient artefact cannot be changed by magic or mundane means. You acquired it on level 2 of the Lair of Beasts. Stash search prefixes: {artefact} {artifact} {Repulsion} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armour!E=j14XChoose an item to acquire.  !E=j~4a - a manual of Hexes  b - the scarf of the Durable Baku {Repulsion, rPois Regen+} !E=j4o c - a +2 hand cannon of flaming  !E=j5Wd - 868 gold pieces (you have 1010 gold) !E=j65!E=j\5!E=j5!E=j5!E=j5!E=j6!E=j;6!E=j`6!E=j69[!] acquire|examine items [a-d] examine item[Esc] exit!E=jmacquire|examineselect item for acquirement"E=jF"E=jO##...........#................... VividlyBlue the Marksdemigod"E=jyP#.#.#...##...................... Demigod ##.#.◊........................... Health: 103/103 ======================== ................................. Magic: 18/20 =====================--- .).......#◊..###############..... AC: 8Str: 6 "E=j!Q(........####.# #.## #..... EV: 20Int: 15 ...###..####.## #...#.. #..... SH: 0Dex: 32 ....#.....#P..###..))..⌠ #..... XL: 12 Next: 69% Place: Lair:2 ...#...........#@..##..... Noise: ===------  Time: 14001.1 (0.0) ...#P.#....#......##"E=jsQ;#..... e) +5 longbow ............##...###◊.... Fire: e) +5 longbow .......P...####.###..... Zot (9992) Will/2 Jinx Gem (1743) "E=jQ.......#....################..... .................................  "E=jR;...........................######  ..........##P.#...#.#.....## ##  .......#...########.##.#..# ####◊  _You kill the naga! _You recovered 1 MP! _No target in view! _No target in view! "E=jS_No target in view! _Okay, then."E=jIW"E=jX"E=j "E=j% "E=j Skill  Level Cost  Apt Skill  Level Cost  Apt "E=j)a + Fighting"E=ju8.9  10.7  -1   i - Spellcasting   3.0   5.7  -2  "E=jŶ        "E=j/ b - Maces & Flails   0.0   1.2  -1   j - Hexes   3.0   4.8  -1  "E=j c - Unarmed Combat   0.0   1.2  -1   k - Fire Magic   0.8   1.2  -1  "E=j d - Throwing   0.0   1.2  -1  "E=jڷ_    "E=jR    "E=j* l - Evocations   0.0   1.2  -1  "E=jne + Ranged Weapons 15.2  23.2  -1  "E=j_    "E=jø^    "E=jT    "E=j: f - Armour   5.0   7.1  -1  "E=jf}    g + Dodging"E=j8.8  10.7  -1  "E=jT    "E=j h - Stealth   0.0   1.0   0  "E=ji!            "E=jȺ_    "E=ja    "E=j_    "E=j\a    "E=j_    "E=ja    "E=jR    "E=ja    "E=j- "E=jU_    "E=j{T    "E=jpThe relative cost of raising each skill is in cyan.  "E=jɼZThe species aptitude is in white.  "E=j:[?] Help"E=j$G[=] set a skill target  "E=j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets#E=jZ} #E=j #E=j ##...........#................... VividlyBlue the Marksdemigod#E=j4 F#.#.#...##...................... Demigod ##.#.◊........................... Health: 103/103 ======================== #E=je ................................. Magic: 18/20 =====================--- #E=j .).......#◊..###############..... AC: 8Str: 6 #E=j ........####.# #.## #..... EV: 20Int: 15 #E=j ,...###..####.## #...#.. #..... SH: 0Dex: 32 #E=j M....#.....#P..###..))..⌠ #..... XL: 12 Next: 69% Place: Lair:2 #E=j7 q...#...........#@..##E=j_ &#..... Noise: ===------  Time: 14001.1 (0.0) ...#P.#....#......###E=j 9#..... e) +5 longbow ............##...###◊.... Fire: e) +5 longbow #E=jՊ .......P...####.###..... Zot (9992) Will/2 Jinx Gem (1743) #E=j n.......#....################..... .................................#E=j& {  ...........................######  #E=jM ..........##P.#...#.#.....## ##  .......#...########.##.#..# ####◊#E=jw   _You kill the naga! _You recovered 1 MP! #E=j _No target in view! _No target in view! _No target in view! #E=jNj 6_Okay, then.#E=j #E=j #E=jF #E=j˖ #E=j6$#E=jy)pGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +5 longbow (weapon)  a - a +1 sling of electrocutionf - a +0 whip Missiles (go to first with ()g - 16 poisoned darts  k - a throwing nett - 3 curare-tipped darts #E=j)Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  p - a +2 cloak of willpower (worn)  q - a +0 troll leather armour (worn)#E=jh*b - a +0 robe  m - an orb of stardustv - +0 steam dragon scales #E=j*Jewellery (go to first with "=)  i - a ring of wizardry (worn)  j - a ring of protection from cold (worn) #E=j*, s - an amulet of regeneration (worn)#E=j*cc - a ring of protection from cold  d - a +6 ring of intelligence  #E=j+"l - an amulet of the acrobat #E=j+[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$E=j   a - a +1 sling of electrocution  f - a +0 whip Missiles (go to first with ()g - 16 poisoned darts  k - a throwing net  t - 3 curare-tipped darts Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  p - a +2 cloak of willpower (worn)  q - a +0 troll leather armour (worn) $E=j " b - a +0 robe  m - an orb of stardust  v - +0 steam dragon scales Jewellery (go to first with "=)  i - a ring of wizardry (worn)  j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn)  c - a ring of protection from cold  d - a +6 ring of intelligence  l - an amulet of the acrobat  n - a ring of magical power  $E=j Uowildshape40%%E=j5%E=jj%E=j##...........#................... VividlyBlue the Marksdemigod%E=j #.#.#...##...................... Demigod ##.#.◊........................... Health: 103/103 ======================== ................................. Magic: 18/20 =====================--- %E=j9.).......#◊..###############..... AC: 8Str: 6 %E=je........####.# #.## #..... EV: 20Int: 15 %E=j,...###..####.## #...#.. #..... SH: 0Dex: 32 %E=jM....#.....#P..###..))..⌠ #..... XL: 12 Next: 69% Place: Lair:2 %E=j0...#...........#@..##..... Noise: ===------  Time: 14001.1 (0.0) %E=j 8...#P.#....#......###..... e) +5 longbow ............##...##%E=j5 #◊.... Fire: e) +5 longbow .......P...####.##%E=j @#..... Zot (9992) Will/2 Jinx Gem (1743) .......#....################..... .................................  ...........................######  ..........##P.#...#.#.....## ##  .......#...########.##.#..# ####◊%E=j f  _You kill the naga! %E=j _You recovered 1 MP! _No target in view! _No target in view! _No target in view! %E=j)!6_Okay, then.%E=j$%E=j%%E=j(%E=jA*%E=jt%E=jwRead which item? Scrolls  f - 6 scrolls of fear  t - 5 scrolls of teleportation %E=j+x< A - a scroll of acquirementa - 2 scrolls of enchant armour  r - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - a scroll of amnesia  p - 4 scrolls of poison  I - 2 scrolls of immolation %E=j_x! S - 3 scrolls of silence  V - 4 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected&E=j/ &E=jl/ &E=j5 &E=j9 ##...........#................... VividlyBlue the Marksdemigod#.#.#...##...................... Demigod ##.#.◊........................... Health: 103/103 ======================== ................................. Magic: 18/20 =====================--- .).......#◊..###############..... AC: 8Str: 6 ........####.# #.## #..... EV: 20Int: 15 &E=j : ...###..####.## #...#.. #..... SH: 0Dex: 32 ....#.....#P..###..))..⌠ #..... XL: 12 Next: 69% Place: Lair:2 ...#...........#@..##..... Noise: ===------  Time: 14001.1 (0.0) ...#P.#....#......##&E=j: ;#..... e) +5 longbow ............##...###◊.... Fire: e) +5 longbow .......P...####.###..... Zot (9992) Will/2 Jinx Gem (1743) .......#....################..... .................................  ...........................######  ..........##P.#...#.#.....## ##  .......#...########.##.#..# ####◊  _You kill the naga! &E=j&; E_You recovered 1 MP! _No target in view! _No target in view! _No target in view! _Okay, then.&E=j< &E=jx? Choose an item to acquire.  a - a manual of Hexes  b - the scarf of the Durable Baku {Repulsion, rPois Regen+}  c - a +2 hand cannon of flamingd - 868 gold pieces (you have 1010 gold) &E=j? H[!] acquire|examine items [a-d] select item for acquirement[Esc] exit+E=j4 @  a - a manual of Hexes  b + the scarf of the Durable Baku {Repulsion, rPois Regen+} Acquire the scarf of the Durable Baku {Repulsion, rPois Regen+}? (y/N),E=jJ,E=j,E=j4##...........#................... VividlyBlue the Marksdemigod,E=jF#.#.#...##...................... Demigod ##.#.◊........................... Health: 103/103 ======================== ,E=jP................................. Magic: 18/20 =====================--- .).......#◊..###############..... AC: 8Str: 6 ........####.# #.## #..... EV: 20,E=j,Int: 15 ...###..####.## #...#.. #..... SH: 0,E=j,Dex: 32 ,E=ju....#.....#P..###..))..⌠ #..... XL: 12 Next: 69% Place: Lair:2 ...#...........#@..#,E=j#..... Noise: ===------  Time: 14001.1 (0.0) ,E=j$8...#P.#....#......###..... e) +5 longbow ............##...##,E=jy#◊.... Fire: e) +5 longbow .......P...####.##,E=j#..... Zot (9992) Will/2 Jinx Gem (1743) .......#....################..... .................................,E=j"{  ...........................######  ,E=ju..........##P.#...#.#.....## ##  .......#...########.##.#..# ####◊,E=j  _You kill the naga! _You recovered 1 MP! ,E=j9_No target in view! _No target in view! _No target in view! ,E=j6_Okay, then.,E=jZZ---2.1 (11,E=j2,E=ja,E=jrk _You recovered 1 MP!,E=jPNo target in view!Okay, then. ,E=j#'_Something appears at your feet!-E=j  x - the scarf of the Durable Baku {Repulsion, rPois Regen+}-E=j---30Gem (1741) -E=jF-E=j -E=j!^_The sprites lose interest in your situation.-E=jw-E=jx(Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  e - a +5 longbow (weapon) -E=jx a - a +1 sling of electrocutionf - a +0 whip[?] describe selected -E=jx[!] equip|wield|wear|put on[tab] equip|unequip -E=j4Wear or take off which item? Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3} -E=jA p - a +2 cloak of willpower (worn)  q - a +0 troll leather armour (worn)b - a +0 robe  m - an orb of stardustv - +0 steam dragon scales -E=j x - the scarf of the Durable Baku {Repulsion, rPois Regen+}wield|wear/E=j/E=j^/E=j//E=j##...........#................... VividlyBlue the Marksdemigod/E=jF#.#.#...##...................... Demigod ##.#.◊........................... Health: 103/103 ======================== /E=jC................................. Magic: 18/20 =====================--- /E=jv.).......#◊..###############..... AC: 8Str: 6 ........####.# #.## #..... EV: 20/E=j,Int: 15 ...###..####.## #...#.. #..... SH: 0/E=j,Dex: 32 /E=j....#.....#P..###..))..⌠ #..... XL: 12 Next: 69% Place: Lair:2 ...#...........#@..#/E=jOp#..... Noise: ---------  Time: 14003.1 (0.0) ...#P.#....#......###..... e) +5 longbow /E=j............##...###◊.... Fire: e) +5 longbow /E=j.......P...####.###..... Zot (9990) Will/2 Gem (1741) /E=j.......#....################..... .................................  ...........................######/E=j   ..........##P.#...#.#.....## ##  .......#...########.##.#..# ####◊/E=jF   _No target in view! _No target in view! _Okay, then. /E=ju _Something appears at your feet!  x - the scarf of the Durable Baku {Repulsion, rPois Regen+} /E=j m_The sprites lose interest in your situation./E=j/E=j_/E=j/E=j /E=j^ You start removing your armour./E=jo4.1 (1890/E=j/E=j%/E=j'o5.1 (2839/E=j*/E=j)0/E=j0P6.1 (37/E=j;18/E=j5/E=j;/E=j;~9=7.1 (46/E=j5<7/E=j@0E=j0E=jQP8.1 (550E=j60E=j0E=j ' 0E=j= 4 _You continue removing your +2 cloak of willpower. x5  You finish removing your +2 cloak of willpower.0E=j( 0E=jh0E=jt  You feel less strong-willed.  You start putting on your armour.0E=j0E=jP9.1 (640E=j!50E=jT0E=j!0E=jZ"Q10.1 (730E=j"40E=j'0E=j,0E=j-G=1.1 (80E=j.C230E=jo20E=jIR2.1 (91220==3.1 (10.0)010E=j[Q  You feel less strong-willed.putting on your armour.  putting on the scarf of the Durable Baku {Repulsion, rPois _Regen+}. x5inish putting on the scarf of the Durable Baku {Repulsion, rPois Regen+}.  You are surrounded by a repulsion field.0E=jaS0E=jW  The scarf of the Durable Baku throbs as it attunes itself to your uninjured  body. _You recovered 2 MP!1E=jI1E=jJ1E=jhK1E=jg790 _82978==6756453423120169081978675) Gem (1716)  _You feel your willpower return.45=j40m34 ....... ...........# .#.#...##............. .#.◊........ .....................#◊..###############.....####.# ##.## ## #.. .###..####.## ##...#...# #..#.....#P..###.@))..⌠.. #..30.1 (17#...........#...#.....> #.. .#P.#....#......## ..⌠.. #......##...## ...# #◊.P...####.## ### #..#....################......................######...##P.#...#.#.....## ##..1.1 (1823 _Found a staircase to the Snake Pit.1E=j1E=j\1E=j 1E=j1E=j1E=ja121E=j$  Things that are here:1E=j5M  a +0 glaive; a +0 short sword; a +0 robe1E=j?1E=jR01 _1E=j1E=j1E=jB1E=j~L5901E=jd1E=j1E=j*1E=jb1E=jD8091E=j`1E=j1E=jq1E=jK781E=j1E=j1E=jO1E=jK671E=j1E=j $  Things that are here:1E=j I  a +0 glaive; a naga corpse1E=jU 1E=j 1E=j#-51E=j\%6 _1E=j)1E=j$  Things that are here:1E=jiM  a +0 glaive; a +0 short sword; a +0 robe1E=j1E=j|R45 _1E=j1E=j21E=j1E=jK341E=j 1E=j 1E=j"1E=j$K231E=j%1E=j(1E=jQ+a121E=j+1E=j.1E=j/1E=j/1E=j!0C011E=j11E=jr31E=j41E=j65L4901E=jj61E=j81E=j91E=j:M86991E=j;1E=j=1E=j>1E=j(?K781E=j?1E=jA2E=j2E=j?K672E=j42E=j2E=j{2E=jK562E=j2E=j2E=j 2E=j; K452E=jQ 2E=j% 2E=jt2E=jK342E=j2E=j2E=j2E=jdK232E=j`2E=j02E=j2E=jCK122E=j2E=jP2E=j2E=j-K012E=j]2E=jZ 2E=j!2E=j6"L3902E=j#2E=jg%2E=j'2E=jS'L8892E=j(2E=j?*2E=j+2E=j*,5782E=j^,2E=jb-2E=j/2E=j02E=j05672E=j12E=j22E=jY62E=jA56452E=jE342E=jGa232E=jH2E=jh2E=jXj2E=jj5122E=jj2E=jk2E=jm2E=j$o2E=j`o5012E=jo2E=jp2E=j!r2E=js2E=jtL2902E=jWu2E=j~x2E=jz2E=jzL8792E=j%|2E=j:}2E=j~2E=jK782E=j2E=jӂ2E=jY2E=jiK672E=jf2E=j2E=jP2E=jK562E=jt2E=j2E=jތ2E=j>K452E=j2E=j2E=j2E=jK342E=j-2E=j!2E=jL2E=jK232E=jI2E=j2E=jޗ2E=j5122E=jM2E=jޘ2E=jX2E=j2E=jK012E=j2E=j2E=j2E=j۠L1902E=j2E=j2E=j+2E=jfL8692E=j=2E=j2E=j2E=jYK782E=j@2E=jn2E=jʬ2E=j5K672E=j߭2E=j2E=j2E=jȱC562E=jg2E=jҳ2E=j2E=j]K452E=j=2E=jS2E=j2E=jK342E=j2E=j2E=j2E=jRK232E=j2E=j2E=j2E=jK122E=j2E=jk2E=j7R  You encounter a bullfrog.2E=jp2E=jI<  2E=j  .........   #.......   ##........#   #....#. ...P 2E=jZ  #..... .........   #....# .........   #....###.........   ##...@............   #.....#F#.........   ##....# ##...........◊   #.....###...........◊◊ 2E=j 6  #......##.........   ##.....##.........F   bullfrog (asleep)   #P.....##.   ##..............   #....................2E=j-82.1 (512E=jv3.1 (5201 _2E=j2E=j2E=jP ......... #......2E=j9. ##....... #....#. 2E=jA. #..... . #....# .........2E=jZU #....###......... ##...@............ 2E=ja#.....#F#......... ##....# ##........ #.....#2E=j!+. #....... 2E=jx5##...... #P......2E=j ##.......2E=je1 #......2E=j  ......... #......2E=jCw. ##.......2E=j} #....#. .2E=js #..... .2E=j& #....# .........2E=jV #....###.........2E=j ##...@............2E=j #.....#F#.........2E=j ##....# ##........2E=j #.....#.2E=j@g #.......2E=jpg ##......2E=j #P...... ##......2E=jԲq. #......2E=j2E=jT2E=jm2E=j 2E=j6Q_A bullfrog is nearby!2E=jJ ] ......... #....... 2E=j ##....... #....#. . #..... . #....# ......... #....###......... 2E=j ##...@............ #.....#F#......... ##....# ##........ #.....#2E=j C. #....... ##......2E=j;@ #P...... ##....... 2E=jj,#......2E=jL  ......... #....... ##....... #....#. . #..... . #....# ......... #....###......... ##...@............2E=j #.....#F#......... ##....# ##........ #.....#.2E=j / #....... ##...... #P.....2E=jF. ##....... #......2E=ji32E=j2E=j<_ _A bullfrog is nearby!2E=jeM l ......... #....... ##......2E=jM . #....#. . #..... . #....# ......... #....###......... 2E=jM ##...@............ #.....#F#......... ##....# ##........ 2E=j"N I#.....#. #....... ##.....2E=jvN u. #P...... ##....... #......2E=j   ......... #....... ##....... #....#. . #..... 2E=jT . #....# ......... #....###......... ##...@............ #.....#F#.........2E=j D ##....# ##........ #.....#. #....... ##...... #P...... ##....... #......2E=ju 2E=j= 2E=j> 2E=j5  2E=jy Q_A bullfrog is nearby!3E=jϯ )F    You shoot an arrow. The arrow hits the bullfrog!3E=jJF.3E=jIo  The bullfrog is heavily wounded.3E=jN===4.2 (1.1)0903E=j3E=jwN _The bullfrog misses you.3E=jO-9)))))))3E=jNc& 3E=jcF......You shoot an arrow. The arrow barely misses the bullfrog.3E=je52-3E=jEeS508593E=jve3E=j i3E=jWkf _The bullfrog hits you. _You took 1 damage!4E=j †You shoot an arrow. The arrow hits the bullfrog!!4E=j"R4E=jsU4E=j1Y3=6784E=jx\4E=j^6 _You kill the bullfrog! 4E=j5_e_You recovered 1 HP!4E=jȍ34E=j4E=j4E=j4E=jfR67 _4E=j4E=jjd  You see here a bullfrog corpse.4E=jJ4E=jٙR56 _4E=j4E=j4E=jI4E=jK454E=jJ4E=jן4E=j4E=jšG=344E=j,4E=j#4E=j[4E=jK234E=j4E=jV4E=j4E=jʪK124E=j4E=jN4E=j4E=jK014E=jű4E=j54E=j4E=jM89904E=j4E=j4E=jr4E=jźL8494E=j4E=j4E=jݾ4E=j8K784E=j<4E=jK4E=j4E=j K674E=j4E=j4E=j 4E=j}K564E=jx4E=j-4E=j4E=jK454E=j4E=j4E=j4E=jK344E=j4E=j4E=j4E=jfK234E=j>4E=j4E=j4E=jK124E=j4E=jg4E=j4E=jK014E=j4E=jF4E=jDb8904E=j4E=j24E=jK4E=jL8394E=jH4E=j4E=j44E=jK784E=j84E=j4E=j4E=jnK674E=j-4E=j4E=j-4E=jK564E=jO4E=j4E=j4E=j`K454E=j44E=j4E=j 4E=jhK344E=j)4E=j4E=j4E=j+K234E=j4E=jV4E=j4E=j K124E=j 4E=j! 4E=j/ 4E=j K014E=jb 4E=j4E=j4E=jeL7904E=j44E=jk4E=js4E=jL8294E=jp4E=j4E=j4E=jK784E=j4E=j4E=j4E=jK674E=j4E=j4E=j\4E=jK564E=j$4E=jl&4E=j`'4E=j'K454E=jT(4E=j,4E=j.4E=j.K344E=j=/4E=j34E=j54E=jb5K234E=j+64E=jS:4E=j;4E=j<K124E=j=4E=j@4E=jA4E=jGBK014E=jC4E=jF4E=j8H4E=jHL6904E=jI4E=j;M4E=jN4E=jNL8194E=jO4E=jNS4E=jpT4E=jTK784E=jU4E=jX4E=j+Z4E=j~ZK674E=jQ[4E=j^4E=j_4E=j`K564E=j a4E=j*d4E=je4E=jeK454E=jf4E=j,j4E=jk4E=j/lK344E=j0m4E=jhp4E=jq4E=j@rK234E=jhs4E=jTv4E=j9x4E=jmxK124E=jy4E=jc|4E=j~4E=j~K014E=j4E=j;4E=j4E=j<L5904E=jr4E=j4E=jA4E=jL8094E=j4E=j4E=j4E=jَK784E=j4E=j!4E=j4E=jK674E=j 4E=j)4E=j~4E=jӘK564E=j4E=j4E=jd4E=jK454E=jܞ4E=j4E=jn4E=jϢK344E=jڣ4E=j4E=j4E=j{K234E=j{4E=j4E=jm4E=j«K124E=j4E=j4E=jZ4E=jɯK014E=j4E=j4E=j^4E=jL4904E=j4E=j4E=jV4E=jM85994E=j4E=j4E=jκ4E=j(K784E=jĻ4E=j4E=j4E=jK674E=j4E=j4E=j4E=jK564E=j_4E=j4E=jV4E=jK454E=j344E=j4E=j-24E=j)34E=j4E=j 4E=j4E=jK124E=j44E=jB4E=j4E=j4E=jKC014E=j4E=j}4E=j^4E=jL3904E=j4E=j4E=j4E=jL8894E=jP4E=j4E=jC4E=jK784E=j4E=j4E=j4E=jK674E=j84E=jv4E=jk4E=jK564E=j4E=j4E=j<4E=jK454E=j4E=j4E=jL4E=jK344E=j 4E=j: 4E=j{ 4E=jX K234E=j 4E=j 4E=jr 4E=j K124E=j 4E=j 4E=j 4E=j K014E=j 4E=j%" 4E=jp# 4E=j# L2904E=j?% 4E=j* 4E=j+ 4E=j, L8794E=j, 4E=j1 4E=jR3 4E=j3 K784E=j4 4E=jy9 4E=j: 4E=jI; K674E=jq< 4E=jA 4E=j8D w564E=j(H 4E=jI a454E=jJ 4E=jN 4E=jP 4E=jpP K344E=j@Q 4E=j}V ,4E=jV K234E=jW 4E=j[ 4E=j\ 4E=ja] K124E=j^^ 4E=jeb 4E=jb 4E=j|c K014E=j-e 4E=jg 4E=jh 4E=j'i L1904E=jj 4E=jr .............PP.####.÷ ........................4E=j`s . ......................... 4E=js k........................... 4E=js .............##...#..##.........# 4E=jt #...........◊##......####......## 4E=jQt ...........◊◊.##......# ##......# 4E=jt ..............#.....### #...÷...◊ 4E=jt ...............#@....# ##...---174.2 (84E=jt 8.0) 4E=ju ...............#....######.....P 4E=ju ....................###.......).. ....................##◊.#..#◊### 4E=ju .........................#.### ## 4E=ju .............#.#........##.# # 4E=jv #..........#####...........## # 4E=jQv ##........## ####.P..##◊#.# 4E=jv h #.###.#### ###########4E=jw 9---4E=j]{ 4E=j7}  4E=j} F_Key pressed, stopping explore.4E=jӍ 34E=j 4E=j 4E=jĝ 4E=j S869 _4E=jg 4E=j 4E=j 4E=jM K784E=jJ 4E=j 4E=j 4E=jЩ -64E=j 74E=jӪ 4E=j˭ 4E=j 4E=jQ K564E=j! 4E=j 4E=jW 4E=j K454E=j 4E=jq 4E=j 4E=jH K344E=j 4E=j 4E=jA 4E=j K234E=j 4E=j 4E=j 4E=j K124E=j 4E=j 4E=j( 4E=jr K014E=j 4E=j 4E=j 4E=j L0904E=j2 4E=j^ 4E=j 4E=jO L8594E=jn 4E=j 4E=j+ 4E=j K784E=j 4E=j 4E=jv 4E=j 5674E=j 4E=j 4E=j 4E=jE 4E=j K564E=j 4E=jp 4E=j 4E=j/ K454E=j+ 4E=j; 4E=j 4E=j K344E=j 4E=j 4E=jy 4E=j K234E=jE 4E=jv 4E=j@ 4E=j K124E=j2 4E=j  #..##...##. ###..##...#..).#◊ ####P#..##....#........####  ###..........###..####  ##◊...................#.....#P  #◊...................#........ 4E=jZ " ##...##.#.#.#..###...#P.#  #..............##.............  ##...........@..◊........P...#92.2 (1 4E=j  #........................#...  ##..........................  #.............................  ####.................4E=j  ##.............#...#  ##..........##..##4E=jI q  #....#...............P##.#  ##....................PP.## 4E=j 4E=j 4E=j E _Done exploring.4E=j1+ 4E=j+ 4E=jz- 4E=j-Int: 159E=j~>8##...##.#.#.#..###...#P.#....# SH: 0Dex: 329E=j ? #..............##............. XL: 12 Next: 69% Place: Lair:29E=jx?$##...........@..◊........P...# Noise: ---------  Time: 14192.2 (0.0)9E=j?#........................#.... e) +5 longbow9E=j!@##............................ Fire: e) +5 longbow9E=j@#............................. Zot (9801) Gem (1552) 9E=j@z####........................####....................#...#9E=j7A ##...................##..## #....#...............P##.#9E=joAJ ##....................PP.##9E=jAh  _Key pressed, stopping explore. 9E=jA_Done exploring. _Done exploring. _Done exploring. 9E=j#B_Done exploring. _Search for what [Enter for "."]? .9E=j9C9E=jG9E=jgW9E=jsY9E=jYR01 _9E=j[9E=j_9E=ja9E=j3bM79909E=jvc9E=jg9E=ji9E=jjL8499E=j0k9E=jbo9E=jp9E=j)q-79E=j^q89E=jkr9E=jw9E=jxC69E=j2y79E=j{9E=jm~9E=jV9E=jK569E=j9E=j&9E=j79E=jK459E=j߈9E=j9E=j/9E=jK349E=j9E=jL9E=jݔ9E=j/K239E=jX9E=j9E=j9E=jۛK129E=j9E=j9E=jS9E=jK019E=j/9E=jΧ9E=j}9E=jԮL8909E=jC9E=jD  You see here a medusa talisman.9E=j9E=jMS839 _9E=jо9E=j9E=j9E=j%K789E=j}9E=j9E=j`9E=jK679E=j9E=j9E=j9E=jK569E=jA9E=j;9E=j9E=j^K459E=j9E=jr9E=j9E=jK349E=j9E=j9E=ja9E=jK239E=j9E=j9E=j&9E=jK129E=j9E=j9E=jJ9E=jK019E=j9E=j9E=j9E=jNL7909E=jL9E=jv9E=j9E=j4L8299E=jL9E=jI9E=j9E=j-79E=j89E=j9E=j9E=jd9E=j-69E=j79E=j9E=j9E=j 9E=jhK569E=j`9E=jf 9E=j 9E=j a459E=j 9E=j9E=j`-39E=j49E=j9E=j9E=j39E=jK239E=jm9E=j9E=j&9E=jd-19E=j29E=jf9E=j9E=j 9E=jIK019E=jE9E=j9E=j9E=j"L6909E=j 9E=j1"9E=jB#9E=j#L8199E=jm$9E=j%9E=j&9E=j&K789E=j'9E=j(9E=j)9E=j*K679E=jJ+9E=jG,W  There is a stone staircase leading up here.9E=j -9E=j-9E=j].R56 _9E=j/9E=j.[%19E=j\9E=j]K459E=j^9E=j^_! _You climb upwards.9E=jpg#.......#.........#######..#####..............#...◊## ##..###........##.#.....#...###.#.##.####...####..#..............#÷. ##.## #.##.##.##.#####....# #.# ##.##.........##9E=jgL ##.####.%#......##...####.# ##...P##..## ###.#9E=j)h@##.##...#.###.#.229.7 (37.5)#.#.....##..........#........##.#..####....◊..#.###9E=jkh#..#...#.####...........#####  ##.##..#..# #P.##.#####.##  9E=jh#..#....#.# ##.###.# ###  ##.##..##.## #.....#  ##.##..##..# #.###.#  #...#..##.## ####..#9E=ji9E=jl9E=jnc _There is a stone staircase leading down here.;E=j;E=jVividlyBlue the Marksdemigod (Demigod Hexslinger) Turns: 14088, Time: 00:30:35 Health: 103/103 AC:  4 Str:  6 XL: 12 Next: 69% Magic: 20/20;E=jDEV: 20 Int: 15 God: Gold: 1010SH:  0 Dex: 32 Spells: 15/17 levels left rFire . . . (100%) e - +5 longbow rCold + + . (33%)[offhand occupied] ;E=jrNeg . . . (100%) q - +0 troll leather armour rPois + (33%) h - +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3} rElec .;E=js(100%) x - scarf of the Durable Baku {Repulsion, rPois Regen+} rCorr + (50%) (no gloves) SInv .(no boots) Will +....;E=js - amulet of regeneration Stlth +i - ring of wizardry HPRegen 2.77/turn;E=jL<j - ring of protection from cold MPRegen 0.17/turn %: repel missiles, rampage, wizardry (x1) @: glowing ;E=jZA: high MP 1, forlorn, divine attributesE=j>E=j*Where to? (Tab - Lair:1, ? - help) D - DungeonT - Temple L - Lair  P - Snake Pit  >E=jO - Orcish Mines >E=j>E=jZ #.......#.........#######..### VividlyBlue the Marksdemigod##..............#...◊## ##..##. Demigod>E=j#........##.#.....#...###.#.##. Health: 103/103 ========================####...####..#..............#÷. Magic: 20/20 ========================##.## #.##.##.##.#####....# AC: 4Str: 6>E=j'#.# ##.##...............## EV: 20Int: 15##.####.%#......##...####.## SH: 0Dex: 32>E=jq*##...P##..............## ##.. XL: 12 Next: 69% Place: Lair:1>E=j###.....#.....@##.##...#.###.#. Noise: ---------  Time: 14229.7 (0.0)#........#.....##.............. e) +5 longbow>E=j#........##.#..####....◊..#.### Fire: e) +5 longbow#..#...#.####...........#####Zot (9764) Gem (1515) >E=jJ##.##..#..# #P.##.#####.###..#....#.# ##.###.# #####.##..##.## #.....#>E=jR##.##..##..# #.###.##...#..##.## ####..# _You see here a medusa talisman. _There is a stone staircase leading up here. _You climb upwards. >E=j_There is a stone staircase leading down here. _Done exploring. _Done exploring.>E=j>E=j >E=j ,>E=jc>E=jR34 _>E=j>E=j&212 _You climb downwards.>E=jm ###  >E=j##.#### ##### ###.###.## #.◊#.## #########.@......####....##32.2 (2.5>E=j! ##......#.........#.# #..................#........ ##.......................... ###...#.................... >E=jj<##..#....................  #........................  >E=j##..##...................  ##..##................... >E=j>E=j>E=jƼ >E=jS_There is a stone staircase leading up here.>E=j>E=jZWhere to? (Tab - Lair:2, ? - help) D - DungeonT - Temple L - Lair  P - Snake Pit  O - Orcish Mines ?E=j7?E=jWf  VividlyBlue the Marksdemigod  Demigod  Health: 103/103 ========================  Magic: 20/20 ========================AC: 4Str: 6###EV: 20Int: 15##.#### ####### SH: 0Dex: 32###.###.## #.◊#.## XL: 12 Next: 69% Place: Lair:2#########.@......####....## Noise: ---------  Time: 14232.2 (0.0)##......#.........#.#....... e) +5 longbow#..................#........ Fire: e) +5 longbow?E=jg##.......................... Zot (9761) Gem (1512) ###...#....................##..#.................... #........................ ##..##................... ##..##...................  ?E=jjS_You climb upwards. _There is a stone staircase leading down here. _Done exploring. _Done exploring. _You climb downwards. _There is a stone staircase leading up here.?E=jj?E=j5z?E=jz{?E=j{R01 _?E=j}?E=j?E=j?E=jL590?E=j ?E=j?E=j ?E=jL809?E=j=?E=j?E=j$?E=jK78?E=j?E=j?E=j?E=jK67?E=j?E=j)?E=j?E=jK56?E=j5?E=j?E=j؛?E=j(K45?E=j?E=ji?E=jݠ?E=jK34?E=j8?E=j=?E=jĥ?E=jK23?E=j?E=jZ?E=j˪?E=jK12?E=j8?E=jL?E=j¯?E=jK01?E=j?E=j?E=jb490?E=jɵ?E=j?E=j?E=j8M8499?E=j?E=j5?E=j?E=jK78?E=j?E=j?E=j?E=jK67?E=jc?E=j?E=jr?E=jK56?E=j?E=ju?E=j?E=jfK45?E=j<?E=j?E=j.?E=jK34?E=j?E=jY  There is a stone staircase leading down here.?E=jH?E=j?E=j[R23 _?E=j;?E=ji2q315742) Gem (1493) ?E=j3?E=ju5a12?E=jQ7 ?E=j7c_You climb downwards.  Found an escape hatch in the floor. Found a stone staircase leading up.?E=j);= ?E=jk;♣♣. ♣.  ##∩# ?E=j;##...##   #....@#  52.7 (20.5) #>....#   #....<#   ?E=j;<##...##   ##∩#  ♣.  ◊~  ♣~◊  ?E=j<* ?E=j%=?E=jr??E=jCAa _There is a stone staircase leading up here.@E=j@E=j@E=j@E=j9@E=j@E=jh01 _@E=j@E=jc  You encounter a yak.@E=jנ .Y ♣. @E=j .. ♣♣.  ..  ♣.@E=jZ'  ##∩  ##..@##  #....<# @E=j #>....#  #....<# ...## ##∩##@E=jԡ>   Y   yak (asleep) ♣.   ◊~ @E=j ♣~◊  @E=jƧ13.7 (1.0)@E=j v4.7 (2390 _@E=j @E=jO AE=j&  AE=jCasting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.AE=j$18AE=j ---==5.7 (18) Will/2 Jinx Gem (1489) AE=jAE=j; _You feel your willpower being sapped.AE=jc{ C )))AE=j{ )))YYou shoot an arrow. The arrow hits the yak.  The yak bellows!AE=j ;Y.....∩=6.6 (0.978 _The yak is lightly wounded.AE=jd1))))AE=j')))AE=jC.YAE=jf*SAE=j ....∩S   water moccasin (wandering)  You shoot an arrow. The arrow closely misses the yak.7.567AE=jAE=j^_ _You encounter a water moccasin.BE=j9< ))BE=j:i))) You shoot an arrow. The arrow hits the yak!!BE=j>i0.BE=jiA.YBE=j`mw....∩BE=jnk8.456BE=jpBE=jr BE=jrM_The yak is heavily wounded.BE=jm †You shoot an arrow. The arrow hits the yak!!BE=joJ))))BE=j+p BE=jU.SBE=jp SYou kill the yak!BE=jv@SSBE=jӡBE=j7-.BE=jj ...∩S   black mamba (wandering)BE=j˧v  You encounter a black mamba.BE=j---709.4 (1.045BE=jBE=jl; _The water moccasin leaves your sight.BE=j, & BE=j -))))))BE=j 1)You shoot an arrow.BE=jl< 0hBE=j= & BE=j= h.SThe arrow closely misses the black mamba.BE=j2? *SBE=jB L....BE=jC ∩SS   water moccasinh   wolf (wandering)BE=jD 9=60.3 (0.93BE=jCD 4BE=j^H BE=jJ  BE=j9K _You encounter a wolf. _You recovered 1 MP!BE=j& BE=jm))))You shoot an arrow. The arrow hits the black mamba.BE=j4:*CE=jX †SThe black mamba is lightly wounded.  A giggling sprite leaps out and ties the black mamba's tail in a knot.  The black mamba is lightly wounded..S.h.S†CE=jpYSCE=jg.∩(drained)hCE=jjp1.4 (1.123CE=jtCE=jYw% _The wolf howls!CE=j^) .SCasting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CE=j'_VYou beckon more vexing sprites to accompany your attacks.CE=jb_7.hCE=j`K.SCE=ja0†CE=jaE.SCE=jLe(CE=j>f7---2012CE=jDiCE=jk; _You feel your willpower being sapped.CE=j @ ))CE=j3  You shoot an arrow.  The arrow barely misses the black mamba.The arrow hits the water moccasin!!CE=jN :*CE=jn h  The water moccasin is severely wounded.A giggling sprite leaps out and makes the black mamba trip over its own tail.  CE=j@o WThe black mamba is moderately wounded.CE=jp L.SCE=jp F∩SCE=j9r CE=jr 2.hCE=j, L very drained)CE=ĵ Eh   wolfCE=j q=301CE=j CE=j  CE=j C_The black mamba misses you.CE=j9  CE=jJYou shoot an arrow. The arrow hits the black mamba!!CE=j3-M.SCE=j~.@ .CE=j.nh  The black mamba is almost dead.CE=j4  The black mamba completely misses you.The water moccasin completely misses you.CE=j5====4.3 (0.9290CE=j8CE=j:Q _The black mamba misses you.DE=j%  DE=j93You shoot an arrow. The arrow hits the black mamba.DE=jn  The black mamba is almost dead.DE=j===-5.3 (1.0879DE=jDE=j _The black mamba closely misses you. The water moccasin misses you.DE=jAb ))You shoot an arrow.DE=jq:*DE=jj †The arrow closely misses the black mamba.A giggling sprite leaps out and ties the black mamba's tail in a knot. .S   water moccasinh   wolf  You kill the black mamba!8=-3-678 _The water moccasin barely misses you. _You recovered 1 MP!DE=j & DE=j h†You shoot an arrow. The arrow hits the water moccasin!!DE=j [h   wolfDE=j 8.hDE=jB  DE=j [ You kill the water moccasin!DE=j9 3 4/104DE=j 5767 DE=j t_The wolf bites you but does no damage.  Training target 9.0 for Fighting reached!DE=j DE=j  Your Fighting skill increases to level 9! _You recovered 1 HP!EE=jg{  You shoot an arrow. The arrow hits the wolf!EE=jǒk  The wolf is heavily wounded.EE=ji856EE=j~EE=j'< _The wolf closely misses you.EE=jkEE=jY& †You shoot an arrow. The arrow hits the wolf!!EE=j)REE=j]W  You kill the wolf!EE=j7a49.4 (1.14Gem (1475) EE=jtdEE=j]fi _The jinxing sprites lose interest in you.EE=j_EE=j$EE=jEE=j EE=j:_No target in view!EE=ji EE=ji EE=j0j EE=jl EE=jm d=34 _EE=jQn EE=j@p EE=jp EE=jp C23EE=jJq EE=j3s EE=js c9=12EE=js EE=ju EE=jv EE=jw K01EE=jw EE=jy EE=jz L190EE=jz EE=jH| EE=j| L869EE=jZ} EE=j EE=j ]=78EE=j؀ EE=j EE=j K67EE=j EE=j EE=j $20EE=j! W==56EE=j EE=j* 4 _Magic restored.EE=j K45EE=j EE=ju EE=jۍ K34EE=j EE=jz EE=jؐ K23EE=j EE=j^ EE=jܓ ^==12EE=j EE=jC EE=j K01EE=jg EE=jZ EE=j L090EE=j EE=j9 EE=jz 6859EE=j EE=jY EE=j~ EE=j K78EE=j EE=jR EE=jC K67EE=j£ EE=j EE=j: K56EE=j EE=jk EE=j R4) Gem (1455) EE=j EE=jE n _You feel your willpower return.EE=j EE=j K34EE=j EE=j g  You see here a black mamba corpse.EE=j EE=j 423 EE=j, _EE=j EE=jh  EE=j L There is an empty arch of ancient stone, spattered with blood here.EE=j= j  You see here a water moccasin corpse.EE=jF EE=jͺ R12 _EE=j EE=jּ EE=j. EE=j K01EE=j EE=j EE=j EE=j M6990EE=j EE=js EE=ja EE=j L849EE=jM EE=jM EE=j EE=jl -7EE=j 8EE=j< EE=j EE=j EE=jm K67EE=j EE=j EE=j EE=j+ K56EE=j EE=j EE=j A  You enter the shallow water.EE=j( q4) Water Gem (1444) EE=j EE=j  EE=j. H_Moving in this stuff is going to be slow.EE=j EE=js R3) Gem (1443) EE=j EE=jB EE=j EE=jK K22EE=j EE=j EE=j EE=j? K11EE=j EE=j EE=j EE=j K00EE=j( EE=j EE=j EE=jI M8939EE=j EE=jF EE=j EE=j 588EE=j( EE=j EE=j EE=jb EE=j K77EE=jQ EE=jB EE=jk EE=j K66EE=j0 EE=j EE=j EE=j) K55EE=jy EE=j EE=j EE=ji K44EE=j EE=j EE=j EE=j 533EE=j EE=jf EE=jc EE=j EE=jr -2EE=j 2EE=j EE=jr EE=jF a11EE=j EE=j EE=j EE=j K00EE=jj EE=j EE=j EE=j! M7929EE=j EE=j EE=jc EE=j K88EE=j\ EE=j EE=j EE=j -7EE=j 7EE=j EE=j' EE=j EE=j K66EE=j EE=j EE=j $ EE=jr$ K55EE=j/% EE=j& EE=jv( EE=j( K44EE=j) EE=j* EE=j- EE=j8. 533EE=jt. EE=j/ EE=j0 EE=j2 EE=j*3 K22EE=j3 EE=j5 EE=jR7 EE=j7 K11EE=jp8 EE=j9 EE=jW; EE=j; K00EE=jU< EE=j > EE=j? EE=j:@ M6919EE=jA EE=jB EE=jYE EE=jE K88EE=jF EE=jG EE=jJ EE=jK K77EE=jK EE=j=M EE=j>O EE=jO K66EE=jkP EE=jQ EE=jaS EE=jS K55EE=jT EE=jU EE=j%W EE=jgW -4EE=jW 4EE=j=X EE=jY EE=jO[ EE=j[ K33EE=j\ EE=j] EE=j_ EE=j_ K22EE=j` EE=jb EE=jc EE=j)d K11EE=jd EE=jލ EE=j EE=j) K00EE=jˑ EE=jC EE=j EE=jϖ M5909EE=j EE=j$ EE=j EE=jQ K88EE=jӛ EE=j EE=j EE=j) K77EE=j EE=j EE=j{ EE=j K66EE=j EE=j= EE=j EE=jX K55EE=jE EE=j EE=j| EE=jӫ K44EE=j EE=jǭ EE=j$ EE=js K33EE=jO EE=jY EE=j EE=j+ -2EE=ji 2EE=j EE=jK EE=j EE=j3 K11EE=j EE=j EE=j EE=j K00EE=j EE=j EE=j EE=jy N49399EE=j EE=jo EE=j EE=jI K88EE=j0 EE=j} EE=j EE=jc -7EE=j 7EE=j ,EE=j5 a66EE=jH EE=j` EE=jt w55EE=jj EE=j EE=j K44EE=j6 EE=j[ EE=j EE=j K33EE=j EE=j EE=j* EE=jv K22EE=j; EE=j EE=jo EE=j C11EE=jd EE=j EE=j EE=j K00EE=j EE=j# EE=j EE=j M3989EE=j EE=j EE=j\ EE=j 588EE=j EE=j EE=j EE=j EE=j K77EE=j EE=j EE=j8 EE=j| 566EE=j EE=j EE=j, EE=j j  You encounter a catoblepas.EE=j e ######## ###############.#..◊P####...P.##...............................@................---EE=j .......########.###P.##........ #.## ######....... ### ......#......  Y   catoblepas (asleep)...........Y .#EE=j{! c358.0 (88.6)Y.EE=j% XYEE=j& ==-9.0 (8955EE=j0) EE=j+ E _The catoblepas bellows! You hear an angry hiss. EE=j+ e_You recovered 2 MP!EE=j n \ ########  #######.#..◊P##EE=jn . ....................... .......@................ .......########. ....... #.##  ....... ###  ......# ...... EE=j/o g.....Y ...... .# EE=j5 ########  #######.#..◊P##. ....................... .......@................ .......########. ....... #.##  ....... ###  ......# ...... ..... ...... .#EE=jGEE=jWEE=jQ a _A catoblepas is nearby!EE=jF ########  EE=jG#######.#..◊P##. ....................... .......@................ .......########. ....... #.##  ....... ###  EE=jZ......# ...... .....Y EE=j<...... .# FE=jgl ########  #######.#..◊P##. ....................... .......@................ .......########. ....... #.##  ....... ###  ......# ...... ..... ...... .#FE=j'oFE=jLpFE=jrFE=jwa _A catoblepas is nearby!FE=j:( FE=jFFE=jE%Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.FE=js Y.You feel your willpower being sapped.FE=j}pF   bullfrog (wandering)FE=jZc18---60.0 (1.0)FE=jڢ4) Will/2 Jinx Gem (1384) FE=jFE=jq FE=jK_You encounter a bullfrog.FE=j ))))You shoot an arrow. The arrow hits the catoblepas!FE=j E.FFE=j B.FFE=j BY.FE=j .FE=j[ ..FE=j *..FE=jE q=133FE=j& FE=j 8 _The catoblepas is lightly wounded.GE=j  ))) You shoot an arrow. The arrow hits the catoblepas!!GE=j:=.FGE=j@J ..GE=j`A@.The catoblepas is heavily wounded.GE=jD *****F   bullfrog (wandering)GE=j†SLE=j<?.SLE=j%A!.LE=jjA#LE=jBl5.7869LE=jELE=jGd _The black mamba is severely wounded.LE=j:. .You shoot an arrow. The arrow hits the black mamba!LE=j0 2LE=jq1 LE=jc LE=j8h t816.678LE=jvj LE=jl O _You kill the black mamba!LE=j LE=jd LE=j LE=j H _No target in view!ME=jZME=jME=j_ME=jME=j~h67 _ME=jME=jK56ME=jME=jME=j,K45ME=jME=jME=j@K34ME=jME=jAME=jR2) Gem (1363) ME=j@ME=jRn _You feel your willpower return.ME=jAME=jK12ME=j:ME=j{ME=jME=jlK01ME=j ME=jB ME=jN ME=j L090ME=jf ME=jf  You see here a catoblepas corpse.ME=jME=jUS859 _ME=jME=jdME=juME=j-7ME=j8ME=jME=j ME=jC6ME=jE7ME=jME=jME=j ME=j !K56ME=j"ME=j#ME=js%ME=j%K45ME=j&ME=j'ME=j)ME=j)K34ME=j*ME=j,ME=j.ME=j.K23ME=j/ME=j1ME=jx3ME=j3K12ME=j4ME=j6ME=j7ME=j 8-0ME=jF81ME=j8ME=j:ME=j@_ ........# ...## ......... ..... .......... .....ME=j{@ .#######.......# ..... ME=j@..... ...=.. ME=jDME=jEw---4.6 (185990ME=jEME=jHME=jJ/ _Found a ring of wizardry.ME=j1 ME=jE2 ME=jt3 ME=j5 ME=j~8 ME=j9 L849ME=j: ME=j; ME=j:? a78ME=j@ ME=jA ME=jD ME=jD 567ME=j*E ME=jF ME=jWH ME=jI ME=jK T  A bullfrog comes into view.ME=jK ME=jO !..ME=jO # #.## ######.........## ### ME=j?P I........##ME=jP ........P# .........# ........## ME=jP ........### ### .#ME=j;Q ........#.#..P#.◊ ...####.........@....... .........ME=jQ ]....... .......ME=jQ .#######......... ....### #......... . ♣♣ME=jR b #......... ♣.ME=jZR #...=....F ♣♣ F   bullfrog (wandering)ME=jR #.........♣.##########♣♣#♣.ME=jS C7.6 (3.0).ME=jS 'FME=jW ME=jxX u8.6 (456 _ME=jU\ ME=jn] ME=j   #.##   ###  ... .... ME=jh .........# ........## ........### ### .#  ........#.#..P#.◊  .........@.......  .................  .#######.........  ME=j #......... .  #.........  #...=.....  #.......F.  ME=j 9########## ME=j   #.##   ###  ... .... .........# ........##ME=j 6 ........### ### .#  ........#.#..P#.◊  .........@.......  .................  .#######.........  #......... .  #.........  #...=.....  ME=jc u#.......F.  ########## ME=j# ME=j'$ ME=j' ME=jH) _ _A bullfrog is nearby!NE=j( NE=j$F.NE=j<Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NE=jWYou beckon some vexing sprites to accompany your attacks.NE=j߲NE=jNE=jǴ118---NE=j==9.6 (14) Will/2 Jinx Gem (1345) NE=jFNE=jNE=jG NE=j5_You feel your willpower being sapped.NE=jfbS )))))))NE=jb)You shoot an arrow.NE=jE.FNE=jߖ_.......NE=jߗs=40034NE=j.NE=j_ _The arrow completely misses the bullfrog.NE=j &))NE=j )))NE=jZ $))NE=jL 1.NE=j (..NE=jU .... NE=j* R1.7 (1.12NE=jl 3NE=jp NE=jZ  NE=j b_You shoot an arrow. The arrow misses the bullfrog.NE=j NE=j( NE=jN NE=j  NE=jI :_No target in view!NE=jNE=j?NE=jNE=jH _No target in view!OE=j'OE=j+Gear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +5 longbow (weapon) OE=j\, a - a +1 sling of electrocutionf - a +0 whip Missiles (go to first with ()g - 16 poisoned darts  k - a throwing nett - 3 curare-tipped darts Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  q - a +0 troll leather armour (worn)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}b - a +0 robe  m - an orb of stardust  p - a +2 cloak of willpowerv - +0 steam dragon scales Jewellery (go to first with "=)  i - a ring of wizardry (worn)  j - a ring of protection from cold (worn) OE=j,j s - an amulet of regeneration (worn)c - a ring of protection from cold  d - a +6 ring of intelligence [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]PE=jSPE=jϥPE=jPE=jF..........# #.## ###### VividlyBlue the MarksdemigodPE=j.........## ###Demigod........##Health: 104/104 ========================PE=j ........P#Magic: 18/20 =====================---.........#AC: 4PE=jbStr: 6........##EV: 20PE=jضInt: 15........### ### .#PE=j-ZSH: 0Dex: 32PE=j........#.#..P#.◊ ...#### XL: 12 Next: 81% Place: Lair:3PE=j.........@....... ....... Noise: ===------  Time: 14401.7 (0.0)................. ....... e) +5 longbowPE=j;.#######......... ....### Fire: e) +5 longbow#......... . ♣♣ Zot (15592) Will/2 Jinx Gem (1343) #.........PE=j ♣.#...=.....♣♣ #.........♣.PE=j ##########♣♣ #♣.PE=j  _You feel your willpower being sapped.  You shoot an arrow. _The arrow completely misses the bullfrog. PE=jy_You shoot an arrow. The arrow misses the bullfrog. _No target in view! _No target in view!PE=jPE=j_PE=jPE=jPE=j\PE=jC  Skill  Level Cost  Apt Skill  Level Cost  Apt PE=j;] a - Fighting   9.0  12.5  -1   i - Spellcasting   3.0   5.7  -2          PE=j b - Maces & Flails   0.0   1.2  -1   j - Hexes   3.0   4.8  -1  PE=j4 c - Unarmed Combat   0.0   1.2  -1   k - Fire Magic   0.8   1.2  -1   d - Throwing   0.0   1.2  -1          PE=j^ l - Evocations   0.0   1.2  -1  e + Ranged Weapons 15.4  23.2  -1          PE=jf\     f - Armour   5.0   7.1  -1       g - Dodging   9.0  12.5  -1  PE=j     h - Stealth   0.0   1.0   0          PE=j!            PE=jF            PE=j!            PE=j#        The relative cost of raising each skill is in cyan.  PE=jThe species aptitude is in white.  [?] Help[=] set a skill target  PE=jI[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsRE=jRE=jNRE=j{RE=j) (RE=jp \..........# #.## ###### VividlyBlue the Marksdemigod.........## ###Demigod........##RE=j 6Health: 104/104 ========================........P#Magic: 18/20 =====================---.........#RE=j AC: 4Str: 6........##EV: 20Int: 15RE=j5 ........### ### .#SH: 0Dex: 32RE=jw ........#.#..P#.◊ ...#### XL: 12 Next: 81% Place: Lair:3RE=j .........@....... ....... Noise: ===------  Time: 14401.7 (0.0)................. ....... e) +5 longbowRE=j Q.#######......... ....### Fire: e) +5 longbow#......... . ♣♣ Zot (15592) Will/2 Jinx Gem (1343) #.........♣.RE=j ##...=.....♣♣ #.........♣. ##########♣♣RE=j  #♣.  _You feel your willpower being sapped.  You shoot an arrow. RE=j _The arrow completely misses the bullfrog. _You shoot an arrow. The arrow misses the bullfrog. _No target in view! _No target in view!RE=jRE=jRE=jRE=jsRE=j< RE=j;A UGear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +5 longbow (weapon)  a - a +1 sling of electrocutionRE=jA f - a +0 whip Missiles (go to first with ()RE=jA g - 16 poisoned darts  k - a throwing nett - 3 curare-tipped darts Armour (go to first with [) RE=jB  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  q - a +0 troll leather armour (worn)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}b - a +0 robe  m - an orb of stardust  p - a +2 cloak of willpowerv - +0 steam dragon scales Jewellery (go to first with "=)  i - a ring of wizardry (worn)  j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold  d - a +6 ring of intelligence RE=jB [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]SE=jxHme - a +5 longbow (weapon). A long, strong bow made of yew. SE=jIBase accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 15.4  At 100% training you reach 20.0 in about 1.6 XLs. SE=jQIYour +0 troll leather armour slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon. SE=jI Current attack delay: 1.0. Damage rating: 37 (Base 14 x 155% (Dex) x 149% (Skill) + 5 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.SE=jJIt can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified enchanted ranged equipped weapon SE=jK{_________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.[E=jGear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +5 longbow (weapon) [E=j a - a +1 sling of electrocution  f - a +0 whip Missiles (go to first with ()  g - 16 poisoned darts  k - a throwing net  t - 3 curare-tipped darts Armour (go to first with [) [E=j h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  q - a +0 troll leather armour (worn)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  b - a +0 robe  m - an orb of stardust  p - a +2 cloak of willpower  v - +0 steam dragon scales [E=jJewellery (go to first with "=)  i - a ring of wizardry (worn)  j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn)  c - a ring of protection from cold  d - a +6 ring of intelligence [E=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][E=j [E=jg [E=j) B..........# #.## ###### VividlyBlue the Marksdemigod.........## ###Demigod........##Health: 104/104 ========================........P#Magic: 18/20 =====================---.........#AC: 4Str: 6........##[E=jy TEV: 20Int: 15........### ### .#SH: 0Dex: 32[E=j ........#.#..P#.◊ ...#### XL: 12 Next: 81% Place: Lair:3.........@....... ....... Noise: ===------  Time: 14401.7 (0.0)[E=j  ................. ....... e) +5 longbow.#######......... ....### Fire: e) +5 longbow[E=j F#......... . ♣♣ Zot (15592) Will/2 Jinx Gem (1343) #.........♣.#...=.....♣♣ #.........♣. ##########♣♣ #♣.  _You feel your willpower being sapped.  You shoot an arrow. _The arrow completely misses the bullfrog. _You shoot an arrow. The arrow misses the bullfrog. _No target in view! _No target in view![E=j [E=j [E=j [E=jQ [E=jb[E=jc[E=j5d[E=jf[E=jOhR12 _[E=jh[E=jk[E=j?lX0Gem (1341) [E=jIm[E=j1pt  You shoot an arrow. _The arrow completely misses the bullfrog.[E=jpYou shoot an arrow. The arrow misses the bullfrog. _No target in view! _The sprites lose interest in your situation.[E=jqd9=890[E=jZq[E=j3r[E=jt[E=jtL839[E=j v[E=j1x[E=jxK78[E=jy[E=j{[E=jE|K67[E=j}[E=jp[E=j$=[E=j 956[E=j[E=jb[E=jK45[E=jń[E=j[E=jd820==[E=jC34[E=j[E=j[E=j1K23[E=j[E=j[E=jݎK12[E=j[E=j [E=jK01[E=jr[E=j9[E=jj  A bullfrog comes into view.[E=j(c....---[E=jzFF   bullfrog (wandering)[E=je\13.7 (12.0)F.[E=jX[E=j}==---4.7 (13790 _[E=j[E=j [E=jQe_You recovered 2 MP!\E=j} )))))F  \E=jQ  You shoot an arrow. The arrow hits the bullfrog!!\E=j<F.\E=j-F.\E=j1D.....===5.8 (1.1)829 _The bullfrog is almost dead.\E=j] .You shoot an arrow. The arrow hits the bullfrog!\E=j` 2)))\E=jba 1\E=jL B...\E=j o6078\E=j \E=j L _You kill the bullfrog!]E=j ]E=jGear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +5 longbow (weapon) ]E=jJ` a - a +1 sling of electrocutionf - a +0 whip ]E=jMissiles (go to first with ()g - 16 poisoned darts ]E=jb k - a throwing nett - 3 curare-tipped darts ]E=j.Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3} ]E=jR q - a +0 troll leather armour (worn)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}b - a +0 robe  m - an orb of stardust  p - a +2 cloak of willpowerv - +0 steam dragon scales Jewellery (go to first with "=)  i - a ring of wizardry (worn)  j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold  d - a +6 ring of intelligence [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]]E=je ]E=j ]E=j M..........# #.## ###### VividlyBlue the Marksdemigod.........## ###Demigod]E=jD O........##Health: 104/104 ========================........P#Magic: 20/20 ========================.........#AC: 4Str: 6........##EV: 20Int: 15]E=j ........### ### .#SH: 0Dex: 32]E=j ........#.#..P#.◊ ...#### XL: 12 Next: 81% Place: Lair:3.........@....... ....... Noise: ===------  Time: 14416.8 (0.0)................. ....... e) +5 longbow.#######......... ....### Fire: e) +5 longbow#......... . ♣♣ Zot (15577) Will/2 Gem (1328) #.........♣.#...=.....♣♣ #.........♣. ##########♣♣ #♣.  _A bullfrog comes into view. _You recovered 2[]E=j< 39;49m MP!  You shoot an arrow. The arrow hits the bullfrog!! _The bullfrog is almost dead.You shoot an arrow. The arrow hits the bullfrog! _You kill the bullfrog!]E=j ]E=jR ]E=j< ]E=j ]E=jIT ]E=jV Read which item? Scrolls  f - 6 scrolls of fear ]E=jW 6 t - 5 scrolls of teleportationa - 2 scrolls of enchant armour  p - 4 scrolls of poison  r - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - a scroll of amnesia  I - 2 scrolls of immolation ]E=jW ! S - 3 scrolls of silence  V - 4 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected_E=j _E=j_E=jQ(_E=j\..........# #.## ###### VividlyBlue the Marksdemigod.........## ###Demigod........##_E=jHealth: 104/104 ========================........P#Magic: 20/20 ========================_E=j2.........#AC: 4Str: 6........##EV: 20_E=jwInt: 15........### ### .#SH: 0_E=j-Dex: 32_E=j"........#.#..P#.◊ ...#### XL: 12 Next: 81% Place: Lair:3.........@....... ....... Noise: ===------  Time: 14416.8 (0.0)_E=ji................. ....... e) +5 longbow_E=j.#######......... ....### Fire: e) +5 longbow#......... . ♣♣ Zot (15577) Will/2 Gem (1328) _E=j#.........♣.#...=.....♣♣_E=j: #.........♣. ##########_E=j♣♣ #♣.  _A bullfrog comes into view. _E=j_You recovered 2 MP!  You shoot an arrow. The arrow hits the bullfrog!! _The bullfrog is almost dead._E=j?You shoot an arrow. The arrow hits the bullfrog! _You kill the bullfrog!_E=j_E=j/ZEnchant which weapon? Hand Weapons  e - a +5 longbow (weapon)  a - a +1 sling of electrocutionf - a +0 whip[?] describe selected`E=j:`E=j=`E=j,..........# #.## ###### VividlyBlue the Marksdemigod.........## ###`E=jDemigod........##Health: 104/104 ========================........P#Magic: 20/20 ========================.........#AC: 4`E=j8Str: 6........##EV: 20Int: 15........### ### .#SH: 0`E=jDex: 32........#.#..P#.◊ ...#### XL: 12 Next: 81% Place: Lair:3`E=jM.........@....... ....... Noise: ===------  Time: 14416.8 (0.0)................. ....... e) +5 longbow.#######......... ....### Fire: e) +5 longbow`E=jv#......... . ♣♣ Zot (15577) Will/2 Gem (1328) #.........♣.`E=j[##...=.....♣♣ #.........♣. ##########♣♣`E=j #♣.  _A bullfrog comes into view. `E=jb__You recovered 2 MP!  You shoot an arrow. The arrow hits the bullfrog!! _The bullfrog is almost dead.You shoot an arrow. The arrow hits the bullfrog! _You kill the bullfrog!`E=jc  As you read the scroll of enchant weapon, it crumbles to dust.`E=j~R---7.8 (16`E=jA667`E=j`E=j= _Your +5 longbow glows red for a moment.`E=j`E=j`E=j`E=j¸`E=j9K56`E=j`E=jȼ`E=j6K45`E=j`E=jE`E=jK34`E=j`E=j``E=j02) Gem (1323`E=j") `E=j`E=jn _You feel your willpower return.`E=j`E=je-1`E=j2`E=j`E=jp`E=jK`E=jK01`E=j`E=j#`E=j `E=jL690`E=j`E=j`E=j+b819`E=j`E=jp`E=j`E=jK78`E=j9`E=j`E=j`E=j@K67`E=j`E=j`E=j`E=ja56`E=j" .........##... ........## #### ##.. ........###########.#.# ####. ........#.#..P#.◊.....#######.##. ................................. .......`E=jG.................... .#######.........###.###...#........#♣♣.♣♣#...#`E=j/O#♣...♣#---#...=.....[.....#♣♣.♣♣##.......#♣...♣#...`E=j#################♣♣.♣♣#... #♣...♣#.. ♣♣♣♣.~~~.#... .....~~~.# ♣♣♣♣.~~~.##♣...♣#`E=jcV## ######..#`E=ja###########.#.# ####.◊#.#..P#.◊.....#######.##.#........................#..`E=jZ# ##########.### #.#♣♣.♣♣#.#.#♣...♣#...##...=#♣♣.♣♣#.#...............#♣...♣#...##################♣♣.♣♣#...# #♣...♣#...#♣♣♣♣.~~~.#...#.....~~~.#♣♣♣♣ #♣...♣#`E=j8♣♣.♣♣`E=j028.8 (11.0)`E=jo9.8 (1245`E=j6 `E=j x _You see here a +0 helmet of light.`E=j; `E=j `E=j* `E=j `E=j `E=j R34 _`E=ja `E=j `E=jų `E=j5 K23`E=j] `E=j! `E=j޺ `E=jL K12`E=j `E=j `E=j `E=j" K01`E=j1 `E=j `E=j `E=jn L590`E=j `E=jS `E=j b809`E=j `E=j `E=jZ `E=j K78`E=j `E=j' `E=jQ `E=j -6`E=j 7`E=jR `E=jd `E=j `E=j K56`E=j `E=j `E=j `E=j& K45`E=j `E=j `E=j `E=j4 K34`E=j `E=j `E=j| `E=j K23`E=j `E=j `E=j a12`E=j `E=j `E=j1 `E=j K01`E=jX `E=j `E=j `E=j| L490`E=j' `E=j[ `E=j `E=j 78299`E=jW `E=j `E=j `E=j^ `E=j K78`E=jb `E=j `E=j `E=j6 K67`E=j `E=j `E=j `E=jE K56`E=j `E=j `E=jR `E=j -4`E=j 5`E=ja `E=j `E=j `E=j_ -3`E=j 4`E=jF `E=j `E=j> `E=j -2`E=j 3`E=j` `E=j `E=j `E=j 512`E=j! `E=j `E=j? `E=j  `E=ji K01`E=j3 `E=jj `E=j `E=j_ L390`E=j8 `E=j `E=j `E=j -8`E=j) 89`E=j `E=j `E=j! `E=jL" K78`E=j# `E=j$ `E=j% `E=j"& K67`E=j& `E=jw( `E=j^* `E=j* -5`E=j* 6`E=j+ `E=j)- `E=j. `E=j/ K45`E=j/ `E=jd1 `E=j2 `E=j23 K34`E=j3 `E=jK5 `E=j7 `E=jc7 -2`E=j7 3`E=jr8 `E=j9 `E=jh; `E=j; K12`E=j}< `E=j> `E=j? `E=j@ 501`E=jT@ `E=jA `E=jEB `E=jC `E=jC L290`E=jD `E=jE `E=jG `E=jZG -8`E=jG 79`E=jH `E=jI `E=jK `E=j`K -7`E=jK 8`E=jL `E=j*N `E=j.O `E=jO K67`E=jO `E=jQ `E=jwR `E=jR K56`E=jS `E=jT `E=jU `E=j@V K45`E=jV `E=jW `E=j7Y `E=j~Y -3`E=jY 4`E=jZ `E=jb[ `E=j] `E=jc] K23`E=j] `E=j_ ,`E=j}` K12`E=ja `E=j9b `E=jc `E=jc -0`E=j9d 1`E=j~d `E=je `E=jf `E=jKg 6190`E=jg `E=jg `E=jh `E=jBj `E=jj L869`E=jk `E=jZl `E=jm `E=jn K78`E=j|n `E=jo `E=j7q `E=jq 567`E=jq `E=jr `E=j0s `E=jt `E=ju K56`E=ju `E=jv `E=jw `E=jx -4`E=j[x 5`E=jx `E=jy `E=j| `E=j} K34`E=j} `E=j~ `E=j `E=j K23`E=j `E=j `E=j, `E=j| K12`E=j `E=jf `E=j `E=j9 K01`E=j `E=jD `E=j L090`E=ju `E=j `E=j `E=j `E=j L859`E=j `E=j `E=j `E=j_ 578`E=j `E=j `E=j `E=j `E=j0 K67`E=j `E=jF `E=j `E=j' K56`E=j̝ `E=j `E=jY `E=j K45`E=jR `E=j `E=jD `E=j K34`E=j@ `E=ju `E=j `E=jJ K23`E=j `E=j `E=jW `E=j K12`E=ju `E=j `E=j `E=j4 K01`E=j `E=j `E=j `E=j= M4990`E=j `E=j `E=j C8`E=j 549`E=j `E=j `E=jt K78`E=j `E=j `E=j* `E=j K67`E=j6 `E=jk `E=jξ `E=jR K56`E=j׿ `E=j `E=jB `E=j K45`E=jH `E=j" `E=j `E=j K34`E=j `E=j `E=j `E=j K23`E=j `E=jD `E=j `E=j K12`E=j `E=j `E=jW `E=j -0`E=j 1`E=jZ `E=jg `E=j `E=j L890`E=j `E=j `E=j C8`E=j2 39`E=j `E=j `E=jF `E=j K78`E=j4 `E=j' `E=js K67`E=j `E=j O _You now have 1028 gold pieces (gained 18).`E=j  `E=jX K56`E=j `E=j `E=j a45`E=j `E=jD `E=j `E=ji K34`E=j `E=jP `E=jd `E=j K23`E=j. `E=j `E=j4! `E=j~! -1`E=j! 2`E=j " `E=j" `E=j$ `E=j$ K01`E=jh% `E=jL& `E=jR( `E=j( .79`E=j( 0`E=j)) `E=j]* `E=j6, `E=j, -8`E=j, 29`E=j- `E=j%. `E=j~/ `E=j/ -7`E=j0 8`E=jT0 `E=j1 `E=j<2 `E=j2 K67`E=j3 `E=jM4 `E=j5 `E=j5 -5`E=j16 6`E=j6 `E=j7 `E=j8 `E=j%9 K45`E=j9 `E=j: `E=j< `E=j_< 534`E=j< `E=j< `E=j> `E=j? `E=jK@ K23`E=j@ `E=jUB `E=jLC `E=jC K12`E=j6D `E=jKE `E=jF `E=jcG K01`E=jG `E=jH `E=jJ b690`E=jtK `E=jO 819`E=j Q `E=jR `E=j S K78`E=jS `E=jT `E=j'V `E=jvV K67`E=j2W `E=jX `E=jZ `E=jOZ K56`E=jZ `E=j\ `E=jX_ `E=j_ K45`E=jla `E=jSb `E=j `E=j L809`E=j `E=jx `E=jI `E=jǭ K78`E=j `E=jV `E=jr `E=j K67`E=j `E=j `E=j K56`E=j `E=jк N _You now have 1035 gold pieces (gained 7).`E=j `E=jD K45`E=jҽ `E=j `E=j p#... ###`E=j ^### ###...##.##..###.#......#<.............#.......#......#......######...........#`E=j ..........##9.8 (6.0)...........#.........######.......##.##..............◊.###...#◊###.#####..#..# ####### ### ######`E=j `E=j o40.8 (734`E=jC `E=j ; _Found an escape hatch in the ceiling.aE=jMaE=j0aE=jZaE=jaE=jaE=jHK23aE=jaE=jaE=jaE=j>512aE=jaE=jaE=jaE=j aE=j[K01aE=jNaE=jaE=jaE=j6490aE=jaE=jaE=jaE=jaE=j 78199aE=jN aE=j aE=j aE=j aE=jK78aE=jaE=jaE=jc  You encounter a yak.aE=jE aE=j<d....# #...#### ♣# #### ###...##.# ♣♣..##..###.#......# ♣....@.......# ♣....#......# .........###.aE=jU......................Y   yak (asleep)Y....................................................................aE=jH6.8 (6Y.aE=jaE=j1UYaE=j2u7.8 (767 _aE=j- aE=j5"c _There is an escape hatch in the ceiling here.bE=jJ3 L Y.bE=j3 %Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.bE=j7 bE=j7 $18bE=j98 ---==8.8 (15) Will/2 Jinx Gem (1196) bE=j; bE=j<  bE=j= 5_You feel your willpower being sapped.cE=jx ))))You shoot an arrow. The arrow hits the yak.cE=jCY.cE=jڪE...cE=jΫx=9.7 (0.945cE=jcE=jE1 _The yak is lightly wounded.cE=j>' cE=j?q))) You shoot an arrow. The arrow hits the yak!!cE=j.u;*cE=jeq YThe yak is severely wounded.cE=jeA giggling sprite leaps out and smacks the yak with its own front hoof.cE=j YThe yak is almost dead.cE=j=.YcE=j...YY 3 yaks (2 wandering, 1 drained)cE=jq50.8 (1.134cE=j3cE=j cE=jXI_You encounter a yak. x2cE=j=; †cE=jIYou shoot an arrow. The arrow hits the yak!cE=j<+))cE=jkYY 2 yaks (wandering)cE=j Y.You kill the yak!cE=jYcE=jC!.cE=j#%~..YYcE=j(s21.923cE=jA,cE=j-) _The yak bellows! x2cE=j| P ))))cE=j1 J)You shoot an arrow. The arrow hits the yak!!cE=j۹ ;*cE=jO Y.The yak is almost dead.A giggling sprite leaps out and makes the yak trip over its own hooves.cE=j cE=j` cE=j N....cE=jQ =(1 drained)cE=j. \9=--20cE=j C12cE=j cE=j>  cE=j _The yak is almost dead. _You recovered 1 MP!dE=j@ ))dE=jQ))You shoot an arrow. The arrow hits the yak!dE=j5;*dE=j)6 Y.The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is heavily wounded.dE=j9*@Y.dE=j-V...dE=jG/}3.8 (0.90Gem (1191) dE=jF2dE=j4i _The jinxing sprites lose interest in you.dE=jrdE=j=$dE=j1Gear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +6 longbow (weapon)  a - a +1 sling of electrocutiondE=jf - a +0 whip Missiles (go to first with ()g - 16 poisoned darts dE=j_b k - a throwing nett - 3 curare-tipped darts dE=jArmour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  q - a +0 troll leather armour (worn) dE=j6 x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}b - a +0 robe  m - an orb of stardust dE=j p - a +2 cloak of willpowerv - +0 steam dragon scales Jewellery (go to first with "=)  i - a ring of wizardry (worn)  j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold  dE=j#d - a +6 ring of intelligence dE=j [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fE=j3fE=jfE=jVividlyBlue the MarksdemigodDemigodHealth: 104/104 ========================Magic: 19/20 ======================--....#AC: 4Str: 6fE=jN#...####EV: 20Int: 15♣# #### ###...##.#SH: 0Dex: 32♣♣..##..###.#......#XL: 12 Next: 82% Place: Lair:3♣....@.............#fE=jbNoise: ===------  Time: 14553.8 (0.0)♣...................#e) +6 longbow.....................#Fire: e) +6 longbow....†................### Zot (15440) Will/2 Gem (1191) ....Y...................fE=j....Y................... YY 2 yaks (drained)..................................................................... _You recovered 1 MP!  You shoot an arrow. The arrow hits the yak!  The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is heavily wounded. _The jinxing sprites lose interest in you.fE=jKfE=jfE=j,fE=jfE=j4 †You shoot an arrow. The arrow hits the yak!!fE=j"8)))   yakfE=jg;Y.fE=jklH...fE=jpw44.8 (1390fE=j[sfE=j!u fE=jsuA_You kill the yak!fE=j †You shoot an arrow. The arrow hits the yak!fE=jٖ h)))fE=j D...fE=j y55.9 (1.1889fE=j fE=j1 1 _You kill the yak!fE=j fE=j fE=j fE=j fE=jӕ  fE=j` :_No target in view!fE=jfE=jfE=jfE=j fE=jCB_No target in view!gE=jӄgE=jWgE=jgE=jgE=jDh78 _gE=jgE=jlK67gE=jgE=jgE=jߏgE=j5t20==56gE=j gE=jgE=jrK45gE=j4gE=jYgE=jK34gE=jngE=jgE=jK23gE=jgE=jat==12gE=j'gE=jgE=jHK01gE=j gE=jkb290gE=jzgE=j@gE=jL879gE=jlgE=jgE=jK78gE=j,gE=jdK67gE=jgE=jٯgE=j.K56gE=jgE=jgE=j;K45gE=jgE=jgE=jbK34gE=j&gE=j,gE=jK23gE=j8gE=j3gE=jƼK12gE=j,gE=j@K01gE=j gE=jgE=j1S19) Gem (1170) gE=jgE=jOn _You feel your willpower return.gE=jgE=jL869gE=jBgE=jgE=jgE=jK78gE=jgE=jgE=jgE=jLK67gE=jgE=jgE=jgE=jHa56gE=j8gE=jgE=j&K45gE=jgE=jgE=j3gE=jK34gE=jPgE=jgE=jw23gE=jgE=j gE=j]K12gE=j8gE=jIgE=jhv...#..♣####### ###..gE=j[♣♣..##..###.#..♣♣....<.........♣♣♣................ ♣....................[♣♣♣....†......gE=j+.......@...††...---82.9 (27.0)..........gE=j..........#.######.##.#◊.###...#◊ ## ## #### ###### gE=jEgE=j ---3.9 (2801gE=jgE=j) _Found a scale mail. gE=jMe_You recovered 1 MP!gE=jΧgE=jgE=jgE=j9gE=jgE=jаS090 _gE=j(gE=jgE=j?d  You encounter a wolf.gE=jK    #   ♣####### ###  gE=j## ♣♣..##..###.#  ... ♣♣....<  .... ♣♣♣.  h.... ♣.  gE=j&..[♣♣♣....†  .....††   .    h   wolf (asleep)  gE=j(◊..#.######.##.#◊.###...  ..### ## ####  gE=jk14.9 (1.0)gE=jv5.9 (2859 _gE=jgE=jbgE=j ♣#######  ## ♣♣.. ... ♣♣....< .... ♣♣♣....gE=j. h.... ♣...... .....[♣♣♣....†. .......@.....†† ............... ............... ............... ............... ............... ◊..#.######.##. gE=j=..### ## #### gE=j> ♣####### gE=j}?  ## ♣♣.. ... ♣♣....< .... ♣♣♣.... h.... ♣......gE=j? [ .....[♣♣♣....†. .......@.....††gE=jI@  ............... ...............gE=j@  ............... ...............gE=j@  ............... ◊..#.######.##.gE=j6A  ..### ## #### gE=j`E gE=j F gE=jI gE=jK  gE=jJL U_A wolf is nearby!gE=jOF  ♣#######  ## ♣♣.. ... ♣♣....< .... ♣♣♣....gE=jF  h.... ♣...... .....[♣♣♣....†. .......@.....†† ...............gE=jVG Q ............... ............... ...............gE=jG = ............... ◊..#.######.##. gE=jH =..### ## #### gE=j ♣#######  ## ♣♣..gE=jb P ... ♣♣....< .... ♣♣♣.... h.... ♣...... .....[♣♣♣....†. .......@.....†† ...............gE=j  ............... ............... ............... ............... ◊..#.######.##.gE=j,  ..### ## #### gE=jp gE=js gE=j0 gE=j' [ _A wolf is nearby!hE=jIZ  hE=jZ  Casting: Jinxbite (safe; 5% risk of failure)  hE=j [ Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.hE=jo] 18---==6.9 (17) Will/2 Jinx Gem (1158) hE=j] hE=jca hE=jPc ; _You feel your willpower being sapped.hE=ja ))))))h    You shoot an arrow. The arrow hits the wolf.hE=j% :*hE=j: 6 .hE=j h  The wolf is moderately wounded.A giggling sprite leaps out and smacks the wolf with its own front paw.hE=j Q......(very drained)=7.8 (0.967 _The wolf is heavily wounded.hE=jI0 †  hE=j4You shoot an arrow. The arrow hits the wolf!!hE=jrC)))))hE=j-g h  You kill the wolf!hE=j4 .....h   wolf  You hear a howl!hE=j}8k8.756iE=j iE=j iE=jG_You encounter a wolf.iE=j`& iE=jl)) You shoot an arrow. The arrow hits the wolf!iE=j6:*iE=jC .iE=jThe wolf is almost dead.A giggling sprite leaps out and smacks the wolf with its own front paw.iE=jT& iE=j~[.  You kill the wolf!iE=j5x69.7 (1.045iE=jiE=jמ& _You hear a howl!iE=jiE=jضiE=jiE=j- iE=j:_No target in view!iE=jϹ iE=jg iE=j iE=j7 hiE=j d  You encounter a wolf.iE=j w..h   wolf (wandering)iE=j- 10iE=j ------90.7 (134 _iE=jq iE=j iE=ju  ♣#######  ## ♣♣.. ... ♣♣....< .... ♣♣♣.... ....h ♣...... .†...[♣♣♣....†. .......@.....†† ............... ............... ............... ............... ............... ◊..#.######.##. ..### ## #### iE=j-U♣#######  ## ♣♣.. ... ♣♣....<iE=j\/ .... ♣♣♣.... ....h ♣...... .†...[♣♣♣....†. .......@.....†† ............... ............... ............... ............... ............... ◊..#.######.##.iE=j/ ..### ## #### iE=j4iE=j-59---iE=j$9iE=j:[ _A wolf is nearby!jE=j%X@ .jE=jXBh  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.jE=jBY0hjE=jZ [h  You feel your willpower being sapped.jE=jaPh 2 wolves (1 wandering)jE=ja#7jE=j>b}-==123jE=j3gjE=jh jE=jViG_You encounter a wolf.jE=jQ  You shoot an arrow. The arrow hits the wolf.jE=jH:*jE=jԒ jE=j:.h  The wolf is moderately wounded.jE=jA giggling sprite leaps out and makes the wolf trip over its own paws.  The wolf is heavily wounded.jE=j& jE=jhhvery draijE=jsned)  The wolf howls!jE=j .=2jE=jfC12jE=jjE=ja jE=jŭ<_The wolf misses you.jE=j Q  You shoot an arrow. The arrow hits the wolf.jE=j :*jE=j( T .h  jE=j) The wolf is severely wounded.A giggling sprite leaps out and makes the wolf trip over its own paws.jE=ju, ] .h  jE=j, IThe wolf is almost dead.jE=j6 $hjE=je7 i301jE=j; jE=j=  jE=jn= y_The wolf closely misses you. The wolf misses you.jE=jg .You shoot an arrow. The arrow hits the wolf!!jE=jj O   wolfjE=jК 9[hjE=j_ W  You kill the wolf!jE=jT 98/104 --4.8 (1.13990jE=j jE=j  jE=ju ~_The wolf bites you. _You took 6 damage!jE=jh' jE=jhT You shoot an arrow. The arrow hits the wolf!jE=j):*jE=j h(very drained)  The wolf is severely wounded.A giggling sprite leaps out and smacks the wolf with its own front paw.  The wolf is severely wounded.100/104=--50849jE=jjE=j jE=j_The wolf completely misses you. The wolf misses you. _You recovered 2 HP!kE=jۥ .You shoot an arrow. The arrow hits the wolf!kE=j(kE=jkE=j?3=kE=jH[76.9 (1.178kE=jkE=jkE=j kE=j_You kill the wolf! _You recovered 3 HP!kE=jTkE=jUkE=j6YkE=jZH _No target in view!kE=j3kE=jkE=jl   HP restored.4=8=6Gem (1147)  _The jinxing sprites lose interest in you.56 _The sprites lose interest in your situation.4534==23kE=jn w12kE=j% 9=0189083978kE=j' kE=jO( ]=67kE=jd) kE=j+ kE=j+ K56kE=j- kE=jp/ kE=j/ 820==kE=j.0 C45kE=j61 kE=j.3 kE=jI4 K34kE=j5 kE=j7 kE=jG8 K23kE=j{9 kE=je; kE=j; K12kE=j= kE=jT? kE=j? H==01kE=j@ kE=jA kE=jC b790kE=jD kE=jG b829kE=jH kE=jK kE=jiK K78kE=jL kE=j1O kE=jO K67kE=jP kE=jYX kE=jX R5) Gem (1126) kE=j Z kE=j0] n _You feel your willpower return.kE=j_ kE=j_ K45kE=jRa kE=jmc kE=je kE=jf K34kE=jg kE=jh kE=jVk kE=jk K23kE=jl kE=j#v B  You see here a +0 scale mail.kE=jQx kE=jx R12 _kE=jz kE=j7| kE=j} kE=j} K01kE=j~ kE=j1 kE=j kE=jF L690kE=j\ kE=j kE=j kE=j{ L819kE=j ,kE=jP kE=j̎ K78kE=j kE=jr kE=jْ kE=jY K67kE=j kE=j kE=j2 kE=j K56kE=j˙ ,kE=j kE=j K45kE=jě kE=jĝ kE=j r ...◊  kE=j %.#..  ##... ##...♣♣♣♣ ....^♣.÷kE=j #  . #..♣♣.÷♣♣ ♣####### ###  ..####..♣♣♣♣@♣♣♣..##..###.#---629.9 (33.0) kE=j7  .........♣♣.♣♣♣....<  ........♣..♣♣♣......  ........♣♣♣♣........  ....†...[♣♣♣....†...  ................††..kE=j J   .............................   .............................   .............................kE=j E kE=jĩ kE=j{ ---30.9 (3434kE=j kE=j/  kE=j _Found a dream sheep skeleton and a yak skeleton. _You recovered 1 HP! You recovered 3 MP!kE=j IkE=j kE=j kE=j~ R23 _kE=j- kE=j  You see here a dream sheep skeleton.12 _kE=j C0kE=j 1kE=j kE=j kE=jd kE=j L590kE=jZ kE=ji kE=j kE=j} L809kE=j kE=j kE=jY kE=jO -7kE=j 8kE=j kE=jl kE=jq kE=j K67kE=j  kE=jl kE=jz! kE=j! K56kE=j# kE=jj$ kE=j& kE=j' K45kE=j( kE=j- kE=jg- kE=j- K34kE=j. kE=jP0 kE=j2 kE=jc2 K23kE=j.3 kE=ja4 kE=j5 kE=j6 K12kE=jN7 kE=j9 kE=j< kE=j= K01kE=j > kE=j@ kE=j!B kE=jB L490kE=jC kE=jE kE=jYG kE=jG M8099kE=jH kE=jJ kE=jL kE=jL K78kE=jM kE=j:P kE=jP K67kE=jQ kE=jAS K _b - 4 potions of brilliance (gained 1)kE=jT kE=jU K56kE=jU kE=jAW kE=j ] 4534kE=j] kE=j_ kE=jm` kE=j` K23kE=jla kE=jd kE=je kE=jj 1201kE=js 390kE=jt b889kE=jv kE=j 7867564534kE=j kE=j kE=j K23kE=jR kE=j kE=jq kE=j͘ K12kE=jЙ kE=j kE=j a01kE=j kE=j^ kE=jL kE=j L290kE=j kE=j kE=j kE=j L879kE=j7 kE=j2 kE=jp kE=j̯ K78kE=j# kE=j߲ kE=j kE=jv K67kE=jݶ kE=jӸ kE=j kE=jx K56kE=jƼ kE=j* kE=j kE=jr K45kE=j kE=j kE=j1 kE=j K34kE=j kE=ja kE=j kE=j< K23kE=j kE=jP kE=j a12kE=j: kE=j kE=j kE=j. K01kE=j kE=jT kE=jK kE=j L190kE=j kE=j kE=j kE=j L869kE=j kE=j kE=j kE=j K78kE=j kE=jD kE=j kE=j> K67kE=j kE=j kE=jl kE=j K56kE=j kE=j kE=j kE=j K45kE=j kE=j kE=j kE=j K34kE=j) kE=j. kE=j kE=j{ K23kE=j kE=jt kE=jx kE=j K12kE=j kE=j kE=j kE=j! K01kE=j- kE=j# 090kE=j|$ kE=j & kE=jt& L859kE=jG' kE=j( kE=j+ kE=j , K78kE=j, kE=j. kE=j0 kE=j~0 K67kE=jK2 kE=j2 kE=jc4 kE=j4 K56kE=j@5 kE=j6 kE=j"8 kE=j8 K45kE=j09 kE=j^: kE=j; kE=j2< K34kE=j< kE=jH? kE=jz@ kE=j@ K23kE=jA kE=jrC kE=jTS !12012990849kE=jGU kE=j*X kE=jX K78kE=jY kE=j[ kE=j] kE=jK^ K67kE=jc_ kE=ja kE=jSi ............#[.$.........# .............# kE=ji . ....../.....# . ............# .. ............# kE=jj .. ............# .. .......@....# 97.9 (67 . ............# kE=jl . ............# # ###P##...P.##  # #....## ##....# ♣ #....## ♣ ##...#### ♣♣ ♣####### ###...##.#kE=jo kE=j6p o8.9 (6856kE=js kE=jDu  kE=ju _Found a robe.kE=jg!kE=j0"kE=j%kE=j'H _No target in view!lE=jJulE=julE=jylE=jL{ lE=j{:_No target in view!lE=jlE=j lE=j lE=jz lE=jB_No target in view!lE=jj lE=jKk lE=jl lE=j}p lE=jgs lE=jt R45 _lE=jYu lE=jw lE=j5z lE=jz K34lE=j@| lE=j~ lE=j a23lE=j lE=j lE=j> $[..$.#....# :.....# .......# .# .[.$.#.#.#701.9 (3.0).......#........# ...lE=j u.............# ................# ...............# ...............# ##lE=j ####P##...P.## ## #....#lE=jՒ lE=j͓ X2.9 (412lE=j lE=j lE=j : _Found a plate armour.lE=j n3.9 (501lE=j" lE=j / _c - a wand of warping (4)mE=j mE=jmE=jmE=jH _No target in view!mE=jmE=jamE=j"mE=j +H _No target in view!mE=jImE=jٗmE=j8mE=jOmE=j@mE=jS890 _mE=jLmE=jmE=jYmE=jL839mE=jvmE=jpmE=jmE=jhK78mE=jmE=jmE=j mE=jbK67mE=jmE=j9mE=jK56mE=jmE=jO _You now have 1049 gold pieces (gained 14).mE=jmE=jK45mE=jmE=j)mE=jimE=jK34mE=j(mE=j(mE=jmE=j?K23mE=jmE=jmE=jmE=j K12mE=jumE=jI #. ##... #.... ### mE=j #...####.#########.....[..$ .... ....mE=jl. ............ ............ .....[......mE=jC ................ ... ................. ... .................#mE=jdYou pick up a parchment of Conjure Ball Lightning and begin reading...mE=j,12.9 (9mE=jEr3.9 (10.0)01mE=jvmE=j"O _You add the spell Conjure Ball Lightning to your library.nE=j~nE=jMnE=j$nE=jnE=jnE=jPL790nE=jnE=jnE=j&nE=j-8nE=jݎ29nE=jnE=jpnE=jؔnE=j3K78nE=jnE=jnE=jK67nE=j nE=jO _You now have 1065 gold pieces (gained 16).nE=jnE=jK56nE=jpnE=junE=ja45nE=j̨nE=jFnE=ja34nE=jnE=jŲnE=jt #.:.##.#.## .......§§. ........§§ ......§  nE=jl◊...§§  #..§##  ##....#  #...@# ###20.9 (7.0) ##...####.###### ####.............# ......[...........# ..................# nE=j...........# .....# .....# ......[.....#nE=j_.§§§§1.9 (823nE=j9Q§§§nE=j8V _Found a parchment of Cause Fear.oE=joE=j Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 10% 1b - Sigil of BindingHexesoE=ju11% 3  c - Tukima's DanceHexes11% 3  d - ApportationTranslocation12%1  e - SandblastEarthoE=jm12%1  f - ShockConjuration/Air12%1  g - Soul SplinterNecromancyoE=j12%1  h - Inner FlameHexes/Fire16% 3  i - Construct Spike LauncherForgecraft17%oE=j)2  j - Frozen RampartsIce32% 3  k - Fugue of the FallenNecromancyoE=j$32% 3  l - PasswallEarth32% 3  m - Teleport OtherTranslocation32% 3  n - Cause FearHexesoE=j832% 4  o - AnguishHexes/Necromancy50% 4  p - Dimensional BullseyeHexes/TranslocationoE=j(50% 4  q - Ignite PoisonFire/Alchemy65% 4  r - AirstrikeAir71% 4  s - Animate DeadNecromancyoE=jC71% 4  t - Dispel UndeadNecromancy71% 4  u - Forge Lightning SpireAir/Forgecraft71% 4 oE=j15 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitrE=jrE=jqrE=j#rE=jrE=j sE=j6gsE=jaksE=jpVividlyBlue the Marksdemigod#.:.##.#.##Demigod........§.Health: 104/104 ========================........§§sE=jqMagic: 20/20 ========================....§§§AC: 4Str: 6◊..§§§EV: 20Int: 15#.§§##SH: 0Dex: 32##....#XL: 12 Next: 87% Place: Lair:3#...@# ###Noise: ---------  Time: 14721.9 (0.0)##...####.######e) +6 longbow####.............#Fire: e) +6 longbow......[...........#Zot (15272) Gem (1023) ..................#..................#..................#..................#......[...........# _No target in view! _You now have 1049 gold pieces (gained 14).  You pick up a parchment of Conjure Ball Lightning and begin reading... sE=jq_You add the spell Conjure Ball Lightning to your library. _You now have 1065 gold pieces (gained 16). _Found a parchment of Cause Fear.sE=jvP  Okay, then.sE=jvsE=j[zsE=j{. _sE=jyGsE=jI  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.0  12.5  -1   i - Spellcasting   3.0   5.7  -2  sE=jJ         b - Maces & Flails   0.0   1.2  -1   j - Hexes   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   k - Fire Magic   0.8   1.2  -1   d - Throwing   0.0   1.2  -1           l - Evocations   0.0   1.2  -1  e + Ranged Weapons 15.5  23.2  -1          sE=jJ     f - Armour   5.0   7.1  -1       g - Dodging   9.0  12.5  -1       h - Stealth   0.0   1.0   0              sE=jTKR                                    sE=jL    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsvE=j> j + Hexes 3.0wE=jTargetTarget--  --  --  --  --  --  --  --  20.0wE=jd --  --  --  a-z] set[-] clear selected targetcost|targetswE=j<[?25h[?0c0 yE=jV2 " yE=j4 [?25l[?1cyE=j9 9.0 current training targets, if any.=] set aall targetszE=jϔzE=j;VividlyBlue the Marksdemigod#.:.##.#.##Demigod........§.Health: 104/104 ========================........§§Magic: 20/20 ========================....§§§AC: 4Str: 6◊..§§§EV: 20Int: 15#.§§##SH: 0Dex: 32##....#XL: 12 Next: 87% Place: Lair:3#...@# ###Noise: ---------  Time: 14721.9 (0.0)##...####.######e) +6 longbow####.............#Fire: e) +6 longbow......[...........#Zot (15272) Gem (1023) ..................#............zE=j*[44m......#..................#..................#......[...........# _You now have 1049 gold pieces (gained 14).  You pick up a parchment of Conjure Ball Lightning and begin reading... _You add the spell Conjure Ball Lightning to your library. _You now have 1065 gold pieces (gained 16). _Found a parchment of Cause Fear. _Okay, then.zE=j%zE=jzE=jzE=jzE=jEu zE=j"v zE=jv zE=j zE=j M### ## ## #.#.:.##.#.###..§.........§§§zE=j @......§§§§.◊..§§§  #.§§###..@.# ....## ###  ##...####.##### ####..........[....................zE=jk .zE=j §§§..§.zE=jG n2.9 (112zE=jݐ G§§§zE=jϒ 5 _Found a staircase to the Swamp.zE=jSw zE=jw zE=j y zE=jx} zE=j? a01zE=j_ zE=j zE=j. zE=j L690zE=j zE=jΉ zE=j zE=j L819zE=jV zE=j L  There is a staircase to the Swamp here.zE=j zE=j R78 _zE=j zE=jP zE=j% zE=jz K67zE=j zE=j zE=jڜ zE=j. K56zE=j zE=jc zE=j zE=jb K45zE=j. zE=jѤ zE=jR zE=j 534zE=j zE=jH zE=j zE=j zE=j K23zE=jë zE=j& zE=jή zE=j& K12zE=j zE=jF zE=j zE=j@ K01zE=j" zE=j zE=j) zE=j L590zE=jH zE=jк zE=j zE=j L809zE=j zE=j zE=jd h  You encounter a bullfrog.zE=j .........#...F.............##.... ............#######zE=j3  ..........#.#..P# ... .................. #◊................... #.#...#######.......zE=j  #....# #....... ###@..# #.......#### ##### ##.....# #...=...zE=j/ #.:.##.#.###.#....# #..............§§.........# ########......§§§§........#  ......§§§>........# F   bullfrog (asleep)#.◊...§§P§#.#..#######...#####...###....# ####zE=j "#zE=j O.F353.0)zE=j 7.FzE=j` .§.§FzE=jL x==6.9 (1478zE=j P§.§zE=j  zE=j $_The bullfrog croaks.{E=jZ   .................##  .... .......... ...F.......... ... .......{E=jZ! #◊....... #.#...# #....#  ###@..#  #### ##### ##.....# #...=  #.#....#  ........#  §.§.......#  .§........#  {E=j[o§P§#.#..###  .#####...#  ##....# #####{E=j~9   {E=j .................##  .... .......... ...F..........{E=jeW ... .......{E=jx #◊....... {E=j\#.#...# #....#  ###@..#  #### ##### ##.....# #...=  #.#....#  ........#  §.§.......#  {E=j.§........#  §P§#.#..### {E=jVk .#####...# {E=jP ##....# {E=j}{E=j/ {E=j{E=j  {E=jc!Q_A bullfrog is nearby!{E=jD †You shoot an arrow. The arrow hits the bullfrog!!{E=jGH P)))){E=jX| v.......{E=j |=7.8 (0.9)67{E=jP 9§{E=je L _You kill the bullfrog!{E=j {E=jo {E=j+ {E=j H _No target in view!{E=j`{E=j{E=j {E=j/#H _No target in view!|E=j"}|E=j}|E=j|E=j/|E=jK|E=jHh56 _|E=j|E=j|E=j-4|E=j5|E=j|E=j|E=ja34|E=j֚|E=j|E=j!|E=jڤ523|E=jT|E=j?|E=j|E=jB|E=jD-1|E=j2|E=je|E=j|E=jr|E=jK01|E=jL|E=j|E=jL|E=j|E=jxD490|E=j*|E=j8|E=j|E=j*8|E=j2%999) |E=j|E=j|E=j(|E=j|E=jTC78|E=jW|E=j|E=j||E=jK67|E=j||E=j|E=j|E=jK56|E=j<|E=j+|E=j&|E=j-4|E=j5|E=j,|E=j|E=jK34|E=j[|E=j_|E=j|E=j|E=j9C23|E=j|E=j|E=j |E=j K12|E=j_ |E=j|E=j|E=jUK01|E=j|E=j|E=j}|E=j,L390|E=j\|E=j|E=jP%c .## ..<|E=j% ...  ... # ... ..  #........ ##................. #.@.........---54.8 (17.|E=j&0) # ##.............. ##.####.......... ................†....... ........................ ..###...#◊.#P###◊....... |E=jq'J#P######## ##.#...## ## ##....# ###...#|E=jg+|E=j,---5.8 (18889|E=j/|E=j19 _Found a stone staircase leading up.|E=j|E=j|E=j|E=j=|E=j|E=ja78|E=j|E=j|E=jWK67|E=j |E=j.|E=j|E=jrK56|E=j"|E=j|E=j|E=jTK45|E=j|E=j|E=jB|E=jK34|E=j|E=j |E=j; |E=j a23|E=j |E=j|E=jVK12|E=j |E=j|E=jg|E=jK01|E=j|E=j|E=j|E=jVL290|E=j|E=j|E=j !|E=j"L879|E=j!$|E=j&|E=j'+|E=j+K78|E=j.|E=j/|E=j0|E=j<1a67|E=jW2|E=j3|E=je4a56|E=j 6|E=j7|E=j:8K45|E=j8|E=j9|E=j;|E=j;K34|E=j<|E=j0=|E=j>|E=j?K23|E=jX@|E=j@|E=jB|E=j[CK12|E=j D|E=jD|E=jUF|E=jFK01|E=jG|E=jfH|E=jI|E=jJL190|E=jVK|E=jK|E=jM|E=j)NL869|E=jN|E=jO|E=jQ|E=jQa78|E=jS|E=j]U|E=j Va67|E=jX|E=jYi  You encounter a cane toad.|E=j]        ### ##### |E=j/^d  #..########.#.#######  #.................  ###..##.#P###◊.##.#..  #....#.#### #########.  ##P..@## #.. |E=j^0 #....## ##.  ###..##.  #.F#..  #..#..  #.. # ##. F   cane toad (asleep)  #.. ##.####.  P..........|E=j_3 ........|E=jnc-77.8 (22|E=j_dv8.8 (2356 _|E=jeg|E=jh|E=jY|E=j ### #####  #..####### #................. ###..##.#P###◊.##.#.. #....#.#### |E=j. ##P..@## #.. #....## ##. ###..##. #.F#.. #..#.. #.. # |E=jx9 #..  P.. |E=j|E=jШ&|E=j^ ### #####  #..#######|E=j- #................. ###..##.#P###◊.##.#..|E=jL  #....#.#### . ##P..@## #.. #....## ##.|E=j ###..##. #.F#..|E=jv #..#.. #.. #  #..  P.. |E=j|E=j|E=j<|E=j |E=jnR_A cane toad is nearby!}E=j]_ ))F}E=j^jYou shoot an arrow.  The arrow hits the cane toad but does no damage.}E=jy:F.}E=j{8F.}E=jc}E=jB====9.8 (1}E=jQ.0)45}E=j}E=j_= _The cane toad gives a loud, deep croak!}E=jQ  Casting: Jinxbite (safe; 5% risk of failure)  }E=j"RConfirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.}E=jR818---}E=jR==--803) Will/2 Jinx Gem (964) }E=jU}E=j-W }E=jWv_You feel your willpower being sapped. The cane toad barely misses you.}E=j^  }E=j^ P You shoot an arrow. The arrow hits the cane toad.}E=j ;*}E=jw  F(drained)The cane toad is lightly wounded.  A giggling sprite leaps out and smacks the cane toad with its own front foot.  The cane toad is lightly wounded.}E=jg =-123}E=j> }E=j  }E=jq I_The cane toad closely misses you.}E=jf  You shoot an arrow. The arrow hits the cane toad!!}E=j%*}E=j1}E=j_ .The cane toad is almost dead.A giggling sprite leaps out and smacks the cane toad with its own front foot.}E=jbS}E=j g90====212}E=ji}E=j?lM _You kill the cane toad!~E=jR~E=j~E=j~E=j ~E=j{:_No target in view!~E=j~E=jW~E=j~E=jH _No target in view!~E=jF~E=j[G~E=jG~E=jI~E=jTKh01 _~E=jM~E=jMt---09Gem (960) ~E=jN~E=jP$ ~E=jPW_The sprites lose interest in your situation.~E=jNQz9=859~E=jQ~E=jzS~E=jSK78~E=jT~E=jU~E=jDVK67~E=jV~E=jgX~E=jX556~E=jY~E=jY~E=jZ~E=jB[~E=j[V=45~E=j[~E=j]~E=j]{20==34~E=j^~E=j`~E=j`K23~E=ja~E=jb~E=jGcK12~E=j d~E=je~E=jeK01~E=jf~E=jg~E=j~h`==1990~E=j"i~E=jj~E=jjL849~E=jk~E=jmm~E=jmK78~E=jun~E=j p~E=j`pK67~E=jq~E=jvr~E=jrK56~E=js~E=ju~E=j\uK45~E=j v~E=jw~E=jxK34~E=jx~E=jOz~E=jzK23~E=ja{~E=j|~E=j}K12~E=j}~E=j%~E=jK01~E=jA~E=j~E=jL890~E=j~E=j ~E=jvL839~E=j~E=j~E=jp/7) Gem (938~E=jÇ") ~E=j/~E=j$ ~E=jOJ_You feel your willpower return.~E=j~E=j#K67~E=j~E=j؎~E=jL~E=jK56~E=j^~E=j~E=jc~E=jK45~E=j}~E=je~E=jҘa34~E=j8~E=j~E=j~E=jK23~E=j~E=j~E=jԞ~E=j-K12~E=jܟ~E=j~E=j~E=jR501~E=j~E=j~E=ju~E=j~E=jL790~E=jѦ~E=j ~E=jv~E=jL829~E=jS~E=j~E=j~E=jGK78~E=j~E=j(~E=j۰K67~E=jV~E=jα~E=j~E=j5~E=jK56~E=jW~E=j~E=j~E=j^K45~E=j~E=jm~E=jֻ~E=j-K34~E=jм~E=jO~E=j~E=jK23~E=j~E=j~E=jY~E=jK12~E=jo~E=j~E=jG~E=jK01~E=jn~E=j~E=jb690~E=jE~E=jZ~E=j~E=j*L819~E=j~E=j[~E=j~E=j9K78~E=j~E=j?~E=jo~E=jK67~E=js~E=jc~E=j ~E=jgK56~E=j&~E=j~E=j~E=jiK45~E=j@~E=j~E=j~E=j"K34~E=j~E=je~E=j-~E=jK23~E=j~E=jj~E=j~E=jK12~E=j~E=j~E=j ~E=jbK01~E=j)~E=j~E=j~E=jLL590~E=j&~E=jO~E=j~E=j L809~E=j~E=jc~E=j~E=jRK78~E=j~E=j^~E=j ~E=j K67~E=j ~E=j ~E=j7 ~E=j K56~E=jt ~E=j ~E=jN ~E=j K45~E=jt ~E=j ~E=j, ~E=j K34~E=jB ~E=j  ~E=j ~E=j K23~E=j ~E=j ~E=j ~E=j K12~E=j  ~E=jg ~E=j ~E=jS K01~E=j ,~E=j ~E=jX L490~E=jE ~E=jx! ~E=j" ~E=j;# J8899~E=j$ ~E=j & ~E=j' ~E=j( K78~E=j( ~E=j+ ~E=j, ~E=j - -6~E=j\- 7~E=j . ~E=j/ ~E=jJ1 ~E=j1 K56~E=j2 ~E=j 4 ~E=j5 ~E=j6 K45~E=j8 ~E=jY9 ~E=j: ~E=j:; K34~E=j(< ~E=j@ ~E=jiB ~E=jB K23~E=jD ~E=jbF ~E=j2H ~E=jH K12~E=jI ~E=jK ~E=jM ~E=j"N K01~E=jRO ~E=jQ ~E=jS ~E=j-T L390~E=jU ~E=jW ~E=jY ~E=j>Z L889~E=j[ ~E=j] ~E=j_` ~E=jk 7867~E=j_m a56~E=jn ~E=jp ~E=jr ~E=js K45~E=jgt ~E=jLv ~E=j$x ~E=jx K34~E=jQz ~E=j{ ~E=j} ~E=j2~ K23~E=jw ~E=j ~E=jY ~E=j K12~E=j ~E=j ~E=jƈ ~E=j3 K01~E=jM ~E=j ~E=j ~E=jq L290~E=j ~E=jޕ ~E=jc ~E=j L879~E=j ~E=j& ~E=j" ~E=j K78~E=j ~E=jc ~E=j' a67~E=j ~E=jګ ~E=jˮ a56~E=j} ~E=j0 ~E=j ~E=j K45~E=j_ ~E=j ~E=j| ~E=j K34~E=j@ ~E=js ~E=ji ~E=j½ K23~E=j ~E=j ~E=j? a12~E=jC ~E=j ~E=j ~E=jc K01~E=j ~E=jq ~E=j( ~E=j L190~E=j ~E=jn ~E=j$ ~E=j{ L869~E=j ~E=jm ~E=j ~E=jP K78~E=j ~E=jF ~E=j ~E=j K67~E=j ~E=j* a56~E=j ~E=j1 v _w - 6 potions of heal wounds (gained 1)~E=j ~E=j\ K45~E=jE ~E=j ~E=j< ~E=j K34~E=jb ~E=j ~E=j[ ~E=j K23~E=j ~E=j ~E=jk ~E=j K12~E=j ~E=j ~E=j ~E=j. K01~E=j ~E=j ~E=jK ~E=j L090~E=jv ~E=j ~E=j1 ~E=j L859~E=j ~E=j ~E=jz ~E=j K78~E=j ~E=j6 ~E=j ~E=j K67~E=j ~E=j_ ~E=j ~E=j  K56~E=j ~E=j  ~E=j ~E=j K45~E=j| ~E=j ~E=j ~E=j_ K34~E=j ~E=j< ~E=j ~E=j -2~E=jK 3~E=j ~E=j ~E=j ~E=j K12~E=j! ~E=j$ ~E=j% ~E=j& K01~E=j' ~E=j$) ~E=j* ~E=j+ M0990~E=j,, ~E=j . ~E=j/ ~E=j0 L849~E=j/1 ~E=j-3 ~E=j65 ~E=j5 K78~E=j6 ~E=j]8 ~E=j: ~E=jr: K67~E=j~; ~E=jb= ~E=jH? ~E=j? K56~E=j@ ~E=jB ~E=j1D ~E=jD K45~E=jE ~E=jmG ~E=j`I ~E=jI K34~E=jJ ~E=jL ~E=juN ~E=jN K23~E=jO ~E=jQ ~E=j^S ~E=jS K12~E=jT ~E=j\V ~E=jUX ~E=jX K01~E=jY ~E=jc] ~E=j"` b890~E=j` ~E=jg ~E=ji ~E=ji L839~E=jj ~E=jfm ~E=jMo ~E=jo K78~E=jp ~E=js ~E=jt ~E=j=u K67~E=jSv ~E=jx ~E=jz ~E=j{ K56~E=j)| ~E=j~ ~E=j^ ~E=j K45~E=jԁ ~E=j ~E=j ~E=j[ K34~E=jy ~E=j ~E=j ~E=j K23~E=j ~E=j$ ~E=j a12~E=j ~E=j 60179082978~E=j ~E=jȧ a67~E=jʨ ~E=jѪ ~E=j a56~E=j ~E=jB ~E=jͯ ~E=jc K45~E=j ~E=jc ~E=j a34~E=j# ~E=j 23 ##.#...###.# ..###.  #..#####P  #.####  ##.# ###   #..###.######   #...#P.◊##..######  ##................  #P.................  ##@...............----92139.0)  #..P.#####.###.###  #..### ### ### #  #..#   #..## ###~E=j [m  #...###.######   #...#...PP#P.#####  #.................  #.........---- _Key pressed, stopping explore.~E=j I~E=j9 ~E=j ~E=j* R12 _~E=j ~E=j ~E=jm ~E=j K01~E=jx ~E=j ~E=j ~E=j L690~E=j3 ~E=j x819~E=j ~E=j ~E=jL ~E=j K78~E=jd ~E=j ~E=j ~E=jX K67~E=j ~E=j ~E=jg ~E=j K56~E=j ~E=j ~E=j ~E=jB K45~E=j ~E=j( ~E=jt ~E=j K34~E=j{ ~E=j ~E=j? ~E=j K23~E=jC ~E=j ~E=j ~E=ja K12~E=j ~E=j% ~E=j ~E=j K01~E=j ~E=j ~E=jz b590~E=j ~E=j ~E=j ~E=j  L809~E=j ~E=j ~E=j ~E=jU K78~E=j ~E=jE ~E=j ~E=j K67~E=j ~E=j ~E=j ~E=j% K56~E=j ~E=j, ~E=j ~E=j" K45~E=j ~E=j" ~E=j# ~E=jt$ K34~E=j% ~E=j& ~E=j( a23~E=j) ~E=j* ~E=j[, ~E=j%- K12~E=j- ~E=j&/ ~E=j1 a01~E=j12 ~E=j4 ~E=j:6 ~E=j6 L490~E=j8 ~E=j: ~E=jX< `8799~E=jJ= ~E=jG? ~E=j A ~E=jdA K78~E=j|B ~E=jkD ~E=jF ~E=jF K67~E=jH ~E=jI ~E=jEK ~E=j5L a56~E=jN ~E=jO ~E=jO K45~E=jP ~E=jGT ~E=jT ~E=jU K34~E=jJV ~E=jX ~E=jGZ ~E=jZ K23~E=j[ ~E=j] ~E=j_ a12~E=ja ~E=jb ~E=jzd ~E=jd K01~E=je ~E=jbg ~E=jh ~E=jDi 6390~E=ji ~E=jZj ~E=jk ~E=jm ~E=j!n L889~E=jn ~E=jbq ~E=j s ~E=jhs K78~E=jHt ~E=ju ~E=j^w ~E=jw K67~E=jx ~E=j'{ ~E=j}| ~E=j| K56~E=j} ~E=j ~E=jK ~E=j K45~E=j ~E=j ~E=j ~E=jm K34~E=j0 ~E=j_ ~E=jA a23~E=j+ ~E=j ~E=jߑ ~E=j= K12~E=j ~E=j ~E=j ~E=j K01~E=jޘ ~E=jp ~E=j ~E=j{ L290~E=jv ~E=j# ~E=j ~E=j{ L879~E=j ~E=jO ~E=j4 ~E=j K78~E=jm ~E=j ~E=j ~E=j K67~E=jٯ ~E=j ~E=jo ~E=jɴ 556~E=j ~E=j ~E=j ~E=j ~E=j K45~E=j ~E=j ~E=j ~E=j۾ K34~E=j ~E=j ~E=j3 ~E=j K23~E=j ~E=j ~E=j ~E=j K12~E=j ~E=jV ~E=j ~E=j> K01~E=j ~E=j ~E=j ~E=j L190~E=jt ~E=j ~E=j ~E=jd L869~E=j ~E=j+ ~E=j? ~E=j ~E=j` C78~E=j ~E=jn ~E=jc ~E=j K67~E=j! ~E=ju ~E=j ~E=jR K56~E=jk ~E=j ~E=j ~E=j> K45~E=j ~E=j ~E=jn a34~E=j ~E=jU ~E=jc ~E=j K23~E=j7 ~E=jm ~E=js ~E=j K12~E=j# ~E=j< ~E=j ~E=j K01~E=j ~E=j ~E=j L090~E=j ~E=jc ~E=j$ ~E=j ~E=j| L859~E=jR ~E=j ~E=jA w78~E=j ~E=j! ~E=jL" K67~E=j" ~E=j`$ ~E=j& ~E=j& K56~E=jf' ~E=jL( ~E=j) ~E=jf* K45~E=j + ~E=j+ ~E=j, ~E=j- K34~E=j0. ~E=j. ~E=j0 ~E=j0 a23~E=j1 ~E=j3 ~E=j3 a12~E=j4 ~E=jG6 ~E=j6 K01~E=j7 ~E=jV8 ~E=j79 ~E=j9 N49990~E=j: ~E=j; ~E=j~< ~E=j= L849~E=j= ~E=j> ~E=j$@ a78~E=j@ ~E=jA ~E=j[C ~E=jC K67~E=jD ~E=j/F ~E=jH ~E=jI K56~E=j-J ~E=jK ~E=jN a45~E=jO ~E=jQ ~E=jT ~E=j$U K34~E=jU ~E=jAW ~E=j6Y ~E=jY K23~E=jZ ~E=j_\ ~E=j_ w12~E=j c ~E=jc a01~E=je ~E=jg ~E=j4i ~E=ji L890~E=jj ~E=jr ~E=jt ~E=j*u L839~E=jqv ~E=jx ~E=j{ a78~E=j| ~E=j~ ~E=j݀ ~E=jw K67~E=j ~E=jR ~E=jb ~E=j K56~E=jZ ~E=jƉ ~E=j ~E=jX K45~E=jf ~E=jL ~E=j7 ~E=jБ K34~E=j ~E=jy ~E=j ~E=jJ K23~E=jQ ~E=j! ~E=jÛ K12~E=j ~E=j x _t - 6 scrolls of teleportation (gained 1)~E=j ~E=jK K01~E=j ~E=j ~E=j} h  You encounter a bullfrog.~E=j« # ##.#...#######...............##  ##....# #...............#♣  ###...# #...............#♣ # ##.....# #...=.....[.....#♣ ###.#....# #...............#♣ ~E=j '.........# ###########♣ §§§§.....# ♣ ♣♣.....♣♣ #♣ §§§§.....#♣♣♣♣.♣♣♣♣♣..◊◊...♣♣♣♣♣. P§#.#..###......@.....◊≈.. ####...# #♣♣♣♣.♣♣♣♣♣....◊..♣♣♣♣♣. # ##### ♣. ♣♣.....♣♣ #♣ # ### ♣. ###.### ♣ ###.######♣. ♣.♣♣ ~E=jf .........#F ♣.♣ ♣ F   bullfrog (asleep) .........# ... ♣ .........# ... ♣ .........# #### #~E=j ^5013.8 (92.0)F.~E=j *S~E=jӱ F.The bullfrog gives a loud, deep croak!~E=jn S   water moccasin (wandering)F   bullfrog~E=j y==4.8 (93790~E=j\ ~E=j _You encounter a water moccasin. _You recovered 2 MP!~E=j+} &  ~E=j} z   #  #...=.....[   ♣ ♣♣.....♣♣ ~E=j5~ #♣♣♣♣.♣♣♣♣♣..◊◊.#......@.....◊≈........ #♣♣♣♣.♣♣♣♣♣....◊. #~E=j~ 5 ##### ♣. ♣♣.....♣♣ # ### ♣F  ♣. ♣.♣ #S ♣.♣ # ...  ...  #### ~E=j&       #...=.....[  ~E=j( ♣ ♣♣.....♣♣ #♣♣♣♣.♣♣♣♣♣..◊◊.#......@.....◊≈........ #♣♣♣♣.♣♣♣♣♣....◊. ##### ♣. ♣♣.....♣♣  ### ♣F  ♣. ♣.♣ #S ♣.♣ # ...  ...  #### ~E=j~E=je~E=j~E=j ~E=j<V_There are monsters nearby!E=j )))))S  You shoot an arrow. The arrow closely misses the bullfrog.The arrow hits the water moccasin.E=j7CS.E=j9F.E=jQ<S.E=jQB..E=j9g=5.8 (1.0)829E=jE=jbE=jP < _The water moccasin is lightly wounded.E=j †You shoot an arrow. The arrow hits the bullfrog!!E=j K))E=j <S.E=j \..♣E=j! i678E=j E=j 6 _You kill the bullfrog!E=j E=j] )) You shoot an arrow. The arrow hits the water moccasin!E=j`ES†E=j6S.E=jmE=jKE=ji767E=jE=jP E=jX_The water moccasin is heavily wounded.E=j †You shoot an arrow. The arrow hits the water moccasin!!E=jRE=jl5E=j8q1856E=jE=E=j> E=jh?L_You kill the water moccasin!E=jKE=jLE=j~PE=j8RH _No target in view!E=jdE=je3E=jfE=jhE=jiR45 _E=j8lE=jlj  You see here a water moccasin corpse.E=joE=j2pR34 _E=jpE=jkrE=j@tE=jtK23E=juE=jZvE=jNxE=jxK12E=jyE=jY{d  You see here a bullfrog corpse.E=j|E=jR}R01 _E=j}E=j~E=j[E=jb690E=jE=jwE=j!b819E=jEE=jE=ja78E=jE=jE=jwa67E=juE=jE=ja56E=jώE=jȏE=j-K45E=jE=jzE=j5 .###.#....# ♣.#.. ...........# ♣.################ E=j.§§§§§.....# ♣.# ♣♣.....♣♣ ..§§§§.....#♣♣♣♣.♣♣♣♣♣..◊◊...♣♣♣ ..P§#.#..###.....†......◊≈....... .#####...# #♣♣♣♣.♣♣♣♣♣....◊..♣♣♣ E=j..# ##### ♣♣†.# ♣♣.....♣♣ .## ### ♣♣...# ###.### .####.######♣..♣@# ♣.♣ ---29.8 (11.0) ...........#..♣♣.# ♣.♣ E=j...........#.♣♣.♣# ... ...........#♣♣.♣ ... ...........# #∩ ####..# ...#>...#...#E=jE=ju---30.8 (1234E=jlE=j; _Found a stone staircase leading down.E=jE=j<E=jE=jE=j·q .......############### .§§§§§E=j_ ♣♣.....♣♣ .♣♣♣♣.♣♣♣♣♣..◊◊...♣♣♣♣P§#.#..###.....†......◊≈....... .#####...# #♣♣♣♣.♣♣♣♣♣....◊..♣♣♣♣ ..# ##### ♣♣†.# ♣♣.....♣♣ ## ### ♣♣...# ###.### E=j}##.######♣..♣.# ♣.♣ ..........#..♣♣0.0)E=j_.♣♣.♣...E=jh♣♣.♣  #∩ E=jθ#### E=je]...........#>E=jE=jȾn1.8 (123E=j5E=j; _Found a stone staircase leading down.E=j3E=jE=jE=jE=ja12E=j+E=j!§§§§.....#♣♣♣♣.♣♣♣♣♣..◊◊...♣♣ ....P§#.#..###.....†......◊≈.....E=jG"<.#####...# #♣♣♣♣.♣♣♣♣♣....◊....# ##### ♣♣†.# ♣♣.....♣♣ ..## ### ♣♣...# ###.### .####.######♣..♣.# ♣.♣ E=jg"z............#..♣♣.# ♣.♣ .E=j"1[...........#.♣♣.♣# .....#♣♣@♣♣ ...2E=j"E..# #∩ ####E=j"W..# ... E=j"q..#>.... [E=j"..#....>#..#>....#E=j#..##...##..###∩## ..#E=j*#E=j?'E=j'n3.8 (201E=j +E=j, E=j,5_Found a stone staircase leading down.E=jGE=jHE=jKE=jlM _You see here a water moccasin corpse.bullfrog _Found a stone staircase leading down. E=jM=_No target in view!E=jCE=jDE=jFE=jHE=j6JE=jLi590 _E=jMR  There is an empty arch of ancient stone here.E=j$OE=jO-8E=jO&09 _E=j:PE=jQE=jRE=jPSK78E=jTE=jTE=j3VE=jnVK67E=jWE=jlXE=jYE=jZK56E=jZE=j[E=j@]E=j{]545E=j]E=j7^E=jR_E=j`E=j`K34E=jaE=jbE=j9dE=judK23E=j#eE=jgR  There is an empty arch of ancient stone here.E=jhE=jHiR12 _E=jiE=jjE=jGlE=jlK01E=jmE=j+nE=jxoE=joL490E=jKpE=jqE=jsi  You encounter a cane toad.E=jv.......#>....#.......#....>#E=jv........#>....#.......##...##........###∩##........#♣...♣#  E=j3w#.♣♣♣.#  .#. ♣.#  E=jiw<# ♣@#  #♣.F.♣ ##P##...P.##♣... E=jw ## #....###.♣♣♣  ##....# #  #....## E=jw,F   cane toad (asleep)  ##...#### # ###...##.# ###.#E=jx"E=j{044.8 (11.0)E=j|u5.8 (128699 _E=jE=j؀E=jJg:>....#.>#E=jgC>....#..##∩##.♣#E=jg♣.#E=jh< ♣.# ♣@#E=j7hN♣.F.♣#♣... E=jkh' ## #.♣♣♣  E=jh #  E=jh+   # E=j i,E=jy>....#.>#>....#..##∩##.♣#E=j♣.# ♣.# ♣@#♣.F.♣#♣...  ## #.♣♣♣  E=j"N #     E=jE=jE=j)E=j E=jR_A cane toad is nearby!E=j&>....#.>#>....#..##∩##.♣#♣.#E=jU ♣.# ♣@#♣.F.♣#♣...  ## #.♣♣♣ E=jw3  #    E=jA # E=j>....#.>#>....#..##∩##E=jΣ4.♣#♣.# ♣.# ♣@#♣.F.♣#♣...  ## #.♣♣♣   #  E=j;   E=jڦE=jE=j?E=j E=j:Z_A cane toad is nearby!E=jl+>....#E=j1.>#>....#..##E=j!∩##.♣#E=j$♣.#E=jN ♣.#E=jz) ♣@#E=j=♣.F.♣#E=j♣... E=j ## E=j#.♣♣♣ E=j  # E=j    E=jaA # E=jή>....#.>#E=j/>....#..##∩##.♣#E=jK:♣.# ♣.# ♣@#♣.F.♣#E=jt♣...  ## #.♣♣♣  E=j) #    E=j E=j̯ E=jE=j@E=jֵE=j E=jZ_A cane toad is nearby!E=j )F  E=j dYou shoot an arrow. The arrow hits the cane toad!!  The cane toad croaks.E=j" 5.FE=j& E=j8' ====6.0)78E=j<* E=j+ a _The cane toad is heavily wounded.E=j;;  The cane toad croaks. E=juI_The cane toad is heavily wounded.  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some veE=jxing sprites to accompany your attacks.  You feel your willpower being sapped. The cane toad misses you.E=j18---==--7E=j˧6) Will/2 Jinx Gem (697) E=j~E=j* E=jQT_The cane toad completely misses you.E=jYK †You shoot an arrow. The arrow hits the cane toad!!E=jN)E=jE=jE=j܅}3=-856E=jE=jE=jM _You kill the cane toad!E=jRE=j0E=jE=jH _No target in view!E=jH E=jK E=jU E=jV H _No target in view!E=j) E=j E=j E=jԖ 3FE=j %  E=jϘ EYou encounter a blink frog.E=jB !..E=jn .E=j .E=j .E=jإ ∩E=j$ .E=jG ..E=j F   blink frog (wandering)E=j &0E=j &F.E=j E=j =E=j 5---9.8 (1E=j %4E=j׸ 5 E=j _E=j) E=jK E=jT8>....#>#E=j+>....#∩##E=j5.♣#♣.# ♣.#E=jR) ♣@#E=jN♣..F♣#♣... E=jȴ ## #.♣♣♣ E=j?  #     #E=jJ5 E=j[>....#>#>....#∩##.♣#E=j2♣.# ♣.# ♣@#♣..F♣#E=j♣...  ## #.♣♣♣  E=j) #    E=j E=j E=jd E=j 9---E=jk E=jSa _A blink frog is nearby!E=jwS>....#>#>....#E=jwn∩##.♣#♣.# ♣.# ♣@#E=jxu♣..F♣#♣...  ## #.♣♣♣  E=jx #  E=j>xA   # E=j]xE=j >....#>#>....#∩##.♣#♣.#E=j  ♣.# ♣@#E=j ♣..F♣#♣...  ## E=j >#.♣♣♣  E=j9 D #     E=j  E=j E=j:E=jE=ju E=jPS_A blink frog is nearby!E=jUfc>....#>#>....#∩##E=jf.♣#♣.# ♣.# ♣@#♣..F♣#♣... E=jf< ## #.♣♣♣   #  E=jf5   # E=jg"E=jr >....#>#>....#E=j ∩##.♣#♣.# ♣.#E=j ♣@#♣..F♣#♣...  ## #.♣♣♣   #     E=jE=jPE=jE=j E=j[_A blink frog is nearby!E=jw  You shoot an arrow. The arrow hits the blink frog!!E=j;*E=j7  †The blink frog is almost dead.A giggling sprite leaps out and makes the blink frog trip over its own feet.4====5034 _You kill the blink frog!E=ju E=j E=j E=j^ H _No target in view!E=jy E=j8 E=j֬ E=j H _No target in view!E=jCE=j~CE=jCE=j]EE=jF---23 _E=jAIE=jI#9E=jJb=1Gem (692) E=jJE=jN{ _The sprites lose interest in your situation.E=j[Pa01E=jRE=jSL390E=j|TE=jVE=jzW-8E=jW89E=jsYE=j[E=j[G=78E=j7\E=j\E=j%_E=j_K67E=j`E=jhcE=j-d820==E=jYdC56E=j.eE=j$gE=jgK45E=jhE=jkkE=jlK34E=jmE=jQoE=jp523E=jEpE=jpE=jqE=jZr^==12E=jrE=jKtE=jtK01E=jtE=jvE=jvL290E=jwE=jxE=joxL879E=jxE=jJzE=jzK78E=jzE=jH|E=j|K67E=jE}E=j~E=j~K56E=jWE=jdE=jـK45E=j E=j"E=jwQ3) Gem (674) E=jE=jYn _You feel your willpower return.E=ja23E=jE=jf$  Things that are here:E=j  a blink frog corpse; a cane toad corpseE=j E=jR12 _E=j"E=jE=j[E=jK01E=j.E=jZE=jE=j>L190E=jE=jE=jE=j0L869E=jE=jE=jE=jK78E=jDE=jLE=jE=jK67E=jE=jkE=jE=jK56E=jUE=jbE=jE=jK45E=joE=jfE=jE=jK34E=j E=j E=j  You encounter a komodo dragon, a black bear, a bullfrog and a death yak.E=j/7#♣...♣# ♣.♣ ##.♣♣♣.# ◊~≈ ##. ♣.# E=j[♣~◊ ##.♣♣♣.# E=j~##♣..†♣# ### ##### .E=jWP.##♣...♣#♣♣.♣♣ .l..####.♣♣♣.♣♣.♣.♣♣♣a.♣## # ♣...♣♣♣.♣FY⌠♣E=j### ♣.♣♣♣ ♣♣@♣----E=jHQ#### ..♣# ♣♣♣ .##.#♣... # ....#.♣♣♣ # ....# E=jk9# ....# E=j# Y   death yak (asleep) ....# ♣.♣E=jl   komodo dragon (asleep) ....###### E=j.###.### a   black bear (asleep) .........# E=j........ F   bullfrog (asleep)E=jVl.80.8 (30.0)E=j%OlE=j----1.8 (3123 _E=j_E=jOs _You recovered 2 MP!E=j24♣.♣ E=j◊~≈  ♣.#♣~◊ .#†♣# ### #### .♣#♣♣.♣♣ l... .♣♣.♣.♣♣♣a.♣ E=jK # ♣...♣♣♣.♣FY⌠♣  ♣.♣♣♣ ♣♣@♣ ..♣# ♣♣♣E=j=♣.♣ E=jl♣.♣ ◊~≈ E=j ♣.#♣~◊ .#†♣# ### #### E=j .♣#♣♣.♣♣ l... E=jÛ.♣♣.♣.♣♣♣a.♣  # ♣...♣♣♣.♣FY⌠♣  ♣.♣♣♣ ♣♣@♣ ..♣# ♣♣♣E=j<t♣.♣ E=jgE=jNE=jE=j E=jXV_There are monsters nearby!E=jN♣.♣ ◊~≈ E=j7 ♣.#♣~◊ .#†♣# ### #### .♣#♣♣.♣♣ l... E=j.♣♣.♣.♣♣♣a.♣  # ♣...♣♣♣.♣FY⌠♣  ♣.♣♣♣ ♣♣@♣E=j; ..♣# ♣♣♣♣.♣ E=jL,♣.♣ ◊~≈  ♣.#♣~◊ .#E=j M?†♣# ### #### .♣#♣♣.♣♣ l... E=j2M.♣♣.♣.♣♣♣a.♣ E=j^M] # ♣...♣♣♣.♣FY⌠♣  ♣.♣♣♣ ♣♣@♣E=jM ..♣# ♣♣♣♣.♣ E=jME=jXQE=jRE=jVUE=j$W E=jJWV_There are monsters nearby!E=jxx.l _There are monsters nearby! E=jXx`_There are monsters nearby! E=j~x Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. E=jxV You beckon some vexing sprites to accompany your attacks. E=jx- You feel your willpower being sapped.E=jI{& E=j{YFThe black bear growls angrily. The death yak bellows!E=j,|E=jaE=jCYaE=j4FE=j) E=jt)99/104 E=j--E=j118---E=jۄ====E=j*2.8 (1.0)E=j1) Will/2 Jinx Gem (662) E=jE=j E=jʎ_The bullfrog hits you. E=jl_You took 5 damage!E=j 9  E=j GYou shoot an arrow. The arrow hits the death yak!E=j) & E=j` ,.lE=j KThe death yak is moderately wounded.E=j 9♣E=j {102/104=-===-E=j i3.7 (0.901E=jO! E=j#  E=j# _The death yak completely misses you. _You recovered 3 HP!E=jW`%  E=j`1You shoot an arrow. The arrow hits the death yak!E=jIlaE=jjE=js ♣The death yak is moderately wounded.E=jE=j78/104 -----====4.7 (1.0090E=j.E=jWE=j _The death yak gores you!! _You took 24 damage!E=jV  You shoot an arrow. The arrow hits the death yak.E=jE=jO80-----===-5.6 (0.9859E=j{E=j6E=jx E=j_The death yak is moderately wounded. _You recovered 2 HP!E=j{5 V  You shoot an arrow. The arrow hits the death yak!E=jco p  The death yak is heavily wounded.E=jnp Q3=----E=jp i6.6 (1.078E=ju E=jw A _The death yak closely misses you. E=jJx [_You recovered 3 HP!E=j$  You shoot an arrow. The arrow hits the death yak!E=j%T;aFE=jTE=j]  The death yak is severely wounded.The death yak closely misses you.E=j^5=9=7.5 (0.9E=j^C67E=j^bE=je _The bullfrog snags a nearby moth with its tongue. _You recovered 2 HP! You recovered 1 MP!E=jx5 .You shoot an arrow. The arrow hits the death yak!!E=j9 7l   komodo dragona   black bearF   bullfrogE=j9 E=jCj ?a.E=jj AF⌠E=jJo E=jKs 8=9====8.456E=jv E=j3y  E=jyy _You kill the death yak! _You recovered 3 HP!E=jq  You shoot an arrow. The arrow hits the black bear!!E=j5 E=j5Y The black bear is almost dead.E=j5nThe black bear barely misses you. The black bear misses you.E=j.6E=j7$90E=j7====-9.345E=ja=E=joA E=jA_The black bear closely misses you. _You recovered 2 HP!E=j †You shoot an arrow. The arrow hits the black bear!!E=j qF   bullfrogE=j1 ?F.E=j B.lE=j ]  You kill the black bear!E=j 3=-90.3 (1.034E=j E=j _The bullfrog closely misses you. _You recovered 3 HP!E=j  Casting: Jinxbite (safe; 4% risk of failure)  E=jlConfirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.E=jPn6==7E=j}---123E=j_E=j^ _You feel your willpower being sapped. The bullfrog misses you. E=j[_You recovered 3 HP!E=jK †You shoot an arrow. The arrow hits the bullfrog!!!E=jŜ(E=j 7l.E=jIE=jE=j....#♣...♣#♣.♣ # VividlyBlue the Marksdemigod ....#.♣♣♣.#E=j◊~≈ # Demigod ....#. ♣.#E=j♣~◊ # Health: 99/104 ======================-- ....#.♣♣♣.## Magic: 17/20 ====================---- ....#♣..†♣# ### ####E=j,}# AC: 4Str: 6 E=jP;.P.##♣...♣#♣♣.♣♣ ....# EV: 20Int: 15 E=jv...###.♣♣♣.♣♣.♣.♣♣♣..♣# SH: 0Dex: 32 E=j..# # ♣...♣♣♣.♣l.⌠♣XL: 12 Next: 100% Place: Lair:3 .## ♣.♣♣♣ ♣♣@♣E=jNoise: ===------  Time: 15092.4 (1.1) .#### ..♣# ♣♣♣e) +6 longbow .##.#♣...E=j# Fire: e) +6 longbow ....#.♣♣♣E=j4# Zot (14901) Will/2 Jinx Gem (652) ....## ....#E=jY# l   komodo dragon ....#♣.♣ ....######.###.### .........#E=j|........E=j#Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks. E=jO_You feel your willpower being sapped. The bullfrog misses you. E=j&_You recovered 3 HP!  You shoot an arrow. The arrow hits the bullfrog!!!E=j% E=jRi_You kill the bullfrog!You have reached level 13!E=j/  --more--E=jb+106/111E=j?1-3 0% E=jE=j# E=jUf_You recovered 10 HP!E=jn  E=j 3 E=j߸ LYou shoot an arrow. The arrow hits the komodo dragon!!E=j u  The komodo dragon is severely wounded.E=j2 c8=8=E=j ====3.3 (0.901E=j) E=j #  E=jQ# 6_The komodo dragon closely misses you. E=j}# _You recovered 2 HP! You recovered 1 MP!E=j  You shoot an arrow. The arrow hits the komodo dragon!E=j2  The komodo dragon is almost dead.96/111 ---===-4.3 (1.08990 _The komodo dragon bites you! _You took 12 damage!E=jfS †You shoot an arrow. The arrow hits the komodo dragon!!E=jVRE=jxE=j69=--1-5849E=jE=j _You kill the komodo dragon! _You recovered 3 HP!E=jgE=jiE=j6mE=jo E=jpB_No target in view!E=jR2E=j4E=j'?E=jeF E=jFB_No target in view!E=jv E=j E=jT E=j E=j )101/111E=j\ ]=78 _E=j E=jo E=j E=j7 .4=E=j b=6Gem (647) E=jm E=jA  E=jv __The sprites lose interest in your situation.E=j E=j E=j L7==E=jg C56E=j E=j E=j4 $10E=j K=9=E=j C45E=j2 E=j& E=jc E=j /1=E=j C34E=j; E=j E=jB K23E=j  E=j E=j K12E=j[ E=j E=j G=01E=j E=j: E=jc E=j ^=890E=jl E=j{" E=j# E=j# 020=E=j# D839E=j% E=j|* E=j+ 578E=j+ E=j.- E=j2 E=j3 K67E=jN5 E=jr9 E=j: 556E=j: E=j/< E=j@ E=jVB G=45E=jB E=jC E=jH E=jvI K34E=jJ E=jAL E=jL z1==23E=j?M E=jN E=jN K12E=jiO E=jP E=j2Q K01E=jQ E=j.S E=jeS L790E=jS E=jHU E=jU _==829E=jEV E=jW E=jX K78E=j|X E=jY E=jBZ K67E=jZ E=j}\ E=j\ Q5) Gem (626) E=j[] E=j^ n _You feel your willpower return.E=j` E=j` K45E=jb E=jc  E=jc ` You see here a black bear corpse.E=j5e E=je R34 _E=jUf E=jLg E=ji E=jzi K23E=jj E=jk E=jl E=j_m K12E=jm E=jo E=jp E=j|p K01E=jp E=jr E=js E=js L690E=jt E=jNu E=jv E=jv L819E=jhw E=jPx E=jy E=j z K78E=jq{ E=j{ E=j| E=j| K67E=jW} E=jW~ E=j7 E=j K56E=j E=j E=j E=ja K45E=jŃ ,E=j: E=j K34E=j E=j E=j E=j K23E=jr E=j7 E=jK E=j K12E=j E=j E=jR E=j K01E=j E=j) E=j E=j L590E=jd E=j\ E=jX E=j L809E=j_ E=j E=j w78E=j2 E=jg E=j -6E=ję 7E=j) E=j> E=jb A  You enter the shallow water.E=j۟ p5) Water Gem (606) E=j E=j N _Moving in this stuff is going to be slow.E=j\ E=j K34E=jR E=j E=j E=j4 K12E=jϩ E=j E=jX E=j K01E=jx E=jO E=j E=jg N48599E=jG E=j8 E=j E=jz K78E=j E=j E=j E=j K56E=j E=j4 E=j E=j K34E=j E=jƿ E=j E=j K23E=j E=j E=j< w01E=j E=jn E=j R39) Gem (590) E=j6 E=j E=j E=j L889E=jI E=j) E=j A  You enter the shallow water.E=j p7) Water Gem (588) E=j E=j N _Moving in this stuff is going to be slow.E=j E=j" K56E=j E=jA E=j E=j -3E=j 4E=jr E=j5 E=j E=jF K23E=j E=j E=j E=jb Q1) Gem (582) E=j E=j E=j E=j^ K01E=j E=j E=j6 E=j L290E=j E=j E=j= E=j L879E=j E=j E=j E=j K78E=jy E=j E=j E=jD K67E=j E=j E=j= E=j K56E=j8 E=j E=j* E=j K45E=j E=js E=j E=j K34E=j[ E=j@ E=j| a23E=j E=j E=j` E=j K12E=j7 E=jk E=j E=jd K01E=j E=j E=j E=j L190E=j E=j E=j E=j L869E=j E=j< E=j  E=jU K78E=j0 E=j E=ja E=j K67E=j E=j  E=je w56E=j E=j- E=jd K45E=ju E=j E=j! E=j" K34E=j" E=j$ E=j& E=jH' K23E=j( E=jf) E=j* E=j4+ K12E=j, E=j. E=j/ K01E=j/ E=j2 x _t - 7 scrolls of teleportation (gained 1)E=j 4 E=jc4 L090E=j"5 E=j6 E=j7 E=j=8 L859E=j8 E=j+: E=jv; E=j; K78E=ju< E=j= E=j#? E=j? K67E=j@ E=jA E=jC E=jC K56E=jD E=j F E=jeG E=jG K45E=jH E=jI E=jPK E=jK K34E=jsL E=jM E=jN E=j[O K23E=j P E=jBQ E=jDR E=jR K12E=jS E=jUT E=jzU E=jU K01E=jKV E=jVW E=jX E=jX M7990E=jJY E=j=Z E=j[ E=j\ L849E=j\ E=j] E=j^ E=jj_ K78E=j_ E=j` E=j b E=j]b K67E=jb E=jd E=je E=je K56E=jf E=jeg E=jh E=ji K45E=jxi E=jzj E=jl E=jZl K34E=jm E=jm E=jn E=j7o K23E=jp ,E=jq E=jr K12E=jr E=j>s E=jt E=ju K01E=jsu E=jx E=jy E=j6z L890E=jz E=j| E=ja} E=j} L839E=jB~ E=j E=jЀ E=j- K78E=j E=j E=j1 E=j K67E=j E=j2 E=j‡ E=j K56E=j E=j E=j1 E=j K45E=j$ E=jg E=jO E=j K34E=jߐ E=j E=j E=j/ K23E=jԓ E=j E=j E=jJ K12E=j E=j E=j2 E=j K01E=jI E=j E=jr A  You enter the shallow water.E=j q78) Water Gem (529) E=jz E=j N _Moving in this stuff is going to be slow.E=j_ E=j K78E=j! ,E=jX U56342) Gem (523) 1201690E=jq x819E=j E=j׸ E=j 578E=jP E=j E=j E=jĻ E=j K67E=j E=j$ E=j E=jn K56E=j E=j E=j E=j K45E=j ,E=j 34E=j E=j# K23E=j E=j E=j E=j( K12E=j E=j\ E=j E=jV K01E=j% ,E=jX E=j 6590E=j E=j* E=j E=j E=jt L809E=j E=j E=ja w78E=j E=j E=j K67E=j E=jI E=ji E=j K56E=js E=jd E=j E=j K45E=jM E=jD 'E=jA  You open the door.  You encounter a blink frog, 2 black mambas, 2 water moccasins, a basilisk and 3E=jq wolves.E=j K♣♣.♣# ...♣...♣#....# ♣.♣♣ ... ...♣ ♣♣.♣♣#....# #∩## + ####+..♣ ##†###...## ## #. #..♣ ##.†.##...##  #S. #..♣♣#....<#....# .E=j ..># #FSh #... #>....#.......# ♣ #h..S #..♣ #....<#...##.## ♣. #S..lh#..♣ ##...##...## #∩## ♣..+#####'@.♣ ##∩###....#---E=jR ..♣# ♣...........♣ ♣♣.♣♣#...## ♣♣♣.# ♣...........♣ ♣◊~≈≈#...# E=j  ♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣ #♣~.♣ #...# ♣♣♣♣.♣#~♣♣♣ #...#E=j i†♣# ### #.#### #♣~◊♣ #...# SS 2 black mambas (asleep)♣#♣♣.♣♣ ♣....♣♣ ♣◊~♣♣#.#.#l   basilisk (asleep) E=j %♣♣♣.♣♣.♣.♣♣♣..♣♣.♣♣♣♣♣♣♣~♣###.# F   blink frog (asleep) E=j< T ♣...♣♣♣.♣†.⌠♣♣..♣...~.~.# #.## SS 2 water moccasins (asleep) (…)E=j@ c .239.1 (143.8)  E=jt The water moccasin hisses angrily. The blink frog croaks. The wolf howls! x2  The black mamba hisses angrily. You hear a croak. You hear an angry hiss.E=j% k .h  You hear a bleat!E=j =SSE=js E=j )FE=j 8 FE=j. \The wolf stops to sniff the ground.E=j >.SE=j H.FE=jf >S.E=j 9.hE=j /.hE=j& B.SE=j F.lE=j{ G.FE=j 0SE=j ?F.E=j FSSS1 wandering)lFE=j" :SSS 3 water moccasins (2 wandering)  You encounter a bullfrog. x2; You encounter a water moccasin.The bullfrog gives a loud, deep croak!E=j  ====40434E=j! E=j# 1 _The wolf leaves your sight. E=j"$ _You recovered 12 HP! You recovered 3 MP!E=j7  ...   ... ...♣  #∩## + ####+..♣ ##† E=j8 #. #..♣   #.F #..♣♣#....<># #FS. #... #>E=j18 ♣ #SFSS #..♣ #....< ♣. #..hSl#..♣  #∩## E=j_8 #h@.♣ ##∩  ♣...........♣   ♣...........♣ E=j8  ♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣ #♣~.♣ #...#  ♣.♣ #~♣♣♣ #...# †♣# ### #.#### #♣~◊♣ #...#  ♣....♣♣ ♣◊~E=j8  ..♣♣.E=j8 ~ E=j9 G †.⌠♣♣..♣...~.~.# #.## E=j ...   ... ...♣  ∩## + ####+..♣ ##†  #. #..♣   #.F #..♣♣#....<># #FS. #... #> ♣ #SFSS #..♣ #....< ♣. #..hSl#..♣  ∩## #h@.♣ ##∩  ♣...........♣   ♣...........♣  E=jh ♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣ #♣~.♣ #...#  ♣.♣ #~♣♣♣ †♣# ### #.#### #♣~◊♣ #...#  ♣....♣♣ ♣◊~ ..♣♣.E=j.~  E=j†.⌠♣♣..♣...~.~.# #.## E=jE=jME=jE=jjN _There are monsters nearby!E=jE=jP ...   ... ...♣  #∩## + ####+..♣ ##† E=j #. #..♣   #.F #..♣♣#....<># #FS. #... #>E=j ♣ #SFSS #..♣ #....< ♣. #..hSl#..♣  #∩## #h@.♣ ##∩  ♣...........♣ E=j  ♣...........♣   ♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣ #♣~.♣ #...#  ♣.♣ #~♣♣♣ #...# †♣# ### #.#### #♣~◊♣ #...# E=j' ♣....♣♣ ♣◊~ E=j?c..♣♣.~  †.⌠♣♣..♣...~.~.# #.## E=j|9p ...   ... ...♣  ∩## + ####+..♣ ##† E=j9 #. #..♣   #.F #..♣♣#....<># #FS. #... #>E=j): ♣ #SFSS #..♣ #....< ♣. #..hSl#..♣ E=jU: ∩## #h@.♣ ##∩ E=j:v ♣...........♣ E=j:  ♣...........♣  E=j: ♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣ #♣~.♣ #...# E=j; ♣.♣ #~♣♣♣ E=jH; †♣# ### #.#### #♣~◊♣ #...# E=ju; ♣....♣♣ ♣◊~ ..♣♣.~E=j;(  E=j;†.⌠♣♣..♣...~.~.# #.## E=jAE=jBE=jHE=jKd _There are monsters nearby!E=jW ...   ... ...♣  #E=j}∩## + ####+..♣ ##†  #. #..♣   #.F #..♣♣#....<E=j!># #FS. #... #> ♣ #SFSS #..♣ #....< ♣. #..hSl#..♣  #∩## E=jMc#h@.♣ ##∩  ♣...........♣ E=ju,  ♣...........♣  E=j ♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣ #♣~.♣ #...#  ♣.♣ #~♣♣♣ #...# †♣# ### #.#### #♣~◊♣ #...#  ♣....♣♣ ♣◊~E=jm ..♣♣.~  †.⌠♣♣..♣...~.~.# #.## E=j) ...   ... ...♣  ∩## + ####+..♣ ##†  #. #..♣  E=j%* #.F #..♣♣#....<># #FS. #... #> ♣ #SFSS #..♣ #....< ♣. #..hSl#..♣  E=j|*'∩## #h@.♣ ##∩  ♣...........♣  E=j*~ ♣...........♣  E=j+ ♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣ #♣~.♣ #...#  ♣.♣ #~♣♣♣ E=jz+ †♣# ### #.#### #♣~◊♣ #...# E=j+ ♣....♣♣ ♣◊~ ..♣♣.~  E=jL,†.⌠♣♣..♣...~.~.# #.## E=j1E=j2E=j7E=j9 E=j9V_There are monsters nearby!E=jx". E=jax._There are monsters nearby!  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. E=jx You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The bullfrog gives a loud, deep croak! The black mamba hisses angrily.E=jz& E=j/zwF.The water moccasin hisses angrily. x2E=jz hE=j{!.E=j{SE=j{%SE=j|E=j|8.SE=j1}6.FE=j},.E=jN~0SE=j~E=j0lE=j& E=jW.The wolf barely misses you. x2E=j݁A.SE=jH+.E=jӂ8.SE=jSl 2 basilisksSS 2 water moccasinsE=j͈4h   wolfE=jĉ19---===-1.1 (1.0E=j)2) Will/2 Jinx Gem (503) E=jo _You encounter a basilisk.E=jv& E=j<'  You shoot an arrow. The arrow hits the wolf!!E=jFE=jv^F   bullfrogE=jP3ESE=jo4[.F.SE=j4E=j59SSE=ju5E=j5hE=j+6hE=jFM.lE=jUF/YE=jFE=jGq .You kill the wolf!E=jH0SE=jH0.E=jI6.E=jJf.h.hE=jcP1#   black mamba   basilisk   water moccasinhh 2 wolves(…)E=jPE=j"T-212E=jYE=jZ\ _You encounter a dream sheep.E=j  You shoot an arrow. The arrow hits the basilisk!E=j,2FE=j<' E=j#=%F   blink frogS   water moccasin  The basilisk is moderately wounded.E=j>i301E=jGE=jJU _The basilisk barely misses you.E=j; U  You shoot an arrow. The arrow hits the basilisk.E=j :*E=j O l(drained)  The basilisk is moderately wounded.A giggling sprite leaps out and makes the basilisk trip over its own feet.  The basilisk is heavily wounded.E=j# i  The basilisk gazes at you.E=j T E=j|T g4.0 (0.90E=j@Z E=j[ 2 _You resist with some effort.E=jrk& E=jk@'  You shoot an arrow. The arrow hits the basilisk!!E=j_qF   blink frogS   water moccasinhh 2 wolves E=jK.SE=j*SE=j-.E=jB.FE=j*FE=jNu .You kill the basilisk!E=jiE=jUS 2 black mambasE=jDz>FF 2 bullfrogsE=jxQ---25.0 (1.0E=jW49Gem (499) E=jIE=j E=jK_The black mamba closely misses you.E=j6.Y  You shoot an arrow. The arrow hits the black mamba!!E=j]E=j]0S'E=j_E=j`0.SE=jC`E=jeE=je!.FE=jfE=jMhE=j}hF.FE=jihE=jk8 SE=jkTThe black mamba is heavily wounded.E=jrS 2 water moccasinsh   wolf E=jr20=9 (0.98E=jwE=j z E=j9z_The black mamba bites you but does no damage. _You recovered 1 MP!E=j?MX  You shoot an arrow. The arrow hits the black mamba!E=j~ .The black mamba is moderately wounded.The black mamba closely misses you.E=j45 FE=jp\YThe black mamba bites you but does no damage.E=jĐE=jFFF 2 bullfrogsE=ju6.878E=jE=j E=j_The black mamba closely misses you. The black mamba misses you.E=j †You shoot an arrow. The arrow hits the black mamba!!E=jM   black mambaE=jF^  You kill the black mamba!E=jG@ 02--E=j37.767 _The black mamba bites you! The black mamba barely misses you.E=jE=j!  Your Hexes skill increases to level 4! _You took 9 damage!E=j  You shoot an arrow. The arrow hits the black mamba!E=j> :*E=jr YS (drained)E=j A giggling sprite leaps out and makes the black mamba trip over its own tail.  The black mamba is almost dead. E=j W The black mamba clos  E=j jThe dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.E=jB 8 The black mamba bites you.  E=jk >You are poisoned.E=j+ #0E=j_ a=---8.7 (1.0E=j m5) Pois Will/2 Jinx GemE=j $ (496) E=j/ E=jЭ 2 _The black mamba poisons you! E=j l_You took 2 damage!E=j+a )You shoot an arrow.E=j8 F§The arrow barely misses the black mamba.You feel very sick.E=jK.SE=jB6SE=jj99/111 -=9.6 (0.945E=jLE=jo _The black mamba barely misses you. The blink frog blinks! E=j:_You took 1 damage!E=j` †You shoot an arrow. The arrow hits the black mamba!!E=j F   blink frogSS 2 water moccasinsE=j FF 2 bullfrogsY   dream sheepE=jg 9 SE=j You kill the black mamba!The jinxing sprites lose interest in you.E=j 7.FE=j E=j 0.E=j D§SE=j 6F.E=j E=j F.SE=j FE=j /FE=j E=j :S.E=j^ S 3 water moccasins   bullfrogE=j6 ?8=E=jz T550.6 (1.03E=j 4Gem (494) E=ja E=j  _You feel very sick. _You took 1 damage!E=jT\  You shoot an arrow. The arrow hits the water moccasin!!E=j+ .FThe water moccasin is almost dead.E=j-CS†E=j/B§SE=jx0K.SE=j7E=j791======1.5 (0.923E=j<E=j{@ _You feel sick. The blink frog blinks! _You recovered 1 HP! You recovered 1 MP!E=j`6 [  You shoot an arrow. The arrow hits the water moccasin!E=jo .FThe water moccasin is severely wounded.E=jt !†E=jst %SE=jlx 0FFE=jx E=jy E=j| §E=j$} %SE=jJ~ .E=j~ FE=jN FYou feel sick. The water moccasin bites you.E=jN a.F 2 bullfrogsE=j' %8E=jm E===-2.5 (1.0E=j 712E=jХ E=j E=j  E=j @_The water moccasin bites you but does no damage. E=j :_You took 1 damage!E=j †You shoot an arrow. The arrow hits the water moccasin!!E=jD, 2E=jq h  You kill the water moccasin!E=jMF§E=j3 F.You feel sick. The water moccasin barely misses you. The blink frog blinks!E=jF+.E=jn7.FE=j[hE=j/7.FE=jE=jnhh 2 wolvesFF 2 bullfrogsE=j#4E=j z--301E=jaE=jE=jv _The water moccasin misses you. x2; The water moccasin bites you. E=j l_You took 4 damage!E=jӗT.♣♣.♣.♣♣.♣♣#PP.#♣.♣#E=jn... ♣.♣♣ ... ...♣ ♣♣.♣♣#.... #∩## + ####+..♣ ##†### #. E=j˘6 ##.†.##...## E=j!.# #.F #..♣♣#....<#....#># #... #....#>....#.....E=ju.# ♣ #..hF #..♣ #....<# E=j...## ♣. #...Fh#@.♣ ##...##...# #∩## ♣..+#####S..♣ ##∩###.... E=j>b...♣# ♣.........S.♣ ♣♣.♣♣#...## ♣♣♣.# ♣...........♣ ♣◊~≈≈ E=j ♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣ #♣~. E=j♣♣♣.# ♣.♣ #~♣♣SS 2 water moccasinsE=j1†♣# ### #.#### #♣~◊♣ #...# E=j...♣#♣♣.♣♣ ♣....♣♣ ♣◊~♣♣#.#.# ♣♣♣.♣♣.♣.♣♣♣..♣♣.♣♣♣♣♣♣♣~♣###.#E=j  E=jIS.E=jE=j/E=jcV3---4E=j8390E=jE=jE=jз E=j  E=j6I_You feel sick. The water moccasin bites you.  Things that are here:E=j E=jJg a water moccasin corpse; a black mamba corpse E=jw0_You took 1 damage!E=j[  You shoot an arrow. The arrow hits the water moccasin.E=j  The water moccasin is almost dead.You feel sick. The water moccasin bites you.E=jG4====5889E=jNE=j) _The water moccasin barely misses you. x2 _You recovered 1 HP!E=j' E=j.E=j/VYou shoot an arrow. The arrow hits the water moccasin!!!E=jZ   water moccasinE=j} YYou kill the water moccasin!E=j3E=j'SY   dream sheepE=jbt566.4 (0.978E=jE=j3 E=jA3 _The water moccasin bites you. E=je_You recovered 1 HP!E=jJ †You shoot an arrow. The arrow hits the dream sheep!!E=jN )E=j~ z SYou kill the dream sheep!E=j΅ z.S   water moccasinE=jn 77.5 (1.167E=j E=j| _You feel sick. The water moccasin barely misses you. _You recovered 2 HP!E=jv †You shoot an arrow. The arrow hits the water moccasin!!E=jz)E=jr,FE=jF   blink frogE=jl9=7====8.4 (0.95E=j˳(6E=j7E=j _You kill the water moccasin! _You recovered 2 HP!E=j6  You shoot an arrow. The arrow hits the blink frog!E=j&i †FThe blink frog is heavily wounded.You feel sick.  You are no longer poisoned.E=ji *FE=jo dF   bullfrogE=jo )101/111E=jo ====-9.4 (1.04) Will/2 Gem (485) E=jt E=j?v _The blink frog barely misses you. _You recovered 2 HP!E=jA   You shoot an arrow. The arrow hits the bullfrog!E=jo  The bullfrog is heavily wounded.E=j4=-6034E=jE=j  _The blink frog misses you. The bullfrog misses you. _You recovered 3 HP!E=j  You shoot an arrow. The arrow hits the bullfrog.E=j   The bullfrog is severely wounded.The bullfrog barely misses you. The blink frog hits you!E=j 93/111 --123E=jV- _The bullfrog closely misses you. _You took 11 damage!E=jB FE=je§Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E=jWYou beckon some vexing sprites to accompany your attacks.E=j`& E=jF§You feel your willpower being sapped. The blink frog blinks!E=j!..E=jE=j66--E=j}19----21E=ji@Jinx Gem (482) E=jE=jg _The bullfrog misses you. The blink frog blinks! _You recovered 3 HP!E=j0B♣♣.♣... ...♣ ♣...♣#.....♣♣ E=jBF.♣ ♣♣.♣ #∩## + ####+..♣ ##†###...# ...## #. #..♣ ##.†..# #..♣#....<#....##E=jB># #... #....#>....#......# ♣ #...F #..♣ #....<#...##E=jB## ♣. #...lh#†.♣ ##...# E=j,C#∩## ♣..+#####F@.♣ ##∩###.... ...♣# ♣...........♣ ♣♣.♣♣#...# ♣♣♣.# ♣......E=j\C◊~≈≈#...#  ♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣ #♣~.♣ E=jC♣♣♣.# ♣.♣ #~♣♣ ..†♣# ### #.#### #♣~◊l   basilisk.♣#♣♣.♣♣ ♣....♣♣ ♣◊~♣♣#.#E=jCF   blink frog ♣♣♣.♣♣.♣.♣♣♣..♣♣.♣♣♣♣♣♣♣~♣##h   wolf  ♣...♣♣♣.♣†.⌠♣♣..♣...~.~.# #.## FF 2 bullfrogsE=jqE2.E=jF.E=jF.FE=jG0FE=jSME=jN#9E=jON=--301E=jRE=j*V _The bullfrog closely misses you. The bullfrog barely misses you. _You recovered 3 HP!E=jz †You shoot an arrow. The arrow hits the bullfrog!!E=jS   bullfrogE=j9.hE=j.Fh.E=j> .FYou kill the bullfrog!E=jg;h 2 wolvesE=jW6-==4290E=jE=j _The wolf bites you. _You took 3 damage!E=j!Q  You shoot an arrow. The arrow hits the wolf!E=ji:*E=j]U. hE=jU†The wolf is heavily wounded.A giggling sprite leaps out and makes the wolf trip over its own paws.E=jW.E=jWhE=j YM.FE=jk5(1 very drained)E=j*n#8E=jn=5.3 (0.9879E=jE=jЈ E=jE_The wolf is severely wounded. _You recovered 2 HP!E=j^ ))You shoot an arrow. The arrow barely misses the wolf.The arrow hits the blink frog.E=j :*E=j FThe blink frog is heavily wounded.A giggling sprite leaps out and smacks the wolf with its own front paw.  E=j' NThe wolf is severely wounded.E=jb /.FE=j E=j 2.E=j' /hF   blink froghh 2 wolves (1 very drained)F   bullfrogE=j B101/111=E=jM ---6.278E=j E=j  E=j _The wolf barely misses you. x3; The wolf misses you. _You recovered 3 HP!E=jQ  You shoot an arrow. The arrow hits the wolf.E=jiR:*E=j߿ †The wolf is almost dead.A giggling sprite leaps out and smacks the wolf with its own front paw.E=j B.FE=j    wolf  You kill the wolf!E=j}4=7.2 (1.067E=jE=j _The wolf misses you. The blink frog closely misses you. _You recovered 3 HP!E=jK †You shoot an arrow. The arrow hits the blink frog!!E=jJh   wolfF   bullfrogE=j'  You kill the blink frog!The jinxing sprites lose interest in you.E=j6=20=885Gem (476) E=jE=j E=j_The wolf completely misses you. The wolf misses you. _You recovered 2 HP! You recovered 1 MP!E=j |  You shoot an arrow. The arrow hits the wolf!!E=j: lThe wolf is almost dead.E=j|Al   basiliskh   wolfF   bullfrogE=jVB9=945E=jBE=jzFE=jH E=jH_The wolf closely misses you. The wolf barely misses you. _You recovered 3 HP!E=j †You shoot an arrow. The arrow hits the wolf!!!E=jLnF   bullfrogE=j .E=j -FE=j A.lE=j E=jQ You kill the wolf!E=j#$11E=jL$==97034E=j3E=j_= E=j=_The bullfrog completely misses you. _You recovered 2 HP!E=j †You shoot an arrow. The arrow hits the bullfrog!!E=jY (E=j? Y .lE=j@ =You kill the bullfrog!E=jI E=j\O ====123E=jIV E=j8i g _The basilisk hisses menacingly.E=jJ ' E=jmJ  E=jJ GYou shoot an arrow. The arrow hits the basilisk!!E=j  E=j j The basilisk is severely wounded.E=j E=j 1*E=j,  10  The basilisk gazes at you.You are slowing down.E=j2   --more--E=j E=jQ E=j 8@E=j = =E=j 21) Petr Will/2 Gem (472) _E=j E=j E=j*)E=jP lYou shoot an arrow. The arrow barely misses the basilisk.E=jEQ$03E=jQB--1==E=jQ===-3.7 (1.501E=jUE=jkX E=jX_The basilisk bites you! The basilisk misses you. _You took 8 damage! You recovered 1 MP!E=j  You shoot an arrow. The arrow hits the basilisk.E=j9k  The basilisk is almost dead.E=j=i  The basilisk gazes at you.E=juE=jJw6---5.1 (1.41869E=jwE=j~E=j{ E=j_You resist with significant effort. Your limbs are stiffening. _You recovered 3 HP!E=j& E=j+b†You shoot an arrow. The arrow hits the basilisk!!E=jR(E=jH  ... ...♣ E=jR  ... ...♣  #∩## + ####+..♣ ##† E=j #. #..♣   #.. #..♣♣#....<># #... #....#>E=j ♣ #.... #..♣ #....< ♣. #.....#†.♣  #∩## #†@.♣ ##∩  ♣...........♣   ♣...........♣  E=j@ ♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣ #♣~.♣ #...#  ♣.♣ #~♣♣♣ #...# †♣# ###  #♣~◊♣ #...#     E=jzn      #.## E=jd You kill the basilisk!E=j& E=j10=  2 You have turned to stone.E=j"/  --more--E=j# 106.5+6 longbow7) Stone Will/2 Gem (468) _1==---7.5 (267E=j<&E=jE)E=j<*==---8.5 (356E=j.E=j2E=j3x9.5 (445E=j7E=j>80.5 (534E=j$AE=j:E=j=1.5 (623E=jE=j E=j x2.5 (712E=jaE=jE=j*x3.5 (801E=jE=j\ ... ...♣   ... ...♣  E=j:∩## + ####+..♣ ##†  #. #..♣   #.. #..♣♣#....<># #... #....#>E=j[ ♣ #.... #..♣ #....< ♣. #.....#†.♣  ∩## #†@.♣ ##∩ E=jB ♣...........♣   ♣...........♣  E=j{n ♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣ #♣~.♣ #...#  ♣.♣ #~♣♣♣ E=j.†♣# ###  #♣~◊♣      E=j520 7 (8.6E=jA L+6 longbowE=j#E=j% E=j%_You turn to flesh and can act again. _You recovered 5 HP!E=jN.♣♣.♣# ... ...♣ ♣...♣#....#E=j"O♣.♣♣ ... ...♣ ♣♣.♣♣#....# #E=j_O#∩## +#####+..♣ ##†###...## E=jO~#...## #.....#..♣ ##.†.##...## E=jO>....# #.....#..♣♣#....<#....E=j P.># #.....#....#>....#..... E=j>P>....# ♣ #.....#..♣ #....<#... E=jP#...## ♣. #.....#†.♣ ##...##...## #E=jP#∩## ♣..+#####@..♣ ##∩###....# E=j*Q♣...♣# ♣.♣ ♣♣.♣♣#...## .♣♣♣.# ♣E=j\Qd.♣ ♣◊~≈≈#...# E=jQk. ♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣ #♣~.♣ #...# .♣♣♣.# ♣E=jQk.♣ #~♣♣♣ #...# E=jR♣..†♣# ### #.#### #♣~◊♣ #...#E=jIR  ♣...♣#♣♣.♣♣ ♣....♣♣ ♣◊~♣♣#.#.#E=j|R.  E=jR9.♣♣♣.♣♣.♣.♣♣♣..♣♣.♣~♣###.#E=jR  ♣...♣♣♣.♣†.⌠♣♣..♣...~.~.# #.##E=jSD E=j\E=j^E=j^L4.7 (1.009E=j_/0 _E=jhE=jk E=jV829E=jE=jE=jٷE=j9U78E=j,E=jE=jWU67E=jڻE=jE=jE=j|U56E=jE=j-h  You see here a black bear skeleton.E=j,E=j\45 _E=jAE=j+E=jpE=j-3E=j(4E=jgE=jnE=jE=j#U23E=jsE=jE=jE=j?12E=jE=jE=jE=jUE=jT?01E=jE=jmE=jgE=jSE=jV690E=j3E=jE=jE=jvV819E=jE=jE=j#E=jQk78E=jE=jhE=jU67E=jE=jE=jE=jU56E=j>E=j5E=j6E=jU45E=jE=j2E=jME=jU34E=j4E=jE=j.E=jU23E=jE=jE=jE=j?U12E=jE=jE=jE=jU01E=jqE=j\E=jE=jVV590E=jE=jtE=jE=jV809E=jME=jE=jE=jNU78E=jE=jE=jE=j^U67E=jE=jE=jE=jU56E=jE=jE=j E=jF U45E=j E=j E=j E=jz U34E=j E=jE=jE=jU23E=jjE=jnE=jE=jU12E=jE=jE=jE=j(U01E=jE=jE=jE=jV490E=jE=jiE=jE=jT8399E=jE=j E=j E=ja!U78E=j"E=j#E=j$E=j8%?67E=jl%E=j%E=j#(E=j)E=j*U56E=jr+E=j-E=j.E=j~/U45E=j0E=j.2R  There is an empty arch of ancient stone here.E=j3E=j34\34 _E=j4E=j6E=jQ8E=j8?23E=j8E=j{9E=j:E=j<E=j=?12E=j8=E=j=E=j>E=j5@E=j@U01E=jAE=j;BE=jVD390E=jVEE=jFE=jGV889E=jGE=j5IR  There is an empty arch of ancient stone here.E=jJE=jOK-7E=jK/8 _E=jLE=jME=jLNE=jN?67E=jNE=jhOE=jBPE=jQE=jQU56E=jjRE=j\SE=jTE=jTU45E=jUE=jVE=j XE=jXU34E=jJYE=jZE=j\E=jI]U23E=j]E=j/_E=ji`E=j`U12E=jaE=jbE=j dE=jVdU01E=jZ #♣♣♣♣.♣ ##### ♣♣÷.#  ### ♣♣...# E=jtCE=jSDE=jIE=jJd _There are monsters nearby!E=j޺\ ÷ #####  ♣.♣.#E=j;  ♣♣..#  ♣..@#...=.....[♣.S♣.##F. ♣.##. ♣.#  E=jx#♣♣♣♣.♣..÷ #♣♣♣♣.♣ ##### ♣♣÷.#   ### ♣♣...#  E=jOs ÷ #####  ♣.♣.#  ♣♣..#  ♣..@#...=.....[♣.S♣.##F. ♣.#E=jP0#. ♣.#  #♣♣♣♣.♣..÷ #♣♣♣♣.♣ ##### ♣♣÷.#  ### ♣♣...# E=juTE=jUE=jiYE=j^[d _There are monsters nearby!E=j,/ ÷E=jq} #####  ♣.♣.#  ♣♣..#  ♣..@#...=.....[E=j♣.S♣.##F. ♣.##. ♣.#  #♣♣♣♣.♣..÷E=j #♣♣♣♣.♣ ##### ♣♣÷.#   ### ♣♣...#  E=jV  ÷ #####  ♣.♣.#  ♣♣..# E=jW 9 ♣..@#...=.....[♣.S♣.##F. ♣.##. ♣.#  #♣♣♣♣.♣..÷E=jW Z #♣♣♣♣.♣ ##### ♣♣÷.#  ### ♣♣...# E=j[ E=j}\ E=j` E=jAb  E=j{b V_There are monsters nearby!E=j-N 7 ÷ E=j{N G#####  ♣.♣.#  ♣♣..# E=jN ♣..@#...=.....[♣.S♣.##F. ♣.##. ♣.#  #♣♣♣♣.♣..÷ #♣♣♣♣.♣ ##### ♣♣÷.# E=jN G  ### ♣♣...#  E=j P ÷ ##### E=ji  ♣.♣.#  ♣♣..#  ♣..@#...=.....[♣.S♣.##F. ♣.##. ♣.#  E=j M#♣♣♣♣.♣..÷ #♣♣♣♣.♣ ##### ♣♣÷.# E=j z ### ♣♣...# E=j0 E=j E=j E=j d _There are monsters nearby!E=j)))F _There are monsters nearby! E=j_There are monsters nearby!  You shoot an arrow.  The arrow closely misses the water moccasin.  The arrow hits the cane toad but does no damage.E=j?KS..FE=jK4.E=jL==9.6 (0.9)45E=jQE=jdS E=jS/_The cane toad gives a loud, deep croak!E=j .L F.E=j.-Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.E=j3E=jl419----70.6 (1.03) Will/2 Jinx Gem (374) E=j!9E=j: E=j;l_You feel your willpower being sapped. The water moccasin misses you.E=j8  You shoot an arrow. The arrow hits the water moccasin!E=jV :*E=j0 8 F.The water moccasin is moderately wounded.A giggling sprite leaps out and ties the water moccasin's tail in a knot.  The water moccasin is heavily wounded.E=j JS(very drained)E=j {=123E=j E=j _The water moccasin barely misses you. The water moccasin closely misses you.E=jI u  You shoot an arrow.  The arrow hits the water moccasin but does no damage.E=jx 9F.E=jh~ u  The water moccasin is heavily wounded.E=j s212E=jn E=jB _ _The water moccasin completely misses you.E=j| .You shoot an arrow. The arrow hits the water moccasin!!E=j5(E=j!  You kill the water moccasin!95/111 ----301E=j@  E=j ~_The cane toad stings you! x2 _You took 16 damage!E=j  You shoot an arrow. The arrow hits the cane toad!!E=jzq  The cane toad is severely wounded.E=jh8=------====4.5 (0.919E=j(0E=jE=jN E=j_The cane toad completely misses you. _You recovered 3 HP!E=jd .You shoot an arrow. The arrow hits the cane toad!!E=jڱ(E=j^E=jD )101/111E=j =20=1===-5.6 (1.1869E=jVE=j)7 _You kill the cane toad! E=j*_You recovered 3 HP! You recovered 1 MP!E=j~oE=jq7-E=jBE=j݄H _No target in view!E=j͑ E=jv E=j E=jЗ  E=j B_No target in view!E=jk0E=j=% E=j5> Skill  Level Cost  Apt Skill  Level Cost  Apt E=j> a - Fighting   9.0  12.5  -1   i - Spellcasting   3.0   5.7  -2  E=j?^    E=jD?S    E=jw? b - Maces & Flails   0.0   1.2  -1   j + HexesE=j?4.6   5.9  -1  E=j{@ c - Unarmed Combat   0.0   1.2  -1   k - Fire Magic   0.8   1.2  -1  E=j@ d - Throwing   0.0   1.2  -1          E=j#A l - Evocations   0.0   1.2  -1  e + Ranged Weapons 15.9  23.2  -1      E=jYA        E=jA. f - Armour   5.0   7.1  -1      E=j B g - Dodging   9.0  12.5  -1       h - Stealth   0.0   1.0   0                  E=jJBs                E=jB        E=jB            The relative cost of raising each skill is in cyan.  E=jBThe species aptitude is in white.  [?] Help[=] set a skill target  E=jC[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsE=j$TargetTarget--  --  --  9.0 --  --  --  --  20.0 --  --  --  a-z] set[-] clear selected targetE=jWccost|targetsE=j<[?25h[?0c20.0 E=jMh [?25l[?1cE=jpk16.0 current training targets, if any.=] set aE=jkall targetsE=j NE=jNE=jWE=j..................####### VividlyBlue the Marksdemigod ..................###########.#.# Demigod .....÷............#.#..P#.◊.....# Health: 101/111 =====================--- ................................. Magic: 20/21 ======================-- #P###◊........................... AC: 4Str: 6 ### ##.#...#######............... EV: 20Int: 15##....# ♣.♣.#............... SH: 0Dex: 32###...# ♣♣..#............... XL: 13 Next: 11% Place: Lair:3 ### ##.....# ♣..@#...=.....[..... Noise: ===------  Time: 15375.6 (0.0) #.###.#....#E=j4♣..♣.#............... e) +6 longbow ...........#.. ♣.################ Fire: e) +6 longbow .§§§§§.....#. ♣.# ♣♣.....♣♣Zot (14618) Will/2 Jinx Gem (369) ..§§§§.....#♣♣♣♣.♣♣♣♣♣..◊◊...♣♣♣♣ ..P§#.#..###.....÷......◊≈....... .#####...# #♣♣♣♣.♣♣♣♣♣....◊..♣♣♣♣ ..# ##### ♣♣÷.# ♣♣.....♣♣ .## ### ♣♣...# ###.### _You recovered 3 HP!  You shoot an arrow. The arrow hits the cane toad!! _You kill the cane toad! _You recovered 3 HP! You recovered 1 MP! _No target in view! _No target in view!E=jo E=j<  Spells (Memorise)TypeFailure Level E=j Y a - Sigil of BindingHexes5% 3b - Tukima's DanceHexes5% 3  c - FoxfireConjuration/Fire10%1  d - ApportationTranslocationE=j >12%1  e - SandblastEarth12%1  E=j& Mf - ShockConjuration/Air12%1  g - Soul SplinterE=j[ GNecromancy12%1  h - Inner FlameHexes/FireE=j 12% 3  i - Construct Spike LauncherForgecraft17%2  j - Cause FearHexesE=ją a17% 4  k - Frozen RampartsIceE=j 32% 3  l - Fugue of the FallenNecromancy32% 3  m - PasswallE=jK Earth32% 3  n - Teleport OtherTranslocation32% 3  o - AnguishHexes/NecromancyE=j 41% 4  p - Dimensional BullseyeHexes/Translocation41% 4  q - Ignite PoisonE=jՆ (Fire/Alchemy65% 4  r - AirstrikeAir71% 4  s - Animate DeadNecromancy71% 4  t - Dispel UndeadE=j$ Necromancy71% 4  u - Forge Lightning SpireAir/Forgecraft71% 4 E=j] 16 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitE=jE=jE=jE=j E=j* E=j E=jE=j&E=jE=jE=j~ E=j E=j E=jE=jE=j;E=j~E=jtE=jE=j E=j1U E=j!E=j0E=j9 ..................####### VividlyBlue the Marksdemigod ..................###########.#.# Demigod .....÷............#.#..P#.◊.....# Health: 101/111 =====================--- ................................. Magic: 20/21 ======================-- #P###◊........................... AC: 4Str: 6 ### ##.#...#######............... EV: 20Int: 15##....# ♣.♣.#............... SH: 0Dex: 32###...# ♣♣..#............... XL: 13 Next: 11% Place: Lair:3 ### ##.....# ♣..@#...=.....[..... Noise: ===------  Time: 15375.6 (0.0) #.###.#....#E=jR ~♣..♣.#............... e) +6 longbow ...........#.. ♣.################ Fire: e) +6 longbow .§§§§§.....#. ♣.# ♣♣.....♣♣Zot (14618) Will/2 Jinx Gem (369) ..§§§§.....#♣♣♣♣.♣♣♣♣♣..◊◊...♣♣♣♣ ..P§#.#..###.....÷......◊≈....... .#####...# #♣♣♣♣.♣♣♣♣♣....◊..♣♣♣♣ ..# ##### ♣♣÷.# ♣♣.....♣♣ .## ### ♣♣...# ###.### _You recovered 3 HP!  You shoot an arrow. The arrow hits the cane toad!! _You kill the cane toad! _You recovered 3 HP! You recovered 1 MP! _No target in view! _No target in view!E=jP  Okay, then.E=jTE=j/E=j. _E=jE=jE=jXE=jE=j4=78 _E=j:66=6Gem (367)  _The sprites lose interest in your situation.E=j9=56E=jE=j N11==4534E=j 1==23E=j k12E=jE=jE=jC}=01E=j090==859E=jE=j U78E=jxE=jE=j`U67E=j E=j!E=jU56E=jE=jE=jU45E=jE=j E=jP!U34E=j!E=jD#E=j#U23E=jC$E=j%E=j8&U12E=j&E=j0(k01E=j)E=j*E=j+W5990E=j+E=j,E=jG-V849E=j.E=j~/E=j/U78E=j0E=j2E=j/396) Gem (347E=ji3") E=j3E=j5n _You feel your willpower return.E=j6E=j37U56E=j7E=j8E=j:E=j;E=j<;M45E=j;E=j<E=j>E=jl>U34E=j>E=jHIE=jvJE=jJU23E=jXKE=jME=j OE=jMO?12E=jOE=jPE=j)RE=jcSE=jSU01E=jcTE=jPVE=jWE=j XV890E=jXE=jZE=j[E=j\V839E=j\E=j^E=j`E=j`U78E=jaE=jcE=j;eE=jeU67E=j|fE=jnl  You see here a water moccasin skeleton.E=j'pE=jp\56 _E=jqE=j[sE=j2uE=juU45E=jvE=jxE=jzE=j:{U34E=j|E=j~E=jɀE=jU23E=j@E=jTE=jE=j5U12E=jnE=j\E=jE=jKU01E=jiE=jWE=j-E=jtV790E=jE=j#E=jsl829E=jE=jE=j]E=jʛU78E=jE=jE=jRE=jU67E=jߡE=jѣE=jE=jեU56E=j&E=jʨE=jUE=jU45E=jE=j^E=j342312016908197867E=ja  You see here a yak skeleton.E=jE=j0>56 E=jk_E=jE=jE=j#E=jU45E=jE=j0E=jdE=jU34E=j7E=jJE=jnE=jU23E=j(E=j E=jL There is an empty arch of ancient stone, spattered with blood here.E=j' E=j`f You see here a water moccasin skeleton.E=jyE=j\12 _E=jE=jE=jE=jU01E=jE=jE=jE=jRV590E=jE=jE=jE=j.-8E=jg)09E=jE=jR  There is an empty arch of ancient stone, spattered with blood here.E=j %  E=j GYou see here a water moccasin skeleton.E=j E=j \78 _E=j2 E=j E=j E=jI U67E=j E=j E=j E=j U56E=jc E=j E=jx E=j U45E=je E=j(% a  You see here a yak skeleton.E=ji& E=j& \34 _E=j' E=jP. E=j/ E=j 0 U23E=j0 E=j+6 E=ji7 E=j7 U12E=jL8 E=j= E=j> E=j? k01E=jE E=jSF E=jF E=jF N490E=jEG E=jL E=jM E=j*N T8299E=jO E=jT E=jbV E=jV U78E=jPW E=j\ E=j] E=j ^ E=jA^ M67E=j^ E=j&d E=je E=jje U56E=je E=j/k E=jWl E=jl U45E=j-m E=jKr E=j's E=jws U34E=js E=jy E=jz E=jz U23E=jp{ E=j׀ E=j E=j U12E=j3 E=j׈ E=jM E=j U01E=jw E=j E=j E=j V390E=j E=jq E=j E=jT V889E=jO E=jܡ E=jc E=j̣ U78E=j E=j| E=j< E=j٬ U67E=j E=j E=j E=j U56E=j- E=j E=jĽ E=j- U45E=ja E=j E=j E=jN U34E=j E=jg E=js E=j U23E=j E=j E=jU E=j U12E=j E=j E=j E=jG U01E=jm E=j E=j E=j V290E=j/ E=jp E=j E=j V879E=j E=j! E=j 78E=j E=j E=jR U67E=j~ E=jJ E=j E=j U56E=j: E=j E=j E=j U45E=j E=j E=j E=j U34E=j E=jg# E=j^% E=ji& U23E=jy' E=j+ E=j- E=j}- U12E=jk. E=j{2 E=j3 E=j54 U01E=jG5 E=j8 E=ja: E=j: V190E=j; E=j2? E=j@ E=j@ V869E=jA E=jE E=j=G E=jG U78E=jH E=jeL E=jM E=jYN U67E=jN E=jHR E=jS E=jT U56E=jT E=j|X E=jY E=j4Z U45E=jI[ E=j^ E=j_ E=j` U34E=j` E=j~c E=jd E=je U23E=je E=jh E=j&j E=jgj U12E=jMk E=jm E=j&o E=jzo U01E=jcp E=jr E=jlt E=jt V090E=ju E=jox E=jzz E=jz @859E=jz E=jW| E=j  There is an empty arch of ancient stone, spattered with blood here. _You see here a water moccasin skeleton.  There is an empty arch of ancient stonE=j e, spattered with blood here. _You see here a water moccasin skeleton.yak  There is a staircase to the Swamp here.E=jh E=j \78 _E=j= E=j E=j E=j U67E=jb E=jČ E=j] E=j U56E=j E=j) E=j} E=j U45E=j, E=j6 E=jΙ E=j U34E=jG E=jC E=jF E=j U23E=j9 E=j E=jt E=jͪ U12E=j? E=jY E=j E=jk U01E=j E=j ,E=j W4990E=ja E=jJ E=j E=jI `8) Gem (249) E=j E=jx E=j s78E=jn E=j E=jL E=j -6E=j 07E=j E=j E=j E=j ]56E=j] E=jM E=j E=j -4E=j6 05E=j E=jS E=j E=j ]34E=j[ E=ji [...........#.♣♣.♣# ................#♣♣.♣♣ E=j -....................###∩## ................##...## .........................#>....#♣ .............[...........#....># E=j ..........................#>....#♣ .........................##...## ................@........###∩## ---500.6 (1E=j8 25.0) .........................#♣...♣# ................#.♣♣♣.# ........................#.♣ ♣.#E=j .......................#.♣♣♣.#.......................#♣..÷♣#  ◊#♣##.#.########.##...P.##♣...♣# .♣##### ####....###.♣♣♣.♣♣  .♣♣♣ ##....# #.♣ ♣... E=j 9---E=j E=j  E=j& _Done exploring. You recovered 10 HP! You recovered 1 MP!E=jE=jE=jVE=j"A.....E=jtM...0.0)E=jE=jE=j E=j7_Done exploring.E=j[?25h[?0c[?25l[?1cE=je"E=jU$$E=j$15 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Lair:3] a +0 helmet of lightE=j%rb - [Lair:3] a plate armour  c - [Lair:3] a robe  d - [Lair:3] a +0 scale mail  e - [Lair:3] a ring of wizardry  f - [Lair:3] a shaft  g - [Lair:3] a staircase to the Swamp  h - [Lair:3] a stone staircase leading down  i - [Lair:3] a stone staircase leading down  j - [Lair:3] a stone staircase leading down  E=j&k - [Lair:3] a stone staircase leading up  l - [Lair:3] a stone staircase leading up  m - [Lair:3] a stone staircase leading up  n - [Lair:3] an escape hatch in the ceiling  o - [Lair:3] an escape hatch in the floorE=jE=jE=j͗E=j.............[...........#.♣♣.♣# VividlyBlue the Marksdemigod E=jR.........................#♣♣.♣♣E=j7 Demigod E=jsl.........................###∩##E=jcHealth: 111/111 ======================== E=j.........................##...## Magic: 21/21 ======================== E=j;.........................#>....#♣ AC: 4E=js+Str: 6 E=jܮ.............[...........#....>#. EV: 20E=j,Int: 15 E=jR.........................#>....#♣ SH: 0E=j,Dex: 32 E=j.........................##...## XL: 13 Next: 11% Place: Lair:3 E=j4................@........###∩##E=joNoise: ---------  Time: 15500.6 (0.0) E=j.........................#♣...♣# e) +6 longbow E=jB.........................#.♣♣♣.# Fire: e) +6 longbow E=j.........................#.♣ ♣.# Zot (14493) Gem (244) E=j.........................#.♣♣♣.# .........................#♣..÷♣#E=j.  E=jV}◊#♣##.#.########.##...P.##♣...♣#♣E=j=  ...♣#####E=jŲ####....###.♣♣♣.♣♣  .♣♣♣E=jT##....# #.♣ ♣...E=j:-  E=jr_You see here a water moccasin skeleton. _You see here a yak skeleton. E=j._There is a staircase to the Swamp here. E=jF,_Done exploring. You recovered 10 HP! You recovered 1 MP! _Done exploring.  Search for what [Enter for "."]? .E=jE=j>E=jE=jI. _E=j E=jc Where to? (Tab - Lair:3, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  E=j $P - Snake PitO - Orcish Mines E=j E=j .............[...........#.♣♣.♣# VividlyBlue the Marksdemigod E=j  .........................#♣♣.♣♣Demigod .........................###∩##E=jJ 'Health: 111/111 ======================== .........................##...## Magic: 21/21 ======================== E=j .........................#>....#♣ AC: 4Str: 6 .............[...........#....>#. EV: 20Int: 15 E=j .........................#>....#♣ SH: 0Dex: 32 E=j .........................##...## XL: 13 Next: 11% Place: Lair:3 ................@........###∩##E=jr Noise: ---------  Time: 15500.6 (0.0) .........................#♣...♣# e) +6 longbow .........................#.♣♣♣.# Fire: e) +6 longbow E=j .........................#.♣ ♣.# Zot (14493) Gem (244) .........................#.♣♣♣.# .........................#♣..÷♣#  E=j ◊#♣##.#.########.##...P.##♣...♣#♣  ...♣#########....###.♣♣♣.♣♣E=j.   .♣♣♣##....# #.♣ ♣...  E=js _You see here a water moccasin skeleton. _You see here a yak skeleton. _There is a staircase to the Swamp here. _Done exploring. You recovered 10 HP! You recovered 1 MP! E=j _Done exploring. _Search for what [Enter for "."]? .E=j' E=j  E=j(' E=j%* E=j* d23 _E=j, E=j3 E=jJ6 E=j6 ]12E=jj8 E=jJ| E=j;~ E=j~ ]01E=j E=j E=j E=j .89E=jD 00E=j E=j E=j t839E=jd E=j E=j E=j -7E=jE 08E=ju E=jޠ E=jƢ E=j ]67E=jE E=jZ E=j E=jH ]56E=j E=jٱ E=j E=jȸ ]45E=j E=j_ E=ju E=j -3E=j 04E=j E=j E=jc E=j ]23E=j E=j E=ju E=j -1E=j 02E=j# E=j E=j E=j ]01E=j+ E=j E=j E=j, ^790E=jh E=j E=j E=jY ^829E=jr E=jF _You see here a yak skeleton. _There is a staircase to the Swamp here.E=j You recovered 10 HP! You recovered 1 MP! _Done exploring.  There is a staircase to the Swamp here.E=j E=j( F78 E=jM 4_E=j E=j E=j ]67E=j E=j E=j  E=j ]56E=j E=j E=j E=j ]45E=jx E=j E=j 34E=jD E=j E=j ]23E=j E=j E=j5 E=j ]12E=j E=j E=jq E=j ]01E=j! E=j % E=j& E=j' ^690E=j( E=jv+ E=j- E=jg- ^819E=jO. E=j1 E=j3 E=jq3 ]78E=j+4 E=j7 E=j8 E=j,9 ]67E=j(: E=jg= E=j> E=j? ]56E=j.@ E=j~C E=jYE E=jE ]45E=jF E=jJ E=jK E=jK ]34E=j;M E=jdP E=j*R E=jkR ]23E=jS E=jV E=jX E=jX ]12E=j-Z E=j] E=j3_ E=js_ ]01E=j` E=jd E=j f E=j^f ^590E=jg E=jj E=jl E=j;m ^809E=jn E=jq E=jt s78E=ju E=jx E=jz s67E=j,| E=j E=j s56E=j` E=jQ E=j E=j ]45E=j E=j E=jS s34E=ju E=j] E=j, E=j ]23E=j E=j{ E=jD E=j ]12E=j E=jL E=j E=j+ -0E=jk 01E=jh E=jr E=jۥ E=j, ^490E=jQ E=jܩ E=jW E=j \8199E=jȬ E=j1 E=j E=jذ -7E=j 08E=j+ E=jQ E=j E=jֵ ]67E=j E=j? E=jn 56E=j E=j+ E=jq ]45E=j E=j E=j E=j ]34E=jy E=j/ E=j@ E=j ]23E=j E=j E=j E=jF -1E=j 02E=j E=j E=jr E=j ]01E=jb E=j, E=jA E=j .39E=j 00E=jB E=j E=j E=j ^889E=j E=j E=jL E=j G78E=j E=j| E=j E=j E=j7 -6E=j| 07E=jM E=j E=j_ E=j -5E=j 06E=j E=jS E=j E=jI -4E=j 05E=ja E=j E=j E=j -3E=j0 04E=j E=j E=j0 23E=j E=j E=j ]12E=j/ E=j E=j E=j ]01E=j3 E=j E=jt290E=jE=jpE=j0E=j^879E=jE=jE=jv E=j ]78E=j E=j E=jE=j-6E=j07E=jE=jE=jE=j-5E=j,06E=j:E=jE=jE=j-4E=jQ05E=jrE=jE=jE=j-3E=j204E=j E=j!E=j #E=jP#-2E=j#03E=jN$E=j*E=j3,E=j,E=j,U12E=j-E=j.E=jw0E=j0]01E=j2E=jU4l  You see here a water moccasin skeleton.E=j5E=jh6e190 _E=j7E=j8E=j:E=jG:-8E=j:169E=j-;E=j <E=j=s78E=j$>E=j?E=jS@E=j@]67E=jAE=jAE=jBE=jB-5E=j.##  #  ##  E=j)## ====86.1 (85.5) E=j).#..F◊#◊###  #### ###  E=j*F   cane toad E=j8+E=j?.E=j/ E=j=0R_A cane toad is nearby!E=j%' E=jQF.Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.E=jzE=jY819---E=j*Z==--7.1 (1.0)6) Will/2 Jinx Gem (157) E=jfE=jKn E=jn5_You feel your willpower being sapped.E=j E=jC) You shoot an arrow. The arrow hits the cane toad!!E=j":*E=jj .FThe cane toad is heavily wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.E=j nZ#(drained)E=jn~=-8.0 (0.96E=j\qE=j8sa _The cane toad is heavily wounded.E=j  You shoot an arrow. The arrow hits the cane toad!E=j;Pl  The cane toad is almost dead.E=jfQ9.0 (1.055E=jTE=jVV _The cane toad barely misses you.E=j .You shoot an arrow. The arrow hits the cane toad!!E=j & E=j E=j 339 (0.9E=j :4E=ju E=jJ" M _You kill the cane toad!E=jE=jKE=jE=jH _No target in view!E=j-E=jN.E=jQ/E=j2E=jc4---34 _E=j\5E=j~8E=j820=2Gem (153) E=j9E=j<{ _The sprites lose interest in your situation.E=jH=]12E=j;>E=j@E=jA]01E=jUCE=jDE=jkD_3990E=jFEE=jmGE=jGp=849E=jHE=jJE=jbK]78E=jLE=jME=jJN1==67E=j(OE=jQ4 _Magic restored.E=j&R]56E=jRE=jTE=jU]45E=jUE=jWE=j!X]34E=jXE=jZE=jH[p==23E=j\E=jp^E=j^]12E=j_E=jfE=j9g]01E=j hE=jjE=jjE=j?kV890E=jkE=jmE=j6n^839E=j oE=jqE=jq-7E=j0r08E=jrE=jGuE=ju-6E=ju07E=jlvE=jxE=jy]56E=jyE=j |E=jh|]45E=j<}E=jWE=jG34E=jE=jE=j,E=jt]23E=juE=jE=jec1) Gem (132) E=j,E=jn _You feel your willpower return.E=jYE=j̏]01E=jE=jؑE=j͓E=j0^790E=jE=j<E=jŘE=j&^829E=jәE=jE=jE=jx]78E=j;E=jؠE=jJE=j]67E=jE=jܥE=jME=j]56E=jqE=jvE=j,E=jq-4E=j05E=j#E=jE=jE=j-3E=jF04E=jE=jeE=jE=j]23E=jڶE=jE=j0E=j]12E=jeE=jYE=j)j  You encounter a blink frog.E=j" E=j3.F .◊◊.. .. ....... ...#........+E=jJ .#.........# ###.+........#. #............###..P......>.##.........#---...###..........##E=j. ###......<..##.#...◊#◊#############F   blink frog (asleep)E=j1622.9 (33.0)E=j---3.9 (3401 _E=jE=j E=j!e_You recovered 2 MP!E=jS .F .◊◊..  .. .......  ...#........+  .#.........#  ###.+........#  .. #............#  ....##..P......>.##  .......@..........#  ....###..........##  . ###......<..#  #.#...◊#◊###  E=jS########## E=jn .F .◊◊..  .. .......  ...#........+  .#.........#  ###.+........#  E=jpI.. #............#  ....##..P......>.##  .......@..........#  ....###..........##  . ###......<..#  #.#...◊#◊###  ######## E=jsE=jtE=j^wE=j.##  .......@..........#  E=j?....###..........##  . ###......<..#  #.#...◊#◊###  ########## E=jD<E=j5 .F .◊◊..  .. .......  ...#........+  E=j].#.........#  ###.+........#  .. #............#  ....##..P......>.##  E=j.......@..........#  ....###..........##  . ###......<..#  E=j#.#...◊#◊###  ######## E=jg E=jE=j3E=j{E=ja _A blink frog is nearby!E=jv&  E=jUwCasting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.E=jx$19E=jFyG---==4.9 (1.0)E=jy69) Will/2 Jinx Gem (120) E=jE=jh E=j5_You feel your willpower being sapped.E=j&E=j'lM_You feel your willpower being sapped. E=jR' Casting: Jinxbite (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E=j'OYou beckon more vexing sprites to accompany your attacks.E=j*7-----5819E=j@/E=j01; _You feel your willpower being sapped.E=jR< ))E=j4Sw))))F  E=jtSHYou shoot an arrow. The arrow hits the blink frog!E=j2FE=j{  The blink frog is moderately wounded.E=jE=j F.FE=j& E=j>.....E=j>F 2 blink frogs (1 wandering)You encounter a blink frog. x2E=j)=678E=j0E=j7 _The blink frog leaves your sight.E=j"G ))))))FYou shoot an arrow. The arrow misses the blink frog.The arrow hits the blink frog!!  The blink frog gives a loud, deep croak!E=jz:*E=jE}§FThe arrow hits the blink frog!!  E=jFCThe blink frog gives a loud, deep croak!  The blink frog is almost dead.  A giggling sprite leaps out and smacks the blink frog with its own front foot.  The blink frog is heavily wounded.You hear a roar!E=jFJ.FE=j8H0DE=jJ& E=jOJ_.FThe blink frog blinks!E=jL& E=jMx§FYou encounter an eight-headed hydra.E=jrX...D   eight-headed hydraFF 2 blink frogs (1 drained)E=jFY{767E=j^E=j`, _The blink frog blinks!E=j & E=j9 n†You shoot an arrow. The arrow hits the blink frog!!E=j )   blink frog (E=j §E=j /DE=j8 .E=j /FE=j 8.E=jJ %4E=j e8.8 (0.956E=j E=j  E=j @_You kill the blink frog!E=jE )) You shoot an arrow. The arrow hits the blink frog!E=jUv :*E=j^ .The blink frog is almost dead.A giggling sprite leaps out and smacks the blink frog with its own front foot.E=jb 1FE=j^ 8FDE=j E=jC -.E=jP .F...  You kill the blink frog!E=jN 8=-9.8 (1.04E=j 5 _The blink frog leaves your sight.  Training target 16.0 for Ranged Weapons reached!E=j/ E=j  Your Ranged Weapons skill increases to level 16! _You recovered 1 MP!E=joXA )))E=j"YX)You shoot an arrow. The arrow hits the eight-headed hydra.E=j FThe eight-headed hydra is lightly wounded.E=ja& E=j[FDYou hear a loud, deep croak!E=j&E=j0FE=j..E=j& E=jb)...E=jF   blink frogYou encounter a blink frog.E=jh.30.7 (0.9E=jU34E=jFE=j 7 _The blink frog leaves your sight.E=j U ))) You shoot an arrow. The arrow hits the eight-headed hydra!!E=jNM.FE=jcK.DE=j,FE=j8...F 2 blink frogsE=jg1.7 (1.023E=jԏE=j E=j__The eight-headed hydra is moderately wounded.E=j|VividlyBlue the Marksdemigod.. .◊◊..DemigodE=jW.. .......Health: 111/111 ========================.F.#........+Magic: 18/21 ====================----E=jF#.........#AC: 4Str: 6###D+........#E=j]EV: 20Int: 15.. #..*.........#E=jSH: 0Dex: 32....##.*P......>.##E=jOXL: 13 Next: 14% Place: Lair:4.......@.†........#E=jNoise: ===------  Time: 15631.7 (0.0)....###..........##E=j>e) +6 longbow. ###......<..#Fire: e) +6 longbowE=j #.#...◊#◊###Zot (20362) Will/2 Jinx Gem (113) E=jL##########D   eight-headed hydraFF 2 blink frogs _The blink frog leaves your sight.  You shoot an arrow. The arrow hits the eight-headed hydra!! _The eight-headed hydra is moderately wounded.Fire: e) +6 longbowPress: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to call a sprite on attack: 31%, 66% to hit)E=j2VividlyBlue the Marksdemigod.. .◊◊..Demigod.. .......E=j=Health: 111/111 ========================.F.#........+Magic: 18/21 ====================----F#.........#AC: 4Str: 6###D+........#EV: 20Int: 15.. #..).........#SH: 0Dex: 32E=j....##.)P......>.##XL: 13 Next: 14% Place: Lair:4.......@.†........#Noise: ===------  Time: 15631.7 (0.0)....###..........##e) +6 longbow. ###......<..#E=jFFire: e) +6 longbow#.#...◊#◊###Zot (20362) Will/2 Jinx Gem (113) ##########D   eight-headed hydraFF 2 blink frogsE=j/You shoot an arrow. The arrow hits the eight-headed hydra!! _The eight-headed hydra is moderately wounded.Fire: e) +6 longbowPress: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to call a sprite on attack: 31%, 66% to hit)  You shoot an arrow. The arrow hits the eight-headed hydra!!E=j:# 0.E=j% B.DE=j% K.FE=j9& .FE=j* 8.E=j7, 2.6 (0.912E=j/ E=j1 _The eight-headed hydra is moderately wounded.  Fire: e) +6 longbow  Press: ? - help, Shift-Dir - straight lineE=j2 Aim: a blink frog (chance to call a sprite on attack: 31%, 66% to hit)  You shoot an arrow. The arrow hits the eight-headed hydra!! _The eight-headed hydra is severely wounded.E=j%VividlyBlue the Marksdemigod.. .◊◊..Demigod.. .......Health: 111/111 ========================...#........+E=j"Magic: 18/21 ====================----.#F........#AC: 4Str: 6###F+........#EV: 20Int: 15.. #..D.........#SH: 0Dex: 32....##.*P......>.##XL: 13 Next: 14% Place: Lair:4E=jT.......@.†........#Noise: ===------  Time: 15632.6 (0.0)....###..........##e) +6 longbow. ###......<..#Fire: e) +6 longbow#.#...◊#◊###Zot (20361) Will/2 Jinx Gem (112) ##########E=jD   eight-headed hydraFF 2 blink frogsAim: a blink frog (chance to call a sprite on attack: 31%, 66% to hit)  You shoot an arrow. The arrow hits the eight-headed hydra!! _The eight-headed hydra is severely wounded.Fire: e) +6 longbowPress: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to call a sprite on attack: 31%, 66% to hit)E=jrVividlyBlue the Marksdemigod.. .◊◊..E=jDemigod.. .......Health: 111/111 ========================E=j)...#........+Magic: 18/21 ====================----E=jk.#F........#AC: 4E=jStr: 6###F+........#E=j[EV: 20Int: 15E=j*.. #..D.........#SH: 0Dex: 32E=jh....##.)P......>.##E=j)XL: 13 Next: 14% Place: Lair:4.......@.†........#Noise: ===------  Time: 15632.6 (0.0)....###..........##e) +6 longbow. ###......<..#Fire: e) +6 longbowE=j#.#...◊#◊###E=jZot (20361) Will/2 Jinx Gem (112) ##########E=jFD   eight-headed hydraFF 2 blink frogsE=jYou shoot an arrow. The arrow hits the eight-headed hydra!! _The eight-headed hydra is severely wounded.E=j]Fire: e) +6 longbowPress: ? - help, Shift-Dir - straight lineE=jcAim: a blink frog (chance to call a sprite on attack: 31%, 66% to hit)  E=j>:You shoot an arrow. The arrow hits the eight-headed hydra!E=j E.FE=j C.DE=j5N.FE=jE=j-3.5 (0.9E=jU01E=jE=j E=j_The eight-headed hydra is severely wounded.  Fire: e) +6 longbow  E=jPress: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to call a sprite on attack: 31%, 66% to hit)  E=jVYou shoot an arrow. The arrow hits the eight-headed hydra! _The eight-headed hydra is almost dead.E=jVividlyBlue the Marksdemigod.. .◊◊..Demigod.. .......Health: 111/111 ========================...#........+E=jMagic: 18/21 ====================----.#.........#AC: 4Str: 6###F+........#EV: 20Int: 15.. #..*F........#SH: 0Dex: 32....##.DP......>.##XL: 13 Next: 14% Place: Lair:4.......@.†........#E=j!Noise: ===------  Time: 15633.5 (0.0)....###..........##e) +6 longbow. ###......<..#Fire: e) +6 longbow#.#...◊#◊###Zot (20360) Will/2 Jinx Gem (111) ##########D   eight-headed hydraE=jFF 2 blink frogsAim: a blink frog (chance to call a sprite on attack: 31%, 66% to hit)  You shoot an arrow. The arrow hits the eight-headed hydra! _The eight-headed hydra is almost dead.Fire: e) +6 longbowPress: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to call a sprite on attack: 31%, haloed, 76% to hit)E=j2VividlyBlue the Marksdemigod.. .◊◊..Demigod.. .......E=jBHealth: 111/111 ========================...#........+Magic: 18/21 ====================----.#.........#AC: 4Str: 6###F+........#E=jGEV: 20Int: 15.. #...F........#SH: 0Dex: 32E=j#....##.†P......>.##XL: 13 Next: 14% Place: Lair:4.......@.†........#E=jiLNoise: ===------  Time: 15633.5 (0.0)....###..........##e) +6 longbowE=jS. ###......<..#Fire: e) +6 longbow#.#...◊#◊###E=j|Zot (20360) Will/2 Jinx Gem (111) ##########D   eight-headed hydraFF 2 blink frogsE=jL You shoot an arrow. The arrow hits the eight-headed hydra! _The eight-headed hydra is almost dead.Fire: e) +6 longbowE=j Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to call a sprite on attack: 31%, haloed, 76% to hit)  You shoot an arrow. The arrow hits the eight-headed hydra!E=jQ 4 E=j3 E.FE=j4 C.FE=j;: E=j> 374.5 (1E=j ? ?590 E=jL? T_The eight-headed hydra is almost dead.  Fire: e) +6 longbow  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to call a sprite on attack: 31%, haloed, 76% to hit)  E=jj? You shoot an arrow. The arrow hits the eight-headed hydra! _You kill the eight-headed hydra!E=jB E=jD  E=jD X_Your Hexes skill increases to level 5!E=j(W  You shoot an arrow. The arrow hits the blink frog!E=jX .FThe blink frog is moderately wounded.E=j_  The blink frog hits you!! The blink frog barely misses you.E=jIal93/111 ----9=E=ja|5.4 (0.9809E=jNeE=jph _The blink frog misses you. _You took 18 damage! You recovered 1 MP!E=j W  You shoot an arrow. The arrow hits the blink frog!E=jn' F§The blink frog is almost dead.E=jl) D§FE=j- E=j. Y6----6.3E=j. ?78E=j / E=jI2 E=j4 / _The blink frog blinks! x2 E=j4 e_You recovered 3 HP!E=j-hh ))You shoot an arrow.E=jKF.E=jK F†The arrow closely misses the blink frog.8=7.3 (1.067E=jɣE=jK _The blink frog blinks! _You recovered 2 HP!E=j .You shoot an arrow. The arrow hits the blink frog!!E=j)   blink frogE=j2,FF.E=j / F§You kill the blink frog!E=j]/E=js3G.†E=jI7101/111=8====8.2 (0.956E=j7E=j:E=jA= _The blink frog blinks! _You recovered 3 HP!E=jԍg )))))))You shoot an arrow.E=jEF.E=j.†..F..E=j;44=E=jw====-9.2 (1.04E=j05E=joE=jY E=j_The arrow completely misses the blink frog. _You recovered 3 HP!E=j] .You shoot an arrow. The arrow hits the blink frog!!E=jzA)))) E=j \.†...E=jp 6=9-40.1 (0.934E=j E=jl _You kill the blink frog! _You recovered 2 HP!E=jM E=j E=j ^ _No target in view!E=jE E=j E=j7 E=j H _No target in view!E=jSE=jE=jE=jE=j9=20=23 _E=j1  HP restored.E=j11==1Gem (102) E=jE=j{ _The sprites lose interest in your situation.E=ja]01E=jYE=jE=j>^490E=jVE=jE=jr=8Gem (99) E=j6E=j E=jg=78E=jhE=jE=j1==67E=j!E=j.E=jU56E=jsE=j E=j U45E=j E=jE=jU34E=jE=j4E=jh==23E=jE=jE=j0U12E=j$E=jE=j"Z0) Gem (91) E=j+E=jdn _You feel your willpower return.E=jE=j V390E=j!E=j $a  You see here a hydra corpse.E=j )t...... .). ..... ..... .... .◊◊.. ◊.. .......  ...#..+E=jh) .#.. ###.+..# .. #..@..# ---54.1 (14.0)E=j) ....##.†P......>.........†..........###............. ###......<..#E=j*.. #.#...◊#◊###.##########E=jC/E=j0---5.1 (15889E=j3E=jT6 _Found a dagger. _You recovered 5 HP! You recovered 2 MP!E=j%E=jE=jkE=jZE=jͱE=j@\78 _E=jE=j¸E=jE=j-U67E=jvE=j<E=j;E=ja#....# .÷...#....◊##...◊##.#..÷..........#........PP..)..E=j................. ....#.....# .◊◊.. E=j[##..◊.◊..##..............@..#........+7.1 (2.0)......#..#.........#..... ###.+..#E=j.... #............#E=jc...##.†P......>.##.........†........#> ....###..........##... ###......<..#.. #.#...◊#◊###E=jE=jlx8.1 (356E=j3E=jK E=jl+_Found an escape hatch in the floor.E=juE=jvE=jwE=jzE=j|E=j&~U45E=j~E=jE=j342312012908797867 ............. ............ #..... .. ## .......)... ....##.####... ....#....##.÷.......>  #. ◊.#....◊##...◊◊.....  ..###E=j.#..÷...... 67.1 (9  ...#........PP..)...#.#  #..................#.# #....#.....#..◊◊....#  ####..◊.◊..##.........#  ............#........+  ........#..#.........#  ........###.+........#  ........#............#8.1 (10.0)56 _Found a stone staircase leading down.E=jE=j3E=jE=jE=jU45E=jE=j~E=j3n  You encounter 2 komodo dragons.E=jm"......l.....l...÷......+ ......#E=j #..# ## #.......)...# ....##.####...... ....#....##.÷> E=jJ#. ◊.#....◊##...◊◊.... ..###.#..÷.............. ...#........PP..)...#.## #..................#.##  #....#.....#..◊◊....# E=jrll 2 komodo dragons (asleep) ####..◊.◊..### .E=jm...#.+. .#..#E=j"E=j_d.l9.0)E=jUl1 asleep)E=jc70.1 (234E=jߪE=jE=j E=j1_The komodo dragon hisses angrily.E=j' E=j .lCasting: Jinxbite (safe; 1% risk of failure)  E=jEConfirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.E=jE=j!19---==1.1 (12) Will/2 Jinx Gem (73) E=jE=j; _You feel your willpower being sapped.E=j ))))You shoot an arrow. The arrow hits the komodo dragon!!E=j7 .E=j#hlThe komodo dragon is heavily wounded.E=jM.lE=j|....lE=jg=2.0 (0.92E=j]E=jf7 _The komodo dragon hisses angrily.E=jl^ )))You shoot an arrow. The arrow hits the komodo dragon!E=j Q.lE=j; M.lE=j >..E=jĕ z3.0 (1.011E=j E=jG f _The komodo dragon is severely wounded.E=jz †You shoot an arrow. The arrow hits the komodo dragon!!E=j ))   komodo dragonE=jB .E=jj .lE=ja >..E=j |20400E=jK E=j Q _You kill the komodo dragon!E=jH_ ))) You shoot an arrow. The arrow hits the komodo dragon!!!E=j.E=j.lE=j:..E=j{B---====E=jE519E=j69E=jE=j.E=j1 E=jQE=jS_The komodo dragon is almost dead.E=j*?B .E=jl?RYou shoot an arrow. The arrow hits the komodo dragon!E=j,FF))E=jL:..E=jmT20=1E=ju===-688E=jE=jE=j _You kill the komodo dragon! _You recovered 1 MP!E=jE=j7-E=j^ _No target in view!E=jsE=jE=jE=jH _No target in view!E=jYl 3E=jn E=j4q E=jr \77 _E=jt E=jw v6Gem (66) E=jy E=j| { _The sprites lose interest in your situation.E=jT} -5E=j{} (5E=j E=j E=ji g=44E=j? E=j E=jA U33E=jm E=j͋ E=j9 #1E=j` a==22E=j E=jՐ E=j1 U11E=j E=j E=j U00E=jٗ E=j E=j W0959E=jb E=j E=j h==88E=j E=jn E=jҤ U77E=j E=jz E=j U66E=jm E=j E=j U55E=j+ E=j E=jE U44E=j E=j| E=j U33E=j E=j6 E=je U22E=j* E=j C1E=j= (1E=j E=j E=j U00E=j E=j6 E=j X29949E=j] E=j[ k88E=j E=j E=jE U77E=j E=j E=j -6E=j6 (6E=j E=j E=j Z5) Gem (45) E=j E=j~ n _You feel your willpower return.E=j E=j' U44E=jM E=j E=j E=j U33E=j E=j. *....##◊P#+### ......## .......E=j .# ...÷...........# .......+  ......#  E=j #.......†...#  .. ## #......@)...## --- E=j t....##.####...........# ..#....##.÷.......>.#  ◊E=j% ◊##...◊◊.....## ##.#..÷........ E=jK .#........PP..)...#.### .................#.##E=jm #.....#..◊◊....# ##..◊.◊..#E=j ....##◊P#+### ......## ....# ...÷....# E=j ......+ ...# #.E=j/ †...# .. ## #.......@...## ##.####...........# #....##.÷.......>.# ◊.#....◊##...◊◊.....## E=jo .#..÷.. #.#.....#..◊◊....# E=j E=j 1701.0 (25.0)E=j ---2.0 (2622E=j E=jC ]  You see here a +2 dagger of distortion. E=jl e_You recovered 1 MP!E=j E=j E=jy E=jy E=j E=jV \11 _E=j' E=jl E=j E=jD ?00E=jm E=j2 E=j E=j E=j E=j L8939E=j E=j0 E=j' E=j U88E=j E=j E=j E=j# U77E=j5 E=j 'E=j k66E=j E=j! 7 _You open the door.E=j1) E=j) U55E=j* E=j- @  There is an open door here.E=j/ E=jT; E=jA VividlyBlue the Marksdemigodc~Demigod#+#.#Health: 111/111 ========================.. #####.....Magic: 21/21 ========================....##◊P#+### .......AC: 4Str: 6.............##......ßEV: 20Int: 15  ...............#.......SH: 0Dex: 32  ...÷...........#.......XL: 13 Next: 21% Place: Lair:4  E=jA ..............'@.#Noise: ---------  Time: 15709.0 (7.0).............###.....>e) +6 longbowE=j@B #.......†...# .....Fire: e) +6 longbow # #.......)...## ..$.Zot (20285) Gem (35) E=jB .####...........# ... ...##.÷.......>.# ..c   Nessos (launcher, asleep) ..◊##...◊◊.....### .÷..............# ....PP..)...#.###You see here a +2 dagger of distortion. E=jC #_You recovered 1 MP! _You open the door.  There is an open door here.  You encounter Nessos the Markscentaur. They are wearing a +1 barding of earthand carrying a +3 longbow of flaming.E=jK /  --more--E=jd E=j E=jR a cc)E=jy There is an open door here.  You encounter Nessos the Markscentaur. They are wearing a +1 barding of earth E=j  and carrying a +3 longbow of flaming.Found a stone staircase leE=j ading down.  Nessos intently looks at you, slowly moving their tail.  Nessos wields a +3 longbow of flaming. It bursts into flame!E=j b)))))))E=jA ......@E=j| =10.0 (844E=j# E=j, n _Nessos shoots an arrow. The arrow completely misses you.E=j&  E=jCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.E=j"> ))E=j #)))E=j/#[)You feel your willpower being sapped. Nessos shoots an arrow.E=j&W....E=jXWA...E=jZE )))E=j[)))E=j7[_)The arrow hits you!! The arrow burns you. Nessos shoots an arrow.E=jn ......E=jёZ@The arrow completely misses you.E=j86/111 ------19---==1.0 (1E=j13) Will/2 Jinx Gem (33) E=jE=jL E=jr_You hear an angry hiss. _You took 25 damage!E=jm 7 )E=j ))E=j )E=j" ))E=jE  E=j AYou shoot an arrow. The arrow hits Nessos!!E=j1  ......Nessos is moderately wounded.)))))))E=j} ......@E=js 9=-----9 (0.92E=j~ E=j&  E=jO _Nessos shoots an arrow. The arrow completely misses you. _You recovered 3 HP!E=j= ))))))You shoot an arrow. The arrow hits Nessos!E=j :*E=jo O c..E=jjo "..E=jo ..E=jo , drained)E=jp +Nessos is heavily wounded.E=jp A giggling sprite leaps out and makes Nessos trip over their own hooves.  Nessos is heavily wounded.E=j| 8*E=j , fast, drained)Nessos mumbles some strange words.E=jx# 1kE=jT) H .cE=j) 6Nessos seems to speed up.E=j9, Kk.E=j@ k   rime drakeE=jB E=jC 992=E=j7C K2.9 (1.01E=jZC (2E=j7T E=j^ E _You encounter a rime drake. E=j@_ m_You recovered 3 HP!E=j> ) You shoot an arrow. The arrow hits the rime drake!E=j{P;*E=jˠ .k(drained)E=jThe rime drake is moderately wounded.A giggling sprite leaps out and makes the rime drake trip over its own feet.  The rime drake is moderately wounded.E=j[))))))E=jk .....@Nessos shoots an arrow. The arrow completely misses you.E=j[))))))E=j Jk.E=jc'..E=jZ...@E=jT4=3E=jM01E=jn!E=j$ _Nessos shoots an arrow. The arrow completely misses you. _You recovered 2 HP!E=j .You shoot an arrow. The arrow hits the rime drake!!E=j(E=j   You kill the rime drake!Nessos intently looks at you, slowly moving their tail.E=j%[))))))E=j#I.....@E=jML ))))E=jNk))Nessos shoots an arrow. The arrow is repelled. Nessos shoots an arrow.E=j .E=jma....@E=jj?7=E=jҒi---2479E=jB(0E=j4E=j , _The arrow is repelled. E=jHe_You recovered 3 HP!E=j߁ L ))))E=jO H)You shoot an arrow. The arrow hits Nessos.E=j2 ` ....E=j 8.Nessos is heavily wounded.E=j T)))))E=j a ....E=j .Nessos shoots an arrow. The arrow hits you!! The arrow burns you!  Nessos pounds the earth with their hooves.E=j [))))))E=j0 I....E=j*1 8.@E=jT2 72-----20=5829E=j2 E=j7 E=j:  E=j; _Nessos shoots an arrow. The arrow misses you. _You took 25 damage! You recovered 1 MP!E=j cE=j/§ _You took 25 damage! You recovered 1 MP!  Casting: Jinxbite (safe; 1% risk of failure)  E=jeCConfirm with . or Enter, or press ? or * to list all spells.  You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped. Nessos seems less drained.  Nessos mumbles some strange words.E=j=)E=j[)))))))E=j> §cNessos blinks! Nessos shoots an arrow. The arrow is repelled.  Nessos casts a spell.E=j .§.....@E=j3"5=----18---678E=j&E=jZ) _Nessos blinks! _You recovered 3 HP!E=jC  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.E=j )))))))You feel your willpower being sapped. Nessos shoots an arrow.E=jG~cE=jv.....@E=jT7=6-----7E=jM67E=jE=jy E=j_The arrow completely misses you. _You recovered 2 HP!E=j$ E=j E=j% E=j& ^ _You are too injured to fight recklessly!E=j:VividlyBlue the Marksdemigod.~E=jtDemigod#+#c#E=jHealth: 77/111 ================--------E=j1u.. #####..*..E=j\vMagic: 16/21 ==================------E=j....##◊P#+### ...*...AC: 4Str: 6.............##..*...ßEV: 20E=j< Int: 15  ...............#.*.....SH: 0Dex: 32  ...÷...........#*......XL: 13 Next: 22% Place: Lair:4  ..............'@.#Noise: ==-------  Time: 15717.9 (0.0).............###.....>e) +6 longbow#.......†...# .....E=jioFire: e) +6 longbow # #.......)...## ..$.Zot (20276) Will/2 Jinx Gem (27) E=j.####...........# ... ...##.÷.......>.# ..E=jc   Nessos (launcher, fast) ..◊##...◊◊.....### E=j.÷..............# ....PP..)...#.### _You recovered 2 HP! E=j _You are too injured to fight recklessly!  Fire: e) +6 longbowPress: ? - help, Shift-Dir - straight lineE=j2Aim: Nessos, wielding a +3 longbow of flaming and wearing a +1 barding of earth(heavily wounded, fast, chance to call a sprite on attack: 51%, 83% to hit)E=j VividlyBlue the Marksdemigod.~E=jD tDemigod#+#c#E=j Health: 77/111 ================--------E=j u.. #####..)..E=j& vMagic: 16/21 ==================------E=ja ....##◊P#+### ...)...E=j YAC: 4Str: 6E=j .............##..)...ßEV: 20E=jA -Int: 15  E=j} ...............#.).....E=j -SH: 0E=j -Dex: 32  E=j+ ...÷...........#)......E=ja XL: 13 Next: 22% Place: Lair:4  E=j ..............'@.#E=j Noise: ==-------  Time: 15717.9 (0.0)E=j) .............###.....>E=jV ?e) +6 longbowE=j #.......†...# .....E=j <Fire: e) +6 longbow E=jH # #.......)...## ..$.E=jt sZot (20276) Will/2 Jinx Gem (27) E=j d.####...........# ... E=j ...##.÷.......>.# ..E=j= xc   Nessos (launcher, fast) E=jg B..◊##...◊◊.....##E=j # E=j 6.÷..............# E=j +....PP..)...#.### E=j j_You are too injured to fight recklessly!  Fire: e) +6 longbowE=jW 1Press: ? - help, Shift-Dir - straight lineE=j lAim: Nessos, wielding a +3 longbow of flaming and wearing a +1 barding of earthE=j |(heavily wounded, fast, chance to call a sprite on attack: 51%, 83% to hit)  E=j +You shoot an arrow. The arrow hits Nessos!!E=jI .E=jI )...E=jmK .  Fire: e) +6 longbow  Press: ? - help, Shift-Dir - straight lineAim: Nessos, wielding a +3 longbow of flaming and wearing a +1 barding of earth(heavily wounded, fast, chance to call a sprite on attack: 51%, 83% to hit)  You shoot an arrow. The arrow hits Nessos!!  Nessos is almost dead.E=j W )E=jW ;)))))E=j E=j% @.cE=j E=j 4..E=j .E=j 7.@E=j 880=E=jƯ {=8.8 (0.956E=ja E=j  E=j _Nessos shoots an arrow. The arrow completely misses you. _You recovered 3 HP!E=j VividlyBlue the Marksdemigod.~E=j Demigod#+#.#Health: 80/111 =================-------.. ###E=j ##..c..Magic: 16/21 ==================------E=j ....##◊P#+### ...*...AC: 4E=j Str: 6.............##..*...ßEV: 20E=jZ -Int: 15  E=j ...............#.*.....SH: 0Dex: 32  E=j ...÷...........#*......E=j.XL: 13 Next: 22% Place: Lair:4  ..............'@.#E=jsNoise: ===------  Time: 15718.8 (0.0)E=j.............###.....>e) +6 longbowE=j#.......†...# .....Fire: e) +6 longbow E=jI# #.......)...## ..$.E=jZot (20275) Will/2 Jinx Gem (26) .####...........# ... E=j...##.÷.......>.# ..E=j2c   Nessos (launcher, fast) ..◊##...◊◊.....### E=j.÷..............# ....PP..)...#.### _Nessos shoots an arrow. The arrow completely misses you. _You recovered 3 HP!  E=jUFire: e) +6 longbowPress: ? - help, Shift-Dir - straight lineE=jDAim: Nessos, wielding a +3 longbow of flaming and wearing a +1 barding of earth(almost dead, fast, chance to call a sprite on attack: 51%, 83% to hit)E=jt VividlyBlue the Marksdemigod.~Demigod#+#.#E=j Health: 80/111 =================-------.. #####..)..Magic: 16/21 ==================------....##◊P#+### .......AC: 4E=j Str: 6.............##......ßEV: 20E=j Int: 15  ...............#.......SH: 0E=jE Dex: 32  ...÷...........#.......E=jp XL: 13 Next: 22% Place: Lair:4  ..............'@.#E=j 0Noise: ===------  Time: 15718.8 (0.0).............###.....>E=j e) +6 longbow#.......†...# .....Fire: e) +6 longbow # #.......)...## ..$.E=j* xZot (20275) Will/2 Jinx Gem (26) .####...........# ... ...##.÷.......>.# ..E=jW c   Nessos (launcher, fast) ..◊##...◊◊.....### .÷..............# E=j G....PP..)...#.### _You recovered 3 HP!  Fire: e) +6 longbowPress: ? - help, Shift-Dir - straight lineAim: Nessos, wielding a +3 longbow of flaming and wearing a +1 barding of earthE=j (almost dead, fast, chance to call a sprite on attack: 51%, 83% to hit)  You shoot an arrow. The arrow hits Nessos!E=j V))))E=jD _....E=jnI 369.8 (145Fire: e) +6 longbowPress: ? - help, Shift-Dir - straight line E=jI p Aim: Nessos, wielding a +3 longbow of flaming and wearing a +1 barding of earth(almost dead, fast, chance to call a sprite on attack: 51%, 83% to hit)  You shoot an arrow. The arrow hits Nessos! _You kill Nessos!E=jN E=j+P  Your Hexes skill increases to level 6! _You recovered 3 HP!E=jV #.~ #+#.#~.. ### ###..)..~E=j B....##◊P#+####.~..##......ß ..#. ...÷.E=j .#. ...'.@#  .E=j .###.....>.#.E=j. '†...# #.  #.)...## ...$. E=jV ####...........# ..##.÷.......>.# +#..#E=j~ ◊##...◊◊.....## ##. E=jF E=j 6=---2034 _E=jA E=j_ s _You recovered 3 HP!E=jWA E=jA M ~≈ .~ E=jB d#+#.# .. ### ###..) ....##◊P#+##.~  .....#ßßE=j.B ............÷...........#@....... .E=jYB ..'..#....ßß..E=jB 8....###.....>†...# #....E=jB #.......)...## ...$.......E=jB .E=jI E=joJ R8==E=jJ 7=---12Gem (23) E=jUN E=j,Q V _The sprites lose interest in your situation. E=j_Q _You recovered 2 HP! You recovered 1 MP!E=jVM ~≈E=jڲQ .~ E=jI#+#.#E=j6 .. ### ###..) ....##◊P#+##E=j_9.~  E=j#E=jßß.E=js÷...........#........ .E=ju.....'..#....ßß..E=jDa.....###.....>E=j#.......†...# #......E=jd.).........E=jд.E=jH+#..##E=j¹E=jۺ$91E=j`=21E=jS/2 _E=j&E=j>s _You recovered 3 HP!E=j/M ~≈ .~ #+#.#E=jF0 .. ### ###..) ....##◊P#+##.~  #ßß.÷.#........ .E=jz0'..#....ßß.............###.....>...E=j0+#..#E=j5E=j!7T4=3E=jQ7T01 _E=j <E=j6? E=je?e_You recovered 3 HP!E=j"%M ~≈ .~~ E=jl%i#+#.# .. ### ###..) ....##◊P#+##.~  #E=j%ßß.÷.#........ ..............'..#....ßßE=j%<......E=j+E=j,7=4690 _E=j0E=j83 E=ji3e_You recovered 3 HP!E=jE=jE=jE=jE=ji$~≈E=j.~~ #+#.#~≈E=j .. ### ###..)..~≈E=jRM....##◊P#+####.~ E=j}.E=jY##......ßß~E=j޽'#.E=j O÷.#.E=j`j'..#....ßß~ .E=jҾn###.....>.#.E=j.s†...# #.#.E=j~)...## ...$. E=jE=jp9==5E=jU819 _E=jFE=j E=j<e_You recovered 2 HP!E=j~ ?~≈~E=jȂ e~≈≈~.~~ ≈E=j% t##+#.#~≈E=ja .. ### ###..)..~≈ E=j ]....##◊P#+####.~~≈E=j( ##......ßß~≈#.E=jV '÷.E=j (#.E=jDŽ Y'..#....ßß~E=j ^###.....>..~ E=j. #.E=jc `†...# #.E=j !~ #.E=j )...## ....$...~ E=jǚ E=j 102/111==67E=j /8 _E=j E=j*  E=jc E=j e_You recovered 3 HP!E=jk k≈≈~.≈≈~◊E=j ]~≈≈~◊~≈≈~E=j K.~~≈≈~E=jE ##+#.#~≈≈~E=j .. ### ###..)..~≈≈~E=jߧ :##◊P#+####.E=j )~~≈E=jM \##......ßß~≈E=jx M#. ÷.E=j (#.E=j k'..#....ßß~~≈E=j2 {.###.....>..~≈ .E=j †...# #.~≈ E=jĩ .E=j )...## ....$...~ E=j E=j ?5=E=j$ .8=E=jQ D76E=j /7 _E=jO E=j  E=jD E=j _You recovered 3 HP! You recovered 1 MP!E=jN~≈≈~. ~≈≈~◊#E=j2O#~≈≈~◊#.~≈≈~~#.~~≈≈~#E=jO##+#.#~≈≈~# E=jO.. ### ###..)..~≈≈~##◊P#+####.E=jDP~~≈≈~##......ßß~≈≈~E=jP#. .#.'..#....ßß~~≈E=jQ.###.....>..~≈†...# ##.E=jSQ~≈E=jQ)...## ....$...~~≈ E=jYE=j1[8=856 _E=j^E=j`s _You recovered 3 HP!E=jM≈≈~~.#. ~≈≈~E=j#~≈≈~◊≈≈~~ .~ E=ju&##+#.#~≈≈~# ### ###≈≈~##◊P#+##E=j՛@.~#E=j5ßß~≈≈~ ...........#................$...~~E=jE=j11==945 _E=j?E=j*$  Things that are here:E=j3  a +3 longbow of flaming; a +1 barding of earth _You recovered 3 HP!E=j E=jmPick up what? 24/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 longbow of flaming Armour (select all with [) E=j b - a +1 barding of earth [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]E=jc  a + a +3 longbow of flaming[Enter] accept (1 chosen)E=j E=jJ E=jk# E=j, VividlyBlue the Marksdemigod≈≈~~.#E=j`, Demigod~≈≈~.#Health: 111/111 ========================E=j, M~≈≈~◊#E=j, Magic: 18/21 ====================----#~≈≈~◊#AC: 4E=j- Str: 6.~≈≈~~#EV: 20Int: 15E=jO- 5.~~≈≈~#SH: 0Dex: 32##+#.#~≈≈~#E=j- QXL: 13 Next: 26% Place: Lair:4 .. ### ###..@..~≈≈~~E=j- 3Noise: ---------  Time: 15729.8 (0.0) ..##◊P#+####.......~~≈≈~e) +6 longbow E=j- 8..........##......ßß~≈≈~Fire: e) +6 longbow ...........#............E=j!. (Zot (20264) Will/2 Gem (15) ...........#............ ..........'..#....ßß~~≈≈ E=jR. ..........###.....>..~≈≈ ......†...# ##.......~≈≈ E=j. ......)...## ....$...~~≈ _You recovered 3 HP! _You recovered 3 HP! You recovered 1 MP! _You recovered 3 HP!  E=j. Things that are here:  a +3 longbow of flaming; a +1 barding of earth _You recovered 3 HP!E=jk4 E=jO5 y30.8 (134E=j> E=j@ Q _y - a +3 longbow of flamingE=j E=jQGear: 25/52 gear slots (Left/Right/Tab to switch category) E=j&Hand Weapons (go to first with ))  e - a +6 longbow (weapon)  a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming E=jMissiles (go to first with ()g - 16 poisoned darts  k - a throwing nett - 3 curare-tipped darts E=j2Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  q - a +0 troll leather armour (worn)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}E=j$b - a +0 robe  m - an orb of stardust  p - a +2 cloak of willpowerv - +0 steam dragon scales E=jMJewellery (go to first with "=)  i - a ring of wizardry (worn)  j - a ring of protection from cold (worn) E=juj s - an amulet of regeneration (worn)c - a ring of protection from cold E=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]E=jH oy - a +3 longbow of flaming. A long, strong bow made of yew. E=j JBase accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 16.0; use (s) to set 20.0 as a target for Ranged Weapons.  At 100% training you would reach 20.0 in about 1.5 XLs. E=j cYour +0 troll leather armour slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.0. Damage rating: 35 (Base 14 x 155% (Dex) x 151% (Skill) + 3 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damageE=j  that pierces defenders' armour. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.E=j) It can be maximally enchanted to +9. You took it off Nessos on level 4 of the Lair of Beasts. E=jR ](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.E=j}E=jE=jڻVividlyBlue the Marksdemigod≈≈~~.#DemigodE=j0`~≈≈~.#Health: 111/111 ========================~≈≈~◊#Magic: 18/21 ====================----E=j##~≈≈~◊#AC: 4Str: 6.~≈≈~~#EV: 20E=jInt: 15.~~≈≈~#SH: 0Dex: 32E=jF^##+#.#~≈≈~#XL: 13 Next: 26% Place: Lair:4 .. ### ###..@..~≈≈~~Noise: ---------  Time: 15730.8 (0.0) E=jL..##◊P#+####.......~~≈≈~y) +3 longbow (flame) ..........##......ßß~≈≈~E=jFire: y) +3 longbow (flame) ...........#............Zot (20263) Will/2 Gem (14) E=jLF...........#............ ..........'..#....ßß~~≈≈ ..........###.....>..~≈≈ E=j5......†...# ##.......~≈≈ ......)...## ....$...~~≈Things that are here:  E=jʾa +3 longbow of flaming; a +1 barding of earth _You recovered 3 HP! _y - a +3 longbow of flamingE=j3fYou unwield your +6 longbow.  Your +3 longbow of flaming bursts into flame!E=jE=jBx1.8 (123E=jkE=j.e  a +3 longbow of flaming; a +1 barding of earth E=je"_You recovered 3 HP! _y - a +3 longbow of flaming  You unwield your +6 longbow.r +3 longbow of flaming bursts into flame! _y - a +3 longbow of flaming (weapon)E=j* E=j+ E=j, E=j/ k12E=j2 E=j3 E=j3 9=01E=j)5 E=jl7 E=j7 V590E=j8 E=j; E=j; Z89) E=jc= E=j:@ E=j@ U78E=jA E=j/D E=jD g=67E=jE E=j`H E=jH U56E=jI E=jPL E=jL 20=45E=j%N E=jP E=j,Q U34E=jR E=jT E=j8U U23E=jV E=j Y E=j_Y U12E=jZ E=ju] E=j] g=01E=j)_ E=jb 1==49E=j..~≈≈~ E=j e...†...# ##.......~≈≈~ ...)...###........~~≈≈ ........###........~≈≈ E=j X......>.# #.+#..##.~≈≈ ◊◊.....## #...##.#~~~≈ E=j9 %........# ##....## ~~≈ )...#.### ###...# ~≈ .#.## ###@# 60.8 (2E=jg 9.0) E=j ◊....# #.◊)...# # #..~ +. #~≈≈ # #PE=j̿ ~~≈≈~## ..P......~≈≈~~#E=j T# ........~~≈≈~##>.## ###...<.~≈≈~~##E=jp E=jG f1.8 (302E=j E=j6 I _Found a dagger. Found a stone staircase leading up. E=jp e_You recovered 3 MP!E=jE=jE=jE=jE=j(E=jI1 _E=jE=jE=jE=jB0E=jE=jE=jE=jC29E=jpE=jE=jKE=jB8E=j9E=jE=jE=j B7E=jE=jPE=jE=j]B6E=jE=j;E=jE=jTB5E=jE=jE=j E=j] B4E=j E=jE=jE=jQB3E=jE=jE=jhE=j,2E=jE=jE=jE=j E=j{B1E=j E=j%% E=j%b◊◊....# ##.◊)...#~~≈≈~#.....#.# #........~≈≈~~#....+....##.......~≈≈~##E=j2&# ...#P......~~≈≈~#E=jm&.# #..P......~≈≈~~# ..E=j& #........~~≈≈~##E=j&>.## ####...<.~≈≈~~# E=jH'H........# #.....~≈≈~##....## #..@..~~~~# E=j'.....<..# #.........##◊#◊### #...# E=j!(l####### ##.........# #$......## #.#.##.##E=jT(+ ##### E=j(##  You pick up a parchment of Curse of Agony and begin reading...E=j,-72.8 (11E=jT.f3.8 (120E=j2E=jg4 E=j49_You add the spell Curse of Agony to your library.E=jˮE=j,E=jE=jE=jE=jY19E=j^E=j E=j|B8E=jME=jE=jE=jB7E=jоE=jE=jE=j4B6E=jE=j.E=jB5E=jE=joN _You now have 1092 gold pieces (gained 8).E=jE=jJB4E=jE=j E=jrE=jB3E=juE=jE=jE=j8B2E=jE=jE=jE=j5B1E=jE=jE=jkE=jB0E=jRE=juE=jE=jIC09E=jE=jE=jE=jB8E=jE=jE=jE=jxB7E=jtE=jE=jE=jIB6E=jE=jE=jE=jFB5E=jFE=jE=j7E=jB4E=jE=jE=jE=jtB3E=j|E=j+E=j+E=jlB2E=jbE=j! E=j3 E=jv B1E=jP E=jhE=jE=jwB0E=jRE=jE=jEE=jD199E=jE=jhE=j n8E=jp"E=j$E=jc%B7E=jw&E=j)E=j9,E=j,B6E=j.E=j=6E=j8E=j#9B5E=j';E=j=E=j@E=j@B4E=j CE=jkFE=jIE=j:JB3E=jKE=jzNE=j_QE=jQB2E=jlSE=jUE=jXE=j5YB1E=j [E=j]E=j`E=jaB0E=jbE=j3e.  There is a cache of fruit here.E=jgs  You reach down and sample a banana. Delicious.E=j2kE=jkJ89 _E=jVmE=jooE=jrE=jsB8E=jtE=jvE=jzE=j6{B7E=j|E=j~E=jE=jkB6E=jE=jE=jE=j5j  You encounter a rime drake.E=j k! ##....#.# ## E=j;C.◊##.......##### ###. ..........##◊P#+####... E=j.................##... #................#... #....÷...........#... #P..............'..#. E=jȒ#..@...........###.. E=j##.#.......†...# ##. .. #####.......)...###.. E=j)....##.####...........###.....#....##.÷.......>.# #.E=jY#. ◊.#....◊##...◊◊.....## #. k   rime drake (wandering)..###.#..÷..............# ##E=j...#........PP..)...#.### ##..................#.## #E=j.807.8 (34E=jm8.8 (355 _E=jE=jJE=j! < k! ##....#.#  .◊##.......#####  ..........##◊P ............. #........... #....÷...... #P.......... #..@....... ##.#.......†...#  .. #####.......) #...... .÷.......>.#  #. ...◊◊.  ÷.........  ..)..  .#.## E=j , E=jS k! ##....#.#  .◊##.......#####  ..........##◊P E=j Z............. #........... #....÷...... #P.......... #..@....... E=j ##.#.......†...#  .. #####.......) #...... E=j ].÷.......>.#  #. ...◊◊.  ÷.........E=j   ..)..  E=j :.#.## E=j E=js E=j E=j a _A rime drake is nearby!E=jE=jE=jE=j E=j&D_No reachable target in view!E=j% P ....### k! ##....#.# ##.◊##.......##### ###...........##◊P#+##..#.E=j J....÷.#..#P..@.....'..###..............###. E=j ##.#.†...# ##E=j  .. #####.......)...###.#.####...........##E=jK  ....#....##.÷.......>.#. ◊.#....◊##...◊◊.....## #.###.#..÷..............# #...#PP..)...#.###E=j 0SE=j 0.E=j kS   black mamba (wandering)E=j k9.8 (1.0)4E=j E=j` \ _You encounter a black mamba.E=jp#. ....####.k ##....#.#E=ja .◊##.......##### ### ...........##◊P#+#### .S.E=j.## #.# #....÷.# #P.'..# ##........### ##.#E=j I.†...# ## .. #####.)...### ....##.####.### ....#....##.÷.......>.# # #. ◊.#....◊##...◊◊.....## # k   rime drake ..###.#..÷....E=jv.#  ...#.PP..)...#.###E=jM.SE=j .SThe black mamba hisses angrily.E=jfS==103E=jE=jN _The rime drake bites the plant. The plant begins to die.E=j>U  The black mamba hisses angrily. _The rime drake bites the plant. The plant begins to die.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing spritesE=jU to accompany your attacks.  You feel your willpower being sapped. The black mamba closely misses you.E=jV19---12) Will/2 Jinx E=jvZE=jX\q _The rime drake bites the plant. The black mamba misses you.E=j5C .E=j6xYou shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba!E=j<}k   rime drakeE=j< E=jsQ!kE=jtB.kE=j9E=jʅD7====E=j Y21E=jhE=jMO _You kill the black mamba!E=j2J ))))))E=j31)You shoot an arrow.E=jC.kE=job.....E=j====-3.7 (0.90E=j8E=j  E=j>X_The arrow closely misses the rime drake.E=j*J ))))))E=j*1)You shoot an arrow.E=jFj& E=jja.The arrow closely misses the rime drake.E=jk9.kE=jpD....E=j1q.E=jq-4.7 (1.079E=j vE=jw@ _A nearby plant withers and dies.E=jwE=jȾ )) You shoot an arrow. The arrow hits the rime drake!!  The arrow burns the rime drake.E=jZ M.kE=j 8.E=j f---58E=j E=j E=j ^ _The rime drake is almost dead.E=j [ .You shoot an arrow. The arrow hits the rime drake!  The arrow burns the rime drake.E=jZ_?)E=j3.E=jИo86.6 (0.97E=jjE=jlN _You kill the rime drake!E=jE=jE=jrE=j E=j4B_No target in view!E=jp]E=j]E=j_E=jbE=jd20=6 _E=j@gE=jgM5E=jhE=jk$ E=jkW_The sprites lose interest in your situation.E=jSlB4E=jmE=joE=j0pB3E=jYqE=jbsE=js$=E=js02E=j$uE=j]wE=jw71==E=jnx:1E=jyE=jr|E=j|B0E=j}E=jE=jC69E=jE=jE=jB8E=jE=jE=jKU==7E=jE=jE=j׊B6E=jE=jE=j&,5E=j[E=jmE=jE=jB4E=jE=jE=jSB3E=jE=jE=jeB2E=jE=jE=jޢB1E=jE=j¦X0E=jE=jE=jOC59E=j{E=jE=jB8E=jE=j7E=jt,7E=jE=jfE=j E=jJG6) E=jxE=j;X _You feel your willpower return.E=jtE=jE=jB5E=j.E=jE=jE=jVB4E=jOE=jgE=ji  You encounter an elephant.E=jN .. E=j .. .#   . #.### ◊^#. ....#### E=js◊...! ##....#.# .◊...##.......##### #..............##◊P#+####.........#---......#..........#E=j..!.. #....÷...........E=jB.... #P..............' ... ##....E=j= Y. ##.#.......†...# Y   elephant (trample, asleep) . .. #####.......)...# ....##.####E=jJ.. ....#....##.÷.......>.#E=jS 39.6 (23.0)Y.E=jdFound a lumpy golden potion.E=j/YE=j YY 2 elephants (trample, 1 wandering)The elephant trumpets! You hear a trumpeting!E=j==-40.6 (243E=jE=jv E=j_You encounter an elephant. _You recovered 2 MP!E=j U .. .. .# E=j . . #.###  ◊^#. ....####  ◊...! ##....#.#  .◊...##.......#####  ..............# .......@....... ......#........ ..!.. #....÷... E=j2 .... #P....... .Y. ##....... .. ##.#.......†...#  Y .. #####.......) ... ÷>E=j  .. .. .# E=j . . #.###  ◊^#. ....####  ◊...! ##....#.#  .◊...##.......#####  E=j ..............# .......@....... ......#........ E=j ..!.. #....÷... .... #P.......E=j  .Y. ##....... E=j K.. ##.#.......†...#  Y .. #####.......)E=ji l ... ÷E=j :>E=jI$ E=j% E=j. E=j+2  E=j2 V_There are monsters nearby!E=jW  .. .. .# . . #.###  ◊^#. ....#### E=jgX  ◊...! ##....#.#  .◊...##.......#####  ..............# .......@....... ......#........ ..!.. #....÷... .... #P....... .Y. ##.......E=jX  .. ##.#.......†...#  Y .. #####.......) ... ÷>E=jF Z .. .. .# . . #.###  E=j (◊^#. ....####  ◊...! ##....#.#  .◊...##.......#####  E=j ..............# .......@....... ......#........ ..!.. #....÷... .... #P....... .Y. ##....... .. ##.#.......†...#  Y .. #####.......) ... ÷>E=j E=j@ E=j* E=j d _There are monsters nearby!E=jpJ  .. .. .# . . #.###  ◊^#. ....####  E=jJ ◊...! ##....#.#  .◊...##.......#####  ..............# .......@....... ......#........ ..!.. #....÷... .... #P....... .Y. ##.......E=jdK  .. ##.#.......†...#  Y .. #####.......) ... ÷>E=jj[ ..E=j .. .# . . #.###  ◊^#. ....####  E=jk◊...! ##....#.#  .◊...##.......#####  E=j:..............# .......@....... E=jX......#........ ..!.. #....÷... .... #P....... E=j7.Y. ##....... .. ##.#.......†...#  E=jY .. #####.......) ...E=jQn ÷>E=jE=jE=jE=jd _There are monsters nearby!E=jS )))))E=jdYou shoot an arrow. The arrow hits the elephant. The arrow burns the elephant.E=jh:9 YE=j:F.The elephant is lightly wounded.E=j;7Y.E=j@w....YE=j/A6)E=j;Cs=1.5 (0.9)2E=jEGE=jI, _The elephant trumpets!E=j ))))You shoot an arrow.  The arrow hits the elephant but does no damage.E=j"1YE=jM>3 Y.The elephant is lightly wounded.Y....Y 3 elephants (trample)2.5 (1.01 _You encounter an elephant.E=j{9 )E=jm))You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant!E=jP1YE=jT' E=j9UY.E=jxURThe elephant is heavily wounded.E=jwV"YE=jV!.E=jX7Y.E=jsc..Y 4 elephants (trample, 1 wandering)E=jLd`30E=jTjE=jlZ _You encounter an elephant.E=j) ))You shoot an arrow. The arrow hits the elephant. The arrow burns the elephant.E=j[<Y.Y.Y.Y.YE=ja ..Y 5 elephants (trample, 2 wandering)The elephant is heavily wounded.E=jba449E=jWgE=j#iZ _You encounter an elephant.E=jh .YThe elephant is heavily wounded. _You encounter an elephant. E=j U Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.E=jH F.YE=j 9Y.E=jB MY.E=j 9Y.E=j VY1E=j 19----58) Will/2 Jinx E=ju E=j3 , _The elephant trumpets!E=jo  You shoot an arrow.  The arrow hits the elephant but does no damage.E=j[ Y.The elephant is heavily wounded.E=jA Y.E=j4The elephant trumpets!E=jCY.E=j1KY.E=jYY)E=j07-=6.4 (0.97E=jE=j E=j_The elephant misses you. The elephant trunk-slaps you. _You took 4 damage!E=jlAs  You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.E=jrLY.Y.Y.Y..YE=j`zE=jz9-7.36E=jE=ji E=j_The elephant is severely wounded. _You recovered 2 HP!E=j .You shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant.E=jnV 4E=j+3kE=jL9 YE=jF.You kill the elephant!E=j YE=j+.E=j Y.You encounter a wyvern.E=j0pk   wyvern (wandering)E=j'11=308.25E=jbE=j E=j_The elephant completely misses you. The elephant closely misses you. _You recovered 2 HP!E=j{a  E=ja m You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.E=jS k.The elephant is moderately wounded.E=j KY.E=j KY.E=j 7.YE=j} N.YE=j EkE=j ---9.2 (1.04E=j E=je 0 _The wyvern hisses angrily.E=js  You shoot an arrow. The arrow hits the elephant. The arrow burns the elephant.E=jk.k.Y.E=jc .... +.# . . #.###◊^#. ....####E=j8◊...! ##....#.# .◊...##.......##### ##......Y.......##◊P#+####.................##.E=j....YY#Y....!.. #....÷.#....k #P......'..E=jP... ##........###.. #.†...# E=j. .. #####.)...### 2....##.####.E=j....#....##.÷.......>.##. ◊.#....◊##...◊◊.....#E=j#  The elephant is moderately wounded.The elephant barely misses you. The elephant misses you.E=j YThe elephant tramples you. You stumble backwards!E=j .Y.Y 3 elephants (trample)E=j!09-503E=j&E=j( E=j )_The elephant trunk-slaps you but does no damage. _You took 2 damage!E=js  You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.E=j70YE=j8".YE=j8E=j':E=j3;E=jq<E=j<?.YE=jO".E=jVPiY 4 elephants (trample)E=jsTE=jT/11=E=jT/20=E=jUY12E=jfE=jnq E=jq E=jq<_The elephant is severely wounded. E=jr_You recovered 2 HP! You recovered 1 MP!E=j7 s  You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.E=jk ' E=jl .YThe elephant is almost dead.The elephant barely misses you. The elephant trunk-slaps you.E=jw %  E=jw The elephant closely misses you. x2; The elephant completely misses you.E=jsy U09-2E=jy :1E=j E=j _The elephant closely misses you. _You took 2 damage!E=jiu †You shoot an arrow. The arrow hits the elephant. The arrow burns the elephant.E=jXyV 3E=jy.kE=jL .YYou kill the elephant!The elephant barely misses you. The elephant closely misses you. x2E=jck   wyvernE=j11=13.1 (0.90E=jļE=jо E=j_The elephant misses you. _You recovered 2 HP!E=js  You shoot an arrow. The arrow hits the elephant. The arrow burns the elephant.E=j>.kE=jBk.E=j.. +.#. . #.###E=j?◊^#. ....####...! ##....#..◊...##.......##### ##......k......##◊P#+####.E=jA(......YY..................#Y.......!.. #.@..÷..k #P....'. ##........### ##.#.......†...#  .. ####)...## ....##.####E=j .....E=js....##.÷.......>.# #. ◊.#....◊##...◊◊.....#..###.#..÷.............. _You recovered 2 HP!  E=j9vYou shoot an arrow. The arrow hits the elephant. The arrow burns the elephant.  The elephant is lightly wounded.  completely misses you. The elephant misses you.  The elephant barely misses you.The elephant trunk-slaps you but does no damage.E=j@ .E=jaYThe elephant tramples you! You stumble backwards!E=j03--4.1 (1.039E=jE=jO  _The elephant completely misses you. _You took 8 damage!E=j39 {  You shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant!E=ji E.kE=jr   The elephant is severely wounded.The elephant completely misses you. The elephant barely misses you.The elephant misses you.E=js 6--=====5E=js :8E=jNx E=jz F _The elephant trunk-slaps you but does no damage. E=jz e_You recovered 3 HP!E=j( †You shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant!E=j,V 2E=j'\A.kE=j>b& E=jb. . #.###◊^#. ....####...! ##....#..◊...##.......##### ##E=jb].............##◊P#+####.....Y...............#†Yk.....E=j cD!.. #....÷..k #P@...'.E=jLc ##........### ##.#.......†...#  .. #####.)...##E=jc ....##.####...............##.÷.......>.# #. ◊.#....◊##...◊◊.....#..###.#..÷...............#........PP..)...#.##You kill the elephant!E=jcYThe wyvern closely misses you. The elephant tramples you!E=j*e2†E=j(j2YE=j n1-3===-6E=jOn:7E=jrE=j>uV _You stumble backwards! The elephant barely misses you. E=jwub_You took 5 damage!E=jƵ{  You shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant.E=jE.kE=j{ ◊^#. ....####...! ##....#.E=j.◊...##.......##### ##.............##◊P#+####...†..............#†Y......E=jB_!.. #.Yk.÷..k #P....'.E=j ##@.......###E=jUq ##.#.......†...#  .. #####.......)...## ....##.####...............##.÷.......>##. ◊.#....◊##...◊◊.....#E=j{..###.#..÷...............#........PP..)...#.###..........#.E=j l##  The elephant is heavily wounded.E=jK .The elephant tramples you. You stumble backwards!E=j2YE=j2=1======E=joY76E=jE=j _The elephant trunk-slaps you but does no damage. _You recovered 1 HP! You recovered 1 MP!E=j %  E=j NYou shoot an arrow. The arrow hits the elephant. The arrow burns the elephant.E=j@ M.kE=jE=jl#5E=j=E=jZ===-8.0 (0.9E=ji E=j  E=j: ;_The elephant is heavily wounded. E=jn m_You recovered 3 HP!E=j$Hp _The elephant is heavily wounded. E=jH_You recovered 3 HP!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped. The wyvern misses you.E=j?If1-19---E=jI--9.0 (1.05E=jGNE=jP E=jP_The elephant misses you. The elephant closely misses you. The wyvern bites you!_You took 4 damage!E=jX .You shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant!E=jL]~   elephantE=j .YYou kill the elephant!E=jE=jӘ{ 3=4====E=j(604 _The wyvern closely misses you.E=jםE=jF  Your Hexes skill increases to level 7! E=jAe_You recovered 2 HP!E=jb o  You shoot an arrow.  The arrow hits the elephant but does no damage.E=jԥ &  E=j# }The elephant is lightly wounded.  The wyvern bites you. The elephant closely misses you.E=j 0-===-9 (0.93E=j3 E=j E=jX  E=j _The elephant barely misses you. The wyvern barely misses you. _You took 3 damage!E=j;  You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.E=j_t  The elephant is moderately wounded.The elephant barely misses you. The elephant completely misses you.E=jDu3=-1.9 (1.02E=juE=jyE=j-| E=jk|_The wyvern completely misses you. _You recovered 3 HP!E=j%  E=jNYou shoot an arrow. The arrow hits the elephant. The arrow burns the elephant.E=j_ E=j6`  E=j`The elephant is moderately wounded.The wyvern barely misses you. The elephant misses you.E=jc#6E=j/d=---21E=jtE=j~ E=j*_The elephant closely misses you. The wyvern misses you. _You recovered 3 HP!E=j9{  You shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant.E=j The elephant is heavily wounded.The elephant tramples you but does no damage.  E=j0The elephant trunk-slaps you but does no damage.E=j8=20=3E=j!:0E=jE=j E=jH_The wyvern closely misses you. _You recovered 2 HP! You recovered 1 MP!E=j  You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.E=jnI:*E=jYY , drained) E=j_You recovered 2 HP! You recovered 1 MP!  You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.  E=j0The elephant is severely wounded.  A giggling sprite leaps out and smacks the elephant with its own front hoof. E=jm The elephant is almost dead.  The wyvern bites you! The elephant closely misses you.E=j[99/111 --4E=j;29E=j E=jb _The elephant trunk-slaps you. The wyvern closely misses you. _You took 9 damage!E=j$ †You shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant.E=j qk   wyvernE=j [  You kill the elephant!E=j 102/111=-658E=j4$ E=j&  E=j1' _The wyvern closely misses you. _You recovered 3 HP!E=jL  You shoot an arrow. The arrow hits the wyvern! The arrow burns the wyvern.E=j n  The wyvern is severely wounded.E=j )99/111 E=j r-6.8 (0.97E=j E=j  E=j& _The wyvern misses you. The wyvern bites you. _You took 3 damage!E=j o  You shoot an arrow. The arrow hits the wyvern. The arrow burns the wyvern.E=jD:*E=j: kE=j|# (very drained)  The wyvern is severely wounded.A giggling sprite leaps out and smacks the wyvern with its own front foot.  The wyvern is almost dead.E=j102/111==7.8 (1.06E=jE=j\ _The wyvern closely misses you. _You recovered 3 HP!E=jω †You shoot an arrow. The arrow hits the wyvern!! The arrow burns the wyvern.E=j(E=j"E=jA5=85E=jE=j _You kill the wyvern! _You recovered 3 HP!E=jfE=jDgE=jlE=jm E=jmB_No target in view!E=jE=j!E=j)E=j,H _No target in view!E=jcE=jE=jE=jR E=j:_No target in view!E=jE=jlE=jE=jE=j8=1==4 _E=jq E=j<#E=j#T11==E=j#E3E=jR%E=j'$ E=jM(W_The sprites lose interest in your situation.E=j(B2E=j*E=j2,E=j,B1E=j-E=j0E=j0U==0E=j2E=j3E=jm4U=19E=j5E=j 8E=jc8B8E=j9E=j<E=jz<B7E=j=E=j?E=jl@B6E=jAE=jCE=jODB5E=jEE=jHE=j[HB4E=jIE=jKE=j!LB3E=jwME=jOE=jPB2E=j8QE=jSE=jSB1E=j'UE=jMWE=jWB0E=jYE=jZE=j<[C09E=j{\E=j^E=j6_B8E=jp`E=j0cE=jcG7) E=jdE=jrgn _You feel your willpower return.E=jiE=jBjB6E=j}kE=j8ne  You see here an elephant corpse.E=j{pE=j qI5 _E=jVrE=jsE=j$vE=jvB4E=jwE=jze  You see here an elephant corpse.E=j}E=jbT  You encounter a golden eye.E=jE=j'E=j .G. ..  . .. +.# E=jB .. .. #.###  .◊^#. ....#### E=j #◊...! ##....#.# E=j  #.◊...##.......#####  .........E=jA###◊P#+###E=jv .......@†........---E=j .......#†...............E=j ...!..##....÷...........E=j...... #P††....'E=jO..... ##..............#E=j/ ..... ##.#.......†...# G   golden eye (wandering)E=jև~ ..... #####...)...#E=j _ ......##.####...........E=jA ....#....##.÷.......>.E=jw089.8 (21.0)E=j---90.8 (223 _E=jE=j _You recovered 6 HP! You recovered 1 MP!E=jtZ .G. .. E=j`up . .. +.#  .. .. #.###  .◊^#. ....####  E=ju_#◊...! ##....#.#  #.◊...##.......#####  ...............E=jPvS .......@†...... .......#†...... E=jvQ...!..##....÷.. ...... #P††.... ..... ##......E=j}wj ..... ##.#.......† ..... #####.......) ...... E=jw%÷>E=j;0 .G. ..  . .. +.#  E=jx.. .. #.###  .◊^#. ....####  #◊...! ##....#.#  #.◊...##.......#####  ............... .......@†...... .......#†...... E=jv...!..##....÷.. ...... #P††.... ..... ##...... ..... ##.#.......† E=j ..... #####.......) ...... ÷>E=jhE=jO E=j$E=jr&a _A golden eye is nearby!E=j5 .G. ..  . .. +.#  .. .. #.###  .◊^#. ....#### E=j6  #◊...! ##....#.#  #.◊...##.......#####  ............... .......@†...... .......#†...... ...!..##....÷.. ...... #P††.... ..... ##...... E=ju6..... ##.#.......† ..... #####.......) ...... ÷>E=j .G. ..  E=jA. .. +.#  .. .. #.###  .◊^#. ....####  #◊...! ##....#.#  E=jq#.◊...##.......#####  ............... .......@†...... .......#†...... ...!..##....÷.. ...... #P††.... ..... ##...... E=j_..... ##.#.......† ..... #####.......) ...... ÷>E=j(E=jE=jFE=j%a _A golden eye is nearby!E=jW . .G. ..  . .. +.#  .. .. #.###  .◊^#. ....####  #◊...! ##....#.#  #.◊...##.......#####  ............... E=j0X ........@†...... .......#†...... ...!..##....÷.. ...... #P††.... ..... ##...... ..... ##.#.......† ..... #####.......) ...... ÷>E=j  .G. ..  . .. +.#  .. .. #.###  .◊^#. ....####  #◊...! ##....#.#  #.◊...##.......#####  ............... .......@†...... .......#†...... ...!..##....÷.. ...... #P††.... ..... ##...... ..... ##E=j [40m.#.......† ..... #####.......) ...... ÷>E=j E=j E=jV E=jA a _A golden eye is nearby!E=j^. _A golden eye is nearby! _A golden eye is nearby!A golden eye is nearby! E=j _% Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.E=jdRE=jfk19---==1.8 (1.0)E=jKfn2) Will/2 Jinx E=jjE=j%l; _You feel your willpower being sapped.E=jE=j_E=j E=j H _No target in view!E=jsuE=j4vE=jdzE=j$| E=jb|:_No target in view!E=j& E=j E=jr E=j H _No target in view!E=j>x E=jx E=j4z E=j} E=j~} I1 _E=j E=j E=jY  The sprites lose interest in your situation.A golden eye comes into view.E=j G--†.†.G   golden eye (wandering)E=j ?.2E=j RE=j --3.8 (20E=j E=j 7 _The golden eye leaves your sight.E=j\E=j0]E=jaE=j0e0GE=jVl%  E=jlGA golden eye comes into view.E=jkuG   golden eye (wandering)E=jE=jĕ&0E=j+4.8 (1E=jLC099 _E=jԬE=jE=jT)))))))E=j(0.E=j\N...!..E=jJE=j+---===58E=jf E=j j _You shoot an arrow. The arrow misses the golden eye.E=jD5 E=j%6 E=j: E=jo< H _No target in view!E=j E=j E=j E=j  E=j: :_No target in view!E=jE=jE=j E=j E=jB_No target in view!E=jE=ji ... ..  . .. +.#  E=j&jT.. G. #.###  .◊^#. ....####  E=jj#◊...! ##....#.#  #.◊...##.......#####  E=jjj............... E=jk.......@†...... .......#†......E=j[k E=jkb...!..##....÷.. ...... #P††....E=jk ..... ##......E=jl ..... ##.#.......†E=jl ..... #####.......) ....E=jl-.. E=jmK÷>E=jrE=jOsE=jwE=jy E=j z[_A golden eye is nearby!E=j) E=jgE... ..  . .. +.#  E=jW.. G. #.###  .◊^#. ....#### E=jJ #◊...! ##....#.#  #.◊...##.......##### E=j3( ............... .......@†...... .......#†...... ...!..##....÷.. ...... #P††.... ..... ##...... ..... ##.#.......† ..... #####.......) ...... E=j%÷>E=j! ... ..  E=j~. .. +.#  .. G. #.###  .◊^#. ....####  E=j#◊...! ##....#.#  #.◊...##.......#####  E=j............... .......@†...... E=j5M.......#†...... ...!..##....÷.. E=jZ...... #P††.... ..... ##...... E=jZ..... ##.#.......† ..... #####.......) ......E=jn ÷>E=jE=jqE=jXw _A golden eye is nearby!E=j a.GA golden eye is nearby! E=j (_A golden eye is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. E=j  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.E=j EGE=j $19E=j z-==1.8 (12Jinx E=j E=j @GGE=j r _The golden eye turns its gaze towards you.E=jH$))E=j)))))E=j#E=j .GYou shoot an arrow. The arrow misses the golden eye.The golden eye blinks at you.E=jJE....E=j'.GE=j}=2Confused fire: y) +3 longbow (flame)1) E=jTConf Will/2 Jinx E=j@GGE=j*Q _You are confused.E=jE=j|E=j{E=jhK _You are too confused!E=j7E=jؤE=jJE=j(K _You are too confused!E=jEE=jE=jE=jK _You are too confused!E=j E=j E=j E=j  E=j =_You are too confused!E=j& 3E=jlo a _You are too confused!E=j1m  .. ... .. . .. +.# .. .. #.### E=jm D.◊^#. ....#### #◊...G #.# #.◊...##.......##### .......##◊P#+###.†......##.......#†......#E=jm ...!..##....÷..#...... #P††...'...... ##.......##E=jan  ..... ##.#.†...# ..... #####.......)...## ......##.####....# E=jo /GE=js .G _You are too confused!  The golden eye blinks at you.E=j y !G   golden eyeE=j z j---30E=j+~ E=j V _You are more confused.E=j  .. ... .. . .. +.# .. .. #.### .◊^#. ....#### #◊...! ##....#.#E=j  #.◊...##.......#####  ......G@.......##◊P#+ .†....... .#†.... ...!..##....÷.. ...... #P††....' ...... ##....E=j"  ..... ##.#....†...# ..... #####.)... ......##.####.E=j l  The golden eye blinks at you.E=j }---489E=j E=j 7 _You resist with almost no effort.E=j%&  E=j&You clumsily bash the golden eye but do no damage.The golden eye blinks at you.E=j&-=6.3 (1.57E=j)+@GGE=j, E=j*-H_You are more confused.E=jE=j20=7.86E=jNBGGE=jP _You clumsily bash the golden eye but do no damage. _You recovered 1 MP!E=jn=E=j=E=j5BE=jCK _You are too confused!E=j@ ...... .. +.#. .. #.###E=j ◊^#. ....#####◊...! ##....#..◊...##.......#####......G........##◊P#+###E=j .@†..............#†.......E=j( !..##....÷.... #P††..'.. ##.....#E=jb  ##.#†. ####)..##.####.....E=j y ....#....##.÷>E=j 8.GE=j E=j u-805 _E=j @GGE=jN E=jt  .. ... .. E=jڙ (. .. +.# .. .. #.### .◊^#. ....#### #◊...! #.# #.◊...##.......##### .E=j> .@......##◊P#+###......G.†......##.......#†......#E=j} ...!..##....÷..#...... #P††...'.E=j >...... ##.......#..... ##.#.†...#E=j ..... #####.......)...##......##.####....#E=jƛ FG.E=j E=j^ z-94E=jإ BGGE=j@ E=j,*E=j!;G. _You recovered 1 MP! _You are too confused!  A giggling sprite leaps out and smacks the golden eye with its own pupil. E=j The golden eye is moderately wounded.  The golden eye blinks at you.E=j>kG  (drained)E=jp=11.3 (1.52E=jN!E=j"7 _You resist with almost no effort.E=jUg...... +.#. .. #.###◊^#. ....#####◊...! ##....#.#.◊...##G......##### #...............##◊P#+###.........E=jd#..!..##....÷.... #P††..'... ##.....##.. ##.#†...# E=j... ####)##.....##.####.....E=jOy ....#....##.÷>E=j§E=jn(GE=jAIG.E=jE=jP=-20E=jE:1E=jBGGE=jϛ% _The golden eye blinks!E=jgv _You see here an elephant corpse.E=jx   You bump into the rock wall. The golden eye seems less drained.  E=jxGThe golden eye blinks at you.E=j-@-3E=jq:0E=j@GGE=j( _You easily resist.E=j* .You closely miss the golden eye.E=j d1===4.8 (1.5E=jg ;79E=j BGGE=j9  E=jy _The golden eye is moderately wounded. _You recovered 1 MP!E=jBG.E=jA8GE=j+-5E=jC08E=jBGGE=j2 _You're too confused to move!E=j.. ... #.. . .. +.# .. .. #.### E=j_.◊^#. ....#### #◊...! ##....#.# #.◊...##.......##### #.G.##◊P#+####..†@......##..#†.E=j#....!..##....÷..#....... #P††....'....... ##........E=jY#..... ##.#.†...# #..... #####.)...#......##.####.# E=jR!E=j .GThe golden eye blinks at you.E=j0E=j" GYou resist with some effort.  The golden eye blinks at you.E=j0#E=j#z-67E=jG(E=j) E=jO*H_You are more confused.E=jx E=j7y E=jL} E=j K _You are too confused!E=j: .#.. .. +.# . .. #.### .◊^#. ....####◊...! ##....#.# E=j:#.◊...##.......##### ##.@.....##◊P#+##.G......#....#†.....!..##....÷.#.... #P††......'...... ##..............##... ##.†...#  #####.)...#E=j<|......##.####....##G†E=j:K;GE=jKk76E=jQ@GGE=jS E=jS[_The jinxing sprites lose interest in you.E=j .GYou clumsily bash the golden eye but do no damage.E=jE=jE===9.3 (1.54E=jCGGE=jd e _The golden eye is moderately wounded.E=jShD... ##  ... #.. ..<.. #.. E=jh. ......+.# .. .....#.### .◊^#. .....#### #◊...! #.# #.◊...##E=ji##### ###.......##◊P#+####..G......##.E=jEi.......#†......#....!..##....÷..#E=ji...... #P††............'...##..............###...... ##.#.E=ji†...# ..... #####.......)...###.E=j(oN G†E=jtoFound an escape hatch in the ceiling.  The golden eye blinks at you.E=jdu9GE=jvY-2003E=jhvE=jzCGGE=j|( _You easily resist.E=j(O ... ### .... #.. ...<.. #.. . ......+.# .. .....#.###E=j( .◊^#. .....#### #◊...! ##....#.#  #.◊...##.@.....#####  .G.....##◊P#+#### .†......E=j(A.## .#†.# ...!..##....÷..#E=j-)  ...... #P††....'.. ...... ##..............### ..... ##.#E=jv).†...#  ..... #####.)...###E=j2l  The golden eye blinks at you.E=jP3z-12E=j7AGGE=j9V _You are more confused.E=jU... ### .... #.. E=j:F...<.. #.. . ......+.# .. .....#.### .◊^#. .....#### #◊...! ##....#.# ##.◊...##..@....##### #.G.....##◊P#+####..†.......##..#†.#....!..##....÷..#....... #P††....'..#E=j...... ##..............###...... ##.#.†...# #..... #####.)...###.E=jE.GE=j  The golden eye blinks at you.E=jc`21E=j E=jp V _You are more confused.E=j... ### .... #..E=jt$...<.. #.. ......+.# .. .....#.###E=j .◊^#. .....####E=j #◊...! ##....#.#E=j8 #.◊......##### #E=j| .........@G....##◊P#+####.E=j †..............## #†.......#E=j ...!..##....÷..# ...... #P††...'E=j] ...... ##..............##  ##.#.......†...# # ..... #####E=j.)...# ......##.####...........##E=jJ.GE=jTE=j`30E=j<E=juE=jAk ... ###E=jcB .... #.. ...<.. #.. E=jB.+.#  .. .....#.### E=j7C .◊^#. .....####E=jC #◊...! ##....#.#  #.◊...##@......##### # E=jCq........##◊P#+#### E=jD..†..G...#E=jbD .......#†....E=jD.# ...!..##....÷...#E=jE ...... #P††......'.E=jDE ...... ##...E=jE.....# ..... ##.#E=jE.†...# ..... #E=jF()E=jbH#G.E=jHE=j2S%GE=jSE=jQTa469E=j\E=j&_E=jG.You are more confused.You bump into the rock wall. E=jP The golden eye blinks at you.E=j: GE=jnYou are more confused.The golden eye blinks at you.E=j9`58E=jKE=jnV _You are more confused.E=j  You clumsily bash the golden eye but do no damage.The golden eye is lightly wounded.  The golden eye blinks at you.E=jE=jo=6.8 (1.57E=j E=j E=jH_You are more confused.E=jd}.GThe golden eye is lightly wounded.  The golden eye blinks at you. _You are more confusedE=j}.  You closely miss the golden eye.  The golden eye is lightly wounded.  The golden eye blinks at you.E=ja:GE=j?b8.35E=jeE=jV _You are more confused.E=j... ###. #.....<. ......+.#E=j~. .....#.###◊^#. .....#####◊...! ##....#.#.◊...##.......##### #........@G.....##◊P#+###†..............#..!..##....÷.... #P††..'... ##.....##. ##.#†E=j#. ####)##.##.####.....E=j(  §GYou feel your willpower return.E=j 3G.E=jE=j^V-904E=j3 E=jE=j, _The golden eye blinks!E=j!g .... #.....<.. #... ......+.# .. .....#.###E=j .◊^#. .....#### #◊...! ##....#.# #.◊......##### .........§.....##◊P#+## †.............. #G.......E=jP ...!..##....÷..E=j ...... #P††...' ...... ##.....# ..... ##.#†... ..... #####.)...# ......##.####........... ....#....##.÷>.E=j9.E=je-303E=jE=j!AGGE=jo"E=j E=jT_ You closely miss the golden eye.E=j5=1.8 (1.5E=j=:2E=j;CGGE=j8 _The golden eye is lightly wounded.E=j ^...<.. #..E=j~ .........+.#........#.####.◊^#.+ .....####E=j < #◊...! ##....#.#.#.◊...##.......#####E=j2 e................##◊P#+##E=jr ~†..............#G.....E=j u.!..##....÷.E=j .... #P††.... ##.....E=j= v... ##.#.......†...E=j{ .. #####.......)... ...##.####..........E=j / E=j) ...#....##.÷> #. ◊E=jo W◊##...◊◊..... E=jd E=j 4-20E=j) :1E=j E=j? "F=jq"F=jq"F=jr"F=jX|@-0"F=j}"F=j"F=j "F=j R_You're confused, stopping explore."F=jf "F=j "F=j[ "F=j K _You are too confused!"F=jZ "F=j "F=j# "F=j/  "F=jw E_You are too confused!#F=j8 ...<.. #......+.#....#.####F=j  #.◊^#.+#.....##### #◊...!###....#.##.#.◊...##.......#####......##◊P#+.†...#G.!..##....÷..#P††.###.# ##.#.†#F=jT7.######.).##.####.#....##.÷. #. ◊.#....◊##...◊◊#F=j>2G#F=j> .GThe golden eye blinks at you.#F=jҵ†G   golden eye#F=j #F=je3.8 (10#F=j.#F=jǼ #F=j ,_You resist with some effort.#F=j}  You bump into the rock wall.  The golden eye blinks at you.#F=jT~ a459#F=jy BGG#F=jÄ 7 _You resist with almost no effort.$F=jp ..<.. #........+.# ..........#.###  #.◊^#.+#.....###$F=jB?# #◊...!###....#.# #.#.◊...##.......##### .......##◊P#+#..†.......G#†....!..##....÷.#P††..##.... ##.†####.)#.####..........#....##.÷...$F=jlJG.$F=j9G$F=j`58$F=jC$F=j$F=j(.... #.. ......<.. #.. ..........+.# .$F=jz...#.### #.◊^#.+#.....#### # #◊...!###....#.# #.#.◊...##.......##### ......##◊P#+#.$F=jG†....#†.........!..##....÷...#P††....###......$F=j/# ##.#.......†..######.......)..##.####..#....##.÷.>$F=jV<6$F=jž:7$F=jգ$F=jm%F=j .GYou clumsily bash the golden eye but do no damage.%F=jȫ:G%F=jo=8.3 (1.55%F=jAGG%F=j 8 _The golden eye is lightly wounded.%F=j... ###  .... #.. %F=j......<.. #.. ..........+.# ..........#.### .◊^#.+#.....#### # #◊...!###....#.# %F=j+#.#.◊...##.......##### .......##◊P#+###..†......#........G#†......%F=jW.....!..##....÷...........#P††...'.%F=jY###.......#.%F=j.# ##.#.......†...#..######.......)...#.##.####....%F=j NG§%F=j!Q.G%F=j&:G%F=j'4-90%F=j':4%F=j].@GG%F=j0, _The golden eye blinks!%F=jz %F=j/{ 7-%F=j %F=j K _You are too confused!&F=jШ&F=jm&F=jU&F=j$K _You are too confused!&F=j=6 &F=jr ' &F=jr G.You shoot an arrow.  The golden eye blinks at you.&F=j &F=j k===403&F=jݓ BGG&F=j 7 _You resist with almost no effort.'F=jY 'F=j AG.'F=j 8G'F=j g1.2 (0.92'F=j 'F=j= ) _You shoot an arrow.(F=jC (F=j^D.You bump into the rock wall.  The golden eye blinks at you.(F=j!Eq---2.2 (1.01(F=jI(F=jK2 _You resist with some effort.(F=j&K G.You miss the golden eye.The golden eye is lightly wounded.  The golden eye blinks at you.(F=jxR(F=jS=--3.7 (1.50(F=jW(F=jY2 _You resist with some effort.)F=j)F=j)F=j])F=j\K _You are too confused!)F=j)F=jg)F=j)F=j )F=jE_You are too confused!)F=j)F=je)F=j)F=j`K _You are too confused!)F=j' 3)F=j )F=j K _You are too confused!)F=jid... ### .... #.. )F=jeo......<.. #.. ....+.# ..........#.### #.◊^#.+#.....#### # #◊...!###....#.# #.#.◊...##.G.....##### #.)F=jKe...##◊P#+#.†.......#.#†....#)F=je.....!..##....÷..#.........#P††....'..)F=je).###....#........# ##.#............######.)F=j fT)...#.##.####.#)F=jZiKG§)F=jj:.G)F=jo4.)F=j)p4-40)F=jlp;49)F=jt)F=jfv )F=jv&_The golden eye blinks!*F=jSE... ###  .... #.G ......<.. #.. ...+.# *F=j F..........#.### .◊^#.+#.....#### # #◊...!##.# #.#.◊...##.@.....##### .......##◊P#+####..†......##..........#†......#.*F=jF.....!..##....÷..#.........#P††...'...###..............###........# ##.#.†...# .######.......)...##*F=jPK7 .*F=jK`GThe golden eye blinks at you.*F=jQ:G*F=jQz-58*F=jU@GG*F=jWV _You are more confused.*F=j>*F=j.?*F=jC*F=jqEK _You are too confused!*F=j*F=j*F=j*F=j_K _You are too confused!+F=ji (.... .... ### ..... #...<.. #G.......+.# ..........#.### +F=j f #.◊^#.+#.....#### #◊...!###@...#.# #.#.◊...##.......##### ##.............##◊P#+##.......#....#†.....!..##....÷+F=j".#...#P††......'....###..............## ##.†...# +F=j.§+F=jR+F=jq`67+F=jq+F=j6, _The golden eye blinks!+F=j4 +F=j=........ ###..... #........<.. #§......+.#......#.### #.◊^#.+#.....####+F=jc# #◊...!###....#.#.#.◊...##.@.....##### ##.................##◊P#+####.......†..............+F=j/.....#..+F=jK....# ##.#.............######.......)...###+F=jD +F=j*2.+F=j+`76+F=j:0+F=j1+F=j M.... .... ### ...+F=j ..<.. #........+.# +F=j ..........#.### +F=j1 #.◊^#.+#.....####+F=jM  #◊...!###@...#.# +F=jh ;#.#.◊...##.......##### ##.............##◊P#+##.......+F=j #+F=j v.........#†...............#.+F=j W....# ##.#.....+F=j( +F=j `85+F=j  +F=j: +F=jy cM ##... ... ###. .....<.. #..+F=j0z ......+.# ..........#.###  #.◊^#.+#..@..###+F=jz J #◊...!###....#.# #.#.◊...##.......##### ##...........##◊P#+##..........†..............##.... +F=jz :......###........+F=j +F=j3 `94+F=jZ +F=jl ,F=ji,F=ja503,F=j,F=j2 _You bump into the rock wall.,F=j ##.... . ,F=j... ###.... #.. ......<..,F=j,....+.#......#.###,F=jl #.◊^#.+#.....####,F=j# #◊...!###@...#.,F=j.#.◊...##.......##### ##.................##◊P#+####.,F=j%....†..................,F=j`c.....###........,F=j........# ##.#.......†...# # ,F=j",F=j&1,F=j:2,F=jr%,F=j*-F=j/-F=j1-F=j]8-F=j9K _You are too confused!-F=jq-F=j-F=j-F=jS  -F=js E_You are too confused!-F=j$F-F=jF-F=jBH-F=jM&0-F=jO-F=jR-F=jUT -F=j~TJ_You're confused, stopping explore..F=j.F=jv.F=j,.F=j .F=jW=_You are too confused!.F=j{l.F=jom.F=jta _You are too confused!.F=j.F=j.F=j.F=jA.F=jp.F=jɶ.F=j _You are too confused!'re confused, stopping explore. are too confused!'re confused, stopping explore..F=j^## .... . .F=j.... ###. ..... #.. .F=jC......<.. #.. ..F=j¿.+.# ..........#.### .F=jv|#.◊^#.+#.....#### # #◊...!###.@..#.# .F=j#.F=jO#.#.◊...##.......##### #...##◊P#+####...........†.......##..#†....#......!..##....÷...F=j[#..F=j.........#P††.....F=j'..#..F=j8s.###..............###...F=jm# ##.#.†...# #.F=j.F=j1S.F=jfS   water moccasin (wandering)2.7 (11.F=j.F=j4-'re confused, stopping explore..F=jA are too confused!'re confused, stopping explore. .F=jT_You encounter a water moccasin./F=j=.S/F=jDS/F=j`30/F=j/F=j2 _You're too confused to move!/F=jj*## .... . .... ###. ..... #.. /F=jj......<.. #.. ..+.# ./F=j/k#.### #.◊^#.+#.....#### /F=jvk# #◊...!###..@.#.# ##.#.◊...##.##### ###..........S./F=jk9##◊P#+####../F=jk.†..............##..#†....#./F=jkN.....!..##....÷..#..........#P††....'..#./F=j0l........###..............###..# ##.#.†...# ##./F=jWmCS./F=j=nLS./F=jVs/F=j9t&4/F=jt;39/F=j`x/F=jz/F=j/F=jr/F=j/F=j /F=j=_You are too confused!0F=jC_0F=j_0F=jt0F=jvK _You are too confused!0F=j.H.... .0F=jZe .... ###.0F=jym ..... #.0F=jo......<.. #..0F=jh ..........+.#0F=j ..........#.###0F=j' #.◊^#.+#.....####0F=j #◊...!###S...#.##0F=j #.#.◊...##..@....##### # .........0F=jH.##◊P#+####. 0F=jj†..............## .#†0F=j........#0F=j .....!..##....÷..#0F=j .........#P††...'..#0F=jX ........###..............## 0F=j.# ##.#.......†...# ## 0F=j.######0F=j7.)...#0F=j`0F=jh=580F=j0F=j<T _The water moccasin misses you.0F=j_.... ###. ..... #.. 0F=j_*......<.. #.. ....+.# ..........#.###0F=j,`w#.◊^#.+#.....##### #◊...!###S...#.# ##0F=jl`#.#.◊...##.......##### ###............##◊P#+####.....†0F=j`.......##..#†.............!..##....÷#.0F=j`.........#P††....'..#........###........###..0F=j a........# ##.#.......†...# .0F=j(a_######.)...###...##.0F=jDa.0F=jEbL.S0F=jg0F=j!hh-670F=jl0F=jm0F=j d .... ###. ..... #.. ......<.. #.. ..........+.# ...#.### #.◊^#.+#.....#### # #◊...!###[40m....#.#  #.#.◊...##..S....##### ### 0F=j (.##◊P#+#### ..†.......## .#†.#0F=j! a .....!..##....÷.# .........#P††...0F=jI! 2.'..# 0F=jl! .###..............### 0F=j! .# ##.#.†...# ## 0F=j! .######0F=j! .)...### .##.####.###0F=j|# .G0F=j,% G.G0F=j* gG   golden eye0F=jZ+ h=760F=j/ 0F=j1 b _The water moccasin completely misses you. x21F=jB Z  You are too confused!1F=jB 1F=jhH 1F=jEI . _2F=j ..... #.......<.. #.. ..........+.#2F=j/ ...#G### #.◊^#.+#.....#### #◊...!###....#.#2F=j' #.#.◊...##..S....##### # .................##◊P#+####. †@.............## #†.......# .....!..##....÷.2F=ju.# .........#P††...' ........###..............## 2F=jM.# ##.#.......†...# # .######.)...# .##.####...........## .#....##.÷2F=jQ>.#2F=jQ.S2F=jL.G2F=j2F=jo-85 _2F=j?@GG2F=j2F=jH] ......<.. #.. .2F=j] ...+.# .#.###2F=j] 9#.◊^#.+#..G..##### #◊...!###....#.# 2F=j^ E##.#.◊...##.......##### ###...........S.....##◊P#+####...2F=j^ ^†..............##.2F=j^ .........#†.@......2F=j-_ n.....!..##....÷2F=j_ #..........#P††....'..#2F=j_ l........###........###.2F=j ` # ##.#.......†...# .2F=j<` I######.)...###..2F=j`` ##.###2F=j` ..2F=j` #....##.÷.......>.#  #. ◊.#....◊##...◊◊.....## #2F=ja K.S2F=jb A.G2F=jzi 2F=j1j 04--=942F=jn BGG2F=jq _The water moccasin bites you! _You took 7 damage!3F=jt .3F=j $G3F=j& 3F=jz§You clumsily bash the water moccasin but do no damage.3F=jo  3F=j !3F=j    3F=j 4The water moccasin bites you. The golden eye blinks!3F=j"#53F=j>"--3F=jk"'61.2 (1.53F=j":23F=j+3F=j/ 3F=j/ 3F=j06_The water moccasin barely misses you. 3F=j;0[_You recovered 1 HP!3F=jC .3F=j{You barely miss the water moccasin.The water moccasin completely misses you.3F=j9=2.713F=j\3F=j 3F=j@_The water moccasin bites you but does no damage. 3F=je_You recovered 4 HP!3F=j + ..........+.# ..........#.### #.◊^#.+#.....####3F=j: 0 #◊...!###....#.# #.#.◊......##### #3F=jb  ..........##◊P#+####.3F=j - ..........†.S............## .........#†.......# .....!..##.@..÷..#3F=j A .........#P††...' ###........## 3F=j# .# ##.#.......†...# # .######3F=jF .)...# .##.####...........## 3F=jg .#....##.÷.......>.#3F=j #. ◊◊##...◊◊.....##3F=j Y ..###.#..÷..............#3F=j. Q.S3F=j= R  The water moccasin attacks as it pursues you!3F=j o11==33F=j! C003F=j 3F=j  3F=j _The water moccasin barely misses you. _You recovered 2 HP!4F=jSg.#.####.◊^#.+#.....##### #◊...!###....#.# ##.#.◊...##.......##### ###.................##◊P#+####...4F=j T...†..............##..#†S............!..##....÷#..........#P†@....'..#4F=j0Tj.###........###.4F=jTE# ##.#.......†...# .######.)...###..##.####4F=jT..4F=jT#....##.÷.......>.#  #. ◊.#....◊##...◊◊.....## #4F=j;U..###.#..÷......... #...#........PP..)...#.###4F=j)WK.S4F=jW0G4F=jq^qG   golden eye (wandering)4F=j_a4294F=jc4F=j(eT _The water moccasin barely misses you.4F=jf 4F=jfe_You see here a wyvern corpse.4F=j C.G4F=j .GYou completely miss the water moccasin. The water moccasin barely misses you.x24F=jNThe golden eye blinks at you.4F=jOEG4F=jg6.2 (1.574F=j4F=jV _You are more confused.4F=js: .#.###4F=jԃc #.◊^#.+#.....#### # #◊...!###....#.# 4F=j& #.#.◊..G##.......#####  ...........##◊P#+####4F=jr ...†......4F=jm.## .#†.#4F=j .....!..##..S.÷..# 4F=jN.#P@†....'.. 4F=jM.###........###4F=jx .# ##.#4F=j).†...#  .######.......)...###4F=j[ .##.####.. 4F=j͆.#....##.÷.......>.#  #. ◊.#....◊##...◊◊.....## 4F=jWo ..###.#..÷........#  ...#4F=j|?.PP..)...#.###4F=jMM.G4F=j]4F=jf7064F=j@GG4F=jU _The water moccasin closely misses you.4F=jؤv _You see here an elephant corpse.5F=jH .G5F=j0You bump into the rock wall. The water moccasin bites you.  The golden eye blinks at you.5F=j>5F=j05--855F=j5F=j _You resist with some effort. _You took 6 damage!5F=j:+.# 5F=j..........#.###  #.◊^#.+#.....###5F=j  #◊...!###....#.# 5F=j2#.#.◊...##.......##### ##5F=jV`...........##◊P#+##5F=jzG.G.#5F=jN....#†.....5F=j!..##.@S.÷.#5F=j .#P††......'..5F=ja##..............## ##.#.†...# 5F=j####.......)...##.####...........##5F=j........#....##.÷.......>.#. ◊.#....◊##...◊◊.....####.#..÷..............5F=jpL.G5F=jJ  The water moccasin bites you.  5F=jThe water moccasin completely misses you.The golden eye blinks at you.5F=j_7=-95F=j:45F=jBGG5F=j2 _You resist with some effort. 5F=j-e_You recovered 2 HP!5F=j9 Q<.. #..5F=jr .....+.# ..........#.### 5F=j q #.◊^#.+#.....###5F=j6  #◊...!###....#.# 5F=jl #.#.◊...##.......##### ##5F=j b.............##◊P#+##5F=j ......†......#5F=j# i....#G@....5F=j^ !..##..S.÷5F=j .#5F=j .#P††......'..5F=j ^##..............##5F=j! 6 ##.5F=j †...# ####.)...#5F=j .#.####...........##5F=j n........#....##.÷.......>.5F=j# ]#. ◊.#....◊##...◊◊.....#5F=j# 9§G5F=j# 5F=j58 5F=j: `10=705F=j@: :35F=j.# #6F=j#. ◊.#....◊##...◊◊.....## #6F=jI.G6F=j GThe water moccasin completely misses you.6F=j `126F=jz6F=j43 _The water moccasin bites you.6F=jUm  ..........+.# ..........#.###6F=jm $ #.◊^#.+#.....#### #◊...!###....#.#6F=jm : #.#.◊...6F=j;n ...##### # .........6F=jn .##◊P#+####. ..........†..............##6F=jn  .........#§.......#6F=j%o  .....!..##.@S.÷..#6F=jxo  .........#P††...' 6F=jo 1###.6F=jo H.......## 6F=jyp .# ##.#.G.....†...# # 6F=jp r.######.......)...# 6F=jp V.##.####...........## 6F=jq .#....##.÷.......>.#  #. ◊6F=jq ◊##...◊◊.....## ..###.#..÷..............#6F=jx /G§6F=jy 6F=j o †.The golden eye blinks!6F=j 1=216F=j CGG6F=jX  6F=j _The water moccasin completely misses you. _You recovered 1 HP!6F=j 0 <.. #.. ..........+.# ..........#.###  #.◊^#.+#.....#### # #◊...!###....#.#  #.#.◊...##.......##### # .................##◊P#+#### ..........†......# .........#@.....#6F=je & .....!..##..S.÷...# ..#P††......'. .###.......G......# 6F=j .# ##.#.†...# .######) .##.####...........#........#....##.÷.......>.#6F=j  #. ◊.#....◊##...◊◊##6F=j }GS.6F=j \ G.6F=j* The water moccasin attacks as it pursues you!  The water moccasin completely misses you.The golden eye blinks at you.6F=j ~.G   golden eye6F=jn `306F=j 6F=j O _You are more confused.6F=jw  6F=j h_You see here an elephant corpse.7F=j[KG.7F=j 7F=jfa4197F=j)AGG7F=j+{ _You're too confused to move! The water moccasin barely misses you. x27F=j....+.# ..........#.###7F=j8.#.◊^#.+#.....##### #◊...!###....#.# 7F=jd#.#.◊...##.......##### ##.................##◊P#+####...........†..............##..........#†S.......7F=j.....!..##.@..÷.#.7F=j.........#P††..G.'...7F=jd###........###.7F=j# ##.#†...# .######.7F=j<)...###.##.####.7F=jG.7F=jl5#....##.÷.......>.#  #. ◊.#....◊##...◊◊.....##..###.#..÷.........7F=j!#7F=jHG.7F=j;G7F=j`587F=j@GG7F=jT _The water moccasin misses you.7F=j ......<.. #.. ..........+.# 7F=j ..........#.### .◊^#.+#.....#### # #◊...!##.# #.#.◊...##7F=j; <##### ###7F=jg r.................##◊P#+####.7F=j ..........†......##.7F=jp .........#†S@....#......!..##....G..#.#P††......'...7F=j j###..............###.7F=jȏ P.# ##.#.7F=j K†...# 7F=j .7F=j@ T######.......)...###..7F=jg :##.####...........###7F=j .......7F=j ##.÷.......> #7F=j! #. ◊.#....◊##...◊◊.....## #7F=jL & 7F=j G7F=j j÷The golden eye blinks at you.7F=jح #G 7F=j _The water moccasin misses you.  The golden eye blinks at you. 7F=j= ` You are more confused. 7F=jh Q The water moccasin misses you.  7F=j ? completely misses you.7F=j B=67F=j1 :77F=j @GG7F=jǹ 7 _You resist with almost no effort.7F=ju j....+.##.### #.◊^#.+#.....##### #◊...!###....#.7F=jߏ #.#.◊...##.......##### ##..........#◊P#+####.......†..................#†S.G....7F=j2 u!..##..@.÷....#P††..'..####........###.7F=jܐ z ##.#.......†...# ######)...###..####.....###....##.÷.......>.#  #. ◊.#....◊##...◊◊.....#..###.#..÷..............7F=j `767F=j< 7F=j 7F=j`  7F=j V_The water moccasin closely misses you.8F=j .+.# ..#.### 8F=j$ #.◊^#.+#.....#### # #◊...!###....#.# ##.#.◊...##.......##### ###..##◊P#+####...........†.......##..8F=j #†S.G.#......!..##...@÷.#..#P††.'..#..###.8F=j .......###..# ##.#.†...# ##..######.)...###..##.####.###..8F=j{#....##.÷.......>.# #.#. ◊.#....◊##...◊◊.....## #...###.#..÷.# #8F=jYK.S8F=jw  The water moccasin attacks as it pursues you!07-858F=jBGG8F=j _The water moccasin bites you. _You took 4 damage!8F=j!#.+.# #..#.### #.◊^#.+#.....#### 8F=j""# #◊...!###....#.# ##+#.#.◊...##.......##### ###...##◊P#+####..8F=j=# .†.##..#†..G.#......!..##..S.@.#..#P††.'..#..###........###..# ##.#.÷...# ##..######.)...###..##.####.###..#....##.÷.......>.# #.+#. ◊.#....◊##...◊◊.....## #...###.#..÷.# ##.8F=j#8F=j$A.S8F=j0l  The golden eye blinks at you.8F=j12--=948F=j6@GG8F=j8N _You resist with almost no effort. The water moccasin bites you!8F=j9  8F=j9There is a cache of fruit, spattered with blood here. _You took 5 damage!9F=j P<.. #..9F=jgq...+.# #9F=j..........#.###  #.◊^#.+#.....###9F=j 9F=j9 #◊...!###....#.# ##+#.#.◊...##.9F=jcF#### ###9F=j..9F=jO##◊P#+##9F=jІ[...†...#9F=jL....#†..G9F=jE!..##...S÷.#..9F=j.#P††......'..#9F=j)##..............###. ##.÷...# ######.)...###.9F=jX#.####...........###..........#....##.÷.......>.# #.+9F=j~k#. ◊.#....◊##...◊◊.....## #.9F=j9F=j38.G.9F=j:G9F=jz5--8039F=jAGG9F=j/ 9F=j]_The water moccasin bites you but does no damage. _You recovered 3 HP!9F=j  ......<.. #..  ...+.#9F=jE   ..#.### #.◊^#.+#.....####9F=jq - # #◊...!###....#.# ## #.#.◊...##9F=jĂ .##### ### .9F=j) =.##◊P#+#### ..†.## .#†.# .....!..##..GS÷.# .#P††9F=j .'..# .###........### .# ##.#.÷...# ## .######.)...###9F=j  .##.####.### .#....##.÷.......>.# #. #. ◊.#....◊##...◊◊.....## #9F=j 9F=j6 74-9F=js Y129F=j CGG9F=jT  9F=j ^_The water moccasin bites you. _You took 1 damage!:F=jl! :F=j..... #.. <.. #..:F=j :F=jB`..+.# :F=jo_..........#.### :F=jt #.◊^#.+#.....####:F=j :F=jX # #◊...!###....#.# #:F=jF #.#.◊...##:F=jo.##### ### :F=j%..:F=j8##◊P#+####:F=j ..........†.@....#:F=jk .........#†...:F=j.#:F=jT .....!..##..GS÷:F=j~1..#. :F=jx..#P††.....:F=j2.'..# :F=ji.###..............# :F=j.# ##.#.÷...# ##:F=j@P .#####):F=jp :F=jE.##.####...........###:F=j........#....##.÷.......>.# #:F=jS:F=j5+.:F=j' :F=j§:F=j]GThe water moccasin attacks as it pursues you!:F=js' :F=j\GThe water moccasin bites you. The golden eye blinks!:F=j%6:F=jnC21:F=j:F=j :F=j/_The water moccasin misses you. :F=j&[_You recovered 2 HP!:F=j x ..... #.. ......<.. #.. ..+.# ..#.###:F=j\ u #.◊^#.+#.....#### # #◊...!###....#.# :F=j  #.#.◊...##.......#####  .##◊P#+#### .†@......## :F=jޥ `.#†.S.# .....!..##..§.÷..#:F=j0  .........#P††....'.. :F=jd F.###..............### .# ##.#...G...÷...#  :F=j .######.)...### .##.####.:F=j  .#....##.÷.>.#:F=j E.G:F=j 8 G:F=jM .The water moccasin closely misses you.The golden eye blinks at you.:F=j :F=j x9=30:F=j۳ :F=ji :F=j  :F=jʺ _You are more confused. _You recovered 3 HP!;F=jt .... ###. ;F=jY..... #.. <.. #.. ;F=j.+.# ..........#.### ;F=j #.◊^#.+#.....#### # #◊...!###....#.# ;F=jz #.#.◊...##.......##### # .@......##◊P#+#### ;F=j{..†......#;F=j} .........#†.S...# .....!..##..§.÷...# .........#P††.....;F=j.'. ........###..............#;F=j  ........# ##.#...G...÷...#  ........#####) .##.####....#;F=jKS.;F=jFG.;F=je%D.G;F=j&11==409;F=j*;F=j(-> _The water moccasin misses you. ;F=jU-[_You recovered 2 HP!;F=j5 .... ###. ..... #.. ......<.. #.. .+.# .;F=j5 #.### #.◊^#.+#.....#### # #◊...!###....#.# ;F=j$6 #.#.◊...##.......##### #.##◊P#+####..;F=j_6 †S......##..#†.;F=j6 #......!..##....÷..#.;F=j6 ,.........#P††....'.........###........#;F=j 7 ........# ##.#..G....÷...# #........######.;F=jx7 T)...#.##.####.#;F=j9 2§;F=j@ p .  The golden eye blinks!;F=jA `58;F=jE ;F=jG _ _The water moccasin completely misses you..# #..# # #. ◊=F=jT◊##...◊◊.....## #=F=j=F=j5-85=F=jv=F=j =F=j_The water moccasin bites you. _You took 4 damage!>F=j  You miss the water moccasin. The water moccasin barely misses you.>F=j1--=9.7 (1.54>F=j >F=j` _The water moccasin bites you! _You took 4 damage!>F=j7....+.# ..#.####.◊^#.+#.....##### #◊...!###....#.# ###.#.◊...##.......##### ###............##◊P#+####.....†.S............##..........#†.............!..##...@÷#..........#P††...'..#.###........###..>F=j%..# ##.#.......÷...# .######.)...###...##.###..#....##.÷.......>.# #. #. ◊.#....◊##...◊◊.....## #...###.#..÷......... #.S>F=jz >F=j!>F=j]GThe water moccasin attacks as it pursues you!>F=js G   golden eye  The water moccasin completely misses you.>F=jQ4=-9003>F=jq>F=j _The water moccasin closely misses you. _You recovered 3 HP!>F=j FG.>F=j_ ; G.You clumsily bash the water moccasin but do no damage.The water moccasin closely misses you.The golden eye blinks at you.>F=j ;G>F=j d8==->F=j `2.2 (1.51>F=j >F=j [ _You resist with some effort. The water moccasin misses you. >F=j! [_You recovered 4 HP!?F=j!`+.#.###?F=j`#.◊^#.+#.....##### #◊...!###....#.# ##+?F=j-al#.#.◊...##.......##### ###...................##◊P#+####.....†.......##.?F=ja...#†..S......!..##....÷?F=ja#..........#P††.@.?F=j+b#'..#.?F=jsb\###........###...?F=jb# ##.#.......÷...# .?F=j c*######.?F=j_c2)...###...?F=jc##.####...G.....#....##.÷.......>.# #.+ #. ◊.#....◊##...◊◊.....## #.?F=jLd..###.#..÷......... #...#........PP..)...#.### ?F=jh G.The golden eye blinks at you.?F=jaiM.S?F=jemB G?F=jmt.You are more confused.The golden eye blinks at you.?F=j5s?F=js11==-300?F=j3yAGG?F=j| _You are more confused. _You recovered 3 HP!?F=j G.You clumsily bash the water moccasin but do no damage.?F=j=?F=jt  The water moccasin misses you. The water moccasin bites you.  ?F=jGThe golden eye blinks at you.?F=jyU05--=?F=jN4.7 (1.519999?F=j?F=j@ _You are more confused. ?F=j"l_You took 6 damage!?F=j̮ G§You clumsily bash the water moccasin but do no damage.?F=j5 G.The water moccasin misses you. The golden eye blinks!?F=j ?F=j 9=-6.27?F=j} GG _The water moccasin completely misses you. _You recovered 4 HP!@F=j}.#.### .#.◊^#.+#.....#### .# #◊...!###....#.# ##+#@F=j~#.#.◊...##.......##### ###..[........##◊P#+####...†...G.##..#†.#......!..##....S.#..#P††.'..#..###....§.........###..# ##.#.@F=jh÷...# ##..######.)...###..##.####.###..#....##.÷.......>.# #.+##. ◊.#....◊##...◊◊.....## #...###.#..÷....# ##....#.@F=jaPP..)...#.### #@F=jބ .GThe water moccasin misses you.The golden eye blinks at you.@F=jR.G@F=j-11==706@F=jBGG@F=j _You resist with almost no effort. The water moccasin misses you. _You recovered 2 HP!AF=jb .GYou feel better.  AF=jb NThe golden eye blinks at you.AF=j^j t GYou are confused.AF=j0k 09-85AF=jRp AF=jr _The water moccasin bites you. _You took 2 damage!BF=j ? GBF=jҏ .BF=j You barely miss the golden eye. The water moccasin closely misses you.BF=ja :GBF=jZ BF=j U11=9.7 (1.5BF=j :4BF=jX @GGBF=jP  BF=jY _The water moccasin misses you. _You recovered 2 HP!CF=j Z  You are too confused!CF=j CF=j CF=jd . _DF=j?DF=jDF=j3DF=j DF=j=_You are too confused!DF=jc DF=j DF=j DF=j\ K _You are too confused!EF=j EF=j EF=jEF=j EF=j=_You are too confused!EF=jI.+.# #.# ..........#.### .EF=jYJ.◊^#.+#.....####  .. # #◊...!##.# ##+#. #.#.◊...##.......##### ###..[ .......##◊P#+####. ..†.....##. EF=jJ2.........#†...G.#. .....!..##....S#... EF=jJ.#P††..'.. .EF=jJm###.......###.. .EF=jAK`# ##.#.÷...# .######.......)...###.. .##.####...........###.... .......EF=jK##.÷.......>.# #.+##. ◊.#....◊##...◊◊.....## #...#..###.#..÷..............# ##...EF=jeL8÷SEF=jP .GThe golden eye blinks at you.EF=jWEF=j _The water moccasin misses you. FF=j [_You recovered 4 HP!GF=j` .#.### . GF=jj6 #.◊^#.+#.....####  #◊...!###....#.###+# GF=j #.#.◊......##### ###..[  .................##◊P#+####....  GF=ju†.....G........##  .#†.......#  .....!..##....÷S.# GF=j" .........#P††..'..#  ###....##  GF=j-8.# ##.#÷...# ##  .######.)...# GF=j~$ .##.####...........###  .#....##.÷.......>.# #.+# GF=j #. ◊◊##...◊◊.....## #.. ..###.#..÷..............# ##.. ...#........PP..)...#.### ###GF=jF w .GThe golden eye blinks at you.GF=j GF=j)G .GGF=j|=You are more confused.GF=jGF=j11==4089GF=jC@GGGF=j _The water moccasin closely misses you. _You recovered 2 HP!HF=j2.HF=j]G closely misses you.2HF=jGYou clumsily bash the water moccasin but do no damage.HF=j2The water moccasin misses you.  The golden eye blinks at you.  You are more confused.HF=jHF=jg6.2 (1.57HF=j.%BGGHF=j&_ _The water moccasin completely misses you.HF=j G.You clumsily bash the water moccasin but do no damage.HF=jThe water moccasin bites you.  The golden eye blinks at you.HF=jy GYou are more confused.HF=j05--7.76HF=jBGGHF=j _The water moccasin bites you. _You took 6 damage!HF=jQHF=jxYou are more confused. _The water moccasin bites you. _You took 6 damage!clumsily bash the water moccasin but do no damage.   The golden eye blinks at you.HF=jO66--HF=j[9.24HF=jHF=jm HF=jF_You resist with almost no effort. The water moccasin bites you. HF=je_You recovered 1 HP!HF=j M.G _You resist with almost no effort. The water moccasin bites you.recovered 1 HHF=j P!  The water moccasin closely misses you.  You are more confused.HF=jU k  The water moccasin closely misses you.HF=j9 10=10.73HF=j! AGGHF=ju$ I _The water moccasin completely misses you. HF=j$ [_You recovered 4 HP!HF=j s#.◊^#.+#.....####. # #◊...!###....#.# HF=jns##+# #.#.◊...##.......##### ###..[. .................##◊P#+####...... ..†..............##. .#†..HF=jsE. .....!..##....÷S#. .........#P††......'..# .HF=jtm###....G###.. .HF=j4t# ##.#.......÷...# .######.HF=jgtc)...###.. .##.###. HF=jt.#....##.÷.......>.# #.+#HF=jt #. ◊.#....◊##...◊◊.....## #...HF=jt7..###.#..÷.........HF=ju) #HF=jLu...#........PP..)...#.### ####..........#.## #HF=jlwK.SHF=jR  The water moccasin attacks as it pursues you!HF=jw1==10HF=j:2HF=jHF=jr HF=j_The water moccasin barely misses you. _You recovered 1 HP!IF=j+ G.You clumsily bash the water moccasin but do no damage.IF=jD3IF=j3g3.2 (1.50IF=j9BGGIF=j;_ _The water moccasin closely misses you. x2IF=j5O  You miss the golden eye.IF=jd6The water moccasin bites you but does no damage.  The golden eye blinks at you.IF=j8$07IF=j83-4.7IF=j8;79IF=jOIF=j^ZU _You resist with almost no effort. The water moccasin bites you. IF=jZl_You took 4 damage!IF=j% ◊...!###....#.# ##+#.# IF=j <.#.◊...##.......##### ###..[. ................##◊P#+####......IF=j †..............##......ß#†........!..##....÷IF=jE ..#.IF=j ...#P††..GS..'..#....ßIF=j K###.......IF=j .###.....># ##.#IF=jZ ÷...# ######.IF=j `)...###..##.###.IF=j #....##.÷>.# #.+# IF=j'  #. ◊.#....◊##...◊◊.....## #...##IF=j^ 7..###.#..÷.........IF=j . ##....IF=j B...#........PP..)...#.### ####..................#.## #####IF=j q#.....#..◊◊....#### ##.◊).IF=j 5.SIF=jT IF=j @ .IF=j RGThe water moccasin attacks as it pursues you!  IF=jK The water moccasin completely misses you.The golden eye blinks at you.IF=j IF=j 59-IF=j _508IF=j IF=jݨ  IF=j> _You are more confused. _You recovered 2 HP!IF=j t.Grecovered 2 HIF=j FP!  You barely miss the water moccasin.  The golden eye pulsates ominously.  The golden eye blinks at you.  You are more confused.IF=jB j  The water moccasin barely misses you.IF=j 11=7.2 (1.56IF=jۿ @GGIF=j  IF=jM _The water moccasin completely misses you. _You recovered 2 HP!JF=j1 .GYou clumsily bash the water moccasin but do no damage.The golden eye blinks at you.JF=j;  You resist with almost no effort. The water moccasin closely misses you.8.75JF=jWABGGJF=j{CT _The water moccasin misses you.JF=jB G.You completely miss the golden eye. The water moccasin misses you.The golden eye blinks at you.You are more confused.JF=j8GJF=jc20.23JF=jUBGGJF=j[ _The water moccasin barely misses you.JF=jY .GJF=j(gYou clumsily bash the water moccasin but do no damage.JF=j8GJF=jb1.72JF=jkBGGJF=j JF=jHQ_The water moccasin closely misses you. x2JF=j ' JF=j .GYou closely miss the water moccasin.The water moccasin completely misses you.JF=j 8GJF=j ~=3.20JF=j CGGJF=jc \ _The water moccasin closely misses you.JF=jz  G§You closely miss the water moccasin. The water moccasin misses you. GThe golden eye blinks!4.769JF=j] BGGJF=j  JF=j! Q_The water moccasin completely misses you.KF=jsK.GKF=jt} .GYou clumsily bash the water moccasin but do no damage.KF=j}b6.27KF=joBGGKF=j\ _The water moccasin misses you. The water moccasin closely misses you.KF=jw .◊^#.+#.....####  ..~~ #◊...!##.# ##+#.#~ KF=jWxb#.◊...##.......##### ###..[..~......##◊P#+####.~†......##......ßß...#†......#.!..##....÷#........KF=jx~P††............'..#....ßß###......S@......###.....>KF=jx# ##.#..G....÷...# ######.......)...###..##.####....###.... .....KF=jx2##.÷.......>.# #.+#.. #. ◊.#....◊##...◊◊.....## #...## KF=j#y..###.#..÷..............# ##....# ...#.PP..).KF=jRy# ###... #..................#.## #####KF=j..KF=jU# ##.#...G.@.÷...# .KF=j######.......)...###..##.###KF=j.KF=j@5#....##.÷KF=jk>.# #.+#..## .KF=j ◊.#....◊##...◊◊.....## #...## KF=j6.###.#..÷.........KF=j*0 ##....##KF=j........PP..)...#.### ###KF=j...............#.## #####.#KF=jr#.....#..◊◊....#### ##.◊)..KF=jKF=jI?.GKF=j@C.SKF=j`8KF=j:.-8KF=j::5LF=j BGGLF=jo"LF=j a3 LF=jia.◊...##.......##### ###..[.. ..............##◊P#+####.......~~†..............##ßß#†..........!..##....÷.LF=ja`.....#P††..LF=jaS..'..#....ßß~LF=ja###.......S......###.....>..LF=ja ##.#....G..÷...# ##.....LF=ja#####.....@.)...###..####LF=j bk.....###....##.÷LF=jb>.# #.+#..## . ◊.#....◊##...◊◊.....## #...##.S   water moccasinG   golden eye..#..◊◊....# ###..◊.◊..##.........#.###.......LF=jcK.SLF=jkR  The water moccasin attacks as it pursues you!LF=jlh=94LF=jlr@GGLF=j;t LF=j[tQ_The water moccasin completely misses you.MF=j"6 GMF=j_.MF=jYou completely miss the golden eye. The water moccasin bites you.  You are poisoned.MF=j&MF=j'03=--30.7 (1.53Pois MF=j-MF=j/S _The water moccasin poisons you! The water moccasin bites you. MF=j//d_You took 8 damage!NF=jb[H .GNF=j[You closely miss the water moccasin.You feel very sick.NF=j7f:GNF=jf}--2.21NF=jl@GGNF=j{pW _The water moccasin misses you. x3OF=jq\G..!#OF=j\Y#.# ##+#.#~≈ ◊...##.......##### ###..[..~≈≈......##◊P#+####.OF=j\c~~≈†......##......ßß~≈OF=j\...#†.......#. .!..##....÷..OF=j\z#..........P††...OF=jM]'..#....ßß~~###..............###.....>..~OF=jq]# ##.#....GS@÷...# ~OF=j]######.......)...###..~OF=j]##.####....###........ ...##.÷.......>.# #.+#..##.  ◊.#....◊##...◊◊.....## #...##.#~ OF=j]###.#..÷..............# ##....## #OF=j^.PP..).# ###...# OF=j,^.................#.## #####.#~ ....#.....#..◊◊....#### ##.◊)...#OF=j_^OF=j_I.GOF=jobI§GOF=ji,.OF=jHjn4300OF=juCGGOF=jz OF=j {_You feel sick. The water moccasin barely misses you. The golden eye blinks! _You recovered 1 HP!OF=j G.You barely miss the water moccasin.You feel very sick.OF=j G.The water moccasin bites you.OF=j9GOF=j99/111 -4.7 (1.559OF=j CGGOF=jD OF=jh_The water moccasin completely misses you. _You took 5 damage!PF=jy 9 GPF=j c.You clumsily bash the water moccasin but do no damage.PF=j TYou feel sick. The water moccasin misses you.PF=j( OThe golden eye blinks at you.PF=j ' PF=j2 IGYou resist with almost no effort.PF=j \102/111=6.2PF=j[ :7PF=j PF=j _The water moccasin completely misses you. _You recovered 3 HP!QF=jos##.......##### ###..[..~≈≈~ QF=j)p............##◊P#+####.......~QF=j~p†..............##......ßß~≈#†.......QF=jp............ QF=jxq!..##....÷...#..QF=jqn...#P††....QF=j%re'..#....ßß~~≈###......QF=jr&###.....>..~≈# ##.#.....S.÷...# QF=j s..~≈QF=jAs######.......@...###..~##.QF=jss.QF=js#....##.÷...G...>.# #.+#..##.~ QF=js◊.#....◊##...◊◊.....## #...##.#~~ ##.#..÷.........QF=jtG ##....## QF=jDt........PP..)...#.### ###...### ..QF=jwt.......#.## #####.#~~QF=jt#.....#..◊◊....#### ##.◊).. #..◊.◊..##.........#.###........~QF=jgy( QF=jyGQF=jyG.You feel sick.  QF=jyOThe golden eye blinks at you.QF=jz.QF=jz-SQF=j=}NG§QF=jσ' QF=jGQF=jNYou resist with almost no effort. The golden eye blinks!QF=j[4=7QF=jMC06QF=j@GGQF=jۋB _The water moccasin completely misses you.QF=jQF=j]  You see here a +2 dagger of distortion. QF=j8e_You recovered 2 HP!RF=j!...##.......##### ###..[..~≈≈~ VividlyBlue the Marksdemigod ............##◊P#+####.......~~≈≈ Demigod RF=jN.....†..............##......ßß~≈≈ Health: 104/111 ======================-- ....#†......G........#........... Magic: 21/21 ======================== RF=j(!..##....÷...........#........... AC: 4Str: 6 ....#P††............'..#....ßß~~≈ EV: 20Int: 15 RF=jƲ...###..............###.....>..~≈ SH: 0Dex: 32 RF=j...# ##.#.......÷...# ##.......~≈ XL: 13 Next: 36% Place: Lair:4 ...######......S@...###........~~ Noise: =--------  Time: 16037.2 (0.0) RF=jT...##.####......§....###........~ y) +3 longbow (flame) ...#....##.÷.......>.# #.+#..##.~ Confused fire: y) +3 longbow (flame) ◊.#....◊##...◊◊.....## #...##.#~~ Zot (19956) Conf Pois ##.#..÷..............# ##....## ~ #........PP..)...#.### ###...### S   water moccasin ................#.## #####.#~~ G   golden eye ...#.....#..◊◊....#### ##.◊)...#~ #..◊.◊..##.........#.###........~You see here a +2 dagger of distortion. _You recovered 2 HP!  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +2 dagger of distortionRF=j=.  The floor.  This square is lit by a halo.RF=jR÷@a komodo dragon skeleton., spattered with blood.RF=j ` .÷  RF=j 9The floor.is square is lit by a halo.RF=jz J..RF=j#A e ..RF=j~ @..RF=jL=7..SF=j\7..SF=j!7..SF=j| G.Here: a golden eyeSF=j&H5A golden eye. SF=j_HA tiny and shimmering floating eye, swift as the wind and glistening like gold. It has a peculiarly hypnotic look. Max HP: ~12 Will: ++ AC: none EV: ++++ SF=jHThreat: Low Class: Natural Size: Tiny Int: Mindless Speed: 130% (normally travels faster than you) SF=jHYou have about 45% to hit with your +3 longbow of flaming. It is immune to acid and corrosion. It can see invisible. SF=jHIt can fly. SF=jHnIt possesses the following magical abilities, which are affected by antimagic (but not silence): SF=jI a - Confusion Gaze (43%) (7) b - Blink To read a description, press the key listed above. (AdB) indicates damage (the SF=j,Isum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range. SF=jyI[!]: Description|QuoteTF=j$TF=jǢ...##.......##### ###..[..~≈≈~ VividlyBlue the Marksdemigod TF=j+............##◊P#+####.......~~≈≈ Demigod TF=je.....†..............##......ßß~≈≈ Health: 104/111 ======================-- TF=j....#†......G........#........... Magic: 21/21 ======================== TF=j٣!..##....÷...........#........... AC: 4TF=j+Str: 6 TF=j22....#P††............'..#....ßß~~≈ EV: 20Int: 15 TF=j...###..............###.....>..~≈ SH: 0Dex: 32 TF=jf...# ##.#.......÷...# ##.......~≈ XL: 13 Next: 36% Place: Lair:4 TF=jjD...######......S@...###........~~ Noise: =--------  Time: 16037.2 (0.0) TF=j...##.####......§....###........~ y) +3 longbow (flame) TF=j...#....##.÷.......>.# #.+#..##.~ Confused fire: y) +3 longbow (flame) TF=j2◊.#....◊##...◊◊.....## #...##.#~~ Zot (19956) Conf Pois ##.#..÷..............# ##....## ~ #........PP..)...#.### ###...### S   water moccasin TF=jF................#.## #####.#~~ G   golden eye ...#.....#..◊◊....#### ##.◊)...#~ #..◊.◊..##.........#.###........~You see here a +2 dagger of distortion. _You recovered 2 HP!  Press: ? - help, v - describe, . - travelHere: a golden eye  The floor.TF=j ...##.......##### ###..[..~≈≈~ VividlyBlue the Marksdemigod TF=jf............##◊P#+####.......~~≈≈ Demigod .....†..............##......ßß~≈≈ Health: 104/111 ======================-- ....#†......G........#........... Magic: 21/21 ======================== !..##....÷...........#........... AC: 4Str: 6 TF=j2....#P††............'..#....ßß~~≈ EV: 20Int: 15 TF=j...###..............###.....>..~≈ SH: 0Dex: 32 TF=j,...# ##.#.......÷...# ##.......~≈ XL: 13 Next: 36% Place: Lair:4 ...######......S@...###........~~ Noise: =--------  Time: 16037.2 (0.0) ...##.####......§....###........~ y) +3 longbow (flame) TF=j...#....##.÷.......>.# #.+#..##.~ Confused fire: y) +3 longbow (flame) ◊.#....◊##...◊◊.....## #...##.#~~ Zot (19956) Conf Pois ##.#..÷..............# ##....## ~ #........PP..)...#.### ###...### S   water moccasin TF=j5................#.## #####.#~~ G   golden eye ...#.....#..◊◊....#### ##.◊)...#~ #..◊.◊..##.........#.###........~You see here a +2 dagger of distortion. TF=j1_You recovered 2 HP!  Press: ? - help, v - describe, . - travelHere: a golden eye  The floor.TF=j7TF=jTF=j. _TF=j{.GYou clumsily bash the water moccasin but do no damage.TF=j .GYou feel sick.  The water moccasin completely misses you.TF=j:GTF=jr2=8.7 (1.55TF=j'TF=j] _The water moccasin bites you. _You took 2 damage!VF=j!###....#.# ##+#.#~≈≈ ◊...##.......##### ###..[..........##◊P#+####.......~~..†......VF=j?V#......ßß~≈ .....#†.......#. .!..##....÷...........#............#P††......G.....'..#....ßß~~.###..............#VF=jm>..~.# ##.#......@÷...# ##.VF=j(.##S)VF=jA.##.####......§....###........ ....#....##.÷.......>.# #.+#..##. VF=j ◊.#....◊##...◊◊# #...##.# #VF=j##.#..÷..............# ##....## #VF=jS.PP..)...#.### ###...##VF=jx ..............#.## ##### ....#.....#..◊◊....#### ##.◊)...#VF=j]%.G VF=j_The water moccasin bites you. _You took 2 damage!  VF=j}You are no longer poisoned.  The water moccasin misses you. VF=je The golden eye blinks at you.VF=j 9.VF=jZ v4904VF=jqVF=j _You resist with some effort. _You recovered 2 HP!WF=j| G§You barely miss the golden eye. The water moccasin misses you.WF=j}F.GWF=jLWF=j8=41.2 (1.52WF=jWF=jҍ _The golden eye blinks! The water moccasin closely misses you. _You recovered 4 HP!WF=jds##.......##### ###..[..~≈≈~ WF=j@e............##◊P#+####.......~†..............##......ßß~≈#†.......G........... !..##....÷...........#..WF=jkex...#P††....'..#....ßß~~≈###.........§....###.....>..~≈WF=je# ##.#.......÷...# ..~≈WF=je######......S@...###..~##.WF=je]..#....##.÷.WF=jel>.# #.+#..##.~ WF=jf◊.#....◊##...◊◊.....## #...##.#~~ ##.#..÷......... ##....## WF=j=f........PP..)...#.### ###...### ..WF=j`f.......#.## #####.#~~WF=jf#.....#..◊◊....#### ##.◊).. #..◊.◊..##.........#.###........~WF=jUhM.GWF=jok  The water moccasin closely misses you.WF=j\px11==20WF=jp:1WF=ju@GGWF=jIxX _The water moccasin completely misses you.WF=jy]  You see here a +2 dagger of distortion. WF=jye_You recovered 3 HP!XF=j §GYou clumsily bash the water moccasin but do no damage.XF=j H.GXF=j:& .The golden eye blinks! The water moccasin closely misses you.XF=j& g3.7 (1.50XF=jy, XF=j6. _ _The water moccasin completely misses you.YF=jq G÷You completely miss the water moccasin.The golden eye blinks at you.YF=j  §GYou resist with some effort.  The water moccasin completely misses you.YF=jR.GYF=jIc5.248YF=jAGGYF=js _The golden eye blinks! The water moccasin closely misses you.[F=j9G.G[F=jA( [F=jAG.[F=j&BQYou clumsily bash the water moccasin but do no damage.[F=jHB7The water moccasin misses you.[F=jhBOThe golden eye blinks at you.[F=jM4.[F=jOb6.77[F=jT[F=jvVg _You easily resist. The water moccasin misses you.]F=j[ >...##◊P#+####.......~~≈]F=j †..............##ßß~#†.......#.......... .]F=j s!..##....÷...# ]F=j .....#P††...'..#....ßß~~##......]F=j!_.###.....>..~]F=j&!.# ##.#.......÷...# ##.......~.######]F=jE!ZS)...##.~]F=jd!.##.####.....@.....###...#....##.÷]F=j!>.# #.+#..##.  ◊]F=j!◊##...◊◊.....## #...##.# ]F=j!###.#..÷.....G........# ##....## ]F=j!.#........PP..)...#.### ###...## ....... #####.#~]F=j"#.....#..◊◊....#### ##.◊)...# ##..◊.◊..##.........#.###........ ..........#+....##]F=j<".]F=jn'' ]F=j'-G.]F=j'EThe golden eye blinks at you.]F=j+6]F=j6$09]F=j6-]F=j 7%70]F=j37:6]F=jF>CGG]F=j@ _You resist with some effort. The water moccasin bites you. _You took 2 damage!^F=j!G^F=j+.^F=j ' ^F=jQ$G.^F=jYou completely miss the water moccasin. The water moccasin closely misses you.The water moccasin misses you.^F=jOThe golden eye blinks at you.^F=j^F=j611=^F=j`9.2 (1.54^F=jt.^F=j8@ _You are more confused. ^F=j9m_You recovered 2 HP!^F=j G.You barely miss the water moccasin. The water moccasin misses you.The golden eye blinks at you.^F=jI=You are more confused.^F=jl8G^F=jc50.73^F=jgBGG^F=j4F _The water moccasin bites you but does no damage._F=j w##◊P#+####.~~≈†......._F=jD o##......ßß~≈#†....#.. !..##....÷....#..#P††...._F=jl ..'..#....ßß~~≈###.......###.....>..~≈# ##.#._F=j u÷...# ##.~≈_F=j ######.....GS)...###.~##.####.###.~#....##.÷._F=j >.# #.+#..##.~ ◊.#....◊##...◊◊.....## #...##.#~.#..÷._F=j c# ##....## ~ #._F=j9 PP..)...#.### ###...#.....#.## #####.#~_F=j #.....#..◊◊....#### ##.◊)...#~ #..◊.◊..##.........#.###.~#.+....##.~_F=j §_F=j 2G_F=j$ .The water moccasin barely misses you. The golden eye blinks!_F=j% R09-1_F=j% C02_F=j, _F=j1 _The water moccasin bites you. _You took 2 damage!`F=j\Vr†..............##ßß~#†.......#.......... .!..##....÷...# .....#P††...`F=jV'..#....ßß~~##..............###.....>..~.# ##.#.......÷...# ##.......~.######S)...##.~.##.####..G........###...#....##.÷`F=jCW>.# #.+#..##.  ◊◊##...◊◊.....## #...##.# ###.#..÷..............# ##....## `F=jW.#........PP..)...#.### ###...## ....... #####.#~#.....#..◊◊....#### ##.◊)...# ##..◊.◊..##.........#.###........ ..........#........+....##`F=jW6.#.##...#P`F=jX<.G.`F=jYM.S`F=j7^ ÷GThe golden eye blinks at you.`F=jc8G`F=jd11=-21`F=jj`F=jxl _You resist with almost no effort. _You recovered 2 HP!aF=j0.GaF=j_' aF=j3.GYou closely miss the water moccasin. The water moccasin closely misses you.The water moccasin bites you.  The golden eye blinks at you.aF=jaF=j(06--=4.2 (1.539aF=jaF=jҥ aF=j-_You are more confused. _You took 5 damage!aF=j5 G.  You are poisoned.  The water moccasin poisons you!  The golden eye blinks at you.You are more confused.  The water moccasin bites you.  You are more poisoned.aF=j< aF=j= 8===-5.78Pois aF=jB BGGaF=jaE _The water moccasin poisons you! _You recovered 2 HP!bF=j&.G bF=j_You recovered 2 HP!clumsily bash the water moccasin but do no damage.bF=jnYou feel extremely sick.  The water moccasin closely misses you. bF=jͩ The golden eye pulsates ominously.  The golden eye blinks at you.bF=jvbF=j<99/111 --bF=j[7.26bF=j@GGbF=j% bF=j_You resist with some effort. The water moccasin closely misses you. x2 _You took 9 damage!bF=j†.##......ßß~≈#†....#. !..##....÷....#..bF=j#P††......'..#....ßß~~≈###..............###.....>..~≈# ##.#.÷...# ##.~≈bF=jd######.)...###.~bF=jm ##.####.....S.....###.~#....##.÷.G..@..>.# #.+#..##.~ ◊.#....◊##...◊◊.....## #...##.#~.#..÷.bF=j# ##....## ~ #.PP..)...#.### ###...#bF=j.....#.## #####.#~bF=j#.....#..◊◊....#### ##.◊)...#~ #..◊.◊..##.........#.###.~bF=j #........+....##.~#..#.##...#P......~bF=j .GYou feel very sick.bF=jThe water moccasin bites you.  The golden eye blinks at you.bF=jbF=j 0=----805bF=j"BGGbF=j _You resist with almost no effort. _You took 9 damage!bF=j m#†.......##....÷.bF=j ..#. ...#P††......'..#....ßß~~≈≈bF=j ###..............###.....>..~≈# ##.#.......÷...# ..~≈######.)...###..~##.S.....##bF=j ≈bF=j/ #....##.÷..G....>.# #.+#..##.~≈ .bF=jV #....◊##...◊◊..@..## #...##.#~~ #.#..÷.........bF=j F ##....## bF=j ........PP..)...#.### ###...### .bF=j ......#.## #####.#~~~bF=j$ p#.....#..◊◊....#### ##.◊)..bF=j ◊.◊..##.........#.###........~≈ ........#........+....~≈#..#.........##...#P......~~≈###.+####..P......~≈≈bF=j L.SbF=j bF=j# ?M.bF=j^ G bF=j @_You resist with almost no effort.bF=j !attacks as it pursues you!  bF=j5 The water moccasin barely misses you.  The golden eye blinks at you.bF=jL"GbF=jbF=j$89bF=j--bF=j9bF=j=$4bF=jabF=j$GbF=jGbF=jbF=j bF=j bF=j,(_You resist with almost no effort. bF=jQ:_You took 1 damage!cF=jk|##....÷.#P††..cF=j..'..#....ßß~~≈≈###..............###.....>.. ##.#.......÷...# ##.....####)...###.cF=jN~.####.....###cF=j!.....##.÷....S..>.# #.+#..## .cF=jH{#....◊##...◊◊G....## #...##.#~~~ cF=jp#.#..÷..........@...# ##....## ........PP..)...#.### ###...###cF=j.......#.## #####.#~~cF=j#.....#..◊◊....#### ##.◊)...#◊.◊..##.........#.###........~≈......cF=j~...+....###..#.........##...#P~##.+........####..≈cF=jU.... #........~cF=j|K.ScF=jH' cF=ju3.GcF=jxYou feel very sick.The water moccasin attacks as it pursues you!cF=j8GcF=j8=603cF=j]BGGcF=j cF=j_The water moccasin misses you. The water moccasin closely misses you. _You took 1 damage!cF=j #P††...'..#....ßß~~≈≈~ .###..............###.....>..~≈≈~ .# ##.#.......÷...# ..~≈≈~ .######.)...###..~ .##.....##cF=j" ≈ .#....##.÷.......>.# #.+#..##.~≈ #....◊##...◊◊..S..## #...##.#~~÷.........G....# ##....## ~~≈ .......PP..)...#@### ###...###~≈......#.## #####.#~~~≈ .cF=j (#.....#..◊◊....#### ##.◊)...#~~≈ .◊.◊..##.........#.###........~≈≈.....#........+....~≈#..#.........##...#P......~~≈###.+........####..P......~≈≈~#............# #........~~≈≈~##.†PcF=jλ >.## ####...<.~≈≈~~cF=j .GYou feel very sick.The golden eye blinks at you.cF=j I.ScF=j N  You resist with almost no effort.  cF=j -The water moccasin attacks as it pursues you!cF=j &1cF=j :2cF=j cF=j  cF=jD Q_The water moccasin completely misses you.dF=j _1  You bump into the rock wall. You feel sick.  The water moccasin closely misses you.The golden eye blinks at you.9=21 _You are more confused. _You recovered 1 HP!dF=j §You clumsily bash the water moccasin but do no damage.You feel very sick.dF=j 1   dF=j 4The water moccasin bites you. The golden eye blinks!dF=j 4-3.7 (1.50dF=jdF=jc _The water moccasin bites you. The water moccasin barely misses you. dF=j=b_You took 5 damage!dF=j/ 2GdF=j< ' dF=j = G   golden eye  You bump into the rock wall. You feel sick.dF=j> R6=-dF=j> J4029dF=j? dF=jH *GGdF=jH dF=jM  dF=jM :_The water moccasin completely misses you. dF=jN [_You recovered 2 HP!eF=jt<.GeF=j{~' eF=j~.GYou barely miss the water moccasin. You feel sick.  The water moccasin misses you.eF=jNThe golden eye blinks at you.eF=js .GYou are more confused.eF=j3-6.2 (1.57eF=j*GGeF=jeF=j _The water moccasin bites you. _You took 3 damage!fF=ji##..###.....>..~≈≈ .fF=jo.# ##.#.......÷...# ##.......~≈≈ ..######.)...##fF=jc.~~≈ ..##.####...........###fF=jޮ ..~ .fF=j$.#....##.÷.......>.# #.+#..##.~fF=j\◊##...◊◊.....## #...##.#~~~fF=j#..÷.......G...S..# ##....## ~~ .fF=jѯ.......PP..)...#.### ###...###~.....fF=j5 #####.#~~~fF=j6#.....#..◊◊....#### ##.◊)...#~~ .fF=jiY.◊.◊..##.........#.###........ .fF=j.......#........+....##.~fF=jϰ>#.##...#PfF=j~.###.+fF=jUG.####..P......fF=j.#.....fF=j.# #..~≈≈.##.†P>.## ####...<.......†........# #.....~≈≈fF=jE%.GfF=jfF=j|.fF=j,SfF=j+V .GfF=jYou feel sick.  The golden eye pulsates ominously.The golden eye blinks at you.fF=j1i5=-fF=jyI706fF=jBGGfF=j _You are more confused. _You recovered 2 HP!fF=j>  You bump into the rock wall. You feel sick.  The water moccasin bites you but does no damage.  fF=j GThe golden eye blinks at you.fF=j* ]6==fF=jY C85fF=jL fF=j _You resist with almost no effort. The water moccasin closely misses you. _You recovered 1 HP!gF=j!5  ##.#÷...# ##.....#####.......)...###.~gF=ji5 e.####...........###.gF=j5 ....##.÷.......>.# #.+#..## .gF=j5 #....◊##...◊◊.....## #...##.#~~~ gF=j6 #.#..÷..............# ##....## gF=jJ6 ........PP..)..G#S### ###...###gF=j6 .......#.## #####.#~~gF=j6 #.....#..◊◊...@#### ##.◊)...#gF=j6 t◊.◊..##.........#.###........~≈......gF=j7 +....###..#.##...#PgF=j7 I~##.+###..PgF=j7 r≈..... #........~gF=jk8 #.†P......>.## ####...<.~≈≈~.....÷........# #....###...## #~~gF=j= @ .gF=j> iGYou feel sick.  You are no longer poisoned.gF=j;> DThe golden eye blinks at you.gF=jD r8=-9gF=jD B4gF=jI gF=jL ( _You easily resist. gF=j-L e_You recovered 2 HP!gF=j G§You clumsily bash the golden eye but do no damage.gF=j M.SgF=j M.GgF=j gF=j 90==70.7 (1.53gF=j @GGgF=jk _The golden eye blinks! The water moccasin bites you. _You recovered 2 HP!gF=j  .GYou bump into the rock wall.  gF=jNThe golden eye blinks at you.gF=jAgF=jи3=102gF=jLBGGgF=j gF=j  gF=j4B_You easily resist. The water moccasin misses you. gF=jX[_You recovered 3 HP!hF=j9B ####)...###.~.####...........###.hF=jB ....##.÷.......>.# #.+#..## .#....◊##...◊◊.....## #...##.#~~~ #.#..÷..............# ##....## ........PP..G...#.### ###...###hF=jB -.......#S## #####.#~~#.....#..◊◊....#### ##.◊)...#hF=jB ◊.◊..##.......@.#.###........~≈......+....###..#.hF=jC n##...#P~##.+hF=j_C ###..P≈..... #........~#.†P......>.## ####...<.~≈≈~hF=jC .....÷........# #....###..........## #~~hF=jC . ###<..# #.........#hF=jD A§ShF=j@I )GThe golden eye blinks at you.hF=jN .GYou resist with almost no effort. The water moccasin bites you.  The golden eye blinks at you.hF=jT 3.hF=j8U 4=21hF=jY hF=j[  hF=j\ _You are more confused. _You recovered 1 HP!iF=j<.##.####...........###..~iF=j9.#....##.÷.......>.# #.+#..##.~ iF=jm~◊◊##...◊◊.....## #...##.#~~ iF=j##.#..÷..............# ##....## iF=j.......PP..)...#.### ###...###iF=j'........#.## #####.#~iF=jU#.....#..◊◊.G.S#### ##.◊)...# iF=jn#..◊.◊..##.........#.###........iF=jE.......#+....##iF=j.~#iF=jE.##...#P~iF=jB!.###.+iF=j[.####..P.......#.....iF=jZ.# #..~iF=j7.##.†PiF=j1>.## ####...<.iF=j]}......÷........# #.....~≈≈iF=jt###..........## ##.....~~iF=j.. ###......<..# ....iF=j}P #.#...◊#◊### #.iF=jQ.SiF=j9 §iF=j\GThe water moccasin attacks as it pursues you!iF=j N.GiF=jr .33iF=j :0iF=j4iF=j" iF=jVD_The water moccasin bites you. The golden eye blinks! iF=j:_You took 1 damage!iF=j<iF=jW<2G.iF=jB& iF=jC/.GiF=j9CYou closely miss the water moccasin. The water moccasin barely misses you.iF=jTiF=jnUp55.2 (1.518iF=j [iF=je] iF=j]-_The water moccasin bites you. iF=j]e_You recovered 2 HP!iF=j ######.......)...###..~~≈##.####...........###........~≈ .##.÷.......>.# #.+#..##.~≈ .#....◊##...◊◊.....## #...##.#~~#..÷..............# ##....## ~~PP..)...#.### ###...###............#.## #####.#~~ ..#.....#..◊◊....#### ##.◊)...#~◊.◊..##......S@.#.###..~≈.G..+....##.≈iF=j #..#..##...#P......~###.+..####..P≈iF=j r#......# #........~iF=j4 ##.†P......>.## ####...<.~≈≈~iF=j ....÷........# #.....~≈≈###..........## #~~~~iF=jؼ  ###......<..# #.#iF=j .GThe water moccasin misses you.The golden eye blinks at you.iF=j iF=jE Z8=60iF=j :7iF=jJ iF=j  iF=jg _You resist with almost no effort. The water moccasin closely misses you. _You recovered 3 HP!jF=j|' jF=jYG.You bump into the closed door.jF=ja%GjF=jjF=jjF=j 100/111=76jF=jjF=j2jF=j jF=j:_The water moccasin completely misses you. jF=j[_You recovered 2 HP!kF=jD<.##.####...........###..~kF=j}A.#....##.÷.......>.# #.+#..##.~ ◊◊##...◊◊.....## #...##.#~~ kF=j##.#..÷..............# ##....## kF=j].......PP..)...#.### ###...###........#.## #####.#~kF=j#.....#..◊◊....#### ##.◊)...# kF=jZ#..◊.◊..##......S..#.###...............#.....G@.+....##.~#....##...#P~.###.+.####..P.......#......# #..~.##.†P>.## ####...<.......÷........# #.....~≈≈###..........## ##.....~~.. ###......<..# ....kF=j}P #.#...◊#◊### #.kF=j  The water moccasin bites you.  The golden eye blinks at you.kF=j2=85kF=j@GGkF=j kF=j_You resist with almost no effort. The water moccasin misses you. _You recovered 2 HP!kF=j 6 GkF=jd .You clumsily bash the water moccasin but do no damage.The golden eye blinks at you.You easily resist.kF=j n  The water moccasin completely misses you.kF=j e6=9.7 (1.5kF=jՕ :4kF=j BGGkF=j _The water moccasin barely misses you. _You recovered 4 HP!lF=j.##).##.####...........###........ lF=jD....#....##.÷.......>.# #.+#..##. lF=jt ◊.#....◊##...◊◊.....## #...##.# #lF=j##.#..÷..............# ##....## #lF=j .PP..)...#.### ###...##lF=jK..............#.## ##### lF=j....#.....#..◊◊....#### ##.◊)...# lF=j##..◊.◊..##....G@S..#.#.lF=j.....#lF=j8T.+....##.......lF=j^.#..#lF=jZ.##...#P......~lF=j+.###.+lF=jF.####..P......~lF=ja.#............# #........~~lF=j!##.÷PlF=jB>.## ####...<.~lF=ji......÷........# #.....~≈ lF=j>.....###..........## ##.....~~lF=j.. ###......<..# #lF=jflF=jo58003lF=jlF=jD lF=j^_The water moccasin bites you. _You took 1 damage!mF=jY9 G.You're too confused to move!  The golden eye blinks at you.You resist with some effort. The water moccasin barely misses you.mF=jqS8=12 _The water moccasin misses you. _You recovered 3 HP!mF=jmF=jj$11mF=j==3.2 (1.50mF=jjmF=j mF=j_You closely miss the water moccasin. The water moccasin closely misses you. x2 _You recovered 3 HP!nF=j_ !GnF=jt_ *§nF=j` & nF=j2a t.You closely miss the water moccasin. The golden eye blinks!nF=jh & nF=jh {G.  The water moccasin barely misses you.nF=ji nF=ji (4.7nF=ji ;09nF=jn nF=jp  nF=jp 8_The water moccasin bites you but does no damage.oF=jw0GoF=j .GYou clumsily bash the water moccasin but do no damage.oF=j|The water moccasin bites you.  You are poisoned.oF=j.G   golden eye (wandering)oF=jR0=-oF=j-o6.27Pois oF=joF=jl oF=j_The water moccasin poisons you! The water moccasin barely misses you. _You took 1 damage!pF=j .Gpoisons you! The water moccasin barely misses you. _You took 1 damage!  You clumsily bash the water moccasin but do no damage.feel very sipF=jck.  The golden eye turns its gaze towards you.  The golden eye blinks at you.pF=j6 .pF=jEGYou resist with some effort. The water moccasin closely misses you.The golden eye blinks at you.pF=jEGpF=jpF=jx05=--7.7pF=jG:6pF=j;@GGpF=j pF=j_You resist with almost no effort. The water moccasin misses you. _You took 5 damage!pF=jL .####.....###.....##.÷.......>.# #.+#..## pF=jM W ◊.#....◊##...◊◊G....## #...##.#~ ###.#..÷..............# ##....## pF=jMM [.#........PP..)...#.### ###...## ..........#.## #####.#~pF=jzM C#.....#..◊◊....#### ##.◊)...# ##..◊.◊..##......S..#.###........ ..........pF=jM e..+....###..#.pF=jM i##...#P~##.+##..pF=jM J..... #........~pF=j N 7#.÷P......>.## ####...<.~≈.....÷........# #.... pF=jKN j>.....###..........## #~ ....... ###......<..# #........P #.#...◊#◊##pF=jS .GYou feel very sick.The golden eye blinks at you.pF=jZ y GYou are more confused.pF=jZ w4=-80pF=jZ :5pF=j_ pF=jb u _The water moccasin barely misses you. _You took 1 damage!rF=j!rF=j(}Gear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution  e - a +6 longbowf - a +0 whip Missiles (go to first with ()g - 16 poisoned darts  k - a throwing nett - 3 curare-tipped darts Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  q - a +0 troll leather armour (worn)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}b - a +0 robe  m - an orb of stardust  p - a +2 cloak of willpowerv - +0 steam dragon scales Jewellery (go to first with "=)  i - a ring of wizardry (worn)  j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn)c - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]sF=jEsF=jssF=j....##.####...........###........ VividlyBlue the Marksdemigod sF=jG2....#....##.÷.......>.# #.+#..##. Demigod◊.#....◊##...◊◊.....## #...##.#~ Health: 104/111 ======================-- sF=jyB###.#..÷........G.....# ##....## Magic: 21/21 ======================== .#........PP..)...#.### ###...## AC: 4Str: 6 sF=j(.................#.## #####.#~ EV: 20Int: 15 sF=j....#.....#..◊◊....#### ##.◊)...# SH: 0Dex: 32 sF=j7##..◊.◊..##......S..#.###........ XL: 13 Next: 36% Place: Lair:4 sF=j]..........#.....@..+....##....... Noise: =--------  Time: 16088.7 (0.0) ......#..#.........##...#P......~ y) +3 longbow (flame) ......###.+........####..P......~ Confused fire: y) +3 longbow (flame) ......#............# #........~~ Zot (19905) Conf Pois sF=j......##.÷P......>.## ####...<.~≈ ...........÷........# #.....~≈ S   water moccasin sF=j>.....###..........## ##.....~~ G   golden eye ....... ###......<..# #........ sF=j......P #.#...◊#◊### #........ _You took 5 damage!  sF=j You feel very sick.The golden eye blinks at you.You are more confused. _The water moccasin barely misses you. _You took 1 damage!sF=je3sF=jsF=jtF=j' tF=ja(.GYou feel better.  The golden eye blinks at you.tF=j*A.GtF=j0 GYou resist with almost no effort. The water moccasin misses you.tF=j259.7 (1Fire: y) +3 longbow (flame) 4) tF=jN9tF=j: _The water moccasin bites you. _You recovered 1 HP!uF=jb uF=jc uF=j=h uF=j.# #.+#..##. DemigodwF=j?%◊.#....◊##...◊◊.....## #...##.#~ Health: 105/111 ======================-- wF=jx###.#..÷..............# ##....## Magic: 21/21 ======================== .#........PP..)...#.### ###...## AC: 4Str: 6 wF=j(................G#.## #####.#~ EV: 20Int: 15 wF=j....#.....#..◊◊....#### ##.◊)...# SH: 0Dex: 32 wF=j\F##..◊.◊..##......S..#.###........ XL: 13 Next: 36% Place: Lair:4 ..........#.....@..+....##....... Noise: =--------  Time: 16089.7 (0.0) ......#..#.........##...#P......~ y) +3 longbow (flame) wF=j......###.+........####..P......~ Fire: y) +3 longbow (flame) ......#............# #........~~ Zot (19904) wF=j......##.÷P......>.## ####...<.~≈ wF=jD...........÷........# #.....~≈ S   water moccasin >.....###..........## ##.....~~ G   golden eye ....... ###......<..# #........ ......P #.#...◊#◊### #........wF=jyYou resist with almost no effort. The water moccasin misses you. _The water moccasin bites you. wF=j_You recovered 1 HP! _There's nothing to close nearby.  wF=jCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wF=j-wF=jP....##.####...........###........ VividlyBlue the Marksdemigod ....#....##.÷.......>.# #.+#..##. DemigodwF=j ◊.#....◊##...◊◊.....## #...##.#~ Health: 105/111 ======================-- ###.#..÷..............# ##....## Magic: 21/21 ======================== wF=j.#........PP..)...#.### ###...## AC: 4Str: 6 ................G#.## #####.#~ EV: 20wF=j HInt: 15 ....#.....#..◊◊....#### ##.◊)...# SH: 0Dex: 32 wF=j7##..◊.◊..##......S..#.###........ XL: 13 Next: 36% Place: Lair:4 wF=j..........#.....@..+....##....... Noise: =--------  Time: 16089.7 (0.0) ......#..#.........##...#P......~ y) +3 longbow (flame) wF=j=......###.+........####..P......~ Fire: y) +3 longbow (flame) ......#............# #........~~ Zot (19904) ......##.÷P......>.## ####...<.~≈ wF=jt...........÷........# #.....~≈ S   water moccasin wF=j>.....###..........## ##.....~~ G   golden eye ....... ###......<..# #........ wF=j ......P #.#...◊#◊### #........You resist with almost no effort. The water moccasin misses you. _The water moccasin bites you. wF=j _You recovered 1 HP! _There's nothing to close nearby.  wF=jK Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wF=j&P  Okay, then.wF=j'wF=j .wF=j/. _wF=j2/ wF=j0 -Evoke which item? Wands  a - a wand of flame (10)c - a wand of warping (4)  e - a wand of paralysis (7)  f - a wand of mindburst (5) Miscellaneous wF=jp0  g - a +0 condenser vane [!] read|quaff|evoke[?] describe selectedzF=jzF=jzF=j....##.####...........###........ VividlyBlue the Marksdemigod zF=j2....#....##.÷.......>.# #.+#..##. Demigod◊.#....◊##...◊◊.....## #...##.#~ Health: 105/111 ======================-- zF=j1###.#..÷..............# ##....## Magic: 21/21 ======================== zF=jce.#........PP..)...#.### ###...## AC: 4Str: 6 ................G#.## #####.#~ EV: 20Int: 15 ....#.....#..◊◊....#### ##.◊)...# SH: 0Dex: 32 zF=j ##..◊.◊..##......S..#.###........ XL: 13 Next: 36% Place: Lair:4 ..........#.....@..+....##....... Noise: =--------  Time: 16089.7 (0.0) ......#..#.........##...#P......~ y) +3 longbow (flame) ......###.+........####..P......~ Fire: y) +3 longbow (flame) ......#............# #........~~ Zot (19904) ......##.÷P......>.## ####...<.~≈ zF=jK...........÷........# #.....~≈ S   water moccasin zF=j>.....###..........## ##.....~~ G   golden eye ....... ###......<..# #........ zF=jQ......P #.#...◊#◊### #........ _The water moccasin bites you. _You recovered 1 HP! _There's nothing to close nearby.  zF=j Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.zF=jE....##.####...........###........ VividlyBlue the Marksdemigod zF=j....#....##.÷.......>.# #.+#..##. Demigod  ◊.#....◊##...◊◊.....## #...##.#~ Health: 105/111 ======================-- zF=j###.#..÷..............# ##....##  Magic: 21/21 ======================== .#........PP..)...#.### ###...## AC: 4Str: 6 zF=j................G#.## #####.#~ EV: 20Int: 15 ....#.....#..◊◊....#### ##.◊)...# SH: 0Dex: 32 zF=jQ##..◊.◊..##......S..#.###........ XL: 13 Next: 36% Place: Lair:4 ..........#.....@..+....##....... Noise: =--------  Time: 16089.7 (0.0) zF=j......#..#.........##...#P......~ y) +3 longbow (flame) ......###.+........####..P......~ Fire: y) +3 longbow (flame) zF=j]......#............# #........~~ Zot (19904) ......##.÷P......>.## ####...<.~≈ zF=j ...........÷........# #.....~≈ S   water moccasin >.....###..........## ##.....~~ G   golden eye ....... ###......<..# #........ zF=jF T......P #.#...◊#◊### #........Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: MindburstzF=ju Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (haloed, chance to affect: 64%)zF=j & zF=j= 5.S{F=j6#*{F=j/*S{F=j"]%G#{F=j]*.Aim: a golden eye (haloed, not susceptible)|F=jjBX G*|F=j1D.*|F=j..SAim: a water moccasin (haloed, chance to affect: 64%)}F=j ....##.####...........###........ VividlyBlue the Marksdemigod }F=j -....#....##.÷.......>.# #.+#..##. Demigod◊.#....◊##...◊◊.....## #...##.#~ Health: 105/111 ======================-- ###.#..÷..............# ##....## Magic: 21/21 ======================== }F=j7 I.#........PP..)...#.### ###...## AC: 4Str: 6 ................G#.## #####.#~ EV: 20Int: 15 }F=jl ....#.....#..◊◊....#### ##.◊)...# SH: 0Dex: 32 }F=j %##..◊.◊..##......*..#.###........ XL: 13 Next: 36% Place: Lair:4 }F=j ..........#.....@..+....##....... Noise: =--------  Time: 16089.7 (0.0) ......#..#.........##...#P......~ y) +3 longbow (flame) }F=j1 ......###.+........####..P......~ Fire: y) +3 longbow (flame) ......#............# #........~~ Zot (19904) ......##.÷P......>.## ####...<.~≈ }F=jh ...........÷........# #.....~≈ S   water moccasin >.....###..........## ##.....~~ G   golden eye ....... ###......<..# #........ }F=j `......P #.#...◊#◊### #........Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.}F=j Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (haloed, chance to affect: 64%)}F=jQ }F=j`  .GThe water moccasin struggles to resist. The water moccasin misses you.The golden eye blinks at you.SG8=====90.7 (13GG _You resist with almost no effort. _You recovered 3 HP!~F=j3 ~F=jo Evoke which item? Wands  a - a wand of flame (10)c - a wand of warping (4)  ~F=j le - a wand of paralysis (7)  f - a wand of mindburst (4) Miscellaneous  g - a +0 condenser vane [!] read|quaff|evoke[?] describe selectedF=jJF=jF=j....##.####...........###........ VividlyBlue the Marksdemigod ....#....##.÷.......>.# #.+#..##. DemigodF=j◊.#....◊##...◊◊.....## #...##.#~ Health: 108/111 =======================- ###.#..÷..............# ##....## Magic: 21/21 ======================== .#........PP..)...#.### ###...## AC: 4Str: 6 .................#.## #####.#~ EV: 20Int: 15 ....#.....#..◊◊.G..#### ##.◊)...# SH: 0Dex: 32 F=jL##..◊.◊..##......S..#.###........ XL: 13 Next: 36% Place: Lair:4 ..........#.....@..+....##....... Noise: ====-----  Time: 16090.7 (0.0) ......#..#.........##...#P......~ y) +3 longbow (flame) F=jA=......###.+........####..P......~ Fire: y) +3 longbow (flame) ......#............# #........~~ Zot (19903) ......##.÷P......>.## ####...<.~≈ ...........÷........# #.....~≈ S   water moccasin >.....###..........## ##.....~~ G   golden eye ....... ###......<..# #........ ......P #.#...◊#◊### #........Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (haloed, chance to affect: 64%)  The water moccasin struggles to resist. The water moccasin misses you.The golden eye blinks at you. _You resist with almost no effort. _You recovered 3 HP!F=jb....##.####...........###........ VividlyBlue the Marksdemigod F=j8....#....##.÷.......>.# #.+#..##. Demigod  ◊.#....◊##...◊◊.....## #...##.#~ Health: 108/111 =======================- F=jө###.#..÷..............# ##....##  Magic: 21/21 ======================== .#........PP..)...#.### ###...## AC: 4Str: 6 F=j.................#.## #####.#~ EV: 20Int: 15 F=j9....#.....#..◊◊.G..#### ##.◊)...# SH: 0Dex: 32 F=jܪ##..◊.◊..##......S**#.###........ XL: 13 Next: 36% Place: Lair:4 ..........#.....@**+....##....... Noise: ====-----  Time: 16090.7 (0.0) ......#..#.......**##...#P......~ y) +3 longbow (flame) ......###.+........####..P......~ Fire: y) +3 longbow (flame) F=j......#............# #........~~ Zot (19903) ......##.÷P......>.## ####...<.~≈ ...........÷........# #.....~≈ S   water moccasin >.....###..........## ##.....~~ G   golden eye ....... ###......<..# #........ ......P #.#...◊#◊### #........The water moccasin struggles to resist. The water moccasin misses you.The golden eye blinks at you. _You resist with almost no effort. _You recovered 3 HP!  Aiming: Warp SpaceF=jͫYPress: ? - help, Shift-Dir - straight lineF=j, G***S*.@**..F=j]FJ**F=jA**F=jQ ~ ***G*.F=j **S.@..  The golden eye blinks at you. _You resist with almost no effort. F=j҅ 7_You recovered 3 HP!  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: a golden eye (haloed, chance to blink: 50%)F=j....##.####...........###........ VividlyBlue the Marksdemigod ....#....##.÷.......>.# #.+#..##. Demigod  ◊.#....◊##...◊◊.....## #...##.#~ Health: 108/111 =======================- F=jI###.#..÷..............# ##....##  Magic: 21/21 ======================== .#........PP..)...#.### ###...## AC: 4Str: 6 .................#.## #####.#~ EV: 20Int: 15 F=j2....#.....#..◊◊.§..#### ##.◊)...# SH: 0Dex: 32 ##..◊.◊..##......S..#.###........ XL: 13 Next: 36% Place: Lair:4 F=j..........#.....@..+....##....... Noise: ====-----  Time: 16090.7 (0.0) ......#..#.........##...#P......~ y) +3 longbow (flame) F=j......###.+........####..P......~ Fire: y) +3 longbow (flame) ......#............# #........~~ Zot (19903) ......##.÷P......>.## ####...<.~≈ F=jc...........÷........# #.....~≈ S   water moccasin >.....###..........## ##.....~~ G   golden eye ....... ###......<..# #........ ......P #.#...◊#◊### #........ F=j_You resist with almost no effort. _You recovered 3 HP!  Aiming: Warp SpaceF=jPress: ? - help, Shift-Dir - straight lineAim: a golden eye (haloed, chance to blink: 50%)  Space twists violently! The rupture engulfs the golden eye!F=jB #.÷.......>.#  ##...◊◊.....## F=j÷...  .P F=j,......###.## #..◊◊###.#### ##.◊)#....####F=j{#..+.. ÷P <..  >F=j..........##  ###......<..#  F=j  Aiming: Warp Space  Press: ? - help, Shift-Dir - straight line  Aim: a golden eye (haloed, chance to blink: 50%)  F=jSpace twists violently! The rupture engulfs the golden eye!  The golden eye blinks! You feel a bit more experienced.  The rupture engulfs the water moccasin!F=jF=j)M .....F=j)..SThe water moccasin is heavily wounded.The water moccasin misses you.F=jm.11=7=======1.7 (12F=j3F=j6 F=j6_The water moccasin completely misses you. _You recovered 3 HP!F=jw  You shoot an arrow. The arrow hits the water moccasin!  The arrow burns the water moccasin.F=jq  The water moccasin is almost dead.F=j߭===----2.6 (0.91F=jhF=j > _The water moccasin misses you.F=jBF=jܨ ' F=jP o.You shoot an arrow. The arrow hits the water moccasin.  F=jѩ *The arrow burns the water moccasin.F=j RF=j F=j ----3.6 (1.00F=j F=j < _You kill the water moccasin!F=ja F=j.F=j.F=j3F=j4H _No target in view!F=jF=jF=jF=jF=jF=jcK899 _F=j+F=jUF=j#F=jT=8F=j5F=jF=jF=j$B7F=jUF=j>F=j B6F=j] F=j.F=jF=j(F=j~B5F=j+F=jF=j%F=jB4F=j2F=j F=j%#F=j#B3F=j$F=j'F=j)F=j6*B2F=j,F=j.F=jD3F=j3B1F=j5F=j7F=j9F=j:B0F=jw;F=j=F=j@F=j%AC89F=jBF=jDF=jyFF=jFB8F=jHF=jvKd  You see here a wyvern skeleton.F=jMF=jNI7 _F=j`OF=jtQF=jZSF=jSB6F=j UF=jXg  You see here an elephant skeleton.F=j@ZF=jZI5 _F=j&\F=jC^F=j#`F=j`B4F=jbF=j}dF=jfi  You encounter a cane toad.F=j`m{ .... .  ....... ###.  F ....... #..  F=jm......<.. #..  ..........+.#  ..........#.###  #.◊^#.+#.....####  # #◊...!###....#.#  F=jWn#.#.◊..@##.......##### --- ..........##◊P#+# ...÷....... ...F=jnh#÷...... .....!..##....÷......... .........#P÷÷........... F   cane toad (wandering) ..###............. ........# ##.#.......÷ F=jkod........######.......)F=j!rc.F1096.0)F=jwEFF=j$x==-10.6 (173F=j|F=jP~= _The cane toad gives a loud, deep croak!F=j~ .... .  ....... ###.  . ....... #.. F=jZ .F....<.. #..  .......F=jM$  .......F=j2  #.◊^#.+# F=jֻ( # #◊...!#  F=j/#.#.◊..@# F=jH ...............F=jx ..........÷....F=j .........#÷....F=jټ .....!..##....÷F=j  .........#P÷÷..F=jB ........###....F=jv" ........# ##.#.÷F=j .F=j׽)F=jT " .... .  ....... ###.  . ....... #..  .F....<.. #..  F=j%U .......  .......  #.◊^#.+#  # #◊...!#  #.#.◊..@#  ............... F=jhU ..........÷.... .........#÷.... F=jU ".....!..##....÷ .........#P÷÷.. ........###.... ........# ##.#.÷ F=j4V 8.)F=jZ F=j)\ F=j` F=jTb ` _A cane toad is nearby!F=j\ ))))) F=j9mYou shoot an arrow. The arrow hits the cane toad!!  The arrow burns the cane toad!F=jpM.FF=jF.^..=1.5 (0.9)2 _The cane toad is almost dead.F=jԋJ)))))))F=jM.FF=jVg..^..F=jg2.5 (1.01F=jF=jp _You shoot an arrow. The arrow barely misses the cane toad.F=jOJ)))))))F=j`M.FF=jD' F=j))F=j~*You shoot an arrow. The arrow closely misses the cane toad.F=j7The cane toad sets off the alarm!F=j  ....F..@The alarm trap emits a blaring wail!  A sentinel's mark forms upon you.F=j{ ==========30) Mark F=jm F=j B _You hear a shout! You hear an angry hiss. x2F=j E †F=j tYou shoot an arrow. The arrow hits the cane toad!!  The arrow burns the cane toad.F=j 0))F=j (F=jp2 5..F=jW7 9===------ 479F=jH= F=j\? 7 _You kill the cane toad!F=j? F=j| F=jĀ <------F=j? F=jK  F=j :_No target in view!F=jTF=jIF=jF=jAH _No target in view!F=jF=jLF=jF=jF=jI8 _F=j^F=jF=jB7F=j8F=jF=jB6F=j%F=jF=jB5F=jxF=jWX4F=jF=jF=jB3F=jJF=j~X2F=jF=j1X1F=jaF=jF=jB0F=jpF=jMF=jC69F=jF=j?F=jB8F=jF=jEF=j,7F=jF=jF=jF=jB6F=j#F=jn5F=jF=jB4F=jDF=jF=jn  You encounter a water moccasin.F=j---.S.÷F=jF).÷S   water moccasin...F=j0295.0)F=j---30.5 (163 _F=j9 F=j{ F=j .... .  ....... ###.  . ....... #..  ......<.. #..  .......  ....... F=jc; #.◊†#.+#  # #◊...!#  #.#.◊..@#  .........S..... ..........÷.... .........#÷.... .....!..##....÷ .........#P÷÷.. ........###.... F=jZH........# ##.#.÷ )F=ji .... .  ....... ###.  . ....... #..  ......<.. #..  .......  .......  F=j%j#.◊†#.+#  # #◊...!#  #.#.◊..@#  F=jjj.........S..... ..........÷.... .........#÷.... F=jj.....!..##....÷ .........#P÷÷.. ........###.... F=jj........# ##.#.÷ )F=joF=j|pF=juF=jv F=jvW_A water moccasin is nearby!F=j .... .  ....... ###.  . ....... #..  ......<.. #..  F=j{.......  .......  #.◊†#.+#  # #◊...!#F=j6E  #.#.◊..@#  F=ji.........S..... ..........÷.... .........#÷.... .....!..##....÷ F=jL.........#P÷÷.. ........###.... ........# ##.#.F=j̪4÷ )F=j@ { .... .  ....... ###.  . ....... #..  F=j8A ......<.. #..  .......  .......  #.◊†#.+#  F=jA ,# #◊...!#  #.#.◊..@#  .........S..... ..........÷.... F=jA >.........#÷.... .....!..##....÷ F=j1B z.........#P÷÷.. ........###.... ........# ##.#.÷ F=jkB ()F=j3G F=jH F=juL F=j-N  F=jN __A water moccasin is nearby!F=jY ( F=j †You shoot an arrow. The arrow hits the water moccasin!!!  The arrow burns the water moccasin!F=j 5)F=j !F=j> ".====1.0)2 _You kill the water moccasin!F=jYF=jVZF=j^F=j`H _No target in view!F=jG M ##. . ###.F=jH 6...........<.. #...........+.# ..........#.### F=jI  #.◊†#.+#.....### #◊...@###....#.# #.#.◊...##.......##### F=jyI †.......##◊P#+#.÷.............#÷...............F=jI v ...........# ##.#.F=jJ F=jU F=jW ----21 _F=jp &----3.5 (20 _c - 3 potions of curing (gained 2)F=jF=jF=jUF=jN _There are no items here.F=jD ## ..... ...........###..........#........<...#..F=j ..........+.#........#.### #.◊†#.+#.....#### # #◊..@.###....#.# #.#.◊...##.#####.†.##◊P#+F=jB8#.÷.#.#÷...#.....!..##....÷F=j.#.........#P÷÷.#.###... .# ##.#.÷F=j،3kF=j1oF=j F=j?` You encounter a wyvern.F=j o   Urug (missile)k   wyvern #........###............ ........# ##.#.......÷.F=jYou encounter Urug the Orcish Ballista. She is wielding a +5 antimagic doublesword and quivering javelins.F=j/  --more--F=j\NFk.F=jYF=j[4 4.5 (1F=j\B59 _F=jdF=jrF=j{.## ##.. .##..........#F=j|.....<...#........+.# ...........#.###  #.◊†#@+#.....### #◊....###....#.#  #.#.◊...##### ..o.......##◊P#+.÷.......#÷....k   wyvern!..##....÷F=j}...#P÷k.###....F=j"~:k÷F=j1oF=j#†o   Urug (missile)k   wyvernF=jA`58F=jBF=jF=jJh ## ##. ##.F=jh...........<...#..+.# .......@...#.### F=jhJ###.◊†#.+#.....#####◊....###....#.#  #.#.◊...##.......##### .........o†.##◊P#+#..F=j.i.#.........#÷....F=ji#.....!..##.k..÷.#P÷÷F=jckAo.F=jpF=jq`67F=j^vF=jwF=jp ?...... ## ##.# F=j .##............<...#..+.# ...........#.### ###.◊†#.+#.....###F=j( ##◊....###....#.#  #.#.◊..o##.......#####.†.......##◊P#+.......F=jg ....#÷....!..##.k..÷F=j4 3lF=j o.Found a scroll of teleportation.F=j l   komodo dragonF=j' `76F=jN F=j,  F=jh P_You encounter a komodo dragon.F=j1.#F=j8?...... ## ##.# ##........F=js#..+.# ...........#.### F=j@###.◊†#.+#.l...#####◊...o###....#.#F=jL #.#.◊...##.......##### ..........†.......##◊P#+......#÷....F=jFl.F=j(o.F=j F=j1kF=jdk   wyvernF=j`85F=jF=j F=jU_There is an escape hatch in the ceiling here.F=jt F=j n Spells (Memorise)TypeF=jb Failure Level  a - Sigil of BindingHexes1% 3b - Tukima's DanceHexesF=j 1%3  c - Cause FearHexes5% 4  d - Inner FlameHexes/Fire6% 3  e - FoxfireConjuration/Fire10%1  F=j! Yf - ApportationTranslocation12%1  g - SandblastEarthF=jY! =12%1  h - ShockConjuration/Air12%F=j! ;1  i - Soul SplinterNecromancy12%F=j! 1  j - Construct Spike LauncherForgecraft17%2  k - AnguishHexes/Necromancy24% 4  l - Dimensional BullseyeF=j" yHexes/Translocation24% 4  m - Frozen RampartsIceF=j:" 32% 3  n - Fugue of the FallenNecromancy32% 3  o - PasswallEarthF=j" 32% 3  p - Teleport OtherTranslocation32% 3  q - Yara's Violent UnravellingHexes/Alchemy52% 5  F=j" r - Ignite PoisonFire/Alchemy65% 4  s - AirstrikeAir71% 4  t - Animate DeadF=j" Necromancy71% 4  u - Dispel UndeadNecromancy71% 4 16 spell levels left F=j1# ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitF=jF=jF=jgVividlyBlue the MarksdemigodF=j............#Demigod.....?......F=j5Health: 111/111 ========================...........#F=jl[Magic: 21/21 ========================F=j...........## ##AC: 4F=jStr: 6............# .F=j[EV: 20Int: 15F=jB}...........###.SH: 0F=jv.Dex: 32F=j...........#..XL: 13 Next: 39% Place: Lair:4F=j.......@...#..F=j&Noise: ---------  Time: 16138.5 (0.0)F=j\...........+.#y) +3 longbow (flame)F=j...........#.###Fire: y) +3 longbow (flame) F=j###.◊†#o+#l....####F=jZot (19855) Mark ###◊....###....#.#F=je#.#.◊..k##.......##### o   Urug (missile)F=j..........†.......##◊P#+ l   komodo dragonF=j#..........÷............ k   wyvernF=j |#.........#÷............You encounter a wyvern.F=j@SYou encounter Urug the Orcish Ballista. She is wielding a +5 antimagic double F=jv_sword and quivering javelins.Found a scroll of teleportation. F=j9_You encounter a komodo dragon. F=jV_There is an escape hatch in the ceiling here.F=jP  Okay, then.F=jF=jgF=j _F=jF=j& F=j3 F=jY F=j Kk.F=j @l.F=j F=j ?((((((F=j (F=jJ ....@..F=jK m=9.5 (14F=jyP F=jG 3 _Urug throws a javelin. The javelin completely misses you.F=jN <   #.#.##.#....♣#####  ##..####...♣♣♣  #...###...♣♣♣♣♣ F=jdN r #..###....^♣.÷♣  ##.#####..♣♣.÷♣♣ ♣###  ##..####..♣♣♣♣.♣♣♣..#  #...♣♣.♣♣♣....  ##F=jN %..♣..♣♣♣.....  #..♣♣♣♣.......  #.....÷...[♣♣♣....†..  ##................††. F=jO , #...................  #...................  #................... F=j\O < #...................  #..........   ####◊..#.######.##.# F=jO \A mysterious force pulls you upwards. The hatch slams shut behind you.F=j u-41.0 (2.53) F=j0 F=j  F=j b_The sentinel's mark upon you fades away.F=ju [?25h[?0c[?25l[?1cF=j F=jK :15 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Lair:3] a +0 helmet of lightb - [Lair:3] a plate armour  F=j c - [Lair:3] a robe  d - [Lair:3] a +0 scale mail  e - [Lair:3] a ring of wizardry  f - [Lair:3] a shaft  g - [Lair:3] a staircase to the Swamp  F=j˕ h - [Lair:3] a stone staircase leading down  i - [Lair:3] a stone staircase leading down  j - [Lair:3] a stone staircase leading down  k - [Lair:3] a stone staircase leading up  l - [Lair:3] a stone staircase leading up  F=j m - [Lair:3] a stone staircase leading up  n - [Lair:3] an escape hatch in the ceiling  o - [Lair:3] an escape hatch in the floorF=jILevel 3 of the Lair of Beasts <<<<>>>>>^∩∩∩∩F=jSJu(Press ? for help)  #..P.#####.###.###.◊...§.P§#.#..###.....÷......◊≈.........~~~.##...#   #..### ### ### ####.§.#####...# #♣♣♣♣.♣♣♣♣♣....◊..♣♣♣♣♣.~~~.##..##   #..# F=jJ##....# ##### ♣♣÷.# ♣♣.....♣♣ #♣...♣##..##   #..## ### #....## ### ♣♣...# ###.### ♣♣.♣♣##...#   #...###.###### ##...####.######♣..♣.#♣.♣F=jJ ♣.÷.♣#PP..#   #...#...PP#P.########.............#..♣♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣ ♣♣.♣♣#PP.## F=j$K  #.....................[...........#.♣♣.♣# ♣...........♣ ♣...♣#....#   #.................................#♣♣.♣♣ ♣...........♣ ♣♣.♣♣#....# F=j^K  ##.................................###∩## ♣..+#####+..♣ ##÷###...##   #..................................##...## ♣..#.....#..♣ ##.÷.##...## F=jKP  #..................................#>....#♣♣..#.....#..♣♣#....<#....##   ##.....................[...........#....>#....#.....#....#>....#.....# F=jK  ##.................................#>....#♣♣..#.....#..♣♣#....<#...###   #..................................##...## ♣..#.....#†.♣ ##...##...## F=jL  ##.................................###∩## ♣..+#####†..♣ ##∩###....#   #.................................#♣...♣# ♣...........♣ ♣♣.♣♣#...## F=j:L/  #.................................#.♣♣♣.# ♣...........♣ ♣◊~≈≈#...#   ##.................................#.♣ ♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣ #♣~.♣♣#...#   #..................................#.♣♣♣.#♣.♣F=jLF#~♣♣♣ #...#   ##.................................#♣..÷♣# ### #.#### #♣~◊♣ #...# F=jL  #..#.#...◊#♣##.#.########.##...P.##♣...♣#♣♣.♣♣ ♣....♣♣ ♣◊~♣♣#.#.#   #.#.##.#....♣#########....###.♣♣♣.♣♣.♣.♣♣♣..♣♣.♣♣♣♣♣♣♣~♣###.#   ##..####...♣♣♣F=jL##....# #.♣ ♣...♣♣♣.♣÷.⌠♣♣..♣...~.~.# #.##F=jF=jF=jK VividlyBlue the MarksdemigodDemigodHealth: 111/111 ========================Magic: 21/21 ========================AC: 4Str: 6EV: 20Int: 15SH: 0Dex: 32XL: 13 Next: 39% Place: Lair:3Time:Zot (19853) _There is an escape hatch in the ceiling here. _Okay, then. _Urug throws a javelin. The javelin completely misses you.A mysterious force pulls you upwards. The hatch slams shut behind you. _The sentinel's mark upon you fades away.Search for what [Enter for "."]? .F=jF=jF=jF=jR(F=j++F=jZ-_2 _F=jv4F=j6F=jG6B1F=jw7F=j?F=j@F=jEAB0F=jUBF=jFJF=jLY49F=j"NF=jcUF=jVF=j)WB8F=j|XF=jbF=jdF=jd,7F=jeF=j fF=jmF=jpX6F=jqF=jxF=jyF=j%zB5F=jN{F=jʁF=jF=jB4F=jF=jwF=jVF=jB3F=jҎF=j_F=jX2F=jF=jF=jؠF=jNB1F=jF=jF=j-F=jB0F=jF=j2F=jƳF=j-39F=j9F=jF=jF=jF=jB8F=jYF=j&F=jF=j>B7F=jXF=jF=jF=jj,6F=jF=juF=jF=jF=jqB5F=jWF=jF=jqF=jB4F=jF=jF=jsF=j,3F=jF=jF=jF=j:F=jtB2F=jiF=jpF=jF=jB1F=jF=jF=juF=jB0F=jF=jY F=j7 F=js C29F=jW F=j F=j F=j B8F=j F=j F=j F=j& B7F=j) F=j F=j F=jP B6F=j/ F=j F=j F=jB! B5F=j" F=jT& F=jt( F=j( B4F=j) F=j- F=j6/ F=j/ B3F=j1 F=j: F=jH< F=j< B2F=jO= F=jIA F=jB F=jC B1F=jC F=jG F=jH F=j$I B0F=jI F=jgM F=jN F=j1O C19F=jO F=j?S F=jT F=jT B8F=jYU F=jX F=jY F=jZ B7F=jZ F=j] F=j^ F=j_ F=j9_ :6F=j_ F=jb F=jc F=jEd B5F=jd F=jg F=jh F=jIi B4F=ji F=jl F=jm F=j'n B3F=jn F=jeq F=jr F=j6s B2F=jys F=jpv F=jAw F=jw B1F=j x F=jz F=j{ F=j | B0F=j| F=j_ F=jq F=jĀ C09F=jE F=j F=j* F=j B8F=j΅ F=j F=j F=j B7F=j^ F=j F=j׍ F=j B6F=j F=jI F=jg F=j B5F=jG F=j F=jߖ F=j) B4F=j F=j5 F=j) F=jr ,3F=j F=j F=j F=j F=j+ F=jp :2F=j F=j F=j F=j_ B1F=j F=j0 F=j F=j :0F=jS F=j F=j p799F=j F=j F=jI B8F=jܱ F=jB F=j` F=j B7F=j F=jP F=j5 F=j B6F=j F=j@ F=j F=je B5F=j F=j F=j X4F=jA F=jW F=jp A  You enter the shallow water.F=j T2) Water F=jV F=j N _Moving in this stuff is going to be slow.F=j F=j* B0F=j F=j F=j F=j Y89F=j F=j F=jI B7F=j F=jE F=jc F=j G6) F=j! F=j F=jL F=j B5F=j F=j F=j F=jZ B4F=j F=jj F=j F=j B3F=jo F=j F=j n2F=j F=j F=ji B1F=j F=j F=j F=jg B0F=j F=j, F=j9 F=j C79F=j F=jV F=j F=j- X8F=j F=j F=j B7F=jY F=j F=j F=j, B6F=j F=j F=j F=jb B5F=j F=j) h  You see here a black bear skeleton.F=j F=j I4 _F=j F=j F=j F=j  B3F=jo F=j F=jp F=j X2F=j) F=j! F=jr B1F=j F=j F=j F=j' B0F=j F=j F=jo F=j C69F=jO F=j] F=j F=j B8F=jf F=j F=j X7F=j F=j F=jd F=je B6F=jKe F=j]f F=j?g F=j|g ,5F=jg F=jNh F=jj $  Things that are here:F=jRk  a blink frog skeleton; a cane toad skeletonF=jHm F=jm W4 _F=jo F=jhp F=jp B3F=jq F=j1r F=j s F=jfs B2F=j t F=jt F=ju F=j?v B1F=jv F=jw F=jy F=jy B0F=j z F=j{ R  There is an empty arch of ancient stone here.F=jS} F=j} J59 _F=ji~ F=j{ F=jg F=jπ B8F=jz F=j F=jn F=jۃ B7F=jZ F=j!  .## ### ♣♣...# ###.### .####.######♣..♣.#♣.♣ ...........#..♣♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣ ...........#.♣♣.♣# ♣...........♣ ...........#♣♣.♣♣ ♣...........♣ ...........###∩## ♣..+#####+..♣ ...........##...## ♣..#.....#..♣ ...........#>....#♣♣..#.....#..♣♣ ...........#....@#....#.....#.... Noise: --------- 16236.4 (95.4) ...........#>....#♣♣..#.....#..♣♣ y) +3 longbow (flame) ...........##...## ♣..#.....#†.♣ Fire: y) +3 longbow (flame) ...........###∩## ♣..+#####†..♣ ...........#♣...♣# ♣...........♣ ...........#.♣♣♣.# ♣...........♣ ...........=j 7m#.♣ ♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣ ...........#.♣♣♣.#♣.♣ ...........#♣..÷♣# ### #.####F=j F=j c _There is a stone staircase leading down here.F=jF=j Spells (Memorise)TypeFailure Level  a - Sigil of BindingF=jcHexes1% 3b - Tukima's DanceHexes1%3  c - Cause FearHexesF=j5% 4  d - Inner FlameHexes/Fire6% 3  e - FoxfireConjuration/Fire10%1  F=jhf - ApportationTranslocation12%1  g - SandblastEarth12%1  F=j ih - ShockConjuration/Air12%1  i - Soul SplinterNecromancy12%F=jXN1  j - Construct Spike LauncherForgecraft17%2  F=jk - AnguishHexes/Necromancy24% 4  l - Dimensional BullseyeHexes/Translocation24% 4  m - Frozen RampartsIceF=j32% 3  n - Fugue of the FallenNecromancy32% 3  o - PasswallEarthF=j j32% 3  p - Teleport OtherTranslocationF=jd32% 3  q - Yara's Violent UnravellingHexes/Alchemy52% 5  r - Ignite PoisonFire/Alchemy65% 4  s - AirstrikeAir71% 4  t - Animate DeadNecromancyF=j71% 4  u - Dispel UndeadNecromancy71% 4 16 spell levels left F=j][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitF=j[  b - Tukima's DanceHexes1% 3  c - Cause FearHexes5% 4d - Inner Flame/Fire6% 3  e - Foxfire Conjuration/Fire10% 1  f - ApportationTranslocation 2  g - Sandblast F=j9Earth  h - Shock Conjuration/Air  i - Soul SplinterNecromancy  j - Construct Spike LauncherForgecraft72  k - AnguishHexes/Necromancy24% 4  l - Dimensional BullseyeF=j8]Translocation  m - Frozen Ramparts Ice323  n - Fugue of the FallenNecromancy  o - Passwall Earth  p - Teleport OtherTranslocation  q - Yara's Violent UnravellingHexes/Alchemy5F=j5  r - Ignite Poison Fire/Alchemy 654  s - Airstrike Air F=j71t - Animate DeadNecromancy  u - Dispel Undead  v - Forge Lightning SpireAir/ForgecraftF=jwYMa - Sigil of BindingHexesF=j1%3F=j%Describ  a - Sigil of BindingHexes1% 3  c - Cause FearHexesF=j5% 4Memorise|DescribeF=jY" F=jYSigil of Binding F=jZRCreates two sigils nearby. Anyone who passes over them will be bound, able to F=jZSact and dodge normally but unable to move away. For bound creatures other than F=jZTthe caster, their movement speed will rebound when the effect wears off, giving F=jk[Tthem temporary swiftness. Swiftness from any source grants immunity to binding. F=j[F=j9\~Only one set of sigils can be maintained at a time, and they will expire prematurely if they leave your sight. F=j\F=j]5Level: 3 School: Hexesail: 1% F=jg]Power: 24% F=j]Range: N/A F=j8^INoise: Quiet Miscasting this spell causes magic contamination.F=jE Spells (Describe)TypeFailure Level  a - Sigil of BindingHexes1% 3  b - Tukima's DanceHexesF=j-1% 3  c - Cause FearHexes5% 4  d - Inner FlameHexes/Fire6% 3  e - FoxfireConjuration/Fire 10% 1  f - ApportationTranslocation12%1  g - SandblastEarthF=jv12% 1  h - ShockConjuration/Air12%1  i - Soul SplinterNecromancyF=j$M12%1  j - Construct Spike Launcherorgecraft17%F=j2  k - AnguishHexes/Necromancy24% 4  l - Dimensional BullseyeF=jHexes/Translocation24% 4  m - Frozen RampartsIce32% 3 F=jq n - Fugue of the FallenNecromancy32% 3  o - PasswallEarth F=j$E32% 3  p - Teleport OtherTranslocation32% 3  q - Yara's Violent UnravellingHexes/Alchemy52% 5  r - Ignite PoisonFire/AlchemyF=j65% 4  s - AirstrikeAir71% 4  t - Animate DeadNecromancyF=j71% 4  u - Dispel UndeadNecromancy71% 4 16 spell levels left F=jm][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitF=j?Hide) Describe|HideF=j\nh  c - Cause FearHexesF=jo5% 4v - Forge Lightning SpireAir/Forgecraft71% 4F=j&9m w - Vhi's Electric ChargeTranslocation/AirF=j9<71% 4F=jk F=ji F=ji F=j F=jF=jF=j8F=jF=jF=j F=j= F=jhF=jߛF=j1F=jCF=j F=j F=jOl F=jcF=jF=jyF=jF=jF=jF=j6F=jF=jwF=j[a - Sigil of BindingHexesF=j1%F=j ,3  b - Tukima's DanceHexesF=j41%F=j 3F=j#4Inner Flame/Fire6% 3Foxfire Conjuration/Fire10% 1ApportationTranslocation 2Sandblast Earth hock Conjuration/AirF=j $oul SplinterNecromancy Construct Spike LauncherForgecraft72AnguishHexes/Necromancy24% 4F=jH$Dimensional BullseyeTranslocationFrozen Ramparts Ice323ugue of the FallenF=j$NecromancyPasswall Earth Teleport OtherTranslocationYara's Violent UnravellingHexes/AlchemyF=j$55Ignite Poison Fire/Alchemy 654Airstrike Air 71nimate DeadF=j%nNecromancyDispel UndeadForge Lightning SpireAir/Forgecraft1 spell hiddenF=j/Show  a - Cause FearHexes5% 4 F=j3cHide|ShowF=jIu 1 F=ju oMemorise)a - Sigil of BindingHexesF=j 31%3  b - Tukima's DanceHexesF=j,i1%3  c - Cause FearHexes5% 4  F=j~id - Inner FlameHexes/Fire6% 3  F=j1e - FoxfireConjuration/Fire10%F=j>91  f - ApportationTranslocation12%F=j/1  g - SandblastEarth12%F=j1  h - ShockF=j9Conjuration/Air12%F=j;1  i - Soul SplinterNecromancy12%F=j>1  j - Construct Spike LauncherForgecraftF=j/;17%2  k - AnguishHexes/NecromancyF=j[24% 4  l - Dimensional BullseyeF=jSHexes/Translocation24% 4  F=j"am - Frozen RampartsIce32% 3  F=jln - Fugue of the FallenNecromancy32% 3  F=j!o - PasswallEarthF=j2j32% 3  p - Teleport OtherTranslocationF=j32% 3  q - Yara's Violent UnravellingHexes/Alchemy52% 5  r - Ignite PoisonFire/AlchemyF=j[65% 4  s - AirstrikeAirF=je71% 4  t - Animate DeadNecromancyF=jf71% 4  u - Dispel UndeadNecromancyF=j,g71% 4MemoriseF=jShowF=jcF=jkF=j+.## ### ♣♣...# ###.###VividlyBlue the Marksdemigod .####.######♣..♣.#♣.♣F=jDemigod ...........#..♣♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣ Health: 111/111 ======================== ...........#.♣♣.♣# ♣...........♣ Magic: 21/21 ======================== F=j...........#♣♣.♣♣ ♣...........♣ AC: 4Str: 6 ...........###∩## ♣..+#####+..♣ EV: 20F=j_Int: 15 ...........##...## ♣..#.....#..♣ SH: 0Dex: 32 F=jO...........#>....#♣♣..#.....#..♣♣ XL: 13 Next: 39% Place: Lair:3 ...........#....@#....#.....#.... Noise: ---------  Time: 16236.4 (0.0) F=jְ...........#>....#♣♣..#.....#..♣♣ y) +3 longbow (flame) ...........##...## ♣..#.....#†.♣ Fire: y) +3 longbow (flame) F=j...........###∩## ♣..+#####†..♣ Zot (19757) F=j)...........#♣...♣# ♣...........♣ ...........#.♣♣♣.# ♣...........♣ F=jQ...........#.♣ ♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣ ...........#.♣♣♣.#♣.♣ F=j)...........#♣..÷♣# ### #.#### _Moving in this stuff is going to be slow. _You see here a black bear skeleton.  Things that are here: F=j_a blink frog skeleton; a cane toad skeleton _There is an empty arch of ancient stone here. _There is a stone staircase leading down here.F=jF=jMemorise Cause Fear, consuming 4 spell levels and leaving 12? Y - Yes  N - NoF=jrJF=jJF=j[K.## ### ♣♣...# ###.###VividlyBlue the Marksdemigod .####.######♣..♣.#♣.♣Demigod F=j[...........#..♣♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣ Health: 111/111 ======================== ...........#.♣♣.♣# ♣...........♣ Magic: 21/21 ======================== ...........#♣♣.♣♣ ♣...........♣ AC: 4Str: 6 ...........###∩## ♣..+#####+..♣ EV: 20Int: 15 F=j@\...........##...## ♣..#.....#..♣ SH: 0Dex: 32 ...........#>....#♣♣..#.....#..♣♣ XL: 13 Next: 39% Place: Lair:3 F=j{\#...........#....@#....#.....#.... Noise: ---------  Time: 16236.4 (0.0) ...........#>....#♣♣..#.....#..♣♣ y) +3 longbow (flame) F=j\...........##...## ♣..#.....#†.♣ Fire: y) +3 longbow (flame) ...........###∩## ♣..+#####†..♣ Zot (19757) ...........#♣...♣# ♣...........♣ ...........#.♣♣♣.# ♣...........♣ F=j]...........#.♣ ♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣ ...........#.♣♣♣.#♣.♣ ...........#♣..÷♣# ### #.#### _Moving in this stuff is going to be slow. F=j]Z_You see here a black bear skeleton.  Things that are here: _a blink frog skeleton; a cane toad skeleton _There is an empty arch of ancient stone here. _There is a stone staircase leading down here.F=jy^e7.4 (16F=jbF=j>gzYou see here a black bear skeleton.  Things that are here: _a blink frog skeleton; a cane toad skeletonThere is an empty arch of ancient stone here. _ stone staircase leading down F=jgN_This spell is dangerous to cast!F=jje8.4 (25F=jkF=joF=jpe9.4 (34F=jtF=jy|40.4 (43F=jx|F=j:F=je1.4 (52F=jF=j$ F=j]_You start memorising the spell. You continue memorising. x4F=jF=j8c _You finish memorising. Spell assigned to 'b'.F=jY2 \.## ### ♣♣...# ###.### ..####.######♣..♣.# ♣.♣.#..♣♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣ [F=j2 .#.♣♣.♣# ♣.♣.#♣♣.♣♣ ♣.♣.###∩## ♣..+#####+..♣F=j2 k.##...## ♣..#.....#..♣F=j2 .#>....#♣♣..#.....#.. [F=j3 .#...@>#....#.....#.#>....#♣♣..#.....#..F=j=3 .##...## ♣..#.....#†.♣.###∩## ♣..+#####†..♣.#♣..F=jm3 .♣# ♣.♣.#.♣♣♣.# ♣.♣F=j3 .#.♣ ♣.# ♣♣♣♣♣♣.♣♣♣♣♣♣.#.♣♣♣.# ♣.♣ .#♣..÷♣# ### #.####F=ji9 F=jv: l2.4 (11 _F=j> F=j? F=jS .## ### ♣♣...# ###.###.####.######♣..♣.# ♣.♣F=jT F.#..♣♣.# ♣♣♣♣♣♣. .[.#.♣♣.♣# ♣..#♣♣.♣♣ ♣.F=j:T .###∩## ♣..+#####+...##...## ♣..#.....#...#>....#♣♣..#.....#.. F=j^T .[.#..@.>#....#.....#F=j~T .#>....#♣♣..#.....#...##...## ♣..#.....#†.F=jT .###∩## ♣..+#####†...#♣...♣# ♣.F=jT s.#.♣♣♣.# ♣.F=jT .#.♣ ♣.# ♣♣♣♣♣♣..#.♣♣♣.# ♣.♣ F=jT .#♣..÷♣# ### #.####F=j!Y F=jZ `30F=jd] F=j^ F=j{ .## ### ♣♣...# ###.### F=j^{ S#...####.######♣..♣.# ♣.♣ #F=j{ .#..♣♣.# ♣♣♣♣♣♣. ..[F=j{ _.#.♣♣.♣# ♣F=j<| .#♣♣.♣♣ ♣.###∩## ♣..+#####+.##...## ♣..#.....#F=j} .#>....#♣♣..#.....# ..[.#.@..>#....#.....#.#>....#♣♣..#.....#.##...## ♣..#.....#†.###∩## ♣..+#####†.#♣...♣# ♣.#.♣♣♣.# ♣ .#.♣ ♣.# ♣♣♣♣♣♣.F=j~ w .#.♣♣♣.# ♣.♣F=jA~ .#♣..÷♣# ### #.#### F=j a449F=j( F=j` F=j F=jy#....## ### ♣♣...# ###.### ##...####.######♣..♣.# ♣.♣ ##.#..♣♣.# ♣♣♣♣♣♣..[.#.♣♣.♣# ♣.#♣♣.♣♣ ♣.###∩## ♣..+#####+.##...## ♣..#.....#.#>....#♣♣..#.....#.[F=j2.#@...>#....#.....#.#>....#♣♣..#.....#.##...## ♣..#.....#F=j[.###∩## ♣..+#####†.#♣...♣# ♣F=j}.#.♣♣♣.# ♣.#.♣ ♣.# ♣♣♣♣♣♣.F=j.#.♣♣♣.# ♣.♣.#♣..÷♣# ### #.F=jF=jܫ&5F=j:8F=j&F=jxF=j( d  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? F=j) F=jF=jI q Your spells (adjust)TypeF=jx Failure Level  a - JinxbiteHexes1% 2 b - Cause FearHexes5%4 F=j Select a spell to adjust [?] help [!] toggle spell headers[Esc] exitF=j F=j F=j n#....## ### ♣♣...# ###.### VividlyBlue the Marksdemigod ##...####.######♣..♣.#♣.♣F=jP HDemigod ##.............#..♣♣.# ♣♣♣♣♣♣.♣♣♣ Health: 111/111 ======================== ...[...........#.♣♣.♣# ♣......... Magic: 21/21 ======================== F=j ...............#♣♣.♣♣ ♣......... AC: 4Str: 6 ...............###∩## ♣..+#####+ EV: 20Int: 15 F=j ...............##...## ♣..#.....# SH: 0Dex: 32 F=j- q...............#>....#♣♣..#.....# XL: 13 Next: 39% Place: Lair:3 ...[...........#@...>#....#.....# Noise: ---------  Time: 16245.4 (0.0) F=jr ...............#>....#♣♣..#.....# y) +3 longbow (flame) ...............##...## ♣..#.....# Fire: y) +3 longbow (flame) ...............###∩## ♣..+#####† Zot (19748) F=j ...............#♣...♣# ♣......... ...............#.♣♣♣.# ♣.........  ...............#.♣ ♣.# ♣♣♣♣♣♣.♣♣♣F=j   ...............#.♣♣♣.#♣.♣ ...............#♣..÷♣# ### #.###F=jh   _There is a stone staircase leading down here. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? F=j6 u _This spell is dangerous to cast! _F=j You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? F=j <Adjust which spell? Okay, then.F=jz F=j F=jw . _F=j_F=jbC  Skill  Level Cost  Apt Skill  Level Cost  Apt F=jb  a - Fighting   9.0  12.5  -1   i - Spellcasting   3.0   5.7  -2      F=jbS    F=jc b - Maces & Flails   0.0   1.2  -1   j + HexesF=jfc7.5   9.5  -1  F=jc c - Unarmed Combat   0.0   1.2  -1   k - Fire Magic   0.8   1.2  -1  F=j d d - Throwing   0.0   1.2  -1  F=j1d_    F=jdR    F=jd l - Evocations   0.0   1.2  -1   e - Ranged Weapons  16.0  25.0  -1  F=j e        F=j)eT    F=jIe. f - Armour   5.0   7.1  -1      F=jje g - Dodging   9.0  12.5  -1  F=jeT    F=je; h - Stealth   0.0   1.0   0      F=je        F=j f_    F=jSf        F=jvfa    F=jf_    F=jfa    F=jf_    F=jfa    F=j)g        F=jKgpThe relative cost of raising each skill is in cyan.  F=jpgThe species aptitude is in white.  [?] HelpF=jgG[=] set a skill target  F=jg[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsF=jBNTargetTarget--  -- F=j{ --  9.0 --  --  F=j$--  --  F=j--  --  --  --  a-z] set[-] clear selected targetF=j%ccost|targetsF=j [?25h[?0cF=j10 F=jw [?25l[?1cF=j5.0 current training targets, if any.=] set aF=jall targetsF=j> i + Spellcasting 3.0F=j((F=j|4F=j?$F=j.@#....## ### ♣♣...# ###.### VividlyBlue the Marksdemigod F=j@##...####.######♣..♣.#♣.♣Demigod F=jkA##.............#..♣♣.# ♣♣♣♣♣♣.♣♣♣ Health: 111/111 ======================== F=jA...[...........#.♣♣.♣# ♣......... Magic: 21/21 ======================== F=j7B...............#♣♣.♣♣ ♣......... AC: 4F=j[B+Str: 6 F=jB...............###∩## ♣..+#####+ EV: 20F=jB,Int: 15 F=jC...............##...## ♣..#.....# SH: 0F=j0C,Dex: 32 F=j~C3...............#>....#♣♣..#.....# XL: 13 Next: 39% Place: Lair:3 F=jC>...[...........#@...>#....#.....# Noise: ---------  Time: 16245.4 (0.0) F=jD...............#>....#♣♣..#.....# y) +3 longbow (flame) F=jED...............##...## ♣..#.....# Fire: y) +3 longbow (flame) F=j{D...............###∩## ♣..+#####† Zot (19748) F=jDs...............#♣...♣# ♣......... F=jD...............#.♣♣♣.# ♣.........F=jE  ...............#.♣ ♣.# ♣♣♣♣♣♣.♣♣♣F=j+E-  F=jKE7...............#.♣♣♣.#F=jjE♣.♣ F=jEz...............#♣..÷♣# ### #.###F=jE-  F=jE_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 F=jF_You finish memorising. Spell assigned to 'b'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? F=j7F6_Okay, then.F=jIF=jJF=jVTF=jHUF=j 3 F=j #...####.######♣..♣ ♣.♣ ..........#..♣♣.# ♣♣♣♣♣♣.♣♣♣ ...[♣♣.♣# ♣..........♣♣.♣♣ ##∩## ♣..+#####+F=jӤ e##...## ♣..#.....#F=j _>....#♣F=j [F=j5 T....>#..F=jT B..#♣♣F=j O#...## F=jͥ T###∩## ♣..+#####†F=j< y♣...♣# ♣.........F=ja L♣♣.#F=j  F=j Y######.##...P.##♣...♣#♣♣.♣♣ ♣....F=j D F=jɮ F=j +6.4 (1F=jL A7 _F=j F=jb  F=j U_There is a stone staircase leading down here.F=j$[F=j[F=j^F=jUcF=jdg76 _F=jgF=juI 4  You climb downwards.F=j|M   F=j }l............##   F=j$}.#...........P#   ............P##   F=j_}U.◊...........◊#  F=jz}u ≈≈~~.# .............#  . ~≈≈~.# .............#  .F=j} ~≈≈~◊# .............##  .#~≈≈~◊# .......@......#  F=j~~≈≈~~# .#...........P#  ~~≈≈~# ##.....###..##  #.#~≈≈~## #...### ##  [..~≈≈~~# ##.#F=j7~n ~~≈≈~# #.F=jR~ ßß~≈≈~~ .    ..F=j~e ......... F=jg8.9 (2.55F=j?F=j:9 _Level annotation: UrugF=j`F=j F=j[_There is a stone staircase leading up here.F=j)F=j*F=jk/F=j4F=jA4 _F=jG3F=jHF=jJB2F=jHJF=j~LF=jeNF=jNB1F=jOF=jLQF=jRF=jJSB0F=j5TF=j]VF=jWF=jYY39F=j[F=jA\F=j\B8F=j]F=j^F=j`F=j`B7F=jaF=j'eF=jigF=jgB6F=jhF=jojF=jlF=j mB5F=jnF=joF=jqF=jFr,4F=jlrF=jsF=juF=jyA  You enter the shallow water.F=jyT2) Water F=jzF=j@$ F=jf*_Moving in this stuff is going to be slow.F=jF=jVB0F=jF=jmF=jQF=jC29F=jۉF=jnF=jF=jRB7F=j@F=jאF=jrF=jݒB6F=jF=jF=j{F=jؘB4F=jF=jKF=jF=jB2F=jF=jF=j F=jB1F=jPF=jF=jԪF=jDC19F=j#F=jF=jF=j7B8F=j 64310F=jF=jF=jeH09) F=jF=jgF=jF=jB8F=jF=j[F=jX7F=jF=jNF=jA  You enter the shallow water.F=jT5) Water F=jF=jN _Moving in this stuff is going to be slow.F=jF=jB3F=joF=j_F=jF=j\G2) F=jF=j+F=jmF=j,B1F=jF=jF=jAF=jB0F=j6 F=j F=jF=jD699F=jF=jF=jaF=jB8F=jF=jF=jF=jB7F=j@F=jF=jf!F=j!B6F=j"F=j%F=j'F=ji(B5F=j)F=j+F=jU.F=j.B4F=j/F=j2F=j$5F=j5B3F=j6F=j8F=j<;F=j;B2F=j<F=j>F=j?F=j$@B1F=jBF=jCCF=jEF=jeEB0F=j_FF=jGF=jkIF=jJC89F=jJF=jLF=jNF=j=OB8F=j6PF=jQF=j\SF=jSB7F=jTF=j WF=j YF=jfYB6F=jeZF=j\F=j]F=j ^B5F=j%_F=jdaF=j_cF=jcB4F=jdF=j5gF=jiF=jiiB3F=jjF=jVlF=j$nF=jdnB2F=joF=jpF=jrF=jxrB1F=jZsF=jjtF=javF=jvB0F=jkwF=jxF=jzF=jz-79F=jzF=j{F=j5}F=j F=jMB8F=jF=jTF=j=F=jB7F=jWF=jF=jF=jˇB6F=jF=jF=jzd  Urug comes into view.F=jM F=j<###   # #.## ###~  #.#.#####.# ..P~~≈≈  F=j}X#....@..## ##...~~≈≈~.....# .# #....~≈≈~~ ?...... F=j..#####....~≈≈~. ......# .....##..#...~≈≈~. F=j......## ###............#...~≈≈~.....# .#P........#...#...~≈≈~. o   Urug (missile, wandering)F=j/`....###o.'.......###......~≈≈~~#............# ##.....~~≈≈~F=ji<...#.. ###◊#..#. ####..#~≈≈~F=j2n 317.1 (68.2)o)F=j{oUrug squints and says, "My one eye mightn't be all that good, but I can see youjust fine with it, harpy."F=jY (((((F=jek((Urug throws a javelin.  The javelin pierces through the fungus!!F=jYg@....F=jGP.F=j4=8.1 (69F=j :5F=jF=j F=jd_The fungus begins to die. The javelin completely misses you.F=jk!F=jF=jF=j ### F=j  F=j'# #.## ###~ F=jB F=j]#.#.#####.#  F=jR #....@..##  #........# ? ##.......# #........# ###.......... .#P........#..F=jz.'.......###...F=j..........# ##....F=j<  ####..F=jF=jHF=j ###  # #.## ###~  F=j4#.#.#####.#   F=jt #....@..##  #........# ?F=j0 ##.......# #........# ###..........F=j .#P........#...'.......###...F=j!..........# ##....< F=jW9 ####..F=jF=jF=jF=jY _Urug is nearby!F=j F=jv F=j F=j  F=jP! D_No reachable target in view!F=jb#### #.## ###~F=j׶#.#.#####.# ..P~~≈≈F=j#.......## ##...~~≈≈~ F=jz.......# #.....@..# #....~≈≈~ F=j?F=j* ##F=jD.####. F=j......# ..##..## ##F=j#.....# .#P.#...F=jR?###o.'F=jp3###...F=j~.....F=j[ ##.....~~≈≈<F=j5n####◊#..#. ####..#F=jT....+.# ####. # ##.F=j F=j  F=j83(F=jp (F=j ((F=j(F=j(F=j(F=j53Urug throws a javelin.  F=jT(The javelin pierces through the fungus!!F=j1>@.F=j1$...F=j2PF=j@2.F=j^2F=j519.1 (1.0)F=j 6:4F=jDDF=jqLX _The javelin completely misses you.F=j2 F=j`5 F=jsC F=jJ  F=jJ D_No reachable target in view!F=j<F=j-F=jF=j F=jD_No reachable target in view!F=jk #### ## #.## ###~ #.#.#####.# ..P~~≈≈ ##F=jܞ.## ##...~~≈≈.# #.# #....~≈≈ .?...... ##.#####....~≈≈~.# #.##..#...~≈≈~F=jƠ.## ###...#...~≈≈~.# .#P.#...#...~≈≈~.###o.'.###......~≈≈.#.# ##.....~~≈≈.<...#...####◊#..#. ####..#~≈≈.+.# ####. # ##.#~≈≈F=jB=.oF=jKF=j7p-203 _F=jF=j:F=jAuF=ju7-F=j,zF=j{R _No reachable target in view!F=jǍ F=j F=j F=j  F=jœ L_No reachable target in view!F=jش#### ## #.## ###~F=j)r.#.#####.# ..P~~≈≈#.......## ##... ........# #. #....~≈≈~ .F=jM? ##### .......# F=jmk.##..## ##...F=j.# .#P####.o'F=j###........ ##~≈≈F=j~<####◊#..#. ####..#F=j ....+.## ####..## ##l.#.### #. .F=j=.oF=jF=jg12 _F=jF=j^))))))F=jD|...o..F=jE6===2.0 (0.9F=jIF=j0KG _You shoot an arrow. The arrow barely misses Urug.F=jy ^))))))F=j $ ...o..You shoot an arrow. The arrow closely misses Urug.  Urug howls with blood-lust.F=j ^((((((F=j ..@...F=j `91F=j F=jf o _Urug throws a javelin. The javelin completely misses you.F=j)%^))))))F=j9j' F=jbja.You shoot an arrow. The arrow barely misses Urug.F=jk1o'F=jq-..F=jq9..F=j#tb3.80F=jwF=jy F=jyQ_A nearby fungus withers and dies.F=jt  o.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.19----4.8 (1.069) Will/2 Jinx  _You feel your willpower being sapped.F=j^0)))F=j=_.)))F=jJ .o.'..You shoot an arrow. The arrow barely misses Urug.  Urug winks... or blinks.F=jCN((((F=jVv..@.F=jEo=5.7 (0.98F=j F=jd _Urug throws a javelin. The javelin misses you.F=jH^))))))F=jwKo.F=jL|A.'F=j|1..F=j}g6.7 (1.07F=jkF=j: F=jf=_You shoot an arrow. The arrow completely misses Urug.F=j:$^))))))F=jo..'..7.6 (0.96 _You shoot an arrow. The arrow barely misses Urug. Urug misses you.F=jG )F=jG >)))))F=jp}  o..'..You shoot an arrow. The arrow barely misses Urug.  Urug hits you with a +5 antimagic double sword!!F=j~ 80/111 -------8/21 ---------------====F=j~ `8.6 (1.05F=jx F=j K _You feel your power leaking away. F=j m_You took 31 damage!F=j  You shoot an arrow. The arrow hits Urug! The arrow burns Urug.F=j;*F=j xo, drained)  hits Urug! The arrow burns Urug.  Urug is moderately wounded.  A giggling sprite leaps out and doodles on Urug's face.  Urug is moderately wounded.  Urug squints and says, "My one eye mightn't be all that good, but I can see youjust fine with it, harpy."3-------===-9.5 (0.94 _Urug barely misses you. _You recovered 3 HP!F=j F=j VEvoke which item? F=j4 EWands  a - a wand of flame (10)F=jr vc - a wand of warping (3)  e - a wand of paralysis (7)  f - a wand of mindburst (4) F=j Miscellaneous F=j  g - a +0 condenser vane [!] read|quaff|evoke[?] describe selectedF=j>SF=jXF=j\uVividlyBlue the MarksdemigodDemigodF=j\Health: 83/111 =================-------###Magic: 8/21=========---------------F=j ]# ## #.## ###~AC: 4Str: 6F=j1]#.#.#####.# ..P~~≈≈ EV: 20Int: 15F=jS]##.......## ##...~~≈≈ SH: 0F=jp],Dex: 32 F=j]=........# #........# #....~≈≈~ XL: 13 Next: 39% Place: Lair:4 F=j].?...... ##...@...#####....~≈≈~ Noise: ===------  Time: 16329.5 (0.0) F=j].......# #..o.....##..#...~≈≈~ y) +3 longbow (flame) .......## ###............#...~≈≈~ Fire: y) +3 longbow (flame) F=j:^........# .#.........#...#...~≈≈~ Zot (19664) Will/2 Jinx .......###..'.......###......~≈≈~ F=j^A.......#............# ##.....~~≈≈ o   Urug (missile, drained) ...<...#...####◊#..#. ####..#~≈≈ .......+.## ####..## ##.#~≈≈ F=j^.....l.#.### #.##..~≈≈A giggling sprite leaps out and doodles on Urug's face.  F=j^Urug is moderately wounded.Urug squints and says, "My one eye mightn't be all that good, but I can see youjust fine with it, harpy." F=j^_Urug barely misses you. _You recovered 3 HP!F=j8q  VividlyBlue the Marksdemigod  Demigod F=jjq Health: 83/111 =================------- ###  Magic: 8/21F=jq=========--------------- # ## #.## ###~  AC: 4Str: 6F=jq F=jq#.#.#####.# ..P~~≈≈ EV: 20Int: 15 F=jq##.......## ##...~~≈≈ SH: 0Dex: 32 F=j#r........# #........# #....~≈≈~ XL: 13 Next: 39% Place: Lair:4 F=jFr>.?...... ##...@...#####....~≈≈~ Noise: ===------  Time: 16329.5 (0.0) F=jhr.......# #..o.....##..#...~≈≈~ y) +3 longbow (flame) F=jr.......## ###............#...~≈≈~ Fire: y) +3 longbow (flame) F=jr........# .#.........#...#...~≈≈~ Zot (19664) Will/2 Jinx .......###..'.......###......~≈≈~ F=jrd.......#............# ##.....~~≈≈ o   Urug (missile, drained) ...<...#...####◊#..#. ####..#~≈≈ F=js.......+.## ####..## ##.#~≈≈ .....l.#.### #. ##..~≈≈ F=j,s_You recovered 3 HP!  Aiming: ParalyseF=jMsPress: ? - help, Shift-Dir - straight lineAim: Urug, wielding a +5 antimagic double sword, wearing a +0 scale mail and  F=jnsquivering javelins (moderately wounded, lightly drained, chance to call a  sprite on attack: 45%, haloed, chance to affect: 37%)F=j31 VividlyBlue the MarksdemigodDemigodHealth: 83/111 =================-------###F=jf1 pMagic: 8/21=========---------------# ## #.## ###~AC: 4Str: 6F=j1 #.#.#####.# ..P~~≈≈ EV: 20Int: 15F=j1 $##.......## ##...~~≈≈ SH: 0Dex: 32 ........# #........# #....~≈≈~ XL: 13 Next: 39% Place: Lair:4 F=j2 .?...... ##...@...#####....~≈≈~ Noise: ===------  Time: 16329.5 (0.0) .......# #..*.....##..#...~≈≈~ y) +3 longbow (flame) F=j2 .......## ###............#...~≈≈~ Fire: y) +3 longbow (flame) ........# .#.........#...#...~≈≈~ Zot (19664) Will/2 Jinx .......###..'.......###......~≈≈~ F=j2 .......#............# ##.....~~≈≈ o   Urug (missile, drained) ...<...#...####◊#..#. ####..#~≈≈ .......+.## ####..## ##.#~≈≈ .....l.#.### #.##..~≈≈ F=j3 _You recovered 3 HP!  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineF=jR3 Aim: Urug, wielding a +5 antimagic double sword, wearing a +0 scale mail and  quivering javelins (moderately wounded, lightly drained, chance to call a  sprite on attack: 45%, haloed, chance to affect: 37%)F=j-{ F=jz so  Press: ? - help, Shift-Dir - straight lineF=j f: Urug, wielding a +5 antimagic double sword, wearing a +0 scale mail and  F=jӯ zquivering javelins (moderately wounded, lightly drained, chance to call a  F=j ?sprite on attack: 45%, haloed, chance to affect: 37%)  F=j [Urug resists with some effort.  Urug hits you with a +5 antimagic double sword!!F=j7 I63----0F=jk `---------30.5 (13F=j F=jH F=jW K _You feel your power leaking away. F=j m_You took 20 damage!F=jF=jXEvoke which item? Wands  a - a wand of flame (10)c - a wand of warping (3)  e - a wand of paralysis (6)  F=jnf - a wand of mindburst (4) Miscellaneous  g - a +0 condenser vane F=j[!] read|quaff|evoke[?] describe selectedF=jsXF=js\F=j`VividlyBlue the MarksdemigodDemigodHealth: 63/111 =============-----------###F=j"adMagic: 0/21------------------------F=jIa# ## #.## ###~AC: 4Str: 6F=ja#.#.#####.# ..P~~≈≈ EV: 20Int: 15##.......## ##...~~≈≈ SH: 0Dex: 32 F=ja........# #........# #....~≈≈~ XL: 13 Next: 39% Place: Lair:4 .?...... ##...@...#####....~≈≈~ Noise: ===------  Time: 16330.5 (0.0) .......# #..o.....##..#...~≈≈~ y) +3 longbow (flame) F=j!b.......## ###............#...~≈≈~ Fire: y) +3 longbow (flame) F=jLb)........# .#.........#...#...~≈≈~ Zot (19663) Will/2 Jinx F=jpb.......###..'.......###......~≈≈~ F=jb.......#............# ##.....~~≈≈ o   Urug (missile, drained) ...<...#...####◊#..#. ####..#~≈≈ F=jb.......+.## ####..## ##.#~≈≈ .....l.#.### #.##..~≈≈F=jc'quivering javelins (moderately wounded, lightly drained, chance to call a  sprite on attack: 45%, haloed, chance to affect: 37%)  Urug resists with some effort.  Urug hits you with a +5 antimagic double sword!! F=jgc_You feel your power leaking away. _You took 20 damage!F=jx  VividlyBlue the Marksdemigod  Demigod  Health: 63/111 =============----------- ###  Magic: 0/21------------------------ # ## #.## ###~  AC: 4Str: 6 #.#.#####.# ..P~~≈≈ EV: 20Int: 15 ##.......## ##...~~≈≈ SH: 0Dex: 32 ........# #........# #....~≈≈~ XL: 13 Next: 39% Place: Lair:4 .?...... ##...@...#####....~≈≈~ Noise: ===------  Time: 16330.5 (0.0) .......# #..o**...##..#...~≈≈~ y) +F=j3 longbow (flame) .......## ###..***.......#...~≈≈~ Fire: y) +3 longbow (flame) ........# .#...***...#...#...~≈≈~ Zot (19663) Will/2 Jinx .......###..'.......###......~≈≈~ .......#............# ##.....~~≈≈ o   Urug (missile, drained) ...<...#...####◊#..#. ####..#~≈≈ .......+.## ####..## ##.#~≈≈ .....l.#.### #. ##..~≈≈Urug resists with some effort.  Urug hits you with a +5 antimagic double sword!! _You feel your power leaking away. _You took 20 damage!  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineF=jZ: F=j VividlyBlue the Marksdemigod  DemigodF=j F=j8 Health: 63/111 =============----------- F=j###  Magic: 0/21------------------------F=j F=j# ## #.## ###~  AC: 4Str: 6F=j9 F=j#.#.#####.# ..P~~≈≈ EV: 20F=j=Int: 15 F=jA##.......## ##...~~≈≈ SH: 0Dex: 32 F=j........# #........# #....~≈≈~ XL: 13 Next: 39% Place: Lair:4 F=j=>.?...... ##...@...#####....~≈≈~ Noise: ===------  Time: 16330.5 (0.0) F=j.......# #..§.....##..#...~≈≈~ y) +3 longbow (flame) F=j.......## ###............#...~≈≈~ Fire: y) +3 longbow (flame) F=j{........# .#.........#...#...~≈≈~ Zot (19663) Will/2 Jinx F=j{.......###..'.......###......~≈≈~ F=j2.......#............# ##.....~~≈≈ o   Urug (missile, drained) F=j_S...<...#...####◊#..#o ####..#~≈≈ F=j+.......+.## ####..## ##.#~≈≈ F=j,.....l.#.### #. ##..~≈≈F=j;Urug resists with some effort.  F=j6Urug hits you with a +5 antimagic double sword!! F=jE<_You feel your power leaking away. F=jm_You took 20 damage!  F=j?Aiming: Warp SpaceF=jљZPress: ? - help, Shift-Dir - straight lineF=j9  ###  # ## #.## ###~       ?F=j  #..### ###..###......F=j .#...###...#...... <...#...####◊#..#o ## ####..## F=jE #.  Urug hits you with a +5 antimagic double sword!! _You feel your power leaking away. _You took 20 damage!  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs Urug! Urug blinks!F=jVnF=jܟAo.F=jߤf§........F=j5========1.5 (12F=jܩF=j5 F=jc3_Urug is heavily wounded. F=jm_You recovered 2 HP!F=jt$F=j%Evoke which item? Wands  a - a wand of flame (10)F=j"&c - a wand of warping (2)  e - a wand of paralysis (6)  f - a wand of mindburst (4) Miscellaneous F=jL& g - a +0 condenser vane [!] read|quaff|evoke[?] describe selectedF=jF=jF=j F=jvVividlyBlue the MarksdemigodDemigodHealth: 65/111 ==============----------###Magic: 0/21------------------------F=j# ## #.## ###~AC: 4Str: 6#.#.#####.# ..P~~≈≈ EV: 20Int: 15##.......## ##...~~≈≈ SH: 0Dex: 32 ........# #........# #....~≈≈~ XL: 13 Next: 39% Place: Lair:4 F=j^.?...... ##...@...#####....~≈≈~ Noise: =======--  Time: 16331.5 (0.0) .......# #..§.....##..#...~≈≈~ y) +3 longbow (flame) F=j0.......## ###............#...~≈≈~ Fire: y) +3 longbow (flame) ........# .#.........#...#...~≈≈~ Zot (19662) Will/2 Jinx .......###..'.......###......~≈≈~ .......#...........o# ##.....~~≈≈ o   Urug (missile, drained) ...<...#...####◊#..#. ####..#~≈≈ .......+.## ####..## ##.#~≈≈ .....l.#.### #.F=jt##..~≈≈ _You took 20 damage!  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs Urug! Urug blinks! _Urug is heavily wounded. _You recovered 2 HP!F=j1  VividlyBlue the Marksdemigod  Demigod  Health: 65/111 ==============---------- ###  Magic: 0/21------------------------F=jH # ## #.## ###~  AC: 4Str: 6 #.#.#####.# ..P~~≈≈ EV: 20Int: 15 ##.......## ##...~~≈≈ SH: 0Dex: 32 ........# #........# #....~≈≈~ XL: 13 Next: 39% Place: Lair:4 F=j8.?...... ##...@...#####....~≈≈~ Noise: =======--  Time: 16331.5 (0.0) .......# #..§.*...##..#...~≈≈~ y) +3 longbow (flame) F=j.......## ###....*.......#...~≈≈~ Fire: y) +3 longbow (flame) ........# .#......*..#...#...~≈≈~ Zot (19662) Will/2 Jinx .......###..'.....*.###......~≈≈~ .......#...........o# ##.....~~≈≈ o   Urug (missile, drained) ...<...#...####◊#..#. ####..#~≈≈ .......+.## ####..## ##.#~≈≈ .....l.#.### #. ##..~≈≈ F=jg_You recovered 2 HP!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Urug, wielding a +5 antimagic double sword, wearing a +0 scale mail and  quivering javelins (heavily wounded, lightly drained, chance to call a sprite  on attack: 45%, chance to affect: 54%)F=jBVividlyBlue the MarksdemigodDemigodHealth: 65/111 ==============----------###F=jBJMagic: 0/21------------------------# ## #.## ###~AC: 4Str: 6F=jC#.#.#####.# ..P~~≈≈ EV: 20Int: 15##.......## ##...~~≈≈ SH: 0Dex: 32 F=jYC=........# #........# #....~≈≈~ XL: 13 Next: 39% Place: Lair:4 F=jC.?...... ##...@...#####....~≈≈~ Noise: =======--  Time: 16331.5 (0.0) .......# #..§.....##..#...~≈≈~ y) +3 longbow (flame) F=j=D.......## ###............#...~≈≈~ Fire: y) +3 longbow (flame) ........# .#.........#...#...~≈≈~ Zot (19662) Will/2 Jinx .......###..'.......###......~≈≈~ .......#...........*# ##.....~~≈≈ o   Urug (missile, drained) F=juD...<...#...####◊#..#. ####..#~≈≈ .......+.## ####..## ##.#~≈≈ .....l.#.### #.##..~≈≈ F=jD_You recovered 2 HP!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineF=jD Aim: Urug, wielding a +5 antimagic double sword, wearing a +0 scale mail and  quivering javelins (heavily wounded, lightly drained, chance to call a sprite  on attack: 45%, chance to affect: 54%)F=jF=j 9oF=j; ((F=j(F=j(F=j; ((F=jcZ(Urug resists with significant effort. Urug throws a javelin.F=j..@......F=j0F=j8====---2.5 (11F=j F=j^  F=j _The javelin is repelled. _You recovered 3 HP!F=jF=j}-Evoke which item? Wands  a - a wand of flame (10)c - a wand of warping (2)  e - a wand of paralysis (6)  f - a wand of mindburst (3) Miscellaneous F=j g - a +0 condenser vane [!] read|quaff|evoke[?] describe selectedF=jF=jͥF=j+F=j٩KVividlyBlue the MarksdemigodDemigodHealth: 68/111 ==============----------###Magic: 0/21------------------------F=j# ## #.## ###~AC: 4Str: 6F=j)#.#.#####.# ..P~~≈≈ EV: 20Int: 15F=j_##.......## ##...~~≈≈ SH: 0F=j,Dex: 32 F=j"........# #........# #....~≈≈~ XL: 13 Next: 39% Place: Lair:4 .?...... ##...@...#####....~≈≈~ Noise: ====-----  Time: 16332.5 (0.0) .......# #........##..#...~≈≈~ y) +3 longbow (flame) .......## ###............#...~≈≈~ Fire: y) +3 longbow (flame) F=jO........# .#.........#...#...~≈≈~ Zot (19661) Will/2 Jinx .......###..'.......###......~≈≈~ F=ju.......#...........o# ##.....~~≈≈ o   Urug (missile, drained) ...<...#...####◊#..#. ####..#~≈≈ F=j.......+.## ####..## ##.#~≈≈ .....l.#.### #.F=j##..~≈≈Aim: Urug, wielding a +5 antimagic double sword, wearing a +0 scale mail and  F=j quivering javelins (heavily wounded, lightly drained, chance to call a sprite  on attack: 45%, chance to affect: 54%)  Urug resists with significant effort. Urug throws a javelin. _The javelin is repelled. F=j^_You recovered 3 HP!F=j<  VividlyBlue the Marksdemigod  Demigod F=j Health: 68/111 ==============---------- ###  Magic: 0/21------------------------ # ## #.## ###~  AC: 4Str: 6 F=j#.#.#####.# ..P~~≈≈ EV: 20Int: 15 F=j##.......## ##...~~≈≈ SH: 0Dex: 32 F=j........# #........# #....~≈≈~ XL: 13 Next: 39% Place: Lair:4 F=jND.?...... ##...@...#####....~≈≈~ Noise: ====-----  Time: 16332.5 (0.0) F=jx.......# #....*...##..#...~≈≈~ y) +3 longbow (flame) .......## ###....*.......#...~≈≈~ Fire: y) +3 longbow (flame) F=j........# .#......*..#...#...~≈≈~ Zot (19661) Will/2 Jinx F=j.......###..'.....*.###......~≈≈~ F=jn.......#...........o# ##.....~~≈≈ o   Urug (missile, drained) ...<...#...####◊#..#. ####..#~≈≈ F=j.......+.## ####..## ##.#~≈≈ .....l.#.### #. ##..~≈≈ F=j6_You recovered 3 HP!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineF=jZAim: Urug, wielding a +5 antimagic double sword, wearing a +0 scale mail and  quivering javelins (heavily wounded, lightly drained, chance to call a sprite  F=j~.on attack: 45%, chance to affect: 54%)F=j) vVividlyBlue the MarksdemigodDemigodHealth: 68/111 ==============----------###Magic: 0/21------------------------F=j # ## #.## ###~AC: 4Str: 6#.#.#####.# ..P~~≈≈ EV: 20Int: 15##.......## ##...~~≈≈ SH: 0Dex: 32 F=j ........# #........# #....~≈≈~ XL: 13 Next: 39% Place: Lair:4 .?...... ##...@...#####....~≈≈~ Noise: ====-----  Time: 16332.5 (0.0) F=ji .......# #........##..#...~≈≈~ y) +3 longbow (flame) .......## ###............#...~≈≈~ Fire: y) +3 longbow (flame) ........# .#.........#...#...~≈≈~ Zot (19661) Will/2 Jinx .......###..'.......###......~≈≈~ F=j .......#...........*# ##.....~~≈≈ o   Urug (missile, drained) ...<...#...####◊#..#. ####..#~≈≈ .......+.## ####..## ##.#~≈≈ .....l.#.### #.##..~≈≈ F=j _You recovered 3 HP!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Urug, wielding a +5 antimagic double sword, wearing a +0 scale mail and  quivering javelins (heavily wounded, lightly drained, chance to call a sprite  on attack: 45%, chance to affect: 54%)F=j` F=j@ |o)Aiming: MindburstPress: ? - help, Shift-Dir - straight line  Aim: Urug, wielding a +5 antimagic double sword, wearing a +0 scale mail and  F=jn@ quivering javelins (heavily wounded, lightly drained, chance to call a sprite  on attack: 45%, chance to affect: 54%)  Urug resists with significant effort. Urug seems less drained.F=jC ](((((((F=jpv ..@....F=jCw 71=3.5 (10F=j0{ F=j} _Urug throws a javelin. The javelin completely misses you. _You recovered 3 HP!F=jF=j*Evoke which item? Wands  a - a wand of flame (10)F=jc - a wand of warping (2)  e - a wand of paralysis (6)  f - a wand of mindburst (2) Miscellaneous  g - a +0 condenser vane [!] read|quaff|evoke[?] describe selectedF=jF=jF=jcVividlyBlue the MarksdemigodDemigodHealth: 71/111 ===============---------###Magic: 0/21------------------------# ## #.## ###~AC: 4Str: 6#.#.#####.# ..P~~≈≈ EV: 20Int: 15F=j##.......## ##...~~≈≈ SH: 0Dex: 32 ........# #........# #....~≈≈~ XL: 13 Next: 39% Place: Lair:4 .?...... ##...@...#####....~≈≈~ Noise: ====-----  Time: 16333.5 (0.0) F=jB.......# #........##..#...~≈≈~ y) +3 longbow (flame) .......## ###............#...~≈≈~ Fire: y) +3 longbow (flame) F=j]........# .#.........#...#...~≈≈~ Zot (19660) Will/2 Jinx .......###..'.......###......~≈≈~ .......#...........o# ##.....~~≈≈ o   Urug (missile) ...<...#...####◊#..#. ####..#~≈≈ F=j\.......+.## ####..## ##.#~≈≈ .....l.#.### #.##..~≈≈Aim: Urug, wielding a +5 antimagic double sword, wearing a +0 scale mail and  quivering javelins (heavily wounded, lightly drained, chance to call a sprite  on attack: 45%, chance to affect: 54%)  Urug resists with significant effort. Urug seems less drained. _Urug throws a javelin. The javelin completely misses you. _You recovered 3 HP!F=j'  VividlyBlue the Marksdemigod F=j[' Demigod  Health: 71/111 ===============--------- F=j'g###  Magic: 0/21------------------------ # ## #.## ###~  AC: 4Str: 6 F=j'#.#.#####.# ..P~~≈≈ EV: 20Int: 15 ##.......## ##...~~≈≈ SH: 0F=j(=Dex: 32 ........# #........# #....~≈≈~ XL: 13 Next: 39% Place: Lair:4 F=j>(D.?...... ##...@...#####....~≈≈~ Noise: ====-----  Time: 16333.5 (0.0) F=jn(.......# #....*...##..#...~≈≈~ y) +3 longbow (flame) .......## ###....*.......#...~≈≈~ Fire: y) +3 longbow (flame) F=j(........# .#......*..#...#...~≈≈~ Zot (19660) Will/2 Jinx .......###..'.....*.###......~≈≈~ F=j(e.......#...........o# ##.....~~≈≈ o   Urug (missile) ...<...#...####◊#..#. ####..#~≈≈ F=j$)?.......+.## ####..## ##.#~≈≈ .....l.#.### #. ##..~≈≈ _You recovered 3 HP!  Aiming: MindburstF=j[)GPress: ? - help, Shift-Dir - straight lineAim: Urug, wielding a +5 antimagic double sword, wearing a +0 scale mail and  quivering javelins (heavily wounded, chance to call a sprite on attack: 37%,  chance to affect: 46%)F=j uVividlyBlue the MarksdemigodDemigodF=j Health: 71/111 ===============---------###Magic: 0/21------------------------# ## #.## ###~AC: 4Str: 6F=j #.#.#####.# ..P~~≈≈ EV: 20Int: 15F=j. ##.......## ##...~~≈≈ SH: 0Dex: 32 F=jW =........# #........# #....~≈≈~ XL: 13 Next: 39% Place: Lair:4 F=j k.?...... ##...@...#####....~≈≈~ Noise: ====-----  Time: 16333.5 (0.0) .......# #........##..#...~≈≈~ y) +3 longbow (flame) F=j .......## ###............#...~≈≈~ Fire: y) +3 longbow (flame) ........# .#.........#...#...~≈≈~ Zot (19660) Will/2 Jinx F=j2 F.......###..'.......###......~≈≈~ .......#...........*# ##.....~~≈≈ o   Urug (missile) ...<...#...####◊#..#. ####..#~≈≈ F=j\ .......+.## ####..## ##.#~≈≈ .....l.#.### #.##..~≈≈ F=j _You recovered 3 HP!  Aiming: MindburstF=j ?Press: ? - help, Shift-Dir - straight lineAim: Urug, wielding a +5 antimagic double sword, wearing a +0 scale mail and  quivering javelins (heavily wounded, chance to call a sprite on attack: 37%,  chance to affect: 46%)F=j0 F=jc Ao.F=jVg F=jDh O4=1F=jh q=4.5 (159F=jl F=jo MF=j+p Press: ? - help, Shift-Dir - straight line  Aim: Urug, wielding a +5 antimagic double sword, wearing a +0 scale mail and  F=jYp quivering javelins (heavily wounded, chance to call a sprite on attack: 37%,  chance to affect: 46%) _Urug resists with some effort. F=jp _You recovered 3 HP! You recovered 1 MP!F=jA F=j( VEvoke which item? F=j[ Wands  a - a wand of flame (10)c - a wand of warping (2)  e - a wand of paralysis (6)  f - a wand of mindburst (1) F=j +Miscellaneous  g - a +0 condenser vane [!] read|quaff|evoke[?] describe selectedF=j# F=j) F=j. uVividlyBlue the MarksdemigodDemigodF=j/ Health: 74/111 ================--------###Magic: 1/21=-----------------------F=jC/ # ## #.## ###~AC: 4Str: 6F=j/ #.#.#####.# ..P~~≈≈ EV: 20Int: 15##.......## ##...~~≈≈ SH: 0Dex: 32 F=j/ ........# #........# #....~≈≈~ XL: 13 Next: 39% Place: Lair:4 .?...... ##...@...#####....~≈≈~ Noise: ====-----  Time: 16334.5 (0.0) F=j 0 .......# #........##..#...~≈≈~ y) +3 longbow (flame) .......## ###............#...~≈≈~ Fire: y) +3 longbow (flame) F=j80 ........# .#.........#...#...~≈≈~ Zot (19659) Will/2 Jinx .......###..'.....o.###......~≈≈~ F=jb0 .......#............# ##.....~~≈≈ o   Urug (missile) F=j0 V...<...#...####◊#..#. ####..#~≈≈ .......+.## ####..## ##.#~≈≈ F=j0 .....l.#.### #.##..~≈≈Press: ? - help, Shift-Dir - straight lineF=j0 'Aim: Urug, wielding a +5 antimagic double sword, wearing a +0 scale mail and  quivering javelins (heavily wounded, chance to call a sprite on attack: 37%,  chance to affect: 46%) _Urug resists with some effort. F=j1 _You recovered 3 HP! You recovered 1 MP!F=jE R  VividlyBlue the Marksdemigod  Demigod  Health: 74/111 ================-------- ###  Magic: 1/21=----------------------- F=jE # ## #.## ###~  AC: 4Str: 6 #.#.#####.# ..P~~≈≈ EV: 20Int: 15 ##.......## ##...~~≈≈ SH: 0Dex: 32 F=jE U........# #........# #....~≈≈~ XL: 13 Next: 39% Place: Lair:4 .?...... ##...@...#####....~≈≈~ Noise: ====-----  Time: 16334.5 (0.0) F=jF .......# #....*...##..#...~≈≈~ y) +3 longbow (flame) .......## ###....*.......#...~≈≈~ Fire: y) +3 longbow (flame) F=jFF ........# .#......*..#...#...~≈≈~ Zot (19659) Will/2 Jinx .......###..'.....o.###......~≈≈~ F=jyF [.......#............# ##.....~~≈≈ o   Urug (missile) ...<...#...####◊#..#. ####..#~≈≈ F=jF ?.......+.## ####..## ##.#~≈≈ .....l.#.### #. ##..~≈≈ _You recovered 3 HP! You recovered 1 MP!  F=jF Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Urug, wielding a +5 antimagic double sword, wearing a +0 scale mail and  F=jG quivering javelins (heavily wounded, chance to call a sprite on attack: 37%,  chance to affect: 46%)F=jkVividlyBlue the MarksdemigodDemigodHealth: 74/111 ================--------###Magic: 1/21=-----------------------F=j# ## #.## ###~AC: 4Str: 6#.#.#####.# ..P~~≈≈ EV: 20Int: 15##.......## ##...~~≈≈ SH: 0Dex: 32 F=j$........# #........# #....~≈≈~ XL: 13 Next: 39% Place: Lair:4 .?...... ##...@...#####....~≈≈~ Noise: ====-----  Time: 16334.5 (0.0) F=jV.......# #........##..#...~≈≈~ y) +3 longbow (flame) .......## ###............#...~≈≈~ Fire: y) +3 longbow (flame) F=j........# .#.........#...#...~≈≈~ Zot (19659) Will/2 Jinx .......###..'.....*.###......~≈≈~ F=j.......#............# ##.....~~≈≈ o   Urug (missile) ...<...#...####◊#..#. ####..#~≈≈ F=j.......+.## ####..## ##.#~≈≈ .....l.#.### #.##..~≈≈ _You recovered 3 HP! You recovered 1 MP!  F=j-gAiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Urug, wielding a +5 antimagic double sword, wearing a +0 scale mail and  quivering javelins (heavily wounded, chance to call a sprite on attack: 37%,  F=jZchance to affect: 46%)F=jF=jR>M.oAiming: Mindburst  Press: ? - help, Shift-Dir - straight line: Urug, wielding a +5 antimagic double sword, wearing a +0 scale mail and  F=jvSquivering javelins (heavily wounded, chance to call a sprite on attack: 37%,  chance to affect: 46%)  Urug's mind is blasted. The now-empty wand crumbles to dust.F=jV)(((F=j*W3((((F=j*+...F=jY@...F=jkF=jz65.5 (18F=jF=ja F=jJ_Urug throws a javelin. The javelin completely misses you. F=j[_You recovered 2 HP!F=j.F=jVEvoke which item? F=jWands  a - a wand of flame (10)c - a wand of warping (2)  e - a wand of paralysis (6) Miscellaneous F=j  g - a +0 condenser vane [!] read|quaff|evoke[?] describe selectedF=jF=jF=j+F=jJVividlyBlue the MarksdemigodDemigodF=jHealth: 76/111 ================--------###F=j4;Magic: 1/21F=jbE=-----------------------F=j# ## #.## ###~AC: 4F=j-Str: 6F=j#.#.#####.# ..P~~≈≈ EV: 20F=j(.Int: 15F=jh##.......## ##...~~≈≈ SH: 0Dex: 32 F=j=........# #........# #....~≈≈~ XL: 13 Next: 39% Place: Lair:4 F=j+.?...... ##...@...#####....~≈≈~ Noise: ====-----  Time: 16335.5 (0.0) F=j_.......# #........##..#...~≈≈~ y) +3 longbow (flame) F=j.......## ###............#...~≈≈~ Fire: y) +3 longbow (flame) F=j........# .#.........#...#...~≈≈~ Zot (19658) Will/2 Jinx .......###..'.....o.###......~≈≈~ .......#............# ##.....~~≈≈ o   Urug (missile) F=jV...<...#...####◊#..#. ####..#~≈≈ .......+.## ####..## ##.#~≈≈ F=jF.....l.#.### #.##..~≈≈Aim: Urug, wielding a +5 antimagic double sword, wearing a +0 scale mail and  F=j&quivering javelins (heavily wounded, chance to call a sprite on attack: 37%,  chance to affect: 46%)  Urug's mind is blasted. The now-empty wand crumbles to dust. _Urug throws a javelin. The javelin completely misses you. F=jT_You recovered 2 HP!F=j: F=j VividlyBlue the Marksdemigod  DemigodF=j>  Health: 76/111 ================-------- F=jq###  Magic: 1/21=----------------------- F=j# ## #.## ###~  AC: 4Str: 6 F=j#.#.#####.# ..P~~≈≈ EV: 20Int: 15 F=j ##.......## ##...~~≈≈ SH: 0Dex: 32 F=jN........# #........# #....~≈≈~ XL: 13 Next: 39% Place: Lair:4 F=j#.?...... ##...@...#####....~≈≈~ Noise: ====-----  Time: 16335.5 (0.0) .......# #....*...##..#...~≈≈~ y) +3 longbow (flame) F=j.......## ###....*.......#...~≈≈~ Fire: y) +3 longbow (flame) F=j........# .#......*..#...#...~≈≈~ Zot (19658) Will/2 Jinx .......###..'.....o.###......~≈≈~ F=j:[.......#............# ##.....~~≈≈ o   Urug (missile) ...<...#...####◊#..#. ####..#~≈≈ F=ji.......+.## ####..## ##.#~≈≈ .....l.#.### #. ##..~≈≈ F=j_You recovered 2 HP!  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineF=jAim: Urug, wielding a +5 antimagic double sword, wearing a +0 scale mail and  quivering javelins (heavily wounded, chance to call a sprite on attack: 37%,  chance to affect: 30%)F=j VividlyBlue the MarksdemigodDemigodHealth: 76/111 ================--------###F=j` mMagic: 1/21=-----------------------# ## #.## ###~AC: 4Str: 6#.#.#####.# ..P~~≈≈ EV: 20Int: 15F=j ##.......## ##...~~≈≈ SH: 0Dex: 32 ........# #........# #....~≈≈~ XL: 13 Next: 39% Place: Lair:4 .?...... ##...@...#####....~≈≈~ Noise: ====-----  Time: 16335.5 (0.0) F=j .......# #........##..#...~≈≈~ y) +3 longbow (flame) .......## ###............#...~≈≈~ Fire: y) +3 longbow (flame) ........# .#.........#...#...~≈≈~ Zot (19658) Will/2 Jinx .......###..'.....*.###......~≈≈~ F=j? .......#............# ##.....~~≈≈ o   Urug (missile) ...<...#...####◊#..#. ####..#~≈≈ .......+.## ####..## ##.#~≈≈ .....l.#.### #.##..~≈≈ F=j _You recovered 2 HP!  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Urug, wielding a +5 antimagic double sword, wearing a +0 scale mail and  quivering javelins (heavily wounded, chance to call a sprite on attack: 37%,  chance to affect: 30%)F=jpb ao, paralysed)F=j 9oF=j 79====-6.5 (17F=j F=j MPress: ? - help, Shift-Dir - straight line  Aim: Urug, wielding a +5 antimagic double sword, wearing a +0 scale mail and  quivering javelins (heavily wounded, chance to call a sprite on attack: 37%,  chance to affect: 30%) F=j~ _Urug becomes paralysed! _You recovered 3 HP!F=j Y ))) F=j TYou shoot an arrow. The arrow hits Urug! The arrow burns Urug.F=jk'  ...Urug is severely wounded.82=-76 _The jinxing sprites lose interest in you. _You recovered 3 HP!F=jsuY ))) F=juTYou shoot an arrow. The arrow hits Urug! The arrow burns Urug.F=jsH...F=j5=85F=jF=jk> _Urug is almost dead. F=jӰm_You recovered 3 HP!F=j\ )))You shoot an arrow. The arrow hits Urug but does no damage.F=jݒ H...F=j #8F=j ==94F=jؙ F=j6 > _Urug is almost dead. F=j m_You recovered 3 HP!F=j@' F=jAn)You shoot an arrow. The arrow hits Urug! The arrow burns Urug.F=jGh)))F=j^D...F=j90=2=42403F=jgF=jڈ _You kill Urug! _You recovered 2 HP! You recovered 1 MP!F=jXF=jGYF=jSZF=j/\F=j]w3=2 _F=j=^F=j*`F=jq`#6F=j`M=1F=jaF=jcF=jdp9=0F=jeF=j+gF=jg101/111==49F=jhF=jjF=jj#4F=j6kM=8F=j1lF=jnF=j{nw7==3=F=jn:7F=joF=jqF=j%r$10F=j[rR=6) F=jKsF=jvn _You feel your willpower return.F=jvZ1=5F=jvF=jwF=j5z1 _HP restored.F=jzB4F=j{F=j|}F=j}T=3F=jF=jF=j)B2F=jUF=jF=jj=4=1F=jF=j+F=jB0F=jF=jCF=j{C39F=jF=jAF=jB8F=jF=jIF=jT=7F=jF=j5F=jB6F=jF=j@F=jn5=5F=jF=jBF=jB4F=jF=jF=jB3F=jF=jF=jB2F=jF=j|F=jT=1F=jF=jͥF=j.B0F=jBF=jF=jHy6=29F=j\F=j F=j[B8F=jjF=j F=jcB7F=jlF=jF=jbB6F=jcF=j?F=jT=5F=jF=jxF=jιB4F=j޺F=jF=j5?7==F=jk:3F=jdF=jF=j;B2F=jFF=jF=jrB1F=jF=jF=jB0F=jF=j`F=jV==19F=jF=j~F=jx8=8F=jF=jF=jB7F=j F=jF=jB6F=j;F=j"F=jB5F=jF=jF=jc>=4F=jF=jF=jF=jB3F=jF=jF=jx9=2F=jF=jF=j[B1F=jdF=jF=jfB0F=j}F=jlF=jC09F=jF=jF=j$T=8F=j_F=jFF=jB7F=jF=j=F=j10/21=6F=jF=jF=j,B5F=j8F=jF=jeB4F=jxF=jQF=jB3F=jF=j =2111=059987F=jF=jF=jT=6F=jF=jF=jWB5F=j/F=jF=j+r2=4F=j>F=j.F=jB3F=jF=j>F=jyB2F=j F=j"F=j3#B1F=j$F=j%F=j@&T=0F=j:'F=j(F=j>)C89F=jL*F=j,F=jB-r3=8F=j4.F=j/F=j0B7F=j 1F=j 4n6F=j6X5F=j37F=j:9F=j9T=4F=j:F=jv<F=j<B3F=j=F=j?F=j?%4F=j@N==2F=j;AF=j+CF=jCB1F=j.EF=j^FF=jFB0F=jGF=jIF=j J;79F=jKF=jLF=j]MU==8F=jFNF=jOF=jOB7F=jQF=jRF=j'Sr5=6F=j[TF=jUF=jVB5F=jnWF=jTYX4F=j^F=j`F=jAaB3F=jqbF=j6dF=jwd$=F=jd02F=jfF=jhX1F=joiF=j6kF=jwk#6F=jkM=0F=jmF=j oF=jIoC69F=jZpF=jqF=jmrB8F=jsF=juF=jvB7F=j]wF=jCyj=6F=jzF=j|7=5F=j}F=j=F=j{B4F=j=F=jF=j‚B3F=jރF=jMF=jB2F=j׆F=j=1F=jF=jtB0F=jBF=jF=jq8=59F=jF=jX8F=jF=jX7F=jwF=jԙn6F=jלj=5F=j"F=j"F=jaB4F=jF=joF=jp9=3F=jأF=jF=j٥B2F=jF=jǨF=j%B1F=j3F=jF=j0,0F=jiF=jqF=j F=jzU=49F=jF=jF=jȲB8F=j߳F=jF=j$20F=j#M=7F=j)F=j,B6F=jgF=j[F=jF=jB5F=jF=j?F=jzB4F=jF=jF=jT=3F=jF=jF=jB2F=j F=jF=jUq1==1F=jkF=j4 _Magic restored.F=j>F=jB0F=jF=jTF=jo39F=j,F=jB8F=jF=j;####### #.## ###~#.#.#####.# ..P~~≈≈##.......## ##...~~≈≈~. ......# #........# #....~≈≈~~. ...... ##.......#####....~≈≈~.. .....# #........##..#...~≈≈~..## ###............#...~≈≈~.. ......# .#...#...#...~≈≈~..---###..'.....).###......~≈≈~~.#............# ##.....~~≈≈~. .<...#...####◊#..#. ####..#~≈≈~◊+.## ####..## ##.#~≈≈~◊l.#.### #.. ##..~≈≈~~ #o+#.....#### #..=jm #...~~≈≈~ .k.###....#.# #..# ##+#.#~≈≈~##.......##### ###..[..~≈≈~ #### #.## ###~F=jTk#.#.#####.# ..P~~≈≈#.......## ##...~~≈≈~. ......# #........# #....~≈≈~ ##.......#####..# #........##..## ###............#.# .#.#...####..'###...~............# ##~≈≈ .<####◊#..#.# ####..#~≈≈~◊###..Zot (19538) ###.◊ ....†.......##◊P#+####.......~~≈≈ F=j45515.0)==---667F=jS:  Things that are here:F=jx  a +5 antimagic double sword; 4 javelins; a +0 scale mail _You recovered 21 HP! You recovered 19 MP!F=jH F=j F=j֔ F=j F=j F=j _6 _F=j6 F=j X5F=j F=jn F=jߣ F=j1 B4F=j- F=j F=j X3F=j/ F=j F=j. F=j² B2F=j F=j. F=ja X1F=jչ F=j F=j X0F=j| F=j* F=j[ o29F=j F=j X8F=j+ F=j F=j X7F=j F=j? F=j F=jG B6F=jJ F=j F=j& F=jr B5F=jO F=jT F=j F=j, B4F=j F=j F=jZ F=j B3F=j F=j 'F=j F=j &  F=j cYou open the door.  A komodo dragon comes into view.F=j k............# #........# #.....?...... ##.......#####...........# #........##. F=j  ...........######...........  ............##.#.........#.  ...........###..'.....).### F=j  ...........#............#### F=j7 d .......<...#...####◊#..#.# ##  .......F=jT ### ####..##  ..F=jp #.### #..# F=j ###.◊÷#.'#.....#### #..#  F=j ###◊....###....#.# #..#  F=j #.#.◊...##....l..#####.◊ ## F=j  ..........†.......##◊P#+####. l   komodo dragon (wandering) F=j  #..........÷..............##.  F=j9 ..#÷...............#. F=jT #.....!..##.k..÷....#.F=j 370.5 (14.0)F=j. m1.5 (152 _F=jm F=j F=jy    .....? ##...  ...... #...  .......###...  .........#.... F=jz8 ...........###..'.....)  ...........#............  .......<...#...#.#.#  ...........'@### ####..##  ...........#.### #..#  ###.◊÷#.'#.....#### #..#  ###◊....###....#.# #..#  #.#.◊...##....F=jJzb  †......  ÷......  #÷.......  F=jqz(!÷F=j}$    .....? ##...  ...... #...  .......###...  .........#....  ...........###..'.....)  ...........#............  .......<...#...#.#.#  ...........'@### ####..##  ...........#.### #..#  ###.◊÷#.'#.....#### #..#  ###◊....###....#.# #..#  #.#.◊...##....  †..F=j&[33m....  ÷......  #÷.......  !÷ _A komodo dragon is nearby!F=j     .....? ##...  ...... #...  .......###...  .........#....  ...........###..'.....)  ...........#............ F=jP 4 .......<...#...#.#.#  ...........'@### ####..##  ...........#.### #..#  ###.◊÷#.'#.....#### #..#  ###◊....###....#.# #..#  #.#.◊...##....  †......  ÷...... F=j % #÷.......  F=jѣ (!÷F=j6     .....? ##...  ......F=jZ7  #...  .......###...  .........#.... F=j}7 o ...........###..'.....)  ...........#............ F=j7  .......<...#...#.#.# F=j7  ...........'@### ####..##  ...........#.### #..# F=j7 ###.◊÷#.'#.....#### #..#  F=j8 ###◊....###....#.# #..#  #.#.◊...##.... F=j8  †......  ÷......  #÷.......  !÷F=jH= F=j4> F=jH F=jJ d _A komodo dragon is nearby!F=j0 )))l  F=jpYou shoot an arrow. The arrow hits the komodo dragon!  F=jJThe arrow burns the komodo dragon.  The komodo dragon hisses angrily.F=jF1.F=jL".F=j^L"..lF=jLF=jLF=jLF=jN;===2.0)F=jnN:1F=j^SF=jU F=jUF=jUZ_The komodo dragon is moderately wounded.F=jjfF=jfF=j#kF=jlH _No target in view!F=j1sF=j,tF=j {F=jG}H _No target in view!F=j F=j F=j F=j H _No target in view!F=j F=j F=j F=j F=jj  F=j i A komodo dragon comes into view.F=j $ F=j 4.# #F=j !.# F=j ) ....k?...... ##....... ...........# #........## F=jF .....###### .....##.#F=je 0.# F=j ...###..'.....).### ..#............#### .<...#...####◊#..#.#  F=j &.@.### ####..## .#.### #..#F=ja  ###.◊÷#.'#.....#### #..# ###.....###...l#.# #..#F=j  #.#.◊...##.......#####.◊ F=j  ..........†.......##◊P#+#### l   komodo dragon #..........÷.......F=j .## k   wyvern (wandering) #.#÷.......F=j .# #.....!..##.k..÷.#F=j Y.k0F=j 5l.F=j F=j F=j% 5---3.5 (1F=jl A0 _F=j F=j Q _There is an open door here.F=j .# #.# .....?...... ##.F=ji] ....k......# #..## .###### ..##.#.# F=j.###..'.....).### .#..F=j F=jӔ.<...#...####◊#..#.#  F=j'.### ####..## F=j<.#.### #..#F=ja ###.◊÷#.'#....l#### #..#F=j ###.....###....#.# #..#F=j #.#.◊...##.......#####.◊F=jԕ ..........†.......##◊P#+ #..........÷......F=j.F=j3 #.........#÷....... #.....!..##.k..÷.F=j\F=jeKk.F=jҘ:?kF=jhFl.F=jTF=jB---4F=jB19 _F=jDF=jF=jZ( F=j [†You shoot an arrow. The arrow hits the komodo dragon!!  The arrow burns the komodo dragon!F=j_))k   wyvern (wandering)F=jF.kF=jU'.F=jy3===5.4 (0.98F=jcF=j=; _You kill the komodo dragon!F=jpF=j G ))))F=j K))k  F=j8 kYou shoot an arrow. The arrow hits the wyvern. The arrow burns the wyvern.  The wyvern hisses angrily.F=jaG M.kF=jG F=jG 0.kF=j&H F=jFQ .F=j{Q '...F=jQ F=jxS -6.4 (1.0F=jS :7F=jI\ F=j_  F=j_ ._The wyvern is lightly wounded.F=jG ; ))F=j ))F=j  F=jȃ `You shoot an arrow. The arrow hits the wyvern. The arrow burns the wyvern.F=j: M.kF=j X....F=jI `76F=j F=j ^ _The wyvern is heavily wounded.F=j& .You shoot an arrow. The arrow hits the wyvern!! The arrow burns the wyvern.F=jc)))F=j&2..F=j'"..F=jt-o48.3 (0.95F=j>0F=j14 _You kill the wyvern!F=j 2F=j9F=j_:F=jH>F=j? F=j@B_No target in view!F=j(F=jF=j ^ _No target in view!F=j F=j F=j F=j F=j F=j I4 _F=j̾ F=j F=j F=j: B3F=j( F=j9 F=j p #### #. ......[....### #.#.## ...#. ##....... ............# # .....?......# ##...... F=j ...# #....... ...######.......F=j  ............##.#........ ...###..'.....).---F=j' 80.3 (2.0 F=jH Q...#............F=j  .......<...#...####◊#..#F=j  ...........'.### ####..F=j  ...........#.### #.. ###.◊÷#.'#...†.#### #..F=j8  ###.....###....#.# #.. #.#.◊...##.#####F=jY q ..........†.......##◊P#+F=j F=j ---1.3 (32F=j F=j ) _Found a chain mail.F=jY F=j F=jČ F=jΏ F=j X1F=j F=j4 F=jt X0F=j F=jb F=jW F=j C09F=j F=j F=j F=j B8F=j F=j F=j< B7F=j F=j2  _t - 8 scrolls of teleportation (gained 1)654F=j4 F=j B3F=jd F=j F=j F=j B2F=j F=j F=j X1F=jF F=j R  There is an escape hatch in the ceiling here.F=j F=jZ I0 _F=j F=jF F=j2 F=j D499F=j- F=j F=j F=j B8F=j= F=j1 F=j' F=j B7F=jM F=j F=j F=j B6F=j F=j F=j F=ja B5F=j F=jP F=j/ F=j B4F=j' F=j F=j F=jC B3F=j F=j F=j" F=j" B2F=j\$ F=j) F=j* B1F=j+ F=j0 t _f - 3 lumpy golden potions (gained 1)F=j2 F=j"3 B0F=j4 F=j6 F=jl8 F=j9 C89F=jm: F=j1< F=j= F=j{> B8F=j? F=jA F=jC F=jC B7F=jD F=jG F=jcH F=jH B6F=jI F=jM F=j6P X5F=jQ F=jR F=jT F=j?U B4F=jV F=jjX F=jZ X3F=j[ F=j^ F=j` n2F=jb F=je X1F=j.f F=jg F=j)j n0F=jk F=jl F=jm C79F=jm F=jo F=jAp F=jp B8F=jq F=jVt F=jt F=jmu B7F=ju F=jEx F=jTy F=jy B6F=jTz F=j{ F=j| F=jq} B5F=j} F=j4 F=jT F=jŀ B4F=j F=j( F=j% F=j B3F=j` F=j{ F=jˉ F=j B2F=j> F=jj F=jЎ F=j, B1F=jV F=j F=jp F=j˓ B0F=j F=j F=j_ F=j C69F=jƙ F=jL F=j F=j B8F=j F=j F=j@ F=j B7F=j F=j2 F=jt F=jĥ B6F=jѦ F=j F=j F=jd B5F=j F=jf F=jK F=j B4F=jX F=j F=j F=jD B3F=j F=jh F=j X2F=j F=j F=j F=j B1F=j F=j F=j F=j> B0F=jG F=jk F=j> l  You encounter an oklob plant.F=jW X   F=j  ......P.$   ........◊  F=j  ##..........   #P.........◊◊ F=j b ........... F=j  #..........  #......... F=j5 " #@..............[  #.#...... F=jW 0 ##................  #.P............ F=jy  ####..#......... F=j 0 #.###......... P   oklob plant (unaware) F=j  ### #......... F=j  ##.........  #..........F=jP t P533.3 (52.0)PFound 34 gold pieces. *******The oklob plant spits acid at you.F=j4> ..F=j/....F=j:@The splash of acid is repelled.  Marking area around an oklob plant as unsafe for travelling.F=j/  --more--F=j$ F=j*&  F=jZ& {===4.3 (5359 _F=j|+ n......P...................F=j+ .........◊◊......................................................F=jI- F=jM8 )F=j")))))F=jpYou shoot an arrow. The arrow hits the oklob plant.  The arrow burns the oklob plant.F=j@Q .....F=jAAA.The oklob plant is lightly damaged.F=jE ******The oklob plant spits acid at you.F=j FF=jy&..F=jy.F=jy.F=jy&..F=jz)97/111 F=j{c----5.3 (1.0)8F=jn{F=j~F=jK F=j/_The splash of acid hits you! You resist. F=jÁ[_You took 14 damage!F=j[ 8 )F=j )))F=j ))F=j) b You shoot an arrow. The arrow hits the oklob plant!  F=jO The arrow burns the oklob plant.F=j'N 4....F=jeN %..F=j_O B9=---F=jO `6.2 (0.97F=jS F=jV  F=jV _The oklob plant is heavily damaged. _You recovered 2 HP!F=j*R )))))F=j+x)You shoot an arrow. The arrow hits the oklob plant.  The arrow burns the oklob plant.F=jil7 .F=jl...F=jl.F=jmU.The oklob plant is heavily damaged.F=jq[ *****F=jqQ**The oklob plant spits acid at you.F=j-...F=j=...@F=j~102/111==7.2 (1.0F=j׫:6F=jF=j5 _The splash of acid is repelled. F=jAe_You recovered 3 HP!F=j/[ ))))))F=jq You shoot an arrow. The arrow hits the oklob plant.  The arrow burns the oklob plant.F=j) -...F=jP ,...F=j 5=85F=jF=j _The oklob plant is severely damaged. _You recovered 3 HP!F=j L ))))F=j )F=j/ x)You shoot an arrow. The arrow hits the oklob plant.  The arrow burns the oklob plant.F=jG K ....F=jIH \..The oklob plant is severely damaged.F=jK [ *****F=jK J*The oklob plant spits acid at you.F=j .F=jՉ ..F=j .F=j" ..F=jD F=j )93/111 F=j< --F=j_ J9.1 (0.94F=j F=jך F=j-  F=jY /_The splash of acid hits you! You resist. F=j [_You took 12 damage!F=j .You shoot an arrow. The arrow hits the oklob plant!  The arrow burns the oklob plant!F=j ;.))F=j3 ))))F=j[ 8F=jUP..........................F=jU,.........◊◊..F=j4V........................................F=jbVY............F=jv]F=j]^6--540.1 (1.0F=j]:3F=jcF=jh F=jh_You destroy the oklob plant! _You recovered 3 HP!F=j4F=jL5F=j9F=jJ:H _No target in view!F=jeF=jGF=jܺF=jH _No target in view!F=jF=jF=jF=j#F=j69=F=jA2 _F=jyF=jF=jY102/111==F=jA:1F=jF=jSF=jZ5=0F=jF=jF=jFF=jq7=49F=jF=jF=j*q10=8F=jYF=jF=jp1=7F=jF=jF=jl  You encounter an oklob plant.F=jVq  #.P..F=j .$. ..◊.  ##.F=j  #P◊◊ #..F=j #. #..--- #...F=j ~[ #.#..F=j8w ##.........F=j #.P.............. F=j{####..#........... P   oklob plant (unaware) #.###.... F=j}### #... ##..F=j".F=j^ P---F=j(U6.1 (6PF=jLdMarking area around an oklob plant as unsafe for travelling.F=j8/  --more--F=j$ F=jx& ! F=j& O7.1 (76 _F=j. F=j%/ .......P..........$.F=jL/ '........◊.F=jp/ >...................◊◊...F=j/ ...............F=j/ ..............F=j/ ?.@............F=j 4  F=jT4 f_You recovered 15 HP!F=j> ))F=j)))) You shoot an arrow. The arrow hits the oklob plant!  The arrow burns the oklob plant.F=j)Y......F=j+6===8.0 (0.9F=jY.F=j/ F=j0`_The oklob plant is moderately damaged.F=jE )))F=j)))F=jB You shoot an arrow. The arrow hits the oklob plant!  The arrow burns the oklob plant.F=j2Y......F=j)`95F=jF=jq F=jV_The oklob plant is severely damaged.F=j[ ))))))F=j@ You shoot an arrow. The arrow hits the oklob plant!  The arrow burns the oklob plant.F=jQ Y......F=jJ ~=9.84F=jF=jd _The oklob plant is almost destroyed.F=j .You shoot an arrow. The arrow hits the oklob plant!!  The arrow burns the oklob plant.F=jD.))))))F=jZ82..................$.........◊....................◊◊..................F=j8...............@............F=j<F=j<^2--750.8 (1.0F=j=:3F=j@F=jmBR _You destroy the oklob plant!F=jo9 F=j0: F=j= F=j> H _No target in view!F=jˏ F=j F=j F=j H _No target in view!F=jHF=j(F=jF=j:F=jq_2 _F=jF=j B1F=jF=jTF=jB0F=jF=jt--39F=j7F=jZF=jB8F=jF=j;2==7F=jF=j   #◊◊.◊ #..? #.$.> ..◊..  ##.F=j s  #P◊◊# #.. #.#---6.8 (6 #.F=j9 r. #...[F=j " #.#. ##... #.P..... F=j ####..#.. #.###.. F=j N### #.F=j3F=j!k---7.8 (76F=jbF=jF=j9 _Found an escape hatch in the floor. F=j>e_You recovered 1 MP!F=j,F=jzF=jF=j3F=jF=j#I5 _F=jF=jF=jF=jB4F=jF=jtF=jl  You encounter an oklob plant.F=j  ..... #.F=jE ##.◊..F=j  ##......◊◊.◊. #....?..◊F=j0h #........$.>.$.  #........◊....P F=jU ##...◊◊  #P...◊◊F=j|##  #......  ##.....F=jZ###  #....F=jT# #......F=j+[....## P   oklob plant (unaware) #.#........#.F=j ##..........# #.P........#F=j. 9.8 (2  Marking area around an oklob plant as unsafe for travelling.F=j/  --more--F=j ==60.8 (33 _F=j`.....................◊...◊◊.◊...F=j....?....$.>.$...◊............◊◊...........................................................[...................F=jRF=jC ))))))PYou shoot an arrow. The arrow hits the oklob plant.  The arrow burns the oklob plant.F=j-Rk...P...F=jSq===1.7 (0.92F=jWF=jfY9 _The oklob plant is lightly damaged.F=jW, )))))) You shoot an arrow. The arrow hits the oklob plant!!  F=j, The arrow burns the oklob plant!F=je: ...F=jeX...The oklob plant is severely damaged.F=jjN ******F=jkBThe oklob plant spits acid at you.F=jdD......F=j704--F=j`2.7 (1.01F=jXF=jn> _The splash of acid hits you! You resist. F=jìd_You took 7 damage!F=j@ .You shoot an arrow. The arrow hits the oklob plant!  The arrow burns the oklob plant.F=j ))).)))F=j½ (........F=j .............◊...◊◊.◊.......?....$.>.$.F=j ..◊.............◊◊.......F=jD ...........................F=jg .........................[...................F=j 7=-930F=j F=j  F=j' _You destroy the oklob plant! _You recovered 3 HP!F=j>F=j2F=jF=jH _No target in view!F=jF=jCF=j\F=jjF=jIy10=29 _F=j=F=j&F=jp1=8F=j/F=jF=j  ##.[$ . F=j\). .. #◊◊.◊.... #..?..◊F=jW #.$.>.$ #..◊......---5.7 (2 ##.F=j`M  #P.........◊◊## #.....  ##.##F=j# #.....# #...F=js[....### #.#.# ##...#F=jF=j G---6.7 (3F=j :7F=jAF=j F=j_Found a scale mail. _You recovered 4 HP!F=jF=jHF=j>F=jF=jF=j I6 _F=j F=j@X5F=j(F=j<O _You now have 1126 gold pieces (gained 34).F=jF=jT=4F=j F=jZF=jF=jB3F=j F=jv& ###.####....#  #..F=j&### ##.[$..◊# #.....# ##........# ##.F=j'◊..... ##......◊◊.◊..... F=j'P#....@..◊ #..........>.$... #........◊.........  ##..◊◊.....  #P...F=j'◊◊## #.... ##...### #.....F=j (# ##  #....F=jJ([....### #. F=j,,70.7 (4F=j-e1.7 (52F=j2F=j3. _i - a scroll of identifyF=j F=jZ F=j F=j F=j X1F=jN F=j F=j% F=j B0F=jC F=j F=j C19F=j[ F=j} O _You now have 1156 gold pieces (gained 30).F=j F=j B8F=j F=j F=j> F=j B7F=j F=j F=j F=jA B6F=jB F=j0 F=j F=j B5F=j F=jA F=j F=j B4F=j F=j F=j F=jn B3F=js F=j F=j B2F=j F=j O _You now have 1167 gold pieces (gained 11).F=j F=jv B1F=j F=j F=j F=jd B0F=j F=jF F=j F=j  C09F=j7 F=j" F=jt F=j B8F=j F=j F=j- F=j B7F=j " F=j# F=j$ F=j& B6F=j' F=j( F=j* F=j{* B5F=j+ F=ju/ F=j0 F=jX1 B4F=jl2 F=j5 F=j6 F=j87 B3F=j8 F=jL; F=j= F=j{= B2F=j> F=jA F=jD X1F=j^E F=jG F=jI F=jI B0F=j`K F=jM F=jO F=jO D399F=j{Q F=jS F=j[V X8F=jN\ F=j^ F=jf` F=j` B7F=jb F=je F=jf F=jf B6F=jcj F=jl F=jn X5F=jp F=jr F=ju n4F=jw F=j.y F=jy B3F=jz F=j| F=j} F=jW~ B2F=jG F=j̀ F=j F=j X1F=j F=jͅ F=j+ B0F=j F=jm F=ju F=jщ C89F=j F=j F=j F=j B8F=j F=jݏ F=j F=jW B7F=j F=j F=j F=j B6F=j F=j F=j̗ F=j' B5F=jʘ F=j F=j F=jt B4F=je F=j" n3F=j F=j9 F=j F=j B2F=j F=j F=j9 F=j B1F=j F=j F=j F=jR B0F=ju F=j׶ F=j F=jb C79F=j: F=j F=jl F=j˼ B8F=j F=ja F=j F=j B7F=j F=j @  There is an open door here.F=ji F=j I6 _F=j F=j F=j F=jY B5F=j F=jI F=j! F=jv B4F=j2 F=jv F=j F=j B3F=j F=j F=j F=jm B2F=jg F=j F=j' F=j~ B1F=j F=j F=j F=jP B0F=j_ F=jh F=j F=j C69F=j% F=jn F=jL F=j B8F=j F=j5 F=j$ F=j B7F=j F=j F=j F=j B6F=j F=j F=j F=j( B5F=j4 F=j F=j. F=j B4F=jG F=jR F=jy F=j B3F=j F=j F=j F=j B2F=j F=j F=j F=j$ B1F=j F=js F=j F=j B0F=j F=j F=j F=j' C59F=j4 F=j F=j F=j B8F=j F=j F=j F=j| B7F=j F=j F=j F=j5 B6F=j ! F=j" F=j# F=j$ B5F=j'% F=j}& F=j( A  You enter the shallow water.F=jj) T3) Water F=jU* F=j, N _Moving in this stuff is going to be slow.F=j. F=jY. B2F=jD/ F=j0 F=j2 F=jm2 B0F=je3 F=j4 F=j5 F=j)6 C48F=j7 F=j8 F=j9 F=j: B7F=j: F=j:< F=jV= F=j= B5F=jt> F=j@ F=jA F=j]A B4F=j!B F=jC F=jD F=jD B2F=jE F=j%G F=j-H F=jH B0F=j,I F=j@J F=jK F=jtK C39F=j L F=jL F=jM F=jN B7F=jN F=jUQ F=j*R F=jvR B6F=jR F=juT F=j1U F=jU B4F=jU F=jsW F=jJX F=jX B2F=j#Y F=jZ F=j[ F=j[ B1F=j\ F=j] F=j^ F=j_ C29F=j_ F=j;a F=jNb F=jb B8F=jfc F=jd F=je F=j5f B6F=jg F=jhh F=ji F=j"j B4F=jj F=jl F=jm F=jbm G3) F=jEn F=j{p F=jq F=j r B2F=jr F=jt F=ju F=j)v B1F=j'w F=jy ,F=j7z B0F=j&{ F=j| F=j~ F=jM~ C19F=j@ F=j F=j F=j B8F=jĂ F=j F=j F=j B7F=j F=j߈ F=jΉ F=j B6F=j F=j4 F=j+ F=jz B5F=jT F=j F=j F=j B4F=jӓ F=jg F=j F=j B3F=jΗ F=jX F=jm F=jɚ B2F=j F=jr F=j7 F=jo B1F=j F=j F=j F=jܣ X0F=j F=j7 F=j{ C09F=jO F=jѧ F=j F=j B8F=j F=j F=j F=j9 B7F=j F=jԯ F=j F=j+ B6F=j F=j) F=j F=j[ B5F=jB F=j8 F=jj F=j B4F=jк F=j F=jܽ F=j B3F=j% F=j F=j F=jB F=jo :2F=jY F=j F=jC F=j B1F=j_ F=j F=jN F=j B0F=j F=j F=j F=j8 D299F=jQ F=j% F=jv F=j B8F=j F=j F=j F=j9 B7F=jj F=j F=j! F=jx ,6F=j F=j F=j F=j F=jS B5F=jF F=j F=j F=j B4F=j F=j, F=jJ F=j B3F=j[ F=j F=j F=j B2F=j F=j| F=j F=j B1F=j F=j F=j F=j B0F=j F=j F=j F=j C89F=j F=jb F=j F=j B8F=j F=j F=j F=jr B7F=j7 F=j| F=jA F=j B6F=jP F=j)# F=j.$ F=ju$ B5F=j% F=j( F=j* F=jH* B4F=j+ F=j. F=j/ F=j0 B3F=j0 F=j4 F=j5 F=j5 B2F=j6 F=jb: F=jm; F=j; B1F=j< F=jH@ F=jB F=jB B0F=jC F=jG F=jI F=j*J C79F=jxK F=j_O F=jP F=j*Q B8F=jDR F=jV F=jTX F=jX B7F=jY F=j] F=j_ F=jh_ B6F=j` F=jSd F=je F=jf B5F=j6g F=jj F=j5l F=jl B4F=jm F=j q F=jr F=jr B3F=jt F=jw F=jx F=j y ,2F=j:y F=jXz F=jo} F=j~ F=j  B1F=j- F=j% F=jh F=j B0F=jȅ F=jψ F=jA F=j C69F=jދ F=j F=jq F=jʐ B8F=j F=j+ F=jՖ F=jB B7F=j F=j] F=j F=j_ B6F=j F=jϢ @  There is an open door here.F=j F=j I5 _F=jE F=j F=j1 F=j B4F=ja F=jg F=jq F=j B3F=jB F=j F=j F=jY B2F=j F=j F=j F=j B1F=jq F=jg F=j F=j| B0F=j F=j F=j F=j C59F=j F=jB F=jO F=j B8F=j( F=j >  You see here a +0 dagger.F=j F=j I7 _F=jt F=j F=j F=j, B6F=j F=j F=j F=j B5F=j^ F=j F=j. F=j B4F=j F=j) F=j F=jQ B3F=j F=j F=jc F=j B2F=j F=j F=j F=jZ B1F=jf F=j F=j F=jG B0F=j F=jW F=jt F=j C49F=j F=j F=j0 F=j=0 B8F=j$1 F=j2 F=j3 F=jN4 B7F=j25 F=j7 F=j8 F=j(9 B6F=j9 F=j; F=j< F=j< B5F=j= F=j> F=j@ F=jQ@ B4F=j A F=jC F=jD F=jHD B3F=jD F=jG F=jG F=j]H B2F=jI F=jvJ F=j`K F=jK B1F=jfL F=jyM F=jWN F=jN B0F=j5O F=j6P F=jP F=jhQ C39F=jQ F=jS F=j]T F=jT B8F=jZU F=jg F=jh F=ji B7F=ji F=jj F=jk F=j$l B6F=jl F=jro F=jnp F=jp B5F=jq F=js F=j t F=jQt B4F=j..~≈ F=jMB...# ##.#F=jM÷...# ##.......~≈ ...######F=j6Nb)...###........~~ ...##.####F=jbN5.....###........~ F=jN...#....##.÷.......>.# #.+#..##.~ F=jN1_You open the door.F=jOF=j UF=jV F=jV?_Done exploring.F=jV)F=j+Read which item? Scrolls  f - 6 scrolls of fear F=j+ t - 8 scrolls of teleportationa - 2 scrolls of enchant armour  i - a scroll of identify  p - 4 scrolls of poison  F=j,r - 2 scrolls of revelation  s - 2 scrolls of summoning  x - a scroll of amnesia  I - 2 scrolls of immolation  S - 3 scrolls of silence F=jJ,% V - 4 scrolls of vulnerability F=jt,[!] read|quaff|evoke[?] describe selectedF=jF=jCF=jF=ja.....#............####.....~~≈≈~. VividlyBlue the Marksdemigod .<...#...####◊#..#.# ####..#~≈≈~◊ Demigod F=j0.....'.### ####..## ##.#~≈≈~◊ Health: 111/111 ======================== .....#.### #..# ##..~≈≈~~ Magic: 22/22 ======================== F=j&#.'#...÷.#### #..# #...~~≈≈~ AC: 4Str: 6 ...###....#.# #..## ##+#.#~≈≈~ EV: 20Int: 15 F=j ...##.......#####.◊# ###..[..~≈≈~ SH: 0Dex: 32 F=jLX....÷.......##◊P#'####.......~~≈≈ XL: 13 Next: 49% Place: Lair:4 F=juK.....÷..........@...##......ßß~≈≈ Noise: ---------  Time: 16797.1 (0.0) F=j....#÷...............#........... y) +3 longbow (flame) F=j"...##....÷...........#........... Fire: y) +3 longbow (flame) ....#P÷÷............'..#....ßß~~≈ Zot (19196) ...###..............###.....>..~≈ ...# ##.#.......÷...# ##.......~≈  ...######.......)...###........~~  ...##.####...........###........~  F=jmM...#....##.÷.......>.# #.+#..##.~  _Moving in this stuff is going to be slow. _There is an open door here. _You see here a +0 dagger. F=j_You see here an elephant skeleton. _You open the door. _Done exploring.F=j>F=j RIdentify which item? (\ to view known items) Potions (select first with !)  f - 3 lumpy golden potions  k - 3 sedimented ruby potions  l - a grey potion F=j/ e n - 2 brown potions  o - a pink potion  p - 5 silvery potions  q - a cyan potionF=j] ][?] describe selectedF=j:]F=j]F=jqF=jy.....#............####.....~~≈≈~. VividlyBlue the Marksdemigod .<...#...####◊#..#.# ####..#~≈≈~◊ Demigod .....'.### ####..## ##.#~≈≈~◊ Health: 111/111 ======================== F=jz.....#.### #..# ##..~≈≈~~ Magic: 22/22 ======================== #.'#...÷.#### #..# #...~~≈≈~ AC: 4Str: 6 ...###....#.# #..## ##+#.#~≈≈~ EV: 20Int: 15 ...##.......#####.◊# ###..[..~≈≈~ SH: 0Dex: 32 ....÷.......##◊P#'####.......~~≈≈ XL: 13 Next: 49% Place: Lair:4 F=j{U.....÷..........@...##......ßß~≈≈ Noise: ---------  Time: 16797.1 (0.0) ....#÷...............#........... y) +3 longbow (flame) ...##....÷...........#........... Fire: y) +3 longbow (flame) F=j>{....#P÷÷............'..#....ßß~~≈ Zot (19196) ...###..............###.....>..~≈ F=jn{J...# ##.#.......÷...# ##.......~≈  ...######.......)...###........~~F=j{  ...##.####...........###........~  F=j{-...#....##.÷.......>.# #.+#..##.~  _Moving in this stuff is going to be slow. _There is an open door here. F=j{_You see here a +0 dagger. _You see here an elephant skeleton. _You open the door. F=jU|0_Done exploring.F=j]  As you read the scroll of identify, it crumbles to dust.F=je8.1 (15F=jF=j2T _f -> M - 3 potions of mutationF=jv:3F=j<F=j)\.#...#.'.÷..........0.F=j\............'.... .....F=j]F=jbF=jcE _Done exploring.F=jӦF=jPF=j|F=jcF=jF=jZF=j F=j67_Done exploring.F=j F=j F=j F=j  F=j B_No target in view!F=jF=jF=j7F=jH _No target in view!F=j`[?25h[?0c[?25l[?1cF=jF=jr17 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Lair:4] a +5 antimagic double swordb - [Lair:4] a +0 dagger  c - [Lair:4] a dagger  d - [Lair:4] a +2 dagger of distortione - [Lair:4] 4 javelins  F=jWf - [Lair:4] a chain mail  g - [Lair:4] a +0 scale mail  h - [Lair:4] a scale mail  i - [Lair:4] a stone staircase leading down  j - [Lair:4] a stone staircase leading down  k - [Lair:4] a stone staircase leading down  l - [Lair:4] a stone staircase leading up  m - [Lair:4] a stone staircase leading up  F=jen - [Lair:4] a stone staircase leading up  o - [Lair:4] an escape hatch in the ceiling  p - [Lair:4] an escape hatch in the floor  q - [Lair:4] an escape hatch in the floorF=j F=ju F=j .....#............####.....~~≈≈~. VividlyBlue the Marksdemigod .<...#...####◊#..#.# ####..#~≈≈~◊ Demigod .....'.### ####..## ##.#~≈≈~◊ Health: 111/111 ======================== .....#.### #..# ##..~≈≈~~ Magic: 22/22 ======================== #.'#...÷.#### #..# #...~~≈≈~ AC: 4Str: 6 ...###....#.# #..## ##+#.#~≈≈~ EV: 20Int: 15 ...##.......#####.◊# ###..[..~≈≈~ SH: 0Dex: 32 ....÷.......##◊P#'####.......~~≈≈ XL: 13 Next: 49% Place: F=j Lair:4 .....÷..........@...##......ßß~≈≈ Noise: ---------  Time: 16798.1 (0.0) ....#÷...............#........... y) +3 longbow (flame) ...##....÷...........#........... Fire: y) +3 longbow (flame) ....#P÷÷............'..#....ßß~~≈ Zot (19195) ...###..............###.....>..~≈ ...# ##.#.......÷...# ##.......~≈  ...######.......)...###........~~  ...##.####...........###........~  ...#....##.÷.......>.# #.+#..##.~  _f -> M - 3 potions of mutation _Done exploring. _F=j( Done exploring. _No target in view! _No target in view!  Search for what [Enter for "."]? .F=j F=j< . _F=jtXF=jYWhere to? (Tab - Lair:3 @ (x,y), ? - help) D - DungeonF=jZfT - Temple L - Lair  S - Swamp  P - Snake PitF=jLZO - Orcish Mines F=jF=jdF=j[6.....#............####.....~~≈≈~. VividlyBlue the Marksdemigod .<...#...####◊#..#.# ####..#~≈≈~◊ Demigod .....'.### ####..## ##.#~≈≈~◊ Health: 111/111 ======================== .....#.### #..# ##..~≈≈~~ Magic: 22/22 ======================== #.'#...÷.#### #..# #...~~≈≈~ AC: 4Str: 6 ...###....#.# #..## ##+#.#~≈≈~ EV: 20Int: 15 ...##.......#####.◊# ###..[..~≈≈~ SH: 0Dex: 32 ....÷.......##◊P#'####.......~~≈≈ XL: 13 Next: 49% Place: =j69;49mLair:4 .....÷..........@...##......ßß~≈≈ Noise: ---------  Time: 16798.1 (0.0) ....#÷...............#........... y) +3 longbow (flame) ...##....÷...........#........... Fire: y) +3 longbow (flame) ....#P÷÷............'..#....ßß~~≈ Zot (19195) ...###..............###.....>..~≈ ...# ##.#.......÷...# ##.......~≈  ...######.......)...###........~~  ...##.####...........###........~  F=jH7...#....##.÷.......>.# #.+#..##.~  _f -> M - 3 potions of mutation _Done exploring. _Done exploring. _No target in view! F=j7_No target in view! _Search for what [Enter for "."]? .F=j88F=j9F=j8FF=jAHF=jJI4 _F=jJF=jLF=jOF=jOB3F=jQF=jSF=j)VX2F=jXF=j\F=j]X1F=j aF=jbF=jdF=jdB0F=jfF=jgiF=jkF=jkC89F=j$nF=jpF=jqF=jrr,8F=jrF=j*tF=jwF=j|xF=jxB7F=jzF=j|Y  There is a stone staircase leading down here.F=jd~F=jMF=jI6 _F=jɂF=jX 525You climb downwards.F=jL  You encounter 4 wolves, 3 elephants and a cane toad.The wolf howls! x3; The elephant trumpets! x2; You hear a trumpeting!F=jB5F=jF=j _The cane toad croaks.  Found 11 gold pieces, an iron wand and a book of Displacement.  There is a stone staircase leading up here.F=jF=j' ...##.  F=jy## .....##  ## .. ...... ##  #.. .##.... ...  F=j....#.....#F...  ##..........#  .#YY.⌠...⌠...#.  ...$...@h...... ====808.6 (10.F=j^5) .#...⌠...h../#.  ##..Y...h..#..  F=j)...:.#...#.h#  #....####..... F=j׹##.. ...#.# YYY 3 elephants (trample) F=j ... .# # # F   cane toad ##. ##hhhh 4 wolves F=jW F=jgF=jIF=j-d _There are monsters nearby!F=j€ k  You shoot an arrow. The arrow hits the wolf! The arrow burns the wolf.F=j, h⌠  The wolf is severely wounded.F=j =h.F=j h.You hear a trumpeting! You hear a bellow! x2F=j$ Q.FF=jv F=j ( ===-9.5 (0.9)4F=j=/ F=j1 U _The wolf completely misses you.F=j-F=j Spells (Memorise)TypeFailure Level  a - Sigil of BindingF=j*cHexes1% 3b - Tukima's DanceHexes1%F=j^3  c - Inner FlameHexes/Fire6% 3  d - FoxfireConjuration/Fire9%1  e - ApportationTranslocationF=j12%1  f - SandblastEarth12%1  g - ShockConjuration/Air12%1  h - Soul SplinterNecromancy12%1  i - Construct Spike LauncherForgecraft16%2  j - AnguishHexes/NecromancyF=jk21% 4  k - Dimensional BullseyeHexes/Translocation21% 4  l - Frozen RampartsIce32% 3  m - Fugue of the FallenNecromancy32% 3  n - PasswallEarthF=j'32% 3  o - Teleport OtherTranslocation32% 3  p - Yara's Violent UnravellingHexes/Alchemy50% 5  q - Ignite PoisonFire/Alchemy63% 4  r - AirstrikeAir69% 4  s - Animate DeadNecromancy69% 4  t - Dispel UndeadNecromancy69% 4  u - Forge Lightning SpireAir/Forgecraft69% 4 13 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitF=j F=j F=j' VividlyBlue the Marksdemigod...##.DemigodF=j ## .....##Health: 111/111 ========================## .. ...... ##Magic: 22/22 ========================F=j #.. .##.... ...AC: 4Str: 6F=j 0....#.....#....EV: 20Int: 15##.......F..#SH: 0F=j, .Dex: 32F=jb .#YY.⌠...⌠...#.XL: 13 Next: 49% Place: Lair:5...$...@h......F=j Noise: ===------  Time: 16809.5 (0.0).#...⌠..hh../#.y) +3 longbow (flame)F=j ##..Y......#..Fire: y) +3 longbow (flame) ...:.#...#h.#F=jT Zot (25184) #....####.....##.. ...#.#YYY 3 elephants (trample)....# # #F=j F   cane toad##.##F=j hhhh 4 wolves  There is a stone staircase leading up here. _There are monsters nearby!F=j #You shoot an arrow. The arrow hits the wolf! The arrow burns the wolf.  The wolf is severely wounded.You hear a trumpeting! You hear a bellow! x2 _The wolf completely misses you.F=j %  F=j +Okay, then.F=j F=j F=jR . _F=j?. F=j=0 F=j9 F=j< 'h⌠F=j4= Mh.F=j@ 9.YF=j@ MY.F=j A 0YF=jB .YThe wolf completely misses you. The wolf bites you.F=jC 1SF=jF  You encounter an elephant. You encounter a water moccasin.F=jrG F=jG =.F.F=jkH Mh.F=j2O dY 4 elephants (trample)F=jO S   water moccasin (wandering)hh 4 wolvesF=jEQ 08---10.5 (13F=j0W F=jT{& F=j{f-4.-- F=j{f_The wolf misses you. The wolf bites you.F=j ..÷..............##......ßß~≈≈~~ß .#÷...............#.............. F=j<##....÷...........#.............. .#P÷÷............'..#....ßß~~≈≈~ß F=jp;###..............###.....>..~≈≈~~ # ##.#.......÷...# ##.......~≈≈~~ F=jƒ######.......)...###........~~≈≈~ ##.####...........###........~≈≈~ #....##.÷.......@.# #.+#..##.~≈≈~ F=j.....##...◊◊....h## #...##.#~~~≈≈ F=j#(#..÷........# ##....###~~≈≈ ......PP..)...#.### ###...###~≈≈ F=jQ.............#.## #####.#~~~≈≈ F=j~#.....#..◊◊....#### ##.◊)...#~~≈≈ h   wolf F=j?◊.◊..##.........#.###........~≈≈~ ......#........+....##.......~≈≈~ ..#..#.........##...#P......~~≈≈~F=jT11=-F=jJ2.0 (2.52F=jF=j! _You climb upwards.F=jc _There is a stone staircase leading down here.F=jV †  You shoot an arrow. The arrow hits the wolf! The arrow burns the wolf.F=jZ=F=j2[F=jF=jq===3.0 (1.01F=jZF=j9H _You kill the wolf!F=j #......... ##....÷. .#P÷÷....'..#....ßß~~≈≈~ß ###..............###.....>..~≈≈~~ # ##.#.......÷...# ##..... #####)...###.~≈≈.####.....###. #F=j....##.÷.......>.# #.+#..## ...◊◊....@## #...##.#~~~≈≈ #..÷..............# ##....### ......PP..)...#.### ###...####.Zot (25181) F=jO........F=jp.... ..###.+........####..P......~≈≈~~ F=jKF=j<j---40F=jF=jq _You see here a wolf corpse.F=ja ##....÷ .#P÷÷..F=jbR..'..#....ßß~~≈≈~ß F=jKb###..............###.....>..~≈≈~~ #F=jb ##.#.......÷...# ##..... #####)...###.F=jb~≈≈.####F=jbD.....###. #F=j[c....##.÷.......>.# #.+#..## .F=jc..◊◊....†## #...##.#~~~≈≈ F=jc#..÷............@.# ##....### F=jc......PP..)...#.### ###...###F=j ##.÷...# ##F=j e≈≈~####.)...###.~ #F=j _#.####...........###....... #F=j B÷.......>.# #.+#..##.~≈≈~ .....##...◊◊....@## #...##.#~ F=jA 2#..÷..............# ##....###~PP..)...#.### ###...### F=ja .............#.## #####.#~ F=j #.....#..◊◊....#### ##.◊)...#~~≈≈...... ......F=j +....F=j =68 F=j c_You see here a wolf corpse.F=j M.#ßß~≈≈~~ß .#÷..... ##....÷...#.............. F=jE .#P÷÷............'..#....ßß~~≈≈~ß ###..............###.....> ##.÷...# ##≈≈~####.)...###.~ #F=jq _#.####...........###....... #F=j ?÷.......@.# #.+#..##.~≈≈~ .....##...◊◊....†## #...##.#~ F=j #..÷..............# ##....###~PP..)...#.### ###...### .............#.## #####.#~~~≈≈. F=j ^...........F=j F=j F=j &7F=j> A7 _F=j7 F=j c _There is a stone staircase leading down here.F=j_FM÷.F=j+##◊P#'##.~~≈≈~## ..F=j/##ßß~≈≈~~ß F=j?.#÷..... F=j###....÷F=je5...#.............. F=j.#P÷÷............'..#....ßß~~≈≈~ß #F=j##..............###.....> ##.F=j0l÷...# ##F=jL≈≈~####.F=jN)...###.~ #F=j4#.####......##....... F=j#F=jt÷.......>.# #.+#..##.~≈≈~ F=j.....##...◊◊....†## #...##.#~ F=j #..÷..............# ##....###~ F=jF ......PP..)...#.### ###...###~≈≈F=jf  F=j .......F=j F=jkF=j"g86 _F=j$5F=jn8F=j4MF=j##F=j#{###.◊# ###..[..~≈≈~ .÷.F=jo##◊P#'####.~~≈≈~## ..F=j##F=jßß~≈≈~~ß F=j/.#÷....F=j, t..# ##....÷...#.............. F=jM <.#P÷÷......F=jy ='..#....ßß~~≈≈~ß #F=j ##..............###.....> ##.F=j ÷...# ##≈≈~####.F=jH )..@###.~ ##.####...........###....... #F=j ÷.......>.# #.+#..##.~≈≈~ F=j .....##...◊◊....†## #...##.#~ #..÷..............# ##....###~~≈≈F=j #......F=jF=j`95F=jF=j:F=jM#....#.# #..## ##+#.#~≈≈~# ##F=jÉ$#####.◊# ###..[..~≈≈~ .÷.##◊P#'####.~~≈≈~## ..F=j#ßß~≈≈~~ß .#÷......# ##....÷F=j%.#.............. .#P÷÷......'..#....ßß~~≈≈~ß #F=jW8##..............###.....> ##.÷..@# ##≈≈~F=jwQ####.)...###.F=j^~ ##.####...........###....... #F=j5÷.......>.# #.+#..##.~≈≈~ .....##...◊◊....†## #...##.#~~~≈≈F=j2◊◊....F=jF=ja204F=j F=j>F=jM...÷.### #...~#....#.# #..## ##+#.#~≈≈~# ##F=j9#####.◊# ###..[..~≈≈~ .÷.##◊P#'####.......~~≈≈~## ..F=js##......ßß~≈≈~~ß .#÷....F=j1.... ##....÷.#.............. F=jW.#P÷÷......'..#....ßß~~≈≈~ß #F=j##.............@###.....> ##.F=j÷...# ##≈≈~####.F=jO)...###.~ #F=jQ#.####...........###....... F=j#....##.÷.......>.# #.+#..##.~≈≈~....#.#F=jF=jF=j-J13F=jvF=jLF=j F=j M..#.### #..~≈≈~~##. #F=j, ...÷.#### #..# #...~#....#.# #..## ##+#.#~≈≈~# #######.◊# ###..[..~≈≈~ .F=jQ ÷.##◊P#'####.......~~≈≈~## ..##......ßß~≈≈~~ß F=jq O.#÷...... ##....÷F=j .#.............. .#P÷÷......F=j d'..#....ßß~~≈≈~ß #F=j ##..............###.....> ##.F=j ÷...# ##.......~≈≈~####.F=j )...###.~ ##.####...........###........~≈≈~F=j( C#.)...#.##F=j F=j `22F=jz F=j F=j #.### #..# ##..~≈≈~~##.# ...÷.#### #..# #...~~≈≈~#....#.# #..## ##+#.#~≈≈~# #.#####.◊# ###..[..~≈≈~~##. ÷.##◊P#'####.......~~≈≈~##. .÷.##......ßß~≈≈~~ß #÷.#.......÷.#. #P÷÷...#....ßß~~≈≈~ß........###.....>..~≈≈~~#  ##.#.÷...# ##.......~≈≈~~#.)...###........~~≈≈~# #.####..###.~≈≈~ ....##.÷.......>.# #.+#..##.~≈≈~##...◊◊....†## #...##.#~~~≈≈~ ..÷..#=jn 0m ##....###~~≈≈~PP..)...#.### ###...###~≈≈~F=jy F=j `31F=j F=j+ Q _There is an open door here.F=j#.### #..# ##..~≈≈~~##.#.F=j÷.#### #..# #...~~≈≈~# #....#.# #..## ##+#.#~≈≈~# .#####.◊# ###..[..~≈≈~~##.# .F=jD##◊P#'####.......~~≈≈~##. ÷.F=j##......ßß~≈≈~~ßß. ÷.#.. ....÷.F=jPh#. 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F=j #.# #..## ##+#.#~≈≈~#####...#F=jDT#####.◊# ###..[..~≈≈~~##.##.## ##◊P#'####.~~≈≈~##..#.◊# F=je##......ßß~≈≈~~ßß....# #.F=jZ## .#.F=j*# F=jO.'..#....ßß~~≈≈~ßß..## ###.....>..~≈≈~~#### ÷..F=jH .##F=j4 F=j~F=jIJ13F=jpF=jF=jF=j`t  ####..## ##F=j`#<F=ja #..# .~≈≈~~##.#...... ###F=jda...~~≈≈~##### #.# ##+#.### F=j~a..#####.◊# ###..[..~≈≈~~##.##.## F=ja◊P#'####.......~~≈≈~##..#.◊........F=jaJßß~≈≈~~ßß.....F=ja`............# F=jb.'..#....ßß~~≈≈~ßß..####.....>..~≈≈~~#### ÷...# ##..... F=j?b#...##.#~~~ ...........# ##....###~~≈≈~##F=jgF=jh`22F=j nF=jnF=j `  #..# F=jO .~≈≈~~##.#...... ###...~~≈≈~##### #.# ##+#.### F=j ..#####.◊# ###..[..~≈≈~~##.##.## ◊P#'####.......~~≈≈~##..#.◊........F=j Jßß~≈≈~~ßß.....F=j _............# F=j '..#..@.ßß~~≈≈~ßß..#F=j .###.....>..~≈≈~~#### ÷...# ##..... F=j" B)...###.F=j< q~≈≈~####....###~~ F=jV |P..)...#.### ###...###~≈≈~##F=j' F=jP `31F=j, F=j F=jN  ###...~~≈≈~##### #.# ##+#.#F=jN ## ..#####.◊# ###..[..~≈≈~~##.##.## F=jCO ◊P#'####.......~~≈≈~##..#.◊........ßß~≈≈~~ßß.................#. .'..#....ßß~~≈≈~ßß..####...@.>..~≈≈~~#### ÷...# ##.....F=juO  )...###.~≈≈~##.....###F=jO 0.~≈≈~~F=jO k~~ ......#.## #####.#~~~≈≈~~#F=jT F=jU `40F=jZ F=jF[ F=jb t .# ##+#.#F=j ## ..#####.◊# ###..[..~≈≈~~##.##.## ◊P#'####.......~~≈≈~##..#.◊........F=j _ßß~≈≈~~ßß......F=j c............#.. F=j (.'..#....ßß~~≈≈~ßß..#.###.....>..~≈≈~~#### F=j3 ÷...# ##..@.. )...###.F=jM D~≈≈~##.....###F=jf /.~≈≈~~ .F=j ÷F=j >.# #.+#..### F=j x..◊◊....#### ##.◊)...#~~≈≈~##F=j F=jb a559F=j F=j F=j߮~.# #..## ##+#.#~≈≈~#####...# .F=j00#####.◊# ###..[..~≈≈~~##.##.## ##◊P#'####.~~≈≈~##..#.◊# F=j/##......ßß~≈≈~~ßß....# .#.## .#.# F=j'..#....ßß~~≈≈~ßß..## F=j2###.....>..~≈≈~~#### F=jeW÷...# ##.F=j~≈≈~~# )...###.F=jǰ>~~≈≈~## F=jt###.~≈≈~~# F=j7÷.F=jj>.# #.+#..##.~≈≈~~## F=j|◊◊....†## #...F=j)# ##.. ..)...#.### ### F=j_F=jWF=jl`68F=jF=jF=j'Q# #..## ##+#.#~≈≈~#####...### #####.◊# ###..[..~≈≈~~##.##.## ##◊P#'####.~~≈≈~##..#.◊# ##......ßß~≈≈~~ßß....# #.## #.# '..#....ßß~~≈≈~ßß..## F=jQ\###.....>..~≈≈~~#### ÷...# ##.~≈≈~~# )...###.~~≈≈~## ###.~≈≈~~# .F=jQ>.# #.+#..##.~≈≈~~## ◊◊....†## #...##.#~# ##....###~)...#.### ###...###~F=jR≈≈~###.## #####.#~~~≈≈~~# F=jVF=jW`77F=j\F=j]F=joEYM #...~..## #F=jE #..## ##+#.#~≈≈~#####...######.◊# ###..[..~≈≈~~##.##.# ##◊P#'##.~~≈≈~##..#.◊#F=jEHßß~≈≈~~ßß....#F=jE^.#..................F=jE'..#....ßß~~≈≈~ßß..##....###.F=jFF###÷...# ##≈≈~~# )...###.~~≈≈~#F=jyF+..###....... .......>.# #.+#..##.~≈≈~~##F=jFi.##.#~F=jBKF=jL`86F=j6PF=j=Rc _There is a stone staircase leading down here.F=jTdF=jeF=jmF=jtF=jug95 _F=jyF=j^5 .. ## . #. .# .. .# # ..## .# #...# .. ####!..# .# #..@...# # #.####.# .. #.#. ### .. ## F=jh40.5 (2.53F=jF=jj F=j__You climb downwards.  Found an amethyst potion.F=ja _There is a stone staircase leading up here.F=jn F=j| F=j F=j\ F=j8 F=j× I2 _F=jp F=jМ F=j k  You encounter 2 blink frogs.F=j ...#  ...## F=j- ... #..# ..YF=jr ..# #..## .# ##....F=j ####@..# .#.#..<...# ##F=jˣ ####.#..#. F.#F=j :#..#...F=j C##F...F=j6 ... FF 2 blink frogs (asleep)#...##.F=jS 5##.F=jl -1.5 (1.0F=jr l2.5 (21 _F=jO F=j"  F=jB r_You see here an amethyst potion.F=j[ ...#  .... ## F=j ...  F=jb..#  ..#  ..##  ##...# F=j;8 ####@..#  F=j\#..<...#  #.####.#  #. F.#  F=j# ...  F...  #...  ##. F=jHm ...# F=j I3 .... ##  ...  ..#  ..#  F=j2IU..##  F=jRI##...#  ####@..#  F=jI!#..<...#  #.####.#  F=jI#. F.#  # ...  F=jIF...  #... F=jIE ##. F=jMF=jNF=j+QF=jSd _There are monsters nearby!F=jAx ))F1 asleep)F=jYou shoot an arrow. The arrow hits the blink frog!!  The arrow burns the blink frog.  The blink frog croaks.F=j F.The blink frog is almost dead.F=j?MF.F=j\*YF=jBx .#Y   yak (wandering)FF 2 blink frogsThe blink frog croaks. You hear a loud, deep croak! You hear a bellow!  F=j>You encounter a yak.F=jf====3.4 (0.90F=jF=j: _You hear a croak. You hear a bellow!F=jF.You encounter a yak. _You hear a croak. You hear a bellow!  F=jgTCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.F=j2F.F=jF=j-FF=j  §FThe yak bellows!  F=jMMYou encounter a blink frog.F=jt/.F=j3 JF.F=jG FFF 3 blink frogsF=j>0---===-4.4 (1.049) Will/2 Jinx F=j+} _The blink frog blinks! The blink frog misses you.F=j ))You shoot an arrow.  The arrow closely misses the blink frog.The arrow hits the blink frog!! The arrow burns the blink frog.F=j)@;*F=jܤ §The blink frog is almost dead.A giggling sprite leaps out and makes the blink frog trip over its own feet.F=j 1FF=j F§You kill the blink frog!You encounter a blink frog.F=j1YF=jEF.F=j..F.Y   yakF=j6qFFF 3 blink frogsF=jֺ50-58F=j'F=j, _The blink frog blinks!F=j ))You shoot an arrow. The arrow hits the blink frog.  The arrow burns the blink frog.F=jxMM.FF=jNFF.F=jODF.F=jP?Y.F=jbQ/YF=jUS .FF=jV?The blink frog is lightly wounded.F=jVHF.F=jZU§Y 2 yaksF=j[`67F=jP_F=jaT _You encounter a yak.F=j †You shoot an arrow. The arrow hits the blink frog!  The arrow burns the blink frog.F=j n) 2F=jG F§You kill the blink frog!F=j <F.F=j j..Y.F=j h176F=jK F=j  F=j _The blink frog blinks!F=jF )You shoot an arrow. The arrow hits the blink frog.  The arrow burns the blink frog.F=jw;*F=j: .FThe blink frog is lightly wounded.  F=jSA giggling sprite leaps out and makes the blink frog trip over its own feet.F=jLF§F=j=EY.F=j:Y.F=j/YF=j8 §The blink frog is lightly wounded.  You encounter a yak.F=jQY 3 yaks   blink frog (drained)F=j1=--85F=jbF=j _The blink frog blinks! _You recovered 1 MP!F=je  You shoot an arrow. The arrow hits the blink frog.  The arrow burns the blink frog.F=jM;*F=jD FF=jThe blink frog is moderately wounded.A giggling sprite leaps out and makes the blink frog trip over its own feet.  The blink frog is heavily wounded.F=j& F=jUNY.F=jRThe blink frog closely misses you.F=jkF=jYF=j+.F=j@Y.F=j: §F=j!MYou encounter a blink frog.F=jp. F=jݭ`94F=jMF=j, _The blink frog blinks!F=j )You shoot an arrow. The arrow hits the yak. The arrow burns the yak.F=j Y.The yak is lightly wounded.F=jOEY.F=j?Y.F=jF=jl503F=jTF=ji _The jinxing sprites lose interest in you.F=jy i  You shoot an arrow. The arrow hits the yak. The arrow burns the yak.F=j B FF=jC 8.The yak is moderately wounded.F=j F=jN 0FF=j 2FF=j= ' F=j -F.F=j 0You hear a bellow!F=j .Y.F=jU F=j !FF=j4 ).F=j/ FF 3 blink frogs (1 very drained)F=j3 `12F=jH F=j _The yak closely misses you. The yak misses you.F=j )You shoot an arrow. The arrow barely misses the yak.The arrow hits the blink frog!! The arrow burns the blink frog.F=jؾ §The blink frog is severely wounded.F=jUAF.F=jIF.F=j.YF=j Y.The blink frog blinks!  F=j@FYou encounter a yak.F=j3FF=jIYY 4 yaksF=j =2.3 (0.91F=j F=jy _The yak completely misses you. The yak closely misses you.F=jj  You shoot an arrow.  The arrow hits the yak but does no damage.F=je hThe yak is moderately wounded.F=jAF.F=jGAF.F=j<h.F=jDF.F=jR.YF=j56 YF=j]L.You hear a bellow!F=j@0 hF=jiZh   wolf  The yak gores you! The blink frog hits you!F=jX?91/111 -----F=j`3.3 (1.00F=jF=jz F=j_The wolf howls! You hear a howl! _You took 20 damage!F=j1s ...# ....# .. #. ..#F=js i  ..# # †.##.##F..# .####!Y .# #..@YY.# #F=js  #.####F#.. Y.# # # .F. ## ..h. .F=j t  #... ## 3 yaks ##. F=j>t A 2 F=jy AF.F=j?z H.FF=jZ}  §The blink frog attacks as it pursues you!F=jV l.   blink frog80-------2==-439F=jK F=jW  F=j m_The blink frog closely misses you. The blink frog blinks! The yak gores you!F=jn   F=j There is a stone staircase leading up, spattered with blood here. _You took 11 damage! You recovered 1 MP!F=j9i  You shoot an arrow. The arrow hits the yak! The arrow burns the yak.F=jC.| h  The yak is heavily wounded.F=je3Nh   wolfF=j465-----=58F=j7F=j:X _The blink frog hits you! The blink frog blinks! The yak gores you! F=j;[_You took 15 damage!G=j_G=j`G=jdG=j{oI h.G=jo4The blink frog blinks!G=j!q*YG=jw §Y 4 yaks  The wolf stops to sniff the ground.8-----67G=j ==!4.-- G=jZ_The yak misses you. The blink frog completely misses you.G=jc # #..# #...~~≈≈~#####.....## # #..## ##+#.#~≈≈~#####...### G=j@#####.◊# ###..[..~≈≈~~##.##.## G=jf(##◊P#'####.......~~≈≈~##..#.◊# ........##......ßß~≈≈~~ßß....# G=j.........#..................## G=jD.........#..................# ........'..#....ßß~~≈≈~ßß..## G=j........###.....@..~≈≈~~#### ....÷...# ##...FY..~≈≈~~# G=j....)...###........~~≈≈~## G=jQ.........###........~≈≈~~# G=j.......>.# #.+#..##.~≈≈~~## .◊◊....†## #...##.#~~~≈≈~~# Y   yak .........# ##....###~~≈≈~## .)...#.### ###...###~≈≈~## ....#.## #####.#~~~≈≈~~#G=jc72=-7.8 (2.56G=jBjG=j/k! _You climb upwards.G=jmC  There is a stone staircase leading down here. G=jMme_You recovered 7 HP!G=jG=j7-G=jG=j0 G=jlP_You are too injured to fight recklessly!G=j&G=j֞G=jG=j\^ _You are too injured to fight recklessly!G=j[  You shoot an arrow. The arrow hits the yak! The arrow burns the yak.G=jY  G=j e The yak is severely wounded.G=j 5=====8.8 (1.05G=j G=j  G=jE _The blink frog misses you. The yak misses you. _You recovered 3 HP!G=j8 †You shoot an arrow. The arrow hits the yak!! The arrow burns the yak.G=jF   blink frogG=ja F§You kill the yak!G=j=.FG=j%8 G=j- 8=294 _The blink frog blinks!G=j2G=j 4  Your Hexes skill increases to level 8! _You recovered 3 HP!G=j-A # #..# #...~~≈≈~#####..... .# #..## ##+#.#~≈≈~#####...### .#####.◊# ###..[..~≈≈~~##.##.## .##◊P#'####.~~≈≈~##..#.◊#.##......ßß~≈≈~~ßß....#.#.##.#G=jA .#.'..#....ßß~~≈≈~ßß..##.###...F@>..~≈≈~~####.÷...# ##...§†..~≈≈~~#.)...###.~~≈≈~##.###.~≈≈~~# ÷G=j#B }.>.# #.+#..##.~≈≈~~## ..◊◊....†## #...##.#~~~≈≈~~# G=jB .# ##....###~~≈≈~## ..)...#.### ###...###~≈≈~## G=jC ].....#.## #####.#~~~≈≈~~#G=ji  You rampage towards the blink frog! You shoot an arrow.  The arrow hits the blink frog! The arrow burns the blink frog.G=j} k .The blink frog is almost dead.G=jK 81=603G=jƃ G=j  G=j _The blink frog is staggered. _You recovered 3 HP!G=jq .You shoot an arrow. The arrow hits the blink frog!!  The arrow burns the blink frog.G=j (G=jG=j4==12G=j/G=jk G=j_You kill the blink frog! _You recovered 3 HP!G=jG=jz# #..# #...~~≈≈~#####..... G=jB#.# #..## ##+#.#~≈≈~#####... .G=jh}.#####.◊# ###..[..~≈≈~~##.##.## .G=j.##◊P#'####G=jM.~~≈≈~##..#.◊#G=j.##......ßß~≈≈~~ßß....#.#.##G=j:;..#.#G=j.'..#....ßß~~≈≈~ßß..##G=j.###...@.>..~≈≈~~####G=j .÷...# ##....†..~≈≈~~#.)...###G=jF2.~~≈≈~##G=jf.###G=j/.~≈≈~~# G=j.÷G=j.>.# #.+#..##.~≈≈~~##G=j.◊◊....†## #...##.#~~~≈≈~~#G=j;J.# ##....###G=jk%~~≈≈~## G=j[P..)...#.### ###...###~≈≈~## G=jǗ^......#.## #####.#~~~≈≈~~#G=jΠG=j??6=G=jh)---2G=jA1 _G=jxG=jv G=jm_You recovered 2 HP!G=j# #..# #...~~≈≈~##### .#.# #..## ##+#.#~≈≈~#####....#####.◊# ###..[..~≈≈~~##.##.##G=j-.##◊P#'####.~~≈≈~##..#.◊#.##......ßß~≈≈~~ßß....#...#.## ÷...#.#G=j ..'..#....ßß~~≈≈~ßß..##.###..@..>..~≈≈~~####.÷...# ##....†..~≈≈~~#.)...###.~~≈≈~## #.###.~≈≈~~# #.÷.>.# #.+#..##.~≈≈~~## #...◊◊....†## #...##.#~~≈≈~~#.# ##....###~~≈≈~## PP..)...#.### ###...###~≈≈~## .#.## #####.#~~~≈≈~~#G=j.G=j[9=---30 G=j_G=jG=j s _You recovered 3 HP!G=j94G=j9_Gear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution G=j:3 e - a +6 longbowf - a +0 whip Missiles (go to first with ()g - 16 poisoned darts  k - a throwing nett - 3 curare-tipped darts G=jx:Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  q - a +0 troll leather armour (worn)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}b - a +0 robe  m - an orb of stardust  p - a +2 cloak of willpowerv - +0 steam dragon scales G=j:Jewellery (go to first with "=)  i - a ring of wizardry (worn)  j - a ring of protection from cold (worn) G=j0;F s - an amulet of regeneration (worn)c - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]G=jV  a - a +1 sling of electrocution  e - a +6 longbow  f - a +0 whip Missiles (go to first with ()g - 16 poisoned darts  k - a throwing net  t - 3 curare-tipped darts Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  q - a +0 troll leather armour (worn)  xscarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  b - a +0 robe  m - an orb of stardust  p - a +2 cloak of willpower  v - +0 steam dragon scales Jewellery (go to first with "=)  i - a ring of wizardry (worn)  j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn)  c - a ring of protection from cold  d - a +6 ring of intelligence  l - an amulet of the acrobat28%G=jv n - a ring of magical power42G=j!" o - an amulet of wildshape57G=j}  r - a ring of wizardry71G=j V u - an amulet of reflectionG=j߷ 985G=j w - a +4 ring of slayingbotG=jG=jpG=jPG=j; G=j^S G=j  G=j{Y w - a +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks.  G=jYZIt affects your accuracy and damage with ranged weapons and melee (+4).  G=jYxYou found it on level 2 of the Lair of Beasts. Stash search prefixes: {inventory} {Slay+4} {jewellery}  G=jYUMenu/colouring prefixes: identified jewellery _________________  G=j Z“Life is too short to occupy oneself with the slaying of the slain more than  once.”  G=j'Zx -Thomas Huxley (p)ut on, (d)rop, (=)adjust, or (i)nscribe. G=j?Z G=j[   G=j[ To do this, you must remove one of the following items: Jewellery (go to first with "=)  G=j[  i - a ring of wizardry (worn)  j - a ring of protection from cold (worn) G=jc G=jc G=ji G=jn#### #..# #...~~≈≈~#####.... VividlyBlue the Marksdemigod  G=jn .#.# #..## ##+#.#~≈≈~#####...# Demigod  G=j#o...#####.◊# ###..[..~≈≈~~##.##.## Health: 89/111 ===================----- ...##◊P#'####.......~~≈≈~##..#.◊# Magic: 22/22 ======================== ...........##......ßß~≈≈~~ßß....# AC: 4Str: 6  G=jBo............#..................## EV: 20Int: 15  G=jso÷...........#..................# SH: 0Dex: 32  G=jo ...........'..#....ßß~~≈≈~ßß..## XL: 13 Next: 52% Place: Lair:4 ...........###..@..>..~≈≈~~#### G=joNoise: ---------  Time: 16863.8 (0.0)  G=jo.......÷...# ##....†..~≈≈~~#y) +3 longbow (flame)  G=jp.......)...###........~~≈≈~##Fire: y) +3 longbow (flame)  G=jp#...........###........~≈≈~~# G=j6pGZot (25130) Will/2  G=jOp#.÷.......>.# #.+#..##.~≈≈~~##  G=jp#...◊◊....†## #...##.#~~~≈≈~~#  G=jp............# ##....###~~≈≈~## PP..)...#.### ###...###~≈≈~##  G=jp.......#.## #####.#~~~≈≈~~#The arrow burns the blink frog. _You kill the blink frog! _You recovered 3 HP!  G=jq_You recovered 2 HP! _You recovered 3 HP!  You remove your ring of wizardry. G=j}v G=jhw4924.8 (1 G=jw;29 G=jD G=j _You recovered 3 HP! _You recovered 2 HP! _ move your ring of wizardry. _w - a +4 ring of slaying (worn) _ G=jWcovered 3 HP! G=jsx G=jzC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.0  12.5  -1   i + Spellcasting 3.8   5.7  -2       G=jz=     b - Maces & Flails   0.0   1.2  -1   j + Hexes G=j{:8.0  10.7  -1   c - Unarmed Combat   0.0   1.2  -1   k - Fire Magic   0.8   1.2  -1   d - Throwing   0.0   1.2  -1           l - Evocations   0.0   1.2  -1   e - Ranged Weapons  16.0  25.0  -1           G=j|.     f - Armour   5.0   7.1  -1   G=jT}     g - Dodging   9.0  12.5  -1       h - Stealth   0.0   1.0   0                   G=j}         G=j5~         G=j~         G=j~            The relative cost of raising each skill is in cyan.  G=jnThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsG=jG=jG=j*G=j#### #..# #...~~≈≈~#####.... VividlyBlue the Marksdemigod G=j'.#.# #..## ##+#.#~≈≈~#####...# Demigod ...#####.◊# ###..[..~≈≈~~##.##.## Health: 92/111 ===================----- G=jC...##◊P#'####.......~~≈≈~##..#.◊# Magic: 22/22 ======================== ...........##......ßß~≈≈~~ßß....# AC: 4Str: 6 G=jk............#..................## EV: 20Int: 15 G=jf÷...........#..................# SH: 0Dex: 32 ...........'..#....ßß~~≈≈~ßß..## XL: 13 Next: 52% Place: Lair:4 G=j...........###..@..>..~≈≈~~####G=jNoise: ---------  Time: 16864.8 (0.0) G=j.......÷...# ##....†..~≈≈~~#y) +3 longbow (flame) G=j0.......)...###........~~≈≈~##Fire: y) +3 longbow (flame) G=jN#...........###........~≈≈~~#Zot (25129) Will/2 G=jl#.÷.......>.# #.+#..##.~≈≈~~## G=j#...◊◊....†## #...##.#~~~≈≈~~# G=j ............# ##....###~~≈≈~## PP..)...#.### ###...###~≈≈~## .......#.## #####.#~~~≈≈~~# G=j_You recovered 3 HP! _You recovered 2 HP! G=j_You recovered 3 HP!  You remove your ring of wizardry. _w - a +4 ring of slaying (worn) _You recovered 3 HP!G=jiG=j'G=j(G=jcG=j` i #..# #...~~≈≈~#####. G=j c#.# #..## ##+#.#~≈≈~#####...######.◊# ###..[..~≈≈~~##.##.## G=j ##◊P#'####.~~≈≈~##..#.◊# G=jb ##......ßß~≈≈~~ßß....# ..#.G=j ## ...#.# G=jz.'..#....ßß~~≈≈~ßß..## ###...@.>..~≈≈~~#### G=j÷...# ##....†..~≈≈~~# )...###.~~≈≈~## .###.~≈≈~~# ...◊◊....†## #...##.#~~~≈≈~~## ##....###~~G=j2≈≈~## G=jdG=jG=jY5=5.8 (1G=jA8 _G=j'G=j-s _You recovered 3 HP!G=jq  #..# #...~~≈≈~#####.....# .# #..## ##+#.#~≈≈~#####...# .#####.◊# ###..[..~≈≈~~##.##.## ##◊P#'####.G=jGr$~~≈≈~##..#.◊# ##......ßß~≈≈~~ßß....# #.## .#.# '..#....ßß~~≈≈~ßß..## G=jr ###....@>..~≈≈~~#### ÷...# ##....†..~≈≈~~# )...###.~~≈≈~## G=j/s###.~≈≈~~# ◊◊....†## #...##.#~# ##....###~ ..)...#.### ###...###~≈≈~## G=jxG=j{7=67 _G=jG=js _You recovered 2 HP!G=j&  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G=j+$G=j$G Your spells (cast)TypeFailure Level  a + JinxbiteHexes1% 2  b - Cause FearHexes10% 4 G=j#%-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitG=jG=jG=j## #..# #...~~≈≈~#####.....# VividlyBlue the Marksdemigod .# #..## ##+#.#~≈≈~#####...### Demigod .#####.◊# ###..[..~≈≈~~##.##.##Health: 97/111 ====================---- .##◊P#'####.......~~≈≈~##..#.◊#Magic: 22/22 ======================== .........##......ßß~≈≈~~ßß....#AC: 4Str: 6 ..........#..................##EV: 20Int: 15 ..........#..................#SH: 0Dex: 32 .........'..#....ßß~~≈≈~ßß..##XL: 13 Next: 52% Place: Lair:4 .........###....@>..G=j'~≈≈~~####Noise: ---------  Time: 16866.8 (0.0) .....÷...# ##....†..~≈≈~~#y) +3 longbow (flame) .....)...###........~~≈≈~##Fire: y) +3 longbow (flame) ..........###........~≈≈~~#Zot (25127) Will/2 ÷.......>.# #.+#..##.~≈≈~~## ..◊◊....†## #...##.#~~~≈≈~~# ..........# ##....###~~≈≈~## ..)...#.### ###...###~≈≈~## .....#.## #####.#~~~≈≈~~# _w - a +4 ring of slaying (worn) _You recovered 3 HP! _You recovered 3 HP! _You recovered 2 HP!  Casting: Jinxbite (safe; 1% risk of failure)  G=jZ[40mConfirm with . or Enter, or press ? or * to list all spells.G=j*## #..# #...~~≈≈~#####.....# VividlyBlue the Marksdemigod G=jT.# #..## ##+#.#~≈≈~#####...### Demigod G=jv .#####.◊# ###..[..~≈≈~~##.##.##Health: 97/111 ====================---- G=j.##◊P#'####.......~~≈≈~##..#.◊#Magic: 22/22 ======================== G=j.........##......ßß~≈≈~~ßß....#AC: 4G=j+Str: 6 G=j..........#..................##EV: 20Int: 15 G=j..........#..................#SH: 0Dex: 32 G=j1.........'..#....ßß~~≈≈~ßß..##G=jQ>XL: 13 Next: 52% Place: Lair:4 .........###....@>..~≈≈~~####G=jNoise: ---------  Time: 16866.8 (0.0) .....÷...# ##....†..~≈≈~~#y) +3 longbow (flame) G=jS.....)...###........~~≈≈~##Fire: y) +3 longbow (flame) ..........###........~≈≈~~#Zot (25127) Will/2 ÷.......>.# #.+#..##.~≈≈~~## ..◊◊....†## #...##.#~~~≈≈~~# ..........# ##....###~~≈≈~## ..)...#.### ###...###~≈≈~## .....#.## #####.#~~~≈≈~~# _w - a +4 ring of slaying (worn) _You recovered 3 HP! G=jw_You recovered 3 HP! _You recovered 2 HP!  G=jCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G=jP  Okay, then.G=jG=jG=j^. _G=jT  #..# #...~~≈≈~#####.....# # #..## ##+#.#~≈≈~#####...### #####.◊# ###..[..~≈≈~~##.##.## G=jET ##◊P#'####.~~≈≈~##..#.◊# ##......ßß~≈≈~~ßß....# #.## #.G=jlT # '..#....ßß~~≈≈~ßß..## G=jT ###.....@..~≈≈~~#### G=jT _÷...# ##....†..~≈≈~~# )...###.~~≈≈~## G=jU `###.~≈≈~~# .>.# #.+#..##.~≈≈~~## G=j2U )...#.### ###...### G=jSU G=jZ G=j[ )100/111G=j\ w=7.8 (16 _G=ja G=jVc  G=jzc = There is a stone staircase leading down here. G=jc e_You recovered 3 HP!G=j G=j G=j G=j 3==85) G=j-G=jk# =5 _You feel your willpower return.G=j#1You climb downwards.G=jd%G=j'c  You encounter a yak.G=jy)G=j*G=j-  The blink frog misses you. The blink frog hits you! The blink frog blinks!G=j.G=j5{ ...#  .... ## ... #. ..# ..G=jp5 ..# # †.## .# ##...# .. G=j5####Yhh# .# #YY@YF.# # #F####.# .. G=j6#. §.# #. # .F. ## ..h. .. #... ## YYYY 4 yaks G=j6##. FF 2 blink frogs hh 2 wolves (1 wandering) G=ju0-=70.3 (2.53 _The yak closely misses you. _There is a stone staircase leading up, spattered with blood here.G=jG=j^G=jG=j  .h  The wolf howls! You hear an angry hiss.G=j1hG=j.98/111 -====1.3 (1.02G=jG=j !4.@. G=j_The yak misses you. The yak barely misses you. The yak gores you.G=j} # #..# #...~~≈≈~#####.....## G=j # #..## ##+#.#~≈≈~#####...### #####.◊# ###..[..~≈≈~~##.##.## G=jF##◊P#'####.......~~≈≈~##..#.◊# G=jm........##......ßß~≈≈~~ßß....# .........#..................## G=j.........#..................# G=j........'..#....ßß~~≈≈~ßß..## ........###.....@Y.~≈≈~~#### G=j....÷...# ##...Y†Y.~≈≈~~# ....)...###........~~≈≈~## G=j'.........###........~≈≈~~# G=ji.......>.# #.+#..##.~≈≈~~## .◊◊....†## #...##.#~~~≈≈~~#  3 yaks G=j\.........# ##....###~~≈≈~## .)...#.### ###...###~≈≈~## G=jf....#.## #####.#~~~≈≈~~#G=j%102/111=----2.8 (2.51G=j+G=j,! _You climb upwards.G=j.  G=j$/There is a stone staircase leading down here. _You recovered 2 HP!G=jCi  You shoot an arrow. The arrow hits the yak! The arrow burns the yak.G=jW  The yak is moderately wounded.G=jEG=j@`1-===-G=js`3.7 (0.90G=j^G=j G=j_The yak gores you. The yak barely misses you. The yak closely misses you. _You took 1 damage!G=jai  You shoot an arrow. The arrow hits the yak! The arrow burns the yak.G=j  The yak is severely wounded.94/111 --4.7 (1.019G=j&G=j!) G=jY)_The yak gores you! The yak misses you. The yak closely misses you. _You took 7 damage!G=j<' G=j<.You shoot an arrow. The arrow hits the yak!! The arrow burns the yak.G=jA1 2 yaksG=jxV  You kill the yak!G=jK}7-358G=jG=j G=j܃_The yak completely misses you. The yak misses you. _You recovered 3 HP!G=jy †You shoot an arrow. The arrow hits the yak!!! The arrow burns the yak!G=j~N   yakG=j(  You kill the yak!100/111=4=====67G=jκG=j; _The yak closely misses you. G=j0[_You recovered 3 HP!G=j  You shoot an arrow. The arrow hits the yak!! The arrow burns the yak.G=jk  The yak is severely wounded.G=ji94/111 -===--76G=jM G=j _The yak gores you! _You took 6 damage!G=jL †You shoot an arrow. The arrow hits the yak!! The arrow burns the yak.G=j )G=jN G=jU G=j)V .6-G=jNV --G=jrV &8.6 (0.9G=jV :5G=j` G=je  G=jf G=jBf "_You kill the yak! G=jif e_You recovered 2 HP!G=j^ G=jfa G=jg G=jVi  G=ji B_No target in view!G=jJjG=jkG=joG=jqH _No target in view!G=j G=j G=ja G=j G=j G=j$ i9=4G=j G=j) G=j, )102/111G=jo j==3G=j G=jN G=j p5=2G=jv G=j{ G=j G=j 7G=j* =G=jN $1G=jp G=j% G=j4+ G=j+ $10G=j+ 7=0G=j+ G=j. G=j4 k _You start resting.HP restored.G=j< (---G=jgE .83.6 (5.0G=jGF m1=---4.6 (6G=jF B09 _G=j0N G=jP  G=jP f_You recovered 15 HP!G=j#G=jd$G=j(G=jw-G=j.l5.6 (18 _G=jK3G=jGA=5G=jHG=juJ  You climb downwards. The wolf misses you. The wolf bites you.G=j*O  The blink frog hits you. The blink frog blinks! The wolf barely misses you.G=jeZa  ...# G=jZ .... ## ... #. G=jZ..# .. ..# # G=jZ†.## .# G=j[##...# .. G=j&[####h..# .# G=jI[T#.Y@hh.# # #.####.# G=jl[/.. G=j[#. §.# #. G=j[# .F. ## ..h. ..G=j[ #... ## Y   yak ##. G=j[hhh 3 wolves G=j\ The wolf bites you. The wolf bites you but does no damage. The wolf misses you.G=j$02G=j{--=7.1 (2.56G=jkG=jkJ _The yak closely misses you.G=j  G=j$There is a stone staircase leading up, spattered with blood here. _You took 9 damage!G=jo  You shoot an arrow. The arrow hits the yak!! The arrow burns the yak.G=j%3FG=j'S F.G=j'?The yak is almost dead.G=j0S F   blink froghhh 3 wolves  The wolf barely misses you. The wolf bites you! The yak closely misses you.G=j297/111 ----====8.1 (1.05G=jq5G=j8 _The wolf barely misses you. The wolf completely misses you. _You took 5 damage!G=jJR †You shoot an arrow. The arrow hits the yak. The arrow burns the yak.G=j~UF   blink froghhh 3 wolves G=j2FG=jl& G=jQ.FYou kill the yak!G=jG=jK=F.G=j tF 2 blink frogsG=jP@--5G=jb===-94G=jG=jĢG=jf _The wolf closely misses you. The wolf bites you.G=j )You shoot an arrow.  The arrow closely misses the blink frog.The arrow hits the blink frog! The arrow burns the blink frog.G=j^ F§G=jqThe blink frog is heavily wounded.You hear an angry hiss.G=j 9.FG=j .FThe wolf bites you. The wolf misses you. The blink frog blinks!G=jG=j8=-903G=jG=jh _The wolf closely misses you. The wolf barely misses you. _You recovered 1 HP!G=j §You shoot an arrow. The arrow hits the blink frog!!  The arrow burns the blink frog!G=jڻ   blink frogG=jy SYou kill the blink frog!G=jD.FG=j S   water moccasinhhh 3 wolves  The wolf completely misses you. The wolf barely misses you.G=j 101/111=61.0 (0.9 _The wolf closely misses you.G=jG=j7  Your Spellcasting skill increases to level 4! _You recovered 3 HP!G=jT+ !You shoot an arrow. The arrow hits the wolf!! The arrow burns the wolf!G=j. , 2G=jD^ S.You kill the wolf!G=ja x§h.G=jb ?S.G=j5i S   water moccasinhh 2 wolves G=jl 3=92G=jp G=js _The wolf misses you. The blink frog blinks! The wolf barely misses you. _You recovered 2 HP!G=j !You shoot an arrow. The arrow hits the wolf!!! The arrow burns the wolf!G=j͝ O   wolfG=jh 5 SG=j ].You kill the wolf!G=j 4†G=jB 6=7====2.81G=jc G=j8  G=ju _The wolf bites you but does no damage. _You recovered 3 HP!G=j.( G=jp G=jvYou shoot an arrow. The arrow hits the water moccasin!  The arrow burns the water moccasin.G=jk .The water moccasin is heavily wounded.The wolf bites you. The water moccasin misses you.3===-3.70G=j _The wolf completely misses you. _You took 3 damage!G=j:' G=j+;!You shoot an arrow. The arrow hits the water moccasin!!  The arrow burns the water moccasin.G=j>[h   wolfG=jPwB FG=jwKYou kill the water moccasin!G=jXF   blink frogG=jEh   wolfG=ju<223--G=jt-4.7 (1.0099G=jNG=j _The wolf bites you. The wolf bites you but does no damage. _You took 1 damage!G=jp2)))G=js=†FG=j h..You shoot an arrow. The arrow barely misses the wolf.G=jo45.6 (0.98G=jG=j _The wolf barely misses you. _You recovered 2 HP!G=js G=j t You shoot an arrow. The arrow hits the wolf. The arrow burns the wolf.G=jƤ .FThe wolf is moderately wounded.G=jө F§The wolf bites you. The wolf bites you! The blink frog hits you!G=jڭG=j?82/111 -----G=j[6.57G=jG=j} _The blink frog blinks! _You took 22 damage!G=j  You shoot an arrow. The arrow hits the wolf! The arrow burns the wolf.G=j .FThe wolf is severely wounded.G=j_ 7!G=jf 5=----7.5 (1.06G=j G=j1 _The wolf bites you but does no damage. _You recovered 3 HP!G=j 0 †  G=j! MYou shoot an arrow. The arrow hits the wolf! The arrow burns the wolf.G=j% (G=jU E.FG=j\ G=j` 8==--88G=j` :5G=j,g H _You kill the wolf! G=jg e_You recovered 3 HP!G=jw 2)))G=jJ §You shoot an arrow. The arrow barely misses the blink frog.G=j X†..G=j @90=G=j Y94G=jٸ G=j@  G=jp _The blink frog blinks! _You recovered 2 HP!G=jG=jG=jG=jH _No target in view!G=jhG=jfG=jG=j϶H _No target in view!G=js G=ju  Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexesG=ju j2% 3b - Tukima's DanceHexes2% 3  c - Inner FlameHexes/Fire12% 3  d - FoxfireConjuration/Fire22%1  e - ApportationG=j^v Translocation26%1  f - SandblastEarth26%1  g - ShockConjuration/Air26%1  h - Soul SplinterNecromancy26%1  G=jv i - Construct Spike LauncherForgecraft36% 2  j - AnguishHexes/Necromancy43% 4  k - Dimensional BullseyeHexes/Translocation43% 4  l - Frozen RampartsIce61% 3  m - Fugue of the FallenNecromancy61% 3  n - PasswallEarth61% 3  o - Teleport OtherG=jnw Translocation61% 3  p - Yara's Violent UnravellingHexes/Alchemy80% 5  q - Ignite PoisonFire/Alchemy91% 4  r - AirstrikeAir95% 4  s - Animate DeadNecromancy95% 4  G=jw t - Dispel UndeadNecromancy95% 4  u - Forge Lightning SpireAir/Forgecraft95% 4 14 spell levels left G=j-x ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitG=jUG=j4VG=jaG=j e...#VividlyBlue the Marksdemigod....## Demigod...G=jje#. Health: 90/111 ===================-----..#.. Magic: 22/23 ======================--..## AC: 4Str: 6G=je†.##.# EV: 20Int: 15G=je##...#.. SH: 0Dex: 32####!..#.# XL: 13 Next: 58% Place: Lair:5G=jTft#.†@†..## Noise: ===------  Time: 16899.5 (0.0)#.####.#.. y) +3 longbow (flame)#. §.#G=jf#. Fire: y) +3 longbow (flame) #.F.## Zot (25094) ..h...#...####. _You recovered 3 HP!  You shoot an arrow. The arrow barely misses the blink frog. _The blink frog blinks! _You recovered 2 HP! _No target in view! _No target in view!G=j kP  Okay, then.G=jkG=joG=jq. _G=j G=jQ C  Skill  Level Cost  Apt Skill  Level Cost  Apt G=j  a - Fighting   9.0  12.5  -1   i + Spellcasting 4.0   7.1  -2  G=j         G=j b - Maces & Flails   0.0   1.2  -1   j + HexesG=j 8.1  10.7  -1  G=jC  c - Unarmed Combat   0.0   1.2  -1   k - Fire Magic   0.8   1.2  -1   d - Throwing   0.0   1.2  -1      G=j      l - Evocations   0.0   1.2  -1  G=j B e - Ranged Weapons  16.0  25.0  -1      G=j         G=j f - Armour   5.0   7.1  -1  G=j" T    G=jG . g - Dodging   9.0  12.5  -1      G=jk ; h - Stealth   0.0   1.0   0      G=j         G=j         G=j _    G=j         G=j a    G=jC             G=jf T    G=j The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpG=j G[=] set a skill target  G=j [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsG=jxTargetTarget--  5.0 G=jye--  9.0 G=jHy.--  --  G=jy--  G=jy.--  --  -- G=jz& --  -- G=jTzs a-z] setG=jzK[-] clear selected targetG=jzccost|targetsG=j$ X=] set aall targetsG=jQG=jRG=jYG=jw_...#VividlyBlue the Marksdemigod....## Demigod...G=j_#. Health: 90/111 ===================-----..#G=j_.. Magic: 22/23 ======================--..#G=j`# AC: 4Str: 6G=jC`=†.##G=jj`.# EV: 20Int: 15G=j`##...#.. SH: 0G=j`.Dex: 32G=j`I####!..#G=j6a.# XL: 13 Next: 58% Place: Lair:5G=ja#.†@†..## Noise: ===------  Time: 16899.5 (0.0)#.####.#G=ja?.. y) +3 longbow (flame)#. §.##. Fire: y) +3 longbow (flame) #G=ja|.F.## Zot (25094) ..h.G=ja..#...##G=jbk##.You shoot an arrow. The arrow barely misses the blink frog. G=jfb?_The blink frog blinks! _You recovered 2 HP! _No target in view! _No target in view! _Okay, then.G=j+eG=jeG=jhG=jjG=j2G=jG=jGG=jG=j3=3==3G=jG=j 4 _Magic restored.G=j l  A blink frog comes into view.G=j6=---FF   blink frogG=j-900.5 (1G=j---1.5 (22 _G=jG=j G=j!_You recovered 6 HP! You recovered 1 MP!G=j#j M )) G=jZj nYou shoot an arrow. The arrow hits the blink frog!  The arrow burns the blink frog.G=jW BF.G=j '†G=jE 59=G=jv h===2.5 (11G=j̨ G=j _The blink frog is moderately wounded. _You recovered 3 HP!G=j"p .You shoot an arrow. The arrow hits the blink frog!!  The arrow burns the blink frog.G=jt =)G=j̫ †G=j6 101/111=30G=j׳ G=j _You kill the blink frog! _You recovered 2 HP!G=jG=jG=jG=j8H _No target in view!G=jIG=jG=jG=jH _No target in view!G=jPG=jQG=j7UG=j4X G=jlX:_No target in view!G=jIG=j\G=j4===89 _G=jG=j[w7==8G=jG=jMG=jG=jq10=7G=jG=jfG=jp1=6G=jG=jۢ1 _HP restored.G=jG=j'B5G=j*G=j  ...#  ...## ... #..# G=jl..Y..# # †.## .# ##....####@..# .#.---G=jӮW#.†<†..# ######.# ..#. ..# #..#... ##.... ...G=j7 #... ##.##.d - an amethyst potionThings that are here:G=j+8.5 (5G=j---9.5 (64G=jHG=jq _a water moccasin corpse; a wolf corpse; a wolf corpse _You recovered 10 HP!G=jQG=jG=jG=j*G=jZu.....# #..... ## ..... #.. ...# ..Y.#..# ##.#†.## .#.Y##...# ...$####†@.# .#.0#.†<†..# ##.#.####.# ...:#. ..# #.# .... ##........#.....:##.G=j0FG=j=F.G=jF   cane toad (wandering)G=jlf10.5 (13G=jpG=j G=jK_Found a parchment of Dispel Undead.G=j/ Z ...F.#  G=jy ;..... ##  .... #..  G=j 5...#  #..#  G=jЂ ;#†.##  ##...# ...$ G=j' T####†@.#  #.†<†..# G=jT # #.####.# ...:G=j{  #. ..# G=j  G=jɃ # ....  G=j ..... ... G=j  ..#... ##. G=j;  G=ja !..:##. G=j G=j]  ...F.#  ..... ## G=j c .... #..  G=j D...#  G=jF a#..#  G=j l#†.##  G=j ##...# ...$ G=j1 ####†@.#  G=j| #.†<†..#  G=j 2#.####.# ...: #. ..# G=jU!  # ....  ..... ... G=j! _ ..#... G=j! R ..:##. G=j) G=j* G=j2 G=j5  G=jB6 R_A cane toad is nearby!G=jڠ ^ ...F.#  ..... ##  .... #..  ...#  #..#  #†.##  ##...# ...$ ####†@.#  #.†<†..#  G=j #.####.# ...: #. ..#  # ....  ..... ...  ..#... ##.  ..:##. G=j3  ...F.#  ..... ##  .... #..  ...#  #..#  #†.##  ##...# ...$ ####†@.#  #.†<†..#  G=j%4 #.####.# ...: #. ..#  # ....  ..... ...  ..#...  ..:##. G=jP8 G=j9 G=j< G=jD? ` _A cane toad is nearby!G=jkP )))))G=j)F  You shoot an arrow. The arrow hits the cane toad!!  The arrow burns the cane toad!  The cane toad gives a loud, deep croak!G=jyQ.FG=j0.....†.G=jL====1G=j:2G=jG=j] _The cane toad is almost dead.G=j^R6 )G=jRO))))))You shoot an arrow.G=jM.FG=j<...G=j7†.G=jJ21G=j2G=jG=js G=j͓R_The arrow completely misses the cane toad.G=j5# .You shoot an arrow. The arrow hits the cane toad!!  The arrow burns the cane toad.G=j\'#))G=j'/))G=j_n..†.G=jdZ603.4 (0.90G=jEdG=j^hG=jk G=jLk?_You kill the cane toad!G=j% G=j G=j) G=j H _No target in view!G=j%@ G=jjA G=j0G G=jAN  G=j~N :_No target in view! G=j G=j G=j G=j G=jT G=j_ G=jB79 _ G=j; G=j  G=j7 G=j8B8 G=j; G=jB G=j] G=jU_B7 G=ja G=jh G=j G=jB6 G=jI G=j7 G=jB G=j[,5 G=j G=j G=jէ G=j G=j?B4 G=j G=j G=j G=jB3 G=j G=j G=jU G=jT,2 G=j G=j G=j;$, G=j$B1 G=jd( G=j1 G=juE G=jFB0 G=j G G=jH G=jM G=jM G=jM;69 G=jN G=jP G=jkU G=jUB8 G=j1W G=jVY G=j0^ G=j^B7 G=j_ G=jta G=je G=jfB6 G=jf G=jh G=jpn5 G=jr G=jtv G=jwB4 G=jw G=j{ G=j|B3 G=j#} G=jO _You now have 1192 gold pieces (gained 25). G=j" G=juB2 G=j G=j G=j G=jLB1 G=j G=j G=jL G=jB0 G=j G=j G=j G=jC59 G=jš G=j G=j| G=jϠB8 G=jš G=ju G=jw G=jЧB7 G=j G=j G=j G=jB6 G=jQ G=j G=j4r  You encounter a seven-headed hydra. G=j$########  G=j##.#P.◊◊#...  #...@....... --- #◊...#...#D.  G=jη #...## #.#  ##.P# ## #  ###.P## .### G=j###P.P..###.◊## D   seven-headed hydra (asleep)#....PP........######..##..###.......#.# G=j#. #### ##........#.. G=j'037.4 (24.0) G=j ---8.4 (255 _ G=j G=j G=j1 G=j@ ########  G=j##.#P.◊◊#...  #...@.......  #◊...#...#D.  #...## #.#  G=jX ##.P# ## #  ###.P## .###  ###P.P. G=j@4  #....PP....  G=ji> #..##..###..  #. #### ##. G=j  G=jP G=j ########  ##.#P.◊◊#...  G=j_#...@.......  #◊...#...#D.  #...## #.#  ##.P# ## #  ###.P##  ###P.P.  #....PP.... #..##..###.. #. #### ##. G=jl G=jQ G=j7 G=ji _A seven-headed hydra is nearby! G=jr>1 G=j>  G=jI?@########  ##.#P.◊◊#...  G=j?; #...@.......  G=j?g#◊...#...#D.  #...## #.#  G=j2@' ##.P# ## #  G=j{@"###.P## .###  G=j@###P.P.  G=j A #....PP.... G=jSA  G=jA%#..##..###..  G=jA4#. #### ##.  G=jm ########  G=jI##.#P.◊◊#...  #...@.......  #◊...#...#D.  #...## #.#  ##.P# ## #  G=jQ###.P##  ###P.P.  #....PP.... #..##..###.. #. #### ##. G=j3 G=j G=ji _A seven-headed hydra is nearby! G=j   G=jC )))))DYou shoot an arrow. The arrow hits the seven-headed hydra.  The arrow burns the seven-headed hydra.  The seven-headed hydra roars! G=j 0k G=j D.The seven-headed hydra is lightly wounded. G=j3 ....k   rime drake (wandering) G=j u===9.4 (1.0)4 G=j  G=j [ _You encounter a rime drake. G=jĜ )))) You shoot an arrow. The arrow hits the seven-headed hydra!!  The arrow burns the seven-headed hydra! G=j k....kcatching breath)The seven-headed hydra is severely wounded. G=jq ******The rime drake breathes ice at you.The icy flash freeze hits you! You partially resist. G=j ED. G=j0 F.k G=j ]..... G=j@ 97/111 ----====403) Frozen  G=j  G=j  G=jX _You are encased in ice. _You took 14 damage!!G=jV ))) You shoot an arrow. The arrow hits the seven-headed hydra!!  The arrow burns the seven-headed hydra!!G=jSD.k...!G=jw100/111=---===-12!G=j!G=jP _The seven-headed hydra is almost dead. !G=jAm_You recovered 3 HP!!G=j C .!G=jX You shoot an arrow. The arrow hits the seven-headed hydra!  The arrow burns the seven-headed hydra.!G=j+ ))k   rime drake!G=j̾ 4k.!G=j 6..!G=j #2!G=j ==2-2.3 (0.91!G=j !G=j _You kill the seven-headed hydra! _You recovered 2 HP!!G=j ))) You shoot an arrow. The arrow hits the rime drake!!  The arrow burns the rime drake.!G=j* ...(catching breath)The rime drake is severely wounded.!G=jy- *******The rime drake breathes ice at you.!G=jm ...@...5=3.20 _The icy flash freeze is repelled. _You recovered 3 HP!"G=j1o .You shoot an arrow. The arrow hits the rime drake!  The arrow burns the rime drake."G=jqA)))"G=j ...You kill the rime drake!"G=jOc8=44.2 (1.0"G=j@49) "G=j1"G=j* "G=j "G=j_The ice encasing you melts away. _You recovered 3 HP!"G=je"G=j"G=jŊ"G=j  "G=j@B_No target in view!"G=j8 "G=jq; C  Skill  Level Cost  Apt Skill  Level Cost  Apt "G=j; S a - Fighting   9.0  12.5  -1   i + Spellcasting 4.3   7.1  -2          "G=j;  b - Maces & Flails   0.0   1.2  -1   j + Hexes8.3  10.7  -1  "G=j,<  c - Unarmed Combat   0.0   1.2  -1   k - Fire Magic   0.8   1.2  -1   d - Throwing   0.0   1.2  -1  "G=ju<         "G=j<  l - Evocations   0.0   1.2  -1   e - Ranged Weapons  16.0  25.0  -1      "G=j<         "G=j = \ f - Armour   5.0   7.1  -1       g - Dodging   9.0  12.5  -1      "G=j=  h - Stealth   0.0   1.0   0                      "G=j>                             "G=jE>     The relative cost of raising each skill is in cyan.  "G=js> The species aptitude is in white.  [?] Help[=] set a skill target  "G=j> [/] auto|manual mode [*] useful|all skills [!] training|cost|targets#G=jH#G=jhI#G=jV#G=j7gVividlyBlue the MarksdemigodDemigodHealth: 108/111 =======================-Magic: 23/23 ========================AC: 4Str: 6EV: 20Int: 15########SH: 0Dex: 32#G=jHh##.#P.◊◊#...XL: 13 Next: 64% Place: Lair:5#...@.......Noise: ===------  Time: 16944.2 (0.0)#◊...#...#..#G=jiy) +3 longbow (flame)#...## #.#Fire: y) +3 longbow (flame) ##.P# ## ##G=jiZot (25049) ###.P## .######P.P..###.◊###G=jj#....PP........######..##..###.......#.##. #### ##........#..You shoot an arrow. The arrow hits the rime drake!  The arrow burns the rime drake.  #G=jjyYou kill the rime drake! _The ice encasing you melts away. #G=j6k_You recovered 3 HP! _No target in view!#G=j?w#G=j=z#G=j#G=j#G=j$#G=jn Spells (Memorise)Type#G=jWFailure Level  a - Sigil of BindingHexes#G=j6q2% 3b - Tukima's DanceHexes#G=j2% 3  c - Inner FlameHexes/Fire12% 3  d - FoxfireConjuration/Fire22%1  e - Apportation#G=j Translocation26%#G=jE'1  f - SandblastEarth#G=jv26%1  g - Shock#G=jConjuration/Air26%#G=j1  h - Soul Splinter#G=jNecromancy26%#G=j1  i - Construct Spike LauncherForgecraft36% 2  j - Anguish#G=jHexes/Necromancy#G=j;41% 4  #G=jk - Dimensional BullseyeHexes/Translocation41% 4  l - Frozen RampartsIce#G=jl58% 3  m - Fugue of the FallenNecromancy#G=j\58% 3  n - PasswallEarth#G=j58% 3  o - Teleport OtherTranslocation58% 3  p - Yara's Violent UnravellingHexes/Alchemy77% 5  q - Ignite PoisonFire/Alchemy91% 4  r - AirstrikeAir94% 4  s - Animate DeadNecromancy#G=j94% 4  t - Dispel UndeadNecromancy94% 4  u - Forge Lightning Spire#G=jIAir/Forgecraft94% 4 14 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit(G=jN  c - Inner FlameHexes/Fire12% 3  (G=jd - Foxfire Conjuration/Fire22% 1  e - ApportationTranslocation26% 1  f - SandblastEarth 6  g - Shock Conjuration/Air  h - Soul SplinterNecromancy  i - Construct Spike LauncherForgecraft 36% 2  j - Anguish Hexes/Necromancy41% 4  k - Dimensional Bullseye Hexes/Translocation 41% 4l - Frozen RampartsIce 58(G=j¬3  m - Fugue of the Fallen Necromancy 583  n - Passwall Earth  o - Teleport Other Translocation  p - Yara's Violent UnravellingHexes/Alchemy77% 5  q - Ignite Poison Fire/Alchemy 91% 4  r - AirstrikeAir (G=j2944  s - Animate Dead Necromancy 4t - Dispel UndeadNecromancy  u - Forge Lightning SpireAir/Forgecraft  v - Vhi's Electric ChargeTranslocation/Air  w - Fireball Conjuration/Fire99% 5)G=ja x - Curse of AgonyNecromancy100% 5)G=jM)G=jNM^ y - Conjure Ball LightningConjuration/Air)G=jM2100% 6)G=j!)G=j)G=jcz )G=jZQ )G=jM$ )G=j *G=j\?*G=j7 *G=j7 *G=jD *G=jLT gVividlyBlue the Marksdemigod*G=jwT Demigod*G=jT Health: 108/111 =======================-*G=jT eMagic: 23/23 ========================*G=jT 5AC: 4*G=jU ZStr: 6EV: 20*G=jPU [Int: 15########*G=jnU #SH: 0*G=jU .Dex: 32*G=jU ##.#P.◊◊#...*G=jU XL: 13 Next: 64% Place: Lair:5*G=jIV s#...@.......*G=jV Noise: ===------  Time: 16944.2 (0.0)*G=jV n#◊...#...#..*G=jV @y) +3 longbow (flame)*G=jW #...## #.#*G=j2W BFire: y) +3 longbow (flame) *G=jsW ##.P# ## #Zot (25049) *G=jW z###.P## .###*G=j X L###P.P..###.◊##*G=j'X Y#....PP........#####*G=j`X W#..##..###.......#.#*G=jX q#. #### ##........#..*G=jX OYou shoot an arrow. The arrow hits the rime drake!  *G=jX &The arrow burns the rime drake.  *G=jY (You kill the rime drake! *G=jYY Q_The ice encasing you melts away. *G=jY l_You recovered 3 HP! *G=jY 3_No target in view!*G=jg  *G=j J Okay, then.*G=js *G=jB *G=j . _*G=j5_*G=j_*G=j$c*G=je *G=je8_Unknown command.+G=j>+G=jM?+G=jT@+G=jBA0S+G=jCn  You encounter a water moccasin.+G=j1H:10........P.S   water moccasin (wandering)......+G=jK;S.+G=j'O+G=jPv---5.2 (18 _+G=jT+G=jWs _You recovered 2 HP!+G=j<49+G=jo4q ########  ##.#P.◊◊#S..  +G=j46#...@.......  +G=j4h#◊...#...#..  #...## #.#  ##.P# ## #  +G=j41###.P## .###  ###P.P.+G=j4%  #....PP.+G=j4C  #..##..#  #. #### +G=j5 +G=jcn ########  ##.#P.◊◊#S..  +G=j#...@.......  #◊...#...#..  #...## #.#  ##.P# ## #  +G=j###.P##  ###P.P.+G=jo  #....PP.+G=j-} #..##..#+G=jH` #. #### +G=j+G=jg9---+G=j +G=jp +G=jW_A water moccasin is nearby!+G=j\)+G=j ]+G=jQ]3 ######## +G=j]9 ##.#P.◊◊#S.. +G=j]; #...@.......  +G=j`_#◊...#...#..  #...## #.#  ##.P# ## #  ###.P## .###  ###P.P.  #....PP.  #..##..#  +G=j_1#. ####  +G=jY=+G=j +G=jT########  +G=j]##.#P.◊◊#S..  #...@.......  +G=j@#◊...#...#..  #...## #.#  +G=j6##.P# ## #  +G=jS###.P##  ###P.P.+G=jno  #....PP.+G=j] #..##..#+G=j #. #### +G=j+G=j+G=j+G=j( e _A water moccasin is nearby!+G=jn )))))))You shoot an arrow.+G=j .SThe arrow closely misses the water moccasin.+G=j+G=ju.....S+G=j1====67+G=j+G=j+G=j  +G=j 2_The water moccasin hisses angrily. +G=j e_You recovered 1 HP!+G=jd5 ))) You shoot an arrow. The arrow hits the water moccasin!  The arrow burns the water moccasin.+G=je 0F+G=jMf S.The water moccasin is almost dead.+G=jHl ..F   cane toad (wandering)S   water moccasin+G=j/m &7+G=jam :6+G=jp +G=jr  +G=js L_You encounter a cane toad.+G=j!' +G=j!.You shoot an arrow. The arrow hits the water moccasin!!  The arrow burns the water moccasin.+G=j?%?))+G=jTQ.F+G=jWEF.+G=jZL..F+G=jo^`85+G=jha+G=jc +G=jdD_You kill the water moccasin!,G=jQ )))You shoot an arrow. The arrow hits the cane toad.  The arrow burns the cane toad.,G=j#EF.,G=j5..,G=jQ9.1 (0.94,G=j/,G=j,G=j` ,G=j1_The cane toad is lightly wounded.,G=j;; )),G=jn You shoot an arrow. The arrow hits the cane toad!!  The arrow burns the cane toad.,G=jL3F.,G=jP0.F.,G=j Q=50.1 (1.03,G=j,T,G=jeV] _The cane toad is almost dead.,G=jDG9))))))),G=j7w/F.,G=j}P.....,G=j~,1.0 (0.9,G=j,G=j ,G=j b_You shoot an arrow. The arrow barely misses the cane toad.,G=j †You shoot an arrow. The arrow hits the cane toad!  The arrow burns the cane toad.,G=j (,G=j) ,G=j! o52.0 (1.02,G=j$ ,G=j' M _You kill the cane toad!-G=jU-G=jV-G=jVY-G=j[H _No target in view!-G=j-G=j%-G=j-G=j-G=j -G=j: I1 _-G=j-G=je  You see here a cane toad corpse.-G=j-G=jFI0 _-G=j<-G=jU-G=ji../..######## #....-G=jP##.#P.◊◊#...◊#....†.@......)----G=j4.0 (2-G=j,#◊...#...#...#...####.# ...-G=j##.P# #### ####.P###P.P..###.◊##-G=jC L#....PP........######..##..###.......#.#-G=jg #. #### ##........#.. # -G=j'-G=jy(---5.0 (339-G=j+-G=jE.& _Found a trident.-G=ji@-G=j%A-G=j\B-G=j~D-G=joI-G=jJB8-G=jK-G=jM-G=j>Q-G=jQB7-G=jR-G=j}T-G=jX-G=j,YB6-G=juZ-G=jU\-G=ja-G=jcbB5-G=jc-G=jie-G=j?j-G=jjB4-G=jk-G=jm-G=jr-G=jDsB3-G=jyu-G=jzX2-G=j{-G=j~T _e - a wand of paralysis (11) (gained 6 charges)-G=jj-G=jˆB1-G=j\-G=j%-G=jK-G=jB0-G=j-G=jQ-G=j-G=jC29-G=j-G=j -G=j-G=jB8-G=j,-G=j-G=j-G=jB7-G=j-G=j-G=j-G=jB6-G=jɭ-G=j-G=jQ-G=jB5-G=j-G=jz-G=j-G=jB4-G=j(-G=j-G=j-G=jB3-G=jJ-G=jO-G=j-G=j1,2-G=jT-G=j-G=je-G=j)-G=jzB1-G=j-G=jZ-G=jN-G=jB0-G=j-G=j-G=jc-G=jC19-G=j>-G=j`-G=jD-G=jB8-G=j-G=j-G=jD-G=jB7-G=j-G=j-G=j-G=jB6-G=j/-G=j-G=j -G=j\ B5-G=jv -G=jf-G=j-G=jVB4-G=j|-G=jD-G=j-G=j%  -G=jFAn elephant comes into view.-G=jQ$[####.####..############..#......◊##P##########...............#...#  -G=jy$#....................  -G=j$#.......◊.#........# -G=j$###....##....#..#.### #.#....###.P....@# -G=j$#......#.P.......# -G=j$◊.................. #.......#....◊....... -G=j%v..◊.....#....##^....## -G=j.%....)........##.....#Y   elephant (trample, wandering) -G=jb%L.............◊...P... #........... ...P.#Y# #####.###.#-G=j%!-G=j.,080.0 (25.0)-G=j%-O1.0 (263 -G=jG-_-G=j0-G=j2-G=j5< ###  #.##  #######  ..◊##P########  ##...............#...#  #....................  #.......◊.#........# ....##....#..#.### ....###.P....@#-G=j5d....#.P.......#................◊....... ..-G=j6....##^....## )........##.....# ....◊...P... ... ...P.#Y# -G=j  ###  #.##  -G=j W#######  -G=j ..◊##P########  ##...............#...# -G=jA #.................... -G=j  #.......◊.#........# ....##....#..#.### -G=j N....###.P....@#....#.P.......#.-G=jm l...........-G=j ....◊....... ......##^....-G=j )........##.....# ....◊...P...-G=jT ... ...P.#Y#-G=j -G=jA -G=jo -G=j -G=j  -G=j R_An elephant is nearby!-G=jl )))))Y  -G=j ))You shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant!The elephant trumpets!-G=j Y.The elephant is severely wounded.-G=j -G=j f.....-G=j u===2.0 (1.0)2-G=j -G=j% + _You hear a bellow! x2-G=je )))))You shoot an arrow. The arrow hits the elephant. The arrow burns the elephant.-G=jBJ7Y.-G=jQ_......-G=j;R`31-G=j V-G=jX -G=jXS_The elephant is severely wounded..G=j .You shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant!.G=jW)))).G=j .....You kill the elephant!.G=jm79 (0.90.G=jl .G=j, _You hear a trumpeting!.G=jR3.G=j.G=j" .G=jJ:_No target in view!.G=j.G=j.G=jY.G=jH _No target in view!.G=j .G=jd .G=jѵ .G=jw .G=j .G=jJ J09 _.G=jt .G=j .G=j/ .G=j B8.G=jc .G=j .G=j; .G=jg B7.G=j@ .G=j\ .G=j .G=j B6.G=j .G=j .G=j| .G=j B5.G=j .G=j .G=j 432.G=jj .G=j n1.G=js .G=j B0.G=jn .G=j .G=j' .G=j E4999.G=jn .G=j .G=j .G=jQ B8.G=j .G=j .G=j3 v765.G=j#6 .G=jS9 .G=j9 B4.G=j"; .G=jg< .G=j_@ .G=j@ B3.G=jA .G=jC .G=jG .G=jH B2.G=jI .G=jJ .G=jP .G=j(Q B1.G=jR .G=j%T .G=jY e #..#.#######..◊# .....G=j Z ##.## ....# # #...## .G=jFZ ...... $..#....## ◊........## .G=jZ ##^....##.....◊...# ##.....###.##.#...# .G=jZ P◊...P... ###.....##  ...P.#.# #$....---7002.9 (19..G=jZ 0) #.G=jZ o..P...# .G=j[ t...[.. .G=j$[ #.........##..# .G=jD[ ...##.##....#. ..  ## .....##.......◊ .G=ja[ ## .. ......###.### ◊#.G=j~[  .##.... ...# # ..Y.#.....#.....G=jcb .G=jtc ---3.9 (200.G=jGg .G=jj B Y .G=j k 6_Found a pair of gloves..G=j0q ' .G=jWq uY   death yak.G=jwq =w - 7 potions of heal wounds (gained 1).G=jNr g4.9 (2189.G=jv .G=jfx Z _You encounter a death yak..G=j' w..◊#.## ##.## # #...## $..#....##.G=j' c........##^...◊...###.#...# ###.....##  .G=j' / #$....@# .G=j( G#........P...#  ............[..  .G=j1( E#.........##..#  ...##.##....#. .. .G=jQ) ## ...Y.##.......◊  .. ......###.### ◊#   ...# ## .G=j..◊#.## ##.##.G=jº # #...## $..#....##.G=j;h........##^...◊...###.#...# ###.....##   #$....@# #........P...# .G=j ............[..  #.........##..#  .G=j;...##.##....#. ..  ## ...Y.##.......◊ .G=jϻ .. ......###.### ◊# .G=jt ...# ##.G=jY.G=j.G=j.G=jV .G=j{Z_A death yak is nearby!.G=jr..◊#.## ##.## # #...## $..#....##........##^...◊...###.#...# ###.....##   #$....@# #........P...#  ............[..  #.........##..#  ...##.##....#. .. .G=j ## ...Y.##.......◊  .. ......###.### ◊#   ...# ## /G=j"P..◊#/G=j/#.## ##.## # #...##/G=j#  $..#....##........##^/G=j#...◊...###.#...# ###.....##  /G=j8$ #$....@# #........P...#  ............[..  /G=j$#.........##..#  ...##.##....#. ..  ## ...Y.##.......◊  .. ......###.### ◊#  ...# ##/G=jD)/G=j-*/G=jL./G=j0` _A death yak is nearby!/G=j ))))))You shoot an arrow. The arrow hits the death yak.  The arrow burns the death yak./G=j1Y/G=jt .YThe death yak is lightly wounded./G=jR...../G=jNoY 2 death yaks (1 wandering)/G=j_===5.9 (1.0)8/G=j_/G=jU/G=j /G=jL_You encounter a death yak./G=jtM ))))/G=jh)You shoot an arrow.  The arrow hits the death yak but does no damage./G=jF]..../G=jFb.YY/G=jHg6.8 (0.97/G=jM/G=jP /G=jP)_The death yak is lightly wounded./G=j )))))You shoot an arrow. The arrow hits the death yak.  /G=joThe arrow burns the death yak./G=jY.Y./G=js..../G=jub7.76/G=j/G=j7 _The death yak is lightly wounded./G=j E )))/G=j- h)You shoot an arrow.  The arrow hits the death yak but does no damage./G=j MY./G=j FY./G=j ,D/G=j N .../G=j D   seven-headed hydra (wandering)The death yak is lightly wounded./G=j9 g8.7 (1.05/G=jX /G=j c _You encounter a seven-headed hydra./G=j )))You shoot an arrow. The arrow hits the death yak.  The arrow burns the death yak./G=jX x YThe death yak is lightly wounded./G=j B Y/G=jD U.The seven-headed hydra roars!/G=j B.Y/G=j LD./G=je ...Y 3 death yaks (1 wandering)D/G=j+ g9.6 (0.94/G=j /G=j8Z _You encounter a death yak.0G=j ))You shoot an arrow. The arrow hits the death yak!!  The arrow burns the death yak.0G=jw .YThe death yak is heavily wounded.0G=j0G=jnG.Y0G=j1Y0G=jC Y0G=j=f.The death yak bellows! You hear a bellow! You hear a trumpeting!0G=j1D.0G=j0G=jM .Y0G=j~YY 4 death yaksYou encounter a death yak.0G=jh10.6 (1.030G=j0G=j, _The death yak bellows!1G=j........#..##..## .#..#.#######..◊#.## ##.1G=j"# .# #.. . $..#... 1G=jO .◊................## .##^....##.....◊...# 1G=jv .##.....###.##.#...# .◊...P... ###...@.##1G=j...P.#.# #$.....#  #........P...#1G=j.......Y......[.. .#.DY......##..# 1G=j...##.##....#. .. 31G=j(  ## ...YY##.......◊ 1G=jO ## .. ......###.###.◊# 1G=jv #.. .##.... ...# ##1G=j?LY.1G=j3Y1G=j5 Y.You hear a trumpeting!1G=j;Y.1G=j3Y1G=jD.D1G=jYY 5 death yaks.1G=jOh-121G=j 1G=jaZ _You encounter a death yak.1G=ju........ ........#..##..# .#..#.#######..◊# ##.## # .# #...## ...... $..#....## ◊................#1G=jg"^....##.....◊##.....###.##.#@..# .◊...P... ####1G=jN...P.#.# #$.....#  #....Y...P...#....Y........[..1G=j .#..D......##..# 41G=j ...##Y##....#. ..1G=j ## ....Y##......1G=j)}# .. ...Y..###.###.◊1G=jLY.1G=jkKY.1G=jFY.1G=j:Y.1G=jMD.1G=jn1G=j---211G=j1G=j1G=j8  You shoot an arrow.1G=ja;Y.1G=j:Y.1G=jMY.1G=jB2Y1G=jIY.1G=jMD.1G=jgsY 5 death yaks1G=j$j===301G=jj1G=jAA _The arrow hits the bush but does no damage.2G=j #...##...#........ ........#..##..# .#..#.#######..◊# ##.## # .# #...## ...... $..#....## ◊................#^....##.....◊##.....###.##.#... 2G=jR .◊...P... ###...Y.##...P.#.# #$..Y..#  #...D....P...#....Y........[.. 4 .#.Y.......##..#2G=j  ...##.##....#. .. ## ....Y##......2G=j- 8Y.2G=j 7Y.2G=j LY.2G=j FY.2G=j0 1Y2G=j LD.2G=j Y 5 death yaks.2G=jQ k---4792G=j 2G=j 4G=j4G=jb{◊##P############...##...##.........# 4G=j6#........#..##..##4G=j+#..#.#######..◊# 4G=j5P.....## ##4G=j7b# #.# #4G=j_.4G=j\ .$..#4G=j.◊.............@..## .4G=jO.##^....##.....◊...#4G=ju.##.....###.##.#Y..# 4G=j..◊...P... ###..Y..## 4G=j. ...P.#.# #$..D..#4G=j~ #.Y......P...# 34G=j/ ...Y.........[.. .#.........##..#4G=j`t ...##Y##....#. ..4G=j:"Y4G=jm).4G=j2Y4G=jI3Y4G=jt4G=j2Y.4G=j $Y4G=jj ).4G=jP@.YY 5 death yaks.---585G=jp   5G=j Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5G=j5G=jao Your spells (cast)Type5G=jgFailure Level  a + JinxbiteHexes1% 2 5G=jCRb - Cause FearHexes8%5G=j4 5G=j/Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit6G=jY6G=j6G=jH◊##P#############6G=j˷VividlyBlue the Marksdemigod .......#...##...##Demigod .................#6G=jHealth: 111/111 ======================== #........#..##..##Magic: 23/23 ======================== 6G=j..#..#.#######..◊#AC: 4Str: 6 6G=jGP.....## ##.##EV: 20Int: 15 6G=jo......# #.# #...##SH: 0Dex: 32 6G=j........ .$..#....##XL: 13 Next: 67% Place: Lair:5 6G=jθ..◊.............@..##Noise: ---------  Time: 17015.6 (0.0) 6G=j..##^....##.....◊Y..#y) +3 longbow (flame) 6G=j..##.....###.##.#...#Fire: y) +3 longbow (flame) ..◊...P... ###...Y.##6G=jHZot (24978) . ...P.#.# #$.YD..#6G=jq8#.Y......P...#YYYYY 5 death yaks.............[..6G=j.#.Y.......##..#...##.##....#. ..You hear a trumpeting! _You encounter a death yak.6G=jŹbYou shoot an arrow. _The arrow hits the bush but does no damage.  6G=jCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6G=jA6G=j<◊##P#############VividlyBlue the Marksdemigod 6G=j.......#...##...##Demigod .................#Health: 111/111 ======================== #........#..##..##Magic: 23/23 ======================== ..#..#.#######..◊#AC: 4Str: 6 P.....## ##.##EV: 20Int: 15 ......# #.# #...##SH: 06G=jDex: 32 ........ .$..#....##6G=jAXL: 13 Next: 67% Place: Lair:5 ..◊.............@..##6G=jxbNoise: ---------  Time: 17015.6 (0.0) ..##^....##.....◊Y..#y) +3 longbow (flame) 6G=j..##.....###.##.#...#Fire: y) +3 longbow (flame) 6G=j..◊...P... ###...Y.##Zot (24978) 6G=j. ...P.#.# #$.YD..##.Y......P...#YYYYY 5 death yaks6G=j$*.............[...#.Y.......##..#...##.##....#. ..6G=jNYou hear a trumpeting! _You encounter a death yak.You shoot an arrow. 6G=ju_The arrow hits the bush but does no damage.  Casting: Jinxbite (safe; 1% risk of failure)  6G=j\Confirm with . or Enter, or press ? or * to list all spells.6G=j*◊##P#############VividlyBlue the Marksdemigod .......#...##...##Demigod .................#6G=j*Health: 111/111 ======================== #........#..##..##Magic: 19/23 ===================----- ..#..#.#######..◊#AC: 4Str: 6 6G=jtP.....## ##.##EV: 20Int: 15 ......# #.# #...##SH: 0Dex: 32 6G=j ........ .$..#....##XL: 13 Next: 67% Place: Lair:5 ..◊.............@..##Noise: ---------  Time: 17015.6 (0.0) 6G=j..##^....##.....◊Y..#y) +3 longbow (flame) ..##.....###.##.#...#6G=jFire: y) +3 longbow (flame) ..◊...P... ###...Y.##Zot (24978) 6G=j=j. ...P.#.# #$.YD..##.Y......P...#YYYYY 5 death yaks6G=jH.............[...#.Y.......##..#...##.##....#. ..You shoot an arrow. _The arrow hits the bush but does no damage.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6G=j)Casting: Cause Fear (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate7G=j2◊##P#############VividlyBlue the Marksdemigod 7G=ji.......#...##...##Demigod 7G=j.................#Health: 111/111 ======================== 7G=jI#........#..##..##7G=j+uMagic: 19/23 ===================----- 7G=jV\..#..#.#######..◊#AC: 47G=jStr: 6 P.....## ##.##EV: 20Int: 15 ......# #.# #...##SH: 07G=j,Dex: 32 7G=jB........ .$..#....##7G=jnzXL: 13 Next: 67% Place: Lair:5 7G=j..◊.............@..##7G=jNoise: ---------  Time: 17015.6 (0.0) 7G=j..##^....##.....◊Y..#7G=j+4y) +3 longbow (flame) 7G=j]..##.....###.##.#...#7G=j@Fire: y) +3 longbow (flame) 7G=j..◊...P... ###...Y.##7G=j.Zot (24978) 7G=j. ...P.#.# #$.YD..#7G=j4d#.Y......P...#7G=jp\YYYYY 5 death yaks7G=j...Y.........[...#.........##..#7G=j9...##.##....#. ..7G=jMConfirm with . or Enter, or press ? or * to list all spells.7G=j:Casting: Cause Fear (dangerous; 8% risk of failure)  7G=jdAPress: ? - help, Dir - look around, f - activate7G=jLThe death yak resists with almost no effort. x2  7G=jXThe death yak easily resists.  The death yak resists with almost no effort.7G=js6Y.7G=j7G=j0Y.7G=j7G=jh:Y.7G=j,D7G=j D   seven-headed hydra7G=j $037G=jR A--===6.6 (17G=j~ :77G=j7G=jO  Press: ? - help, Dir - look around, f - activate  The death yak resists with almost no effort. x2  7G=jThe death yak easily resists. _The death yak gores you! _You took 8 damage!8G=j^  8G=j>_8Casting: Cause Fear (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8G=j8G=j Your spells (cast)TypeFailure Level a - JinxbiteHexes8G=jC1%2  b + Cause FearHexes8G=j<8% 4 8G=j6-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit8G=j 8G=jD 8G=j? ◊##P#############VividlyBlue the Marksdemigod .......#...##...##Demigod .................#Health: 103/111 ======================-- #........#..##..##Magic: 19/23 ===================----- ..#..#.#######..◊#AC: 4Str: 6 P.....## ##.##EV: 20Int: 15 ......# #.# #...##SH: 0Dex: 32 ........ .$..#....##XL: 13 Next: 67% Place: Lair:5 ..◊.............@..##Noise: ===------  Time: 17016.6 (0.0) ..##^....##.....◊Y..#y) +3 longbow (flame) ..##.....###.##.#Y..8G=j #Fire: y) +3 longbow (flame) ..◊...P... ###.Y.D.##Zot (24977) . ...P.#.# #$Y.D..##........P...#YYYYY 5 death yaks...Y.........[..D   seven-headed hydra.#.........##..#...##.##....#. ..The death yak easily resists.  The death yak resists with almost no effort. 8G=j _The death yak easily resists. The death yak gores you! _You took 8 damage!  Casting: Cause Fear (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8G=j 8G=jt ◊##P#############VividlyBlue the Marksdemigod .......#...##...##Demigod 8G=j .................#Health: 103/111 ======================-- #........#..##..##Magic: 19/23 ===================----- ..#..#.#######..◊#AC: 4Str: 6 P.....## ##.##EV: 20Int: 15 8G=j" b......# #.# #...##SH: 0Dex: 32 ........ .$..#....##XL: 13 Next: 67% Place: Lair:5 ..◊.............@..##Noise: ===------  Time: 17016.6 (0.0) ..##^....##.....◊Y..#y) +3 longbow (flame) ..##.....###.##.#Y..#Fire: y) +3 longbow (flame) ..◊...P... ###.Y.D.##Zot (24977) . ...P.#.# #$Y.D..#8G=j #........P...#YYYYY 5 death yaks...Y.........[..D   seven-headed hydra.#.........##..#...##.##....#. ..The death yak easily resists.  8G=j The death yak resists with almost no effort. _The death yak easily resists. The death yak gores you! _You took 8 damage!  Casting: Cause Fear (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8G=j ◊##P#############VividlyBlue the Marksdemigod .......#...##...##Demigod 8G=j .................#Health: 103/111 ======================-- #........#..##..##Magic: 15/23 ===============--------- ..#..#.#######..◊#AC: 48G=jf Str: 6 P.....## ##.##EV: 20Int: 15 ......# #.# #...##SH: 0Dex: 32 8G=j 6........ .$..#....##XL: 13 Next: 67% Place: Lair:5 ..◊.............@..##Noise: ===------  Time: 17016.6 (0.0) 8G=j; ..##^....##.....◊Y..#y) +3 longbow (flame) ..##.....###.##.#Y..#Fire: y) +3 longbow (flame) ..◊...P... ###.Y.D.##Zot (24977) . ...P.#.# #$Y.D..##........P...#8G=js YYYYY 5 death yaks...Y.........[..D   seven-headed hydra.#.........##..#...##.##....#. .. _The death yak easily resists. The death yak gores you! _You took 8 damage!  Casting: Cause Fear (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate9G=j◊##P#############VividlyBlue the Marksdemigod .......#...##...##Demigod .................#Health: 103/111 ======================-- #........#..##..##9G=jL2Magic: 15/23 ===============--------- ..#..#.#######..◊#AC: 4Str: 6 P.....## ##.##EV: 20Int: 15 ......# #.# #...##SH: 0Dex: 32 ........ .$..#....##9G=jXL: 13 Next: 67% Place: Lair:5 ..◊.............@..##Noise: ===------  Time: 17016.6 (0.0) ..##^....##.....◊Y..#y) +3 longbow (flame) ..##.....###.##.#Y..#Fire: y) +3 longbow (flame) ..◊...P... ###.Y.D.##9G=j1Zot (24977) . ...P.#.# #$Y.D..##.Y......P...#YYYYY 5 death yaks.............[..9G=jFD   seven-headed hydra.#.........##..#...##.##....#. ..Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 8% risk of failure)  9G=jPress: ? - help, Dir - look around, f - activateThe seven-headed hydra resists with almost no effort.  The death yak resists with almost no effort. x2  The death yak easily resists.9G=jn:Y.9G=j9Y.9G=jMY.9G=jK:Y.9G=j=D.9G=j9G=jm67.6 (169G=j9G=j   Press: ? - help, Dir - look around, f - activate  The seven-headed hydra resists with almost no effort.  The death yak resists with almost no effort. x2death yak easily resists. 9G=j o__You recovered 3 HP!:G=jsr###### ◊##P##############...##...## ..........# .:G=jr#........#..##..## ...#..#.#######..◊# .P.....## ### #.# #.:G=jr .$..#.@..◊..............Y.##:G=js.##^....##.....◊Y..#:G=j9sC.##.....###.##Y#D..#..◊...P... ###.Y.## :G=jcs.. ...P.#.# #$.....# # #.Y......P...# .............[..:G=jsP .#.........##..#:G=juJY.:G=j7v7Y.:G=jv5Y.:G=jGwLY.:G=jy6Y.:G=je{B D:G=j{X.The death yak attacks as it pursues you!:G=jk:G=j,8=--85:G=je:G=j:G=j :G=j:_The death yak barely misses you. :G=jS[_You recovered 2 HP!;G=j+& ;G=j+0###### ◊##P############# #...##...#.........#........#..##..##;G=j,..#..#.#######..◊# .P# ##.## # #.# #.@.## ...... .$..#..Y.## ◊.............Y..##^....Y◊D;G=j6-)##.....###.##Y#....◊...P... ###.....## .. ...P.#.# #$Y....# # #..P...#...[..;G=jI.IY.;G=jr/Y.Y.;G=jM2rY.D.;G=j6;G=jS811==--94;G=jy<;G=j? _The death yak closely misses you. _You recovered 3 HP!;G=j ###### ◊##P############# #...##...#.........# .#........#..##..##..#..#.#######..◊P;G=j+# ##@## # #.# #...## ...... .$..#.YY.## ;G=j_j◊............YD..##;G=j^....##...Y.◊##.....###.##.#...;G=jA.◊...P... ###Y....## .. ...P.#.# #$.....# #;G=jM #P...#;G=jJY.;G=j7Y.;G=jlKY.;G=j6Y.;G=j7Y.;G=jA D;G=jX.The death yak attacks as it pursues you!;G=jzKY.;G=j;G=j%88/111 -----6===203;G=j;G=j _The death yak gores you!! _You took 23 damage! You recovered 1 MP!;G=j$ 4 ###### ◊##P############# #...##...##.........# .;G=j #........#..##..#..#..#.#######.@◊#P# ##.## # #.# #YY.## ...... .$..#YD..## ;G=j .◊...........Y....##^....Y◊...###.....###.##.#...;G=j .◊...P... ##### .. ...P.#.# #$...#;G=j E.Y;G=j 7Y.;G=jU /.Y;G=j <D.;G=jQ ;G=j ;G=j ;G=j 91--------12 _;G=j ;G=jB s _You recovered 3 HP!G=jY#.◊##P#############>G=j .#...##...##.Y...#.◊.#>G=j?U.#..##Y.## .##....#..#.#######..◊# .###.P.....## ##D## .#.P>G=jn.# #.# #.Y.##. .$..#Y.Y.## ..#....◊>G=j.## ..#....##^....##.....◊...# .##.....###.##.#...#>G=j-/Y.>G=j2Y.>G=j,D>G=jD   seven-headed hydra>G=j5l100/111=-5>G=jkA8 _>G=j>G=j >G=j%e_You recovered 3 HP!>G=j K .Y>G=j Casting: Cause Fear (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.>G=j -Y.>G=j$ <D.>G=j ,Y>G=j8 sY 3 death yaks>G=jB 3==5-==67) Will/2 Jinx >G=j >G=jN  >G=j _You feel your willpower being sapped. _You recovered 3 HP!?G=j & ##?G=jt .◊##P#############.#...##...##?G=j .YD...#.◊.#.#.Y##Y.##?G=j p.##....#..#.#######..◊# .?G=j R.###.P.....## ##D## .?G=jP t.#.P.......# #.# #.Y.##?G=j . .$..#Y.Y.##.#....◊.## ...#....##^....##.....◊...# ?G=j 1.##.....###.##.#...#?G=j /Y.?G=j 7D.?G=j DY.?G=jo ?G=jF 5=-76?G=jj ?G=ja _The death yak barely misses you. _You recovered 2 HP!@G=j  ## .# #......◊##P#############.#...##...##@G=jj.YDY...#.◊.#.#.Y##..##.##....#..#.#######..◊#.###.P.....## ##D##.#.P.......# #.# #.Y.##...... .$..#Y.Y.##.#....◊.## ....#....##^....##.....◊...# ).##.....###.##.#...#@G=j63Y@G=jٴnY.Y.@G=j D.The death yak attacks as it pursues you!@G=j?Y.@G=j޻rY 4 death yaks@G=j^82/111 -----====@G=jWY85@G=j"@G=j. _The death yak gores you!! _You took 23 damage!BG=j3 L  As you read the scroll of teleportation, it crumbles to dust.BG=j JY.BG=j ,YBG=j~ =.Y.BG=j E.DBG=j rY 5 death yaksBG=j 54-----------===-94) BG=j ^Tele Will/2 Jinx BG=j BG=j _You feel strangely unstable. The death yak gores you! x2 _You took 28 damage!CG=jT1 # .##.# .#......◊##P#############.#..Y##...##.Y..Y...#.◊.#CG=j1 .#DY##Y.##.##....#..#.#######..◊#.###.P.....## ##D##.#.P.......# #.# #.Y.##..... .$..#Y.Y.##.#....◊..##.#....#CG=jV2 #^....##.....◊...# .).##.....###.##.#...#CG=j3 CY.CG=j+5 DY.CG=j5 3Y.CG=j6 1Y.CG=j6 6Y.CG=j: CG=j< 7=----------30CG=jI< A3 _CG=j&@ CG=jB s _You recovered 3 HP!DG=j_# #.## #..### ..#......◊##P############# #.#.Y.##...##.YY.YY...#.◊.#DG=jv.#D.##..## #....##....#..#.#######..◊# #....###.P.....## ##D##.#.P.......# #.# #.Y.##...... .$..#Y.Y.##.#....◊...## ◊.....#....##^....##.....◊...# ..).##.....###.##.#...#DG=jCY.DG=jє1Y.DG=jy<D.DG=jP3Y.DG=jEY.DG=j37Y.DG=jDG=j60=6=---1DG=jA2 _DG=jDG=jڣ DG=j_You recovered 3 HP! You recovered 1 MP!DG=j1   ###  #.## ##..#### #..#......◊##P############# ##.#YY.##...## #.YD.YY....# #.◊.#DG=j1 e.#..##..## ##....##....#..#.#######..◊# .#....###.P.....## ##D##.#.P.......# #.# #.Y.##....... .$..#Y.Y.##.#....◊....## .◊.....#....##^....##.....◊...# ...).##.....###.##.#...#DG=j3 CY.DG=j_4 1Y.DG=j55 7D.DG=j5 AY.DG=j: DG=j; 2=21 _DG=j? DG=jkB s _You recovered 2 HP!EG=jv ### #.##  ##..###########  #..#......◊##P#############  ##EG=j.#YY.##...##  #.YD.YY.....#  #.◊.#.#..##..###....##....#..#.#######..◊# #.#....###.P.....## ##D## #......#.P.......# #.# #.Y.## ◊. .$..#Y.Y.## #.#....◊.## ..◊.....#....##^....##.....◊...# ....).##.....###.##.#...#EG=j~EG=jhk ##.#P.◊◊#...◊.....#....###....†........)........###◊...#...#.............◊. #...####.##........... . ##.P# #########.###.# ###.P## .### ## ###P.P..###.◊##  #....PP.#####  #..##..###..@....#.#  #. #### ##........#.. ##  # #........... #. ##....#... .. ###..# ## # #†.## .# ##...#EG=jxyC .. ####†..## .#  #.†<†..# # 5==30)  _Your surroundings suddenly seem different. _You recovered 3 HP!FG=jw J ##.#P.◊◊#...◊.....#....FG=jzx = #....†.). #◊...#...#.◊ #...####.##.  ##.P# ##.###.# ###.P## .### ##FG=jx  ###P.P..###.◊## #....PPFG=jy T.##### #..##..###.#.# #. #### ##.#..  # #. # ##....#... FG=jy 9 ###..# # #†.## . ##...#FG=jz   ####†..## . #.†<†..#FG=j/ FG=j 8=459 _FG=j FG=j  FG=j e_You recovered 3 HP!GG=j ##.#P.◊◊#...◊.....#.... #....†.).GG=j& #◊...#...#. #...####.##. ##.P# #.###.# ###.P## .### ##GG=j ###P.P..###.◊## #....PP.##### #..##..###@......#.# #. #### ##.#..  # #GG=j).  ##....#...  ###..# ## #†.## ##...# ####†..## GG=j]h #.†<†..#GG=jxGG=j71==58GG=jΔ GG=j٘GG=j-V _The sprites lose interest in your situation. GG=jm_You recovered 3 HP!GG=jGG=jφGG=j\GG=j#GG=jM ##########..##.#P.◊◊#...◊.....##....†........)◊...#...#..#...####.##........... ##.P# #########.###.#GG=j ###.P## .### ## ###P.P..###.◊## ..PP...@....####.##..###.......#.# . #### ####...........##....#...###GG=jGG=jX3=67 _GG=jGG=jbs _You recovered 2 HP!GG=jr  #.# ##.#P.◊◊#...◊.....#GG=j  #....†.) #◊...#...# #...####.##. ##.P# #.###.#GG=j2  ###.P## .### ## ###P.P..###.◊## #....PP.#####GG=jk  #..##..###.......#.# #. #### ##.#.. # #.GG=j  ##....#...  ###..# ##  #†.##  ##...#  ####†..##GG=j GG=j 6=7=7GG=j9 A6 _GG=j GG=j  GG=j _You recovered 3 HP! You recovered 1 MP!HG=j;K #.# ##.#P.◊◊#...◊.....# #....†.) #◊...#...# #...####.## ##.P# #.###.# ###.P## .### ## ###P.P..###.◊## #....PP.##### #..##..###.......#.# #. #### ##.#.. # #.. ##....#... ###..# ## #†.## ##...#  ####†..##HG=jbIT79==85 _ _You recovered 3 HP!HG=jN #.# ##.#P.◊◊#...◊.....# #....†HG=j2r.) #◊...#...# #...####.## ##.P# #.###. ###.P## .### ###P.P..###.◊## #....PP.##### #..##..###.......#.# #. #### ##..#.. # #.... ##....#... ###..# ## #†HG=j.##  ##...#  ####†..##HG=jHG=j82=94 _HG=j\!HG=j#s _You recovered 3 HP!IG=jy#.#.##.#P.◊◊#...◊.....#.IG=j0#....†.).#◊...#...#.#...####.##.IG=jm##.P# #.###.####.P## .### ## ####P.P..###.◊## #....PP.##### IG=jX#..##..###.......#.# IG=j#. #### ##..#.. # #....IG=j ##....#...###..IG=jD# ###†.## IG=j{ IG=jIG=j#5IG=j2=40IG=j'A3 _IG=jUIG=j IG=je_You recovered 3 HP!IG=j? e#.#.##.#P.◊◊#...◊.....#.IG=j ##....†.).#◊...#...#.#...####.##.##.P# #.###.# ###.P## .### ## IG=jٷ Y####P.P..###.◊## #....PP.##### IG=j #..##..###.......#.# #. #### ##.#.. # IG=jZ #.. ##....#...###..# ##IG=jȸ #†.####...# IG=j IG=j! P7==IG=jq `12 _IG=j IG=jY s _You recovered 2 HP!IG=jhu #.#.##.#P.◊◊#...◊.....#.#....†.).#◊...#...#.IG=ju v#...####.##. ##.P# #.###.# ###.P## .### ## IG=jv Y####P.P..###.◊## #....PP.##### IG=j?v #..##..###.......#.# #. #### ##.#.. # #. ##....#.IG=jv Q.. IG=j~ IG=j R90=8IG=j r=21 _IG=j IG=jZ 3 HP! You recovered 1 MP!2 _IG=j w3P! You recovered 1 MP!JG=j%c##.#P.◊◊#...◊.....#....##....†........)........##◊...#...#......◊#...####.#JG=j{cU ##.P# #########.###.# ###.P## .### ## JG=jcG####P.P..###.◊ #....PP........#####JG=jc1#..##..###.@.....#.# #. #### ...#.. #JG=jCd# #... # ##....#... .#..# ##JG=jxd. #†.## .##...# .####†..## .JG=jd`#.†<†..#JG=jkJG=jl#3JG=jl==30 _JG=jpJG=j;s JG=jse_You recovered 3 HP!JG=j#....†........)........##◊...#...#......◊.#...####.# .JG=jT##.P# #########.###.# ###.P## .### ## ####P.P..###.◊ JG=j#....PP........######..##..###.#.# #. #### ...#.. ### #... #. JG=j$##....#... ..#..# ## # #†.## .###...# ..JG=j} ####†..## .# #.†<†..# # #.####.# .. JG=jJJG=jY6=449 _JG=j<  _You recovered 3 HP!JG=j #◊...#...#......◊..#...####.# .##.P# #########.###.# ###.P## .### ## ####P.P..###.◊JG=j6 7 #....PP........######..##..###.#.# ##. #### ..#.. ### #... #..JG=j  ##....#...# ..Y#..#[m #####JG=j Z #†.## .#.##...# ...####†..## .##.†<†..# ##.####.# ...#. #.#JG=jc JG=jg 8=58 _JG=j JG=j s _You recovered 2 HP!JG=ja R#...####.# .JG=jĀ a##.P# #########.###.# JG=j` ###.P## .### ## ####P.P..###.◊ JG=j o#....PP........######..##..###JG=jL .#.# ###. #### JG=j .#.. ## .# #... #..JG=j.  ##..@.#...# ..YJG=j #..# ### ##.JG=j F #†.## .#.Y##...# ...$####†..## .##.†<†..# ##.####.# JG=j' ...:#. #..### .....#JG=j JG=j# W101/111==JG=j `67 _JG=jĔ JG=j8  JG=j e_You recovered 3 HP!KG=j p##.P# #########.###.# KG=j$###.P## .### ##  ####P.P..###.◊  #....PP........#####KG=j#..##..###.......#.# ###. #### .#.. ## ..# #........... #.. KG=j֫+##....#...# ..Y.###.@# ### ##. #†.## .#.Y##...# ...$####†..## .#...#.†<†..# #KG=j}#.####.# ...:#. #..##....# .....##.. #...KG=jMKG=jDT4=7KG=jνA6 _KG=jKG=j KG=jUe_You recovered 3 HP!KG=j} ###.P## .### ##  KG=j}####P.P..###.◊## ....PP........#######..###.......#.### #### ##........#.. ## ..KG=j} .....  ##....#...# ..Y.# ###..# ## ##..KG=j} #†@## KG=jQ~.#.Y##...#..$YKG=j~####†..###....†<†..#  ##KG=j~C.#.#KG=j~K#..#..#...##.KG=jKG=j7==9=85 KG=jׇ_KG=jRKG=j. _You recovered 3 HP! You recovered 1 MP!KG=j63 KG=j 7~####P.P..###.◊## ....PP........#####KG=j7=##..###.......#.##KG=j7 #### ##........#.. ## ..KG=j78 #..KG=j'8%..  KG=j8w##....#...# ..Y.#KG=j8 ###..# ## ##..KG=j69 #†.## .#.YKG=jh9c##.@.#KG=j9<..$YKG=j9b####†..##...KG=j:.†<†..#  ##KG=jE:6#.####KG=ju: ...:KG=j:U#..#..:##.KG=j:KG=j[KG=jS\KG=j\10=94) KG=jjKG=jw KG=j^x_You feel your willpower return. _You recovered 3 HP!KG=jG  ....PP........#######..###.......#.##KG=jz  #### ##........#.. ## .. #..KG=j %..  KG=j߈ e##....#...# ..Y.#KG=j 7 ###..# ## ##.. #†.## .#.YKG=j m##.....$YKG=j6 l####†.@###...KG=jl #.†<†..# KG=j ###.####...:#. #..##...#.KG=j։ 4#..KG=j KG=j 1=503 _KG=jݗ KG=j s _You recovered 1 HP!LG=jLG=jNLG=j LG=jԐLG=jI2 _LG=jLG=jLG=j$=LG=j01LG=jLG=j9LG=j720=LG=jƜ:0LG=jLG=jLG=jWU=39LG=jTLG=jLG=jB8LG=jLG=jLG=jB7LG=jLG=jaLG=jT=6LG=jLG=jڵLG=j>B5LG=j LG=jbLG=jԺp1=4LG=j»LG=jLG=jqB3LG=j_LG=jLG=jOB2LG=jLG=jLG=jB1LG=jLG=jLG=jfT=0LG=j7LG=jLG=jOC29LG=jLG=jXLG=jZ2=8LG=jLG=jELG=jLG=jB7LG=jCLG=jLG=jyB6LG=jELG=jLG=j/B5LG=jLG=jLG=j,T=4LG=jLG=jLG=jnq3==3LG=jLG=jLG=jLG=jB2LG=jLG=jLG=jX LG=j B1LG=jLG=jYLG=jLG=jUB0LG=jcLG=jLG=j\l==19LG=juLG=jLG=j$B8LG=j$LG=jY%LG=j'LG=j)LG=j+i  You encounter an elephant.LG=j3 ##....#...# ..Y.#.. ###..# ### ##....LG=j04~ #†.## .#.Y.⌠ ##...# ...$Y.####†..## . .#...⌠Y#.†<†..# ##.. ##..LG=j4-#.####.## .... ...:.##..##.#..##..#.# #....####.......@....# ##.. LG=j4<#..#.##......## ... .. #..#...# ##. ## #..:##.... LG=jq5m ##..# ..P.##..# Y... Y   elephant (trample, wandering)...# ......# #.)LG=j<075.6 (25.0)LG=j=m6.6 (267 _LG=j[CLG=jFs _You recovered 4 MP!LG=jsY. _You encounter an elephant. _You recovered 4 MP!  Casting: Jinxbite (safe; 1% risk of failure) LG=j7 Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.LG=jYY)LG=j>1---===7.6 (1.0)6) Will/2 Jinx LG=jLG=jF _The elephant trumpets! You hear a trumpeting! x2MG=j ))) You shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant!MG=j9* MG=jW8YMG=j|P.The elephant is moderately wounded.MG=jjA giggling sprite leaps out and smacks the elephant with its own front hoof.MG=j ..., drained)MG=j; `85MG=jrMG=j` _The elephant is heavily wounded.MG=jYx )) You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.MG=j Y.The elephant is severely wounded.MG=j;.MG=jg9.5 (0.94MG=jMG=jtE _You hear a trumpeting! You hear an angry growl.MG=j .You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.MG=j- A)MG=jF .You kill the elephant!MG=j p880.5 (1.03MG=j MG=j E _You hear a trumpeting! You hear an angry growl.MG=j MG=j MG=j MG=j H _No target in view!NG=jRNG=jNG=j{NG=jb NG=j"$---NG=jK"A2 _NG=j$NG=j,NG=j,62=NG=j,E1NG=jG.NG=j2$ NG=j72W_The sprites lose interest in your situation.NG=j2B0NG=j3NG=jG7NG=j7C09NG=j)9NG=jL=NG=j=B8NG=j>NG=jJBNG=jBT=7NG=jDNG=jGNG=jG73==NG=jG:6NG=jHNG=jGLNG=jLB5NG=jMNG=j{QNG=jNSm  You encounter a komodo dragon.NG=jrX......---l   komodo dragon (wandering)lNG=jXNG=jZ`+8.5 (8NG=jia---9.5 (94 _NG=jxeNG=jgs _You recovered 2 MP!NG=j0 3l) NG=j ?_You encounter a komodo dragon. _You recovered 2 MP!  Casting: Jinxbite (safe; 1% risk of failure) NG=j  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.NG=jzPlNG=je1---==90.5 (1NG=jQ3Jinx NG=j1NG=j>7 _The komodo dragon hisses angrily.OG=j7 )OG=jh))))OG=j˅7))You shoot an arrow.OG=j"lOG=jW).OG=j-".OG=j[.OG=j!..OG=j/)OG=j5=1.4 (0.9OG=j:2OG=jOG=jq OG=jV_The arrow completely misses the komodo dragon.OG=j )))) You shoot an arrow. The arrow hits the komodo dragon!  The arrow burns the komodo dragon.OG=jKl.OG=j#G...OG=j$b2.31OG=j:1OG=j3e _The komodo dragon is heavily wounded.OG=j †You shoot an arrow. The arrow hits the komodo dragon!!  The arrow burns the komodo dragon!OG=j P)))OG=jAG...OG=jEk703.20OG=jIOG=jKQ _You kill the komodo dragon!OG=j$ OG=jn% OG=j) OG=j~, H _No target in view!OG=j OG=j OG=j2 OG=j  OG=j B_No target in view!PG=jkPG=j3PG=j0PG=jPG=jb}---899 _PG=jPG=jH{2=8PG=jPG=j{ _The sprites lose interest in your situation.PG=jB7PG=jPG=j1 PG=j B6PG=j PG=j}PG=jB5PG=j#PG=jPG=jiT=4PG=jPG=jiPG=jB3PG=jPG=j PG=j!q3==2PG=j"PG=jW'PG=j'B1PG=j")PG=j.PG=j.B0PG=j/PG=j4PG=j4C89PG=j5PG=j9;PG=j;U==8PG=j<PG=jRAPG=jAB7PG=jBPG=j9HPG=jHB6PG=jIPG=jBNPG=jNB5PG=j^PPG=jUPG=joUB4PG=jVPG=j[X3PG=jp]PG=jaX2PG=jnbPG=jfPG=j"gB1PG=j|hPG=jlX0PG=jnPG=jyqPG=jrC79PG=jsPG=jwPG=j}w:8PG=jxPG=j|X7PG=j1~PG=j"X6PG=jPG=jPG=jrG5) PG=jPG=jqn _You feel your willpower return.PG=jLPG=jʐB4PG=j<PG=j9PG=jPG=jB3PG=jwPG=j1PG=jX2PG=jPG=jPG=jkPG=jѨB1PG=j?PG=jPG=jưX0PG=j=PG=j(i  You see here a komodo dragon corpse.PG=jPG=j6J69 _PG=jPG=jPG=j[n8PG=jZ#.####.###......#....:.#...#..##..##.#..##..#.##..#....####S##............# ...##.. ...#PG=jH?#..#.##......###..#... .# #.. #..#...##.#..##. ## ## #..:##......## ##..##.†P.#..#  #..#......# ...#..#.@.# ---....#P.##.)# .........#..# PG=j .##.....◊# . ....#..P.... ..... ...... #.◊#.◊PG=j#..##.#..##..#.##..#....####S.... ##............# ...##.. ...# #..#.##......###..#... .# #  .. #..#...##.#..##. ##  ## #..:##......##   ##..##.†P.#..# ..#......# ...#..#...# ....#P.##.@# .........#..#  .##.....◊# . ....#..P  .....................### ##.◊#.◊#.##.#PG=j125.2 (32.0)---6.2 (337PG=j5PG=j  You see here a +2 long sword of freezing. _You recovered 2 MP!QG=j"n #..##.#..##..#.##..#....####S  ##QG=jB#9......# ...##.. ...#  #..#.##......###..#... .# # .. #..#...##.#..##. ##QG=j#a ## #..:##......## ##..##.†P.#..#QG=j#G #..#......# ...#..#...# ....#P.##@)# QG=jI$.#..# .##.....◊#QG=j$ . ....#..P .......... ...........QG=j% ######.◊#.◊# #.##.##QG=jg/QG=jc117.2 (1.0)QG=j1A6 _QG=j7QG=j:QG=jA #............# ...##.. ...#..#.##......###..#... #  QG=j-B .. #..#...##.#..#### ## #..:##......##   ##..##.†P.#.. #..#......# QG=ju ...#..#....#P.##.).........#@. .##.....◊QG=j . #....#..P# ...............QG=j(..#######QG=j׭M... ..QG=jtQG=j]`85QG=jQG=jdQG=j 3 QG=j b..#.#####..#... #  QG=jX .. #..#...##.#..##QG=j ## ## #..:##......##  QG=j  QG=j4 "##..##.†P.#.. #..#......# ...#..#QG=j ....#P.##.)QG=j .........#.. .##....@◊. #....#..P#QG=j\  ..............QG=j (...#QG=j ###.#.. ..QG=j 0YQG=j Y   elephant (trample, wandering)QG=j! `94QG=j QG=j QG=j  .. #..#...##.#..#### QG=j ## #..:##......##   QG=j ##..##.†P.#.. #..#......# QG=j @...#..#.QG=j. ....#P.##.)QG=jH |....Y....#..QG=jb p .##.....◊##QG=j{ . #....#@.P#QG=j  ..............#.QG=jͧ ..QG=j ######.◊#.◊### QG=j Z#.##.##QG=j p... .. #..QG=j\  ..#. $#QG=j & QG=jۮ E.YFound 16 gold pieces.QG=j< XY)QG=j j==303QG=j QG=jY  QG=j~ _The elephant trumpets!RG=jF## #..:##......##  RG=jF RG=jG##..##.†P.#..RG=jG #..#......# RG=jsGJ...#..#.RG=jGk....#P.##.)RG=jHr.....Y...#..RG=jXH .##.....◊##RG=j~H..#....#..P#.##.RG=jH .......@......#.RG=jI######.◊#.◊### RG=jPIk#.##.## RG=jnIQ... ..RG=jIC#.. ..RG=jI#. $# #RG=jI!#RG=jO2.YRG=j>XRG=jZi--12RG=j^RG=jcRG=j# b .YCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.RG=j) RG=j* V1---==RG=j* w21) Will/2 Jinx RG=j. RG=j1  RG=j31 5_You feel your willpower being sapped.SG=jEf ))You shoot an arrow.SG=jjM.YSG=jBp8.SG=joqh=30SG=jTuSG=jwE _The arrow hits the elephant but does no damage.SG=j\ ) You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant!SG=jR0YSG=jS-YSG=jYT7.YSG=j|TSG=j{\YY 3 elephants (trample, 2 wandering)SG=j\K459SG=j]SG=jbSG=jIe SG=jieU_The elephant is moderately wounded.SG=j s  You shoot an arrow. The arrow hits the elephant. The arrow burns the elephant.SG=j& SG=j4n.YThe elephant is heavily wounded.SG=j?/.YSG=jx: YSG=jH1The elephant trumpets!SG=j0-58SG=jSG=j  SG=j) _The elephant barely misses you. The elephant trunk-slaps you. _You took 1 damage!SG=j s  You shoot an arrow. The arrow hits the elephant. The arrow burns the elephant.SG=jH 9.YSG=jN .SG=j YSG=j< #  SG=j n## #..:##......## SG=j ##..##.†P.#..# SG=j n#..#......# SG=jZ d...#..#...# SG=j !....#P.##.)# ....Y....#..# SG=j x.##Y....◊## SG=j ..#....#..P#.##.#SG=j/ ......Y.# .SG=j| ?.######.◊#.◊#SG=j r#.##.## SG=j e... ..SG=j o.#.. .. SG=j 6 2 elephants (trample)SG=ji .##. $#SG=j ]# ## .◊SG=j JThe elephant is heavily wounded.SG=j .YThe elephant tramples you. You stumble backwards!SG=j7 06--2=--6.1 (0.97SG=j SG=jw  _Found a scroll of enchant weapon. The elephant closely misses you. _You took 4 damage! You recovered 1 MP!TG=j]s  You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.TG=j:*TG=j  .YThe elephant is severely wounded.A giggling sprite leaps out and smacks the elephant with its own front hoof.TG=jt Y, 1 drained)The elephant is severely wounded.TG=jU9=7.0TG=jBTG=j~ _The elephant misses you. The elephant closely misses you. _You recovered 3 HP!TG=j TG=jm You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.TG=j.0YTG=j//.YTG=jE@ Y 3 elephants (trample, 1 drained)The elephant is almost dead.TG=jNB11==8.0 (1.06TG=j:GTG=jKJ _The elephant completely misses you. The elephant barely misses you. _You recovered 2 HP!TG=j- B .TG=j- lYou shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant.TG=j1 i 2 elephants (trample)TG=jdf WY..TG=jf -YTG=j$n TG=js 4=195TG=jLs TG=jx TG=juz  TG=jz F_You kill the elephant!UG=j:8 )UG=jdYou shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.UG=j9.YUG=jF.YUG=j" UG=j a404UG=jUG=j UG=j+U_The elephant is moderately wounded.UG=jؔs  You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.UG=jdF.YUG=jo  The elephant is heavily wounded.UG=j`13UG=jUG=j| _The elephant misses you. The elephant closely misses you.VG=jA%  VG=jNYou shoot an arrow. The arrow hits the elephant. The arrow burns the elephant.VG=j7.YVG=j1VG=jD" VG=jn## #..:##......## VG=j##..##.†P.#..# VG=jd#..#......# VG=jd...#..#...# VG=jL....#P.##.)# ....Y....#..# VG=j.##.....◊## #VG=j+..#....#Y.P#.##.# .VG=jY.@....# .VG=j)?.VG=j.######.◊#.◊####.VG=j#.##.## VG=jD[... ..VG=jo.#.. ... VG=j..##. ##$##VG=j:k  The elephant is heavily wounded.VG=j M.YVG=j97/111 ----3=22VG=jVG=j4 _The elephant tramples you! You stumble backwards! The elephant misses you. _You took 14 damage! You recovered 1 MP!VG=jÚs  You shoot an arrow. The arrow hits the elephant. The arrow burns the elephant.VG=j' VG=j .YThe elephant is severely wounded.The elephant misses you.VG=jVG=j100/111=---31VG=jVG=jF _The elephant trunk-slaps you but does no damage. VG=j(e_You recovered 3 HP!VG=jZ s  You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.VG=j :*VG=j Y, 1 drained)!almost dead.  A giggling sprite leaps out and makes the elephant trip over its own hooves.  The elephant is almost dead.  The elephant misses you.The elephant trunk-slaps you but does no damage.VG=j 1=40VG=j VG=jt _The elephant misses you. The elephant trunk-slaps you. _You recovered 1 HP!WG=j &# #..:##......## ##..##.†P.#..# #..#......# WG=j<&...#..#...# ....#P.##.)# WG=j^&n....Y....#..# WG=j&.##.....◊#### ..#....#.YP#.##.# ........Y.@...# WG=j&.?..######.◊#.◊####.##.##.## .......WG=j '`..#...... #..##.P##$### ## .◊ WG=jF'{_You recovered 1 HP!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany youWG=j'r attacks.  You feel your willpower being sapped. The elephant misses you.  The elephant trunk-slaps you but does no damage.WG=j.& WG=j.v.YThe elephant tramples you. You stumble backwards!WG=j/b99/111 1---WG=j0D549WG=j4WG=j7 WG=j7_The elephant closely misses you. _You took 2 damage!WG=j .You shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant.WG=jL    elephant (trample)WG=j7 K.YWG=j? WG=jD )101/111WG=jE 3=9 (0.9WG=jyE :8WG=jI WG=j^ _You kill the elephant! _You recovered 2 HP!WG=jb  You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.WG=j+ :*WG=jbo Y, drained)The elephant is moderately wounded.A giggling sprite leaps out and makes the elephant trip over its own hooves.WG=jq 4=2=-6.87WG=j;y WG=j} _The elephant is moderately wounded. _You recovered 3 HP! You recovered 1 MP!WG=jC' WG=jCv You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.WG=j{p  The elephant is severely wounded.WG=j |x7==7.8 (1.0WG=j5|:6WG=jWG=j] WG=jV_The elephant completely misses you. x2 WG=je_You recovered 3 HP!XG=j4.  You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.XG=jjU  The elephant is almost dead.XG=jjXG=jk^8=8XG=jl:5XG=jFpXG=jHs XG=jksd_The elephant barely misses you. The elephant trunk-slaps you. XG=jse_You recovered 1 HP!XG=j~ .You shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant.XG=j(XG=j7XG=jj;611=XG=j;a494XG=j?XG=jB _You kill the elephant! _You recovered 3 HP!XG=jXG=jYXG=jXG=j{H _No target in view!YG=j   ##..##.†P.#.. #..#......# ...#..#..YG=j_ ....#P.##.)....Y....#.. .##.....◊#### #..#....#..P#.##.#YG=j o ..............#.....?..######.◊#.◊####.# YG=j #.##.## ....... #.##.YG=j #YG=j 0...YG=jUYG=jM=---50YG=jA3 _YG=jYG=jYG=jlYG=jCYG=jYG=jpYG=jM2YG=j4YG=j{ _The sprites lose interest in your situation.YG=jp3=1YG=j#YG=js=0YG=jYG=jC39YG=j]YG=jYG=jB8YG=jYG=jYG=jnT=7YG=jYG=jYG=jDp4=6YG=jYG=jYG=j@B5YG=jYG=jYG=jFB4YG=jYG=j[YG=jB3YG=j:YG=jYG=jT=2YG=jYG=jX1YG=jYG=jYG=jB0YG=jYG=jYG=j&C29YG=jYG=jX8YG=ji YG=j X7YG=j*YG=jnYG=jB6YG=jOYG=jYG=jOB5YG=jYG=jyYG=jB4YG=j$YG=jt(YG=j)B3YG=j +YG=j .YG=jZ.B2YG=j10YG=j4YG=j.5G1) YG=js6YG=j8n _You feel your willpower return.YG=j;YG=j<B0YG=jt=YG=j7?YG=jDCY19YG=jDYG=jhFYG=jIYG=jCJB8YG=jiKYG=jcNYG=jPYG=j/QB7YG=jaRYG=jSYG=j[WYG=jWB6YG=jXYG=j'` #..##.†P.#..# #..#......# ...#..#...# YG=jR`...#P.##.)# ..Y....#..# ###YG=jq`}.##.....◊#########.. YG=j`..#....#..P#.##.#....##YG=j`Q..............#......#  ...............@.....# YG=j`---YG=j`.######.◊#.◊####.#...YG=ja#.##.## ## ..#....... ...#.....YG=j"a4.#..##.P##YG=jp - 4 scrolls of poison  r - 2 scrolls of revelation  ZG=j} bs - 2 scrolls of summoning  w - a scroll of enchant weapon  x - a scroll of amnesia ZG=j} K I - 2 scrolls of immolation  S - 3 scrolls of silence ZG=j}  V - 4 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected[G=j[G=j"[G=j'k#..#......#VividlyBlue the Marksdemigod...#..#...#Demigod....#P.##.)#[G=j'Health: 111/111 ========================....Y....#..####[G=j'Magic: 24/24 ========================.##.....◊#########..#[G=j({AC: 4Str: 6..#....#..P#.##.#....##EV: 20Int: 15[G=jd('..............#......#SH: 0Dex: 32.....................#XL: 13 Next: 74% Place: Lair:5.######.◊#@◊####.#....#[G=j(Noise: ---------  Time: 17183.8 (0.0)#.##.## ## ..#[G=j(y) +3 longbow (flame)........[G=j(Fire: y) +3 longbow (flame) ..#......Zot (24810) #..##.P##$### ### .◊[G=j)l   komodo dragon (asleep)...[G=j*l.. _The sprites lose interest in your situation. _You feel your willpower return. _w - a scroll of enchant weapon _You recovered 2 MP! _You encounter a komodo dragon. _A komodo dragon is nearby![G=j.P  Okay, then.[G=j/[G=j2[G=j4. _[G=j/  ...#..#...#  ....#P.##.)#  ..#..# ###  .##.....◊#########..#  ..#....#..P#.##.#....##  ..............#......#  .....................#  [G=jj#@◊#  #.##.## ## ..#  ....... .  ..#...... #..##.P##$#  [G=j1## ### .◊  ...  l.. [G=ju 1  ...#..#...#  ....#P.##.)#  [G=ju ..#..# ###  .##.....◊#########..#  [G=jnv r..#....#..P#.##.#....##  ..............#......#  .....................#  #@◊#  [G=jv w#.##.## ## ..#  ....... .  ..#...... [G=j w #..##.P##$# ## ### .◊  [G=jtw ... l.. [G=j!| [G=j} [G=j [G=j d _A komodo dragon is nearby![G=j'   ...#..#...#  ....#P.##.)#  ..#..# ###  .##.....◊#########..#  [G=j ..#....#..P#.##.#....##  ..............#......#  .....................#  #@◊#  #.##.## ## ..# [G=j  ....... .  ..#...... #..##.P##$#  ## ### .◊  ...  [G=jA [l.. [G=jg ( [G=j'h [G=j[h  [G=jzh ]...#..#...# [G=jh ....#P.##.)#  [G=ji ..#..# ###  [G=jxi .##.....◊#########..#  [G=ji ..#....#..P#.##.#....##  [G=jj ..............#......# [G=j6j  [G=jj .....................#  [G=jj <#@◊#[G=jj " [G=jj  [G=j_k #.##.## ## ..# [G=jk w ....... . [G=jk  [G=jk I..#......[G=jl  [G=jTl #..##.P##$# [G=jl ## ### .◊  [G=jl ....[G=jl  [G=j'm Rl.. [G=js [G=jt [G=jz [G=js~  [G=j~ [G=j~ V_A komodo dragon is nearby!\G=jQ8 )\G=j ))\G=j))\G=j?l  \G=j\G=jH)\G=jmuYou shoot an arrow. The arrow hits the komodo dragon!!  The arrow burns the komodo dragon.\G=j*Ll.\G=j0`...$...\G=j0\G=j1Z===4.8 (109\G=j1\G=j5\G=j7e _The komodo dragon is heavily wounded.\G=j]8 )\G=j]))))\G=j^ \G=j#^tYou shoot an arrow. The arrow hits the komodo dragon!  The arrow burns the komodo dragon.\G=jKl.\G=jN...$\G=jg5.7 (0.98\G=j9\G=ja _The komodo dragon is almost dead.\G=j ))))You shoot an arrow.  The arrow hits the komodo dragon but does no damage.\G=jV9 Ll.\G=j= H...\G=j> g6.7 (1.07\G=jB \G=jD a _The komodo dragon is almost dead.\G=jH7 )\G=jH ))\G=jI)\G=j&I)\G=jEI)\G=jdI)\G=jI)You shoot an arrow.\G=j~Dl$\G=ju......\G=jك`76\G=jχ\G=j8a _The arrow closely misses the komodo dragon.]G=j †You shoot an arrow. The arrow hits the komodo dragon!  The arrow burns the komodo dragon.]G=jJ))]G=j6A..]G=j h585]G=j]G=j"Q _You kill the komodo dragon!]G=j8]G=jt9]G=j#=]G=jr? ]G=j?B_No target in view!]G=jTg ]G=jg ]G=ji ]G=jj ]G=jn ]G=jp _4 _]G=jwr ]G=jv X3]G=jw ]G=j7y ]G=j~ r....Y....#..# #####.....◊#########..##....#..P#.##.#....## ..............#.........................######.◊#.◊####.#.... .##.##.## ##  ]G=jI .## . ...#....@†# ---90.7 (2#..##.P##$# ## ### .◊#  ...# .....]G=j  .#.###.##.< ]G=j: ]G=j ---1.7 (32]G=jd ]G=j ; _Found an escape hatch in the ceiling.^G=jA4^G=j8Read which item? Scrolls  f - 6 scrolls of fear  t - 7 scrolls of teleportationa - 2 scrolls of enchant armour  p - 4 scrolls of poison  r - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - a scroll of amnesia  I - 2 scrolls of immolation  S - 3 scrolls of silence  V - 4 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected_G=j83_G=j7_G=j; ....Y....#..####VividlyBlue the Marksdemigod_G=jn<Q.##.....◊#########..#Demigod..#....#..P#.##.#....##Health: 111/111 ========================..............#......#Magic: 24/24 ========================.....................#AC: 4Str: 6.######.◊#.◊####.#....#EV: 20Int: 15_G=j<.##.##.## ## ..#SH: 0Dex: 32.........##.XL: 13 Next: 75% Place: Lair:5...#....@†#Noise: ---------  Time: 17191.7 (0.0)_G=j&=#..##.P##$#y) +3 longbow (flame)## ### .◊#Fire: y) +3 longbow (flame) ...#Zot (24802) _G=j{=......#.###.##..< .. _The arrow closely misses the komodo dragon.You shoot an arrow. The arrow hits the komodo dragon!  The arrow burns the komodo dragon. _G=j=_You kill the komodo dragon! _No target in view! _Found an escape hatch in the ceiling._G=jAP  Okay, then._G=jB_G=jE_G=jG. __G=j41 _  You see here a komodo dragon corpse.0 _799 _You now have 1208 gold pieces (gained 16).87654_G=jPn3_G=j210_G=j_G=jY89_G=jq_G=j_G=ji_G=jB8_G=j\_G=j_G=jn7_G=j_G=je_G=jȷB6_G=jx_G=jH_G=j_G=jNB5_G=j_G=j_G=j_G=juB4_G=jN_G=j_G=j_G=jXB3_G=jY_G=j_G=j_G=jJB2_G=j[_G=j_G=jT_G=jB1_G=j_G=j)_G=j7_G=jB0_G=j_G=j_G=jn_G=jC79_G=j_G=j?_G=jw_G=jB8_G=j_G=jh_G=j _G=jwB7_G=j_G=j_G=jTB6_G=jG_G=jK _b - 5 potions of brilliance (gained 1)_G=j_G=jB5_G=j_G=j_G=j@_G=jB4_G=j_G=j_G=j_G=jB3_G=j_G=j_G=j _G=j B2_G=j _G=j _G=j_G=jgB1_G=jX_G=j_G=jT_G=jB0_G=j_G=j4_G=j`_G=jC69_G=j_G=j_G=jp"_G=j"B8_G=j#_G=j %_G=j,(_G=j(B7_G=jk)_G=jZ+_G=jZ._G=j.B6_G=j/_G=j0_G=j3_G=j^4B5_G=j5_G=j;7_G=ja;_G=j;B4_G=j<_G=jn>_G=j C_G=jtCB3_G=j`D_G=j[F_G=jrH%  _G=jHEYou encounter a blink frog._G=jM###..#####.◊#..# ###..###.....#.#....#..# _G=jM`.P.....##..........◊...# ...........#.###....P.# _G=jN.##.#.#....##.#.......# _G=j#N# #.##.....<..........# _G=jBNd#.##.......#P.......#F #...◊.....###.^....... _G=jN&#.....◊◊....##@..##.#◊...◊........◊#_G=jN####.#..P#.......##..P###......# _G=jN^##### ######## _G=jNF   blink frog (asleep) _G=jU1230.7 (39.0)_G=jEVm1.7 (402 __G=jY_G=j[_G=jO ..◊#..#..###.....#.#....#..# ....##..........◊...# ........#.###....P.# .##.#.......# # #.<..........#  #.#P.......#F  #..#.^.......  #...#@..#  #.#◊...◊........◊#  ####.#..P#.......#  ##..P###......# _G=j+P b ##### ######## _G=j ]..◊#..#..###.....#.#....#..# ....##..........◊...# ........#.###....P.# ._G=j ##.#.......#  #.<..........#  #.#P.......#F  #.._G=j #.^.......  #..._G=j' h#@..# _G=jh #.#◊...◊........◊# _G=j e ####.#..P#.......#  ##..P###......#  _G=j] }##### ######## _G=j _G=j" _G=js _G=j a _A blink frog is nearby!_G=j1 ..◊#..#..###.....#.#....#..# ....##..........◊...# ........#.###....P.# _G=j%2 .##.#.......# # #.<..........#  #.#P.......#F  #..#.^.......  #..._G=jO2 #@..#  #.#◊...◊........◊#  ####.#..P#.......# _G=jv2 - ##..P###......#  _G=j2 <##### ######## _G=j2 !_G=j ..◊#..#..###.....#.#....#..# ....##..........◊...# _G=j :........#.###....P.# .##.#.......#  #._G=j> <..........#  #._G=jl #P.......#F  #.._G=j #.^.......  #..._G=j h#@..# _G=j #.#◊...◊........◊# _G=j' e ####.#..P#.......#  ##..P###......#  _G=jU k##### ######## _G=j _G=j _G=j _G=j _G=js a _A blink frog is nearby!`G=j ))))))F  `G=jYou shoot an arrow. The arrow hits the blink frog!  The arrow burns the blink frog.  The blink frog croaks.`G=j2Q.F`G=j20F`G=jB .....F 2 blink frogs (1 wandering)The blink frog is heavily wounded.===2.6 (0.9)1 _You encounter a blink frog.`G=jf' `G=jg†You shoot an arrow. The arrow hits the blink frog!  The arrow burns the blink frog.`G=j_k)))))F   blink frog (`G=jk`G=j  F.You kill the blink frog!F`G=jޥx F†The blink frog croaks.`G=jBQ....`G=jzFF 2 blink frogs (1 wandering)`G=jo63.6 (1.00`G=jܷ`G=j[ _You encounter a blink frog.`G=j †You shoot an arrow. The arrow hits the blink frog!!!  The arrow burns the blink frog!`G=jp ))))F   blink frog (`G=j  `G=j §You kill the blink frog!The blink frog croaks.`G=j .`G=jZ k.... `G=j .74`G=j* ;59`G=j `G=jQ , _The blink frog blinks!aG=jaG=jaG=jLaG=j aG=jB_No target in view!aG=juaG=jawaG=j|~aG=j aG=j߂:_No target in view!aG=jaG=jWaG=jOaG=jaG=jaG=j7I8 _aG=jfaG=jaG=jѠaG=j2,7aG=j[aG=jQaG=jaG=j%  aG=jGA blink frog comes into view.aG=jݫ.##.P##.## ## ..#####.◊#..##.P#...# .###.....#.#....#..# .##..........◊...# .......#.###....P.# .#.#....##.## .##.....<..........# .##.......#P.......#..## aG=j/...◊.....###.^..@.††...F--- .....◊◊....##...##.#..#. .#◊...◊........◊# .. aG=jr###.#..P#.......# ####..P###......###### ########F   blink frogaG=jYF.6.6 (2aG=jaG=jG---7.6 (3aG=jA6 _aG=jaG=jʺaG=j F ##..##.P#...# aG=ja x.#....#..# ....◊...# .###....P.# #.#.......# aG=j <..........# #P.......#..## #.^..@.††..F. aG=j ^##...##.#..#. ......◊# .. .......# ## aG=jj 8 #......#  ##### ########aG=j 3aG=j.  ##..##.P#...# .#....#..# ....◊...# .###....P.# #.#.......# <..........# #P.......#..## aG=j #.^..@.††..F. ##...##.#..#. ......◊# .. .......# ##  aG=j #......  ##### ######## aG=jD aG=j aG=j aG=j a _A blink frog is nearby!aG=jb ))))) You shoot an arrow. The arrow hits the blink frog!!  The arrow burns the blink frog!aG=jEF.aG=jMAF.aG=j.††===8.6 (15aG=j}aG=j#^ _The blink frog is almost dead.bG=jL †You shoot an arrow. The arrow hits the blink frog!  The arrow burns the blink frog.bG=jWA)))bG=juB.††bG=jqb 89.5 (0.94 bG=j_You kill the blink frog!Training target 5.0 for Spellcasting reached!bG=jbG=j bG=jL__Your Spellcasting skill increases to level 5!bG=jbG=jbG=j bG=jmH _No target in view!bG=jsbG=jbG=jbG=jH _No target in view!bG=js bG=jĴ bG=j bG=j bG=jw bG=j I3 _bG=jY bG=j bG=j bG=j B2bG=j bG=j f  You see here a blink frog corpse.bG=j bG=jl I1 _bG=jR bG=j1 bG=j bG=j2 B0bG=j bG=j bG=jP bG=j C49bG=jg bG=j bG=j- bG=j B8bG=jV bG=j bG=jA bG=j B7bG=jR bG=j bG=jc bG=j B6bG=jx bG=j5 bG=j bG=jv B5bG=j bG=jH bG=j* bG=j B4bG=j9 bG=j bG=j bG=j! B3bG=j bG=j bG=j bG=jO B2bG=j bG=j bG=j i  You encounter an elephant.bG=j A .  ..  ##Y. ##.P#...# .# bG=j #.#....#..# .####.....◊...# .#..##. #P.# ........# ###.P......####.@..# --- #P.......#..##...#...# bG=j b##.^....†††.....## ....# .##...##.#..#...◊# .....◊###..#####........ ......# #### ..◊## ##Y   elephant (trample, asleep) ......##### #######bG=jN 051.5 (12.0)bG=ji ---2.5 (131 _bG=j bG=j bG=jJ * .bG=j B ..  ##Y.bG=jʽ  .#bG=j : .####  .#..##. bG=j < .......  ###.P..... bG=jG J#.@..# #...#...# bG=jl N^....†††.....## ....# .#..#...# ..◊# bG=jϾ ..#####........  #### ..◊## ##  #### bG=jQX . ..  ##Y. .# .####  .#..##.  ....... bG=jR ###.P..... #.@..# #...#...# bG=j6R^....†††.....## ....# .#..#...# ..◊# bG=jeR-..#####........ #### ..◊## ##   bG=jSVbG=jVbG=j[bG=jk]` _An elephant is nearby!cG=j+7 )cG=jx)))cG=j )cG=j5Y  cG=j)cG=j)lYou shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant.cG=jMThe elephant trumpets!cG=jC0YcG=j .YThe elephant is heavily wounded.cG=j7..cG=j_..Y 2 elephants (tramcG=j.ple, 1 wandering)cG=j ;===3.4 (0.9)cG=j :0cG=jHcG=j cG=jT_You encounter an elephant.cG=j ))))You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.cG=j6 .cG=jZYThe elephant is severely wounded.cG=jXA.YcG=jA*YcG=j2@ .cG=jlw..Y 3 elephants (trample, 1 wandering)cG=j,The elephant trumpets!cG=jh4.4 (1.039cG=j!cG=j! cG=j!L_You encounter an elephant.cG=j.The elephant trumpets!  Casting: Jinxbite (safe; 1% risk of failure)  cG=jCConfirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.cG=j7.YcG=j@.YcG=jM|Y 2 elephants (trample)cG=jK2--58) Will/2 Jinx cG=jcG=j cG=j25_The elephant trumpets! You hear a trumpeting!dG=j= ))dG=jA8)You shoot an arrow.  dG=juThe arrow completely misses the elephant.The arrow hits the elephant!! The arrow burns the elephant!dG=j! YThe elephant is heavily wounded.dG=j6"k YYou hear a trumpeting!dG=j"K.YdG=jb#@.YdG=j)S..YY dG=j)G 4 elephants (trample)dG=j*g6.3 (0.97dG=j.dG=jL1Z _You encounter an elephant.dG=j †You shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant.dG=j!)dG=jN 3dG=j;75dG=j8K.YdG=jy?4.dG=jCj97.26dG=jHdG=j/L dG=jPF_You kill the elephant!dG=jCM 8 )dG=jM lYou shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant.dG=j]~ C.YdG=j~ K.YdG=jb .YdG=j| 8 .dG=j܀ MThe elephant is almost dead.dG=j dG=j b8.15dG=j dG=j  dG=j dG=j L_You encounter an elephant.dG=j .You shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant.dG=j V 2dG=j%A.YdG=j'.dG=j($YdG=ji*YdG=j*dG=j>yY 3 elephants (trample)dG=j$I#3dG=jI|=-819.1 (1.04dG=jXdG=j^ _You kill the elephant! _You recovered 1 MP!eG=jì eG=j))You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.eG=j.Y.YeG=j4.eG=j;a603eG=jeG=j eG=j(_The elephant is lightly wounded.eG=j )You shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant!eG=jM.YeG=jA.YeG=jK.YeG=j(eG=j *K====1.0 (0.9eG=j0eG=jo5\ _The elephant is almost dead.eG=jKX s  You shoot an arrow. The arrow hits the elephant. The arrow burns the elephant.eG=jr :*eG=jK6  .The elephant is almost dead.A giggling sprite leaps out and smacks the elephant with its own front hoof..Y.Y 22===-9  The elephant is almost dead.  A giggling sprite leaps out and smacks the elephant with its own front hoof. _You kill the elephant!  Training target 9.0 for Hexes reached!  Your Hexes skill increases to level 9!You need to enable at least one skill for training.  --more--gG=jygG=j% gG=j Skill  Level Cost  Apt Skill  Level Cost  Apt gG=ju  a - Fighting   9.0  12.5  -1   i - Spellcasting   5.0   8.5  -2      gG=jS    gG=j b - Maces & Flails   0.0   1.2  -1   j - Hexes   9.0  12.5  -1  gG=j[ c - Unarmed Combat   0.0   1.2  -1   k - Fire Magic   0.8   1.2  -1  gG=j d - Throwing   0.0   1.2  -1  gG=j_    gG=jR    gG=j# l - Evocations   0.0   1.2  -1  gG=jQ e - Ranged Weapons  16.0  25.0  -1  gG=j|_    gG=j^    gG=jT    gG=j f - Armour   5.0   7.1  -1  gG=jT    gG=jF g - Dodging   9.0  12.5  -1  gG=jkT    gG=j; h - Stealth   0.0   1.0   0      gG=j_    gG=ja    gG=jl        gG=j_    gG=ja    gG=j_    gG=j>a    gG=jgR    gG=j gG=ja    gG=j _    gG=j7T    gG=jjAYou need to enable at least one skill.gG=j[?] Help[=] set a skill target  gG=j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetskG=j= a + Fighting 9.0kG=jq = e + Ranged Weapons 16.0mG=jI a * Fighting   9.0mG=jZ$ o a - Fighting   9.0nG=j= a + Fighting 9.0qG=j> g + Dodging 9.0rG=j rG=j rG=j .VividlyBlue the Marksdemigod..Demigod##rG=jQ ..Health: 111/111 ======================== ..##.P#...#.#rG=jy Magic: 23/24 =======================- #.#....#..#.####rG=j AC: 4Str: 6 ......◊...#Y#..##.rG=jӖ 'EV: 20Int: 15 ###....P.#.†.....SH: 0Dex: 32 rG=j .#.......# ###YP.....XL: 13 Next: 82% Place: Lair:5 rG=j .........######.@..#Noise: ===------  Time: 17261.9 (0.9) rG=jx (#P.......#..##...#...#y) +3 longbow (flame) ##.^....†††.....## ....#Fire: y) +3 longbow (flame) rG=j .##...##.#..#...# ..◊#Zot (24732) Will/2 Jinx rG=jΗ d.....◊###..#####........ ......# #### ..◊## ##YY 2 elephants (trample) rG=j 9......##### #######rG=j The elephant is almost dead.A giggling sprite leaps out and smacks the elephant with its own front hoof. _You kill the elephant!rG=jT Training target 9.0 for Hexes reached!  Your Hexes skill increases to level 9!You need to enable at least one skill for training.rG=j rG=j rG=jȡ . _sG=j~5;.YsG=j5Your Hexes skill increases to level 9! _You need to enable at least one skill for training.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped. The elephant completely misses you.sG=j5sG=j<sG=j<08-1---2.9 (1.0sG=j"=:1sG=j@sG=jC _The elephant trunk-slaps you. _You took 3 damage!sG=js  You shoot an arrow. The arrow hits the elephant. The arrow burns the elephant.sG=j:*sG=j0G: YsG=jG, 1 drained)The elephant is lightly wounded.  A giggling sprite leaps out and makes the elephant trip over its own hooves.sG=jJ10-=3.8 (0.90sG=jQsG=jT _The elephant is lightly wounded. _You recovered 2 HP!sG=j s  You shoot an arrow. The arrow hits the elephant. The arrow burns the elephant.sG=j :*sG=j;  .YThe elephant is moderately wounded.A giggling sprite leaps out and smacks the elephant with its own front hoof.sG=jL< J.YsG=j!B G very drained)sG=jcC 1=2=-4.8 (1.029sG=jIG sG=jJ _The elephant is moderately wounded. _You recovered 1 HP! You recovered 1 MP!sG=j b ))You shoot an arrow.sG=jF Y.The arrow completely misses the elephant.sG=jF TThe elephant closely misses you. The elephant trunk-slaps you.sG=jG U08-5sG=jG :8sG=jK sG=jqN  sG=jN _The elephant closely misses you. x2 _You took 3 damage!tG=js  You shoot an arrow. The arrow hits the elephant. The arrow burns the elephant.tG=j:*tG=jHs Y tG=jso_You took 3 damage!  tG=jsYou shoot an arrow. The arrow hits the elephant. The arrow burns the elephant.  The elephant is moderately wounded. tG=jsS A giggling sprite leaps out and smacks the elephant with its own front hoof. tG=jt The elephant is moderately wounded.The elephant closely misses you. The elephant trunk-slaps you.tG=ju59-tG=jvY67tG=j~tG=j` tG=jV_The elephant completely misses you. x2 tG=je_You recovered 1 HP!tG=j@ . .. # ## .. #..##.P#...# .# tG=j.#.#....#..# .####.◊...# .#..##. .###....P.# .†..... #.#tG=jk.# ###YP.....tG=j.######@.Y.# .#PtG=j:.#..##...#...##.^....†††.....## ....# ..##...##.#..#...# ..◊#tG=j˰L.◊###..#####.........# #### ..◊## ## #......# #####tG=j#AY.tG=j  The elephant attacks as it pursues you! The elephant barely misses you.tG=jNtG=jtG=j611=tG=jܼb--76tG=jtG=j  _The elephant closely misses you. _You recovered 2 HP!uG=j{  You shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant!uG=j'M.YuG=jo  The elephant is heavily wounded.uG=jz09-===8uG=j:5uG=juG=j3 _The elephant barely misses you. The elephant trunk-slaps you. _You took 2 damage!uG=jS{  You shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant!uG=jR.YuG=j֋]  The elephant is almost dead.uG=j@The elephant misses you.uG=j$11=3=====uG=jS`9.7 (0.94uG=jBuG=j|F _The elephant trunk-slaps you but does no damage. uG=j_You recovered 2 HP! You recovered 1 MP!uG=j .You shoot an arrow. The arrow hits the elephant. The arrow burns the elephant.uG=jJ   elephant (trample,uG=ja?[  You kill the elephant!uG=jtCA=4uG=jC{===-70.63uG=jGuG=jI uG=j%J_The elephant misses you. The elephant completely misses you.vG=j>-  You shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant!vG=j_9* vG=jY7Y The elephant is severely wounded.A giggling sprite leaps out and makes the elephant trip over its own hooves.  The elephant is almost dead.vG=jP-1.6 (1.02vG=j%vG=jE _The elephant closely misses you. The elephant misses you.vG=j †You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.vG=jO)vG=j@vG=jo52.5 (0.91vG=j\vG=jL _You kill the elephant!vG=jSvG=j!vG=j.vG=jZ vG=j:_No target in view!vG=j5 vG=j< vG=j vG=jn H _No target in view!wG=juVwG=j WwG=jWwG=j[wG=j]q=0 _wG=jbx  The jinxing sprites lose interest in you.wG=jcN19wG=jdwG=ji{ _The sprites lose interest in your situation.wG=jjp4=8wG=jrkwG=jnwG=jKoB7wG=j!pwG=jtwG=jmtB6wG=j?uwG=jwwG=j0xB5wG=jywG=j|wG=j|T=4wG=j}wG=j7wG=jB3wG=jwG=jwG=jB2wG=jwG=jX1wG=jߌwG=jwG=jcB0wG=jFwG=jcwG=jC09wG=juwG=jCwG=jB8wG=jwG=j͟X7wG=j5wG=jswG=jB6wG=jХwG=jwG=jB5wG=jݪwG=j%wG=jB4wG=jwG=jwG=j?G3) wG=jݴwG=jon _You feel your willpower return.wG=jwG=j#,2wG=jTwG=j+wG=jwG=jX1wG=j}wG=jwG=jwG=jB0wG=jDwG=jjwG=jwG=jD699wG=jwG=jwG=jwG=j8B8wG=jCwG=jwG=jhwG=j,7wG=jwG=jwG=jkwG=j^wG=jB6wG=jwG=jwG=jQwG=jB5wG=jwG=jwG=j+wG=jB4wG=jwG=jSwG=jPwG=jB3wG=jvwG=jwG=jUwG=jB2wG=jwG=jwG=j@wG=jB1wG=j{wG=jwG=j wG=j B0wG=j wG=j wG=jz/8987654wG=jX1wG=j1B3wG=jf2wG=j3wG=jC6wG=j6B2wG=jE7wG=j8wG=j;wG=j<wG=j<:1wG=j=wG=j>wG=jAwG=j BB0wG=jBwG=j|DwG=jvGwG=jGC79wG=jHwG=jMJwG=jLwG=j]MB8wG=j"NwG=jOwG=j`RwG=jRB7wG=jSwG=jTwG=jWwG=jXB6wG=jXwG=jEZwG=j]wG=j]B5wG=ja^wG=j>`wG=jdwG=jeB4wG=jewG=jgwG=jZl  ...◊.>..# wG=jl  .......   P..... wG=jl  ....◊   wG=jl{...#   wG=j mv## #◊.#   #..#..#   wG=j4m#..@##  ---319.5 (47.0) wG=j\m###..####   wG=jm#...##.##   wG=jm... ###......##   ... ###.........#   ..........###◊.##    wG=jm.# #.##PP◊...P.##..##    wG=j$nZ.# #.#####.....#....#    .# #.#..##........###   wG=jMnwG=j twG=jt---20.5 (483wG=jwwG=jz wG=jz_Found a staircase to the Slime Pits. _You recovered 1 MP!wG=jwG=jwG=jwG=jwG=jvwG=j_2 _wG=jwG=jgwG=jB1wG=jwG=jwG=j # ..#.._.## wG=j y...◊.>..## .........P# #P...... ...◊ wG=j:  .....# # ##.#◊.# #wG=jj  #.@#..# 2.5 (2.0) # ###...# wG=j .#wG=j  ###..#### .##...##.##  . ... ###......##wG=j  ... ###.........# ..........###◊.## wG=j #...# #.##PP◊...P.##..##..# #.#####.....#....#wG=jwG=je3.5 (30wG=j9_wG=j5 _Found a viscous altar of Jiyva.wG=j<wG=j)=wG=j>wG=j@wG=j,EwG=jFC69wG=jGwG=jIwG=jNwG=jnOB8wG=j7QwG=joTwG=j YwG=jYB7wG=jZwG=j\wG=jkwG=jqlB6wG=jmwG=j qwG=jtwG=j uB5wG=j9vwG=jwwG=jzwG=j{B4wG=j{wG=j ~wG=j΀wG=jGB3wG=jwG=jwG=jwG=jTB2wG=j/wG=jKwG=jwG=jX1wG=jǑwG=j4wG=jB0wG=jwG=jlwG=jwG=jxC59wG=jwG=jawG=jBwG=j)B8wG=jǦwG=j wG=jwG=j<B7wG=j2wG=jñwG=j޵wG=jUB6wG=jVwG=jιwG=jwG=jB5wG=jwG=jXwG=jhwG=jB4wG=jwG=jSwG=jwG=jB3wG=jwG=jwG=j*wG=jB2wG=jwG=jvwG=jdwG=jB1wG=jKwG=jwG=j<wG=j.B0wG=jwG=j\wG=jZwG=jC49wG=jwG=jwG=jQwG=jB8wG=jwG=jwG=jwG=jB7wG=jwG=jwG=j8wG=jB6wG=jtwG=jb wG=j wG=j{ B5wG=jgwG=jwG=jwG=jIB4wG=jZwG=jawG=jwG=jIB3wG=jtwG=jW!wG=j#wG=j~$B2wG=j%wG=j'wG=j+wG=j+B1wG=j,wG=j_/wG=jNwG=j$OB0wG=jPwG=jRwG=jVwG=jXC39wG=jXwG=jZwG=j^wG=j_B8wG=jT`wG=jewG=jiwG=jiB7wG=jCkwG=jwmwG=jhpwG=jpB6wG=jqwG=jitwG=jrxwG=jxB5wG=jywG=js|wG=j~%  wG=j~OA seven-headed hydra comes into view.wG=jn.....................## ###.######.◊#.◊####.#....# ###..wG=j˅####.##.##.## ###....####..#.#...........## #...#........#...#.....†# ##..#P..◊.##.wG=j #..#..##.P##.######......#.###....###..#####.◊#..##.P#...### wG=jB.##.####..###.....#.#....#..# wG=j9 .#.#.P.....##..@.......◊...#  ...............#.###....P.##  ###P.##.#.#....##.#.......# # wG=j ### #.##.....<..........###### wG=j/s#.##.......#P.......#..##.wG=jzX#...◊.D...###.^....†††.... D   seven-headed hydra (wandering)wG=j#.....◊◊....##...##.#..#.. #.#◊...◊........◊###..####wG=jy ####.#..P..# ####wG=j^585.0)D.wG=jwG=jPDwG=jp===9.5 (364wG=jwG=j wG=j%_The seven-headed hydra roars!xG=j<^ D.xG=jn=%Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.xG=jJExG=j F2---60.5 (1.0)3) Will/2 Jinx xG=jJxG=j&M; _You feel your willpower being sapped.xG=j9 )xG=j)You shoot an arrow. The arrow hits the seven-headed hydra!  The arrow burns the seven-headed hydra.xG=jm& ED.xG=j- 6.xG=j- h=12xG=j{2 xG=j4 @ _The seven-headed hydra is lightly wounded.xG=j ) You shoot an arrow.  The arrow hits the seven-headed hydra!!!  The arrow burns the seven-headed hydra!!xG=j ;*xG=j? C DxG=j I.The seven-headed hydra is almost dead.xG=j' zA giggling sprite leaps out and smacks the seven-headed hydra with its own  front foot.xG=jq$ C(drained)xG=j' p====2.4 (0.91xG=j2( xG=j: xG=jAD  xG=jD X_The seven-headed hydra is almost dead.yG=j= †You shoot an arrow. The arrow hits the seven-headed hydra!  The arrow burns the seven-headed hydra.yG=j)yG=jyG=jB8===-3.30yG=jyG=jV _You kill the seven-headed hydra!G=j` IG=j* G=jp 3=-29G=j? c8G=jw G=j _The sprites lose interest in your situation.7G=j G=j G=jg B6G=jw G=j G=jH T=5G=ji G=jD G=j B4G=j G=j G=jS #4G=j M=3G=j G=j G=j B2G=j! G=j0 G=j B1G=j G=j G=jK B0G=jh G=j G=j^ U=19G=jW G=j G=j B8G=j G=jG=jB7G=j;G=jG=jB6G=jN G=j G=j/ B5G=j^ G=jG=jUB4G=jvG=jG=jB3G=j G=j(G=jB2G=jG=jUG=jB1G=jG=j#B0G=j~#G=jY$G=j'G=j5(C09G=j)G=j,G=j-G8) G=j.G=j2n _You feel your willpower return.G=j6G=j*7B7G=j>8G=j;a  You see here a hydra corpse.G=j>G=j>I6 _G=j?G=jtAG=jQDG=jDB5G=jEG=jeGG=jJG=jKB4G=j+LG=jMG=jPG=jQB3G=jQG=jSG=jVX2G=jWG=jYG=j\X1G=j3^G=j_G=jaB0G=j}bG=jWcG=jQdG=jgZ599G=j[hG=jiG=jkX8G=jlG=jmG=jpX7G=jpG=jqG=jtG=juB6G=juG=jwG=jzG=jGzB5G=j{G=jf|G=j~G=jB4G=jG=jFG=jG=jB3G=jG=jG=jcG=jB2G=jG=jG=jG=jB1G=jG=jG=jG=jB0G=jG=j:G=jҘG=j7C89G=jՙG=jG=jG=j*B8G=jמG=jԟG=jG=jbB7G=jݢG=jG=jNG=jB6G=j*G=j=G=j.G=jB5G=jG=j G=jG=jhB4G=jG=jG=jвG=j)B3G=jG=jG=jG=j%B2G=jG=jG=jG=jB1G=jG=jG=jG=jUB0G=jG=jG=j G=jqC79G=jG=j;G=jG=jB8G=jG=jG=j3G=jtB7G=jDG=jzG=jfG=j,6G=jG=jG=jG=jG=j-B5G=jG=jG=jG=jB4G=jG=jG=jG=j8B3G=jG=jdG=jG=jOB2G=jG=jG=j9G=jB1G=jZG=jG=jX0G=jG=j4G=jI ##..##.†P.#..#  G=j####. #..#......#  ..#..##...#..#...#  G=j:.÷........#P.##.)#  ..............#..#  G=jr.....◊. .##.....◊#### .........#....#..P#.##.# ...◊.÷.#..............#. G=jC##@................----423.3 (60.0) G=jz ##.#.######.◊#.◊#### ##..#####.##.##.## G=j{#..###.....##  G=j,##..# .#...#.....† #P.###..#..##.P##.###  G=j##.....###..#####.◊#.  ##.##.####..###.....# G=jI ##...#.#.P.....##..... G=jYG=j---4.3 (6169G=jG=jW G=j_Found a minotaur skeleton and a naga skeleton. _You recovered 2 MP!G=j,G=jG=jG=jOG=jG=j _8 _G=j G=jG=jpB7G=jG=jG=j#..#.##......###..#... .. #..#...##.#..##. ## #..:##......## # ##..##.†P.#..#G=jwa####. ##..#....#..##...#..#...# ÷........#P.##.)# .....#..# G=je.....◊.@.##.....◊#######6.3 (2.0).........#....#..P#.##....◊.÷.#..............#..◊...##..............##.#.######.◊#.◊####...##..#####.##.##.## ...#..###...........## ÷. ##..# .#...#.....†#  #P.###..#..##.P##.###G=j1aG=j<%{ a   black bear (wandering) #P.###..#..##.P##.###Found an orc skeleton.7.3 (36G=j")G=jw,[ _You encounter a black bear.G=jlq   .. #..#.  ## #..:#  G=j/m# ##..##.†  ####. ##..#  ..#..##...#..#...#  .÷........#P.##.)#  ..............#..#  G=jnmp.....◊.@.# .........# a..◊.÷.#... G=jmn.◊...##...... ....##.#.##### ...##..###  ...  G=jmA÷. ##..# †# G=jM   .. #..#.  ## #..:#  # ##..##.†  ####. ##..#  G=j<..#..##...#..#...#  .÷........#P.##.)#  ..............#..#  .....◊.@.# .........# G=ja..◊.÷.#... .◊...##...... ....##.#.##### ...##..### G=jD ... ÷. ##..# †G=j"G=j G=j G=j^a _A black bear is nearby!G=j -  G=j9 ? .. #..#.  ## #..:# G=j & # ##..##.†  G=j ?####. ##..#  ..#..##...#..#...# G=j0 ) .÷........#P.##.)#  G=j J..............#..#  .....◊.@.#G=j  .........# G=j- Ia..◊.÷.#... .◊...##...... G=j} 5....##.#.##### ...##..### G=j  ...  G=j4 A÷. ##..# †# G=jk    .. #..#.  ## #..:#  # ##..##.†  ####. ##..#  ..#..##...#..#...#  G=j6l #.÷........#P.##.)#  ..............#..#  .....◊.@.# .........# a..◊.÷.#... G=jl .◊...##...... ....##.#.##### ...##..###  ... ÷. ##..# †G=jm ,G=j}q G=jdr G=jv G=jy a _A black bear is nearby!G=j%G=j%G=jF*G=jk,R _No reachable target in view!G=jg3G=j*4G=j8G=j: G=j+;L_No reachable target in view!G=jwG=jEG=jG=jR _No reachable target in view!G=jeC? #..#.##......###..#... .. #..#...##.#..##. ## #..:##......## ## ##..##.†P.#..#.####. ##..#......##..#..##...#..#...#.÷G=jDz.#P.##.)#.#..#.◊@..##.....◊..#....#..P#.##..a..◊.÷.#.....#.◊...##........##.#.######.◊#.◊.##..#####.##.##.## ....#..###.##G=jD.÷. ##..# .#...#.....†# #P.###..#..##.P##.G=jgI=.aG=jgNDaG=jQOn==8.3 (15G=jSG=j$V _A black bear is nearby!No reachable target in view! _The black bear growls angrily.G=j#......# ...##..#..#.##......###..#.. .. #..#...##.#..##.## #..:##......# ## ##..##.†P.#..#.####. ##..#...G=j^#..#..##...#..#...÷#P.##.).@.......#..# G=j◊...##.....◊######........#....#..P#.##.G=ja.◊.÷.#......#◊...##................G=j.##.#.######.◊#.◊#####..#####.##.##.##G=jK1...#..###...........#G=j{.÷. ##..# .#...#.....†#G=j/Ca.G=j ,G=jO-i--94G=j,5G=jE7G=j  ##.# ...## #..#.##......###..#... .. #..#...##.#..##. ## #..:##......### ## ##..##.†P.#..##.####. ##..#......#G=j%.#..#..##...#..#...##..÷G=j[w.#P.##.)##.#..#.◊...##.....◊.a......#....#..P#.##G=j.◊.÷.#.....◊...##.......##.#.######.◊#.◊.##..###.##.##.##.....#..###G=j.##  .÷. ##..# .#...#.....†#G=jLa.G=jZG=ju|--303G=jG=jG=jÁ-))))G=j;()))G=j[0a.G=jG=jRM...G=j%...G=jG=j0===1G=j&:2G=jG=jq _You shoot an arrow. The arrow barely misses the black bear.G=jHX ( G=jZ  You shoot an arrow. The arrow hits the black bear!  The arrow burns the black bear.G=jܐ &  G=j. The black bear is severely wounded.The black bear misses you. The black bear barely misses you.G=j g2.2 (0.91G=jr G=j  G=jИ J_The black bear closely misses you.G=j .You shoot an arrow. The arrow hits the black bear!!  The arrow burns the black bear.G=j; "G=j 0G=j1IG=jZMo93.2 (1.00G=j7RG=j+T G=jcT@_You kill the black bear!G=jv2G=j23G=j7G=j*:H _No target in view!G=jx83G=j:G=jF@G=jWKB #..##.#..##..#.##..G=jKx ##............# ...###..#.##......###..#.G=jK\ .. #..#...##.#..##G=jKr ## #..:##......##G=jWL8 # #####..##.†P.#..# #.####.###..#......#G=jL#..#..##...#..#...# #..÷G=jLI#P.##.)#G=jM0 #...............#..# G=j8M#G=jjM◊...##.....◊##.......#....#..P#.#G=jMy÷.....◊.÷.#....G=jMF◊...##..............G=jM..##.#.######.◊#.◊#.##..#####.##.##G=j0N3....#..###...........G=j-Q1aG=jW a   black bear (wandering)G=jTWC  Found a merfolk skeleton.G=jXp---4.2 (159G=j\G=j^[ _You encounter a black bear.G=jY& G=j>   ..  ## #..:G=jA  # ###†  #.####.###..#G=j|  #.#..#..##...#  #..÷..@.....#P.##.)#  #.............G=jB'  #.......◊...##.G=jrm ............# ÷.....◊.÷.#... a...◊...##..... G=jQ.......##.#.### ......##..###G=j0 9  G=j   ..  ## #..:  # ###G=j †  #.####.###..#  G=j #.#..#..##...#  G=j ~#..÷..@.....#P.##.)#  #............. G=jN  #.......◊...##. G=j 6............# ÷.....◊.÷.#... a...◊...##..... G=j .......##.#.### ......##..###G=j# G=j@$ 9---G=j~( G=j*  G=j* S_A black bear is nearby!G=j` & G=jU`    G=j` ..  G=j` ## #..: G=j`  # ###G=j+a † G=j\a  #.####.###..# G=ja  #.#..#..##...#G=ja   G=jb 4#..÷..@.....#P.##.)# G=j2b  #.............G=jbb   G=jb #.......◊...##. G=jb ............# G=j,c O÷.....◊.÷.#... a...◊...##..... G=j^c 0.......##.#.### ......##..###G=jc !G=j, 1 G=j    ..  ## #..:  # ###†  #.####.###..#  #.#..#..##...# G=jW c #..÷..@.....#P.##.)#  #.............G=j 5  #.......◊...##. ............# G=j ÷.....◊.÷.#... a...◊...##..... G=j .......##.#.### ......##..###G=j G=j G=j w _A black bear is nearby!G=j" D    G=j" O..  ## #..:  # ###†  G=j# B#.####.###..#  #.#..#..##...#  G=jV# #..÷..@.....#P.##.)#  #.............  #.......◊...##. ............# G=j# ÷.....◊.÷.#... a...◊...##..... .......##.#.### ......##..###G=jݹ C   G=j> 5 ..  G=ju b## #..: G=j < # ###G=jں :† G=j  G=j: ~#.####.###..#G=jj $  G=j #.#..#..##...#G=jʻ %  G=j #..÷..@.....#P.##.)#  G=jJ s#.............G=jy %  G=j #.......◊...##.G=j׼  G=j i............# G=jC r÷.....◊.÷.#... G=j a...◊...##..... .......##.#.### G=j ^......##..###G=j G=j G=jp G=jQ a _A black bear is nearby!G=j))))))a  A black bear is nearby! G=j:0_A black bear is nearby! _A black bear is nearby!  You shoot an arrow. The arrow hits the black bear!  The arrow burns the black bear.  The black bear growls angrily.G=jR=.aG=j/...G=j69...G=j'===G=j2J5.1 (0.98G=jG=jqb _The black bear is heavily wounded.G=j0' G=j1`)))))))You shoot an arrow.G=jcCa.G=jib......G=jjg6.1 (1.07G=jQoG=jqa _The arrow completely misses the black bear.G=j( G=j#†You shoot an arrow. The arrow hits the black bear!!  The arrow burns the black bear.G=jrY))))G=jG=j^....G=j,7.0 (0.9G=jG=j G=j @_You kill the black bear!G=j|G=j^G=jxG=jH _No target in view!G=j G=jφ G=j G=j:  G=jn :_No target in view!G=j6 G=jC G=j G=j H _No target in view!G=jy G=jڢ G=j6 G=j G=jI G=j I6 _G=jڭ G=j G=jq G=j B5G=j G=j G=jm G=j B4G=jۻ G=j3 G=j X3G=j G=j G=j G=j B2G=jz G=jk G=j G=j} B1G=j] G=j G=j G=j B0G=j G=jf G=j6 G=j C49G=j G=j; G=j' n8G=j G=j; G=j B7G=j G=j^ G=j G=j# B6G=jC G=j G=j G=j B5G=j G=j G=j G=j B4G=j% G=j e  You see here a merfolk skeleton.G=j G=j I3 _G=j G=j7G=jBG=jB2G=jyG=jG=jQ G=j B1G=jx G=j G=jd  You encounter a wolf.G=j|  ### #####.G=j  ##.####.###..  #.#..#..##. G=jhE ##..÷........  ##..... ##.......◊...# G=j ####............#  ####...÷.†...◊.÷.#..  #..@.◊.....◊...##...--- G=j #.◊....##.#.# G=j:E #...####.......##..  #...## ###.....#..###. G=jm ... ##.÷.###..#   h. ..###P.###. h   wolf (asleep) G=j1 . #.# ##..... ##.##.# G=j3##...#.#G=jS53.0 (16.0).hG=j/hG=j"w hh 2 wolves (1 wandering)  The wolf howls!G=j#z==-4.0 (170G=j$$G=j(G=jK+U _You encounter a wolf.G=j / ###  G=jTj##. #.#.. ##..÷... ##.. ##... ####.... G=j####...÷.†...◊.÷ #..@.◊..... #.◊......... #...####.....G=j$ #...## ###... ... ##.÷  .h .. h #.# G=j9c[### ##.#.#..##..÷...##..##... ####.... ####...÷.†...◊.÷ #..@.◊..... #.◊......... #...####..... #...## ###... ... ##.÷  .h .. h #.# G=jfG=j^hG=jlG=jm G=jmV_There are monsters nearby!G=jId ###  ##. #.#.. ##..÷... G=j@h.G=j0hG=j' ...hh G=j^,3 wolves (1 wandering)  The wolf howls!G=jA%=G=jwO5.0)39G=jeG=jU _You encounter a wolf.G=j@' G=j*Ax)))You shoot an arrow. The arrow hits the wolf. The arrow burns the wolf.G=jGt. hG=jta.The wolf is severely wounded.G=jtGh.G=jquGh.G=jv3.hG=jCw3.hG=jxGh.G=j8~O.hG=je9 (0.98G=jG=j8 G=j{(_The wolf howls! You hear a howl!G=j H ' G=jaH .You shoot an arrow. The arrow hits the wolf!! The arrow burns the wolf.G=j M C) 2G=j~ Ah.G=jH @h.G=j% ;.G=j; g6.9 (1.07G=jw G=j H _You kill the wolf!G=j )))You shoot an arrow. The arrow closely misses the wolf. The arrow hits the wolf!The arrow burns the wolf.G=j;u.hh.G=j>Qh.G=j?G=j@-.hG=jG=j#Q7.8 (0.96G=j|G=jG=jf] _The wolf is severely wounded.G=j .You shoot an arrow. The arrow hits the wolf!! The arrow burns the wolf.G=jUP   wolfG=jS{h.hG=j5 h 2 wolves (1 wandering)  You kill the wolf!G=jk908.75G=jG=jU _You encounter a wolf.G=j C .G=jueYou shoot an arrow. The arrow hits the wolf!! The arrow burns the wolf.G=jNfh   wolf (G=j!1.G=j8SG=j^g9.7 (1.04G=jG=j!H _You kill the wolf!G=jZG=jlG=jG=jH _No target in view!G=j 3G=j G=jk H _No target in view!G=jZ G=j߷ G=j G=jo G=j l .####.###  #.#..#.. G=jT  ##..÷....  ##..... .G=j W◊ ####............ G=j ####...÷.†...◊.÷.#. ....◊.....◊...# G=j ◊@........#0 ..####.#G=jH }  #...## ###.....  ##.÷.###..#   ◊ ..###P.### G=j  #.# ##...  ÷ ##.## G=j Z..#.  #......G=jg G=j p---60.7 (13G=j G=jG P _Found a spriggan skeleton.G=jG=jrG=jG=j G=j P  A wolf comes into view.G=jH G=j  #.#..#..  ##..÷.... G=j8a ##.. ◊ ####. ####...÷.†...◊.÷.# ....◊.....◊...# G=j|d◊.........# G=j.@####....#---  #...### ###..... G=j ##.÷.###..  #◊G=jG ..###P.##  #.# ##...  .÷ ##.## h   wolf (wandering)  h..#G=j:  #.....G=j{  ##..##G=jO0h.G=j/hG=j n==1.7 (12G=j}#G=j% G=j%(_The wolf howls! You hear a howl!G=jY )))))G=j:n You shoot an arrow. The arrow hits the wolf! The arrow burns the wolf.G=jo(h÷G=j&Gh.G=j2I...G=j[o=2.6 (0.91G=jG=jW G=jQ_The wolf is moderately wounded.G=j .You shoot an arrow. The arrow hits the wolf! The arrow burns the wolf!G=jk)))G=jO1H...G=j4b3.50G=jr8G=j: G=j::_You kill the wolf!G=j%G=jQG=jG=jnH _No target in view!G=jQ] G=j=^ G=ja G=jc  G=jc :_No target in view!G=j@C G=jC G=j{D G=j-F G=j8H %  G=juH AYou encounter 2 wolves.G=jPM   #.#..#..##  ##..÷ G=jM  ##  ##.◊  #### G=jM  ####...÷.†...◊.÷. G=jN  ##....◊.....◊...##  ##.◊.##.G=jGN f  #.@.####.##..  #...### ###.....#..  #...#G=jN  ##.÷.###..  #◊... ..###P.  #◊... #.# ##  #.÷hhG=jN K ##.# hh 2 wolves (wandering)  #... ##...  #...G=jN  #....  ##..#G=jT O0h.G=j]U Ah.G=jV Dh.G=jZ 3hhG=jX\ f4.5 (129G=jz_ G=ja ( _The wolf howls! x2G=jY*L ##..÷ G=j*6####. ####...÷÷ ##....◊.. ##.◊...... #.@.# #...###  #...# ##.÷ #◊.h.  #◊.h. #.#  #.÷..G=j@+D #... #...G=jrS##..÷ ####. ####...÷÷ ##....◊..G=j+ ##.◊...... #.@.# #...###  #...# ##.÷ #◊.h. G=j'g #◊.h. #.#  #.÷.. #... #...G=j1G=jG=jG=j G=jZV_There are monsters nearby!G=jO] ##..÷ ####. G=j####...÷÷ ##....◊.. ##.◊...... #.@.# #...###  #...# ##.÷ #◊.h. G=j #◊.h. #.#  #.÷.. #... #...G=j G=jSsf##..÷G=js ####. ####...÷÷G=js ##....◊.. ##.◊......G=j3t #.@.# #...### G=jjty #...# ##.÷G=jt #◊.h.  #◊.h. #.# G=jt #.÷.. #...G=j uG #...G=j{G=j}G=j G=jN _There are monsters nearby!G=jG=jQ ))))G=j{))You shoot an arrow. The arrow barely misses the wolf.G=j Fh.G=jQh.G=j-.hG=jUQh.G=jNP÷.G=j`58G=j]G=jP _The arrow misses the wolf.G=jVl  You shoot an arrow. The arrow hits the wolf!! The arrow burns the wolf.G=jЅQh.G=jZOh.G=jJh.G=jX3#G=j`67G=jiG=jX _The wolf is almost dead.G=j> ~ †  You shoot an arrow. The arrow hits the wolf!! The arrow burns the wolf.G=j1C O   wolfG=j\~  G=j~ Q You kill the wolf!G=jC R176G=j G=j8 G=jk  G=j O_The wolf completely misses you.G=j G=j 2))))G=j' ))G=jz G=jP  G=j/Q )hG=jQ >...G=jQ ÷G=jR }.You shoot an arrow. The arrow barely misses the wolf.G=jS &8G=jS :5G=j=[ G=j_  G=j_ v_The wolf completely misses you. The wolf bites you but does no damage.G=j 9  G=j\You shoot an arrow. The arrow hits the wolf! The arrow burns the wolf.G=jb G=jba The wolf is almost dead.G=jdV03--9G=j`e:4G=jlG=jWr G=jrO_The wolf misses you. The wolf bites you! G=j,sd_You took 8 damage!G=j(2 †  You shoot an arrow. The arrow hits the wolf. The arrow burns the wolf.G=jM6SG=jvrG=j,y66--G=jyZ703G=j܀G=j _You kill the wolf! _You recovered 3 HP!G=jiG=j7G=jG=jG=jow9=2 _G=jG=jG=jg$11G=jj==1G=j G=jG=jG=jB0G=jG=j<%  G=j};You see here a wolf corpse.G=jG=j~J19 _G=jG=j`  You see here a wolf corpse.G=jG=j|I8 _G=jQG=jG=j G=j$ $=G=ja 07G=j6 G=j G=j+G=jnB6G=j9G=jkG=jOG=jB5G=jyG=jG=j[G=jB4G=jG=jG=j G=jD!B3G=j!G=jb#G=j%G=jU&B2G=j'G=jC(G=jV*G=j*B1G=j{+G=j,G=jH/G=j/,0G=j/G=jr0G=j1G=j5o09G=j/6G=j8G=j8,8G=j89G=j9G=j@;G=j{>G=j>B7G=jnB,G=jBG=j:CB6G=jCG=jDG=jHG=jHB5G=jJG=jJG=jNn4G=jOG=jQG=jdRB3G=jSG=jUG=jWG=jPXB2G=j.YG=jZG=jr_  #..## ##..#G=j_  #...#  #P..#G=j_ #...# #..◊# ##..##  ##..#G=jZ`?  ##@#---91.5 (21.0)  #...÷.#   ◊.◊..##   #....... G=j`R  ##..◊####  #.###   ### G=ja"G=jUeG=j=fl---2.5 (221G=j}fG=jDiG=jl G=j@l_Found a merfolk skeleton. _You recovered 5 HP!G=jBG=jBG=jFG=j}H G=jHB_No target in view!G=jlG=jG=jKG=jH _No target in view!G=jd G=jɔ G=j~ G=j G=j j  You encounter 3 death yaks.G=j i ##..#  G=ji "..P....#..◊# #..##..## Y..÷G=j w ##..# .Y...G=j  ##.#÷..Y# #@..÷.#G=j w#◊.◊..#G=j՟ #.........#..◊#####G=j YYY 3 death yaks (asleep)G=jG ,G=j & G=j s.Y0.0)  Found two goblin skeletons.G=j O.YG=jȨ N.YG=jL GYYYG=jm o===3.5 (10G=j G=jm / _The death yak bellows! x2G=j G#...##P..#G=j0 9#...# . ..◊# #.. G=jP ..## ...÷ G=jl B ##..# Y.... G=j C ##.#÷Y..# G=j X #@..÷Y# G=j > #◊.◊..##  #......... G=j  ##..◊##### G=j  #.### G=j8 ' ###G=j0#...##P..##...# . ..◊# #.. ..## ...÷ G=jd ##..# Y....  ##.#÷Y..#  #@..÷Y# G=j #◊.◊..## G=j #.........  ##..◊#####  #.###G=jâ1 ###G=jcG=j-G=jG=j G=j&^_There are monsters nearby!G=j ))You shoot an arrow. The arrow hits the death yak.  The arrow burns the death yak.G=jEY.G=j .G=jY.G=j:.Y.G=jP9.G=jb4499G=j}G=j G=j1_The death yak is lightly wounded.G=jU0 )You shoot an arrow. The arrow hits the death yak!!  The arrow burns the death yak!G=jcW÷YG=jc/Y.G=j3d!÷G=jTd.YG=jiG=jj`58G=jhnG=jpa _The death yak is heavily wounded.G=jã|  You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.G=j  The death yak is moderately wounded.The death yak gores the bush. The death yak gores you!!G=j87/111 ------====67G=jG=jt _The death yak gores the bush! _You took 24 damage!G=j 5Y. G=j _The death yak gores the bush! _You took 24 damage!  G=jK PCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.G=j -Y.G=j͍ G=j E90=-----G=j /2--G=j* T==--7G=jH n6) Will/2 Jinx G=j G=j  G=j< @_The death yak gores the bush but does no damage. G=jW e_You recovered 3 HP!G=jǫ&  G=jWYou shoot an arrow. The arrow hits the death yak!!  The arrow burns the death yak!G=jX#Y.G=jG=jB .G=j3;YThe death yak is severely wounded.G=jRG=jG=j3======8G=j:5G=jG=jf _The death yak completely misses you. _You recovered 3 HP!G=jW|  You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak!G=j3Y.G=j9l  The death yak is almost dead.G=j/74----===-94G=jG=j _The death yak misses you. The death yak gores you!! _You took 19 damage!G=j; †G=jsYou shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.G=jV 2G=j\  You kill the death yak!G=j~61-------4-G=j[5003G=jlG=j _The death yak closely misses you. The death yak gores you! _You took 13 damage!G=jLB #..####.P #...# .#..◊# #..G=j##..## ...÷##..# .....G=j##@#÷...# #.Y.÷.G=j#◊Y◊..## .........G=j\##..◊#####.###G=jF ###G=j7Y.G=jG=jM50------G=jM3=--G=jC12G=j1G=j' _The death yak gores you!G=jG G=jiP You see here a death yak corpse. G=j_You took 11 damage! You recovered 1 MP!G=jK_z. #..####G=j_.P .# #..◊# #..G=j_##..## ...÷##.@# .....G=j_##†#÷...# #YY.÷.#G=j_#◊.◊..## #.........G=j`<##..◊#####G=j%`q#.### ###G=jb6Y.G=j4iM  The death yak attacks as it pursues you!G=j,jr3=----G=j|jY21G=jmG=jp G=jp_The death yak barely misses you. _You recovered 3 HP!G=j3 }  You shoot an arrow. The arrow hits the death yak!!  The arrow burns the death yak.G=j :Y†G=jH 3Y.G=j G=j, 5===30G=j G=jM  G=j _The death yak is moderately wounded. _You recovered 2 HP!G=jo 3G=j s G=jsv G=j  #...##   #...# G=j  #..## ##..#G=j7A #...#G=j]g #P..# G=j{\ #...# .G=jf #..◊# #..G=j ##.@## ...÷G=jAs  ##Y.# .....G=jti  ##Y#÷...#G=jz  #...÷.#G=jx  #◊.◊..##G=jS  #.........G=j=n  ##..◊#####  G=j], #.###G=j{F ###G=j$<Y†G=j5G=jx87=--489G=jEG=jbR G=jS_The death yak gores you. _You recovered 2 HP!G=ji |  You shoot an arrow. The arrow hits the death yak.  The arrow burns the death yak.G=j,s  The death yak is moderately wounded.G=j-p42---===5G=j .:8G=j9G=j; G=j;_The death yak misses you. The death yak gores you!! _You took 15 damage!G=j }  You shoot an arrow. The arrow hits the death yak!!  The arrow burns the death yak.G=j+ 4    #...# #..####..##...##P..##...# . G=jg #..◊# #.. #.@## ...÷  ##YY# .....  ##†#÷...# G=j e #...÷.#  #◊.◊..## G=j #.........  ##..◊#####  #.### G=j H ###The death yak is severely wounded.G=j G=j[ 7  G=j,\ #...# #..##G=j\ ##..##...##P..#G=j\ o#...# . G=j\ #..◊# #.. G=j(] #.@## ...÷ G=jK] p ##YY# ..... G=jy] s ##†#÷...# G=j] #...÷.# G=j] 8 #◊.◊.G=j] !G=j+^ ~ #.........  ##..◊##G=jJ^ !G=jg^ G #.###G=j^  G=jj 9 #G=j!k 6The death yak gores you!!  G=jEk @* * * LOW HITPOINT WARNING * * *G=jzl <18---------G=jl 4=====6.4 (0.97G=j;p G=j,s  G=jUs _The death yak completely misses you. _You took 24 damage! You recovered 1 MP!G=j[4G=j6sRead which item? Scrolls G=j6^ f - 6 scrolls of fear  t - 7 scrolls of teleportationG=j7ya - 2 scrolls of enchant armour  p - 4 scrolls of poison  r - 2 scrolls of revelation  G=j7s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - a scroll of amnesia  I - 2 scrolls of immolation  S - 3 scrolls of silence  V - 4 scrolls of vulnerability G=j7[!] read|quaff|evoke[?] describe selectedG=j Drink which item? Potionc - 3 potions of curingh - 3 potions of haste  w - 7 potions of heal wounds  b - 5 potions of brilliance  i - 4 potions of invisibilitym - 2 potions of might  C - a potion of cancellation  M - 3 potions of mutation  d - an amethyst potion  k - 3 sedimented ruby potions  l - a grey potion  n - 2 brown potions  o - a pink potion G=jS p - 5 silvery potions  q - a cyan potionread|quaffG=j/ XRead ScrollG=j/ f - 6 scrolls of feart - 7 scrolls of teleportation  a - 2 scrolls of enchant armour  p - 4 scrolls of poison G=j/ i r - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon G=j 0 M x - a scroll of amnesia  I - 2 scrolls of immolation G=jO0 S - 3 scrolls of silence  V - 4 scrolls of vulnerability G=jw0 Aread|quaffG=jLG=j9G=jh  #...##G=j<VividlyBlue the MarksdemigodG=j%  #...#Demigod G=j #..##Health: 18/111 ===--------------------- ##..#Magic: 24/24 ======================== #...#AC: 4Str: 6 #P..#EV: 20Int: 15G=j”M #...#G=jm.SH: 0Dex: 32G=j #..◊# #..XL: 13 Next: 94% Place: Lair:5 ##.@## ...÷Noise: ====-----  Time: 17506.4 (0.0)  ##YY# .....y) +3 longbow (flame)  ##†#÷...#Fire: y) +3 longbow (flame)   #...÷.#Zot (24487) Will/2 Jinx   #◊.◊..##  #.........YY 2 death yaks  ##..◊#####  #.###  ###The arrow burns the death yak.  G=j\The death yak is severely wounded.The death yak gores you!!  * * * LOW HITPOINT WARNING * * * _The death yak completely misses you. _You took 24 damage! You recovered 1 MP!G=j٧  #...##VividlyBlue the MarksdemigodG=jz  #...#DemigodG=jn  #..##G=j9Health: 18/111 ===--------------------- ##..#G=jXMagic: 24/24 ======================== #...#G=jzAC: 4Str: 6 #P..#EV: 20Int: 15G=jQ #...#.SH: 0Dex: 32 #..◊# #..XL: 13 Next: 94% Place: Lair:5 ##.@## ...÷G=jNoise: ====-----  Time: 17506.4 (0.0) G=j=) ##YY# .....y) +3 longbow (flame)  ##†#÷...#G=jFire: y) +3 longbow (flame)   #...÷.#Zot (24487) Will/2 Jinx   #◊.◊..##  #.........YY 2 death yaks  ##..◊#####  #.### G=jn< ###* * * LOW HITPOINT WARNING * * * _The death yak completely misses you. _You took 24 damage! You recovered 1 MP!  Press: ? - help, Dir - look around, f - activateLook: a death yak (moderately wounded, chance to call a sprite on attack: 4%,  haloed, chance to affect: 46%)G=j~  #...##VividlyBlue the MarksdemigodG=ji  #...#Demigod  #..##Health: 18/111 ===---------------------G=jձ ##..#Magic: 24/24 ======================== G=j#...#AC: 4Str: 6G=j #P..#EV: 20Int: 15 G=j5}#...#.SH: 0G=jSDex: 32 #..◊# #..G=jXL: 13 Next: 94% Place: Lair:5 ##.@## ...÷Noise: ====-----  Time: 17506.4 (0.0) G=j˲ ##YY# .....y) +3 longbow (flame) G=j ##†#÷...#Fire: y) +3 longbow (flame)  G=jP #...÷.#Zot (24487) Will/2 Jinx   #◊.◊..##G=j]  #.........YY 2 death yaks  ##..◊##### G=j~S #.### G=j ###* * * LOW HITPOINT WARNING * * * _The death yak completely misses you. G=j_You took 24 damage! You recovered 1 MP!  Press: ? - help, Dir - look around, f - activateG=j޳Look: a death yak (moderately wounded, chance to call a sprite on attack: 4%,  haloed, chance to affect: 46%)G=jG=jfG=j~. _G=j7G=j|8G=j;G=j">F _Unknown command.G=j G=j Read which item? Scrolls  f - 6 scrolls of fear  t - 7 scrolls of teleportationa - 2 scrolls of enchant armour  p - 4 scrolls of poison  r - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - a scroll of amnesia G=j p I - 2 scrolls of immolation  S - 3 scrolls of silence  V - 4 scrolls of vulnerability G=j [!] read|quaff|evoke[?] describe selectedG=jv5Drink which item? G=jBwPotionc - 3 potions of curingh - 3 potions of haste G=jw w - 7 potions of heal wounds  b - 5 potions of brilliance  i - 4 potions of invisibilitym - 2 potions of might  C - a potion of cancellatiG=jxon  M - 3 potions of mutation  d - an amethyst potion G=jqxi k - 3 sedimented ruby potions  l - a grey potion G=jxb n - 2 brown potions  o - a pink potion  p - 5 silvery potions G=jxZ q - a cyan potionread|quaffG=jOyG=j G=j9 G=j7 G=j" h  #...##G=j" SVividlyBlue the Marksdemigod G=j0# c #...#DemigodG=jT#  G=jt# W #..##G=j# Health: 18/111 ===--------------------- G=j# 6##..#G=j$ |Magic: 24/24 ======================== G=j"$ 6#...#G=j@$ ZAC: 4Str: 6G=jb$  G=j$ #P..#EV: 20G=j$ =Int: 15 G=j$ P#...#.G=j$% [SH: 0Dex: 32G=jQ% t #..◊# #..G=jq% #XL: 13 Next: 94% Place: Lair:5 ##.@## ...÷G=j% kNoise: ====-----  Time: 17506.4 (0.0)  ##YY# .....y) +3 longbow (flame) G=j%  ##†#÷...#Fire: y) +3 longbow (flame)  G=j%  #...÷.#Zot (24487) Will/2 Jinx  G=jT&  #◊.◊..##  #.........YY 2 death yaks G=j{& Y ##..◊##### G=j& S #.### G=j& w ### _The death yak completely misses you. G=j5' m_You took 24 damage! You recovered 1 MP!  Press: ? - help, Dir - look around, f - activateLook: a death yak (moderately wounded, chance to call a sprite on attack: 4%, G=j' v_haloed, chance to affect: 46%) _Unknown command.G=jZ0 G=j1 73=====G=ji1 ==--7.4 (16G=j5 G=j 9 _You feel much better. The death yak misses you. The death yak gores you! _You recovered 20 HP!G=jѪF  #.÷..#  #...##  #...#  #..##G=j6E ##..# #...# #P..#  #...# .G=jګ3 #.@◊# #.. ##..## ...÷  ##YY# .....  ##†#÷...#  #...÷G=j&K.#  #◊.◊..##   #.........  ##..◊#####  G=jn- #.###G=j=6Y.G=ju5Y.G=jY  #.÷..#  #...##  #...#  #..## G=jg##..##...##P..##...# . #.@◊# #.. ##YY## ...÷  ##..# ..... G=j ##†#÷...#  #...÷.#  #◊.◊..## G=j/ #.........  ##..◊#####  #.### The death yak attacks as it pursues you!G=jvS #.÷..#  #...##  #...#  #..## ##..##...##P..#G=j#...# . #.@◊# #.. ##YY## ...÷  ##..# .....  ##†#÷...#  #...÷G=j0  #◊.◊..##  #..... ##..◊## G=j=  The death yak gores you!G=j2===----85G=jo G=j  _* * * LOW HITPOINT WARNING * * * _You took 10 damage!G=jG=jEvoke which item? Wands  a - a wand of flame (10)G=jpc - a wand of warping (2)  e - a wand of paralysis (11) Miscellaneous  g - a +0 condenser vane [!] read|quaff|evoke[?] describe selectedG=j1G=jw@  #.÷..#VividlyBlue the Marksdemigod  #...##Demigod  #...#Health: 28/111 ======------------------  #..##Magic: 24/24 ======================== ##..#AC: 4Str: 6 #...#EV: 20Int: 15 #P..#SH: 0Dex: 32 #...#.XL: 13 Next: 94% Place: Lair:5 #.@◊# #..Noise: ==-------  Time: 17508.4 (0.0) ##YY## ...÷y) +3 longbow (flame)  ##G=jN..# .....Fire: y) +3 longbow (flame)   ##†#÷...#Zot (24485) Will/2 Jinx   #...÷.#  #◊.◊..##YY 2 death yaks  #.........  ##..◊#####  #.### _You feel much better. The death yak misses you. The death yak gores you! _You recovered 20 HP!  The death yak attacks as it pursues you!  The death yak gores you! _* * * LOW HITPOINT WARNING * * * _You took 10 damage!  Okay, then. _G=jG=jRead which item? Scrolls  f - 6 scrolls of fear  t - 7 scrolls of teleportationa - 2 scrolls of enchant armour  p - 4 scrolls of poison  r - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - a scroll of amnesia  I - 2 scrolls of immolation  S - 3 scrolls of silence  V - 4 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedG=jI Drink which item? Potionc - 3 potions of curingh - 3 potions of haste  w - 6 potions of heal wounds  G=jJ Tb - 5 potions of brilliance  i - 4 potions of invisibilitym - 2 potions of might  C - a potion of cancellation  M - 3 potions of mutation  d - an amethyst potion  k - 3 sedimented ruby potions G=j?J l - a grey potion  n - 2 brown potions  o - a pink potion  p - 5 silvery potions G=jfJ p q - a cyan potionread|quaffG=j G=j G=j{ @  #.÷..#VividlyBlue the Marksdemigod  #...##DemigodG=j   #...#Health: 28/111 ======------------------  #..##Magic: 24/24 ======================== ##..#AC: 4Str: 6 #...#EV: 20G=j QInt: 15 #P..#SH: 0Dex: 32 #...#.XL: 13 Next: 94% Place: Lair:5 #.@◊# #..G=j 6Noise: ==-------  Time: 17508.4 (0.0) ##YY## ...÷y) +3 longbow (flame)  ##..# .....Fire: y) +3 longbow (flame) G=j" p  ##†#÷...#Zot (24485) Will/2 Jinx   #...÷.# G=jg  #◊.◊..##YY 2 death yaks  #......... G=j 0 ##..◊#####  #.### _You recovered 20 HP!  The death yak attacks as it pursues you!  The death yak gores you! G=j _* * * LOW HITPOINT WARNING * * * _You took 10 damage! _Okay, then.G=jy   You feel much better. The death yak completely misses you.G=j\ 55=====-9.4 (14G=j G=j _The death yak gores you. _You recovered 27 HP!G=jG=jURead which item? G=j|Scrolls  f - 6 scrolls of fear  t - 7 scrolls of teleportationG=jXa - 2 scrolls of enchant armour  p - 4 scrolls of poison  G=jAr - 2 scrolls of revelation  s - 2 scrolls of summoning  G=j@Bw - a scroll of enchant weapon  x - a scroll of amnesia G=j I - 2 scrolls of immolation  S - 3 scrolls of silence  V - 4 scrolls of vulnerability [!] read|quaff|evokeG=jG[?] describe selectedG=jC Drink which item? Potionc - 3 potions of curingh - 3 potions of haste  w - 5 potions of heal wounds  b - 5 potions of brilliance  i - 4 potions of invisibilitym - 2 potions of might  C - a potion of cancellatiG=jڎ con  M - 3 potions of mutation  d - an amethyst potion  k - 3 sedimented ruby potions  l - a grey potion  n - 2 brown potions  o - a pink potion  p - 5 silvery potions  q - a cyan potionG=j> Wread|quaffG=jM G=jR G=j=W   #.÷..#G=jlW VividlyBlue the Marksdemigod  #...##Demigod  #...#G=jW LHealth: 55/111 ===========-------------  #..##Magic: 24/24 ========================G=jW z ##..#AC: 4G=jW Str: 6 #...#EV: 20Int: 15G=jX  #P..#SH: 0Dex: 32 G=jCX P#...#.G=jgX XL: 13 Next: 94% Place: Lair:5 #.@◊# #..G=jX Noise: =--------  Time: 17509.4 (0.0) G=jX ##YY## ...÷y) +3 longbow (flame) G=jX  ##..# .....Fire: y) +3 longbow (flame)  G=jX  ##†#÷...#Zot (24484) Will/2 Jinx  G=j Y  #...÷.#  #◊.◊..##G=jlY YY 2 death yaks  #.........  ##..◊##### G=jY  #.### _* * * LOW HITPOINT WARNING * * * _You took 10 damage! G=jY _Okay, then.You feel much better. The death yak completely misses you. _The death yak gores you. _You recovered 27 HP!G=j^ P  Okay, then.G=j_ G=job G=jDd . _G=jAf  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G=jG=j7_ Your spells (cast)G=jf%TypeFailure Level G=j< a + JinxbiteHexesG=jM1% 2 b - Cause FearHexesG=j86%4 G=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitG=jӀG=jG=jG=j  #.÷..#G=jˢSVividlyBlue the Marksdemigod G=j d #...##DemigodG=jQX  #...#G=j~Health: 55/111 ===========------------- G=jףW #..##G=j|Magic: 24/24 ======================== G=j,6##..#G=jR-AC: 4G=jw<Str: 6 G=jm#...#EV: 20G=j.Int: 15G=j  G=j3V#P..#G=jY-SH: 0G=j~=Dex: 32 G=jХP#...#.G=j-XL: 13 Next: 94% Place: Lair:5 G=j{#.@◊# #..Noise: =--------  Time: 17509.4 (0.0)G=j ##YY## ...÷y) +3 longbow (flame)G=j  G=je ##..# .....Fire: y) +3 longbow (flame) G=j  ##†#÷...#G=jyZot (24484) Will/2 Jinx  G=jg #...÷.#G=jG G=jm^ #◊.◊..##G=jYY 2 death yaks  #.........G=jD^  ##..◊##### G=j #.###You feel much better. The death yak completely misses you. G=jƩ5_The death yak gores you. G=je_You recovered 27 HP! G=j8'_Okay, then.G=j|wCasting: Jinxbite (safe; 1% risk of failure)  G=j\Confirm with . or Enter, or press ? or * to list all spells.G=jG=j  #.÷..#VividlyBlue the MarksdemigodG=j]{  #...##DemigodG=jĽX  #...#G=j*Health: 55/111 ===========-------------  #..##G=jMagic: 24/24 ======================== ##..#G=jAC: 4Str: 6 #...#G=jUjEV: 20Int: 15 G=j#P..#SH: 0Dex: 32G=j #...#.XL: 13 Next: 94% Place: Lair:5 #.@◊# #..Noise: =--------  Time: 17509.4 (0.0)G=j/ ##YY## ...÷G=j y) +3 longbow (flame)  ##..# .....Fire: y) +3 longbow (flame) G=j"  ##†#÷...#G=jZot (24484) Will/2 Jinx   #...÷.#G=j  #◊.◊..##YY 2 death yaksG=jYd  #......... G=j ##..◊#####  #.###G=j-You feel much better. The death yak completely misses you. _The death yak gores you. G=je_You recovered 27 HP! G=j_Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  G=jA\Confirm with . or Enter, or press ? or * to list all spells.G=jN  #.÷..#G=jVividlyBlue the Marksdemigod  #...##G=j"DemigodG=j X  #...#G=jyHealth: 55/111 ===========------------- G=j #..##Magic: 20/24 ====================----G=j G=jc##..#AC: 4G=jA-Str: 6G=jd G=jm#...#EV: 20G=j.Int: 15G=j G=jV#P..#G=j[SH: 0Dex: 32G=jE G=jP#...#.G=jXL: 13 Next: 94% Place: Lair:5G=jL( #.@◊# #..Noise: =--------  Time: 17509.4 (0.0) G=js##YY## ...÷G=jWy) +3 longbow (flame) G=jh ##..# .....G=jecFire: y) +3 longbow (flame)  G=jt ##†#÷...#G=jbZot (24484) Will/2 Jinx G=j G=jl #...÷.# G=jF^ #◊.◊..##G=jpYYY 2 death yaksG=j G=jH #.........G=j G=j Y ##..◊##### G=j, . #.### G=jy _You recovered 27 HP! _Okay, then.G=j wCasting: Jinxbite (safe; 1% risk of failure)  G=j MConfirm with . or Enter, or press ? or * to list all spells.G=j Casting: Cause Fear (dangerous; 6% risk of failure)  G=j WPress: ? - help, Dir - look around, f - activateG=jZ*@Y G=j6[ Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cause Fear (dangerous; 6% risk of failure)  G=jb[Press: ? - help, Dir - look around, f - activate  Look: a death yak (severely wounded, chance to call a sprite on attack: 4%,  haloed, chance to affect: 8%)G=jյYYmoderately wounded, chance to call a sprite on attack: 4%,G=j[G=jc`: G=j` #.÷..#VividlyBlue the Marksdemigod  #...##DemigodG=j`  #...#Health: 55/111 ===========-------------  #..##Magic: 24/24 ======================== ##..#G=jaAC: 4Str: 6 #...#EV: 20Int: 15G=jTa #P..#SH: 0G=j|aDex: 32 #...#.XL: 13 Next: 94% Place: Lair:5G=jb #.@◊# #..Noise: =--------  Time: 17509.4 (0.0) ##YY## ...÷y) +3 longbow (flame)  ##..# .....Fire: y) +3 longbow (flame)  G=jfbo ##†#÷...#Zot (24484) Will/2 Jinx   #...÷.#  #◊.◊..##YY 2 death yaks  #.........G=jb  ##..◊#####  #.###Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateG=jUeLook: a death yak (moderately wounded, chance to call a sprite on attack: 4%,  haloed, chance to affect: 8%)  Okay, then.G=j^fG=j!gG=jjG=jm. _G=jG=j˨G=jrG=j~!G=j Casting: Cause Fear (dangerous; 6% risk of failure)  G=j=Press: ? - help, Dir - look around, f - activate  Look: a death yak (moderately wounded, chance to call a sprite on attack: 4%,  haloed, chance to affect: 8%) _Unknown command.G=jG=jpG=jrRead which item? Scrolls  f - 6 scrolls of fear G=js t - 7 scrolls of teleportationa - 2 scrolls of enchant armour  p - 4 scrolls of poison  r - 2 scrolls of revelation  G=jHss - 2 scrolls of summoning  w - a scroll of enchant weapon  x - a scroll of amnesia  I - 2 scrolls of immolation  S - 3 scrolls of silence G=js V - 4 scrolls of vulnerability [!] read|quaff|evokeG=jsG[?] describe selectedG=j Drink which item? Potion  c - 3 potions of curing  h - 3 potions of haste  w - 5 potions of heal wounds  G=j@ Xb - 5 potions of brilliance  i - 4 potions of invisibilityG=jk Zm - 2 potions of might  C - a potion of cancellation G=j t M - 3 potions of mutation  d - an amethyst potion G=j  k - 3 sedimented ruby potions  l - a grey potion  n - 2 brown potions G=j M o - a pink potion  p - 5 silvery potions  q - a cyan potionG=j Wread|quaffG=j G=jE G=jŪ   #.÷..#VividlyBlue the MarksdemigodG=j   #...##Demigod G=j+  #...#Health: 55/111 ===========------------- G=jZ  #..##Magic: 24/24 ======================== G=j c##..#AC: 4G=j Str: 6 #...#EV: 20Int: 15 G=j #P..#SH: 0G=j =Dex: 32 G=j- #...#.XL: 13 Next: 94% Place: Lair:5 G=jT o#.@◊# #..G=j{ Noise: =--------  Time: 17509.4 (0.0) G=jʬ ##YY## ...÷y) +3 longbow (flame)  ##..# .....Fire: y) +3 longbow (flame) G=j   ##†#÷...#Zot (24484) Will/2 Jinx  G=jX : #...÷.#  #◊.◊..##YY 2 death yaks G=j  #.........  ##..◊##### G=j L #.###Casting: Cause Fear (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateG=j Look: a death yak (moderately wounded, chance to call a sprite on attack: 4%,  haloed, chance to affect: 8%) _Okay, then. _Unknown command.G=j P  Okay, then.G=j7 G=j G=jź . _G=j7 G=jR9 Evoke which item? Wands  a - a wand of flame (10)c - a wand of warping (2)  G=j9 e - a wand of paralysis (11) Miscellaneous  g - a +0 condenser vane [!] read|quaff|evokeG=j9 ][?] describe selectedG=j G=js G=jm : G=j O #.÷..#G=j <VividlyBlue the MarksdemigodG=j  G=j! d #...##DemigodG=jn  G=j ( #...#Health: 55/111 ===========-------------  #..##G=j eMagic: 24/24 ========================G=j6  G=j\ 6##..#G=j ZAC: 4Str: 6G=j  #...#EV: 20Int: 15G=j; e #P..#G=j SH: 0Dex: 32 #...#.G=j XL: 13 Next: 94% Place: Lair:5 G=jF o#.@◊# #..G=j Noise: =--------  Time: 17509.4 (0.0) G=j ##YY## ...÷y) +3 longbow (flame)G=j;   ##..# .....G=j cFire: y) +3 longbow (flame)  G=ja Y ##†#÷...#Zot (24484) Will/2 Jinx   #...÷.# G=j ^ #◊.◊..##G=j YYY 2 death yaksG=j _  #.........G=j# Y  ##..◊#####G=jg  G=j  #.###Press: ? - help, Dir - look around, f - activateLook: a death yak (moderately wounded, chance to call a sprite on attack: 4%,  G=j haloed, chance to affect: 8%) _Okay, then. _Unknown command. _Okay, then.G=j-  #.÷..#  VividlyBlue the Marksdemigod G=j. e#...##  Demigod G=j. #...#  Health: 55/111 ===========------------- G=jE/ h#..##  Magic: 24/24 ======================== ##..# AC: 4G=jv/ <Str: 6 G=j/ O#...#G=j/ G EV: 20G=j/ =Int: 15 G=j=0 #P..# SH: 0G=j0 =Dex: 32 G=j0 #***# .  XL: 13 Next: 94% Place: Lair:5G=j0  G=jS1 /#*@◊# #..  Noise: =--------  Time: 17509.4 (0.0) G=j1 ##YY## ...÷  y) +3 longbow (flame) G=j 2 ##..# .....  Fire: y) +3 longbow (flame)  G=j2 ##†#÷...#  Zot (24484) Will/2 Jinx G=j2  G=j2 2#...÷.#  G=j3 #◊.◊..##  YY 2 death yaksG=jj3 P #.........  ##..◊##### G=j3  G=j3 P#.### haloed, chance to affect: 8%) G=j4 &_Okay, then. G=j84 !_Unknown command. G=j`4 _Okay, then.G=j4 Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineG=jz : G=j O #.÷..#G=j VividlyBlue the Marksdemigod  #...##DemigodG=jI X  #...#G=j Health: 55/111 ===========------------- G=j W #..##G=j eMagic: 24/24 ========================G=j  G=jC c##..#AC: 4G=ji -Str: 6G=j  G=j m#...#EV: 20G=j .Int: 15G=j  G=j* V#P..#G=jP [SH: 0Dex: 32G=jv  G=j P#...#.G=j XL: 13 Next: 94% Place: Lair:5 G=jQ o#.@◊# #..G=j Noise: =--------  Time: 17509.4 (0.0) G=j ##YY## ...÷y) +3 longbow (flame)G=jN   ##..# .....G=j cFire: y) +3 longbow (flame)  G=j:  ##†#÷...#Zot (24484) Will/2 Jinx G=j ~  #...÷.#G=j c  #◊.◊..##G=j; pYY 2 death yaks G=jq M #......... G=j Y ##..◊##### G=j . #.### G=j _Okay, then. G=j !_Unknown command. G=je R_Okay, then.Aiming: Warp SpaceG=j NPress: ? - help, Shift-Dir - straight lineOkay, then.G=j G=j G=j# G=jb, . _G=j$G=jEvoke which item? Wands  a - a wand of flame (10)G=jc - a wand of warping (2)  e - a wand of paralysis (11) Miscellaneous  g - a +0 condenser vane G=j[!] read|quaff|evoke[?] describe selectedG=j } G=jn G=jn   #.÷..#VividlyBlue the Marksdemigod  #...##Demigod  #...#Health: 55/111 ===========-------------  #..##Magic: 24/24 ======================== G=j ##..#AC: 4Str: 6 #...#EV: 20Int: 15 #P..#G=jG SH: 0Dex: 32 #...#.XL: 13 Next: 94% Place: Lair:5 #.@◊# #..Noise: =--------  Time: 17509.4 (0.0) ##YY## ...÷y) +3 longbow (flame)  ##..# .....Fire: y) +3 longbow (flame)   ##†#÷...#Zot (24484) Will/2 Jinx   #...÷.#  #◊.◊..##YY 2 death yaks  #......... G=j x ##..◊#####  #.### _Okay, then. _Unknown command. _Okay, then.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line _Okay, then.G=j G=j = #.÷..#  VividlyBlue the Marksdemigod #...##  Demigod G=jw #...#  Health: 55/111 ===========------------- #..##  Magic: 24/24 ======================== ##..# AC: 4Str: 6 #...# EV: 20Int: 15 #P..# SH: 0G=j Dex: 32 #...# .  XL: 13 Next: 94% Place: Lair:5 #.@◊# #..  Noise: =--------  Time: 17509.4 (0.0) ##YY## ...÷  y) +3 longbow (flame) ##..# .....  Fire: y) +3 longbow (flame)  ##†#÷...#  Zot (24484) Will/2 Jinx  #...÷.#  #◊.◊..##  YY 2 death yaks #.........  ##..◊#####  #.### Press: ? - help, Shift-Dir - straight line _Okay, then.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, chance to call a sprite on attack: 4%,  haloed, chance to affect: 1%)G=j?mYYseverely woundedG=jk  #.÷..#VividlyBlue the Marksdemigod G=jh #...##Demigod  #...#Health: 55/111 ===========-------------  #..##Magic: 24/24 ======================== ##..#AC: 4Str: 6 #...#EV: 20Int: 15 G=j#P..#SH: 0Dex: 32 #...#.XL: 13 Next: 94% Place: Lair:5 #.@◊# #..Noise: =--------  Time: 17509.4 (0.0) G=j##YY## ...÷y) +3 longbow (flame)  ##..# .....Fire: y) +3 longbow (flame)   ##†#÷...#Zot (24484) Will/2 Jinx  G=jQ #...÷.#  #◊.◊..##YY 2 death yaks  #.........  ##..◊#####  #.### G=js_Okay, then.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, chance to call a sprite on attack: 4%,  haloed, chance to affect: 1%)  Okay, then.G=jG=j G=j. _G=j G=j )Read which item? Scrolls  f - 6 scrolls of fear  t - 7 scrolls of teleportationa - 2 scrolls of enchant armour  p - 4 scrolls of poison  G=jh r - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - a scroll of amnesia  I - 2 scrolls of immolation  S - 3 scrolls of silence  V - 4 scrolls of vulnerability [!] read|quaff|evokeG=j G[?] describe selectedG=j3 2Drink which item? Potionc - 3 potions of curingh - 3 potions of haste  w - 5 potions of heal wounds  b - 5 potions of brilliance G=j3 4 i - 4 potions of invisibilitym - 2 potions of might  C - a potion of cancellation  M - 3 potions of mutation  d - an amethyst potion  k - 3 sedimented ruby potions G=j4 l - a grey potion  n - 2 brown potions  o - a pink potion  p - 5 silvery potions  q - a cyan potionG=j5 Wread|quaffG=jʕXRead ScrollG=jf - 6 scrolls of feart - 7 scrolls of teleportation  a - 2 scrolls of enchant armour  p - 4 scrolls of poison  r - 2 scrolls of revelation  G=jOs - 2 scrolls of summoning  w - a scroll of enchant weapon  x - a scroll of amnesia  I - 2 scrolls of immolation G=j S - 3 scrolls of silence  V - 4 scrolls of vulnerability G=jŖSread|quaffG=j6G=j;G=j]@@  #.÷..#VividlyBlue the Marksdemigod  #...##DemigodG=j@  #...#Health: 55/111 ===========-------------  #..##Magic: 24/24 ======================== ##..#AC: 4Str: 6 #...#G=j  The death yak gores you!!G=jϞ32-----====10.4 (13) Tele Will/2 Jinx G=jG=j _* * * LOW HITPOINT WARNING * * * _You took 23 damage!H=j  #.÷..#  #...##  #...#  #..## H=j ##..##...##P..##...# . #.@◊# #.. H=j ##YY## ...÷  ##..# .....  ##†#÷...# H=j5 #...÷.#  #◊.◊..##  #.........  ##..◊#####  #.### H=jnn  #.÷..#  #...##  #...# H=jn ? #..## ##..##...##P..#H=jn #...# . #.@◊# #.. H=jo ##YY## ...÷  ##..# .....  ##†#÷...#  #...÷H=jCo #◊.◊..##  #.....H=jo  ##..◊## H=jGu  #.÷..#  #...##  #...#  #..## H=ju ##..##...##P..##...# . H=jiv e#.@◊# #.. ##YY## ...÷  ##..# .....  ##†#÷...#  #...÷.#  #◊.◊..##  #.........  ##..◊#####  #.### You feel much better. The death yak gores you!!  * * * LOW HITPOINT WARNING * * *H=jt  #.÷..#  #...##  #...#  #..## ##..##...##P..##...# . #.@◊# #.. ##YY## ...÷  ##..# .....  ##†#÷...#  #...÷ #◊.◊..##  #..... ##..◊## H=j   The death yak gores you!!10---------===-12H=j H=j _* * * LOW HITPOINT WARNING * * * _You took 22 damage!H=jH=jsRead which item? Scrolls H=j/ f - 6 scrolls of fear H=j t - 6 scrolls of teleportation (cancels current teleport)a - 2 scrolls of enchant armour  p - 4 scrolls of poison  H=jRAr - 2 scrolls of revelation  s - 2 scrolls of summoning  H=jBw - a scroll of enchant weapon  x - a scroll of amnesia H=jK I - 2 scrolls of immolation  S - 3 scrolls of silence H=j? V - 4 scrolls of vulnerability [!] read|quaff|evokeH=jG[?] describe selected H=jH#Drin H=jΌak which item? Potionc - 3 potions of curing H=j>h - 3 potions of haste  H=j w - 4 potions of heal wounds  b - 5 potions of brilliance  i - 4 potions of invisibilitym - 2 potions of might  C - a potion of cancellati H=jon  M - 3 potions of mutation  d - an amethyst potion  H=j[ k - 3 sedimented ruby potions  l - a grey potion  n - 2 brown potions  H=jŎ o - a pink potion  p - 5 silvery potions  q - a cyan potionread|quaff H=jt H=jZ H=j  #.÷..#VividlyBlue the Marksdemigod  #...##Demigod  #...#Health: 10/111 ==----------------------  #..##Magic: 24/24 ======================== ##..#AC: 4Str: 6 #...#EV: 20Int: 15 #P..#SH: 0Dex: 32 #...#.XL: 13 Next: 94% Place: Lair:5 H=j*0#.@◊# #..Noise: ===------  Time: 17511.4 (0.0) ##YY## ...÷y) +3 longbow (flame)  ##..# .....Fire: y) +3 longbow (flame)   ##†#÷...# H=jZot (24482) Tele Will/2 Jinx   #...÷.#  #◊.◊..##YY 2 death yaks  #.........  ##..◊#####  #.### _You took 23 damage!  You feel much better. The death yak gores you!!  * * * LOW HITPOINT WARNING * * *The death yak gores you!! _* * * LOW HITPOINT WARNING * * * _You took 22 damage! H=j[ #.÷..#  #...##  #...#  #..## ##..##...##P..##...# .  H=j#.@◊# #.. ##YY## ...÷  ##..# .....  ##†#÷...#  #...÷.#  #◊.◊..##  #.........  ##..◊#####  #.###  H=j% #.÷..#  #...##  #...#  H=j| #..## ##..# H=jE#...# H=j#P..##...# .  H=j#.@◊# #..  H=jt##YY## ...÷  H=j ##..# .....  ##†#÷...#  H=jB #...÷ H=j)  H=jYg #◊.◊..##  H=jB #..... H=jO ##..◊## H=j  H=j  #.÷..#  #...##  #...#  H=jTf #..## ##..##...##P..##...# . #.@◊# #.. ##YY## ...÷  H=j ##..# .....  ##†#÷...#  #...÷.#  #◊.◊..##  #.........  ##..◊#####  #.### You feel much better. The death yak gores you.  * * * LOW HITPOINT WARNING * * * H=jo@x #.÷..#  #...##  #...#  #..##  H=j@##..##...##P..##...# . #.@◊# #..  H=jA##YY## ...÷  ##..# .....  ##†#÷...#  #...÷ H=jUA #◊.◊..##  #..... ##..◊## H=jA  H=jF=  The death yak gores you! H=jwGb22==--2.4 (1 H=jG:1 H=jL H=jN _* * * LOW HITPOINT WARNING * * * _You recovered 12 HP!H=j{  You feel much better. The death yak barely misses you.H=j53=========--30H=jqH=j _The death yak gores you but does no damage. _You recovered 31 HP!H=jH=jN!◊...##H=j #.H=jͭ(÷..H=j#H=ja.H=jٮW #..##H=j-#H=j.H=j&P H=j/:.# H=j[..◊# #..H=j##YY## ...÷H=jyc##..# .....H=jG##†#÷.H=j ..#H=j(d #...÷.H=jwT◊.◊..##H=j2.........##.H=jڲ.◊#####H=jH=jH=j# ##..........#   .#.Y.⌠...F...#. H=j: .. ...$Y..<....... +  ..#..#...⌠Y..⌠../#... H=j*p###.....##......h..#.... .....#....:.#...#..#..# .#.##..#....####.....# H=j\j..# ...##..........#.# .###..#... #.k..@# # # #.#. H=j.##.#..##.#.##+### ◊.#. ......##H=j ### P... .†P.#..#..##..# .....#...... .#...#H=j|##.... k   rime drake (wandering) .##.)##...#P ..#..# #### #..... H=j#`....◊#########..# #..#..H=j@O  Your surroundings suddenly seem different.H=j .kYou encounter a rime drake.H=joH=j]e kcatching breath)H=j4The rime drake hisses angrily.H=jK *H=jd~The rime drake breathes ice at you.The icy flash freeze hits you! You partially resist.H=jD:.H=j' m47======-====H=jb 479) Will/2 Frozen Jinx H=j$H=j'A _You are encased in ice. H=j-(l_You took 6 damage!H=j  .kCasting: Cause Fear (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon more vexing sprites to accompany your attacks.50-2--==--58 _You feel your willpower being sapped. _You recovered 3 HP!H=jWH=jX8--H=j\H=j^ H=jg_X_You are too injured to fight recklessly!H=j0))))H=j>+,*H=j{ ...k, drained)You shoot an arrow. The arrow barely misses the rime drake.H=jv|A giggling sprite leaps out and smacks the rime drake with its own front foot.  The rime drake is lightly wounded.H=j)}2==67H=jH=j _The rime drake closely misses you. _You recovered 2 HP!H=jr  You shoot an arrow. The arrow hits the rime drake.  The arrow burns the rime drake.H=jt  The rime drake is moderately wounded.H=j5=76H=j@!H=j"$ _The rime drake misses you. _You recovered 3 HP!H=jQ  You shoot an arrow. The arrow hits the rime drake!  The arrow burns the rime drake!H=jMQ :*H=j kveryYou shoot an arrow. The arrow hits the rime drake!  The arrow burns the rime drake!  The rime drake is almost dead.  A giggling sprite leaps out and makes the rime drake trip over its own feet.  The rime drake is almost dead.  The ice encasing you melts away.H=j 8=85H=j !H=j H=j _The rime drake completely misses you. _You recovered 3 HP!H=jC .H=juYou shoot an arrow. The arrow hits the rime drake!  The arrow burns the rime drake.H=joRH=j H=j&61==3=-59H=jb:4H=jH=jZ _You kill the rime drake! _You recovered 3 HP! You recovered 1 MP!H=jDW# ##.# .#.Y.⌠...F...#. .. ...$Y..<....... + ..#..#...⌠Y..⌠../#...#.....##......h..#.....#....:.#...#..#..#H=jW.#.##..#....####.....#.# ...##.#.# ..###..#... #...@.# # #H=jWE #.# ..##.#..##.#.##+### ◊.# #......## ### P #.†P.#..#H=j"Xn ..##...# .#...#H=jYX ## P.##.)# #...#.#..#H=jX #### #.◊#..# #..#H=j_H=j2a3=---203 _H=jdH=jng H=jge_You recovered 2 HP!H=jH=jq  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting9.2  12.5  -1   i - Spellcasting   5.0   8.5  -2  H=j         b - Maces & Flails   0.0   1.2  -1   j - Hexes   9.0  12.5  -1   c - Unarmed Combat   0.0   1.2  -1   k - Fire Magic   0.8   1.2  -1   d - Throwing   0.0   1.2  -1      H=j     l - Evocations   0.0   1.2  -1  e + Ranged Weapons 16.1  25.0  -1               f - Armour   5.0   7.1  -1      g + Dodging9.2  12.5  -1  H=jW     h - Stealth   0.0   1.0   0                              H=j                        The relative cost of raising each skill is in cyan.  H=jThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsH=jH=jH=j####..........#VividlyBlue the Marksdemigod.#.Y.⌠...F...#.DemigodH=jq.. ...$Y..<....... +Health: 63/111 =============-----------..#..#...⌠Y..⌠../#...Magic: 23/24 =======================- ####.....##......h..#....AC: 4Str: 6 ......#....:.#...#..#..#EV: 20Int: 15 ..#.##..#....####.....#SH: 0Dex: 32 H=j~...# ...##..........#.#XL: 13 Next: 95% Place: Lair:5 ..###..#... #...@.# # ##.# Noise: ---------  Time: 17520.4 (0.0) H=jo..##.#..##.#.##+###◊.# y) +3 longbow (flame) #......##### P.. Fire: y) +3 longbow (flame) #.†P.#..#..##.. Zot (24473) Will/2 Jinx ......#..... ..#...###...H=j,  P.##.)##...#  ...#..######....  .....◊#########..##..#.  H=jS_You recovered 3 HP!  You shoot an arrow. The arrow hits the rime drake!  The arrow burns the rime drake. _You kill the rime drake! _You recovered 3 HP! You recovered 1 MP! _You recovered 2 HP!H=j H=jH=jsH=jhH=jUH=jZGear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution  e - a +6 longbowf - a +0 whip Missiles (go to first with ()g - 16 poisoned darts  k - a throwing nett - 3 curare-tipped darts Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  q - a +0 troll leather armour (worn)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}b - a +0 robe  m - an orb of stardust  p - a +2 cloak of willpowerv - +0 steam dragon scales Jewellery (go to first with "=)  j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn)  w - a +4 ring of slaying (worn)c - a ring of protection from cold H=j[[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]H=jp%H=j+H=jM0I####..........#H=j0(VividlyBlue the Marksdemigod.#.Y.⌠...F...#.Demigod.. ...$Y..<....... +Health: 63/111 =============-----------..#..#...⌠Y..⌠../#...Magic: 23/24 =======================- ####.....##......h..#....H=j+1AC: 4Str: 6 ......#....:.#...#..#..#EV: 20Int: 15 ..#.##..#....####.....#SH: 0H=j_1<Dex: 32 ...# ...##..........#.#XL: 13 Next: 95% Place: Lair:5 H=j18..###..#... #...@.# # ##.# Noise: ---------  Time: 17520.4 (0.0) ..##.#..##.#.##+###◊.# y) +3 longbow (flame) H=j1#......##### P.. Fire: y) +3 longbow (flame) #.†P.#..#H=j%2T..##.. Zot (24473) Will/2 Jinx ......#..... ..#...###...  P.##.)##...#  H=jW2k...#..######....  .....◊#########..##..#.H=j2  _You recovered 3 HP!  You shoot an arrow. The arrow hits the rime drake!  The arrow burns the rime drake. _You kill the rime drake! H=j2_You recovered 3 HP! You recovered 1 MP! _You recovered 2 HP!H=j6H=j97H=j?;H=j<H=jWH=jIXH=j?[H=jelH=jn6=2H=jAqH=j6$ H=jW_The sprites lose interest in your situation.H=jق#9H=jC=1H=jnH=jH=jcc72=0H=jH=jɛH=j$H=jd#5H=jK==69H=jٰH=jH=jH=j3#7H=js=H=j/4=H=j:8H=jH=j H=jis80=7H=jH=jH=j%3H=jM=6H=j{H=jH=jH#6H=jM=5H=j H=jH=j*H=jf8H=j/==H=jM=4H=j,H=j9H=j:$91H=j:M=3H=jiBH=jOH=jQ#4H=j@QM=2H=jNVH=jhH=j jH=j[jS7=1H=jjH=jmH=j}H=jH=jT5100/111=H=j:0H=jH=j.H=jyH=jL2==H=j;59H=j;H=jH=jcH=jS5=8H=jۣH=jH=jwH=jϬH=j /8=H=j?:7H=jpH=j4H=jH=jֲM11==H=j :6H=jH=jH=jNB5H=jHH=jH=jqB4H=jdH=jĿH=jB3H=jH=jH=j T=2H=jH=j H=jjG1) H=jMH=j$ H=jJ_You feel your willpower return.H=jH=jB0H=jH=jH=jH=jgC49H=jtH=jSH=jPH=jB8H=jH=j@H=j)H=jB7H=jH=j&H=j|H=jB6H=jH=j ...##.##....#. ..## ......##.......◊H=j ## .........###.###.◊##.. .##........# # ## H=j 0 ..Y.#.....#....##◊#  ##..........#.... H=jCN .#...⌠...⌠...#..#  .. ...$...<+ H=jwE..#...⌠...⌠..@#....  ...##.........#.....#H=j ..#....:.#...#..#..#### #..#....####.....##H=j  ...##..........#.# #..#...##.....#####H=j"#.#..# .#..##.#.##+###◊.#....# #H=j ### P..#..#..##..#.._H=jl047.4 (27.0)H=jEf8.4 (285H=j65H=jE_ H=j  H=j _d - a wand of digging (5) _You recovered 48 HP! You recovered 1 MP!H=jH=jwH=jH=jjH=jwH=jFI4 _H=jUH=jH=jH=j+B3H=jH=jH=jH=jB2H=j% H=j] H=j H=j`X1H=j:H=jH=jB0H=jH=jDP  There is a stone staircase leading up here.H=jH=jDJ39 _H=juH=j !H=j#H=j%$B8H=j,%H=j&H=j`)H=j)B7H=j*H=j,H=j[1X6H=j 2H=j=H=j&>B5H=j?H=jNAO _You now have 1219 gold pieces (gained 11).H=jCH=j(DB4H=jEH=jFH=j>JH=jJB3H=jKH=jLH=jOH=jjPB2H=jGQH=jrW .....#.. ## ###.........###.###. H=jW........ ... #....##........# # ..#...# #..#....#.....#....##◊# ..# ### ..#..##..........#..... †.## #....#...⌠...⌠...#..# H=jLX...# ...........<........+ ..## ..#..#...⌠...⌠...#..... ..# #####.....##.........#.....# #.###......#....@.#...#..#..#### H=jX#..##..#.##..#....####.....##......##...##..........#.# #......###..#...##.....##### #..#...##.#..##.#.##+###:##......###.#  ## #†P.#..##.  ##..#......# ## H=j[Yu#...#..#...#  You pick up a book of Displacement and begin reading...H=j^-61.4 (13H=j_f2.4 (141H=jBcH=j9es  You add the spells Lesser Beckoning and Maxwell's Portable Piledriver to your _library.H=jH=jaH=j H=jH=j:H=jX0H=jH=jH=jrC29H=j4H=jB  There is a dry fountain here.H=j H=j+8 H=j_H=jH=juH=jH=jB7H=jH=jH=jdH=jB6H=jH=j+H=jH=jrB5H=jH=jH=j H=ji U  A death yak comes into view.H=j H=j4.◊...P... ###.....##  ..Y..#.# #$.....# H=jC##.# ...... #........P...#  ..................[..  H=j{. .....#.........# H=j..##...##.##....#. .. ##.......##.......◊  ## ....###.###.◊# . ... #....##...@....# # ##  #..#....#.....#....##◊#  ..#..##..........#.....  #....#...⌠...⌠...#..#. H=j  ...........<........+  ..#..#...⌠...⌠...#..... Y   death yak (wandering)...##.........#.....# ....#...#..#..######..#....####.....##H=jJY8.4 (6.0)H=j.Y 2 death yaks (wandering)H=jl9.4 (74 _H=jH=j@ H=j   ..YY.#.# #$.....#  ...... #..  ..........[..  . .....#..  ..##...##. .. H=jҨ ##.......## . ## ###.........###.###.◊# . ... #...@....# # ##  H=j8D#.....#....##◊#  ..........#..... H=jN ..⌠...⌠...#..#.  ....<........+ H=j ..⌠...⌠...#..... .........#.....# ..#...#..#..####  H=j>   ..YY.#.# #$.....#  ...... #..  ..........[..  . .....#..  ..##...##. ..  ##.......## H=j? ## ###.........###.###.◊#  ... #...@....# # ##  #.....#....##◊#  ..........#.....  ..⌠...⌠...#..#.  ....<......  ..⌠...⌠...#..... .........#...H=j?..#...#..#..##H=jtCH=jZDH=j2HH=jJd _There are monsters nearby!!H=j.Y _A death yak comes into view. _There are monsters nearby! !H=j$ Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks. !H=j- You feel your willpower being sapped.!H=j!0.Y!H=jv!H=j9FYY!H=j"62--!H=j==70.4 (13) Will/2 Jinx !H=jl!H=j, _The death yak bellows!!H=j )))))You shoot an arrow. The arrow hits the death yak.  The arrow burns the death yak.!H=j0Y!H=j.Y.Y!H=j-Y!H=j|....YY 4 death yaks (2 wandering)!H=j} h=12!H=j !H=j 7 _The death yak is lightly wounded."H=jX ...YY#.# #$..... "H=j###.# ...... #........P...# # ..YY..............[.. .....#...##..#"H=j ..##...##.##....#. .. ##.......##.......◊ .. ## ###."H=j..###.###.◊# .. ... #....##........# # ## # #..#....#....@#....##◊# "H=jJ# ..#..##..........#..... #....#...⌠...⌠...#..#"H=j  ...........<........+ ..#..#...⌠...⌠...#..... ###.....##.........#.....#"H=j 2 death yaks .....#......#...#..#..#### .#.##..#....####..."H=j[ ..##...##..........#."H=j77.Y"H=j"H=jF.Y"H=jY"H=jU0---2"H=j:1"H=jA"H=j'"H=j ###.# ...... #........P...# ..................[.. . ..YY.#...##..# # ..##...##.##....#. .. # ##.......##.......◊ "H=jB #.. ## ###.........###.###.◊#. ... #....##........# # ## .# #.......#....##◊# # ..#..##.....@....#.....  #....#...⌠...⌠...#..# ...........<........+"H=j  ..#..#...⌠...⌠...#..... ####.....##......# ......#......#...#..#..#####.##..#....####....."H=jܭ ..##...##..........#.##..#...##.....######.#"H=j M.Y"H=j/ F.Y"H=j "H=j |---30"H=j} "H=jE #H=j ## ..........[.. . .....#...##..# ## ..##.YY##.##....#. .. .# ##.......##.......◊ .#.. ## ###.........###.###.◊# .... ... #....##........# # ### #.......#....##◊# ### ..#..##..........#..... #H=j}#....#...⌠.@.⌠...#..# ...........<........+#H=j: ..#..#...⌠...⌠...#..... #####.....##......#H=j# #......#......#...#..#..###H=j$## #H=j^j#..#.##..#....####.....## #H=j..##...##..........#.#..#...##.....######H=jǍ#.#H=j\.##.#..##.#.##+###  ◊.#H=j\.Y.Y3=-419 _You recovered 1 MP!#H=jmA [ . .....##H=jA }##..# ##.##...##.##....#. .. .#H=jB K##...YY..##.......◊ .. ## ###.........###.###.◊# .#H=jC +... ... #....##........# # ## #..#....#.....#....##◊# ### ..#..##..........#..... #....#...⌠...⌠...#..#. ...........@........+ #..#...⌠...⌠...#..... #####.....##.........#.....# #......#......#...#..#..####.##..#....####.....#H=j*E ## ....##...##..........#.# ###..#...##.....#####..#..##.#.##+### ◊ ##......###.# ### P#H=jOI J.Y#H=jJ F.Y#H=jZR #H=jeW g58 _#H=jZ #H=jE^  #H=j^ [_There is a stone staircase leading up here.$H=jC )))$H=ju)You shoot an arrow. The arrow hits the death yak!!  The arrow burns the death yak.$H=jm0Y$H=j6 .$H=j5]YThe death yak is moderately wounded.$H=jJF.Y$H=j...Y 3 death yaks (1 wandering)$H=j j===67$H=j$H=j $H=j T_You encounter a death yak.$H=jX )))You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.$H=j & $H=j j.YThe death yak is heavily wounded.$H=j K.Y$H=ji F.Y$H=j 0Y$H=j" '..$H=jZ" wYY 4 death yaks (1 wandering)$H=j`# `76$H=jz' $H=j)  $H=j) &_The death yak bellows!%H=j ))You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.%H=j .YThe death yak is severely wounded.%H=j9.Y%H=j4.Y%H=j^.%H=j/Y%H=jJ.Y%H=j|=85%H=jO%H=j? _The death yak bellows! You hear a bellow!%H=j .You shoot an arrow. The arrow hits the death yak!!!  The arrow burns the death yak!%H=j n) 3%H=j] YYou kill the death yak!%H=jڽ J.Y%H=jp :.Y.%H=j rY 4 death yaks%H=j) 4=89.3 (0.94%H=j" %H=jN _You hear a bellow! _You recovered 1 MP!&H=j&H=j&H=ji&H=j-.&H=jn.Y&H=j K.Y&H=jJ.Y&H=jµ0Y&H=j%rY 5 death yaks&H=jq--80.3 (1.03&H=j'H=jTr =.4'H=j6Ut-- _The death yak completely misses you.'H=j_ ..÷..............#ßß~≈≈~~ß .#÷...............#............ ##....÷...........#.......P÷÷............'..#....ßß~~≈≈~ß ###..............###.....>†.~≈≈~~ # ##.#.......÷...# ##....††.~≈≈~~###.......)...###........~~≈≈~ ##.####........Y..###........~≈≈~ #....##.÷.......@.# #.+#..##.~≈≈~ .....##...◊◊....÷## #...##.#~~~≈≈ #..÷........# ##....###~~≈≈ ......PP..)...#.### ###...###~≈≈ .............#.## #####.#~~~≈≈ #.....#..◊◊....#### ##.◊)...#~~≈≈ Y   death yak ◊.◊..##.....[4'H=jA`0m....#.###........~≈≈~...#........+....##.......~≈≈~ ..#..#.........##...#P......~~≈≈~'H=jo-1.8 (2.52'H=j7 _You climb upwards.'H=jc _There is a stone staircase leading down here.'H=j+x  You shoot an arrow. The arrow hits the death yak!!  The arrow burns the death yak!'H=j3 :*'H=j 7 Y(drained)The death yak is moderately wounded.A giggling sprite leaps out and makes the death yak trip over its own hooves.  The death yak is moderately wounded.'H=j 95/111 ----===2.8 (1.01'H=j 'H=j  . _The death yak gores you! 'H=jJ [_You took 16 damage!'H=jp  You shoot an arrow.  The arrow hits the death yak but does no damage.'H=j:*'H=j<6YYou shoot an arrow.  The arrow hits the death yak but does no damage.  The death yak is moderately wounded.  A giggling sprite leaps out and smacks the death yak with its own front hoof.  'H=j,=The death yak is heavily wounded.The jinxing sprites lose interest in you.'H=j>79-------30(H=j"(H=jo (H=j)_The death yak gores you!! (H=j[_You took 16 damage!(H=jR|  You shoot an arrow. The arrow hits the death yak.  The arrow burns the death yak.(H=jp  The death yak is heavily wounded.(H=jYW81---4(H=j;09(H=j(H=j\ _The death yak completely misses you. _You recovered 2 HP!(H=j .You shoot an arrow. The arrow hits the death yak!!  The arrow burns the death yak!(H=jR(H=j`J(H=jP..÷..............##......ßß~≈≈~~ß VividlyBlue the Marksdemigod .#÷...............#.............. Demigod ##....÷...........#.............. Health: 84/111 ==================------ .#P÷÷............'..#....ßß~~≈≈~ß Magic: 24/24 ======================== ###..............###.....>†.~≈≈~~ AC: 4Str: 6 # ##.#.......÷...# ##....††.~≈≈~~ EV: 20Int: 15 ######.......)...###........~~≈≈~ SH: 0Dex: 32 ##.####...........###........~≈≈~ XL: 13 Next: 100% Place: Lair:4 #....##.÷.......[0;1(H=jXR0m@.# #.+#..##.~≈≈~ Noise: ====-----  Time: 17585.8 (1.0) .....##...◊◊....÷## #...##.#~~~≈≈ y) +3 longbow (flame) #..÷..............# ##....###~~≈≈ Fire: y) +3 longbow (flame) ......PP..)...#.### ###...###~≈≈ Zot (24408) Will/2 .............#.## #####.#~~~≈≈ #.....#..◊◊....#### ##.◊)...#~~≈≈  ◊.◊..##.........#.###........~≈≈~  ......#........+....##.......~≈≈~  ..#..#.........##...#P......~~≈≈~ The arrow burns the death yak.  The death yak is heavily wounded. _The death yak completely misses you. _You recovered 2 HP!  You shoot an arrow. The arrow hits the deat(H=jSh yak!!  The arrow burns the death yak! _You kill the death yak!You have reached level 14!(H=j$[/  --more--)H=jfwv90/118=5/254 0% )H=j1~)H=j{ )H=j_You recovered 9 HP! You recovered 1 MP!)H=j6}[?25h[?0c[?25l[?1c)H=jԤ 17 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Lair:4] a +5 antimagic double swordb - [Lair:4] a +0 dagger  c - [Lair:4] a dagger  d - [Lair:4] a +2 dagger of distortione - [Lair:4] 4 javelins  f - [Lair:4] a chain mail  g - [Lair:4] a +0 scale mail  h - [Lair:4] a scale mail  i - [right here] a stone staircase leading downj - [Lair:4] a stone staircase leading down  k - [Lair:4] a stone staircase leading down  l - [Lair:4] a stone staircase leading up  m - [Lair:4] a stone staircase leading up  n - [Lair:4] a stone staircase leading up  o - [Lair:4] an escape hatch in the ceiling  p - [Lair:4] an escape hatch in the floor  q - [Lair:4] an escape hatch in the floor*H=j 0Level 4 of the Lair of Beasts <<<<>>>>>(Press ? for help) *H=jS ;#........# ##.#.......÷...# ##....††.~≈≈~~#  #........######.......)...###........~~≈≈~##  #........##.####...........###........~≈≈~~#  ##........#....##.÷.......@.# #.+#..##.~≈≈~~##  #...#..◊.#.....##...◊◊....÷## #...##.#~~~≈≈~~#  ###...###.#..÷..............# ##....###~~≈≈~##  *H=jد ##...#........PP..)...#.### ###...###~≈≈~##  ##..................#.## #####.#~~~≈≈~~#  #####....#.....#..◊◊....#### ##.◊)...#~~≈≈~##  #.#####..◊.◊..##.........#.###........~≈≈~~#  ##.............#........+....##.......~≈≈~##  *H=jI f#.........#..#.........##...#P......~~≈≈~#  #.........###.+........####..P......~≈≈~~#  ##.........#............# #........~~≈≈~##  #..........##.÷P......>.## ####...<.~≈≈~~#  *H=j ##..............÷........# #.....~≈≈~##  #....>.....###..........## ##.....~~~~#  ##..........####......<..# #.........##  #.........P# #.#...◊#◊### #.........##  *H=j' $#..........# ########## ##.........#  #.###..##.###.......###  ### #.######.#.##.##  ###########+H=jx+H=jf+H=jVividlyBlue the MarksdemigodDemigodHealth: 90/118 ==================------Magic: 25/25 ========================AC: 4+H=jTStr: 6EV: 20Int: 15SH: 0Dex: 32XL: 14 Next:  0% Place: Lair:4Time:Zot (24408) Will/2 You shoot an arrow. The arrow hits the death yak!!  The arrow burns the death yak! _You kill the death yak!You have reached level 14! +H=j"_You recovered 9 HP! You recovered 1 MP!  Search for what [Enter for "."]? .+H=j3+H=jD+H=j+H=j+H=j}27 _+H=j%+H=j5=6+H=j+H=j3+H=jp8=5+H=j +H=jR+H=j;+H=jv101/118=4+H=jX+H=j+H=j+H=j#4+H=jj==3+H=j +H=j, +H=j +H=j p6=2+H=j +H=j+H=j{+H=jp9=1+H=j+H=j+H=j+H=j(q12=0+H=jd+H=j+H=j6+H=jr5=399+H=j:+H=j)!+H=j#1  HP restored.+H=j$8==8) +H=j%+H=j<(n _You feel your willpower return.+H=j)+H=j3*B7+H=j*+H=j1# #........PP..)...#.### ###...### ................#.## #####.#~~ ...#.....#..◊◊....#### ##.◊)...#~ #..◊.◊..##.........#.###........~ +H=j1}.........#........+....##.......~ .....#..#.........##...#P......~~ .....###.+........####..P......~≈ .....#............# #........~~≈ .....##.÷P......@.## ####...<.~≈≈ Noise: --------- 17596.8 (11.0) ..........÷........# #.....~≈≈ y) +3 longbow (flame) .....###..........## ##.....~~~ Fire: y) +3 longbow (flame) +H=jW2<......####......<..# #......... .....P# #.#...◊#◊### #......... ......# ########## ##........ ..##.###.......# .######.#.##.## ##########+H=jJ3:----+H=j7+H=jV9  There is a stone staircase leading down here. _You recovered 28 HP!+H=jN +H=j +H=jH# +H=jG +H=jK 17.8 (1.0)+H=j(L A6 _+H=j_ +H=j͜ A=5+H=j  ####.....##.........#.....# ##......#...#..#..#### #..#.##..#....####.....## ....##...##..........#.# ###..#...##.....##### #.+H=j E##.#..##.#.##+### ◊. ##......###.##....## ### P. ##.†P.#..##..#.....# ..##. #......# ###.⌠.@.⌠# .... #..#...# ## ##.. +H=jΣ #P.##.)# #..⌠ #...#..# ###### # #.....◊#########..# #..##..P#.##.#....## ##.# ..........#......# ###..  ...................## ####.... ###.◊#.◊####.#....# ###..##... +H=jD +H=j2g9.3 (2.54+H=j^+H=jT# _You climb downwards.+H=ja _There is a stone staircase leading up here.,H=j,H=j,H=jD,H=j,H=jZ,H=jI3 _,H=j,H=j,H=j ,H=jg!B2,H=j",H=ju%,H=jA(,H=j*U  A death yak comes into view.,H=j*,H=j50.## #....#...⌠...⌠...#..#. ..# .....<........+ ,H=j0.## ..#..#...⌠...⌠...#..... .# #####.....##...#.....# .###......#......#...#..#..#### ##..#.##..#....####Y....## .......##...##..........#.# ,H=jF1......###..#...##.....##### ..#...##.#..##.#@##+### ..:##......###.##....## ### #,H=j1..##.†P.#..##..#.....# #..#......# ###.⌠.<.⌠# ...#..#...# ##.....# ,H=jv2#P.##.)# #..⌠.## # Y   death yak#..# ###### ###.....◊#########..# # ..#....#..P#.##.#....## #,H=jU8.6010,H=j9l2.3 (31 _,H=j>,H=j A-H=j   <     .. -H=jK9####Y....## .......#.# ##.....##### #@##+### :##....## †.....#  ###.⌠.<.⌠#  ##.....# )# #..⌠.## -H=jU ######   -H=j;   <     .. ####Y....## .......#.# ##.....##### #@##+### :##....## †.....# -H=j-< ###.⌠.<.⌠#  ##.....# )# #..⌠.##  ######   -H=jA-H=j+B-H=jF-H=jI` _A death yak is nearby!-H=j   <     .. ####Y....## .......#.# ##.....##### #@##+### :##....## †.....#  ###.⌠.<.⌠#  ##.....# )# #..⌠.##  ######   -H=j<   <    -H=jS= .. ####Y....## .......#.# ##.....##### #@##+### :-H=j=###....## †.....#  ###.⌠.<.⌠#  ##.....# )# #..⌠.##  ######   -H=jgC-H=jRD-H=jH-H=jK` _A death yak is nearby!-H=jR)))))))-H=jD Q.Y-H=j{Z C...-H=j [ ..-H=j_] 5===3.3 (1-H=j] :0-H=jl -H=jbv  -H=jv b_You shoot an arrow. The arrow barely misses the death yak.-H=j )))You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.-H=j' EY.-H=j, :..-H=j- a489-H=j1 -H=j.4 7 _The death yak is lightly wounded..H=j' .H=jF#.Y.H=jCasting: Jinxbite (safe; 1% risk of failure)  .H=jConfirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks..H=j.H=j.H=jM3---.H=j/ 5.H=jin8) Will/2 Jinx .H=js.H=j} .H=j-_You feel your willpower being sapped..H=jB9 ).H=j`You shoot an arrow.  The arrow hits the death yak but does no damage..H=jE2Y.H=j1Y..H=j rY 2 death yaks.H=j, h=67.H=jS.H=j7 _The death yak is lightly wounded..H=j|  You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak..H=j2..H=j Y   death yakThe death yak is moderately wounded..H=j`76.H=jN#.H=j%W _The death yak closely misses you..H=j ( .H=jO  You shoot an arrow. The arrow hits the death yak!!  The arrow burns the death yak..H=jE 2Y.H=jL H .#.H=jGM Y 2 death yaksThe death yak is severely wounded..H=j@N >99/118 ----.H=jN `8.2 (0.95.H=jV .H=j \  .H=j~\ _The death yak gores you!! .H=j\ e_You took 19 damage!.H=jC |  You shoot an arrow. The arrow hits the death yak.  The arrow burns the death yak..H=j) 2..H=j4 9 Y.H=j5    death yakThe death yak is severely wounded..H=j9 102/118------9.2 (1.04.H=j> .H=j.D  .H=jD _The death yak closely misses you. _You recovered 3 HP!.H=jb :  .H=jc lYou shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak..H=j 2Y.H=j 9 ..H=jq Y 2 death yaksThe death yak is almost dead..H=jL 99/118 4=10.1 (0.93.H=j$ .H=j _The death yak gores you. _You took 3 damage! You recovered 1 MP!/H=j' /H=j†You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak./H=jC~   death yak/H=jʷ8.Y/H=j+/H=jA102/11821.1 (1.0/H=j%:2/H=j/H=j~ _You kill the death yak! _You recovered 3 HP!/H=j8  You shoot an arrow./H=jU  The arrow hits the death yak but does no damage./H=j5=21/H=j@/H=j4  _The death yak closely misses you. _You recovered 3 HP!/H=j?  You shoot an arrow. The arrow hits the death yak!!  The arrow burns the death yak!/H=jr0Y/H=jW~ Y 2 death yaks (1 wandering)The death yak is heavily wounded./H=jtb92/118 ---3.0 (0.9/H=jr/H=j- _The death yak gores you! _You took 13 damage!/H=jn |  You shoot an arrow. The arrow hits the death yak.  The arrow burns the death yak./H=j˭ :*/H=j .YThe death yak is heavily wounded.A giggling sprite leaps out and smacks the death yak with its own front hoof./H=jU YYdrained)The death yak is heavily wounded./H=j 4=--=4.0 (1.00/H=j /H=j _The death yak gores you. _You recovered 2 HP!/H=j |  You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak./H=jB EY./H=j# q  The death yak is severely wounded./H=j$ 7=5=9 (0.979/H=jl* /H=jq/ _The death yak closely misses you. _You recovered 3 HP! You recovered 1 MP!/H=j|  You shoot an arrow. The arrow hits the death yak.  The arrow burns the death yak./H=j93 .YThe death yak is severely wounded./H=j:</H=j<85--5.9 (1.08/H=jZA0H=j _The death yak seems less drained. The death yak gores you! _You took 12 damage!0H=j`|  You shoot an arrow. The arrow hits the death yak.  The arrow burns the death yak.0H=j7Y.0H=jnl  The death yak is almost dead.0H=jq7--6.8 (0.970H=j;0H=j 0H=j_The death yak misses you. _You recovered 2 HP!0H=jNDE †0H=jDtYou shoot an arrow. The arrow hits the death yak!!  The arrow burns the death yak.0H=jH~   death yak0H=jx8.Y0H=jy0Y0H=j2~Y 2 death yaks (1 wandering)0H=j90=37.760H=j0H=j 0H=j֓_You kill the death yak! _You recovered 3 HP!0H=jL|  You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.0H=j .YThe death yak is lightly wounded.  The death yak bellows!0H=j?EY0H=j?2=0H=jBr=8.7 (1.050H=j0H=j; _The death yak closely misses you. _You recovered 2 HP!0H=j |  You shoot an arrow. The arrow hits the death yak.  The arrow burns the death yak.0H=j6P & 0H=jP k.YThe death yak is lightly wounded.0H=j"\ 0H=j\ 5=940H=jga 0H=j}d @ _The death yak barely misses you. 0H=jd [_You recovered 3 HP!0H=j|  You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.0H=j01& 0H=j1^Y.The death yak is moderately wounded.0H=j:0H=j:_8=200H=jR;:30H=j?1H=j _The death yak closely misses you. _You recovered 3 HP!1H=j' 1H=j[!Y.1H=jCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1H=jVYou beckon more vexing sprites to accompany your attacks.1H=j1H=jH1H=jJ1-31H=j:---11H=j:21H=j1H=j 1H=jP_You feel your willpower being sapped. The death yak gores you! _You took 7 damage!1H=jx }  You shoot an arrow. The arrow hits the death yak!!  The arrow burns the death yak.1H=j :*1H=j%N ' 1H=jN OYThe death yak is severely wounded.1H=jN jA giggling sprite leaps out and makes the death yak trip over its own hooves.  1H=jO SThe death yak is severely wounded.1H=j P 1H=jc D(1 drained)1H=je J81---1H=jJf h=2.6 (0.911H=jv 1H=j _The death yak gores you! _You took 10 damage!1H=j1H=j1H=j 1H=j 1H=jsP_You are too injured to fight recklessly!2H=jՉ2H=j2H=j2H=jR 2H=jP_You are too injured to fight recklessly!3H=j3H=jE3H=j3H=jDF _Unknown command.3H=j  3H=j v You shoot an arrow. The arrow hits the death yak.  The arrow burns the death yak.3H=j .3H=jW 3H=j 9 Y3H=j#    death yakThe death yak is lightly wounded.3H=j $723H=j2 ----3.6 (1.003H=j 3H=j . _The death yak gores you! 3H=jG d_You took 9 damage!4H=jN|  You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.4H=jB2Y4H=jS .Y 2 death yaks (1 drained)The death yak is lightly wounded.4H=jP5=-4.5 (0.9694H=j4H=jT _The death yak gores you but does no damage. _You recovered 3 HP!4H=j> |  You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.4H=jq 2.4H=j@v Y   death yakThe death yak is moderately wounded.4H=jXw 6=--5.5 (1.084H=j6{ 4H=j}  4H=j~ _The death yak gores you. _You recovered 1 HP!5H=jM  You shoot an arrow. The arrow hits the death yak!!  5H=j]NThe arrow burns the death yak!5H=j~2Y5H=j .Y 2 death yaksThe death yak is almost dead.5H=j=9=5H=j†4=====675H=j5H=jD _The death yak completely misses you. 5H=j4_You recovered 3 HP! You recovered 1 MP!5H=jK †You shoot an arrow. The arrow hits the death yak!!  The arrow burns the death yak.5H=j+P ~   death yak5H=j 8.Y5H=j 5H=j$ 82=5===-765H=j 5H=j _You kill the death yak! _You recovered 3 HP!6H=j|  You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.6H=jB%  6H=jLThe death yak is severely wounded.6H=jY85=-856H=j6H=j 6H=j!_The death yak misses you. _You recovered 3 HP!6H=jT &  6H=jŬ VYou shoot an arrow. The arrow hits the death yak.  The arrow burns the death yak.6H=j q  The death yak is severely wounded.6H=j 8=946H=j 6H=j  6H=j _The death yak barely misses you. _You recovered 3 HP!6H=j †You shoot an arrow. The arrow hits the death yak!!  The arrow burns the death yak!6H=jR6H=j#6H=j'90==73036H=j+6H=jR. 6H=j._You kill the death yak! _You recovered 2 HP!7H=j7H=jR# ### ..#..##..........#.... ## #....#...⌠...⌠...#..#.7H=j ...........<........+ ## ..#..#...⌠...⌠7H=jD # #####.....##.........#.....# 7H=jȓ###......#......#...#..#..#### .##..#.##..#....####.....#7H=jKs...##..........#.# 7H=j...###..#...##@....##### .#...##.#..##.#.##+### 7H=j 7H=j1.:##......###.##....## ### 7H=jx..##.†P.#..##..#.....# ..#7H=j~#......# ###.⌠.<.⌠# ..7H=j7e#..#...# ##.....# #7H=jwd#P.##.)# #..⌠.##7H=j[#.....#..# ###### 7H=jI#. .##.....◊#########..# 7H=j3)#.7H=j_7H=jl?3=7H=j5=---12 _7H=j-7H=j $  Things that are here:7H=jè3  a death yak corpse; a death yak corpse; a death yak corpse _You recovered 3 HP! You recovered 1 MP!7H=jr 7H=j 7H=j 7H=j 7H=j {6=17H=j 7H=j8 { _The sprites lose interest in your situation.7H=j w9==07H=j1 7H=j 7H=j$ 7H=j F101/118=7H=j 1597H=j` 7H=jH 7H=j #47H=j _==87H=j 7H=jh" 7H=j" Z7=77H=j!# 7H=j# 7H=j& 7H=j& [10=67H=jH' 7H=j' 7H=j) 7H=jp* #37H=j* M=57H=jH+ 7H=j- 7H=j'. p5=47H=j. 7H=j'2 7H=j2 #87H=j2 j==37H=j3 7H=j5 1 _HP restored.7H=j6 B27H=jZ7 7H=j9 7H=jn: B17H=jG; 7H=j= 7H=j-> B07H=j> 7H=jA 7H=jA U=497H=jVB 7H=j(D 7H=j{D 7H=jD :87H=j9E 7H=j;H 7H=jH B77H=j_I 7H=j^K 7H=jK B67H=jL 7H=jN 7H=jO B57H=jO 7H=jR 7H=j S G4) 7H=jS 7H=jJY n _You feel your willpower return.7H=j\ 7H=j] B37H=j^ 7H=j` 7H=jc 7H=jUc B27H=jAd 7H=jg 7H=ji 7H=ji B17H=jj 7H=jm 7H=jo 7H=j p B07H=j?q 7H=jt 7H=ju 7H=j>v C397H=j;w 7H=jy 7H=j{ 7H=j{ B87H=jZ} 7H=j1 P  There is a stone staircase leading up here.7H=j 7H=jڃ I7 _7H=j 7H=j) 7H=j 7H=j* B67H=j 7H=jf 7H=j 7H=j B57H=j 7H=j; 7H=j 7H=j B47H=j 7H=jC 7H=jޛ 7H=j4 B37H=ji 7H=j 7H=j~ 7H=jܢ B27H=j 7H=j' 7H=j 7H=jt B17H=j 7H=j 7H=jͯ 7H=j7 B07H=jP 7H=j# 7H=j 7H=j) C297H=j; 7H=j( 7H=j6 7H=jɻ B87H=jۼ 7H=j 7H=j 7H=j B77H=j2 7H=jr 7H=j B67H=j 7H=j O _You now have 1232 gold pieces (gained 13).7H=j 7H=jj B57H=jo 7H=j 7H=j 7H=j B47H=j 7H=j 7H=j 7H=jc B37H=j 7H=j 7H=j 7H=j, B27H=j^ 7H=j 7H=j 7H=j ,17H=j 7H=j 7H=j 7H=j X07H=jb 7H=je 7H=j 7H=jJ C197H=jg 7H=j 7H=jb B87H=j^ 7H=j $ 7H=j *_You now have 1240 gold pieces (gained 8).7H=j) 7H=j B77H=ju 7H=j 7H=j 7H=j( B67H=jL 7H=j 7H=j 7H=jr B57H=j 7H=j 7H=j 7H=jE B47H=j` 7H=j/ 7H=j 7H=jj B37H=j{ 7H=j, 7H=j 7H=j B27H=j! 7H=j># 7H=j% 7H=j% B17H=j' 7H=ja+ 7H=j`- 7H=j- B07H=j. 7H=j0 7H=j2 7H=jA3 C097H=j84 7H=j56 7H=j8 7H=j9 B87H=j5: 7H=j; 7H=je> 7H=j> B77H=j? 7H=j|A 7H=jB 7H=jC B67H=jZD 7H=jE 7H=jH 7H=j I B57H=jI 7H=jOK 7H=j]M 7H=jM B47H=jN 7H=jO 7H=jWR 7H=jR B37H=jS 7H=jU 7H=j*X 7H=jX B27H=j|Y 7H=jU[ 7H=j] 7H=j5^ B17H=j]_ 7H=j/a 7H=jc 7H=jd B07H=j,e 7H=jf 7H=jgi 7H=ji D2997H=jj 7H=jwl 7H=jo 7H=jo B87H=jp 7H=jr 7H=jt 7H=ju B77H=ju 7H=jkw 7H=jy 7H=jRz :67H=jz 7H=j} 7H=jZ~ B57H=j~ 7H=j i _M - 4 potions of mutation (gained 1)7H=j' 7H=j B47H=jv 7H=j 7H=j` 7H=j B37H=j 7H=jӍ 7H=j 7H=j& B27H=j 7H=j 7H=j5 7H=j B17H=jh 7H=j 7H=j 7H=j B07H=j 7H=j 7H=j 7H=j C897H=j͡ 7H=j 7H=j 7H=j# B87H=js 7H=j 7H=j 7H=j B77H=j 7H=jG 7H=j 7H=j B67H=j 7H=jG 7H=j/ 7H=j B57H=j} 7H=j 7H=jW 7H=j B47H=jO 7H=jg 7H=j 7H=j B37H=jF 7H=j 7H=j# 7H=j B27H=j 7H=j 7H=j 7H=jA 7H=j :17H=jS 7H=j 7H=j 7H=jg B07H=j 7H=j 7H=j9 7H=j -797H=j 7H=j 7H=j 7H=jM 7H=j B87H=j 7H=j 7H=j2 X77H=j3 7H=j9 7H=j; 7H=j < ,67H=j`< 7H=j^= 7H=j? 7H=jA 7H=j B ,57H=j\B 7H=jXC 7H=jVE 7H=jfH 7H=jH 7H=jH :47H=jJ 7H=jR ?  You see here a +0 trident.7H=j5U 7H=jU I3 _7H=jV 7H=jY 7H=jg 7H=jIh B27H=ji 7H=jk 7H=jSn 7H=jn ,17H=jn 7H=jp 7H=jr 7H=j t 7H=jzt B07H=ju 7H=juw 7H=jy 7H=j>z -697H=jz 7H=j{ 7H=j1 B #..............7H=j l #.......◊.#.... 7H=jƃ ###....##....#.. #.#....###......7H=j Q ##......#........7H=jI n #◊...............7H=j h ##########..7H=jׄ :....... 7H=j ##.#P..◊#...◊.....#....##^ 7H=jW #....÷...@....)........##.---724.5 (93.0) 7H=j x#◊...#...#.............◊.. #...####.##............... 7H=j؅ _##.P# #########.###.#..##. ###.P## .### ### ###.##.# 7H=j f ####P.P..###.◊## #...###.  #....PP........##### ###.##.  #..##..###.......#.######....# 7H=jX  #. #### ##........#...##.####7H=j" 7H=jUF 7H=jRH T _Key pressed, stopping explore.7H=jZ 37H=j[ 7H=j^ 7H=jb 7H=jjc I8 _7H=jc 7H=jye 7H=jg 7H=jh 7H=jBh :77H=ji 7H=jj 7H=j4m 7H=jwm B67H=jn 7H=jo 7H=js 7H=js B57H=jt 7H=jw %  7H=j^w BYou see here a cane toad skeleton.7H=j1{ 7H=j{ +4 7H=j| _7H=j| 7H=ja~ 7H=j 7H=j B37H=j 7H=j" 7H=j 7H=ju B27H=jm 7H=j 7H=j 7H=jN B17H=j; 7H=j 7H=j` 7H=j B07H=j 7H=j 7H=j 7H=j C597H=j 7H=jE 7H=jP 7H=j B87H=j 7H=j 7H=j 7H=jԝ B77H=j 7H=jٟ 7H=j 7H=j^ B67H=j, 7H=j 7H=j n57H=j 7H=j9 7H=j B47H=j= 7H=j 7H=jZ 7H=j B37H=jL 7H=j 7H=j 7H=j B27H=j 7H=j 7H=jA 7H=j B17H=jA 7H=j 7H=j2 7H=j B07H=j+ 7H=jb 7H=j 7H=jӿ C497H=j 7H=j$ 7H=j 7H=jN B87H=j 7H=j 7H=j 7H=jZ B77H=j 7H=j] 7H=j 7H=jg B67H=j 7H=j% 7H=j# 7H=ji B57H=j 7H=j\ 7H=j 7H=j4 B47H=j 7H=j 7H=j 7H=j B37H=j 7H=j 7H=j( 7H=jl B27H=j 7H=jr 7H=j 7H=jK B17H=j 7H=jh 7H=j %  7H=jQ FYou encounter a black mamba.7H=j  #P.....# #† 7H=j #....### ## ##..## ####÷ 7H=jG #...# #.†<÷ #...# #.#### 7H=j  ##...# #..##.#  #...## ##  ###..# #..#.## 7H=j ` #@.# .. #  #.## ## # 7H=j  ..◊ ### ####  ##..# ##.####.##  ..## #.#..#..# 7H=j q ..# ##..÷..... S   black mamba (asleep)  ..# ##........  #PS. ##.......◊. 7H=j Z ####..........7H=j _52.5 (28S.7H=j XS7H=jN f3.5 (2907H=j 7H=jG  7H=j _The black mamba hisses angrily. _You recovered 25 HP!7H=j[ #P.....# #† #....###  7H=j@##..## ####÷ #...# #.†<÷ #...#  ##...#  #...##  ###..#  #@.# ..  7H=j|#.## ##  ..◊ ###  ##..#  ..##  ..# ##..÷7H=jK .S#  #P.. 8H=j"- #P.....# #† #....###  ##..## ####÷8H=j-6 #...# #.†<÷ #...#  ##...#  #...##  ###..#  #@.# ..  #.## ##  ..◊ ###  ##..# 8H=j-W ..##  ..# ##..÷ .S#  #P..  8H=j18H=jI28H=j58H=j8b _A black mamba is nearby!8H=jB #P.....# #† #....###  ##..## ####÷ #...# #.†<÷ #...# 8H=jB ##...#  #...##  ###..#  #@.# ..  #.## ##  ..◊ ### 8H=j>Cp ##..#  ..##  ..# ##..÷ .S#  #P.. 8H=jC!8H=jI  #P.....# #† #....### 8H=jU ##..## ####÷ #...# #.†<÷ #...#  ##...#  #...##  ###..#  #@.# ..  #.## ##  ..◊ ### 8H=j ##..#  ..##  ..# ##..÷ .S#  #P..  8H=j8H=je8H=j8H=jKb _A black mamba is nearby!8H=ju #P.....# #† #....###  ##..## ####÷8H=j? #...# #.†<÷ #...#  ##...#  #...##  ###..#  8H=j#@.# ..  #.## ##  ..◊ ###  ##..#  ..## 8H=jf ..# ##..÷ .S#  #P.. 8H=j~ #P.....# #† #....###  ##..## ####÷8H=je #...# #.†<÷ #...#  ##...#  #...## 8H=j ###..#  #@.# .. 8H=j+[ #.## ##  ..◊ ###  ##..# 8H=jW ..##  ..# ##..÷ .S#  #P..  8H=j8H=jj8H=jӉ8H=j[ 8H=jT_A black mamba is nearby!8H=jG S8H=jG . _A black mamba is nearby! _A black mamba is nearby!8H=jG 2A black mamba is nearby! 8H=jH  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 8H=jaH X You beckon some vexing sprites to accompany your attacks.8H=jMI 8H=jI :S.8H=j#T 8H=jU 63--8H=j3V ==4.5 (1.0)39) Will/2 Jinx 8H=jzV 8H=j] 8H=j_ ; _You feel your willpower being sapped.8H=j_BI )))8H=jB You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba!8H=jv;*8H=j S.The black mamba is severely wounded.8H=j`kA giggling sprite leaps out and makes the black mamba trip over its own tail.8H=jJS.8H=jy. (drained)8H=jo=5.4 (0.988H=j%8H=j 8H=jbQ_The black mamba is almost dead.9H=j( 9H=j.You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba.9H=j X)9H=j4.9H=jo86.2 (0.879H=j 9H=jcO _You kill the black mamba!9H=j9H=jn9H=j9H=jH _No target in view!9H=j9H=j9H=jӦ9H=jH _No target in view!9H=j" 9H=j 9H=jh 9H=j 9H=j I6 _9H=jO 9H=j 9H=j9 h--59H=j  9H=jW { _The sprites lose interest in your situation.9H=j 64=9H=jE! :49H=j! 9H=j# 9H=j $ B39H=j$ 9H=jf& 9H=j& B29H=jo' 9H=j) X19H=jG* 9H=j , 9H=j, T=09H=jB- 9H=jP/ 959H=j!0 d=299H=j$2 4 _Magic restored.9H=j2 B89H=jW3 9H=j5 9H=jm5 B79H=j6 9H=j7 9H=j8 B69H=j8 9H=j: 9H=j: >=59H=j@; 9H=j; 9H=j= 9H=j> B49H=j> 9H=ji@ 9H=j@ B39H=jA 9H=jB 9H=jVC B29H=jC 9H=jE 9H=jE B19H=jF 9H=jJI X09H=jI 9H=jK 9H=jL -199H=jxL 9H=jL 9H=jEO X89H=jO 9H=jQ 9H=jNR B79H=jR 9H=jT 9H=j/U B69H=jU 9H=jW 9H=jW ,59H=j9X 9H=jX 9H=jZ 9H=jZ B49H=j[ 9H=jj] 9H=j] B39H=j^ 9H=ji` 9H=j` G2) 9H=j}a 9H=jb n _You feel your willpower return.9H=jwd 9H=jd 9H=j e :19H=j{e 9H=jf 9H=jh 9H=jh B09H=ji 9H=jj 9H=jl 9H=j m C099H=jm 9H=jo 9H=jUp 9H=jp B89H=jKq 9H=js 9H=j.t 9H=jt B79H=j:u 9H=j^v 9H=jw 9H=jSx B69H=jx 9H=jy 9H=j{ 9H=j| B59H=j| 9H=j{ 9H=j 9H=js B49H=j 9H=jL 9H=j" 9H=jq B39H=j! 9H=j= 9H=j n29H=j 9H=j1 n19H=j: 9H=jњ X09H=jz 9H=j 9H=j 9H=jO D1999H=jg 9H=jh 9H=j 9H=jJ B89H=j 9H=ju 9H=j 9H=ji B79H=j 9H=jb 9H=j# 9H=j B69H=j? 9H=jp 9H=j_ 9H=j B59H=jc 9H=j 9H=j n49H=j 9H=jC 9H=j B39H=jI 9H=j 9H=j 9H=j ,29H=jZ 9H=j 9H=j 9H=j^ 9H=j B19H=j] 9H=j 9H=j 9H=j ,09H=jE 9H=j 9H=jE 9H=j 9H=j. C899H=j 9H=jN 9H=j 9H=j ,89H=j@ 9H=j 9H=j 9H=j 9H=j B79H=j 9H=j 9H=j 9H=j. 9H=ju :69H=j 9H=ja 9H=j 9H=jF B59H=jj 9H=j 9H=j 9H=j B49H=j 9H=j. 9H=j 9H=j; ,39H=j 9H=j- 9H=j 9H=j 9H=jp B29H=jC 9H=j 9H=j 9H=jO ,19H=j 9H=ja 9H=j 9H=j 9H=j| B09H=jm 9H=j 9H=j 9H=ja -799H=j 9H=jf 9H=j 9H=j: 9H=j ,89H=j 9H=j 9H=j 9H=j 9H=jf B79H=j] 9H=j! 9H=j 9H=j ,69H=j* 9H=j 9H=j 9H=j 9H=j; ,59H=j 9H=jR 9H=j 9H=jw 9H=j B49H=j 9H=j 9H=j@ 9H=j ,39H=j 9H=j 9H=jJ" 9H=j$ 9H=jh$ B29H=jd% 9H=j' 9H=j( 9H=j) B19H=j) 9H=j+ 9H=j2- 9H=j- ,09H=j- 9H=jv. 9H=j/ 9H=j 2 9H=j2 C699H=jU3 9H=j4 9H=j6 9H=j7 :89H=j7 9H=j: h  You see here a blink frog skeleton.9H=j; 9H=jG< I7 _9H=j< 9H=jD 9H=jF 9H=jG 9H=jIG :69H=jG 9H=jJ $  Things that are here:9H=jK %  9H=jK a water moccasin skeleton; a wolf skeleton; a wolf skeleton9H=jM 9H=j1N I5 _9H=jN 9H=jP %  9H=jHQ AThere is a stone staircase leading up, spattered with blood here.9H=jNS 9H=jS I4 _9H=jT 9H=jV a  You see here a yak skeleton.9H=jX 9H=j_Y I3 _9H=jrZ 9H=j[ 9H=j] 9H=j] B29H=j^ 9H=j_ 9H=j&a 9H=ja ,19H=ja 9H=jb 9H=jc 9H=j$e 9H=je ,09H=je 9H=jf 9H=jg 9H=jh 9H=j;i C599H=ji 9H=j k 9H=jl 9H=j m B89H=jn 9H=jo 9H=jq 9H=joq B79H=jq 9H=jr 9H=j:t 9H=jt B69H=ju 9H=jry 9H=jR{ 9H=j{ ,59H=j{ 9H=j;| 9H=j|~ 9H=j 9H=jx B49H=jM 9H=jV 9H=j 9H=jb B39H=j 9H=j 9H=j 9H=j3 9H=j{ :29H=j 9H=j 9H=j# 9H=j{ ,19H=jď 9H=jP 9H=jU 9H=j 9H=j ,09H=jJ 9H=j 9H=j 9H=j7 9H=j -499H=jڛ 9H=jǜ 9H=j 9H=jD 9H=j B89H=jo 9H=jx 9H=j7 9H=j B79H=j 9H=j o  You see here a parchment of Dispel Undead.9H=jS 9H=j I6 _9H=jM 9H=jZ 9H=j 9H=j ,59H=j/ 9H=jw 9H=jy 9H=jǾ 9H=j B49H=j 9H=j 9H=j 9H=j` B39H=j 9H=j k  You see here a komodo dragon skeleton.9H=j 9H=j I2 _9H=j 9H=j 9H=jW 9H=j B19H=j 9H=j 9H=ju 9H=j B09H=j 9H=ju 9H=j\ 9H=j C399H=j 9H=j 9H=j3 9H=j B89H=j 9H=j4 9H=j X79H=jK 9H=j 9H=j 9H=j? B69H=j 9H=j 9H=j 9H=j B59H=jX 9H=j 9H=j4 9H=j B49H=j 9H=js 9H=j 9H=j  B39H=js 9H=j 9H=j 9H=j0 B29H=j| 9H=jz 9H=j 9H=jt B19H=j 9H=j 9H=j 9H=j B09H=j- 9H=jF 9H=j 9H=j C299H=j2" 9H=j' 9H=j`) 9H=j) B89H=j* 9H=j@ 9H=jC 9H=j_C B79H=j}E 9H=jsG 9H=j(I 9H=j}I B69H=jM ,9H=jQ n59H=j6S 9H=jT 9H=jLU B49H=jpV 9H=jX 9H=j[ 9H=jg[ B39H=j\ 9H=j^ 9H=j` 9H=jKa B29H=jb 9H=jd 9H=jci 9H=ji B19H=jj 9H=jm 9H=jp 9H=jRp B09H=jq 9H=j|s 9H=j6u 9H=ju C199H=j}v 9H=jJx 9H=jIz 9H=jz B89H=j{ 9H=j~ %  9H=j AYou see here a minotaur skeleton.9H=j 9H=j I7 _9H=j 9H=jL 9H=j7 9H=j B69H=j 9H=j@ 9H=j 9H=j، B59H=jߍ 9H=j( 9H=j 9H=j B49H=je 9H=jÔ 9H=jȖ 9H=j B39H=j 9H=j %  9H=jݚ =You see here an orc skeleton.9H=j 9H=jw I2 _9H=j 9H=jš 9H=j 9H=j= B19H=j: 9H=j( 9H=j0 i  You encounter an elephant.9H=j  #..######............#....#..  ######...÷.÷...◊.÷.#........ ##....◊.....◊...##......... 9H=jM  ##.◊............##.#.######.◊  ###†..####.......##..#####.##.  ##..†### ###.....#..###........ ##...## 9H=j z#.÷.###..#..#...# #◊...# #..###P.###..#..##. ◊...## ##@# ##.....###..#--- 9H=j .÷..# #.# ##.##.####..# ...## ◊.###...#.#.P..... ...# #...#.............. ..## #...##..###P.##.#. 9H=jͰ ..# #....#...######.##. Y   elephant (trample, asleep) ..# ....◊#..## #.##. ..# P.Y◊.#..## #...◊ ..# ..#.# #....9H=j 882.2 (126.0)Y.Y YY 2 elephants (trample, 1 wandering)The elephant trumpets!==-3709H=j 9H=j^  9H=j _You encounter an elephant. _You recovered 2 MP!9H=j2  ...  ...÷.÷...◊.÷.#........ ◊.....◊.....  .........  ###†......#. 9H=j ##..†### ###..... ##.÷. #..# ##@# .÷..# #.#  ◊.# #... #... #....9H=j ..Y.◊#..##  P..◊Y#..##  . #.#.# 9H=jnZ ...  9H=j/oU...÷.÷...◊.÷.#........ ◊.....◊.....  ......... 9H=jo4 ###†......#.  ##..†### ###.....9H=jo ##.÷. #..# ##@# ÷..# #.#  ◊.#9H=j6p #... #... #.... ..Y.◊#..##  P..◊Y#..##  . #.#.# 9H=jKu9H=j v9H=j{9H=jD}d _There are monsters nearby!9H=j ...  ...÷.÷...◊.÷.#........ ◊.....◊.....  9H=j.........  ###†......#.  ##..†### ###..... ##.÷. #..# ##@# .÷..# #.#  ◊.# #... #... #....9H=j ..Y.◊#..##  P..◊Y#..##  . #.#.# :H=j5; ... :H=j6t ...÷.÷...◊.÷.#........ ◊.....◊.....  ......... :H=j8 ###†......#.  ##..†### ###..... ##.÷. #..# ##@# ÷..# #.#  ◊.# #... #... #.... ..Y.◊#..##  P..◊Y#..##  . #.#.# :H=jSA:H=jzB:H=jK:H=j0Nd _There are monsters nearby!:H=j )))))You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.:H=j Y.The elephant is moderately wounded.:H=j/Y.:H=j ....Y):H=j 9=4.0):H=jg ;09:H=j+ :H=jb , _The elephant trumpets!:H=j:0f Y.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.:H=j00Y.:H=j7:H=jz8]3---5:H=j8n8) Will/2 Jinx :H=j=:H=j?; _You feel your willpower being sapped.;H=jG )));H=j#lYou shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant!;H=jIY.;H=jNThe elephant is almost dead.;H=j%0Y.;H=j A..;H=jh=67;H=j;H=j ;H=jg_You hear a trumpeting!;H=j( ;H=j}.You shoot an arrow. The arrow hits the elephant!!!  The arrow burns the elephant.;H=jn;H=j))   elephant;H=jX/Y;H=j\8 Y;H=j\F.You kill the elephant!;H=j{t+..;H=jtrY 2 elephants (trample);H=j.97;H=j,:6;H=jΓ;H=j ;H=jT_You encounter an elephant.;H=jQi ))You shoot an arrow.;H=jƄ;*;H=j  Y.The arrow hits the elephant but does no damage.  A giggling sprite leaps out and smacks the elephant with its own front hoof.;H=jIY.;H=jN., 1 drained);H=jg8.1 (0.95;H=j;H=j6 _The elephant is lightly wounded.;H=jǺ 9 );H=j; dYou shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.;H=j ;*;H=j7 Y.The elephant is moderately wounded.A giggling sprite leaps out and makes the elephant trip over its own hooves.;H=j?8 JY.;H=j> H very drained);H=j? V4=-9.0;H=jF ;H=jM _The elephant is moderately wounded. _You recovered 1 MP!;H=jg s  You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.;H=j"8Y.;H=j*  The elephant is severely wounded.The elephant tramples you. You hold your ground!;H=j+4-90.0 (1.04;H=jL1;H=j3 _The elephant trunk-slaps you but does no damage. _You took 4 damage!57-Y13)=H=j p3=95=H=j =H=j 8 _The elephant misses you. =H=j1 [_You recovered 2 HP!>H=j ÷You shoot an arrow. The arrow hits the elephant. The arrow burns the elephant.>H=jŵW 2>H=j qY.Y.>H=jo>H=jpf6=11900>H=j:4>H=j>H=jm >H=j_You kill the elephant! _You recovered 3 HP!>H=jt )))You shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant!>H=j#BY.>H=j@Y.>H=j÷.9==13 _The elephant is moderately wounded. _You recovered 3 HP!>H=jJ ))You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.>H=jEBY.>H=j@Y.>H=j5÷>H=jo12=4=->H=j:^9 (0.92>H=jG>H=ja >H=j_The elephant is heavily wounded. _You recovered 3 HP! You recovered 1 MP!>H=jͼ )You shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant.>H=j BY.>H=j1 @Y.>H=j >H=jH #4>H=j r=2.9 (1.01>H=j >H=j  >H=j _The elephant is almost dead. _You recovered 2 HP!>H=j ' >H=jp ÷You shoot an arrow. The arrow hits the elephant!! The arrow burns the elephant.>H=j   elephant>H=jY2@Y.>H=j|9>H=jc>7=230>H=jB>H=jRE6 _You kill the elephant! >H=jEe_You recovered 3 HP!?H=j' ) You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant!?H=j1BY.?H=j7?H=j98=4.8 (0.989?H=jU>?H=jAM _The elephant is moderately wounded. ?H=j!Bm_You recovered 1 HP!?H=jj  You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.?H=jB;*?H=jV2Y, drained) _You recovered 1 HP!  You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.  The elephant is severely wounded.  A giggling sprite leaps out and smacks the elephant with its own front hoof.  The elephant is severely wounded.The elephant tramples you but does no damage?H=j.?H=jh=5.78?H=jZ?H=j?H=j ?H=jc@_The elephant trunk-slaps you but does no damage.?H=j  You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.?H=j;*?H=jEj †The elephant is almost dead.A giggling sprite leaps out and smacks the elephant with its own front hoof.?H=joS?H=jt9/119=36.67?H=jx?H=j<~ _You kill the elephant! _You recovered 1 HP!?H=j  ?H=j ?H=j ?H=j  ?H=jZ :_No target in view!@H=j@H=j(Gear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon) @H=j a - a +1 sling of electrocution  e - a +6 longbowf - a +0 whip Missiles (go to first with ()g - 16 poisoned darts  k - a throwing nett - 3 curare-tipped darts Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  q - a +0 troll leather armour (worn)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}b - a +0 robe  m - an orb of stardust  p - a +2 cloak of willpowerv - +0 steam dragon scales Jewellery (go to first with "=) @H=j j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn)  w - a +4 ring of slaying (worn)c - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]BH=jBH=jBH=j #..# ##..÷........#P.##.) VividlyBlue the MarksdemigodBH=j#..## ##...............#.. Demigod#P..# ##.......◊...##.....◊ Health: 119/119 ========================BH=jV4#..######............#....#.. Magic: 24/25 =======================-######...÷.÷...◊.÷.#......... AC: 4Str: 6BH=j##....◊.....◊...##.......... EV: 21Int: 15##.◊............##.#.######.◊ SH: 0Dex: 32BH=jX###†..####.......##..#####.##.# XL: 14 Next: 13% Place: Lair:5  BH=jdz##..†### ###..@..#..###........ Noise: ===------  Time: 17906.6 (0.0) ##...####.†.###..#..#...#.. y) +3 longbow (flame) #◊...##..###P.###..#..##. Fire: y) +3 longbow (flame) ◊...##BH=j##.# ##.....###..## Zot (24087) Will/2 Jinx .÷..##.# ##.##.####..## ...##◊.###...#.#.P.....BH=j?  ...##...#..............  ..###...##..###P.##.#.#  ..##....#...######.##. You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.  The elephant is almost dead.BH=j&A giggling sprite leaps out and smacks the elephant with its own front hoof. _You kill the elephant! _You recovered 1 HP! _No target in view!BH=jBH=jzBH=jBH=jBH=jBH=jmRead which item? Scrolls  f - 6 scrolls of fear  t - 6 scrolls of teleportationa - 2 scrolls of enchant armour  p - 4 scrolls of poison  r - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - a scroll of amnesia  I - 2 scrolls of immolation  S - 3 scrolls of silence BH=jM V - 4 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedDH=jDH=jgDH=j[ #..# ##..÷........#P.##.) VividlyBlue the Marksdemigod#..## ##...............#.. DemigodDH=jҿA#P..# ##.......◊...##.....◊ Health: 119/119 ========================#..######............#....#.. Magic: 24/25 =======================-######...÷.÷...◊.÷.#......... AC: 4Str: 6DH=jOk##....◊.....◊...##.......... EV: 21Int: 15##.◊............##.#.######.◊ SH: 0Dex: 32###†..####.......##..#####.##.# XL: 14 Next: 13% Place: Lair:5  DH=j##..†### ###..@..#..###........ Noise: ===------  Time: 17906.6 (0.0) ##...####.†.###..#..#...#.. y) +3 longbow (flame) #◊...#DH=j0B#..###P.###..#..##. Fire: y) +3 longbow (flame) ◊...####.# ##.....###..## Zot (24087) Will/2 Jinx .÷..##.# ##.##.####..## ...##◊.###...#.#.P.....  ...##...#..............  DH=j}..###...##..###P.##.#.#  ..##....#...######.##. You shoot an arrow. The arrow hits the elephant! The arrow burns the elephant.  The elephant is almost dead.A giggling sprite leaps out and smacks the elephant with its own front hoof. DH=j_You kill the elephant! _You recovered 1 HP! _No target in view!DH=jP  Okay, then.DH=jDH=jDH=j. _EH=jOEH=j2PEH=jPEH=jTEH=j]U{5=6EH=jUEH=jYx _The jinxing sprites lose interest in you.EH=j>ZB5EH=j][EH=j^{ _The sprites lose interest in your situation.EH=j^B4EH=j_EH=jaEH=jLbB3EH=jUcEH=jzeEH=jeT=2EH=jfEH=jCiEH=jiB1EH=jjEH=j|lEH=jlB0EH=jmEH=j1pEH=jpC79EH=j}qEH=jrsEH=jsB8EH=jtEH=j2wEH=jwB7EH=jxEH=jzEH=jzB6EH=j{EH=ji~EH=j~B5EH=jEH=jEH=j B4EH=j:EH=jEH=jՅB3EH=jEH=jEH=jJB2EH=j=EH=jEH=j<B1EH=jIEH=jFEH=jB0EH=jEH=j-EH=jyC69EH=jEH=jXEH=jG8) EH=jEH=jќn _You feel your willpower return.EH=jsEH=j,7EH=jEH=jޠEH=j$  Things that are here:EH=j  an elephant corpse; an orc skeletonEH=jLEH=jҦI6 _EH=jӧEH=j%EH=jGEH=jB5EH=jEH=jEH=jίEH=jB4EH=jEH=jOEH=jθx ##....◊.....◊...##..........#.◊............##.#.######.◊###†..####.......##..#####.##.###..†### ###.....#..###....... EH=j4##...## ##.†.###..#..#...#. #◊...# #..###P.###..#..## EH=jN◊...## ##.# ##.....###..## .÷..# ##.# ##.##.####..# ...## #◊@###...#.#.P---29.6 (23.0) ...#  #...#............ ..## EH=j ..##..###P.##.#.# ..# ....#...######.##. ..# ....◊#..## #.##.# #P..◊.#..## #...◊# . #.....#.#.# # .◊# #.. #.÷..##..## #.#◊. EH=jxYY## ...÷ #.## ##EH=jEH=j---30.6 (243EH=jxEH=jg EH=j_Found a kobold skeleton. _You recovered 1 MP!EH=j-KEH=jKEH=jNLEH=j5NEH=jFQEH=jLS_2 _EH=jTEH=jWEH=j&XB1EH=jYEH=joZEH=j]EH=j]B0EH=j^EH=j<`EH=j|bEH=jbC59EH=jcEH=jeEH=jgEH=johB8EH=jRiEH=jkEH=jYmEH=jmB7EH=jnEH=joEH=jqEH=jrB6EH=jrEH=jT_You encounter a deep troll shaman.EH=jSOC #P...T . #...◊#.Y. #.. ##.÷#.Y##.....÷ #◊. ##..#.#...## ###  ##÷#÷...###....◊#  ##...÷.##......##  #◊.◊..##......## EH=j'P #.....@.....###  ##..◊########  #.### ###..EH=jP #P...T . #...◊#.Y. #.. ##.÷EH=j<##.Y##.....÷ #◊. ##..#.#...## ###  ##÷#÷...###....◊# EH=j ##...÷.##......##  #◊.◊..##......## EH=jx #.....@.....###  ##..◊########  #.### ###EH=jEH=jEH=jEH=jZ EH=j^_There are monsters nearby!EH=jtf #P...T . #.EH=jB..◊#.Y. #.. ##.÷#.Y##.....÷ #◊. ##..#.#...## ###  ##÷#÷...###....◊#  ##...÷.##......##  #◊.◊..##......## EH=j& #.....@.....###  ##..◊########  #.### ###..EH=jU  #P...T . #.EH=jV %..◊#.Y. #.. ##.÷#.Y##.....÷ #◊. ##..#.#...## ### EH=jhW  ##÷#÷...###....◊#  ##...÷.##......## EH=j X  #◊.◊..##......##  #.....@.....###  ##..◊######## EH=jX #.### ###EH=jh EH=jk EH=jz EH=j  EH=j8 V_There are monsters nearby!EH=j  #P...T . #...◊#.Y. #.. ##.÷#.Y##.....÷ #◊.EH=jܥ ##..#.#...## ###  ##÷#÷...###....◊#  ##...÷.##......##  #◊.◊..##......##  #.....@.....###  ##..◊########  #.###EH=j ' ###..EH=jE  #P...T . #...◊#.Y. #.. ##.÷EH=jF `#.Y##.....÷ #◊. ##..#.#...## ###  ##÷#÷...###....◊#  ##...÷.##......##  #◊.◊..##......##  #.....@.....###  ##..◊########  #.### ###EH=jJ EH=j$L EH=jO EH=jNT d _There are monsters nearby!GH=j  GH=jCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GH=j{GH=j4 Your spells (cast)TypeFailure Level GH=jǡ a + JinxbiteHexes1% 2 b - Cause FearHexesGH=j86%4 GH=j)Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitIH=jIH=jcIH=j #P..##P..◊.#..# VividlyBlue the Marksdemigod IH=jU<#...#..T . #.....#.#. Demigod #..◊#.Y. #.. ##.÷..##..# Health: 119/119 ======================== IH=j##.Y##.....÷ #◊...###.## Magic: 25/25 ========================  ##..#.Y....###...## ### AC: 4Str: 6  ##÷#÷...###....◊#EV: 21Int: 15 IH=j/ ##...÷.##......##SH: 0Dex: 32  #◊.◊..##......##XL: 14 Next: 13% Place: Lair:5 IH=j #.....@.....###Noise: ===------  Time: 17947.6 (0.0)  ##..◊########y) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame) IH=j֡F  ###Zot (24046)   Y   death yak IH=j& Y   catoblepas  T   deep troll shaman (wandering) _You encounter a deep troll shaman. _There are monsters nearby! IH=jwt_There are monsters nearby! _There are monsters nearby!Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IH=jǢIH=j #P..##P..◊.#..# VividlyBlue the Marksdemigod IH=jri#...#..T . #.....#.#. Demigod #..◊#.Y. #.. ##.÷..##..# Health: 119/119 ======================== ##.Y##.....÷ #◊...###.## Magic: 25/25 ======================== IH=jި5 ##..#.Y....###...## ### AC: 4Str: 6  ##÷#÷...###....◊#EV: 21Int: 15  ##...÷.##......##IH=j0SH: 0Dex: 32  #◊.◊..##......##XL: 14 Next: 13% Place: Lair:5 IH=jL #.....@.....###Noise: ===------  Time: 17947.6 (0.0)  ##..◊########y) +3 longbow (flame)  #.###IH=jҩFire: y) +3 longbow (flame)   ###Zot (24046)  IH=j2X Y   death yak  Y   catoblepas  T   deep troll shaman (wandering) _You encounter a deep troll shaman. IH=j_There are monsters nearby! _There are monsters nearby! _There are monsters nearby!Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IH=j,P  Okay, then.IH=j IH=jIH=j. _IH=jE e .Y  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..Y.TT3---8.6 (15) Will/2 Jinx  _The deep troll shaman shouts! You hear a shout!KH=j #P..##P..◊.#..# VividlyBlue the Marksdemigod KH=ji#...#... . #.....#.#. Demigod #..◊#.T. #.. ##.÷..##..# Health: 119/119 ======================== ##.Y##Y....÷ #◊...###.## Magic: 23/25 ======================--  ##..#*.....###...## ### AC: 4KH=j};Str: 6  ##÷#÷Y..###....◊#EV: 21Int: 15KH=jͩ0  ##...*.##......##SH: 0Dex: 32 KH=j  #◊.◊.*##......##XL: 14 Next: 13% Place: Lair:5  #.....@.....###KH=jLNoise: ==-------  Time: 17948.6 (0.0)  ##..◊########y) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame)   ###KH=jZot (24045) Will/2 Jinx   Y   death yak  Y   catoblepas  T   deep troll shamanKH=jUYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. _The deep troll shaman shouts! You hear a shout!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a deep troll shaman (chance to call a sprite on attack: 41%, 78% to hit)LH=jo #P..##P..◊.#..# VividlyBlue the Marksdemigod #...#... . #.....#.#. Demigod LH=j#..◊#.T. #.. ##.÷..##..# Health: 119/119 ======================== ##.Y##Y....÷ #◊...###.## Magic: 23/25 ======================-- LH=j~s ##..#......###...## ### AC: 4Str: 6  ##÷#÷Y..###....◊#EV: 21Int: 15  ##...).##......##SH: 0Dex: 32 LH=j` #◊.◊.)##......##XL: 14 Next: 13% Place: Lair:5LH=j/  #.....@.....###Noise: ==-------  Time: 17948.6 (0.0)  ##..◊########LH=jFy) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame)   ###Zot (24045) Will/2 Jinx   Y   death yakLH=j  Y   catoblepas  T   deep troll shaman _The deep troll shaman shouts! You hear a shout!  Fire: y) +3 longbow (flame)LH=jTPress: ? - help, Shift-Dir - straight lineAim: a deep troll shaman (chance to call a sprite on attack: 41%, 78% to hit)  You shoot an arrow. The arrow hits the catoblepas!!  The arrow burns the catoblepas.LH=j M.YLH=j"R.TLH=jJ.YLH=j*YLH=j ".LH=j YY 2 death yaks (1 wandering)LH=j- o=9.5 (0.94LH=jLH=jV  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineAim: a deep troll shaman (chance to call a sprite on attack: 41%, 78% to hit)  You shoot an arrow. The arrow hits the catoblepas!!  The arrow burns the catoblepas. LH=jW_The catoblepas is moderately wounded.LH=j3j #P..##P..◊.#..# VividlyBlue the Marksdemigod LH=jk\#...#... . #.....#.#. Demigod #..◊#.*. #.. ##.÷..##..# Health: 119/119 ======================== ##.Y##T....÷ #◊...###.## Magic: 23/25 ======================--LH=jk\  ##..#.Y....###...## ### AC: 4Str: 6 LH=j~l ##÷#÷Y..###....◊#EV: 21Int: 15  ##...Y.##......##SH: 0LH=jm]Dex: 32  #◊.◊.*##......##XL: 14 Next: 13% Place: Lair:5  #.....@.....###Noise: ===------  Time: 17949.5 (0.0)  ##..◊########LH=jmy) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame)  LH=j%n ###Zot (24044) Will/2 Jinx  LH=jn@ YY 2 death yaks (1 wandering)  Y   catoblepas LH=j7o T   deep troll shamanAim: a deep troll shaman (chance to call a sprite on attack: 41%, 78% to hit)  You shoot an arrow. The arrow hits the catoblepas!!  The arrow burns the catoblepas. LH=jo_The catoblepas is moderately wounded.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineNH=jt #P..##P..◊.#..# VividlyBlue the Marksdemigod #...#... . #.....#.#. Demigod #..◊#... #.. ##.÷..##..# Health: 119/119 ======================== NH=juJ##.Y##T....÷ #◊...###.## Magic: 23/25 ======================--  ##..#.Y....###...## ### AC: 4Str: 6  ##÷#÷Y..###....◊#EV: 21Int: 15  ##...Y.##......##SH: 0Dex: 32  #◊.◊.)##......##XL: 14 Next: 13% Place: Lair:5NH=jWvr  #.....@.....###Noise: ===------  Time: 17949.5 (0.0)  ##..◊########y) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame)   ###Zot (24044) Will/2 Jinx NH=jv  YY 2 death yaks (1 wandering)  Y   catoblepas  T   deep troll shamanThe arrow burns the catoblepas. _The catoblepas is moderately wounded.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineNH=jwoYou shoot an arrow. The arrow hits the catoblepas!!  The arrow burns the catoblepas.NH=jMD _The catoblepas is moderately wounded.Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineYou shoot an arrow. The arrow hits the catoblepas!!  NH=j}The arrow burns the catoblepas.  The catoblepas is severely wounded.NH=j& NH=jq.YThe death yak bellows! You hear a roar!NH=j<Y.YNH=jiD   six-headed hydraT   deep troll shamanNH=j====50.3 (0.83NH=j NH=j'a _You encounter a six-headed hydra.OH=j#P..# #P..◊.#..##...#..D . #.....#.#.##..◊#... #.. ##.÷..##..###.Y##T....÷ #◊...###.## OH=jX ##..#......###...## ###  ##÷#YY..###....◊#  ##...Y.##......##  #◊.◊..##......##  #.....###  ##..◊#  #.###  ### OH=j0OH=j.YOH=j÷Y   catoblepasOH=j OH=j----1.3 (1.02OH=j OH=j OH=j  #P..##P..◊.#..## VividlyBlue the Marksdemigod OH=j+ #...#..D . #.....#.#.# Demigod #..◊#... #.. ##.÷..##..## Health: 119/119 ======================== ##.Y##T....÷ #◊...###.## Magic: 23/25 ======================--  ##..#......###...## ###AC: 4Str: 6 OH=j " ##÷#YY..###....◊#EV: 21Int: 15  ##...÷.##......##SH: 0Dex: 32 OH=j 9 #◊.◊.Y##......##XL: 14 Next: 13% Place: Lair:5  #.....*@....###Noise: ---------  Time: 17951.3 (0.0)  ##..◊########y) +3 longbow (flame) OH=j  #.###Fire: y) +3 longbow (flame)   ###Zot (24042) Will/2 Jinx   Y   catoblepasOH=j The death yak bellows! You hear a roar! _You encounter a six-headed hydra.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineOH=jJ Aim: a catoblepas (severely wounded, chance to call a sprite on attack: 4%,  haloed, 97% to hit)PH=jX-C #P..#PH=j-%#P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# Demigod PH=jT.#..◊#... #.. ##.÷..##..## Health: 119/119 ======================== PH=j.##.Y##T....÷ #◊...###.## Magic: 23/25 ======================-- PH=j/ ##..#......###...## ###AC: 4Str: 6PH=j/  ##÷#YY..###....◊#EV: 21Int: 15  ##...÷.##......##PH=j0:SH: 0Dex: 32  #◊.◊.Y##......##PH=j0XL: 14 Next: 13% Place: Lair:5  #.....)@....###Noise: ---------  Time: 17951.3 (0.0)PH=j0\  ##..◊########PH=jK1Ly) +3 longbow (flame) PH=j1 #.###Fire: y) +3 longbow (flame)  PH=j1 ###Zot (24042) Will/2 Jinx PH=jX2  Y   catoblepasPH=j2qFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight linePH=jV3Aim: a catoblepas (severely wounded, chance to call a sprite on attack: 4%,  PH=j3haloed, 97% to hit)  PH=j04XYou shoot an arrow. The arrow hits the catoblepas!  The arrow burns the catoblepas.PH=jcy.YYPH=j{iMY   death yakPH=jj4====2.3 (11PH=j,oPH=jr6MAim: a catoblepas (severely wounded, chance to call a sprite on attack: 4%,  haloed, 97% to hit)  You shoot an arrow. The arrow hits the catoblepas!  The arrow burns the catoblepas. PH=js_The catoblepas is almost dead. _You recovered 1 MP!PH=j'7 PH=j'#P..##P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# DemigodPH=j() #..◊#... #.. ##.÷..##..## Health: 119/119 ======================== PH=j^(##.Y##T....÷ #◊...###.## Magic: 24/25 =======================- PH=j(  ##..#......###...## ###AC: 4Str: 6 PH=jX) ##÷#YY..###....◊#EV: 21Int: 15 PH=j) ##...÷.##......##SH: 0Dex: 32PH=j*  #◊.◊.Y##......##PH=j\*XL: 14 Next: 13% Place: Lair:5 PH=j*B #.....Y@....###Noise: ===------  Time: 17952.3 (0.0)PH=j +  ##..◊########y) +3 longbow (flame)PH=j^+  #.###Fire: y) +3 longbow (flame) PH=j+  ###Zot (24041) Will/2 Jinx PH=j,  PH=jZ,. Y   death yak  Y   catoblepasPH=j,aThe arrow burns the catoblepas. PH=j2-_The catoblepas is almost dead. _You recovered 1 MP!  Fire: y) +3 longbow (flame)PH=j-Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)QH=jC #P..#QH=jy#P..◊.#..## VividlyBlue the Marksdemigod QH=jb#...#..D . #.....#.#.# Demigod QH=j#..◊#... #.. ##.÷..##..## Health: 119/119 ======================== QH=j:##.Y##T....÷ #◊...###.## Magic: 24/25 =======================-QH=j  ##..#......###...## ###QH=jYAC: 4Str: 6QH=j]  ##÷#YY..###....◊#EV: 21QH=j<Int: 15 QH=j ##...÷.##......##SH: 0Dex: 32QH=jc QH=j #◊.◊.Y##......##QH=jXL: 14 Next: 13% Place: Lair:5 QH=jP #.....Y@....###QH=jNoise: ===------  Time: 17952.3 (0.0) QH=j ##..◊########y) +3 longbow (flame)QH=jM[  #.###QH=jbFire: y) +3 longbow (flame)  QH=j ###Zot (24041) Will/2 Jinx QH=j8  QH=j Y   death yak QH=j Y   catoblepasQH=j:e _You recovered 1 MP!  QH=j]Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineQH=jԜiAim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)  QH=j"XYou shoot an arrow. The arrow hits the catoblepas.  The arrow burns the catoblepas.QH=jl!.QH=j{Y  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineQH=jFAim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)  You shoot an arrow. The arrow hits the catoblepas.  QH=jThe arrow burn  QH=jRThe catoblepas is almost dead.QH=jYQH=j4QH=jx#Y 2 death yaksQH=j)85/119 QH=jo-------=====3.3 (10QH=jQH=j _The catoblepas gores you!! _You took 34 damage!RH=j #P..##P..◊.#..## VividlyBlue the Marksdemigod RH=j#...#..D . #.....#.#.# Demigod #..◊#... #.. ##.÷..##..## Health: 85/119 =================------- ##.Y##T....÷ #◊...###.## Magic: 24/25 =======================- RH=jP ##..#......###...## ###AC: 4Str: 6  ##÷#YY..###....◊#EV: 21Int: 15RH=j(  ##...÷.##......##SH: 0Dex: 32RH=jtt  #◊.◊.Y##......##XL: 14 Next: 13% Place: Lair:5 RH=j #....YY@....###Noise: =====----  Time: 17953.3 (0.0)  ##..◊########RH=j y) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame)   ###RH=jAZot (24040) Will/2 Jinx   YY 2 death yaksRH=j  Y   catoblepasThe catoblepas is almost dead. RH=jm_The catoblepas gores you!! _You took 34 damage!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineRH=jiAim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)RH=j z #P..##P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# Demigod #..◊#... #.. ##.÷..##..## Health: 85/119 =================------- RH=jk ##.Y##T....÷ #◊...###.## Magic: 24/25 =======================-  ##..#......###...## ###AC: 4Str: 6  ##÷#YY..###....◊#EV: 21Int: 15  ##...÷.##......##SH: 0Dex: 32  #◊.◊.Y##......##RH=j ZXL: 14 Next: 13% Place: Lair:5  #....Y†@....###Noise: =====----  Time: 17953.3 (0.0)  ##..◊########y) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame)   ###RH=j ?Zot (24040) Will/2 Jinx   YY 2 death yaks  Y   catoblepas _You took 34 damage!  Fire: y) +3 longbow (flame)RH=jG Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)  You shoot an arrow. The arrow hits the catoblepas!  The arrow burns the catoblepas.RH=j (RH=j g.Y.YRH=j RH=j 85===--4.3 (139RH=j; RH=jB YMPress: ? - help, Shift-Dir - straight line RH=j  Aim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)  You shoot an arrow. The arrow hits the catoblepas!  The arrow burns the catoblepas. _You kill the catoblepas! _You recovered 3 HP!SH=jUYC #P..#SH=jY7#P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# Demigod #..◊#... #.. ##.÷..##..## Health: 88/119 =================------- SH=jDZ##.Y##T....÷ #◊...###.## Magic: 24/25 =======================- SH=jZ  ##..#......###...## ###AC: 4Str: 6 SH=jZ ##÷#YY..###....◊#EV: 21Int: 15SH=jM[  ##...÷.##......##SH: 0SH=j[<Dex: 32 SH=j[e #◊.◊..##......##XL: 14 Next: 15% Place: Lair:5 SH=jS\L #....YY@....###Noise: ===------  Time: 17954.3 (0.0)SH=j\\  ##..◊########SH=j] y) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame)   ###SH=jg]}Zot (24039) Will/2 Jinx SH=j]  YY 2 death yaksSH=j^SH=j{^The arrow burns the catoblepas. _You kill the catoblepas! _You recovered 3 HP!  SH=j^]Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineSH=j'_iAim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)SH=j  #P..##P..◊.#..## VividlyBlue the Marksdemigod SH=j #...#..D . #.....#.#.# Demigod #..◊#... #.. ##.÷..##..## Health: 88/119 =================------- ##.Y##T....÷ #◊...###.## Magic: 24/25 =======================-  ##..#......###...## ###AC: 4Str: 6  ##÷#YY..###....◊#EV: 21Int: 15  ##...÷.##......##SH: 0Dex: 32 SH=j  #◊.◊..##......##XL: 14 Next: 15% Place: Lair:5  #....YY@....###Noise: ===------  Time: 17954.3 (0.0)  ##..◊########y) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame)  SH=jw  ###Zot (24039) Will/2 Jinx   YY 2 death yaks _You recovered 3 HP!  Fire: y) +3 longbow (flame)SH=j Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)  You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.SH=j. :TSH=jW3 @MT   deep troll shamanFire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineSH=j3 Aim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)  You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.  The death yak is moderately wounded.SH=j4 91=5.3 (18SH=j8 SH=j; _The death yak gores you but does no damage. _You recovered 3 HP!TH=jC #P..#TH=jj%#P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# Demigod TH=j #..◊#... #.. ##.÷..##..## Health: 91/119 ==================------ ##.Y##T....÷ #◊...###.## Magic: 24/25 =======================- TH=j$ ##..#......###...## ###AC: 4Str: 6  ##÷#YY..###....◊#EV: 21Int: 15 TH=j ##...÷.##......##SH: 0Dex: 32  #◊.◊.T##......##XL: 14 Next: 15% Place: Lair:5 TH=j #....YY@....###Noise: ===------  Time: 17955.3 (0.0)  ##..◊########TH=j4y) +3 longbow (flame)  #.###TH=jFire: y) +3 longbow (flame)   ###TH=jZot (24038) Will/2 Jinx  TH=j< YY 2 death yaks TH=j T   deep troll shamanTH=jThe death yak is moderately wounded. _The death yak gores you but does no damage. TH=j+_You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)UH=joeTY _The death yak gores you but does no damage. _You recovered 3 HP!  Fire: y) +3 longbow (flame)UH=jGfPress: ? - help, Shift-Dir - straight lineAim: a deep troll shaman (chance to call a sprite on attack: 41%, haloed, 87% UH=j h #P..##P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# Demigod UH=j+ #..◊#... #.. ##.÷..##..## Health: 91/119 ==================------ ##.Y##T....÷ #◊...###.## Magic: 24/25 =======================-  ##..#......###...## ###AC: 4Str: 6  ##÷#YY..###....◊#EV: 21Int: 15 UH=j ( ##...÷.##......##SH: 0Dex: 32 UH=j  #◊.◊.T##......##XL: 14 Next: 15% Place: Lair:5  #....YY@....###UH=j& >Noise: ===------  Time: 17955.3 (0.0)  ##..◊########y) +3 longbow (flame) UH=j 6 #.###Fire: y) +3 longbow (flame)   ###Zot (24038) Will/2 Jinx UH=jQ!   YY 2 death yaks UH=j<"  T   deep troll shamanFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a deep troll shaman (chance to call a sprite on attack: 41%, haloed, 87%  to hit)  UH=je# VYou shoot an arrow. The arrow hits the death yak.  The arrow burns the death yak.UH=jS 2.UH=j V  UH=jV DPress: ? - help, Shift-Dir - straight lineAim: a deep troll shaman (chance to call a sprite on attack: 41%, haloed, 87%  to hit)  UH=jV You shoot an arrow. The arrow hits the death yak.  The arrow burns the death yak.  The death yak is moderately wounded.UH=jOW UH=jva TD   six-headed hydraUH=jc e82--6.2 (0.9UH=j?d :7UH=jk UH=jp  UH=jVq _The death yak gores you! _You took 9 damage!VH=j  #P..##P..◊.#..## VividlyBlue the Marksdemigod VH=j#...#..D . #.....#.#.# Demigod #..◊#... #.. ##.÷..##..## Health: 82/119 ================-------- ##.Y##T....÷ #◊...###.## Magic: 24/25 =======================-  ##..#......###...## ###AC: 4Str: 6 VH=j ##÷#YY..###....◊#EV: 21Int: 15  ##...÷T##......##SH: 0Dex: 32  #◊.◊.D##......##VH=j~~XL: 14 Next: 15% Place: Lair:5  #....YY@....###Noise: ===------  Time: 17956.2 (0.0)  ##..◊########y) +3 longbow (flame) VH=j #.###Fire: y) +3 longbow (flame)   ###Zot (24037) Will/2 Jinx   YY 2 death yaks  D   six-headed hydra _The death yak gores you! VH=j}8_You took 9 damage!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (chance to call a sprite on attack: 25%, haloed, 97% tohit)WH=jmC #P..#WH=j\n%#P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# Demigod WH=jn&#..◊#... #.. ##.÷..##..## Health: 82/119 ================-------- WH=j o##.Y##T....÷ #◊...###.## Magic: 24/25 =======================- WH=jdo ##..#......###...## ###AC: 4WH=joStr: 6  ##÷#YY..###....◊#WH=j piEV: 21Int: 15 WH=jap ##...÷T##......##SH: 0WH=jp<Dex: 32 WH=jqo #◊.◊.D##......##XL: 14 Next: 15% Place: Lair:5 WH=jlq #....YY@....###WH=jq>Noise: ===------  Time: 17956.2 (0.0)  ##..◊########y) +3 longbow (flame) WH=j9rV #.###Fire: y) +3 longbow (flame)   ###Zot (24037) Will/2 Jinx  WH=jr YY 2 death yaks WH=jr D   six-headed hydraWH=j4sFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (chance to call a sprite on attack: 25%, haloed, 97% tohit)  WH=jsVYou shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.WH=j.Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (chance to call a sprite on attack: 25%, haloed, 97% toWH=j_hit)  You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.  The death yak is heavily wounded.WH=j>DWH=j85=7.1 (0.96WH=jUWH=je WH=j_The death yak misses you. _You recovered 3 HP!WH=jE t #P..##P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# Demigod #..◊#... #.. ##.÷..##..## Health: 85/119 =================------- ##.Y##T....÷ #◊...###.## Magic: 24/25 =======================- WH=jDF / ##..#......###...## ###AC: 4Str: 6  ##÷#YY..###....◊#EV: 21Int: 15  ##...÷D##......##SH: 0Dex: 32 WH=jF  #◊.◊..##......##XL: 14 Next: 15% Place: Lair:5  #....YY@....###Noise: ===------  Time: 17957.1 (0.0)  ##..◊########WH=jG y) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame)   ###Zot (24036) Will/2 Jinx   YY 2 death yaksThe death yak is heavily wounded. _The death yak misses you. _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)XH=j+ #P..##P..◊.#..## VividlyBlue the Marksdemigod XH=j,#...#..D . #.....#.#.# Demigod #..◊#... #.. ##.÷..##..## Health: 85/119 =================------- XH=j;-##.Y##T....÷ #◊...###.## Magic: 24/25 =======================-  ##..#......###...## ###AC: 4Str: 6 XH=j- ##÷#YY..###....◊#EV: 21Int: 15 XH=jX. ##...÷D##......##SH: 0Dex: 32  #◊.◊..##......##XH=j.XL: 14 Next: 15% Place: Lair:5  #....YY@....###Noise: ===------  Time: 17957.1 (0.0)XH=j/|  ##..◊########y) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame)   ###XH=jQ0Zot (24036) Will/2 Jinx   YY 2 death yaksXH=j0 _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineXH=jh1Aim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)  You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.XH=ja:TXH=j|l0T   deep troll shaman  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineXH=jmAim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)  You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.  The death yak is heavily wounded.XH=jn)75XH=jo7=8.0 (0.9XH=jvXH=j"| XH=j}|_The death yak closely misses you. _You recovered 2 HP! You recovered 1 MP!XH=j] 7 XH=j #P..##P..◊.#..## VividlyBlue the Marksdemigod XH=jJ #...#..D . #.....#.#.# Demigod XH=j #..◊#... #.. ##.÷..##..## Health: 87/119 =================------- XH=j] ##.Y##T....÷ #◊...###.## Magic: 25/25 ========================XH=j   ##..#......###...## ###AC: 4XH=jO Str: 6  ##÷#YY..###....◊#XH=j ZEV: 21Int: 15XH=j-   ##...÷D##......##SH: 0XH=j <Dex: 32 XH=jع  #◊.◊.T##......##XH=jG XL: 14 Next: 15% Place: Lair:5 XH=j  #....YY@....###XH=j Noise: ===------  Time: 17958.0 (0.0) XH=jT  ##..◊########y) +3 longbow (flame)XH=j [  #.###XH=j7 Fire: y) +3 longbow (flame)   ###Zot (24036) Will/2 Jinx XH=j   YY 2 death yaksXH=j   T   deep troll shamanXH=jF &XH=j The death yak is heavily wounded. _The death yak closely misses you. XH=j _You recovered 2 HP! You recovered 1 MP!  XH=jC ]Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineXH=j iAim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)YH=jh #P..##P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# Demigod YH=j#..◊#... #.. ##.÷..##..## Health: 87/119 =================------- ##.Y##T....÷ #◊...###.## Magic: 25/25 ========================  ##..#......###...## ###AC: 4Str: 6  ##÷#YY..###....◊#EV: 21Int: 15 YH=j ##...÷D##......##SH: 0Dex: 32  #◊.◊.T##......##XL: 14 Next: 15% Place: Lair:5 YH=j #....YY@....###Noise: ===------  Time: 17958.0 (0.0)  ##..◊########y) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame)   ###Zot (24036) Will/2 Jinx   YY 2 death yaksYH=j  T   deep troll shaman _You recovered 2 HP! You recovered 1 MP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineYH=jFAim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)  You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.YH=j*I2.YH=jJDFire: y) +3 longbow (flame)YH=jJmPress: ? - help, Shift-Dir - straight line  Aim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)  You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.  The death yak is severely wounded.YH=jOTD   six-headed hydraYH=j{PZ90=9 (0.9YH=jP:5YH=j|TYH=jQW _The death yak misses you. _You recovered 3 HP!YH=j  #P..##P..◊.#..## VividlyBlue the Marksdemigod YH=j #...#..D . #.....#.#.# Demigod #..◊#... #.. ##.÷..##..## Health: 90/119 ==================------ ##.Y##T....÷ #◊...###.## Magic: 25/25 ========================  ##..#......###...## ###AC: 4Str: 6  ##÷#YY..###....◊#EV: 21Int: 15 YH=j  ##...÷T##......##SH: 0Dex: 32  #◊.◊.D##......##XL: 14 Next: 15% Place: Lair:5  #....YY@....###Noise: ===------  Time: 17958.9 (0.0)  ##..◊########y) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame)   ###Zot (24035) Will/2 Jinx   YY 2 death yaks  D   six-headed hydraThe death yak is severely wounded. _The death yak misses you. _You recovered 3 HP!  YH=j [36mFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)ZH=jC #P..#ZH=jqy#P..◊.#..## VividlyBlue the Marksdemigod ZH=j#...#..D . #.....#.#.# Demigod ZH=j,#..◊#... #.. ##.÷..##..## Health: 90/119 ==================------ ZH=j##.Y##T....÷ #◊...###.## Magic: 25/25 ======================== ZH=j ##..#......###...## ###AC: 4ZH=je;Str: 6 ZH=j ##÷#YY..###....◊#EV: 21ZH=j<Int: 15 ZH=jj ##...÷T##......##SH: 0ZH=j<Dex: 32 ZH=j# #◊.◊.D##......##ZH=jyXL: 14 Next: 15% Place: Lair:5 ZH=j #....YY@....###ZH=j$Noise: ===------  Time: 17958.9 (0.0) ZH=jy ##..◊########y) +3 longbow (flame)ZH=j[  #.###ZH=j$Fire: y) +3 longbow (flame)   ###ZH=jy}Zot (24035) Will/2 Jinx ZH=jx  YY 2 death yaksZH=j%  D   six-headed hydraZH=jz% ZH=j_You recovered 3 HP!  Fire: y) +3 longbow (flame)ZH=j3Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)  ZH=jVYou shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.ZH=jO.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line ZH=jYP Aim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)  You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.  ZH=jPVThe death yak is severely wounded.ZH=j}X>DZH=j`Z$86ZH=jZp-9.9 (14ZH=j-bZH=jg ZH=jg_The death yak gores you. _You took 4 damage![H=j̄h #P..##P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# Demigod [H=j#..◊#... #.. ##.÷..##..## Health: 86/119 =================------- ##.Y##T....÷ #◊...###.## Magic: 25/25 ========================  ##..#......###...## ###AC: 4Str: 6  ##÷#YY..###....◊#EV: 21Int: 15 [H=j` ##...÷D##......##SH: 0Dex: 32  #◊.◊..##......##[H=j<XL: 14 Next: 15% Place: Lair:5  #....YY@....###Noise: ===------  Time: 17959.9 (0.0)  ##..◊########[H=jy) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame) [H=jU  ###Zot (24034) Will/2 Jinx   YY 2 death yaks[H=j&The death yak is severely wounded. _The death yak gores you. _You took 4 damage!  [H=jƉFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)[H=jh #P..##P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# Demigod [H=j#..◊#... #.. ##.÷..##..## Health: 86/119 =================------- ##.Y##T....÷ #◊...###.## Magic: 25/25 ========================  ##..#......###...## ###AC: 4Str: 6  ##÷#YY..###....◊#EV: 21[H=jUInt: 15  ##...÷D##......##SH: 0Dex: 32[H=jEt  #◊.◊..##......##XL: 14 Next: 15% Place: Lair:5 [H=j #....YY@....###Noise: ===------  Time: 17959.9 (0.0)  ##..◊########[H=j y) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame)   ###[H=jRZot (24034) Will/2 Jinx   YY 2 death yaks[H=j; _You took 4 damage!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)  [H=jVYou shoot an arrow. The arrow hits the death yak.  The arrow burns the death yak.[H=jo:T[H=j?T   deep troll shaman[H=jdFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line [H=j4 Aim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)  You shoot an arrow. The arrow hits the death yak.  The arrow burns the death yak.  The death yak is almost dead.[H=jn960.9 (13[H=j[H=j [H=jL_The death yak closely misses you. _You recovered 3 HP!\H=jEF #P..##P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# Demigod #..◊#... #.. ##.÷..##..## Health: 89/119 =================------- ##.Y##T....÷ #◊...###.## Magic: 25/25 ========================  ##..#......###...## ###AC: 4\H=jlF@Str: 6  ##÷#YY..###....◊#EV: 21Int: 15  ##...÷D##......##SH: 0Dex: 32  #◊.◊.T##......##\H=jF.XL: 14 Next: 15% Place: Lair:5  #....YY@....###Noise: ===------  Time: 17960.9 (0.0)  ##..◊########y) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame)  \H=jbG ###Zot (24033) Will/2 Jinx   YY 2 death yaks  T   deep troll shaman\H=jGThe death yak is almost dead. _The death yak closely misses you. _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)\H=j h #P..##P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# Demigod \H=j #..◊#... #.. ##.÷..##..## Health: 89/119 =================------- ##.Y##T....÷ #◊...###.## Magic: 25/25 ========================  ##..#......###...## ###AC: 4Str: 6  ##÷#YY..###....◊#EV: 21Int: 15  ##...÷D##......##SH: 0Dex: 32  #◊.◊.T##......##\H=j XL: 14 Next: 15% Place: Lair:5  #....Y†@....###Noise: ===------  Time: 17960.9 (0.0)  ##..◊########y) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame)   ###Zot (24033) Will/2 Jinx \H=jC   YY 2 death yaks  T   deep troll shaman _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)  You shoot an arrow. The arrow hits the death yak!!  The arrow burns the death yak.\H=j ~   death yak\H=jP K.T\H=j ,D\H=jN D   six-headed hydraT   deep troll shaman\H=j~ 92=71.9 (12\H=j| \H=j" M\H=j Press: ? - help, Shift-Dir - straight line  Aim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)  You shoot an arrow. The arrow hits the death yak!!  The arrow burns the death yak. _You kill the death yak! _You recovered 3 HP!]H=j8t #P..##P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# Demigod #..◊#... #.. ##.÷..##..## Health: 92/119 ==================------ ##.Y##T....÷ #◊...###.## Magic: 25/25 ======================== ]H=jJf ##..#......###...## ###AC: 4Str: 6  ##÷#YY..###....◊#EV: 21Int: 15  ##...÷D##......##SH: 0Dex: 32  #◊.◊.D##......##XL: 14 Next: 17% Place: Lair:5  #....YT@....###Noise: ===------  Time: 17961.9 (0.0)  ##..◊########y) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame)   ###]H=j!Zot (24032) Will/2 Jinx   Y   death yak  D   six-headed hydra  T   deep troll shamanThe arrow burns the death yak. _You kill the death yak! _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)^H=j& #P..##P..◊.#..## VividlyBlue the Marksdemigod ^H=j#...#..D . #.....#.#.# Demigod #..◊#... #.. ##.÷..##..## Health: 92/119 ==================------ ##.Y##T....÷ #◊...###.## Magic: 25/25 ========================  ##..#......###...## ###AC: 4Str: 6  ##÷#YY..###....◊#EV: 21^H=jt,Int: 15  ##...÷D##......##SH: 0Dex: 32  #◊.◊.D##......##XL: 14 Next: 17% Place: Lair:5  #....YT@....###Noise: ===------  Time: 17961.9 (0.0) ^H=j ##..◊########y) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame)   ###Zot (24032) Will/2 Jinx  ^H=jJ Y   death yak  D   six-headed hydra  T   deep troll shaman _You kill the death yak! _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line^H=j|Aim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)  You shoot an arrow.^H=jF/R. ^H=j/_You recovered 3 HP!  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)  You shoot an arrow.  The arrow hits the deep troll shaman but does no damage.^H=j=5T   deep troll shaman^H=j+656-------2.8 (0.91^H=j:^H=j> ^H=j>_The deep troll shaman bites you!! The deep troll shaman claws you! x2 _You took 36 damage!_H=j C #P..#_H=j e#P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# Demigod #..◊#... #.. ##.÷..##..## Health: 56/119 ===========------------- ##.Y##T....÷ #◊...###.## Magic: 25/25 ========================  ##..#......###...## ###AC: 4Str: 6  ##÷#YY..###....◊#EV: 21Int: 15  ##...÷D##......##SH: 0Dex: 32_H=j  #◊.◊..##......##XL: 14 Next: 17% Place: Lair:5  #....YT@....###Noise: ===------  Time: 17962.8 (0.0)  ##..◊########y) +3 longbow (flame)  #.###_H=jtFire: y) +3 longbow (flame)   ###Zot (24031) Will/2 Jinx   Y   death yak  T   deep troll shaman_H=jThe arrow hits the deep troll shaman but does no damage. _The deep troll shaman bites you!! The deep troll shaman claws you! x2 _You took 36 damage!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)_H=ju  #P..##P..◊.#..## VividlyBlue the Marksdemigod _H=j #...#..D . #.....#.#.# Demigod #..◊#... #.. ##.÷..##..## Health: 56/119 ===========------------- ##.Y##T....÷ #◊...###.## Magic: 25/25 ========================  ##..#......###...## ###AC: 4Str: 6  ##÷#YY..###....◊#EV: 21Int: 15_H=j   ##...÷D##......##SH: 0Dex: 32  #◊.◊..##......##XL: 14 Next: 17% Place: Lair:5 _H=j  #....YT@....###Noise: ===------  Time: 17962.8 (0.0)  ##..◊########y) +3 longbow (flame) _H=jV  #.###Fire: y) +3 longbow (flame)   ###Zot (24031) Will/2 Jinx   Y   death yak _H=j L T   deep troll shaman _You took 36 damage!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to call a sprite on attack: 4%, haloed, 97% to hit)  You shoot an arrow. The arrow hits the deep troll shaman!  The arrow burns the deep troll shaman._H=j :*_H=j_ "D _H=jJ`  The arrow burns the deep troll shaman.  The deep troll shaman is heavily wounded.A giggling sprite leaps out and insults the deep troll shaman's ancestors.  _H=j` The deep troll shaman is heavily wounded.  The jinxing sprites lose interest in you.  The deep troll shaman closely misses you. x2_H=jg @.T_H=jqg D   six-headed hydraT   deep troll shaman (drained)_H=jqh p3.8 (10_H=jl _H=jdo  _H=jo (_The deep troll shaman claws you.aH=j;Q #P..##P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# Demigod #..◊#... #.. ##.÷..##..## Health: 56/119 ===========------------- ##.Y##T....÷ #◊...###.## Magic: 25/25 ========================  ##..#......###...## ###AC: 4Str: 6  ##÷#YY..###....◊#EV: 21Int: 15  ##...÷.##......##SH: 0Dex: 32  #◊.◊.D##......##XL: 14 Next: 17% Place: H=jTmLair:5  #....YT@....###Noise: ===------  Time: 17963.8 (0.0)  ##..◊########y) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame)   ###Zot (24030) Will/2   Y   death yak  D   six-headed hydra  T   deep troll shaman (drained)The jinxing sprites lose interest in you.The deep troll shaman closely misses you. x2 _The deep troll shaman claws you.  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a death yak (haloed, 97% to hit)aH=j  #P..##P..◊.#..## VividlyBlue the Marksdemigod aH=j #...#..D . #.....#.#.# Demigod #..◊#... #.. ##.÷..##..## Health: 56/119 ===========------------- ##.Y##T....÷ #◊...###.## Magic: 25/25 ========================  ##..#......###...## ###AC: 4Str: 6  ##÷#YY..###....◊#EV: 21Int: 15  ##...÷.##......##SH: 0Dex: 32 aH=jn  #◊.◊.D##......##XL: 14 Next: 17% Place: Lair:5  #....Y†@....###Noise: ===------  Time: 17963.8 (0.0)  ##..◊########y) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame)   ###Zot (24030) Will/2   Y   death yak  D   six-headed hydra  T   deep troll shaman (drained) _The deep troll shaman claws you.  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a death yak (haloed, 97% to hit)  You shoot an arrow. The arrow hits the deep troll shaman!!  The arrow burns the deep troll shaman.aH=j (aH=j= C.DaH=jTC aH=jF 994.7 (0.929aH=jJ aH=jM   Press: ? - help, Shift-Dir - straight lineAim: a death yak (haloed, 97% to hit)  You shoot an arrow. The arrow hits the deep troll shaman!!  The arrow burns the deep troll shaman. _You kill the deep troll shaman! _You recovered 3 HP!cH=j:cH=jURead which item? cH=j2|Scrolls  f - 6 scrolls of fear  t - 6 scrolls of teleportationcH=ja - 2 scrolls of enchant armour  p - 4 scrolls of poison  r - 2 scrolls of revelation  s - 2 scrolls of summoning  cH=jw - a scroll of enchant weapon  x - a scroll of amnesia  I - 2 scrolls of immolation  S - 3 scrolls of silence cH=j V - 4 scrolls of vulnerability [!] read|quaff|evoke[?] describe selecteddH=jDrink which item? Potionc - 3 potions of curingh - 3 potions of haste dH=j w - 2 potions of heal wounds  b - 5 potions of brilliance  i - 4 potions of invisibilitym - 2 potions of might  C - a potion of cancellation  M - 4 potions of mutation  d - an amethyst potion  k - 3 sedimented ruby potions  l - a grey potion  n - 2 brown potions  o - a pink potion  p - 5 silvery potions  q - a cyan potionread|quafffH=jeEvoke Wands  a - a wand of flame (10)  c - a wand of warping (2)  d - a wand of digging (5)  e - a wand of paralysis (11) Miscellaneous  g - a +0 condenser vane fH=jquaff|evokehH=jhH=j[hH=j&hH=j #P..##P..◊.#..## VividlyBlue the MarksdemigodhH=j #...#..D . #.....#.#.# Demigod #..◊#... #.. ##.÷..##..## Health: 59/119 ===========------------- hH=j##.Y##T....÷ #◊...###.## Magic: 25/25 ========================  ##..#......###...## ###AC: 4Str: 6  ##÷#YY..###....◊#EV: 21Int: 15  ##...÷.##......##SH: 0Dex: 32  #◊.◊..##......##XL: 14 Next: 19% Place: Lair:5  #....YD@....###Noise: ===------  Time: 17964.7 (0.0)  ##..◊########y) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame) hH=j  ###Zot (24029) Will/2   Y   death yak  D   six-headed hydraPress: ? - help, Shift-Dir - straight lineAim: a death yak (haloed, 97% to hit)  You shoot an arrow. The arrow hits the deep troll shaman!!  The arrow burns the deep troll shaman. _You kill the deep troll shaman! _You recovered 3 HP!hH=j #P..# #P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# Demigod #..◊#... #.. ##.÷..##..## Health: 59/119 ===========------------- ##.Y##T....÷ #◊...###.##  Magic: 25/25 ======================== ##..#......###...## ###  AC: 4Str: 6 ##÷#YY..###....◊#  EV: 21Int: 15 ##...÷.##......##  SH: 0Dex: 32 #◊.◊..##......##  XL: 14 Next: 19% Place: Lair:5 #....YD@....###  Noise: ===H=jS34m------  Time: 17964.7 (0.0) ##..◊########  y) +3 longbow (flame) #.### Fire: y) +3 longbow (flame)  ### Zot (24029) Will/2   Y   death yak  D   six-headed hydraThe arrow burns the deep troll shaman. _You kill the deep troll shaman! _You recovered 3 HP!  Aiming: ParalysehH=jPress: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (haloed, chance to affect: 16%)iH=j C #P..#iH=j %#P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# Demigod iH=jl &#..◊#... #.. ##.÷..##..## Health: 59/119 ===========------------- iH=j ##.Y##T....÷ #◊...###.## Magic: 25/25 ======================== iH=jk  ##..#......###...## ###AC: 4Str: 6iH=jҲ   ##÷#YY..###....◊#EV: 21iH=j9 <Int: 15 iH=j  ##...÷.##......##SH: 0iH=j <Dex: 32 iH=j{  #◊.◊..##......##iH=j XL: 14 Next: 19% Place: Lair:5 iH=jH B #....YD@....###Noise: ===------  Time: 17964.7 (0.0)iH=j \  ##..◊########iH=j y) +3 longbow (flame)  #.###iH=jx Fire: y) +3 longbow (flame)   ###iH=jݶ \Zot (24029) Will/2 iH=jA   Y   death yak iH=j  D   six-headed hydraiH=j P _You kill the deep troll shaman! iH=j _You recovered 3 HP!  Aiming: ParalyseiH=j Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (haloed, chance to affect: 16%)  Okay, then.iH=j iH=j9 iH=j . _kH=jJkH=jjRead which item? Scrolls  f - 6 scrolls of fear  t - 6 scrolls of teleportationa - 2 scrolls of enchant armour  p - 4 scrolls of poison  r - 2 scrolls of revelation  s - 2 scrolls of summoning  kH=jw - a scroll of enchant weapon  x - a scroll of amnesia  I - 2 scrolls of immolation  S - 3 scrolls of silence  V - 4 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedmH=jZmH=jcmH=jih #P..##P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# Demigod mH=j2j-#..◊#... #.. ##.÷..##..## Health: 59/119 ===========------------- ##.Y##T....÷ #◊...###.## Magic: 25/25 ========================  ##..#......###...## ###AC: 4Str: 6 mH=jj ##÷#YY..###....◊#EV: 21Int: 15  ##...÷.##......##SH: 0Dex: 32  #◊.◊..##......##mH=jk~XL: 14 Next: 19% Place: Lair:5  #....YD@....###Noise: ===------  Time: 17964.7 (0.0)  ##..◊########y) +3 longbow (flame) mH=jqk #.###Fire: y) +3 longbow (flame)   ###Zot (24029) Will/2   Y   death yak mH=jk D   six-headed hydra _You kill the deep troll shaman! _You recovered 3 HP!  Aiming: ParalysePress: ? - help, Shift-Dir - straight linemH=j5lAim: a six-headed hydra (haloed, chance to affect: 16%) _Okay, then.mH=jo{ #P..##P..◊.#..## VividlyBlue the Marksdemigod mH=j{#...#..D . #.....#.#.# Demigod #..◊#... #.. ##.÷..##..## Health: 59/119 ===========------------- ##.Y##T....÷ #◊...###.## Magic: 25/25 ======================== mH=j?| ##..#......###...## ###AC: 4Str: 6  ##÷#YY..###....◊#EV: 21Int: 15  ##...÷.##......##SH: 0mH=j|WDex: 32  #◊.◊..##......##XL: 14 Next: 19% Place: Lair:5  #....YD@....###mH=j}sNoise: ===------  Time: 17964.7 (0.0)  ##..◊########y) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame)   ###Zot (24029) Will/2  mH=j`} Y   death yak  D   six-headed hydraAiming: ParalysemH=j}BPress: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (haloed, chance to affect: 16%) _Okay, then.Press: ? - help, Dir - look around, f - activateLook: a death yak (haloed, chance to affect: 46%)nH=jU5 C #P..#nH=j5 K#P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# Demigod #..◊#... #.. ##.÷..##..## Health: 59/119 ===========------------- nH=j6 ##.Y##T....÷ #◊...###.## Magic: 25/25 ========================  ##..#......###...## ###AC: 4nH=j"7 Str: 6  ##÷#YY..###....◊#EV: 21nH=j7 Int: 15  ##...÷.##......##nH=j7 iSH: 0Dex: 32 nH=j_8 e #◊.◊..##......##XL: 14 Next: 19% Place: Lair:5 nH=j8 [ #...Y.D@....###Noise: ===------  Time: 17964.7 (0.0) nH=j19  ##..◊########y) +3 longbow (flame)  #.###nH=j9 Fire: y) +3 longbow (flame)   ###nH=j: aZot (24029) Will/2  nH=jw: > Y   death yak  D   six-headed hydranH=j: wAs you read the scroll of fear, it crumbles to dust.  nH=jG; You assume a fearsome visage.  The six-headed hydra resists with almost no effort.  The death yak looks frightened!  nH=j; The six-headed hydra bites you but does no damage. x2  The six-headed hydra misses you. The six-headed hydra bites you!nH=j? GY(fleeing)nH=jA@ nH=j@ \4---nH=jPA H5.7 (18nH=jD nH=jG k  The six-headed hydra resists with almost no effort.  The death yak looks frightened!nH=jH Bbites you but does no damage. x2  The six-headed hydra misses you. The six-headed hydra bites you! _The six-headed hydra misses you. x2 _You took 10 damage!qH=jB&  qH=jCdYou shoot an arrow. The arrow hits the six-headed hydra!  The arrow burns the six-headed hydra.qH=jwP   .  #.. ##.÷÷ #◊.  ###...## ###  ##÷#YY..###....◊#  ##...÷.##......## qH=jvx` #◊.◊..##......##  #...Y.D@....###  ##..◊########  #.### ###The six-headed hydra is lightly wounded.qH=j  .  #.. ##.÷qH=jlh÷ #◊.  ###...## ###  ##÷#YY..###....◊# qH=j*. ##...÷.##......##  #◊.◊..##......##  #...Y.D@....###  ##..◊########  #.### ###qH=jq  .  #.. ##.÷÷ #◊.  ###...## ###  ##÷#YY..###....◊#  ##...÷.##......##  #◊.◊..##......## qH=j=J #...Y.D@....###  ##..◊########  #.### ###The arrow burns the six-headed hydra.  The six-headed hydra is lightly wounded.  The six-headed hydra bites you! x2  * * * LOW HITPOINT WARNING * * *  The six-headed hydra barely misses you.The six-headed hydra completely misses you.qH=j    .  #.. ##.÷÷ #◊.  ##qH=j!7#...## ###  ##÷#YY..###....◊#  ##...÷.##......##  #◊.◊..##......##  #...Y.D@....###  ##..◊########  #.### ###qH=j&|   .  #.. ##.÷÷ #◊.qH=j's  ###...## ###  ##÷#YY..###....◊#  ##...÷.##......##  #◊.◊..##......##  #...Y.D@....###  ##..◊########  #.### ###The six-headed hydra bites you.  * * * LOW HITPOINT WARNING * * *qH=jr  .  #.. ##.÷÷ #◊.  ###...## ###  ##÷#YY..###....◊#  ##...÷.##......## qH=jsi #◊.◊..##......##  #...Y.D@....###  ##..◊########  #.### ###qH=jt Y.The six-headed hydra bites you!qH=j{qH=j{25------=67qH=jfqH=jc _* * * LOW HITPOINT WARNING * * * _You took 24 damage!vH=j;vH=j)sRead which item? Scrolls vH=j f - 5 scrolls of fear  t - 6 scrolls of teleportationa - 2 scrolls of enchant armour  p - 4 scrolls of poison  r - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - a scroll of amnesia  I - 2 scrolls of immolation  S - 3 scrolls of silence vH=jc V - 4 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedxH=jC 5Drink which item? xH=jwD Potion  c - 3 potions of curing  h - 3 potions of haste  w - 2 potions of heal wounds  b - 5 potions of brilliance xH=j E  i - 4 potions of invisibilitym - 2 potions of might  C - a potion of cancellation xH=jmE  M - 4 potions of mutation  d - an amethyst potion  k - 3 sedimented ruby potions  l - a grey potion xH=jE b n - 2 brown potions  o - a pink potion  p - 5 silvery potions xH=j?F Z q - a cyan potionread|quaffxH=jF yH=j yH=j yH=j yH=jk C #P..#yH=j+ %#P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# Demigod yH=j #..◊#... #.. ##.÷..##..## Health: 25/119 =====------------------- ##.Y##T....÷ #◊...###.## Magic: 25/25 ======================== yH=jF  ##..#......###...## ###AC: 4Str: 6 yH=j  ##÷#YY..###....◊#EV: 21Int: 15 yH=j=  ##...÷.##......##SH: 0Dex: 32yH=j e  #◊.◊..##......##XL: 14 Next: 19% Place: Lair:5yH=j2 [  #..Y..D@....###Noise: ===------  Time: 17966.7 (0.0)yH=j   ##..◊########y) +3 longbow (flame)  #.###yH=j~ Fire: y) +3 longbow (flame)   ###Zot (24027) Will/2  yH=j Y Y   death yak (fleeing)  D   six-headed hydrayH=j The six-headed hydra completely misses you.The six-headed hydra bites you.  * * * LOW HITPOINT WARNING * * *yH=j The six-headed hydra bites you! _* * * LOW HITPOINT WARNING * * * _You took 24 damage!yH=jU +Y. yH=j ]_You took 24 damage!  You feel much better. The six-headed hydra barely misses you.The six-headed hydra closely misses you.The six-headed hydra misses you.  The six-headed hydra completely misses you. yH=jo f The six-headed hydra closely misses you.yH=j yH=jI 53=====--7.7 (16yH=j yH=jB  yH=j _The six-headed hydra bites you but does no damage. _You recovered 28 HP!zH=j/ zH=j"2 JRead which item? Scrolls  f - 5 scrolls of fear  t - 6 scrolls of teleportationa - 2 scrolls of enchant armour  p - 4 scrolls of poison  r - 2 scrolls of revelation  zH=j2 s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - a scroll of amnesia  I - 2 scrolls of immolation  S - 3 scrolls of silence  V - 4 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected{H=jDrink which item? Potionc - 3 potions of curing{H=j[h - 3 potions of haste  w - a potion of heal wounds  b - 5 potions of brilliance  i - 4 potions of invisibilitym - 2 potions of might  C - a potion of cancellation  M - 4 potions of mutation  d - an amethyst potion  k - 3 sedimented ruby potions  l - a grey potion  n - 2 brown potions  o - a pink potion  p - 5 silvery potions  q - a cyan potion{H=jWread|quaff|H=jq|H=ji|H=jh #P..##P..◊.#..## VividlyBlue the Marksdemigod #...#..D . #.....#.#.# Demigod |H=jw#..◊#... #.. ##.÷..##..## Health: 53/119 ==========-------------- ##.Y##T....÷ #◊...###.## Magic: 25/25 ========================  ##..#......###...## ###AC: 4Str: 6  ##÷#YY..###....◊#EV: 21|H=jUInt: 15  ##...÷.##......##SH: 0Dex: 32|H=jn  #◊.◊..##......##|H=jXL: 14 Next: 19% Place: Lair:5  #.Y...D@....###Noise: =--------  Time: 17967.7 (0.0) |H=jn( ##..◊########y) +3 longbow (flame)  #.###Fire: y) +3 longbow (flame) |H=j  ###Zot (24026) Will/2   Y   death yak (fleeing)  D   six-headed hydraThe six-headed hydra closely misses you.The six-headed hydra misses you.The six-headed hydra completely misses you.The six-headed hydra closely misses you. |H=j_The six-headed hydra bites you but does no damage. _You recovered 28 HP!|H=jzY. _The six-headed hydra bites you but does no damage. |H=jK_You recovered 28 HP!  You feel yourself speed up. The six-headed hydra bites you.x2  .  The six-headed hydra closely misses you.|H=jV|H=j>40--=8.7 (15) Fast Will/2 |H=j-|H=j |H=jk_The six-headed hydra bites you! _You took 13 damage!|H=jg#...# #....◊#..## #P..# #P..◊.#..## |H=j h#...#..D . #.....#.#.# #..◊#... #.. ##.÷..##.##.Y##T....÷ #◊...###. ##..#......###...## ### ##÷#YY..###....◊#  ##...÷.# #◊.◊..##@.....# #Y....D.....### ##..◊######## #.### ###|H=jl|H=jm2----9.4 (0.74 _|H=jq|H=jsts _You recovered 2 HP!}H=j\ ##..# ##....#...####...# #....◊#..## #P..# #P..◊.#..## #...#..D . #.....#.#.# #..◊#... #.. ##.÷..##.##.Y##T....÷ #◊...###. ##..#......###...## ###}H=j  ##÷#YY..###....◊#  ##...÷ #◊.◊..##...... #Y....D.....### ##..◊######## #.### ###D   six-headed hydra}H=j5 I†D}H=j }H=j 4--70.13 _}H=jQ }H=j s _You recovered 2 HP!~H=jP);##..# ~H=j^*I##....#...##...# #....◊#..## #P..# #P..◊.#..## #...#..D . #.....#.#.# #..◊#... #.. ##.÷..##..## ##.Y##T....÷ #◊...###.##  ##..#......###...## ###  ##÷#YY..###....◊#  ##...÷.##.@....##  #◊.◊..##......## ~H=j"+ #Y....†D....###  ##..◊#  ### ~H=j+DD.~H=j1n6=8 _~H=j5~H=j7 ~H=jY8e_You recovered 2 HP!~H=j #..#...##..###P.##..# ##....#...######...# #....◊#..## ~H=j#P..# #P..◊.#..## #...#..D . #.....#.#.# #..◊#... #.. ##.÷..##.##.Y##T....÷ #◊...###. ##..#......###...## ### ##÷#YY..###@...◊#  ##...÷.##. #◊.◊..##D..... #Y....†.....###~H=jZ ##..◊######## #.### ###~H=j~H=j#c7=1.4 (0.6~H=jA2 _~H=je~H=j ~H=jKe_You recovered 1 HP!H=j7H=jc #..## #...##..###P.###..# ##....#...##...# #....◊#..## ##P..# #P..◊.#..## ##...#..D . #.....#.#.# ##..◊#... #.. ##.÷..##..## #H=jU##.Y##T....÷ #◊...###.## # ##..#......###...## ###  ##÷#YY..###.@..◊#  ##...÷.##......## H=j #◊.◊..##D.....##  #Y....†.....###  ##..◊## #.### H=jG.DH=j.H=jjK492.0 _H=jsH=j H=jZe_You recovered 2 HP!H=jN #...# #...#...........   #..#...##..###P.##.  ##..# H=jN##....#...######.  #...# #....◊#..## #.  #P..# #P..◊.#..## #.  #...#..D . #.....#.#.# #.  #..◊#... #.. ##.÷..##.#.  ##.Y##T....÷ #◊...###.##   ##..#......###@..## ###  H=jNO ##÷#YY..###....◊#  ##...÷.##.. #◊.◊..##.D.... #Y....†.....### ##..◊########   #.###   ###H=jTH=j>U51=61 _H=jfYH=j[ H=jR\m_You recovered 2 HP!H=jf  #...##◊.###...#.#.P  #...# H=jqg #...#...........  #..#...##..###P.##.# ##..# ##....#...######.# #...# #....◊#..## #.# #P..# #P..◊.#..## #. #...#..D . #.....#.#.# #. #..◊#... #.. ##.÷..##.#. ##.Y##T....÷ #◊@..###.H=jh ###  ##..#......###...## ###  ##÷#YY..###....◊#  ##...÷.##..  #◊.◊..##.D.... H=jh  #Y....†.....###  ##..◊#H=jh #######  #.###  ###H=ji $DH=jPj ).H=jq H=j5r #3H=jr v=3.3 (0.70 _H=jAw H=jz  H=jz m_You recovered 2 HP!H=jH=jH=j$H=j9^ _You are too injured to fight recklessly!H=j T #...###◊.###...#.#.P... VividlyBlue the Marksdemigod#...##...#............ Demigod#..##H=jZ #...##..###P.##.# Health: 53/119 ==========-------------- ##..###....#...######.# Magic: 25/25 ======================== #...##....◊#..## #.# AC: 4Str: 6 #P..##P..◊.#..## #.. EV: 21Int: 15 #...#..D . #.....#.#.# #.. SH: 0Dex: 32 H=j #..◊#... #.. ##.÷..##..## #.# XL: 14 Next: 19% Place: Lair:5 ##.Y##T....÷ #◊@..###.## ### Noise: ---------  Time: 17973.3 (0.0)  ##..#......###*..## ###y) +3 longbow (flame)##÷#YY..###**..◊#Fire: y) +3 longbow (flame) ##...÷.##.D....##Zot (24020) Fast Will/2 #◊.◊..##......##H=j #Y....†.....###D   six-headed hydra##..◊#########.###### _You recovered 2 HP! _You recovered 2 HP! _You are too injured to fight recklessly!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineH=j SAim: a six-headed hydra (lightly wounded, 87% to hit)H=j& #...###◊.###...#.#.P... VividlyBlue the Marksdemigod#...#H=j̟L#...#............ Demigod#..###...##..###P.##.# Health: 53/119 ==========-------------- ##..###....#...######.# Magic: 25/25 ======================== #...##....◊#..## #.# AC: 4Str: 6 #P..##P..◊.#..## #.. EV: 21Int: 15 H=jǠ#...#..D . #.....#.#.# #.. SH: 0Dex: 32 #..◊#... #.. ##.÷..##..## #.# XL: 14 Next: 19% Place: Lair:5 ##.Y##T....÷ #◊@..###.## ### Noise: ---------  Time: 17973.3 (0.0)  ##..#......###)..## ###y) +3 longbow (flame)##÷#YY..###))..◊#Fire: y) +3 longbow (flame) ##...÷.##.D....##Zot (24020) Fast Will/2 #◊.◊..##......###Y....†.....###D   six-headed hydra##..◊########H=jn#.###### _You are too injured to fight recklessly!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (lightly wounded, 87% to hit)  You shoot an arrow. The arrow hits the six-headed hydra.  The arrow burns the six-headed hydra.H=j...  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (lightly wounded, 87% to hit)  You shoot an arrow. The arrow hits the six-headed hydra.  The arrow burnsix-headed hydra is lightly wounded.H=j[4===8 (0.5H=j|H=j3 H=j_You feel your willpower return. _You recovered 1 HP!H=j~ #...###◊.###...#.#.P... VividlyBlue the Marksdemigod#...#H=jKL#...#............ Demigod#..###...##..###P.##.# Health: 54/119 ==========-------------- ##..###....#...######.# Magic: 25/25 ======================== #...##....◊#..## #.# AC: 4Str: 6 #P..##P..◊.#..## #.. EV: 21Int: 15 H=j#...#..D . #.....#.#.# #.. SH: 0Dex: 32 #..◊#... #.. ##.÷..##..## #.# XL: 14 Next: 19% Place: Lair:5 ##.Y##T....÷ #◊@..###.## ### Noise: ===------  Time: 17973.8 (0.0)  ##..#......###*..## ###H=j1xy) +3 longbow (flame)##÷#YY..###**..◊#Fire: y) +3 longbow (flame) ##...÷.##.D....##Zot (24020) Fast #◊.◊..##......###Y....†.....###H=jD   six-headed hydra##..◊#########.######The six-headed hydra is lightly wounded. _You feel your willpower return. _You recovered 1 HP!  Fire: y) +3 longbow (flame)H=jPress: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (lightly wounded, 87% to hit)H=j  #...###◊.###...#.#.P... VividlyBlue the MarksdemigodH=j#...##...#............ Demigod#..###...##..###P.##.# Health: 54/119 ==========-------------- ##..###....#...######.# Magic: 25/25 ======================== #...##....◊#..## #.# AC: 4Str: 6 #P..##P..◊.#..## #.. EV: 21Int: 15 #...#..D . #.....#.#.# #.. SH: 0Dex: 32 H=jia#..◊#... #.. ##.÷..##..## #.# XL: 14 Next: 19% Place: Lair:5 ##.Y##T....÷ #◊@..###.## ### Noise: ===------  Time: 17973.8 (0.0)  ##..#......###)..## ###y) +3 longbow (flame)##÷#YY..###))..◊#Fire: y) +3 longbow (flame) H=jڇ=##...÷.##.D....##Zot (24020) Fast #◊.◊..##......###Y....†.....###D   six-headed hydra##..◊#########.###### H=j[n_You recovered 1 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (lightly wounded, 87% to hit)  You shoot an arrow. The arrow hits the six-headed hydra!  The arrow burns the six-headed hydra.H=jG.DH=jD...H=j#6H=j y=4.5 (0.719H=j'H=jMPress: ? - help, Shift-Dir - straight line  Aim: a six-headed hydra (lightly wounded, 87% to hit)  You shoot an arrow. The arrow hits the six-headed hydra!  The arrow burns the six-headed hydra. _The six-headed hydra is moderately wounded. _You recovered 2 HP!H=je÷..#.# ##.##.####H=j*#◊.###...#.#.P....#............  #..## #...##..###P. ###....#...##### #.....◊# #P..# #P..◊.#..#H=j.#..D . #.....#.#.. #..◊#... #.. ##@÷..##..## #. H=j##.Y##T....÷ #◊...###.## #####..#......###...## ###H=j÷#YY..###....◊#...÷.##..H=jMD...##◊.◊..##......##Y....†...H=jl..#####..◊#########.###H=j6D.H=j)H=jH=jU8=---H=j!L5.28 _H=jAH=j H=je_You recovered 2 HP!H=jA#◊...###.# ##.....###..# #.÷..# H=j##.# ##.##.####..# #...##◊.###...#.#.P #...# #...#............. #..#...##..###P.##.#.# ##....#...######.# ...# #....◊#..## #.## P..# #P..◊.#..## #. H=jZ...#..D . #.@...#.#.# #... ..◊#... #.. ##.÷..##.#.#◊ #.Y##T....÷ #◊...###.#### ##..#......###...## ######÷#YY..###.D..◊H=j3#  ##...÷  #◊.◊..##......#Y....†.....#####..◊########H=jH=jйw60=---9 _H=jH=jZ H=jm_You recovered 2 HP!H=j#◊.....###P.###..#..# #◊...####....÷..H=jY #.# ##.##.####..##◊.###...#.#.P....#............# #...##..###P.##.#. ##....#...##### .....◊## P..# #P@.◊.#..#.#..D . #.....#.#... H=jBG..◊#... #.. ##.÷..##..## #.#◊ #.Y##T....÷ #◊...###.## ### ##..#......###...## ####÷#YY..###.D..◊#...÷.##......##◊.◊..##......##Y....†.....###H=jLD.H=j9 H=jyV2=6.6H=jA7 _H=jhH=j( s _You recovered 2 HP!H=jZ  ##...####.†.###..#..#...#. ##◊.....###P.###..#..# #◊...####H=jl ....÷..#.# ##.##.####..##◊.###...#.#.P.............# #...##..###P.##.#. ##....#...##### .H=j .@..◊## P..# #P..◊.#..#.#..D . #.....#.#... H=jO ..◊#... #.. ##.÷..##..## #.#◊ #.Y##T....÷ #◊...###.## ### ##..#......###D..## ####÷#YY..###....◊#...÷.##......##◊.◊..##......##H=j' KD.H=j# H=jI #4H=j  g7.2 (0.66 _H=j H=j  H=jF m_You recovered 2 HP!H=jjYou recovered 2 HP! _ Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.H=j6=3--==H=jU9 (0.7Will/2 Jinx H=jH=j$; _You feel your willpower being sapped. H=j$e_You recovered 2 HP!H=j  ##..†### ###.....#..###......  ##...####.†.###..#..#...#. ##◊.....###P.###..#..# #◊...####....÷..#.# ##.##.####..##H=jX ◊.###...#.#.P.............# #...##..###P.##.#. ###@...#...##### .....◊## P..# #P..◊.#..#.#..D . #.....#.#... H=j ..◊#... #.. ##.÷..##..## #.#◊ #.Y##T....÷ #◊D..###.## ### ##..#......###...## ####÷#YY..###....◊#...÷.##......##H=j JD.H=jH=j8=--8.65 H=j_H=jH=j`s _You recovered 2 HP!H=jr"v ##..†### ###.....#..###....... VividlyBlue the Marksdemigod##...####.†.###..#..#...#. Demigod ##◊...##..###P.###..#..## Health: 68/119 =============----------- #◊...##H=j(###.# ##.....###..# Magic: 23/25 ======================-- #.÷..###.# ##.##.####..# AC: 4Str: 6 #...###◊.###...#.#.P.... EV: 21Int: 15 #...##...#............. SH: 0Dex: 32 #..###...##..###P.##.#. XL: 14 Next: 19% Place: Lair:5 #..###@...#...######.## Noise: ---------  Time: 17978.6 (0.0) ...#H=j#0#.*..◊#..## #.## y) +3 longbow (flame) P..##P*.◊.#..## #... Fire: y) +3 longbow (flame) H=jD$+...#..D . #.*...#.#.# #... Zot (24015) Fast Will/2 Jinx ..◊#... #.. ##.D..##..## #.#◊ #.Y##T....÷ #◊...###.## #### D   six-headed hydra ##..#......###...## ######÷#YY..###....◊###...÷.##......## _You recovered 2 HP! _You recovered 2 HP!  H=j$Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (lightly wounded, chance to call a sprite on attack:  25%, 87% to hit)H=j ##..†### ###.....#..###....... VividlyBlue the Marksdemigod##...####.†.###..#..#...#. Demigod ##◊...#H=j#..###P.###..#..## Health: 68/119 =============----------- #◊...####.# ##.....###..# Magic: 23/25 ======================-- #.÷..###.# ##.##.####..# AC: 4Str: 6 #...###◊.###...#.#.P.... EV: 21Int: 15 #...##...#............. SH: 0Dex: 32 #..##H=jM#...##..###P.##.#. XL: 14 Next: 19% Place: Lair:5 #..###@...#...######.## Noise: ---------  Time: 17978.6 (0.0) ...##.)..◊#..## #.## y) +3 longbow (flame) P..##P).◊.#..## #... Fire: y) +3 longbow (flame) H=j...#..D . #.)...#.#.# #... Zot (24015) Fast Will/2 Jinx ..◊#... #.. ##.D..##..## #.#◊ #.Y##T....÷ #◊...###.## #### D   six-headed hydra ##..#......###...## ####H=j##÷#YY..###....◊###...÷.##......##H=jAFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (lightly wounded, chance to call a sprite on attack:  25%, 87% to hit)  You shoot an arrow. The arrow hits the six-headed hydra.  The arrow burns the six-headed hydra.H=j;D÷H=j_=..H=j9===9.1 (0.54H=jHH=j  Aim: a six-headed hydra (lightly wounded, chance to call a sprite on attack:  25%, 87% to hit)  H=ja4You shoot an arrow. The arrow hits the six-headed hydra.  The arrow burns the six-headed hydra. _The six-headed hydra is moderately wounded. _You recovered 1 HP!H=j?-#†..####.......###.##.#†### ###.....#..###..........###.†.###..#..#...#.. #..###P.###..#..##. ◊...###.# ##.....###..# .÷..# ##.# ##.##.####..## H=j3....##◊.###...#.#.P ...# #...#............. ..##.@.##..###P.##.#.# ##....#...######.##. ..# #....◊#..## #.### #P..◊.#..## #...◊#..D . #.D...#.#.# #.... H=j..◊#... #.. ##.÷..##.#.#◊. .Y##T....÷ #◊...###.####. #..#......###...## ##### ##÷#YY..###....◊# #H=j3H=j5j71=---8 (0.7 H=jp5_H=j9H=j)< H=j<e_You recovered 2 HP!H=jΰ ###†..####.......##..#####.##.# VividlyBlue the Marksdemigod##..†### ###.....#..###........ Demigod ##...##H=j##.†.###..#..#...#.. Health: 71/119 ==============---------- #◊...##..###P.###..#..##. Magic: 23/25 ======================-- ◊...####.# ##.....###..## AC: 4Str: 6 .÷..###.# ##.##.####..## EV: 21Int: 15 ...###◊.###...#.#.P..... SH: 0Dex: 32 ...##...#.............. XL: 14 Next: 19% Place: Lair:5 ..##H=jBG#.@.##..###P.##.#.# Noise: ---------  Time: 17979.8 (0.0) ..###.*..#...######.##. y) +3 longbow (flame) ..##..*.◊#..## #.##. Fire: y) +3 longbow (flame) ..##P*.◊.#..## #...◊ Zot (24014) Fast Will/2 Jinx ..#..D . #.D...#.#.# #.... H=j.◊#... #.. ##.÷..##..## #.#◊. D   six-headed hydra .Y##T....÷ #◊...###.## ####. #..#......###...## ##### ##÷#YY..###....◊## _You recovered 1 HP! _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineH=jJAim: a six-headed hydra (moderately wounded, chance to call a sprite on attack:25%, 87% to hit)H=jF ###†..####.......##..#####.##.# VividlyBlue the Marksdemigod##..†### ###.....#..###........ Demigod ##...####.†.###..#..#...#.. Health: 71/119 ==============---------- #◊...#H=j#..###P.###..#..##. Magic: 23/25 ======================-- ◊...####.# ##.....###..## AC: 4Str: 6 .÷..###.# ##.##.####..## EV: 21Int: 15 ...###◊.###...#.#.P..... SH: 0Dex: 32 ...##...#.............. XL: 14 Next: 19% Place: Lair:5 ..###.@.##..###P.##.#.# Noise: ---------  Time: 17979.8 (0.0) ..###.)..#...######.##. y) +3 longbow (flame) ..#H=j}#..).◊#..## #.##. Fire: y) +3 longbow (flame) ..##P).◊.#..## #...◊ Zot (24014) Fast Will/2 Jinx ..#..D . #.D...#.#.# #.... .◊#... #.. ##.÷..##..## #.#◊. D   six-headed hydra .Y##T....÷ #◊...###.## ####. #..#......###...## ##### ##÷#YY..###....◊##H=jToFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (moderately wounded, chance to call a sprite on attack:25%, 87% to hit)  You shoot an arrow. The arrow hits the six-headed hydra!!  The arrow burns the six-headed hydra!H=jb;*H=jzD.25%, 87% to hit)  You shoot an arrow. The arrow hits the six-headed hydra!!  The arrow burns the six-headed hydra!  The six-headed hydra is almost dead.A giggling sprite leaps out and makes the six-headed hydra trip over its own  feet.....(drained)3===80.4 (0.63 _The six-headed hydra is almost dead. _You recovered 2 HP!H=jL- ##.◊.....##.#.######.◊ ###†..####.......##..#####.##.# H=j-z ##..†### ###.....#..###...... ##...####.†.###..#..#...#. #◊.....###P.###..#..##. ◊...###.... .÷..#.# ##.##.####..###◊.###...#.#.P...............#H=j.  #...##..###P.##.#.###....#...######....◊##. #P.D◊.#..#◊ ..#..D . #.....#.#... .H=j.◊#... #.. ##.÷..##..## #.#◊ .Y##T....÷ #◊...###.## ####. #..#......###...## ####H=j0ID.H=jf4H=j5S4---1.1 (0.7H=j6A2 _H=j9H=j<< H=j<e_You recovered 1 HP!H=j ##.◊............##.#.######.◊ VividlyBlue the MarksdemigodH=jMT###†..####.......##..#####.##.# Demigod##..†### ###.....#..###........ Health: 74/119 ==============---------- ##...####.†.###..#..#...#.. Magic: 23/25 ======================-- #◊...##..###P.###..#..##. AC: 4Str: 6 ◊...####.# ##.....###..## EV: 21Int: 15 .÷..###.# ##.##.####..## SH: 0H=j}Dex: 32 ...###◊.###...#.#.P..... XL: 14 Next: 19% Place: Lair:5 ...##.@.#.............. Noise: ---------  Time: 17981.1 (0.0) ..###.*.##..###P.##.#.# y) +3 longbow (flame) ..###.*..#...######.##. Fire: y) +3 longbow (flame) ..#H=jW#..D.◊#..## #.##. Zot (24012) Fast Will/2 Jinx ..##P..◊.#..## #...◊ ..#..D . #.....#.#.# #.... D   six-headed hydra (drained) H=jŞ.◊#... #.. ##.÷..##..## #.#◊. .Y##T....÷ #◊...###.## ####. #..#......###...## ##### _You recovered 2 HP! _You recovered 1 HP!  Fire: y) +3 longbow (flame)H=j1Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (almost dead, lightly drained, chance to call a sprite  on attack: 32%, haloed, 97% to hit)H=jLE J ##.◊............##.#.######.◊ VividlyBlue the Marksdemigod###†..####.......##..#####.##.# DemigodH=jF :##..†### ###.....#..###........ Health: 74/119 ==============---------- ##...####.†.###..#..#...#.. Magic: 23/25 ======================-- #◊...##..###P.###..#..##. AC: 4Str: 6 ◊...####.# ##.....###..## EV: 21Int: 15 .÷..###.# ##.##.####..## SH: 0Dex: 32 ...###◊.###...#.#.P..... XL: 14 Next: 19% Place: Lair:5 ...##.@.#.............. Noise: ---------  Time: 17981.1 (0.0) ..##H=jF G#...##..###P.##.#.# y) +3 longbow (flame) ..###....#...######.##. Fire: y) +3 longbow (flame) ..##..†.◊#..## #.##. Zot (24012) Fast Will/2 Jinx ..##P..◊.#..## #...◊ H=j0G %..#..D . #.....#.#.# #.... D   six-headed hydra (drained) .◊#... #.. ##.÷..##..## #.#◊. .Y##T....÷ #◊...###.## ####. #..#......###...## #####Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (almost dead, lightly drained, chance to call a sprite  on attack: 32%, haloed, 97% to hit)  H=jG lYou shoot an arrow. The arrow hits the six-headed hydra!  The arrow burns the six-headed hydra.H=jK @))H=jL !H=j =..H=jl 6=4=21===7 (0.6H=j[ H=jN  Aim: a six-headed hydra (almost dead, lightly drained, chance to call a sprite  H=j͋ on attack: 32%, haloed, 97% to hit)  You shoot an arrow. The arrow hits the six-headed hydra!  The arrow burns the six-headed hydra. _You kill the six-headed hydra! _You recovered 2 HP! You recovered 1 MP!H=jDH=j]3H=jH=jm8=1 _H=jH=j H=jy80=0H=j$H=jfH=jV2=H=jH=j$ H=j\W_The sprites lose interest in your situation.H=jg4=09H=jyH=jH=j4s86=8H=j"H=jH=jW8=H=jH=jbH=jq90=7H=jH=j H=jj n1=5=H=j :6H=jM H=j H=j) %3H=j H=j@H=jp5=5H=jH=jSH=jp7=4H=jH=jH=jfW9=H=j>H=jH=jv100/119=3H=jH=jyH=jp2=2H=jH=j0H=j%4H=jmH=jH=j p6=1H=j H=js"H=j"U8=H=j#H=jO%H=j%q10=0H=j&H=j'H=j\(s2=3999H=j+)H=j*H=jP+`48H=j+H=j-H=j.K5=H=j.H=jD0H=j0p7=7H=j1H=j23H=j3K9=H=jS4H=j5H=j(6B6H=j7H=jn8H=j8B5H=j9H=j;H=ju;H=j;H=j_=H=j=T=4H=j>H=ja@H=j@B3H=jAH=j%DBH=jEH=j+FB2H=jFH=jHH=jJI[1) Fast H=jIH=j Mw _Your extra speed is starting to run out.H=jM(H=j=NH=jRn _You feel your willpower return.H=jSH=j|TB0H=j%UH=jVH=jWH=jXH=j+ZH=jV[H=j\Y89H=j]H=j_H=j`H=jLaB8H=j bH=j/cH=jefBH=j9gH=jiX7H=jiH=jMkH=jQmH=jnG6) H=joH=jpk _You feel yourself slow down.H=jQrX5H=jsH=jtH=j3y4H=j}3H=j*H=jB2H=jH=jH=jH=jX1H=jH=jkH=j,B0H=jH=jH=jH=j|Y79H=jH=jH=jRB8H=jʎH=jQf  You see here a catoblepas corpse.H=jԒk  A death yak comes into view.H=jɘ #...# #..†.◊#.. #P..#...# ##Yß.#P..◊.#.. #...#...##.....#.....#.# #..◊#....#..ß.##.÷..# ##.Y##.....÷. #◊...###.#  ##..#......###...## #  ##÷#÷...###....◊#   ##...÷.##......##   #..◊.@##......## --- H=jřm #.....†.....###   ##..◊########   #.###  ###  Y   death yak (wandering)   H=jvf.Y8015.3 (33.6)H=jREYH=j==-6.3 (347H=jH=j _The death yak bellows! _You recovered 43 HP! You recovered 1 MP!H=j{ )))))You shoot an arrow.H=jM.YH=jN.....H=jH=j-=7.2 (0.9H=jF)6H=jH=jF _The arrow hits the death yak but does no damage.H=jS ))))You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.H=jM.YH=j^....H=jL8.15H=j#H=jF H=jS 7 _The death yak is lightly wounded.H=j% 8 )H=j%& )) You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.H=je V÷YH=ju @..H=jx '9.0H=jՆ H=j  H=j' V_The death yak is moderately wounded.H=j ))You shoot an arrow. The arrow hits the death yak.  The arrow burns the death yak.H=j=.Y.H=jR8...H=jh20.0 (1.04H=jH=j~d _The death yak is moderately wounded.H=j&%) _The death yak is moderately wounded.  You shoot an arrow. The arrow hits the death yak.  The arrow burns the death yak. _The death yak is moderately wounded.  You shoot an arrow. The arrow hits the death yak.  The arrow burns the death yak.H=jkV=.Y.H=j\H=jo]e9 (0.93H=j/aH=j.cX  You shoot an arrow. The arrow hits the death yak.  The arrow burn H=jc_The death yak is moderately wounded.  You shoot an arrow. The arrow hits the death yak.  The arrow burn _The death yak is moderately wounded.H=j? _The death yak is moderately wounded.  You shoot an aH=j@ rrow. The arrow hits the death yak.  The arrow burns the death yak. _The death yak is moderately wounded.  You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.H=j}} p  The death yak is heavily wounded.H=j~ e96/119 -----1.9 (1.0H=j} :2H=j H=j3  H=j _The death yak gores you!! _You took 23 damage!H=jo  You shoot an arrow. The arrow hits the death yak!  H=j0The arrow burns the death yak!H=j?  The death yak is almost dead.H=jp72----------====H=j`2.8 (0.91H=j>H=j/ _The death yak gores you!! H=jve_You took 24 damage!H=jI:  H=j lYou shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak.H=jUH=jV4-----===-3.6 (0.80H=jZH=jC] _The death yak is almost dead. _You recovered 2 HP!H=jj .You shoot an arrow. The arrow hits the death yak!  H=j %The arrow burns the death yak.H=j RH=j$ H=jC [7=2H=j s-4.6 (1.069H=j$ H=j'  H=j( _You kill the death yak! _You recovered 3 HP!H=joH=jpH=jGqH=jsH=ju80==8 _H=juH=jEwH=jxf2=7H=jxH=jXzH=jzs85=6H=j{H=j}H=jS~r8=5H=jEH=jĀH=jH=jAH=je #...##..†.◊#.. VividlyBlue the Marksdemigod H=jܑ3#P..#...# ##.ß.#P..◊.#.. Demigod #...#...##T....#.....#.# Health: 91/119 ==================------ #..◊#....#..ß.##.÷..##.. Magic: 25/25 ======================== H=j^##.Y##.....÷. #◊...###.# AC: 4Str: 6  ##..#......###...## ### EV: 21Int: 15  ##÷#÷...###....◊#SH: 0Dex: 32  ##...÷.##......##H=j)XL: 14 Next: 22% Place: Lair:5  #..◊.@##......##Noise: ---------  Time: 18028.6 (4.0)  #.....†.....###y) +3 longbow (flame)  ##..◊########Fire: y) +3 longbow (flame)   #.###Zot (23964) H=j  ###  T   Snorg (wandering) H=j_You recovered 2 HP!  You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak. _You kill the death yak! _You recovered 3 HP!  You encounter Snorg the Insatiable.H=j{/  --more--H=jx H=j~ :---H=j H=j„ 2 9.6 (5 H=jI _H=j H=j !H=jY M You shoot an arrow. The arrow hits the death yak!  The arrow burns the death yak. _You kill the death yak! _You recovered 3 HP! _You recovered 14 HP!H=j).T _You encounter Snorg the Insatiable. _You recovered 14 HP! H=j*Q Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.H=j.OTH=j/4=3--==30.6 (1H=jT0n3) Will/2 Jinx H=jk3H=j86 _Snorg shouts! _You recovered 3 HP!H=j= ))H=jd))You shoot an arrow. The arrow hits Snorg! The arrow burns Snorg.H=jT7Q.TH=jFE...H=j.Jc6==1.5 (0.9H=jJ:2H=jXH=jd H=j_e_Snorg is lightly wounded. _You recovered 2 HP!H=j F )))H=j h You shoot an arrow. The arrow hits Snorg! The arrow burns Snorg.H=ju M.TH=jf >..H=jC 9=2.5 (1.01H=j H=j F _Snorg is moderately wounded. H=jp m_You recovered 3 HP!H=j > ))H=jiVYou shoot an arrow. The arrow hits Snorg! The arrow burns Snorg.H=jR.T..102/119=30 _Snorg is heavily wounded. _You recovered 3 HP!H=jG )You shoot an arrow. The arrow hits Snorg. The arrow burns Snorg.H=j*:.H=j%?4=H=j|--4.3 (0.859H=jH=j  _Snorg is heavily wounded. _You recovered 2 HP!H=j M 9 [H=jN You shoot an arrow. The arrow hits Snorg!! The arrow burns Snorg!  You kill Snorg!H=jWQ X)H=j 3.H=j 6=4=4====5.2 (0.9H=j :8H=jH H=jF P _The troll leather armour {Snorg} is intact enough to wear. H=j _You recovered 2 HP! You recovered 1 MP!H=jaH=j&H=jH=j(H _No target in view!H=j:gGM#H=jXhc#.......#÷..# ...#..†.◊#P..#...# ##.ß.#P..◊.#..#...#...##.....#.....#.#..◊#....#..ß.##.÷..##..##.Y#H=jh÷..#◊...###.##..#......###...## #####÷#÷.[.###....◊H=j@i##...@.##......##◊..##......##H=ji.....†.....#####..◊########  #.###H=jj H=j:sH=j6uz9=----6.2 (1.0H=ju:7H=j|H=jH _Found a centaur skeleton.H=j   H=jYou see here a merfolk skeleton. _You recovered 3 HP!H=j{NH=j#OM #..## #...##..#.÷.. ÷.##....H=jO}...#÷..# ...#..†.◊P ##.ß.#P..◊.#...#...##.....#.....#.#H=j P&..◊#....#..ß.##.÷..##..##.Y#÷..#◊...###.H=jP##..#......###...## ####÷#÷@[.###....◊##...÷.##......##H=jDQ4◊..##......##.....†.....###  ##..◊########H=jM] H=j] Found a spriggan skeleton and a human skeleton.H=j@_H=j_c12=----7H=j`E6H=jgH=jgm H=jm_The sprites lose interest in your situation. _You recovered 3 HP!H=jdc #..## #...##..#H=jiO##..#.÷.. ÷.##....#.#...#÷..# ...#..†.◊#..##P..#...# ##.ß.#P..◊.#..##...#...##.....#.....#.#.#..◊#....#..ß.##.÷..##..#H=j!##.Y##.....÷..#◊...###.# ##..#......###...## ###  ##÷#÷.@.###....◊#  ##...÷.##......## H=j #..◊..##......##  #.....†.....###  ##..◊## #.###  ### H=jH=j#R5==H=j`85 _H=jrH=jh$  Things that are here:H=ja   H=j a +2 troll leather armour {Snorg}; the troll corpse of Snorg _You recovered 3 HP!H=jmH=joWield or unwield which item (- for none)?H=j - - Unarmed Hand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon) H=jy a - a +1 sling of electrocution  e - a +6 longbowf - a +0 whipH=jM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip H=j%ear or take off? Inventory Items Armour [H=jh - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  q - a +0 troll leather armour (worn)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}brobe  m - an orb of stardust  p - a +2 cloak of willpowerv - +0 steam dragon scales Floor Items ([,] to select) Armour a +2 troll leather armour {Snorg}wield|wearH=j~H=jqH=j  #..###...##..# VividlyBlue the Marksdemigod H=jd:##..#.÷.. ÷.##....#... Demigod #...#÷..# ...#..†.◊#..# Health: 115/119 =======================- H=j+*#P..#...# ##.ß.#P..◊.#..# Magic: 24/25 =======================- #...#...##.....#.....#.#. AC: 4Str: 6 H=jY#..◊#....#..ß.##.÷..##..# EV: 21Int: 15 ##.Y##.....÷..#◊...###.## SH: 0Dex: 32 H=j ##..#......###...## ### XL: 14 Next: 24% Place: Lair:5  ##÷#÷.@.###....◊#Noise: ---------  Time: 18038.2 (0.0) H=jq { ##...÷.##......##y) +3 longbow (flame)  #..◊..##......##Fire: y) +3 longbow (flame)   #.....†.....###H=jZ!zZot (23955) Will/2   ##..◊########  #.###  ###  H=jW"  Found a spriggan skeleton and a human skeleton. _The sprites lose interest in your situation. _You recovered 3 HP!  Things that are here:  a +2 troll leather armour {Snorg}; the troll corpse of Snorg H=j`#T_You recovered 3 HP!H=j*H=j, _H=j/@H=jHd  You start removing your armour.H=j4Km89.2 (14H=jNH=jRH=jS9=5=40.2 (2H=jT:3H=jWH=j=]H=j]e1.2 (32H=jaH=jfH=j>ge2.2 (41H=jLkH=j.q{3.2 (50H=juH=j=v3 13 H=jv__You continue removing your +0 troll leather armour. x5H=jwH=j+{H=j  You finish removing your +0 troll leather armour.  You start putting on your armour.H=j==4.2 (649H=jH=jՊH=jًe5.2 (78H=jӏH=jH=jEe6.2 (87H=jTH=j@H=je7.2 (96H=j H=jH=j_i8.2 (10.0)5H=jkH=j- 6H=j߮1 _You continue putting on your +2 troll leather armour {Snorg}. x5  You finish putting on your +2 troll leather armour {Snorg}.H=jH=j"H=j  The armour throbs as it attunes itself to your uninjured body. _You recovered 4 HP! You recovered 1 MP!H=jDz H=j { H=j{ H=j;~ H=j I4 _H=j H=jց H=je B3H=j9 H=jʅ H=j G2) H=j H=j: n _You feel your willpower return.H=jE H=jw B1H=jZ H=j H=jH  #...## #◊.###...#. #...# .[##...#...H=j9  #..##. ß.?#...##..####..#.÷.. .÷.##....#...##...#÷..## ...#..†.◊#..## #P..#...#.##.ß.#P..◊.#..## #...#...##.....#.....#.#.# #..◊#....#..ß.##.÷..##..##.Y##....@÷..#◊...###.##52.2 (4.0)H=j  ##..#......###...## ### ##÷#÷.†.###....◊#  ##...÷.##...... #..◊..##......## #.....†.....### ##..◊######## #.### ###H=j H=j e3.2 (50H=j H=j_ - _Found a leather armour.H=jV H=j H=j H=j H=j H=j= C39H=j H=j% H=j  #◊...## ##.# ##.....#H=j  #.÷..#.ß.ß.?[####.# ##.##.## #...##..÷...:)##◊.###...#.#. #...# ......[##...#........ #..##. .ß÷.ß.?#...##..###P.##..#.÷.. .ß.÷.##....#...####H=jv 2#...#÷..## ....#..†.◊#..## #P..#...#.##.ß.#P..◊.#..## #...#...##..@..#.....#.#.# 4.2 (1#..◊#....#..ß.##.÷..##..H=j ##.Y##.....÷..#◊...###.## ##..#......###...## ### ##÷#÷.†.###....◊# ##...÷.##...... #..◊..##......##H=j  #.....†.....### ##..◊########H=j0H=je5.2 (28H=j H=j _Found a human skeleton, an elf skeleton and a ring mail.H=jUH=jqH=j]H=jH=j^M#◊.....###P.###..H=j◊...##...)$## ....÷..#.ß.ß.?[####.# ##.##.###..÷...:)##◊.###...#.#.# .......[##...#....... #..##. ..ß÷.ß.?#...##..###P.#..#.÷..#.ß.÷.##....#...####...#÷..##.....#..†.◊P.##@ß.#P..◊.#..#0H=jL.#...##.....#.....#.#...◊#....#..ß.##.÷..##..####.Y##.....÷..#◊...###.##   ##..#......###...## ###...H=jH=j>e6.2 (17H=jH=j) _Found a dire flail.H=jH=jH=jH=j6H=jx"H=jX$B6H=j&H=j:54H=jBH=jCB3H=jFH=jJ H=jJh_V - 5 scrolls of vulnerability (gained 1)H=jMH=jNB2H=j\PH=jbK ##.◊............##.#.####H=jLc ###†..####.......##..#####. ##..†### ###.....#..###.... ##...##### ##.†.###..#..#. ##◊...###??# #..###P.###..#H=jc #◊...##...)$## ##.# ##.....### #.÷..#.ß.ß.?[####.# ##.##H=j8d& #...##..÷...:)##◊.###...#.#.P. #...#........@##...#.......... #..##.ß..ß÷.ß..#...##..###P.##H=jd##..#.÷..#.ß.÷.##....#...#######...#÷..##.....#..†.◊#..## ##P..#...#.##.ß.#P..◊.#..## #H=je#...#...##.....#.....#.#.# ##..◊#....#..ß.##.÷..##..## ###.Y##.....÷..#◊...###.## #H=jev ##..#......###...## ###H=jm= MH=j nS ##....◊.....◊...##...... ##.◊.....##.#.#### ###†..####..#..##### ##..†### ###.....#..###..H=jni ##...##### ##.†.###..#..#.#◊...###??# #..###P.###..#.◊...##...)$## ....H=j/o|÷..#.ß.ß.?[####.# ##.##.#####..÷...:@##◊.###...#.#.P.#........[##...#.......... #..##.ß..ß÷.ß..#...##..###P.#..#.÷..#.ß.÷.##....#...#####  #...#÷..##.....#..†.◊#..## #H=jo# ..÷.. You see here a +0 leather armour.H=j x,61.2 (5H=jHy+2.2 (6H=jyA1 _H=jH=j _You see here a +4 morningstar of protection.H=jkH=jlH=jnH=jqH=jtH=jtI0 _H=jwH=j   ##....◊.....◊...##  ##.◊H=jJ.##.#.  ###†..####.##..#####  ##..†### ###.....#..###  ##...##### ##.†.###..#..#  ##◊...###??# #..###P.###..#H=j   #◊...##...)$## ##.# ##.....H=jք  #.÷..#.ß.ß.?[####.# ##.##.  #...##..÷...@)##◊.###...#.#.P  #...#.[##...#  #..##.ß..ß÷.ß..#...##..###P. ##..#.÷..#.ß.÷.##....#... #...#÷..##.....#..†.◊#..#H=j̅# #P..#...#.##.ß.#P..◊.#..## #...#...##.....#.....#.#.# #..◊#....#..ß.##.÷..##..## H=j ##.Y##.....÷..#◊...###.##You pick up a parchment of Ignition and begin reading...H=j+3.2 (1H=jҍf4.2 (229H=jH=j A _You add the spell Ignition to your library.H=j H=j H=j: H=j- H=j $ X8H=j% H=j( H=j( B7H=j0* H=j, k _I - 3 scrolls of immolation (gained 1)H=j/ H=j/ B6H=j)1 H=j3 H=jn4 B5H=j5 H=j|9 O _You now have 1253 gold pieces (gained 13).H=j; H=jX< B4H=j= H=jM B  You see here a +0 dire flail.H=jfO H=j$P I3 _H=jQ H=jS H=jT B2H=jU H=j[ H _x - 2 scrolls of amnesia (gained 1)H=j] H=j@^ B1H=j_ H=j b H=jb B0H=jxd H=jx G _p - 5 scrolls of poison (gained 1)H=jz H=jB{ C19H=j[| H=j H=j܄ H=j B8H=jl H=j H=j H=j B7H=jݐ H=j H=j H=jz B6H=jĚ H=jr H=jB H=jԣ B5H=j H=jl H=j5 H=jɮ B4H=j H=j6 H=jw H=j B3H=jl H=j H=j H=j B2H=jZ H=j H=j H=j B1H=j H=j H=j H=jF B0H=j H=j H=j H=j C09H=j H=jB H=j H=jA B8H=j H=j H=j H=jT B7H=j H=j+ H=jt H=j_ B6H=j H=j( e  You see here a merfolk skeleton.H=j H=j I5 _H=jk H=jR H=j` H=j B4H=j H=j@ %  H=j AYou see here a catoblepas corpse.H=j H=jd I3 _H=j8 H=j4 H=j4 H=j B2H=jd! H=j% H=jD' H=j' B1H=jk( H=j, H=j- H=j. B0H=j/ H=j3 H=j65 H=j5 D899H=j6 H=ja; H=j< H=j== B8H=j= H=jRC H=jD H=jgE B7H=j2F H=jL H=j7N H=jN B6H=jO H=jV H=jW H=jlX B5H=j#\ H=ja d  You see here a kobold skeleton.H=jb H=jQc I4 _H=jLe H=jj H=j]m H=jm B3H=jo H=ju H=jw H=jDx B2H=jz H=j a  You see here a hydra corpse.H=jO H=j I1 _H=jͅ H=j& H=j H=j3 B0H=j̏ H=jF H=jۗ H=j~ C89H=j, H=jA H=j- H=j¡ B8H=ji H=j H=j( H=j˫ B7H=j) H=j H=j H=j3 B6H=j H=j H=jپ H=j} B5H=j H=j H=j H=je B4H=j H=j$ H=j\ H=j B3H=j? H=j% H=jQ H=j B2H=j H=j^ H=j H=j B1H=j H=j H=j[ H=j B0H=j H=j H=jh H=j C79H=j H=j'  H=j ` You see here a minotaur skeleton.H=jG H=j H=jl A8 _H=jf H=jH=jH=jB7H=jH=j& H=j B6H=j H=jB H=jH=jH=j{B5H=jH=jyH=jX4H=j/H=jH=j H=jG!B3H=j"H=j%H=j'H=j(B2H=js)H=j,H=j>.H=j.B1H=j/H=j$3H=j4H=j5B0H=j6H=j9H=j,;H=j<C69H=j<H=jEH=j6GH=jHB8H=j:IH=jLH=jMH=jNB7H=jOH=j3RH=jSH=jiTB6H=j;UH=jWH=j!YH=jYB5H=jZZH=j]H=jP^H=j^B4H=j_H=jaH=jacH=jcB3H=jdH=j gH=jhH=j'iB2H=jiH=jLlH=jlH=jpmB1H=jmH=jpH=jqH=jqB0H=jCrH=jsH=juH=juC59H=jvH=jwH=j yH=jyB8H=j8zH=j{H=j}H=j}B7H=j3~H=jH=jہX6H=jH=jH=jׄH=jkB5H=jH=jB  There is a dry fountain here.H=jH=jI4 _H=jH=jH=jH=jB3H=jH=jH=jדH=jjB2H=jH=jvH=jH=jUB1H=jH=jYH=jnH=jB0H=jH=jH=jH=jC49H=jdH=j¢H=j֤H=jjB8H=jH=jH=jX7H=jyH=jH=jMH=jB6H=jH=jH=jqH=jB5H=jH=jH=jH=jB4H=jbH=j5H=jH=jLB3H=jH=j_H=jhX2H=j:H=jH=j}H=j B1H=jH=j`H=jH=jB0H=j!H=jH=jH=jC39H=jH=jH=jbH=jB8H=jH=jH=jH=jB7H=jH=jAH=jH=j^B6H=jQH=jH=jmH=jB5H=jH=jH=jqH=jB4H=jH=jiH=j H=jB3H=j:H=jH=jhH=jB2H=jH=j3H=jH=j3B1H=jH=jH=jH=jUB0H=jH=j5H=jH=j C29H=j( H=jf H=j H=j7 B8H=j H=jvq #.## #.... #.◊# #...P# ...  ...##....◊# ..#  H=jBp◊.........# ...  #.##..P..## #.#  ......◊#..# #!#  ###......## ###.#  # #...#...####...##   ##...#.◊##..#.@.#   #...#.##.......#  H=j ##.#..#..####.◊#   #◊.#.....# .###  ####P.......# #   ..##..#.._.##     ......◊.>..##     ##.........P#     #...#P......#   H=j2165.2 (101.0)H=jf627H=j:_H=j! H=j"(_i - a scroll of identifyH=jpH=jH=jH=jH=jdH=jB6H=jH=jMH=jH=juB5H=jH=jH=jH=jWB4H=j\H=jH=jLB3H=jH=jK _b - 6 potions of brilliance (gained 1)H=jH=jB2H=jH=jAH=jH=j<B1H=jH=jYH=j*H=jB0H=jH=jH=jH=j C19H=jH=jH=jH=j!B8H=jH=jH=j'H=jB7H=jH=jcH=jH=jLB6H=jHH=jH=j %  H=j FYou encounter a dream sheep.H=j~..##  ..#. H=j{.P...#  ......[..  ....##..##  ...#.. ....Y ### H=j....... ....# ##.### .###.◊# #.#.◊.#P...## ####.## #......@...P## H=jx##◊#.◊# #...P#P.#◊...P# ......##....◊####...### .#.◊.........# ##...# .+.#.##..P..## #.#.## H=j.........◊#..# ###.# Y   dream sheep (asleep) ...###......## ###.#   #### #...#...####...##   # ##...#.◊##..#...#  H=jw377.2 (11.0)H=j,8.2 (12H=j(A5 _H=jH=jhH=j[..# ....Y ###  ....# ##.###  #.#.◊.#P...##  #......@...P##  #...P#P.#◊...P# H=j...◊####...###  ##...#  #.#.##  ###.#  ###.#  .## # ..# H=jM/|[..# ....Y ###  ....# ##.###  #.#.◊.#P...## H=jS0 #......@...P##  #...P#P.#◊...P# ...◊####...###  ##...#  #.#.##  ###.#  ###.#  H=j0.##  ..# H=j5H=j66H=jb9H=jk;b _A dream sheep is nearby!H=j*[..# ....Y ###  ....# ##.###  #.#.◊.#P...##  #......@...P##  #...P#P.#◊...P# ...◊####...###  ##...#  #.#.##  ###.#  ###.#  H=j+B.## # ..# H=jM[..# ....Y ###  ....# ##.###  #.#.◊.#P...##  #......@...P##  #...P#P.#◊...P# ...◊####...###  ##...#  #.#.##  ###.#  ###.#  .##  ..#  _A dream sheep is nearby!H=jG P[..#H=jH D ....Y ###  ....# ##.###  #.#.◊.#P...##  #......@...P##  #...P#P.#◊...P# ...◊####...###  ##...#  #.#.##  ###.#  ###.#  .## #H=jI 2 ..# H=j -[..# ....Y ###  ....# ##.###  #.#.◊.#P...##  #......@...P##  #...P#P.#◊...P# H=j} u...◊####...###  ##...#  #.#.##  ###.#  ###.#  .##  ..# H=j5 H=j H=j H=jc b _A dream sheep is nearby!H=jY [..# ....Y ###  ....# ##.###  #.#.◊.#P...##  #......@...P##  #...P#P.#◊...P# ...◊####...###  ##...#  #.#.##  ###.#  ###.#  .## # ..# H=j8 *[..# ....Y ### H=j  ....# ##.###  #.#.◊.#P...##  #......@...P##  #...P#P.#◊...P# H=j ...◊####...###  ##...#  #.#.##  ###.#  ###.#  H=j .##  ..# H=ji H=j H=jH=j~b _A dream sheep is nearby!H=jZH=jURead which item? H=j|Scrolls  f - 5 scrolls of fear  t - 6 scrolls of teleportationH=j ;a - 2 scrolls of enchant armour  H=j;i - a scroll of identify  p - 5 scrolls of poison  H=j0Br - 2 scrolls of revelation  s - 2 scrolls of summoning  H=jow - a scroll of enchant weapon  x - 2 scrolls of amnesia  I - 3 scrolls of immolation H=jzD S - 3 scrolls of silence  V - 5 scrolls of vulnerability H=j [!] read|quaff|evoke[?] describe selectedH=jec H=ji H=jsn ..##  VividlyBlue the Marksdemigod ..#.H=jo _  Demigod ....P...#  Health: 119/119 ======================== ......[..  Magic: 25/25 ======================== ....##..##  AC: 6Str: 6 ...#.. ....Y ###  EV: 21Int: 15 H=jo ....... ....# ##.###  SH: 0Dex: 32 H=jYp .###.◊# #.#.◊.#P...##  XL: 14 Next: 24% Place: Lair:5 H=jp ####.## #......@...P##   Noise: ---------  Time: 18178.2 (0.0) ##◊#.◊# #...P#P.#◊...P#   y) +3 longbow (flame) H=jbq ......##....◊####...###   Fire: y) +3 longbow (flame) .#.◊.........# ##...#  Zot (23815) H=jq k.+.#.##..P..## #.#.##H=jNr  .........◊#..# ###.#  Y   dream sheep (asleep) ...###......## ###.# #### #...#...####...## # ##...#.◊##..#...# _b - 6 potions of brilliance (gained 1) _You encounter a dream sheep. _A dream sheep is nearby! H=jr _A dream sheep is nearby! _A dream sheep is nearby! _A dream sheep is nearby!H=jPt H=ju Identify which item? (\ to view known items) Potions (select first with !)  d - an amethyst potion H=jv  k - 3 sedimented ruby potions  l - a grey potion  n - 2 brown potions  o - a pink potion  p - 5 silvery potions  q - a cyan potion[?] describe selectedH=j^ H=j H=j ..##  VividlyBlue the Marksdemigod ..#.  Demigod ....P...#H=jU   Health: 119/119 ======================== ......[..  Magic: 25/25 ======================== ....##..##  AC: 6Str: 6 ...#.. ....Y ###  EV: 21Int: 15 H=j ....... ....# ##.###  SH: 0Dex: 32 .###.◊# #.#.◊.#P...##  XL: 14 Next: 24% Place: Lair:5 ####.## #......@...P##   Noise: ---------  Time: 18178.2 (0.0) H=je ##◊#.◊# #...P#P.#◊...P#   y) +3 longbow (flame) ......##....◊####...###   Fire: y) +3 longbow (flame) .#.◊.........# ##...#  Zot (23815) .+.#.##..P..## #.#.## H=jC .........◊#..# ###.#  Y   dream sheep (asleep) ...###......## ###.# #### #...#...####...## # ##...#.◊##..#...# _b - 6 potions of brilliance (gained 1) _You encounter a dream sheep. _A dream sheep is nearby! _A dream sheep is nearby! _A dream sheep is nearby! _A dream sheep is nearby!H=jg ]  As you read the scroll of identify, it crumbles to dust.H=jn e9.2 (14H=j H=j^ 9 _p -> e - 5 potions of enlightenmentH=j7-H=j[..# ....Y ###  ....# ##.###  #.#.◊.#P...## H=j #......@...P##  #...P#P.#◊...P# ...◊####...###  ##...#  #.#.##  ###.# H=j"` ###.#  .## # ..# H=jH|[..# ....Y ###  ....# ##.###  #.#.◊.#P...## H=jI& #......@...P##  #...P#P.#◊...P# ...◊####...###  ##...#  #.#.##  ###.#  ###.#  .##  ..# H=jMH=jjNH=jQH=jSb _A dream sheep is nearby!H=j H=j 3H=j R _No reachable target in view!H=j52H=j2H=j6H=j8 H=jU9D_No reachable target in view!H=jA"H=jf#H=j&H=j(R _No reachable target in view!H=j.## .#. .P...# .[.. .##..### .#.. ....Y ### H=j. #....####.### #.###.◊# #.#.◊.#P...## .####.## #..P## .##◊#.◊# #...P#P.#◊...P# .##....◊####...### .#.◊.........# ##...# .+.#.##..P..## #.#.## .◊#..# ###.# .###......## ###.# .#### #...#...####...## # ##...#.◊##..#...# H=j{H=jh803 _H=jQH=jH=ji H=j#k H=jn H=jp R _No reachable target in view!H=j H=j H=j H=j R _No reachable target in view!H=jXH=jSH=jH=j_BNo reachable target in view! __H=jH=j .## .#. .P...#H=j  .[.. .##..#### #....#.. ....YY ### . #....####.### #.###.◊# #.#.◊.#P...## .####.## #.P## H=jE V.##◊#.◊# #...P#P.#◊...P# #.##....◊####...### #..#.◊.........# ##...# .+.#.##..P..## #.#.## #..◊#..# ###.# Y 2 dream sheep (asleep).###......## ###.# .#### #...#...####...## H=j g.## ##...#.◊##..#...# H=j%12 ___You encounter a dream sheep.H=jo.## .#.P. .P...# #Y .[.. #Y .##..####YH=j, #....#.. ....YY ### #. #....####.### #.###.◊# #.#.◊.#P...## .####.## #.P## .##◊#.◊# #...P#P.#◊...P# .#.##....◊####...### .#..#.◊...# ##...# .+.#.##..P..## #.#.## .#.◊#..# ###.# YYY 5 dream sheep (asleep) #.....###......## ###.# H=j#..#### #...#...####...## .## ##...#.◊##..#...# H=j&  H=jYou encounter 3 dream sheep.The dream sheep are wreathed in dream dust. You feel drowsy...You fall asleep.H=jw/  --more--H=jp!H=j@Q P. #Y[.. #Y..####Y ....YY ###  #....####.###  #.#.◊.#P...##  #...@......P##  #...P#P.#◊...P# #....◊####...### .......#  #..P..##  ...◊#..# ###.# YY3 asleep)......## ###.#  #...#..   H=jH=j)0.H=jH=jҵ  2  2+3 longbow (flame) 1H=jH=jG _The dream sheep leaves your sight.H=j$H=jwH=j H=jH=jH=jm?  The dream sheep bleats! x2H=jH=j-   You encounter a dream sheep.H=j/  --more--H=jX@ ====H=jCe3.2 (20 _H=jH=jH=jH=jH=jH=j?H=jAH=j H=j?  The dream sheep bleats! x2H=j4 H=jl You encounter a dream sheep.H=j/  --more--H=jL d ===-4.2 (3H=jgM B09 _H=j7T H=j\ H=jjd H=jk H=j_s H=jz H=j H=j\ H=jё H=j8 ----5.2 (48H=j H=j H=j H=j? k  The dream sheep completely misses you.H=j H=j H=j H=je ---The dream sheep headbutts you but does no damage.H=j /  --more--H=j+ =6.2 (57 _  The dream sheep completely misses you. The dream sheep headbutts the plant!  The plant begins to die.H=j/  --more--H=jԤ x =7.2 (66 _H=jw H=j   P. #.[.. #.H=j %..####Y .....Y ###  #..YY####.###  #.#Y◊.#P...##  #..Y@......P##  #...P#P.#◊...P# #....◊####...### .......#  #..P..##  H=jH ...◊#..# ###.# YYYYYY 6 dream sheep......## ###.#  #...#..    The dream sheep headbutts you!H=j .YYou wake up.The dream sheep headbutts you but does no damage.H=j *YH=j* GY 7 dream sheepH=j d0--21 8.2 (7H=j i+3 longbow (flame) 5H=ji H=j : _The dream sheep headbutts the plant! H=jl d_You took 9 damage!H=j/  You shoot an arrow. The arrow hits the dream sheep.  The arrow burns the dream sheep.H=ji\ .YH=jjThe dream sheep is heavily wounded.The dream sheep completely misses you.The dream sheep headbutts you but does no damage.H=jlC.YH=jqH=jr3--=9.2 (14H=jwH=jyz _The dream sheep headbutts the plant! _You recovered 3 HP!H=j ' H=j= .You shoot an arrow. The arrow hits the dream sheep!!  The arrow burns the dream sheep.H=j , 6H=jbL K.YH=jM .YYou kill the dream sheep!H=j+S H=jW c5=590.0 (0.8H=j\ H=jM^ k _The dream sheep headbutts the plant. The dream sheep completely misses you. H=j#_ [_You recovered 2 HP!H=j  .You shoot an arrow.  The arrow barely misses the dream sheep.The arrow hits the dream sheep!! The arrow burns the dream sheep.H=jd D) 5H=jA .You kill the dream sheep!H=j_.Y.YH=jjC.YH=jN .YA nearby plant withers and dies.H=j! H=j#8=9 (0.93H=j(H=j* _The dream sheep headbutts you but does no damage. _You recovered 3 HP!H=j6  You shoot an arrow. The arrow hits the dream sheep!  The arrow burns the dream sheep.H=jQ.YH=jTJ.YH=j .YThe dream sheep is moderately wounded.H=jH=jH=j9=1.82H=jH=j H=j7_The dream sheep misses you. _You recovered 1 HP!H=jaV  You shoot an arrow. The arrow hits the dream sheep.  The arrow burns the dream sheep.H=jM.YH=jA.YH=jUYou shoot an arrow. The arrow hits the dream sheep.  The arrow burns the dream sheep. H=j+ The dream sheep is heavily wounded.  The dream sheep headbutts you but does no damage.  The dream sheep are wreathed in dream dust. You feel drowsy...You fall asleep.H=j=/  --more--H=j+l P. #.[.. #...####.H=j, ...... ###  #...Y####.###  #.#YY.#P...##  #..Y@Y.....P##  #...P#P.#◊...P# #....◊####...### .......#  #..P..##  ...◊#..# ###.# ......## ###.#  #...#..   H=j7  P. #.H=j8[.. #...####. ...... ###  #...Y####.###  #.#YY.#P...##  #..Y@Y.....P##  #...P#P.#◊...P# #....◊####...### .......#  H=j09#..P..##  ...◊#..# ###.# ......## ###.#  #...#..    The dream sheep headbutts you!!H=jD[39;49mH=jE_92/119 ------====H=jeF[2.71H=j]JH=jL H=jM_You wake up. _You took 27 damage!H=je H=j8 H=j H=j  H=jK @_Unknown command.H=j~ ;#...# H=jr } ##   #. P.  P...# #.  .[.. #.  ......##..####.  #.. ...... ###  H=jc ......... #...Y####.###  ##.###.◊# #.#YY@#P...##  ####.## #..Y.Y.....P##  ..##◊#.◊# #...P#P.#◊...P#  #.......##....◊####...##H=jr  #..#.◊.........# ##...#  ...+.#.##..P..## #.#.## .....◊#..# ###.#  .....###......## ###.#  ## #...#...####...##  H=jl .Y.YH=jb H=j F88-------H=jJ =---3.7 (1.00H=j H=j  H=j _The dream sheep completely misses you. The dream sheep headbutts you! _You took 4 damage!H=j :..## H=j  #. P. .P...# #.  .[.. #.  ##..####.  #.. ...... ### ........ #....####.### H=j^ #.###.◊# #.#YY.#P...## .####.## #..YYY@....P# .##◊#.◊# #...P#P.#◊...P#  H=j .....##....◊####...###  ..#.◊.........# ##...#  ..+.#.##..P..## #.#.##  .......◊#..# ###.#  ....###......## ###.#  .#### #...#...####...# ## #H=j P◊##..#...#  H=jK HY.H=j 5.YH=j` H=jx %  H=j 1The dream sheep headbutts you but does no damage.H=j J90=---H=j5[4799H=j|H=j  _The dream sheep headbutts the fungus! The fungus begins to die. _You recovered 2 HP!H=j&  H=jZYou shoot an arrow. The arrow hits the dream sheep!  The arrow burns the dream sheep.H=j @ .H=j YThe dream sheep is almost dead..YH=j  H=j 3===5.6 (0.98H=j H=j" _The dream sheep misses you. The dream sheep headbutts the fungus. _You recovered 3 HP!H=j.\##  #. P.  P...# #. H=j]v [.. #.  ##..####.  #.. ...... ###  H=j] #....####.###  .###.◊# #.#.YY#P...##  H=j^####.## #..Y.Y.@...P##  ##◊#.◊# #...P#PY#◊...P#  H=j^##....◊####...###  .#.◊.........# ##...#  .+.#.##..P..## #.#.##  H=jN_=◊#..# ###.#  ###......## ###.#  #### #...#...####...##  #H=j_{ ##...#.◊##..#...#  H=j`K.YH=j~a<.YH=jaB.YH=jh  The dream sheep barely misses you. The dream sheep headbutts the fungus!H=jiS6=-H=jiJ6.6 (1.07H=jDmH=jo H=jtp_The fungus begins to die. _You recovered 3 HP!H=j:  You shoot an arrow. The arrow hits the dream sheep!  The arrow burns the dream sheep.H=jv &  H=jM The dream sheep is severely wounded.The dream sheep misses you. The dream sheep headbutts the fungus.H=j#8H=jP==7.5 (0.96H=jH=j5 H=j_The dream sheep closely misses you. The dream sheep headbutts the fungus! _You recovered 2 HP!H=j .You shoot an arrow. The arrow hits the dream sheep!!!  The arrow burns the dream sheep.H=j , 4H=j,E .YYou kill the dream sheep!H=j8K H=jJO 101/119=68.45H=jS H=jV i _The dream sheep headbutts the fungus! The dream sheep closely misses you. H=jaW [_You recovered 3 HP!H=jjC .H=jkxYou shoot an arrow. The arrow hits the dream sheep!!  The arrow burns the dream sheep.H=j^p, 3H=j9z .You kill the dream sheep!H=jEI 4=H=j˵A nearby fungus withers and dies.The dream sheep shake their wool and sparkle. You feel drowsy...You fall asleep.H=j/  --more--H=j P. #.[.. #.###. ...... ###  #....####.###  #.#...#P...##  #...YY.@...P##  #....#PY#◊...P# ...◊####...###  ##...#  #.#.##  ###.#  ###.# H=jMF  #  H=jKY.H=j:  P. #.[.. #.###.H=j ...... ###  #....####.###  #.#..Y#P...##  #....Y.@...P##  #....#PY#◊...P# ...◊####...###  ##...#  #.#.##  ###.#  ###.#      The dream sheep headbutts you!H=jH=jc 91/121 --7H=j9.4 (1.04 _You wake up.H=jkH=j  H=jYYour Fighting skill increases to level 10! _You took 10 damage!H=j H=jdH=jH=jeF _Unknown command.H=jH=jFH=jH=jF _Unknown command.H=j< †H=jxYou shoot an arrow. The arrow hits the dream sheep!  The arrow burns the dream sheep.H=jP - 2H=jND.YH=jNJ.YH=jX`H=jHk^4--200.3 (0.9H=j;l:3H=j zH=jI _You kill the dream sheep! _You recovered 3 HP!H=jf  You shoot an arrow. The arrow hits the dream sheep!  The arrow burns the dream sheep.H=j,]< .The dream sheep is severely wounded.  A nearby fungus withers and dies.6=1.22 _The dream sheep completely misses you. _You recovered 2 HP!H=j_ .You shoot an arrow. The arrow hits the dream sheep!  The arrow burns the dream sheep.H=j K  H=j< A.YH=j*$  9=82.11 _You kill the dream sheep!  Your Dodging skill increases to level 10! _You recovered 3 HP!H=jI C .H=jJ xYou shoot an arrow. The arrow hits the dream sheep!!  The arrow burns the dream sheep!H=jM RH=j H=jl 101/121=3.1 (1.00H=jߊ H=jh  H=j _You kill the dream sheep! _You recovered 2 HP!H=jH=jH=jH=jH _No target in view!H=j!H=j4H=jH=j\H _No target in view!H=j3H=j8H=jsH=j24=89 _H=j7=8H=jH=jH=jq10=7H=j+H=jH=j7p3=6H=jH=j H=j p5=5H=j+ H=j H=j% p8=4H=j H=j21==3H=jH=jH=j6H=jB2H=jH=jH=jH=jiB1H=jH=jeH=jX0H=jH=jbH=j H=j!U=79H=j"H=j$H=j%H=j&B8H=js'H=j)H=j+H=j,B7H=j-H=j/H=jG2H=j2B6H=j3H=j4H=j06H=j6B5H=jp7H=jn9H=j:H=j@;B4H=j<H=j=H=j>H=j?B3H=j?H=jgFH=jGH=jHX2H=jJH=jLH=jLB1H=jMH=jH=j{H=j B4H=jH=jqH=jH=j|B3H=j)H=j˕H=j H=jB2H=jsH=jWH=jH=jHB1H=jH=j͟H=jH=jB0H=jzH=jqH=jH=jmC49H=j3H=jĩH=jH=jB8H=jgH=jH=jPH=jB7H=jH=j@H=jH=j:B6H=jH=jH=j H=jĺB5H=jH=jEH=jH=j-B4H=jH=jH=jH=jB3H=jMH=jH=j@H=jB2H=jH=jH=j3H=jB1H=jH=j\H=jH=j/B0H=jH=jH=jH=j2C39H=j H=jH=jH=jEB8H=j1H=jH=jHH=jB7H=jH=j|H=jH=jB6H=j}H=jH=jH=jyB5H=j$H=j(H=jpH=jB4H=jH=jH=jH=jB3H=j|H=jWH=jH=j\B2H=jH=jH=jEH=jB1H=jpH=j?H=jH=jB0H=jH=jKH=jH=j5C29H=jH=j&H=jZ H=j B8H=j H=j H=j[ H=j B7H=jH=j0H=jsH=jB6H=jH=juH=jH=j\B5H=jH=jH=jH=jB4H=j*H=jH=jH=j0B3H=jH=j H=j!H=jV"B2H=j"H=j$H=jp%H=j&B1H=j&H=j'H=jl(H=j)B0H=j)H=j1*H=j+H=j+C19H=jH,H=j^-H=j/H=j/B8H=j_0H=jn1H=ji2H=j2B7H=j3H=jN4H=j$5H=j5B6H=jI6H=j87H=j7H=j8B5H=j29H=j:H=j:H=j;B4H=j<H=j<H=j=H=jm>B3H=j>H=j?H=j@H=jAAB2H=jAH=jEH=j^FH=jFB1H=jGH=jIH=jIH=j~JB0H=j0KH=jCLH=jMH=jMC09H=j=NH=jOH=jfPH=jPB8H=jQH=jRH=jSH=j`TB7H=jTH=j6VH=j0WH=jWB6H=jXXH=jYH=jtZH=j&[B5H=j[H=j\H=j]H=j^B4H=j&_H=j~`H=jaH=j:bB3H=jbH=jdH=jeH=jtfB2H=j$gH=jhH=jjH=jjB1H=j}kH=jmH=jZnH=jnB0H=joH=j;qH=jrH=j0sD699H=jsH=jjuH=jvH=jXwB8H=j*xH=jeyH=jzH=j{B7H=j{H=j|H=j}H=j~B6H=j5H=jH=j H=jB5H=jGH=j)H=jH=jB4H=j'H=jхH=jÆH=jYB3H=jH=jH=j_H=jB2H=jH=jPH=j H=jB1H=jH=j-H=jH=jB0H=jlH=jÖH=j_H=jC89H=jH=jH=jfH=jB8H=jH=jWH=jWX7H=jH=j H=jۢH=jrB6H=jH=jܥH=j٦H=jqB5H=jH=j=H=jGH=jޫB4H=joH=jH=jׯH=joB3H=jH=jSH=jH=j0B2H=jܵH=j4H=jH=j&B1H=jH=jH=j`H=jB0H=jH=jH=j-H=jC79H=jH=jH=jH=jB8H=j!H=j@H=j8X7H=jH=jH # #...#.##.......# H=j## ##.#..#..####.◊# ###### #◊.#.....# #.### ##.####P.......# ### ##.....##..#.._.## .............◊.>..## H=j'#.##..##.........P#  #.#.####...#P......#  # #..◊## ---31613.0) H=jI#..#......##  ##.###.#◊.#  ###..#..#..#   ####....###...##   ###..##...# ###..#### ##..#.#P...# #...##.## ..........## ###......## .◊.##.....####.........# H=j99---H=jH=jT _Key pressed, stopping explore.H=j3H=jXH=j H=j5H=jI6 _H=jH=jH=jH=jB5H=j<H=jH=j$H=jB4H=jpH=j0H=jbH=jB3H=jH=j:H=jkH=jB2H=jH=j# H=jG H=j B1H=j H=j=H=j;H=jB0H=jzH=jCH=jY69H=jH=jYH=jH=j9B8H=jH=jH=jH=j[B7H=jH=j!H=j#H=j{$B6H=j#%H=j&H=j5(H=j(B5H=j)H=j8+H=ji,H=j-B4H=j-H=j]/H=j1H=j+2B3H=j2H=jR4H=j5H=j 6B2H=j6H=j.8H=jK9H=j9B1H=jw:H=j;H=j<H=jv=B0H=j >H=j?H=j?H=j|@C59H=j*AH=jBH=jBH=j{CB8H=jDH=jWF#.#####.....#....# .H=jIXv#.#..##........### #.÷............# # ###.P...........## ######....#..#.......# #..##..†#...##.....### ††.....##.###.#...#.....◊#..## ..#####..# 35.1 (19.0) H=j[### #..◊############ H=j\H=j^ _Done exploring. You recovered 20 HP!H=jXH=j6H=jH=jA.....H=jiM...0.0)H=jH=jMH=jUE _Done exploring.H=jn H=jJ H=jҙ H=j ;H=j] H=j=  H=j 7_Done exploring.H=j{ H=j H=jl H=j* H=j H=j H=j E _Done exploring.H=j [?25h[?0c[?25l[?1cH=j# H=j $H=jl d14 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Lair:5] a +0 dire flail  b - [Lair:5] a +2 long sword of freezing  c - [Lair:5] a +4 morningstar of protectiond - [Lair:5] a +0 trident  e - [Lair:5] a +0 leather armour  f - [Lair:5] a pair of gloves  g - [Lair:5] a ring mail  h - [Lair:5] a dispersal trap  i - [Lair:5] a staircase to the Slime Pits  j - [Lair:5] a stone staircase leading up  H=j. k - [Lair:5] a stone staircase leading up  l - [Lair:5] a stone staircase leading up  m - [Lair:5] a teleport trap  n - [Lair:5] an escape hatch in the ceilingH=jH=jx H=j.# #.#####.....#....#   VividlyBlue the Marksdemigod .# #.#..##........###   Demigod H=jT## #.÷............#  Health: 121/121 ======================== # ###.P...........##  Magic: 25/25 ======================== ######....#..#.......#  AC: 6Str: 6 #..##..†#...##.....###  EV: 21Int: 15 H=j}††.....##.....##.###  SH: 0Dex: 32 #..#...#.....◊#..##  XL: 14 Next: 28% Place: Lair:5 ..#####.........@.#  Noise: ---------  Time: 18335.1 (0.0) ### #..◊#########  y) +3 longbow (flame)#####  Fire: y) +3 longbow (flame) H=j  Zot (23658)           _Key pressed, stopping explore. _Done exploring. You recovered 20 HP! _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .H=jH=j4H=j:H=j3. _H=jY H=j[ $Where to? (Tab - Lair:4 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines H=jx H=j #[?25h[?0cH=js .# #.#####.....#....#   VividlyBlue the Marksdemigod .# #.#..##........###   Demigod ## #.÷............#H=j   Health: 121/121 ======================== # ###.P...........##  Magic: 25/25 ======================== ######....#..#.......#  AC: 6H=jÒ Str: 6 #..##..†#...##.....###  EV: 21Int: 15 H=jg ††.....##.....##.###  SH: 0Dex: 32 #..#...#.....◊#..##  XL: 14 Next: 28% Place: Lair:5 H=j ..#####.........@.#  Noise: ---------  Time: 18335.1 (0.0) ### #..◊#########  y) +3 longbow (flame)#####H=j L  Fire: y) +3 longbow (flame)   Zot (23658)       H=j` 6    _Done exploring. You recovered 20 HP! _Done exploring. _Done exploring. H=j6 _Done exploring. _Search for what [Enter for "."]? .  What level of the Orcish Mines? (default 1, ? - help) H=j [?25l[?1cH=jv1H=jH=jH=j H=j$ H=j T7 _H=j H=j H=jF H=j B6H=j H=jy H=j H=j9 B5H=jx H=j H=j H=j! B4H=j " H=j) H=j* H=j+ B3H=j, H=jU3 H=j4 H=jf5 B2H=jV6 H=j@= H=j> H=jG? B1H=j@ H=jBG H=jH H=j7I B0H=jDJ H=jP H=jBR H=jR C49H=jS H=j!Z H=j[ H=j\ B8H=j] H=jlc H=jd H=jVe B7H=j{f H=jil H=jm H=jon B6H=jko H=ju H=jwv H=jv B5H=jw H=jX} H=j~ H=jX B4H=j H=j H=j H=j B3H=jg H=jٍ H=j7 H=j B2H=j H=jԕ H=j= H=j B1H=j٘ H=j H=j H=j' B0H=jP H=j H=j> H=jĨ C39H=j H=j H=j H=j- X8H=j׷ H=jj H=j B7H=jy H=j! H=j H=jH B6H=j H=j H=j H=j B5H=jY H=jJ H=j H=j^ B4H=jr H=j H=j H=jU B3H=jV H=j H=j H=j B2H=j H=j H=j H=j B1H=jk H=j H=j H=j B0H=j H=j H=j H=j C29H=j H=j H=j H=j B8H=j\ H=j H=j H=j[ B7H=j( H=j H=jL H=j B6H=j H=jZ H=j H=j B5H=j) H=j H=j X4H=jX H=j H=j H=jq B3H=j H=j H=j H=j B2H=j H=j3 H=ja H=j B1H=jf H=jQ H=j H=j! B0H=j H=jz H=j H=j C19H=j H=j= H=j\ H=j B8H=j H=j! H=j," H=j" B7H=j0# H=j$ H=j% H=jJ& B6H=j& H=j"( H=j@) H=j) B5H=jg* H=j+ H=j, H=j^- B4H=j- H=j|/ W  There is a stone staircase leading up here.H=jf0 H=j1 H=j;2 I3 _H=j 3 H=j %4H=j H=jG B2H=j| H=j ! _You climb upwards.H=j! h  There is a stone staircase leading down, spattered with blood here.H=j# H=jg$ I1 _H=jv& H=j* H=j- H=jK. B0H=j/ H=j4 H=j6 H=j7 C09H=j8 H=j= k  You see here a komodo dragon skeleton.H=j? H=j@ I8 _H=jC H=jD H=jF H=j&G B7H=jUH H=jSK H=j M H=jM B6H=jN H=jQ H=j`S H=jS B5H=jU H=jW H=jY H=jY B4H=jZ H=j1] H=j^ H=j%_ B3H=j` H=jYb H=jc H=j7d B2H=j,e H=jg H=jh H=jh B1H=ji H=jk H=jGl H=jl B0H=jtm H=jo k  You see here a komodo dragon skeleton.H=jp H=jq K599 _H=jRr H=jt H=j4u H=ju B8H=j|v H=jx @  There is an open door here.H=jIz H=jz I7 _H=j{ H=jD} H=jg~ H=j~ B6H=j H=j< H=jo H=j B5H=j H=jl H=j H=j B4H=j H=jz Y  There is an escape hatch in the ceiling here.H=j{ H=jʋ H=jN I3 _H=jf H=j@ %3H=j$ H=j B1H=j H=j k _A mysterious force pulls you upwards. The hatch slams shut behind you.H=j X0H=jĢ H=j H=j` H=j C89H=j H=j H=jk H=j B8H=j H=j H=jɹ H=jP B7H=j H=j H=j H=j' B6H=j H=j H=j H=j B5H=j H=jl H=j H=j_ k  You encounter a black mamba.H=j?   #........................   #.....S.................. H=j   ##..................   #.........................   ##........................   #..#.#...◊#♣##.#.########   #.#.##.#....♣##### #   ##..####...♣♣♣   #...###..@♣♣♣♣♣ H=jc   #..###....^♣.÷♣   ##.#####..♣♣.÷♣♣ ♣#######   ##..####..♣♣♣♣.♣♣♣..##..##   #..........♣♣.♣♣♣....<....   ##........♣..♣♣♣.......... S   black mamba (wandering) H=j   #.........♣♣♣♣............   #.....÷...[♣♣♣....÷.......   ##................÷÷......H=j U.S408.1 (73.0)H=j H=jQ m9.1 (744 _H=jW H=jX H=jɱB )))H=j)))S  You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba!  The black mamba hisses angrily.H=jMC.SH=j^.....H=jv===10.1 (1.0)3H=jH=jg H=jQ_The black mamba is almost dead.H=j] page down [PgUp|<] page up [Esc] exit[top]H=jY  a - a +1 sling of electrocution  e - a +6 longbow  f - a +0 whip H=j* Missiles (go to first with ()g - 16 poisoned darts  k - a throwing net  t - 3 curare-tipped darts Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  b - a +0 robe  m - an orb of stardust  p - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales Jewellery (go to first with "=)  j - a ring of protection from cold (worn) H=j  s - an amulet of regeneration (worn)  w - a +4 ring of slaying  c - a ring of protection from cold  d - a +6 ring of intelligence25%H=jPh - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}. A piece of metal headgear. Base armour rating: 1 Light: It surrounds you with a glowing halo, revealing invisible creatures, increasing accuracy against all within it other than you, andH=j reducing your stealth. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). It cannot be enchanted further. If you take off this armour: Your AC would decrease by 1.3 (6.9 -> 5.6). Your EV would increase by 0.6 (21.4 -> 22.0). Your spell failure would improve by up to 1% (press '!' for details). Your attack delay would decrease by 0.0 (0.9 -> 0.9). (t)ake off, (d)rop, (=)adjust, or (i)nscribe.H=j& H=j H=j H=j $H=jb b  #........................ VividlyBlue the Marksdemigod   #........................ Demigod   ##......†................. Health: 121/121 ======================== H=j   #......................... Magic: 25/25 ========================   ##........................ AC: 6Str: 6 H=j   #..#.#...◊#♣##.#.######## EV: 21Int: 15   #.#.##.#....♣###### SH: 0H=j& Dex: 32   ##..####...♣♣♣XL: 14 Next: 29% Place: Lair:3   #...###..@♣♣♣♣♣H=j Noise: ===------  Time: 18411.1 (0.0)   #..###....^♣.÷♣y) +3 longbow (flame) H=jG 3  ##.#####..♣♣.÷♣♣ ♣####### Fire: y) +3 longbow (flame)   ##..####..♣♣♣♣.♣♣♣..##..## Zot (23582) H=j   #..........♣♣.♣♣♣....<....   ##........♣..♣♣♣..........    #.........♣♣♣♣............H=j     #.....÷...[♣♣♣....÷.......    ##................÷÷...... You shoot an arrow. The arrow hits the black mamba!  H=j9 The arrow burns the black mamba. _You kill the black mamba! _No target in view! _No target in view! _No target in view!H=j H=j: .--- _H=j H=jP The arrow burns the black mamba. _You kill the black mamba! _No target in view! _ You start removing your armour.---2.1 (11H=j: H=j H=j e3.1 (20H=j H=jQ H=j! f4.1 (379H=j$ H=j&* H=j+ e5.1 (48H=jv. H=j3 H=j3 e6.1 (57H=j7 H=j9 592 _No target in view!  You start removing your armour. H=j0: & You continue removing the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}. _x5  You finish removing the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}.  You feel stronger.H=j: H=j>> X....#.........H=j> [........H=jP@ i _You no longer feel able to rampage towards enemies.H=jacH=jdWhere to? (Tab - Orc:1, ? - help) D - DungeonT - TempleL - LairS - Swamp  P - Snake PitH=jeEM - Slime Pits  O - Orcish Mines H=j_ H=j3   #........................ VividlyBlue the Marksdemigod   #........................ Demigod   ##......†................. Health: 121/121 ======================== H=j4   #......................... Magic: 25/25 ========================   ##........................ AC: 5Str: 9   #..#.#...◊#♣##.#.######## EV: 22Int: 15   #.#.##.#....♣###### SH: 0Dex: 32   ##..####...♣♣♣XL: 14 Next: 29% Place: Lair:3   #...###..@♣♣♣♣♣Noise: ---------  Time: 18416.1 (0.0)   #..###....^♣.÷♣y) +3 longbow (flame)   ##.#####..♣♣.÷♣♣ ♣####### Fire: y) +3 longbow (flame) H=j5    ##..####..♣♣♣♣.♣♣♣..##..## Zot (23577)   #..........♣♣.♣♣♣....<....   ##........♣..♣♣♣..........    #.........♣♣♣♣............    #.....÷...[♣♣♣....÷.......    ##................÷÷...... You start removing your armour.You continue removing the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}. _x5You finish removing the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}.  You feel stronger. _You no longer feel able to rampage towards enemies.H=j6 H=j9 H=j[B H=j}D H=jF _6 _H=jJ H=jqK H=jVL B5H=j(M H=j%Q H=jR H=jiS B4H=jHT H=j8X H=jY H=jlZ B3H=j=[ H=j _ H=j` H=ja B2H=jb H=jf H=jQh H=jGi B1H=j9j H=jn H=j p H=jp B0H=jq H=j[u H=jv H=jw C69H=jXx H=j{ H=j} X8H=j6 H=j H=j H=ju B7H=jn H=j H=ji H=j= B6H=j8 H=j/ H=j H=jݕ B5H=j˖ H=j H=jO H=j B4H=j H=j H=j- H=j B3H=jͤ H=j< H=j H=j B2H=jY H=j H=jɶ H=j B1H=j H=j H=j1 H=j B0H=jο H=jU D  You see here a +0 plate armour.H=j H=j J59 _H=j H=j? H=j H=j B8H=jo H=j H=j X7H=j H=j H=j~ X6H=jH H=j H=j H=j B5H=j H=jj H=j. H=j B4H=j H=j| H=jO H=j# B3H=j H=j$ L  There is a staircase to the Swamp here.H=j H=j I2 _H=jQ H=j H=j H=j| B1H=jI H=j H=j= H=j B0H=j H=j H=j Y49H=j ,H=j H=j X8H=j! H=jd H=jJ B7H=j$ H=j H=j H=j B6H=jm H=j H=j+ B5H=j ,H=j H=j1 H=j B4H=j H=jT H=j H=j B3H=jk! H=j# H=j$ H=jn% B2H=j:& H=j' H=ja) H=j1* B1H=j+ H=j, H=jG. H=j+/ B0H=j0 H=j2 H=j4 H=j4 C39H=j5 H=j7 H=jG9 H=j: B8H=j; H=j< H=j!? X7H=j? H=jA H=j2B H=jB B6H=jWC H=jD H=jE H=j}F B5H=jG H=jH H=j-I H=jI B4H=j_J H=j[K H=jL H=j)M B3H=jM H=jN H=jO H=j:P B2H=jP H=jJR %  H=jR 2There is a stone staircase leading up here.H=jbS H=jS H=jtT I1 _H=j.U H=jj%2H=jlH=j@mB0H=joH=jo! _You climb upwards.H=jd}.........##  .............#..........#  .............#..........#  .....#..#....#...##  H=j~)....#.#.#....#.........#  .............#.........#  .......................#  .......................##  ##..#..#........@......P#  63.6 (47.5) ##...####....#.........##  #◊..## ##...##.........#  ....## #....#◊.........#  .....#H=j~E##.........#  .....####...##÷÷.......#  .....#.......#.........#  .....#.......÷.........#  ..........^.#...###  H=j[H=jH=jBc _There is a stone staircase leading down here.H=jNZ Where to? (Tab - Lair:2, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines H=jlsH=jz.......................##   VividlyBlue the Marksdemigod H=j&h.............#..........#   Demigod .............#..........#   Health: 121/121 ======================== .....#..#....#.........##   Magic: 25/25 ======================== ....#.#.#....#.........#   AC: 5Str: 9 .............#.........#   EV: 22Int: 15 .......................#   SH: 0Dex: 32 H=j .......................##   XL: 14 Next: 29% Place: Lair:2 ##..#..#........@......P#   Noise: ---------  Time: 18463.6 (0.0) ##...####....#.........##   y) +3 longbow (flame) #◊..## ##...##.........#   Fire: y) +3 longbow (flame) ....## #....#◊.........#   Zot (23530) H=jM.....# #....##.........#  .....####...##÷÷.......#    .....#.......#.........#    .....#.......÷.........#    ..........^.#...#......##    _You no longer feel able to rampage towards enemies. _You see here a +0 plate armour. _There is a staircase to the Swamp here. _There is a stone staircase leading up here. H=j_You climb upwards. _There is a stone staircase leading down here.H=jH=jH=jH=jJ29 _H=j}H=jH=jH=jX8H=jH=jH=jB7H=jH=jH=jH=jB6H=jH=jݮH=jyH=jB5H=jH=ja  You see here a yak skeleton.H=jH=j%I4 _H=jH=jH=jH=jB3H=jKH=j־a  You see here a yak skeleton.H=jUH=jI2 _H=jH=j8H=jH=jAB1H=jH=j6H=j_H=jB0H=joH=jH=jH=jC19H=jH=jcH=jH=j_B8H=j%H=jH=jH=jrB7H=jH=jPH=jH=jB6H=jH=j+W  There is a stone staircase leading up here.H=jH=jGH=jI5 _H=jH=j[%1H=jX3H=jH=j! _You climb upwards.H=jL#.# ###..#####..# #.# #...........# # #.##.###.##.# ### #.#### ####.# # #..# #.##  #.## #..# # ### ##.## #.## # #P############...########.## #### H=jm....÷†........###.#..###...80.1 (16.5) .◊#.########..###.#..#..........# ..### #..# ####...#..####..# ### ##.######.#...## #.÷# .# #.#........#.# #..# .# #.#.####.###.## ##... ># #.#..# #.###.P# #...# .# ####...## #.##P.## #..^<## #......## #.###.# ###.#H=jH=j^y _There is a stone staircase leading down here.H=j7` H=jeb Where to? (Tab - Lair:1, ? - help) D - DungeonT - TempleH=joc z L - Lair  S - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines H=jH=jK[?25h[?0c#.####..#####..#H=juVividlyBlue the Marksdemigod #.##...........#Demigod ..##.##.###.##.#Health: 121/121 ======================== ####.#### ####.#Magic: 25/25 ======================== ##..##.##AC: 5Str: 9#.###..# # EV: 22Int: 15 #####.###.## # SH: 0Dex: 32 H=j#P############...########.## #### XL: 14 Next: 29% Place: Lair:1 ....÷†........#.@....##.#..###... Noise: ---------  Time: 18480.1 (0.0) .◊#.########..###.#..#..........# y) +3 longbow (flame) ..####..# ####...#..####..# Fire: y) +3 longbow (flame) #####.######.#...## #.÷# Zot (23513) .##.#........#.# #..# .##.#.####.###.## ##...  >##.#..# #.###.P# #...#  .#H=j####...## #.##P.## #..^<  .###......## #.###.# ###.#  _You see here a yak skeleton. _You see here a yak skeleton. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  What level of the Orcish Mines? (default 1, ? - help) H=j| [?25l[?1cH=j#1H=j3H=j H=j H=jJ T2 _H=jS,H=jH=jB1H=jEH=j;H=j0098765432104998  You see here a bullfrog skeleton.7 _6H=j'54  There is a staircase back to the Dungeon here.3 _H=jkDungeon:95770H=jH=jC69H=jKH=j> _You climb upwards. Welcome back to the Dungeon!H=j K  There is a staircase to the Lair here.H=j H=jI8 _H=j.H=jH=jH=jB7H=jH=jEH=jH=jB6H=jiH=jH=jWH=j3 B5H=j"!H=j#H=j%H=j%B4H=j&H=j)H=jV*H=j1+B3H=j,H=j%.H=j/H=j0B2H=j1H=j3H=j4H=j5B1H=j6H=j8H=jT:H=j5;B0H=j<H=jm>H=jEH=jFC59H=jGH=jIH=jKH=jSLB8H=jsMH=jvOH=jPH=jQB7H=j=RH=jVTH=jzUH=j%VB6H=jVH=jXH=jYH=jZB5H=jT[H=j]H=jG^H=j^B4H=j_H=j!aH=jbH=j\cB3H=jdH=jUeH=jfH=jPgB2H=jgH=jkiH=jjH=jakB1H=jlH=jwmH=joH=joB0H=jOpH=jqH=jQsH=jsC49H=jtH=j$vH=jwH=j|xB8H=j"yH=jzH=j|H=j*}B7H=j ~H=jH=j+H=jB6H=jƂH=j,Y  There is a stone staircase leading down here.H=j=H=jH=jlI5 _H=jgH=j&10H=jH=jHX3H=j# _You climb downwards.H=jP  There is a stone staircase leading up here.H=jH=jEI2 _H=jػH=jkH=j*H=jϾB1H=j_H=jH=jH=jQX0H=jH=jH=j]C39H=jH=jH=jH=j[B8H=jH=j#H=j1H=jB7H=jH=jlH=jtH=j&B6H=jH=jH=jH=j^B5H=jH=jH=jH=jB4H=jxH=jH=jH=jB3H=jIH=jH=jH=jIB2H=j H=j5H=jAH=jB1H=jH=jH=jH=jB0H=j@H=jqH=jyH=j C29H=jH=j]Y  There is a stone staircase leading down here.H=jRH=j[H=jI8 _H=jH=j%1H=jtH=j5X7H=j# _You climb downwards.H=j^P  There is a stone staircase leading up here.H=jH=j_6 _H=jSH=jH=jX5H=jH=jH=j!X4H=jWH=jH=jfB3H=jH=jH=j7H=jX2H=j H=jX1H=jH=j^H=jX0H=jH=jH=joH=j/Y19H=jnH=j9X8H=j"H=j<H=jH=jTB7H=jH=j]H=jH=jX6H=jH=jH=jB5H=jDH=jH=jH=j<B4H=jH=juH=j+H=jB3H=jXH=jH=jH=j"B2H=jH=j<H=jH=jgB1H=jH=joH=jH=jB0H=j"H=jH=jSH=jY09H=jvpYou climb downwards. _There is a stone staircase leading up here.doH=jwn here. _You climb downwards. _There is a stone staircase leading up here.  down here.H=jH=jDI8 _H=jH=jػ%2H=j$H=jB6H=jH=ji _There is a stone staircase leading up here.down here. _You climb downwards. _H=j[There is a stone staircase leading up here.down here. _You climb downwards.H=jidown here. _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwardsH=j&6.  There is a stone staircase leading up here.H=j(H=jI5 _H=jH=jH=jH=jB4H=jH=jH=jvH=j?B3H=jH=jCH=jpH=jB2H=jH=jH=jH=jzB1H=jH=j\H=j H=j B0H=j' H=jPH=jrH=jAD699H=jH=jH=j0!H=j+"B8H=j"H=j`(H=j~)H=jL*B7H=j+H=j1H=j@2H=j 3B6H=j3H=j"9H=j9H=j:B5H=j;H=j AYou climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone stH=jA<aircase leading up here.  n open doorH=jB_4 _H=jCH=jHH=jIX3H=jVJH=j5OH=jPH=jPX2H=jUH=j}VX1H=jbWH=ja\H=j^H=j^B0H=j_H=j:dH=jFeH=jfC89H=jfH=jlV  There is an open door, spattered with blood here.H=jnH=jnI8 _H=joH=jtH=jvH=jvB7H=jwH=j|H=j ~H=j~B6H=jH=j H=jH=j?B5H=j$H=jH=j H=jB4H=jސH=jpH=j%H=jB3H=jH=jH=jߟX2H=jH=jڦH=jaH=j(B1H=jëH=jNH=jH=jʹB0H=j׶H=jMG  There is an open door here.  Things that are here:H=jC  a +0 leather armour; a +0 clubH=jH=jJ79 _H=j3H=jH$  Things that are here:H=jl  a +0 robe; a +0 dagger; an orc skeletonH=jmH=j3I8 _H=jH=jLN  Things that are here:  a +0 leather armour; a +0 dagger; an orc skeleton7 _65432106987H=jNX6H=jfOH=jPH=j)RH=jRB5H=jSH=jPUH=jVH=jsWB4H=j8XH=jYH=j[H=j[B3H=j\H=j^H=j`H=j`B2H=jaH=jcH=jieH=j0fB1H=jgH=jhZ  There is a staircase to the Orcish Mines here.H=jhjH=jlH=jlI0 _H=jnH=jk Orcish Mines:16000)   You climb downwards. Welcome to the Orcish Mines!H=j7oH=j"pE5998H=jrH=j _You encounter a troll, a warg, an orc priest, an orc wizard and 2 orcs.H=j~DThere is a staircase back to the Dungeon here.H=jWG H=j\L  ## ##.......  #.# #........  ............ H=j3H=jXH=jH _No target in view!H=j6K H=jL H=j@R H=jU  H=jV :_No target in view!H=j{ 3H=j| H=jH 2oH=j@ }  Magic restored.  An orc comes into view.H=j 65=H=j o   orc (wandering)H=j Q0H=jp v---5.0 (15 _H=jю H=j s _You recovered 1 MP!H=jtK ## ##.......  H=ju#.# #........  ............  ...........  .#........  ##.........  #..........  #.@.)....o  ##).....#.  ##....#..  #...#  #.##  ## H=j2 ## ##.......  #.# #........  ............  H=j ...........  .#........  ##.........  #..........  #.@.)....o  ##).....#.  ##....#..  #...#  #.## ## H=j< H=j 9---H=jqH=j<[ _An orc is nearby!H=j8 )H=jbYou shoot an arrow. The arrow hits the orc!! The arrow burns the orc.H=j%))))))H=js H=jVJ.)....H=j*o===9 (0.94H=jgH=j H=j}A_You kill the orc!H=j 3H=jg^ _No target in view!H=j3H=jH=j H=j:_No target in view!H=jt H=jh H=j H=j H=jw H=j I3 _H=j H=j) H=j D#.###................H=jQ >.....####....#.<.)....)##).....#. ##.@..#... ---6.9 (1.0...# ## H=j #      H=j/ H=j =---7.9 (22H=j H=j  H=j 5_Found a stone staircase leading down.H=j[H=j\H=j7^H=j]`H=jcH=jfX1H=j(hH=jjH=jkB0H=jlH=jnH=jqqH=j{rC69H=jsH=j2uH=jwH=jxB8H=jyH=j|H=j~H=jB7H=jH=j+H=jgX6H=jH=jH=j4H=j0B5H=jH=j"H=jn4H=jn3H=jH=jX2H=jH=jO _You now have 1268 gold pieces (gained 15).H=jH=jB1H=jH=jӦH=jvH=jnB0H=jcH=jH=jH=jC59H=j H=jH=jH=jX8H=j9H=j@X7H=jO _You now have 1292 gold pieces (gained 24).H=jؽH=jоB6H=jÿH=j H=jH=jB5H=jH=jH=jKH=jB4H=jH=jHH=jH=jZB3H=j/H=jH=jH=jB2H=j.H=jJH=j/H=jB1H=jH=jsH=jH=jYB0H=j49 _You now have 1320 gold pieces (gained 28).87H=j"H=jX6H=jH=jH=jrB5H=j,H=jH=jH=jKX4H=j$H=jH=jzB3H=jH=jH=jH=jiB2H=jH=jH=jH=jtB1H=jH=jfH=j H=j X0H=j H=jxH=jwY39H=jH=jH=j`B8H=jH=j'H=j7H=jX6H=jH=jH=j X5H=j!H=j"H=j#X4H=jq&H=jb'X3H=j:0O _You now have 1332 gold pieces (gained 12).H=j92H=j2B2H=je3H=jN4H=jI6H=j6B1H=jl7H=j8H=j9H=jG:B0H=j:H=j;H=j_=H=j>C29H=j>H=jX?H=j1AH=jAB8H=j3H=jH=jH=jB7H=j H=jI H=j H=jB6H=jLH=jH=jKX5H=jH=jGH=j~H=j0B4H=jH=j&H=j:H=j- B3H=j H=j~!H=jL$H=j$B2H=j%H=jY(H=j+n1H=j^-H=j0H=j-1B0H=j1H=j\3H=j5H=jd7Y19H=j>n8H=jE7H=jvGH=jIH=jjJB6H=joKH=jpMH=j PH=jPB5H=jQH=jSH=jQWH=j>XB4H=jYH=jZH=j\H=j]B3H=j^H=j;`H=jbH=jcB2H=jsdH=j(fH=jhH=jQiB1H=j8jH=jnH=jnX0H=joH=jNqH=jsH=jrtC09H=juH=jvH=jxH=jyB8H=jzH=j~{H=jg}H=j}B7H=j~H=jH=jH=jzB6H=jH=jYH=j0H=jB5H=jMH=jH=jH=jB4H=j=H=j%H=jdH=jB3H=jH=j$H=jH=jQB2H=jݒH=j|H=jH=jX1H=jH=jzX0H=j"H=jOH=j@H=jРD899H=j[H=jH=jX8H=jH=jH=jH=jB7H=j3H=jH=j۫H=jpB6H=jH=j H=jH=jB5H=jH=jH=jdzH=jXB4H=jH=jH=jzH=j B3H=jH=jcH=j)H=jB2H=jH=jH=j H=jB1H=j9H=j&H=jH=jB0H=jH=jH=jxH=j%Y89H=j0  ### ###  H=j##.## ##.##  #...# ##...#  ##.## #...##  ##...###...#######  #.....##...##.##.##  #.........#.......#  ...#............@##  720.9 (83.0) H=j_q#.............#.##  .................##  .........>........#  ..................#  .................##  ................##  ................## H=j<.)....).........# H=juH=jH=jE _Done exploring.H=j)H=jmH=jH=jH _No target in view!H=jH=jBH=j\H=j H=jB_No target in view!H=j` H=jj H=j3 H=jC S...## #...H=j ...###... #.....##............#....0H=j ].0)...#. .....H=j! 8.......... .H=jÑ G......H=j H=j H=j  H=j ?_Done exploring.H=j H=j H=jQ H=j? H=j( H=j;H=j H=jy7_Done exploring.H=jH=jbGear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution  e - a +6 longbowf - a +0 whip Missiles (go to first with ()g - 16 poisoned darts  k - a throwing nett - 3 curare-tipped darts Armour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}b - a +0 robe  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales Jewellery (go to first with "=)  j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn)  w - a +4 ring of slaying (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]H=j9dH=jbhH=jl4  VividlyBlue the Marksdemigod### ###  Demigod##.## ##.##  Health: 121/121 ========================#...# ##...#H=jm  Magic: 25/25 ========================##.## #...##  AC: 5Str: 9 ##...###...#######   EV: 22Int: 15 #.....##...##.##.##   SH: 0Dex: 32 #.........#.......#   XL: 14 Next: 30% Place: Orcish Mines:1 ...#............@##   Noise: ---------  Time: 18720.9 (0.0) #.............#.##   y) +3 longbow (flame) .................##   Fire: y) +3 longbow (flame) .........>........#   Zot (5889) ..................#  .................##H=jnd    ................##    ................##    <.)....).........#    _You now have 1332 gold pieces (gained 12). _Done exploring. _No target in view! _No target in view! _Done exploring. _Done exploring.H=jpH=jqH=jsH=j-uH=jTH=jYXRead which item? Scrolls  f - 5 scrolls of fear H=jXY7 t - 6 scrolls of teleportationa - 2 scrolls of enchant armour  p - 5 scrolls of poison  r - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  I - 3 scrolls of immolation H=j_Z! S - 3 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedH=jUH=jVH=jdH=jq  VividlyBlue the MarksdemigodH=jr### ###  Demigod##.## ##.##H=j6sY  Health: 121/121 ========================#...# ##...#  Magic: 25/25 ========================H=js##.## #...##  AC: 5Str: 9 H=jtx##...###...#######   EV: 22Int: 15 #.....##...##.##.##   SH: 0H=ju'Dex: 32 #.........#.......#   XL: 14 Next: 30% Place: Orcish Mines:1 H=ju...#............@##   Noise: ---------  Time: 18720.9 (0.0) #.............#.##   y) +3 longbow (flame) H=jv(.................##   Fire: y) +3 longbow (flame) .........>........#   Zot (5889) ..................#  H=jw.................##    ................##    ................##    H=jx<.)....).........#    _You now have 1332 gold pieces (gained 12). _Done exploring. _No target in view! _No target in view! H=j_zf_Done exploring. _Done exploring.H=j/ _Done exploring.No target in view!Done exploring.  Okay, then.H=j H=jH=j. _H=jcNH=jO$H=jfPWhere to? (Tab - Orc:1, ? - help) D - DungeonT - TempleL - LairS - Swamp  P - Snake PitH=j!QEM - Slime Pits  O - Orcish Mines H=j>H=jD4  VividlyBlue the Marksdemigod### ###  Demigod##.## ##.##  Health: 121/121 ========================#...# ##...#H=jYF  Magic: 25/25 ========================##.## #...##  AC: 5Str: 9 ##...###...#######   EV: 22Int: 15 #.....##...##.##.##   SH: 0Dex: 32 #.........#.......#   XL: 14 Next: 30% Place: Orcish Mines:1 ...#............@##   Noise: ---------  Time: 18720.9 (0.0) #.............#.##   y) +3 longbow (flame) .................##   Fire: y) +3 longbow (flame) .........>........#   Zot (5889) ..................#  .................##H=jxGl    ................##    ................##    <.)....).........#    _Done exploring. _No target in view! _No target in view! _Done exploring. _Done exploring. _Okay, then.H=jHH=j%SH=jBTH=j+Wu8 _H=jYH=j*ZX7H=j\H=jd^H=jj_B6H=j`H=j~aH=jcH=jdB5H=jeH=jfH=jhH=jQiB4H=jiH=jkH=jmH=jqnB3H=j0oH=jqH=jtH=jwuB2H=jlvH=j'x%  H=jx4There is a stone staircase leading down here.H=jtyH=jt|H=j&}I1 _H=jB~H=j 211881) You climb downwards.H=j H=j C79H=js H=j _You encounter a saltling and a warg.Found 33 gold pieces.  There is a stone staircase leading up here.H=j H=j  #...... ....#.  .... ..##......  H=jo Y#.....#..9Δ#...  ... .........  . ............  ...##.#......  ...#  ..# 30.4 (9.5 ..#........$...  ..$..........##  ..............# H=j  .#.#..## h......#h   warg (asleep) ......#9   saltling (dormant) .#............ H=jś H=j H=jC  H=j V_There are monsters nearby!H=jU .You shoot an arrow. The arrow hits the warg!! The arrow burns the warg!H=jX))))9   saltling (dormant)H=j? .9You kill the warg!H=ju.....9H=jP y1===1.4 (1.08H=j H=j * _You hear a shout! x2H=j& ))) You shoot an arrow. The arrow hits the saltling! The arrow burns the saltling.H=jnDY.9H=jxK@....H=jL`27H=j\PH=jR` _The saltling is heavily damaged.H=j .You shoot an arrow. The arrow hits the saltling!! The arrow burns the saltling.H=jG))H=j :...H=j H=j `3.3 (0.96H=jTH=j9 _You destroy the saltling!H=jH=j&oH=j@pH=jsrH=jtH _No target in view!H=jZe H=jf H=jMi H=jk H _No target in view!H=j H=j H=j H=j H=jɖ  H=jp p You encounter an orc priest and 2 orcs.H=j? #...... ....#........##...... H=j #.....#...Δ#...  ............. .. ............ ...##.#...... ..........# ..#.<..#.......#$......$..###....H=j͜  .#.#..## .............#.......# o   orc priest (wandering).#...... oo 2 orcs (wandering)oo..o. .....#H=jמ k0o.H=j H=j 4o.H=j .oH=j ).H=j% u o 2 orc priests (wandering)H=j    orcYou encounter an orc priest. It is wielding a +0 mace.H=j o---4.3 (15H=j H=j 0 _The orc leaves your sight.H=j6 )You shoot an arrow. The arrow hits the orc!! The arrow burns the orc.H=j9b)))))H=jxn oYou kill the orc!H=j2zH=jQ{?o.H=j}Bo.H=jS)..H=j...ooo   orcH=j6===5.1 (0.8H=jH=jqS _The orc priest shouts! You hear a shout! x2; You hear a howl!H=jf )  You shoot an arrow. The arrow hits the orc priest!!!  The arrow burns the orc priest!H=jC)))))H=jn   orc priestH=j o.You kill the orc priest!H=jB3oH=jH o.You hear a howl!H=j4hH=jiQ ....H=j9.h   wargopriestoo 2 orcsYou encounter an orc. It is wielding a +0 dagger.H=jro26.0 (0.94H=jH=jo U _You encounter a warg.H=jn Q ))))H=jo nYou shoot an arrow. The arrow hits the orc priest.  The arrow burns the orc priest.H=j Uh.H=j= 8o)H=j` Bo.H=j( Mo.H=jy H...H=jK e8 (0.83H=j# H=j6 8 _The orc priest is lightly wounded.H=j. O ))))H=j/ @)))You shoot an arrow.H=j_ Uh.H=ju` Jo.H=j:a /OH=jb o.The arrow closely misses the orc priest.H=jd ;o)H=je Uh.H=jk :....H=jYl 1O   ogre (wandering).o   orc priestoo 2 orcsH=j&m g7.7 (0.92H=jYr H=jY~ v _You encounter an ogre. It is wielding a +0 giant club.H=j )You shoot an arrow. The arrow hits the orc priest!!  The arrow burns the orc priest.H=j7"))oo 2 orcs H=j`e h.H=ja@You kill the orc priest!H=jcGo.H=jd O.H=j\eH=jfMo.H=jfnQ..OH=jrg8.5 (0.81H=jwH=jy; _The ogre shouts! You hear a shout! x5H=j )You shoot an arrow. The arrow hits the warg!! The arrow burns the warg!H=j!x))O   ogreH=jjoo 2 orcsH=j$KC oH=jKT.You kill the warg!H=j4M!OH=jM.H=j0O1oH=jS' H=j_TV.oYou hear a shout!H=j`.o   orc warriorO   ogreH=ja_oo 2 orcsH=jeg9.4 (0.90H=jiH=jq| _You encounter an orc warrior. It is wielding a +0 battleaxe.H=jY )You shoot an arrow. The arrow hits the orc! The arrow burns the orc.H=ju])   orcH=j2.H=jd40.369H=j_H=jG _You kill the orc!H=j )You shoot an arrow. The arrow hits the orc!! The arrow burns the orc.H=j T)))H=j% 2O.H=j& Jo.H=jn- \.).H=j0 g1.3 (1.08H=j5 H=j7 G _You kill the orc!H=j J )))H=j o You shoot an arrow. The arrow hits the ogre!! The arrow burns the ogre.H=j| O)The ogre is severely wounded.H=jb/oH=jC oH=jz z.You hear a shout!oH=j ' H=jp roYou encounter an orc wizard. It is wielding a +0 dagger.H=je ' H=joYou encounter an orc warrior. It is wielding a +0 short sword.H=j* .)oo 3 orc warriors (1 launcher)o   orc wizardo   orcYou encounter an orc. It is wielding a +0 club.H=jP}2.2 (0.97H=j H=j(x  You encounter an orc warrior. It is wielding a +0 long sword and carrying a +0 H=jA)O_orcbow.H=jE )You shoot an arrow. The arrow hits the ogre!! The arrow burns the ogre.H=jI))o   orc wizardo H=jJ!H=jz3oH=j{ oYou kill the ogre!H=j?}' H=j}o.You encounter an orc. It is wielding a +0 dagger.H=j~4o.H=jH=j2oH=j-' H=jʁ.oYou encounter an orc. It is wielding a +0 flail.H=jMo.H=jw?ooH=j.H=jύ.)ooo 4 orcs (2 wandering)H=jH=jg3.2 (1.06H=jݗH=jʥ H=jga_You encounter an orc. It is wielding a +0 whip.H=j )You shoot an arrow. The arrow hits the orc warrior!!  The arrow burns the orc warrior!H=jW))) 2H=jE-G.oH=j9.o.o.H=j/1.H=j0Mo.H=je1D.oH=j^: ..)ooo 3H=j;tYou kill the orc warrior!The orc warrior unwields a +0 long sword.H=jfC6 )H=jD$)))))H=jDb)The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.H=jX .@.H=j....oo1The arrow completely misses you.H=j 434.1 (0.9H=jEH=j% _The orc shouts!H=j #...... ....#. .......##......H=jE#.....#...Δ#... ............. .. ........... ...##.#...... . ....# ..# ..#..... ..#$.... ..$...## ......).......# ..o..)).#.#..## ....)).......#H=j- ...o..o......##).o..oo.....oo.o..... .....#H=j 3oH=j,)H=j`o.oH=jL ****H=jn***The orc wizard gestures at you while chanting.H=j(o.oH=jN o.The puff of flame misses you.H=j(Lo.H=j .@..)).o H=jp4 orcsYou encounter an orc. It is wielding a +0 club.H=j<)))))H=j&))H=jn48@..H=j5....-5.1 (1.05H=jnAH=jxJp _The orc warrior shoots an arrow. The arrow completely misses you.H=jLa _There is a stone staircase leading up here.H=jO )You shoot an arrow. The arrow hits the orc! The arrow burns the orc.H=j$|))) 3 orcsH=jUJo.H=jWG.oH=jAXLo.H=jY@o.H=j[1oH=j_ H=jG`o)  You kill the orc!H=j?b#oH=jb).H=jq".H=jgr9..opriestH=jso   orc wizardooo 3 orcsH=jx%=H=jyJ6.0 (0.94H=jgH=jv _You encounter an orc priest. It is wielding a +0 whip.H=j )You shoot an arrow.  The arrow barely misses the orc warrior.The arrow hits the orc!!! The arrow burns the orc.H=jz9))))H=jkR) 2 orcsH=j='Lo.H=j,,H=j,;o.H=j-/TH=j1' H=j2\o.You kill the orc!H=jt34o.H=j4H=j47o.H=jg5H=j63oH=j8#oH=j.9).H=j6....T   troll (wandering)oo 2 orc warriors (1 launcher)opriesto   orc wizard(…)H=j `93H=j?H=j^# H=j$P_You encounter a troll.H=j ))))You kill the orc! _You encounter a troll.H=j- You shoot an arrow.  The arrow closely misses the orc warrior.The arrow hits the orc. The arrow burns the orc.H=j C oH=jX j.The orc is moderately wounded.H=j 9.oH=j H=j Do.H=j @o.H=jS H=j Eo.H=jv Ko.H=j4 9T.H=jD #oH=j ).H=j `.TH=j( -7.9 (1.0H=j :2H=jN H=j ' _The troll shouts!H=jN _  Casting: Cause Fear (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H=jLH=jNH=jw\H=j` H=jbB_You don't know that spell.H=jq H=js QDungeon Crawl HelpH=jt Manual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.H=ju ^Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.InscriptionsH=jv M6.Dungeon sprint modesH=jH=jqH=jrgVividlyBlue the MarksdemigodH=j#...... ....#.Demigod.......##......Health: 121/121 ========================#.....#...Δ#...Magic: 25/25 ========================.............AC: 5Str: 9.. ............EV: 22Int: 15...##.#...... .SH: 0Dex: 32..........# ..#XL: 14 Next: 33% Place: Orcish Mines:2H=j.......@..#.....Noise: ===------  Time: 18747.9 (0.0)..#........$....y) +3 longbow (flame)..$..o.......###Fire: y) +3 longbow (flame) ..o)..)o.o....#Zot (11862) H=j.T.o.))o#.#..##....)).......#T   troll..).o........#oo 2 orc warriors (1 launcher).#).).........o   orc priest..o.... .....#o   orc wizard(…)The arrow hits the orc. The arrow burns the orc.  The orc is moderately wounded. _The troll shouts!  H=jzCasting: Cause Fear (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.H=jH=jlH=jH=jH=j;   H=j6 OCasting: Cause Fear (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H=jf H=jh  Your spells (cast)TypeFailure Level a - JinxbiteHexes1%H=ji 2  b + Cause FearHexes5% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitH=jH=jH=jH=jW VividlyBlue the Marksdemigod#...... ....#.H=j YDemigod.......##......Health: 121/121 ========================#.....#...Δ#...Magic: 25/25 ========================.............AC: 5Str: 9H=j .. ............EV: 22Int: 15...##.#...... .SH: 0Dex: 32..........# ..#XL: 14 Next: 33% Place: Orcish Mines:2H=j? .......@..#.....Noise: ===------  Time: 18747.9 (0.0)..#........$....y) +3 longbow (flame)..$..o.......###H=j ,Fire: y) +3 longbow (flame) ..o)..)o.o....#Zot (11862) .T.o.))o#.#..##....)).......#T   trollH=jj ..).o........#oo 2 orc warriors (1 launcher).#).).........o   orc priest..o.... .....#H=j? o   orc wizard(…)_The troll shouts!  Casting: Cause Fear (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Cause Fear (mildly dangerous; 5% risk of failure)  H=j `Confirm with . or Enter, or press ? or * to list all spells.H=j VividlyBlue the Marksdemigod#...... ....#.DemigodH=j .......##......Health: 121/121 ========================#.....#...Δ#...Magic: 25/25 ========================.............AC: 5Str: 9.. ............EV: 22H=j~ Int: 15...##.#...... .SH: 0Dex: 32..........# ..#XL: 14 Next: 33% Place: Orcish Mines:2.......@..#.....Noise: ===------  Time: 18747.9 (0.0)..#........$....y) +3 longbow (flame)H=j N..$..o.......###Fire: y) +3 longbow (flame) ..o)..)o.o....#Zot (11862) .T.o.))o#.#..##....)).......#H=j T   troll..).o........#oo 2 orc warriors (1 launcher).#).).........o   orc priestH=jj ..o.... .....#o   orc wizard(…)_The troll shouts!  Casting: Cause Fear (mildly dangerous; 5% risk of failure)  H=j  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Cause Fear (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H=j< VividlyBlue the Marksdemigod#...... ....#.Demigod.......##......H=j= gHealth: 121/121 ========================#.....#...Δ#...Magic: 21/25 ====================----.............AC: 5Str: 9.. ............EV: 22Int: 15...##.#...... .SH: 0Dex: 32..........# ..#H=j.> pXL: 14 Next: 33% Place: Orcish Mines:2.......@..#.....Noise: ===------  Time: 18747.9 (0.0)..#........$....y) +3 longbow (flame)..$..o.......###H=j> Fire: y) +3 longbow (flame) ..o)..)o.o....#Zot (11862) .T.o.))o#.#..##....)).......#T   trollH=j? ..).o........#oo 2 orc warriors (1 launcher).#).).........o   orc priest..o.... .....#o   orc wizardH=j)@ (…)Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Cause Fear (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H=j@ @Casting: Cause Fear (mildly dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateH=jYVividlyBlue the Marksdemigod#...... ....#.Demigod.......##......Health: 121/121 ========================#.....#...Δ#...Magic: 21/25 ====================----.............AC: 5Str: 9.. ............EV: 22Int: 15H=j/[...##.#...... .SH: 0Dex: 32..........# ..#XL: 14 Next: 33% Place: Orcish Mines:2.......@..#.....Noise: ===------  Time: 18747.9 (0.0)..#........$....y) +3 longbow (flame)..$..........###Fire: y) +3 longbow (flame) ..o)o.)o.o....#Zot (11862) .T.o.))o#.#..##....)).......#T   troll..).o........#H=j[oo 2 orc warriors (1 launcher).#).).........o   orc priest..o.... .....#o   orc wizard(…)Casting: Cause Fear (mildly dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateH=j\0The troll resists with some effort. The orc warrior looks frightened!  The orc easily resists. The orc warrior looks frightened!  The orc resists with almost no effort. The orc priest easily resists.  The orc wizard looks frightened! The orc looks frightened!H=jm]R.oH=jAhoooo, fleeing)o(fleeing)Press: ? - help, Dir - look around, f - activate  The troll resists with some effort. The orc warrior looks frightened!orc easily resistsresists with almost no effort. The orc priest easily resists.wizard looks frightened! The orc looks frightened!  H=ji{The orc warrior supplicates abjectly, "Please! I have a lot of children!"H=jl9*H=jŲ.  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A.H=j/  --more--H=jW~ooo 3 orcs (1 fleeing)H=jL=.oH=jKo.H=jϸ9T.H=jJH=j+oH=jG.oH=j׼.H=jw$oH=j{ooo 4 orcs (1 missile, 1 wandering, 1 f…)H=je8.9 (11H=jH=jo H=j_You encounter an orc. It is wielding a +0 heavy flail and quivering boomerangs.H=j>} )  You shoot an arrow. The arrow hits the orc!!! The arrow burns the orc.H=jD)ooo 3 orcs (1 missile, 1 wandering, 1 flH=j,rI.oH=j6sa..H=j .o 2 orcs (1 missile, 1 wandering)You kill the orc!H=jt  The orc priest calls down the wrath of Beogh upon you.H=jx.oo..oH=j%FooH=je`90H=jIH=jZ2 _You resist with some effort.H=j c)))))))H=j$ I.oH=j 9)oH=j WT.H=jl A.oH=j Mo.H=j E.oH=j .))..o)H=j i50.8 (0.959H=j H=jg j _You shoot an arrow. The arrow barely misses the orc.H=j9 $You shoot an arrow. The arrow hits the orc!! The arrow burns the orc.H=j()   orc (H=jI.oH=jT .You kill the orc!H=jH=jH=j3.TH=jH=jMo.H=j|1.H=j[   orc warrior (H=jb$oH=j]Q1.6 (0.88H=jH=j#8{H=j!& H=j&g_The orc priest looks encouraged for a moment.H=j ))You shoot an arrow. The arrow hits the troll. The arrow burns the troll.H=j I.oH=j m ..The troll is lightly wounded.H=jl 8*H=jDa  The orc priest invokes the aid of Beogh against you.H=j o..{H=jő 9T.H=j 8@H=jF 12--2=2.47 _Pain shoots through your body! _You took 9 damage! You recovered 1 MP!H=jf  H=jgOCasting: Cause Fear (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H=jH=j9 Your spells (cast)TypeFailure Level a - JinxbiteHexes1%2  b + Cause FearHexes5% 4 H=j>-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitH=juH=jH=jVividlyBlue the Marksdemigod#...... ....#.Demigod.......##......H=j_Health: 112/121 ======================--#.....#...Δ#...Magic: 22/25 =====================---.............AC: 5Str: 9.. ............EV: 22Int: 15...##.#...... .SH: 0Dex: 32..........# ..#XL: 14 Next: 33% Place: Orcish Mines:2.......@..#.....Noise: ===------  Time: 18752.4 (0.0)..#.oT.....$....y) +3 longbow (flame)H=js..$...$.)....###Fire: y) +3 longbow (flame) ...)o.).......#Zot (11857) .....)).#.#..##....)).......#T   troll..)..........#o   orc warrior (fleeing)o#).)..{......o   orc priest.oo...o .....#o   orc (missile)H=jThe troll is lightly wounded.  The orc priest invokes the aid of Beogh against you. _Pain shoots through your body! _You took 9 damage! You recovered 1 MP!  Casting: Cause Fear (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H=j H=js'#VividlyBlue the Marksdemigod#...... ....#.Demigod.......##......Health: 112/121 ======================--#.....#...Δ#...H=j:(Magic: 22/25 =====================---.............AC: 5Str: 9.. ............EV: 22Int: 15...##.#...... .SH: 0Dex: 32..........# ..#XL: 14 Next: 33% Place: Orcish Mines:2.......@..#.....Noise: ===------  Time: 18752.4 (0.0)H=j(..#.oT.....$....y) +3 longbow (flame)..$...$.)....###Fire: y) +3 longbow (flame) ...)o.).......#Zot (11857) .....)).#.#..##....)).......#T   troll..)..........#o   orc warrior (fleeing)o#).)..{......o   orc priestH=j)Y.oo...o .....#o   orc (missile)The troll is lightly wounded.  The orc priest invokes the aid of Beogh against you. _Pain shoots through your body! _You took 9 damage! You recovered 1 MP!  Casting: Cause Fear (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H=jBVividlyBlue the Marksdemigod#...... ....#.Demigod.......##......Health: 112/121 ======================--H=jC#.....#...Δ#...Magic: 18/25 =================-------.............AC: 5Str: 9.. ............EV: 22Int: 15...##.#...... .SH: 0Dex: 32..........# ..#XL: 14 Next: 33% Place: Orcish Mines:2.......@..#.....Noise: ===------  Time: 18752.4 (0.0)..#.oT.....$....y) +3 longbow (flame)..$...$.)....###Fire: y) +3 longbow (flame) ...)o.).......#Zot (11857) .....)).#.#..##....)).......#H=jDT   troll..)..........#o   orc warrior (fleeing)o#).)..{......o   orc priest.oo...o .....#o   orc (missile) _Pain shoots through your body! _You took 9 damage! You recovered 1 MP!  Casting: Cause Fear (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateH=j/VividlyBlue the Marksdemigod#...... ....#.DemigodH=j1.......##......Health: 112/121 ======================--#.....#...Δ#...Magic: 18/25 =================-------.............AC: 5Str: 9.. ............EV: 22Int: 15...##.#...... .SH: 0Dex: 32..........# ..#XL: 14 Next: 33% Place: Orcish Mines:2.......@..#.....Noise: ===------  Time: 18752.4 (0.0)..#.oT.....$....H=j19y) +3 longbow (flame)..$...$.)....###Fire: y) +3 longbow (flame) ...)o.).......#Zot (11857) .....)).#.#..##....)).......#T   troll..)..........#o   orc warrior (fleeing)H=j2G.#).)..{......o   orc priest.oo...o .....#o   orc (missile) _You took 9 damage! You recovered 1 MP!  Casting: Cause Fear (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H=jc3Casting: Cause Fear (mildly dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateThe troll easily resists. The orc priest looks frightened!T.H=j4H=j4y.o.H=j5S.oH=j>o   orc priest (fleeing)o(missile, fleeing).H=j@m53.4 (16H=jHHH=jLo  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  The troll easily resists. The orc priest looks frightened! _The orc looks frightened! _You recovered 3 HP!H=j~<9  H=j=^You shoot an arrow. The arrow hits the troll! The arrow burns the troll.H=j7; .oThe troll is moderately wounded.The troll bites you! The troll barely misses you.o.H=jp_U06-45 _The troll completely misses you. _You took 9 damage!H=j .You shoot an arrow. The arrow hits the troll!! The arrow burns the troll!H=jo   orc priest (fleeing)o(missile, fleeing)H=j H=j"8-====5.2 (0.84H=jH=j  H=j_You kill the troll! _You recovered 2 HP!H=j ( H=j $You shoot an arrow. The arrow hits the orc priest!!  The arrow burns the orc priest.H=jÿ *))H=j x))o(missile, fleeing)H=j =o$H=j O....H=j_ 11====-6.1 (0.9H=j H=jP _You kill the orc priest! _You recovered 3 HP!H=jJ $You shoot an arrow. The arrow hits the orc!! The arrow burns the orc.H=jP)))))H=je...$.H=j4=-7.1 (1.03H=jfH=jj _You kill the orc! _You recovered 3 HP!H=jH=jH=jH=jz H=j.B_No target in view!H=j1 H=j2 H=j7 H=j9  H=j: :_No target in view!H=ja H=j 3H=jCH=j6Q6=9H=jT=2 _H=jH=jyH=j|p9=1H=jeH=jJH=jq21=0H=jH=j.1 _HP restored.H=jC49H=j"H=j%H=j&T=8H=j(H=j,H=j-q20=7H=j/H=j23H=j3T=6H=jG6H=j!9H=j-< H=j<h An orc warrior comes into view.H=jB(---H=j+Co   orc warrioroH=j=R,64.1 (7H=j-S---5.1 (85 _H=jXH=j[ _You recovered 7 HP! You recovered 2 MP!H=jI )You shoot an arrow. The arrow hits the orc warrior!!  The arrow burns the orc warrior.H=jxNA)))))H=jrOH)H=jO.$..).H=jHw4===6.1 (14H=jH=jO _You kill the orc warrior!H=j. H=j0 H=j)$ H=jz& H _No target in view!H=j H=j H=jV H=j H _No target in view!H=jIH=j:H=jH=j9 H=jڒ:_No target in view!H=jozH=j|H=j<}H=j;H=je[=3 _H=jmH=j~H=jp1=2H=jH=j;H=j\B1H=jH=j/H=jB0H=jWH=jH=jnC39H=jH=juH=jNT=8H=jH=jH=j`B7H=jH=j2=6H=jH=jiH=j B5H=jOH=juH=jkH=jB4H=jH=jH=j'H=jB3H=jH=jKH=j$H=jT=2H=jH=jH=jH=j+p3=1H=jH=jK _No target in view! _No target in view! _No target in view! H=j Reactivating autopickup.  An orc wizard appears from thin air!  The orc wizard is now too close for your liking.H=j---oo   orc wizardH=jZH=jD 0793.0)H=j7}  The orc wizard gestures at you while chanting.H=j$DH=jdE---80.1 (140H=j~JH=jrM _You resist with almost no effort. _You recovered 3 MP!H=jH=j Spells (Memorise)TypeFailure Level H=j w a - Sigil of BindingHexes1% 3b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire9% 3  d - FoxfireConjuration/Fire19%1  e - ApportationTranslocation22%1  H=j=!f - SandblastEarth22%1  g - ShockConjuration/Air22%1  h - Soul SplinterNecromancy22%1  i - Construct Spike LauncherForgecraft32% 2  j - Lesser BeckoningTranslocation32% 2  k - AnguishH=j!(Hexes/Necromancy32% 4  l - Dimensional BullseyeHexes/Translocation32% 4  m - Frozen RampartsIce54% 3  n - Fugue of the FallenNecromancy54% 3  o - Maxwell's Portable Piledriver Translocation54% 3  p - PasswallEarthH=j{"m54% 3  q - Teleport OtherTranslocation54% 3  r - Yara's Violent UnravellingHexes/Alchemy67% 5  s - Ignite PoisonFire/Alchemy87% 4  t - AirstrikeAir91% 4  u - Animate DeadNecromancy91% 4 17 spell levels left H=j#][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitH=jb7 H=j8 H=jB H=jP VividlyBlue the Marksdemigod#...... ....#.H=jQ Demigod.......##......Health: 121/121 ========================#.....#...Δ#...Magic: 23/25 ======================--.............AC: 5Str: 9.. ............H=jR EV: 22Int: 15...##.#...... .SH: 0Dex: 32..........# ..#XL: 14 Next: 34% Place: Orcish Mines:2.......@..#.....Noise: ---------  Time: 18780.1 (0.0)..#........$....y) +3 longbow (flame)H=jS .$$...$.)....###Fire: y) +3 longbow (flame) ...)..).......#Zot (11830) .....))o#.#..##..$.)).......#o   orc wizard..)..........#H=jT .#).)..........oo.... .....#Reactivating autopickup.An orc wizard appears from thin air!  The orc wizard is now too close for your liking.The orc wizard gestures at you while chanting. _You resist with almost no effort. H=jU ^_You recovered 3 MP!H=jWb P  Okay, then.H=jic H=ju H=jx . _H=j\ H=j l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingH=j10.1  14.3  -1   i - Spellcasting   5.0   8.5  -2           b - Maces & Flails   0.0   1.2  -1   j - Hexes   9.0  12.5  -1   c - Unarmed Combat   0.0   1.2  -1   k - Fire Magic   0.8   1.2  -1   d - Throwing   0.0   1.2  -1           l - Evocations   0.0   1.2  -1  H=je + Ranged Weapons 16.5  25.0  -1               f - Armour   5.0   7.1  -1      g + Dodging10.1  14.3  -1       h - Stealth   0.0   1.0   0                  H=jX                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpH=j*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsH=j% ETargetTarget--  H=j@& 3--  --  --  --  --  --  --  --  --  --  --  a-z] setH=j ' [-] clear selected targetcost|targetsH=j [?25h[?0cH=j *0 H=j [?25l[?1cH=j o-- =] set aall targetsH=jXH=jWH=jH=jVividlyBlue the Marksdemigod#...... ....#.H=jՠDemigod.......##......Health: 121/121 ========================#.....#...Δ#...Magic: 23/25 ======================--.............H=j{,AC: 5Str: 9.. ............EV: 22Int: 15...##.#...... .H=j:sSH: 0Dex: 32..........# ..#XL: 14 Next: 34% Place: Orcish Mines:2.......@..#.....H=jݢNoise: ---------  Time: 18780.1 (0.0)..#........$....y) +3 longbow (flame).$$...$.)....###Fire: y) +3 longbow (flame) H=j...)..).......#Zot (11830) .....))o#.#..##..$.)).......#o   orc wizard..)..........#H=j= .#).)..........oo.... .....#An orc wizard appears from thin air!  The orc wizard is now too close for your liking.H=jؤThe orc wizard gestures at you while chanting. _You resist with almost no effort. _You recovered 3 MP! _Okay, then.H=j1H=jH=jSH=jH=jH=jl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingH=j`10.1  14.3  -1   i - Spellcasting   5.0   8.5  -2           b - Maces & Flails   0.0   1.2  -1   j - Hexes   9.0  12.5  -1   c - Unarmed Combat   0.0   1.2  -1   k - Fire Magic   0.8   1.2  -1   d - Throwing   0.0   1.2  -1      H=j[     l - Evocations   0.0   1.2  -1  e + Ranged Weapons 16.5  25.0  -1               f - Armour   5.0   7.1  -1      g + DodgingH=j~10.1  14.3  -1       h - Stealth   0.0   1.0   0                              H=j7                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpH=j:*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsH=j  a * Fighting  10.1H=j: o a - Fighting  10.1H=j e * Ranged Weapons  16.5H=j o e - Ranged Weapons  16.5H=j= e + Ranged Weapons 16.5H=jrQ g * Dodging  10.1H=jwTp g - Dodging  10.1H=j rTargetTarget--  --  --  -- H=j  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsH=j [?25h[?0cH=j *0 H=j [?25l[?1cH=jU 6.0 current training targets, if any.=] set aall targetsH=j8a-z] setselected target H=jJf <[?25h[?0c0 H=j [?25l[?1cH=jY12.0 =] set aH=jall targetsH=j? > j + Hexes 9.0H=j > i + Spellcasting 5.0H=j a-z] setselected target H=j<[?25h[?0c0 H=j [?25l[?1cH=jQ %6.0H=j 12.020.0  -1 =] set aall targetsH=jPe H=juk H=jr VividlyBlue the Marksdemigod#...... ....#.Demigod.......##......Health: 121/121 ========================#.....#...Δ#...Magic: 23/25 ======================--.............H=jft AC: 5Str: 9.. ............EV: 22Int: 15...##.#...... .SH: 0Dex: 32..........# ..#XL: 14 Next: 34% Place: Orcish Mines:2.......@..#.....Noise: ---------  Time: 18780.1 (0.0)..#........$....y) +3 longbow (flame).$$...$.)....###Fire: y) +3 longbow (flame) ...)..).......#Zot (11830) .....))o#.#..##..$.)).......#o   orc wizard..)..........#.#).)..........oo.... .....#An orc wizard appears from thin air!  The orc wizard is now too close for your liking.The orc wizard gestures at you while chanting. _You resist with almost no effort. _=ju mYou recovered 3 MP! _Okay, then.H=jz H=j | H=j H=j7 H=j )You shoot an arrow. The arrow hits the orc wizard!  The arrow burns the orc wizard.H=j'P)))H=jW3oH=j2b...o   orc (wandering)H=jpfp===1.1 (129H=j8mH=jo H=jp@_You kill the orc wizard!H=j7<)))))H=jJ%))H=j(Lo.H=j/q.)...H=j0`28H=jd6H=j9k _You shoot an arrow. The arrow closely misses the orc.H=j, $You shoot an arrow. The arrow hits the orc!! The arrow burns the orc.H=j0 d)))))...#H=j)f p.)...H=ji `37H=jko H=jq  H=jir A_You kill the orc!H=jX H=jh H=j@ H=j  H=j2 B_No target in view!H=jH=j H=jH=j H=j:_No target in view!H=jH=jGear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) H=jeE y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution  e - a +6 longbowf - a +0 whip Missiles (go to first with ()g - 16 poisoned darts H=j ! k - a throwing nett - 3 curare-tipped darts Armour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+} H=j  z - a +2 troll leather armour (worn) {Snorg}b - a +0 robe  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerH=jQq - a +0 troll leather armour  v - +0 steam dragon scales Jewellery (go to first with "=)  j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn)  w - a +4 ring of slaying (worn) H=ju[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]H=j H=j H=jv H=j gVividlyBlue the MarksdemigodH=jg #...... ....#.Demigod.......##......Health: 121/121 ========================#.....#...Δ#...H=j gMagic: 23/25 ======================--.............AC: 5Str: 9.. ............EV: 22Int: 15...##.#...... .SH: 0Dex: 32..........# ..#H=j XL: 14 Next: 34% Place: Orcish Mines:2.......@..#.....Noise: ===------  Time: 18783.1 (0.0)..#........$....H=j Hy) +3 longbow (flame).$$...$.)....###Fire: y) +3 longbow (flame) ...)..).......#Zot (11827) .....)))#.#..##..$.)).......#H=jJ ..)......$...#.#).)..........oo.... .....# _You kill the orc wizard! H=j L_You shoot an arrow. The arrow closely misses the orc.You shoot an arrow. The arrow hits the orc!! The arrow burns the orc. _You kill the orc! _No target in view! _No target in view!H=j[ H=j H=j H=j H=j H=j H=j H=j` H=jF w4=6 _H=j H=jF H=j B5H=j( H=j H=jl B4H=j H=j H=jF B3H=j H=j) H=j T=2H=j+ H=j H=j B1H=j H=j! H=jg" p5=0H=j$ H=j( 4 _Magic restored.H=j, H=jy- C19H=j/ H=j3 H=j[[ ?8  You now have 1347 gold pieces (gained 15).7 _You see here a +0 club.=65H=j] H=j^ $  Things that are here:H=ja ;  a +0 dagger; a +0 robeH=j_e H=j0f I4 _H=jqh H=jAk H=jn H=jYo B3H=j^q H=jyv l  You now have 1364 gold pieces (gained 17).  Things that are here:H=jXw B2H=jy H=jU~ ^ _a +0 flail; an orc corpseH=j H=jO B1H=jX H=j H=j H=j B0H=j> H=jד H=j H=j C09H=jV H=j* H=jC H=j B8H=jġ H=jX H=j H=j^ B7H=j H=j H=jخ B6H=j H=jp O _You now have 1387 gold pieces (gained 23).H=j H=j B5H=j[ H=jҿ H=j, H=j B4H=j9 H=jz H=j5 H=j B3H=j/ H=j" <  You see here a +0 club.H=j H=j% I2 _H=j H=j= H=j H=j B1H=j H=jX <  You see here a +0 club.H=j, H=jA I0 _H=j H=j H=j H=j D799H=j H=jH H=j H=j B8H=j H=j H=j H=j B7H=j H=j H=j B6H=j H=j( *.......##......Δ..#.....#.....#...Δ#.......$...........................#................$...$...##.#..............$....#....#..#H=j* c.........<..#........#................#.....$@...).)....#####.---......)..).......#.........)))#.#..##....$.)).......###.....)......)...##.$...#).).........###.................# ###.....## .....##..#.#.#H=j0 ^  .##......Δ...#.....#...Δ#.$...........#......$...$...##.##...$...........#....#........<..#.#.........H=j72  #.....@....).)....#####.)..).......#.)))#.#..##.$.)).......#.##.....)......)...# #.$...#).).....# ##..........# ###.......##  .....##..#.#.# _You now have 1397 gold pieces (gained 10).H=j 9 1814.1 (31.0)H=ji: ---5.1 (325H=j}? H=j H k  You now have 1406 gold pieces (gained 9).  Things that are here:H=j7I f6.1 (334H=jN H=j~Q _a +0 heavy flail; 2 boomerangs; a +0 ring mail _You recovered 2 MP!H=jP}H=j~H=j8H=jH=jCH=jI3 _H=jH=jH=j3H=jB2H=j{H=jSH=jH=jB1H=jͰH=j2l  You now have 1416 gold pieces (gained 10).  Things that are here:H=jdB0H=j^H=je] _a +0 whip; an orc corpseH=j~H=jC89H=j1H=jH=jn  An orc warrior comes into view.H=j#...$....#....# .............<..........#.....ß.#.....)....).)....####.........)..)# H=jJ............)))#.#..## ).)).......#  .##.....)......)...#  #.$..@#).).........#  ##.................# ###..............## #......##..#.#.# ##....##....#... H=ju#....###... #.##o   orc warrior (launcher, wandering) ...... ... o. H=j>21.1 (5.0))H=jJc)))))))H=ji(m@......H=jz)m=2.1 (68H=jX9H=jp<w _The orc warrior shoots an arrow. The arrow completely misses you.H=j3^ #...$ .............< .........#..... ß.#.....)....).) ..........)..). H=j_ ............)))  .........).))..  .##.....)......)...#  #.$..@#).)  ##...........  ###.........  #......##.  ##....##  #....###... #.##  ...... ...  o...... H=jg #...$ H=j.............< .........#..... ß.#.....)....).) ..........)..).  ............)))  .........).))..  .##.....)......)...#  #.$..@#).) H=j[ ##...........  ###.........  #......##.  ##....##H=j #....###... #.##  ......  o...... H=jH=jH=jH=jpc _An orc warrior is nearby!H=jK )))))))You shoot an arrow.H=j ......oThe arrow barely misses the orc warrior.H=j% c)))))))H=j W@......H=j ==9 (0.87H=jo H=j w _The orc warrior shoots an arrow. The arrow completely misses you.H=j+ | ))))) )H=jp pYou shoot an arrow. The arrow hits the orc warrior!  The arrow burns the orc warrior.H=j׽ Mo.H=j? A......H=j }3.8 (0.96H=j8 H=j  H=j> X_The orc warrior is moderately wounded.H=j N ))))H=j-!x)You shoot an arrow. The arrow hits the orc warrior.  The arrow burns the orc warrior.I=j .....The orc warrior is heavily wounded.I=j)I=jB))))))I=jPH.@..I=jQy...4.75I=jRI=jXI=j[M _The orc warrior shoots an arrow. The arrow is repelled.I=jeG )))I=jq))You shoot an arrow.  The arrow hits the orc warrior but does no damage.I=jU .....I=jMThe orc warrior is heavily wounded.I=jl4))))I=jS -)))I=j<u.@.....I=j=b5.64I=jDI=jDF I=jFi_The orc warrior shoots an arrow. The arrow completely misses you.I=j)r $You shoot an arrow. The arrow hits the orc warrior!!  The arrow burns the orc warrior!I=j5v=)))))I=jv!I=jP.....I=jL6.53I=jװI=jI=jO _You kill the orc warrior!I=jW'I=ju(I=j-I=j,0H _No target in view!I=j I=j I=j I=j H _No target in view!I=j4 3I=j I=j I=j h #...$.#....#I=j\ E.<..<..#..#.ß.#.....)....).)......)..).#....)))#.#..## ..).)).......# .##.....)......)...# #.$.@.#).).#0 ##I=j% .# ###.## #......##..#.#.#  ##....##....#... #....###... #.## .$.... ... .......I=jr I=jk o---7.5 (12I=j # I=jm%  I=j1& -_Found an escape hatch in the ceiling.I=j{)I=j8+I=j3I=j;I=j #...$.#.....<..<..#I=jYb.#∩.ß.#.....)....).).....)..).# ..)))#.#..## ...).)).# .##.....)......)...#I=j #.$@..#).).#---0 ##.# ###.## #......##..#.#.# ##....##....#...  #....###... #.## .$........ I=jP .......I=j I=j>M8.5 (11 _Found Nuelu's Book Boutique.I=jFI=jI=jHI=j+I=j^I=j2B0I=j>I=jI=jC79I=jI=j#$ I=j+_You now have 1443 gold pieces (gained 27).I=jI=joB8I=jI=jI=jI=jB7I=j.I=jI=jU I=j B6I=jI=jI=jmI=j1B5I=jVI=j"I=j%I=jn&B4I=jO(I=ju*I=j.-I=j-B3I=jP/I=j-5O  You now have 1466 gold pieces (gained 23).I=j5B2I=j7I=j;;Z _Items here: )) [ †.I=jA>I=j>B1I=j@I=jCBI=jnDI=jEB0I=j^FI=jII=jJC69I=jKI=jNO _You now have 1489 gold pieces (gained 23).I=jQI=jQB8I=jRI=jTI=j WI=jWB7I=jXI=jZI=j\I=j4]B6I=j@^I=j_I=jbI=jWcB5I=j^dI=j&fI=j/hI=jhB4I=jiI=jkI=jbnI=joB3I=joI=jrI=jFsB2I=j6tI=j{$ I=jX|+_You now have 1515 gold pieces (gained 26).I=j~I=j5B1I=jI=jI=j}I=j B0I=jI=jVI=jEI=jAC59I=jI=jI=jI=j'B8I=jI=j˯I=j׳I=jB7I=jnI=jI=j I=jɾB6I=jQI=jI=jI=jB5I=jB43  Things that are here:I=j_  a +0 dagger; an orc corpseI=jI=jzI2 _I=jQI=jI=jNI=jB1I=jI I=j0 $  Things that are here:I=j%  I=jP8a +0 whip; an orc corpseI=jI=jI=jmA0 _I=jCI=jI=j^'^......#.....#...Δ#.ß....$I=jo(........#.....$...$...##.#..........#...$...........#....#...<.....<..#.................#.......∩.ß.#.....)....).)....####.........@..)..).# 59.5 (31.0).............)))#.#..## I=ju).........).)).# #.##.....)......)...## # #.....#).).........###.................####..............###......##..#.#.####....##....#...#I=jn3I=j4h60.5 (3249I=j):I=j<5 _Found Vafoehig's General Store.I=jI=jI=jǐI=j?H _No target in view!I=j|~I=jI=jI=j: I=jB_No target in view!I=jh I=j} I=j I=j H _No target in view!I=jεI=jI=jI=jd I=j :_No target in view!I=j^I=jI=jI=jeI=j~I=j[I8 _I=jI=jtI=ja #...... ....#I=j ..<......## #....#...Δ###ß....$......#..........#........... ..∩.$...$...##.#.. ...#...$..#I=j ..<.............<..#.... .#......1.5 (1.0) ∩.ß.#.....)....).)....##....)..).......#..............)))#.#..##...........).)).##.#.##.....)......)...## # ###.....#).)...#I=jw ##.................# #..............## I=jI=je2.5 (27I=jI=jA I=j+_Found a stone staircase leading up.I=jI=jI=jpI=j$I=j*I=j4,B6I=j=0I=j5I=j.:%  I=j:CYou encounter a saltling.I=jBBI=jBCJ........#. ...9 ........ ....#..<............## ##.....#...Δ###ß....$........#..........#.I=jC'∩.$...$...##.#.......#........#..<.............<..#..............#.....∩.ß.#.....)....).)..I=jD............)..).......#..............)))#.#..## 9   saltling (dormant).######.....#).).I=j!N+3.5 (1I=jROl4.5 (25 _I=jVI=jY I=j}ZL_You see here 26 gold pieces.I=j ))))))9  I=j n  You shoot an arrow. The arrow hits the saltling! The arrow burns the saltling.I=j&].9I=j-g....$I=j.q===5.4 (0.94I=jg4I=j6c _The saltling is moderately damaged.I=j.U )))))I=j/v You shoot an arrow. The arrow hits the saltling! The arrow burns the saltling.I=jd^Y.9I=jj'..I=jl9.$I=jlb6.33I=jt~I=ja _The saltling is severely damaged.I=j* .You shoot an arrow. The arrow hits the saltling! The arrow burns the saltling.I=jn))))I=jR$_...$I=j(j57.22I=j_/I=j$2O _You destroy the saltling!I=j!\I=j]I=j&bI=jtdH _No target in view!I=jv I=j I=j I=j H _No target in view!I=j I=jƻ I=j I=j I=j B1I=jW I=j O _You now have 1541 gold pieces (gained 26).I=j I=j| B0I=j I=j I=jI C39I=j I=j- $ I=j +_You now have 1561 gold pieces (gained 20).I=j; I=j B8I=j I=jx I=jm I=j) B7I=j I=j I=j[ B6I=j I=js O _You now have 1580 gold pieces (gained 19).I=jy I=j; B5I=j I=jM I=jW I=j  B4I=j I=j I=j I=j B3I=j  I=j  I=j B2I=j I=j{ O _You now have 1608 gold pieces (gained 28).I=j I=j! B1I=j" I=j$ I=jL& I=j' B0I=j' I=j- I=j2 $Welcome to Vafoehig's General Store! What would you like to do?  a -  560 gold a Gell's gravitambourine (2/2)b -  257 gold a parchment of Irradiate I=j]3  c -  560 gold a phantom mirrord -  224 gold 2 potions of ambrosia (unknown)  e -  12 gold a +0 robe  f -  56 gold a +0 scale mail  g -  42 gold a +0 spear You have 1608 gold pieces. [Esc] exit[!] buy|examine itemsI=j4 R[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listI=j:I=jCEI=jJK.$...........##.VividlyBlue the Marksdemigod................Δ.Demigod..........#.......I=jKcHealth: 121/121 ========================..........#...... . Magic: 25/25 ========================#..<............##. AC: 5Str: 9#.......#.....#... EV: 22Int: 15##ß................ SH: 0Dex: 32##.##..........#....... XL: 14 Next: 35% Place: Orcish Mines:2#.....@.........##.#... Noise: ---------  Time: 18879.2 (12.0)#......#............... y) +3 longbow (flame)##.#..<.............<.. Fire: y) +3 longbow (flame) # #...........#....... Zot (11730) I=jL#∩.ß.#.....)....).).#.............)..)...##..............)))#.#...........).))....#.#.##.....)......) _No target in view! _You now have 1541 gold pieces (gained 26). _You now have 1561 gold pieces (gained 20). _You now have 1580 gold pieces (gained 19). _You now have 1608 gold pieces (gained 28).  There is an entrance to Vafoehig's General Store here.I=j^OI=jzQI=jpS. _I=jaI=j c3I=jQdI=jfI=jtgJ29 _I=j0jI=jmI=jqI=j(rB8I=jSsI=juI=j[xI=j\yB7I=jzI=j|I=j;I=jWB6I=jCI=jI=jZWelcome to Nuelu's Book Boutique! What would you like to do?  a -  68 gold a parchment of ApportationI=j2Yb -  221 gold a parchment of Brom's Barrelling Boulder  c -  425 gold a parchment of Death Channel  d -  312 gold a parchment of Detonation Catalyst  e -  98 gold a parchment of Ensorcelled Hibernation  f -  221 gold a parchment of Forge Blazeheart Golem  g -  710 gold a parchment of Ignition  h -  149 gold a parchment of Maxwell's Portable Piledriveri -  557 gold a parchment of Sphinx Sisters  j -  312 gold a parchment of Summon Forest  k -  149 gold a parchment of Teleport Other You have 1608 gold pieces. [Esc] exitI=j5[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listI=jҿI=jZI=jH#..<............# VividlyBlue the Marksdemigod#.......#.....#. Demigod## ##ß.............. Health: 121/121 ========================I=j1##.##..........#..... Magic: 25/25 ========================#.....∩.........##.#. AC: 5Str: 9#......#............. EV: 22Int: 15##.#..<.............< SH: 0Dex: 32# #...........#..... XL: 14 Next: 35% Place: Orcish Mines:2#@.ß.#.....)....). Noise: ---------  Time: 18883.2 (4.0)#.............)..). y) +3 longbow (flame)##..............))) Fire: y) +3 longbow (flame) #...........).)).. Zot (11726) ##.#.##.....).....#####.....#).)...I=j]A ##........... ###......... #......##.  _You now have 1541 gold pieces (gained 26). _You now have 1561 gold pieces (gained 20). _You now have 1580 gold pieces (gained 19). _You now have 1608 gold pieces (gained 28). _There is an entrance to Vafoehig's General Store here.  There is an entrance to Nuelu's Book Boutique here.I=jI=j. _I=jvI=jw3I=jzI=jy|I=j?}I5 _I=j~I=jI=jI=jB4I=jWI=jʅI=j4I=jB3I=jI=j-I=jI=jB2I=jI=jqI=jbI=j B1I=j3I=jڕI=j%I=jޘB0I=jƙI=jjI=jHI=jC19I=jǞI=jI=jmI=j B8I=jI=jI=jbI=jB7I=jI=jI=j%  I=j`You encounter an ogre. It is wielding a +0 giant club.I=jl#..##. ....O.. #.#... ....... I=j......... . #..$...........##. ..#........Δ. .............# #.....#...... #.@<............###.#.....#..## ##ß....##.##...I=jƲ#.....#.....∩.........##.##......#............O   ogre (asleep)##.#..<.......<###...........###∩.ß.#.....)....).)I=jY`$O92.2 (9I=jx@OI=ji3.2 (10.0)6I=jּI=j+ _Found 21 gold pieces.I=j #..##. ....$..  #.#... ...O...  .....##......... I=j . #..$...........##.  ..#............  .............#.  #...........#  #.@<...... ##.......# ## ##ß....... ##.##......... #.....∩....... #......#...... ##.#..<.......< ###.......... ##∩.)....).)I=jMe #..##. ....$..  #.#... ...O...  .....##.........  I=jN. #..$...........##.  ..#............  .............#.  #...........#  #.@<...... ##.......# ## ##ß....... ##.##......... #.....∩....... #......#...... ##.#..<.......< ###.......... ##∩.)....).)I=jSI=jSI=jEWI=jY I=jZZN_An ogre is nearby!I=jI #..##. ....$..  #.#... ...O...  .....##.........  . #..$...........##.  ..#............  I=jDa.............#.  #...........#  #.@<...... ##.......# ## ##ß....... ##.##......... #.....∩....... #......#...... ##.#..<.......< ###.......... ##∩.)....).)I=jGv  #..##. ....$..  I=jw #.#... ...O...  .....##.........  . #..$...........##.  ..#............  .............#.  #...........#I=jx F  #.@<...... ##.......# ## ##ß.......I=jly  ##.##......... #.....∩....... #......#...... ##.#..<.......I=jBz < ###.......... ##∩.)....).)I=j́ I=j I=jj I=jێ \ _An ogre is nearby!I=jS 4))))I=j *)))I=j$9.OI=j-E$...I=j.$..I=jy/;===4.0)I=j\0:5I=j.7I=j9k _You shoot an arrow. The arrow barely misses the ogre. I=jOy| )  You shoot an arrow. The arrow hits the ogre!! The arrow burns the ogre. I=j|m)))) I=j hYou kill the ogre! I=jͰ .hYou hear a howl! I=j....h   warg I=j I=j`54 I=j I=jU _You encounter a warg. I=jWS ))))) I=jjn You shoot an arrow. The arrow hits the warg! The arrow burns the warg. I=jY.h I=j"N....... I=jt#`63 I=j' I=j)  I=j*V_The warg is heavily wounded. I=j>$\))))))) I=j?SU.h I=j2T/o I=jeVZ .h I=jWrYou shoot an arrow. The arrow barely misses the warg. I=j0\4.... I=j]{o   orc I=j],7.1 (0.9 I=j{a I=jSio _You encounter an orc. It is wielding a +0 club. I=j #..##. ..o.$..  #.#... .......  .....##...).....  I=j8  . #..$...........##.  ..#......h.....  .............#.  #...........#  #.@<...... ##.......# ## ##ß....... ##.##......... #.....∩....... #......#...... ##.#..<.......< ###.......... ##∩.)....).) I=j > #..##. ..o.$..  #.#... .......  .....##...).....  . #..$...........##.  I=jP ..#......h.....  .............#.  #...........#  #.@<...... ##.......# ## ##ß....... ##.##......... #.....∩....... #......#...... ##.#..<.......< ###.......... ##∩.)....).) I=jԗ  I=j  I=j1  I=jS   I=j ^_There are monsters nearby! I=j 7 ) I=j* c)You shoot an arrow.  The arrow hits the warg but does no damage. I=j Q.o I=jj X.h I=jC 4.. I=j= b8.02 I=ja  I=j \ _The warg is heavily wounded. I=j †You shoot an arrow. The arrow hits the warg! The arrow burns the warg. I=j')o   orc I=jGJ.o I=jJ4.. I=jMg9.0 (1.01 I=jR I=jGUH _You kill the warg! I=j )))) You shoot an arrow. The arrow hits the orc. The arrow burns the orc. I=j#M.o I=jWr.†... I=j@e9 (0.90 I=j5 I=j  I=jN_The orc is severely wounded. I=j )You shoot an arrow. The arrow hits the orc. The arrow burns the orc. I=j[e))) I=jB.† I=j|0. I=jj900.9 (1.009 I=j I=jG _You kill the orc! I=jC- I=jX. I=j2 I=ji5  I=j86:_No target in view! I=j#  I=jq  I=j  I=j   I=j :_No target in view! I=j  I=j 3 I=j*  I=j  y ..> ## .....# #..##. ....$..#.#... .......  I=jb ] .....##...)..... . #..$...)###..........Δ.#..†. #...@.#...... 0####..<............## ##.#.....# ## ##ß. ##.##..... #.....∩.##.# #......#..#..<......<#...........#..... I=j\ 2o I=j4 o   orc (wandering)  Found a staircase to the Elven Halls. I=jk o---1.9 (18 I=j  I=jH) o _You encounter an orc. It is wielding a +0 club. I=j?'r ..> ## o....#  I=jM(#..##. ....$..  #.#... .......  .....##...).....  .. #..$...)....  ...#...........  #........†....#  #...@.......  ####..<..... ##....... ## ##ß...... ....... ∩...... .#..... <......< I=jr* I=jw2 ..> ## o....#  #..##. ....$..  #.#... .......  .....##...).....  .. #..$...)....  ...#...........  I=jy#........†....#  #...@.......  ####..<..... ##....... ## ##ß...... ....... ∩...... .#..... <......< I=jq~ I=j9--- I=j_ I=j[ _An orc is nearby! I=j%`) I=jda..> ## o....#  #..##. ....$..  #.#... .......  .....##...).....  .. #..$...)....  I=j%bt...#...........  #........†....#  #...@.......  I=jbS ####..<..... ##....... ## ##ß......  I=jcC....... ∩...... .#..... I=jSd@ <......< I=j - I=j ..> ## o....#  #..##. ....$..  #.#... .......  .....##...).....  .. #..$...)....  I=j } ...#...........  #........†....#  #...@.......  ####..<..... I=jUh##....... ## ##ß...... ....... ∩...... .#.....  I=jJ<......< I=j I=j! I=jM1 I=j;E _An orc is nearby! I=j = I=j" )You shoot an arrow. The arrow hits the orc!! The arrow burns the orc. I=jw)))))) I=j6T...... I=jq===2.8 (0.97 I=j I=j_G _You kill the orc! I=j-  I=j.  I=jV2  I=j4   I=jd5 B_No target in view! I=j  I=j  I=j  I=j H _No target in view! I=jb I=jd I=ji I=jm  I=j-o:_No target in view! I=jC ..> ## )....#.#..##. ....$.. #.#... . .....##...).....  I=je .. #..$...).##. ...#.Δ. #.†....#. #.#...... .####..<.##.##.#.....#.## ##ß.##.##..#.#.....∩.##.#.#......#.##.#..<.<.###.#. I=j  I=j x---3.8 (1.06 _ I=j  I=j  I=j ..> ## .)....#.#..##. .....$.#.#... .......##...).....  I=j; .. #..$...).##. ...#.Δ. #.†....#. #.#...... .####..<.##.##.#.....#...Δ## ##ß.##.##.#.#.....∩.##.#.#......#.###.#..<.<..####.#. I=j  I=jX |---45 I=j  I=j  I=j؉) ..> ## .)....#..#..##. .....$.#... I=jŋ. .....##...)....... #..$...).......##..#.........Δ.#........†....#...... #...........#..####.......## ##.......#.....#...Δ## ##ß...........##.##..#..###...........##∩.ß.#.....)....).)..  I=j8 I=j`54 I=j I=ja _There is a stone staircase leading up here. I=j I=jנ I=j I=jg I=jg63 _ I=jr I=jnG 1  You climb upwards. I=j5z  You climb upwards.  You encounter a warg, an orc wizard, an orc warrior, an orc high priest, an  ogre and 6 orcs.  The orc wizard is wielding a +2 dagger of draining. The orc warrior is carrying a +0 orcbow. An orc is wielding a +1 heavy war axe.The warg howls! The orc high priest shouts! The orc shouts! x3 I=j{5  The ogre shouts! I=j|m  You encounter an obsidian bat. I=jy~~  You encounter an orc. It is wielding a +0 club. I=j[e   I=j .o......  ......b  ......#...  I=j׎ ## o.......#   #.hoo  I=j  #.#.o......  I=j ###   #  I=j>  #..O.o##  I=jk #..o....#   ##..#...#  I=j oo. #o## I=jȏ& ##o# ##o   orc high priest I=jH ## I=jb   obsidian bat  I=jh   warg  I=j7oo 2 orc warriors (1 polearm, 1 launche(…)You encounter an orc warrior. It is wielding a +0 halberd. I=jQYThe orc warrior shouts! The orc shouts! x2; The orc warrior shouts! I=jh====8.3 (2.51 I=jZ I=j,0 _The orc shouts! You hear a shout! I=jc _There is a stone staircase leading down here.I=j$I=jD .o......... I=j>b ......b...  ......#... I=j|2 ## o.......# I=j` #.hoo....... I=j #.#.o......  ##......#  #..@...# I=j( #..O.o##  #..o....# I=jI ##..#...# I=jeu oo. #o## I=jE ##o# ## I=j ##I=j I=j I=j I=jܔ .o.........  ......b...  ......#...  ## o.......#  #.hoo.......  #.#.o......  ##......#  #..@...#  #..O.o##  #..o....#  ##..#...# I=jAo oo. #o## ##o# ##  ##I=j+I=jbI=jI=jd _There are monsters nearby!I=j # ~ )  You shoot an arrow. The arrow hits the ogre!! The arrow burns the ogre.I=j& I=jU .b.hI=jU M.bI=jW TO I=jZ U.oYou kill the ogre!.o.ho.I=jfa .You encounter an ogre. It is wielding a +0 giant club.The orc warrior unwields a +0 dire flail.I=jb .oThe orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.I=j[c Mo.I=j d Ko.I=jd C.oI=jHe Jo.I=je Ko.I=jXf M.bI=jml I=jo o69.2 (0.90I=j6u I=j| V _The arrow completely misses you.I=jI=jI=jaI=jI=j.I=j01bI=jI=j.I=j+1bI=j.I=j0.oI=j3 .I=jkO.I=jLKo.I=jM.oI=j7.oI=j o.The warg completely misses you. The orc warrior misses you.I=j7Io.I=j@ oI=j.I=jThe orc closely misses you. The orc completely misses you.I=j2hI=j16-=---10.2 (1.0699I=jƲ -..2---) _The obsidian bat bites you. Faint brimstone surges around you!I=j8 ..> ## .)....#.. #..##. .....$ #.#... .... .....##...)..... .. #..$...[.......##.I=j ...#.........Δ. #........†....#....... #......o....#...... .. ####.h@............##.. ##.o.....#.....#...Δ I=j޺d## ##ß................. ##.##..........#........ #.....∩.........##.#.... I=j%#......#...............# h   warg ##.#..<.............<..# oo 2 orcs ###...........#........ I=j^##∩.ß.#.....)....).)..I=jwx20-1.7 (2.58I=jI=j# _You climb downwards.I=j"{  There is a stone staircase leading up here. _You took 1 damage!I=j8  You shoot an arrow.I=j oThe arrow hits the warg but does no damage.I=j  o   orc wizard (wandering)I=j oo 2 orcsThe warg misses you.You encounter an orc wizard. It is wielding a +0 dagger.I=jo01---===2.6 (0.97I=j4I=jE _The warg bites you!! The orc completely misses you. The orc misses you. _You took 19 damage!I=jO  You shoot an arrow. The arrow hits the warg. The arrow burns the warg.I=jC.oI=j,oI=j% o   orc warrior (wandering)o   orc wizard (wandering)oo 2 orcsThe warg is moderately wounded.You encounter an orc warrior. It is wielding a +0 flail of venom.I=j&73---I=j&`3.4 (0.86I=j.I=j@ _The warg closely misses you. _You recovered 2 HP!I=j  You shoot an arrow. The arrow hits the warg!! The arrow burns the warg.I=jD .oThe warg is almost dead.The orc completely misses you. The orc barely misses you.I=jFFooI=jFI=jlN8#I=j=Oj54.25I=jTI=jW _The warg closely misses you. _You recovered 2 HP!I=j< .You shoot an arrow. The arrow hits the warg!! The arrow burns the warg.I=j@ Ko   orc warrior (wandering)o   orc wizard (wandering)oo 2 orcsI=jt o.You kill the warg!The orc warrior shouts!I=ju L.oI=jl| EoI=j 8=5.2 (1.04I=j I=j _The orc misses you. The orc closely misses you. _You recovered 3 HP!I=jH))))I=j. $oYou shoot an arrow. The arrow barely misses the orc.I=jd0K.oI=j<8ao...I=j^9x11==6.1 (0.9I=j@I=jC _The orc completely misses you. The orc misses you. _You recovered 3 HP!I=j )You shoot an arrow. The arrow hits the orc!!! The arrow burns the orc.I=j%o   orcI=j3 .oYou kill the orc!I=j4O.oI=jw=I=j>A?3=I=jhA^9 (0.83I=jDHI=jK; _The orc closely misses you. I=jK[_You recovered 2 HP!I=jJ $You shoot an arrow. The arrow hits the orc!! The arrow burns the orc.I=j>Z (I=jž Q.oI=j B ooI=jn EYou kill the orc!I=js & I=j **I=j *I=j *I=j *I=j? *I=jp fThe orc wizard points at you and mumbles some strange words.I=j) =...$I=jj* 0@)I=j04 [6=7.8 (0.9I=j}4 :2I=jwA I=jD _The puff of flame is repelled. _You recovered 3 HP!I=j E )))I=jX F))))You shoot an arrow.I=j; .....o$I=jC 8=8.71I=j I=ji _The arrow barely misses the orc warrior. _You recovered 2 HP!I=j}' ) You shoot an arrow. The arrow hits the orc warrior!!  The arrow burns the orc warrior.I=j).o)o.21=9.60 _The orc warrior is severely wounded. _You recovered 3 HP!I=jjf $You shoot an arrow.  The arrow closely misses the orc warrior.The arrow hits the orc wizard!! The arrow burns the orc wizard.I=j>kN)))I=j ..oYou kill the orc wizard!I=jd20.589I=jtI=jY _The orc warrior closely misses you.I=j $You shoot an arrow. The arrow hits the orc warrior!  The arrow burns the orc warrior.I=jRI=j-oI=jR o   orc wizard (wandering)I=j I=j##∩.ß.#.....)....).)..  I=j9You kill the orc warrior!I=j b1.48I=jI=j I=j0v_You encounter an orc wizard. It is wielding a +2 dagger of freezing.I=j| )You shoot an arrow. The arrow hits the orc wizard!!  The arrow burns the orc wizard.I=j3 H))))))I=jf 0I=j ..[.†.I=j b2.37I=j½ I=jڿ N _You kill the orc wizard!I=j I=j I=j I=jk  I=j B_No target in view!I=jcI=jI=jI=jH _No target in view!I=j5I=j@I=jI=j I=j:_No target in view!I=jI=jI=jI=jcI=j'I=jS..> ##..)....##..##. ...).$#.#... .......... I=j:e .....##...)..... I=j[.. #..$...[.$.....##. ...#I=j{4..........Δ. I=j#........†....#....... I=j#......@....#...... .####..<.......#...I=j ##.).....#.....#...Δ# ##ßI=jv.##.##...#.....#.....∩..I=jb##.#.....#......#...#.##.#..<..I=jTb....<..####...........#.......I=j&0I=j=---3.3 (16 _I=jDI=jO  You now have 1652 gold pieces (gained 44).I=j---4.3 (25I=jI=j:o _Items here: )) [ †.I=jm I=jN I=jC I=j I=j I=j B4I=jܘ I=jʛ I=js X3I=j I=jp I=j% I=j B2I=j I=jʯ l  You now have 1667 gold pieces (gained 15).  Things that are here:I=j1 B1I=j0 I=j j _a +0 dagger; a +0 robe; an orc corpseI=jF I=j B0I=jռ I=j8 I=j I=jG C79I=j I=j4 I=jD I=j B8I=j I=jU I=j O  You now have 1688 gold pieces (gained 21).I=j I=j VividlyBlue the Marksdemigod...#....^#..#Demigod..#............Health: 121/121 ========================........#.....#I=j; Magic: 25/25 ========================...........#..#AC: 5Str: 9I=j f.............#EV: 22Int: 15#............# .SH: 0Dex: 32I=j D..> ##..)....#...#@.XL: 14 Next: 36% Place: Orcish Mines:2I=j #..##.#...).@.......Noise: ---------  Time: 18931.3 (7.0)#.#.................y) +3 longbow (flame)I=jC .....##...).....#.ΔFire: y) +3 longbow (flame) .. #..$...[.).....##.I=jf Zot (11677) ...#................Δ.I=j #........†....#.......I=j $@   Rupert (wandering)#......)....#...... ....#.I=j ####..<............##......##.).....#.....#...Δ#... I=j _Items here: )) [ †.  You now have 1667 gold pieces (gained 15).  Things that are here: I=j ~_a +0 dagger; a +0 robe; an orc corpseYou now have 1688 gold pieces (gained 21).  I=j xYou encounter Rupert the Wild. He is wielding a +0 executioner's axe of venom.I=jK /  --more--I=j. I=j5 I=j< I=j< : 2.3 (8 _I=jVB I=jRJ I=j. VividlyBlue the Marksdemigod...#....^#..#Demigod..#............Health: 121/121 ========================........#.....#Magic: 25/25 ========================...........#..#AC: 5Str: 9I=j .............#EV: 22Int: 15#............# .SH: 0Dex: 32..> ##..)....#...#@.XL: 14 Next: 36% Place: Orcish Mines:2I=j &#..##.#...).@.......Noise: ---------  Time: 18932.3 (0.0)#.#.................y) +3 longbow (flame).....##...).....#.ΔI=j( Fire: y) +3 longbow (flame) .. #..$...[.).....##.Zot (11677) ...#................Δ.I=jj #........†....#.......@   Rupert (wandering)#......)....#...... ....#.I=jЫ ####..<............##......##.).....#.....#...Δ#...Things that are here: _a +0 dagger; a +0 robe; an orc corpseYou now have 1688 gold pieces (gained 21). _You encounter Rupert the Wild. He is wielding a +0 executioner's axe of venom.Press: ? - help, v - describe, . - travelI=j 'The floor.I=jo5@.I=j#5..I=j5..I=jq& 5..I=j" 5..I=j M#.  A stone wall.I=j 6##I=jVl#   You can't see that place.I=j} @You now have 1688 gold pieces (gained 21). _You encounter Rupert the Wild. He is wielding a +0 executioner's axe of venom.Press: ? - help, v - describe, . - travel  Here: Rupert, wielding a +0 executioner's axe of venom and wearing a +0 leatherarmour (wandering, hasn't noticed you)  The floor.I=j- 7Rupert the Wild I=j Rippling muscles, glistening pecs, incredible glutes - Rupert is the peak of physical perfection. Even so, his roars seem louder than even his fantastic formcan explain. Perhaps he holds some talisman that lends supernatural force to hisbellows? I=j׃ EMax HP: ~120 Will: +++AC: + EV: ++ I=j SThreat: Lethal Class: Natural Size: Medium Int: Human I=jR bYou have about 78% to hit with your +3 longbow of flaming. He has about 43% to hit you. I=j +AttackMax Damage I=j ;Hit: +0 executioner's axe (venom) 38 + venom I=j! MHe has a 75% chance to notice you each turn. He can open doors. I=ja aHe possesses the following natural abilities: - Berserker Rage I=j LHe possesses the following natural abilities, which are affected by silence:I=jl gVividlyBlue the MarksdemigodI=j ...#....^#..#Demigod..#............Health: 121/121 ========================I=j, H........#.....#I=js Magic: 25/25 ========================...........#..#AC: 5I=j ,Str: 9I=j S.............#I=j ZEV: 22Int: 15I=jI #............# .SH: 0I=j Dex: 32..> ##..)....#...#@.I=j. XL: 14 Next: 36% Place: Orcish Mines:2#..##.#...).@.......I=j Noise: ---------  Time: 18932.3 (0.0)#.#.................I=j ?y) +3 longbow (flame)I=j .....##...).....#.ΔI=jI SFire: y) +3 longbow (flame) I=j .. #..$...[.).....##.Zot (11677) I=j n...#................Δ.I=j8 #........†....#.......I=js ~@   Rupert (wandering)I=j #......)....#...... ....#.####..<............##......I=j9 z##.).....#.....#...Δ#...You now have 1688 gold pieces (gained 21). I=j j_You encounter Rupert the Wild. He is wielding a +0 executioner's axe of venom.I=j Press: ? - help, v - describe, . - travelHere: Rupert, wielding a +0 executioner's axe of venom and wearing a +0 leatherI=j3 >armour (wandering, hasn't noticed you)  The floor.I=j= VividlyBlue the Marksdemigod...#....^#..#Demigod..#............Health: 121/121 ========================I=j> ........#.....#Magic: 25/25 ========================...........#..#AC: 5Str: 9.............#EV: 22I=j=> Int: 15#............# .SH: 0I=jp> -Dex: 32I=j> D..> ##..)....#...#@.XL: 14 Next: 36% Place: Orcish Mines:2I=j> #..##.#...).@.......Noise: ---------  Time: 18932.3 (0.0)#.#.................y) +3 longbow (flame)I=j> .....##...).....#.ΔFire: y) +3 longbow (flame) I=jg? .. #..$...[.).....##.Zot (11677) I=j? ...#................Δ.#........†....#.......I=j@ V@   Rupert (wandering)#......)....#...... ....#.####..<............##......##.).....#.....#...Δ#...You now have 1688 gold pieces (gained 21). _You encounter Rupert the Wild. He is wielding a +0 executioner's axe of venom.Press: ? - help, v - describe, . - travelHere: Rupert, wielding a +0 executioner's axe of venom and wearing a +0 leatherarmour (wandering, hasn't noticed you)  The floor.I=jNA I=jF I=jI . _I=jI=jURead which item? I=j MScrolls  f - 5 scrolls of fear I=jQ/ t - 6 scrolls of teleportationI=j{Xa - 2 scrolls of enchant armour  p - 5 scrolls of poison  I=j!r - 2 scrolls of revelation  I=jEs - 2 scrolls of summoning  w - a scroll of enchant weapon  I=jx - 2 scrolls of amnesia I=jMK I - 3 scrolls of immolation  S - 3 scrolls of silence I=j% V - 5 scrolls of vulnerability I=j[!] read|quaff|evoke[?] describe selectedI=j I=j I=j." VividlyBlue the Marksdemigod...#....^#..#DemigodI=jz" ..#............Health: 121/121 ========================I=j" H........#.....#I=j" Magic: 25/25 ========================...........#..#I=j # -AC: 5I=j4# ,Str: 9I=js# .............#EV: 22I=j# Int: 15#............# .I=j# ZSH: 0Dex: 32I=jk$ ..> ##..)....#...#@.I=j$ XL: 14 Next: 36% Place: Orcish Mines:2#..##.#...).@.......I=j% Noise: ---------  Time: 18932.3 (0.0)#.#.................I=jt% ?y) +3 longbow (flame)I=j & .....##...).....#.ΔFire: y) +3 longbow (flame) I=jL& .. #..$...[.).....##.Zot (11677) I=j& n...#................Δ.I=j& #........†....#.......I=j-' ~@   Rupert (wandering)I=j' #......)....#...... ....#.I=j' ####..<............##......##.).....#.....#...Δ#...I=j( FYou now have 1688 gold pieces (gained 21). I=jL( _You encounter Rupert the Wild. He is wielding a +0 executioner's axe of venom.Press: ? - help, v - describe, . - travelI=j( lHere: Rupert, wielding a +0 executioner's axe of venom and wearing a +0 leatherI=j( Warmour (wandering, hasn't noticed you) _The floor.I=jA P  Okay, then.I=j{C I=jZ I=j[c . _I=j I=jaRead which item? Scrolls  f - 5 scrolls of fear I=j t - 6 scrolls of teleportationa - 2 scrolls of enchant armour  p - 5 scrolls of poison  r - 2 scrolls of revelation  I=jŘs - 2 scrolls of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  I - 3 scrolls of immolation I=jD S - 3 scrolls of silence  V - 5 scrolls of vulnerability I=j[!] read|quaff|evoke[?] describe selectedI=jDrink which item? Potion  c - 3 potions of curingh - 2 potions of haste I=j0 w - a potion of heal wounds  b - 6 potions of brilliance  e - 5 potions of enlightenment  i - 4 potions of invisibility  m - 2 potions of might  C - a potion of cancellationM - 4 potions of mutation  d - an amethyst potion  k - 3 sedimented ruby potions  l - a grey potion I=j n - 2 brown potions  o - a pink potion  q - a cyan potionread|quaffI=jGI=jI=jSVividlyBlue the Marksdemigod...#....^#..#DemigodI=j..#............Health: 121/121 ========================........#.....#I=j%Magic: 25/25 ========================...........#..#AC: 5Str: 9.............#EV: 22Int: 15#............# .I=jZSH: 0Dex: 32I=j4..> ##..)....#...#@.XL: 14 Next: 36% Place: Orcish Mines:2#..##.#...).@.......I=jNoise: ---------  Time: 18932.3 (0.0)#.#.................I=j?y) +3 longbow (flame)I=j.....##...).....#.ΔI=jSFire: y) +3 longbow (flame) I=je.. #..$...[.).....##.Zot (11677) I=jx...#................Δ.#........†....#.......@   Rupert (wandering)I=j#......)....#...... ....#.####..<............##......I=j##.).....#.....#...Δ#... _You encounter Rupert the Wild. He is wielding a +0 executioner's axe of venom.I=jBPress: ? - help, v - describe, . - travelI=jOHere: Rupert, wielding a +0 executioner's axe of venom and wearing a +0 leatherarmour (wandering, hasn't noticed you) I=jg_The floor. _Okay, then.I=j' I=j.I=j@I=j\You feel very buoyant.You fly up into the air.I=jE@I=j==3.3 (16) Will+ Fly I=jI=jI=j$ _Rupert shouts!I=jE gVividlyBlue the MarksdemigodI=j ...#....^#..#Demigod..#............I=j Health: 121/121 ========================........#.....#Magic: 25/25 ========================I=j \...........#..#I=j@ -AC: 5I=jc Str: 9.............#I=j -EV: 22I=j -Int: 15I=j _#............# .I=j -SH: 0I=j -Dex: 32I=j2 ..> ##..)....#...#..I=jX XL: 14 Next: 36% Place: Orcish Mines:2I=j #..##.#...).@....@..I=j Noise: ==-------  Time: 18933.3 (0.0)I=j Z#.#.................I=j ?y) +3 longbow (flame)I=j) .....##...).....#.ΔI=jK SFire: y) +3 longbow (flame) I=j .. #..$...[.).....##.I=j _Zot (11676) Will+ Fly I=j n...#................Δ.I=j #........†....#.......I=j? r@   RupertI=j #......)....#...... ....#.I=j i####..<............##......I=j 3##.).....#.....#...Δ#... I=j _Okay, then.I=j 1You feel very buoyant.I=j. JYou fly up into the air. _Rupert shouts!  I=jr :Press: ? - help, v - describe, . - travelI=j 'The floor.I=j o5@.I=j 05..I=jOq5..I=j5..I=j+ H.@  You fly up into the air. _Rupert shouts!  Press: ? - help, v - describe, . - travel  Here: Rupert, wielding a +0 executioner's axe of venom and wearing a +0 leatherarmour I=jb7Rupert the Wild Rippling muscles, glistening pecs, incredible glutes - Rupert is the peak of physical perfection. Even so, his roars seem louder than even his fantastic formcan explain. Perhaps he holds some talisman that lends supernatural force to his I=j‚bellows? Max HP: ~120 Will: +++AC: + EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 78% to hit with your +3 longbow of flaming. He has about 43% to hit you.  I=jyAttackMax Damage Hit: +0 executioner's axe (venom) 38 + venom He can open doors.  I=j_He possesses the following natural abilities:  a - Berserker Rage  I=jBgHe possesses the following natural abilities, which are affected by silence:  b - Paralyse I=j~(17%) (7) c - Confuse(17%) (7) I=j.VividlyBlue the Marksdemigod...#....^#..#Demigod..#............Health: 121/121 ========================........#.....#Magic: 25/25 ======================== I=j05...........#..#AC: 5Str: 9.............#EV: 22Int: 15#............# .SH: 0Dex: 32..> ##..)....#...#..XL: 14 Next: 36% Place: Orcish Mines:2 I=j#..##.#...).@....@..Noise: ==-------  Time: 18933.3 (0.0)#.#.................y) +3 longbow (flame) I=j.....##...).....#.ΔFire: y) +3 longbow (flame) .. #..$...[.).....##.Zot (11676) Will+ Fly  I=jb...#................Δ.#........†....#.......@   Rupert#......)....#...... ....#.####..<............##......##.).....#.....#...Δ#...You fly up into the air.  I=j_Rupert shouts!  Press: ? - help, v - describe, . - travelHere: Rupert, wielding a +0 executioner's axe of venom and wearing a +0 leatherarmour  The floor.!I=jkVividlyBlue the Marksdemigod...#....^#..#Demigod..#............Health: 121/121 ========================........#.....#Magic: 25/25 ========================...........#..#AC: 5Str: 9!I=j.............#EV: 22Int: 15#............# .SH: 0Dex: 32..> ##..)....#...#..XL: 14 Next: 36% Place: Orcish Mines:2!I=j#..##.#...).@....@..!I=jE/Noise: ==-------  Time: 18933.3 (0.0)#.#.................y) +3 longbow (flame)!I=j.....##...).....#.ΔFire: y) +3 longbow (flame) !I=j.. #..$...[.).....##.Zot (11676) Will+ Fly !I=jl...#................Δ.#........†....#.......@   Rupert!I=j#......)....#...... ....#.####..<............##......!I=jA~##.).....#.....#...Δ#...You fly up into the air. _Rupert shouts!  !I=jPress: ? - help, v - describe, . - travelHere: Rupert, wielding a +0 executioner's axe of venom and wearing a +0 leatherarmour  The floor.!I=j#!I=j!I=j;. _"I=jE"I=jVEvoke which item? "I=j)EWands  a - a wand of flame (10)"I=jO5c - a wand of warping (2)  "I=jd - a wand of digging (5)  "I=j=e - a wand of paralysis (11) Miscellaneous "I=j g - a +0 condenser vane [!] read|quaff|evoke"I=j][?] describe selected#I=j #I=j< #I=j gVividlyBlue the Marksdemigod#I=j@ c...#....^#..#Demigod..#............Health: 121/121 ========================........#.....##I=ji Magic: 25/25 ========================...........#..#AC: 5#I=j 8Str: 9.............#EV: 22Int: 15#............# .#I=j¤ SH: 0Dex: 32..> ##..)....#...#..#I=j XL: 14 Next: 36% Place: Orcish Mines:2#..##.#...).@....@..#I=j /Noise: ==-------  Time: 18933.3 (0.0)#.#.................y) +3 longbow (flame)#I=j? .....##...).....#.ΔFire: y) +3 longbow (flame) #I=jd .. #..$...[.).....##.Zot (11676) Will+ Fly #I=j ...#................Δ.#........†....#.......#I=j @   Rupert#......)....#...... ....#.#I=j ####..<............##......##.).....#.....#...Δ#...You fly up into the air. _Rupert shouts!  Press: ? - help, v - describe, . - travelHere: Rupert, wielding a +0 executioner's axe of venom and wearing a +0 leather#I=j= 7armour _The floor.#I=j   VividlyBlue the Marksdemigod ...#....^#..#  Demigod ..#............  Health: 121/121 ======================== ........#.....#  Magic: 25/25 ======================== ...........#..#  AC: 5Str: 9 .............#  EV: 22Int: 15 #............# .  SH: 0Dex: 32  ..> ##..)....#...#..  XL: 14 Next: 36% Place: Orcish Mines:2  #..##.#...).@****@..  Noise: ==-------  Time: 18933.3 (0.0)  #.#.....#I=j@ ............  y) +3 longbow (flame) .....##...).....#.Δ  Fire: y) +3 longbow (flame)  .. #..$...[.).....##.  Zot (11676) Will+ Fly  ...#................Δ.  #........†....#.......  @   Rupert #......)....#...... ....#. ####..<............##...... ##.).....#.....#...Δ#...armour _The floor.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Rupert, wielding a +0 executioner's axe of venom and wearing a +0 leather  armour (chance to affect: 1%)$I=jt VividlyBlue the Marksdemigod...#....^#..#Demigod..#............$I=jft Health: 121/121 ========================........#.....#Magic: 25/25 ========================...........#..#AC: 5Str: 9$I=jt 9.............#EV: 22Int: 15#............# .SH: 0$I=jt Dex: 32..> ##..)....#...#..$I=jt XL: 14 Next: 36% Place: Orcish Mines:2#..##.#...).@....@..$I=ju /Noise: ==-------  Time: 18933.3 (0.0)#.#.................y) +3 longbow (flame)$I=jku q.....##...).....#.ΔFire: y) +3 longbow (flame) .. #..$...[.).....##.Zot (11676) Will+ Fly ...#................Δ.$I=ju #........†....#.......@   Rupert#......)....#...... ....#.####..<............##......$I=ju ##.).....#.....#...Δ#... _The floor.  Aiming: Paralyse$I=jv Press: ? - help, Shift-Dir - straight lineAim: Rupert, wielding a +0 executioner's axe of venom and wearing a +0 leather  armour (chance to affect: 1%)  Okay, then.$I=jv $I=j| $I=jz~ . _%I=j ))))You shoot an arrow. The arrow hits Rupert! The arrow burns Rupert.%I=j6E@.%I=j?>5...%I=j>m=4.3 (15%I=jYD%I=jF0 _Rupert is lightly wounded.&I=jVx &I=jy rEvoke which item? Wands &I=jz  a - a wand of flame (10)c - a wand of warping (2)  d - a wand of digging (5)  e - a wand of paralysis (11) Miscellaneous &I=jJz  g - a +0 condenser vane [!] read|quaff|evoke&I=jqz ][?] describe selected(I=j4h(I=j%m(I=j^xVividlyBlue the Marksdemigod...#....^#..#Demigod..#............Health: 121/121 ========================........#.....#Magic: 25/25 ========================...........#..#AC: 5Str: 9(I=jx9.............#EV: 22Int: 15#............# .SH: 0(I=jxGDex: 32..> ##..)....#...#..XL: 14 Next: 36% Place: Orcish Mines:2(I=j;y#..##.#...).@...@...Noise: ===------  Time: 18934.3 (0.0)#.#.................y) +3 longbow (flame).....##...).....#.ΔFire: y) +3 longbow (flame) (I=jiy.. #..$...[.).....##.Zot (11675) Will+ Fly ...#................Δ.(I=jy #........†....#.......@   Rupert#......)....#...... ....#.####..<............##......(I=jy##.).....#.....#...Δ#...Press: ? - help, Shift-Dir - straight lineAim: Rupert, wielding a +0 executioner's axe of venom and wearing a +0 leather  armour (chance to affect: 1%) (I=jy_Okay, then.You shoot an arrow. The arrow hits Rupert! The arrow burns Rupert. _Rupert is lightly wounded.(I=jm  Okay, then.(I=j(I=j. _)I=jjM ))) )I=jXYou shoot an arrow. The arrow hits Rupert! The arrow burns Rupert.)I=jRU @.)I=jRNRupert is moderately wounded.)I=jT99)I=jc]: ..)I=j]9   saltling  Sweat drips down Rupert's chest.)I=jv^e5.3 (14)I=jLe)I=jgY _You encounter a saltling.)I=j( )))))You shoot an arrow. The arrow barely misses Rupert.  The arrow hits the saltling. The arrow burns the saltling.)I=j" L@.)I=jr V.9)I=j ,9)I=j& )I=j.@..9 2 saltlings (1 wandering)  The saltling is lightly damaged.)I=jg6.2 (0.93)I=j)I=j C _You encounter a saltling.)I=j *I=j& *I=j rEvoke which item? Wands *I=jE  a - a wand of flame (10)c - a wand of warping (2)  d - a wand of digging (5)  e - a wand of paralysis (11) Miscellaneous *I=j  g - a +0 condenser vane [!] read|quaff|evoke[?] describe selected,I=j2>,I=j D,I=jYVividlyBlue the Marksdemigod...#....^#..#Demigod,I=jZY..#............Health: 121/121 ========================........#.....#Magic: 25/25 ========================,I=jBZ...........#..#AC: 5Str: 9,I=jlZS.............#,I=jZEV: 22Int: 15#............# .SH: 0,I=jZDex: 32..> ##..)....#...#9.,I=j[XL: 14 Next: 36% Place: Orcish Mines:2,I=j2[#..##.#...).@.@..9..,I=j][Noise: ===------  Time: 18936.2 (0.0)#.#.................,I=j[y) +3 longbow (flame).....##...).....#.Δ,I=j[SFire: y) +3 longbow (flame) ,I=j[.. #..$...[.).....##.,I=j[_Zot (11673) Will+ Fly ,I=jR\...#................Δ.#........†....#.......,I=j~\r@   Rupert,I=j\#......)....#...... ....#. 99 2 saltlings (1 wandering),I=j\4####..<............##......##.).....#.....#...Δ#...Sweat drips down Rupert's chest. _You encounter a saltling.,I=j ]PYou shoot an arrow. The arrow barely misses Rupert.  ,I=jF]gThe arrow hits the saltling. The arrow burns the saltling.  The saltling is lightly damaged. ,I=jk]D_You encounter a saltling.,I=jpf:  Okay, then.,I=jf,I=jh,I=j:q,I=jau. _-I=j&{ -I=j6} Evoke which item? Wands  a - a wand of flame (10)c - a wand of warping (2)  d - a wand of digging (5)  e - a wand of paralysis (11) -I=j} +Miscellaneous  g - a +0 condenser vane [!] read|quaff|evoke[?] describe selected.I=jR9.I=jC.I=j/SVividlyBlue the Marksdemigod...#....^#..#Demigod.I=jSH..#.............I=jSHealth: 121/121 ========================........#.....#Magic: 25/25 ========================.I=j#T...........#..#AC: 5Str: 9.I=jnT.............#EV: 22Int: 15.I=jT_#............# ..I=jT-SH: 0.I=jTDex: 32..> ##..)....#...#9..I=j UXL: 14 Next: 36% Place: Orcish Mines:2.I=jIUO#..##.#...).@.@..9..Noise: ===------  Time: 18936.2 (0.0).I=jwU-#.#.................y) +3 longbow (flame).....##...).....#.Δ.I=jUFire: y) +3 longbow (flame) .. #..$...[.).....##..I=jUZot (11673) Will+ Fly ...#................Δ.#........†....#.......@   Rupert.I=j"V#......)....#...... ....#. 99 2 saltlings (1 wandering)####..<............##.......I=jLV##.).....#.....#...Δ#... _You encounter a saltling.You shoot an arrow. The arrow barely misses Rupert.  .I=juVThe arrow hits the saltling. The arrow burns the saltling.  The saltling is lightly damaged. _You encounter a saltling. .I=jV>_Okay, then..I=j  VividlyBlue the Marksdemigod .I=j&...#....^#..#  Demigod ..#............  Health: 121/121 ======================== ........#.....#  Magic: 25/25 ======================== .I=jT...........#..#  AC: 5Str: 9 .I=j}.............#  EV: 22Int: 15 .I=j#............# .  SH: 0Dex: 32 .I=jQ ..> ##..)....#**.#9.  XL: 14 Next: 36% Place: Orcish Mines:2 .I=jq #..##.#...).@*@*.9..  Noise: ===------  Time: 18936.2 (0.0)  #.#..........***....  y) +3 longbow (flame) .I=jI.....##...).....#.Δ  Fire: y) +3 longbow (flame)  .. #..$...[.).....##.  Zot (11673) Will+ Fly .I=jI ...#................Δ.  #........†....#.......  @   Rupert #......)....#...... ....#. 99 2 saltlings (1 wandering) ####..<............##...... .I=j##.).....#.....#...Δ#... _You encounter a saltling. _Okay, then.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: Rupert, wielding a +0 executioner's axe of venom and wearing a +0 leather  armour (moderately wounded, chance to blink: 50%)/I=je}VividlyBlue the Marksdemigod...#....^#..#Demigod..#............Health: 121/121 ========================........#.....#Magic: 25/25 ========================...........#..#AC: 5Str: 9.............#EV: 22Int: 15/I=j ~#............# .SH: 0Dex: 32..> ##..)....###.#9.XL: 14 Next: 36% Place: Orcish Mines:2#..##.#...).@###.9..Noise: ===------  Time: 18936.2 (0.0)#.#..........###....y) +3 longbow (flame)/I=j~.....##...).....#.ΔFire: y) +3 longbow (flame) .. #..$...[.).....##.Zot (11673) Will+ Fly ...#................Δ.#........†....#.......@   Rupert#......)....#...... ....#. 99 2 saltlings (1 wandering)####..<............##....../I=jt##.).....#.....#...Δ#... _Okay, then.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: Rupert, wielding a +0 executioner's axe of venom and wearing a +0 leather  armour (moderately wounded, chance to blink: 50%)  Space twists violently! The rupture engulfs Rupert./I=jM /I=j 19.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: Rupert, wielding a +0 executioner's axe of venom and wearing a +0 leather  armour (moderately wounded, chance to blink: 50%)  Space twists violently! The rupture engulfs Rupert.  Rupert is moderately wounded./I=j Q.9/I=j E@./I=j C....../I=jٚ =======7.2 (12/I=j( /I=j * _You hear a shout! x20I=jY0I=j,Evoke which item? Wands  a - a wand of flame (10)c - a wand of warping (1)  d - a wand of digging (5)  e - a wand of paralysis (11) Miscellaneous 0I=je g - a +0 condenser vane [!] read|quaff|evoke[?] describe selected1I=j2 1I=j 1I=jZ VividlyBlue the Marksdemigod...#....^#..#Demigod..#............1I=j Health: 121/121 ========================........#.....#Magic: 25/25 ========================...........#..#AC: 51I=j Str: 9.............#EV: 22Int: 15#............# .SH: 0Dex: 321I=j ..> ##..)....#...#..XL: 14 Next: 36% Place: Orcish Mines:2#..##.#...).@@..99..Noise: =======--  Time: 18937.2 (0.0)#.#.................1I=jԒ &y) +3 longbow (flame).....##...).....#.ΔFire: y) +3 longbow (flame) 1I=j .. #..$...[.).....##.Zot (11672) Will+ Fly 1I=j< l...#................Δ.#........†....#.......@   Rupert1I=jn #......)....#...... ....#. 99 2 saltlings (1 wandering)####..<............##......1I=j ##.).....#.....#...Δ#...Press: ? - help, Shift-Dir - straight lineAim: Rupert, wielding a +0 executioner's axe of venom and wearing a +0 leather  1I=jϓ armour (moderately wounded, chance to blink: 50%)  Space twists violently! The rupture engulfs Rupert.  Rupert is moderately wounded. _You hear a shout! x21I=j[ A  VividlyBlue the Marksdemigod ...#....^#..#  Demigod ..#............  Health: 121/121 ======================== ........#.....#  Magic: 25/25 ======================== ...........#..#  AC: 5Str: 9 1I=jή .............#  EV: 22Int: 15 #............# .  SH: 0Dex: 32  ..> ##..)....#...#..  XL: 14 Next: 36% Place: Orcish Mines:2 1I=j ] #..##.#...).@@**99..  Noise: =======--  Time: 18937.2 (0.0)  #.#..........***....  y) +3 longbow (flame) 1I=j? .....##...).***.#.Δ  Fire: y) +3 longbow (flame) 1I=jn _ .. #..$...[.).....##.  Zot (11672) Will+ Fly  ...#................Δ. 1I=j  #........†....#.......  @   Rupert 1I=jǯ #......)....#...... ....#. 99 2 saltlings (1 wandering) ####..<............##...... ##.).....#.....#...Δ#...1I=j armour (moderately wounded, chance to blink: 50%)  Space twists violently! The rupture engulfs Rupert.  Rupert is moderately wounded. _You hear a shout! x2  1I=j Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line2I=jVividlyBlue the Marksdemigod...#....^#..#Demigod..#............Health: 121/121 ========================2I=jb........#.....#Magic: 25/25 ========================...........#..#AC: 5Str: 9.............#EV: 22Int: 15#............# .SH: 0Dex: 322I=j7..> ##..)....#...#..XL: 14 Next: 36% Place: Orcish Mines:2#..##.#...).@###99..Noise: =======--  Time: 18937.2 (0.0)2I=ju#.#..........###....y) +3 longbow (flame).....##...).###.#.ΔFire: y) +3 longbow (flame) .. #..$...[.).....##.2I=jFZot (11672) Will+ Fly ...#................Δ.#........†....#.......@   Rupert2I=j#......)....#...... ....#. 99 2 saltlings (1 wandering)####..<............##......##.).....#.....#...Δ#...2I=jSpace twists violently! The rupture engulfs Rupert.  Rupert is moderately wounded. _You hear a shout! x2  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs Rupert!2I=jج2I=j9.Rupert is moderately wounded. _You hear a shout! x2  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line  Space twists violently! The rupture engulfs Rupert!  Rupert is moderately wounded.2I=jG9.2I=jh5 @.......9  The now-empty wand crumbles to dust.  Rupert pounds his chest with his fists.2I=j06---8.2 (112I=j2I=j _Rupert hits you with a +0 executioner's axe of venom! _You took 15 damage!3I=j+ 3I=jS. )Read which item? Scrolls  f - 5 scrolls of fear  t - 6 scrolls of teleportationa - 2 scrolls of enchant armour  p - 5 scrolls of poison  3I=j. r - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  I - 3 scrolls of immolation  S - 3 scrolls of silence  V - 5 scrolls of vulnerability 3I=j. [!] read|quaff|evoke[?] describe selected7I=j57I=j57I=j?7I=j6O+7I=jsO<VividlyBlue the Marksdemigod7I=jOL...#....^#..#7I=jO"Demigod7I=jPH..#............7I=j~PHealth: 106/121 =====================---........#.....#7I=jPdMagic: 25/25 ========================7I=jQ5...........#..#AC: 5Str: 9.............#EV: 227I=jRInt: 15#............# .7I=jAR-SH: 07I=jRDex: 32..> ##..)....#...#..7I=jSDXL: 14 Next: 36% Place: Orcish Mines:2#..##.#...).@@.99...7I=j|SNoise: =======--  Time: 18938.2 (0.0)#.#.................7I=jTy) +3 longbow (flame).....##...).....#.ΔFire: y) +3 longbow (flame) .. #..$...[.).....##.7I=jUZot (11671) Will+ Fly ...#................Δ.#........†....#.......@   Rupert7I=jJVq#......)....#...... ....#. 99 2 saltlings####..<............##......##.).....#.....#...Δ#...Space twists violently! The rupture engulfs Rupert!  Rupert is moderately wounded.The now-empty wand crumbles to dust.  7I=jVRupert pounds his chest with his fists. _Rupert hits you with a +0 executioner's axe of venom! 7I=jVT_You took 15 damage!7I=jZ 7I=j.[9.As you read the scroll of teleportation, it crumbles to dust.7I=ja]G9.7I=jmk  You feel strangely unstable.7I=jrj  Rupert roars wildly at you.7I=j;97I=jH .9You resist with almost no effort.7I=jɬO9 3 saltlings7I=jm8===----9.2 (10) 7I=j\Tele Will+ Fly 7I=j7I=j1C _You encounter a saltling. 7I=jm_You recovered 2 HP!8I=j  You shoot an arrow. The arrow hits Rupert!! The arrow burns Rupert.8I=j/M9.8I=j0<9.8I=j9~ .Rupert is severely wounded.8I=j:j11=====---8I=j:[40698I=j@9I=jO 9I=j_Rupert misses you. The saltling barely misses you. _You recovered 3 HP!9I=j^]  You shoot an arrow. The arrow hits Rupert!! The arrow burns Rupert.9I=j2 A9.9I=j  Rupert is almost dead.Rupert hits you with a +0 executioner's axe of venom!  You are poisoned.9I=jқ 0=--===-1.1 (0.99I=jB fPois Will+ Fly 9I=ju 9I=j C _The saltling completely misses you. 9I=j [_You took 10 damage!:I=jg  You shoot an arrow. The arrow hits Rupert! The arrow burns Rupert.:I=jC 9:I=j}>Rupert is almost dead.:I=j] 9.You feel very sick.:I=j" 9.  You encounter a saltling.:I=j!#The saltling misses you.Rupert hits you with a +0 executioner's axe of venom!:I=j;+i99 4 saltlings (1 wandering):I=j,+88/121 :I=jM,==------2.08:I=j/2:I=j4 _You are more poisoned. _You took 13 damage!:I=j )You shoot an arrow. The arrow hits Rupert!! The arrow burns Rupert.:I=jC9999 4 saltlings (1 wandering):I=j:I=j ...........#..#.............# ..#............#..:I=j^,..> ##..)....#...#...#..##.#...).§)9.....Δ#.#...9....9......##...).....#.Δ .. #..$...[.)....9#:I=j...#..........@.....Δ#........†....#......#......)....#...... ....#. ####..<............##......Δ ##.).....#.....#...Δ#....:I=je ## ##ß......................##.##..........#............#.....∩.........##.#...#......#...............#....#You kill Rupert!:I=j .9Your surroundings seem slightly different.:I=jU.9:I=jU.9:I=j 39.:I=jSM99:I=j85----6-41-:I=jP3.0 (1.07) :I=jB:I=j _You feel very sick. _You took 3 damage!;I=j+ .You shoot an arrow. The arrow hits the saltling!! The arrow burns the saltling!;I=j Y)9 3;I=j 9.You destroy the saltling!;I=ji:9;I=jZ .9;I=j:You feel very sick.;I=j99.;I=j2m.99 4 saltlings;I=j63-====9 (0.96;I=jF6;I=jF _You encounter a saltling. _You took 2 damage! ##..)....#...#... #..##.#...).§)......Δ #.#.............9...I=jAi  #9#...> ##..)....#...#..>I=ji #..##.#...)..)......Δ#.................  .....##...)...9.#.Δ.. #..$...[.)9....##...#..........9...9.Δ#........†....#...... #......)..@.#>I=jbj ....#.###..<............##..... ##.).....#.....#...Δ### ##ß..................##.##..#.#9999 4 saltlings.>I=jj W..<...........###...........#............>I=jEm .9.9>I=jxn V.9>I=jo 9You feel very sick.>I=j=p K9.>I=jx i.9 5 saltlings>I=jy `54>I=j >I=j% _The saltling attacks as it pursues you! The saltling completely misses you.?I=j8  You shoot an arrow.?I=j .9The arrow hits the saltling but does no damage.?I=jC.9?I=jf?I=j .9You feel very sick.?I=jJW.9?I=jM9.?I=j?I=jfy71=--==6?I=j:3?I=j<?I=j _The saltling hits you! The saltling completely misses you. _You took 9 damage!@I=j? ..> ##..)....##..##.#...)..).9....Δ@I=j|'#.................  .....##...)....9#.Δ.. #..$...[.).....##...#.........9......Δ#........†..99#.9....@I=j  #......)....#...... ....#.###..<...@........##..... ##.).....#.....#...Δ### ##ß..................##.##..@I=j.#.......∩.##.#.@I=jX^999999 6 saltlings (1 wandering)............#...##∩.ß.#.....)....).)....##@I=j0 .9You encounter a saltling.@I=jfU.9@I=jI9.@I=jhW.9@I=j+U.9@I=jT.9@I=jM9@I=jJ6=---@I=jY6=-72@I=j@I=jc _You feel sick. The saltling attacks as it pursues you! The saltling hits you! @I=j0_You took 10 damage! You recovered 1 MP!@I=jw%  @I=jVYou shoot an arrow. The arrow hits the saltling!! The arrow burns the saltling.@I=j] 5.@I=j l9The saltling is almost destroyed.@I=j6X.9@I=j4.@I=j99@I=jU.9@I=j$@I=j&=--=8.8 (0.91@I=j3@I=j8h _You feel sick. The saltling closely misses you. x2AI=j .You shoot an arrow. The arrow hits the saltling! The arrow burns the saltling.AI=j , 5AI=jd .9You destroy the saltling!AI=j T.9AI=j AI=j 48=---29.70AI=j AI=j  AI=j _You feel sick. The saltling hits you! The saltling closely misses you. _You took 13 damage!EI=j[7 EI=j9 Read which item? Scrolls  f - 5 scrolls of fear EI=j9  t - 5 scrolls of teleportationa - 2 scrolls of enchant armour  p - 5 scrolls of poison  EI=j4: fr - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  EI=jW: ix - 2 scrolls of amnesia  I - 3 scrolls of immolation  S - 3 scrolls of silence EI=jr: V - 5 scrolls of vulnerability [!] read|quaff|evokeEI=j: G[?] describe selectedHI=jEvHI=j|HI=j$ ..> ##..)....#...#...VividlyBlue the MarksdemigodHI=jK#..##.#...)..)......ΔDemigodHI=jk #.#.................Health: 48/121 =========---------------HI=j.....##...).....#.ΔMagic: 26/26 ========================HI=jɄ.. #..$...[.).9...##..AC: 5Str: 9...#................Δ.EV: 22HI=j^Int: 15#........†....#9......SH: 0Dex: 32HI=j9X#......).999#...... ....#. XL: 14 Next: 42% Place: Orcish Mines:2HI=jW####..<...@........##...... Noise: ===------  Time: 18949.7 (0.0)HI=j{##.).....#.....#...Δ#... y) +3 longbow (flame)## ##ß..................... Fire: y) +3 longbow (flame) ##.##..........#............ Zot (11660) Pois Will+ Fly HI=jŅq#.....∩.........##.#........HI=j#......#...............#.... 99999 5 saltlings##.#..<.............<..#....HI=j6###...........#............HI=j##∩.ß.#.....)....).)....##The saltling is almost destroyed. HI=j3p_You feel sick. The saltling closely misses you. x2  HI=jNYou shoot an arrow. The arrow hits the saltling! The arrow burns the saltling.  You destroy the saltling! _You feel sick. The saltling hits you! The saltling closely misses you. HI=jiJ_You took 13 damage!HI=j[P  Okay, then.HI=jHI=jVHI=j?. _II=jL#..##.#...)..)......Δ#.................  .....##...).....#.ΔII=jT4.. #..$...[.).9...##...#................Δ#........†....#9..... #......).999#...... ....#.###..<............##.....II=j ##.)...@.#.....#...Δ### ##ß..................##.##..#.....∩.##.#.#.......##.#..<.II=jo..< ###...#........ ##∩.ß.#.....[....).)....##.............)..).......II=jY.9II=jW.9II=j Q.9II=jM" .9You feel sick. The saltling attacks as it pursues you!II=jm#X.9II=j$ .9The saltling hits you but does no damage.II=j,II=jh-W4---50.7 (1II=j-;59II=j^<II=j? _The saltling hits you. _You took 4 damage!MI=j*MI=j+You can't see any enemies this would affect, really read the scroll of fear? Y - Yes MI=j+' N - NoOI=j/OI=jk #..##.#...)..)......ΔOI=jVividlyBlue the Marksdemigod#.#.................OI=jYDemigod.....##...).....#.ΔOI=jHealth: 44/121 ========----------------OI=j.. #..$...[.).....##..Magic: 26/26 ========================OI=j:...#................Δ.AC: 5Str: 9OI=jh#........†...9#.......EV: 22OI=j/Int: 15#......)...9#...... ....#. SH: 0OI=j-Dex: 32OI=jX -####..<..999.......##...... XL: 14 Next: 42% Place: Orcish Mines:2OI=j ##.)...@.#.....#...Δ#... Noise: =--------  Time: 18950.7 (1.0)OI=j n## ##ß..................... y) +3 longbow (flame)##.##..........#............ Fire: y) +3 longbow (flame) OI=je O#.....∩.........##.#........ Zot (11659) Pois Will+ Fly #......#...............#....OI=j ##.#..<.............<..#.... 99999 5 saltlings###...........#............OI=j8 ##∩.ß.#.....[....).)....###.............)..).......# _Okay, then.OI=j] SYou feel sick. The saltling attacks as it pursues you!  OI=j| /The saltling hits you but does no damage. OI=j _The saltling hits you. _You took 4 damage!  Okay, then.OI=jEOI=j&OI=j OI=j0#. _OI=j:OI=jv;OI=jAOI=jDYou feel sick. The saltling attacks as it pursues you!   but does no damage. OI=jID_The saltling hits you. _You took 4 damage! _Okay, then.Unknown command.OI=j OI=j VEvoke which item? OI=j zWands  a - a wand of flame (10)d - a wand of digging (5)  OI=jJ =e - a wand of paralysis (11) Miscellaneous OI=j  g - a +0 condenser vane [!] read|quaff|evokeOI=j ][?] describe selectedPI=j PI=jr PI=j w #..##.#...)..)......ΔPI=j VividlyBlue the Marksdemigod#.#.................DemigodPI=jC .....##...).....#.ΔHealth: 44/121 ========----------------PI=jg .. #..$...[.).....##..PI=j #Magic: 26/26 ========================...#................Δ.AC: 5PI=jӾ ]Str: 9#........†...9#.......EV: 22Int: 15PI=j /#......)...9#...... ....#. SH: 0Dex: 32PI=j) -####..<..999.......##...... XL: 14 Next: 42% Place: Orcish Mines:2PI=jH ##.)...@.#.....#...Δ#... Noise: =--------  Time: 18950.7 (0.0)PI=jh n## ##ß..................... y) +3 longbow (flame)##.##..........#............ Fire: y) +3 longbow (flame) PI=j O#.....∩.........##.#........ Zot (11659) Pois Will+ Fly #......#...............#....PI=jٿ ##.#..<.............<..#.... 99999 5 saltlings###...........#............PI=j N##∩.ß.#.....[....).)....###.............)..).......#You feel sick. The saltling attacks as it pursues you!  PI=j8 The saltling hits you but does no damage. _The saltling hits you. _You took 4 damage! _Okay, then. _Unknown command.PI=jE P  Okay, then.PI=j PI=jV PI=j+ . _QI=j   QI=j$! =As you read the scroll of teleportation, it crumbles to dust.QI=j_$ M9.QI=j% 7 .QI=j& 9You feel strangely unstable. You feel sick. The saltling closely misses you.QI=j/ QI=j0 d31.7 (18) QI=j0 kTele Pois Will+ Fly QI=j:7 QI=j?:  QI=jo: _The saltling barely misses you. The saltling hits you. _You took 1 damage!RI=jJ#...........  .....##...).....#.Δ.. #..$...[.).....##...#................ΔRI=j*KU#........†....#...... #......).99.#...... ....#.RI=jPK###..<..999.......##..... ##.).....#.....#...Δ#RI=j{K## ##ß....@.............##.##..RI=jK#.....∩.##.#.#.......##.#..<...<RI=jKS ###...#........RI=jL} ##∩.ß.#.....[....).)....##.............)..).......#..)))#.#..#RI=jgP .RI=jP99RI=jQRI=jQ.RI=jQ79RI=jOSRI=jSN.9RI=jRU.RI=jU69RI=jxV<.9RI=jVRI=jdRI=je5-27RI=juRI=jx _You feel sick. _You recovered 2 HP!SI=ja .....##...).....#.ΔSI=j... #..$...[.).....##...#................ΔSI=j#........†....#......SI=j #......)....#...... ....#.SI=j###..<..9.9.......##.....SI=j< ##.)..999#.....#...Δ### ##ß..................SI=j\##.##..SI=j|#...SI=j......∩SI=j).##.#SI=j.#SI=j.......#SI=j -#.#..<.SI=j'<SI=jE9 ###...SI=jd#........SI=j ##∩.ß.#.....[....).)....##SI=jd.............)..).......#SI=jc..)))#.#..# SI=j*^).)).......#SI=jdSI=j^<  SI=je....#. .#.......#  SI=j#......Δ..#....#...  SI=j ..ΔSI=j^}.. .#.....  SI=jp............ .....  SI=jp............. ....  SI=jP..............#..##  SI=jk..#....#..#.#.....#  ..#.......SI=j<#  ............##  SI=ju8)....#####. ##.##.##  ......# ## ##  #.#..##SI=j- .....#   .)...##   ......#SI=j   ......#  SI=jSI=jaO  Your surroundings suddenly seem different.SI=jP7=-36) SI=jSI=j SI=jz_You feel sick. _You recovered 2 HP!TI=j6CTI=jC9=TI=jFTI=j,H3  You feel sick.TI=jHb95) TI=jJTI=jLj _You are no longer poisoned.TI=jMy52=4TI=jNTI=jPTI=jTQf4=3TI=jQTI=jTTI=j8Ux7=2TI=jUTI=jXTI=jEYg60=1TI=jYTI=j\TI=j;]x3=0TI=j]TI=jP`TI=j`6==49TI=jfaTI=jdTI=je8=8Fly TI=jeTI=jjv _You are starting to lose your buoyancy.TI=jjy71=7TI=jLkTI=jmTI=j,nf4=6TI=jnTI=j.Δ TI=j" #.. .......Δo.#.. TI=jC ).Δ. ............ .# . #..........#... TI=ji | ....#.....#.......# TI=j ##......Δ..#....#...# #...Δ#.........#.....# TI=j [.....................# .TI=jʰ D.....# #.#TI=j ......#..### ......#....#..#.#.....# TI=j <..#...............## TI=j) %................#......# ).)....#####.###.##.## TI=jK xo   orc knight (wandering)TI=jm .).......# ### ###### )))#.#..## TI=j U )).......# TI=j TI=j6 Y.o93.7 (2TI=j TI=j m4.7 (265 _TI=j7 TI=j t _You recovered 33 HP!VI=j*s.oYou encounter an orc knight. It is wielding a +0 great sword. _33  Casting: Cause Fear (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks. VI=j,+- You feel your willpower being sapped.VI=j0WoVI=ja1[4--==5.7 (1VI=j1|.0)4) Will/2 Jinx VI=j5VI=j7, _The orc knight shouts!WI=j .  You shoot an arrow. The arrow barely misses the orc knight.The arrow hits the orc shaped pillar of salt!!  The arrow burns the orc shaped pillar of salt.WI=jƥP))))))WI=j9 .oYou destroy the orc shaped pillar of salt!.WI=jM ..9WI=jR[..You encounter a saltling.WI=jh=63WI=jWI=j+5 _The saltling leaves your sight.WI=j=m )))You shoot an arrow.WI=jC.o..7.6 (0.92 _The arrow hits the orc knight but does no damage.WI=jk 6 )WI=jk )))))WI=jk 1)You shoot an arrow.WI=j :*WI=j I .oWI=jI <The arrow completely misses the orc knight.WI=jv eA giggling sprite leaps out and smacks the orc knight with its own hand.WI=j -...WI=j S..(drained)WI=j g8.6 (1.01WI=j WI=j 8 _The orc knight is lightly wounded.XI=j2L ) XI=jf3nYou shoot an arrow. The arrow hits the orc knight!  The arrow burns the orc knight.XI=je:*XI=jK .oThe orc knight is moderately wounded.A giggling sprite leaps out and smacks the orc knight with its own hand.XI=jܳFvery drained)XI=j5=-90XI=jոXI=jO _The orc knight is moderately wounded. XI=jm_You recovered 1 MP!XI=j[ q  You shoot an arrow.  The arrow hits the orc knight but does no damage.XI=j t  The orc knight is moderately wounded.XI=j d900009XI=j XI=j [ _The orc knight completely misses you.YI=j  You shoot an arrow. The arrow hits the orc knight!!  The arrow burns the orc knight!YI=j #The orc knight is almost dead.YI=j====1.4 (0.88YI=jYI=j  YI=jbM_The orc knight completely misses you.YI=jw B )))YI=j?w C))))You shoot an arrow.YI=j\ :*YI=j; ......o  The arrow completely misses the orc knight.YI=j~ A giggling sprite leaps out and smacks the orc knight with its own hand.  The orc knight is almost dead.  The jinxing sprites lose interest in you.YI=j> ===-2.3 (0.97YI=jYI=jP _The orc knight misses you.ZI=ja )You shoot an arrow. The arrow hits the orc knight!  The arrow burns the orc knight.ZI=jRZI=jZI=j=3-3.26ZI=jnZI=j ZI=j@_You kill the orc knight![I=j\X [I=j] Gear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution  e - a +6 longbowf - a +0 whip Missiles (go to first with ()g - 16 poisoned darts  k - a throwing nett - 3 curare-tipped darts Armour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}b - a +0 robe  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales Jewellery (go to first with "=)  j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn)  w - a +4 ring of slaying (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\I=jMC  y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution\I=jC Le6 longbow  f - a +0 whip \I=j)D Missiles (go to first with ()  g - 16 poisoned darts \I=jqD e k - a throwing net  t - 3 curare-tipped darts \I=jD aArmour (go to first with [) \I=jwE  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  b - a +0 robe \I=jF / h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardustp - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales \I=jF Jewellery (go to first with "=)  j - a ring of protection from cold (worn)  s - an amulet of regeneration\I=jTG w - a +4 ring of slaying  c - a ring of protection from cold\I=jG 812%\I=j`  d - a +6 ring of intelligence25]I=j i - a ring of wizardry37]I=j l - an amulet of the acrobat50]I=j_n - a ring of magical power  o - an amulet of wildshape  r - a ring of wizardry87]I=j;33 ]I=jl3[u - an amulet of reflectionbot]I=j cI=jS cI=j cI=j .Δ  VividlyBlue the Marksdemigod #............#..   Demigod .Δ............. .#   Health: 121/121 ======================== ...cI=j2 #..........#...   Magic: 25/26 =======================- ... ....#.....#.......#   AC: 5Str: 9 cI=j^ ...##......Δ..#....#...#   EV: 22Int: 15 cI=j ..#...Δ#9........#.....#   SH: 0Dex: 32 cI=j '................)......#   XL: 14 Next: 43% Place: Orcish Mines:2 ................@......#   Noise: ===------  Time: 19003.2 (0.0) cI=j #.#...............#..###   y) +3 longbow (flame) cI=j ......#....#..#.#.....#   Fire: y) +3 longbow (flame) cI=j' ,...<..#...............##   Zot (11606) Will/2 cI=j] T................#......#  ..).)....#####.###.##.##  cI=j -  cI=j ..).......# ### ######  cI=j   .)))#.#..##   )).......#  The orc knight is almost dead.The jinxing sprites lose interest in you. _The orc knight misses you.You shoot an arrow. The arrow hits the orc knight!  cI=j` ^The arrow burns the orc knight. _You kill the orc knight!cI=j cI=j cI=j cI=j cI=j~ cI=j cI=j cI=j cI=jG 6=5cI=j` [The jinxing sprites lose interest in you. _The orc knight misses you.  You shoot an arrow. The arrow hits the orc knight!  The arrow burns the orc knight. _You kill the orc knight! _Magic restored.cI=j B4cI=j# cI=j cI=j j  A saltling comes into view.cI=j R---..9.............#......9   saltling (wandering)cI=jp +5.2 (2cI=j7 ---6.2 (33 _cI=j cI=jx  cI=j e_You recovered 1 MP!cI=j/. ..........#..  ............ .#  #..........#...  ....#.....#.......# ..Δ..#....#...# ........#.....# .......)......# .......@......# .........#..### cI=j..#..#.#.....# <............## .......#......# ).)....#####.###.##.## ) ### ###### .))) ))dI=jk'dI=j l> ..........#.. dI=j0l ............ .# dI=jelR #..........#... dI=jl} ....#.....#.......# dI=jll..Δ..#....#...# dI=jlm........#.....# dI=j0m.......)......# .......@......# .........#..### dI=jm)..#..#.#.....# <............## .......#......# dI=jm).)....#####.###.##.## )dI=jm ### ###### ))) ))dI=jn"dI=j{dI=jA|dI=jdI=j_ _A saltling is nearby!dI=j7y/. ..........#..  ............ .#  #..........#...  ....#.....#.......# ..Δ..#....#...# ........#.....# .......)......# .......@......# .........#..### dI=jy..#..#.#.....# <............## .......#......# ).)....#####.###.##.## ) ### ###### .))) ))dI=j'dI=j> ..........#.. dI=j ............ .# dI=j5R #..........#... dI=jr} ....#.....#.......# dI=jl..Δ..#....#...# dI=j........#.....# .......)......# dI=jN.......@......# dI=j:.........#..### dI=j:M..#..#.#.....# dI=jx{<............## dI=ja.......#......# dI=j).)....#####.###.##.## )dI=j ### ###### dI=j3&)))dI=jN? ))dI=j"dI=jdI=jdI=j$dI=jc( dI=j(Q_A saltling is nearby!dI=j( dI=j Y.Δ  VividlyBlue the Marksdemigod #............#..   Demigod .Δ.dI=j} O............ .#   Health: 121/121 ======================== ...#..........#...   Magic: 26/26 ======================== ... ....#.....#.......#   AC: 5Str: 9 dI=j ...##......Δ..#....#...#   EV: 22Int: 15 dI=j ..#...Δ#9........#.....#   SH: 0Dex: 32 dI=j ................)......#   XL: 14 Next: 43% Place: Orcish Mines:2 ................@......#   Noise: ---------  Time: 19006.2 (0.0) dI=jB #.#...............#..###   y) +3 longbow (flame) dI=jr ......#....#..#.#.....#   Fire: y) +3 longbow (flame) ...<..#..9............##   Zot (11603) Will/2 dI=j ................#......#  dI=j =..).)....#####.###.##.##   9   saltling (wandering) ..).......# ### ######  .)))#.#..##dI=j )).......# _A saltling comes into view. dI=j _You recovered 1 MP! _A saltling is nearby! dI=j7 _A saltling is nearby!Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dI=j dI=j dI=j1 dI=j dI=j  _You recovered 1 MP!A saltling is nearby!  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. dI=j e_There is nobody nearby that the sprites are interested in.dI=j t ))))))9dI=j 3  You shoot an arrow.dI=j '.9.....===7.1 (0.9 _The arrow hits the saltling but does no damage.eI=j? ))))) You shoot an arrow. The arrow hits the saltling. The arrow burns the saltling.eI=jmO.9eI=j,x$..eI=jmx ..eI=jy+9 (0.8eI=jy$2eI=jyeI=j6eI=j eI=j;G_The saltling is moderately damaged.eI=jreI=j[U)))))))eI=jQU9.eI=jeI=j%...eI=j$....eI=jŒg8.9 (1.01eI=jeI=jo _You shoot an arrow. The arrow barely misses the saltling.eI=j$ .You shoot an arrow. The arrow hits the saltling! The arrow burns the saltling!eI=jd)))eI=jj4:...eI=j69o49.8 (0.90eI=jO>eI=jiA eI=jAI_You destroy the saltling!eI=jPeI=j}eI=jneI=j eI=jeI=j:_No target in view!eI=j eI=jP eI=j$ eI=j H _No target in view!eI=jZS eI=jS eI=j\U eI=joZ eI=j[ K599 _eI=j\ eI=j` eI=jma B8eI=jb eI=jf eI=j4g B7eI=jh eI=jm eI=jm B6eI=jn eI=jns eI=js B5eI=jtu eI=jy X4eI=jX{ eI=j eI=jI B3eI=j eI=jԆ eI=jJ G2) eI=jȈ eI=j) $ eI=jL J_You feel your willpower return.eI=j eI=j1 B1eI=j eI=j eI=j eI=j B0eI=j eI=j eI=j eI=jk C89eI=j eI=jߨ eI=j eI=jL B8eI=j eI=jǰ eI=j eI=j eI=j eI=j   VividlyBlue the Marksdemigod.... ....   Demigodf.##... .#. #   Health: 121/121 ========================........#....   Magic: 26/26 ========================..#.#.......##   AC: 5eI=j> Str: 9.....Δ...#.#..#   EV: 22Int: 15..........#....#   SH: 0Dex: 32eI=j ..............##   XL: 14 Next: 44% Place: Orcish Mines:2#.........@#...#   Noise: ---------  Time: 19021.8 (12.0)....#.....#.......#   y) +3 longbow (flame) ##......Δ..#....#...#   Fire: y) +3 longbow (flame) ...Δ#9........#.....#   Zot (11587) eI=j: .............)......#  ....................#   f   Maurice (wand, wandering) ...............#..###  ...#....#..#.#.....#  eI=j} <..#...............##  _You destroy the saltling! _No target in view! _No target in view! eI=j _You feel your willpower return.You encounter Maurice the Thief. He is wielding a +3 short sword, wearing a +0cloak of corrosion resistance and carrying a wand of flame.eI=j /  --more--fI=jM fI=jی :---fI=j{ fI=j ; 2.8 (13 _fI=jʙ fI=j hI=jhI=jhI=j_hI=j hI=jL_No reachable target in view!hI=je=hI=j=hI=jxAhI=jCR _No reachable target in view!hI=j. .Δ. .........# .hI=j.f.##.....#..# Δ ........#.... hI=ji ..#.#.......##  .....Δ...#.#..# . .#....# . hI=j.....## . #.#...# hI=j. ....#.....#.......# .##......Δ..#....#...# #...Δ#9........#.....# .)......# ........# #....#..### hI=j.#....#..#.#.....# .<..#.## hI=jIQ.fhI=jPf)hI=jr3.0)6 _hI=j hI=j iI=j0iI=jiI=j`iI=j~ iI=jD_No reachable target in view!iI=j;_ h. . Δ.# .........# ....##.....#..# iI=js_ .Δ.f.....#.... ..#.#.......## ΔiI=j_  .....Δ...#.#..# . .#....# Δ. iI=j` B.....## . #..#...# . ....#.....#.......# iI=jB` Q.##......Δ..#....#...# .#...Δ#9........#.....# iI=je` u......)......# iI=j` b......# .#iI=j` ...#..### .#....#..#.#.....# .<..#iI=j` #.## iI=jg Q.fiI=jdn iI=j&o `45iI=js iI=jv  iI=jv q_Maurice lashes his vines and gnashes his teeth.iI=joZ C )))iI=jZ m You shoot an arrow. The arrow hits Maurice!! The arrow burns Maurice.iI=j~ ".iI=j ..iI=jȚ '===iI=j 45.7 (0.94iI=j iI=j iI=jq [ _Maurice is heavily wounded.jI=j $You shoot an arrow. The arrow hits Maurice!! The arrow burns Maurice!jI=jr:)))jI=j(jI=jE...56.63jI=jtKjI=jO jI=jOA_You kill Maurice!jI=jNejI=jejI=j"ijI=jhkH _No target in view!jI=jAI jI=jI jI=jM jI=jgP  jI=jP B_No target in view!kI=j kI=j kI=jkI=jkI=j1-kI=j/I2 _kI=j5kI=jBkI=jPkI=jP,1kI=jPkI=jVkI=j_kI=jrrkI=jJsB0kI=jzykI=jO.. .#kI=jO.#.. #.# kI=j=#kI=jq ..ΔΔ ..#.... kI=j# .. Δ. ... ........ #...kI=j? Δ.# .........# .#...kI=jzv...##.....#..# kI=j..Δ ..Δ.........#.... kI=jK.... Δ.#...#$#.......## kI=j#.Δ ..Δ....@Δ...#.#..# kI=jÎ---##.. ............#....# kI=jL.Δ. ................## .... ..#..........#...# kI=j ....#.....#.......# kI=j܏##......Δ..#....#...# kI=j8...#...Δ#.........#.....# kI=j.............)......# #.....kI=j&....# kI=jM# . ...kI=j9$ ..#kI=jK.#.. #.#. kI=j.# ....ΔΔ ..#.kI=j kI=j&Δ..... ........ kI=jcnΔ.# .......kI=jS#........##.....#..#kI=jΔ ..Δ.........#.... kI=jN... Δ.#...#@#.......#.Δ kI=jΔ.....Δ...#.# .##.kI=j:....#....kI=j5#Δ.kI=jB.......# kI=jȤ..... ..#..........#...#  kI=j$.#.kI=joJ.........)....kI=j-9.6 (3.0kI=j---30.6 (479kI=jkI=jW  You now have 1701 gold pieces (gained 13).  kI=jGa - a wand of flame (16) (gained 6 charges)  Things that are here:kI=j+1.6 (5kI=j:8kI=j kI=jh _a +3 short sword; a +0 cloak of corrosion resistancekI=jLkI=j NkI=j,TkI=j=gkI=jzkI=jO{B7kI=jσkI=j5kI=j$kI=j:B6kI=jkI=jXkI=jkI=jsB5kI=jkI=j kI=jN4kI=j=5B4kI=j;kI=jPkI=jkI=jIB3kI=jkI=jkI=j+kI=jB2kI=jVkI=jkI=jR  You encounter a saltling.kI=jǿkI=j+- kI=jf.. .#.. 9..# kI=j kI=jy...# ...#.#. kI=j kI=j..#.. ..#... . kI=j= kI=j|. .... ..... #.# kI=j kI=j f#.##..##...#.... kI=jQ.# #∩∩...∩∩..Δ...#. kI=jvM. ....kI=j2#..... kI=j# ....#...@....#.#. kI=jg#..# ......ΔΔ..Δ..#.... kI=j.# .. #.Δ.....Δ......... kI=j#... ......Δ.##.........# kI=js#... #........##.....#..# kI=jΔ ....Δ.........#.... kI=jl9   saltling (wandering)kI=jZ #.Δ.#...#)#.......## kI=j- kI=j#.Δ #Δ..Δ.....Δ...#.#..# kI=j` ##.. ....#....# kI=j. kI=j.^.97.6 (6kI=j kI=jN8.6 (71 kI=jX_kI=j kI=jkI=jD .. .#.. ...#  ...# ...#9#.  ..#.. ..#... .  . .... ..... #.#  #.##..##...#.... kI=jD* #∩∩...∩∩..Δ...#. kI=jE ..........#..... kI=j[E4 ....#...@....#.#. kI=jE$ ......ΔΔ..Δ..#.... kI=jE$ .. #.Δ.....Δ......... kI=jE ......Δ.##.........# kI=jE #........##.....#..# kI=j F ....Δ.........#.... kI=jCF! #.Δ.#...#)#.......## kI=jF# #Δ..Δ.....Δ...#.#..# kI=jF  kI=jFkI=j .. .#.. ...#  kI=jS...# ...#9#.  kI=j{..#.. ..#... .  kI=j. .... ..... #.#  kI=jlf#.##..##...#.... kI=j #∩∩...∩∩..Δ...#.  ..........#..... kI=j ....#...@....#.#. kI=jh ......ΔΔ..Δ..#.... kI=j .. #.Δ.....Δ......... kI=j ......Δ.##.........# kI=jF #........##.....#..# kI=j ....Δ.........#.... kI=j #.Δ.#...#)#.......## kI=j9 #Δ..Δ.....Δ...#.#..#   kI=jkI=jVkI=j/kI=j_ _A saltling is nearby!kI=j.  )))))9    You shoot an arrow. The arrow hits the saltling! The arrow burns the saltling.kI=js .9.....===9.4 (0.80 _The saltling is severely damaged.lI=jX^8 .lI=j^kYou shoot an arrow. The arrow hits the saltling! The arrow burns the saltling.lI=jbl))))lI=j29lI=jVZ ...lI=j.9   saltling (wandering)lI=jBC  You destroy the saltling!lI=ji40.3 (0.969lI=jlI=jY _You encounter a saltling.lI=j= )))))9    You shoot an arrow. The arrow hits the saltling! The arrow burns the saltling.lI=jNmU.9lI=jn1olI=j u6 .lI=j=u.lI=jdu.lI=ju..lI=juyo   orc knight (wandering)lI=ju9   saltling  The saltling is severely damaged.lI=jw,1.1 (0.8lI=j&{lI=j| _You encounter an orc knight. It is wielding a +0 long sword.lI=jh ))))You shoot an arrow. The arrow hits the saltling. The arrow burns the saltling.lI=jW/ U.9lI=j1 I.olI=j2 U.9lI=j7 &..lI=j58 g2.1 (1.08lI=j< lI=j> a _The saltling is severely damaged.mI=j .  You shoot an arrow. The arrow hits the saltling! The arrow burns the saltling.mI=jF))mI=jI.omI=j,..mI=j h637mI=jmI=j9 _You destroy the saltling!mI=jmI=jhmI=jimI=jxmmI=jo mI=joL_No reachable target in view!mI=jh mI=jRk mI=jq mI=ju R _No reachable target in view!nI=jxBnI=jBnI=j{GnI=jI nI=jIL_No reachable target in view!nI=jDx% nI=jx.... .#.. ...# ...# ...#.#.. nI=j:y ..#.. ..#.... . nI=jsy . .... ......#.# nI=jyF #.##..##...#.... nI=jz#..# #∩∩...∩∩..Δ...#. . nI=jz=.#..... nI=jz.# ....#.#.#. nI=jr{.#..# ......ΔΔ..Δ..#.... nI=j{.# .. #.Δ.....Δ......... nI=j{.#... ......Δ.##.........# nI=j |9.#... #........##.....#..# .Δ ....Δ.........#.... nI=jc|. #oΔ.#...#)#.......## nI=j|.#.Δ #Δ..Δ.....Δ...#.#..# .##.. nI=j|0.#....# nI=j($.nI=j\%onI=j"nI=juq---46 _nI=jnI=jnI=j'6 nI=j6 9---nI=j: nI=j< R _No reachable target in view!oI=jSoI=joI=joI=j oI=jD_No reachable target in view!oI=j  .......#.. ...#  ....#. ...#.#.. # ..#.. ..#.... . . .... ......#.#  #.##..##...#.... ^#..# .#∩∩...∩∩..Δ...#. ..#..... oI=j#.....# ....#.#.#. .#..#.ΔΔ..Δ..#.... .# .. .#.Δ.....Δ. .#... #......Δ.##oI=jđ.# #...#... ##.##.....#..# oI=j)......Δ .....Δ.........#.... . .#.Δ.#...#)#.......## oI=j&a.#.Δ #Δo.Δ.....Δ...#.#..# .##.. .#....# oI=j™9o.oI=j֞XooI=jS==55oI=joI=jboI=j _No reachable target in view! ___The orc knight shouts!oI=j҇ )))))You shoot an arrow.oI=j8o.oI=j;....oI=jY=6.0 (0.94oI=j6oI=joI=jsG _The arrow hits the orc knight but does no damage.oI=jA ))oI=j}))You shoot an arrow. The arrow hits the orc knight.  The arrow burns the orc knight.oI=jE 8o.oI=j$ 4...oI=jp$ .oI=jV% &9oI=j% :3oI=jF. oI=jw2  oI=j2 *_The orc knight is lightly wounded.oI=j J )))oI=j  You shoot an arrow. The arrow hits the orc knight!!  The arrow burns the orc knight.oI=j, 6...oI=j- g7.7 (0.82oI=j2 oI=j#4 L _The orc knight is heavily wounded.oI=ji4 oI=j .  The arrow burn _The orc knight is heavily wounded.  You shoot an arrowoI=j.  The arrow closely misses the orc knight.hits the orc shaped pillar of salt!!  The arrow burns the orc shaped pillar of salt.oI=jU)))))oI=j?o.oI=j 9....oI=j#g8.6 (0.91oI=joI=j!` _You destroy the orc shaped pillar of salt!pI=jYmB ))pI=jmnYou shoot an arrow. The arrow hits the orc knight.  The arrow burns the orc knight.pI=j(9o.pI=j&&.pI=jg9.4 (0.80pI=jҳpI=j%b _The orc knight is heavily wounded.pI=j5V)))))pI=j7o.pI=j-..pI=j+ .pI=ja.50.3 (0.9pI=j;59pI=jEpI=j pI=jU_You shoot an arrow. The arrow barely misses the orc knight.pI=j pI=j6L $You shoot an arrow. The arrow hits the orc knight!!  The arrow burns the orc knight!pI=jMO SpI=j/ 39pI=j 9   saltling (wandering)pI=j 7====1.28pI=j9 pI=jV N _You kill the orc knight!qI=j%jc)))))))qI=jRK.9qI=jU$....qI=j1.qI=j\===-2.1qI=jqI=jYo _You shoot an arrow. The arrow barely misses the saltling.qI=j qI=jX 7-qI=j qI=j R _No reachable target in view!qI=j qI=j! qI=j1& qI=j(  qI=jD) D_No reachable target in view!qI=jqI=j\qI=jqI=jR _No reachable target in view!rI=jrI=jrI=jyrI=j!R _No reachable target in view!rI=j6 .......#.. ...#  ....#.....#.#.. # ..#.....#.... .  .. ...........#.# rI=j7  #.##..##...#.... .^#..# #.#∩∩...∩∩..Δ...#. ........ #...........#..... #.....#rI=j7 &#........#.#. ...#..# .......@ΔΔ..Δ..#.... rI=j7 ...# ....#.Δ.....Δ......... .#... #......Δ.##..# rI=j7 d#...#... ##........##.....#..# .)......Δ .....Δ.........#.... .rI=j8 w. #.#...#...#)#.......## rI=j.8 #.Δ . #Δ.9Δ.....Δ...#.#..#.##.. ..............#....#...Δ. rI=j8 1.....##rI=j9 S.9rI=jX@ rI=j#A x---3.1 (1.07 _rI=jE rI=jF $  Things that are here:rI=jI h _12 gold pieces; a +0 long sword; a +0 plate armourrI=j rI=j 9---rI=j rI=j| R _No reachable target in view!sI=j' sI=j sI=jsI=jR _No reachable target in view!sI=jqsI=j sI=jsI=jR sI=jL_No reachable target in view!sI=j  ...#  ....#.....#.#..  # ..#.....#.... .  sI=j>.. ...........#.#  . #.##..##...#.... .^#..# #.#∩∩...∩∩..Δ...#.  #...........#.....  ......#........#.#. sI=jk .......@ΔΔ..Δ..#....  ....#.Δ.....Δ.........  #......Δ.##...  ##........##.. .sI=j^) .....Δ......  #.#...#...#)#.  . #Δ..Δ.....Δ..sI=jׅZ  ....9.......  sI=j sI=j  ...#  ....#.....#.#..  # ..#.....#.... .  .. ...........#.#  sI=jm. #.##..##...#.... ^#..# #.#∩∩...∩∩..Δ...#.  #...........#.....  ......#........#.#.  .......@ΔΔ..Δ..#....  ....#.Δ.....Δ.........  #......Δ.##...  ##........##..sI=j ) .....Δ...... #.#...#...#)#. sI=j* . #Δ..Δ.....Δ.. ....9....... sI=jsI=jPsI=j"sI=j$ sI=j%Q_A saltling is nearby!sI=j  ...#  ....#.....#.#..  # ..#.....#.... .  .. ...........#.#  sI=jٓ. #.##..##...#.... .^#..# #.#∩∩...∩∩..Δ...#.  #...........#.....  ......#........#.#.  .......@ΔΔ..Δ..#....  ....#.Δ.....Δ.........  #......Δ.##...  ##........##..sI=j O .) .....Δ......  #.#...#...#)#. sI=j8r . #Δ..Δ.....Δ..  ....9.......  sI=je sI=jj&   ...#  ....#.....#.#..  # ..#.....#.... .  .. ...........#.#  . #.##..##...#.... ^#..# #.#∩∩...∩∩..Δ...#.  #...........#.....  ......#........#.#.  .......@ΔΔ..Δ..#.... sI=j' Y ....#.Δ.....Δ.........  #......Δ.##...  ##........##.. ) .....Δ...... #.#...#...#)#.  . #Δ..Δ.....Δ.. ....9....... sI=j+ sI=j[, sI=j0 sI=j2 _ _A saltling is nearby!tI=jtI=jtI=jٽtI=jINo reachable target in view!A saltling is nearby!No reachable target in view!tI=j$tI=j$tI=jY)tI=j+sA saltling is nearby!No reachable target in view!tI=jV  .#.. ...##....#.....#.#.. #...#.....#.... .. ..............#.#tI=j #. #.##..##...#.... ..^#..# #.#∩∩...∩∩..Δ...#...#...........#..... ..#.....#.#.#.#..#..#tI=j $ΔΔ..Δ..#.....# ....#.Δ.....Δ..#... #......Δ.##.# .tI=jL .#...#... ##........##.....#..# ..)......Δ .....Δ.........#..... #.#...#...#)#.......## ).....#.Δ..##Δ..Δ.....ΔtI=j ..#.#..# ).....##... ....9...#....# .Δ. .##tI=jU tI=j g46 _tI=jW tI=j3 tI=j< tI=j= tI=jB tI=jnE A saltling is nearby!No reachable target in view! __NotI=jtI=jdtI=jtI=jA saltling is nearby!No reachable target in view! __NouI=j# uI=jk'.#.. ...# #....#.....#.#... #...#.....#.... .uI=j. ..............#.#uI=j #. #.##..##...#....uI=j .^#..# #.#∩∩...∩∩..Δ...#.uI=j@|.#...........#......#.....#uI=jn.#uI=j!.#.#..#..#uI=j0.$ΔΔ..Δ..#.....# ....#.Δ.....Δ.uI=j6.#... #......Δ.##.#uI=jje.#...#... ##........##.....#..# uI=jK)..)......Δ uI=j.....Δ.........#..... #.#...#...#)#uI=j:.##  uI=jt$.).....#.Δ..##Δ..Δ.....Δ...#.#..#  uI=jT.).....##... ........#....#uI=j_ .Δ. .##uI=j D uI=juI=j&5uI=jXA5 _uI=jDuI=j!uI=j3 .#.. ...#.# #....#.....#.#...# #...#.....#.... . ..#..............#.# #..#.##..##...#....uI=j&.^#..#. #.#∩∩...∩∩..Δ...#....#...........#......#.....#.#.#.#..#..#.$ΔΔ..Δ..#....uI=j .#.....#.Δ.....Δ..#... #......Δ.##.uI=j.#...#... ##........##.....#.. .)..)......Δ .....Δ....#..... #.#...#...#)#. .uI=j".).....#.Δ..##Δ..Δ.....Δ...#.#.. [.).....##... .....#.....Δ. .uI=j(uI=jJ64uI=j!uI=juI=juI=jm3uI=j uI=jSNo reachable target in view! __NouI=j: __uI=j uI=j uI=j uI=j3 ^No reachable target in view! __No uI=jf /__uI=j".#.. ...# .# #....#.....#.#.. ..# #...#.....#.... . ..#..............#.# uI=jp#..#.##..##...#.... ^#..#. #.#∩∩...∩∩..Δ...#. ..#...........#..... #.....#.uI=j^#.#.#. #..#.uI=j$ΔΔ..Δ..#.... #.....#.Δ.....Δ. #... #......Δ.##.#uI=j?d#...#... ##........##.....#..# uI=j{)..)......Δ .....Δ. #.#...#...#)#.uI=j# .uI=j).....#.Δ..##Δ..Δ.....Δ...#.#..# .).....##... .....#....#Δ. .#uI=juI=j&7uI=j*A3 _uI=juI=jzvI=jV+x .# #....#.....#.#..vI=j+{.# #...#.....#.... . ..#..............#.# #..#.##..##...#.... vI=jS,...^#..#.. #.#∩∩...∩∩..Δ...#........#...........#....#.....#.......#........#.#...#..#..$ΔΔ..Δ..#....vI=j,..#.....#.Δ@....Δ....... #......Δ.##.##...#... ##........##.....#.Zot (11553) #.... .........Δ. ...................## #......##...vI=j-vI=j4vI=j5`82vI=j9vI=j;vI=jMvI=j]NvI=jSvI=jsUp __No ___vI=jU(_vI=j4 vI=jVd.# #...#.....#.... .vI=ju ..#..............#.#vI=j #..#.##..##...#.... vI=j...^#..#.. #.#∩∩...∩∩..Δ...#vI=j ?........#...........#....vI=j%A#.....#.......#........#.#.vI=j`-..#..#..vI=j~.$ΔΔ..Δ..#....vI=j..#.....#.Δ.....Δ..... #...@..Δ.##..###........##.....# vI=jg5)..)......Δ......Δ.........#.... ...........#.#...#...#)#.......###vI=j4.vI=j!vI=j..vI=j vI=j$...#.............#..........#...#.##.......#vI=j0vI=j&9vI=j5A1 _vI=jvI=jvI=j   ..#..............#.# #..#.##..##...#.... vI=j T...^#..#.. #.#∩∩...∩∩..Δ...#........#...........#....#.....#.......#........#.#...#..#..$ΔΔ..Δ..#......#.....#.Δ.....Δ....... #......Δ.##..####..@.....##.....# vI=jf /)..)......Δ......Δ.........#.... ...........#.#...#...#)#.......##Zot (11551) ..Δ.9   saltling (wandering). ....#......Δ.....#...9.#.......# .9.9.##......Δ..#....#vI=j .vI=j M9vI=j a600vI=j vI=j _No ___The saltling leaves your sight.vI=jK  #..#.##..##...#.... ...^#..#.. #.#∩∩...∩∩..Δ...#........#...........#....vI=jC&#.....#.......#........#.#...#..#.........$ΔΔ..Δ..#....vI=j..#.....#.Δ.....Δ.....vI=jo.. #......Δ.##..#vI=j`#...#....##........##.....# vI=j4)..)......Δ.....@Δ.........#.... ....vI=j^.#.#...#...#)#.......## .vI=jŰ).....#.Δ..##Δ..Δ.....Δ...#.#.. .)vI=jB#..................#.........vI=j_9   saltling (wandering)....##......Δ.9# .999#.....#...Δ#.........#.....#vI=j.vI=j39vI=j99vI=ja149vI=jvI=j __vI=j^B_The saltling leaves your sight.wI=j...^#..#.. #.#∩∩...∩∩..Δ...#........#...........#....#.....#.......#........#.#...#..#.........$ΔΔ..Δ..#....wI=j|..#.....#.Δ.....Δ....... #......Δ.##..##...#....##........##.....# )..)......Δ......Δ.........#.... wI=j...........#.#..@#...#)#.......## .).....#.Δ..##Δ..Δ.....Δ...#.#.. .)#..................#.. .wI=j^........Δ.......##.....9.#...wI=j#....#......Δ..#.......# 9.9.......##......Δ..#....#99#.....#...Δ#.........#.. .wI=jI.................).wI=jH.wI=j>9wI=js`28wI=jBwI=jwI=jfP ........#...........#....#.....#.......#........#.#.wI=jP..#..#...$ΔΔ..Δ..#......#.....#.Δ.....Δ....... #......Δ.##.##wI=jQK..##........##.....# )..)......Δ......Δ.........#.... ...........#.#...#...#)#.......## .).....#.Δ..##Δ.@Δ.....Δ...#.#.. .)#..................#.. .........Δ.wI=jR....##....9.##...#................... ......#........................#wI=j\wI=j]`37wI=jUcwI=jfwI=jQ|  #.....#.......#........#.#...#..#...$ΔΔ..Δ..#....wI=j| ..#.....#.Δ.....Δ...... #......Δ.##.##...#....##........##.....# wI=j| )..)......Δ......Δ.........#.... ....wI=j| ].#.#...#...#)#.......## .wI=j} ).....#.Δ..##Δ..Δ.....Δ...#.#.. .)wI=j-} #.......@..........#.. .........Δ....##....9.wI=jJ} ##...wI=je} .#......Δ#.......# .wI=j} {9   saltling (wandering). wI=j} ......#................9.......#.##.##..##wI=j S9.wI=j N9wI=j; `46wI=jV wI=j xI=j 9))))) xI=jO __The saltling leaves your sight.  You shoot an arrow. The arrow hits the saltling. The arrow burns the saltling.xI=j S9.xI=jT 0...xI=jTU .xI=jV o===9 (0.85xI=j0b xI=j8d 6 _The saltling is lightly damaged.xI=j )))) You shoot an arrow. The arrow hits the saltling!! The arrow burns the saltling.xI=jG0A9.xI=j7.....5.74xI=jL=xI=j?a _The saltling is almost destroyed.yI=j= .  You shoot an arrow. The arrow hits the saltling!! The arrow burns the saltling.yI=jJP)))yI=jŕ1....yI=j j86.53yI=jyI=j69 _You destroy the saltling!yI=jmyI=j45yI=jc6yI=j?yI=jC yI=jDB_No target in view!yI=jGyI=jyI=jyI=j yI=jB_No target in view!yI=jb yI=j7d yI=jy yI=jB H _No target in view!yI=j! yI=jb" yI=j ' yI=jF) H _No target in view!yI=jGyI=jyI=jqyI=jаyI=jyI=jI2 _yI=jyI=j>yI=jyI=jB1yI=jyI=jyI=jsyI=jB0yI=jyI=jyI=j4yI=j{C39yI=jMyI=jQyI=juyI=jB8yI=jcyI=jyI=jyI=jB7yI=jyI=jyI=jyI=jB6yI=jyI=j _No target in view! _No target in view! _ You now have 1713 gold pieces (gained 12).  Things that are here:yI=jB5yI=jyI=jG _a +0 long sword; a +0 plate armouryI=j|X4yI=juyI=j"yI=j%X3yI=j(yI=j*yI=j_.yI=j.B2yI=j1yI=j 3yI=j6yI=j 7B1yI=j8yI=j);yI=j=yI=j?e  You encounter a troll.zI=j #..#.##..##...#.... .#....^#..#...#.#∩∩...∩∩..Δ...#. #.......#...........#.....zI=jYh#.....#.......#........#.#......#..#.........)ΔΔ..Δ..#... ....#.....#.Δ.....Δ........#... #......Δ.##....... .zI=j,)....#...#....##........##... ...)..)......Δ..@...Δ...#..---.....#.#...#...#)#...... zI=j]#...).....#.Δ..##Δ..Δ.....Δ...#[.).....##............#.. ............Δ.................... .zI=jli†....#.............#...... T   troll (wandering))....#......Δ.....#.....#...... .<..9.9.......##.T....Δ..#....#.. .zI=jQ)..999#.....#...Δ#..#....zI=jA 078.5 (12.0)zI=j ---9.5 (130 _zI=j"zI=j J  ^∩∩...∩∩zI=jR 2 ....... ....#...zI=j C..#.........)ΔΔ#.....#.Δ.....#... #......Δ. .zI=j N).#....##.......)..)......Δ..@...Δ...zI=ja 6.....#.#...#...#)).....#.Δ..##Δ..Δ...zI=j 3[.)#..............Δ........... .zI=j $†...........#...)zI=jJ .....Δ.....#... .<zI=j I.....##.T....Δ. .)zI=j   ^∩∩...∩∩ ....... ....#.....#.........)ΔΔ#.....#.Δ.....zI=jY#... #......Δ.).#....##.......)..)......Δ..@...Δ...zI=j.....#.#...#...#)).....#.Δ..##Δ..Δ...[.)zI=jñ#..............Δ...........†...........#...)zI=jg.....Δ.....#...<zI=j.....##.T....Δ.)zI=j÷zI=jJzI=jͽzI=j\ _A troll is nearby!zI=j  ^∩∩...∩∩ ....... ....#.....#.........)ΔΔ#.....#.Δ.....#... #......Δ. .zI=j,).#....##.......)..)......Δ..@...Δ........#.#...#...#)).....#.Δ..##Δ..Δ...[.)#............zI=jfW..Δ........... .†...........#...).....Δ.....#... .<zI=jI.....##.T....Δ. .)zI=j|  ^∩∩...∩∩ ....... ....#.....#.........)ΔΔ#.....#.Δ.....zI=jk#... #......Δ.).#....##.......)..)......Δ..@...Δ........#.#...#...#)zI=jo).....#.Δ..##Δ..Δ...[.)#..............Δ...........†...........#...).....Δ.....#...zI=j<.....##.T....Δ.)zI=jBzI=jӚzI=jzI=jΨ\ _A troll is nearby!zI=j zI=j zI=j zI=jJ R _No reachable target in view!zI=jE zI=j zI=j! zI=j R _No reachable target in view!{I=jJ{I=jK{I=jT{I=jV {I=j8VD_No reachable target in view!{I=jpL#..#.##..##...#.... #....^#..#...#.#∩∩...∩∩..Δ...#. ...#...#..... #.....#.......#.#.#. #..#.........)ΔΔ..Δ..#.#.....#.Δ.....Δ.#... #......Δ.##. )....#...#....##........##.....#.{I=j>)..)......Δ...@..Δ.#.....#.#...#...#)#. {I=j%9...).....#.Δ..##Δ..Δ.....Δ...#.#. .[.).....##.........#...Δ..... †....#.............#.#. .)....#......Δ.....#.....#. {I=jJ<..9.9.......##.T....Δ..#....#. )..999#.....#...Δ#.#.{I=j`.{I=jT {I=j$80{I=j=.0){I=j_B29 _{I=j<{I=j {I=jҊ #..#.##..##...#.... ....^#..#...#.#∩∩...∩∩..Δ...#. {I=j ...#..#..... #.....#.......#.{I=j' #.#. #..#...)ΔΔ..Δ..#.... {I=jH #.....#.Δ.....Δ. {I=jf #... #......Δ.##. {I=j X....#...#....##........##.....#. .)..)......Δ....@.Δ.#.{I=j =#.#...#...#)#.{I=j #{I=j܋ ).....#.Δ..##Δ..Δ.....Δ...#.#. [.).....##...........#..Δ....{I=j # {I=j D....#.............#.#. {I=j9 )....#......Δ.....#.....#.# {I=jW ..9.9.......##......Δ..#....#...# ..999#.....#..TΔ#.#.....#{I=j3 {I=j” `18{I=jʙ {I=j |I=j|I=j|I=j|I=j _A troll is nearby!No reachable target in view! __No|I=j ....^#..#...#.#∩∩...∩∩..Δ...#|I=jԞ........#...........#....#.....#.......#........#.#.|I=j..#..#...)ΔΔ..Δ..#....|I=j=S..#.....#.Δ.....Δ........ #......Δ.##.|I=jYa#...#....##........##.....# .|I=jt)..)......Δ......Δ.........#.. .|I=j{...........#.#.@.#...#)#.......#|I=j).....#.Δ..##Δ..Δ.....Δ...#.#.. [.)|I=jğs#..................#.. ..........Δ...|I=j>..........#...|I=jG...|I=j*. |I=jD ..999#.....#...Δ#.........#.....# |I=j]J...............).|I=j1T|I=jT   troll (wandering)|I=jO1|I=jZ&2|I=jA7 _|I=j|I=j|I=jB ........#...........#....#.....#.......#........#.#...#..#.........)ΔΔ..Δ..#......#.....#.Δ.....Δ....... #......Δ.##.|I=j #...#....##........##.....# .)..)......Δ......Δ.........#.. ............#.#...#...#)#.......#|I=j ).....#.Δ..##Δ@.Δ.....Δ...#.#.. [.)#..................#.. ..........Δ......##......##... )....#......Δ#.......# ..9.9.......##......Δ..#....#|I=j` q99#.....#.T.Δ#.........#.........................).#.|I=j |I=jM 1.|I=j T |I=j `36|I=j |I=j3 |I=j3 3 |I=j[3 #.....#.......#........#.#...#..#.........)ΔΔ..Δ..#....|I=jz3 q..#.....#.Δ.....Δ.....|I=j3 ... #......Δ.##.|I=j 4 #...#....##........##.....# .|I=jP4 )..)......Δ......Δ.........#.. .|I=j~4 p...........#.#...#...#)#.......#|I=j4 $).....#.Δ..##Δ..Δ.....Δ...#.#.. [.)|I=j5 #......@...........#.. ..........Δ....#|I=j_5 ?#......##... |I=j5 )....#......Δ.....#.......#Δ#|I=j5 2......|I=j18 .......... ........##.#...............#..### |I=j9 1T|I=jF .|I=jF T   troll (wandering)|I=jH &4|I=j;H :5|I=jwR |I=jT }I=j~}I=j }I=jP}I=j݇R _No reachable target in view!}I=j}I=j}I=j=}I=jk }I=jD_No reachable target in view!}I=j}I=j=}I=ji}I=jR _No reachable target in view!}I=j_` }I=j` }I=je }I=jh R _No reachable target in view!~I=j9........#...........#..... #.....#.......#........#.#. #..#.........)ΔΔ..Δ..#.....#.Δ.....Δ. ....#... #......Δ.##....... ....#...#....##........##.....# .)..)......Δ......Δ.........#..............#.#...#...#)#.......# ..).Δ..##Δ@.Δ.....Δ...#.# [.).....##.#..........Δ....# ....#..................#... )....#......Δ.....#.....#.....9......T##......Δ..#....#999#.....#...Δ#[33~I=j9m.........#..........)#.........9T.9.T9   saltling===54~I=j::' _The troll shouts!~I=j#.#..... #.....#.......#........#.#. #..#.........)ΔΔ..Δ..#.... #.....#.Δ.....Δ.. #... #......Δ.##.##...#....##........##.....#..# )..)......Δ......Δ...#.... #.#...#...#)#.# .).....#.Δ..##Δ.@Δ.....Δ...#.#..# .).....##.#....#Δ.##.#.#...# ....#.....TΔ.....#.....#9.9.##......Δ..#....#...# 999#....9#...Δ#.~I=j........#.....# ............... ~I=j9T.~I=jS9.~I=jQ~I=jj---63~I=j~I=j~I=j( )))) You shoot an arrow. The arrow hits the troll!! The arrow burns the troll!~I=jK =.T~I=j$M S9.~I=jmT e.... ~I=jT ~I=j?U 0===7~I=jaU :2~I=jZ ~I=j] Y _The troll is almost dead.~I=jۯ [You shoot an arrow. The arrow hits the troll!!! The arrow burns the troll.  You kill the troll!~I=j )))9   saltling~I=j =9.~I=jH 1...~I=j o98.4 (0.91~I=j ~I=jC H _The troll leather armour is intact enough to wear.I=j )))) You shoot an arrow. The arrow hits the saltling! The arrow burns the saltling.I=jEU9.I=jKQ0...I=jRb9.30I=jY]I=jZ_ I=j|_Z_The saltling is heavily damaged.I=j .You shoot an arrow. The arrow hits the saltling! The arrow burns the saltling.I=jL)))I=j'(...I=j6+d90.219I=j.7I=j9O _You destroy the saltling!I=jއI=j[I=jÍI=jH _No target in view!I=j)I=j6*I=j0I=j,3H _No target in view!I=jh I=j I=jà I=j I=j 39I=jV j  A saltling comes into view.I=j ^#..#...#.#∩∩...∩∩..Δ...#..........#...........#....#.....#.......#........#.##..#.........)ΔΔ..Δ..#....I=j n.#.....#.Δ.....Δ. .....#... #......Δ.... ....#...#....##........##.....#.. .)..)......Δ......Δ.........#.... ............#.#.@.#...#)#..... ..).....#.Δ..##Δ..Δ.....Δ...#.#.. [.).....##...#...........Δ.......I=j9 6...[....#..........#... )....#......Δ.....#.....#.......# 9   saltling (wandering).9.9.......##......Δ..#....#...#999#....9#...Δ#.........#.....#.I=j :)......#I=j &0I=j{ v---1.2 (18 _I=jf I=j: I=j)t S^∩∩...∩∩ ..#...........I=jt y .......#..... .......)ΔΔ.. .....#.Δ.....Δ. ... #......Δ.##I=jt c....##........# .)..)......Δ......Δ.....#.@.#...#))I=jZu #Δ..Δ..... [.)............................[....#..... )...Δ.....#........##......Δ..#I=ju Z.9#...Δ#........)I=jk^∩∩...∩∩ ..#........... .......#..... .......)ΔΔ.. .....#.Δ.....Δ. ... #......Δ.##....##........#I=j. -)..)......Δ......Δ.....#.@.#...#))#Δ..Δ..... [.)........................I=j~ 0....[....#..... )...Δ.....#........##......Δ..#I=j .9#...Δ#.......)I=jO---I=jI=j_ _A saltling is nearby!I=j/T@^∩∩...∩∩ I=joT8..#........... .......#..... I=jT.......)ΔΔ.. I=jT7.....#.Δ.....Δ. ... #......Δ.##I=jU5....##........# .)..)......Δ......Δ.....I=j8U.#.@.#...#))I=jU0#Δ..Δ..... [.)...........I=jU.............I=jU....[....#..... )I=jU...Δ.....#.....I=jV...##......Δ..#I=jhVZ.9#...Δ#........)I=j{^∩∩...∩∩ ..#........... .......#..... .......)ΔΔ.. .....#.Δ.....Δ. ... #......Δ.##....##........#)..)......Δ......Δ.....#.@.#...#))#Δ..Δ..... [.)............................[....#..... )...Δ.....#........##......Δ..#.9#...Δ#.......)I=j5I=jI=j I=j _ _A saltling is nearby!I=jS^∩∩...∩∩ ..#...........I=jD .......#..... .......)ΔΔ.. .....#.Δ.....Δ. ... #......Δ.##....##........# .I=juN)..)......Δ......Δ.....#.@.#...#))I=jc#Δ..Δ..... [.)............................[....#..... )I=j0...Δ.....#........##......Δ..#I=j Z.9#...Δ#........)I=j]^∩∩...∩∩ ..#...........I=jO^ .......#..... .......)ΔΔ..I=j^ .....#.Δ.....Δ.I=j^q ... #......Δ.##I=j_5....##........#I=jK_&)..)......Δ......Δ.....#.@.#...#))I=j_#Δ..Δ..... [.)I=j(`............................[....#..... )...Δ.....#.....I=jb`t...##......Δ..#I=j`.9#...Δ#.......)I=j lI=jmI=j xI=jz_ _A saltling is nearby!I=j!I=j"I=j'I=j)R _No reachable target in view!I=jI=j[I=j}I=j R _No reachable target in view!I=jM #..#.##..##...#...^#..#...#.#∩∩...∩∩..Δ...#........#...........#..... #.....#.#........#.#. I=j9#..#.........)ΔΔ..Δ..#I=j`7.....#.Δ.....Δ. ....#... #......Δ.##....... .I=jd...#...#....##........##.....# .I=jb)..)......Δ....@.Δ.........#..............#.#...#...#)#.......# ..)I=j.Δ..##Δ..Δ.....Δ...#.# [.).....##..........#.... ..........Δ.....................#...I=j .. .. I=jB\.9#...Δ#....... I=j839I=j9   saltling (wandering).I=j!I=jg27 _I=ji I=j I=j` G....^#..#...#.#∩∩...∩∩..Δ...#........#...........#....#.....#.......#........#.#.I=jƿ 4..#..#...)ΔΔ..Δ..#......#.....#.Δ.....Δ........ #......Δ.##.#...#....##........##.....# .I=j )..)......Δ......Δ.........#.. .I=j n...........#.#.@.#...#)#.......#).....#.Δ..##Δ..Δ.....Δ...#.#.. [.)I=jl #..................#.. ..........Δ.............##........[....##... I=j )....#......Δ.#.......# I=j ..9.9......9##......Δ..#....#I=j &99#.....#...Δ#.........#.................).I=j 1.I=j m9 I=j I=j `36I=j7 I=j I=j  ........#...........#....#.....#.......#........#.#.I=j t..#..#.........)ΔΔ..Δ..#......#.....#.Δ.....Δ....... #......Δ.##.#...#....##........##.....# .I=j) )..)......Δ......Δ.........#.. ............#.#...#...#)#.......#I=j^ ).....#.Δ..##Δ@.Δ.....Δ...#.#.. [.)I=j I#..................#.. ..........Δ.......##........[....##...I=j ................ .......#........................# I=j I=j 39I=j 9   saltling (wandering).I=j I=j `45I=j I=je I=j4. _I=jgis nearby!No reachable target in view! _I=j$X You shoot an arrow. The arrow hits the saltling!! The arrow burns the saltling!I=j1)))I=jL)) I=j!I=jj>C.....I=jA?50===5.1 (0.9I=jGI=jI I=jIA_You destroy the saltling!I=j$ I=jq I=j I=j" H _No target in view!I=jpd I=je I=jt I=jIw H _No target in view!I=j/I=j$0I=j6I=jF9H _No target in view!I=jǮI=j>I=jѱI=jTI=jgI=jռI4 _I=jݾI=jI=j,j  A saltling comes into view.I=jE #..#.##..##...#.... .I=jpa#....^#..#...#.#∩∩...∩∩..Δ...#. #.............#...........#.#.....#.......#..#.#...#.........)ΔΔ..Δ..#......#.....#.Δ.....Δ...... ..........#... #......Δ.##... .)....#...#....##........##.)..)......Δ..@...Δ........--- I=j(..............#.#...#...#)#.. #...).....#.Δ..##Δ..Δ.....Δ...#[.).....##........# I=j ............Δ............. .I=jh†....#........[....#..........#. 9   saltling (wandering))....#......Δ.....#....I=jG<..9.9....9..##......Δ..#....#..)..999#...Δ##....I=jEd6.1 (1.09.I=jiI=j)I=j-G---7.1 (2I=j\A3 _I=j\I=j'I=jJ  ^∩∩...∩∩I=j ....... I=j;....#...I=jc..#.........)ΔΔI=j#.....#.Δ.....I=j#... #......Δ. .)I=j(H.#....##.......)..)......Δ..@...Δ...I=j>.....#.#...#...#)).....#.Δ..##Δ..Δ...[.)I=j#............I=j7..Δ........... .†I=jl......[....#...)I=jK...9.Δ.....#... .<I=j5.....##......Δ. .)I=jg  ^∩∩...∩∩ ....... ....#.....#.........)ΔΔ#.....#.Δ.....#... #......Δ.).#....##.......)..)......Δ..@...Δ........#.#...#...#)).....#.Δ..##Δ..Δ...[.)#..............Δ...........†I=j......[....#...)...9.Δ.....#...<.....##......Δ.)I=j(I=jfI=j^I=j_ _A saltling is nearby!I=j G  ^∩∩...∩∩ ....... ....#.....#.........)ΔΔ#.....#.Δ.....#... #......Δ. .).#....##.......)..)......Δ..@...Δ........#.#...#...#)).....#.Δ..##Δ..Δ...[.)#..............Δ........... .†......[....#...)...9.Δ.....#... .<.....##......Δ. .)I=j =  ^∩∩...∩∩ ....... ....#.....#.........)ΔΔ#.....#.Δ.....#... #......Δ.)I=j .#....##.......)..)......Δ..@...Δ........#.#...#...#)I=j o).....#.Δ..##Δ..Δ...[.)#............I=jh ..Δ...........†......[....#...)...9.Δ.....#...<I=j .....##......Δ.)I=j I=jy I=j4 I=jo  I=j Y_A saltling is nearby!I=j   ^∩∩...∩∩ ....... ....#.....#.........)ΔΔ#.....#.Δ.....#... #......Δ. .I=j ).#....##.......)..)......Δ..@...Δ........#.#...#...#)).....#.Δ..##Δ..Δ...[.)I=j 3#..............Δ........... .†I=j, ~......[....#...)...9.Δ.....#... .<.....##......Δ. .I=jK )I=j=   ^∩∩...∩∩ ....... ....#...I=j]= ..#.........)ΔΔ#.....#.Δ.....#... #......Δ.).#....##.......)..)......Δ..@...Δ...I=j= l.....#.#...#...#)I=j= o).....#.Δ..##Δ..Δ...[.)#............I=j> ...Δ...........†......[....#...)I=j/> u...9.Δ.....#...<I=jx> .....##......Δ.)I=jHD I=jD I=j-Q I=jMS _ _A saltling is nearby!I=j| P ))))I=j} l)You shoot an arrow. The arrow hits the saltling. The arrow burns the saltling.I=jx B9.I=j <....I=jR q===8.0 (0.92I=j I=j 6 _The saltling is lightly damaged.I=j' I=j!)))I=j )I=j! I=j>dYou shoot an arrow. The arrow hits the saltling! The arrow burns the saltling.I=j;OC9.I=j\-..I=jK\.I=j']`91I=jfI=jSi I=j{iD_The saltling is heavily damaged.I=jiI=jJ .  You shoot an arrow. The arrow hits the saltling!! The arrow burns the saltling.I=jO:)))I=jP1I=j4...I=jg9.7 (0.80I=jEI=jO _You destroy the saltling!I=jfI=j]gI=jlI=jnH _No target in view!I=j I=j I=j# I=j H _No target in view!I=j I=j I=j I=j I=j I=j J09 _I=jK I=j I=j I=j B8I=jG I=j I=j I=j B7I=j I=jJ I=j I=j B6I=j I=j I=jD I=j B5I=jM I=j I=j5 I=j B4I=j) I=j I=j I=jM B3I=j I=j\ I=j1 X2I=j I=jR I=jM I=j %  I=j dYou encounter an orc sorcerer. It is wielding a +0 dagger.I=j( \ #..#.##..#.##..## I=j) ...#...o^#..#...#.#∩∩...∩∩ ..#.............#......... ........#.....#...I=j()  ...........#..#.........)ΔΔ I=jX) .............#.....#.Δ I=j) Y#............#...Δ#......Δ  ..> ##..)....#...#....##....... I=j) s #..##.#...)..)@.....Δ......Δ.---  #.#..................#.#...# I=j)  .....##...).....#.Δ..##Δ..Δ...  .. #..$...[.).....##. I=j* R ...#................Δ. I=j;* Q #........÷....#........[....#... o   orc sorcerer (wandering) I=jZ*  #......)....#......Δ.....#... I=jy* ####..<............##......Δ. I=j* Z##.)..999#.....#...Δ#.....I=j2 /107.7 (8.0I=j^3 ---8.7 (91 _I=j9 I=j@ I=j ...#...o^#..#...#.#∩∩...∩∩ ..#............ I=j8........#..... ...........#..) .............# #............#...Δ  ..> ##..)....#...#....  ...)..)@.....Δ...  ..............#  #...).....#.Δ..  .. #..$...[.).....##... I=j ............Δ..  .÷....#........[  #......)....#.....  ####..<............ ##.)I=j_, I=jǡ...#...o^#..#...#.#∩∩...∩∩ ..#............I=jW ........#.....I=j>B ...........#..I=j,) I=jŢW.............# I=j|#............#...Δ I=j: ..> ##..)....#...#....  I=j...)..)@.....Δ...  I=jQ..............#  I=j#...).....#.Δ.. I=j .. #..$...[.).....##...  I=jrI............Δ..  I=j.÷....#........[ I=j  #......)....#.....  ####..<............ I=j~5##.)I=jI=jI=j޹I=j d _An orc sorcerer is nearby!I=jl ...#...o^#..#...#.#∩∩...∩∩ ..#............ ........#..... ...........#..) .............# #............#...Δ  ..> ##..)....#...#....  ...)..)@.....Δ...  ..............# I=jG  #...).....#.Δ..  .. #..$...[.).....##...  ............Δ..  .÷....#........[  #......)....#.....  ####..<............ ##.)I=j ...#...o^#..#...#.#∩∩...∩∩ ..#............ ........#..... I=jg...........#..) .............# #............#...Δ  ..> ##..)....#...#....  I=jП...)..)@.....Δ...  ..............#  #...).....#.Δ..  .. #..$...[.).....##...  I=j ............Δ..  .÷....#........[  #......)....#.....  ####..<............ ##.)I=jrI=jI=jII=j I=jV_An orc sorcerer is nearby!I=j= ...#...o^#..#...#.#∩∩...∩∩ ..#............ I=ji>........#..... ...........#..) .............# #............#...Δ  ..> ##..)....#...#....  ...)..)@.....Δ...  I=j>..............#  #...).....#.Δ..  .. #..$...[.).....##...  ............Δ..  .÷....#........[  #......)....#..... I=j?D ####..<............ ##.)I=ja ...#...o^#..#...#.#∩∩...∩∩ ..#............ ........#..... ...........#..I=j) .............# #............#...Δ  ..> ##..)....#...#....  I=j&...)..)@.....Δ...  ..............#  #...).....#.Δ.. I=jz .. #..$...[.).....##...  I=j............Δ..  .÷....#........[ I=jC, #......)....#.....  ####..<............ ##.)I=jI=jHI=jI=j!I=jKd _An orc sorcerer is nearby!I=ja))))))o  An orc sorcerer is nearby! _An orc sorcerer is nearby! _An orc sorcerer is nearby!  You shoot an arrow. The arrow hits the orc sorcerer!  The arrow burns the orc sorcerer.  The orc sorcerer shouts!I=jIM.oI=jK.....I=jo===9.7 (10I=jI=jP I=jxa_The orc sorcerer is moderately wounded.I=j )You shoot an arrow. The arrow hits the orc sorcerer!  The arrow burns the orc sorcerer.I=jc n)))))I=jx J.....I=j r210.5 (0.8499I=j I=j P _You kill the orc sorcerer!I=jy I=jnz I=j I=j: H _No target in view!I=j"I=j,#I=j%)I=j + I=jI+B_No target in view!I=j6LI=jLI=jjOI=jW.......Δ...I=jE] #..#.##..#.##.. ...#....^#..#...#.#∩∩... ..#....)........#I=j] ........#.....#.# ...........#..#.) .......#.....#.Δ #......#...Δ#......Δ ..> ##..)....#...#....##I=jL^ #..##.#...)..@......Δ......Δ #.#..........#.#...# .....##...).....#.Δ..##Δ..Δ .. #..$...[.).....##. ...#I=j^..Δ. #.÷....#........[....# #......)....#......Δ.....# ####..<............##......Δ ##.)..999#.....#...Δ#I=j(Z0---1.5 (18 _  Things that are here: _a +0 executioner's axe of venom; a +0 leather armour; a maw talismanI=j7QI=jQI=j_TI=jPYI=jw]I=j`I7 _I=j`I=jcI=jfI=jgB6I=jiI=jv #..#.##..#.##. ....#....^#..#...#.#∩∩..I=jv8 ...#....)........# ..#.....#.......# ....#..#..I=j)wo ......#.....#.Δ #I=jRw......#...Δ#..... ..> ##..)....#...#....##I=jzw #..##.#...)@.)......Δ......Δ--- #.#I=jwW...........#.#...#I=jw\ .....##...).....#.Δ..##Δ..Δ .. #..$...[.).....##I=jx ...#...Δ #I=j2x..÷....#........[....# #......)....#......Δ.....#I=jx ####..<............##..... ##.)..999#.....#...Δ#I=jm #..#.##..#.##.#....^#..#...#.#∩∩.#....)........#.#.....#.I=j.#..#.#.....#.Δ #...#...Δ#I=jq ..> ##..)....#...#....## #..##.#...@..)......Δ...... #.#I=jU..........#.#...I=jB .....##...).....#.Δ..##Δ.. .. #..$...[.).....## ...#..I=jiF..Δ #I=jy.÷....#........[.... #......)....#......Δ..... ####..<......##I=jЀi ##.)..999#.....#...Δ#I=j7+3.5 (2I=jye4.5 (35I=jI=jӏ$  Things that are here:I=jݑ _a +2 dagger of freezing; a +0 robe; an orc corpseI=jI=jKI=jI=j I=j:_No target in view!I=j0I=j+I=jI=jI=jI=jI4 _I=jI=jiI=jI=jB3I=j^I=jI=jI=j-B2I=j\I=jI=jI=jTB1I=j I=j I=jI=j6B0I=j"I=j I=jPC89I=jKI=j_O _You now have 1743 gold pieces (gained 30).I=j) I=j B8I=j}"I=jL%I=jX(I=j(B7I=j*I=jB-I=j0I=j0B6I=j3I=j5I=j8I=j$9B5I=jd;I=j=I=jD ..#  ...#.$.# .#. ..# ##...... .....#..#.##<##.#.^#..#...# #....).# #.#.....#. #.$....#..#I=jE ##$...............#. #.. #@...........#...Δ24.5 (10.0) #..> ##..)....#...#.I=jNEd #..##.#...)..)......Δ ###.#...........# #.......##...).....#.Δ ....#......[.).....## #...#.......I=jE...Δ #........÷....#....##.#......)....#......ΔI=jM|5.5 (114I=jPI=jR9 _Found a stone staircase leading up.I=jI=jI=jI=jI=jI=j B3I=jI=jI=j1 I=jp B2I=j I=jI=jI=jwB1I=jI=jbI=jyI=jB0I=jI=jI=j C79I=j;I=jFO _You now have 1769 gold pieces (gained 26).I=ji!I=j!B8I=j"I=jb%I=j%B7I=j&I=j(N _You now have 1777 gold pieces (gained 8).I=jk+I=j+B6I=j,I=j/I=jt1I=j1B5I=j3I=j4I=jL7I=j7B4I=j8I=j:I=j<I=j==B3I=jr>I=j?I=j$BI=jBB2I=jCI=jDI=jFI=jFB1I=jGI=jII=jZJB0I=j KI=jeOO _You now have 1796 gold pieces (gained 19).I=jQI=jQC69I=jRI=j;TI=jEVI=jVB8I=jyWI=jXI=jZB7I=jXZI=jZI=j[I=jm]I=j]B6I=jM^I=jbI=jddI=jdB5I=jeI=jfI=j*iI=jiB4I=jbjI=jvkI=jlI=jVmB3I=jnI=joI=jkpI=jpB2I=jQqI=j>rI=jsI=j!tB1I=jtI=jWwI=jxI=jGyB0I=jyI=j~I=jkI=jĀC59I=jXI=jI=j>I=jB8I=j!I=jbI=jI=jqB7I=jI=jI=jnjI=jLB6I=jI=jՏI=jI=jB5I=jI=jI=jЖI=j'B4I=jJI=jI=jI=jB3I=jdI=jI=jӣI=j4B2I=jI=jI=jI=jeB1I=jI=jI=jI=jB0I=jI=jI=jI=jC49I=jI=jZI=jxI=jB8I=jLI=jI=j I=jdB7I=jVI=jI=jI=jB6I=jI=jKI=jiI=jB5I=jI=jI=jI=jB4I=jI=jI=jGI=jB3I=jI=j4I=jSI=jB2I=jI=jI=j I=jeB1I=j`I=jI=j=I=jB0I=jI=jI=jHI=jC39I=jI=jI=jI=jB8I=j}I=j I=j I=j0 B7I=j I=j I=j v  You encounter an orc knight. It is wielding a +0 great sword.I=j I=j  .o   .. .. I=jg }'## .  .. ...  .##....  ####  ##.. I=j #....#...### ###................#.. I=j K### ### ##.....^.#..#....# #.###.####......#..#.#...#.....# I=j ...#...##.#.........#.........o   orc knight (asleep) I=j  #......#.....#..#.##..#.##..##... I=j0 w.#.....#....^#..#...#.#∩∩...∩∩..Δ ......#....)..#.....I=jS "#I=j -72.5 (47I=j m3.5 (486 _I=j I=j I=j|7 )I=j)))))o  You shoot an arrow. The arrow hits the orc knight!  The arrow burns the orc knight.  The orc knight shouts!I=jG.oI=j$..I=jN'....I=j/===4.4 (0.9I=jF)5I=jI=je _The orc knight is moderately wounded.I=j> ))))) You shoot an arrow. The arrow hits the orc knight!!  The arrow burns the orc knight!I=jnC.oI=jsR'...I=jetg5.4 (1.04I=jwI=jzc _The orc knight is severely wounded.I=j+ )You shoot an arrow. The arrow hits the orc knight!  The arrow burns the orc knight.I=j/ B))))I=j0 (I=jph 1'.I=jh !..I=jr o36.2 (0.83I=j` I=j  I=j H_You kill the orc knight!I=j I=jO I=jF I=j H _No target in view!I=jI=jI=jʦI=j I=j.B_No target in view!I=j`I=jnI=j9I=jFI=jD I=j I2 _I=j* I=jY I=jI=jWB1I=j<I=jI=jI=jB0I=jI=j!I=j&  I=jYou encounter an orc sorcerer. It is wielding a +0 dagger and wearing a +1 robeof fire resistance.I=j! .# ..#####..#...o I=j4"#... #). ## #'## ...I=j^" #@.# ....--- #.##.....I=j" ####........  ##...........  I=j"t#....#...#### ###...I=j"#.. . o   orc sorcerer (wandering)# ### ##.....^.#..#....#.....#. I=j#.###.####......#..#.#...#.....#..#...##.#..#.I=jB#".I=j$F.9.2 (3.0I=jj)RI=j$*---80.2 (429I=j,I=j;9 _The orc sorcerer leaves your sight.I=jI=jI=jEI=jI=j I=jo X8I=j@  There is an open door here.I=jio  An orc sorcerer comes into view.I=jk##  ..# ..#####..+#.....# I=jk#....o# #)@# ## #'## ...  #..# ....  #.##..... ###........ ......I=jo   orc sorcerer (wandering) #....#...#### I=j+Y###................#..  I=jT# ### ##.....^.##.....#.#I=jK^o.1.2 (1I=j;I=jN2.2 (27 I=jA_I=j>!I=j"I=j#` 9 )I=j~` {You shoot an arrow. The arrow hits the orc sorcerer!!!  The arrow burns the orc sorcerer.I=jLj 3))I=jj (I=j OYou kill the orc sorcerer!I=jͱ L ...I=j O   two-headed ogre #....#...#### I=j? ###................#.. .. # ### ##.....^.#..#....#.....#.#You hear a howl!  I=jk You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giantspiked club.I=j4 i4====3.1 (0.9I=jw I=j * _You hear a shout! x2I=jϤ ))) You shoot an arrow. The arrow hits the two-headed ogre!!  The arrow burns the two-headed ogre.I=jr .OThe two-headed ogre is heavily wounded.I=jQ....I=jN===-4.1 (1.06I=j~I=jI=j' _You hear a shout!I=jg )) You shoot an arrow. The arrow hits the two-headed ogre!  The arrow burns the two-headed ogre.I=jQ.OI=j2,oI=j79 .I=jo   orcThe two-headed ogre is almost dead.I=jG-5.0 (0.9I=j5:5I=jdI=j I=je_You encounter an orc. It is wielding a +0 hand axe.I=j )You shoot an arrow. The arrow hits the two-headed ogre!  The arrow burns the two-headed ogre.I=j)o   orcI=jM.oI=j4..I=jeo66.0 (1.04I=j I=j S _You kill the two-headed ogre!I=jU )You shoot an arrow. The arrow hits the orc!!! The arrow burns the orc.I=j X)I=j 1.I=j e8 (0.83I=j I=j G _You kill the orc!I=j$ I=j% I=jz( I=j%+ H _No target in view!I=j>I=j?I=jBI=jDEH _No target in view!I=jVI=jI=jI=jI=j":hI=jǺd  You encounter a warg.I=jdM #.I=jD ..####h.+I=jn..).).@...# ).######I=j'## .# #.##.....I=jh   warg (wandering).I=j!I=jQ09I=jfY.hI=j9   saltling (wandering)I=jo---7.8 (12I=jI=jY _You encounter a saltling.I=j|8  You shoot an arrow.I=jS.9I=jP  The arrow hits the warg but does no damage.I=jq===8.6 (0.81I=jI=jJ _The warg misses you.I=jD)))I=j1.I=j1 ..h9You shoot an arrow. The arrow completely misses the warg.I=jb9.40I=jI=j I=jO_The warg completely misses you.I=j8  You shoot an arrow.I=jWP  The arrow hits the warg but does no damage.I=jPXi90.3 (0.919I=j[I=j]U _The warg completely misses you.I=j  k  You shoot an arrow. The arrow hits the warg. The arrow burns the warg.I=jSF A  The warg is lightly wounded.I=jG ,1.1 (0.8I=j"J I=jL _The warg closely misses you. The warg misses you.I=j% ) ##  ..#  ..#  ####..+  #..h.)#  #.@...#  I=j% #).######  #'## ...  #..# ....  #.  ####.  ##....  I=j% G#..9.#   I=jw ##  I=j..#  ..#  I=jI####..+  I=j)#..h.)#  #.@...# I=jpm #).######  I=jߺ#'## ...  I=j+{#..# ....  #.I=jnq ####.  I=j,##.... #..9.#  I=j4I=jI=jI=j~[ _A warg is nearby!I=jI=jj')))I=jI=je! .I=j!@.hI=j#$15I=jL#9--2.0 (0.9I=jr#:8I=j)I=j?/ _You shoot an arrow. The arrow barely misses the warg. The warg bites you. _You took 6 damage!I=jD)))I=j50oI=j .ho   orc knightI=jh   warg  You shoot an arrow. The arrow closely misses the warg. The warg bites you!I=j02----97I=jI=j _You encounter an orc knight. It is wielding a +0 great sword. _You took 13 damage!I=j^  You shoot an arrow. The arrow hits the warg! The arrow burns the warg.I=j hoThe warg is severely wounded.I=jI=j͗I=jD86/121 -----3.86I=jUI=j2 _The warg completely misses you. The warg bites you!! _You took 16 damage!I=j1 .You shoot an arrow.  The arrow closely misses the orc knight.I=j OThe arrow hits the warg! The arrow burns the warg.I=j A)I=j 5oI=j 9---4.75I=jE I=j _You kill the warg! _You recovered 3 HP!I=j9f~  You shoot an arrow. The arrow hits the orc knight.  The arrow burns the orc knight.I=j՜G  The orc knight is lightly wounded.I=j91=5.64I=jI=j _The orc knight completely misses you. _You recovered 2 HP!I=j+  You shoot an arrow. The arrow hits the orc knight!!  The arrow burns the orc knight.I=j: &  I=jq The orc knight is heavily wounded.You hear a shout!  The orc knight misses you.I=j z4=====6.6 (1.0I=jJ :3I=j I=j ' _You hear a shout! I=jB e_You recovered 3 HP!I=jq  You shoot an arrow.  The arrow hits the orc knight but does no damage.I=j  The orc knight is heavily wounded.You hear a shout!I=jt84--===-I=jY72I=jI=jD _The orc knight hits you with a +0 great sword! I=jAe_You took 10 damage!I=jT I=jT 7-I=jX I=j[ ^ _You are too injured to fight recklessly!I=jI=jI=jI=jy^ _You are too injured to fight recklessly!I=j  You shoot an arrow. The arrow hits the orc knight.  The arrow burns the orc knight.I=jr  The orc knight is severely wounded.I=jG87=-8.5 (0.91I=jI=j I=j-_The orc knight barely misses you. _You recovered 3 HP!I=jT &  I=jT XYou shoot an arrow. The arrow hits the orc knight.  The arrow burns the orc knight.I=j 2oI=js  o   orc warrior  The orc knight is severely wounded.You encounter an orc warrior. It is wielding a +0 mace.I=j? 9=9.3 (0.80I=j< I=j8 _The orc knight completely misses you. _You recovered 2 HP!I=j| ) You shoot an arrow.  I=jThe arrow closely misses the orc knight.The arrow hits the orc warrior. The arrow burns the orc warrior.I=jdIM.oI=jML*TI=jY oT   trollI=jPZo   orc warrior  The orc warrior is moderately wounded.You encounter a troll.I=jm\^92=200.3 (1.0I=j];09I=jeI=jhA _The orc knight barely misses you. I=ji[_You recovered 3 HP!I=j< :  I=j< nYou shoot an arrow. The arrow hits the orc knight!  The arrow burns the orc knight.I=jl Q.oI=jm 6.TI=js m  The orc knight is almost dead.I=jt d4=1.1 (0.8I=jx I=jB{ E _The orc knight completely misses you. I=j{ [_You recovered 2 HP!I=j3 9 )I=j vYou shoot an arrow. The arrow hits the orc knight!!  The arrow burns the orc knight.I=jT   trollo   orc warriorI=jF3x T.You kill the orc knight!I=j):I=jt>6=82.0 (0.98I=jBI=jvEB _The orc warrior barely misses you. I=jE[_You recovered 2 HP!I=j<  You shoot an arrow. The arrow hits the troll!! The arrow burns the troll.I=jN _  The troll is severely wounded.I=j1O The orc warrior barely misses you. The troll completely misses you.I=jO 9=3.0 (1.07I=jTS I=jV N _The troll misses you. x2 I=j4V e_You recovered 3 HP!I=j~BO [You shoot an arrow. The arrow hits the troll!! The arrow burns the troll.  You kill the troll!o   orc warriorI=j~W  The troll leather armour is intact enough to wear.I=j)#3I=jnk-46I=jI=j I=jߑ8_The orc warrior hits you with a +0 mace! I=j l_You took 6 damage!I=j~Q### ..#  ..# ####..+ #..@.)# I=j|#..o..# #).###### #'## ... #..# .... #.##..... ##.##........... #..9.#...####I=jI=j86=--55I=j I=jQ _The orc warrior barely misses you.I=j  Items here: )))) [[[ ††. _You recovered 3 HP!I=j' I=j|;)You shoot an arrow.I=j oThe arrow closely misses the orc warrior.I=j4-==64I=jI=j _The orc warrior hits you with a +0 mace. _You took 2 damage!I=j.2 )You shoot an arrow. The arrow hits the orc warrior!!  The arrow burns the orc warrior!I=j(5)I=jSkI=jpa6=98 (0.8I=jp:3I=juI=j.z I=jfz_You kill the orc warrior! _You recovered 2 HP!I=j+ ###..####..+..[.)#..@..).######I=jII'## .....# ..####................#.. ... I=j͎I=jo9=---7.8 (1.0I=jA2 _I=jI=jk$  Things that are here:I=jߖ  a +0 mace; a +0 chain mail _You recovered 3 HP!I=jkI=jI=jXI=jpI=j}101/121=1 _I=jFI=j[I=jp4=0I=jjI=jI=j,67=I=jO<399I=jI=jI=jbA10=I=j08I=jI=jI=j#3I=jM=7I=jiI=jI=j@5=I=j06I=j~I=jq I=j 68=I=j :5I=j I=jI=jT21==I=j:4I=jI=jI=j I=j[B3I=jI=j"T####.#..... I=j#o..#### ....# I=j=#{ ...# ####..+ I=jY#W#..[@)# I=ju#e---#..)..# I=j#P#).###### I=j##'## ... #..# I=j#N.... #.##I=j#U##I=j$p##........... #..9.#...####I=j~(;#### I=j(..#.. .... #..#### I=j(#.....# ....# I=jD) ####..+ #..[.@# #..)..# #).###### #'## ... #.# I=j)I=j/,16.8 (9I=jO0i7.8 (10.0)2I=jy4I=j6$  Things that are here:I=jx9  I=j9a +0 dagger; a +1 robe of fire resistance; an orc corpse _You recovered 22 HP!I=j~I=jI=jI=jgI=jh_1 _I=jI=j'I=j&  I=jYou open the door.  You encounter an orc knight. It is wielding a +0 great mace.I=juM#### I=jc..#...... ###I=j#......#######.@'o+I=j..[.)###..)..# ).######I=jx#'## ....I=j(o   orc knight (asleep)#I=jCo.Ooo'o.o.8.0)I=jmoO...owarlorI=jd (asleep)o   orc knightO   two-headed ogre (asleep)I=j#C   cyclops (missile, asleep) (…)I=jo.  An orc warrior opens the door.  You encounter a cyclops, a two-headed ogre, an orc warlord, an ogre, 2 orcs and2 orc warriors. I=j' An orc warrior is wielding a +2 long sword of holy wrath. An orc is wearing a+1 chain mail of cold resistance. An orc warrior is carrying a +0 arbalest.The orc knight roars a battlecry!I=j?-oI=j  .oThe orcs go into a battle-frenzy!I=j&M.oI=j  CooOoOowanderI=jOEing, strong)OCI=ju|) You encounter an orc warrior. It is wielding a +0 trident and carrying a +0arbalest.I=jOThe orc shouts! The orc warrior shouts! You hear a shout!I=jT=====9.8 (20I=jzI=jI=j a _The two-headed ogre shouts in stereo! The cyclops shouts! You hear a shout!I=j!I=j I=jj#### I=j..#.. I=j(.... #..####I=j I=j+H#.....# C  I=jL\#.....###ooO.  I=j####.@'ooo..o  I=j{#..[.)###.O.o  #..)..# . I=j.( #).######  I=jN##'## ...  I=ji,#..# ....  #I=j5   I=j7  I=jw #### ..#.. .... I=j$x#..#### #.....# C  I=jGx#.....###ooO.  I=jex####.@'ooo..o  I=jx#..[.)###.O.o  #..)..# .  I=jx#).######  #'##  I=jx#..# ....  #    I=j1y I=jI=jI=jI=j2d _There are monsters nearby!I=j" C##ooO.+ooo..o##.O.o. I=jx J##...........  You close the door.I=j ----20.8 (189I=j I=j < _You hear a shout! x3; You hear a howl!I=j]I=jG)URead which item? I=jy)Scrolls I=j)/ f - 5 scrolls of fear I=j)/ t - 4 scrolls of teleportationI=j*a - 2 scrolls of enchant armour  p - 5 scrolls of poison  r - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  I=j*x - 2 scrolls of amnesia I=j*, I - 3 scrolls of immolation I=j+ S - 3 scrolls of silence I=jI+% V - 5 scrolls of vulnerability I=ji+[!] read|quaff|evokeI=j+G[?] describe selectedI=j. I=j3 I=j9 VividlyBlue the MarksdemigodDemigod####Health: 121/121 ========================..#..Magic: 26/26 ========================....I=j9 AC: 5Str: 9#..####EV: 22Int: 15#.....# CSH: 0Dex: 32#.....###ooO.XL: 14 Next: 59% Place: Orcish Mines:2####.@+ooo..oI=jH: Noise: ---------  Time: 19220.8 (0.0)#..[.)###.O.oy) +3 longbow (flame)#..)..# .Fire: y) +3 longbow (flame) #).######I=j: QZot (11389) #'## ...#..# ....#.##.....####........##...........arbalest.I=j; =The orc shouts! The orc warrior shouts! You hear a shout! _The two-headed ogre shouts in stereo! The cyclops shouts! You hear a shout! _There are monsters nearby!You close the door. _You hear a shout! x3; You hear a howl!I=j? P  Okay, then.I=j@ I=jE I=j5G . _I=j#### ..#.. .... #..####I=jU #.....# C #.....###ooO. ####..+ooo..o #..[@)###.O.oI=j #..)..# . #).######  #'## ... #..#.... #.##.....####..........I=j=. #..9.#...####I=j I=joI=je1.8 (18I=jEI=jm' _You hear a shout!I=jƬ#### ..#.. .... #..####I=j  #.....# C #.....###ooO.I=j-_ ####..+ooo..oI=jMg #..[.)###.O.oI=jnt #..@..# .I=ji #).###### I=jf #'## ...I=jĭ #..# .... #.##I=j1.....####...........I=j': #..9.#...####I=jJ###................#.. ... I=j_I=j\&2I=j:7I=jI=j$  Things that are here:I=jz I=jB_a +0 mace; a +0 chain mailI=jt  ..#.. .... #..#### #.....# C #.....###ooO. ####..+ooo..o #..[.)###.O.o #..)..# .I=jt g #)@######  #'## ... #..# .... #.##.....I=ju N####.............I=jhu H #..9.#...#######................#.. .. # ### ##.....^.#..#....#.....#.#I=j} I=j~ g36 _I=j\ I=j I=j';c .... #..#### #.....# C #.....###ooO. ####..+ooo..o #..[.)###.O.o #..)..# .I=j; #).######  #@## ... #..# .... #.##.....####............I=j)<....... #..9.#...#######................#.. . ## ### ##.....^.#..#....#.....# .###.##.#..#.#.I=jD##'oo   orc (strong)I=j E0I=jrLI=jM`45I=j:RI=jS% _An orc opens the door.I=jUQ _There is an open door here.I=j%'   #..####...C..###ooO.####..'ooo..oI=j' H..[.)###.O..)..# .).###### '## ....# .##.####...##........9.#...####....... #.I=j'  ..#..#.#..  ..#...##.#.........#............. 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I=j. `64I=j5 I=jr7 I=j( o #...#.Δ #.÷....#........[....# ##.#......)....#.....#I=ji f ######..<.....## ##.).....#.....#...Δ# ## ##ß.I=j ? ##.##.#I=j  #.....∩.##.# #......#I=jͿ M.# ##.#..<I=j$ .<..# ###.# ##∩.ß.#.....[....).).... #....I=jD D.)..[.I=j  ##...))[#.#.. #....).[[I=j .# ##.#.##.....)......)...I=j } #####.....#).).I=j7 I=j `73I=j I=jv I=j(.< #...#.ΔI=jn. #........÷....#........[.... ##.#......)....#..I=j.. ######..<............##I=j/ ##.).....#.....#...Δ#I=j=/  ## ##ß ##.##.# #.....∩.##.#I=ju/ #......#.# ##.#..<.<..# ###.#I=j/d ##∩.ß.#.....[....).).... #.)..[ ##I=j/x.))[#.#.. #....I=j0O.).[[.I=j/0r ##.#.##.....)......)...I=jK0j #####.....#).)I=j=I=jj>`82I=j6I=jKI=j #...#.Δ #........÷....#........[ ##.#......)....#. ######..<............##I=ja ##.).....#.....#...Δ# ## ##ß ##.##.# #.....∩.##.# #......#I=j.# ##.#..<.<..# ###.#I=j ##∩.ß.#.....[....).) #.......)..[ ##......))[#.#I=jCN #...........).[[ ##.#.##.....)......) #####.....#).)I=j-I=j.`91I=j6I=j8I=jc0   #........÷....#........[#.#......)....#........ ######..<............## I=j0 ?##.).....#.....#...Δ### ##ß..................##.##..#.....∩I=j0 ~.##.#.#.......##.#..<.<I=j0 T ###...#........I=j&1  ##∩.ß.#.....[....).)I=jD1 #.............)..[..I=j_1 #####.....#[##............... I=j< I=j= a700I=j~C I=jME I=jk  #.÷....#.[ ##.#......)....#. ######..<............## ##.).....#.....#...Δ ## ##ß. ##.##....#I=j  #.....∩..##.# #......#.# ##.#..<I=j u.<..# ###.#I=j$  ##∩.ß.#.....[....).) #......)..[ ##.......))[#.#I=jB ` #.....).[[I=j  ##.#.##.....)......) #####.....#[.) ##I=j I=j= a139I=j] I=j< I=jW<l #.÷....#.[I=j<n ##.#......)....# ######..<......## ##.).....#.....#...I=j<> ## ##ß.... ##.##..........# #.....∩...##.#I=j< #......#. ##.#...<..I=j=J ###.#I=j1= ##∩.ß.#.....[....).) #I=jO=.......)..[ ##........))[#.I=jk=} #....).[[I=j=y ##.#.##.....)......)I=j= #####.....#[.)I=jD>@ ##I=j>I=j`28I=jI=j[c _There is an escape hatch in the ceiling here.I=jI=j؉I=jI=jnI=j؜g37 _I=jڢI=jvw{ 1  A mysterious force pulls you upwards. The hatch slams shut behind you.I=j9There is an escape hatch in the ceiling here.  A mysterious force pulls you upwards. The hatch slams shut behind you.  You encounter a troll, an orc priest, an orc knight, an orc wizard and 5 orcs.  The orc knight is wielding a +2 great mace of protection and wearing a +0 plate armour of cold resistance.  The troll shouts! The orc shouts! You hear a shout! The orc wizard shouts!I=j,r  You hear a shout! The orc knight shouts! The orc shouts! You hear a shout! x4I=jI=jUI=jm  You encounter an obsidian bat.I=jl  You encounter an orc warrior. It is wielding a +0 heavy hand axe and carrying a+0 arbalest.I=j  You encounter an orc. It is wielding a +0 short sword.I=j~  You encounter an orc. It is wielding a +0 club.I=jI=jPI=jI=j  ............... ......$........ T..#........... ............... ............... I=j .$.o........... .o.o...>.....T#  #o.o o.... I=jino.o..........o. ##....o.o #.....#.#.....#I=jo   orc knight......$........ TT 2 trolls#.#...##..#.... o   orc warrior (launcher, wandering) I=j o   orc priest (wandering)(…)You encounter an orc. It is wielding a +0 mace.You encounter a troll.The orc shouts!I=jKq===4.6 (2.55I=j7>I=j} T _The orc wizard leaves your sight. The obsidian bat leaves your sight.I=j&  I=jZ k_Found 57 gold pieces. Found a stone staircase leading down.I=j^ .....#...###.#......I=j......$T..#...$.o...........I=j.o.o..T#o.#o.oI=j*:o...I=jT3o.oI=j}:.o.#I=jEo.oI=j˂3 #.I=j,#......# I=j2g......$........#.#...##..#....I=j[I=j' I=j?T.I=jgSYou encounter an orc wizard. It is wielding a +0 dagger.I=j]The orc warrior shouts! The orc wizard shouts! You hear a shout!I=j.oI=j1.oI=j(I=jF#oI=js).I=jQU .oI=jYou hear a howl!  The orc knight roars a battlecry!I=j@o.I=j8M.oI=j٫C.oI=j9.TI=jmIooI=jI=j"Fo.I=jг2oI=j[ o.I=jDSThe orcs go into a battle-frenzy!I=jصFo.I=je3oI=j̷7 .I=jjoYou encounter an orc. It is wielding a +0 flail.I=j<vo), strong)I=j1g5.6 (1.04I=j2I=jo _You encounter an orc. It is wielding a +0 short sword.I=jc _There is a stone staircase leading down here.I=j% I=j! Evoke which item? Wands  a - a wand of flame (16)I=jz rd - a wand of digging (5)  e - a wand of paralysis (11) Miscellaneous I=j 2 g - a +0 condenser vane I=j [!] read|quaff|evoke[?] describe selectedI=jI=j͉I=jϑVividlyBlue the Marksdemigod.....#...###.#Demigod...............Health: 121/121 ========================......$........I=j0Magic: 26/26 ========================...#...........AC: 5Str: 9.T.............EV: 22Int: 15...............SH: 0Dex: 32I=j\.$..o..........XL: 14 Next: 60% Place: Orcish Mines:1I=joo.oo..@....T.#Noise: ===------  Time: 19275.6 (0.0).o#.o..........y) +3 longbow (flame)I=joo.............Fire: y) +3 longbow (flame) o..o........o.oI=jZot (11334) ##...........o.#..........o#.I=jޒo   orc knight#............#TT 2 trollsI=j......$........o   orc warrior (launcher)I=j#.#...##..#....o   orc priest (wandering, strong) (…)You hear a howl!  The orc knight roars a battlecry!I=j:hThe orcs go into a battle-frenzy!You encounter an orc. It is wielding a +0 flail. I=jX_You encounter an orc. It is wielding a +0 short sword. _There is a stone staircase leading down here.I=jךP  Okay, then.I=jpI=j(I=j. _I=j8 )You shoot an arrow. The arrow hits the orc priest!!  The arrow burns the orc priest.I=j`))oo 2 orc wizards (1 strong) I=j bYou kill the orc priest!I=jG.bI=j1T.I=j^, ..ob   obsidian bat (wandering)TT 2 trollsI=jko   orc warrior (launcher)  The orc shouts!I=j ******The orc wizard casts a spell at you.I=jKMo.I=j5o.I=jI=j o.The magic dart hits you.  The orc knight roars a battlecry!I=jD.oI=jUKo.I=jBo.I=jt= ...I=jZ...The orcs go into a battle-frenzy!I=jI8*I=jd@ 18-I=jThe orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!  I=j}Deactivating autopickup; reactivate with Ctrl-A.I=jZ"/  --more--I=j|I=j,Mo.I=jF.oI=jŬ0o.I=jI=j.I=jޭTI=jI=j I=j0Do.I=jk..oI=jI=jB.I=jcbI=jI=je{oI=jqg6.4 (0.83I=j\I=j I=j_The orc shouts! _You took 3 damage!I=jx [?25h[?0cI=j I=j  I=jA+Search for what [Enter for "."]? I=jI=j [?25l[?1cI=j:mayhemI=j;I=j~AI=jC I=jQCJ_Can't find anything matching that.I=jI=jHI=j:!I=j"F _Unknown command.I=jo _Unknown command.I=jK ))))You shoot an arrow. The arrow barely misses the orc. The arrow hits the troll.  The arrow burns the troll.I=jM.bI=j{.bT.I=j ..o.The troll is lightly wounded.I=j;*I=j+%  I=j+GThe orc wizard casts a spell.I=jZMo.I=j[F.oI=jV]Bo.I=j^0.oI=j^I=j_-.oI=j_I=j`"oI=j`).I=ja8hI=jc I=jd/.I=jd^bThe orc wizard flickers and vanishes!I=j\t I=jt5{I=jtfh   warg  I=jt0You encounter a warg.I=j uCThe orc warrior unwields a +0 heavy hand axe.I=jvV o.I=jvbThe orc warrior wields a +0 arbalest. The orc warrior shoots a bolt.I=jTw2$I=jwEo.I=jxF)oI=jy3oI=jz $oThe bolt completely misses you.I=jzI=j{..TI=j|Jo.I=jI=jO20-7.4 (1.02I=j5I=j I=j3_You encounter an orc. It is wielding a +0 whip. _You recovered 2 HP!I=j~I=j7I=jkI=j;K _You can't go up here!I=jNI=jOI=jlI=jnI=jnbI=jn).I=j0pI.bI=jfqI=jqKh.I=jr1T.I=jAu1.I=jv1.oI=j,wI=jxE.oI=j|'.oI=j|I=joI=j3).I=jI=j "oI=j.).I=j>$oI=jW2.TI=jE.oI=jG.oI=j'D.oI=jg%  I=jHP restored. The orc closely misses you. The orc barely misses you.I=j/1=--81I=jI=j =.2.-- _The obsidian bat closely misses you.I=jr1You climb downwards.I=j%# ## #. ###. ### ### ##...I=jQ #### ##.###.####.... ##..###...#...##.#... #....###......#.....# #..o@##.#.....#....^# ##..o.#....)..I=j ###.##............#. ####.............. ##.............. I=jЦ/#....#.......... oo 2 orcs (strong) #..>.##..)....#. I=j%##..##.#...)..). ###.#............I=jG o-9.9 (2.50I=jNI=jQ _Reactivating autopickup.I=j{  There is a stone staircase leading up here. _You recovered 1 HP!I=j` )You shoot an arrow. The arrow hits the orc! The arrow burns the orc.I=jPo   orcI=j(/  You kill the orc!===80.9 (1.029 _The orc barely misses you.I=jCL )You shoot an arrow. The arrow hits the orc! The arrow burns the orc.I=jOSI=j%I=jg1.8 (0.98I=j.I=j9G _You kill the orc!I=j]OI=jOI=jSI=j>UH _No target in view!I=jH ! #.##### ### ##..#### ##.###.####.##..###...#...##.#I=jʊ ....###......#.....#)<##.#...^##..@........#....).. ###.##......# ####... ##....#.I=j #.......##...)... I=je I=j1 Z---2.8 (1.07 I=jQ _I=j I=j, $  Things that are here:I=j  I=j P_a +0 dagger; a +0 leather armourI=j7##.#.###.I=j### ### ##.#### ##.###.####.I=j;##..###...#...##.#.#....###......#.....#.I=j#..)<##.#.....#....^#.##..)I=j#....).###.##.#.####...###.....#....#..I=j #..>.##..)....#.##..##.#...)..).###.#.#.##...).I=jsI=jt---36 _I=j&I=jI=j##.#.###.### ### ##.#### ##.###.####.I=j5M##..###...#...##.#.#....###......#.....#.#..)<##.#.....#....^#.##..).I=jV#....).###.##.#.####..I=jsN#.##...#....#.I=j#..>.##..)....#.##..##.#...)..).I=jm###.#.#.##...).I=jI=j`45I=j@I=jI=j7##.#.###.### ### ##.....^#### ##.###.####......#I=j˭(##..###...#...##.#.#....###......#.....#..##..)<##.#.....#....^#..#I=j##..).#....).###.##.#.I=j l####.#.##.##....#.I=j%r##..>.##..)....#...#I=jA##..##.#...)..).###.#......I=j\Z#.##...).....#I=jʶI=j_`54I=j>I=jI=jtK##.#....####.### ### ##.....^.#### ##.###.####......#.##..###...#...##.#.I=jJt#....###......#.....#..#.#..)<##.#.....#....^#..#.##..).#....).###.##.#.####.#..#I=jstV##.#.#....#.#.I=jt#..>.##..)....#...#.##..##.#...)..).###.#.....I=jt[#.##...).....#.I=j:|I=j|`63I=jI=j>I=jl##.#....#.###.### ### ##.....^.##### ##.###.####......#.##..###...#...##.#.#....###......#.....#..#.##..)<##.#.....#....^#..#.##..).#....).###.##.#.....#I=jP####.#..#.##.o#.#....#.#.#..>.##..)....#...#.. o   orc knight (wandering)##..##.#...[..).###.#.....#.##...).....#.ΔI=j E.oI=ju I=j v72I=j. | _You encounter an orc knight. It is wielding a +0 long sword.I=jW 1##.#....#.I=j ###.### ### ##.....^.#.I=j #### ##.###.####......#..###..###...#...##.#.I=j̅ 4#....###......#.....#..#.#I=j #..)<##.#.....#....^#..#.##..).I=j E#....).###.##.I=j0 ]#.....#.####.#..#.##.I=jN #.I=jg D#....#.....o......#.I=j #..>.##..)....#...#.##..##.#...[..)......ΔI=j A###.#.....#.I=j M##...).....#.Δ.I=j؊ <o.I=j= XoI=j i==81I=j I=jE , _The orc knight shouts!I=j [##.#....#.###.### ### ##.....^.#.#### ##.###.####......#..#.##..###...#...##.#.I=j ##....###......#.....#..#.##.#..)<##.#.....#....^#..#...###..).I=j *#....).I=jY ####.##.#.....#.####.#..#.##.#.#....#....o.I=jx #...Δ#..>.##..)....#...#.I=j ##..##.#...[..)......Δ.###.#..........#I=j >#.##...).....#.Δ.I=j I=j Ao.I=jn I=jT /--9I=ju :0I=j I=j I=j3 ##.#....#...####.### ### ##.....^.#..#I=ji #### ##.###.####......#..#.###..###...#...##.#.#.#....###......#.....#..#.##.I=j #..)<##.#.....#....^#..#...#.##..).#....).#.###.##.I=jՋ 0#.....#.####.I=j D#..#.##.o.I=j -#.#....#.I=j+ #...Δ#I=jE n#..>.##..)....#...#....#I=ja o##..##.#...[..[......Δ.I=j n###.#...........#.I=j V#.##...).....#.Δ..#I=jt Ao.I=jX I=j% }--9019I=j I=j I=jZ....#...####.........### ### ##.....^.#..##### ##.###.####......#..###..###...#...##.#.........#.....###......#.....#..#.##.)<##.#.....#....^#..#...##..)........#....[..... ###.##I=j......#.....#.. ###o.......#..#. I=jS...#.#....#Δ#I=jި^>.##..)....#.I=j##..##.#...[..[......Δ..###.#............#I=jG.......##...).....#.Δ..#....#......[.)I=j,#....I=j1I=jW07---==I=jC18I=jI=jD _The orc knight hits you with a +0 long sword! _You took 14 damage!I=jtX8  You shoot an arrow.I=j  The arrow hits the orc knight but does no damage.10---=27 _The orc knight completely misses you. _You recovered 3 HP!I=j  You shoot an arrow. The arrow hits the orc knight!!  The arrow burns the orc knight!I=jY:%  I=j:LThe orc knight is heavily wounded.I=j);x2=36I=j\;I=j@I=jC _The orc knight hits you but does no damage. _You recovered 2 HP!I=j:( I=j: I=j;nYou shoot an arrow. The arrow hits the orc knight!  The arrow burns the orc knight.I=j4r  The orc knight is severely wounded.I=jj45=4.6 (0.85I=j:I=jE _The orc knight closely misses you. _You recovered 3 HP!I=ji )You shoot an arrow. The arrow hits the orc knight!!  The arrow burns the orc knight!I=jSI=ja36.I=j77=7-1I=j7z====5.44I=j=I=jc@ _You kill the orc knight! _You recovered 2 HP!I=j ###..........### ### ##.....^.#..#I=jy #### ##.###.####......#..#.#.##..###...#...##.#.........#..#....###......#.....#..#.##..#I=j #..)<##.#.....#....^#..#...#.###..)........#....[........#.#.##............#.....#... ####..#..#..I=j_  ##.........#.....##....#...#...Δ##..>.##..)....#...#....###..##.#...[..[......Δ...###.#............#.#I=j #.......##...).....#.Δ..##....#......[.[.....##.....#...#.I=j (.........ΔI=jV I=jC {20=----6.4 (1.0I=ji A3 _I=j I=j $  Things that are here:I=j\  I=j  I=j a +0 long sword; a +0 plate armour _You recovered 3 HP!I=jv### ### ##.....^.#..##### ##.###.####......#..#.#.##..###...#...##....#..#..I=jǎv...#.....#..#.##..##..)<##.I=j#....^#..#...#.#∩##..)........#....[........#...I=j #.##............#.....#... ####......).#..#..I=j*x ##.......#.....##....#...I=jX#...Δ#..#..>.##..)....#...#....#I=jy##..##.#...[..[......Δ....###.#............#.#I=jX#.......##...).....#.Δ..##ΔI=j....#......[.[.....##......#...#................ΔI=j֏[.....÷....#..[I=j$I=jƠi1=----7I=jA2 _I=j?I=j I=je_You recovered 1 HP!I=js#### ##.###.####......#..#.#.##..###...#...##.#.........#..#..I=j...#.....#..#.##..#.##..)<##.#....^#..#...#.#∩∩  I=j##..)........#....[........#....#.##............#.....#... ####......).#..#.. ##.........#.....#.Δ#....#...#...Δ#..I=j9#..>.##..)....#...#....###..##.#...[..[......Δ....###.#............I=j_#.##.......##...).....#.Δ..##ΔI=j....#......[.[.....##.......#...#................ΔI=j......÷....#..[##.#).I=jI=j I=j g81 _I=jI=jTI=jR##..###...#...##....#.. #.....#.....#..#.##..#.## #..)<##.#.....#....^#..#...#.#∩∩. ##..)........#....[........#.....I=jա#.##............#.....#... ####......).#..#.. ##.........#.....#.Δ#....#...#...Δ#....#..>.##..).@..#...#....#I=j!^##..##.#...[..[......Δ....###.#..................#.##.......##...).....#.Δ..##Δ....#......[.[.....##.......#...#................Δ.....÷....#I=jOx..[##.#......)....I=j~F####..<............##I=jhI=jʭz-90I=jI=jI=jZ c.....#.....#..#.##..#.## ..)<##.I=j #....^#..#...#.#∩∩..)........#....[........#.....#.##............#.....#.......# ####......).#..#.. ##.........#.....#.Δ#....#.....#...Δ#....I=jB #..>.##..)....#...#....###..##.#...[@.[......Δ......Δ###.#..................#.#...##.......##...).....#.Δ..##Δ..Δ....#......[.[.....##.......#...#................ΔI=jr .....÷....#........[....###.#......).......#I=j ####..<............## ##.).....#.....#...Δ#I=j̋ I=jZ #7I=j n=30009I=jv I=j s _You recovered 1 MP!I=j: #)<##.#....^#..#...#.#∩∩..)........#....[........#..... #I=jk #.##............#.....#.......#  ####......).#..#..I=j ) ##................#.....#.Δ#....#...I=j 1#...Δ#....I=j #..>.##..)....#...#....###..##.#...[..[......Δ......ΔI=j d###.#.........@........#.#...#.I=j #.......##...).....#.Δ..##Δ..Δ.....#......[.[.....##..........I=j4 Z#...#................ΔI=jR .....÷....#........[....###.#)...I=jq ....#.I=j ####..<............##...... ##.[.....#.....#...Δ#I=j W## ##ß...................I=j" I=j =18 _I=jk I=j I=jI .)........#....[........#.... ##.##............#.....#.......#  ##.).......#..#..) I=j....#.....#.Δ.......#.....#...Δ#...>.##..)....#...#....###..##.#...[..[......Δ......ΔI=j###.#..................#.#...#.......##...)@....#.Δ..##Δ..Δ....#......[.[#.........#..........ΔI=j< #........÷....#........[....#.I=j#ß............##.##..........#............ I=j)0oI=joo   orc knight (wandering)I=j/`27I=jI=j{ _You encounter an orc knight. It is wielding a +0 battleaxe.I=j= ##.##......#.....#.......#  ##.).......#..#.I=jo .) .....#.....#.Δ.......#..I=j ...Δ#...I=j >.##..)....#...#....###..##.#...[..[.....oΔ......ΔI=j ###.#..................#.#...#.......##...).....#.Δ..##Δ..ΔI=j V....#......[.[#.........I=j #I=j" ..........Δ #........÷....#........[....#I=jt #.#......)....#........ ######..<............##..... ##.[.....#.....#...Δ#I=j ## ##ß..................##.##..#.....∩I=j 4.##.#I=j K.oI=jo- WoI=j. `36I=jt5 I=j7 I=j  ##).......#..#..) ....#.....#.Δ.......#....Δ#...I=jܦ >.##..)....#...#....###..##.#...[..[......Δ......Δ###.#...............o..#.#...#I=j .......##...).....#.Δ..##Δ..Δ....#......[.[#.........#I=j/ ...@......Δ #........÷....#........[....#I=jT #.#......)....#........I=jw  ######..<............##..... I=j ##.[.....#.....#...Δ### ##ß..................##.##..I=j #.......∩..##.#.#.......#I=j I=jX 1o.I=j! I=j |=45I=j= I=j I=j w ...#.....#.Δ.......#.....Δ#...>.##..)....#...#....###..##.#...[..[......Δ......Δ###.#..............o...#.#...#.......##...).....#.Δ..##Δ..ΔI=j5 v....#......[.[#.........#..........Δ #........÷...@#........[....##.#......)....#........ ######..<............##..... I=jp ,##.[.....#.....#...Δ### ##ß..................##.##..#......∩I=j ..##.#.#........##.#..<.<I=j 1o.I=j I=jt `54I=j I=je I=j- ....#Δ#...>.##..)....#...#....###..##.#...[..[......Δ......Δ###.#.............o....#.#...#.......##...).....#.Δ..##Δ..Δ....#......[.[.....##.........#..........Δ #........÷....#........[....##.#......)..@.#. ######..<............##..... ##.[.....#.....#...Δ### ##ß..................##.##..#.....∩.##.#.#........##.#..<.....< ###...#.........o63I=jm )))You shoot an arrow. The arrow hits the orc knight.  The arrow burns the orc knight.I=jG.oI=j>..I=jq===7.3 (0.92I=jII=jE8 _The orc knight is lightly wounded.I=j_A ))I=j I=joYou shoot an arrow. The arrow hits the orc knight!!  The arrow burns the orc knight.I=jG.oI=j*7.I=jb8.21I=jfI=j I=jT_The orc knight is heavily wounded.I=j?+ ) You shoot an arrow. The arrow hits the orc knight!!  The arrow burns the orc knight!I=j] G.oI=jf :..I=jg '9.1I=jo I=jq ^ _The orc knight is almost dead.I=j~9 )I=jvYou shoot an arrow. The arrow hits the orc knight!!  The arrow burns the orc knight.I=j*I=j(I=jsI=jV}1310.0I=j}:0I=jfI=j@N _You kill the orc knight!I=je@3 I=j@T>.##..)....#.##I=j@#..##.#...[..[......Δ......ΔI=j*Av###.#..................#.#...#I=jbAp.......##...).....#.Δ..##Δ..ΔI=jA....#......[.[.....##.........#I=j?BV..........ΔI=j` #........÷...)#........[....#I=jo#.#......)....#........I=j ######..<...@........##.....I=j I=j?m##.[.....#.....#...Δ#I=jw|## ##ß..................I=j##.##..I=j.#..I=j##.I=j:..I=jM...........#...I=j##∩.ß.#.....[....).)....## I=jI=jS+I=j,s---1.0 (1.0299I=jaI=jSs #..>.##..)....#...#....## ##..##.#...[..[......Δ......Δ ###.#..................#.#...# #.##...).....#.Δ..##Δ..Δ ....#......[.[.....## #...#.......Δ #I=j.÷...)#........[....# ##.#......)....#.....# ######..<..@..## ##.[.....#.....#...Δ# ## ##ß...I=jG ##.##.#. #.....∩.##.# #......#......# ##.#..<I=j)<.<..# ###.# ##∩.ß.#.....[....).)....I=j---28I=jI=jI=j #..>.##..)....#...#....## ##..##.#...[..[......Δ...... ###.#..................#.#... #I=j<.##...).....#.Δ..##Δ.. ....#......[.[.....## #...#.......Δ #I=jb.÷...)#........[.... ##.#......)....#.I=j ######..<.@...## ##.[.....#.....#...Δ# ## ##ß.I=j ##.##.# #.....∩.##.# #......#I=jw.# ##.#..<.<..#I=j" ? ###.#I=j>  ##∩.ß.#.....[....).)....I=jh*I=j*`37I=j0I=jJ2I=j #..>.##..)....#...#....##I=j(F ##..##.#...[..[......Δ ###.#..................#.# #I=jLP.##...).....#.Δ..##ΔI=jj ....#......[.[.....## #...#I=j^.......Δ #I=j.÷...)#..[I=j ##.#......)....# ######..<@...I=j .##I=j* ##.[.....#.....#...Δ# ## ##ßI=jFA ##.##.#I=j`x #.....∩.##.#I=jy #......#.# ##.#..<I=j`.<..# ###.#I=j ##∩.ß.#.....[....).)I=jdI=j`46I=jLI=j/I=j+8  #..>.##..)....#...#....## ##..##.#...[..[......Δ ###.#...........#.# #I=j8 .##...).....#.Δ..##Δ ....#......[.[.....## #...#.......Δ #.÷...)#..[I=j8  ##.#......)....# ######..@.....##I=j9  ##.[.....#.....#...Δ ## ##ß ##.##.# #.....∩.##.#I=j>9  #......#.# ##.#..<.I=j^9 v.<..# ###.....#I=j9  ##∩.ß.#.....[....).)I=jF I=jDG `55I=j,N I=j(Q w _There is a stone staircase leading up, spattered with blood here.I=jF3 I=jFQ#..##.#...[..[......Δ...I=jF[###.#............#.#I=jGV.......##...).....#.Δ..##ΔI=j*G{....#......[.[.....##......I=jCGC#.............ΔI=jvG #........÷...)#........[I=jGP#.#......)....#I=jG. ######..<......##I=jGA ##.I=jG#.....#...ΔI=j6H## ##ß.................##.##..#I=jzH`.....∩.##.#.I=jH4#I=jH#∩.ß.#.....#.............)..[.... I=j VI=j-W&6I=j]WA4 _I=jU^I=jP`$  Things that are here:I=jc I=j6cA_a +0 ring mail; a +0 clubI=jBo ###.#............#.#.......##...).....#.Δ..##Δ....#......[.[.....##......#..........ΔI=jC #........÷...)#........[#.#......)....#. ######..<......##I=jgC ##.[.....#.....#...Δ## ##ß@................##.##..I=jC#.....∩.##.##......#.......##I=jC#............##..............))[#.#I=jCD I=jMI=jvNg73 _I=jTI=jVI=j]  .......##...).....#.Δ..##ΔI=j^ y....#......[.[.....##......#...#..........Δ #........÷...)#........[I=j2^ #.#......)....#. ######..<......## I=j`^ ##.[.....#.....#...Δ## ##ß.................I=j~^ ##.##..##.....∩.##.##......#I=j^ P.......##.#..<.<I=j^ T##...........I=j^ #...........).[[..... I=jlp I=jq `82I=jw I=j%y I=jh#.##...).....#.Δ..##Δ.....#......[.[.....##.#...#.......Δ.#........÷...)#..I=j%i[.##.#......)....#.######..<.....##.##.[.....#.....#...Δ### ##ß.##.##.#.#.....∩.##.#.I=jei#......#.#.##.#..<..<..#.###.....#.I=jid##∩.ß.#.....[....).).#.......)..[.##......I=ji))[#.#.#.).[[.I=juI=ju`91I=j|I=jP~I=j #.##...).....#.Δ..##Δ.....#......[.[.....##.#...#.......Δ.#........÷...)#..[.I=j /##.#......)....#.######..<............##.##.[.....#.....#...Δ#.I=j# ## ##ß.##.##.#.#.....∩.I=jp ~##.#.#......#.#.##.#..<.<..#.I=j 4###....#.I=j s##∩.ß.#.....[....).).#.......)..[.##......))[#.#.#.I=j T).[[.I=j[ w200I=j1 I=j I=j #.##...).....#.Δ..##Δ..Δ....#......[.[.....##.#...#.......Δ.#.÷...)#........[....#I=j [##.#......)....#...#######..<............##.##.[.....#.....#...Δ#.## ##ß.##.##.#.#.....∩.##.#.#......#.#.##.#..<.<..#.I=j W###...#.##∩.ß.#.....[....).)....##..)..[.I=j X##.))[#.#..##.I=jQ Z).[[.#I=j3 I=j34 K189I=jm4 I=j< I=j> I=j _#.##...).....#.Δ..##Δ..Δ.I=j! ....#......[.[.....##.#...#.......Δ.#.÷...)#........[....#.##.#......)....#.....#.######..<............##.##.[.....#.....#...Δ#.## ##ß.##.##.#.#.....∩.I=j ##.#.#......#.#.##.#..<.<..#.###..I=j #.I=j 9##∩.ß.#.....[....).)....###.)..[.I=j !#I=jE q##.))[#.#..##I=jf #.I=j <).[[.I=j !#I=j/ I=j| `28I=j I=j I=jo _#.##...).....#.Δ..##Δ..Δ.I=j ....#......[.[.....##..  #...#.......Δ.#.I=j ÷...)#........[....#.I=jB ##.#......)....#.....#.I=j ######..<............##......Δ##.[.....#.....#...Δ#.I=j m## ##ß.##.##.I=j #.I=j B#.....∩.I=j# 1##.#.#......#.I=j? 1#....###.#..<.I=j 7.<..#.###.I=j #.I=j; ##∩.ß.#.....[....).)....##.).##.I=j} + I=jY I=j`37I=j~I=j I=jޅI#.##...).....#.Δ..##Δ..Δ. ....#......[.[.....##. #...#.......Δ.  I=j3#.÷...)#........[....#.##.#......)....#.....I=j\#.######..<......##......Δ.##.[.....#.....#...Δ#.## ##ß.##.##.#.#.....∩.##.#.#......#.....#....#.##.#..<..<..#.###.#.##∩.ß.#.....[....).)....##.....)..[.##... I=j I=jЖI=j`46I=jϟI=jI=jn ....#......[.[#......... #..........Δ I=j= #........÷...)#........[....##.#......)....#........ ######..<............##......Δ ##.[.....#.....#...Δ#....## ##ß..................##.##..#.....∩.##.#.#.......#....##.#..<..<. ###...#....................).[[..##.#.##.....)......)...##I=jI=jB`55I=jI=j0I=j>#......[.[.....##. ...#.......Δ... #.I=jz ÷...)#........[....#. ##.#......)....#......#.I=j;######..<............##......Δ.##.[.....#.....#...Δ#.## ##ß....I=jj##.##.#.#.....∩.I=j#1##.#.#......#.I=jDs#....#.##.#..<..<..#.###.I=jd#.I=j##∩.ß.#.....[....).)....##.)..[.#I=j ###...))[##.I=j|).[[.......# I=jI=j!`64I=j I=j!I=jT  ..........Δ #........÷...)#........[....# #I=j q#.#......)....#........  ######..<............##......Δ ##.[.....#.....#...Δ#....I=jۢ ## ##ß..................##.##..#...........∩.##.#.#I=j R.......#....##.#..<..<I=j f. ###...#........I=j Zot (11284) ..##.....)......#####.....#[.).........#I=j} I=j `73I=j I=jd I=jds#.Δ. .÷...)#........[....#. #.#......)....#............#. ######..<............##......Δ..###.[.....#.....#...Δ#.## ##ß.I=j`d......##.##.#...#.....∩.##.#.#......#.#....#..###.#..<.I=j~e.<..#.###.#.##∩.ß.#.....[....).)....#####.#..)..[.# ###....))[#.#..###.).[[.......###.#. I=jpv82I=j I=jI=jʐ#.Δ.÷...)#........[....#. .#......)....#............#.....#I=j ..<............##......Δ..#.I=j/##.[.....#.....#...Δ#.## ##ß.I=jN........ I=jj##.##.I=j@#........ I=j#.....∩.##.#. #......#.#....#..#. ##.#..<.I=j.<..#.###.#.##∩.ß.#.....[....).)....#####.##...)..[.# ###...))[#.#..###.I=j..).[[......###.#.# I=jI=j~`91I=j-I=j I=j0Y#.Δ.÷...)#........[....#. #......)....#............#.....#.I=jS16..<............##......Δ..#.##.[.....#.....#...Δ#. ## ##ß............).##.#........ .....∩.##.#. I=j1......#.#....#..#.# #.#..<..<..#. ###.#.#I=j1##∩.ß.#.....[....).)....#####.##....)..[.....I=j1  ##.......))[#.#..###.I=j 2T....).[[......I=j(2.###.#.##.....)......)...## I=jD2 I=j50oI=j>o   orc knight (wandering)I=jz?a300I=jFI=j$Ty _You encounter an orc knight. It is wielding a +2 war axe.I=j.Δ.÷...)#.....o..[....#. ......)....#............#.....#.I=j..<............##......Δ..#.##.[.....#.....#...Δ#.# # ##ß..................I=jC). .##..#.......∩.##.#.#.I=jd#....#..#.#. .#..<..<..#..I=j&#.#. I=j##∩.ß.#.....[....).)....#####.# #.I=j....)..[.# ### # ##.I=jz.....))[#.#..##  #.I=j$...).[[......# I=jիD.oI=joI=ja179I=j,I=jI=jz Δ.÷...)#........[....#.I=j )....#....o.......#.....#...<............##......Δ..#.##.[.....#.....#...Δ#..I=j  #.  ##ß................). ##.I=jZ t..#......∩.##.#.I=j a##.#....#..#.#. #..<.I=j >.<..#. #.I=j '#.#. #I=jM ∩.ß.#.....[....).)....#####.###. .I=j ?...)..[.I=j b# ### # #.I=j9 <))[#.#..## #.).[[.......# ##.#.##.....)......)...#I=jt 5# I=j| E.oI=j3 I=j,4 J28I=jl4 I=jF I=j[H I=jf~ ))))o  You shoot an arrow. The arrow hits the orc knight!!  The arrow burns the orc knight!I=jG.oI=jйD....I=j1o===9 (0.97I=jI=jb _The orc knight is heavily wounded.I=jCW ))) I=jCnYou shoot an arrow. The arrow hits the orc knight!  The arrow burns the orc knight.I=jxC.oI=j[G...I=jg3.7 (0.86I=jI=j͋c _The orc knight is severely wounded.I=jKR )) I=jnYou shoot an arrow. The arrow hits the orc knight!  The arrow burns the orc knight.I=j+C.oI=j>2.I=jW?g4.7 (1.05I=j"II=jJH _The orc knight is almost dead.I=j7JI=j0v )You shoot an arrow. The arrow hits the orc knight!  The arrow burns the orc knight.I=j| @)I=j 1.I=jڼ h454I=ji I=j? N _You kill the orc knight!I=j1 I=jR2 I=j9 I=j< H _No target in view!I=jkI=jlI=j{I=j I=j :_No target in view!I=j3 ÷...)#........[....#.)....#............#.....# ##..<............##......Δ..#.  ##.[.....#.....#...Δ#.........#I=j~4ß....................). ##..........#..). ...∩...##.##.#.......#....#..#.#.. #..<.<.......#...........# #∩.ß.#.....[....).)....#####.###Zot (11274) I=jV5....#[.)........##.................#I=j?I=j@q---63 _I=jGI=jII=j:h÷...)#.[....#.)....#............#.....#. #..<............##......Δ..#....# I=jp##.[.....#.....#...Δ#...#. ##ß..............I=j$). #.I=j.#..)..∩.##.#........#.#.I=jWD#....#..#.#. ..<.I=jQ.@..#. .#.I=j#. I=jY∩.ß.#.....[....).)....#####.###.#I=jz2)..[.I=jW# ### # .I=jQ))[#.#..## I=j.I=jh).[[.......#I=j?.#.##.....)......)...## I=ja#####.....#[.).# I=j\I=j#---I=jY72I=jSI=jw _There is a stone staircase leading up, spattered with blood here.I=jD I=j I=j I=j4 I=j g81 _I=j I=j %1I=j3 E #...# ##...#   ##.## #...##   I=j ##...###...#######   #.....##...##.##.##   I=j ##.........##   #...#....##   ### ##.............#.##   ##.###.....##   #..@........#   ##.#  I=jh p ###.#.................##   ##....#   #.........##   ##.<.[....)...#    I=j ###).....#.........##    ##....#.##  I=j   ##...##.##   I=j i40.2 (2.569I=j I=j ! _You climb upwards.I=j c _There is a stone staircase leading down here.I=jpz I=j{ I=jn} I=jP (0.0I=jɊ I=j I=j E _Done exploring.I=j T #...# ##...#  ##.## #...##I=j8T  ##...###...####### I=jWTu #.....##...##.##.##  ##.#I=jtT*.# I=jT #...#.##  ### ##.#.##  I=jU\ ##.###.##  #>I=j>U.#  ##.#  ###.#.##  ##I=juU.##  #.## I=jU ##.<.[....).#  ##).....#I=jV.##  ##....#.##  ##...##.## I=j__I=j`+1.2 (1I=j*`A8 _I=jdI=jWfI=jY  #...# ##...#  ##.## #...##  ##...###...#######  #.....##...##.##.##  ##.#.#  #...#.##  ### ##.#.##  ##.###.##  #.>.#  ##.#  ###.#.##  ##I=j .##  #.##  ##.<.[....).#  ##[.....#.##  ##....#.##  ##...##I=j ".## I=j# I=j#$ `27I=j!( I=jh) I=j  #...# ##...#  ##.## #...##  ##...###...#######  #.....##...##.##.##  ##...#.# I=j  #...#.##  ### ##.#.##  ##.###.##  #.>.#  ##.#  ###.#.## I=j! o ##.##  #.## I=jK 8 ##.<.[....).#  ##[.....#.##  ##....#.I=j `.##  ##...##.## I=jL I=j `36I=j I=j I=jX  #...# ##...#  ##.## #...##  ##...###...#######  #.....##...##.##.##  ##..#I=jQY .#  #...#.##  ### ##.#.##  ##.###.##  #.>.#  ##.#  ###.#.##  ##I=jY .##  #.##  ##.<.[....).#  ##[.....#.##  ##....#.##  ##...##.## I=jc I=jd `45I=jh I=jgi I=jNlw #...# ##...# I=jlx ##.## #...## I=jlo ##...###...####### I=jl[ #.....##...##.##.##  ##I=j;mI.#.#  #...#I=j}mc.##  ### ##I=jmP.#.##  ##.###I=jn>.##  #I=jRn.>I=jna.#  ##.# I=jn ###.#.##  ##.## I=jo #I=j9o-.##I=jVob ##.<.[....)I=jro-.#I=jo: ##[.....#I=jo..##I=jo$ ##....#I=joH.## ##...##I=jo#.##I=jtI=j&5I=j:4I=jI=j5I=j[ #...# ##...#I=jk| ##.## #...##I=jk ##...###...#I=jY #.....##...##.##.##I=j" ##.........#.# #...#I=jX.##I=j ### ##.#.##[8;7H ##.###I=j*j.## #.>.#I=jrl ##.# ###.#I=j.##I=jJ ##.##I=jC #.....##I=j4 ##.<.[....)......#I=je ##[.....#.........##I=jV ##....#.....## I=jP ##...##.##I=jbI=j`63I=j&I=j-I=j #...# ##...# ##.## #...##I=jՃ+ ##...###...# #.....##...##.##.## ##...#.# #...#I=ja.## ### ##I=j.#.## ##.###.## #.>I=j>H.# ##I=joA.# ###.#I=jU.## ##.##I=jD #......##I=jۄ ##.<.[....).# I=j ##[.....#.## I=jG ##....#.##I=j4  ##...##.## I=jPI=jI=jL`72I=jI=jI=j" #...# ##...# ##.## #...## ##...###...# #.....##...##.##. ##.#. #...#.I=j8# ### ##.#.## ##.###. #.>. ##. ###.#. ##.##I=j# #.## ##.<.[....).# ##[.....#.## ##....#.## ##...##.I=j,I=jE-`81I=j0I=j2I=j*h #...# ##...# ##.## #...## ##...###... #.....##...##.##. ##.........# #...#. ### ##.#. ##.###. #.> ## ###.#. ##. #.. ##.<.[....). ##[.....#. ##....#... ##...##.I=jf4I=j4`90I=jy8I=j$:I=j[L #...# ##...# ##.## #...## ##...###... #.....##...##.##I=jɦ ##.........# #...# ### ##.#. ##.### #.> ## ###.# ##.. #... ##.<.[....) ##[.....#I=j. ##....#.. ##...##I=jI=jYb5059I=jI=jI=j  #...# ##...# ##.## #...## ##...###... #.....##...##. ##...# #...# ### ##I=juB.# ##.### #.> ## ###.# ## #...I=j۰y ##.<.[....) ##[.....# ##....# ##...##I=j#<1I=j:8I=jI=jI=j ## ###.# ##..I=jF #.... ##.<.[....)I=jF ##[.....# ##....# ##...##I=jPI=jiQ`27I=jTI=jVI=j@ I=jD rEvoke which item? Wands I=jBD  a - a wand of flame (16)d - a wand of digging (5)  e - a wand of paralysis (11) I=jhD Miscellaneous I=jD 2 g - a +0 condenser vane I=jD [!] read|quaff|evokeI=jD ][?] describe selectedI=j_w I=jw I=j I=jE x#...# ##...# VividlyBlue the Marksdemigod##.## #...## Demigod##...###...### Health: 121/121 ========================#.....##...##. Magic: 27/27 ========================##.........#... AC: 5Str: 9#...#.......... EV: 22Int: 15### ##............. SH: 0Dex: 32I=j ##.###.............. XL: 14 Next: 64% Place: Orcish Mines:1#..@...........>.... Noise: ---------  Time: 19352.2 (0.0)##.................. y) +3 longbow (flame)###.#.............. Fire: y) +3 longbow (flame) ##............... Zot (11257) #................##.<.[....)...... ##[.....#....... ##....#........ ##...##.......  _No target in view! _No target in view! _There is a stone staircase leading up, spattered with blood here. _You climb upwards. _There is a stone staircase leading down here. _Done exploring.  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I=j)2 ##.[.....#.....#...Δ#...#  ##ß..I=jS* .)#.#..[.∩.##.#.#.#...............#....#..#.# I=j*#..<.............<..#. #...#..........I=j*.# I=j@+#∩.ß.#.....[....).)....#####.###....)..[.......# ### #.))[#.#..##I=jg+I=j?I=j0A`36I=jHI=jII=j}<.#.#...#...#)#.##...).....#.Δ..##Δ..Δ.....Δ.[.[.....##...............Δ.......I=j6~.÷...[#........[....#.)....#............#.....##..<............##......Δ..# ##.[.....#.....#...Δ#..# I=jY~{# ##ß...) .##I=jy~.#..[.∩.........##.#..#I=j~.........#....#..#.# .#..<.............<..#. ##I=j~E....#...........# #I=j?#∩.ß.#.....[....).)....#####.### #...)..[.......# ### ##.))[#.#..##I=jqI=j`45I=jI=j I=j)#.#.#...#...#)#.##...).....#.Δ..##Δ..Δ.....Δ #......[.[.....##....... #.......Δ......I=j.÷...[#........[....# I=jՒ#......)....#............#.....#I=j#..<............##......Δ..#I=jc ##.[.....#.....#...Δ#. #I=j?# ##ß.I=j2.) #.##I=j .#..[I=jGP.∩.........##.#.#...............#....#..#.# #.#..<.......<..#.I=jk #I=jV...#..........# I=jߔ ##∩.ß.#.....[....).)....#####.  #......)..[.......# I=j#  ##.))[#.#..##I=jI=j`54I=j,I=j I=j.#.#.#...#...#)#.##...).....#.Δ..##Δ..Δ.....Δ .#......[O[.....## .#I=joe.......Δ....÷...[#........[....# .#......)....#............#.....##..<............##......Δ..#I=j' ##.[.....#.....#...Δ#  ## ##ß.I=jO . ##.##.#..[ #.....∩.........##.# #......#...............#....#..#. ##.#..<.............<..#  ###....#......I=j . O   two-headed ogre (wandering) ##∩.ß.#.....[....).)....#####. #.......).I=j .[.......# ###  ##.))[#.#..##I=j 0.I=j?OI=j`63I=j"I=j$< _The two-headed ogre leaves your sight.I=j#.#.#.#...#...#).##..O).....#.Δ..##Δ..Δ..... ..#......[.[.....##.#........Δ...I=j-.÷...[#........[....# #.#......)....#............#.....#..<............##......Δ..# ##.[.....#.....#...Δ# ## ##ß..  ##.##I=j~.#..[  #.....∩...##.#  #......#...............#....#..#  ##.#..<.......<..# ###.....#.....I=j^O   two-headed ogre (wandering) ##∩.ß.#.....[....).)....#####.I=j #.............)..[.......#  ##.))[#.#..##I=j0.I=j?OI=j`72I=j I=j< _The two-headed ogre leaves your sight.I=jE#.#.O.#.#...#...#.##...).....#.Δ..##Δ..Δ.#......[.[.....##.#.........Δ... #.÷...[#........[....# ##.#......)....#.....# I=jk ######..<............##......Δ.. ##.[.....#.....#...Δ# ## ##ß.. ##.##.#..[ #.....∩..##.# #......#.........#....#.. ##.#..<......<..# ###I=j2.#...... ##∩.ß.#.....[....).)....##### #.......)..[.......#  ##I=juP.))[#.#..##I=jI=jD`81I=jI=j^I=j'#.#.O.#.#...#... #.##...).....#.Δ..##Δ..Δ.#......[.[.....## #...#I=j8(..........Δ..  #.÷...[#........[....#  ##.#......)....#.....# ######..<............##......Δ ##.[.....#.....#...Δ#I=j(5 ## ##ß.. ##.##.#..[ #.....∩.##.# #......#.......#....# ##.#..<...<..# ###.#.....I=j) ##∩.ß.#.....[....).).... #.....)..[.......#  ##.))[#.#..##I=j3I=jU4`90I=jG;I=j"=I=j1  ###.#.O.#.#...#  #.##...).....#.Δ..##Δ..Δ I=j[1 1 ....#......[.[.....##.  #...#.......Δ #.÷...[#........[....#I=j1  ##.#......)....#.....#I=j1  ######..<............##......ΔI=j1  ##.[.....#.....#...Δ# ## ##ß..I=j1  ##.##.#..[ #.....∩I=j2 m.##.# #......#I=j"2 ......#....# ##.#..<..<..# ###.#I=j2  ##∩.ß.#.....[....).).... #.)..[.#  ##.))[#.#..##I=j@F I=jF b8029I=jM I=joO I=j# : ###.#.OI=j# 5.#.#...# #I=j,$ .##...).....#.Δ..##Δ..Δ ....#......[.[.....##  I=jV$  #...#I=j$ <.......Δ #.÷...[#........[....#I=jj%  ##.#......)....#.....# ######..<............##...... ##.[.....#.....#...Δ# ## ##ß.. ##.##.#..[ #.....∩I=j% .##.# #......#......#.... ##.#..<I=j% ..<..# ###.# I=j% b ##∩.ß.#.....[....).)....##  #.)..[.#I=j&   ##.))[#.#..## I=jX1 I=j1 `18I=j8 I=j: I=j  ###.#.O.#.#...# #.##...).....#.Δ..##Δ..ΔI=j w ....#......[.[.....## #...#.......Δ #.÷...[#........[....# ##.#......)....#....I=jk .# ######..<............## ##.[.....#.....#...Δ# ## ##ß.. ##.##.#..[I=j  #.....∩.##.# #......#I=j .# ##.#..<.<..# ###..I=j 7.# ##∩.ß.#.....[....).).... #.I=j D.)..[.I=j: y ##.))[#.#..I=jD I=j `27I=j I=jL I=jOa : ###.#.OI=ja 4.#.#... #I=ja h.##...).....#.Δ..##Δ..I=ja  ....#......[.[.....## #...#.......ΔI=jsb A #.÷...[#........[.... ##.#......)....#.I=jb  ######..<............## ##.[.....#.....#...Δ# ## ##ß. ##.##.#..[ #.....∩.##.# #......#I=j6c .# ##.#..<.<..# ###..#I=jYc d ##∩.ß.#.....[....).).... #.)..[ ##I=jc N.))[#.#..I=j3o I=jo `36I=j ##.[.....#.....#...Δ ## ##ß ##.##.#..[I=jE #.....∩.##.# #......#.# ##.#..<..<..# ###.....# ##∩.ß.#.....[....).)I=j* #.......)..[ ##.))[#.#I=jI=j `54I=j;I=jCI=jM ##..##.#...[..[Δ...I=j0d##.#..................#.#.#.......##...).....#.Δ..##Δ.[.[.....##.#...#................Δ...I=jtK........÷...[#.[##.#......)....#..######..<............##..I=j{ ##.@.....#.....#...Δ ## ##ß....#.##..#..[.#.....∩.I=j##.#....#......#...............## I=j2C#............I=jI=jJ63I=jDI=j_I=j  I=jThings that are here:I=j!O _a +0 ring mail; a +0 clubI=jDM..>.##..)....#...#....##I=j6EL ##..##.#...[..[Δ...##.#..................#.#.#.......##...).....#.Δ..##Δ....I=j^E[.[.....##.#...#................Δ...I=jE........÷...[#.[##.#......)....#..I=jEH######.........##..I=jE ##.[.....#.....#...Δ ## ##ß....#.##..#..[.#.....∩.........##.#.....I=jF ###∩.ß.#.....I=jOI=jOPg72 _I=jTVI=j Yw _There is a stone staircase leading up, spattered with blood here.I=jR I=jn I=j># I=j2 I=j$4 g81 _I=jw: I=jd %1I=j4n  You climb upwards.  The orc wizard shouts!  The orc warrior unwields a +0 orcbow. The orc warrior wields a +0 dire flail.I=j p I=jq I=j} d   I=j ~ w ......o....  I=j3~  ..oo.o....   ......#...  I=j}~ X ## ..o.....#   #....ooo....  I=j~ c #.#........  I=j~  ##..o...#  I=j~ x #..@...#  I=j/  #..)..##   #.......#  I=jT d ##..#...#  I=jy { ... #.## I=j H ##.# ##o   orc high priest  ##I=j oo 2 orc warriors (1 polearm, 1 launcher…) I=j o   orc wizard I=j oooo 5 orcs (4 wandering)The orc warrior completely misses you.I=jh I=j" :*I=jD &  I=j The orc wizard casts a spell.The orc wizard flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A.I=jd I=j /  --more--I=j ooooo 5 orcs (4 wandering)I=jiM Q.oI=jpN Ho.I=jN Io.I=jO K.oI=jU Ho.I=jW HooI=jEX I=jb {oo3The orc warrior hits you with a +0 dire flail.I=jx 15--==90.2 (2.519I=j I=jX  _The orc shouts!I=j  There is a stone staircase leading down here. _You took 6 damage!I=ji )You shoot an arrow.  I=j,The arrow barely misses the orc warrior.The arrow hits the orc. The arrow burns the orc.I=jya))ooo 4I=j!I=j87 .I=j&9\oYou kill the orc!I=j@; .I=j;1oI=j@..I=j>BM.oI=jC.I=j!D1oI=jsF.I=jF1oI=jRo.oo)ooI=jOS01I=jV8=-====1.0 (0.8I=j\I=j_ _The orc shouts! x2 _You recovered 3 HP!I=jn8  You shoot an arrow.I=j .oThe arrow hits the orc warrior but does no damage.I=jL.oI=j%L.oI=jC.oI=jN.oI=jDI=jI=jd20====-9 (0.98I=j 7{I=j I=j_The orc warrior closely misses you. The orc closely misses you. _You recovered 2 HP!I=j $You shoot an arrow. The arrow hits the orc warrior!!  The arrow burns the orc warrior!I=j `   orc warrior (polearm)I=j )oYou kill the orc warrior!I=j I=jq P.oI=jJ O.oI=jR P.oI=j O.oI=jD C.{I=j WoI=jF T1=====I=j} [2.87I=ju I=j  I=j _The orc shouts! _You recovered 1 HP!I=j/ )You shoot an arrow. The arrow hits the orc! The arrow burns the orc.I=j2P 3 orcsI=jd .oYou kill the orc!I=jeN.oI=jfK.oI=jXgKo.I=jgI=jznI=jq===-3.8 (1.06I=j;wI=jx\ _The orc warrior completely misses you.I=j  You shoot an arrow. The arrow hits the orc high priest!  The arrow burns the orc high priest.I=j | OThe orc high priest is lightly wounded.I=j_ K.oI=j g  The orc warrior misses you.I=j M.oI=j0 4.oI=j I=j! 444   rust devil (summoned)4   chaos spawn (summoned)o   orc warrior (polearm)(…)I=j" z-45I=j' E{44I=j) z _The orc high priest mumbles some strange prayers to Beogh.I=jV*  You shoot an arrow. The arrow hits the orc high priest!  The arrow burns the orc high priest.I=j5u+ .OThe orc high priest is heavily wounded.o..o o{The orc warrior closely misses you. The orc barely misses you.5.7 (0.9444 _The orc high priest misses you.I=j )You shoot an arrow.  The arrow closely misses the orc high priest.The arrow hits the orc!!! The arrow burns the orc.I=jB1)I=j7.4. .OYou kill the orc!The chaos spawn releases spores at you. You are engulfed in flames!I=j:4oI=j=06---6.63I=jkCB44I=jE _The orc warrior hits you from afar with a +0 halberd. _You took 15 damage!I=j  §You shoot an arrow. The arrow hits the orc high priest!!  The arrow burns the orc high priest!  You kill the orc high priest!I=jb C §I=j hThe chaos spawn degenerates into a cloud of primal chaos!I=j .)I=j 2o   orc warrior (polearm)O   ogreoo 2 orcsI=j 5.o.{ .OThe rust devil disappears in a puff of smoke!I=j s9---67.52§ _The orc warrior completely misses you. _You recovered 3 HP!I=j ) You shoot an arrow. The arrow hits the orc warrior.  The arrow burns the orc warrior.I=jM.oI=jdI)oI=j} .OThe orc warrior is moderately wounded.Something barely misses you.I=j@ 2$I=jg 4-8.41I=jI=jK _The orc warrior hits you from afar with a +0 halberd! _You took 5 damage!I=j )You shoot an arrow. The arrow hits the orc! The arrow burns the orc.I=jԅn   orcI=jͷ2bI=j.I=j.bI=jk& I=jg.bYou kill the orc!I=j#.OI=j;I=jQ M.I=ja  ##.# ##I=j4Vb   obsidian bat (wandering) ##   The orc barely misses you. Something closely misses you.I=j,7=9.30I=jxI=j _The orc warrior closely misses you. _You recovered 3 HP!I=jP K ))))I=j )bYou shoot an arrow. The arrow closely misses the orc.The arrow barely misses the orc warrior.I=j, M.bI=j. O.bI=j=1 7 .I=jm1 lbThe arrow hits the obsidian bat but does no damage.I=j= G )OI=j> The orc completely misses you. Something misses you.I=jD _.ooI=jE 10=400.3 (1.009I=jE I=jLJ I=jL F _The orc warrior completely misses you. I=jL [_You recovered 3 HP!I=j,))I=j*Q.bI=j+P)bI=j7D .{I=jB7EYou shoot an arrow. The orc barely misses you. Something hits you.You feel drained. The obsidian bat closely misses you.The orc warrior hits you from afar with a +0 halberd!I=j7|P: 99/120 (121)--1.2 (0.9I=j8A8) DrainI=jU<I=j> I=j>_The ogre closely misses you. _You took 11 damage!I=j h )You shoot an arrow.I=j g  Reactivating autopickup.I=ju ? b)You feel a bit more experienced. The obsidian bat barely misses you.The obsidian bat completely misses you. The orc misses you.I=j2 I=j 8--2.2 (1.07I=j I=j) K _The orc warrior hits you from afar with a +0 halberd. I=jX :_You took 1 damage!I=j )You shoot an arrow. The arrow hits the orc!! The arrow burns the orc.I=j (I=j J)bI=j^ V  You kill the orc!I=j f100/120 (121)=3.1 (0.9I=j& I=jo*  I=j* v_The obsidian bat misses you. The ogre completely misses you. I=j* [_You recovered 2 HP!I=j:  I=j"sYou shoot an arrow. The arrow hits the obsidian bat!!  The arrow burns the obsidian bat.I=j& I=jb)The obsidian bat is heavily damaged.I=jHb)I=jFI=j3=9 (0.86I=jI=j`#I=j% _The obsidian bat misses you. The orc warrior closely misses you. _You recovered 3 HP!I=j(Q 2# ..##.. .......#...#.........##...b.)I=jqQ ;.#)o......##)@O...#)>...## #..)..#....##..#...I=jQ  ... #.####.# ####I=jR J.bI=jX b)The obsidian bat misses you. The orc warrior completely misses you.I=j^ I=jq_ T5=--I=j_ J4.9 (1.05I=jd I=jf C _The ogre misses you.I=jh L  Items here: )) [[ †. I=jh e_You recovered 2 HP!I=jR@  You shoot an arrow.  I=j2S2The arrow hits the orc warrior but does no damage.I=jwM.bI=j5\ b)I=jwThe orc warrior is moderately wounded.The obsidian bat misses you. The orc warrior completely misses you.I=jI=j|8===54I=jHI=j< _The ogre closely misses you. I=jϗ[_You recovered 3 HP!I=j)f9 )I=jfxYou shoot an arrow. The arrow hits the orc warrior!!  The arrow burns the orc warrior.I=jkmO   ogreI=j.I=j^1bI=j&%  I=j9You kill the orc warrior!I=j´h663I=jȹI=j4 I=j_The obsidian bat misses you. The obsidian bat bites you. _You took 2 damage!I=jX s  You shoot an arrow.  The arrow hits the obsidian bat but does no damage.I=jv )bThe obsidian bat is heavily damaged.I=j I=jt 597.8 (0.9I=j :2I=j2 I=j _The obsidian bat misses you. The ogre misses you. _You recovered 3 HP!I=jCY  You shoot an arrow. The arrow hits the obsidian bat.I=jy  The obsidian bat is heavily damaged.The obsidian bat closely misses you. The obsidian bat barely misses you.I=jRz11=8.71I=j~I=j% _The ogre barely misses you. _You recovered 2 HP!I=jo )))You shoot an arrow.I=jZ .)bThe arrow completely misses the obsidian bat.I=js[d97/120 (121) ---9.6I=j[:0I=jaI=jc I=jd_The obsidian bat bites you! x2 _You took 14 damage!I=j  You shoot an arrow. The arrow hits the obsidian bat.I=jQ )bI=j2LThe obsidian bat is severely damaged.I=j7 rr   hell rat (summoned)I=jvUThe obsidian bat bites you!! Faint brimstone surges around you!I=j 81------10.5199I=jI=j. I=jb_The ogre completely misses you. _You took 16 damage!I=jI=jI=jyI=j I=jP_You are too injured to fight recklessly!I=j-g 3I=jk I=jm ^ _You are too injured to fight recklessly!I=jI=jI=j,I=jZ^ _You are too injured to fight recklessly!I=j9h $You shoot an arrow. The arrow hits the ogre!! The arrow burns the ogre!I=j(lr   hell rat (summoned)I=j?b.I=je? bI=jS$You kill the ogre!I=j8 I=j\|3---7====I=j`1.3 (0.88I=jëI=j7 _The obsidian bat misses you. The hell rat completely misses you. _You recovered 2 HP!I=j( I=j{§You shoot an arrow. The arrow hits the obsidian bat!!  The arrow burns the obsidian bat.  You destroy the obsidian bat!I=j)I=jI=jȄ0I=j?§§I=j] ealth: 86/121 I=j˿u=8===-2.2 (0.9I=j{7)  _The hell rat disappears in a puff of smoke!I=jYour life force feels restored.Training target 6.0 for Spellcasting reached!I=j2I=jH  Your Spellcasting skill increases to level 6! _You recovered 3 HP!I=jI=jI=jI=jQI=jy9=6 _I=jI=jI=j\791=I=j:5I=jI=jTI=j@4=I=jI04I=jI=jI=j67=I=j/:3I=jI=jI=jv100/121=2I=jI=j'I=jZ63=I=j:1I=j#I=j%I=jZ@5=I=j00I=j`I=jI=j 68=I=j1;89I=jI=j` I=j T11==I=j :8I=j I=jKI=jp4=7I=j_I=jZI=jp7=6I=jI=j%I=jg@9=I=j05I=jK I=j$I=j$721=I=j %:4I=j7F _HP restored.3  You now have 1814 gold pieces (gained 18).2I=jv9I=jG>[ _Items here: ))) [ †.I=jiX1I=jGI=jU B....#..I=j y##)@)----).I=j )#I=jJf    #......  ............  ##...........  #.......#....  ##...#.  #.....).....#  #.#))......#  ##@))...#  #.)>...##  #..)..##  #.......#   ##..#...#  ...##.##  ##.## ##   ## I=jLItems here: )) [[ †.I=j028.2 (16.0)I=j?=---I=jf9.2 (170 _I=j"I=j $$  Things that are here:I=j%  I=j,&a +1 heavy war axe; an orc corpse _You recovered 35 HP!I=jI=j(I=jI=j I=j8 #............ .##..###I=jp...##.....).....# #.#)).#)))...# I=j#.@>...##.)..## #.......##..#I=j5#I=j,0.0)I=jSn30.2 (179 _I=j/I=j I=j_Items here: )) [[ ††.I=j_I=j`I=jaI=jQgI=jlI=jmI8 _I=jnI=jpI=juI=jZvB7I=jxI=jԃI=jNI=j,6I=jňI=jI=jI=jI=jœ,5I=jߓI=jI=jI=j}I=jB4I=jI=jI=j^I=jB3I=jI=jԩI=jI=jҮB2I=jI=jeI=jI=jB1I=jI=jRI=jI=jB0I=j#I=jI=jGI=jC69I=jI=jI=jhI=j,8I=jI=jI=jI=j)X7I=j9I=jHI=jSI=jB6I=jSI=jQI=j!I=jIB5I=j6I=juI=jI=jB4I=jYI=j I=jFI=jB3I=jI=j!I=j* .>.. .  ..... . ##  ...... .#.##  #........##... I=j #.............#  .............##  ##.............##  #.......#...@...# 466.0) ##.........#.#.##  #.....).....## #  #.#))......# I=j ##)))...#.## #.)>...#### ##..)..## #.......#I=jlq ##..#...#I=j"I=j"f7.2 (172I=je&I=j((9 _Found an escape hatch in the floor.I=jsI=j5tI=j}uI=jAzI=j~I=jX1I=j|I=jGI=jB0I=jDI=jI=jI=jBC59I=j`I=jI=jΔI=jB8I=jI=jiI=jI=jB7I=jƢI=jqI=jLI=jB6I=jI=jI=j&I=j{B5I=jI=jXI=j?I=jcB4I=jkI=jcI=jI=j B3I=jI=jI=jiI=jB2I=jI=jI=j8I=jB1I=jBI=jI=jI=jrB0I=jFI=jI=jI=j,-49I=jMI=jI=j2I=jiI=jB8I=j_I=jEI=jI=jB7I=jI=jI=jI=jLB6I=jI=jI=jr54321I=jI=j ,0I=j+I=jI=jI=jLI=jC39I=j(I=jI=j1 I=j B8I=jY!I=j"I=j'I=jp'B7I=j(I=j*I=jy/I=j/,6I=j/I=j@3I=j6I=je;I=j;B5I=j=I=j?I=jDI=jEB4I=jKI=jNI=jSI=jfSB3I=jGUI=ja   ##.##....#.##  #...#.>...#.##  ##...........##  #........#.#.## I=j%b ##........##...#  #.............## I=jGbz #.............## I=jeb ##.............##  #.@.....#.......#76.2 (29I=jbm  ##.........#.#.## I=jb* #.....).....####  ##.#))......#  ##)))...#.##I=jb  I=jb#.)>...####  ##..)..## I=j,c #.......#  ##..#...#I=jcI=jhI=ji I=ji7_Done exploring.I=j+   I=j[ Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I=jg I=j  Your spells (cast)TypeFailure Level  a + JinxbiteHexes1% 2 I=j 6 b - Cause FearHexesI=j D3% 4 I=j -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitI=jI=j&I=j: I=jB8 ##.##....#.##VividlyBlue the Marksdemigod  #...#.>...#.##I=j=Demigod  ##...........##Health: 121/121 ======================== I=j #........#.#.##Magic: 27/27 ========================I=jȸ  ##........##...#AC: 5I=j<Str: 9 I=j #.............##EV: 22Int: 15I=j   #.............##SH: 0I=j==Dex: 32 I=jZ ##.............##XL: 14 Next: 68% Place: Orcish Mines:1 I=j #.@.....#.......#Noise: ---------  Time: 19476.2 (0.0)  ##.........#.#.##y) +3 longbow (flame) I=jй #.....).....####Fire: y) +3 longbow (flame)  I=j ##.#))......#Zot (11133) I=j {  ##)))...#.## I=jQ/ #.)>...####  ##..)..##  #.......# I=ju ##..#...# _You recovered 35 HP! I=j_Items here: )) [[ ††. _Found an escape hatch in the floor. I=j_Done exploring.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I=jI=j  ##.##....#.##VividlyBlue the Marksdemigod I=j #...#.>...#.##Demigod I=j/ ##...........##Health: 121/121 ======================== I=jMi #........#.#.##I=ji|Magic: 27/27 ======================== I=j ##........##...#AC: 5Str: 9 I=j #.............##EV: 22Int: 15I=j I=j #.............##SH: 0Dex: 32 I=j ##.............##XL: 14 Next: 68% Place: Orcish Mines:1 I=j@ #.@.....#.......#Noise: ---------  Time: 19476.2 (0.0) I=j~o ##.........#.#.##y) +3 longbow (flame)  #.....).....####Fire: y) +3 longbow (flame)  I=j  ##.#))......#Zot (11133)   ##)))...#.## I=jc #.)>...#### I=jl ##..)..## I=jb #.......#  ##..#...# I=j_You recovered 35 HP! _Items here: )) [[ ††. _Found an escape hatch in the floor. I=j7_Done exploring.  I=jCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I=jI:  Okay, then.I=jkI=jI=jI=j;. _I=jD I=jtH  Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexesI=jH o1% 3b - Tukima's DanceHexes1%3  c - Inner FlameI=jI |Hexes/Fire7% 3  d - FoxfireConjuration/FireI=jSI 916%1  e - ApportationTranslocationI=j*J 19%1  f - SandblastEarth19%1  g - ShockConjuration/Air19%1  h - Soul SplinterNecromancy19%1  i - AnguishHexes/Necromancy26% 4  j - Dimensional BullseyeHexes/Translocation26% 4  k - Construct Spike LauncherForgecraftI=jJ n28% 2  l - Lesser BeckoningTranslocation28% 2  m - Frozen RampartsIce50% 3  n - Fugue of the FallenNecromancy50% 3  o - Maxwell's Portable Piledriver Translocation50% 3  p - PasswallEarth50% 3  q - Teleport OtherI=jK Translocation50% 3  r - Yara's Violent UnravellingHexes/Alchemy58% 5  s - Ignite PoisonFire/AlchemyI=jPK 85% 4  t - AirstrikeAir88% 4  u - Animate DeadNecromancy88% 4 I=jK 19 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitI=j~ I=jP I=jI=jI=jI=jR I=jI=j*I=jdI=j I=jS I=j2r I=jLI=jPI=j`I=jf5I=jdI=jI=j I=j I=jw I=j.I=jI=jݦI=jI=j: I=j^ ##.##....#.##I=jSVividlyBlue the Marksdemigod I=jo #...#.>...#.##DemigodI=j I=j ##...........##I=j|Health: 121/121 ======================== I=jhi #........#.#.##I=jeMagic: 27/27 ========================I=j I=j ##........##...#AC: 5I=j"-Str: 9I=jpx  #.............##I=j[EV: 22Int: 15I=j I=jQ #.............##SH: 0Dex: 32  ##.............##XL: 14 Next: 68% Place: Orcish Mines:1 I=ji #.@.....#.......#Noise: ---------  Time: 19476.2 (0.0)  ##.........#.#.##y) +3 longbow (flame)  #.....).....####Fire: y) +3 longbow (flame)  I=j ##.#))......#Zot (11133)   ##)))...#.##  #.)>...####  ##..)..##I=j~  #.......#  ##..#...# _Items here: )) [[ ††. _Found an escape hatch in the floor. _Done exploring.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.I=j@P  Okay, then.I=jI=jI=j.. _I=j#I=j$I=j"8I=j9F _Unknown command.I=jQI=jC  Skill  Level Cost  Apt Skill  Level Cost  Apt I=j5 a - Fighting  10.1  14.3  -1   i - Spellcasting   6.0   9.9  -2  I=j[        I=j~ b - Maces & Flails   0.0   1.2  -1   j + HexesI=j9.6  12.5  -1  I=jņ c - Unarmed Combat   0.0   1.2  -1   k - Fire Magic   0.8   1.2  -1   d - Throwing   0.0   1.2  -1  I=j        I=j l - Evocations   0.0   1.2  -1  e + Ranged Weapons 16.9  25.0  -1  I=ji            I=j. f - Armour   5.0   7.1  -1      I=j. g - Dodging  10.1  14.3  -1      I=jч; h - Stealth   0.0   1.0   0      I=j_    I=j        I=j3a    I=jQ        I=jr_    I=j        I=j        I=j    The relative cost of raising each skill is in cyan.  I=jThe species aptitude is in white.  [?] Help[=] set a skill target  I=j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsI=jN=TargetTarget--  --  --  12.0--  --  --  --  20.0 --  --  I=jO*--  a-z] set[-] clear selected targetcost|targetsI=jVPX=] set aall targetsI=jLI=jI=jL I=j  ##.##....#.##VividlyBlue the MarksdemigodI=j  #...#.>...#.##Demigod I=j ##...........##Health: 121/121 ======================== I=j #........#.#.##Magic: 27/27 ======================== I=j ##........##...#AC: 5Str: 9 I=j? #.............##EV: 22Int: 15I=j_  #.............##SH: 0I=j=Dex: 32 I=j ##.............##XL: 14 Next: 68% Place: Orcish Mines:1 I=j #.@.....#.......#Noise: ---------  Time: 19476.2 (0.0) I=j ##.........#.#.##y) +3 longbow (flame)I=j  #.....).....####Fire: y) +3 longbow (flame) I=j(  ##.#))......#Zot (11133)  I=jVd ##)))...#.## I=j} #.)>...####  ##..)..##I=jo  #.......# I=j^ ##..#...# _Done exploring.  I=jCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. I=j3W_Okay, then. _Unknown command.I=jI=jI=jI=jQI=jI=j I=jI=jw$....#..#.>...#...................I=j$[......I=j&I=j(*I=j,c  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Unknown command. _Done exploring.I=jZI=jI=j}I=j;I=jI=jhE _Done exploring.I=j,[?25h[?0c[?25l[?1cI=jO;I=j=23 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Orc:1] a +0 club (3 further duplicates)I=jG=b - [Orc:1] a +0 dagger (1 further duplicate)  c - [Orc:1] a +2 dagger of drainingd - [Orc:1] a +0 dire flail (1 further duplicate)  e - [Orc:1] a +0 flail (1 further duplicate)  I=j=f - [Orc:1] a +0 halberd  g - [Orc:1] a +0 hand axe  h - [Orc:1] a +1 heavy war axei - [Orc:1] a +0 orcbow  I=j=vj - [Orc:1] a +0 chain mail (2 further duplicates)  k - [Orc:1] a +0 leather armour (2 further duplicates)  I=j=l - [Orc:1] a +0 plate armour  m - [Orc:1] a +0 ring mail  n - [Orc:1] a +0 robe (2 further duplicates)  o - [Orc:1] 11 gold pieces  I=j=p - [Orc:1] 12 gold pieces  q - [Orc:1] 13 gold pieces  r - [Orc:1] 21 gold pieces  s - [Orc:1] a staircase back to the Dungeon  I=j>bt - [Orc:1] a stone staircase leading down  u - [Orc:1] a stone staircase leading down  I=j3>0v - [Orc:1] a stone staircase leading down I=jU>[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]I=j_I=jI=j  ##.##....#.##VividlyBlue the MarksdemigodI=j  #...#.>...#.##Demigod  ##...........##I=jf|Health: 121/121 ======================== I=jȶ #........#.#.##Magic: 27/27 ======================== I=jn ##........##...#AC: 5I=j<Str: 9 I=j@ #.............##EV: 22Int: 15 I=j #.............##SH: 0Dex: 32 I=j ##.............##XL: 14 Next: 68% Place: Orcish Mines:1  #.@.....#.......#Noise: ---------  Time: 19476.2 (0.0)I=jQ  ##.........#.#.##I=jy) +3 longbow (flame)  #.....).....####I=jQhFire: y) +3 longbow (flame)   ##.#))......#Zot (11133)   ##)))...#.##I=j  #.)>...####  ##..)..##  #.......#  ##..#...# _Okay, then. _Okay, then. _Unknown command. _Done exploring. _Done exploring.  Search for what [Enter for "mayhem", or ? for help]? .I=jI=jGI=jI=jn. _I=j;RM ###........I=j#.##....#.## ...#.>...#.## #...##  .#.####...#I=jw.## ##.......#.I=j#.......##.........#.#.###.....)### I=j4 ##.#))......#.....I=jI=jl7.2 (12 _I=jaI=jI=j< M # ###........I=j o#.##....#.## ...#.>...#.## #...##  .#.####...#.## #.##.I=j #.......##.........#.#.##  #.....).....####.)..##I=jd I=j `81I=j I=j I=j $M#....###  #.......# ###........#.##....#.## I=jM ...#.>...#.## #...##  .#.####....## ##.I=j ##.#.......  ##.........#.#.##...##I=jښ I=jf `90I=jE I=j I=j% *M ###.## #....###  #.......# ###........I=js H#.##....#.## ...#.>...#.## #...##  .#.#####....## ##I=j .# I=jLj  #.......#.......###)))...#I=jI I=j< b8029I=jQ I=j I=jy M ###  ###.## #....### I=j  #.......# ###........##.##....#.## ...#.>...#.## #...##  .#.#####...#I=j  .##   ##.............###.#))....I=j3 I=j I=j( `18I=j I=j) I=jlM  ### I=jVr ###.## #....###  #.......# ###........##.##....#.## #...#.>...#.## #I=j ...##  .#.####...#  #.............##......)...I=jI=jh`27I=jI=jJI=jXcM  ###  ###.## #....###  #.......# ###........#.##....#.## I=j#.@.#.>...#.## #...##  .#.####... I=jy #.............####.......I=jI=j`36I=jI=jI=jQ5MI=j*R  ###  ###.## #....### I=j^R ##I=jR= ###........I=jRT##@##....#.## I=jR...#.>...#.## ##...........## I=j S ..#.#.#I=j7S I=jaSt ##........##...#.......#.I=jYI=jYJ45I=j ZI=j.\I=j]I=j)5I=j5I=j8I=j:I=j9 4 I=j e######.####....###.......#####.I=jÕ ##.##....#.##.@.#.>...#.###...........##I=j  #........#.#.###..##..........#. I=j( P ##.........#.#.##I=ja I=jɛ `54I=jܝ I=jq I=jw e ######.####....###I=j .......##I=j :###........I=j c##.##....#.#...#.>...#.##I=j ##@..........## #.#.###I=j^ V#........###.......I=jz  I=j c #.....).....####I=j I=j `63I=j- I=j I=j;D  ###  ###.##  ##....###  #.......##  ###........#  ##.##....#.##  #...#.>...#.##  ##.##  #.#.#.##  ##.##...#  #.##  #....## ##. #.#.. ##.. 72I=j6FI=jGI=jA^  ### I=j ###.##  ##....###  #.......##  ###........#  ##.##....#.##  #...#.>...#.##  ##.##  #.I=jM#.#.##  ##.I=j/##...# I=j #.I=j=A##  #.I=jjF..## ##.I=j0...##I=j #.I=j4#.......#I=j ##.#I=j9.#.## I=jI=j`81I=jI=jI=jT^  ### I=jT ###.##  ##....###  #.......##  ###........#  ##.##....#.##  #...#.>...#.## I=jGU ##.##  #.#.#.##  ##.##...#  #.I=jU##  #..## ##...## #.#....I=jV...# ##.#.#.## I=j5\I=j\`90I=j*`I=jaI=jgEI=jE"  I=jE4### I=jE3 ###.## I=jE5 ##....### I=j F #.I=j&F)## I=j?F ###.I=jYF# I=jFT ##.##....#.## I=jF7 #...#.>...#.## I=jFJ ##.## I=jFB #.#.#.## I=j,GL ##.##...# I=jMG #.I=j{G..##  #.## ##.I=jGJ.## #.I=jG3#.......#I=jG ##.#.#I=j5H7.## I=j3SI=jSb9019I=j@XI=jYI=j` M  ###  ###.## #....### I=j ## ###........##.##....#.## I=j ...#.@...#.## #...##  I=jͻ O.#.#####... I=j5 x #.............##.##.........#.#I=j I=j J18I=j I=j" I=j a _There is an escape hatch in the floor here.I=jXS M  ###  ###.## I=jS L#....###  ##I=jS > ###........#I=jT #.##.@..#.## ...#.>...#.## ##.I=jT ...##  .#.#  ##........##...#...I=jU C.........#.....I=jZ I=jZ g27 _I=jm] I=j^ I=jT?M I=jT ###  ###.## #....### I=jT #I=j7U ###..@.....##.##....#.## I=jU...#.>...#.## ##.....##  I=jVq #........#.#.######...........I=j;VI=j^I=j^`36I=j`I=jmbI=jvM  ### I=jTi ###.## #....###  I=j##I=j} ###........#.##....#.## I=jI...#.>...#.## I=j I=je ##...........##.#..I=j3#...........I=jI=j[`45I=jI=j"I=jM#.#...##..#....  ###  ###.## I=j=##.@..###  ## ###........#.##....#.## I=jd  #...#.>...#.##..#I=jK.#..............I=jI=j$I=j$`54I=j&I=jM(I=jZ, O #.#...##..#....       ###  ###.##  ##..@.###  #.I=j, ##  ###.#  ##.##....#.##  #...#.>...#.## ##...I=j, f.## #........#.#.#I=j, c# ##..##...I=j - 5# I=j2 I=j2 `63I=j4 I=j=6 I=jR M......$....#.#...##..#....  ### I=jS [ ###@## ##....###  ## ###........  ##.##....#.###I=joS P...##........##...I=jKY I=jY `72I=j#\ I=j] I=j+I=jn,I=j.I=j]0 I=j0H_There's nothing to close nearby.I=jU/I=j0Evoke which item? Wands  a - a wand of flame (16)I=j1rd - a wand of digging (5)  e - a wand of paralysis (11) Miscellaneous I=jH1 g - a +0 condenser vane [!] read|quaff|evokeI=jp1][?] describe selectedI=jTI=jZI=jg^ ......$........ VividlyBlue the Marksdemigod I=j^#.#...##..#.... Demigod Health: 121/121 ======================== I=j^Magic: 27/27 ======================== I=j^`AC: 5Str: 9I=j^C EV: 22I=j _Int: 15 SH: 0Dex: 32I=j@_* ###I=ja_XL: 14 Next: 68% Place: Orcish Mines:1 I=j_###@##Noise: ---------  Time: 19497.2 (0.0)  ##....###I=j_y) +3 longbow (flame)  #.......##I=j_Fire: y) +3 longbow (flame)   ###........#Zot (11112)  I=j ` ##.##....#.##  #...#.>...#.## I=j)` ##...........##  #........#.#.## I=j` ##........##...# _Unknown command. _Done exploring. _Done exploring. _Search for what [Enter for "mayhem", or ? for help]? . _There is an escape hatch in the floor here. _There's nothing to close nearby.I=j& ......$........  VividlyBlue the Marksdemigod #.#...##..#....  Demigod I=j1J  Health: 121/121 ========================   Magic: 27/27 ======================== I=jn%  AC: 5Str: 9   EV: 22Int: 15 I=j}  SH: 0Dex: 32I=j& ###I=jр  XL: 14 Next: 68% Place: Orcish Mines:1 I=j) ###@##   Noise: ---------  Time: 19497.2 (0.0) I=j ##....###   y) +3 longbow (flame) I=j1 #.......##   Fire: y) +3 longbow (flame)   ###........#   Zot (11112) I=jOy ##.##....#.##   I=jn#...#.>...#.##    ##...........##  I=j I=j #........#.#.##   I=jɁ##........##...#   _There is an escape hatch in the floor here. I=j_There's nothing to close nearby.  Aiming: DigPress: ? - help, Shift-Dir - straight lineI=j>Please select a direction to dig.I=j0****I=j6***@I=j;,A rock wall.I=j!F,   I=j[F   I=jF#I=jF3@Please seleI=jFct a direction to dig.I=j~f*******@I=j,A rock wall.I=jS ......$........ VividlyBlue the Marksdemigod I=jS#.#...##..#.... Demigod Health: 121/121 ========================I=jS I=jTkMagic: 27/27 ========================I=j/T I=joT`AC: 5Str: 9I=jTC EV: 22I=jTCInt: 15 I=jT-SH: 0I=jT<Dex: 32 I=jU###I=j5UXL: 14 Next: 68% Place: Orcish Mines:1 I=jQU:###@##I=jUNoise: ---------  Time: 19497.2 (0.0)  ##....###I=jU?y) +3 longbow (flame)I=jUX  #.......##I=jVbFire: y) +3 longbow (flame)  I=j?Vp ###........#Zot (11112) I=j^V I=jzVO ##.##....#.## I=jVP #...#.>...#.## I=jVe ##...........## I=jWf #........#.#.## I=j/W8 ##........##...# I=jQW_There is an escape hatch in the floor here. _There's nothing to close nearby.  I=jW&Aiming: DigI=jW]Press: ? - help, Shift-Dir - straight lineA rock wall.I=js#.##.##.##.##.##.#.I=jo===8.2 (11I=jI=j2 _The rock shatters into small pieces.J=jM#......# #......$.....#...##..#....J=j #@#  ###.## ##....### J=j #.......##  ###........##J=j9(.......#.#.J=j J=jj---90J=jJ=j<J=jX1M #. #......# #......$.....#...##..#.... #.#  ###.## #....###   #.......##J=jw.......##....#.##..........J=jSJ=ji---50009J=jJ=jJ=jZJ=jn M#. #.J=j+o  #......# #......$.....#...##..#.... #.#  ###.##   ##....###.....#.>...J=ju J=j'v `18J=j J=j M..oo.h#. #. #......# J=j& #......$.....#...##..#.... #.#  J=jO D###.##....#J=j J=jy `27J=jZ J=j J=jK3eMoo......oo.hJ=j39#. #J=j3.J=j3W #......# J=j4o#......$.....#...##..#.... J=j4?#.#...J=j%B36J=j.AYMo#.o.o...o......o..............oo.h##... #.. #......# J=jA#......$.....#...##..#.... #.#...J=jC2hJ=jF1bJ=jnJ.b   obsidian bat (wandering)h   warg (wandering)J=jK`45J=j!NJ=jOJ=j6p$o.oo.>.T....#o#.......o..h...o........b.....oo.hJ=jp3##....T. #...... #......# #......$.....#...##..#.... #.# T   troll (wandering) ###.## J=jph   warg (wandering)#....###J=jqM.bJ=jrI.hJ=j?sHb.J=jt,.J=jv:T.J=jvIb.J=jf{BhJ=j{`54J=j~J=jJ=j )))))b  You shoot an arrow. The arrow hits the obsidian bat!J=j&|  .bThe obsidian bat is moderately damaged..bhTh....Th   warg (wandering)====6.1 (0.9 _The troll shouts! You hear a shout! x3J=j ))) You shoot an arrow. The arrow hits the obsidian bat!!J=jfS .bJ=jLThe obsidian bat is severely damaged.J=j$P.bJ=jJ=j<.hJ=jAJ=j-T.J=j/oJ=jxO.bJ=j"Mh.J=j(ho   orc (wandering)J=j})===-7.1 (1.03J=j-J=j.7 _The warg howls! You hear a shout!J=j.`8 .J=jr`RYou shoot an arrow. The arrow hits the obsidian bat!!J=jcxT   trollJ=jc[h   wargJ=jco   orc (wandering)J=j| oYou destroy the obsidian bat!J=jv oThe orc shouts! You hear a shout!J=j2oJ=jʙ9.T.J=jjQ.oJ=jnX.hJ=jD oJ=jopriesto   orc wizardJ=j2(…)You encounter an orc priest. It is wielding a +0 dagger and wearing a +1 ringmail of poison resistance.J=jVJ=j70====82J=jJ=jI J=js4_The orc shouts! You hear a shout! x2J=j )) You shoot an arrow. The arrow hits the orc priest.  The arrow burns the orc priest.J=j ohThe orc priest is moderately wounded.J=jP J=j 8o.J=j J.oJ=ja G.oJ=jU Eo.J=jӾ +oJ=ji 2oJ=jx 8..J=j ===-9 (0.81J=j J=jy * _You hear a shout! x2J=j[ $You shoot an arrow. The arrow hits the orc priest!!  The arrow burns the orc priest.J=j ))o   orc wizardoooo 4 orcsJ=jDLh.J=jECo.J=jEJ.oJ=jF2oJ=jaG;.T.J=jH=o$J=jH:o.J=jIMh.J=jlJQ.oJ=j%Qbo 5 orcsJ=jU-9.8 (0.90J=jc[J=j]N _You kill the orc priest!J=jlk  You shoot an arrow. The arrow hits the warg. The arrow burns the warg.J=j#Eo.J=j$>o.J=j%Q.oJ=jG'9o.J=j(Q.oJ=j85G$TJ=j;=A  The warg is lightly wounded.J=j=.10.6 (0.8J=j><099J=jCJ=jEU _The warg completely misses you.J=jE= o#.............o......o.o......oo.h##............ #o..o.#J=jP#.$o... ##hTo.o.$...#.#...##..#oo 2 orcsJ=j2...J=j[  #.......##J=jT.oJ=j R.hJ=j;.oJ=jJ=jTJ=jJ=joJ=jJ=j'..J=j6&T   trollh   wargo   orc wizardJ=ja^oo 2 orcsJ=j7---1.6 (1.0J=j:8J=j J=jJ=jQ  You shoot an arrow. The arrow hits the warg!! The arrow burns the warg.J=j  .The warg is almost dead.J=j!0.J=j@"/.J=j #G.oJ=j&oTh   wargo   orc wizardJ=j'q===2.4 (0.87J=j*J=jp-U _The warg completely misses you.J=jk †You shoot an arrow. The arrow hits the warg. The arrow burns the warg.J=jm o   orc wizardJ=j} 0TJ=j 0TJ=j .oJ=j J=j &o.J=j9 TT 2 trollso   orcJ=jW J=jE g3.3 (0.96J=j J=jn 2 _You kill the warg!J=j J=j_ $You shoot an arrow. The arrow closely misses the troll. The arrow hits the orc!The arrow burns the orc.J=jb H))J=j ;.T.J=jߒ 2oJ=j :.T.J=j̙ .o   orcJ=jE b4.25J=j J=j 1 _You kill the orc!J=jɢ J=j $You shoot an arrow. The arrow barely misses the troll. The arrow hits the orc!!The arrow burns the orc.J=jH))J=j;.T.J=j>.TJ=j&5.1 _You kill the orc!J=jVm  You shoot an arrow. The arrow hits the troll. The arrow burns the troll.J=j2oJ=je*oJ=jJ=jO1oJ=jY!y .TThe troll is lightly wounded.J=j'p o   orc wizardo   orcThe troll completely misses you. The troll misses you. The troll claws you.J=j'19-6.04J=j|+J=j-0 _The orc leaves your sight. J=j-l_You took 2 damage!J=j5 n  You shoot an arrow. The arrow hits the troll!! The arrow burns the troll.J=j#e QooJ=jg G$J=jh oThe troll is severely wounded.The troll completely misses you. The troll claws you!J=ji MoTJ=jrj J=j(o J=jo 0---8 (0.83J=jzs J=jv _The troll completely misses you. _You took 9 damage!J=jh4 [You shoot an arrow. The arrow hits the troll! The arrow burns the troll.  You kill the troll!J=j7z   trollJ=jp$C.oJ=j$,oJ=jz&0.J=j'PoTJ=j'J=j<,7o.J=j/2=-17.7 (0.92J=jC3J=j6 _The troll leather armour is intact enough to wear. _You recovered 2 HP!J=j9 )You shoot an arrow. The arrow hits the orc wizard!!  The arrow burns the orc wizard.J=j0<_oJ=j4k0$J=jo?oJ=j7s5=8.5 (0.81J=jvJ=j y J=j,y_You kill the orc wizard! _You recovered 3 HP!J=j79 )J=jT8p You shoot an arrow. The arrow hits the troll! The arrow burns the troll.J=jl;.T.J=jn.oJ=jo1oJ=js$oo 2 orcsJ=jsV7=9.3J=js:0J=jZwJ=jy J=jy_The troll is moderately wounded. _You recovered 2 HP!J=j}  You shoot an arrow. The arrow hits the troll! The arrow burns the troll.J=j 0oJ=j $J=j J=jY 8 .J=j{ OThe troll is severely wounded.J=j# ,oJ=jw oo   orc knightJ=j T   trollo   orcJ=jX ]0--20.3 (1.0J=jx ;89J=j J=j  J=j _The troll bites you! The troll claws you. The troll completely misses you. _You took 10 damage!J=j& J=jMw)You shoot an arrow. The arrow hits the troll! The arrow burns the troll.J=jo   orcJ=j%G.oJ=jQ.oJ=j#,oJ=jy.o 2 orcsJ=jB9--21.2 (0.98J=j#J=jw% _You kill the troll! _You recovered 2 HP!J=jYw )You shoot an arrow. The arrow completely misses the orc.J=jwMThe arrow hits the orc! The arrow burns the orc.J=j{)   orcJ=j>oo.oJ=j`oo   orc warrior (launcher)oo 2 orcsJ=jȳV12=2.1J=j$J=j _You kill the orc! _You recovered 3 HP!J=j  )You shoot an arrow. The arrow barely misses the orc. The arrow hits the orc!!!  The arrow burns the orc.J=jl#)   orcJ=jUp .You kill the orc!J=jVE.oJ=j[oo   orcJ=jA_4=3.07J=jp_J=j"cJ=jte> _The orc completely misses you. J=je[_You recovered 2 HP!J=j_ )You shoot an arrow. The arrow hits the orc!! The arrow burns the orc.J=jk(J=j32oJ=j70oJ=jF$oJ=ju.o   orc warrior (launcher)o   orcJ=j7=96J=jJ=j41 _You kill the orc! J=j]e_You recovered 3 HP!J=j L ) J=j݊ oYou shoot an arrow. The arrow hits the orc knight!!  The arrow burns the orc knight!J=jO .The orc knight is heavily wounded.J=j O.oJ=j G)oJ=j 2oJ=j Io#J=j` T9=====J=j `4.9 (1.05J=j J=j * _You hear a shout! x2 J=j1 e_You recovered 2 HP!J=j  You shoot an arrow. The arrow hits the orc knight!  The arrow burns the orc knight.J=jN Q$oJ=jTW 7 .J=jW FoThe orc knight is severely wounded.J=jW J=ji J=jk k21====-J=jk `5.8 (0.94J=j| J=j  J=jl +_The orc knight misses you. J=j [_You recovered 2 HP!J=j/ q  You shoot an arrow.  The arrow hits the orc knight but does no damage.J=j 0)J=j .oThe orc knight is severely wounded.J=j oo   orcJ=j f-6.73J=jE J=j J=j A _The orc knight barely misses you.J=j J=j6 )You shoot an arrow. The arrow hits the orc knight!!  The arrow burns the orc knight!J=jE:o   orcJ=jh.oJ=jji,oJ=j jJ=jjQ.oJ=jLp o   orc warrior (launcher)J=jqpo   orcYou kill the orc knight!J=ju 37.7 (1.02 _The orc leaves your sight.J=j yJ=jz J=jzb_Your Ranged Weapons skill increases to level 17!J=j ) You shoot an arrow. The arrow hits the orc warrior!  The arrow burns the orc warrior.J=j) )The orc warrior is heavily wounded.J=j">))J=jh- )@The orc warrior shoots a bolt. The bolt completely misses you.J=j$.g8.6 (0.91J=j,2J=j4' _You hear a shout!J=j )You shoot an arrow.  The arrow barely misses the orc warrior.The arrow hits the orc!!! The arrow burns the orc.J=j-$ O)))J=jX p oYou kill the orc!J=jA^ m $o)J=jv^ o   orc wizardYou hear a shout!J=ja >))J=j >)@J=jO ~=9.50J=j J=j t _The orc warrior shoots a bolt. The bolt completely misses you. J=j|: ) J=j|  J=j}PYou shoot an arrow. The arrow hits the orc warrior.  J=j0} The arrow burns the orc warrior. J=jU-.o J=j J=jԻp )The orc warrior is severely wounded. J=j_ J=j>)) J=jW>)@ J=j)30.4 J=j;79 J=jg J=j   J=j  J=j= P_The orc warrior shoots a bolt. The bolt completely misses you. J=jZ  J=j   J=j 9)) J=j ! ) J=j(!B You shoot an arrow.  J=jE!The arrow barely misses the orc warrior.The arrow hits the orc wizard! The arrow burns the orc wizard. J=jpc $o)The orc wizard is almost dead. J=jc J=j'g:* J=jg  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!  J=j˰}Deactivating autopickup; reactivate with Ctrl-A. J=j /  --more-- J=j ) J=j 8{ J=jA b1.38 J=j  J=j ' _You hear a shout! J=jv $You shoot an arrow. The arrow hits the orc warrior!!  The arrow burns the orc warrior. J=jA) J=jcb)o J=jC)o   orc J=jso42.3 (1.07 J=jK J=jO _You kill the orc warrior! J=j ) You shoot an arrow. The arrow hits the orc. The arrow burns the orc. J=jQo$ J=j) J=j,$ J=jkRo) J=jg3.2 (0.96 J=j J=jM[ _The orc is heavily wounded. J=jK  J=j L  J=jO  J=j Q H _No target in view! J=j%  J=j'  J=j5  J=j =   J=j6= :_No target in view! J=j  J=j  J=jd  J=j H _No target in view! J=j  J=j  J=j  J=j! H _No target in view! J=ji  J=jj  J=jm  J=jbo   J=jo B_No target in view! J=j{  J=j  J=j8$  J=j% C _No target in view! J=j J=jZ J=j , J=j2 J=j J=jV J=j J=j]  J=jq6 J=j6 J=j: J=j; J=jV J=j J=j# J=j$ J=jw3 J=j- J=jȖ J=ju J=jv J=jmy J=jz J=j M$o.oo.>.T....# J=jM Ko#.......o......o.... J=jp ?..........oo.h##..... J=j . J=j R #)..... J=j   #$o....#  J=j: #$oo...$....o#...##..#.... J=ji . J=j   J=j #.# J=j Xooo 3 orcs (2 wandering) J=j ... J=j 0. J=j Co$ J=jc : 2 orcs J=j  J=j 6--4.2 (1.0 J=j :5 J=j(  J=j. h _Something barely misses you. The orc leaves your sight. J=j1   J=j1  J=j2 _Items here: ))) [[[ ††††. J=j J=jn8-- J=j J=j J=jwR ?  You shoot an arrow. J=jV g  Reactivating autopickup. J=j̄ 2o J=j y.o 3 orcs J=j 5==5.1 (0.9 J=j  J=j+   J=jP (_You feel a bit more experienced. J=j&  J=js$You shoot an arrow. The arrow hits the orc! The arrow burns the orc. J=jP 2 orcs J=jq?o. J=j4J$o J=jr J=jb6.04 J=ja J=jG _You kill the orc! J=j : $You shoot an arrow. The arrow hits the orc!! The arrow burns the orc. J=j=n   orc J=j:l?o. J=jp J=jte8 (0.83 J=jy J=j@}  J=jj}+_You kill the orc! J=j} J=jm  You shoot an arrow. The arrow hits the orc. The arrow burns the orc. J=jd  The orc is almost dead. J=j2 J=jg7.7 (0.92 J=j J=jI _The orc misses you. J=j5)))) J=j+))) J=jm)7 . J=j)... J=j)")$ J=j)o J=j*jYou shoot an arrow. The arrow barely misses the orc. J=j*-8.5 (0.8 J=j +:1 J=j@1 J=j3T _The orc completely misses you. J=j $You shoot an arrow. The arrow hits the orc! The arrow burns the orc. J=j$ ( J=j:  J=j g9.4 (0.90 J=j  J=j~ 1 _You kill the orc! J=j  J=j $  J=jJ d.$.o...b.......   J=j .$o.)..>.T....#  .o#............  J=j l ..o......o.....  ... J=j= oo.h.  ##...  #). J=j #. #$$..........#  J=j ##@.....$........  #)#.#...##..#....  J=jX u#.##.. ...  J=j #.# $... # #. J=j # ...# #.# ...#  J=j? a#.# ...#  J=j n #.# #.## #. J=j "## J=j5 ---40.4 (1.069 J=j  J=j l _Found 33 gold pieces.  You now have 1842 gold pieces (gained 28). J=j  ---1.4 (28 J=j*  J=j   J=j s_Items here: )))))))) [[[[ ††††.J=j% ....T....  .$.............  J=jJ%M.$o.)..>.T....#  .o#......  .........o.....  J=jr%o...oo.h.  ##..J=j%.  #).#. J=j%N#@$..........#  ##).....$........  #)#.#...##..#.... J=j &L#.##....... J=j3&#.# $...##. #.# #...# J=jU&;#.# ..J=jv&.# #.# #...# J=j&T .# #.##J=j,J=j,e2.4 (17J=j0J=j9  You now have 1853 gold pieces (gained 11).  Things that are here:3.4 (26J=jC\ _a +0 short sword; a +0 whip; a +0 leather armourJ=j! ......  ........ J=jg ..#.$.............  J=j...$o.)..>#  ...#J=j.....  .......  ...oo.h. J=j ##...  #@.J=j2#. J=jN#)$..........#  ##).....$........  J=jv#)#.#...##..#.... #.##.......$ J=j#.# $...##. #.# #...#J=j # #.# ...# J=jާT#.# #...#J=jJ=jwe4.4 (15J=jJ=jA _Found 10 gold pieces.  Things that are here:J=jo _a +0 club; a +0 chain mail; an orc corpseJ=j$ ...#  ..  ........  ...#.$.......  .....$..)..># J=jh ......#  ..........  #.....J=jo.h.  ##..  #).J=j#. #)$..........#  J=j##).....$........  #)#.#...##..#.... J=j~#.##.......$. J=j)#.# $...##. #.# #...# # J=jJS#.# ...#J=j,J=j g54 _J=j}J=jJ=j J=j J=jx J=j# J=jM' J=j( B3J=j) J=j+ $  Things that are here:J=j'1 g ........  .J=jT1 .  ...#.$..  .....$..)..>#J=jx1  ......#......  ......J=j1 T.  #...o.h. J=j1 A ##..J=j1 m.....  ###. J=j2 )#)$J=j#2 .# #).....$........  #)#.#...##..#.... J=jV2  #.##.......$. J=jz2 # #.# $...##. #  #.# #...#  J=j2  #.# ...#  #.# #...#J=j2 J=jf7  ...#.$....$..)..>J=j7 #....#.......... #...o.hJ=j7 } ##.....##).J=j7 O###) J=j7 f##).....$..J=j8 #)#.#...##..#.##.......$. J=j8 &##J=j58 #...  J=jM8 z#.# #.##a +0 club; a +0 chain mail; an orc corpseJ=jf8 J=j= &6J=j= l7.4 (22 _J=jzJ J=jQ  Things that are here: _a +0 club; a +0 chain mail; an orc corpseYou now have 1882 gold pieces (gained 29).  Things that are here:J=jR e8.4 (31J=jV J=jX P _a +0 dagger; a +1 ring mail of poison resistanceJ=jX J=j J=j J=j J=j J=j J=ja B0J=j< J=j J=j J=j C59J=jú J=j J=j J=jG B8J=j J=jp J=j J=j' B7J=j J=j J=j B6J=j J=j O _You now have 1895 gold pieces (gained 13).J=jT J=j B5J=j* J=j J=jn J=j B4J=j J=jN J=j J=j: B3J=ja J=jG J=jf B2J=j J=j O _You now have 1905 gold pieces (gained 10).J=jr J=j B1J=j J=j J=j J=j B0J=j J=j J=j) J=jz C49J=j J=j J=jJ J=j B8J=j J=j_ J=j J=j B7J=j} J=jI J=j J=j B6J=j J=jN J=j J=j_ B5J=j J=j J=j B4J=j J=jV O _You now have 1938 gold pieces (gained 33).J=je J=j B3J=j) J=j J=j J=j@ B2J=j J=j! J=j# J=jl# B1J=j % J=jP' J=j) J=jo) B0J=j+ J=j,   J=j - Things that are here:J=jr/ u  a +0 dagger; a +1 ring mail of poison resistanceJ=j1 J=j~2 J39 _J=jH4 J=j6 $  Things that are here:J=j8 X  a +0 club; a +0 chain mail; an orc corpseJ=j8 J=j: J=j<; I8 _J=j = J=jK? J=jwA J=jA B7J=jlC J=jE J=jyG J=jG B6J=jI J=jK J=jQ J=jQ B5J=j"T J=jV J=jX J=jY B4J=jZ J=jv] J=j] B3J=jq_ J=j/b O _You now have 1950 gold pieces (gained 12).J=jd J=jYd B2J=je J=jh J=jh B1J=jhj J=jl O _You now have 1961 gold pieces (gained 11).J=jn J=jo B0J=j,p J=jhr J=jt J=j^t C29J=ju J=jcw J=jx J=j!y B8J=j]z J=j{ J=j} J=j} B7J=j~ J=j J=j J=jR B6J=jv J=ja J=j B5J=jƆ J=j։ O _You now have 1982 gold pieces (gained 21).J=j5 J=j B4J=j J=jy J=j J=j< B3J=j% J=j J=j J=j B2J=j J=j J=j J=jH B1J=j J=j= J=jP J=j B0J=jF J=j> 6198765 _You now have 2000 gold pieces (gained 18).43210J=jg J=j J=j J=j C09J=j J=j J=j J=j B8J=j J=j J=j J=j" B7J=j J=j J=j 654J=j* J=j B3J=j J=j J=j J=j B2J=jM J=jZ J=j J=jm B1J=j J=je J=j J=j B0J=j J=j J=jW J=j E0999J=j J=j9J=jJ=jB8J=jJ=jw J=j J=j] B7J=jJ=j)J=jJ=j.B6J=jJ=jJ=jIG5432108987654J=j>JB3J=jJJ=jQLJ=jLJ=jHMB2J=jMJ=jNJ=j*OJ=jsOB1J=jOJ=jFTJ=jTJ=jjUB0J=jUJ=jVJ=jWJ=jWC79J=j4XJ=jYJ=jYJ=jZB8J=jZJ=j[J=jC\J=j\B7J=j]J=j#^J=j_J=jX_B6J=j`J=jjaJ=jbJ=jbB5J=jcJ=j[eJ=jfJ=jfB4J=jgJ=j%iJ=j6jJ=jjB3J=jkJ=jpJ=jqJ=jqB2J=jwrJ=j}J=j~J=jB1J=jJ=j΅ ....###.## ##.#.## .....#...# ##....# J=j .....#...###....## ..#.....##......# .......##......### .........#...###.### J=jG...................## ....................# J=ji......#.........@...# 638.4 (90.0) J=ja...................## J=j..................## ..#...............# J=j.......)..>......#. J=j݆o.....#.............. J=j..................... #.................... J=j&U##.##............. J=jJ=jJ=j8T _Key pressed, stopping explore.J=jK3J=jJ=jJ=jJ=jp_0 _J=j.J=j.J=jC69J=jMJ=jJ=j_J=jB8J=jbJ=j-J=j>J=jB7J=j(J=jCJ=j n6J=jRJ=jJ=jlB5J=jJ=jJ=jJ=j,B4J=jƵJ=jJ=j2J=j{B3J=jJ=jpJ=j J=jSB2J=jͺJ=jJ=j;J=jB1J=jJ=jJ=jJ=jB0J=jRJ=jJ=j8J=jC59J=jJ=jJ=jJ=jB8J=jJ=jJ=jJ=jB7J=jcJ=jJ=jpJ=jB6J=jVJ=j]J=j6J=jB5J=j&J=jJ=jJ=jB4J=jJ=j&J=jJ=jkB3J=jJ=jDJ=jJ=jfB2J=j J=j@J=jJ=jPB1J=jJ=jJ=jJ=jB0J=jJ=j>J=jJ=jC49J=jJ=jLJ=jJ=jB8J=jJ=jJ=jJ=jB7J=j'J=jJ=jJ=jB6J=jJ=jJ=jJ=jB5J=jJ=j,J=jJ=jIB4J=jJ=j.J=jX3J=j-J=jJ=jrJ=jB2J=jJ=jJ=jX1J=jJ=jTJ=jJ=j3 B0J=j!J=j_$J=j%J=j&C39J=j'J=j*J=jX,J=j,B8J=j-J=j0J=j2X7J=j 4J=j6J=j9J=jX9B6J=j ;J=j=J=j?J=j?B5J=jAJ=jiJ=jJ=jB4J=jJ=jm J=j\ J=j B3J=jr J=jJ=j7X2J=jjJ=jJ=jB1J=j^J=j:J=j J=jX!X0J=jl#J=j%J=j'J=j#(C29J=j)J=j+$  Things that are here:J=j).a  a +0 dagger; an orc skeletonJ=j0J=j1I8 _J=j2J=j4J=j28n7J=jJ6543J=jO2J=jNPB1J=jPJ=jHQJ=jRJ=jRJ=jSX0J=jl      ### J=jl[  ### ##.##   ##.### ### #...##   #....###.## ##.#.## J=j!m  #.....#...# ##....#   ##.....#...###....## J=jBm  ##...#....@##......#89.4 (51   #J=j_m_.##......###   #J=jm...#...###.###   ##.............##   #......................#   ##J=jm#.............#   #.............##J=jm9   ##J=jm............####   #......#...............#..###J=jnE J=jnJ=jpJ=jSr J=jur?_Done exploring.J=jBJ=j!J=jQJ=j^0.0)...........J=j.J=j+J=j?J=j J=j7_Done exploring.J=j3J=jCJ=jJ=jcJ=jJ=jE _Done exploring.J=j J=j|J=jJ=jJ=juJ=j#J=j) J=j'*7_Done exploring.J=j J=j׭ Where to? (Tab - Orc:2, ? - help) D - DungeonJ=j AT - TempleL - LairS - Swamp  P - Snake PitJ=jd XM - Slime Pits  O - Orcish Mines  E - Elven Halls J=j>k J=jy  VividlyBlue the Marksdemigod  Demigod  ###J=j Health: 121/121 ========================  #####.##Magic: 27/27 ========================  ##.### ### #...##AC: 5J=j ;Str: 9  J=j F#....###.## ##.#.##EV: 22Int: 15  #.....#...# ##....#SH: 0J=j ^Dex: 32   ##.....#...###....##XL: 14 Next: 74% Place: Orcish Mines:1   ##...#....@##......#Noise: ---------  Time: 19689.4 (0.0)   #.........##......###y) +3 longbow (flame)   #...........#...###.###Fire: y) +3 longbow (flame) J=j   ##....................##Zot (10920)   #......................# J=ja   ##........#.............#   #......................##   ##.....................####   #......#...............#..### Things that are here: _a +0 dagger; an orc skeleton _Done exploring. J=j _Done exploring. _Done exploring. _Done exploring.J=j$ J=j J=j6 J=j8 J=j `19 _J=j J=jՋ J=j B8J=j5 J=j J=j J=jM B7J=j J=j J=jG J=j B6J=jٕ J=jk J=j J=j ,5J=j; J=j J=j4 J=jp J=j B4J=jԞ J=j J=j J=jQ X3J=j J=jB X2J=j J=j J=j J=jٯ B1J=j J=j Y  There is a stone staircase leading down here.J=j J=j J=j_ I0 _J=jR J=j %2J=j` J=jݦ C09J=j J=jϩ # _You climb downwards.J=j } # ## J=j {#. ###. ### ### ##... #### ##.###.####.... ##..###...#...##.#... #....###......#.....# #..[@##.#.....#....^#700.9 (11.5) J=j 0##..[........#....[.. ###.##............#. ####......)....... J=jL ##.............. #....#.......... #..>.##..)....#. J=j ##..##.#...[..[. ###.#......J=j; J=j J=jp a _There is a stone staircase leading up here.J=j J=j J=j  J=j J=j J=j" I8 _J=j% J=j< J=jN J=jmO B7J=jQ J=jvZ J=j^ J=j._ B6J=j` J=jd J=jh J=j.i B5J=jj J=j.##..)....#...#....##....##..##.#...[..[......Δ......Δ###.#..................#.#...##.......##...).....#.Δ..##Δ..Δ....#......[.[.....##.......#...#...............[37J=jD m.Δ.........#........÷...@#........[....#.##.#......)....#............#######..<............##.....##.[.....#.....#...Δ### ##ß...........##.##..........#..[T   troll (wandering)#.....∩.........##.#........#......#...............#....##.#..<.............<..#....13.9 (13.0J=j0m O4.9 (145 J=jm _J=ju J=jv $  Things that are here:J=jx  J=j6y G_a +0 chain mail; a +0 battleaxeJ=jd # ##.... J=j 0 ............#T. J=jƃ  #..>.##..)....#...#.. J=j  J=j .#...[..[......  J=j) ............. J=jI  J=j .##...).....#  J=jτ ....[.[.....##. J=j  J=j ..............Δ  J=jF %...÷...@#J=jg [  J=j +....)....#  ######..<.......J=j  ##.[.....#... J=j% ## ##ß............J=jD  J=ji ##.##..........#..[ J=j !#.....∩.........##. J=jφ #......#........J=j  J=j <<J=j0 J=ju6 ##....  ............#T. J=j7* #..>.##..)....#...#..  .#...[..[......  J=jg7a.............  J=j7m.##...).....#  J=j8....[.[.....##.  J=j8..............Δ  J=j8t...÷...@#[ J=j9 J=jT9....)....#  ######..<.......J=j9 J=j9u##.[.....#... J=jM:## ##ß............ J=jv:8##.##..........#..[J=j: J=j:#.....∩.........##. J=j';+#......#........J=jy;[ <<J=jtJ=jJ=jt2J=jB\ _A troll is nearby!J=jPv# ##....  ............#T.  #..>.##..)....#...#..  .#...[..[......  .............  .##...).....#  ....[.[.....##.  ..............Δ  ...÷...@#[  ....)....#  ######..<....... ##.[.....#... ## ##ß............ ##.##..........#..[ #.....∩.........##. #......#........ <<J=j T ##....  ............#T.  #..>.##..)....#...#..  J=jc [.#...[..[......  .............  .##...).....#  J=j ....[.[.....##.  J=jH )..............Δ  ...÷...@#[  J=j ....)....#  ######..<....... J=j u##.[.....#... J=j## ##ß............ J=jQS##.##..........#..[ J=j#.....∩.........##. #......#........ J=j*<<J=j6J=jJ=jjJ=jK(J=j)+\ _A troll is nearby!J=j$' J=jw&))))J=j))J=jȩ2T  J=j You shoot an arrow. The arrow hits the troll! The arrow burns the troll.  The troll shouts!J=jDC.TJ=jKf.....J=j+u===5.7 (0.8)4J=jJ=j; J=jfR_The troll is moderately wounded.J=j > ))J=je ))) You shoot an arrow. The arrow hits the troll!! The arrow burns the troll.J=jd G.TJ=j' V....J=j( g6.7 (1.03J=jo1 J=j3  J=j3 K_The troll is almost dead.J=j0'))J=j~)))J=j))J=jJ=jPG.TJ=j]v.....J=jK^`72J=jdJ=jf J=jfg_You shoot an arrow. The arrow closely misses the troll.J=j.`)))))))J=j2OJ=j%;.T.J=jW.....O   two-headed ogre (wandering)T   trollJ=jg8.5 (0.81J=jJ=j>l _You shoot an arrow. The arrow barely misses the troll.J=jC .You shoot an arrow. The arrow hits the troll! The arrow burns the troll.J=jOH))J=j .OYou kill the troll!J=jw...OJ=jːg9.5 (1.00J=jJ=jn; _The two-headed ogre shouts in stereo!J=jb } )))))You shoot an arrow.J=jZ Q.OJ=jߚ V....J=j b2089J=j J=j& L _The arrow hits the two-headed ogre but does no damage.J=ju L ))))J=j )))J=j )You shoot an arrow.J=j Q.OJ=jI -KJ=j & J=j 0.....J=j K   kobold blastminer (launcher, wandering)The arrow barely misses the two-headed ogre.J=j g1.3 (0.88J=j J=j`G _You encounter a kobold blastminer. It is carrying a +0 arbalest.J=j( ))) You shoot an arrow. The arrow hits the two-headed ogre!  J=j-)$The arrow burns the two-headed ogre!J=j7 .J=jjOThe two-headed ogre is heavily wounded.J=j* C.KJ=j)q..K)J=jR*g2.3 (1.07J=jX1J=j33 _The kobold blastminer shouts!J=j)))))J=jN'))J=j.).@...J=jg8.5 (1.01J=jJ=jA z _The kobold blastminer shoots a bolt. The bolt completely misses you.J=j)u )You shoot an arrow. The arrow hits the kobold blastminer!!  The arrow burns the kobold blastminer.J=j~)))o   orc warrior (polearm)J=j~ J=jTM.oJ=jY.).J=jo79.4 (0.90J=jJ=jnU _You kill the kobold blastminer!J=jaL )))))You shoot an arrow. The arrow hits the orc warrior.  The arrow burns the orc warrior.J=j'| Q.oJ=j\ j).).J=j d30.379J=j J=j 9 _The orc warrior is lightly wounded.J=j )You shoot an arrow. The arrow hits the orc warrior!!  The arrow burns the orc warrior!J=jpn))))J=jP;i).).J=j>H=1.1 (0.8J=jFJ=jHO _You kill the orc warrior!J=j}J=j~J=jJ=jH _No target in view!J=jPJ=jZPJ=jcWJ=jvY J=jY:_No target in view!J=jJ=jJ=jJ=j}J=jPJ=jI8 _J=jJ=jxJ=jJ=j7B7J=jJ=jJ=jJ=jVB6J=jMJ=jJ=jJ=jB5J=jJ=jJ=j4 J=jp ,4J=j J=jM J=j J=j7 J=j B3J=j] J=j ....##...).....#.Δ..##Δ..Δ.....Δ #......[.[..)..##.......... J=j6 #................Δ.......... ......÷...[#........[....#...... J=jb >#......)....#............#.. ####..<............##......Δ..#.J=j N ##.[.....#.....#...Δ# ## ##ß...........J=j ) #.#.....#.@[..............--- J=j i.....∩...##.#...... J=jB 0......#...............#....#..#.# #.#..<.............<..#....... ###...........#........#J=ji ##∩.ß.#.....[....).)....#####.##  J=j /#.............)..[.......# ###  ##..............))[#.#..##J=j s#...........).[[#J=j( ##...).....#.Δ..##Δ..Δ.....Δ. ......[.[..)..##....... .......Δ.......÷...[#........[....#. J=j) +......)....#............#.....#...<............##......Δ..#.J=jA) /##.[.....#.....#...Δ#.# # ##ß.....J=jm) ). .##.#..@.∩.J=j) ~##.#.#...............#....#..#.#. J=j) .#..<.............<..#......#..........#. J=j) ##∩.ß.#.....[....).)....#####.# #.J=j.* .....)..[.......# ### # ##...... J=jv5 -7.1 (6.0J=j5 G---8.1 (7J=j 6 :2J=j= J=j> $  Things that are here:J=j@ u _a +0 plate armour; a +2 war axeJ=j J=jC J=j% J=j! J=jެ J=j7 I1 _J=j J=jU J=j! J=ja B0J=jl J=j J=j J=jx C69J=j J=j f  There is a stone staircase leading up, spattered with blood here.J=j J=j} I8 _J=j J=jQ J=j J=j B7J=j J=j J=j J=j B6J=j J=j J=j J=j\ B5J=j J=jj J=j J=j B4J=j J=jr J=j| J=j B3J=j J=j" J=j& J=j& B2J=j") J=j#, J=jX0 J=j0 B1J=j2 J=jG6 J=j-; J=j`; B0J=j@C J=j:F J=jJ J=jK C59J=jNM J=jU n8J=jqW J=jY J=j) 7654321049876J=jӵ J=j v543J=j J=j J=j B2J=j J=j J=jm J=j B1J=j J=j J=j J=j B0J=j J=j J=jO Y39J=j J=j J=j J=j B8J=j J=j J=j J=j B7J=j J=j5 Y  Items here: )) [ ÷.J=jf J=j I6 _J=j J=j J=j} J=j B5J=j J=jF J=j J=j B4J=j+ J=j J=jg" J=j" B3J=jP% J=j2( J=j, J=j- B2J=j3 J=j6 J=j; J=jH; B1J=j%= J=j? J=jD J=jD B0J=jF J=jI J=j N Y29J=jO J=j?Q J=j8U J=jhU ,8J=jU J=jV J=jX J=j[ J=j\ B7J=j] J=j^ J=jb J=jnb B6J=jc J=j2e J=juh J=jh B5J=ji J=jk J=jn J=jDo B4J=jp J=jXr J=jv J=jv ,3J=jw J=jsx J=jy J=jq} J=j} B2J=j~ J=j J=jG J=j B1J=j| J=j J=jx J=j֒ B0J=jӓ J=j J=j J=j C19J=j2 J=j J=jl J=jš B8J=jn J=jm J=j J=j B7J=j J=j J=jY J=j B6J=j J=je J=jD J=jp ,5J=j J=j` J=j J=jF J=j B4J=j J=j J=j\ J=j B3J=j J=j J=j J=j] B2J=j# J=j* J=jO J=j B1J=j4 J=j J=j J=j B0J=j] J=j J=j J=j C09J=j J=j J=j0 J=j] B8J=j J=jW J=jn J=j B7J=j J=j J=jM J=j B6J=j: J=j J=j$ J=j % B5J=j' J=j}* J=jf. J=j. B4J=j0 J=jy4 J=j8 J=j(9 B3J=jB; J=j> J=jB J=jB B2J=jc J=jsg J=jg D799J=jj J=j,m J=jq J=j r B8J=jt J=jv J=jz J=j{ B7J=j"} J=j J=jT J=j B6J=jb J=jc J=j J=jd B5J=j0 J=j J=j( J=jz B4J=j J=j^ J=jt J=jؘ B3J=jƙ J=jw J=j: J=jz B2J=j~ J=j J=j/ X1J=jt J=j J=jέ J=j) B0J=j J=j԰ J=jE J=j C89J=jζ J=j J=j J=jk B8J=jھ J=j J=j J=j B7J=j J=j J=j  You encounter an orc knight. It is wielding a +0 great mace.J=jf r #.....# C  #.....###ooO.  ####..'ooo..o  #..[.)###.O.o  J=j #..)..# .  #[.#######  #'####...###o  #..##  #.##.  ####......J=j@ W  ##...........####  #....#...#####  ###................#.. J=j  ##.....^.#..#....#.....#.#.. o   orc knight (asleep) .####......#..#.#...#.....#.... . ..##.#.........#..............#.# J=j S..#.....#..#.##..#.##..##...#....J=j 1823.1 (85.0)J=j+ m4.1 (866 _J=j= J=j J=j{ ))))))o  J=jYou shoot an arrow. The arrow hits the orc knight!  The arrow burns the orc knight.  The orc knight shouts!J=jG.oJ=jlB.....J=jeu===5.0 (0.9)5J=jJ=j J=jW_The orc knight is moderately wounded.J=j"n )))))))You shoot an arrow.J=j^(G.oJ=j0?..........J=j81e8 (0.84J=j>6J=j78 J=jm8P_The arrow closely misses the orc knight.J=j~ ))))You shoot an arrow. The arrow hits the orc knight.  The arrow burns the orc knight.J=jY>;o.J=jE5...J=jFb6.63J=jKJ=jMe _The orc knight is moderately wounded.J=j )))You shoot an arrow. The arrow hits the orc knight!!  The arrow burns the orc knight.J=j;o.J=j3..J=jg7.5 (0.92J=jLJ=job _The orc knight is heavily wounded.J=j g )))))))You shoot an arrow.J=j' ;o.J=j& ^.o.....J=j' b8.41J=jC. J=j+1 ^ _The arrow closely misses the orc knight.J=j\M )You shoot an arrow. The arrow hits the orc knight!!  The arrow burns the orc knight.J=jlXU)J=j#A..J=j 9====9.4 (1.00 _You kill the orc knight!J=j_J=jg _Your Hexes skill increases to level 10!J=jZJ=j?\J=jrJ=j1yH _No target in view!J=jJ=jJ=j݋J=j J=j:_No target in view!J=jJ=jJ=jJ=jmJ=j"J=jJ79 _J=j%J=jJ=j6J=j,8J=jJ=jJ=j$  Things that are here:J=j!v  a +0 great mace; a +0 plate armour; an orc corpseJ=j!'J=j'I7 _J=j)J=j+J=j1J=j1B6J=j3J=j'6J=jP;J=j;B5J=j=J=j?J=je43210J=jViC69J=jiJ=j&jJ=j2kJ=j|nJ=jnB8J=joJ=jurJ=j#vJ=jzvB7J=jcwJ=jxJ=j{J=jK|B6J=j!}J=jh~J=jJ=j,5J=j J=jJ=j9J=jX4J=jxJ=jAJ=jJ=jbB3J=jJ=jJ=j*J=j~B2J=jJ=jJ=jJ=jB1J=jYJ=j̙J=jJ=jB0J=j[J=jǟE  There is a large open door here.J=j  You encounter an orc knight. It is wielding a +0 war axe.J=jqq    J=jȥ$  ###  ..# C #### ### ..###ooO. ...######..∩# ..'ooo..o .'....'..o# J=j.)###.O.o #....'...# ..# . #.@#  ---- ###### ##### #''#  ##...###...## ##.#  #...........###..#  ...).........##..#  .............##.##   o   orc knight (asleep)....####........### J=jئ##### ####.......# .......#......#..# J=jì049.4 (20.0)J=j>----50.4 (2159J=jcJ=j46 _Found Nozil's Assorted Antiques.J=jd  C #### ### ...######..∩# .'....'..o# .)J=j0e  #....'...# . #.@#  ##### #''#  ##.# ..# ...).......# ....##.## ........###  ####.......#  J=j  C #### ### ...######..∩# .'....'..o#)J=ja  #....'...# . #.@#  ##### #''#  ##.# ..# ..).......# ....##.## ........### J=j m ####.......#  J=j J=js J=j J=j  J=j T_An orc knight is nearby!J=j) E )))))J=jz 1oJ=j aYou shoot an arrow.  The arrow hits the orc knight but does no damage.J=j9) X..o..'J=j) u===1.2 (0.8)8J=j, J=j. , _The orc knight shouts!J=jN' J=jHO0))))) J=jOoYou shoot an arrow. The arrow hits the orc knight!!  The arrow burns the orc knight.J=j0oJ=j) .oThe orc knight is heavily wounded.J=jr?....'J=joo 2 orc knights (1 wandering)J=j,2.1 (0.9J=jJ=j6 J=jjw_You encounter an orc knight. It is wielding a +0 great sword.J=jF J=j"G6))))J=jiGaYou shoot an arrow.  The arrow hits the orc knight but does no damage.J=jx?o.J=jx7o.J=j~5..'J=jWg3.1 (1.07J=jSJ=j6 J=jf\_The orc knight is heavily wounded.J=j  VividlyBlue the Marksdemigod  Demigod  Health: 121/121 ======================== ###  Magic: 27/27 ======================== ..# C #######  AC: 5J=jStr: 9 ..###ooO. ...######..∩#  EV: 22Int: 15 ..'ooo..o .'....'.o*#  SH: 0Dex: 32 .)###.O.o #..***o..#  XL: 14 Next: 79% Place: Orcish Mines:2 ..# . #.@#J=jM  Noise: ===------  Time: 19853.1 (0.0) ###### ##### #''#  y) +3 longbow (flame) ##...###...## ##.#  Fire: y) +3 longbow (flame) #...........###..#  Zot (10757) ...).........##..# .............##.##  oo 2 orc knights (1 wandering) J=j.....####........###  .##### ####.......#  .........#......#..#  _You encounter an orc knight. It is wielding a +0 great sword.You shoot an arrow.  The arrow hits the orc knight but does no damage. _The orc knight is heavily wounded.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineJ=jJ=j,*∩J=js**o.#'oJ=j  VividlyBlue the Marksdemigod  DemigodJ=jT  Health: 121/121 ======================== ###J=j  Magic: 27/27 ======================== J=je..# C ####J=j]###  AC: 5J=j*+Str: 9 J=jq..###ooO. ...######..∩#  EV: 22J=j,Int: 15 J=j&..'ooo..o .'....'.o.#  SH: 0Dex: 32 J=j9.)###.O.o #....'o..#  XL: 14 Next: 79% Place: Orcish Mines:2 J=ju..# . #.@#J=j  Noise: ===------  Time: 19853.1 (0.0) J=jQ###### ##### #''#  y) +3 longbow (flame) J=j]##...###...## ##.#J=jw  Fire: y) +3 longbow (flame) J=jG#...........###..#J=jH[  Zot (10757) J=j...).........##..# J=jI.............##.##J=jK  oo 2 orc knights (1 wandering) J=j.....####........###  J=j.##### ####.......#  J=j4.........#......#..#  _You encounter an orc knight. It is wielding a +0 great sword.J=jf0You shoot an arrow.  J=j7The arrow hits the orc knight but does no damage. J=j>_The orc knight is heavily wounded.J=j4Fire: y) +3 longbow (flame)J=j@Press: ? - help, Shift-Dir - straight lineJ=jJ=j= J=jh . _J=j[   VividlyBlue the MarksdemigodJ=j   Demigod  Health: 121/121 ======================== ###J=jF  Magic: 27/27 ======================== ..# C ####J=j ###  AC: 5Str: 9 J=j( ..###ooO. ...######..∩#  EV: 22Int: 15 J=j{ S..'ooo..o .'....'.o*#  SH: 0Dex: 32 .)###.O.o #..***o..#  XL: 14 Next: 79% Place: Orcish Mines:2 J=j҆ -..# . #.@#  Noise: ===------  Time: 19853.1 (0.0) ###### ##### #''#  y) +3 longbow (flame) J=j% v##...###...## ##.#  Fire: y) +3 longbow (flame) #...........###..#  Zot (10757) J=ju d...).........##..# .............##.##  oo 2 orc knights (1 wandering) J=jȇ b.....####........###  .##### ####.......#  .........#......#..#  J=j WThe arrow hits the orc knight but does no damage. _The orc knight is heavily wounded.Fire: y) +3 longbow (flame) _Press: ? - help, Shift-Dir - straight lineFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineJ=j} J=jz*∩**o.#'oJ=j~   VividlyBlue the Marksdemigod  Demigod  Health: 121/121 ======================== ###J=j s  Magic: 27/27 ======================== ..# C #######  AC: 5Str: 9 J=jN ..###ooO. ...######..∩#  EV: 22Int: 15 ..'ooo..o .'....'.o.#  SH: 0Dex: 32 J=j f.)###.O.o #....'o..#  XL: 14 Next: 79% Place: Orcish Mines:2 ..# . #.@#  Noise: ===------  Time: 19853.1 (0.0) ###### ##### #''#  y) +3 longbow (flame) J=j ##...###...## ##.#  Fire: y) +3 longbow (flame) #...........###..#  Zot (10757) ...).........##..#J=j&  .............##.##  oo 2 orc knights (1 wandering) .....####........###  J=j .##### ####.......#  .........#......#..#  The arrow hits the orc knight but does no damage. _The orc knight is heavily wounded.Fire: y) +3 longbow (flame) J=jɀ _Press: ? - help, Shift-Dir - straight lineFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineJ=jK J=j؄ J=j} . _J=j ### ..C #########ooO. ...######..∩#'ooo..o .'....'.o.# .)###.O #....'o..# ..# .J=jQ # ###### ##### #'...###...## ##............###.. ...).##..............##.#....... . ...  .#....#.....#.#....#  J=j D J=j&J=jh'v---4.1 (16 _J=j*J=j- _The orc knight is heavily wounded.  Fire: y) +3 longbow (flame) _Press: ? - help, Shift-Dir - straight line J=j>- Fire: y) +3 longbow (flame) _Press: ? - help, Shift-Dir - straight line _There is a large open door here.J=j J=jA 9---J=jI" J=jD$ H _No target in view!J=j/n ### ..C #########ooO. ...######..∩'ooo..o .'....'.o. .J=j/)###.OJ=j09 #....'o. .J=j70/.# .J=j05# ###### ##### #''...###...## ##...........###. ...)J=j01.##.J=j14#J=j@1.J=j\1 #.#. J=ju1K.#...#.....#.......#  J=j1D J=j =J=j>&5J=j>A5 _J=jsCJ=jFJ=j3 ### ..C #########ooO. ...######..∩J=jw'ooo..o .'....'.o. .)###.OJ=j #....'o. ..# .# J=jנ###### ##### #''...###...## ##............###. J=jM...)..#J=j3####........###...#.... #..............#.#.#  J=jD J=jͣ0oJ=jo   orc knightJ=j`64J=j"J=jJ=jN)))))J=j= G.oJ=j_.'..J=j5q===7.0 (0.93J=jJ=jq _You shoot an arrow. The arrow barely misses the orc knight.J=j& J=j "))))J=j)1)You shoot an arrow.J=j U.o...92 _The arrow closely misses the orc knight.J=j% ) You shoot an arrow. The arrow hits the orc knight!  The arrow burns the orc knight.J=j G'oJ=j < 8.81 _The orc knight is severely wounded.J=jF  You shoot an arrow. The arrow hits the orc knight!  The arrow burns the orc knight.J=jy oThe orc knight is almost dead.J=jc o 2 orc knights (1 strong)You hear a shout!  The orc knight roars a battlecry!J=j ====9.8 (1.00J=j J=ju  J=j [_The orc knight goes into a battle-frenzy! J=jF )You shoot an arrow. The arrow hits the orc knight!!  The arrow burns the orc knight. J=j   orc knight ( J=jD.o J=j0o J=jOzo 2 orc knights (strong) J=j80===-60.6 (0.849 J=j  J=j  J=j@_You kill the orc knight! J=j ))You shoot an arrow. The arrow hits the orc knight!  The arrow burns the orc knight. J=j]C.o J=j~G'o J=j6) J=j-1.6 (1.08 J=j J=jX  J=j__The orc knight is moderately wounded.!J=j+ )You shoot an arrow. The arrow hits the orc knight!!!  The arrow burns the orc knight!!J=jʝ)   orc knight!J=j!J=jEB.o!J=j2)!J=jY1=====2.4 (0.87!J=jf!J=j] !J=j@_You kill the orc knight!!J=jK )) You shoot an arrow. The arrow hits the orc knight!  The arrow burns the orc knight!!J=j}C.o!J=jZ#')!J=j܄===--3.4 (1.06!J=ji!J=j !J=jW_The orc knight is moderately wounded.!J=j ' !J=j )You shoot an arrow. The arrow hits the orc knight!  The arrow burns the orc knight.!J=jy 8)!J=j" "--!J=jF `4.2 (0.85!J=j !J=j  !J=j? T_The orc knight is heavily wounded."J=j%@ ) You shoot an arrow. The arrow hits the orc knight!  The arrow burns the orc knight."J=jhC)o"J=j9n"J=jn,5.1 (0.9"J=jPr"J=jntM _The orc knight is severely wounded."J=jt"J=jOy )))))You shoot an arrow."J=j ...)oThe arrow closely misses the orc knight."J=jO87/121 -------=====9 (0.84"J=j3"J=j "J=jΌ_The orc knight hits you with a +0 great mace!! _You took 34 damage!"J=j%P )))))"J=jN&)You shoot an arrow."J=j0\ ...)oThe arrow closely misses the orc knight."J=jZ]70-----------===--6.73"J=jUa"J=j[d _The orc knight hits you with a +0 great mace!! _You took 17 damage!"J=j"J=j8--"J=j6"J=j^ _You are too injured to fight recklessly!#J=j~  You shoot an arrow. The arrow hits the orc knight.  The arrow burns the orc knight.#J=jr  The orc knight is severely wounded.#J=j3=---7.6 (0.92#J=j#J=jD#J=j _The orc knight closely misses you. _You recovered 3 HP!#J=j  You shoot an arrow. The arrow hits the orc knight!  The arrow burns the orc knight.#J=jj   The orc knight is almost dead.6==8.51 _The orc knight closely misses you. _You recovered 3 HP!$J=j^ )You shoot an arrow. The arrow hits the orc knight!  The arrow burns the orc knight.$J=jR$J=j$J=jwS8=3$J=jJ9.5 (1.00$J=j$J=j $J=j_You kill the orc knight! _You recovered 2 HP!%J=ja%J=jQb%J=jd%J=jl%J=jn81=39 _%J=jo%J=j[s%J=jsP4=8%J=js%J=j/u%J=jy%J=jJz987=%J=jpz:7%J=j{%J=j%J=j$]90=6%J=jF%J=jy%J=j%J=j62=%J=j:5%J=j%J=jՋ%J=jD@5=%J=je04%J=j%J=jɑ%J=j@p8=3%J=j%J=jc%J=jϗY101/121==%J=j:2%J=j%J=j%J=j&#4%J=jGM=1%J=j}%J=j%J=j̣66=%J=j :0%J=jM%J=j%J=jfq9=29%J=j«%J=j%J=jq12=8%J=jB%J=j%J=jpp5=7%J=j%J=jл%J=j&p8=6%J=jb%J=j%J=jT[20=5%J=jz%J=j%J=j%J=jk61=%J=j:4%J=j%J=j91 _HP restored.%J=jn%J=jB3%J=j%J=j2%  %J=jR2Items here: )) [[.%J=j%J=jqI2 _%J=j%J=j  %J=jRThere is a large open door, spattered with blood here.  Things that are here:%J=j %J=j@o a +0 great sword; a +0 chain mail; an orc corpse%J=j%J=jI1 _%J=j%J=j%J=j>%J=j$=%J=j00%J=j%J=j%J=j'%J=jC19%J=j%J=j3%J=j%J=j<B8%J=j.%J=j%J=j%J=jB7%J=j%J=jE  There is a large open door here.%J=j %J=j"I6 _%J=j%J=jc%J=j%J=jqB5%J=js%J=j%J=j%J=jB4%J=j%J=j!%J=j( Welcome to Nozil's Assorted Antiques! What would you like to do?  a - 1240 gold a box of beasts  b - 1240 gold a box of beasts %J=j( c -  173 gold a runed giant spiked club  d -  217 gold a shiny orb%J=j(e -  124 gold a potion of brilliance  f -  27 gold a robe  %J=j)g -  27 gold a robe  h -  62 gold a scroll of identify %J=j5) i -  93 gold a scroll of teleportation  j -  93 gold a scroll of teleportation%J=jS)Kk -  297 gold a wand of warping (4) %J=jq)R l -  124 gold a shiny silver wand %J=j)You have 2000 gold pieces. [Esc] exit%J=j)~[!] buy|examine items%J=j)[a-l] mark item for purchase [/] sort (type)%J=j)[A-L] put item on shopping list)J=j )J=j )J=j]   VividlyBlue the Marksdemigod Demigod)J=j : Health: 121/121 ======================== Magic: 27/27 ========================)J=j  AC: 5Str: 9 EV: 22)J=j Int: 15 SH: 0)J=j Dex: 32C #### #####)J=j  XL: 14 Next: 83% Place: Orcish Mines:2 oO..#...######..@#)J=jY  Noise: ---------  Time: 19895.5 (26.0) ..o.'...'....'...#)J=j * y) +3 longbow (flame) O.o #...#....'...# Fire: y) +3 longbow (flame) . # #..###...# Zot (10714) ##### #')# ##### ##...## ##)#)J=j   ......###..#  )J=j i.......##..#  .......##.##)J=jh   _Items here: )) [[.  There is a large open door, spattered with blood here.  Things that are here: )J=j _a +0 great sword; a +0 chain mail; an orc corpse _There is a large open door here.  There is an entrance to Nozil's Assorted Antiques here.)J=j? )J=j )J=j  Th)J=j, ere is a large open door, spattered with blood here.  Things that are here: _a +0 great sword; a +0 chain mail; an orc corpse _ large open door)J=jZ I  There is an entrance to Nozil's Assorted Antiques here. )J=j| f_You recovered 43 HP!)J=j<)J=j<)J=j=)J=jA)J=jjH)J=jKI3 _)J=jL)J=jP)J=j W)J=j5WB2)J=j9X)J=jBY)J=j\)J=j\B1)J=j])J=j`E  There is a large open door here.)J=jc)J=j-dI0 _)J=j1e)J=jUf)J=jkY09)J=jk)J=jl)J=jo)J=j:pB8)J=jq)J=jr)J=ju)J=jx  You encounter an orc warrior. It is wielding a +0 halberd and carrying a +0arbalest.)J=j|[ ####)J=j| ...# C #### ##### ...###ooO..#...######..∩# )J=jF}#..'ooo..o.'...'@...'...# [.)###.O...#...#....'...# )..# . ### #..###...# )J=jk}'####### ##### #')# ##### ###...###...## ##)# )J=j}........###..# o   orc warrior (polearm, launcher, wande…))J=j}#...).........##..# .......##.## )J=j}L####........### )J=j<^901.5 (6.0)o)J=jx o   orc warlord (wandering)o   orc warrior (polearm, launcher, wande…))J=jUl2.5 (77 _)J=j)J=jc*J=j )*J=j?: C #### *J=jaH..#...######..∩.'...'@...'... [.)*J=j.#...#....'... *J=jK)..# . ### #..###... ##### #')# #### ##)# *J=j.# )*J=jA.# ##  *J=jƳP*J=j C #### ..#...######..∩*J=j.'...'@...'... [.)*J=j>>.#...#....'... *J=j\)..# . ### #..###...*J=jy  ##### #')# #### ##)# *J=jL.# )*J=jk.# ##  *J=j+*J=j= _There are monsters nearby!*J=jhB ))))))oYou shoot an arrow.  The arrow hits the orc warlord but does no damage.*J=jtu 0o*J=jEv B.o*J=jLw Eoo*J=jw *J=jo~ .'...'o 2 orc warriors (1 polearm, 1 launcher*J=jr q===3.4 (0.96*J=j? *J=j - _The orc warlord shouts!+J=j֞ +J=j Evoke which item? Wands  a - a wand of flame (16)d - a wand of digging (4)  e - a wand of paralysis (11) Miscellaneous +J=jߠ  g - a +0 condenser vane [!] read|quaff|evoke[?] describe selected-J=j-J=j -J=j|  VividlyBlue the Marksdemigod  Demigod  Health: 121/121 ========================  Magic: 27/27 ========================  AC: 5-J=jStr: 9 ####  EV: 22Int: 15 ...# . #### #####  SH: 0Dex: 32 -J=jSQ...###ooOo.#...######..∩#  XL: 14 Next: 83% Place: Orcish Mines:2 #..'ooo....'...'@...'...#  Noise: ===------  Time: 19903.4 (0.0) -J=j)[.)###.O.oo#...#....'...#  y) +3 longbow (flame) )..# . ### #..###...#  Fire: y) +3 longbow (flame) ####### ##### #')# #####  Zot (10706) -J=j###...###...## ##)# ##...........###..#  o   orc warlord #...).........##..#-J=jbs  oo 2 orc warriors (1 polearm, 1 launcher…)..............##.## ......####........###  You encounter an orc warrior. It is wielding a +0 halberd and carrying a +0 _arbalest. _There are monsters nearby!You shoot an arrow.  The arrow hits the orc warlord but does no damage. _The orc warlord shouts!-J=jP  Okay, then.-J=j)-J=jo-J=j:. _-J=jÅ o.Casting: Jinxbite (safe; 1% risk of failure)  -J=j7Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.-J=jՆ*o-J=j .oYou feel your willpower being sapped.-J=jLo.-J=j7_o 3 orc warriors (1 polearm, 1 launche-J=j5---4.4 (15) Will/2 Jinx -J=j-J=j} _You encounter an orc warrior. It is wielding a +0 long sword.-J=jQ )))) You shoot an arrow. The arrow hits the orc warlord!!  The arrow burns the orc warlord!-J=jT hThe orc warlord is moderately wounded.-J=jGU .hThe orc warrior shouts! x2; You hear a shout! x2-J=jW .o-J=jX F'o-J=jb  #oo'o..'ooh   wargoooo 4 orc warriors (2 polearms, 2 launc…)-J=jb ?You encounter a warg.-J=jc o=5.3 (0.94-J=jh -J=jj - _The orc warrior shouts!.J=j<m )))))You shoot an arrow.  .J=jThe arrow closely misses the orc warlord.The arrow hits the orc warrior! The arrow burns the orc warrior..J=jEU.h.J=j0No..'.J=j,6.1 (0.8.J=j7.J=jd _The orc warrior is severely wounded..J=j )))))The arrow hits the orc warrior! The arrow burns the orc warrior. _The orc warrior is severely wounded.bar  .J=j ~The arrow closely misses the warg.  The arrow hits the orc warrior but does no damage..J=jI :*.J=j oThe orc warrior is severely wounded.A giggling sprite leaps out and bonks the orc warrior with its +0 halberd..J=j .J=jV )h.J=j '.J=jz .J=j .J=j~ .O.J=j o..'O   ogre  .J=jդ The orc warrior is almost dead.The orc warlord roars a battlecry!The orc warriors go into a battle-frenzy!.J=j} `93.J=jJ .J=jg * _You hear a shout! x2/J=j )))You shoot an arrow. The arrow hits the orc warlord!!  The arrow burns the orc warlord./J=j./J=j7h/J=jF.o/J=j:0o./J=j/J=j/J=j/J=j=/J=j/J=j1o/J=j hoThe orc warlord is heavily wounded./J=j/J=j'h/J=j)./J=j<J..'/J=jto   orc sorcerer (strong)oooo 4 orc warriors (2 polearms, 2 laun(…)/J=j/J=jy--7.8 (0.92/J=j$/J=j z _You encounter an orc sorcerer. It is wielding a +0 athame./J=jz l ))))You shoot an arrow.  /J=j The arrow closely misses the orc warlord.The arrow hits the orc warrior! The arrow burns the orc warrior!/J=j>J'o/J=jK@A.o/J=j@6.O/J=j^Es oThe orc warrior is almost dead./J=jEIThe orc warlord roars a battlecry!/J=jKF/J=jFU.h/J=jNooOoooh'o/J=jO6=8.71/J=jU/J=jpXK _The orcs go into a battle-frenzy! /J=jXm_You recovered 1 MP!0J=j †You shoot an arrow. The arrow hits the warg!! The arrow burns the warg.0J=j$`)o   orc sorcerer (strong)oooo 4 orc warriors (2 polearms, 2 launc…)O   ogre0J=jqV o.You kill the warg!0J=j{WL.o0J=j*XE'o0J=jX7.O0J=jYEo.0J=jZ0o0J=jZ;oo0J=j[0J=j\F.o0J=jGc.'ooo 5 orc warriors (3 polearms, 3 laun0J=jf====9.5 (0.800J=jl0J=jo- _The orc warrior shouts!0J=j#v )))You shoot an arrow.  The arrow closely misses the orc warlord.The arrow hits the orc warrior! The arrow burns the orc warrior.0J=j֭  .o'  The orc warrior is heavily wounded.The orc warrior unwields a +0 trident. The orc warrior wields a +0 arbalest.0J=jj B)))0J=j F.o0J=j ;'O0J=jM A.o0J=jT .o.o0J=j_ H†o0J=ji Eoo0J=jA 0J=j G@.0J=jK ===-10.4 (0.96990J=j 0J=jB t _The orc warrior shoots a bolt. The bolt completely misses you.1J=j@  You shoot an arrow.  1J=j2The arrow hits the orc warlord but does no damage.1J=j,/-1.2 (0.88 _The orc warlord is heavily wounded.1J=j޳  You shoot an arrow. The arrow hits the orc warlord!  The arrow burns the orc warlord.1J=j8.o1J=j1J=j[/o1J=j 1J=j1 1J=jUg.oThe orc warlord is heavily wounded.1J=jk7.O1J=jE'o1J=j!'1J=j=/o1J=j..o1J=j1J=j= (…)1J=j:]You encounter an orc. It is wielding a +4 falchion.1J=j B)))2J=j Z'@.2J=j=2.2 (1.072J=jG2J=jt _The orc warrior shoots a bolt. The bolt completely misses you.2J=jH  You shoot an arrow. The arrow hits the orc warlord!  The arrow burns the orc warlord.2J=j2 ;*2J=j - '2J=j oThe orc warlord is severely wounded.A giggling sprite leaps out and makes the orc warlord trip over its own feet.2J=jU 6.o2J=j 2J=j ,o2J=jx H†o2J=j -.O2J=jފ M.o2J=jG F.o2J=j  2J=j ooThe orc warlord is severely wounded.2J=jL 2J=j8 G.o2J=j٠ So(drained)2J=j 12--7=3.1 (0.92J=jq 2J=j C _The orc warlord hits you with a +0 battleaxe! 2J=j _You took 9 damage! You recovered 1 MP!3J=j  You shoot an arrow. The arrow hits the orc warlord!  The arrow burns the orc warlord.3J=j{. 2o3J=ju0 C.o3J=jH4 C 'o3J=j!5 FThe orc warlord is almost dead.3J=j6 Ko.3J=j4: 0o.3J=j: 3J=j>J 3J=jK Z5--9 (0.83J=jlL :63J=jT 3J=jY  3J=jZ _The orc warrior misses you. The orc warlord completely misses you. _You recovered 3 HP!4J=j-cr  You shoot an arrow.  The arrow hits the orc warlord but does no damage.4J=j;*4J=j .oThe orc warlord is almost dead.A giggling sprite leaps out and bonks the orc warlord with its +0 battleaxe.4J=j o.The orc warlord is almost dead.4J=j:oo4J=jg4J=j{Eoo4J=j 4J=j4o4J=j7=4.8 (0.954J=j4J=jj _The orc warrior closely misses you. The orc warlord closely misses you. _You recovered 2 HP!4J=jN )You shoot an arrow. The arrow hits the orc warlord!  The arrow burns the orc warlord.4J=jvT o   orc sorcerer (strongooooo 5 orc warriors (3 polearms, 3 laun…)4J=jT O   ogreo 3 orcs (strong)4J=jɄ 'oYou kill the orc warlord!4J=j Io.4J=j Ho.4J=j % 44   rust devil (summonedo   orc sorcerer (strong)4J=j" ooooo 5 orc warriors (3 polearms, 3 laun…)......####........###   O   ogre4J=jL (…)4J=jr SThe jinxing sprites lose interest in you.4J=jC 20=65.8 (1.044J=jt 4J=j 4J=jC  4J=jq _The orc sorcerer casts a spell. _You recovered 3 HP!5J=j> §You shoot an arrow. The arrow hits the orc sorcerer!!  The arrow burns the orc sorcerer!  You kill the orc sorcerer!5J=j/ ,)5J=jĿ ,ooooo 5 orc warriors (3 polearms, 3 laun…)O   ogreoo 3 orcs (strong)5J=jT K†O5J=j[ K.o5J=j 4o'5J=j A.o5J=jX .oo.5J=j1 5J=j 1==7====6.6 (0.835J=j 5J=j+ _The rust devil disappears in a puff of smoke! _You recovered 1 HP!6J=j )You shoot an arrow. The arrow completely misses the ogre.6J=j^The arrow hits the orc warrior!! The arrow burns the orc warrior!6J=j) 4 orc warriors (3 polearms, 3 launcooo 3 orcs (strong)6J=jQ .o6J=jYou kill the orc warrior!.o6J=joI'o6J=jA.o6J=j#3O6J=j'===-7.5 (0.926J=j/6J=j2J _The ogre misses you.6J=jF' 6J=j+Gn You shoot an arrow. The arrow hits the ogre! The arrow burns the ogre.6J=j~R .o6J=jD:The ogre is severely wounded.6J=jC/'o6J=jy6J=jH3.6J=jՑ|-8.416J=j6J=j.\ _The orc warrior completely misses you.7J=j֍ )You shoot an arrow. The arrow hits the ogre!! The arrow burns the ogre.7J=jv{ooo 3 orcs (strong)7J=j)W  You kill the ogre!7J=j]9))7J=j M.o7J=j, A.o7J=j  @The orc warrior shoots a bolt. The bolt completely misses you.7J=juj89.307J=j}7J=jW!Q _The orc warrior misses you.7J=jQ )You shoot an arrow. The arrow hits the orc warrior!!  The arrow burns the orc warrior!7J=jVK 3 orc warriors (polearms, launchers,7J=jZFo.7J=j&7J=j I=20.1 (0.87J=jL7J=jO _You kill the orc warrior!8J=j )You shoot an arrow. The arrow hits the orc warrior!  The arrow burns the orc warrior.8J=jõL 2 orc warriors (polearms, launchers, 8J=jcAoo8J=j 8J=jSM.o8J=jEo.8J=j8P  You kill the orc warrior!8J=jtbThe orc warrior unwields a +0 trident. The orc warrior wields a +0 arbalest.8J=j>)))))))8J=j9"8.o8J=j"8J=j+c)@...'.8J=j..a9898J=j58J=j28t _The orc warrior shoots a bolt. The bolt completely misses you.8J=jrX )You shoot an arrow. The arrow hits the orc warrior.  The arrow burns the orc warrior.8J=j_)   orc warrior (polearm, launcher, strongo..oo.8J=j{:oo8J=j<8J=j8J=jQb1.788J=jB8J=jO _You kill the orc warrior!8J=j)  You shoot an arrow. The arrow hits the orc warrior.  The arrow burns the orc warrior.8J=j\ A o8J=j\ Z.The orc warrior is lightly wounded.8J=j_ )8J=j_ /o8J=j}j @2 strong)8J=jk b2.578J=js 8J=j*w ? _The orc no longer looks unusually strong.8J=j-p )))You shoot an arrow.9J=j+F)o9J=jEo.9J=j)o9J=j*7.'9J=j+g3.4 (0.969J=j29J=j4_ _The arrow closely misses the orc warrior.9J=j)  You shoot an arrow. The arrow hits the orc warrior!  The arrow burns the orc warrior.9J=j  The orc warrior is severely wounded.The orc warrior unwields a +0 arbalest. The orc warrior wields a +0 trident.9J=jg4.2 (0.859J=j 9J=j Q _The orc warrior misses you.9J=js )You shoot an arrow. The arrow hits the orc warrior!  The arrow burns the orc warrior.9J=j~ooo 3 orcs (2 strong)9J=j 1You kill the orc warrior!The orc no longer looks unusually strong.9J=j+19-95.2 (1.049J=j9J=j: _The orc hits you with a +4 falchion. 9J=jl_You took 2 damage!9J=j  )You shoot an arrow. The arrow hits the orc! The arrow burns the orc.9J=jP 2 orcs9J=j>)9J=j>/o9J=jF9J=jJ[21=6.0 (0.89J=jQ9J=jT1 _You kill the orc! 9J=jTe_You recovered 2 HP!9J=jS )You shoot an arrow. The arrow hits the orc!! The arrow burns the orc.9J=jX n   orc9J=j A)o9J=j 9J=j e9 (0.939J=j 9J=jט G _You kill the orc!9J=j )You shoot an arrow. The arrow hits the orc!! The arrow burns the orc.9J=j% R9J=jZ 9J=j ^ b7.829J=jvb 9J=jrd 1 _You kill the orc!9J=jd :J=j#:J=j:J=j7:J=jG :J=jv:_No target in view!:J=jb:J=jVc:J=jzg:J=jiN  You shoot an arrow. The arrow hits the orc!! The arrow burns the orc. _You kill the orc!  You shoot an arrow. The arrow hits the orc!! The arrow burns the orc. _You kill the orc! _No target in view!:J=j3:J=jߘ:J=j:J=jƢI1 _:J=j":J=jp:J=jT=0:J=j@:J=j®:J=jfH79) :J=j>:J=jd∩...'..---:J=j'o   . .:J=j .#### .# . #### #####:J=j&.###oo...#..)######..∩# ##..'ooo....'..)@....'...# :J=j#E.[.)###.O...#...#)...'...# .)..# . #####..###...# .:J=jt*# ##### #')# ######...###...## ##)# .##:J=j.###..# #...).##..# .##.## :J=j)s.####.### _You kill the orc! :J=j You shoot an arrow. The arrow hits the orc!! The arrow burns the orc. _You kill the orc! _No target in view! _:J=jIYou feel your willpower return.:J=j.30.8 (3.0:J=j---1.8 (48:J=j;:J=j@  There is an open door, spattered with blood here.:J=j :J=j_Items here: )))))))) [[[[[[ †††.:J=jK :J=jK :J=jsN :J=jG] 8.:J=j{c   # . . .#### .# . . ##### #####.###o....#..)######..∩##..'ooo....'..@)....'...# ..[.)###.....#...#)...'...# ..)..# . . #####..###...# [.# ##### #')# ##### '####...###...## ##)# .##.###..# .##...).##..# .##.## .####:J=j=d &.### :J=jj &0:J=jm l2.8 (17 _:J=jHq :J=jAv  :J=j}v _Items here: ) [ ††.:J=jwn :J=jn :J=jKp :J=jx :J=jz :J=j\{ I6 _:J=jq} :J=j~ :J=j :J=jk B5:J=j :J=j :J=jG " ##. ####∩. #.. #... :J=jÌ  .... #...  #..#### #...  #.....# ##...###### #####  #.....###.....#..)######..∩# :J=j(  ####..'.'.....@..))....'...#4.8 (2  #..[.)###.....#...#)...'...#  #..)..# ##...######..###...# :J=jč g #[.############# #')# #####  #'####...###...## ##)#  #..##...###..#  #.##...)...##..# ###...##.## ...####........### :J=j1 :J=j e5.8 (34:J=j  :J=j ,_Found Quppia's Antique Armour Shop.:J=je g _There is an open door, spattered with blood here.:J=jc :J=jd :J=j^f :J=j$r :J=jy  ####  ##._. :J=jy  #### #∩... #.. #.... .... :J=jz .  #..#### #...:J=j/z  #.....# ##...###### ##### #.....###....@#..)######..∩#:J=jUz 0 ####..'.'.....'..))....'...#:J=jz  #..[.)###.....#...#)...'...#:J=jz L #..)..# ##...######..###...# #[.############# #')# #####:J=jz  #'####...###...## ##)#  #..##..#..#  #.##...):J=jz E.##..# ####:J=j{ 2.........##.## :J=jK :J=j e6.8 (13:J=j] :J=jf : _Found a roughly hewn altar of Beogh.;J=jx;J=j$y;J=jz;J=j;J=j$ #####  ##._.##  #### #∩...∩#;J=j]_  ..#.. #.....;J=j   .... #.....  #..#### #...#  #.....# ##...###### ##### #.....###...@.#..)######..∩#0;J=jT ####..'.'.....'..))....'...# #..[.[###.....#...#)...'...# #..)..# ##...######..###...#;J=jf #[.############# #')# ##### #'####...###...## ##)#  #..##;J=j.###..#  #.##...).##..#  ####.##.## ;J=j(;J=je7.8 (12;J=j&;J=jF5 _Found Piav's Assorted Antiques.;J=js ;J=jt ;J=j!v ;J=jx ;J=ja{ ;J=j} X1;J=j ;J=j ;J=j B0;J=jW ;J=j< ;J=j ;J=j  You encounter an orc wizard. It is wielding a +0 dagger.;J=j  ##### ;J=j ##._.###### #∩...∩#..#.. #.....# .... #...@.# ..#### ##...## ...# ##...###### ####...###.....#..)######..∩###..'o'.....'..))....'.....[.[###.....#...#)...'...#  o   orc wizard (wandering))..# ##...#####...# [.############# #')# #####   ;J=jZ } #'####...###...## ##) ;J=j +9.8 (2;J=j n40.8 (369 _;J=j ;J=j bX ##...##  ] page down [PgUp|<] page up [Esc] exit[top]GJ=jB~8e - a +6 heavy longbow. GJ=j~.A long, strong bow made of yew. GJ=j~GJ=j~Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (1.0) is reached at skill level 20. GJ=j' Your skill: 17.2  GJ=jQ? At 100% training you would reach 20.0 in about 1.0 XLs. GJ=jz] At current training (50%) you reach 20.0 in about 1.9 XLs. Your +2 troll leather armGJ=jGour {Snorg} slightly slows your attacks with this weapon. GJ=jJWearing a shield would reduce your attack speed with this weapon. GJ=j~ Current attack delay: 1.3. Damage rating: 70 (Base [14 + 11 (Hvy)] x 155% (Dex) x 156% (Skill) + 10 (Ench +GJ=j.Slay)). GJ=jV[Heavy: Any ammunition fired from it deals dramatically more damage, butGJ=j3 attacks with it are much slower. GJ=jۀ_This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.GJ=j-It can be maximally enchanted to +9. GJ=j+GJ=jRM(w)ield, (d)rop, (=)adjust, or (i)nscribe.IJ=jaGear: 26/52 gear slots (Left/Right/Tab to switch category) IJ=jhHand Weapons (go to first with )) IJ=j u y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution IJ=jPU e - a +6 heavy longbow  f - a +0 whip IJ=jzMissiles (go to first with ()g - 16 poisoned darts IJ=ji k - a throwing net  t - 3 curare-tipped darts IJ=jάArmour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  b - a +0 robe IJ=j h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust IJ=j' p - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales IJ=jQJewellery (go to first with "=)  j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn)  w - a +4 ring of slaying (worn) IJ=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fJ=jWL fJ=jL fJ=jhU fJ=j^   VividlyBlue the Marksdemigod  Demigod fJ=jb_  Health: 121/121 ========================  Magic: 27/27 ========================  AC: 5Str: 9fJ=j_   EV: 22Int: 15fJ=j$` #####  SH: 0Dex: 32##._.##  XL: 14 Next: 89% Place: Orcish Mines:2  ####fJ=jy` #∩...@#  Noise: ---------  Time: 19944.7 (0.0)  ..#.. #.....#  y) +3 longbow (flame)fJ=j#a D.... #.....#  Fire: y) +3 longbow (flame) #..#### ##...##  Zot (10665) #.....# ##...###### ##### #.....###.....#..)######..∩#  ####..')'.....'..))....'...#  #..[.[###.....#...#)...'...#  #..)..# ##...######..###...#  fJ=jya YThere is an entrance to Piav's Assorted Antiques here.  W - a scroll of brand weapon _Thank you for shopping at Piav's Assorted Antiques!  As you read the scroll of brand weapon, it crumbles to dust.  Your +6 longbow becomes incredibly heavy! _e - a +6 heavy longbowfJ=je fJ=je fJ=ji fJ=jOk gJ=jgJ=jGear: 26/52 gear slots (Left/Right/Tab to switch category) gJ=j8Hand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution gJ=jq e - a +6 heavy longbowf - a +0 whip Missiles (go to first with ()g - 16 poisoned darts gJ=jc k - a throwing nett - 3 curare-tipped darts gJ=jտArmour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}b - a +0 robe gJ=j h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust gJ=j7} p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales gJ=j~Jewellery (go to first with "=)  j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn)  w - a +4 ring of slaying (worn) gJ=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hJ=j_hJ=jghJ=jp: hJ=jqm VividlyBlue the Marksdemigod hJ=j8qS Demigod hJ=jfq Health: 121/121 ========================hJ=jq hJ=jq Magic: 27/27 ======================== hJ=jqt AC: 5Str: 9hJ=jr hJ=jjr EV: 22Int: 15#####hJ=jrw  SH: 0Dex: 32hJ=jr>##._.##hJ=js  XL: 14 Next: 89% Place: Orcish Mines:2  ####hJ=jGsT#∩...@#hJ=jts  Noise: ---------  Time: 19944.7 (0.0)  hJ=jsW..#.. #.....#hJ=js  y) +3 longbow (flame).... #.....#hJ=jtq  Fire: y) +3 longbow (flame) hJ=j-tI#..#### ##...##hJ=jt  Zot (10665) #.....# ##...###### ##### hJ=jtn#.....###.....#..)######..∩# hJ=jt ####..')'.....'..))....'...# hJ=ju. hJ=jIun#..[.[###.....#...#)...'...# hJ=jtu #..)..# ##...######..###...# hJ=ju. hJ=juSThere is an entrance to Piav's Assorted Antiques here.  hJ=ju"W - a scroll of brand weapon hJ=jv_Thank you for shopping at Piav's Assorted Antiques!  As you read the scroll of brand weapon, it crumbles to dust.  hJ=jIv/Your +6 longbow becomes incredibly heavy! hJ=jtv_e - a +6 heavy longbowhJ=jwhJ=jhJ=j׏hJ=jihJ=jjhJ=jjhJ=j lhJ=j2nhJ=jphJ=j:rB4hJ=jrhJ=jQthJ=j+vhJ=jvB3hJ=j*xhJ=jyhJ=j{hJ=j |hJ=j?|:2hJ=j}hJ=j~hJ=jhJ=jB1hJ=jhJ=jօhJ=jWelcome to Quppia's Antique Armour Shop! What would you like to do?  a -  260 gold a runed kite shieldhJ=jAb -  468 gold a plate armour  c -  104 gold a ring mail  d -  104 gold a ring mail  e -  153 gold a jewelled robehJ=j(f -  23 gold a robe  g -  23 gold a robe  hJ=jWh -  104 gold a scale mail You have 1696 gold pieces. [Esc] exithJ=jM[!] buy|examine items[a-h] mark item for purchase [/] sort (type)hJ=jЋ[A-H] put item on shopping listkJ=jkJ=jWkJ=j: kJ=j<m VividlyBlue the Marksdemigod kJ=jlS Demigod kJ=j Health: 121/121 ======================== kJ=j Magic: 27/27 ======================== kJ=jt AC: 5Str: 9kJ=jD kJ=jpu EV: 22Int: 15kJ=jC#####SH: 0kJ=jȾ.Dex: 32kJ=j>##._.##kJ=jIXL: 14 Next: 89% Place: Orcish Mines:2####kJ=ju8#@...∩#kJ=jNoise: ---------  Time: 19948.7 (4.0)..#.. #.....#kJ=jϿ5y) +3 longbow (flame)kJ=jJ.... #.....#kJ=j&Fire: y) +3 longbow (flame) #..#### ##...##kJ=j{/Zot (10661) kJ=j#.....# ##...###### ####.....###.....#..)######..kJ=j ####..')'.....'..))....'..kJ=j. kJ=j*j#..[.[###.....#...#)...'..kJ=jU| #..)..# ##...######..###..kJ=j. kJ=j8W - a scroll of brand weapon kJ=j[_Thank you for shopping at Piav's Assorted Antiques!  kJ=jrAs you read the scroll of brand weapon, it crumbles to dust.  Your +6 longbow becomes incredibly heavy! kJ=jZX_e - a +6 heavy longbow  There is an entrance to Quppia's Antique Armour Shop here.kJ=ja _kJ=jkJ=jkJ=j$kJ=jokJ=j kJ=jI0 _kJ=jkJ=j% kJ=j# kJ=j C59kJ=jkJ=jxkJ=jakJ=jB8kJ=j kJ=jkJ=j!kJ=j!B7kJ=jI#kJ=j"%kJ=j}'kJ=j(B6kJ=j)kJ=js+kJ=j.kJ=j].B5kJ=j/kJ=j2@  There is an open door here.kJ=j5kJ=j6I4 _kJ=j7kJ=j9$  Things that are here:kJ=j;;  a +0 dagger; a +0 robekJ=j>kJ=j>I3 _kJ=j0@kJ=jB@  There is an open door here.kJ=jLEkJ=jEI2 _kJ=jGkJ=j IkJ=jKkJ=jKB1kJ=j5MkJ=jOkJ=j)Qi  A cyclops comes into view.kJ=jWY #####  kJ=jW##._.##  ###### #∩...∩#  kJ=jXA#..#.. #.....# ....C #.....##..#### ##...## kJ=j^X#..@..# ##...###### #.....###.....#..)## ####..')'.....'..)). kJ=jX#..[.[###.....#...#) #..[..# ##...######. kJ=jX#[.############# #' C   cyclops (missile, wandering) #'####...###...## ## #..##...........###.kJ=jYX #.##...).........##.kJ=j^058.7 (10.0)kJ=j_m9.7 (110 _kJ=jodkJ=j)fkJ=j #####  ##._.##  ###### #∩...∩#  #..#.. #.....#  ....C #.....#  #..#### ##...##  #..@..# ##.  #.....###.) ####..')')) #..[.[###..) #..[..#  #[.####    )kJ=j `Y #####  kJ=j`##._.##  ###### #∩...∩#  kJ=j`w#..#.. #.....#  kJ=j`....C #.....#  kJ=j,at#..#### ##...##  kJ=jqa#..@..# ##.  kJ=ja^#.....###.)kJ=ja kJ=jaW####..')'))kJ=jObs #..[.[###..)kJ=jb #..[..#  #[.####  kJ=jc kJ=j_c2 )kJ=jokJ=j_pkJ=jukJ=jkw^ _A cyclops is nearby!lJ=jv )C  )You shoot an arrow. The arrow hits the cyclops! The arrow burns the cyclops!  The cyclops shouts!lJ=jMM.ClJ=j3lJ=jE====60.5 (0.8lJ=jG)49lJ=jlJ=j lJ=jQ_The cyclops is heavily wounded.lJ=j (  You shoot an arrow. The arrow hits the cyclops!! The arrow burns the cyclops!lJ=jRlJ=j*9lJ=jJ<90===-1.5 (1.08lJ=j@lJ=jBK _You kill the cyclops!lJ=jGlJ=j7-lJ=jlJ=j H _No target in view!lJ=j lJ=jg lJ=j lJ=j lJ=j lJ=j _7 _lJ=j lJ=j lJ=j  You encounter an orc high priest. It is wielding a +0 trident.lJ=j U ### ##._.## ########## #∩...∩#lJ=j/ 5##..#.....# #.....##..o......# #.....# #.@#### ##...## --- #.....# ##...#### #.....###.....#..)#lJ=j  ####..')'.....'..)) #..[.[###.....#...# #..[..# ##...###### o   orc high priest (polearm, wandering) #[.#############  #'####...###...## # #..##..lJ=j "#lJ=j? Z2)lJ=jD ---3.5 (26 _lJ=j lJ=j q _You see here 6 large rocks.lJ=j 4 #####  lJ=jO ##._.##  ########## #∩...∩#  ##..#.....#   #..o......#   #.@####   #.....#  #.....#)lJ=j  ####..'))) #..[.[### #..[..#  #[.####   lJ=j #####  ##._.##  ########## #∩...∩#  ##..#.....#   #..o......#   #.@####   #.....#  #.....#)lJ=j ####..'))) #..[.[### #..[..#  #[.####   lJ=jXlJ=j۠lJ=jlJ=jէg _An orc high priest is nearby!lJ=jK #####  ##._.##  lJ=j########## #∩...∩#  ##..#.....#   #..o......#   lJ=j#.@####   #.....#  #.....#) ####..'))) #..[.[### #..[..# lJ=jgU #[.####   mJ=j،q #####  ##._.##  ########## #∩...∩#  ##..#.....#   #..o......#   #.@####   #.....#  #.....#) ####..'))) #..[.[### #..[..#  #[.####    _An orc high priest is nearby!mJ=j0l ))))You shoot an arrow.mJ=jv& mJ=jWw..#3mJ=jw5o..mJ=jyG3   soul eater (summoned)o   orc high priest (polearm)The arrow barely misses the orc high priest.mJ=joz'===mJ=jzJ4.4 (0.95mJ=jR9_mJ=j mJ=j!d_The orc high priest utters an invocation to Beogh.mJ=j\8))mJ=jQE.omJ=jA3.mJ=j5b5.34mJ=j7_mJ=jq _You shoot an arrow. The arrow barely misses the soul eater.mJ=jGk )You shoot an arrow. The arrow hits the orc high priest.  The arrow burns the orc high priest.mJ=j9 64mJ=j7 <.3mJ=j .4   rust devil (summoned)mJ=j b6.23mJ=j2 mJ=j = _The orc high priest is lightly wounded.nJ=j:  nJ=j0nYou shoot an arrow. The arrow hits the soul eater!  The arrow burns the soul eater.nJ=jQ nJ=j R The soul eater is moderately wounded.The orc high priest hits you but does no damage.nJ=j5SnJ=joSR04----7.1nJ=j1Z9_nJ=j\ _The soul eater hits you! _You took 17 damage!nJ=j?R  VividlyBlue the Marksdemigod  Demigod nJ=jR Health: 104/121 ====================----#####Magic: 27/27 ========================##._.##AC: 5Str: 9nJ=jR########## #∩...∩#EV: 22Int: 15nJ=jS##..#.....# #.....#SH: 0Dex: 32#..4o.3...# #.....#nJ=jKSXL: 14 Next: 90% Place: Orcish Mines:2#*@#### ##...##nJ=jSLNoise: ===------  Time: 19967.1 (0.0)#.....# ##...###### y) +3 longbow (flame)nJ=jS#.....###.....#..)# Fire: y) +3 longbow (flame) nJ=jS ####..')'.....'..)) Zot (10643) #..[.[###.....#...#nJ=jT#..[..# ##...###### 3   soul eater (summoned)nJ=jtT\#[.############# # o   orc high priest (polearm)#'####...###...## # 4   rust devil (summoned)#..##...........###The orc high priest hits you but does no damage. nJ=jT_The soul eater hits you! _You took 17 damage!  Fire: y) +3 longbow (flame)nJ=jTvPress: ? - help, Shift-Dir - straight lineAim: a rust devil (summoned, 82% to hit)oJ=j  VividlyBlue the Marksdemigod  Demigod  Health: 104/121 ====================----#####Magic: 27/27 ========================##._.##AC: 5Str: 9########## #∩...∩#EV: 22Int: 15##..#.....# #.....#SH: 0Dex: 32#..4o.3...# #.....#XL: 14 Next: 90% Place: Orcish Mines:2#)@#### ##...##Noise: ===------  Time: 19967.1 (0.0)#.....# ##...###### y) +3 longbow (flame)#.....###.....#..)# Fire: y) +3 longbow (flame) ####..'J=j 0m)'.....'..)) Zot (10643) #..[.[###.....#...##..[..# ##...###### 3   soul eater (summoned)#[.############# # o   orc high priest (polearm)#'####...###...## # 4   rust devil (summoned)#..##...........### _You took 17 damage!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a rust devil (summoned, 82% to hit)  You shoot an arrow. The arrow hits the orc high priest.  The arrow burns the orc high priest.oJ=jV.  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a rust devil (summoned, 82% to hit)  oJ=jYou shoot an arrow. The arrow hits the orc high priest.  The arrow burn  The orc high priest is moderately wounded.oJ=j6=9 (0.82oJ=jM7_oJ=j oJ=j_The orc high priest barely misses you. The soul eater misses you. _You recovered 2 HP!pJ=j\}  VividlyBlue the Marksdemigod  Demigod  Health: 106/121 =====================---#####pJ=j~Magic: 27/27 ========================##._.##AC: 5Str: 9########## #∩...∩#EV: 22Int: 15##..#.....# #.....#SH: 0Dex: 32#..4o.3...# #.....#XL: 14 Next: 90% Place: Orcish Mines:2#*@#### ##...##Noise: ===------  Time: 19967.9 (0.0)#.....# ##...###### y) +3 longbow (flame)#.....###.....#..)# Fire: y) +3 longbow (flame) ####..')'.....'..)) Zot (10642) #..[.[###.....#...##..[..# ##...###### 3   soul eater (summoned)pJ=j2#[.############# # o   orc high priest (polearm)#'####...###...## # 4   rust devil (summoned)#..##...........###The orc high priest is moderately wounded. _The orc high priest barely misses you. The soul eater misses you. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a rust devil (summoned, 82% to hit)pJ=j:Q4o*. _The orc high priest barely misses you. The soul eater misses you. _You recovered 2 HP!  Fire: y) +3 longbow (flame)pJ=jY:Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 trident and wearing a +0 robe (lightly  wounded, 75pJ=j   VividlyBlue the Marksdemigod  Demigod  Health: 106/121 =====================---#####Magic: 27/27 ========================##._.##AC: 5Str: 9pJ=j ########## #∩...∩#EV: 22Int: 15##..#.....# #.....#SH: 0Dex: 32#..4o)3...# #.....#XL: 14 Next: 90% Place: Orcish Mines:2#.@#### ##...##pJ=j LNoise: ===------  Time: 19967.9 (0.0)#.....# ##...###### y) +3 longbow (flame)pJ=j #.....###.....#..)# Fire: y) +3 longbow (flame) ####..')'.....'..)) Zot (10642) #..[.[###.....#...#pJ=j5 #..[..# ##...###### 3   soul eater (summoned)#[.############# # o   orc high priest (polearm)#'####...###...## # 4   rust devil (summoned)pJ=jm #..##...........###Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: an orc high priest, wielding a +0 trident and wearing a +0 robe (lightly  pJ=j }wounded, 75% to hit)  You shoot an arrow. The arrow hits the orc high priest.  The arrow burns the orc high priest.pJ=j# .Aim: an orc high priest, wielding a +0 trident and wearing a +0 robe (lightly  wounded, 75% to hit)  You shoot an arrow. The arrow hits the orc high priest.  The arrow burns the orc high priest.  The orc high priest is moderately wounded.  The orc high priest completely misses you.pJ=j$ m98.9 (11pJ=j) pJ=j7,  pJ=jv, _The soul eater closely misses you. _You recovered 3 HP!qJ=j|9 : qJ=j9  VividlyBlue the Marksdemigod  Demigod  Health: 109/121 =====================---#####Magic: 27/27 ========================##._.##qJ=j2: AC: 5Str: 9########## #∩...∩#qJ=je: EV: 22Int: 15##..#.....# #.....#SH: 0Dex: 32qJ=j: l#..4o.3...# #.....#XL: 14 Next: 90% Place: Orcish Mines:2#*@#### ##...##qJ=j: Noise: ===------  Time: 19968.9 (0.0)#.....# ##...###### y) +3 longbow (flame)#.....###.....#..)# Fire: y) +3 longbow (flame) qJ=j"; ####..')'.....'..)) Zot (10641) #..[.[###.....#...##..[..# ##...###### 3   soul eater (summoned)qJ=jT; #[.############# # o   orc high priest (polearm)#'####...###...## # 4   rust devil (summoned)qJ=j; #..##...........###The orc high priest completely misses you. _The soul eater closely misses you. qJ=j; _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a rust devil (summoned, 82% to hit)qJ=j5?  VividlyBlue the Marksdemigod  Demigod  Health: 109/121 =====================---#####qJ=j?Magic: 27/27 ========================##._.##AC: 5Str: 9########## #∩...∩#EV: 22Int: 15##..#.....# #.....#SH: 0Dex: 32#..§o.3...# #.....#XL: 14 Next: 90% Place: Orcish Mines:2#.@#### ##...##Noise: ===------  Time: 19968.9 (0.0)qJ=jL@a#.....# ##...###### y) +3 longbow (flame)#.....###.....#..)# Fire: y) +3 longbow (flame) ####..')'.....'..)) Zot (10641) #..[.[###.....#...##..[..# ##...###### 3   soul eater (summoned)qJ=j@m#[.############# # o   orc high priest (polearm)#'####...###...## # 4   rust devil (summoned)#..##...........###Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineqJ=j@Aim: a rust devil (summoned, 82% to hit)  You shoot an arrow. The arrow hits the orc high priest!!  The arrow burns the orc high priest!  You kill the orc high priest!rJ=j §Press: ? - help, Shift-Dir - straight lineAim: a rust devil (summoned, 82% to hit)  You shoot an arrow. The arrow hits the orc high priest!!  rJ=j The arrow burns the orc high priest!  You kill the orc high priest!  The rust devil disappears in a puff of smoke!rJ=j ,)rJ=j%W)rJ=j+F§§.§.rJ=jG11=29.9 (10rJ=jGO9_rJ=jRM _The soul eater disappears in a puff of smoke! rJ=jS[_You recovered 2 HP!sJ=jsJ=jwC  Skill  Level Cost  Apt Skill  Level Cost  Apt sJ=jÌ] a - Fighting  10.1  14.3  -1   i - Spellcasting   6.0   9.9  -2          sJ=j b - Maces & Flails   0.0   1.2  -1   j + Hexes10.3  14.3  -1  sJ=j5 c - Unarmed Combat   0.0   1.2  -1   k - Fire Magic   0.8   1.2  -1   d - Throwing   0.0   1.2  -1      sJ=ji     l - Evocations   0.0   1.2  -1  sJ=je + Ranged Weapons 17.2  26.8  -1          sJ=jˍ.     f - Armour   5.0   7.1  -1  sJ=j     g - Dodging  10.1  14.3  -1      sJ=jzZ h - Stealth   0.0   1.0   0                  sJ=j        sJ=j        sJ=j%!            sJ=jz        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpsJ=j*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetssJ=jz+ sJ=j+ sJ=j0 sJ=j6   VividlyBlue the Marksdemigod  Demigod sJ=j7 u Health: 111/121 ======================--#####Magic: 27/27 ========================##._.##AC: 5sJ=jM7 /Str: 9########## #∩...∩#EV: 22Int: 15sJ=j7 Y##..#..§..# #.....#SH: 0Dex: 32#..§)§.§..# #.....#XL: 14 Next: 92% Place: Orcish Mines:2#.@#### ##...##sJ=j8 Noise: ===------  Time: 19969.9 (0.0)#.....# ##...###### y) +3 longbow (flame)#.....###.....#..)# Fire: y) +3 longbow (flame) ####..')'.....'..)) Zot (10640) #..[.[###.....#...#sJ=j]8 #..[..# ##...###### #[.############# # #'####...###...## # #..##...........### You shoot an arrow. The arrow hits the orc high priest!!  sJ=j8 The arrow burns the orc high priest!  You kill the orc high priest!The rust devil disappears in a puff of smoke! _The soul eater disappears in a puff of smoke! sJ=j8 T_You recovered 2 HP!sJ=jP= sJ=j= sJ=jB sJ=jC sJ=j sJ=j Gear: 26/52 gear slots (Left/Right/Tab to switch category) sJ=jK Hand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution  e - a +6 heavy longbowf - a +0 whip Missiles (go to first with ()g - 16 poisoned darts  k - a throwing netsJ=j 't - 3 curare-tipped darts Armour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}sJ=jլ b - a +0 robe  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales Jewellery (go to first with "=)  j - a ring of protection from cold (worn) sJ=j Q s - an amulet of regeneration (worn)  w - a +4 ring of slaying (worn) sJ=jQ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]uJ=j e - a +6 heavy longbow. A long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (1.0) is reached at skill level 20.  Your skill: 17.2  At 100% training you would reach 20.0 in about 0.9 XLs.  At current training (50%) you reach 20.0 in about 1.8 XLs. Your +2 troll leather armour {Snorg} slightly slows your attacks with this weapon. uJ=jH!GWearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.3. Damage rating: 70 (Base [14 + 11 (Hvy)] x 155% (Dex) x 156% (Skill) + 10 (Ench +Slay)). Heavy: Any ammunition fired from it deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. (w)ield, (d)rop, (=)adjust, or (i)nscribe.vJ=jIGear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) vJ=ju y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution vJ=jU e - a +6 heavy longbow  f - a +0 whip vJ=j5aMissiles (go to first with ()vJ=jg - 16 poisoned darts  k - a throwing net  t - 3 curare-tipped dartvJ=j (s Armour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  b - a +0 robe vJ=jh h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust vJ=j p - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales vJ=jJewellery (go to first with "=)  j - a ring of protection from cold (worn) vJ=jwQ s - an amulet of regeneration (worn)  w - a +4 ring of slaying (worn) vJ=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]vJ=jj{My - a +3 longbow of flaming (weapon). vJ=j{qA long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 17.2  At 100% training you would reach 20.0 in about 0.9 XLs.  At current training (50%) you reach 20.0 in about 1.8 XLs. Your +2 troll leather armvJ=j |dour {Snorg} slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 0.9. Damage rating: 41 (Base 14 x 155% (Dex) x 156% (Skill) + 7 (Ench + Slay)). Flame: It burns victims, dealing an additional one-quarter of any damagevJ=jT| that pierces defenders' armour. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.vJ=j|It can be maximally enchanted to +9. (q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.xJ=jsGear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution  e - a +6 heavy longbow xJ=j  f - a +0 whip Missiles (go to first with ()g - 16 poisoned darts  k - a throwing net  t - 3 curare-tipped dartxJ=j&s Armour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg} xJ=j[ b - a +0 robe  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust xJ=j p - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales xJ=jJewellery (go to first with "=)  j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn)  w - a +4 ring of slaying (worn) xJ=j2[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]yJ=j))e - a +6 heavy longbow. A long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (1.0) is reached at skill level 20. yJ=j) Your skill: 17.2  At 100% training you would reach 20.0 in about 0.9 XLs.  At current training (50%) you reach 20.0 in about 1.8 XLs. Your +2 troll leather armour {Snorg} slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.3. Damage rating: 70 (Base [14 + 11 (Hvy)] x 155% (Dex) x 156% (Skill) + 10 (Ench +Slay)). yJ=j)Heavy: Any ammunition fired from it deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.yJ=jS*It can be maximally enchanted to +9. (w)ield, (d)rop, (=)adjust, or (i)nscribe.}J=j aGear: 26/52 gear slots (Left/Right/Tab to switch category) }J=j; Hand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution  e - a +6 heavy longbow }J=j  f - a +0 whip Missiles (go to first with ()g - 16 poisoned darts }J=j i k - a throwing net  t - 3 curare-tipped darts }J=j^ Armour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg} }J=j  b - a +0 robe  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3} }J=jM  m - an orb of stardust  p - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales }J=j Jewellery (go to first with "=)  j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn) }J=j  w - a +4 ring of slaying (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit}J=jp7[top]}J=j}J=j}J=j%  VividlyBlue the Marksdemigod  Demigod }J=jg& Health: 111/121 ======================--#####Magic: 27/27 ========================##._.##AC: 5Str: 9}J=j&o########## #∩...∩#EV: 22Int: 15##..#..§..# #.....#SH: 0Dex: 32#..§)§.§..# #.....#}J=j/'XL: 14 Next: 92% Place: Orcish Mines:2#.@#### ##...##Noise: ===------  Time: 19969.9 (0.0)}J=j'#.....# ##...###### y) +3 longbow (flame)#.....###.....#..)# Fire: y) +3 longbow (flame) ####..')'.....'..)) Zot (10640) #..[.[###.....#...##..[..# ##...###### #[.############# # #'####...###...## #}J=ji( #..##...........### You shoot an arrow. The arrow hits the orc high priest!!  The arrow burns the orc high priest!  You kill the orc high priest!The rust devil disappears in a puff of smoke! _The soul eater disappears in a puff of smoke! }J=j(T_You recovered 2 HP!}J=jN.}J=j.}J=j;}J=j=}J=jX}J=j3}J=j֐}J=jp}J=j?h439 _}J=j}J=j}J=jZ7=8}J=jI}J=j/}J=j }J=jq20=7}J=j}J=j}J=j61=}J=jE:6}J=j }J=j}J=jw}J=jB5}J=j}J=j}J=j9}J=jB4}J=j}J=j  }J=j\Things that are here:}J=jV<  a +0 trident; a +0 robe}J=jT #####}J=j] ##._.## ########## #∩...∩#}J=j ##..#.....# #.....##..@).....# #.....#---75.9 (6}J=ju#..##.(#### ##...## #.. #.....# ##...###.. #.....###.....#.}J=j(#.∩ ####..')'.....'.### #..[.[###.....#. #..[..# ##...## #[.############ #'####...###...}J=j}J=j---6.9 (73}J=j9_}J=j }J=j2_Found Daidaj's General Store. _You recovered 10 HP!}J=j[ }J=j9 }J=j }J=jٶ }J=j }J=j [=2 _}J=j }J=j }J=j }J=j B1}J=js }J=j }J=j }J=j3 B0}J=j }J=j> }J=j }J=j4 C29}J=j }J=j5 }J=jd }J=j B8}J=j }J=j }J=j zWelcome to Daidaj's General Store! What would you like to do?  a -  840 gold a Gell's gravitambourine (2/2)b -  42 gold a +0 leather armour  c -  273 gold a parchment of Anguish}J=j* d -  273 gold a parchment of Cigotuvi's Putrefaction  e -  252 gold a potion of haste  f -  100 gold a scroll of vulnerability  g -  100 gold a scroll of vulnerabilityh -  241 gold a wand of paralysis (4) }J=jr l i -  325 gold a +2 war axe of sundering You have 1696 gold pieces. [Esc] exit[!] buy|examine items}J=j [a-i] mark item for purchase [/] sort (type)}J=j [A-I] put item on shopping listJ=jJ=jYJ=j,##### VividlyBlue the Marksdemigod##._.## DemigodJ=j########## #∩...∩# Health: 121/121 ========================##..#.....# #.....# Magic: 27/27 ========================#...).....# #.....# AC: 5Str: 9#..##.(#### ##...## EV: 22Int: 15J=j#...#.....# ##...## SH: 0Dex: 32#...#.....###.....# XL: 14 Next: 92% Place: Orcish Mines:2J=j4#.@.####..')'.....' Noise: ---------  Time: 19981.9 (5.0)#####..[.[###.....# y) +3 longbow (flame)#..[..# ##...## Fire: y) +3 longbow (flame) #[.############ Zot (10628) J=js#'####...###...#..##.......... #.##...)....... ####.............. J=j##...........####..  _You recovered 2 HP!  Things that are here:  J=ja +0 trident; a +0 robe _Found Daidaj's General Store. _You recovered 10 HP!  There is an entrance to Daidaj's General Store here.J=j2J=jɿJ=j. _J=j J=j7 C  Skill  Level Cost  Apt Skill  Level Cost  Apt J=j  a - Fighting  10.1  14.3  -1   i - Spellcasting   6.0   9.9  -2  J=j         J=j2  b - Maces & Flails   0.0   1.2  -1   j + Hexes10.3  14.3  -1  J=jp  c - Unarmed Combat   0.0   1.2  -1   k - Fire Magic   0.8   1.2  -1   d - Throwing   0.0   1.2  -1  J=j         J=j  l - Evocations   0.0   1.2  -1  e + Ranged Weapons 17.2  26.8  -1  J=j)         J=j` T    J=j . f - Armour   5.0   7.1  -1      J=j . g - Dodging  10.1  14.3  -1      J=j ; h - Stealth   0.0   1.0   0      J=j< _    J=jr         J=j         J=j         J=j a    J=jJ         J=j         J=j The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpJ=j G[=] set a skill target  J=j; [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsJ=jރJ=jъJ=j##### VividlyBlue the MarksdemigodJ=jg##._.## Demigod########## #∩...∩# Health: 121/121 ========================##..#.....# #.....# Magic: 27/27 ========================#...).....# #.....# AC: 5Str: 9#..##.(#### ##...## EV: 22Int: 15#...#.....# ##...## SH: 0Dex: 32J=jv#...#.....###.....# XL: 14 Next: 92% Place: Orcish Mines:2#.@.####..')'.....' Noise: ---------  Time: 19981.9 (0.0)#####..[.[###.....# y) +3 longbow (flame)J=jr#..[..# ##...## Fire: y) +3 longbow (flame) #[.############ Zot (10628) #'####...###...#..##..........J=j< #.##...)....... ####.............. ##...........####..J=j}-  J=j_You recovered 2 HP!  Things that are here:  a +0 trident; a +0 robe J=j_Found Daidaj's General Store. _You recovered 10 HP! _There is an entrance to Daidaj's General Store here.J=jwJ=j+J=jJ=jJ=jX J=j֪ J=j J=j J=j J=jW I7 _J=j J=j J=j& J=j B6J=jK J=jQ J=j J=jX B5J=j5 J=j J=jb J=j B4J=j J=j J=j X3J=j J=jz H Things that are here: J=j a +0 trident; a +0 robe _Found Daidaj's General Store. _You recovered 10 HP!  Things that are here:J=j <  a +0 trident; a +0 robeJ=jZ J=j I2 _J=j J=jc J=j J=j B1J=j? J=jy J=j\ J=j B0J=j J=j J=j! J=jr" C19J=jx$ J=jF( J=jL+ J=j+ B8J=j- J=jB5 _  Items here: )))) [[[ ÷÷.J=j8 J=jR9 I7 _J=jZ; J=j> J=jB J=jYB B6J=jD J=jF $  Things that are here:J=jgJ %  J=jJ Ra +0 chain mail; a +0 great sword; an orc skeletonJ=jBM J=jM I5 _J=jO J=jS @  There is an open door here.J=j V J=jV I4 _J=jX J=js[ J=j+^ J=j^ B3J=jKe J=ji J=jl J=jl B2J=jn J=jwq J=jt J=jt B1J=jv J=jy J=j]{ J=j{ B0J=j]} J=jE J=je J=j C09J=j J=j J=jT J=j B8J=jݙ J=ji J=je J=j B7J=j J=j J=jS J=j B6J=j J=j J=j¯ J=j B5J=j J=j J=j˸ J=j3 B4J=jF J=jj J=j+ J=j B3J=jr J=j J=j J=j. B2J=jV J=jj J=j J=je :1J=jI J=j J=j J=j B0J=j J=jS J=j J=j/ D599J=jP J=j J=j/ J=j B8J=jb J=j" J=jd& J=j& B7J=j0) J=j+ J=jj. J=j. B6J=j0 J=j3 J=j5 J=j5 B5J=j7 J=j9 J=j; J=j?< B4J=j= J=jB J=jD J=jE B3J=jvG J=jI J=jK J=j!L B2J=jnM J=jN J=j`P J=jP B1J=jQ J=j[ J=j\ J=j>] B0J=jI^ J=j` J=jw J=jow C89J=jDx J=j;{ J=j{ J=j+| B8J=j| J=j~ J=j( J=jހ B7J=j J=j J=jDŽ J=j X6J=j" J=jT J=j B5J=jɊ J=ji J=j9 X4J=jՐ J=j J=jc J=j̓ B3J=j J=j & ...#........#.#...#  ....[ΔΔ..Δ..#.....#  J=j# j.Δ.....Δ..........#  .....Δ.##.........#  ........##.....#..#  ...Δ.........#....#  J=j ...#...#[#.......##  Δ..Δ.....Δ...#.#..#  .............#..@.#  20026.9 (45.0) .................##  ...#..........#...#  J=j '...#.....#.......##  .....Δ..#....#...#  Δ#.........#.....#  ..........[......#  .................#  J=j$ _............#..###  J=j J=j J=jM E _Done exploring.J=j 3J=jC J=j# s......#.#.........0J=j $ .0)J=j% J=j( J=j+ E _Done exploring.J=j[?25h[?0c[?25l[?1cJ=jhJ=jE96 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Orc:2] a +0 arbalest (3 further duplicates)b - [Orc:2] a +0 athame  J=jc - [Orc:2] a +0 battleaxe (2 further duplicates)  d - [Orc:2] a +0 club (4 further duplicates)  e - [Orc:2] a club (16 gold)  f - [Orc:2] a +0 dagger (9 further duplicates)  g - [Orc:2] a +2 dagger of freezing  h - [Orc:2] a +0 executioner's axe of venomi - [Orc:2] a +0 falchion  j - [Orc:2] a +4 falchionk - [Orc:2] a +0 flail  l - [Orc:2] a +0 flail of venomm - [Orc:2] a +0 great mace (1 further duplicate)  n - [Orc:2] a +0 great sword (3 further duplicates)  o - [Orc:2] a +0 halberd (1 further duplicate)  p - [Orc:2] a +0 hand axe (3 further duplicates)  q - [Orc:2] a +0 heavy flailr - [Orc:2] a +0 long sword (3 further duplicates)  s - [Orc:2] a +2 long sword of holy wratht - [Orc:2] a +0 mace (2 further duplicates)  u - [Orc:2] a +0 orcbow  v - [Orc:2] a +0 short sword [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J=jJ=j5J=j; J=j-qJ=j J=jjJ=jdJ=jJ=jxJ=j)d J=jb J=j J=jC J=jG J=jK ...#........#.#...#   VividlyBlue the Marksdemigod ....[ΔΔ..Δ..#.....#   Demigod J=j!L %.Δ.....Δ..........#   Health: 121/121 ======================== .....Δ.##.........#   Magic: 27/27 ======================== ........##.....#..#   AC: 5Str: 9 ...Δ.........#....#   EV: 22Int: 15 J=jL (...#...#[#.......##   SH: 0Dex: 32 Δ..Δ.....Δ...#.#..#   XL: 14 Next: 92% Place: Orcish Mines:2 .............#..@.#   Noise: ---------  Time: 20026.9 (0.0) J=jgM y.................##   y) +3 longbow (flame) ...#..........#...#   Fire: y) +3 longbow (flame) ...#.....#.......##   Zot (10583) .....Δ..#....#...#  Δ#.........#.....#    ..........[......#    .................#  J=jM   ............#..###   Things that are here: _a +0 chain mail; a +0 great sword; an orc skeleton _There is an open door here. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .J=j[R J=jR J=jU J=jW . _J=jM>J=jO?Where to? (Tab - Orc:2, ? - help) D - DungeonT - TempleL - LairS - Swamp  P - Snake PitJ=j?XM - Slime Pits  O - Orcish Mines  E - Elven Halls J=jC J=jY` ...#........#.#...#   VividlyBlue the Marksdemigod ....[ΔΔ..Δ..#.....#   Demigod J=j` #.Δ.....Δ..........#   Health: 121/121 ======================== .....Δ.##.........#   Magic: 27/27 ======================== J=ja ........##.....#..#   AC: 5Str: 9 ...Δ.........#....#   EV: 22Int: 15 ...#...#[#.......##   SH: 0J=jb Dex: 32 Δ..Δ.....Δ...#.#..#   XL: 14 Next: 92% Place: Orcish Mines:2 .............#..@.#   Noise: ---------  Time: 20026.9 (0.0) .................##   y) +3 longbow (flame) ...#..........#...#   Fire: y) +3 longbow (flame) J=j;c ...#.....#.......##   Zot (10583) .....Δ..#....#...#  Δ#.........#.....#  J=jc   ..........[......#    .................#  J=j:d   ............#..###   Things that are here: J=jd _a +0 chain mail; a +0 great sword; an orc skeleton _There is an open door here. _Done exploring. J=je _Done exploring. _Search for what [Enter for "."]? .J=j f J=jZl J=jp *_J=jp a +0 chain mail; a +0 great sword; an orc skeleton _There is an open door here. _Done exploring. _You're already at the bottom of this branch!J=jJ=jWhere to? (Tab - Orc:2, ? - help) D - DungeonJ=jYAT - TempleL - LairS - Swamp  P - Snake PitJ=jXM - Slime Pits  O - Orcish Mines  E - Elven Halls J=j85J=j5J=jgI...#........#.#...#   VividlyBlue the Marksdemigod ....[ΔΔ..Δ..#.....#   Demigod J=jJ.Δ.....Δ..........#   Health: 121/121 ======================== .....Δ.##.........#   Magic: 27/27 ======================== ........##.....#..#   AC: 5Str: 9 ...Δ.........#....#   EV: 22J=j|J<Int: 15 ...#...#[#.......##   SH: 0Dex: 32 Δ..Δ.....Δ...#.#..#   XL: 14 Next: 92% Place: Orcish Mines:2 J=j K.............#..@.#   Noise: ---------  Time: 20026.9 (0.0) .................##   y) +3 longbow (flame) ...#..........#...#   Fire: y) +3 longbow (flame) ...#.....#.......##   Zot (10583) .....Δ..#....#...#  Δ#.........#.....#  J=j|K  ..........[......#    .................#    ............#..###    _a +0 chain mail; a +0 great sword; an orc skeleton J=jKD_There is an open door here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _You're already at the bottom of this branch!J=jOLJ=jMJ=jWJ=j$ZJ=j\I2 _J=j\J=jLaJ=jcJ=j%dB1J=jeJ=jzjJ=jlJ=jmB0J=jnJ=jsJ=jvJ=jvC79J=jxJ=j|J=jJ=jB8J=jJ=jJ=jeJ=jB7J=jJ=jJ=jАJ=j.J=jq:6J=j*J=j\J=jJ=jB5J=jqJ=jJ=jJ=j?B4J=jʡJ=jJ=j7J=jȧB3J=jJ=jJ=jtJ=jҵB2J=j(J=j!J=jJ=j`B1J=j$J=j!J=jJ=jB0J=jJ=jJ=jCJ=jC69J=jJ=jmJ=jlJ=jB8J=jJ=jJ=jJ=jPB7J=jmJ=jJ=jJ=j_B6J=jJ=jJ=jJ=j8 B5J=jcJ=jJ=j{J=jB4J=jJ=j%  J=jHThere is a stone staircase leading up, spattered with blood here.J=j!J=jV'J=j'I3 _J=jN,J=j %1J=j J=j B1J=j J=j_ ! _You climb upwards.J=j  #...# ##...#  J=j\ ##.## #...##  ##...###...#######  #.....##...##.##.##  ##.........#.......#  J=j #...#.............##  ### ##.............#.## J=j  ##.###.................##  #.......@........# 48.4 (21.5)  ##................#  ###.#.................##  ##.................## J=jU #..................##  ##.<.[....).........#  J=j ##[.....#.........##  ##....#..........##  ##...##..........## J=jM! J=j% J=jt'  J=j' ]_There is a stone staircase leading down here.J=j/J=j0hWhere to? (Tab - Orc:1, ? - help) J=j 1D - DungeonT - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits  O - Orcish Mines  E - Elven Halls J=jqJ=j$#...# ##...#  VividlyBlue the Marksdemigod##.## #...##J=j  Demigod##...###...#######   Health: 121/121 ========================#.....##...##.##.##   Magic: 27/27 ========================##.........#.......#   AC: 5Str: 9J=j5#...#.............##   EV: 22Int: 15### ##.............#.##   SH: 0Dex: 32  J=jt##.###.................##   XL: 14 Next: 92% Place: Orcish Mines:1  #..............@........#   Noise: ---------  Time: 20048.4 (0.0)  J=j##......................#   y) +3 longbow (flame)###.#.................##   Fire: y) +3 longbow (flame) ##.................##   Zot (10561) #..................##  J=j##.<.[....).........#   ##[.....#.........##   ##....#..........##  J=jw ##...##..........##    _Done exploring. _Search for what [Enter for "."]? . _You're already at the bottom of this branch! _There is a stone staircase leading up, spattered with blood here. _You climb upwards. J=jN_There is a stone staircase leading down here.J=j J=juJ=jJ=j]J=jI0 _J=jJ=jJ=jJ=jJ=j;59J=jkJ=jJ=jVJ=jB8J=jJ=jGJ=jJ=j+B7J=jJ=jJ=jmJ=jB6J=jPJ=jJ=jJ=jB5J=j0J=j)J=j>J=jB4J=j]J=j $  Things that are here:J=j, l  a +0 robe; a +0 dagger; an orc skeletonJ=jJ=jRI3 _J=jJ=jNJ=jJ=jB2J=jAJ=jZ  There is a staircase back to the Dungeon here.J=j0J=jJ=jI1 _J=j/J=japDungeon:1225660J=jJ=jgC59J=jJ=j'> _You climb upwards. Welcome back to the Dungeon!J=j...............##..........)....# ##.......##....##....##.........# .........##..........##)..).)...) ..........................##..... J=j=m................).........##..... ...[)..........###............... .).)............................# ......................[.....).... ....##..........@................59.9 (11.J=j5) ....##........................... ...[............................. ..[........................##.... J=j...[..##...................##.... ......##......................... ......^....##..........##........ J=j#'.[.......##....##....##.......# ...............).##..............J=j|J=jJ=j J=j[V_There is a staircase to the Orcish Mines here.J=j J=jBWhere to? (Tab - D:12, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls J=j3(J=j(J=jK...............##..........)....# VividlyBlue the Marksdemigod ##.......##....##....##.........# Demigod .........##..........##)..).)...) Health: 121/121 ======================== J=j:L ..........................##..... Magic: 27/27 ======================== ................).........##..... AC: 5Str: 9 J=jL...[)..........###............... EV: 22Int: 15 .).)............................# SH: 0Dex: 32 ......................[.....).... XL: 14 Next: 92% Place: Dungeon:12 ....##..........@................ Noise: ---------  Time: 20059.9 (0.0) J=jM....##........................... y) +3 longbow (flame) ...[............................. Fire: y) +3 longbow (flame) ..[........................##.... Zot (25659) ...[..##...................##.... ......##.........................J=jkM  ......^....##..........##........  #'.[.......##....##....##.......#  ...............).##..............  J=jM_There is a stone staircase leading down here.  Things that are here: _a +0 robe; a +0 dagger; an orc skeleton _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! J=jMO_There is a staircase to the Orcish Mines here.J=jANJ=jOJ=j^eJ=jgJ=j_j_8 _J=jnJ=joJ=jXpB7J=jqJ=juJ=j,wJ=jwB6J=j(yJ=j|J=jD~J=j~B5J=jJ=jJ=jX4J=jDJ=jjJ=jJ=j|B3J=jJ=jJ=jJ=j`B2J=jJ=jrJ=jOJ=jB1J=j7J=jϡJ=j>J=jB0J=jJ=jئJ=j5Y49J=jVJ=jjJ=jpJ=jB8J=jJ=jJ=jJ=jB7J=jJ=j>J=jXJ=jɵB6J=jJ=jJ=jJ=jB5J=jJ=jJ=j׽J=jGB4J=j(J=jJ=j(X3J=jvJ=jJ=j@J=j:2J=jJ=j+J=jaJ=jB1J=jJ=j#J=jJJ=jB0J=jJ=jJ=jJ=jfC39J=jaJ=jJ=jJ=jHB8J=j2J=jJ=jJ=j8B7J=j-J=jJ=jJ=jB6J=jJ=jxY  There is a stone staircase leading down here.J=jJ=jJ=jII5 _J=jAJ=j 37000You climb downwards.J=j¬J=j5E6998J=jӭJ=j% J=jį}_You encounter a cyan ugly thing.There is a stone staircase leading up here.J=jTJ=jY4   #.#  #.#  #.#  #.# J=j_Y; #.#  #.#  ###.#  #u.@#85.4 (25.5) J=jY #...#  #....  #..... J=jY #  ######..u   cyan ugly thing (asleep) J=j$Zl ...  ...J=jZ0 J=j [J=jE]J=j _ J=jN_X_A cyan ugly thing is nearby!J=jaVo )u  J=jVYou shoot an arrow. The arrow hits the cyan ugly thing!!  The arrow burns the cyan ugly thing.J=jq#u..J=ju===6.2 (0.8)7J=j*J=jN J=j\_The cyan ugly thing is moderately wounded.J=jN L ) J=j yYou shoot an arrow. The arrow hits the cyan ugly thing!!  The arrow burns the cyan ugly thing.J=jb<.uJ=j66##.J=jg7.1 (0.96J=jJ=jh _The cyan ugly thing is severely wounded.J=jhP( J=jP You shoot an arrow. The arrow hits the cyan ugly thing!  The arrow burns the cyan ugly thing.J=j3r  The cyan ugly thing is almost dead.J=jb8.05J=jJ=j J=jŊO_The cyan ugly thing closely misses you.J=jBN 9 .J=jN You shoot an arrow. The arrow hits the cyan ugly thing!!  The arrow burns the cyan ugly thing.J=jT (J=j J=j o39.0 (1.04J=j J=j S _You kill the cyan ugly thing!J=jd  Your movement speed is average. Your attack delay is about 0.9.J=jL J=j J=j   J=j Your damage rating with your +3 longbow of flaming is about 41 (Base 14 x 155% _(Dex) x 156% (Skill) + 7 (Ench + Slay)).J=jJ=jJ=j„J=j J=jT*_Unknown command.J=jJ=j@J=jA3J=j CJ=jF#.####..<.0#.....................J=jGp#####..... ..... ...>#...J=jKJ=j^Mp---90.0 (13J=jDOJ=j:Q; _Found a stone staircase leading down.J=jl J=j J=jo J=j J=j J=j| n2J=j J=jr B1J=j J=j% J=jz J=j B0J=jt J=j J=j J=j C89J=j J=jT J=j J=j B8J=jj J=jP J=j0 J=j B7J=jI J=j J=jU J=j B6J=j J=j( J=j0 J=j B5J=jw J=j! J=j# J=jH$ B4J=jH% J=j& J=j:+ n3J=j, J=jA/ J=j/ B2J=j0 J=j 2 J=j3 J=j4 B1J=j4 J=j7 J=j8 B0J=j8 J=j: O _a - 3 scrolls of enchant armour (gained 1)J=j#= J=jo= C79J=j> J=j? 'J=jB J=jdB B8J=j/C J=jD 7 _You open the door.J=jF J=jF B7J=jG J=jI @  There is an open door here.J=jNL J=jL I6 _J=jiM J=jN 'J=j4Q J=jQ B5J=j,R J=jS 7 _You open the door.J=jU J=jU B4J=jV J=jzX @  There is an open door here.J=jZ J=jf[ I3 _J=j0\ J=j] J=j7_ J=jGa  You encounter a tengu warrior. It is wielding a +0 war axe.J=j!e 4###.# #....######### #..<# #....#........ #...#######....#........ J=jqe #..............#........ #..............#........ #..............'........ ######.........#........ J=je ;#.........#'######## #....>.....@........--- J=jf ###...Q##+##...##### #....# #...#  #....# #...#  #....# #...# ...# #...# J=jif Q   tengu warrior (wandering) #.... #..... J=j$k 1110.0 (20.0)J=jl m1.0 (212 _J=jo J=j v J=jk 3  J=j@l l<# #....#........ .#######....#........ ............#........ J=jl C..........#........ .........'........ J=j0m %.........#..  J=jm '#.........#'########  J=j n <#....>.....@........  J=jyn A###...Q##+##...#####  J=jn @ #...#   #...# J=jo %  #...# J=jp * ...# #...#  J=jp #....  J=jp 8#..... J=j:  <# #....#........ .#######....#........ ............#........ ..........#........ .........'........ .........#..  #.........#'########  #....>.....@........  J=jN###...Q##+##...#####   #...#   #...#   #...# J=j!...# #...#  #....J=j> #..... J=j J=j J=jJ=j d _A tengu warrior is nearby!J=j?o )))))))You shoot an arrow.J=jN Q.  The arrow completely misses the tengu warrior.J=jPy.....QJ=joQ8===8 (0.8)J=j_TJ=j&V/ _The tengu warrior shouts!J=jX 4)))))))J=j =.QJ=j v.>..Q..J=jJ g2.7 (0.91J=j J=j m _You shoot an arrow. The arrow misses the tengu warrior.J=jm .QCasting: Jinxbite (safe; 1% risk of failure)  J=jConfirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.J=j J=j 5---3.7 (1.00) Will/2 Jinx J=j#J=j%; _You feel your willpower being sapped.J=j' J=jB%) J=juYou shoot an arrow. The arrow hits the tengu warrior!!  The arrow burns the tengu warrior.J=j*:*J=jyA .QThe tengu warrior is moderately wounded.J=jA lA giggling sprite leaps out and makes the tengu warrior trip over its own feet.J=jBF B(drained)J=jF i=469J=jJ J=jK  J=jL W_The tengu warrior is heavily wounded.J=jKE  You shoot an arrow. The arrow hits the tengu warrior!  The arrow burns the tengu warrior.J=j&p  The tengu warrior is severely wounded.The tengu warrior closely misses you. The tengu warrior barely misses you.J=j3q19-5.6 (0.98J=jtJ=jw2 _The tengu warrior claws you. J=j0xl_You took 2 damage!J=j 4( J=jn4 You shoot an arrow. The arrow hits the tengu warrior.  The arrow burns the tengu warrior.J=jd:*J=j{QYou shoot an arrow. The arrow hits the tengu warrior.  The arrow burns the tengu warrior.  The tengu warrior is almost dead.  A giggling sprite leaps out and makes the tengu warrior trip over its own feet.The tengu warrior is almost dead.tengu warrior hits you with a +0 war axe!1--6.4 (0.87J=jM J=j_The tengu warrior closely misses you. The tengu warrior misses you. _You took 8 damage!J=j1 J=j ,*J=jQ5 Qvery drained)You shoot an arrow. The tengu warrior blocks the arrow.  J=j5 FA giggling sprite leaps out and insults the tengu warrior's ancestors.J=jU6 3---7.3 (0.96J=j^9 J=j; _The tengu warrior is almost dead. _You recovered 2 HP!J=j'9 )J=j(|You shoot an arrow. The arrow hits the tengu warrior!!  The arrow burns the tengu warrior.J=j*(J=j`J=je<56=J=jgfh58.1 (0.85J=jiJ=jl J=jm_You kill the tengu warrior! _You recovered 2 HP! You recovered 1 MP!J=joJ=j? Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire6% 3  d - FoxfireConjuration/Fire16%1  e - ApportationTranslocation19%1  f - SandblastEarth19%1  g - ShockConjuration/Air19%1  h - Soul SplinterNecromancy19%1  i - AnguishHexes/Necromancy22% 4  j - Dimensional BullseyeHexes/Translocation22% 4  k - Construct Spike LauncherForgecraft28% 2  l - Lesser BeckoningTranslocation28% 2  m - Frozen RampartsIce50% 3  n - Fugue of the FallenNecromancy50% 3  o - Maxwell's Portable Piledriver Translocation50% 3  p - PasswallEarth50% 3  q - Teleport OtherTranslocation50% 3  r - Yara's Violent UnravellingHexes/Alchemy54% 5  s - Ignite PoisonFire/Alchemy85% 4  t - AirstrikeAir88% 4  u - Animate DeadNecromancy88% 4 =jfA10;1m19 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitJ=jTEJ=jJ=jJ=jJ=jJ=j͔m###.# #....#########J=jVividlyBlue the Marksdemigod #..<# #....#........Demigod #...#######....#........Health: 115/121 ======================-- J=jb#..............#........Magic: 26/27 =======================- #..............#........AC: 5Str: 9 J=jԕZ#..............'........EV: 22Int: 15 ######.........#........SH: 0Dex: 32#.........#'########XL: 14 Next: 95% Place: Dungeon:13#....>....)@........J=j"Noise: ===------  Time: 20118.1 (0.0)###....##+##...#####y) +3 longbow (flame)#....# #...#Fire: y) +3 longbow (flame) #....# #...#J=jylZot (26965) Will/2 Jinx #....# #...#...# #...##....#..... J=jȖ:_The tengu warrior is almost dead. _You recovered 2 HP!  You shoot an arrow. The arrow hits the tengu warrior!!  The arrow burns the tengu warrior. _You kill the tengu warrior! J=j _You recovered 2 HP! You recovered 1 MP!J=jJ=jMemorise Yara's Violent Unravelling, consuming 5 spell levels and leaving 14? Y - Yes J=jj' N - NoJ=jA J=jhR ,###.# #....#########VividlyBlue the Marksdemigod #..<# #....#........J=jR Demigod #...#######....#........Health: 115/121 ======================-- #..............#........J=jS Magic: 26/27 =======================- #..............#........AC: 5Str: 9 #..............'........EV: 22J=jvS Int: 15 ######.........#........SH: 0Dex: 32#.........#'########XL: 14 Next: 95% Place: Dungeon:13J=jS #....>....)@........Noise: ===------  Time: 20118.1 (0.0)###....##+##...#####y) +3 longbow (flame)#....# #...#Fire: y) +3 longbow (flame) #....# #...#J=j7T Zot (26965) Will/2 Jinx #....# #...#J=jyT ...# #...##....#..... _The tengu warrior is almost dead. _You recovered 2 HP!  You shoot an arrow. The arrow hits the tengu warrior!!  J=jT The arrow burns the tengu warrior. _You kill the tengu warrior! _You recovered 2 HP! You recovered 1 MP!J=jU c8=---9.1 (1J=jU :4J=j-Y J=j_ a _This spell is dangerous to cast!J=j6` You start memorising the spell. You continue memorising.HP restored.J=ja 21==---20.1 (23J=jd J=jj { _The sprites lose interest in your situation.J=jj +1.1 (3J=jk :2J=jkn J=jrt J=j/u e2.1 (41J=jfx J=j} ` _You continue memorising. x3J=jZ~ Y7=3.1 (5J=j~ :0J=j J=jŇ 4 _Magic restored.J=jՈ =4.1 (659J=j J=j e _You continue memorising.J=j2 J=j J=jK  J=j  You finish memorising. Spell assigned to 'c'. You recovered 6 HP! _You recovered 1 MP!J=j\J=jC  Skill  Level Cost  Apt Skill  Level Cost  Apt J=j.G a - Fighting  10.1  14.3  -1   i - Spellcasting   6.0   9.9  -2           b - Maces & Flails   0.0   1.2  -1   j + HexesJ=j10.4  14.3  -1   c - Unarmed Combat   0.0   1.2  -1   k - Alchemy   0.0   1.2  -1   d - Throwing   0.0   1.2  -1   l - Fire Magic   0.8   1.2  -1  J=j(\        e + Ranged Weapons 17.3  26.8  -1   m - Evocations   0.0   1.2  -1  J=j         f - Armour   5.0   7.1  -1       g - Dodging  10.1  14.3  -1  J=jn     h - Stealth   0.0   1.0   0                  J=j                                 J=j    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  J=j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsJ=j NTargetTarget--  -- J=j i --  12.0--  -- J=j3 $ --  -- J=jt N 20.0 --  J=j &--  --  J=j |--  a-z] setJ=jV K[-] clear selected targetJ=j ccost|targetsJ=j!<[?25h[?0c0 J=j " J=j [?25l[?1cJ=j 4.0 current training targets, if any.=] set aall targetsJ=j> k + Alchemy 0.0J=jJ=j2J=j###.# #....#########VividlyBlue the Marksdemigod #..<# #....#........Demigod #...#######....#........J=j9Health: 121/121 ======================== #..............#........Magic: 27/27 ======================== #..............#........AC: 5Str: 9 #..............'........EV: 22Int: 15 J=j######.........#........SH: 0Dex: 32#.........#'########XL: 14 Next: 95% Place: Dungeon:13#....>....)@........J=jcNoise: ---------  Time: 20124.1 (0.0)###....##+##...#####y) +3 longbow (flame)#....# #...#J=jFire: y) +3 longbow (flame) #....# #...#Zot (26959) Will/2 #....# #...#...# #...#J=jb8#....#..... _The sprites lose interest in your situation. _You continue memorising. x3 _Magic restored. _You continue memorising.J=jYou finish memorising. Spell assigned to 'c'. You recovered 6 HP! _You recovered 1 MP!J=jaJ=jJ=j J=j J=j pJ=j"qJ=jtJ=jB}J=jI8 _J=jJ=j>J=j%B7J=jҎJ=jXJ=j3B6J=jJ=jJ=jJ=j:5J=jGJ=jJ=j,4J=jرJ=jJ=jJ=jB3J=j J=jJ=jtB2J=jJ=jJ=jB1J=j'J=jJ=jB0J=jJ=jJ=jH-49J=jJ=jOJ=jJ=j4B8J=jJ=j<J=jB7J=joJ=j265) J=j;$ J=j <J_You feel your willpower return.J=jJJ=j K,4J=jTKJ=jNJ=jY$  Things that are here:J=j`' J=j&aC'  a +0 war axe; a +0 leather armour; a +0 kite shieldJ=jiJ=ji,3J=j1jJ=jYmJ=ju J=jv1_You open the door.J=jBJ=jB2J=jAJ=jJ=jOJ=jB1J=jJ=jE%  J=jThere is an open door here.J=jJ=j9+0 J=j_J=jJ=jJ=jJ=joC39J=j)J=jJ=jJ=jB8J=jDJ=jBJ=jJ=jB7J=jVJ=jJ=jJ=jB6J=jJ=jYJ=j J=jU B5J=jJ=jSJ=j&J=j\'B4J=jP*J=j0J=j9J=j9B3J=j<J=jEJ=jTHJ=jHB2J=jJJ=jLJ=jWOJ=jOB1J=jPJ=jpRJ=jzTJ=j:UB0J=jXVJ=jDYJ=j[J=j[C29J=j\J=je^J=jaJ=jaB8J=jbJ=jcJ=jeJ=j fB7J=jfJ=jgJ=jniJ=jiB6J=jBjJ=j_lJ=jnJ=jVnB5J=jnJ=jp'J=jrJ=jHrB4J=jrJ=ju7 _You open the door.J=jwJ=jwB3J=jxJ=jyJ=j{J=j|X2J=j}J=jX1J=jJ=jJ=j$X0J=jׂJ=jJ=jȅJ=jsY19J=jJ=jo  You encounter 2 slime creatures.J=j9 #....#...#...#  #....##  #....##  #....#J=jF##### #....#.... #....#...#........#....#...#........ #..........'...#.......j #..........#####@. ######.................j #......#############..##### #..##..# J=jRjj 2 slime creatures (wandering)#..##..J=j^.j640.0)J=j?jjJ=jjJ=jRLj1 wandering)J=j*m5.1 (418 _J=jJ=jJ=j( #...J=jz]  #..#...#  #..#...# J=jM #.#...#####  #.#........  J=jC#.#........ .#........ .J=j#........ ...#####@.....j. ..............j J=jF #......############   J=j:#..# #..# #..#J=jb6 #..J=j  #...  #..#...#  #..#...#  J=jB d#.#...#####  #.#........  #.#........ .#........ .#........ ...#####@.....j. ..............j  J=j #......############   #..# J=jֈ #..# #..# #.. J=j J=j J=j J=j d _There are monsters nearby!J=j! e #...  #..#...#  J=j y#..#...#  #.#...#####  #.#........  #.#........ .#........ .#........ ...#####@.....j. ..............j  #......############  J=jP  #..# #..# #..# #..J=j ? #...  #..#...#  #..#...#  #.#...#####  #.#........  #.#........ .#........ .J=j c#........ ...#####@.....j. ..............j  #......############   #..# #..# #..# #.. J=j J=j J=j J=j)  J=jv ^_There are monsters nearby!J=j )))))j  You shoot an arrow. The arrow hits the slime creature!!  The arrow burns the slime creature.J=j<2j.J=jj=.jJ=jV>& J=j>j.  The slime creature is heavily wounded.J=jnCb....j 3 slime creaturesJ=jC8===9 (0.8)J=jFJ=jH_ _You encounter a slime creature.J=j?g )))))))You shoot an arrow.J=jp_j.jJ=jDq& J=jq{j.  The arrow barely misses the slime creature.J=js1j.J=jy...j...jj 4 slime creatures (1 wandering)J=jzg6.8 (0.97J=jJ=j J=jQ_You encounter a slime creature.J=jp )))You shoot an arrow. The arrow hits the slime creature!!  The arrow burns the slime creature.J=jS 1j.J=j 2j.J=jB 0j.J=j 0jJ=j^ & J=j |j.  The slime creature is almost dead.J=j g..jjj 5 slime creaturesJ=j` (7.7J=j :6J=j J=j)  J=ju Y_You encounter a slime creature.J=jɃ %)))The arrow burns the slime creature.  The slime creature is almost dead. _You encounter a slime creature.  You shoot an arrow.  J=jI The arrow barely misses the slime creature.  The arrow hits the slime creature!! The arrow burns the slime creature!J=j 2j.J=j /j.J=j *j.J=j] J=j ..jJ=j J=j 1j.J=jV .J=j0 b8.65J=j J=j  J=jC a_The slime creature is severely wounded.J=j; #....#...#...#J=j> #....#...#...# #....#...#...#####J=jY #....#...#........J=j7 #....#...#.J=jg#######....#...#....j.j. J=jZ^ #..........'...#........ J=j #..........#####..j..j.. J=j ######.........@...j....J=j_ #......############J=j_p #..##### J=j. #..# J=jG #..# #..#J=j\J #.. J=jC/j.J=j\/j.J=j_*j.J=j1j.J=j!.J=j'jJ=jJ=jq---9.6 (1.04J=jz'J=jy,J=j .  You shoot an arrow. The arrow hits the slime creature!  The arrow burns the slime creature.J=j A) 4J=j1 K.jJ=j2 2.jJ=j2 J=jR3 /j.J=j*4 1j.J=j` .J=jse r===70.5 (0.93J=joh J=jj R _You kill the slime creature!J=j .  You shoot an arrow. The arrow hits the slime creature!!  The arrow burns the slime creature!J=jՠA) 3J=jK.jJ=j$.J=jM'jJ=j/j.J=j .J=jj61.42J=jJ=jK J=jD_You kill the slime creature!J=j) _You kill the slime creature!  You shoot an arrow. The arrow hits the slime creature!!  The arrow burns the slime creature! _You kill the slime creature!  You shoot an arrow. The arrow hits the slime creature!!  The arrow burns the slime creature!J=j)&.J=jO&====J=j`2.2 (0.81J=j/J=jg  You shoot an arrow. The arrow hits the slime creature!!  The arrow burns the slime creatureJ=j! _You kill the slime creature!  You shoot an arrow. The arrow hits the slime creature!!  J=j=,The arrow burns the slime creature! J=jY_The slime creature is severely wounded.J=j #....#...#...# #....#...#...# #....#...#...##### #....#...#........ #....#...#........ #....#...#........ #J=jG....'...#...j.... #.#####.j...... ######.j..... #......# #..#####J=j #..#  #..# #..#  #..J=jK.jJ=j/j.J=j&/j.J=jJ=jL----3.2 (1.0J=j:0J=jJ=jbJ=jh[ .  You shoot an arrow. The arrow hits the slime creature!!  The arrow burns the slime creature.J=jw^ A) 2J=jl _j.j.J=j .J=j̔ ===-4.0 (0.809J=j J=jM R _You kill the slime creature!J=jTU g )))))))You shoot an arrow.J=j 1j.J=j H.jJ=jÉ '.....J=j\ *9 (0.9J=j J=j  J=jt J=j S_The arrow barely misses the slime creature.J=j,  You shoot an arrow. The arrow hits the slime creature!!  The arrow burns the slime creature!J=j& J=jtu***@j.*J=jj   large slime creaturej   slime creature  The slime creature is heavily wounded.J=j= J=jt$.J=jt*..*j*.J=j`j@*.J=j.J=j CjJ=j"====5.88J=j$*J=j+O _Two slime creatures merge to form a large slime creature.J=jy  You shoot an arrow.  The arrow hits the large slime creature!  The arrow burns the large slime creature.J=j{J=jP===-6.8 (1.07J=jJ=jY J=ji_The large slime creature is moderately wounded.J=j-aM J=j7._The large slime creature is moderately wounded.  You shoot an arrow.  The arrow hits the large slime creature!!  The arrow burns the large slime creature!J=j#pc  The large slime creature is severely wounded.====7.7 (0.96 _The large slime creature hits you but does no damage.J=jNcThe large slime creature is severely wounded. _The large slime creature hits you but does no damage.  You shoot an arrow.  The arrow hits the large slime creature.  The arrow burns the large slime creature.J=j|  The large slime creature is severely wounded.J=j]===-8.6J=jx:5J=jiJ=jb _The large slime creature closely misses you.J=j The large slime creature is severely wounded. _The large slime creature closely misses you.J=jxYou shoot an arrow.  The arrow hits the large slime creature!  The arrow burns the large slime creature.J=j w  The large slime creature is almost dead.J=j1 |-9.54J=j J=jx K _The large slime creature hits you but does no damage.J=j<g )))))))You shoot an arrow.J=jm j......  The arrow barely misses the large slime creature.J=j`nh80.5 (1.03J=j qJ=jrZ _The large slime creature misses you.J=jI .  You shoot an arrow.  J=jV`The arrow hits the large slime creature!!  The arrow burns the large slime creature.J=j(J=jJ=jpo71.4 (0.92J=jJ=jX _You kill the large slime creature!J=j0C#....#...#...# J=j#....#...#...# #....#...#...##### #....#...#........ J=jh#....#...#........  #J=j_....#...#........  #.J=jʉ?...'...#..  #.J=j@#####.  ######.J=jYN #......#J=jX #..##### J=j=#..# J=j, J=jJ=j2'---J=j}J2.4 (1.01J=j͖J=jmJ=j J=j J=j J=j J=jU J=j X0J=j J=j J=j .899J=j^ J=j J=j& J=jo J=j J=j6 :8J=j J=j J=j J=jh B7J=j J=jf J=j J=j B6J=j J=j# J=jl J=j B5J=j J=j J=jD J=j ,4J=j J=j J=j J=j X3J=jn J=j J=jYJ=jB2J=jJ=jJ=j`J=j,1J=j!J=jJ=jJ=j,J=jtB0J=jP J=j J=j J=j C89J=j J=j/J=j{J=jB8J=jJ=jX7J=j0J=jx J=jI_You now have 1716 gold pieces (gained 20).J=jJ=jB6J=jJ=jJ=jX5J=j_J=jJ=jJ=j' B4J=j J=j*#J=j+$J=jx$B3J=j+%J=j}&J=j+} ...#........ ...#........ #.....# J=jS+t...'........ .....# ...#........ %....# ...#'######## ....+ ...)......... ....# ##'##...##### #...# J=j+#...#...# #...# #...#...# #@..# ---2008.0) J=j+#...#...# #...# #...#...########...#+### #...#................... #...#................... #...#................... J=j&,'...#................... #####................... ........................J=j/J=jw0P1.4 (192J=j0J=jX37%J=j45. _Found a scarab talisman.J=jwJ=jJxJ=j0zJ=j}J=jJ=jkB1J=jJ=jJ=jJ=jOB0J=jJ=j9J=jJ=j!C79J=jJ=jJ=jލJ=j'B8J=jJ=jpJ=j͑J=jB7J=jJ=j'J=jsJ=jB6J=jJ=j7 _You open the door.J=jJ=jHB5J=j9J=j@  There is an open door here.J=jǠJ=jOI4 _J=jVJ=jݣJ=jOJ=jB3J=jJ=jJ=j+J=jrB2J=jkJ=jJ=j J=jTB1J=j:J=j=J=jJ=jɱB0J=jJ=j J=j6J=j~C69J=jQJ=j0J=j&J=jnB8J=jhJ=jJ=jJ=jB7J=jvJ=jJ=jJJ=j,6J=j׾J=j&J=jJ=jJ=jB5J=jJ=jTJ=j&J=joB4J=jJ=jJ=jJ=j^B3J=jJ=jJ=jJ=j B2J=jJ=jJ=j& J=j#..# .....>. +..# ....... #..+ .......#####..# ....... J=j6##..# ....... .#.........# ....... .#.........######....... .#..............@.......21.4 (20 J=j`8.##.....###....#####.... . #.....#.#....# . J=jO. #%....#.####.# ##.....'....#.# ........#....#.# #####...#....#.#  #...#....#.#  #...#....#..J=jJ=jf2.4 (211J=j69%J=j J=j5_Found a stone staircase leading down.J=jS3J=jfTJ=jUJ=j3WJ=jYn0J=j[p  You encounter a brown ugly thing.J=jg_ #....u.. #..# #.....> +..# #.J=j_ #..+ #. ..######..# #. #.# #. #..# +. #.J=j_..###### #................... ##.....###....#####....  #.....#.#....# .... J=jF`o #%....#.####.# ... ##.....'....#.# ..u   brown ugly thing (asleep) .......#....#.# . J=j`g####.#...#....#.#J=j!d13.4 (1.0)J=jem4.4 (259 _J=jh9%J=jsiJ=jxz #....u...  #..# #.....>.. .J=jgy +..# #........  #..+ #........  #........  #........  +........ #@....... ............... #....#####.....  #....# ....  #%####.# ...  ..  .   J=jyJ=j  #....u...  #..# #.....>..  +..# #........  #..+ #........  #........  #........  +........ J=j #@....... ............... #....#####.....  #....# ....  #%####.# ... ..  .  J=j 3J=j)J=jg _A brown ugly thing is nearby!J=j ))))))u  J=j You shoot an arrow. The arrow hits the brown ugly thing!!  The arrow burns the brown ugly thing!J=j C.uJ=j C....J=jE ...J=jn q===5.2 (0.88J=j 7%J=j  J=j% Z_The brown ugly thing is heavily wounded.J=jf+ )))))))You shoot an arrow.J=jK.uJ=jW&:..J=j&...J=j(g6.1 (0.97J=jC49%J=jAg _The arrow completely misses the brown ugly thing.J=j( )))) You shoot an arrow. The arrow hits the brown ugly thing!!  The arrow burns the brown ugly thing.J=jEC.uJ=jH7....J=jI*9 (0.8J=jL7%J=j O J=jO^_The brown ugly thing is almost dead.J=j .  You shoot an arrow. The arrow hits the brown ugly thing!!  The arrow burns the brown ugly thing.J=jN)))J=j47..J=j5..J=j9j97.76J=j=J=j? J=jQ?N_You kill the brown ugly thing!J=jE J=jF J=jH J=jOJ H _No target in view!J=jC J=jaD J=jF J=juH H _No target in view!J=j'J=jw(J=j)J=jn+'J=j(-J=j.X5J=j0 J=j01_You open the door.J=j 2J=j2B4J=jF3J=j5@  There is an open door here.J=jE7J=j7+3 J=j8_J=j8J=j9J=j:J=jK;,2J=j;J=j-<J=j=J=jT,######........J=jS#..#....#.....>..# +..#....#........## #..+....#...... J=jC######..#....#............#....#.. .#....'.. .######.. .J=j5#.......---31.7 (4.0 .....###....##### .....#.#....# .. %....#.####.# ... J=j}P.....'....#.# ......# .....#....#.# ......# ##...#....#.# ....:.#  #...#....#.# ......#  #...#....#..J=j)J=j---2.7 (51J=j6 %J=j  J=j R_Found a parchment of Animate Dead.J=jJ=jJ=jJ=j0J=jJ=jB0J=jJ=jJ=jpJ=j­C49J=jJ=jgJ=jX8J=jSJ=jJ=jJ=jٷB7J=jҸJ=jhJ=jJ=jTB6J=jQJ=jJ=j\J=jB5J=jJ=jDJ=jJ=j"B4J=j(J=jJ=jJ=jB3J=j J=jJ=jJ=jfB2J=j{J=joJ=j8J=j7y  You encounter a deep elf pyromancer. It is wielding a +0 rapier.J=jJ=j}#####........ ....#.....>..# ...... ....#........#####...... ....#............. ....#.........J=j#.........'......... #####..........?...eJ=j]#####.........# #........#### ##.# #........# #.# #......#+# .#.# #......# J=je   deep elf pyromancer (wandering) .#.# #....:.# .#.# #......# .#.. .......#J=j,41.7 (9J=jNp2.7 (10.0)1 _J=j.J=jJ=jzD.>..# ...... ....#####...... ............... ............... ............... ............... ............?.. .........@......e ................  #........####....  #........# ...  #......#+# .  #......# #....:.# #......# J=j .>..# ...... ....#####...... ............... ............... ............... ............... ............?.. .........@......e ................  #........####.... J=j  #........# ...  #......#+# . #......# #....: #..... J=jzJ=jJ=jJ=jHj _A deep elf pyromancer is nearby!J=jY g )))))))You shoot an arrow.J=j H.eJ=j ".......J=j u===3.6 (0.9)0J=j J=j{ f _The arrow barely misses the deep elf pyromancer.J=j,l )))))))You shoot an arrow.J=jL.J=j2;......J=jh4.4 (0.839J=jC"J=j$f _The arrow barely misses the deep elf pyromancer.J=j J=j J=j J=j@ J=jB_No target in view!J=jjJ=jkJ=joJ=jrd  You shoot an arrow. _The arrow barely misses the deep elf pyromancer. J=jvrt You shoot an arrow. _The arrow barely misses the deep elf pyromancer. J=jr3_No target in view!J=jJ=jJ=jLJ=jJ=juT _The arrow barely misses the deep elf pyromancer.  You shoot an arrow. _The arrow barely misses the deep elf pyromancer. _No target in view!  A deep elf pyromancer comes into view.J=jE/ . ####........ ###.....>..# .#.J=jJ######.#.#. ...'.. ####.....?............#####..... ..# #.J=j####....e #.# #..# .... #.# #......#+# ....e   deep elf pyromancer (wandering) J=jk_#.# #......# ... #.# #....:.# ... #.# #J=jQ0.eJ=jUJ=jvv---5.4 (18 _J=jFJ=jJ=j/  ... ##..... >..# ....... ...#####....... ............... ............... J=j/ ............... ............... .......@...?... ............... ...............  #........####.....  #........# ....e  #......#+# ....  #......# ...  #....:.# ...  J=j l ... ##..... >..# ....... ...#####....... ............... ............... ............... ............... .......@...?... ............... ...............  #........####.....  #........# .... #......#+# .... J=j #......# ... #....:.# ... J=j J=j 9---J=j J=jW j _A deep elf pyromancer is nearby!J=j ))))))e  J=jYou shoot an arrow.  The arrow hits the deep elf pyromancer!!  The arrow burns the deep elf pyromancer.J=jT......e===6.3 (0.97J=j(J=jk _The deep elf pyromancer is heavily wounded.J=jE )))))) You shoot an arrow. The arrow hits the deep elf pyromancer!  The arrow burns the deep elf pyromancer.J=jy} ......ΣΣ   fire elemental (summoned)  The deep elf pyromancer is severely wounded.J=je~g7.1 (0.86J=jJ=jw _The deep elf pyromancer gestures wildly while chanting.J=j*j§The deep elf pyromancer is severely wounded.J=j*<The deep elf pyromancer gestures wildly while chanting.hits the deep elf pyromancer!!  The arrow burns the deep elf pyromancer.  You kill the deep elf pyromancer!$J=j-[))))))J=jd,....J=je ..J=jgJ=j3n .......VividlyBlue the Marksdemigod ####........ ##.....Demigod ...#.....>..# .......J=jnHealth: 121/121 ======================== ...#........#####.......Magic: 27/27 ======================== ...#....................AC: 5Str: 9 ...#....................EV: 22Int: 15 ...#....................SH: 0Dex: 32 ...'....................J=joXL: 14 Next: 100% Place: Dungeon:13 ####............@...?...Noise: ===------  Time: 20247.9 (0.8) ........................y) +3 longbow (flame) ..#####.................Fire: y) +3 longbow (flame) ..# #........####.....Zot (26836) #.# #........# ....$ J=jpO#.# #......#+# .... #.# #......#..§ #.# #....:.#... #.# #......# _The deep elf pyromancer gestures wildly while chanting.You shoot an arrow.  The arrow hits the deep elf pyromancer!!  The arrow burns the deep elf pyromancer.  You kill the deep elf pyromancer! _The fire elemental disappears in a puff of smoke!J=jFq{ hits the deep elf pyromancer!!  The arrow burns the deep elf pyromancer. J=jq You kill the deep elf pyromancer! _The fire elemental disappears in a puff of smoke!Your Alchemy skill increases to level 1!You have reached level 15!J=j;w/  --more--J=j  J=jYour experience leads to a dramatic increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? J=j)6/126J=jJ,8/28365 0% J=j%J=j) J=j * You feel agile. x4 _You recovered 5 HP! You recovered 1 MP!J=jMJ=jNJ=j"OJ=jQJ=jSJ=jWUI5 _J=jUJ=jWJ=jTZJ=jZB4J=j:\J=j]J=jz_J=j_B3J=jaJ=jbJ=jdJ=jeB2J=jfJ=jhX1J=jiJ=jdlx _t - 5 scrolls of teleportation (gained 1)J=j*nJ=jnB0J=jboJ=jpJ=j5rJ=jrC29J=jzsJ=jtJ=jvJ=jvB8J=jwJ=jyJ=j@zJ=jzB7J=j{J=j  You now have 1730 gold pieces (gained 14).  Things that are here:6J=j J=jj _a +0 rapier; a +0 robe; an elf corpseJ=jwJ=j-B5J=j‡J=jvJ=j=J=jߋB4J=jJ=jJ=jJ=jB3J=jƐJ=jJ=jғJ=j5B2J=jJ=jXJ=jJ=jB1J=jJ=j6J=jJ=jOB0J=jJ=jdJ=jJ=jC19J=jJ=jJ=jmJ=jϫB8J=jJ=jJ=jX7J=jqJ=jJ=jB6J=j8J=jJ=jJ=jJ=jB5J=jJ=jJ=jJ=j B4J=j{J=jJ=jJ=jB3J=jeJ=jJ=jiX2J=j J=jJJ=j7J=jB1J=jJ=jjJ=jVJ=jB0J=j/J=jPJ=jGJ=jC09J=jJ=j4J=jJ=jB8J=jJ=j#J=jJ=jeB7J=jJ=jgJ=j#......# #.............#  .......# #.............# J=jP?#.########....# #. #....# #. #....# ######. #....# J=j4)########....# .....# ...........#---76.9 (29.0) J=j ...### #####..# #######......# #...####J=jda ##### J=jJ=j[---7.9 (306J=j. J=j * _Found a short sword.J=jS 3J=jT J=j(W J=jX J=jXZ X5J=j\ J=j&^ J=j^ B4J=jY_ J=j` J=j!b J=jb B3J=j@c J=jd J=je J=jf B2J=jf J=jSh J=ji J=ji B1J=jj J=jk J=j+m J=jm B0J=jTn J=jo J=jq J=j]q D799J=j4r J=js J=jt J=j0u B8J=jv J=jy J=j\z J=jz B7J=j{ J=jR} J=j~ J=j~ B6J=j J=j{ J=j J=j B5J=j J=jq J=j J=j7 B4J=j J=j J=jي J=j6 B3J=jL J=j J=j' J=j B2J=jg J=j J=j J=j B1J=j̓ J=j* J=jT J=j B0J=jW J=j J=j J=j C89J=j J=j J=j J=jl B8J=j/ J=j1 J=j8 J=j B7J=jO J=j J=j7 J=j B6J=j J=j J=j J=j B5J=j$ J=j: J=j X4J=jF J=jp J=j J=jz B3J=j J=j J=j J=j B2J=j J=jT J=j J=j B1J=j J=j J=j J=j_ B0J=jR J=j J=j\ J=j C79J=j J=j. J=j} J=j B8J=j J=j J=j J=j B7J=j J=jC J=j J=j B6J=j J=j J=j D .+....#...............# .#....#.......................# .#....#.......................# .#....'......................# .######......................# J=j m.............................# #....#####.............# #....# #####.......# ####.# #.# #....)..# ...#.# #......#+# #.......# ...#.# #......# +.......#### ...#.# #....:.# #........... J=jL ...#.#####......# #........... ...#............# #...........  ...#............# #.########..  ####............# #.##..  ................# #.##.. J=jw z30'.......#....#....#....#....#J=j J=j* ======8.9 (315J=j J=j, = _As you open the door, it creaks loudly!J=j 3J=j J=j6 J=j J=j B4J=j~ J=j @  There is an open door here.J=j\ J=j I3 _J=j J=j J=j J=jg B2J=jF J=j J=j J=j| J=j :1J=j" J=j2 0'69 _You open the door.8J=jI5  J=j5 : There is an open door here.J=j6 J=jZ7 I7 _J=jj8 J=j): J=j< J=jt< B6J=j= J=jw? J=jA J=jYA B5J=jmB J=j/D J=j F J=j]F B4J=jnG J=jI J=jJ J=j#K B3J=jL J=jpN J=joP J=jP B2J=jQ J=j;S J=jT J=jU B1J=jU J=jTW J=jY J=jkY B0J=jYZ J=jl] J=j^ J=j _ C59J=j*` J=jka J=jlb J=jb B8J=jtc J=jd J=je J=je B7J=jf J=jg J=jh J=j5i B6J=ji J=jj J=j l J=j]l B5J=jl J=jn J=jo X4J=j=p J=jKq J=jDr J=jr B3J=jGs J=jmu J=jvv J=jv ,2J=j'w J=jw J=jy J=jz J=jmz B1J=j6{ J=jY| J=jp} J=j} B0J=jU~ J=j J=j'    .#   J=j . ####.#   ... #....#   ...#####....#   #   ..#   )....#   J=j #...@....#  ------33.9 (25 #........#   +.....####   #.....#   J=j F###.....#   #.......#  . ###.......#  .>..# #.........##   J=j n#####..........#   J=j J=j ------4.9 (2649J=j` J=j@ $ _Found a sling.J=j?J=j@J=jyAJ=jFJ=jHJ=jJX8J=jLJ=jMJ=j-NB7J=j OJ=jPJ=jQJ=j(RB6J=jSJ=jOTJ=jUJ=jUB5J=jVJ=jXJ=jZJ=jsZB4J=jJ[J=j\J=j^J=jg^B3J=jC_J=jg`J=jaJ=j!bB2J=jbJ=jdJ=jeJ=jPfB1J=jfJ=johJ=jiJ=jiB0J=jjJ=j:lJ=jltp  You encounter a vampire mosquito.J=jzw.....   ....#   #...#  J=jzQ #...#   #...#   #...#  ..#####...# # ....# .# .y#####...# ####.# J=j { #...# #....#  #...#####....#  +............# ####............# y   vampire mosquito (dormant) J=j^{7.....)...........# ##+######........# #........#J=j 243.9 (9.0)J=jq4.9 (10.0)39 _J=jEJ=jJ=jx i )))))y  J=j   You shoot an arrow. The arrow hits the vampire mosquito!!  The arrow burns the vampire mosquito.J=jBM &y.J=jN .yJ=j_V ...J=jW ;===5.0)J=jW :8J=j] J=j` i _The vampire mosquito is almost destroyed.J=j .  You shoot an arrow. The arrow hits the vampire mosquito!!!  The arrow burns the vampire mosquito.J=j=)))J=j1yJ=jTx .  You destroy the vampire mosquito!J=jD{ ...  You encounter a vampire mosquito.J=j}`67J=jJ=jT= _The vampire mosquito leaves your sight.J=jJ=jnJ=jJ=j J=j:_No target in view!J=jMJ=jJ=j/J=jH _No target in view!J=j+NJ=jNJ=jjPJ=jSJ=jVJ=jOXI6 _J=jXJ=j[J=j^J=j^,5J=j^J=j_J=jaJ=jdJ=jQe,4J=jeJ=jfJ=jhJ=j4kJ=jkB3J=jYmJ=jo'J=jZrJ=jrB2J=jktJ=j4w7 _You open the door.J=jyJ=j`zB1J=j{J=j%  J=jۀThere is an open door here.J=jJ=j+0 J=j׃_J=jJ=j1J=jJ=jC29J=jJ=jJ=jI%  J=jMA vampire mosquito comes into view.J=j?#...#..#####...##J=jߐ..........#.#..#####...# ####.##...#...# #....##...#...#####....#J=j-. #...'............#..#####............#.@.)...........#---y...##+######........#. #........#J=jx] +.....#### #J=jÑ ###.....# y   vampire mosquito (wandering)....... #..J=j #####........ ###.......# J=j^....#.....>..# #..#J=jc354.9 (8.J=j$yJ=j?.J=j)J=jk---5.9 (98J=jJ=jțJ=j J=j7_The vampire mosquito leaves your sight.J=jBJ=j7CJ=j~DJ=jHJ=jRN9....'.J=jN&..J=jUn0'#..#..#..#..#..#..J=j ]J=jr_======6.9 (17J=j\`J=j6b^ _As you open the door, it creaks loudly! You hear an angry buzzing noise.J=jd 3J=j2 J=j J=j n  You encounter a jumping spider.J=j@ C #...# ..#####...# # .# .# ..#####...# ####.#J=j  #...#...# #....## #...#...#####....#.. #...'...#.#####.#..).#.##'######.#.. #... #.#. #.... +.....#### #..... #.....# #.....###.....#s   jumping spider (wandering) J=j 0. #...s.#.##.#...###.# #....#.....>..# #.##J=j1 I0yy.J=jO :s.J=j y   vampire mosquito------7.9 (1J=j A6 _J=jp J=j J=j g )))))))You shoot an arrow.J=j* .yJ=ji+:s.J=j0 .....  The arrow closely misses the vampire mosquito.J=j1===---8.8 (0.95J=jI6J=j8V _The vampire mosquito misses you.J=jF  You shoot an arrow. The arrow hits the vampire mosquito!!  The arrow burns the vampire mosquito.J=jKB sJ=jЙy.  The vampire mosquito is severely damaged.J=j8s.J=jLJ=jtb9.74J=jAJ=j _The vampire mosquito barely misses you. The vampire mosquito misses you.J=j4)))))))J=j sζYou shoot an arrow. The arrow misses the vampire mosquito.J=jWM......y.ℓJ=j h60.5 (0.83J=j:ℓJ=jw _The vampire mosquito barely misses you. The jumping spider leaps!J=j- †  You shoot an arrow. The arrow hits the vampire mosquito!  The arrow burns the vampire mosquito.J=j(J=j$  You destroy the vampire mosquito!The jumping spider pounces on you but does no damage.J=j}( g1.5 (1.02J=j+ :ℓJ=ji- [ _The jumping spider barely misses you.J=j  You shoot an arrow. The arrow hits the jumping spider!  The arrow burns the jumping spider.J=jJ( .  The jumping spider is moderately wounded.J=j( Q2.3 (0.81J=j9) J=j, J=j&.  J=j|. _The jumping spider closely misses you. The jumping spider misses you.J=ji? ))J=jM)))))You shoot an arrow.J=j{fC s......  The arrow barely misses the jumping spider.The jumping spider misses you. The jumping spider closely misses you.The jumping spider pounces on you but does no damage.3.10 _The jumping spider misses you.J=j+ )))))))You shoot an arrow.J=jg\ s......  The arrow closely misses the jumping spider.The jumping spider barely misses you.J=j<]%9J=j`J=j bF _The jumping spider bites you but does no damage.J=j( J=j†You shoot an arrow. The arrow hits the jumping spider!!  The arrow burns the jumping spider!  J=jDYou kill the jumping spider!J=j)J=jP J=j\ Z14.9 (1.019J=j\ J=jk J=js O _The jumping spider's shape twists and changes as it dies.J=j1 J=jB2 J=j-5 J=j6 H _No target in view!J=j J=j J=j J=j H _No target in view!J=jJ=j+J=jJ=jѺH _No target in view!J=jJ=j2J=jJ=jJ=jJ=jGI8 _J=j^J=j  J=j $ There is an open door here.J=j}  J=j b You see here a shapeshifter corpse.J=j J=j +7 J=jk _J=j J=j)  J=jp) f You see here a vampire mosquito corpse.J=j1 J=ju3 +6 J=j3 _J=j7 J=j= J=jC J=jD B5J=j9I J=jZ J=jUa J=jb B4J=jf J=jql J=jVp J=j^q B3J=j t J=jx J=j} J=j~ B2J=j J=jX J=jf J=jN B1J=j= J=jm J=jR J=j B0J=j J=j J=jf J=j C09J=j J=j} J=j J=jζ ,8J=j* J=j J=j J=jÿ J=j# B7J=j J=jG 'J=j J=j B6J=j J=jk 7 _You open the door.J=j J=j B5J=j J=j @  There is an open door here.J=j J=jg _4 _J=j J=j B3J=j$ ,J=je 'J=j J=j B2J=j* J=jn 7 _You open the door.J=j J=j B1J=j J=j( @  There is an open door here.J=j/ J=j I0 _J=jV J=j- J=j .............#...'. .............#####. .#######......†...)# #.....#.....##†#####. #.....'.....#.....J=j k..). #.....#.....#..... #... #.....#.....#..... #....###'###.....#..... #.....@...#.....---839.0) #..######........#...## #..#....#.....>..#...#... +..#....#........#####.... #..+....#.................######..#....#..............J=j   ####..#....#.......  ...#..#....'.......  ...#.........#####.....J=j] E J=j J=j n---4.9 (20699J=jj J=jH J=j $ _Found a sling.J=jL J=jhM J=j J=jO J=ji J=j҃ B2J=je J=j J=j J=jZ B1J=j J=j J=j% J=j B0J=j3 J=j' J=jZ J=jč C89J=jc J=j J=jQ p  You encounter a vampire mosquito.J=jR  # #......# #. #......######J=j .y #............... #......... #....#######.....##### #....#.....#.........###....#.....'.....)...#.....#J=j "......######....#.....#...... #....###'## .... #........... ... #..###### .. #..#....#y   vampire mosquito (dormant) . .. +..#....#....J=j| ... ... #..+....#....... ...######..#....#....J=j, ,94.9 (1J=j˝ O5.9 (118 J=j+ _J=j J=j J=j    .  .y  ...  ....  .....#####  .........###... J=j .......@....).. ......######... ..... #.... .... #...... ...  ..  . ..  ...  J=j    .  .y  ...  ....  .....#####  .........###... J=j.......@....).. ......######... ..... #.... .... #...... ...  ..  . ..  ...  J=j"J=jJ=jJ=jg _A vampire mosquito is nearby!J=j  .  You shoot an arrow. The arrow hits the vampire mosquito!!!  The arrow burns the vampire mosquito!J=jg)))))J=j+yJ=jqN .....y   vampire mosquito (wandering) ...... ...######..#....#....You destroy the vampire mosquito!J=jHu===6.8 (0.9)7J=jJ=j+ a _You encounter a vampire mosquito.J=jv6 )J=jw`)))))y    J=jwYou shoot an arrow. The arrow hits the vampire mosquito!  The arrow burns the vampire mosquito.  The vampire mosquito buzzes angrily.J=j!0yJ=jZ yThe vampire mosquito is heavily damaged.J=j.J=jyJ=j .J=j$yJ=j(/y.J=j|.....yy 3 vampire mosquitoes (2 wandering)J=j}J=j`7.6 (0.86J=jJ=j J=jV_You encounter a vampire mosquito. x2J=jd †  You shoot an arrow. The arrow hits the vampire mosquito!!  The arrow burns the vampire mosquito.J=j p)))))yy 2 vampire mosquitoes (J=j E.yJ=j g.y†J=j9 'yJ=j D.yJ=j ......J=jz g8.6 (1.05J=j J=j  J=j Q_You destroy the vampire mosquito!J=jE )))))J=jE2))You shoot an arrow.J=jB y.  The arrow barely misses the vampire mosquito.J=jC†yJ=jD1OJ=jEy KThe vampire mosquito buzzes angrily.J=jOY Ky...J=j^O+...O   two-headed ogre (wandering)yy 2 vampire mosquitoesK   koboldJ=jOYou encounter a two-headed ogre. It is wielding two +0 giant clubs.You encounter a kobold. It is wielding a +2 whip of venom.J=j,Pg9.4 (0.84J=j"TJ=ja[M _The kobold shouts! The vampire mosquito buzzes angrily.J=j"B .  You shoot an arrow. The arrow hits the vampire mosquito!!!  The arrow burns the vampire mosquito!J=j+F}))))   vampire mosquitoJ=j ww .y  You destroy the vampire mosquito!J=jx"†yJ=j|0....J=j܀q2400.3 (0.93J=jJ=j]' _You hear a shout!J=j i )You shoot an arrow.  J=jG The arrow closely misses the vampire mosquito.The arrow hits the kobold!! The arrow burns the kobold.J=jl 0))))))J=jʙ J=ji '.yJ=j o.O.yJ=jt |†.....OJ=j g1.1 (0.82J=j J=je J _You kill the kobold!J=j; )))J=j/8))))You shoot an arrow.J=jA'.yJ=jXBQ.OJ=jsG4.....y.J=jHg2.1 (1.01J=jLJ=jMQ _The arrow completely misses the vampire mosquito.J=jMJ=j<1 †  J=jlYou shoot an arrow. The arrow hits the vampire mosquito!!  The arrow burns the vampire mosquito!J=j=;)J=jJ.OJ=j|0KJ=jl & J=j lKYou destroy the vampire mosquito!J=j&/ .J=j2'PK   kobold demonologistK   kobold brigand (missile)You encounter a kobold demonologist. It is wielding a +0 dagger.J=j*g3.0 (0.90J=j.J=j]6w  You encounter a kobold brigand. It is wielding a +0 short sword and quivering J=j6\_curare-tipped darts.J=j_< )))J=jB` You shoot an arrow. The arrow hits the two-headed ogre!!!  The arrow burns the two-headed ogre.J=jԑ .OThe two-headed ogre is severely wounded.J=jQ.KJ=jl ...You hear a shout! x2J=jJ=jJ=j|&====J=j9J=j;J=jr _The kobold demonologist looks braver for a moment.J=j )) You shoot an arrow. The arrow hits the two-headed ogre.  The arrow burns the two-headed ogre.J=j J.OJ=j& FKKJ=jȺ J=j* H)KJ=je %.J=j ===-4.9 (1.079J=j J=j  J=ja U_The two-headed ogre is almost dead.J=j )You shoot an arrow. The arrow hits the two-headed ogre!!  The arrow burns the two-headed ogre.J=j))K   kobold demonologistK   kobold brigand (missile)J=j 0KJ=jj& J=jk†KYou kill the two-headed ogre!J=jKJ=j-KJ=jJ=jd&.J=jK   kobold geomancerK   kobold brigand (missile)J=j^73-J=j`5.7 (0.88J=jJ=jX} _You encounter a kobold geomancer. It is wielding a +0 dagger.J=jH' J=jH)You shoot an arrow.  The arrow hits the kobold demonologist!!  The arrow burns the kobold demonologist!J=jO ))J=jP))K   kobold geomancerK   kobold brigand (missile)J=j@.KJ=jN.KJ=jD2..†.J=j@o46.7 (1.07J=j<J=j_W _You kill the kobold demonologist!J=jW )))) J=jvYou shoot an arrow. The arrow hits the kobold brigand!  The arrow burns the kobold brigand.J=jkG.KJ=jI)KJ=j,KJ=j  .†.K   kobold (missile, wandering)J=jq!PThe kobold brigand is heavily wounded.J=j!`76J=j&J=jU; _You encounter a kobold. It is wielding a +0 dagger and quivering stones.J=j )You shoot an arrow. The arrow hits the kobold brigand!!  The arrow burns the kobold brigand.J=j,)))K   kobold (missile, wandering)J=jCG.KJ=jw.KKJ=j .†.K 2 kobolds (missiles, 1 wandering)You kill the kobold brigand!J=j!g8.6 (0.95J=j&J=jK4 _You encounter a kobold. It is wielding a +0 short sword and quivering stones.J=j`o )))))))You shoot an arrow.J=j% K...K.).K)The arrow closely misses the kobold geomancer.J=jJ*E((((((J=jOX@.KJ=jY*.KJ=jYJ=jccT..†.@J=j dg9.4 (0.84J=jLiJ=jjq _The kobold throws a stone. The stone completely misses you.J=jOo )) You shoot an arrow. The arrow hits the kobold geomancer!  The arrow burns the kobold geomancer!J=j [†.).J=j h10.3 (0.93J=jX J=jB d _The kobold geomancer is almost dead.J=jm )You shoot an arrow. The arrow hits the kobold geomancer!!  The arrow burns the kobold geomancer.J=j r))KK 2 kobolds (missiles)J=jI†KJ=jjE.KJ=j†.1.1 (0.82 _You kill the kobold geomancer!J=j[F)))))))J=jD.KJ=j9.KJ=j9...†.J=jh%9J=jJ=jXm _You shoot an arrow. The arrow barely misses the kobold.J=j8 )J=jhYou shoot an arrow. The arrow hits the kobold!! The arrow burns the kobold.J=j1)))   kobold (missile)J=j" E.KJ=j' %.†.J=j* b2.71J=je0 J=j2 J _You kill the kobold!J=ju )You shoot an arrow. The arrow hits the kobold!! The arrow burns the kobold.J=jֱ 8))J=jJ J=j #†.J=j b3.50J=j J=j  J=j D_You kill the kobold!J=j!~J=jJ=j/J=jŌ J=j3:_No target in view!J=jkxJ=jyJ=j }J=j~  J=jHThe arrow hits the kobold!! The arrow burns the kobold. _You kill the kobold!  You shoot an arrow. The arrow hits the kobold!! The arrow burns the kobold. _You kill the kobold! _No target in view!J=jbJ=jbcJ=jBfJ=jkJ=jIoJ=jpJ69 _J=jLrJ=juJ=jU|#......#...... #......# ....... #####J=j|.).... #†).. #.........). #....######...##### #....#.......)@...###....#....---4.5 (1.0...)......)...#.......######....#........# #....###'##J=j}.....# #......!......+ #..######.......# #..#....# >.......# +..#....#  #...... ... #..+....#J=joJ=j---5.5 (28J=jJ=j _You kill the kobold!  You shoot an arrow. The arrow hits the kobold!! The arrow burns the kobold. _You kill the kobold! J=jVg_No target in view! _Found a stone staircase leading down.J=j} _You see here a vampire mosquito corpse.J=jE J=jF J=jH J=jL J=jO J=joQ I7 _J=jR J=jW %  J=jAX 3Items here: ( )) [.J=jZ J=j![ I6 _J=jH] J=j)d  #####... #......# ###......# #......# .......# ###J=jd .)....# #†)..# #........).# #....#### #.....@.##### #....#J=jd  #......)†...###....# +.......)......)...# #..######....#... #..# #....###'J=j#e % #..# #...... #.!......+ #..###### ..# #..#....#J=jre  .>.......# +..#....#J=jj @M J=jJk ####...  ### ...##)..J=jk †)....... ####J=jk ..##### #......)†...###.+.......)......)#........######....#...J=jGl 3.........#J=jmr &7J=j)s e8.5 (35J=jx J=j- I  t - 4 curare-tipped darts (gained 1)J=j e9.5 (44J=jL J=j$  J=jx E_Items here: ( )) †.J=j J=j J=j J=jr J=j J=j- B3J=j J=j $  Things that are here:J=j: l  a +0 dagger; a +0 robe; a kobold corpseJ=j J=j I2 _J=jY J=jp%  ..#### ...... #..... #####....  #......# J=j% #####......# #......# #)@...# #.............†)..# #......).# #....######.......##### #....# #......)†...###....# +.......)......)...#.J=jk& 7 #..######....# #..# #.... #..# #......J=j* ' ..#### ...... #..... #####.... #......##......# #J=j_+ .# #.@....# #.†)..# #.).# #....#.##### #....# #......)†...###....# +.......)......)...#J=j+ J #........######....# #.# #.... # #.# #J=j0 ,21.5 (2J=jt1 e2.5 (31J=j6 J=j27 $  Things that are here:J=j8 _a +2 whip of venom; a kobold corpseJ=jLJ=jMJ=jQJ=jS J=jS:_No target in view!J=j% J=j % J=j_  Skill  Level Cost  Apt Skill  Level Cost  Apt J=j ] a - Fighting  10.1  14.3  -1   i - Spellcasting   6.0   9.9  -2          J=j ~ b - Maces & Flails   0.0   1.2  -1   j + Hexes10.6  14.3  -1   c - Unarmed Combat   0.0   1.2  -1   k + AlchemyJ=ji 1.6   2.4  -1  J=j  d - Throwing   0.0   1.2  -1   l - Fire Magic   0.8   1.2  -1  J=j= \        e + Ranged Weapons 17.4  26.8  -1   m - Evocations   0.0   1.2  -1  J=j          f - Armour   5.0   7.1  -1       g - Dodging  10.1  14.3  -1  J=j      h - Stealth   0.0   1.0   0      J=jr         J=jĉ             J=j         J=jV                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsJ=jlTargetTarget--  --  --  12.0J=jm--  4.0 --  --  20.0 --  --  --  --  a-z] set[-] clear selected targetJ=jnccost|targetsJ=jm<[?25h[?0c20.0 J=jB= [?25l[?1cJ=jC18.0 current training targets, if any.=] set aJ=j7Dall targetsJ=jB J=jF J=jK VividlyBlue the Marksdemigod..####J=jL Demigod......Health: 126/126 ========================#.....J=jL OMagic: 28/28 ========================#####....AC: 5Str: 9#......#EV: 23Int: 15J=jM ######......# #..... SH: 0Dex: 36............# #..... XL: 15 Next:  4% Place: Dungeon:13.......@....# #..... Noise: ---------  Time: 20422.5 (0.0)........†)..# #..... y) +3 longbow (flame)..........).# #....# Fire: y) +3 longbow (flame) #####.......##### #....# Zot (26661) #......)†...###....#+.......)......)...# #........######....#J=jO c #........# #....#  ##........# #.....  _Items here: ( )) †.  Things that are here: _a +0 dagger; a +0 robe; a kobold corpseThings that are here: _a +2 whip of venom; a kobold corpse _No target in view!J=jS 3J=jX J=j@Y J=jġ J=j~ J=ju J=jH J=jR &..####J=j X ......###### #......#.######......# #...........# #[)....# #J=j ?:.†)..# #...).# #######.......##### #.... J=jy #)†...###.... +.......)......)... #........######.... #........# #.... .#J=jԸ  #.# #.... .# #.!......+ #..##J=j3 J=j e3.5 (10J=j J=jx  J=j _Found a robe.J=j*WJ=jWJ=j}YJ=j^J=jfaJ=jcY59J=j*fJ=jgJ=jhB8J=jjJ=jkJ=jnJ=jnB7J=joJ=jqJ=jesJ=jsB6J=juJ=jvJ=j`}? ..#####.... ......#...[ #.....#..... #####....#..... #......##$....######......# #.....# J=j ~9.....[.......)....# .....:.@......†)..# 7.5 (4.....).# .....######.......##### .... #......)†...##... +.......)..## #........##### #........# J=j~ #.# #........#  #.# #.!......+J=j̃J=jye8.5 (55J=jJ=jP& _Found a buckler.J=jJ=jdJ=jJ=jJ=jJ=jkX4J=jhJ=jJ=jYB3J=j4J=j  ..#### #...... ...... #...[.# #..... #.....# #####....J=ju~ #.....# #......# #$....######......###..#..[.......)....#..@........†)..#..).#..######.......####... #......)†....... +.......)+####. #..#. #..# #.#J=jI#. #..#  #.# #.!......+You pick up a parchment of Summon Forest and begin reading...J=j@,30.5 (2J=je1.5 (32J=jJ=jeF _You add the spell Summon Forest to your library.J=j"J=j Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire5% 3  d - FoxfireJ=jwConjuration/Fire16%1  e - ApportationTranslocation19%1  f - SandblastEarth19%1  g - ShockConjuration/Air19%1  h - Soul SplinterNecromancy19%1  i - AnguishHexes/Necromancy22% 4  j - Dimensional BullseyeHexes/Translocation22% 4  k - Construct Spike LauncherJ=j Forgecraft28% 2  l - Lesser BeckoningTranslocation28% 2  m - Frozen RampartsIceJ=j!50% 3  n - Fugue of the FallenNecromancy50% 3  o - Maxwell's Portable Piledriver Translocation50% 3  p - PasswallEarth50% 3  q - Teleport OtherTranslocation50% 3  r - Ignite PoisonFire/Alchemy75% 4  s - AirstrikeAir88% 4  t - Animate DeadNecromancy88% 4  u - Dispel UndeadNecromancy88% 4 15 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitJ=jJ\b - Tukima's Dance c - Inner Flame /Fire5% d - Foxfire Conjuration/Fire16% 1  e - ApportationTranslocation 9  f - Sandblast Earth  g - Shock J=j6Conjuration/Air  h - Soul SplinterNecromancy  i - Anguish Hexes/Necromancy22% 4  j - Dimensional BullseyeTranslocation  k - Construct Spike LauncherForgecraft 28% 2  l - Lesser Beckoning Translocation  m - Frozen Ramparts Ice 50% 3  n - Fugue of the FallenNecromancy  o - Maxwell's Portable Piledriver Translocation  p - PasswallEarth  q - Teleport OtherJ=jTTranslocation  r - Ignite Poison Fire/Alchemy 754  s - Airstrike Air 88t - Animate DeadNecromancy  u - Dispel Undead  v - Forge Lightning SpireAir/ForgecraftJ=jJ=j5J=j?J=jJ=j%J=jAJ=j04J=j%J=jӑJ=jLd J=j J=jfJ=jRJ=j 0J=jaJ=jJ=jXJ=jv+ J=jX J=jt J=jYiMa - Sigil of BindingHexes1%3J=jJ=jFJ=jJ=jj..#### VividlyBlue the Marksdemigod#......J=j ...... Demigod#...[.##..... Health: 126/126 ========================J=j%9#.....# #####....J=j|Magic: 28/28 ========================#.....# #......#AC: 5Str: 9J=jQC#$....######......#EV: 23Int: 15###.................#SH: 0Dex: 36.......[.......)....#XL: 15 Next:  4% Place: Dungeon:13.......@........†)..#Noise: ---------  Time: 20431.5 (0.0)..................).#y) +3 longbow (flame).......######.......#### Fire: y) +3 longbow (flame) ....... #......)†... Zot (26652) ....... +.......)...#+####. #........####. #........##.# #. #........##.##.!......+ _a +2 whip of venom; a kobold corpse _No target in view! _Found a robe. _Found a buckler.  You pick up a parchment of Summon Forest and begin reading... _You add the spell Summon Forest to your library.J=j/ P  Okay, then.J=j J=jJ=j}. _J=j J=jW J=j J=j| J=j} J=j I1 _J=j J=j J=jp J=j B0J=jw J=j J=j J=j C49J=jb J=j J=jZ n8J=j J=jT B7J=j J=j O _You now have 1740 gold pieces (gained 10).J=jh! X6J=j" J=ju$ J=j% J=j]& B5J=j ' J=j( J=j* J=jz* B4J=jz+ J=j_P   You see here a +0 buckler.3 _2 #.[ ##### ####.. ..... #.....###..... #............. #.............  #.#  #..........#  ## 410.0) #......# ..#### #......# ......  #...[.## #.....  #.....# #####.... #.....###.....###### ####..................[.......)....#2.5 (111 _Found a plate armour.J=j4J=jo6J=j9J=jGP0J=jUY39J=jUJ=jZJ=j]J=j]B8J=j_J=j/cJ=jeJ=jf,7J=jfJ=jhJ=jjJ=j;lJ=jlB6J=jmJ=j/oJ=jkpJ=jpB5J=jqJ=jEsJ=jtJ=jtB4J=juJ=jjwJ=jxJ=j yB3J=j zJ=j}J=jJ=jkB2J=j{J=jJ=j0J=jB1J=jJ=jJ=j J=jwB0J=j|J=jӉJ=jNJ=jC29J=jJ=jSJ=jJ=jB8J=j3J=jJ=jJ=j]B7J=jCJ=jyJ=jzJ=jB6J=jJ=jJ=j{J=jӚB5J=jWJ=jJ=jJ=jB4J=jɞJ=j>J=jnJ=jšB3J=j{J=jJ=jJ=jB2J=jJ=jJ=j.J=jB1J=j5J=juJ=jvJ=jͫB0J=jJ=jJ=jzJ=jҮC19J=jnJ=jJ=jJ=j B8J=jJ=j7J=jJ=juB7J=j J=jȷJ=jB6J=jJ=jc$ J=jG_I - 4 scrolls of immolation (gained 1)J=j}U # # # # # ####################.< J=j # #........... ###.............@.......67.5 (25 ............#######..... ............# ... .....#####..# . .....# #..# .##### #..# .##..####J=js< .# #......##.  ## #.....#.. J=jJ=jAP8.5 (265J=jJ=jzJ=j 9 _Found a stone staircase leading up.J=jrVJ=jWJ=jWJ=j\XJ=j[J=j]J=j]B4J=j_J=j`J=jjcn3J=jdJ=ji #####.<... ... .....<70.0) .........#######.........# #.....########..# #.....# ..# #..# #.....# ### #..# #.....# #..#### #......# #...... .......# ##...# #..... #....#J=j`lJ=jme1.5 (32J=j4oJ=jp9 _Found a stone staircase leading up.J=j J=j} J=jw J=jb J=j J=j X1J=j J=j  J=j B0J=j J=j= J=j J=j! C09J=j; J=j: J=j J=j" B8J=j' J=j P  There is a stone staircase leading up here.J=jN! J=j" I7 _J=j8# J=j$ J=j% J=j& B6J=j' J=j!) J=j* J=j)+ B5J=j%, J=j- J=j. J=j/ B4J=j0 J=j1 J=jv3 J=j 4 B3J=j4 J=j6 J=j>8 J=j8 B2J=j9 J=j; J=j< J=j}= B1J=j> J=j? J=jIA J=jA B0J=jB J=jD J=jcF J=jF D599J=jH J=jJ J=jK J=jL B8J=jM J=jO J=jLQ J=jR B7J=jES J=jU J=j1W J=jW B6J=jY J=j[ J=j\ J=j3] B5J=j|^ J=j@` J=ja J=jcb B4J=jc J=jSe J=jf J=jwg B3J=jh J=jj J=j l J=jl B2J=jo J=jq J=j-s J=js B1J=jv J=j>{ C #####..#J=j{ J#..# ### #####..# #.# .<.....####.# ............############J=j| <................########.............. #......## #...##### ..# #...# # J=j~ ...# #...# #...# ...# ##...# #...# #....#####...# #You pick up a parchment of Summon Seismosaurus Egg and begin reading...J=j@ 092.5 (21.0)J=j. f3.5 (220J=j J=j, P _You add the spell Summon Seismosaurus Egg to your library.J=j J=j J=j J=jO J=jC o89J=j J=jt J=j B8J=j- J=jD J=j J=jr B7J=j J=j J=j J=j B6J=j J=j J=jn J=j B5J=jA! J=j/" J=j# J=jZ# B4J=j# J=j% J=j) # # # ### J=j) # #.# ####.# .....#######..........9.5 (6.0).. ###....... J=jH*  #...........######....  #...#####...# ...  #...# #...# ..  #...# #...# )  ##...# #...# J=j- J=j- g500.5 (73J=j0 J=jF2 % _Found a rapier.J=jqJ=jrJ=jtJ=jxJ=jd|%  J=j!}BYou encounter a cyclops.J=jC J=j    ###  #.# .J=j2 ###.# ... ....################...C ................ .......J=j@ ##  #.###### #...#####...#  J=jc#...# #...#  #...# #...# )  C   cyclops (missile, asleep) J=j##...# #...# # #....#####...# # #............# .# J=j+) J=jBC.0J=jHFC)J=jn==1.5 (12J=jJ=j; _The cyclops shouts! You hear a shout!J=j%R  ###  #.#J=jό. ... ###########..C. ............... .......@....... ...............  ....######.....  #...# ....  #...# #...# ...  #...# #...# ).  #...# #  #  .# J=j6   ###  #.#. J=jd!... ###########..C. ............... .......@....... ...............  ....######.....  #...# ....  #...# #...# ...  #...# #...# ).  #...# #  #  .# J=j%J=jB&J=j)J=j+^ _A cyclops is nearby!J=jH V ))))) J=jqI dYou shoot an arrow. The arrow hits the cyclops!!! The arrow burns the cyclops!J=jnz oThe cyclops is almost dead.J=j{ p oYou hear a shout!J=j .....oo 2 orcs (1 wandering)J=j \You encounter an orc. It is wielding a +0 war axe.J=jz o=2.4 (0.91J=j! J=jz o _You encounter an orc. It is wielding a +0 club.J=j$f (You shoot an arrow. The arrow hits the cyclops!! The arrow burns the cyclops.J=j\i )))))oo 2 orcs (1 wandering)J=j ,.....J=jw j53.30J=jq J=j(  J=j =_You kill the cyclops!J=j8 )J=jaYou shoot an arrow. The arrow hits the orc! The arrow burns the orc.J=j))))))   orc (J=j2o.J=j...........J=jih4.3 (1.079J=jmJ=j4 G _You kill the orc!J=j/ )You shoot an arrow. The arrow hits the orc!! The arrow burns the orc.J=jc))))))J=j.......J=j`58J=jYJ=jG _You kill the orc!J=j,3J=jJ=j J=j:_No target in view!J=j J=jm J=j J=jZ  J=j :_No target in view!J=j6 J=j J=j J=jh J=j  You encounter an orc. It is wielding a +0 falchion.J=jɳ  ### ###... #.# ....J=jy u ##.# .... ...################..( ..................) . #o #.###### #...#####...#  #...# #...#  #...# #...# J=j ) #...# #...# ##  o   orc (wandering) ....#####...# #   ............# .#   ....#####...# ####.#  J=j^ Bo.0J=j@ :J=j v---6.3 (17 _J=j J=j J=j[ ) J=j ###  ###...  #.#.... ..... ##########..(.. .............). ............... .......@.....o. ...######......  .....  #...# ....  #...# )..  #...# ## J=j7b #  .#   J=j< ### J=jġV ###...  #.#.... ..... ##########..(.. .............). ............... J=j;.......@.....o. ...######......  .....  #...# .... J=j #...# )..  #...# ##  #  .# J=j[  J=jJ=jެ9---J=jq _An orc is nearby!J=j+9)))))))J=j1oJ=je o.  You shoot an arrow. The arrow closely misses the orc.J=jp....o..owizard (wandering)o   orcJ=jq===7.2 (0.96J=jFJ=jx _You encounter an orc wizard. It is wielding a +0 dagger.J=j.8 )J=j/bYou shoot an arrow. The arrow hits the orc!! The arrow burns the orc.J=j02C))))J=j1d' J=jdbo.  You kill the orc!J=jn<....oJ=j[o+J=j:sg8.0 (0.85J=j:wJ=jx, _The orc wizard shouts!J=j 7 )J=j )))) You shoot an arrow. The arrow hits the orc wizard!  The arrow burns the orc wizard.J=j# & J=j ^.....  The orc wizard is almost dead.J=j *******The orc wizard points at you and mumbles some strange words.J=j .J=jE .@.....J=j %8J=j J=j{  J=j M_The puff of flame misses you.J=j )You shoot an arrow. The arrow hits the orc wizard!!  The arrow burns the orc wizard.J=j| i)))))J=jك .....9.8 (1.04 _You kill the orc wizard!J=jlJ=jCJ=jJ=j J=j)B_No target in view!J=j3J=j$ J=ji:_No target in view!J=j[ J=j|\ J=j] J=ja J=jc J=jre I3 _J=jf J=j{h J=j3j J=jj B2J=jk J=jo J=jq J=jZr B1J=js J=jw J=jy J=jy B0J=jC{ J=j@ J=jb Y69J=j J=j J=j J=j B8J=j J=j J=jE J=j B7J=j J=j J=j X6J=j. J=jB J=jO J=j B5J=j J=j J=jU J=j B4J=j J=j J=j] J=j B3J=jB J=j X2J=j ,J=js J=j J=j B1J=jq J=j J=jr J=j B0J=j J=j J=jV J=j C59J=j J=jh J=j J=j B8J=jV J=j) J=j J=j{ B7J=j J=j J=j J=j X6J=j J=jx J=j B5J=j J=j4 J=j J=j_ B4J=j J=j J=jx J=j B3J=j~ J=j J=j J=j B2J=j J=j J=j J=j B1J=j J=j! J=jj X0J=jH J=j J=j J=j9 C49J=j J=j J=j J=j B8J=j J=jH J=j J=j B7J=j J=j J=j J=j B6J=j J=j, J=j} J=j B5J=j\ J=jg J=j J=jw B4J=j J=j J=j J=j B3J=jv J=j J=j J=j B2J=j J=j J=j J=js B1J=j2 J=j J=j J=j B0J=j J=jH J=jR J=j C39J=j J=j J=j J=j/ B8J=j J=j* J=j J=jp B7J=j J=jR! J=j>" J=j" B6J=j=# J=j^* J=jA, n5J=j>/ J=j0 X4J=j91 J=j75 ,J=j5 B3J=j46 J=j8 J=j9 J=j]: B2J=j; J=j= J=j> J=j'? B1J=j? J=jeB J=jC J=jD B0J=jE J=jG J=jTI J=jI C29J=jJ J=j#M J=jO J=jcO B8J=jP J=j5S J=jT J=j@U B7J=jOV J=jX J=j[ X6J=j\ J=j^ J=ja J=ja B5J=j=c J=je J=jg J=jh B4J=ji J=jk J=jm J=j n B3J=ju J=jx J=jtz J=jz B2J=j| J=j~ J=jՀ J=j0 B1J=jق J=jC J=j J=jH B0J=j J=j) J=j J=js C19J=jI J=jk J=j J=jC B8J=j. J=j J=j- J=j B7J=j> J=j0 J=jV J=jʡ B6J=jb J=j$ J=jǧ X5J=j J=j J=j B4J=j) J=jޱ $ J=jY L_h - 3 potions of haste (gained 1)J=j^ J=j B3J=j J=j J=ji X2J=jָ J=j J=jh J=jſ B1J=jV J=j J=jW J=j B0J=j2 J=j5 J=j J=j] C09J=j J=j J=j{ J=j B8J=jK J=jK J=j J=ji B7J=j J=j J=j J=j B6J=jV J=j J=j J=j B5J=jj J=j J=j< J=j B4J=j J=j1 J=j> J=j B3J=jB J=jx J=jc J=j B2J=j J=j J=j J=j# B1J=j J=j J=j J=jZ B0J=jJ J=j J=j J=j D499J=j J=j J=j X8J=j J=j 'J=j* J=j B7J=j J=j 7 _You open the door.J=jw J=j B6J=j J=jE J=jw J=j B5J=j J=j @  There is an open door here.J=je J=j +4 J=jF _J=j J=j U #######............... J=j J..........[.......).. ..................†) ##.................. J=j| a#.......######.....  ###.......# #.....  #.........# +.....  #.##'####.# #..... J=j  #.@...#.# #.....---  #.#.....#.# #.....  #.#.....#.######.....J=jP u  #.#.....#............  #.#.....#.......>....  #.#.....#............ J=j ^ #.#.....#............  ###.#.....#....########  #..<# #....#.......J=jH 89.8 (80.0)---90.8 (813J=j} J=j  J=j? J_b - a scroll of blinkingJ=j 3J=j J=jݞ J=j J=jr X2J=j @  There is an open door here.J=j J=jx I1 _J=j J=j J=ja J=j B0J=j+ J=j J=j J=jc C89J=j( J=jگ J=j J=j` B8J=j J=jس J=j J=j` B7J=jJ J=j J=j J=j B6J=j J=jh J=j J=j+ B5J=j J=j J=j J=j8 B4J=j J=j J=j J=j: B3J=j J=j J=j J=j B2J=j J=j? J=jQ J=j B1J=j J=j @  There is an open door here.J=j J=j' I0 _J=j@ J=jI J=j J=j_ C79J=j J=j J=j J=j B8J=j J=jm J=j} J=j B7J=j J=jp @  There is an open door here.J=j J=j +6 J=j _J=jG J=j J=j6 J=j B5J=j J=j J=j J=j B4J=j J=j% J=j J=j B3J=j J=j J=j J=j: ,2J=j J=j J=j J=j\ J=j B1J=j J=j J=j< J=j B0J=j J=j J=j J=j{ C69J=jw J=j1 J=j J=jR B8J=j J=jj J=j J=jH B7J=j! J=j# J=j% J=jQ& B6J=j' J=j) J=j, J=jz, B5J=j. J=j/ J=j1 J=jY2 B4J=j3 J=j5 J=j7 J=j?8 B3J=j9 J=j< 'J=j= J=je> B2J=j? J=jcB There is an open door here. _b - a scroll of blinking _There is an open door here. _You open the door.J=j J=ji J=jh J=j C39J=j J=j J=j J=jH B8J=j J=j% n7J=j< J=j J=j J=j7 B6J=j J=j1 J=jW X5J=j J=jq J=jh X4J=j J=j ,J=j B3J=j J=j J=j J=jT B2J=j J=jd J=j J=j B1J=j J=j0 J=jL J=j B0J=js J=j J=j J=j C29J=j= J=j J=j1 B8J=j J=j< J=j J=j8 J=j B7J=j J=j @  There is an open door here.J=j J=jy I6 _J=j J=j J=j J=jX B5J=jE J=j" J=j# J=j $ B4J=j$ J=j& J=j9( J=j( B3J=jt) J=j+ @  There is an open door here.J=j6- J=j- I2 _J=j. J=j0 $  Things that are here:J=j2 X  a +0 war axe; a +0 leather armour; a +0 kite shieldJ=j4 J=j4 I1 _J=j5 J=j7 @  There is an open door here.J=j8 J=j79 +0 J=j9 _J=j9 J=j; J=j< J=j< C19J=j= J=j ? J=j? J=jM@ B8J=j@ J=jB J=j C J=jjC B7J=jD J=j3E J=jF J=jfF B6J=j!G J=jOH J=j.I J=jI B5J=jDJ J=jCK J=jK J=j~L B4J=jL J=jM J=jN J=jO B3J=jO J=jHQ @  There is an open door here.J=jRR J=jR J=jS A2 _J=jxS J=joT J=j7U J=jU B1J=j@V J=jXW J=jBX J=jX :0J=jY J=jZ J=jZ J=j1[ C09J=j[ J=jm|   #....#...#...#####  #....#...#.......  #....#...#........ #######....#...#.....J=j} ] #..........'...#..... #..........#####..... ######...............  #......############ .@##### J=jr} I674.8 (84  #..#  #..# J=j} [ #..#  #..#  ####J=jZ~ J=j J=j E _Done exploring.J=j3 J=j J=jY J=j[ f....'...0J=j +.0)J=jJ=jE _Done exploring.J=jW=J=j >J=j?J=j~A J=jA:_No target in view!J=j 1 [?25h[?0c[?25l[?1cJ=jW8 J=jR: 27 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:13] a +0 clubJ=j: &b - [D:13] a +0 dagger (3 further duplicates)  c - [D:13] a +0 falchion  d - [D:13] a +0 rapier  e - [D:13] a rapier  f - [D:13] a +0 short sword (1 further duplicate)  g - [D:13] a short sword  h - [D:13] a +0 sling  i - [D:13] a sling  J=j?; Nj - [D:13] a +0 war axe (1 further duplicate)  k - [D:13] a +2 whip of venoml - [D:13] 2 stones (3 further duplicates in 1 pile)  m - [D:13] a +0 buckler  n - [D:13] a +0 kite shield  o - [D:13] a +0 leather armour (1 further duplicate)  p - [D:13] a plate armour  J=j; q - [D:13] a +0 ring mail  r - [D:13] a +0 robe (3 further duplicates)  s - [D:13] a robe  t - [D:13] a scarab talisman  u - [D:13] a dispersal trap  v - [D:13] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J=jD J=j J=j#'J=j%d J=jQk J=jon  #....#...#...##### VividlyBlue the Marksdemigod  J=jn @#....#...#........ Demigod  #....#...#........ Health: 126/126 ========================  #######....#...#........ Magic: 28/28 ========================  J=jQo g#..........'...#........ AC: 5Str: 9  #..........#####........ EV: 23Int: 15 J=jo  ######.................. SH: 0Dex: 36  #......############ XL: 15 Next:  5% Place: Dungeon:13  #.@#####J=jp Noise: ---------  Time: 20674.8 (0.0)  #..#y) +3 longbow (flame)  #..#Fire: y) +3 longbow (flame)  #..#Zot (26409)  J=jnp #..#  ####    _There is an open door here. _There is an open door here. _Done exploring. J=jp _Done exploring. _No target in view!  Search for what [Enter for "."]? .J=j_s J=js J=jNw J=jx . _J=j\sJ=juRead which item? Scrolls  b - a scroll of blinking J=jdvt f - 5 scrolls of fear  t - 5 scrolls of teleportationa - 3 scrolls of enchant armour  p - 5 scrolls of poison  r - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  I - 4 scrolls of immolation  S - 3 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedJ=jd J=j J=j#  #....#...#...##### VividlyBlue the Marksdemigod  #....#...#........ Demigod  #....#...#........ Health: 126/126 ========================  #######....#...#........ Magic: 28/28 ========================  #..........'...#........ AC: 5Str: 9  #..........#####........ EV: 23Int: 15  ######.................. SH: 0Dex: 36  #......############ XL: 15 Next:  5% Place: Dungeon:13  #.@#####Noise: ---------  Time: 20674.8 (0.0)  #..#y) +3 longbow (flame)  #..#Fire: y) +3 longbow (flame)  =jǘ 7;15H#..#Zot (26409)  #..#  ####    _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _No target in view! _Search for what [Enter for "."]? .J=j* m  Okay, then.J=j J=j . _J=j"3J=j08Where to? (Tab - D:13, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  J=jVEJP - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls J=jJ=j+ #....#...#...##### VividlyBlue the Marksdemigod  #....#...#........ Demigod  #....#...#........ Health: 126/126 ========================  J=j,#######....#...#........ Magic: 28/28 ========================  #..........'...#........ AC: 5Str: 9  #..........#####........ EV: 23Int: 15  ######.................. SH: 0Dex: 36  #......############ XL: 15 Next:  5% Place: Dungeon:13  #.@#####Noise: ---------  Time: 20674.8 (0.0)  #..#y) +3 longbow (flame)  #..#Fire: y) +3 longbow (flame)  #..#Zot (26409)  #..#  ####  J=j  _There is an open door here. _Done exploring. _Done exploring. _No target in view! _Search for what [Enter for "."]? . _Okay, then.J=jJ=j!J=jJ=j_8 _J=j'n7J=jJ=jJ=jJ=j[B6J=jJ=j`J=jJ=jB5J=jJ=jJ=jNJ=jB4J=jJ=jJ=j<J=jB3J=jJ=jJ=jJ=jB2J=j/J=jJ=jJ=jB1J=jJ=jRJ=jRJ=jB0J=jJ=jJ=jJ=joD399J=jF J=j J=j J=jI B8J=j, J=jJ=jJ=jGB7J=j7J=jJ=jJ=jaJ=j:6J=jbJ=j%  J=j|4There is a stone staircase leading down here.J=j8J=jxJ=jI5 _J=j&J=j 47000You climb downwards.J=ju  You climb downwards.  You encounter a centaur warrior and 5 centaurs.  The centaur warrior is carrying a +0 shortbow. A centaur is carrying a +0  shortbow. A centaur is carrying a +0 shortbow. A centaur is carrying a +0 J=j shortbow. A centaur is carrying a +0 shortbow. A centaur is carrying a +0orcbow.6998J=jRJ=jU _The centaur shouts! x5  Found a scroll of identify and a quarterstaff.  There is a stone staircase leading up here.J=j6J=j  ##......#.....  ....#..#.....  J=j1 #)..........   #..#   #.c......#   #cc.c....#  #.# J=jK #c@....#====90.3 (15.5) #......# #....?.+ J=j#.c....# ##.......  #########c   centaur warrior (launcher) ccccc 5 centaurs (launchers)  J=jJ=j$J=j  J=jV_There are monsters nearby!J=j-  You shoot an arrow. The arrow hits the centaur warrior!!  The arrow burns the centaur warrior!J=jBc .The centaur warrior is severely wounded.The centaur warrior hits you.  The centaur warrior kicks you but does no damage.J=ji &  J=ji {The centaur wields a +0 shortbow. The centaur shoots an arrow.  The arrow is repelled. The centaur wields a +0 orcbow.J=jo  The centaur shoots an arrow. The arrow completely misses you.J=j~s B )))J=j t o))))The centaur wields a +0 shortbow. The centaur shoots an arrow.J=j k ..@...J=j_ _.  The arrow misses you. The centaur wields a +0 shortbow.J=j U))))))J=jU .@....  The centaur shoots an arrow. The arrow completely misses you.J=j J=j! )))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.J=jI Z..@....J=jM 0--1.2 (0.9)7J=j J=j _The arrow completely misses you. _You took 6 damage!J=jt )You shoot an arrow. The arrow hits the centaur warrior!!  The arrow burns the centaur warrior!J=j1ccccc 5 centaurs (launchers)J=jTb  You kill the centaur warrior!J=j  The centaur shoots an arrow. The arrow completely misses you.J=jYU))))))J=j .@....  The centaur shoots an arrow. The arrow is repelled.J=jP@))J=j3...J=jJ7B )))J=j7~))))The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.J=jeG.cJ=jLlf..@....J=jp13---7===-J=jq[2.16J=jTvJ=j|y _The arrow completely misses you. _You took 7 damage!J=j )You shoot an arrow. The arrow hits the centaur. The arrow burns the centaur.J=j z .  The centaur is moderately wounded.J=j ".J=jr %cJ=j!  J=j | The centaur shoots an arrow. The arrow completely misses you.J=j] G.cJ=j E.cJ=ji  The centaur shoots an arrow. The arrow completely misses you.J=j @))J=j ..  The centaur shoots an arrow. The arrow hits you!  The centaur unwields a +0 shortbow. The centaur misses you.J=j o  The centaur kicks you. The centaur shoots an arrow. The arrow is repelled.J=j B))))))J=j J=jK b.@....J=j M 99/126 -----3.1 (1.05J=jP J=jS _The centaur shoots an arrow. The arrow completely misses you. _You took 14 damage!J=jd"q  You shoot an arrow. The arrow hits the centaur. The arrow burns the centaur.J=jW  The centaur is moderately wounded.The centaur unwields a +0 shortbow. The centaur hits you.J=j]y  The centaur misses you. The centaur shoots an arrow.J=jb  The arrow completely misses you. The centaur shoots an arrow.J=jVfP )))))J=jg[)The arrow completely misses you. The centaur shoots an arrow.J=j,j .@..J=j..  The arrow misses you. The centaur completely misses you.The centaur kicks you but does no damage.J=j?)100/126J=j~=--4.0 (0.94J=j|J=j] J=j٦_The centaur completely misses you. The centaur closely misses you. _You recovered 1 HP!J=j|KJ=jjLJ=jOJ=jUJ=jZ  The centaur shoots an arrow. The arrow completely misses you.J=jz_  The centaur shoots an arrow. The arrow completely misses you.J=jbB))))))J=j=cJ=j\- .J=j>cThe centaur shoots an arrow. The arrow is repelled.  The centaur completely misses you. x2; The centaur hits you.J=jޕ6c.J=j M@....J=j/2=5.0 (1.03J=j?s .3) _The centaur completely misses you.J=jtJ=jx###.#.....#....##########..#..<#.....#....#........#..#...#######....#........#..#......J=jx0#........#..#.....#........##.#......'.........#.######.........#.........#%#.........#'#########.#...c@c...[...........###....##'##...########....#...#...##....#...#...##....#...#...##....#...#...####### 2J=j7y#....#...#..........#....#...#..........#######....#...#..........J=j6=---6.5 (2.52J=j)J=j! _You climb upwards.J=j  J=j;There is a stone staircase leading down here. _You recovered 6 HP!J=jd J=j9)You shoot an arrow. The arrow hits the centaur!! The arrow burns the centaur.J=jܳ}   centaur (launcher)J=jx  You kill the centaur!The centaur completely misses you.J=jJ=j?9=J=jwj===7.4 (0.91J=j7%J=j J=j_The centaur kicks you but does no damage. _You recovered 3 HP!J=jc  You shoot an arrow. The arrow hits the centaur! The arrow burns the centaur.J=j`  The centaur is heavily wounded.J=joThe centaur misses you. The centaur closely misses you. x2J=jM11=8.2 (0.80J=j% _The centaur barely misses you. _You recovered 2 HP!J=j )You shoot an arrow. The arrow hits the centaur!! The arrow burns the centaur.J=jͳRJ=jJ=jc 4=9.1 (0.989 _You kill the centaur!J=j'J=j   J=j{Your Alchemy skill increases to level 2! _You recovered 3 HP!J=jJ=j?J=jaJ=j J=j:_No target in view!J=jH 3J=jjL J=j1N H _No target in view!J=j][?25h[?0c[?25l[?1cJ=jreJ=jug$J=jg28 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:13] a +0 clubb - [D:13] a +0 dagger (3 further duplicates)  c - [D:13] a +0 falchion  d - [D:13] a +0 rapier  e - [D:13] a rapier  f - [D:13] a +0 short sword (1 further duplicate)  g - [D:13] a short sword  h - [D:13] a +0 shortbow (1 further duplicate)  J=jPhci - [D:13] a +0 sling  j - [D:13] a sling  k - [D:13] a +0 war axe (1 further duplicate)  l - [D:13] a +2 whip of venomm - [D:13] 2 stones (3 further duplicates in 1 pile)  n - [D:13] a +0 buckler  o - [D:13] a +0 kite shield  p - [D:13] a +0 leather armour (1 further duplicate)  J=jhq - [D:13] a plate armour  r - [D:13] a +0 ring mail  s - [D:13] a +0 robe (3 further duplicates)  t - [D:13] a robe  u - [D:13] a scarab talisman  v - [D:13] a dispersal trap J=ji[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J=jS J=j1Level 13 of the Dungeon <<<>>>(Press ? for help)J=jd2X #######.................# #......######....#...#...#####....# #..........[.......)....# #................#...'............# #....................)..# #................#####............# ####..................).# #....#######......†...)...........# #.......######.......##### #....#.....#.....##†######........# J=j3 ###.......#....#......)....###....#.....'.....#.......#........# #.........#....'.......)......)...#.....#.....#.......+.....#### #.##'####.#....#........######....#.....#.....#.......#.....# #.#.....#.#....#........#....#....###'###.....#.....###.....# #.#.....#.#....#........#....#................#.....#.......# #.#.....#.######........'....#..######........#...###.......# #.#.....#...............#....#..#....#.....>..#...#.........## J=jc3#.#.....#.......>.......#....+..#....#........#####..........# #.#.....#...............#....#..+....#.......................# #.#.....#...............######..#....#.......................# ###.#.....#....##########.........#....#.......................#J=j3' #..<#.....#....#........#.........#....'......................## #...#######....#........#.........######......................# #..............#........#.....................................# #..............#........##.....###....#####...................# #..............'.........#.....#.#....# #........####.......# ######.........#.........#%....#.####.# #........#..#....)..# J=j4#.........#'#########.....'....#.# #......#'#..#.......#J=jw J=jmx J=jz VividlyBlue the MarksdemigodDemigodHealth: 114/126 =====================---Magic: 28/28 ========================AC: 5Str: 9EV: 23Int: 15SH: 0Dex: 36XL: 15 Next:  7% Place: Dungeon:13J=j6{ Time:Zot (26989) _You kill the centaur!Your Alchemy skill increases to level 2! _You recovered 3 HP! _No target in view! _No target in view!  J=j{ BSearch for what [Enter for "."]? .J=j| J=j^} J=jv~ J=j J=j J=j3 w7=8 _J=j J=j @  You see here a +0 shortbow.J=jx J=j w9=7 _J=j] J=jN J=j J=jK q22=6J=jS J=j0 J=j J=j6 p5=5J=jI J=j J=j} J=j p6=4J=j: J=j 8 _HP restored.  Things that are here:J=j~ X  a +0 kite shield; a +0 leather armour; a +0 war axeJ=j J=j I3 _J=j J=j J=j J=j B2J=j7 J=j[ J=j J=j5 B1J=j J=j J=j J=jf T=0J=j J=j J=j` J=j C79J=j J=j J=j J=jv B8J=j4 J=jw J=jK J=j B7J=jf J=jT J=j! J=j B6J=j J=j\ n5J=jB J=j J=j J=jP B4J=j J=jO J=jU J=j B3J=ji J=j J=j J=jA B2J=j J=j J=j3 J=j B1J=jx J=j J=j J=j B0J=j J=j J=j J=j1 C69J=jJ J=j J=j7 J=j B8J=j` J=j" J=j# J=jB$ B7J=j% J=jO' J=jB( J=j( B6J=jZ) J=j+ J=j1, J=j, B5J=j- J=j. J=jU/ J=j/ B4J=j!0 J=j1 J=jE2 J=j2 B3J=j 3 J=j4 J=j)5 J=j5 B2J=j6 J=j7 J=j98 J=j8 B1J=j9 J=jg: J=jP; J=j; B0J=j < J=j= J=j? J=j~? C59J=jQ@ J=jA J=jB J=jKC B8J=jC J=jTE J=jmF J=jF B7J=j{G J=jH J=jI J=j[J B6J=jJ J=j... #..  J=jQ#c...c.. ..  #......#.####  #...#  ....c.###.##.#  ..... #  .[.. ### J=jaR$c   centaur warrior (launcher, asleep) cc 2 centaurs (launchers, asleep) J=jg7.6 (2.51J=j͸J=jD  You climb downwards.  You encounter a centaur warrior and 2 centaurs.  The centaur warrior is carrying a +0 shortbow. A centaur is carrying a +0 _shortbow. A centaur is carrying a +0 shortbow. J=j, Found a chain mail, a runed orb and a parchment of Sphinx Sisters.  Found a stone staircase leading down.J=jr J=jS_There is a stone staircase leading up here.J=jPI )c 1 asleep)You shoot an arrow. The arrow hits the centaur! The arrow burns the centaur.  The centaur shouts!J=jV} cThe centaur is heavily wounded.J=j c...c.cc)cc 3 centaurs (launchers)The centaur warrior shouts! The centaur shouts! You hear a shout!  You encounter a centaur. It is carrying a +0 orcbow.J=j- )))))The centaur wields a +0 shortbow. The centaur shoots an arrow.J=j ....@The arrow completely misses you. The centaur wields a +0 shortbow.J=j8)J=j .  The centaur shoots an arrow. The arrow hits you!  The centaur warrior wields a +0 shortbow.J=jnB)))J=j>P.@.J=j?18--====8.5 (0.90J=jRCJ=jQ _The centaur warrior shoots an arrow. The arrow completely misses you. _You took 8 damage!J=j5 )You shoot an arrow. The arrow hits the centaur!! The arrow burns the centaur.J=jd) 2J=j4c .  You kill the centaur!J=j )))The centaur wields a +0 orcbow. The centaur shoots an arrow.J=j5P.@.J=jn9 )))))The arrow completely misses you. The centaur shoots an arrow.J=jw:c.J=j~Q....@J=jԂ21=-===-9.449J=jJ=j _The arrow misses you. _You recovered 3 HP!J=jI L ) J=jZJ yYou shoot an arrow. The arrow hits the centaur warrior!!  The arrow burns the centaur warrior!J=j .#The centaur warrior is severely wounded.J=j B)))J=j .@.  The centaur shoots an arrow. The arrow completely misses you.J=j D)))))J=j ....@The centaur shoots an arrow. The arrow completely misses you.J=j >)))))))J=jl* 9c.J=j5 .@.....  The centaur warrior shoots an arrow. The arrow misses you.J=j(6 J=j; )J=j?< &))))J=ju R....@J=j$w T4=====J=jw \40.38J=j J=ju  J=j) _The centaur shoots an arrow. The arrow completely misses you. _You recovered 3 HP!J=j )You shoot an arrow. The arrow hits the centaur warrior!!  The arrow burns the centaur warrior.J=j)V )J=jk .  You kill the centaur warrior!J=j 9))J=j> .@The centaur shoots an arrow. The arrow completely misses you.J=j`BD)))))J=j${R....@J=j&#6J=jN0=9J=jz===-1.27J=jJ=j I _The centaur shoots an arrow. The arrow is repelled. J=jHe_You recovered 2 HP!J=jx )You shoot an arrow. The arrow hits the centaur!! The arrow burns the centaur.J=j|)   centaur (launcher)J=jBG.cJ=j7.J=jٵf-2.16J=j2J=jǻJ=jK _You kill the centaur!J=j ))) You shoot an arrow. The arrow hits the centaur! The arrow burns the centaur.J=j C.cJ=j .).The centaur is heavily wounded.J=j >)))))))J=jD R).@....J=jF b3.05J=j L J=jN s _The centaur shoots an arrow. The arrow completely misses you.J=jĄ )You shoot an arrow. The arrow hits the centaur! The arrow burns the centaur.J=jh :)) J=j 6).J=j *8 (0.8J=jV J=j! K _You kill the centaur!J=jJ=j]J=jhJ=jH _No target in view!J=jJ=jsJ=jJ=jH _No target in view!J=jk J=jbl J=jo J=jSu J=j{ J=j5~ [=4 _J=j J=j J=jH J=j B3J=j J=j J=jގ J=j7 B2J=j J=j J=j X1J=j J=j  .. .# . .##.  ....#. ... #.... ..#.#J=jw ] #.#:. ..... #.#.##..# #..[....## . ##.@#....# ..--- ##...>...##.. #....).......J=j  #......#.#### #..)).<.....#......)###.##.#.......#. .#...[... . +#####.# .J=jB M... . .. .#..##.## J=j w....#......#.......#.#.#:. .....#.##..# #..@....##  ##..#....# ..J=j ##...>...##....).......#......#.####..#.J=jH ..[... . +J=j -7.8 (4.0J=jM ---8.8 (50J=jF J=jƼ s _You see here an orb of glass.J=j}J=j~J=j>J=j}J=j{J=j J39 _J=j*J=jJ=j£q  You encounter a five-headed hydra.J=jz#.D.. #.... ##.... . #.... .# .J=jP##....##.###........#.........#.##.#@....... #.#.##..#.#  #..[....## . ##..#....# ..##...>...##..#....).......J=jD   five-headed hydra (asleep)#......#.###<.......)###.J=j˯+9.8 (1J=j6m50.8 (28 _J=jJ=ja _You see here a parchment of Sphinx Sisters.J=j,c  You pick up a parchment of Sphinx Sisters and begin reading...J=j_-e1.8 (17J=j1J=j3 J=j3A_You add the spell Sphinx Sisters to your library.J=j ))))))D  J=jYou shoot an arrow. The arrow hits the five-headed hydra!!  The arrow burns the five-headed hydra!  The five-headed hydra roars!J=jCM.DJ=jHT......J=jIq===2.6 (0.86J=j0NJ=jP J=j;P[_The five-headed hydra is heavily wounded.J=j>[ ))))) You shoot an arrow. The arrow hits the five-headed hydra!!  The arrow burns the five-headed hydra.J=j\.D....3.45 _The five-headed hydra is almost dead.J=j/ .  J=jJnYou shoot an arrow. The arrow hits the five-headed hydra!!  The arrow burns the five-headed hydra.J=j0))))J=j} J=j82....J=j=k114.24J=jAJ=jC J=jCG_You kill the five-headed hydra!J=j J=j< J=j J=j H _No target in view!J=jGV J=jV J=jZ J=jU\ H _No target in view!J=jwJ=jDJ=jJ=jJ=j  J=j  #...%..  J=j  #.....   #..... #  J=j=z #..... .  J=j^ #....# .# .  ###....##.###..  J=j|#.......#......   #.J=jL#.#0  J=j #.#........  J=j #.#.##..#.#  J=j #..[....## .  J=j ##..#....# ..  J=j+ ##...>...##.. J=jH J=jf #....).......   #......#.#### J=j  #..)).<.....#J=j`---5.2 (13J=jJ=jP. _Found a spider talisman.J=jETJ=jTJ=jUJ=j~B6J=j~J=jJ=jJ=jւB5J=jJ=jJ=j-J=jzB4J=jSJ=jJ=jފB3J=j‹J=jO _You now have 1772 gold pieces (gained 18).J=jJ=j0B2J=jJ=jD  You see here a spider talisman.J=jqJ=jأI1 _J=jJ=j J=jJ=j%B0J=jJ=jݫJ=jحJ=jC19J=jLJ=jJ=jiJ=jB8J=jJ=jJ=jͷJ=j@B7J=jPJ=j J=j  You encounter a deep elf pyromancer and a centaur warrior.The centaur warrior is carrying a +0 shortbow.J=j< #########  #.......#  #.......#  #.......#  #...%...#  #.......# ##.  J=j#.......#####....c  #........... --- #....##.###.  ###....##.###.......  #.......#........##e  #####.......#.##... #.#........ .... c   centaur warrior (launcher, asleep) J=j4#.#.##..#.# #.# e   deep elf pyromancer (asleep) #..[....##. . .# ##..#....# ..J=jI c716.0)ec)ewandering)The centaur warrior shouts!  The centaur warrior wields a +0 shortbow.J=jrE)))))))J=j8e.J=j1žJ=j ...@...eeJ=jjž   laughing skull (wandering)  The centaur warrior shoots an arrow. The arrow completely misses you.You encounter a laughing skull.J=jo==2.2 (176J=jIJ=j&5 _The deep elf pyromancer shouts!J=jX )))))) J=jyYou shoot an arrow. The arrow hits the centaur warrior!!  The arrow burns the centaur warrior!J=j ......  The centaur warrior is severely wounded.J=jE)))))))J=jf6V.žJ=j71e.J=j8O.cJ=jG? ..@...  The centaur warrior shoots an arrow. The arrow completely misses you.J=j@s=3.1 (0.9)5J=j0DJ=jE0 _You hear a hideous shriek!J=j ))))) You shoot an arrow. The arrow hits the centaur warrior!  The arrow burns the centaur warrior.J=j8 ž.  The centaur warrior is almost dead.J=j> .....ž  The laughing skull gives a hideous shriek!J=jA >)))))))J=j p 2e.J=jw .@.....  The centaur warrior shoots an arrow. The arrow is repelled.J=j{ *****The laughing skull lets out a vicious peal of laughter.J=j ..@..9 (0.84 _The bolt of negative energy is repelled.J=jgo )))))You shoot an arrow.J=jG ....eThe arrow barely misses the deep elf pyromancer.J=jJ<)))))J=j; §J=jԂThe centaur warrior shoots an arrow. The arrow hits you!!  The deep elf pyromancer mumbles some strange words.J=j".J=j2žJ=joU...ž.J=jrž   laughing skullJ=j Y07----4.7J=jJ=j J=j&_The deep elf pyromancer blinks! J=je_You took 19 damage!J=j ))) You shoot an arrow. The arrow hits the laughing skull!J=jl'Ec.J=j~(1ž.J=j--c.J=j<"..J=j>J=j>10J=j>;----5.6 (0.9J=j>:3J=jlMJ=j X J=j1X J=jOXB_The laughing skull is severely damaged. J=jXm_You recovered 3 HP!J=j1g )You shoot an arrow. The arrow misses the laughing skull.The arrow hits the centaur warrior!! The arrow burns the centaur warrior.J=jk)))ž   laughing skullJ=j0 ..žYou kill the centaur warrior!J=j& J=jHw*****The laughing skull lets out a vicious peal of laughter.J=jFžJ=jrJ=j ..@..ž 2 laughing skulls  The bolt of negative energy is repelled.J=j<2=26.4 (0.82J=jJ=j _You encounter a laughing skull. _You recovered 2 HP!J=j­ l .  You shoot an arrow. The arrow hits the laughing skull!!J=jD p))   laughing skullJ=j S.žJ=j -..J=jW 4=7.3 (0.91J=jX J=j ? _You destroy the laughing skull! J=jJ e_You recovered 2 HP!J=j* ) You shoot an arrow. The arrow hits the laughing skull!J=jv4ž.J=j/f  The laughing skull is heavily damaged.The laughing skull cackles madly at the inescapable nature of violence.7=8.20J=j 5J=jD _The laughing skull barely misses you. _You recovered 3 HP!J=j)e .  You shoot an arrow. The arrow hits the laughing skull!!  The arrow burns the laughing skull.J=jgi(J=jJ=jԦa20=9.1J=j;09J=jgJ=j& J=jQ0_You destroy the laughing skull! J=je_You recovered 3 HP!J=j3 J=j J=j J=j 0eJ=j _  A deep elf pyromancer comes into view.J=j7 J=j E2=.J=j s.%...............J=j ...J=j> .e   deep elf pyromancerJ=j &0J=jQ w---80.1 (18 _J=j J=j  J=j m_You recovered 2 HP!J=jv )) You shoot an arrow.  The arrow hits the deep elf pyromancer!!  The arrow burns the deep elf pyromancer.J=j ..ΣΣ   fire elemental (summoned)  J=jüVThe deep elf pyromancer is severely wounded.J=jս5====17J=j J=j0J=j _The deep elf pyromancer casts a spell. _You recovered 3 HP!J=jbW§ _The deep elf pyromancer casts a spell. _You recovered 3 HP!  You kill the deep elf pyromancer!J=j(c.)J=jfK))J=j5%..J=jc6=32.0 (0.9J=j.:6J=jJ=jJ J=j_The fire elemental disappears in a puff of smoke! _You recovered 1 HP!J=jO J=jF J=jC' J=j) H _No target in view!J=jJJ=jJ=jJ=j.J=j J=jI5 _J=j J=jJ=jJ=jEB4J=jJ=jcJ=jJ=j^B3J=j~J=j2### ..?.....#.......# ......J=ja#.......# .....#.......# ....#...%...# #.. #J=j#.......# #.###.# J=j#.......#####)....# #...J=j...@)...# ---J=j#....##.###.......+  ###....##.###.......#  J=j #.......#........##.#  #####.......#.##... J=ji#.#........ .... ###.#.##..#.# .#.###..[....##. .#J=jM.# J=j<jM .......#..J=jj######## ..?...............J=jk.... %. #J=j..# #.###...#####@....J=j.........)...# #.##J=j+J=j##....##.###......  #.......#........##.#....J=j4%..##J=jSI...##. .#.#J=j0-5.0 (3.0J=j?=---J=j^6.0 (42J=jfJ=j$  Things that are here:J=j J=jL_a +3 long sword; a +0 robeJ=j?<J=j<J=j=J=j@J=j$CJ=jDI1 _J=jSEJ=j...##.....##  #....)...........+  #......#.####@#### 39.0 (23.0) J=j #..)).<.....#.#  ......)###.##.#.# J=j.#. .# .## ...[... . + .J=j##.# . #.  #. .. .. J=jV} .. #> J=jJ=jg40.0 (248J=j J=j ; _Found a stone staircase leading down.J=jk[IJ=j^J=j-`J=jLbn7J=jcJ=jcB6J=j9dJ=jZeJ=jgJ=jgB5J=jhJ=jXkJ=jlJ=jmB4J=jmJ=j-oJ=jqJ=jMqB3J=jrJ=josJ=jtJ=j&uB2J=juJ=j`xJ=juyJ=jyB1J=j@zJ=je{J=j|J=j!}B0J=j}J=jp~J=j3J=j|C39J=jJ=jJ=jڂJ=j+B8J=jJ=jӅJ=jJ=jӇB7J=jWJ=j"J=jJ=jϊB6J=j:J=jJ=jJ=jݍB5J=jfJ=j2J=juJ=jʐB4J=j?J=jJ=jlJ=jB3J=j6J=j@J=jƖJ=jB2J=jJ=j_J=j|J=jҙB1J=jJJ=jDJ=jaJ=jB0J=j$J=jJ=jIJ=jC29J=jJ=jJ=jVJ=jB8J=jJ=j,J=jӥJ=j)B7J=jJ=jJ=j'J=jB6J=jJ=jJ=j9J=jB5J=jJ=jJ=jGJ=jB4J=jJ=j9J=jJ=jB3J=jJ=jJ=jJ=jOB2J=jնJ=j)J=jJ=jJB1J=jJ=jJ=jJ=jB0J=jJ=jHJ=j>%  J=jfBYou encounter a cyclops.J=jS##.#### J=j..#.# +#### #.#.# ...$# J=j8#..## .C..# ...# .# ....# J=j~Y##.####.# ....# ......#.# ....# ##>##.#.# ###...#J=j####.#.#######.@.#  #.#...........#J=j #.#.##..###.......# J=j #...##..# ###.....#  #.#.....# .....#  #.#####.# ..#....J=jC   cyclops (missile, asleep)J=jZ## #+# .....## .  .....# ....J=j;-68.0 (28J=j n9.0 (2919 _J=jJ=jiJ=j@ < ))J=j D))))You shoot an arrow.J=j .C....Cwandering)J=jD 8===8 (0.8)J=j[ J=j  J=jD P_The arrow completely misses the cyclops.J=jv  J=jw "))))C  )You shoot an arrow. The arrow hits the cyclops!! The arrow burns the cyclops.  The cyclops shouts!J=jM @ CJ=j 1....  J=j IThe cyclops is heavily wounded.J=jt 0(((J=j ((((J=jj c....@..70.68 _The cyclops throws a large rock. The large rock completely misses you.J=jL ))))J=jt You shoot an arrow. The arrow hits the cyclops! The arrow burns the cyclops.J=j9....J=j'b1.47J=jJ=j ` _The cyclops is severely wounded.J=j& J=jϕ{(You shoot an arrow. The arrow hits the cyclops! The arrow burns the cyclops!J=j3*)))J=jb))J=j(..J=j..J=jo42.3 (0.96J=jJ=j J=jE_You kill the cyclops!J=j J=j J=jz J=j H _No target in view!J=j}J=j~J=jJ=jJ=j~J=jv_5 _J=jSJ=jwJ=j΋B4J=jJ=jJ=jJ=jB3J=jJ=jJ=jKJ=jB2J=jJ=jJ=jJ=jB1J=jJ=jJ=jPJ=jȝB0J=jJ=jJ=jQJ=jC09J=jvJ=jJ=jB8J=j˦J=jO _You now have 1804 gold pieces (gained 23).J=jJ=j,B7J=jJ=jUJ=jJ=jB6J=jİJ=jױJ=jش .....###### #.#.## ..#. ..#.J=j ..##  .....+  #.#### J=j` .# ##+#### #.# #..@..#--- .## #..(..# J=jD.# .# #.....# .####.# #.....# J=j....#.# #.....# >##.#.# ###...## ###.#.#######...#J=j #  #.#...........#.#  #.#.##..###.......#J=j%P##'82.3 (10.0)J=jJ=j8======3.3 (115J=jJ=j= _As you open the door, it creaks loudly!J=j;J=j'<J=j<J=jT>J=jqAJ=jBX4J=jFJ=jGJ=jGB3J=jHJ=jQ$  Things that are here:J=jR  4 large rocks; a cyclops corpseJ=jUJ=j{VI2 _J=jUWJ=jXJ=jZJ=jP[B1J=j$\J=j]J=j_J=jK`B0J=jQaJ=j cJ=jdJ=jeD799J=j_fJ=jgJ=jyjJ=jjB8J=jkJ=j:mJ=jqoJ=joB7J=jpJ=jqJ=jatJ=jtB6J=juJ=jwJ=jxJ=jyB5J=jyJ=j|J=j} #..(..#  .# #.....# ##.# #.....# .#.# #.....# .J=j#.# ###...## .#.#######...#.# .#...........#.### .#.##..###.......# ...##..# ###....@# ------90.....# #.......# ####.# ###..#.... ## #+# #.....### .......# ###.....# #.....# #...).# J=jJ=j5------4.3 (114J=jJ=j& _Found a war axe.J=j]J=jR^J=j'aJ=jcH _No target in view!J=j`J=jaJ=jaJ=jcJ=jeJ=j8g_3 _J=jhJ=jjJ=jjB2J=jkJ=jlJ=j'oJ=jnoB1J=j$pJ=jVrJ=jetJ=jtB0J=juJ=jwJ=jxJ=j yC89J=jzJ=jX{J=jY}J=j}B8J=jVJ=jJ=j΁J=jB7J=jJ=j!J=jJ=jcB6J=j9J=j_J=jXJ=jB5J=jԋJ=j֍J=j J=jB4J=j J=j[J=jn3J=jҗJ=jؘX2J=j',J=jJ=j֛B1J=jJ=jJ=jX0J=jbJ=jiJ=jJ=jY79J=jJ=jJ=jEB8J=jJ=j<J=jJ=jB7J=jxJ=jJ=jJ=jYB6J=jٱJ=jOJ=jXJ=jB5J=j2J=jHJ=jJ=jB4J=jJ=j('J=jn3J=jܾ7 _You open the door.J=jJ=j8,2J=j`J=jJ=jz@  There is an open door here.J=jJ=jXI1 _J=jJ=jJ=j:J=jB0J=j J=jJ=jJ=jMC69J=jJ=jJ=j^J=jB8J=j&J=jJ=jMJ=jB7J=jJ=jjJ=j;J=jB6J=jJ=jJ=jJ=jnB5J=jJ=jJ=jJ=jVB4J=jVJ=jWJ=jJ=j&B3J=jJ=jJ=j;o  You encounter a centaur. It is carrying a +0 shortbow.J=jsJ=jA##..#....#...#.# J=j%#...>...##.....##....c. ....)...........+..........#.####.####.... ### .J=jl.)).<.....#.# ... ##'#### ...)###.##.#.# ##.. #.....# ...#. .##..## #..#..(..# ... . +...# #.#.....# #.# ....###.#####.....# #. ...........#.J=j#.....# .. ###..##>##.#.# ###...## #. ####.#.#######...#.## #.#...........#.###J=j8 #.#.##..###.......# c   centaur (launcher, asleep) #...##..# ###.....# #.#.....# #.......###.#####.# ###..#....J=jE-925.3 (3J=jKm6.3 (322 _J=j!J=j]J=j| J=j  C  Skill  Level Cost  Apt Skill  Level Cost  Apt J=jV  a - Fighting  10.1  14.3  -1   i - Spellcasting   6.0   9.9  -2      J=j I     b - Maces & Flails   0.0   1.2  -1   j + HexesJ=j 10.8  14.3  -1  J=j  c - Unarmed Combat   0.0   1.2  -1   k + Alchemy2.6   3.6  -1  J=j  d - Throwing   0.0   1.2  -1   l - Fire Magic   0.8   1.2  -1          e + Ranged Weapons 17.5  26.8  -1   m - Evocations   0.0   1.2  -1           f - Armour   5.0   7.1  -1      J=j . g - Dodging  10.1  14.3  -1      J=j  h - Stealth   0.0   1.0   0          J=j         J=j3         J=j^         J=j         J=j             J=j؁ The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpJ=j G[=] set a skill target  J=jC [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsJ=jhJ=jmJ=jq##..#....#...#.#VividlyBlue the Marksdemigod #...>...##.....##....c.Demigod ....)...........+.....J=jrHealth: 126/126 ======================== ......#.####.####.... ###Magic: 28/28 ======================== ..)).<.....#.# ... ##'####AC: 5Str: 9 J=jhr...)###.##.#.# ##.. #.....#EV: 23Int: 15 ...#. .##..## #..#..(..#SH: 0Dex: 36 J=jr... . +...# #.##.....#XL: 15 Next: 14% Place: Dungeon:14 #.# ....###.####@##.....#J=jsNoise: ---------  Time: 20926.3 (0.0) #. ...........#.##.....#y) +3 longbow (flame) .. ###..##>##.#.# ###...##J=jlsbFire: y) +3 longbow (flame) #. ####.#.#######...#.#Zot (26762) ##.#...........#.###J=js#.#.##..###.......# c   centaur (launcher, asleep)#...##..# ###.....##.#.....# #.......###.#####.# ###..#.... _4 large rocks; a cyclops corpse _Found a war axe. _No target in view! J=jLt_You open the door. _There is an open door here. _You encounter a centaur. It is carrying a +0 shortbow.J=jwJ=jxJ=j;{J=j|J=jR\ )You shoot an arrow. The arrow hits the centaur!! The arrow burns the centaur.J=j`{))))))J=jIt cYou kill the centaur!J=jf cYou hear a shout!J=jv cYou encounter a centaur warrior. It is carrying a +0 orcbow.J=j.c.J=jK6c.J=je c..J=j..J=j$.c   centaur warrior (launcher)J=jNUcc 2 centaurs (launchers, wandering) #.#####.# ###..#....You encounter a centaur. It is carrying a +0 shortbow. x2J=j3q===7.2 (0.91J=jyJ=j J=jĮ+_The centaur warrior shouts!J=jи )You shoot an arrow. The arrow hits the centaur!! The arrow burns the centaur.J=jѼ )))))   centaur (launcherJ=j 6c.J=j , .J=j ....  J=j 5You kill the centaur!J=j Y ))))))J=j bThe centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.J=j2 g.....@J=j6 j58.10J=j; J=j= V _The arrow completely misses you.J=j U )))))J=j  You shoot an arrow. The arrow hits the centaur warrior!!  The arrow burns the centaur warrior!J=j8 0cJ=j@ K .....J=jQ@ cc 2 centaurs (launchers, 1 wandering)The centaur warrior is severely wounded.You encounter a centaur. It is carrying a +0 shortbow.J=jE S)))))J=j A ....J=j @.  The centaur warrior shoots an arrow. The arrow hits you!J=j} E )))J=j i)))The centaur wields a +0 shortbow. The centaur shoots an arrow.J=jU .J=j R.....@J=jP u   centaur (launcher)J=jE 811---J=j a9.1 (1.059J=jw J=j _The arrow completely misses you. _You took 15 damage!J=jj )You shoot an arrow. The arrow hits the centaur!! The arrow burns the centaur!J=jY])))))J=ja: .....  You kill the centaur!J=jc>Y))))))J=j0cJ=j<Z .....@J=jc   centaur (launcher, wandering)The centaur warrior shoots an arrow. The arrow is repelled.J=jC))))))J=jJ=jg.....@J=jo^4---30.0 (0.9J=j:8J=jJ=j J=jx_The centaur warrior shoots an arrow. The arrow completely misses you. _You recovered 3 HP!J=jj )You shoot an arrow. The arrow hits the centaur! The arrow burns the centaur.J=j{])))))J=jCB ....J=j=.  You kill the centaur!J=jY))))))J=j+>.....J=jS,)@J=j0X6=8 (0.8J=j3J=j7 _The centaur warrior shoots an arrow. The arrow is repelled. _You recovered 2 HP!J=j & J=j -)))))J=j5 1)You shoot an arrow.J=j )J=jE .cJ=j% 8....J=j% .J=jo& `8=1.6J=j& :7J=j* J=jH- _The arrow barely misses the centaur warrior. _You recovered 2 HP!J=j& J=j%))))J=j))J=jL1)You shoot an arrow.J=jPQ)cJ=jWQ)....J=jWk202.46J=jeJ=jho  You shoot an arrow. _The arrow barely misses the centaur warrior. _You recovered 2 HP!  You shoot an arrow. _The arrow barely misses the centaur warrior. _You recovered 2 HP!J=jX) _You recovered 2 HP!  You shoot an arrow. _The arrow barely misses the centaur warrior. J=jX_You recovered 2 HP!  You shoot an arrow. The arrow hits the centaur warrior!!  The arrow burns the centaur warrior!J=j]^>))))J=j^0J=j[9....J=j3=63.3 (0.95J=jJ=jt J=j_You kill the centaur warrior! _You recovered 3 HP!J=j4[J=j[J=jcJ=j1g J=jog:_No target in view!J=j>J=jRJ=jJ=j J=jO:_No target in view!J=j J=j J=j J=j[ J=j 6==4J=j J=j` 1 _HP restored.J=j" J=jC# B3J=j% J=jC) J=j@, J=j, B2J=j2. J=j50 J=j3 J=j3 B1J=j=5 J=j68 J=j: J=j"; T=0J=j = J=j&? J=jA J=jcB C49J=jC J=jF J=jI J=jI B8J=jK J=jTO J=jO B7J=jTQ J=jHY P _a - a wand of flame (22) (gained 6 charges)J=j[ J=j\ B6J=j] J=j\` J=jcc J=jc B5J=je J=jg J=ji J=jLj B4J=jk J=jt J=j| p ..##.###.......# #.....# ...#........##.####.#####J=j} ...#.##.........# #.............###### #.##..#.##.#.##J=j_} 5[....##...#.# #..#....#...#.########## >...##.....##....)..# J=j} ...)...........+@..))..# --- J=j} .....#.####.####...)...#### J=j} )).<.....#.# #.......##'#### ..)###.##.#.# ##.......#.... J=j4~ ..#. .##..## #........#..(..# .. . +...# #.########.....# J=jf~ .# ....###.####.# #.....# . ...........#.# J=j~ # . ###..##>##.#.# ###...##J=j -....J=jׄ N.....#......'44.3 (11.0)J=j L##.###J=jڋ J=j ======5.3 (123J=j J=j\ = _As you open the door, it creaks loudly! J=j e_You recovered 3 HP!J=jAJ=jEBJ=jCJ=jIJ=jKJ=jrM_2 _J=jP@  There is an open door here.J=jSJ=j@TI1 _J=jeUJ=jCWJ=j9YJ=jYB0J=jZJ=j\J=j^J=j_C39J=j/`J=jVaJ=jbJ=jcB8J=jcJ=j;eJ=jgJ=j~gB7J=jhJ=jiJ=jkJ=jdlB6J=jrmJ=jpJ=j%rJ=jrB5J=jtJ=juJ=jxJ=jxB4J=j;zJ=jG|J=j~J=jYB3J=jwJ=j>J=jxJ=jB2J=jOJ=jJ=jJ=j<B1J=jnjJ=jJ=jJ=jB0J=j{J=j/J=jJ=jKC29J=jJ=jJ=jxJ=jB8J=jԤJ=jئJ=jAJ=j,7J=jJ=jڪJ=j_J=jJ=ji  A centaur comes into view.J=j? #....)...........'...))..# J=jvP#......#.####.####...)...# #..)).<.....#.# #.......# J=j׶......)###.##.#.# ##.......#  .......#....##..## #........#  ...[...'....+...# #.########  #####.##....###.####.##J=j! .........#.## J=jW....###.@##>##.#.# ##------ .... #..#####.#.#######. J=j+... #..# #.#......... .. #... #.#.##..###. J=jƷ,.... #...##..# ## .....# #.##. c   centaur (launcher, wandering)J=j .....# #.#####.# ## J=j/$c...#.# ### ##'####  ##......#..... #......J=j.61.3 (16.J=jSJ=j ------2.3 (176J=jJ=jc4 _The centaur leaves your sight.J=jy J=j J=jOJ=jJ=ji  A centaur comes into view.J=jW ..#.####.####...).J=jEd.)).<.....#.# #..........)###.##.#.# #.#....##..## #.[...'....+...# #.############.##....###.####.# J=jY #..............#....###..##>##.## #.@#########. J=j( #.#........ .##..### ....# #.. ##cJ=jv(c   centaur (launcher, wandering).##......#.....##......J=jQ ....###J=j-0.0).J=j$SJ=jD&e3.3 (15J=jK)J=jh+4 _The centaur leaves your sight.J=jrJ=j"sJ=jvJ=j~xH _No target in view!J=j;~ J=j~ J=j4 J=j y  A centaur comes into view. _The centaur leaves your sight. J=j A centaur comes into view. _The centaur leaves your sight. _No target in view!J=jJ=jnJ=jJ=jK _The centaur leaves your sight.  A centaur comes into view. _The centaur leaves your sight. _No target in view!  A centaur comes into view.J=jq )).<.....#.# #..........)###.##.#.# #.......#....##..## #.J=j [...'....+...# #.############.##....###.####.#  #..................###..##>### #..###J=jM######.  #.#........ .###..### J=j?.....# #.. ##.c.#.....# #.....####.# ##J=j9..c   centaur (launcher, wandering).#..#.....#J=j3v#)..........#....#J=j'0.J=j+cJ=jJ=jl4.3 (14 _J=jJ=j#J=jɻf #..)).<  )###.  #.... J=jI ...[...'....+...#  ...##  J=j#.... J=j@  #..##> J=j[ .... #..# J=ju-... #.@#  J=j8.. #...#  .....#   J=j3c......#   J=jټY.........#   .......#.# ###  ##......#.....# J=j J=j....#..#.....# J=jG% #)  J=jcJ=j9Ou #..)).< J=jtON )###. J=jO9 #.... J=jO ...[...'....+...#  ...##  J=jP&....  #..##>  .... #..# J=j%P... #.@#  J=j@P.. #...#  .....#  J=jZPW c......# J=juPN  .........#   J=jP.......#.# ###  ##......#.....#  J=jP....#..#.....#  #)J=jP. J=jTJ=jhUJ=jYJ=jZ^ _A centaur is nearby!J=jW )You shoot an arrow. The arrow hits the centaur!! The arrow burns the centaur.J=j [W))))J=j].....J=jry7===5.1 (0.83J=jJ=jw J=j=_You kill the centaur!J=j9J=j?:J=j=J=j?H _No target in view!J=j7 3J=jL; J=j< H _No target in view!J=j? J=jƢ J=jg J=j. H _No target in view!J=jsJ=jWtJ=jJvJ=j7  A centaur comes into view. ......)###.##.#.# #.#....##..## #.[...'....+...# #.############.##....###.####.#  #..................###..##>### #..#########. # #.#........ .###..### ....... ###.).#.....# #....####.# ##c   centaur (launcher, wandering)#)........c.###....#.# ##0.c ---6.1 (12 _The centaJ=j>ur leaves your sight.J=j`J=j/aJ=jaJ=jieJ=j*g%  J=jLgDA centaur comes into view.J=jkT.#....##..## .J=j l ...[...'....+...# #.###### #####.##....###.####.#  #..............#.# J=jQlI ....###..##>##.#.# .... #..#####.#.##### ... #..## #.#....... ....###...# #.#.##..###J=jl .......@..# #...##..# #---#.)......# #.#.....# ..........# #.#####.# #......#.# ### ##'###......#.....# #..... ....#..#.....#J=jm #....# c   centaur (launcher, wandering) #)..........## #....# #c#J=j+mY #....# #J=jGmS..# ##....J=jo'0.J=jsc J=jue7.1 (11J=j/wJ=jx  A centaur comes into view. _The centaur leaves your sight.  A centaur comes into view. _The centaur leaves your sight.J=jk 3J=j J=j J=j J=j X0J=j J=j6 J=jx C19J=j J=jk J=j  X8J=j J=j J=j " J=j#  A centaur comes into view. _The centaur leaves your sight. J=j $ s A centaur comes into view. _The centaur leaves your sight. J=j*$ H A centaur comes into view.J=ju(  #.....###..##>##.#.# J=j( 8 ...... #..#####.#. ...... #..## #.#............###...# #.#.##..#............# #...##.....#.)......# #.#.....^...........# #.#####.#J=j) ......#.# ### ##'##......#@....# #.......#..#.....# #...J=jd) #)..........## #...#.........### #... #........#  ## #........#  #.. c   centaur (launcher, wandering) #.......# J=j) #.. ##c<.... #..J=j) e #......# ###J=j+ ^70.1 (3c)J=j/ J=j/ N1.1 (47 J=j/ _J=j3 J=j4 J=jl $ J=jl >J=jl J=j-m  J=jMm ...... #..#J=jm  J=jm ...... #..## J=jm  ......###...# J=jm  J=jn ............# J=j&n  J=j?n ...#.)......# J=jWn  ^...........# J=jn  J=jn ..........#.# ### J=jn  J=jn .#@....#  J=j.o J=jgo #.....#  J=jo !#)..........##  J=jo J=jo ....### J=jp % #........#  J=j#p #........# J=jJp  J=jfp 0#.c.....# J=jp  J=jp ##)<....# J=jp  J=jp ( J=j? o >  J=j ...... #..# ...... #..## J=j  J=j"z......###...#  J=jWZ............#  J=j...#.)......#  J=j^...........#  J=jp..........#.# ###  J=jd#@....#  J=jJ=jU#.....# J=jB J=jsu#)..........##  J=jJ=j;....###  J=j8[#........# J=jtg #........#  J=j#.c.....#  J=j,##)<....#   J=j!J=j"J=j1J=j8 J=j8B_A centaur is nearby!J=j9J=j.)))J=j)J=j)J=j%))J=j0' J=j0.J=j1.J=jp1+...cJ=j1')cJ=j1)J=j1nYou shoot an arrow. The arrow barely misses the centaur.J=j=")J=j>)J=j'>)J=jF>)J=jf>)J=jF.....J=j719--J=jj===2.0 (0.96J=j̤J=jV _The centaur shoots an arrow. The arrow hits you! _You took 7 damage!J=j# )You shoot an arrow. The arrow hits the centaur!! The arrow burns the centaur.J=j'{)))))J=jZD.....J=j@^21=-95J=j/bJ=jd _You kill the centaur! _You recovered 2 HP!J=j%J=j,&J=j*J=j+ J=j+:_No target in view!J=jN J=jO J=j] J=j` H _No target in view!J=jS 3J=jV J=j^ J=j` w4=4 _J=jb J=jf J=jg p6=3J=jh J=j~n J=jp J=jYq ,2J=j~q J=j s J=ju J=jy X1J=j{ J=j J=jW J=j? B0J=j J=j J=j^ J=j U=09J=j J=jڙ J=j J=j B8J=j J=j< J=j" J=j B7J=j J=j J=j X6J=j J=j3 J=j J=j B5J=j\ J=jO J=jɽ J=j B4J=jѿ J=j u....#..#.....# #...#)..........## #...#...### ##........# ##..#..# #..J=j} ##.).....# # #.. ##)<....# ... #.. ##..#.. ## #....@.'..... #--- #......#.##..  ##.......#   ######J=j K J=j 083.9 (11.0)J=j ---4.9 (123J=j J=jH _i - a scroll of identify _You recovered 5 HP!J=jTJ=jJ=jJ=jJ=jul  You encounter a steam dragon.J=jT....#..#.....# #.J=jl#)....## #.#.J=j.### #.#..# ##.#.J=j'H.# ##.J=j)##.).....# #.#. #.##)<....# .... #.#......#..#..D ###.#.....@'.##......#.##.##.......# J=j## D   steam dragon (asleep)J=jU,0.0)J=jl5.9 (12 _J=jJ=j:J=jQ   #)..........## J=jH #.........###  #........#  #........# #  ##.).....# #.#.  ##)<....# .... J=j #......#..#..D  #.....@'......  #......#.##...  J=jƦI##.......#  ######### J=j<J=j8:   J=j)9#)..........##  #.........###  J=jg9#........#  #........# # J=j9 ##.).....# #.#.  J=j9##)<....# ....  #......#..#..D  J=j=:#.....@'......  #......#.##...  J=jw:##.......#  #########  J=j:J=j$?J=j?J=jCJ=jFc _A steam dragon is nearby!J=j4} ))))))D    You shoot an arrow. The arrow hits the steam dragon!  The arrow burns the steam dragon.  The steam dragon hisses angrily.J=j1D.J=j`,.'...J=j 6===6.7 (0.8J=jrJ=j J=jAa_The steam dragon is moderately wounded.J=j )))))You shoot an arrow. The arrow hits the steam dragon.  The arrow burns the steam dragon.J=j G.DJ=j +.'...J=jI g7.7 (1.01J=j J=j d _The steam dragon is heavily wounded.J=j ))))You shoot an arrow.  The arrow hits the steam dragon but does no damage.J=jT7 1D.J=jP; #'..J=j; g8.6 (0.90J=j}? J=j3A d _The steam dragon is heavily wounded.J=jԑ/ .  J=j4cYou shoot an arrow. The arrow hits the steam dragon!  The arrow burns the steam dragon.J=j?))) J=j'...J=j9i9.4 (0.8699J=j'J=jP _You kill the steam dragon!J=jJ=j*J=jnJ=j: J=j H _No target in view!J=j.J=jJ=jJ=jD J=jn:_No target in view!J=jA 3J=j J=j J=j J=j _8 _J=j @  There is an open door here.J=jL u7 _J=j 6J=jZ 5J=j n4J=j ,J=j X3J=j J=jh J=j8 X2J=j J=jv J=j B1J=jN J=j J=j J=j_ ,0J=j J=j@ J=jt J=j o89J=j n8J=jg ,J=jO 76J=j 5J=j5 J=j J=j J=j$ B4J=jy J=jw n3J=j J=j J=j- n2J=j` J=j  You encounter a centaur warrior. It is carrying a +0 orcbow.J=j )<....#......# #.....# J=j ......#..#...# ###...# ......'......###### ##### J=j ......#.##......... # #.......#.....#### #.c J=j= ###########.### ...#  #.#  J=j] .######..# .....@...#  ---J=j} Z#######.....# J=j 7##### J=j c   centaur warrior (launcher, wandering)J=j c1006.4 (17.0)c)J=j J )))))J=j k))The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.J=j2 &..J=j63 ...J=jY3 *@.J=j 9 & J=jJ9 ))J=jj9 )))J=j9 ))J=j9 [The arrow completely misses you. The centaur warrior shoots an arrow.J=j r 7.....J=j>r *@.J=jr V=--7.4 (18J=jr :1J=ju J=jr V _The arrow completely misses you.J=jq x)<.....#  ..#...#  .'.... ##### J=j #. # .J=jY  #.c .### ...#  #.# ....  #.######..#  #.....@...#  ########.....#  J=j L##### J=j J=j߀ )<.....#  ..#...# J=j .'.... ##### . # J=j? . #.c J=je .### ...#  #.# ....  J=j #.######..#  #.....@...# J=j i ########.....#  J=jā U#####   J=j J=j4 J=jԅ J=j J=j J=j؋ f _A centaur warrior is nearby!J=jA:)<.....#  ..#...#  .'.... ##### . # . #.c .### ...#  #.# ....  #.######..# J=j #.....@...#  ########.....#  ##### J=j!J=jxf)<.....#  ..#...#  .'.... ##### . # . #.c .### ...#  #.# ....  #.######..#  #.....@...#  ########.....#  #####   J=jj3J=jClJ=jof _A centaur warrior is nearby!J=jm@ ))J=j)))J=jo) You shoot an arrow. The arrow hits the centaur warrior!  J=j$The arrow burns the centaur warrior.J=jk ......  The centaur warrior is moderately wounded.J=jS)))))))J=j/a.....@.J=jz0t==8.3 (0.9)0J=jy3J=j5p _The centaur warrior shoots an arrow. The arrow misses you.J=j8 )J=jH))))J=jp )J=j J=jƀyYou shoot an arrow. The arrow hits the centaur warrior!!  The arrow burns the centaur warrior.J=j ......  The centaur warrior is almost dead.J=jBQ))))))J=j??......J=j^13---9.1 (0.8J=j;79J=jJ=jN _The centaur warrior shoots an arrow. The arrow hits you! J=jm[_You took 13 damage!J=jw )))))))You shoot an arrow.J=j> .c.....  The arrow closely misses the centaur warrior.J=jQA S)))))))J=jr a.....@.J=js J=js 5---10.0 (0.98J=jv J=jy _The centaur warrior shoots an arrow. The arrow completely misses you. _You recovered 2 HP!J=jA 9 $J=jA You shoot an arrow. The arrow hits the centaur warrior!!  The arrow burns the centaur warrior.J=jD 3)))))J=jD ') J=jw ?......J=j{ 8=88 (0.8 _You kill the centaur warrior!J=j~ J=j  Your Alchemy skill increases to level 3! _You recovered 3 HP!J=jvJ=jJ=jJ=jaH _No target in view!J=j[?25h[?0c  J=jASearch for what [Enter for "."]? J=j [?25l[?1cJ=jY J=jJ Okay, then.J=jJ=jkJ=j. _J=j J=j  Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Tukima's DanceHexesJ=jf 1%3  c - Inner FlameHexes/Fire5% 3  d - FoxfireConjuration/Fire16%J=j `1  e - ApportationTranslocation19%1  f - SandblastEarthJ=j \19%1  g - ShockConjuration/Air19%1  h - Soul SplinterJ=j LNecromancy19%1  i - AnguishHexes/NecromancyJ=ja 21% 4  j - Dimensional BullseyeHexes/Translocation21% 4  k - Construct Spike LauncherForgecraftJ=j 28% 2  l - Lesser BeckoningTranslocation28% 2  m - Frozen RampartsJ=jی Ice50% 3  n - Fugue of the FallenNecromancy50% 3  o - Maxwell's Portable Piledriver TranslocationJ=j 50% 3  p - PasswallEarth50% 3  q - Teleport OtherTranslocationJ=jU 50% 3  r - Ignite PoisonFire/Alchemy65% 4  s - AirstrikeJ=j Air88% 4  t - Animate DeadNecromancy88% 4  u - Dispel UndeadJ=jʍ zNecromancy88% 4 15 spell levels left J=j ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitJ=jJ=jeJ=jzJ=jT J=jr7 J=j' J=jjQJ=jWq K=jQK=j+K=jaK=jK=jK=jK=jz K=j#E K=jq K=jK=jK=jK=j2)<....#......# #.....#VividlyBlue the Marksdemigod ......#..#...# ###...#Demigod ......'......###### #####Health: 118/126 ======================-- ......#.##......... #Magic: 28/28 ======================== #.......#.....#### #.$AC: 5Str: 9 ###########.### ...#EV: 23Int: 15#.#....SH: 0Dex: 36K=j#.######..#XL: 15 Next: 18% Place: Dungeon:14#.....@...#K=jzNoise: ===------  Time: 21010.8 (0.0)########.....#K=jпy) +3 longbow (flame)#####Fire: y) +3 longbow (flame) Zot (26678) K=j&E_You kill the centaur warrior!K=jwYour Alchemy skill increases to level 3! _You recovered 3 HP! K=jk_No target in view!  Search for what [Enter for "."]? K=j/6_Okay, then.K=jHP  Okay, then.K=jK=jK=j. _K=j^P  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K=jM K=j  Your spells (cast)TypeFailure Level  a + JinxbiteHexes1% 2  b - Cause FearHexesK=j* 2% 4  c - Yara's Violent Unravelling Hexes/Alchemy 30% 5 K=jn -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitK=jQK=jfK=j)<....#......# #.....#VividlyBlue the Marksdemigod K=j......#..#...# ###...#Demigod ......'......###### #####K=j9Health: 118/126 ======================-- ......#.##......... #Magic: 28/28 ======================== #.......#.....#### #.$AC: 5K=jbStr: 9 ###########.### ...#EV: 23Int: 15#.#K=jN....SH: 0K=jDDex: 36#.######..#XL: 15 Next: 18% Place: Dungeon:14#.....@...#K=jdNoise: ===------  Time: 21010.8 (0.0)########.....#y) +3 longbow (flame)#####Fire: y) +3 longbow (flame) K=j fZot (26678) _No target in view!  K=jD ~Search for what [Enter for "."]? _Okay, then. _Okay, then.K=jf Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K=j K=j )<....#......# #.....#VividlyBlue the Marksdemigod K=jB ......#..#...# ###...#Demigod ......'......###### #####K=jj !Health: 118/126 ======================-- ......#.##......... #Magic: 28/28 ======================== K=j #.......#.....#### #.$AC: 5Str: 9 ###########.### ...#EV: 23Int: 15#.#K=j |....SH: 0Dex: 36K=j #.######..#XL: 15 Next: 18% Place: Dungeon:14#.....@...#K=jNoise: ===------  Time: 21010.8 (0.0)########.....#K=j3y) +3 longbow (flame)#####Fire: y) +3 longbow (flame) K=jTfZot (26678) _No target in view!  K=jy~Search for what [Enter for "."]? _Okay, then. _Okay, then.K=jCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K=jP  Okay, then.K=jMK=jK=jK. _K=jK=jkK=j K=j F _Unknown command.K=jGK=j7JC  Skill  Level Cost  Apt Skill  Level Cost  Apt K=jJG a - Fighting  10.1  14.3  -1   i - Spellcasting   6.0   9.9  -2           b - Maces & Flails   0.0   1.2  -1   j + HexesK=jJ10.9  14.3  -1   c - Unarmed Combat   0.0   1.2  -1   k + AlchemyK=jJS3.0   4.8  -1   d - Throwing   0.0   1.2  -1   l - Fire Magic   0.8   1.2  -1  K=jlK        e + Ranged Weapons 17.5  26.8  -1   m - Evocations   0.0   1.2  -1      K=jK     f - Armour   5.0   7.1  -1      K=jKi g - Dodging  10.1  14.3  -1       h - Stealth   0.0   1.0   0      K=j#L        K=j[L            K=jL        K=jL        K=jL        K=jIMX    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpK=j|MG[=] set a skill target  K=jM[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsK=j ? K=jm? K=j.L K=jZ $K=j>Z r)<....#......# #.....#K=j~Z VividlyBlue the Marksdemigod ......#..#...# ###...#K=jZ Demigod K=jZ z......'......###### #####K=jp[ Health: 118/126 ======================-- ......#.##......... #K=j[ Magic: 28/28 ======================== #.......#.....#### #.$AC: 5K=j\ +Str: 9 K=jc\ ###########.### ...#EV: 23Int: 15#.#K=j\ !....K=j\ [SH: 0Dex: 36K=j\ P#.######..#K=j] XL: 15 Next: 18% Place: Dungeon:14K=jD] F#.....@...#K=j{] Noise: ===------  Time: 21010.8 (0.0)K=j] @########.....#K=j] 6y) +3 longbow (flame)K=j] #####K=j^ BFire: y) +3 longbow (flame) K=jU^ $Zot (26678) K=j}^ ._Okay, then. K=j^ '_Okay, then.K=j^ wCasting: Jinxbite (safe; 1% risk of failure)  K=j_ LConfirm with . or Enter, or press ? or * to list all spells. K=jF_ &_Okay, then. K=jj_ 1_Unknown command.K=ji K=jj K=ju K=jz K=j1K=j2K=j{2K=jH4K=j}5~207 _K=jb93=6K=jDE6==5432K=j~GP=K=jHF1K=jHIK=jJK=j5KB0K=jKK=jLK=jMK=j;NC69K=jNK=jOK=jQK=jQB8K=j}RK=jNSK=jTK=jTB7K=jUK=jsZl  You now have 1829 gold pieces (gained 25).  Things that are here:K=jZB6K=j[K=j^b _a +0 orcbow; a centaur corpseK=j_K=j_B5K=j`K=j*bK=jcK=j'dB4K=jeK=j^fK=jhK=jhB3K=jiK=jKkK=jmK=jumB2K=jKnK=jUrK=jsK=jtB1K=jtK=jHwK=jxK=j*yB0K=jyK=j$|K=j}K=j}C59K=j~K=j΀K=jMK=jB8K=j]K=j=  K=jgThings that are here:K=jʇb  a +0 orcbow; a centaur corpseK=j‰K=jII7 _K=j3K=jK=j5K=jB6K=j}K=jQK=jeK=jB5K=jkK=jKK=jK=jK=j٘:4K=jzK=jMK=jK=j՜B3K=jK=jXK=jנK=j/B2K=jϡK=jK=j٤K=j/B1K=jҥK=j[K=j2K=jB0K=jK=joK=jK=jC49K=jYK=jܭK=jK=jB8K=jK=jK=jK=jB7K=jK=jKK=jK=jaB6K=jK=jYK=jJK=jB5K=j$K=jK=jfK=jB4K=j=K=jK=jK=jB3K=joK=jK=j'K=j~B2K=jqK=jK=j K=j|B1K=jyK=j%  K=j There is an open door here.K=jK=j I0 _K=j9K=jK=j'K=j{C39K=jK=j~K=jK=jkB8K=jK=jK=j}n7K=jBK=j4K=jzB6K=jK=jK=jK=j}B5K=jK=jK=jK=jB4K=jK=joK=jK=j0B3K=jK=jK=jK=j ,2K=j4K=jK=jnK=j K=j B1K=j K=j K=jK=j,0K=jK=jK=jK=jVK=jC29K=jK=jK=jyK=jB8K=jK=jbK=jK=jB7K=jK=jK=j'!K=jk!B6K=j "K=j$K=j%K=j&B5K=j&K=j(K=j[)K=j)B4K=j*K=j+K=jH-K=j-B3K=j.K=j0K=j1K=j=2B2K=j3K=j7K=j9K=j9B1K=j ;K=j=K=j>K=j>B0K=j*@K=jDBK=jDK=jEC19K=jFK=jCIK=j'KK=jKB8K=jMK=jOK=jEQK=jrQ,7K=jQK=jSK=j,UK=j WK=jeWB6K=jXK=jZK=j]K=jQ]B5K=j^K=jeK=jgK=jShB4K=jiK=jmK=joK=jioB3K=j qK=jsK=jyK=j,zB2K=j|K=j~$  Things that are here:K=j%  K=jÁAa +0 shortbow; a centaur skeletonK=jK=jyI1 _K=j9K=jˈK=jK=jEB0K=jߌK=jtK=jK=jC09K=jK=jܕK=jŗK=j,8K=jBK=jK=j K=j;K=jB7K=j9K=jK=jΤK=jB6K=jZK=jpK=jzK=jͫB5K=j­K=jwK=jmK=j̱B4K=j6K=j(K=jK=j}B3K=jK=jeK=jK=j B2K=j%K=jK=j3K=j~B1K=jK=j;K=jK=j|X0K=j4K=j"K=jrD599K=jZK=jK=j3K=jB8K=jbK=j'K=jK=jB7K=jK=j7 _You open the door.K=j~K=jB6K=jK=j=K=j"i  A centaur comes into view.K=j>.......##...........##.#..#.....##........##............%...#####.....#####....####K=jG&.# #.###.# #.#..# .#####)....# #.#..####### .............)...#######......... ....##.###.......'..#####.####... K=j....##.###.......####.....# .....#........##@####.#####--- ##.......#.##.........#  #.#.............######  K=j!#.#.##..#c##.#.###..[....##...#.###..#....#...#.##########c   centaur (launcher, wandering) ##...>...##.....##....)..# #....)...........'...))..# #......#.####.####...)...####K=jWW92.8 (82.0)c.K=jk..K=j CcK=j---3.8 (835K=jnK=j _The centaur leaves your sight. _You recovered 8 HP!K=jrK=jsK=jvK=jK=jK=jI4 _K=jCK=j+K=jTK=j,3K=jK=jK=jK=jK=jB2K=j&K=jK=jGK=jB1K=jK=jK=j^K=j,0K=jK=j=K=jK=j9K=jŧC89K=jK=j%K=jK=jiB8K=j6K=jK=j0K=jcB7K=j<K=jZK=jƴK=j7B6K=jK=jK=jaK=jB5K=jK=jK=jK=jB4K=jK=jKK=jK=jB3K=jK=jUK=jZn#...# # K=j##......[. ....'..#..#..... #.#..#.... K=jp##............#####....#### K=j###.# #.#..# #.#..########.#. K=j>r)...#######.....@....... 105.8 (12 ....'..#####.####...#... ....####.....# ...# K=j.##.####.##### ...# .........# ..... K=j....###### ...... .#.## ....... .#.# ....<.. .#.######K=j%####K=jK=jf6.8 (132K=jFK=j,; _Found an escape hatch in the ceiling.K=jGK=jK=jdK=jK=jK=jSX1K=jK=jK=j>B0K=jK=jK=jK=j8C79K=jK=jK=jK=j6B8K=jK=jK=jK=jFB7K=jK=jK=jK=jWB6K=j K=jqK=j|K=jB5K=jfK=jK=jK=jB4K=jK=jjK=jyK=jB3K=jWK=jK=jK=jB2K=jK=jK=jK=jkB1K=j K=jK=jRK=jB0K=jK=jK=jK=jpC69K=jK=jK=j)K=jB8K=jK=jK=jK=j.B7K=jK=jK=jK=jSB6K=jK=jK=jK=jB5K=jK=j.K=j K=j^B4K=jK=jK=jZK=jB3K=jK=j"K=jK=jNB2K=jK=jK=jK=j B1K=j K=j K=j.[.K=j% ..#  #.#  #.# K=jQ## ###.# ### #.#.# #####.# K=j{######.#.###.....# ................@# 27.8 (21 K=j##...#........##.# K=jr #...##.##.........  #...##.##....#...~~~  #K=jP#.....#.~≈≈≈~≈ K=j!H #......###...#.~≈#≈~≈  #.............~~≈≈≈~≈ K=jJ #....<........~~~~~>~~  #.....#.#.#....~≈K=jcK=jf8.8 (220K=jK=j  K=jR-_Found a stone staircase leading down.K=j'K=j_(K=j)K=j,K=j.K=j0C59K=jB1K=j3K=j96K=j6B8K=j\8K=jj;K=j=K=j=,7K=j=K=j?K=jCK=jEK=jwF,6K=jFK=jqGK=j>IK=j:LI  You enter the shallow water.  K=jlL|Moving in this stuff is going to be slow.  You encounter a five-headed hydra.K=jEP ..#  #.#  #.# K=jvP## ###  ###.# ### .#...# K=jP #.#.# #####.# .#.#.##.#.###.....# ..... K=jP..............###.#.#.## ..#........##.##........K=jP .##.##.........@.~..# ..##.##....#...~~~~~..# K=jQ.....#.....#.~≈≈≈~≈≈≈... K=jJQ.....###...#.~≈#≈~≈#≈~.D ............~~≈≈≈~≈≈≈~.. K=jtQ;...<........~~~~~>~~~~~.D   five-headed hydra (asleep) K=jQ....#.#.#....~≈≈≈~≈≈≈~.. ###.#.#......~≈#≈~≈#≈~.  #.... ..#K=j!V232.8 (4.0)K=j W4.4 (5.64) Water _K=jYK=jb[ K=jZ  K=j1) K=jɸ)))) K=j H)D   K=j^tYou shoot an arrow. The arrow hits the five-headed hydra!  K=j-The arrow burns the five-headed hydra.  K=jThe five-headed hydra roars! K=j9D. K=j_.~~≈... K=j7===5.4 (1.0 K=j4:3 K=j- K=j[  K=j^_The five-headed hydra is moderately wounded. K=j )))))You shoot an arrow. The arrow hits the five-headed hydra!  The arrow burns the five-headed hydra. K=jKD. K=jI~~~≈. K=jQ6.3 (0.92 K=jm K=j( K=jk"  K=j"^_The five-headed hydra is moderately wounded. K=jy .  You shoot an arrow. The arrow hits the five-headed hydra!!  The arrow burns the five-headed hydra! K=j|K)))) K=jg.~~.. K=jRp207.1 (0.81 K=jX K=jյU _You kill the five-headed hydra! K=jut K=jKu K=jz K=j}  K=j~B_No target in view! K=j}  K=j@~  K=j  K=j H _No target in view! K=j K=j_ K=j K=j* K=jk K=jȍN0)  _ K=j K=j K=j1 K=jC49 K=jI K=jޓ K=j K=jVB8 K=j K=j$ K=j K=jB7 K=j+ K=j K=j K=jtB6 K=j K=jR K=jN K=jB5 K=j< K=j6 K=j/ K=jB4 K=j K=j| K=jץ K=jB3 K=j K=jΧ K=jԨ K=jB2 K=jЩ K=j K=j K=j<B1 K=j K=j K=j K=j(B0 K=jү K=j1 K=j K=jC39 K=j K=ju K=ju K=jطB8 K=j K=j K=j K=j?B7 K=j K=jN K=j^ K=jB6 K=jl K=j K=j K=jOB5 K=j K=j% K=j K=jTB4 K=j% K=j0 K=jv K=jB3 K=jj K=j K=jh K=jB2 K=j K=j K=j1 K=jvB1 K=j0 K=j K=j K=jhB0 K=j  K=j) K=j\ K=jY29 K=j6 K=j K=jB8 K=jk K=j K=j K=j]B7 K=j K=j K=j K=j@B6 K=j K=jf K=j K=jB5 K=jD K=jv K=j K=jB4 K=ji K=j K=j K=jhB3 K=j K=j K=j\ K=jB2 K=j% K=j K=j^ K=jB1 K=jA K=je K=jP K=jB0 K=jG K=jP K=jn K=jC19 K=jY K=jQ K=jX8 K=j K=j K=j@ K=jB7 K=j\ K=j K=j K=jB6 K=j K=j> K=j\  K=j B5 K=j  K=j  K=j_ K=jB4 K=j K=j K=j! K=jB3 K=jd K=j K=j K=jB2 K=j K=j K=j K=jB1 K=j K=j K=j K=j0B0 K=j K=j K=j  K=j!C09 K=j! K=j" K=jq# K=j#B8 K=j<$ K=j% K=j& K=j'B7 K=jm' K=j( K=j)X6 K=jf* K=j+' K=j, K=j,B5 K=jS- K=j.7 _You open the door. K=j/ K=j/B4 K=jR0 K=j2@  There is an open door here. K=j4 K=j4I3 _ K=jl5 K=j8 K=j:n2 K=j=@  There is an open door here. K=jn> K=j>I1 _ K=j:? K=j@ K=jXA K=jAB0 K=j$B K=j: K=j6 K=jD499 K=j K=jw K=jP K=jB8 K=j+ K=j K=j K=jc B7 K=j  K=jJ  K=j.  K=ja B6 K=j  K=j K=j K=jB5 K=j K=j K=j: K=jlB4 K=j3 K=j K=j> K=jB3 K=j K=j K=j" K=jaB2 K=j0 K=j] K=j K=jB1 K=j K=j  K=j! K=j"B0 K=j" K=j$ K=j% K=j&C89 K=j& K=j' K=j(X8 K=j) K=j* K=j+ K=j,B7 K=j, K=j- K=j. K=j=/B6 K=j/ K=j1 K=j-4n5 K=jp5 K=jQ84 K=j?v321 K=jC0 K=jF{ ..#....#### #...#.#..#  K=jG...#....###..#.#..# ..##....###..#.#..#  K=jHG#.######### #........# #.### #.. #........#  K=jsG>....# #.<. #..#..#.....## #.... #...........# K=jG..######.....#.##........# .#......##.....'@##.#..#####---208.1 (71.0)..################....#≈~.### K=jG≈~ #).#  K=j"H##..### ...#  K=jKHl_No target in view! _You open the door. _There is an open K=jrH.door here. _You open the door. K=j,J6 _You open the door. _There is an open K=jZJwdoor here. _You open the door. _Found a stone staircase leading up. K=j K=jl K=j K=j^ K=j K=j1`79 _ K=j@  There is an open door here. K=jӠ K=j_8 _ K=jn K=j K=jB7 K=j K=j¦ K=j K=j.B6 K=jǨ K=j K=j* K=jwB5 K=j< K=jX K=j K=jB4 K=j K=jN K=jf  You encounter 2 humans. K=j.# ##..#.#..# .# ##..#.#..#  K=j׷g############........# #  #.....#........##.#  K=j  #.<...#..#..#.....# # #.....#...........# ######.....#.##........#  K=j=E.....'.##.#..##### ################@.....# --- # K=j[#≈~.##.# # #≈≈~.# # # p≈≈≈~.. # p≈≈≈~..# #  K=j##≈≈≈~..#pp 2 humans (launchers, asleep) #≈≈≈~..# K=j$ #~~~...# # K=j214.1 (6.0) K=jal5.1 (73 _ K=j K=j K=jB%  K=jB  K=jC? ##..#.#..# #........# # # K=j=C$ ........##.# # K=jC1 #.<...#..#..#.....# #  K=jD7..........# .##........#  K=j;D'.##.#..#####  K=jD:#@.....# # K=jD(#≈~.##.# # K=jCE*#≈≈~.# # # K=jE@p≈≈≈~.. # K=jE3p≈≈≈~..# # K=j$F: ##≈≈≈~..# # K=jF%#≈≈≈~..#  K=jF%#~~~...# # K=jG K=jV   ##..#.#..# #........# #  ........##.#  #.<...#..#..#.....#  ..........# .##........#  K=j'.##.#..##### #@.....# #≈~.##.# #≈≈~.# # p≈≈≈~..  K=jLp≈≈≈~..# ##≈≈≈~..#  K=jr#≈≈≈~..# K=j\#~~~...# K=j; K=j K=j5 K=j  K=j0 K=j^V_There are monsters nearby! K=j!}a ))p K=j}q 1 asleep)  You shoot an arrow. The arrow hits the human! The arrow burns the human.  The human shouts! K=j pThe human is heavily wounded. K=j K=jƴZ .  You hear a shout! The human shouts! K=j1≈≈p   vault guard K=jn====9 (0.82 K=j* K=j K=jF  K=jm_You encounter a vault guard. It is wielding a +2 battleaxe. K=j )) You shoot an arrow. The arrow hits the vault guard!  The arrow burns the vault guard. K=j3 1. K=j 4 p K=j8 ≈≈p   human (launcher)===-6.7 K=j;  K=j= f _The vault guard is moderately wounded. K=jS ))  K=j^You shoot an arrow. The arrow hits the human! The arrow burns the human. K=j 1p K=j} K=jsp K=j≈≈p   vault guard K=jRp   human (launcher) K=j-7.7 (1.01 K=j K=j] _The human is heavily wounded. K=jI )You shoot an arrow. The arrow hits the vault guard!!!  The arrow burns the vault guard!! K=jL))p   human (launcher) K=jp p  You kill the vault guard! K=j/. K=j_?≈≈ K=j%1 K=jU=====8.6 (0.90 K=j K=j* _You hear a shout! x2 K=jC )You shoot an arrow. The arrow hits the human!!! The arrow burns the human. K=jMH)) K=j^p K=j+!≈ K=jk #≈ K=jRp   human (launcher) K=jWE2===-- K=ja9.4 (0.869 K=j4 K=j   K=jDC_You kill the human! K=j` )You shoot an arrow. The arrow hits the human!! The arrow burns the human. K=jc H)) K=j4 ?≈≈ K=jØ --20.3 (0.98 K=jқ  K=j I _You kill the human! K=j= K=jy= K=jP@ K=j+BH _No target in view! K=j K=j  K=j  K=jH _No target in view! K=jy K=jy K=j| K=j4~H _No target in view! K=jk K=jù K=jź K=jf K=j  You encounter a two-headed ogre. It is wielding two +0 giant clubs. K=jf# ##..#.#..#  K=j}# ##..#.#..# >........# O#  #.....#........##.#  K=j #.<...#..#..#.....#  #.....#...........# .....#.##........# ##.....'.##.#..##### #.@....#  #≈~.##.#  K=j#≈≈~.# #  )≈≈≈~..  . ###≈≈≈~..# O   two-headed ogre (wandering)  K=j:].O0 K=j K=j~o---1.3 (17 K=j K=j9 _Found an escape hatch in the floor. K=jSJ    ##..#.#..# > .......# .#   K=jJ ......##O#  #.<#..#.....#  ........# #........# #.#..##### #.@....#  K=jJ l#≈~.##.#  #≈≈~.# #  )≈≈≈~..  K=j$K u..≈≈≈~..#  ###≈≈≈~..#  #≈≈≈~..#  K=jQK :#~~~...#  K=j&    ##..#.#..# >  K=js G.......# .#  ......##O#  #.<#..#.....#  ........# #........#  K=j #.#..##### #.@....#  K=j .#≈~.##.#  #≈≈~.# #  K=j )≈≈≈~..  ..≈≈≈~..# ###≈≈≈~..#  #≈≈≈~..# #~~~...#  K=j  K=j #--- K=jT  K=j  K=j f _A two-headed ogre is nearby! K=j8 ) K=j-t)))O   K=jYou shoot an arrow. The arrow hits the two-headed ogre!  The arrow burns the two-headed ogre.  The two-headed ogre shouts in stereo! K=jOU.O K=j $. K=j-".. K=j"7===2.2 (0.9 K=j#:6 K=jy0 K=j6  K=ji7\_The two-headed ogre is moderately wounded. K=j'  K=j))) You shoot an arrow. The arrow hits the two-headed ogre!!  The arrow burns the two-headed ogre. K=j5Q.O K=j,.. K=jZ(3.1 K=j:5 K=j K=jh _The two-headed ogre is severely wounded. K=j )You shoot an arrow. The arrow hits the two-headed ogre!!  The arrow burns the two-headed ogre! K=jH)) K=j=B... K=j>F9 34.0 K=jF~4 _You kill the two-headed ogre! K=jIL K=jNg _Your Hexes skill increases to level 11! K=j0  K=jȕ  K=j  K=ju H _No target in view! K=j K=j K=j K=jX  K=jB_No target in view!K=j*K=j+K=j:,K=j.K=jc1K=j1I3 _K=j54K=jn5K=j8K=j9B2K=j:K=j;K=j@A  You enter the shallow water.K=j"AT1) Water K=jaBK=jFN _Moving in this stuff is going to be slow.K=jdIK=jIG0) K=jJK=jLLK=jNK=jNC59K=jOK=j,QK=j6TK=jTB8K=jUK=jSWK=jY  You encounter a vault guard. It is wielding a +0 great sword.K=j^##.....'.##.#..#### ############......#   # #≈~.##.#  K=jD^ ...#≈≈~.#.#   ...)≈≈≈~..#  K=j^ #....≈≈≈~..#   #####≈≈≈~..#   K=j^I#≈≈≈~..#   #~~~.@.#  ---K=j^+......#  +......#  +.....##  K=j*_#~~~..#  #≈≈~~.# K=j^_  p   vault guard (wandering)#≈≈≈~.#  p≈≈≈~.# K=j_0  K=ja/30.6 (6.6.K=j ..~≈≈≈The yaktaur is almost dead.K=j@B ))))))The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.K=jyv....~≈K=jy*≈≈K=j {@98/126 ------K=jm{====6.0 (0.92K=j$K=j) _The bolt hits you!! K=jAe_You took 28 damage!K=j` )You shoot an arrow. The arrow hits the yaktaur!! The arrow burns the yaktaur.K=jη))))))K=jlz..~≈≈≈K=jI101/126=-----5===-91K=jK=j _You kill the yaktaur! _You recovered 3 HP!K=jh K=j!j 7-K=jo K=jq  K=j*r :_No target in view!K=j\z K=j{ K=j K=jǕ H _No target in view!K=jzK=jK=jK=jK=j#4K=j!T=0 _K=jK=j<K=j9K=jo/7=K=j;49K=jHK=j@99=812=7K=jK=jK=j95=K=j06K=jlK=jK=jBK=ji8=5K=jlK=jiK=jRK=jM21==K=j:4K=j K=jK=ji3=3K=jK=j &K=j 'K=jC'/6=K=jv':2K=j%,K=j6K=j?K=j{AB1K=jPEK=jLK=jM[K=jiJ  A vault guard opens the gate.  K=jjYou encounter an orc warrior. It is wielding a +0 orcbow and carrying a +0short sword.K=jPi##......# ####≈~.##.# ...#≈≈~.#.#K=j߂r ...)≈≈≈~..# #....≈≈≈~..# #####≈≈≈~..#K=jJ #≈≈≈~..#.#####~~~...#K=j....p'.@....#---K=jڃ.#...'......#.....'.....##K=j}o#####~~~..#  #≈≈~~.#K=j #≈≈≈~.#p   vault guard (wandering) )≈≈≈~.#o   orc warrior (launcher, wandering) K=ja .)≈≈≈~.#K=j046.9 (10.0)K=j:!cK=j'K=j˝^c   yaktauK=jHmo   orc warrior (launcher, wandering)K=j---7.9 (110K=j,K=j K=jOQ_You encounter a yaktaur. It is carrying a +0 arbalest. K=jn_You recovered 25 HP!K=jŸ  ####≈~.##.#  ...#≈≈~.#.#  ...)≈≈≈~..#  K=jNq#....≈≈≈~..#  #####≈≈≈~..#  #≈≈≈~..# K=jo .#####~~~...#  ....p'.@....# K=jr c#...'......#  .....'.....##  o#####~~~..# K=jСJ #≈≈~~.#  #≈≈≈~.# K=j&+ )≈≈≈~.#  K=jzA.)≈≈≈~.# K=jL.  ####≈~.##.#  ...#≈≈~.#.#  ...)≈≈≈~..#  #....≈≈≈~..#  #####≈≈≈~..#  K=j}Mi#≈≈≈~..#  .#####~~~...#  ....p'.@....#  K=j Nc#...'......#  .....'.....##  K=jkNoo#####~~~..#  K=jN#≈≈~~.# #≈≈≈~.# K=j7Ou )≈≈≈~.#  K=jOt.)≈≈≈~.# K=jaK=jcK=jsK=jz K=j;{V_There are monsters nearby!K=jl ))You shoot an arrow. The arrow hits the vault guard!  The arrow burns the vault guard.K=j5 / '.coc)o)  The vault guard is lightly wounded.  The orc warrior shouts! The yaktaur shouts!K=j N)))))))K=j <.pK=j 5c.K=j L@.'....K=jv v===8.9 (1.0)39K=j K=j w _The orc warrior shoots an arrow. The arrow completely misses you.K=j  ))))) You shoot an arrow.  The arrow closely misses the vault guard.The arrow hits the yaktaur! The arrow burns the yaktaur.K=j^b ...p.  The yaktaur is moderately wounded.You hear a shout!)))))))K=ju@'pK=jv.cK=jRwK=ji9 @K=jޅ.'....  The orc warrior shoots an arrow. The arrow completely misses you.K=j>H=9.8 (0.9K=jKK=j3' _You hear a shout!K=j:  K=j`rYou shoot an arrow. The arrow hits the vault guard!!!  The arrow burns the vault guard.K=jt K=jh The vault guard is almost dead.K=j8)))))))K=jK=jDAp.K=jEMZ @.'.K=jMk...  The orc warrior shoots an arrow. The arrow completely misses you.K=jQ& K=jMQj)))))))The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.K=j8..'.@..K=j܈N=====50.8 (1.0K=j:8K=jsK=j)U _The bolt completely misses you.K=j )You shoot an arrow. The arrow hits the vault guard!  The arrow burns the vault guard.  K=jA@You kill the vault guard!K=jhqc   yaktaur (launcher)K=jvo   orc warrior (launcher)K=j-3:  You hear a splash. x2K=jG68)))))))K=j6K=j}o& K=jp@.'....  The orc warrior shoots an arrow. The arrow completely misses you.K=j{v>)))))))K=jӷ..'.@..K=j6===--17K=jK=jp _The yaktaur shoots a bolt. The bolt completely misses you.K=j )You shoot an arrow. The arrow hits the yaktaur!! The arrow burns the yaktaur!K=j@))))o   orc warrior (launcher)K=j+ ..'.You kill the yaktaur!K=jtN)))))))K=jv*N@.'....K=j.7--26K=jl2K=j$4w _The orc warrior shoots an arrow. The arrow completely misses you.K=jbC )You shoot an arrow. The arrow hits the orc warrior!!!  The arrow burns the orc warrior!K=jFQ))))))K=jAv.pK=j} .'....p   vault guard (wandering)You kill the orc warrior!K=jg3.6 (0.85K=jBK=jʌ} _You encounter a vault guard. It is wielding a +0 great sword.K=jp ))))))pK=j$You shoot an arrow. The arrow hits the vault guard.  The arrow burns the vault guard.  The vault guard shouts!K=j5<.pK=jJ6/pK=j#?  )..'.p   arcanistThe vault guard is lightly wounded.K=j?g4.5 (0.94K=jDK=jNv _You encounter an arcanist. It is wielding a +0 dagger.K=j ))))) You shoot an arrow. The arrow hits the vault guard!!  The arrow burns the vault guard!K=j |)..'.K=j& -5.3 (0.8K=jp :3K=j K=j  K=j% ]_The vault guard is heavily wounded.K=jS )You shoot an arrow. The arrow hits the vault guard!!  The arrow burns the vault guard!K=j )))))p   arcanistK=j$ )..'.You kill the vault guard!K=j 9*K=j= (fast)The arcanist casts a spell.K=jo9pK=jso86.2 (0.92K=jxK=j0z5 _The arcanist seems to speed up.K=jv K=jw6)))K=jMw )))K=j}w K=jwlYou shoot an arrow. The arrow hits the arcanist!! The arrow burns the arcanist!K=jCp)K=j֫9p.K=jgO.'.....K=jb7.11K=jK=j K=j8[_The arcanist is severely wounded.K=j )You shoot an arrow. The arrow hits the arcanist!! The arrow burns the arcanist.K=jN))))K=j& K=j-OK=jj=You kill the arcanist!K=j0 '...O   ogre mageYou hear a shout!K=jZ4k308.00K=j9K=j@ K=j3Ag_You encounter an ogre mage. It is wielding a +0 whip.K=j )))))) You shoot an arrow. The arrow hits the ogre mage!  The arrow burns the ogre mage.K=j G.OK=j{)..'.K=ja929K=jK=ja K=jV_The ogre mage is moderately wounded.K=j = )))))K=j lYou shoot an arrow. The arrow hits the ogre mage!  The arrow burns the ogre mage.K=j )..'.The ogre mage is heavily wounded.K=j 8*K=jX: &  K=j: The ogre mage casts a spell.The ogre mage flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A.K=j ? /  --more--K=j )K=j1 8{K=jH2 7 9.7 (0.8 _K=jG? K=j@ K=j(K=j+rEvoke which item? Wands K=j, a - a wand of flame (22)d - a wand of digging (4)  e - a wand of paralysis (11) Miscellaneous K=jt, g - a +0 condenser vane [!] read|quaff|evoke[?] describe selectedK=ja K=j f K=jk $###############......#VividlyBlue the Marksdemigod####≈~.##.#Demigod...#≈≈~.#.#Health: 126/126 ========================K=j,l ...)≈≈≈~..#Magic: 28/28 ========================#....≈≈≈~..#AC: 5Str: 9#####≈≈≈~..#EV: 23Int: 15#≈≈≈~..#SH: 0K=jl Dex: 36.#####~)~...#XL: 15 Next: 30% Place: Dungeon:14.{)..'.@....#Noise: ===------  Time: 21259.7 (0.0).#)..'......#y) +3 longbow (flame).....'.....##K=jm sFire: y) +3 longbow (flame) )#####~~~..#Zot (26429) #≈≈~~.##≈≈≈~.#)≈≈≈~.#.)≈≈≈~.#You shoot an arrow. The arrow hits the ogre mage!  The arrow burns the ogre mage.  K=j_m The ogre mage is heavily wounded.The ogre mage casts a spell.The ogre mage flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.K=jjr P  Okay, then.K=jr K=jfw K=jx . _K=j[  K=j\aAnnotate which branch? (. - D:14, ? - help, ! - show branch list)K=j!K=j$VAnnotate (select level):K=j$Enter or . : Annotate current level.  K=j6%any letter : Annotate a level in the branch corresponding to the letter.  <K=j%: Annotate the level upstairs.  >: Annotate the level downstairs.  K=j%Ctrl-P : Annotate a level in the branch above this one.  !K=j&6: Show list of dungeon branches.K=j K=jA K=jm {###############......#VividlyBlue the MarksdemigodK=j ####≈~.##.#DemigodK=j ...#≈≈~.#.#Health: 126/126 ========================K=jA ...)≈≈≈~..#Magic: 28/28 ========================K=j #....≈≈≈~..#AC: 5K=j Str: 9#####≈≈≈~..#EV: 23K=j Int: 15#≈≈≈~..#SH: 0K=jC Dex: 36.#####~)~...#K=j &XL: 15 Next: 30% Place: Dungeon:14.{)..'.@....#K=j Noise: ===------  Time: 21259.7 (0.0).#)..'......#K=j) y) +3 longbow (flame).....'.....##Fire: y) +3 longbow (flame) )#####~~~..#K=jk Zot (26429) #≈≈~~.##≈≈≈~.#K=j )≈≈≈~.#.)≈≈≈~.#K=j The ogre mage is heavily wounded.The ogre mage casts a spell.The ogre mage flickers and vanishes! K=j g_Deactivating autopickup; reactivate with Ctrl-A. K=jt _Okay, then.Annotate which branch? (. - D:14, ? - help, ! - show branch list)K=joP  Okay, then.K=jK=jbK=jԯ. _K=jK=jK=jN K=j F _Unknown command.K=jC K=jH (Gear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon) K=j`I  a - a +1 sling of electrocution  e - a +6 heavy longbowf - a +0 whip Missiles (go to first with ()K=jI g - 16 poisoned darts  k - a throwing nett - 4 curare-tipped darts Armour (go to first with [) K=j4J  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}b - a +0 robe K=jJ  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerK=jJ q - a +0 troll leather armour  v - +0 steam dragon scales Jewellery (go to first with "=) K=jNK  j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn)  w - a +4 ring of slaying (worn) K=jK [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]K=j  t - 4 curare-tipped darts Armour (go to first with [) K=jE x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}brobe  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3} K=j m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour K=jz v - +0 steam dragon scales Jewellery (go to first with "=)j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn)  w - a +4 ring of slaying (worn) K=jn c - a ring of protection from cold  d - a +6 ring of intelligence  i - a ring of wizardry  K=j!l - an amulet of the acrobat  n - a ring of magical power  o - an amulet of wildshape  r - a ring of wizardry  u - an amulet of reflectionbotK=jߝK=jݥK=jiK###############......#K=j<VividlyBlue the MarksdemigodK=j####≈~.##.#DemigodK=jW...#≈≈~.#.#Health: 126/126 ========================K=j...)≈≈≈~..#Magic: 28/28 ========================K=j#....≈≈≈~..#AC: 5K=jFStr: 9#####≈≈≈~..#K=jEV: 23Int: 15#≈≈≈~..#SH: 0K=jDex: 36.#####~)~...#K=jXL: 15 Next: 30% Place: Dungeon:14K=jB.{)..'.@....#K=jNoise: ===------  Time: 21259.7 (0.0).#)..'......#K=jy) +3 longbow (flame).....'.....##Fire: y) +3 longbow (flame) K=j)#####~~~..#Zot (26429) #≈≈~~.##≈≈≈~.#)≈≈≈~.#.)≈≈≈~.#The ogre mage flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _Okay, then.Annotate which branch? (. - D:14, ? - help, ! - show branch list) _Okay, then. K=j_Unknown command.K=jcK=jK=jSK=j9K=j:K=j8 _Okay, then.  Annotate which branch? (. - D:14, ? - help, ! - show branch list) _Unknown command. K=js8 Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K=j4"K=j" Your spells (cast)TypeFailure Level  a + JinxbiteHexes1% 2 K=jC# b - Cause FearHexes1% 4  c - Yara's Violent Unravelling Hexes/Alchemy 26% 5 K=j#-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitK=j8vK=j`{K=j###############......#VividlyBlue the MarksdemigodK=j####≈~.##.#Demigod...#≈≈~.#.#Health: 126/126 ========================K=jGY...)≈≈≈~..#Magic: 28/28 ========================#....≈≈≈~..#AC: 5K=jStr: 9#####≈≈≈~..#EV: 23Int: 15K=jɂ#≈≈≈~..#SH: 0Dex: 36.#####~)~...#K=j XL: 15 Next: 30% Place: Dungeon:14.{)..'.@....#Noise: ===------  Time: 21259.7 (0.0)K=jJ(.#)..'......#y) +3 longbow (flame).....'.....##Fire: y) +3 longbow (flame) K=j)#####~~~..#Zot (26429) #≈≈~~.#K=jă#≈≈≈~.#)≈≈≈~.#.)≈≈≈~.# K=j<7_Okay, then.Annotate which branch? (. - D:14, ? - help, ! - show branch list) _Okay, then. _Unknown command.Casting: Jinxbite (safe; 1% risk of failure)  K=j`Confirm with . or Enter, or press ? or * to list all spells.K=j ###############......#VividlyBlue the Marksdemigod####≈~.##.#K=jKDemigod...#≈≈~.#.#Health: 126/126 ========================...)≈≈≈~..#K=jjMagic: 28/28 ========================#....≈≈≈~..#AC: 5Str: 9#####≈≈≈~..#EV: 23Int: 15#≈≈≈~..#SH: 0Dex: 36K=j7.#####~)~...#XL: 15 Next: 30% Place: Dungeon:14.{)..'.@....#Noise: ===------  Time: 21259.7 (0.0)K=j~x.#)..'......#y) +3 longbow (flame).....'.....##Fire: y) +3 longbow (flame) )#####~~~..#K=jnj%Zot (26429) #≈≈~~.##≈≈≈~.#)≈≈≈~.#K=j.)≈≈≈~.# _Okay, then.Annotate which branch? (. - D:14, ? - help, ! - show branch list) _Okay, then. K=jI_Unknown command.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K=j:  Okay, then.K=jbK=jK=jK=j. _K=jA ###############......#VividlyBlue the Marksdemigod####≈~.##.#K=jrDemigod...#≈≈~.#.#Health: 126/126 ========================...)≈≈≈~..#Magic: 28/28 ========================#....≈≈≈~..#AC: 5K=j9Str: 9#####≈≈≈~..#EV: 23Int: 15#≈≈≈~..#SH: 0Dex: 36.#####~)~...#K=jAXL: 15 Next: 30% Place: Dungeon:14.{)..'.@....#Noise: ===------  Time: 21259.7 (0.0).#)..'......#y) +3 longbow (flame).....'.....##Fire: y) +3 longbow (flame) )#####~~~..#K=jKmZot (26429) #≈≈~~.##≈≈≈~.#)≈≈≈~.#.)≈≈≈~.# K=jƁ_Unknown command.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineK=jg7.@K=j47'*K=j b7.*K=j7.*K=j7)*K=j87{*K=j$###############......#VividlyBlue the Marksdemigod####≈~.##.#Demigod...#≈≈~.#.#Health: 126/126 ========================K=j&....)≈≈≈~..#Magic: 28/28 ========================#....≈≈≈~..#AC: 5Str: 9#####≈≈≈~..#EV: 23Int: 15#≈≈≈~..#SH: 0Dex: 36.#####~)~...#K=jOXL: 15 Next: 30% Place: Dungeon:14.{)))))@....#Noise: ===------  Time: 21259.7 (0.0).#)..'......#y) +3 longbow (flame).....'.....##K=jW!Fire: y) +3 longbow (flame) )#####~~~..#Zot (26429) #≈≈~~.##≈≈≈~.#)≈≈≈~.#.)≈≈≈~.# _Unknown command.K=jӠVCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineK=j<))K=j!b..'.K=jX.60.6 (0.9K=j:8K=j@K=j K=j Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. K=j_Okay, then.  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line _You shoot an arrow.!K=j !K=j !K=j!K=j0!K=j)3)!K=j3.!K=jKn7!K=jM!K=jT!K=jB]!K=j^B6!K=jf!K=jwm!K=js!K=jCy!K=jz,5!K=jdz!K=j~!K=jm!K=jƈ!K=j!K=j,4!K=j=!K=jP!K=jP!K=j!K=j!K=j/B3!K=j!K=j!K=j4!K=jݚ!K=j",2!K=js!K=ju!K=jZ #≈≈≈~..# !K=j| .#####~)~...# !K=jh .))..'......# !K=jA .#)..'......#  .....'.....##  !K=j3 )#####~{~..#  #≈≈~~.#  !K=jt$###≈≈≈~.#  ..)≈≈≈~@#  ---6.6 (6.0!K=j.)≈≈≈~.#  ...#≈≈~.##  ####≈~.##  #..#  ###    !K=j9       !K=j9---!K=j7!K=jp _There is a strange disturbance nearby!"K=jM#### #≈≈≈~..######~)~.))..'.....#)..'......"K=j" {.....'.....##)#####~{~.. #≈≈~~.### ..)≈≈≈~....#≈≈~.######≈~.## "K=j C~{"K=jH "K=j l7.6 (11 _"K=j "K=j #K=j  .#####~)~...#))..'....#)..'.........##K=jS*)#####~~~..#  #≈≈{~###≈≈≈..)...#≈≈~.#####≈~.##   #K=jwB~{#K=j#K=j`80#K=j#K=j͚#K=j .#####~)~.))..'....#K=jβ#)..'.........#)#####~~~..#  #K=j#≈≈~~###≈≈≈{..)≈≈≈~#K=j|...#≈≈~.##K=j#####≈~.##  #..# #K=j<Z  #K=j.~#K=j<#K=ja919#K=jx#K=j#K=j #K=j #K=j #K=j $K=ji1 .))..'......#  .#)..'......#  .....'.....##  )#####~~~..#  $K=j1J#≈≈~~.# ####≈≈≈~.# ...)≈≈≈~.# $K=j1g.)≈≈≈~.# $K=j2...#≈≈~@##  ####  #..#  $K=j&2: ## $K=jC2"$K=jF32{$K=j7$K=j7a708$K=j:$K=jH<$K=j9N .#)..'......#$K=j~ .....'.....## )#####~~~..# $K=jP#≈≈~~.#$K=jV#####≈≈≈~.#$K=jXW...)≈≈≈~.# ...)≈≈≈{.# ...#≈≈~.##$K=j7 ####$K=jz #. ##$K=j9 ~$K=jd'{$K=j$K=j`17$K=jK$K=j$K=j\9 .....'# )#####~~~..# #≈≈~~.######≈≈≈~.# #...)≈≈≈~.#$K=j9 ...)≈≈≈~.# ...#≈≈{.## ####≈~ #. ##$K=j:G~{$K=j>$K=j?13---==26$K=j?$K=jB$K=j9E _Something hits you! _You took 13 damage!%K=jq_8.#)..'.%K=j_d .....'.....##%K=j_h)#####~~~..# %K=j_j #≈≈~~.# %K=jF`m#####≈≈≈~.# %K=jh`#...)≈≈≈~.# %K=j`...)≈≈≈~.# %K=j`:...#≈≈~%K=j`c####≈{#..%K=j`3####%K=jd%K=je`6=----%K=jeJ35 _%K=jh%K=jjs _You recovered 3 HP!&K=j#&K=j+oWield or unwield which item (- for none)?&K=j7+&- - Unarmed &K=j+`Hand Weapons (go to first with )) &K=j+> y - a +3 longbow of flaming (weapon) &K=j+7 a - a +1 sling of electrocution &K=j , e - a +6 heavy longbow&K=jN,+f - a +0 whip&K=jq,M[?] describe selected &K=j,[!] equip|wield|wear|put on&K=j,y[tab] equip|unequip 'K=jWear or take off? 'K=jArmour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}z'K=jڱ2 troll leather armour (worn) {Snorg}  b - a +0 robe  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3} 'K=j. m - an orb of stardust 'K=j~ p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales'K=j-Awield|wear(K=j(K=j(K=j\.#)..'......#(K=jVividlyBlue the Marksdemigod.....'.....##Demigod(K=j)#####~~~..#Health: 116/126 ======================--(K=j#≈≈~~.#Magic: 28/28 ========================(K=j#####≈≈≈~.#AC: 5(K=jStr: 9#...)≈≈≈~.#EV: 23(K=j5Int: 15...)≈≈≈~.#(K=jNQSH: 0Dex: 36(K=jj...#≈≈~.##XL: 15 Next: 30% Place: Dungeon:14(K=j####≈{@##Noise: ---------  Time: 21273.6 (0.0)(K=j#..##y) +3 longbow (flame)####(K=jLFire: y) +3 longbow (flame) (K=jlZot (26415) Press: ? - help, Shift-Dir - straight line _You shoot an arrow. _There is a strange disturbance nearby! _Something hits you! _You took 13 damage! (K=j.^_You recovered 3 HP!(K=j*(K=jSpend multiple turns changing equipment while there is a strange disturbance nearby? Y - Yes (K=jF' N - No)K=j )K=j1)K=jvSpend multiple turns changing equipment while there is a strange disturbance nearby? Y - Yes  N - No [Y]es or [N]o only, please.*K=j *K=j .#)..'......#VividlyBlue the Marksdemigod.....'.....##Demigod)#####~~~..#Health: 116/126 ======================--#≈≈~~.#Magic: 28/28 ========================#####≈≈≈~.#AC: 5Str: 9#...)≈≈≈~.#EV: 23Int: 15...)≈≈≈~.#SH: 0Dex: 36...#≈≈~.##XL: 15 Next: 30% Place: Dungeon:14####≈{@##Noise: ---------  Time: 21273.6 (0.0)#..##y) +3 longbow (flame)####Fire: y) +3 longbow (flame) Zot (26415) Press: ? - help, Shift-Dir - straight line _You shoot an arrow. _There is *K=j~ a strange disturbance nearby! _Something hits you! _You took 13 damage! _You recovered 3 HP! _  You start putting on your armour.You continue putting on the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}.Something hits you!Keep equipping yourself? Y - Yes  N - No+K=j +K=j a.#)..'......#VividlyBlue the Marksdemigod.....'.....##Demigod)#####~~~..#+K=j ?Health: 119/126 ======================--#≈≈~~.#Magic: 28/28 ========================#####≈≈≈~.#AC: 5Str: 9#...)≈≈≈~.#EV: 23Int: 15...)≈≈≈~.#SH: 0Dex: 36+K=j ?...#≈≈~.##XL: 15 Next: 30% Place: Dungeon:14####≈{@##+K=j lNoise: ---------  Time: 21273.6 (0.0)#..##y) +3 longbow (flame)####Fire: y) +3 longbow (flame) +K=j@ Zot (26414) _Something hits you! _You took 13 damage! +K=j{ _You recovered 3 HP!  You start putting on your armour.You continue putting on the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}.Something hits you!+K=j +K=jy h1-==4.6 (1 _+K=jC +K=j  You continue putting on the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}.+K=j ~ You hear some strange, mumbled words.  A bolt of magma appears from out of thin air!+K=j@ 8*+K=j5A @4-=5.6 (23+K=jD +K=j-M _The bolt of magma is repelled.  You continue putting on the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}.+K=jP I You hear some strange, mumbled words.+K=jS +K=jD +K=j΄ 7=6.6 (32+K=j4 +K=j+  _Something tries to affect you, but you resist.You continue putting on the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}.Something hits you!+K=j +K=j +K=js U05---+K=j O7.6 (41 _+K=j+ +K=j@ +K=j 8-----8.6 (50+K=j @ 66-- _You continue putting on the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}.You finish putting on the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}.  You feel weaker....O..O   ogre mage (invisible)  You feel ready to rampage towards enemies. _You took 8 damage!,K=j %)  You feel ready to rampage towards enemies. _You took 8 damage!shoot an arrow. The arrow hits the ogre mage!!  The arrow burns the ogre mage.  ,K=j5 ]You kill the ogre mage!  You hear a splash. x2,K=j~ & ,K=jM ,K=jQ 11=1====9.5 (0.909,K=jKU ,K=jwW  ,K=jW _Reactivating autopickup. _You recovered 3 HP!-K=j3-K=j-K=j-K=j3=8 _-K=jV-K=jp6=7-K=j-K=j-K=jp9=6-K=j-K=jl-K=j[22=5-K=j-K=j-K=j-K=jp5=4-K=j-K=j|-K=jZ6=3-K=j-K=j-K=j-K=jJ-K=jB2-K=j-K=jh-K=j4-K=jB1-K=j-K=j5-K=j-K=j*B0-K=jU-K=j-K=j-K=jnV=399-K=j-K=jO-K=j-K=j+B8-K=ji-K=jj-K=j-K=jBB7-K=j-K=j-K=j-K=j]B6-K=j -K=j -K=j -K=j: B5-K=j -K=j -K=jQ -K=j B4-K=j" -K=j$ -K=j' B3-K=j( -K=j) -K=jY- @  There is an open gate here.-K=j/ -K=jm0 +2 -K=j0 _-K=j>2 -K=j4 -K=j< -K=j= B1-K=j? -K=jA -K=jD X0-K=jE -K=j.H -K=j]K -K=jK C89-K=jjM -K=jO -K=jQ -K=jQ B8-K=jT -K=jV -K=jKY -K=jY B7-K=j[ -K=j1] -K=j+_ -K=ji_ B6-K=j` -K=jb -K=jd -K=j=e B5-K=jf -K=jh -K=jj -K=jk B4-K=jl -K=jn -K=jp -K=jq B3-K=jr -K=jt -K=ju -K=jv ,2-K=j(v -K=j -K=j'F -K=jN -K=jLQ I7 _-K=jU -K=jl] -K=jd -K=jd B6-K=ji -K=j " -K=jՂ #...#.##############........# .# ....#.### #.....#-K=j ..##.# -K=jP #.......# #.<...#..#..#.....# ###.....# #.....#........)..#-K=j ..-K=jɃ =.....#.##........# ###..#......##.....'.##.#..##### #-K=j ###.....################......# -K=jC Q........# #########≈~.##.# #-K=j ##.....# #@..#...#≈≈~.#.#-K=j ------ -K=j+ # #.....# #...'...)≈≈≈~..#-K=jp ...).# #...#....≈≈≈~..# -K=jޅ ....##..# #...#####≈≈≈~..# ..####### #...# #≈≈-K=j` ≈~..# ..##...# #...#####~)~...# -K=j z..##.#.## #...))..'....-K=j ..#-K=j ##.#..# +...#)..'......# ####.#.## #.......'...-K=jW ..##-K=jw _You pick up a parchment of Vampiric Draining and begin reading...-K=j> 12.5 (2.0)-K=j= &-------K=j ^3.5 (35-K=j~ -K=j  -K=j <_You add the spell Vampiric Draining to your library.-K=j I-K=j` -K=j -K=j X4-K=j -K=j~ -K=j ,3-K=j -K=jQ -K=j= -K=j -K=jZ B2-K=j -K=jh @  There is an open door here.-K=j -K=j_ I1 _-K=j -K=j -K=j( 0-K=j) C59-K=j~* -K=j/ ## #.....#........##.# # #.<...#..#-K=jK0 # ..# #.....#........)..# ..######.....#.##........# ......##.....'.##.#..##### ..################......# -K=jt0 ..# #########≈~.##.# # #...#...#≈≈~.#.# -K=j0 ..# #...'..@)≈≈≈~..# -K=j0 ).# #...#....≈≈≈~..# ..# #...#####≈≈≈~..# -K=j0 !### #...# #≈≈≈~..# # #...#####~)~...-K=j1 ### #...))..'......#-K=jC1 +...#)..'......### #.......'.....#-K=jj1 # ..# #..)#####~~~..#-K=j5 X #.....#.##.# -K=j6 P# #.<...#..#..#.....# # #.....#........)..# -K=j+6 ######.....#.##........# ##.....'.##.#..##### #-K=j`6 X......# -K=j6 # #########≈~.##.# -K=j6 # #...#...#≈≈~.#.# # #...'...@≈≈≈~..# -K=j6 y.# #...#....≈≈≈~..# # #...#####≈≈≈~..# -K=j7 * #...# #≈≈≈~..# # #...#####~)~...# -K=jB7 ## #...))..'......#-K=jg7 # +...#)..'......# ## #.'.....##-K=j7 + -K=j|C +9.5 (6-K=jFD f30.5 (78-K=j3J -K=jMO s _Items here: ))))) [[[ ††..K=j.K=j`.K=jߡ.K=jϧ.K=jժ.K=j_7 _.K=j.K=j.K=jB6.K=jO.K=j.K=j.K=jPB5.K=j.K=j2.K=jк.K=j7B4.K=j.K=jG@  There is an open door here..K=j.K=jI3 _.K=j.K=j3.K=j.K=jWB2.K=j.K=jE.K=jl.K=jB1.K=j".K=j .K=j.K=jVB0.K=j.K=j.K=j$.K=jxC49.K=j.K=j.K=j .K=j~B8.K=j.K=j'.K=jq  You open the door.  You encounter 2 vault guards.A vault guard is wielding a +1 dire flail of draining..K=j=........# #########≈~.##.# ###.....# #...#...#≈≈~.#.# # #.....# #...'...)≈≈≈~..# ###...).# #...#....≈≈≈~..###..# #...#####≈≈≈~..# .. #...# #≈≈≈~..# ..K=jz.##...# ### #...#####~)~...# ..##.#.## #⌠p⌠#...))..'......# ..##.#..# #.∩.'@..#)..'......# ####.#.## #⌠p⌠#.......'.....##......# ### #..)#####~~~..# .K=j.).....## #...# #≈≈~~.# .#.##### #...#####≈≈≈~.# ...# #...#...)≈≈≈~.#pp 2 vault guards (asleep)## #...'...)≈≈≈~.# . #...#...#≈≈~.## #######.K=jW;##≈).##.K=j~b.p40.5 (10.0).K=jDE.p.K=jYpp.K=j====1.5 (117.K=jS.K=jy) _The vault guard shouts! x2.K=jQ _Found a gate to the Vaults..K=j 9 ).K=j~ qYou shoot an arrow. The arrow hits the vault guard!!  The arrow burns the vault guard!.K=j &'.K=j f===-2.3 (0.8).K=j :6.K=j .K=j c _The vault guard is heavily wounded./K=jF )You shoot an arrow.  The arrow hits the vault guard but does no damage./K=ju.pp⌠/K=j}/K=j}-3.2 (0.95/K=jx/K=jEc _The vault guard is heavily wounded./K=jz  You shoot an arrow. The arrow hits the vault guard!  The arrow burns the vault guard./K=j  The vault guard is severely wounded.The vault guard hits you with a +1 dire flail of draining!/K=j P: 104/122 (126)----4.2 (1.04) Drain/K=j /K=j? _You feel drained. _You took 22 damage!0K=j Y 'pCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.0K=j 0K=j 7=---P: 26/28 --0K=j -53) Will/2 Jinx Drain0K=j 0K=j ; _You feel your willpower being sapped. 0K=j e_You recovered 3 HP!1K=jo )You shoot an arrow. The arrow hits the vault guard!!!  The arrow burns the vault guard!1K=ju   vault guard1K=j:E.p1K=j'1K=jx10/123=2====6.1 (0.921K=j{1K=j¸ _You kill the vault guard! _You recovered 3 HP!2K=j& 2K=j>))))You shoot an arrow.2K=j .∩.pThe arrow barely misses the vault guard.2K=j#32K=j====-7.1 (1.012K=j2K=j 2K=j_The vault guard misses you. _You recovered 3 HP!2K=j2K=jZ  You shoot an arrow. The vault guard blocks the arrow.2K=j>5=-8.0 (0.902K=j2K=jD 2K=ju_The vault guard misses you. _You recovered 2 HP!2K=j?7 2K=j2n Z  You shoot an arrow. The vault guard blocks the arrow.2K=j!o E91/123 (126) -----2K=jQo 7=-====9392K=jv 2K=jy _The vault guard hits you with a +0 war axe!! _You took 24 damage! You recovered 1 MP!3K=j &  3K=jZYou shoot an arrow. The arrow hits the vault guard!  The arrow burns the vault guard.3K=j-hH  The vault guard is lightly wounded.3K=j;iq66----------9.83K=j#p3K=jsB _The vault guard hits you with a +0 war axe!! 3K=jOse_You took 25 damage!3K=j(d ))))You shoot an arrow.3K=j X .∩.pThe arrow completely misses the vault guard.3K=j;Y7=----===-50.6 (0.883K=jB`3K=jc 3K=jBc_The vault guard hits you with a +0 war axe. _You recovered 1 HP!4K=jZ  You shoot an arrow. The arrow hits the vault guard!!  The arrow burns the vault guard.4K=jr  The vault guard is heavily wounded.4K=js0---1.5 (0.974K=jD4K=j _The vault guard hits you with a +0 war axe! _You took 7 damage!6K=j{ 6K=j sRead which item? Scrolls 6K=j  b - 2 scrolls of blinking  f - 5 scrolls of fear  t - 5 scrolls of teleportationa - 3 scrolls of enchant armour  6K=j ~i - a scroll of identify  p - 5 scrolls of poison  r - 2 scrolls of revelation  s - 2 scrolls of summoning  6K=j9 w - a scroll of enchant weapon  x - 2 scrolls of amnesia  I - 4 scrolls of immolation  S - 3 scrolls of silence 6K=jd  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected8K=jf8K=j8K=j!8K=j)<........#8K=j*#########≈~.##.#VividlyBlue the Marksdemigod ###.....##...#...#≈≈~.#.#8K=jE*Demigod # #.....##...'...)≈≈≈~..#8K=ji*HP: 60/123 (126) ===========------------- ###...).#8K=j*Y#...#....≈≈≈~..#8K=j*MP: 27/28=======================- ....##..#8K=j*#...#####≈≈≈~..#AC: 6Str: 6 ..#######8K=j+#...# #≈≈≈~..#EV: 238K=j.+,Int: 15 8K=jU+..##...# ### #...#####~)~...#SH: 08K=j{+,Dex: 36 8K=j+..##.#.## #⌠.⌠#...))..'......#XL: 15 Next: 32% Place: Dungeon:14 8K=j+..##.#..# #.∩.p@..#)..'......#8K=j+Noise: ===------  Time: 21351.5 (0.0) 8K=j ,####.#.## #⌠.⌠#)......'.....##y) +3 longbow (flame) 8K=jI,.#......# ### #..)#####~~~..#8K=jq,~Fire: y) +3 longbow (flame) .).....##8K=j,#...# #≈≈~~.#Zot (26337) Will/2 Jinx Drain 8K=j,r.#.######...#####≈≈≈~.# ...#8K=j,N#...#...)≈≈≈~.#8K=j-p   vault guard .####...'...)≈≈≈~.# .#8K=j)-m#...#...#≈≈~.## .#8K=jQ-#########≈).## _You recovered 1 HP!  8K=ju-bYou shoot an arrow. The arrow hits the vault guard!!  The arrow burns the vault guard.  8K=j-The vault guard is heavily wounded. _The vault guard hits you with a +0 war axe! _You took 7 damage!8K=jhHP  Okay, then.8K=jaI8K=jP8K=jQ. _9K=j  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9K=j/9K=jŃ Your spells (cast)TypeFailure Level 9K=j' a + JinxbiteHexes1% 2 b - Cause FearHexes9K=j~w2%4  c - Yara's Violent UnravellingHexes/Alchemy9K=jք26%9K=j%45 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:K=jJ:K=jw:K=j(S........##########≈~.##.#:K=jjZVividlyBlue the Marksdemigod ###.....#:K=j#...#...#≈≈~.#.#Demigod :K=j@# #.....#:K=jY#...'...)≈≈≈~..#:K=jHP: 60/123 (126) ===========------------- :K=j({###...).##...#....≈≈≈~..#:K=jZ0MP: 27/28:K=jC=======================- :K=j....##..#:K=j#...#####≈≈≈~..#AC: 6:K=j+Str: 6 :K=j..#######:K=j3#...# #≈≈≈~..#EV: 23:K=j},Int: 15 :K=j..##...# ### #...#####~)~...#SH: 0:K=j,Dex: 36 :K=j-..##.#.## #⌠.⌠#...))..'......#:K=jWXL: 15 Next: 32% Place: Dungeon:14 :K=jo..##.#..# #.∩.p@..#)..'......#Noise: ===------  Time: 21351.5 (0.0) :K=jU####.#.## #⌠.⌠#)......'.....##y) +3 longbow (flame) .#......# ### #..)#####~~~..#Fire: y) +3 longbow (flame) :K=j4.).....##:K=jh#...# #≈≈~~.#:K=j{Zot (26337) Will/2 Jinx Drain :K=jf.#.######...#####≈≈≈~.# :K=j& ...#:K=jIN#...#...)≈≈≈~.#:K=jllp   vault guard :K=j.###:K=jO#...'...)≈≈≈~.# .#:K=jm#...#...#≈≈~.## .#:K=j+#########≈).##:K=j-=The vault guard is heavily wounded. :K=jPH_The vault guard hits you with a +0 war axe! :K=jsc_You took 7 damage! :K=j'_Okay, then.:K=jwCasting: Jinxbite (safe; 1% risk of failure)  :K=j\Confirm with . or Enter, or press ? or * to list all spells.:K=jZ:K=jxp........##########≈~.##.#VividlyBlue the Marksdemigod ###.....##...#...#≈≈~.#.#Demigod # #.....#:K=j#...'...)≈≈≈~..#HP: 60/123 (126) ===========------------- ###...).##...#....≈≈≈~..#MP: 27/28=======================- ....##..#:K=jD#...#####≈≈≈~..#AC: 6Str: 6 ..########...# #≈≈≈~..#EV: 23Int: 15 :K=j..##...# ### #...#####~)~...#SH: 0Dex: 36 ..##.#.## #⌠.⌠#...))..'......#XL: 15 Next: 32% Place: Dungeon:14 :K=j ..##.#..# #.∩.p@..#)..'......#Noise: ===------  Time: 21351.5 (0.0) ####.#.## #⌠.⌠#)......'.....##y) +3 longbow (flame) .#......# ### #..)#####~~~..#Fire: y) +3 longbow (flame) .).....###...# #≈≈~~.#Zot (26337) Will/2 Jinx Drain .#.######...#####≈≈≈~.# ...#:K=j #...#...)≈≈≈~.#p   vault guard .####...'...)≈≈≈~.# .##...#...#≈≈~.## .##########≈).##The vault guard is heavily wounded. _The vault guard hits you with a +0 war axe! _You took 7 damage! _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:K=jg........##########≈~.##.#VividlyBlue the Marksdemigod ###.....#:K=j#...#...#≈≈~.#.#Demigod # #.....##...'...)≈≈≈~..#HP: 60/123 (126) ===========------------- ###...).#:K=j2#...#....≈≈≈~..#MP: 23/28===================----- ....##..##...#####≈≈≈~..#AC: 6:K=jStr: 6 ..########...# #≈≈≈~..#EV: 23Int: 15 ..##...# ### #...#####~)~...#SH: 0:K=j 5Dex: 36 ..##.#.## #⌠.⌠#...))..'......#XL: 15 Next: 32% Place: Dungeon:14 ..##.#..# #.∩.p@..#)..'......#Noise: ===------  Time: 21351.5 (0.0) :K=jg5####.#.## #⌠.⌠#)......'.....##y) +3 longbow (flame) .#......# ### #..)#####~~~..#Fire: y) +3 longbow (flame) .).....##:K=j-#...# #≈≈~~.#Zot (26337) Will/2 Jinx Drain .#.######...#####≈≈≈~.# ...##...#...)≈≈≈~.#p   vault guard .###:K=jf#...'...)≈≈≈~.# .##...#...#≈≈~.## .##########≈).## _You took 7 damage! _Okay, then.:K=jCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate:K=jO9@........##########≈~.##.#VividlyBlue the Marksdemigod ###.....##...#...#≈≈~.#.#Demigod # #.....##...'...)≈≈≈~..#HP: 60/123 (126) ===========------------- ###...).##...#....≈≈≈~..#MP: 23/28===================----- :K=j^:....##..##...#####≈≈≈~..#AC: 6Str: 6 ..########...# #≈≈≈~..#EV: 23Int: 15 ..##...# ### #...#####~)~...#SH: 0Dex: 36 :K=j&;h..##.#.## #⌠.⌠#...))..'......#XL: 15 Next: 32% Place: Dungeon:14 ..##.#..# #.∩.p@..#)..'......#:K=j;2Noise: ===------  Time: 21351.5 (0.0) ####.#.## #⌠.⌠#)......'.....##y) +3 longbow (flame) .#......# ### #..)#####~~~..#Fire: y) +3 longbow (flame) .).....###...# #≈≈~~.#:K=j;Zot (26337) Will/2 Jinx Drain .#.######...#####≈≈≈~.# :K=j;Z...##...#...)≈≈≈~.#:K=j<p   vault guard .####...'...)≈≈≈~.# .#:K=j%<m#...#...#≈≈~.## .#:K=j< #########≈).## _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:K=j<nCasting: Cause Fear (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe vault guard resists with almost no effort.:K=j=592.5 (16;K=jy ;K=jeU  Confirm with . or Enter, or press ? or * to list all spells.;K=jCause Fear (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The vault guard resists with almost no effort. _The vault guard hits you with a +0 war axe. _You took 1 damage!K=j )You shoot an arrow. The arrow hits the vault guard!!  The arrow burns the vault guard.>K=j(>K=j8>K=jv6/124=45.0>K=j:3>K=j>K=j >K=j._You kill the vault guard! _You recovered 3 HP!?K=jb.# #≈~.##.# .###.....# #...#...#≈≈~.#.# ?K=j*.# #.....# #...'...)≈≈≈~..# .###...).# #...#....≈≈≈~..#.##..# #...#####≈≈≈~..#.# #...# #≈≈≈~..#?K=jJ).##...# #####...#####~)~...#.##.#.## #⌠.⌠#...))..'......#.##.#..# #.∩.@...#)..'......#?K=j#.#.## #⌠.⌠#)......'.....## ..#......# #####..)#####~~~..# #.).....## #...# #≈≈~~.# ..#.##### #...#####≈≈≈~.#.# #...#...)≈≈≈~.# ?K=j#.### #...'...)≈≈≈~.# #.# #...#...#≈≈~.## ..# ?K=j(C#≈).##?K=j?K=jm9=---6.0 (1.0?K=jHA2 _?K=jc?K=j]  There is an open door, spattered with blood here.  Things that are here:?K=j  ?K=ja +0 war axe; a +0 plate armour; a +2 kite shield _You recovered 3 HP!?K=j̟ ?K=j, ?K=j ?K=j ?K=j1 71==1Drain?K=jN ?K=j { _The sprites lose interest in your situation.?K=j x4=0?K=j ?K=j# ?K=j 57=?K=j j5=29?K=j> ?K=j3 ?K=j y80=8?K=jS ?K=j 3==7?K=j ?K=j ?K=j0 f5=6?K=j ?K=jA ?K=jt 8=6==5?K=j ?K=j4 ?K=j2 ?K=j s91=4?K=j ?K=jZ ?K=j p4=3?K=j\ ?K=j 7=2?K=j2 ?K=j ?K=jd 9==1?K=j` ?K=j ?K=j! 102/124 (126)=7=0?K=j ?K=j ?K=jJ [5=19?K=jy ?K=j( ?K=jX ?K=j z8=8) Drain?K=j ?K=j  ?K=j R_You feel your willpower return.?K=j ?K=j ?K=j 011=?K=j :7?K=j] ?K=j( ?K=j ?3=?K=j C=6?K=j] ?K=j ?K=j] 56=?K=j i8=5?K=j ?K=jh4 _Magic restored.?K=j:w9==4?K=j?K=j(?K=j~?K=j[22=3?K=j ?K=j?K=jm ?K=j Z4=2?K=j ?K=j_ ?K=j:---?K=j3###.....# #...#...#≈≈~.#.# # #.....# #...'...)≈≈≈~..# ?K=j?###...).# #...#....≈≈≈~..# ...##..# #...#####≈≈≈~..# ?K=j.R####### #...# #≈≈≈~..# ##...# #####...#####~)~...# ?K=jm ##.#.## #⌠.⌠#...))..'......# ##.#..# #.∩.)...#)..'......# ?K=j]####.#.## #⌠.⌠#@......'.....## .#......# #####..)#####~~~..# ?K=j).....## #...# #≈≈~~.# .#.##### #...#####≈≈≈~.# .# #...#...)?K=j### #...' .# #...#...#≈≈~.#?K=j+# .# #########≈).## ?K=jTb##  #..##?K=j_ 076.0 (20.0)?K=jH!=7.0 (211?K=j|&?K=j'$  Things that are here:?K=j*  ?K=jM*a +1 dire flail of draining; a +0 chain mail _You recovered 55 HP! You recovered 4 MP!@K=j' @K=j @K=jL @K=jx$ @K=j& @K=j,) I0 _@K=j) @K=j- @K=j1 @K=j2 C09@K=j34 @K=j7 @K=j> @K=j? T=8@K=jA @K=j6D $  Things that are here:@K=jG v  a +0 great sword; a +0 chain mail; a human corpse@K=jJ @K=jLK I7 _@K=jZM @K=jN $  Things that are here:@K=jnR d  a +0 arbalest; a yaktaur corpse@K=jT @K=jcU I6 _@K=jGW @K=juZ @K=j] X5@K=j_ @K=jb @K=jd @K=je B4@K=jf @K=jj @  There is an open gate here.@K=jMm @K=jm I3 _@K=jo @K=jPr @K=jt @K=jt B2@K=jv @K=j7y @K=j{ @K=j | ,1@K=jR| @K=j} @K=j @K=jف @K=j! B0@K=j @K=ju @K=jg @K=j D299@K=jʈ @K=j @K=j @K=jM B8@K=jV @K=ja @K=jP @K=j B7@K=jԒ @K=j @K=j @K=jO B6@K=j @K=jb @K=j @K=j B5@K=j @K=j8 @K=j7 @K=jϦ B4@K=jV @K=j @K=j @K=jh B3@K=j @K=jh n2@K=j* @K=j @K=jµ @K=j B1@K=j @K=jɸ @K=j X0@K=jG @K=j? $  Things that are here:@K=j  a +0 giant club; a +0 giant club; a two-headed ogre corpse@K=j @K=jo J89 _@K=j @K=j @K=j^ X8@K=jX @K=jr @K=j- @K=jr B7@K=j @K=j @K=j @K=j| B6@K=j? @K=jp @K=je @K=j ,5@K=j @K=j @K=jK @K=j, @K=jk ,4@K=j @K=jI @K=jU @K=jG @K=j B3@K=j9 @K=j @K=j~ @K=j B2@K=jy @K=j* @K=j$ @K=ja B1@K=j` @K=jG @K=j @K=jJ B0@K=jF @K=j @K=j @K=jr C79@K=j5 @K=j @K=j @K=jX B8@K=jL @K=j @K=j B7@K=j @K=j @K=jg @K=j @K=j B6@K=j @K=j @K=j @K=jE B5@K=j @K=j^ @K=jP @K=j B4@K=jf @K=j: @K=jW @K=j B3@K=jb @K=jc @K=j X2@K=j @K=jo @K=jH @K=j B1@K=jU @K=jC @K=j1 @K=j ,0@K=j @K=je @K=j2 @K=jM @K=j C69@K=j] @K=j2" @K=j# @K=j# B8@K=j$ @K=jd& @K=j' @K=j' B7@K=j) @K=j* @K=j+ @K=jJ, B6@K=j-- @K=j. @K=j/0 @K=j0 B5@K=jS1 @K=jD3 @K=j;4 @K=jm4 ,4@K=j4 @K=j_5 @K=j7 @K=j8 @K=j8 B3@K=j9 @K=j5; @K=j5< @K=j< B2@K=jF= @K=j> @K=j@ @K=jP@ B1@K=jA @K=j;B @K=jMC @K=jC :0@K=jD @K=j,E @K=jF @K=jaF C59@K=jG @K=joH @K=j I @K=jI B8@K=jJ @K=jK @K=j?L @K=jvL B7@K=j M @K=jN @K=jP @K=jlP B6@K=jLQ @K=jR @K=jPT X5@K=j6V @K=jV @K=jW @K=jk @K=jk B8@K=j#l @K=jdn O _You now have 1888 gold pieces (gained 20).@K=jo @K=jo B7@K=jp @K=jq @K=jr @K=j] page down [PgUp|<] page up [Esc] exit[top]EK=jDEK=jEK=jFEK=j GK=jdGK=jTHK=jrHK=jHK=j<HK=jlHK=j% HK=je HK=j( uVividlyBlue the MarksdemigodDemigodHK=jr 8HP: 125/125 (126) ========================MP: 28/28========================AC: 6Str: 6 HK=j ###########EV: 23Int: 15 HK=jE #...# #############....#SH: 0Dex: 36 #...# #................#XL: 15 Next: 35% Place: Dungeon:14 ....####......[.@###.##(#Noise: ---------  Time: 21456.4 (0.0) ....'..#..#......+...##.#y) +3 longbow (flame) HK=jߧ ....##.#..#......###.##.#Fire: y) +3 longbow (flame) .##..............# #.##.### Zot (26232) Drain .#####....##########.#### ### #. .# #.#..#HK=jl #.#.# #####.# #.  .# #.#..########.#.###.....# #.  .#######.....................###.  .'..#####.####...#........##.##..  _Your Alchemy skill increases to level 4! _No target in view! _Done exploring. You recovered 1 HP! HK=j _Done exploring. _Done exploring.  Search for what [Enter for "."]? .HK=jt HK=j HK=jb HK=j . _IK=jIK=jWhere to? (Tab - D:13 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairIK=jmS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsIK=j>IK=jTVividlyBlue the MarksdemigodDemigodHP: 125/125 (126) ========================MP: 28/28========================AC: 6Str: 6 ###########EV: 23Int: 15 #...# #############....#SH: 0Dex: 36 #...# #................#XL: 15 Next: 35% Place: Dungeon:14 ....####......[.@###.##(#IK=jUNoise: ---------  Time: 21456.4 (0.0) ....'..#..#......+...##.#y) +3 longbow (flame) ....##.#..#......###.##.#Fire: y) +3 longbow (flame) .##..............# #.##.### Zot (26232) Drain IK=jWUE.#####....##########.#### ### #. .# #.#..##.#.# #####.# #.  .# #.#..########.#.###.....# #.  .#######.....................###.  .'..#####.####...#........##.##..IK=jU?  _Your Alchemy skill increases to level 4! _No target in view! _Done exploring. You recovered 1 HP! _Done exploring. IK=jU_Done exploring. _Search for what [Enter for "."]? .IK=jWVIK=j>WIK=jm'1IK=jSo_No target in view!You recovered 1 HP! _Done exploring. _You open the door.IK=jqIK=jkqB0IK=j6rIK=jHu@  There is an open door here.IK=jvvIK=jvJ29 _IK=jxIK=jbzIK=j\}n8IK=jIK=jIK=jB7IK=jҁIK=jIK=jHIK=jB6IK=j_IK=jIK=jIK=jB5IK=jIK=jIK=jIK=jB4IK=j'IK=j<IK=j~IK=jB3IK=jۓIK=jIK=jIK=jۗB2IK=j֘IK=jIK=juIK=jB1IK=jnIK=j3IK=jPIK=jB0IK=j=IK=jIK=jۢIK=jC19IK=jףIK=jtIK=jyIK=jB8IK=j1IK=jIK=j=IK=jB7IK=jQIK=jIK=jRIK=jB6IK=jIK=jIK=j)IK=jB5IK=j6IK=jĵIK=jʸA  You enter the shallow water.IK=jY3) Water DrainIK=jmIK=jb$ IK=j*_Moving in this stuff is going to be slow.IK=jIK=jEB2IK=j6IK=jIK=jIK=jB0IK=jcIK=jIK=j!IK=j}C09IK=jcIK=jIK=j&IK=jnL8) DrainIK=jTIK=jY  There is a stone staircase leading down here.IK=jIK=j=IK=jI7 _IK=jIK=jY c57000IK=jF IK=j E6998IK=j1 IK=j # _You climb downwards.IK=j  ##########  IK=j z#.....@..# 83.3 (26.9) #.######.#  #  IK=j& IK=j IK=j IK=jM  IK=j S_There is a stone staircase leading up here.JK=j3JK=j|JK=jJK=jbJK=j_7 _JK=jJK=jJK=jF,6JK=j}JK=j߫JK=jJK=jJK=jX5JK=j֯JK=jlJK=j̱B4JK=j>JK=jسJK=jJK=jB3JK=jJK=jJK=j2JK=jB2JK=jOJK=jJK=jξQ  You encounter a cyclops.JK=j JK=jT7JK=j###########.....<..##.######.#JK=j[## #.#.#...##.#####../.....@...#JK=j.....##.###......... #.# ##C... #.#.. ..#JK=jE# ###C   cyclops (missile, asleep)JK=jGy9.3 (6.0)CC)JK=j/o==90.3 (71JK=j3JK=j5) _The cyclops shouts!JK=j6$8 JK=j$I### <..# #.# JK=j$u## #.# .#...##.#####  ../.....@...#  JK=j%%.....##.###.....  JK=j1%e.... #.# ##C  ... #.# JK=j%c.. ..# # ###JK=j~ ### JK=j<..# #.# JK=j0## #.# .#...##.#####  JK=j}../.....@...#  JK=j.....##.###.....  JK=j_.... #.# ##C  ... #.# JK=j.. .. # ### JK=jJK=j޺JK=j~JK=jv JK=jP_A cyclops is nearby!JK=j8 JK=jzI### <..# #.# JK=j## #.# .#...##.#####  ../.....@...#  .....##.###..... JK=jE .... #.# ##C  ... #.# .. ..# # ###JK=j A JK=j ### <..# #.# ## #.# .#...##.#####  ../.....@...#  JK=j .....##.###.....  .... #.# ##C  ... #.# .. .. # ### JK=j JK=j! JK=j@$ JK=j&& ^ _A cyclops is nearby!JK=jC )))))) You shoot an arrow. The arrow hits the cyclops!! The arrow burns the cyclops!JK=j ......  The cyclops is severely wounded.JK=j  1(((((((JK=j"C W@......JK=jC o=1.1 (0.80JK=jF JK=jH q _The cyclops throws a large rock. The large rock misses you.KK=jC ))))))KK=j t You shoot an arrow. The arrow hits the cyclops! The arrow burns the cyclops.KK=j8KC.KK=jQ.....989 _The cyclops is almost dead.KK=j (You shoot an arrow. The arrow hits the cyclops!! The arrow burns the cyclops.KK=jQL)))))KK=j>.....KK=jVm ealth: 125/126 -KK=jo62.7 _You kill the cyclops!KK=jdKK=j4i _Your life force feels restored.KK=jkKK=j!KK=jKK=jH _No target in view!KK=jɪ KK=jP KK=j/ KK=j4 H _No target in view!KK=je KK=j?f KK=jqg KK=j^j KK=jk p6=8KK=jk KK=j&n 1 _HP restored.KK=jq KK=j r B7KK=j"s KK=jwt KK=ju KK=j_v B6KK=jGw KK=jx KK=jz KK=j:{ B5KK=j)| KK=j}} KK=j KK=jx T=4KK=jb KK=j KK=j KK=j B3KK=j̄ KK=j KK=j KK=j ,2KK=j KK=j KK=j " KK=j ########## #.....<..# #.######.#KK=j P # ##.###.# #.#...##.##### KK=j #..@.........#--- KK=jF 0#.....##.###...(. #.....##.# ##. KK=jt #.....##.# #........# KK=j ##...#######.###.#KK=jc -9.7 (7.0KK=j] I---500.7 (8KK=j :1KK=j KK=j , _b - a wand of acid (6) KK=jٜ e_You recovered 1 HP!LK=jOLK=jLK=j3LK=jLK=jLK=j!_0 _LK=je#LK=jV%LK=j%C79LK=j6&LK=j'LK=j)LK=jo)B8LK=j*LK=j0+LK=j9-LK=j-B7LK=j-LK=j@/LK=j0LK=j41B6LK=j1LK=j2LK=j_5X5LK=j5LK=j7LK=j8LK=j9B4LK=jh9LK=j{:LK=jX<LK=j<B3LK=j =LK=j>LK=jW@LK=j@B2LK=j$ALK=jvBLK=jEn1LK=jFLK=j=HLK=jHB0LK=j&ILK=jSJLK=jLY69LK=j+MLK=jCNLK=j]OLK=jKQf  You encounter a hornet.LK=j=U#.#...##.######............##.....##.###...(.#.....##.# ##.LK=jU8#.....##.# #........# ##...##### ##.#### #### #.##@#..... ...####.#....# LK=jU'.............# ..#####. #.##.#.##.####y# y   hornet (wandering)LK=j2V... .###.. .##.#LK=j4Z012.7 (12.0)LK=jj[m3.7 (138 _LK=j^LK=j`R _You see here 10 gold pieces.LK=j( LK=j;&))))LK=jzyLK=jg  You shoot an arrow.  The arrow hits the hornet but does no damage.LK=j:#yLK=j^;.LK=j<!yLK=j=.LK=j|DH...LK=jE/===4.5 (0.8LK=jwEF)7LK=jJLK=jYN LK=jN*_The hornet buzzes angrily.LK=j )) You shoot an arrow. The arrow hits the hornet! The arrow burns the hornet.LK=jN 9y.LK=j 8..LK=j} b5.36LK=j! LK=j ^ _The hornet is heavily wounded.LK=jAL))))LK=jp6y.LK=jzu...6.15LK=jexLK=jGzq _You shoot an arrow. The arrow completely misses the hornet.MK=jH))))MK=j?^#y...MK=j11---94MK=jMK=j4 _You shoot an arrow. The arrow closely misses the hornet. The hornet stings you!_You took 15 damage!MK=j=' MK=jt=r You shoot an arrow. The arrow hits the hornet. The arrow burns the hornet.MK=jwn  The hornet is severely wounded.MK=jy\4---7.8 (0.9MK=jl|MK=j~ MK=j3_The hornet barely misses you. The hornet misses you. _You recovered 3 HP!MK=j .You shoot an arrow. The arrow hits the hornet!!! The arrow burns the hornet.MK=j )MK=jL MK=jO 57=MK=j>P `8.8 (1.03MK=jR MK=jU _You kill the hornet! _You recovered 3 HP!MK=jg MK=jOh MK=jj MK=jl H _No target in view!NK=jONK=j&PNK=jPNK=jYRNK=jSw9=2 _NK=j4TNK=jUNK=j Vq22=1NK=jVNK=jXNK=jiXp5=0NK=jXNK=jf[NK=j[66=NK=j[;59NK=jK\NK=j^NK=j_B8NK=ju_NK=j.aO _You now have 1898 gold pieces (gained 10).NK=jcNK=jdcB7NK=jcNK=j&eNK=jfNK=jGgB6NK=jgNK=jiNK=jikNK=jkT=5NK=jlNK=jmNK=jHoNK=joB4NK=jDpNK=j}qNK=j&sNK=jxsB3NK=j)tNK=j@uNK=jvNK=jwB2NK=jwNK=jxNK=jzNK=jzB1NK=j}{NK=j|NK=jD~NK=j~B0NK=jRNK=jZNK=jANK=jC49NK=j<NK=jNK=jNK=jB8NK=jNK=jRNK=j NK=jB7NK=jNK=jQNK=jNK=j$,6NK=jkNK=jNK=j'NK=jۓNK=jmB5NK=j5NK=j7 _You open the door.NK=j"NK=jsB4NK=jPNK=j@  There is an open door here.NK=jNK=jI3 _NK=jڟNK=j'NK=j^NK=j̣B2NK=jNK=jANK=jNK=jB1NK=jNK=jO$  Things that are here:NK=jج  3 large rocks; a cyclops corpseNK=jZNK=jٯI0 _NK=jNK=jvNK=jڴNK=jC39NK=j۵NK=jsNK=jX8NK=j`NK=jNK=jNK=jVB7NK=jNK=j$NK=jNK=j_B6NK=jNK=jNK=jNK=jB5NK=jNK=jNK=jkNK=jB4NK=jgNK=jkNK=jINK=jB3NK=j8NK=jONK=jNK=jB2NK=j.NK=jNK=jSNK=jB1NK=jNK=j`NK=jNK=j B0NK=jrNK=j7NK=jNK=jC29NK=jMNK=jNK=j NK=jX8NK=jrNK=jNK=jB7NK=jNK=jNK=jNK=jX6NK=jNK=j*NK=jX5NK=jNK=joNK=jB4NK=j=NK=jNK=j6NK=jqB3NK=j.NK=jHNK=jNK=jB2NK=jNK=jNK=jNK=j!B1NK=jNK=jNK=j NK=jaB0NK=j NK=jNK=jZNK=jC19NK=j'NK=j\NK=jNK=jB8NK=j&NK=jNK=jqNK=jNK=j:7NK=jNK=jNK=jNK=jVNK=jP6NK=jNK=j2NK=jB5NK=jNK=jNK=j=NK=j~B4NK=jNK=jNK=jG NK=j B3NK=j NK=j NK=j@ NK=j{ B2NK=j NK=j NK=jNK=jNK=j(:1NK=j\NK=jqNK=jNK=jB0NK=jvNK=j@NK=jNK=jY09NK=jMNK=jmNK=jB8NK=jNK=jNK=jkNK=jB7NK=jNK=jNK=jTNK=jB6NK=jNK=j NK=j!NK=jS!B5NK=j!NK=j"NK=j#NK=j#B4NK=j$NK=j%NK=j&NK=j.'B3NK=j'NK=j(NK=j)NK=j*B2NK=j*NK=j+NK=jN-NK=j-B1NK=j-NK=j.NK=j/NK=j_0B0NK=j0NK=j1NK=j2NK=j@3D899NK=j3NK=j4NK=j5NK=j86B8NK=j6NK=j7NK=j(9NK=jo9B7NK=j9NK=j:NK=jQ<NK=j<B6NK=j#=NK=j>NK=j?NK=jw@B5NK=j@NK=jANK=j CNK=jICB4NK=jCNK=jMENK=jFNK=jGB3NK=jGNK=jHNK=j?JNK=jJB2NK=jJNK=j LNK=jTMNK=jMB1NK=jNNK=jRONK=jPNK=jPB0NK=jfQNK=jPRNK=jSNK=j0TC89NK=jTNK=jyUNK=jVNK=jWB8NK=jWNK=jXNK=j6ZNK=jnZB7NK=jZNK=j[NK=j]NK=j<]B6NK=j]NK=j~^NK=j_NK=j`B5NK=jx`NK=jTaNK=jcbNK=jbB4NK=jcNK=jdNK=jeNK=jbeB3NK=jeNK=j!gNK=jDhNK=jhB2NK=jhNK=jjNK=j^kNK=jkB1NK=jkNK=jlNK=jmNK=j\nB0NK=jnNK=joNK=jpNK=jpC79NK=jlqNK=jYrNK=jsNK=jsB8NK=jftNK=jUuNK=jvNK=jwB7NK=jwNK=jxNK=jyNK=jzB6NK=jzNK=j{NK=j}NK=j}B5NK=j}NK=j~NK=j NK=jdB4NK=jހNK=jNK=jNK=jNK=j`:3NK=jNK=j$NK=j:NK=jwB2NK=jՆNK=jNK=jNK=jYB1NK=jNK=jNK=jËNK=jB0NK=j~NK=jtNK=jNK=jAC69NK=jNK=j[NK=jtNK=jőB8NK=j:NK=jNK=j^NK=jB7NK=jNK=jNK=j*NK=jB6NK=jNK=jNK=jnNK=jB5NK=j5NK=jWNK=juNK=j؝B4NK=j`NK=jWNK=jNK=jB3NK=jNK=jyNK=jNK=jB2NK=jNK=jNK=jNK=j[B1NK=jNK=jNK=j NK=jE,0NK=jxNK=jNK=jѫNK=jNK=jhC59NK=jխNK=jծNK=jNK=jRB8NK=jNK=jNK=jn7NK=j%NK=jNK=jB6NK=jNK=jǸNK=j%  NK=jiYou encounter a skeletal warrior. It is wielding a +0 hand axe.NK=jy #####.. #.#########NK=j> .......###.# #.......##.#  ##...##.##.#  ...........#NK=js ###.###.#### #.###.#NK=j #.....#  #@##### --- #.#  NK=j#.#  ...  ..# #..# NK=j4z   skeletal warrior (dormant) #..# z... NK=jf NK=j[62507.0)z.NK=jXzNK=jk---685 NK=j_NK=jeNK=jCs _You recovered 9 HP!NK=js  #. .......###.#  #.......##.#  NK=jy##...##.##.#  ...........#  ###.###.####  #.###.# NK=j'V #.....#  #@#####  NK=j\#.# NK=jU#.# ... ..# #..# NK=j\#z.# ....NK=jvv  #. .......###.#  #.......##.#  ##...##.##.#  NK=jz&...........#  ###.###.####  #.###.#  #.....#  #@#####  #.# #.# ... ..# #..# #z.# .... NK=jx~NK=jNK=jmNK=jr NK=jֈY_A skeletal warrior is nearby!NK=jX# NK=j+ #. .......###.# NK=j  #.......##.# NK=j% ##...##.##.#  NK=jP ...........#  NK=j>###.###.####  #.###.#  NK=j#.....#  NK=j H#@#####  #.# NK=j=#.# NK=jq%... ..#NK=jE #..# #z.# NK=jE2....NK=j|  #. .......###.#  #.......##.#  ##...##.##.#  NK=jX}3...........#  ###.###.####  #.###.#  #.....#  #@#####  NK=j}#.# #.# ... NK=j}..# #..# NK=j ~u#z.# .... NK=jNK=jNK=j,NK=j NK=jMY_A skeletal warrior is nearby!NK=j2 @ ))NK=j3 )))You shoot an arrow. The arrow hits the skeletal warrior.  The arrow burns the skeletal warrior.NK=jb 8z.NK=je K....NK=jf u===7.7 (0.9)4NK=jh NK=jnj > _The skeletal warrior is lightly damaged.NK=j@ ))))You shoot an arrow.  The arrow hits the skeletal warrior but does no damage.NK=jo8z.NK=jsD...NK=jsb8.63NK=jvNK=j=x> _The skeletal warrior is lightly damaged.OK=jGX )))))You shoot an arrow.OK=j9z.OK=j(..OK=jG!..OK=jg9.6 (1.02OK=jOK=jc _The arrow barely misses the skeletal warrior.PK=j)Z q ))You shoot an arrow.  PK=j|Z 7The arrow hits the skeletal warrior but does no damage.PK=jȊ !zPK=j: +.PK=j׎ 6.PK=jď .30.5 (0.9PK=j :1PK=j PK=j- > _The skeletal warrior is lightly damaged.PK=j ) You shoot an arrow. The arrow hits the skeletal warrior!!  PK=jH%The arrow burns the skeletal warrior.QK=j 1zQK=j 8 zQK=j= b.The skeletal warrior is heavily damaged.QK=j 0ZQK=jy z 2 skeletal warriorsQK=jZ   tengu conjurer draugr (polearm, wande…)You encounter a skeletal warrior. It is wielding a +0 battleaxe.QK=j====1.40QK=jQK=j _You encounter a tengu conjurer draugr. It is wielding a +0 halberd.QK=jÎ )You shoot an arrow. The arrow hits the skeletal warrior!!  QK=j+-The arrow burns the skeletal warrior.QK=j   skeletal warriorQK=jc\Z)ZQK=j!p72.2 (0.849QK=jjQK=j1 QK=jqI_You destroy the skeletal warrior!QK=j_@ ))QK=j'`))))You shoot an arrow. The arrow hits the skeletal warrior!  The arrow burns the skeletal warrior.QK=j1zQK=jU z.  QK=j0The skeletal warrior is lightly damaged.QK=jU$Z.QK=jf)....QK=jr~z 2 skeletal warriors (1 polearm, 1 wan…)QK=j.===-3.1 (0.98QK=jQK=jg} _You encounter a skeletal warrior. It is wielding a +0 glaive.RK=jV )))))RK=jfgYou shoot an arrow.  The arrow hits the skeletal warrior but does no damage.RK=j7zZRK=jsRK=j1zRK=j{8 zRK=jN.  The skeletal warrior is lightly damaged.RK=jCZ.RK=jY`)...RK=jxzz 3 skeletal warriors (1 polearm)RK=j]|-4.07RK=jRK=j RK=j{_You encounter a skeletal warrior. It is wielding a +0 dire flail.RK=jaV ))))You shoot an arrow.  RK=jV7The arrow hits the skeletal warrior but does no damage.RK=j̆8z.RK=j/zZRK=jRK=j6z.RK=jHZ.RK=jR[)..RK=j8*8 (0.8RK=jRK=j͝ RK=j8_The skeletal warrior is lightly damaged.RK=jk@ @ ))RK=j@ )You shoot an arrow. The arrow hits the skeletal warrior!!  The arrow burns the skeletal warrior!RK=jnp 8z.RK=jp 5z.RK=jq 6z.RK=jq Z.RK=j2v O).RK=jvw g5.7 (0.96RK=jH{ RK=j?} h _The skeletal warrior is heavily damaged.SK=j+w##.# ... #.##......#####.. #.#########.......###........##.##...##.##............###.###.####.###.SK=jwc....#.#####)#.#.z. z.#.zSK=j,xa#.Z#....SK=j8{5z.SK=j{6z.SK=j|2z.SK=j}#Z.SK=j5SK=jq---6.7 (1.05SK=jSK=jSK=j3; '.#.######.# ...# #.##......#####.. #.#########.......#......##...##.##...........###.###.####SK=j< N###.#.....#####)#z#. .z#.Z#..#SK=j= 5z.SK=j> 6z.SK=j> Z.SK=j9? 6z.SK=jC SK=jC |---74SK=j G SK=jH SK=jR:_##.. .#.#.#.#.#SK=j:V#####.# ...# #.##......######..# #.#########.......#......SK=j;7#.###...##.##.#.............########.#SK=j:<....#.######z#.z .ZSK=j??z)SK=j@$Z.TK=j.zZTK=jTK=j6z.TK=j TK=j `83TK=jTK=jTK=j . #......##.. .TK=jZ#.#.#.#.######.# .......TK=jا#######..# #.#########........# #.......##.###...##.###.....@.......TK=jG######.###.#######.....####zTK=jѨf#.#zZ TK=jB"Z.TK=j07z.TK=jC;z)TK=j^6zZTK=jTK=j TK=j`92TK=jTK=j UK=j+}#.####.# ####.# .UK=jJ #......##.. .#.#.#.#.######.# .......########..# #.#########UK=j...## #.......##.#.###.@.##.##..............UK=j######.###.####.###.#....UK=j*z#####)##z#Z.UK=j5z.UK=j6z.UK=jo6z.UK=jUK=ja401UK=jUK=j[VK=jXc #.##.#.#.## ##...... #.####.#.# ####.#.##. ... ..# #......##.#.. ..# #.#.## #.##.####. #.# .##..# #.##.####.VK=jXY#.# ...# #.##......!#########..# #.########.....##.# #.@.....##.# #.###...##.##.# #.............#VK=jY######.###.#### #z###.# #z....# #.##### #z# #.#VK=j[8z.VK=j]@z)VK=j]6z.VK=jbVK=jb`10VK=j$hVK=j;j VK=jj(_Found 2 potions of invisibility.WK=ji Y#####......# ...####WK=j H #.##.#.#.## ##.... #.####.#.# ####.#.## ... ..# #......##WK=jw #.. ..# #.#.## #.##.#### #.# .##..# #.##.####WK=j #.# ...# #.##.....!#########..# #.#######......WK=jh #.####...#.......##.#WK=j ##.###...##.##.# #.............#######z###.#### #z###.# #....WK=j7 .# #z##### #)#WK=j 8z.WK=j 6z.WK=j 6z.WK=j" WK=j# a239WK=j' WK=j( WK=j$ .#####......# ...####.... #.##.#.#WK=j%  ..## ## #.####.# .# ####.#. ... ..#WK=jV% . #......WK=j% A ##.. ..# #.#.## #.##. #.# .# .#..# #.##.WK=j% | #.# ...# #.##WK=j& *#.!WK=j9& #..# #..###.#WK=jo& g#...#.##.#WK=j&  ##.###...##.##.#WK=j'  #.....z.......# ######z###.####WK=jP'  #.###.# 2WK=j' P #z....#WK=j' J #.##### WK=j' U #)#WK=j) zWK=j) +.WK=jF+ /zWK=j2, 6z.WK=j0 nz 3 skeletal warriors (1 polearm)WK=j0 ..WK=j1 J38WK=j2 WK=j5 WK=j-7 XK=jH\.#####......# ...####....XK=j| #.##.#.# ..## ## #.####.# .# ####.#. ... ..# #......XK=jl ##.. ..# #.#.## #.##. #.# .# .#..# #.##. #.#XK=ji ...# #.##.#.!#..# #..###.##...#.##.#XK=jVd ##.###z..##.##.# #.....z.# ######.###.####XK=j$ #z###.# 2 #.....# #.#####  #)#XK=jKz.XK=j;0z.XK=j-XK=j`47XK=jTXK=jXK=jT ..#####......# ...#### #.##.#.# ..## ## #.####.# .# ####.# ... ..# # ##.. ..# #.#.## #.##. #.# .# .#..# #.##. #.# # ...# #.###.#.!XK=jZ#..# #..###.##...#z......##.# ##.###z..##.##.# #.............# ######.###.#### #z###.#   skeletal warrior  #.....#  #.#####  #)#XK=jHz.XK=jn*zXK=jW.z 2 skeletal warriors (1 polearm)XK=jD`56XK=jXK=jjXK=jcZh ..#####......# ...####XK=jZ #.##.#.# ..## ## #.####.#XK=j[O .# ####.XK=jT[x ... ..# #XK=j[ ##.. ..# #.#.## #.##.XK=j \ #.# # .# .#..# #.##.XK=jF\ #.# #. ...# #.##XK=j\w.#.#.!XK=j\#..# #..z......###.#XK=j/]r#...#z......##.#XK=jq] ##.###...##.##.# #.............# ###XK=j]T###.###.#### #z###.# XK=j^l #.....#  #.##### XK=jU^U #)#XK=jd-z.XK=jeXK=jhXK=jRh/z.XK=jvXK=jw`65XK=jzXK=jX|XK=jXK=jEXK=jXK=jYK=jk0 ..#####......# ...#### #.##.#.# ..## ## #.####.# .# ####YK=j1^ ... ...# # ##.. #..# #.#.## #.## #.# #..# .#..# #.## #.# #..YK=j1 ...# #.###.#.#.!#..# #..zz......###.##...#YK=jQ2$.##.# ##.###...##.##.# #....# ####YK=j2##.###.#### #z###.#  #.....#  #.##### YK=j63U #)#YK=jh5Cz.YK=j6+z.YK=jQ8.zYK=j@z 3 skeletal warriors (1 polearm)YK=j.A`74YK=jEYK=jFYK=jL .......# ...+....#####......# ...## #.##.#.#.## YK=jM #.####.#.# ### ... ...# # #..#.. #..#.# #.#.## #.YK=j #.# #..#.# .#..# #. #.# #....# ...# #. #.#.#.@#########..# #.##.........zz.#.##########...#z......##.##.###...##.##.#YK=j( #.............#######.###.#### #z###.# #.....# #.#####YK=jFz.YK=j2z.YK=j,1z.YK=jYK=j &8YK=j :3YK=jF YK=j YK=jO_You see here 2 potions of invisibility.YK=jW ####.#....#########...####.....+.....#####......####.YK=jɠ n..## #.####.# .# ### ... ...# # #..YK=j {##.. #..#.# #.#.##.# #.@..# . #.#.#.!#########..# #........zz.z......##########...#......##.###...##.##.............#######.###.####z###....YK=jТ 1zYK=jc .z   skeletal warriorYK=j g92 _YK=j YK=jp ZK=jm #.##.#............# ####.#....#########...####.....+.....#####......####...## #.####.# .# ###ZK=jKnp .......# # #..##.. #..#.# #.#.##.# .# #....# . #.#.#.!#########..# .......z.z.z##########...#......##.###...##.##.............######.###.####z###ZK=joHz.ZK=jDp*zZK=jq7z!ZK=jQuz 2 skeletal warriors (1 polearm)ZK=jdva501ZK=jyZK=jH{ZK=jҦS##.##########.....##  ZK=jD#.##.#............# ####.#....#########...####.....+...ZK=jH..#####......#####.ZK=j#..## ZK=j##.####.# .# ###ZK=j+........# # #..##..#.#.#ZK=jbb.#.# .#ZK=j #.z..# .ZK=j #.#.#.!#########..# ZK=j}.......z.z.z##########...#......ZK=jNA##.###...##.##.............######.###.####ZK=jZK=j4z.ZK=j zZK=j/+.ZK=jZK=jP&1ZK=j:0ZK=jPZK=jZK=jj##...##### ##...## ZK=j##.##########.....##  #.##.#............# ####.#....#########...####ZK=jZ.....+.....#####......###ZK=jP #.##...## ZK=j##.####.# .# ###ZK=j>.......@# # #..ZK=jz##...#..#.#.#ZK=j#.# #.z#ZK=j.# #....# .ZK=j; #.#.#.z#########..# .........z.zZK=jx8##########...#......ZK=jo@##.###...##.##.............ZK=jzZK=j!ZK=jћ.zZK=j 3z ZK=jSQ3 skeletal warriors (1 polearm)ZK=j&2ZK=j3;29ZK=jhZK=j^[K=jz........# ##'## ##...##### ##...## ##.##########.....##  [K=j{J#.##.#............# ####.#....#########...####.........+.....#####......### #.##...## ##.####@# .# ###........# # #..##...#..#.#.#[K=j|v#.# #.z#.##.# #.z..# . #.#.#.!#########..# .......z.z.z##########...#......##.###...##.##[K=j}Iz.[K=j~1z.[K=j.5z.[K=jKz.[K=jP[K=jV`38[K=jw[K=j[K=j## #.####........# ##'## ##...##### ##...## ##.##########.....##  #.##.#............# ####.#....#########...####.........+.....#####......### #.##...## ##.####.# .# ###.......z# # #..##...#..#.#.##.# #.z#.# #....# . #.#.#.z#########..# .........z.z##########...#......z.[K=j eZz![K=jJz.[K=jZ   tengu conjurer draugr (polearm, wande…)[K=j`47[K=j[K=j$\K=j#####....###### #.####........# ##'## \K=jmo##...##### ##...## ##.##########.....##  #.##.#............# ####.#....#########...####.....+.....#####......###\K=j #.##.#...## \K=ji ##.####z# .# ###........# # #..\K=jԼ##...#.z#.#.#.#.#\K=j|] #.z..# . #.#.#.!#########..# .......Z.z.z#\K=jо5z.\K=j6z.\K=j$\K=j5J56\K=j\K=j\K=j\K=j ##...(.......#####....###### #.####\K=j$ E........# ##'## ##...##### ##...## ##.##########.....##  #.##.#............# ####.#....#########...####.....\K=jf ;+.....#####......### #.##.#...## \K=j J##.####z# .# ###.......z# # #..##...#..#.#.#\K=jީ .#.z#.# #....# . #.#.#.!#########..# \K=j Iz.\K=jɫ 1z.\K=j 6z.\K=jJ Jz.\K=j \K=j J65\K=j* \K=jt \K=j ]K=jO k #.....##.###...(.# #.....##.# #####....#### #.....##.# #.#### #.# ##'##]K=j k ##...##### ##...## ##.##########.....## #.##.#....#  ...####.#....##... .# ...+]K=j  ..#####.....z# ... #.##.#.# ..##  ##.####z#]K=j~ 6 .#  ........# # # ##...#.z#.# #.#.## #. #.# #..#.# .#..# #. #.# #....# ...# #. #.#.#.!]K=j N#..# #.]K=j' Lz.]K=j  6z.]K=jU ]K=j@ h=74]K=j# ]K=j% a _The skeletal warrior completely misses you.]K=j  #.....##.###...(. #.....##.# #####....]K=j  #.....##.# #.#### #.# ##'##]K=j @ ##...##### ##...## ##.##########.....## #.##.#....]K=jƁ .#]K=j  ...####.#....##... ]K=j< -.#]K=jv  ...+ ..#####.....z# ...]K=j  #.##.#z# ..##]K=j  ##.####.# .#  .z# # # ##...#..#.# #.#.## # 2]K=j"  #.# #..#.# .#..# #]K=j[  #.# #....# ...# #]K=j  #.#.#.!#..# #]K=j~ 1z]K=jP Iz.]K=jX .z 3 skeletal warriors (1 polearm)]K=j `83]K=jj ]K=j  ]K=j2 X_The skeletal warrior closely misses you.^K=jԂ) #.....##.###...( #.....##.# #####.... #.....##.# #.#### #^K=j8.# ##'## ##...##### ##...## ##.##########.....## #.##.#......#^K=jx' ...####.#....##... .z.#^K=jJ ...+ ..#####......# ... #.##.#z#^K=jf ..## ##.####z# .#  ........# #^K=j) ##...#..#.# #.#.##  2 #.# #..#.# .#..#^K=j #.# #....# ...# #.#.#.!#..#^K=jυKz.^K=j͆*z^K=jD.z ^K=jQ3 skeletal warriors (1 polearm)^K=jh-92^K=j^K=j2^K=j #.....##.###...( #.....##.# #####....^K=j: #.....##.# #.#### #........# ##'## ##...##### ##...## ##.##########.....##^K=j #.##.#.# ...####.#....##... .z.#^K=j ... ..#####....z.# ...^K=j9 #.##.#z# .. ##.####.#^K=jV> .# ........# # ##...#..#.# #.#.## #^K=j.# #..#.# .#..# #^K=j.# #....# ...#  #.#.#.!#..#^K=jeCz.^K=jEz.^K=j0z.^K=j- ^K=j e-601^K=jN ^K=j^K=jA^K=j;C #............#.#####^K=j #.....##.###...(.... #.....##.# #####.... #.....##.# #.### #........# ##'#...##### ####.########## #.##.#.........^K=j ...####@#....######### ..........z..# ..#####...zz.# ..^K=j-_ #.##.#.#. ##.####.# .^K=j* ........# # ##...#..#.# #.# #.# #..#.# .#.. #.# #....# ...^K=jFz.^K=jEz.^K=j+z.^K=j^K=jL`10^K=j^K=j*^K=jS #...##.#####.# .......#.######.....##.###...(^K=jrT #.....##.# #####....#.....## #.###........# ##'## ##...##### ##...###.##########.....# #@##.#.............####.#....#########^K=jT t.........z...#..#####..zz..# #.##.#.#.##.####.# ^K=jU Z. z   skeletal warrior (........# ###...^K=jBU 2#.#.##.#^K=jV 1z^K=jLW 0.^K=jaX *z^K=j\ .z 2 skeletal warriors^K=j\ a219^K=jS` ^K=ja _K=j #.###.# #...##.#####.# .......#.#######...(#####...._K=j#.....## #.####........# ##'## ##...##### ##...###@##########.....# #.##.#..........####.#....#########......zz..#####..z.. #.##.#.   skeletal warrior_K=j&$##.####.# .........# ###...#.#.#_K=jOHz._K=j-*z_K=j.z 2 skeletal warriors (1 polearm)_K=j`38_K=j+_K=j_K=jd##.###.# #...##.#####.# .......#.#######...(_K=jؙ#.# #####....##.# #.####........# ##'## ##.@.##### ##...###.##########.....# #.##.#..........####z#....#########_K=j'f......z...#####..z.. #.##..##.####.# .........# _K=ji+#_K=jIz._K=jW0z._K=jm*z_K=j3z 3 skeletal warriors (1 polearm)_K=j`47_K=j_K=j<_K=j@X....<.######.###.# #...##.#####.# .......#.#######...(#.# #####....## #.###_K=jXN#..@.....# ##'## ##...##### ##...###.##########.....# #z##.#..........####z#....#########......z._K=jY..#####..z.. #.##..##.####.# ._K=jnZIz._K=j[1z._K=jj\0z._K=j\Kz._K=j`_K=ja`56_K=je_K=j)g_K=jFg ########....<.######.###.# #...##.#####.# .......#.#####_K=jg ##...(#.# #####....##.# #.###........# ##'## ##.z.##### ##...###.##########.....# #z##.#..........####z#....#########_K=jwh ..........#####..z.. #.##.._K=ji 5z._K=jk 1z._K=jk Jz._K=j@p _K=j0q `65_K=ju _K=jIw _K=j<  #.##############.....<.######.##.###.# #...##.#####.# .......#.#######...(#####...._K=j ...##.# #.###..z.....# ##'## ##...##### ##...###z##########.....# #z##.#..........####.#....#########..........#####..z.._K=jL 5z._K=jk 1z._K=j[ _K=j& `74_K=j _K=jY `K=j/ #..... #.#### ########## #.#`K=j #.....<..# #.# #.######.# #.# #.##.###.# #.# #.#...##.#####.#  #............#.#### #.@...##.###...( #.....##.# #####...`K=j #.....##.# #.## #..z.....# ##'.z.##### ###z########## `K=j- #.##.#......... ...####.#....######### .............# `K=j!Hz.`K=jV"1z.`K=j#1z.`K=j#Kz.`K=jr'`K=j3(`83`K=j+`K=j,`K=j%  ##### #.... #.###`K=j| B ########## #.# #.....<..# #.# #.######.# #.# #.##.###.# #.#`K=j  #.#...##.#####.#  #@...........#.### #.....##.###...( #.z...##.# #####.. #.....##.# #. #.z......# ##'z..##### ###.########## `K=jl #.##.#......... ...####.#....#########`K=j 4z.`K=j Jz.`K=j `K=j `92`K=j `K=j `K=jq `K=jr `K=j*v `K=jw aK=jK]x####... #.###aK=j]R########....<.####.###.# #...##.#####.# ............#.###z....##.###...(.#####..z....## #.aK=j^i........# ##'###z..##### ####.########## #.##.#..........aK=jz_4z.aK=jB`7z.aK=jaJz.aK=jdaK=jOea701aK=jhaK=j%jaK=j|EaK=jT}s####... #.###########aK=j~....<.##.###.# .#...##.#####.# z...........#.###.....##.###...(z....##.# #####.......## #.z.......# ##'###...##### ####.##########aK=jR~aK=jX5z.aK=j6z.aK=jQaK=j`10aK=jbaK=jaK=jO####... #.###########aK=jȝ....<..##.###.# .#...##.#####.# ..........#.###z....##.###...(.....##.# #####..z....## #.aK=j........# ##'###...##### ##aK=jBIz.aK=j՟1z.aK=jO6z.aK=j-aK=ja209aK=jaK=jXaK=jz Z####aK=jW{ 5... #.###########....<..#####..##.###.# aK=j{ #...##.#####.# z...........#.###...##...(aK=jI| uz..#####....## #.aK=j| N........# ##'#aK=j} Iz.aK=j~ 6z.aK=j  6z.aK=j_ aK=j `38aK=j aK=j aK=j: C##.#.##aK=j:  #.# #.@...<..# #.# #.######.# #.# #z##.###.# #.# #z#...##.#####.# #...aK=js; T#.##z....##.###...(.#.....##.# #####.#.....##.# #.##.# ##'#aK=j; aK=j9= Jz.aK=j> 6z.aK=j!? Jz.aK=j C aK=jC `47aK=jG aK=jI bK=jt1##.#.#bK=jV# #.# bK=j+#..@..<..# #.# bK=jm#z######.# #.# #z##.###.# #.# bK=jN#.#...##.#####.# #z.bK=j8#.##.....##.###...(.bK=jWh   skeletal warriorbK=jK#.....##.# #####.bK=jY#.....##.# #.# bK=jr0z.bK=jbK=j$*zbK=j1.z 2 skeletal warriors (1 polearm)bK=jW1bK=j 4&5bK=j]4:6bK=jBbK=j%FbK=jC##.#.##bK=jV) #.# #.z.@.<..# #.# #z######.# #.# #.##.###.# #.# bK=jÙ#.#...##.#####.# #z.#.##.....##.###...(.bK=j*#.....##.# #####....##.....##.# #.# bK=jA.zbK=j8 zbK=jNi.The skeletal warrior attacks as it pursues you!bK=ji13---==65 _The skeletal warrior hits you with a +0 battleaxe! _You took 13 damage!bK=jy##.#.## #.# #bK=j?z#.zz.@<..# #.# ##.######.# #.# ##.##.###.# #.# ##.#...##.#####.# ##z.#.##.....##.###...(.#.....##.# #####....# bK=jz{1zbK=j+|E.zbK=jq~U .zbK=j~LThe skeletal warrior attacks as it pursues you!bK=jhz 3 skeletal warriors (1 polearm)bK=jT6=---74bK=j؆bK=j _The skeletal warrior completely misses you. _You recovered 3 HP!bK=j٥##.#.#.# #.# #.#..zz.@..# #.# #.#z######.# #.# #.#.##.###.# #.# #.#.#...##.#####.# #.#z.bK=j#.#.#.....##.###...(.#.....##.# #####....# bK=j5z.bK=jNF.zbK=jX .zThe skeletal warrior attacks as it pursues you!bK=jЪ;.zbK=jLbK=j9=-83bK=j3bK=jW _The skeletal warrior closely misses you.bK=j  There is a stone staircase leading up here. _You recovered 3 HP!bK=j&  You shoot an arrow. The arrow hits the skeletal warrior!!  The arrow burns the skeletal warrior.bK=j, x  The skeletal warrior is severely damaged.bK=j- 21=====9.6 (0.92bK=j"1 bK=j3 _The skeletal warrior closely misses you. _You recovered 2 HP!cK=j09w  You shoot an arrow.  The arrow hits the skeletal warrior but does no damage.cK=jLk  The skeletal warrior is severely damaged.The skeletal warrior hits you from afar with a +0 glaive!!cK=jl[00----80.5cK=jel:1cK=jqcK=jQv cK=jv_The skeletal warrior completely misses you. _You took 21 damage!cK=j  You shoot an arrow. The arrow hits the skeletal warrior!  The arrow burns the skeletal warrior.cK=j  The skeletal warrior is almost destroyed.The skeletal warrior barely misses you.88/126 -------===-1.5 (1.00 cK=j_The skeletal warrior hits you with a +0 battleaxe! _You took 12 damage!cK=jcK=j7-cK=jcK=jM cK=jX_You are too injured to fight recklessly!cK=jH cK=jKM 3cK=jN ^ _You are too injured to fight recklessly!cK=j, cK=j* cK=jc cK=jB  cK=j X_You are too injured to fight recklessly!dK=jdK=jdK=jt _You are too injured to fight recklessly!dK=j _You are too injured to fight recklessly!are too injured to fight recklessly!  You shoot an arrow. The arrow hits the skeletal warrior.  The arrow burns the skeletal warrior.dK=j  The skeletal warrior is almost destroyed.The skeletal warrior hits you from afar with a +0 glaive!dK=jE1----2.4 (0.9799dK=jdK=j  _The skeletal warrior completely misses you. _You took 7 damage!dK=jA )You shoot an arrow. The arrow hits the skeletal warrior!  The arrow burns the skeletal warrior.dK=jʲV 2dK=jJf  You destroy the skeletal warrior!dK=jp4=93.2 (0.88dK=jdK=ju dK=j_The skeletal warrior misses you. _You recovered 3 HP!dK=jWG   # #.# # #.# #dK=jH M #..zz@<..# #.# # #.######.# #.# # #.##.###.# #.# # #.#...##.#####.# # #z.#.# #.....##.###...( #.....##.# #####....  #.....##.# #.####  #.# ##'##dK=jL  You rampage towards the skeletal warrior!  You shoot an arrow. The arrow hits the skeletal warrior!!  The arrow burns the skeletal warrior!dK=j w  The skeletal warrior is heavily damaged.dK=j 60-----====4.2 (1.07dK=j dK=j ? _The skeletal warrior hits you with a +0 glaive!!dK=j  You see here a +0 battleaxe. _You took 24 damage!dK=j  You shoot an arrow. The arrow hits the skeletal warrior!!  The arrow burns the skeletal warrior.dK=jU= dK=j> 3=----===-5.0 (0.86dK=jB dK=jE  dK=jWF _The skeletal warrior is almost destroyed. _You recovered 3 HP!eK=jplI##.#.#.#eK=jl #.# #.#..zz)@..# #.# #.#.######.# #.# #.#.##.###.# #.# #.#.#...##.#####.# #.#z.#.#.eK=jn#.....##.###...(.#.....##.# #####....# eK=jOq$eK=jq ########## #.#  #..zz)@..# #.#  eK=jq#.######.# #.#  # #.#    ( eK=jri      ##'## eK=jƹ ########## #.#  eK=jP/#..zz)@..# #.#  #.######.# #.#  # #.#    (  eK=jB    eK=j% #The skeletal warrior hits you from afar with a +0 glaive!!eK=j34------====6.0 (1.05eK=jkeK=jpO _* * * LOW HITPOINT WARNING * * *eK=j  eK=jThere is a stone staircase leading up, spattered with blood here. _You took 29 damage!fK=j rfK=jAsfK=jyfK=jfK=j7=-----=---74fK=jфfK=jz =agic: 28/284--- _The skeletal warrior closely misses you.fK=j{o ##.#.###.....# #.....# fK=j{Q.............###.#.#.##### .#........##.##..........# .##.##.........~.~..##.### fK=j_|.##.##....#...~~~~~..#.## ....#.....#.~≈≈≈~≈≈≈....# ....###...#.~≈#≈~≈#≈~...# ...........~~≈≈≈~≈≈≈~...# fK=j|j..<........~~~~~@~~~~~..# ...#.#.#....~≈≈≈~≈≈≈~...# fK=j|~##.#.#......~≈#≈~≈#≈~.#.#  #.......#...≈≈≈~≈≈≈....# ##+###........~~~~...#### fK=j.}O....##.#........~...# ....+..#####......#.#### fK=j}=....##.# #^..#.##.##...# ....'..# #..##....##.#.###fK=j0LP41-8.5 (2.5fK=jL:3fK=jkVfK=jX! _You climb upwards.fK=jZ  There is a stone staircase leading down here. _You recovered 7 HP!gK=j=[?25h[?0c[?25l[?1cgK=j WgK=jtY$gK=jYZ33 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:14] a +0 arbalest (4 further duplicates)  b - [D:14] a +2 battleaxec - [D:14] a +0 dagger (1 further duplicate)  d - [D:14] a +1 dire flail of draininggK=j,[Oe - [D:14] a +0 great sword (1 further duplicate)  f - [D:14] a +3 long swordg - [D:14] a +0 orcbow (3 further duplicates)  h - [D:14] a quarterstaff  i - [D:14] a +0 short sword (1 further duplicate)  j - [D:14] a +0 shortbow (10 further duplicates)  gK=j[k - [D:14] a +0 war axe  l - [D:14] a war axe  m - [D:14] a +0 whip  n - [D:14] a +0 chain mail (3 further duplicates)  o - [D:14] a chain mail (1 further duplicate) gK=j[g p - [D:14] a +2 kite shieldq - [D:14] a +0 leather armour gK=j?\e r - [D:14] an orb of glasss - [D:14] a +0 plate armour  gK=j\Rt - [D:14] a +0 ring mail  u - [D:14] a +0 robe (2 further duplicates)  gK=j\v - [D:14] a +0 scale mail [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hK=jhK=jw fLevel 14 of the Dungeon <<<<>>>>∩(Press ? for help)  #.......# #.###.# #.#..# #.#.# #####.# #.#.#.#   #.......#####)....# #.#..########.#.###.....# #.....#   #.............)...#######.....................###.#.#.#####   #....##.###.......'..#####.####...#........##.##..........#   ###....##.###.......####.....# #...##.##.........~.~..##.### hK=jI {  #.......#........##.####.##### #...##.##....#...~~~~~..#.##   #####.......#.##.........# #......#.....#.~≈≈≈~≈≈≈....#   #.#.............#######......###...#.~≈#≈~≈#≈~...#   #.#.##.c#.##.#.## #.............~~≈≈≈~≈≈≈~...#   #..[....##...#.# #....<........~~~~~@~~~~~..#   ##..#....#...#.########## #.....#.#.#....~≈≈≈~≈≈≈~...# hK=j0 Z  ##...>...##.....##....)..# #####.#.#......~≈#≈~≈#≈~.#.#   #....)...........'...))..##.......#...≈≈≈~≈≈≈....#   #......#.####.####...)...#### ###+###........~~~~...####   #####..)).<.....#.# #.......##'####....##.#........~...##   #.......)###.##.#.# ##.......#.....#....+..#####......#.######   #.......#....##..## #........#..(..#....##.# #^..#.##.##...#   #...[...'....'...# #.########.....#....'..# #..##....##.#.### hK=jы   ######.##....###.####.##.....#....#### #...#.#..##.....#   ###..............#.##.....#....###..#.#..##.#####   ####.....###..##>##.#.# ###...##....###..#.#..##.>...# hK=j u  #........# #..#####.#.#######...#.##############........##.#####   #........# #..## #.#...........#.### #.....#........##.#iK=jiK=j*iK=j{VividlyBlue the MarksdemigodDemigodHealth: 41/126 =======-----------------Magic: 28/28 ========================AC: 6Str: 6EV: 23Int: 15SH: 0Dex: 36iK=j͢XL: 15 Next: 39% Place: Dungeon:14Time:Zot (26793) _You took 29 damage! _The skeletal warrior closely misses you. _You climb upwards.  There is a stone staircase leading down here. _You recovered 7 HP!  Search for what [Enter for "."]? .iK=jiK=j iK=jiK=j _The skeletal warrior closely misses you.You climb upwards.  There is a stone staircase leading down here. _You recovered 7 HP!  Search for what [Enter for "."]? .  You enter the shallow water.iK=ja6=1) Water iK=jJiK=jaN _Moving in this stuff is going to be slow.iK=jiK=jX50==0iK=jYiK=jiK=jiK=j?o55==88iK=jiK=jCiK=jiK=j-iK=j#9iK=j`==6iK=jiK=jiK=jiK=j$l62=5) iK=jiK=j3iK=jiK=jpx5=4iK=jiK=jiK=j>iK=jf8=3iK=joiK=jiK=jSiK=j y71=2iK=jiK=j&iK=jiK=jZP3=1iK=jiK=j1iK=jiK=jiK=j|x6=0iK=jEiK=jiK=jiK=j9==79iK=jiK=jiK=jtiK=j782=iK=j08iK=jiK=jiK=jiK=j`b5=7iK=jiK=jiK=jGiK=jiK=j #8iK=jc C=6iK=j3 iK=j iK=jiK=js90=5iK=jiK=jiK=jiK=j\r3=4iK=jmiK=j\iK=jiK=jp6=3iK=jiK=jiK=jiK=j4 p9=2iK=j !iK=j$iK=jP%iK=j%<102/126=iK=j%:1iK=j&iK=jP)iK=j*iK=j*Z4=0iK=j(+iK=j+iK=j.iK=j/iK=j/67=iK=j)0;69iK=j0iK=j\3iK=j;O10=83=7iK=j?6==6iK=j@iK=jcBiK=jnCiK=jCZ8=5iK=jDiK=j^DiK=jFiK=j&HiK=jHq21=4iK=jJiK=jLiK=jzMiK=jMZ4=3iK=jNiK=jNiK=jQiK=jSiK=j"T66=iK=jnT:2iK=jUiK=jX1 _HP restored.iK=j]ZiK=jZB1iK=j[iK=j^iK=j`iK=j`B0iK=jXbiK=jeiK=jgiK=j1hC59iK=jjiK=j1liK=j,niK=jnT=8iK=joiK=jbriK=jiK=jB0iK=j_iK=jiK=jߪiK=jRC49iK=jǬiK=j iK=jX8iK=jiK=jݵiK=jiK=jEB7iK=j!iK=j%h#....##.###.......'..#####....##.###.......####.#.......#........##.####.#####.......#.##.........#.#.............#####iK=j#.#.##..#.##.#.###..[....##...#.###..#....#...#.########...@...##.....##.... Noise: --------- 21733.9 (45.4)#....)...........'...) y) +3 longbow (flame)#......#.####.####...) Fire: y) +3 longbow (flame) iK=j#####..)).<.....#.# #....#.......)###.##.#.# ##....#.......#....##..## #.....#...[...'....'...# #.##########.##....###.####.####..............#.#iK=jiK=j  There is a stone staircase leading down here. _You recovered 85 HP!iK=jTl iK=jmm iK=js iK=jv iK=jx B6iK=jy iK=j| iK=j} B5iK=jn iK=j iK=ju B4iK=j iK=jX iK=j B3iK=j iK=j@ iK=j B2iK=j iK=jK iK=j B1iK=j iK=j` iK=j B0iK=jp iK=jŤ iK=j C39iK=jP iK=j iK=j B8iK=j iK=j iK=jo B7iK=jq iK=j iK=j B6iK=j6 iK=j iK=jW  iK=j _You start waiting.A centaur comes into view.iK=j= v..............iK=j ..c   centaur (launcher, wandering)ciK=j /44.9 (11.0iK=j m5.9 (125 _iK=j iK=j jK=jjK=jGear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution  e - a +6 heavy longbowf - a +0 whip Missiles (go to first with ()jK=jg - 16 poisoned darts  k - a throwing nett - 4 curare-tipped darts Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}b - a +0 robe  m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales jK=jVJewellery (go to first with "=)  j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn)  w - a +4 ring of slaying (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]kK=jv  a - a +1 sling of electrocution  e - a +6 heavy longbow kK=jw f - a +0 whip Missiles (go to first with ()kK=jIg - 16 poisoned darts  k - a throwing net  t - 4 curare-kK=jtipped darts kK=jaArmour (go to first with [) kK=j\ h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3} kK=jY x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg} kK=j b - a +0 robe kK=jl m - an orb of stardust  p - a +2 cloak of willpower kK=jA^ q - a +0 troll leather armour  v - +0 steam dragon scales kK=jbJewellery (go to first with "=) kK=jD j - a ring of protection from cold (worn) kK=j0 s - an amulet of regeneration (worn)  w - a +4 ring of slaying  c - a ring of protection from cold kK=js) d - a +6 ring of intelligencekK=j825%kK=jL`i - a ring of wizardry  l - an amulet of the acrobat  n - a ring of magical power  o - an amulet of wildshape  r - a ring of wizardry  u - an amulet of reflectionkK=j a8botkK=jlK=jlK=jlK=jY#....##.###.......'..## VividlyBlue the MarksdemigodlK=j###....##.###.......####. Demigod#.......#........##.####. Health: 126/126 ========================lK=j######.......#.##......... Magic: 28/28 ========================#.#.............##### AC: 6Str: 6lK=jV#.#.##..#.##.#.##EV: 23Int: 15lK=j#..[....##...#.#SH: 0lK=jUDex: 36##..#....#...#.###### XL: 15 Next: 39% Place: Dungeon:14lK=j##...@...##.....##.... Noise: ---------  Time: 21745.9 (0.0)#....)...........'...) y) +3 longbow (flame)lK=j@#......#.####.####...) Fire: y) +3 longbow (flame) #####..)).<.....#.# #.... Zot (26735) lK=j9#.......)###.##.#.# ##....lK=j~=#.......#....##..## #..... c   centaur (launcher, wandering)lK=jz#...[...'....'...# #.##########c##....###.####.####..............#.# _Moving in this stuff is going to be slow. _HP restored.  lK=j*3There is a stone staircase leading down here. lK=jn_You recovered 85 HP! _You start waiting. _A centaur comes into view.lK=j3lK=jlK=jlK=j9lK=j/>)))))lK=jc  ))  There is a stone staircase leading down here. _You recovered 85 HP! _You start waiting. _A centaur comes into view.  You shoot an arrow. The arrow hits the centaur!! The arrow burns the centaur.  The centaur shouts!lK=jyV ).)...cThe centaur is almost dead.)))))))lK=j@).)...===6.8 (0.9lK=jʖlK=jVs _The centaur shoots an arrow. The arrow completely misses you.lK=j )You shoot an arrow. The arrow hits the centaur! The arrow burns the centaur.lK=j~))))))lK=jj[).)...lK=j`g7.8 (1.04lK=jaelK=jfK _You kill the centaur!lK=jh lK=ji lK=jMn lK=jp H _No target in view!lK=jm 3lK=jr lK=jt  lK=j5u :_No target in view!lK=j+lK=j,lK=j0lK=j2H _No target in view!mK=jXmK=jXmK=j$ZmK=jT\mK=j^B3mK=j,_mK=jbX2mK=jdmK=jfmK=jgB1mK=jhmK=jZkmK=jkB0mK=j`mmK=jomK=joC29mK=jqmK=jUtmK=jtB8mK=jSvmK=jQxmK=jxB7mK=jzmK=j}mK=j}B6mK=j„mK=jimK=jÇB5mK=jmK=j<mK=jB4mK=jtmK=jmK=jːB3mK=jmK=jmK=juB2mK=jWmK=jmK=jB1mK=jmK=jAmK=jB0mK=j\mK=jrmK=jC19mK=jmK=jomK=jB8mK=jmK=jӫmK=j=B7mK=jmK=jmK=jB6mK=jmK=jomK=jB5mK=j{mK=jXmK=jB4mK=jmK=jھmK=j*B3mK=j&mK=jzmK=jB2mK=jmK=jmK=jBB1mK=jqmK=jVmK=jB0mK=jmK=jmmK=jC09mK=jomK=j3mK=j|B8mK=jmK=jmK=jB7mK=jmK=jmK=j_B6mK=jimK=jXmK=jB5mK=jmK=jxmK=jB4mK=jmK=j mK=jXB3mK=jmK=j4mK=j}B2mK=jHmK=jmK=j@B1mK=jmK=jmK=j9B0mK=jmK=j5 mK=j| D699mK=j mK=jmK=jB8mK=jmK=jRmK=jB7mK=jmK=jmK=jB6mK=j6mK=jmK=jB5mK=jF!mK=jx$mK=j$,4mK=j%mK=j('mK=j)mK=j*B3mK=j1mK=j5mK=j5B2mK=ju8mK=j2;mK=j~;B1mK=j=mK=j4@mK=j@B0mK=jBmK=j:EmK=jEC89mK=jGmK=jJmK=j"KB8mK=jOMmK=jOmK=jOB7mK=jQmK=jTmK=jCUB6mK=jOWmK=jYmK=jGZmK=jZ:5mK=j\mK=j_mK=j`B4mK=jamK=jdmK=jdB3mK=jqgmK=jUjmK=jjB2mK=jlmK=jJomK=joB1mK=jqmK=j%umK=jruB0mK=jwmK=jzmK=jbzC79mK=j|mK=jmK=jFB8mK=j8mK=jmK=j9B7mK=jJmK=jmK=jB6mK=jmK=jmK=jەB5mK=jGmK=jmK=jHmK=j:4mK=jXmK=jmK=jRB3mK=j]mK=jmK=jB2mK=jmK=jHmK=jB1mK=jTmK=jX0mK=jھmK=jFmK=jC69mK=jmK=jmK=jB8mK=j'mK=j1mK=jyB7mK=jtmK=jmK=joB6mK=j,mK=j7mK=jB5mK=jWmK=jmK=j?B4mK=jmK=jsX3mK=jImK=jmK=j2B2mK=jmK=jImK=jB1mK=jymK=jmK=j\B0mK=j4mK=jmK=jJC59mK=jmK=j,mK=jB8mK=jUmK=jf mK=j B7mK=j mK=j8 mK=j B6mK=jP mK=j" mK=jl B5mK=j? mK=j mK=j B4mK=j mK=j mK=jZ B3mK=jk mK=j mK=j> B2mK=jY mK=j mK=j B1mK=j mK=jX! mK=j! B0mK=jk# mK=j% mK=j% C49mK=j' mK=j* mK=j\* B8mK=jr, mK=j. mK=j. B7mK=j0 mK=j53 mK=j3 B6mK=j5 mK=j7 mK=j8 B5mK=j9 mK=j< mK=j< B4mK=j> mK=j@ mK=jA B3mK=j1H mK=jK mK=jK B2mK=jM mK=jAP mK=jP B1mK=jPR mK=jT mK=j&U B0mK=jwW mK=jkY Y39mK=je[ mK=j] mK=j;^ B8mK=j_ mK=j)b mK=jxb B7mK=j1d mK=jf mK=j7g B6mK=j j mK=jJk mK=jk B5mK=jm mK=jt A _You start waiting.mK=j(u mK=jz 1846.8 (99.0)mK=jc{ t---7.8 (100.0)4mK=j mK=j # _Done waiting.nK=jW?nK=j@9---nK=j7FnK=jLnK=j*Nk8.0)3nK=jQnK=j0I 5  You climb downwards.nK=jQ: ### ####### ### ...ß#ß...ß#ß... ....#.....#.... nK=j:i...©#©c@.©#©..N ....#.....#.... ...ß#ß...ß#ß...  ### ####### ###  c   centaur warrior (launcher, asleep) N   naga (constriction)  nK=j;You encounter a centaur warrior and a naga.The centaur warrior is carrying a +2 shortbow of electrocution.nK=jh50.3 (2.51nK=j]nK=jE> _The naga shouts!  Found two transporters.nK=jEa _There is a stone staircase leading up here.oK=jƱ c)You shoot an arrow.  The arrow hits the centaur warrior but does no damage.oK=jq N.  The centaur warrior shouts!oK=jd cThe centaur warrior hits you! The centaur warrior closely misses you.The centaur warrior misses you.oK=j13---====1.2 (0.90oK=joK=jd _The centaur warrior kicks you but does no damage. _You took 13 damage!oK=j7b ))You shoot an arrow.oK=jP N.  oK=jXThe arrow barely misses the centaur warrior.The centaur warrior completely misses you.oK=jK©coK=jl5---===-oK=j'\2.129oK=joK=j _The centaur warrior kicks you but does no damage. _You recovered 2 HP!oK=j7  You shoot an arrow. The arrow hits the centaur warrior!  The arrow burns the centaur warrior.oK=j y  The centaur warrior is moderately wounded.oK=j· |-3.08oK=jμ oK=j  oK=j f_The centaur warrior misses you. The centaur warrior kicks you.pK=j :  pK=jxYou shoot an arrow. The arrow hits the centaur warrior!  The arrow burns the centaur warrior.pK=j  N.  The centaur warrior is severely wounded.The centaur warrior completely misses you.pK=jpK=j57=pK=j#8 (0.8pK=jpK=j!? _The centaur warrior misses you. pK=j[_You recovered 2 HP!pK=jY( pK=jVZ You shoot an arrow. The arrow hits the centaur warrior!  The arrow burns the centaur warrior.pK=jd  The centaur warrior is almost dead.pK=jƚThe centaur warrior hits you. The centaur warrior closely misses you.The centaur warrior completely misses you.pK=j 60--pK=j`4.7 (0.97pK=jpK=j _The centaur warrior kicks you. _You took 7 damage!pK=j )You shoot an arrow. The arrow hits the centaur warrior!  The arrow burns the centaur warrior.pK=j4 pK=jTpK=j3=-405.5 (0.86pK=j^pK=j _You kill the centaur warrior! _You recovered 3 HP!pK=j #### ####### ###.ß#ß...ß#ß....#.....#.....©#©@<.©#N....#.....#....pK=j! V.ß#ß...ß#ß...#### ####### ###pK=j pK=jE 6==---6.5 (1.05 _pK=j pK=j  You see here a +2 shortbow of electrocution. _You recovered 3 HP!qK=je#### ####### ### qK=j....ß#ß...ß#ß... qK=j3u.....#.....#.... qK=jM....©#©)@.©#N... qK=jgv.....#.....#.... qK=j....ß#ß...ß#ß... #### ####### ### qK=jqK=jz8=---7qK=j6A4 _qK=jOqK=j qK=jQ There is a stone staircase leading up, spattered with blood here. qK=j-e_You recovered 2 HP!qK=j$X#### ####### ####qK=jX#....ß#ß...ß#ß......#.....#.qK=jX....©#©)<@©#N.qK=j/Y-.....#.....#.....ß#ß...ß#ß.qK=jY#### ####### ####qK=jfqK=jg621=qK=jh`83 _qK=jnqK=jrs _You recovered 3 HP!qK=jO z#### #############qK=j ....ß#ß...ß#ß.qK=j .....#.....#.qK=j` ....©#©)<.@#N.qK=j .....#.....#.qK=j ....ß#ß...ß#ß.qK=j. #### #############qK=j qK=j* ^4=9qK=j A2 _qK=j qK=j*  There is a transporter here. _You recovered 3 HP!rK=j.#### ############## rK=j....ß#ß...ß#ß.....# rK=jυ.....#.....#N.....##rK=jJY....©#©)<.©#@.......#.....#......#rK=j....ß#ß...ß#ß.....# rK=j#### ############## rK=jŽ& rK=j _§You enter the transporter and appear at another place.rK=j]6==60rK=jː:1rK=jLrK=jژ rK=j6I_The naga completely misses you. x2 rK=jWe_You recovered 2 HP!rK=jJ&  rK=jOCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rK=j rK=jrK=j rK=j:B_You don't know that spell.rK=jl †You shoot an arrow. The arrow hits the naga!! The arrow burns the naga.  You kill the naga!rK=j & rK=j* rK=j,. ====1.4 (0.90rK=j:1 rK=j3  rK=j+3 7_The naga's shape twists and changes as it dies.rK=jrK=jNrK=j˶rK=jH _No target in view!sK=j*sK=j+sK=ju1sK=j5 sK=jL5B_No target in view!sK=jsK=j~sK=j'sK=jgsK=jsK=jXJ19 _sK=jsK=jsK=jasK=j B8sK=jsK=j.sK=jsK=jY>=7sK=jsK=jbsK=jsK=jhsK=jB6sK=jhsK=jsK=jпsK=jFB5sK=jsK=j sK=jsK=j1B4sK=jsK=jsK=j?sK=jB3sK=jZsK=jsK=jsK=jWB2sK=jsK=jsK=j%  sK=jDYou encounter a manticore.sK=j_h##.Þ..  sK=ja############## .# sK=jß#ß...ß#ß.....# $# sK=j.#.....#†.....###.# sK=j©#©)<.©#©.......#.### .#.....#......#.---- sK=j&ß#ß...ß#ß.....#######.################  sK=jQÞ   manticore (asleep)sK=jB-9.4 (8.0sK=j ----70.4 (91sK=jsK=j+ _Found 19 gold pieces.sK=j ## .Þ ..  ###### .#.....# $#†.....###.# ©#©)<.©#©.......#.###.## #.@....... sK=j8}#######.##  sK=jT ## .Þ ..  ###### .#sK=jT.....# $#†.....###.# ©#©)<.©#©.......#.###.## #.@....... #######.##   sK=jU$ sK=jYXsK=j0YsK=j>\sK=j^` _A manticore is nearby!sK=j7 ##sK=j\9 .Þ .. sK=j ###### .#sK=j.....# $#sK=j†.....###.# sK=j,©#©)<.©#©.......#.###.## sK=j!H#.@....... #######.## sK=jB sK=jsK=j sK=jsK=j!sK=jeb 4 ## .Þ ..  ###### .#.....# $#†.....###.# ©#©)<.©#©.......#.###.## sK=jb #.@....... #######.##    sK=j=f sK=jf sK=ji sK=jk ` _A manticore is nearby!sK=j;  )))))ÞYou shoot an arrow..Þ.$..===1.4 (10 _The arrow hits the manticore but does no damage.tK=j&C )))tK=jj) You shoot an arrow. The arrow hits the manticore!!  tK=jThe arrow burns the manticore.tK=jo tK=j tK=j.tK=j [ÞThe manticore is heavily wounded.tK=j tK=j ($..tK=j tK=j &2tK=j %09tK=j tK=jrtK=j tK=j!$_You hear a shout! x2tK=jX ))) tK=j[lYou shoot an arrow. The arrow hits the manticore!  The arrow burns the manticore.tK=j .ÞThe manticore is almost dead.tK=jf:..tK=jFg3.2 (0.88tK=jtK=j* _You hear a shout! x2tK=j= ))You shoot an arrow. The arrow hits the manticore.  The arrow burns the manticore.tK=jw ..The manticore is almost dead.tK=j{ ``  The manticore flicks its tail.The volley of spikes skewers you!tK=j@..tK=j719--tK=jz4.1 (0.97) Barbs tK=jtK=j _Barbed spikes become lodged in your body. _You took 7 damage!tK=j E $You shoot an arrow. The arrow hits the manticore!!!  The arrow burns the manticore.tK=jH D)) tK=jv| :..tK=jт A22=-tK=j c15.06tK=j5 tK=jT  tK=j _You kill the manticore! _You recovered 3 HP!tK=j] tK=j tK=jk tK=ju tK=jq w4=5 _tK=j; tK=j4 tK=j #6tK=jM M=4tK=jx tK=j  tK=j; +_HP restored.tK=j  tK=j5  You encounter an orc. It is wielding a +0 short sword.tK=j+ lo©.......tK=j ).---tK=j o   orc (wandering)tK=j -7.0 (2.0tK=j ---8.0 (33 _tK=j! tK=jB/ s _You recovered 4 HP!uK=jKJ ## .. .o  ###### .#.....# $#uK=jJ†.....###.# ©#©)<.©#©.......#.###.## #.@....... #######.##  uK=jJ*uK=j  ## .. .o  ###### .#.....# $#uK=j†.....###.# ©#©)<.©#©.......#.###.## #.@....... #######.##   uK=j$ uK=jMuK=juK=juK=j[ _An orc is nearby!uK=jߒ )You shoot an arrow. The arrow hits the orc!! The arrow burns the orc.uK=jQ)))) uK=j\.$..uK=jo===9 (0.92uK=juK=j4 uK=jaA_You kill the orc!uK=jF uK=jvF uK=jII uK=j"K H _No target in view!uK=jk uK=j uK=j uK=j  uK=j :_No target in view!vK=j$vK=j$vK=j(vK=j)H _No target in view!vK=jTvvK=jwvK=j'yvK=j}vK=jPI1 _vK=jAvK=j|vK=j߉%  vK=j%fYou encounter an orc knight. It is wielding a +0 long sword.vK=jGBo---vK=jo   orc knight (wandering)vK=jb9.9 (1.0vK=jƘ=---80.9 (20 _vK=jvK=jvK=jy ## .. .)  ###### .#vK=j.....# $#†.....###.# ©#©)<.©#©.......#.###o## #.@....... vK=j/#######.##  vK=jvK=j,3vK=j"x ## .. .)  ###### .#.....# $#vK=jbB†.....###.# ©#©)<.©#©.......#.###o## #.@....... vK=j#######.##    vK=jvK=jvK=j.vK=j2b _An orc knight is nearby!vK=j )))) You shoot an arrow. The arrow hits the orc knight!!  The arrow burns the orc knight.vK=j G.ovK=j m...o..vK=j 6===1.8 (0.9vK=j vK=j e _The orc knight is moderately wounded.vK=jX 9)))))))vK=j oYou shoot an arrow. The arrow barely misses the orc knight.vK=jI O o.  vK=j hYou carefully extract the barbed spikes from your body.vK=j ..o....o   orcvK=jU n2.6 (0.8599) vK=j vK=j s _You encounter an orc. It is wielding a +0 falchion.wK=jIj ))You shoot an arrow.  wK=jJ1The arrow hits the orc knight but does no damage.wK=j~Q.owK=jӃEo.wK=j3.wK=j0b3.48wK=jKwK=j wK=j__The orc knight is moderately wounded.wK=j~ )You shoot an arrow.  The arrow hits the orc knight but does no damage.wK=jo.o.4.4 (1.07wK=jwK=jz$  You shoot an arrow.  wK=j7The arrow hits the orc knight but does no damage. wK=j_The orc knight is moderately wounded.  You shoot an arrow.  The arrow hits the orc knight but does no damage. _The orc knight is moderately wounded.wK=j9 _The orc knight is moderately wounded.You shoot an arrow.  The arrow hits the orc knight but does no damage. wK=j_The orc knight is moderately wounded.You shoot an arrow. The arrow hits the orc knight!!  The arrow burns the orc knight.wK=j=o.wK=j oThe orc knight is almost dead.wK=j|  o   orc warriorwK=jo   orcThe orc knight misses you.wK=jg5.3 (0.96wK=j wK=ja { _You encounter an orc warrior. It is wielding a +0 hand axe.wK=j )You shoot an arrow. The arrow hits the orc knight!!  The arrow burns the orc knight.wK=j 4 wK=j 7o.wK=j .wK=jB 1owK=jS 26.1 (0.85 _You kill the orc knight!xK=jO )You shoot an arrow. The arrow hits the orc! The arrow burns the orc. xK=jZ|xK=jg7.0 (0.94xK=j:xK=jG _You kill the orc!xK=j0 )))You shoot an arrow. The arrow hits the orc warrior.  The arrow burns the orc warrior.xK=j__3o.xK=jfdG).xK=j%e`93xK=jhxK=jlj9 _The orc warrior is lightly wounded.xK=jc )) You shoot an arrow. The arrow hits the orc warrior.  xK=j The arrow burns the orc warrior.xK=j$3o.xK=j1)xK=jg8.9 (1.02xK=jxK=jf _The orc warrior is moderately wounded.xK=j > )))))))xK=j )You shoot an arrow.xK=j 3o.xK=j 2oxK=j .....o   orc (wandering)xK=j >The arrow barely misses the orc warrior.xK=j ,9.8 (0.9xK=jK xK=j o _You encounter an orc. It is wielding a +0 whip.xK=j= )You shoot an arrow. The arrow hits the orc warrior!  The arrow burns the orc warrior.xK=j|A4 xK=jr .oYou kill the orc warrior!xK=jwToxK=j{k390.71xK=j,xK=j%% _The orc shouts!yK=j8 )yK=jbYou shoot an arrow. The arrow hits the orc!! The arrow burns the orc.yK=j?))) yK=jYF)..yK=jfb1.60yK=jwyK=jG _You kill the orc!yK=j]yK=j_yK=j@eyK=j(i yK=jKiyK=jfi:_No target in view!yK=jn yK=j8o yK=jSu yK=jw  yK=jw :_No target in view!yK=jZyK=jEyK=jyK=jpyK=jyK=j7J89 _yK=jsyK=j֟yK=jʡyK=j5B8yK=jyK=jyK=jTyK=jB7yK=jyK=jyK=jثB6yK=j yK=jO _You now have 1917 gold pieces (gained 19).yK=jb.... .... #..$.. . ..... .# ......####.##.# <.....#........ #....)...... ############## #@# ---5.6 (4.0 #ß...ß#ß.....# #.# #.....#†.....###.# #©)<.©#©.......#.###.## #.....#......#..)..).... #ß...ß#ß.....#######.### ##############---6.6 (55 _Found an escape hatch in the ceiling.zK=jL3zK=jzK=jzzK=j'zK=jRX4zK=jAzK=jŗg  You encounter a cyclops.zK=j|........ ..... #C..$... .zK=j@. .# .......####.##.#.<.....#.. zK=j#..@.)......  ################.##.#... ß#ß...ß#ß.....# #.# .#.....#†.....###.# zK=j۝©#©)<.©#©.......#.###.## .#.....#......#..)..)....zK=j'C   cyclops (missile, asleep) ß#ß...ß#ß.....#######.#################zK=j+7.6 (1zK=je8.6 (23zK=jBzK=j] _Found a curved glowing staff.zK=jy .|..... ....... ....... #  zK=jbC..$... .  ....... .#  .......####.##.#  .<.....#........  zK=jS#..@.)......  ####.##.#... zK=jj #.#†.# ©#©)<.©.###.## )..).... zK=j##zK=jE  zK=jr^ .|..... ....... ....... #  C..$... .  zK=js ....... .#  .......####.##.#  zK=js.<.....#........  #..@.)......  ####.##.#... zK=j\u #.#†.# ©#©)<.©.#)..).... ##   zK=jxzK=jLyzK=j~zK=jH _A cyclops is nearby!zK=jzK=j! = ))))zK=j 2))C)zK=j |You shoot an arrow. The arrow hits the cyclops. The arrow burns the cyclops.  The cyclops shouts!zK=j J.CzK=j Y......zK=j q===9.4 (0.82zK=j zK=jy 5 _The cyclops is lightly wounded.zK=jV ; )))zK=jW )) zK=jW cYou shoot an arrow. The arrow hits the cyclops!! The arrow burns the cyclops.zK=j n.....zK=jΏ i900.3 (0.91zK=j1 zK=j ` _The cyclops is severely wounded.{K=jC )))))You shoot an arrow.  The arrow hits the cyclops but does no damage.{K=j6tM.C{K=j6u3o{K=j|N ....{K=j}o   orc (wandering)The cyclops is severely wounded.{K=j7}{K=j]~g1.1 (0.80{K=ji{K=j _You encounter an orc. It is wielding a +1 short sword of draining.{K=jL' {K=j)))){K=jŇ^You shoot an arrow.  The arrow hits the cyclops but does no damage.{K=jZ....oo{K=j3{K=jK979{K=j{K=j{K=jsJ _The cyclops is severely wounded.{K=j{K=jl )))) You shoot an arrow. The arrow hits the cyclops! The arrow burns the cyclops.{K=j9o.{K=jR& {K=j^....The cyclops is almost dead.{K=j^-(((({K=j W....{K=j {K=j "98/126 {K=j. V------====2.7{K=j {K=j+  {K=j;+ A_The cyclops throws a large rock. The large rock hits you!! {K=j|+ e_You took 28 damage!{K=j )You shoot an arrow. The arrow hits the orc! The arrow burns the orc.{K=j /))){K=j !{K=j"@ M.C{K=j G Z...{K=j,K 101/126=-----===-{K=jsK [3.58{K=j P {K=jS _You kill the orc! _You recovered 3 HP!|K=jN (  You shoot an arrow. The arrow hits the cyclops!! The arrow burns the cyclops.|K=jRA)))|K=jg7...|K=j]3=4|K=j'm-4.37|K=j7|K=j _You kill the cyclops! _You recovered 2 HP!|K=j֚|K=j]|K=j|K=jH _No target in view!|K=j3|K=j|K=jTH _No target in view!|K=j| |K=j |K=j |K=j |K=j w6=6 _|K=j |K=j |K=jN Z8=5|K=jp |K=j |K=jR |K=j 711=|K=j :4|K=j |K=j |K=jM @4=|K=jn 03|K=j |K=jI |K=j Z7=2|K=j |K=j |K=jW |K=j A20=|K=j 01|K=j |K=j |K=j Z3=0|K=j |K=j |K=j |K=jL [5=69|K=jz |K=j |K=jt |K=j p6=8|K=j |K=j |K=j |K=j! B7|K=j" |K=j3$ |K=j' |K=jq' B6|K=j( |K=j;* |K=j, |K=jW- B5|K=j. |K=j3 +.......#|K=j3 ...$... ........ .#...(...####.##.#|K=j 4 .<.....#........ #....)...... |K=jA4 W################.##.#... #ß...ß#ß.....# #.# #.....#†.....###@# |K=jc4 --- #©)<.©#©.......#)###.## |K=j4 #.....#......#..)..).... #ß...ß#ß.....#######.### ############|K=j4 1## |K=j4 |K=j 9 $. ..#(...####.##.#<.....#........|K=j^9 U #....) ################.##.# #ß...ß#ß.....# #.# .....#†# #|K=j9 p©)<.©#©.......#@###.## #|K=j9 <.....#......#..)..)....ß...ß#ß.....#######.################ |K=j9 |K=j> 016.3 (12.0)|K=j? =---7.3 (134|K=j? |K=jC |K=j)E $  Things that are here:|K=jXG  |K=jyG \ a +1 short sword of draining; a +0 ring mail |K=jG f_You recovered 23 HP!|K=jR |K=jS |K=j1V |K=jg |K=jCl |K=jm I3 _|K=jJn |K=jo |K=jMr |K=jr B2|K=js |K=ju |K=jx |K=jgy B1|K=jz |K=j| |K=jf |K=j B0|K=jp |K=j |K=j |K=j C59|K=j |K=jA |K=j X8|K=j |K=j֐ |K=j4 |K=j B7|K=j |K=j |K=j |K=j> B6|K=j |K=j |K=j B5|K=jM |K=j O _You now have 1931 gold pieces (gained 14).|K=j |K=js B4|K=j |K=jy |K=j |K=j B3|K=j |K=j a .#  |K=jE p#.#  #.#  |K=jd Y#.#  |K=j [####.#### |K=j° #.|.....# #.@.....# #.......# # |K=j #.......# . |K=j9 #.......# .##...(...####.##.##..<.....#........#######....)......|K=j[ #### ################.##.#.......ß#ß...ß#ß.....# #.#|K=j´ YM #|K=j .# #.# ###.###..|K=j  .. #..|K=j( * .|K=jF #.......# .#.|K=jc ,###.|K=j -28.3 (11|K=j f9.3 (122|K=j |K=jw r _You see here a staff of air.}K=j?}K=jj}K=j}K=j }K=j :_No target in view!}K=j}K=j}K=j }K=j)H _No target in view!}K=jXf }K=j`g }K=jl }K=jȀ }K=j }K=j I1 _}K=j }K=j3 }K=j }K=j B0}K=j\ }K=j }K=j^ }K=jH C49}K=jv }K=j$ }K=jҿ }K=j B8}K=j }K=j }K=j }K=j B7}K=jR }K=j }K=j }K=j B6}K=j }K=jk }K=j }K=jN B5}K=j }K=j }K=j }K=j B4}K=j }K=j[ }K=j }K=jq B3}K=j }K=j }K=j  }K=j B2}K=j }K=j7 }K=j }K=jv! B1}K=j" }K=j & }K=j, }K=j- B0}K=j/ }K=j1 }K=j6 }K=ja7 C39}K=jd8 }K=jwp a8'  You open the door.  You encounter a rakshasa and a deep elf pyromancer.The deep elf pyromancer is wielding a +2 rapier of freezing.#.#.#.!######.......Z.z.#ßß#########..... ..##.#.#####.#...R.e. ###...  #'# ##@# ..# .## .# .#########.#R   rakshasa (asleep).........#e   deep elf pyromancer (asleep)########.# #.#}K=jyt M.R43.3 (14}K=j֑ ` Σ.e}K=jK lΣRe}K=j ΣΣ 2 fire elementals (summoned)  The deep elf pyromancer shouts! You hear a shout!}K=jG o====4.3 (157}K=j }K=jZ }K=jU  }K=j i_The deep elf pyromancer gestures wildly while chanting.~K=jG ! # # ~K=je#ß ß# .. ..  .#####.  .Σ.e.  .R. #Σ# ~K=jV##@# #..# #.## ~K=j)#.# #.# ~K=j܃2#.# ..# ~K=j )#.# #.#~K=j,~K=j# ! # # #ß ß# .. ..  .#####.  .Σ.e.  .R. ~K=j,#Σ# ##@# #..# #.##~K=j #.# #.# ~K=jT#.# ..# ~K=jw#.# #.#~K=j<~K=j~K=jL~K=j9  ~K=j\ V_There are monsters nearby!~K=j \  You shoot an arrow. The arrow hits the fire elemental!!~K=jQ OξΣ~K=j6S 8 e~K=jhS WThe fire elemental is heavily damaged.~K=jU & ~K=jU MψThe fire elemental completely misses you.~K=jU ~K=jc s ψζΣ~K=j8c ψ   occultiste   deep elf pyromancere   deep elf zephyrmancer(…)~K=jjc You encounter a deep elf zephyrmancer. It is wielding a +0 short sword.You encounter an occultist. It is wielding a +0 whip.The deep elf pyromancer mumbles some strange words.~K=jnd ===-5.1 (0.8)6~K=jh ~K=jpp + _The occultist shouts!K=jȷ Z#......Z.z #ßK=j ß#########. .ψ e. ##K=j4 d .##### #.K=j  .ζ.e ## ΣRΣ  #Σ#K=j ##.# #@.#K=j׸  #.## #. #.#K=j ########.# .........# ########.#K=j e   deep elf pyromancer K=j> #.#ezephyrmancer #.#K=ju LΣΣ 2 fire elementals (summoned)K=j ;ζΣK=j G.eK=j .K=j ^ℓezephyrmancerK=j _ΣΣ 2 fire elementals (summoned)K=j --6.1 (1.05K=j K=j K=j4ßß#########..K=j| .ψ .. ##K=jGb .#####e  K=jA .ζ... #K=js ΣRΣ  K=j*#ℓ#K=jǧE##Σ#..K=j&$##K=jf K=j=#######........K=j#########K=j# K=jΣΣ 2 fire elementals (summoned)####.####K=j9!ξK=jfΣK=jI ζK=joΣK=j.K=j/eK=j+eK=j^.R.ξℓe   deep elf pyromancerK=je   deep elf zephyrmancerΣΣ 2 fire elementals (summoned)K=jb---74K=jһK=j9K=j e .ψ .. ## .#####.   .ζ.ee # R.ξ  #Σ###ℓ#Σ.#.## #######........########ΣΣ 2 fire elementals (summoned)####.####.|.....ξΣζΣξΣR.eK=jF CℓeζK=jz uξR   rakshasaK=j ~e   deep elf pyromancerK=j QΣΣ 2 fire elementals (summoned)K=jY "--K=j Y83K=ju K=j7 K=jn" .#####.   .ζ..e # ℓeζ  K=j#R###ξ#Σ.#K=jo#.# #######K=jN........########K=j####.####.|.....K=j'.K=jξK=j:ΣK=jLξΣK=j  ξRThe fire elemental completely misses you.K=j2K=jXζζζK=jR=92K=j<K=jK=jٔ K=j3_The rakshasa is engulfed in blazing flames.K=j4m )))You shoot an arrow.K=jc0eK=jo ℓζΣΣe   deep elf zephyrmancerK=jpΣΣ 2 fire elementals (summoned)  The arrow barely misses the fire elemental. x2K=jqq==50.0 (0.91K=jtK=jv\ _The fire elemental closely misses you.K=jЫ [  You shoot an arrow. The arrow hits the fire elemental!K=j% 1ψK=j_ K=j .K=j B ζK=j `RThe fire elemental is almost destroyed.K=j e eℓℓ K=j ψ   occultistΣΣ 2 fire elementals (summoned)  The rakshasa is engulfed in blazing flames.K=j *8 (0.8K=j K=j [ _The fire elemental barely misses you.K=jt.#####.#. VividlyBlue the Marksdemigod.ζ..eK=j܃q## DemigodeψℓK=jHealth: 126/126 ========================#*#Magic: 28/28 ========================K=j)+##*#AC: 6Str: 6#R.#EV: 23Int: 15K=jM#Σ##SH: 0Dex: 36#Σ#K=jpXL: 15 Next: 44% Place: Dungeon:15#@#K=jWNoise: ===------  Time: 21950.8 (0.0)########.#y) +3 longbow (flame).........#K=jFire: y) +3 longbow (flame) ########.#Zot (26531) #.#K=jۄ#.#R   rakshasa####.####K=j&`ψ   occultist#.|.....#ΣΣ 2 fire elementals (summoned)#.......#The fire elemental is almost destroyed.K=jx@The rakshasa is engulfed in blazing flames. _The fire elemental barely misses you.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: an occultist, wielding a +0 whip and wearing a +0 robe (70% to hit)K=jK.#####.#. VividlyBlue the Marksdemigod.ζ..e## DemigodeψℓK=j:/Health: 126/126 ========================#ℓ#Magic: 28/28 ========================##ℓ#K=jfAC: 6Str: 6#R.#EV: 23Int: 15K=j#Σ##SH: 0Dex: 36#Σ#K=jXL: 15 Next: 44% Place: Dungeon:15#@#K=jқNoise: ===------  Time: 21950.8 (0.0)########.#K=jy) +3 longbow (flame).........#Fire: y) +3 longbow (flame) ########.#K=jmZot (26531) #.#K=j:#.#R   rakshasa####.####K=j^ψ   occultist#.|.....#K=jdΣΣ 2 fire elementals (summoned)#.......#K=jThe rakshasa is engulfed in blazing flames. _The fire elemental barely misses you.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineK=j˜Aim: an occultist, wielding a +0 whip and wearing a +0 robe (70% to hit)  You shoot an arrow. The arrow hits the fire elemental.K=jH.ψK=jV+ΣK=j,eK=jξ.e   deep elf zephyrmancerΣΣΣ 3 fire elementals (summoned)  K=jE"Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineAim: an occultist, wielding a +0 whip and wearing a +0 robe (70% to hit)  You shoot an arrow. The arrow hits the fire elemental.  K=jThe fire elemental is almost destroyed.  The fire elemental closely misses you.K=jfg1.7 (0.90K=jK=jA _The rakshasa is engulfed in blazing flames.K=js.#####.#. VividlyBlue the Marksdemigod.ξ.ee## DemigodeΣ.Health: 126/126 ========================#ψ#Magic: 28/28 ========================##*#K=jsAC: 6Str: 6#R.#EV: 23Int: 15#Σ##SH: 0Dex: 36#Σ#XL: 15 Next: 44% Place: Dungeon:15#@#Noise: ===------  Time: 21951.7 (0.0)K=js########.#y) +3 longbow (flame).........#Fire: y) +3 longbow (flame) ########.#Zot (26530) K=jsh#.##.#K=jt9R   rakshasa####.####ψ   occultistK=j6t#.|.....#e   deep elf zephyrmancer#.......#K=jYtΣΣΣ 3 fire elementals (summoned)  The fire elemental is almost destroyed.The fire elemental closely misses you. K=jt_The rakshasa is engulfed in blazing flames.  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a fire elemental (summoned, 75% to hit)K=j].#####.#. VividlyBlue the Marksdemigod.ξ.eeK=j## DemigodeΣ.Health: 126/126 ========================K=j#ψ#Magic: 28/28 ========================K=j*3##ℓ#K=j`ZAC: 6Str: 6K=jh#R.#EV: 23K=jInt: 15#Σ##SH: 0Dex: 36K=jb#§#XL: 15 Next: 44% Place: Dungeon:15#@#K=jNoise: ===------  Time: 21951.7 (0.0)########.#K=jy) +3 longbow (flame).........#K=joFire: y) +3 longbow (flame) ########.#Zot (26530) K=j#.##.#R   rakshasaK=jm####.####ψ   occultist#.|.....#e   deep elf zephyrmancerK=jǵm#.......#ΣΣΣ 3 fire elementals (summoned) K=j"__The rakshasa is engulfed in blazing flames.  Fire: y) +3 longbow (flame)K=jzPress: ? - help, Shift-Dir - straight lineAim: a fire elemental (summoned, 75% to hit)  K=jҶYou shoot an arrow. The arrow hits the fire elemental!  You destroy the fire elemental!K=j, 2K=jLξΣK=jm e  Press: ? - help, Shift-Dir - straight line  Aim: a fire elemental (summoned, 75% to hit)  You shoot an arrow. The arrow hits the fire elemental!  You destroy the fire elemental!  K=j The fire elemental disappears in a puff of smoke!  The occultist is engulfed in blazing flames.K=jj:*K=j_  The occultist casts a spell.The occultist flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A.K=jc/  --more--K=j\e   deep elf zephyrmancerΣΣ 2 fire elementals (summoned)K=j`K=jHℓRK=j& K=j.-{.K=jkRRK=j@RR 3 rakshasasK=jAThe rakshasa is engulfed in blazing flames.K=jޚR2.5 (0.829K=j K=jK=jz K=jЩc_The injured rakshasa weaves a defensive illusion!K=j.#####.#. VividlyBlue the Marksdemigod.ξ.ee## DemigodeΣ.Health: 126/126 ========================#*#K=j@Magic: 28/28 ========================##*#AC: 6Str: 6#RR#EV: 23Int: 15#R##SH: 0Dex: 36#Σ#XL: 15 Next: 44% Place: Dungeon:15#@#K=jNoise: ===------  Time: 21952.5 (0.0)########.#y) +3 longbow (flame).........#Fire: y) +3 longbow (flame) ########.#Zot (26529) K=j A#.##.#RRR 3 rakshasas####.####e   deep elf zephyrmancer#.|.....#ΣΣ 2 fire elementals (summoned)#.......#K=jkDeactivating autopickup; reactivate with Ctrl-A.The rakshasa is engulfed in blazing flames. _The injured rakshasa weaves a defensive illusion!Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a fire elemental (summoned, 75% to hit)K=j .#####.#. VividlyBlue the Marksdemigod.ξ.eeK=j ## DemigodeΣ.Health: 126/126 ========================#{#Magic: 28/28 ========================##.#K=j_ AC: 6Str: 6#RR#EV: 23Int: 15#R##SH: 0Dex: 36#Σ#K=j XL: 15 Next: 44% Place: Dungeon:15#@#Noise: ===------  Time: 21952.5 (0.0)########.#y) +3 longbow (flame)K=jƹ .........#Fire: y) +3 longbow (flame) ########.#Zot (26529) K=j h#.##.#K=j (RRR 3 rakshasas####.####e   deep elf zephyrmancerK=j6 #.|.....#ΣΣ 2 fire elementals (summoned)#.......#K=j[ The rakshasa is engulfed in blazing flames. _The injured rakshasa weaves a defensive illusion!Fire: y) +3 longbow (flame)K=j Press: ? - help, Shift-Dir - straight lineAim: a fire elemental (summoned, 75% to hit)  You shoot an arrow. The arrow hits the fire elemental!K=j^ p' _The injured rakshasa weaves a defensive illusion! K=j \ Fire: y) +3 longbow (flame)  K=j Press: ? - help, Shift-Dir - straight lineAim: a fire elemental (summoned, 75% to hit)  K=j =You shoot an arrow. The arrow hits the fire elemental!  K=j ZThe fire elemental is heavily damaged.K=j §K=j /RK=j -R.K=jU ' K=j §The fire elemental hits you. The fire elemental burns you! The rakshasa blinks!The deep elf zephyrmancer casts a spell.K=j /eK=j7 vℓ##epyroK=j 17--3.3 (0.88K=jV 7{K=j  K=j _The deep elf zephyrmancer blinks! _You took 9 damage!K=jD .K=jJYou shoot an arrow. The arrow hits the rakshasa! The arrow burns the rakshasa.  You kill the rakshasa!K=jW 2K=j ξThe rakshasa shimmers and vanishes!K=jF.ψK=j> 'eK=j The fire elemental closely misses you. The fire elemental misses you.K=j~.Σ##ψ   occultist (invisible)e   deep elf pyromancerΣ   fire elemental (summoned)K=jr9--4.3 (1.07K=jK=jk _The rakshasa is engulfed in blazing flames. _You recovered 2 HP!K=j,.#####.#. VividlyBlue the Marksdemigod.ξ..e## DemigodΣξ.Health: 119/126 ======================--#'#Magic: 28/28 ========================##e#AC: 6Str: 6#Rψ#EV: 23Int: 15#R##SH: 0Dex: 36#Σ#XL: 15 Next: 44% Place: Dungeon:15#@#Noise: ===------  Time: 21954.3 (0.0)########.#y) +3 longbow (flame).........#Fire: y) +3 longbow (flame) ########.#Zot (26527) #.##.#RR 2 rakshasas####=jS40m.####ψ   occultist (invisible)#.|.....#e   deep elf pyromancer#.......#Σ   fire elemental (summoned) _The rakshasa is engulfed in blazing flames. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +2 rapier of freezing and wearing a +0  robe (74% to hit)K=j -.#####.#. VividlyBlue the Marksdemigod.ξ..e## DemigodΣξ.Health: 119/126 ======================--#'#Magic: 28/28 ========================##e#AC: 6Str: 6#Rψ#K=j EV: 23Int: 15#R##SH: 0Dex: 36#§#XL: 15 Next: 44% Place: Dungeon:15#@#K=j+!Noise: ===------  Time: 21954.3 (0.0)########.#K=jZ!Dy) +3 longbow (flame).........#Fire: y) +3 longbow (flame) ########.#Zot (26527) K=j!#.##.#RR 2 rakshasas####.####K=j!ψ   occultist (invisible)#.|.....#K=j!*e   deep elf pyromancer#.......#Σ   fire elemental (summoned)  Fire: y) +3 longbow (flame)K=j"7Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +2 rapier of freezing and wearing a +0  robe (74% to hit)  You shoot an arrow. The arrow hits the fire elemental!!  You destroy the fire elemental!K=j%(K=jQV.ΣK=j[ ℓK=j\RK=j'\CPress: ? - help, Shift-Dir - straight lineK=j\ Aim: a deep elf pyromancer, wielding a +2 rapier of freezing and wearing a +0  robe (74% to hit)  You shoot an arrow. The arrow hits the fire elemental!!  You destroy the fire elemental!  K=j\XThe fire elemental disappears in a puff of smoke!K=jfRζζ##K=jvfeΣ   fire elemental (summoned)K=jg\22=5.2 (0.9K=jBh:6K=j3pK=jt K=j*u2_The rakshasa is engulfed in blazing flames. K=jSue_You recovered 3 HP!K=j$J.#####.#. VividlyBlue the Marksdemigod.ξ..e## Demigodζζ.Health: 122/126 =======================-#Σ#Magic: 28/28 ========================##e#AC: 6Str: 6#Rψ#EV: 23Int: 15#*##SH: 0K=jJDex: 36#R#XL: 15 Next: 44% Place: Dungeon:15#@#Noise: ===------  Time: 21955.2 (0.0)K=jK`########.#y) +3 longbow (flame).........#Fire: y) +3 longbow (flame) ########.#K=jLGZot (26526) #.##.#RR 2 rakshasas####.####K=jLψ   occultist (invisible)#.|.....#K=j(Me   deep elf pyromancer#.......#K=jpMΣ   fire elemental (summoned)  The fire elemental disappears in a puff of smoke! K=jMH_The rakshasa is engulfed in blazing flames. K=jMe_You recovered 3 HP!  K=jR   rakshasa (polearm)The wolf spider zombie is almost destroyed.The wolf spider zombie hits you but does no damage.  The wolf spider zombie bites you but does no damage.K=j_C D9===-K=jC Y91K=jG K=jI  K=jJ _The centaur warrior zombie completely misses you. x2 _You recovered 2 HP!K=jA' K=j.You shoot an arrow. The arrow hits the wolf spider zombie!  The arrow burns the wolf spider zombie.K=j|Z   centaur warrior zombieK=jT5R'K=jdk%  K=jkCYou destroy the wolf spider zombie!K=jvK=jw/21=K=jTwQ9-90.8K=jK=j K=jc K=js_The centaur warrior zombie misses you. The centaur warrior zombie kicks you. K=jؐe_You recovered 2 HP!K=jU*@  You shoot an arrow.  K=j*\The arrow hits the centaur warrior zombie!  The arrow burns the centaur warrior zombie.K=jE_3ZK=j Z   boggart simulacrumZ   centaur warrior zombie  The centaur warrior zombie is lightly damaged.  The rakshasa hits you from afar with a +0 trident!  The centaur warrior zombie misses you.15--1.70 _The centaur warrior zombie kicks you but does no damage. _You took 6 damage!K=j^...####.#....####### VividlyBlue the Marksdemigod.............#DemigodK=j..#####..z...#Health: 115/126 =====================---#.##.#.#K=jMagic: 28/28 ========================##.####.#AC: 6K=jStr: 6........# #EV: 23K=j.Int: 15K=j####### ##...#..#.# # SH: 0Dex: 36K=jK##....Z## #.# #..#.#XL: 15 Next: 49% Place: Dungeon:15#....R.@###.# #....#K=jlNoise: ===------  Time: 21991.7 (0.0)K=j..##Z##..##.#.#.!####### y) +3 longbow (flame)##..#.......Z.z.z.. Fire: y) +3 longbow (flame) K=j؁#ß #.ß#########...#.. Zot (26490) K=jS#.. #..###.###.#..#####..##..... R   rakshasa (polearm)#.......######## Z   boggart simulacrum##..)..##K=jy# Z   centaur warrior zombie###'####The centaur warrior zombie misses you. K=jU_The centaur warrior zombie kicks you but does no damage. K=j_You took 6 damage!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineK=jۂ`Aim: a centaur warrior zombie (lightly damaged, haloed, 97% to hit)K=ju...####.#....####### VividlyBlue the Marksdemigod.............#K=jDemigod..#####..z...#Health: 115/126 =====================---#.##.#.#K=j–Magic: 28/28 ========================##.####.#AC: 6K=jStr: 6........# #EV: 23Int: 15K=j###### ##...#..#.# # SH: 0Dex: 36K=j 5##....Z## #.# #..#.#XL: 15 Next: 49% Place: Dungeon:15K=j@#....R.@###.# #....#K=j^Noise: ===------  Time: 21991.7 (0.0)K=j..##Z##..##.#.#.!####### y) +3 longbow (flame)#K=jė8#..#.......Z.z.z.. Fire: y) +3 longbow (flame) #ß #.ß#########...#.. Zot (26490) #.. #..###.###.#..#####..#K=j#..... R   rakshasa (polearm)#.......######## Z   boggart simulacrum##..)..##K=jo# Z   centaur warrior zombie###'####Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a centaur warrior zombie (lightly damaged, haloed, 97% to hit)  You shoot an arrow.  The arrow hits the centaur warrior zombie!!  The arrow burns the centaur warrior zombie.K=jKZ'  Press: ? - help, Shift-Dir - straight lineAim: a centaur warrior zombie (lightly damaged, haloed, 97% to hit)  You shoot an arrow.  The arrow hits the centaur warrior zombie!!burns the centaur warrior zombie.  The centaur warrior zombie is heavily damaged.K=jIn  The centaur warrior zombie misses you. x2K=jw ``The rakshasa gestures at you.K=jF".@8=2.6 (0.989 _The lance of force is repelled. _You recovered 3 HP!K=j,...####.#....####### VividlyBlue the Marksdemigod.............#Demigod..#####..z...#K=j,Health: 118/126 ======================--#.##.#.#K=j,Magic: 28/28 ========================##.####.#K=j.-AC: 6Str: 6........# #EV: 23Int: 15K=jn- ###### ##...#..#.# # SH: 0Dex: 36##....Z## #.# #..#.#XL: 15 Next: 49% Place: Dungeon:15K=j-6#...ZR.@###.# #....#Noise: ===------  Time: 21992.6 (0.0)K=j-..##'##..##.#.#.!####### y) +3 longbow (flame)##..#.......Z.z.z.. Fire: y) +3 longbow (flame) K=jU.t#ß #.ß#########...#.. Zot (26489) #.. #..###.###.#..#####..##..... R   rakshasa (polearm)#.......##K=j{.###### Z   boggart simulacrum##..)..##K=j.# Z   centaur warrior zombie###'####K=j.sThe rakshasa gestures at you. _The lance of force is repelled. K=j.L_You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a centaur warrior zombie (heavily damaged, haloed, 97% to hit)K=j...####.#....####### VividlyBlue the Marksdemigod.............#Demigod..#####..z...#Health: 118/126 ======================--#.##.#.#K=j֜xMagic: 28/28 ========================##.####.#AC: 6Str: 6........# #EV: 23Int: 15K=j###### ##...#..#.# # SH: 0Dex: 36##.....## #.# #..#.#XL: 15 Next: 49% Place: Dungeon:15K=j26#...ZR.@###.# #....#Noise: ===------  Time: 21992.6 (0.0)K=jy..##'##..##.#.#.!####### y) +3 longbow (flame)##..#.......Z.z.z.. Fire: y) +3 longbow (flame) K=j#ß #.ß#########...#.. Zot (26489) #.. #..###.###.#..#####..#K=j#..... R   rakshasa (polearm)#.......######## Z   boggart simulacrum##..)..### Z   centaur warrior zombie###'####Fire: y) +3 longbow (flame)K=j71Press: ? - help, Shift-Dir - straight lineK=j Aim: a centaur warrior zombie (heavily damaged, haloed, 97% to hit)  You shoot an arrow.  The arrow hits the centaur warrior zombie!!!  The arrow burns the centaur warrior zombie!K=j(K=jZAim: a centaur warrior zombie (heavily damaged, haloed, 97% to hit)  You shoot an arrow.  The arrow hits the centaur warrior zombie!!!  The arrow burns the centaur warrior zombie!  You destroy the centaur warrior zombie!  K=jJTThe rakshasa weaves an illusion.K=j\oZ 2 boggart simulacraK=jB21=======3.5 (0.98K=j\K=jN _The boggart simulacrum shimmers and seems to become two! K=je_You recovered 3 HP!K=j...####.#....####### VividlyBlue the Marksdemigod.............#Demigod..#####..z...#Health: 121/126 =======================-#.##.#.#Magic: 28/28 ========================##.####.#K=jwAC: 6Str: 6........# #EV: 23Int: 15K=j ###### ##...#..#.# # SH: 0Dex: 36##..Z..## #.# #..#.#XL: 15 Next: 49% Place: Dungeon:15K=j۰4#...ZR*@###.# #....#Noise: ======---  Time: 21993.5 (0.0)K=j%..##'##..##.#.#.!####### y) +3 longbow (flame)##..#.......Z.z.z.. Fire: y) +3 longbow (flame) K=jRJ#ß #.ß#########...#.. Zot (26488) #.. #..###.###.K=j#..#####..##..... R   rakshasa (polearm)K=jD#.......##K=jձ###### ZZ 2 boggart simulacra##..)..######'###K=j#The rakshasa weaves an illusion. _The boggart simulacrum shimmers and seems to become two! K=j+ _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a boggart simulacrum (haloed, 93% to hit)K=j9 ...####.#....####### VividlyBlue the Marksdemigod.............#Demigod..#####..z...#K=jy Health: 121/126 =======================-#.##.#.#Magic: 28/28 ========================##.####.#AC: 6Str: 6........# #K=jǬ 1EV: 23Int: 15###### ##...#..#.# # SH: 0Dex: 36K=j {##..Z..## #.# #..#.#XL: 15 Next: 49% Place: Dungeon:15#...ZR)@###.# #....#Noise: ======---  Time: 21993.5 (0.0)K=j ..##'##..##.#.#.!####### y) +3 longbow (flame)#K=j= #..#.......Z.z.z.. Fire: y) +3 longbow (flame) K=j 9#ß #.ß#########...#.. Zot (26488) #.. #..###.###.#..#####..##..... R   rakshasa (polearm)#.......######## ZZ 2 boggart simulacra##..)..##K=jέ ####'#### _The boggart simulacrum shimmers and seems to become two! _You recovered 3 HP!  K=j Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a boggart simulacrum (haloed, 93% to hit)  You shoot an arrow. The arrow hits the rakshasa. The arrow burns the rakshasa.K=jD "ZK=j !.K=jR ,.ZK=j K=jv >.ZK=j$  K=jZ o_You recovered 3 HP! K=j - Fire: y) +3 longbow (flame)K=j 1Press: ? - help, Shift-Dir - straight lineK=j KAim: a boggart simulacrum (haloed, 93% to hit)  K=j tYou shoot an arrow. The arrow hits the rakshasa. The arrow burns the rakshasa.  The rakshasa is lightly woundedK=j .K=j %3K=j G===---4.3 (0.8K=j :7K=j K=jP  K=j~ 9_The rakshasa hits you but does no damage. K=j e_You recovered 2 HP!K=j...####.#....####### VividlyBlue the Marksdemigod.............#Demigod..#####..z...#Health: 123/126 =======================-#.##.#.#K=jxMagic: 28/28 ========================##.####.#AC: 6Str: 6........# #EV: 23Int: 15K=j*w###### ##...#..#.# # SH: 0Dex: 36##.....## #.# #..#.#K=jUXL: 15 Next: 49% Place: Dungeon:15#...ZRZ@###.# #....#K=jNoise: ===------  Time: 21994.3 (0.0)..##'##..##.#.#.!####### y) +3 longbow (flame)##..#.......Z.z.z.. Fire: y) +3 longbow (flame) #ß #.ß#########...#.. Zot (26487) #.. #..###.###.#..#####..##..... R   rakshasa (polearm)#.......##K=j)###### ZZ 2 boggart simulacra##..)..######'###K=jOt#The rakshasa is lightly wounded. _The rakshasa hits you but does no damage. K=ju_You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineK=jKAim: a boggart simulacrum (haloed, 93% to hit)K=j ...####.#....####### VividlyBlue the MarksdemigodK=jF p.............#Demigod..#####..z...#K=jq Health: 123/126 =======================-#.##.#.#K=j eMagic: 28/28 ========================K=j O##.####.#AC: 6K=j -Str: 6K=j i........# #EV: 23K=j .Int: 15K=j ###### ##...#..#.# # SH: 0Dex: 36##.....## #.# #..#.#XL: 15 Next: 49% Place: Dungeon:15K=j #...ZRξ@###.# #....#K=jNoise: ===------  Time: 21994.3 (0.0)K=jb ..##'##..##.#.#.!####### y) +3 longbow (flame)#K=j#..#.......Z.z.z.. Fire: y) +3 longbow (flame) K=j2#ß #.ß#########...#.. Zot (26487) #.. #..#K=j##.###.K=j<=#..#####..#K=jd#..... R   rakshasa (polearm)#.......##K=j###### ZZ 2 boggart simulacra##..)..##K=j)####'#### K=j:_You recovered 2 HP!  Fire: y) +3 longbow (flame)K=jg1Press: ? - help, Shift-Dir - straight lineK=jAim: a boggart simulacrum (haloed, 93% to hit)  You shoot an arrow. The arrow hits the boggart simulacrum!!  K=j7The arrow melts the boggart simulacrum terribly.K=j}   boggart simulacrumK=j5ξ  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a boggart simulacrum (haloed, 93% to hit)  You shoot an arrow. The arrow hits the boggart simulacrum!!  The arrow melts the boggart simulacrum terribly.  The boggart simulacrum vaporises!K=j `The rakshasa gestures at you.The lance of force hits you!!  You are knocked back by the lance of force.K=jbICZ.K=jN/ξK=jOX80/126 --------K=jO`5.2 (0.96K=jSBξK=jXV6 _You slam into the crystal wall!! K=jVe_You took 43 damage!K=j ...####.#....####### VividlyBlue the Marksdemigod.............#Demigod..#####..z...#Health: 80/126 ===============---------#.##.#.#Magic: 28/28 ========================##.####.#AC: 6Str: 6K=jqi........# #EV: 23K=jInt: 15###### ##...#..#.# # SH: 0Dex: 36K=jy?##...Z.## #.# #..#.#XL: 15 Next: 49% Place: Dungeon:15K=j#....R*@###.# #....#Noise: ===------  Time: 21995.2 (0.0)..##'##..##.#.#.!####### y) +3 longbow (flame)##..#.......Z.z.z.. Fire: y) +3 longbow (flame) K=j)#ß #.ß#########...#.. Zot (26486) K=j^#.. #..###.###.#..#####..#K=j#..... R   rakshasa (polearm)#.......######## Z   boggart simulacrum##..)..##K=j)####'#### K=j۸_You slam into the crystal wall!! _You took 43 damage!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineK=jAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (lightly wounded,  haloed, 81% to hit)K=j0...####.#....####### VividlyBlue the Marksdemigod.............#Demigod..#####..z...#Health: 80/126 ===============---------#.##.#.#Magic: 28/28 ========================##.####.#K=jAC: 6Str: 6........# #EV: 23Int: 15K=j###### ##...#..#.# # SH: 0Dex: 36##...Z.## #.# #..#.#XL: 15 Next: 49% Place: Dungeon:15K=jG6#....R)@###.# #....#Noise: ===------  Time: 21995.2 (0.0)K=j..##'##..##.#.#.!####### y) +3 longbow (flame)##..#.......Z.z.z.. Fire: y) +3 longbow (flame) #ß #.ß#########...#.. Zot (26486) K=jȁ#.. #..###.###.#..#####..#K=j#..... R   rakshasa (polearm)#.......######## Z   boggart simulacrumK=jn##..)..######'#### K=j=_You took 43 damage!  Fire: y) +3 longbow (flame)K=je Press: ? - help, Shift-Dir - straight lineAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (lightly wounded,  haloed, 81% to hit)  You shoot an arrow. The arrow hits the rakshasa!! The arrow burns the rakshasa.K=jRRRR 3 rakshasas (polearms)  Aim: a rakshasa, wielding a +0 trident and wearing a +0 robe (lightly wounded,  K=j`haloed, 81% to hit)  You shoot an arrow. The arrow hits the rakshasa!! The arrow burns the rakshasa.The rakshasa is severely wounded.  The injured rakshasa weaves a defensive illusion!The rakshasa hits you from afar with a +0 trident!!K=jz47-------6.1 (0.95K=jK=jK=j K=j-_The rakshasa hits you with a +0 trident! _You took 33 damage!K=jv ...####.#....####### VividlyBlue the MarksdemigodK=j I.............#DemigodK=j '..#####..z...#K=j Health: 47/126 ========----------------#.##.#.#K=j] eMagic: 28/28 ========================K=j O##.####.#AC: 6K=j -Str: 6K=j i........# #EV: 23K=j .Int: 15K=j, ###### ##...#..#.# # SH: 0K=j Dex: 36##...ZR## #.# #..#.#K=j XL: 15 Next: 49% Place: Dungeon:15K=j #....RR@###.# #....#K=j? Noise: ===------  Time: 21996.1 (0.0)K=j ..##'##..##.#.#.!####### y) +3 longbow (flame)K=j #K=j #..#.......Z.z.z.. Fire: y) +3 longbow (flame) K=j J#ß #.ß#########...#.. Zot (26485) #.. #..###.###.K=j a#..#####..##..... RRR 3 rakshasas (polearms)#.......######## Z   boggart simulacrum##..)..######'#### _The rakshasa hits you with a +0 trident! K=jV _You took 33 damage!  Fire: y) +3 longbow (flame)K=j 1Press: ? - help, Shift-Dir - straight lineK=j Aim: a rakshasa, wielding a +0 trident and wearing a +0 robe (severely wounded,haloed, 81% to hit)K=jV...####.#....####### VividlyBlue the Marksdemigod.............#Demigod..#####..z...#Health: 47/126 ========----------------#.##.#.#Magic: 28/28 ========================##.####.#AC: 6Str: 6........# #K=jRWEV: 23Int: 15###### ##...#..#.# # SH: 0Dex: 36##...ZR## #.# #..#.#XL: 15 Next: 49% Place: Dungeon:15#....)R@###.# #....#Noise: ===------  Time: 21996.1 (0.0)K=jW%..##'##..##.#.#.!####### y) +3 longbow (flame)##..#.......Z.z.z.. Fire: y) +3 longbow (flame) #ß #.ß#########...#.. Zot (26485) #.. #..###.###.#..#####..##..... RRR 3 rakshasas (polearms)#.......######## Z   boggart simulacrum##..)..######'####K=jWXFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a rakshasa, wielding a +0 trident and wearing a +0 robe (severely wounded,haloed, 81% to hit)  You shoot an arrow. The arrow hits the rakshasa!! The arrow burns the rakshasa!You kill the rakshasa!K=jDc..K=jc1ζK=jTfZ   boggart simulacrumK=jЙK=j'I9=509 (0.84Aim: a rakshasa, wielding a +0 trident and wearing a +0 robe (severely wounded,haloed, 81% to hit)  K=jYou shoot an arrow. The arrow hits the rakshasa!! The arrow burns the rakshasa!You kill the rakshasa! _The rakshasa shimmers and vanishes! x2  Training target 18.0 for Ranged Weapons reached!K=j`K=jѥ  Your Ranged Weapons skill increases to level 18! _You recovered 2 HP!K=jT...####.#....####### VividlyBlue the Marksdemigod.............#K=jHUDemigod..#####..z...#Health: 49/126 =========---------------#.##.#.#Magic: 28/28 ========================##.####.#AC: 6K=jUOStr: 6........# #EV: 23Int: 15###### ##...#..#.# # SH: 0Dex: 36##...Z*## #.# #..#.#K=jUXL: 15 Next: 50% Place: Dungeon:15#....)ζ@###.# #....#Noise: ===------  Time: 21996.9 (0.0)K=j:V..##'##..##.#.#.!####### y) +3 longbow (flame)##..#.......Z.z.z.. Fire: y) +3 longbow (flame) #ß #.ß#########...#.. Zot (26484) #.. #..###.###.K=jVk#..#####..##..... Z   boggart simulacrum#.......##########..)..##K=jVy####'####Training target 18.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 18! _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineK=j1WKAim: a boggart simulacrum (haloed, 93% to hit)K=j...####.#....####### VividlyBlue the Marksdemigod.............#DemigodK=j2..#####..z...#Health: 49/126 =========---------------#.##.#.#K=juMagic: 28/28 ========================##.####.#K=jAC: 6Str: 6........# #K=j[EV: 23Int: 15K=jn###### ##...#..#.# # SH: 0Dex: 36K=j@##...ξ.## #.# #..#.#XL: 15 Next: 50% Place: Dungeon:15K=joS#....)ζ@###.# #....#Noise: ===------  Time: 21996.9 (0.0)K=j ..##'##..##.#.#.!####### y) +3 longbow (flame)#K=ju#..#.......Z.z.z.. Fire: y) +3 longbow (flame) K=jJ#ß #.ß#########...#.. Zot (26484) #.. #..###.###.K=j =#..#####..#K=jd#..... Z   boggart simulacrum#.......########K=jn##..)..######'#### K=j[_You recovered 2 HP!  K=jC]Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineK=jKAim: a boggart simulacrum (haloed, 93% to hit)  K=jAYou shoot an arrow. The arrow hits the boggart simulacrum!  K=j7The arrow melts the boggart simulacrum terribly.K=j<=)K=jK=j1Vζ.ℓK=j;5G517.7 (0.8K=j}8K=j7;  Press: ? - help, Shift-Dir - straight lineAim: a boggart simulacrum (haloed, 93% to hit)  You shoot an arrow. The arrow hits the boggart simulacrum!  The arrow melts the boggart simulacrum terribly. _The boggart simulacrum vaporises! _You recovered 2 HP!K=j 4K=j4K=j6K=jeQ;54=3 _7=260=13==05=79K=jSj88K=jVK=jVy71=7K=jWK=j[ZK=jZ4==6K=j[K=jE^K=j^f7=5K=jE`K=jbbK=jbx9=4K=jcK=jfK=jfg82=3K=j hK=jyjK=jjx5=2K=jkK=jynK=jof8=1K=j@pK=j@rK=jrs91=0K=jsK=jhvK=jvB3=K=jv169K=jxK=jbzK=jz#6K=jzM=8K=j{K=j8~K=js~#9K=j~M=7K=jK=jہK=j>v102/126=6K=jK=jK=jm5==5K=jK=j؉K=j'@8=K=j^04K=jQK=j K=jia103K=jK=j-K=j}p3=2K=jK=jK=jcS6==K=j:1K=jK=jK=jsZ9=0K=jK=j K=jK=j\22=59K=j@K=j\K=jvK=j٨Z4=8K=jK=jK=jK=jZ6=7K=jIK=j6K=jK=j@K=jB6K=jK=j$  Things that are here:K=jd<  a +0 trident; a +0 robeK=j.K=jI5 _K=jK=jDK=j' ...####.#.... ..# ..#####..z...# #.##.#.# ##.####.# K=jJ7..# # ####### ##...#..#.#  ##.....## #.# #..#.# #....@).###.# #....#---2026.7 (29.0)K=j #..##'##..##.#.#.! # #.. #..#.......Z.z.z #ß #.> #.ß###...#K=j #..#.. #..# ##.## #..#####..# #... #.......##  ##..)..##K=jF4 ###'###K=jK=jR---7.7 (304K=jK=jL _Found a staircase to the Depths.  Things that are here:K=j  a +0 dagger; a +0 robe; a human corpse _You recovered 75 HP!K=j("K=j"K=j{$K=j)K=j/K=j1[=3 _K=j2K=j7K=j:K=j!;B2K=j<K=j/?K=jwCK=jCB1K=jEK=jGK=jJK=jRKB0K=jJMK=jWK=jYK=j5ZC49K=j[K=j]K=j^K=jA_B8K=jD`K=jbK=jcK=j1dB7K=jeK=jfK=j@iX6K=j=jK=jlK=jnK=jOnB5K=jaoK=jqK=jsK=jMsB4K=jtK=jvK=jxK=j#yB3K=j2zK=j|@  There is an open door here.K=j[K=jI2 _K=jK=jK=jGK=j؉B1K=jK=j{K=jK=jwB0K=jNK=jK=jK=jC39K=jK=jyW  Items here: )) [[.K=jK=j +8 K=j<_K=j9K=jK=jGK=jB7K=jծK=jLK=jвK=jB6K=j!K=jK=jK=j޷B5K=jݸK=jfK=jK=jEB4K=j=K=jK=jK=j<B3K=jK=j`K=j}X2K=jpK=jK=jK=jB1K=jtK=jK=jn0K=jK=jK=jC29K=jpK=jK=jK=j B8K=j4K=jK=jH  You encounter a rakshasa. It is wielding a +0 long sword.K=j ##..)..##  ###'###K=j ##.## #... #.#K=j# #. #)# .###.#. #.# .......##########.# K=j* #...@.........)# K=jVx #....##########.# #..... #.# ....... #.# K=jt####R## ####.#### #. #.|.....# R   rakshasa (asleep)K=j # #.......# #.......#K=jL #.......#K=jRr53.7 (26R§K=jGFRK=jf4.7 (277K=jlK=j* _The rakshasa blinks!K=j7 4 ##..)..##  K=j $###'###  ##.# K=j  ## #..# K=j  .. #.## K=j  # #. #)# K=j4 # .###.#. #.# K=j\ $ .......##########.# K=j 6 #...@.........)# K=j  K=jӘ D#.R..##########.# K=j # #..... #.# K=j" $ ....... #.# K=jJ  K=jv %####§##   K=jٙ B#. #.|  #   K=j   K=j4 ' K=j2 T ##..)..##  ###'###  ##.#  ## #..#  .. #.##  # #. #)#  .###.#. #.#  .......##########.#  #...@.........)#  #.R..##########.#  #..... #.#  K=j<3 ....... #.#  ####§##  #. #.|  #   K=j4 K=j7 K=j8 K=j< K=j>  K=j&? Q_A rakshasa is nearby!K=j% w ##..)..##  ###'###  ##.#  ## #..# K=j  .. #.##  # #. #)#  .###.#. #.#  .......##########.#  #...@.........)#  K=j #.R..##########.#  #..... #.#  ....... #.#  ####§##   K=j0 J#. #.|  #   K=jz 6   K=jw ##..)..##  ###'###  ##.#  ## #..#  .. #.##  K=jʝY# #. #)#  .###.#. #.#  K=j.......##########.#  #...@.........)#  K=j(#.R..##########.#  K=jT#..... #.#  ....... #.#  K=j####§##  #. #.|  K=jΞU#  K=j K=jK=jDK=j)K=jH K=jxY_A rakshasa is nearby!K=j-@ ))K=jd-dYou shoot an arrow. The arrow hits the rakshasa! The arrow burns the rakshasa.K=j\:R.K=jga:..K=jau===5.5 (0.8)6K=joeK=jg6 _The rakshasa is lightly wounded.K=j ) You shoot an arrow. The arrow hits the rakshasa!!!  The arrow burns the rakshasa.K=jG C .R.RRR 3 rakshasasThe rakshasa is severely wounded.The injured rakshasa weaves a defensive illusion!The rakshasa misses you.K=jK ```The rakshasa gestures at you.K=j r.@..K=j L====6.4 (0.9K=j" :5K=j K=jđ 5 _The lance of force is repelled.K=js  You shoot an arrow. The arrow hits the rakshasa. The arrow burns the rakshasa.K=j'k  The rakshasa is almost dead.K=j+ `The rakshasa gestures at you.K=jV§RK=j3R.K=j!8@K=j"===-7.34K=j"K=j&K=j(J _The lance of force is repelled. The rakshasa blinks!K=j0 ##..)..## ###'### ##.# ## #..# .. #.## # #. #)# .###.#. #.# .K=jX "#.# #.R..@........)# #...R#.# #..... #.# ..R.... #.# ####.###. #.|.....# # R.R.§R----8.3 (1.03K=j .You shoot an arrow. The arrow hits the rakshasa!! The arrow burns the rakshasa.You kill the rakshasa!K=j7V 2K=j;R.K=j54.RK=j...K=jq===9.2 (0.92K=j}K=jPY _The rakshasa shimmers and vanishes!K=j w .You shoot an arrow. The arrow hits the rakshasa! The arrow burns the rakshasa.  K=jWw=You kill the rakshasa!K=jz}   rakshasaK=j6R.K=jѰK=jɱc60.11K=j+K=j[Y _The rakshasa shimmers and vanishes!K=j#0)) K=jmsYou kill the rakshasa! _The rakshasa shimmers and vanishes! K=jí You shoot an arrow. The arrow hits the rakshasa! The arrow burns the rakshasa.  You kill the rakshasa! K=j4_The rakshasa shimmers and vanishes! K=j!e You shoot an arrow. The arrow hits the rakshasa! The arrow burns the rakshasa.K=j;..K=je9 (0.80K=jnK=jl _The rakshasa shimmers and vanishes!  You shoot an arrow. The arrow hits the rakshasa! The arrow burns the rakshasa.  K=jYou kill the rakshasa! _The rakshasa shimmers and vanishes!  You shoot an arrow. The arrow hits the rakshasa! The arrow burns the rakshasa. K=jQ_The rakshasa is almost dead.K=j )You shoot an arrow. The arrow hits the rakshasa!! The arrow burns the rakshasa.K=j <))K=j0 ...K=j4 /21.7K=j8 K=j9 L _You kill the rakshasa!K=j9K=jK=jK=jM K=jB_No target in view!K=jK=jfK=jK=jH _No target in view!K=j7K=jK=jK=jK=jK=j`19 _K=jK=jK=j4B8K=jGK=jK=jK=jB7K=jK=jeK=jK=jB6K=jK=j5K=j[K=j"K=jB4K=j2K=jK=jrK=jB3K=jK=jK=jK=j#B2K=jK=jK=j= K=j B1K=j# K=j K=jK=jB0K=j{K=jK=jK=jC09K=jK=jK=jK=j B8K=jK=jK=jK=jB7K=jK=ja#K=jt%K=j%B6K=j&K=j'K=j)K=jN*B5K=j)+K=j,K=j.K=j/B4K=jq/K=jM1K=jT4n3K=j5K=j7K=j-8B2K=j8K=ja:K=j<  You encounter a two-headed ogre. It is wielding two +0 giant spiked clubs.K=jcC$ #ß.#.>.O. #..#..... #..#### .# ##..... .# ##..). .# ###'#K=jC .# ##.# #####.### #..# #...@...# #.##---K=jLD& #.###.#.# #)#########.###.#.# #.#...............##########.#.#######.###.)...........)#K=jD #.##....##########.# O   two-headed ogre (asleep) #.#.....# #.##.......# #.######.### ####.##K=jKf.O79.7 (18.0)K=j1L+OK=jT OO 2 two-headed ogres (1 wandering)The two-headed ogre shouts in stereo! You hear a shout! You hear two shouts!  K=jQUYou encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giantspiked club.K=jU==-80.7 (191K=jYK=jUa* _You hear two shouts!K=j #ß.#.> .O  .O  .# K=j .# ##..) .#  .#  #####.###  #...@...#  #.###.#.# #)# K=j+V .###.#.# #.#  .......  K=ji.###.)...)#  #.##....#  #.#.....# #.#  #.......# #.#  K=j" K=jc #ß.#.> .O  .O  K=jΒ.#  .# ##..) .#  K=j.#  #####.###  K=j9x#...@...#  K=jk#.###.#.# #)#  K=j.###.#.# #.#  K=jȓ.......  .###.)...)K=j #.##....#  K=j%#.#.....#  K=jR#.......#   K=j|K=jK=j۞K=jd _There are monsters nearby!K=j\* #ß.#.> .O  .O K=j* .#  .# ##..) .#  .#  #####.###  #...@...#  #.###.#.# #)#  K=jQ+.###.#.# #.#  .......  .###.)...)#  #.##....#  K=j+n#.#.....# #.#  #.......# #.#   K=jJ  #ß.#.> .O  .O  .#  K=j1 c.# ##..) .#  .#  #####.###  #...@...#  #.###.#.# #)#  .###.#.# #.#  K=j .......  .###.)...) #.##....#  #.#.....#  #.......#   K=j K=j K=jS K=j d _There are monsters nearby!K=jG K=jH7))K=j9H ))K=jhH)K=jHTYou shoot an arrow. The arrow hits the two-headed ogre!  K=jH$The arrow burns the two-headed ogre.K=j|7 .K=j|mOThe two-headed ogre is moderately wounded.K=j{}N.OK=j~,OK=jz OThe two-headed ogre shouts in stereo!K=j5K=j- .K=jƈQ...OK=jO   ogre mageYou encounter a two-headed ogre. It is wielding two +0 giant clubs.You encounter an ogre mage. It is wielding a +0 club.K=j9=1.6 (0.9)K=jG:0K=j?K=j< _The two-headed ogre leaves your sight.K=j} ))))You shoot an arrow. The arrow hits the two-headed ogre!  The arrow burns the two-headed ogre.K=jK.OK=jׯL.OK=jM.OK=j,OK=j̲0OK=jr ...OO K=jkk 4 two-headed ogresThe two-headed ogre is heavily wounded.K=jd-2.4 (0.8K=j<399K=jK=jp  K=jYou encounter a two-headed ogre. It is wielding a +0 dire flail of protection _and a +0 giant club.K=j~' K=j)))K=j\xYou shoot an arrow. The arrow hits the two-headed ogre!  The arrow burns the two-headed ogre.K=j}M.OK=j J.OK=jMD.OK=j?O.K=jO.OK=j:..K=jL3.28K=jK=jK=j K=j]_The two-headed ogre is almost dead.K=j##ß.#.>. VividlyBlue the Marksdemigod..#..#... DemigodK=jEOO#..#### Health: 126/126 ========================O###..... Magic: 28/28 ========================O###..). AC: 6Str: 6O####'# EV: 23Int: 15*###.# SH: 0Dex: 36#####*####..# XL: 15 Next: 52% Place: Dungeon:15#...@...#K=j#.## Noise: ===------  Time: 22083.2 (0.0)#.###.#.##)# y) +3 longbow (flame)########.###.#.##.# Fire: y) +3 longbow (flame) ...............##########.# Zot (26398) .#######.###.)...........)#K=jq#.##....##########.# OOOO 4 two-headed ogres#.#.....##.# O   ogre mage#.......##.######.### ####.##You shoot an arrow. The arrow hits the two-headed ogre!  The arrow burns the two-headed ogre. _The two-headed ogre is almost dead.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineK=j]Aim: a two-headed ogre, wielding two +0 giant clubs (86% to hit)K=js4#ß.#.>. VividlyBlue the Marksdemigod..#..#... DemigodOOK=j[#..#### Health: 126/126 ========================O###..... Magic: 28/28 ========================O###..). AC: 6Str: 6)####'# EV: 23Int: 15.###.# SH: 0Dex: 36K=j9#####.####..# XL: 15 Next: 52% Place: Dungeon:15#...@...##.## Noise: ===------  Time: 22083.2 (0.0)K=jod#.###.#.##)# y) +3 longbow (flame)########.###.#.#K=j#.# Fire: y) +3 longbow (flame) ...............##########.# Zot (26398) .#######.###.)...........)#K=jߛ#.##....##########.# OOOO 4 two-headed ogres#.#.....##.# O   ogre mageK=j#.......##.######.### ####.## _The two-headed ogre is almost dead.K=jFFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!  K=j+The arrow burns the two-headed ogre.K=jt)) 3K=juKOOK=jK=j/OK=j.  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineK=jDAim: a two-headed ogre, wielding two +0 giant clubs (86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!  The arrow burns the two-headed ogre.  You kill the two-headed ogre!K=j?O.K=jL>..K=jo34.1 (0.97K=jK=j  You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0_giant club.K=j #ß.#.>. VividlyBlue the Marksdemigod.O#..#... DemigodO.#..#### Health: 126/126 ========================O###..... Magic: 28/28 ========================O###..). AC: 6Str: 6*####'# EV: 23Int: 15*###.# SH: 0Dex: 36#####*####..# XL: 15 Next: 53% Place: Dungeon:15#...@...##.## Noise: ===------  Time: 22084.1 (0.0)#.###.#.##)# y) +3 longbow (flame)########.###.#.##.#K=j  Fire: y) +3 longbow (flame) ...............##########.# Zot (26397) .#######.###.)...........)##.##....##########.# OOO 3 two-headed ogres#.#.....##.# O   ogre mage#.......##.######.### ####.##You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0_giant club.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail of protection and a +0 giant  club (86% to hit)K=j/G#ß.#.>. VividlyBlue the Marksdemigod.O#..#... DemigodO.#..#### Health: 126/126 ========================O###..... Magic: 28/28 ========================O###..). AC: 6Str: 6)####'# EV: 23Int: 15)###.# SH: 0Dex: 36#####)####..# XL: 15 Next: 53% Place: Dungeon:15#...@...##.## Noise: ===------  Time: 22084.1 (0.0)#.###.#.##)# y) +3 longbow (flame)########.###.#.##.#K=jJ Fire: y) +3 longbow (flame) ...............##########.# Zot (26397) .#######.###.)...........)##.##....##########.# OOO 3 two-headed ogres#.#.....##.# O   ogre mage#.......##.######.### ####.##Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail of protection and a +0 giant  club (86% to hit)  You shoot an arrow. The arrow hits the ogre mage.  The arrow burns the ogre mage.)..9 (0.86  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail of protection and a +0 giant  club (86% to hit)  You shoot an arrow. The arrow hits the ogre mage.  The arrow burn _The ogre mage is lightly wounded.K=j ?#ß.#.>. VividlyBlue the Marksdemigod.O#..#... DemigodK=j O.#..#### Health: 126/126 ========================O###..... Magic: 28/28 ========================O###..). AC: 6Str: 6*####'# EV: 23Int: 15*#K=j' v##.# SH: 0Dex: 36#####*####..# XL: 15 Next: 53% Place: Dungeon:15#...@...##.## Noise: ===------  Time: 22084.9 (0.0)K=j ~#.###.#.##)# y) +3 longbow (flame)########.###.#.##.# Fire: y) +3 longbow (flame) ...............##########.# Zot (26396) K=jt g.#######.###.)...........)##.##....##########.# OOO 3 two-headed ogres#.#.....##.# O   ogre mage#.......##.######.### ####.##The arrow burns the ogre mage. _The ogre mage is lightly wounded.  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail of protection and a +0 giant  club (86% to hit)K=jy #ß.#.>. VividlyBlue the Marksdemigod.O#..#... DemigodO.#..#### Health: 126/126 ========================O#K=j n##..... Magic: 28/28 ========================O###..). AC: 6Str: 6)####'# EV: 23Int: 15)###.# SH: 0Dex: 36#####)####..# XL: 15 Next: 53% Place: Dungeon:15K=jb w#...@...##.## Noise: ===------  Time: 22084.9 (0.0)#.###.#.##)# y) +3 longbow (flame)########.###.#.#K=j #.# Fire: y) +3 longbow (flame) ...............##########.# Zot (26396) .#######.###.)...........)#K=jn #.##....##########.# OOO 3 two-headed ogres#.#.....##.# O   ogre mage#.......##.######.### ####.##Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail of protection and a +0 giant  club (86% to hit)  You shoot an arrow. The arrow hits the ogre mage!!!  The arrow burns the ogre mage!K=js OPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail of protection and a +0 giant  club (86% to hit)  You shoot an arrow. The arrow hits the ogre mage!!!  The arrow burns the ogre mage!  The ogre mage is almost dead.K=jPu y .OYou hear two shouts!K=j) } )..O K=jq 4 two-headed ogresYou encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0giant club.K=j C ***K=j΅ _*The ogre mage gestures at you while chanting.K=j q)..@K=j K====5.7 (0.8K=j K=j  K=j/ E_The bolt of magma misses you.K=j5#ß.#.>. VividlyBlue the MarksdemigodO.#..#... DemigodK=ja5OO#..#### Health: 126/126 ========================O###..... Magic: 28/28 ========================O###..). AC: 6Str: 6K=j!*####'# EV: 23Int: 15*###.# SH: 0Dex: 36#####*####..# XL: 15 Next: 53% Place: Dungeon:15K=j<#...@...##.## Noise: ====-----  Time: 22085.7 (0.0)#.###.#.##)# y) +3 longbow (flame)########.###.#.##.# Fire: y) +3 longbow (flame) K=j/...............##########.# Zot (26396) .#######.###.)...........)##.##....##########.# OOOO 4 two-headed ogres#.#.....##.# O   ogre mageK=jц`#.......##.######.### ####.##The ogre mage gestures at you while chanting. _The bolt of magma misses you.Fire: y) +3 longbow (flame)K=j Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (86% to hit)K=jgc#ß.#.>. VividlyBlue the MarksdemigodO.#..#... DemigodOO#..#### Health: 126/126 ========================O###..... Magic: 28/28 ========================)###..). AC: 6Str: 6)#K=j|###'# EV: 23Int: 15.###.# SH: 0Dex: 36#####.####..# XL: 15 Next: 53% Place: Dungeon:15#...@...#K=j%#.## Noise: ====-----  Time: 22085.7 (0.0)#.###.#.##)# y) +3 longbow (flame)########.###.#.##.# Fire: y) +3 longbow (flame) K=ja$...............##########.# Zot (26396) .#######.###.)...........)##.##....##########.# OOOO 4 two-headed ogresK=jw#.#.....##.# O   ogre mage#.......##.#K=j#####.### ####.##Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineK=jAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (86% to hit)  You shoot an arrow. The arrow hits the ogre mage!!  The arrow burns the ogre mage.K=jL)))K=jxM..OO.O.).. 35===-6.5 (0.85  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (86% to hit)  You shoot an arrow. The arrow hits the ogre mage!!  The arrow burns the ogre mage. _You kill the ogre mage!K=j #ß.#.>. VividlyBlue the Marksdemigod..K=jC '#..#... Demigod.O#..#### Health: 126/126 ========================O#K=j ##..... Magic: 28/28 ========================O###..). AC: 6Str: 6*####'# EV: 23K=j6 Int: 15*###.# SH: 0Dex: 36#####*###K=j #..# XL: 15 Next: 55% Place: Dungeon:15#...@...##.## Noise: ===------  Time: 22086.5 (0.0)K=j #.###.#.##)# y) +3 longbow (flame)K=jZ ########.###.#.##.# Fire: y) +3 longbow (flame) ...............##########.# Zot (26395) K=j r.#######.###.)...........)##.##....##########.# OOO 3 two-headed ogresK=j w#.#.....#K=js #.##.......##.######.### ####.##The arrow burns the ogre mage. _You kill the ogre mage!K=j Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (86% to hit)K=jwt T#ß.#.>. VividlyBlue the Marksdemigod..#..#... Demigod.OK=jt #..#### Health: 126/126 ========================O#K=ju ##..... Magic: 28/28 ========================O#K=jNu ##..). AC: 6Str: 6K=ju s)####'# EV: 23K=ju Int: 15)###.# SH: 0Dex: 36K=j v .#####)###K=j;v #..# XL: 15 Next: 55% Place: Dungeon:15K=jlv T#...@...#K=jv :#.## Noise: ===------  Time: 22086.5 (0.0)#.###.#.#K=jv {#)# y) +3 longbow (flame)K=j+w n########.###.#.#K=j\w i#.# Fire: y) +3 longbow (flame) K=jw ...............##########.# Zot (26395) K=jw r.#######.###.)...........)##.##....##########.# OOO 3 two-headed ogresK=jx #.#.....##.#K=j?x #.......##.######.### ####.##K=jx ,Fire: y) +3 longbow (flame)K=jx Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  K=jx (86% to hit)  K=j'y cYou shoot an arrow. The arrow hits the two-headed ogre!!  The arrow burns the two-headed ogre!K=j 2OK=j )O.OK=j ..O 4 two-headed ogresK=j g7.4 (0.94K=j K=jȻ  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  K=j (86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!!  The arrow burns the two-headed ogre! _The two-headed ogre is severely wounded.K=j9 K=jv##ß.#.>. VividlyBlue the Marksdemigod..#..#... DemigodK=j`v5OO#..#### Health: 126/126 ========================*###..... Magic: 28/28 ========================O###..). AC: 6Str: 6K=jvoO####'# EV: 23Int: 15*###.# SH: 0Dex: 36#####*###K=jw@#..# XL: 15 Next: 55% Place: Dungeon:15#...@...##.## Noise: ===------  Time: 22087.4 (0.0)#.###.#.#K=j=wR#)# y) +3 longbow (flame)########.###.#.##.# Fire: y) +3 longbow (flame) K=jywL...............##########.# Zot (26394) .#######.###.)...........)#K=jwd#.##....##########.# OOOO 4 two-headed ogres#.#.....##.#K=jw#.......##.######.### ####.##The arrow burns the two-headed ogre! _The two-headed ogre is severely wounded.K=jxFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail of protection and a +0 giant  club (86% to hit)K=jZ#ß.#.>. VividlyBlue the Marksdemigod..#..#... DemigodOO#..#### Health: 126/126 ========================.#K=j##..... Magic: 28/28 ========================O###..). AC: 6Str: 6)####'# EV: 23Int: 15.###.# SH: 0Dex: 36K=jei#####.####..# XL: 15 Next: 55% Place: Dungeon:15#...@...##.## Noise: ===------  Time: 22087.4 (0.0)#.###.#.##)# y) +3 longbow (flame)########.###.#.#K=j#.# Fire: y) +3 longbow (flame) ...............##########.# Zot (26394) .#######.###.)...........)##.##....##########.# OOOO 4 two-headed ogres#.#.....##.#K=j%u#.......##.######.### ####.##Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail of protection and a +0 giant  club (86% to hit)  K=jjYou shoot an arrow. The arrow hits the two-headed ogre!!  The arrow burns the two-headed ogre.K=jt)) 3K=jO.OK=jGK)OK=jCO.K=j,OK=j&..O 4 two-headed ogresPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail of protection and a +0 giant  K=jclub (86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!!  The arrow burns the two-headed ogre.  You kill the two-headed ogre!K=jo68.2 (0.83K=jsK=j  You encounter a two-headed ogre. It is wielding a +0 great mace and a +0 giant _spiked club.K=j ##ß.#.>. VividlyBlue the Marksdemigod..#..#... DemigodK=jl OO#..#### Health: 126/126 ========================O###..... Magic: 28/28 ========================*###..). AC: 6K=j nStr: 6O####'# EV: 23Int: 15*###.# SH: 0Dex: 36K=jߞ 4#####*####..# XL: 15 Next: 56% Place: Dungeon:15#...@...#K=j ##.## Noise: ===------  Time: 22088.2 (0.0)#.###.#.##)# y) +3 longbow (flame)########.###.#.#K=jF i#.# Fire: y) +3 longbow (flame) K=j{ L...............##########.# Zot (26393) .#######.###.)...........)#K=j #.##....##########.# OOOO 4 two-headed ogres#.#.....##.##.......##.######.### ####.##K=j You encounter a two-headed ogre. It is wielding a +0 great mace and a +0 giant _spiked club.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineK=j+ {Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (86% to hit)K=jw ##ß.#.>. VividlyBlue the Marksdemigod..#..#... DemigodK=j!x HOO#..#### Health: 126/126 ========================O###..... Magic: 28/28 ========================)###..). AC: 6Str: 6O#K=jx ###'# EV: 23Int: 15)###.# SH: 0Dex: 36#####)####..# XL: 15 Next: 56% Place: Dungeon:15K=jx #...@...##.## Noise: ===------  Time: 22088.2 (0.0)#.###.#.#K=jy R#)# y) +3 longbow (flame)########.###.#.##.# Fire: y) +3 longbow (flame) K=j8y L...............##########.# Zot (26393) .#######.###.)...........)#K=joy &#.##....##########.# OOOO 4 two-headed ogres#.#.....##.##.......##.######.### ####.##Fire: y) +3 longbow (flame)K=jy Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!!  The arrow burns the two-headed ogre!K=j @..K=j] g9.0 (0.82K=jԳ K=j Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!!  K=j The arrow burns the two-headed ogre! _The two-headed ogre is heavily wounded.K=j(+K=j[)#ß.#.>. VividlyBlue the Marksdemigod..#..#... DemigodOO#..#### Health: 126/126 ========================O#K=j)##..... Magic: 28/28 ========================*###..). AC: 6Str: 6O####'# EV: 23Int: 15*###.# SH: 0Dex: 36#####*####..# XL: 15 Next: 56% Place: Dungeon:15#...@...#K=jf*#.## Noise: ===------  Time: 22089.0 (0.0)#.###.#.##)# y) +3 longbow (flame)########.###.#.##.# Fire: y) +3 longbow (flame) K=j*F...............##########.# Zot (26392) .#######.###.)...........)##.##....##########.# OOOO 4 two-headed ogres#.#.....##.##.......##.######.### ####.##K=j/+cThe arrow burns the two-headed ogre! _The two-headed ogre is heavily wounded.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (86% to hit)K=jp #ß.#.>. VividlyBlue the Marksdemigod..K=j #..#... DemigodOO#..#### Health: 126/126 ========================O###..... Magic: 28/28 ========================)#K=jh ##..). AC: 6Str: 6O####'# EV: 23Int: 15)###.# SH: 0K=jDex: 36#####)####..# XL: 15 Next: 56% Place: Dungeon:15#...@...##.## Noise: ===------  Time: 22089.0 (0.0)#.###.#.##)# y) +3 longbow (flame)K=j#########.###.#.##.# Fire: y) +3 longbow (flame) ...............##########.# Zot (26392) .#######.###.)...........)#K=j #.##....##########.# OOOO 4 two-headed ogres#.#.....##.##.......##.######.### ####.##K=js:Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre.  The arrow burns the two-headed ogre.K=j?M.OK=j(@M.OK=jBh)O.K=jHp. 3K=jIe9 (0.91K=jOK=jQ  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (86% to hit)  K=j_RYou shoot an arrow. The arrow hits the two-headed ogre.  The arrow burn _The two-headed ogre is severely wounded.K=jJ##ß.#.>. VividlyBlue the Marksdemigod..#..#... DemigodK=jJ..#..#### Health: 126/126 ========================O###..... Magic: 28/28 ========================O###..). AC: 6Str: 6*####'# EV: 23K=jJInt: 15O###.# SH: 0Dex: 36#####*####..# XL: 15 Next: 56% Place: Dungeon:15#...@...##.## Noise: ===------  Time: 22089.9 (0.0)K=j:K#.###.#.##)# y) +3 longbow (flame)########.###.#.##.# Fire: y) +3 longbow (flame) K=jtKL...............##########.# Zot (26391) .#######.###.)...........)#K=jK#.##....##########.# OOO 3 two-headed ogres#.#.....##.##.......##.######.### ####.##K=jKQThe arrow burns the two-headed ogre. _The two-headed ogre is severely wounded.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 great mace and a +0 giant spiked club  K=jL(86% to hit)K=jaQ ##ß.#.>. VividlyBlue the Marksdemigod..#..#... DemigodK=jQ ..#..#### Health: 126/126 ========================O###..... Magic: 28/28 ========================O###..). AC: 6Str: 6)####'# EV: 23Int: 15K=jWR O###.# SH: 0Dex: 36#####)####..# XL: 15 Next: 56% Place: Dungeon:15#...@...##.## Noise: ===------  Time: 22089.9 (0.0)#.###.#.#K=jR #)# y) +3 longbow (flame)########.###.#.##.# Fire: y) +3 longbow (flame) ...............##########.# Zot (26391) K=jR X.#######.###.)...........)##.##....##########.# OOO 3 two-headed ogres#.#.....##.##.......##.#K=j4S #####.### ####.##Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 great mace and a +0 giant spiked club  (86% to hit)  K=jxS bYou shoot an arrow. The arrow hits the two-headed ogre.  The arrow burns the two-headed ogre.K=j@ uO.OK=j K)OK=j xO 4 two-headed ogresK=j -90.8 (0.9K=j K=jV q  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 great mace and a +0 giant spiked club  (86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre.  The arrow burn _The two-headed ogre is severely wounded.K=jF#ß.#.>. VividlyBlue the Marksdemigod..#..#... DemigodO.K=jF#..#### Health: 126/126 ========================O###..... Magic: 28/28 ========================*###..). AC: 6Str: 6O####'# EV: 23Int: 15*###.# SH: 0K=jDex: 36#####O####..# XL: 15 Next: 56% Place: Dungeon:15K=jw#...@...##.## Noise: ===------  Time: 22090.8 (0.0)#.###.#.##)# y) +3 longbow (flame)########.###.#.#K=j;#.# Fire: y) +3 longbow (flame) ...............##########.# Zot (26391) .#######.###.)...........)#K=j#.##....##########.# OOOO 4 two-headed ogres#.#.....##.##.......##.######.### ####.##K=jdThe arrow burns the two-headed ogre. _The two-headed ogre is severely wounded.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (86% to hit)K=jc#ß.#.>. VividlyBlue the Marksdemigod..#..#... DemigodO.#..#### Health: 126/126 ========================O###..... Magic: 28/28 ========================)###..). AC: 6Str: 6O####'# EV: 23Int: 15.###.# SH: 0Dex: 36#####)####..# XL: 15 Next: 56% Place: Dungeon:15#...@...#K=j#.## Noise: ===------  Time: 22090.8 (0.0)#.###.#.##)# y) +3 longbow (flame)########.###.#.##.# Fire: y) +3 longbow (flame) ...............##########.# Zot (26391) .#######.###.)...........)##.##....##########.# OOOO 4 two-headed ogres#.#.....##.##.......##.######.### ####.##Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (86% to hit)  You shoot an arrow. The arrow hits the two-headed ogre!!  The arrow burns the two-headed ogre.K=jV 3K=j'.K=jX(K.OK=jS)K)OK=j/V 2K=j271.7 (0.9  You shoot an arrow. The arrow hits the two-headed ogre!!  The arrow burns the two-headed ogre. _You kill the two-headed ogre!  Training target 12.0 for Hexes reached!  Your Hexes skill increases to level 12!  You need to enable at least one skill for training.K=jX8/  --more--K=j K=j % K=j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.1  14.3  -1   i - Spellcasting   6.0   9.9  -2  K=jD         K=j  b - Maces & Flails   0.0   1.2  -1   j - Hexes  12.0  17.8  -1  K=j @ c - Unarmed Combat   0.0   1.2  -1   k - Alchemy   4.0   5.9  -1   d - Throwing   0.0   1.2  -1   l - Fire Magic   0.8   1.2  -1  K=j         K=jp  e - Ranged Weapons  18.0  29.1  -1   m - Evocations   0.0   1.2  -1  K=j6         K=j . f - Armour   5.0   7.1  -1      K=j  g - Dodging  10.1  14.3  -1       h - Stealth   0.0   1.0   0  K=j !            K=j         K=j             K=j         K=j         K=jG     You need to enable at least one skill.[?] HelpK=j G[=] set a skill target  K=jF [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsK=j3 > i + Spellcasting 6.0K=j= a + Fighting 10.1K=j> g + Dodging 10.1K=j7#TargetTarget--  --  --  --  -- K=j#d --  --  --  --  --  K=j $--  --  --  a-z] setK=jx$[-] clear selected targetcost|targetsK=jE<[?25h[?0c0 K=j [?25l[?1cK=j12.0  -1  The current training targets, if any.  K=jsThe species aptitude is in white.=] set aall targetsK=j<a-z] setselected target K=j=p [?25h[?0cK=jp20 K=jԃ [?25l[?1cK=j}12.0  -1 =] set aall targetsK=j:K=jK=j#ß.#.>. VividlyBlue the Marksdemigod..#..#... Demigod..#..#### Health: 126/126 ========================.#K=jW##..... Magic: 28/28 ========================O###..). AC: 6Str: 6)####'# EV: 23Int: 15O###.# SH: 0Dex: 36#####)####..# XL: 15 Next: 57% Place: Dungeon:15#...@...##.## Noise: ===------  Time: 22091.7 (0.9)#.###.#.##)# y) +3 longbow (flame)########.###.#.#K=j\#.# Fire: y) +3 longbow (flame) ...............##########.# Zot (26390) .#######.###.)...........)##.##....##########.# OO 2 two-headed ogres#.#.....##.##.......#K=jn #.######.### ####.##You shoot an arrow. The arrow hits the two-headed ogre!!  The arrow burns the two-headed ogre. _You kill the two-headed ogre!Training target 12.0 for Hexes reached!  Your Hexes skill increases to level 12!You need to enable at least one skill for training.K=j$K=j)K=jQ+. _K=j& K=j;)You shoot an arrow.K=j72OK=j8K)OK=jI9C.OK=j>xO 3 two-headed ogresK=j?c2.689K=j?DK=j+FL _The arrow hits the two-headed ogre but does no damage.K=ja  You shoot an arrow. The arrow hits the two-headed ogre!  The arrow burns the two-headed ogre.K=j .OThe two-headed ogre is moderately wounded.K=jK)OK=jX!K=j!b3.58K=j'K=j) _The two-headed ogre misses you. The two-headed ogre barely misses you.K=jR  You shoot an arrow. The arrow hits the two-headed ogre!  The arrow burns the two-headed ogre.K=jM)OK=jK=jb4.47K=jK=j'g _The two-headed ogre is heavily wounded.K=j'l  You shoot an arrow. The arrow hits the two-headed ogre!  The arrow burns the two-headed ogre.K=j  The two-headed ogre is severely wounded.The two-headed ogre completely misses you.K=j* b5.36K=jS K=jj U _The two-headed ogre misses you.K=jU  You shoot an arrow. The arrow hits the two-headed ogre!  The arrow burns the two-headed ogre.K=j r  The two-headed ogre is almost dead.K=j g6.1 (0.85K=jF K=j# ` _The two-headed ogre closely misses you. x2K=jJe )You shoot an arrow. The arrow hits the two-headed ogre!  The arrow burns the two-headed ogre.K=j. VividlyBlue the Marksdemigod..#..#... Demigod..#..#### Health: 126/126 ========================.#K=jo##..... Magic: 28/28 ========================)###..). AC: 6Str: 6O####'# EV: 23Int: 15O###.# SH: 0Dex: 36#####)###K=jSp#..# XL: 15 Next: 59% Place: Dungeon:15#...@...##.## Noise: ===------  Time: 22097.0 (0.0)#.###.#.##)# y) +3 longbow (flame)########.###.#.##.# Fire: y) +3 longbow (flame) K=jqh...............##########.# Zot (26384) .#######.###.)...........)##.##....##########.# OO 2 two-headed ogres#.#.....##.##.......##.######.### ####.##The arrow burns the two-headed ogre.  The two-headed ogre is almost dead. _The two-headed ogre closely misses you. x2  You shoot an arrow. The arrow hits the two-headed ogre!  K=jqhThe arrow burns the two-headed ogre. _You kill the two-headed ogre!K=juK=jkvK=jzK=j|K=j& o ))You shoot an arrow.  K=j The arrow completely misses the two-headed ogre.The arrow hits the two-headed ogre! The arrow burns the two-headed ogre.K=j: .O)OK=jYB K=jB e9 (0.93K=jBP K=j|R j _The two-headed ogre is moderately wounded.K=j- &  K=j cYou shoot an arrow. The arrow hits the two-headed ogre!!  The arrow burns the two-headed ogre.K=j3  The two-headed ogre is heavily wounded.The two-headed ogre completely misses you.K=j3 }09----====8.7 (0.8K=j[8 K=j: O _The two-headed ogre hits you with a +0 giant spiked club! K=j: [_You took 17 damage!K=j' )You shoot an arrow. The arrow hits the two-headed ogre!!  The arrow burns the two-headed ogre!K=j   two-headed ogreK=jn\.O12=---609.6 (0.92K=j_K=ja _You kill the two-headed ogre! _You recovered 3 HP!K=j9  You shoot an arrow. The arrow hits the two-headed ogre!  The arrow burns the two-headed ogre.K=j%  K=j QThe two-headed ogre is heavily wounded.K=j%#4K=jm====-100.4 (0.81K=jK=j _The two-headed ogre barely misses you. x2 _You recovered 2 HP!K=ju  You shoot an arrow. The arrow hits the two-headed ogre!!  The arrow burns the two-headed ogre.K=jK=j`m6=-1.3 (0.9K=j:0K=jK=j _The two-headed ogre is almost dead. _You recovered 2 HP!K=jg )You shoot an arrow. The arrow hits the two-headed ogre!  The arrow burns the two-headed ogre.K=jk RK=j K=j 9=22.279K=j< K=j  K=jV _You kill the two-headed ogre! _You recovered 3 HP!K=j K=jT K=jp K=j  K=jF B_No target in view!K=jK=jUK=jK=j̃K=j$x22=8 _K=jK=jۈK=j #5K=j\M=7K=j`K=jK=jь66=K=j :6K=jK=jK=j=K=jB5K=jK=j|#ß.#.>.#... #..#...#K=jΘb... #..##.# ##.#)# ##..).#)# ###'#K=j?#.# ##.# #####)### #..# #....@..# #.## ---#.###.#.# #)# #K=j .###.#.# #.# ........#.# .#K=j.###.)...#.##....##.# #.#.....# #.# #.......# #.# K=j!\#####.### ####.#K=jN78 M..#..K=j7ß.#.>.........######.##....##..)..#)K=js###'## #.# ######@###......K=j.## #.###.#.)K=j%########.###.#.##.#Zot (26375) ....#.K=j%d....#K=jI-6.2 (4.0K=j---7.2 (54K=j=K=jq  K=jItems here: )))))))) †††. _You recovered 7 HP!K=jK=jK=jK=jVK=js5MK=j#'#....<..#..ß.#.>.......K=jW^..######.##....K=j##..)..#)###'## #@# #0K=jL#####)###.K=j6]#.......#.## K=jqq#.###.#.#K=j~)########.###.#.#K=j7#.#....K=j^{8.2 (13K=jK=jh9 _Found a stone staircase leading up.K=j9K=jK=jK=j K=jsK=jj=2K=jV  Items here: )))).K=jK=jI1 _K=jK=j$  Things that are here:K=ji  a +0 club; a +0 robe; an ogre corpseK=jK=jI0 _K=j K=jj"K=jd%K=j%C69K=j&K=j)K=j+q  A two-headed ogre comes into view.K=j/#+#  #######.# #....K=jo0)####.#### ##....)).#....... #..##'##.#.....<## #..#...##.......# #ß.#.>.#####.......###.##..#...#.........@.......#..#####.K=j0#######.#.####.###....... #)#.# ##..)..# #)#O. ###'### #.#### #####)### #.K=jQ1O   two-headed ogre #.......# #.##.###.#.# #)#########.###.#K=j2h12.2 (4O.K=j7K=j8l3.2 (58 _K=j<K=jd>K=j X #+#  #.#  K=j l####.#### )) #.......  #.....<##  #.......# #ß.#.>K=j; h ####.......###.# ........@....... #######.#.####.#K=j \ #)#O# ##..) #)#.. K=j I #.#### ##.#  #####)### #..#  K=j w#.......# #.##  #.###.#.# #)#   #.# K=j  #+#  K=jg H#.#  ####.#### )) #.......  #.....<##  #.......# #ß.#.> K=jȄ ####.......###.# ........@....... #######.#.####.#K=j x #)#O# ##..) #)#..  #.#### K=j_  #####)### #..#  #.......#  K=j #.###.#.# #)   K=j K=j K=j K=j͐  K=j$ X_A two-headed ogre is nearby!K=j( K=j)You shoot an arrow. The arrow hits the two-headed ogre!!!  The arrow burns the two-headed ogre!K=j @)K=j8H.#K=j3=====4.1 (0.97K=jK=j= _You kill the two-headed ogre!K=jK=jK=jK=j K=j"H _No target in view!K=jK=jSK=j*K=jH _No target in view!K=jD K=j K=j K=j K=jB K=j I6 _K=jU K=j K=j\ K=j B5K=j K=j $  Things that are here:K=j  a +0 giant spiked club; a +0 giant club; a two-headed ogre corpseK=j K=j K=j5 I4 _K=js K=j K=j K=jU B3K=j^ K=j $  Things that are here:K=j  a +0 giant spiked club; a +0 giant club; a two-headed ogre corpseK=j' K=j I2 _K=j K=j K=j B1K=j K=j[ K=j K=j X0K=j; K=j K=j K=j C59K=j? K=j K=j: K=j B8K=j K=j _ Things that are here: _a +0 giant spiked club; a +0 giant club; a two-headed ogre corpse K=j5  Things that are here: _a +0 giant spiked club; a +0 giant club; a two-headed ogre corpse  There is a stone staircase leading up here.K=jo K=j I7 _K=j  K=j K=jl K=j B6K=j K=jn K=jZ K=j B5K=j" K=j K=j K=j B4K=j K=jt K=j# K=jl# B3K=j$ K=j+) K=j+ K=j+ B2K=j#, K=j- K=jd0 K=j0 B1K=j1 K=j2 K=jU K=jU B0K=jV K=jY K=j\ Y49K=j'] K=j^ K=j}a K=ja B8K=jb K=jwd K=jf B7K=jg K=jUh K=ji K=j1l K=jzl B6K=jrm K=jgn K=jp X5K=jq K=j:s 'K=jt K=j7u B4K=ju K=jw 7 _You open the door.K=jy K=jYz B3K=j"{ K=j~ %  K=jt~ There is an open door here.K=jc K=j +2 K=j) _K=j K=j K=j{ K=jć B1K=jȈ K=j_ K=j K=jw B0K=jQ K=j K=jJ K=j C39K=jZ K=jג K=j K=jE B8K=jH K=j K=jə K=jE B7K=jJ K=j K=j2 K=j B6K=ja K=j K=jp B5K=j/ K=j l _q - 3 cyan potions (gained 1)K=j K=jܦ B4K=jo K=j K=j K=ja B3K=j׫ K=jR K=j/ X2K=j K=jI K=j K=jC B1K=j K=j( 7 _You open the door.K=j K=j2 B0K=j K=j @  There is an open door here.K=jκ K=jd J29 _K=j K=jT K=jԾ K=j B8K=jƿ K=j K=j K=j B7K=j K=j K=j4 K=j{ ,6K=j K=j' K=j+ K=j K=j B5K=jT K=j K=jE K=j B4K=jM K=js K=j K=j B3K=jw K=j K=j K=j^ B2K=j K=j K=j X1K=j K=j- K=jz B0K=j K=j O _You now have 1956 gold pieces (gained 25).K=je K=j C19K=jD K=j, K=j K=j B8K=j K=j K=j K=jN B7K=j K=j K=j` K=j B6K=j] K=j K=j %  K=j= nYou encounter a deep elf pyromancer. It is wielding a +0 long sword.K=j !K=j Q K=j6 #########.# # ##.e #-----##.######...######.. #..........#.## K=jx  ##.#####.....#  ##...##  K=j i # ##.##  # e   deep elf pyromancer (asleep) #.#  # #.#  # ##'##  K=j , #K=j Je.65.1 (51.0)K=j #eK=j 4K=j X==---6.1 (52K=j :5K=j K=j 5 _The deep elf pyromancer shouts!K=j  #########.#  ##..@.....e.  #...######..  ..........#.##  ##.#####.....# K=j+ ##...## ##.## #.# #.# ##'##K=j%K=j:  K=j{_#########.#  K=j##..@.....e.  K=jZj#...######.. K=jj ..........#.##  ##.#####.....# ##...## ##.##K=j" #.# #.# K=jE##'##K=ji(K=j*K=j4K=j< K=j<\_A deep elf pyromancer is nearby!K=jK{)K=j{7 #########.#  K=j|h##..@.....e.  #...######.. K=jb|U ..........#.##  ##.#####.....# ##...##K=j| ##.##K=j| #.#K=j@}A #.# ##'##K=j>E K=j#########.#  ##..@.....e.  K=jSj#...######.. K=j ..........#.## K=j ##.#####.....# K=j@ ##...## ##.##K=j I #.#K=j N #.# K=j !E##'##K=jr&K=j(K=j@-K=j0 K=j71\_A deep elf pyromancer is nearby!K=jA K=jQ#########.#  ##..@.....e.  #...######..  ..........#.##  ##.#####.....# ##...## ##.## K=jQ#.# #.# ##'##K=jz5 #########.#  K=j67##..@.....e.  #...######..  ..........#.##  ##.#####.....# K=j}6##...## ##.## #.# #.# ##'##K=j:K=j:K=jW>K=jAj _A deep elf pyromancer is nearby!K=j$g )))))))You shoot an arrow.K=jcX`.....e.K=jXs=7.0 (0.9)4K=j[K=jx`f _The arrow barely misses the deep elf pyromancer.K=j~Q  K=jQ ))))) You shoot an arrow.  The arrow hits the deep elf pyromancer!!  The arrow burns the deep elf pyromancer.K=j  K=jB §The deep elf pyromancer is severely wounded.The deep elf pyromancer gestures wildly while chanting.K=j h.....K=j K=j `93K=j K=j 5 _The deep elf pyromancer blinks!K=j$KK=jKK=jTNK=jOH _No target in view!K=j K=j|K=jK=jWH _No target in view!K=j K=jO K=j K=jK=j0eK=j_  A deep elf pyromancer comes into view.K=j9K=j#####..§.#.##.######...######.#....#.## K=j#.##.#####.....# #.##...## #z##.## #. e   deep elf pyromancer#.# #.K=j#.# #.##'## #.K=j&0K=jv---8.9 (12 _K=j#K=jvK=j!K=j  K=jQm#########e##  ##...@....§..  K=j=#...######...  ....#.##  K=j,##.....# K=j1 ##.## #.# K=jf<#.# ##'##K=jl  #########e##  ##...@....§..  #...######...  ....#.##  K=jp Y##.....#  ##.## #.# #.# ##'##K=j q 9---K=jpu K=j x  K=jvx \_A deep elf pyromancer is nearby!K=jMh = ))))K=jh  You shoot an arrow. The arrow hits the deep elf pyromancer!  The arrow burns the deep elf pyromancer.K=jk K=j D.eK=j̲ ;...K=j 6===9.7 (0.8K=j* K=j  K=j@ a_The deep elf pyromancer is almost dead.K=j )You shoot an arrow. The arrow hits the deep elf pyromancer!  K=j[/The arrow burns the deep elf pyromancer.K=jY)))K=jDP...).K=j6470.6 (0.9K=je:1K=jK=j< K=jI_You kill the deep elf pyromancer!K=jBK=jCK=jKFK=jHH _No target in view!K=jfy K=jM|  Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Tukima's DanceHexesK=j| 1%3  c - Inner FlameHexes/Fire4% 3  d - FoxfireConjuration/Fire19%1  e - AnguishHexes/NecromancyK=j| 19% 4  f - Dimensional BullseyeHexes/Translocation19% 4  g - ApportationTranslocation22%K=j;} _1  h - SandblastEarth22%1  i - ShockConjuration/AirK=j} C22%1  j - Soul SplinterNecromancy22%K=j} 1  k - Construct Spike LauncherForgecraft32% 2  l - Lesser BeckoningTranslocation32% 2  m - Frozen RampartsIceK=j~ /54% 3  n - Fugue of the FallenNecromancy54% 3  o - Maxwell's Portable Piledriver Translocation54% 3  p - PasswallK=jU~ Earth54% 3  q - Teleport OtherTranslocation54% 3  r - Vampiric DrainingNecromancyK=j~ 54% 3  s - Ignite PoisonFire/Alchemy61% 4  t - AirstrikeAir91% 4  u - Animate DeadK=j Necromancy91% 4 15 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitK=j&K=jlK=jK=jK=jK=jPK=j K=j K=j(s K=j K=j} K=j   VividlyBlue the Marksdemigod  Demigod  Health: 126/126 ========================Magic: 28/28 ========================AC: 6Str: 6EV: 23Int: 15SH: 0K=jd =Dex: 36#########.#### XL: 15 Next: 64% Place: Dungeon:15##...@...)...#. Noise: ===------  Time: 22170.6 (0.0)##.######...######...#. y) +3 longbow (flame)..........#.###. Fire: y) +3 longbow (flame) ##.#####.....##. Zot (26311) ##...###z##.###. #.##. #.##. ##'###. The arrow burns the deep elf pyromancer. _The deep elf pyromancer is almost dead.You shoot an arrow. The arrow hits the deep elf pyromancer!  The arrow burns the deep elf pyromancer. _You kill the deep elf pyromancer! _No target in view!K=j K=j Memorise Vampiric Draining, consuming 3 spell levels and leaving 12? Y - Yes  N - NoK=j5K=jK=ju  VividlyBlue the Marksdemigod  Demigod  Health: 126/126 ========================Magic: 28/28 ========================AC: 6Str: 6EV: 23K=jInt: 15SH: 0Dex: 36#########.#### XL: 15 Next: 64% Place: Dungeon:15##...@...)...#. Noise: ===------  Time: 22170.6 (0.0)##.######...######...#. y) +3 longbow (flame)..........#.###. Fire: y) +3 longbow (flame) ##.#####.....#K=j#. Zot (26311) ##...###z##.###. #.##. #.##. ##'###. You shoot an arrow. The arrow hits the deep elf pyromancer!  The arrow burns the deep elf pyromancer. _You kill the deep elf pyromancer! _No target in view!  This spell is dangerous to cast!Okay, then.K=jK=jo. _K=jWF  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  K=jF\Confirm with . or Enter, or press ? or * to list all spells.K=jhK=jo Your spells (cast)TypeK=j NFailure Level a - JinxbiteHexes1%2  b + Cause FearHexes1% 4  c - Yara's Violent Unravelling Hexes/Alchemy 22% 5 K=j& -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitK=jՃK=jMK=j+: K=j VividlyBlue the Marksdemigod  DemigodK=j]V  Health: 126/126 ========================Magic: 28/28 ========================AC: 6Str: 6EV: 23Int: 15SH: 0Dex: 36#########.##K=j## XL: 15 Next: 64% Place: Dungeon:15##...@...)...#. Noise: ===------  Time: 22170.6 (0.0)##.######...######...K=j#. y) +3 longbow (flame)..........#.###. Fire: y) +3 longbow (flame) ##.#####.....##. Zot (26311) ##...###z##.###.K=jtx #.##. #.##.K=jţ> ##'###.K=ju  _You kill the deep elf pyromancer! K=jX:_No target in view!  K=jiThis spell is dangerous to cast! _Okay, then.K=jPECasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K=jK=j=: K=jm VividlyBlue the Marksdemigod K=j۳S Demigod K=j6 Health: 126/126 ========================K=jMagic: 28/28 ========================AC: 6K=j̴ZStr: 6EV: 23K=jInt: 15SH: 0Dex: 36K=jf;#########.##K=j## XL: 15 Next: 64% Place: Dungeon:15K=j##...@...)...K=jb#. Noise: ===------  Time: 22170.6 (0.0)K=j##.######...######...K=je#. y) +3 longbow (flame)K=j;R..........#.##K=j#. Fire: y) +3 longbow (flame) ##.#####.....#K=j̷m#. Zot (26311) ##...##K=j'S#z##.###. #.#K=jȹ#. #.##. ##'###.  _You kill the deep elf pyromancer! _No target in view!  This spell is dangerous to cast! _Okay, then.K=jBECasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K=j:  Okay, then.K=jK=j.K=jK=j. _K=jQ K=j K=j3 K=j F _Unknown command.K=jC K=j K=j K=jU K=j0 K=j _0 _K=j K=jv K=j C09K=jl K=j K=jz K=j B8K=jq K=j K=j K=jX B7K=j K=j$  Things that are here:K=jlI  a +0 long sword; a +0 leather armourK=jdK=jI6 _K=jK=jK=jK=jB5K=j K=jZ K=j K=jV B4K=j K=j#K=jK=j2B3K=jK=jK=jK=jB2K=jK=jK=jK=jmB1K=j6K=jMK=jK=jVB0K=jK=j%K=j 'K=jp'D299K=j7(K=j)K=j+K=j+B8K=j,K=j-K=j/K=j/B7K=j<1K=jt2K=j4K=jt4B6K=j>5K=j97K=j99K=j9B5K=j>:K=j?;K=j<K=jF=B4K=j=K=je?K=j@K=jAB3K=jAK=jCK=jDK=jDB2K=jhEK=jFK=jGK=jQHB1K=j1IK=j3JK=jKK=jLB0K=jM,K=jNK=jMOC89K=jPK=jhQK=jRK=jKSB8K=jSK=jTK=jkVK=jVB7K=jeWK=jYK=jq\X6K=jz]K=j\_K=j`K=jhaB5K=jaK=jcK=jeK=jeB4K=jfK=j]hK=j;jK=jj,3K=jjK=jkK=jZmK=j;oK=joB2K=jpK=jrK=jtK=jtB1K=juK=jwK=jyK=jyB0K=j{K=j}K=jK=jC79K=jK=jK=j8K=jB8K=jvK=jK=jK=j0B7K=jK=juK=jK=jbB6K=j)K=jK=j%K=jj,5K=jK=jkK=jK=jK=jB4K=jӖK=jK=jϙK=jB3K=jؚK=jYK=jB2K=j9K=jOM _i - 6 potions of invisibility (gained 2)K=jáK=jB1K=jK=jK=jK=j/B0K=jK=jnK=jK=jɨC69K=j:K=jK=jK=jի,8K=jK=j^K=jK=jK=jƮB7K=j1K=jK=j(K=jB6K=jűK=jK=jK=jLB5K=jK=jK=jK=j7B4K=jK=j`K=jعK=jB3K=jK=jK=jK=jPB2K=jK=jK=jK=j/B1K=jK=jwK=j K=jrB0K=jK=jK=jK=j C59K=jK=jFK=jK=j%B8K=jK=jEK=jK=j*B7K=jK=jxK=jK=j B6K=j0,K=jK=jB5K=jK=j|K=jK=j&B4K=jK=j}K=jK=jB3K=jK=jjK=jK=jFB2K=jK=jK=jK=jGB1K=jK=jK=jK=j[B0K=jK=jK=jK=j@C49K=jK=jK=jCK=jr  A skeletal warrior comes into view.K=jk###.....##.###...(.......# #.###. .##.....##.# #####....#### #.# #. .##.....##.# #.#### #.###. .##........# ##'###..... .###...##### ##...## ###.## .# ##.##########.....## ###.# K=jU.# #.##.#............# ##.#.# .####.#....#########...####....# ...........#...#@..#...+.......# --- K=j0#####......#.#.#.#z#...####....## # #.##.#.#.#.#.# #..## ##.... #####.####.#.#.#.# .# ####.#.## ##.........#.#.#.##......## ##.##...#..#.#.#.#.#.## #.##.#### z   skeletal warrior (wandering) .## #.#.#..#.#.#.#.#..# #.##.#### ).###.#.#....#...# ...# #.##..... #..##.#.#..#########..# #.#######K=j1232.6 (62.0)K=j---3.6 (638 _K=j K=j^K=j=(   #.# K=ju    ##'##     ###.#    .##### ........#@..#K=j  .K=j .#.#.#z# # #..#.#.# #..## ..#.#.# .# .....#.#.#.# ..#.#.#.#.#.##  .#.#.#.#.#..# )...#...# ...# . K=j (   #.#    ##'##     ###.#    .##### .......#@..# .K=j.#.#.#z# #..#.#.# #..## ..#.#.# .# .....#.#.#.# ..#.#.#.#.#.##  .#.#.#.#.#..# )...#...# ...# K=jߜ1. K=jLK=j K=j_K=jXg _A skeletal warrior is nearby!K=jnp(   #.#    ##'##  K=j߯   ###.#    .##### ........#@..# ..#.#.#z# # #..#.#.# #..## K=jL..#.#.# .# .....#.#.#.# ..#.#.#.#.#.##  .#.#.#.#.#..# )...#...# ...# . K=j@(   #.#   K=jYA ##'##     ###.#    .##### .......#@..# ..#.#.#z# #..#.#.# #..## .K=jA.#.#.# .# .....#.#.#.# ..#.#.#.#.#.##  .#.#.#.#.#..# )...#...# ...# . K=jF3K=j#JK=j Lg _A skeletal warrior is nearby!K=j  K=jd 4)K=j Sz  K=j {You shoot an arrow. The arrow hits the skeletal warrior!!  The arrow burns the skeletal warrior!K=jv= <.zK=j=> K=j ? '===K=jX? N4.4 (0.8)7K=jE K=jH  K=j|H L_The skeletal warrior is heavily damaged.K=jH K=j. g ))You shoot an arrow.K=j @z.5.3 (0.96 _The arrow barely misses the skeletal warrior.K=jQ  You shoot an arrow. The arrow hits the skeletal warrior.  The arrow burns the skeletal warrior.K=jw  The skeletal warrior is heavily damaged.K=jg6.1 (0.85K=jK=jG _The skeletal warrior hits you but does no damage.K=jXk K=jkq You shoot an arrow.  The arrow hits the skeletal warrior but does no damage.K=jw  The skeletal warrior is heavily damaged.K=j01-----====7.0 (0.94K=jK=jL _The skeletal warrior hits you with a +0 dire flail!! _You took 25 damage!K=j#( K=j$ You shoot an arrow. The arrow hits the skeletal warrior!!  The arrow burns the skeletal warrior!K=j\x  The skeletal warrior is almost destroyed.K=jo]3-----===-9K=j^:3K=j/dK=j>mK _The skeletal warrior completely misses you. K=jm[_You recovered 2 HP!K=j K=j)  You shoot an arrow. The arrow hits the skeletal warrior!  The arrow burns the skeletal warrior.K=j:K=jJK=jLK=jXTS6=5K=jT2-8.8K=jZK=j`A _You destroy the skeletal warrior! K=j`e_You recovered 3 HP!K=jJK=j% K=jG!K=jt%K=j(9=2 _K=j^)11=1K=j+4=0K=j,K=j#.7=39K=j.K=j0K=j41q20=8K=j1K=jE3K=j3p3=7K=jc4K=j5K=j6#5K=jm6M=6K=j6K=j8K=j8p6=5K=j9K=j;K=j<K=j=B4K=j=K=j@B  You see here a +0 dire flail.K=j$BK=jBI3 _K=jICK=jDK=jFK=jjFB2K=j0GK=j#HK=jIK=jIT=1K=jJK=jKK=j2MK=jzMB0K=j"NK=j5OK=jPK=jQC29K=jQK=jRK=jTK=j UB8K=jUK=jVK=j*XK=juXB7K=jvYK=jfZK=j[K=j6\B6K=j\K=j]K=j1_K=jx_B5K=jC`K=jcK=jdK=jdB4K=jeK=jfK=jhK=jhB3K=jiK=jjK=jlK=j_lB2K=jlK=jmK=joK=jpB1K=jpK=jqK=jsK=jsB0K=jtK=juK=jwK=j6xC19K=jyK=jSzK=j|K=j|B8K=j}K=j~K=j@K=jB7K=jK=jwK=j3K=jB6K=jK=jrK=jOK=jB5K=j7,K=jK=j0B4K=jK=jK=jJK=j̕B3K=jUK=j#@  You see here a +0 hand axe.K=jK=j|I2 _K=jĜK=j8K=jfK=j B1K=jK=jK=jX0K=jӥK=jWK=j=K=jC09K=jgK=j˫K=jlX8K=jK=jK=jK=jdB7K=jK=jzK=j[K=jնB6K=jK=j #.....#  #.#####  #)# K=jV##.########  #.........#  #..######.#  #..# ######..##.#  .......@...# --- #####..)...#  ##...#.....  #.........  ##.##..... #.# ####. # #'  . ...  .#K=j:I ####K=j)# ##.########.........###### .. ######..##.#..........##### ##...#..... #......K=j#.##....##.... ###.##.#K=jK=j{;75.8 (37.0)ZK=jK=j Z   tengu conjurer draugr (polearm, wande…)K=j---6.8 (385K=j_K=j  You see here a +1 war axe of pain. _You recovered 20 HP!K=j>Y #.#####  #)# ##.#K=jr1  #...  K=j`#..######.#  #..# ..  ######..##.#  K=jx...........#  #####..@...#  ##...#..... K=j@ #.........  ##.##..... K=j# #.# ####.  K=j# #'# K=jq . ..Z  .# ...K=j) #.#####  #)# K=jǗ5##.#  #...  #..######.#  K=jn#..# ..  K=j######..##.#  K=jd...........#  K=j#####..@...# K=j K=j{##...#.....  K=j#.........  ##.##.....  K=j7u#.# ####K=jS K=jx# #'# K=j4 . ..K=jҙ  K=jF .# ...K=jK=jK=j K=jcl _A tengu conjurer draugr is nearby!K=j #.#####  #)# ##.#  #... K=j0e #..######.#  #..# ..  ######..##.#  K=ji}...........#  #####..@...#  ##...#.....  K=jY#.........  ##.##.....  #.# ####. K=j # #'#  . ..Z  .# ...K=j~j #.#####  #)# ##.#  #...  K=j#..######.#  #..# ..  ######..##.#  ...........#  #####..@...#  ##...#.....  #.........  K=j##.##.....  #.# #### # #'#  . ..K=j-O  .# ...K=j/K=jK=jȉK=j5l _A tengu conjurer draugr is nearby!K=j 7 #.##### K=j " #)# ##.#K=jW   #...K=j .  #..######.# K=j # #..# ..  K=j A######..##.#  ...........# K=j/ > #####..@...#  K=j ##...#.....  #.........  ##.##.....  #.# ####.  K=j g# #'#  . ..Z  .# ...K=j; "K=j_  #.#####  #)# ##.#  #...  #..######.#  #..# ..  ######..##.#  K=jف ...........#  #####..@...#  ##...#.....  #.........  ##.##.....  #.# ####K=j`  # #'#  . ..  .# ...K=j܅ K=j K=j܉ K=j* l _A tengu conjurer draugr is nearby!K=jn{)))))Z  ) K=j_A tengu conjurer draugr is nearby! _A tengu conjurer draugr is nearby!A tengu conjurer draugr is nearby!  You shoot an arrow. K=j[ The arrow hits the tengu conjurer draugr!  The arrow burns the tengu conjurer draugr.K=jP%Z.K=j%UM.....K=jVu===7.7 (0.9)4K=j[ZK=j^m _The tengu conjurer draugr is heavily damaged.K=jtPMK=j:u9)))) K=j[u_The tengu conjurer draugr is heavily damaged.  You shoot an arrow.  K=jxuZThe arrow hits the tengu conjurer draugr.  The arrow burns the tengu conjurer draugr.K=j&Z'K=j....K=j?K=jg8.5 (0.83K=j0K=jn K=j`_The tengu conjurer draugr is severely damaged.K=jZWM) _The tengu conjurer draugr is severely damaged.  You shoot an arrow.  The arrow hits the tengu conjurer draugr!!  The arrow burns the tengu conjurer draugr.K=jP)))K=ja...9.32 _You destroy the tengu conjurer draugr!K=jWPK=j,QK=jTK=jW K=j(W:_No target in view!K=jK=jfK=jK=jQ K=j:_No target in view!K=jq K=js K=jx K=jB K=j K=jR I1 _K=j K=jo K=j( K=j! ,0K=jK K=j K=j< K=j} K=jV .199K=j K=j K=je K=j K=j ,8K=j K=j K=j K=j~ K=jw B7K=j K=j K=jw K=j B6K=j59 K=jH K=jK K=jK B5K=jL K=jN K=jP K=jP ,4K=jQ K=jKT ,K=jVU K=jU B3K=jV K=jX K=jY K=jY B2K=jZ K=j] K=j^ K=j^ B1K=j` K=jpb K=j6d K=jad B0K=jhe K=jf K=jh K=jh C89K=ji K=jkk K=jlo n8K=jCp K=jq K=j"r B7K=j;s K=jt K=jXv X6K=jhw K=jy K=j#{ K=j{ B5K=j$| K=j} K=j X4K=j K=jہ K=j K=jڃ B3K=j؄ K=j K=j X2K=j K=j K=jK K=j X1K=j K=jt K=j B0K=j; K=j K=jJ K=j C79K=j K=j K=j. K=jr B8K=j K=jZ K=j X7K=j K=j K=j X6K=j K=j͜ K=jf X5K=j K=j K=jA K=j B4K=j K=j K=jo K=jѥ B3K=jY K=jr K=j% K=jw B2K=jM ,K=j K=j/ B1K=j­ K=j K=j K=j_ B0K=jҰ K=jȱ K=j_ K=j C69K=j- K=j K=j K=j B8K=j0 K=jK K=jĹ K=j B7K=js K=jt K=j K=j B6K=j K=j K=jF 5K=jP K=j X4K=j- K=j K=j) B3K=jL K=jq K=j K=je B2K=j K=j~ K=j K=jl B1K=j K=j K=j K=j7 :0K=j K=j& K=j p  You encounter a six-headed hydra.K=j #......####...##..........# #.####.#. .##K=j  #.# ##.# .... #.# #..# K=jO .### #.# #.##.# #.# #.##.# ##.###.###.##.# #.....@.......#---K=j #.....##########.#..D ...$ .## D   six-headed hydra (asleep) K=jm 321.3 (42.0)D.Found 10 gold pieces.K=j PDK=j ====2.3 (4359K=j[ K=j 1 _The six-headed hydra roars!K=jyR  .##  ..........#  #.####.#.#  #.# ##.#.# K=jR $ #.# #..#.#  #.# #.##.#  #.# #.##.#  ##.###.###.##.#  #.....@.......#  #....D##########  .#... K=jFS a...$ .##K=jV .##  ..........#  #.####.#.# K=j/ #.# ##.#.#  #.# #..#.# K=jF #.# #.##.#  K=jU#.# #.##.#  ##.###.###.##.#  K=jB#.....@.......#  #....D########## K=jj .#... ...$ K=jR.## K=j@K=j\K=jK=j g _A six-headed hydra is nearby!K=j@ .##  ..........#  #.####.#.#  #.# ##.#.#  #.# #..#.#  #.# #.##.#  #.# #.##.#  ##.###.###.##.#  #.....@.......#  #....D##########  .#... ...$ .##K=jV .##  ..........#  #.####.#.# K=j!/ #.# ##.#.#  #.# #..#.# K=jH #.# #.##.# K=jn K=j#.# #.##.# K=j K=j##.###.###.##.#  K=jJ#.....@.......#  K=j#....D##########  K=j`.#... K=j?...$ K=j68.## K=jK=jK=j.K=jK=jaK=j K=jY_A six-headed hydra is nearby!K=j K=j-)You shoot an arrow. The arrow hits the six-headed hydra.  The arrow burns the six-headed hydra.K=jDD.K=j޺K=jA===-3.1 (0.8)8K=j*K=j> _The six-headed hydra is lightly wounded.K=j  You shoot an arrow. The arrow hits the six-headed hydra!!  The arrow burns the six-headed hydra.K=j1   The arrow burns the six-headed hydra.  The six-headed hydra is moderately wounded.  The six-headed hydra misses you. The six-headed hydra bites you.  bites you!  The six-headed hydra completely misses you.  The six-headed hydra closely misses you.K=j 12---====4.0 (0.97K=j K=j$  K=jJ _The six-headed hydra completely misses you. _You took 14 damage!K=j( K=j- You shoot an arrow. The arrow hits the six-headed hydra!!  The arrow burns the six-headed hydra!K=j   The six-headed hydra is almost dead.The six-headed hydra barely misses you. The six-headed hydra bites you. x2  The six-headed hydra bites you!K=j 04-----96K=j K=j K=j_The six-headed hydra closely misses you. x2 _You took 8 damage!K=j C .K=j You shoot an arrow. The arrow hits the six-headed hydra!!  The arrow burns the six-headed hydra.K=j & K=j K=j 7/127=-7===-5.8K=jq K=j  K=j _You kill the six-headed hydra! _You recovered 3 HP!K=j K=j  Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexesK=j7 R1% 3b - Tukima's DanceHexes1%K=j` 3  c - Inner FlameHexes/Fire4% 3  d - FoxfireConjuration/FireK=j 819%1  e - AnguishHexes/NecromancyK=j q19% 4  f - Dimensional BullseyeHexes/TranslocationK=jϴ 19% 4  g - ApportationTranslocation22%1  h - SandblastK=j DEarth22%1  i - ShockConjuration/AirK=j~ 22%1  j - Soul SplinterNecromancy22%1  k - Construct Spike LauncherForgecraft32% 2  l - Lesser BeckoningTranslocation32% 2  m - Frozen RampartsIce54% 3  n - Fugue of the FallenNecromancyK=j 54% 3  o - Maxwell's Portable Piledriver Translocation54% 3  p - PasswallEarth54% 3  q - Teleport OtherTranslocation54% 3  r - Vampiric DrainingNecromancy54% 3  s - Ignite PoisonFire/AlchemyK=j 61% 4  t - AirstrikeAir91% 4  u - Animate DeadNecromancy91% 4 15 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitK=jvK=j,K=jB#......####...##VividlyBlue the Marksdemigod..........#K=jDemigod#.####.#.#K=jRHealth: 107/127 ====================---- .###.# ##.#.#Magic: 28/28 ======================== ....#.# #..#.#K=j-AC: 6K=j@Str: 6 .###K=j#.# #.##.#EV: 23K=j+Int: 15#.# #.##.#K=jW-SH: 0K=j.Dex: 36K=jÎ##.###.###.##.#K=jXL: 15 Next: 67% Place: Dungeon:15K=j?#.....@.......#K=j}Noise: ===------  Time: 22325.8 (0.0)K=jh#.....##########K=jޏ@y) +3 longbow (flame)K=j W.#...K=j2Fire: y) +3 longbow (flame) ...$K=j&Zot (26156) K=j).## K=jh_The six-headed hydra closely misses you. x2 K=jA_You took 8 damage!  You shoot an arrow. The arrow hits the six-headed hydra!!  K=jZThe arrow burns the six-headed hydra. _You kill the six-headed hydra! K=jё^_You recovered 3 HP!K=j:  Okay, then.K=jEK=jK=j~K=j. _K=jKK=jl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingK=jw10.3  14.3  -1   i + Spellcasting 6.2   9.9  -2  K=j0^    K=jWS    K=j b - Maces & Flails   0.0   1.2  -1   j - Hexes  12.0  17.8  -1  K=j c - Unarmed Combat   0.0   1.2  -1   k - Alchemy   4.0   5.9  -1  K=jf d - Throwing   0.0   1.2  -1   l - Fire Magic   0.8   1.2  -1  K=j^    K=jS    K=jQ e - Ranged Weapons  18.0  29.1  -1   m - Evocations   0.0   1.2  -1  K=jw^    K=jT    K=jW f - Armour   5.0   7.1  -1      g + DodgingK=j,10.3  14.3  -1  K=j}.     h - Stealth   0.0   1.0   0  K=ja    K=j_    K=ja    K=j(_    K=jga    K=j_    K=ja    K=j_    K=ja    K=jD_    K=jda    K=j_    K=jT    K=j The relative cost of raising each skill is in cyan.  The species aptitude is in white.  K=jQ[?] Help[=] set a skill target  K=j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsK=jgK=jlK=j?p#......####...##VividlyBlue the Marksdemigod..........#DemigodK=jpk#.####.#.#Health: 107/127 ====================---- .###.# ##.#.#Magic: 28/28 ======================== ....#.# #..#.#AC: 6K=jpStr: 6 .####.# #.##.#EV: 23Int: 15#.# #.##.#K=j$qSH: 0Dex: 36##.###.###.##.#XL: 15 Next: 67% Place: Dungeon:15#.....@.......#K=jq>Noise: ===------  Time: 22325.8 (0.0)#.....##########y) +3 longbow (flame).#...Fire: y) +3 longbow (flame) ...$Zot (26156) .## _You took 8 damage!  You shoot an arrow. The arrow hits the six-headed hydra!!  The arrow burns the six-headed hydra. K=jq_You kill the six-headed hydra! _You recovered 3 HP! _Okay, then.K=jKuK=juK=jxK=jyK=jK=je Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Tukima's DanceK=jAHexes1%3  c - Inner FlameHexes/FireK=j4% 3  d - FoxfireConjuration/Fire19%1  e - AnguishHexes/Necromancy19% 4  f - Dimensional BullseyeK=j|Hexes/Translocation19% 4  g - ApportationTranslocationK=j722%1  h - SandblastEarth22%K=j;@1  i - ShockConjuration/Air22%1  K=j\3j - Soul SplinterNecromancy22%K=j~1  k - Construct Spike LauncherForgecraft32% 2  l - Lesser BeckoningK=j~Translocation32% 2  m - Frozen RampartsIceK=j54% 3  n - Fugue of the FallenNecromancy54% 3  K=jo - Maxwell's Portable Piledriver Translocation54% 3  p - PasswallEarthK=j54% 3  q - Teleport OtherTranslocation54% 3  r - Vampiric DrainingNecromancyK=j1h54% 3  s - Ignite PoisonFire/AlchemyK=jS61% 4  t - AirstrikeAir91% 4  u - Animate DeadNecromancyK=jxh91% 4 15 spell levels left K=j][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitK=j K=j K=j K=j>! #......####...##VividlyBlue the Marksdemigod..........#K=j! qDemigod#.####.#.#Health: 107/127 ====================---- .###.# ##.#.#K=j! ,Magic: 28/28 ======================== ....#.# #..#.#AC: 6Str: 6 .####.# #.##.#EV: 23Int: 15K=j" #.# #.##.#SH: 0Dex: 36K=j+" $##.###.###.##.#XL: 15 Next: 67% Place: Dungeon:15K=jQ" #.....@.......#Noise: ===------  Time: 22325.8 (0.0)#.....##########K=jx" !y) +3 longbow (flame).#...Fire: y) +3 longbow (flame) ...$K=j" OZot (26156) .## K=j" _You took 8 damage!  You shoot an arrow. The arrow hits the six-headed hydra!!  The arrow burns the six-headed hydra. _You kill the six-headed hydra! K=j" _You recovered 3 HP! _Okay, then.K=jk) K=j* Memorise Dimensional Bullseye, consuming 4 spell levels and leaving 11? Y - Yes K=j* ' N - NoK=j~K=jw#......####...##VividlyBlue the Marksdemigod..........#Demigod#.####.#.#K=j5Health: 107/127 ====================---- .###.# ##.#.#Magic: 28/28 ======================== ....#.# #..#.#AC: 6Str: 6 K=j.####.# #.##.#EV: 23Int: 15#.# #.##.#SH: 0Dex: 36##.###.###.##.#XL: 15 Next: 67% Place: Dungeon:15#.....@.......#Noise: ===------  Time: 22325.8 (0.0)#.....##########y) +3 longbow (flame).#...K=jFire: y) +3 longbow (flame) ...$Zot (26156) .## _You took 8 damage!  You shoot an arrow. The arrow hits the six-headed hydra!!  The arrow burns the six-headed hydra. _You kill the six-headed hydra! K=jH_You recovered 3 HP! _Okay, then.K=j9x10---6.8 (15K=jK=jko _This spell is dangerous to cast!K=jז3=---7.8 (24K=j[K=jK=j6=8.8 (33K=jK=jsK=j#8=9.8 (42K=jK=j K=jЩ21=30.8 (51K=jK=j _You start memorising the spell. You continue memorising. x4K=jK=jK=j K=j _You finish memorising. Spell assigned to 'd'. You recovered 14 HP!K=j K=j0 l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingK=j 10.3  14.3  -1   i + Spellcasting 6.2   9.9  -2           b - Maces & Flails   0.0   1.2  -1   j - Hexes  12.0  17.8  -1  K=j  c - Unarmed Combat   0.0   1.2  -1   k - Translocations   0.0   1.2  -1   d - Throwing   0.0   1.2  -1   l - Alchemy   4.0   5.9  -1      K=jN  m - Fire Magic   0.8   1.2  -1   e - Ranged Weapons  18.0  29.1  -1      K=j      n - Evocations   0.0   1.2  -1   f - Armour   5.0   7.1  -1      g + Dodging10.3  14.3  -1       h - Stealth   0.0   1.0   0                  K=j                                 K=j e    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpK=jH *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsK=j nTargetTarget12.0 10.0K=j. m--  --  --  --  --  -- K=j~ r --  --  --  --  12.0K=j ( --  a-z] set[-] clear selected targetcost|targetsK=j5 K=jj&[?25h[?0c0 K=jjK=j5 " K=j8 [?25l[?1cK=j<= 4.0 current training targets, if any.=] set aall targetsK=j > k + Translocations 0.0K=j a * Fighting  10.3K=jo a - Fighting  10.3K=jvL  g * Dodging  10.3K=jDq K=jq i g - Dodging  10.3K=jK=j K=j#......####...##VividlyBlue the Marksdemigod..........#DemigodK=j}#.####.#.#Health: 121/127 ======================-- .###.# ##.#.#Magic: 28/28 ======================== ....#.# #..#.#AC: 6Str: 6 .####.# #.##.#EV: 23Int: 15#.# #.##.#SH: 0K=j bDex: 36##.###.###.##.#XL: 15 Next: 67% Place: Dungeon:15#.....@.......#Noise: ---------  Time: 22330.8 (0.0)#.....##########y) +3 longbow (flame).#...K=j`Fire: y) +3 longbow (flame) ...$Zot (26151) K=jn.## _You kill the six-headed hydra! K=j_You recovered 3 HP! _Okay, then. K=j5_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 K=jy_You finish memorising. Spell assigned to 'd'. You recovered 14 HP!K=j K=jʷK=j1K=jK=jK=jK=jxK=j K=j*w4=0 _K=j(K=jaK=j-#7K=jk==49K=jK=jɪK=jK=j:B8K=jK=jK=jK=jB7K=jK=j!K=jK=jNB6K=jK=jmK=j:K=jT=5K=jK=jK=jZK=jB4K=jK=jK=jQB3K=jK=jO _You now have 1966 gold pieces (gained 10).K=jwK=jX2K=j@K=j4X1K=jK=jNK=jKK=jB0K=jK=jK=jK=jC39K=jsK=jK=jVK=jB8K=jK=jK=j7K=jB7K=j,K=jGK=jK=jB6K=jK=jK=jcK=jB5K=jWK=jIK=jK=jaB4K=jK=jK=jK=jB3K=jgK=j]K=jK=jB2K=jnK=jK=jK=jB1K=jK=jK=jK=j B0K=jK=jK=jzK=jC29K=j>K=j<K=jkK=jB8K=jK=jK=jK=jNB7K=j K=j& K=jl K=j B6K=jK=ja!543K=j"K=j&%K=j%B2K=j&K=j(K=j;10K=j>K=jAK=jCBC19K=jIDK=jnFK=jHK=jAIB8K=jJK=jNK=jQK=j4RB7K=jSK=jUK=j6XK=jXB6K=jZK=j^K=j$aK=j bB5K=j cK=jgK=jjK=jjB4K=jkK=jmK=jpX3K=jXrK=jsK=juK=j$vB2K=j;wK=jxK=j{K=jk{B1K=jV|K=jqK=jK=j΂B0K=j܃K=j K=j|T##### #.........### .....##.# ##.##........ .....##.# #)######.### .K=j͎2....# #.## #.# #'# #.###.# #.. #.# ... #...# .....# #.#####.# .... ###.# K=jiF.(...####.##.##.# ....[ #.. .....#..........##...... .####.. ###....)........@'...... ..'.....71.8 (41.0) ######.##.#...####.........####.. K=jF...# #.##..#..# .............. ...###.###.##.# .... #.####.# .....#)###.##.#K=jُ1... #.# ##.# ...#..)..)....##+# #.# #..#  K=j ...#######.#####.# #.# #.##  #### #.#K=jQ#.# #.# #.## #.###.###.###.## K=jCK=j g2.8 (4209K=jK=j۞# _Found a robe. K=j e_You recovered 6 HP!K=jK=jK=jK=jK=jnK=j_8 _K=j @  There is an open door here.K=j>K=jI7 _K=jK=jK=jK=jB6K=jK=jK=jK=jMB5K=jyK=jcK=jhK=jB4K=jK=jZK=jK=jB3K=jgK=jK=jK=jF,2K=jpK=j]K=j K=j K=jm B1K=j K=j K=jB K=j B0K=j K=j K=j| K=j D099K=j K=j K=je K=j B8K=j K=j @  There is an open door here.K=j K=jI I7 _K=jh K=j)! ?  You see here a +0 halberd.K=jc# K=j# I6 _K=j% K=j' K=j) K=j) B5K=j9+ K=j, K=j. K=j. B4K=j/ K=j1 K=j3 K=j4 B3K=j4 K=j6 K=j48 K=j8 B2K=jt9 K=j; K=j< K=j< B1K=j= K=j? K=jA K=jaA B0K=j8B K=jC K=jTE K=jE -89K=jE K=jF K=jG K=jI K=jI B8K=jJ K=jUL K=jM K=jM B7K=jaN K=j,P K=jGQ K=jQ B6K=j@R K=j>S K=jT K=jT B5K=jaU K=jJV K=jhW K=jW B4K=j1X K=jZ K=jr[ K=j[ B3K=jc\ K=j] K=j^ K=j9_ B2K=j_ K=j` K=jb K=jb B1K=jc K=jf K=jh K=jYh B0K=j i K=jHj K=jek K=jk C79K=jMl K=jam K=jn K=jHo B8K=jo K=jAq K=jr K=jr B7K=js K=j7y K=j#{ K=jr{ B6K=j|| K=j~ K=jԀ K=j0 B5K=jh K=j K=jZ K=j B4K=j K=j K=j˒ K=j) B3K=jn K=jŖ $  Things that are here:K=j& J  a +0 short sword; a +0 leather armourK=j K=j I2 _K=j# K=j9 K=jŢ K=j B1K=jܤ K=j K=j| K=j B0K=jA K=jf K=j K=j C69K=j K=jJ K=j K=j B8K=jo K=j K=j# K=j B7K=j K=j3 K=j K=j6 B6K=j K=j K=jg K=j B5K=j K=j K=jw K=j B4K=j0 K=j K=j^ K=j B3K=j K=j K=j9 K=jp B2K=j K=j& K=j K=j B1K=j K=j K=j K=j B0K=j K=j K=jC Y59K=jO K=j K=j K=j B8K=j K=jt K=j. K=j B7K=j K=j K=j K=j K=j :6K=j K=j K=j7 K=j B5K=j K=j4 K=j K=j8 B4K=j[ K=jP K=jA K=j B3K=j K=j K=jO K=j B2K=j K=j K=jK K=j B1K=j! K=jQ# K=j$ K=j9% ,0K=je% K=j^& K=j' K=j) K=j* C49K=j+ K=jK, K=j+. K=jx. B8K=jh/ K=j0 K=j2 K=j2 B7K=j3 K=j4 K=jV6 K=j6 B6K=j_7 K=jW8 K=j: K=jX: B5K=j; K=j4< K=j= K=j;> ,4K=jz> K=j*? K=j8@ K=jA K=j B B3K=jB K=jD 'K=jF K=jF B2K=jG K=jN   ########.###.#.# #.#  ...............##########.#  .#######.###.)...........)# K=jN / #.##....##########.#  #.#.....# #.#  K=jN #.......# #.#  K=j7O #####.### ####.### #.# #.|... #@# #....439.8 (67 K=jaO #'# #..... ... #.... K=jO r.)... #....... ....... ##...(... ......... #..<..... K=jO +########## #######.. #### ############### ....ß#ß...ß#ß.....# K=j8P 1_You open the door.K=jQ G _Found a lajatang.K=j 3K=j K=j K=j K=j _1 _K=j% @  There is an open door here.K=j@ K=j I0 _K=j K=j K=j K=j C39K=jަ K=j K=j K=jt B8K=j K=j K=j K=j B7K=j K=j K=j K=j B6K=j K=j K=j K=j B5K=j K=j K=j K=jb B4K=jF K=j K=j K=j B3K=j K=j K=j/ K=j B2K=jX K=j K=j K=jj B1K=j K=j K=j K=j9  A centaur warrior opens the door.  You encounter a centaur warrior. It is carrying a +0 shortbow.K=jW  #.......# # #####.### #### #.# #.|. #.# #... ##'## #... ##...## #... ##.)...## #...#.......## ##........# #..<.....c'########## #####....### #### ############. ....ß#ß...ß#ß .....#.....#†. ....©#©)<.©#©... c   centaur warrior (launcher, wandering) K=j .....#.....#.. ....ß#ß...ß#ß... #### ###########K=j N50.8 (11cK=j1 c   centaur (polearm, launcher, wandering)K=j f1.8 (120K=j K=j _You encounter a centaur. It is wielding a +0 spear and carrying a +0 orcbow.K=j}I4 )c  )You shoot an arrow. The arrow hits the centaur warrior!!  The arrow burns the centaur warrior.  The centaur warrior shouts!K=j/{D .cK=j{EThe centaur warrior is heavily wounded.K=jg~(.cK=j~K=jOc)K=jM====2.7 (0.9)29K=jK=j*) _The centaur shouts!K=jE  You shoot an arrow. The arrow hits the centaur warrior!  The arrow burns the centaur warrior.K=j .cThe centaur warrior is severely wounded.K=jna  The centaur warrior hits you. The centaur warrior kicks you.K=j1--===-3.68K=jK=j; _The centaur warrior misses you. The centaur warrior kicks you. _You took 10 damage!K=j( $You shoot an arrow. The arrow hits the centaur warrior!!  The arrow burns the centaur warrior.K=j, c   centaur (polearm, launcher)K=jb`  You kill the centaur warrior!The centaur unwields a +0 spear. The centaur wields a +0 orcbow.K=jc F)))))))K=j v@.....$K=j] 9--8-4.4 (0.87K=jF K=jѡ _The centaur shoots an arrow. The arrow completely misses you. _You recovered 2 HP!K=j~ ))) You shoot an arrow. The arrow hits the centaur! The arrow burns the centaur.K=j ..$The centaur is heavily wounded.K=j) F)))))))K=j#v @.....$K=jIThe centaur shoots an arrow. The arrow is repelled.K=jF)))))))K=jVv@.....$K=jW22=5.3 (0.96K=jS\K=j^ _The centaur shoots an arrow. The arrow completely misses you. _You recovered 3 HP!K=j;_= ))))K=j_3)))You shoot an arrow.K=j c..$...  The arrow completely misses the centaur.K=jF)))))))K=jv@.....$K=jk5=6.25K=jK=jI _The centaur shoots an arrow. The arrow is repelled. K=j-e_You recovered 3 HP!K=jl< )))K=jt You shoot an arrow. The arrow hits the centaur. The arrow burns the centaur.K=jkQ ..$The centaur is severely wounded.K=jUF)))))))K=j/@...K=jTG..$K=j7=7.14K=j1K=jI _The centaur shoots an arrow. The arrow is repelled. K=je_You recovered 2 HP!K=jiE' K=jE)K=jEkYou shoot an arrow. The arrow hits the centaur!! The arrow burns the centaur.K=j\JV)))K=j|B..$K=jɀe9 (0.83K=j~K=j=K _You kill the centaur!K=jZ K=j9[ K=j^ K=jd`  K=j` B_No target in view!K=jK=jK=jǃK=j0K=j K=jĈI2 _K=jK=j&  K=jbYou now have 1984 gold pieces (gained 18).  There is an open door, spattered with blood here.K=j{B1K=jK=j0@ _You see here a +0 shortbow.K=jK=jYT=0K=j]K=jPK=jK=jnC19K=jK=jK=juK=jB8K=jОK=j$  Things that are here:K=j=<  a +0 orcbow; a +0 spearK=j K=jI7 _K=jK=jK=jK=jB6K=jgK=jK=jK=jB5K=jK=jK=jK=jB4K=jBK=jK=j|K=jgB3K=jK=jK=jgK=jqB2K=jK=jK=jK=jB1K=jCK=jK=jK=juB0K=jK=jK=j K=jpC09K=j.K=jBK=jM K=j B8K=j3 K=j2 K=jv K=j B7K=j]K=joK=jxK=jB6K=jqK=jvK=jK=jB5K=jkK=jK=j K=jQB4K=jK=jK=jK=j-B3K=jK=j+K=j K=j B2K=j!K=j"K=j$K=jY$B1K=j9%K=j&K=j(K=j(B0K=j)K=j0K=j1K=j"2E5999K=j2K=j5K=j5K=jD6B8K=j6K=j7K=j8K=j 9B7K=j9K=j:K=jS;K=j;B6K=j<K=j<K=j=K=j=B5K=j>K=j@K=jAK=jAB4K=jmBK=jCK=jJ  K=jNJe#.# #.#.#.. ....©#©)<.©  #.###.#.###......#.....  #.......# ....ß#ß...ß#  K=jJ#####.### #### #######  #.#   K=jJu#####.###  #.......#  #.###.#.#  #.#@#---86.9 (29.K=j1K0)   #.........[  K=jeK ###.##.####   #.# #  ..#  ###K=jK+K=jNK=jO---7.9 (303K=jDRK=jS- _Found a leather armour.K=jDK=j,K=jwK=j‘K=jFK=jjX2K=jɕK=jp  You encounter a brown ugly thing.K=j-e #.###.#.###......#.....#. K=j`#.......# ....ß#ß...ß#ß #####.### #### ####### K=j#.# ##  #####.### ... K=jś#.......# ... #.###.#.# .. u K=j#.#.##.#.... K=j""#...@.....[. ###.##.##### K=jP#.# #  ..#  K=j}####  u   brown ugly thing (asleep)K=j1K=j@18.9 (1.0)K=jl9.9 (21 _K=jdK=jK=j^:   K=j\#####.### ####  #.# ##  #####.### ... K=jν ..# ...  #.# .. u  #.#.##.#....  #...@.....[.  ###.##.##### K=j&5 #.# #  ..#K=jz) ####K=jS>   K=jST#####.### ####  #.# ##  K=jT#####.### ...  ..# ...  K=jT#.# .. u  #.#.##.#....  #...@.....[.  K=jHUe###.##.#####  #.# #  ..# K=jU6####K=jZ3K=j7]K=j_g _A brown ugly thing is nearby!K=j F ))))))K=j Su  K=j? You shoot an arrow. The arrow hits the brown ugly thing!!  The arrow burns the brown ugly thing!  The brown ugly thing gurgles horribly!K=j .uThe brown ugly thing is heavily wounded.K=j) Z.....K=j 7===90.7 (0.8K=j K=j9 _You hear a horrible gurgling sound!K=j: ))K=j3r))) You shoot an arrow. The arrow hits the brown ugly thing!  K=jm%The arrow burns the brown ugly thing.K=jE5.uK=jK=j7)uK=jV& K=juK=jZThe brown ugly thing is severely wounded.K=j}cK=jK=j{ K=j)..K=j...uu 3 ugly things (1 wandering)K=jWrc   centaur (launcher)K=jNYou encounter a brown ugly thing. x2K=jz(1.5K=j:0K=jK=j K=jh_You encounter a centaur. It is carrying a +0 shortbow.K=jg )))))))You shoot an arrow.K=j$ u....u[.uK=jThe arrow closely misses the brown ugly thing.The brown ugly thing gurgles horribly!K=j )))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.K=jO1u.K=jO;cucK=j3PK=jQK=jQK=jWY ..@...K=jmXP.The arrow completely misses you.K=jXYh2.4 (0.989K=j]K=j_9 _You hear a horrible gurgling sound!K=jԪ> )))))))K=jj)You shoot an arrow.K=j0.K=jt1u.K=j .uThe arrow completely misses the brown ugly thing.K=jru..u..u.uK=jMg3.2 (0.88K=j?K=jb _The brown ugly thing basks in the mutagenic energy from its kin and changes!K=j ' K=j †You shoot an arrow. The arrow hits the brown ugly thing!!  The arrow burns the brown ugly thing.K=jx))u 2K=jE2-u[K=j2)uK=j]8 ..uu 3 ugly thingsYou kill the brown ugly thing!K=j;9-94.07K=jw?K=jA K=j;A[_You encounter a brown ugly thing.K=j:T ))))You shoot an arrow. The arrow hits the brown ugly thing!  The arrow burns the brown ugly thing.cu.u. ..†c   centaur (launcher)The brown ugly thing is moderately wounded.)))))@..†.9 (0.96 _The centaur shoots an arrow. The arrow completely misses you.K=j  )))))You shoot an arrow.  The arrow closely misses the brown ugly thing.The arrow hits the brown ugly thing!! The arrow burns the brown ugly thing!K=jD71u.K=j; ...†u.  The brown ugly thing is heavily wounded.K=j;K=j>D)))))K=jdu.u[@...5.7 (0.8 _The centaur shoots an arrow. The arrow completely misses you.K=j@ ))You shoot an arrow. The arrow hits the brown ugly thing.  The arrow burns the brown ugly thing.K=jno 5c.K=jo +u.K=jcp 3u†K=jq *u.K=j*v 5.K=jv b6.55K=jz K=j| k _The brown ugly thing is moderately wounded.K=j )You shoot an arrow. The arrow hits the brown ugly thing!  K=j)%The arrow burns the brown ugly thing.K=jf .The brown ugly thing is severely wounded.K=j 4))))K=j!K=jFT u.The centaur shoots an arrow. The arrow completely misses you.u.K=jX.#u@.uK=j.YK=jjZ-7.4 (0.94K=j^K=jb K=jcU_The purple ugly thing basks in the mutagenic energy from its kin and changes!K=jf  You shoot an arrow. The arrow hits the brown ugly thing!!  K=j%The arrow burns the brown ugly thing.K=jWQ.cK=j@L.cK=j K=jucThe brown ugly thing is almost dead.K=jmK=jV9=8.3K=j;:3K=jvK=jK _The brown ugly thing completely misses you. K=j9[_You recovered 1 MP!K=j .You shoot an arrow. The arrow hits the brown ugly thing!!  The arrow burns the brown ugly thing.K=j V 2K=j <†cK=j3 K=jn / 70K=j 9.1 (0.8K=j 2 _You kill the brown ugly thing!K=j K=j@  K=ju i_Your Translocations skill increases to level 1!K=j )You shoot an arrow. The arrow hits the brown ugly thing.  The arrow burns the brown ugly thing.K=jEu.K=j~Ec.K=jK.uK=jK=j`91K=jK=ji _The brown ugly thing is severely wounded.K=jG .You shoot an arrow. The arrow hits the brown ugly thing!!  The arrow burns the brown ugly thing.   brown ugly thingK=jc  You kill the brown ugly thing!K=j<)))))K=j1ucK=jK=jX4c†K=jEi...@.K=jk1====500.8 (0.9K=j2 K=jrs _The centaur shoots an arrow. The arrow completely misses you.K=j ) You shoot an arrow. The arrow hits the brown ugly thing!!  The arrow burns the brown ugly thing.K=ju..cK=j<K=j~=1.70K=j[K=j+h _The brown ugly thing is heavily wounded.K=j$  You shoot an arrow. The arrow hits the brown ugly thing.  The arrow burns the brown ugly thing.K=j w  The brown ugly thing is heavily wounded.K=j ===-2.5 (0.879K=j K=j  K=j ^ _The brown ugly thing closely misses you.K=jn ( K=j  You shoot an arrow. The arrow hits the brown ugly thing!  The arrow burns the brown ugly thing.K=j`e  The brown ugly thing is severely wounded.-3.4 (0.98 _The brown ugly thing misses you.K=j  You shoot an arrow. The arrow hits the brown ugly thing!  The arrow burns the brown ugly thing.K=jKs  The brown ugly thing is almost dead.K=jLg4.2 (0.87K=jDOK=jQ] _The brown ugly thing barely misses you.K=j2/' K=j/.You shoot an arrow. The arrow hits the brown ugly thing!!!  The arrow burns the brown ugly thing.K=j3` K=ja?c.K=jeK=jij25.06K=jmmK=jn K=j oF_You kill the brown ugly thing!K=j{  You shoot an arrow. The arrow hits the centaur! The arrow burns the centaur.K=jJ  The centaur is heavily wounded.The centaur unwields a +0 shortbow. The centaur barely misses you.K=jSe9 (0.95K=jK=jU _The centaur closely misses you.K=j@ )You shoot an arrow. The arrow hits the centaur!!! The arrow burns the centaur.K=j RK=j! K=j( '6.8K=j. K=j1  K=jq2 =_You kill the centaur!K=jMK=jK=jK=j K=jB_No target in view!K=jK=jK=jWK=j8H _No target in view!K=j/VK=jVK=jXK=jk[K=j^K=jr_I4 _K=jc`K=jc@  You see here a +0 shortbow.K=j>gK=jg+3 K=jh_K=j`iK=j$lK=jmK=jYnB2K=joK=jqK=jtK=juB1K=j|vK=jxK=jszK=jzB0K=j>|K=jv~K=jȀK=j/C69K=jK=jK=jK=jB8K=jUK=j"% K=jC#......)..)########## #####.##....######## ##########K=jpE#.###.#.## ....ß#ß...ß#ß..K=j#.# #.#... .....#.....#†..K=j#.# #.#.#.. ....©#©)<.©#©..#.###.#.###......#.....#...K=jȏE#.......# ....ß#ß...ß#ß..K=j#####.########## ###########.# #@#######K=j ---K=ja#####.####........K=j6a#.......##........K=jQ#.###.#.##........K=jky#.#.##.#...... K=j#....).†..[.#$ ###.##.######K=jǐ K=j`#.##.# K=j ..##.K=j*!.  K=jDLYou pick up a parchment of Sublimation of Blood and begin reading...K=j.13.8 (7.0K=jk---4.8 (87K=jK=jQK=j. K=jPG_You add the spell Sublimation of Blood to your library.K=jy 3K=jz K=jz} K=j5 K=j B6K=ja K=j K=j K=j B5K=j K=j K=j K=j B4K=j K=j K=je K=jߙ B3K=jؚ K=j& K=j K=j B2K=jڞ K=j K=j1 K=jk B1K=jc K=je K=jk K=j B0K=ji K=j K=jT C59K=j K=j N _You now have 1992 gold pieces (gained 8).K=j K=j| B8K=jP K=jA K=j K=jn B7K=j K=j K=j߱ K=j0 B6K=jɲ K=j K=jo K=j B5K=j\ K=jZ K=j] K=j B4K=jG K=jI K=j K=jn B3K=j- K=j˽ K=j߾ K=j1 B2K=j K=jf K=j K=j B1K=j K=j K=j K=j| B0K=jq K=j K=j, K=j C49K=j K=j^ K=j K=j! B8K=j* K=j K=j K=jY B7K=jT K=j K=j n6K=j K=j K=jD B5K=j K=j K=j K=j B4K=j K=j K=j K=j B3K=j K=j K=j K=j B2K=j K=j K=j B1K=j K=j] G _p - 6 scrolls of poison (gained 1)K=j K=j B0K=j K=j K=j) K=j C39K=j! K=jy K=jv K=j B8K=jq K=j K=j K=j B7K=j K=j K=j K=j B6K=j K=j K=j& K=jy B5K=je K=j K=j K=jX B4K=j7 K=jg K=j K=j B3K=j! K=jL# K=j % K=jW% B2K=jc& K=j' K=j( K=jX) B1K=j<* K=j+ K=jU- K=j- B0K=j. K=j0 K=j> Y29K=j`? K=j|M F  You see here a +0 leather armour.K=jJO K=jO I8 _K=jP K=j,R K=jSS K=jS B7K=jT K=j V K=jW K=j5X B6K=j)Y K=j[ g  You see here an ugly thing corpse.K=j] K=j|] I5 _K=j^ K=j_ K=ja K=ja B4K=jb K=jd @  You see here a +0 shortbow.K=j=f K=jf I3 _K=jg K=ji K=jFk K=jk B2K=jl K=jm K=jo K=jo B1K=j=p K=jOq K=jLr K=jr B0K=jvs K=j1u K=j v K=j`v C19K=jv K=jw K=jx K=jy B8K=jy K=jcz K=jL{ K=j{ B7K=j| K=jO~ n6K=j~ K=j K=jn K=j B5K=jT K=j K=j K=j B4K=je K=j K=j K=j B3K=jD K=jz K=j/ K=j B2K=jԉ K=jNJ K=jX K=j B1K=j K=j ,K=j) X0K=j; K=j K=jN C09K=j K=jɑ K=jʒ K=j B8K=jȓ K=j K=jݕ K=j. B7K=j K=j- K=j} X6K=j0 K=jo K=jp K=jϜ B5K=j K=jr K=j} K=j֟ B4K=j K=j͡ K=j K=jh B3K=jb K=j n2K=jg K=j K=j K=j2 B1K=j K=jR K=j K=jٮ B0K=j K=j! K=j K=j۲ D899K=jɳ K=j K=j` K=jٶ B8K=j K=jй K=j9 K=j B7K=jz K=j K=jA K=j B6K=j K=j K=jN K=j B5K=j K=j) K=j^ K=j B4K=j K=j K=j= K=j B3K=j K=j K=jB B2K=j K=jm K=j K=j9 K=j B1K=j K=jz K=j K=j B0K=j K=j K=jt K=j C89K=j K=j K=j K=j] B8K=j$ K=jL K=j K=j :7K=j K=j K=j K=j0 B6K=j K=j4 K=j9 K=j :5K=j] K=jv K=j K=j B4K=j K=j K=j K=jB B3K=j# K=jL K=jf K=j B2K=jy K=j K=jX K=j B1K=j K=j K=je K=j B0K=j K=j K=jO K=j C79K=j K=jl K=j  K=jg B8K=j K=j0 K=j K=j( B7K=j{ K=j K=j K=j B6K=j? K=j K=jk K=j B5K=j K=ji K=j K=jf B4K=j K=j) K=j K=j! B3K=j K=jZ K=jh K=j B2K=j! K=jY# K=j$ K=jG% B1K=j(& K=jA( K=j) K=j) B0K=j+ K=j, K=jF. K=j. C69K=j/ K=j1 K=j43 K=j3 B8K=j4 K=ji6 K=j7 K=jB8 B7K=jM9 K=j; K=jX< K=j< B6K=j= K=j? K=jA K=jnA B5K=jB K=jmD K=jE K=jgF B4K=jG K=jQ  Items here: )))))))) ÷÷÷.K=jS K=jNT I3 _K=jU K=jNW K=jX K=jY B2K=jLZ K=j] V  Items here: )))).K=jb_ K=j_ I1 _K=ja K=jc $  Things that are here:K=jd k  a +0 club; a +0 robe; an ogre skeletonK=jf K=jdg I0 _K=jh K=jj K=j0l K=jl C59K=jm K=jeo K=jp K=j9q B8K=jJ K=jJ K=j>K K=jM K=jO n1K=jQ K=j R K=jcR B0K=j S K=jBT K=jiU K=jU C29K=jjV K=jW K=j@Y n  You encounter a boulder beetle.K=j\ F ##......#.B. ##.######...####... ..........#.##... ##.#####.....#.. ##...##K=j] #.  ##.##  ##.## #.#  #...# #.#  #.@# ##'## K=j~] ~ ##.# ##...## ###.#### ##.....## ......###....###.........##.......+.........+ B   boulder beetle (asleep)##....###.........#[16;15H....#.# ##.......##K=j] r..####)# ##.....##K=j!a 252.8 (3.0)K=jb l3.8 (48 _K=jd K=j4f K=j  #.B.  ...   ...   ..   #. ##.##  ##.## #.#  #...# #.# K=js #.@# ##'##  ##.#   ####.####   #.......#  #.##.. K=jn#.#.... #.##... #.....#.#  )#  K=j0) #.B.  ...   ... K=je))  ..  K=j) #. ##.##  ##.## #.# K=j)s #...# #.#  #.@# ##'##  ##.#  K=j) ####.####   #.......# K=j* #.##.. #.#....K=j&* #.##... #.....#.#  )# K=j;-K=j-K=j0K=jZ2 K=j2__A boulder beetle is nearby!K=j ] G ))))K=jY] t))BYou shoot an arrow.K=jۋ '.BK=jΎ M.....K=j K=j q===4.7 (0.97K=jv K=j K _The arrow hits the boulder beetle but does no damage.K=j G ))))K=j9 1)You shoot an arrow.K=j '.BK=j b.....K=jM b5.66K=j K=j K _The arrow hits the boulder beetle but does no damage.K=jAAB)))) K=jA You shoot an arrow. _The arrow hits the boulder beetle but does no damage.The arrow hits the boulder beetle!!  burns the boulder beetle.K=jp).B.K=jv!.K=jBv;...K=j|wb6.55K=j{K=jV}f _The boulder beetle is heavily wounded.K=j@E )))K=j You shoot an arrow. The arrow hits the boulder beetle!!  The arrow burns the boulder beetle!K=j!& K=jT!kζThe boulder beetle is severely wounded.K=jZ'#..K=j').K=j)(7.4K=j/):4K=j-K=j1 K=j=1)_The boulder beetle leaps!K=j&K=j'K=j(K=j+K=jF.BK=j0%  K=j0KA boulder beetle comes into view.K=j6N  ######K=j6 K=j 7 #.#B## ##..... K=j.7L#....##.######...### K=j7 ..............#.## ....##.#####.....# K=j7@ ζ..K=jA8 ..##  #.#.##  ##.## #.# K=jp8-.#K=j84 #. K=j8j..# ##' K=j"9 ##.# ## K=jE9 ####.#### ##K=jg9 K=j9t #.......# ##K=j9 K=j9T #.##....###K=j:. B   boulder beetle K=j>:T #.#.......+K=ja:.K=j:X  #.##....#K=j:A..  #.....#.#K=j: ..#K=j ;K=jGA#ℓK=jrA0K=jv---8.4 (13 _K=j9ℓK=jgK=jX] #.#B## K=jLY; #....# .....  ....K=jY  K=j^^ℓ..   #.# ##.##  ##.## #.#  #.@.# #.#  ##..# ##'##  ##.#   ####.####  #.......#  #.##... #.#.... #.##....  K=j #.#B##  #....# .....  ....  ℓ..  K=jn #.# ##.##  ##.## #.#  #.@.# #.#  ##..# ##'##  ##.#  K=jf ####.####  #.......#  #.##... #.#.... #.##....K=j  K=j K=j9---K=jeK=jRe _A boulder beetle is nearby!K=jI ))))K=j)) You shoot an arrow. The arrow hits the boulder beetle!  The arrow burns the boulder beetle.K=j? B......B(rolling)The boulder beetle is almost dead.===9.2 (0.82BB _The boulder beetle curls into a ball and begins rolling!K=j ' K=j q†  You shoot an arrow. The arrow hits the boulder beetle!  The arrow burns the boulder beetle.K=j v))))))K=j| j.......K=j k460.01K=j K=j[  K=j L_You kill the boulder beetle!K=j> K=j K=j K=j H _No target in view!K=j.K K=j`N Fire/throw/use which item? Hand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon) K=jN Missiles (go to first with ()g - 16 poisoned darts  k - a throwing net  t - 4 curare-tipped darts Wands (go to first with /)a - a wand of flame (22)  b - a wand of acid (6)  K=jN Hd - a wand of digging (4)  e - a wand of paralysis (11) Scrolls (go to first with ?)  b - 2 scrolls of blinking  f - 5 scrolls of fearp - 6 scrolls of poison  s - 2 scrolls of summoning K=j>O  I - 4 scrolls of immolation  S - 3 scrolls of silence  V - 5 scrolls of vulnerabilityK=jgK=jKoR ###### VividlyBlue the Marksdemigod #.#†####..... Demigod #....##.######...### Health: 127/127 ======================== K=jo..............#.## Magic: 29/29 ======================== ....##.#####.....# AC: 6Str: 6 ...##...## EV: 23Int: 15 #.#K=j3pq##.##SH: 0Dex: 36 ##.###.#XL: 15 Next: 74% Place: Dungeon:15 K=jp#.@.##.#Noise: ===------  Time: 22660.0 (0.0) ##..###'##y) +3 longbow (flame) ##.###...## Fire: y) +3 longbow (flame)  K=jQq####.#### ##.....## Zot (25821)  #.......# ##.......# #.##....###.........  #.#.......+.........  K=jqc#.##....###.........  #.....#.# ##.......#  _The boulder beetle curls into a ball and begins rolling!  You shoot an arrow. The arrow hits the boulder beetle!  K=jqThe arrow burns the boulder beetle. _You kill the boulder beetle! _No target in view!  Okay, then.K=jrK=j"uK=jv. _K=jK=jԣRead which item? Scrolls  b - 2 scrolls of blinking K=jJ f - 5 scrolls of fear  t - 5 scrolls of teleportationK=jI;a - 3 scrolls of enchant armour  K=jni - a scroll of identify  K=jp - 6 scrolls of poison  K=j"r - 2 scrolls of revelation  K=jؤ!s - 2 scrolls of summoning  K=jCw - a scroll of enchant weapon  x - 2 scrolls of amnesia K=jx, I - 4 scrolls of immolation K=j S - 3 scrolls of silence K=j% V - 5 scrolls of vulnerability K=j[!] read|quaff|evokeK=j:G[?] describe selectedK=jG K=j'M K=j S  ###### VividlyBlue the Marksdemigod #.#†##K=jZS D##..... Demigod #....##.######...### Health: 127/127 ======================== K=jS u..............#.## Magic: 29/29 ======================== ....##.#####.....# AC: 6Str: 6K=jS  ...##...## EV: 23Int: 15 K=jT #.###.##SH: 0Dex: 36 K=j B2K=j K=j K=j߂ K=j B1K=j K=j@ K=jY K=jĆ B0K=je K=j. K=j K=jQ D799K=jC K=jb K=j K=jǍ B8K=j K=j K=j K=j B7K=j$ K=j K=j B6K=j K=j K=j 'K=j K=jޜ B5K=j K=j 7 _You open the door.K=j X4K=j K=j5 @  There is an open door here.K=jo K=j I3 _K=j K=jd K=j K=j B2K=j K=j+ K=ju K=j B1K=j K=j& K=jh K=jͲ B0K=jij K=j K=j K=jE C89K=j K=j( K=j K=j6 B8K=j K=j K=j X7K=jż K=jڽ K=j K=j B6K=jſ K=j K=jE 5K=j K=jE B4K=j K=ja 7 _You open the door.K=jJ K=j B3K=jA K=j6 @  There is an open door here.K=j K=j I2 _K=jL K=jj K=j K=j B1K=jU K=jn K=j< K=j B0K=j K=j K=j Y79K=j K=j$ K=j K=jS B8K=j K=j K=j K=j# X7K=j K=j K=j\ B6K=j K=j K=j X5K=j1 K=ja K=jS K=j B4K=jf K=j8 K=j K=jy B3K=j K=j4 K=j$ K=j B2K=j K=jJ K=j7 K=j B1K=j K=ja K=j K=j B0K=j K=j K=j K=j0 C69K=j K=j K=j K=jF B8K=j K=j K=j) K=j B7K=j) K=j K=j K=j B6K=j K=j K=j K=j B5K=j K=j K=j K=j B4K=jm K=j K=j K=j B3K=j K=j K=j K=j B2K=j K=j K=j6 K=jv B1K=jU K=jT K=jQ K=j B0K=jH K=j K=j K=j C59K=j K=j" K=j# K=j# B8K=j$ K=j& K=jE' K=j' B7K=j5( K=j* K=j++ K=j\+ ,6K=j+ K=j>, K=j. K=jG/ K=jv/ B5K=j-0 K=j2 K=jB3 K=jr3 B4K=j24 K=j6 K=j6 K=j&7 B3K=j8 K=j9 K=j: K=j: B2K=j; K=jx= K=j_> K=j> B1K=j[? K=j!A K=j+B K=jmB B0K=jFC K=jE K=j(F K=jF C49K=jLG K=jH K=jI K=jI B8K=jmJ K=jK K=jL K=jL B7K=j}M K=jN K=jO K=jP B6K=jP K=jQ K=jR K=jS B5K=jS K=jT K=jU K=j V B4K=jV K=jTX K=jY K=j Z B3K=jZ K=j\ K=j] K=j_ _You open the door. _There is an open door here. _You open the door. _There is an open door here.  A skeletal warrior comes into view.K=je .## #####.######.....##.###... .# #.........##.....##.# #### .# #.###.###.##.....##.# '## #.# #..##.##K=je # # ..## #.# ##.##.###...##### ## K=je ...## #.####.##.# ##.##########. K=jf ....## #.#.##.##.# #.##.#....... .....###.........####.#z...###### K=j B - a potion of berserk rageK=jg )))))))You shoot an arrow.K=j`.....z.K=j4===8 (0.8K=jrK=j K=jbV_The arrow closely misses the skeletal warrior.K=jV= )))))K=jzYou shoot an arrow. The arrow hits the skeletal warrior!  The arrow burns the skeletal warrior.K=j 1z.K=j8" 8....K=j$ (1.6K=j% :0K=j3 K=j:  K=jI; 0_The skeletal warrior is lightly damaged.K=j O )))) K=jg {You shoot an arrow. The arrow hits the skeletal warrior!!  The arrow burns the skeletal warrior!K=j) 1z.K=j . 7...K=j. h2.5 (0.939K=j2 K=j4 i _The skeletal warrior is severely damaged.K=j )You shoot an arrow. The arrow hits the skeletal warrior!!  The arrow burns the skeletal warrior.K=jwY)))K=j4...K=j"o53.3 (0.88K=j=&K=jL)W _You destroy the skeletal warrior!K=jl\K=j]K=jdK=jg K=jhB_No target in view!K=jUK=jVK=jeZK=jo\H _No target in view!K=j6K=js7K=jC8K=j;K=j<K=jy=I7 _K=j?K=j@K=j9AX6K=jBK=jCK=jDK=j0EB5K=jEK=jVGK=jHK=jHB4K=jIK=j~L>  You see here a +0 glaive.K=jMK=jwNI3 _K=jOK=jPK=jQK=jVRB2K=jaSK=jTK=jUK=jVB1K=j'WK=jyXK=jYK=jYB0K=jZK=j\K=j ]K=jd]C29K=jK^K=jl_K=jf`K=j`B8K=jaK=jjK=jZkK=jkB7K=jlK=joK=j'pK=jcpB6K=jWqK=jsK=jtK=j0uB5K=j4vK=jtxK=jyK=jyB4K=jK=j1K=j}K=j؃B3K=jK=jK=jK=j7B2K=jK=jފK=j(K=jdB1K=j&K=j׎K=jK=j,0K=j܏K=jJK=jK=jK=jC19K=juK=jK=jʕK=j B8K=jK=jPK=jK=jB7K=jK=jDK=j K=j]B6K=j*K=jK=jK=jB5K=jK=jK=jK=j4B4K=jߣK=jK=jRK=jB3K=j>K=jK=jK=jB2K=jK=jK=jK=joB1K=jK=jaK=jPK=jB0K=jbK=jK=jjK=jC09K=j|K=jK=jK=jڶB8K=jK=jK=jK=jҹB7K=jK=jK=jɼK=jB6K=j߽K=j?%  K=jlYou see here a +0 hand axe.K=j{K=jI5 _K=jK=j^K=jdK=jB4K=jK=jK=jK=jB3K=jK=jK=jK=jGB2K=jK=j-K=j8K=jB1K=jWK=j}K=jfK=jB0K=jK=jK=jK=jD699K=jK=jK=jK=j>B8K=jK=jK=jK=jB7K=j|K=jNK=jK=j B6K=jK=j_K=jK=jGB5K=jK=jK=jK=jWB4K=jK=j #####.###.####  #.###.# K=j[ #.....#  #.#####  #)# K=jht ##.########  #.........#  #..######.#####  K=j #..##........@#  ---87.3 (44.0) K=j####..##.###.###.#  .....# #.# #.#  ###..)...###.# #.#   ##...#.....# #.#  K=j0< #.........###.#   ##.##.........#   #)######.#####   ##'## #.###  K=j!9---K=j5 s _Partly explored, unvisited transporter.K=j K=jq K=jħ K=j (...K=j& .)...........0K=jY .0)K=j K=j K=j  K=jN W_Partly explored, unvisited transporter.K=jY K=j K=j6 K=jY K=j K=j K=j ] _Partly explored, unvisited transporter.K=jK=jaK=jK=j _You see here a +0 glaive.hand axe. _Partly explored, unvisited transporter.No target in view!K=j[?25h[?0c[?25l[?1cK=jK=jN37 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:15] a +0 battleaxeb - [D:15] a +0 club  c - [D:15] a +0 dagger  d - [D:15] a +0 dire flail  e - [D:15] a +0 dire flail of protectionf - [D:15] a +0 falchion  g - [D:15] a +0 glaive  h - [D:15] a +0 great mace  K=ji - [D:15] a +0 halberd  j - [D:15] a +0 hand axe (1 further duplicate)  k - [D:15] a lajatang  l - [D:15] a +0 long sword (2 further duplicates)  m - [D:15] a +0 orcbow  n - [D:15] a rapier  o - [D:15] a +2 rapier of freezingK=j p - [D:15] a +0 short sword (1 further duplicate)  q - [D:15] a +1 short sword of drainingr - [D:15] a +0 shortbow (1 further duplicate)  s - [D:15] a +2 shortbow of electrocutionK=jt - [D:15] a +0 spear  u - [D:15] a +0 trident  v - [D:15] a +1 war axe of pain K=jG[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]K=j# K=je K=j K=jp K=j&K=jܨK=jrK=j K=jM K=jt #####.###.####  VividlyBlue the Marksdemigod#.###.#K=j   Demigod#.....#  Health: 127/127 ========================#.#####  Magic: 29/29 ========================#)#K=j   AC: 6Str: 6##.########  EV: 23Int: 15#.........#  SH: 0Dex: 36K=j w#..######.#####  XL: 15 Next: 75% Place: Dungeon:15#..##........@#  Noise: ---------  Time: 22787.3 (0.0) ####..##.###.###.#  y) +3 longbow (flame) .........# #.# #.#K=j   Fire: y) +3 longbow (flame) ###..)...###.# #.#  Zot (25694) ##...#.....# #.# K=j #.........###.#  ##.##.........# K=j. q #)######.##### K=j]  ##'## #.###   _You see here a +0 hand axe. _Partly explored, unvisited transporter. K=j _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _No target in view!  Search for what [Enter for "."]? .K=j K=j( K=j K=jL . _K=jK=j HWhere to? (Tab - D:14 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - DepthsL=ja L=jk [?25h[?0c#####.###.####  VividlyBlue the Marksdemigod#.###.#L=jl   Demigod#.....#  Health: 127/127 ========================#.#####  Magic: 29/29 ========================#)#  AC: 6Str: 6##.########  EV: 23Int: 15#.........#  SH: 0Dex: 36#..######.#####L=jMm   XL: 15 Next: 75% Place: Dungeon:15#..##........@#  Noise: ---------  Time: 22787.3 (0.0) ####..##.###.###.#  y) +3 longbow (flame) .........# #.# #.#  Fire: y) +3 longbow (flame) ###..)...###.# #.#  Zot (25694) ##...#.....# #.# L=jm 5#.........###.#  ##.##.........#  #)######.##### L=jm  ##'## #.###   L=jn _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. L=j-n _No target in view! _Search for what [Enter for "."]? .  What level of the Snake Pit? (default 1, ? - help) L=js= [?25l[?1cL=j?H1L=jzHL=jHL=jL`L=j`L=j bj3 _L=jfL=jfL=jRgB2L=jgL=jlL=jlL=jmB1L=jumL=j6rL=jSsL=js,0L=jsL=jtL=j"yL=j%zL=jzC89L=jV{L=jL=jL=jB8L=jL=j2L=j&L=jB7L=jOL=j|L=jmL=j,6L=jߍL=jL=jԒL=jL=jB5L=jהL=jL=jL=jnB4L=jKL=j[L=jfL=jB3L=jL=jL=jL=jB2L=jͧL=j@  You see here a +0 hand axe.L=jL=jI1 _L=jML=jL=jL=j+B0L=jL=jkL=jsL=jùC79L=jL=j&L=jL=jmB8L=j'L=jL=jL=jB7L=jL=j'L=jL=jRB6L=j L=jJL=jL=jxB5L=j L=j%L=jL=jVB4L=j L=jL=jL=jBB3L=jL=jL=jL=j B2L=jL=joL=jL=jsB1L=jL=jL=jML=jB0L=jL=jL=jL=j4C69L=jL=jL=joL=jB8L=j{L=jL=jL=jCB7L=jL=jzL=jdL=jB6L=jyL=jL=jL=jB5L=jAL=jL=jL=jsB4L=jrL=jL=jFL=jB3L=jL=j# L=j^ L=j B2L=j L=j"L=jL=jB1L=jL=jUL=jL=jB0L=jL=j5%  L=jgYou see here a +0 glaive.L=jL=jJ59 _L=j-L=j L=j!L=j!B8L=j"L=j$L=j"&L=jl&B7L=j'L=j)L=j+L=jK+B6L=j[,L=j.L=j 0X5L=jS1L=j8L=j]:L=j:B4L=jx<L=j>L=j^@L=jFAB3L=jAL=jCL=jDX2L=j*FL=jHL=jIL=j?IB1L=j_JL=jcM,L=jMB0L=jNL=jPL=jQL=jQL=j!R;49L=jRL=jTL=jUL=jUL=jV:8L=jVL=jXL=jXL=jDYB7L=jYL=jZL=j[L=j[B6L=j\L=j]L=jw^L=j^B5L=ji_L=ja@  There is an open door here.L=jbL=j cI4 _L=jcL=jdL=jeL=jeB3L=j~fL=jgL=jlhL=jhB2L=jqiL=jjL=jkL=jkB1L=jZlL=jmL=jenL=jnB0L=jIoL=j[q@  There is an open door here.L=jFrL=jrJ39 _L=jsL=jGuL=jNvL=jvB8L=jwL=jOyL=jzL=jzB7L=j|L=j}L=jL=jHB6L=jL=j%  L=j2There is a stone staircase leading up here.L=j&L=j|L=jI5 _L=j;L=ja%4L=jbL=j>cX4L=jd! _You climb upwards.L=jyR  There is a stone staircase leading down here.L=jzL=jl{I3 _L=j{|L=j~L=j?L=jwB2L=jŁL=jL=jL=jDžB1L=jkL=jL=j=L=jB0L=jL=jL=jL=jʐC29L=jDL=j\L=jCL=jzB8L=j.L=jsL=jL=jTB7L=j L=j7L=j1L=jB6L=jRL=jL=jL=jB5L=j.L=j:W  There is a stone staircase leading up here.L=jQL=j:L=jI4 _L=jL=j;%3L=j?L=jB2L=j^L=jٗ! _You climb upwards.L=j!R  There is a stone staircase leading down here.L=j>L=jȱI1 _L=jL=juL=jX0L=jL=jL=jL=jRC19L=jL=jL=jL=jB8L=jL=jL=jL=jB7L=jL=j L=jL=j)B6L=jL=j{L=jgX5L=j%L=jVL=jAL=j|B4L=j<L=jiL=jHL=jB3L=j?L=jIL=j1L=jpB2L=jL=jL=jL=j B1L=jL=jL=jJL=jB0L=j.L=jL=jL=jC09L=joL=jL=jL=jbB8L=jL=j/L=jL=jeB7L=jL=jRL=jL=jDB6L=jL=jeL=j'L=jB5L=jL=jOL=j&L=jYB4L=jL=j8L=jL=j6B3L=jL=jL=jL=jvB2L=jL=j$L=j L=jB1L=jL=jjL=jHL=jB0L=j3L=jL=jLL=jD599L=j2L=jPL=j,L=jcB8L=j*L=j?L=j L=j?B7L=jL=j L=j L=j B6L=j L=j L=j L=j B5L=j L=j~You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  upL=jAL=j L=jI4 _L=j<L=jU%2L=jX3L=j(L=jq _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.upL=j  _You climb upwards.L=jup _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards.  There is a stone staircase leading down here.L=jL=jI2 _L=jL=jL=jL=j"B1L=j6L=jSv _You climb upwards. _There is a stone staircase leading down here.up _You climb upwardsL=jW. _There is a stone staircase leading down here.  Things that are here:L=j  a +0 giant club; a +0 giant spiked club; a two-headed ogre skeletonL=j L=j I0 _L=j!L=jn#L=j$L=j$C89L=j&L=j'L=j(L=j )B8L=j3*L=j+W  There is a stone staircase leading up here.L=j,L=j.L=j.I7 _L=j/L=j%1L=jL=jD B5L=j L=j ! _You climb upwards.L=jR  There is a stone staircase leading down here.L=jML=jI4 _L=jTL=jL=js L=j B3L=j#!L=jm"L=j'#L=j#B2L=j#L=jJ%L=j+&L=j&B1L=j&L=jY(L=j)L=j7)B0L=j)L=j*L=jQ,o79L=j-L=j.L=jf.B8L=j.L=j/L=ju0L=j0B7L=j1L=j2L=j2L=jL3X6L=j55L=j6L=j7L=j7B4L=jv8L=j:9L=j9L=j:B3L=j:L=jt;L=j<L=jE<B2L=j<L=j=L=jB>L=j{>B1L=jA?L=j=An0L=jAL=jJBL=jBL=j4CC69L=jCL=jDL=jGEL=j{E,8L=jEL=jFL=jFL=jGL=jHB7L=jHL=j#JW  There is a stone staircase leading up here.L=jJL=joKL=jKI6 _L=jLL=j.%0L=j/L=j/B5L=j0L=j?5! _You climb upwards.L=jIR  There is a stone staircase leading down here.L=jڼL=jL=jA4 _L=jmL=jL=jL=jAB3L=j L=j.L=jL=jB2L=jSL=jL=jL=j4B1L=jL=j\ L=j L=j| B0L=jB L=j L=j L=j -59L=j L=j L=j L=j! L=j" B8L=j% L=j+ L=j/ L=j/ ,7L=j90 L=j2 L=j>8 L=j; L=j< ,6L=j< L=ju? L=jD L=jG L=jH B5L=jK L=jOP L=jrS L=jBT B4L=jV L=j[[ L=je^ L=j._ B3L=jua L=je L=jg L=jh B2L=jh L=ji L=jj L=jj B1L=jqk L=j0m You climb upwards. _There is a stone staircase leading down here.up _You climb upwardsL=jxm T. _There is a stone staircase leading down here.  upL=j.n L=jn L=j_o I0 _L=jp L=jc (9L=jW L=j) C48L=j L=j; _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwardsL=j£ .L=j up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards.  There is a stone staircase leading down here.L=j L=j I7 _L=j L=j L=j L=j B6L=jl L=jQ L=j L=jY B5L=j( L=j L=jC L=j B4L=j L=jD L=jh L=j* B3L=j L=j L=j L=j B2L=j L=j L=jm L=j B1L=j L=j L=j L=j} B0L=jD L=j L=j L=j} C39L=jB L=j L=jP L=j B8L=j L=j L=j0 L=j B7L=j L=j L=j L=j B6L=jq L=jv L=j X5L=jT L=jJ L=j n4L=j  L=j L=jK B3L=j L=j L=j L=j B2L=j- L=j L=jl L=j B1L=j L=j L=j L=j B0L=ja L=j L=j Y29L=j L=jp L=j L=j1 B8L=j! L=jw" L=j$ L=j$ B7L=j% L=j߯ 65You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  aircase to the Lair4 _L=j kLair:13493L=j L=j B2L=j- L=jf G _You climb downwards. Welcome back to the Lair of Beasts!L=jz S  There is a staircase back to the Dungeon here.L=j L=j I1 _L=j L=jY L=j L=j& 0L=j C89L=j  L=j L=j7 L=j B8L=j' L=j L=jV L=j B7L=jJ L=j L=jM! L=j! B6L=jP" L=jh# L=j# L=jp$ B5L=j$ L=jQ& L=j& L=ja' B4L=j' L=j ) L=j) L=j* B3L=j* L=j+ L=j, L=j5- B2L=j- L=j. L=j/ B1L=jT0 L=j0 L=j1 L=j2 L=j93 B0L=j3 L=j4 L=j5 L=j86 C79L=j6 L=j7 L=jU8 L=j8 B8L=jW9 L=j`: L=j: L=jx; B7L=j; L=j< L=jz= L=j= B6L=jf> L=jC? L=j? L=j_@ B5L=j@ L=jA L=j B L=jB B4L=jC L=jC L=jD L=jE B3L=j}E L=jF Y  There is a stone staircase leading down here.L=jqG L=jAH L=jH I2 _L=j(I L=j( %2L=j* X0L=j+ L=j5- # _You climb downwards.L=jD P  There is a stone staircase leading up here.L=jF L=jG J69 _L=jG L=jO L=j^P L=jP B8L=jQ L=jX L=jY L=j&Z B7L=j[ L=ja L=j\c L=jc B6L=jd L=jOk L=jl L=jl B5L=jm L=j-t L=ju L=jv B4L=jv L=j| L=j~ X3L=jS L=j L=j L=j B2L=j L=j L=j< L=j B1L=jr L=j\ L=j X0L=j L=j L=j[ Y59L=j8 L=j L=j L=jj B8L=j+ L=j9 L=j1 L=j B7L=j L=j L=j% L=j B6L=jJ L=j L=j L=j B5L=j L=j L=jɺ L=j- B4L=j L=jF L=j L=j B3L=j L=j L=j X2L=j L=jF L=j L=j0 B1L=jB L=j L=jX L=j B0L=j L=j L=j L=j C49L=j L=j L=jQ L=j B8L=j L=j L=j L=j B7L=jf L=jS L=j B6L=j L=j L=j L=j0 L=j B5L=j L=jZ L=j X4L=j? L=j L=jO L=j B3L=j L=j" L=j} L=j B2L=j L=j5 L=j L=j B1L=j L=j< L=jw L=j B0L=j L=j5L=jL=jC39L=jL=jL=j5L=jB8L=jL=jX L=j L=j9 B7L=jF L=jL=j L=jB6L=jL=jL=jL=jeB5L=jZL=jL=jL=j;B4L=j L=jL=jL=jB3L=jL=jqL=jL=j B2L=j L=j2#$  Things that are here:L=j$M  a +0 glaive; a +0 robe; a +0 short swordL=j0&L=j&I1 _L=j'L=j)L=jS*L=j*B0L=j+L=j-L=jC.L=j.C29L=j/L=j1L=jI2L=j2B8L=j3L=j4L=j 6L=j6B7L=jx7L=j8L=j9L=jE:B6L=j ;L=j<W  There is a staircase to the Snake Pit here.L=jy=L=j>L=j?I5 _L=jEL=j Snake Pit:16000) Gem (2400) You climb downwards. Welcome to the Snake Pit!L=jL=jdf5998399L=ji _This branch contains the serpentine rune of Zot.L=j)XL=jH ###  #@# 3026.8 (239.5) #..#  #.#.#  L=jA\......  ### #.# .# # L=jSL=jL=ja _There is a staircase back to the Lair here.L=j 3L=j! ,L=j L=jL R78 _L=j ,L=j L=j K67L=ja L=j L=j L=jG K56L=j L=j L=j] L=j K45L=j2 L=j* L=j L=jT K34L=j L=j& ,L=j K23L=j L=j L=jL L=j K12L=j L=j L=j L=j -0L=j 1L=jX L=jQ L=j L=j .89L=j 0L=j8 L=j9 L=j} L=j L889L=jK L=j L=j L=jY K78L=j L=j L=j L=j` K67L=j L=j L=jS L=j K56L=j L=j L=j~ L=j -4L=jZ 45L=j L=jE L=j} -3L=j 4L=j L=jA L=j L=jE K23L=j L=j L=j a12L=j L=jL L=j C0L=j? 1L=j L=j L=j L=j L790L=j L=jj L=j7 b879L=j L=jL=jL=j+K78L=jL=jL=jL=j?K67L=jL=jL=jK L=j K56L=j6 L=j L=jO w45L=j-L=j]L=jK34L=jXL=jDL=jL=jK23L=jhL=jvL=jL=jK12L=jL=jcL=jK01L=j)L=jN _You now have 2001 gold pieces (gained 9).L=jL=j1L690L=jL=jL=jL=j, L869L=j L=jt!L=jz"L=j"K78L=j.#L=j#L=jf%a67L=j%L=j&L=j{'L=j'K56L=j&(L=j )L=j|*L=j*K45L=j:+L=j,L=j-L=j-K34L=jN.L=jQ/L=j0L=j0K23L=j>1L=j2L=j3L=j_3K12L=j3L=j4L=j5L=j5K01L=jI6L=j7L=jU8L=j8L590L=j9L=j:L=j=;L=js;L859L=j;L=j<L=j=L=j:>K78L=j>L=j?L=jAL=jKA567L=jzAL=jBL=jCL=jDL=jhEK56L=jFL=jFL=jGL=jmHK45L=jIL=jIL=j'KL=jvKK34L=jKL=jML=jML=j(NK23L=jNL=jtOL=jPL=j QK12L=j~QL=jMRL=jSL=jXTK01L=jTL=jUL=jQWL=jWL490L=jgXL=jmYL=jZL=j[6849L=jf[L=j[L=j\L=j]L=j]K78L=je^L=j_L=jaL=jdaK67L=jaL=jbL=j dL=jTdK56L=jdL=jeL=jfL=j&gK45L=jgL=jhL=jiL=j jK34L=jjL=jkL=jslL=jlK23L=j:mL=jnL=jOoL=joK12L=jp,L=jqL=j rK01L=j}rL=jsL=jytL=jt6390L=j^u,L=jBvL=j}wL=jwL839L=jxL=j yL=jzL=jszK78L=jzL=j{L=j|L=j}K67L=j}L=jIL=jL=jK56L=jL=j_L=jCL=jK45L=j L=jɃL=jEL=j~K34L=jޅL=jL=j͇L=jK23L=jL=j=L=jBL=jK12L=jL=j׋L=j$L=jfK01L=jڍL=jL=jL=j@L290L=jL=jTL=jgL=jL829L=j'L=jғL=jL=jK78L=j[L=jL=jhL=jK67L=j6L=jL=j:L=j|K56L=jL=jٛL=jL=j\K45L=jߝL=jÞL=j$L=jrK34L=jL=j¡L=jעL=j%K23L=jL=jeL=jL=jK12L=jnL=jGL=jj011908197867564534L=jkL=jK23L=jL=jL=jL=jK12L=jL=jL=jL=j5K01L=jL=jEL=j L=jLL090L=jL=j+L=jL=jL809L=jL=jL=jL=jQK78L=jL=jL=jL=jK67L=jL=jL=jpL=jK56L=jgL=jiL=jL=jRK45L=jL=j#############.....##......@.#L=j ###.####.#.#... #.#.# L=j.... #.#.. .....###.#####.##..............#^####.######.#L=j #.# #.##.# #.#L=jA4120.8 (94.0)L=jKo1.8 (9534L=jL=jH _You pick up a manual of Staves and begin studying.L=j L=j L=j/ L=j L=j/ L=j L=j K23L=j L=j~ L=j1 L=j٬ 512L=j L=jح L=jY L=jݳ L=jx -0L=j 1L=j L=j L=j$ L=jʺ /899L=j 0L=j L=j L=j L=j -8L=jE 299L=jԿ L=j L=j1 L=j K78L=j= L=jT L=ju L=j K67L=j L=j L=ja L=j K56L=jL L=j L=j w45L=jr L=j: L=j K34L=jj L=j} L=jY L=j K23L=jJ L=jJ L=j k  You encounter a black mamba.L=j ##############.....#L=j #.. #........#.#.S..###.####.#.#.#L=j8 ^...@..# #.#.#.# #.........# #.#...# #.........###.#####.# ###+###..............L=j ! #^####.######.# #.# #.# #.#L=j S   black mamba (asleep) #.# #.#L=j h #.##.#L=j@ o #.# #.###L=j -32.8 (11L=j8 v3.8 (1212 _L=j~ L=j L=j}A ))))L=ji}+S  L=j}oYou shoot an arrow. The arrow hits the black mamba!!  L=j}FThe arrow burns the black mamba.  The black mamba hisses angrily.L=j*<.SL=jF.SL=juw..^S..L=j;===4.7 (0.9)L=jTC01L=juL=jn L=j]_The black mamba is heavily wounded.L=j C .L=jZ yYou shoot an arrow. The arrow hits the black mamba!!!  The arrow burns the black mamba.L=j <))L=j@ ...L=jF . 6L=jQF 85.6890 L=jF W_You kill the black mamba!L=jI L=j+K o _Your Translocations skill increases to level 2!L=jL=jL=jL=jH _No target in view!L=j.L=jL=jL=jL=j!L=ji889 _L=jGL=j}  You encounter a naga ritualist, a black mamba and an anaconda.L=jT%  L=j#N.SS  #....  #....  L=j#.... #######   #.... ######.....#  L=jC #.... #........#.#  L=jx #....###.####.#.#.#   #..^.@....# #.#.#.#---  L=j #..# #.#...#   #L=jݓ..###.#####.#   ###+###........   L=jE #^####.######.#   #.# #.# #.# S   anaconda (constriction, asleep)   #.# #.# #.# N   naga ritualist (constriction, asleep)  L=j #.# #.# #.# S   black mamba (asleep)   #.# .##L=j`.S6.6 (1.0L=jAS.L=jқI.NL=j`?S.L=jM.SL=j,Swandering)N)SL=jh4L=j7==-7.6 (278L=jRL=jجP _The naga ritualist shouts! The black mamba hisses angrily.L=jSW)))))))L=j<FSL=j>? .L=ja>SYou shoot an arrow. The arrow misses the black mamba.L=j>M.SL=j?0SL=jH[ ....L=jCH., catchin…)S 2 black mambas (1 wandering)You encounter a black mamba.L=jwHL=jOL *****The naga ritualist spits poison at you.L=jzM.SL=j{7.SL=j{L=jو& L=j6\.S...L=j$.SL=jʼn^The splash of poison hits you. You resist.L=j{54-L=jŋ[=8.5 (0.967L=jL=jYL=jݖ _The black mamba hisses angrily. _You took 3 damage!L=jB ))You shoot an arrow. The arrow hits the black mamba!  The arrow burns the black mamba.L=jp M.SL=j]q L.SL=j>r M.SL=jv 4.L=jw 6-9.3 (0.86L=j{ L=j.} _The black mamba is heavily wounded. _You recovered 2 HP!L=j__ )You shoot an arrow. The arrow hits the black mamba!  The arrow burns the black mamba.L=j@ .L=j-jSThe black mamba is almost dead.L=j:.SL=jJ.SL=jM.NL=j?;.SL=jlJ.SL=j\S)L=j7=40.15L=jUL=j _The anaconda hisses angrily. _You recovered 1 HP!L=j$ .You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba.L=j   black mambaL=jJ.SL=j:.SL=jL.NL=j=)L=ji945L=j{L=jWO _You kill the black mamba!L=jS:  L=jSqYou shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba.L=j .S  The black mamba is severely wounded.L=j6SSL=j/L=j@L=j߉0--====1.8 (0.93L=jC4L=j1L=js L=j_The black mamba closely misses you. The black mamba bites you! _You took 7 damage!L=jYt ' L=jt v You shoot an arrow. The arrow hits the anaconda! The arrow burns the anaconda.L=jn Q.SL=j̥ .NThe anaconda is moderately wounded.L=j- L=jԪ \17-- 13 L=j ===-2.72) Constr Gem (2283) L=j= L=j  L=j _The anaconda grabs you. The anaconda bites you. The anaconda constricts you. _You took 3 damage! L=jM  L=jGNm You shoot an arrow. The arrow hits the anaconda! The arrow burns the anaconda. L=jM.S L=j'  L=jjn.NThe anaconda is heavily wounded. L=jThe anaconda bites you. The anaconda constricts you!The black mamba completely misses you. The anaconda bites you! L=j4 L=j]?91/127 ----- L=j;- L=jd3.612 L=ju L=js _The anaconda constricts you. _You took 26 damage! L=j  L=jV Read which item? Scrolls  b - 2 scrolls of blinking  f - 5 scrolls of fear  t - 5 scrolls of teleportationa - 3 scrolls of enchant armour  p - 6 scrolls of poison  r - 2 scrolls of revelation  s - 2 scrolls of summoning  L=j, w - a scroll of enchant weapon  x - 2 scrolls of amnesia  I - 4 scrolls of immolation  S - 3 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected L=j  L=jG  L=jX  VividlyBlue the Marksdemigod  #....Demigod  #....Health: 91/127 =================-------  #.... L=j 7Magic: 29/29 ========================  #....#######AC: 6Str: 6   L=j E#.... ######.....#EV: 13 Int: 15  #..N. #........#.#SH: 0Dex: 36  #...S###.####.#.#.# L=jD TXL: 15 Next: 76% Place: Snake Pit:1  #..^S@....# #.#.#.# L=j Noise: ===------  Time: 23143.6 (0.0)  #.........# #.#...# L=j >y) +3 longbow (flame)  #.........###.#####.# Fire: y) +3 longbow (flame)   L=jz Z###+###.............. Zot (5881) Constr Gem (2282)  #^####.######.#   L=j #.# #.# #.# S   anaconda (constriction)  #.# #.# #.# N   naga ritualist (constriction)   L=jR $#.# #.# #.# S   black mamba  #.# #.## L=j You shoot an arrow. The arrow hits the anaconda! The arrow burns the anaconda.  The anaconda is heavily wounded. L=j6 The anaconda bites you. The anaconda constricts you!The black mamba completely misses you. The anaconda bites you! _The anaconda constricts you.  L=j f_You took 26 damage! L=j P  Okay, then. L=jU  L=j  L=jU . _ L=jj  L=jj9Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. L=jak L=jt L=j Your spells (cast)TypeFailure Level a - JinxbiteHexes1% L=jh2  b + Cause FearHexes1% 4 c - Yara's Violent UnravellingHexes/Alchemy21%5  d - Dimensional Bullseye L=jQHexes/Translocation11%4  L=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitL=ji8L=j8L=j<L=j@ VividlyBlue the Marksdemigod  #....L=j)A Demigod  #....Health: 91/127 =================-------  #....L=jcAMagic: 29/29 ========================  #....#######AC: 6L=jAStr: 6  #.... ######.....#EV: 13 Int: 15  L=jA#..N. #........#.#SH: 0Dex: 36  L=jB#...S###.####.#.#.#XL: 15 Next: 76% Place: Snake Pit:1  L=j?B/#..^S@....# #.#.#.#Noise: ===------  Time: 23143.6 (0.0)  #.........# #.#...#y) +3 longbow (flame)  L=jBR#.........###.#####.# Fire: y) +3 longbow (flame)  ###+###.............. Zot (5881) Constr Gem (2282)  #^####.######.#  #.# #.# #.# S   anaconda (constriction)  #.# #.# #.# N   naga ritualist (constriction)  L=jC#.# #.# #.# S   black mamba  #.# #.##The black mamba completely misses you. The anaconda bites you! _The anaconda constricts you. _You took 26 damage! _Okay, then.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L=jGG VividlyBlue the Marksdemigod  #....Demigod  #....Health: 91/127 =================-------  #....Magic: 29/29 ========================  L=jHz#....#######AC: 6Str: 6  #.... ######.....#EV: 13 Int: 15  #..N. #........#.#SH: 0Dex: 36  L=j J#...S###.####.#.#.#XL: 15 Next: 76% Place: Snake Pit:1  #..^S@....# #.#.#.#Noise: ===------  Time: 23143.6 (0.0)  #.........# #.#...#y) +3 longbow (flame)  #.........###.#####.# Fire: y) +3 longbow (flame)  ###+###.............. Zot (5881) Constr Gem (2282)  #^####.######.#  #.# #.# #.# S   anaconda (constriction)  #.# #.# #.# N   naga ritualist (constriction)  L=jwJH#.# #.# #.# S   black mamba  #.# #.##The black mamba completely misses you. The anaconda bites you! _The anaconda constricts you. _You took 26 damage! _Okay, then.L=jJECasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L=j\Y VividlyBlue the Marksdemigod  #....Demigod  #....L=jZ2Health: 91/127 =================-------  #....Magic: 25/29 ====================----  #....#######AC: 6Str: 6  #.... ######.....#EV: 13 Int: 15  #..N. #........#.#SH: 0Dex: 36  #...S###.####.#.#.#L=jZ XL: 15 Next: 76% Place: Snake Pit:1  #..^S@....# #.#.#.#Noise: ===------  Time: 23143.6 (0.0)  L=jZ#.........# #.#...#y) +3 longbow (flame)  #.........###.#####.# Fire: y) +3 longbow (flame)  L=j[Z###+###.............. Zot (5881) Constr Gem (2282)  #^####.######.#  L=jM[#.# #.# #.# S   anaconda (constriction)  L=j[ #.# #.# #.# N   naga ritualist (constriction)  #.# #.# #.# S   black mamba  L=j[#.# #.## _You took 26 damage! _Okay, then.L=j[vCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateL=j  VividlyBlue the Marksdemigod  L=j #....Demigod  #....Health: 91/127 =================-------  #....Magic: 25/29 ====================----  L=jV #....#######AC: 6Str: 6  L=j #.... ######.....#EV: 13 Int: 15  #..N. #........#.#SH: 0L=j WDex: 36  #...S###.####.#.#.#XL: 15 Next: 76% Place: Snake Pit:1  L=j< #..S.@....# #.#.#.#L=j wNoise: ===------  Time: 23143.6 (0.0)  #.........# #.#...#y) +3 longbow (flame)  L=j #.........###.#####.# Fire: y) +3 longbow (flame)  ###+###.............. Zot (5881) Constr Gem (2282)  L=j U#^####.######.#  #.# #.# #.# S   anaconda (constriction)  L=js #.# #.# #.# N   naga ritualist (constriction)  #.# #.# #.# S   black mamba  L=j #.# #.## _Okay, then.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L=j Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe naga ritualist looks frightened! The black mamba looks frightened!L=j- NℓN, fleeing) L=j % Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The naga ritualist looks frightened! The black mamba looks frightened!  The anaconda easily resists. The black mamba falls through a shaft!  The shaft crumbles and collapses. The anaconda bites you!  L=j The anaconda constricts you. The anaconda closely misses you.L=j e69----4.6 (1L=j C01L=jS L=j _The anaconda constricts you! _You took 22 damage!L=j%L=j(+Read which item? Scrolls  b - 2 scrolls of blinking  f - 5 scrolls of fear  t - 5 scrolls of teleportationa - 3 scrolls of enchant armour  L=j(p - 6 scrolls of poison  r - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  I - 4 scrolls of immolation  S - 3 scrolls of silence L=j)) V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedL=jL=jL=j7 L=jQUVividlyBlue the Marksdemigod  L=j@#....Demigod L=jE #....L=jSHealth: 69/127 =============-----------  #....L=jMagic: 25/29 ====================----  L=j(#....L=jKK#######AC: 6L=j>Str: 6  L=j`#.... ######.....#L=jdEV: 13 Int: 15 L=j# L=jY#..N. #........#.#L=jYSH: 0Dex: 36 L=j L=j#...S###.####.#.#.#XL: 15 Next: 76% Place: Snake Pit:1  L=jw#..ℓ.@....# #.#.#.#L=jNoise: ===------  Time: 23144.6 (0.0)  L=jt#.........# #.#...#L=j>y) +3 longbow (flame) L=j_ L=j#.........###.#####.# Fire: y) +3 longbow (flame)  L=j&###+###.............. Zot (5880) Constr Gem (2281)  L=jbY#^####.######.#  L=j#.# #.# #.# S   anaconda (constriction)  L=j#.# #.# #.# N   naga ritualist (constriction, fleeing)  #.# #.# #.#  #.# #.##L=j'The naga ritualist looks frightened! The black mamba looks frightened!  The anaconda easily resists. The black mamba falls through a shaft!  L=jThe shaft crumbles and collapses. The anaconda bites you!  The anaconda constricts you. The anaconda closely misses you. _The anaconda constricts you! L=jf_You took 22 damage!L=jP  Okay, then.L=jQL=j L=j. _L=j_  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L=j"J Your spells (cast)TypeFailure Level a - JinxbiteHexes1%2  b + Cause FearHexes1% 4 c - Yara's Violent UnravellingHexes/Alchemy21%5  d - Dimensional BullseyeHexes/Translocation11%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitL=j8L=j9L=jI?L=j C7 L=jHCVividlyBlue the Marksdemigod  #....Demigod  #....L=jCJHealth: 69/127 =============-----------  #....Magic: 25/29 ====================----  L=jC#....#######AC: 6Str: 6  L=jD#.... ######.....#EV: 13 Int: 15  L=j:Dn#..N. #........#.#SH: 0Dex: 36  #...S###.####.#.#.#L=jrDhXL: 15 Next: 76% Place: Snake Pit:1  #..ℓ.@....# #.#.#.#L=jDwNoise: ===------  Time: 23144.6 (0.0)  #.........# #.#...#y) +3 longbow (flame)  L=jD#.........###.#####.# Fire: y) +3 longbow (flame)  ###+###.............. Zot (5880) Constr Gem (2281)  L=j"EU#^####.######.#  #.# #.# #.# S   anaconda (constriction)  L=jeE#.# #.# #.# N   naga ritualist (constriction, fleeing)  #.# #.# #.#  #.# #.##L=jEThe anaconda constricts you. The anaconda closely misses you. _The anaconda constricts you! _You took 22 damage! _Okay, then.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L=jFL=jI VividlyBlue the Marksdemigod  #....Demigod  #....L=jJHealth: 69/127 =============-----------  #....Magic: 25/29 ====================----  #....#######AC: 6Str: 6  #.... ######.....#EV: 13 Int: 15  L=jK#..N. #........#.#SH: 0Dex: 36  #...S###.####.#.#.#XL: 15 Next: 76% Place: Snake Pit:1  #..ℓ.@....# #.#.#.#Noise: ===------  Time: 23144.6 (0.0)  #.........# #.#...#y) +3 longbow (flame)  #.........###.#####.# Fire: y) +3 longbow (flame)  ###+###.............. Zot (5880) Constr Gem (2281)  #^####.######.#  L=j0L#.# #.# #.# S   anaconda (constriction)  #.# #.# #.# N   naga ritualist (constriction, fleeing)  #.# #.# #.#  #.# #.##L=jLThe anaconda constricts you. The anaconda closely misses you. _The anaconda constricts you! _You took 22 damage! _Okay, then.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L=jLL=jZ VividlyBlue the Marksdemigod  #....Demigod  L=j[#....Health: 69/127 =============-----------  #....Magic: 21/29 =================-------  #....#######L=j[AC: 6Str: 6  #.... ######.....#EV: 13 Int: 15  #..N. #........#.#SH: 0L=j\@Dex: 36  #...S###.####.#.#.#XL: 15 Next: 76% Place: Snake Pit:1  #..ℓ.@....# #.#.#.#Noise: ===------  Time: 23144.6 (0.0)  #.........# #.#...#L=j\y) +3 longbow (flame)  #.........###.#####.# Fire: y) +3 longbow (flame)  ###+###.............. Zot (5880) Constr Gem (2281)  #^####.######.#  #.# #.# #.# S   anaconda (constriction)  L=jZ]#.# #.# #.# N   naga ritualist (constriction, fleeing)  #.# #.# #.#  #.# #.## _You took 22 damage! _Okay, then.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateL=jK#L=j%@L=j /S# L=jf  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  L=j Look: an anaconda (heavily wounded, constricting you, haloed, chance to affect:60%)L=j}  VividlyBlue the Marksdemigod  #....Demigod  #....Health: 69/127 =============-----------  #....Magic: 21/29 =================-------  #....#######AC: 6Str: 6  #.N.. ######.....#EV: 13 Int: 15  L=j E#.... #........#.#SH: 0Dex: 36  #...S###.####.#.#.#XL: 15 Next: 76% Place: Snake Pit:1  #..ℓ.@....# #.#.#.#Noise: ===------  Time: 23144.6 (0.0)  #.........# #.#...#y) +3 longbow (flame)  #.........###.#####.# Fire: y) +3 longbow (flame)  ###+###.............. Zot (5880) Constr Gem (2281)  #^####.######.#  #.# #.# #.# S   anaconda (constriction) L=j  #.# #.# #.# N   naga ritualist (constriction, fleeing)  #.# #.# #.#  #.# #.##Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: an anaconda (heavily wounded, constricting you, haloed, chance to affect:60%)  L=j The anaconda resists with some effort. The anaconda bites you!  The anaconda constricts you.L=jn 4.L=j{ 56---5.6 (1790L=j) L=ju   Look: an anaconda (heavily wounded, constricting you, haloed, chance to affect:60%)  The anaconda resists with some effort. The anaconda bites you!  The anaconda constricts you. _The naga ritualist howls in fear. _You took 13 damage!L=j   L=j OCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L=j4 L=jl  Your spells (cast)TypeFailure Level a - JinxbiteHexes1%L=j 2  b + Cause FearHexes1% 4 c - Yara's Violent UnravellingHexes/Alchemy21%5  d - Dimensional BullseyeL=j hHexes/Translocation11%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitL=j, L=jk, L=j9 L=jKF  VividlyBlue the Marksdemigod  #....L=jF Demigod  #....Health: 56/127 ==========--------------  #....L=jF 7Magic: 21/29 =================-------  #....#######AC: 6Str: 6  L=jG #.N.. ######.....#EV: 13 Int: 15  L=j]G H#.... #........#.#SH: 0Dex: 36  #...S###.####.#.#.#L=jG XL: 15 Next: 76% Place: Snake Pit:1  #....@....# #.#.#.#Noise: ===------  Time: 23145.6 (0.0)  L=jH #.........# #.#...#y) +3 longbow (flame)  #.........###.#####.# Fire: y) +3 longbow (flame)  ###+###.............. Zot (5879) Constr Gem (2280)  #^####.######.#  #.# #.# #.# S   anaconda (constriction)  #.# #.# #.# N   naga ritualist (constriction, fleeing)  #.# #.# #.#  L=j^I #.# #.##The anaconda resists with some effort. The anaconda bites you!  The anaconda constricts you. _The naga ritualist howls in fear. _You took 13 damage!  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L=jM  VividlyBlue the Marksdemigod  #....Demigod  #....Health: 56/127 ==========--------------  #....Magic: 21/29 =================-------  #....#######AC: 6Str: 6 L=jHN  #.N.. ######.....#EV: 13 Int: 15  #.... #........#.#SH: 0L=jN WDex: 36  #...S###.####.#.#.#XL: 15 Next: 76% Place: Snake Pit:1  L=jN M#....@....# #.#.#.#Noise: ===------  Time: 23145.6 (0.0)  L=jO #.........# #.#...#y) +3 longbow (flame)  #.........###.#####.# Fire: y) +3 longbow (flame)  L=jaO V###+###.............. Zot (5879) Constr Gem (2280)  #^####.######.#  #.# #.# #.# S   anaconda (constriction)  L=jO #.# #.# #.# N   naga ritualist (constriction, fleeing)  #.# #.# #.#  L=jO #.# #.##The anaconda resists with some effort. The anaconda bites you!  The anaconda constricts you. _The naga ritualist howls in fear. _You took 13 damage!  L=j,P OCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L=jt_  VividlyBlue the Marksdemigod  L=j_ [#....Demigod  L=j` #....Health: 56/127 ==========--------------  #....L=jA` .Magic: 17/29 ==============----------  #....#######AC: 6Str: 6 L=j`  L=j` #.N.. ######.....#EV: 13 L=j` Int: 15  #.... #........#.#SH: 0L=j=a Dex: 36  #...S###.####.#.#.#L=jza DXL: 15 Next: 76% Place: Snake Pit:1  #....@....# #.#.#.#L=ja wNoise: ===------  Time: 23145.6 (0.0)  #.........# #.#...#y) +3 longbow (flame)  L=j3b :#.........###.#####.# Fire: y) +3 longbow (flame)  ###+###.............. Zot (5879) Constr Gem (2280)  #^####.######.#  #.# #.# #.# S   anaconda (constriction)  L=j}b #.# #.# #.# N   naga ritualist (constriction, fleeing)  #.# #.# #.#  L=jb #.# #.## _The naga ritualist howls in fear. _You took 13 damage!  L=jb Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateL=jq VividlyBlue the Marksdemigod L=j #....Demigod  #....L=jHealth: 56/127 ==========--------------  #....L=jMagic: 17/29 ==============----------  #....L=j #######L=jW kAC: 6Str: 6  L=j #.N.. ######.....#EV: 13 L=j ?Int: 15  L=j D#..S. #........#.#SH: 0Dex: 36  #....###.####.#.#.#L=jL XL: 15 Next: 76% Place: Snake Pit:1  L=j #....@....# #.#.#.#Noise: ===------  Time: 23145.6 (0.0)  #.........# #.#...#y) +3 longbow (flame)  #.........###.#####.# Fire: y) +3 longbow (flame)  L=j Z###+###.............. Zot (5879) Constr Gem (2280)  #^####.######.#  L=jH #.# #.# #.# S   anaconda (constriction)  #.# #.# #.# N   naga ritualist (constriction, fleeing)  L=j M#.# #.# #.#  #.# #.## _The naga ritualist howls in fear. _You took 13 damage!  L=j @Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L=j @Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateL=j IS.L=j IN.L=j^S, fleeing)L=j9=23 6.6 (18) Gem (2279L=j") L=jL=j  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate _The anaconda looks frightened! The anaconda loses its grip on you. L=jh_You recovered 3 HP!L=j+ L=j L=j L=j ^ _You are too injured to fight recklessly!L=j`,   #....  #....  L=j, F#....  #N... #  #..S. ######.....#  #.... #........#.#  L=j0- #....###.####.#.#.#  #.....@...# #.#.#.#  #.# #.#...#  L=jz- o#.###.#####.#  ###+###.......  #^####.#L=j- T #.# #.# #.# N   naga ritualist (constriction, fleeing) L=j. F#.# #.# #.# #.# #.# #.#L=jq2 L=j3 61=---778 _L=jQ6 L=j^8  L=j'9 e_You recovered 2 HP!L=j  #....  #.... L=jX  #....  #N... #  #..S. ######.....#  #.... #........#.#  L=j #....###.####.#.#.#  #...# #.#.#.#  #.# #.#...#  #.###.#####.#  ###+###......  #^####.# #.# #.# #.# L=j # # L=j L=j! 4=8---867 _L=j# L=j% _You recovered 3 HP! You recovered 1 MP!L=j]#.... #.... #.... #N... L=j?# #..S. ######.....# #.... #........#.# L=j#....###.####.#.#.# #.......@.# #.#.#.# #.L=j{L# #.#...# #.###.#####.# ###+###...... L=j2#^####.#.# #.##.#L=jH^#.# L=j L=jXy7=95L=j%6 _L=jZL=j L=j e_You recovered 3 HP!L=jL=jL=jdL=jL=jo70=45 _L=jnL=jo3=34L=jyL=jL=jL k5=23L=j L=j!L=j#L=j#8=9=1L=j7$2L=j$L=j%L=j$'k  An anaconda comes into view.L=j*]81=SL=j+pS   anaconda (constriction)L=j ,J.S53.6 (4L=jn/L=ji0W4.6 (501 L=j0_L=j3L=j=5 L=j5_You recovered 14 HP! You recovered 1 MP!L=j:L=jf;L=j=L=j?^ _You are too injured to fight recklessly! L=jVividlyBlue the Marksdemigod#.... L=jKDemigod#....Health: 81/127 ===============---------#....Magic: 19/29 ===============--------- L=jY+#N...#######AC: 6Str: 6#..S. ######.....#EV: 23Int: 15 L=j#.... #........#.#SH: 0Dex: 36#....###.####.#.#.#XL: 15 Next: 76% Place: Snake Pit:1 L=jh#....S**@.# #.#.#.#Noise: ---------  Time: 23154.6 (0.0)#.........# #.#...#y) +3 longbow (flame) L=j1#.........###.#####.#Fire: y) +3 longbow (flame) ###+###..............Zot (5870) Gem (2271) #^####.######.##.# #.# #.# L=jS   anaconda (constriction)#.# #.# #.##.# #.# #.##.# #.### _An anaconda comes into view. _You recovered 14 HP! You recovered 1 MP! _You are too injured to fight recklessly!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: an anaconda (moderately wounded, haloed, 78% to hit) L=j fVividlyBlue the Marksdemigod L=j #....Demigod#....Health: 81/127 ===============---------#.... L=jj Magic: 19/29 ===============---------#N...####### L=j AC: 6Str: 6#..S. ######.....#EV: 23 L=j Int: 15#.... #........#.#SH: 0 L=j@ MDex: 36#....###.####.#.#.#XL: 15 Next: 76% Place: Snake Pit:1 L=j #....S))@.# #.#.#.#Noise: ---------  Time: 23154.6 (0.0)#.........# #.#...#y) +3 longbow (flame) L=j c#.........###.#####.#Fire: y) +3 longbow (flame) ###+###..............Zot (5870) Gem (2271)  L=j@ #^####.######.##.# #.# #.#S   anaconda (constriction)#.# #.# #.# L=j #.# #.# #.##.# #.### _You recovered 14 HP! You recovered 1 MP! _You are too injured to fight recklessly!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line L=j Aim: an anaconda (moderately wounded, haloed, 78% to hit)  You shoot an arrow. The arrow hits the anaconda! The arrow burns the anaconda! L=j!K 4.S L=jN 0. L=jO C4=== L=j9P T5.5 (0.9690 L=jWS  L=j+V K  Fire: y) +3 longbow (flame)  L=jxV  Press: ? - help, Shift-Dir - straight lineAim: an anaconda (moderately wounded, haloed, 78% to hit)  You shoot an arrow. The arrow hits the anaconda! The arrow burns the anaconda!  L=jV _The anaconda is severely wounded. _You recovered 3 HP!!L=jVividlyBlue the Marksdemigod#....Demigod#....Health: 84/127 ===============---------#....Magic: 19/29 ===============---------#N...#######AC: 6Str: 6#..S. ######.....#!L=j0pEV: 23Int: 15#.... #........#.#SH: 0Dex: 36#....###.####.#.#.#XL: 15 Next: 76% Place: Snake Pit:1#.....S*@.# #.#.#.#Noise: ===------  Time: 23155.5 (0.0)#.........# #.#...#y) +3 longbow (flame)!L=j̅#.........###.#####.#Fire: y) +3 longbow (flame) ###+###..............Zot (5869) Gem (2270) #^####.######.##.# #.# #.#S   anaconda (constriction)#.# #.# #.##.# #.# #.#!L=j!#.# #.###You shoot an arrow. The arrow hits the anaconda! The arrow burns the anaconda! _The anaconda is severely wounded. _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: an anaconda (severely wounded, haloed, 78% to hit)!L=jlVividlyBlue the Marksdemigod#....Demigod#....Health: 84/127 ===============---------#....Magic: 19/29 ===============---------#N...#######!L=jAC: 6Str: 6#..S. ######.....#EV: 23Int: 15#.... #........#.#SH: 0Dex: 36#....###.####.#.#.#XL: 15 Next: 76% Place: Snake Pit:1#.....S)@.# #.#.#.#!L=jLNoise: ===------  Time: 23155.5 (0.0)#.........# #.#...#y) +3 longbow (flame)#.........###.#####.#Fire: y) +3 longbow (flame) ###+###..............Zot (5869) Gem (2270) #^####.######.##.# #.# #.#S   anaconda (constriction)#.# #.# #.#!L=j#.# #.# #.##.# #.### _The anaconda is severely wounded. _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: an anaconda (severely wounded, haloed, 78% to hit)  You shoot an arrow. The arrow hits the anaconda. The arrow burns the anaconda.!L=j$4.S!L=jM_You recovered 3 HP!  Fire: y) +3 longbow (flame) !L=j] Press: ? - help, Shift-Dir - straight lineAim: an anaconda (severely wounded, haloed, 78% to hit)  You shoot an arrow. The arrow hits the anaconda. The arrow burns the anaconda.  The anaconda is severely wounded.!L=j=6=!L=j#j6.4 (0.9869!L=j!L=j _The anaconda barely misses you. The anaconda misses you. _You recovered 2 HP!"L=jAVividlyBlue the Marksdemigod#....Demigod#...."L=jHealth: 86/127 ================--------#....Magic: 19/29 ===============---------#N...#######AC: 6Str: 6#..S. ######.....#EV: 23Int: 15#.... #........#.#SH: 0Dex: 36"L=j"#....###.####.#.#.#XL: 15 Next: 76% Place: Snake Pit:1#......S@.# #.#.#.#Noise: ===------  Time: 23156.4 (0.0)#.........# #.#...#y) +3 longbow (flame)"L=j#.........###.#####.#Fire: y) +3 longbow (flame) ###+###..............Zot (5868) Gem (2269) #^####.######.##.# #.# #.#S   anaconda (constriction)"L=j#.# #.# #.##.# #.# #.##.# #.###The anaconda is severely wounded. _The anaconda barely misses you. The anaconda misses you. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line"L=jk~Aim: an anaconda (severely wounded, haloed, 78% to hit)"L=j:VividlyBlue the Marksdemigod#....Demigod#....Health: 86/127 ================--------#....Magic: 19/29 ===============---------#N..."L=j!;#######AC: 6Str: 6#..S. ######.....#EV: 23Int: 15#.... #........#.#SH: 0Dex: 36#....###.####.#.#.#"L=jl;XL: 15 Next: 76% Place: Snake Pit:1#......†@.# #.#.#.#Noise: ===------  Time: 23156.4 (0.0)#.........# #.#...#y) +3 longbow (flame)"L=j;#.........###.#####.#Fire: y) +3 longbow (flame) ###+###..............Zot (5868) Gem (2269) #^####.######.##.# #.# #.#S   anaconda (constriction)#.# #.# #.#"L=jA<#.# #.# #.##.# #.### _The anaconda barely misses you. The anaconda misses you. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line"L=j<Aim: an anaconda (severely wounded, haloed, 78% to hit)  You shoot an arrow. The arrow hits the anaconda!! The arrow burns the anaconda."L=j>("L=jr"L=jyP887.2 (0.8"L=jQ~"L=j}M"L=jFire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight line "L=j" Aim: an anaconda (severely wounded, haloed, 78% to hit)  You shoot an arrow. The arrow hits the anaconda!! The arrow burns the anaconda."L=jb@_You kill the anaconda! "L=jh_You recovered 2 HP!"L=j _M. N... ######..S. ######........ #........"L=j ....###@###.....†# #.#...# .........###.#####.####+###..............#."L=j "L=j 91=20=---8.2 (1.0"L=j J78 _"L=jB "L=jf _You recovered 3 HP! You recovered 1 MP!#L=jvM. #L=jlN... ######S. ######.... #@...........###.####.#.......†..# #.#.#.........# #.#...# #.........###.#####.###+#L=j(##.#L=j##L=j$|4=---9#L=j$J67 _#L=jS'#L=jp) #L=j)e_You recovered 3 HP!#L=j#.... #.... #.... #N... #L=ju####### #..S. ######.....# #.... #.#.# #....###.####.#.#.# #......†..# #.#.#.# #L=j#.........# #.#...# #.........####+###....#L=j,s#^### #L=j#L=jz7=605#L=j@%6 _#L=j#L=jA #L=je_You recovered 3 HP!#L=j#.... #.... #.... #N... #L=jiO####### #..S. ######.....# #.... #.#.# #....###.####.#.#.# #......†..# #.#.#.# #L=j#.........# #.#...# #........###+###..#^##. #L=j#L=j%100/127=145 _#L=j#L=jms _You recovered 3 HP!#L=jW f#.... #.... #L=j #.... #N... ####### #..S. ######.....# #.... #.#.# #....###.####.#.#.# #......†..# #.#.#.# #L=j #.........# #.#...# #.....###+# #L=jk #L=j{ p2==2#L=j J34 _#L=j #L=j s _You recovered 2 HP!$L=js$L=j^wGear: 26/52 gear slots (Left/Right/Tab to switch category) $L=jw"Hand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution  e - a +6 heavy longbowf - a +0 whip $L=jwMissiles (go to first with ()g - 16 poisoned darts  k - a throwing nett - 4 curare-tipped darts Armour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3} $L=j>x x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}b - a +0 robe  m - an orb of stardust  p - a +2 cloak of willpower$L=jxQq - a +0 troll leather armour  v - +0 steam dragon scales Jewellery (go to first with "=)  j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn)  w - a +4 ring of slaying (worn) $L=j%y[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%L=j&mb  e - a +6 heavy longbow  f - a +0 whip %L=jmMissiles (go to first with ()  g - 16 poisoned darts  k - a throwing net  t - 4 curare-tipped darts %L=jmArmour (go to first with [)  h - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3} %L=j?n| x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg} %L=jnm b - a +0 robe  m - an orb of stardust %L=jni p - a +2 cloak of willpower  qtroll leather armour %L=jGo v - +0 steam dragon scales Jewellery (go to first with "=) %L=jo j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn)  w - a +4 ring of slaying (worn) %L=joS c - a ring of protection from cold  d - a +6 ring of intelligence %L=jpZ i - a ring of wizardry37%%L=j%L=j( l - an amulet of the acrobat50%L=jd Uh - the +0 helmet of Punn (worn) {Light, Rampage rC+ rCorr Str-3}. A piece of metal headgear. Base armour rating: 1 Light: It surrounds you with a glowing halo, revealing invisible creatures, increasing accuracy against all within it other than you, and %L=jKd reducing your stealth. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. %L=jkd rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). It cannot be enchanted further. %L=jd ^If you take off this armour: Your AC would decrease by 1.3 (6.9 -> 5.6). %L=jd 3Your EV would increase by 0.6 (23.3 -> 23.9). %L=jd Your spell failure would improve by up to 2% (press '!' for details). Your attack delay would decrease by 0.1 (0.9 -> 0.8). %L=jd X(t)ake off, (d)rop, (=)adjust, or (i)nscribe.&L=j &L=j &L=j VividlyBlue the MarksdemigodDemigodHealth: 102/127 ===================-----#....&L=j7 Magic: 20/29 ================--------#....&L=jb AC: 6Str: 6#....EV: 23&L=j 'Int: 15#N...#######SH: 0Dex: 36#..S. ######.....#&L=j XL: 15 Next: 78% Place: Snake Pit:1#.... #...@....#.#Noise: ---------  Time: 23162.2 (0.0)&L=j) _#....###.####.#.#.#&L=j_ y) +3 longbow (flame)#......†..# #.#.#.#Fire: y) +3 longbow (flame) &L=j| #.........# #.#...#Zot (5863) Gem (2264) &L=j K#.........###.#####.####+###..............&L=j #^####.######.##.# #.# #.#&L=j #.# #.# #.# _You recovered 2 HP! &L=j _You recovered 3 HP! You recovered 1 MP! &L=j D_You recovered 3 HP! &L=j$ _You recovered 3 HP! _You recovered 3 HP! _You recovered 2 HP!&L=j3 &L=j.  _&L=j &L=j d  You start removing your armour.&L=j 51=3.2 (123&L=j &L=jM &L=j Y8=4.2 (2&L=j C12&L=j &L=jK$ &L=j% @11=&L=j7% g5.2 (301&L=j' &L=jN+ &L=j+ Y4=6.2 (4&L=j , D590&L=j,. &L=j2 &L=j2 ?6=&L=j2 2==7.2 (5859&L=j3 &L=je5 &L=je7 [592 H&L=j7 ;P!  You start removing your armour. &L=j7  You continue removing the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}.x5 &L=j7 You finish removing the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}.  You feel stronger.&L=jM8 &L=j: .....@....####.&L=j\=   &L=j= 9You no longer feel able to rampage towards enemies. &L=j= _You recovered 14 HP! You recovered 2 MP!'L=j'L=j'L=jd'L=j#1N'L=j%  'L=jKA naga ritualist comes into view.'L=j#9'L=j=N   naga ritualist (constriction)'L=jI &0'L=jE u8.2 (178 _'L=jH'L=jr 'L=je_You recovered 3 HP!'L=jdb #.... #.... 'L=j9d<#.... #N... #######  'L=j[dh#..S. ######.....#  #.... #...@....#.#  'L=jyd:#N####.#.#.#  'L=jd1†..# #.#.#.#   'L=jd  'L=jd  'L=jdX  #^  #.# #.# #.# 'L=j'e8 #.# #.# #.# 'L=jm < 'L=j #.... #.... #.... #N... #######  #..S. ######.....#  #.... #...@....#.#  #N####.#.#.#  †..# #.#.#.#        #^ #.# #.#  #.# #.# 'L=jg 'L=j 'L=jd 'L=jM e _A naga ritualist is nearby!'L=jX 3'L=j  #.... 'L=j #.... 'L=j #.... 'L=j: '#N... #######  'L=j '#..S. ######.....#  'L=jɺ A#.... #...@....#.#  'L=j 5#N####.#.#.#  'L=j= #†..# #.#.#.# 'L=jY  'L=jv  'L=j   'L=j 'L=jȻ   'L=j  'L=j  'L=j #^ 'L=jI # #.# #.# #.# 'L=jf  'L=j 3#.# #.# #.# 'L=jb < 'L=jb #.... #.... #.... 'L=jc #N... #######  #..S. ######.....# 'L=j"c  #.... #...@....#.#  'L=jBc 'L=j}c #N####.#.#.#  'L=jc †..# #.#.#.#     'L=jc  'L=jc ]  #^'L=jc  'L=jd a#.# #.#  'L=j/d [#.# #.# 'L=jg 'L=jh 'L=jj 'L=jl e _A naga ritualist is nearby!'L=j ))You shoot an arrow. The arrow hits the naga ritualist.  The arrow burns the naga ritualist.'L=jb .., catchin…)The naga ritualist is lightly wounded.'L=j **The naga ritualist spits poison at you.The splash of poison hits you.  You are poisoned.(L=j;..(L=jp20====9.0 (0.8(L=jh6) Pois Gem (2257) (L=j (L=j _You resist. _You recovered 1 HP!(L=jZ )) You shoot an arrow. The arrow hits the naga ritualist!  The arrow burns the naga ritualist.(L=j̐######...#.))@....#N#†toxic a^You shoot an arrow. The arrow hits the naga ritualist!  The arrow burns the naga ritualist.  The naga ritualist is heavily wounded.  You feel sick.  (L=jThe naga ritualist mumbles some strange prayers to its god.naga ritualist begins to radiate toxic energy.(L=j#######...#.))@....#N#†^(L=j&;..(L=j'q1856(L=j*(L=j9-@ _You are more poisoned. (L=j^-m_You recovered 1 HP!(L=jn k )))You shoot an arrow.(L=j{ ..NThe arrow barely misses the naga ritualist.You feel sick.(L=jO 0=70.645(L=j% (L=j( _You are more poisoned. _You took 1 damage!)L=jw{ )You shoot an arrow. The arrow hits the naga ritualist!!!  The arrow burns the naga ritualist.)L=j~ @)))L=j ..You kill the naga ritualist!)L=j 9====1.434)L=j )L=jZ $ _You feel sick.)L=jR )L=jzS )L=j#V )L=jW H _No target in view!*L=jn*L=jyo*L=jp*L=jt*L=jv13=23*L=jw*L=j}3 _You feel sick.*L=j#2*L=j?s==12*L=j *L=j *L=jB-_You feel sick.*L=j.#4*L=jX@=01*L=jކ*L=j*L=jO3 _You feel sick.*L=j\5=49*L=j0*L=j*L=j3 _You feel sick.*L=jQ]6=8*L=j|49*L=j3*L=j@ _HP restored. You feel sick.*L=j=478*L=jw*L=jә3 _You feel sick.*L=jfK67*L=j*L=j3I _You feel sick.  You feel sick.*L=jd=5) Gem (2246) *L=j*L=j%j _You are no longer poisoned.*L=jǢy7=45*L=j*L=j*L=jΥK34*L=j*L=j*L=jvc5=23*L=j*L=jT*L=jS*L=jK12*L=jR*L=j*L=j*]=01*L=j*L=jr*L=jαL390*L=jv*L=jw*L=jȴ6==839*L=jf*L=jX*L=jK78*L=j*L=j *L=jyK67*L=j*L=j*L=jſa56*L=j*L=jj]=45*L=j**L=j*L=jy7=34*L=j*L=j*L=jYK23*L=j*L=j*L=jK12*L=j*L=j*L=jK01*L=j*L=j=290*L=j*L=j`z8=829*L=j9*L=j*L=jK78*L=j*L=j\*L=jK67*L=jj*L=j*L=jK56*L=j*L=j*L=jR]=45*L=j**L=j*L=j 69=*L=jUC34*L=j*L=j14 _Magic restored.*L=j*L=jOK23*L=j*L=jw*L=j*L=jPK12*L=j*L=jZ*L=j~*L=jK01*L=j*L=j$  Things that are here:*L=jJk  a +0 war axe; a +0 robe; a naga corpse*L=j*L=je=190 _*L=j*L=j e  You see here an anaconda corpse.*L=j5 *L=j S819 _*L=j*L=j*L=j*L=jSK78*L=j9*L=jm*L=jj*L=jK67*L=j*L=j*L=jF*L=jK56*L=j*L=j !*L=j6#*L=j#K45*L=ji%*L=j&*L=j3)*L=j)K34*L=jb**L=j+*L=jx-*L=j-K23*L=j.*L=j31'*L=j3  You open the door.  You encounter a naga warrior. It is wielding a +0 dire flail.*L=j7 #....#  #....#  #....######## *L=j8_  #....# ######.....#   #....# #........#.#   #....###)####.#.#.# *L=jW86  #......†..# #.#.#.#   #.........# #.#...#   #..###.#####.---- *L=j8  ###'###.............   #.# #^####.######.   #.# #.# #.# #.   #.# #.# #.# #. *L=j9t  #.N #.# #.# #. N   naga warrior (constriction, asleep)   ### #.# #.   #.# #.  *L=jj9t #.# #.*L=je<l212.4 (41.0)N.*L=j@YN)*L=jxA===-3.4 (4212*L=jD*L=jL _The naga warrior shouts! _You recovered 7 HP! You recovered 7 MP!*L=j   #....# #....#   #....# ####  #....# #....*L=j*  #....###)##  #......†..#   #.........#   #..@......#*L=jw  ###'###.... #.# #^### #.# #.# #.#  #N# #.# #.#  #.. #.# #.#  *L=j U### #.#  #.#  #.# *L=j!   #....# #....# *L=jz  #....# #### *L=jǡ #....# #.... *L=j #....###)## *L=j S #......†..#   #.........# *L=j p  #..@......#*L=jZ y ###'###....*L=j i #.# #^### #.# #.# #.# *L=j H #N# #.# #.#  #.. #.# #.# *L=j ### #.# #.# #.# *L=j? *L=j= *L=jY *L=j c _A naga warrior is nearby!+L=j4H )))+L=jM4rYou shoot an arrow. The arrow hits the naga warrior!  The arrow burns the naga warrior.+L=jcLN.+L=jfS'.+L=jMg04.2 (0.8)+L=jj+L=jl: _The naga warrior is lightly wounded.+L=j$~ )))))You shoot an arrow.+L=jLW'.N..+L=jXp5.1 (0.901+L=jZ[+L=j ] +L=j2]Z_The arrow closely misses the naga warrior.+L=jx )) You shoot an arrow. The arrow hits the naga warrior!!  The arrow burns the naga warrior!+L=jBN.+L=j5"'+L=jo9 (0.8090+L=j+L=je _The naga warrior is severely wounded.,L=jD?: ),L=j|?{You shoot an arrow. The arrow hits the naga warrior!!  The arrow burns the naga warrior!,L=jUB7),L=j{B!,L=jw ',L=j~6806.8 (0.9,L=jD809,L=jt,L=j ,L=jֈJ_You kill the naga warrior!,L=j,L=j,L=jְ,L=j ,L=jf,L=j K78,L=jH,L=j@  There is an open door here.,L=j,L=j`R67 _,L=j,L=j!$  Things that are here:,L=jpM  a +0 dire flail; a naga corpse,L=j,L=j,L=j5R56 _,L=j,L=j,L=j,L=jK45,L=j,L=j,L=j,L=jK34,L=jl,L=jt,L=j,L=j3K23,L=j,L=j,L=j,L=jK12,L=j,L=jK,L=jg,L=jK01,L=j,L=j,L=j,L=jM7990,L=j,L=j?$  Things that are here:,L=jM  a +0 dire flail; a naga corpse,L=j,L=j%,L=jT8199 _,L=j,L=j@  There is an open door here.,L=j_h78 _,L=j',L=j,L=j,L=jK67,L=j$,L=j,L=j,L=j#K56,L=j7,L=j,L=j2,L=jK45,L=j,L=j ,L=j. ,L=j K34,L=j ,L=j ,L=jW,L=jK23,L=j,L=j,L=j,L=j(K12,L=j,L=jA,L=jP,L=jyK01,L=jP,L=j,L=j*,L=j~L890,L=j,L=j ,L=jY#b889,L=j(,L=jT),L=j,,L=j,K78,L=jt-,L=j?/,L=j1,L=j1K67,L=j2,L=j#4,L=j5,L=j@6K56,L=j7,L=jt8,L=j:,L=j:-4,L=jk;5,L=j;,L=j<,L=jM?,L=j?-3,L=j@4,L=jRA-L=jR-L=j2-L=jK23-L=j-L=j         -L=jW  ##   ..  -L=j  .#   #####.###  -L=j  #.......#   # --- -L=j  #.... -L=j  ..........  -L=j+ ##...#...  -L=jN ####....# . -L=jo #.......# #.##....# -L=j # #....# #....# -L=j Things that are here: _a +0 dire flail; a naga corpse  Things that are here: -L=j _a +0 dire flail; a naga corpseThere is an open door here.  You pick up a parchment of Freezing Cloud and begin reading...-L=j042.8 (26.0)-L=j---3.8 (2712-L=j-L=jDG _You add the spell Freezing Cloud to your library.-L=j-L=j/-L=j-L=j-L=j-L=jKa01-L=j-L=j-L=jL790-L=j-L=jG-L=jc-L=jL879-L=jw-L=j-L=j4-L=jK78-L=j-L=j-L=j#-L=jK67-L=j`-L=j-L=j8-L=jK56-L=jt-L=jy-L=jK45-L=j-L=jo _f - 6 scrolls of fear (gained 1)-L=j-L=jFK34-L=j9-L=j-L=jn-L=jK23-L=j-L=jM-L=jl-L=jK12-L=j-L=j -L=j) -L=j K01-L=j-L=j_-L=jo-L=jL690-L=j-L=j-L=j0869  You encounter a black mamba. ##.............   .........#   ##.#####.### #.......#  #.......####### #.............. #...........!.. ###...#.. ####....S  #.......#.  #.##....#..  # #....#........  #....##?..... #....# ############S   black mamba (wandering) #....# ######.....#  [4-L=j4290m #....# #........#.#   #....###)####.#.#.#S.56.8 (137.8 (1478 _ _You see here a potion of haste.-L=j_ -L=j  Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3-L=j  b - Tukima's DanceHexes1%3  c - Inner FlameHexes/Fire3% 3  d - ApportationTranslocation-L=j; =6%1  e - Lesser BeckoningTranslocation-L=jj @10%2  f - FoxfireConjuration/Fire16%-L=j 1  g - AnguishHexes/Necromancy16% 4  h - SandblastEarth-L=j @19%1  i - ShockConjuration/Air19%-L=j |1  j - Soul SplinterNecromancy19%1  k - Maxwell's Portable Piledriver Translocation-L=j 19% 3  l - Teleport OtherTranslocation19% 3  m - Construct Spike LauncherForgecraft-L=jP 26% 2  n - Sublimation of BloodNecromancy26% 2  o - Frozen RampartsIce-L=j 47% 3  p - Fugue of the FallenNecromancy47% 3  q - PasswallEarth-L=j 47% 3  r - Vampiric DrainingNecromancy47% 3  s - Ignite PoisonFire/Alchemy54% 4  t - Vhi's Electric ChargeTranslocation/Air71% 4  u - Airstrike-L=j sAir87% 4 12 spell levels left -L=jH ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/L=j/L=jV/L=jp#/L=j,  ##.............VividlyBlue the Marksdemigod   .........#/L=j,Demigod   ##.#####.###Health: 127/127 ========================  #.......#Magic: 29/29 ======================== /L=j-u #.......#######AC: 5Str: 9  #..............EV: 23/L=jj.eInt: 15  #...........!..SH: 0Dex: 36  ###...#......../L=j&/XL: 15 Next: 80% Place: Snake Pit:1  ####....#@.....S.Noise: ---------  Time: 23257.8 (0.0)  /L=jd0#.......#........y) +3 longbow (flame)  #.##....#........Fire: y) +3 longbow (flame)  # #....#........Zot (5767) Gem (2168)  #....##?......  #....# ############/L=j1DS   black mamba (wandering)  #....# ######.....#  #....# #........#.#  #....###)####.#.#.# /L=jE2_There is an open door here.  You pick up a parchment of Freezing Cloud and begin reading... _You add the spell Freezing Cloud to your library. _f - 6 scrolls of fear (gained 1) _You encounter a black mamba. _You see here a potion of haste./L=j9P  Okay, then./L=j;/L=jA/L=jLC. _/L=je   /L=jye OCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./L=j# /L=jh$  Your spells (cast)TypeFailure Level a - JinxbiteHexes1%2 /L=j% ~ b + Cause FearHexes1% 4 c - Yara's Violent UnravellingHexes/Alchemy19%5  d - Dimensional BullseyeHexes/Translocation9%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit2L=jNR2L=jW2L=j>[  ##.............VividlyBlue the Marksdemigod   .........#Demigod   ##.#####.###Health: 127/127 ========================  #.......#2L=j[[Magic: 29/29 ========================  #.......#######AC: 5Str: 9  2L=j[#..............EV: 23Int: 15  #...........!..SH: 0Dex: 36 2L=j[ ###...#........XL: 15 Next: 80% Place: Snake Pit:1 2L=j\ ####....#@.....S.2L=js\ONoise: ---------  Time: 23257.8 (0.0)  #.......#........y) +3 longbow (flame)  #.##....#........Fire: y) +3 longbow (flame)  # #....#........Zot (5767) Gem (2168) 2L=j\r #....##?......  #....# ############S   black mamba (wandering)  2L=j\#....# ######.....#  #....# #........#.#  2L=j"]j#....###)####.#.#.# _f - 6 scrolls of fear (gained 1) _You encounter a black mamba. _You see here a potion of haste. _Okay, then.2L=jU]ECasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2L=j]2L=ja  ##.............VividlyBlue the Marksdemigod   .........#Demigod   ##.#####.###2L=j#bLHealth: 127/127 ========================  #.......#Magic: 29/29 ========================  2L=jOb[#.......#######AC: 5Str: 9  #..............EV: 232L=j~bInt: 15  #...........!..SH: 0Dex: 36 2L=jbb ###...#........2L=jbXL: 15 Next: 80% Place: Snake Pit:1  ####....#@.....S.Noise: ---------  Time: 23257.8 (0.0)  2L=j c#.......#........y) +3 longbow (flame)  #.##....#........2L=jScFire: y) +3 longbow (flame)  # #....#........Zot (5767) Gem (2168)  #....##?......  #....# ############2L=j~cS   black mamba (wandering)  2L=jcO#....# ######.....#  #....# #........#.#  #....###)####.#.#.# _f - 6 scrolls of fear (gained 1) _You encounter a black mamba. 2L=jc_You see here a potion of haste. _Okay, then.2L=jdECasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2L=jihP  Okay, then.2L=jh2L=jUl2L=jm. _2L=jQ z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? 2L=j;2L=j< Your spells (adjust)TypeFailure Level  a - JinxbiteHexes2L=j9=1% 2 b - Cause FearHexes1%4  c - Yara's Violent UnravellingHexes/Alchemy19%2L=j=5  d - Dimensional BullseyeHexes/Translocation9%4 2L=j=Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit4L=j'4L=jA,4L=j1=  ##.............VividlyBlue the Marksdemigod   .........#Demigod 4L=j1j  ##.#####.###Health: 127/127 ========================  #.......#Magic: 29/29 ========================  #.......#######AC: 54L=j2'Str: 9  #..............EV: 23Int: 15  #...........!..SH: 0Dex: 36  ###...#........4L=j2XL: 15 Next: 80% Place: Snake Pit:1  ####....#@.....S.Noise: ---------  Time: 23257.8 (0.0)  #.......#........y) +3 longbow (flame)  #.##....#........Fire: y) +3 longbow (flame)  4L=j2 # #....#........Zot (5767) Gem (2168)  #....##?......  4L=j2W#....# ############4L=j 3S   black mamba (wandering)  #....# ######.....#  #....# #........#.#  4L=j43J#....###)####.#.#.# _Okay, then.4L=j[3\Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.4L=j3|Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? 4L=j9  Confirm wi4L=j:th . or Enter, or press ? or * to list all spells. _Okay, then.(g)ear, (s)4L=jC:pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? d - Dimensional Bullseye  Adjust to which letter? 4L=jj:4L=j։ 4L=j$ 4L=j 4L=j[  4L=j H_v - Dimensional Bullseye6L=jq 6L=j$rt Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? 6L=j6L=j Your spells (adjust)TypeFailure Level  a - Jinxbite6L=j Hexes1% 2 b - Cause FearHexes1%4  c - Yara's Violent UnravellingHexes/Alchemy19%5  6L=j6Rv - Dimensional BullseyeHexes/Translocation9%6L=j]4 Select a spell to adjust [?] help [!] toggle spell headers6L=j<[Esc] exit7L=j 7L=jV7L=j47L=jj  ##.............7L=j:VividlyBlue the Marksdemigod 7L=j'y  .........#7L=jO Demigod 7L=j  ##.#####.###7L=jHealth: 127/127 ========================  7L=j#.......#Magic: 29/29 ======================== 7L=j' 7L=jNd#.......#######7L=ju`AC: 5Str: 9 7L=jb #..............7L=j5EV: 237L=j>Int: 15  7L=j#...........!..SH: 07L=j6>Dex: 36  7L=jx###...#........XL: 15 Next: 80% Place: Snake Pit:1 7L=j 7L=j####....#@.....S.Noise: ---------  Time: 23257.8 (0.0) 7L=j 7L=j7#.......#........7L=j>]y) +3 longbow (flame)  7L=jc7#.##....#........7L=jiFire: y) +3 longbow (flame)  7L=jW# #....#........7L=jIZot (5767) Gem (2168)  7L=jm#....##?......  7L=j#W#....# ############7L=jdS   black mamba (wandering)  #....# ######.....# 7L=jB #....# #........#.# 7L=j7 #....###)####.#.#.#7L=j%Adjust which spell? 7L=j ]d - Dimensional Bullseye  Adjust to which letter? 7L=j4@_v - Dimensional Bullseye  7L=jZAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? 7L=jAdjust to which letter? _v - Dimensional Bullseye7L=j`(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell?   v - Dimensional Bullseye  Adjust to which letter? 7L=j7L=j7L=j7L=jc^ _b - Dimensional Bullseye; v - Cause Fear9L=jx7 9L=j##.............  VividlyBlue the Marksdemigod .........# Demigod 9L=je##.#####.### Health: 127/127 ======================== #.......#9L=j Magic: 25/29 ====================---- 9L=j#.......#######  AC: 5Str: 9 9L=j0#..............  EV: 239L=jW<Int: 15 9L=j|#...........!..  SH: 09L=jē<Dex: 36 9L=j%###...#........  XL: 15 Next: 80% Place: Snake Pit:1 9L=jj####....#@.....S.  Noise: ---------  Time: 23257.8 (0.0) 9L=j#.......#........  y) +3 longbow (flame)9L=j #.##....#........  Fire: y) +3 longbow (flame) 9L=j 9L=j9# #....#........  Zot (5767) Gem (2168) 9L=j] 9L=j[#....##?...... 9L=j #....# ############  S   black mamba (wandering) 9L=jʕe#....# ######.....#  #....# #........#.#  #....###)####.#.#.# 9L=jF_b - Dimensional Bullseye; v - Cause Fear  9L=j@Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9L=jZ]Aiming: Dimensional Bullseye (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (wandering, hasn't noticed you):L=jp  ##.............  VividlyBlue the Marksdemigod .........# Demigod ##.#####.###:L=jߏ 9 Health: 127/127 ======================== #.......# Magic: 25/29 ====================---- #.......#######  AC: 5Str: 9 :L=j2 #..............  EV: 23Int: 15 #...........!..  SH: 0Dex: 36 :L=j| ###...#........  XL: 15 Next: 80% Place: Snake Pit:1 ####....#@.......  Noise: ---------  Time: 23257.8 (0.0) :L=jŐ !#.......#.......S  y) +3 longbow (flame) #.##....#........  Fire: y) +3 longbow (flame)  # #....#........  Zot (5767) Gem (2168)  :L=j j#....##?......  #....# ############  S   black mamba (wandering) #....# ######.....#  #....# #........#.#  :L=jU c#....###)####.#.#.# _b - Dimensional Bullseye; v - Cause Fear  :L=j @Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:L=j ]Aiming: Dimensional Bullseye (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (wandering, hasn't noticed you):L=jג 0.:L=j Q   :L=j  ##.#####.### #.......# #.#######      :L=j\ #  #  #  #:L=j   # #....#  #....## :L=j #######    :L=j/ E ):L=jۘ Contam: 11% 8.8 (167:L=j^ :L=j F  Casting: Cause Fear (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.:L=j| Aiming: Dimensional Bullseye (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: a black mamba (wandering, hasn't noticed you) _You miscast Dimensional Bullseye. Nothing appears to happen.;L=j ;L=j ;L=j3 ;L=j ;L=j K56;L=j{ ;L=j ;L=j K45;L=j\ ;L=jq ;L=j j  You encounter a mana viper.;L=j .......6=.........;L=jI S.S   mana viper (wandering);L=jQ `.S60.8 (2;L=ju ;L=j2 u1.8 (334 _;L=j ;L=jd  ;L=j e_You recovered 1 MP!L=jZC .>L=jvYou shoot an arrow. The arrow hits the mana viper!!  The arrow burns the mana viper.>L=jA)))>L=j]D....>L=jz14.40) Gem (2161) >L=j>>L=j >L=j@_You kill the mana viper!@L=j 3@L=j @L=jT @L=j h9% 590@L=j_ @L=jF# @L=jc$ "7@L=j$ D859@L=j( @L=j0 @L=j1 @L=j1 3@L=j+2 ==57@L=j\2 8@L=j6 @L=j< @L=j= e367@L=jA @L=jJ @L=j L "1@L=jZL C56@L=jTP @L=jeX @L=jX k45@L=jY @L=j\ Z _Your magical contamination has completely faded away.@L=j\ [4=3@L=j\ 4@L=j^ @L=j` @L=jA` -2@L=js` 3@L=j|a @L=j6c @L=jc K12@L=jd @L=jf @L=jng K01@L=jjh @L=jYj @L=jj L490@L=jk @L=jm @L=jYn z5=849@L=j1p @L=jGr @L=jr K78@L=js @L=ju C6@L=jSv 7@L=jv @L=jx @L=jy 556@L=jSy @L=jIz @L=jg| @L=j| G=45@L=j| @L=j} @L=j @L=jH 66=@L=j| C34@L=j @L=j @L=j K23@L=j @L=j @L=j3 K12@L=j> @L=j @L=j& K01@L=j8 @L=j3 @L=j ^=390@L=j @L=j @L=jJ z7=839@L=j @L=j @L=jŕ 578@L=j @L=j @L=j @L=j5 K67@L=jJ @L=j @L=j0 K56@L=jB @L=j, @L=jg 8==45@L=j @L=j a34@L=j @L=jϥ @L=j- K23@L=j @L=j @L=jF m  A black mamba comes into view.@L=jz ---SS   black mamba (wandering)@L=j 092.4 (28.0)@L=j1 ---3.4 (2912 _@L=j @L=jA s _You recovered 6 MP!AL=j΋ †You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba!AL=j7 S))))))AL=j J......AL=jB ^=2===4.2 (0.8)AL=j AL=j O _You kill the black mamba!BL=j4BL=j5BL=j;^ _No target in view!BL=jBL=jLBL=jBL=jBL=j9=01 _BL=jBL=jBL=j*6290BL=j}BL=jBL=j$ BL=jL_h - 4 potions of haste (gained 1)BL=jaBL=jL829BL=jBL=jBL=ja78BL=jBL=jBL=jBL=j,]=67BL=jBL=j BL=j a56BL=j BL=jBL=j.K45BL=jBL=j^O _a - 4 scrolls of enchant armour (gained 1)BL=j}BL=jK34BL=jBL=jBL=j.BL=jK23BL=jBL=j^BL=ji BL=j K12BL=j!BL=j^#BL=j%BL=j%K01BL=j'BL=ja(BL=j*BL=j*L190BL=j+BL=jP-BL=jg/BL=j/L819BL=j0BL=j3BL=j34K78BL=j5BL=jH7m _n - 3 brown potions (gained 1)BL=jz9K67BL=j9BL=j:BL=j"<BL=j}>BL=j>K56BL=j?BL=j@BL=jBBL=j!CK45BL=jCBL=jEBL=jUGBL=jGK34BL=jHBL=jIBL=j=KBL=jKK23BL=jNLBL=joMBL=jNBL=jROK12BL=jPBL=j6RBL=jRK01BL=j(SBL=jTi _M - 5 potions of mutation (gained 1)BL=jVBL=jVL090BL=jzWBL=jUYBL=jZk  You encounter a black mamba.BL=j^)#######. ........ ...S.. ..# #######...... BL=j _#.### #............ ....# #............ ....########..... ...................... .............#### ..#.............@..# --- BL=j^_..#..........####..# ..#..........# ..# ..#..........# .... BL=j_I..#..........# #.### ..##......†.... .. S   black mamba (asleep) ..############## .#. ..# ######.BL=j` .## ..# #........#.#BL=j#aJS316.2 (22.0)BL=jdSS 2 black mambas (1 wandering, 1 asleep)BL=je---7.2 (23809BL=jhBL=j:k _You encounter a black mamba. _You recovered 1 MP!CL=j#######. VividlyBlue the Marksdemigod ........ ...S..  Demigod ..# #######.....S  Health: 127/127 ======================== #.### #............  Magic: 25/29 ====================---- ....# #............  AC: 5Str: 9 ....########............  EV: 23Int: 15 ........................  SH: 0Dex: 36 .............####.......  XL: 15 Next: 82% Place: Snake Pit:1 ..#.............@..#  Noise: ---------  Time: 23317.2 (0.0) CL=jz..#..........####..#  y) +3 longbow (flame) ..#..........# ..#  Fire: y) +3 longbow (flame) ..#..........# ....  Zot (5708) Gem (2109) ..#..........# #.### CL=jߪ..##......†.... ..  SS 2 black mambas (1 wandering, 1 asleep) ..############## .#. ..# ######.....# .## ..# #........#.# _You recovered 1 MP!  CL=j)3Casting: Dimensional Bullseye (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CL=j\]Aiming: Dimensional Bullseye (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (wandering, hasn't noticed you)CL=j #######. VividlyBlue the Marksdemigod ........ ...S..  Demigod ..# #######......  Health: 127/127 ======================== #.### #..........S.  Magic: 25/29 ====================---- ....# #............  AC: 5Str: 9 ....########............  EV: 23CL=jL Int: 15 ........................  SH: 0Dex: 36 .............####.......  XL: 15 Next: 82% Place: Snake Pit:1 ..#.............@..#  Noise: ---------  Time: 23317.2 (0.0) ..#..........####..#  y) +3 longbow (flame) ..#..........# ..#  Fire: y) +3 longbow (flame) ..#..........# ....  Zot (5708) Gem (2109) CL=j ..#..........# #.### ..##......†.... ..  SS 2 black mambas (1 wandering, 1 asleep) ..############## .#. ..# ######.....# .## ..# #........#.#Casting: Dimensional Bullseye (dangerous; 9% risk of failure)  CL=j" Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (wandering, hasn't noticed you)  You create a dimensional link between your ranged weaponry and the black mamba.CL=j P.SCL=j 0SCL=jT .Sonfirm with . or Enter, or press ? or * to list all spells.  CL=j Aiming: Dimensional Bullseye (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: a black mamba (wandering, hasn't noticed you)  You create a dimensional link between your ranged weaponry and the black mamba.The black mamba hisses angrily. x2CL=j& P.SCL=j .NCL=jH S.You encounter a black mamba.CL=j    #   CL=jj    .....#### .# ..........####..# ....CL=j ..# ... .... .. #.###. ..CL=jN   naga ritualist (constriction, wanderi…) .#.SSS 3 black mambas (1 wandering, 1 bulls…)  .##CL=jGv   You encounter a naga ritualist. It is wielding a +0 mace.CL=j===8.2 (17) Bullseye Gem (2108) CL=j CL=j' _You hear a shout!DL=j| E )))DL=jh| )))DL=j| )DL=j| You shoot an arrow. The arrow misses the black mamba.Your projectile teleports!DL=jݲ .SThe arrow barely misses the black mamba.DL=j> :.SDL=j DL=jܳ ES.DL=j M.SDL=jĴ BS.DL=j8 EN.DL=jy /S.DL=j DL=j ....N)SDL=j Dbullseye target)DL=jy p9.0 (0.867DL=j DL=j P _The naga ritualist shouts! The black mamba hisses angrily.EL=j* ))You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba!  EL=jIThe black mamba is almost dead.EL=j"SEL=j#I .SEL=jT$yYour projectile teleports! The arrow misses the black mamba.EL=j4%J.SEL=j%CS.EL=jT&IS.EL=j*..S   anacondaN   naga ritualist (constriction)SSS 3 black mambas (1 bullseye target)EL=j+&8EL=j+C56EL=j/EL=j"1 EL=j[1L_You encounter an anaconda.FL=j †You shoot an arrow. The arrow hits the black mamba.  The arrow burns the black mamba.FL=jr ) 2FL=jYou kill the black mamba!Your projectile teleports! The arrow hits the black mamba!!  The arrow burns the black mamba.FL=jeG.SFL=j.FL=j/SFL=jMIS.FL=jZHSNFL=jFL=jn%  FL=j)The black mamba is severely wounded.320.645 _The black mamba misses you.HL=j' HL=j< †You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba!HL=j )   black mamba (HL=jgbYou kill the black mamba!Your projectile teleports!HL=jaE;.SHL=jF0SHL=jH .S  The arrow barely misses the black mamba.You encounter a black mamba.HL=jO.S 2 black mambas (1 bullseye target)HL=jTq3084====1.5 (0.9HL=jUC34HL=j}ZHL=j] HL=j]=_The black mamba bites you but does no damage.IL=jO ))))IL=j-  You shoot an arrow.  The arrow closely misses the black mamba.The arrow hits the naga ritualist!! The arrow burns the naga ritualist!IL=j9 .SThe naga ritualist is moderately wounded.IL=j:IS.IL=j;HSNIL=j~<IL=j|=M.SIL=j!>;.SIL=jDc..SIL=j*E10----6===-2.423IL=jhEIL=jJIL=jM IL=j@M[_The black mamba bites you! The black mamba completely misses you. IL=jsM_You took 17 damage! You recovered 1 MP!KL=j`)))The naga ritualist is moderately wounded. _The black mamba bites you! The black mamba completely misses you. _You took 17 damage! You recovered 1 MP!  You shoot an arrow.  The arrow barely misses the black mamba.  The arrow hits the naga ritualist! The arrow burns the naga ritualist.KL=j-@ .KL=j+.qSThe naga ritualist is heavily wounded.KL=jg.?.SKL=j /L.NKL=j00NKL=j68 .KL=j77##SN   naga (constriction)  The black mamba bites you!KL=j#8)96/127 KL=jb8N-------3.2 (0.8KL=j<KL=jrD KL=jD_You encounter a naga. It is wielding a +0 battleaxe. _You took 14 damage!KL=j 3#######. VividlyBlue the Marksdemigod ........ N.....  Demigod KL=jQ ..# #######......  Health: 96/127 ==================------ #.### #............  Magic: 22/30 =================------- ....# #......S.....  AC: 5Str: 9 ....########.......NS...  EV: 23Int: 15 .................†......  SH: 0Dex: 36 KL=j .............####S......  XL: 15 Next: 84% Place: Snake Pit:1 ..#.............@.†#  Noise: ===------  Time: 23323.2 (0.0) ..#..........####..#  y) +3 longbow (flame) ..#..........# ..#  Fire: y) +3 longbow (flame) KL=j /..#..........# ....  Zot (5702) Bullseye Gem (2103) ..#..........# #.### KL=jc ..##......†.... ..  S   anaconda (constriction) ..############## .#.  N   naga ritualist (constriction) KL=j ..# ######.....# .##  SS 2 black mambas (1 bullseye target) ..# #........#.# N   naga (constriction) _You took 14 damage!  KL=j 3Casting: Dimensional Bullseye (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KL=j Aiming: Dimensional Bullseye (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (severely wounded, targeted by your dimensional bullseye)LL=j & LL=j 5*SLL=j]87†*ML=jR5.*ML=j@6N. ML=jA Casting: Dimensional Bullseye (dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Dimensional Bullseye (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  ML=jAAim: a naga ritualist, wielding a +0 mace and wearing a +0 robe (heavilywounded)NL=j#######. VividlyBlue the Marksdemigod ........ N.....  Demigod ..# #######......  Health: 96/127 ==================------ #.### #............  Magic: 22/30 =================------- ....# #............  AC: 5Str: 9 ....########.....S.NS...  EV: 23Int: 15 NL=j.................†......  SH: 0Dex: 36 .............####S......  XL: 15 Next: 84% Place: Snake Pit:1 ..#.............@.†#  Noise: ===------  Time: 23323.2 (0.0) ..#..........####..#  y) +3 longbow (flame) ..#..........# ..#  Fire: y) +3 longbow (flame) ..#..........# ....  Zot (5702) Bullseye Gem (2103) ..#..........# #.### NL=jd..##......†.... ..  S   anaconda (constriction) ..############## .#.  N   naga ritualist (constriction) ..# ######.....# .##  SS 2 black mambas (1 bullseye target) ..# #........#.# N   naga (constriction)  Aiming: Dimensional Bullseye (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a naga ritualist, wielding a +0 mace and wearing a +0 robe (heavilywounded)  You create a dimensional link between your ranged weaponry and the naga  ritualist.NL=j[?.SNL=j@.SNL=j ?.SNL=j[   #       .....#### .# NL=j%..........####..# .... ..# ... .... .. #.###. ..  .#. , bullsey…)  .##  NL=jX94.2 (11NL=j2NL=jNL=j: a naga ritualist, wielding a +0 mace and wearing a +0 robe (heavilywounded)  NL=jcOYou create a dimensional link between your ranged weaponry and the naga  ritualist. _The black mamba misses you. The black mamba closely misses you. _You recovered 3 HP!PL=j#.. N......# #######...... ##.### #............PL=j].# #.............########.......N............†S...........####SS......#............@..†#.#..........####..#.#..........# ..#PL=j.#..........# .....#...# #.###.##......†.... ...# .#..# ######.....# .##.# #.#.#PL=jG.SPL=j .SThe black mamba attacks as it pursues you!PL=jl=.SPL=jN.NPL=j0.PL=j[>SSPL=jPL=jγS   black mambaPL=j87---501PL=jPL=j^ _The black mamba bites you! The black mamba completely misses you. _You took 12 damage!QL=j{y  You shoot an arrow. The arrow hits the anaconda! The arrow burns the anaconda.  QL=jznThe anaconda is moderately wounded.Your projectile teleports!QL=j0SQL=jx .The arrow barely misses the naga ritualist.QL=j.NSS 2 black mambasQL=j90=-=6.1 (0.96990QL=jRQL=j _The anaconda bites you but does no damage. _You recovered 3 HP!RL=j  You shoot an arrow. The arrow hits the anaconda!! The arrow burns the anaconda.RL=jc0.RL=j SThe anaconda is almost dead.RL=jQ  #The anaconda misses you. The anaconda closely misses you.RL=jR!p92=3=RL=j!====9 (0.88099RL=j%RL=j, _The anaconda completely misses you. The anaconda closely misses you. _You recovered 2 HP! You recovered 1 MP!RL=j .You shoot an arrow. The arrow hits the anaconda!! The arrow burns the anaconda.RL=j SS 2 black mambasRL=j8?S.RL=j9@.SRL=j9,NRL=j:0NRL=joA †N   naga ritualist (constriction, bullsey…)RL=jASS 2 black mambasN   naga (constriction)  RL=jA6You kill the anaconda!SL=j 81--5===-7.77SL=j8 _The black mamba bites you!  Your Spellcasting skill increases to level 7!SL=jE SL=j|  Your Translocations skill increases to level 3! _You took 11 damage!TL=j#  TL=jC$BCasting: Dimensional Bullseye (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TL=j TL=je  Your spells (cast)TypeFailure Level a - JinxbiteHexes1%2 TL=jӨ l b + Dimensional Bullseye Hexes/Translocation 8% 4 c - Yara's Violent UnravellingHexes/Alchemy19%5  v - Cause FearHexes1%4 TL=jo Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitVL=j VL=j,VL=jQ########.VividlyBlue the Marksdemigod .........N.....Demigod ...########......Health: 81/127 ===============--------- ##.####............Magic: 23/30 ==================------ .....##........N...AC: 5Str: 9 .....########............EV: 23Int: 15 ..................†N.....SH: 0Dex: 36 VL=j }..............####.......XL: 15 Next: 85% Place: Snake Pit:1 ...#............@SS†#Noise: ===------  Time: 23327.7 (0.0) ...#..........####..#y) +3 longbow (flame) ...#..........# ..#Fire: y) +3 longbow (flame) ...#..........# ....Zot (5697) Bullseye Gem (2098) ...#..........# #.### ...##......†.... ..VL=j*!}N   naga ritualist (constriction, bullsey…)...############## .#.SS 2 black mambas ...# ######.....# .##N   naga (constriction) ...# #........#.# _The black mamba bites you!  Your Spellcasting skill increases to level 7!Your Translocations skill increases to level 3! _You took 11 damage!  Casting: Dimensional Bullseye (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VL=j!VL=j&x########.VividlyBlue the Marksdemigod VL=j'.........N.....Demigod ...########......Health: 81/127 ===============--------- ##.####............Magic: 23/30 ==================------ .....#VL=j(F#........N...AC: 5Str: 9 .....########............EV: 23Int: 15 ..................†N.....SH: 0Dex: 36 VL=j`)..............####.......XL: 15 Next: 85% Place: Snake Pit:1 ...#............@SS†#Noise: ===------  Time: 23327.7 (0.0) ...#..........####..#y) +3 longbow (flame) ...#..........# ..#Fire: y) +3 longbow (flame) ...#..........# ....Zot (5697) Bullseye Gem (2098) VL=j)...#..........# #.### ...##......†.... ..N   naga ritualist (constriction, bullsey…)...############## .#.VL=jz*SS 2 black mambas ...# ######.....# .##N   naga (constriction) ...# #........#.# _The black mamba bites you!  Your Spellcasting skill increases to level 7!Your Translocations skill increases to level 3! VL=jA+_You took 11 damage!  Casting: Dimensional Bullseye (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VL=j->########.VividlyBlue the Marksdemigod .........N.....Demigod ...########......Health: 81/127 ===============--------- ##.###VL=j>#............Magic: 19/30 ===============--------- .....##........N...AC: 5Str: 9 .....########............EV: 23VL=jA?,Int: 15 VL=j$@..................†N.....SH: 0Dex: 36 ..............####.......XL: 15 Next: 85% Place: Snake Pit:1 ...#............@SS†#Noise: ===------  Time: 23327.7 (0.0) ...#..........####..#y) +3 longbow (flame) ...#..........# ..#Fire: y) +3 longbow (flame) VL=jA...#..........# ....Zot (5697) Bullseye Gem (2098) ...#..........# #.### ...##......†.... ..N   naga ritualist (constriction, bullsey…)...############## .#.SS 2 black mambas ...# ######.....# .##N   naga (constriction) ...# #........#.#Your Translocations skill increases to level 3! _You took 11 damage!  Casting: Dimensional Bullseye (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VL=jA@Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateXL=j<########.VividlyBlue the Marksdemigod .........N.....Demigod ...########......XL=jV=Health: 81/127 ===============--------- ##.####............Magic: 19/30 ===============--------- .....##........N...AC: 5XL=j=Str: 9 .....########............EV: 23Int: 15 XL=j=..................†N.....SH: 0Dex: 36 XL=j*>..............####.......XL: 15 Next: 85% Place: Snake Pit:1 ...#............@S.S#Noise: ===------  Time: 23327.7 (0.0) ...#..........####..#XL=jh>y) +3 longbow (flame) ...#..........# ..#Fire: y) +3 longbow (flame) ...#..........# ....XL=j>Zot (5697) Bullseye Gem (2098) ...#..........# #.### ...##......†.... ..N   naga ritualist (constriction, bullsey…)...############## .#.XL=j>TSS 2 black mambas ...# ######.....# .##N   naga (constriction) ...# #........#.#XL=j'?3Casting: Dimensional Bullseye (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XL=j?Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe naga resists with some effort.  The naga ritualist resists with almost no effort.XL=jC@7.SXL=j}@CS†XL=jHAE.NXL=jpE^SS(fleeing)XL=jF48.7 (167XL=jJXL=jDLCause Fear (mildly dangerous; 1%  XL=jLPPress: ? - help, Dir - look around, f - activate  The naga resists with some effort.  The naga ritualist resists with almost no effort. _The black mamba looks frightened! x2 _You recovered 3 HP!YL=j[[#.. N......#YL=j\p #......#.### #....YL=jB\9.# #.N...YL=jx\4.########YL=j\.............†......YL=j].####N.S.... #...#YL=j[]?.S†#YL=j].#..........####..#.#YL=j]k...# ..#YL=j]s.#..........# ....YL=j&^.#..........# #.###.##......†.... ..YL=jX^ .######YL=j^# .#..# ######.....# .## YL=j^A....# #.#.#YL=j^YL=j``D.SYL=jHa/.SYL=jaYL=jCc'S†YL=jcYL=jWd/.SYL=jdYL=jmYL=jo=7=YL=joU---956 YL=jp_YL=jwYL=j]zs _You recovered 3 HP!YL=j2 YL=j3 9---YL=j: YL=j= ^ _You are too injured to fight recklessly!ZL=j #########.VividlyBlue the Marksdemigod ..........ZL=j N.....Demigod ....########......Health: 87/127 ================-------- ###.####............ZL=jش cMagic: 19/30 ===============--------- ......##........N...AC: 5Str: 9 ......########............EV: 23Int: 15 ...................†......SH: 0ZL=j @Dex: 36 ...............####N*S.S..XL: 15 Next: 85% Place: Snake Pit:1 #...#...........@**.†#Noise: ---------  Time: 23329.7 (0.0) ....#..........####..#y) +3 longbow (flame) ....#..........# ..#Fire: y) +3 longbow (flame) ZL=jҶ ....#..........# ....Zot (5695) Bullseye Gem (2096) ....#..........# #.### ....##......†.... ..N   naga ritualist (constriction, bullsey…)....############## .#.ZL=jx SS 2 black mambas (fleeing) ....# ######.....# .## ....# #........#.# _You recovered 3 HP! _You recovered 3 HP! ZL=j _You are too injured to fight recklessly!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineZL=jU Aim: a black mamba (heavily wounded, fleeing, 71% to hit)[L=jECT .S[L=jT /N. [L=jT Z_are too injured to fight recklessly! [L=j+U Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineAim: a naga ritualist, wielding a +0 mace and wearing a +0 robe (heavily[L=jdU Xwounded, targeted by your dimensional bullseye, 83% to hit)\L=j?#########.\L=j :VividlyBlue the Marksdemigod \L=jC0..........N.....\L=jzRDemigod ....########......\L=jHealth: 87/127 ================-------- ###.####............\L=jMagic: 19/30 ===============--------- ......#\L=j#........N...AC: 5Str: 9 ......########............\L=jYEV: 23Int: 15 \L=j...................†......SH: 0\L=j;,Dex: 36 \L=jq...............####N.S.S..\L=jXL: 15 Next: 85% Place: Snake Pit:1 \L=j#...#...........@)).†#Noise: ---------  Time: 23329.7 (0.0) \L=j....#..........####..#\L=jKFy) +3 longbow (flame) \L=j....#..........# ..#Fire: y) +3 longbow (flame) \L=jw....#..........# ....\L=j]Zot (5695) Bullseye Gem (2096) \L=j4v....#..........# #.### \L=jgf....##......†.... ..\L=jN   naga ritualist (constriction, bullsey…)....############## .#.\L=jSS 2 black mambas (fleeing) ....# ######.....# .## \L=jI9....# #........#.#\L=j|]Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line\L=jyAim: a naga ritualist, wielding a +0 mace and wearing a +0 robe (heavily\L=jwounded, targeted by your dimensional bullseye, 83% to hit)  You shoot an arrow. The arrow hits the naga ritualist!  \L=j#The arrow burns the naga ritualist.\L=jF.S\L=j..\L=j3E.N\L=jKS.\L=j4S.   black mamba\L=j&\L=jT9===30.5 (0.8\L=jC45\L=j~\L=j  Aim: a naga ritualist, wielding a +0 mace and wearing a +0 robe (heavily\L=jwounded, targeted by your dimensional bullseye, 83% to hit)  You shoot an arrow. The arrow hits the naga ritualist!  The arrow burns the naga ritualist. _The naga ritualist is severely wounded. \L=jY h_You recovered 2 HP!\L=j #########.VividlyBlue the Marksdemigod ..........N.....\L=j4 RDemigod ....########......\L=jw Health: 89/127 ================-------- ###.###\L=j #............\L=j Magic: 19/30 ===============--------- ......##........N...AC: 5Str: 9 \L=jU ......########............EV: 23Int: 15 \L=j ...................†..*SS.SH: 0\L=j ,Dex: 36 \L=j ...............####***....\L=j# XL: 15 Next: 85% Place: Snake Pit:1 \L=jU #...#...........@*N.†#\L=j 'Noise: ===------  Time: 23330.5 (0.0) ....#..........####..#\L=j Fy) +3 longbow (flame) \L=j ....#..........# ..#\L=jI Fire: y) +3 longbow (flame) ....#..........# ....\L=j| 9Zot (5694) Bullseye Gem (2095) ....#..........# #.### ....##......†.... ..\L=j uN   naga ritualist (constriction, bullsey…)....############## .#.S   black mamba (fleeing) \L=j )....# ######.....# .## ....# #........#.#The arrow burns the naga ritualist. _The naga ritualist is severely wounded. \L=jx J_You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (heavily wounded, fleeing, 71% to hit)\L=jȪ#########.VividlyBlue the Marksdemigod ..........N.....Demigod ....########......Health: 89/127 ================-------- ###.####............\L=j9Magic: 19/30 ===============--------- ......##........N...AC: 5Str: 9 ......########............EV: 23Int: 15 ...................†...SS.SH: 0Dex: 36 \L=j}j...............####.......XL: 15 Next: 85% Place: Snake Pit:1 #...#...........@.).†#Noise: ===------  Time: 23330.5 (0.0) \L=jī....#..........####..#y) +3 longbow (flame) ....#..........# ..#Fire: y) +3 longbow (flame) \L=j....#..........# ....Zot (5694) Bullseye Gem (2095) ....#..........# #.### ....##......†.... ..\L=j9N   naga ritualist (constriction, bullsey…)....############## .#.S   black mamba (fleeing) ....# ######.....# .## ....# #........#.# \L=j{_You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line\L=jAim: a black mamba (heavily wounded, fleeing, 71% to hit)  You shoot an arrow. The arrow hits the naga ritualist!!  The arrow burns the naga ritualist.\L=j)S   black mamba (fleeing)\L=jB2.\L=jB.\L=jc92=20=61.3 (0.8Gem (2094) \L=j\L=j  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (heavily wounded, fleeing, 71% to hit)  You shoot an arrow. The arrow hits the naga ritualist!!  \L=jThe arrow burns the naga ritualist. _You kill the naga ritualist! _You recovered 3 HP! You recovered 1 MP!L=jL=jL=jL=jT L=j8_Unknown command.L=jޏL=jX Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Tukima's DanceHexes1%3  L=jc - Inner FlameHexes/Fire3% 3  d - ApportationTranslocation4%1  e - Lesser BeckoningTranslocation7%2  f - FoxfireConjuration/Fire14%1  g - Maxwell's Portable Piledriver Translocation14% 3  h - Teleport OtherTranslocation14% 3  i - AnguishHexes/Necromancy14% 4  j - SandblastEarth17%1  k - ShockConjuration/Air17%1  l - Soul SplinterL=j_XNecromancy17%1  m - Construct Spike LauncherForgecraftL=jƔ26% 2  n - Sublimation of BloodNecromancy26% 2  o - Frozen RampartsIceL=jϖ/45% 3  p - Fugue of the FallenNecromancy45% 3  q - PasswallEarth45% 3  r - Vampiric DrainingNecromancy45% 3  s - Ignite PoisonFire/Alchemy54% 4  t - Vhi's Electric ChargeTranslocation/Air65% 4  u - AirstrikeAir86% 4 13 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitL=jߨ L=j#| L=j! L=jdL=jԊL=jr@L=jL=jLL=jkL=jxL=j> L=j L=jp L=j L=jEL=jL=j L=jWL=j#L=j L=jx L=j;L=jFL=jzL=jL=jjL=jL=j)"L=j;L=jL=j L=j4n L=j1>L=j*GL=jyDescrib  a - Sigil of BindingHexes1% 3  i - AnguishL=jyHexes/Necromancy 14% 4Memorise|DescribeL=j " L=j Anguish Afflicts nearby foes with supernatural anguish, causing all damage they deal to rebound on them for the duration of the effect. Strong-willed foes can resist L=jQ athe necromantic visions of pain and suffering, and mindless creatures are unaffected. L=j QLevel: 4 Schools: Hexes/Necromancy Fail: 14% L=j $Power: 11% Range: 7 L=j mNoise: A bit loud Miscasting this spell causes magic contamination and also either slows you or L=jI (deals up to 16 draining damage. L=j} YThis spell would have no effect right now because you can't see any hostile L=j "targets that would be affected.L=j 5 Spells (Describe)TypeFailure Levela - Sigil of BindingHexes1%3  b - Tukima's DanceHexes1% 3  c - Inner FlameHexes/FireL=jC 3% 3  d - ApportationTranslocation 4% 1  e - Lesser BeckoningTranslocation7%2  f - FoxfireConjuration/Fire14%1  g - Maxwell's Portable Piledriver Translocation 14% 3  h - Teleport OtherTranslocation14% 3  i - AnguishL=j VHexes/Necromancy 14% 4  j - SandblastEarth17%1  k - Shock Conjuration/Air17%1  l - Soul SplinterNecromancy17% 1  m - Construct Spike Launcher ForgecraftL=jT 26% 2  n - Sublimation of BloodNecromancy26% 2  o - Frozen RampartsIce45% 3  p - Fugue of the Fallen Necromancy45% 3  q - PasswallEarthL=j 45% 3  r - Vampiric DrainingNecromancy45% 3  s - Ignite PoisonFire/Alchemy54% 4  t - Vhi's Electric ChargeTranslocation/Air65% 4  u - AirstrikeAir86% 4 L=j 13 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitL=jHHide) Describe|HideL=jc i - AnguishHexes/Necromancy 14% 4 L=jڟ k - ShockConjuration/Air 17% 1v - Animate DeadNecromancy86% 4  w - Dispel UndeadNecromancyL=j86% 4  x - Forge Lightning SpireAir/Forgecraft86% 4  y - Summon Seismosaurus EggSummoning/EarthL=jK86% 4  z - Summon ForestSummoning/Translocation 94% 5  A - Curse of AgonyNecromancyL=j<99% 5L=j&aB - FireballConjuration/FireL=j'99% 5  C - Freezing CloudConjuration/Ice/Air99% 5L=jU D - Conjure Ball LightningL=jIConjuration/Air100% 6L=j>UsShow L=jUXL=jU[Hide|ShowL=j2Memorise)L=j¯pa - Sigil of BindingHexes1%3  b - Tukima's DanceHexesL=j߯51%3  c - Inner FlameHexes/FireL=j3% 3  d - ApportationTranslocation4%1  e - Lesser BeckoningL=j="Translocation7%2  L=j\1f - FoxfireConjuration/Fire14%L=jt?1  g - Maxwell's Portable Piledriver TranslocationL=jo14% 3  h - Teleport OtherTranslocationL=jn14% 3  i - AnguishHexes/NecromancyL=je14% 4  j - SandblastEarth17%L=j@1  k - ShockConjuration/Air17%1  L=j;l - Soul SplinterNecromancy17%1  L=j+$m - Construct Spike LauncherL=jEuForgecraft26% 2  n - Sublimation of BloodL=j_{Necromancy26% 2  o - Frozen RampartsIceL=j45% 3  p - Fugue of the FallenNecromancy45% 3  q - PasswallEarthL=jj45% 3  r - Vampiric DrainingNecromancyL=j۱h45% 3  s - Ignite PoisonFire/AlchemyL=j\54% 4  t - Vhi's Electric ChargeL=j tTranslocation/Air65% 4  u - AirstrikeAirL=j&g86% 4MemoriseL=j>ShowL=j0~Describ  p - Fugue of the Fallen NecromancyL=ji145% 3Memorise|DescribeL=j Fugue of the Fallen Calls out to the lingering remnants of the long dead. While active, each non-summoned enemy the caster or their allies slays attracts more vengeful soulsL=jinto the caster's weapon, temporarily enhancing their melee and ranged effectiveness. When this bonus reaches its maximum, every hit will unleash a glimmer of the dead's suffering, causing pain damage to each other foe adjacent to your target. L=j>4Recasting this spell will release your grip on the souls you've attracted, resetting any bonus you've accumulated, and the cacophonous wailing of the dead may attract unwanted attention even while you maintain it. Level: 3 School: Necromancy Fail: 45% L=j}Power: 5% Range: N/A Noise: Loud Miscasting this spell causes magic contamination and also deals up to 17 draining damage.L=j Spells (Describe)TypeFailure Levela - Sigil of BindingHexes1%3  b - Tukima's DanceHexes1% 3  c - Inner FlameHexes/Fire3% 3  d - ApportationL=jNTranslocation 4% 1  e - Lesser BeckoningTranslocation 7% 2  f - FoxfireConjuration/Fire 14% 1  g - Maxwell's Portable Piledriver Translocation14% 3  h - Teleport OtherTranslocation14% 3  i - AnguishL=jHexes/Necromancy 14% 4  j - SandblastEarth17% 1  k - ShockConjuration/Air 17%L=jȤ1  l - Soul SplinterNecromancy17%1  m - Construct Spike Launcher Forgecraft 26% 2  n - Sublimation of BloodNecromancyL=jJ26% 2  o - Frozen RampartsIce45% 3  p - Fugue of the Fallen Necromancy45% 3  q - PasswallL=j7Earth45% 3  r - Vampiric DrainingNecromancy45% 3  s - Ignite PoisonL=jFire/Alchemy54% 4  t - Vhi's Electric ChargeTranslocation/Air65% 4  u - AirstrikeAir86% 4 13 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitL=j:L=jL=j#########.VividlyBlue the Marksdemigod ..........N.....Demigod ....########......Health: 92/127 =================------- ###.####............Magic: 20/30 ================-------- ......##........N...AC: 5Str: 9 ......########............EV: 23Int: 15 ...................†....S.SH: 0Dex: 36 ...............####.......XL: 15 Next: 86% Place: Snake Pit:1 #...#...........@.).†#Noise: ===------  Time: 23331.3 (0.0) ....#..........####..#y) +3 longbow (flame) ....#..........# ..#Fire: y) =j0;10;1m+3 longbow (flame) ....#..........# ....Zot (5694) Gem (2094) ....#..........# #.### ....##......†.... .. ....############## .#. ....# ######.....# .## ....# #........#.#Aim: a black mamba (heavily wounded, fleeing, 71% to hit)  You shoot an arrow. The arrow hits the naga ritualist!!  The arrow burns the naga ritualist. _You kill the naga ritualist! _You recovered 3 HP! You recovered 1 MP! _Unknown command.L=jYou shoot an arrow. The arrow hits the naga ritualist!!  The arrow burns the naga ritualist. _You kill the naga ritualist! _You recovered 3 HP! You recovered 1 MP!Unknown command.  Okay, then.L=jL=jL=j. _L=jeL=j3  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.3  14.3  -1   j + Spellcasting 7.0  11.3  -2          L=jr b - Maces & Flails   0.0   1.2  -1   k - Hexes  12.0  17.8  -1  L=jR c - Staves   0.0   0.6  -1 +4 l + Translocations 3.2   4.8  -1   d - Unarmed Combat   0.0   1.2  -1   m - Alchemy   4.0   5.9  -1  L=j e - Throwing   0.0   1.2  -1   n - Fire Magic   0.8   1.2  -1  L=j         f - Ranged Weapons  18.0  29.1  -1   o - Evocations   0.0   1.2  -1      L=j>T    L=j\. g - Armour   5.0   7.1  -1      L=jz. h - Dodging  10.3  14.3  -1      L=j; i - Stealth   0.0   1.0   0      L=j_    L=ja    L=j_    L=j             L=je                L=j?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  L=j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsL=j, L=j - L=j4 L=j= #########.VividlyBlue the Marksdemigod ..........N.....Demigod ....#L=j= k#######......Health: 92/127 =================------- ###.####............Magic: 20/30 ================-------- ......##........N...AC: 5L=j= +Str: 9 L=j)> ......########............EV: 23L=j> Int: 15 ...................†....S.L=j> YSH: 0Dex: 36 L=j#? 0...............####.......XL: 15 Next: 86% Place: Snake Pit:1 L=jm? :#...#...........@.).†#Noise: ===------  Time: 23331.3 (0.0) L=j? ....#..........####..#y) +3 longbow (flame) L=j@ ....#..........# ..#Fire: y) +3 longbow (flame) L=jP@ ....#..........# ....Zot (5694) Gem (2094) L=j@ ....#..........# #.### ....##......†.... .. L=j@ ....############## .#. ....# ######.....# .## L=j?A ....# #........#.#You shoot an arrow. The arrow hits the naga ritualist!!  The arrow burns the naga ritualist. L=jA _You kill the naga ritualist! _You recovered 3 HP! You recovered 1 MP! L=jA M_Unknown command. _Okay, then.L=jH L=jH L=jwO L=j4Q L=j L=j L=j L=j L=jL=jL=j$L=jL L=jqL=j8_Unknown command.L=jFbPL=jF L=j #########.VividlyBlue the Marksdemigod ..........N.....Demigod ....########......L=jM Health: 92/127 =================------- ###.####............Magic: 20/30 ================-------- ......##........N...AC: 5Str: 9 L=jr ......########............EV: 23Int: 15 L=j ...................†....S.SH: 0L=j Dex: 36 ...............####.......L=j XL: 15 Next: 86% Place: Snake Pit:1 L=j #...#...........@.).†#L=j  'Noise: ===------  Time: 23331.3 (0.0) ....#..........####..#L=j) Fy) +3 longbow (flame) L=jF ....#..........# ..#Fire: y) +3 longbow (flame) L=ja w....#..........# ....L=j Zot (5694) Gem (2094) ....#..........# #.### L=j d....##......†.... .. L=j ....############## .#. ....# ######.....# .## L=j x....# #........#.#The arrow burns the naga ritualist. L=j  _You kill the naga ritualist! _You recovered 3 HP! You recovered 1 MP! L=j% =_Unknown command. _Okay, then. L=j@ 1_Unknown command.L=j L=jO L=j L=j\  L=j >_You are not religious.L=jĢL=j3L=jAL=j:L=jp L=jp L=js L=jv F _Unknown command.L=j L=jaL=jL=jL    The species aptitude is in white. Bonus from skill manuals is in red.  [?] HelpL=jV>G[=] set a skill target  L=j>[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsL=jmL=jL=j< L=j #########.VividlyBlue the Marksdemigod ..........N.....Demigod ....########......Health: 92/127 =================------- ###.####............L=j Magic: 20/30 ================-------- ......#L=j l#........N...AC: 5Str: 9 L=j ......########............EV: 23Int: 15 L=j...................†....S.SH: 0L=j5Dex: 36 ...............####.......L=jVXL: 15 Next: 86% Place: Snake Pit:1 L=jt#...#...........@.).†#L=j'Noise: ===------  Time: 23331.3 (0.0) ....#..........####..#L=jy) +3 longbow (flame) ....#..........# ..#Fire: y) +3 longbow (flame) ....#..........# ....L=j&Zot (5694) Gem (2094) ....#..........# #.### ....##......†.... .. ....############## .#. ....# ######.....# .## L=jz|....# #........#.# _You recovered 3 HP! You recovered 1 MP! _Unknown command. _Okay, then. _Unknown command. _You are not religious. _Unknown command.L=jL=jL=jL=jL=jL=j< L=j % L=jU  Skill  Level Cost  Apt Skill  Level Cost  Apt L=j  a - Fighting  10.3  14.3  -1   j + Spellcasting 7.0  11.3  -2  L=jz ^    L=jБ S    L=j]  b - Maces & Flails   0.0   1.2  -1   k - Hexes  12.0  17.8  -1  L=j  c - Staves   0.0   0.6  -1 +4 l + Translocations 3.2   4.8  -1  L=jq  d - Unarmed Combat   0.0   1.2  -1   m - Alchemy   4.0   5.9  -1  L=j  e - Throwing   0.0   1.2  -1   n - Fire Magic   0.8   1.2  -1  L=jf ^    L=j” S    L=jH  f - Ranged Weapons  18.0  29.1  -1   o - Evocations   0.0   1.2  -1  L=j _    L=j T    L=j3 g - Armour   5.0   7.1  -1  L=jZ T    L=j h - Dodging  10.3  14.3  -1  L=j T    L=j9 i - Stealth   0.0   1.0   0  L=j] T    L=j{ L=j _    L=j a    L=j _    L=j9 a    L=jי         L=j s                L=j1 ?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  L=jq [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsL=jHL=jL=jL=j?#########.L=j!VividlyBlue the Marksdemigod ..........N.....Demigod ....#L=jl#######......Health: 92/127 =================------- ###.####............L=jMagic: 20/30 ================-------- ......##........N...AC: 5L=jStr: 9 ......########............EV: 23Int: 15 L=jr...................†....S.SH: 0Dex: 36 L=j...............####.......XL: 15 Next: 86% Place: Snake Pit:1 #...#...........@.).†#L=j'Noise: ===------  Time: 23331.3 (0.0) ....#..........####..#L=jn"y) +3 longbow (flame) ....#..........# ..#Fire: y) +3 longbow (flame) L=j%....#..........# ....Zot (5694) Gem (2094) ....#..........# #.### L=j....##......†.... .. ....############## .#. L=j]....# ######.....# .## L=jL....# #........#.# _You recovered 3 HP! You recovered 1 MP! L=jn^_Unknown command. _Okay, then. _Unknown command. L=jd_You are not religious. _Unknown command.L=j! L=jO L=jL=jML=jL=jC  Skill  Level Cost  Apt Skill  Level Cost  Apt L=jS a - Fighting  10.3  14.3  -1   j + Spellcasting 7.0  11.3  -2          L=j> b - Maces & Flails   0.0   1.2  -1   k - Hexes  12.0  17.8  -1  L=jj c - Staves   0.0   0.6  -1 +4 l + Translocations 3.2   4.8  -1  L=j d - Unarmed Combat   0.0   1.2  -1   m - Alchemy   4.0   5.9  -1  L=j e - Throwing   0.0   1.2  -1   n - Fire Magic   0.8   1.2  -1      L=jޏS    L=j  f - Ranged Weapons  18.0  29.1  -1   o - Evocations   0.0   1.2  -1      L=j-T    L=jO. g - Armour   5.0   7.1  -1      L=jr. h - Dodging  10.3  14.3  -1      L=jȐ i - Stealth   0.0   1.0   0              L=j        L=j        L=j8_    L=j[        L=j}T    L=jThe species aptitude is in white. Bonus from skill manuals is in red.  [?] HelpL=jԑG[=] set a skill target  L=j&[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsL=j L=j( L=j L=jT #########.VividlyBlue the Marksdemigod ..........N.....L=jƻ Demigod ....########......Health: 92/127 =================------- L=j$ ###.####............Magic: 20/30 ================-------- ......##........N...L=j AC: 5Str: 9 ......########............L=j EV: 23Int: 15 ...................†....S.L=j< YSH: 0Dex: 36 L=j 0...............####.......XL: 15 Next: 86% Place: Snake Pit:1 L=j :#...#...........@.).†#Noise: ===------  Time: 23331.3 (0.0) L=j Z....#..........####..#y) +3 longbow (flame) ....#..........# ..#L=j Fire: y) +3 longbow (flame) ....#..........# ....L=jQ Zot (5694) Gem (2094) ....#..........# #.### L=j ....##......†.... .. ....############## .#. L=j ....# ######.....# .## ....# #........#.# L=j] _You recovered 3 HP! You recovered 1 MP! _Unknown command. _Okay, then. _Unknown command. L=j d_You are not religious. _Unknown command.L=j L=j L=j L=j L=jw L=jF % L=jy  Skill  Level Cost  Apt Skill  Level Cost  Apt L=j  a - Fighting  10.3  14.3  -1   j + Spellcasting 7.0  11.3  -2  L=jݓ ^    L=jQ      b - Maces & Flails   0.0   1.2  -1   k - Hexes  12.0  17.8  -1   c - Staves   0.0   0.6  -1 +4 l + Translocations 3.2   4.8  -1   d - Unarmed Combat   0.0   1.2  -1   m - Alchemy   4.0   5.9  -1   e - Throwing   0.0   1.2  -1   n - Fire Magic   0.8   1.2  -1           f - Ranged Weapons  18.0  29.L=jɖ _1  -1   o - Evocations   0.0   1.2  -1           g - Armour   5.0   7.1  -1       h - Dodging  10.3  14.3  -1      L=j i - Stealth   0.0   1.0   0  L=j+         L=j} a    L=j _    L=j˗ a    L=j _    L=j a    L=jM _    L=jr a    L=j _    L=j T    L=j The species aptitude is in white. Bonus from skill manuals is in red.  [?] HelpL=jb G[=] set a skill target  L=jř [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsL=j#oL=j&p - Conjurations   0.0   1.2Axes  1.2L=jg  q - Hexes  12.0  17Polearms L=j[r - Summonings0.0   1.2Staves L=jG 0.6+4 s - NecromancyL=j0L=jbf - Unarmed Combat   0.0   1.2  -1   t - ForgecraftL=j0.0   1.2  -1  L=jog - Throwing   0.0   1.2L=jg u + Translocations 3.2   4.8L=jv - AlchemyL=j34.0   5.9  -1  L=jWph - Short Blades   0.0   1.2L=jzw - Fire MagicL=j0.8   1.2  -1  L=jpi - Long Blades   0.0   1.2L=jx - Ice MagicL=j 0.0   1.2  -1  L=jMj - Ranged Weapons  18.0  29.1  -1   y - Air MagicL=jt0.0   1.2  -1  L=jz - Earth MagicL=j0.0   1.2  -1  L=jk - ArmourL=j5.0   7.1  -1  l - DodgingL=jp]10.3  14.3  -1   0 - Evocations0.0   1.2  -1  m - ShieldsL=j~0.0   1.2  -1   1 - Shapeshifting   0.0   1.4  -2  n - StealthL=j0.0   1.0   0  L=jHauseful|allL=j.> s + Necromancy 0.0L=joL=jL=jL=j!#########.VividlyBlue the Marksdemigod ..........N.....Demigod ....########......Health: 92/127 =================------- ###.####............Magic: 20/30 ================-------- ......##........N...AC: 5Str: 9 ......########............EV: 23L=j,Int: 15 L=j...................†....S.SH: 0L=jD,Dex: 36 L=j...............####.......L=jXL: 15 Next: 86% Place: Snake Pit:1 L=j,#...#...........@.).†#L=jqNoise: ===------  Time: 23331.3 (0.0) L=j....#..........####..#L=jFy) +3 longbow (flame) L=j....#..........# ..#L=j:RFire: y) +3 longbow (flame) L=jdw....#..........# ....L=j8Zot (5694) Gem (2094) L=jv....#..........# #.### L=jd....##......†.... .. L=jOc....############## .#. L=j....# ######.....# .## ....# #........#.# L=j _You recovered 3 HP! You recovered 1 MP! _Unknown command. L=jF_Okay, then. L=jo!_Unknown command. L=j3_You are not religious. L=j1_Unknown command.L=j L=j_ L=jzL=j!L=jqL=jrL=jzL=j}F _Unknown command.L=j L=j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.3  14.3  -1   j + Spellcasting 7.0  11.3  -2  L=jع G         b - Maces & Flails   0.0   1.2  -1   k - Hexes  12.0  17.8  -1  L=j  c - Staves   0.0   0.6  -1 +4 l + NecromancyL=j7 30.0   1.2  -1   d - Unarmed Combat   0.0   1.2  -1   m + Translocations 3.2   4.8  -1  L=jq  e - Throwing   0.0   1.2  -1   n - Alchemy   4.0   5.9  -1      L=j o - Fire Magic   0.8   1.2  -1  L=j  f - Ranged Weapons  18.0  29.1  -1          L=j  p - Evocations   0.0   1.2  -1   g - Armour   5.0   7.1  -1      L=j- . h - Dodging  10.3  14.3  -1      L=jS  i - Stealth   0.0   1.0   0          L=jw n    L=j         L=j         L=j         L=j         L=jK ?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  L=j [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsL=j ETargetTarget12.0 L=j N10.0--  -- L=jO & -- --  L=j ;--  4.0 L=j <--  L=j8 --  -- L=j  --  L=j --  -- L=j  12.0L=jJ  --  L=j ia-z] setL=j [-] clear selected targetcost|targetsL=jJ X=] set aall targetsL=jy L=jZ~ L=j@ y#########.VividlyBlue the Marksdemigod L=jq ..........N.....Demigod ....########......L=j Health: 92/127 =================------- ###.####............L=jĂ Magic: 20/30 ================-------- ......##........N...AC: 5Str: 9 L=j ......########............EV: 23L=j Int: 15 ...................†....S.SH: 0L=j9 Dex: 36 ...............####.......L=j_ &XL: 15 Next: 86% Place: Snake Pit:1 #...#...........@.).†#L=j Noise: ===------  Time: 23331.3 (0.0) L=j ....#..........####..#y) +3 longbow (flame) ....#..........# ..#Fire: y) +3 longbow (flame) L=j %....#..........# ....Zot (5694) Gem (2094) ....#..........# #.### L=j \....##......†.... .. ....############## .#. ....# ######.....# .## ....# #........#.# L=jE _Unknown command. _Okay, then. _Unknown command. _You are not religious. L=js H_Unknown command. _Unknown command.L=j L=ji L=jp L=j L=j~L=jñC  Skill  Level Cost  Apt Skill  Level Cost  Apt L=j a - Fighting  10.3  14.3  -1   j + Spellcasting 7.0  11.3  -2      L=jPS    L=jղF b - Maces & Flails   0.0   1.2  -1   k - Hexes  12.0  17.8  -1   c - Staves   0.0   0.6  -1 +4 l + Necromancy0.0   1.2  -1  L=j d - Unarmed Combat   0.0   1.2  -1   m + Translocations 3.2   4.8  -1  L=j) e - Throwing   0.0   1.2  -1   n - Alchemy   4.0   5.9  -1      L=jQ  o - Fire Magic   0.8   1.2  -1   f - Ranged Weapons  18.0  29.1  -1      L=jyR    L=j p - Evocations   0.0   1.2  -1   g - Armour   5.0   7.1  -1  L=jֳT    L=j h - Dodging  10.3  14.3  -1  L=j3T    L=j[ i - Stealth   0.0   1.0   0  L=j        L=j.            L=jY        L=jU                The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsL=jTTargetTarget12.0 10.0--  --  -- --  --  4.0 L=j͍--  --  --  --  --  --  12.0 -- L=jV! a-z] set[-] clear selected targetcost|targetsL=j [?25h[?0cL=jK10 L=j} " L=j [?25l[?1cL=j\ 4.0 =] set aL=j all targetsL=jL=jL=j|L=j"y#########.VividlyBlue the Marksdemigod L=j"..........N.....Demigod ....########......Health: 92/127 =================------- L=j/####.####............Magic: 20/30 ================-------- ......##........N...L=j|#XAC: 5Str: 9 L=j#......########............EV: 23Int: 15 L=jc$...................†....S.SH: 0Dex: 36 ...............####.......XL: 15 Next: 86% Place: Snake Pit:1 #...#...........@.).†#Noise: ===------  Time: 23331.3 (0.0) ....#..........####..#L=j$Gy) +3 longbow (flame) ....#..........# ..#Fire: y) +3 longbow (flame) ....#..........# ....Zot (5694) Gem (2094) ....#..........# #.### L=j#%....##......†.... .. ....############## .#. ....# ######.....# .## ....# #........#.# _Unknown command. _Okay, then. _Unknown command. L=jn%{_You are not religious. _Unknown command. _Unknown command.L=j(L=j4)L=j+,L=j-L=jGCL=jCL=jDL=jE0NL=j3Hf  A naga comes into view.L=jL&4L=jL_N   naga (constriction)L=jRL=jS---2.3 (133 _L=jJWL=jY L=jPYm_You recovered 2 HP!L=j"L=jʲ        ####... L=j........S. ......####N...... .......@.).†# L=j!......####..# ......# ..# ......# .... ......# #.### .. .. L=jH(# .#.  L=jpA .##  L=j%E        ####... ........S. ......####N...... L=jEm.......@.).†# ......####..# ......# ..# ......# .... ......# .. .. #   L=jE L=j JL=jTJ9---L=jNL=jP[ _A naga is nearby!L=j!S ))You shoot an arrow. The arrow hits the naga. The arrow burns the naga.L=j\ G.NL=j 7.L=j 7====3.1 (0.82L=j L=j _The naga is lightly wounded. _You recovered 3 HP!L=j' ) You shoot an arrow. The arrow hits the naga. The arrow burns the naga.L=ju8.L=jw#9L=j x;=9L=j5xC12L=jzL=j L=j:_The naga is moderately wounded. L=jm_You recovered 2 HP!L=j% L=j) You shoot an arrow. The arrow hits the naga! The arrow burns the naga.L=j4  ., catching breath)  The naga is almost dead.L=jD  ******The naga spits poison at you.L=j!@[....@.L=j@101/127=4.701L=j=DL=jaF _The splash of poison is repelled. _You recovered 2 HP!L=jF4))))L=j7N)L=jZ.† L=j}4=15.6 (0.989L=j0L=jL=j' _You shoot an arrow. The arrow barely misses the naga. _You recovered 3 HP! You recovered 1 MP!L=jj 4))))L=j fN).†L=j 6=6.5889L=jS L=j _You shoot an arrow. The arrow closely misses the naga. _You recovered 2 HP!L=j@-4))))L=j`fN).†L=jga8=7.3 (0.88L=jaL=j}eL=jg  L=j hYou shoot an arrow. The arrow completely misses the naga. The naga misses you. _x2 _You recovered 2 HP!L=j )You shoot an arrow. The arrow hits the naga!!! The arrow burns the naga.L=j (L=j L=j b1178.2 (0.97L=j< L=j L=j 2 _You kill the naga! L=j e_You recovered 3 HP!L=j .  N..... # #...... L=j .### #.... # #..... ########...... L=j ......†...... ####....... ...#.L=j0 h).†# L=jZ #..........####..# #...# ..# L=j #..........# .... L=j #..........# #.#####.....#L=j 4 L=j 0NL=j N   naga (polearm, constriction, wandering)L=j e4=---9.2 (1.0L=j C67L=jM L=j  L=j y_You encounter a naga. It is wielding a +0 trident.Things that are here:L=j*  a +0 battleaxe; a +0 robe _You recovered 3 HP!L=j/b8 )L=j{b{)))))N  )  L=jb]You shoot an arrow. The arrow hits the naga! The arrow burns the naga.  The naga shouts!L=jG.NL=jq....)L=j+p6====40.0 (0.8L=j_C56L=jL=jC L=jr_The naga is severely wounded. _You recovered 2 HP!L=jT )You shoot an arrow. The arrow hits the naga. The arrow burns the naga.L=jW])))))L=jKp....)L=j 9=2=9 (0.945L=jL=j2 _You kill the naga! L=j3_You recovered 3 HP! You recovered 1 MP!L=jUL=jwVL=jZL=j[ L=j\:_No target in view!L=jױ L=j^ L=j L=j L=j 21=34 _L=j L=jȻ L=j W  A black mamba comes into view.L=j# L=j G4=SL=j ---S   black mamba (wandering)L=jp -1.9 (1.0L=jh l---2.9 (22L=j %3 _L=j@ L=j{  L=j e_You recovered 5 HP!L=j& "L=j <   .. L=j + )..  L=j K..S. #..... ...L=j ...... L=j8 U.....####....... .......@).†# L=j` .....####..# L=j .....# ..# L=jԺ S.....# ....  #.###  .. L=j .#.  L=j? .##  L=jl "L=jVR   L=j W..  )..  L=jxW..S. #..... L=jW...L=jXc...... L=jhX.....####....... L=jX.......@).†# L=jY2.....####..# .....# ..# L=jiY.....# .... L=jY #.### ..  .#. L=jZ L=jIZ L=j)w3L=j|L=jb _A black mamba is nearby!L=j"L=j,   L=j*...  ).. L=j]< ..S. #L=j..... L=jr......... .....####....... .......@).†# L=j(`.....####..# .....# ..# .....# .... L=jW3 #.###  .. L=j .#.  L=jB .##  L=jf7   ..  )..  ..S. #..... ......... L=jAg{.....####....... .......@).†# .....####..# .....# ..# L=jgl.....# ....  #.### ..  .#.   L=jkL=j4lL=joL=j|q L=jqT_A black mamba is nearby!L=jm2 )))))))You shoot an arrow.L=je S.The arrow completely misses the black mamba.L=jf L.SL=jl ...)SL=jl 7=====3.8 (0.912L=jp L=js  L=jHs _The black mamba hisses angrily. _You recovered 3 HP!L=j Q ))))))L=j 1)You shoot an arrow.L=j ES.L=j O....L=j A.)L=j n=4.6 (0.80L=jX 1L=j6 L=j  L=j Y_The arrow closely misses the black mamba.L=j]H8 )L=jHr)) You shoot an arrow. The arrow hits the black mamba.  L=jCI The arrow burns the black mamba.L=j{Q.SL=jH.)L=j"3=5.4790L=jL=jH _The black mamba is severely wounded. _You recovered 1 MP!L=jt4' L=j5.You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba.L=j@@())L=jw@ L=j’G.)L=jz586.3 (0.9L=j;79L=jL=j L=jA_You kill the black mamba!L=jL=jQL=jL=jH _No target in view!L=j L=jj L=j L=j L=jr z=88 _L=j L=jN K77L=j^ L=j L=j m  A black mamba comes into view.L=j 4==S---S   black mamba (wandering)L=j -8.3 (2.0L=j ---9.3 (366 _L=j; L=j  L=jH e_You recovered 1 MP!L=j 3   ..  )..  .... #..... .......S. .....####....... .......@).†# .....####..# .....# ..# .....# ....  #.###  ..  .#.   .##  L=j C  L=j % ..  )..  .... #L=j@ ..... .......S. L=jt I.....####....... .......@).†# L=j .....####..# L=jϬ *.....# ..# .....# .... L=j #.### ..  .#.   L=j( L=j\ L=j L=j L=j  L=jƷ \_A black mamba is nearby!L=jP9 )L=jݳk)))))SYou shoot an arrow.  L=j=2The arrow hits the black mamba but does no damage.L=j+ES.L=j.L=j/SL=jPi..).L=j r===50.2 (0.95L=jL=j5 _The black mamba hisses angrily.L=jmy )))) You shoot an arrow. The arrow hits the black mamba!  The arrow burns the black mamba.L=jʧ;S.L=j\d.).L=jp1.0 (0.845L=jԱL=jf _The black mamba is moderately wounded.L=jWC )))))L=j2))You shoot an arrow.L=j_Q.SL=jC3S†L=j@.....L=j<&)L=j=o=834L=jqL=juL=j L=jX_The arrow barely misses the black mamba.L=j݆ & L=j' =)))You shoot an arrow.L=jo ES.L=j ,†L=j p2.7 (0.923L=jM L=j b _The arrow completely misses the black mamba.L=j'  You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba.L=j\ n  The black mamba is almost dead.L=j] 19--3.612L=ja L=j|c _The black mamba completely misses you. The black mamba bites you! _You took 8 damage!L=jh1 L=jfis  ..  )..  .... #L=jiP..... ......... .....####....... L=jPj.......@S.†# .....####..# .....# ..# .....# .... L=jjS #.###  ..  .#.  L=jXkB .##  L=j*   .. L=j> )..  .... #..... ...L=j...... .....####....... .......@S.†# L=j2.....####..# .....# ..# L=jb.....# ....  #.### ..  .#.   L=j L=j` L=jLL=jL=j#b _A black mamba is nearby!L=ju )You shoot an arrow. The arrow hits the black mamba!  The arrow burns the black mamba.L=jt (L=j L=j 22=-5=4.501L=jO L=j _You kill the black mamba! _You recovered 3 HP! You recovered 1 MP!L=j(.  ...... # #######...... .### #.........).. # #............ ########............ .......†...... L=j7)####....... #.)@.†# #..........####..# #....# ..# #..........# .... #.L=j)# #.#####......†.... ..# .#.# ######.....# .## L=j-L=j._5=---L=j.[5.5 (1.0690 _L=jP2L=j5M  Items here: ) [ ††. L=j5e_You recovered 3 HP!L=jh[#.. .......#L=j #######...... ##.### #.........)...# #.............########............L=j+........†.......####........#L=j<o.@).†#L=ju.#..........####..#.#....# ..#L=j.#..........# .....#.# #.L=ju###.##......†.... ...L=j5# .#..# ######.....# .## ...# #.#.#L=jgL=jYh7=---6L=jK869 _L=jvL=j$  Things that are here:L=j  L=ja +0 battleaxe; a +0 robe _You recovered 2 HP!L=j~ #.. .......# #......#.### #.)...# #L=j@......########.............†......L=j.####....... #...#)).†#L=j`.#..........####..#.#L=jC...# ..#.#..........# .....#..........# #.###.##......†.... ..L=j^.## .#. L=jR....# ######.....# .## ....# #.#.#L=jL=jK77L=j%8 _L=jL=j3L=j0 U#.. ......L=j 1 .# #######......#.### #..)...# #.L=jO1 E..##.L=j1 ..........†......L=j1 .####....... ##...#L=j 2 x.)).†# L=jN2 #....#..........####..#.#..# ..# L=j2 b#....#...# .... L=j2 d#....#....# #.### L=j13 #....##......†.... .. #....##########L=jo3 #### .#. #....# ######.....# .## #....# #L=j3 !.#.#L=j&9 L=j9 #6L=j: ~=867L=j= L=j?  L=j? m_You recovered 1 MP!L=jL=j L=j L=jL=j6R56 _L=jL=jL=jT?=4L=j5L=j|L=jL=j!K34L=j,L=jL=jjK23L=j^L=jL=j c7=12L=j`L=j8L=j L=jFK01L=jeL=jL=jL590L=jL=jL=jL859L=jL=jdL=j#8L=js==78L=jL=jL=jK67L=jL=jUL=jK56L=jL=jL=jK45L=jL=jJL=j]=34L=jL=jbL=jy9=23L=j#L=jQL=jK12L=jL=jtL=jK01L=j L=j8 L=jr L490L=jj L=jKL=j30==849L=jL=jL=jL=j K78L=j<L=jL=j~L=jK67L=jL=j$  Things that are here:L=j>  a +0 battleaxe; a +0 robeL=j L=jnR56 _L=j L=j#\  Items here: ) [ ††.L=j%L=j&d=45 _L=j'L=j.)L=j*L=j*K34L=j,L=j.L=j0L=j!1K23L=jl2L=j4g  You see here a black mamba corpse.L=j6L=j/7R12 _L=jy8L=j:L=jA? ####. .........#  L=j?l........#  #######........# ## #.........)..... L=j?S# #............... ########..............) †......... L=j?..........####..@.......83.5 (25.0) L=j1@............)).†#####........####..# ..........# # L=j@T..........# #.... ..........# ##.###..†.... ...###### #.#.  ######.....# #.##L=jwEL=j Fo4.5 (2601L=jIL=jK L=j'L|_Found an orcbow. _You recovered 4 MP!L=j L=j/ L=j{ L=j H _No target in view!L=jXL=jBYL=j[L=jkL=j2oL=jqS390 _L=jsL=jfwg  You see here a black mamba corpse.L=jczL=j {S839 _L=jh|L=j"~L=jL=jTK78L=jL=jsL=jƅL=j7K67L=jUL=jL=jL=jK56L=jeL=jʏL=jL=jXK45L=jL=jL=jL=j!K34L=jL=jL=j1L=jK23L=jL=jL=jL=jK12L=j,L=jL=jhK01L=jL=jSL=jTL=jL290L=jHL=jYL=j`L=j˰L829L=j0L=jL=jL=j{K78L=jL=jML=j .....####..# .....# #..###### L=j$g# #.......# .....#####.####.# ..†...........#.# ########.#.#....# ##.....#.#.##.#### L=j#.# #.......# ##.#.#.# ####.##@# 97.5 (13  #.#.#.# #.##.#  #.#...# .....# L=j##.#####.# ####.## ♣∩ #.######.# ..# #.# .⌠L=jp.# #.# ∩.. #.# #.#L=jL=j5o8.5 (1467L=jWL=jQ2 _Found Rompy's Book Boutique.L=jto L=jo L=j'p L=jq L=jlv 3 L=jv #..######......####.####†........... ########.#.#........#.#.##.#### L=jv .....#.# #....... ##.#.#.# ####.##  L=jv  0.0)L=jw G..# #)..... ##.#####.######.## .......... ♣∩ L=jXw .♣..∩ #.# #.###L=j{ 9.5 (156L=jf~ L=j G _Found a war axe. Found Moczar's Jewellery Shoppe.L=jL=jL=jw L=jR"L=j1$%  L=jk$DYou encounter an anaconda.L=j-(.# #.......#.#####.####.#†...........#.# #########.#.#....#.....#.#.##.#### L=jR(......#.# #.......# ###.#.#.# ####.##.#L=j( #.#.#.# #S##.##.# # #.#...# #)....@.# L=j(###.#####.######.## L=j)........... ♣∩♣ ##.######.# ...  #.# #.# ..⌠.  #.# #.# ∩...∩S   anaconda (constriction, asleep)  #.# #.#L=j )8♣..∩.. L=j<) #.# #.###♣♣◊..♣♣  #.# #.L=j)H#<##L=j.&0L=j!0p400.5 (145L=j2L=j35 _Found Lexkifei's Book Boutique.L=j# < L=j# G## .# ####.##.# # L=j# / #S##.##.# # L=j$ m #)....@.#######.## ♣∩♣ ... L=j#$ A #.# #.# ..⌠.  #.# #.# ∩...∩ L=j>$ #.# #.# ♣..∩..  #.# #.###♣♣◊..♣♣  #.# #.#<##L=j@ L=j#B##L=jS L=jrB.#L=j ####.##.# L=j #S##.##.# L=jc #)....@.#L=jj######.##L=jZ ♣∩♣L=jι< ... L=j #.# #.# ..⌠. L=j4 #.# #.# ∩...∩ L=jU #.# #.# ♣..∩.. L=j #.# #.###♣♣◊..♣♣ L=jºo #.# #.#<L=jBL=j?L=jTL=j L=jR_An anaconda is nearby!L=j; ))))S  )You shoot an arrow. The arrow hits the anaconda!!!  The arrow burns the anaconda.L=j@l9.SL=j2sL=jrs4...L=jut'===L=jt1.4 (0.9L=jt-34L=jtL=jzL=j~ L=jT~L=jr~=_The anaconda is severely wounded.L=j~L=j †  You shoot an arrow. The arrow hits the anaconda! The arrow burns the anaconda.L=j@=)))L=j 0...L=jk902.33L=jL=jL _You kill the anaconda!L=j L=j L=j. L=j  L=j :_No target in view!L=jYL=j"ZL=jZL=ja\L=j]L=j3_R22 _L=j4`L=j aL=jdL=jdK11L=jfL=jvhR  There is an empty arch of ancient stone here.L=j jL=jjR00 _L=jkL=jlL=j@nL=jnM1919L=joL=jpL=jqL=jMrK88L=jBsL=jwL=j[~EWelcome to Lexkifei's Book Boutique! What would you like to do?  a -  423 gold a parchment of Arcjoltb -  299 gold a parchment of Awaken Armour  L=j~c -  575 gold a parchment of Bombard  d -  575 gold a parchment of Forge Monarch Bomb  e -  299 gold a parchment of Leda's Liquefaction  f -  423 gold a parchment of Lee's Rapid Deconstruction  g -  133 gold a parchment of Lesser BeckoningL=jZh -  423 gold a parchment of Metabolic Englaciation  i -  754 gold a parchment of Orb of Destruction  j -  575 gold a parchment of Permafrost Eruption  k -  754 gold a parchment of Spellspark Servitor  l -  133 gold a parchment of Sublimation of Blood  m -  299 gold a parchment of Summon Seismosaurus Egg L=jVA n -  423 gold a parchment of Yara's Violent Unravelling You have 2001 gold pieces. [Esc] exit[!] buy|examine items[a-n] mark item for purchase [/] sort (type)L=j[A-N] put item on shopping listL=jL=jTL=jM....#.# #.......#VividlyBlue the Marksdemigod L=j#.#.#.# ####.##.#Demigod #.#.#.# #.##.##.#Health: 127/127 ======================== #.#...# #)†.....#Magic: 30/30 ======================== #.#####.######.##AC: 5Str: 9 ......... ♣♣♣♣∩♣♣♣♣EV: 23L=j(Int: 15 .######.# ♣◊◊.....♣SH: 0Dex: 36 L=jf.# #.# ♣...⌠...♣XL: 15 Next: 90% Place: Snake Pit:1 .# #.# ♣.∩...@.♣Noise: ---------  Time: 23407.3 (5.0) L=j.# #.# ♣♣..∩..♣♣y) +3 longbow (flame) L=j.# #.###♣♣◊..♣♣Fire: y) +3 longbow (flame) .# #.#<##♣♣♣♣♣Zot (5618) Gem (2018) L=j.# #.#..###### .######.#.#.#.#.# ..............#.# ######.####.#.#.##.#....#.#.# L=jJ_The anaconda is severely wounded.You shoot an arrow. The arrow hits the anaconda! The arrow burns the anaconda. _You kill the anaconda! _No target in view! L=jk_There is an empty arch of ancient stone here.  There is an entrance to Lexkifei's Book Boutique here.L=jL=jCL=j. _L=j L=j߳ L=j L=jZ L=jf L=j R77 _L=j L=j5 L=jپ L=j$ K66L=j' L=jR L=j Welcome to Moczar's Jewellery Shoppe! What would you like to do?  a -  630 gold an amulet of the acrobatb -  756 gold a +5 ring of evasion (unknown)  c -  420 gold a ring of poison resistance (unknown)  L=j( d -  420 gold a ring of positive energy (unknown)  e -  420 gold a ring of positive energy (unknown)  f -  420 gold a ring of positive energy (unknown)  g -  420 gold a ring of resist corrosion (unknown)  L=j{ rh -  315 gold a ring of see invisible (unknown)  i -  756 gold a +4 ring of slaying  j -  525 gold a ring of willpower (unknown) You have 2001 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listL=jHL=jL=jX###.#.#.# ####.##.#VividlyBlue the Marksdemigod L=jz# #.#.#.# #.##.##.#Demigod # #.#...# #)†.....#L=jHealth: 127/127 ======================== ###.#####.######.##L=j6Magic: 30/30 ======================== ........... ♣♣♣♣∩♣♣♣♣AC: 5L=jStr: 9 ##.######.# ♣◊◊.....♣EV: 23L=j-Int: 15  L=j##.# #.# ♣...⌠...♣SH: 0L=j@Dex: 36  #.# #.# ♣.∩...∩.♣L=j[aXL: 15 Next: 90% Place: Snake Pit:1  #.# #.# ♣♣..@..♣♣L=jdNoise: ---------  Time: 23409.3 (2.0)  #.# #.###♣♣◊..♣♣y) +3 longbow (flame)L=j#.# #.#<##♣♣♣♣♣Fire: y) +3 longbow (flame) #.# #.#..######Zot (5616) Gem (2016) #.######.#.#.#.#.##..............#.#L=j ?#######.####.#.#.##.#....#.#.##.#.####.#.#L=j(You shoot an arrow. The arrow hits the anaconda! The arrow burns the anaconda. _You kill the anaconda! L=jC/_No target in view! L=j^_There is an empty arch of ancient stone here. _There is an entrance to Lexkifei's Book Boutique here.  There is an entrance to Moczar's Jewellery Shoppe here.L=jL=jNL=j. _L=jfHL=jHL=jIL=jML=jOL=jPR55 _L=jQL=jRL=j%TL=jT-4L=jT4L=jUL=jjYL=jd^;Welcome to Rompy's Book Boutique! What would you like to do?  a -  257 gold a parchment of Curse of Agony  b -  123 gold a parchment of Inner FlameL=j^c -  459 gold a parchment of Magnavolt  d -  257 gold a parchment of Nazja's Percussive Tempering  L=j^e -  459 gold a parchment of Rimeblight  f -  459 gold a parchment of Sphinx SistersL=j^g -  459 gold a parchment of Splinterfrost Shell  h -  350 gold a parchment of Starburst  L=j^i -  182 gold a parchment of Sticky Flame  j -  123 gold a parchment of Volatile Blastmotes L=j _ k -  257 gold a parchment of Yara's Violent Unravelling You have 2001 gold pieces. L=j?_[Esc] exit[!] buy|examine itemsL=j`_R[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listL=j4L=jlL=j{ ........#.# #.......#VividlyBlue the Marksdemigod )####.#.#.# ####.##.#Demigod ..# #.#.#.# #.##.##.#Health: 127/127 ======================== ..# #.#...# #)†.....#Magic: 30/30 ======================== ..###.#####.######.##AC: 5Str: 9 ............. ♣♣♣♣∩♣♣♣♣EV: 23Int: 15 ####.######.# ♣◊◊.....♣SH: 0Dex: 36 # #.# #.# ♣...⌠...♣XL: 15 Next: 90% Place: Snake Pit:1 # #.# #.# ♣.@...∩.L=j [32m♣Noise: ---------  Time: 23411.3 (2.0) # #.# #.# ♣♣..∩..♣♣y) +3 longbow (flame)#.# #.###♣♣◊..♣♣Fire: y) +3 longbow (flame) #.# #.#<##♣♣♣♣♣Zot (5614) Gem (2014) #.# #.#..#######.######.#.#.#.#.##..............#.########.####.#.#.##.#....#.#.# _You kill the anaconda! _No target in view! _There is an empty arch of ancient stone here. _There is an entrance to Lexkifei's Book Boutique here. _There is an entrance to Moczar's Jewellery Shoppe here.  There is an entrance to Rompy's Book Boutique here. _L=jL=j}L=j5L=jL=jhL=jR33 _L=j L=jWL=jL=j'K22L=jL=jw!L=j#L=j#K11L=j$L=j*R  There is an empty arch of ancient stone here.L=j+L=j,R00 _L=j-L=j/L=j1L=j270909L=jV2L=jT3L=j4L=jg6L=j6588L=j7L=j18L=j9L=j ;L=j_;K77L=j<L=j=L=je?L=j?K66L=j@L=j7BL=jCL=j-D555L=jiDL=jQEL=j4HL=jIL=jTJK44L=jKL=jRL=jTL=jIUK33L=jVL=jXL=jYL=jYK22L=jZL=jK^L=j_L=j2`K11L=j-aL=jfbL=jtcL=jcK00L=jdL=jeL=jfL=jfM5991999L=jgL=jbhL=jPiL=jiK88L=jNjL=j/kL=jlL=jdlK77L=j+mL=jnL=jnL=jCoK66L=joL=jpL=jqL=jFrK55L=jrL=jZwL=j7xL=jxK44L=jDyL=jzL=j{L=j{K33L=j|L=j}L=j~L=jK22L=jL=j߀L=jL=jK11L=jL=j L=j/L=jsK00L=j\L=jXL=jL=jۉM8989L=jȊL=jDL=j L=jgK88L=jgL=jL=ja77L=jL=jL=jL=jK66L=jL=jmL=j՚L=j-K55L=jNL=jL=jL=jK44L=j[L=jL=jL=j]K33L=jL=j|g  You see here a black mamba corpse.L=jL=j|h22 _L=j5L=jL=jDK11L=jL=jVL=jL=jܵK00L=j6L=jܸL=jwL=jٺM7979L=jIL=jL=jL=jYK88L=jL=j4L=jL=j-7L=j7L=j0L=jmL=jqL=jK66L=jL=jL=j%L=ju-5L=j5L=jL=j5L=j1L=jK44L=jL=jSL=jm  You encounter a naga mage. It is wielding a +0 club.L=jL=j- L=j.....#  .#.....  L=j_.........#  L=j Y#........# L=j<  #######........##  #.........).....# # L=j #...............##.###.#..............@....... .......†.........###.##N ...####..........### L=jR.....)).†#####.....# ...####..# ##..#.# L=j"...# #..######....# N   naga mage (constriction, asleep) L=j...# #.......#.#..# L=j*...#####.####.#...... L=jKp†...........#.#^#.....L=j051.3 (40.0)L=jQ2.3 (413L=j%3 _L=jL=jO _You see here a +0 orcbow.L=j  .....# .#..... .........# #........#  L=j .......##  ..).....# #  ........##.###. .......@....... ........###.##N ........### )).†#####.....# .# ##..#.#  #..######....#  #.......#.#..# .####.#...... L=jC 4.^ L=j\  .....# .#..... .........# #........#  .......##  ..).....# #  ........##.###. .......@....... L=j\ ........###.##N ........### )).†#####.....# .# ##..# #..######....# L=jc] T #.......#.#..####.#....^L=jFb L=jb L=jf L=jh ` _A naga mage is nearby!L=jg t ))))))N  L=j )You shoot an arrow. The arrow hits the naga mage!  The arrow burns the naga mage.  The naga mage shouts!L=j W......NL=j4 ;===3.2 (0.9)L=j_ :2L=j L=j L=j^_The naga mage is moderately wounded.L=j )))))) You shoot an arrow. The arrow hits the naga mage!  The arrow burns the naga mage.L=j@N.L=j>.....L=j&-4.0 (0.8L=jRC12L=j^L=jb _The naga mage is severely wounded.L=j )  You shoot an arrow. The arrow hits the naga mage!!  The arrow burns the naga mage.L=jC D)))))L=j<7.....L=j]19 (0.901 _You kill the naga mage!L=j  L=j L=j1 L=j H _No target in view!L=jlL=jmL=jfpL=jvL=jyL=j{S690 _L=j}L=jׁL=jL=jL869L=jL=jҋL=jL=jK78L=j~L=jL=jL=jgK67L=jL=jL=jL=jsK56L=jLL=jL=jL=jIK45L=jL=jCL=jvL=j˞K34L=jL=j<  You see here a +0 club.L=j4L=jR23 _L=jL=j L=jGL=jK12L=jL=jL=j$L=jxK01L=jL=jݮL=jL=jmL590L=jmL=jL=jгL=j'L859L=jL=jL=j:L=jK78L=jhL=jL=j̻L=j#K67L=jL=jaL=jL=jvK56L=j_L=jL=jL=jK45L=j>L=jL=jL=jK34L=jL=jL=jL=jHK23L=jL=jL=jL=jZK12L=jL=jL=ja01L=jaL=jL=j^L=jL490L=jTL=j%L=jfL849L=jL=jO _You now have 2024 gold pieces (gained 23).L=jL=j-7L=j8L=jL=jL=jL=j K67L=jL=jL=j[L=jK56L=jmL=jL=jL=jK45L=jL=jL=jL=jRK34L=jL=jL=jL=jZK23L=jL=jL=jL=j;K12L=jL=jIL=j9L=jK01L=joL=jL=jvL=jL390L=jL=j4L=jDL=jL839L=jgL=jL=j L=j You encounter a salamander. It is wielding a +0 trident.L=jSV #....NL=j # #..... L=j>#.#.... L=jz.# .#...# L=jA.# .... L=j6.# #..###.#.# L=j[.# ####.###........ L=j|.# ..### #L=j ---L=j# #.######.####.... .L=j# #................ .#####.#..#####.######## .......#..###...L=j@ z# .#######..##..### N   salamander (polearm, asleep)..............L=jp a.# #########...###.# L=j U#..### .#L=j 086.9 (32.0)L=j ---7.9 (3378 _L=joL=jL=j4) L=j#....N  # #.....  #.#.... .#...#L=jA .... #..###.#.#  ####.###.........  ..##.....@# #  #.######.##L=jG  .... .###.L=j+ ...# .L=ju@..##..### ................# L=j+ .#L=jI& #....N  # #.....  #.#.... .#...# ....L=j7J #..###.#.#  ####.###.........  ..##.....@# #  #.######.##L=jfJ  .... .L=jJy###. ...L=jJ ...##..###............L=jJ(L=jK  L=jNL=j1OL=jQL=jZSa _A salamander is nearby!L=jB  ))))))N  )You shoot an arrow. The arrow hits the salamander!!L=j! Q.NL=j$% !.L=jV% 1....L=j'& ~===8.7 (0.8)67L=j) L=je+ e _The salamander is moderately wounded.L=jE ))))) You shoot an arrow. The arrow hits the salamander!!!L=jtM.NL=jzR......L=jzL=j{R9.6 (0.95L=jI|6L=j4t _The salamander is almost dead.L=j 6 )L=jjQ))))))You shoot an arrow.L=jI.NL=jAv.......L=jl90.545L=jaw _The arrow completely misses the salamander.L=j )You shoot an arrow. The arrow hits the salamander.L=j M)))L=jV? D...L=jC 1.434 _You kill the salamander!L=jG L=jH k _Your Necromancy skill increases to level 1!L=jL=jCL=jL=jL=jL=j$h23 _L=jL=jL=jK12L=jL=jL=jL=j8K01L=j L=j L=jR L=j L290L=jF L=j2L=jB4##.## .#.... ..#.#.######..# L=jx..........> #........ L=j# #......#... L=j#.#. # #.# ---L=j5.4 (4.0 L=j # #.....# L=j # #.#..###.#.# # ####.###.......... # ..##.....###.#### # #.######.####.... # #.................#..#####.######## ......#..###...#L=jWL=jG---6.4 (5L=j0D829L=jL=j<Q _Found a stone staircase leading down.  Things that are here:L=j L=ji_a +0 trident; a salamander corpseL=j_W L=j6X L=j\ L=j_  L=jw` :_No target in view!L=j\L=jL=jL=jL=jL=jHh78 _L=jHL=j#L=jK67L=jHL=jL=jL=j@K56L=jL=jWL=jgL=jK45L=jL=jWL=jL=j(534L=j_L=jL=j,L=jL=jK23L=j L=j L=j|L=j-1L=j;2L=jL=jrL=jML=jK01L=jL=j"L=jL=jL190L=jfL=jL=j!L=j!-8L=j! 19L=j "L=jo#L=j%L=j&L=j'-7L=jW'8L=jV(L=jz*L=j,L=j-567L=j3-L=j.L=j0L=j2L=j2-5L=j26L=j3L=jA4L=j6L=jW8L=j8L=j9-45L=jI9L=jn:L=j<L=j&>L=j?L=j>?-34L=jw?L=j@L=j|BL=jCL=jzDK23L=jEL=jOGL=jHL=j7IK12L=jdJL=jLL=jML=jANK01L=jKOL=jPL=jRL=jRL090L=jTL=j[9 L=j[ ### ## #.. .#L=j\######.#######.#.............#.# L=jb\...#L=j\ L=j\#.#@.....#..# L=j]Q###.########..#L=je] ..... #..# L=j]c#.#.######..## ..........L=j]..># #..........# L=j^# #......#...# #.#......L=j^....# #.# #.#..)##^....#You pick up a parchment of Grave Claw and begin reading...L=jb1515.4 (19.0)L=jcp6.4 (20809L=jgL=jj L=jk5_You add the spell Grave Claw to your library.L=jBL=jBL=jCL=jFL=jYHL=jIK78L=jJL=jLL=jpNL=jO-6L=j######...#L=jO##...L=js#X######...#########.####L=j#X)......................L=j#}#####...#######.......L=j&$ #...# #.#..... L=jK$#...# ###.# L=jp$#...# .....  L=j$s#@..# .#.#.####.......!...............N##...##### #.#.....L=j$.### ##### #.#..... #.#.....L=j %#.# #.# #.#..)## N   naga warrior (polearm, constriction, …).....# #.# #.# #.....## L=j0%#..... #.# #.# #.#..### L=jW%......# #.# #.# ####.###L=jX)231.4 (3.0)L=j4*u2.4 (423 _L=j-L=j;;L=jC< ##### #####  L=jq#...# #...  ######...## )......... #####...# #...# L=j7 #...#  #...# .....  L=jt#@..#  .......!....... ....N##...#####  L=j].### #####  #.# #.# #.#..) #.# #.#  #.# #.#  #.# #.# L=j  [ ##### #####  #...# #...  ######...## L=j ')......... #####...# #...#  #...#  #...# .....  #@..#  .......!....... L=j ....N##...#####  .### #####  #.# #.# #.#..) #.# #.#  #.# #.#  #.# #.# L=j L=j L=jO! L=j" c _A naga warrior is nearby!L=j: ( L=jA; ))L=jr; NL=j< )L=jM< rYou shoot an arrow. The arrow hits the naga warrior.  The arrow burns the naga warrior.L=j| ..N, …)The naga warrior is lightly wounded.L=jL *****The naga warrior spits poison at you.L=j #.L=j P@...L=j 6===3.2 (0.8L=j L=j V _The splash of poison misses you.L=j < ))L=j)  You shoot an arrow. The arrow hits the naga warrior!!  The arrow burns the naga warrior!L=j@ O...L=j p4.1 (0.912L=j L=jZ  L=j V_The naga warrior is heavily wounded.L=jG )) You shoot an arrow. The arrow hits the naga warrior!!  The arrow burns the naga warrior.L=jCN.L=jL.#L=jn9 (0.801L=j:L=je _The naga warrior is severely wounded.L=j : )L=jT {You shoot an arrow. The arrow hits the naga warrior!!  The arrow burns the naga warrior!L=j #)L=j 1L=j= ,.L=jw y35.8 (0.9890L=jK L=j} P _You kill the naga warrior!L=j>L=ju?L=jBL=jEH _No target in view!L=jTL=jTL=j8VL=jWL=j4YL=jZS889 _L=j[L=j^L=j-_K78L=j`L=jbi _M - 7 potions of mutation (gained 2)L=j dL=jMdK67L=jUeL=jfL=jhL=jhC56L=jiL=j3k$  Things that are here:L=jl_  a +0 glaive; a naga corpseL=jnnL=joR45 _L=joL=jqL=jrL=j2sK34L=j9tL=jrvL=j { #...# #.######...#########. ).................. #####...####### L=jW{l#...# #.# #...# ###.####### #...# ...........#####...#####.#.#.[......@.)..............---L=j{41.8 (6.0#.....##...##### #.#L=j{ #.###.###### #.#L=j{ # #.# #.##.# #.# #.#L=j{.....# #.# #.# #... L=j| .#..... #.# #.# #.#.  ........L=j[|#.# ####.###.  #.......#.# ..L=jL=j---2.8 (723L=jL=jX) _Found a chain mail.L=jL=jRL=jmL=jL=j a12L=j L=j L=jL=jRK01L=jxL=jL=jL=jL790L=j0L=jL=j|L=jL879L=jL=jL=j"L=j#K78L=j,L=j.L=jO0L=j0K67L=j-2L=jE5L=j}6L=j6K56L=j7L=j+9L=j> #####  #...#  #######...###L=j+? #)........ #.#####...### #.# #...# L=j_?^  #.# #...# L=j?U #.######.# #...#  ####..@.....#####...###9L=j?....[........)......L=j?>#.#.......#.....##...####..######.#.###.###### L=j?Z># #.#.# #.# #.#.# #.#  L=j#@.....##.#.# #.#  L=jH@c.#.......#.# #.#  L=jm@.........###.# #.# ##L=jCL=jSDo50.8 (845L=jnGL=jI L=jI-_Found a stone staircase leading down.L=j+ L=j} L=j L=jL=jSL=jMa34L=j?L=jgL=j+K23L=jL=jiL=jL=j?K12L=jL=j=L=j L=j,!K01L=j@"L=j#L=j$L=j %L690L=j%L=jm'L=j)L=j)L869L=j*L=j+L=j-L=j-K78L=j.L=jm3L=j4L=j4K67L=j.6L=j8L=j;L=j;K56L=j=L=jk?L=jAL=jTAK45L=jCL=jDL=jMFL=jFK34L=jGL=jLL=jNL=jOK23L=j:PL=jQL=jSL=jSK12L=jfUL=j,YL=j_#.# #.#.#.# #L=j_#. #.######.# #.#######........###...........[........##.##.#.......#..... ..##..######.#.###.L=j&` #.>##....##.#.# #. #@.##....##.#.# #.63.8 (13.0)L=jW` #..##......##.#.# # ...#) #.L=j`..#.# #. ######. ### #..........###.# #. ....... ###........# #.# #. .#L=j`#######........###.# #. .####.........).....##.# #. ...##........##.###. ...########L=jaN........).....).L=j{eL=j>fo4.8 (1401L=jSjL=jl' _Found a shortbow.L=jxk L=jl L=jn L=j'q H _No target in view!L=j)L=j*L=j*L=j-L=jq/L=j0S590 _L=j1L=j4L=j6L=jn6L859L=j/7L=jF8L=j9L=j9C78L=j:L=jlCL=jDL=jEK67L=j'FL=j3GL=j5M0 #.# #. #. #.# #. #. #.######.L=jjM #.#######........ ...........[ ##.##.#.......#. ..##..######.#.#L=jM}....######.>##....##.#.#L=jM>......@##..##....##.#.#8.8 (4.0)L=jM########..##......##.#.#........#)##.#.......#.#L=jN###...######..........###.#... ###........# #.# .L=j8N...# #######........###.# ###.### #L=j_N...).....##.#...# #.......##.#...########L=jN%...)...L=jQL=jeRX9.8 (556L=jRL=jUL=j"W; _Found a stone staircase leading down.L=j/LL=jLL=j0NL=jQL=jZSL=j]Ua45L=jWL=jpXL=jYK34L=jZL=j[L=j']L=j]K23L=j^L=j?`L=jaL=jbK12L=jMcL=jdL=j:fL=jf501L=jfL=j,hL=j"jL=j.kL=jkL490L=jlL=jmL=jboL=joL849L=jpL=jrL=j5sL=jsK78L=jtL=j*vL=jNwL=jwK67L=jxL=jzL=j0{L=j{K56L=j|L=j  ..#  #.# L=jہ1 #.# ###### #.# #..... #.# L=j2#....# #. #.#  #....# #. #.####L=j. #....####.#######......L=jVd #.....@............[... #....#####.##.#......L=j}5 #....# ..##..##### #....######.>##....L=j #>.......##..##....# L=jʂ###..##...... ........#)##.#...... L=j\###########...######..........##...... ###L=j=..# #You pick up a parchment of Hailstorm and begin reading...L=j079.8 (10.0)L=jp80.8 (1145L=jL=jB _You add the spell Hailstorm to your library.L=joL=jwpL=jpqL=jtL=jRvL=jxa34L=j#yL=j1zL=jzK23L=j{L=j|L=j}L=j=~K12L=j~L=jL=jL=jK01L=jL=jUL=jL=jwL390L=jL=jL=jML=jL839L=jOL=jIL=j%L=jXK78L=j L=jˋL=jmL=jŒK67L=jFL=j-L=j~L=jďK56L=jjL=jpL=jL=jK45L=jL=jL=jL=jOK34L=j"L=jJL=jBL=jK23L=jYL=j2L=jcL=j-1L=j2L=jL=j%L=jRL=jK01L=jL=jL=j<L=jL290L=jL=jL=jL=jv-8L=jڰ29L=jBL=jML=jQL=jK78L=jL=jL=jL=jݻK67L=jL=jL=j'L=jK56L=jL=jL=j-L=jK45L=jL=jL=jL=j534L=jL=jDL=j,L=j9K23L=jL=jL=jL=j+K12L=jL=jL=jL=j[a01L=jkL=j L=jtL190L=jL=jL=jL=jL819L=jL=jqL=j%L=jK78L=jVL=j:L=jL=jYK67L=jL=j L=j L=j K56L=j ,L=jp L=j K45L=j L=j L=jI w34L=j L=j L=j- K23L=j L=j L=jf L=j K12L=j: L=j L=j L=j K01L=j L=j L=jW L=j L090L=j; L=j L=jf L=j L809L=jK L=j& L=j L=j2 K78L=j L=j L=j_ L=j K67L=j, L=j L=j L=j= K56L=j L=j L=j L=j K45L=j\ L=jK L=j L=jC! K34L=j! L=j^" L=j" L=j`# K23L=j# L=j$ L=j$% L=jp% K12L=j% L=j& L=j"' L=j' K01L=j' L=j~, L=j- L=jN- M3990L=j- L=j+/ L=j/ L=j@0 M8799L=j0 L=j1 L=jm2 L=j2 K78L=jB3 L=ja4 L=j5 L=jW5 K67L=j5 L=j&7 L=j7 L=jp8 K56L=j8 L=j9 L=j: L=j; K45L=ja; L=j< L=j?= L=j= K34L=j%> L=jJ? L=j? L=j7@ K23L=j@ L=jA L=jtB L=jB L=jC C12L=jC L=jqD L=j,E L=j|E K01L=jE L=j G L=jG L=j%H L890L=jH L=jI L=jWJ L=jJ L889L=jdK L=jnL L=j6M L=jM K78L=j/N L=jDO L=j!P L=jqP K67L=jQ L=j R L=jJS L=jS K56L=jtT L=jU L=jV L=jMW K45L=jX L=jHY L=j|Z L=jZ K34L=j[ L=j\ L=j] L=j] -2L=j&^ 3L=j^ L=j_ L=j` L=j"a K12L=ja L=jc L=j d L=jud K01L=j3e L=jNf L=j_g L=jg .79L=jg 0L=j(h L=jh L=ji L=j"j L879L=jj L=jl L=jBm L=jm K78L=jm L=jn L=jo L=jo K67L=j_p L=j q L=jq L=jq K56L=jTr L=js L=js L=jt K45L=jxt L=ju L=jVv L=jv 534L=jv L=jv L=jw L=jx L=jx K23L=j/y L=j.z L=jz L=j{ K12L=j}{ L=j| L=j| L=j} K01L=j} L=j~ L=jn L=j L690L=j) L=j L=j L=j L869L=jB L=j L=j L=j K78L=j L=j' L=j L=j\ K67L=jȆ L=j L=j# L=j K56L=j L=jƉ L=j L=j K45L=jN L=j L=j L=j K34L=jX L=jH L=j L=j- K23L=j L=j| L=j. L=jr K12L=j L=j L=jA L=j K01L=j L=j͔ L=j L=j͕ L590L=j< L=j L=jė L=j L859L=j[ L=j@ L=j L=jP K78L=j L=jY L=j L=j K67L=j L=j L=ju L=j K56L=j9 L=j L=jȠ L=j K45L=j L=jG L=j L=j< K34L=j L=jq L=j1 L=j_ K23L=jإ L=j L=j: L=j 512L=j ,L=j L=j L=j K01L=ju L=j L=j L=j_ 6490L=j L=j L=jǰ L=j L=j L849L=j_ L=j5 L=j L=j K78L=jҴ L=j L=j L=j K67L=jr L=j1 L=j L=j0 556L=j_ L=j L=jy L=jq L=jŻ -4L=j 5L=jf L=jI L=j L=jE K34L=j L=j L=j L=j K23L=jZ L=j L=j L=j! K12L=j_ L=j L=j L=j K01L=j L=j L=j L=j? L390L=j L=j L=j3 L=j L839L=j* L=j L=j L=j1 K78L=j L=j L=j L=j K67L=jo L=j' L=j L=jS K56L=j L=jh L=j L=je K45L=j L=j L=j] L=j 534L=j L=j L=j L=j L=j K23L=jk L=j` L=j L=jg K12L=j L=j L=j L=j K01L=j- L=j L=j L=j* L290L=j] L=j* L=j L=j L829L=j L=jO L=j L=jq K78L=j L=j L=jm L=j -6L=j 7L=j) L=j L=j L=j K56L=jz L=j L=jO L=j K45L=j L=j L=j L=j K34L=j L=jC L=j L=jY K23L=j L=j L=j %  L=j( gYou encounter a naga warrior. It is wielding a +0 dire flail.L=j '##### #.# #.###♣♣◊..♣♣#.# #.#<##♣♣♣♣♣#.# #.#..######L=j 4 #.######.#.#.#.#.# #..............#.# #######.####.#.#.##.######## #.#....#.#.# L=jw .N.......# #.#.####.#.#  #####@# #.#......#.#  #.....# #.########.# #### #.##### #........#.# ...#L=j  #.# ########.#.# ##.# #.# #.#.#L=j #.#########.# #.#... N   naga warrior (constriction, asleep)#...........# #.#.## L=j j ### #.....L=jc 6 #.####L=j N702.8 (122.0)N)L=jM x==3312L=jM L=j . _The naga warrior shouts!L=j L=j4##### #.#  #.# #.#< L=jB #.# L=j L=j L=j L=j   L=j?    L=jk=#.########   .N.......#   L=jc#####@#   #.....#   #.##### L=jL ...# #.# .# #.#  #.L=js.#  #...........#   L=j@Q ##### #.#  #.# #.#<  #.#       L=j[  #.########   .N.......#   #####@#  L=j݈n #.....#  L=j #.#####  ...# #.# L=j=/.# #.#  #..#  #...........#  L=j L=jL=jL=j܏L=jn L=jU_A naga warrior is nearby!L=jf ))))))You shoot an arrow.L=jF.NL=j36....L=jٸ|=4.6 (0.8)01L=jL=jc` _The arrow closely misses the naga warrior.L=jO )))) You shoot an arrow. The arrow hits the naga warrior!  The arrow burns the naga warrior.L=j~ F.NL=jS 4...L=jQ [5.5 (0.9190L=j L=j L=js g _The naga warrior is moderately wounded.L=jl )))You shoot an arrow. The arrow hits the naga warrior!  The arrow burns the naga warrior.L=j= <...L=jӞ h6.3 (0.819L=j L=j@ l  You shoot an arrow. The arrow hits the naga warrior!  The arrow burns the naga warrior. L=jv _The naga warrior is moderately wounded.  You shoot an arrow. The arrow hits the naga warrior!  The arrow burns the naga warrior. _The naga warrior is moderately wounded.L=j L=jX!"))))The arrow burns the naga warrior. _The naga warrior is moderately wounded.  You shoot an arrow. The arrow hits the naga warrior!  The arrow burns the naga warrior. L=j!o_The naga warrior is moderately wounded.  You shoot an arrow.L=j^PF.NL=j9S2..L=jSg7.2 (0.98L=jVL=j)X` _The arrow closely misses the naga warrior.L=jM ))You shoot an arrow. The arrow hits the naga warrior!  The arrow burns the naga warrior.L=j~;..L=j]k8.178L=jpL=jPd _The naga warrior is heavily wounded.L=jKc )))You shoot an arrow.L=j0&.NL=jL=jx0.L=jen9 (0.867L=j}L=jB_ _The arrow barely misses the naga warrior.L=j  L=j/ \))You shoot an arrow.L=j' n N., catching …)L=jn RThe arrow closely misses the naga warrior.L=j- = **L=jc OThe naga warrior spits poison at you.L=js@ Q.@L=jA k9.756L=jLD L=j:F 7 _The splash of poison is repelled.L=ja ) You shoot an arrow. The arrow hits the naga warrior!!  The arrow burns the naga warrior!L=j:.L=jN10.54L=j5L=jL=jl L=jZ_The naga warrior is almost dead.L=jwz )  You shoot an arrow. The arrow hits the naga warrior!  The arrow burns the naga warrior.L=j}S)L=j,.L=jj41.34L=jL=j4 L=jlJ_You kill the naga warrior!L=j @ L=j~@ L=jC L=jD H _No target in view!L=juL=jRead which item? Scrolls  b - 2 scrolls of blinking L=j  f - 6 scrolls of fear  t - 5 scrolls of teleportationa - 4 scrolls of enchant armour  p - 6 scrolls of poison  L=jQr - 2 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia L=jp I - 4 scrolls of immolation  S - 3 scrolls of silence  V - 5 scrolls of vulnerability L=j[!] read|quaff|evoke[?] describe selectedL=j{L=jL=j##### #.# #.###♣♣◊..♣♣ VividlyBlue the Marksdemigod#.# #.#<##♣♣♣♣♣ DemigodL=j#.# #.#..###### Health: 127/127 ========================#.######.#.#.#.#.# Magic: 30/30 ========================#..............#.# AC: 5L=jStr: 9#######.####.#.#.# EV: 23Int: 15#.######## #.#....#.#.# SH: 0Dex: 36.....)...# #.#.####.#.# XL: 15 Next: 94% Place: Snake Pit:1#####@# #.#......#.# Noise: ===------  Time: 23711.3 (0.0)L=j#.....# #.########.# y) +3 longbow (flame) ####L=j#.##### #........#.# Fire: y) +3 longbow (flame) ...##.#L=j%########.#.## Zot (5314) Gem (1714) ##.##.##.#.###.#########.#L=jTc#.#... #...........##.#.##L=j ##############..... #.#### L=jThe arrow burns the naga warrior! _The naga warrior is almost dead.You shoot an arrow. The arrow hits the naga warrior!  The arrow burns the naga warrior. L=j^_You kill the naga warrior! _No target in view!L=jFP  Okay, then.L=jL=jL=j. _L=jkL=jLlL=jmL=jqpL=jqL=jtR33 _L=juL=jyL=j{L=j|L=js|C22L=j}L=jL=jҁL=j-1L=j1L=j2L=j2B  You see here a +0 dire flail.L=j`L=j>-0L=j|%0 _L=jL=jL=jL=jM0909L=jL=jL=jL=jK88L=jL=jL=jL=jK77L=jL=jL=jUL=jK66L=jRL=jL=j9L=jK55L=jNL=jƟL=jK44L=jȠL=jO _You now have 2051 gold pieces (gained 17).L=jL=j~K33L=j*L=jCL=j4L=jK22L=j&L=j7L=jUL=jK11L=jaL=j{L=jL=jK00L=jȮL=jݯL=jL=jRO299699L=jL=jL=jEL=jy-8L=j8L=jzL=jL=jL=j577L=j!L=jL=jL=jL=j8K66L=jػL=jL=jL=jLK55L=jL=j{L=jfL=j-4L=j4L=j]L=jL=jU  You encounter a black mamba.L=jL=j  #.# #.........# #.#. L=j #.# #.........###.##  #.# ###'###......... L=jA #.# #)###^####.###  #.# #.#.#.# #.#  L=j*F #.# #.#.#.# #.#   #.# #...#.# #.#  L=jw #.###########.# #.#   #.##.@......#.# #.# --- L=j #.##.######.#.# #.#  L=j #.##. #.#.# #.### L=j l #.##. #.#.# #....  #.##. #.#.# ### L=j;2 #.##. #.#.######## S   black mamba (asleep) L=jl #.##. #......)...# L=jO #.##S ###.#####.##  #.# ........#.....#L=j60320.0)L=jm---2.3 (213L=j/%3 _L=jL=jL=j / #.#  L=j! #.#  #.#  #.# #)###^ #.#  #.#  #.#  #.#  #.# L=j{! #.#  #.###########.# #.#  #.##.@......#.# #.#  #.##.######.#.# #.#  #.##. #.#.#  #.##. #.#.# L=j! #.##. #.#.#  #.##. #. #.##. #......).. #.##S ###.#####. #.# L=j4" L=jG #.#   #.#  #.#  #.# #)###^ #.#  #.#  #.#  #.#  #.#  #.# L=j #.###########.# #.#  #.##.@......#.# #.#  #.##.######.#.# #.# L=jg #.##. #.#.#  #.##. #.#.#  #.##. #.#.#  #.##. #. #.##. #......)..L=j #.##S ###.#####. #.# L=j̷L=jL=j/L=j L=jԼT_A black mamba is nearby!L=j}/ #.#  L=j #.#  #.# L=j' #.# #)###^ #.# L=j+ #.#  #.# L=j\ #.#  #.# L=j, #.#  #.###########.# #.# L=j4 #.##.@......#.# #.# L=j V #.##.######.#.# #.#  #.##. #.#.#  #.##. #.#.# L=jfO #.##. #.#.#  #.##. #. #.##. #......)..L=jC #.##S ###.#####. #.# L=j L=jǮ` #.#   #.#  #.#  #.# #)###^ #.# L=je #.#  #.#  #.#  #.#  #.# L=jϯE #.###########.# #.#  #.##.@......#.# #.# L=j.M #.##.######.#.# #.#  #.##. #.#.# L=j #.##. #.#.#  #.##. #.#.#  #.##. #.L=j #.##. #......)..L=j #.##S ###.#####. #.# L=jOL=j L=jL=j'b _A black mamba is nearby!L=je †You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba!L=ji ))))))L=jT Y......L=j }5===3.2 (0.9)2L=j L=j O _You kill the black mamba!L=jL=joL=jL=jH _No target in view!L=jL=jĎL=jHL=jL=jΑL=j`R12 _L=j,L=jCa01L=jL=jL=jL=jYL890L=jL=jL=j&L=jL889L=jL=jϞL=jL=jK78L=jVL=jL=jTL=j֢K67L=j>L=jL=jפL=j?K56L=jL=jzL=j§L=j,K45L=jL=jg  You see here a black mamba corpse.L=jL=jR34 _L=jL=jJL=jL=jK23L=jwL=jL=j@L=jK12L=jL=jL=jL=jK01L=j~L=jL=j,D79L=j40L=jL=jL=j]L879L=jL=jL=jL=jK78L=jL=jL=jL=jYK67L=jL=j L=jL=jUK56L=jL=jL=jL=jPK45L=jL=jL=jL=jmK34L=jL=jL=jL=jK23L=jL=jL=jL=jK12L=jL=jOL=j@L=jK01L=jEL=j4 B  You see here a +0 dire flail.L=j+ L=j S690 _L=j L=j` L=j' L=js L869L=j( L=j L=j L=j L=j. C78L=j L=jO L=j$ L=jw K67L=j L=j L=j L=j" K56L=j L=j L=jH L=j K45L=j8! L=j$ L=j% L=j& K34L=j& L=jX* L=j;+ L=j+ K23L=jI, L=j/ L=j0 L=j1 -1L=j61 2L=jK7 L=j: L=j; L=j< K01L=j< L=j<@ L=jA L=jA L590L=jB L=jF L=jG L=j@G L859L=jG L=jL L=jL L=jM K78L=jM L=jnQ L=jR L=jR L=jS C67L=jS L=jW L=jW L=jW K56L=jnY L=j[ L=j\ L=j\ K45L=j<] L=j` L=j4a L=ja K34L=jb L=j^e L=jf L=jNf K23L=jf L=j o 12L=j)p a01L=jmp L=js L=jat L=jt .49L=jt 0L=j5u L=jx L=jTy L=jy L849L=jz L=ju} L=j~ L=jD~ K78L=j~ L=j L=j L=j K67L=j\ L=j L=jx L=j K56L=j L=jh L=j L=jF K45L=j L=j L=j L=j K34L=jm L=j L=ja L=j K23L=j L=jf L=j L=jU K12L=jĚ L=j L=j L=j K01L=jn L=j L=jJ L=j L390L=j L=ji L=j L=j^ L=j D839L=j L=jݬ L=j L=jɭ K78L=jC L=jM 67L=j ,L=j K56L=jo L=jۺ L=j. L=j K45L=j L=jY L=j L=jf K34L=j L=j L=js L=j K23L=j> L=j L=j L=j K12L=j L=j/ L=j L=j" K01L=jc L=j L=j L=jX L290L=j L=j L=j L=j L829L=jf L=jh L=j L=jp K78L=j L=j L=js L=j 567L=j L=j L=j* L=j L=j" 556L=jX L=j L=j L=j: L=jv K45L=j L=j L=j L=j K34L=j4 L=j L=j L=j 523L=j. L=jd L=j L=j L=j 512L=j L=j+ L=j L=j L=j -0L=j 1L=jF L=j L=j L=j L190L=j L=j- L=j L=jO 6819L=j L=j L=jx L=j\ L=j K78L=jI L=j L=j L=j0 K67L=j L=j  L=jc L=j K56L=j L=j9 L=j: L=jv 545L=j L=j= L=j  L=j L=jI -3L=j 4L=j9 L=j L=j w23L=jz! L=jH" L=j" K12L=j=# L=j% L=j& L=j& K01L=j' L=j(* L=j&+ L=j]+ L=j+ D090L=j-, L=jt. L=jp/ L=j/ L809L=j0 L=j2 L=j-4 L=j4 K78L=j5 L=j7 L=j9 L=j9 K67L=j: L=j< L=j> L=j> K56L=j@ L=j5B L=jbC L=jC K45L=jD L=jF L=j%H L=j:I K34L=jbJ L=jL L=jjM L=jM K23L=jN L=jP L=jQ L=jER K12L=jYS L=jT L=j+V L=jV K01L=jW L=jY $  Things that are here:L=j[ >  a +0 battleaxe; a +0 robeL=j] L=j] T1990 _L=j^ L=jdb %  L=jb 5Items here: ) [ ÷÷.L=j.d L=jd T8599 _L=jf L=jg L=jpi L=ji K78L=j| 675645L=j.~ L=j~ K34L=j L=j L=j) L=j K23L=j܄ L=jC L=j L=j K12L=j- L=jΊ L=j: L=j K01L=j L=j L=j %  L=j _You encounter a naga. It is wielding a +0 long sword.L=j W########........###.# #.# #.#  #.........).....##.# #.# #.. L=j}  #...............##.###.#####.# ##..............).....).......#.. .......÷.........###.##.#######.. ...####..........###.##.......... .....)).÷#####.....#.###########. L=j ...####..# ##..#.#.# #.. ...# #..######.@..#.# ....#--- ...# #.......#.#..#.# ..### ...#####.####.#......# #. L=j\ I÷...........#.#^#....... # ######.#.#....###..#.##. .....#.#.##.#### N.#.#N   naga (constriction, asleep) L=jК I...#.#.#.......# ..# # .#.#.#.####.##.# ..# .#.#.#.#.##.##.#L=j 2835.2 (102.0)L=j u---63890 L=j# _L=jG L=j L=jV( ))))N  L=j()  You shoot an arrow. The arrow hits the naga!! The arrow burns the naga.  The naga shouts!L=jWBN.L=j]D...L=j.^===7.1 (0.9)889L=jcL=jd] _The naga is severely wounded.L=j )You shoot an arrow. The arrow hits the naga!! The arrow burns the naga.L=j P)))L=j D...L=j` n9 (0.878L=j L=j  L=j :_You kill the naga!L=jaL=jL=j3L=jH _No target in view!L=jL=jqL=j]L=j#L=jL=jQR67 _L=jL=jL=jaL=jK56L=j̴L=jFL=jcL=jK45L=jaL=jL=jL=j,K34L=jL=j]L=jL=jK23L=jL=jL=j@L=jCK12L=j#L=j.L=j[L=j-0L=j1L=jvL=jDL=j*j  You encounter a mana viper.L=j.)).÷#####.....#.###########...# ###..# ##..#.#.# #..###  #..######....#.# ....##  #L=j.#.#..#.# ..### ####.####.#......#### #. .....#.#^#.......# # ##.#.#....###).#.##.# #.#.##.#####..#.# .  #.#.......##..#@#  ---#.####.##.##..#.##.#.##.##.##..#.# .#.#)†.....##..#.. .######.######..#♣♣♣♣∩♣♣♣♣ #.$. S   mana viper (asleep) L=j##.##♣◊◊.....♣ ...#  #.# ♣...⌠...♣ S..#  #.# ♣.∩...∩.♣L=j.44.9 (7.0L=jZ---5.9 (8790 _L=j*L=jL=j)).÷# ##..#.#.#   ...#.#   ..#.# ..### L=jc....#### #. ^#.......# # ).#.##.# #.# . #@##.##.#)†#..L=j#..∩♣♣♣♣ #.$. ...#  #.#  S..#  #.# ♣.∩...∩.♣L=ja)).÷ ##..#.#.#   L=j...#.#   ..#.# ..### ....#### #. L=j^#.......# # ).#.##.# #.# . L=j#@##.##.#L=j)†#..#..L=jD∩♣♣♣♣ #.$. ...#  #.#  S..# L=ji #.# ♣.∩...∩L=jL=jL=jL=j L=j"S_A mana viper is nearby!L=j G )))L=j ))S  )You shoot an arrow. The arrow hits the mana viper!!  The arrow burns the mana viper.  The mana viper hisses angrily.L=j S.The mana viper is severely wounded.L=j R.....L=j e===6.7 (0.8879L=j L=jN L=j - _You hear an angry hiss.L=j<])))))))L=j1JS.L=jb.....L=jk7.578L=jL=jj _You shoot an arrow. The arrow misses the mana viper.L=jD .L=jvYou shoot an arrow. The arrow hits the mana viper!  The arrow burns the mana viper.L=j-)))L=jY*)L=j,SL=jI ..L=j5..L=jk.L=jS   black mamba (wandering)You kill the mana viper!L=jrT68.37L=jL=j~L=jn L=jN_You encounter a black mamba.L=jV=( L=j=))L=j=;))S  L=j>L=jU>You shoot an arrow. The arrow hits the black mamba!  The arrow burns the black mamba.  The black mamba hisses angrily.L=j~l1.L=j{m0SL=jL=jށ%...L=jL=jb9.16L=j,L=j L=j̍X_The black mamba is moderately wounded.L=j@b )) You shoot an arrow. The arrow hits the black mamba!!  L=jb The arrow burns the black mamba.L=j6AS.L=j:.L=j՘K95L=j6L=j_L=j L=jTY_The black mamba is almost dead.L=j )))))))You shoot an arrow.L=jOLS.L=j\....L=j.L=jzl50.745L=j"L=jBb _The arrow completely misses the black mamba.L=jD .L=j&zYou shoot an arrow. The arrow hits the black mamba!!!  The arrow burns the black mamba.L=j)L=j3L=j#x71.6 (0.934L=jL=jkO _You kill the black mamba!L=jg L=jR L=j L=j H _No target in view!L=j4LL=jLL=jyML=jOOL=jPL=jlRR23 _L=jRL=jZTL=jUL=jUK12L=jVL=jXL=jYL=jXZK01L=jk[L=j]L=j^L=j_L690L=j:aL=jOcL=j0eL=jeL869L=jjgL=j jL=jjK78L=j]lL=jyoO _You now have 2070 gold pieces (gained 19).L=jJqL=jqK67L=jsL=juL=jwL=j?xK56L=jyL=j{L=j}L=j^~K45L=jL=jL=jL=jEK34L=jۅL=jL=jL=jYK23L=jL=j~L=jL=jK12L=jڐL=jL=j~L=jK01L=jL=jL=jL=jL590L=jʝL=jߟL=jǡL=jML859L=jL=jL=jէL=j]K78L=jL=jL=jL=jլ567L=j L=jL=jL=jzL=jۯK56L=jjL=jL=j]L=jK45L=jrL=jL=jL=jK34L=jL=juL=j>L=jƹK23L=j\L=j?L=jL=jpK12L=jټL=jƾL=jzL=jڿK01L=jkL=jL=j L=joL490L=jQL=jL=jL=jL849L=jL=jL=jL=jK78L=jL=jL=jL=jK67L=jL=jL=jL=jJK56L=jL=jL=j L=joK45L=jL=jKL=j8L=jK34L=jIL=jvL=jmL=jK23L=jL=jL=jdL=jK12L=jpL=jML=j'L=jK01L=j?L=j.L=jL=jTL390L=jL=jL=jL=jXL839L=jL=jL=jL=j&K78L=jL=jL=jwL=jK67L=j\L=jAL=jL=jgK56L=j L=j*L=jL=jtK45L=jL=j#L=jQL=jK34L=jZL=j'L=j L=jwK23L=jL=jL=jL=j'K12L=jL=jL=jL=jK01L=jL=jL=jmL=jL290L=j`L=jmL=juL=jL829L=jo L=jD w78L=j L=j L=jxL=jK67L=jQL=jL=jL=jo556L=jL=j+L=jL=jL=j^K45L=jL=jL=jL=jK34L=jmL=jL=jL=j}K23L=jL=jUL=j8L=jK12L=jL=jL=j K01L=j ,L=j(#190L=j$L=j$L=j %L819L=j%L=j&L=jF'L=j'K78L=jO(L=j8)L=j*L=j*K67L=j*L=j+L=j,L=j-K56L=j-L=jn.L=j/L=j/K45L=j0L=jw1L=j^2L=j2K34L=jF3L=jH4L=j 5L=jj5K23L=j5L=j 7L=j7L=j8K12L=j8L=j9L=j:L=j:K01L=jk;L=j<L=j?=L=j=L090L=jR>L=jD?L=j@L=ju@L809L=j@L=jAL=jL=jK78L=jLL=jAL=j L=jK67L=j L=jPL=j L=jK56L=jL=j3L=j L=j K45L=j L=j L=j L=j K34L=j L=j L=jjL=jK23L=jXL=jBL=jL=jFK12L=jL=jL=jL=j K01L=juL=jQL=jL=jM0990L=jL=jL=jL=j2M8499L=jL=jL=jyL=jK78L=jjL=jPL=j L=jwK67L=jL=jL=j L=j K56L=jL!L=j@"L=j"L=jh#K45L=j#L=j$L=jm%L=j%K34L=j&L=j%'L=j'L=jS(K23L=j(L=j)L=j*L=j*K12L=jw+L=j,L=jZ-L=j-K01L=j7.L=j3/L=j/L=jN0L890L=j0L=j2L=j2L=ja3L889L=j4L=j6w78L=j;67L=jW564534231201790L=jgZx879L=j[L=jT\L=j\K78L=j]L=j_L=j`L=ja567L=joaL=j1bL=jcL=j/eL=jeK56L=jfL=jBhL=jiL=j>jK45L=j^kL=jmL=jznL=jnK34L=joL=jqL=j8sL=jsK23L=jtL=jvL=jwL=jXxK12L=jsyL=j${L=j|L=j}K01L=j~L=jL=jL=jkL690L=j\L=jƒL=jL=jL869L=jL=jsL=jΊL=j:578L=jrL=jiL=jL=jtL=jяK67L=jL=jjL=jL=j556L=jOL=jL=jޘL=jSL=j̚K45L=jћL=jL=jܞL=jGK34L=j}L=jL=jFL=jȣK23L=jɤL=jL=jަL=jPK12L=jL=j$L=jL=jK01L=j4L=jXL=j?L=jL590L=jRL=jrL=jxL=jL859L=jL=jTL=jSL=jǸK78L=juL=j L=jL=jK67L=j,L=jL=jL=jRK56L=jL=j-L=jfa45L=jL=j&L=jK34L=jL=jL=j  ##### ###########  #...# #.........# L=j#####...#########.#######.# ........................#.# #####...#######...........# # #...# #.#......#..# L=j+# #...# ###.########..# # #...# #...@.# #..#---971.6 (120L=jw.0) #####...#####.#.#.######..## .L=jS..)......................># ...##...#####.#.#..........#L=j #.#.#......#...# L=j9 #.# #.#.#..........#  #.# #.#.#..)##^....#L=jS #.#.....##.######### #.#.#..###.#.#.....#L=j29---L=jL=j"T _Key pressed, stopping explore.L=jYIL=joL=jL=j]R23 _L=jgL=jL=ja12L=jL=jL=jL=jK01L=jL=jL=jL=j=L490L=jL=jL=j x849L=jYL=jdL=jK78L=j L=j L=j L=jz K67L=j6 L=jL=jL=j)K56L=jaL=jZL=jL=jK45L=jL=j9L=jL=jMK34L=j2L=jL=j& L=je K23L=j!L=ju"L=jp#L=j#512L=j#L=j%L=j,&L=j'L=j;'501L=jo'L=j'L=j*)L=j*b390L=jg+L=jt,L=jP-L=j-6839L=j-L=j.L=j/L=j0L=j1K78L=j1L=j2L=je3L=j3K67L=jD4L=j"5L=j5L=j>6K56L=j6L=j7L=jQ8L=j8545L=j8L=j8L=j:L=j_;L=j;K34L=j-<L=jS=L=j>L=jm>K23L=j?L=j.@L=j@L=j,A512L=jaAL=jAL=jBL=jCL=jDK01L=jDL=jEL=j|FL=jFL290L=jlGL=jgHL=j:IL=jIL829L=j(JL=jEPL=j QL=j\QK78L=jQL=jTL=jTL=j#UK67L=jUL=jWL=jXL=jXK56L=juYL=jK[L=j]\L=j\K45L=jM]L=j_L=j_L=j"`K34L=j`L=jobL=jgcL=jcK23L=j}dL=jfL=jgL=jAgK12L=jgL=jjL=jjL=j kK01L=jkL=jBmL=jenL=jnL190L=joL=jqL=jDrL=jrL819L=jsL=jv<  You see here a +0 club.L=jcwL=jxR78 _L=j yL=jzL=j{L=jB|K67L=j|L=j~L=jL=jK56L=jL=jvL=jL=j̃-4L=j5L=jτL=j:L=j\L=jŇK34L=jL=jL=jlL=jK23L=j|L=j֍L=j7L=ju512L=jL=jL=jyL=j|L=jK01L=jL=j:L=j>L=j|L090L=jTL=jzL=jrL=jL809L=jL=jlL=jvL=jK78L=jL=jL=jtL=jK67L=j56L=jL=jGw45L=j%L=j;L=jNC3L=j4L=jhL=j|L=jCL=jK23L=j%L=jL=jL=j(K12L=jմL=jL=jL=jHK01L=jL=jйL=jǺL=jN49990L=jܻL=jSL=jKL=jM8399L=j`L=jL=jL=j578L=j6L=jL=jL=jL=jLK67L=jL=j<L=j$L=jK56L=jRL=jvL=jTL=jK45L=jZL=jn ..#.# #..#### #............... ....#### #.## #.##.########### L=jm.......###.# #.##.# ).#.##.##..# #.##.# #.##..#.## #.##.# L=j..#.###.#.# #.##.# ..#.# #...# #.##.# ..#.###.##########....# L=j$..#.............@###### ..............# L=j\♣##..............# ♣#...##.########## ♣#...##.# ♣#...##L=j.# ♣#...##.#..##.#  ....##.L=j"#L=j54030.6 (59.0)L=j%o1.6 (6034L=jL=jW. _i - a scroll of identifyL=jL=j"Where to? (Tab - Snake:1, ? - help) D - DungeonT - TempleL - LairS - Swamp L=j P - Snake Pit  M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - DepthsM=j M=j ..#.# #..#### #............... VividlyBlue the Marksdemigod ....#### #.## #.##.########### Demigod .......###.# #.##.#Health: 127/127 ======================== ).#.##.##..# #.##.#Magic: 30/30 ======================== ..#.##..#.## #.##.#AC: 5Str: 9 ..#.###.#.##.##.#EV: 23Int: 15 ..#.# #...##.##.#M=j9 SH: 0Dex: 36 ..#.###.##########....#XL: 15 Next: 97% Place: Snake Pit:1 ..#.............@######Noise: ---------  Time: 24031.6 (0.0) ###..............#y) +3 longbow (flame) ♣##..............#M=j Fire: y) +3 longbow (flame) ♣#...##.##########Zot (4993) Gem (1394) ♣#...##.# ♣#...##.# ♣#...##.##...##.#....##.# _No target in view! _You now have 2070 gold pieces (gained 19). _Key pressed, stopping explore. _You see here a +0 club. _i - a scroll of identify  Okay, then.M=j M=j^ M=j$ . _M=jTM=jkC  Skill  Level Cost  Apt Skill  Level Cost  Apt M=jS a - Fighting  10.3  14.3  -1   j + Spellcasting 7.3  11.3  -2          M=j b - Maces & Flails   0.0   1.2  -1   k - Hexes  12.0  17.8  -1   c - Staves   0.0   0.6  -1 +4 l + NecromancyM=j:31.7   2.4  -1   d - Unarmed Combat   0.0   1.2  -1   m + Translocations 3.8   4.8  -1  M=j} e - Throwing   0.0   1.2  -1   n - Alchemy   4.0   5.9  -1       o - Fire Magic   0.8   1.2  -1  M=jٕ` f - Ranged Weapons  18.0  29.1  -1           p - Evocations   0.0   1.2  -1  M=jf g - Armour   5.0   7.1  -1       h - Dodging  10.3  14.3  -1      M=j` i - Stealth   0.0   1.0   0          M=j                M=jݖ!            M=j        M=jQ?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  M=j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsM=j M=jb M=j3 ..#.# #..#### #............... VividlyBlue the Marksdemigod M=j ....#### #.## #.##.########### Demigod .......###.# #.##.#Health: 127/127 ======================== M=j b).#.##.##..# #.##.#Magic: 30/30 ======================== ..#.##..#.## #.##.#AC: 5M=j Str: 9 ..#.###.#.##.##.#EV: 23Int: 15 M=j ..#.# #...##.##.#SH: 0Dex: 36 M=jl W..#.###.##########....#XL: 15 Next: 97% Place: Snake Pit:1 ..#.............@######M=jܚ SNoise: ---------  Time: 24031.6 (0.0) ###..............#y) +3 longbow (flame) ♣##..............#M=jB Fire: y) +3 longbow (flame) ♣#...##.##########M=j Zot (4993) Gem (1394) ♣#...##.# ♣#...##.# ♣#...##.##...##.#....##.# _No target in view! M=j _You now have 2070 gold pieces (gained 19). _Key pressed, stopping explore. _You see here a +0 club. _i - a scroll of identify M=je 6_Okay, then.M=jH M=j M=jҢ M=j8 M=jM\ M=j]  Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Tukima's DanceM=j4^ yHexes1%3  c - ApportationTranslocation3%1  d - Inner FlameHexes/FireM=jw^ 3% 3  e - Lesser BeckoningTranslocation5%2  f - Soul SplinterNecromancy9%M=j^ 1  g - AnguishHexes/Necromancy10% 4  h - Maxwell's Portable Piledriver Translocation11% 3  i - Teleport OtherTranslocationM=j _ 11% 3  j - Grave ClawNecromancy13%2  k - Sublimation of BloodNecromancy13%2  l - FoxfireConjuration/Fire14%M=jC_ b1  m - SandblastEarth17%1  n - ShockConjuration/AirM=jz_ 17%1  o - Construct Spike LauncherForgecraft26% 2  p - Fugue of the FallenNecromancyM=j_ 26% 3  q - Vampiric DrainingNecromancy26% 3  r - Frozen RampartsIceM=j_ 45% 3  s - HailstormConjuration/Ice45% 3  t - PasswallEarth45% 3  u - Ignite PoisonM=j(` |Fire/Alchemy52% 4 13 spell levels left M=ji` ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitM=jpM=j M=j} M=j M=jWM=j&M=jM=jd M=jze M=j:l M=jr $M=jr ..#.# #..#### #............... VividlyBlue the Marksdemigod M=js %....#### #.## #.##.########### Demigod .......###.# #.##.#M=j[s cHealth: 127/127 ======================== M=js ).#.##.##..# #.##.#Magic: 30/30 ======================== M=js ..#.##..#.## #.##.#AC: 5M=jt YStr: 9 ..#.###.#.#M=jMt f#.##.#EV: 23Int: 15 M=jt ..#.# #...##.##.#SH: 0M=jt ,Dex: 36 M=j u ..#.###.##########....#XL: 15 Next: 97% Place: Snake Pit:1 M=jRu l..#.............@######M=ju Noise: ---------  Time: 24031.6 (0.0) ###..............#M=ju y) +3 longbow (flame) ♣##..............#Fire: y) +3 longbow (flame) M=j1v p♣#...##.##########Zot (4993) Gem (1394) M=jnv 4♣#...##.# ♣#...##.# M=jv /♣#...##.##...##.#....##.# M=jv `_No target in view! _You now have 2070 gold pieces (gained 19). M=j3w C_Key pressed, stopping explore. _You see here a +0 club. M=jpw ?_i - a scroll of identify _Okay, then.M=jw M=js} 7M=j} &_You now have 2070 gold piecesM=j ~ * (gained 19). _Key pressed, stopping M=jG~ /explore. _You see here a +0 club. M=j~ 5_i - a scroll of identify  Okay, then.M=j~ M=j M=j M=j . _M=jJM=jM=jM=jM=jM=j!h23 _M=jIM=jM=j5K12M=jM=jM=jM=jK01M=jMM=jCM=jM=j-L890M=jM=jM=jnM=jL889M=j:M=jgM=jM=j=K78M=jM=jM=jM=jK67M=jzM=j[M=j.M=jsK56M=jM=jM=jM=j545M=jKM=jM=j|M=jAM=j534M=jM=j(M=jM=jM=jK23M=j_M=j&M=jM=j;K12M=jM=jxM=j2M=jn-0M=j1M=jM=jM=jM=jL790M=j4M=jM=jM=j-8M=j79M=jHM=jM=jM=jK78M=jM=jM=jdM=jK67M=j7M=j M=jM=jK56M=jcM=jM=jM=j5K45M=jM=jUM=jM=j?-3M=jy4M=jM=jM=jMM=j a23M=jM=jGM=j-1M=j2M=jM=jM=jM=jK01M=j<M=j"M=jM=j'6690M=jbM=jM=jM=jM=jYL869M=jM=jM=jKM=j-7M=j8M=jM=jM=ji M=j -6M=j 7M=j M=jg M=j- %  M=jj _You encounter a naga mage. It is wielding a +0 spear.M=j #.#..###### #....##.# M=j###.#.#.#.#.# #....##.# ......#.# #N #. ##.####.#.#.# #. #. M=j2 #.#....#.#.# #. #.  #.#.####.#.# #. #. M=jY #.#......#.# #. #.  #.########.###.#####.#  #........#.##..@.....# M=j ########.#.########### #.#.##...# #.#......# #.#.##.### M=j#......#N   naga mage (polearm, constriction, asl…) #.###### M=j#4### M=j058.6 (27.0)M=j1v9.6 (2856 _M=jM=je%M=jt   .#  #....##.#  #N #.#  #. #.#  M=j-u . #. #.#   #. #.#   #. #.#  ##.#####.#  #..@.....#  ##########     M=ju [  ###M=j   .#  #....##.#  #N #.#  #. #.#   #. #.#   #. #.#  M=j3  #. #.#  ##.#####.#  #..@.....#  ########## M=j 2  M=j? =   M=j E ### M=j M=jJ M=j M=j ` _A naga mage is nearby!M=jL' M=j"))))M=j;)N  M=jX)M=jOYou shoot an arrow. The arrow hits the naga mage!!  M=j:The arrow burns the naga mage.  The naga mage shouts!M=jX9N.M=j1....M=jJa===60.5 (0.9)4M=j5M=j, M=j  M=j S_The naga mage is heavily wounded.M=j7 )You shoot an arrow. The arrow hits the naga mage!!  The arrow burns the naga mage.M=j:/))))M=j!;))M=jRl`#.....M=jzo81.3 (0.84M=jM=j M=j1_You kill the naga mage!M=j M=jJM=jJM=jMM=jKOH _No target in view!M=j1n3M=jLqM=jrH _No target in view!M=j[?25h[?0c M=jJ Search for what [Enter for "."]?  M=j Y [?25l[?1c M=j M=j3 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Snake:1] a parchment of Volatile Blastmotes (123 gold) M=j+Lb - [D:15] a transporter  c - [D:15] a transporter M=j~ M=jI #.#..###### #....##.#VividlyBlue the Marksdemigod ###.#.#.#.#.# #....##.#Demigod ..........#.# #) #.#Health: 127/127 ======================== ##.####.#.#.# #. #.#Magic: 30/30 ========================#.#....#.#.# #. #.#AC: 5Str: 9  #.#.####.#.# #. #.#EV: 23Int: 15  #.#......#.# #. #.#SH: 0Dex: 36  #.########.###.#####.#XL: 15 Next: 98% Place: Snake Pit:1  #........#.##..@.....#Noise: ===------  Time: M=j 24061.3 (0.0)  ########.#.###########y) +3 longbow (flame)#.#.##...#Fire: y) +3 longbow (flame) #.#......#Zot (4964) Gem (1364) #.#.##.####......##.#########You shoot an arrow. The arrow hits the naga mage!!  The arrow burns the naga mage. _You kill the naga mage! _No target in view! _No target in view!  Search for what [Enter for "."]? trans _ M=j\ M=j M=jz M=j0 _Unknown command. M=j>M=j M=j M=j M=j* M=j  #.#..###### #....##.##.#.#.#.#.# #....##.#.#.# #)). #.##.####.#.#.# #... #.# M=j8 "# #.#....#.#.# #.. #.# # #.#.####.#.# #.. #.# M=j| :# #.#......#.# #.# #.# #.#.###.#####.# #M=j .#.##.@......# #.#.## #.#.##...# #.#......#  #.#.##.###  #......#  #.###### M=j? B ###M=j: M=j x---2.3 (133M=j ? _Found a long sword.M=j M=j M=j< M=jM=jM=j~a22M=jM=jHM=j511M=jM=jM=jM=j)M=jK00M=jiM=j#M=j$M=j %M5959M=jG&M=j%*M=jE+M=j+K88M=jM,M=j30M=jI1M=j1K77M=j2M=j6M=j7M=j7-6M=j86M=j8M=j<M=j=M=j(>K55M=j?M=jCM=jEDM=jDK44M=jhEM=jIM=jHJM=jJK33M=jdKM=jOM=j:PM=jPK22M=jrQM=jTM=jVM=jUVK11M=j>WM=jZM=j[M=j\K00M=j\M=j_M=j`M=j`M4949M=jaM=jydM=jeM=jeK88M=jfM=jziM=jwjM=jjK77M=jkM=j@nM=jZoM=joK66M=jcpM=jrM=jsM=jBtK55M=juM=j?wM=j"xM=jpxK44M=j4yM=je{M=jL|M=j|K33M=j*}M=jRM=jM=jnK22M=jKM=jbM=jRM=jK11M=jgM=jwM=jM=jΉK00M=j͊M=jWM=jM=jɎM3939M=jM=j(M=jUM=j-8M=jד8M=jȔM=j-M=jM=jטK77M=jKM=jgM=jM=jCK66M=jM=j֡M=j/M=jyK55M=jM=jŦM=jM=j+K44M=jM=jM=jjM=jïK33M=j6M=jJM=ja22M=jM=j*M=jLM=jK11M=jM=j}M=jM=jZ-0M=j0M=jM=j$  Things that are here:M=j%  M=jHa +0 trident; a +0 robe; a naga skeletonM=jM=j2T2929 _M=j!M=jM=jM=j-8M=j78M=jM=jW,M=jK77M=jUM=j.M=jM=j566M=jLM=j~M=jM=jM=jK55M=j7M=jM=jM=jRK44M=jcM=jM=jM=jHK33M=jsM=jM=jM=j#K22M=jAM=jeM=jvM=j-1M=j1M=jM=jM=j M=jK-0M=j0M=j]M=jM=jM=j+M1919M=jcM=jtM=jM=j1K88M=jM=jM=jM=jYK77M=jM=j)M=j"M=jK66M=jMM=j[ M=jM M=j 555M=j M=jv M=j M=j M=j K44M=jM=jM=jM=j-3M=jJ3M=jM=j22211000909887766554433221100899299M=j488M=j5M=j6M=j6K77M=jk7M=j8M=jV9M=j9K66M=jS:M=ja;M=jJ<M=j<K55M=j3=M=jE>M=j3?M=jw?K44M=j@M=jAM=jwBa33M=jCM=j+DM=j/EM=jEK22M=j?FM=j%GM=jHM=jQHK11M=jIM=jJM=jJK00M=jwKM=jLI _i - 2 scrolls of identify (gained 1)M=jMM=jN.89M=jON89M=jNM=jOM=j:PM=j|PK88M=jPM=jQM=jRM=jRK77M=jdSM=j TM=jTM=jUK66M=jUM=j^VM=jBWM=jWK55M=j XM=jXM=jYM=jYK44M=jZZM=j[M=j[M=j\K33M=j\M=j]M=j<^M=j^K22M=j^M=j_M=jk`M=j`K11M=j.aM=jb,M=jKcK00M=jcM=jdM=jGeM=jeM7979M=jfM=jfM=jqgM=jgK88M=j(hM=jhM=jiM=j0ja77M=jkM=jlM=jzlK66M=jlM=jmM=j1nM=junK55M=jnM=joM=jLpM=jpK44M=j)qM=jqM=jkrM=jrK33M=jsM=jsM=jtM=jtK22M=jCuM=jMvM=jvM=j3wY11M=j xM=jxM=jyK00M=jhyM=jzM=j#|%  M=js|iYou encounter a naga. It is wielding a +1 scimitar of freezing.M=j    M=j     M=jH ################# #  #...............# #  ##.############.### M=j #.# #.......  #@# #.#..###---  #.....N.. #.#..#.. M=j ######### #.#..#..  #.#..#..  #.#..#..M=j$  #.#..#.. N   naga (constriction, asleep)  ..#..#..M=jdk ### #.. #..M=ju1155.3 (93.0)M=j R6.3 (9469M=jd&69 _M=jM=jʓM=j ( ####  #...............#  ##.#. #.# #.......M=j( #@# #. #.....N..  #########  ### M=jY ####  #...............#  ##.#. #.# #....... #@# #.M=jɸ^ #.....N..  #########      ### M=jtM=jʻM=j"M=j M=jM_A naga is nearby!M=j&)M=j['X ####  #...............#  ##.#.M=j' #.# #....... #@# #. #.....N..  ######### M=j(U ### M=jk ####  #...............# M=jt ##.#. #.# #....... #@# #.M=j #.....N..  #########    M=jB[  ### M=jM=jM=jM=j! M=jfM_A naga is nearby!M=j1C ))))N  )  You shoot an arrow. The arrow hits the naga! The arrow burns the naga.  The naga shouts!M=jrh3NM=jm ....NN   salamander (polearm, wandering)N   naga (constriction)  The naga is heavily wounded.M=j nu===7.2 (0.9)8M=jpM=jw M=jExj_You encounter a salamander. It is wielding a +0 halberd.M=jޝ )You shoot an arrow. The arrow hits the naga!! The arrow burns the naga.M=jD))))M=j NYou kill the naga!M=jN ....N   naga warrior (constrictionM=j2)You hear a shout!M=jdp8.0 (0.878M=jM=j  M=jYou encounter a naga warrior. It is wielding a +0 scimitar and wearing a +0 _kite shield of corrosion resistance.M=j ))))))You shoot an arrow. The arrow hits the naga warrior.  The arrow burns the naga warrior.M=jf....).M=jf+9 (0.9M=jC67M=jM=j M=j4_The naga warrior is lightly wounded.M=jd=))))))M=ju ....).You shoot an arrow. The naga warrior blocks the arrow.M=j U9.856M=jVM=j1M=j M=j]_The naga warrior roars a battlecry!M=jX =))))))M=j N.You shoot an arrow. The naga warrior blocks the arrow.M=j1 ,NM=j ,NM=j M=j7 [ ....)M=j "N   salamander mystic (strong)You hear a shout!  You encounter a salamander mystic. It is wielding a +0 quarterstaff.M=j5 q60.6 (0.845M=jn M=jE 7 _The salamander leaves your sight.M=j_Q ))))) M=j`sYou shoot an arrow. The arrow hits the naga warrior!!  The arrow burns the naga warrior.M=jI ....)#The naga warrior is heavily wounded.M=j;*M=j# , fast)The salamander mystic points at the naga warrior and mumbles some strangewords.M=j, N, cat…)The naga warrior seems to speed up.M=jRB ******M=jOThe naga warrior spits poison at you.M=je@....))M=j)k1.434M=jM=j~7 _The splash of poison is repelled.M=j ))))) You shoot an arrow. The arrow hits the naga warrior.  M=j!The arrow burns the naga warrior.M=jA<N.M=jU M=j 3....M=j"'2.2M=je-M=j.O _The naga warrior is severely wounded.M=j:/M=j )You shoot an arrow. The arrow hits the naga warrior!!  The arrow burns the naga warrior!M=j))))N   salamander mystic (strong)M=jU ....#You kill the naga warrior!M=jWM=jɉM=jMb93.1 (0.923M=jM=j6M=j M=jk_The salamander mystic casts a spell at something.M=jZ )))))) You shoot an arrow. The arrow hits the salamander mystic!M=jP FN.M=j NM=j3 M=jُ 8....)M=j N   salamander (polearm, fast, strong)M=j (4.0M=j[ C12M=j M=j  M=j P_The salamander mystic is moderately wounded.M=j+ M=jB> )))))M=jsBc You shoot an arrow. The arrow hits the salamander mystic!!!M=jpFN.M=jsR....#M=jatn8 (0.801M=jAwM=jyj _The salamander mystic is severely wounded.M=j1% )))))) You shoot an arrow.  The arrow barely misses the salamander mystic.The arrow hits the salamander!!M=jZSFN.M=j$TBN)M=jT?N.M=jY7...M=jEZq5.7 (0.9590M=j ]M=j^e _The salamander is moderately wounded.M=jgh M)))) _The salamander is moderately wounded.  You shoot an arrow.  M=ji The arrow barely misses the salamander mystic.The arrow hits the salamander but does no damage.M=j >N.M=j 5..M=j V6.6859M=jj M=ja M=j  M=j2 W_The salamander is moderately wounded.M=j  )) You shoot an arrow. The arrow hits the salamander mystic.M=j;FN)M=j<:N.M=j(>7N.M=jJA4.M=jAp7.4 (0.878M=jEM=jGe _The salamander mystic is almost dead.M=j< )))M=jNYou shoot an arrow.  The arrow closely misses the salamander mystic.M=j>N.M=jW,NM=jg8.3 (0.97M=j8M=j] _The arrow barely misses the salamander.M=jP )You shoot an arrow. The arrow hits the salamander mystic!M=j N  (polearm, fast, strong)M=j 6N.M=j d  You kill the salamander mystic!M=j M=jy  VividlyBlue the Marksdemigod DemigodM=j  Health: 127/127 ======================== Magic: 30/30 ======================== M=j  ################# # AC: 5Str: 9  #...............# # EV: 23Int: 15 M=jS t ##.############.### SH: 0Dex: 36  #.#M=j #....... XL: 15 Next: 101% Place: Snake Pit:1  #@##.#..### Noise: ===------  Time: 24169.2 (0.9)  #.)N..).. #.#..#.. y) +3 longbow (flame)  ######### #.#..#.. Fire: y) +3 longbow (flame) M=j-  #.#..#.. Zot (4856) Gem (1257)  #.#..#.. M=jp 3#.#..#.. N   salamander (polearm, fast, strong) ..#..#.. ### #.. #.. M=j _The arrow barely misses the salamander.You shoot an arrow. The arrow hits the salamander mystic!  You kill the salamander mystic! _The salamander closely misses you.Training target 4.0 for Translocations reached!  Your Necromancy skill increases to level 2!M=j $  You kill the salamander mystic! _The salamander closely misses you.  Training target 4.0 for Translocations reached!  Your Necromancy skill increases to level 2!M=j mYour Translocations skill increases to level 4! have reached level 16!M=j /  --more--M=j/F35/1351/316 0% M=j(M=ji M=j_You recovered 8 HP! You recovered 1 MP!M=j0L ) M=j-1IYou shoot an arrow. The arrow hits the salamander!!M=j8c )The salamander is severely wounded.70.1M=jcC56M=jgM=jwh[ _The salamander completely misses you.M=j' M=jqm) You shoot an arrow. The arrow hits the salamander!M=j, )The salamander is almost dead.The salamander hits you from afar with a +0 halberd!M=j12-----1.045M=jM=j1 _You are engulfed in flames! M=j:e_You took 23 damage!M=j9 )M=jLHYou shoot an arrow. The arrow hits the salamander.M=jEW+ )The salamander is almost dead.4=----8 (0.834M=jYM=j\B _The salamander closely misses you. M=j][_You recovered 2 HP!M=j  )You shoot an arrow. The arrow hits the salamander!!M=j:V)M=j$.)M=j7=12.62M=j`3M=jSM=j[ _You kill the salamander! _You recovered 3 HP!M=j-> M=j> M=jA M=jB H _No target in view!M=jiM=j% M=j Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.3  14.3  -1   j + Spellcasting 7.4  11.3  -2  M=j        M=j b - Maces & Flails   0.0   1.2  -1   k - Hexes  12.0  17.8  -1   c - Staves   0.0   0.6  -1 +4 l + NecromancyM=jv2.1   3.6  -1  M=jQV d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.2  -1   n - Alchemy   4.0   5.9  -1  M=j_     o - Fire Magic   0.8   1.2  -1   f - Ranged Weapons  18.0  29.1  -1      M=j!     p - Evocations   0.0   1.2  -1   g - Armour   5.0   7.1  -1  M=j"     h - Dodging  10.3  14.3  -1      M=j"; i - Stealth   0.0   1.0   0      M=j#            M=j$        M=j\(                    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsM=j* M=jN/ M=j3  VividlyBlue the Marksdemigod Demigod M=j3 M=jK4 )Health: 117/135 ====================---- Magic: 31/31 ========================  ################# # AC: 5Str: 9  #...............# # EV: 23Int: 15  ##.############.### SH: 0Dex: 36 M=j4 y #.##....... XL: 16 Next:  1% Place: Snake Pit:1  #@##.#..### Noise: ===------  Time: 24172.6 (0.0)  #.))..).. #.#..#.. y) +3 longbow (flame)  ######### #.#..#.. Fire: y) +3 longbow (flame) M=j85  #.#..#.. Zot (4852) Gem (1253)  #.#..#.. M=j5 {#.#..#..  ..#..#.. M=j5  ### #..  #..  M=j#6 _The salamander closely misses you. _You recovered 2 HP!  You shoot an arrow. The arrow hits the salamander!! _You kill the salamander! _You recovered 3 HP! _No target in view!M=j9 M=j\: M=j> M=jF? M=jh M=jk  Spells (Memorise)TypeFailure Level M=jl  a - Sigil of BindingHexes1% 3b - Tukima's DanceHexes1%M=jDl f3  c - ApportationTranslocation3%1  d - Inner FlameHexes/FireM=jl 3% 3  e - Lesser BeckoningTranslocation4%2  f - Soul SplinterNecromancyM=jl q7%1  g - AnguishHexes/Necromancy9% 4  M=jm h - Maxwell's Portable Piledriver Translocation10% 3  i - Teleport OtherTranslocation10% 3  j - Grave ClawM=jm Necromancy11%2  k - Sublimation of BloodNecromancy11%2  l - FoxfireConjuration/Fire14%1  m - SandblastEarth17%M=jm q1  n - ShockConjuration/Air17%1  o - Fugue of the FallenNecromancyM=j:n I21% 3  p - Vampiric DrainingNecromancy21% 3  q - Construct Spike LauncherForgecraft26% 2  r - Frozen RampartsM=j|n Ice45% 3  s - HailstormConjuration/Ice45% 3  t - PasswallEarthM=jn 45% 3  u - Ignite PoisonFire/Alchemy52% 4 M=jn 14 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitM=j'M=j%zM=jXM=jVM=j%XM=jJ M=jY M=j M=jM=jwM=jlM=jIsM=jzA M=jz|VividlyBlue the Marksdemigod DemigodM=jM{ Health: 117/135 ====================---- Magic: 31/31 ======================== M=j{ ################# # AC: 5Str: 9  #...............# # EV: 23Int: 15 M=jO|t ##.############.### SH: 0Dex: 36  #.#M=j|!#....... XL: 16 Next:  1% Place: Snake Pit:1  #@##.#..### Noise: ===------  Time: 24172.6 (0.0) M=jo} #.))..).. #.#..#.. y) +3 longbow (flame)  ######### #.#..#.. Fire: y) +3 longbow (flame)  #.#..#.. Zot (4852) Gem (1253)  M=j}#.#..#.. #.#..#..  ..#..#.. M=j~t ### #..  #..M=j^~v  _The salamander closely misses you. M=j~_You recovered 2 HP!  You shoot an arrow. The arrow hits the salamander!! _You kill the salamander! M=j~_You recovered 3 HP! _No target in view!M=j%  M=jȅ+Okay, then.M=jM=jߋM=j. _M=j_  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M=j:M=j;< Your spells (cast)TypeFailure Level a - JinxbiteHexesM=j<1%2  b - Dimensional Bullseye Hexes/Translocation 6% 4  c - Yara's Violent Unravelling Hexes/Alchemy 17% 5  v + Cause FearHexes1% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitM=jmM=j(M=j} VividlyBlue the MarksdemigodM=jF Demigod Health: 117/135 ====================---- Magic: 31/31 ========================M=j^  ################# # AC: 5Str: 9 M=j_ #...............# # EV: 23Int: 15  ##.############.### SH: 0Dex: 36  #.##....... XL: 16 Next:  1% Place: Snake Pit:1 M=j)I #@##.#..### Noise: ===------  Time: 24172.6 (0.0) M=jt #.))..).. #.#..#.. y) +3 longbow (flame)  ######### #.#..#.. Fire: y) +3 longbow (flame)  #.#..#.. Zot (4852) Gem (1253)  M=ji#.#..#.. #.#..#..  ..#..#..M=j  ### #..  #..M=j{u  _You kill the salamander! _You recovered 3 HP! _No target in view! _Okay, then.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M=jM=jp VividlyBlue the Marksdemigod DemigodM=j Health: 117/135 ====================---- Magic: 31/31 ======================== M=j)* ################# # AC: 5Str: 9  #...............# # EV: 23Int: 15  ##.############.### SH: 0Dex: 36 M=j #.##....... XL: 16 Next:  1% Place: Snake Pit:1  #@##.#..### Noise: ===------  Time: 24172.6 (0.0)  #.))..).. #.#..#.. y) +3 longbow (flame) M=j ######### #.#..#.. Fire: y) +3 longbow (flame)  #.#..#.. Zot (4852) Gem (1253)  #.#..#.. M=jD#.#..#..  ..#..#..  ### #.. M=j@ #..  _You kill the salamander! _You recovered 3 HP! _No target in view! _Okay, then.M=jECasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M=jI M=jJ Okay, then.M=jM=jM=jd. _M=j]cM=je Spells (Memorise)TypeFailure Level M=jxfm a - Sigil of BindingHexes1% 3b - Tukima's DanceHexes1%3  c - ApportationTranslocation3%1  d - Inner FlameHexes/Fire3% 3  e - Lesser BeckoningTranslocationM=jh4%2  f - Soul SplinterNecromancy7%1  g - AnguishHexes/Necromancy9% 4  h - Maxwell's Portable Piledriver Translocation10% 3  i - Teleport OtherTranslocation10% 3  j - Grave ClawNecromancy11%2  k - Sublimation of BloodNecromancy11%2  l - FoxfireConjuration/Fire14%1  m - SandblastEarth17%1  n - ShockConjuration/Air17%1  o - Fugue of the FallenNecromancy21% 3  p - Vampiric DrainingNecromancy21% 3  q - Construct Spike LauncherForgecraft26% 2  r - Frozen RampartsIce45% 3  s - HailstormM=jhCConjuration/Ice45% 3  t - PasswallEarth45% 3  u - Ignite PoisonFire/Alchemy52% 4 14 spell levels left M=ji][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitM=jH M=jd M=jv6 M=j M=j; M=j M=j M=jm M=jA M=j  M=jv  M=jA  M=j,!M=jj!M=jJA!M=jQ!M=jb!M=j !M=jl !M=jm; !M=j "M=jR"M=jf"M=jw"M=jMl"M=jE"M=jvZ "M=jM "M=jQ "M=j#M=j%=#M=j#M=jW#M=j#M=jA$M=jS$M=j$M=j} VividlyBlue the Marksdemigod$M=j  Demigod Health: 117/135 ====================---- $M=jY~Magic: 31/31 ========================  ################# # AC: 5Str: 9  #...............# # EV: 23Int: 15$M=j  ##.############.### SH: 0Dex: 36  #.##....... XL: 16 Next:  1% Place: Snake Pit:1  #@##.#..### Noise: ===------  Time: 24172.6 (0.0) $M=j/ #.))..).. #.#..#.. y) +3 longbow (flame)  ######### #.#..#.. Fire: y) +3 longbow (flame)  $M=j3#.#..#.. Zot (4852) Gem (1253)  #.#..#.. #.#..#..  ..#..#..  ### #..  #..  _You recovered 3 HP! _No target in view! _Okay, then.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.$M=jئP  Okay, then.$M=jG$M=j$M=jo. _$M=j $M=jM $M=jA $M=j F _Unknown command.$M=j0 $M=j % $M=j( q Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.3  14.3  -1   j + Spellcasting 7.4  11.3  -2          $M=j  b - Maces & Flails   0.0   1.2  -1   k - Hexes  12.0  17.8  -1   c - Staves   0.0   0.6  -1 +4 l + Necromancy2.1   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1  $M=j  e - Throwing   0.0   1.2  -1   n - Alchemy   4.0   5.9  -1       o - Fire Magic   0.8   1.2  -1   f - Ranged Weapons  18.0  29.1  -1           p - Evocations   0.0   1.2  -1   g - Armour   5.0   7.1  -1       h - Dodging  10.3  14.3  -1       i - Stealth   0.0   1.0$M=j} q   0                                  $M=j             The species aptitude is in white. Bonus from skill manuals is in red.  $M=jY d[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&M=j&M=j&M=j VividlyBlue the Marksdemigod Demigod &M=jHealth: 117/135 ====================---- Magic: 31/31 ========================  ################# # AC: 5Str: 9  #...............# # EV: 23Int: 15  ##.############.### SH: 0Dex: 36  #.##....... XL: 16 Next:  1% Place: Snake Pit:1  #@##.#..### Noise: ===------  Time: 24172.6 (0.0) &M=j #.))..).. #.#..#.. y) +3 longbow (flame)  ######### #.#..#.. Fire: y) +3 longbow (flame)  #.#..#.. Zot (4852) Gem (1253)  #.#..#.. #.#..#..  ..#..#..  ### #.. &M=j  #..  _Okay, then.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Unknown command.&M=j4&M=j&M=j&M=j*&M=j &M=j &M=j &M=j&&M=j#9&M=j]=12 _&M=j9&M=j!&M=j"&M=j<#s22=01&M=j&&M=j<,&M=jL-&M=j-]5=490&M=j-&M=j?&M=jD&M=jE&M=jFs8=849&M=jJ&M=jS&M=jT$31&M=jTV=78&M=jW&M=j)]&M=jK^#4&M=j^V=67&M=ja&M=jg&M=jh65=&M=jiC56&M=j;l&M=jNs&M=jx&M=jyK45&M=j|&M=jJ&M=j.%  &M=j^You encounter a naga. It is wielding a +0 battleaxe.&M=jΑ/   &M=j ################# ## #...............# #. ##.############.###. #.# #........ #.#######.#.#..#### #.@)..)...#.#..#...--- #########N#.#..#. #.#..#. #.#..#. #.#..#. ..#..#.N   naga (constriction, wandering) ### #...  #... &M=jӓN#>&M=jqN80.6 (8.&M=jbEN)&M=j.==-1.6 (934&M=j&M=j< _The naga shouts!  Things that are here:&M=jf  a +0 quarterstaff; a +0 robe _You recovered 18 HP!&M=j!\ A ###  #..  ##. #.#  #.#######. #.@)..).N. #########. ###  #>&M=j  ###  #..  ##. #.#  #.#######.&M=j  #.@)..).N. #########.     ### #>&M=j &M=j &M=j &M=j3 [ _A naga is nearby!&M=jO h ###  #..  ##.&M=jO #.#  #.#######. #.@)..).N. #########. ###  #>&M=j  ### &M=jV #..  ##. #.# &M=j X #.#######.&M=j  #.@)..).N.&M=jO  #########.    &M=j Q ### &M=j E#>&M=j &M=jE &M=j &M=j E _A naga is nearby!&M=jp 'M=jc ))))) You shoot an arrow. The arrow hits the naga! The arrow burns the naga.'M=jnl)..).'M=j@x=2.5 (0.923'M=j'M=jU 'M=jV_The naga is heavily wounded.'M=j& 'M=j)))))) 'M=j9\You shoot an arrow. The arrow hits the naga! The arrow burns the naga.'M=j m )..).'M=j^ q, catching breath)  The naga is almost dead.'M=j & 'M=jO H******The naga spits poison at you.'M=j 'M=j2J @)..).)'M=jtK m=3.3 (0.82'M=jK 'M=jS 'M=j:X  'M=jX )_The splash of poison is repelled.'M=jʱ )You shoot an arrow. The arrow hits the naga!! The arrow burns the naga.'M=jĴ <)))))'M=jY 'M=j e)..).'M=j b4.11'M=j 'M=j H _You kill the naga!(M=j(M=jL(M=jq(M=j (M=jF:_No target in view!(M=j(M=jՔ(M=j^(M=jޗ(M=j(M=jR01 _(M=jx(M=jٜ?  You see here a +0 halberd.(M=jj(M=jS390 _(M=j(M=jz(M=j(M=jL839(M=jڥ(M=j    ###### ### #.....# #... ##.###.###.###(M=j] #.# #........#  #.#######.#.#..### #.)).@).).#.#..#...--- #########.#.#..#....## #.#..#....#  #.#..#....## #.#..#... ..#..#....## ### #....#  #....## (M=j[#>...(M=jE    # # #.# #. ##.#.###.#(M=j? #.# #.#  #.#.#.#..# #.))..@.).#.#..#. #########.#.#..#....# #.#..#....#  #.#..#....# #.#..#. ..#..#....# (M=j### #....#  #....# #>.(M=jz-7.1 (3.0(M=j)---8.1 (478(M=j(M=j  _Items here: )) [[ ††.(M=j(M=jP(M=j(M=j@(M=j(M=jR67 _(M=j(M=j(M=jԜ(M=j}556(M=jН(M=j(M=j  (M=jThings that are here:(M=j+ (M=j~\ a +0 battleaxe; a naga corpse(M=j(M=j-4(M=jӬ%5 _(M=j(M=jQ(M=j(M=jK34(M=j&(M=j(M=jþ(M=jK23(M=j (M=j^(M=jDa12(M=jZ(M=j(M=j(M=jEK01(M=j;(M=j(M=j(M=jnL290(M=jM(M=jz(M=jn(M=jL829(M=ju(M=j(M=j(M=jK78(M=j(M=j(M=j(M=jK67(M=j(M=j(M=j(M=jK56(M=j(M=j(M=j(M=j!K45(M=j(M=j(M=j(M=j'K34(M=j(M=j(M=j(M=jCK23(M=j8(M=jP(M=j@(M=jK12(M=j(M=j(M=j(M=j&K01(M=j(M=jG(M=j&(M=jzL190(M=j5(M=j(M=j(M=jUL819(M=j(M=jH(M=j/(M=jK78(M=jB(M=jZ(M=j(M=jK67(M=j(M=j(M=j(M=jK56(M=j(M=j(M=j (M=j|K45(M=j0(M=jQ(M=j:(M=jK34(M=jG (M=j w23(M=j (M=j (M=j (M=j K12(M=j (M=j (M=jO (M=j K01(M=j (M=j (M=j (M=jN b090(M=jH (M=j (M=jj b809(M=jH (M=j (M=j a78(M=j (M=jL a67(M=j (M=j (M=j (M=j 5645(M=j[ (M=j= (M=j a34(M=j (M=j! (M=j (M=jQ a23(M=j_ (M=j! a12(M=j! (M=jO" (M=j" (M=j" K01(M=j=# (M=j`$ (M=j$ (M=jH% M7990(M=j% (M=j:= u #.#.#..#....# (M=j= #.#.#..#....## #.#.#..#......  #...#..#....  ##########..#....#   #...........#....(M=j=   #.#########.#>.....  #.#########.  #.@.........#226.1 (38.0)(M=j=>   #############  #####...........  #...........########  ##.##.#####.### #  #.##.#.......# #.(M=j>  #.##.#.......########.  ##.##.#................  #.^...#..........(M=j+? (M=j"A (M=jB  (M=jB 7_Done exploring.(M=jR 3(M=j^ (M=jv [.#.#..#.#..#.#...#......(M=j# c..........0.0)(M=jq (M=jw (M=j, E _Done exploring.)M=jd[?25h[?0c[?25l[?1c)M=j)M=jmG57 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Snake:1] a +0 battleaxe (1 further duplicate)b - [Snake:1] a +0 club  )M=j#c - [Snake:1] a +0 dire flail (1 further duplicate)  d - [Snake:1] a +0 glaive  e - [Snake:1] a +0 halberd  f - [Snake:1] a +0 long sword  g - [Snake:1] a long sword  h - [Snake:1] a +0 mace  i - [Snake:1] a +0 orcbow  j - [Snake:1] a +0 quarterstaff  k - [Snake:1] a +0 scimitar  l - [Snake:1] a +1 scimitar of freezingm - [Snake:1] a short sword  n - [Snake:1] a shortbow  )M=jWo - [Snake:1] a +0 spear  p - [Snake:1] a +0 trident (1 further duplicate)  q - [Snake:1] a +0 war axe  r - [Snake:1] a war axe  s - [Snake:1] a chain mail  t - [Snake:1] a +0 kite shield of corrosion resistanceu - [Snake:1] a +0 robe (5 further duplicates)  v - [Snake:1] a +4 ring of slaying (756 gold) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]*M=j*M=j*M=jx +M=j +M=j+M=j #.#.#..#....# VividlyBlue the Marksdemigod +M=jo#.#.#..#....## Demigod #.#.#..#...... Health: 135/135 ======================== #...#..#....## Magic: 31/31 ======================== ##########..#....# AC: 5Str: 9 #...........#....## EV: 23+M=jZ;Int: 15 #.#########.#>..... SH: 0Dex: 36 #.#########.####### XL: 16 Next:  1% Place: Snake Pit:1 #.@.........#...... Noise: ---------  Time: 24226.1 (0.0) #############...### y) +3 longbow (flame)  #####...............#+M=jN$Fire: y) +3 longbow (flame)   #...........########### Zot (4799) Gem (1200)   ##.##.#####.####.  #.##.#.......##.   #.##.#.......########.   ##.##.#................   #.^...#................  _Items here: )) [[ ††.  Things that are here: _a +0 battleaxe; a naga corpse _Done exploring. +M=j_Done exploring.  Search for what [Enter for "trans", or ? for help]? .+M=j+M=j+M=jj+M=j. _+M=jR +M=jyWhere to? (Tab - Snake:1, ? - help) D - DungeonT - TempleL - Lair+M=jS - Swamp  P - Snake Pit  M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - Depths+M=j+M=jx #.#.#..#....# VividlyBlue the Marksdemigod #.#.#..#....## Demigod #.#.#..#...... Health: 135/135 ======================== #...#..#....## Magic: 31/31 ======================== +M=j##########..#....# AC: 5Str: 9 #...........#....## EV: 23Int: 15 #.#########.#>..... SH: 0Dex: 36 +M=jR#.#########.####### XL: 16 Next:  1% Place: Snake Pit:1 +M=j#.@.........#...... Noise: ---------  Time: 24226.1 (0.0) +M=j#############...### y) +3 longbow (flame)  #####...............#+M=jKbFire: y) +3 longbow (flame)  +M=j #...........########### Zot (4799) Gem (1200)  +M=j ##.##.#####.####.  #.##.#.......##.  +M=j`R #.##.#.......########.   ##.##.#................   #.^...#................  +M=jT_Items here: )) [[ ††.  Things that are here: _a +0 battleaxe; a naga corpse _Done exploring. _Done exploring. +M=j`_Search for what [Enter for "trans", or ? for help]? .+M=jL+M=j+M=j+M=jj+M=jj8199 _+M=jj+M=j+M=j`K78+M=j+M=j+M=j+M=jK67+M=j+M=j+M=j+M=jqK56+M=jM+M=jD+M=ja45+M=j+M=jc+M=j+M=jK34+M=j+M=j+M=jw23+M=j +M=j +M=j, K12+M=jC +M=j +M=j +M=jV K01+M=jB +M=jy +M=j +M=j L890+M=j +M=j +M=j +M=jh L889+M=j5 +M=j\! +M=j*" +M=jz" K78+M=j"# +M=j& +M=j' +M=j( K67+M=j( +M=j@- +M=jk. +M=j. K56+M=j/ +M=j3 +M=j4 +M=j,5 K45+M=j5 +M=jq9 +M=j: +M=j: K34+M=jA; +M=jw> +M=je? +M=j? K23+M=ja@ +M=jC +M=jD +M=jD K12+M=jE +M=jH +M=jxI +M=jI K01+M=jJ +M=jM +M=jM +M=jM L790+M=jN +M=jP +M=juQ +M=jQ L879+M=jR +M=jT +M=jeU a78+M=jU +M=jbX +M=jX +M=jY K67+M=j~Y +M=j[ +M=jM\ +M=j\ K56+M=j\ +M=j*_ +M=j_ C4+M=j4` 45+M=j9c +M=jc +M=jDd K34+M=jd +M=j}f +M=jIg +M=jg K23+M=jg +M=j j +M=jj a12+M=j6k +M=jl +M=jm +M=jm K01+M=jzn +M=j 6908697867564534+M=j +M=jz K23+M=jP +M=jΔ +M=j +M=j͗ K12+M=jҘ +M=j +M=jK +M=j< K01+M=jǞ +M=j +M=j +M=jY +M=j D590+M=jn +M=jn +M=j +M=jۧ L859+M=jݨ +M=j +M=j +M=jY -7+M=j 8+M=j +M=j4 +M=j +M=jh K67+M=jX +M=j +M=j˷ +M=j̸ -5+M=j 6+M=j +M=j +M=jŽ +M=j -4+M=j\ 5+M=j1 +M=j6 +M=jQ +M=j K34+M=j +M=jA +M=j +M=j% +M=j{ C23+M=ji +M=j 7+M=jk  Things that are here: _a +0 battleaxe; a naga corpse _Done exploring.  There is a stone staircase leading down here.+M=j +M=j +M=jg -1+M=j %2 _+M=j +M=j  +M=j0 210751) Gem (1152) You climb downwards.+M=jk)  You climb downwards.  You encounter a naga sharpshooter, a naga warrior, a naga, a salamander and 2 +M=j) n black mambas.  The naga sharpshooter is carrying a +0 longbow. The salamander is carrying a +4 shortbow of flaming.  The naga warrior shouts! The black mamba hisses angrily. x2; The naga shouts!+M=j9* L490+M=j, +M=j95 > _You hear a shout!  +M=j5 GFound 35 gold pieces.  There is a stone staircase leading up here.+M=j+M=j- +M=jk#...# ... . ... #  S.# ... .## +M=j .S.. #.## ..~.  +M=j*..N.. #..#...~.  #....#.....#  #.....@..$.# ====75.6 (49.5) +M=j+#.N.....##..~.  ##.N....# .  #...N... #.......#. +M=j......#..#..  N   naga warrior (constriction) ..#...##.. ..N   naga sharpshooter (launcher, constric…) +M=j'..##.. .. ...N   salamander (launcher) SS 2 black mambas(…)+M=j+M=j+M=j +M=j!V_There are monsters nearby!-M=j: )) You shoot an arrow. The arrow hits the naga warrior!!  The arrow burns the naga warrior!-M=j i 1S-M=jj .SThe naga warrior is heavily wounded.-M=j+k D$S-M=jq ..S   anaconda (constriction, wandering)-M=j ===-6.5 (0.9)849-M=j -M=j Z _You encounter an anaconda..M=j%  VividlyBlue the Marksdemigod .M=jT#...# Demigod ... Health: 135/135 ======================== . ... #  Magic: 27/31 ====================---- $S# ... .##  AC: 5Str: 9.M=je ..S. #.## ..~.  EV: 23Int: 15 ..N.. #..#...~.  SH: 0Dex: 36 .M=jN#....#.....#  XL: 16 Next:  1% Place: Snake Pit:2 #.....@..$.#  Noise: ===------  Time: 24276.5 (0.0) .M=ju#.N.....##..~.  y) +3 longbow (flame) ##.N....# .  Fire: y) +3 longbow (flame)  #...N....M=jO Zot (10748) Gem (1149)  #.......#.  ......#..#..  N   naga warrior (constriction) .M=j..#...##.. ..  N   naga sharpshooter (launcher, constric…) ..##.. .. .S.  N   salamander (launcher) .M=j S   anaconda (constriction, wandering) (…)Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..M=jgAiming: Dimensional Bullseye (mildly dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a naga warrior, wielding a +0 short sword and wearing a +2 kite shield  (heavily wounded)0M=j@5] *N0M=j&\N.Aim: a salamander, carrying a +4 shortbow of flaming0M=j   VividlyBlue the Marksdemigod #...#0M=j " Demigod ... Health: 135/135 ======================== . ... #  Magic: 27/31 ====================---- $S# ... .##  AC: 5Str: 9 0M=jZ ..S. #.## ..~.  EV: 23Int: 15 ..N.. #..#...~.  SH: 0Dex: 36 0M=j N#....#.....#  XL: 16 Next:  1% Place: Snake Pit:2 #.....@..$.#  Noise: ===------  Time: 24276.5 (0.0) 0M=j #.N.....##..~.  y) +3 longbow (flame) ##.N....# .  Fire: y) +3 longbow (flame)  0M=jh t#...N... Zot (10748) Gem (1149)  #.......#.  ......#..#..  N   naga warrior (constriction) 0M=j ..#...##.. S.  N   naga sharpshooter (launcher, constric…) ..##.. .. ...  N   salamander (launcher) 0M=j  S   anaconda (constriction, wandering) (…)Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0M=j[ %Aiming: Dimensional Bullseye (mildly dangerous; 6% risk of failure)  Press: ? - help, Dir - move target0M=j RAim: a salamander, carrying a +4 shortbow of flaming0M=j| M.S0M=j% .0M=jr -S0M=j 0N0M=j 4N.0M=j lYou create a dimensional link between your ranged weaponry and the salamander.0M=ju 0M=j EN.0M=j- DN.0M=j .0M=j N0M=jo 5S.0M=j 0M=j4 0.S0M=j 0M=j 0M=j F.S0M=jL - 0M=j (#...# ... . ... #  0M=j a$.# ... .##  .... #.## ..~N  ...SS #..#...~. 0M=jL  #.N..#.....#  #0M=j 0#  ###..~.  ### .  # ## #..#S.NN 2 naga warriors (constriction, 1 wand…) ..#...##.. ..  ..##.. .. ... , bullseye target)0M=j C S0M=j +7.5 (10M=j l7) Bullseye Gem (1148) 0M=j 0M=jW  0M=j m_You encounter a naga warrior. It is wielding a +0 hand axe.2M=jf )You shoot an arrow. The naga warrior blocks the arrow.2M=jiHX S.Your projectile teleports! The arrow barely misses the salamander..S.S2M=jIW2M=jrI2M=j$XG .S) The anaconda hisses angrily.  You encounter a phantasmal warrior.The salamander wields a +4 shortbow of flaming.2M=j\ )))))))It bursts into flame! The salamander shoots an arrow.2M=j LN.2M=j..@..$.The salamander wields a +4 shortbow of flaming2M=jo.  It bursts into flame! The salamander shoots an arrow.  The arrow completely misses you.The naga sharpshooter unwields a +0 scimitar.2M=jnaga sharpshooter wields a +0 longbow.  The naga sharpshooter casts a spell at you.2M=jP NThe naga sharpshooter magically shoots an arrow.2M=j N.The arrow is repelled.2M=j N 2 naga sharpshooters (launchers, consYou encounter a naga sharpshooter. It is wielding a +2 long sword of venom andcarrying a +0 shortbow.2M=j ******The naga warrior spits poison at you.2M=j3.2M=jG.....@2M=jW   phantasmal warrior 2M=jQ8.3 (0.872M=j2M=j2M=j7 _The splash of poison is repelled.2M=j T))))))N _The splash of poison is repelled2M=jTN.  You shoot an arrow. The arrow completely misses the naga.The arrow hits the naga sharpshooter. The arrow burns the naga sharpshooter.  The naga sharpshooter shouts!  The naga sharpshooter is lightly wounded.  Your projectile teleports! The arrow hits the salamander.2M=j.S.SW~S2M=j .SThe salamander is lightly wounded.2M=jEN.2M=jD.N2M=jU;.N2M=jɕ>NN....N).NS   anaconda (constriction)2M=jQg9.2 (0.962M=j2M=j_\ _The black mamba completely misses you.3M=jx 3M=j 3M=j`# 3M=j# OS.3M=jL K N.The naga warrior roars a battlecry! W.The nagas go into a battle-frenzy!SN , 1 stro…)The naga hits you with a +0 war axe!! The naga completely misses you.The black mamba bites you!94/135 --------====80.2 (1.0563M=jN 3M=jr --------1..3M=j 9 _You hear a shout!3M=j ? .#..########### #.# #.#### .#..#.........# #.# #.# .#..#....####.# #.# #.# 3M=jX .#..#....# #.# #.######.# .#..#....####.#######........#### .#..#..................[........) .#..#....#####.##.#.......#.....# ##..#....# #..##..######.#.###.# 3M=j ....#....######N@##....##.#.# #.# ###.#>.......##S.##....##.#.# #.# ###.#########..##......##.#.# #.# ....#........#)##.#.......#.# #.# 3M=j #####...######..........###.# #.# ........# ###........# #.# #.# N   naga warrior (constriction, strong) ################........###.# #.# S   black mamba ###3M=j #.........[.....##.# #.# ..##...............##.###.#3M=jث 898=3M=ji 8=----1.7 (2.5343M=ja 3M=jn ! _You climb upwards.3M=j  There is a stone staircase leading down here. _You took 37 damage! You recovered 1 MP!5M=j,......# #.# #)..... 5M=j#..########### #.# #.##### #..#.........# #.# #.# # 5M=jO'#..#....####.# #.# #.# # #..#....# #.# #.######.# 5M=j|#..#....####.#######........##### 5M=j<#..#..................[........). #5M=jh..#....#####.##.#.......#.....# 5M=j#..#....# #..##@.######.#.###.# 5M=jc...#....######N>##....##.#.# #.# 5M=j.#>.......##S.##....##.#.# #.# 5M=jh ##.#########..##......##.#.# #.# 5M=j ...#........#)##.#....... 5M=jg ####...######..........###.# #.# 5M=j .......# ###........# #.# #.#############........###.# #.# ## #.5M=jT _[.....##.# #.#5M=j KS.5M=j.5M=jc-N5M=jG)5M=j+101/135==---2.7 (1.025M=jH,35M=jz=5M=jsF 5M=jF_The black mamba barely misses you. _You recovered 3 HP!7M=jD  7M=j YCasting: Dimensional Bullseye (mildly dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7M=j7M=j< Your spells (cast)TypeFailure Level a - JinxbiteHexes7M=j\1%2  b + Dimensional Bullseye Hexes/Translocation 6% 4 c - Yara's Violent UnravellingHexes/Alchemy17%5  v - Cause FearHexes1%7M=j 44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit;M=j;M=j!;M=j.......##.# #)..... VividlyBlue the Marksdemigod ;M=j #..########### #.# #.##### Demigod #..#.........# #.# #.# # Health: 101/135 =================------- #..#....####.# #.# #.# # Magic: 28/31 =====================--- #..#....# #.# #.######.# # AC: 5;M=jdStr: 9 #..#....####.#######........##### EV: 23Int: 15 #..#..................[........). SH: 0;M=jDex: 36 #..#....#####.##.#.......#.....## XL: 16 Next:  1% Place: Snake Pit:1 #..#....# #..##@.######.#.###.## Noise: =--------  Time: 24282.7 (0.0) ;M=jR...#....######.S##....##.#.# #.# y) +3 longbow (flame) ##.#>.......##.N##....##.#.# #.# Fire: y) +3 longbow (flame) ;M=j##.#########..##......##.#.# #.# Zot (10742) Gem (1143) ...#........#)##.#.......#.# #.# ####...######..........###.# #.## N   naga warrior (constriction, strong) .......# ###........# #.# #.## S   black mamba ###############........###.# #.## ##;M=j#.........[.....##.# #.##There is a stone staircase leading down here. _You took 37 damage! You recovered 1 MP! _The black mamba barely misses you. _You recovered 3 HP!  ;M=jNYCasting: Dimensional Bullseye (mildly dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;M=j;M=j .......##.# #)..... VividlyBlue the Marksdemigod ;M=j #..########### #.# #.##### Demigod #..#.........# #.# #.# # Health: 101/135 =================------- #..#....####.# #.# #.# # Magic: 28/31 =====================--- ;M=jP #..#....# #.# #.######.# # AC: 5Str: 9 #..#....####.#######........##### EV: 23Int: 15 ;M=j t#..#..................[........). SH: 0Dex: 36 #..#....#####.##.#.......#.....## XL: 16 Next:  1% Place: Snake Pit:1 #..#....# #..##@.######.#.###.## Noise: =--------  Time: 24282.7 (0.0) ;M=j R...#....######.S##....##.#.# #.# y) +3 longbow (flame) ##.#>.......##.N##....##.#.# #.# Fire: y) +3 longbow (flame) ;M=jj ##.#########..##......##.#.# #.# Zot (10742) Gem (1143) ...#........#)##.#.......#.# #.# ####...######..........###.# #.## N   naga warrior (constriction, strong) ;M=j ).......# ###........# #.# #.## S   black mamba ###############........###.# #.## ###.........[.....##.# #.##There is a stone staircase leading down here. ;M=j _You took 37 damage! You recovered 1 MP! _The black mamba barely misses you. _You recovered 3 HP!  Casting: Dimensional Bullseye (mildly dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;M=j^ .......# #.# #)..... VividlyBlue the Marksdemigod #..########### #.# #.##### Demigod #..#.........# #.# #.# # Health: 101/135 =================------- ;M=j #..#....####.# #.# #.# # Magic: 24/31 ==================------ #..#....# #.# #.######.# # AC: 5Str: 9 #..#....####.#######........##### EV: 23Int: 15 #..#..................[........). SH: 0Dex: 36 ;M=jL!#..#....#####.##.#.......#.....## XL: 16 Next:  1% Place: Snake Pit:1 #..#....# #..##@.######.#.###.## Noise: =--------  Time: 24282.7 (0.0) ...#....######.S##....##.#.# #.#  y) +3 longbow (flame) ;M=j!:##.#>.......##.N##....##.#.# #.#  Fire: y) +3 longbow (flame) ##.#########..##......##.#.# #.#  Zot (10742) Gem (1143) ...#........#)##.#.......#.# #.# ;M=j "V####...######..........###.# #.## N   naga warrior (constriction, strong) .......# ###........# #.# #.## S   black mamba ###############........###.# #.## ## #.........[.....##.# #.## _You recovered 3 HP!  Casting: Dimensional Bullseye (mildly dangerous; 6% risk of failure)  ;M=jz"Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba.......##.N##....##.#.# #.# Fire: y) +3 longbow (flame) ##.#########..##......##.#.# #.# Zot (10742) Gem (1143) ...#........#)##.#.......#.# #.# M=j   _You took 14 damage!  >M=jp You shoot an arrow. The arrow hits the black mamba!arrow burns the black mamba.  The black mamba is heavily wounded.  Your projectile teleports! The arrow hits the naga warrior!  The arrow burns the naga warrior.>M=j N.The naga warrior is severely wounded.You feel very sick.>M=j >M=j} J0=--->M=j i4.6 (0.901>M=j >M=j   >M=jc _The black mamba barely misses you. The black mamba bites you. _You took 7 damage!?M=jԻ >You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba!?M=j 2   ?M=js ZYou kill the black mamba!Your projectile teleports!?M=j r  The arrow completely misses the naga warrior.?M=j6 p79-5/32 25.5?M=j  D390?M=j ?M=jQ = _You feel very sick. ?M=j _You took 1 damage! You recovered 1 MP!@M=jQ3@M=j@M=j[^ _You are too injured to fight recklessly!AM=jn}#..########### #.# #.#### AM=jn.#..#.........# #.# #.# .#..#....####.# #.# #.# AM=jn.#..#....# #.# #.######.# AM=jCo{.#..#....####.#######........### AM=jo.#..#..................[........) AM=jo.#..#....#####.##.#.......#.....# #AM=j8p#..#....# #..##..######.#.###. AM=jp....#....######N@##....##.#.# #. AM=jpK###.#>.......##..##....##.#.# #.##.#########..##......##.#.# #.# AM=jyq....#........#)##.#.......#.# #.# AM=jre#####...######..........###.# #.# ........# ###........# #.# #. AM=jr################........###.# #. #.........[.....##.# #. AM=j s]..# #.......##.###.AM=jMb  You feel very sick.AM=js6--6.5 (1.0AM=jًD839AM=jxAM=jN _The naga warrior misses you. x2AM=j AM=j'k_There is a stone staircase leading down, spattered with blood here.AM=jY7 AM=j8 8--AM=jd? AM=jA  AM=j9B 8_Unknown command.BM=j )You shoot an arrow. The arrow hits the naga warrior!!  The arrow burns the naga warrior.BM=jQRBM=jN$_  You kill the naga warrior!BM=jp*=3==7.3 (0.8Gem (1138) BM=j/BM=j1$ _You feel sick.BM=j 3BM=jj BM=j BM=j t8077BM=j 3 _You feel sick.BM=j e2=66BM=j BM=jЬ 3 _You feel sick.BM=j@ Q3=6BM=j l=55BM=j 3 _You feel sick.BM=jG ?44BM=j 4BM=j BM=jٵ 3 _You feel sick.BM=j: #6BM=j ^=33BM=jз BM=jr 3 _You feel sick.BM=jѺ Q8=2BM=j7 2BM=jI BM=j %  BM=j^ Z90=7BM=j z==1) Gem (1131) BM=j BM=j _You are no longer poisoned.3BM=j L=00BM=j# BM=j BM=j ~96=2929BM=j BM=j BM=j {8=88BM=j BM=j BM=jx 101/135=77BM=j BM=j BM=j d4=8=BM=ju C66BM=jl BM=j BM=jm 7==55BM=j BM=j BM=j z10=44BM=jE BM=j BM=j i233BM=j BM=j BM=j 5=9=22BM=j BM=jr BM=j #8BM=jw V=11BM=j BM=je BM=j $21BM=j; V=00BM=j5 BM=jE 4==1919BM=jS BM=jC BM=j ?7=BM=j s30=88BM=j BM=jd BM=j i977BM=j BM=j BM=jh z32=66BM=j BM=jB BM=j 5==55BM=jD BM=jy1 _HP restored.BM=j$=BM=j2944BM=jUBM=jBM=jy1=33BM=jfBM=jJBM=jK22BM=jBM=j= BM=j G=11BM=j BM=j BM=j BM=j?K00BM=jrBM=j+BM=j2==0909BM=jBM=j\(---BM=j?!8 #.#..BM=j!# #.# #. #.#..#..# #.# #.# #.#..#....####.# #.# #.# #.#..#....# #.# #.######.# BM=j."#.#..#....####.#######.. #.#..#..........[. ..#..#....#####.##.#.......#.....#..#....# #..##..######.#.###..#....######@>##....##.#.# #.#.#>BM=j".##..##....##.#.# #.#.#..##......##.#.# #..#........#)##.#.......#.# #.#...######..........###.# #.BM=j#y.# ###........# #.# #. .#........###.# #. .### #...[.....##.# #..# #.##.###. _Magic restored.BM=j(316.3 (29.0)---7.3 (3088BM=j+BM=jI-$  Things that are here:BM=jY/  BM=j/a +0 short sword; a +2 kite shield; a naga corpse _You recovered 56 HP! You recovered 7 MP!CM=jdP3CM=jQCM=jhF>0.0)CM=jVkCM=jzlCM=jnE _Done exploring.CM=j=[?25h[?0c[?25l[?1cCM=jZSCM=jV59 matches: travel [toggle: !], by type [/], hide useless & duplicates [=] CM=jV a - [Snake:1] a +0 battleaxe (1 further duplicate)b - [Snake:1] a +0 club  c - [Snake:1] a +0 dire flail (1 further duplicate)  d - [Snake:1] a +0 glaive  e - [Snake:1] a +0 halberd  f - [Snake:1] a +0 long sword  g - [Snake:1] a long sword  h - [Snake:1] a +0 mace  i - [Snake:1] a +0 orcbow  j - [Snake:1] a +0 quarterstaff  k - [Snake:1] a +0 scimitar CM=jVW l - [Snake:1] a +1 scimitar of freezing  m - [right here] a +0 short swordn - [Snake:1] a short sword  o - [Snake:1] a shortbow  p - [Snake:1] a +0 spear  q - [Snake:1] a +0 trident (1 further duplicate)  r - [Snake:1] a +0 war axe  s - [Snake:1] a war axe  CM=j~Wt - [Snake:1] a chain mail  u - [Snake:1] a +0 kite shield of corrosion resistance  v - [right here] a +2 kite shield [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]DM=jR DM=j DM=jEM=jEM=j1 RLevel 1 of the Snake Pit <>>>∩∩∩∩(Press ? for help)  #...............# #...............# #...##.........#   ##.############.###.#############.# #######...#########.#######.#   #.# #.#........# #.# #)........................#.# EM=j" 6  #.#######.#.#..########### #.# #.#####...#######...........#   #.))..).).#.#..#.........# #.# #.# #...# #.#......#..#   #########.#.#..#....####.# #.# #.# #...# ###.########..#   #.#.#..#....# #.# #.######.# #...# #.....# #..#   #.#.#..#....####.#######........#####...#####.#.#.######..##   #.#.#..#..................[........)......................>#   #...#..#....#####.##.#.......#.....##...#####.#.#..........#   ##########..#....# #..##..######.#.###.###### #.#.#......#...# EM=jȃ F  #...........#....######@>##....##.#.# #.##.#.#..........#   #.#########.#>.......##..##....##.#.# #.##.#.#..)##^....#   #.#########.#########..##......##.#.# #.##.#.....##.#########   #...........#........#)##.#.......#.# #.##.#.#..###.#.#.....#   #############...######..........###.# #.##########.###..........###.#   #####...............# ###........# #.# #.##......##......###.#######.### EM=j̈́   #...........################........###.# #.##.####.######.####...........#   ##.##.#####.### #.........[.....##.# #.##....#.....................#.#   #.##.#.......# #...............##.###.#####.#..#####.##############.#   #.##.#.......########..............).....).......#..###...##.#   ##.##.#....................÷.........###.##.#######..##..####.#   #.^...#................####..........###.##................#  #.#FM=j FM=j FM=j VividlyBlue the MarksdemigodDemigodHealth: 135/135 ========================FM=j Magic: 32/32 ========================AC: 5Str: 9EV: 23Int: 15SH: 0Dex: 36XL: 16 Next:  3% Place: Snake Pit:1Time:Zot (10708) Gem (1108) _Magic restored.  Things that are here:  FM=jA sa +0 short sword; a +2 kite shield; a naga corpse _You recovered 56 HP! You recovered 7 MP! _Done exploring.  Search for what [Enter for "."]? .FM=j" FM=j" FM=j# FM=jn+ FM=j/- FM=j- R77 _FM=j0 FM=jU  .#..########### #.# #.#### .#..#.........# #.# #.# .#..#....####.# #.# #.# .#..#....# #.# #.######.# .#..#....####.#######........#### .#..#..................[........) .#..#....#####.##.#.......#.....# ##..#....# #..##..######.#.###.# ....#....######)@##....##.#.# #.# Noise: --------- 24318.3 (1.0) ###.#>.......##..##....##.#.# #.# y) +3 longbow (flame) ###.#########..##......##.#.# #.# Fire: y) +3 longbow (flame) ....#........#)##.#.......#.# #.# #####...####M=jaV 4m##..........###.# #.# ........# ###........# #.# #.#  ################........###.# #.#  ####.........[.....##.# #.#  ..##...............##.###.#  _There is a stone staircase leading down, spattered with blood here.GM=jz[?25h[?0c[?25l[?1cGM=jGM=j>59 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Snake:1] a +0 battleaxe (1 further duplicate)b - [Snake:1] a +0 club  c - [Snake:1] a +0 dire flail (1 further duplicate)  d - [Snake:1] a +0 glaive  e - [Snake:1] a +0 halberd  GM=j2f - [Snake:1] a +0 long sword  g - [Snake:1] a long sword  h - [Snake:1] a +0 mace  i - [Snake:1] a +0 orcbow  j - [Snake:1] a +0 quarterstaff  k - [Snake:1] a +0 scimitar  l - [Snake:1] a +1 scimitar of freezingm - [Snake:1] a +0 short sword  n - [Snake:1] a short sword  o - [Snake:1] a shortbow  p - [Snake:1] a +0 spear  q - [Snake:1] a +0 trident (1 further duplicate)  r - [Snake:1] a +0 war axe  s - [Snake:1] a war axe  t - [Snake:1] a chain mail GM=j^ u - [Snake:1] a +0 kite shield of corrosion resistance  v - [Snake:1] a +2 kite shield [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]GM=j(YGM=jYGM=jbGM=jg.#..########### #.# #.#### VividlyBlue the Marksdemigod GM=jSh.#..#.........# #.# #.#Demigod .#..#....####.# #.# #.#Health: 135/135 ======================== .#..#....# #.# #.######.#GM=jhRMagic: 32/32 ======================== .#..#....####.#######........#### AC: 5Str: 9 .#..#..................[........) EV: 23Int: 15 GM=jiL.#..#....#####.##.#.......#.....# SH: 0Dex: 36 ##..#....# #..##..######.#.###.# XL: 16 Next:  3% Place: Snake Pit:1 GM=jYiR....#....######)@##....##.#.# #.# Noise: ---------  Time: 24318.3 (0.0) ###.#>.......##..##....##.#.# #.# y) +3 longbow (flame) ###.#########..##......##.#.# #.# Fire: y) +3 longbow (flame) GM=jix....#........#)##.#.......#.# #.# Zot (10707) Gem (1107) #####...######..........###.# #.# ........# ###........# #.# #.#GM=j7j?  ################........###.# #.#  ####.........[.....##.# #.#  ..##...............##.###.# a +0 short sword; a +2 kite shield; a naga corpse GM=jj_You recovered 56 HP! You recovered 7 MP! _Done exploring. _Search for what [Enter for "."]? . _There is a stone staircase leading down, spattered with blood here.  Search for what [Enter for "."]? .GM=jnGM=jpoGM=jsGM=jt. _HM=j HM=j HM=j HM=jk HM=j HM=j 466 HM=j _HM=jO HM=j HM=jA HM=j K55HM=jp HM=jܨ HM=j HM=j K44HM=jW HM=j HM=j^ a33HM=j HM=j HM=j± HM=j- K22HM=j HM=j HM=j HM=j] K11HM=jD HM=j^ HM=j HM=j K00HM=j HM=j HM=j HM=jk O699099HM=jP HM=ju HM=jZ HM=jϿ K88HM=j HM=j HM=j; HM=j K77HM=j HM=j HM=j HM=j K66HM=j HM=j  #.))..).).#.#..#.........# #. #########.#.#..#....####.# #.HM=j  #.#.#..#....# #.# #. #.#.#..#....####.#######. #.#.#..#................. #...#..#....#####.##.#... HM=j  ##########..#....# #..##..##  #...........#....######)>##...  #.#########.#@.......##..##...29.3 (11.0) HM=jL  #.#########.#########..##.....  #...........#........#)##.#...  #############...######.......................# ###.........################...... #.##.#####.### #.........[.. #.##.#.......# #............ HM=j ?#.##.#.......########............HM=j HM=jH HM=j HM=j You recovered 56 HP! You recovered 7 MP! _Done exploring. _Search for what [Enter for "."]? . _There is a stone staircase leading down, spattered with blood here. _Search for what [Enter for "."]? . _There is a stone staircase leading down here.IM=jO8IM=jI9IM=j @IM=jjGIM=jRI|30.3 (1.0)55 _IM=j*PIM=jI 2  You climb downwards.IM=j ` IM=j .## ##.### #.###....# .......@.# .........# ......#^.# IM=j  ......##.. ...=. #...# ..... ....S   black mamba (wandering) IM=j.... ...#. # .#$.# .S.##..## .... #.## ..N.IM=jp1.8 (2.534IM=jIM=j IM=j`g_You encounter a black mamba.Found a ring of wizardry.IM=j^a _There is a stone staircase leading up here.JM=jĊJM=j}C  Skill  Level Cost  Apt Skill  Level Cost  Apt JM=jS a - Fighting  10.3  14.3  -1   j + Spellcasting 7.5  11.3  -2          JM=jO b - Maces & Flails   0.0   1.2  -1   k - Hexes  12.0  17.8  -1   c - Staves   0.0   0.6  -1 +4 l + Necromancy2.4   3.6  -1   d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1  JM=jݎg e - Throwing   0.0   1.2  -1   n - Alchemy   4.0   5.9  -1       o - Fire Magic   0.8   1.2  -1   f - Ranged Weapons  18.0  29.1  -1          JM=jy p - Evocations   0.0   1.2  -1   g - Armour   5.0   7.1  -1       h - Dodging  10.3  14.3  -1       i - Stealth   0.0   1.0   0          JM=j׏                JM=j2                    JM=j"The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsLM=jRLM=jSLM=j7`LM=jXp  VividlyBlue the Marksdemigod  DemigodLM=jpmHealth: 135/135 ========================LM=j5qMagic: 32/32 ========================AC: 5LM=jqStr: 9##EV: 23Int: 15LM=jq##.###SH: 0Dex: 36LM=j0r#.###....#XL: 16 Next:  3% Place: Snake Pit:2LM=jrU.......@.#LM=jrNoise: ---------  Time: 24331.8 (0.0).........#y) +3 longbow (flame)LM=j)s......#^.#Fire: y) +3 longbow (flame) ......##..LM=j{s1Zot (10693) Gem (1094) LM=js...=. #...#..... ....LM=jtS   black mamba (wandering).... ...#. #LM=j~t.#$.# .S.##..##LM=jtU.... #.## ..N. LM=j$u_Search for what [Enter for "."]? . _There is a stone staircase leading down here.  LM=jwuRYou climb downwards. _You encounter a black mamba.LM=juFound a ring of wizardry. _There is a stone staircase leading up here.LM=jLM=jRLM=jŎLM=jLM=jNP])))))))LM=j~G.SLM=j.NLM=j' LM=j.^....N   naga (constriction, wandering)  You shoot an arrow. The arrow misses the black mamba.LM=juLM=jz===2.7 (0.923LM=j)LM=j:u _You encounter a naga. It is wielding a +0 dire flail.LM=jX )))))S  )LM=jY You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba.  The black mamba hisses angrily.LM=jF ' LM=j tS  The black mamba is severely wounded.LM=j +SLM=j AS.LM=jM LM=j CS.LM=j^ KN.LM=j" 5.....S   anaconda (constriction).S   black mambaLM=j gN   naga (constriction)LM=j k3.612LM=j_ LM=j| ; _The naga shouts! You hear a shout! x2MM=jyL ))))MM=j[>)))You shoot an arrow.MM=jmKOS.MM=jL-.MM=jIU.^..N   naga (constriction).MM=jcVR4.4 (0.80MM=jV1MM=j1\MM=jK_ MM=j_Y_The arrow closely misses the black mamba.MM=jk 8 )MM=ji y)))You shoot an arrow. The arrow hits the anaconda. The arrow burns the anaconda.MM=j$ %SMM=j +.MM=j6 *SMM=j e .^.MM=j< S   black mambaN   naga (constriction, catching breath)  The anaconda is lightly wounded.MM=jX C ***MM=j [***The naga spits poison at you.MM=j3PS.MM=jDES.MM=jj#e@.....MM=jZ$g5.3 (0.90MM=j'MM=j)V _The splash of poison misses you.NM=j' NM=jC|))You shoot an arrow. The arrow hits the anaconda. The arrow burns the anaconda.NM=j OS.NM=j x §The anaconda is lightly wounded.NM=j !SNM=j +.NM=jy 3.NM=jX ..S   black mambaNM=j )NM=j< h6.1 (0.889NM=j NM=j L _The teleport trap disappears. The anaconda disappears!OM=jq( OM=j0r.You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba.OM=jyJ))OM=ja?...OM=j@r49889OM=jξOM=j OM=j^I_You kill the black mamba!OM=j6 OM=j9 OM=js OM=jŴ  OM=j7 B_No target in view!PM=jOXPM=jLYPM=jbPM=jdH _No target in view!PM=je 1NPM=j N   naga (constriction, catching breath)PM=j 7---7.9 (1.0PM=j J78 _PM=jW PM=j QM=jKN.QM=jG.)QM=j---867QM=jQM=j!QM=j8 )QM=j})) You shoot an arrow. The arrow hits the naga! The arrow burns the naga.QM=jH...QM=j d===9.8 (0.956QM=j QM=jnQM=jI _The naga is moderately wounded.QM=jQM=jg' QM=jFX)  You shoot an arrow. The arrow hits the naga!!! The arrow burns the naga.QM=jQ)))QM=jH...QM=jq40.6 (0.845QM=jQM=jH _You kill the naga!QM=j, QM=j QM=j QM=j H _No target in view!QM=jx QM=jG QM=j QM=jؖ H _No target in view!RM=jŅRM=j---1.6 (1.034 _RM=jRM=jRM=jRM=j---223RM=jRM=jRM=jrRM=j&3RM=jC12RM=jzRM=j-RM=j RM=j RM=j RM=jP RM=j a01RM=jz ,RM=j RM=j L790RM=j RM=j RM=ji ##.[40m #### #< ##.###..##.###....##.........<.#RM=j'#...........#.......#..# .##...#5.6 (2 #....=..##..)# #?.............RM=j!1 ##...........#.. # #.#$.#......##..##RM=j ###......#.## ..N. #.....##..#...~. ###....#.....#RM=j #..NS.<..$.#RM=je RM=j o6.6 (3879RM=jRM=jB RM=j3_Found a stone staircase leading up.SM=jSM=j}SM=jSM=jXH _No target in view!SM=jSM=j;SM=jSM=jH _No target in view!TM=j TM=j n Spells (Memorise)TypeTM=j Failure Level  a - Sigil of BindingHexes1% 3b - Tukima's DanceHexes1%3  c - ApportationTranslocation3%1  d - Inner FlameHexes/FireTM=j@ S3% 3  e - Lesser BeckoningTranslocation4%2  f - Soul SplinterNecromancy6%1  g - Grave ClawNecromancy9%2  h - Sublimation of BloodNecromancy9%2  i - AnguishHexes/Necromancy9% 4  j - Maxwell's Portable Piledriver Translocation10% 3  k - Teleport OtherTranslocation10% 3  l - FoxfireConjuration/Fire14%1  m - SandblastEarth17%1  n - ShockConjuration/Air17%1  o - Fugue of the FallenNecromancyTM=j T17% 3  p - Vampiric DrainingNecromancy17% 3  q - Construct Spike LauncherForgecraft26% 2  r - Frozen RampartsIceTM=j 45% 3  s - HailstormConjuration/Ice45% 3  t - PasswallEarthTM=jZ *45% 3  u - Animate DeadNecromancy50% 4 15 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitVM=jϠVM=jVM=jçVividlyBlue the Marksdemigod##Demigod. ###Health: 135/135 ========================# #< ##.###Magic: 32/32 ========================..##.###....#AC: 5Str: 9#.........<.#EV: 23Int: 15#...........#SH: 0Dex: 36#........#..#XL: 16 Next:  4% Place: Snake Pit:2.#....@.##...#Noise: ---------  Time: 24346.6 (0.0)#....=..##..)#VM=jy) +3 longbow (flame)#?.............Fire: y) +3 longbow (flame) ##...........#.. #Zot (10678) Gem (1079) #.#$.#......##..#####......#.## ..N.#.....##..#...~.###....#.....##..NS.<..$.# _You kill the naga! _No target in view! _No target in view! _Found a stone staircase leading up. _No target in view! _No target in view!VM=j VM=jͰMemorise Fugue of the Fallen, consuming 3 spell levels and leaving 12? Y - Yes  N - NoWM=jdWM=jWM=jVividlyBlue the Marksdemigod##Demigod. ###WM=jXHealth: 135/135 ========================# #< ##.###Magic: 32/32 ========================..##.###....#AC: 5Str: 9#.........<.#EV: 23Int: 15WM=j/#...........#SH: 0Dex: 36#........#..#WM=j9XL: 16 Next:  4% Place: Snake Pit:2.#....@.##...#Noise: ---------  Time: 24346.6 (0.0)#....=..##..)#y) +3 longbow (flame)#?.............Fire: y) +3 longbow (flame) ##...........#.. #Zot (10678) Gem (1079) WM=j#.#$.#......##..#####......#.## ..N.#.....##..#...~.###....#.....##..NS.<..$.# _You kill the naga! _No target in view! _No target in view! _Found a stone staircase leading up. _No target in view! _No target in view!7.6 (17WM=jn8WM=jWM=jv _This spell is mildly dangerous to cast.WM=jmn8.6 (267WM=jWM=jk WM=j" n9.6 (356WM=jWM=j\50.6 (445WM=jWM=j _You start memorising the spell. You continue memorising. x3WM=jWM=jR!c _You finish memorising. Spell assigned to 'd'.XM=jtz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? XM=j)XM=j?+ Your spells (adjust)TypeFailure Level XM=j+ a - JinxbiteHexes1% 2 b - Dimensional BullseyeHexes/Translocation6%4  c - Yara's Violent UnravellingHexes/AlchemyXM=j,17%5  d - Fugue of the FallenNecromancy17%3  v - Cause FearHexesXM=j\,1%4 Select a spell to adjust [?] help [!] toggle spell headersXM=j,<[Esc] exitZM=jt&ZM=jw+ZM=j0VividlyBlue the Marksdemigod##Demigod. ###ZM=j0Health: 135/135 ========================# #< ##.###Magic: 32/32 ========================..##.###....#AC: 5Str: 9#.........<.#EV: 23ZM=j0Int: 15#...........#SH: 0Dex: 36#........#..#XL: 16 Next:  4% Place: Snake Pit:2ZM=j81_.#....@.##...#Noise: ---------  Time: 24350.6 (0.0)#....=..##..)#y) +3 longbow (flame)#?.............Fire: y) +3 longbow (flame) ZM=j1##...........#.. #Zot (10674) Gem (1075) #.#$.#......##..#####......#.## ..N.#.....##..#...~.###....#.....#ZM=j+20#..NS.<..$.# _No target in view! _This spell is mildly dangerous to cast. _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? ZM=j^9 _You start memorising the spell. You continue memorising. x3 ZM=j94_You finish memorising. Spell assigned to 'd'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? d - Fugue of the Fallen  Adjust to which letter? ZM=j ZM=j ZM=j ZM=j [ _a - Fugue of the Fallen; d - Jinxbite[M=jY]3[M=jw^[M=j`[M=jJd[M=jeR34 _[M=jf[M=jiE  You see here a ring of wizardry.[M=jn[M=j2oR23 _[M=jp[M=jr[M=jts  A naga sharpshooter comes into view.[M=jy### #< ##.####..##.###....##.........<.# #...........# #........#..# #.#......##...#[M=j\zf #....=..##..)# #?............. ##..@........#.. # #.#$.#......##..## ###......#.## ..N. [M=jz#.....##..#...~. ###....#..... #.....<..$.#N   naga sharpshooter (launcher, constric…)[M=j{ #.......##W.~.N   naga (constriction, wandering) ##.NN..N# . #.......[M=j|g2.6 (2N.[M=jP[M=j3))))[M=j,)))[M=jk)N[M=j_ @.....N 2 naga sharpshooters (launchers, cons.N  The naga sharpshooter shoots an arrow. The arrow completely misses you.[M=jlv=3.6 (312[M=j[M=j3 _The naga sharpshooter shouts![M=jy^ ### #<   #..##.###....# [M=j0zp #.........<.#  #...........#  #........#..#  #.#......##...#  #....=..##..)#  #?.............  ##..@........#.. #  #.#$.#.....  ###......#.## ..N.  #.....#  ###....#[M=jz  #.....<..$.#  #...N..  ##.N.N.N# .   [M=jz[M=j  ### #<   [M=j #..##.###....#  #.........<.#  #...........#  #........#..#  #.#......##...#  #....=..##..)#  #?.............  ##..@........#.. #  [M=j, B#.#$.#.....  ###......#.## ..N.  #.....#  ###....# #.....<..$.#  #...N.. [M=j  ##.N.N.N#  [M=jF[M=j[M=j:[M=jd _There are monsters nearby!\M=j ^The naga sharpshooter shouts! _There are monsters nearby!  Casting: Dimensional Bullseye (mildly dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You call out to the remnants of the fallen!  You hear an angry hiss.)))))))\M=jӂO.N\M=j"M@....\M=j..  You hear an angry hiss.  The naga sharpshooter shoots an arrow. The arrow completely misses you.The naga sharpshooter unwields a +2 long sword of venom.  It stops dripping with poison.  \M=j The naga sharpshooter wields a +0 shortbow.  The naga sharpshooter gestures at you while chanting.\M=jߩ' \M=j?@S  The naga sharpshooter magically shoots an arrow.\M=j{S   anaconda (constriction)N   naga (constriction, wandering)\M=jd29---=4.6 (1\M=jm0) Fugue (0) Gem (1071) \M=j\M=jr, _The arrow is repelled._M=jZ9 )_M=j/)))))You shoot an arrow. The arrow hits the naga sharpshooter!!!  The arrow burns the naga sharpshooter!!_M=jn ......The naga sharpshooter is almost dead.The naga sharpshooter casts a spell at you._M=j7 S.The naga sharpshooter magically shoots an arrow._M=jU_M=j3c=5.4 (0.8690_M=j_M=j1_M=jV _The arrow completely misses you._M=j\ & _M=jF] ))))) You shoot an arrow. The arrow hits the anaconda! The arrow burns the anaconda._M=j ?S._M=j 3._M=j - .....NThe anaconda is moderately wounded.The naga sharpshooter points at you and mumbles some strange words._M=j lYou shoot an arrow. The arrow hits the anaconda! The arrow burns the anaconda.  The anaconda is moderately wounded.  The naga sharpshooter points at you and mumbles some strange words.The naga sharpshooter magically shoots an arrow_M=jA ,.  The arrow is repelled._M=jϸ S.The naga sharpshooter magically shoots an arrow._M=j The naga sharpshooter points at you and mumbles some strange words.The naga sharpshooter magically shoots an arrow.arrow is repelled_M=j6 .  The naga sharpshooter points at you and mumbles some strange words.The naga sharpshooter magically shoots an arrow.arrow is repelled._M=j h6.3 (0.969_M=j _M=jU R  The naga sharpshooter magically shoots an arrow.arrow is repelled_M=j& .  The naga sharpshooter points at you and mumbles some strange words.The naga sharpshooter magically shoots an arrow.arrow is repelled. _You hear a shout!`M=j1 .You shoot an arrow. The arrow hits the anaconda!!!  The arrow burns the anaconda.`M=j&5A)))`M=jFwi .....`M=jx.You kill the anaconda!You hear a shout!  The naga sharpshooter gestures at you while chanting.`M=jpz NThe naga sharpshooter magically shoots an arrow.`M=jN   naga (constriction, wandering).`M=j/6 )`M=j!)))))`M=je)The arrow completely misses you. The naga sharpshooter shoots an arrow.`M=j/s@......`M=j5=====7.281`M=j `M=jO, _The arrow is repelled.`M=j' `M=j$))))`M=j>)))You shoot an arrow.`M=jz NThe arrow barely misses the naga sharpshooter.`M=jX f ......`M=j NN 2 nagas (constriction)NNThe naga shouts!  You encounter a naga. It is wielding a +0 scimitar.`M=j %2))))`M=j%+)))aM=j/& aM=jQ0*@.aM=j0+....aM=j1o.The naga sharpshooter shoots an arrow. The arrow is repelled.aM=j]D_)))))))aM=jĆ1SaM=jj^ @...aM=j5O...S   black mambaSNN 2 nagas (constriction)  The naga sharpshooter shoots an arrow. The arrow completely misses you.aM=jn30=--===--aM=jd8.178aM=jRaM=jU _The black mamba hisses angrily. _You recovered 1 MP!aM=j: )aM=jYou shoot an arrow. The arrow hits the naga sharpshooter!  The arrow burns the naga sharpshooter.aM=j'))aM=j;)))aM=j   naga sharpshooter (launcher, constric)aM=j<T N.aM=j=OYou kill the naga sharpshooter!aM=j~?0S.aM=j?aM=jDaM=j%E=NNaM=j!GaM=jK!.aM=jL,NaM=jKi#.aM=ji...aM=j,j%..aM=jv6=====9 (0.8627aM=j7aM=j aM=j4_The wailing of tortured souls fills the air!bM=jmK ))))bM=j ) You shoot an arrow. The arrow hits the naga sharpshooter!!  The arrow burns the naga sharpshooter!bM=j S.The naga sharpshooter is heavily wounded.bM=jEN.bM=jf.....bM=jk9.756bM=jbM=j bM=j34_The wailing of tortured souls fills the air!bM=jk .You shoot an arrow. The arrow hits the black mamba!!!  The arrow burns the black mamba!bM=jo))))NN 2 nagas (constriction)bM=jM.NbM=ju .....You kill the black mamba!bM=jM])))))))bM=jG1NbM=jm .@...bM=j..N   naga mage (constriction).NN 2 nagas (constriction)  bM=jtgThe naga sharpshooter shoots an arrow. The arrow completely misses you.bM=j760.5435bM=jbM=j bM=jg_You encounter a naga mage. It is wielding a +0 flail.bM=j6 )You shoot an arrow. The arrow hits the naga!!! The arrow burns the naga!bM=j; /))))bM=j; H   nagabM=jq ....You kill the naga!bM=ju ])))))))bM=j KN.bM=j .@.....bM=j =1.4 (0.9344bM=j\ bM=j S _The naga sharpshooter shoots an arrow. The arrow is repelled.cM=js )You shoot an arrow. The arrow hits the naga!!! The arrow burns the naga!cM=jwV))))cM=jl ....You kill the naga!cM=j9*cM=jp5 , fast)  cM=jbWThe naga mage gestures wildly while chanting.cM=jBo NThe naga mage seems to speed up.cM=jmGJ ****cM=jH\*The naga sharpshooter spits poison at you.cM=jԀ .....The splash of poison hits you. You resist.cM=j 0-1=2.2 (0.8cM=jZJ5 _You hear a shout!cM=jcM=j  Your Necromancy skill increases to level 3! _You took 5 damage! You recovered 1 MP!cM=j| ( cM=j% ))))) You shoot an arrow. The arrow hits the naga sharpshooter!!  The arrow burns the naga sharpshooter.cM=j KN.cM=j 5....cM=jf 1.cM=j 3-===--3.0cM=j C23cM=j cM=jn _The naga sharpshooter is severely wounded. _You recovered 3 HP!dM=j28 )dM=j3.)))) dM=j3|You shoot an arrow. The arrow hits the naga sharpshooter!  The arrow burns the naga sharpshooter.dM=j .....The naga sharpshooter is almost dead.The naga sharpshooter gestures at you while chanting.dM=j N.The naga sharpshooter magically shoots an arrow.dM=jdM=j5======812dM=jwdM=j _The arrow misses you. _You recovered 2 HP!dM=jTM ))))dM=jU~ You shoot an arrow. The arrow hits the naga mage!  The arrow burns the naga mage.dM=j ...., catchi…)The naga mage is moderately wounded.dM=j ******The naga mage spits poison at you.dM=j}.@....dM=j< ))dM=jg)))))The splash of poison is repelled. The naga sharpshooter shoots an arrow.dM=j 3NdM=jYf .@..dM=jf...N   salamander (launcher)N   naga mage (constriction, fast, catchi…)The arrow completely misses you.dM=jidM=j===--4.7 (0.901dM=j%dM=jQ, dM=j,v_You encounter a salamander. It is carrying a +0 shortbow of flaming.dM=jO )))) You shoot an arrow. The arrow hits the naga mage!  The arrow burns the naga mage.dM=j|! M ...dM=j! J.The naga mage is severely wounded.dM=j% R ****dM=j & K*The naga mage casts a spell at you.dM=j p@....)dM=j{ O )))))dM=j j))The bolt of poison is repelled. The naga sharpshooter shoots an arrow.dM=j CN.dM=j .@.....dM=j _======5.5 (0.8dM=j% D590dM=j dM=j , _The arrow is repelled.eM=j_ )))) eM=jʓlYou shoot an arrow. The arrow hits the naga mage.  The arrow burns the naga mage.eM=jmAN)eM=j ...The naga mage is almost dead.eM=jR)))))eM=jCN.eM=j#$.....eM=j12-----2=6.359eM=j eM=jQ eM=j_The naga sharpshooter shoots an arrow. The arrow hits you!! _You took 23 damage! You recovered 1 MP!eM=j* )  You shoot an arrow. The arrow hits the naga mage!!  The arrow burns the naga mage.eM=j8P)))eM=j{ O ...eM=jB ?You kill the naga mage!eM=j ******The naga sharpshooter spits poison at you.eM=jC 1NeM=jJ ~ @.....eM=j)K N   naga (constriction)  The splash of poison is repelled.eM=jN q4=----87.2 (0.9eM=j O M86eM=j T eM=jc _You encounter a naga. It is wielding a +0 mace. _You recovered 2 HP!eM=jZ )))))))You shoot an arrow.eM=j5 N ...eM=j )N..The arrow completely misses the salamander.The salamander wields a +0 shortbow of flaming.eM=j̔ Z)))))))eM=j ..@...)  It bursts into flame! The salamander shoots an arrow. The arrow is repelled.eM=j ******The naga sharpshooter spits poison at you.eM=j}@.....eM=j7====--8.178eM=jeM=jP eM=j _The splash of poison is repelled. _You recovered 3 HP!fM=jC )))fM=jP)You shoot an arrow. The arrow hits the salamander!fM=jnKN.fM=j/NfM=j( fM=j@...)N 2 nagas (constriction)  The salamander is lightly wounded.  You encounter a naga. It is wielding a +0 mace.fM=jj#/))))fM=j9*+)))fM=jE]]..@..fM=j]%.)fM=j8^59=fM=j^=====9 (0.867fM=jIefM=j;o fM=jo_The salamander shoots an arrow. The arrow misses you. _You recovered 2 HP!fM=j L ))))fM=j \ You shoot an arrow. The arrow hits the salamander!!!fM=j E ...)  The salamander is severely wounded.You hear a shout!  The naga sharpshooter points at you and mumbles some strange words.fM=jL U  The naga sharpshooter magically shoots an arrow.fM=ju Z)))))))fM=j( ..@...)fM=j) 03---====--9.8 (0.956fM=jl/ fM=j1 _The arrow hits you!! The salamander shoots an arrow. The arrow is repelled. _You took 16 damage!gM=j )You shoot an arrow. The arrow hits the salamander!!  You kill the salamander!gM=jO ))))NN 2 nagas (constriction)gM=jlV N.The wailing of the fallen reaches a fever pitch!gM=j,XIN.gM=jxM ...gM=jy5)  You hear an angry hiss.gM=j,}R)))))gM=jGf.....gM=jM84/135 -------=====70.74*7*) Gem (1055) gM=j~gM=j _The naga sharpshooter shoots an arrow. The arrow hits you!! _You took 19 damage!gM=j 3gM=j gM=j ^ _You are too injured to fight recklessly!hM=ju:hM=jC;hM=jAhM=jC hM=jDP_You are too injured to fight recklessly!iM=jM### #< ##.###VividlyBlue the MarksdemigodiM=jN#..##.###....#Demigod#.........<.#Health: 84/135 ==============----------#)..........#Magic: 32/32 ========================#........#..#AC: 5Str: 9#.#......##...#EV: 23Int: 15iM=jO#....=..##..)#SH: 0Dex: 36#?.............XL: 16 Next:  8% Place: Snake Pit:2##..@........#.. #Noise: =====----  Time: 24370.7 (0.0)iM=jO#.#$*#...N..##..##y) +3 longbow (flame)###..*...#.## ..N.Fire: y) +3 longbow (flame) #..*..##..#...~.Zot (10654) Fugue (*7*) Gem (1055) ###.*).#.....#iM=jPb#..*N.<..$.#N   naga sharpshooter (launcher, constric…)#...N...##W.~.NN 2 nagas (constriction)##.)....# .#....... _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineiM=jQAim: a naga sharpshooter, wielding a +0 shortbow and carrying a +2 long sword  of venom (almost dead, catching its breath, 81% to hit)jM=j$p### #< ##.###VividlyBlue the Marksdemigod#..##.###....#Demigod#.........<.#Health: 84/135 ==============----------#)..........#jM=jU%Magic: 32/32 ========================#........#..#AC: 5Str: 9#.#......##...#EV: 23Int: 15#....=..##..)#SH: 0Dex: 36#?.............XL: 16 Next:  8% Place: Snake Pit:2##..@........#.. #Noise: =====----  Time: 24370.7 (0.0)#.#$.#...N..##..##y) +3 longbow (flame)###......#.## ..N.Fire: y) +3 longbow (flame) #.....##..#...~.M=jy&mZot (10654) Fugue (*7*) Gem (1055) ###..).#.....##...N.<..$.#N   naga sharpshooter (launcher, constric…)#...)...##W.~.NN 2 nagas (constriction)##.)....# .#.......Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 shortbow and carrying a +2 long sword  of venom (almost dead, catching its breath, 81% to hit)  You shoot an arrow. The arrow hits the naga sharpshooter!  The arrow burns the naga sharpshooter.jM=j))))))NN 2 nagas (constriction)jM=jYSAim: a naga sharpshooter, wielding a +0 shortbow and carrying a +2 long sword  of venom (almost dead, catching its breath, 81% to hit)  You shoot an arrow. The arrow hits the naga sharpshooter!  The arrow burns the naga sharpshooter.  You kill the naga sharpshooter!wailing of tortured souls fills the air!jM=j\\N)N.jM=jc.....S   black mambaNN 2 nagas (constriction)jM=jBg7=91.6 (0.934jM=jljM=jo _You hear an angry hiss. _You recovered 3 HP!jM=j### #< ##.###jM=j( VividlyBlue the Marksdemigod#..##.###....#Demigod#.........<.#jM=jHealth: 87/135 ===============---------#)..........#jM=jMagic: 32/32 ========================#........#..#jM=jAC: 5Str: 9#.#......##...#EV: 23jM=jInt: 15#....=..##..)#jM=jG[SH: 0Dex: 36jM=j'#?.............XL: 16 Next:  9% Place: Snake Pit:2jM=j/ R##..@****N...#.. #Noise: =====----  Time: 24371.6 (0.0)jM=j #.#$.#......##..##jM=j @y) +3 longbow (flame)jM=jQ  ###......#.## ..N.Fire: y) +3 longbow (flame) jM=j #.....##..#...~.Zot (10653) Fugue (*7*) Gem (1054) jM=j= ###..N.#.....##...).<..$.#jM=j dS   black mambajM=j #...)...##W.~.NN 2 nagas (constriction)jM=j] ##.)..S.# .#.......jM=j fThe wailing of tortured souls fills the air! _You hear an angry hiss. jM=j/ _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight linejM=j IAim: a naga, wielding a +0 mace (81% to hit)kM=jW### #< ##.###VividlyBlue the MarksdemigodkM=j=X#..##.###....#Demigod#.........<.#Health: 87/135 ===============---------#)..........#kM=jXMagic: 32/32 ========================#........#..#AC: 5kM=jYStr: 9#.#......##...#EV: 23Int: 15#....=..##..)#kM=j~YSH: 0Dex: 36#?.............kM=jYXL: 16 Next:  9% Place: Snake Pit:2##..@))))))).#.. #kM=j>ZNNoise: =====----  Time: 24371.6 (0.0)#.#$.#......##..##kM=j[y) +3 longbow (flame)###......#.## ..N.Fire: y) +3 longbow (flame) #.....##..#...~.Zot (10653) Fugue (*7*) Gem (1054) kM=jh[j###..N.#.....##...).<..$.#S   black mambakM=j\#...)...##W.~.NN 2 nagas (constriction)##.)..S.# .#.......The wailing of tortured souls fills the air! _You hear an angry hiss. kM=jc\_You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 mace (81% to hit)kM=jKS.kM=j5S.kM=jpkM=jͨx....N..kM=j9===--2.4 (0.823kM=jkM=jkM=j _You recovered 3 HP!  Fire: y) +3 longbow (flame) kM=j|> Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 mace (81% to hit) _You shoot an arrow. The arrow barely misses the naga. _You recovered 2 HP!lM=j>E### #< ##.###VividlyBlue the Marksdemigod#..##.###....#lM=jDemigod#.........<.#Health: 89/135 ===============---------#)..........#Magic: 32/32 ========================#........#..#AC: 5Str: 9#.#......##...#EV: 23Int: 15#....=..##..)#SH: 0Dex: 36lM=jud#?.............XL: 16 Next:  9% Place: Snake Pit:2##..@****N...#.. #Noise: ===------  Time: 24372.4 (0.0)#.#$.#......##..##y) +3 longbow (flame)lM=jO f###......#.## ..N.Fire: y) +3 longbow (flame) #.....##..#...~.Zot (10652) Fugue (*7*) Gem (1053) ###..N.#.....##...S.<..$.#S   black mamba#...)...##W.~.NN 2 nagas (constriction)##.)....# .#.......Aim: a naga, wielding a +0 mace (81% to hit) _You shoot an arrow. The arrow barely misses the naga. _You recovered 2 HP!  lM=j!Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 mace (81% to hit)lM=j p### #< ##.###VividlyBlue the Marksdemigod#..##.###....#Demigod#.........<.#Health: 89/135 ===============---------#)..........#lM=jb _Magic: 32/32 ========================#........#..#AC: 5Str: 9#.#......##...#EV: 23Int: 15#....=..##..)#SH: 0Dex: 36#?.............XL: 16 Next:  9% Place: Snake Pit:2##..@))))N...#.. #Noise: ===------  Time: 24372.4 (0.0)lM=j #.#$.#......##..##y) +3 longbow (flame)###......#.## ..N.Fire: y) +3 longbow (flame) #.....##..#...~.Zot (10652) Fugue (*7*) Gem (1053) lM=jN ###..N.#.....##...S.<..$.#S   black mamba#...)...##W.~.NN 2 nagas (constriction)##.)....# .#....... lM=j _You shoot an arrow. The arrow barely misses the naga. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 mace (81% to hit)  You shoot an arrow. The arrow hits the naga! The arrow burns the naga.lM=j׹ <S)lM=j 7N)lM=j ...., 1 catching bre…)_You recovered 2 HP!  Fire: y) +3 longbow (flame)lM=j Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 mace (81% to hit)  You shoot an arrow. The arrow hits the naga! The arrow burns the naga.  The naga is heavily wounded.lM=jt ******The naga spits poison at you.lM=j .@....)lM=jo c91=3.2 (0.8lM=j lM=jN @ _The splash of poison misses you. lM=j [_You recovered 2 HP!mM=j[p### #< ##.###VividlyBlue the Marksdemigod#..##.###....#Demigod#.........<.#Health: 91/135 ================--------#)..........#mM=j\Magic: 32/32 ========================#........#..#AC: 5Str: 9#.#......##...#EV: 23Int: 15#....=..##..)#SH: 0Dex: 36#?.............XL: 16 Next:  9% Place: Snake Pit:2##..@****N...#.. #mM=jF]_Noise: ===------  Time: 24373.2 (0.0)#.#$.#......##..##y) +3 longbow (flame)###......#.## ..N.Fire: y) +3 longbow (flame) #...N.##..#...~.Zot (10652) Fugue (*7*) Gem (1053) mM=j]###..).#.....##..S).<..$.#S   black mamba#...)...##W.~.NN 2 nagas (constriction)##.)....# .#.......The naga spits poison at you. mM=jI^_The splash of poison misses you. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 mace (heavily wounded, 81% to hit)mM=j7,### #< ##.###VividlyBlue the Marksdemigod#..##.###....#Demigod#.........<.#Health: 91/135 ================--------mM=j%8W#)..........#Magic: 32/32 ========================#........#..#AC: 5Str: 9#.#......##...#EV: 23Int: 15#....=..##..)#SH: 0Dex: 36#?.............XL: 16 Next:  9% Place: Snake Pit:2mM=j8Y##..@....)...#.. #Noise: ===------  Time: 24373.2 (0.0)#.#$.#......##..##y) +3 longbow (flame)mM=j8###......#.## ..N.Fire: y) +3 longbow (flame) #...N.##..#...~.Zot (10652) Fugue (*7*) Gem (1053) ###..).#.....##..S).<..$.#mM=j}9S   black mamba#...)...##W.~.NN 2 nagas (constriction)##.)....# .#....... _The splash of poison misses you. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight linemM=j:Aim: a naga, wielding a +0 mace (heavily wounded, 81% to hit)  You shoot an arrow. The arrow hits the naga!! The arrow burns the naga.mM=j=k))))   nagamM=jmAS.mM=jmKS.mM=juM....mM=jy4104.0 (0.812mM=jmmM=j  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight linemM=j^uAim: a naga, wielding a +0 mace (heavily wounded, 81% to hit)  You shoot an arrow. The arrow hits the naga!! The arrow burns the naga. _You kill the naga! _You recovered 3 HP!mM=jp### #< ##.###VividlyBlue the Marksdemigod#..##.###....#Demigod#.........<.#Health: 94/135 ================--------#)..........#mM=jvMagic: 32/32 ========================#........#..#AC: 5Str: 9#.#......##...#EV: 23Int: 15#....=..##..)#SH: 0Dex: 36#?.............XL: 16 Next: 10% Place: Snake Pit:2mM=j##..@....)...#.. #Noise: ===------  Time: 24374.0 (0.0)#.#$*#......##..##y) +3 longbow (flame)###..*...#.## ..N.Fire: y) +3 longbow (flame) mM=jA#..SN.##..#...~.Zot (10651) Fugue (*7*) Gem (1052) ###..).#.....##...).<..$.#S   black mamba#...)...##W.~.N   naga (constriction)##.)....# .#.......You shoot an arrow. The arrow hits the naga!! The arrow burns the naga. _You kill the naga! mM=j _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 mace (81% to hit)nM=j### #< ##.###VividlyBlue the Marksdemigod#..##.###....#Demigod#.........<.#Health: 94/135 ================--------#)..........#Magic: 32/32 ========================#........#..#AC: 5Str: 9nM=jr\#.#......##...#EV: 23Int: 15#....=..##..)#SH: 0Dex: 36#?.............XL: 16 Next: 10% Place: Snake Pit:2##..@....)...#.. #Noise: ===------  Time: 24374.0 (0.0)nM=jx#.#$)#......##..##y) +3 longbow (flame)###..)...#.## ..N.Fire: y) +3 longbow (flame) #..SN.##..#...~.Zot (10651) Fugue (*7*) Gem (1052) ###..).#.....##...).<..$.#S   black mambanM=ju#...)...##W.~.N   naga (constriction)##.)....# .#....... _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 mace (81% to hit)  nM=jiYou shoot an arrow. The arrow hits the naga. The arrow burns the naga.  The naga is lightly wounded.nM=jKN.nM=jt3S.nM=j nM=j?8..nM=j96======8 (0.801nM=jnM=j7 Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 mace (81% to hit)  You shoot an arrow. The arrow hits the naga. The arrow burns the naga.  The naga is lightly wounded. _The fallen lash out in pain! nM=jKh_You recovered 2 HP!nM=j g### #< ##.###VividlyBlue the Marksdemigod#..##.###....#DemigodnM=jn #.........<.#Health: 96/135 =================-------#)..........#Magic: 32/32 ========================#........#..#nM=j ZAC: 5Str: 9nM=j #.#......##...#EV: 23Int: 15nM=j #....=..##..)#SH: 0nM=j .Dex: 36nM=j '#?.............XL: 16 Next: 10% Place: Snake Pit:2nM=jh ##..@....)...#.. #nM=j Noise: =====----  Time: 24374.8 (0.0)nM=j #.#$*#......##..##y) +3 longbow (flame)nM=j ~###.SN...#.## ..N.Fire: y) +3 longbow (flame) #.....##..#...~.nM=j Zot (10650) Fugue (*7*) Gem (1051) ###..).#.....#nM=j s#...).<..$.#S   black mamba#...)...##W.~.N   naga (constriction)##.)....# .#.......nM=j [The naga is lightly wounded. _The fallen lash out in pain! nM=j2 _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight linenM=j2 [Aim: a naga, wielding a +0 mace (lightly wounded, 81% to hit)oM=j}### #< ##.###VividlyBlue the Marksdemigod#..##.###....#Demigod#.........<.#oM=jؗHealth: 96/135 =================-------#)..........#Magic: 32/32 ========================#........#..#AC: 5Str: 9#.#......##...#EV: 23oM=jInt: 15#....=..##..)#SH: 0Dex: 36oM=jF'#?.............XL: 16 Next: 10% Place: Snake Pit:2oM=jln##..@....)...#.. #Noise: =====----  Time: 24374.8 (0.0)oM=j#.#$)#......##..##oM=j@y) +3 longbow (flame)oM=jØ~###.SN...#.## ..N.Fire: y) +3 longbow (flame) #.....##..#...~.oM=jZot (10650) Fugue (*7*) Gem (1051) ###..).#.....#oM=j#...).<..$.#S   black mambaoM=j2#...)...##W.~.N   naga (constriction)oM=jN##.)....# .#....... oM=ji[_You recovered 2 HP!  oM=jFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 mace (lightly wounded, 81% to hit)  oM=jYou shoot an arrow. The arrow hits the naga! The arrow burns the naga.  The naga is severely wounded.oM=jKS.oM=jM., catching breath)  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 mace (lightly wounded, 81% to hit)  You shoot an arrow. The arrow hits the naga! The arrow burns the naga.  The naga is severely wounded.  The fallen lash out in pain!oM=jH ****oM=j8GThe naga spits poison at you.oM=j p..@.oM=jT y85.6 (0.8490oM=j*oM=jn _The splash of poison is repelled. _You recovered 2 HP!oM=j   oM=j8 YCasting: Fugue of the Fallen (mildly dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oM=j oM=j  Your spells (cast)TypeFailure Level oM=j M a + Fugue of the Fallen NecromancyoM=j q12% 3 b - Dimensional BullseyeoM=jG ;Hexes/Translocation6%oM=j T4  c - Yara's Violent UnravellingHexes/AlchemyoM=j 17%oM=j <5  d - JinxbiteHexesoM=j 1%oM=jG (2  v - Cause FearHexesoM=jq #1%oM=j 4 oM=j Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitpM=j/W pM=j ^ pM=jd ### #< ##.###VividlyBlue the Marksdemigod#..##.###....#Demigod#.........<.#pM=jd Health: 98/135 =================-------#)..........#Magic: 32/32 ========================pM=jd #........#..#AC: 5Str: 9pM=je #.#......##...#EV: 23Int: 15pM=j!e #....=..##..)#SH: 0pM=jse &Dex: 36#?.............XL: 16 Next: 10% Place: Snake Pit:2##..@....)...#.. #pM=je Noise: =====----  Time: 24375.6 (0.0)pM=je #.#S.#......##..##pM=je oy) +3 longbow (flame)###..N...#.## ..N.Fire: y) +3 longbow (flame) pM=jf #.....##..#...~.Zot (10649) Fugue (*7*) Gem (1050) pM=j$f n###..).#.....##...).<..$.#S   black mambapM=jkf #...)...##W.~.N   naga (constriction, catching breath)##.)....# .#.......pM=jf The fallen lash out in pain!  The naga spits poison at you. _The splash of poison is repelled. pM=jf _You recovered 2 HP!  Casting: Fugue of the Fallen (mildly dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pM=j,g pM=jm ### #< ##.###VividlyBlue the MarksdemigodpM=jm #..##.###....#Demigod#.........<.#pM=jn Health: 98/135 =================-------#)..........#pM=j4n Magic: 32/32 ========================#........#..#pM=jQn AC: 5Str: 9#.#......##...#EV: 23pM=jn Int: 15#....=..##..)#SH: 0Dex: 36pM=jn '#?.............XL: 16 Next: 10% Place: Snake Pit:2pM=jn n##..@....)...#.. #Noise: =====----  Time: 24375.6 (0.0)pM=jo #.#S.#......##..##y) +3 longbow (flame)pM=j.o t###..N...#.## ..N.Fire: y) +3 longbow (flame) #.....##..#...~.pM=jMo mZot (10649) Fugue (*7*) Gem (1050) ###..).#.....##...).<..$.#pM=jo S   black mamba#...)...##W.~.pM=jo pN   naga (constriction, catching breath)pM=jo ##.)....# .#.......pM=jo pThe fallen lash out in pain!  The naga spits poison at you. pM=jo _The splash of poison is repelled. _You recovered 2 HP!  pM=j-p YCasting: Fugue of the Fallen (mildly dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pM=jN P  Okay, then.pM=j pM=j̆ pM=jK . _qM=jʒ### #< ##.###qM=jVividlyBlue the Marksdemigod#..##.###....#DemigodqM=j:#.........<.#qM=jcHealth: 98/135 =================-------#)..........#Magic: 32/32 ========================#........#..#AC: 5Str: 9qM=j#.#......##...#EV: 23Int: 15qM=j#....=..##..)#SH: 0Dex: 36qM=j"#?.............qM=jCXL: 16 Next: 10% Place: Snake Pit:2qM=j{n##..@....)...#.. #Noise: =====----  Time: 24375.6 (0.0)qM=j#.#S*#......##..##y) +3 longbow (flame)qM=j/###..N...#.## ..N.Fire: y) +3 longbow (flame) qM=j#.....##..#...~.Zot (10649) Fugue (*7*) Gem (1050) qM=j<p###..).#.....#qM=j^#...).<..$.#S   black mambaqM=jq#...)...##W.~.qM=jN   naga (constriction, catching breath)##.)....# .qM=j#.......Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.qM=j "Fire: y) +3 longbow (flame)qM=j%1Press: ? - help, Shift-Dir - straight lineqM=jBAim: a naga, wielding a +0 mace (severely wounded, catching its breath, 81% to  hit)qM=j ### #< ##.###VividlyBlue the MarksdemigodqM=jk #..##.###....#Demigod#.........<.#qM=j Health: 98/135 =================-------#)..........#Magic: 32/32 ========================#........#..#qM=j AC: 5Str: 9#.#......##...#qM=j EV: 23Int: 15#....=..##..)#qM=jG [SH: 0Dex: 36qM=j '#?.............XL: 16 Next: 10% Place: Snake Pit:2qM=j ##..@....)...#.. #qM=jD NNoise: =====----  Time: 24375.6 (0.0)#.#S.#......##..##qM=j @y) +3 longbow (flame)qM=j 3###..)...#.## ..N.Fire: y) +3 longbow (flame) qM=jH #.....##..#...~.Zot (10649) Fugue (*7*) Gem (1050) qM=j ###..).#.....##...).<..$.#qM=j S   black mamba#...)...##W.~.qM=jI pN   naga (constriction, catching breath)qM=j ##.)....# .#....... _Okay, then.qM=j SFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineqM=jl Aim: a naga, wielding a +0 mace (severely wounded, catching its breath, 81% to  hit)  You shoot an arrow. The arrow hits the naga!!! The arrow burns the naga.qM=j A)qM=j N  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +0 mace (severely wounded, catching its breath, 81% to  hit)  You shoot an arrow. The arrow hits the naga!!! The arrow burns the naga.  You kill the naga!qM=j 1.N   salamander (launcher, wandering)S   black mambaqM=j0 80---6.5 (0.9849qM=j] qM=j 3 _The black mamba bites you! x2 qM=j [_You took 18 damage!tM=j ### #< ##.###  VividlyBlue the Marksdemigod tM=j9#..##.###....#  Demigod tM=j\#.........<.#  Health: 80/135 ==============---------- tM=j#)..........#  Magic: 28/32 =====================--- tM=j6#........#..#  AC: 5Str: 9 tM=j#.#......##...#  EV: 23Int: 15tM=jے tM=j #....=..##..)#  SH: 0Dex: 36 tM=jO#?.............  XL: 16 Next: 10% Place: Snake Pit:2 tM=ja##..@....)...#.. #  Noise: =====----  Time: 24376.5 (0.0) tM=j9'#.#S.#......##..##  y) +3 longbow (flame) tM=j}-###..)...#.## ..N.  Fire: y) +3 longbow (flame)  tM=jД;#.....##..#...~.  Zot (10648) Fugue (*7*) Gem (1049)  ###..).#.....#  tM=j .#...).<..$.#  N   salamander (launcher, wandering) tM=j-#...)...##W.~.  S   black mamba tM=jNn##.)..N.# . tM=jo #....... tM=jՕQ_You took 18 damage!  tM=j(Casting: Fugue of the Fallen (mildly dangerous; 12% risk of failure)  tM=jNMConfirm with . or Enter, or press ? or * to list all spells.tM=j˖%Aiming: Dimensional Bullseye (mildly dangerous; 6% risk of failure)  Press: ? - help, Dir - move targettM=jNoAim: a black mamba (moderately wounded)uM=j9Z S*uM=jӔ E.*uM=j, i.#There is a wall there.uM=j +# uM=j 7You can't see that place.uM=jm ;  uM=jap  #[a rock wall.]vM=j)T #*vM=j4?.*vM=j6 ?.*vM=j[. ?.*vM=jv 5)*vM=j'??.*wM=jm.NAim: a salamander, wielding a +4 shortbow of flaming (wandering, hasn't noticedyou)wM=j p### #< ##.###VividlyBlue the Marksdemigod#..##.###....#Demigod#.........<.#Health: 80/135 ==============----------#)..........#wM=j Magic: 28/32 =====================---#........#..#AC: 5Str: 9#.#......##...#EV: 23Int: 15#....=..##..)#SH: 0Dex: 36#?.............wM=j" XL: 16 Next: 10% Place: Snake Pit:2wM=jH n##..@....)...#.. #Noise: =====----  Time: 24376.5 (0.0)wM=jm #.#S.#......##..##y) +3 longbow (flame)wM=j 3###..)...#.## ..N.Fire: y) +3 longbow (flame) wM=j #.....##..#...~.Zot (10648) Fugue (*7*) Gem (1049) wM=j ###..).#.....##...).<..$.#wM=j N   salamander (launcher, bullseye target)#...)...##W.~.wM=j dS   black mambawM=jp ##.)..N.# .#.......Press: ? - help, Dir - move targetAim: a salamander, wielding a +4 shortbow of flaming (wandering, hasn't noticedyou)  You create a dimensional link between your ranged weaponry and the salamander.  wM=j zThe black mamba completely misses you.The black mamba bites you but does no damage.wM=j 2))))wM=j %))wM=jH .).)).wM=jI 67---7.5 (17wM=jJ xBullseye Gem (1048) wM=jO wM=jbR  you)  You create a dimensional link between your ranged weaponry and the salamander.  The black mamba completely misses you.The black mamba bites you but does no damage. wM=jR _The salamander shoots an arrow. The arrow hits you! The arrow burns you. _You took 13 damage!xM=jQ  ))) You shoot an arrow.  The arrow closely misses the black mamba.Your projectile teleports! The arrow hits the salamander!!xM=j S..The salamander is moderately wounded.xM=jˑ 70=--===--8.3 (0.87xM=jB xM=j _The black mamba completely misses you. _You recovered 3 HP!yM=jq $You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba!yM=j     You kill the black mamba!yM=jPYour projectile teleports! The arrow hits the salamander!!yM=j/KN.yM=jyM=jI2=1====-9.16yM=jNyM=j _The salamander is severely wounded. _You recovered 2 HP!zM=jdzM=jyezM=jzozM=jq^ _You are too injured to fight recklessly!zM=j E### #< ##.###VividlyBlue the Marksdemigod#..##.###....#zM=j +Demigod#.........<.#Health: 72/135 ============------------#)..........#zM=j& ;Magic: 28/32 =====================---#........#..#AC: 5Str: 9zM=js #.#......##...#EV: 23Int: 15#....=..##..)#SH: 0Dex: 36zM=j '#?.............XL: 16 Next: 11% Place: Snake Pit:2zM=j n##..@....)...#.. #Noise: ====-----  Time: 24379.1 (0.0)zM=j #.#$*#......##..##y) +3 longbow (flame)zM=j ###..*...#.## ..N.Fire: y) +3 longbow (flame) #...*.##..#...~.Zot (10646) Fugue (*7*) Bullseye ###..*.#.....#Gem (1047) zM=j a#...*.<..$.#N   salamander (launcher, bullseye target)#...)N..##W.~.##.)....# .#....... zM=j _You recovered 2 HP! _You are too injured to fight recklessly!  Fire: y) +3 longbow (flame)zM=j 1Press: ? - help, Shift-Dir - straight linezM=jA Aim: a salamander, wielding a +4 shortbow of flaming (severely wounded,  targeted by your dimensional bullseye, 89% to hit){M=j7g### #< ##.###VividlyBlue the Marksdemigod#..##.###....#Demigod{M=jD#.........<.#Health: 72/135 ============------------#)..........#Magic: 28/32 =====================---#........#..#AC: 5Str: 9{M=j#.#......##...#EV: 23Int: 15#....=..##..)#SH: 0Dex: 36{M=j'#?.............XL: 16 Next: 11% Place: Snake Pit:2{M=j8n##..@....)...#.. #Noise: ====-----  Time: 24379.1 (0.0){M=jc#.#$)#......##..##y) +3 longbow (flame){M=j/###..)...#.## ..N.Fire: y) +3 longbow (flame) {M=jU#...).##..#...~.Zot (10646) Fugue (*7*) Bullseye ###..).#.....#Gem (1047) {M=j#...).<..$.#N   salamander (launcher, bullseye target)#...)N..##W.~.{M=j##.)....# .#....... _You are too injured to fight recklessly!  Fire: y) +3 longbow (flame){M=jTPress: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +4 shortbow of flaming (severely wounded,  {M=j|ltargeted by your dimensional bullseye, 89% to hit)  You shoot an arrow. The arrow hits the salamander!!{M=jWK.).))  Press: ? - help, Shift-Dir - straight line{M=jKAim: a salamander, wielding a +4 shortbow of flaming (severely wounded,  targeted by your dimensional bullseye, 89% to hit)  You shoot an arrow. The arrow hits the salamander!!  The salamander is almost dead.  The wailing of tortured souls fills the air!{M=j5P;))))){M=jdP{M=j.).)){M=j49----=9 (0.856{M=jE{M=j _The salamander shoots an arrow. The arrow hits you!! The arrow burns you! _You took 23 damage!{M=j` ### #< ##.###VividlyBlue the Marksdemigod{M=j_a R#..##.###....#Demigod#.........<.#Health: 49/135 ========----------------{M=ja #)..........#Magic: 28/32 =====================---{M=jb #........#..#AC: 5Str: 9{M=jJb #.#......##...#EV: 23{M=jb Int: 15#....=..##..)#{M=jb [SH: 0Dex: 36{M=jc '#?.............XL: 16 Next: 11% Place: Snake Pit:2{M=jvc ##..@....)...#.. #{M=jc NNoise: =====----  Time: 24379.9 (0.0)#.#$*#......##..##{M=jd @y) +3 longbow (flame){M=jHd /###..*...#.## ..N.Fire: y) +3 longbow (flame) {M=jd #...*.##..#...~.Zot (10645) Fugue (*7*) Bullseye {M=jd ###..*.#.....#Gem (1046) {M=jqe #...*.<..$.#N   salamander (launcher, bullseye target)#...)N..##W.~.{M=je ##.)....# .#....... {M=je _The salamander shoots an arrow. The arrow hits you!! The arrow burns you! _You took 23 damage!  {M=j |M=j? o3=34|M=jfA |M=jE 95|M=j9F ^=23|M=jWH |M=jK |M=jjL 8==12|M=jN |M=jBR |M=jR 91=2=01|M=jU |M=jY 4 _Magic restored.|M=j1Z p4=290|M=j\ |M=j_ |M=j>` }97=829|M=jsb |M=j:g 9=78|M=ji |M=j%l |M=jl )102/135|M=jl h==67|M=j.o |M=js |M=js y5=56|M=j{ |M=j; |M=j [8=4|M=jǀ 5|M=j |M=j$ |M=j z11=34|M=jȈ |M=jP |M=j y4=23|M=j/ |M=j? |M=j y6=12|M=jؔ |M=jE |M=j y9=01|M=jӚ |M=j# |M=j {22=190|M=j |M=j |M=j3 z5=819|M=j_ |M=j1 |M=j y8=78|M=jخ |M=j |M=j z30=67|M=jf |M=j |M=jܹ y3=56|M=jS |M=j8 |M=j y5=45|M=j |M=j 1 _HP restored.|M=j |M=j K34|M=jH |M=j O  You now have 2092 gold pieces (gained 22).|M=j K23|M=j |M=j g _You see here a black mamba corpse.|M=j |M=jg K12|M=j |M=j |M=j |M=j ]=01|M=j |M=j |M=j |M=jL L090|M=j |M=j+ L809|M=j |M=j |M=j~ o _f - 7 scrolls of fear (gained 1)|M=j_ |M=j K78|M=jb |M=j |M=j |M=jN K67|M=jO |M=j |M=j |M=j K56|M=j |M=jP g  You see here a black mamba corpse.|M=j> |M=j R45 _|M=j |M=j |M=j* |M=js K34|M=j& |M=j4* |M=jC0 w23|M=js2 |M=j6 |M=jE7 K12|M=j;9 |M=j#A 4#.#......##...# #....=..##..)## #.............. ##.......)...#.. #|M=jyA #.#†.#......##..#####..)...#.## ..N.#.....##..#...~.|M=jA ###..).#.....#  #..@).<..$.# -----..))..##..~. #.)....# . |M=j2B #......... #.......#........#..#....#...##.. ..|M=j}B ..##... ...... |M=jG `#.#......##...# #....=..##..)## #.............. |M=j )))M=j ))M=j" 2))You shoot an arrow.M=jO g.....W.M=jP z===2.6 (0.823M=jZ M=j\^ e _The arrow barely misses the phantasmal warrior.M=j N )))))M=jg You shoot an arrow. The arrow hits the phantasmal warrior!!  The arrow burns the phantasmal warrior!M=jD .The phantasmal warrior is severely damaged.M=j}LM=jL@.....M=jLCW..M=jMp3.5 (0.912M=jRM=jyT M=jT!_You hear a shout!M=j3M=jdM=jH _No target in view!M=j M=jx M=j M=j M=j t  A phantasmal warrior comes into view.M=j3 M=jd ?#.#......##...# M=j #....=..##..)## M=j #.............. M=j ##.......)...#.. # M=jW #.#†.#......##..## M=j ###..)...#.## ..~. M=j! #.....##..#...~.M=j5! ###..).#.....# M=j! #...).@..$.# M=j! #...))..##..~. M=jB" ##.)....# .M=j" ......... M=j" r#.......#...#M=j" x...#..#.... M=j# W   phantasmal warrior#...##.. W.M=j3# M=jP# ....##... ......M=jk# ~... .... ....M=j\* & M=j}* 9W0M=j* V§The phantasmal warrior gestures at you.M=j* M=j2 ,.M=j4 x---4.5 (101M=jG9 M=j : - _The phantasmal warrior blinks!M=jS< w _There is a stone staircase leading up, spattered with blood here.M=j .You shoot an arrow. The arrow hits the phantasmal warrior!!  The arrow burns the phantasmal warrior.M=j(M=jM=j 3===5.4 (0.9890 _You destroy the phantasmal warrior!M=j7 M=j m _Your Spellcasting skill increases to level 8!M=jM=jEM=j"M=jJH _No target in view!M=jΗ M=j/ M=jJ M=j H _No target in view!M=jȯM=j^ Spells (Memorise)M=j'TypeM=jFFailure Level M=jbD a - Sigil of BindingHexesM=j?1% 3b - Tukima's DanceM=jļ HexesM=j1%M=j3  c - ApportationM=jHTranslocation3%M=jj01  d - Soul SplinterNecromancyM=j3%M=j.1  e - Inner FlameHexes/FireM=jq3% 3  f - Lesser BeckoningTranslocationM=j84%M=ji-2  g - Grave ClawNecromancyM=j5%M=jܾ&2  h - Sublimation of BloodM=j$Necromancy5%M=jA2  i - AnguishM=j\Hexes/NecromancyM=j|6% 4  j - Maxwell's Portable Piledriver TranslocationM=j˿r9% 3  k - Teleport OtherTranslocationM=jr9% 3  l - Vampiric DrainingNecromancyM=jkn11% 3  m - FoxfireConjuration/FireM=j13%M=j*1  n - SandblastEarthM=j16%M=j1  M=j.(o - ShockConjuration/AirM=jX16%M=jv1  M=j6p - Construct Spike LauncherForgecraftM=jm24% 2  q - Animate DeadNecromancyM=jff34% 4  r - Dispel UndeadNecromancyM=ja34% 4  s - Frozen RampartsIceM=jg43% 3  t - HailstormConjuration/IceM=jq\43% 3  u - PasswallEarthM=j:43% 3 M=j.13 spell levels left M=jK][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitM=jd M=ji M=jo  #.#......##...#VividlyBlue the MarksdemigodM=jp #....=..##..)##Demigod#..............Health: 135/135 ========================M=j:p ##.......)...#.. #Magic: 32/32 ========================M=j~p ,#.#†.#......##..##AC: 5Str: 9###..)...#.## ..~.EV: 23M=jp Int: 15#.....##..#...~.SH: 0M=jp -Dex: 36M=jp ###..).#.....#XL: 16 Next: 13% Place: Snake Pit:2M=jp H#...).@..$.#Noise: ===------  Time: 24435.4 (0.0)M=jKq #...))..##..~.y) +3 longbow (flame)##.)....# .Fire: y) +3 longbow (flame) #..........Zot (10589) Gem (990) M=jjq @#.......#...#......#..#.......#...##.. ...M=jq ....##... ......... .... ....You shoot an arrow. The arrow hits the phantasmal warrior!!  The arrow burns the phantasmal warrior. _You destroy the phantasmal warrior! M=jq _Your Spellcasting skill increases to level 8! _No target in view! _No target in view!M=jw P  Okay, then.M=jvx M=jk} M=j . _M=jB  M=jbBYCasting: Dimensional Bullseye (mildly dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M=jM=j=o Your spells (cast)TypeM=jFailure Level a - Fugue of the FallenNecromancy11%M=j3  b + Dimensional Bullseye Hexes/Translocation 6% 4 M=ja c - Yara's Violent Unravelling Hexes/Alchemy 16% 5 d - JinxbiteHexes1%M=j<2  v - Cause FearHexesM=j?q1% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitM=jKM=jM=js6 #.#......##...#VividlyBlue the MarksdemigodM=j6#....=..##..)##DemigodM=j6#..............Health: 135/135 ========================M=j?7##.......)...#.. #M=j`7dMagic: 32/32 ========================M=j7#.#†.#......##..##M=j7YAC: 5Str: 9M=j#8 ###..)...#.## ..~.EV: 23M=jH8-Int: 15M=jz8#.....##..#...~.M=j8bSH: 0Dex: 36M=j9###..).#.....#XL: 16 Next: 13% Place: Snake Pit:2#...).@..$.#M=jM9Noise: ===------  Time: 24435.4 (0.0)M=jo9#...))..##..~.M=j9Hy) +3 longbow (flame)M=j9##.)....# .Fire: y) +3 longbow (flame) M=j):#..........Zot (10589) Gem (990) M=jL:O#.......#...#M=j:c......#..#....M=j:...#...##.. ...M=j:....##... ......... .... .... M=j0;w_Your Spellcasting skill increases to level 8! _No target in view! M=jn;9_No target in view! M=j;'_Okay, then.M=j;OCasting: Dimensional Bullseye (mildly dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M=j<M=jCD: #.#......##...#VividlyBlue the Marksdemigod#....=..##..)##DemigodM=jD#..............Health: 135/135 ========================##.......)...#.. #Magic: 32/32 ========================#.#†.#......##..##AC: 5M=jELStr: 9###..)...#.## ..~.EV: 23M=j*E-Int: 15M=jKE#.....##..#...~.SH: 0Dex: 36M=jiE###..).#.....#M=jEXL: 16 Next: 13% Place: Snake Pit:2M=jE#...).@..$.#M=jENoise: ===------  Time: 24435.4 (0.0)M=jE#...))..##..~.y) +3 longbow (flame)M=jF##.)....# .M=j!FFire: y) +3 longbow (flame) #..........M=j@FZot (10589) Gem (990) #.......#...#M=j^Fc......#..#....M=j|F...#...##.. ...M=jF....##... ......M=jFf... .... .... M=jFw_Your Spellcasting skill increases to level 8! _No target in view! M=jF`_No target in view! _Okay, then.M=j5GOCasting: Dimensional Bullseye (mildly dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M=jM%  M=jM+Okay, then.M=jNM=jTM=jV. _M=jM=jC  Skill  Level Cost  Apt Skill  Level Cost  Apt M=j a - Fighting  10.3  14.3  -1   j + Spellcasting 8.0  12.7  -2      M=jI_    M=j b - Maces & Flails   0.0   1.2  -1   k - Hexes  12.0  17.8  -1   c - Staves   0.0   0.6  -1 +4 l + NecromancyM=j,=3.6   4.8  -1   d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1  M=j e - Throwing   0.0   1.2  -1   n - Alchemy   4.0   5.9  -1      M=j_ o - Fire Magic   0.8   1.2  -1   f - Ranged Weapons  18.0  29.1  -1          M=j< p - Evocations   0.0   1.2  -1   g - Armour   5.0   7.1  -1  M=j     h - Dodging  10.3  14.3  -1       i - Stealth   0.0   1.0   0      M=j             M=jz        M=j        M=j(a    M=j        M=jThe species aptitude is in white. Bonus from skill manuals is in red.  [?] HelpM=jXG[=] set a skill target  M=j/[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsM=jM=j< M=j #.#......##...#VividlyBlue the Marksdemigod#....=..##..)##Demigod#..............M=jAHealth: 135/135 ========================##.......)...#.. #Magic: 32/32 ========================#.#†.#......##..##AC: 5M=jLStr: 9###..)...#.## ..~.EV: 23M=juJInt: 15#.....##..#...~.SH: 0Dex: 36###..).#.....#XL: 16 Next: 13% Place: Snake Pit:2M=jH#...).@..$.#Noise: ===------  Time: 24435.4 (0.0)M=j#...))..##..~.y) +3 longbow (flame)##.)....# .M=jFire: y) +3 longbow (flame) #..........Zot (10589) Gem (990) M=j!#.......#...#......#..#....M=jM/...#...##.. .......##... ......M=jy... .... .... _No target in view! _No target in view! M=jf_Okay, then.Casting: Dimensional Bullseye (mildly dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. M=j6_Okay, then.M=jM=j\M=jM=jM=j~ M=j M=j- M=j M=j( M=jU S889 _M=j# M=j{ M=jĖ %  M=j ^You encounter a naga mage. It is wielding a +0 club.M=j4 E#.#......##...# M=j [#....=..##..)## ...#.............. ..M=j2 ##.......)...#...# ~#.#†.#......##..##..###..)...#.###..~..M=j X#.....##..#...~.. ###..).#.....# M=jԢ #...).<.@$.# ---M=j( #...))..##..~..N##.)....# .~..M=j #..........##..#.......#...# ~M=j֣ \......#..#.... N   naga mage (constriction, wandering)...#...##.. ..M=jG !.M=j ....##.......... M=jܦ V6.4 (1WM=j /.M=j W   phantasmal warrior (wandering)You encounter a phantasmal warrior.M=j ---7.4 (278M=ja M=j 6 _The naga mage leaves your sight.M=j1=N   #....=..##..)## ... M=j= ....... ..  )...#...# ~  ...##..##..  ###..)...#.###..~...  M=j=#.....##..#...~..  ###..).#.....#  #...).<.@$.#  M=j=#...))..##..~...  ##.)....# .~..W  #..........##.. M=j>w #.......#...# ~  ......#..#....  ...#...##.. ...  M=j@>X....##..........  ... .... ....M=jQ   #....=..##..)## ...  ....... ..  )...#...# ~  M=jƎ...##..##..  ###..)...#.###..~...  #.....##..#...~..  ###..).#.....#  M=j#...).<.@$.#  #...))..##..~...  M=j]##.)....# .~..W  #..........##..  M=j#.......#...# ~ ......#..#....  ...#...##..  M=j....##..... ... .... M=jM=j0M=jrM=jNi _A phantasmal warrior is nearby!M=jg' M=jNg?))))))WM=jgYou shoot an arrow. The arrow hits the phantasmal warrior.  The arrow burns the phantasmal warrior.M=j; M=jr>WM=jˤ§M=jThe phantasmal warrior is lightly damaged.  The phantasmal warrior gestures at you.M=jM=j 0ZM=j_ $..~..M=jZ   spectral naga warrior (constriction, …)The phantasmal warrior blinks!M=jW6===8.2 (0.8M=jJM=j M=j,X_You encounter a spectral naga warrior.M=j ))))You shoot an arrow. The arrow hits the phantasmal warrior.  The arrow burns the phantasmal warrior.M=j 3W.M=j Z...Z)M=jM p9.1 (0.967M=j M=j @ _The phantasmal warrior is lightly damaged.M=j7I ' M=jI )))M=jI  M=j J ~You shoot an arrow. The arrow hits the phantasmal warrior!  The arrow burns the phantasmal warrior.M=j 1NM=j M=jݍ @~ZM=j /W~M=jҏ M=j ....M=jӯ N   naga warrior (constriction, wandering)M=j uW   phantasmal warriorM=j% wZ   spectral naga warrior (constriction)M=j l40.056M=j M=jD  M=j| d_The phantasmal warrior is heavily damaged.M=jU ))You shoot an arrow. The arrow hits the phantasmal warrior.  The arrow burns the phantasmal warrior.M=j=.W.M=j7...M=j{n8 (0.845M=jM=jj _The phantasmal warrior is heavily damaged.M=j )You shoot an arrow.  The arrow hits the phantasmal warrior but does no damage.M=j 3.M=je P.ZM=j W)§The phantasmal warrior is heavily damaged.The phantasmal warrior gestures at you.M=j .M=j kW   phantasmal warriorM=jG Z   spectral naga warrior (constriction)M=j p1.7 (0.934M=j M=jw  M=j ._The phantasmal warrior blinks!M=jJ  #.#......##...# #....=..##..)## ... #........ .. ##M=jNK .)...#...# ~ #.#†.#......##..##.. ###..)...#.###..~Z.. #.....##..#...~.. ###..).#..W.§#M=jK n #...).<@.$.# #...))..##..~...M=jK  ##.)....# .~... #..........##.. #M=jUL c.#...# ~ ......#..#.... ...#...##.. ...M=jL  ....##..........  ... .... ....M=jN EZ.M=jHY M=jZ y--2.7 (1.023M=ja M=j!c ` _The phantasmal warrior closely misses you.M=j  You shoot an arrow. The arrow hits the phantasmal warrior!  The arrow burns the phantasmal warrior.M=j :.M=j 6==3.5 (0.8M=jA C12M=j M=j  M=j ]_The phantasmal warrior is severely damaged.M=jy  You shoot an arrow.  The arrow hits the phantasmal warrior but does no damage.M=jG~ZM=j^z  The phantasmal warrior is severely damaged.M=jb4.31M=jM=jX_ _The phantasmal warrior barely misses you.M=jOI  You shoot an arrow. The arrow hits the phantasmal warrior.  The arrow burns the phantasmal warrior.M=j{ .ZThe phantasmal warrior is almost destroyed.M=j |.NM=jvN   naga warrior (constriction, wandering)W   phantasmal warriorZ   spectral naga warrior (constriction)M=j:g5.2 (0.90M=jM=j؛c _The phantasmal warrior completely misses you.M=j .You shoot an arrow. The arrow hits the phantasmal warrior!  The arrow burns the phantasmal warrior.M=j~Z   spectral naga warrior (constriction)M=jC NNM=j4j)You destroy the phantasmal warrior!M=jy46.0 (0.8790M=j#M=j% M=j%(_The naga warrior shouts!M=j#\ .ZM=j$`Casting: Dimensional Bullseye (mildly dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M=jX.P  You call out to the remnants of the fallen!M=j/29----7.0 (1.08) Fugue (0) Gem (979) M=j4M=j6c _The naga warrior roars a battlecry!M=js ) You shoot an arrow.  The arrow hits the spectral naga warrior!!!  The arrow burns the spectral naga warrior!M=j 5<N~M=j6EZ$M=j<M=jN=w====8 (0.878M=j=M=jICM=jDn _The spectral naga warrior is almost destroyed.M=jϙ _M. _The spectral naga warrior is almost destroyed.  You shoot an arrow.  The arrow hits the spectral naga warrior!!  The arrow burns the spectral naga warrior.M=j (M=j M=jp ===-8.6617M=j M=j M=j \ _You destroy the spectral naga warrior!M=jFq )))))))You shoot an arrow.M=jg N.The arrow closely misses the naga warrior.M=jn.$..~..M=jn30=--=====9.456M=j _The wailing of tortured souls fills the air! _You recovered 1 MP!M=j0))M=j0NM=jm/NM=j+& M=j\zN.You shoot an arrow. The naga warrior blocks the arrow.M=j%.N 2 naga warriors (constriction, 1 stro…)N   naga mage (constriction, strong)M=j===--50.3 (0.95M=j{M=j | _You encounter a naga warrior. It is wielding a +0 battleaxe.M=ji% .)M=jrV N.You shoot an arrow. The naga warrior blocks the arrow.M=j,W BN.M=j^ 9.M=j,_ =====1.1 (0.84M=j=e M=jg B _The wailing of tortured souls fills the air!M=j )You shoot an arrow. The arrow hits the naga warrior.  The arrow burns the naga warrior.M=j N$The naga warrior is lightly wounded.M=jM=ji934M=jM=jHB _The wailing of tortured souls fills the air!M=j  You shoot an arrow. The arrow hits the naga warrior!!!  The arrow burns the naga warrior!!M=jEN.M=jJB strongM=j)The naga warrior is almost dead.The naga warrior roars a battlecry!M=j7=2.723M=jP%M=j& M=j'T_The nagas go into a battle-frenzy!M=jю M=jJ  N~You shoot an arrow. The naga warrior blocks the arrow.===--3.512 _The naga warrior hits you but does no damage.M=j )You shoot an arrow. The arrow hits the naga warrior!!!  The arrow burns the naga warrior.M=j   naga warriorM=jO;N~M=jUM=jY1=5--4.4 (0.902M=jZ01M=j+`M=jub M=jb_You kill the naga warrior! _You recovered 1 MP!M=j) )))You shoot an arrow. The arrow hits the naga warrior!  The arrow burns the naga warrior.M=jVYQ.NM=jm ..., catc…)The naga warrior is lightly wounded.M=jr9 **M=j;rf****The naga mage spits poison at you.M=jި{...<@)M=ja5.30M=jM=jȱV _The splash of poison misses you.M=jX | )))))))You shoot an arrow.M=j ...~.N)M=j/ h6.1 (0.869M=j M=j _ _The arrow barely misses the naga warrior.M=jHS )) M=j0rYou shoot an arrow. The arrow hits the naga warrior!  The arrow burns the naga warrior.M=j.N.NM=jVR.)M=jq7.0 (0.9869M=jM=j`d _The naga warrior is heavily wounded.M=jX )You shoot an arrow.  The arrow hits the naga warrior but does no damage.M=j>' M=j?hZThe naga warrior is heavily wounded.M=j@M N$M=j@IThe wailing of tortured souls fills the air!M=jHA8.NM=j|AM=j)JZ   spectral naga warrior (constriction)N   naga mage (constriction, strong, catc…)M=j+K======978M=jMQM=jS M=jDSX_You encounter a spectral naga warrior.M=j9 ) You shoot an arrow.  The arrow barely misses the naga warrior.M=j: SThe arrow hits the naga mage!! The arrow burns the naga mage.M=jw M=jy G _The naga mage is almost dead. M=j4z m_You recovered 1 MP!M=j) _The naga mage is almost dead. _You recovered 1 MP!  You shoot an arrow.  The arrow completely misses the naga warrior.The arrow hits the naga mage! The arrow burns the naga mage.M=j^A)M=j[ KZ.M=j!' M=jX~NYou kill the naga mage!The naga warrior hits you with a +0 battleaxe!M=j*2--6--9.7536M=j M=j# M=j($ M=j$_The naga warrior misses you. _You took 10 damage!M=j k  You shoot an arrow. The arrow hits the naga warrior.  The arrow burns the naga warrior.M=j( , c…)The naga warrior is heavily wounded.M=j ******The naga warrior spits poison at you.M=j8FZ.M=j..).<@M=j%#8M=jeb--60.645M=jM=jLM=j@ _The splash of poison misses you. M=j[_You recovered 3 HP!M=j&  You shoot an arrow. The arrow hits the naga warrior!  The arrow burns the naga warrior!M=j j $  The naga warrior is almost dead.30=1.4 (0.834M=jl _The naga warrior completely misses you. The naga warrior barely misses you. _You recovered 2 HP!M=j   You shoot an arrow. The arrow hits the naga warrior!  The arrow burns the naga warrior.M=j<Z~M=j  The naga warrior is almost dead.The naga warrior closely misses you. The naga warrior grabs you.M=j26-= 13  2.3 (0.9Constr GM=j&em (963) M=jM=j0 _The naga warrior constricts you! _You took 4 damage!M=jP9 )M=jyYou shoot an arrow. The arrow hits the naga warrior!  The arrow burns the naga warrior.M=jZ   spectral naga warrior (constriction)M=j% Z.You kill the naga warrior!M=jP-M=j^3m 8-3-M=j323 7=====3.224) M=j4 _The wailing of tortured souls fills the air!  Training target 4.0 for Necromancy reached!M=j<M=j ?  M=j:?Your Necromancy skill increases to level 4! _You recovered 2 HP!M=j; ))M=j-B You shoot an arrow.  M=jƐ[The arrow hits the spectral naga warrior!!  The arrow burns the spectral naga warrior.M=j]M)$M=j31=4.112M=jtM=j _The spectral naga warrior is moderately damaged. _You recovered 3 HP!M=j/ QM=jn )) _The spectral naga warrior is moderately damaged. M=j _You recovered 3 HP!  You shoot an arrow.  The arrow hits the spectral naga warrior!!  The arrow burns the spectral naga warrior!M=jQ /Z.M=j M=j" 1)M=j #3M=j, =M=j\ 6===--M=j !5.0M=j C01M=j2 M=jN X _The spectral naga warrior is almost destroyed. M=j m_You recovered 2 HP!M=jwT$ _The spectral naga warrior is almost destroyed. _You recovered 2 HP!  You shoot an arrow. M=jb The arrow hits the spectral naga warrior!  The arrow burns the spectral naga warrior.M=j{=)M=j4.)M=j75======8 (0.85950M=j8M=j>M=j@ M=j@7_You destroy the spectral naga warrior! M=j@e_You recovered 2 HP!M=jsM=jBtM=jyM=j2{ M=js{:_No target in view!M=j\M=jM=j3M=j1NM=jr  You encounter a naga warrior. It is wielding a +0 glaive.M=jM=jON   naga warrior (polearm, constriction, …)M=j&0M=j------6.8 (1859 _M=j M=j M=j+O   #....=..##..)## ... M=j, ...... ..  )...#...# ~  ...##..##..  ###..)...#.###..~...  #.....##..#...~..  ###..).#...).#  #...).<@)$.# M=j- #...))..##..~N..  ##.)....# .~...  #..........##..  #.......#...# ~  ......#..#....  ...#...##.. ... M=jt1d ....##..........  ... .... .... M=j-  M=j #....=..##..)## ...  ...... ..  M=j)...#...# ~  M=j...##..##..  M=j###..)...#.###..~...  M=js#.....##..#...~..  M=jg###..).#...).#  #...).<@)$.#  #...))..##..~N..  M=j##.)....# .~...  M=jL#..........##..  #.......#...#  M=j{......#..#....  ...#...##.. M=j ....##...... ... .... M=j\M=j;-----M=jM=jc _A naga warrior is nearby!M=jr 8 )))M=j 4))))You shoot an arrow.M=jI )$..~N.NM=j 3====7.7 (0.978M=j M=j _The arrow closely misses the naga warrior. _You recovered 1 MP!M=jv ))))) You shoot an arrow. The arrow hits the naga warrior!!!  The arrow burns the naga warrior.M=jv )$..~The naga warrior is severely wounded.M=jòYou are losing your grip on the fallen.The naga warrior no longer looks unusually strong.M=jٷ ******The naga warrior spits poison at you.M=j"|@)$..~M=je=====8.66) Fugue (5) M=j:7M=jSM=j7 _The splash of poison is repelled.M=jl )))))))You shoot an arrow.M=jO<N.M=jh?)$.M=jh.N..)M=j?#=M=jt===--9.4 (0.856M=jM=j7M=j` _The arrow closely misses the naga warrior.M=j. )You shoot an arrow. The arrow hits the naga warrior!!  The arrow burns the naga warrior!  You kill the naga warrior!M=jK))))M=jY)$..M=ji8=====70.26M=jM=j( _You hear a splash.M=jiV M=jV M=j\ M=jI^  M=j|^ :_No target in view!M=j!M=jM=jJM=j M=jB_No target in view!M=j vM=jvM=jxM=j|M=j3M=jd=45 _M=jjM=jbZ  Items here: )) [ †.M=jM=jR34 _M=jM=jMM=jK23M=j!M=jhO _You now have 2105 gold pieces (gained 13).M=jcM=jΤQ1) Gem (952) M=jM=jd _Your fugue has ended.M=jM=j K01M=jM=jM=j}b490M=jbM=jͼM=jͿM=j-L849M=j/M=j;M=jM=jLK78M=jM=jM=jjM=j-6M=j7M=jM=jM=jM=j*K56M=jM=jXM=jM=j\K45M=j.M=j=M=jHM=jK34M=j3M=jTM=jM=jK23M=jM=jM=jM=jK12M=jM=jM=jw01M=jNM=jA  You enter the shallow water.M=jq38) Water Gem (939) M=jM=j.N _Moving in this stuff is going to be slow.7) Gem (938) 6756453423 _r - 3 scrolls of revelation (gained 1)12M=j2  You enter the shallow water.29) Water Gem (930) M=j3N _Moving in this stuff is going to be slow.M=jl5M=j5Q8) Gem (929) M=jy6M=j7M=j8M=j39K78M=j9M=j> ## .################# M=j?)##..............# .........##......# .#...##~~##~~##..# .##..##......##.@# ----- M=jg?###..~........~..# .#...~........~..# ..).##........##.# .)..##........## M=j?.##..)........~ .##..~........~...# .....##......##...# .#...##~~##~~# ...#M=j C097.4 (27.2)M=jC-----8.4 (2867M=jdMM=jU8 _A - a ring of protection from fireM=j[M=jO\M=j^M=j` M=j`:_No target in view!M=jy M=jG M=j[ M=jZ M=j M=jF" -5M=j" %6 _M=j$ M=jl) M=j". M=j/ M=j1/ C45M=j@1 M=j3 M=j5 a34M=j6 M=jK7 M=j8 M=j8 523M=j$9 M=j9 M=j: M=j< M=jw< 512M=j< M=jg= M=j> M=j@ M=jp@ -0M=j@ 1M=jA M=jA M=jB M=jD M=jqD 6190M=jD M=jTE M=jQG M=jbL  M=jL x#...##~~##~~##..# ##..##......##..# M=jL m##..~........~..# #M=jL ...~........~..# .).##........##.# M=j M )..##........##.# M=j;M ##..)........~..# ##..~........~...M=jM ...##......##.505.4 (7.0)...##~~##~~##.. #.......##.........M=j O ^...... .......... ...... ................. .......#.... ......##..##. ###### ..# ># M=jR M=j1S Y6.4 (8819M=j^S M=jV M=jX  M=j Y 5_Found a stone staircase leading down.M=j:3M=j:M=j<=M=jJ?M=jLFM=jJ##..##......##..#VividlyBlue the Marksdemigod ##..~........~..#Demigod M=j=K#...~........~..#Health: 135/135 ======================== .).##........##.#Magic: 33/33 ======================== )..##........##.#AC: 5Str: 9 M=jK ##..)........~..##EV: 23Int: 15 ##..~........~...#SH: 0Dex: 36 ....##......##...#M=jKXL: 16 Next: 18% Place: Snake Pit:2 #...##~~##~~##..@#Noise: ---------  Time: 24506.4 (0.0) #.......##..........g#M=jeLy) +3 longbow (flame) ........ ...............Fire: y) +3 longbow (flame) ...... ...............Zot (10518) Gem (919) ....... .......#.............##..##.##g   Wiglaf (asleep)###### ..# >#### # M=jL__A - a ring of protection from fire _No target in view! _Found a stone staircase leading down.  You encounter Wiglaf the Gunnerdwarf. He is wielding a +0 battleaxe, wearing a+1 chain mail of poison resistance and wearing the +3 hat of Infinity {Will+Stlth+}.M=jR/  --more--M=jLjM=jrtM=j(a ggM=jNo target in view! _Found a stone staircase leading down.  You encounter Wiglaf the Gunnerdwarf. He is wielding a +0 battleaxe, wearing aM=j+1 chain mail of poison resistance and wearing the +3 hat of Infinity {Will+  Stlth+}.  Wiglaf shouts!M=j[;*M=j (strong)Wiglaf casts a spell.M=j ;gM=jx===7.4 (178M=jLM=j4 _Wiglaf seems to grow stronger.M=j/3##..##......##..#VividlyBlue the Marksdemigod M=jv3o##..~........~..#Demigod #...~........~..#Health: 135/135 ======================== M=j3.).##........##.#Magic: 33/33 ======================== )..##........##.#AC: 5M=j3Str: 9 ##..)........~..##EV: 23Int: 15 ##..~........~...#SH: 0M=jQ4Dex: 36 ....##......##...#XL: 16 Next: 18% Place: Snake Pit:2 #...##~~##~~##..@#Noise: ===------  Time: 24507.4 (0.0) #.......##..........g#M=j4y) +3 longbow (flame) ........ ...............Fire: y) +3 longbow (flame) ...... ...............Zot (10517) Gem (918) ....... .......#.............##..##.##g   Wiglaf (strong)###### ..# >#### #M=jP5Stlth+}.Wiglaf shouts!  Wiglaf casts a spell. _Wiglaf seems to grow stronger.  Press: ? - help, v - describe, . - travelThe floor.M=j~^;@.M=j ?..M=jq ?..M=j?..M=jR).gWiglaf casts a spell. _eems to grow stronger.  Press: ? - help, v - describe, . - travel  Here: Wiglaf, wielding a +0 battleaxe, wearing a +1 chain mail of poison  resistance and wearing the +3 hat of Infinity {Will+ Stlth+} (strong)M=j Wiglaf the Gunnerdwarf A cantankerous dwarf wearing a stupid-looking hat. He eyes you sourly, as if M=j* deciding exactly how much offence he should take to the way you're staring at it. Max HP: ~157 Will: ++++M=j\ AC: +++ EV: ++ M=j  rF: ... rC: ... rPois: + rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human M=j wYou have about 88% to hit with your +3 longbow of flaming (at present). He has about 55% to hit you. M=j M=j Attack Max Damage Hit: +0 battleaxe 60 (base 40) He can open doors. He has mastered the following spells, which are affected by silence and M=jN *antimagic:  a - MightM=j} b - Hellfire Mortar (4d13) (7) [!]: Description|StatusesM=jW ##..##......##..#VividlyBlue the Marksdemigod ##..~........~..#Demigod #...~........~..#M=jAX BHealth: 135/135 ======================== .).##........##.#Magic: 33/33 ======================== )..##........##.#AC: 5Str: 9 M=jwX x##..)........~..##EV: 23Int: 15 ##..~........~...#SH: 0M=jX Dex: 36 ....##......##...#XL: 16 Next: 18% Place: Snake Pit:2 #...##~~##~~##..@#M=jX Noise: ===------  Time: 24507.4 (0.0) #.......##..........g#M=j Y ~y) +3 longbow (flame) ........ ...............Fire: y) +3 longbow (flame) ...... ...............Zot (10517) Gem (918) M=j^Y G....... .......#.............##..##.##g   Wiglaf (strong)M=jY (###### ..# >#### #Wiglaf casts a spell. _Wiglaf seems to grow stronger.  M=jY Press: ? - help, v - describe, . - travelHere: Wiglaf, wielding a +0 battleaxe, wearing a +1 chain mail of poison  resistance and wearing the +3 hat of Infinity {Will+ Stlth+} (strong)  The floor.M=jL##..##......##..#VividlyBlue the Marksdemigod ##..~........~..#Demigod #...~........~..#Health: 135/135 ======================== .).##........##.#Magic: 33/33 ======================== )..##........##.#AC: 5Str: 9 ##..)........~..##EV: 23Int: 15 ##..~........~...#SH: 0Dex: 36 ....##......##...#XL: 16 Next: 18% Place: Snake Pit:2 #...##~~##~~##..@#Noise: ===------  Time: 24507.4 (0.0) #.......##..........g#y) +3 longbow (fM=jN lame) ........ ...............Fire: y) +3 longbow (flame) ...... ...............Zot (10517) Gem (918) ....... .......#.............##..##.##g   Wiglaf (strong)###### ..# >#### #Wiglaf casts a spell. _Wiglaf seems to grow stronger.  Press: ? - help, v - describe, . - travelHere: Wiglaf, wielding a +0 battleaxe, wearing a +1 chain mail of poison  resistance and wearing the +3 hat of Infinity {Will+ Stlth+} (strong)  The floor. _M=jM=jOEvoke which item? Wands  a - a wand of flame (22)M=jQb - a wand of acid (6)  d - a wand of digging (4)  M=j=e - a wand of paralysis (11) Miscellaneous M=j g - a +0 condenser vane [!] read|quaff|evokeM=j,][?] describe selectedM=jp^PRead ScroM=j^ylls  b - 2 scrolls of blinking  f - 7 scrolls of fear M=j5_ t - 5 scrolls of teleportationa - 4 scrolls of enchant armour  i - 2 scrolls of identify  p - 6 scrolls of poison  r - 3 scrolls of revelation  M=j_ds - 2 scrolls of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia M=j_K I - 4 scrolls of immolation  S - 3 scrolls of silence M=j_K V - 5 scrolls of vulnerabilityreadM=j-` evokeM=jMDrink which item? Potion  c - 3 potions of curing  h - 4 potions of haste  w - a potion of heal wounds  b - 6 potions of brilliance  e - 4 potions of enlightenment  M=j "i - 6 potions of invisibility  m - 2 potions of might  B - a potion of berserk rage  C - a potion of cancellation  M - 7 potions of mutation  k - 3 sedimented ruby potions  l - a grey potion  n - 3 brown potions  o - a pink potion  q - 3 cyan potionsread|quaffM=j*Evoke Wands  a - a wand of flame (22)  b - a wand of acid (6) M=j͍ d - a wand of digging (4)  e - a wand of paralysis (11) Miscellaneous  g - a +0 condenser vane M=jBquaff|evokeM=jQ Drink Potions  c - 3 potions of curing  h - 4 potions of haste M=j}R  w - a potion of heal woundsb - 6 potions of brilliance  e - 4 potions of enlightenment  i - 6 potions of invisibility  m - 2 potions of might  B - a potion of berserk rage  C - a potion of cancellation  M - 7 potions of mutation  k - 3 sedimented ruby potions  l - a grey potion  n - 3 brown potions  o - a pink potion  q - 3 cyan potionsM=jR 8quaff|evokeM=j! ^Evoke Wands M=j"  a - a wand of flame (22)  b - a wand of acid (6)  d - a wand of digging (4)e - a wand of paralysis (11) Miscellaneous  g - a +0 condenser vane M=jO" (M=j" equaff|evokeM=jn M=jg M=j ##..##......##..#VividlyBlue the Marksdemigod ##..~........~..#Demigod #...~........~..#M=j Health: 135/135 ======================== .).##........##.#Magic: 33/33 ======================== )..##........##.#AC: 5Str: 9 ##..)........~..##EV: 23Int: 15 M=jG ##..~........~...#SH: 0Dex: 36 ....##......##...#XL: 16 Next: 18% Place: Snake Pit:2 #...##~~##~~##..@#Noise: ===------  Time: 24507.4 (0.0) #.......##..........g#y) +3 longbow (flame) ........ ...............M=ję Fire: y) +3 longbow (flame) ...... ...............Zot (10517) Gem (918) ....... .......#.............##..##.##g   Wiglaf (strong)###### ..# >#### #Wiglaf casts a spell. M=jD Q_Wiglaf seems to grow stronger.  Press: ? - help, v - describe, . - travelHere: Wiglaf, wielding a +0 battleaxe, wearing a +1 chain mail of poison  resistance and wearing the +3 hat of Infinity {Will+ Stlth+} (strong) _The floor.M=jp ##..##......##..# VividlyBlue the Marksdemigod ##..~........~..# Demigod #...~........~..#M=j  Health: 135/135 ======================== .).##........##.# Magic: 33/33 ======================== )..##........##.# AC: 5Str: 9 ##..)........~..##M=jv  EV: 23Int: 15 ##..~........~...# SH: 0Dex: 36 ....##......##...# XL: 16 Next: 18% Place: Snake Pit:2 #...##~~##~~##..@# Noise: ===------  Time: 24507.4 (0.0) M=j #.......##.......***g#  y) +3 longbow (flame) ........ ...............  Fire: y) +3 longbow (flame) ...... ...............  Zot (10517) Gem (918) ....... .......#.......  M=jm ......##..##.##  g   Wiglaf (strong) ###### ..# >#  ### #  _The floor.  Aiming: ParalyseM=j Press: ? - help, Shift-Dir - straight lineAim: Wiglaf, wielding a +0 battleaxe, wearing a +1 chain mail of poison  resistance and wearing the +3 hat of Infinity {Will+ Stlth+} (strong, chance toaffect: 0%)M=j\S ##..##......##..#VividlyBlue the Marksdemigod ##..~........~..#Demigod M=jS #...~........~..#Health: 135/135 ======================== .).##........##.#Magic: 33/33 ======================== )..##........##.#AC: 5M=jT .Str: 9 ##..)........~..##EV: 23Int: 15 ##..~........~...#SH: 0Dex: 36 ....##......##...#XL: 16 Next: 18% Place: Snake Pit:2 #...##~~##~~##..@#M=jU Noise: ===------  Time: 24507.4 (0.0) #.......##..........g#y) +3 longbow (flame) ........ ...............M=jkU #Fire: y) +3 longbow (flame) ...... ...............Zot (10517) Gem (918) ....... .......#.............##..##.##g   Wiglaf (strong)M=jU O###### ..# >#### #Aiming: ParalysePress: ? - help, Shift-Dir - straight lineM=jRV Aim: Wiglaf, wielding a +0 battleaxe, wearing a +1 chain mail of poison  resistance and wearing the +3 hat of Infinity {Will+ Stlth+} (strong, chance toaffect: 0%)  Okay, then.M=jV M=jW M=j_ M=jrb . _M=j5M=jRead which item? Scrolls  b - 2 scrolls of blinking  f - 7 scrolls of fear  t - 5 scrolls of teleportationM=jJa - 4 scrolls of enchant armour  i - 2 scrolls of identify  p - 6 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  I - 4 scrolls of immolation  S - 3 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedM=j95Drink which item? M=j:Potion  c - 3 potions of curingh - 4 potions of haste  w - a potion of heal wounds  b - 6 potions of brilliance  e - 4 potions of enlightenment  i - 6 potions of invisibility  m - 2 potions of might  B - a potion of berserk rage  C - a potion of cancellation  M - 7 potions of mutation M=j;M k - 3 sedimented ruby potions  l - a grey potion  n - 3 brown potions  o - a pink potion  q - 3 cyan potionsread|quaffM=jKM=jM=jo##..##......##..#VividlyBlue the Marksdemigod ##..~........~..#Demigod #...~........~..#Health: 135/135 ======================== M=j.).##........##.#Magic: 33/33 ======================== )..##........##.#AC: 5Str: 9 ##..)........~..##EV: 23Int: 15 M=j\'##..~........~...#SH: 0Dex: 36 ....##......##...#XL: 16 Next: 18% Place: Snake Pit:2 #...##~~##~~##..@#M=jġwNoise: ===------  Time: 24507.4 (0.0) #.......##..........g#y) +3 longbow (flame) ........ ...............Fire: y) +3 longbow (flame) ...... ...............Zot (10517) Gem (918) M=jG....... .......#.............##..##.##g   Wiglaf (strong)M=j< ###### ..# >#### #Aiming: ParalyseM=juPress: ? - help, Shift-Dir - straight lineAim: Wiglaf, wielding a +0 battleaxe, wearing a +1 chain mail of poison  resistance and wearing the +3 hat of Infinity {Will+ Stlth+} (strong, chance toM=jʢGaffect: 0%) _Okay, then.M=j} g.You feel yourself speed up.M=jy0NM=j ' M=jON   salamander (launcher)Wiglaf says, "Have ye nae fought a dwarf before?"M=j---8.4 (16) Fast Gem (917) M=j%M=j M=jv_You encounter a salamander. It is carrying a +0 shortbow of flaming.M=j##..##......##..#VividlyBlue the Marksdemigod ##..~........~..#M=jDemigod #...~........~..#M=jEHealth: 135/135 ======================== .).##........##.#M=jyMagic: 33/33 ======================== )..##........##.#M=jXAC: 5Str: 9 M=j{##..)........~..##M=jEV: 23Int: 15 ##..~........~...#SH: 0M=jCDex: 36 ....##......##...#M=jXL: 16 Next: 18% Place: Snake Pit:2 #...##~~##~~##..@#M=jܧNoise: ---------  Time: 24508.4 (0.0) #.......##.......**g.#M=jy) +3 longbow (flame) ........ ...........*N..M=jNFire: y) +3 longbow (flame) ...... ...............M=j$Zot (10516) Fast Gem (917) ....... .......#.............##..##.##M=jg   Wiglaf (strong)###### ..# >#M=jN   salamander (launcher)### #M=jWYou feel yourself speed up.  Wiglaf says, "Have ye nae fought a dwarf before?" M=j_You encounter a salamander. It is carrying a +0 shortbow of flaming.Fire: y) +3 longbow (flame)M=jũPress: ? - help, Shift-Dir - straight lineAim: a salamander, carrying a +0 shortbow of flaming (85% to hit)M=j ##..##......##..#VividlyBlue the Marksdemigod M=j##..~........~..#Demigod #...~........~..#Health: 135/135 ======================== .).##........##.#M=j?Magic: 33/33 ======================== )..##........##.#AC: 5Str: 9 M=j##..)........~..##EV: 23Int: 15 ##..~........~...#SH: 0Dex: 36 M=j_....##......##...#XL: 16 Next: 18% Place: Snake Pit:2 #...##~~##~~##..@#M=jsNoise: ---------  Time: 24508.4 (0.0) #.......##.........g.#y) +3 longbow (flame) ........ ............N..Fire: y) +3 longbow (flame) M=j...... ...............Zot (10516) Fast Gem (917) ....... .......#.............##..##.##M=jWg   Wiglaf (strong)###### ..# >#N   salamander (launcher)### #M=j5You feel yourself speed up.  Wiglaf says, "Have ye nae fought a dwarf before?" _You encounter a salamander. It is carrying a +0 shortbow of flaming.Fire: y) +3 longbow (flame)M=jePress: ? - help, Shift-Dir - straight lineAim: a salamander, carrying a +0 shortbow of flaming (85% to hit)M=jM=jaM=j. _M=jp  M=jXCasting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M=j/M=j0} Your spells (cast)TypeFailure Level  a + Fugue of the Fallen Necromancy9% 3 b - Dimensional BullseyeHexes/Translocation6%M=j04  c - Yara's Violent UnravellingHexes/Alchemy16%5  d - JinxbiteHexes1%2  v - Cause FearHexes1%M=jU144 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitM=jcN M=j(T M=jY ##..##......##..#VividlyBlue the Marksdemigod ##..~........~..#M=j9Z Demigod #...~........~..#Health: 135/135 ======================== M=jZ .).##........##.#Magic: 33/33 ======================== )..##........##.#AC: 5M=jZ Str: 9 ##..)........~..##EV: 23Int: 15 M=jL[ /##..~........~...#SH: 0Dex: 36 ....##......##...#M=j[ XL: 16 Next: 18% Place: Snake Pit:2 #...##~~##~~##..@#M=j[ )Noise: ---------  Time: 24508.4 (0.0) #.......##.........g.#y) +3 longbow (flame) M=jt\ m........ ............N..Fire: y) +3 longbow (flame) ...... ...............Zot (10516) Fast Gem (917) M=j\ G....... .......#.............##..##.##g   Wiglaf (strong)M=j'] ###### ..# >#N   salamander (launcher)### # _You encounter a salamander. It is carrying a +0 shortbow of flaming.M=j] Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line _Aim: a salamander, carrying a +0 shortbow of flaming (85% to hit)  M=j] XCasting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M=jL^ M=jc ##..##......##..#VividlyBlue the Marksdemigod ##..~........~..#M=j#N   salamander (launcher)### # _You encounter a salamander. It is carrying a +0 shortbow of flaming.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line _Aim: a salamander, carrying a +0 shortbow of flaming (85% to hit)  CasM=jjg Kting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M=jz ##..##......##..# VividlyBlue the Marksdemigod M=j^{ 0##..~........~..# Demigod #...~........~..#M=j{  Health: 135/135 ======================== .).##........##.# Magic: 28/33 ====================---- M=j| )..##........##.# AC: 5Str: 9 M=jy| ##..)........~..## EV: 23Int: 15 ##..~........~...# SH: 0M=j| Dex: 36 ....##......##...#M=jI}  XL: 16 Next: 18% Place: Snake Pit:2 #...##~~##~~##..@# Noise: ---------  Time: 24508.4 (0.0) M=j} #.......##........*g*#  y) +3 longbow (flame) ........ .........***N..  Fire: y) +3 longbow (flame) M=j~ R...... ...............  Zot (10516) Fast Gem (917) ....... .......#....... M=jm~ ; ......##..##.##  g   Wiglaf (strong) M=j~ ###### ..# >#  N   salamander (launcher) M=j ### # Casting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  M=jt /Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  M=j Press: ? - help, Dir - move targetAim: Wiglaf, wielding a +0 battleaxe, wearing a +1 chain mail of poison  resistance and wearing the +3 hat of Infinity {Will+ Stlth+} (strong)M=j##..##......##..#VividlyBlue the Marksdemigod ##..~........~..#Demigod #...~........~..#Health: 135/135 ======================== M=j.).##........##.#Magic: 28/33 ====================---- )..##........##.#AC: 5Str: 9 ##..)........~..##EV: 23Int: 15 M=j>/##..~........~...#SH: 0Dex: 36 ....##......##...#M=jSXL: 16 Next: 18% Place: Snake Pit:2 #...##~~##~~##..@#Noise: ---------  Time: 24508.4 (0.0) #.......##.........*.#y) +3 longbow (flame) ........ ............N..Fire: y) +3 longbow (flame) ...... ...............M=j$Zot (10516) Fast Gem (917) ....... .......#.............##..##.##M=jzg   Wiglaf (strong)###### ..# >#N   salamander (launcher)M=j77### #M=jjfCasting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Press: ? - help, Dir - move targetM=jAim: Wiglaf, wielding a +0 battleaxe, wearing a +1 chain mail of poison  resistance and wearing the +3 hat of Infinity {Will+ Stlth+} (strong)M=jn######misshapen)M=jyoAiming: Yara's Violent Unravelling (dangerous; 16%Press: ? - help, Dir - move target: Wiglaf, wielding a +0 battleaxe, wearing a +1 chain mail of poison  resistance and wearing the +3 hat of Infinity {Will+ Stlth+} (strong)  Wiglaf's magical effects unravel! The enchantments explode!  M=j-p=Wiglaf twists and deforms. The unravelling engulfs Wiglaf!M=jC M=j 8 *M=jd 0Wiglaf is lightly wounded.M=j 8*M=ji 8*M=j 8*M=j S N.M=j _Wiglaf shouts at you, "Taste the blood o the mountain!"M=jc ≈≈##≈# M=j .g...With a deafening crack, the ground splits apart in the path of Wiglaf's  chthonic artillery!M=j L=======9.1 (0.7M=j M=j ' _You hear a shout!M=j] ##..##......##..#VividlyBlue the Marksdemigod ##..~........~..#Demigod #...~........~..#Health: 135/135 ======================== .).##........##.#Magic: 28/33 ====================---- )..##........##.#AC: 5Str: 9 M=j M##..)........~.≈##EV: 23Int: 15 ##..~........~..≈##SH: 0Dex: 36 ....##......##...≈#XL: 16 Next: 18% Place: Snake Pit:2 #...##~~##~~##..@#M=js Noise: =======--  Time: 24509.1 (0.0) #.......##.......**gN#y) +3 longbow (flame) ........ ...............Fire: y) +3 longbow (flame) ...... ...............Zot (10516) Fast Gem (917) ....... .......#.............##..##.##M=j Jg   Wiglaf (misshapen)###### ..# >#N   salamander (launcher)### #With a deafening crack, the ground splits apart in the path of Wiglaf's  chthonic artillery! _You hear a shout!  M=jJ Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a salamander, carrying a +0 shortbow of flaming (85% to hit)M=j&gN _You hear a shout!  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineAim: Wiglaf, wielding a +0 battleaxe, wearing a +1 chain mail of poison  resistance and wearing the +3 hat of Infinity {Will+ Stlth+} (lightly wounded,  misshapen and mutated, 88M=j ##..##......##..#VividlyBlue the Marksdemigod ##..~........~..#Demigod M=j #...~........~..#Health: 135/135 ======================== .).##........##.#Magic: 28/33 ====================---- )..##........##.#AC: 5M=j¶ %Str: 9 ##..)........~.≈##EV: 23Int: 15 M=j [##..~........~..≈##SH: 0Dex: 36 ....##......##...≈#M=j8 XL: 16 Next: 18% Place: Snake Pit:2 #...##~~##~~##..@#Noise: =======--  Time: 24509.1 (0.0) M=jo #.......##.......))gN#y) +3 longbow (flame) ........ ...............Fire: y) +3 longbow (flame) ...... ...............M=j Zot (10516) Fast Gem (917) ....... .......#.............##..##.##g   Wiglaf (misshapen)M=j ###### ..# >#N   salamander (launcher)### #Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineM=j %Aim: Wiglaf, wielding a +0 battleaxe, wearing a +1 chain mail of poison  resistance and wearing the +3 hat of Infinity {Will+ Stlth+} (lightly wounded,  misshapen and mutated, 88% to hit)  You shoot an arrow. The arrow hits Wiglaf!! The arrow burns Wiglaf.M=j Fg.M=jM 3.M=j ===----7 (0.656M=jY M=j  M=j Press: ? - help, Shift-Dir - straight line  Aim: Wiglaf, wielding a +0 battleaxe, wearing a +1 chain mail of poison  M=j; resistance and wearing the +3 hat of Infinity {Will+ Stlth+} (lightly wounded,  misshapen and mutated, 88% to hit)  You shoot an arrow. The arrow hits Wiglaf!! The arrow burns Wiglaf. M=jq O_Wiglaf is moderately wounded.M=j~##..##......##..#VividlyBlue the Marksdemigod ##..~........~..#Demigod M=jf#...~........~..#Health: 135/135 ======================== .).##........##.#Magic: 28/33 ====================---- )..##........##.#AC: 5Str: 9 M=j##..)........~.≈##EV: 23Int: 15 ##..~........~..≈##SH: 0M=jDex: 36 ....##......##...≈#M=jk:XL: 16 Next: 18% Place: Snake Pit:2 #...##~~##~~##..@#Noise: ===------  Time: 24509.7 (0.0) #.......##.......*g*N#y) +3 longbow (flame) ........ ...............Fire: y) +3 longbow (flame) ...... ...............Zot (10515) Fast Gem (916) ....... .......#.......M=j......##..##.##g   Wiglaf (misshapen)###### ..# >#N   salamander (launcher)### #M=j!misshapen and mutated, 88% to hit)  You shoot an arrow. The arrow hits Wiglaf!! The arrow burns Wiglaf. _Wiglaf is moderately wounded.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a salamander, carrying a +0 shortbow of flaming (85% to hit)M=jϷ ' M=j= 8.NM=ja0Tg. M=j0_Wiglaf is moderately wounded.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: Wiglaf, wielding a +0 battleaxe, wearing a +1 chain mail of poison  resistance and wearing the +3 hat of Infinity {Will+ Stlth+} (moderatelywounded, misshapen and mutated, 88% to hit)M=j##..##......##..#VividlyBlue the Marksdemigod ##..~........~..#Demigod #...~........~..#Health: 135/135 ======================== M=j4.).##........##.#Magic: 28/33 ====================---- )..##........##.#AC: 5Str: 9 ##..)........~.≈##EV: 23M=jpInt: 15 ##..~........~..≈##SH: 0Dex: 36 M=jl....##......##...≈#XL: 16 Next: 18% Place: Snake Pit:2 #...##~~##~~##..@#M=jNoise: ===------  Time: 24509.7 (0.0) #.......##.......)).N#y) +3 longbow (flame) ........ ..........))...M=j"Fire: y) +3 longbow (flame) ...... ............)).Zot (10515) Fast Gem (916) ....... .......#......)M=j{......##..##.##g   Wiglaf (misshapen)###### ..# >#N   salamander (launcher)### # _Wiglaf is moderately wounded.M=jFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: Wiglaf, wielding a +0 battleaxe, wearing a +1 chain mail of poison  M=jresistance and wearing the +3 hat of Infinity {Will+ Stlth+} (moderatelywounded, misshapen and mutated, 88% to hit)M=j|0N.M=jM=j|‡.g.....‡   hellfire mortar (unaware)N   salamander (launcher)10.3 (0.6M=jC:5M=j%M=jX) M=j);_You shoot an arrow. The arrow barely misses Wiglaf.M=j,d   M=jd ICasting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M=jo/ M=j0  Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy9%M=j41 w3  b - Dimensional BullseyeHexes/Translocation6%M=j1 4  c + Yara's Violent Unravelling Hexes/Alchemy 16% 5 d - JinxbiteHexesM=j1 /1%2  v - Cause FearHexesM=j^2 W1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitM=jlM=jTsM=jx##..##......##..#VividlyBlue the Marksdemigod ##..~........~..#M=jsxDemigod #...~........~..#Health: 135/135 ======================== .).##........##.#Magic: 28/33 ====================---- )..##........##.#AC: 5M=jxStr: 9 ##..)........~.≈##EV: 23Int: 15 ##..~........~..≈##SH: 0M=j"yDex: 36 ....##......##...‡#XL: 16 Next: 18% Place: Snake Pit:2 #...##~~##~~##..@#M=jZyNoise: ===------  Time: 24510.3 (0.0) #.......##........gN.#y) +3 longbow (flame) ........ ...............M=jyFire: y) +3 longbow (flame) ...... ...............Zot (10515) Fast Gem (915) M=jy....... .......#.............##..##.##g   Wiglaf (misshapen)###### ..# >#‡   hellfire mortar (unaware)### #M=j"zN   salamander (launcher)Aim: Wiglaf, wielding a +0 battleaxe, wearing a +1 chain mail of poison  resistance and wearing the +3 hat of Infinity {Will+ Stlth+} (moderatelywounded, misshapen and mutated, 88% to hit) _You shoot an arrow. The arrow barely misses Wiglaf.  M=jWzICasting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M=jzM=j#F##..##......##..#M=jaVividlyBlue the Marksdemigod ##..~........~..#Demigod #...~........~..#Health: 135/135 ======================== M=j.).##........##.#Magic: 28/33 ====================---- )..##........##.#AC: 5Str: 9 M=j##..)........~.≈##EV: 23Int: 15 M=j#[##..~........~..≈##SH: 0Dex: 36 ....##......##...‡#M=jZXL: 16 Next: 18% Place: Snake Pit:2 #...##~~##~~##..@#Noise: ===------  Time: 24510.3 (0.0) #.......##........gN.#M=jPy) +3 longbow (flame) ........ ...............Fire: y) +3 longbow (flame) ...... ...............M=jʁZot (10515) Fast Gem (915) ....... .......#.............##..##.##g   Wiglaf (misshapen)M=jk###### ..# >#‡   hellfire mortar (unaware)### #N   salamander (launcher)Aim: Wiglaf, wielding a +0 battleaxe, wearing a +1 chain mail of poison  resistance and wearing the +3 hat of Infinity {Will+ Stlth+} (moderatelywounded, misshapen and mutated, 88% to hit) _You shoot an arrow. The arrow barely misses Wiglaf.  Casting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M=j###..##......##..# VividlyBlue the Marksdemigod ##..~........~..#M=j Demigod #...~........~..# Health: 135/135 ======================== .).##........##.#M=j; Magic: 23/33 ================-------- )..##........##.# AC: 5Str: 9 ##..)........~.≈## EV: 23M=jInt: 15 ##..~........~..≈## SH: 0Dex: 36 ....##......##.**‡#M=j1 XL: 16 Next: 18% Place: Snake Pit:2 #...##~~##~~##.*@#M=jj Noise: ===------  Time: 24510.3 (0.0) #.......##.....***gN.#  y) +3 longbow (flame) M=j........ ...............  Fire: y) +3 longbow (flame) ...... ...............  Zot (10515) Fast Gem (915) ....... .......#.......  M=j9......##..##.##  g   Wiglaf (misshapen) M=j/###### ..# >#  ‡   hellfire mortar (unaware) ### #  N   salamander (launcher)M=jgwounded, misshapen and mutated, 88% to hit) _You shoot an arrow. The arrow barely misses Wiglaf.  Casting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  M=jxConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Press: ? - help, Dir - move targetM=jM=j F##..##......##..#M=jN:VividlyBlue the Marksdemigod M=j##..~........~..#Demigod M=jĕv#...~........~..#M=jcHealth: 135/135 ======================== M=jC.).##........##.#Magic: 28/33 ====================---- M=j)..##........##.#AC: 5M=jStr: 9 ##..)........~.≈##M=j5EV: 23M=j-Int: 15 ##..~........~..≈##M=jaSH: 0Dex: 36 M=j—t....##......##...‡#M=jXL: 16 Next: 18% Place: Snake Pit:2 M=j6#...##~~##~~##..@#Noise: ===------  Time: 24510.3 (0.0) M=jr#.......##........gN.#M=jy) +3 longbow (flame) ........ ...............M=jRFire: y) +3 longbow (flame) M=j%...... ...............Zot (10515) Fast Gem (915) ....... .......#.............##..##.##M=j`g   Wiglaf (misshapen)###### ..# >#‡   hellfire mortar (unaware)### #M=jǙN   salamander (launcher) _You shoot an arrow. The arrow barely misses Wiglaf.  Casting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  M=j TPress: ? - help, Dir - move targetOkay, then.M=jM=jM=jjM=j . _M=jX=-.##..##......##..#M=j=#..~........~..# .#...~..~..#M=j>.).##.##.# M=jO>.)..##.##.# M=j>.##..)........~.≈## M=j>.##..~........~..≈##M=j?[.##......##...‡# M=j`?.#...##~~##~~##.@.# .#.##M=j?k.gN.#.M=j?b.....#.M=j@}.##..##.##.###### ..# ># ### #M=jA4g.M=jkFM=j=G5---9 (0.6M=j~GA4 _M=jLM=j2MM=j-   M=j ICasting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M=j6M=j7 Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancyM=j789%3  b - Dimensional BullseyeHexes/Translocation6%4  c + Yara's Violent Unravelling Hexes/Alchemy 16% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%M=j844 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitM=j4 M=j M=jK .##..##......##..#VividlyBlue the Marksdemigod ###..~........~..#Demigod M=j .#...~........~..#Health: 135/135 ======================== ..).##........##.#Magic: 28/33 ====================---- .)..##........##.#AC: 5Str: 9 M=j0 <.##..)........~.≈##EV: 23Int: 15 .##..~........~..≈##SH: 0Dex: 36 .....##......##...‡#M=j XL: 16 Next: 18% Place: Snake Pit:2 .#...##~~##~~##.@.#Noise: ---------  Time: 24510.9 (0.0) .#.......##.......g.N.#y) +3 longbow (flame) .........................Fire: y) +3 longbow (flame) M=j ....... ................Zot (10514) Fast Gem (915) ........ ........#..............##..##.##g   Wiglaf (misshapen).###### ..# >#M=jR ‡   hellfire mortar (unaware)### #N   salamander (launcher)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Press: ? - help, Dir - move target _Okay, then.M=j CCasting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M=jD .##..##......##..#VividlyBlue the Marksdemigod ###..~........~..#M=j Demigod .#...~........~..#Health: 135/135 ======================== ..).##........##.#Magic: 28/33 ====================---- .)..##........##.#AC: 5Str: 9 M=j` ?.##..)........~.≈##EV: 23Int: 15 .##..~........~..≈##SH: 0Dex: 36 .....##......##...‡#XL: 16 Next: 18% Place: Snake Pit:2 .#...##~~##~~##.@.#M=j >Noise: ---------  Time: 24510.9 (0.0) .#.......##.......g.N.#y) +3 longbow (flame) .........................Fire: y) +3 longbow (flame) ....... ................Zot (10514) Fast Gem (915) ........ ........#.......M=jI @.......##..##.##g   Wiglaf (misshapen).###### ..# >#‡   hellfire mortar (unaware)### #M=j N   salamander (launcher)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Press: ? - help, Dir - move target _Okay, then.Casting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  M=jV \Confirm with . or Enter, or press ? or * to list all spells.M=j @.##..##......##..# VividlyBlue the Marksdemigod ###..~........~..# Demigod .#...~........~..# Health: 135/135 ======================== ..).##........##.# Magic: 23/33 ================-------- .)..##........##.# AC: 5Str: 9 M=j .##..)........~.≈## EV: 23Int: 15 .##..~........~..≈##  SH: 0Dex: 36 .....##......##***‡#  XL: 16 Next: 18% Place: Snake Pit:2 .#...##~~##~~##*@*# Noise: ---------  Time: 24510.9 (0.0) .#.......##....***g.N.#  y) +3 longbow (flame) .........................  Fire: y) +3 longbow (flame) ....... ................  Zot (10514) Fast Gem (915) ........ ........#.......  .......##..##.##  g   Wiglaf (misshapen)M=j [0;10m .###### ..# >#  ‡   hellfire mortar (unaware) ### #  N   salamander (launcher)Press: ? - help, Dir - move target _Okay, then.Casting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Press: ? - help, Dir - move targetM=j....@....M=jx?..M=jV RM.‡Casting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Press: ? - help, Dir - move target  Aim: a hellfire mortar (lava, unaware, hasn't noticed you)  M=jW =The hellfire mortar has no magical effects to unravel.M=jlM=jq.##..##......##..#VividlyBlue the Marksdemigod ###..~........~..#Demigod .#...~........~..#Health: 135/135 ======================== ..).##........##.#Magic: 28/33 ====================---- M=jgr.)..##........##.#AC: 5Str: 9 .##..)........~.≈##EV: 23Int: 15 .##..~........~..≈##SH: 0Dex: 36 .....##......##...‡#XL: 16 Next: 18% Place: Snake Pit:2 M=jr-.#...##~~##~~##.@.#Noise: ---------  Time: 24510.9 (0.0) .#.......##.......g.N.#y) +3 longbow (flame) .........................Fire: y) +3 longbow (flame) ....... ................Zot (10514) Fast Gem (915) M=jUsD........ ........#..............##..##.##g   Wiglaf (misshapen).###### ..# >#‡   hellfire mortar (unaware)### #N   salamander (launcher)M=jt)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Press: ? - help, Dir - move targetAim: a hellfire mortar (lava, unaware, hasn't noticed you)  The hellfire mortar has no magical effects to unravel.  Okay, then.M=jxM=jxM=jf}M=j*. _M=jX #..~..~..# ..#...~........~..#..).##........##.# <.)..##........##.#.##..)........~.≈##M=jY.##..~........~..≈##.....##......##...‡# ##...##~~##~~##...#≈..#.#.......##....@..g.N.# #........... .  ..#. M=jGZ##..##.###.####### ..# ># ### #M=jb<M=jnff*****M=jf5Aiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Press: ? - help, Dir - move target  Aim: a hellfire mortar (lava, unaware, hasn't noticed you)  The hellfire mortar has no magical effects to unravel.  The hellfire mortar blasts a torrent of magma at you.M=jEN.M=j[‡≈..M=j؝N.@.M=jz===1.6 (0.734M=jcM=jQ4 _The bolt of magma is repelled.M=j c#.###..~.~..# #..#...~........~..# M=j3 #...).##........##.# .<.)..##........##.# )..##..)........~.≈##.##..~........~..‡##.##......##...≈# #M=j -.#...##~~##~~##...#≈..# #..#.##.gN..# ##... M=j ). .#..#.##..##.## #.M=jG (# ..# ># ## ### #M=j 1g.M=j M=jF ***M=jo**The hellfire mortar blasts a torrent of magma at you.M=j8=N.M=j@_‡≈..M=j@T@..M=jA%9M=jBw=====2.33M=j?BM=jKM=jO M=jP7_The bolt of magma misses you. M=jTP[_You recovered 1 MP!M=jq=.#.###..~.~..# ##..#...~........~..# .#...).##........##.# ).<.)..##........##.# M=j))..##..)........~.‡##.##..~........~..≈##.##......##...≈# #.#...##~~##~~##...#≈..# .#..#.##..@...gN...# .##.. .. M=j_.#..#.##..#.##. #.M=j# ..# ># ## ### #N   salamander (launcher) M=j1g.M=jrM=jv---9 (0.62 _M=jM=j(M=j{vM=jx)Evoke which item? Wands  a - a wand of flame (22)b - a wand of acid (6)  d - a wand of digging (4)  e - a wand of paralysis (11) Miscellaneous M=jy g - a +0 condenser vane [!] read|quaff|evoke[?] describe selectedM=jC M=j: M=j .#.###..~........~..#VividlyBlue the Marksdemigod ##..#...~........~..#Demigod M=j .#...).##........##.#Health: 135/135 ======================== M=j) ).<.)..##........##.#M=j uMagic: 29/33 =====================--- M=j ))..##..)........~.‡##AC: 5M=j Str: 9 ....##..~........~..≈##M=j< aEV: 23Int: 15 M=ju ........##......##...≈# #SH: 0M=j Dex: 36 ....#...##~~##~~##...#≈..#XL: 16 Next: 18% Place: Snake Pit:2 .#..#.......##..@..g.N...#Noise: ---------  Time: 24512.9 (0.0) M=j$ .##.........................y) +3 longbow (flame) ............................Fire: y) +3 longbow (flame) .. .................#.......M=jk Zot (10512) Fast Gem (913) ..#.......##..##.##. #.####### ..# >#M=j g   Wiglaf (misshapen)##### #N   salamander (launcher) _Okay, then.M=j rThe hellfire mortar blasts a torrent of magma at you. _The bolt of magma is repelled.  The hellfire mortar blasts a torrent of magma at you. _The bolt of magma misses you. _You recovered 1 MP!M=j; %  M=j| +Okay, then.M=j M=jf M=jD  _M=j M=jC| ))You shoot an arrow. The arrow hits Wiglaf!! The arrow burns Wiglaf!M=jV=N.M=jQ...M=j@z===3.5 (0.612M=j-M=jZ _Wiglaf is heavily wounded.M=j ))) You shoot an arrow. The arrow barely misses Wiglaf.  The arrow hits the salamander!!M=jN(M.g.M=j3+?N.M=jV6S#.gN..M=j6M=j7'4.1M=j@M=jNBb _The salamander is heavily wounded.M=j ) You shoot an arrow. The arrow hits Wiglaf!! The arrow burns Wiglaf!M=j###.M=jn6 (0.501M=jbM=j"[ _Wiglaf is severely wounded.M=j=5k )You shoot an arrow. The arrow hits Wiglaf!! The arrow burns Wiglaf. .*Wiglaf is severely wounded.*M=j?9*M=jL9*M=j\9*M=jo9*M=jq9*M=jQ .NWiglaf shouts at you, "Taste the blood o the mountain!"M=jŕ_‡≈≈.≈≈≈≈M=j‡   hellfire mortarN   salamander (launcher)M=jH========5.1M=jM=jg]  With a deafening crack, the ground splits apart in the path of Wiglaf's M=jÝ_chthonic artillery!M=j M=jv VEvoke which item? M=j Wands M=j ) a - a wand of flame (22)M=j8 Qb - a wand of acid (6)  d - a wand of digging (4)  M=js oe - a wand of paralysis (11) Miscellaneous  g - a +0 condenser vane M=j [!] read|quaff|evoke[?] describe selectedM=jW M=j] M=j"d .#.###..~........~..#VividlyBlue the Marksdemigod ##..#...~........~..#Demigod M=jd %.#...).##........##.#Health: 135/135 ======================== ).<.)..##........##.#Magic: 29/33 =====================--- ))..##..)........~.‡##AC: 5Str: 9 ....##..~........~...##M=je }EV: 23Int: 15 ........##......##...## #SH: 0Dex: 36 ....#...##~~##~~##...#...#XL: 16 Next: 18% Place: Snake Pit:2 M=je .#..#.......##..@‡g......#Noise: ========-  Time: 24515.1 (0.0) .##............≈≈.N.........y) +3 longbow (flame) .............≈≈.............Fire: y) +3 longbow (flame) .. ........≈≈.......#.......Zot (10510) Fast Gem (911) ..#.......##..##.##M=jQf N. #.####### ..# >#g   Wiglaf (misshapen)##### #‡   hellfire mortarN   salamander (launcher) _Wiglaf is severely wounded.You shoot an arrow. The arrow hits Wiglaf!! The arrow burns Wiglaf.  M=jf Wiglaf is severely wounded.Wiglaf shouts at you, "Taste the blood o the mountain!"With a deafening crack, the ground splits apart in the path of Wiglaf's _chthonic artillery!M=jl P  Okay, then.M=jEm M=jgr M=j t . _M=jq ....##..####..# ..#.###..~..~..#M=j #..#...~..~..# ).#...).##..##.# .).<.)..##..##.# .))..##..)........~.‡# M=j( )....##..~........~...## .....##......##...## # .M=jj ....#...##~~##~@##...#...# ..#..#.......##...‡g......# ##............≈≈.N.M=j ......≈≈...... ... ........≈≈.......#.........#.......##..##.##M=j Q..##.####### ..# >### ##### #M=j .gYou enter the shallow water.M=ji N  Moving in this stuff is going to be slow.M=j *****The hellfire mortar blasts a torrent of magma at you.M=jG "NM=j3H ).M=j|P M=jP ..§@.‡M=jQ 6==------M=jQ 6.1 (109Water Gem (910) M=jX M=j&[  M=ji[ &_The bolt of magma is repelled.M=j8 )...#...##~~##~~...##..####..#.### .##..#...~~. ).#...)M=jT9 #.#.<.)..##.##.# .))).~..## )....##..~.M=j9 @.~...## ....##.....# .##~~##§§##...#...#M=j9 ##...N.......# ##.....≈‡g.....M=j#: C...........≈≈........ ... ........≈≈.#..........#.......##..##.##M=jc: 4..##.####### ..# >## ##### #M=j; 3NM=j|A ≈N   salamander (launcher)M=j,B 30--------8 (0.78Gem (909M=joB ") M=jG M=jI s _You recovered 1 MP!M=j ...........##......# )...#...##~~##~~##..# ..##..##M=j s##..# .###..~.~..# ##..#...~.~..# #...).##.##.# ).<.)..##..##.# )..##..).M=j ~..## ##..~..~...## M=j N...##......##...## # ..#...##~~##§§##...#...# #..#.......##..N≈.......# ##M=ja /.≈‡g............≈≈......... M=j .. ........≈≈.......#..........#.......##..##.##..##.####### ..# >#M=j ‡‡   hellfire mortarM=j> m--7.4 (0.67M=j %8 _M=j M=jm M=j!d##......# ...#...##~~##~~##..# ##..##......##..# #.###..~.~..# ..#...~.M=jڎ~..# #...).##.##.# .<.)..##.##.# )..##..)..~..## ##..~....## ##......##...## # M=j8#...##~~##§§##...#...# #..#.......##..N≈.......# ##..‡‡g..........≈≈........M=j  .≈≈.......#..........#.......##..##.## M=j} NYou enter the shallow water.M=jN   salamander (launcher)M=j*8.4 (1.06Water Gem (907) M=jUM=jJ? _Moving in this stuff is going to be slow.M=jZ8))))M=jF..NM=j6===9.0 (0.6M=j^M=j M=j^c_You shoot an arrow. The arrow barely misses the salamander.M=j ) You shoot an arrow. The arrow hits the salamander!!M=j LN.M=jk M=jѾ n5 (0.556M=j M=j{ ^ _The salamander is almost dead.M=j )You shoot an arrow. The arrow hits the salamander!!M=j(M=jnM=j0920.0M=jj#M=j$%N _You kill the salamander!M=j##......# #...##~~##~~##..# ##..##......##..# .###..~..~..# ..#...~.M=j$.~..# ...).##.##.# <.)..##.##.# ..##..).~..## ##..~.)~@..## M=j##......##...## # #...##~~##§§##...#...# ..#.##..N≈.......# .M=j‡‡...........≈≈......  .M=j\≈≈.......#..........#.......##..##.## M=jF3gM=jmg   Wiglaf (misshapen)M=j---6 (0.64Gem (905) M=j[M=jM=j0 & M=jJ1 ~) You shoot an arrow. The arrow hits Wiglaf!! The arrow burns Wiglaf.M=jh 8~M=ji U1====M=ji 1.2M=j@n M=jp _Wiglaf is almost dead. _You recovered 1 MP!M=j )You shoot an arrow. The arrow hits Wiglaf. The arrow burns Wiglaf.M=j.B)M=j6~M=jr21834M=jM=jF _You kill Wiglaf!M=j M=j M=j_ M=j M=j9 K23M=j M=j ,M=j M=j M=j@]=12M=jM=jIM=jK01M=jM=jM=j[52=M=jM=j M=jU 3.M=j M4990M=jM=jM=j"M8899M=jM=jM=jIM=jM=jM=j?=7M=j48M=jwM=jM=jOK67M=jM=jSM=jM=j M=j#M=jA$[3=5M=j$6M=j%M=j'M=j+A  You enter the shallow water.M=j+s4Water Gem (895) M=j,M=j1.##......#.#...##~~##~~##..#.##..##......##..# #.###..~M=j2..~..# #..#...~..~..# #...).##.##.# M=jV2/.<.)..##.##.# )..##..).~..##.##..~M=j2.)@...##---M=j2.##.....)##...## #.#...##~~##~§##...#...# #..#.##..N........# ##M=j3.‡‡............≈≈...... . .≈≈.......#...M=jR38 ...#.......##..##.##  ..##.# ..# >#M=j"8? .##......# M=jh8)...#...##~~##~~##..#.##..##......##..# .#.###..~.~..# ##..#...~M=j8.~..# .#...).##.##.# ).<.)..##M=j9w.##.# ))..##..)..~..##.##..~.@~...##M=jC9-.##.....)##...## #.#...##~~##~~##...#...# .#..#.......##..N........# .##...‡........M=j9.............. .. ..........#......M=j9V ...#.......##..##.##  ..##.# ..# ># _Moving in this stuff is going to be slow.M=jV?.30.6 (8.8M=j?T---1.2 (9.4M=jCM=jF  M=jFYou see here a +0 shortbow of flaming. _You recovered 2 MP!M=j:IM=jѣM~.M=j)...#...##~~##~~##..# .....##..##......##..##.###..~..~..##..#...~M=jw.~..# ).#...).##.##.#).<.)..##.##.# .))..##..).M=j.~..##....##..~)~...##.....####...## ##...##~~##~~##...#...#M=j6L#..#.......##...........# ..##......................... ................ .....#.......M=j ...#.......##..##.## ..##.####### ..# > ## ## ### #M=j(0.0M=jg9 (0.73) Fast 4M=jRM=j{S _Your extra speed is starting to run out.M=jһ+Things that are here:M=j  a +0 battleaxe; a +1 chain mail of poison resistance; the +3 hat of Infinity _{Will+ Stlth+}M=j҃  M=jUICasting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M=jwM=jxM=j~M=jĀP _You don't know that spell.M=jԡM=jDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents M=jeobtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideM=jD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters M=jo~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesM=j;I.Targeting /: Lookup descriptionJ.Religion M=jQ: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.M=jMacros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and CommandsM=j|5.Inscriptions6.Dungeon sprint modesM=j M=j M=j' .)...#...##~~##~~##..#VividlyBlue the Marksdemigod .....##..##......##..#M=j&( Demigod ..#.###..~........~..#Health: 135/135 ======================== .##..#...~........~..#Magic: 33/33 ======================== M=jm( ).#...).##........##.#AC: 5Str: 9 .).<.)..##........##.#EV: 23M=j( GInt: 15 .))..##..)........~..##SH: 0Dex: 36 )....##..~.......)~...##XL: 16 Next: 21% Place: Snake Pit:2 M=j=) 3.........##.....@##...## #Noise: ---------  Time: 24531.9 (0.0) .....#...##~~##~~##...#...#y) +3 longbow (flame) ..#..#.......##...........#M=j) wFire: y) +3 longbow (flame) ..##.........................Zot (10493) Fast Gem (894) ............................. M=j) ... .................#..........#.......##..##.##..##.####### ..# >### ##M=j) 1### #Things that are here:  a +0 battleaxe; a +1 chain mail of poison resistance; the +3 hat of Infinity _{Will+ Stlth+}M=je* |Casting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.M=jT0 M=j0 M=j5 M=jd6 M=jCM=jCM=jGM=jIF _Unknown command.M=jMUM=j WWield or unwield which item (- for none)?- - Unarmed M=jUWJInventory Items Hand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution  e - a +6 heavy longbowf - a +0 whip M=jWFloor Items ([,] to select) Hand WeaponsM=jX,a +0 battleaxeM=jY[?] describe selected [!] equip|wield|wear|put onM=j@Yy[tab] equip|unequip M=j: Wear or take off? M=j: Inventory Items Armour (go to first with [) M=j:  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}z2 troll leather armour (worn) {Snorg} M=j ;  b - a +0 robe  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3} M=jJ; . m - an orb of stardust M=j; ] p - a +2 cloak of willpower  q - a +0 troll leather armour  M=j; v - +0 steam dragon scales Floor Items ([,] to select) M=j\< Armour a +1 chain mail of poison resistance the +3 hat of Infinity {Will+ Stlth+}M=j< Wwield|wearM=jyield or unwield (- for none)? M=jcf - - Unarmed Inventory Items Hand Weapons (go to first with ))y3 longbow of flaming (weapon)a1 sling of electrocution M=j e - a +6 heavy longbow  f - a +0 whip Hand Weapons a +0 battleaxe M=jLwield|wearM=jC  Wear or take off which item? Armour M=j [  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}z2 troll leather armour (worn) {Snorg}  b - a +0 robe  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales Floor Items ([,] to select) Armour a +1 chain mail of poison resistanceM=j  the +3 hat of Infinity {Will+ Stlth+}wield|wearM=jvM=j|M=j?.)...#...##~~##~~##..#VividlyBlue the Marksdemigod M=ji.....##..##......##..#Demigod ..#.###..~........~..#M=j`Health: 135/135 ======================== .##..#...~........~..#Magic: 33/33 ======================== ).#...).##........##.#AC: 5Str: 9 .).<.)..##........##.#EV: 23Int: 15 M=j.))..##..)........~..##SH: 0Dex: 36 M=j+)....##..~.......)~...##M=jGXL: 16 Next: 21% Place: Snake Pit:2 .........##.....@##...## #M=js2Noise: ---------  Time: 24531.9 (0.0) .....#...##~~##~~##...#...#y) +3 longbow (flame) M=jq..#..#.......##...........#M=jFire: y) +3 longbow (flame) ..##.........................Zot (10493) Fast Gem (894) M=jʂ............................. ... .................#.......M=j`...#.......##..##.##M=j*..##.####### ..# >### ##### #a +0 battleaxe; a +1 chain mail of poison resistance; the +3 hat of Infinity _{Will+ Stlth+}M=jXCasting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command.M=jwM=jtM=j9 _M=jM=jf  You start putting on your armour.M=jbp2.6 (0.723M=jϙM=j0M=jg3.3 (1.42M=j8M=jѪM=jOg4.0 (2.11M=jM=jM=jzn7 (2.801M=jԹM=j{M=jg5.3 (3.40M=jCM=jz- 8 M=jj_You continue putting on the +3 hat of Infinity {Will+ Stlth+}. x5M=j/M=jM=j2r _You finish putting on the +3 hat of Infinity {Will+ Stlth+}.M=j1   M=j2 ICasting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M=jT M=j^U  Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy9%3 M=jU  b - Dimensional Bullseye Hexes/Translocation 5% 4  c + Yara's Violent Unravelling Hexes/Alchemy 16% 5 d - JinxbiteHexes1%2  v - Cause FearHexesM=jU D1% 4 M=jV -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitM=jM=jM=jF.)...#...##~~##~~##..#VividlyBlue the Marksdemigod .....##..##......##..#Demigod ..#.###..~........~..#Health: 135/135 ======================== .##..#...~........~..#Magic: 33/33 ======================== M=j).#...).##........##.#AC: 8Str: 9 .).<.)..##........##.#EV: 23M=j!Int: 15 .))..##..)........~..##SH: 0Dex: 36 M=j&)....##..~.......)~...##XL: 16 Next: 21% Place: Snake Pit:2 M=j#.........##.....@##...## #M=j@Noise: ---------  Time: 24535.3 (0.0) .....#...##~~##~~##...#...#M=j\y) +3 longbow (flame) ..#..#.......##...........#M=jxFire: y) +3 longbow (flame) ..##.........................M=j1Zot (10490) Fast Gem (890) ............................. ... .................#.......M=j`...#.......##..##.##M=j ..##.####### ..# >### ##### # M=j 8_Unknown command.M=j%'You start putting on your armour. M=j?_You continue putting on the +3 hat of Infinity {Will+ Stlth+}. x5 _You finish putting on the +3 hat of Infinity {Will+ Stlth+}.  M=j\3Casting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M=jwM=jM=j>.)...#...##~~##~~##..#VividlyBlue the Marksdemigod .....##..##......##..#Demigod M=jd..#.###..~........~..#Health: 135/135 ======================== .##..#...~........~..#Magic: 33/33 ======================== M=j).#...).##........##.#AC: 8Str: 9 M=j.).<.)..##........##.#EV: 23M=jInt: 15 .))..##..)........~..##SH: 0M=j0Dex: 36 )....##..~.......)~...##XL: 16 Next: 21% Place: Snake Pit:2 .........##.....@##...## #Noise: ---------  Time: 24535.3 (0.0) .....#...##~~##~~##...#...#M=j1y) +3 longbow (flame) ..#..#.......##...........#Fire: y) +3 longbow (flame) ..##.........................Zot (10490) Fast Gem (890) ............................. ... .................#..........#.......##..##.##..##.####### ..# >### ##### # _Unknown command.You start putting on your armour. _You continue putting on the +3 hat of Infinity {Will+ Stlth+}. x5 _You finish putting on the +3 hat of Infinity {Will+ Stlth+}.  Casting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M=jm  Okay, then.M=jIM=j. _M=jM=jM=jsM=jF _Unknown command.M=jh M=ji M=jn M=jt M=jmx A  You enter the shallow water.M=jy t89Water Gem (889) M=jbz M=j| N _Moving in this stuff is going to be slow.M=j/ M=j I8) M=jā M=j k _You feel yourself slow down.M=j M=ja K78M=j M=j M=jҍ M=j0 K67M=j M=j M=jI M=j K56M=j M=j& M=jț M=j$ K45M=j[ M=j M=j< M=j K34M=jâ M=jq M=j C2M=j 3M=j M=jH M=jS M=j K12M=j M=j M=j M=jn K01M=jC M=j)  M=jM Z##.)....##..~.......)~...## M=jj #..........##.....)##...## M=j #.......#...##~~##~~##...#. M=j r......#..#.......##.........  ...#...##....................  ....##.M=jܶ ...............  ... ...M=j% ............#.. ..#.........#.......##.. .....##.####### ..M=jQ  ##.......###### ## M=j ##......#  #........  ##. M=j f## ..M=jշ y.. .........### M=jĻ .45.0 (9.7M=jW ]6.0 (10.7)790M=j} M=j M=jF 0 _C - 4 darts of disjunctionM=j M=j' M=j M=j M=j[ M=j L879M=j M=j M=j 8#.......#...##~~##~~##...#..M=j ......#..#.......##.............#...##........................##.......M=j `....... ......M=j2 o.........# ..#M=jR .#.......##..# ....##.####### ..#M=j ##.......###### ######7.0 (1.0)M=j u...#  ##.M=j M..##.#..M=j >.##...#####M=j M=j z#..>^......M=j? M=j n8.0 (278M=j M=j0  M=jQ 3_Found an escape hatch in the floor.M=j M=jC  Skill  Level Cost  Apt Skill  Level Cost  Apt M=j% a - Fighting  10.3  14.3  -1   j + Spellcasting 8.5  12.7  -2      M=jH_    M=j b - Maces & Flails   0.0   1.2  -1   k - Hexes  12.0  17.8  -1  M=jd c - Staves   0.0   0.6  -1 +4 l - Necromancy   4.0   5.9  -1   d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1  M=j e - Throwing   0.0   1.2  -1   n - Alchemy   4.0   5.9  -1      M=j o - Fire Magic   0.8   1.2  -1  M=j> f - Ranged Weapons  18.0  29.1  -1          M=j~ p - Evocations   0.0   1.2  -1   g - Armour   5.0   7.1  -1  M=j.     h - Dodging  10.3  14.3  -1  M=jT    M=j; i - Stealth   0.0   1.0   0      M=j_    M=j"        M=jAa    M=j^_    M=j        M=j            M=j ?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  M=j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsM=jT%M=j)M=j-=#.......#...##~~##~~##...#.. VividlyBlue the Marksdemigod......#..#.......##.......... Demigod...#...##..................... Health: 135/135 ========================M=j-....##......................... Magic: 33/33 ========================M=j-... ......................#... AC: 8Str: 9M=j-..#.........#.......##..# EV: 23M=j.-Int: 15M=j7............##.####### ..# SH: 0Dex: 36M=jW.t##.......######M=jv.### XL: 16 Next: 21% Place: Snake Pit:2##.....@#M=j.?Noise: ---------  Time: 24548.0 (0.0)#..........#y) +3 longbow (flame)##.........#M=j.Fire: y) +3 longbow (flame) ##........#Zot (10477) Gem (878) ...........#M=j.F#.........#####.........M=j/#..>^...... _Unknown command.M=jj/You enter the shallow water. _Moving in this stuff is going to be slow. _You feel yourself slow down. _C - 4 darts of disjunction _Found an escape hatch in the floor.M=j2M=j2M=j55M=jr6M=j M=jb M=jn M=j H _No target in view!M=jjM=jkM=jqM=j9t M=jt:_No target in view!M=jM=j=M=j!M=jM=jh67 _M=j'M=j M=ja{...#...##........................##................M=j... ................# ..#...#.##..##M=j ..##.####### ..# ##.......###### ### M=j1###### ..........#  M=j##...#9.0 (1## #..M=j#...####M=j >^............#....M=jI.%..... .##M=jmM=jo50.0 (256M=jM=j M=j"_Found a talisman of death.M=jJLM=jLM=jMM=j7QM=jTa45M=jVM=jVM=j$YM=j|YK34M=j ZM=j\M=j]M=jE^K23M=jI_M=j{`M=jbM=j cK12M=jcM=jeM=jgM=jgK01M=jhM=jiM=jkM=jgkL690M=jlM=jmM=j pM=jmpL869M=jqM=jrM=jlta78M=juM=j^......##.# #......#....@.# M=j} .%.....#.##.#.# ..#.....##.#.# M=j}#.......#..#.# ..##........#M=j~.........# N   naga mage (constriction, asleep)..........# .N.....M=j8~6.M=jӂ+8.0 (8M=jW9.0 (967 M=j_M=jrM=jהM=jPBK )))))N  ))You shoot an arrow. The arrow hits the naga mage!!  The arrow burns the naga mage!  The naga mage shouts!M=j7i1SM=jnn .....S   anaconda (constriction, wandering).N   naga mage (constriction)M=jo^NThe naga mage is severely wounded.M=jox===8 (0.856M=jrM=j*uZ _You encounter an anaconda.M=jd)))))))M=j=NSM=jM=ja .....M=jy.You shoot an arrow. The arrow closely misses the naga mage.M=jH9*M=j,' M=j,a, fast)  The naga mage mumbles some strange words.M=jj S)NS  The naga mage seems to speed up.M=jkl60.645M=jnM=jFp2 _The anaconda hisses angrily.M=j'` ))))))M=jg1)You shoot an arrow.M=jQS.M=jIN.M=jQS.M=j-W.....M=jk1.434M=j M=j M=jZ_The arrow completely misses the naga mage.M=ju 0 SM=ju .M=j+v YCasting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M=j6x NM=j_x +.M=jy PS.M=j[} M=j} 0----2.4 (1.02) Fugue (0) Gem (863) M=j'~ M=jF M=j A _You call out to the remnants of the fallen!M=j .You shoot an arrow. The arrow hits the anaconda!!!  The arrow burns the anaconda!!M=jO))N   naga mage (constriction, fast)M=jP N.You kill the anaconda!M=j@[...M=j2=====3.3 (0.912M=jM=j$' _You hear a shout!M=j'))M=j4)M=jc))))M=jM=j( M=j#..M=j+.NM=j.M=j&*, catchi…)M=jG.M=j.M=jYou shoot an arrow. The arrow barely misses the naga mage.The wailing of tortured souls fills the air!M=j#& M=j#*M=j#*M=j#**M=j!$*M=jD$*M=jd$LThe naga mage spits poison at you.M=j]B..@M=j^#..M=jA^1.M=j_(4.2M=j_:1M=jeM=jh M=ji1_The splash of poison is repelled.M=ji )  You shoot an arrow. The arrow hits the naga mage!!  M=j&The arrow burns the naga mage.M=j2)))M=j!M=jJ 1NM=j e ...M=j N   naga (polearm, constriction)  You kill the naga mage!M=j 3===--5.0 (0.8021M=jx M=j r _You encounter a naga. It is wielding a +0 trident.M=j*# i ))))) M=j# n)You shoot an arrow. The arrow hits the naga. The arrow burns the naga.M=jn ^......M=jo 1=----8590M=jEs M=ju _The naga is moderately wounded. _You recovered 1 MP!M=j])))))))M=j(JN.M=j26....M=jE3.M=j4l6.6859M=j:M=jW<k _You shoot an arrow. The arrow barely misses the naga.M=j ))))) You shoot an arrow. The arrow hits the naga! The arrow burns the naga.M=jK7 N.The naga is almost dead.M=j;K....M=jZ<=====7.5 (0.978M=j@M=jBB _The wailing of tortured souls fills the air!M=jz ' M=j{ w)You shoot an arrow. The arrow hits the naga!! The arrow burns the naga.M=j~ )M=j:~ 8)))M=jI o....===--8.4637 _You kill the naga!M=j N--M=j M=j  M=j B_No target in view!M=j"M=j#M=jW'M=j )H _No target in view!M=jqM=j1rM=jUsM=jvM=jLxd=56 _M=jxM=jM=j#2M=jV=45M=jM=j׉Q _The wailing of tortured souls fills the air!M=jSK34M=jVM=jM=jOK23M=jqM=jlM=j  The wailing of tortured souls fills the air!  You encounter a naga warrior. It is wielding a +0 war axe.M=jXC....M=j.....=====N   naga warrior (constriction, wandering)NM=jd72.4 (4.0)M=jW3.4 (512 M=j'_M=jM=j M=je_You recovered 1 MP!M=j3 ))))) )You shoot an arrow. The arrow hits the naga warrior!!  The arrow burns the naga warrior.M=jg 1...M=j) ....M=j Y====--M=j %4.2 (0.8M=j M=j/  M=j~ a_The naga warrior is moderately wounded.M=j,F )))M=jpG))))You shoot an arrow.M=jr@CN.M=j$L'..M=jZL..M=jL#..M=jNM=j*N73=--M=jMN&5.1 (0.9M=joN-01M=jNM=j=UM=jZ M=jfZ_The arrow closely misses the naga warrior. _You recovered 1 MP!M=jN ))))M=j) M=j?QYou shoot an arrow. The arrow hits the naga warrior!  M=jc!The arrow burns the naga warrior.M=j'BN.M=jf/(..M=j0#..M=j]1Y9 (0.8490M=j1M=j 8M=j); M=j;__The naga warrior is severely wounded.M=jT9( M=j9)You shoot an arrow. The arrow hits the naga warrior!!  The arrow burns the naga warrior!M=jC&))M=jD1))M=jK....M=j%46.8 (0.98449M=jM=jP _You kill the naga warrior!M=j M=j! M=j' M=j?*  M=jl* B_No target in view!M=jtM=jtM=jwM=j7yH _No target in view!M=j M=jM=j}M=j>M=j/M=jΩh78 _M=jM=j%M=j]=67M=jM=jM=jɳM=j"K56M=jM=j:M=jM=jK45M=jM=jM=jM=jxK34M=j;M=jM=j@M=jK23M=jiM=jM=jbM=jK12M=jM=jM=jnM=j0) Fugue (4) 1M=jM=jv _You are losing your grip on the fallen.M=jM=j_L390M=jHM=jM=jhM=jL839M=jM=jLM=j"M=jf578M=jM=jM=j M=jM=j.M=j#...####...#####..##M=j#..>^......##.###......#......#M=jG.%.....#.##.#.# M=jkB ..#.....##.#.#  #..#.# M=j ..##...)....# M=j ......).@# ---M=jz ..........# M=j .........  .......... ....................M=j"x### #...###.#M=jEr#... #.#M=jZ ---88.8 (12.M=j<f0)  A malevolent force fills the Snake Pit... and a teleportation trapM=jb6spontaneously manifests!M=j/  --more--M=jAim: a shock serpent (72% to hit)  N=j@TeYou shoot an arrow. The arrow hits the shock serpent!  The arrow burns the shock serpent.  N=jpT4Your attack snaps the shock serpent out of its fear.N=jZ1...N=jɪ..N=jAim: a shock serpent (72% to hit)  You shoot an arrow. The arrow hits the shock serpent!  The arrow burns the shock serpent.N=jY;r attack snaps the shock serpent out of its fear.  N=jThe shock serpent is moderately wounded.The wailing of tortured souls fills the air!N=j4& N=jc*N=j*N=jɹ**N=j**N=jE^*The shock serpent discharges a tendril of electricity.N=jE.NN=jLS.N=j\.@..N=j#..N=jW4=====600.1 (0.9N=j C56N=jN=j N=j_The bolt of electricity is repelled. _You recovered 2 HP!N=j) ....####...#VividlyBlue the Marksdemigod .....###..##Demigod ......##.##N=juHealth: 84/135 ==============---------- ..#......##Magic: 32/33 =======================- ..#.##.#.##.AC: 8Str: 9 N=j....##.#.##..EV: 23Int: 15 N=jw....#..#.##..N####SH: 0Dex: 36 #...)....##..^...#N=jXL: 16 Next: 26% Place: Snake Pit:2 ......)..##....)@#Noise: =====----  Time: 24600.1 (0.0) N=jE.........#####..*#y) +3 longbow (flame)N=jk......... ##.*#Fire: y) +3 longbow (flame) N=j^.......... #.*#Zot (10425) Fugue (2) Gem (826) ........... #.*#N=j.........### #)S#N   salamander mysticN=j֗#...###.## ...#S   shock serpentN=j~#... #.# ...#N=j"The shock serpent discharges a tendril of electricity. _The bolt of electricity is repelled. _You recovered 2 HP!  N=jYFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a shock serpent (moderately wounded, 72% to hit)N=j ....####...#VividlyBlue the Marksdemigod .....###..##Demigod ......##.##N=jU*Health: 84/135 ==============---------- ..#......##Magic: 32/33 =======================- ..#.##.#.##.AC: 8Str: 9 ....##.#.##..EV: 23Int: 15 ....#..#.##..N####SH: 0N=jDex: 36 #...)....##..^...#N=jrXL: 16 Next: 26% Place: Snake Pit:2 ......)..##....)@#Noise: =====----  Time: 24600.1 (0.0) .........#####..)#y) +3 longbow (flame)N=j......... ##.)#Fire: y) +3 longbow (flame) N=j.......... #.)#Zot (10425) Fugue (2) Gem (826) N=jG........... #.)#.........### #)S#N=jhN   salamander mystic#...###.## ...#N=jS   shock serpent#... #.# ...# N=j_You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineN=jAim: a shock serpent (moderately wounded, 72% to hit)  You shoot an arrow. The arrow hits the shock serpent!  The arrow burns the shock serpent.N=jfIS  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a shock serpent (moderately wounded, 72% to hit)  You shoot an arrow. The arrow hits the shock serpent!  The arrow burns the shock serpent.  The shock serpent is severely wounded.N=jJB.NN=jJDS.N=jP...S   guardian serpentN=jIQk7=3=N=jsQi1.0 (0.945N=jqUN=jW N=j X_The wailing of tortured souls fills the air! _You recovered 3 HP! You recovered 1 MP!N=ji....####...#VividlyBlue the Marksdemigod .....###..##Demigod N=jܚ......##.##Health: 87/135 ===============--------- ..#......##Magic: 33/33 ======================== ..#.##.#.##.AC: 8N=jStr: 9 ....##.#.##.SEV: 23N=j@,Int: 15 N=j....#..#.##...####SH: 0Dex: 36 #...)....##..^N..#XL: 16 Next: 26% Place: Snake Pit:2 ......)..##....)@#Noise: =====----  Time: 24601.0 (0.0) .........#####..*#y) +3 longbow (flame)......... ##.*#Fire: y) +3 longbow (flame) .......... #.*#Zot (10424) Fugue (2) Gem (825) N=jU........... #.S#N=j.........### #).#N   salamander mystic#...###.## ...#S   shock serpent#... #.# ...#S   guardian serpentThe shock serpent is severely wounded. _The wailing of tortured souls fills the air! _You recovered 3 HP! You recovered 1 MP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a shock serpent (severely wounded, 72% to hit)N=j|....####...#VividlyBlue the Marksdemigod .....###..##Demigod N=jȧ......##.##Health: 87/135 ===============--------- ..#......##Magic: 33/33 ======================== ..#.##.#.##.AC: 8N=j(Str: 9 ....##.#.##.SEV: 23Int: 15 ....#..#.##...####SH: 0Dex: 36 N=jR6#...)....##..^N..#XL: 16 Next: 26% Place: Snake Pit:2 N=jv2......)..##....)@#Noise: =====----  Time: 24601.0 (0.0) N=j.........#####..)#y) +3 longbow (flame)N=j......... ##.)#Fire: y) +3 longbow (flame) N=j.......... #.)#Zot (10424) Fugue (2) Gem (825) N=j ........... #.S#.........### #).#N=j-SN   salamander mystic#...###.## ...#S   shock serpentN=jO#... #.# ...#N=js$S   guardian serpent _You recovered 3 HP! You recovered 1 MP!  N=jFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a shock serpent (severely wounded, 72% to hit)  N=j^You shoot an arrow. The arrow hits the shock serpent!  The arrow burns the shock serpent.N=jfNFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line  Aim: a shock serpent (severely wounded, 72% to hit)  You shoot an arrow. The arrow hits the shock serpent!  The arrow burns the shock serpent.  The shock serpent is almost dead.N=j NThe guardian serpent coils itself and waves its upper body at you.N=jS §NN=jbYou encounter a salamander. It is wielding a +0 trident. x2N=jDS§N=j~...NN 2 salamanders (polearms, 1 fast)S   shockS   guardian serpentN=jG9===--8 (0.834N=jN=jmN=jo _The salamander mystic blinks! The shock serpent blinks! _You recovered 2 HP!N=jN=j=sRead which item? Scrolls N=j\ b - 2 scrolls of blinking  f - 6 scrolls of fear  t - 5 scrolls of teleportationa - 4 scrolls of enchant armour  i - 2 scrolls of identify  p - 6 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  N=jx - 2 scrolls of amnesia N=jK I - 4 scrolls of immolation  S - 3 scrolls of silence N=j% V - 5 scrolls of vulnerability N=j;[!] read|quaff|evoke[?] describe selectedN=jöN=jN=j- ....####...#VividlyBlue the Marksdemigod .....###..##Demigod ......##.##N=jHealth: 89/135 ===============--------- ..#......##Magic: 33/33 ======================== ..#.##.#.##.AC: 8Str: 9 N=j....##.#.##.SEV: 23Int: 15 ....#..#.##...####SH: 0Dex: 36 N=j##...)....##..^§SN#XL: 16 Next: 26% Place: Snake Pit:2 ......)..##....N@#Noise: ===------  Time: 24601.8 (0.0) .........#####.N.#N=j.y) +3 longbow (flame)......... ##..#Fire: y) +3 longbow (flame) .......... #..#Zot (10423) Fugue (2) Gem (824) ........... #.§#.........### #).#N   salamander mysticN=j#...###.## ...#NN 2 salamanders (polearms, 1 fast)#... #.# ...#S   shock serpentS   guardian serpentThe arrow burns the shock serpent.  The shock serpent is almost dead.The guardian serpent coils itself and waves its upper body at you.N=j`You encounter a salamander. It is wielding a +0 trident. x2 _The salamander mystic blinks! The shock serpent blinks! _You recovered 2 HP!N=jP  Okay, then.N=jN=jN=j. _N=jPh  Casting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=jUN=j Your spells (cast)TypeFailure Level  a + Fugue of the Fallen NecromancyN=j̧9% 3 b - Dimensional BullseyeHexes/Translocation5%4  c - Yara's Violent UnravellingHexes/AlchemyN=j_16%5  d - JinxbiteHexes1%N=jK2  v - Cause FearHexes1%N=jA4 N=jsSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitN=j{ N=j N=j ....####...#VividlyBlue the Marksdemigod .....###..##Demigod ......##.##N=j GHealth: 89/135 ===============--------- ..#......##Magic: 33/33 ======================== ..#.##.#.##.AC: 8Str: 9 ....##.#.##.SN=jL EV: 23Int: 15 ....#..#.##...####SH: 0N=j Dex: 36 #...)....##..^§SN#XL: 16 Next: 26% Place: Snake Pit:2 N=jˆ ......)..##....N@#N=j Noise: ===------  Time: 24601.8 (0.0) .........#####.N.#y) +3 longbow (flame)......... ##..#Fire: y) +3 longbow (flame) N=j# .......... #..#Zot (10423) Fugue (2) Gem (824) N=jS ........... #.§#.........### #).#N=j FN   salamander mystic#...###.## ...#NN 2 salamanders (polearms, 1 fast)N=j i#... #.# ...#S   shock serpentS   guardian serpentN=j߉ *You encounter a salamander. It is wielding a +0 trident. x2 _The salamander mystic blinks! The shock serpent blinks! _You recovered 2 HP! _Okay, then.N=j NCasting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=jk N=j ....####...#VividlyBlue the Marksdemigod .....###..##Demigod N=j ......##.##Health: 89/135 ===============--------- ..#......##Magic: 33/33 ======================== ..#.##.#.##.AC: 8N=j! Str: 9 ....##.#.##.SEV: 23Int: 15 N=jQ ....#..#.##...####SH: 0Dex: 36 N=j S#...)....##..^§SN#XL: 16 Next: 26% Place: Snake Pit:2 N=j ......)..##....N@#Noise: ===------  Time: 24601.8 (0.0) .........#####.N.#N=jt y) +3 longbow (flame)......... ##..#N=j SFire: y) +3 longbow (flame) N=jّ i.......... #..#N=j7 UZot (10423) Fugue (2) Gem (824) N=jk ........... #.§#.........### #).#N=jB 5N   salamander mystic#...###.## ...#NN 2 salamanders (polearms, 1 fast)#... #.# ...#S   shock serpentN=j~ S   guardian serpentYou encounter a salamander. It is wielding a +0 trident. x2 _The salamander mystic blinks! The shock serpent blinks! N=jÓ _You recovered 2 HP! _Okay, then.Casting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=jl ....####...# VividlyBlue the Marksdemigod .....###..## Demigod ......##.## Health: 89/135 ===============--------- N=j `..#......## Magic: 29/33 =====================--- ..#.##.#.##. AC: 8Str: 9 N=j c....##.#.##.S EV: 23Int: 15 ....#..#.##...#### SH: 0N=j% ,Dex: 36 N=j~ #...)....##..^§SN# XL: 16 Next: 26% Place: Snake Pit:2 ......)..##....N@# Noise: ===------  Time: 24601.8 (0.0) .........#####.N.# y) +3 longbow (flame)  ......... ##..# Fire: y) +3 longbow (flame) N=jΨ  .......... #..# Zot (10423) Fugue (2) Gem (824)  ........... #.§#  .........### #).# N   salamander mystic  #...###.## ...#N=j $ NN 2 salamanders (polearms, 1 fast)  #... #.# ...# S   shock serpent  S   guardian serpent N=j _Okay, then.Casting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a shock serpent (almost dead)"N=j"N=j ....####...#VividlyBlue the Marksdemigod "N=j* Y.....###..##Demigod "N=ju ......##.##Health: 89/135 ===============--------- "N=j :..#......##"N=jd "Magic: 33/33 ======================== ..#.##.#.##.AC: 8Str: 9 "N=j ....##.#.##.SEV: 23"N=j ,Int: 15 "N=jC....#..#.##...####SH: 0"N=j,Dex: 36 "N=j#...)....##..^§SN#"N=jG*XL: 16 Next: 26% Place: Snake Pit:2 ......)..##....N@#"N=jDNoise: ===------  Time: 24601.8 (0.0) .........#####.N.#y) +3 longbow (flame)"N=jf%......... ##..#Fire: y) +3 longbow (flame) .......... #..#"N=jUZot (10423) Fugue (2) Gem (824) "N=j........... #.§#"N=je.........### #).#"N=jN   salamander mystic#...###.## ...#"N=j*NN 2 salamanders (polearms, 1 fast)#... #.# ...#S   shock serpentS   guardian serpentCasting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a shock serpent (almost dead)  Okay, then."N=j$%"N=jx&"N=j."N=jT1. _"N=jQ  Aiming: Dimensional Bullseye"N=j 5"N=j5Press: ? - help, Dir - move target: a shock serpent (almost dead"N=j^ ) "N=j@_Okay, then.  "N=jCasting: Dimensional Bullseye (mi"N=jldly dangerous; 5% risk of failure)  Confirm wi"N=j9Hth . or Enter, or press ? or * to list all spells."N=j""N=j_# Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy9%"N=j#M3  b + Dimensional Bullseye Hexes/Translocation 5% 4 c - Yara's Violent UnravellingHexes/Alchemy16%5  d - JinxbiteHexes1%"N=j$h2  v - Cause FearHexes1%4 "N=j0$Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit#N=j;X #N=j] #N=jb ....####...#VividlyBlue the Marksdemigod .....###..##Demigod ......##.###N=jc Health: 89/135 ===============--------- ..#......##Magic: 33/33 ======================== ..#.##.#.##.#N=j9c AC: 8Str: 9 ....##.#.##.SEV: 23#N=jc Int: 15 ....#..#.##...####SH: 0Dex: 36 #...)....##..^§SN##N=jc 'XL: 16 Next: 26% Place: Snake Pit:2 ......)..##....N@#Noise: ===------  Time: 24601.8 (0.0) .........#####.N.##N=jc y) +3 longbow (flame)......... ##..##N=j"d Fire: y) +3 longbow (flame) .......... #..#Zot (10423) Fugue (2) Gem (824) ........... #.§##N=jQd .........### #).#N   salamander mystic#N=jd #...###.## ...#NN 2 salamanders (polearms, 1 fast)#... #.# ...#S   shock serpent#N=jd zS   guardian serpent#N=jd Aiming: Dimensional Bullseye (mildly dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a shock serpent (almost dead) _Okay, then.#N=j e OCasting: Dimensional Bullseye (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#N=jxe #N=jk ....####...#VividlyBlue the Marksdemigod .....###..##Demigod ......##.###N=jSl Health: 89/135 ===============--------- ..#......##Magic: 33/33 ======================== ..#.##.#.##.AC: 8Str: 9 #N=jl "....##.#.##.SEV: 23Int: 15 ....#..#.##...#####N=j(m #SH: 0Dex: 36 #...)....##..^§SN##N=j{m *XL: 16 Next: 26% Place: Snake Pit:2 ......)..##....N@##N=jn Noise: ===------  Time: 24601.8 (0.0) .........#####.N.#y) +3 longbow (flame)......... ##..#Fire: y) +3 longbow (flame) .......... #..#Zot (10423) Fugue (2) Gem (824) #N=jn ........... #.§#.........### #).##N=jo N   salamander mystic#...###.## ...#NN 2 salamanders (polearms, 1 fast)#... #.# ...#S   shock serpentS   guardian serpent#N=jp Aiming: Dimensional Bullseye (mildly dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a shock serpent (almost dead) _Okay, then.#N=jp OCasting: Dimensional Bullseye (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#N=j ....####...# VividlyBlue the Marksdemigod .....###..###N=j(  Demigod ......##.## Health: 89/135 ===============--------- ..#......###N=j I Magic: 28/33 ====================---- ..#.##.#.##. AC: 8Str: 9 #N=j҈ ....##.#.##.S EV: 23Int: 15 #N=j6 ....#..#.##...#### SH: 0Dex: 36 #N=j #...)....##..^§SN# XL: 16 Next: 26% Place: Snake Pit:2 #N=jЉ ......)..##....N@# Noise: ===------  Time: 24601.8 (0.0) #N=j $.........#####.N*# y) +3 longbow (flame)  ......... ##..##N=jl  Fire: y) +3 longbow (flame)  .......... #..##N=j  Zot (10423) Fugue (2) Gem (824)  ........... #.§# #N=j R .........### #).# N   salamander mystic  #...###.## ...##N=jX  NN 2 salamanders (polearms, 1 fast)  #... #.# ...##N=j I S   shock serpent  S   guardian serpent#N=j Aim: a shock serpent (almost dead) _Okay, then.#N=j@ @Casting: Dimensional Bullseye (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#N=j +Aiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Press: ? - help, Dir - move target$N=j$N=j8 ....####...#VividlyBlue the Marksdemigod .....###..##Demigod ......##.##$N=jHealth: 89/135 ===============--------- ..#......##$N=j Magic: 33/33 ======================== ..#.##.#.##.$N=j95AC: 8$N=jc+Str: 9 $N=jb....##.#.##.S$N=j5EV: 23$N=j,Int: 15 $N=j _....#..#.##...####$N=j35SH: 0$N=jZ,Dex: 36 $N=j#...)....##..^§SN#$N=jXL: 16 Next: 26% Place: Snake Pit:2 $N=jJ......)..##....N@#$N=jNoise: ===------  Time: 24601.8 (0.0) $N=j`.........#####.N.#$N=jy) +3 longbow (flame)......... ##..#$N=j|SFire: y) +3 longbow (flame) $N=ji.......... #..#$N=jUZot (10423) Fugue (2) Gem (824) $N=j............ #.§#$N=j\.........### #).#$N=jiN   salamander mystic$N=j{#...###.## ...#$N=jbNN 2 salamanders (polearms, 1 fast)$N=j0#... #.# ...#$N=jepS   shock serpent$N=jyS   guardian serpent $N=j/_Okay, then.$N=jFCasting: Dimensional Bullseye (mildly dangerous; 5% risk of failure)  $N=jMConfirm with . or Enter, or press ? or * to list all spells.$N=jAiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  $N=jTPress: ? - help, Dir - move targetOkay, then.$N=jY$N=j $N=jl$N=j . _$N=j= kMConfirm with . or Enter, or press ? or * to list all spells. $N=j=  Aiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Press: ? - help, Dir - move target _Okay, then.  $N=j > ICasting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$N=j& $N=j| A Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy9%3  b - Dimensional BullseyeHexes/Translocation$N=j K5%4  c + Yara's Violent Unravelling Hexes/Alchemy 16% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%$N=ju 44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit&N=jY&N=j Z&N=jb&N=jm....####...#VividlyBlue the Marksdemigod .....###..##Demigod &N=jm8......##.##&N=jnHealth: 89/135 ===============--------- ..#......##&N=j.nMagic: 33/33 ======================== ..#.##.#.##.&N=j_n5AC: 8&N=jnStr: 9 ....##.#.##.S&N=jn5EV: 23&N=jn,Int: 15 &N=j%o....#..#.##...####SH: 0Dex: 36 &N=jQo#...)....##..^§SN#&N=jo'XL: 16 Next: 26% Place: Snake Pit:2 ......)..##....N@#Noise: ===------  Time: 24601.8 (0.0) .........#####.N.#&N=joy) +3 longbow (flame)......... ##..#Fire: y) +3 longbow (flame) &N=jpC.......... #..#Zot (10423) Fugue (2) Gem (824) ........... #.§#&N=j;p.........### #).#N   salamander mystic&N=jhp\#...###.## ...#NN 2 salamanders (polearms, 1 fast)#... #.# ...#&N=jp?S   shock serpentS   guardian serpentConfirm with . or Enter, or press ? or * to list all spells.&N=jpAiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Press: ? - help, Dir - move target &N=jpP_Okay, then.Casting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&N=j!q&N=jNq&N=jv ....####...#VividlyBlue the Marksdemigod .....###..##Demigod ......##.##&N=jKwHealth: 89/135 ===============--------- ..#......##Magic: 33/33 ======================== ..#.##.#.##.AC: 8&N=j~wStr: 9 ....##.#.##.SEV: 23Int: 15 &N=jw....#..#.##...####SH: 0Dex: 36 #...)....##..^§SN#&N=jwXL: 16 Next: 26% Place: Snake Pit:2 ......)..##....N@#Noise: ===------  Time: 24601.8 (0.0) &N=j)x.........#####.N.#y) +3 longbow (flame)......... ##..#&N=j^xFire: y) +3 longbow (flame) .......... #..#Zot (10423) Fugue (2) Gem (824) &N=jxm........... #.§#.........### #).#N   salamander mystic&N=jx#...###.## ...#NN 2 salamanders (polearms, 1 fast)#... #.# ...#S   shock serpent&N=jxS   guardian serpentConfirm with . or Enter, or press ? or * to list all spells.&N=jy;Aiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Press: ? - help, Dir - move target _Okay, then.&N=jAy?Casting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&N=jى....####...#VividlyBlue the Marksdemigod .....###..##&N=jDemigod ......##.##Health: 89/135 ===============--------- ..#......##&N=jaMagic: 29/33 =====================--- ..#.##.#.##.AC: 8&N=jStr: 9 ....##.#.##.SEV: 23Int: 15 &N=j ....#..#.##...####SH: 0Dex: 36 #...)....##..^§SN#XL: 16 Next: 26% Place: Snake Pit:2 &N=jB......)..##....N@#Noise: ===------  Time: 24601.8 (0.0) &N=j<".........#####.N.#y) +3 longbow (flame)......... ##..#&N=jiFire: y) +3 longbow (flame) .......... #..#Zot (10423) Fugue (2) Gem (824) &N=jm........... #.§#.........### #).#N   salamander mystic&N=jË\#...###.## ...#NN 2 salamanders (polearms, 1 fast)#... #.# ...#&N=j$S   shock serpentS   guardian serpentPress: ? - help, Dir - move target &N=j)W_Okay, then.Casting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&N=j\@Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate(N=j b N@ _Okay, then(N=j .Yara's Violent Unravelling (dangerous; 16% risk of failure)  (N=j- MConfirm with . or Enter, or press ? or * to list all spells.(N=j *Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate(N=j2 ^Look: a salamander, wielding a +0 trident (chance to affect: 61%))N=jt .SN)N=jat fhock serpent (almost dead, *N=jSNalamander, wielding a +0 trident (fast, chance to affect: 61%)*N=jb....####...#VividlyBlue the Marksdemigod .....###..##*N=j;c=Demigod ......##.##Health: 89/135 ===============--------- ..#......##Magic: 29/33 =====================--- ..#.##.#.##.AC: 8Str: 9 *N=jpcW....##.#.##..EV: 23Int: 15 ....#..#.##..S####SH: 0*N=jcDex: 36 #...)....##..^§SN#XL: 16 Next: 26% Place: Snake Pit:2 *N=jc6......)..##....N@#Noise: ===------  Time: 24601.8 (0.0) *N=jdc.........#####.N.#y) +3 longbow (flame)......... ##..#Fire: y) +3 longbow (flame) *N=jEd.......... #..#Zot (10423) Fugue (2) Gem (824) *N=jd........... #.§#.........### #).#*N=jdiN   salamander mystic*N=je\#...###.## ...#NN 2 salamanders (polearms, 1 fast)#... #.# ...#*N=jKe3S   shock serpentS   guardian serpentPress: ? - help, Dir - look around, f - activate*N=je,Look: a salamander, wielding a +0 trident (fast, chance to affect: 61%)  The salamander mystic resists with almost no effort.  The salamander looks frightened!  The salamander resists with some effort.  The shock serpent resists with almost no effort.*N=jkNN, 1 fl…)Look: a salamander, wielding a +0 trident (fast, chance to affect: 61%)  The salamander mystic resists with almost no effort.*N=jklooks frightened!resists with some effort.hock serpent resists with almost no effort.guardian serpent resists with almost no effort.*N=jwoI ***N=jo^*The shock serpent discharges a tendril of electricity.*N=j .SThe bolt of electricity hits you!*N=j^N)N*N=jN@.N)The shock serpent discharges a tendril of electricity.bolt of electricity hits you!  Cornered, the salamander turns to fight!  The shock serpent completely misses you.  The salamander mystic completely misses you.salamander hits you with a +0 trident!*N=jϩ65----2.8 (123*N=j=*N=j _You are engulfed in flames! _You took 24 damage!0N=j+x....####...#VividlyBlue the Marksdemigod .....###..##Demigod 0N=jx......##.##Health: 65/135 ===========------------- ..#......##Magic: 29/33 =====================--- ..#.##.#.##.0N=jxAC: 8Str: 9 ....##.#.##..EV: 23Int: 15 0N=jxw....#..#.##...####SH: 0Dex: 36 #...)....##..^SSN#0N=j3yXL: 16 Next: 26% Place: Snake Pit:2 ......)..##....)@#Noise: ===------  Time: 24602.8 (1.0) 0N=jy).........#####.NN#y) +3 longbow (flame)......... ##..#Fire: y) +3 longbow (flame) .......... #..#Zot (10422) Fugue (2) Gem (823) 0N=jy........... #.§#.........### #).#N   salamander mystic#...###.## ...#0N=jzQNN 2 salamanders (polearms, 1 fast)#... #.# ...#S   shock serpent0N=jS   guardian serpent _You are engulfed in flames! _You took 24 damage!  Read: 6 scrolls of fear0N=jpzMPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a salamander, wielding a +0 trident (fast, chance to affect: 90%)1N=jO....####...#VividlyBlue the Marksdemigod .....###..##Demigod ......##.##1N=jVHealth: 65/135 ===========------------- ..#......##Magic: 29/33 =====================--- ..#.##.#.##.AC: 8Str: 9 ....##.#.##..EV: 23Int: 15 ....#..#.##...####SH: 0Dex: 36 1N=jr#...)....##..^SSN#XL: 16 Next: 26% Place: Snake Pit:2 ......)..##....)@#Noise: ===------  Time: 24602.8 (1.0) .........#####.NN#y) +3 longbow (flame)......... ##..#1N=j;Fire: y) +3 longbow (flame) .......... #..#Zot (10422) Fugue (2) Gem (823) ........... #.§#.........### #).#N   salamander mystic#...###.## ...#NN 2 salamanders (polearms, 1 fast)#... #.# ...#1N=j:S   shock serpentS   guardian serpentAs you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  The salamander mystic looks frightened! The salamander looks frightened!  The salamander resists with some effort.  The shock serpent looks frightened!  The guardian serpent resists with almost no effort.1N=jnV§S1N=j,7S.1N=j7N.1N=jD.NThe salamander mystic looks frightened! The salamander looks frightened!  The salamander resists with 1N=jsome effort.hock serpentguardian serpent resists with almost no effort.wailing of tortured souls fills the air!salamander hits you with a +0 trident.1N=j.N(fleeing)N, 1 fl…)S(fleeing)1N=jЦ51--=====3121N=j1N=j7 _You are engulfed in flames! _You took 14 damage!4N=je )))))You shoot an arrow.4N=j}S §NSThe arrow closely misses the guardian serpent.The guardian serpent coils itself and waves its upper body at you.4N=jPT@N§4N=jT<N.4N=j\ S....SNN4N=jH\tSThe shock serpent blinks! The salamander mystic blinks!4N=j9]y42-----4.6 (0.84N=jo]C014N=ja4N=jc4 _The guardian serpent hits you! 4N=jdd_You took 9 damage!7N=j U ....####...# VividlyBlue the Marksdemigod 7N=jgU Q.....###..## Demigod ......##.## Health: 42/135 =======----------------- ..#......## Magic: 29/33 =====================--- ..#.##.#.##. AC: 87N=jU 3Str: 9 ....##.#.##.. EV: 23Int: 15 ....#..#.##...#### SH: 0Dex: 36 #...)....##..^N.S# XL: 16 Next: 26% Place: Snake Pit:2 ......)..##....S@#7N=jEV  Noise: ====-----  Time: 24604.6 (0.8) .........#####.NN# y) +3 longbow (flame)  ......... ##§.#7N=jV  Fire: y) +3 longbow (flame)  .......... #..#7N=jV ( Zot (10420) Fugue (2) Gem (821)  ........... #..#  .........### #).#7N=jW  N   salamander mystic  #...###.## ...#7N=jPW  NN 2 salamanders (polearms, 1 fast, 1 fl…) #... #.# ...# S   shock serpent 7N=jW  S   guardian serpentThe shock serpent blinks! The salamander mystic blinks! _The guardian serpent hits you! _You took 9 damage!  Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move target8N=j 3*@8N=j4 8N=jc ..........#VividlyBlue the Marksdemigod #.........#Demigod ##........##8N=j Health: 42/135 =======----------------- ...........######Magic: 29/33 =====================--- .........####...#AC: 8Str: 9 #.........###..##EV: 238N=j iInt: 15 #..>^......##.##########SH: 0Dex: 36 #......#......##........8N=j% /XL: 16 Next: 26% Place: Snake Pit:2 .%.....#.##.#.##@.......Noise: ====-----  Time: 24604.6 (0.8)  ..#.....##.#.##..#####.8N=jU y) +3 longbow (flame)#.......#..#.##...####Fire: y) +3 longbow (flame) 8N=j ..##...)....##..^N.S#Zot (10420) Fugue (2) Gem (821) 8N=j ......)..##....S§#..........#####.NN#8N=j kN   salamander mystic......... ##§.#NN 2 salamanders (polearms, 1 fast, 1 fl…)8N=j .......... #..#S   guardian serpent........... #..#The shock serpent blinks! The salamander mystic blinks! 8N=ji _The guardian serpent hits you! _You took 9 damage!  Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move target8N=jq . _The guardian serpent hits you! 8N=j _You took 9 damage!  Blink to where?  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  8N=j  8As you read the scroll of blinking, it crumbles to dust.8N=j P§N8N=j DN.8N=j ANN8N=j$ 8N=j OS)8N=j /S8N=j E.N8N=j .NNS   shock8N=j; S   guardian serpent8N=j O5==8N=j j5.6 (1.01908N=j 8N=j  8N=j2 _The wailing of tortured souls fills the air! _You recovered 3 HP!:N=j:N=jEvoke which item? Wands  a - a wand of flame (22)b - a wand of acid (6)  d - a wand of digging (4)  :N=j oe - a wand of paralysis (11) Miscellaneous  g - a +0 condenser vane :N=ji[!] read|quaff|evoke[?] describe selected;N=jW ;N=j\ ;N=jb ..........#VividlyBlue the Marksdemigod #.........#Demigod ;N=jb ]##........##Health: 45/135 ========---------------- ...........######Magic: 29/33 =====================--- .........####...#;N=jc AC: 8Str: 9 #.........###..##EV: 23Int: 15 ;N=jTc #..>^......##.##########SH: 0Dex: 36 #......#......##........XL: 16 Next: 26% Place: Snake Pit:2 ;N=jc /.%.....#.##.#.##@.......Noise: =====----  Time: 24605.6 (0.0)  ;N=jc ..#.....##.#.##..#####.y) +3 longbow (flame);N=jc #.......#..#.##...####Fire: y) +3 longbow (flame) ;N=j d ..##...)....##..^SS.#Zot (10419) Fugue (2) Gem (820) ;N=j:d ......)..##...N)N#..........#####...#;N=jgd N   salamander mystic......... ##N.#;N=jd JNN 2 salamanders (polearms, 1 fast, 1 fl…).......... #..#S   shock serpent;N=jd ........... #..#S   guardian serpentBlink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move target;N=jg As you read the scroll of blinking, it crumbles to dust. _The wailing of tortured souls fills the air! _You recovered 3 HP!;N=jj P  Okay, then.;N=jk ;N=j D _=N=j+_  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=N=j=N=j{  Your spells (cast)TypeFailure Level =N=j ha - Fugue of the FallenNecromancy9%=N=j T3  b - Dimensional BullseyeHexes/Translocation=N=jE @5%4  =N=jt 7c - Yara's Violent UnravellingHexes/Alchemy=N=j 16%=N=j <5  d - JinxbiteHexes=N=j 1%=N=j< +2  v + Cause Fear=N=jj Hexes=N=j <1% 4 =N=j -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit?N=j$! ?N=j' ?N=j&/ z..........#VividlyBlue the Marksdemigod ?N=j/ i#.........#Demigod ##........##?N=j/ 8Health: 45/135 ========---------------- ...........######Magic: 29/33 =====================--- .........####...#?N=j0 AC: 8Str: 9 #.........###..##EV: 23Int: 15 ?N=j:0 #..>^......##.##########SH: 0Dex: 36 ?N=jk0 w#......#......##........XL: 16 Next: 26% Place: Snake Pit:2 .%.....#.##.#.##@.......?N=j0 Noise: =====----  Time: 24605.6 (0.0)  ?N=j 1 ..#.....##.#.##..#####.y) +3 longbow (flame)?N=j;1 ~#.......#..#.##...####?N=jj1 KFire: y) +3 longbow (flame) ?N=j1 ..##...)....##..^SS.#?N=j1 _Zot (10419) Fugue (2) Gem (820) ?N=j1 ......)..##...N)N#?N=jP2 )..........#####...#N   salamander mystic......... ##N.#?N=j2 NN 2 salamanders (polearms, 1 fast, 1 fl…).......... #..#?N=j2 S   shock serpent........... #..#?N=jd3 S   guardian serpentAs you read the scroll of blinking, it crumbles to dust. _The wailing of tortured souls fills the air! ?N=j3 d_You recovered 3 HP! ?N=j3 '_Okay, then.?N=j!4 ECasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?N=j~4 ?N=j; ..........#VividlyBlue the Marksdemigod #.........#?N=jO; EDemigod ##........##?N=j; Health: 45/135 ========---------------- ...........######?N=j; Magic: 29/33 =====================--- .........####...#?N=j; -AC: 8?N=j < aStr: 9 #.........###..##?N=ji< YEV: 23Int: 15 ?N=j< #..>^......##.##########SH: 0?N=j< Dex: 36 #......#......##........?N=j(= XL: 16 Next: 26% Place: Snake Pit:2 ?N=j]= .%.....#.##.#.##@.......?N=j= Noise: =====----  Time: 24605.6 (0.0)  ?N=j= ..#.....##.#.##..#####.y) +3 longbow (flame)?N=j= ~#.......#..#.##...####?N=jI> KFire: y) +3 longbow (flame) ?N=jz> ..##...)....##..^SS.#?N=j> _Zot (10419) Fugue (2) Gem (820) ?N=j> ......)..##...N)N#..........#####...#?N=j ? iN   salamander mystic?N=j:? }......... ##N.#?N=ji? rNN 2 salamanders (polearms, 1 fast, 1 fl…)?N=j? i.......... #..#?N=j? S   shock serpent........... #..#?N=j@ S   guardian serpent?N=j5@ TAs you read the scroll of blinking, it crumbles to dust. ?N=jd@ _The wailing of tortured souls fills the air! _You recovered 3 HP! ?N=j@ '_Okay, then.?N=j@ Casting: Cause Fear (mildly dangerous; 1% risk of failure)  ?N=jA \Confirm with . or Enter, or press ? or * to list all spells.?N=jU E..........#?N=j>U } VividlyBlue the Marksdemigod #.........#?N=jpU d Demigod ##........##?N=jnV  Health: 45/135 ========---------------- ...........###### Magic: 24/33 =================------- .........####...# AC: 8Str: 9 #.........###..## EV: 23Int: 15 #..>^......##.##########  SH: 0Dex: 36 ?N=jV #......#......##........  XL: 16 Next: 26% Place: Snake Pit:2 ?N=jV .%.....#.##.#.##@.......  Noise: =====----  Time: 24605.6 (0.0) ?N=j+W  ..#.....##.#.##..#####.  y) +3 longbow (flame)  #.......#..#.##...####  Fire: y) +3 longbow (flame) ?N=jW  ..##...)....##..^SS.#  Zot (10419) Fugue (2) Gem (820)  ?N=jW x......)..##...N)N# ?N=j X ..........#####***#  N   salamander mystic ?N=jBX ......... ##N*#  NN 2 salamanders (polearms, 1 fast, 1 fl…) ?N=jX .......... #**#  S   shock serpent ?N=jX ........... #..#  S   guardian serpent?N=jX Casting: Cause Fear (mildly dangerous; 1% risk of failure)  ?N=j4Y MConfirm with . or Enter, or press ? or * to list all spells.?N=jY yAiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Press: ? - help, Dir - move targetAim: a salamander, wielding a +0 trident (translocational energy, fast,  ?N=jY fleeing)@N=j k ...@N=jI <N...AN=j* )AN=j/.BN=j0BN=jR..........#VividlyBlue the Marksdemigod #.........#BN=jDemigod ##........##Health: 45/135 ========---------------- ...........######BN=j/Magic: 29/33 =====================--- .........####...#AC: 8Str: 9 #.........###..##BN=j;EV: 23Int: 15 #..>^......##.##########SH: 0Dex: 36 BN=j<w#......#......##........XL: 16 Next: 26% Place: Snake Pit:2 .%.....#.##.#.##@.......BN=jqZNoise: =====----  Time: 24605.6 (0.0)  ..#.....##.#.##..#####.y) +3 longbow (flame)BN=j#.......#..#.##...####Fire: y) +3 longbow (flame) BN=j..##...)....##..^SS.#Zot (10419) Fugue (2) Gem (820) ......)..##...N)N#..........#####...#BN=j<{N   salamander mystic......... ##N.#NN 2 salamanders (polearms, 1 fast, 1 fl…).......... #..#S   shock serpent........... #..#BN=jS   guardian serpentCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BN=j6Aiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Press: ? - help, Dir - move targetOkay, then.BN=j BN=j` BN=j&BN=j. _BN=jdSonfirm with . or Enter, or press ? or * to list all spells.BN=jdAiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Press: ? - help, Dir - move target _Okay, then.  Casting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BN=j[ BN=jL]  Your spells (cast)TypeFailure Level BN=j] a - Fugue of the FallenNecromancy9%3  b - Dimensional BullseyeBN=j&^ WHexes/Translocation5%4 BN=j^  c + Yara's Violent Unravelling Hexes/Alchemy 16% 5 d - JinxbiteHexes1%2  v - Cause FearHexesBN=j^ @1%4 BN=j8_ Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitDN=joDN=j#DN=j5/..........#VividlyBlue the Marksdemigod #.........#DN=j/Demigod ##........##Health: 45/135 ========---------------- ...........######DN=j/Magic: 29/33 =====================--- .........####...#AC: 8DN=j 0Str: 9 #.........###..##EV: 23DN=j<0,Int: 15 DN=jo0#..>^......##.##########SH: 0Dex: 36 DN=j0[#......#......##........DN=j0XL: 16 Next: 26% Place: Snake Pit:2 DN=j1.%.....#.##.#.##@.......DN=j41Noise: =====----  Time: 24605.6 (0.0)  ..#.....##.#.##..#####.DN=ju1y) +3 longbow (flame)#.......#..#.##...####DN=j1Fire: y) +3 longbow (flame) ..##...)....##..^SS.#DN=j2Zot (10419) Fugue (2) Gem (820) ......)..##...N)N#DN=jP2..........#####...#N   salamander mysticDN=j2......... ##N.#NN 2 salamanders (polearms, 1 fast, 1 fl…)DN=j2i.......... #..#DN=j2S   shock serpent........... #..#DN=j$3S   guardian serpentConfirm with . or Enter, or press ? or * to list all spells.DN=jk3Aiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  DN=j3Press: ? - help, Dir - move target _Okay, then.Casting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DN=j!4DN=jv4DN=jY?@..........#DN=j?^VividlyBlue the Marksdemigod #.........#DN=j?Demigod ##........##Health: 45/135 ========---------------- DN=j?...........######Magic: 29/33 =====================--- DN=j0@.........####...#AC: 8Str: 9 DN=ja@c#.........###..##EV: 23DN=j@Int: 15 #..>^......##.##########DN=j@aSH: 0Dex: 36 DN=j@[#......#......##........DN=j,AXL: 16 Next: 26% Place: Snake Pit:2 .%.....#.##.#.##@.......DN=jlANoise: =====----  Time: 24605.6 (0.0)  DN=jAo..#.....##.#.##..#####.DN=jAy) +3 longbow (flame)#.......#..#.##...####DN=j BKFire: y) +3 longbow (flame) DN=jGB..##...)....##..^SS.#Zot (10419) Fugue (2) Gem (820) DN=jzB......)..##...N)N#..........#####...#DN=jBiN   salamander mysticDN=jB}......... ##N.#DN=jCNN 2 salamanders (polearms, 1 fast, 1 fl…).......... #..#DN=jCCS   shock serpent........... #..#DN=jvCS   guardian serpentConfirm with . or Enter, or press ? or * to list all spells.DN=jCAiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Press: ? - help, Dir - move target DN=jD'_Okay, then.DN=jBD?Casting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DN=je..........#VividlyBlue the Marksdemigod #.........#Demigod ##........##DN=jeoHealth: 45/135 ========---------------- ...........######Magic: 25/33 ==================------ .........####...#AC: 8DN=jeStr: 9 #.........###..##EV: 23Int: 15 DN=j[f=#..>^......##.##########SH: 0Dex: 36 #......#......##........DN=jf XL: 16 Next: 26% Place: Snake Pit:2 .%.....#.##.#.##@.......DN=jgZNoise: =====----  Time: 24605.6 (0.0)  ..#.....##.#.##..#####.y) +3 longbow (flame)DN=jwgx#.......#..#.##...####Fire: y) +3 longbow (flame) ..##...)....##..^SS.#DN=jgZot (10419) Fugue (2) Gem (820) ......)..##...N)N#DN=jCh..........#####...#N   salamander mystic......... ##N.#NN 2 salamanders (polearms, 1 fast, 1 fl…)DN=jh#.......... #..#S   shock serpent........... #..#DN=jiS   guardian serpentPress: ? - help, Dir - move target _Okay, then.DN=jiZCasting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateDN=jjDN=j ..........#VividlyBlue the Marksdemigod #.........#Demigod ##........##DN=j Health: 45/135 ========---------------- ...........######Magic: 25/33 ==================------ .........####...#AC: 8Str: 9 #.........###..##EV: 23Int: 15 DN=j( =#..>^......##.##########SH: 0Dex: 36 #......#......##........DN=j_ XL: 16 Next: 26% Place: Snake Pit:2 .%.....#.##.#.##@.......DN=j ZNoise: =====----  Time: 24605.6 (0.0)  ..#.....##.#.##..#####.y) +3 longbow (flame)DN=j #.......#..#.##..S####Fire: y) +3 longbow (flame) ..##...)....##..^§S.#DN=j _Zot (10419) Fugue (2) Gem (820) DN=jI ......)..##...N)N#..........#####...#DN=j XN   salamander mystic......... ##N.#NN 2 salamanders (polearms, 1 fast, 1 fl…)DN=j #.......... #..#S   shock serpent........... #..#DN=j S   guardian serpent _Okay, then.Casting: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DN=jD hCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe salamander looks frightened!DN=j P§NDN=j BN.DN=j 7§NDN=j DN=j KS.DN=j K.SDN=j NNfleeDN=j ]86===--DN=j h6.6 (1819DN=j DN=jA!   Confirm wiDN=j{! th . or Enter, or press ? or * to list all spells.Cause Fear (mildly dangerous; 1%  DN=j! Press: ? - help, Dir - look around, f - activate  The salamander looks frightened! _The guardian serpent resists with almost no effort. DN=j! h_You recovered 3 HP!HN=j~ .You shoot an arrow. The arrow hits the guardian serpent!!  The arrow burns the guardian serpent.HN=j)HN=j3.HN=jD.NHN=jLN§HN=j =S.HN=j ..(strong).   salamander (polearm, fleeing)HN=jӹ(strong)NYou kill the guardian serpent!The shock serpent sets off a tyrant's trap!HN=j½50=====7.5 (0.97) Weak Fugue (3) Gem (818) HN=jHN=jt  Your strength is siphoned away as a salamander mystic and a shock serpent grow _stronger! HN=je_You recovered 2 HP!IN=j֪  IN=jqOCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IN=j; IN=ju  Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancyIN=j 9%3  b - Dimensional BullseyeHexes/Translocation5%4  c - Yara's Violent UnravellingHexes/Alchemy16%5  d - JinxbiteHexes1%2  v + Cause FearHexes1% 4 IN=j -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitJN=j JN=j{ JN=j JN=j) @..........#JN=jU* VividlyBlue the Marksdemigod #.........#Demigod ##........##JN=j* Health: 50/135 ========---------------- ...........######JN=j+ Magic: 26/33 ==================------ .........####...#JN=j}+ AC: 8Str: 9 #.........###..##JN=j+ YEV: 23Int: 15 JN=j9, #..>^......##.##########SH: 0JN=j, Dex: 36 #......#......##........JN=j,- XL: 16 Next: 26% Place: Snake Pit:2 .%.....#.##.#.##@.......JN=j- vNoise: =====----  Time: 24607.5 (0.0)  ..#.....##.#.##..#####.y) +3 longbow (flame)JN=j- ~#.......#..#.##..N####JN=jP. Fire: y) +3 longbow (flame) ..##...)....##..S...#Zot (10417) Weak Fugue (3) Gem (818) JN=j. ......)..##....)§#JN=jQ/ ..........#####...#N   salamander mystic (strong)......... ##.N#N   salamander (polearm, fleeing)JN=j/ .......... #..#S   shock serpent (strong)JN=j0 ........... #N.#The shock serpent sets off a tyrant's trap!  JN=jl0 dYour strength is siphoned away as a salamander mystic and a shock serpent grow _stronger! JN=j0 X_You recovered 2 HP!  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  JN=jD1 \Confirm with . or Enter, or press ? or * to list all spells.JN=j1 JN=j[: @..........#JN=j: ~VividlyBlue the Marksdemigod #.........#Demigod JN=j$; ##........##Health: 50/135 ========---------------- JN=j; ...........######Magic: 26/33 ==================------ JN=j; Y.........####...#AC: 8JN=j=< Str: 9 #.........###..##EV: 23JN=j< Int: 15 #..>^......##.##########SH: 0JN=j= Dex: 36 #......#......##........JN=jo= XL: 16 Next: 26% Place: Snake Pit:2 .%.....#.##.#.##@.......JN=j= /Noise: =====----  Time: 24607.5 (0.0)  ..#.....##.#.##..#####.JN=j/> y) +3 longbow (flame)#.......#..#.##..N####Fire: y) +3 longbow (flame) JN=j> ..##...)....##..S...#JN=j> Zot (10417) Weak Fugue (3) Gem (818) ......)..##....)§#JN=j? ..........#####...#N   salamander mystic (strong)......... ##.N#N   salamander (polearm, fleeing)JN=j? .......... #..#S   shock serpent (strong)JN=jB ........... #N.#The shock serpent sets off a tyrant's trap!  Your strength is siphoned away as a salamander mystic and a shock serpent grow _stronger! _You recovered 2 HP!  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JN=j g E..........#JN=jg  VividlyBlue the Marksdemigod #.........# Demigod ##........## Health: 50/135 ========---------------- ...........######JN=j$h O Magic: 21/33 ===============--------- .........####...# AC: 8Str: 9 #.........###..##JN=jh  EV: 23Int: 15 #..>^......##.##########  SH: 0Dex: 36 JN=jh #......#......##........  XL: 16 Next: 26% Place: Snake Pit:2 JN=jVi .%.....#.##.#.##@.......  Noise: =====----  Time: 24607.5 (0.0)  ..#.....##.#.##.*#####.  y) +3 longbow (flame) JN=ji  #.......#..#.##.*N####  Fire: y) +3 longbow (flame)  ..##...)....##.*S*..#  Zot (10417) Weak Fugue (3) Gem (818)  JN=j j D......)..##....)§#  ..........#####...#  N   salamander mystic (strong)JN=jj 1 ......... ##.N#  N   salamander (polearm, fleeing) .......... #..#  S   shock serpent (strong) ........... #N.# JN=j;k N_You recovered 2 HP!  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  JN=jk bConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Press: ? - help, Dir - move targetJN=jl kAim: a salamander mystic, wielding a +0 dagger and wearing a +0 robe (strong)KN=j@..........#KN=jTVividlyBlue the Marksdemigod #.........#Demigod ##........##KN=jHealth: 50/135 ========---------------- ...........######KN=jMagic: 21/33 ===============--------- .........####...#KN=jAC: 8Str: 9 #.........###..##KN=jEV: 23Int: 15 #..>^......##.##########SH: 0KN=jDex: 36 #......#......##........XL: 16 Next: 26% Place: Snake Pit:2 .%.....#.##.#.##@.......KN=jNoise: =====----  Time: 24607.5 (0.0)  ..#.....##.#.##..#####.y) +3 longbow (flame)#.......#..#.##..*####KN=j/Fire: y) +3 longbow (flame) ..##...)....##..S...#Zot (10417) Weak Fugue (3) Gem (818) ......)..##....)§#..........#####...#N   salamander mystic (strong)......... ##.N#N   salamander (polearm, fleeing).......... #..#S   shock serpent (strong)........... #N.# _You recovered 2 HP!  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 16% risk of failure)  Press: ? - help, Dir - move targetAim: a salamander mystic, wielding a +0 dagger and wearinKN=jg a +0 robe (strong)KN=j) b^  The enchantments explode!  The salamander mystic twists and deforms.  The unravelling engulfs the salamander mystic!  The salamander mystic is lightly wounded.  The shock serpent twists and deforms.  The unravelling engulfs the shock serpent!!KN=j=. ######misshapen)KN=j KN=j, G.NKN=j6 ..N.^.You kill the shock serpent!KN=j: ``The salamander mystic points at you and mumbles some strange words.KN=jo Q@..KN=jt 3=7=======8.5 (1647KN=jx KN=j{  KN=jZ{ _The lance of force misses you. _You recovered 3 HP!MN=jMN=jMN=jMN=jNN=jÜ..........#VividlyBlue the Marksdemigod #.........#NN=j"Demigod ##........##Health: 53/135 =========--------------- ...........######Magic: 21/33 ===============--------- .........####...#AC: 8Str: 9 NN=j]#.........###..##EV: 23Int: 15 #..>^......##.##########SH: 0Dex: 36 #......#......##........XL: 16 Next: 27% Place: Snake Pit:2 NN=j.%.....#.##.#.##@.......Noise: =======--  Time: 24608.5 (0.0)  ..#.....##.#.##.*#####.y) +3 longbow (flame)#.......#..#.##..N####NN=j5Fire: y) +3 longbow (flame) ..##...)....##..^...#Zot (10416) Weak Fugue (4) Gem (817) NN=joO......)..##....).#..........#####...#N   salamander mystic (misshapen)NN=jΞ......... ##..#N   salamander (polearm, fleeing)NN=j%.......... #.N#........... #N.# _The lance of force misses you. _You recovered 3 HP!  Fire: y) +3 longbow (flame)NN=jbPress: ? - help, Shift-Dir - straight lineAim: a salamander mystic, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, misshapen and mutated, 86% to hit)ON=j?..........#VividlyBlue the Marksdemigod #.........#Demigod ON=jZ@D##........##Health: 53/135 =========--------------- ...........######Magic: 21/33 ===============--------- .........####...#AC: 8Str: 9 #.........###..##EV: 23Int: 15 ON=j&AQ#..>^......##.##########SH: 0Dex: 36 #......#......##........XL: 16 Next: 27% Place: Snake Pit:2 .%.....#.##.#.##@.......Noise: =======--  Time: 24608.5 (0.0)  ..#.....##.#.##.)#####.y) +3 longbow (flame)#.......#..#.##..N####Fire: y) +3 longbow (flame) ..##...)....##..^...#ON=jwAZot (10416) Weak Fugue (4) Gem (817) ......)..##....).#..........#####...#N   salamander mystic (misshapen)......... ##..#N   salamander (polearm, fleeing)ON=jAs.......... #.N#........... #N.# _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineON=j BAim: a salamander mystic, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, misshapen and mutated, 86% to hit)  You shoot an arrow. The arrow hits the salamander mystic!!ON=jeqN.  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a salamander mystic, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, misshapen and mutated, 86% to hit)  You shoot an arrow. The arrow hits the salamander mystic!!  The salamander mystic is heavily wounded.ON=jrKN.ON=jwQN)ON=jvxO5===----ON=jx_9.3 (0.86ON=j|ON=j ON=jV_The salamander seems to regain its courage. _You recovered 2 HP!PN=j>..........#VividlyBlue the Marksdemigod #.........#Demigod ##........##Health: 55/135 =========--------------- ...........######Magic: 21/33 ===============--------- PN=j{>P.........####...#AC: 8Str: 9 #.........###..##EV: 23Int: 15 #..>^......##.##########SH: 0Dex: 36 #......#......##........PN=j>XL: 16 Next: 27% Place: Snake Pit:2 .%.....#.##.#.##@.......Noise: ===------  Time: 24609.3 (0.0)  ..#.....##.#.##.N#####.y) +3 longbow (flame)PN=j ?(#.......#..#.##..*####Fire: y) +3 longbow (flame) ..##...)....##..*...#Zot (10416) Weak Fugue (4) Gem (816) PN=jH?......)..##...*).#..........#####.*.#N   salamander mystic (misshapen)......... ##.N#PN=j?(N   salamander (polearm).......... #..#........... #N.#PN=j?The salamander mystic is heavily wounded. _The salamander seems to regain its courage. _You recovered 2 HP!  PN=j?Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (86% to hit)PN=j7..........#VividlyBlue the Marksdemigod #.........#Demigod ##........##PN=j \Health: 55/135 =========--------------- ...........######Magic: 21/33 ===============--------- .........####...#AC: 8Str: 9 #.........###..##EV: 23Int: 15 #..>^......##.##########SH: 0Dex: 36 #......#......##........PN=jpXL: 16 Next: 27% Place: Snake Pit:2 .%.....#.##.#.##@.......Noise: ===------  Time: 24609.3 (0.0)  ..#.....##.#.##.N#####.y) +3 longbow (flame)PN=j0#.......#..#.##...####Fire: y) +3 longbow (flame) ..##...)....##..^...#Zot (10416) Weak Fugue (4) Gem (816) PN=j;......)..##....).#..........#####...#N   salamander mystic (misshapen)......... ##.N#N   salamander (polearm).......... #..#........... #N.# _The salamander seems to regain its courage. PN=jN_You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (86% to hit)  You shoot an arrow. The arrow hits the salamander mystic!!PN=jHPN=j<N.PN=jc/ PN=j/_You recovered 2 HP!  Fire: y) +3 longbow (flame)PN=jo0Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (86% to hit)  You shoot an arrow. The arrow hits the salamander mystic!!  PN=j2RThe salamander mystic is almost dead.PN=j`4w *The salamander mystic casts a spell at you.PN=j5PN=jxh8@PN=ji58======10.2 (0.95PN=j+mPN=jo _The bolt of magma is repelled. _You recovered 3 HP!QN=j..........#VividlyBlue the Marksdemigod #.........#Demigod ##........##QN=j}Health: 58/135 ==========-------------- ...........######Magic: 21/33 ===============--------- .........####...#AC: 8Str: 9 QN=j¸#.........###..##EV: 23Int: 15 #..>^......##.##########SH: 0Dex: 36 #......#......##........QN=jXL: 16 Next: 27% Place: Snake Pit:2 .%.....#.##.#.##@.......QN=j>vNoise: =====----  Time: 24610.2 (0.0)  ..#.....##.#.##.N#####.y) +3 longbow (flame)QN=j{#.......#..#.##..*####Fire: y) +3 longbow (flame) ..##...)....##..^*..#QN=jvZot (10415) Weak Fugue (4) Gem (816) ......)..##....*.#..........#####..N#QN=j^N   salamander mystic (misshapen)......... ##..#N   salamander (polearm)QN=j12.......... #..#........... #N.#The salamander mystic casts a spell at you. _The bolt of magma is repelled. QN=jt_You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (86% to hit)QN=j..........#VividlyBlue the Marksdemigod #.........#Demigod ##........##QN=j)Health: 58/135 ==========-------------- ...........######Magic: 21/33 ===============--------- .........####...#AC: 8Str: 9 #.........###..##EV: 23Int: 15 QN=j#..>^......##.##########SH: 0Dex: 36 #......#......##........XL: 16 Next: 27% Place: Snake Pit:2 QN=j.%.....#.##.#.##@.......Noise: =====----  Time: 24610.2 (0.0)  ..#.....##.#.##.)#####.QN=jK,y) +3 longbow (flame)#.......#..#.##...####Fire: y) +3 longbow (flame) QN=j/..##...)....##..^...#Zot (10415) Weak Fugue (4) Gem (816) ......)..##....).#..........#####..N#QN=jN   salamander mystic (misshapen)......... ##..#QN=j%bN   salamander (polearm).......... #..#........... #N.# _The bolt of magma is repelled. QN=ji_You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (86% to hit)  QN=jCYou shoot an arrow. The arrow hits the salamander mystic!!!QN=jN  (polearm)QN=jCN.QN=jQN=jp602=QN=jy8===--1.0 (0.8455 _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line  Aim: a salamander, wielding a +0 trident (86% to hit)  You shoot an arrow. The arrow hits the salamander mystic!!! _You kill the salamander mystic!QN=jQN=jX  Your Spellcasting skill increases to level 9! _You recovered 2 HP! You recovered 1 MP!RN=joRN=jp8--RN=j%tRN=jgv^ _You are too injured to fight recklessly!RN=j] ..........#VividlyBlue the Marksdemigod #.........#Demigod ##........##Health: 60/135 ==========-------------- ...........######RN=j Magic: 22/33 ================-------- .........####...#AC: 8Str: 9 #.........###..##EV: 23Int: 15 #..>^......##.##########SH: 0Dex: 36 #......#......##........XL: 16 Next: 28% Place: Snake Pit:2 .%.....#.##.#.##@.......RN=j zNoise: ===------  Time: 24611.0 (0.0)  ..#.....##.#.##.*#####.y) +3 longbow (flame)#.......#..#.##..*####Fire: y) +3 longbow (flame) ..##...)....##..^*..#Zot (10414) Weak Fugue (5) Gem (815) ......)..##....N.#..........#####...#RN=j yN   salamander (polearm)......... ##..#.......... #..#........... #N.#Your Spellcasting skill increases to level 9! _You recovered 2 HP! You recovered 1 MP! _You are too injured to fight recklessly!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (86% to hit)RN=jM ..........#VividlyBlue the Marksdemigod #.........#Demigod ##........##Health: 60/135 ==========-------------- ...........######RN=j Magic: 22/33 ================-------- .........####...#AC: 8RN=j Str: 9 #.........###..##EV: 23RN=jD Int: 15 #..>^......##.##########RN=j aSH: 0Dex: 36 RN=j [#......#......##........RN=j XL: 16 Next: 28% Place: Snake Pit:2 .%.....#.##.#.##@.......RN=jE Noise: ===------  Time: 24611.0 (0.0)  RN=j ..#.....##.#.##.)#####.y) +3 longbow (flame)RN=j #.......#..#.##..)####RN=j Fire: y) +3 longbow (flame) ..##...)....##..^)..#RN=jS Zot (10414) Weak Fugue (5) Gem (815) RN=j ......)..##....N.#..........#####...#RN=j N   salamander (polearm)......... ##..#RN=j h.......... #..#RN=jT ........... #N.# _You recovered 2 HP! You recovered 1 MP! RN=j |_You are too injured to fight recklessly!  Fire: y) +3 longbow (flame)RN=j Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (86% to hit)  RN=j> 2You shoot an arrow. The arrow hits the salamander!RN=jD RN=jNE CN)RN=jQ 3).RN=jR RN=j,S #3RN=jtS >=9 (0.9RN=jS C34RN=j[ RN=j>` MFire: y) +3 longbow (flame)RN=j` Press: ? - help, Shift-Dir - straight line  Aim: a salamander, wielding a +0 trident (86% to hit)  You shoot an arrow. The arrow hits the salamander! RN=jWa _The salamander is moderately wounded. _You recovered 3 HP!SN=jg..........#VividlyBlue the Marksdemigod #.........#SN=jBDemigod ##........##Health: 63/135 ===========------------- ...........######Magic: 22/33 ================-------- .........####...#AC: 8Str: 9 #.........###..##EV: 23SN=jInt: 15 #..>^......##.##########SH: 0Dex: 36 #......#......##........XL: 16 Next: 28% Place: Snake Pit:2 SN=jU).%.....#.##.#.##@.......Noise: ===------  Time: 24611.9 (0.0)  SN=j..#.....##.#.##.*#####.y) +3 longbow (flame)#.......#..#.##..*####Fire: y) +3 longbow (flame) SN=jK..##...)....##..^N..#Zot (10413) Weak Fugue (5) Gem (814) SN=j *......)..##....).#..........#####...#N   salamander (polearm)......... ##..#.......... #..#SN=j3........... #N.#You shoot an arrow. The arrow hits the salamander! _The salamander is moderately wounded. _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (moderately wounded, 86% to hit)SN=j..........#VividlyBlue the Marksdemigod #.........#Demigod ##........##Health: 63/135 ===========------------- ...........######SN=jVMagic: 22/33 ================-------- .........####...#AC: 8Str: 9 #.........###..##EV: 23Int: 15 #..>^......##.##########SH: 0Dex: 36 #......#......##........XL: 16 Next: 28% Place: Snake Pit:2 SN=jj.%.....#.##.#.##@.......Noise: ===------  Time: 24611.9 (0.0)  ..#.....##.#.##.)#####.y) +3 longbow (flame)#.......#..#.##..)####SN=jFire: y) +3 longbow (flame) ..##...)....##..^N..#Zot (10413) Weak Fugue (5) Gem (814) SN=j,s......)..##....).#..........#####...#N   salamander (polearm)......... ##..#.......... #..#........... #N.# SN=j_The salamander is moderately wounded. _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (moderately wounded, 86% to hit)  You shoot an arrow. The arrow hits the salamander!SN=jKN.SN=j9)SN=j5=====2.7 (0.823SN=jSN=j  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineSN=jcAim: a salamander, wielding a +0 trident (moderately wounded, 86% to hit)  You shoot an arrow. The arrow hits the salamander! _The salamander is heavily wounded. _You recovered 2 HP!TN=jz..........#VividlyBlue the Marksdemigod TN=j##.........#Demigod ##........##Health: 65/135 ===========------------- ...........######Magic: 22/33 ================-------- .........####...#TN=jjAC: 8Str: 9 #.........###..##EV: 23Int: 15 TN=j#..>^......##.##########SH: 0Dex: 36 TN=jw#......#......##........XL: 16 Next: 28% Place: Snake Pit:2 .%.....#.##.#.##@.......TN=j//Noise: =====----  Time: 24612.7 (0.0)  ..#.....##.#.##.*#####.TN=jp,y) +3 longbow (flame)#.......#..#.##..N####Fire: y) +3 longbow (flame) TN=jK..##...)....##..^...#Zot (10412) Weak Fugue (5) Gem (813) TN=j......)..##....).#..........#####...#N   salamander (polearm)......... ##..#TN=jW=.......... #..#........... #N.#You shoot an arrow. The arrow hits the salamander! _The salamander is heavily wounded. TN=jX_You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (heavily wounded, 86% to hit)TN=j\L..........#VividlyBlue the Marksdemigod #.........#TN=jLDemigod ##........##Health: 65/135 ===========------------- ...........######Magic: 22/33 ================-------- .........####...#AC: 8TN=jMStr: 9 #.........###..##EV: 23Int: 15 TN=jdM=#..>^......##.##########SH: 0Dex: 36 #......#......##........TN=jMXL: 16 Next: 28% Place: Snake Pit:2 .%.....#.##.#.##@.......TN=jMvNoise: =====----  Time: 24612.7 (0.0)  ..#.....##.#.##.)#####.y) +3 longbow (flame)TN=j1N#.......#..#.##..N####Fire: y) +3 longbow (flame) TN=juN..##...)....##..^...#Zot (10412) Weak Fugue (5) Gem (813) ......)..##....).#TN=jN+..........#####...#N   salamander (polearm)......... ##..#TN=j=O.......... #..#........... #N.# _The salamander is heavily wounded. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineTN=jOAim: a salamander, wielding a +0 trident (heavily wounded, 86% to hit)  You shoot an arrow. The arrow hits the salamander!TN=jGM) TN=j_You recovered 2 HP!  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineTN=jYAim: a salamander, wielding a +0 trident (heavily wounded, 86% to hit)  You shoot an arrow. The arrow hits the salamander!  TN=jPThe salamander is severely wounded.TN=jI73.6 (0.9TN=jC12TN=jTN=j TN=j_The wailing of tortured souls fills the air! _You recovered 2 HP!TN=jt l..........#VividlyBlue the Marksdemigod #.........#Demigod ##........##Health: 67/135 ===========------------- TN=j+u !...........######Magic: 22/33 ================-------- .........####...#AC: 8Str: 9 #.........###..##EV: 23Int: 15 #..>^......##.##########TN=jru SH: 0Dex: 36 #......#......##........XL: 16 Next: 28% Place: Snake Pit:2 .%.....#.##.#.##@.......TN=ju [Noise: =====----  Time: 24613.6 (0.0)  ..#.....##.#.##.*#####.y) +3 longbow (flame)#.......#..#.##..N####Fire: y) +3 longbow (flame) TN=ju %..##...)....##..^...#Zot (10411) Weak Fugue (5) Gem (812) ......)..##....).#..........#####...#TN=jnv N   salamander (polearm)......... ##..#.......... #..#........... #N.#The salamander is severely wounded. _The wailing of tortured souls fills the air! _You recovered 2 HP!  TN=jv Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (severely wounded, 86% to hit)UN=j˅z..........#VividlyBlue the Marksdemigod UN=jDi#.........#Demigod ##........##UN=jHealth: 67/135 ===========------------- ...........######UN=juMagic: 22/33 ================-------- UN=j*Y.........####...#AC: 8UN=jhaStr: 9 #.........###..##UN=jɇYEV: 23Int: 15 UN=j#..>^......##.##########SH: 0UN=jK,Dex: 36 UN=j[#......#......##........UN=jƈXL: 16 Next: 28% Place: Snake Pit:2 UN=j.%.....#.##.#.##@.......UN=j?Noise: =====----  Time: 24613.6 (0.0)  UN=j|..#.....##.#.##.)#####.UN=jGy) +3 longbow (flame)UN=j#.......#..#.##..)####UN=jHKFire: y) +3 longbow (flame) UN=j..##...)....##..^)..#UN=jNJZot (10411) Weak Fugue (5) Gem (812) UN=j......)..##....).#UN=j..........#####..)#N   salamander (polearm)UN=j......... ##..#.......... #..#UN=jdJ........... #N.#UN=jThe salamander is severely wounded. _The wailing of tortured souls fills the air! UN=je_You recovered 2 HP!  UN=j ,Fire: y) +3 longbow (flame)UN=j]1Press: ? - help, Shift-Dir - straight lineUN=jAim: a salamander, wielding a +0 trident (severely wounded, 86% to hit)UN=jS)N.). _The wailing of tortured souls fills the air! _You recovered 2 HP!  UN=j/fFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line  Aim: a salamander, wielding a +0 trident (severely wounded, 86% to hit)  You shoot an arrow. The arrow barely misses the salamander.UN=j@70=4.4 (0.801UN=jVUN=j: _The salamander misses you. UN=j[_You recovered 3 HP!UN=j@ ..........#VividlyBlue the Marksdemigod #.........#UN=j BDemigod ##........##Health: 70/135 ============------------ ...........######Magic: 22/33 ================-------- .........####...#AC: 8Str: 9 #.........###..##EV: 23UN=j Int: 15 #..>^......##.##########SH: 0Dex: 36 UN=j2 w#......#......##........XL: 16 Next: 28% Place: Snake Pit:2 .%.....#.##.#.##@.......UN=jv vNoise: =====----  Time: 24614.4 (0.0)  ..#.....##.#.##.*#####.y) +3 longbow (flame)UN=j #.......#..#.##..N####Fire: y) +3 longbow (flame) ..##...)....##..^...#Zot (10410) Weak Fugue (5) Gem (811) ......)..##....).#..........#####...#N   salamander (polearm)UN=j> ......... ##..#.......... #..#........... #N.#You shoot an arrow. The arrow barely misses the salamander. UN=j} _The salamander misses you. _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineUN=j Aim: a salamander, wielding a +0 trident (severely wounded, 86% to hit)UN=jƌ ..........#VividlyBlue the Marksdemigod #.........#Demigod ##........##Health: 70/135 ============------------ ...........######UN=j WMagic: 22/33 ================-------- .........####...#AC: 8Str: 9 #.........###..##EV: 23Int: 15 #..>^......##.##########SH: 0Dex: 36 #......#......##........XL: 16 Next: 28% Place: Snake Pit:2 .%.....#.##.#.##@.......Noise: =====----  Time: 24614.4 (0.0)  ..#.....##.#.##.)#####.y) +3 longbow (flame)UN=jH #.......#..#.##..)####Fire: y) +3 longbow (flame) ..##...)....##..^...#Zot (10410) Weak Fugue (5) Gem (811) ......)..##....).#..........#####...#N   salamander (polearm)......... ##..#UN=j s.......... #..#........... #N.# _The salamander misses you. _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (severely wounded, 86% to hit)  You shoot an arrow. The arrow hits the salamander!!UN=j A)UN=j 6)UN=j7 2395.2 (0.86UN=j} UN=j  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineUN=j? Aim: a salamander, wielding a +0 trident (severely wounded, 86% to hit)  You shoot an arrow. The arrow hits the salamander!! _You kill the salamander! _You recovered 2 HP! You recovered 1 MP!VN=j VN=j֫ VN=j VN=j N  A salamander comes into view.5=..........N   salamander (polearm, wandering, fast,…).VN=j h0fast, strong)VN=j- -----6.2 (1090 _VN=jG VN=jA s _You recovered 3 HP!WN=j8WN=j9;-----WN=j[FWN=j.H^ _You are too injured to fight recklessly!YN=j(YN=j--eDungeon Crawl HelpManual Contents YN=ju-_Press one of the following keys to*YN=j-,Table of contents YN=j&.obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.YN=ji.`Starting Screen ?: List of commandsYN=j/.C.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters YN=j0~: Macros helpG.Items YN=jp0&: Options helpH.Spellcasting YN=j0%: Table of aptitudesI.Targeting YN=j0/: Lookup descriptionJ.YN=j91NReligion Q: FAQYN=jy1HK.Mutations YN=j1V: Version informationL.YN=j1oLicence, Contact, History !: Display diagnosticsYN=j62[M.Macros, Options, Performance YN=ju2Home: This screenN.PhilosophyYN=j2Z1.List of Character SpeciesYN=j2^2.List of Character BackgroundsYN=j23O3.List of SkillsYN=j3Z4.List of Keys and CommandsYN=j3M5.InscriptionsYN=j4M6.Dungeon sprint modesZN=jbZN=jZN=jm ZN=j@..........#VividlyBlue the Marksdemigod #.........#Demigod ##........##ZN=jnHealth: 75/135 =============----------- ...........######Magic: 23/33 ================-------- .........####...#AC: 8Str: 9 #.........###..##EV: 23Int: 15 #..>^......##.##########ZN=jSH: 0Dex: 36 #......#......##........XL: 16 Next: 29% Place: Snake Pit:2 .%.....#.##.#.##@.......ZN=j+Noise: ---------  Time: 24616.2 (0.0)  ..#.....##.#.##.)#####.y) +3 longbow (flame)#.......#..#.##..)####Fire: y) +3 longbow (flame) ..##...)....##..^...#Zot (10409) Weak Fugue (6) Gem (810) ......)..##....).#..........#####...#N   salamander (polearm, fast, strong)......... ##..#.......... #N.#........... #..#You shoot an arrow. The arrow hits the salamander!! _You kill the salamander! _You recovered 2 HP! You recovered 1 MP! _A salamander comes into view. ZN=j_You recovered 3 HP! _You are too injured to fight recklessly!ZN=jZN=j+ZN=j(ZN=jZN=jN..........# VividlyBlue the Marksdemigod #.........# Demigod ##........## Health: 75/135 =============----------- ...........######ZN=jT Magic: 18/33 =============----------- .........####...# AC: 8Str: 9 #.........###..## EV: 23Int: 15 #..>^......##.##########  SH: 0Dex: 36 #......#......##........  XL: 16 Next: 29% Place: Snake Pit:2 ZN=jl2.%.....#.##.#.##@.......  Noise: ---------  Time: 24616.2 (0.0)  ..#.....##.#.##.)#####.  y) +3 longbow (flame)  #.......#..#.##..)####  Fire: y) +3 longbow (flame)  ..##...)....##..^...#  Zot (10409) Weak Fugue (6) Gem (810)  ......)..##....).# ZN=jK ..........#####...#  N   salamander (polearm, fast, strong) ......... ##**#  .......... #N*#  ........... #..# _You are too injured to fight recklessly!  Casting: Yara's Violent Unravelling (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZN=j8jAiming: Yara's Violent Unravelling (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a salamander, wielding a +0 trident (fast, strong)ZN=j ..........#VividlyBlue the Marksdemigod #.........#ZN=j Demigod ##........##Health: 75/135 =============----------- ...........######Magic: 18/33 =============----------- .........####...#AC: 8Str: 9 #.........###..##ZN=j, EV: 23Int: 15 #..>^......##.##########SH: 0ZN=j Dex: 36 #......#......##........XL: 16 Next: 29% Place: Snake Pit:2 ZN=j) v.%.....#.##.#.##@.......Noise: ---------  Time: 24616.2 (0.0)  ..#.....##.#.##.)#####.ZN=j y) +3 longbow (flame)#.......#..#.##..)####Fire: y) +3 longbow (flame) ZN=jF ..##...)....##..^...#Zot (10409) Weak Fugue (6) Gem (810) ......)..##....).#..........#####...#ZN=j hN   salamander (polearm, fast, strong)......... ##..#.......... #*.#ZN=j1 |........... #..# _You are too injured to fight recklessly!  Casting: Yara's Violent Unravelling (dangerous; 14% risk of failure)  ZN=j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a salamander, wielding a +0 trident (fast, strong)ZN=jh' g misshapen)#### ZN=j(  Aiming: Yara's Violent Unravelling (dangerous; 14% risk of failure)  Press: ? - help, Dir - move target  Aim: a salamander, wielding a +0 trident (fast, strong)  The salamander's magical effects unravel!  ZN=j( nThe enchantments explode! The salamander twists and deforms.  The unravelling engulfs the salamander!!ZN=j ZN=jy% N.The salamander is moderately wounded.ZN=jV* 6..ZN=j + 7=====7.2 (1809ZN=j/ ZN=j52 _The wailing of tortured souls fills the air! _You recovered 2 HP![N=jJ[N=j K[N=jP[N=jR [N=jRX_You are too injured to fight recklessly!\N=j ..........#VividlyBlue the Marksdemigod #.........#Demigod ##........##\N=j Health: 77/135 =============----------- ...........######Magic: 18/33 =============----------- .........####...#AC: 8Str: 9 #.........###..##EV: 23Int: 15 #..>^......##.##########SH: 0Dex: 36 #......#......##........XL: 16 Next: 29% Place: Snake Pit:2 \N=j .%.....#.##.#.##@.......Noise: =====----  Time: 24617.2 (0.0)  ..#.....##.#.##.*#####.y) +3 longbow (flame)#.......#..#.##.*)####Fire: y) +3 longbow (flame) ..##...)....##..*...#Zot (10408) Weak Fugue (6) Gem (809) ......)..##...*).#..........#####*..#N   salamander (polearm, misshapen)......... ##N.#.......... #..#........... #..# \N=j< _You recovered 2 HP! _You are too injured to fight recklessly!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (moderately wounded, misshapen and  mutated, 86% to hit)\N=j)S @..........#\N=jS VividlyBlue the Marksdemigod #.........#Demigod ##........##Health: 77/135 =============----------- ...........######Magic: 18/33 =============----------- .........####...#\N=jS AC: 8Str: 9 #.........###..##EV: 23Int: 15 \N=jHT #..>^......##.##########SH: 0Dex: 36 #......#......##........XL: 16 Next: 29% Place: Snake Pit:2 \N=j^......##.##########SH: 0Dex: 36 ]N=jA~d#......#......##........XL: 16 Next: 29% Place: Snake Pit:2 .%.....#.##.#.##@.......Noise: ===------  Time: 24618.0 (0.0)  ..#.....##.#.##.*#####.]N=j~y) +3 longbow (flame)#.......#..#.##.*)####Fire: y) +3 longbow (flame) ..##...)....##..*...#]N=j; Zot (10407) Weak Fugue (6) Gem (808) ......)..##..*.).#..........#####N..#N   salamander (polearm, misshapen)]N=j......... ##..#.......... #..#........... #..# _The salamander is almost dead. _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (almost dead, misshapen and mutated,  86% to hit)]N=jv..........#VividlyBlue the Marksdemigod #.........#Demigod ##........##Health: 80/135 ==============---------- ...........######]N=jMagic: 18/33 =============----------- .........####...#AC: 8Str: 9 #.........###..##EV: 23Int: 15 #..>^......##.##########SH: 0Dex: 36 #......#......##........XL: 16 Next: 29% Place: Snake Pit:2 ]N=j|.%.....#.##.#.##@.......Noise: ===------  Time: 24618.0 (0.0)  ..#.....##.#.##.)#####.y) +3 longbow (flame)#.......#..#.##..)####Fire: y) +3 longbow (flame) ]N=j"..##...)....##..^...#Zot (10407) Weak Fugue (6) Gem (808) ......)..##....).#..........#####)..#N   salamander (polearm, misshapen)......... ##..#.......... #..#........... #..#Fire: y) +3 longbow (flame)]N=jmQPress: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (almost dead, misshapen and mutated,  86% to hit)  You shoot an arrow. The arrow hits the salamander!!  You kill the salamander!]N=j"7))))]N=j"!]N=jX}).^.]N=j\#24-30=====9 (0.96*7*) Gem (807) ]N=ja]N=j#d  Aim: a salamander, wielding a +0 trident (almost dead, misshapen and mutated,  86% to hit)  You shoot an arrow. The arrow hits the salamander!!  You kill the salamander! _The wailing of the fallen reaches a fever pitch! _You recovered 2 HP!^N=jI^N=jc^N=j^N=j^N=j5=9=56^N=jQ _The wailing of tortured souls fills the air!^N=jl8=45^N=jR^N=j^N=j91=3) Fugue (*7*) Gem (804) ^N=jң^N=jfu _Your attacks no longer feel as feeble.^N=j!4=2) Fugue (*7*) 3^N=jΪ^N=jnv _You are losing your grip on the fallen.^N=j96=20==12^N=j*^N=j^N=j]{9=01^N=j^N=j102/135=3990^N=j^N=j#{5=8799^N=j^N=j8=1=78^N=j^N=j^N=j $10^N=jM\=6) Gem (797) ^N=j^N=jd _Your fugue has ended.^N=jAc3=56^N=j^N=j^N=j^N=jNy6=45^N=jt^N=j^N=jK9=2=34^N=j^N=j[^N=jA22=^N=j923^N=jY^N=j^N=j>y5=12^N=j^N=j^N=j@7=^N=j`901^N=j^N=j^N=juT30=3^N=jt==890^N=j^N=jV3=^N=j:889^N=j/^N=jL5=^N=j'C78^N=j^N=jN^N=j-6^N=j7^N=j^N=j^N=j.]=56^N=j^N=j^N=jui445^N=j^N=j^N=jG=34^N=jO^N=jq^N=j ^N=jH 523^N=j ^N=j ^N=j^N=jK12^N=jk^N=jg^N=j85=^N=jC01^N=j$^N=j^N=jL790^N=j7^N=jn"^N=j"L879^N=j$^N=j'^N=jS(K78^N=j)^N=j,^N=j,%6^N=j(-s==67^N=jn.^N=j1^N=jN1K56^N=j2^N=j25^N=j|5545^N=j5^N=j6^N=j39^N=j9K34^N=j;^N=j=^N=j3>7==23^N=j?^N=jyA^N=jAK12^N=j.C^N=jE^N=j&FK01^N=jG^N=jI^N=j JL690^N=jrK^N=jN^N=jzNz8=869^N=jO^N=jQ^N=jaRK78^N=jS^N=j}V^N=jVK67^N=jX^N=jA[^N=j[K56^N=j\^N=j_^N=je`y9=45^N=j'a^N=jc^N=jdK34^N=jve^N=jLh^N=jhK23^N=jj^N=jgl^N=j}mK12^N=jn^N=jp^N=jGq]=01^N=jtr^N=j u^N=ju{30=590^N=jv^N=jzb859^N=jW{^N=j7}^N=j}K78^N=j~^N=jca67^N=jՃ^N=jP^N=jy1=56^N=j:^N=j^N=jK45^N=jg^N=jC^N=jIK34^N=j^N=j^N=j{K23^N=j^N=j+^N=jy2=12^N=j^N=jea01^N=j^N=j^N=j*L490^N=jC^N=j^N=jL849^N=j^N=j^N=j[x3==7^N=j8^N=j^N=j^N=jwK67^N=j^N=jg^N=jK56^N=j^N=j^N=jwK45^N=j{^N=j:^N=j#4^N=js==34^N=j^N=j^N=j8^N=j~K23^N=j^N=j^N=j^N=jK12^N=jD^N=j^N=je^N=jK01^N=j^N=j(^N=j^N=jH=390^N=j>^N=j,^N=j^N=j)^N=jL839^N=j^N=j ^N=jS^N=jK78^N=j^N=j^N=j^N=jJK67^N=j^N=j-^N=j^N=jK56^N=j^N=j^N=j^N=jK45^N=jl^N=j^N=j^N=jK34^N=j^N=j^N=j^N=ji-2^N=j3^N=je^N=j^N=jF ^N=j 512^N=j ^N=j` ^N=jd ^N=j ^N=jh K01^N=j4^N=j^N=j^N=j 6290^N=jP^N=j^N=j^N=j^N=j\L829^N=j^N=j^N=j^N=j5K78^N=j^N=j^N=j^N=jK67^N=j^N=j,^N=j^N=jK56^N=j ^N=ja!^N=j4#^N=j#K45^N=jO$^N=js&^N=jt(^N=j(K34^N=j)^N=j*^N=ja+^N=j+K23^N=j8,^N=j,^N=j /a12^N=j?  You encounter a naga. It is wielding a +0 battleaxe.##..##.## ####### ..# ># # ### #######################N #...##..........----- #..#############... #.#############...## ..##..............# #.##..............# #.##.)#####....#### N   naga (constriction, wandering) #.##..)#####..## ..##..^...##..# ..##....).##..#.703.9 (85.0)-----4.9 (8601^N=j B^N=jI1 _The naga leaves your sight. ^N=jGJ_You recovered 53 HP! You recovered 16 MP!^N=jj ^N=j.!^N=j6"^N=jF'^N=j*^N=j,S190 _^N=j-^N=j/^N=jE1^N=j2-8^N=jV219^N=j3^N=j5^N=j7^N=jn8K78^N=j9^N=j:^N=j;^N=j;K67^N=jk<^N=j7=^N=j!>^N=jh>K56^N=j>^N=j@^N=j# .#^N=jF  ### # .#^N=jFf N.# ^N=jhG#N.# . #..... ..#.#^N=jG ...#  ............# ^N=jG ###...####...#  ##^N=j7He...## #..# ..# ..# ............# .# #^N=j{HP####....#### .#^N=jH  NN 2 nagas (constriction, wandering) )#####..## #^N=jIt ^...##..# ^N=j^Iz ).##..#  ^N=jMJN9.9 (5.0)^N=jO& ^N=jO[.The naga shouts! You hear a shout!^N=jPN^N=jQ+.^N=jQU N   naga mage (constriction^N=jU)N   naga (constriction, wandering)  You encounter a naga mage. It is wielding a +0 club.^N=jU^N=jsV[===10.9 (64^N=jV5^N=jY^N=ja1 _The naga leaves your sight.^N=jp $ #^N=jPq ..# ># N#  ### # .#  N.#  #..# .  ^N=jq #.....  ..#.# ########...# .......@...# ^N=jr >#...####...# ...## #..# ^N=jSr ..#  .#  .# ) # ^^N=jr ()^N=j f ..# ># N#  ### # .#  N.#  #..# .  #.....  ..#.# ########...# ^N=j `.......@...# #...####...# ...## #..#  ..#  .#  .# ) # ^)^N=j ^N=jo ^N=j ^N=j# d _There are monsters nearby!_N=j Q )))))_N=j{ y))You shoot an arrow. The arrow barely misses the naga._N=j 8 N.N....N)  The arrow completely misses the naga mage.The naga shouts!_N=j "*_N=jT _N=j8 ' _N=j 9 e, fast)  The naga mage gestures wildly while chanting._N=jw 0N_N=j| U N  The naga mage seems to speed up._N=j&~ _N=jݓ 9 N_N=j6 N   naga sharpshooter (launcher, constric…)Nmage (constriction, fast)_N=j N   naga (polearm, constriction, wandering)You encounter a naga. It is wielding a +2 halberd of venom._N=jԔ _N=j; -1.7 (0.8_N=j C34_N=jS _N=jq   _N=j You encounter a naga sharpshooter. It is wielding a +0 short sword and carrying_a +0 shortbow._N=j_ )))) You shoot an arrow. The arrow hits the naga sharpshooter!!  The arrow burns the naga sharpshooter!_N=jN_N=j&$N_N=j_N=jC6...._N=j_N=j(2.5_N=j(C23_N=j_N=j' _N=js[_The naga sharpshooter is heavily wounded.`N=j>##..##.##`N=jo  VividlyBlue the Marksdemigod # ..# >#N#`N=j  Demigod### #N#`N=j  Health: 135/135 ========================`N=jNN.#  Magic: 34/34 ========================`N=jq#*.# .`N=j  AC: 8Str: 9#*....`N=j8  EV: 23Int: 15`N=j~H*.#.#`N=j  SH: 0Dex: 36 #################*..#`N=j*  XL: 16 Next: 30% Place: Snake Pit:2 ................@...#`N=j%  Noise: ===------  Time: 24712.5 (0.0) ##########...####...#`N=j*k  y) +3 longbow (flame) `N=jq #########...## #..#  Fire: y) +3 longbow (flame) `N=jc............# ..#`N=j  Zot (10312) Gem (713) ............#`N=jDA.# `N=j:#####....####.#`N=j  N   naga sharpshooter (launcher, constric…))#####..###`N=jA  N   naga mage (constriction, fast) ^...##..#`N=j  N   naga (polearm, constriction, wandering)..).##..#`N=jJ The arrow burns the naga sharpshooter! `N=j#E_The naga sharpshooter is heavily wounded.`N=jieFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line`N=jzAim: a naga, wielding a +2 halberd of venom (wandering, hasn't noticed you, 79%to hit)bN=j?##..##.##  VividlyBlue the Marksdemigod # ..# >#N#bN=j=  Demigod### #N#  Health: 135/135 ========================N.#  Magic: 34/34 ========================#..# .  AC: 8Str: 9#.....  EV: 23Int: 15..#.#  SH: 0bN=jCDex: 36 #################...#  XL: 16 Next: 30% Place: Snake Pit:2 ................@...#  Noise: ===------  Time: 24712.5 (0.0) ##########...####...#  y) +3 longbow (flame) #########...## #..#bN=j  Fire: y) +3 longbow (flame) ............# ..#  Zot (10312) Gem (713) ............#.# #####....####.#bN=jru  N   naga sharpshooter (launcher, constric…))#####..###  N   naga mage (constriction, fast) bN=j3b^...##..#  N   naga (polearm, constriction, wandering)..).##..# The arrow burns the naga sharpshooter! _The naga sharpshooter is heavily wounded.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a naga, wielding a +2 halberd of venom (wandering, hasn't noticed you, 79%to hit)bN=jbN=jJbN=j bN=jJ(_bN=jC##..##.##bN=j VividlyBlue the Marksdemigod # ..# ># N#  Demigod  ### # N#  Health: 135/135 ========================bN=j N*#  Magic: 29/34 ====================---- bN=jD#..# .  AC: 8Str: 9bN=j #.....  EV: 23bN=j=Int: 15 bN=jA..#.#  SH: 0Dex: 36 bN=j#################...#  XL: 16 Next: 30% Place: Snake Pit:2 bN=j0................@...#  Noise: ===------  Time: 24712.5 (0.0) bN=jR##########...####...#  y) +3 longbow (flame) #########...## #..#  Fire: y) +3 longbow (flame) bN=j............# ..#  Zot (10312) Gem (713) bN=j(............# .# #####....#### .#  N   naga sharpshooter (launcher, constric…)bN=jN)#####..## #  N   naga mage (constriction, fast) ^...##..#bN=j N   naga (polearm, constriction, wandering)..).##..# _to hit)  bN=j1Casting: Yara's Violent Unravelling (dangerous; 14% risk of failure)  bN=jMConfirm with . or Enter, or press ? or * to list all spells.bN=j]Aiming: Yara's Violent Unravelling (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a naga mage, wielding a +0 club (fast)bN=j>##..##.##bN=jfG  VividlyBlue the Marksdemigod # ..# >#N#  Demigod### #*#  Health: 135/135 ========================bN=jN.#  Magic: 29/34 ====================----#..# .  AC: 8Str: 9#.....bN=jCP  EV: 23Int: 15..#.#  SH: 0Dex: 36 #################...#  XL: 16 Next: 30% Place: Snake Pit:2 bN=j................@...#  Noise: ===------  Time: 24712.5 (0.0) ##########...####...#  y) +3 longbow (flame) bN=j#########...## #..#  Fire: y) +3 longbow (flame) ............# ..#  Zot (10312) Gem (713) ............#.#bN=j}3 #####....####.#  N   naga sharpshooter (launcher, constric…))#####..###bN=j  N   naga mage (constriction, fast) ^...##..#  N   naga (polearm, constriction, wandering)..).##..# _to hit)  Casting: Yara's Violent Unravelling (dangerous; 14% risk of failure)  bN=jnConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a naga mage, wielding a +0 club (fast)bN=jo####  misshapen)bN=jpN  misshapen  The naga mage is moderately wounded.The naga sharpshooter twists and deforms.  The unravelling engulfs the naga sharpshooter!  The naga sharpshooter is severely wounded.  The naga twists and deforms. The unravelling engulfs the naga!  The naga is heavily wounded.cN=jcN=j^. NN.  The naga shouts!  The naga sharpshooter unwields a +0 short sword.  The naga sharpshooter wields a +0 shortbow.))))cN=j {KNNcN=j)|cN=jK....cN=jȀ4-=====3.5 (112cN=j"cN=jf cN=j{_The naga sharpshooter shoots an arrow. The arrow hits you. _You took 1 damage!cN=j ' cN=jv &))))cN=j lYou shoot an arrow. The arrow hits the naga mage.  The arrow burns the naga mage.cN=j1T 1ScN=jr I ..cN=j|r ..S   black mamba (wandering)cN=jr N   naga mage (constriction, misshapen)  The naga mage is moderately wounded.cN=j%s You encounter a black mamba.The naga sharpshooter points at you and mumbles some strange words.cN=j U  The naga sharpshooter magically shoots an arrow.cN=j cN=j 5====--4.4 (0.901cN=j cN=j cN=j7  cN=j _The arrow completely misses you. _You recovered 1 HP!dN=jhl )))) You shoot an arrow. The arrow hits the naga mage!  The arrow burns the naga mage.dN=j S.The naga mage is severely wounded.dN=jZC.NdN=jLS.dN=j;.NdN=j...SdN=jP}--5.30dN=j6dN=jʪ5 _The black mamba hisses angrily.eN=jrm )) You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba.eN=jjAS.eN=j0NeN=j#/NeN=jȮJS.eN=jµRNN 2 nagas (constriction)eN=jc6.209eN=jeN=jd _The black mamba is severely wounded.eN=jL eN=j C  Skill  Level Cost  Apt Skill  Level Cost  Apt eN=j1  a - Fighting  10.3  14.3  -1   j + Spellcasting 9.1  14.9  -2      eN=j      b - Maces & Flails   0.0   1.2  -1   k - Hexes  12.0  17.8  -1  eN=j3 d c - Staves   0.0   0.6  -1 +4 l - Necromancy   4.0   5.9  -1   d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1  eN=j  e - Throwing   0.0   1.2  -1   n - Alchemy   4.0   5.9  -1       o - Fire Magic   0.8   1.2  -1  eN=jl ` f - Ranged Weapons  18.0  29.1  -1           p - Evocations   0.0   1.2  -1  eN=j f g - Armour   5.0   7.1  -1       h - Dodging  10.3  14.3  -1      eN=jr  i - Stealth   0.0   1.0   0          eN=j !            eN=j             eN=j             eN=j ?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  eN=j [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsgN=jG 9TargetTarget12.0 10.0--  --  -- --  --  --  --  --  --  --  --  gN=jG P--  12.0 --  a-z] set[-] clear selected targetcost|targetsjN=j=@[?25h[?0cjN=j@*0 kN=j. [?25l[?1ckN=jn2 o6.0 =] set aall targetskN=j> n + Alchemy 4.0mN=j mN=j2 mN=j mN=j >##..##.##mN=j> U  VividlyBlue the Marksdemigod mN=j # ..# >#.#mN=jӧ   Demigod### #.#mN=j   Health: 135/135 ========================NN#mN=j   Magic: 29/34 ====================----#N.# .mN=jԨ   AC: 8Str: 9mN=j #N....  EV: 23mN=jc lInt: 15..#.#mN=j   SH: 0Dex: 36 mN=j N#################...#mN=jZ *  XL: 16 Next: 30% Place: Snake Pit:2 ................@...#mN=jת   Noise: ===------  Time: 24716.2 (0.0) mN=j ##########...####S..#mN=jg   y) +3 longbow (flame) #########...## #..#mN=jȫ w  Fire: y) +3 longbow (flame) mN=j ............# ..#mN=jX   Zot (10309) Gem (710) ............#.#mN=jˬ S #####....####.#mN=j   N   naga sharpshooter (launcher, constric…))#####..###mN=j`   S   black mamba mN=j ^...##..#  N   naga mage (constriction, misshapen) mN=j /..).##..#mN=jP  NN 2 nagas (constriction)  The arrow burns the naga mage.  mN=j yThe naga mage is severely wounded. _The black mamba hisses angrily.  mN=jޮ aYou shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba. mN=j% O_The black mamba is severely wounded.mN=j mN=j mN=j{ mN=j mN=j mN=j mN=j mN=jG F _Unknown command.nN=jq Y  Casting: Yara's Violent Unravelling (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oN=jdoN=jf Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy9%oN=jug3  b - Dimensional BullseyeHexes/Translocation5%4  c + Yara's Violent Unravelling Hexes/Alchemy 14% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%4 oN=jhSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitoN=j| oN=jS oN=ju ?##..##.##  VividlyBlue the Marksdemigod # ..# >#.#oN=j   Demigod### #.#  Health: 135/135 ========================NN#oN=j   Magic: 29/34 ====================----#N.# .  AC: 8Str: 9#N....oN=jY L  EV: 23Int: 15..#.#  SH: 0Dex: 36 oN=j x#################...#  XL: 16 Next: 30% Place: Snake Pit:2 ................@...#oN=j ?  Noise: ===------  Time: 24716.2 (0.0) ##########...####S..#  y) +3 longbow (flame) #########...## #..#oN=j>   Fire: y) +3 longbow (flame) ............# ..#  Zot (10309) Gem (710) ............#.#oN=jӲ  #####....####.#  N   naga sharpshooter (launcher, constric…))#####..##oN=jn #  S   black mamba ^...##..#  N   naga mage (constriction, misshapen) ..).##..#oN=j &  NN 2 nagas (constriction)  You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba. _The black mamba is severely wounded. _Unknown command.oN=jɴ ICasting: Yara's Violent Unravelling (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oN=j oN=j ##..##.##  VividlyBlue the Marksdemigod oN=jW # ..# >#.#  Demigod### #.#  Health: 135/135 ========================oN=j NN#  Magic: 29/34 ====================----#N.# .  AC: 8oN=j Str: 9#N....  EV: 23Int: 15..#.#  SH: 0oN=jL Dex: 36 #################...#  XL: 16 Next: 30% Place: Snake Pit:2 ................@...#oN=j   Noise: ===------  Time: 24716.2 (0.0) oN=j ##########...####S..#  y) +3 longbow (flame) #########...## #..#  Fire: y) +3 longbow (flame) oN=j I............# ..#  Zot (10309) Gem (710) ............#.# oN=j #####....####.#  N   naga sharpshooter (launcher, constric…))#####..###  S   black mamba ^...##..#oN=j   N   naga mage (constriction, misshapen) ..).##..#  NN 2 nagas (constriction)  You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba. _The black mamba is severely wounded. _Unknown command.Casting: Yara's Violent Unravelling (dangerous; 14% risk of failure)  oN=j0 \Confirm with . or Enter, or press ? or * to list all spells.oN=j ##..##.## VividlyBlue the Marksdemigod oN=j Z# ..# ># .#  Demigod  ### # .#  Health: 135/135 ======================== NN#  Magic: 24/34 ================-------- oN=j' #N.# .  AC: 8Str: 9 #N....  EV: 23Int: 15oN=j  ..#.#  SH: 0Dex: 36 #################...#  XL: 16 Next: 30% Place: Snake Pit:2 oN=jm ................@...#  Noise: ===------  Time: 24716.2 (0.0) ##########...####S..#  y) +3 longbow (flame) #########...## #..#  Fire: y) +3 longbow (flame) oN=j ............# ..#  Zot (10309) Gem (710) ............# .# #####....#### .#  N   naga sharpshooter (launcher, constric…))#####..## #  S   black mamba ^...##..# N   naga mage (constriction, misshapen) ..).##..# NN 2 nagas (constriction) _The black mamba is severely wounded. oN=j _Unknown command.Casting: Yara's Violent Unravelling (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetpN=jpN=j##..##.##  VividlyBlue the Marksdemigod pN=jo8# ..# >#.#  Demigod### #.#  Health: 135/135 ========================NN#pN=jӽu  Magic: 29/34 ====================----#N.# .  AC: 8Str: 9#N....  EV: 23Int: 15pN=jH<..#.#  SH: 0Dex: 36 #################...#  XL: 16 Next: 30% Place: Snake Pit:2 ................@...#pN=j  Noise: ===------  Time: 24716.2 (0.0) ##########...####S..#  y) +3 longbow (flame) #########...## #..#  Fire: y) +3 longbow (flame) pN=jc............# ..#  Zot (10309) Gem (710) ............#.# #####....####.#  N   naga sharpshooter (launcher, constric…))#####..###pN=j]  S   black mamba ^...##..#  N   naga mage (constriction, misshapen) ..).##..#  NN 2 nagas (constriction) _Unknown command.pN=jOCasting: Yara's Violent Unravelling (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetpN=j!Okay, then.pN=jpN=jHpN=jpN=j. _qN=j:J NNqN=j kCasting: Yara's Violent Unravelling (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qN=jLU NN  qN=jMYou call out to the remnants of the fallen!qN=j-NqN=jXK.NqN=j+.qN=j E1 polearm, constriction, 1 m…)qN=j27--7===--7.2 (18) Fugue (0) Gem (709) qN=jMqN=j _The black mamba bites you! _You took 8 damage!rN=jR rN=j 7-rN=jp rN=j sN=jrq  You shoot an arrow. The arrow hits the black mamba!  The arrow burns the black mamba.sN=jɡ .NThe black mamba is almost dead.sN=j  The black mamba completely misses you.The black mamba bites you but does no damage.sN=jE)))sN=jvG...sN=j--=8.0 (0.878sN=jFsN=j.  sN=j B_The naga sharpshooter shoots an arrow. The arrow hits you.uN=j*  uN=jF+XCasting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uN=juN=j Your spells (cast)TypeFailure Level  a + Fugue of the Fallen NecromancyuN=jə9% 3 b - Dimensional BullseyeHexes/TranslocationuN=jYw5%4  c - Yara's Violent UnravellingHexes/AlchemyuN=j_14%5  d - JinxbiteHexes1%uN=jK2  v - Cause FearHexes1%uN=j=44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitvN=j(vN=jvN=j##..##.##  VividlyBlue the Marksdemigod vN=jP6# ..# >#.#  Demigod### #N#  Health: 127/135 ======================--..#vN=j#  Magic: 27/34 ===================-----#NN# .vN=j3V  AC: 8Str: 9#.....  EV: 23Int: 15N.#.#  SH: 0Dex: 36 #################...#vN=j  XL: 16 Next: 30% Place: Snake Pit:2 ................@...#  Noise: ===------  Time: 24718.0 (0.0) vN=j}##########...####S..#  y) +3 longbow (flame) #########...## #..#vN=jO  Fire: y) +3 longbow (flame) ............# ..#vN=j  Zot (10307) Fugue (0) Gem (708) ............#.# vN=j:#####....####.#vN=jN  N   naga sharpshooter (launcher, constric…))#####..###vN=jV  S   black mamba ^...##..#  N   naga mage (constriction, misshapen) vN=j..).##..#  NN 2 nagas (1 polearm, constriction, 1 m…)vN=j5The black mamba is almost dead.The black mamba completely misses you.The black mamba bites you but does no damage. vN=j>_The naga sharpshooter shoots an arrow. The arrow hits you.  Casting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  vN=j\Confirm with . or Enter, or press ? or * to list all spells.vN=j!vN=j>##..##.##vN=j  VividlyBlue the Marksdemigod # ..# >#.#vN=jO  Demigod### #N#vN=j  Health: 127/135 ======================--..#vN=j  Magic: 27/34 ===================-----#NN# .  AC: 8Str: 9vN=jc#.....  EV: 23Int: 15vN=jN.#.#  SH: 0Dex: 36 vN=j#################...#  XL: 16 Next: 30% Place: Snake Pit:2 vN=jJ6................@...#  Noise: ===------  Time: 24718.0 (0.0) vN=j##########...####S..#  y) +3 longbow (flame) vN=j #########...## #..#  Fire: y) +3 longbow (flame) vN=j/ ............# ..#  Zot (10307) Fugue (0) Gem (708) vN=jze............#.# vN=j#####....####.#  N   naga sharpshooter (launcher, constric…)vN=j)#####..###  S   black mamba ^...##..#vN=j_  N   naga mage (constriction, misshapen) ..).##..#vN=j  NN 2 nagas (1 polearm, constriction, 1 m…)The black mamba is almost dead.The black mamba completely misses you.vN=jThe black mamba bites you but does no damage. _The naga sharpshooter shoots an arrow. The arrow hits you.  vN=jNXCasting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vN=js%  vN=j+Okay, then.vN=jvN=jvN=j. _vN=jvN=jpvN=j vN=jwN=j6m †You shoot an arrow. The arrow hits the black mamba.  wN=jm(The arrow burns the black mamba.wN=joqN   naga mage (constriction, misshapen)NN 2 nagas (1 polearm, constriction, 1 m…)wN=jR c  You kill the black mamba!wN=jiwN=jE ***wN=jO*The naga spits poison at you.wN=jQ.NwN=j(..wN=j7.@wN=j98 (0.8617wN=jwN=jw wN=j_The splash of poison is repelled. _You recovered 2 HP!wN=j:s )You shoot an arrow. The arrow hits the naga mage!  The arrow burns the naga mage.wN=jw )NN 2 nagas (1 polearm, constriction, 1 c…)wN=j s .You kill the naga mage!wN=j mThe naga sharpshooter points at you and mumbles some strange words.wN=j; A .wN=j gNThe naga sharpshooter magically shoots an arrow.wN=j5 wN=jf _31=19.6wN=j h526wN=j wN=js  wN=jB _The arrow misses you. _You recovered 2 HP!xN=jk.)))xN=jXl)xN=jB .xN=jN..You shoot an arrow. The arrow barely misses the naga.The wailing of tortured souls fills the air!xN=j& xN=j]***The naga sharpshooter spits poison at you.xN=jxN=j0NxN=j.xN=jm%NxN=j{*..xN=jVN 3 nagas (1 polearm, constriction, 1 xN=j`======20.5 (0.9xN=jPC45xN=jxN=jS@ _The splash of poison hits you. You resist.xN=j~  xN=jr ))You shoot an arrow. The arrow hits the naga! The arrow burns the naga.xN=jf ).The naga is moderately wounded.The naga sharpshooter points at you and mumbles some strange words.xN=j .NThe naga sharpshooter magically shoots an arrow.xN=jں M.NxN=j G.NxN=j xN=j 38===--1.434xN=j< xN=j _The arrow completely misses you. _You recovered 2 HP! You recovered 1 MP!yN=j )You shoot an arrow. The arrow hits the naga!! The arrow burns the naga!yN=jd) 2 nagas (1 polearm, constriction, 1 cyN=j 9NNyN=jyN=j#P.NyN=jyN=j5======2.333yN=jyN=j-! _You kill the naga! _You recovered 2 HP!yN=j8k  You shoot an arrow. The arrow hits the naga! The arrow burns the naga.yN=j< Q.NyN=jm yN=j ^===--3.2yN=j :2yN=j% yN=j(  yN=j( N_The naga is heavily wounded.yN=j/O )You shoot an arrow. The arrow hits the naga! The arrow burns the naga.yN=jSn   naga (polearm, constriction, misshapenyN=j{  You kill the naga!The naga sharpshooter gestures at you while chanting.yN=jD .NThe naga sharpshooter magically shoots an arrow.yN=jךyN=jg--4.1142yN=jyN=jtV _The arrow completely misses you.zN=j7 )You shoot an arrow. The arrow hits the naga!! The arrow burns the naga.zN=j@)zN=j_L )You kill the naga!))).)@9=2=====9 (0.8051 _The naga sharpshooter shoots an arrow. The arrow completely misses you. _You recovered 1 MP!zN=jR 8 )zN=jfS )zN=jZT  You shoot an arrow. The arrow hits the naga sharpshooter!  The arrow burns the naga sharpshooter.zN=j .)The naga sharpshooter is almost dead.The wailing of tortured souls fills the air!zN=jٗ 0)))zN=jA zN=jP Z.)@zN=j =5.72990zN=j> zN=j!  zN=jz w_The naga sharpshooter shoots an arrow. The arrow completely misses you.{N=j )You shoot an arrow. The arrow hits the naga sharpshooter!!  The arrow burns the naga sharpshooter.{N=j{J)){N=j{N=jkQ.){N=j3===--6.6 (0.986699{N=j{N=jzU _You kill the naga sharpshooter!{N=j{N=jS8--{N=jF^ _No target in view!{N=jH {N=jAI {N=jL {N=j1R h78 _{N=jS {N=jkV {N=jV ?=6{N=jfW 7{N=jX {N=jE[ {N=j[ z30=56{N=j] {N=j_  {N=jT` K_The wailing of tortured souls fills the air!{N=j` K45{N=ja {N=jZc {N=jc K34{N=jd {N=jh a23{N=j5i {N=j#k {N=jk y1=12{N=jl {N=j.o {N=jo K01{N=jp {N=jr {N=js L890{N=jt {N=j*x {N=jx L889{N=jy {N=j|  {N=j} K_The wailing of tortured souls fills the air!{N=jU} {N=j} r2=78{N=j~ {N=j  {N=j K_The wailing of tortured souls fills the air!{N=j[ K67{N=j {N=j {N=je K56{N=j {N=j {N=j K45{N=j0 {N=jA {N=jُ S3=={N=ja C34{N=jߑ {N=j {N=j K23{N=j— {N=j͙ {N=j K12{N=j {N=j {N=j- 0) Fugue (6) 1{N=j {N=j v _You are losing your grip on the fallen.{N=j $={N=jK :790{N=j {N=j Q _The wailing of tortured souls fills the air!{N=j {N=j( s4=879{N=j {N=j {N=j {N=j K78{N=j4 {N=j {N=j {N=j K67{N=j {N=j= $  Things that are here:{N=j .......  #..##.#..  {N=jP ..# ># ..#  ### #..#  ..# . ..##..{N=j  ##.)...  #).# ################@..#  ===== {N=j- ...................#  ..####†..#  ########...## ##..#  # ..#  ...........# ..#  ####....#### ..# {N=j  #####..#..# .##..# ..# {N=j M........ .# #..##.##{N=j^  ....# >.### #..#  ..#  #..##..#.)..... {N=j #@.#.# ################) .................#...####† ########...## ##..# ..#{N=j 0a +0 dire flail; a +0 robe{N=j 048.6 (22.0){N=j -----9.6 (2356 _{N=j {N=j  Items here: ))) †. _You recovered 5 MP!{N=j {N=j {N=j {N=j {N=j( {N=j) c=4) Gem (675) {N=j- {N=j5  {N=j5 ^_Your fugue has ended.{N=j= {N=j= 534{N=jQ> {N=jB {N=jU {N=jV {N=jgW 523{N=jX {N=jW\ {N=jc $  Things that are here:{N=j{j D  a +0 shortbow; a +0 short sword{N=j[s {N=ju -1{N=ju %2 _{N=j+{ {N=j {N=j {N=j K01{N=j {N=j( {N=j {N=j L690{N=js {N=j {N=j$ {N=j 6869{N=j {N=j߶ {N=js {N=jk {N=j5 -7{N=j 8{N=j {N=j" {N=j {N=jl K67{N=j {N=j {N=jo {N=jt K56{N=j {N=j {N=jy{N=jZ545{N=j{N=j {N=j{N=j{N=jIK34{N=j#{N=j-({N=j"-{N=j.K23{N=jm1{N=j={N=jyA{N=jBK12{N=jD{N=jQ{N=jU{N=jKVK01{N=juX{N=j\{N=j_{N=j`.59{N=j@a0{N=jb{N=jf{N=j]i{N=jDjL859{N=j:l{N=jx{N=j{{N=jE|K78{N=j~{N=j,{N=jK67{N=j{N=j~{N=j0{N=jѓK56{N=j_{N=j{N=j2{N=jK45{N=j{N=jײ{N=jt{N=jUK34{N=j{N=j{N=j1{N=j-2{N=j3{N=j{N=j{N=js{N=j3K12{N=j{N=j{N=j {N=jr K01{N=j {N=j>{N=j{N=jL490{N=j{N=j${N=jh){N=j%*L849{N=jT-{N=ja4{N=jv9{N=jF:K78{N=j>|N=j|N=j |N=j K67|N=j/|N=j|N=j|N=jwK56|N=j |N=jq'|N=j.|N=j/K45|N=j3|N=jDw34|N=jTj2312|N=jn|N=jq|N=jw|N=jex-0|N=j4y1|N=j'}|N=j|N=j|N=jL390|N=j{|N=j |N=j|N=j6839|N=ju|N=j|N=j|N=j|N=j-7|N=jZ8|N=j^|N=j|N=jE|N=juK67|N=j|N=j|N=j|N=jfK56|N=j?|N=j|N=j|N=j545|N=j|N=j[|N=j4|N=j/|N=jK34|N=j |N=j |N=j|N=j-2|N=ju3|N=j|N=jY+|N=j1|N=j2K12|N=jj6|N=jE|N=j5M|N=jM-0|N=jN1|N=jNR|N=jX|N=jq^|N=jJ_L290|N=jc|N=jj|N=j%q|N=jrL829|N=j7w|N=j||N=j |N=jK78|N=jp|N=jt|N=j~|N=jQK67|N=j|N=jѠ|N=j|N=jK56|N=j٫|N=j|N=j|N=jK45|N=j|N=j_|N=j_|N=jAK34|N=j|N=j|N=j|N=jK23|N=j(|N=j|N=j|N=jK12|N=j|N=jE |N=j|N=jmK01|N=j|N=jZ |N=j#|N=j$6190|N=j,%|N=j'|N=j+|N=j2|N=j2L819|N=j4|N=j88|N=jo<|N=j$=K78|N=j1?|N=j9C|N=jXJ ########...####†..# #|N=jXB######...## ##..#  ..........# #..#  |N=j\Y(..........# #..#  ###....#### #..# |N=jl[ ####..###..#  ..##..##..#  ).##..#..#  ..##..#  -----807.6 (58 |N=j\..##..# #...#  ##..# .....#  |N=j\..##..# #......#  ).##..# ####...# |N=j]] # ##..#  # #..# |N=j.^  #).#   |N=j^) |N=jk|N=jAm,8.6 (59|N=jmC67|N=jy|N=j |N=j _Found a war axe.|N=j|N=j|N=j|N=jH _No target in view!|N=jE|N=jQ3|N=jT|N=j|N=jkR56 _|N=j|N=jww45|N=j5,|N=ja34|N=j|N=j[|N=j|N=j<K23|N=j|N=j|N=j|N=j(K12|N=j.|N=j|N=j|N=jgK01|N=j8|N=j0|N=j|N=jL090|N=j|N=jI?  You see here a +0 war axe.|N=jS|N=jS809 _|N=j|N=j|N=j)|N=jK78|N=j[|N=j||N=ja67|N=jT|N=j|N=j|N=j'K56|N=j|N=j|N=jj|N=jK45|N=j|N=j|N=j|N=j!K34|N=j|N=j|N=jQ|N=jK23|N=j8|N=j a12|N=je |N=j |N=j |N=j |N=j1 K01|N=j |N=jx |N=j |N=j M1990|N=j~ |N=j |N=j[ |N=j J8599|N=jw |N=j |N=jy |N=j K78|N=j |N=j- |N=j) |N=j K67|N=j. |N=j |N=j |N=jZ K56|N=j |N=j ?  You see here a +0 war axe.|N=j! |N=j! R45 _|N=jV" |N=j# |N=j0% |N=j% K34|N=jH& |N=j' |N=j( |N=jO) K23|N=j* |N=j, |N=j, |N=jB- K12|N=j. |N=j/ |N=j0 |N=j1 K01|N=j1 |N=j3 |N=j}; |N=j; L890|N=jz< |N=j<> |N=j?? |N=j? L889|N=jQ@ |N=jB |N=jC |N=j9D K78|N=jD |N=jE |N=jG |N=jmG K67|N=jG |N=jPJ |N=jJ |N=jIK K56|N=jK |N=jM |N=j#P |N=jP K45|N=j@Q |N=j&S |N=jT |N=jU K34|N=jU |N=jW |N=jsY |N=jY K23|N=jZ |N=jQ\ |N=j] |N=jU^ K12|N=j^_ |N=j` |N=jb |N=j=c K01|N=jmd |N=j&g g  You see here a black mamba corpse.|N=jh |N=jqi S790 _|N=jj |N=j l |N=j{n |N=jn L879|N=jo |N=jq |N=jr |N=j$s K78|N=jt |N=jru |N=jw |N=jw K67|N=jx |N=j]z |N=j{ |N=j;| K56|N=jC} |N=j~ |N=j |N=jr K45|N=jB |N=j |N=j |N=js K34|N=j |N=j |N=jLJ |N=j$ K23|N=jو |N=jG |N=j |N=j K12|N=j |N=j |N=j( |N=j K01|N=jÑ |N=j6 |N=j |N=j L690|N=j |N=j |N=j |N=j L869|N=jN |N=j |N=jL |N=jǝ K78|N=j |N=j |N=j |N=j K67|N=j |N=j |N=j |N=j| K56|N=jx |N=j |N=j |N=j K45|N=j |N=jr |N=j |N=j K34|N=jh |N=jg |N=j |N=j K23|N=j |N=j |N=j] a12|N=j |N=jغ |N=j4 |N=j C01|N=jý |N=ju |N=j |N=jR L590|N=j |N=j |N=j |N=j L859|N=jZ |N=j |N=j C7|N=j 48|N=j |N=jN |N=j K67|N=j |N=j| |N=j |N=jI K56|N=j |N=j |N=j |N=jU K45|N=j |N=j |N=j |N=jx K34|N=j |N=j |N=jK |N=j 2312014908497867|N=j w56|N=j7 |N=j |N=j K45|N=j |N=j |N=j |N=j| K34|N=j/ |N=j |N=j |N=j K23|N=j |N=j |N=j  |N=jj K12|N=j |N=j$ |N=jJ |N=j K01|N=jU |N=jM |N=jP |N=j L390|N=jd |N=jv |N=j6 |N=j L839|N=j |N=jO |N=j7 |N=j K78|N=j |N=j( |N=j2 |N=j K67|N=j3 |N=j |N=j |N=j K56|N=ja |N=j |N=jn |N=j K45|N=jI |N=j |N=j |N=j K34|N=j |N=jX |N=j |N=j] K23|N=j |N=j/! |N=jZ" |N=j" K12|N=jY# |N=jy$ |N=j% |N=j% K01|N=j& |N=j' |N=j( |N=jS) L290|N=j) |N=j(+ |N=j+, |N=j, L829|N=jY- |N=j. |N=j/ |N=j/ K78|N=j0 |N=j1 |N=j2 |N=jI3 K67|N=j3 |N=j@5 |N=j<6 |N=j6 K56|N=jH7 |N=jc8 |N=j9 |N=j9 K45|N=j: |N=j; |N=j< |N=j== K34|N=j= |N=j> |N=j? |N=j=@ K23|N=j@ |N=j B |N=jC |N=jlC K12|N=j,D |N=j7E |N=jE |N=jYF K01|N=jF |N=jG |N=j'I |N=jI L190|N=j3J |N=jaK |N=j_L |N=jL L819|N=jM |N=jN |N=jO |N=j\P K78|N=jP |N=j'R |N=j?S |N=jS K67|N=jT |N=jiV |N=jV |N=jVW K56|N=jX |N=jEY |N=jKZ |N=jZ K45|N=jX[ |N=jF\ |N=jJ] |N=j] K34|N=j^ |N=jC_ |N=j` a23|N=jVa |N=j,b |N=jmc a12|N=jd |N=j-e |N=je |N=jMf K01|N=jf |N=jg |N=jh |N=jh L090|N=jSi |N=jj |N=j7k |N=jk L809|N=j l |N=jm |N=jm |N=j3n K78|N=jn |N=jo |N=jp |N=jq K67|N=juq |N=jLr |N=js |N=js K56|N=js |N=jt |N=ju |N=jJv K45|N=jv |N=j~w |N=jkx |N=jx K34|N=jJy |N=jz |N=j|  You encounter a naga. It is wielding a +0 war axe.|N=jà  #... #.# ...##..##......##. |N=j* #..##......##) ##..#####...##. ####....#####..##. |N=j ;#..............##. #..............##. ##...#############. N.####...#############.. |N=j .......@...........##... ...............######### ################   N   naga (constriction, asleep) |N=jl |N=j 2921.6 (113.0)|N=j ,24|N=j! J23 _|N=j< |N=j |N=j x ))))))N  |N=jW ~)  You shoot an arrow. The arrow hits the naga. The arrow burns the naga.  The naga shouts!|N=j J M.N|N=jN ;......|N=j)O ~===3.4 (0.8)12|N=j*R |N=jS _ _The naga is moderately wounded.}N=j‡ ))))) You shoot an arrow. The arrow hits the naga! The arrow burns the naga.}N=j>.....}N=j,}N=j 4.2}N=jl}N=jg }N=jW_The naga is severely wounded.}N=j ))))) You shoot an arrow. The arrow hits the naga. The arrow burns the naga.}N=jg<.N}N=j;6....}N=jp5.1 (0.901}N=j}N=jX _The naga is almost dead.}N=jQ )You shoot an arrow. The arrow hits the naga!! The arrow burns the naga.}N=j^<)))) }N=j2....}N=jp9 (0.80990}N=j }N=j }N=j:_You kill the naga!~N=j~N=jg~N=j~N=j#~N=jw~N=jn8) Gem (499) ~N=j~N=j(~N=jU78~N=jw~N=jю~N=j~N=j{U67~N=jm~N=j~N=jk56~N=j~N=j~N=jږ~N=j1U45~N=j~N=j™$  Things that are here:~N=j ~N=jR6 a +0 war axe; a +0 robe~N=j~N=jr34 _~N=j~N=jM~N=j-2~N=j(3~N=j~N=j~N=jť~N=jUU12~N=j-~N=j~N=j~N=j>U01~N=j~N=j~N=j #.# #..##.... #.# ##..###...# #.# ####....##~N=jx6....# #.# #.........<.... #.# #.........~N=jϰ. .... #.## ##...######...#..##..####...#.....#..)............. #.@.........#---34.9 (9.0 ~N=j$E##########~N=ji~N=j?---5.9 (1~N=jVZ0.0)890~N=j~N=j ~N=j-_Found an escape hatch in the ceiling.~N=jp~N=j~N=j~N=j~N=j~N=jYl889~N=j~N=j~N=jUU78~N=j~N=jM~N=j~N=j U67~N=j~N=j~N=j$x  You encounter a nagaraja and an anaconda.~N=jXj..... #.# ~N=j#...... ##.# ##.....# .#.# ####......##.#.# ##...<.....##.# #~N=jB.........##.## ##.......#..##..####...^.........#..).#.....@.#......#......########..#....#....#....#....N~N=jN   nagaraja (polearm, constriction, asle…)#.S#..S   anaconda (constriction, asleep)...##.~N=j18.9 (3.0)~N=j9.9 (456 _~N=j,~N=j~N=jX ..... #.#  #...... ##.# ~N=j .......# .#.#  ........##.#.#  #...<.....##.#  ..........##.##  .......#..## ~N=jqp.^.........#..) #.....@.#.. #......### ..#....~N=j. #.... #....~N=j{o #....N #.S#.. ~N=j4...##.~N=je~N=j$f  ..... #.#  #...... ##.#  ~N=jf(.......# .#.#  ........##.#.#  ~N=jg<#...<.....##.#  ..........##.## ~N=jtgd .......#..## ~N=jg.^.........#..) #.....@.#..~N=jAho #......### ~N=jh..#.... #....~N=jhN #.... ~N=jRi#....N #.S#..~N=ji\ ...##. ~N=jp~N=jq~N=jvx~N=jz ~N=jP{^_There are monsters nearby!~N=jv@ ? ))~N=jCA ))N  )You shoot an arrow. The arrow hits the nagaraja!! The arrow burns the nagaraja.~N=jo MS.~N=ju *..~N=jov x..NSwandering)~N=jw ===40.8 (0.945~N=jv{ ~N=j'} c _The nagaraja is moderately wounded.N=j h  Casting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=jI>N=j?_ Your spells (cast)N=j?rTypeFailure Level  a + Fugue of the Fallen Necromancy9% 3 b - Dimensional BullseyeHexes/Translocation5%4  c - Yara's Violent UnravellingHexes/AlchemyN=jV@914%5  N=j@d - JinxbiteHexes1%2  v - Cause FearHexes1%4 N=jASelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitN=jo N=jv N=j ..... #.##. VividlyBlue the MarksdemigodN=j #...... ##.###. Demigod.......# .#.# ####.. Health: 135/135 ========================........##.#.# #..... Magic: 34/34 ========================N=jv +#...<.....##.# #..... AC: 8Str: 9..........##.## ##...## EV: 23Int: 15N=j >.......#..##..####...### SH: 0Dex: 36.^.........#..)......... XL: 16 Next: 33% Place: Snake Pit:2#.....@.#.............. Noise: ===------  Time: 24940.8 (0.0)N=j #......################# y) +3 longbow (flame)..#....Fire: y) +3 longbow (flame) #....Zot (10084) Gem (485) #....#..S.NN   nagaraja (polearm, constriction)#..#..S   anaconda (constriction, wandering)N=j/ ...##. _You encounter a nagaraja and an anaconda. _There are monsters nearby!You shoot an arrow. The arrow hits the nagaraja!! The arrow burns the nagaraja._The nagaraja is moderately wounded.Casting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=j ..... #.##. VividlyBlue the MarksdemigodN=jd #...... ##.###. Demigod.......# .#.# ####.. Health: 135/135 ========================N=j܈ $........##.#.# #..... Magic: 34/34 ========================#...<.....##.# #..... AC: 8Str: 9..........##.## ##...## EV: 23Int: 15N=j= .......#..##..####...### SH: 0Dex: 36.^.........#..)......... XL: 16 Next: 33% Place: Snake Pit:2N=j #.....@.#.............. Noise: ===------  Time: 24940.8 (0.0)#......################# y) +3 longbow (flame)..#....Fire: y) +3 longbow (flame) #....Zot (10084) Gem (485) N=j #....#..S.NN   nagaraja (polearm, constriction)#..#..S   anaconda (constriction, wandering)...##. N=j _You encounter a nagaraja and an anaconda. _There are monsters nearby!You shoot an arrow. The arrow hits the nagaraja!! The arrow burns the nagaraja._The nagaraja is moderately wounded.Casting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=j %  N=j +Okay, then.N=jX N=j N=jp . _N=jd W .SN=jd `Casting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=jf JN.N=jf A.SN=j&k N=jk 1----1.8 (13) Fugue (0) Gem (484) N=jVo N=jq A _You call out to the remnants of the fallen!N=jF )))You shoot an arrow. The arrow hits the nagaraja!! The arrow burns the nagaraja.N=jS.N.N=jA.SN=j=..N=j=2.7 (0.923N=jN=j` _The nagaraja is heavily wounded.N=j7S )) N=jlYou shoot an arrow. The arrow hits the nagaraja!! The arrow burns the nagaraja!N=j1.N=jA!K..N=jA"u3.612N=jB%N=j&\ _The nagaraja is almost dead.N=j. )You shoot an arrow. The arrow hits the nagaraja! The arrow burns the nagaraja.))N=j1 SN=j2 LS.N=js7 S   anaconda (constriction)N=j= 2=--54.5011N=jA N=j%D _You kill the nagaraja! _You recovered 1 MP!N=jGA ))N=jA)))You shoot an arrow.N=jW S....The arrow completely misses the anaconda.N=jW_5.3 (0.80N=j\N=j^ _The anaconda barely misses you. The anaconda misses you.N=j  You shoot an arrow. The arrow hits the anaconda! The arrow burns the anaconda.N=j;  The anaconda is moderately wounded.The anaconda grabs you. The anaconda bites you. The anaconda constricts you.N=j<10----- 13  6.179Constr Gem (480) N=je@N=jB _The anaconda bites you! The anaconda constricts you. _You took 25 damage!N=jj  You shoot an arrow. The arrow hits the anaconda. The arrow burns the anaconda.N=j4 r  The anaconda is moderately wounded.N=j5 K96/135 -------N=j6 7.0 (0.9879N=j= N=jOB _The anaconda bites you! The anaconda constricts you. _You took 14 damage!N=j @)))))N=jN=jBd S....N=jyBYou shoot an arrow. The arrow barely misses the anaconda.The anaconda misses you. The anaconda constricts you. The anaconda bites you!N=j Ch82-----=N=j~Cn8 (0.878N=jFN=j%I N=jI_The anaconda constricts you! _You took 14 damage!N=j   You shoot an arrow. The arrow hits the anaconda!! The arrow burns the anaconda!N=j?o The anaconda is severely wounded.N=jF@?0---N=j@3=8.667N=jkDN=jF8 _The anaconda barely misses you. The anaconda constricts you. _You took 2 damage! You recovered 1 MP!N=jY  You shoot an arrow. The arrow hits the anaconda! The arrow burns the anaconda.N=jH  The anaconda is almost dead.The anaconda closely misses you. The anaconda constricts you.N=jHd74-9.5 (0.9N=jIIJ56N=jLN=jN N=jCO_The anaconda closely misses you. The anaconda constricts you. _You took 6 damage!N=j †  You shoot an arrow. The arrow hits the anaconda!! The arrow burns the anaconda.N=jb)N=j#dN=jg#6N=jTh-23 650.442) Gem (475) N=jkN=j1n _You kill the anaconda! _You recovered 2 HP!N=jeN=jn Spells (Memorise)TypeN=jFailure Level  a - Sigil of BindingHexes1% 3b - Tukima's DanceHexes1%3  c - ApportationTranslocationN=jL&2%1  d - Soul SplinterN=jFNecromancy2%1  e - Inner FlameHexes/FireN=jr3% 3  f - Grave ClawNecromancy4%2  g - Lesser BeckoningTranslocation4%N=jq2  h - Sublimation of BloodNecromancy4%2  i - AnguishHexes/NecromancyN=j5% 4  j - Maxwell's Portable Piledriver Translocation9% 3  k - Teleport OtherTranslocationN=j9% 3  l - Vampiric DrainingNecromancy9% 3  m - FoxfireN=jn=Conjuration/Fire12%1  n - SandblastN=j EarthN=j@814%1  o - ShockConjuration/AirN=j14%1  N=j>p - Construct Spike LauncherForgecraft22%N=j22  q - Animate DeadNecromancyN=jf26% 4  r - Dispel UndeadNecromancyN=jL26% 4  s - Frozen RampartsIce38% 3  t - HailstormConjuration/IceN=j38% 3  u - PasswallEarth38% 3 N=j.15 spell levels left N=j{][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitN=jN=j_N=jk..... #.##. VividlyBlue the Marksdemigod#...... ##.###. Demigod.......# .#.# ####.. Health: 76/135 =============-----------N=j=V........##.#.# #..... Magic: 33/34 =======================-#...<.....##.# #..... AC: 8Str: 9..........##.## ##...## EV: 23Int: 15.......#..##..####...### SH: 0Dex: 36.^.........#..)......... XL: 16 Next: 36% Place: Snake Pit:2N=j0#.....@.#.............. Noise: ===------  Time: 24950.4 (0.0)#.....†################# y) +3 longbow (flame)..#....Fire: y) +3 longbow (flame) #...)Zot (10074) Fugue (2) Gem (475) #....#.....#..#.....##.The anaconda closely misses you. The anaconda constricts you. _The anaconda closely misses you. The anaconda constricts you. _You took 6 damage!  You shoot an arrow. The arrow hits the anaconda!! The arrow burns the anaconda._You kill the anaconda! N=jԘ^_You recovered 2 HP!N=jFP  Okay, then.N=jN=jաN=j. _N=j!"N=j"N=j$N=j)N=j.+9=34N=j,N=jd0$ N=j0-_The wailing of tortured souls fills the air!N=j1R82=2N=jp1(3N=j2N=j4N=j5Y5=4N=j|5`=12N=j6N=j9N=j9y7=01N=j:N=j\=N=j=90=690N=j6?N=jCB$ N=jB-_The wailing of tortured souls fills the air!N=jBz3=869N=j`DN=j}FN=jG896=N=j[G`=78N=jHN=j9KN=jK9=67N=jMN=jON=jOy101/13556N=j QN=jqTQ _The wailing of tortured souls fills the air!N=jLU4=45N=jVN=jXN=jX7==34N=j;YN=joZN=j\N=j/]10=23N=j^N=jg`N=j`[3=1N=ja(2N=j0bN=j[eN=je@6=N=j(fC01N=jKgN=jsjQ _The wailing of tortured souls fills the air!N=jk859) Fugue (2) 0N=jzlN=jqo$ N=joR_You are losing your grip on the fallen.N=j$po21=859N=jypN=jqN=jnsN=jtS4==N=jitM78N=juN=jkxN=jxN=jy|7=67N=jMzN=j3|N=j|730=N=j|M56N=jj~N=jN=ja2=45N=jN=jڅQ  The wailing of tortured souls fills the air!N=j{5=3) Gem (454) N=j҇N=jd _Your fugue has ended.N=j@N=jU23N=jN=jsN=jN=jUU12N=jaN=je  You see here an anaconda corpse.N=j8N=jڣ>01 N=j?_N=j*N=jN=jHN=j@=49N=j (0N=jN=j$  Things that are here:N=j:  a +0 spear; a +0 robeN=j]N=j-8N=jB049 _N=jLN=j N=jN=jU78N=jN=jN=jN=j+U67N=j#N=jfN=jN=jU56N=jN=jN=jN=j|U45N=jXN=jN=jN=jU34N=jN=jHN=j#N=jU23N=jrN=jN=j3N=jU12N=jN=jN=jN=jU01N=jwN=jN=jDN=jV390N=j,N=jN=j<V839N=jN=jN=jsN=jU78N=jN=jLN=j\N=jU67N=jN=jdN=jN=jN=jyM56N=jeN=j N=jFN=j?45N=jN=jN=jN=j_N=j-3N=j(4N=jN=jN=jN=jZU23N=jN=jN=j7N=j-1N=j(2N=jN=j N=j N=j" U01N=j N=jZ N=j N=jV290N=jN=jN=jN=j;V829N=jN=jN=jFN=j-7N=j(8N=jN=jvN=jN=j-6N=jz(7N=j|N=jj!N=j"N=jL#U56N=j$N=jj(N=j*N=j5+U45N=jj,N=j5.N=j/N=jM0?34N=j0N=j1N=jG3N=j5N=j6U23N=jF7N=j8N=j9N=jE:U12N=j ;N=j;N=j=N=j->U01N=j>N=jBN=jPCN=jCV190N=jDN=jFN=j1N] ..........##### N=jN[.............. # ................  #................  ##..............### N=jNZ #.....##...###.##  #.....##... #.#  ##......... #.#  #.#@......# ##.# ---5005.4 (55.0)N=jO( #........## .#.#  #.........##.#.# ###...<.....##.# #...........##.## # #........#..##..#### N=jO #..^.........#..)...  ####.......#........ ##.....†###########N=jBPE N=jcTN=jTH---6.4 (56N=jdUN819N=j$YN=j[# _Found a robe. N=jk\_You recovered 59 HP! You recovered 1 MP!N=jLN=jcMN=jNN=j~QN=jRN=jS\78 _N=jV,N=jXN=jcYN=jZM67N=jZN=j2\N=j]N=j-^U56N=j^N=jV`N=jaN=j`bU45N=jbN=jWdN=jeN=jUfU34N=jfN=jPhN=jiN=j....#...........................#.......................................@#..####.......##N=j36.4 (30.#####.##### ##......## ## #......... ##........ N=j###....... #......... #...... ##.. #..>^....N=jN=j N=jpr7.4 (3178N=jN=j; _Found a stone staircase leading down.N=ji N=j4 N=js N=j# N=j% N=j& U67N=j' N=j, N=jw- N=j- U56N=jm. N=j/ N=j2 45N=j 3 N=jV4 N=j4 U34N=jp5 N=j6 N=j:  ####. #####.......###.. #....##..#.......#.... ##............#..#....##.........#...##N=jR; .....## ....>.........## #.....###...........#.....#..####....41.4 (4.0)N=j; .....#####.##### ##...>##.. ### ##. ### ### # # ## #..>N=j< !N=j#? N=j? x2.4 (523N=j:B N=jC ; _Found a stone staircase leading down.N=j@yN=jyN=jqzN=j }N=jG~N=jMk12N=j|N=j^N=jƂU01N=jN=jN=jN=jV790N=jN=j'N=jN=jV879N=jVN=j=N=jGN=jU78N=j;N=jN=jN=jU67N=j+N=jN=jZN=jߕU56N=jɖN=jɘN=jqN=jؚU45N=jN=joN=jN=jU34N=jN=jN=j_N=jĤU23N=jޥN=jN=j"N=jU12N=jN=jRN=j̭N=jUU01N=j9N=j~N=jN=jV690N=jٲN=jN=j:N=jV869N=j_N=jN=jN=jU78N=jN=jN=jgU67N=jҼN=j;w _k - 5 sedimented ruby potions (gained 2)N=jֿN=j>U56N=jN=jN=jN=jk45N=jN=jN=jU34N=jqN=jpN=j^N=jU23N=j*N=j N=jN=j~U12N=jN=j)N=j&N=jU01N=j,N=jeN=jgN=jV590N=jdN=jN=jyN=jV859N=jN=jN=jN=jU78N=jN=jN=jN=jSU67N=jN=jHN=jN=jRU56N=jN=jN=jN=jU45N=jN=jN=jN=jKU34N=jN=j3N=jhN=jU23N=jpN=jN=jN=jU12N=jN=jN=jN=jFU01N=j N=j'N=j,N=jV490N=jN=jN=jN=j V849N=jdN=jN=jN=j@U78N=j6N=j N=jN=jsU67N=jN=jN=jN=jU56N=j8N=jtN=jUN=jU45N=j&N=j|N=j\N=jU34N=jE!N=j#N=j%N=j6&U23N=jx'N=j2*N=jf,N=j,U12N=jy.N=j?1N=jN3N=j3U01N=j5N=j8N=j{;l390N=jK=N=j?N=jAN=jVBV839N=j/DN=jFN=jIN=jIU78N=jLN=jNN=jnQN=jQU67N=jYN=jQ]N=j_N=j_U56N=jaN=jdN=j*gU45N=jgN=jHiN=jkN=j nN=jnU34N=jmpN=jCti  You see here a black mamba skeleton.N=jvN=j$w\23 _N=jLyN=j{N=j~k12N=jN=jÁN=j N=jM01N=jN=jN=j~N=j߇V290N=jbN=jLN=jɎN=j,V829N=j@N=jN=jaN=jēU78N=jҔN=j–$  Things that are here:N=jZ=  a +0 scimitar; a +0 robeN=j֙N=jb\67 _N=j]N=jN=jНN=jbU56N=j+N=jLN=jN=jU45N=jN=jEN=juN=jطU34N=jN=jN=jEN=jU23N=jN=jN=jN=j.U12N=j{N=jN=j{N=jU01N=j<N=j^N=j]N=jV190N=jJN=jN=jvC8N=j)19N=jYN=jE  You see here a ring of wizardry.N=j6N=jN=jT78 _N=jN=j N=jB N=j U67N=jy1N=j6N=jP8N=j8U56N=j:N=ju@N=jCN=jCU45N=jEN=jJN=jiMN=jMU34N=jPN=j[N=jy^N=j^U23N=j`N=jeN=jhC1N=ji(2N=jIkN=jmoN=jqN=jXrU01N=jtN=jxN=jv{N=j{V090N=j~N=j N=jN=jV809N=j߆N=j̊N=jaN=jˍU78N=j܏N=jN=jN=jaU67N=jߘN=jN=jN=jxU56N=j3N=jN=jN=jU45N=jN=jʪN=jiN=j)U34N=j N=j|N=jN=jdU23N=jN=jN=jN=jU12N=jǷN=jN=jAN=jU01N=j[N=jN=jĿN=j#W8990N=jN=jN=jN=jwT8299N=j*N=jYN=jN=jU78N=jN=jN=j,N=jU67N=jN=j|N=jN=j(U56N=jN=jN=j:N=jU45N=jgN=jN=jN=j|U34N=jqN=jN=jN=jU23N=jN=j]N=jN=j_U12N=jN=jyN=jN=jU01N=jN=jN=jxN=jV890N=jN=jN=j:N=jV889N=jN=jN=jN=j>U78N=jN=jN=jN=jU67N=j N=j N=j N=jHU56N=jN=jN=jN=jU45N=jN=jN=jN=j!U34N=jN=j1!N=jD#N=j#U23N=jU%N=jM'N=j*)N=j)U12N=j+N=j,N=jN.N=j.U01N=j/N=j1N=j#3N=j3V790N=j4N=j.6N=j7N=j<8V879N=j^9N=j<N=j~>N=j>U78N=j@N=jAN=jCN=jCU67N=jkDN=jEN=jGk56N=jCHN=jQLN=jMN=jMU45N=jSN=jyVN=jWN=jXU34N=jXN=j [N=jI\N=j\U23N=j]N=j_N=j`N=j[aU12N=jbN=judN=jfN=jfU01N=jgN=jiN=jjN=jtjV690N=j$kN=jwN=j%zN=jzV869N=ju{N=j}N=jeN=j U78N=j܀N=j8N=jQk67N=jN=jWN=jN=jU56N=jN=jN=jrN=jU45N=jʐN=jޒN=jN=jwU34N=jaN=j+N=jN=j-U23N=jN=jN=jќN=jEU12N=jN=jȟ$  Things that are here:N=j<  a +0 war axe; a +0 robeN=jԢN=jC-0N=j/1 _N=j8N=jХN=jܦN=jqV590N=jN=jN=j N=jnV859N=j'N=jխN=jN=jQ-7N=j(8N=jYN=jN=jDN=jU67N=jXN=j`N=jN=j,U56N=jN=jN=j»N=j>U45N=jN=jN=jN=j?U34N=jN=jkN=j|N=jU23N=jN=j`N=jN=jU12N=jN=jN=jN=j)U01N=jN=jN=jN=jqV490N=j>N=jN=jN=j`8) Gem (249) N=jN=jN=j"N=j]78N=jN=jqN=jN=j8]67N=jN=j<N=jN=j ]56N=j3N=jN=jN=j]45N=jN=jN=jVN=j]34N=jN=jN=jSN=j]23N=j^N=jN=jN=jN]12N=jN=jN=jN=j]01N=jN=j\N=jUN=j^390N=jN=j N=jB N=j ^839N=j N=jN=jN=ju]78N=jN=jN=jN=jcG67N=jN=jN=jsN=jN=ju]56N=jN=jvN=j< N=j ]45N=j!N=j#$  Things that are here:N=j[&r  a +0 dagger; a +0 robe; a salamander skeletonN=jV(N=j)-3N=jr)74 _N=j*N=jy,$  Things that are here:N=j.h  a +0 trident; a salamander skeletonN=je0N=j0-2N=j]173 _N=j2N=jB4N=j6N=jx6]12N=j7N=j9$  Things that are here:N=j;9  a +0 mace; a +0 robeN=jK01 _290829N=jBLN=jNN=jzNG78N=jNN=j2PN=jQN=jGSN=jS]67N=jTN=j;W<  You see here a +0 mace.N=jXN=jjYd56 _N=jqZN=j ]N=j^N=j_]45N=j_N=jhN=j\jN=jj]34N=jlN=jmN=j8oN=jo]23N=jqpN=j؋ .............#####)..##..##...### ..............#####..##..##..### .................##..##..##..##.. .................##..##..## N=jap..............#####).##..##..#### ....##...###.#####...##..##...### ....##...###.##......##..##... ...........#.##......##..## #.......####.##.@.#####..#####202.4 (1N=jƌ60.0) .......###.#.##..#####....##### ........##.#.##..##.......... #...<.....##.##..##........... N=j)P..........##.######...########### .......#..##..####...############ .^.........#..)................## ##.......#.................###### #.....†#####################N=jN=jMN=jВ N=j<7_Done exploring.N=j| N=j} N=j% N=j R...##..#####..##.....##..##....##.....).##..N=j~ r...##.....##......##...0.0)...##........N=j L..#..)....N=j N=j N=jQ  N=j 7_Done exploring.N=j N=ja N=j N=jb ;N=jN=jBE _Done exploring.N=j0 [?25h[?0c[?25l[?1cN=j=: N=j= 35 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Snake:2] a +0 battleaxe (2 further duplicates)b - [Snake:2] a +0 club (1 further duplicate)  c - [Snake:2] a +0 dagger  d - [Snake:2] a +0 dire flail (1 further duplicate)  e - [Snake:2] a +0 flail (1 further duplicate)  f - [Snake:2] a +0 glaive  g - [Snake:2] a +2 halberd of venomh - [Snake:2] a +0 hand axe  i - [Snake:2] a +2 long sword of venomj - [Snake:2] a +0 longbow  k - [Snake:2] a +0 mace (3 further duplicates)  N=j= Bl - [Snake:2] a +0 scimitar (1 further duplicate)  m - [Snake:2] a +0 short sword  n - [Snake:2] a +0 shortbow (1 further duplicate)  o - [Snake:2] a +0 shortbow of flaming (1 further duplicate)  p - [Snake:2] a +4 shortbow of flamingq - [Snake:2] a +0 spear  r - [Snake:2] a +0 trident (2 further duplicates)  s - [Snake:2] a +0 war axe (3 further duplicates)  t - [Snake:2] a +1 chain mail of poison resistanceu - [Snake:2] a +0 kite shield  v - [Snake:2] a +0 robe (6 further duplicates) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]N=j N=j7 N=jN=jN=jv$N=j 0.............#####)..##..##...### VividlyBlue the Marksdemigod ..............#####..##..##..#### Demigod N=j.................##..##..##..##.. Health: 135/135 ======================== .................##..##..##..##.. Magic: 34/34 ======================== N=j..............#####).##..##..#### AC: 8Str: 9 ....##...###.#####...##..##...### EV: 23N=jcInt: 15 ....##...###.##......##..##...... SH: 0Dex: 36 N=j,...........#.##......##..##...... XL: 16 Next: 36% Place: Snake Pit:2 #.......####.##.@.#####..#####... Noise: ---------  Time: 25202.4 (0.0) N=j:.......###.#.##..#####....#####.. y) +3 longbow (flame) N=j........##.#.##..##.............. Fire: y) +3 longbow (flame) #...<.....##.##..##.............. Zot (9822) Gem (223) N=j..........##.######...########### .......#..##..####...############ .^.........#..)................## N=j##.......#.................###### #.....†##################### _a +0 mace; a +0 robe N=j_You see here a +0 mace. _Done exploring. _Done exploring. N=jB_Done exploring.  Search for what [Enter for "relec", or ? for help]? .N=jN=jN=jaN=j. _N=j N=j' Read which item? Scrolls  b - a scroll of blinking  f - 5 scrolls of fear  t - 5 scrolls of teleportationN=jߠ Ja - 4 scrolls of enchant armour  i - 2 scrolls of identify  p - 6 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  I - 4 scrolls of immolation  S - 3 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedN=j#qN=jvN=j{$N=j|.............#####)..##..##...### VividlyBlue the Marksdemigod ..............#####..##..##..#### Demigod .................##..##..##..##.. Health: 135/135 ======================== .................##..##..##..##.. Magic: 34/34 ======================== ..............#####).##..##..#### AC: 8Str: 9 ....##...###.#####...##..##...### EV: 23Int: 15 ....##...###.##......##..##...... SH: 0Dex: 36 ...........#.##......##..##...... XL: 16 Next: 36% Place: Snake Pit:2 N=j}#.......####.##.@.#####..#####... Noise: ---------  Time: 25202.4 (0.0) .......###.#.##..#####....#####.. y) +3 longbow (flame) ........##.#.##..##.............. Fire: y) +3 longbow (flame) #...<.....##.##..##.............. Zot (9822) Gem (223) ..........##.######...########### .......#..##..####...############ .^.........#..)................## ##.......#.................###### N=jy~#.....†##################### _a +0 mace; a +0 robe _You see here a +0 mace. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "relec", or ? for help]? .N=jnN=jqIdentify which item? (\ to view known items) N=jiPotions (select first with !)  k - 5 sedimented ruby potions  l - a grey potion  n - 3 brown potions  o - a pink potion  q - 3 cyan potions[?] describe selectedN=jN=jN=j1T.............#####)..##..##...### VividlyBlue the Marksdemigod ..............#####..##..##..#### Demigod N=j.................##..##..##..##.. Health: 135/135 ======================== .................##..##..##..##.. Magic: 34/34 ======================== ..............#####).##..##..#### AC: 8Str: 9 ....##...###.#####...##..##...### EV: 23Int: 15 N=j....##...###.##......##..##...... SH: 0Dex: 36 ...........#.##......##..##...... XL: 16 Next: 36% Place: Snake Pit:2 #.......####.##.@.#####..#####... Noise: ---------  Time: 25202.4 (0.0) .......###.#.##..#####....#####.. y) +3 longbow (flame) N=jP........##.#.##..##.............. Fire: y) +3 longbow (flame) #...<.....##.##..##.............. Zot (9822) Gem (223) ..........##.######...########### .......#..##..####...############ .^.........#..)................## ##.......#.................###### #.....†##################### _a +0 mace; a +0 robe _You see here a +0 mace. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "relec", or ? for help]? .N=j{]  As you read the scroll of identify, it crumbles to dust.N=j53.4 (112N=jN=j N=jCK_k -> L - 5 potions of lignificationN=jF N=j2I Read which item? Scrolls  b - a scroll of blinking  f - 5 scrolls of fear  t - 5 scrolls of teleportationa - 4 scrolls of enchant armour  i - a scroll of identify  p - 6 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  N=jI w - a scroll of enchant weapon  x - 2 scrolls of amnesia  I - 4 scrolls of immolation  S - 3 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedN=jC N=j N=jw N=j .............#####)..##..##...### VividlyBlue the Marksdemigod N=j '..............#####..##..##..#### Demigod .................##..##..##..##.. Health: 135/135 ======================== .................##..##..##..##.. Magic: 34/34 ======================== ..............#####).##..##..#### AC: 8N=j #Str: 9 ....##...###.#####...##..##...### EV: 23Int: 15 ....##...###.##......##..##...... SH: 0Dex: 36 ...........#.##......##..##...... XL: 16 Next: 36% Place: Snake Pit:2 #.......####.##.@.#####..#####... Noise: ---------  Time: 25203.4 (0.0) N=j .......###.#.##..#####....#####.. y) +3 longbow (flame) ........##.#.##..##.............. Fire: y) +3 longbow (flame) N=jv #...<.....##.##..##.............. Zot (9821) Gem (222) ..........##.######...########### .......#..##..####...############ .^.........#..)................## ##.......#.................###### #.....†##################### _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "relec", or ? for help]? .  As you read the scroll of identify, it crumbles to dust. _k -> L - 5 potions of lignificationN=j N=j qIdentify which item? (\ to view known items) N=j FPotions (select first with !)  l - a grey potion  n - 3 brown potions  o - a pink potion  q - 3 cyan potions[?] describe selectedN=j& N=j* N=j9/ T.............#####)..##..##...### VividlyBlue the Marksdemigod ..............#####..##..##..#### Demigod N=j/ .................##..##..##..##.. Health: 135/135 ======================== .................##..##..##..##.. Magic: 34/34 ======================== ..............#####).##..##..#### AC: 8Str: 9 ....##...###.#####...##..##...### EV: 23Int: 15 ....##...###.##......##..##...... SH: 0Dex: 36 ...........#.##......##..##...... XL: 16 Next: 36% Place: Snake Pit:2 N=jS0 #.......####.##.@.#####..#####... Noise: ---------  Time: 25203.4 (0.0) .......###.#.##..#####....#####.. y) +3 longbow (flame) ........##.#.##..##.............. Fire: y) +3 longbow (flame) #...<.....##.##..##.............. Zot (9821) Gem (222) ..........##.######...########### .......#..##..####...############ N=j0 7.^.........#..)................## ##.......#.................###### #.....†##################### _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "relec", or ? for help]? .  As you read the scroll of identify, it crumbles to dust. _k -> L - 5 potions of lignificationN=jj1 N=j< ]  As you read the scroll of identify, it crumbles to dust.N=jT= 4.4 (101N=j:A N=jB ` _n -> r - 3 potions of resistanceN=jN=jURead which item? N=jPScrolls  b - a scroll of blinking N=j~J f - 5 scrolls of fear  t - 5 scrolls of teleportationN=ja - 4 scrolls of enchant armour  p - 6 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  N=jqCw - a scroll of enchant weapon  x - 2 scrolls of amnesia N=jK I - 4 scrolls of immolation  S - 3 scrolls of silence N=j- V - 5 scrolls of vulnerability [!] read|quaff|evokeN=jG[?] describe selectedN=jN=jiN=j .............#####)..##..##...### VividlyBlue the Marksdemigod ..............#####..##..##..#### Demigod .................##..##..##..##.. Health: 135/135 ======================== .................##..##..##..##.. Magic: 34/34 ======================== ..............#####).##..##..#### AC: 8Str: 9 N=jI....##...###.#####...##..##...### EV: 23Int: 15 ....##...###.##......##..##...... SH: 0Dex: 36 ...........#.##......##..##...... XL: 16 Next: 36% Place: Snake Pit:2 #.......####.##.@.#####..#####... Noise: ---------  Time: 25204.4 (0.0) .......###.#.##..#####....#####.. y) +3 longbow (flame) ........##.#.##..##.............. Fire: y) +3 longbow (flame) #...<.....##.##..##.............. Zot (9820) Gem (221) ..........##.######...########### .......#..##..####...############ .^.........#..)................## N=j##.......#.................###### #.....†##################### _Done exploring. _Search for what [Enter for "relec", or ? for help]? .  As you read the scroll of identify, it crumbles to dust. _k -> L - 5 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _n -> r - 3 potions of resistanceN=jP  Okay, then.N=j:N=jN=j. _N=jLN=jLWhere to? (Tab - Snake:1 @ (x,y), ? - help) D - DungeonT - TempleN=jeML - LairS - Swamp  P - Snake Pit  M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - DepthsN=jiN=jW$N=j.............#####)..##..##...### VividlyBlue the Marksdemigod ..............#####..##..##..#### Demigod .................##..##..##..##.. Health: 135/135 ======================== .................##..##..##..##.. Magic: 34/34 ======================== ..............#####).##..##..#### AC: 8Str: 9 N=j\....##...###.#####...##..##...### EV: 23Int: 15 ....##...###.##......##..##...... SH: 0Dex: 36 ...........#.##......##..##...... XL: 16 Next: 36% Place: Snake Pit:2 #.......####.##.@.#####..#####... Noise: ---------  Time: 25204.4 (0.0) N=j͗.......###.#.##..#####....#####.. y) +3 longbow (flame) ........##.#.##..##.............. Fire: y) +3 longbow (flame) #...<.....##.##..##.............. Zot (9820) Gem (221) ..........##.######...########### .......#..##..####...############ N=j=i.^.........#..)................## ##.......#.................###### #.....†##################### _Search for what [Enter for "relec", or ? for help]? .  As you read the scroll of identify, it crumbles to dust. _k -> L - 5 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _n -> r - 3 potions of resistance _Okay, then.N=jN=jșN=j|N=jN=j«e190 _N=jN=jN=j_N=j߲^819N=jN=jٷN=jN=j]78N=jN=j3N=jN=j]67N=jN=j<  You see here a +0 mace.N=jN=j?d56 _N=jqN=jN=j$N=j]45N=jN=jN=jN=j]34N=j6N=j0N=jN=j`]23N=j_N=j<?  You see here a +0 trident.N=jCN=jF12 N=j3_N=j5N=jPN=j1N=j]01N=j>N=j_N=jN=j^090N=j|N=jJN=jN=j^809N=juN=jk$  Things that are here:N=j r  a +0 dagger; a +0 robe; a salamander skeletonN=j N=jd78 _N=jfN=jN=jN=j]67N=jzN=jN=jN=jO]56N=jN=jAN=j N=j"]45N=j"N=j%N=jX'N=j (]34N=j(N=j+N=jM-N=j.]23N=j.N=jy1N=j2N=j3]12N=jA4N=j7N=j~8N=j^9]01N=j:N=jL<N=j=N=j@>_7990N=j>N=j@N=j7BN=jB\8199N=jCN=jEN=jFN=jG]78N=j=HN=j;JN=jrKN=j'L]67N=jLN=jNN=j~PN=j;Q]56N=jQN=jSN=jUN=jBV]45N=jVN=jXN=j7ZN=jZ]34N=j[N=j]N=j{_s23N=j`N=jAbN=jWcN=j d]12N=jdN=jfN=jQhs01N=jiN=jZk$  Things that are here:N=jm?  a +0 dire flail; a +0 robeN=jfoN=jApe890 _N=jpN=jrN=jtt889N=juN=jwN=jyN=jy]78N=jzN=jY|N=j}N=j~]67N=j4N=jN=js56N=jN=j͌N=jΎs45N=j̏N=jVN=j]34N=jדN=jN=jRN=jN=j]23N=j,N=jN=j]12N=jN=jEN=jmN=j]01N=jN=j}N=jN=j^790N=jN=jXN=j$N=j^879N=jN=jN=jܦN=j\]78N=jԧN=jҨN=jǩN=jT]67N=jΪN=jN=j`N=jݬ]56N=jUN=jY  There is a stone staircase leading down here.N=j2N=jN=j}d45 _N=jN=j 315774) Gem (175) N=j s34N=j N=j # _You climb downwards.N=j>  ##### #  N=j ###...###..  ##..........  ##.....  ..#........#  #.....@..# 51.9 (47.5) .....#.....#  ... #.....#  . #####..#  #.#N=j  #.# .# # N=j N=j6 N=j a _There is a stone staircase leading up here.N=jN=j<N=jN=jN=j_N=jz23 _N=jPN=jvN=j]12N=jN=jN=jN=j]01N=jN=jN=jtN=j^690N=j}N=jN=j-N=j^869N=jN=jN=jN=j][12;47H78N=jUN=j4N=jN=j]67N=j}N=jSN=jN=jO]56N=jN=jN=j<N=j]45N=jN=jN=jN=jC]34N=jN=jN=jN=jU]23N=jN=jN=jN=jZ]12N=jN=jN=jL N=j ]01N=j N=j N=j_ N=j ^590N=j#N=jDN=jN=jV^859N=jN=jN=jCf## N=j[..### .....###  #...###  #@..##66.9 (15.0 ###..##N=j1 ##### ###.####...###...##..........####...........#..#........######.....<..##.....#.....#N=jN=j|7.9 (1678N=jN=jt, _Found a pair of boots.N=jw3N=jN=jN=j N=j 67N=jN=jw]56N=j8N=j N=jN=ji]45N=j!N=jN=jN=jD]34N=jN=j N=jC2N=jV03N=jN=jN=jkN=j]12N=jN=j N=j9"N=j"]01N=jW#N=jU$N=j%N=j1&^490N=j&N=ju(N=j, ########[..#####...@....###75.9 (8.0)#....####...####....# ###...##...... ###..##N=jE-[ ...#. ##### ###.# .. #. ###...###...# . > ##..........## #.##...........# ..#..N=j-)......#####N=j1N=ji16.9 (9849N=j3N=j5; _Found a stone staircase leading down.N=j 3N=j N=j N=j N=j@ s78N=j N=j N=j9 ]67N=j N=j N=jl N=j ]56N=j N=j N=jb N=j ]45N=j N=j N=jy N=j ]34N=j N=j3 N=j N=j ]23N=j& N=j( N=j N=jY ]12N=j N=j N=j N=j ]01N=j N=j R  There is a stone staircase leading down here.N=jy N=j e390 _N=j N=j N=j N=j ^839N=j N=j N=j N=jn ]78N=j N=jG N=j N=j  ]67N=jn N=j N=j N=j ]56N=jz N=j N=j@ N=j ]45N=j- N=j N=j N=jB ]34N=j N=j N=j N=jc ]23N=j N=j N=jU N=j ]12N=j7 N=j) N=j N=j> ]01N=j N=j N=j N=jj ^290N=j N=j N=j# N=j t829N=j" N=j$$ %  N=j$ nYou encounter a salamander. It is carrying a +0 shortbow of flaming.N=j' _.......#..# ##### #.... .......#.####...###...N .....#>.##........N=j!( ..... ....##.##.............. ..###..#........###.....# #.#.....<..###....#####.....#.....#...#.......##.....#N=j(  #..@###....######..# ######....## #.# #..### #. N=j ) r#.## . #.# #.# N   salamander (launcher, asleep) #.N=jq) # #.# ..#N=jF- 096.9 (20.0)N=j . Q7.9 (217N=jq. 78 _N=j0 N=j7 N=j3 )))))N)You shoot an arrow.N=jP E.NN=j #..N=j- #..N=j z===8.7 (0.8)67N=j N=j N=j   N=j 9_The arrow hits the salamander but does no damage.N=jBm; ))N=j nh)) You shoot an arrow. The arrow hits the salamander!N=jΣ2NN=jʦB NN=jMLThe salamander is moderately wounded.N=j& N=j\{NYou encounter a salamander. It is wielding a +0 trident.N=j @ .N=jQ...N  N=jmystic (wandering)NNN 3 salamanders (1 polearm, 2 launcher…)N=j[You encounter a salamander. It is carrying a +1 shortbow of flaming.You encounter a salamander mystic. It is wielding a +0 scimitar.The salamander wields a +0 shortbow of flaming.N=j5 )N=j8))))N=jKIt bursts into flame! The salamander shoots an arrow.N=j@=N...N=jc.@NsN=jag9.556N=jN=jN=jFV _The arrow completely misses you.N=jYx ))))You shoot an arrow. The arrow hits the salamander!!N=j ....The salamander is severely wounded.N=j8 EThe salamander wields a +1 shortbow of flaming.N=j8 F ))))))N=j S)It bursts into flame! The salamander shoots an arrow.N=jk E.NN=j HNNN=j N=j ......@300.4 (0.945N=j N=j!  N=j H_The arrow completely misses you.N=jP6 .N=juNCasting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=j1D.NN=j.N.NN=j`ENN=jg#1N=j----1.4 (1.03) Fugue (0) Gem (124) N=jN=jA _You call out to the remnants of the fallen!N=j  ; ))N=j P)You shoot an arrow. The arrow hits the salamander!N=j6 ...The salamander is almost dead.N=jc9 H))))N=j]g M.NN=jh C.NN=jl E ..N=jm .@The salamander shoots an arrow. The arrow completely misses you.N=jo M))))))N=jl &...N=j ;..@N=j ]=2.3 (0.93N=j N=jp  N=jާ >_The salamander shoots an arrow. The arrow is repelled.N=jD& N=jEb)You shoot an arrow. The arrow hits the salamander!!N=jH))) 2 salamanders (1 polearm, 1 launcher)N=j.NN=jD...N=jރ7=====3.1 (0.821N=jFN=jB _The wailing of tortured souls fills the air!N=j.i )) You shoot an arrow. The arrow hits the salamander mystic!!N=j >.NN=jv R....N=jإ S2=---N=j t912N=j N=jx  N=jF _The salamander mystic is heavily wounded. _You recovered 1 MP!N=jW ))You shoot an arrow.  The arrow hits the salamander mystic but does no damage.N=j@M)NN=jK.NN=jE.NN=j^9.N=jL===--4.701N=jN=j i _The salamander mystic is heavily wounded.N=jY )You shoot an arrow. The arrow hits the salamander mystic!!N=j\)NN 2 salamanders (1 polearm, 1 launcher)N=j0B.NN=jD.NN=j7L..N=jݘD8====N=j5.51920N=jwN=jU _You kill the salamander mystic!N=j N=j7{)You shoot an arrow. The arrow hits the salamander!!N=jN .NN=j{The salamander is heavily wounded.The salamander hits you from afar with a +0 trident.N=j8.N=jH^19---6.4 (0.9N=jV819N=jN=j N=j7_You are engulfed in flames! _You took 16 damage!N=j )You shoot an arrow. The arrow hits the salamander!N=ji2 .The salamander is almost dead.21---====-7.2 (0.8 _The salamander hits you but does no damage. _You recovered 2 HP!N=j0 )You shoot an arrow. The arrow hits the salamander!!N=j )   salamander (N=j B.NN=j 4.N=j[ e33=-8.0N=j h738N=jq N=j 8 _You kill the salamander! N=j< _You recovered 2 HP! You recovered 1 MP!N=jTv9 )N=j(w[ You shoot an arrow. The arrow hits the salamander!!N=jn .The salamander is heavily wounded.N=jN=jB=))N=jQ.@N=jx6=====9 (0.9N=jU67N=jN=j` _The salamander shoots an arrow. The arrow completely misses you. N=j[_You recovered 3 HP!N=j' ) You shoot an arrow. The arrow hits the salamander!N=j_B .N=j `CThe salamander is severely wounded.N=jc=))N=jQ.@N=jٖ8====-9.7 (0.856N=j9N=j _The salamander shoots an arrow. The arrow is repelled. _You recovered 2 HP!N=j )You shoot an arrow. The arrow hits the salamander!!N=j ?)N=j+ 3.N=j / 31=9-10.6 (0.9N=j/ h445N=jU2 N=j}4 _You kill the salamander! _You recovered 3 HP!N=jN=jN=jN=j<H _No target in view!N=j4N=j]9C  Skill  Level Cost  Apt Skill  Level Cost  Apt N=j9 a - Fighting  10.3  14.3  -1   j + Spellcasting 9.3  14.9  -2           b - Maces & Flails   0.0   1.2  -1   k - Hexes  12.0  17.8  -1   c - Staves   0.0   0.6  -1 +4 l - Necromancy   4.0   5.9  -1  N=j: d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.2  -1   n + Alchemy4.6   5.9  -1       o - Fire Magic   0.8   1.2  -1   f - Ranged Weapons  18.0  29.1  -1           p - Evocations   0.0   1.2  -1  N=j/; g - Armour   5.0   7.1  -1       h - Dodging  10.3  14.3  -1       i - Stealth   0.0   1.0   0      N=j;                            N=jk<             The species aptitude is in white. Bonus from skill manuals is in red.  [?] HelpN=j =*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsN=jC3TargetTargetN=j12.0 10.0--  --  -- --  --  --  --  N=j-6.0 --  --  --  --  12.0 --  a-z] setN=j2[-] clear selected targetcost|targetsN=j\<[?25h[?0c0 N=j [?25l[?1cN=jtY15.0 =] set aN=j all targetsN=j> k + Hexes 12.0N=j%N=jA+N=j0.......#..# ##### # VividlyBlue the Marksdemigod.... .......#.####...### Demigod.... .....#>.##........ Health: 131/135 =======================-..... ....##.##......... Magic: 33/34 =======================-N=j1....) ..###..#........## AC: 8Str: 9#.....# #.#.....<..## EV: 23Int: 15#...)#####.....#.....# SH: 0Dex: 36#...#.......##.....# XL: 16 Next: 39% Place: Snake Pit:3#..@###....######..# Noise: ===------  Time: 25310.6 (0.0)######....## #.# y) +3 longbow (flame)#..###N=j2#. Fire: y) +3 longbow (flame) #.##. Zot (15714) Fugue (4) Gem (115) #.##.##.##.#..# _The salamander shoots an arrow. The arrow is repelled. _You recovered 2 HP!  N=jl3You shoot an arrow. The arrow hits the salamander!! _You kill the salamander! _You recovered 3 HP! _No target in view!N=j6N=j7N=j1;N=j<N=jN=jN=jN=jN=j{434N=jKN=jf% N=j`_The wailing of tortured souls fills the air!  The wailing of tortured souls fills the air!N=jJ#5N=j=4=23N=jN=jA _HP restored. Magic restored.N=jN=jXN=jU12N=jN=jA_ ....# #N=jr.........#..# ##### .........#.####...##.........#>.##.......##.##.......)...###..#........#....# #.#.....<..##N=j&#...)#####.....#.....#.@#.......##...---...###....######..######....## #..#### #.## N=j #.#  #.#  #.# #.#N=j .....#....## #..........# #N=j=.......#..# ###.......#.####...#.........#>.##.......##.##.......)...###..#............# #.#.....<N=jE#...@#####.....#.....###...#.......##......###....###########....## #..### #.##  #.# N=jt #.#  #.#N=jR+3.6 (3N=j---4.6 (401N=j`N=jN=j  N=jcItems here: ))) [ †. _You recovered 4 HP! You recovered 1 MP!N=jN=jN=jN=jN=jh{090 _N=jGN=j-  .....##....####.#....## #N=j .....# ...#..# ###....#.####.........#>.##.......##.##.......)...###..#.........@.# #.#.....<....#...)#####.....#N=j . ###...#.......##......###....###########....## #..### #.##  #.#  #.#N=j`M ##.......#....####.#....## ##...# N=jj.# ####.#.####..#>.##.......##.##.......@...###..#.....#.....### #.#.....<...#...)#####........ ###...#........ ##...###....######N=j+5.6 (1N=j;I=======N=jz6.6 (2809N=jYN=j$$  Things that are here:N=j3! _a +0 shortbow of flaming; a salamander corpseN=j\N=j]N=j^N=jRfN=j[hN=j;id78 _N=jrkN=jlN=jvN=jsw]67N=j(xN=jzN=jF|N=j|]56N=j~N=jMN=jN=j]45N=jVN=jDN=jW^#..............# #N=j.......#..###..........#.#.#>.##.........##.##.)...###..##.....### #.#...#...)#####<N=jtn###...#.#-----20.6 (4##.......# ##...###....# #####..## ######....## #..# #..###  ..## #.##N=jI..# .##.# #.##. #.# #.#N=jޖN=j|=====1.6 (534N=jКN=j]9 _Found a stone staircase leading up.N=jN=j0N=j'N=jSN=j,N=js23N=jN=jN=j]12N=jN=jkN=jN=j]01N=jdN=jN=j}N=j_6990N=jN=j!N=j N=jw`8Gem (99) N=j5N=j N=jN=jU78N=jN=j?N=jN=jU67N=jlN=jN=jN=jlU56N=jN=jN=jN=jU45N=jN=jN=jRN=jU34N=j#N=jN=jN=jOz2) Fugue (4) 3N=jN=j~ ` _You are losing your grip on the fallen.N=j N=jL U12N=j N=j O _You now have 2117 gold pieces (gained 12).N=j N=j*U01N=jN=jhN=jN=jKV890N=jN=jN=jQ  The wailing of tortured souls fills the air!N=jG-8N=j)89N=jN=j46 _You hear a shout!N=jN=j k  You encounter a naga. It is wielding a +0 war axe.N=jt N=jM# ##..## #.## N=j#h #..## #.#  #.## #.#  #.# #.#  #.## #.#  ##.# ..#  #.# #.## N=jV$;#.@# #..# #.###  ###  N   naga (constriction, wandering)N=j$k .N N=jt%M36.6 (15.0)SN=j%N=j)S   guardian serpentN   naga (constriction)N=j*y7.6 (1678N=j\-N=j4 N=j=5[_You encounter a guardian serpent.N=j_ )))) You shoot an arrow. The arrow hits the guardian serpent!!  N=j` %The arrow burns the guardian serpent.N=j? K SN=jĐ t.The guardian serpent is heavily wounded.N=j KN.N=jS +..N=jȚ .N=jz g===--8.4 (0.8)N=j R6) Gem (87) N=jϟ N=jK  N=j G_Your fugue has ended.N=jgN§The guardian serpent is heavily wounded. _Your fugue has ended.  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call out to the remnants of the fallen! N=jU The guardian serpent weaves intricate patterns with the tip of its tongue.NN=j4 S.The naga blinks!N=jsWNN 2 nagas (constriction)N=j1------9.4 (1.05) Fugue (0) Gem (86) N=jN=j" _You encounter a naga. It is wielding a +0 long sword of electrocution.N=j )You shoot an arrow. The arrow hits the naga!! The arrow burns the naga!N=jP   nagaN=jJS.N=jW  You kill the naga!N=j====40.3 (0.915N=jN=j _The naga completely misses you. The naga misses you.N=jM  You shoot an arrow. The arrow hits the naga. The arrow burns the naga.N=j6 MS.N=j> .The naga is moderately wounded.The naga hits you with a +0 long sword of electrocution!N=j> 04------===-1.1 (0.84N=jA N=jD U _You are electrocuted! The naga completely misses you. N=jD [_You took 31 damage!N=jf N=jgq You shoot an arrow.  The arrow hits the guardian serpent but does no damage.N=jL , catching breath)  The guardian serpent is moderately wounded.The wailing of tortured souls fills the air!  The guardian serpent closely misses you.N=j *The naga spits poison at you.N=j8@N=jb91/135 --------N=j2=--=====2.0 (0.934N=j/N=j&V _The splash of poison is repelled. The guardian serpent hits you! N=j_You took 13 damage! You recovered 1 MP!N=jN=jN=joN=j^ _You are too injured to fight recklessly!N=j.  You shoot an arrow. The arrow hits the guardian serpent!  The arrow burns the guardian serpent.N=j JS.N=j 1NN=j! ( N=j6" fN  mage (constriction)N=j" N   naga (constriction, catching breath)  The guardian serpent is severely wounded.You encounter a naga mage. It is wielding a +0 whip.N=j$ #4N=j~$ --===--8 (0.82N=j$ (3N=j+ N=j<  N=j< _The naga completely misses you. The naga closely misses you. _You recovered 3 HP!N=j~ .You shoot an arrow. The arrow hits the guardian serpent!!  The arrow burns the guardian serpent.N=jN   naga mage (constriction)N  (constriction, catching breath)N=j c  You kill the guardian serpent!N=j$ 96=40--3.7 (0.912N=jH% (2N=j' N=j) _The naga completely misses you. The naga misses you. _You recovered 2 HP!N=j`2)N=j9EMN.N=jN9NN=jO%8N=jrP=4.5 (0.801N=jVN=jY _You shoot an arrow. The arrow barely misses the naga. _You recovered 2 HP!N=jD 2)N=jQ H N, catching bre…))  You shoot an arrow. The arrow barely misses the naga.The naga completely misses you. The naga grabs you. The naga constricts you.N=jU N ****N=jOV \**The naga mage spits poison at you.N=j C@..N=j$ A...N=j $95N=j -= 13  5.4 (0.979Constr Gem (80) N=j N=j6 N=jØ 7 _The splash of poison is repelled. N=jҙ l_You took 3 damage!N=jD9  N=jdE\You shoot an arrow. The arrow hits the naga! The arrow burns the naga.N=j| , catching breath)  The naga is severely wounded.N=j *The naga spits poison at you.N=j8@N=j3-3=6.2 (0.8N=jN=j5 _The splash of poison misses you. The naga constricts you. _You took 2 damage! You recovered 1 MP!N=jZ 2)N=j LN.N=j NYou shoot an arrow. The arrow completely misses the naga. The naga misses you.N=jZ v7.0879N=jl N=j X _The naga constricts you.N=j#' N=j/v)You shoot an arrow. The arrow hits the naga! The arrow burns the naga.N=j')N=jBN.N=jN=j,X96=23 N=jn873) Gem (78) N=j_N=j N=j _You kill the naga! _You recovered 3 HP!N=j )  You shoot an arrow. The arrow hits the naga mage!!!  The arrow burns the naga mage!N=jwS)))N=j ' N=j!j...You kill the naga mage!N=j(8=18.7 (0.9647N=j.N=j2 N=j:3_You hear a shout! _You recovered 2 HP!N=jN=jN=jdN=jH _No target in view!N=j N=j N=jk N=j N=jd 101/135=56 _N=j] N=j_ N=j 4=4=45N=j N=j Q _The wailing of tortured souls fills the air!N=j 7==34N=j N=jk N=j  You encounter a naga mage. It is wielding a +0 whip.N=j .....10N=j =....).=====N   naga mage (constriction, wandering)NN=j :51.7 (3.0)N=j p-----2.7 (42N=j{ /3 _N=j_ N=jy  _You recovered 12 HP! You recovered 1 MP!N=j: )N=j)))) )You shoot an arrow. The arrow hits the naga mage!  N=j`The arrow burns the naga mage.N=jH...)..N=j2===--3.5 (0.812N=jN=j _The naga mage is moderately wounded. _You recovered 2 HP!N=j=` Z )))))N=jta  )You shoot an arrow. The arrow hits the naga mage!!  The arrow burns the naga mage.N=j CN.N=j x...).N=j Q4==N=jE s4.4 (0.901N=j+ N=j _The naga mage is severely wounded. _You recovered 2 HP!N=jc ))))) You shoot an arrow. The arrow hits the naga mage.  The arrow burns the naga mage.N=jM ...).N=jNv, catching bre…)The naga mage is almost dead.N=jQ *****The naga mage spits poison at you.N=jRvThe splash of poison hits you.  You are poisoned.N=j...).)N=j6=5.3Pois Fugue (4) Gem (70) N=j)N=jV _You resist. _You recovered 2 HP!N=j(c)))))))N=jY N.You shoot an arrow. The arrow barely misses the naga mage.N=j\_y...).N=j`5======6.1 (0.869N=jdN=jg _You feel very sick. _You took 1 damage!N=j )You shoot an arrow. The arrow hits the naga mage!!  The arrow burns the naga mage.N=j[))))N=j ...)  You kill the naga mage!The wailing of tortured souls fills the air!N=j"67.0 (0.98569N=j%N=j@( _You feel sick. _You recovered 1 HP!N=j=3N=jBN=j$E N=jEB_No target in view!N=j N=j N=j N=j_ N=j 8=78N=jɔ N=jw $ N=j; _You feel sick.N=j g=67N=j N=j 3 _You feel sick.N=j 20=56N=j N=j 3 _You feel sick.N=j m2=45N=jz N=j8 N=j} 3 _You feel sick.N=j3 m4=34N=j N=jI N=j 3 _You feel sick.N=j 6=23N=j׼ N=j = _You feel sick.  N=j 71) Fugue (5) Gem (62) N=j N=j j _You are no longer poisoned.N=j 30=01N=j N=jd N=j& 3=590N=j N=j N=j 5=859N=j@ N=j >-----N=j   #. #. #.# #. #.# #.## #.# ##.#N=j  ..# #.#  #)## #..# #@.# #.## #. )##)# .. N=j< 067.0 (10.0)N=j =====8.0 (1178N=jn N=j $  Things that are here:N=j  a +0 long sword of electrocution; a naga corpse _You recovered 19 HP!N=jho N=j6p N=j q N=jSt N=j[w N=j x \67 _N=jy N=j{ N=j; N=j U56N=j N=j R _You hear a shout! x2; You hear an angry hiss.N=j N=j =4) Fugue (5) 5N=j+ N=j~ ` _You are losing your grip on the fallen.N=j <  You see here a +0 whip.N=j N=j >34 N=j _N=j N=jE $  Things that are here:N=j ]  a +0 whip; a naga corpseN=j[ k  You encounter a black mamba.N=j  #.#  #)## N=jm  #..#  #).#  #.##  ##.##)##N=j z##)###.@# -----#.## #.. #... #.......S   black mamba (wandering).....N=j J....S.N=j o72.0 (4.0)S.N=j{ =N=jP n-----3.0 (52N=jݭ /3 _N=j N=j0 N=jjF )))N=jJG))))You shoot an arrow.N=jfLS.N=j8/NN=j  S.The arrow barely misses the black mamba.N=j ..N   naga (polearm, constriction)..N=j===9 (0.912N=jN=jq _You encounter a naga. It is wielding a +0 glaive.N=jD( N=j!.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=j0SN=jp SYou release your grip on the fallen and begin the cycle anew!N=j1.N=j$wS   mana viper (wandering)S   black mamba1----4.9 (1.0N=jw%`0) Fugue (0) 1N=j)N=j+[ _You encounter a mana viper.N=jV ) You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba.N=jhBS.N=j(KS.N=jXSN=jB=5.7 (0.8490N=jN=jd _The black mamba is severely wounded.N=jϖ .You shoot an arrow. The arrow hits the black mamba!  The arrow burns the black mamba.N=j)N=jKS.N=j.NN=j&xN   naga (polearm, constriction)N=j'Z26.6 (0.98N=j9149N=jN=j N=jwA_You kill the black mamba!N=jLq  )))) You shoot an arrow. The arrow barely misses the naga.The arrow hits the mana viper!! The arrow burns the mana viper.N=j S.The mana viper is severely wounded.N=j5 )NN=j n SYou hear an angry hiss.N=j  ..N.S   anaconda (constriction, wandering)N   naga ritualist (polearm, constriction…)S   mana viperN=j ON   naga (polearm, constriction)  You encounter a naga ritualist. It is wielding a +0 trident.7.4 (0.878N=j N=j Z _You encounter an anaconda.N=j8))))N  )You encounter a naga ritualist. It is wielding a +0 trident. _You encounter an anaconda.  N=jYou shoot an arrow. The arrow barely misses the naga.The arrow closely misses the mana viper.The arrow hits the naga ritualist!! The arrow burns the naga ritualist.  The naga ritualist shouts!N=j, SThe naga ritualist is heavily wounded.N=j#. N.You hear an angry hiss.N=j.7S.N=jE/N=j/1SN=jg0JS.N=jd6.NSS 2 black mambas(…)N=j6W2=--8.2N=j;N=j= N=j[>_You encounter a black mamba. x2 _You recovered 1 MP!N=j  N=jXCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=j#N=j%o Your spells (cast)TypeN=j%Failure Level  a + Fugue of the Fallen Necromancy8% 3 b - Dimensional BullseyeHexes/Translocation4%4  c - Yara's Violent UnravellingHexes/Alchemy12%5  d - JinxbiteHexesN=j=&1%2  v - Cause FearHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitN=jN=j*N=jN=jJ#.#VividlyBlue the Marksdemigod#)##Demigod#..#Health: 135/135 ========================#).#N=j= Magic: 32/34 ======================--#.##AC: 8Str: 9##.#EV: 23Int: 15N=j!##)##SH: 0Dex: 36##)##XL: 16 Next: 42% Place: Snake Pit:3#.@#N=j!Noise: ===------  Time: 25378.2 (0.0)#.##y) +3 longbow (flame)#.NFire: y) +3 longbow (flame) N=j"V#..SZot (15647) Fugue (1) Gem (48) #......NS   anaconda (constriction, wandering)N=j#o..S.SN   naga ritualist (polearm, constriction).....SS   mana viperN=jR$SS 2 black mambas(…)The naga ritualist is heavily wounded.You hear an angry hiss. N=j`% _You encounter a black mamba. x2 _You recovered 1 MP!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=j(&N=j< #.#VividlyBlue the Marksdemigod#)##Demigod#..#N=j=Health: 135/135 ========================#).#Magic: 32/34 ======================--#.##AC: 8Str: 9N=j>##.#EV: 23Int: 15##)##SH: 0Dex: 36##)##N=j?XL: 16 Next: 42% Place: Snake Pit:3#.@#Noise: ===------  Time: 25378.2 (0.0)#.##y) +3 longbow (flame)N=jv@N#.NFire: y) +3 longbow (flame) #..SZot (15647) Fugue (1) Gem (48) #......NN=j?AS   anaconda (constriction, wandering)..S.SN   naga ritualist (polearm, constriction).....SN=j!B$S   mana viperSS 2 black mambas(…)The naga ritualist is heavily wounded.N=jYou hear an angry hiss. _You encounter a black mamba. x2 _You recovered 1 MP!  N=jrXCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=jD P  Okay, then.N=ja N=jN=j. _N=jXR  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=jN=j8 N=j } Your spells (cast)TypeFailure Level  a + Fugue of the Fallen Necromancy8% 3 b - Dimensional BullseyeHexes/Translocation4%N=j 24  c - Yara's Violent UnravellingHexes/Alchemy12%5  d - JinxbiteHexes1%2  v - Cause FearHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitN=j-y N=j"z N=jm~ N=j {#.#VividlyBlue the MarksdemigodN=jv #)##Demigod#..#Health: 135/135 ========================#).#Magic: 32/34 ======================--#.##AC: 8Str: 9##.#EV: 23Int: 15N=j '##)##SH: 0Dex: 36##)##XL: 16 Next: 42% Place: Snake Pit:3#.@#Noise: ===------  Time: 25378.2 (0.0)#.##y) +3 longbow (flame)#.NN=j Fire: y) +3 longbow (flame) #..SZot (15647) Fugue (1) Gem (48) #......NS   anaconda (constriction, wandering)..S.SN   naga ritualist (polearm, constriction).....SS   mana viperN=j+ SS 2 black mambas(…)_You recovered 1 MP!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=j N=j #.#VividlyBlue the Marksdemigod#)##DemigodN=j; #..#Health: 135/135 ========================#).#Magic: 32/34 ======================--#.##AC: 8Str: 9##.#EV: 23Int: 15##)##SH: 0N=jڌ Dex: 36##)##XL: 16 Next: 42% Place: Snake Pit:3#.@#Noise: ===------  Time: 25378.2 (0.0)#.##y) +3 longbow (flame)#.NFire: y) +3 longbow (flame) #..SZot (15647) Fugue (1) Gem (48) #...N=jO ...NS   anaconda (constriction, wandering)..S.SN   naga ritualist (polearm, constriction).....SS   mana viperSS 2 black mambas(…)N=j΍ "_You recovered 1 MP!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=jC  #.#  VividlyBlue the Marksdemigod #)##  Demigod N=j #..#  Health: 135/135 ======================== #).#  Magic: 27/34 ===================----- #.##  AC: 8Str: 9 ##.#  EV: 23Int: 15 ##)##  SH: 0Dex: 36 N=j1 ##*## XL: 16 Next: 42% Place: Snake Pit:3 #*@# Noise: ===------  Time: 25378.2 (0.0) #*## y) +3 longbow (flame) N=jɠ #.N Fire: y) +3 longbow (flame)  #..S Zot (15647) Fugue (1) Gem (48)  #... ...N S   anaconda (constriction, wandering) N=j= ..S.S N   naga ritualist (polearm, constriction) .....S S   mana viper  SS 2 black mambas(…)Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.N=j jCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetN=j$N=je#.#VividlyBlue the Marksdemigod#)##N=jFDemigod#..#Health: 135/135 ========================#).#Magic: 32/34 ======================--#.##AC: 8Str: 9##.#EV: 23Int: 15##)##SH: 0Dex: 36N=jqe##)##XL: 16 Next: 42% Place: Snake Pit:3#.@#Noise: ===------  Time: 25378.2 (0.0)#.##y) +3 longbow (flame)#.NFire: y) +3 longbow (flame) #..SZot (15647) Fugue (1) Gem (48) N=j#......NS   anaconda (constriction, wandering)..S.SN   naga ritualist (polearm, constriction).....SN=j| S   mana viperSS 2 black mambas(…)_Okay, then.N=jCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  N=jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetOkay, then.N=j}N=jN=jN=j. _N=j b  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 12%Press: ? - help, Dir - move target N=j _Okay, then.  Casting: Yara's Violent Unravelling (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=j N=jH : Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy8%3  b - Dimensional BullseyeHexes/Translocation4%4  c + Yara's Violent Unravelling Hexes/Alchemy 12% 5 d - JinxbiteHexesN=j 1%2  v - Cause FearHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitN=jZN=jeN=j#.#VividlyBlue the Marksdemigod#)##Demigod#..#Health: 135/135 ========================#).#N=jguMagic: 32/34 ======================--#.##AC: 8Str: 9##.#EV: 23Int: 15##)##SH: 0Dex: 36##)##XL: 16 Next: 42% Place: Snake Pit:3#.@#N=j;Noise: ===------  Time: 25378.2 (0.0)#.##y) +3 longbow (flame)#.NFire: y) +3 longbow (flame) #..SZot (15647) Fugue (1) Gem (48) #......NS   anaconda (constriction, wandering)..S.SN   naga ritualist (polearm, constriction).....SS   mana viperSS 2 black mambasN=j(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 12% risk of failure)  Press: ? - help, Dir - move target _Okay, then.Casting: Yara's Violent Unravelling (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=j#.#VividlyBlue the Marksdemigod#)##Demigod#..#Health: 135/135 ========================#).#Magic: 32/34 ======================--#.##AC: 8Str: 9##.#EV: 23Int: 15##)##SH: 0Dex: 36##)##XL: 16 Next: 42% Place: Snake Pit:3#.@#Noise: ===------  Time: 25378.2 (0.0)#.##y) +3 longbow (flame)#.NFire: y) +3 longbow (flame) #..SZot (15647) Fugue (1) Gem (48) #......NS   N=janaconda (constriction, wandering)..S.SN   naga ritualist (polearm, constriction).....SS   mana viperSS 2 black mambas(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 12% risk of failure)  Press: ? - help, Dir - move target _Okay, then.Casting: Yara's Violent Unravelling (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=jP  Okay, then.N=jǼN=jN=jq. _N=j#.#VividlyBlue the Marksdemigod#)##DemigodN=jO#..#Health: 135/135 ========================#).#Magic: 32/34 ======================--#.##AC: 8Str: 9##.#EV: 23Int: 15##)##SH: 0Dex: 36##)##XL: 16 Next: 42% Place: Snake Pit:3#.@#Noise: ===------  Time: 25378.2 (0.0)#*##N=j7Cy) +3 longbow (flame)#.NFire: y) +3 longbow (flame) #..SZot (15647) Fugue (1) Gem (48) #..*...NS   anaconda (constriction, wandering)..S.SN   naga ritualist (polearm, constriction).....SN=jS   mana viperSS 2 black mambas(…)Casting: Yara's Violent Unravelling (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineN=jP=Aim: a black mamba (71% to hit)N=jj{#.#VividlyBlue the MarksdemigodN=jckH#)##Demigod#..#Health: 135/135 ========================#).#N=jk Magic: 32/34 ======================--#.##AC: 8Str: 9N=jPl##.#EV: 23Int: 15N=jl##)##SH: 0Dex: 36N=jbm2##)##XL: 16 Next: 42% Place: Snake Pit:3#.@#N=jm^Noise: ===------  Time: 25378.2 (0.0)#)##y) +3 longbow (flame)#.NN=j^n~Fire: y) +3 longbow (flame) #..SN=jnZot (15647) Fugue (1) Gem (48) #......NN=j) N=j/8/.N=j9OS.N=j9YSSN=j:@NSN=jv;N=jA.S   mana viperS   black mambaN=j7====-9 (0.9526N=jFN=j[  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight line  N=j CAim: a naga, wielding a +0 glaive and wearing a +0 robe (80% to hit)  You shoot an arrow. The arrow hits the naga!! The arrow burns the naga! _You kill the naga! _You recovered 2 HP!N=jo#.#VividlyBlue the Marksdemigod#)##Demigod#..#Health: 107/135 ===================-----#).#Magic: 32/34 ======================--#.##AC: 8Str: 9##.#EV: 23Int: 15N=je##)##SH: 0Dex: 36##)##XL: 16 Next: 42% Place: Snake Pit:3#.@#Noise: ===------  Time: 25379.9 (0.0)#*##y) +3 longbow (flame)#.SFire: y) +3 longbow (flame) #.SNZot (15645) Fugue (2) Gem (46) #..S....S   anaconda (constriction).....N   naga ritualist (polearm, constriction)......S   mana viperS   black mambaYou shoot an arrow. The arrow hits the naga!! The arrow burns the naga! _You kill the naga! _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (72% toN=j  hit)N=j{ #.#VividlyBlue the Marksdemigod#)##N=j Demigod#..#Health: 107/135 ===================-----#).#Magic: 32/34 ======================--#.##AC: 8Str: 9##.#EV: 23Int: 15##)##SH: 0Dex: 36##)##XL: 16 Next: 42% Place: Snake Pit:3#.@#Noise: ===------  Time: 25379.9 (0.0)N=j. #.##y) +3 longbow (flame)#.)Fire: y) +3 longbow (flame) #.SNZot (15645) Fugue (2) Gem (46) #..S....S   anaconda (constriction).....N   naga ritualist (polearm, constriction)......S   mana viperS   black mamba N=j g_You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (72% to hit)  You shoot an arrow. The arrow hits the mana viper!!  The arrow burns the mana viper.N=j& )S   black mamba N=ji zS..N=j> *SN=jD DS)N=j *SN=j sS 2 black mambasN=j 103=====80.8 (0.9435N=jD N=j] B  Press: ? - help, Shift-Dir - straight lineN=j EAim: a black mamba (72% to hit)  You shoot an arrow. The arrow hits the mana viper!!  The arrow burns the mana viper. _You kill the mana viper! _You recovered 3 HP!N=j\I #.#VividlyBlue the Marksdemigod#)##Demigod#..#Health: 110/135 ===================-----#).#Magic: 32/34 ======================--#.##AC: 8Str: 9##.#EV: 23Int: 15##)##SH: 0Dex: 36##)##XL: 16 Next: 43% Place: Snake Pit:3#.@#Noise: =====----  Time: 25380.8 (0.0)#S##y) +3 longbow (flame)#.SFire: y) +3 longbow (flame) #..NZot (15644) Fugue (3) Gem (45) #..S....S  =juJ ;49m anaconda (constriction).....N   naga ritualist (polearm, constriction)......SS 2 black mambasThe arrow burns the mana viper. _You kill the mana viper! _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (72% to hit)N=ja#.#VividlyBlue the Marksdemigod#)##DemigodN=j b#..#Health: 110/135 ===================-----#).#Magic: 32/34 ======================--#.##AC: 8Str: 9##.#EV: 23Int: 15##)##SH: 0Dex: 36##)##XL: 16 Next: 43% Place: Snake Pit:3#.@#Noise: =====----  Time: 25380.8 (0.0)#S##y) +3 longbow (flame)#.SN=jbFire: y) +3 longbow (flame) #..NZot (15644) Fugue (3) Gem (45) #..S....S   anaconda (constriction).....N   naga ritualist (polearm, constriction)......SS 2 black mambas _You kill the mana viper! _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineN=jYcAim: a black mamba (72% to hit)  You shoot an arrow. The arrow hits the anaconda! The arrow burns the anaconda.N=j~3.N=jK) _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineN=jAim: a black mamba (72% to hit)  You shoot an arrow. The arrow hits the anaconda! The arrow burns the anaconda.  The anaconda is lightly wounded.N=jEN.N=j)N=j2===--1.6 (0.834N=jN=jLN=j _The anaconda completely misses you. _You recovered 2 HP!N=j #.#VividlyBlue the Marksdemigod#)##Demigod#..#Health: 112/135 ===================-----N=j #).#Magic: 32/34 ======================--#.##AC: 8Str: 9##.#EV: 23Int: 15##)##SH: 0Dex: 36##)##N=j 8XL: 16 Next: 43% Place: Snake Pit:3#.@#Noise: ===------  Time: 25381.6 (0.0)#S##y) +3 longbow (flame)#.NN=j Fire: y) +3 longbow (flame) #...Zot (15643) Fugue (3) Gem (44) #.......N=jx S   anaconda (constriction).....N   naga ritualist (polearm, constriction)...... _The anaconda completely misses you. _You recovered 2 HP!  Fire: y) +3 longbow (flame)N=jX Press: ? - help, Shift-Dir - straight lineAim: a naga ritualist, wielding a +0 trident and wearing a +0 robe (heavilywounded, 80% to hit)N=j) #.#VividlyBlue the Marksdemigod#)##Demigod#..#N=j~* Health: 112/135 ===================-----#).#Magic: 32/34 ======================--#.##AC: 8Str: 9##.#EV: 23Int: 15##)##SH: 0Dex: 36##)##XL: 16 Next: 43% Place: Snake Pit:3#.@#Noise: ===------  Time: 25381.6 (0.0)#S##y) +3 longbow (flame)#.NN=j+ Fire: y) +3 longbow (flame) #...Zot (15643) Fugue (3) Gem (44) #.......S   anaconda (constriction).....N   naga ritualist (polearm, constriction)...... _You recovered 2 HP!  Fire: y) +3 longbow (flame)N=j+ ,Press: ? - help, Shift-Dir - straight lineAim: a naga ritualist, wielding a +0 trident and wearing a +0 robe (heavilywounded, 80% to hit)  You shoot an arrow. The arrow hits the anaconda! The arrow burns the anaconda.N=jSY 1SN=j[ .  Aim: a naga ritualist, wielding a +0 trident and wearing a +0 robe (heavilyN=jf\ 3wounded, 80% to hit)  You shoot an arrow. The arrow hits the anaconda! The arrow burns the anaconda.  The anaconda is moderately wounded.  The anaconda grabs you.  The anaconda bites you but does no damage.N=jd  The anaconda constricts you. The anaconda barely misses you.N=jce d06-3=N=je  13  =====2.4 (0.82Constr Gem (43) N=ji N=jDl  N=jl _The anaconda constricts you. The black mamba leaves your sight. _You took 6 damage! You recovered 1 MP!N=j#.#VividlyBlue the Marksdemigod#)##DemigodN=j'#..#Health: 106/135 ==================------#).#Magic: 33/34 =======================-#.##AC: 8Str: 9##.#EV: 13 Int: 15##)##SH: 0Dex: 36##)##XL: 16 Next: 43% Place: Snake Pit:3#.@#Noise: =====----  Time: 25382.4 (0.0)#S##y) +3 longbow (flame)#.NFire: y) +3 longbow (flame) #...Zot (15642) Fugue (3) Constr Gem (43) #.......S   anaconda (constriction).....N   naga ritualist (polearm, constriction)=jJ40m...... _The anaconda constricts you. The black mamba leaves your sight. _You took 6 damage! You recovered 1 MP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a naga ritualist, wielding a +0 trident and wearing a +0 robe (heavilywounded, 80% to hit)N=j_ #.#VividlyBlue the Marksdemigod#)##Demigod#..#N=jzHealth: 106/135 ==================------#).#Magic: 33/34 =======================-#.##AC: 8Str: 9##.#EV: 13 Int: 15##)##N=j82SH: 0Dex: 36##)##XL: 16 Next: 43% Place: Snake Pit:3#.@#Noise: =====----  Time: 25382.4 (0.0)N=j"#.##y) +3 longbow (flame)#.NFire: y) +3 longbow (flame) #...Zot (15642) Fugue (3) Constr Gem (43) #.......N=jװS   anaconda (constriction).....N   naga ritualist (polearm, constriction)......Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineN=j Aim: a naga ritualist, wielding a +0 trident and wearing a +0 robe (heavilywounded, 80% to hit)  You shoot an arrow. The arrow hits the anaconda!!!  The arrow burns the anaconda!N=jȴN   naga ritualist (polearm, constriction)N=j*SN=j9..#.#)N=j ##)##  #.@#   #S## #.N #... #...  .... …) ..... S   black mamba ...... wounded, 80% to hit)  N=j You shoot an arrow. The arrow hits the anaconda!!!  The arrow burns the anaconda!  You kill the anaconda!The naga ritualist prays to its god.naga ritualist begins to radiate toxic energy.N=j j..#.N=j "#)##)## #.@#  #S## #.N #... #... ....  .....  ...... N=j> `  You are poisoned.N=j g7=23 4N=j$ p3.3 (0.9Pois Fugue (4) Gem (42) N=j{ N=j  N=j _The black mamba barely misses you. _You recovered 1 HP!N=jq #.#VividlyBlue the Marksdemigod#)##Demigod#..#N=jrHealth: 107/135 ===================-----#).#Magic: 33/34 =======================-#.##AC: 8Str: 9##.#EV: 23Int: 15##)##SH: 0Dex: 36##)##XL: 16 Next: 44% Place: Snake Pit:3#.@#Noise: =====----  Time: 25383.3 (0.0)#S##y) +3 longbow (flame)#.NFire: y) +3 longbow (flame) #...Zot (15642) Pois Fugue (4) Gem (42) #...N=jGsK....N   naga ritualist (polearm, constriction…).....S   black mamba...... _The black mamba barely misses you. _You recovered 1 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineN=jsAim: a naga ritualist, wielding a +0 trident and wearing a +0 robe (heavilywounded, radiating toxic energy, 81% to hit)N=j? y#.#VividlyBlue the Marksdemigod#)##Demigod#..#Health: 107/135 ===================-----#).#Magic: 33/34 =======================-#.##AC: 8Str: 9##.#EV: 23Int: 15N=j !##)##SH: 0Dex: 36##)##XL: 16 Next: 44% Place: Snake Pit:3#.@#Noise: =====----  Time: 25383.3 (0.0)#S##y) +3 longbow (flame)#.$Fire: y) +3 longbow (flame) #...Zot (15642) Pois Fugue (4) Gem (42) #.......N   naga ritualist (polearm, constriction…).....S   black mamba......Press: ? - help, Shift-Dir - straight lineAim: a naga ritualist, wielding a +0 trident and wearing a +0 robe (heavilywounded, radiating toxic energy, 81% to hit)  You shoot an arrow.  The arrow barely misses the black mamba.The arrow hits the naga ritualist!!! The arrow burns the naga ritualist!N=j )S   black mambaN=j3 SAim: a naga ritualist, wielding a +0 trident and wearing a +0 robe (heavilywounded, radiating toxic energy, 81% to hit)  You shoot an arrow.  The arrow barely misses the black mamba.The arrow hits the naga ritualist!!! The arrow burns the naga ritualist!  You kill the naga ritualist!N=jB zS.S$N=jA sS 2 black mambasN=j 8=54.2 (0.915N=j N=j _You feel sick. The black mamba closely misses you. _You recovered 1 HP!N=jϰ#.#VividlyBlue the Marksdemigod#)##Demigod#..#Health: 108/135 ===================-----#).#Magic: 33/34 =======================-#.##AC: 8Str: 9##.#EV: 23Int: 15##)##SH: 0Dex: 36##)##XL: 16 Next: 45% Place: Snake Pit:3#S@#Noise: =====----  Time: 25384.2 (0.0)#S##y) +3 longbow (flame)#.$N=jFire: y) +3 longbow (flame) #...Zot (15641) Pois Fugue (5) Gem (42) #.......SS 2 black mambas...........You kill the naga ritualist! _You feel sick. The black mamba closely misses you. _You recovered 1 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (73% to hit)N=jHz :#.#VividlyBlue the Marksdemigod#)##Demigod#..#Health: 108/135 ===================-----#).#Magic: 33/34 =======================-N=j-{ #.##AC: 8Str: 9##.#EV: 23Int: 15##)##SH: 0Dex: 36##)##XL: 16 Next: 45% Place: Snake Pit:3#S@#Noise: =====----  Time: 25384.2 (0.0)#S##y) +3 longbow (flame)#.$Fire: y) +3 longbow (flame) #...Zot (15641) Pois Fugue (5) Gem (42) #.......SS 2 black mambasN=j{ ........... _You recovered 1 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (73% to hit)  You shoot an arrow. The arrow hits the black mamba!  The arrow burns the black mamba.N=j@  Aim: a black mamba (73% to hit)  You shoot an arrow. The arrow hits the black mamba!  The arrow burns the black mamba.  N=j The black mamba is moderately wounded.feel sick.  You are no longer poisoned.N=j F10===--N=j 5.0 (0.80) Fugue (5) Gem (41) N=j϶ N=jϸ  N=jb _The black mamba completely misses you. The black mamba misses you. _You recovered 2 HP!N=jPu#.#VividlyBlue the Marksdemigod#)##Demigod#..#Health: 110/135 ===================-----#).#Magic: 33/34 =======================-#.##N=jPAC: 8Str: 9##.#EV: 23Int: 15##)##SH: 0Dex: 36##)##XL: 16 Next: 45% Place: Snake Pit:3#S@#Noise: ===------  Time: 25385.0 (0.0)#S##y) +3 longbow (flame)#.$Fire: y) +3 longbow (flame) #...Zot (15640) Fugue (5) Gem (41) #.......SS 2 black mambas.....N=j......You are no longer poisoned. _The black mamba completely misses you. The black mamba misses you. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (moderately wounded, 73% to hit)N=j8 #.#VividlyBlue the Marksdemigod#)##Demigod#..#Health: 110/135 ===================-----#).#N=j9 [Magic: 33/34 =======================-#.##AC: 8Str: 9##.#EV: 23Int: 15##)##SH: 0Dex: 36##)##XL: 16 Next: 45% Place: Snake Pit:3#S@#Noise: ===------  Time: 25385.0 (0.0)#)##y) +3 longbow (flame)#)$Fire: y) +3 longbow (flame) #)..Zot (15640) Fugue (5) Gem (41) #.......SS 2 black mambas...........N=j: You are no longer poisoned. _The black mamba completely misses you. The black mamba misses you. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (moderately wounded, 73% to hit)N=j"o yS..Fire: y) +3 longbow (flame) N=jo  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (moderately wounded, 73% to hit)  You shoot an arrow. The arrow misses the black mamba.The wailing of tortured souls fills the air!  The black mamba completely misses you. The black mamba bites you.N=jtp 08=====8 (0.8390N=jt N=jRv  N=jv _The black mamba bites you but does no damage. _You took 2 damage!N=jҬ †You shoot an arrow. The arrow hits the black mamba!!!  The arrow burns the black mamba!N=j    black mambaN=j  N=j X You kill the black mamba!N=j +104N=j =66.68639N=j N=j  _The black mamba closely misses you. The black mamba misses you. _You recovered 2 HP! You recovered 1 MP!N=ja )You shoot an arrow.N=jAz SThe arrow completely misses the black mamba.N=j63====--7.5 (0.9N=jM78N=jN=j ; _The black mamba misses you. N=j[_You recovered 3 HP!N=j  You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba.N=j| s  The black mamba is severely wounded.N=j5=--8.467N=j N=jY _The black mamba barely misses you. The black mamba misses you. _You recovered 2 HP!N=j ; †N=j You shoot an arrow. The arrow hits the black mamba!!!  The arrow burns the black mamba.  You kill the black mamba!N=j (N=je U  The wailing of the fallen reaches a fever pitch!N=j . 8N=j =====9.3*7*) Gem (36) _The wailing of tortured souls fills the air!N=j N=j   N=jk Your Alchemy skill increases to level 5! _You recovered 3 HP!N=j> 2 #.#N=j9  #)## #..# #).# #.## ##.# ##)##N=j  ##)## #@.#N=jU < #†## #.$. #..... N=j )#...... ........ .......... ...........#N=j N=j8 621=N=j =90.3 (1.055 _N=j N=ji  You see here a black mamba corpse. _You recovered 3 HP!N=jS N=jT N=jY N=j&b N=jd N=je 3=44 _N=ji N=jt N=j&v #6N=jv `=33N=jU{ N=jb N=j N=j& |9=22N=j҉ N=j N=j $32N=j `=11N=j N=jv N=j N=jI 5==00N=j N=j{ N=jW N=j .29N=j )29N=jQ N=j1  N=j a You see here a black mamba corpse.N=jJ N=j3 -8N=j /8 _N=jh N=j %  N=j% )You now have 2125 gold pieces (gained 8).N=j ?77N=j N=j N=j $ N=j 7_Items here: )) [[ †.N=j{" N=j# ?=6N=j<$ (6N=jM) N=j8 N=jB k55N=jG N=jO N=jZ N=jy[ U44N=jma N=jq  N=jdr K_The wailing of tortured souls fills the air!N=j{ N=j| -3N=j| (3N=j N=jk N=j N=j U22N=jE N=j N=j N=j U11N=j N=jM  N=j˿ K_The wailing of tortured souls fills the air!N=j W ##)##N=j #. ##)## #... #†.# ....##: ##†##.....#.. ##.).......N=j #.# #.........###.###........###..##.........##.@#..........#4044.0)N=j r#.............##............... ##.............. #.............N=j V #.##......... ###.......... ................N=j N=j N=je ,5.3 (15N=j M00N=j" N=j  N=j0 _Found a parchment of Animate Dead. _You recovered 14 HP!N=j N=jq N=j N=j N=j N=j ^1919 _N=jn N=je N=j3 N=j U88N=jr N=jɛ N=j՝ N=j -7N=j/ (7N=j N=jG N=j. N=j U66N=jF N=j N=jг Q  The wailing of tortured souls fills the air!N=j] |5) Fugue (*7*) 5N=jq N=j v _You are losing your grip on the fallen.N=j N=j= U44N=j3 N=j n  You see here a parchment of Animate Dead.N=j N=jj \33 _N=j N=jz N=j N=j+ U22N=jP N=jM N=j N=j U11N=j! N=jN N=j N=jC U00N=j N=j N=jd N=jA Z09) Gem (9) N=j# N=j d _Your fugue has ended.N=jK N=j R88N=jj N=jO N=jm N=j R77N=jV N=j N=j N=j N=jl J66N=j N=j N=jN=jDR55N=jN=jN=j N=j R44N=j N=j N=jN=jsR33N=jN=j&N=jN=jjR22N=jN=jN=jN=j8R11N=j@N=jN=jN=jG0) N=jg N=jD!N=j"N=j[#D599N=jG$N=j%N=j'N=jT(B8N=j9)N=j*N=j+N=j,B7N=j]-N=j|.N=je0N=j0B6N=j1N=jw3N=j 5N=j5B5N=j"6N=jb7N=j?9N=j9X4N=j;N=j<N=jg=B3N=j=N=j?N=jAN=jsBX2N=jCN=jDN=j/EB1N=jEN=jFN=jGN=jyHB0N=jIN=j,JN=jKN=jLC89N=jLN=jMN=j:ON=jOB8N=jpPN=jQN=j9SN=j TB7N=jTN=jUN=j!WN=jWB6N=joXN=jZN=j_ .................## ...........N=j ` ..........# #.....................###...........[...........##..................#.................................#...................)#..@...........#....-----39.3 (34#.###.#...N=j`'# #..<###. #..### ## #..######..## # #..# ##..# #..# ##..####.# #..###.## #.##N=jdN=jue-----40.3 (355N=jhN=jQj# _Found a robe.N=jN=juN=jN=jN=jN=jШX4N=j$N=jN=jgB3N=jN=j'N=jߵN=j|B2N=jN=jN=jcN=jB1N=jN=jN=jN=j9B0N=jN=jN=jN=jwC79N=jN=j%N=jN=jB8N=jN=jN=jN=j B7N=j N=jN=jN=j/B6N=jN=jYN=jtN=jB5N=jN=jMN=jKN=jB4N=jN=jN=jN=jB3N=jSN=jN=jjN=jB2N=jN=jN=jpN=jB1N=jN=jN=jN=jB0N=jN=j N=jTN=jC69N=jN=jN=jN=j@:8N=jN=jN=jN=joB7N=jN=jY; #.........# N=j #......  #..###..  #.## ##...  #.# #.###  ##.# #.# #..< N=jcl #..# #.# #..##  #..# #^# #..#####  #.@# #.# #..# # N=j #.[# ..# #..# ##  #.## ..# ##.#  #. ..# #.## #. #. #..# #. #. ##.###.N=j  #. #..###  #. ##.###   #..## N=j  ........###..N=j ## ##... #.####.# #..<.##^###. .###.# #.  #.## #..#. N=j J#..## N=jj-58.3 (18N=jf9.3 (196N=jN=j N=jFw_You see here a +2 ring mail of cold resistance.N=jMN=jN=jݨN=j{N=j~N=jѱI5 _N=j N=jMN=j÷N=j,4N=jN=jŸN=jκN=j2N=jB3N=j8N=jN=jN=jUB2N=jN=jN=jN=jB1N=jN=jN=jN=jB0N=jN=jN=jN=jhC59N=j/N=j7N=jN=j*B8N=j&N=jN=jN=jiB7N=jN=jN=j-N=jB6N=jN=jN=jN=jB5N=jN=jN=j;N=jB4N=jN=j.N=jN=jtB3N=jN=jN=jN=jB2N=jvN=jN=jDN=jB1N=jN=jN=jN=j1B0N=jN=j_N=j<N=jC49N=jN=jN=jN=jEB8N=jN=jN=jN=jNB7N=jN=jN=jqN=jB6N=j&N=jN=jxN=jB5N=j4N=jN=jXN=j,4N=jN=jKN=jN=j@N=jB3N=jN=jN=jgN=jB2N=j4N=jN=j N=jB1N=jN=jN=j N=j]B0N=jN=jvN=jN=jC39N=jdN=jJN=j@N=jaB8N=jN=j N=j N=j] B7N=j N=j N=j N=jO B6N=j N=jN=jN=jB5N=j2N=j-N=jMN=jB4N=jN=jN=jN=jB3N=jsN=j+N=jbN=jB2N=jN=jN=j#..# #.###..# ###N=j8##.#    N=jsN #.# .  #.# .<. N=j@ #.##.....  #@....... 93.3 (34 ######### N=j%N=jN=j"N=jN=jw f4.3 (351N=jU"N=j#9 _Found a stone staircase leading up.N=jE N=jE N=j F N=j G N=jH N=jI X0N=jJ N=jM  #..# #.##.. #..# ###..N=jN  ##.# ###.. #.# .... ....... N=j8N L #.# .....N=jSN ~ #.# #....>N=joN  #.# #..<.. #.##..N=jN v #..5.3 (1.0)N=jN A ## N=jBQ N=jQ f6.3 (229N=jS N=jwU ; _Found a stone staircase leading down.N=jh 3N=jK N=j- N=jɌ N=j N=jq  #..# #.##. #..# ###.N=j  ##.# ####.  N=j {#.# .......  N=jB ]#.# . N=j #.# #....>. N=j #.###..<. #.##.N=j ` #.. N=jC 8# N=jt 3 7.3 (1  N=j [A malevolent force fills the Snake Pit...N=jٙ /  --more--N=jW :*N=jh  ==========8) Mark With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.N=jj 7@N=jm ^ _You hear an angry hiss. You hear a shout! x2; You hear an angry hiss. x2N=jvZN=jZN=j\N=j^H _No target in view!N=jzX #.## #.... #..# ###.  #..# .####. ##.# .#### N=jX#.# ....... #.# ...... #.# ##....> #.###..< N=jWY#.##. #............ #############N=j+`N=ja--------- 87 _N=jcN=j^dN=j ] #.# ##.N=j_ #.## .. #.... #..# .###. N=j #..# ..####. ##.# ..#### N=j#.# #...... #.# #......N=jʦ} #.# ##....>N=jo #.###.@<N=j #.## #.............N=j!e ##############N=jRN=jլ---------96N=j1N=j:N=j{)\ #.# ##.  #.## .. #......  #..# #.###.##..  #..# #..####.. N=j* ##.# ..####.  #.# #.  #.# #. #.# ##....>.N=j]* #.###..@. #.##. N=j*}#. # N=j=/N=j/b5005N=j 2N=j4a _There is a stone staircase leading up here.N=js N=j= N=jB N=jb 14 _N=j %2N=jm   ###....###.  #.#....##..#  ####..........#  ##.........>.##  ##........#.....  #.....#..##N=j .....  #.....##.....#..#N=j -  ##...........#####.#####  #.....@##..## ###N=j  #.....###.## N=j &  ##....# ###   #....# N=j   #.#### ###N=j? N=jk/ g2.8 (2.52N=j2 N=j3 ! _You climb upwards.N=jm5 c _There is a stone staircase leading down here.N=jM ###...#....##..###....###. #.#....##.N=j[ ####.......... ##.........>.###........#..#..##....N=j#.....##............#..#.....#####.#####>##..## ###N=j˺~.....###.###### N=jl #....#N=j N=jn3.8 (1.01 _N=j2N=jkN=j& ###...#....##..#. ###....###. #.#....##..#. ####..........# ##.........>..##. ##........#.. #.....#..##. #.....##.#..# ##.#####.##### N=j& #.....>##..## ###  #.....###.##  ##....# ###  #....# #.####   N=j*N=j*`40N=j,N=jj.N=jz2 i ###...#....##..#. ###....###.. #.#....##..#.N=j 3  ####.........##. ##.........>.##. ##........#.. #.....#..##. #.....##.#..#N=jR3  ##.#####.##### N=j3  #.....>##..## ###  #.....###.##  ##....# ###  #....# #.#### ###N=j3  # N=j7 N=j8 a519N=j: N=j; N=j  ###...#....##..#. ###....###. N=jR ;#.#....##.#. ####.......##. ##.........>.##. ##........#.N=j f #.....#..##. #.....##.#..# ##.#####.##### #N=j  #.....>##..## ### # #.....###.## # ##....# ### # #....# # #.#### #N=j  ### #  #N=j v68N=j N=j N=jJ ###...#....##..#. ###....###.# #.#....##.#...# ####......##. ##.........>.##. ##........#.# #.....#..##. #.....##.#..####. ##.#####.##### # #.....>##..## ### #. #.....###.## # ##....# ### # #....# #. #.#### #. ### # #=jTNm #77N=j ###...#....##..#.   ###....###.N=j#.   #.#....##.#...#   ####.....S...##.  N=j" ##.........>.##.  N=jB ##........#.#.  N=j #.....#..##. #.....##.#..####.   ##.#####.##### ##.   #.....>##..## ### #.   #.....###.## ##.  N=j ##....# ### N=j#   #....# #.   #.#### N=j"#.. S   black mamba ### ##. N=j?c#. ###.N=j ES.N=jN=j`86N=jN=j \ _You encounter a black mamba.N=j[r ########.###### ###...#....##..#.....##....###....#. #.#....##.........#...## ####............S....## ##.........>##....#........N=jr[#.#..##............##....@.......#..####.#......#####.##### ##N=js<..>##..## ###......###.##.####N=jSs3##....####.###N=js'# N=juS.S.N=jxN=jy`95N=j|N=jo~N=j ### ##.) ########.###### ###...#....##..#.....N=j&###....###....#. #.#....##......##N=j ####..........S......## ##N=j=W...>##....#........N=j^'#..##N=j}r............##............#..####.N=j#......#####.##### ##N=j.>##..## ###.N=j{.....###.##.N=j~##....# #####N=j<....####N=j[1.####N=j;.SN=jN=j|P.SN=jJN=ja104N=jN=j N=jR)))))))N=jnKQ.SN=jNM.......N=jPq===1.6 (0.83N=jRN=jTk _You shoot an arrow. The arrow misses the black mamba.N=jV  You shoot an arrow. The arrow hits the black mamba!  The arrow burns the black mamba.N=j u  The black mamba is moderately wounded.N=j+ b2.42N=jZN=j[ _The black mamba barely misses you. x2N=j †You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba.N=j RN=jP 5.N=j 473.3 (0.9N=j N=j O _You kill the black mamba!N=j N=jz N=jW N=j H _No target in view!N=js N=j> N=j N=j N=jر I1 _N=j N=j N=j& ,0N=jY N=jJ N=j N=j8 -09N=jb N=j N=jS N=j ,8N=jξ N=jz N=j N=j B7N=j N=jO N=j B6N=jw N=j N=j B5N=j N=jf N=j B4N=jp N=j N=j B3N=j N=j N=jk B2N=j N=j N=jc B1N=j) N=j N=j; B0N=j N=j N=j> D499N=j N=j N=j B8N=j N=j N=j B7N=j N=jk N=j B6N=j_ N=jQ N=j B5N=jw N=j N=jk B4N=j# N=jS X3N=j N=j N=j B2N=j N=j N=j/ B1N=j N=jI N=jy G0) N=jU N=j 9 ---35.3 (22.N=j c0) _The sentinel's mark upon you fades away.N=jd 9---N=j N=j E _Done exploring.N=jM #...)) ### ##.)N=jev ########.###### ###...#....##..#.....##....###N=j ....#. #.#....##...## ####........##N=js! ##.........>##....#........#.@.#..##..†N=jV............##............#..####.N=j\##...........#####.##### ##   #.....>##..## ####..N=j{ N=j""s6.3 (1.0)89 _N=j&N=j~'N=jE1M.< #...)) ### ##.) ########.###### ###...#....##..#.....N=jAFE###....###....#. #.#....##...## ####.N=jjFa.## ##........N=jF##....#........#...#N=jF.#..##..†............##............#..####. N=jF  ##...........#####.##### ##... ..N=j G.N=j LN=jL&7N=jL:8N=jON=j Rc _There is a stone staircase leading down here.N=j N=j N=jʗ N=j+ N=j` g87 _N=jk N=j3  #...........# #...............  #...........###..............  #.[...........##...........  #...............#........  #.......................  #..###..........)...#  #.## ##........#.....#  #.# #.####...)###  ##.# #.# ####...#  #..# #.# #..### ##...#  #..# #^# #..######..## #####  #..# #.# #..# ##..#  #.[# ..#=jum #..# ##..##  #.## ..# ##.# #..##  #.# ..# #.## #.##  #.# #..# #.#  #.# ##.###.##N=jug9.8 (2.55N=jN=j# _You climb downwards.N=jM N=jxS_There is a stone staircase leading up here.N=ji N=jj N=jm N=j N=j* N=j I4 _N=jB N=jr N=jώ N=jz B3N=ju N=j N=jӔ N=jB B2N=j1 N=j N=j N=jv B1N=j N=j N=jb N=j B0N=j N=j N=j N=j C79N=jާ N=jC N=j, N=j B8N=j5 N=jF N=ju N=j߱ B7N=j N=j N=jo N=j B6N=j޹ N=j: N=j N=j B5N=j N=j# N=j N=jM B4N=j N=j N=jc N=j B3N=j N=j N=jn N=j B2N=j N=j N=j+ N=j B1N=jJ N=j N=j} N=j B0N=je N=j N=j N=j- C69N=j N=j N=j N=jT B8N=j N=j N=ji N=j B7N=j  N=j N=j N=j B6N=j. N=j5 N=j N=j8 B5N=j} N=jP N=j N=j B4N=j N=j>" N=j% N=jN& B3N=jW' N=j+ N=j. N=j2/ ,2N=j]/ N=j%0 N=j1 N=jL4 N=j4 B1N=j5 N=j9 N=j< N=jV= B0N=j> N=j? N=jB N=jBC C59N=jFD N=jG N=jWJ N=jJ B8N=jK N=j3M N=jO N=j[P B7N=j.##..........##.# N=j .##...........#.#. .#........#####. .. N=j #.....<..## .. ..N N=jP ....#.....# ... .... N   naga warrior (polearm, constriction, …)N=j ...##.....# ... NS... N=j N   naga ritualist (constriction, asleep) N=j j...######..##... N.....S   black mamba (wandering) ..## #.# N=j, gN   naga (constriction, asleep)N=jL K96.8 (57.0).N=ju ,SN=j 1.N=j N   naga (constriction, asleep)N=j f7.8 (587N=j# N=j>- 8 _The black mamba leaves your sight.N=jN : SN=j Casting: Yara's Violent Unravelling (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call out to the remnants of the fallen!N=j ,.N=j NNNN)N=j3 NN)  The naga ritualist shouts! The naga shouts! You hear a shout!N=j 1---===8.8 (1.0)6) Fugue (0) N=j N=jF 8 _The black mamba leaves your sight.N=j!))))N=j`1))))N=j"GNN=j $ N.You shoot an arrow. The arrow closely misses the naga.N=j$1NN=j%1.N=j2L....NN=j2<constriction).N=j3.N=j3g9.7 (0.95N=js7N=j?z _You encounter a naga warrior. It is wielding a +0 war axe.N=j[[)))))))N=jh/SN=j N=j:DS.N=jJN.N=jG ..N=jtN..., catchin…).N=jTAS   black mamba (wandering)N   naga (constriction)  You shoot an arrow. The arrow completely misses the naga.N=ju& N=j՚-*****N=jQThe naga ritualist spits poison at you.N=jyKN.N=j0NN=jR7 @N=j!..N=j$.SN=jN 2 naga warriors (1 polearm, constrict…)NSN=j$fThe splash of poison misses you.N=jki600.5 (0.84N=jN=jTN _The naga warrior shouts! The black mamba hisses angrily.N=jZ ) You shoot an arrow. The arrow hits the naga. The arrow burns the naga.N=juLS.N=jw6.N=j'1.3N=jN=j N=j˕Q_The naga is moderately wounded.N=j ) You shoot an arrow. The arrow hits the naga! The arrow burns the naga.N=jLS.N=j JN.N=j6E .N=jvstrong,N=jl, strong, catching …)The naga is severely wounded.N=jlThe naga warrior roars a battlecry!The nagas go into a battle-frenzy!N=j? **N=jGThe naga spits poison at you.N=j"8LN.N=j9!SN=j9.N=j9N=j D:@.N=jSD")N=jE#2N=jE=--N=jE[2.13N=jMN=jR7 _The splash of poison is repelled. N=jRe_You recovered 1 MP!N=j   N=j Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  N=j \Confirm with . or Enter, or press ? or * to list all spells.N=j/N=j"7) Your spells (cast)TypeFailure Level  a + Fugue of the Fallen Necromancy8% 3 b - Dimensional BullseyeHexes/Translocation4%4  c - Yara's Violent UnravellingHexes/Alchemy11%5  d - JinxbiteHexesN=jo81%2  v - Cause FearHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitN=joy N=jJ N=j -# ###..###VividlyBlue the Marksdemigod##### ###..###Demigod N=jK t###[..######...###Health: 135/135 ======================== #........#####...###Magic: 32/34 ======================-- N=j q....####...#####...#AC: 8Str: 9 ...## ###...#####.#EV: 23Int: 15 N=jމ l...# ###..###.##SH: 0Dex: 36 #..# ##### ###.##.#N=j. XL: 16 Next: 47% Place: Snake Pit:3 #.####...###...#@##Noise: ===------  Time: 25602.1 (0.0) >.##..........##.#N=j} y) +3 longbow (flame) .##...........#S#NFire: y) +3 longbow (flame) .#........#####. ..Zot (15423) Fugue (0) N=jNJ #.....<..## .. .N. ....#.....# ... N...NN 2 naga warriors (1 polearm, constrict…)N=j '...##.....# ... .N...N   naga ritualist (constriction, strong,…)...######..##... ......S   black mamba N=jX J..## #.#N   naga (constriction, strong)  The nagas go into a battle-frenzy!The naga spits poison at you. _The splash of poison is repelled. N=jӋ _You recovered 1 MP!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=j4 -# ###..###VividlyBlue the Marksdemigod##### ###..###Demigod N=j t###[..######...###Health: 135/135 ======================== #........#####...###Magic: 32/34 ======================-- N=j ....####...#####...#AC: 8Str: 9 ...## ###...#####.#EV: 23Int: 15 ...# ###..###.##SH: 0N=j1 Dex: 36 #..# ##### ###.##.#N=jy XL: 16 Next: 47% Place: Snake Pit:3 #.####...###...#@##N=jƒ Noise: ===------  Time: 25602.1 (0.0) >.##..........##.#y) +3 longbow (flame) .##...........#S#NFire: y) +3 longbow (flame) N=j .#........#####. ..Zot (15423) Fugue (0) #.....<..## .. .N. ....#.....# ... N...N=j CNN 2 naga warriors (1 polearm, constrict…)...##.....# ... .N...N   naga ritualist (constriction, strong,…)...######..##... ......S   black mamba ..## #.#N   naga (constriction, strong)  N=jʕ [The nagas go into a battle-frenzy!The naga spits poison at you. _The splash of poison is repelled. _You recovered 1 MP!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=j9 %  N=j +Okay, then.N=j N=j N=j§ . _N=j )You shoot an arrow. The arrow hits the naga! The arrow burns the naga.N=jcA)N=jchS.N=jN=jIN.N=j"N=jz3.0 (0.921N=jXN=j  N=j( :_You kill the naga!N=j@ S )) N=j You shoot an arrow.  The arrow closely misses the black mamba.The arrow hits the naga ritualist! The arrow burns the naga ritualist.N=j N.The naga ritualist is moderately wounded.N=j IS)N=j 2-91N=j N=j _The black mamba bites you. The black mamba misses you. _You took 3 damage!N=j  You shoot an arrow. The arrow hits the black mamba!  The arrow burns the black mamba.N=js& N.The black mamba is moderately wounded.N=j\'@N.N=j4)IN.N=j.>)N=j]/5=4.80N=jg3N=j@7 _The black mamba closely misses you. _You recovered 3 HP!N=jI`  You shoot an arrow. The arrow hits the black mamba.  N=j-J The arrow burns the black mamba.N=jāu  The black mamba is moderately wounded.N=j|0-3=5.6 (0.819N=jZN=j l _The black mamba misses you. The black mamba bites you. N=jF_You took 5 damage! You recovered 1 MP!N=j b )You shoot an arrow.N=j/ !NN=j/ +.N=j2 ' N=j)3 NN=jQ3 .N=jx3 YThe arrow closely misses the black mamba.N=j< 9SN=j> 2-6.48N=jB N=jD _The black mamba completely misses you. _You recovered 2 HP!N=j'( N=j(.You shoot an arrow. The arrow hits the black mamba!!!  The arrow burns the black mamba!N=j+)N=j\XNNN=j]/.N=jaB.N=je5=8====7.3 (0.92N=jiN=jvk _You kill the black mamba! _You recovered 3 HP!N=jH )You shoot an arrow. The arrow hits the naga warrior!!  The arrow burns the naga warrior!N=j0 .The naga warrior is moderately wounded.N=j&7.   naga warrior (constriction)N=j7~=8.27N=jE;N=jc= N=j=4_The wailing of tortured souls fills the air!N=jnx N=jx"N=jx)N=j^yrYou shoot an arrow. The arrow hits the naga warrior!  The arrow burns the naga warrior.N=j: .N=jd, catching …)The naga warrior is heavily wounded.N=j7 *N=jI*N=jOThe naga warrior spits poison at you.N=j1NN=j'1NN=j=@.N 2 naga warriors (1 polearm, constrictN   naga ritualist (constriction, strong)====--9.16 _The splash of poison is repelled.N=j| : )N=j| {You shoot an arrow. The arrow hits the naga warrior!!  The arrow burns the naga warrior!N=j )   naga warrior (polearm, constriction, N=jn i .You kill the naga warrior!N=j 8*N=j]  The naga ritualist invokes the aid of its god against you.N=j; 8@N=jk? 4=9--9 (0.853) rP- N=jeC N=jE _You feel yourself grow more vulnerable to poison. _You recovered 1 MP!N=jF N=j Gear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution  e - a +6 heavy longbowf - a +0 whip Missiles (go to first with ()N=j g - 16 poisoned darts  k - a throwing nett - 4 curare-tipped darts  C - 4 darts of disjunction Armour (go to first with [) N=j  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}b - a +0 robe N=j!!  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerN=jI! Zq - a +0 troll leather armour  v - +0 steam dragon scales N=jq! Jewellery (go to first with "=)  j - a ring of protection from cold (worn) N=j! [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]N=j My - a +3 longbow of flaming (weapon). N=j .A long, strong bow made of yew. N=j) ?Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 N=jR KThis weapon's minimum attack delay (0.7) is reached at skill level 20. N=j Your skill: 18.0; use (s) to set 20.0 as a target for Ranged Weapons.  N=j ? At 100% training you would reach 20.0 in about 0.7 XLs. N=j PYour +2 troll leather armour {Snorg} slightly slows your attacks with this N=j/ weapon. N=jV GWearing a shield would reduce your attack speed with this weapon. N=j ' Current attack delay: 0.8. N=j Damage rating: 46 (Base 14 x 165% (Dex) x 159% (Skill) + 10 (Ench + Slay)). Flame: It burns victims, dealing an additional one-quarter of any damageN=jK * that pierces defenders' armour. N=j _This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.N=j؉ 2It can be maximally enchanted to +9. N=j FYou took it off Nessos on level 4 of the Lair of Beasts. N=jb q(q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.N=jaGear: 29/52 gear slots (Left/Right/Tab to switch category) N=jHand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon) N=j-7 a - a +1 sling of electrocution N=j[K e - a +6 heavy longbow  f - a +0 whip N=jMissiles (go to first with ()  g - 16 poisoned darts N=j F k - a throwing net N=j5  t - 4 curare-tipped darts N=j^ $ C - 4 darts of disjunction N=j aArmour (go to first with [) N=j v x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+} N=j!G z - a +2 troll leather armour (worn) {Snorg} N=j q - a +0 troll leather armour  N=jv" v - +0 steam dragon scales N=j"{Jewellery (go to first with "=) N=j"D j - a ring of protection from cold (worn) N=j#[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit [top]N=j_N=j*hN=j q# ###..###VividlyBlue the MarksdemigodN=jvq##### ###..###Demigod ###[..######...###Health: 135/135 ======================== N=jq#........#####...###Magic: 34/34 ======================== ....####...#####...#N=j0rAC: 8Str: 9 ...## ###...#####.#EV: 23N=jrInt: 15 ...# ###..###.##SH: 0Dex: 36 N=js/#..# ##### ###.##.#XL: 16 Next: 49% Place: Snake Pit:3 N=jfs#.####...###...#@##Noise: ===------  Time: 25609.9 (0.0) >.##..........##.#N=jsy) +3 longbow (flame) .##...........#N#)Fire: y) +3 longbow (flame) N=j)tY.#........#####. N.Zot (15415) Fugue (3) rP- #.....<..## .. ... N=jt....#.....# ... ....N   naga warrior (polearm, constriction, …)...##.....# ... .....N=jtN   naga ritualist (constriction, strong) ...######..##... ...... N=jFu..## #.#You shoot an arrow. The arrow hits the naga warrior!!  The arrow burns the naga warrior!  You kill the naga warrior!N=juThe naga ritualist invokes the aid of its god against you. _You feel yourself grow more vulnerable to poison. _You recovered 1 MP!N=j=}N=j}N=j:N=j6N=j8! )You kill the naga warrior!  The naga ritualist invokes the aid of its god against you. _You feel yourself grow more vulnerable to poison. N=j! _You recovered 1 MP!  You shoot an arrow. The arrow hits the naga ritualist!  The arrow burns the naga ritualist.N=jU ' N=jV #N.N=jWV XThe naga ritualist is heavily wounded.N=j` 6..N=ja '=====N=jb K10.8 (0.94N=j>b N=jh N=jk  N=jl 4_The wailing of tortured souls fills the air!N=jO ) You shoot an arrow. The arrow hits the naga ritualist!!  The arrow burns the naga ritualist.N=j .,…)The naga ritualist is almost dead.N=j *The naga ritualist spits poison at you.The splash of poison hits you!N=jE t .You are poisoned.N=j% 26=--===--1.73) Pois Fugue (3) rP- N=jhN=j _The naga warrior misses you. _You took 9 damage!N=j`NH )))N=jN)))N=jO1)You shoot an arrow.N=j9 NN=jf.The arrow closely misses the naga ritualist.N=ji".N=j..N=j҉.)N=j).N=jd#4N=j--N=jF=====2.5 (0.8N=j:2N=jN=j N=jH_You feel very sick. _You took 2 damage!N=jI )You shoot an arrow. The arrow hits the naga ritualist!  The arrow burns the naga ritualist.N=j)N=j  You kill the naga ritualist!You feel very sick.N=j3-503.34N=j N=j_w _The naga warrior completely misses you. _You took 1 damage!N=j )You shoot an arrow. The arrow hits the naga warrior!  The arrow burns the naga warrior.N=j & )The naga warrior is lightly wounded.  You feel sick.12---4.11N=j N=j L _The naga warrior hits you from afar with a +0 trident! N=j e_You took 11 damage!N=js ) You shoot an arrow. The arrow hits the naga warrior!!  The arrow burns the naga warrior.N=j< )The naga warrior is severely wounded.You feel sick.N=jL **The naga warrior spits poison at you.N=jI@)N=jN---90N=jN=j7 _The splash of poison is repelled.N=jD )))N=jݿ)))N=j)N=j^)You shoot an arrow.N=jT )N... .N=jZ.The arrow closely misses the naga warrior.N=j}53=N=j===--5.709N=jN=jS _You feel sick. The naga warrior closely misses you. N=j[_You recovered 1 HP!N=jNG M ) N=jG sYou shoot an arrow. The arrow hits the naga warrior!!  The arrow burns the naga warrior.N=j={ ( N=ju{ )The naga warrior is almost dead.The wailing of tortured souls fills the air!N=j>| 4======6.6 (0.98N=j N=j $ _You feel sick. N=j: e_You recovered 1 HP!N=j )You shoot an arrow. The arrow hits the naga warrior!!  The arrow burns the naga warrior.N=jhA)N=j_s )You kill the naga warrior!N=j517.575N=j?N=jr N=jz_You feel sick. _You recovered 1 HP!N=j&qN=jPrN=jfvN=jTx N=jxB_No target in view!N=j 2 N=jP2 N=j63 N=j6 N=j`8 v76N=j; 3 _You feel sick.N=jq< p9=5N=jV= N=j B g _You feel sick.  The wailing of tortured souls fills the air!N=jB q21=4N=jC N=jG 3 _You feel sick.N=jG `33N=jwH N=jL I _You feel sick.  You feel sick.N=jL v4=2) N=jM N=j}P j _You are no longer poisoned.N=jP p7=1N=j R N=jU 30=0N=jlV N=jyX N=jX z3=399) Fugue (5) N=jY N=jZ N=j] $ N=j^ R_You are losing your grip on the fallen.N=jm^ p5=8N=j`_ N=jHb 1 _HP restored.N=jb B7N=jc N=jf N=jf B6N=jg N=jJj N=jj -5N=jj N=jk N=jQq  N=jq N=jq N_You feel less vulnerable to poison.N=jNz N=jj{ T=4N=jk~ N=j $  Things that are here:N=jo <  a +0 war axe; a +0 robeN=j܅ N=j G3) N=j N=j N _Your fugue has ended.N=j [  Items here: ))) [ †.N=j N=j8 I2 _N=j[ N=j N=j N=jT B1N=j: N=j N=j N=jך B0N=j N=j N=j N=j) C89N=jݟ N=j) N=jݣ N=j& B8N=j N=j) N=j_ N=j B7N=jZ N=j~ N=j N=j0 B6N=jڮ N=jg N=jJ  ..  ... ..# ... ..# N=j .#### .. #.# #...## .:#.## ###..### .#..## N=j׵ # ###..### #...###..#####...### #........ ...#####...#####@# -----38.5 (21.N=j 0) ##...#####...##.#  ###...#####.##.# N=jO n ###..###.##.## ### ###.##.##.####...#.##.##N=j .....##)##.#.....#.#)..#..#####.....#N=j N=j1 -----9.5 (225N=jg N=j _Found a parchment of Shock. _You recovered 20 HP!N=jN=j9N=j N=jN=j[ 4MN=j S. .... N=j .... ## ..... ..# N=j .#### [.... #.# ...## ...:#.## ##..### ..#..## N=j ( ###..### ##...### ######...### #@.......0N=j` ?.0) ...#####...#####.##..### ##...#####...##.## ####...#####.##.N=j ###..###.##.##..##..N=j 2..N=jN=jlf40.5 (14N=jN=j$ _Found a cloak.N=j?03N=jR1N=j3N=j6N=jX8X3N=j9N=j;N=j;B2N=j<N=j=N=j?N=j?B1N=j@N=jAN=jDN=jhDB0N=j-EN=j]GN=jWIN=jIC79N=jOJN=jKN=jnMN=jM,8N=jMN=jnNN=jyON=jQN=jQB7N=jRN=jSN=jUN=jUB6N=jVN=jWN=jIYN=jYX5N=jZN=j\X4N=j<]N=jt^N=jB`N=j`X3N=jaN=jdB2N=jd,N=jeN=jkgB1N=jh,N=jriN=jkB0N=jl,N=j@mN=joC69N=jo,N=jpN=jrN=jsB8N=j]sN=jZtN=juN=jQvB7N=jvN=jwN=jyN=jz,6N=jNzN=jzN=j{N=jM}N=j}B5N=j~N=jN=jN=jـB4N=jfN=juN=jN=j6B3N=jͅN=jĆN=jN=j܈,2N=j N=jqN=jN=jَN=jB1N=jN=jN=jN=jB0N=jN=j+N=j598765  You encounter a black mamba..##..........# #..#..###..........# #..# ###..##...........# #..#  #.##...........# #..#  #.##.........## ##.## .# ....# #..# # #..# ##..# #..###..#### #.@........#=ju+10;14H #...##........# #..≈≈#.#≈.....# #.#§≈#.≈#..#..# #.####.....# .# #. .≈≈≈≈... #S   black mamba (asleep) #S .≈##≈.##. #. .≈# ..# 69.5 (29.0)70.5 (304 _N=j N=j>N=j 9 )N=j" h))))S  N=j^ You shoot an arrow. The arrow hits the black mamba!  The arrow burns the black mamba.  The black mamba hisses angrily.N=j? BS.N=jC K....N=jtD u===1.4 (0.9)3N=jFG N=j I c _The black mamba is heavily wounded.N=jK1' N=j1'))))N=j1)N=j 2)You shoot an arrow.N=j$LS.N=j$JS.N=j(=..N=j(,2.2 (0.8N=jr+N=j, N=j0-Q_The arrow closely misses the black mamba.N=j4  )) You shoot an arrow. The arrow hits the black mamba!  The arrow burns the black mamba.N=j5MS.N=j8(..N=j 9/§N=jM:b3.02N=j=N=j?_ _The black mamba is almost dead.N=jmi ))You shoot an arrow.N=jp6S.N=jN=j_' N=j.§.N=jQThe arrow closely misses the black mamba.N=j`81N=jvN=jF _The black mamba completely misses you.N=j<N=j2 ( N=j .You shoot an arrow. The arrow hits the black mamba!!!  The arrow burns the black mamba.N=j )N=j< ..4.60 _You kill the black mamba!N=jN=jN=jN=jH _No target in view!N=j|N=jg}N=jN=jN=jN=jOJ49 _N=jc8N=j{N=j[B7N=jN=jN=jN=jB6N=jN=jFN=jN=j`B5N=j N=jN=j|N=jR,4N=jN=jN=jN=jN=jmB3N=jN=j N=jEN=jB2N=jN=j(N=jJ3N=j4B1N=j6N=j[<N=jHN=jIB0N=j4LN=jPN=jYN=jwZC39N=j\N=j`N=j`jN=jCkB8N=jUmN=j#.# #. .#......# #...## AC: 8Str: 9N=jv ..# #..####.#.#....# #..≈≈# EV: 23Int: 15##......#.#.##.# #.#≈≈# SH: 0N=j ODex: 36##......##.#.##.# #.#### XL: 16 Next: 51% Place: Snake Pit:3N=j }NN.....@.#.#.##.# #.. . Noise: ===------  Time: 25697.4 (0.0)N=j 4N.........##.# .# #.. . y) +3 longbow (flame)..........##.# #. . Fire: y) +3 longbow (flame) ..........##.#N=j= Zot (15327) ######......###......N=jn iN   naga mage (constriction, catching bre…)#.....##NN 2 nagas (polearms, constriction, 1 cu…)#.....#.....##N=j bConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetN=j Aim: a naga, wielding a +0 halberd and wearing a +0 robe of positive energy  (concentrated venom)  You miscast Yara's Violent Unravelling. Mercury flows from your hands.N=j0 ^******Aiming: Yara's Violent Unravelling (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target  N=j| ,Aim: a naga, wielding a +0 halberd and wearing a +0 robe of positive energy  (concentrated venom)  You miscast Yara's Violent Unravelling. Mercury flows from your hands.  The naga mage spits poison at you.N=jF .....@Contam: 21% -8.4 (16N=jWI N=jJ V _The splash of poison misses you.N=jum  #.## .##.........#  VividlyBlue the Marksdemigod  #.# ###....###..# # Demigod  #.# #......# #..### Health: 135/135 ========================  #.# # ##......# #..... Magic: 24/34 ================-------- N=jm  #.# #. .#......# #...## AC: 8Str: 9  ..# #..####.#.#....# #..≈≈# EV: 23Int: 15 Contam: 21%  ##......#.#.##.# #.#≈≈# SH: 0Dex: 36 N=j-n ##......##.#.##.# #.#### XL: 16 Next: 51% Place: Snake Pit:3 N=jn NN.....@.#.#.##.# #.. . Noise: ==-------  Time: 25698.4 (0.0) N*........##.# .# #.. . y) +3 longbow (flame) **........##.# #. . Fire: y) +3 longbow (flame)  N=jn ..........##.#  Zot (15326)  ######......##  #......  N   naga mage (constriction, catching bre…) N=j9o Q#.....##  NN 2 nagas (polearms, constriction, 1 cu…) #.....#  .....## Casting: Yara's Violent Unravelling (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=jio Aiming: Yara's Violent Unravelling (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetN=jo Aim: a naga, wielding a +0 halberd and wearing a +0 robe of positive energy  (concentrated venom)N=j #.##.##.........#VividlyBlue the Marksdemigod#.#N=jj###....###..# # Demigod#.##......# #..### Health: 135/135 ========================N=jT#.# ###......# #..... Magic: 24/34 ================--------#.# #. .#......# #...## AC: 8N=j@Str: 9..# #..####.#.#....# #..≈≈# EV: 23N=jZInt: 15 Contam: 21% ##......#.#.##.# #.#≈≈# SH: 0Dex: 36N=jI!##......##.#.##.# #.#### XL: 16 Next: 51% Place: Snake Pit:3N=j|NN.....@.#.#.##.# #.. . Noise: ==-------  Time: 25698.4 (0.0)*.........##.# .# #.. . y) +3 longbow (flame)N=j"..........##.# #. . Fire: y) +3 longbow (flame) ..........##.#Zot (15326) ######......###......N   naga mage (constriction, catching bre…)N=j#.....##NN 2 nagas (polearms, constriction, 1 cu…)#.....#.....##N=j.:Casting: Yara's Violent Unravelling (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N=j]Aiming: Yara's Violent Unravelling (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a naga, wielding a +0 halberd and wearing a +0 robe of positive energy  (concentrated venom)N=j`Z######miss  The naga's magical effects unravel! The enchantments explode!  The naga twists and deforms. The unravelling engulfs the naga!  The naga is heavily wounded.  N=jw`The naga twists and deforms. The unravelling engulfs the naga.  The naga is moderately wounded.  The naga mage twists and deforms. The unravelling engulfs the naga mage!N=j0N=jiG.NN=j(jB.NN=jencN..misshapen)N=j:o=====9.4 (15N=j$sN=jt7 _The naga mage is lightly wounded.N=j )))) You shoot an arrow. The arrow hits the naga mage!  The arrow burns the naga mage.N=jB F.NN=j D.NN=j^ ....===--700.3 (0.9N=j N=j  N=j ^_The naga mage is moderately wounded.N=jN #.## .##.........#  VividlyBlue the Marksdemigod N=jSO #.# ###....###..# # Demigod  #.# #......# #..### Health: 135/135 ========================  #.# # ##......# #..... Magic: 19/34 =============-----------  #.# #. .#......# #...## AC: 8Str: 9  ..# #..####.#.#....# #..≈≈# EV: 23Int: 15 Contam: 21%  N=jO##......#.#.##.# #.#≈≈# SH: 0Dex: 36 N=j5P##......##.#.##.# #.#### XL: 16 Next: 51% Place: Snake Pit:3 .NN....@.#.#.##.# #.. . Noise: ===------  Time: 25700.3 (0.0) ..N.......##.# .# #.. . y) +3 longbow (flame) ..........##.# #. . Fire: y) +3 longbow (flame)  ..........##.#  Zot (15325)  ######......##  N=jiP#......  N   naga mage (constriction, misshapen) N=jP#.....##  NN 2 nagas (polearms, constriction, miss…) #.....#  .....## The arrow burns the naga mage. _The naga mage is moderately wounded.Casting: Yara's Violent Unravelling (dangerous; 11% risk of failure)  N=j,QxConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetN=jN=j #.##.##.........#VividlyBlue the Marksdemigod#.#N=j_###....###..# # Demigod#.##......# #..### Health: 135/135 ========================#.# ###......# #..... Magic: 24/34 ================--------#.# #. .#......# #...## AC: 8Str: 9..# #..####.#.#....# #..≈≈# EV: 23N=jK Int: 15 Contam: 21% ##......#.#.##.# #.#≈≈# SH: 0Dex: 36##......##.#.##.# #.#### XL: 16 Next: 51% Place: Snake Pit:3.NN....@.#.#.##.# #.. . Noise: ===------  Time: 25700.3 (0.0)..N.......##.# .# #.. . y) +3 longbow (flame)..........##.# #. . Fire: y) +3 longbow (flame) ..........##.#Zot (15325) ######......###......N   naga mage (constriction, misshapen)#.....##NN 2 nagas (polearms, constriction, miss…N=j9 -)#.....#.....## _The naga mage is moderately wounded.Casting: Yara's Violent Unravelling (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetOkay, then.N=j~ N=j N=j\N=j. _N=jH)))))))N=j9 ..N....catching bre…)You shoot an arrow. The arrow completely misses the naga.N=jz ******The naga mage spits poison at you.N=j9[....@.N=jg1.1 (0.84N=jUN=j7 _The splash of poison is repelled.N=j ))))You shoot an arrow. The arrow hits the naga. The arrow burns the naga.N=j" ....1 ca  The naga is almost dead.N=jv *****The naga spits poison at you.N=j KN.N=jO 5.NN=ji u..@..missN=j& 5====93N=j N=j/ _The splash of poison misses you. _You recovered 1 MP!N=j3 1 ca  N=j|{Casting: Yara's Violent Unravelling (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call out to the remnants of the fallen!N=jt ****The naga spits poison at you.N=jN=jF.NN=jC.NN=j !=....N=jb"4-2---2.9 (1.02) Fugue (0) N=j%N=j' N=j0(k_The splash of poison hits you. You resist. _You took 1 damage!N=j" )) You shoot an arrow. The arrow hits the naga mage!  The arrow burns the naga mage.N=j~, G.NN=j2 ..5==3.8 (0.91N=jm5 N=j7 _The naga mage is severely wounded. _You recovered 1 HP!N=j ' N=jؘ )You shoot an arrow. The arrow hits the naga mage!!  The arrow burns the naga mage.N=j/ w))NN 2 nagas (polearms, constriction, 1 caN=j N=jJ F.NN=j /.NN=j N=j $..N=j N=j p1924.70N=j (1N=jQ N=j  N=j G_You kill the naga mage!N=jã )You shoot an arrow. The arrow hits the naga!! The arrow burns the naga.N=j))   naga (polearm, constriction, misshapenN=j/1NN=jL ..N=j}N 2 nagas (1 polearm, constriction, 1 w…  You kill the naga!N=jVYou encounter a naga. It is wielding a +0 dire flail and wearing a +2 robe ofpositive energy.N=j ****The naga spits poison at you.N=j5.Y..@.N=j823=-75.5 (0.8192N=j<N=j|N _The splash of poison is repelled. _You recovered 1 MP!N=j4)))))))N=j 4 ....N..NNc  You shoot an arrow. The arrow barely misses the naga.The wailing of tortured souls fills the air!6=====6.3 _The naga shouts!N=j%4)))))))N=j, )NYou shoot an arrow. The arrow closely misses the naga..NN=jE....)N.N=j^=47.1N=jx:8N=jN=jRB _The wailing of tortured souls fills the air!N=j, ; ))N=jH- )))You shoot an arrow. The arrow closely misses the naga. The arrow hits the naga!The arrow burns the naga.N=ja N...)The naga is severely wounded.N=jc 2===--8.0 (0.97N=j>g N=jh J _The naga misses you.N=jH& N=jv)You shoot an arrow. The arrow hits the naga!! The arrow burns the naga!N=jq)   naga (constriction)N=jG.NN=j-NN=j & N=jE.N=jzwN   salamander (polearm)N=jN   naga (constriction)  You kill the naga!N=j==1N=j3=====8 (0.86N=j(3N=jN=jv _You encounter a salamander. It is wielding a +0 spear.N=j79 )N=jeYou shoot an arrow. The arrow hits the naga!! The arrow burns the naga.N=j3V))))N=j[4:.NN=j9<T.).N=jy<.N=jA49% ===--9.7 (0.9N=jUAM54N=j^FN=jI _You kill the naga! _You recovered 1 MP!N=jVS )))))You shoot an arrow. The arrow hits the salamander.N=jU ?.NN=jj R)...N=j 7--10.64N=j& N=j 8 _The salamander is lightly wounded.N=j )))) You shoot an arrow. The arrow hits the salamander!N=j3N).)..51.53 _The salamander is moderately wounded.N=j%B )))N=jIYou shoot an arrow. The arrow hits the salamander!!N=j' z).).N=j' |32.42N=je. N=js0 b _The salamander is heavily wounded.N=j H)))))))N=j HN.N=j )...)..N=jb A23.3N=ja N=j q _You shoot an arrow. The arrow barely misses the salamander.N=j . )) You shoot an arrow. The arrow hits the salamander!N=j^0)NN=jX^N=jk0.N=jEl5=14.21N=jgpN=jDw N=jw>_The salamander is severely wounded. N=jwm_You recovered 1 MP!N=j8& $You shoot an arrow. The arrow hits the salamander!!!N=j) ;)N=jh^ .You kill the salamander!N=j b N=jTb v5.105N=je N=j2g  N=jrg E_Your magical contamination has completely faded away.N=jWN=j0XN=j]N=j%_H _No target in view!N=j@N=j N=jMN=jN=jJ09 _N=j N=j'N=j'B8N=jI*N=jz.N=j/U6==N=jt/:7N=j1N=j3N=j54B6N=j5N=j28N=j8B5N=j9N=j<N=j<B4N=j->N=j@N=j@7==3N=j?BN=jEN=j]EB2N=jFN=jHN=jMIB1N=jGJN=jMN=jvMB0N=jNN=j>QN=jQV=299N=jRN=j|UN=jU`88N=jWN=j}YN=jYB7N=j [N=j^Q _The wailing of tortured souls fills the air!N=j^B6N=j_N=jnbN=jb`5) Fugue (5) N=jcN=jzgv _You are losing your grip on the fallen.N=jgp9=4N=j{iN=jkQ _The wailing of tortured souls fills the air!N=jlB3N=jmN=j4pN=jpB2N=jqN=jsN=jtB1N=jNuN=jxN=jMx$30N=jxj==0N=jyN=j|N=j|H89) N=j7~N=jd _Your fugue has ended.N=jB8N=jN=jN=j@B7N=j̇N=j8N=jxZ1=6N=jN=jN=jN=jYB5N=jN=jZN=jN=j:4N=jN=j6N=jB3N=jN=jN=jK62=N=j:2N=jN=j(N=jeB1N=jN=jN=jʧ,0N=jN=j4N=jMN=j߫C79N=jN=jN=jL3==8N=jN=jгN=j B7N=jN=jN=j3B6N=jN=jTN=jB5N=jN=jqN=jT=4N=jN=jcN=j64=N=j:3N=j N=jG4 _Magic restored.N=jX2N=jN=j1N=j!N=jB1N=jN=jN  You now have 2133 gold pieces (gained 8).N=jB0N=jN=j| #.## .##.........# #.# ###....###..N=j #.# # #......# #.. #.# #. ##......# # #.# #.# .#......# #... ..# #..####.#.#....# #..≈ ##......#.#.##.# #.#≈N=j*8..##......##.#.##.# #.....)@...#.#.##.# #.. ---...).....##.# .# #.. N=j..).......##.# #. ..##.#.#######......## #......# #.....## #.....#  .....##N=j5m  #.## .##.N=j #.# #. ###....###.. #.# #. #......# #.. #.# #. ##......# # #.# #.# .#......# # ..# #..####.#.#....# #.. ##......#.#.##.# #.#.##......##.#.##.# #.N=j7...@)...#.#.##.# #....).....##.# .# #...).......##.# #..##.##.#......### #......# #.....## N=j #.....#  .....## _Items here: )) [ †.N=j055.1 (40.0)N=j=---6.1 (4169N=j.N=j$  Things that are here:N=j  N=jWa +0 flail of holy wrath; a naga corpse N=j)[_You recovered 9 MP!N=j\eN=jeN=j gN=j..  #.####......# ### .#..# #..####.#.# . ##......#.#.##.# #.#...##......#....))...#.#...@.....##.# ).. #. .. #.#######......#....##0.0)7.1 (18 _  Things that are here: _a +0 halberd; a +0 robe of positive energyN=jN=jN=jN=jN=jcN=jI7 _N=jmN=j Q #.# #. #......# # #.# #.#......# #N=j8 #.# #.## .#......# # ..# #..####.#.#....# #N=jV0 ..# ##......#.#.##.# #...#.#.##.# #.N=j#.......))...#.#.##.# #....).....##.# .# #)N=j.##.# ##......N=j.##.# ##.#######......## .N=j! # #...... .  #..## . #..... .N=jQt .....## #N=j)#N=j8 D #.# #. #......# # #.# #. ##......# #N=j  #.# #.## .#......# # ..# #..####.#.#....# #N=j D#..## ##......#.#.##.# ##....##......##.#.##.# #N=j #.......))...#.#.##.# #N=j ..).....##.# .# #N=j #......@.......##.# ##.##.#N=j) = ##.N=jS #......## .. # #......# ..N=jt ; #....## ..N=j 8 #.....# ..N=j 6 .....## .#N=j #N=j AS8N=j ?.SN=jOS   shock serpent (wandering)N=je9.1 (26N=jN=jh N=je_You encounter a shock serpent.Things that are here:N=j" _a +0 dire flail; a +2 robe of positive energyO=j F? )))))S  You shoot an arrow. The arrow hits the shock serpent!  The arrow burns the shock serpent.  The shock serpent hisses angrily.O=jtE.SO=jD....O=jo===9 (0.85O=jцO=j8h _The shock serpent is moderately wounded.O=j )))) You shoot an arrow. The arrow hits the shock serpent!!  O=j"The arrow burns the shock serpent.O=j-M.SO=j[.S...O=j)60.7O=j:4O=jO=jJa _The shock serpent is almost dead.O=j †You shoot an arrow. The arrow hits the shock serpent!!  The arrow burns the shock serpent.O=j޷A)))O=ja7...O=j@o51.6 (0.93O=j?O=j?Q _You kill the shock serpent!O=j1 O=j1 O=j4 O=j; O=j<@ O=jA B2O=jC O=jG O=jL O=jzM B1O=j_O O=jQ O=j0S O=jS ,0O=jS O=jT O=jcX O=j2[ O=j^[ C59O=j\ O=j ^ O=j_ O=j` B8O=ja O=jvb O=jd O=j)e B7O=j\f O=j i O=jj O=jdk B6O=jl O=j0m O=jQo O=jo B5O=jkp O=jr O=jHt O=jt B4O=j u O=jw O=j)y O=jy B3O=jz O=jz O=j| O=j| B2O=j| O=j} O=j1 O=j B1O=j O=j O=j O=jJ B0O=j7 O=j O=j O=jo C49O=j O=j, O=jӌ O=j B8O=j O=jՎ O=j O=jr B7O=jB O=j O=j O=jM B6O=j- O=j2 O=jx O=jۘ B5O=j O=jܚ O=j O=jU B4O=j< O=j O=j O=jB B3O=j` O=j O=j O=j? B2O=j O=j߭ O=j O=j, B1O=jZ O=j O=jG O=j B0O=jW O=jp O=j O=jq C39O=jT O=j O=j? O=j B8O=ji O=j O=j= O=j B7O=jq O=j O=j O=j B6O=j O=j O=j6 O=j B5O=j O=jw O=jq O=j B4O=j O=j[ O=j O=jL B3O=jt O=j O=j O=j B2O=j& O=j O=j; B1O=jK O=j G _p - 7 scrolls of poison (gained 1)O=j O=j B0O=j O=j O=j O=jI C29O=j O=j O=j+ O=j B8O=j O=j O=jP O=j B7O=j0 O=jI O=j O=j B6O=j O=j O=j O=jH B5O=j O=j O=j( O=je B4O=j O=jU O=j O=j B3O=j O=j O=j O=j4 B2O=j O=j O=jQ O=j B1O=j O=j O=j O=ji B0O=j1 O=j O=j O=j C19O=j O=j O=j O=jZ B8O=j O=j O=j O=jC B7O=jm O=j O=j O=j B6O=j" O=j$ O=j% O=j% B5O=j& O=j- O=j/ O=j/ B4O=j1 O=j@2 O=j4 O=j{4 B3O=jG5 O=jV6 O=j7 O=j 8 ,2O=j*8 O=j&9 O=j< O=j > O=j\> B1O=jR? O=j@ O=jB O=jB B0O=jC O=jE O=jG O=jcG C09O=jmH O=jJ O=jiL O=jL B8O=j N O=jO O=jQ O=j`R B7O=jwS O=jT O=j\V O=jV B6O=jW O=jX O=jqZ O=jZ B5O=jz[ O=j\ O=j] O=j-^ B4O=j^ O=j_ O=j` O=ja B3O=ja O=jc O=j.e O=jje B2O=je O=jf O=jg O=ji X1O=ji O=j 80199876543O=jC B2O=j΂ O=jڃ O=j O=jN B1O=j߅ O=j O=j% O=j| B0O=j O=j7 O=ju O=j C89O=jF O=j0 O=jr O=j B8O=jH O=js O=j O=j B7O=j= O=jf O=jH O=j B6O=j O=jĕ O=jߖ O=j, B5O=j O=jl O=j O=jx B4O=j O=j O=j O=j B3O=jX O=j O=j O=jΟ B2O=j8 O=j[ O=j O=j B1O=jY O=jV O=jO O=j B0O=j O=j O=j O=j: C79O=j O=j O=j O=j B8O=jB O=j O=jܬ O=j+ B7O=j O=j O=j O=j B6O=j O=jM O=j O=jβ B5O=jg O=j O=j߶ O=j/ B4O=j̷ O=j O=j? O=j B3O=j O=j O=jD O=j ,2O=j O=jI O=j O=jJ O=j B1O=jx O=j O=j O=jH B0O=j O=jS O=jO C69O=j{ O=j, O=jf O=j O=j8 B8O=j O=j$ O=jx O=j :7O=jW O=jg O=j O=j ,6O=j O=j O=j O=j O=j6 B5O=j O=j O=j` O=j B4O=j$ O=j O=j" O=jS B3O=j O=j6 O=j` O=j B2O=jh O=j| O=j O=jh B1O=j O=j O=jc O=j B0O=jA O=j O=j O=jk C59O=j O=j O=j, O=j} B8O=js O=j# O=j( O=jw B7O=j O=jS O=j O=j B6O=jU O=j, O=j O=jS B5O=j O=jh O=j O=j B4O=jU O=j O=j  O=jX B3O=j O=jx O=j| O=j B2O=j& O=j O=j X1O=jZ O=j O=j7 O=j B0O=j O=j O=ja O=j C49O=j O=j O=j O=j B8O=j O=jb O=j X7O=jX O=j O=j( n6O=j O=j O=j  B5O=js O=j O=j O=j B4O=j= O=j O=j O=j B3O=j~ O=jY O=j9 O=j B2O=j O=j O=j O=j! B1O=ja! O=j " O=j8# O=j# B0O=j# O=j$ O=j% O=j% C39O=jd& O=j%' O=j%( O=j]( B8O=j( O=j) O=j]* O=j* B7O=j`+ O=j+ O=j, O=j#- B6O=j- O=jS. O=jU/ O=j/ B5O=j 0 O=j0 O=j1 O=j<2 B4O=j2 O=j3 O=jZ4 O=j4 B3O=j 5 O=j5 O=j6 O=j7 B2O=j7 O=j:8 O=j 9 O=jZ9 B1O=j9 O=j: O=j; O=j; B0O=jN< O=j= O=j= O=jE> C29O=jh? O=j=@ O=jA O=jA B8O=jsB O=jVC O=jD O=jE B7O=jzE O=jcF O=jG O=jG B6O=j9H O=jH O=j J O=jRJ B5O=jJ O=jK O=jM n4O=j-N O=jGO O=jnO B3O=jO O=j$U ..^...   ######O=jMU r     O=joU /  O=jU \    O=jU n######################.#  O=jU ................@......#  ---901.6 (140.0) ####.......O=j4V ##  #############     O=jXV h    O=jxV E O=jW 9---O=jX O=jZ T _Key pressed, stopping explore.O=jo 3O=j1p O=jq O=js O=jou _2 _O=jv O=jv O=jw B1O=jw O=jsx O=jy O=jy B0O=jhz O=j{ O=j| O=j^| C19O=j| O=j} O=j~ O=j B8O=j O=j? O=jZ O=j B7O=j O=j O=j O=j B6O=j} O=j O=jt O=j B5O=j4 O=j4 O=jk O=j B4O=jC O=j O=j6 O=j B3O=j O=j O=j1 i  You encounter an anaconda.O=j <  O=jG . ........S.#  ...........#  .O=jk _.........#  .O=j #.......#  ##...... O=j #.....#  #.....#  O=jۓ  #.@^#   O=j ##..#   O=j ##.#  #################.# O=j@ ..................# .................## O=jq S   anaconda (constriction, asleep) ################## O=j O=j 210.0)O=j m2.6 (112 _O=j O=j2 O=jS ........S.# .O=j0 ..........# . .........# . #.......# # #......  #.....#  O=jU#.....#  O=jy?#.@^#  ##..# O=jM ##.# .# .......# ## O=j$ O=jA_ ........S.#  ..........#  .........#  #.......#  #......  #.....#  #.....#  O=j_#.@^#  ##..#  ##.# .# O=j_.......# ##  O=jcO=j{cO=jfO=jg O=jgR_An anaconda is nearby!O=j x ))))))SO=j )You shoot an arrow. The arrow hits the anaconda! The arrow burns the anaconda.  The anaconda hisses angrily.O=j 9.SO=j &..O=jk *...O=j= u===3.4 (0.8)1O=j2 O=j 6 _The anaconda is lightly wounded.O=jm I ))))O=jƎ ) You shoot an arrow. The arrow hits the anaconda. The arrow burns the anaconda.O=jm =.SO=jC :.SO=j H.....O=j` '4.2O=j" O=j c _The anaconda is moderately wounded.O=jsV)))))))O=jX8.SO=j.O=j4...O=j.O=jb5.00O=j+O=j_h _You shoot an arrow. The arrow misses the anaconda.O=jӥ6 )O=j) O=j>lYou shoot an arrow. The arrow hits the anaconda!! The arrow burns the anaconda.O=j39.SO=j4.O=j2a809O=jO=jVa _The anaconda is severely wounded.O=jf ()))O=j )))O=j˩ )O=j #.S .....You shoot an arrow. The arrow closely misses the anaconda.6.7 (0.98 _The anaconda completely misses you. The anaconda misses you.O=j)  You shoot an arrow. The arrow hits the anaconda. The arrow burns the anaconda.O=j-]k  The anaconda is almost dead.O=j]g7.5 (0.87O=j`O=jb _The anaconda closely misses you. The anaconda completely misses you.O=j+ †  You shoot an arrow. The arrow hits the anaconda!! The arrow burns the anaconda.O=j< O=jgC /68.3O=jG O=j#K  O=jTK >_You kill the anaconda!O=j WM..O=j O... .O=j; 6#.......# O=jt M#...#O=j .O=j H#...@.O=j .....#..^### ##..O=j '##.#O=jQ w  Zot (15107) .O=ju N.......O=j D O=jg O=jk '---O=j 9.3 (1.0O=j" :6O=jaO=jv _You see here an anaconda corpse.O=joM...... .#..... #...# #...†......#..^O=jIp#### ##.##.# O=jcuO=j?v---205 _O=jyO=jyO=j( O=j, Gear: 29/52 gear slots (Left/Right/Tab to switch category) O=j- 8Hand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution  e - a +6 heavy longbowf - a +0 whip Missiles (go to first with ()g - 16 poisoned darts  k - a throwing nett - 4 curare-tipped darts  C - 4 darts of disjunction Armour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}b - a +0 robe  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales Jewellery (go to first with "=)  j - a ring of protection from cold (worn) O=j- [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]O=j8e - a +6 heavy longbow. O=j5A long, strong bow made of yew. O=j^?Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 O=jThis weapon's minimum attack delay (1.0) is reached at skill level 20.  Your skill: 18.0; use (s) to set 20.0 as a target for Ranged Weapons.  O=jݶ? At 100% training you would reach 20.0 in about 0.7 XLs. O=j5`Your +2 troll leather armour {Snorg} slightly slows your attacks with this weapon. O=jWearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.2. Damage rating: 75 (Base [14 + 11 (Hvy)] x 165% (Dex) x 159% (Skill) + 10 (Ench +O=jpSlay)). Heavy: Any ammunition fired from it deals dramatically more damage, but O=j{attacks with it are much slower. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.O=jBIt can be maximally enchanted to +9. O=j+](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. O=j O=j<^Gear: 29/52 gear slots (Left/Right/Tab to switch category)  O=jhHand Weapons (go to first with ))  O=j!> y - a +3 longbow of flaming (weapon)  O=j7 a - a +1 sling of electrocution  O=jU e - a +6 heavy longbow  f - a +0 whip  O=jMissiles (go to first with ()  g - 16 poisoned darts  O=j7 k - a throwing net  t - 4 curare-tipped darts  C - 4 darts of disjunction  O=j\Armour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  O=j7 z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  b - a +0 robe  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  O=j p - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales  O=jJewellery (go to first with "=)  j - a ring of protection from cold (worn)  O=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] O=j: O=j O=j .  VividlyBlue the Marksdemigod . O=j=..........#   Demigod . O=jf..........#   Health: 135/135 ======================== . O=j..........#   Magic: 34/34 ======================== . O=j..........#   AC: 8Str: 9 . O=j..........#   EV: 23Int: 15 . O=j#.......#   SH: 0Dex: 36  O=j6# O=j]#......#   XL: 16 Next: 56% Place: Snake Pit:3#...@.# O=j  Noise: ---------  Time: 25920.3 (0.0)#...†.# O=jt  y) +3 longbow (flame) O=j.....#..^#  Fire: y) +3 longbow (flame)  O=jW#### ##..# O=j9(  Zot (15105) ##.# #################.#    O=j\}..................#    O=jF.................## O=j z  ##################   O=j3You shoot an arrow. The arrow hits the anaconda. The arrow burns the anaconda.  The anaconda is almost dead.  O=jW_The anaconda closely misses you. The anaconda completely misses you.You shoot an arrow. The arrow hits the anaconda!! The arrow burns the anaconda._You kill the anaconda!  O=j~W_You see here an anaconda corpse. O=j O=j^ O=jv O=j O=jq O=j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.3  14.3  -1   j + Spellcasting 9.7  14.9  -2   O=j^     O=jxS     O=j b - Maces & Flails   0.0   1.2  -1   k + Hexes O=j12.2  17.8  -1   O=j c - Staves   0.0   0.6  -1 +4 l - Necromancy   4.0   5.9  -1   O=j d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1   O=jp e - Throwing   0.0   1.2  -1   n + Alchemy O=j5.4   7.1  -1   O=j!R     O=j{ o - Fire Magic   0.8   1.2  -1   O=j f - Ranged Weapons  18.0  29.1  -1   O=ja     O=j>R     O=j p - Evocations   0.0   1.2  -1   O=j g - Armour   5.0   7.1  -1   O=jOT     O=j h - Dodging  10.3  14.3  -1   O=jT     O=j# i - Stealth   0.0   1.0   0   O=jKa     O=j_     O=ja     O=jY_     O=jT     O=j  O=jR     O=j   O=j2T     O=jW  O=j_     O=ja     O=jR     O=j;  O=jrT     O=jThe species aptitude is in white. Bonus from skill manuals is in red.  O=j:[?] Help O=j#G[=] set a skill target  O=j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets O=joTargetTarget12.0 10.0--  15.0-- --  --  --   O=j-p--  6.0 --  --  --  --   O=jp12.0 --  a-z] set[-] clear selected target O=jpccost|targetsO=jlX=] set aall targetsO=j% O=j9 O=jy V.  VividlyBlue the Marksdemigod ...........#   Demigod .O=j ..........#   Health: 135/135 ======================== ...........#   Magic: 34/34 ======================== ...........#   AC: 8Str: 9 ...........#   EV: 23Int: 15 .O=j #.......#   SH: 0Dex: 36 ##......#   XL: 16 Next: 56% Place: Snake Pit:3#...@.#  Noise: ---------  Time: 25920.3 (0.0)#...†.#  y) +3 longbow (flame).....#..^#  Fire: y) +3 longbow (flame) O=j= #### ##..#  Zot (15105) ##.# #################.#   ..................#O=j    .................##   ##################  You shoot an arrow. The arrow hits the anaconda. The arrow burns the anaconda.  The anaconda is almost dead. _The anaconda closely misses you. The anaconda completely misses you.You shoot an arrow. The arrow hits the anaconda!! The arrow burns the anaconda._You kill the anaconda! _You see here an anaconda corpse.O=j O=js O=j O=jM O=jO=j:C  Skill  Level Cost  Apt Skill  Level Cost  Apt O=jxS a - Fighting  10.3  14.3  -1   j + Spellcasting 9.7  14.9  -2          O=j b - Maces & Flails   0.0   1.2  -1   k + Hexes12.2  17.8  -1  O=jZ c - Staves   0.0   0.6  -1 +4 l - Necromancy   4.0   5.9  -1   d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.2  -1   n + AlchemyO=j^5.4   7.1  -1       o - Fire Magic   0.8   1.2  -1   f - Ranged Weapons  18.0  29.1  -1  O=j         p - Evocations   0.0   1.2  -1   g - Armour   5.0   7.1  -1       h - Dodging  10.3  14.3  -1      O=j? i - Stealth   0.0   1.0   0              O=j                    O=j!            O=j["The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsO=j@= f + Ranged Weapons 18.0O=jTargetTarget12.0 10.0--  15.0-- O=jH--  --  --  --  O=j^6.0 --  --  --  --  12.0 -- O=j! a-z] set[-] clear selected targetcost|targetsO=j#<[?25h[?0c0 O=ja" O=jc [?25l[?1cO=jf20.0  -1 =] set aall targetsO=jO=jHO=jO=jV.  VividlyBlue the Marksdemigod ...........#   Demigod ...........#   Health: 135/135 ======================== ...........#   Magic: 34/34 ======================== ...........#   AC: 8Str: 9 .O=j8@..........#   EV: 23Int: 15 .#.......#   SH: 0Dex: 36 ##......#   XL: 16 Next: 56% Place: Snake Pit:3#...@.#O=j   Noise: ---------  Time: 25920.3 (0.0)#...†.#  y) +3 longbow (flame).....#..^#  Fire: y) +3 longbow (flame) #### ##..#  Zot (15105) O=jm##.# #################.#   ..................#   .................##O=jy   ##################  You shoot an arrow. The arrow hits the anaconda. The arrow burns the anaconda.  The anaconda is almost dead. _The anaconda closely misses you. The anaconda completely misses you.You shoot an arrow. The arrow hits the anaconda!! The arrow burns the anaconda._You kill the anaconda! _You see here an anaconda corpse.O=j3O=jO=jO=jZO O=jO O=jRR O=jS V  The anaconda is almost dead. O=j@T _The anaconda closely misses you. The anaconda completely misses you.  You shoot an arrow. The arrow hits the anaconda!! The arrow burns the anaconda._You kill the anaconda! _You see here an anaconda corpse. _Unknown command.O=j O=j+ O=j O=j O=js O=j I4 _O=j3 O=j O=j O=ja B3O=j O=j@ O=j O=j2 B2O=j! O=j; O=j O=j B1O=j O=j O=j O=j B0O=j O=jh O=jK O=j D099O=jC O=j O=jR! O=j! B8O=jI" O=j# O=j% O=j & B7O=j' O=j( O=j~* O=j* B6O=j+ O=j+- O=jH/ O=j/ B5O=j0 O=j`2 O=j7  ## ###_....#  #....# ####. #......# .... #......# .... #....# ....O=j/8 e....# .....#...........# ..........# 310.0) O=j8 .^... .....##.......# O=j8 ##### ### ##......#  O=j9 #.....## #######...†.#  O=j.9 ........#..^#  ##########..#  O=jT9 ##.# ###.# O=jS= O=j= f1.3 (114O=j@ O=j3B 6 _Found an opulent altar of Gozag.O=jT O=j U O=jV O=jW O=jj[ O=j\ B3O=jl] O=j8^ O=j` X2O=j` O=ja O=jc O=jc B1O=jpd O=je O=jf O=jKg B0O=jh O=ji O=jk O=j`k C89O=jl O=jam O=jo O=j_o B8O=j p O=jAq O=jr O=jr B7O=js O=jt O=jw O=j3w B6O=jw O=jZz O=ji| i  You encounter an anaconda.O=jO E##......## O=j s #......# #....S...  #.....## ##.. .....# #O=jÀ .. .## #.. ####### #O=j b_....#  #O=j .......# #########. #O=j6 >.......# ..... #.....# #......... . #.O=j[ u.....# ......... ...O=j ........# ##........ ....##...........# O=j .................#..........# ##....^...O=j́ ..##.......# S   anaconda (constriction, asleep)#########O=j #####......# #.....##O=j ^ #...†.#O=j 19.3 (8.0)O=j> m40.3 (95 _O=j[ 9_O=j O=jM+  O=jNv #....S...   ##.........  #.......... O=j B5O=j> O=j? O=j@ O=j?A B4O=jA O=j{C O=jtD O=jD B3O=j4E O=jF O=jG O=jgG B2O=jG O=jH O=jI O=jJ B1O=jJ O=jK O=jP W# #..## O=jPP )..# ##..# #:#  ...## #..# #.#  ....## #..# #.#  O=j|P ## #..# #.#  O=jP H......## #..# #.#  .......# #..# #.#  O=jQ .......# #..# #.#  ## ##.## #@#  ---73.9 (31.0) ......# #..# #.#  .###..# ##..# #.#  O=jQ .# #..###..#####.#  .# ###.#  .# #...##..#    O=j1R W.# #..≈≈#.#§.....#    .# #.#≈≈#§≈#..#..#    .# #.####§....#..#   O=jeU O=jU H---4.9 (32O=j&V :0O=jX O=jAZ Z _Found a parchment of Sphinx Sisters.O=j[O=jO=jPO=jAO=jO=jEC49O=jO=jO=jEO=j,8O=j3O=jO=jO=jXO=j!,7O=jlO=jO=jO=jYO=jB6O=jAO=j8O=jO=jB5O=jO=jO=jO=jXB4O=j O=jO=j O=jgB3O=jO=jp  You see here a parchment of Sphinx Sisters.O=jBO=jI2 _O=jO=joO=j#X1O=jO=jO=j$O=jwB0O=j+O=j6O=jwO=jC39O=jhO=jO=jKO=jB8O=j'O=jIO=jO=jB7O=jO=jO=j O=jB6O=jO=jO=jO=jB5O=j5 O=j! O=jV X4O=j O=jh O=j O=jB3O=jSO=jO=j{O=jB2O=j0O=jHO=j8O=jB1O=jO=jO=jO=jGB0O=jO=jO=jO=jC29O=jO=jJO=jJO=jB8O=jO=jQO=jHO=jB7O=jO=jO=j O=j6!B6O=j!O=j"O=j#O=j#B5O=j$O=j%O=j&O=j'B4O=j'O=j(O=j)O=j*B3O=j,O=ju/O=j1O=j2B2O=j3O=j6O=j9O=j:B1O=j}:O=j;O=j<O=j<B0O=jG=O=j">O=j(?O=j?C19O=j@O=j@O=j BO=jkBB8O=jBO=j DO=jMEB7O=jEO=jFO=jGO=jeHO=jHB6O=jIO=jJO=j\KO=jKB5O=jBLO=jNO=j#OO=j~OB4O=j7PO=jQO=jRO=j5SB3O=jATO=jUO=jWO=jW,2O=jWO=jYO=jZO=j^O=j_B1O=jwbO=jfO=jkO=jBlB0O=j+mO=jnO=j;pO=jppC09O=jzqO=jtO=juO=juB8O=j&wO=jxO=jzO=jzB7O=j{O=j}O=jO=j,6O=j#O=j2O=j,O=jĆX5O=j#O=jO=j`O=jB4O=jO=jO=jO=jB3O=jXO=j2O=jO=jB2O=jO=jO=jp ..................... #.....................#. .....................##. O=jK>...................###. .......................###. .........................#. ######..................####...#..............#####..##..#... .......@...#.......##.#.6022.9 (48O=jxa# ...........#..####..#.#.....### ##.........#..# ....#.## .......######..[....##.#..####..# #######...#####.....:#.##......## # ###..######....#..##.#####.  ##### ###..#########...###..#.. O=j=###[..######...### #........#.. #........#####...#####.##..#####.O=j"O=jR#f3.9 (491O=j#'O=j!*; _Found a stone staircase leading down.O=jHO=jtHO=jIO=jLO=jNO=jPB0O=jgPO=jRO=jTO=j UE4999O=jfVO=j6XO=jDZO=jZB8O=j[O=j]O=j]_O=j_B7O=j`O=jbO=jqcO=jcB6O=jdO=jeO=j`gO=jgB5O=j7hO=jOiO=jjO=jkB4O=jkO=jnO=joX3O=jLpO=j~qO=jrO=jrB2O=j}sO=jktO=jguO=juB1O=j6vO=jvO=j xO=jgxB0O=jxO=jzO=j{O=j)|C89O=j|O=j{}O=jd~O=j~B8O=jO=jO=jO=jB7O=jxO=j'O=jYO=jB6O=jO=jO=jۅO=j B5O=jwO=jO=jWO=jB4O=jO=jO=jO=jފB3O=jKO=jlO=jOO=jB2O=jO=jO=j O=j;B1O=jO=jrO=jO=j͒B0O=jQO=j O=jO=jCC79O=jO=jO=jO=jB8O=jJO=jBO=jO=joB7O=jɚO=jO=jÜO=j B6O=jO=jAO=jO=jݟB5O=jWO=jO=jO=jWB4O=jʢO=jO=jO=jB3O=jO=j>O=j:O=jB2O=jO=jO=jO=jB1O=jMO=j0O=j1O=jtB0O=jެO=jO=jŮO=jC69O=jO=jKO=j$O=jUB8O=j˱O=jzO=j`O=j,7O=jO=j$O=jŴO=jO=j-B6O=jO=jNO=j0O=jxB5O=jָO=jpO=jɺO=jB4O=jiO=j>O=jcO=jB3O=jO=jO=jO=jOB2O=jO=juO=jhO=jB1O=j$O=jO=jO=jB0O=jqO=jO=jO=jcC59O=jO=j}O=jlO=jB8O=jO=jO=jO=jB7O=jVO=j*O=jn6O=j7O=jO=j,5O=jO=jaO=j.O=j5O=jhB4O=jO=jO=jO=jB3O=jVO=jO=jO=jMB2O=jO=jmO=j;O=jB1O=jO=jO=jX0O=j}O=jO=jY49O=jO=j9O=ji  You encounter an anaconda.O=j0 O=jF^  O=js ###################  #................. O=j #..################ O=j7 #..##  ##@.# O=j #..#  #....  O=j$Z .....#   .....#  #.....#O=jc S   anaconda (constriction, asleep)  #.... O=j #..S.# O=j-75.9 (52O=jm6.9 (538 _O=j+O=jJO=j49 )O=jH))))S  O=j))You shoot an arrow. The arrow hits the anaconda!! The arrow burns the anaconda.The anaconda hisses angrily.O=jFS.O=j_#.O=jI.....O=jXu===7.7 (0.8)7O=jO=j O=jR_The anaconda is heavily wounded.O=j߱ ^)))))))O=j LS.O=j OS.O=j (..O=j ..O=jE .O=j{ /.O=jD L8.56O=j O=jP O=jl  O=j j_You shoot an arrow. The arrow closely misses the anaconda.O=j )))You shoot an arrow. The arrow hits the anaconda! The arrow burns the anaconda.O=j&FS.O=j*=..O=j*'9.3O=j-O=j.` _The anaconda is heavily wounded.O=jl_)))))))O=jMS.O=jNS.O=j]....O=juh80.2 (0.95O=jO=jW O=jb_You shoot an arrow. The arrow closely misses the anaconda.O=jO .You shoot an arrow. The arrow hits the anaconda!! The arrow burns the anaconda!O=j)O=j*.O=j$8====1.0 (0.84O=jK%O=j'O=j$)6 _You kill the anaconda!O=ju)O=j O=j O=j O=jE  O=j{ :_No target in view!O=jO=jO=jO=jz#O=jc(O=j*O=j*#3 O=j5+_O=j6-O=jJ2O=j.7O=j8B2O=j:O=jy>O=jYO=jCB1O=jO=j O=jrO=jKB0O=jO=j[O=jO=jC39O=j"O=j$O=j)O=j*B8O=j -O=jp2O=j?n7O=jC,O=jD,6O=jDO=j;GO=jJO=jHOO=jOB5O=jQO=jXO=j]O=j^B4O=jqaO=j@fO=jmO=j~nO=jn:3O=jqO=j vO=jywO=jwB2O=jgxO=jyO=jzO=jf{B1O=j{O=j}O=j{~O=j~B0O=jYO=jO=j2O=jC29O=j0O=jĆO=jjO=j̈B8O=jO=j!O=jO=j8,7O=jiO=jDO=jO=j2O=jB6O=jO=jړO=jٕO=j8B5O=jO=jO=j&O=jB4O=jKO=jO=jO=jgB3O=jO=j&O=jO=jWB2O=jآO=jO=jyO=jåB1O=jO=jO=jȨB0O=jUO=jM _C - 2 potions of cancellation (gained 1)O=jO=jnC19O=jO=jO=jcO=jB8O=j'O=j O=jO=jݳX7O=jO=jO=jB6O=jO=jcO=jX5O=j[O=jO=jO=jB4O=jnO=jKO=jO=jϿB3O=jQO=j5O=jqO=jB2O=jO=j0O=j7O=jB1O=jO=jO=jO=j`B0O=jO=jO=jO=jC09O=jO=jO=jO=jB8O=jO=jO=jO=jB7O=jO=jPO=jOO=jB6O=jO=jO=jO=j@B5O=jO=jO=jO=jB4O=jjO=jO=jO=jBB3O=jO=jO=jO=jUB2O=jO=jO=j O=jqB1O=jO=jO=jO=jB0O=jO=jO=jO=jD899O=jO=jO=j#O=jyB8O=jO=jO=jO=j2B7O=jO=jwO=jO=jaB6O=jGO=jhO=jO=j%  O=jFYou encounter a black mamba.O=jq ......... #........O=j~ #########........ O=j# #######................ ###########...................... .............###........####..... O=jS3..........#### ##.......... ########### ##.........######. # O=j@###@..#######...####---- ##...### ###..### O=j&###...## ##### ###..# ###### ###....## ###[..######.. O=jm.....####.......# ##........##### O=j.................##....####...### S   black mamba (wandering) .................#....## ###...# #..........S..........# ###.. O=jN#..................#..# ##### ###O=jm129.0 (48.0)S.O=j O=j J----30.0 (49O=jG A5 _O=j5O=jgO=j ######## .........................###........ ........ ##....... ##....... #O=j ###@..# ##...###  ###...## #####  ###....## .......# ........S.. .....  ##### O=j9 ######## .........................###........ ........ ##....... ##.......O=j ###@..# ##...###  ###...## #####  ###....## .......# ........S.. .....  ##### O=jwO=jrO=j2O=j*b _A black mamba is nearby!O=j] ######## .........................###........ O=j^........ ##....... ##....... # ###@..# ##...###  ###...## #####  ###....## .......# ........S.. .....O=j^1  ##### O=jb ########O=j{ ....................O=j+ .....###........ ........ ##....... ##.......O=j_ ###@..# O=j##...###  ###...## ##### O=j' ###....## .......# ........S.. O=j_r.....  ##### O=jO=jO=j6O=jb _A black mamba is nearby!O=jL A ))O=jʝ )))S  You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba.O=j CS.O=j IS.O=j P....O=jH s===8 (0.8)4O=js O=j d _The black mamba is severely wounded.O=j .You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba.O=jW l)))O=j@ ,..O=j 1..O=j %9O=j E1.63O=j O=j  O=j7I_You kill the black mamba!O=jYrO=jsO=jO=jhH _No target in view!O=jgO=jgO=jkO=jm O=jm:_No target in view!O=juO=jO=jO=jO=jO=jZ_2 _O=jO=jO=j :1O=jO=jVO=jO=jB0O=jO=jO=jO=jqC89O=jO=jjO=jO=jB8O=jvO=jQO=jO=jB7O=jO=jO=jtO=jB6O=jO=jO=j`O=jB5O=jO=j O=j O=j B4O=j O=jO=jO=jaB3O=j_O=jO=jO=j B2O=jO=jO=jmO=jB1O=jO=jO=jzO=jB0O=jO=j!O=j9#O=j#C79O=j$O=j&O=j'O=j'B8O=j(O=j*O=j.+O=j+B7O=jL,O=j-O=j/O=js/B6O=j>0O=j1O=j3O=je3B5O=j:4O=j5O=j7O=j7B4O=jk8O=j9O=j:O=jG;,3O=j{;O=j!<O=jN=O=j>O=j?B2O=j?O=jpBO=jpCO=jCB1O=jeDO=jEO=jFO=jTGB0O=jGO=j#IO=jJ%  O=j1KFYou encounter a black mamba.O=j=ODO=jsOc########## ###........################ O=jP........................ ########################.... #....... ##############>........ S......@................---O=jP6###########............. #########............. #######................... ######...................###........####.......... S   black mamba (asleep)O=j8Q#### ##.......######........##### ##..######..[... ###...#######...#####....O=jnU054.6 (23.0)O=jpV---5.6 (2469 _O=jYO=jg[O=jH    ##############> S......@....... ###########.... O=jH Q.... ..... ##... ##..O=jI /[ ###..O=j F   ##############> S......@....... ###########.... .... ..... ##...O=j  ##..[ ###..O=j O=jS O=j O=j b _A black mamba is nearby!O=j V O=jdV 0  O=jV O=jV  ##############> O=j*W CS......@....... O=jbW G###########.... .... ...O=jW ... ##... ##..O=jW /[ ###..O=jU    ##############> S......@....... ###########.... .... ....O=j . ##... ##..[ ###..O=j O=jU O=j O=j b _A black mamba is nearby!O=j1 ))))))S  You shoot an arrow. The arrow hits the black mamba!!  O=ja1FThe arrow burns the black mamba.  The black mamba hisses angrily.O=jV`{.S.SO=jYd6....O=jd_===6.5 (0.9)8O=jeO=jgO=jeid _The black mamba is severely wounded.O=j> )))))))O=j*)You shoot an arrow.O=jF.SO=jp...S...O=j|,7.3 (0.8O=jO=j O=jX_The arrow barely misses the black mamba.O=j4)))))))O=jC.SO=jQ?.SO=jJp.....S.O=jb8.17O=jO=jDk _You shoot an arrow. The arrow misses the black mamba.O=j& 4)))))))O=jY A.SO=j G......O=j8 `96O=j O=j."  O=je" ]_You shoot an arrow. The arrow misses the black mamba.O=j@  You shoot an arrow. The arrow hits the black mamba.  The arrow burns the black mamba.O=j.Gz  The black mamba is almost dead.9.75 _The black mamba misses you. The black mamba barely misses you.O=j~g )))))))You shoot an arrow.O=jo  ......SThe arrow completely misses the black mamba.O=j h60.6 (0.94O=jO=j\ _The black mamba completely misses you.O=j' O=j)†You shoot an arrow. The arrow hits the black mamba!!  The arrow burns the black mamba.O=j*O=je(O=j&O=j b1.53O=jO=jg O=jI_You kill the black mamba!O=js O=jX O=j O=j  O=jߎ :_No target in view!O=jbO=jO=jO=jO=jʌO=jI2 _O=j?O=jܒ%  O=jBYou see here a black mamba corpse.O=jWO=j;I1 _O=j O=juO=jO=jB0O=jΞO=jBO=jO=j,C59O=jO=jUO=jO=jB8O=j<O=jO=jO=j~B7O=jDO=jzO=j5O=jB6O=j_O=jbO=jO=jB5O=jͶO=jVO=jO=jFB4O=jO=jOO=j}O=jB3O=jO=jO=jiO=jB2O=jO=jO=jDO=jB1O=jiO=jO=jEO=jB0O=jmO=jO=jO=jIC49O=jO=jO=jO=jB8O=jO=jO=j6O=jB7O=jiO=jO=j%O=jB6O=j_O=jO=jO=j&B5O=jO=jO=jO=jbB4O=jGO=jTO=jO=j B3O=jO=jO=jO=jkB2O=jAO=jAO=jO=jB1O=jO=j O=j O=jv B0O=jPO=jO=jJO=jC39O=jO=jO=jO=jOB8O=j)O=jVO=jO=j B7O=j O=j#O=jq%O=j%B6O=j&O=j)O=j(-n5O=jY.O=j0O=j0B4O=j1O=jR4O=j6O=j^6B3O=jz7O=j:O=j;O=j@<B2O=j=O=j@O=jBO=j{BB1O=j(CO=jyDO=jEO=j!FB0O=jFO=j,HO=jrIC29O=jIO=j)JO=jKO=jMO=jaMB8O=jMO=jOO=jfPO=jPB7O=jZQO=jrRO=jUn6O=jVO=jXB5O=jqXO=jYYO=jZO=jU\O=j\B4O=j]O=j^O=jI`O=j`B3O=jaO=jmgO=jhO=jiB2O=j,jO=j"lO=jmO=jmB1O=joO=jpO=j3rO=j{rB0O=jsO=jCuO=jvO=j)wC19O=jJxO=jyO=j{O=j{B8O=j}O=j~O=jSO=jB7O=jāO=jcO=jO=jZB6O=j`O=jO=jO=jB5O=jFO=jO=jyO=j,4O=jO=jO=jgO=jݒO=j;B3O=jO=jyO=jO=jCB2O=j:O=jO=jO=jqB1O=j7O=jHO=jԞO=j,0O=j7O=j؟O=jʡ;  There is a shaft here.O=j%O=jJ09 _O=jO=jO=jO=jB8O=jO=jzO=jO=jmB7O=j.O=jRO=jεO=jB6O=jO=j:O=jO=jX5O=jO=j-43210799O=jB8O=jO=jFO=j{O=jO=j:B7O=jO=jO=jO=jB6O=jO=j>O=jO=jB5O=jO=jO=jO=j8B4O=jO=jO=jX3O=jTO=j+O=jvO=jB2O=jhO=jO=jO=jB1O=jO=jO=jO=jB0O=jO=jO=jO=jC89O=jO=jmO=jO=jB8O=jzO=jO=jX7O=jO=jO=jO=jB6O=jO=jO=jO=jB5O=j|O=jeO=jO=jB4O=jO=jPO=j5O=jB3O=jO=jO=jO=jB2O=jBO=j O=jq O=j B1O=jH O=j O=j O=jB0O=jO=jO=jO=jC79O=jO=jAO=juO=jB8O=jUO=jO=jO=j B7O=jO=jO=j:O=jB6O=j)O=jmO=jO=jB5O=jO=j$O=j%O=j&B4O=j&O=j(O=j)O=j?*B3O=j+O=j,O=j-O=jH.,2O=jz.O=jE/O=j0O=jQ2O=j2B1O=j3O=j5O=j6O=j6B0O=j7O=j9O=jl;O=j;C69O=j<O=j>O=j@O=j AB8O=jzBO=jrDO=jFFO=jFB7O=jGO=jIO=jKO=jKB6O=j*MO=jSO=jTUO=jUB5O=jVO=jXO=jZO=jZB4O=j[O=j]O=jY_O=j_B3O=j`O=jNbO=jcO=jcB2O=jdO=jfO=jRgO=jgB1O=jehO=jiO=jjO=jYkB0O=jlO=jHmO=jOnO=jnC59O=jUoO=jYpO=jpqO=jqB8O=jarO=j3sO=j9tO=jtB7O=j,uO=jvO=jwO=jxwB6O=jwO=jxO=jyO=jzB5O=jmzO=j[{O=jy|O=j|B4O=j+}O=j~O=j~O=j"B3O=jxO=jOO=j:O=jB2O=jO=jO=juO=jЃB1O=j>O=jO=jO=jAB0O=jO=jׇO=jˆO=jC49O=jtO=jeO=jKO=jB8O=jO=jO=jO=jXB7O=jO=jO=jO=jB6O=jQO=j%O=jO=j ,5O=jPO=jO=jO=jcO=jB4O=jO=jזO=jO=jB3O=jO=jO=j|O=jךB2O=j6O=j*O=jO=j4B1O=jO=j{O=jJO=jB0O=jO=jO=jޡO=jY39O=j|O=jXO=jB8O=j O=j  #######......... . #....... O=j4####### #......... ... ##...... .............. ....##...... ...................#..... ############....^O=jfB## ######## O=j############### # ..............O=jȩ# ####### ###########.....@....... ---286.5 (125.0) O=j}#### ######## #####O=j){##################### ....... ##################..... ##O=jX9########O=j9---O=jYO=j O=jN_Key pressed, stopping explore.O=j?IO=jO=jO=j0_7 _O=j|O=j}O=jB6O=j)O=j(O=jO=jtB5O=jO=jO=jzO=jB4O=j O=jO=jO=jB3O=jvO=j,O=jO=j`B2O=jO=jO=jdO=jB1O=jO=jO=jjO=jB0O=j<O=jO=jO=j(Y29O=jO=jO=jB8O=jJO=jO=jO=jB7O=jIO=j,O=jB6O=jwO=jO=jO=j]B5O=jO=j[O=j|O=jB4O=jO=jO=jO=jB3O=jtO=jO=j?O=jB2O=j>O=jO=jO=jB1O=jO=j4O=j3O=jB0O=jUO=jO=jO=jSC19O=jO=j O=j O=j/ B8O=j O=j O=j:O=jB7O=jXO=jO=jXO=jB6O=jnO=jO=j=O=jB5O=jAO=j}O=jO=j?B4O=jO=jO=jO=j]B3O=jO=jo!O=j"O=j4#B2O=j#O=j$O=j%O=j%B1O=j&O=jD(O=j)O=j)B0O=jh*O=j+,O=j}-O=j-C09O=jf.O=j0O=j33{  You encounter a guardian serpent and a naga.O=j7.#######......## #..... .## #......# S# ##.....#### #.....####. ##.....###.....# #.. #.O=jC8..........## #.N #....÷..... ############# ##.# #........_.. #..## #........... ..#############...# #........... #...............@.####... O=j8p#######............###........... ### #.............###.......... ...............##........................#.......^............##.O=j8S   guardian serpent (asleep)#####################..... N   naga (constriction, asleep) ############..... O=j:9..........##################...÷.O=j<g.S315.5 (29.0)O=j=HN.O=jASNwandering)O=jBo==6.5 (308O=jLFO=jM2 _The guardian serpent shouts!O=jzj# O=jjy  .#  ##S  #.N O=j@ky #.. #....÷ ##.# _ #..## ######...# .......@.#O=jky..........# #.............#............##.................#......^............##.O=jkD #####################.#....÷O=jWlO=js   .#  ##S O=j  #.N  #.. #....÷ ##.# _ #..## ######...# .......@.#..........#O=j #.............#............##.................#......^............##. #####################.#....÷O=jO=j+ O=j~ O=j:d _There are monsters nearby!O=j ))))N  )  You shoot an arrow. The arrow hits the naga! The arrow burns the naga!O=jQ.SO=jE.NO=jJ....O=j8=7.3 (0.8)O=j7_O=jV] _The naga is severely wounded.O=jAu )))))You shoot an arrow. The arrow closely misses the naga.O=j9oNSO=j{G.SO=j:..O=jg8.2 (0.97O=jO=jԱ\ _The arrow misses the guardian serpent.O=jR )) O=jB{You shoot an arrow. The arrow hits the guardian serpent!!  The arrow burns the guardian serpent.O=j%U.SO=j(K.NO=j(-NO=j2C .O=j 3oN   naga warrior (constriction, wandering)S   guardian serpentN   naga (constriction)  O=jT3RThe guardian serpent is heavily wounded.O=j\4g9.0 (0.86O=jK<O=j2L| _You encounter a naga warrior. It is wielding a +0 battleaxe.O=j †You shoot an arrow. The arrow hits the guardian serpent!!  The arrow burns the guardian serpent!O=j )N   naga (constriction)O=jC N.N)You kill the guardian serpent!O=jG i6085O=jK O=jCM . _The naga warrior shouts!O=j  )You shoot an arrow. The arrow hits the naga! The arrow burns the naga.O=j.))O=ji)/))O=jgJ.NO=jy.O=j.zJ†..O=jh20.7 (0.94O=jHO=jυ2 _You kill the naga!O=j O=ja )))))You shoot an arrow. The arrow hits the naga warrior.  The arrow burns the naga warrior.O=jŐQ.NO=jۙ8..O=j&b.†..O=jQQ1.5 (0.83O=jO=j9_O=j: _The naga warrior is lightly wounded.O=jE= ))O=j)) You shoot an arrow. The arrow hits the naga warrior!!  The arrow burns the naga warrior!O=j|).†.O=j g2.4 (0.92O=j`O=jd _The naga warrior is heavily wounded.O=j )))) You shoot an arrow. The arrow hits the naga warrior!!  The arrow burns the naga warrior.O=j1P C.NO=jrW f.†.O=jX '3.3O=j^ O=jM`  O=j` R_The naga warrior is almost dead.O=j 9 )O=jR yYou shoot an arrow. The arrow hits the naga warrior!  The arrow burns the naga warrior.O=j] ,)))O=j 8O=jXS f.†.O=jX o14.1 (0.81O=j\ O=j]  O=j] J_You kill the naga warrior!O=j۞O=jΟO=j4O=j] O=jB_No target in view!O=j& O=j O=j!O=j$O=j,'O=jY(I0 _O=j )O=j*O=j<,O=j,.699O=j,O=j-O=jJ0l  You see here a guardian serpent corpse.O=j`2O=j2+8 O=j83_O=j3O=j25O=j6O=jN7B7O=j[8O=j:$  Things that are here:O=jX<m  a +0 battleaxe; a +0 mace; a naga corpseO=j>O=jw?I6 _O=j@O=jCO=jDO=jO=jQ>B8O=jD?O=j AO=j3BO=jBB7O=j:CO=j H .......######################### .................. #####################... O=jIH0#....##################>..... ............†.................##############....... O=jH##.......  #######.......@.......##---428.1 (104O=jI.0)...............# .....###........####....# ##.......######.........# ### ##.........######..[....## ###...#######...#####.....:###...### ###..######....#  ###...## ##### ###..######### ###....## ###[.....### #O=j J9---O=jMO=j OT _Key pressed, stopping explore.O=jaO=jJaO=jaO=jlO=j5nO=j"p_6 _O=jqO=jrO=jOsB5O=jtO=j*x,O=jxB4O=jyO=j{O=j}O=jC~B3O=j~O=jsO=jX2O=jNO=j†O=jKO=jB1O=jO=jO=jO=j̍B0O=jO=jHO=jO=j?C89O=jO=j̖O=j[O=jB8O=jO=jdO=jO=j8B7O=jO=jܡO=juO=jB6O=jO=jTO=jPO=jB5O=jҪO=jO=jO=jB4O=jO=j6O=j׳O=j,3O=jJO=jeO=jҷO=j O=jB2O=jxO=jQO=jٽO=jB1O=j8O=jO=jO=jB0O=jO=jFO=jO=jC79O=jO=jO=jX8O=jvO=jO=j)O=jB7O=jO=jO=j8O=juB6O=jnO=jO=jX5O=jJO=jkO=jtO=jB4O=jXO=jwO=j?O=j|B3O=j*O=j6O=jEO=j,2O=jO=jO=j6 ............#  ........#..#  O=j ................##..#  ...............###.##  ...............###.#  .................#.#  O=j ..........####...#.##  ......#####..##..#..#  ......#.......##@#..#  O=j }53.1 (25.0) ......#..####..#.#..#  .#..#.....#.##.#  .O=j [....##.#..####..#.#  #.....:#.##......##.#  ###....#..##.#####..#  ########...###..#...#  .### #........#..##  O=j _...#####.##..#####..#  O=j" O=j O=jC  O=j ?_Done exploring.O=j=p O=jp O=jLq O=j ................0.0)O=j O=j E _Done exploring.O=jm O=j O=jV O=jR$ O=j% O=j: [ _Done exploring.O=jOO=jO=jwO=j H _No target in view! O=j O=jQWhere to? (Tab - Snake:3, ? - help) D - DungeonT - TempleL - LairS - Swamp  P - Snake Pit  M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - Depths#O=j#O=jZ#O=j3 [?25h[?0c#O=j%4#O=j4R....................#   VividlyBlue the Marksdemigod .................#..#   Demigod #O=j5................##..#   Health: 135/135 ======================== #O=j5...............###.##   Magic: 34/34 ======================== #O=j6...............###.#  AC: 8Str: 9 #O=jt6.................#.#  EV: 23#O=j6,Int: 15 #O=j%7..........####...#.##   SH: 0Dex: 36 #O=j78......#####..##..#..#   XL: 16 Next: 61% Place: Snake Pit:3 #O=jR8$......#.......##@#..#   Noise: ---------  Time: 26453.1 (0.0) #O=j8......#..####..#.#..#   y) +3 longbow (flame) #O=j8+......#..#.....#.##.#   Fire: y) +3 longbow (flame) #O=jC9.[....##.#..####..#.#   Zot (14572) #O=j9p#.....:#.##......##.#  ###....#..##.#####..#  #O=j:  ########...###..#...#    .### #........#..##    ...#####.##..#####..#    _Key pressed, stopping explore. #O=jJ;_Done exploring. _Done exploring. _Done exploring. #O=j7<_No target in view!  What level of the Swamp? (default 1, ? - help) #O=j' [?25l[?1c#O=jJ1#O=j~ #O=j #O=j j1 _#O=jS #O=jQ #O=j B0#O=j0 #O=j #O=jz #O=j C69#O=j #O=jA #O=j! #O=j! B8#O=j" #O=j* n7#O=jj+ #O=jl0 #O=j1 #O=j2 B6#O=j-3 #O=jo8 #O=j9 X5#O=jK; #O=j@ #O=jA #O=jgB B4#O=jGC #O=jpH #O=jJ #O=jJ B3#O=joK #O=j~P #O=jR #O=jR B2#O=jS #O=jX #O=jyZ #O=jZ B1#O=j\ #O=ja #O=jb #O=jb B0#O=jc #O=jh #O=jrj #O=jj C59#O=jZl #O=j}p #O=jNr #O=jr B8#O=js #O=j z #O=jz X7#O=j{ #O=jh #O=j+ #O=j B6#O=j #O=j #O=jÉ #O=j< B5#O=j2 #O=j #O=jx #O=j B4#O=j #O=j #O=j #O=jo B3#O=j\ #O=j #O=j/ X2#O=jb #O=j# #O=j #O=j B1#O=j #O=j #O=j #O=jf B0#O=jp #O=j #O=j #O=j{ C49#O=j0 #O=jn #O=jZ #O=j B8#O=j~ #O=j #O=jŻ #O=j B7#O=j #O=jտ #O=j #O=jb B6#O=j= #O=j #O=j X5#O=j #O=jF #O=jj #O=j B4#O=j #O=j #O=jT #O=j B3#O=js #O=j #O=j #O=j" B2#O=j #O=j #O=j #O=j ,1#O=j #O=j #O=j #O=j #O=jW B0#O=j= #O=j 39#O=j #O=jY B8#O=j( #O=j #O=jh #O=j B7#O=jU #O=j) #O=jw #O=j ,6#O=j #O=j #O=j #O=j #O=j2 B5#O=j #O=j #O=j #O=j B4#O=j! #O=jX #O=jX #O=j B3#O=j #O=j. #O=j #O=j1 B2#O=j #O=j #O=j #O=jC B1#O=jc #O=ju #O=j #O=jI B0#O=j #O=j #O=jy #O=j C29#O=j" #O=j #O=j #O=j #O=j= :8#O=jM #O=j #O=j #O=j ,7#O=j #O=j #O=j8" #O=j# X6#O=jn$ #O=j% #O=j& #O=j"' B5#O=j' #O=j$) #O=j* #O=j\* B4#O=j+ #O=j, #O=j5- #O=j- B3#O=j>. #O=j/ #O=jc0 X2#O=j61 #O=j2 W  There is a stone staircase leading up here.#O=j3 #O=j4 #O=jW5 I1 _#O=j 6 #O=j %2#O=j5 #O=j C19#O=j3 #O=j ! _You climb upwards.#O=je- R  There is a stone staircase leading down here.#O=jr. #O=j. I8 _#O=j/ #O=j1 #O=j2 #O=j)3 B7#O=j3 #O=j5 #O=j6 #O=j7 B6#O=j7 #O=j9 #O=j: #O=jM B5#O=jN #O=jP #O=jnQ #O=jQ B4#O=jyR #O=jT #O=jU #O=j*V B3#O=j\ #O=j` #O=jb #O=jc B2#O=jd #O=j$g #O=jh #O=j"i B1#O=j\j #O=jl #O=jFn #O=jn B0#O=jp #O=jGr #O=js #O=j3t C09#O=ju #O=jx #O=jz #O=jz B8#O=j| #O=jm #O=je X7#O=jك #O=j #O=jڈ #O=j B6#O=j8 #O=jR $  Things that are here:#O=j q  a +0 scimitar; a +0 longbow; a naga skeleton#O=j #O=j I5 _#O=j# #O=j $  Things that are here:#O=j  a +2 long sword of venom; a +0 shortbow; a naga skeleton#O=j #O=j I4 _#O=j #O=j #O=j #O=j/ B3#O=j #O=j m  There is a stone staircase leading up, spattered with blood here.#O=j #O=jK #O=jݴ +2 #O=j _#O=j #O=j_ %1#O=js #O=j B1#O=j #O=j ! _You climb upwards.#O=jȤ h  There is a stone staircase leading down, spattered with blood here.#O=jQ #O=j I0 _#O=j #O=j2 #O=j #O=j D499#O=jy #O=j #O=jL #O=j B8#O=j #O=j #O=j| #O=j B7#O=j+ #O=jN #O=j޿ #O=j B6#O=j #O=j #O=jq #O=j B5#O=ji #O=jK #O=j #O=j4 B4#O=j #O=j #O=j #O=jM B3#O=j #O=j@ #O=j #O=j' B2#O=j~ #O=j #O=jw #O=j B1#O=j #O=jX #O=jV #O=j B0#O=j+ #O=j] #O=j5 #O=jw C89#O=j #O=j i  You see here a black mamba skeleton.#O=jd #O=j I8 _#O=j #O=j #O=j1 #O=jr B7#O=j #O=j2 #O=j^ #O=j B6#O=j #O=j #O=j #O=j7 B5#O=jP #O=j' #O=j8 #O=jy B4#O=j #O=jR #O=jb #O=j B3#O=j #O=jH #O=jZ #O=j B2#O=j #O=j #O=j #O=j ,1#O=j  #O=j #O=j #O=j #O=j B0#O=j{ #O=j #O=j #O=j C79#O=j #O=j #O=jp #O=j ,8#O=j #O=j #O=j #O=j #O=j B7#O=j #O=j #O=j #O=jd! B6#O=j" #O=j# #O=j8$ #O=j{$ B5#O=j8% #O=j& #O=j.' #O=jm' ,4#O=j' #O=j*( #O=jE) #O=j* #O=jT* B3#O=j+ #O=j2, #O=j, #O=j,- ,2#O=jj- #O=j- #O=j. #O=j/ #O=j(0 B1#O=j4 069#O=j:5 #O=j5 #O=j6 #O=j6 B8#O=jS7 #O=j>8 #O=j8 #O=j'9 B7#O=j9 #O=j: #O=j*; #O=jm; B6#O=j; #O=j< #O=jm= #O=j= B5#O=jA> #O=j> #O=j? #O=j? B4#O=j[@ #O=jA W  There is a staircase back to the Lair here.#O=jdB #O=jB #O=jwC I3 _#O=jD #O=j9lLair:223425#O=j;#O=j;B4#O=j<#O=j>E _You climb upwards. Welcome back to the Lair of Beasts!#O=j>VP  There is a staircase to the Snake Pit here.#O=jW_3 _#O=jX#O=j+`#O=jha#O=jbB2#O=jb#O=jjR  There is a fountain of clear blue water here.#O=jk#O=jslI1 _#O=jrm#O=jt#O=ju#O=j4vB0#O=jw#O=j2~#O=j#O=jC19#O=j#O=j$  Things that are here:#O=ja  a +0 glaive; a naga skeleton#O=j#O=jI8 _#O=j#O=j>$  Things that are here:#O=j,M  a +0 glaive; a +0 robe; a +0 short sword#O=j#O=jI7 _#O=j#O=jL#O=j#O=jԣB6#O=j#O=j#O=j#O=jB5#O=j#O=j#O=j#O=jB4#O=j#O=j[#O=j#O=jB3#O=j*#O=jG#O=j#O=jB2#O=j #O=j#O=j1#O=jB1#O=j#O=jl#O=j#O=jB0#O=j#O=j#O=j0#O=jtC09#O=j#O=jgn8#O=jF#O=j#O=j4#O=jyB7#O=j#O=j#O=jW#O=jB6#O=j#O=j #O=ju#O=jB5#O=j#O=j #O=jh #O=j B4#O=j #O=j#O=j#O=jcB3#O=j#O=j#O=jB2#O=j #O=j!#O=j&#O=j'#O=j*(B1#O=j(#O=j#-#O=jm.#O=j.B0#O=j/#O=j3#O=j5#O=ji5D399#O=j6#O=j:#O=j;#O=jD<B8#O=j;=$O=j $O=j $O=jP B7$O=jQ$O=jO$O=j$O=jB6$O=j$O=j$O=jE$O=jB5$O=j$O=j$O=j[!$O=j!B4$O=j#$O=j&$O=j ($O=jY(,3$O=j($O=j)$O=j-$O=j.B2$O=j:/$O=j0$O=ja3$O=j4$O=j6X1$O=j3A0$O=j,F89$O=jH$O=jHB8$O=jI$O=jL$O=j)N$O=j{NB7$O=jO$O=j1R$O=jS$O=jS,6$O=j)T$O=jT$O=jcW$O=jX$O=jY,5$O=jkY$O=j;Z$O=j\$O=j ^$O=j[^,4$O=j^$O=jo_$O=ja$O=jc$O=jSc,3$O=jc$O=jfd$O=jPf$O=jg$O=jhB2$O=j)m1$O=jCn$O=jo$O=jp$O=jqB0$O=j6r$O=js$O=ju$O=j`uC79$O=jv$O=jw$O=jx$O=j,yB8$O=jz$O=j{$O=j}$O=jV}B7$O=j9~$O=j$O=j$O=jہB6$O=jł$O=j)$O=jЅ$O=j"B5$O=j!$O=j$O=j9$O=jB4$O=j$O=jgY  There is a stone staircase leading down here.$O=j$O=j$O=jI3 _$O=j$O=j%3$O=j$O=jOB1$O=j$O=j# _You climb downwards.$O=jP  There is a stone staircase leading up here.$O=j,$O=jI0 _$O=jd$O=jR$O=ji$O=jC69$O=j$O=jT$O=j$O=j B8$O=j$O=j$O=jXX7$O=j$O=j`$O=jX6$O=je$O=j$O=jX5$O=j1$O=j$O=jT$O=jB4$O=j$O=j$O=jX3$O=j$O=j$O=j$O=j2B2$O=j$O=j$O=jiX1$O=j$O=j$O=j$O=j]B0$O=j+$O=j$O=j.$O=jC59$O=jg$O=j$O=jX$O=jB8$O=j$O=j$O=j$O=jB7$O=j$O=j$O=j$O=jJ B6$O=j* $O=j $O=j $O=j B5$O=j $O=j]$O=j-$O=j}$O=j:4$O=jU$O=j$O=j$O=jTB3$O=jC$O=j$O=j4$O=jB2$O=jT$O=j$O=j$O=jB1$O=jT$O=j:$O=j!X0$O=j"$O=j3$S  There is a staircase to the Swamp here.$O=j%$O=j.'$O=j'J49 _$O=j($O=jՄGenerating dungeon...o\\/o/ $O=j3building a lair branch$O=j< \o\$O=jubuilding another lair branch /o/$O=j$O=jS8nVividlyBlue the MarksdemigodDemigodHealth: 135/135 ========================Magic: 34/34 ========================AC: 8Str: 9EV: 23Int: 15SH: 0Dex: 36XL: 16 Next: 61% Place: Swamp:1Time:Zot (6000) Gem (1800) _You climb downwards. $O=j9._There is a stone staircase leading up here. _There is a staircase to the Swamp here.  You climb downwards. Welcome to the Swamp!  This branch is noisy: sounds don't travel as far here.  This branch contains the decaying rune of Zot.$O=jAThere is a stone staircase leading up here.aircase to the Swam  You climb downwards. Welcome to the Swamp!  This branch is noisy: sounds don't travel as far here.  This branch contains the decaying rune of Zot.  You encounter a spriggan druid, an eleionoma and a goliath frog.5998799$O=jJ _The spriggan druid shouts! The eleionoma shouts!  Found a stone staircase leading down.  There is a staircase back to the Lair here.$O=j$O=j♣♣♣♣♣~♣♣♣ ♣~...$O=jBU...♣♣♣.................~~~.. ♣#..~~.♣ ..♣#.....♣♣..~>.$O=j#..~F@.......Noise: ==------- 26639.6 (186.5)#..§~...n~§.~$O=j>y) +3 longbow (flame)#..~~~~~.~~~♣Fire: y) +3 longbow (flame) $O=j.....~~.~~~..~~..#..~..~~..#..# #..♣♣.~~....in   eleionoma..~ ..~~..#..$O=jVi   spriggan druid..~~ ...~..#..$O=jF   goliath frog (reaching)$O=j$O=jb$O=j $O=j3V_There are monsters nearby!'O=j 'O=j 'O=j 'O=j7  'O=j `_Sorry, you're not good enough to have a special ability.(O=j: J i.(O=j Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Fugue of the Fallen. Nothing appears to happen.(O=j 5§n(O=j 5.~~(O=j: 1---Contam: 11% --40.6 (1.0)78(O=j% (O=j _The goliath frog completely misses you. The eleionoma flows through the trees.)O=j  You shoot an arrow. The arrow hits the goliath frog.  The arrow burns the goliath frog.)O=j i.The goliath frog is lightly wounded.)O=j9§)O=j y==1.5 (0.967)O=j)O=jR _The goliath frog misses you.*O=j}♣♣♣♣♣♣♣♣ ♣♣♣♣♣~~.♣ ..♣♣♣♣♣♣*O=jCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.call out to the remnants of the fallen!  The eleionoma barely misses you.  The spriggan druid gestures wildly while chanting.  The forest starts to sway and rumble! The goliath frog hits you!17----28----- 4 --2.5 (1.0-1 longbow (flame)5) Fugue (0) Corr (-4) Gem (1796) *O=j♣♣♣♣ ♣♣♣♣*O=j _You are splashed with acid! The acid corrodes you! _You took 18 damage!,O=j> ,O=jC sRead which item? Scrolls ,O=j}D  b - a scroll of blinking  f - 5 scrolls of fear  t - 5 scrolls of teleportationa - 4 scrolls of enchant armour  p - 7 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  ,O=jmF w - a scroll of enchant weapon  x - 2 scrolls of amnesia  I - 5 scrolls of immolation  S - 3 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected/O=j /O=jՍ /O=j} VividlyBlue the Marksdemigod♣♣♣♣♣§/O=j Demigod♣♣♣ ♣~...Health: 117/135 ====================----...♣♣♣....Magic: 28/34 ===================-----.........AC:  4  Str: 9....~~~.. ♣EV: 23Int: 15 Contam: 11% #..~~.♣ ..♣SH: 0/O=j Dex: 36#.....♣♣..~>.XL: 16 Next: 61% Place: Swamp:1#..~F@n......Noise: ---------  Time: 26642.5 (0.0)#..§~....~~.~y) -1 longbow (flame)#..~~~~~.~~~♣Fire: y) +3 longbow (flame) .....~~.~~~.i~~/O=j Zot (5995) Fugue (0) Corr (-4) Gem (1796) ..#..~..~~..#..# #..♣♣.~~.....n   eleionoma..~ ..~~..#..i   spriggan druid..~~ ...~..#..F   goliath frog (reaching)You call out to the remnants of the fallen!  The eleionoma barely misses you.The spriggan druid gestures wildly while chanting.The forest starts to sway and rumble! The goliath frog hits you! /O=jc _You are splashed with acid! The acid corrodes you! _You took 18 damage!/O=j VividlyBlue the Marksdemigod♣♣♣♣♣§Demigod/O=j^ ♣♣♣ ♣~...Health: 117/135 ====================----...♣♣♣....Magic: 28/34 ===================-----.........AC:  4  Str: 9....~~~.. ♣EV: 23Int: 15 Contam: 11% #..~~.♣ ..♣SH: 0Dex: 36#.....♣♣..~>./O=jܤ XL: 16 Next: 61% Place: Swamp:1#..~F@n......Noise: ---------  Time: 26642.5 (0.0)#..§~....~~.~y) -1 longbow (flame)#..~~~~~.~~~♣Fire: y) +3 longbow (flame) .....~~.~~~.i~~Zot (5995) Fugue (0) Corr (-4) Gem (1796) ..#..~..~~..#../O=j # #..♣♣.~~.....n   eleionoma..~ ..~~..#..i   spriggan druid..~~ ...~..#..F   goliath frog (reaching)The spriggan druid gestures wildly while chanting.The forest starts to sway and rumble! The goliath frog hits you! _You are splashed with acid! The acid corrodes you! /O=j _You took 18 damage!  Press: ? - help, Dir - look around, f - activateLook: an eleionoma (chance to affect: 46%)1O=juVividlyBlue the Marksdemigod♣♣♣♣♣§Demigod♣♣♣ ♣~...Health: 117/135 ====================----...♣♣♣....Magic: 28/34 ===================-----.........1O=jAC:  4  Str: 9....~~~.. ♣EV: 23Int: 15 Contam: 11% #..~~.♣ ..♣SH: 0Dex: 361O=jԣ#.....♣♣..~>.XL: 16 Next: 61% Place: Swamp:1#..~F@n......Noise: ---------  Time: 26642.5 (0.0)1O=j##..§~....~~.~y) -1 longbow (flame)#..~~~~~.~~~♣Fire: y) +3 longbow (flame) .....~~.~~~.i~~Zot (5995) Fugue (0) Corr (-4) Gem (1796) 1O=jx..#..~..~~..#..# #..♣♣.~~.....n   eleionoma..~ ..~~..#..i   spriggan druid..~~ ...~..#..1O=jӤoF   goliath frog (reaching)1O=j!CThe spriggan druid gestures wildly while chanting.1O=jcThe forest starts to sway and rumble! The goliath frog hits you! _You are splashed with acid! The acid corrodes you! _You took 18 damage!  Press: ? - help, Dir - look around, f - activateLook: an eleionoma (chance to affect: 46%)1O=j 1O=j1O=j. _1O=j1O=j/Read which item? Scrolls  b - a scroll of blinking  f - 5 scrolls of fear 1O=jr t - 5 scrolls of teleportationa - 4 scrolls of enchant armour  p - 7 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  I - 5 scrolls of immolation  S - 3 scrolls of silence  V - 5 scrolls of vulnerability 1O=j&[!] read|quaff|evoke[?] describe selected3O=j'3O=j23O=j@LVividlyBlue the Marksdemigod♣♣♣♣♣§Demigod♣♣♣ ♣~...3O=jA8Health: 117/135 ====================----...♣♣♣....Magic: 28/34 ===================-----.........AC:  4  Str: 9....~~~.. ♣EV: 23Int: 15 Contam: 11% #..~~.♣ ..♣SH: 0Dex: 363O=j"B#.....♣♣..~>.XL: 16 Next: 61% Place: Swamp:1#..~F@n......Noise: ---------  Time: 26642.5 (0.0)#..§~....~~.~y) -1 longbow (flame)#..~~~~~.~~~♣4O=jFire: y) +3 longbow (flame) .....~~.~~~.i~~Zot (5995) Fugue (0) Corr (-4) Gem (1796) ..#..~..~~..#..# #..♣♣.~~.....n   eleionoma..~ ..~~..#..i   spriggan druid..~~ ...~..#..4O=jSF   goliath frog (reaching)The spriggan druid gestures wildly while chanting.The forest starts to sway and rumble! The goliath frog hits you! _You are splashed with acid! The acid corrodes you! _You took 18 damage!  Press: ? - help, Dir - look around, f - activate _Look: an eleionoma (chance to affect: 46%)4O=j ; §4O=j% §As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. You are hit by a branch!4O=j?L ` 4O=jThe eleionoma hurls a spray of splinters at you.The spray of wooden splinters misses you.4O=jG i.The spray of wooden splinters hits the goliath frog!!!i.4O=j5j~@~86/135 -----9=0=3.5 (154) Tele Fugue (0) Corr (-8) Gem (1795) ♣♣♣♣♣♣♣ ♣♣♣§♣♣ ..♣♣♣♣♣♣ _The goliath frog hits you! You are splashed with acid! The acid corrodes you! _You took 31 damage! You recovered 1 MP!7O=j ♣♣♣♣♣~.♣♣♣ ♣~...~7O=jh ....♣♣♣.... .......... ....~§~.. .♣7O=j $ #..~~.♣ ...♣ #.....♣♣..~>.7O=j  #..~F<n...... #..~@....~~.~7O=jD  #..~~~~~i~~~♣#.....~~.~~~..~~7O=j #..#..~..~~..#..## #..♣♣.~~.....7O=j X ..~ ..~~..#..~ ...§..#..~~~~ ..?... 7O=j .7O=jF n _The goliath frog hits you! You are splashed with acid! The acid corrodes you! 7O=j _You took 31 damage! You recovered 1 MP!  7O=jĵ XYou enter the shallow water.  Moving in this stuff is going to be slow. 7O=j Found a scroll of silence.  Branches wave dangerously above you. x27O=j i7O=j> !.7O=j :i.7O=jn  7O=j i.The goliath frog hits you! You are splashed with acid!7O=j X§~.§7O=j P67---------7O=j 5.1 (1.63Water 37O=j -♣♣♣7O=j s§♣♣♣§~.§7O=j  7O=j5 _The eleionoma completely misses you. The goliath frog closely misses you. _You took 19 damage!9O=jj.♣♣♣ ♣~...~ ....♣♣♣....~ .......... ....~§~.. ~.♣ #..~~.♣ ...♣ #.....♣♣..~>. #..~Fi.......9O=jk  #..~~n...~~.~ #..@~~§~.§~~♣#.....~~.~~~..~~ #..#..~..~~..#.. ## #..♣♣.~~..... ..~ ..~~..#..~ ...§..#..~~~~ ..?... ~.~~~~ §§~.#9O=jo9O=jt..~~.~~~..~~ ..~..~~..#.. ......~~..♣ 9O=j`u..♣♣.~~..... .>....~..~ .~ ..~~..#.. .......... ~~ ...§..#.. .....~§.. ~~ ..?... .. ~..~~~~~~ 9O=ju|~~ §§~.####. #~.~~~~~~ ......♣~....... [......@..~~~.. ~~$~..~~~x.~~$♣ ~§..~.~~~..~~~~ ~~.♣♣~.~~~..~~. 9O=jv.♣ ♣..~~~~.~..  ...~~~~~... x   bunyip (asleep) ~~...~~~...~ ~~~~~~~~~....9O=j{  Your surroundings suddenly seem different.  You encounter a bunyip.9O=j9O=j:1~9O=j72=---7% -6.71) Fugue (0) Corr (-8) Gem (1792) 9O=jh 9O=j♣♣♣♣♣9O=j͉ _Found a chain mail and 42 gold pieces. Found a stone staircase leading down. _You recovered 5 HP!=O=j8r#..~..~~..#.. ......~~..♣ #..♣♣.~~........>....~..~=O=jr~ ..~~..#..............~ ...§..#..........~~..~ ..?... ....~..~~~~~~~ §§~.####.~#~.~~~~~~ .......♣~.......[.........~~~..=O=j s~~~$~..@~~x.~~$♣w~§..~.~~~..~~~~~~.♣♣~.~~~..~~.=O=jXs..♣ ♣..~~~~.~..♣ ...~~~~~...~~...~~~~~~~~~~....w   swamp worm (asleep)=O=jsJ ~..♣=O=jw9 w=O=j y|~You enter the shallow water.  Moving in this stuff is going to be slow.=O=jI}=§§§=O=j}§§w§=O=jC~H6===O=j~30==4-8.389Water Gem (1790) =O=jjV♣§§=O=jj♣♣♣§=O=j\E _You encounter a swamp worm. =O=j_You recovered 4 HP! You recovered 1 MP!>O=jX#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod >O=j #..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............Health: 76/135 =============----------- .~~ ...§..#..........~~..Magic: 30/34 =====================--- ~~~ ..?... ....~..~~~~~~AC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~~~EV: 23>O=jInt: 15 Contam: 4% .......♣§.......SH: 0Dex: 36.[.........§~~..XL: 16 Next: 61% Place: Swamp:1~w~$~..@**x.~~$♣Noise: ---------  Time: 26648.3 (0.0)~~§..~.~~~..§~~~y) -5 longbow (flame)~~~.♣♣~.~~~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~§~~.~..Zot (5989) Fugue (0) Corr (-8) Water ♣ ...§~~~~...Gem (1790) ~~...~~~...~x   bunyip (asleep)~~~~~~~~~....w   swamp worm>O=jD~~~~~~~§~..♣Moving in this stuff is going to be slow. _You encounter a swamp worm. _You recovered 4 HP! You recovered 1 MP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a bunyip (asleep, 97% to hit)>O=jޙ #..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod #..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............Health: 76/135 =============----------- .~~ ...§..#..........~~..>O=j̚ NMagic: 30/34 =====================--- ~~~ ..?... ....~..~~~~~~AC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~~~EV: 23Int: 15 Contam: 4% .......♣§.......SH: 0Dex: 36.[.........§~~..XL: 16 Next: 61% Place: Swamp:1>O=j ~w~$~..@))x.~~$♣Noise: ---------  Time: 26648.3 (0.0)~~§..~.~~~..§~~~y) -5 longbow (flame)~~~.♣♣~.~~~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~§~~.~..Zot (5989) Fugue (0) Corr (-8) Water ♣ ...§~~~~...Gem (1790) ~~...~~~...~>O=jg x   bunyip~~~~~~~~~....w   swamp worm~~~~~~~§~..♣ _You recovered 4 HP! You recovered 1 MP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a bunyip (asleep, 97% to hit)  You shoot an arrow. The arrow hits the bunyip!! The arrow burns the bunyip!  The bunyip gives a hideous shriek!>O=j 5~~x§§  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineAim: a bunyip (asleep, 97% to hit)  >O=j You shoot an arrow. The arrow hits the bunyip!! The arrow burns the bunyip!  The bunyip gives a hideous shriek!  The bunyip is heavily wounded.>O=j ``````The swamp worm fires a harpoon shot at you.>O=j Ex.>O=jF <~w>O=j o$~..@~>O=j ~9=2==9.2 (0.9>O=j] C889>O=jV ♣§♣♣♣♣>O=j _The harpoon shot misses you. _You recovered 3 HP!?O=jV#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod #..♣♣.~~........>....~..~Demigod ?O=je..~ ..~~..#..............Health: 79/135 ==============---------- .~~ ...§..#..........~~..Magic: 30/34 =====================--- ~~~ ..?... ....~..~~~~~~?O=jAC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~~~EV: 23Int: 15 Contam: 2% .......♣§.......SH: 0Dex: 36.[.........§~~..XL: 16 Next: 61% Place: Swamp:1~~w$~..@*x..~~$♣Noise: ==-------  Time: 26649.2 (0.0)~~§..~.~~~..§~~~y) -5 longbow (flame)~§~.♣♣~.~~~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~§~~.~..Zot (5988) Fugue (0) Corr (-8) Water ?O=j4♣ ...~~~~~...Gem (1789) ~~...~~~...~x   bunyip~~~~~~~§~....w   swamp worm~~~~~~~§~..♣?O=jF~The swamp worm fires a harpoon shot at you. _The harpoon shot misses you. ?O=j*_You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a bunyip (heavily wounded, 79% to hit)@O=j#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod @O=jV#..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............Health: 79/135 ==============---------- .~~ ...§..#..........~~..Magic: 30/34 =====================--- @O=j~~~ ..?... ....~..~~~~~~AC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~~~EV: 23Int: 15 Contam: 2% .......♣§.......@O=jHSH: 0Dex: 36.[.........§~~..XL: 16 Next: 61% Place: Swamp:1@O=j&~~w$~..@)x..~~$♣Noise: ==-------  Time: 26649.2 (0.0)~~§..~.~~~..§~~~y) -5 longbow (flame)~§~.♣♣~.~~~..~~.Fire: y) +3 longbow (flame) @O=js..♣ ♣..~§~~.~..Zot (5988) Fugue (0) Corr (-8) Water ♣ ...~~~~~...Gem (1789) ~~...~~~...~x   bunyip~~~~~~~§~....w   swamp worm~~~~~~~§~..♣ _The harpoon shot misses you. _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a bunyip (heavily wounded, 79% to hit)  You shoot an arrow. The arrow hits the bunyip! The arrow burns the bunyip.@O=jMEx~@O=jSW§~~~§@O=jT81150.1 (0.98@O=jU@O=jYY♣♣@O=j\K  Fire: y) +3 longbow (flame) @O=j\ Press: ? - help, Shift-Dir - straight lineAim: a bunyip (heavily wounded, 79% to hit)  You shoot an arrow. The arrow hits the bunyip! The arrow burns the bunyip. @O=j!]_The bunyip is severely wounded. _You recovered 2 HP!@O=jIV#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod #..♣♣.~~........>....~..~Demigod @O=j..~ ..~~..#..............Health: 81/135 ==============---------- .~~ ...§..#..........~~..Magic: 30/34 =====================--- ~~~ ..?... ....~..§~~~~~AC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~~~EV: 23Int: 15 Contam: 1% .......♣~.......SH: 0@O=jsDex: 36.[.........§~~..XL: 16 Next: 61% Place: Swamp:1~~w$~..@x~..~~$♣Noise: ==-------  Time: 26650.1 (0.0)~~~..~.~~~..~~~~@O=j-$y) -5 longbow (flame)~§~.♣♣~.~~§..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~§~~.~..Zot (5988) Fugue (0) Corr (-8) Water ♣ ...~~~~~...Gem (1788) ~~...~~~...~x   bunyip~~~~~~~§~....w   swamp worm@O=j~~~~~~~§~..♣You shoot an arrow. The arrow hits the bunyip! The arrow burns the bunyip. _The bunyip is severely wounded. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a bunyip (severely wounded, 79% to hit)AO=jYZ#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod #..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............AO=j[Health: 81/135 ==============---------- .~~ ...§..#..........~~..Magic: 30/34 =====================--- ~~~ ..?... ....~..§~~~~~AC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~~~EV: 23Int: 15 Contam: 1% .......♣~.......SH: 0Dex: 36.[.........§~~..AO=j[ XL: 16 Next: 61% Place: Swamp:1~~w$~..@x~..~~$♣Noise: ==-------  Time: 26650.1 (0.0)~~~..~.~~~..~~~~y) -5 longbow (flame)~§~.♣♣~.~~§..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~§~~.~..AO=j4]yZot (5988) Fugue (0) Corr (-8) Water ♣ ...~~~~~...Gem (1788) ~~...~~~...~x   bunyip~~~~~~~§~....w   swamp worm~~~~~~~§~..♣ _The bunyip is severely wounded. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a bunyip (severely wounded, 79% to hit)  You shoot an arrow. The arrow hits the bunyip. The arrow burns the bunyip.AO=j'§§  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineAim: a bunyip (severely wounded, 79% to hit)  You shoot an arrow. The arrow hits the bunyip. The arrow burns the bunyip.  The bunyip is severely wounded.  The bunyip barely misses you. The bunyip claws you! x2````` The bunyip is severely wounded.The bunyip barely misses you. The bunyip claws you! x2  The swamp worm fires a harpoon shot at you.  The harpoon shot misses you. The harpoon shot hit  The bunyip is yanked forward by the harpoon shot.  The bunyip collides with you!AO=j ~$~..@~The bunyip is almost dead.AO=j56-----=1.0 (0.97AO=j §♣♣~.~~§§~..♣AO=jn AO=j_Your magical contamination has completely faded away. _You took 25 damage!BO=jXp#..~..~~..#.. ......~~..♣BO=jVividlyBlue the Marksdemigod #..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............Health: 56/135 =========--------------- .~~ ...§..#..........~§..Magic: 30/34 =====================--- BO=jQ$~~~ ..?... ....~..§~~~~~AC:  0  Str: 9 BO=j~~~ §§~.####.~#~.~~~~~~EV: 23Int: 15BO=jx.......♣~.......SH: 0BO=j,Dex: 36.[.........~~~..BO=jsXL: 16 Next: 61% Place: Swamp:1BO=j~~w$~..@x~..~~$♣BO=jNoise: ===------  Time: 26651.0 (0.0)BO=jV~~~..~.~~~..~~~~y) -5 longbow (flame)BO=j~§~.♣♣~.~~§..~~.BO=jFire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..BO=j*yZot (5987) Fugue (0) Corr (-8) Water BO=jo♣ ...~~~~~...Gem (1788) BO=jN~~...~~~...~BO=jx   bunyip~§~~~~~§~....BO=jBVw   swamp wormBO=j~~~~~~~§~..♣The bunyip is almost dead. _Your magical contamination has completely faded away. BO=j0_You took 25 damage!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a bunyip (almost dead, 79% to hit)CO=j"#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod #..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............Health: 56/135 =========--------------- .~~ ...§..#..........~§..CO=j$Magic: 30/34 =====================--- ~~~ ..?... ....~..§~~~~~AC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~~~EV: 23Int: 15.......♣~.......SH: 0Dex: 36.[.........~~~..XL: 16 Next: 61% Place: Swamp:1CO=jP%~~w$~..@~~..~~$♣Noise: ===------  Time: 26651.0 (0.0)~~~..~.~~~..~~~~y) -5 longbow (flame)~§~.♣♣~.~~§..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5987) Fugue (0) Corr (-8) Water ♣ ...~~~~~...Gem (1788) ~~...~~~...~x   bunyip~§~~~~~§~....w   swamp worm~~~~~~~§~..♣ _Your magical contamination has completely faded away. _You took 25 damage!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a bunyip (almost dead, 79% to hit)  You shoot an arrow. The arrow hits the bunyip! The arrow burns the bunyip.CO=j(sw   swamp wormCO=je:~wCO=jqN§§~~CO=j{x[8=1CO=jx2-8 (0.8617CO=j♣♣ ♣♣§♣CO=j!)  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineAim: a bunyip (almost dead, 79% to hit)  You shoot an arrow. The arrow hits the bunyip! The arrow burns the bunyip. _You kill the bunyip! _You recovered 2 HP! You recovered 1 MP!DO=jhpp#..~..~~..#.. ......~~..♣DO=jqVividlyBlue the Marksdemigod #..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............Health: 58/135 ==========-------------- DO=jq.~~ ...§..#..........~§..Magic: 31/34 =====================--- ~~~ ..?... ....~..§~§~~~DO=jrjAC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~~~EV: 23Int: 15DO=jr4.......♣~.......SH: 0Dex: 36.[.........~~§..XL: 16 Next: 62% Place: Swamp:1~~~w***@~~..~~$♣DO=js5Noise: ==-------  Time: 26651.8 (0.0)~~~..~.~~~..~~~~y) -5 longbow (flame)DO=js~§~.♣♣~.~~~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5986) Fugue (1) Corr (-8) Water DO=jt5♣ ...~~~~~...Gem (1787) ~~...~~~...~w   swamp wormDO=jt~§~~~~~§~....~~~~~~~~~..♣You shoot an arrow. The arrow hits the bunyip! The arrow burns the bunyip. _You kill the bunyip! _You recovered 2 HP! You recovered 1 MP!  DO=jAuFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (76% to hit)DO=jm 6#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod #..♣♣.~~........>....~..~DO=jn HDemigod ..~ ..~~..#..............Health: 58/135 ==========-------------- .~~ ...§..#..........~§..Magic: 31/34 =====================--- ~~~ ..?... ....~..§~§~~~AC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~~~EV: 23Int: 15.......♣~.......SH: 0Dex: 36.[.........~~§..XL: 16 Next: 62% Place: Swamp:1)))))))@~~..~~$♣DO=jWo Noise: ==-------  Time: 26651.8 (0.0)~~~..~.~~~..~~~~y) -5 longbow (flame)~§~.♣♣~.~~~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5986) Fugue (1) Corr (-8) Water ♣ ...~~~~~...Gem (1787) ~~...~~~...~DO=jo Pw   swamp worm~§~~~~~§~....~~~~~~~~~..♣ _You kill the bunyip! _You recovered 2 HP! You recovered 1 MP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (76% to hit)  You shoot an arrow.DO=j? F$wDO=jo ♣~~~$w..~~.♣♣♣ ♣♣~♣DO=j 612.7 (0.956DO=j; 9§DO=jڬ r  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (76% to hit)  You shoot an arrow. _The arrow completely misses the swamp worm. _You recovered 3 HP!EO=jP#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod #..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............Health: 61/135 ==========-------------- .~~ ...§..#..........~§..EO=jyQ\Magic: 31/34 =====================--- ~~~ ..?... ....~..§~§~~~AC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~~~EV: 23Int: 15.......♣~.......SH: 0Dex: 36.[.........~~§..XL: 16 Next: 62% Place: Swamp:1~~~$w**@~~..~~$♣Noise: ==-------  Time: 26652.7 (0.0)EO=jR~~~..~.~~~..~~~~y) -5 longbow (flame)~~~.♣♣~.~~~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5985) Fugue (1) Corr (-8) Water ♣ ...~~~~~...Gem (1786) EO=jRi~~...~~~...~w   swamp worm~§~~~~~~~....~~~~~~~~~..♣You shoot an arrow. _The arrow completely misses the swamp worm. _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (76% to hit)EO=j̜0#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod #..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............Health: 61/135 ==========-------------- .~~ ...§..#..........~§..Magic: 31/34 =====================--- ~~~ ..?... ....~..§~§~~~AC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~~~EV: 23EO=jInt: 15.......♣~.......SH: 0Dex: 36.[.........~~§..XL: 16 Next: 62% Place: Swamp:1~~~$w))@~~..~~$♣Noise: ==-------  Time: 26652.7 (0.0)~~~..~.~~~..~~~~y) -5 longbow (flame)~~~.♣♣~.~~~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5985) Fugue (1) Corr (-8) Water ♣ ...~~~~~...Gem (1786) EO=jw_~~...~~~...~w   swamp worm~§~~~~~~~....~~~~~~~~~..♣ _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (76% to hit)  You shoot an arrow. The arrow hits the swamp worm!  The arrow burns the swamp worm.EO=j<~wEO=jt~.§~~~§EO=j3=3.5 (0.845EO=j3L§§EO=j  Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (76% to hit)  You shoot an arrow. The arrow hits the swamp worm!  The arrow burns the swamp worm. _The swamp worm is heavily wounded. _You recovered 2 HP!FO=j܍#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod FO=j~#..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............Health: 63/135 ===========------------- .~~ ...§..#..........~§..Magic: 31/34 =====================--- ~~~ ..?... ....~..~~§~~~AC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~~~EV: 23FO=jInt: 15.......♣~.......SH: 0Dex: 36.[.........~~§..XL: 16 Next: 62% Place: Swamp:1~~~$~w*@~~..~~$♣Noise: ==-------  Time: 26653.5 (0.0)~~~..~.~~~..~~~~FO=jNy) -5 longbow (flame)~~~.♣♣~.~~~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5984) Fugue (1) Corr (-8) Water ♣ ...~~~~§...Gem (1785) FO=j~~...~~~...~w   swamp worm~~~~§~~~~....~~~~~~~~~..♣The arrow burns the swamp worm. _The swamp worm is heavily wounded. FO=j@_You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (heavily wounded, 76% to hit)FO=j#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod FO=j-#..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............Health: 63/135 ===========------------- .~~ ...§..#..........~§..FO=jd#Magic: 31/34 =====================--- ~~~ ..?... ....~..~~§~~~AC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~~~EV: 23Int: 15.......♣~.......SH: 0Dex: 36.[.........~~§..XL: 16 Next: 62% Place: Swamp:1FO=j~~~$~..@~~..~~$♣Noise: ==-------  Time: 26653.5 (0.0)~~~..~.~~~..~~~~FO=jy) -5 longbow (flame)~~~.♣♣~.~~~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5984) Fugue (1) Corr (-8) Water FO=jG♣ ...~~~~§...Gem (1785) ~~...~~~...~w   swamp worm~~~~§~~~~....~~~~~~~~~..♣ FO=j_You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineFO=jAim: a swamp worm (heavily wounded, 76% to hit)  You shoot an arrow. The arrow hits the swamp worm!!  The arrow burns the swamp worm.FO=jM;)FO=j0FFO=jH~.F   goliath frog (reaching, wandering)FO=jH54.3 (0.8324FO=jI8§FO=j   Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (heavily wounded, 76% to hit)  You shoot an arrow. The arrow hits the swamp worm!!  FO=j The arrow burns the swamp worm. _You kill the swamp worm! _You recovered 2 HP!GO=j p#..~..~~..#.. ......~~..♣GO=jZ fVividlyBlue the Marksdemigod #..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............Health: 65/135 ===========------------- .~~ ...§..#..........~~..GO=j 5Magic: 31/34 =====================--- ~~~ ..?... ....~..~~§~~~AC:  0  Str: 9 ~~~ §§~F####.~#~.~~~~~~GO=j EV: 23Int: 15.***...♣~.......SH: 0Dex: 36.[..***....~~§..GO=jd XL: 16 Next: 62% Place: Swamp:1~~~$~..@~~..~~$♣Noise: ==-------  Time: 26654.3 (0.0)GO=j ~~~..~.~~~..~~~~y) -5 longbow (flame)~~~.♣♣~.~~~..~~.GO=jFire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..GO=jfZot (5983) Fugue (2) Corr (-8) Water ♣ ...~~~~§...Gem (1784) ~~...~~~...~F   goliath frog (reaching, wandering)GO=jo~~~~§~~~~....~~~~~~~~~..♣ _You kill the swamp worm! _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineGO=j9Aim: a goliath frog (severely wounded, wandering, hasn't noticed you, 70% to  hit)GO=j #..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod GO=jg #..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............Health: 65/135 ===========------------- .~~ ...§..#..........~~..Magic: 31/34 =====================--- ~~~ ..?... ....~..~~§~~~AC:  0  Str: 9 GO=j ~~~ §§~F####.~#~.~~~~~~EV: 23Int: 15.)))...♣~.......SH: 0Dex: 36.[..)))....~~§..XL: 16 Next: 62% Place: Swamp:1GO=j ~~~$~..@~~..~~$♣Noise: ==-------  Time: 26654.3 (0.0)~~~..~.~~~..~~~~y) -5 longbow (flame)GO=jM _~~~.♣♣~.~~~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5983) Fugue (2) Corr (-8) Water ♣ ...~~~~§...Gem (1784) GO=j ~~...~~~...~F   goliath frog (reaching)~~~~§~~~~....~~~~~~~~~..♣Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineGO=j Aim: a goliath frog (severely wounded, wandering, hasn't noticed you, 70% to  hit)  You shoot an arrow. The arrow hits the goliath frog!  The arrow burns the goliath frog.GO=j6 9.FGO=j= .....~~7-5.1 (0.83GO=j@ 9§GO=jC  Aim: a goliath frog (severely wounded, wandering, hasn't noticed you, 70% to  hit)  You shoot an arrow. The arrow hits the goliath frog!  GO=j\C The arrow burns the goliath frog. _The goliath frog is almost dead. _You recovered 2 HP!HO=j-p#..~..~~..#.. ......~~..♣HO=j.VividlyBlue the Marksdemigod #..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............Health: 67/135 ===========------------- HO=jw/.~~ ...§..#..........~~..Magic: 31/34 =====================--- HO=j 0$~~~ ..?... ....~..~~§~~~AC:  0  Str: 9 HO=j0~~~ §§~.####.~#~.~~~~~~EV: 23Int: 15HO=j 1.F**...♣~.......SH: 0Dex: 36HO=j1.[..***....~~~..XL: 16 Next: 62% Place: Swamp:1HO=j-2~~~$~..@~~..~~$♣HO=j25Noise: =--------  Time: 26655.1 (0.0)~~~..~.~~~..~~~~y) -5 longbow (flame)HO=jM3~~~.♣♣~.~~~..~~.Fire: y) +3 longbow (flame) HO=j3..♣ ♣..~~~~.~..Zot (5983) Fugue (2) Corr (-8) Water HO=jY4♣ ...~~~~~...Gem (1783) ~~...~~~...~HO=j4F   goliath frog (reaching)~~~~§~~~~....HO=j5~~~~~~~~~..♣The arrow burns the goliath frog. _The goliath frog is almost dead. HO=j'6_You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineHO=j6tAim: a goliath frog (almost dead, 70% to hit)HO=jE$ V#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod #..♣♣.~~........>....~..~Demigod HO=j$ ..~ ..~~..#..............Health: 67/135 ===========------------- .~~ ...§..#..........~~..Magic: 31/34 =====================--- ~~~ ..?... ....~..~~§~~~AC:  0  Str: 9 HO=j% 8~~~ §§~.####.~#~.~~~~~~EV: 23Int: 15.......♣~.......HO=j% SH: 0Dex: 36.[.........~~~..XL: 16 Next: 62% Place: Swamp:1~~~$~..@~~..~~$♣HO=j& Noise: =--------  Time: 26655.1 (0.0)~~~..~.~~~..~~~~y) -5 longbow (flame)~~~.♣♣~.~~~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5983) Fugue (2) Corr (-8) Water HO=j& ♣ ...~~~~~...Gem (1783) ~~...~~~...~F   goliath frog (reaching)~~~~§~~~~....~~~~~~~~~..♣ _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineHO=j{' Aim: a goliath frog (almost dead, 70% to hit)  You shoot an arrow. The arrow hits the goliath frog.  The arrow burns the goliath frog.HO=jc* C)))))HO=j- §~.....~70=2=3====6.0 (0.923§  Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (almost dead, 70% to hit)  You shoot an arrow. The arrow hits the goliath frog.  The arrow burns the goliath frog. _You kill the goliath frog! _You recovered 3 HP! You recovered 1 MP!IO=j L§§§IO=j 3=----7.0 (1.012 _IO=j$ IO=j  IO=j* e_You recovered 3 HP!JO=jB~§JO=jM6=----80JO=j%1 _JO=jJO=jHs _You recovered 3 HP!JO=j) I§~§JO=j* #8JO=j+ z=9790 _JO=j. 9§JO=j0 s _You recovered 2 HP!KO=j/f§~§§KO=jwZ81=3KO=j==60879 _KO=jL§§KO=j _You recovered 3 HP! You recovered 1 MP!KO=j KO=j( KO=j KO=j= 3lKO=j m  You hear a shout!  You encounter an alligator.KO=j KO=jO 64=KO=j §l   alligator (drag, wandering)KO=j ?i0KO=j 8~~~~KO=j )~i   spriggan druidKO=j =====1.0 (178KO=jJ KO=j>  KO=j _You encounter a spriggan druid. It is wielding a +0 quarterstaff. _You recovered 3 HP!LO=j Y#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod #..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............Health: 84/135 ==============---------- LO=jx .~~ ...§..#..........~§..Magic: 33/34 =======================- ~~~ ..?... ....~..~~~~~~AC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~~~EV: 23Int: 15.......♣~....*i.SH: 0LO=j Dex: 36.[........***~..XL: 16 Next: 63% Place: Swamp:1~~~$~..@**..~~$♣LO=j Noise: =====----  Time: 26661.0 (0.0)~~~..~.~~§..~~~~y) -5 longbow (flame)~~~.♣♣~.~~~..~~.Fire: y) +3 longbow (flame) LO=j_ ]..♣ ♣..~~~~.~..Zot (5977) Fugue (3) Corr (-8) Water ♣ ...~~~~~...Gem (1778) ~~...~~~...~l   alligator (drag)LO=j ~~~~~~~§~....i   spriggan druid~~~~~~~~l..♣ _You encounter a spriggan druid. It is wielding a +0 quarterstaff. _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe (67% tohit)MO=jp#..~..~~..#.. ......~~..♣MO=jL:VividlyBlue the Marksdemigod MO=j#..♣♣.~~........>....~..~MO=jDemigod ..~ ..~~..#..............MO=j2Health: 84/135 ==============---------- MO=j.~~ ...§..#..........~§..Magic: 33/34 =======================- MO=jJ#~~~ ..?... ....~..~~~~~~AC:  0  Str: 9 MO=jy~~~ §§~.####.~#~.~~~~~~EV: 23Int: 15.......♣~....)i.SH: 0MO=jSDex: 36.[........)))~..MO=j2XL: 16 Next: 63% Place: Swamp:1~~~$~..@))..~~$♣MO=jNoise: =====----  Time: 26661.0 (0.0)~~~..~.~~§..~~~~y) -5 longbow (flame)~~~.♣♣~.~~~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5977) Fugue (3) Corr (-8) Water MO=j_♣ ...~~~~~...Gem (1778) ~~...~~~...~l   alligator (drag)~~~~~~~§~....i   spriggan druid~~~~~~~~l..♣Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe (67% tohit)  You shoot an arrow. The arrow hits the spriggan druid!!  The arrow burns the spriggan druid!MO=jl~i.MO=j d§.~~~~§MO=j|!7====--9 (0.96MO=j!7MO=j%B§§MO=jK(}  Aim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe (67% toMO=j(6hit)  You shoot an arrow. The arrow hits the spriggan druid!!  The arrow burns the spriggan druid! _The spriggan druid is almost dead. _You recovered 3 HP!MO=j #..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod MO=j H#..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............Health: 87/135 ===============--------- .~~ ...§..#..........~§..Magic: 33/34 =======================- ~~~ ..?... ....~..~~~~~~MO=j AC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~§~EV: 23Int: 15.......♣~..**i..SH: 0Dex: 36.[......***~~~..MO=j .XL: 16 Next: 63% Place: Swamp:1~~~$~..@~~..~~$♣Noise: ===------  Time: 26661.9 (0.0)~~~..~.~~§..~~~~y) -5 longbow (flame)~~~.♣♣~.~§~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5976) Fugue (3) Corr (-8) Water MO=jv g♣ ...~~~~~...Gem (1777) ~~...~~~...~l   alligator (drag)~~~~~~~§l....i   spriggan druid~~~~~~~~~..♣ MO=j _The spriggan druid is almost dead. _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe (almostdead, 67% to hit)MO=jZY#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod #..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............Health: 87/135 ===============--------- MO=j.~~ ...§..#..........~§..Magic: 33/34 =======================- ~~~ ..?... ....~..~~~~~~AC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~)~EV: 23Int: 15.......♣~..)))..SH: 0Dex: 36.[......)))~~~..XL: 16 Next: 63% Place: Swamp:1MO=jm~~~$~..@~~..~~$♣Noise: ===------  Time: 26661.9 (0.0)~~~..~.~~§..~~~~y) -5 longbow (flame)~~~.♣♣~.~§~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5976) Fugue (3) Corr (-8) Water ♣ ...~~~~~...Gem (1777) ~~...~~~...~l   alligator (drag)~~~~~~~§l....MO=jE $i   spriggan druid~~~~~~~~~..♣ _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe (almostdead, 67% to hit)  You shoot an arrow.MO=j6Kl~NO=j`§..i...§  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineNO=jAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe (almostdead, 67% to hit)  You shoot an arrow.  The arrow closely misses the spriggan druid.NO=jD:*NO=jT  The spriggan druid mumbles some strange words.NO=jKi~NO=j!9NO=jo-2.7 (0.856NO=jV9§NO=jH _The spriggan druid is healed somewhat. _You recovered 2 HP!NO=jv#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod #..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............NO=j&_Health: 89/135 ===============--------- .~~ ...§..#..........~§..Magic: 33/34 =======================- ~~~ ..?... ....~..~~~~~~AC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~§~EV: 23NO=j£aInt: 15.......♣~..**i..SH: 0Dex: 36.[......***~~~..NO=jC1XL: 16 Next: 63% Place: Swamp:1~~~$~..@~~..~~$♣Noise: ==-------  Time: 26662.7 (0.0)~~~..~.~~~..~~~~NO=jy) -5 longbow (flame)~~~.♣♣~.~§~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5975) Fugue (3) Corr (-8) Water NO=jr♣ ...~~~~~...Gem (1776) ~§...~l~...~l   alligator (drag)~~~~~~~§~....i   spriggan druid~~~~~~~~~..♣ NO=j,i_The spriggan druid is healed somewhat. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  NO=jO(severely wounded, 67% to hit)OO=jp#..~..~~..#.. ......~~..♣OO=jXVividlyBlue the Marksdemigod #..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............Health: 89/135 ===============--------- OO=j.~~ ...§..#..........~§..Magic: 33/34 =======================- ~~~ ..?... ....~..~~~~~~AC:  0  Str: 9 OO=j!~~~ §§~.####.~#~.~~~~§~EV: 23Int: 15.......♣~..))i..SH: 0Dex: 36.[......)))~~~..OO=j1HXL: 16 Next: 63% Place: Swamp:1~~~$~..@~~..~~$♣Noise: ==-------  Time: 26662.7 (0.0)~~~..~.~~~..~~~~y) -5 longbow (flame)~~~.♣♣~.~§~..~~.Fire: y) +3 longbow (flame) OO=jĢ..♣ ♣..~~~~.~..Zot (5975) Fugue (3) Corr (-8) Water ♣ ...~~~~~...Gem (1776) ~§...~l~...~l   alligator (drag)~~~~~~~§~....OO=jWi   spriggan druid~~~~~~~~~..♣Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (severely wounded, 67% to hit)  You shoot an arrow. The arrow hits the spriggan druid.  The arrow burns the spriggan druid.OO=jLl~OO=j[0iOO=jV♣~........§§~~.♣♣OO=j♣ ♣♣~i 2 spriggan druids (1 wandering)♣Aim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (severely wounded, 67% to hit)  You shoot an arrow. The arrow hits the spriggan druid.  The arrow burns the spriggan druid.  OO=jThe spriggan druid is almost dead.  The spriggan druid casts a spell.OO=j#91=3.5 (0.845OO=j♣♣~.~§♣ ♣§♣OO=j _The forest starts to sway and rumble! _You recovered 2 HP!PO=jRp#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod PO=jp#..♣♣.~~.......i>....~..~Demigod ..~ ..~~..#..............Health: 91/135 ================-------- .~~ ...§..#..........~§..Magic: 33/34 =======================- ~~~ ..?... ....~..~~~~~~AC:  0  Str: 9 PO=j)q~~~ §§~.####.~#~.~~~~§~EV: 23Int: 15PO=jyq.......♣~..**i..SH: 0Dex: 36PO=jq.[......***~~~..XL: 16 Next: 63% Place: Swamp:1PO=jr~~~$~..@~~..§~$♣PO=jrNoise: ==-------  Time: 26663.5 (0.0)~~~..~.~~~..~~~~y) -5 longbow (flame)§~~.♣♣~.~§~..~~.PO=jsFire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..PO=jSs Zot (5974) Fugue (3) Corr (-8) Water ♣ ...~~l~~...PO=jsGem (1775) ~§...~~~...~PO=jsl   alligator (drag)~~~~~~~~~....PO=jatyii 2 spriggan druids (1 wandering)~~~~~~~~~..♣ _The forest starts to sway and rumble! _You recovered 2 HP!  Fire: y) +3 longbow (flame)PO=jtPress: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe (almostPO=jt.dead, 67% to hit)PO=j #..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod #..♣♣.~~.......i>....~..~Demigod ..~ ..~~..#..............Health: 91/135 ================-------- .~~ ...§..#..........~§..Magic: 33/34 =======================- ~~~ ..?... ....~..~~~~~~AC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~§~EV: 23Int: 15.......♣~....)..SH: 0Dex: 36.[.........~~~..XL: 16 Next: 63% Place: Swamp:1~~~$~..@~~..§~$♣Noise: ==------- O=jm m Time: 26663.5 (0.0)~~~..~.~~~..~~~~y) -5 longbow (flame)§~~.♣♣~.~§~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5974) Fugue (3) Corr (-8) Water ♣ ...~~l~~...Gem (1775) ~§...~~~...~l   alligator (drag)~~~~~~~~~....ii 2 spriggan druids (1 wandering)~~~~~~~~~..♣You shoot an arrow. The arrow hits the spriggan druid!  The arrow burns the spriggan druid.  With its final breath, the spriggan druid offers up its power to the beasts ofthe wild!The alligator seems to grow more fierce.  You kill the spriggan druid!♣~..)))))♣♣♣ ♣♣g, strong)i O=j m  spriggan druid (♣PO=jK Ll~PO=j ;i.PO=j Kl~PO=jb ;i.PO=j* o~.....§§PO=j5 }44=44.4 (0.9PO=j h344PO=j L§§PO=j  With its final breath, the spriggan druid offers up its power to the beasts ofthe wild!  PO=j The alligator seems to grow more fierce.  You kill the spriggan druid! _The forest abruptly stops moving. PO=jN _You recovered 3 HP! You recovered 1 MP!QO=j#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod QO=j3#..♣♣.~~.....i..>....~..~Demigod ..~ ..~~..#..............Health: 94/135 ================-------- .~~ ...§..#..........~~..Magic: 34/34 ======================== ~~~ ..?... ....~..~~~~~~AC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~§~EV: 23Int: 15QO=j.......♣~....)..SH: 0Dex: 36.[.........~~~..XL: 16 Next: 64% Place: Swamp:1QO=j~§~$~..@~~..§~$♣Noise: ==-------  Time: 26664.4 (0.0)~~~..~.~*~..~~~~y) -5 longbow (flame)§§~.♣♣~.~l~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5973) Fugue (4) Corr (-8) Water QO=jQ/♣ ...~~~~~...Gem (1774) ~§...~~~...~l   alligator (drag, strong)~~~~~~~~~....i   spriggan druid (wandering)QO=j~~~~~~~~~..♣You kill the spriggan druid! _The forest abruptly stops moving. _You recovered 3 HP! You recovered 1 MP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineQO=jOAim: an alligator (thin mist, strong, 82% to hit)RO=jI+ #..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod RO=j, #..♣♣.~~.....i..>....~..~Demigod ..~ ..~~..#..............Health: 94/135 ================-------- .~~ ...§..#..........~~..Magic: 34/34 ======================== RO=j - ~~~ ..?... ....~..~~~~~~AC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~§~EV: 23Int: 15.......♣~....)..SH: 0RO=j/ Dex: 36.[.........~~~..XL: 16 Next: 64% Place: Swamp:1~§~$~..@~~..§~$♣Noise: ==-------  Time: 26664.4 (0.0)~~~..~.~~~..~~~~y) -5 longbow (flame)§§~.♣♣~.~l~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5973) Fugue (4) Corr (-8) Water ♣ ...~~~~~...Gem (1774) ~§...~~~...~RO=j/ l   alligator (drag, strong)~~~~~~~~~....i   spriggan druid (wandering)~~~~~~~~~..♣You kill the spriggan druid! RO=jD0 >_The forest abruptly stops moving. _You recovered 3 HP! You recovered 1 MP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineRO=j0 GAim: an alligator (thin mist, strong, 82% to hit)RO=j1 RO=j6 RO=j8 . _SO=jh  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SO=jfVSO=j[_ Your spells (cast)SO=jA\rTypeFailure Level  a + Fugue of the Fallen NecromancySO=j\q8% 3 b - Dimensional BullseyeSO=j*];Hexes/Translocation4%SO=j]T4  c - Yara's Violent UnravellingHexes/AlchemySO=j]W9%5  d - JinxbiteHexesSO=j3^1%2  SO=j^Dv - Cause FearHexes1%SO=j^4 SO=j3_Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitTO=jTO=jTO=j#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod #..♣♣.~~.....i..>....~..~Demigod ..~ ..~~..#..............Health: 94/135 ================-------- .~~ ...§..#..........~~..Magic: 34/34 ======================== ~~~ ..?... ....~..~~~~~~AC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~§~EV: 23Int: 15.......♣~....)..SH: 0Dex: 36.[.........~~~..XL: 16 Next: 64% Place: Swamp:1~§~$~..@~~..§~$♣Noise: ==-------O=jh3m  Time: 26664.4 (0.0)~~~..~.~~~..~~~~y) -5 longbow (flame)§§~.♣♣~.~l~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5973) Fugue (4) Corr (-8) Water ♣ ...~~~~~...Gem (1774) ~§...~~~...~l   alligator (drag, strong)~~~~~~~~~....i   spriggan druid (wandering)~~~~~~~~~..♣ _You recovered 3 HP! You recovered 1 MP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line _Aim: an alligator (thin mist, strong, 82% to hit)  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O=j82J#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod #..♣♣.~~.....i..>....~..~Demigod ..~ ..~~..#..............Health: 94/135 ================-------- .~~ ...§..#..........~~..Magic: 34/34 ======================== ~~~ ..?... ....~..~~~~~~AC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~§~EV: 23Int: 15.......♣~....)..SH: 0Dex: 36.[.........~~~..XL: 16 Next: 64% Place: Swamp:1~§~$~..@~~..§~$♣Noise: ==-------TO=j[33m  Time: 26664.4 (0.0)~~~..~.~~~..~~~~y) -5 longbow (flame)§§~.♣♣~.~l~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5973) Fugue (4) Corr (-8) Water ♣ ...~~~~~...Gem (1774) ~§...~~~...~l   alligator (drag, strong)~~~~~~~~~....i   spriggan druid (wandering)~~~~~~~~~..♣ _You recovered 3 HP! You recovered 1 MP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line _Aim: an alligator (thin mist, strong, 82% to hit)  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TO=jm  Okay, then.TO=jϪTO=jB. _TO=jdf#..~..~~..#.. ......~~..♣  VividlyBlue the Marksdemigod #..♣♣.~~.....i..>....~..~  Demigod TO=jve..~ ..~~..#..............  Health: 94/135 ================-------- .~~ ...§..#..........~~..  Magic: 29/34 ====================---- ~~~ ..?... ....~..~~~~~~  AC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~§~  EV: 23Int: 15 .......♣~....)..  SH: 0Dex: 36TO=je .[.........~~~..  XL: 16 Next: 64% Place: Swamp:1 ~§~$~..@~~..§~$♣  Noise: ==-------  Time: 26664.4 (0.0) TO=jOf~~~..~.~***.~~~~  y) -5 longbow (flame) §§~.♣♣~.*l*..~~.  Fire: y) +3 longbow (flame)  ..♣ ♣..***~.~..  Zot (5973) Fugue (4) Corr (-8) Water  ♣ ...~~~~~...  Gem (1774) TO=jf ~§...~~~...~  l   alligator (drag, strong) ~~~~~~~~~....  i   spriggan druid (wandering) TO=jf~~~~~~~~~..♣  _Okay, then.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TO=jAgWAiming: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an alligator (thin mist, strong)TO=j2#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod #..♣♣.~~.....i..>....~..~Demigod ..~ ..~~..#..............Health: 94/135 ================-------- .~~ ...§..#..........~~..Magic: 29/34 ====================---- ~~~ ..?... ....~..~~~~~~TO=jAC:  0  Str: 9 ~~~ §§~.####.~#~.~~~~§~EV: 23Int: 15.......♣~....)..SH: 0Dex: 36.[.........~~~..XL: 16 Next: 64% Place: Swamp:1~§~$~..@~~..§~$♣Noise: ==-------  Time: 26664.4 (0.0)~~~..~.~~~..~~~~y) -5 longbow (flame)§§~.♣♣~.~*~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5973) Fugue (4) Corr (-8) Water ♣ ...~~~~~...Gem (1774) ~§...~~~...~l  TO=j[m alligator (drag, strong)~~~~~~~~~....i   spriggan druid (wandering)~~~~~~~~~..♣ _Okay, then.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an alligator (thin mist, strong)TO=j99#########misshaTO=j9Xpen)  Aiming: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  TO=jm:Aim: an alligator (thin mist, strong)  The alligator's magical effects unravel!  The enchantments explode! The alligator twists and deforms.  The unravelling engulfs the alligator.UO=jUO=j l§The alligator is lightly wounded.UO=jC.iUO=jr~§.~§~~~~iUO=j596========5.4 (123UO=jB§§UO=j _The spriggan druid shouts! You hear a shout! _You recovered 2 HP!VO=jF  You shoot an arrow. The arrow hits the alligator!!  The arrow burns the alligator!VO=j&" .iThe alligator is severely wounded.VO=jt) wThe alligator completely misses you. The alligator misses you.VO=j01 C ~~VO=j1 w   swamp worm  The spriggan druid calls out to the beasts of the wild!VO=j2 9====----6.3 (0.912VO=j8 B§§VO=j;  VO=jP< _You encounter a swamp worm. _You recovered 3 HP!WO=j{7 )WO=j}I)))))You shoot an arrow.WO=jȺG .iWO=j_QThe arrow completely misses the alligator.WO=jec~l~~~WO=j4~..WO=jO$95WO=j------7.1 (0.81WO=jWO=j9§WO=j WO=j_The alligator closely misses you. The alligator tail-slaps you. _You took 4 damage!XO=j ~You shoot an arrow. The arrow hits the alligator!!  The arrow burns the alligator!XO=ji   spriggan druidw   swamp wormXO=j1w.XO=jdC.iXO=jXA~§XO=j~98=5====905XO=jXO=jM§§XO=j9" _You kill the alligator! _You recovered 3 HP!YO=j p#..~..~~..#.. ......~~..♣YO=j `VividlyBlue the Marksdemigod #..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............YO=j uHealth: 98/135 =================------- YO=jY .~~ ...§..#..........~w..Magic: 29/34 ====================---- YO=j ~~~ ..?... ....~..~~~~~~YO=j }AC:  0  Str: 9 YO=jR ~~~ §§~.####.i#~.~~~~~~EV: 23Int: 15YO=j ......*♣~....)..SH: 0Dex: 36YO=j .[.....*...~~~..XL: 16 Next: 65% Place: Swamp:1YO=jH~~~$~..@~~..~~$♣YO=jNoise: ====-----  Time: 26667.9 (0.0)YO=j~~~..~.~~§..~~~~y) -5 longbow (flame)YO=j<~§~.♣♣~.~~~..~~.Fire: y) +3 longbow (flame) YO=j..♣ ♣..~~~~.~..Zot (5970) Fugue (5) Corr (-8) Water YO=j♣ ...~~~~~...Gem (1771) YO=jG~~...~~~...~i   spriggan druid~~~~~~~~~....YO=jVw   swamp wormYO=j{~~~§~~~~~..♣ _You kill the alligator! YO=jR_You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineYO=jwAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe (68% tohit)ZO=jn#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod ZO=jo#..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............Health: 98/135 =================------- .~~ ...§..#..........~w..ZO=jpMagic: 29/34 ====================---- ~~~ ..?... ....~..~~~~~~ZO=jqjAC:  0  Str: 9 ~~~ §§~.####.i#~.~~~~~~EV: 23Int: 15ZO=jq=......)♣~....)..SH: 0Dex: 36.[.....)...~~~..ZO=jdrXL: 16 Next: 65% Place: Swamp:1ZO=jr~~~$~..@~~..~~$♣Noise: ====-----  Time: 26667.9 (0.0)~~~..~.~~§..~~~~ZO=jsy) -5 longbow (flame)~§~.♣♣~.~~~..~~.Fire: y) +3 longbow (flame) ZO=j'tc..♣ ♣..~~~~.~..Zot (5970) Fugue (5) Corr (-8) Water ♣ ...~~~~~...ZO=jt3Gem (1771) ~~...~~~...~i   spriggan druid~~~~~~~~~....ZO=jVuw   swamp worm~~~§~~~~~..♣Fire: y) +3 longbow (flame)ZO=juPress: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe (68% tohit)  ZO=jvaYou shoot an arrow. The arrow hits the spriggan druid!!  The arrow burns the spriggan druid.ZO=j$H§wZO=j2iZO=j'..ZO=jz~i   spriggan rider (polearm, missile)ZO=ji   spriggan druidw   swamp worm  Press: ? - help, Shift-Dir - straight lineZO=jyAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe (68% tohit)  You shoot an arrow. The arrow hits the spriggan druid!!  ZO=j6~The arrow burns the spriggan druid.  The spriggan druid is severely wounded.ZO=j+100/135ZO=jZt30===--8.7 (0.8ZO=jB690ZO=jJM§§ZO=j#  ZO=jC$You encounter a spriggan rider. It is wielding a +0 spear and quivering _curare-tipped darts. ZO=j$_You recovered 2 HP! You recovered 1 MP![O=j}Y#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod #..♣♣.~~........>..i.~..~Demigod ..~ ..~~..#..............Health: 100/135 =================------- .~~ ...§..#..........~§..[O=jYZMagic: 30/34 =====================--- ~~~ ..?... ....~..~~w~~~AC:  0  Str: 9 ~~~ §§~.####.i#~.~~~~~~EV: 23Int: 15......*♣~....)..SH: 0Dex: 36.[.....*...~~~..[O=j7[7XL: 16 Next: 65% Place: Swamp:1~~~$~..@~~..~~$♣Noise: ==-------  Time: 26668.7 (0.0)~~~..~.~~§..~~~~y) -5 longbow (flame)~~~.♣♣~.~~~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5969) Fugue (5) Corr (-8) Water [O=j$\♣ ...~~~~~...Gem (1770) ~~...~~~...~i   spriggan rider (polearm, missile)~~~~~~~~~....i   spriggan druid~~~§~~~~~..♣w   swamp worm _curare-tipped darts. _You recovered 2 HP! You recovered 1 MP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (severely wounded, 68% to hit)[O=jb p#..~..~~..#.. ......~~..♣[O=joc VividlyBlue the Marksdemigod #..♣♣.~~.....)..>..i.~..~Demigod ..~ ..~~..#..)...........Health: 100/135 =================------- .~~ ...§..#...)......~§..[O=jc Magic: 30/34 =====================--- ~~~ ..?... ..).~..~~w~~~AC:  0  Str: 9 [O=j*d y~~~ §§~.####.)#~.~~~~~~EV: 23Int: 15......)♣~....)..SH: 0[O=jd Dex: 36.[.....)...~~~..XL: 16 Next: 65% Place: Swamp:1~~~$~..@~~..~~$♣[O=je cNoise: ==-------  Time: 26668.7 (0.0)~~~..~.~~§..~~~~y) -5 longbow (flame)~~~.♣♣~.~~~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5969) Fugue (5) Corr (-8) Water ♣ ...~~~~~...Gem (1770) ~~...~~~...~i   spriggan rider (polearm, missile)~~~~~~~~~....i   spriggan druid~~~§~~~~~..♣[O=j:f w   swamp worm _You recovered 2 HP! You recovered 1 MP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (severely wounded, 68% to hit)  You shoot an arrow.[O=j` .i  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (severely wounded, 68% to hit)  You shoot an arrow.  The arrow barely misses the spriggan druid.[O=j B ...[O=j[ .i.♣.§♣♣♣ ♣♣[O=j ♣You are losing your grip on the fallen.The spriggan druid gestures wildly while chanting.The forest starts to sway and rumble![O=j4 8 `[O=j o`````The swamp worm fires a harpoon shot at you.[O=jn M.i[O=j 1v[O=j( 8 ~[O=j ....@v   will-o-the-wisp (wandering)[O=j zw   swamp worm  The harpoon shot is repelled.[O=j 52=[O=j5 9.6 (0.98) Fugue (5) 69[O=j §♣♣♣[O=j  [O=j _You encounter a will-o-the-wisp. _You recovered 2 HP!]O=j5^#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod #..♣♣.~~........>....~..~Demigod ..~ ..~~..#..............Health: 102/135 ==================------ .~~ ...§..#.......i..~§..Magic: 30/34 =====================--- ]O=jj7~~~ ..?... ....~..~~w~~~AC:  0  Str: 9 ~~~ §§~.####.i#~.~~~~~~EV: 23Int: 15......*♣~....)..SH: 0Dex: 36.[.....*...~~~..XL: 16 Next: 65% Place: Swamp:1~~~$~..@~§..~~$♣Noise: ==-------  Time: 26669.6 (0.0)~~~..~.~~§..~~~~y) -5 longbow (flame)v~~.♣♣~.~~~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5968) Fugue (5) Corr (-8) Water ♣ ]O=j=...~~~~~...Gem (1769) ~~...~~~...~i   spriggan rider (polearm, missile)~~~~~~~~~....i   spriggan druid~~~§~~~~~..♣v   will-o-the-wisp (wandering)w   swamp worm _You encounter a will-o-the-wisp. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (severely wounded, 68% to hit)]O=j#..~..~~..#.. ......~~..♣VividlyBlue the Marksdemigod #..♣♣.~~.....)..>....~..~Demigod ..~ ..~~..#..)...........Health: 102/135 ==================------ .~~ ...§..#...)...i..~§..Magic: 30/34 =====================--- ~~~ ..?... ..).~..~~w~~~AC:  0  Str: 9 ~~~ §§~.####.)#~.~~~~~~EV: 23Int: 15]O=jg......)♣~....)..SH: 0Dex: 36.[.....)...~~~..XL: 16 Next: 65% Place: Swamp:1~~~$~..@~§..~~$♣Noise: ==-------  Time: 26669.6 (0.0)~~~..~.~~§..~~~~y) -5 longbow (flame)v~~.♣♣~.~~~..~~.Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~..Zot (5968) Fugue (5) Corr (-8) Water ♣ ...~~~~~...Gem (1769) ~~...~~~...~i   spriggan rider (polearm, missile)~~~~~~~~~....]O=j Ki   spriggan druid~~~§~~~~~..♣v   will-o-the-wisp (wandering)w   swamp worm _You encounter a will-o-the-wisp. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (severely wounded, 68% to hit)]O=j6P]O=jP<~i]O=jb...... _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line]O=jbAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (severely wounded, 68% to hit)  ]O=jFcXYou shoot an arrow. The arrow misses the spriggan druid.]O=jgV((((]O=jN .~~]O=j2h.The spriggan rider throws a dart. The dart hits you. You resist.]O=j ..~~.~~~..~~ ..~..~~..#.. ......~~..♣ ]O=j%I♣♣.~~........>....~..~  ..~~..#..............  ...§..#.......i..~§..  ..?... ....~..~~w~~~ ]O=j~~ §§~.####.~#~.~~~~~~ ......i♣~....).. .[......@..~~~.. ~~~$~..~~§..~~$♣ ~~~..~.~~§..~~~~ ]O=jv~~.♣♣~.~~~..~~. ..♣ ♣..~~~~.~.. ♣ ...~~ ]O=jHM~~...~~~...~ ~~~~~~~~~....w   swamp worm~~~§~~~~~..♣  The swamp worm fires a harpoon shot at you.]O=jܯ]O=j}]O=j~~~§~.§~~♣ ~~.~~~..~~♣♣♣♣~.~...~♣ ~..~~..#.........~~..♣♣♣♣.~~........>....~..~♣ ..~~..#..............♣ ...§..#.......i..~§... ..?... ....~..~~w~~~. ~ §§~.####.~#~.~~~~~~]O=jY......i♣~@...)..♣.[.........~~~..~~~$~..~~§..~~$♣♣~~~..~.~~§..~~~~♣v~~.♣♣~.~~~..~~.♣]O=j..♣ ♣..~~~~.♣ ...~~.w   swamp worm...~~~...~~~~~~~~~~....]O=js~~~§~.§~~♣ ~~.~~~..~~♣♣♣♣~.~...~♣ ~..~~..#.~~..♣♣ ♣♣.~~.>....~..~♣  ..~~..#.♣  ...§..#.......i..~§...♣ ]O=jS ..?... ....~..~~w~~~.♣  §§~.####.~#~.~~~~~~.♣......i♣~.@..)..♣ .[.~~~..♣ ~~~$~..~~§..~~$♣♣ ~~~..~.~~§..~~~~♣ v~~.♣♣~.~~~..~~.♣ ..♣ ♣..~~~~.~...♣♣ ...~~~~~....♣]O=j~~...~~~...~.♣ ]O=j_n...~~.~ §~.§~~♣ ♣....#♣.♣ ~~~..~~♣♣♣♣~.~...~♣ ..~~..#...~~..♣♣ ♣.~~........>....~..~♣ ..~~..#.......♣♣ ...§..#.......i..~§...♣  ..?... ....~..~~w~~~.♣ §§~.####.~#~.~@~~~~.♣......i♣~....)..♣.[.........~~~..♣ ~~~$~..~~§..~~$♣♣ ]O=jY~~~..~.~~§..~~~~♣ v~~.♣♣~.~~~..~~.♣ ..♣ ♣..~~~~.~...♣ ♣ ...~~.♣...~~~...~.♣]O=j?  The harpoon shot hits you!]O=je2i]O=j5  i 2 spriggan riders (polearms, missiles…)You are yanked forward by the harpoon shot.]O=jH b96/135 -70.4 (0.8]O=j A78]O=j[♣♣♣♣]O=jO_♣♣♣♣♣♣]O=j♣♣♣♣♣♣♣]O=jq  You encounter a spriggan rider. It is wielding a +0 spear and quivering ]O=jj_poisoned darts. _You took 6 damage!^O=j :~n...~~.~VividlyBlue the Marksdemigod ~~§~.§~~♣ ♣..i.#♣.♣^O=j Demigod ~.~~~..~~♣♣♣♣~.~...~♣Health: 96/135 =================------- ..~~..#.........~~..♣♣Magic: 30/34 =====================--- ♣.~~........>....~..~♣AC:  0  Str: 9 ..~~..#..............♣♣EV: 23^O=j; Int: 15 ...§..#.......i..~§...♣SH: 0Dex: 36  ..?... ....~..~~w~~~.♣XL: 16 Next: 65% Place: Swamp:1§§~.####.~#~.~@~~~~.♣^O=j /Noise: ==-------  Time: 26670.4 (0.0)......i♣~....)..♣♣y) -5 longbow (flame).[.........~~~..♣Fire: y) +3 longbow (flame) ^O=j ~~~$~..~~§..~~$♣♣Zot (5967) Fugue (5) Corr (-8) Water ~~~..~.~~§..~~~~♣Gem (1768) v~~.♣♣~.~~~..~~.♣ii 2 spriggan riders (polearms, missiles…)^O=jt ..♣ ♣..~~~~.~...♣w   swamp worm♣ ...~~~~~....♣~~...~~~...~.♣You encounter a spriggan rider. It is wielding a +0 spear and quivering _poisoned darts. ^O=j _You took 6 damage!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (78% to hit)_O=jI >~n...~~.~_O=j VividlyBlue the Marksdemigod ~~§~.§~~♣ ♣..i.#♣.♣Demigod ~.~~~..~~♣♣♣♣~.~...~♣_O=jp WHealth: 96/135 =================------- ..~~..#.........~~..♣♣Magic: 30/34 =====================--- _O=j ♣.~~........>....~..~♣AC:  0  Str: 9 ..~~..#..............♣♣EV: 23Int: 15 _O=jH ...§..#.......i..~§...♣SH: 0Dex: 36  ..?... ....~..~~w~~~.♣_O=j qXL: 16 Next: 65% Place: Swamp:1§§~.####.~#~.~@~~~~.♣Noise: ==-------  Time: 26670.4 (0.0)......i♣~....)..♣♣y) -5 longbow (flame)_O=j( ?.[.........~~~..♣Fire: y) +3 longbow (flame) ~~~$~..~~§..~~$♣♣Zot (5967) Fugue (5) Corr (-8) Water ~~~..~.~~§..~~~~♣Gem (1768) v~~.♣♣~.~~~..~~.♣_O=j ii 2 spriggan riders (polearms, missiles…)..♣ ♣..~~~~.~...♣w   swamp worm♣ ...~~~~~....♣~~...~~~...~.♣ _You took 6 damage!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line_O=j Aim: a swamp worm (78% to hit)  You shoot an arrow. The arrow hits the swamp worm.  The arrow burns the swamp worm._O=jG i  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line_O=jH Aim: a swamp worm (78% to hit)  You shoot an arrow. The arrow hits the swamp worm.  The arrow burn  The swamp worm is moderately wounded._O=j] i§.♣~.._O=jS^ i)i   spriggan druidw   swamp worm  The wailing of tortured souls fills the air!  The swamp worm closely misses you.The spriggan rider hits you from afar with a +0 spear!!_O=jLb e(((((((_O=j =.i_O=jז U~....~~§_O=j ;@~_O=jA 78----====1.2 (0.867_O=j̜ ♣..i.#♣♣♣_O=j5 §w~~~.♣♣♣♣♣♣♣♣♣_O=jt  _O=j _The spriggan rider throws a dart. The dart completely misses you. _You took 18 damage!aO=j aO=j) sRead which item? Scrolls aO=j  b - a scroll of blinking  f - 5 scrolls of fear  t - 4 scrolls of teleportationa - 4 scrolls of enchant armour  p - 7 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  I - 5 scrolls of immolation aO=j ! S - 3 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedbO=j]~n...~~.~VividlyBlue the Marksdemigod ~~§~.§~~♣ ♣..i.#♣.♣Demigod ~.~~~..~~♣♣♣♣~.~...~♣Health: 78/135 =============----------- ..~~..#.........~~..♣♣Magic: 30/34 =====================--- ♣.~~........>....~..~♣AC:  0  Str: 9 ..~~..#..............♣♣EV: 23Int: 15 ...§..#.......i..~~...♣SH: 0Dex: 36  ..?... ....~..~§w~~~.♣XL: 16 Next: 65% Place: Swamp:1§§~.####.~#~.~@~~~~.♣Noise: ====-----  Time:O=j/9m 26671.2 (0.0).......♣~....)..♣♣y) -5 longbow (flame).[......i..~~~..♣Fire: y) +3 longbow (flame) ~~~$~..~~§..~~$♣♣Zot (5966) Fugue (5) Corr (-8) Water ~~~..~.~~~..~~~~♣Gem (1767) v~~.♣♣~.~~~..~~.♣ii 2 spriggan riders (polearms, missiles)..♣ ♣..~~~~.~...♣i   spriggan druid♣ ...~~~~~....♣w   swamp worm~~...~~~...~.♣The swamp worm is moderately wounded.The wailing of tortured souls fills the air!  The swamp worm closely misses you.The spriggan rider hits you from afar with a +0 spear!! _The spriggan rider throws a dart. The dart completely misses you. _bO=j [mYou took 18 damage!~n...~~.~VividlyBlue the Marksdemigod ~~§~.§~~♣ ♣..i.#♣.♣Demigod ~.~~~..~~♣♣♣♣~.~...~♣Health: 78/135 =============----------- ..~~..#.........~~..♣♣Magic: 30/34 =====================--- ♣.~~........>....~..~♣AC:  0  Str: 9 ..~~..#..............♣♣EV: 23Int: 15 ...§..#.......i..~~...♣SH: 0Dex: 36  ..?... ....~..~§w~~~.♣XL: 16 Next: 65% Place: Swamp:1§§~.####.~#~.~@~~~~.♣Noise: ====-----  bO=jT[33mTime: 26671.2 (0.0).......♣~....)..♣♣y) -5 longbow (flame).[......i..~~~..♣Fire: y) +3 longbow (flame) ~~~$~..~~§..~~$♣♣Zot (5966) Fugue (5) Corr (-8) Water ~~~..~.~~~..~~~~♣Gem (1767) v~~.♣♣~.~~~..~~.♣ii 2 spriggan riders (polearms, missiles)..♣ ♣..~~~~.~...♣i   spriggan druid♣ ...~~~~~....♣w   swamp worm~~...~~~...~.♣The swamp worm closely misses you.The spriggan rider hits you from afar with a +0 spear!! _The spriggan rider throws a dart. The dart completely misses you. _You took 18 damage!  Press: ? - help, Dir - look aroundbO=jO, f - activateLook: a swamp worm (moderately wounded, chance to affect: 98%)bO=j P~n...~~.~VividlyBlue the Marksdemigod ~~§~.§~~♣ ♣..i.#♣.♣Demigod bO=j )~.~~~..~~♣♣♣♣~.~...~♣Health: 78/135 =============----------- ..~~..#.........~~..♣♣Magic: 30/34 =====================--- ♣.~~........>....~..~♣AC:  0  Str: 9 ..~~..#..............♣♣EV: 23Int: 15 ...§..#.......i..~w...♣SH: 0Dex: 36  ..?... ....~..~§~~~~.♣XL: 16 Next: 65% Place: Swamp:1§§~.####.~#~.~@~~~~.♣bO=jI Noise: ====-----  Time: 26671.2 (0.0).......♣~....)..♣♣y) -5 longbow (flame).[......i..~~~..♣Fire: y) +3 longbow (flame) ~~~$~..~~§..~~$♣♣Zot (5966) Fugue (5) Corr (-8) Water ~~~..~.~~~..~~~~♣Gem (1767) v~~.♣♣~.~~~..~~.♣ii 2 spriggan riders (polearms, missiles)..♣ ♣..~~~~.~...♣bO=j i   spriggan druid♣ ...~~~~~....♣w   swamp worm~~...~~~...~.♣ _You took 18 damage!  Press: ? - help, Dir - look around, f - activateLook: a swamp worm (moderately wounded, chance to affect: 98%)  As you read the scroll of fear, it crumbles to dust.  bO=j You assume a fearsome visage. The spriggan rider looks frightened! x2  The spriggan druid looks frightened! The swamp worm looks frightened!bO=j I.ibO=j 0.bO=jW Ii.bO=jٴ 7§i   spriggan rider (polearm, missile, fle…)i(fleeing)w(fleeing)bO=j >81=bO=j 1----2.2 (156bO=j ♣♣♣♣§♣♣§bO=jB ♣♣♣♣♣bO=j   Look: a swamp worm (moderately wounded, chance to affect: 98%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The spriggan rider looks frightened! x2  bO=j YThe spriggan druid looks frightened! The swamp worm looks frightened! _The trees move their gnarly branches around. _You recovered 3 HP! You recovered 1 MP!dO=jϔ~§~.§~~♣ ♣....#♣.♣ ~.~~~..~~♣♣♣♣~.~...§ ..~~..#.........~~..♣♣ ♣.~~........>....~..~♣ dO=j..~~..#......i.......♣♣.§....~w...  ..?... ....~..~§~~~~ §§~.####.~#~.~~~~~~.♣ .......♣~..@.)..♣♣[.........~~~..♣ ~~~$~..i~§..~~$♣..~.~~~..~~~~♣v~~.♣♣~.~~~..~~.dO=j..♣ ♣..~~~~.~...♣♣ [.~....♣ ~~...~~~...~~~~~~~.dO=j՗Aw~dO=jJi.dO=jܮ{ ~iFound a ring mail.dO=jiJi.dO=jb§§~~§ dO=j3=----34Gem (1765) dO=j dO=jv♣§♣♣♣dO=jo♣§♣dO=jN _The spriggan druid yells at you, "GO AWAY!" _You recovered 2 HP!eO=j̥9.~~~..~~♣♣♣♣~.~...§ eO=ji..~~..#......i..~~..♣♣ ♣.~~........>....§..~♣ ..~~..#............w.♣♣.§~~...♣  ..?... ....~..~§~~~~.♣ §§~.####.~#~♣eO=j٦ .......♣~....)..♣♣[.........@~~..♣ ~~~$~..~~~..~~$♣eO=j6s..~i~~~..~~~~v~~.♣♣~.~~~..~~.♣..♣ ♣..~~~~.~...♣eO=j♣ [...~~~§~....♣ ~~...~~~...~.♣~§~~~~.~♣§♣eO=ji8 weO=jͫ{.You enter the shallow water.  Moving in this stuff is going to be slow.eO=j<i.eO=jޭ,veO=j0.eO=j Cv.eO=j0UeO=j߲' eO=j=ji~You are no longer corroded.eO=j?w~eO=j:!ieO=j~~§i   spriggan druid (fleeing)§eO=jtv   will-o-the-wisp (wandering)~U   bog body (wandering)w   swamp worm (fleeing)eO=j8= 8 ====eO=jc4.8 (1.6+3 longbow (flame)3Water Gem (1764) eO=j@♣♣♣eO=j♣♣♣♣♣♣♣§~....♣♣eO=j eO=jW_You encounter a bog body. _You recovered 5 HP!gO=jzDb..~~..#.......U.~~.w♣♣ ♣.~~........>....~..~♣ ..~~..#..............♣♣.§..#...~~...  ..?... ....~..~~~~~~ §§~.####.~#~.~§gO=jE .......♣~....)..♣♣[.........~~~..♣ ~~~$~v.~~~.@~~$♣♣.i~.~~~..~~~~v~~.♣♣~.~~~..§~...♣ ♣..~~~~.~...♣♣ [...~~~§~....♣ §~...~~~...~.♣~~~~~~.~♣♣♣♣ gO=j^J .Your fugue has ended.The will-o-the-wisp gives a chilling moan.gO=j-K0UgO=jU .●v●iv   will-o-the-wispU   bog bodyTrunks creak and shift.The will-o-the-wisp gestures.gO=jU91==502) Gem (1763) gO=jZ=♣♣♣♣♣♣♣♣♣♣§~....♣§♣♣♣♣gO=jr] _The will-o-the-wisp conjures some marshlight! _You recovered 3 HP!iO=j2   iO=j03 HCasting: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iO=j1 iO=jI3 o Your spells (cast)TypeiO=j3 Failure Level a - Fugue of the FallenNecromancy8%3  b - Dimensional BullseyeHexes/Translocation4%4 iO=j4 ) c + Yara's Violent Unravelling Hexes/Alchemy 9% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%4 iO=jm4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitjO=jBjO=jGjO=jM..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>.U..~..~♣Demigod ..~~..#..............♣♣jO=jfN(Health: 91/135 ================-------- ...§..#..........~~...♣Magic: 31/34 =====================---..?... ....~..~~~~~~.♣AC: 8Str: 9§§~.####.~#~.~§~~~~.♣EV: 23Int: 15.......♣~....)..♣♣SH: 0Dex: 36.[....●....~~~..♣XL: 16 Next: 65% Place: Swamp:1jO=jO~~~$~v●~~~.@~~$♣♣Noise: ====-----  Time: 26675.8 (0.0)~~~i.~.~~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..§~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5962) Gem (1763) ♣ [...~~~§~....♣§~...~~~...~.♣jO=jPv   will-o-the-wisp~~~~~~~~~....~♣U   bog body (wandering)~~~~~~~~~..♣♣♣♣Trunks creak and shift.The will-o-the-wisp gestures. _The will-o-the-wisp conjures some marshlight! _You recovered 3 HP!  Casting: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jO=jUP..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>.U..~..~♣Demigod jO=jW..~~..#..............♣♣Health: 91/135 ================-------- ...§..#..........~~...♣Magic: 31/34 =====================---..?... ....~..~~~~~~.♣AC: 8Str: 9§§~.####.~#~.~§~~~~.♣EV: 23Int: 15.......♣~....)..♣♣SH: 0Dex: 36.[....●....~~~..♣XL: 16 Next: 65% Place: Swamp:1~~~$~v●~~~.@~~$♣♣Noise: ====-----  Time: 26675.8 (0.0)jO=jW~~~i.~.~~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..§~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5962) Gem (1763) ♣ [...~~~§~....♣§~...~~~...~.♣v   will-o-the-wisp~~~~~~~~~....~♣U   bog body (wandering)~~~~~~~~~..♣♣♣♣Trunks creak and shift.The will-o-the-wisp gestures. jO=jX_The will-o-the-wisp conjures some marshlight! _You recovered 3 HP!  Casting: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jO=ji..~~..#.........~~.w♣♣  VividlyBlue the Marksdemigod ♣.~~........>.U..~..~♣  Demigod jO=jwj..~~..#..............♣♣  Health: 91/135 ================-------- ...§..#..........~~...♣  Magic: 26/34 ==================------  ..?... ....~..~~~~~~.♣  AC: 8Str: 9  §§~.####.~#~.~§~~~~.♣  EV: 23Int: 15 .......♣~....)..♣♣  SH: 0Dex: 36 .[....●....~~~..♣  XL: 16 Next: 65% Place: Swamp:1 jO=jk~~~$~v●~~~.@~~$♣♣  Noise: ====-----  Time: 26675.8 (0.0) ~~~i.~.~~~..~~~~♣  y) +3 longbow (flame) v~~.♣♣~.~~~..§~.♣  Fire: y) +3 longbow (flame)  ..♣ ♣..~~~~.~...♣  Zot (5962) Gem (1763)  ♣ [...~~~§~....♣  §~...~~~...~.♣  v   will-o-the-wisp ~~~~~~~~~....~♣  U   bog body (wandering) ~~~~~~~~~..♣♣♣♣  _The will-o-the-wisp conjures some marshlight! jO=jl_You recovered 3 HP!  Casting: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetkO=jkO=jr0..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>.U..~..~♣kO=j@pDemigod ..~~..#..............♣♣Health: 91/135 ================-------- ...§..#..........~~...♣Magic: 31/34 =====================---..?... ....~..~~~~~~.♣AC: 8Str: 9§§~.####.~#~.~§~~~~.♣EV: 23Int: 15.......♣~....)..♣♣SH: 0Dex: 36kO=j .[....●....~~~..♣XL: 16 Next: 65% Place: Swamp:1~~~$~v●~~~.@~~$♣♣Noise: ====-----  Time: 26675.8 (0.0)~~~i.~.~~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..§~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣kO=jQZot (5962) Gem (1763) ♣ [...~~~§~....♣§~...~~~...~.♣v   will-o-the-wisp~~~~~~~~~....~♣U   bog body (wandering)~~~~~~~~~..♣♣♣♣ _You recovered 3 HP!  kO=jnCasting: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetOkay, then.kO=jkO=jƿkO=jikO=j. _kO=jX  Casting: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kO=jekO=jo Your spells (cast)TypekO=jAFailure Level a - Fugue of the FallenNecromancy8%3  b - Dimensional BullseyekO=j@Hexes/Translocation4%4  c + Yara's Violent Unravelling Hexes/Alchemy 9% 5 d - JinxbiteHexes1%2  v - Cause FearHexeskO=jW1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitlO=j( lO=j lO=j ..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod lO=j ♣.~~........>.U..~..~♣Demigod ..~~..#..............♣♣lO=j HHealth: 91/135 ================-------- ...§..#..........~~...♣Magic: 31/34 =====================---lO=j ..?... ....~..~~~~~~.♣AC: 8Str: 9lO=j §§~.####.~#~.~§~~~~.♣EV: 23Int: 15lO=jj .......♣~....)..♣♣SH: 0Dex: 36lO=j .[....●....~~~..♣XL: 16 Next: 65% Place: Swamp:1~~~$~v●~~~.@~~$♣♣lO=ju XNoise: ====-----  Time: 26675.8 (0.0)~~~i.~.~~~..~~~~♣y) +3 longbow (flame)lO=j v~~.♣♣~.~~~..§~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5962) Gem (1763) ♣ [...~~~§~....♣§~...~~~...~.♣lO=ji v   will-o-the-wisp~~~~~~~~~....~♣U   bog body (wandering)~~~~~~~~~..♣♣♣♣Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target lO=j e_Okay, then.Casting: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lO=j lO=j ..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>.U..~..~♣Demigod ..~~..#..............♣♣lO=j4 0Health: 91/135 ================-------- ...§..#..........~~...♣Magic: 31/34 =====================---..?... ....~..~~~~~~.♣AC: 8Str: 9lO=j §§~.####.~#~.~§~~~~.♣EV: 23Int: 15.......♣~....)..♣♣SH: 0Dex: 36.[....●....~~~..♣XL: 16 Next: 65% Place: Swamp:1lO=ja ~~~$~v●~~~.@~~$♣♣Noise: ====-----  Time: 26675.8 (0.0)~~~i.~.~~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..§~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5962) Gem (1763) ♣ [...~~~§~....♣§~...~~~...~.♣v   will-o-the-wisp~~~~~~~~~....~♣lO=j U   bog body (wandering)~~~~~~~~~..♣♣♣♣Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target _Okay, then.Casting: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lO=j5 P  Okay, then.lO=j lO=j7 lO=j . _mO=j §●Casting: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You call out to the remnants of the fallen!mO=j §●§●mO=j §●§●§●mO=j§●§●mO=jE.UmO=ji  The trees move their gnarly branches around.The will-o-the-wisp gestures.The will-o-the-wisp conjures some marshlight!mO=jQH§mO=jImO=jOmO=jփ1§mO=j`§●§§§§§§●~mO=j>@75---mO=j29-----6.8 (11) Fugue (0) Gem (1762) mO=jz♣♣§§§§~~..♣mO=j§§§§§@~~$♣♣♣♣♣♣♣mO=jP8♣♣♣mO=j mO=j5_The foxfire burns you. The foxfire burns you! _You took 16 damage!nO=jb..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣nO=juDemigod ..~~..#......U.......♣♣Health: 75/135 =============----------- ...§..#......*...~~...♣Magic: 29/34 ====================----..?... ....§.*~~~~~~.♣AC: 8nO=jVStr: 9§§~.####.~#~*~§~~~~.♣EV: 23Int: 15.......♣~.*..)..♣♣SH: 0nO=jIDex: 36.[...●§§§§*§~~..♣XL: 16 Next: 65% Place: Swamp:1~~~$~v§§§§§@~~$♣♣nO=jNoise: ---------  Time: 26676.8 (0.0)~~~i.~●~~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..§~.♣nO=jFire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5961) Fugue (0) Gem (1762) ♣ [...~~~~~....♣§~...~~~...~.♣v   will-o-the-wisp~~~~~~~~~....~♣U   bog body (wandering)nO=jM~~~~~~~~~..♣♣♣♣The will-o-the-wisp conjures some marshlight! _The foxfire burns you. The foxfire burns you! _You took 16 damage!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a bog body (wandering, hasn't noticed you, 81% to hit)oO=j& oO=j,2U.oO=jF...oO=jx e.~.*.oO=j Y~~.*pO=jy~§*§*pO=jɢX§*§*pO=jz`8§*pO=j =●**§pO=jċ \*Aim: a foxfire (79% to hit)pO=j ●§§v**will-o-the-wisp (79% to hit)qO=js..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod ..~~..#......U.......♣♣Health: 75/135 =============----------- ...§..#..........~~...♣Magic: 29/34 ====================----qO=jt..?... ....§..~~~~~~.♣AC: 8Str: 9§§~.####.~#~.~§~~~~.♣EV: 23Int: 15.......♣~....)..♣♣SH: 0Dex: 36.[...●§§§§§§~~..♣XL: 16 Next: 65% Place: Swamp:1~~~$~v)))))@~~$♣♣qO=juNoise: ---------  Time: 26676.8 (0.0)~~~i.~●~~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..§~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5961) Fugue (0) Gem (1762) ♣ [...~~~~~....♣§~...~~~...~.♣v   will-o-the-wisp~~~~~~~~~....~♣U   bog body (wandering)~~~~~~~~~..♣♣♣♣ _You took 16 damage!  qO=jyFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a will-o-the-wisp (79% to hit)  You shoot an arrow. The arrow hits the will-o-the-wisp!!  The arrow burns the will-o-the-wisp.qO=jåO●§qO=jn4§●qO=j5§●qO=jN§●qO=jPI§●qO=j0§●qO=j M●§qO=jB§●qO=jk.U.vqO=j§~§§~UqO=j7===7.6 (0.801qO=j♣♣♣§§§§●§§~~..♣qO=jƹ§§§♣♣♣♣♣qO=j`G  Press: ? - help, Shift-Dir - straight lineAim: a will-o-the-wisp (79% to hit)  You shoot an arrow. The arrow hits the will-o-the-wisp!!  The arrow burns the will-o-the-wisp. _The will-o-the-wisp is almost destroyed. qO=jXh_You recovered 2 HP!qO=jO..~~..#.........~~.w♣♣qO=j< 5VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod ..~~..#..............♣♣qO=j \Health: 77/135 =============----------- ...§..#......U...~~...♣Magic: 29/34 ====================----qO=j-!o..?... ....§..~~~~§~.♣AC: 8Str: 9§§~.####.~#~.~~§~~~.♣qO=j!EV: 23Int: 15.......♣~....)..♣♣qO=j!ZSH: 0Dex: 36qO=jO".[...§§§§●§§~~..♣XL: 16 Next: 65% Place: Swamp:1~~~$~.v***●@~~$♣♣qO=j"Noise: ===------  Time: 26677.6 (0.0)~~~i.~§~~~..~§~~♣qO=j #y) +3 longbow (flame)v~~.♣♣~.~~~..§~.♣qO=ji#Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5960) Fugue (0) Gem (1761) ♣ [...~~~~~....♣qO=j#~~...~~~...~.♣v   will-o-the-wispqO=j$$1~~~~~~~~~....~♣U   bog body~~~~~~~~~..♣♣♣♣qO=j$The arrow burns the will-o-the-wisp. _The will-o-the-wisp is almost destroyed. _You recovered 2 HP!  qO=j%Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a will-o-the-wisp (wisps of flame, almost destroyed, 79% to hit)rO=j..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod rO=j♣.~~........>....~..~♣Demigod ..~~..#..............♣♣Health: 77/135 =============----------- ...§..#......U...~~...♣Magic: 29/34 ====================----..?... ....§..~~~~§~.♣AC: 8Str: 9§§~.####.~#~.~~§~~~.♣EV: 23Int: 15.......♣~....)..♣♣SH: 0Dex: 36rO=jO.[...§§§§●§§~~..♣XL: 16 Next: 65% Place: Swamp:1~~~$~.v§§§§@~~$♣♣Noise: ===------  Time: 26677.6 (0.0)~~~i.~§~~~..~§~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..§~.♣Fire: y) +3 longbow (flame) rO=jRX..♣ ♣..~~~~.~...♣Zot (5960) Fugue (0) Gem (1761) ♣ [...~~~~~....♣~~...~~~...~.♣v   will-o-the-wisprO=jS~~~~~~~~~....~♣U   bog body~~~~~~~~~..♣♣♣♣ _The will-o-the-wisp is almost destroyed. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight linerO=j:Aim: a will-o-the-wisp (wisps of flame, almost destroyed, 79% to hit)  You shoot an arrow. The arrow hits the foxfire!!rO=jrO=jCN§●rO=jzH7rO=jH_You recovered 2 HP!  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight line  Aim: a will-o-the-wisp (wisps of flame, almost destroyed, 79% to hit)  You shoot an arrow. The arrow hits the foxfire!!  You destroy the foxfire!rO=jv1§rO=j}§..§.§..§rO=j~63---8.5 (0.9590rO=j^1♣♣§§§§♣♣§♣♣♣rO=jڅ _The foxfire burns you! _You took 14 damage!sO=jCR..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod ..~~..#..............♣♣sO=jRHealth: 63/135 ===========------------- ...§..#......U...~~...♣Magic: 29/34 ====================----..?... ....§..~~~~§~.♣AC: 8Str: 9§§~.####.~#~.~~§§~~.♣EV: 23Int: 15.......♣~....)..♣♣SH: 0sO=jvSDex: 36.[...§§..§.§~~..♣XL: 16 Next: 65% Place: Swamp:1~~~$~.v****@~~$♣♣Noise: ==-------  Time: 26678.5 (0.0)sO=j T~~~i.~§~~§..§§~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..§~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5959) Fugue (0) Gem (1760) sO=jzT♣ [...~~~~~....♣~~...~~~...~.♣v   will-o-the-wisp~~~~~~~~~....~♣U   bog body~~~~~~~~~..♣♣♣♣sO=jTYou destroy the foxfire! _The foxfire burns you! _You took 14 damage!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a will-o-the-wisp (almost destroyed, 79% to hit)sO=j..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod ..~~..#..............♣♣Health: 63/135 ===========------------- ...§..#......U...~~...♣sO=jOMagic: 29/34 ====================----..?... ....§..~~~~§~.♣AC: 8Str: 9§§~.####.~#~.~~§§~~.♣EV: 23Int: 15.......♣~....)..♣♣SH: 0Dex: 36.[...§§..§.§~~..♣XL: 16 Next: 65% Place: Swamp:1~~~$~..§§§§@~~$♣♣sO=jNoise: ==-------  Time: 26678.5 (0.0)~~~i.~§~~§..§§~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..§~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5959) Fugue (0) Gem (1760) ♣ [...~~~~~....♣~~...~~~...~.♣v   will-o-the-wisp~~~~~~~~~....~♣U   bog body~~~~~~~~~..♣♣♣♣ _The foxfire burns you! _You took 14 damage!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight linesO=jqAim: a will-o-the-wisp (almost destroyed, 79% to hit)  You shoot an arrow. The arrow hits the will-o-the-wisp!sO=j-))))U   bog bodysO=j? 2isO=j §§§§§§sO=jA §§i   spriggan rider (polearm, missile)§U   bog body _You took 14 damage!  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight line sO=j  Aim: a will-o-the-wisp (almost destroyed, 79% to hit)  You shoot an arrow. The arrow hits the will-o-the-wisp!  You destroy the will-o-the-wisp!sO=jo M **sO=j U***The bog body casts a spell at you.sO=jSO .sO=jO /isO=juv C..~~~.sO=jv ....§.~~~§@.sO=j{ ~66=9.4 (0.98sO=jM| D159sO=j= ♣§~...♣§♣sO=j ♣♣§.§§~~♣§~.♣♣♣♣sO=jх _The bolt of cold is repelled. _You recovered 3 HP!tO=j,%..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod ..~~..#.......i......♣♣tO=j%bHealth: 66/135 ===========------------- ...§..#......U...§~...♣Magic: 29/34 ====================----..?... ....§.*~§~~§~.♣AC: 8Str: 9§§~.####.~#~*~~~§~~.♣EV: 23Int: 15.......♣~.*..)..♣♣SH: 0Dex: 36tO=jD&.[.......§*§~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~..~~~§@~~$♣♣Noise: ===------  Time: 26679.4 (0.0)~~~i.~.§~§..§§~~♣tO=j&y) +3 longbow (flame)v~~.♣♣~.~~~..§~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5958) Fugue (1) Gem (1759) ♣ [...~~~~~....♣~~...§~~...~.♣i   spriggan rider (polearm, missile)~~~~~~~§~....~♣tO=jE'U   bog body~~~~~~~~~..♣♣♣♣The bog body casts a spell at you. _The bolt of cold is repelled. _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight linetO=j'9Aim: a bog body (81% to hit)tO=j ..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod ..~~..#.......i......♣♣tO=j4 Health: 66/135 ===========------------- ...§..#..........§~...♣Magic: 29/34 ====================----..?... ....§..~§~~§~.♣AC: 8Str: 9§§~.####.~#~.~~~§~~.♣EV: 23Int: 15.......♣~....)..♣♣SH: 0tO=j³ Dex: 36.[.......§.§~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~..~~~§@~~$♣♣tO=jd 9Noise: ===------  Time: 26679.4 (0.0)~~~i.~.§~§..§§~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..§~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5958) Fugue (1) Gem (1759) ♣ [...~~~~~....♣~~...§~~...~.♣tO=jִ i   spriggan rider (polearm, missile)~~~~~~~§~....~♣U   bog body~~~~~~~~~..♣♣♣♣ _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a bog body (81% to hit)  You shoot an arrow. The arrow hits the bog body!!!  tO=jA $The arrow burns the bog body.tO=j P))))tO=jz ....  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a bog body (81% to hit)  You shoot an arrow. The arrow hits the bog body!!!  The arrow burns the bog body.  You destroy the bog body!tO=j :((((tO=jA +(((tO=j^'.~..~~...§.@§tO=j+8=80.2 (0.8728tO=js0 ♣♣♣§~~§~.♣§~~..♣♣§♣♣♣tO=j0♣♣♣♣♣♣♣tO=jC3 _The spriggan rider throws a dart. The dart completely misses you. _You recovered 2 HP!uO=j4..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod ..~~..#.......i......♣♣Health: 68/135 ============------------ ...§..#.......*..§~...♣Magic: 29/34 ====================----uO=j6..?... ....~.*~§~~§~.♣AC: 8Str: 9§§~.####.~#~.*~~§~~.♣EV: 23Int: 15.......♣~.*..)..♣♣SH: 0Dex: 36.[........*§~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~..~~~.@~~$♣♣Noise: ===------  Time: 26680.2 (0.0)~~~i.~.§~§..§§~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..§~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5957) Fugue (2) Gem (1758) ♣O=jM80m [...~~~~~....♣~~...§~~...~.♣i   spriggan rider (polearm, missile)~~~~~~~§~....~♣~~~~~~~~~..♣♣♣♣ _The spriggan rider throws a dart. The dart completely misses you. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (59% to hit)uO=j<..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod uO=j..~~..#.......i......♣♣Health: 68/135 ============------------ ...§..#.......)..§~...♣Magic: 29/34 ====================----..?... ....~.)~§~~§~.♣AC: 8Str: 9§§~.####.~#~.)~~§~~.♣EV: 23Int: 15.......♣~.)..)..♣♣SH: 0Dex: 36.[........)§~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~..~~~.@~~$♣♣Noise: ===------  Time: 26680.2 (0.0)~~~i.~.§~§..§§~~♣y) +3 longbow (flame)O=j7Kmv~~.♣♣~.~~~..§~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5957) Fugue (2) Gem (1758) ♣ [...~~~~~....♣~~...§~~...~.♣i   spriggan rider (polearm, missile)~~~~~~~§~....~♣~~~~~~~~~..♣♣♣♣Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (59% to hit)  You shoot an arrow. The arrow hits the spriggan rider!!  The arrow burns the spriggan rider.uO=j....~..§§Press: ? - help, Shift-Dir - straight lineuO=jPAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (59% to hit)  You shoot an arrow. The arrow hits the spriggan rider!!  The arrow burns the spriggan rider.  The spriggan rider is heavily wounded.uO=jF((((((uO=j(uO=j!.~~.~@§~~~uO=j7030=-1.0 (0.8uO=jR♣§♣♣uO=jN♣♣§..§§♣§~~..♣♣♣uO=j _The spriggan rider throws a dart. The dart is repelled. _You recovered 2 HP! You recovered 1 MP!vO=j9pF..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod vO=jp..~~..#.......i......♣♣Health: 70/135 ============------------ ...§..#.......*..§~...♣Magic: 30/34 =====================---..?... ....~.*~§~~§~.♣AC: 8Str: 9§§~.####.~#~.*~~§~~.♣EV: 23vO=jOq Int: 15.......♣~.*..)..♣♣SH: 0Dex: 36.[........*~~~..♣XL: 16 Next: 66% Place: Swamp:1vO=jqr~~~$~..~~~.@~~$♣♣Noise: ==-------  Time: 26681.0 (0.0)~~~i.~.§~§..§~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣Fire: y) +3 longbow (flame) ..♣ ♣..§~~~.~...♣vO=jrCZot (5957) Fugue (2) Gem (1758) ♣ [...~~~~~....♣~~...§~~...~.♣i   spriggan rider (polearm, missile)~~~~~~~~~....~♣vO=jr~~~~~~§~~..♣♣♣♣ _The spriggan rider throws a dart. The dart is repelled. _You recovered 2 HP! You recovered 1 MP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (heavily wounded, 59% to hit)vO=j ..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod vO=jY S♣.~~........>....~..~♣Demigod ..~~..#.......i......♣♣Health: 70/135 ============------------ ...§..#.......)..§~...♣Magic: 30/34 =====================---..?... ....~.)~§~~§~.♣vO=j AC: 8Str: 9§§~.####.~#~.)~~§~~.♣EV: 23Int: 15.......♣~.)..)..♣♣SH: 0vO=jw Dex: 36.[........)~~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~..~~~.@~~$♣♣vO=j (Noise: ==-------  Time: 26681.0 (0.0)~~~i.~.§~§..§~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣Fire: y) +3 longbow (flame) ..♣ ♣..§~~~.~...♣Zot (5957) Fugue (2) Gem (1758) ♣ [...~~~~~....♣~~...§~~...~.♣vO=j i   spriggan rider (polearm, missile)~~~~~~~~~....~♣~~~~~~§~~..♣♣♣♣ _The spriggan rider throws a dart. The dart is repelled. _You recovered 2 HP! You recovered 1 MP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight linevO=j Aim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (heavily wounded, 59% to hit)vO=j/ J..~.. _You recovered 2 HP! You recovered 1 MP!  Fire: y) +3 longbow (flame)  vO=jz0 CPress: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (heavily wounded, 59% to hit)  You shoot an arrow. The spriggan rider blocks the arrow.vO=jW5 e(((((((vO=jd 1ivO=jj (.~§~~~~~~~.~@~~~..§i   spriggan druidvO=jk 39 (0.967vO=jq ♣♣§~~~♣♣♣§vO=jr s§♣♣§~~..♣vO=jMu a _The spriggan rider throws a dart. The dart completely misses you. vO=jv [_You recovered 3 HP!wO=j..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod wO=jG♣.~~........>....~..~♣Demigod ..~~..#.......i......♣♣Health: 73/135 ============------------ wO=j...§..#.......*..§~...♣Magic: 30/34 =====================---..?... ....~.*~§~~~~.♣AC: 8wO=jVStr: 9§§~.####.~#~.*~~~~~.♣EV: 23wO=j Int: 15.......♣~.*..)..♣♣SH: 0Dex: 36.[........*~~~..♣XL: 16 Next: 66% Place: Swamp:1wO=j%~~~$~..~~~.@~~$♣♣Noise: ==-------  Time: 26681.9 (0.0)~~~ii~.~~~..§~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣Fire: y) +3 longbow (flame) wO=jC..♣ ♣..§~~~.~...♣Zot (5956) Fugue (2) Gem (1757) ♣ [...~~~~~....♣~~...§~~...~.♣i   spriggan rider (polearm, missile)~~~~~~~~~....~♣i   spriggan druidwO=j;~~~~~~§~~..♣♣♣♣ _The spriggan rider throws a dart. The dart completely misses you. _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (heavily wounded, 59% to hit)wO=jHF..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod wO=jJIr..~~..#.......i......♣♣Health: 73/135 ============------------ ...§..#.......)..§~...♣Magic: 30/34 =====================---..?... ....~.)~§~~~~.♣AC: 8Str: 9§§~.####.~#~.)~~~~~.♣EV: 23Int: 15.......♣~.)..)..♣♣SH: 0wO=jIDex: 36.[........)~~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~..~~~.@~~$♣♣Noise: ==-------  Time: 26681.9 (0.0)~~~ii~.~~~..§~~~♣wO=j"Jy) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣Fire: y) +3 longbow (flame) ..♣ ♣..§~~~.~...♣Zot (5956) Fugue (2) Gem (1757) ♣ [...~~~~~....♣wO=jJc~~...§~~...~.♣i   spriggan rider (polearm, missile)~~~~~~~~~....~♣i   spriggan druid~~~~~~§~~..♣♣♣♣Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight linewO=j K-Aim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (heavily wounded, 59% to hit)  You shoot an arrow. The arrow hits the spriggan rider.  The arrow burns the spriggan rider.wO=juzi.Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (heavily wounded, 59% to hit)  You shoot an arrow. The arrow hits the spriggan rider.  The arrow burn  The spriggan rider is heavily wounded.wO=j0{M.iwO=jo.i.~.~~wO=jX~...~~wO=j#6wO=j=2.8 (0.956wO=jΆ_♣♣♣♣wO=j9♣♣♣..§♣♣♣♣♣♣wO=j _The trees move their gnarly branches around. _You recovered 3 HP!xO=jKh..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod ..~~..#..............♣♣Health: 76/135 =============----------- ...§..#........i.~~...♣Magic: 30/34 =====================---..?... ....~..*~~~~~.♣xO=jiAC: 8Str: 9§§~.####.~#~.*~~~~~.♣EV: 23Int: 15.......♣~..*.)..♣♣SH: 0Dex: 36.[.........*~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~i.~~~.@~~$♣♣Noise: ==-------  Time: 26682.8 (0.0)~~~i.~.~~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣Fire: y) +3 longbow (flame) ..♣ ♣..§~~~.~...♣Zot (5955) Fugue (2) Gem (1756) ♣ [...~~~~~....♣~~...§~~...~.♣O=jj4;38Hi   spriggan rider (polearm, missile)~~~~~~~~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣ _The trees move their gnarly branches around. _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (heavily wounded, 59% to hit)xO=jE..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>.)..~..~♣Demigod ..~~..#.......)......♣♣Health: 76/135 =============----------- ...§..#........).~~...♣Magic: 30/34 =====================---xO=jXG..?... ....~..)~~~~~.♣AC: 8Str: 9§§~.####.~#~.)~~~~~.♣EV: 23Int: 15.......♣~..).)..♣♣SH: 0Dex: 36.[.........)~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~i.~~~.@~~$♣♣Noise: ==-------  Time: 26682.8 (0.0)~~~i.~.~~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣Fire: y) +3 longbow (flame) ..♣ ♣..§~~~.~...♣Zot (5955) Fugue (2) Gem (1756) ♣ [xO=jfH...~~~~~....♣~~...§~~...~.♣i   spriggan rider (polearm, missile)~~~~~~~~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣ _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (heavily wounded, 59% to hit)  You shoot an arrow.xO=j-y.iFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (heavily wounded, 59% to hit)  You shoot an arrow.  The arrow completely misses the spriggan rider.xO=jzM.ixO=j..~~§...~§~xO=j8====3.6 (0.845xO=jU♣♣♣♣♣xO=jɉ _The wailing of tortured souls fills the air! _You recovered 2 HP!yO=jP..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod yO=jQq♣.~~........>....~..~♣Demigod ..~~..#..............♣♣Health: 78/135 =============----------- ...§..#..........~~...♣Magic: 30/34 =====================---..?... ....~..~i~~~~.♣AC: 8Str: 9yO=jRr§§~.####.~#~.~*~~~~.♣EV: 23Int: 15.......♣§..*.)..♣♣SH: 0Dex: 36.[.........*~~..♣yO=jpRXL: 16 Next: 66% Place: Swamp:1~~~$~.i~~~.@~~$♣♣Noise: ====-----  Time: 26683.6 (0.0)~~~i.~.~~~..~~~~♣y) +3 longbow (flame)yO=jRv~~.♣♣~.~~~..~~.♣Fire: y) +3 longbow (flame) ..♣ ♣..§§~~.~...♣Zot (5954) Fugue (2) Gem (1755) ♣ [...~~~~~....♣~~...~~~...~.♣yO=jaSi   spriggan rider (polearm, missile)~~~~~~~~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣ _The wailing of tortured souls fills the air! _You recovered 2 HP!  Fire: y) +3 longbow (flame)yO=jSPress: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (heavily wounded, 59% to hit)yO=j2..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod yO=j♣.~~........>...)~..~♣Demigod ..~~..#.........)....♣♣Health: 78/135 =============----------- ...§..#.........)~~...♣Magic: 30/34 =====================---..?... ....~..~)~~~~.♣AC: 8Str: 9§§~.####.~#~.~)~~~~.♣EV: 23Int: 15.......♣§..).)..♣♣SH: 0Dex: 36yO=jp.[.........)~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~.i~~~.@~~$♣♣Noise: ====-----  Time: 26683.6 (0.0)~~~i.~.~~~..~~~~♣yO=jy) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣Fire: y) +3 longbow (flame) ..♣ ♣..§§~~.~...♣Zot (5954) Fugue (2) Gem (1755) yO=jI♣ [...~~~~~....♣~~...~~~...~.♣i   spriggan rider (polearm, missile)~~~~~~~~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣ yO=j_The wailing of tortured souls fills the air! _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (heavily wounded, 59% to hit)yO=j w.i~iyO=j ...§.~§~w   swamp wormyO=j 80==---4.4 (0.834yO=j ♣§♣♣♣♣§.♣♣♣♣♣♣♣yO=j Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line  Aim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering yO=j  curare-tipped darts (heavily wounded, 59% to hit) _You shoot an arrow. The arrow misses the spriggan rider. _You recovered 2 HP!zO=j ..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod zO=j♣.~~........>....w..~♣Demigod ..~~..#..........*...♣♣Health: 80/135 ==============---------- ...§..#..........*~...♣zO=jq<Magic: 30/34 =====================---..?... ....~..~~*~~~.♣AC: 8Str: 9§§~.####.~#~.~i§~~~.♣EV: 23Int: 15.......♣§..*.)..♣♣SH: 0zO=j)Dex: 36.[.........*~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~..i~~.@~~$♣♣Noise: =--------  Time: 26684.4 (0.0)~~~i.~.~~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~§.♣Fire: y) +3 longbow (flame) zO=j..♣ ♣..~§~~.~...♣Zot (5953) Fugue (2) Gem (1754) ♣ [...~~~~~....♣~~...~~~...~.♣i   spriggan rider (polearm, missile)~~~~~~~~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣w   swamp worm  zO=j6curare-tipped darts (heavily wounded, 59% to hit) _You shoot an arrow. The arrow misses the spriggan rider. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (lightly wounded, 77% to hit){O=j B w.{O=j {O=jVl.~i*{O=j :~~{O=jB *~§{O=j 0.*|O=j)pi§*. |O=j**_You shoot an arrow. The arrow misses the spriggan rider. _You recovered 2 HP!  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight line  Aim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (heavily wounded, 59% to hit)|O=j) ..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>...)w..~♣Demigod ..~~..#.........)....♣♣Health: 80/135 ==============---------- ...§..#.........)~~...♣Magic: 30/34 =====================---..?... ....~..~)~~~~.♣AC: 8Str: 9§§~.####.~#~.~)§~~~.♣EV: 23Int: 15.......♣§..).)..♣♣SH: 0Dex: 36.[.........)~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~..i~~.@~~$♣♣Noise: [4|O=j S0m=--------  Time: 26684.4 (0.0)~~~i.~.~~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~§.♣Fire: y) +3 longbow (flame) ..♣ ♣..~§~~.~...♣Zot (5953) Fugue (2) Gem (1754) ♣ [...~~~~~....♣~~...~~~...~.♣i   spriggan rider (polearm, missile)~~~~~~~~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣w   swamp worm _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (heavily wounded, 59% to hit)  You shoot an arrow.|O=j' M~i|O=j @~w|O=j[ <~i|O=j 7 .|O=j ;..~~~~Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight line  Aim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  |O=j curare-tipped darts (heavily wounded, 59% to hit)  You shoot an arrow.  The arrow closely misses the spriggan rider.|O=j F21=|O=j S5.2 (0.823|O=jY p♣♣♣♣♣|O=j W♣♣♣|O=j* E _The spriggan rider barely misses you. |O=j _You recovered 2 HP! You recovered 1 MP!}O=jF..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod }O=j..~~..#..........w...♣♣Health: 82/135 ==============---------- ...§..#..........*~...♣Magic: 31/34 =====================---..?... ....~..~~*~~~.♣AC: 8Str: 9§§~.####.~#~.~*§~~~.♣EV: 23}O=j&Int: 15.......♣~..i.)..♣♣SH: 0Dex: 36.[.........*~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~..~i~.@~~$♣♣Noise: ==-------  Time: 26685.2 (0.0)~~~i.~.~~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~§.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5952) Fugue (2) Gem (1753) }O=jv♣ [...~~~~~....♣~~...~~~...~.♣i   spriggan rider (polearm, missile)~~~~~~~~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣w   swamp worm  The arrow closely misses the spriggan rider. _The spriggan rider barely misses you. }O=jB_You recovered 2 HP! You recovered 1 MP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (lightly wounded, 77% to hit)~O=j{6 w~O=j|B~~*~O=j:~~~O=j\l~§i*~O=jZ§.~*~O=jDZ4i.*~ _The spriggan rider barely misses you. _You recovered 2 HP! You recovered 1 MP!  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  ~O=jӲbcurare-tipped darts (heavily wounded, 59% to hit)O=jVT..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>...)~..~♣Demigod ..~~..#.........)w...♣♣Health: 82/135 ==============---------- ...§..#.........)~~...♣Magic: 31/34 =====================---O=jV..?... ....~..~)~~~~.♣AC: 8Str: 9§§~.####.~#~.~)§~~~.♣EV: 23Int: 15.......♣~..).)..♣♣SH: 0Dex: 36.[.........)~~..♣O=jhWXL: 16 Next: 66% Place: Swamp:1~~~$~..~i~.@~~$♣♣Noise: ==-------  Time: 26685.2 (0.0)~~~i.~.~~~..~~~~♣y) +3 longbow (flame)O=jWv~~.♣♣~.~~~..~§.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5952) Fugue (2) Gem (1753) O=jqX♣ [...~~~~~....♣~~...~~~...~.♣i   spriggan rider (polearm, missile)~~~~~~~~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣w   swamp worm O=jYk_You recovered 2 HP! You recovered 1 MP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  O=jwYucurare-tipped darts (heavily wounded, 59% to hit)  You shoot an arrow.O=jp .wPress: ? - help, Shift-Dir - straight line  Aim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (heavily wounded, 59% to hit)  You shoot an arrow.  The arrow closely misses the spriggan rider.Tree limbs sway around you.O=jn$.~..~♣.....♣♣♣§~~~~.♣~§§~~.♣♣~..i.)..♣~~~..♣♣§♣♣♣♣♣♣♣O=jD[♣♣♣♣♣♣O=jҔb5=6.0 (0.8O=jR§§§~§O=jN, _The forest calms down. O=jƜe_You recovered 3 HP!O=j$@O..~~..#.........~~.w♣♣O=jAVividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod ..~~..#..............♣♣Health: 85/135 ===============--------- ...§..#.........w~~...♣Magic: 31/34 =====================---..?... ....~..~*~~~~.♣AC: 8Str: 9§§~.####.~#~.~*§§~~.♣EV: 23Int: 15.......♣~..i.)..♣♣SH: 0Dex: 36O=jA.[.........*~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~..~i~.@~~$♣♣Noise: ==-------  Time: 26686.0 (0.0)~~~i.~.~~~..~~~§♣y) +3 longbow (flame)v~~.♣♣~.~~~..~§.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5952) Fugue (2) Gem (1753) ♣ [...~~~~~....♣~~...~~~...~.♣O=j)Bi   spriggan rider (polearm, missile)~~~~~~~~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣w   swamp worm  Tree limbs sway around you. _The forest calms down. _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineO=jBLAim: a swamp worm (lightly wounded, 77% to hit)O=jY w§O=jz;§~O=jP )~i O=jFQ _The forest calms down. _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineO=jQ Aim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (heavily wounded, 59% to hit)O=jq..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod O=jqG♣.~~........>....~..~♣Demigod ..~~..#..............♣♣Health: 85/135 ===============--------- ...§..#.........w~~...♣Magic: 31/34 =====================---..?... ....~..~)~~~~.♣AC: 8Str: 9§§~.####.~#~.~)§§~~.♣EV: 23Int: 15O=jar.......♣~..).)..♣♣SH: 0Dex: 36.[.........)~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~..~i~.@~~$♣♣Noise: ==-------  Time: 26686.0 (0.0)~~~i.~.~~~..~~~§♣O=jry) +3 longbow (flame)v~~.♣♣~.~~~..~§.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5952) Fugue (2) Gem (1753) ♣ [...~~~~~....♣~~...~~~...~.♣O=jsi   spriggan rider (polearm, missile)~~~~~~~~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣w   swamp worm  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (heavily wounded, 59% to hit)  O=j1tYou shoot an arrow. The arrow misses the spriggan rider.The arrow hits the swamp worm! The arrow burns the swamp worm.O=j<~iO=jѩ; §~i~Press: ? - help, Shift-Dir - straight line  Aim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  O=jЪUcurare-tipped darts (heavily wounded, 59% to hit)  You shoot an arrow. The arrow misses the spriggan rider.The arrow hits the swamp worm! The arrow burns the swamp worm.  The swamp worm is heavily wounded.O=j (The spriggan rider throws a dart. The dart hits you.  You are poisoned.You have difficulty breathing.O=j9.wO=js2~O=jo3=-9 (0.91) Slow Pois Fugue (2) Gem (1752) O=jO=jrD§§O=j _You feel yourself slow down. _You took 2 damage!O=jd..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod ..~~..#..............♣♣O=jYeHealth: 83/135 ==============---------- ...§..#..........~~...♣Magic: 31/34 =====================---..?... ....~..~w~~~~.♣AC: 8Str: 9§§~.####.~#~.~*§§~~.♣EV: 23Int: 15.......♣~..i.)..♣♣SH: 0Dex: 36.[.........*~~..♣O=j/fXL: 16 Next: 66% Place: Swamp:1~~~$~..~~i.@~~$♣♣Noise: ==-------  Time: 26686.9 (0.0)~~~i.~.~~~..~~~§♣y) +3 longbow (flame)v~~.♣♣~.~~~..~§.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5951) Slow Pois Fugue (2) Gem (1752) ♣ [...~~~~~....♣O=jf~~...~~~...~.♣i   spriggan rider (polearm, missile)~~~~~~~~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣w   swamp worm  You have difficulty breathing. _You feel yourself slow down. _You took 2 damage!  O=jgFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (thin mist, heavily wounded, 77% to hit)O=j X w~O=j6 ~O=j֮ i _You feel yourself slow down. _You took 2 damage!  Fire: y) +3 longbow (flame)O=ju Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (heavily wounded, 59% to hit)O=j#e..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod ..~~..#..............♣♣O=je?Health: 83/135 ==============---------- ...§..#..........~~...♣Magic: 31/34 =====================---..?... ....~..~w~~~~.♣AC: 8Str: 9§§~.####.~#~.~)§§~~.♣EV: 23Int: 15.......♣~..).)..♣♣SH: 0Dex: 36.[.........)~~..♣XL: 16 Next: 66% Place: Swamp:1O=jof@~~~$~..~~i.@~~$♣♣Noise: ==-------  Time: 26686.9 (0.0)~~~i.~.~~~..~~~§♣y) +3 longbow (flame)v~~.♣♣~.~~~..~§.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣O=jfZot (5951) Slow Pois Fugue (2) Gem (1752) ♣ [...~~~~~....♣~~...~~~...~.♣i   spriggan rider (polearm, missile)~~~~~~~~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣O=jNgw   swamp worm  Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (heavily wounded, 59% to hit)  You shoot an arrow.  The arrow barely misses the spriggan rider.The arrow hits the swamp worm! The arrow burns the swamp worm.O=jw~§~§§§i~§curare-tipped darts (heavily wounded, 59% to hit)  You shoot an arrow.  The arrow barely misses the spriggan rider.  The arrow hits theO=j$ swamp worm! The arrow burns the swamp worm.  The swamp worm is almost dead.  You feel very sick.O=jL((((((O=j(O=j2n~iiO=j=D§wO=j ~~~~@.~~~~.O=ji~~~i 2 spriggan riders (polearms, missiles)The spriggan rider throws a dart. The dart completely misses you.O=jQ77-8.1 (1.200O=j$O=j _The spriggan druid hits you with a +0 quarterstaff. _You took 6 damage!O=j ..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>.i..~..~♣Demigod ..~~..#..............♣♣Health: 77/135 =============----------- ...§..#..........~~...♣Magic: 31/34 =====================---..?... ....§..~~~~~~.♣AC: 8Str: 9§§~.####.~#~.~w~~§~.♣EV: 23Int: 15.......♣~..i.)..♣♣SH: 0Dex: 36O=j ).[.........*~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~..~~~i@~~$♣♣Noise: ==-------  Time: 26688.1 (0.0)~~~i.~.~~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~§.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5950) Slow Pois Fugue (2) Gem (1750) ♣ [...~~~~~....♣~~...~~~...~.♣ii 2 spriggan riders (polearms, missiles)~~~~~§~~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣O=j 1w   swamp worm  The spriggan rider throws a dart. The dart completely misses you. _The spriggan druid hits you with a +0 quarterstaff. _You took 6 damage!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (almost dead, 77% to hit)O=jr..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod O=jsf♣.~~........>.i..~..~♣Demigod ..~~..#..............♣♣Health: 77/135 =============----------- ...§..#..........~~...♣Magic: 31/34 =====================---..?... ....§..~~~~~~.♣AC: 8Str: 9O=jtr§§~.####.~#~.~w~~§~.♣EV: 23Int: 15.......♣~..i.)..♣♣SH: 0Dex: 36.[.........)~~..♣O=jtXL: 16 Next: 66% Place: Swamp:1~~~$~..~~~i@~~$♣♣Noise: ==-------  Time: 26688.1 (0.0)~~~i.~.~~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~§.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣O=jruZot (5950) Slow Pois Fugue (2) Gem (1750) ♣ [...~~~~~....♣~~...~~~...~.♣ii 2 spriggan riders (polearms, missiles)~~~~~§~~~....~♣[15;38Hi   spriggan druid~~~~~~~~~..♣♣♣♣w   swamp worm _You took 6 damage!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (almost dead, 77% to hit)  You shoot an arrow. The arrow hits the spriggan rider!  The arrow burns the spriggan rider.O=j~§~§§Aim: a swamp worm (almost dead, 77% to hit)  You shoot an arrow. The arrow hits the spriggan rider!  The arrow burns the spriggan rider.  The spriggan rider is severely wounded.O=jaeYou feel very sick.spriggan rider hits you from afar with a +0 spear!O=j:((((O=jc*(((O=j[G~wO=je7 .O=jiThe spriggan rider throws a dart. The dart completely misses you.The spriggan druid calls out to the beasts of the wild!O=jr2.§~O=jA~@~O=jmp55=----2O=j==9.3 (1.24849O=j&J§§§O=j O=j7_The spriggan rider hits you from afar with a +0 spear! _You took 22 damage! You recovered 1 MP!O=jDO=jURead which item? O=jScrolls  b - a scroll of blinking  f - 4 scrolls of fear  t - 4 scrolls of teleportationa - 4 scrolls of enchant armour  p - 7 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  I - 5 scrolls of immolation O=j_! S - 3 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedO=jU Drink which item? Potionc - 3 potions of curingh - 3 potions of haste  r - 3 potions of resistance  w - a potion of heal wounds  b - 6 potions of brilliance  e - 4 potions of enlightenment  i - 6 potions of invisibility  m - 2 potions of might  B - a potion of berserk rage  C - 2 potions of cancellationL - 5 potions of lignification  M - 7 potions of mutation  l - a grey potion  o - a pink potion  q - 3 cyan potionsO=j Wread|quaffO=jEvoke Wands  a - a wand of flame (22)  b - a wand of acid (6)  d - a wand of digging (4)  e - a wand of paralysis (11) Miscellaneous  g - a +0 condenser vane O=jMquaff|evokeO=jO=jSO=jF..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod O=jSu..~~..#.......i......♣♣Health: 55/135 =========--------------- ...§..#..........~~...♣Magic: 32/34 ======================--..?... ....§..§~~~~~.♣AC: 8Str: 9§§~.####.~#~.~~~~§~.♣EV: 23Int: 15O=j.......♣~.wi.)..♣♣SH: 0Dex: 36.[.........~~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~..~~~i@~~$♣♣Noise: ===------  Time: 26689.3 (0.0)~~~i.~.§~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣Fire: y) +3 longbow (flame) O=ja..♣ ♣..~~~~.~...♣Zot (5948) Slow Pois Fugue (2) Gem (1749) ♣ [...~~~~~....♣~~...~~~...~.♣ii 2 spriggan riders (polearms, missiles)~~~~~§§~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣w   swamp worm  You feel very sick.The spriggan rider hits you from afar with a +0 spear!  O=j.The spriggan rider throws a dart. The dart completely misses you.The spriggan druid calls out to the beasts of the wild! _The spriggan rider hits you from afar with a +0 spear! _You took 22 damage! You recovered 1 MP!O=jʙP  Okay, then.O=j~O=jנO=jx. _O=j  O=jXCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O=jzO=jw~o Your spells (cast)TypeO=jFailure Level  a + Fugue of the Fallen Necromancy8% 3 b - Dimensional BullseyeHexes/TranslocationO=j}4%4  c - Yara's Violent UnravellingHexes/Alchemy9%5  d - JinxbiteHexes1%O=j2  v - Cause FearHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitO=j O=j O=j ..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod O=jD 1♣.~~........>....~..~♣Demigod ..~~..#.......i......♣♣Health: 55/135 =========--------------- ...§..#..........~~...♣Magic: 32/34 ======================--..?... ....§..§~~~~~.♣AC: 8O=j Str: 9§§~.####.~#~.~~~~§~.♣EV: 23Int: 15.......♣~.wi.)..♣♣SH: 0Dex: 36O=j. .[.........~~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~..~~~i@~~$♣♣Noise: ===------  Time: 26689.3 (0.0)~~~i.~.§~~..~~~~♣O=j y) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5948) Slow Pois Fugue (2) Gem (1749) ♣ [...~~~~~....♣O=j ~~...~~~...~.♣ii 2 spriggan riders (polearms, missiles)~~~~~§§~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣w   swamp worm  The spriggan druid calls out to the beasts of the wild! _The spriggan rider hits you from afar with a +0 spear! O=j _You took 22 damage! You recovered 1 MP! _Okay, then.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O=j@ O=j F..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod O=j= t..~~..#.......i......♣♣Health: 55/135 =========--------------- ...§..#..........~~...♣Magic: 32/34 ======================--..?... ....§..§~~~~~.♣AC: 8O=j Str: 9§§~.####.~#~.~~~~§~.♣EV: 23Int: 15.......♣~.wi.)..♣♣SH: 0Dex: 36.[.........~~~..♣XL: 16 Next: 66% Place: Swamp:1O=j( ?~~~$~..~~~i@~~$♣♣Noise: ===------  Time: 26689.3 (0.0)~~~i.~.§~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣O=j Zot (5948) Slow Pois Fugue (2) Gem (1749) ♣ [...~~~~~....♣~~...~~~...~.♣ii 2 spriggan riders (polearms, missiles)~~~~~§§~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣O=j w   swamp worm  The spriggan druid calls out to the beasts of the wild! _The spriggan rider hits you from afar with a +0 spear! _You took 22 damage! You recovered 1 MP! _Okay, then.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O=j ..~~..#.........~~.w♣♣  VividlyBlue the Marksdemigod O=j ♣.~~........>....~..~♣  Demigod ..~~..#.......i......♣♣  Health: 55/135 =========--------------- ...§..#..........~~...♣  Magic: 27/34 ===================-----  ..?... ....§..§~~~~~.♣  AC: 8Str: 9 O=j  §§~.####.~#~.~~~~§~.♣  EV: 23Int: 15 .......♣~.wi.)..♣♣  SH: 0Dex: 36 .[........***~..♣  XL: 16 Next: 66% Place: Swamp:1 O=j P~~~$~..~~~i@*~$♣♣  Noise: ===------  Time: 26689.3 (0.0) ~~~i.~.§~~***~~~♣  y) +3 longbow (flame) v~~.♣♣~.~~~..~~.♣  Fire: y) +3 longbow (flame)  ..♣ ♣..~~~~.~...♣  Zot (5948) Slow Pois Fugue (2) Gem (1749)  O=jL ♣ [...~~~~~....♣  ~~...~~~...~.♣  ii 2 spriggan riders (polearms, missiles) ~~~~~§§~~....~♣  i   spriggan druid ~~~~~~~~~..♣♣♣♣  w   swamp worm _You took 22 damage! You recovered 1 MP! _Okay, then.O=j iCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetO=j O=j%..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod ..~~..#.......i......♣♣O=jHealth: 55/135 =========--------------- ...§..#..........~~...♣Magic: 32/34 ======================--..?... ....§..§~~~~~.♣AC: 8Str: 9§§~.####.~#~.~~~~§~.♣EV: 23Int: 15.......♣~.wi.)..♣♣SH: 0Dex: 36.[.........~~~..♣XL: 16 Next: 66% Place: Swamp:1O=j~~~$~..~~~i@~~$♣♣Noise: ===------  Time: 26689.3 (0.0)~~~i.~.§~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5948) Slow Pois Fugue (2) Gem (1749) ♣ [...~~~~~....♣~~...~~~...~.♣O=jii 2 spriggan riders (polearms, missiles)~~~~~§§~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣w   swamp worm _Okay, then.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetOkay, then.O=jO=jO=jzO=j . _O=js  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 9%  Press: ? - help, Dir - move target _Okay, then.  O=jWHCasting: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O=jO=jo Your spells (cast)TypeO=jFailure Level a - Fugue of the FallenNecromancy8%3  b - Dimensional BullseyeHexes/Translocation4%4  c + Yara's Violent Unravelling Hexes/Alchemy 9% 5 O=j4d - JinxbiteHexes1%2  v - Cause FearHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitO=jS O=jY O=j^a &..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣O=jmb Demigod ..~~..#.......i......♣♣Health: 55/135 =========--------------- ...§..#..........~~...♣Magic: 32/34 ======================--..?... ....§..§~~~~~.♣AC: 8Str: 9§§~.####.~#~.~~~~§~.♣EV: 23Int: 15.......♣~.wi.)..♣♣SH: 0Dex: 36.[.........~~~..♣XL: 16 Next: 66% Place: Swamp:1O=j>c F~~~$~..~~~i@~~$♣♣Noise: ===------  Time: 26689.3 (0.0)~~~i.~.§~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5948) Slow Pois Fugue (2) Gem (1749) ♣ [...~~~~~....♣~~...~~~...~.♣ii 2 spriggan riders (polearms, missiles)~~~~~§§~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣O=jc w   swamp worm  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target _Okay, then.Casting: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O=jd O=jk ..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod O=jk ♣.~~........>....~..~♣Demigod ..~~..#.......i......♣♣Health: 55/135 =========--------------- ...§..#..........~~...♣Magic: 32/34 ======================--..?... ....§..§~~~~~.♣AC: 8Str: 9§§~.####.~#~.~~~~§~.♣O=jal UEV: 23Int: 15.......♣~.wi.)..♣♣SH: 0Dex: 36.[.........~~~..♣XL: 16 Next: 66% Place: Swamp:1O=jl ?~~~$~..~~~i@~~$♣♣Noise: ===------  Time: 26689.3 (0.0)~~~i.~.§~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣O=jmm Zot (5948) Slow Pois Fugue (2) Gem (1749) ♣ [...~~~~~....♣~~...~~~...~.♣ii 2 spriggan riders (polearms, missiles)~~~~~§§~~....~♣i   spriggan druidO=jn S~~~~~~~~~..♣♣♣♣w   swamp worm  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target _Okay, then.Casting: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O=jn O=j ..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod ..~~..#.......i......♣♣Health: 55/135 =========--------------- ...§..#..........~~...♣Magic: 28/34 ===================-----..?... ....§..§~~~~~.♣AC: 8Str: 9§§~.####.~#~.~~~~§~.♣EV: 23Int: 15.......♣~.wi.)..♣♣SH: 0Dex: 36.[.........~~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~..~~~i@~~$♣♣Noise: ===------  Time: 26689.3 (0.0)~~~iO=j [40m.~.§~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5948) Slow Pois Fugue (2) Gem (1749) ♣ [...~~~~~....♣~~...~~~...~.♣ii 2 spriggan riders (polearms, missiles)~~~~~§§~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣w   swamp worm  Press: ? - help, Dir - move target _Okay, then.Casting: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate=j mO=j75&i@O=j$6Casting: Yara's Violent Unravelling (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cause Fear (mildly dangerous; 1%  Press: ? - help, Dir - look around, f - activate  Look: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  O=j6\(heavily wounded, chance to affect: 14%)O=j0p& O=jp5.iO=jV<w.Look: a swamp worm (almost dead, chance to affect: 84%)O=jwipriggan rider, wielding a +0 spear, wearing a +0 buckler and quiveringO=jxncurare-tipped darts (severely wounded, chance to affect: 14%)O=j- wiwamp worm (almost dead, chance to affect: 84%)O=jwipriggan rider, wielding a +0 spear, wearing a +0 buckler and quiveringcurare-tipped darts (severely wounded, chance to affect: 14%)O=jVc[ ~iO=j-@~~O=j1@.~O=j@..O=jv7..O=jHw &i.O=jx Look: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quiveringpoisoned darts (chance to affect: 14%)O=j" O=j &..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣O=jw Demigod ..~~..#.......i......♣♣Health: 55/135 =========--------------- ...§..#..........~~...♣Magic: 32/34 ======================--..?... ....§..§~~~~~.♣AC: 8Str: 9§§~.####.~#~.~~~~§~.♣EV: 23Int: 15O=j u.......♣~.wi.)..♣♣SH: 0Dex: 36.[.........~~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~..~~~i@~~$♣♣Noise: ===------  Time: 26689.3 (0.0)~~~i.~.§~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣O=j Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5948) Slow Pois Fugue (2) Gem (1749) ♣ [...~~~~~....♣~~...~~~...~.♣ii 2 spriggan riders (polearms, missiles)~~~~~§§~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣O=j9 w   swamp worm  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quiveringpoisoned darts (chance to affect: 14%)  Okay, then.O=j O=j O=j O=j= . _O=jiF  Press: ? - help, Dir - look around, f - activate  Look: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quiveringpoisoned darts (chance to affect: 14%) _Okay, then.  O=jjOCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O=jO=jRo Your spells (cast)TypeO=jΘ[Failure Level a - Fugue of the FallenNecromancyO=jTw8%3  b - Dimensional BullseyeHexes/TranslocationO=jw4%4  c - Yara's Violent UnravellingHexes/AlchemyO=juW9%5  d - JinxbiteHexesO=j C1%2  v + Cause FearHexesO=j<1% 4 O=j͜-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitO=jI$ O=jw* O=j5< F..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod O=j< ..~~..#.......i......♣♣Health: 55/135 =========--------------- ...§..#..........~~...♣Magic: 32/34 ======================--..?... ....§..§~~~~~.♣AC: 8Str: 9O=jA= J§§~.####.~#~.~~~~§~.♣EV: 23Int: 15.......♣~.wi.)..♣♣SH: 0Dex: 36.[.........~~~..♣O=j= XL: 16 Next: 66% Place: Swamp:1~~~$~..~~~i@~~$♣♣Noise: ===------  Time: 26689.3 (0.0)~~~i.~.§~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣O=jh> 2Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5948) Slow Pois Fugue (2) Gem (1749) ♣ [...~~~~~....♣~~...~~~...~.♣O=j> ii 2 spriggan riders (polearms, missiles)~~~~~§§~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣w   swamp worm  O=j_? EPress: ? - help, Dir - look around, f - activateLook: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quiveringpoisoned darts (chance to affect: 14%) _Okay, then.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O=j? O=jG ..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod O=jhH s♣.~~........>....~..~♣Demigod ..~~..#.......i......♣♣Health: 55/135 =========--------------- ...§..#..........~~...♣Magic: 32/34 ======================--O=jH ..?... ....§..§~~~~~.♣AC: 8Str: 9§§~.####.~#~.~~~~§~.♣EV: 23Int: 15.......♣~.wi.)..♣♣SH: 0O=jI Dex: 36.[.........~~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~..~~~i@~~$♣♣Noise: ===------  Time: 26689.3 (0.0)~~~i.~.§~~..~~~~♣O=jl y) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5948) Slow Pois Fugue (2) Gem (1749) ♣ [...~~~~~....♣~~...~~~...~.♣ii 2 spriggan riders (polearms, missiles)~~~~~§§~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣w   swamp worm  Press: ? - help, Dir - look around, f - activateLook: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quiveringpoisoned darts (chance to affect: 14%) _Okay, then.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _O=j"~O=j3sRead which item? Scrolls O=j; b - a scroll of blinking  f - 4 scrolls of fear  t - 4 scrolls of teleportationa - 4 scrolls of enchant armour  p - 7 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  O=jAkx - 2 scrolls of amnesia  I - 5 scrolls of immolation  S - 3 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedO=j_ 5Drink which item? O=jx` Potion  c - 3 potions of curingh - 3 potions of haste  r - 3 potions of resistance  w - a potion of heal wounds  b - 6 potions of brilliance  e - 4 potions of enlightenmenti - 6 potions of invisibility  m - 2 potions of might  B - a potion of berserk rage  C - 2 potions of cancellationL - 5 potions of lignification  M - 7 potions of mutation  l - a grey potion  o - a pink potion  q - 3 cyan potionsO=j` Wread|quaffO=j1 Read Scrollb - a scroll of blinking  O=j2 f - 4 scrolls of feart - 4 scrolls of teleportation  a - 4 scrolls of enchant armour  p - 7 scrolls of poisonr - 3 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  I - 5 scrolls of immolationS - 3 scrolls of silenceV - 5 scrolls of vulnerability read|quaffO=j2?O=j FO=jMF..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod O=jNK..~~..#.......i......♣♣Health: 55/135 =========--------------- ...§..#..........~~...♣Magic: 32/34 ======================--..?... ....§..§~~~~~.♣AC: 8Str: 9§§~.####.~#~.~~~~§~.♣EV: 23Int: 15.......♣~.wi.)..♣♣SH: 0O=jODex: 36.[.........~~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~..~~~i@~~$♣♣Noise: ===------  Time: 26689.3 (0.0)~~~i.~.§~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣Fire: y) +3 longbow (flame) O=j Q..♣ ♣..~~~~.~...♣Zot (5948) Slow Pois Fugue (2) Gem (1749) ♣ [...~~~~~....♣~~...~~~...~.♣ii 2 spriggan riders (polearms, missiles)~~~~~§§~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣w   swamp worm  Look: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quiveringpoisoned darts (chance to affect: 14%) _Okay, then.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. O=jQ6_Okay, then.O=jf..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod O=j=g♣.~~........>....~..~♣Demigod ..~~..#.......i......♣♣Health: 55/135 =========--------------- ...§..#..........~~...♣Magic: 32/34 ======================--..?... ....§..§~~~~~.♣AC: 8O=jgStr: 9§§~.####.~#~.~~~~§~.♣EV: 23Int: 15.......♣~.wi.)..♣♣SH: 0O=jEhiDex: 36.[.........~~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~..~~~i@~~$♣♣Noise: ===------  Time: 26689.3 (0.0)O=jh~~~i.~.§~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5948) Slow Pois Fugue (2) Gem (1749) O=jhix♣ [...~~~~~....♣~~...~~~...~.♣ii 2 spriggan riders (polearms, missiles)~~~~~§§~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣O=jiw   swamp worm  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, Dir - look around, f - activateLook: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quiveringcurare-tipped darts (severely wounded, chance to affect: 46%)O=j..~~..#.........~~.w♣♣VividlyBlue the Marksdemigod O=j?♣.~~........>....~..~♣Demigod ..~~..#.......i......♣♣Health: 55/135 =========--------------- ...§..#..........~~...♣Magic: 32/34 ======================--..?... ....§..§~~~~~.♣AC: 8Str: 9§§~.####.~#~w~~~~§~.♣EV: 23Int: 15.......♣~..i.)..♣♣SH: 0Dex: 36O=j6.[.........~~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~..~~~i@~~$♣♣Noise: ===------  Time: 26689.3 (0.0)~~~i.~.§~~..~~~~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5948) Slow Pois Fugue (2) Gem (1749) O=j♣ [...~~~~~....♣~~...~~~...~.♣ii 2 spriggan riders (polearms, missiles)~~~~~§§~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣w   swamp worm  Press: ? - help, Dir - look around, f - activateO=j@Look: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quiveringcurare-tipped darts (severely wounded, chance to affect: 46%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The spriggan rider looks frightened! x2  The spriggan druid looks frightened! The swamp worm looks frightened!O=jIi.O=j9i.O=j'Gi.O=j0.O=j=w.O=jO=jCi~O=ji§i   spriggan rider (polearm, missile, fle…)~§iO=j"(fleeing)w  (fleeing)O=jg56=---90.8 (1.5O=j@78O=j_§§§O=j  O=jcurare-tipped darts (severely wounded, chance to affect: 46%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The spriggan rider looks frightened! x2  The spriggan druid looks frightened! The swamp worm looks frightened! _You feel very sick. _You recovered 1 HP!O=j ..~~..#......i..~~.w♣♣VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod ..~~..#..............♣♣Health: 56/135 =========--------------- ...§..#..........~~...♣Magic: 32/34 ======================--..?... ....§w.§i~~~~.♣AC: 8Str: 9§§~.####.~#~.~*~~§~.♣EV: 23Int: 15.......♣~..*.)..♣♣SH: 0Dex: 36.[.........*~~..♣XL: 16 Next: 66% Place: Swamp:1~~~$~..~~i.@~~$♣♣Noise: ---------  Time:=j `9;49m 26690.8 (0.0)~~~i.~.§~~..~~§~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5947) Slow Pois Fugue (2) Gem (1748) ♣ [...~~~~~....♣~~...~~~...~.♣i   spriggan rider (polearm, missile, fle…)~~~~~§~§~....~♣i   spriggan druid (fleeing)~~~~~~~~~..♣♣♣♣w   swamp worm (fleeing) _You feel very sick. _You recovered 1 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (severely wounded, fleeing, 59% to hit)O=jrO..~~..#......i..~~.w♣♣O=jjs/VividlyBlue the Marksdemigod ♣.~~........>....~..~♣Demigod ..~~..#..............♣♣Health: 56/135 =========--------------- ...§..#..........~~...♣O=jsMagic: 32/34 ======================--..?... ....§w.§i~~~~.♣AC: 8Str: 9O=jft§§~.####.~#~.~~~~§~.♣EV: 23Int: 15O=juc.......♣~....)..♣♣SH: 0Dex: 36.[.........~~~..♣O=juXL: 16 Next: 66% Place: Swamp:1~~~$~..~~i.@~~$♣♣Noise: ---------  Time: 26690.8 (0.0)~~~i.~.§~~..~~§~♣y) +3 longbow (flame)v~~.♣♣~.~~~..~~.♣O=jv@Fire: y) +3 longbow (flame) ..♣ ♣..~~~~.~...♣Zot (5947) Slow Pois Fugue (2) Gem (1748) ♣ [...~~~~~....♣~~...~~~...~.♣i   spriggan rider (polearm, missile, fle…)~~~~~§~§~....~♣i   spriggan druid (fleeing)~~~~~~~~~..♣♣♣♣w   swamp worm (fleeing) O=j7w_You feel very sick. _You recovered 1 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (severely wounded, fleeing, 59% to hit)O=jwO=j~O=j. _O=j,♣.~~........>....~..~ ..~~..#..............♣♣.§..#....~~... O=j- ..?... ....§w.§i~~~~.♣ §§~.####.~#~.~~~~§ .......♣~....)..♣♣[.........~~~..♣ ~~~$~..~~i..~~$♣i.~.§~~.@~~§~♣v~~.♣♣~.~~~..~~.♣..♣ ♣..~~~~.~...♣♣ [.~....♣O=j9.N ~~...~~~...~.♣~~~~~§~§~....~~~~~..♣♣♣ ..~~~§~~~♣~ O=j0 i~The wailing of tortured souls fills the air!O=jd1Ji~O=jD2@w.O=jIn i.You feel sick.O=jIJi.O=j_?i.O=je~..~~~~§~§~~O=jf8====2.3 (1.556O=jcoO§ _The spriggan druid howls, "Help!"; The spriggan druid cries, "Mercy!" _You recovered 2 HP!O=jJ♣.~~........>....~..~♣VividlyBlue the Marksdemigod ..~~..#.........i....♣♣Demigod ...§..#......w..*~~...♣Health: 58/135 ==========--------------O=jq..?... ....~..~*~~~~.♣Magic: 32/34 ======================--§§~.####.~#~.~*~~~~.♣AC: 8Str: 9......i♣~..*.)..♣♣EV: 23Int: 15.[.........*~~..♣SH: 0Dex: 36~~~$~..~~~.*~~$♣♣XL: 16 Next: 66% Place: Swamp:1~~~i.~.~~~.@~~~~♣Noise: ===------  Time: 26692.3 (0.0)v~~.♣♣~.~~~..~~.♣O=jy) +3 longbow (flame)..♣ ♣..~~~~.~...♣Fire: y) +3 longbow (flame) ♣ [...~~~~§....♣Zot (5945) Slow Pois Fugue (2) Gem (1746) ~~...~~~...~.♣~~~~~~§~~....~♣i   spriggan rider (polearm, missile, fle…)~~~~~~~~~..♣♣♣♣O=jYi   spriggan druid (fleeing)..~~~~~~~♣~w   swamp worm (fleeing) _The spriggan druid howls, "Help!"; The spriggan druid cries, "Mercy!" _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (severely wounded, fleeing, 59% to hit)O=j>c♣.~~........>....~..~♣VividlyBlue the Marksdemigod ..~~..#.........i....♣♣Demigod O=j!x...§..#......w..)~~...♣Health: 58/135 ==========--------------..?... ....~..~)~~~~.♣Magic: 32/34 ======================--§§~.####.~#~.~)~~~~.♣AC: 8Str: 9......i♣~..).)..♣♣EV: 23Int: 15.[.........)~~..♣SH: 0Dex: 36~~~$~..~~~.)~~$♣♣O=jXL: 16 Next: 66% Place: Swamp:1~~~i.~.~~~.@~~~~♣Noise: ===------  Time: 26692.3 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~~~.~...♣Fire: y) +3 longbow (flame) ♣ [...~~~~§....♣Zot (5945) Slow Pois Fugue (2) Gem (1746) ~~...~~~...~.♣O=jj~~~~~~§~~....~♣i   spriggan rider (polearm, missile)~~~~~~~~~..♣♣♣♣i   spriggan druid (fleeing)..~~~~~~~♣~w   swamp worm (fleeing) _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  O=jcurare-tipped darts (severely wounded, fleeing, 59% to hit)  You shoot an arrow. The spriggan rider blocks the arrow.O=j.iFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line  Aim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (severely wounded, fleeing, 59% to hit)  You shoot an arrow. The spriggan rider blocks the arrow.O=jyr attack snaps the spriggan rider out of its fear.w.O=j-;i.O=j~~.~.§O=jg ((((((O=jN(You feel sick. The spriggan rider throws a dart.O=j";i.O=jm+V~~.~.@.61=3=-3.5 (1.245O=jE59§O=j9 _The dart completely misses you. _You recovered 3 HP! You recovered 1 MP!O=j Q♣.~~........>....~..~♣VividlyBlue the Marksdemigod ..~~..#.....w........♣♣Demigod O=jq ...§..#.........i~~...♣Health: 61/135 ==========--------------..?... ....~..~*~~~~.♣Magic: 33/34 =======================-§§~.####.~#~.~*~~~~.♣AC: 8Str: 9....i..♣~..*.)..♣♣EV: 23Int: 15.[.........*~~..♣SH: 0Dex: 36~~~$~..~~~.*~~$♣♣XL: 16 Next: 66% Place: Swamp:1~~~i.~.~~~.@~~~~♣Noise: ==-------  Time: 26693.5 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~O=ja 6~~.~...♣Fire: y) +3 longbow (flame) ♣ [...~~~~§....♣Zot (5944) Slow Pois Fugue (2) Gem (1745) ~~...~~~...~.♣~~~~~~§~~....~♣i   spriggan rider (polearm, missile)~~~§~~~~~..♣♣♣♣i   spriggan druid (fleeing)..~~~~~~~♣~w   swamp worm (fleeing) _The dart completely misses you. _You recovered 3 HP! You recovered 1 MP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (severely wounded, 59% to hit)O=j"♣.~~........>....~..~♣VividlyBlue the Marksdemigod ..~~..#.....w........♣♣Demigod ...§..#.........)~~...♣Health: 61/135 ==========--------------..?... ....~..~~~~~~.♣Magic: 33/34 =======================-§§~.####.~#~.~~~~~~.♣AC: 8O=jL#fStr: 9....i..♣~....)..♣♣EV: 23Int: 15.[.........~~~..♣SH: 0Dex: 36~~~$~..~~~..~~$♣♣XL: 16 Next: 66% Place: Swamp:1~~~i.~.~~~.@~~~~♣Noise: ==-------  Time: 26693.5 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~~~.~...♣Fire: y) +3 longbow (flame) ♣ [...~~~~§....♣Zot (5944) Slow Pois Fugue (2) Gem (1745) ~~...~~~...~.♣~~~~~~§~~....~♣O=j#fi   spriggan rider (polearm, missile)~~~§~~~~~..♣♣♣♣i   spriggan druid (fleeing)..~~~~~~~♣~w   swamp worm (fleeing)  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (severely wounded, 59% to hit)  You shoot an arrow. The arrow hits the spriggan rider!!!  O=jt$*The arrow burns the spriggan rider.O=j'()))))i   spriggan druid (fleeing)w   swamp worm (fleeing)O=jG.Press: ? - help, Shift-Dir - straight lineAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  curare-tipped darts (severely wounded, 59% to hit)  You shoot an arrow. The arrow hits the spriggan rider!!!  The arrow burns the spriggan rider.  You kill the spriggan rider! You kill the hornet!O=j]0.O=jFO=j!8 wO=j,"M~~~§~i.~.§~~F   goliath frog (reaching)§You feel sick.O=j|&2==7=====4.7 (1.2O=j:'e344O=j+?§§O=j- _You encounter a goliath frog. _You recovered 1 HP!O=j }♣.~~.......w>....~..~♣O=j YVividlyBlue the Marksdemigod ..~~..#..............♣♣Demigod ...§..#.........)~~...♣Health: 62/135 ===========-------------..?... ....F..~~~~§~.♣Magic: 33/34 =======================-§§~.####.~#*.~~~~~~.♣AC: 8Str: 9...i...♣~*...)..♣♣EV: 23Int: 15.[.......*.~~~..♣SH: 0Dex: 36O=j x~~~$~..~~~*.~~$♣♣XL: 16 Next: 67% Place: Swamp:1~~~i.§.~~~.@~~~~♣Noise: =====----  Time: 26694.7 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~~~.~...♣Fire: y) +3 longbow (flame) ♣ [...~~~~~....♣Zot (5943) Slow Pois Fugue (4) Gem (1744) ~~...~~~...~.♣~~~~~~~~~....~♣O=jJ yF   goliath frog (reaching)~~~§~~~~~..♣♣♣♣..~~~~§~~♣~You feel sick. _You encounter a goliath frog. _You recovered 1 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (71% to hit)O=j0Q♣.~~.......w>....~..~♣VividlyBlue the Marksdemigod ..~~..#....).........♣♣Demigod O=j<...§..#.....)...)~~...♣Health: 62/135 ===========-------------..?... ....)..~~~~§~.♣Magic: 33/34 =======================-§§~.####.~#).~~~~~~.♣AC: 8Str: 9...i...♣~)...)..♣♣EV: 23Int: 15.[.......).~~~..♣SH: 0Dex: 36O=j ~~~$~..~~~).~~$♣♣XL: 16 Next: 67% Place: Swamp:1~~~i.§.~~~.@~~~~♣Noise: =====----  Time: 26694.7 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~~~.~...♣Fire: y) +3 longbow (flame) ♣ [...~~~~~....♣Zot (5943) Slow Pois Fugue (4) Gem (1744) ~~...~~~...~.♣~~~~~~~~~....~♣F   goliath frog (reaching)~~~§~~~~~..♣♣♣♣..~~~~§~~♣~You feel sick. _You encounter a goliath frog. _You recovered 1 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (71% to hit)O=j9~FO=j:6~FO=j$...O=j9A..§O=jY4==---O=jdf5.9 (1.223O=j"?§§O=j% O=j>&_You recovered 1 HP!  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (71% to hit) _You shoot an arrow. The arrow misses the goliath frog. You feel sick. _You recovered 2 HP!O=j5 }♣.~~.......w>....~..~♣O=j /VividlyBlue the Marksdemigod ..~~..#..............♣♣Demigod ...§..#.........)~~...♣O=j Health: 64/135 ===========-------------..?... ....~..~~~~§~.♣O=j6 Magic: 33/34 =======================-§§~.####.~#~.~~~~~~.♣AC: 8O=j Str: 9...i...♣~F...)..♣♣EV: 23Int: 15O=jk .[........*~~~..♣SH: 0Dex: 36O=j *~~~$~..~~~*.~~$♣♣XL: 16 Next: 67% Place: Swamp:1O=ja u~~~i.§.~~~.@~~~~♣O=j DNoise: ==-------  Time: 26695.9 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)O=jU ..♣ ♣..~~~~.§...♣Fire: y) +3 longbow (flame) O=j ♣ [...~~~~~....♣Zot (5942) Slow Pois Fugue (4) Gem (1743) O=jN ~~...~~~...~.♣~~~~~~~~~....~♣O=j F   goliath frog (reaching)~~~§~~~~~..♣♣♣♣..~~~~§~~♣~O=jO Aim: a goliath frog (71% to hit) _You shoot an arrow. The arrow misses the goliath frog. You feel sick. O=j _You recovered 2 HP!  Fire: y) +3 longbow (flame)O=jB nPress: ? - help, Shift-Dir - straight lineAim: a goliath frog (71% to hit)O=j%♣.~~.......w>....~..~♣VividlyBlue the Marksdemigod ..~~..#..............♣♣Demigod ...§..#.........)~~...♣Health: 64/135 ===========-------------..?... ....~..~~~~§~.♣Magic: 33/34 =======================-§§~.####.~#~.~~~~~~.♣AC: 8Str: 9...i...♣~F...)..♣♣EV: 23Int: 15O=j.[........)~~~..♣SH: 0Dex: 36~~~$~..~~~).~~$♣♣XL: 16 Next: 67% Place: Swamp:1~~~i.§.~~~.@~~~~♣Noise: ==-------  Time: 26695.9 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~~~.§...♣Fire: y) +3 longbow (flame) ♣ [...~~~~~....♣Zot (5942) Slow Pois Fugue (4) Gem (1743) ~~...~~~...~.♣~~~~~~~~~....~♣F   goliath frog (reaching)~~~§~~~~~..♣♣♣♣..~~~~§~~♣~ _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineO=j[21;2HAim: a goliath frog (71% to hit)  You shoot an arrow. The arrow hits the goliath frog.  The arrow burns the goliath frog.O=j-T .F  O=jsThe goliath frog is lightly wounded.  The wailing of tortured souls fills the air!  You feel sick.O=j x§~.§~.~~O=jGO7=7.1 (1.2O=js1Fugue (4) Gem (1741) O=jz O=j O=j_You are no longer poisoned. _You recovered 3 HP!O=jZ♣.~~.......w>....~..~♣VividlyBlue the Marksdemigod ..~~..#..............♣♣Demigod ...§..#.........)~~...♣Health: 67/135 ===========-------------..?... ....~..~~~~§~.♣Magic: 33/34 =======================-§§~.####.~#§.~~~~~~.♣AC: 8Str: 9O=j[p...i...♣~....)..♣♣EV: 23Int: 15.[........F~~~..♣SH: 0Dex: 36~~~$~..~~~*.~~$♣♣XL: 16 Next: 67% Place: Swamp:1~~~i.§.~~~.@~~~~♣Noise: ===------  Time: 26697.1 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~§~.~...♣Fire: y) +3 longbow (flame) O=jf\♣ [...~~~~~....♣Zot (5941) Slow Fugue (4) Gem (1741) ~~...~~~...~.♣~~~~~~~~~....~♣O=j]%F   goliath frog (reaching)~~~~~~~~~..♣♣♣♣..~~~~§~~♣~You feel sick. O=j]N_You are no longer poisoned. _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (lightly wounded, 71% to hit)O=j5♣.~~.......w>....~..~♣VividlyBlue the Marksdemigod O=j ..~~..#.....)........♣♣Demigod ...§..#......)..)~~...♣Health: 67/135 ===========-------------..?... ....~).~~~~§~.♣Magic: 33/34 =======================-§§~.####.~#§)~~~~~~.♣AC: 8Str: 9...i...♣~)...)..♣♣EV: 23Int: 15.[........)~~~..♣SH: 0O=jDex: 36~~~$~..~~~).~~$♣♣XL: 16 Next: 67% Place: Swamp:1~~~i.§.~~~.@~~~~♣Noise: ===------  Time: 26697.1 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~§~.~...♣Fire: y) +3 longbow (flame) ♣ [...~~~~~....♣Zot (5941) Slow Fugue (4) Gem (1741) O=j9~~...~~~...~.♣~~~~~~~~~....~♣F   goliath frog (reaching)~~~~~~~~~..♣♣♣♣..~~~~§~~♣~ _You are no longer poisoned. _You recovered 3 HP!  Fire: y) +3 longbow (flame)O=jPress: ? - help, Shift-Dir - straight lineAim: a goliath frog (lightly wounded, 71% to hit)  You shoot an arrow.O=jMi  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (lightly wounded, 71% to hit)  You shoot an arrow.  The arrow barely misses the goliath frog.  The goliath frog misses you. The goliath frog hits you from afar!O=jNT....~~~~~..F.O=jTD~~§i   spriggan druidF   goliath frog (reaching)§§O=j~U50---4=====8.4 (1.3O=jUD390O=jZE§§O=j,] O=j]_You are splashed with acid. _You took 17 damage! You recovered 1 MP!O=j9}♣.~~.......w>....~..~♣O=j~VividlyBlue the Marksdemigod ..~~..#..............♣♣Demigod ...§..#.........)~~...♣Health: 50/135 ========----------------..?... ....~..~~~~~~.♣Magic: 34/34 ========================§§~.####.~#§.~~~~~~.♣AC: 8Str: 9O=jk...i...♣~....)..♣♣EV: 23Int: 15.[..i.....F~~~..♣SH: 0Dex: 36~~~$~..~~~*.~~$♣♣O=j,XL: 16 Next: 67% Place: Swamp:1~~~i.~.~~~.@~~~~♣Noise: ====-----  Time: 26698.4 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~~~.~...♣O=jFire: y) +3 longbow (flame) ♣ [...~~~~~....♣Zot (5939) Slow Fugue (4) Gem (1740) ~~...~~~...~.♣~~~~§~~~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣O=jJF   goliath frog (reaching)..~~§§§~~♣~The goliath frog misses you. The goliath frog hits you from afar! _You are splashed with acid. _You took 17 damage! You recovered 1 MP!  Fire: y) +3 longbow (flame)O=jPress: ? - help, Shift-Dir - straight lineAim: a goliath frog (lightly wounded, 71% to hit)O=j }♣.~~.......w>....~..~♣O=j! jVividlyBlue the Marksdemigod ..~~..#.....)........♣♣Demigod ...§..#......)..)~~...♣Health: 50/135 ========----------------..?... ....~).~~~~~~.♣Magic: 34/34 ========================§§~.####.~#§)~~~~~~.♣AC: 8Str: 9...i...♣~)...)..♣♣EV: 23O=jb" 7Int: 15.[..i.....)~~~..♣SH: 0Dex: 36~~~$~..~~~).~~$♣♣XL: 16 Next: 67% Place: Swamp:1O=j# ~~~i.~.~~~.@~~~~♣Noise: ====-----  Time: 26698.4 (0.0)O=j\$ v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~~~.~...♣Fire: y) +3 longbow (flame) ♣ [...~~~~~....♣Zot (5939) Slow Fugue (4) Gem (1740) ~~...~~~...~.♣O=j% ~~~~§~~~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣F   goliath frog (reaching)..~~§§§~~♣~ O=j% _You are splashed with acid. _You took 17 damage! You recovered 1 MP!  Fire: y) +3 longbow (flame)O=jf& Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (lightly wounded, 71% to hit)  You shoot an arrow.O=jgl /.i O=j1m _You took 17 damage! You recovered 1 MP!  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (lightly wounded, 71% to hit)  You shoot an arrow.  The arrow closely misses the goliath frog.O=jn 9.iO=jw )...O=j\x ..F.~~§~O=jx !4O=jxy ===--9.8 (1.4839O=jF K§§O=j  O=j _The goliath frog closely misses you. The goliath frog misses you. _You recovered 4 HP!O=jpf}♣.~~.......w>....~..~♣O=jg>VividlyBlue the Marksdemigod ..~~..#..............♣♣Demigod ...§..#.........)~~...♣Health: 54/135 =========---------------..?... ....~..~~~~~~.♣O=jh@Magic: 34/34 ========================§§~.####.~#§.~~~~~~.♣AC: 8Str: 9O=jZi...i...♣~....)..♣♣EV: 23Int: 15.[........F~~~..♣SH: 0O=j jaDex: 36~~~$~.i~~~*.~~$♣♣XL: 16 Next: 67% Place: Swamp:1O=jj~~~i.~.~~~.@~~~~♣Noise: ==-------  Time: 26699.8 (0.0)v~~.♣♣~.~~~..~~.♣O=jky) +3 longbow (flame)..♣ ♣..~~~~.~...♣Fire: y) +3 longbow (flame) ♣ [...~~~~~....♣O=jlZot (5938) Slow Fugue (4) Gem (1739) ~~...~~~...~.♣~~~~~~§~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣O=jsmF   goliath frog (reaching)..~~§§~~~♣~The arrow closely misses the goliath frog. _The goliath frog closely misses you. The goliath frog misses you. O=j5n_You recovered 4 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (lightly wounded, 71% to hit)O=j♣.~~.......w>....~..~♣VividlyBlue the Marksdemigod ..~~..#..............♣♣Demigod ...§..#.........)~~...♣Health: 54/135 =========---------------..?... ....~..~~~~~~.♣Magic: 34/34 ========================§§~.####.~#§.~~~~~~.♣AC: 8Str: 9...i...♣~....)..♣♣EV: 23Int: 15.[.........~~~..♣SH: 0O=joDex: 36~~~$~.i~~~..~~$♣♣XL: 16 Next: 67% Place: Swamp:1~~~i.~.~~~.@~~~~♣Noise: ==-------  Time: 26699.8 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~~~.~...♣Fire: y) +3 longbow (flame) ♣ [...~~~~~....♣Zot (5938) Slow Fugue (4) Gem (1739) ~~...~~~...~.♣~~~~~~§~~....~♣O=j%i   spriggan druid~~~~~~~~~..♣♣♣♣F   goliath frog (reaching)..~~§§~~~♣~ _You recovered 4 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (lightly wounded, 71% to hit)  You shoot an arrow. The arrow hits the goliath frog!!!  The arrow burns the goliath frog.O=j@)O=jBO*M.iFire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineAim: a goliath frog (lightly wounded, 71% to hit)  You shoot an arrow. The arrow hits the goliath frog!!!  The arrow burns the goliath frog.  You kill the goliath frog!~.§..~58=8=701.0 (1.27) Fugue (5) Gem (1738) O=jJS9§O=j7T O=jT_You feel yourself speed up. _You recovered 4 HP!O=j0 =♣.~~.......w>....~..~♣VividlyBlue the Marksdemigod ..~~..#..............♣♣Demigod O=j1 )...§..#.........)~~...♣Health: 58/135 ==========--------------..?... ....~..~~~~~~.♣Magic: 34/34 ========================§§~.####.~#~.§~~~~~.♣AC: 8Str: 9...i...♣~....)..♣♣EV: 23Int: 15.[.........~~~..♣SH: 0Dex: 36~~~$~..~~~..~~$♣♣O=j2 XL: 16 Next: 68% Place: Swamp:1~~~i.~.i***@~~~~♣Noise: ===------  Time: 26701.0 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~~~.~...♣Fire: y) +3 longbow (flame) ♣ [...~~~~~....♣Zot (5937) Fugue (5) Gem (1738) ~~...~~~...~.♣~~~~~~~~~....~♣i   spriggan druidO=j 3 W~~~~~~~~~..♣♣♣♣..~~§§~~~♣~ _You feel yourself speed up. _You recovered 4 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (moderately wounded, 68% to hit)O=j.=♣.~~.......w>....~..~♣VividlyBlue the Marksdemigod ..~~..#..............♣♣Demigod O=j ...§..#.........)~~...♣Health: 58/135 ==========--------------..?... ....~..~~~~~~.♣Magic: 34/34 ========================§§~.####.~#~.§~~~~~.♣AC: 8Str: 9...i...♣~....)..♣♣EV: 23Int: 15.[.........~~~..♣SH: 0Dex: 36~~~$~..~~~..~~$♣♣XL: 16 Next: 68% Place: Swamp:1~~~i)))))))@~~~~♣O=jNoise: ===------  Time: 26701.0 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~~~.~...♣Fire: y) +3 longbow (flame) ♣ [...~~~~~....♣Zot (5937) Fugue (5) Gem (1738) ~~...~~~...~.♣~~~~~~~~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣..~~§§~~~♣~ O=jb_You feel yourself speed up. _You recovered 4 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (moderately wounded, 68% to hit)O=j<~iO=j§§.~.~i~. ~~O=j60=====8 (0.867O=jO=jK   Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  O=j (moderately wounded, 68% to hit) _You shoot an arrow. The arrow misses the spriggan druid. _You recovered 2 HP!O=j =♣.~~.......w>....~..~♣VividlyBlue the Marksdemigod ..~~..#..............♣♣Demigod O=j9 D...§..#.........)~~...♣Health: 60/135 ==========--------------..?... ....~..~~~~~§.♣Magic: 34/34 ========================§§~.####.~#~.§~~~§~.♣AC: 8Str: 9...i...♣~....)..♣♣EV: 23Int: 15.[.........~~~..♣SH: 0Dex: 36~~~$~..~~~..~~$♣♣XL: 16 Next: 68% Place: Swamp:1~~~i.~.~i**@~~~~♣Noise: =====----  Time: 26701.8 (0.0)v~~.♣♣~.~~~..~~.♣O=jD #y) +3 longbow (flame)..♣ ♣..~~~~.~...♣Fire: y) +3 longbow (flame) ♣ [...~~~~~....♣Zot (5936) Fugue (5) Gem (1737) ~~...~~~...~.♣~~~~~~~~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣..~~~~~~~♣~ _You shoot an arrow. The arrow misses the spriggan druid. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (lightly wounded, 68% to hit)O=j8T ♣.~~.......w>....~..~♣VividlyBlue the Marksdemigod ..~~..#..............♣♣Demigod ...§..#.........)~~...♣O=jU Health: 60/135 ==========--------------..?... ....~..~~~~~§.♣Magic: 34/34 ========================§§~.####.~#~.§~~~§~.♣AC: 8Str: 9...i...♣~....)..♣♣EV: 23Int: 15.[.........~~~..♣SH: 0Dex: 36~~~$~..~~~..~~$♣♣XL: 16 Next: 68% Place: Swamp:1~~~i.~.~i))@~~~~♣Noise: =====----  Time: 26701.8 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~~~.~...♣Fire: y) +3 longbow (flame) O=jV ♣ [...~~~~~....♣Zot (5936) Fugue (5) Gem (1737) ~~...~~~...~.♣~~~~~~~~~....~♣i   spriggan druid~~~~~~~~~..♣♣♣♣..~~~~~~~♣~Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (lightly wounded, 68% to hit)  You shoot an arrow. The arrow hits the spriggan druid!!  The arrow burns the spriggan druid.O=j$ 0nO=j <~iO=j 5.§n   eleionoma (wandering)i   spriggan druidO=jb 2====--2.6 (0.8O=j C56O=j O=j-  O=j _The spriggan druid is severely wounded. _You recovered 2 HP!O=j ♣.~~.......w>....~..~♣VividlyBlue the Marksdemigod O=j' ..~~..#.......n......♣♣Demigod ...§..#.........)~~...♣Health: 62/135 ===========-------------..?... ....~..~~~~~§.♣Magic: 34/34 ========================§§~.####.~#~.§~~~§~.♣AC: 8Str: 9...i...♣~....)..♣♣EV: 23Int: 15.[.........~~~..♣SH: 0Dex: 36~~~$~..~~~..~~$♣♣XL: 16 Next: 68% Place: Swamp:1~~~i.~.~~i*@~~~~♣Noise: ===------  Time: 26702.6 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)O=j ..♣ ♣..~~~~.~...♣Fire: y) +3 longbow (flame) ♣ [...~~~~~....♣Zot (5935) Fugue (5) Gem (1736) §~...~~~...~.♣~~~~~~~~~....~♣n   eleionoma (wandering)~~~~~~~~~..♣♣♣♣i   spriggan druid..~~~~~~~♣~ _The spriggan druid is severely wounded. _You recovered 2 HP!  Fire: y) +3 longbow (flame)O=j~ Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (severely wounded, 68% to hit)O=j♣.~~.......w>....~..~♣VividlyBlue the Marksdemigod ..~~..#.......n......♣♣O=jDemigod ...§..#.........)~~...♣Health: 62/135 ===========-------------..?... ....~..~~~~~§.♣Magic: 34/34 ========================§§~.####.~#~.§~~~§~.♣AC: 8Str: 9...i...♣~....)..♣♣EV: 23Int: 15.[.........~~~..♣SH: 0Dex: 36~~~$~..~~~..~~$♣♣XL: 16 Next: 68% Place: Swamp:1~~~i.~.~~).@~~~~♣Noise: ===------  Time: 26702.6 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~~~.~.O=j..♣Fire: y) +3 longbow (flame) ♣ [...~~~~~....♣Zot (5935) Fugue (5) Gem (1736) §~...~~~...~.♣~~~~~~~~~....~♣n   eleionoma (wandering)~~~~~~~~~..♣♣♣♣i   spriggan druid..~~~~~~~♣~Press: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a +0 quarterstaff and wearing a +0 robe  (severely wounded, 68% to hit)  You shoot an arrow. The arrow hits the spriggan druid!!  The arrow burns the spriggan druid.  You kill the spriggan druid!O=j;)O=j<.nO=j§~~~.593.4 (0.8465§  (severely wounded, 68% to hit)  You shoot an arrow. The arrow hits the spriggan druid!!  The arrow burns the spriggan druid.  You kill the spriggan druid! _You hear a splash. x2 _You recovered 3 HP!O=jlG♣.~~.......w>....~..~♣VividlyBlue the Marksdemigod ..~~..#........n.....♣♣Demigod O=jm...§..#........*)~~...♣Health: 65/135 ===========-------------..?... ....~..*~§~~~.♣Magic: 34/34 ========================§§~.####.~#~.*~~~§~.♣AC: 8Str: 9...i...♣~..*.)..♣♣EV: 23Int: 15.[.........*~~..♣SH: 0Dex: 36~~~$~..~~~.*~~$♣♣XL: 16 Next: 69% Place: Swamp:1~~~i.~.~~).@~~~~♣Noise: ===------  Time: 26703.4 (0.0)O=jCnFv~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~~~.~...♣Fire: y) +3 longbow (flame) ♣ [...~~~~~....♣Zot (5934) Fugue (6) Gem (1735) §~...~~~...~.♣~~~~~~~~~....~♣n   eleionoma (wandering)~~~~~~~~~..♣♣♣♣..~~~~~~~♣~You kill the spriggan druid! O=joN_You hear a splash. x2 _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (wandering, hasn't noticed you, 81% to hit)O=j♣.~~.......w>....~..~♣VividlyBlue the Marksdemigod O=jm..~~..#........n.....♣♣Demigod ...§..#........))~~...♣Health: 65/135 ===========-------------..?... ....~..)~§~~~.♣Magic: 34/34 ========================§§~.####.~#~.)~~~§~.♣AC: 8Str: 9O=jl...i...♣~..).)..♣♣EV: 23Int: 15.[.........)~~..♣SH: 0Dex: 36~~~$~..~~~.)~~$♣♣XL: 16 Next: 69% Place: Swamp:1O=jF~~~i.~.~~).@~~~~♣Noise: ===------  Time: 26703.4 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~~~.~...♣O=jFire: y) +3 longbow (flame) ♣ [...~~~~~....♣Zot (5934) Fugue (6) Gem (1735) §~...~~~...~.♣~~~~~~~~~....~♣n   eleionoma~~~~~~~~~..♣♣♣♣..~~~~~~~♣~O=j Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (wandering, hasn't noticed you, 81% to hit)  You shoot an arrow. The arrow hits the eleionoma!!  The arrow burns the eleionoma!  The eleionoma shouts!O=jD\wPress: ? - help, Shift-Dir - straight lineO=jE+Aim: an eleionoma (wandering, hasn't noticed you, 81% to hit)  You shoot an arrow. The arrow hits the eleionoma!!  The arrow burns the eleionoma!eleionoma shouts!  The eleionoma is heavily wounded.O=jGG.nO=jHPu.~§.~~§.O=jlQw   swamp worm7-4.2 (0.834O=jV8§O=j&Y _The wailing of tortured souls fills the air! _You recovered 2 HP!O=jH ♣.~~.......w>....~..~♣VividlyBlue the Marksdemigod O=j ..~~..#..............♣♣Demigod ...§..#.......n.)~~...♣Health: 67/135 ===========-------------..?... ....w.*~~§~~~.♣Magic: 34/34 ========================O=j _§§~.####.~#~*§~~~§~.♣AC: 8Str: 9...i...♣~.*..)..♣♣EV: 23Int: 15.[........*~~§..♣O=jV SH: 0Dex: 36~~~$~..~~~*.~~$♣♣XL: 16 Next: 69% Place: Swamp:1~~~i.~.~~).@~~~~♣O=j( Noise: ==-------  Time: 26704.2 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~~~.~...♣Fire: y) +3 longbow (flame) ♣ [...~~~~~....♣O=j !Zot (5933) Fugue (6) Gem (1734) §~...~~~...~.♣~~~~~~~~~....~♣n   eleionoma~~~~~~~~~..♣♣♣♣w   swamp wormO=j ..~~~~~~~♣~The eleionoma is heavily wounded. _The wailing of tortured souls fills the air! _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (heavily wounded, 81% to hit)O=j R♣.~~.......w>....~..~♣VividlyBlue the Marksdemigod O=jFS6..~~..#..............♣♣Demigod ...§..#.......n.)~~...♣Health: 67/135 ===========-------------..?... ....w.)~~§~~~.♣Magic: 34/34 ========================§§~.####.~#~)§~~~§~.♣AC: 8Str: 9...i...♣~.)..)..♣♣EV: 23Int: 15.[........)~~§..♣SH: 0Dex: 36O=jcT~~~$~..~~~).~~$♣♣XL: 16 Next: 69% Place: Swamp:1~~~i.~.~~).@~~~~♣Noise: ==-------  Time: 26704.2 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~~~.~...♣Fire: y) +3 longbow (flame) ♣ [...~~~~~....♣Zot (5933) Fugue (6) Gem (1734) §~...~~~...~.♣~~~~~~~~~....~♣n   eleionoma~~~~~~~~~..♣♣♣♣w   swamp worm..~~~~~~~♣~ O=jrU_You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (heavily wounded, 81% to hit)  You shoot an arrow. The arrow hits the eleionoma!!  The arrow burns the eleionoma.O=jC~wO=j 0...O=jb.§.§ O=j4#9O=jؑ]======9 (0.7O=j|O=jmm§§~~~§§§§O=j͚\Press: ? - help, Shift-Dir - straight lineO=jfAim: an eleionoma (heavily wounded, 81% to hit)  You shoot an arrow. The arrow hits the eleionoma!!  The arrow burns the eleionoma. _The eleionoma is severely wounded. _You recovered 2 HP!O=j=♣.~~.......w>....~..~♣VividlyBlue the Marksdemigod ..~~..#..............♣♣Demigod O=jc...§..#.......n.)~~...♣Health: 69/135 ============------------..?... ....~.*~~§~~~.♣Magic: 34/34 ========================§§~.####.~#w*§~~~§~.♣AC: 8Str: 9...i...♣~.*..)..♣♣EV: 23Int: 15.[........*~~§..♣SH: 0Dex: 36~~~$~..~~§*.~~$♣♣XL: 16 Next: 69% Place: Swamp:1~~~i.~.~~).@~~~~♣O=j[Noise: =====----  Time: 26704.9 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~~~.§...♣Fire: y) +3 longbow (flame) ♣ [...~~~~~....♣Zot (5933) Fugue (6) Gem (1734) §~...~~~...~.♣~~~~~~~~~....~♣n   eleionoma~~~~~~~~~..♣♣♣♣O=jMJw   swamp worm..~~~~~~~♣~The arrow burns the eleionoma. _The eleionoma is severely wounded. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (severely wounded, 81% to hit)O=jx,& O=j-Rn..*O=j v..*.*.O=j w.Aim: a swamp worm (heavily wounded, 78% to hit)O=j ♣.~~.......w>....~..~♣VividlyBlue the Marksdemigod ..~~..#..............♣♣Demigod ...§..#.......n.)~~...♣O=j/ Health: 69/135 ============------------..?... ....~..~~§~~~.♣Magic: 34/34 ========================§§~.####.~#†.§~~~§~.♣AC: 8Str: 9...i...♣~....)..♣♣EV: 23Int: 15.[.........~~§..♣SH: 0Dex: 36~~~$~..~~§..~~$♣♣XL: 16 Next: 69% Place: Swamp:1~~~i.~.~~).@~~~~♣Noise: =====----  Time: 26704.9 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~~~.§...♣Fire: y) +3 longbow (flame) =j L10m♣ [...~~~~~....♣Zot (5933) Fugue (6) Gem (1734) §~...~~~...~.♣~~~~~~~~~....~♣n   eleionoma~~~~~~~~~..♣♣♣♣w   swamp worm..~~~~~~~♣~Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (heavily wounded, 78% to hit)  You shoot an arrow. The arrow hits the swamp worm!!  The arrow burns the swamp worm.  You kill the swamp worm!The wailing of the fallen reaches a fever pitch!O=j' J)))O=j1) e.~~~...nO=j) qAim: a swamp worm (heavily wounded, 78% to hit)  You shoot an arrow. The arrow hits the swamp worm!!  The arrow burns the swamp worm.  You kill the swamp worm!  The wailing of the fallen reaches a fever pitch!  You hear a splash.O=j4. 71==---5.6 (0.72*7*) Gem (1733) O=jn5 O=jz7 < _The eleionoma flows through the trees. O=j8 e_You recovered 2 HP!O=j=♣.~~.......w>....~..~♣VividlyBlue the Marksdemigod ..~~..#..............♣♣Demigod O=jO...§..#.........)~~...♣Health: 71/135 ============------------..?... ....~..~~~~~~.♣Magic: 34/34 ========================§§~.####.~#†.§~~~~~.♣AC: 8Str: 9...i...♣~....)..♣♣EV: 23Int: 15.[.........~~§..♣SH: 0Dex: 36~~~$~..~~§..~~$♣♣XL: 16 Next: 69% Place: Swamp:1~~~i.~.~~).@**n~♣O=jTNoise: ==-------  Time: 26705.6 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~~~.§...♣Fire: y) +3 longbow (flame) ♣ [...~~~~~....♣Zot (5932) Fugue (*7*) Gem (1733) §~...~~~...~.♣~~~~~~~~~....~♣n   eleionomaO=j~~~~~~~~~..♣♣♣♣..~~~~~~~♣~You hear a splash. _The eleionoma flows through the trees. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: an eleionoma (severely wounded, 81% to hit)O=j }♣.~~.......w>....~..~♣O=j %VividlyBlue the Marksdemigod ..~~..#..............♣♣Demigod ...§..#.........)~~...♣Health: 71/135 ============------------..?... ....~..~~~~~~.♣Magic: 34/34 ========================§§~.####.~#†.§~~~~~.♣AC: 8Str: 9...i...♣~....)..♣♣EV: 23Int: 15.[.........~~§..♣SH: 0O=j, Dex: 36~~~$~..~~§..~~$♣♣XL: 16 Next: 69% Place: Swamp:1~~~i.~.~~).@~~~~♣Noise: ==-------  Time: 26705.6 (0.0)v~~.♣♣~.~~~..~~.♣y) +3 longbow (flame)..♣ ♣..~~~~.§...♣Fire: y) +3 longbow (flame) O=j @♣ [...~~~~~....♣Zot (5932) Fugue (*7*) Gem (1733) §~...~~~...~.♣~~~~~~~~~....~♣n   eleionoma~~~~~~~~~..♣♣♣♣..~~~~~~~♣~ _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineO=j Aim: an eleionoma (severely wounded, 81% to hit)  You shoot an arrow. The arrow hits the eleionoma!!  The arrow burns the eleionoma.O=j5 ?))O=j ~~~~~~~~  Fire: y) +3 longbow (flame)O=j CPress: ? - help, Shift-Dir - straight lineAim: an eleionoma (severely wounded, 81% to hit)  You shoot an arrow. The arrow hits the eleionoma!!  The arrow burns the eleionoma.  You kill the eleionoma!O=j! 371====6.5 (0.912O=j& O=j2)  O=j) _The wailing of tortured souls fills the air! _You recovered 2 HP!O=jO=jO=jO=jO=j%6=01 _O=j&O=jt O=jE 9==290O=ja O=jQ _The wailing of tortured souls fills the air!O=jq82=829O=jO=joO=jL5=7) Fugue (*7*) 8O=j!O=j'v _You are losing your grip on the fallen.O=jd(o7=67O=j+O=j/Q _The wailing of tortured souls fills the air!O=j\090=56O=j2O=j6O=j7o3=45O=j9O=jX>O=j*?|96=34O=jnAO=jXEO=jYF{9=23O=jtHO=jNQ  The wailing of tortured souls fills the air!O=jm102/135=1) Gem (1722)  _Your fugue has ended.4=017=19010=819O=j2qO=jry3=78O=jtO=jwO=jxy6=67O=jzO=j~i856O=jO=jO=jO=j!z21=45O=jO=jO=ji4==34O=j׊O=jO=jy7=23O=jѐO=jѓO=jlz30=12O=jܕO=jO=j#y3=01O=jO=jNO=jz5=090O=joO=j£1 _HP restored.O=j O=jL809O=j¨O=j"O=jA  You enter the shallow water.O=jq7) Water Gem (1707) O=jO=jN _Moving in this stuff is going to be slow.O=jnh6) Gem (1706) O=jO=j  You now have 2150 gold pieces (gained 17).  You encounter a swamp worm.~..#i..~~.w♣♣ ~.......w>....§..~♣ ~..#..............♣♣ §..#.........)~~...♣ ?... ....§..~~~~~~.♣ §~.####.~#†.~§~~~~.♣ ...i...♣~....)..♣♣ .[.....w...~~~..♣ ~~~$~..~§~..~~@♣♣ ----~~~i.~.~~)..~~~~♣ v~~.♣♣~.~~~..~~.♣ ..♣ ♣..~~§~.~...♣ ♣ [...~~~~~....♣O=j9\[40m~§...~~~...~.♣ w   swamp worm (wandering)~~~....~♣~§~§~~~§~..♣♣♣♣..~~§~~§~♣~~~32.1 (25.6)~=----3.1 (2655 _ _You recovered 62 HP!O=j>....§..~♣.........♣♣ ....)~~...♣ O=jod?... ....~..~~~~~~.♣ #†.~§~~~~.♣  ♣~....)..♣♣  .[...~~~..♣  ~~~$~..~~~..~~@♣♣  ~~)..~~~~♣  .~~~..~~.♣  ..♣ ♣..~~~~.~...♣  ♣ [...~~~~~....♣  O=jg~§...~~~...~.♣  ~~~~~~~~~....~♣  ~§~§~~~§~..♣♣♣♣  O=j6e)O=jPf>....§..~♣.........♣♣ ....)~~...♣ ?... ....~..~~~~~~.♣ #†.~§~~~~.♣  ♣~....)..♣♣ O=jg .[...~~~..♣  ~~~$~..~~~..~~@♣♣  ~~)..~~~~♣ O=jg .~~~..~~.♣  ..♣ ♣..~~~~.~...♣ O=j^h ♣ [...~~~~~....♣ ~§...~~~...~.♣  ~~~~~~~~~....~♣ O=jhy~§~§~~~§~..♣♣♣♣ O=j(pO=jpO=j~O=jGa _A swamp worm is nearby!O=j 8 )))O=j )))w    You shoot an arrow. The arrow hits the swamp worm!!  The arrow burns the swamp worm!O=j 2.wO=j#4 c~...~~§~~==4.0 (0.9)4 _The swamp worm is almost dead.O=j ' O=j .You shoot an arrow. The arrow hits the swamp worm!!  The arrow burns the swamp worm.O=j C)))))O=jS. o~...~~O=j@3 i934O=jg8 9§O=jd: N _You kill the swamp worm!O=jLO=jKNO=jvOO=jQO=jUO=jXa23O=jZO=j[O=j\K12O=j(^O=j`$  Things that are here:O=jbA  a +0 quarterstaff; a +0 robeO=jf%  O=jgYou enter the shallow water.899) Water Gem (1700) O=jiO=jk$ O=jel*_Moving in this stuff is going to be slow.O=joO=joM8698O=jqO=jvB Fi....... O=j0win...~~.~ ~♣..♣♣ .♣~§~.§~~♣ ♣....#♣.♣ ~.~~~..~~♣♣♣♣~.~...~♣ O=jw@..~~..#.........~~..♣♣ ♣.~~........>....~..~♣ ..~~..#..............♣♣ O=jVx...§..#.........)~~...♣..?... ....~..~@~~~~.♣--§§~.####.~#†.~~~§~~.♣O=jx1 ...i...♣~....)..♣♣ .[.........~~~..♣O=jhy ~~~$~..~~~..~~.♣♣~~~i.~.~~)..~~~~♣v~~.♣♣~.~§~..~~.♣O=jz..♣ ♣..~~~~.~...♣♣ [...~~~§~....♣O=j~4MO=jd..♣♣..~> Fi....... [.... .♣n...~~.~ ~♣..♣♣ ~§~.§~~♣ ♣....#♣.♣ ~.~~~..~~♣♣♣♣~.~...~♣ ..~~..#.........~~..♣ ♣.~~........>....~..~♣ ~~......♣ O=j...§..#.........@~~...♣..?... ....~..~~~~O=jA§§~.####.~#†.~~~§~~...i...♣~....)..♣♣.[.........~~~..♣~O=jȀ,♣..~~~~.~...O=jW40.1 (5.2~O=jn--1.1 (67) Gem (1697O=j") O=jO=jٔM §§ O=jxk_Found a robe.  t - 5 curare-tipped darts (gained 1)  Things that are here:O=jn2.1 (766O=jM§§O=jM O=jY_a +0 spear; a +0 buckler; a hornet corpseO=j3O=jO=j]O=j¿O=ja55O=jO=jO=jK44O=jtO=jO=j~O=jmK33O=jO=jO=jl  You encounter a goliath frog.O=j#.....♣♣..~>. #..~Fi....F.. [..... .♣ O=j #..~~n...~~.~ ~♣..♣♣ .♣ #..~~~§~.~~~♣ ♣....#♣.♣ ...~~.~~~..~~♣♣♣♣~.~...~♣ #..~..~~..#.........~~..♣♣ #..♣♣.~~........>....~..~♣ ..~~..#..............♣♣ .~~ ...§..#.....@...)~~...♣ ~~~ ..?........~..~~~~~§.♣ O=j>~~~ §§~.####.§#†.~~~~~~.♣ .......♣~....)..♣♣ .[.........~~~..♣ ~~~$~..~~~..~~.♣♣F   goliath frog (reaching, wandering) ~~~..~.~~)..~~~~♣O=j  ~~~.♣♣~.~~~..~~.♣  ..♣ ♣..~~~~.~...♣O=jF.5.1 (3.0O=jp>FO=jZn6.1 (422O=j9§O=jl9 _The goliath frog leaves your sight.O=j O=jV O=j O=j8 O=j O=j K11O=jy O=j O=j O=j K00O=j/ O=jr O=j O=j M8989O=j`" O=jP$ O=j& O=j' K88O=j( O=j* O=j- O=j. K77O=jZ0 O=j3 K66O=jJ4 O=jY6 O=jb8 O _You now have 2175 gold pieces (gained 25).O=j= a55O=j2> O=j@ O=jC  You encounter a spriggan rider. It is wielding a +0 spear.O=joI  #.....~~.~~~..~~♣♣♣♣~.~...~♣  #..#..~..~~..#.........~~..♣♣  ## #..♣♣.~~.i......>....~..~♣ ..~...~~..#..............♣♣ ..~~~...~..#.........)~~...♣ O=jJ ] .~~~~~~..?........~..~§~~~§.♣  ~.~~~~~~.~§~.####.~#†.~~~~~~.♣ ...♣~~.......♣§....)..♣♣ ....~..@.........~~~..♣ ..~..$~~~.~..~~~..~~.♣♣ .~~$~.~~~..~.~~)..~~~~♣.~~~.~~~~.♣♣~.~~~..~~.♣~~~~~...♣♣♣♣..§~~~.~...♣~~~♣♣♣ [...~~~~~....♣ i   spriggan rider (polearm, wandering)§.♣ ~§...~~~...~.♣..~~. ~~~~~~~~~....~♣ ♣♣ ~§~§~§~~~..♣♣♣♣O=jBL E.53.1 (7O=jQ oi~O=jR n4.1 (844O=jV O=j] 4 _The spriggan rider leaves your sight.O=j_ S _You see here a +0 chain mail.O=j_YO=jZO=j{O=jށH _No target in view!O=jv% O=j& O=jz/ O=j2  O=j13 :_No target in view!O=jO=jmO=jO=jO=jPO=jR33 _O=jO=jO=jO=jp  A spriggan rider comes into view.O=j\L #..#..~..~~..#.........~~..♣O=j ## #..♣♣.~~........>....~..~ ..~...~~..#.............. ..~~~...~..#.)~~.. .~~§~~~..?........~..~§~~~§O=j{ ~.~~~~~~.~~~.####i~#†.~~~~~~ ~....♣~§.......♣~....).....~..[.........~~~..§..@~~~.~..~~~..~~.♣.~~$~.~~~..~.~~)..~~~~O=j>.~~~.~~~~.♣♣~.~~~..~~.~~~~~~~...♣♣♣♣..§~~~.~....~~~~~~♣♣♣ [...~~~~~.....~~~~.♣♣ ~§...~~~...~ i   spriggan rider (polearm, wandering)....~~. ~~~~~~~~~....~..~♣♣♣ ~§~§~§~~~..♣ ..~~§~~§~♣~O=j+5.1 (1O=ju6.1 (222 _O=jO=jIR _You see here 11 gold pieces.O=jC ## #..♣♣.~~........>O=jn) ..~...~~..#. ..~~~...~..#.) .~~§~~~..?........ ~.~~~~~~.~~~.####i~ ~....♣~§.......) ......~..[..... ....§..@~~~.~.. ...~~$~.~~~..~.~~) O=j.~.~~~.~~~~.♣♣~ ~~~~~~~...♣♣♣ ..~~~~~~♣♣♣ [ ..~~~~.♣♣  ....~~.  ~..~♣♣♣   O=jO=jޑ ## #..♣♣.~~........> O=jJ..~...~~..#. ..~~~...~..#.) .~~§~~~..?........ ~.~~~~~~.~~~.####i~ ~....♣~§.......) ......~..[..... O=j....§..@~~~.~.. ...~~$~.~~~..~.~~) .~.~~~.~~~~.♣♣~ ~~~~~~~...♣♣♣ ..~~~~~~♣♣♣ [ ..~~~~.♣♣ O=jA ....~~.  ~..~♣♣♣  O=j O=jO=jհ{ _A spriggan rider is nearby!O=j )))))i  O=j )You shoot an arrow. The arrow hits the spriggan rider!!  The arrow burns the spriggan rider!  The spriggan rider shouts!O=j@ Q.iO=jF p.[.~§O=jF o===9 (0.81O=jK 9§O=jM g _The spriggan rider is severely wounded.O=j )You shoot an arrow. The arrow hits the spriggan rider!!  The arrow burns the spriggan rider!O=jvN))))O=j5a.[.~O=j=j2-7.8 (0.901O=j=O=j*EL§§O=jFq _You kill the spriggan rider! You kill the hornet!O=j{GO=joO=jӘ7-O=jO=jŸH _No target in view!O=jn 3O=jFq O=jCu O=jw L790O=jw O=jz O _You now have 2186 gold pieces (gained 11).O=j~ O=jo L879O=j O=j O=j  ## #..♣♣.~~.>....~. ...~...~~..#............ ..~~~...~..#.)~~O=jF b .~~~~§~..?........~..~§~~ ~.~~~~~~.§~~.####.~#†.~~~~ ~~~....♣~§....)..♣~....)♣.......~..[.........~~~♣~....§...§~§.~..~~~..~~ ♣...§~@~.~~~..~.~~)..~~--9.8 (2.0O=j Q ♣.~.~~~.~~~~.♣♣~.~~~.. ♣~~§~~~§...♣♣♣♣..§~~~.~§...~~~~~~♣♣♣ [...~~~~~~§..~~§~.♣♣ ~§...~~~~~....~~.♣ ~~~~~~~~~.. ~~~..~♣♣♣. ~§~§~§~~~.. ≈≈~~~[ . ..~~§~~§~  ..~~~§~.~ O=jޚ ~~...~~~~~§~~~§O=j --60.8 (378O=j4 J§§O=j : §O=j0 2§ _Found a scale mail.O=j n1.8 (467O=j# 8§O=jخ  O=je 2_You now have 2208 gold pieces (gained 22).O=jO=jO=jO=jO=jVO=ja56O=j O=j O=jK45O=jO=jO=jO=jK34O=jO=j*O=j O=jK23O=jO=jO=j&!O=j"K12O=j&#O=j%O=j\'O=jL(K01O=j;)O=jV,O=jL-L690O=j.O=j3h _S - 4 scrolls of silence (gained 1)O=jZ5O=j06L869O=j)7O=jC9O=j];O=j<K78O=j<O=j>O=j #..~~.♣ ...♣  #.....♣♣..~>.  #..~.<........ [.....O=jy #÷ #..~~....~~.~♣ ~♣..♣ ..#..~~~~~.~~~♣♣ ♣....#.....~~.~~~..~~♣♣♣♣~.~.#..#..~..~§..#..####..♣♣.~~........>.........~.@.~§..#..........70.8 (9....~~~...~..#.........)§.~~~~~~...........~..~§~.~~~~~~.~~~.####.~#†.~~O=j7y.~~~....♣§~....)..♣~.♣♣.......~..[.........~ ♣~....~...~~~.~.. ♣♣...~~.~.~~~..~.~~)..♣.~.~~~.~~~~.♣♣~.~~~.O=j{Q~.~~~~§O=j3r1.8 (10.0)67O=j> J§§O=j M _Found a human skeleton.O=jO=jqO=jO=jO=j` #..~~.♣ ...♣O=j`.# #.....♣♣..~>..[ #..~.<........ [ #÷##..~~....~~.~♣ ~♣..O=j} ..#..~~~~~.~~~♣♣ ♣ #.....~~.~~~..~~♣♣♣♣~.~ #..#..~..~§..#.O=j2#..♣♣.~~.>.~@..~§..#0.0).~~~...~..#O=j...~.~~~~§~....~..~.~.~~~~~~.~~~.####.~#†.O=j ~.~~~....♣§~....)..♣~♣~♣♣.~..[.O=jCs♣ ♣~....~...~~~.~..~~~ ♣♣...~~.~.~~~..~.~~) ♣.~.~~~.~~~~.♣♣~.~~~O=j6~O=jn2.8 (156O=j I§§O=j9) _Found a scale mail.O=jO=jO=j{O=jO=jtO=j}K45O=jwO=j,O=jO=j534O=jUO=jO=jiO=jO=jO=jXC23O=jO=jO=j#O=jO=jC12O=jO=jO=jO=j}-0O=j1O=j O=jO=jO=j!.59O=j0O=jO=jO=jO=jNO=jD859O=j O=j_  O=j ] You see here a human skeleton.O=j@O=j,O=jJ78 _O=jO=j  O=j!< You see here a +0 scale mail.O=j)(O=j) ♣♣♣♣♣~ .♣♣♣ ♣~...~  O=j_*2....♣♣♣....~ ~ .......... .~. ....~~~... ~.♣ O=j +~....#######..~~.♣ ....♣  #...#..#.....♣♣..~>.  #...@[.#..~.<80.8 (8O=j+9 #...#÷##..~~....~~.~♣ ##.##..#..~~~~§.~~~♣♣ #.. #.....~~.§~~..~~♣O=jr,  #. #..#..~..~~..#. #. #####..♣♣.~~O=j- ) .......~...~~..#.... ......~~~...~..#.. ~.~.~~~~~~.........O=jk4O=jJ5+1.8 (9O=j5C67O=j:O=j/= O=j=_Found a club.O=jO=jO=jޠO=jåO=jBO=jK56O=jOO=jO=jO=jܴ545O=jO=j3O=jOO=jO=jO=j2C34O=jO=jXO=j O=jK23O=jO=ji§~... ....♣♣♣....~~~~~. ...........~.. ....~~~... ~.♣....#######..~~.♣ ....♣O=jx #...#..#.....♣♣..~>. #....[.#..~.<....... #...#÷##..~~....~~.~ ##.##..#..~~~~§.~~~♣ #..@#.....~~.§~~..~~ #...#..#..~..~~..#.. #.######..♣♣.~~......)........~...~~..#............~~~...~..#~~....~.~.~~~~~~..~~~~~~~.~.~~~~~~.~~~.###O=jH~~.~ ~~~.~~~....♣~~. ♣♣~♣♣.......~..[O=j +5.8 (4O=jn6.8 (512O=jO=jc _c - a scroll labelled ZOIRICV REIHUO=jO=jO=jO=j)O=jO=jΨa01O=jO=jìO=jb490O=jO=j ....#######..~~.♣ ... #...#..#.....♣♣..~~ #....[.#..~.<....... #...#÷##..~~....~~♣♣~ ##.##..#..~~~~§.~~♣~~~ #...#.....~~.§~~O=j~..~( #...#..#..~..~~..#.~~~..#.######..♣♣.~~...♣.)@.......~...~~..#8.8 (2~~§...........~~~...~..#~~~~....~.~.~~~~~~.~~~~~~~~~.~.~~~~~~.~~~.#.~~~.~~~~~~.~~~....♣~~...♣♣♣♣♣♣♣~♣♣.......~..[.~♣ ♣♣♣♣~....~...~~♣♣ ♣♣...~~.~.~~ ♣.~.~~~.~~~O=j9~O=jo9.8 (3849O=jO=j#) _Found 2 boomerangs.O=j O=j O=jZ O=j O=j O=j O=j! K78O=jq$ O=j2 <  You see here a +0 club.O=j5 O=j7 R67 _O=j8 O=j< O=j? O=j? K56O=j@ O=jC O=jF O=jG K45O=jH O=jJ O=jL O=jM K34O=jN O=j"Q O=jS O=jT K23O=jU O=jW O=jZ O=j\ K12O=j\ O=j_ O=jmb O=jdc K01O=jUd O=jff O=jk x390O=jn O=j7q O=jbr L839O=jqs O=jt O=jnw a78O=jx O=j:z O=j | O=j} K67O=j~ O=jG O=jm K56O=j\ O=jF O=jȅ O=j O=j K45O=j O=j O=jk O=jg K34O=jR O=j O=j O=jo K23O=j O=j O=j O=j~ K12O=jm O=j+ O=j O=j K01O=j O=j O=j O=j" L290O=jE O=jL O=j O=j L829O=j% O=j{ O=j% O=jί a78O=j O=j{ O=j K67O=j O=j O=jx O=j K56O=j O=j O=j O=j K45O=j O=j4 O=j O=j K34O=j O=j O=j O=j K23O=j O=j O=j O=j K12O=j O=j O=j O=j K01O=j O=j O=j O=j L190O=j O=j O=j3 O=jC L819O=j@ O=jc O=j O=j K78O=j O=j O=j7 O=j@ K67O=j7 O=j O=j, O=jP K56O=j9 O=j. O=j' O=j1 a45O=j5 O=j A  You enter the shallow water.O=j q2) Water Gem (1613) O=j O=j8 N _Moving in this stuff is going to be slow.O=j7 O=jC R1) Gem (1612) O=jj O=jv O=j  O=j K01O=j) O=j5 O=jw A  You enter the shallow water.O=j r09) Water Gem (1610) O=j O=j N _Moving in this stuff is going to be slow.O=j O=j b708O=j`# O=j% O=j& h6) Gem (1607) O=j5) O=jM, Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterO=j- .  Moving in this stuff is going to be slow.  A goliath frog comes into view.O=jF4  ♣♣♣♣♣O=j5  ♣♣♣♣~.~♣♣♣♣♣♣♣ ♣♣ ♣♣♣♣♣~..~~@....~~. .♣♣♣♣ ♣~...~~.~~~..~..§~ ....♣♣♣....~~~~~~~...... ...........~~~...♣...... .....§~~...§~~.♣♣♣.~.##. ####..~~.♣.....♣ .....F   goliath frog (reaching, wandering) #..#.....♣♣..~>... ~.... O=j6 .[.#..~.<..F......[..... .♣ #÷##..~~....~~.~♣♣ ~♣..♣♣ .♣O=j7 Y831.6 (41.8)F.O=j< §~Fing)O=j= 3.2 (43.44) Water Gem (1605) _O=jB O=jC O=jq 1O=jds  ♣♣♣♣♣ ♣♣♣♣~.§♣♣♣♣♣♣♣  ♣♣♣♣♣~..~~@....~~.  ♣~...~~.~~~..~..~~ ....♣♣♣....~~~~~~~...... .......~~~...♣...... ..§~~.♣♣♣.~.##. ♣.....♣ ..... ♣♣F.~>... ~.... .[O=jht Y<.........[..... .♣ #÷  .♣ O=j U O=j ♣♣♣♣♣ ♣♣♣♣~.§♣♣♣♣♣♣♣  ♣♣♣♣♣~..~~@....~~.  ♣~...~~.~~~..~..~~ ....♣♣♣....~~~~~~~...... .......~~~...♣...... ..§~~.♣♣♣.~.##.♣.....♣ ..... ♣♣F.~>... ~....[<.........[..... ÷  O=jO=jO=jO=jc _A goliath frog is nearby!O=jTzZ )))))O=jM{ You shoot an arrow. The arrow hits the goliath frog!!  The arrow burns the goliath frog!O=jGF.O=j7u~~.~~~.O=j9==4.0 (0.8)O=jSO=je _The goliath frog is severely wounded.O=j,D ( O=jG .You shoot an arrow. The arrow hits the goliath frog!!!  The arrow burns the goliath frog.))))O=jJ !O=j"| b~~.~O=j~ q3834O=j O=j P _You kill the goliath frog!O=j WO=jXO=jXO=j[O=j^h2) Gem (1603) O=j^O=jD`O=jaO=jbK12O=jcO=jdO=jfO=jfK01O=jigO=jTiO=j=kO=jlM7990O=jlO=jo,O=j?pM8599O=jpO=j_rO=jsO=jtK78O=jOuO=jvO=j9xO=jxK67O=jWyO=jzO=jK|O=j|K56O=j}O=j~O=j|a45O=jxO=jO=jO=jsK34O=jO=jwO=j K23O=jO=j=O _You now have 2231 gold pieces (gained 23).O=jO=jK12O=j+O=jUO=jO=jK01O=jLO=jO=jO=jL890O=jOO=jiO=jO=j"L889O=jŚO=jO=jO=jK78O=jO=jO=jϣO=jK67O=j!O=jKO=jO=j%K56O=jO=jO=jO=jìK45O=jQO=jO=jO=jưK34O=jWO=jO=jVO=jK23O=jO=jO=jO=j~K12O=jiO=jO=jO=jGK01O=j}O=jO=jO=jpL790O=j>O=jO=jO=jAL879O=j,O=j%O=jO=j8K78O=jO=j}O=jC6O=j/7O=jO=jO=jO=jwK56O=j}O=jDO=jO=jWK45O=jO=j'O=jO=jla34O=jO=j<O=jK23O=j)O=jR  There is a stone staircase leading down here.O=j"O=jR12 _O=jO=j O=jE O=j K01O=jgO=jO=jO=jL690O=jtO=jO=jO=jL869O=jO=jO=j "O=j"#K78O=j$O=j['O=j2*O=j*K67O=je,O=j.O=j1O=jb2K56O=j3O=jb6O=j8O=j9K45O=j;O=j=O=jEO=jFK34O=jkHO=jJO=j8MO=jMK23O=jCOO=j?QO=jSO=jTK12O=jUO=jWO=j$ZO=jZK01O=j[O=j_fA  You see here a +0 ring mail.O=j9iO=jiS590 _O=jjO=jlO=jqpA  You enter the shallow water.O=jqq7) Water Gem (1558) O=j=rO=javN _Moving in this stuff is going to be slow.O=j(yO=jzR6) Gem (1557) O=jzO=j|O=jA  You enter the shallow water.O=jq5) Water Gem (1556) O=jO=jAN _Moving in this stuff is going to be slow.O=jO=jlK34O=jmO=jO=j~O=j=R2) Gem (1553) O=j%O=jsO=jka12O=jO=jO=jO=jOK01O=j7O=jaO=jO=jL490O=jO=j؜O=j'O=j"L849O=jO=jƦO=jSO=j4K78O=jO=jQO=jO=jzK67O=jKO=j|O=j7O=jK56O=jwO=jO=jzO=jK45O=jO=jnO=jO=joK34O=jO=jO=j2312013908397867  You enter the shallow water.4) Water Gem (1535)   You enter the shallow water _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.3) Gem (1534) 23O=j*O=jO=j+O=jK12O=jnO=j>O=jO=jCK01O=jO=jKO=j8 _Moving in this stuff is goiO=j ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter a goliath frog.O=jo~~....~~.♣♣♣.~~~~~~~~~..~~~..~♣♣♣..~~~§~~~~~~~..≈≈~~~[ ♣..~~~...~~~~~~~♣♣.~~~.....~~~~~.~O=j♣♣♣....♣♣♣~.......~F≈ ♣♣.♣.♣♣♣♣ ♣♣♣♣♣♣♣~♣~.~♣♣....~♣♣♣..........♣  ≈~≈♣♣..@.~♣♣ -- ≈≈≈≈♣♣...~♣♣  ≈≈≈≈≈♣♣♣~.~♣♣♣  O=j5♣~..♣....~♣  ♣....~~~.~♣ ♣..~.~~~.~♣F   goliath frog (reaching, asleep) ♣♣♣♣~~~.♣♣♣ ♣♣♣~♣♣ ♣♣♣O=jv§907.2 (72.4)§O=j--8.2 (73290 _O=j8§O=j#O=juu1 .~ O=jYv^♣..~~ ≈≈~~~[ ♣..~ ♣.~~ ♣♣♣.. O=jjwF≈ ♣♣.♣.♣♣♣♣   ~.~♣♣....~♣♣  ♣..........♣  ≈~≈♣♣..@.§♣♣  ≈≈≈≈♣♣...~♣♣  O=j}x&≈≈≈≈≈♣♣♣~.~♣♣♣  ♣~..♣....~♣  ♣....~~~.~♣  ♣..~.~~~.~♣  ♣♣♣♣~~§.♣♣♣  ♣♣♣~♣♣  ♣♣♣ O=jyO=j ' .~ ♣..~~ ≈≈~~~[ ♣..~ ♣.~~ ♣♣♣.. F≈ ♣♣.♣.♣♣♣♣   ~.~♣♣....~♣♣  O=j2 ♣..........♣  ≈~≈♣♣..@.§♣♣  ≈≈≈≈♣♣...~♣♣  ≈≈≈≈≈♣♣♣~.~♣♣♣  ♣~..♣....~♣  ♣....~~~.~♣ ♣..~.~~~.~♣  ♣♣♣♣~~§.♣♣♣ ♣♣♣~♣♣ ♣♣♣O=j O=j\ O=jS O=j c _A goliath frog is nearby!O=j-  .~ ♣..~~ ≈≈~~~[ ♣..~ ♣.~~ ♣♣♣.. F≈ ♣♣.♣.♣♣♣♣   ~.~♣♣....~♣♣  ♣..........♣  ≈~≈♣♣..@.§♣♣  ≈≈≈≈♣♣...~♣♣  ≈≈≈≈≈♣♣♣~.~♣♣♣  ♣~..♣....~♣  ♣....~~~.~♣  ♣..~.~~~.~♣  ♣♣♣♣~~§.♣♣♣  ♣♣♣~♣♣  ♣♣♣ O=j : .~O=j:  ♣..~~ ≈≈~~~[ ♣..~ ♣.~~ ♣♣♣..O=j  F≈ ♣♣.♣.♣♣♣♣   O=j ~.~♣♣....~♣♣  ♣..........♣  ≈~≈♣♣..@.§♣♣  O=jI E≈≈≈≈♣♣...~♣♣  ≈≈≈≈≈♣♣♣~.~♣♣♣  O=j ♣~..♣....~♣  ♣....~~~.~♣ ♣..~.~~~.~♣  ♣♣♣♣~~§.♣♣♣O=jɣ  ♣♣♣~♣♣ ♣♣♣O=j' O=j1 O=j< O=j  O=j3 ]_A goliath frog is nearby!O=j V  .~ ♣..~~ ≈≈~~~[ ♣..~ ♣.~~ ♣♣♣.. O=j.W F≈ ♣♣.♣.♣♣♣♣   ~.~♣♣....~♣♣  ♣..........♣  ≈~≈♣♣..@.§♣♣  ≈≈≈≈♣♣...~♣♣  ≈≈≈≈≈♣♣♣~.~♣♣♣  ♣~..♣....~♣  ♣....~~~.~♣  ♣..~.~~~.~♣  O=jW ♣♣♣♣~~§.♣♣♣  ♣♣♣~♣♣  ♣♣♣ O=j  .~ ♣..~~ O=j ≈≈~~~[ ♣..~ ♣.~~ ♣♣♣.. F≈ ♣♣.♣.♣♣♣♣   ~.~♣♣....~♣♣  ♣..........♣  ≈~≈♣♣..@.§♣♣  ≈≈≈≈♣♣...~♣♣  ≈≈≈≈≈♣♣♣~.~♣♣♣  ♣~..♣....~♣  ♣....~~~.~♣ O=j q♣..~.~~~.~♣  ♣♣♣♣~~§.♣♣♣ ♣♣♣~♣♣ ♣♣♣O=j O=j O=js O=jX c _A goliath frog is nearby!O=j O=j % O=j q Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.3  14.3  -1   j + Spellcasting 9.9  14.9  -2          O=j  b - Maces & Flails   0.0   1.2  -1   k + Hexes12.4  17.8  -1   c - Staves   0.0   0.6  -1 +4 l - Necromancy   4.0   5.9  -1   d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1  O=j  e - Throwing   0.0   1.2  -1   n + Alchemy5.9   7.1  -1       o - Fire Magic   0.8   1.2  -1  f + Ranged Weapons 18.1  29.1  -1           p - Evocations   0.0   1.2  -1  O=j) a g - Armour   5.0   7.1  -1       h - Dodging  10.3  14.3  -1       i - Stealth   0.0   1.0   0              O=jy 2                                The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  O=j [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsO=j[ O=j` O=jd f~~....~~.♣♣♣.~~~~~~~~~.. VividlyBlue the Marksdemigod~~~..~♣♣♣..~~~§~~~~~~~.. DemigodO=jme e≈≈~~~[ ♣..~~~...~~~~~~~♣ Health: 135/135 ========================♣.~~~.....~~~~~.~ Magic: 34/34 ========================♣♣♣....♣♣♣~.......~ AC: 8Str: 9F≈ ♣♣.♣.♣♣♣♣ ♣♣♣♣♣♣♣~♣ EV: 23Int: 15~.~♣♣....~♣♣SH: 0Dex: 36♣..........♣XL: 16 Next: 73% Place: Swamp:1O=j@f 2≈~≈♣♣..@.§♣♣Noise: ---------  Time: 26908.2 (0.0)≈≈≈≈♣♣...~♣♣y) +3 longbow (flame)≈≈≈≈≈♣♣♣~.~♣♣♣Fire: y) +3 longbow (flame) ♣~..♣....~♣Zot (5729) Gem (1530) ♣....~~~.~♣♣..~.~~~.~♣F   goliath frog (reaching, asleep)O=jf 8♣♣♣♣~~§.♣♣♣♣♣♣~♣♣♣♣♣You enter the shallow water. _Moving in this stuff is going to be slow. _You encounter a goliath frog. _A goliath frog is nearby! _A goliath frog is nearby! _A goliath frog is nearby!O=jj O=jhk O=jZn O=j}o O=jC ))))))F  )You shoot an arrow. The arrow hits the goliath frog!  The arrow burns the goliath frog.O=j9.FO=jkM~....O=j4=9.0 (0.8O=jO=jg _The goliath frog is moderately wounded.O=j>9 .O=j?{You shoot an arrow. The arrow hits the goliath frog!!!  The arrow burns the goliath frog!O=jBG)))))O=juH......O=jz4=9 (0.9829O=j~O=j O=jJ_You kill the goliath frog!O=jzO=jO=jhO=jr O=j-B_No target in view!O=jp 3O=jk O=jg O=j" O=j+# R78 _O=j% O=j% O=j& O=j' K67O=jO( O=j) O=je+ O=j+ K56O=j- O=j. O=j0 O=j/1 K45O=j1 O=jv3 O=jS5 O=j 6 K34O=j6 O=jV8 O=j: O=j: K23O=j; O=jf= O=j'? O=j? K12O=j@ O=jB O=j~ ♣♣.~~...~~~~~~♣♣♣♣[.~~.♣♣~.~~~..~~~~.♣♣♣♣.~~~..~~~~~....~~.♣♣♣.§. ≈≈≈≈≈≈≈~~~..~♣♣♣..~~~§≈≈≈ ≈≈≈≈≈≈≈~~~[♣♣..~~~..≈≈≈~.♣~♣.≈≈≈≈~.♣♣.~~~...≈.≈...@..≈≈≈≈♣♣♣....♣♣♣--O=jM 17.9 (8.0.≈~♣♣..≈♣≈♣♣.♣.♣♣♣♣ ♣~.♣≈≈≈§~.~♣♣....~♣♣≈≈≈≈.♣≈≈≈♣..........♣~ ≈≈≈.≈≈≈≈~≈♣♣....~♣♣.≈≈≈≈≈≈♣♣...~♣♣...~♣≈≈≈≈≈≈≈♣♣♣~.~♣♣♣.≈≈~≈≈≈≈≈♣♣~..♣....~♣≈≈≈≈≈≈≈♣♣♣....~~~.~♣O=jQ 8~O=jZR --8.9 (9190O=jV O=jfX ; _Found a stone staircase leading down.O=jO=jO=jO=jO=jO=j%L819O=jO=jQO=jO=jpK78O=jTO=jO=jO=jK67O=jTO=jO=jO=jX556O=j O=jRO=jO=jO=jQK45O=jO=jO=jO=jkK34O=j O=jBO=jO=jK23O=j6O=j[O=jO=jVK12O=jO=jOO=j' O=j K01O=j O=j O=j O=j L090O=j1O=jO=jO=jQL809O=jO=jtO=j  You encounter a spriggan rider. It is wielding a +0 spear.O=j♣♣~.≈≈≈≈≈≈≈≈≈≈≈~~~[♣♣. ♣♣.≈≈≈≈≈~.♣~♣.≈≈≈≈~.♣♣. ≈≈≈≈≈≈.≈......≈≈≈≈♣♣♣.O=jo  ≈≈≈≈≈≈≈.≈~♣♣..≈♣≈♣♣.♣.♣♣..≈≈≈~.♣≈≈≈§~.~♣♣.......♣.≈≈≈≈.♣≈≈≈♣........ ♣~..~.≈≈≈.≈≈≈≈~≈♣♣.. ≈≈♣..♣~♣...≈≈≈≈≈≈♣♣ ≈≈≈♣♣@...~♣≈≈≈≈≈≈≈♣♣♣~..≈≈≈≈~♣.≈≈~≈≈≈≈≈♣♣~..♣.i...≈≈≈≈≈≈≈≈≈≈≈♣♣♣♣....~~..♣♣♣≈≈≈≈≈≈≈♣♣♣ ♣..~.~O=jR♣♣ ♣♣♣♣♣♣♣♣♣ ♣♣♣♣~~ ♣♣♣ i   spriggan rider (polearm, asleep) ♣ O=j=v29.9 (11.0)i§O=j Qi)O=j w30.9 (1278 _O=j^$9§O=j+O=j% O=j&s[ ♣♣.≈≈≈≈≈~.♣~♣ .≈.... .≈~♣♣ O=j'.♣♣..≈≈≈~.♣ ....♣.≈≈≈≈.♣ ♣~..~.≈≈≈. ≈≈♣..♣~♣... O=jC(≈≈≈♣♣@...~♣ .i≈≈≈≈~♣.≈≈~ §... ~..♣♣♣♣♣♣  O=j(n♣♣ ♣♣♣♣♣♣♣♣♣    O=j!` [ O=j7♣♣.≈≈≈≈≈~.♣~♣ .≈.... .≈~♣♣ .♣♣..≈≈≈~.♣ O=j....♣.≈≈≈≈.♣ ♣~..~.≈≈≈. ≈≈♣..♣~♣... ≈≈≈♣♣@...~♣ .i≈≈≈≈~♣.≈≈~ §... ~..♣♣♣♣♣♣  ♣♣ ♣♣♣♣♣♣♣♣♣    O=jO=j*O=jvO=je _A spriggan rider is nearby!O=j] [ ♣♣.≈≈≈≈≈~.♣~♣ O=j.≈.... .≈~♣♣ .♣♣..≈≈≈~.♣ ....♣.≈≈≈≈.♣ ♣~..~.≈≈≈.O=jԷ ≈≈♣..♣~♣... ≈≈≈♣♣@...~♣ .i≈≈≈≈~♣.≈≈~ O=j}h§... ~..♣♣♣♣♣♣  ♣♣ ♣♣♣♣♣♣♣♣♣  O=jC?  O=j_N) [ ♣♣.≈≈≈≈≈~.♣~♣ .≈.... .≈~♣♣ .♣♣..≈≈≈~.♣ O=jP....♣.≈≈≈≈.♣ ♣~..~.≈≈≈. ≈≈♣..♣~♣... ≈≈≈♣♣@...~♣ .i≈≈≈≈~♣.≈≈~ §... ~..♣♣♣♣♣♣  ♣♣ ♣♣♣♣♣♣♣♣♣    O=j@T3O=jWO=jOYe _A spriggan rider is nearby!O=j8 p )))))))You shoot an arrow.O=jBg G.iO=ji A≈iO=j q X≈≈~§O=jr /===1.7 (0.8O=jr O)67O=jhw 9§O=jy  O=jCz T_The arrow closely misses the spriggan rider.O=j&))))O=j )))O=jI≈iO=jU≈~§..O=j6--2.6 (0.9O=j C56O=j&O=j)n _You shoot an arrow. The arrow misses the spriggan rider.O=jv))y   hornet _The arrow closely misses the spriggan rider. _You shoot an arrow. The arrow misses the spriggan rider. O=j{ You shoot an arrow. The arrow hits the spriggan rider!!  The arrow burns the spriggan rider!  You hear a splash.  You kill the spriggan!O=jFI≈yO=jK'~~O=jLO=j^Ry==3.4 (0.845O=jUO=j>W^ _The hornet is heavily wounded.O=jW ≈You shoot an arrow. The arrow hits the hornet!! The arrow burns the hornet.O=j)\ <)O=j *~O=j s-4.234O=j O=j<  O=jٙ D_You kill the hornet!O=jdO=je7-O=jIhO=jiH _No target in view!O=j`O=jWO=jO=jO=jCO=jR23 _O=jO=j O=j#O=j#K12O=j$O=j&O=j(O=jn)K01O=j*O=jR,O=j.O=j/M6990O=j/O=j+1O=j5 ~....~~.♣♣~.~~~. ♣~...~§~..§~~~~.O=j6 ♣♣ ♣...~≈≈≈≈≈≈≈~~~ ~♣ ♣♣~.≈≈≈≈≈≈≈≈≈≈≈~~♣♣♣ ~♣♣.≈≈≈≈≈~.♣~♣.≈≈≈≈~.~. ≈≈≈≈≈≈≈.≈......≈≈≈.~.~. ≈≈≈≈≈≈≈.≈~♣♣..≈♣≈).....♣♣..≈≈≈~.♣≈≈≈§~.~♣♣....@.♣.≈≈≈≈.♣≈≈≈♣...--8.2 (4.0~....♣♣~..~.≈≈≈.≈≈≈≈~≈♣O=jW7s.~~.. ♣≈≈♣..♣~♣...≈≈≈≈≈≈...~ ♣≈≈≈≈♣♣....~♣≈≈≈≈≈≈... ...≈≈≈≈~♣.≈≈~≈≈≈≈≈♣♣.....~...≈≈≈≈≈≈≈≈≈≈≈♣§ ~..~..♣♣♣≈≈≈≈≈≈≈♣♣♣♣♣~♣♣♣ ♣♣♣♣♣♣♣♣♣ ♣♣♣O=j:8~O=jZ;k--9.2 (58O=j< 499O=j>O=j*@# _Found a whip.O=jpI O=jJ O=jGK O=jL O=jO O=jP a78O=jR O=jS O=jT K67O=j:U O=j`W O=jrY a56O=jZ O=jN\ O=j^ O=j^ K45O=jv_ O=ja O=jtb O=j c K34O=jc O=j=e O=jf O=j^g K23O=j3h O=ji O=jk O=j1l K12O=jm O=jv <  You see here a +0 whip.O=jWx O=jx R01 _O=jz O=j| O=j"} L890O=j} O=j F _m - 3 potions of might (gained 1)O=j l ~~~♣♣♣♣ ♣~~~[ ..~...>~♣ ♣.~~. ~....~~.♣O=j i♣♣.~!. ♣~...~~~. ♣...~♣ ♣♣♣♣ ♣...~ ♣.~~.♣ ♣~~♣♣♣♣~.≈≈ ♣.~~♣♣♣~.~♣♣.≈≈≈≈≈~. ♣~..~.~.♣♣≈≈≈≈≈≈≈.≈. ♣~@.~.~.♣♣≈≈≈≈≈≈≈.≈48.2 (9 ♣..).....♣♣..≈≈≈~.O=j  ♣~.~♣♣♣......♣.≈≈≈≈. ♣....~....♣♣~..~. ♣~...~~..♣♣≈≈♣..♣~♣. ♣.~....~♣♣≈≈≈≈♣♣....  ♣.~~...~...≈≈≈≈~♣.≈≈  ♣♣.......~...≈≈≈≈≈≈≈  ♣~.~~~..~..♣♣♣≈≈≈≈≈ O=j 9§O=ju s9.2 (10.0)889O=jT O=j} ) _Found a chain mail.O=jŭ O=j® O=jw O=j} O=j K ~~. O=j B ♣..~~[ ~~~♣♣♣ ♣~~~[♣ ..~...>~ ♣.~~.♣ ~.... ♣♣.~!. ♣~...~~~O=j B ♣...~♣ ♣♣♣♣ ♣...~♣.~~.♣ ♣~~♣♣♣♣~.≈≈≈≈ ♣.~~♣♣♣~.~♣♣.≈≈≈≈≈~♣~@.~.§0.0)♣♣~..~.~.♣♣≈≈≈≈≈≈≈. ♣..).....♣♣..≈≈≈~O=j  ♣~.~♣♣♣......♣.≈ ♣....~....♣♣~..~.≈≈ ♣~...~~..♣♣≈≈♣..♣~♣ ♣.~....~♣♣≈≈≈≈♣♣... ♣.~~...~...≈≈≈≈~♣.♣.......~...≈O=j O=j o50.2 (178O=jC O=j_ ( _Found a ring mail.O=jlO=juO=jtO=jO=jg1  ♣♣♣  O=j ♣♣♣♣~). ~~.   ♣..~~[ ~~~♣♣♣   ♣~~~[♣ ..~...>   ♣.~~.♣ ~....  O=jh ♣♣.~!.♣ ♣~...~~   ♣...~♣ ♣♣♣♣ ♣...~  ♣.~~.♣ ♣~~♣♣♣♣~.≈≈≈   ♣@~~♣♣♣~.~♣♣.≈≈≈≈0   ♣~..~.§  ♣♣~..~.~.♣♣≈≈≈≈≈≈≈ O=j  ♣..).....♣♣..≈≈≈~   ♣~.~♣♣♣......♣.≈   ♣....~....♣♣~..~.≈   ♣~...~~..♣♣≈≈♣..♣~   ♣.~....~♣♣≈≈≈≈♣♣..   ♣.~~...~...≈≈≈≈~♣.O=jP9~O=j?n1.2 (167O=jYO=j' _Found a hand axe.O=j O=j@ O=j O=jH O=j=  O=j ; You enter the shallow water.O=j q5) Water Gem (1486) O=j O=j $ O=j *_Moving in this stuff is going to be slow.O=j O=j9 R4) Gem (1485) O=j\ O=jR O=j9 O=j K34O=jA O=ju# O=j$ K23O=j% O=j* N _e - 5 potions of enlightenment (gained 1)O=j- O=j. K12O=jf0 O=j2 O=j5 O=j6 K01O=j7 O=jQB B  You see here a +0 chain mail.O=jK A  You enter the shallow water.O=jL r78) Water Gem (1479) O=j$N O=jzQ N _Moving in this stuff is going to be slow.O=j|T O=jnU R7) Gem (1478) O=jRV O=j` @  You see here a +0 hand axe.O=jc C6O=jd %7 _O=jf O=jqk w56O=jo i _M - 8 potions of mutation (gained 1)O=j?r O=j}s K45O=jt O=jw O=jpy O=jz K34O=j{ O=j7~ O=jd  ♣♣♣~~..##.##..# ~~...♣ ♣♣~~§..#...#... O=j '....:♣♣♣~..~(.#...#..# ~.~~~.~...~~~..#.###### ♣.~~~~...~~§.♣.)....... ~♣♣.~ ~..~~~~~........... ?.... ..~~~~~~....~.~.~~ ~..~♣♣♣~..~§~~~~~~~.~.~~ ♣§~.@~..~~~.~~~~~~.~~64.4 (13.2)O=j2  ♣♣...~~....♣♣♣♣♣♣♣~♣♣ ♣♣...~~~..~♣♣ ♣♣♣♣~ ♣~...~.~♣♣♣♣ ♣♣ ♣♣♣♣~)..~~~.~~. ♣ O=j ♣..~~[...~~.~~~♣♣♣♣ ♣♣♣♣♣ ♣~~~[♣...~...~...>~♣♣♣.~~. ♣.~~.♣.....~....~~.♣♣~.~~~ ♣♣.~..♣~♣♣♣♣♣~...~~~..§~~~~O=j d§...~~§~§O=jܐ Q5.4 (142O=j 3O=j ]§...~~§O=jY  O=j V_Found a parchment of Sigil of Binding.O=jO=j?O=jxO=jO=j[O=j*K12O=jO=jO=j O=j@ K01O=jZ O=jZO=jfA  You enter the shallow water.O=jr69) Water Gem (1470) O=jO=jN _Moving in this stuff is going to be slow.O=jjO=j3 L768O=j%!O=j #O=j$O=j`%R6) Gem (1467) O=jM&O=j'O=j)O=j*K56O=j~+O=j,O=j.O=j/K45O=jB0O=j1O=jy3O=j4K34O=j4O=j/7O=j7K23O=jp8O=j<;H _x - 3 scrolls of amnesia (gained 1)O=jG>A  You enter the shallow water.O=j>q0) Water Gem (1461) O=j?O=jAN _Moving in this stuff is going to be slow.O=jxO=j"S59) Gem (1460) O=jO=jO=jO=jYL859O=j. O=j O=j a78O=jGO=jO=jO=jbK67O=j9O=jO=j5O=jK56O=jO=jO=jO=jK45O=j*O=j0O=jZ \  You encounter a shambling mangrove.O=j O=jX&Z ...~..~.... ♣~~~~~~~.♣?.f~~.....##♣.~§§~~~.~.~~~~~...#..O=jQ'} ♣.~~~~~~.....~~~~..#.. ♣.~~~~~~..♣♣♣..♣~..# ♣.~~~~~...♣ ♣♣♣~~..## ♣♣.~~~...♣♣ ♣♣~~§..#.. ♣~.......:♣♣♣~..~(.#..O=j' ♣~@~~~.~...§~~..#.# ♣♣♣♣.~~~~...~~~.♣.). ♣~♣♣.~§~..§~§~~......O=j(O ♣......~..~~~~~~....~ ♣♣~~..~♣♣♣~..~~~~~~~~~ ♣....~♣~~..~..~~~.~~~~ f   shambling mangrove (wandering) ♣♣♣♣♣♣♣...~~....♣♣♣♣♣♣ O=j_)♣♣...~~~..~ ♣~...~.~♣♣♣♣O=j?,c.f83.2 (17.8O=j0C~~~..~O=jb1GfO=j2o4.2 (1834O=j5O=j?f _Found a scroll labelled ZOIRICV REIHU.O=j  ♣~~~~~~~.♣?.. ♣.~§~~~~.~.f~ ♣.~~~~~~.... O=jY♣.~~~~~~..♣ ♣.~~~~~...♣  ♣♣.~~~...♣♣  ♣~.......:♣♣♣~..~( ♣~@~~~.~.. ♣♣♣♣.~~~~...) ♣~♣♣.~~~..~~ ♣......~..~~ ♣♣~~..~♣♣♣~.. ♣....~♣~~..~. ♣♣♣♣♣♣♣...~~. ♣♣...   O=jP| ♣~~~~~~~.♣?.. ♣.~§~~~~.~.f~ ♣.~~~~~~.... ♣.~~~~~~..♣ ♣.~~~~~...♣  ♣♣.~~~...♣♣  ♣~.......:♣♣♣~..~( ♣~@~~~.~.. ♣♣♣♣.~~~~...) ♣~♣♣.~~~..~~ ♣......~..~~ ♣♣~~..~♣♣♣~..O=jz} ♣....~♣~~..~. ♣♣♣♣♣♣♣...~~. ♣♣... O=j.O=jO=jO=j& O=j[_A shambling mangrove is nearby!O=j ? ))O=jM )))You shoot an arrow. The arrow hits the shambling mangrove!  The arrow burns the shambling mangrove.O=j= 0wO=jG? S ~fO=j? GThe shambling mangrove is lightly damaged.O=jE '..O=j5F ..§w   swamp worm (wandering)O=jF 9==5.0 (0.8)O=j$L O=jN  O=jN U_You encounter a swamp worm.O=jq )))) You shoot an arrow. The arrow hits the shambling mangrove!!  The arrow burns the shambling mangrove!O=jKC~wO=j@n~....§O=j S823O=jO=j#O=j O=jq]_The shambling mangrove is severely damaged.O=jb* )))) You shoot an arrow. The arrow hits the shambling mangrove!  The arrow burns the shambling mangrove.O=jx.fw~§~.... --6.612§ _The shambling mangrove is almost destroyed.O=j ))) You shoot an arrow. The arrow hits the shambling mangrove!  The arrow burns the shambling mangrove.O=j3 C~wO=j4 Q.fO=j-; i§~§..~wO=j; 'O=jk< s===7.5 (0.901O=jq@ A§§O=j#B H  You shoot an arrow. The arrow hits the shambling mangrove!  O=jB [The arrow burns the shambling mangrove. _The shambling mangrove is almost destroyed.  You shoot an arrow. The arrow hits the shambling mangrove!  The arrow burns the shambling mangrove. _The shambling mangrove is almost destroyed.O=j=1 )) _The shambling mangrove is almost destroyed.  You shoot an arrow. The arrow hits the shambling mangrove! O=jH2 The arrow burns the shambling mangrove. _The shambling mangrove is almost destroyed.  You shoot an arrow.  The arrow hits the shambling mangrove but does no damage.O=jc C~wO=j:j k§..§§O=jj q8.3 (0.8490O=jq 8§O=j's k _The shambling mangrove is almost destroyed.O=jZ .You shoot an arrow. The arrow hits the shambling mangrove!  The arrow burns the shambling mangrove.O=j))w   swamp wormO=j<....O=j,5-6-9.149 O=j You shoot an arrow. The arrow hits the shambling mangrove!  The arrow burns the shambling mangrove. _You destroy the shambling mangrove!  Training target 6.0 for Alchemy reached!  Training target 10.0 for Spellcasting reached!  Your Spellcasting skill increases to level 10!O=j~8§O=jh _Your Alchemy skill increases to level 6!O=j ))) You shoot an arrow. The arrow hits the swamp worm!  O=jThe arrow burns the swamp worm.O=jD.W §~~§~.O=j/OThe swamp worm is moderately wounded.O=j8 ♣♣♣♣~~~~.~~~~...~~...~..~....~~§~§~§.♣?..~~.....##§~.~~~~~.~~~.....~~~w~~..♣♣♣..♣~..#..~~~§~...♣ ♣♣♣~~..##♣.~~~...♣♣ ♣♣~~§.♣~...@...:♣♣♣~..~(.#..O=j9:♣♣♣♣~.~~~.§...§~~..#.#♣♣♣.~~~~...~~~.♣.)~♣♣.~~~..§~§~~...... ♣......~..~~~~~~....♣~~..~♣♣♣~..~~~~~....§♣~~..~..~~~.~~~~♣♣♣♣♣♣♣...~~....♣♣♣♣♣♣♣...~~~..~♣♣The swamp worm fires a harpoon shot at you.O=jp> ♣~~...~~♣♣~♣♣♣♣♣~~~~.~~~~...~~...~..~....~~§~§~§.♣?..~~.....##§~.~~~~~.~~~.....~~~w~~..♣♣♣..♣~..#..~~~§~...♣ ♣♣♣~~..##♣♣.~~@...♣♣ ♣♣~~§.O=j?~.......:♣♣♣~..~(.#..♣♣♣♣~.~~~.§...§~~..#.#♣♣♣.~~~~...~~~.♣.)~♣♣.~~~..§~§~~...... ♣......~..~~~~~~....♣~~..~♣♣♣~..~~~~~....§♣~~..~..~~~.~~~~♣♣♣♣♣♣♣...~~....♣♣♣♣♣♣O=jC♣......♣♣.....~♣♣♣ ♣~~...~~♣♣~♣♣♣♣♣~~~~.~~~~...~~...~..~....~~§~§~§.♣?..~~.....##§O=jD~.~~~~~.~~~.....~~~w~~..♣♣♣..♣~..#.♣.~~~@~...♣ ♣♣♣~~..##♣.~~~...♣♣ ♣♣~~§.~.......:♣♣♣~..~(.#..♣♣♣♣~.~~~.§...§~~..#.#♣♣♣.~~~~...~~~.♣.)~♣♣.~~~..§~§~~...... ♣......~..~~~~~~....♣~~..~♣♣♣~..~~~~~....§♣~~..~..~~~.~~~~O=jI  The harpoon shot hits you!  You are yanked forward by the harpoon shot.  You enter the shallow water.O=j&8~O=jp23----90.0 (0.98) Water Gem (1449) O=j/O§~§O=jO _Moving in this stuff is going to be slow. _You took 12 damage!O=jq  You shoot an arrow.  The arrow hits the swamp worm but does no damage.O=j! ~~~The swamp worm is moderately wounded.O=j5=--=978O=jO=j _The swamp worm misses you. The swamp worm barely misses you. _You recovered 2 HP!O=j2 )))))))You shoot an arrow.O=j .~~~~§~w~The arrow closely misses the swamp worm.8=-1.867O=j8§O=j O=j_The swamp worm misses you. _You recovered 3 HP!O=j! †You shoot an arrow. The arrow hits the swamp worm!!  The arrow burns the swamp worm.  O=j#?You kill the swamp worm!O=j.&RO=ja`7§~§§O=jsa~O=jThd30=5=O=jil=2.756O=jq,§§O=jrO=jv( _You hear a splash. O=jw_You recovered 2 HP! You recovered 1 MP!O=j*O=jO=jkO=jH _No target in view!O=jSS 3O=jT O=jV O=jW @3=O=jPY V45 _O=jh\ O=j ] y5=34O=j2^ O=j` O=j\b O=jc R2) Gem (1443) O=jd O=je O=jOh O=jh ]=12O=jj O=jk O=jm O=j*n K01O=jo O=jp O=jr O=js ^=390O=jt O=jv O=jBx O=jx L839O=j z O=j{ O=j} O=j~ K78O=j O=jR O=j K67O=jă O=jE ~ _c - 2 scrolls labelled ZOIRICV REIHU (gained 1)O=j  O=j  You enter the shallow water.4) Water Gem (1435) O=j O=j% N _Moving in this stuff is going to be slow.O=j O=j R3) Gem (1434) O=j’ O=j O=j O=j K23O=jB O=j O=j O=j K12O=j O=j- O=je O=j K01O=j O=jN O=j O=j L290O=j O=jԮ O=j O=j L829O=j O=jǴ O=j O=jF K78O=j' O=jF O=j O=jY K67O=j O=j( O=j O=j K56O=j O=j O=j1 O=j K45O=j O=j  O=j} l You see here a parchment of Sigil of Binding.O=j" O=j -3O=jS %4 _O=jG O=jW O=j O=j| K23O=j O=j O=j O=j K12O=j O=j O=j O=jK K01O=j O=j9 O=j O=jv L190O=j O=j O=j 8197867O=j- O=ju A  You enter the shallow water.O=j q5) Water Gem (1416) O=j O=j N _Moving in this stuff is going to be slow.O=j O=j R4) Gem (1415) O=j O=j? O=j A  You enter the shallow water.O=ji q2) Water Gem (1413) O=j O=j N _Moving in this stuff is going to be slow.O=j O=j K11O=j3 O=j~! O=j" O=j"# R0) Gem (1410) O=j# O=j) O=j3+ O=j+ M0909O=jf, O=jK/ O=j1 O=j1 K88O=j~2 O=j4 O=j6 O=jh7 K77O=jl8 O=j: O=j= O=j= K66O=j> O=j@ O=jB O=j?C K55O=jD O=jrF O=jH O=jH K44O=jI O=jK O=jM O=j!N K33O=jO O=j ♣♣...~~.~.~~~..~.~~)..~~~~♣  VividlyBlue the Marksdemigod ♣.~.~~~.~~§~.♣♣~.~~~..~~.♣  Demigod  ♣♣♣♣♣~~~~~~~...♣♣♣♣..~~~~.~...♣  Health: 135/135 ======================== O=j♣♣.~~...~~~~~~♣♣♣♣[...~~~~§....♣  Magic: 31/35 =====================--- ♣~.~~~..~~~~.♣♣♣♣.~~...~§~...~.♣  AC: 8Str: 9 .~~~~~....~~.♣♣♣.~§~~§~~~~....~♣  EV: 23Int: 15 ≈≈≈≈~~~..§♣♣♣..~~§~~~~~~~~..♣♣♣♣  SH: 0Dex: 36 ≈≈≈≈≈≈§~~[♣♣..~~~...~~~~~~~♣~  XL: 16 Next: 76% Place: Swamp:1 ♣~♣.≈≈≈≈~.♣♣.~~~@....~~~~~.~.  Noise: ---------  Time: 27086.7 (0.0) .....≈≈≈≈♣♣♣....♣♣♣~.......~  y) +3 longbow (flame) ~♣♣..≈♣≈♣♣.♣.♣♣♣♣ ♣♣♣♣♣♣♣~♣  Fire: y) +3 longbow (flame) ≈≈≈~~.~♣♣....~♣♣ O=j\ Zot (5551) Gem (1352) ♣≈≈≈♣..........♣ .≈≈≈≈§≈♣♣....~♣♣ i   spriggan rider (polearm, missile, wan…)..≈≈≈≈≈≈♣♣...~♣♣ ~♣≈≈≈≈≈≈≈♣♣♣~.~♣♣♣ ~≈≈≈≈≈♣♣~..♣....~♣Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  poisoned darts (wandering, hasn't noticed you)O=j8k i~~)  O=jX  ♣♣ ♣ ♣♣ ♣♣♣.~~ ♣♣..~~~~~~~~§ [♣♣ ♣§ ♣....♣♣♣ O=j♣.♣♣♣♣ ♣♣♣♣♣♣♣~♣ O=jz=7.7 (10) Bullseye Gem (1351) O=j8§O=jg  Aiming: Dimensional Bullseye (mildly dangerous; 4% risk of failure)  O=j XPress: ? - help, Dir - move target: a spriggan rider, wielding a +0 spear, wearing a +0 buckler and quivering  poisoned darts (wandering, hasn't noticed you)  You create a dimensional link between your ranged weaponry and the spriggan _rider.O=j= O=j O=j ^ _No target in view!O=j EIO=jG O=jHB_No target in view!O=jO=jO=jO=jH _No target in view!O=j O=jx O=j0 O=j H _No target in view!O=jJM♣♣♣♣~....~...~~~.~..~~~..~~.♣♣♣...~~.~.~~~..~i~~)..~~~~ ♣.~.~~~.~~§~.♣♣~.~~~..~~.♣  ♣♣♣♣♣~~~~~~~...♣♣♣♣.~♣.~~...~~~~~~♣♣♣♣[...~~~~§... ♣~.~~~..~~~~.♣♣♣♣.~~...~§~...~. .~~~~~....~~.♣♣♣.~~~~§~~~~....~~~~..§♣♣♣..~~~~~~~~§~~..♣♣♣♣ ≈≈≈≈≈≈§~~[♣♣..~~~~~~~♣~ O=jK♣~♣.≈≈≈≈~.♣♣.~~~.....~§~~~.~. .....≈≈≈≈♣♣♣....♣♣♣~.......~ ~♣♣..≈♣≈♣♣.♣.♣♣♣♣ ♣♣♣♣♣♣♣~♣ ≈≈≈~~.~♣♣....~♣♣..O=jGW6 ~O=jX;§You enter the shallow water.O=jY-9.3 (1.648Water Gem (1349) O=jj]O=jL_? _Moving in this stuff is going to be slow.O=jS♣♣♣♣~....~...~~~.~..~~~..~~.♣♣ ♣♣...~~.~.~~~..~.~~)..~~~~♣ ♣.~.~~~.~~§~.♣♣~.~~~..~~.♣ ♣♣♣♣♣~...♣♣♣♣..~~~~.~...♣ .~~...~~~~~~♣♣♣♣[...~~~~§....♣ ~.~~~..~~~~.♣♣♣♣.~~...~~~...~.♣ ~~~~~....~~.♣♣♣.~~~~§~~~~....~♣ ~~~..§♣♣♣..~..♣♣♣♣ O=j+A§~~[♣♣..~~~@..~~~§~~~♣~ ~♣.≈≈≈≈~.♣♣.~~~.....~§~~~.~. ≈≈≈≈♣♣♣....♣♣♣~.~ ♣♣..≈♣≈♣♣.♣.♣♣♣♣ ♣♣♣♣♣♣♣~♣ ≈≈≈♣..... ≈≈≈≈§≈♣♣. O=jD§§~§O=j£2-9007Gem (1348) O=j?I§~§O=js _You recovered 1 MP!O=j J~....~...~~~.~..~~~..~~.♣♣ ♣♣...~~.~.~~~..~.~~§..~~~~♣ ♣.~.~~~.~~§~.♣♣~.~~~..~~.♣ O=j: K~...♣♣♣♣..~~~§.~...♣ .~~...~~~~~~♣♣♣♣[...~~~~§....♣ .~~~..~~~~.♣♣♣♣.~~...~~~...~.♣ ....~~.♣♣♣.~~~~§~~~~....~♣ ~~~..§♣♣♣..~~~§~§~~~~~..♣♣♣♣ §~~[♣♣..~~~.@.~~~§~~~♣~ ♣.≈≈≈≈~.♣♣.~~~.....~§~~~.~. ≈≈≈≈♣♣♣....♣♣♣~.O=j ~ ..≈♣≈♣♣.♣.♣♣♣♣ ♣♣♣♣♣♣♣~♣ ~~.~♣♣....~♣♣♣.....♣ O=j= *§§O=j= ~O=j3 K16O=j? %7 _O=j" K§§O=j$ O=j# 4MO=jl ~♣♣.......§..[.........~~~.. ♣♣♣~....~...~~~.~..~~~..~~.♣♣♣...~~.~.~~~..~.~~§..~~~~  ♣.~.~~~.~~§~.♣♣~.~~~..~~.♣ ♣♣♣♣~~~~~~~...♣♣♣♣..~~§§.~.O=j! ~~♣♣♣♣[...~~~~§... .~~~..~~~~.♣♣♣♣.~~...~. O=j h~~~~....~~.♣♣♣.~~~~§~~~~....~~~~..§♣♣♣..~~~@~§~§~~~..♣♣♣♣ ≈≈≈≈§~~[♣♣..~~~...~~~§~~~♣~ O=jx ♣.≈≈≈≈~.♣♣.~~~.....~~~~~.~. ...≈≈≈≈♣♣♣....♣♣♣~.......~ O=j ♣..≈♣≈♣♣.♣.♣♣♣♣ ♣♣♣♣♣♣♣~♣O=jZ & O=j ;)~~~~~~O=j 2You enter the shallow water.O=j! R2.9 (1.65O=j" JWater Gem (1346) O=j2 "§O=j53 §O=j8  O=jc9 9_Moving in this stuff is going to be slow.O=jM.~~~....♣~~....)..♣§....)..♣♣ O=j,~♣♣.......§..[.........~~~.. ♣♣♣~....~...~~~.~..~~~..~~.♣♣♣...~~.~.~~~..~.~~)..~~~~  ♣.~.~~~.~~§~.♣♣~.~~~..~~.♣ ♣♣♣♣~~~~~~~...♣♣♣♣..~~§~.~.O=j8%~~♣♣♣♣[...~~~~§... .~~~..~~~~.♣♣♣♣.~~...~. ~~~~....~~.♣♣♣.~@~~~~~~~....~O=j~~~..§♣♣♣..~~~§~~~§~~~..♣♣♣♣ ≈≈≈≈§~~[♣♣..~~~...~~~~~~~♣~ O=j♣.≈≈≈≈~.♣♣.~~~.....~~~~~.~. ...≈≈≈≈♣♣♣....♣♣♣~.......~O=j-J~~§O=j3=4.534O=j]0O=j7E  You enter the shallow water. _Moving in this stuff is goiO=j7ng to be slow. _You recovered 1 MP!  You enter the shallow water. _Moving in this stuff is going to be slow. _You recovered 1 MP!O=j5A^M~~~.~~~.####.~#†.~~~~~~. ~O=jSE.~~~....♣~~....)..♣~....)..♣♣ ~♣♣.......§..[.........~~~.. ♣♣♣~....~...~~~.~..~~~..~~.♣♣♣...~~.~.~~~..~.~~)..~~~~  ♣.~.~~~.~~§~.♣♣~.~~~..~~.♣ ♣♣♣♣~~~~~~~...♣♣♣♣.~.~~♣♣♣♣[...~~~~§... .~~~..~~~~.♣♣♣♣.@~...~. ~~~~....~~.♣♣♣.~~~~~~~~~....~~~~..§♣♣♣..~~~~~~~§~~~..♣♣♣♣ ≈≈≈≈§~~[♣♣..~~~...~~~§~~~♣~ ♣.≈≈≈≈~.♣♣.~~~.....~~~~~.~..O=jNK~~~§§O=jTPM6.12O=jP%2 _O=jqY9§O=j9[O=jJ.~~~~~~.~~~.####.~#†.~~~~~~.♣ .~~~....♣~~....)..♣~....)..♣♣ ♣♣.§..[.........~~~..♣ ~....~...~~~.~..~~~..~~.♣♣  O=jnL♣♣...~~.~.~~~..~.~~)..~~~~♣ ♣.~.~~~.~~§~.♣♣~.~~~..~~.♣ ~...♣♣♣♣..~~~~.~...♣ ~~...~~~~~~♣♣♣♣[...~~~~~....♣ ~~~..~~~~.♣♣♣♣.~@...~~~...~.♣ ....~~.♣♣♣.~....~♣ ~~~..§♣♣♣..~..♣♣♣♣ §~~[♣♣..~~~...~~~~~§~♣~ .≈≈≈≈~.♣♣.~~~.....~§~~~.~.≈≈≈≈♣♣♣....♣♣♣~.~ ..≈♣≈♣♣.♣.♣♣♣♣ ♣♣♣♣♣♣♣~♣ ~~.~♣♣....~♣♣ ♣♣ O=jM2iO=jNGi.O=jSi   spriggan rider (polearm, missile, wan…)O=jTk7.701O=juYO=jZO=j ~~~~~~.~~~.####.~#†.~~~~~~.♣ ~~~....♣~~....)..♣~....)..♣♣ .§..[.........~~§..♣ ~....~...~~~.~..i~~..~~.♣♣ ♣♣...~~.~.~~~..~.~~)..~~~~♣  O=j ♣.~.~~~.~~§~.♣♣~.~~~..~~.♣ ~...♣♣♣♣..~~~~.~...♣ ...~~~~~~♣♣♣♣[...~~~~~....♣ ..~~~~.♣♣♣♣.~~@..~~~...~.♣ ....~~.♣♣♣.~....~♣ ~~~..§♣♣♣..~..♣♣♣♣ §~~[♣♣..~~~...~~~~~§~♣~ ≈≈≈≈~.♣♣.~~~.....~§~~~.~.≈≈≈≈♣♣♣....♣♣♣~.~ ≈♣≈♣♣.♣.♣♣♣♣ ♣♣♣♣♣♣♣~♣. O=j i~i.O=jͮ O~§~§§O=jٯ 4==8039Gem (1340) O=jN V§§§O=j; } _Moving in this stuff is going to be slow. _You recovered 1 MP! O=jG You enter the shallow water. _Moving in this stuff is going to be slow. _You recovered 1 MP! _O=jJ ))))O=j))ibulYou shoot an arrow. The spriggan rider blocks the arrow.O=j`'M.iO=j-§~...§~~O=j/y=9.5 (0.8839O=j 49§O=j50 _The spriggan rider shouts!O=j K ))))O=j, ) You shoot an arrow. The arrow hits the spriggan rider!  The arrow burns the spriggan rider.O=ju ~~§..§§The spriggan rider is moderately wounded.O=j j(((((((O=j] §O=jo y~....~~~@~O=j z=100.4 (0.978O=j|$ 8§O=j_&  O=jS' i_The spriggan rider throws a dart. The dart completely misses you.O=jXD > ))O=jE )))You shoot an arrow. The arrow hits the spriggan rider!  The arrow burns the spriggan rider.O=ju 6 .O=j'v iiThe spriggan rider is heavily wounded.O=jY 6 ~O=j §..)Your dimensional bullseye dissipates.O=jx O=j; d(((((((O=j ~~§..@~~O=jD -1.2 (0.86) Gem (1337) O=j: 9§O=j V _The spriggan rider throws a dart. The dart misses you.O=jT O=j_0 )You shoot an arrow. The arrow hits the spriggan rider!!!  The arrow burns the spriggan rider.  You kill the spriggan rider! You kill the hornet!O=j`cT))))O=j?~§..O=j(~O=j R=7==2.0O=j C§§O=j+ _You hear a splash. x3O=jO=jO=jO=jy O=j/B_No target in view!O=j$O=jvO=jO=jO=jy5=56O=jO=j4 _Magic restored.O=jO=jpK45O=j O=j O=j O=j K34O=j[ O=j O=j{ O=j K23O=j O=j O=jG A  You enter the shallow water.O=j =0) Water Gem (1331) O=j! O=j-% N _Moving in this stuff is going to be slow.O=j) O=j* M2829O=j, O=jv7  .~..~~..#.........~~..♣♣ .♣♣.~~........>....~..~♣ O=j8 ~...~~..#..............♣♣ ~~...§..#.........)§~...♣ ~~~...........~..~~~~~~.♣ ~~~.~~~.####.~#§.~~~~~~.♣ ....♣~~....)..♣~....)..♣♣ .....§..[.........~~~..♣ ...~...~~~.~..~~@..~~.♣♣ --- ..~~.~.~~~..~.~~)..~~~~♣ .~~~.~~~~.♣♣~.~~~..~~.♣ ~~~~~~...♣♣♣♣..~~~§.~...♣ .~~~~~~♣♣♣♣[...~~~~~....♣ .~~~~.♣♣♣♣.~~...~~~...~.♣ ...~~.♣♣♣.~§~~~§~~~....~♣ ..§♣♣♣..~~~~~~~~~~~..♣♣♣♣ ~~[O=j~9 ♣♣..~~~...~~~~~~~♣~g - 20 poisoned darts (gained 4)  Things that are here:O=j> x~~9.2 (7.2~O=j? ---10.2 (878O=jC O=jE _a +0 spear; a +0 buckler; a hornet corpse _You recovered 1 MP!O=j# O=j> O=jN O=j O=j O=j Y6) Gem (1327)  _O=j O=j O=j* O=j( K56O=j[ O=j O=j O=j K45O=j O=j O=j O=jn K34O=j O=j{ O=j O=j K23O=j ,O=j O=j K12O=j O=jG O=jC O=j K01O=j O=j) O=j~ A  You enter the shallow water.O=jC r19) Water Gem (1320) O=j O=jm" N _Moving in this stuff is going to be slow.O=j`$ ~8) Gem (1319) O=jQ% O=j& O=j& K78O=jw' O=j'( O=j( O=j) Y67O=jC f ~~...♣♣♣♣..~~~~.~...♣ ~~~♣♣♣♣[...~~~~~....♣ ♣♣♣♣.~~...~~~...~.♣ .♣♣♣.~§~~~~~~~....~♣ ♣♣..~~~~~~~§~~~..♣♣♣♣ ♣..~~~...~~~~~~~♣~~♣ ♣.~~~.....~~~~~.~..♣ O=juD *♣....♣♣♣~~..♣ ♣.♣♣♣♣ ♣♣♣♣♣♣♣§♣@.♣♣ 21.8 (11.6)♣♣ ♣♣♣~♣♣ ....♣ ♣♣♣ ..~♣♣.~♣♣ ♣~.~♣♣♣ ♣....~♣~~~.~♣ O=j6E Q.~~~.~♣O=jG O=jH E _Done exploring.O=j%E O=jtF 3O=jY v.....~..0.0O=jZ ))O=j\ O=jW^ E _Done exploring.O=j+ IO=ji!O=j#O=j'[ _Done exploring.O=jO=j3O=jzO=jVO=jO=jE _Done exploring.O=j [?25h[?0c[?25l[?1cO=j O=ji% $O=j& |17 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Swamp:1] a +0 clubb - [Swamp:1] a +0 hand axe  c - [Swamp:1] a +0 quarterstaff (1 further duplicate)  d - [Swamp:1] a +0 spear (2 further duplicates)  O=jl' e - [Swamp:1] a +0 whip  f - [Swamp:1] 2 boomerangs  g - [Swamp:1] a +0 buckler (1 further duplicate)  h - [Swamp:1] a +0 chain mail (1 further duplicate)  i - [Swamp:1] a +0 ring mail (1 further duplicate)  O=j3( j - [Swamp:1] a +0 robe (1 further duplicate)  k - [Swamp:1] a robe  l - [Swamp:1] a +0 scale mail  m - [Swamp:1] a scale mail  O=j( n - [Swamp:1] a staircase back to the Lair  o - [Swamp:1] a stone staircase leading down  p - [Swamp:1] a stone staircase leading down  q - [Swamp:1] a stone staircase leading downO=jO=jO=j ~~...♣♣♣♣..~~~~.~...♣VividlyBlue the Marksdemigod ~~~♣♣♣♣[...~~~~~....♣Demigod ~.♣♣♣♣.~~...~~~...~.♣O=jV Health: 135/135 ======================== ~.♣♣♣.~§~~~~~~~....~♣Magic: 35/35 ======================== ♣♣..~~~~~~~§~~~..♣♣♣♣AC: 8Str: 9 ♣..~~~...~~~~~~~♣~~♣EV: 23Int: 15 ♣.~~~.....~~~~~.~..♣SH: 0Dex: 36 ♣....♣♣♣~.......~..♣XL: 16 Next: 77% Place: Swamp:1 ♣.♣♣♣♣ ♣♣♣♣♣♣♣§♣@.♣♣Noise: ---------  Time: 27121.8 (0.0) ..~♣♣♣♣♣~♣♣y) +3 longbow (flame) ....♣♣♣♣Fire: y) +3 longbow (flame) ..~♣♣Zot (5516) Gem (1317) ..~♣♣ ♣~.~♣♣♣ ♣....~♣ .~~~.~♣ O=jp.~~~.~♣ _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .O=jO=jO=jmO=j. _O=jlO=jmZWhere to? (Tab - Swamp:1, ? - help) D - DungeonT - TempleL - Lair S - Swamp P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - DepthsO=jLO=j]~~...♣♣♣♣..~~~~.~...♣VividlyBlue the Marksdemigod O=j$~~~♣♣♣♣[...~~~~~....♣Demigod ~.♣♣♣♣.~~...~~~...~.♣Health: 135/135 ======================== ~.♣♣♣.~§~~~~~~~....~♣Magic: 35/35 ======================== ♣♣..~~~~~~~§~~~..♣♣♣♣AC: 8Str: 9 ♣..~~~...~~~~~~~♣~~♣EV: 23Int: 15 ♣.~~~.....~~~~~.~..♣SH: 0O=jUDex: 36 ♣....♣♣♣~.......~..♣XL: 16 Next: 77% Place: Swamp:1 ♣.♣♣♣♣ ♣♣♣♣♣♣♣§♣@.♣♣Noise: ---------  Time: 27121.8 (0.0) ..~♣♣♣♣♣~♣♣y) +3 longbow (flame) ....♣♣♣♣Fire: y) +3 longbow (flame) ..~♣♣O=jsZot (5516) Gem (1317) ..~♣♣ ♣~.~♣♣♣ ♣....~♣ .~~~.~♣ .~~~.~♣ _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .O=jO=jO=j{ O=jt O=jTh56 _O=jgO=jUO=jK45O=jO=jO=jA  You enter the shallow water.O=jq2) Water Gem (1313) O=jZO=j,N _Moving in this stuff is going to be slow.O=jO=jR1) Gem (1312) O=jO=j("O=j&$O=j%K01O=j%O=j (O=j)O=j=*L090O=j*+O=jj-O=j/O=jH0L809O=j=1O=jX3O=j4O=j5K78O=j6O=j:O=j;O=j<K67O=j>O=jFO=jIO=jJC56O=jKO=j+NO=jQO=j#RK45O=j+SO=jUO=jWO=j/XK34O=jYO=j[O=j^O=jq_K23O=j`O=j(cO=j>eO=jeK12O=j!hO=jgjO=j5mO=jmK01O=jpoO=jqO=jsO=jtM4990O=jRvO=jxO=jO{O=j |M8299O=jn}O=jO=jO=jK78O=j݃O=j?Y  There is a stone staircase leading down here.O=j.O=jO=jR67 _O=j O=j3 211496) Gem (1297) You climb downwards.O=j+6O=jF7K56O=jj8O=jv; _You encounter a goliath frog and a swamp drake.Found a stone staircase leading up.  There is a stone staircase leading up here.O=jO=j ~.♣..~~.~♣♣♣ .<.~~...... O=j♣♣k~~§§~~~.. ♣.~~~~~~~~~. ♣.~~~~~~.~~~ .~♣♣.F~~~~...~~ .....~......... ♣@....♣42.9 (21.1) ...~~~...♣♣♣♣ ~.♣.~..♣♣♣ ♣♣♣♣♣  F   goliath frog (reaching, asleep) O=jk   swamp drake (asleep) O=j|O=jd _There are monsters nearby!O=jC9 .O=j*D{You shoot an arrow. The arrow hits the goliath frog!!!  The arrow burns the goliath frog.O=jFY )O=j{ k..kYou kill the goliath frog!O=j8====3.7 (0.8)45O=jaO=jO, _The swamp drake roars!O=j' O=j))O=j)O=j )O=j- O=jKQYou shoot an arrow. The arrow hits the swamp drake!!  O=jd The arrow burns the swamp drake.O=jOS ~~~.O=jk(catching breath)The swamp drake is almost dead.O=jk *O=j*O=j **O=j*O=j}G~~~ζζ~~ζζζζζ@ζζζζ===-4.6 (0.934 _The swamp drake breathes noxious fumes at you.O=jU' O=j†You shoot an arrow. The arrow hits the swamp drake!  The arrow burns the swamp drake.O=j$')))O=jM') O=j!~~~ℓℓ~~ℓℓℓℓℓℓℓℓℓO=j%-5.4 (0.823O=jn(O=j)O _You kill the swamp drake!O=j|O=jO=jO=j" O=j:_No target in view!O=j3O=jO=jXO=j3O=jh12 _O=j  You encounter a swamp worm.O=jc~.♣..~~.~♣♣♣ .<.~~......♣♣†~~~~~~~.. ♣.~~~~~~~~~..♣ ♣.~~~~~~.~~~O=j..~♣♣.ℓℓ~~ℓ...~~.....ℓℓℓℓ......~?.~...♣ℓℓ...♣ ~...~~§@ℓℓ♣♣♣♣---~~w♣.~..♣♣♣  ♣♣♣♣♣♣  O=jbw   swamp worm (wandering)O=j.ℓ~~~~ℓ..<...6.4 (1.0O=j---7.4 (201 _O=j*O=jO )))) O=jnYou shoot an arrow. The arrow hits the swamp worm!  The arrow burns the swamp worm.O=jv §~~...§.~~§The swamp worm is heavily wounded.O=jO=jL  ~.♣..~~.~♣♣♣O=jZ .<.~~...... ♣♣†~~~~~~~..O=j ~ ♣.~~~~~~~~~.~.♣ ♣.~~~~~~.~~~O=j.~♣♣..~§~~...§~O=j2.~...~?.~...♣<....♣O=jn~...~~@...♣♣♣♣O=j~w♣.~..♣♣♣. ♣♣♣♣♣♣O=jUThe swamp worm fires a harpoon shot at you.O=j ~.♣..~~.~♣♣♣ .<.~~......O=j9~ ♣♣†~~~~~~~..~ ♣.~~~~~~~~~.~.♣♣ ♣.~~~~~~.~~~O=jR.~♣♣..~§~~...§~O=jN.~.........O=j.~~?.~...♣<....♣O=j~...~@§...♣♣♣♣~w♣.~..♣♣♣O=j:~.~ ♣♣♣♣♣♣~O=j2 ~.♣..~~.~♣♣♣.. .<.~~......O=jx.~~ ♣♣†~..§~~. ♣.~.O=j~.♣♣ ♣.~~~~~~.~~~.~♣♣..~§~~...§~O=j♣O=j|.~..........~~?.~...♣<....♣O=jy~...@~§...♣♣♣♣O=j.~~~~w♣.~..♣♣♣w~.~. ♣♣♣♣♣♣O=j ~~~~~~O=jK.~O=j}w   tyrant leech (wandering)~w   swamp wormO=j ~.♣..~~.~♣♣♣♣... .<.~~......O=jj♣.~~ ♣♣†~..O=j)o.§~~. ♣.~.O=j[z~.♣♣ ♣.~~~~~~.~~~O=j♣.....~♣♣..~§~~...§~♣♣O=j:.~.........O=j~..~~?.~...♣<....♣O=j#.~~~~..@~~§...♣♣♣♣O=jTZ.~~~~w♣.~..♣♣♣O=j~w~.~..♣♣♣♣♣♣~~.O=j~~~~..~...~~.~♣♣♣O=jD~~♣♣O=j&  O=jKLThe harpoon shot hits you!  You are yanked forward by the harpoon shot.O=j6Aw~O=jV<5~O=j<e2--==8.2 (0.8O=j0=D890O=jjBA§§O=jrC O=jC_You encounter a tyrant leech. _You took 10 damage!O=j  You shoot an arrow. The arrow hits the swamp worm!  The arrow burns the swamp worm.O=j7D .wO=j8UThe swamp worm is severely wounded.O=j>W§wO=jg@Y7--9 (0.7O=j@FO=jIE _The swamp worm completely misses you. O=jJ[_You recovered 2 HP!O=j}o< †O=joxYou shoot an arrow. The arrow hits the swamp worm!!!  The arrow burns the swamp worm.O=j>{)O=j\8~O=j9=9.7 (0.8889O=jO=j O=j*2_You kill the swamp worm! O=jVe_You recovered 2 HP!O=jfL ))))) You shoot an arrow. The arrow hits the tyrant leech!!  The arrow burns the tyrant leech.O=jtBw.O=jyc§~..~~O=j9z$32O=jzn=-50.6 (0.978O=jzO=jK§§O=j _The tyrant leech is heavily wounded. _You recovered 3 HP!O=jR4)))))))O=jC:~wO=j(§~~O=jތS.~~w~..O=jY4=-O=jJi1.4 (0.867O=j 8§O=jZ O=j_You shoot an arrow. The arrow misses the tyrant leech. _You recovered 2 HP!O=j ~You shoot an arrow. The arrow hits the tyrant leech!!  The arrow burns the tyrant leech!O=j=)))O=jK §~~..5=2.3 (0.956§§§ _You kill the tyrant leech! _You recovered 1 HP!O=j~.♣..~~.~♣♣♣ ♣... .<.~~...... O=jU♣.~~ ♣♣†~~~§~~~.. .§~~. ♣.~. ~~~~.♣♣ ♣.§~~~~~.~~~ ♣.....~♣♣..~~~~...§~ ♣♣.O=jxY~......... O=j~..~~?.~...♣<....♣ O=j.~§~~...@~~...♣♣♣♣ O=j}..~~~~†♣.~..♣♣♣ O=jL~~~.~..♣♣♣♣♣♣ ~~~~~~. O=jE~~~~~~.O=jC..~...~~~.~♣♣♣~~♣♣O=j@ ~~O=j]D~§You enter the shallow water.O=j$--3.9 (1.64) Water Gem (1285) O=jbO=j? _Moving in this stuff is going to be slow.O=j=Pq~.♣..~~.~♣♣♣ ♣... .<.~~...... ♣.~~ ♣♣†~.. .~~~. ♣.~. ~~~~.♣♣ ♣.~~~~~~.~~~ ♣.....~♣♣..~~~~...§~ ♣♣.~......... ~..~~?.~...♣<....♣ .~§~~...~@~...♣♣♣♣ ..~~~~†♣.~..♣♣♣ ~~~.§..♣♣♣♣♣♣ ~~~~~~. ~~~~~~...~...~~~O=jP5.~♣♣♣ O=jU>§~O=jV--5.523O=jYO=jZO=jUJ~.♣..~~.~♣♣♣ O=j%V♣... .<.~~...... O=jjV♣.~~ ♣♣†~~~~~~~.. O=jV.~~~. ♣.~~~~~~~~~. O=jV~~~~.♣♣ ♣.~~~~~~.~~~ O=jV♣.....~♣♣..~~~~...§~ O=jW♣♣.O=j8WY~......... O=jW~..~§?.~...♣<....♣ O=jW.~~~~...~~@...♣♣♣♣ O=jWs..~~~~†♣.~..♣♣♣ O=jX~~~.§..♣♣♣♣♣♣ ~~~~~~. O=j6X O=jUXO=j`"§O=j\`O=jaO=ja!7.1O=jbC11O=jgO=jkO=j`~.♣..~~.~♣♣♣ ♣... .<.~~...... O=j♣.~~ ♣♣†~~~~~~~.. .~~~. ♣.~~~~~~~~~. ~~~~.♣♣ ♣.~~~~~§.~§~ O=j♣.....~♣♣..~~~~...~~ ♣♣.O=jD~... O=j'~..~§?.~...♣<....♣ O=jD.~~~~...~~~@..♣♣♣♣ O=jx..~~~~†♣.~..♣♣♣ ~~~.§..♣♣♣♣♣♣ O=j@~~~~~~. O=jO=j!~O=j§O=j#=O=j8O=j1 0O=jM(0) Gem (1280O=ji") O=jcO=jO=jbF~.♣..~~.~♣♣♣ ♣... .<.~~...... ♣.~~ ♣♣†~~~~~~~.. O=jz.~~~. ♣.~~~. O=ja~~~~.♣♣ ♣.~~~~~§.~~~ ♣.....~♣♣..~~~~...~~ ♣♣.~..O=j O=j3~..~§?.§...♣<....♣ .~~~~...~~~.@.♣♣♣♣ ..~~~~†♣.~..♣♣♣ ~~~.§..♣♣♣♣♣♣ O=jiT~~~~~~. O=jpO=jHU97979O=jkO=j"O=j#O=jO=jcURead which item? O=jPScrolls  b - a scroll of blinking O=jJ f - 3 scrolls of fear  t - 4 scrolls of teleportationO=jѹ;a - 4 scrolls of enchant armour  O=j>p - 7 scrolls of poison  r - 3 scrolls of revelation  O=j!s - 2 scrolls of summoning  O=j`w - a scroll of enchant weapon  x - 3 scrolls of amnesia  I - 5 scrolls of immolation  S - 4 scrolls of silence  V - 5 scrolls of vulnerability O=j c - 2 scrolls labelled ZOIRICV REIHU [!] read|quaff|evokeO=jĺG[?] describe selectedO=j0 O=jO=jcO=jw~.♣..~~.~♣♣♣VividlyBlue the MarksdemigodO=j♣... .<.~~......Demigod♣.~~ ♣♣†~~~~~~~..O=jԼHealth: 135/135 ========================.~~~. ♣.~~~~~~~~~.O=jZMagic: 35/35 ========================O=j~~~~.♣♣ ♣.~~~~~§.~~~AC: 8Str: 9O=j;♣.....~♣♣..~~~~...~~EV: 23O=jZInt: 15♣♣........~.........SH: 0Dex: 36O=j)~..~§?.§...♣<....♣XL: 16 Next: 78% Place: Swamp:2.~~~~...~~~.@.♣♣♣♣Noise: ---------  Time: 27159.1 (0.0)..~~~~†♣.~..♣♣♣y) +3 longbow (flame)~~~.§..♣♣♣♣♣♣Fire: y) +3 longbow (flame) ~~~~~~.Zot (11479) Gem (1279) ~~~~~~.O=jV1..~...~~~.~♣♣♣~~♣♣O=jwyYou shoot an arrow. The arrow hits the tyrant leech!!  The arrow burns the tyrant leech! O=j_You kill the tyrant leech! _You recovered 1 HP!  O=jLYou enter the shallow water. _Moving in this stuff is going to be slow.O=jTP  Okay, then.O=jO=jO=j. _O=j̇ O=j Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves  b - staves of air Jewellery (select all with "=)c + unknown amulets  d - amulets of reflection  e - amulets of regeneration  f - amulets of the acrobat  g - amulets of wildshape  h + unknown rings  i + rings of slaying  j + rings of intelligence  k + rings of magical power  l - rings of protection from cold  m + rings of protection from fire  n - rings of wizardry Wands (select all with /)o + unknown wands  p + wands of acid  q + wands of digging  r + wands of flame [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]O=jF O=jO O=jQX ~.♣..~~.~♣♣♣VividlyBlue the Marksdemigod♣... .<.~~......O=jX Demigod♣.~~ ♣♣†~~~~~~~..O=jX ZHealth: 135/135 ========================O=jX m.~~~. ♣.~~~~~~~~~.O=jY ZMagic: 35/35 ========================O=jBY ~~~~.♣♣ ♣.~~~~~§.~~~O=jcY YAC: 8Str: 9O=jY ♣.....~♣♣..~~~~...~~O=jY -EV: 23O=jY -Int: 15O=j;Z j♣♣........~.........SH: 0O=jrZ -Dex: 36O=jZ {~..~§?.§...♣<....♣O=jZ XL: 16 Next: 78% Place: Swamp:2O=jZ q.~~~~...~~~.@.♣♣♣♣O=j![ Noise: ---------  Time: 27159.1 (0.0)O=jB[ ]..~~~~†♣.~..♣♣♣O=js[ y) +3 longbow (flame)~~~.§..♣♣♣♣♣♣O=j[ KFire: y) +3 longbow (flame) O=j\ [~~~~~~.Zot (11479) Gem (1279) O=j#\ ~~~~~~.O=jA\ ..~...~O=j^\ ~~.~♣♣♣O=j{\ ~~♣♣O=j\ =The arrow burns the tyrant leech! O=j\ +_You kill the tyrant leech! O=j\ e_You recovered 1 HP!  O=j] RYou enter the shallow water. _Moving in this stuff is going to be slow. O=j%] _Okay, then.O=jD] O=jd O=jd O=jh O=ji O=j9O=jO=jO=jO=j O=j8_Unknown command.O=jYO=jcRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves  b - staves of air Jewellery (select all with "=)c + unknown amulets  d - amulets of reflection  e - amulets of regeneration  f - amulets of the acrobat  g - amulets of wildshape  h + unknown rings  i + rings of slaying  j + rings of intelligence  k + rings of magical power  l - rings of protection from cold  m + rings of protection from fire  n - rings of wizardry Wands (select all with /)o + unknown wands  p + wands of acid  q + wands of digging  r + wands of flame [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]O=j 6  p + wands of acid  O=j pq + wands of digging  r + wands of flame  s + wands of mindburst  t + wands of paralysis  O=j -u + wands of warping Scrolls (select all with ?)v + unknown scrolls  w + scrolls of acquirement (very rare)  x + scrolls of amnesia (uncommon)  y + scrolls of blinking (uncommon)  O=jR z + scrolls of brand weapon (rare)  A + scrolls of enchant armour (uncommon)  B + scrolls of enchant weapon (uncommon)  C + scrolls of fear (uncommon)  D + scrolls of identify (very common) O=j  E + scrolls of immolation (uncommon)  F + scrolls of poison (uncommon)  G + scrolls of revelation (uncommon)  H + scrolls of silence (rare)  I + scrolls of summoning (rare)22%O=j O=jV J + scrolls of teleportation (common)  K + scrolls of vulnerability (uncommon) O=j 9Potions (select all with !)L + unknown potions  M + potions of berserk rage (rare)  N + potions of brilliance (uncommon)  O + potions of cancellation (rare)  P + potions of curing (very common)O=j 83O=jEM Q + potions of enlightenment (uncommon)  R + potions of haste (uncommon)  S + potions of heal wounds (common)5O=j O=j O=j Items not yet recognised:(_ for help) Magical Staves  staff of alchemy O=j m staff of cold  staff of conjuration  staff of earth  staff of fire  staff of necromancy O=j cJewellery  amulet of chemistry  amulet of dissipation O=j Y amulet of faith  amulet of guardian spirit  amulet of magic regeneration O=j  ring of dexterity O=js ring of evasion  ring of flight  ring of poison resistance  ring of positive energy  ring of protection O=j R ring of resist corrosion  ring of see invisible  ring of strength O=j0 [PgDn|>] page down [PgUp|<] page up [-] recognised [Esc] exit[top]O=j  ring of dexterity  ring of evasion  ring of flight  ring of poison resistance  ring of positive energy  ring of protection  ring of resist corrosion  ring of see invisible  ring of strengthring of willpower Wandswand of polymorph Scrollsscroll of fog (uncommon)  scroll of noise (uncommon)  scroll of torment (rare) Potionspotion of ambrosia (rare)  potion of attraction (uncommon)  potion of experience (very rare)  potion of magic (rare)  potion of moonshine (uncommon)botO=jPO=j O=jA O=jHO=jVP~.♣..~~.~♣♣♣O=j~;VividlyBlue the MarksdemigodO=j♣... .<.~~......DemigodO=ji♣.~~ ♣♣†~~~~~~~..O=jZHealth: 135/135 ========================O=j;m.~~~. ♣.~~~~~~~~~.O=jZZMagic: 35/35 ========================O=jy~~~~.♣♣ ♣.~~~~~§.~~~AC: 8O=j,Str: 9O=j♣.....~♣♣..~~~~...~~EV: 23O=jInt: 15♣♣........~.........SH: 0O=jUDex: 36~..~§?.§...♣<....♣O=jXL: 16 Next: 78% Place: Swamp:2.~~~~...~~~.@.♣♣♣♣O=jNoise: ---------  Time: 27159.1 (0.0)..~~~~†♣.~..♣♣♣O=jy) +3 longbow (flame)~~~.§..♣♣♣♣♣♣O=j%lFire: y) +3 longbow (flame) ~~~~~~.O=jXZZot (11479) Gem (1279) ~~~~~~.O=j0..~...~~~.~♣♣♣~~♣♣ O=jA_You kill the tyrant leech! O=je_You recovered 1 HP!  O=jYou enter the shallow water. _Moving in this stuff is going to be slow. _Okay, then. _Unknown command.O=jPO=j$O=jw%O=jV*O=j3,O=j j88 _77O=j O=j^ O=j K66O=j O=j w55O=ju' 44332211 _x - 4 scrolls of amnesia (gained 1)0069698877O=j' A  You enter the shallow water.O=jt( q5) Water Gem (1266) O=j6) O=jL+ N _Moving in this stuff is going to be slow.O=j, O=j- K34O=j- O=j. O=j/ O=j0 R2) Gem (1263) O=j0 O=j1 O=j3 A  You enter the shallow water.O=j34 q1) Water Gem (1262) O=j4 O=j6 N _Moving in this stuff is going to be slow.O=j;8 O=j8 R0) Gem (1261) O=j.9 O=j: O=j> 590O=jO ;  You enter the shallow water.7) Water Gem (1258)   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.6645 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter a swamp worm.O=jQ  .).~w~~~~..♣. O=jgR  ~~~~~~~...~♣  ~~~~~~~..~♣ ~~~~§~.§~.♣ ~~~~§.~~  ..~.~  O=jR ♣♣♣♣♣..♣  ♣♣..♣♣@♣♣♣..~~.♣ ♣♣~~♣~~~~.♣..~§.~♣♣♣ ♣...♣♣~♣..<.~~......O=jS ) ♣♣.~~♣♣♣♣♣♣†~~~~~~~.. ♣.~§~.♣ ♣.~~~~~§§~~.O=jS  ♣~~~~.♣♣♣♣.~~~~~~.~~~w   swamp worm (asleep) ♣♣.....~♣♣..~~~~...~~ ♣♣♣........~.........♣~..~~..~...♣<....♣O=jY `§§~~83.7 (24.6)O=jY v4.7 (253) Gem (1254) O=jA] 8§O=j_ ' _Found a hand axe.O=j ) O=jz .).§w~~~~..♣.  ~§~~~~~...~♣  ~~~~~~~..~♣.  ~~~~~~.§~.♣  ~~~~~.~~  ..~.~  ♣♣♣♣♣..♣O=j ` ♣♣..♣♣@♣  ♣♣~~♣~~~~.♣O=j 5  ♣...♣♣~♣..<.~ O=j < ♣♣.~~♣♣♣♣♣♣†~~~~~~~..  O=j  T♣.~§~.♣ ♣.~~~~~§§~~.  ♣~~~~.~~~~~.~~~  O=j, '♣♣....~~~...~~  O=jN N♣♣♣........~.........  ..~...♣<....♣ O=jp O=jǛ  .).§w~~~~..♣.  ~§~~~~~...~♣  ~~~~~~~..~♣.  ~~~~~~.§~.♣  ~~~~~.~~  ..~.~  ♣♣♣♣♣..♣ ♣♣..♣♣@♣  ♣♣~~♣~~~~.♣  ♣...♣♣~♣..<.~  ♣♣.~~♣♣♣♣♣♣†~~~~~~~..  ♣.~§~.♣ ♣.~~~~~ ♣~~~~.~~~~~.~~~  ♣♣....~~~ ♣♣♣........~.... ..~...♣<O=j O=j a _A swamp worm is nearby!O=j< ))O=jQO))))w  O=j   O=jXYou shoot an arrow. The arrow hits the swamp worm!  The arrow burns the swamp worm.O=j-C~wO=jv~~~~~~.~~..O=jh===5.5 (0.8)23O=jO=j#8§O=j5 O=jcF_The swamp worm is heavily wounded.O=jO=j~( 9 ~O=j( wYou shoot an arrow. The arrow hits the swamp worm!!!  The arrow burns the swamp worm!O=j+ W)))))O=j] Z~~~~~~..O=j=b {9-6.312O=je O=jf N _You kill the swamp worm!O=jNL O=jwM 7-O=jY O=j:_  O=j_ B_No target in view!O=j}O=jO=jO=jO=j~01 _O=jO=jrO=jL490O=jO=jO=jA  You enter the shallow water.O=jq8) Water Gem (1249) O=jO=jDN _Moving in this stuff is going to be slow.O=jO=jwK67O=jO=jO=jO=j-K55O=j4O=jO=jO=jK34O=jO=j+O=jO=jIK12O=j.O=jjO=jO=jQR0) Gem (1241) O=jFO=jO=jA  You enter the shallow water.O=jr39) Water Gem (1240) O=jO=jN _Moving in this stuff is going to be slow.O=jO=j/R8) Gem (1239) O=jO=jO=jO=jO=j♣~..~ ♣♣~.~~.....~~ VividlyBlue the Marksdemigod.X ♣♣~.~.♣♣..~~~~~~~..♣ DemigodO=j~~♣♣..~~~.~..~~~~~~~.... Health: 135/135 ========================~.....~~~..).~~§~~~..♣.~ Magic: 35/35 ========================)..~~~.~~..~~~~~~~...~♣ AC: 8Str: 9O=j9Z.~~~~~~~~~~~~~~~~~~..~♣. EV: 23Int: 15..~~~~~~~~~~~~~~~~~.~~.♣ SH: 0Dex: 36O=jR~~.~~~~~~~.~~~~~~~~.~~.♣ XL: 16 Next: 79% Place: Swamp:2♣....@.♣~~♣♣♣..~.~~~.♣ Noise: ---------  Time: 27199.9 (13.6)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.~~~ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~ Fire: y) +3 longbow (flame) ♣♣~~♣~~~~.♣..~§ Zot (11438) Gem (1239) O=j♣...♣♣~♣..<.~~.♣♣.~~♣♣♣♣♣♣†~~~~ X   Mlioglotl (trample, asleep)O=j♣.~§~.♣ ♣.~~~~~♣~~~~.♣♣♣♣.~§~~~♣♣.....~♣♣..~§~~ _No target in view!  O=j uYou enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. O=j[_Moving in this stuff is going to be slow.  You encounter Mlioglotl, the Unformed Horror.O=j{/  --more--O=j>zO=j~#--O=j~O=jB§§O=jq200.9 (1478O=j8§O=jj1  You enter the shallow water. O=jr_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiO=j\ng to be slow.  You encounter Mlioglotl, the Unformed Horror. O=j2_Found a hand axe.O=jc  O=j=dYCasting: Dimensional Bullseye (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O=jO=j\ Your spells (cast)TypeFailure Level O=ja - Fugue of the FallenNecromancy8%3 O=j  b + Dimensional Bullseye Hexes/Translocation 4% 4 c - Yara's Violent UnravellingHexes/Alchemy8%5  O=jNd - JinxbiteHexes1%2  v - Cause FearHexesO=j #1%O=jD 44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitO=j O=j O=js ♣~..~ ♣♣~.~~.....~~ VividlyBlue the Marksdemigod.X ♣♣~.~.♣♣..~~~~~~~..♣ DemigodO=j §~♣♣..~~~.~..§~~~~~~.... Health: 135/135 ========================~.....~~~..).~~§~~~..♣.~ Magic: 35/35 ========================)..~~~.~~..~~~~~~~...~♣ AC: 8Str: 9O=j Z.~~~~~~~~~~~~~~~~~~..~♣. EV: 23Int: 15..~~~~~~~~~~~~~~~~~.~~.♣ SH: 0Dex: 36O=jE ~~.~~~~~~~.~~~~~~~~.~~.♣ XL: 16 Next: 79% Place: Swamp:2O=jq ♣....@.♣~~♣♣♣..~.~~~.♣ Noise: ---------  Time: 27200.9 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.~~~ y) +3 longbow (flame)O=j '♣♣..♣♣.♣♣♣..~~ Fire: y) +3 longbow (flame) ♣♣~~♣~~~~.♣..~§ Zot (11437) Gem (1238) O=j ♣...♣♣~♣..<.~~.♣♣.~~♣♣♣♣♣♣†~~~~ X   Mlioglotl (trample, asleep)♣.~§~.♣ ♣.~~~~~♣~~~~.♣♣♣♣.~§~~~♣♣.....~♣♣..~§~~You enter the shallow water. _Moving in this stuff is going to be slow.  O=jG You encounter Mlioglotl, the Unformed Horror. _Found a hand axe.  Casting: Dimensional Bullseye (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O=j O=jo ♣~..~ ♣♣~.~~.....~~ VividlyBlue the MarksdemigodO=j .X ♣♣~.~.♣♣..~~~~~~~..♣ Demigod§~♣♣..~~~.~..§~~~~~~.... Health: 135/135 ========================~.....~~~..).~~§~~~..♣.~ Magic: 35/35 ========================)..~~~.~~..~~~~~~~...~♣ AC: 8Str: 9O=j Z.~~~~~~~~~~~~~~~~~~..~♣. EV: 23Int: 15..~~~~~~~~~~~~~~~~~.~~.♣ SH: 0Dex: 36O=jq ~~.~~~~~~~.~~~~~~~~.~~.♣ XL: 16 Next: 79% Place: Swamp:2♣....@.♣~~♣♣♣..~.~~~.♣ Noise: ---------  Time: 27200.9 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.~~~ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~ Fire: y) +3 longbow (flame) ♣♣~~♣~~~~.♣..~§ Zot (11437) Gem (1238) ♣...♣♣~♣..<.~~.O=j N♣♣.~~♣♣♣♣♣♣†~~~~ X   Mlioglotl (trample, asleep)♣.~§~.♣ ♣.~~~~~♣~~~~.♣♣♣♣.~§~~~♣♣.....~♣♣..~§~~O=jD 8You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter Mlioglotl, the Unformed Horror. _Found a hand axe.  Casting: Dimensional Bullseye (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O=j P  Okay, then.O=j1 O=j O=jH . _O=j ♣~..~ ♣♣~.~~.....~~ .X ♣♣~.~.♣♣..~..♣ §~♣♣..~~~.~..§~~~~~~.... O=jU ~.....~~~..).~~§~~~..♣.~ )..~~~.~~..~...~♣ .~..~♣. ..~O=j .~~.♣ ~~.~.~~~~~~~~.~~.♣ ♣.....@♣~~♣♣♣..~.~~~.♣ O=j ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.~~~ ♣♣..♣♣.♣♣♣..~~.O=jո ♣♣~~♣~~~~.♣..~§.♣...♣♣~♣..<.~~.♣♣.~~♣♣♣♣♣♣†~♣.~§~.♣ ♣.~~~~~§O=j K ♣~~~~.♣♣♣♣.~§~~~~O=j  ♣♣.....~♣♣..~§~~. O=js @~§O=jT W1.9 (167 O=j _O=j 8§O=j O=jR?MO=j%S ♣~..~~♣♣~.~~.....~~.X ♣♣~.~.♣♣♣ §~♣♣~..~~~~~~~....O=jTS ~.....~~~..).~~§~~~..♣.~)..~~~.~~.....~♣ ~.~♣.O=jS..~~~~~~~~~~~.~~~§~@~.~~~~~~~~.O=jS.♣......♣~~♣♣♣..~.~~~.♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.~~~  ♣♣..♣♣.♣♣♣..~~♣♣~~♣~~~~.♣..~§.O=jYA §~O=jY;§You enter the shallow water.O=jlZ3.5 (1.64) Water Gem (1235) O=j]O=j_? _Moving in this stuff is going to be slow.O=jn ♣~..~~♣♣~.~~.....~~ .X ♣♣~.~.♣♣..~..♣ §~♣♣..~~~.§..~.... O=jUo ~.....~~~..).~~~~~~..♣.~ )..~~~.~~..~~~~~§~...~♣ .~~§~..~♣. ..~.~~.♣ ~~.~~~§~~@.~.~~.♣ .♣......♣~~♣♣♣..~.~~~.♣ O=jo 3♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.~~~ ♣♣..♣♣.♣♣♣..~~.♣♣♣~~♣~~~~.♣..~§.~♣...♣♣~♣..<.~~.O=jp ♣♣.~~♣♣♣♣♣♣†~♣.~§~.♣ ♣.~~~~~§♣~~~~.♣♣♣♣.~§~~~~.O=jt F~~§O=j,u k5.133O=jox A§§O=jy O=j_m♣~..~~♣♣~.~~.....~~ .X ♣♣~.~.♣♣..~..♣ §~♣♣..~~~.§..~.... ~.....~~~..).~~~~~~..♣.~ )..~~~.~~..~...~♣ .~~§~..~♣. ..~O=j .~~.♣ ~~.~~~~~§~~~.~~.♣ .♣......♣~~♣♣♣..~.~~~.♣ O=j♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.~~~ ♣♣..♣♣.♣♣♣..~~.♣ ♣♣~~♣~~~~.♣..~§.~♣♣...♣♣~♣..<.~~.♣♣.~~♣♣♣♣♣♣†~O=j*♣.~§~.♣ ♣.~~~~~§§~♣~~~~.♣♣♣♣.~§~~~~.~O=j˖R§§~§O=jv602) Gem (1232) O=jK§§O=jO=j♣~..~~♣♣§.~~.....~~ O=j@.X ♣♣~.~.♣♣..~..♣ §~♣♣..~~~.§..~.... ~.....~~~..).~~~~§~..♣.~ )..~~~.~~..~...~♣ .~§..~♣. ..~.~~.♣ O=jh~~.~.@~~~§~§§.~~.♣ .♣......♣~~♣♣♣..~.~~~.♣ ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.~~~ ♣♣..♣♣.♣♣♣..~~.♣ ♣♣~~♣~~~~.♣..~§.~♣♣...♣♣~♣..<.~~.O=j♣♣.~~♣♣♣♣♣♣†~.♣.~§~.♣ ♣.~~~~~§§~♣~~~~.♣♣♣♣.~§~~~~.~O=jN ~~~§O=j4:~You enter the shallow water.O=j7.7 (1.60) Water Gem (1231) O=jO=jc? _Moving in this stuff is going to be slow.O=j j♣~..~~♣♣§.~~.....~~ .X ♣♣~.~.♣♣..~..♣ O=jo §~♣♣..~~~.~..~.... ~.....~~~..).~~~~~~..♣.~ )..~~~.~~..~...~♣ .~O=j p..~♣. ..~§~.~~.♣ ~~.~.~@~~~~§§.~~.♣ .♣......♣~~♣♣♣..~.~~~.♣ ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.~~~ O=j( ♣♣..♣♣.♣♣♣..~~.♣ ♣♣~~♣~~~~.♣..~§.~♣♣...♣♣~♣..<.~~.♣♣.~~♣♣♣♣♣♣†~O=jW t.♣.~§~.♣ ♣.~~~~~§§~~.♣~~~~.♣♣♣♣.~§~~~~.~O=j O=j 8~§§~O=j" ~O=jӶ m9.32829O=j0 O=jR O=jk ♣~..~~♣♣~.~~.....~~ O=j .X ♣♣~.~.♣♣..~..♣ O=j §~♣♣..~~~.~..~~~§~~~.... O=jM ~.....~~~..).~~~~~~..♣.~ O=j )..~~~.§~..~...~♣ .~..~♣. O=j9 ..~O=j U.~~.♣ ~~.~O=jۚ u.~~@~~~§~.~~.♣ O=j: .♣......♣~~♣♣♣..~.~~~.♣ O=j ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.~~~ ♣♣..♣♣.♣♣♣..~~.♣ O=jћ [♣...♣♣~♣..<.~~.O=j .♣♣.~~♣♣♣♣♣♣†~O=j$ #..O=j ♣.~§~.♣ ♣.~~~~~§§~~.♣~~~~.♣♣♣♣.~§~~~~.~~~O=j& \~§~§O=j N10.97O=j 8O=j 9§O=j O=j♣~..~~♣♣~.~~.....~~ O=jY.X ♣♣~.~.♣♣..~..♣ §~♣♣..~~~.~..~O=j .... ~.....~~~..).~~~~~~..♣.~ )..~~~.§~..~O=j6B...~♣ O=jtz.~§~~~~~..~♣. ..~O=jU.~~.♣ ~~.~O=jY^.~.~~.♣ O=jµ.♣......♣~~♣♣♣..~.~§~.♣ ♣O=j♣♣♣♣♣♣♣..♣.~~~ O=j=♣♣..♣♣.♣♣♣..~~.♣ ♣♣~~♣~~~~O=jeH♣...♣♣~♣..O=j"O=j^♣♣.~~♣♣♣♣♣♣†O=jh♣.~§~.♣ ♣.~~ O=jC O=j('§~O=j_@§.~~O=j(2.5O=jUC56O=j&9§O=jKO=j♣~..~~♣♣~.~~.....~~  .X ♣♣~.~.♣♣..§~~~~~~..♣  §~♣♣..~~~.~..~....  O=j.~.....~~~..).~~~~~~..♣.~  )..~~~.§~..~...~♣  .~..~♣.  ..~.~~.♣  ~~.~O=je*.~.~~.♣ .♣......♣~~♣♣♣..§.~~~.♣ ♣O=jv♣♣♣♣♣♣..♣.~~~ ♣♣..♣♣.♣♣♣..~~.♣ ♣♣~~♣~~§~.♣..~♣...♣♣~♣O=j♣♣.~~♣♣♣♣♣♣†♣.~§~.♣ ♣.~~O=j!+ O=jC~§§~O=jk4.144O=jO=j$O=jX♣~..~~♣♣~.~~.....~~ .X ♣♣~.~.♣♣..~..♣. §~♣♣..~~~.~..§~~~~~~.... ~.....~~~..).~~~~~~..♣.~ O=j҈)..~~~.§~..~~§~~~~...~♣ .~..~♣. ..~.~~.♣ ~~.~.~.~~.♣  O=j.♣......♣~~♣♣♣..§.~~~.♣ ♣♣♣..♣.~~~.♣♣..♣♣.♣♣♣..~~.♣ ♣♣~~♣~~§~.♣..~~O=jH4.~♣♣♣♣...♣♣~♣..<.~~......♣♣.~~♣♣♣♣♣♣†~~~~O=jB~~~.. O=j͎~O=j§~~§O=jW~O=jAk5.723O=jדO=jO=j;y♣~..~~♣♣~.~~.....~~ X ♣♣~.~.♣♣..~..♣.~ ~♣♣..~~~.~..~... O=j_.....~~~..).§~~~~~..♣.~ ..~~~.§~..~...~♣ ~§~~~..~♣.~~O=jk.~~.♣ .~.~.~~.♣ .♣......♣~~♣♣♣..§.~~~.♣  ♣O=jF♣♣..♣.~~~.♣♣♣..♣♣.♣♣♣..~~.♣ ♣♣~~♣~~~~.♣..~~.~♣♣♣♣...♣♣~♣..<.~~..O=j,....♣♣.~~♣♣♣♣♣♣†~~~~~~~..♣.~§~.♣ ♣.~~~~~~§~~. O=j§§~§~~~~§.~§§§♣♣♣..~§§O=jk7.301O=jsC§§O=jO=j` w♣~..~~♣♣~.~~.....~~ ..  ♣♣~.~.♣♣..~~~§~~~..♣.~ ♣♣..~~~.~..~..... O=j` ~~~..).§~~~~~..♣.~ ~~~.§~..~~~~~~§...~♣ ♣..~♣.~♣ ~§~~~~§.~§.♣ .~.~O=ja 5.~~.♣ ♣......♣§§♣♣♣..~.~~~.♣ ♣♣♣..♣.~~~.♣ ♣♣..♣♣.♣♣♣..~§.♣ ♣♣~~♣~~~~.♣..§~.~♣♣♣♣...♣♣~♣..<.~~......O=ja ♣♣.~~♣♣♣♣♣♣†~~~~~~~..♣.~§~.♣ ♣.~~~~~~~O=ja 7~~. O=jAf $~§O=jpf 7~§§§O=jf O=jIg l8.9190O=jj V§§§§O=j$l O=j |♣~..~~♣♣~.~~.....~~... ♣♣~.~.♣♣..~..♣.~~ ..~~~.~..~..... O=j- ~~~..).§~~~§~..♣.~ ~~~.§~..~~~~~~§...~♣ ♣♣ ..~♣.~♣ §~~~~~.~§.♣ ~.~~~.♣ ......♣§§♣♣♣..~.§~~.♣ ♣♣..♣.~~~.♣ O=j ♣♣..♣♣.♣♣♣..~§.♣ ♣♣~~♣§~~~.♣..§~.~♣♣♣♣...♣♣§♣..<.~~......♣♣.~~♣♣♣♣♣♣†~~~~§~~..♣.~§~.♣ ♣.~§~~~~~§~. O=j^O~~§~~~~§O=j6~~~~~O=jiv908) Gem (1219) O=jC§§O=j'O=j^+ ♣~..~~♣♣~.~~.....~~... ~.~.♣♣..~..♣.~~ ..~~~.~..~O=j_D..... ~~~..).~~~~§~..♣.~ .§~..~~~~~~§...~♣ ♣♣ O=j^_§~~~..~♣.~♣ .~~.♣ .~O=j_.@~.♣ ♣§§♣♣♣..~.~~~.♣ O=j_C♣♣..♣.~§~.♣ ♣♣..♣♣.♣♣♣..~§.♣ ♣♣~~♣§~~~.♣O=jL`♣...♣♣§♣..<.~~.....O=j`.♣♣.~~♣♣♣♣♣♣†~..O=j$a♣.~§~.♣ ♣.~§~. O=jdfK §§O=jfC~§~~~§~~~O=jg2You enter the shallow water.O=jg21.5 (1.66) Water Gem (1217) O=jk8§O=jmu  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterO=jn. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.O=jd? ~..~~♣♣~.~~.....~~... ~.~.♣♣..~~~§~~~..♣.~~ ~~~.~..~~§~~~~..... ~~~..).~~~~~~..♣.~ O=j?.§~..~~~§~~~...~♣♣♣♣ §~~~..~♣.~♣ .~~.♣ .~.~@.♣ O=j?♣§§♣♣♣..~.~~~.♣ ♣♣..♣.§§~.♣ ♣♣..♣♣.♣♣♣..~~.♣ ♣♣~~♣~~♣...♣♣O=j4@♣♣.~~♣♣♣♣♣♣†~..♣.~§~.♣ ♣.~O=jk@5. O=jG[§~§~~O=jIk3.155O=j$LI§§O=jxMO=j  ~..~~♣♣~.~~.....~~...~.♣♣..~§~§~~~..♣.~~ .~~~.~..~~~~~~~..... .).~§~~~~..♣.~ ~.§~..~~~§~~~...~♣♣♣♣ ~O=jt ~~~~~~~~~~~~~..~♣.~♣~~.♣ . ....♣§§♣♣♣..~.~~@.♣ ♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣O=j  ♣♣..♣♣.♣♣♣..~~.♣♣♣~~♣~~~~.~♣♣♣O=j ♣♣~~~~.♣♣♣♣.§§~~~~.~~~♣.....~♣♣..~§~~...O=j O=j 7~~~~§§O=j A§~~~~§O=j k4.734O=j S§§§O=j/ O=jۦb ~.♣♣..~~~§~~~..♣.~~ .~~~.~..~~~~~~~..... .).~§~~~~..♣.~ ~.§~..~~~~~~~...~♣♣♣♣ ~~~~~~~..~♣.~§~.~~.♣ .~ O=j#....♣§§♣♣♣..~.~~~.♣♣ ♣♣♣♣♣♣♣♣♣♣♣..♣.§@~.♣ ♣♣..♣♣.♣♣♣..~~.♣♣♣~~♣~~~~.~♣♣♣O=j...♣♣§♣..<.~~......♣♣.....~♣♣..~~~~...~~♣........~.........O=j\~~~~§~~~~~O=j$k6.312O=jO=jO=j3 O=jV.~~~.~..~~~~~~~..... .)O=j"K..♣.~ O=jhj~.§~..~~~~~~~...~♣♣♣♣ ~~~~~~O=jB~..~♣.~O=jՃB~~.♣ O=j. O=jAd....♣§§♣♣♣..~.~~§.♣♣ O=j~♣♣♣♣♣♣♣♣♣♣♣..♣.~~~.♣♣ O=jՄm♣♣..♣♣.♣♣♣.@~~.♣O=j♣♣~~♣~~~~.O=j./~♣♣♣O=jqS...♣♣§♣..<.~~......O=jK♣♣.~~♣♣♣♣♣♣†~~~~~~~O=jM..~.........♣~..~~..~...♣<....♣O=jr>~§O=jߖ,70O=j#J0) Gem (1211) O=j9§O=j,O=j#3 O=j\.)O=j-..♣.~ O=jj~.§~..~~~~~~~...~♣♣♣♣ ~~~~~~O=jB~..~♣.~O=jNB~~.♣ O=jk.~~~~~ O=jY....♣§§♣♣♣..~.~~~.♣♣ O=ji♣♣♣♣♣♣♣♣♣♣♣..♣.~~~.♣♣O=j, O=jx♣♣..♣♣.♣♣♣..~~.♣♣♣♣~~♣~~~~.O=j/~♣♣♣O=jU...♣♣§♣..<.~~......♣♣.~~♣♣♣♣♣♣†~~~~~~~.~§~.♣ ♣.~~O=jL~...♣<....♣♣.O=j<D♣.~~~~...~~~...♣♣♣♣O=j6§§O=j'~O=jj8090O=j!§O=j޻§O=jJO=j[ a ~.§~..~~~~~~~...~♣♣♣♣ ~O=j ~~~~~~~~~~§~~..~♣.~~~~~~.~~.♣ O=j .~~~~~~ O=j͝ O....♣§§♣♣♣..~.~~~.♣♣ O=j z♣♣♣♣♣♣♣♣♣♣♣..♣.~~~.♣♣ O=jk ♣♣..♣♣.♣♣♣..~~.♣♣O=j ♣♣~~♣~~~~.~♣♣♣...♣♣§♣..<.@~......O=j ♣♣.~~♣♣♣♣♣♣†~~~~~~~.~§~.♣ ♣.~~~~§~~~~O=jD ~~~~.♣♣♣♣.~~~~~§.~~~..~~~...♣♣♣♣O=jc X♣~..~~~~†♣.~..♣♣♣O=j #§O=j 9~ _Moving in this stuff is goiO=j 0ng to be slow.  You enter the shallow waterO=j &. _Moving in this stuff is goiO=jS :ng to be slow.  You enter the shallow water. O=jq L_Moving in this stuff is going to be slow.  You enter the shallow waterO=j .O=j -9.9 (1.6O=j٩ S8) Water Gem (1209) O=j O=j¯ O=j ,  You enter the shallow water. O=j L_Moving in this stuff is going to be slow.  You enter the shallow waterO=j V. _Moving in this stuff is going to be slow.  You enter the shallow waterO=j. ;. _Moving in this stuff is going to be slow.O=j I.§~..~...~♣♣♣♣ ~§~~..~♣.~♣ ~~~~.~~.♣ .~~~~~~~~.~~.♣ ♣§§♣♣♣..~.~~~.♣♣ ..♣.~~~.♣♣ O=j ♣♣..♣♣.♣♣♣..~~.♣♣ ♣♣~~♣§~~~.♣..~~.~♣♣♣♣♣...♣♣§♣..<.~@.♣♣.~~♣♣♣♣♣♣†~O=j .O=j ♣.~§~.♣ ♣.~~~~§~~~~.♣~~~~.♣♣♣♣.~~~~~~.~O=jP ♣♣.....~♣♣..~~~~...~♣♣♣........~.O=jn ♣~..~~..~...♣<....♣♣.♣.~~~~...~~~...♣♣♣♣ .. O=j I~§~§~~~§O=j l31.567O=j O=j O=j&+§~..~...~♣♣♣♣ ..~♣.~♣ O=j+.~~.♣ .~~~~~~~~.~~.♣ ♣§§♣♣♣..~.~~~.♣♣ ..♣.~~~.♣♣ O=j/,#♣♣..♣♣.♣♣♣..~~.♣♣ ♣♣~~♣§~~~.♣..~~.~♣♣♣♣♣O=j,a♣...♣♣§♣..<.~~O=jR-T♣♣.~~♣♣♣♣♣♣†~.O=j-#♣.~§~.♣ ♣.~~§~§~~~§.♣~~~~.♣♣♣♣.~~~~~~.~♣♣.....~♣♣..~~~~...~O=j-.♣♣♣........~.~♣~..~~..~...♣<....♣♣.O=j.♣.~~~~...~~~...♣♣♣♣ . O=j6#§O=jM7 ~~~O=j7§~~O=j 9O=jx9M205) Gem (1206O=j9") O=j&@O=jAO=jGx~..~...~♣♣♣♣ §~~..~♣.~♣ .~~.♣ .~.~~.♣ ♣§§♣♣♣..~.~~~.♣♣ O=jx..♣.~~~.♣♣ ♣♣..♣♣.♣♣♣..~~.♣♣  ♣♣~~♣§~~~.♣..~~.~♣♣♣♣♣♣...♣♣§♣..<.~~.O=jx~ ♣♣.~~♣♣♣♣♣♣†~....~ ♣.~§~.♣ ♣.~§. O=jx♣~~~~.♣♣♣♣.~~~~~~.~ ♣♣.....~♣♣..§~~~...~~~~. ♣♣♣.~.O=jy~. O=j2y♣~..~~..~...♣<....♣♣. ♣.~~~~...~~~...♣♣♣♣ ...~ O=j~O=joi345O=j9§O=jO=j>..~O=jv...~♣♣♣♣ §~~..~♣.~♣ O=jS.~~.♣ .~O=jK.~~.♣ O=jm♣§§♣♣♣..~.~~~.♣♣ O=jji..♣.~~~.♣♣  O=j♣♣..♣♣.♣♣♣..~~.♣♣ O=j♣♣~~♣§~~~.♣..~~.~♣♣♣♣♣♣. O=jY♣...♣♣§♣..<.~~.O=j:~~.O=jT<.~~♣♣♣♣♣♣†~O=j*....~. O=jS.~§~.♣ ♣.~O=j§. O=jc~~~~.♣♣♣♣.~~~~~~.~~~~~~.O=jh.....~♣♣..§~~~...~~~~.O=j3.O=jO~.O=jh~. O=j\~..~~..~...♣<....♣♣. O=j.~~~~...~~~...♣♣♣♣ ...~. O=jڨ!O=j̰O=j&4O=j-34O=j"O=j<7§§O=j_O=jO=jR 2~...~♣♣♣♣ §~~..~♣.~♣ .~~.♣ .~.~~.♣ O=jbS §§♣♣♣..~.~~~.♣♣ ..♣.~~~.♣♣ ♣♣..♣♣.♣♣♣..~~.♣♣ ~~♣§~~~.♣..~~.~♣♣♣♣♣♣. ...♣♣§♣..<.~~.O=jS ~~.~ .~~♣♣♣♣♣♣†~....~.~ ~§~.♣ ♣.~§.....~.♣♣♣♣.~~~~~~.~~~~~~. .....~♣♣..§~~~...~~~~..~.~..♣ O=jCT ..~~..~...♣<....♣♣. ~~~~...~~~...♣♣♣♣ ...~.~ O=j@Z N~§§§O=jZ i523O=jE^ 9§O=j_ O=jA_O=jDO=j#FK12O=jGO=jJO=j P ~~~~§~~..~♣.~♣ ~.~§.♣ .~~.♣ ♣♣♣..~.~~~.♣♣ O=jTPz♣♣♣♣..♣.~~~.♣♣ ♣ ..♣♣.♣♣♣..§~.♣♣ ... ~♣§~~~.♣..~~.~♣♣♣♣♣♣.... O=jP .♣♣§♣..<.~~.......~~.~~ ~♣♣♣♣♣♣†~~~~~~~.@..~.~~6 O=jPi~.♣ ♣.~~~.....~~O=jP.♣♣♣♣.~~~~~§.~~~~~~.... ...~♣♣..~~~~...~~~~...♣~O=jQ..~..........~..♣♣ ~~..~...♣<....♣♣......♣ O=j=Q~~...~~~...♣♣♣♣♣...~.~.)O=joQ†♣.~..♣♣♣ ♣♣♣.~~~~..♣♣♣♣♣♣O=jUO=jWVn7.5 (201O=jY9§O=j,[R _Moving in this stuff is going to be slow.  You enter the shallow waterO=jY[V. _Moving in this stuff is going to be slow.  You enter the shallow waterO=j[V. _Moving in this stuff is going to be slow. _Found a hand axe.O=jFO=joFO=j7GO=jIO=jKO=jMc3990O=jNO=jPO=jGQM8199O=jRO=jBTO=jW  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a goliath frog.O=jWO=j$\}...~♣♣♣♣ §~~..~♣.~♣ O=jI\d.~§.♣ ~~~~.~~.♣ O=j\O..~.~~~.♣♣ ♣♣♣♣ ♣..♣.~~~.♣♣ F.~♣♣♣♣ ♣.♣♣♣..~~.♣♣ ~....~~ O=j\~~~.♣..~~.~♣♣♣♣♣♣.....! §♣..<.~~.......~@.~~.~~. O=j\x♣♣♣♣†~~~~~§~....~.~~~.. O=j\[ ♣.~~~~~~~~~.....~~~ O=j ]♣♣♣.~~~~~~.~~~~~~....~~ ~♣♣..~~~~...~~§~...♣~... ..O=jC].......~..♣♣~...F   goliath frog (reaching, asleep) O=jd].~...♣<....♣♣......♣ ~.. O=j]#..~~~...♣♣♣♣♣...~.~.) ~. †♣.~..♣♣♣ ♣♣♣.~~~~~O=jvbA§9O=jdc41.1 (3.67) Water Gem (1197) _O=jCgO=jZhO=j  ))F  )You shoot an arrow. The arrow hits the goliath frog!  The arrow burns the goliath frog.O=j:9~FO=j?.~~==2.0 (0.96O=jC8§O=jMEd _The goliath frog is heavily wounded.O=jj ~You shoot an arrow. The arrow hits the goliath frog!!  The arrow burns the goliath frog!O=jI @)O=j&\.§§O=j5/&80O=j/L956O=j.59§O=j 7P _You kill the goliath frog!O=jNO=jO=j]O=jH _No target in view!O=j O=j O=j O=j O=j  O=j  O=j9 AYou encounter a bunyip.O=j ~...~♣♣♣♣ §~~..~♣.~♣ .~§.♣ .~~.♣ ~.~~~.♣♣ ♣♣♣♣♣ ..♣.~~~.♣♣ ♣~.~♣♣♣♣. .♣♣♣..~~.♣♣ ♣~....§~..♣..~~.~♣♣♣♣♣♣.....!.~ ♣..<.~~.~~@~§.~~.~†~....~.~~~..~.♣.~.....~~~..~~~~~~.~§~~~~....~~~♣ ♣♣..~~~~...~~~~...♣~.~.~..♣♣~...xx   bunyip (asleep) ~...♣<....♣♣......♣ ~.~~~...♣♣♣♣♣...~.~.).~. 0x~O=j_ `~xO=j --3.9 (14) Gem (1195)  _O=j O=j\ O=jqBO=jr ♣♣♣♣♣  ♣~.~♣♣♣♣.  ♣~....~~. ~♣♣♣♣♣♣.....!.~ <.~~.......~~@~§.~~.~ O=j$rj~~....~.~~~..~.  ~~~.....~~~.... .~§~~~~....~~~♣ O=jGrk..~~~~...♣~.... .....~..♣♣~..x~ O=jdr~<....♣♣......♣ ~... ♣...~.~.).~..   O=j ♣♣♣♣♣  ♣~.~♣♣♣♣.  ♣~....~~. ~♣♣♣♣♣♣.....!.~ <.~~.......~~@~§.~~.~ ~~....~.~~~..~.  ~~~.....~~~.... O=j.~§~~~~....~~~♣ ..~~~~...♣~.........~..♣♣~..x~ <....♣♣......♣ ~...♣...~.~.).~..O=j@ O=jO=j8--O=j@O=j] _A bunyip is nearby!O=j' O=j9))))O=jm)O=j`You shoot an arrow. The arrow hits the bunyip. The arrow burns the bunyip.O=jiFx.O=j'~~O=jNR~~§~....~..O=jy==4.6 (0.734O=j#!9§O=ji#4 _The bunyip is lightly wounded.O=jyL ))))O=ju You shoot an arrow. The arrow hits the bunyip!!! The arrow burns the bunyip!!O=j) Kx.O=j, X~~...O=j- p5.5 (0.923O=j1 9§O=j03 _ _The bunyip is severely wounded.O=j( \)))))))O=jS: §§~~~.x.O=j: (catching breath)..You shoot an arrow. The arrow closely misses the bunyip.O=j; ========6.3 (0.812O=j? 8§O=jOA b _The bunyip howls a warning cry! x2O=jso ))) You shoot an arrow. The arrow hits the bunyip! The arrow burns the bunyip.O=jKx.O=j[#§O=j~~O=j~O=j6==------7.11O=jm§§@~§O=j O=jгT_The bunyip is almost dead.O=j.B8)))))O=jqB$))O=jBx.§~§....--------90§§§O=j O=j`_You shoot an arrow. The arrow closely misses the bunyip.O=jn †You shoot an arrow. The arrow hits the bunyip! The arrow burns the bunyip.  You kill the bunyip!O=jrA)O=j6~O=jɩ}1==8.7890O=jwL§§O=j( _You hear a splash.O=jO=jO=jO=j%H _No target in view!O=jv3O=jO=jO=jO=jS889 _O=jO=jO=j{t ..♣.~ ...~♣♣♣♣ O=j=..~♣.~ ~.~§.♣ O=j0~.~~.♣ O=j ~~~.♣♣ ♣♣♣♣♣ > O=j♣.~~~.♣♣ ♣§.~♣♣♣♣.~~ ♣♣..~~.♣♣ ♣~....~~.~~ .♣..~~.~♣♣♣♣♣♣..@..!.§~--9.7 (1.0 .<.~~.......~§.~~.~~.~.? ♣†~....~.~~~..~ .~~~.....~†§....~~ .~~~~~~.~~~~~~....~~~♣~~~~~~...~~~~...♣~...... O=jl.~..........~..♣♣~...~.~.♣<....♣♣......♣♣~... ~~...♣♣♣♣♣...~.~.).~..O=jGS§~~§O=j--50.7 (278O=jO=j; _Found a stone staircase leading down.O=j/ O=jH0 O=j,1 O=j73 O=jt5 O=j6 K67O=jm7 O=j8 O=j4< O=j< K56O=j= O=jP? O=j_A O=jA K45O=jC O=jF O=jG K34O=j(H O=jJ p _h - 4 potions of haste (gained 1)O=jL O=j9M K23O=jN O=jP O=jS O=jS K12O=j-U O=jW O=jX O=jAY K01O=jZ O=j\ O=j}^ O=j^ L790O=j_ O=jc O=jXc L879O=j\d O=j g x _t - 5 scrolls of teleportation (gained 1)O=jj A  You enter the shallow water.O=jk q6) Water Gem (1177) O=jl O=jn N _Moving in this stuff is going to be slow.O=jo O=j p R5) Gem (1176) O=jp O=jr O=ju C4O=jv 5O=jv O=jw O=jy O=jy K34O=jz O=j{ O=j~ A  You enter the shallow water.O=j~ q2) Water Gem (1173) O=j O=j N _Moving in this stuff is going to be slow.O=j O=j= R1) Gem (1172) O=j O=j O=j O=j K01O=j O=jI O=j6  ... ~~~♣♣ O=j] .... ♣.§~ ....♣♣♣...O=j} j.. ....~...~♣ O=j ♣.~~ <~~~~~~~~♣ ♣♣ O=j >... .~~~~~~~.♣♣~♣♣ .~ ♣.~~~..~.....♣ O=j ♣♣♣♣ ♣.~~..@^.~~.♣ 67.9 (17.2) O=j ♣.~♣ ♣~~~.♣♣~.~~~.♣ O=j3 .♣ ~~. ♣.§~~.~♣ ♣ . ♣.~~~.♣♣ O=ji ♣♣ ♣♣♣♣♣ ♣♣.~>~♣♣ O=j ~.♣♣ ♣~.§♣♣♣♣.~~..♣ ~~.♣♣ ♣~....~~.~~~.♣ ~~.~♣♣♣♣♣♣.......~~~~.♣O=j k.......~~.~~.§~.~...♣♣O=j :§O=j p8.9 (18690O=j? O=jט ; _Found an escape hatch in the ceiling.O=j O=jN O=j O=jOO=jO=jb869O=j`O=jj  You encounter a swamp worm.O=j♣♣...: ~~~♣♣♣~.... ♣.§~♣O=j1..♣♣♣... O=jx.~~... w.....~...~♣ O=j'..♣.~~ ~.<§~~~~~~~♣ ♣♣.. ...~~~~~~~.♣♣~♣♣ .O=jI♣.~ ♣.§~~..~.....♣ O=jmM.~♣♣♣♣ ♣.~~@..^.~~.♣ .~♣.~♣ ♣~~~.♣♣~.§~~.♣ ~§.♣O=j.~~.♣♣ ♣.~~~.~♣ ~~.♣ ~♣.~ ♣.~~§.♣♣ ~~.♣♣ ♣♣♣♣♣♣ ♣♣O=j.~>~♣♣ ~~~.♣♣ ♣~.§♣♣♣♣.~~..♣w   swamp worm (wandering) O=j..~~.♣♣ ♣~....~~.~~~.♣ ..~~.~♣♣♣♣♣♣.......~~~~.♣ .~~.......~~.~~.§~.~...♣♣O=jDU.w9.9 (1.0)O=j!@§~O=j"v70.9 (278 _O=jh%K§§O=j&O=j= .You shoot an arrow. The arrow hits the swamp worm!!  The arrow burns the swamp worm!O=jbK)))))O=j^PK<§~~~O=jTx=1.7 (0.867O=jX8§O=j|ZN _You kill the swamp worm!O=jKO=jMO=j2SO=jVH _No target in view!O=jO=j{O=jlO=jȗO=jO=j]R56 _O=j~O=jHO=jA  You enter the shallow water.O=j[3) Water Gem (1164) O=jƢO=j£O=jͥN _Moving in this stuff is going to be slow.O=jO=jmK23O=jO=j#O=jO=jR1) Gem (1162) O=jO=jlO=jO=jcK01O=jZO=j O=jO=jO=j9D590O=jO=jbO=jO=jOL859O=j.O=jȿ6 O=j  O=jH♣♣♣♣  O=j1_♣♣♣♣~~♣♣♣♣♣  O=jQ♣♣...@.~~~~♣♣ - O=j.♣♣~.....~♣.~~♣  O=j........♣♣♣...♣ ...~~... ~~......~...~♣ O=j.♣.~~ ~~~.<§~~~~~~~♣ ♣♣..... .....~~§~~~~.♣♣~♣♣ O=j~..♣.~ ♣♣♣♣♣.~~~..~.....♣O=j).~♣♣♣♣ ♣♣.~~...^.~~.♣ ~..~♣.~♣ ♣~~~.♣♣~.~~O=jH ~.♣O=jfTYou pick up a parchment of Scorch and begin reading...O=ja9.9 (8.2§§O=jk-80.9 (97O=j8O=j^C§§O=j? _You add the spell Scorch to your library.O=jYO=jHZO=j[O=jA^O=jV`O=j;ba67O=j dO=jeO=je556O=jfO=jgO=jhO=jkO=jrk545O=jkO=jlO=jmO=joO=jYpK34O=jqO=j sO=j|tO=jtK23O=juO=jwO=jFyO=jyK12O=j{O=j]|O=j1~O=j~K01O=jO=jāO=j)A  You enter the shallow water.O=jr48) Water Gem (1149) O=jO=jɈN _Moving in this stuff is going to be slow.O=jÊO=j1R7) Gem (1148) O=jO=jMO=jAO=jK67O=jO=j>O=jO=jK56O=jaO=jO=jO=jK45O=jO=jO=j^O=jK34O=jRO=j{O=jXA  You enter the shallow water.O=jq2) Water Gem (1142) O=j٣O=j`N _Moving in this stuff is going to be slow.O=j?O=jK01O=j9O=j O=j9O=jM3839O=jUO=jO=jO=j578O=j#O=jO=jO=j9O=js06) Gem (1137O=j") O=j4O=jO=jO=j K56O=jO=j O=jO=j-4O=j25O=jO=j[O=jHO=j534O=jO=jO=jO=j'O=jK23O=jyO=jO=jO=jK12O=jO=j2O=jO=j O=j:C01O=jO=jO=jO=jLL290O=j(O=jO=jDO=jL829O=jO=jUO=jO=j578O=jCO=jO=jkO=jnO=jK67O=jO=jO=jO=jK56O=jO=jrO=jO=j"K45O=jO=j6O=j{O=jK34O=j:O=jwO=jO=j -2O=jH3O=jO=jO=j! O=j} K12O=j O=jO=jO=jPK01O=j{O=j O=j- O=j`f You encounter a tyrant leech.O=j`#!♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ♣♣..~♣♣♣~....~~♣♣ ♣.~~.♣♣O=j#w~....~~~~♣♣♣.~~~~♣♣♣♣♣♣♣~..?~~~..♣♣♣~~~~..♣ ♣..~....@...♣ ♣♣♣....♣♣♣O=j$R..~~....~~.♣♣♣ ♣~...♣♣~~.♣..~~~..~♣♣♣♣♣♣♣.... O=j|$y♣~..~~♣♣~.~~.....~~....~~..  .X ♣♣~.~.♣♣..~~~~~~~..♣.~~.~~~.  §~♣♣..~~~.~..~~~~~~~........... w   tyrant leech (asleep) O=j6%u ~.....~~~..).~~~~~§..♣.~~♣♣♣♣♣♣  )..~~~.§~..~~~~~~~...~♣♣♣♣  .~~~~~~~~~~~~~~~~~~..~♣.~♣O=j*[317.9 (37.0)§O=j,w8.9 (38190 _O=j19§O=j2O=j'o )))))))You shoot an arrow.O=jXZnw~.~...O=j+[~==9.7 (0.8)819O=jl_O=jGac _The arrow completely misses the tyrant leech.O=j;[ > )))))O=jz[ )w    You shoot an arrow. The arrow hits the tyrant leech!!  O=j[ !The arrow burns the tyrant leech!O=jG <~wO=j }§.~...~O=j q20.6 (0.978O=j 8§O=j e _The tyrant leech is severely wounded.O=jY:9 ~O=j:zYou shoot an arrow. The arrow hits the tyrant leech!!  The arrow burns the tyrant leech.O=j=C)))))O=j]q8....?O=ju2-1.4 (0.867O=jyO=j{P _You kill the tyrant leech!O=j/ O=j| O=j O=j O=j O=j K56O=j! O=j\& + O=j& N♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣ ♣♣..~♣♣♣§....§~♣♣ ♣.~~.♣♣ O=j& ♣~~....~~~~♣♣♣.~~~~♣♣♣♣ O=j'  ♣♣♣~..@~~~..♣♣♣~~~~..♣ --.~........♣♣ ♣♣♣....♣♣§..~~....~~.♣♣♣ ♣~...♣♣O=j-'  ~..~.♣..~§~..~♣♣♣♣♣♣♣. O=jP' ~♣~..~~♣♣~.~~.....~~....O=jt'  .X ♣♣~.~.♣♣..~~~~~~~..♣.~~.~~~ §~♣♣..~~§.~..~§~~~~~.......... ~.....~~~..).~~~~~~..O=j' m♣.~~♣♣♣♣♣ )..~~~.§~...~♣♣O=j' $♣♣O=jV+ z2.4 (1.0~.~..~~O=j+ j-3.4 (24O=j, 5O=j?/ L§§O=j0  O=j0 (_i - a scroll of identifyP=j P=jRead which item? Scrolls  b - a scroll of blinking P=j f - 3 scrolls of fear  t - 5 scrolls of teleportationa - 4 scrolls of enchant armour  i - a scroll of identify  P=j#`p - 7 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  P=jGow - a scroll of enchant weapon  x - 4 scrolls of amnesia  I - 5 scrolls of immolation P=j` S - 4 scrolls of silence  V - 5 scrolls of vulnerability  c - 2 scrolls labelled ZOIRICV REIHU [!] read|quaff|evoke[?] describe selectedP=j?rP=jwP=jK|uVividlyBlue the MarksdemigodDemigodP=j|\Health: 135/135 ========================Magic: 35/35 ========================♣♣♣♣♣AC: 8Str: 9P=j}♣♣♣♣♣♣♣♣♣ ♣♣..~♣EV: 23Int: 15P=jU}♣♣♣§....§~♣♣ ♣.~~.♣♣SH: 0Dex: 36P=j}♣~~....~~~~♣♣♣.~~~~♣♣♣♣ XL: 16 Next: 82% Place: Swamp:2P=j1~♣♣♣~..@~~~..♣♣♣~~~~..♣ Noise: ---------  Time: 27323.4 (0.0)P=j~...~........♣♣ ♣♣♣....♣♣ y) +3 longbow (flame)§..~~....~~.♣♣♣ ♣~...♣♣ Fire: y) +3 longbow (flame) ~..~.♣..~§~..~♣♣♣♣♣♣♣... Zot (11314) Gem (1115) P=j~♣~..~~♣♣~.~~.....~~....~~.P=j+.X ♣♣~.~.♣♣..~~~~~~~..♣.~~.~~~P=jb§~♣♣..~~~.~..~~~~~~~..........~.....~~~..).~~~~~~..♣.~~♣♣♣♣♣)..~~~.§~..~~~~~~~...~♣♣♣♣The arrow burns the tyrant leech! P=jA_The tyrant leech is severely wounded.P=j?yYou shoot an arrow. The arrow hits the tyrant leech!!  The arrow burns the tyrant leech. P=j+_You kill the tyrant leech! P=jЀ/_i - a scroll of identifyP=jϠP=jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled ZOIRICV REIHU Potions (select first with !)  l - a grey potion  o - a pink potion  q - 3 cyan potionsP=j][?] describe selectedP=jP=jP=jʊVividlyBlue the MarksdemigodDemigodHealth: 135/135 ========================Magic: 35/35 ========================♣♣♣♣♣AC: 8P=j*Str: 9♣♣♣♣♣♣♣♣♣ ♣♣..~♣EV: 23Int: 15♣♣♣§....§~♣♣ ♣.~~.♣♣SH: 0Dex: 36P=j♣~~....~~~~♣♣♣.~~~~♣♣♣♣ XL: 16 Next: 82% Place: Swamp:2♣♣♣~..@~~~..♣♣♣~~~~..♣ Noise: ---------  Time: 27323.4 (0.0)...~........♣♣ ♣♣♣....♣♣ y) +3 longbow (flame)§..~~....~~.♣♣♣ ♣~...♣♣ Fire: y) +3 longbow (flame) P=j4~..~.♣..~§~..~♣♣♣♣♣♣♣... Zot (11314) Gem (1115) ♣~..~~♣♣~.~~.....~~....~~..X ♣♣~.~.♣♣..~~~~~~~..♣.~~.~~~§~♣♣..~~~.~..~~~~~~~..........~.....~~~..).~~~~~~..♣.~~♣♣♣♣♣)..~~~.§~..~~~~~~~...~♣♣♣♣The arrow burns the tyrant leech! P=jz_The tyrant leech is severely wounded.You shoot an arrow. The arrow hits the tyrant leech!!  The arrow burns the tyrant leech. _You kill the tyrant leech! _i - a scroll of identifyP=j ~§As you read the scroll of identify, it crumbles to dust.P=j~n4.4 (134P=j\§....§§P=j#C _c -> g - 2 scrolls of fogP=j]P=jS P=j̶ P=j P=j P=j P=j K23P=j P=j P=j P=j: K12P=jx P=j P=j. P=j K01P=j P=j P=j  P=j ; You enter the shallow water.P=j. r09) Water Gem (1110) P=jK P=j N _Moving in this stuff is going to be slow.P=j. P=j| R8) Gem (1109) P=j~ P=j P=j ♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣ ♣♣..~P=js g♣.~~ ♣♣♣~....~~♣♣ ♣.~~..~~~.♣♣~~....~~~~♣♣♣.~~~.~~~~..♣♣♣~...~~~..♣♣♣~~.~~~~~.@.~........♣♣ ♣♣♣30.0 (5.6P=j >.~.~~~..~~....~~.♣♣♣ P=j ,.~♣.~~~..~.♣..~~~..~♣♣ ♣♣♣~..~~♣♣~.~~.....~~P=j  .X ♣♣§.~.♣♣..~~~~~~~..♣ P=j §~♣♣..~~~.~..~~~~§~~....  ~.....~~~..).~~§~~~..♣.~P=j< I  P=j` )..~~~.~~..~~~~~~~...~  .~~~~~~~~~~~..~♣.P=j E P=j~ 9§P=j# n1.0 (678P=ja 8§P=j  P=j -_Found a stone staircase leading down.P=j"♣P=j♣♣♣ ♣♣♣♣♣♣♣♣♣ ♣♣..~♣P=j-♣.~§ ♣♣♣~....~§♣♣ ♣.~~.♣P=j.~~~.♣♣~~....~~~~♣♣♣.~.~~~~..♣♣♣~...~~~..♣♣♣~P=jґ.~~~~~..@~........♣♣ ♣♣♣.P=j&>.~.~~~..~~....~~.♣♣♣ ♣~P=jl.~♣.~~~..~.♣..~~~..~♣♣♣♣~..~~♣♣~.~~.....~~.P=j.X ♣♣§.~.♣♣..~~~~~~~..♣.~P=jܒ§~♣♣..~~~.~..~~~~§~~.~.....~~~..).~~§~~~..♣.~P=j/)..~~~.~~..~...~♣.~..~♣.~P=jSP=j+~§P=jMP=j~-2.0 (1.0P=j-67P=jP=jP=jkP=jf♣♣♣♣♣ ♣♣♣ ♣♣♣♣♣♣♣♣♣ ♣♣..~♣ ♣.~~ ♣♣♣~....~§♣♣ ♣.~~.♣.~~~.♣♣~~....~~~~♣♣♣.~~~~♣P=jgL.~~~~..♣♣♣~...~~~..♣♣♣~.~~~~~...@.♣♣ ♣♣♣.>.~.~~~..~~....~~.♣♣♣ ♣~..~♣.~~~..~.♣..~§~..~♣P=jkg♣♣♣~..~~♣♣~.~~.....~~..X ♣♣§.~.♣♣..~~~§~~~..♣.~§~♣♣..~~~.~..~~~~§~~.P=jg~.....~~~..).~~§~~~..♣.~~♣)..~~~.~~..~...~♣.~..~♣.~♣P=jmlL ~§~P=jlC~~You enter the shallow water.P=jVm3.6 (1.64) Water Gem (1105) P=jxpP=jq P=jr1_Moving in this stuff is going to be slow.P=j} 8♣♣♣♣♣ ♣♣♣ ♣♣♣♣♣♣♣♣♣ ♣♣..~♣ ♣.~~ ♣♣♣~....~~♣♣ ♣.~~.♣♣ .~~~.♣♣~~....~~~~♣♣♣.~~~~♣P=j .~~~~..♣♣♣~...~~~..♣♣♣~~~~..~~~~~...~♣♣ ♣♣♣.>.~.~~§..~~....~~.♣♣♣ ♣~..~♣.~~~..~.♣..~~~..~♣♣♣♣~..~~♣♣§.~~.....~~..X ♣♣~.~.♣♣..~~~~~~~..♣.~~.§~♣♣..~~~.~..~~~~~~~.P=j ~~.....~~~..).~~~~~~..♣.~~♣)..~~~.~~..~~~~~~~...~♣.~..~♣.~♣P=j ?§§P=j v403) Gem (1104) P=j P=j P=jp E♣♣♣♣♣ P=j ♣♣♣ ♣♣♣♣♣♣♣♣♣ ♣♣..~♣ P=j ♣.~~ ♣♣♣~....~~♣♣ ♣.~~.♣♣ P=j> h.~~~.♣♣~~....~~~~♣♣♣.~~~~♣P=j .~~~~..♣♣♣~...~~§..♣♣♣~~~~.P=j 8.~~~~~...~.P=j L♣♣ ♣♣♣.P=j> >.~.~~§..~~....~~.♣♣♣ ♣~.P=jk .~♣.~~~..~.♣..~~~..~♣.P=j ♣♣♣~..~~♣♣§.~~.....~~....~P=jB .X ♣♣~.~.♣♣..~~~~§~~..♣.~~.~P=jn J§~♣♣..~~~.~..~P=j .P=j k~.....~~~..).~~~~~~..♣.~~♣P=j )..~~~.~~..~~~~~~~. P=j J§§~P=j i523P=j P=j3 P=j|♣♣♣♣♣ ♣♣♣ ♣♣♣♣♣♣♣♣♣ ♣♣..~♣ ♣.~~ ♣♣♣~....~~♣♣ ♣.~~.♣♣ .~~~.♣♣~§....~~~~♣♣♣.~~~~♣.~~~~..♣♣♣~...~~§..♣♣♣~~~~..♣.~~~~~...~.P=j}/♣♣ ♣♣♣....♣>.~.~§§..~~....~~.♣♣♣ ♣~...♣.~♣.~~~..~.♣..~~~..~♣.♣♣♣~..~~♣♣~.~~.....~~....~.X ♣♣~.~.♣♣..~~~~§~~..♣.~~.~§~♣♣..~~~.~..~.~.....~~~..).~~~~~~..♣.~~♣)..~~~.~~..~~~~~~~.. P=j=~~P=jhi612P=jP=j2P=jqt♣♣♣♣♣ ♣♣♣ ♣♣♣♣♣♣♣♣♣ ♣♣..~♣ P=jt♣.~~ ♣♣♣~....~~♣♣ ♣.~~.♣♣ .~~~.♣♣~§....~~~~♣♣♣.~~~~♣♣♣♣ .~~~~..♣♣♣~...~~~..♣♣♣~~~~..♣ P=jJu.~~~~~...~.♣♣ ♣♣♣....♣P=juH>.~.~§§..~~....~~.♣♣♣ ♣~...♣.~♣.~~~..~.♣..~~~..~♣P=ju.P=j)v♣♣♣~..~~♣♣~.~~.....~~....~~..X ♣♣~.~.♣♣..~P=jnvo..♣.~~.~§~♣♣..~~~.~..~P=jv.~.....~~~..).~~~~~~..♣.~~♣P=jvF)..~~~.~~..~...P=j>wA~♣♣♣♣ P=jP=j&7P=jkC01P=jP=jP=jp)O♣♣♣♣♣ ♣♣♣ ♣♣♣♣♣♣♣♣♣ ♣♣..~♣ ♣.~~ ♣♣♣~....~~♣♣ ♣.~~.♣♣ .~~~.♣♣~§....~~~~♣♣♣.~~~~♣♣♣♣ P=j*.~~~~..♣♣♣~...~~~..♣♣♣~~~~..♣ ♣.~~~~~...~.♣♣ ♣♣♣....♣>.~.~§§..~~....~~.♣♣♣ ♣~...♣♣~.~♣.~~~..~.♣..~~~..~♣♣♣♣♣♣♣.♣♣♣~..~~♣♣~.~~.....~~....~~..X ♣♣~.~.♣♣..~..♣.~~.~~~.§~♣♣..~~~.~..~.P=j*~.....~~~..).~~~~~~..♣.~~♣)..~~~.~§..~...~♣♣♣♣ P=j.7~P=j/k82990P=j29§P=j3P=j+  ♣♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣ ♣♣..~.~~ ♣♣♣~....~~♣♣ ♣.~~.♣♣P=j :.~~~.♣♣~~....~~~~♣♣♣.~~~~♣♣♣♣~..♣♣♣~...~~~..♣♣♣~~~~..♣ ♣~...~........♣♣ ♣♣♣....♣♣>.~.~§§..~~...@~~.♣♣♣ ♣~...♣♣~.~♣.~~~..~.♣..~~~..~♣♣♣♣♣♣♣.... ♣♣♣~..~~♣♣~.~~.....~~....~~.X ♣♣~.~.♣♣..~~~~~~~..♣.~~.~~~.~P=j# & ~~~~~~~~~~~~~..~..~~~~~~~~~~~~~~~~~.~~.♣ ~. P=j ;§§P=j k98099P=jD 9§P=j P=jR ♣♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣ ♣♣..~.~~ ♣♣♣~....~~♣♣ ♣.~~.♣♣P=j0S.~~~.♣♣~~....~§~~♣♣♣.~~~~♣♣♣♣~..♣♣♣~...~~~..♣♣♣~~~~..♣ ♣~...~........♣♣ ♣♣♣....♣♣P=jS>.~.~§§..~~....~~.♣♣♣ ♣~...♣♣~.~♣.~~~..~.♣.~♣♣♣♣♣♣♣.... ♣♣♣~..~~♣♣~.~~.....~~....~~P=jS.X ♣♣~.~.♣♣..~~~~~~~..♣.~~.~~~§~♣♣..~~~.~..~~§........~P=jT~~~~~~~~~~~~.~~~~.~~~~~~~.~~~~~~~~.~~.♣ ~♣ P=jYI §~~~P=jY;§You enter the shallow water.P=jZ41.2 (1.66) Water Gem (1097) P=jG^8§P=j_? _Moving in this stuff is going to be slow.P=ji( ♣♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣ ♣♣..~.~~ ♣♣♣~....~~♣♣ ♣.~~.♣♣.~~~.♣♣~~....~§~~♣♣♣.~~~~♣♣♣♣~..♣♣♣~...~~~..♣♣♣~~~~..♣ ♣~...~........♣♣ ♣♣♣....♣♣P=j,j>.~.~§§..~~....~~.♣♣♣ ♣~...♣♣~.~♣.~~~..~.♣..~~~..~♣♣♣♣♣♣♣.... ♣♣♣~..~~♣♣~.@§.....~~....~~.X ♣♣~.~.♣♣..~~~~~~~..♣.~~.~~~§~♣♣..~~~.~........P=jj~.....~~~..)..♣.~~♣♣♣♣♣♣~§~.~~~~~~~~.~~.♣......♣§§♣♣♣..§.~~~.♣♣ ~ ♣ P=joa~~§§~§~~P=jpk2.856P=j*t8§P=jguP=j  ♣♣♣ ♣♣♣♣♣♣♣♣♣ ♣♣..~P=j  .~~ ♣♣♣~....~~♣♣ ♣.~~.♣♣.~~~.♣♣~~....~~~§♣♣♣.~~~~♣♣♣♣P=j ~..♣♣♣~...~~~..♣♣♣~~~~..♣ ♣P=j> u~...~........♣♣ ♣♣♣....♣♣P=j >.~.~§§..~~....~~.♣♣♣ ♣~...♣♣~P=j .~♣.~~~..~.♣..~~§..~♣♣♣♣♣♣♣....P=j  ♣♣♣~..~~♣♣~.~~.....~~....~~P=jC .X ♣♣~.~.♣♣..~@~~~~~..♣.~~.~~~§~♣♣..~~~.~P=jk "........~...P=j .)P=j ?..♣.~~♣♣♣♣♣♣P=j )..~~~.~~..~~~~~~~...§♣♣♣♣ P=j  P=jE ..♣~~♣♣♣..~.~~§P=j} a♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.~~~.♣♣P=jA§~§~§§~P=jP=j1(4.4P=jRC34P=j8§P=j!P=jH  .~~ ♣♣♣~....~~♣♣ ♣.~~.♣♣.~~~.♣♣~~....§~~§♣♣♣.~~~~♣♣♣♣P=jmI~..♣♣♣~...~~~..♣♣♣~~~~..♣ ♣~...~........♣♣ ♣♣♣....♣♣>.~.~§§..~~....~~.♣♣♣ ♣~...♣♣~.~♣.~~~..~.♣..~§~..~♣♣♣♣♣♣♣.... ♣♣♣~..~~♣♣~.~~.....~~....~~.X ♣♣~.~.♣♣..~~~~§~~..♣.~~.~~~§~♣♣..~~~.~~~~..........P=jI~....)..♣.~~♣♣♣♣♣♣)..~~~.~~..~~~~~~~...§♣♣♣♣ .~~~~~~~~~~~..~♣.~♣♣♣♣♣♣♣♣♣..♣.~~P=j JJ♣♣..♣♣.♣♣♣..~~.♣♣P=jEOZ§~~~§§§P=jPk6.023P=jST§§§P=j[UP=j02 m .~~~.♣♣~~....§~~§♣♣♣.~~~~♣♣♣♣~..♣♣♣~...§~~..♣♣♣~~~~..♣ ♣~...~........♣♣ ♣♣♣....♣♣P=jj2 '>.~.~§§..~~....~~.♣♣♣ ♣~...♣♣~.~♣.~~~..~.♣..~§~..~♣♣♣♣♣♣♣....P=j2  ♣♣♣~..~~♣♣~.~~.....~~....~~P=j2 .X ♣♣~.~.♣♣..~~~~~~~..♣.~~.~~~§~♣♣..~~~.~........P=j2 c~....)..♣.~~♣♣♣♣♣♣P=j:3 })..~~~.~~..~~~~§~~...§♣♣♣♣ .~~~~~~~~~~~~~~~~~~..~♣.~.§~~.♣ ~.♣P=j|3 .♣♣♣..♣♣~~♣§~~~.♣..~~.~♣♣♣♣♣ P=j9 §§§~~~~~...~§§~~7.601P=j= V§§§P=j>? P=j  .~~~.♣♣~~....§~~§♣♣♣.~~~~♣♣♣♣ .~~~~..♣♣♣~...§~~..♣♣♣~~~~..♣  .~~~~~...~..♣♣ ♣♣♣.... >.~.~§§..~~....~~.♣♣♣ ♣~...♣♣ .~♣.~~~..~.♣..~§~..~♣P=j9 ` ♣♣♣~..~~♣♣~.~~.....~~....~~ .X ♣♣~.~.♣♣..~..♣.~~.~~~ §~♣♣..~~~.~..~ ~.....~§~..).@~§~~~..♣.~~P=j{ + )..~~~.~~..~§~~~~~...~♣♣♣♣ .~§~..~♣.~♣ ..P=j ~§~§~.~~.♣ ~ ~~.~.~.~~.♣ ~P=j  .♣......♣~~♣♣♣..~.~~~.♣♣ ~  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣♣P=j%  ♣♣..♣♣.♣♣♣..~~.♣♣ ♣♣~~♣§~~~.♣..~~.~P=jmv~§~~~~~~~P=j m9.28889P=jP=jP=jDw .~~~.♣♣~~....§~~§♣♣♣.~~~~♣♣♣♣ .~~~~..♣♣♣~...~§~..♣♣♣~~~~..♣ .~~~~~...~..♣♣ ♣♣♣....P=jE >.~.~§§..~~....~~.♣♣♣ ♣~... .~♣.~~~..~.♣..~~~..~♣ ♣♣♣~..~~♣♣~.~~.....~~....~~P=jE .X ♣♣~.~.♣♣..~..♣.~~. §~♣♣..~~~.~..~ ~.....~§~..)@§~~~~~..♣.~~ )..~~~.~~..~...~♣♣♣♣ .~..~♣.~♣ ..P=jE~.~~.♣  ~~.~.~.~~.♣P=jE~ .♣......♣~~♣♣♣..~.~~~.♣♣ ~ ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣♣P=j7F ♣♣..♣♣.♣♣♣..~~.♣♣ ♣♣~~♣§~~~.♣..~~.~P=jJP=jhKw5007) Gem (1088) P=jN8§P=jlPP=jYi .~~~.♣♣~~....§~~§♣♣♣.~~~~ .~~~~..♣♣♣~...~§~..♣♣♣~~~~.. .~~~~~...~........♣♣ ♣♣♣....P=jP >.~.~~§..~~....~~.♣♣♣ ♣~... .~♣.§~~..~.♣..~~~..~♣P=jĞO ♣♣♣~..~~♣♣~.~~.....~~.... .X ♣♣~.~.♣♣..P=j~..♣.~~. §~♣♣..~~~.~..~P=j@ ~.....~§~..@.§~~~~~..♣.~~ )..~~~.~~..~...~♣♣♣♣ .~..~♣.~♣ ..P=ja~.~~.♣ ~~.~.~.~~.♣P=j .♣......♣~~♣♣♣..~.~~~.♣♣ P=jt ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣♣ ♣♣..♣♣.♣♣♣..~~.♣♣ ♣♣~~♣§~~~.♣..~~.~P=j;~~§§P=j֪(~§P=ji167P=jN8§P=jPQ _You see here a +0 hand axe.P=j R .~~~.♣♣~~....§~~§♣♣♣.~~~~P=j  .~~~~..♣♣♣~...~~~..♣♣♣~~~~P=jy  .~~~~~...~........♣♣ ♣♣♣P=j j >.~.~~~..~~....~~.♣♣♣ ♣~ .~♣.~~~..~.♣..~~~..~P=jM ♣P=j  ♣♣♣~..~~♣♣§.~~.....~~....P=j  .X ♣♣~.~.♣♣..~..♣.~~.P=jU  §~♣♣..~~~.~..~~~~§~~P=j  ~.....~~~.@).§~~~~~..♣.~~P=j  )..~~~.~~..~...~♣♣♣♣P=j = .~..~♣.~♣P=j P ..~§.~~.♣P=jW D ~~.~.P=j ~.~~.♣P=j  .♣......♣~~♣♣♣..~.~~~.♣♣P=j 2 ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣♣ ♣♣..♣♣.♣♣♣..~~.♣♣P=j X ♣♣~~♣§~~~.♣..~~.~P=j =§~P=jv K25P=j %6 _P=j 8§P=j P=jx' ~..♣♣♣~...~~~..♣♣♣~~~~.~...~........♣♣ ♣♣♣..>.~.~~~..~~....~~.♣♣♣ ♣~.~♣.~~~..~.♣..~~~..~♣♣♣♣♣♣♣P=jx ♣♣♣~..~~♣♣§.~~.....~~.....X ♣♣~.~.♣♣..~~~§~~~..♣.~~§~♣♣..~~~.~..~~~~~~~......~...P=jxF.).§~~~~~..♣.~~♣♣P=jx)..~~~.~~.@~~~~~~~...~♣♣♣♣ .~~~~~~~~~~P=j;y#~..~♣.~.P=j_y(§.~~.♣ P=jy5~~..~P=j.z♣.♣...♣♣§♣..<.~~.... P=j"7~P=ji345P=j_8§P=jP=j .~~~~..♣♣♣~...~~~..♣♣♣~~~~ .~~~~~...~........♣♣ ♣♣♣ >.~.~~~..~~....~~.♣♣♣ ♣~P=j9 .~♣.~~~..~.♣..~~~..~P=j} ♣♣♣~..~~♣♣§.~~.....~~ .X ♣♣~.~.♣♣..~~~§~~~..♣.~~ §~♣♣..~~~.~..~P=j ~.....~~~..).~~~~~~..♣.~~ )..~~~.~~@.~...~♣♣♣♣ .~..~♣.~♣ ..~§.~~.♣ ~~.P=jG~.~.~~.♣ .♣......♣~~♣♣♣..~.~~~.♣♣P=jj ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣♣ ♣♣..♣♣.♣♣♣..~~.P=j ♣♣~~♣§~~~.♣..~~.~ ♣...♣♣§♣..<.~~P=jD7~P=ji434P=j"§P=jP=jP=j  .~~~~..♣♣♣~...~~~..♣♣♣ .~~~~~...~........♣♣ ♣♣♣P=j  >.~.~~~..~~....~~.♣♣♣ ♣~P=j  .~♣.~~~..~.♣..~~~..~P=jU  ♣♣♣~..~~♣♣~.~~.....~~P=ju  .X ♣♣~.~.♣♣..~~~§~~~..♣.P=j  §~♣♣..~~~.~..~P=j  ~.....~~~..).~~~~~~..♣.~~P=j( m )..~~~.~@..P=jC ~...~P=j^ * .P=jx ~..~♣.~P=j 5 ..P=j ~§.~~.♣P=jܱ = ~~.P=j ~.P=j ~.~~.♣P=jF  .♣......♣~~♣♣♣.~.~~~.♣♣P=j  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.P=j F ♣♣..♣♣.♣♣♣..~~.P=jβ B ♣♣~~♣§~~~.♣..~~.P=j S ♣...♣♣§♣..<.~~P=j P=j & P=jR E§You enter the shallow water.P=j -5.8 (1.6P=j S2) Water Gem (1083) P=j߾ P=j 8§P=jO ? _Moving in this stuff is going to be slow.P=jR ~...~........♣♣ ♣♣♣.>.~.§~~..~~....~~.♣♣♣ ♣~P=js.~♣.~~~..~.♣..~~~..~♣♣♣♣♣P=j ♣♣♣~..~~♣♣~.~~.....~~..P=ja.X ♣♣~.~.♣♣..~~~§~~~..♣.~P=j§~♣♣..~~~.~..~~~~~~~.....~....)P=j¯..♣.~~P=j)..~~~.~~..~~~~~~~...~♣♣♣.~~~~~~~@~~P=j%~..~♣.~P=j_.P=j1§.~~.♣ P=j&~~.P=jհ.~P=j, .♣......♣~~♣♣♣..~.~~~.♣♣P=jN-♣♣.~~♣♣♣♣♣♣†~~~~~P=jh. P=jP=j !~P=j- §P=jG§P=j_)§P=j(7.4P=j-01P=jӻP=j{M§§P=jP=jq 9 >.~.~~~..~~....~~.♣♣♣ ♣~.~♣..♣..~~~..~♣♣♣♣♣ ♣♣♣~..~~♣♣~.~~.....~~...X ♣♣~.~.♣♣..~~~§~~~..♣.~P=jq §~♣♣..~~~.~..~~~~~~~.....~....)..♣.~~)..~~~.~~..~~~~~~~...~♣♣♣.~~~~~~~~~~~§~~~~~~..~♣.~.~~~~~~§.~~.♣ ~~.~§~~~~~.P=j:r l~ .♣......♣~~♣♣♣..~.~~~.♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.P=jbr ♣.~§~.♣ ♣.~~~~~~ P=jw *§~P=jLw P=jw l9.0790P=jL{ 9§P=jg|  P=jH .~♣.♣..~~~..~♣♣♣♣♣ ♣♣♣§..~~♣♣~.~~.....~~.. P=jH5.X ♣♣~.~.♣♣..~~~§~~~..♣.~§~♣♣..~~~.~..~~~~~~~.....~... P=jI).)..♣.~~ P=jdI)..~~~.~~..~~~~~~~...~♣♣♣.~~~~~~~~~~~..~♣.~.§.~~.♣ ~~.~§~~~@~.~ .♣......♣~~♣♣♣..~.~~~.♣♣ P=jI ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~. ♣♣..♣♣.♣♣♣..~~. P=jIF♣~~~~.♣♣♣♣.~~~~~~ P=jID  P=jQN.~§§ P=jsN&§~§~~~~ P=j)Om60.6778 P=jR P=jS P=jS .~♣.~~~..~.♣..~~~..~ ♣♣♣~..~~♣♣~.~~.....~~ .X ♣♣~.~.♣♣..~~~§~~~..♣. P=j ~~♣♣..~~~.~..~ ~.....~~~..).~~~~~~..♣. )..~~~.~~..~...~ P=j .~~~~~§~§~~~~..~♣. ..~~~~~§~§ P=jh~§.~~.♣ ~~.~. P=jO~.~~.♣~.♣......♣~~♣♣♣..~.~~~. P=j* ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~. ♣♣..♣♣.♣♣♣..~~ ♣♣~~♣§~~~.♣..~~ P=j3 ♣...♣♣§♣..<.~~ ♣♣.~~♣♣♣♣♣♣† ♣.~§~.♣ ♣. ♣~~~~.♣♣♣♣. P=j P=j8~~ P=jk2.256 P=j P=jv P=jJ   ♣♣♣~..~~♣♣~.~~.....~~..X ♣♣~.~.♣♣..~~~§~~~..♣~~♣♣..~~~.~..~~~~~~~.......)..♣.~ P=jJ )..~~~.~~..~~~~~~~...~♣♣.~~~~~~~~~~~~~§~~~~..~♣..§~~~~~~~~§.~~.♣~~.~.~~.♣....@.♣~~♣♣♣..~.~ P=jEK  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~. ♣♣..♣♣.♣♣♣..~~♣♣~~♣§~~~.X   Mlioglotl (trample, asleep)♣♣.....~♣♣..~~~~ P=jO ?~~ P=jP v304) Gem (1075)  P=joT  P=jyU  P=j  ♣♣♣~..~~♣♣~.~~.....~~§.X ♣♣~.~.♣♣..~~~§~~~..♣ P=jF~♣♣..~~~.~..~~.....~~~..).~~~~~~..♣.♣)..~~~.~~..~...~.~..~♣. P=jlp~§.~~..~~.~.~.~~. P=j ~.♣...@..♣~~♣♣♣..~.~~~. P=j ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~ ♣♣..♣♣.♣♣♣.. ♣♣~~♣§~~~.♣.. P=jұ ♣...♣♣§♣..<.~~ ♣♣.~~♣♣♣♣♣♣† P=j ♣.~§~.♣ ♣. ♣~~~~.♣♣♣♣. ♣♣.....~♣♣.. P=j0D P=j§D   swamp dragon (trample, wandering) P=jXi434 P=jK§§ P=jb] _You encounter a swamp dragon. P=j7 ♣♣♣~..~~♣♣~.~~.....~~.§.X ♣♣~.~.♣♣..~~~§~~~..♣.~~~♣♣..~~~.~..~.~~.....~~~..).~~~~~~..♣.~ P=j ^♣)..~~~.~~..~...~♣..~§~..~♣....~§.~~.♣.~D.~.~.~~.♣~.♣....@.♣~~♣♣♣..~.~~~.♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣♣..♣♣.♣♣♣..~ P=j? ♣♣~~♣§~~~.♣..~♣...♣♣§♣..<.~~.♣♣.~~♣♣♣♣♣♣†~♣.~§~.♣ ♣.~♣~~~~.♣♣♣♣.~♣♣.....~♣♣..~ P=jJ @D~ P=j 7§ P=ja K52 P=j 3 P=j D§§ P=j4  P=j♣♣♣~..~~♣♣~.~~.....~~.§.X ♣♣~.~.♣♣..~~~§~~~..♣.~~~~♣♣..~~~.~..~.~~.....~~~..).~~~~~~..♣.~♣)..~~~.~~..~ P=joP...~♣..~§§~..~♣.~..D~§.~~.♣ .~~.~.~.~~.♣ ~.♣.....@♣~~♣♣♣..~.~~~.♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣♣♣..♣♣.♣♣♣..~~.♣♣~~♣§~~~.♣..~~. P=j♣...♣♣§♣..<.~~.♣♣.~~♣♣♣♣♣♣†~D   swamp dragon (trample, wandering)♣.~§~.♣ ♣.~♣~~~~.♣♣♣♣.~♣♣.....~♣♣..~~~~. P=j@D. P=j%  P=j i612 P=jV8§ P=jP=jHi  Casting: Dimensional Bullseye (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jzP=j{  Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy8%3 P=ju|X b + Dimensional Bullseye Hexes/Translocation 4% 4 c - Yara's Violent UnravellingHexes/Alchemy8%5  d - JinxbiteHexes1%2  v - Cause FearHexesP=j|W1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitP=jyG♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 135/135 ========================~~.....~~~..).~~~~~~..♣.~~ Magic: 35/35 ========================♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9..D§§~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15...~~~~~~~~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~~.~~~~~~~.~~~~~~~~.~~.♣ XL: 16 Next: 82% Place: Swamp:2~.♣.....@♣~~♣♣♣..~.~~~.♣♣ Noise: ---------  Time: 27366.2 (0.0)P=jaI♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11271) Gem (1072) ♣...♣♣§♣..<.~~..♣♣.~~♣♣♣♣♣♣†~~~~~ D   swamp dragon (trample, wandering)♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~. _You see here a +0 hand axe.  You enter the shallow water. _Moving in this stuff is going to be slow. _You encounter a swamp dragon.Casting: Dimensional Bullseye (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jmX♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the MarksdemigodP=jX§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ DemigodP=j,Y~~~♣♣..~~~.~..~~~~~~~..... Health: 135/135 ========================P=jlY~~.....~~~..).~~~~~~..♣.~~ Magic: 35/35 ========================P=jY♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8P=jZ,Str: 9P=j?Z..D§§~~~~~~~~~~~~~~~..~♣.~ EV: 23P=joZ-Int: 15P=jZ...~~~~~~~~~~~~~~~~§.~~.♣ SH: 0P=jZ-Dex: 36P=jK[.~~.~~~~~~~.~~~~~~~~.~~.♣ XL: 16 Next: 82% Place: Swamp:2P=j[~.♣.....@♣~~♣♣♣..~.~~~.♣♣ Noise: ---------  Time: 27366.2 (0.0)P=j[♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)P=j\♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) P=jA\♣♣~~♣§~~~.♣..~~. Zot (11271) Gem (1072) P=j\♣...♣♣§♣..<.~~..♣♣.~~♣♣♣♣♣♣†~~~~~ D   swamp dragon (trample, wandering)P=j\u♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~P=j]♣♣.....~♣♣..~~~~. P=j#]9_You see here a +0 hand axe.  P=jW]"You enter the shallow water. P=jz]0_Moving in this stuff is going to be slow. P=j]9_You encounter a swamp dragon.P=j]aCasting: Dimensional Bullseye (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jk  Okay, then.P=jk. _P=jVP  P=jP 2DP=jP ~P=jP Casting: Dimensional Bullseye (mildly dangerous; 4% risk of failure)  P=jQ cConfirm with . or Enter, or press ? or * to list all spells.P=jc Y§§~~P=jc 72---P=jd 7.2 (10) Fugue (0) Gem (1071) P=ji 8§P=jj  P=jk ;_You call out to the remnants of the fallen!P=j>w )))))))You shoot an arrow.P=j:AD.P=js.~~~§~~P=ju5==8.0 (0.8P=j8§P=j P=jCU_The arrow completely misses the swamp dragon.P=j ))))D)You shoot an arrow. The arrow hits the swamp dragon!  P=j KThe arrow burns the swamp dragon.  The swamp dragon roars deafeningly!P=j= D~~~~, catching breath)The swamp dragon is lightly wounded.  You hear a shout!P=j$ *****The swamp dragon breathes poison at you.P=j;ξζζζξ~ξξζξζξ@P=ji;====9 (0.9690P=jC?8§P=jA6 _The blast of poison is repelled.P=jWN ? )))P=jN 6))You shoot an arrow.P=j} 0XP=j !~P=j< 0DζℓP=j ℓζζ~ζζζζζX   Mlioglotl (trample)P=jЊ D   swamp dragon (trample, catching breath)P=j ==--9.8869P=j 8§P=j _ _The arrow barely misses the swamp dragon.P=jV?h  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=j^P=j Your spells (cast)TypeFailure Level P=jGM a + Fugue of the Fallen NecromancyP=j8% 3 b - Dimensional BullseyeHexes/TranslocationP=jw4%4  c - Yara's Violent UnravellingHexes/AlchemyP=j>W8%5  d - JinxbiteHexesP=j{R1%2  v - Cause FearHexes1%P=j44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitP=jiP=j5P=j$♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the MarksdemigodP=j%%§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ DemigodP=jL%~~X♣♣..~~~.~..~~~~~~~..... Health: 135/135 ========================P=j%~~..D..~~~..).~~~~~~..♣.~~ Magic: 32/35 =====================---P=j%♣)..~ζ~.~~..§~~~~~~...~♣♣♣ AC: 8P=j%,Str: 9P=j;&..~~~~ℓ~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15P=j_& ...~~~~ℓζζ~ζ~~~~§~~§.~~.♣ SH: 0Dex: 36P=j&.~~.~~~ζζζζ.~~~~~~~~.~~.♣ XL: 16 Next: 82% Place: Swamp:2~.♣....ζ@♣~~♣♣♣..~.~~~.♣♣ Noise: ==-------  Time: 27369.8 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) P=j&♣♣~~♣§~~~.♣..~~. Zot (11268) Fugue (0) Gem (1069) ♣...♣♣§♣..<.~~..P=j&♣♣.~~♣♣♣♣♣♣†~~~~~ X   Mlioglotl (trample)P=j' ♣.~§~.♣ ♣.~~~~~~ D   swamp dragon (trample, catching breath)♣~~~~.♣♣♣♣.~~~~~~P=j.'♣♣.....~♣♣..~~~~.The swamp dragon breathes poison at you. _The blast of poison is repelled.  P=jL'TYou shoot an arrow. _The arrow barely misses the swamp dragon.P=j'XCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=j'P=j,♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the MarksdemigodP=j-§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod~~X♣♣..~~~.~..~~~~~~~..... Health: 135/135 ========================P=jD-~~..D..~~~..).~~~~~~..♣.~~ Magic: 32/35 =====================---♣)..~ζ~.~~..§~~~~~~...~♣♣♣ AC: 8P=jk-Str: 9..~~~~ℓ~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15P=j- ...~~~~ℓζζ~ζ~~~~§~~§.~~.♣ SH: 0Dex: 36P=j-".~~.~~~ζζζζ.~~~~~~~~.~~.♣ XL: 16 Next: 82% Place: Swamp:2P=j-1~.♣....ζ@♣~~♣♣♣..~.~~~.♣♣ Noise: ==-------  Time: 27369.8 (0.0)P=j.P♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11268) Fugue (0) Gem (1069) ♣...♣♣§♣..<.~~..P=jH.♣♣.~~♣♣♣♣♣♣†~~~~~ X   Mlioglotl (trample)P=jl. ♣.~§~.♣ ♣.~~~~~~ D   swamp dragon (trample, catching breath)♣~~~~.♣♣♣♣.~~~~~~P=j.b♣♣.....~♣♣..~~~~.The swamp dragon breathes poison at you. P=j.W_The blast of poison is repelled.  You shoot an arrow. P=j.;_The arrow barely misses the swamp dragon.P=j.XCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=j@ ♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod §.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod P=j2A"~~X♣♣..~~~.~..~~~~~~~..... Health: 135/135 ======================== ~~..D..~~~..).~~~~~~..♣.~~ Magic: 28/35 ===================----- P=jA♣)..~ζ~.~~..§~~~~~~...~♣♣♣ AC: 8Str: 9 P=jA..~~~~ℓ~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15 ...~~~~ℓζζ~ζ~~~~§~~§.~~.♣  SH: 0Dex: 36 P=jB.~~.~~~ζζζζ.~~~~~~~~.~~.♣  XL: 16 Next: 82% Place: Swamp:2 ~.♣....ζ@♣~~♣♣♣..~.~~~.♣♣ Noise: ==-------  Time: 27369.8 (0.0) ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame) ♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame)  ♣♣~~♣§~~~.♣..~~. Zot (11268) Fugue (0) Gem (1069)  ♣...♣♣§♣..<.~~.. ♣♣.~~♣♣♣♣♣♣†~~~~~ X   Mlioglotl (trample) ♣.~§~.♣ ♣.~~~~~~ D   swamp dragon (trample, catching breath) P=jB♣~~~~.♣♣♣♣.~~~~~~ ♣♣.....~♣♣..~~~~. _The arrow barely misses the swamp dragon.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=j/P=j0./P=jK01/P=j/P=j/P=j+z1=590/P=jp/P=j0./P=jQ  The wailing of tortured souls fills the air!/P=j/P=j ♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod/P=jV§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 135/135 ========================/P=jc~~.#...~~~..).~~~~~~..♣.~~ Magic: 31/35 =====================---♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9/P=j..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15...~§~~[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~@.~~~~~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣...#.@♣~~♣♣♣..~.~~~.♣♣ Noise: ---------  Time: 27378.5 (2.0)/P=jak♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) /P=j♣♣~~♣§~~~.♣..~~. Zot (11258) Fugue (2) Gem (1059) ♣...♣♣§♣..<.~~..♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola (wandering)♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~/P=j$♣♣.....~♣♣..~~~~.The laughing skull disappears in a puff of smoke!The golden eye disappears in a puff of smoke! _The jelly disappears in a puff of smoke!The wailing of tortured souls fills the air!  /P=j%You encounter Nikola the Mad Inventor. He is wielding a +4 rapier ofelectrocution and wearing a +1 cloak of corrosion resistance./P=jO/  --more--0P=j>1 0P=j,6 :---0P=j; 0P=j > o ====9.5 (3 _0P=j@ ♣♣♣♣♣♣0P=jH s _You recovered 1 MP!3P=jh  3P=jhYCasting: Dimensional Bullseye (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3P=j^ 3P=j_  Your spells (cast)TypeFailure Level 3P=j<` a - Fugue of the FallenNecromancy8%3  b + Dimensional Bullseye Hexes/Translocation 4% 4 c - Yara's Violent UnravellingHexes/Alchemy8%5  d - JinxbiteHexes3P=jz` R1%2  v - Cause FearHexes1%3P=j` 44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit5P=jT5P=jgZ5P=j`♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod5P=ja§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 135/135 ========================5P=ja7~~.#...~~~..).~~~~~~..♣.~~ Magic: 31/35 =====================---♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 85P=ja{Str: 9..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15...~§~~[~~~~~~~~~~~§.~~.♣ SH: 05P=j[bSDex: 36.~@.~~~~~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:25P=jb~.♣...#.@♣~~♣♣♣..~.~~~.♣♣ Noise: ====-----  Time: 27379.5 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)5P=j3c♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11258) Fugue (2) Gem (1059) ♣...♣♣§♣..<.~~..5P=jc♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola (wandering)♣.~§~.♣ ♣.~~~~~~5P=jQdX♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~.The wailing of tortured souls fills the air!  You encounter Nikola the Mad Inventor. He is wielding a +4 rapier of _electrocution and wearing a +1 cloak of corrosion resistance. 5P=jdj_You recovered 1 MP!  Casting: Dimensional Bullseye (mildly dangerous; 4% risk of failure)  5P=j)e\Confirm with . or Enter, or press ? or * to list all spells.5P=je5P=jwk♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod5P=jk§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 135/135 ========================5P=j=ll~~.#...~~~..).~~~~~~..♣.~~ Magic: 31/35 =====================---5P=jlx♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 235P=j mInt: 15...~§~~[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 365P=jpm&.~@.~~~~~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:25P=jm~.♣...#.@♣~~♣♣♣..~.~~~.♣♣ Noise: ====-----  Time: 27379.5 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)5P=j#n♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11258) Fugue (2) Gem (1059) ♣...♣♣§♣..<.~~..5P=jnQ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola (wandering)♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~.5P=j oThe wailing of tortured souls fills the air!  You encounter Nikola the Mad Inventor. He is wielding a +4 rapier of _electrocution and wearing a +1 cloak of corrosion resistance. 5P=jhom_You recovered 1 MP!  5P=joYCasting: Dimensional Bullseye (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5P=jĂ ♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod 5P=j3§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod 5P=j~~~♣♣..~~~.~..~~~~~~~..... Health: 135/135 ======================== 5P=j"~~.#...~~~..).~~~~~~..♣.~~ Magic: 26/35 =================------- ♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 85P=jpStr: 9 ..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 155P=j҄ ...~§~~[~~~~~~~~~~~§.~~.♣  SH: 0Dex: 365P=j): .~@.~~~~***.~~~~~~~~.~~.♣  XL: 16 Next: 85% Place: Swamp:2 5P=j~.♣...#*@♣~~♣♣♣..~.~~~.♣♣ Noise: ====-----  Time: 27379.5 (0.0) 5P=j,♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame) ♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) 5P=jv ♣♣~~♣§~~~.♣..~~. Zot (11258) Fugue (2) Gem (1059)  ♣...♣♣§♣..<.~~.. ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola (wandering) ♣.~§~.♣ ♣.~~~~~~5P=j؆ ♣~~~~.♣♣♣♣.~~~~~~ ♣♣.....~♣♣..~~~~. _electrocution and wearing a +1 cloak of corrosion resistance. 5P=j4m_You recovered 1 MP!  5P=jJCasting: Dimensional Bullseye (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5P=j*Aiming: Yara's Violent Unravelling (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target5P=j# 5P=jY ♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod5P=j §.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod5P=j ~~~♣♣..~~~.~..~~~~~~~..... Health: 135/135 ========================~~.#...~~~..).~~~~~~..♣.~~ Magic: 31/35 =====================---5P=j x♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 235P=j: Int: 15...~§~~[~~~~~~~~~~~§.~~.♣ SH: 05P=jm SDex: 36.~@.~~~~~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:25P=j ~.♣...#.@♣~~♣♣♣..~.~~~.♣♣ Noise: ====-----  Time: 27379.5 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)5P=j ♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11258) Fugue (2) Gem (1059) ♣...♣♣§♣..<.~~..♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola (wandering)♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~5P=j5 z♣♣.....~♣♣..~~~~. _You recovered 1 MP!  5P=jh JCasting: Dimensional Bullseye (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5P=j 5Aiming: Yara's Violent Unravelling (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetOkay, then.5P=j 5P=j 5P=j 5P=jE . _6P=jb♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 135/135 ========================6P=jb~~.#...~~~..).~~~~~~..♣.~~ Magic: 31/35 =====================---♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 156P=j8c...~§~~[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~@*****~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:26P=jc~.♣...#*@♣~~♣♣♣..~.~~~.♣♣ Noise: ====-----  Time: 27379.5 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) 6P=jc♣♣~~♣§~~~.♣..~~. Zot (11258) Fugue (2) Gem (1059) ♣...♣♣§♣..<.~~..6P=jc♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola (wandering)♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~. _Okay, then.Fire: y) +3 longbow (flame)6P=jdPress: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (thin mist, wandering,  6P=jOd&hasn't noticed you, 82% to hit)6P=j♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod6P=j*§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 135/135 ========================~~.#...~~~..).~~~~~~..♣.~~ Magic: 31/35 =====================---6P=js♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15...~§~~[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 366P=jߺ,.~@)))))~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣...#)@♣~~♣♣♣..~.~~~.♣♣ Noise: ====-----  Time: 27379.5 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)6P=jl♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11258) Fugue (2) Gem (1059) ♣...♣♣§♣..<.~~..♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~.Press: ? - help, Shift-Dir - straight line6P=j6Aim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (thin mist, wandering,  hasn't noticed you, 82% to hit)  You shoot an arrow. The arrow hits Nikola!! The arrow burns Nikola!  Nikola shouts!6P=jX2§§§6P=j@.~~~§.Aim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  6P=jcorrosion resistance and wearing a +0 pair of gloves (thin mist, wandering,  hasn't noticed you, 82% to hit)  You shoot an arrow. The arrow hits Nikola!! The arrow burns Nikola!  Nikola shouts!is lightly wounded.6P=jq80.3 (0.8786P=j:#♣6P=jq♣6P=j^♣♣♣6P=j@B _The wailing of tortured souls fills the air!7P=j|  7P=j}HCasting: Yara's Violent Unravelling (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7P=j7P=jb Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy7P=j8%3  b - Dimensional BullseyeHexes/Translocation4%4 7P=jԔ c + Yara's Violent Unravelling Hexes/Alchemy 8% 5 d - JinxbiteHexes1%2  v - Cause FearHexes7P=j@1%4 7P=j;Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9P=j9P=jQ 9P=js*♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod9P=j*§.X ♣♣~.~.♣♣..~§~§~~~..♣.~ Demigod9P=jO+~~~♣♣..~~~.~..~~~~~~~..... Health: 135/135 ========================~~.#...~~~..).~~~~~~..♣.~~ Magic: 31/35 =====================---9P=j+y♣)..~~~.~~..~~~§~~~...~♣♣♣ AC: 8Str: 9..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 239P=j8,Int: 15...~§~~[§~~~~~~~~~~§.~~.♣ SH: 09P=j,TDex: 36.~@.~~~§~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:29P=j ->~.♣...#.@♣~~♣♣♣..~.~~~.♣♣ Noise: ====-----  Time: 27380.3 (0.0)9P=j{-5♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11257) Fugue (2) Gem (1058) 9P=j-I♣...♣♣§♣..<.~~..♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~9P=jM.♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~.You shoot an arrow. The arrow hits Nikola!! The arrow burns Nikola!  9P=j.iNikola shouts!  Nikola is lightly wounded. _The wailing of tortured souls fills the air!  9P=j/HCasting: Yara's Violent Unravelling (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9P=j/9P=j:♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod9P=jr:§.X ♣♣~.~.♣♣..~§~§~~~..♣.~ Demigod9P=j:~~~♣♣..~~~.~..~~~~~~~..... Health: 135/135 ========================~~.#...~~~..).~~~~~~..♣.~~ Magic: 31/35 =====================---9P=jw;u♣)..~~~.~~..~~~§~~~...~♣♣♣ AC: 8Str: 9..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15...~§~~[§~~~~~~~~~~§.~~.♣ SH: 0Dex: 369P=j;.~@.~~~§~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣...#.@♣~~♣♣♣..~.~~~.♣♣ Noise: ====-----  Time: 27380.3 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11257) Fugue (2) Gem (1058) ♣...♣♣§♣..<.~~..9P=j~<♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~.You shoot an arrow. The arrow hits Nikola!! The arrow burns Nikola!  Nikola shouts!  Nikola is lightly wounded. _The wailing of tortured souls fills the air!  9P=j<HCasting: Yara's Violent Unravelling (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9P=jEM ♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod §.X ♣♣~.~.♣♣..~§~§~~~..♣.~ Demigod 9P=jM~~~♣♣..~~~.~..~~~~~~~..... Health: 135/135 ======================== ~~.#...~~~..).~~~~~~..♣.~~ Magic: 26/35 =================------- ♣)..~~~.~~..~~~§~~~...~♣♣♣ AC: 89P=j&NStr: 9 ..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15 ...~§~~[§~~~~~~~~~~§.~~.♣  SH: 0Dex: 36 9P=jN.~@.~~~§***.~~~~~~~~.~~.♣  XL: 16 Next: 85% Place: Swamp:2 ~.♣...#*@♣~~♣♣♣..~.~~~.♣♣ Noise: ====-----  Time: 27380.3 (0.0) ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame) ♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame)  9P=jO;♣♣~~♣§~~~.♣..~~. Zot (11257) Fugue (2) Gem (1058)  ♣...♣♣§♣..<.~~.. ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola ♣.~§~.♣ ♣.~~~~~~ ♣~~~~.♣♣♣♣.~~~~~~ ♣♣.....~♣♣..~~~~.Nikola is lightly wounded. 9P=jO_The wailing of tortured souls fills the air!  Casting: Yara's Violent Unravelling (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target9P=ju9 9P=j> ♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~§~§~~~..♣.~ Demigod9P=j? ~~~~♣♣..~~~.~..~~~~~~~..... Health: 135/135 ========================~~.#...~~~..).~~~~~~..♣.~~ Magic: 31/35 =====================---♣)..~~~.~~..~~~§~~~...~♣♣♣ AC: 8Str: 99P=j? ..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15...~§~~[§~~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~@.~~~§~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣...#.@♣~~♣♣♣..~.~~~.♣♣ Noise: ====-----  Time: 27380.3 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)9P=jr@ ~♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11257) Fugue (2) Gem (1058) ♣...♣♣§♣..<.~~..♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~. _The wailing of tortured souls fills the air!  Casting: Yara's Violent Unravelling (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetOkay, then.9P=jE 9P=jE 9P=jWJ 9P=j}K . _:P=j7♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod:P=j=8§.X ♣♣~.~.♣♣..~§~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 135/135 ========================:P=j8~~.#...~~~..).~~~~~~..♣.~~ Magic: 31/35 =====================---♣)..~~~.~~..~~~§~~~...~♣♣♣ AC: 8Str: 9..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15...~§~~[§~~~~~~~~~~§.~~.♣ SH: 0:P=j8ADex: 36.~@*****~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2:P=j8~.♣...#*@♣~~♣♣♣..~.~~~.♣♣ Noise: ====-----  Time: 27380.3 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) :P=jW91♣♣~~♣§~~~.♣..~~. Zot (11257) Fugue (2) Gem (1058) ♣...♣♣§♣..<.~~..♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~. :P=j9p_Okay, then.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line:P=j9Aim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (thin mist, lightly  wounded, 82% to hit):P=jA♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~§~§~~~..♣.~ Demigod:P=j~~~~♣♣..~~~.~..~~~~~~~..... Health: 135/135 ========================~~.#...~~~..).~~~~~~..♣.~~ Magic: 31/35 =====================---♣)..~~~.~~..~~~§~~~...~♣♣♣ AC: 8Str: 9:P=j}..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15...~§~~[§~~~~~~~~~~§.~~.♣ SH: 0Dex: 36:P=j.>.~))))))~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣...#)@♣~~♣♣♣..~.~~~.♣♣ Noise: ====-----  Time: 27380.3 (0.0):P=ji♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) :P=jp♣♣~~♣§~~~.♣..~~. Zot (11257) Fugue (2) Gem (1058) ♣...♣♣§♣..<.~~..♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~. _Okay, then.Fire: y) +3 longbow (flame):P=jPress: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (thin mist, lightly  wounded, 82% to hit):P=jǺi.*******  Press: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (thin mist, lightly  wounded, 82% to hit)  :P=j:}You shoot an arrow. The arrow closely misses Nikola.  Nikola casts a spell.:P=j ~§@.~~~§.@Lightning arcs from Nikola's hands! The bolt of lightning hits you!!:P=j( 12-----=========1.2 (0.967:P=jp ♣§♣♣♣♣:P=j _You hear a roar! You hear a shout! x2 _You took 23 damage!;P=j_5 ♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~§~§~~~..♣.~ Demigod;P=j5 ~~~♣♣..~~§.~..~~~~~~~..... Health: 112/135 ===================-----~~.....~~~..).~~~~~~..♣.~~ Magic: 31/35 =====================---♣)..~~~.~~..~~~§~~~...~♣♣♣ AC: 8Str: 9;P=j5 ..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15...~§~~[§~~~~~~~~~~§.~~.♣ SH: 0Dex: 36;P=jk6 .~@*****~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣...#*@♣~~♣♣♣..~.~~~.♣♣ Noise: =========  Time: 27381.2 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame);P=j6 2♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11256) Fugue (2) Gem (1057) ♣...♣♣§♣..<.~~..♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola;P=j6 ♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~. _You took 23 damage!  Fire: y) +3 longbow (flame);P=j7 Press: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (thin mist, lightly  wounded, 82% to hit)P=jZ>P=j`>P=jIe♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~§~§~~~..♣.~ Demigod~~~♣♣..~~§.~..~~~~~~~..... Health: 114/135 ====================---->P=je~~.....~~~..).~~~~~~..♣.~~ Magic: 31/35 =====================---♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15...~§~~[§~~~~~~~~~~§.~~.♣ SH: 0Dex: 36>P=j|f.~@.~~~§~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣.....@♣~~♣♣♣..~.~~~.♣♣ Noise: ========-  Time: 27382.0 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11256) Fugue (2) Gem (1057) ♣...♣♣§♣..<.~~..>P=jfz♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~.You shoot an arrow. The arrow closely misses Nikola.  Nikola gestures at you while chanting. _The bolt of lightning is repelled. _You recovered 2 HP!  >P=jgLCasting: Yara's Violent Unravelling (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>P=jl♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~§~§~~~..♣.~ Demigod>P=j!m~~~♣♣..~~§.~..~~~~~~~..... Health: 114/135 ====================----~~.....~~~..).~~~~~~..♣.~~ Magic: 31/35 =====================---♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15>P=jmT...~§~~[§~~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~@.~~~§~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣.....@♣~~♣♣♣..~.~~~.♣♣ Noise: ========-  Time: 27382.0 (0.0)>P=jn♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11256) Fugue (2) Gem (1057) ♣...♣♣§♣..<.~~..♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~.You shoot an arrow. The arrow closely misses Nikola.  >P=jn,Nikola gestures at you while chanting. _The bolt of lightning is repelled. _You recovered 2 HP!  Casting: Yara's Violent Unravelling (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>P=j@sP  Okay, then.>P=js>P=jx>P=jjy. _?P=j X  Casting: Yara's Violent Unravelling (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?P=j ?P=jQ o Your spells (cast)Type?P=j4 Failure Level a - Fugue of the FallenNecromancy8%3  b - Dimensional Bullseye?P=j WHexes/Translocation4%4 ?P=j  c + Yara's Violent Unravelling Hexes/Alchemy 8% 5 d - JinxbiteHexes1%?P=jk K2  v - Cause FearHexes1%?P=j 44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitCP=jCP=j@%CP=j"+♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the MarksdemigodCP=ji+§.X ♣♣~.~.♣♣..~§~§~~~..♣.~ Demigod~~~♣♣..~~§.~..~~~~~~~..... Health: 114/135 ====================----CP=j+~~.....~~~..).~~~~~~..♣.~~ Magic: 31/35 =====================---♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23CP=j,Int: 15...~§~~[§~~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~@.~~~§~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣.....@♣~~♣♣♣..~.~~~.♣♣ Noise: ========-  Time: 27382.0 (0.0)CP=jt,;♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11256) Fugue (2) Gem (1057) CP=j,♣...♣♣§♣..<.~~..♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~. CP=j-_You recovered 2 HP!  Casting: Yara's Violent Unravelling (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.CP=jD->Casting: Yara's Violent Unravelling (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CP=j-CP=j3♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~§~§~~~..♣.~ DemigodCP=jg38~~~♣♣..~~§.~..~~~~~~~..... Health: 114/135 ====================----~~.....~~~..).~~~~~~..♣.~~ Magic: 31/35 =====================---♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8CP=j3Str: 9..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15...~§~~[§~~~~~~~~~~§.~~.♣ SH: 0Dex: 36CP=j$4{.~@.~~~§~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣.....@♣~~♣♣♣..~.~~~.♣♣ Noise: ========-  Time: 27382.0 (0.0)CP=je4♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) CP=j41♣♣~~♣§~~~.♣..~~. Zot (11256) Fugue (2) Gem (1057) ♣...♣♣§♣..<.~~..♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~. CP=j4_You recovered 2 HP!  Casting: Yara's Violent Unravelling (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.CP=j(5>Casting: Yara's Violent Unravelling (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CP=ja7 §@You beckon some vexing sprites to accompany your attacks.CP=j=`~§~~~[~~CP=ju>70-=-------3.0 (1CP=j>5) Will/2 Fugue (2) Jinx Gem (1056) CP=jC♣♣♣♣♣♣♣♣♣♣CP=jlE CP=jE_You feel your willpower being sapped. _You recovered 3 HP!DP=j6 .DP=j@Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DP=j?6§DP=j620=DP=j_27-----------440DP=j05DP=j Y♣♣♣♣DP=j!♣♣♣♣♣♣♣DP=j # DP=j_#_You release your grip on the fallen and begin the cycle anew! _You recovered 3 HP!EP=jjrh  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FP=j{FP=j_ Your spells (cast)FP=j#rTypeFailure Level  a + Fugue of the Fallen NecromancyFP=j_<8% 3 FP=jpb - Dimensional BullseyeHexes/Translocation4%FP=jݰT4  c - Yara's Violent UnravellingHexes/AlchemyFP=j488%5  FP=jq&d - JinxbiteHexes1%FP=j(2  v - Cause FearHexesFP=j@1%4 FP=j0Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitGP=jfGP=jGP=j9♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the MarksdemigodGP=jJ§.X ♣♣~.~.♣♣..~§~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 120/135 =====================---~~.....~§~..).~~~~~~..♣.~~ Magic: 27/35 ==================------♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8GP=j};Str: 9..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15...~~§~[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~~.~~~§~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣@....@♣~~♣♣♣..~.~~~.♣♣ Noise: ---------  Time: 27384.0 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11254) Will/2 Fugue (0) Jinx GP=jk♣...♣♣§♣..<.~~.. Gem (1055) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You release your grip on the fallen and begin the cycle anew! _You recovered 3 HP!  GP=j\Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GP=j♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~§~§~~~..♣.~ DemigodGP=j=~~~♣♣..~~~.~..~~~~~~~..... Health: 120/135 =====================---~~.....~§~..).~~~~~~..♣.~~ Magic: 27/35 ==================------♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9GP=j..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15...~~§~[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~~.~~~§~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2GP=j4=~.♣@....@♣~~♣♣♣..~.~~~.♣♣ Noise: ---------  Time: 27384.0 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11254) Will/2 Fugue (0) Jinx ♣...♣♣§♣..<.~~.. Gem (1055) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~GP=j~G♣♣.....~♣♣..~~~~.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You release your grip on the fallen and begin the cycle anew! GP=j_You recovered 3 HP!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GP=jP  Okay, then.GP=jgGP=jGP=j. _GP=jp♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~§~§~~~..♣.~ DemigodGP=j.~~~♣♣..~~~.~..~~~~~~~..... Health: 120/135 =====================---~~.....~§~..).~~~~~~..♣.~~ Magic: 27/35 ==================------♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15GP=jQ...~~§~[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~~.~~~§~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣@****@♣~~♣♣♣..~.~~~.♣♣ Noise: ---------  Time: 27384.0 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)GP=j♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11254) Will/2 Fugue (0) Jinx ♣...♣♣§♣..<.~~.. Gem (1055) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~GP=j{♣♣.....~♣♣..~~~~. _Okay, then.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (lightly wounded, chance  to call a sprite on attack: 2%, 81% to hit)HP=jc♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the MarksdemigodHP=jd§.X ♣♣~.~.♣♣..~§~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 120/135 =====================---~~.....~§~..).~~~~~~..♣.~~ Magic: 27/35 ==================------HP=jMd♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15HP=jd...~~§~[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~~.~~~§~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2HP=jd~.♣@))))@♣~~♣♣♣..~.~~~.♣♣ Noise: ---------  Time: 27384.0 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) HP=j0ep♣♣~~♣§~~~.♣..~~. Zot (11254) Will/2 Fugue (0) Jinx ♣...♣♣§♣..<.~~.. Gem (1055) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~HP=j}e7♣♣.....~♣♣..~~~~.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (lightly wounded, chance  HP=jetto call a sprite on attack: 2%, 81% to hit)  You shoot an arrow. The arrow hits Nikola. The arrow burns Nikola.HP=j˕>.@HP=jcc~~...HP=j)~2==9 (0.934HP=j♣♣§♣♣♣♣♣♣♣♣♣HP=jPo  Aim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (lightly wounded, chance  to call a sprite on attack: 2%, 81% to hit)  You shoot an arrow. The arrow hits Nikola. The arrow burns Nikola. _Nikola is lightly wounded. HP=jɢh_You recovered 2 HP!IP=jR  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IP=jIP=j0 :  Okay, then.IP=j IP=j IP=j IP=j . _JP=jH.♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 122/135 =====================---JP=j.~~.....~§~..).~~~~~~..♣.~~ Magic: 27/35 ==================------♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15...~~§~[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~~.~~~~~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2JP=jr/|~.♣.@***@♣~~♣♣♣..~.~~~.♣♣ Noise: ==-------  Time: 27384.9 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11253) Will/2 Fugue (0) Jinx JP=j0:♣...♣♣§♣..<.~~.. Gem (1054) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~. _Okay, then.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (lightly wounded, chance  to call a sprite on attack: 2%, 81% to hit)JP=j0♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the MarksdemigodJP=j-§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 122/135 =====================---~~.....~§~..).~~~~~~..♣.~~ Magic: 27/35 ==================------♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8JP=jStr: 9..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15...~~§~[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 36JP=j'N.~~.~~~~~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣.@)))@♣~~♣♣♣..~.~~~.♣♣ Noise: ==-------  Time: 27384.9 (0.0)JP=jdB♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11253) Will/2 Fugue (0) Jinx JP=jȗ<♣...♣♣§♣..<.~~.. Gem (1054) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineJP=j/Aim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (lightly wounded, chance  to call a sprite on attack: 2%, 81% to hit)  You shoot an arrow. The arrow hits Nikola!! The arrow burns Nikola!JP=jZ.@Press: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (lightly wounded, chance  to call a sprite on attack: 2%, 81% to hit)  You shoot an arrow. The arrow hits Nikola!! The arrow burns Nikola!  Nikola is moderately wounded.JP=j:..JP=j4=5.6 (0.723JP=j+♣♣§♣♣♣♣♣♣♣♣♣JP=jf _Nikola says, "There's a spark of magic in your eyes." _You recovered 2 HP!KP=ji♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the MarksdemigodKP=jSj]§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 124/135 ======================--~~.....~§~..).~~~~~~..♣.~~ Magic: 27/35 ==================------♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8KP=jjStr: 9..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15...~~§~[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 36KP=jpk!.~~.~~~~~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣..@**@♣~~♣♣♣..~.~~~.♣♣ Noise: ==-------  Time: 27385.6 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) KP=jk♣♣~~♣§~~~.♣..~~. Zot (11252) Will/2 Fugue (0) Jinx KP=jl♣...♣♣§♣..<.~~.. Gem (1053) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~. KP=jNl_You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  KP=jlcorrosion resistance and wearing a +0 pair of gloves (moderately wounded,  chance to call a sprite on attack: 2%, 81% to hit)KP=j♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 124/135 ======================--~~.....~§~..).~~~~~~..♣.~~ Magic: 27/35 ==================------♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~~~~~~~~~~~~~~~~~..~♣.~ EV: 23Int: 15...~~§~[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~~.~~~~~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣.KP=j,[40m.@))@♣~~♣♣♣..~.~~~.♣♣ Noise: ==-------  Time: 27385.6 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11252) Will/2 Fugue (0) Jinx ♣...♣♣§♣..<.~~.. Gem (1053) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (moderately wounded,  chance to call a sprite on attack: 2%, 81% to hit)  You shoot an arrow. The arrow hits Nikola!! The arrow burns Nikola!KP=j40~~§~KP=j44..KP=jF5w76.4 (0.812KP=jA;U♣♣♣KP=j;♣♣♣♣♣♣♣KP=j>w  Aim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  KP=j>corrosion resistance and wearing a +0 pair of gloves (moderately wounded,  chance to call a sprite on attack: 2%, 81% to hit)  KP=j??You shoot an arrow. The arrow hits Nikola!! The arrow burns Nikola! _Nikola is heavily wounded. _You recovered 3 HP!LP=jǃ♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the MarksdemigodLP=jl§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ DemigodLP=j@~~~♣♣..~~~.~..~~~~~~~..... Health: 127/135 ======================--LP=jw~~.....~~~..).~~~~~~..♣.~~ Magic: 27/35 ==================------♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8LP=jStr: 9..~~~~~~~~§~~~~~~~~~..~♣.~ EV: 23LP=jInt: 15...~~~~[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 36LP=j.~~.~~~~~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2LP=jV~.♣..@**@♣~~♣♣♣..~.~~~.♣♣ Noise: ==-------  Time: 27386.4 (0.0)LP=j1♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) LP=j+♣♣~~♣§~~~.♣..~~. Zot (11251) Will/2 Fugue (0) Jinx ♣...♣♣§♣..<.~~.. Gem (1052) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~. LP=jT_You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  LP=j֊corrosion resistance and wearing a +0 pair of gloves (heavily wounded, chance  to call a sprite on attack: 2%, 81% to hit)LP=j"♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the MarksdemigodLP=j"5§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 127/135 ======================--LP=j"H~~.....~~~..).~~~~~~..♣.~~ Magic: 27/35 ==================------LP=j1#♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9LP=j#..~~~~~~~~§~~~~~~~~~..~♣.~ EV: 23Int: 15LP=j$I...~~~~[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~~.~~~~~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣..@))@♣~~♣♣♣..~.~~~.♣♣ Noise: ==-------  Time: 27386.4 (0.0)LP=j$♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) LP=j$9♣♣~~♣§~~~.♣..~~. Zot (11251) Will/2 Fugue (0) Jinx ♣...♣♣§♣..<.~~.. Gem (1052) LP=jJ%♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineLP=j%fAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  LP=j%corrosion resistance and wearing a +0 pair of gloves (heavily wounded, chance  to call a sprite on attack: 2%, 81% to hit)  You shoot an arrow. The arrow hits Nikola!! The arrow burns Nikola.LP=jZa@§Aim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (heavily wounded, chance  to call a sprite on attack: 2%, 81% to hit)  LP=j[You shoot an arrow. The arrow hits Nikola!! The arrow burns Nikola.  Nikola is heavily wounded.  Nikola casts a spell.LP=ja6..LP=jpb*98LP=jb==7.3 (0.901LP=jgU♣♣§♣LP=jg♣♣♣♣♣♣♣♣LP=jj _Nikola blinks! _You recovered 2 HP! You recovered 1 MP!MP=je♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ DemigodMP=j:~~~♣♣..~~~.~..~~~~~~~..... Health: 129/135 ======================--~~.....~~~..).~~~~~~..♣.~~ Magic: 28/35 ===================-----♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~@~~~~~§~~~~~~~~~..~♣.~ EV: 23Int: 15MP=j1...~~**[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 36MP=j.~~.~~~**~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣..§..@♣~~♣♣♣..~.~~~.♣♣ Noise: ===------  Time: 27387.3 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11250) Will/2 Fugue (0) Jinx MP=jw♣...♣♣§♣..<.~~.. Gem (1051) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~. _You recovered 2 HP! You recovered 1 MP!  MP=jEAFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (heavily wounded, chance  MP=j2to call a sprite on attack: 2%, 81% to hit)MP=j ♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the MarksdemigodMP=j N§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 129/135 ======================--~~.....~~~..).~~~~~~..♣.~~ Magic: 28/35 ===================-----♣)).~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9MP=j G..~))~~~~~§~~~~~~~~~..~♣.~ EV: 23Int: 15...~~))[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~~.~~~))~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣..§..@♣~~♣♣♣..~.~~~.♣♣ Noise: ===------  Time: 27387.3 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)MP=j $♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11250) Will/2 Fugue (0) Jinx ♣...♣♣§♣..<.~~.. Gem (1051) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~. MP=j@ _You recovered 2 HP! You recovered 1 MP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (heavily wounded, chance  to call a sprite on attack: 2%, 81% to hit)MP=j*T .~@~~~~  Fire: y) +3 longbow (flame)  Press: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (heavily wounded, chance  MP=jT hto call a sprite on attack: 2%, 81% to hit)  You shoot an arrow. The arrow barely misses Nikola.MP=j,Y *****Nikola gestures at you while chanting.The bolt of lightning hits you!!!MP=jS ~~~~@§~§♣♣♣♣The demonic tree burns, releasing chaotic energy.MP=j 92/135 ------========8.0 (0.7MP=j ♣♣§§♣♣♣♣♣♣♣MP=j2 _You hear a roar! _You took 37 damage!OP=jBT  OP=jTXCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OP=jFOP=j Your spells (cast)TypeFailure Level OP=j} a + Fugue of the Fallen Necromancy8% 3 b - Dimensional BullseyeOP=jР;Hexes/Translocation4%OP=jdo4  c - Yara's Violent UnravellingHexes/Alchemy8%OP=jC5  d - JinxbiteHexes1%OP=j(2  v - Cause FearHexesOP=j3#1%OP=j4 OP=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitPP=j] PP=j PP=jD$ ♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the MarksdemigodPP=j$ I§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 92/135 ================--------PP=j% ~~.....~~~..).~~~~~~..♣.~~ Magic: 28/35 ===================-----♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~@~~~~~§~~~~~~~~~..~♣.~ EV: 23Int: 15PP=jw% ...~~~~[~~~~~~~~~~~§.~~.♣ SH: 0PP=j% 7Dex: 36.~~.~~~~~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣..§..@§~§♣♣♣..~.~~~.♣♣ Noise: ========-  Time: 27388.0 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) PP=jK& ♣♣~~♣§~~~.♣..~~. Zot (11250) Will/2 Fugue (0) Jinx ♣...♣♣§♣..<.~~.. Gem (1051) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~.The bolt of lightning hits you!!!  The demonic tree burns, releasing chaotic energy. _You hear a roar! PP=j& _You took 37 damage!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PP=j& PP=j, ♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 92/135 ================--------PP=jX- ~~.....~~~..).~~~~~~..♣.~~ Magic: 28/35 ===================-----♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~@~~~~~§~~~~~~~~~..~♣.~ EV: 23Int: 15...~~~~[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~~.~~~~~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2PP=j. ~.♣..§..@§~§♣♣♣..~.~~~.♣♣ Noise: ========-  Time: 27388.0 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11250) Will/2 Fugue (0) Jinx ♣...♣♣§♣..<.~~.. Gem (1051) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~.PP=j. IThe bolt of lightning hits you!!!  The demonic tree burns, releasing chaotic energy. _You hear a roar! _You took 37 damage!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PP=j?  ♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod PP=jM@ I§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod ~~~♣♣..~~~.~..~~~~~~~..... Health: 92/135 ================-------- ~~.....~~~..).~~~~~~..♣.~~ Magic: 23/35 ===============--------- ♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9PP=j(A  ..~~@~~~~~§~~~~~~~~~..~♣.~ EV: 23Int: 15 ...~~~~[~~~~~~~~~~~§.~~.♣  SH: 0Dex: 36 .~~.~~~~***.~~~~~~~~.~~.♣  XL: 16 Next: 85% Place: Swamp:2 ~.♣..§.*@*~§♣♣♣..~.~~~.♣♣ Noise: ========-  Time: 27388.0 (0.0) ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame) PP=jA ♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame)  ♣♣~~♣§~~~.♣..~~. Zot (11250) Will/2 Fugue (0) Jinx  ♣...♣♣§♣..<.~~.. Gem (1051)  ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola ♣.~§~.♣ ♣.~~~~~~ ♣~~~~.♣♣♣♣.~~~~~~PP=j"B ) ♣♣.....~♣♣..~~~~. _You hear a roar! _You took 37 damage!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetQP=j| QP=j♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the MarksdemigodQP=jR§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 92/135 ================--------~~.....~~~..).~~~~~~..♣.~~ Magic: 28/35 ===================-----QP=j♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~@~~~~~§~~~~~~~~~..~♣.~ EV: 23Int: 15QP=j...~~~~[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~~.~~~~~~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2QP=jXa~.♣..§..@§~§♣♣♣..~.~~~.♣♣ Noise: ========-  Time: 27388.0 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)QP=j♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11250) Will/2 Fugue (0) Jinx ♣...♣♣§♣..<.~~.. Gem (1051) QP=jV♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~. QP=jG_You took 37 damage!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QP=j5Aiming: Yara's Violent Unravelling (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetOkay, then.QP=jQP=jQP=jQP=jO!. _QP=jU)QP=jB*QP=j`/QP=jn1F _Unknown command.QP=jLy ♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ DemigodQP=jy -~~~♣♣..~~~.~..~~~~~~~..... Health: 92/135 ================--------~~.....~~~..).~~~~~~..♣.~~ Magic: 28/35 ===================-----♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~@~~~~~§~~~~~~~~~..~♣.~ EV: 23Int: 15...~~**[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 36QP=jz .~~.~~~**~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣..§..@§~§♣♣♣..~.~~~.♣♣ Noise: ========-  Time: 27388.0 (0.0)QP=jz ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) QP=jz ♣♣~~♣§~~~.♣..~~. Zot (11250) Will/2 Fugue (0) Jinx ♣...♣♣§♣..<.~~.. Gem (1051) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   NikolaQP=j%{ ♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~. QP=j{ D_Unknown command.Fire: y) +3 longbow (flame)QP=j{ Press: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  QP=j| corrosion resistance and wearing a +0 pair of gloves (heavily wounded, chance  to call a sprite on attack: 2%, 81% to hit)RP=jq♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ DemigodRP=jh~~~♣♣..~~~.~..~~~~~~~..... Health: 92/135 ================--------~~.....~~~..).~~~~~~..♣.~~ Magic: 28/35 ===================-----♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~@~~~~~§~~~~~~~~~..~♣.~ EV: 23Int: 15RP=j'...~~))[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 36RP=j.~~.~~~))~~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣..§..@§~§♣♣♣..~.~~~.♣♣ Noise: ========-  Time: 27388.0 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11250) Will/2 Fugue (0) Jinx ♣...♣♣§♣..<.~~.. Gem (1051) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~.RP=j sFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (heavily wounded, chance  to call a sprite on attack: 2%, 81% to hit)  RP=jBYou shoot an arrow. The arrow hits Nikola! The arrow burns Nikola.RP=j@§Aim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  RP=jcorrosion resistance and wearing a +0 pair of gloves (heavily wounded, chance  to call a sprite on attack: 2%, 81% to hit)  You shoot an arrow. The arrow hits Nikola! The arrow burns Nikola.  Nikola is severely wounded.  Nikola gestures wildly while chanting.RP=j L~~~~.RP=j 4=-------8 (0.8490RP=j♣♣§♣§♣♣♣♣♣♣♣RP=j _Nikola blinks! _You recovered 2 HP!RP=j ♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ DemigodRP=j +~~~♣♣..~~~.~..~~~~~~~..... Health: 94/135 ================--------~~.....~~@..).~~~~~~..♣.~~ Magic: 28/35 ===================-----♣)..~~~.~*..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~§~~~~*§~~~~~~~~~..~♣.~ EV: 23Int: 15...~~~~[~*~~~~~~~~~§.~~.♣ SH: 0RP=j Dex: 36.~~.~~~~~*~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣.....@§~§♣♣♣..~.~~~.♣♣ Noise: =--------  Time: 27388.8 (0.0)RP=j +♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11249) Will/2 Fugue (0) Jinx ♣...♣♣§♣..<.~~.. Gem (1050) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~RP=j ♣♣.....~♣♣..~~~~. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (severely wounded, chance  to call a sprite on attack: 2%, 81% to hit)SP=j^+SP=j^c♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~)♣♣..~~~§~~~..♣.~ DemigodSP=j^L~~~♣♣..~~).~..~~~~~~~..... Health: 94/135 ================--------SP=j4_H~~.....~~)..).~~~~~~..♣.~~ Magic: 28/35 ===================-----SP=jy_♣)..~~~.~)..~~~~~~~...~♣♣♣ AC: 8Str: 9SP=j_..~~§~~~~)§~~~~~~~~~..~♣.~ EV: 23Int: 15SP=j`...~~~~[~)~~~~~~~~~§.~~.♣ SH: 0SP=jG`-Dex: 36SP=j`~.~~.~~~~~)~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣.....@§~§♣♣♣..~.~~~.♣♣ Noise: =--------  Time: 27388.8 (0.0)SP=j`&♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)SP=j8aF♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11249) Will/2 Fugue (0) Jinx SP=j{a♣...♣♣§♣..<.~~.. Gem (1050) SP=ja♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~SP=jbB♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~. SP=jDb_You recovered 2 HP!  Fire: y) +3 longbow (flame)SP=jbPress: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  SP=jbcorrosion resistance and wearing a +0 pair of gloves (severely wounded, chance  to call a sprite on attack: 2%, 81% to hit)SP=jM~@SP=j*k.~~~~~~SP=j͗97=9.6 (0.8849SP=jHr♣♣♣§SP=jk♣♣♣♣♣♣SP=jlPress: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (severely wounded, chance  to call a sprite on attack: 2%, 81% to hit) _You shoot an arrow. The arrow completely misses Nikola. _You recovered 3 HP!SP=j ♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the MarksdemigodSP=j K§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 97/135 =================-------~~.....~~~..).~~~~~~..♣.~~ Magic: 28/35 ===================-----♣)..~~~.~@..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~§~~~~*~~~~~~~~~~..~♣.~ EV: 23Int: 15SP=jW 0...~~~~[~*~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~~.~~~~~*~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣.....@§~~♣♣♣..~.~~~.♣♣ Noise: =--------  Time: 27389.6 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11248) Will/2 Fugue (0) Jinx ♣...♣♣§♣..<.~~.. Gem (1049) SP=j %♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~. _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (severely wounded, chance  to call a sprite on attack: 2%, 81% to hit)TP=j<♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the MarksdemigodTP=je=+§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 97/135 =================-------TP=j=[~~.....~~~..).~~~~~~..♣.~~ Magic: 28/35 ===================-----♣)..~~~.~@..~~~~~~~...~♣♣♣ AC: 8Str: 9TP=j/>..~~§~~~~)~~~~~~~~~~..~♣.~ EV: 23Int: 15TP=j{>...~~~~[~)~~~~~~~~~§.~~.♣ SH: 0Dex: 36TP=j>(.~~.~~~~~)~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2TP=j?M~.♣.....@§~~♣♣♣..~.~~~.♣♣ Noise: =--------  Time: 27389.6 (0.0)TP=ja?♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) TP=j?9♣♣~~♣§~~~.♣..~~. Zot (11248) Will/2 Fugue (0) Jinx ♣...♣♣§♣..<.~~.. Gem (1049) TP=j@♣♣.~~♣♣♣♣♣♣†~~~~~ @   NikolaTP=jf@♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~.TP=j@]Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineTP=j@Aim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (severely wounded, chance  TP=jDAtto call a sprite on attack: 2%, 81% to hit)  You shoot an arrow. The arrow hits Nikola! The arrow burns Nikola.TP=jT}\§~~~~~~~~TP=j~-9=TP=jS90.5 (0.978TP=j♣♣§♣§TP=jS♣♣♣♣♣♣♣TP=j  TP=j6lAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (severely wounded, chance  to call a sprite on attack: 2%, 81% to hit)  You shoot an arrow. The arrow hits Nikola! The arrow burns Nikola. TP=j_Nikola is severely wounded. _You recovered 2 HP!TP=j^W ♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ DemigodTP=j+X 5~~~♣♣..~~~.~..~~~~~~~..... Health: 99/135 =================-------~~.....~~~..).~~~~~~..♣.~~ Magic: 28/35 ===================-----♣)..~~~.§@..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~~~~~~*~~~~~~~~~~..~♣.~ EV: 23Int: 15...~~~~[~*~~~~~~~~~§.~~.♣ SH: 0Dex: 36TP=jX .~~.~~~~~*~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣.....@§~~♣♣♣..~.~~~.♣♣ Noise: ==-------  Time: 27390.5 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11247) Will/2 Fugue (0) Jinx TP=jMY ♣...♣♣§♣..<.~~.. Gem (1048) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~. _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (severely wounded, chance  to call a sprite on attack: 2%, 81% to hit)UP=jR`♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~~~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 99/135 =================-------~~.....~~~..).~~~~~~..♣.~~ Magic: 28/35 ===================-----♣)..~~~.§@..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~~~~~~)~~~~~~~~~~..~♣.~ EV: 23Int: 15...~~~~[~)~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~~.~~~~~)~.~~~~~~~~.~~.♣ XL: 16 Next: 85% Place: P=jc0mSwamp:2~.♣.....@§~~♣♣♣..~.~~~.♣♣ Noise: ==-------  Time: 27390.5 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11247) Will/2 Fugue (0) Jinx ♣...♣♣§♣..<.~~.. Gem (1048) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~.Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (severely wounded, chance  to call a sprite on attack: 2%, 81% to hit)  You shoot an arrow. The arrow hits Nikola! The arrow burns Nikola.UP=jtM~@UP=jz§§~~~.~§UP=j[{o101/13591.3 (0.867UP=j{UP=j§♣♣§§§♣UP=j-§♣♣♣♣♣♣♣UP=jM  UP=joAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (severely wounded, chance  to call a sprite on attack: 2%, 81% to hit)  You shoot an arrow. The arrow hits Nikola! The arrow burns Nikola. UP=j_Nikola is severely wounded. _You recovered 2 HP! You recovered 1 MP!UP=jqu ♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~~§§~~~..♣.~ DemigodUP=ju ;~~~♣♣..~~~.~..~~~~~~~..... Health: 101/135 =================-------~~.....§~~..).~~~~~~..♣.~~ Magic: 29/35 ===================-----♣)..~~~.§~..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~~~~~~@~~~~~~~~~~..~♣.~ EV: 23Int: 15UP=jxv i...~~~~[~*~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~~.~~~~~*~.~§~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣.....@§~~♣♣♣..~.~~~.♣♣ Noise: ==-------  Time: 27391.3 (0.0)UP=jv ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11246) Will/2 Fugue (0) Jinx ♣...♣♣§♣..<.~~.. Gem (1047) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~UP=jw 8♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~. _You recovered 2 HP! You recovered 1 MP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineUP=jyw Aim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (severely wounded, chance  to call a sprite on attack: 2%, 81% to hit)UP=j ♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the MarksdemigodUP=j o§.X ♣♣~.~.♣♣..~~§§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 101/135 =================-------~~.....§~~..).~~~~~~..♣.~~ Magic: 29/35 ===================-----♣)..~~~.§~..~~~~~~~...~♣♣♣ AC: 8Str: 9UP=jn ..~~~~~~~@~~~~~~~~~~..~♣.~ EV: 23Int: 15...~~~~[~)~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~~.~~~~~)~.~§~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2UP=j ~.♣.....@§~~♣♣♣..~.~~~.♣♣ Noise: ==-------  Time: 27391.3 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) UP=j ♣♣~~♣§~~~.♣..~~. Zot (11246) Will/2 Fugue (0) Jinx ♣...♣♣§♣..<.~~.. Gem (1047) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~.UP=jh tFire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (severely wounded, chance  to call a sprite on attack: 2%, 81% to hit)  UP=j BYou shoot an arrow. The arrow hits Nikola! The arrow burns Nikola.UP=j G§~~UP=j[ 4=2.1 (0.86UP=j ♣♣§♣§♣♣♣♣♣♣UP=j< v  Aim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (severely wounded, chance  to call a sprite on attack: 2%, 81% to hit)  You shoot an arrow. The arrow hits Nikola! The arrow burns Nikola. UP=j _Nikola is almost dead. _You recovered 3 HP!VP=jR♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~~§§~~~..♣.~ DemigodVP=j|SN~~~♣♣..~~~.~..~~~~~~~..... Health: 104/135 ==================------~~.....§~~..).~~~~~~..♣.~~ Magic: 29/35 ===================-----♣)..~~~.§~..~~~~~~~...~♣♣♣ AC: 8Str: 9..~~§~~~~@~~~~~~~~~~..~♣.~ EV: 23Int: 15...~~~~[~*~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~~.~~~~~*~.~§~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2VP=j'T~.♣.....@§~~♣♣♣..~.~~~.♣♣ Noise: ==-------  Time: 27392.1 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) VP=jTY♣♣~~♣§~~~.♣..~~. Zot (11246) Will/2 Fugue (0) Jinx ♣...♣♣§♣..<.~~.. Gem (1046) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   Nikola♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~. _You recovered 3 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (almost dead, chance to  call a sprite on attack: 2%, 81% to hit)VP=j{ ♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the MarksdemigodVP=j  K§.X ♣♣~.~.♣♣..~~§§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 104/135 ==================------~~.....§~~..).~~~~~~..♣.~~ Magic: 29/35 ===================-----♣)..~~~.§~..~~~~~~~...~♣♣♣ AC: 8VP=j Str: 9..~~§~~~~)~~~~~~~~~~..~♣.~ EV: 23Int: 15...~~~~[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 36VP=j X.~~.~~~~~~~.~§~~~~~~.~~.♣ XL: 16 Next: 85% Place: Swamp:2~.♣.....@§~~♣♣♣..~.~~~.♣♣ Noise: ==-------  Time: 27392.1 (0.0)VP=j' ♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) VP=jw ♣♣~~♣§~~~.♣..~~. Zot (11246) Will/2 Fugue (0) Jinx ♣...♣♣§♣..<.~~.. Gem (1046) ♣♣.~~♣♣♣♣♣♣†~~~~~ @   NikolaVP=j ♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~.Press: ? - help, Shift-Dir - straight lineAim: Nikola, wielding a +4 rapier of electrocution, wearing a +1 cloak of  corrosion resistance and wearing a +0 pair of gloves (almost dead, chance to  VP=j8 call a sprite on attack: 2%, 81% to hit)  You shoot an arrow. The arrow hits Nikola!! The arrow burns Nikola!  You kill Nikola!VP=jq H))VP=j VP=j$U #~~VP=jU K§~~§~§§~~[~~~VP=jZ t683.0 (0.951VP=jD[ VP=j ` l♣♣♣§VP=jl` ♣♣♣♣♣♣♣VP=j$c  corrosion resistance and wearing a +0 pair of gloves (almost dead, chance to  VP=jc <call a sprite on attack: 2%, 81% to hit)  You shoot an arrow. The arrow hits Nikola!! The arrow burns Nikola!  You kill Nikola! _You hear a splash. x3 _You recovered 2 HP!XP=jAQXP=jU4Read which item? Scrolls  b - a scroll of blinking  f - 3 scrolls of fear  g - 2 scrolls of fog  t - 5 scrolls of teleportationa - 4 scrolls of enchant armour  p - 7 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - 4 scrolls of amnesia  I - 5 scrolls of immolation  S - 4 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected[P=j. [P=j [P=j♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the Marksdemigod§.X ♣♣~.~.♣♣..~~§§~~~..♣.~ Demigod[P=j^~~~♣♣..~~~.~..~~~~~~~..... Health: 106/135 ==================------~~.....~~~..).~~~~~~..♣.~~ Magic: 29/35 ===================-----♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9[P=j..~~§~~~~§~~§~§~~~~~..~♣.~ EV: 23Int: 15...~§~~[~~~~~~~~~~~§.~~.♣ SH: 0Dex: 36.~~.~~~~~~~.~§~~~~~~.~~.♣ XL: 16 Next: 88% Place: Swamp:2[P=j,~.♣.....@§~~♣♣♣..~.~~~.♣♣ Noise: ==-------  Time: 27393.0 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11245) Will/2 Fugue (1) Jinx [P=jx♣...♣♣§♣..<.~~.. Gem (1046) ♣♣.~~♣♣♣♣♣♣†~~~~~ ♣.~§~.♣ ♣.~~~~~~ ♣~~~~.♣♣♣♣.~~~~~~ ♣♣.....~♣♣..~~~~. [P=j^corrosion resistance and wearing a +0 pair of gloves (almost dead, chance to  call a sprite on attack: 2%, 81% to hit)  You shoot an arrow. The arrow hits Nikola!! The arrow burns Nikola!  You kill Nikola! _You hear a splash. x3 [P=j ^_You recovered 2 HP![P=j?P  Okay, then.[P=j[P=j[P=j. _[P=j[P=j[P=jp[P=j[P=j9=45 _[P=j:[P=jd[P=jKA12=[P=jN3Gem (1044) [P=jK[P=j{ _The sprites lose interest in your situation.[P=jbe5=30=[P=j@23[P=j/[P=j[P=jI@7=[P=j612[P=j[P=j[P=jO720=[P=j@01[P=j[P=j[P=jUa3=390[P=j[P=j[P=j~[P=j%  [P=jYNYou encounter an eight-headed hydra.[P=j~♣♣§6=[P=j§1==~~~~~)~~~§~~§D~§♣§[P=jec--♣♣♣♣♣♣♣D   eight-headed hydra (wandering)[P=jS~~~9.0 (6[P=jj--400.0 (78[P=j$&39 _[P=j|}♣♣§♣§[P=j♣♣♣♣♣♣♣[P=j [P=j+_You recovered 20 HP! You recovered 2 MP!\P=j )))))D  \P=jYou shoot an arrow. The arrow hits the eight-headed hydra!  The arrow burns the eight-headed hydra.  The eight-headed hydra roars!\P=jF.D\P=jN~...\P=jl8===9 (0.9\P=j @78\P=j"[♣♣§§\P=jd"♣§♣♣♣♣♣♣♣\P=j$ \P=j%_The eight-headed hydra is moderately wounded. _You recovered 2 HP!\P=j³7 ))\P=j2))You shoot an arrow. The arrow hits the eight-headed hydra!  The arrow burns the eight-headed hydra.\P=jM~D\P=jN§§~~..\P=j\P=j\31=1.7 (0.8\P=j@67\P=j/k♣♣§♣\P=j}§♣♣♣♣♣♣♣\P=j \P=j_The eight-headed hydra is heavily wounded. _You recovered 3 HP!]P=j .N ))) ]P=j.~You shoot an arrow. The arrow hits the eight-headed hydra!  The arrow burns the eight-headed hydra.]P=j"a ]P=ja.DThe eight-headed hydra is severely wounded.]P=jl)§§]P=jtl@§~§~§..]P=jmQ3==]P=jbm2.6 (0.95Fugue (1) 6]P=jqy♣~§§♣§]P=jr♣♣♣♣♣♣♣]P=jt ]P=jtt_You are losing your grip on the fallen. _You recovered 2 HP!^P=j1 ^P=jMGear: 29/52 gear slots (Left/Right/Tab to switch category) ^P=jHand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution  e - a +6 heavy longbowf - a +0 whip Missiles (go to first with ()g - 20 poisoned darts  k - a throwing nett - 5 curare-tipped darts  ^P=jIC - 4 darts of disjunction Armour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}^P=jDb - a +0 robe  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales Jewellery (go to first with "=)  j - a ring of protection from cold (worn) ^P=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_P=je - a +6 heavy longbow. A long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (1.0) is reached at skill level 20.  Your skill: 18.3  At 100% training you would reach 20.0 in about 0.6 XLs.  At current training (50%) you reach 20.0 in about 1.1 XLs. Your +2 troll leather armour {Snorg} slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.2. Damage rating: 77 (Base [14 + 11 (Hvy)] x 165% (Dex) x 159% (Skill) + 11 (Ench +_P=j|Slay)). Heavy: Any ammunition fired from it deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. (w)ield, (d)rop, (=)adjust, or (i)nscribe.bP=j˶Gear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution  e - a +6 heavy longbow  f - a +0 whip Missiles (go to first with ()g - 20 poisoned darts  k - a throwing net  t - 5 curare-tipped darts bP=j C - 4 darts of disjunction Armour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}b - a +0 robe  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales Jewellery (go to first with "=)  j - a ring of protection from cold (worn) bP=j6[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]cP=j2 My - a +3 longbow of flaming (weapon). cP=j A long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20. cP=j \ Your skill: 18.3  At 100% training you would reach 20.0 in about 0.6 XLs. cP=jl  At current training (50%) you reach 20.0 in about 1.1 XLs. Your +2 troll leather armour {Snorg} slightly slows your attacks with this weapon. cP=j Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 0.8. Damage rating: 45 (Base 14 x 165% (Dex) x 159% (Skill) + 8 (Ench + Slay)). cP=jaFlame: It burns victims, dealing an additional one-quarter of any damage cP=j`that pierces defenders' armour. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. cP=jY(q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.dP=j;Gear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) dP=j; y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution  e - a +6 heavy longbow  f - a +0 whip Missiles (go to first with ()g - 20 poisoned darts  k - a throwing net  t - 5 curare-tipped darts dP=j<D C - 4 darts of disjunction Armour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg} dP=j<c B - the +3 hat of Infinity (worn) {Will+ Stlth+}  b - a +0 robe  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpower  q - a +0 troll leather armour dP=j< v - +0 steam dragon scales Jewellery (go to first with "=)  j - a ring of protection from cold (worn) dP=j==[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]eP=jO8e - a +6 heavy longbow. eP=j߃A long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (1.0) is reached at skill level 20. eP=j6\ Your skill: 18.3  At 100% training you would reach 20.0 in about 0.6 XLs. eP=j At current training (50%) you reach 20.0 in about 1.1 XLs. Your +2 troll leather armour {Snorg} slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.2. eP=joDamage rating: 77 (Base [14 + 11 (Hvy)] x 165% (Dex) x 159% (Skill) + 11 (Ench +Slay)). eP=jH~Heavy: Any ammunition fired from it deals dramatically more damage, but attacks with it are much slower. eP=jThis weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. eP=jU(w)ield, (d)rop, (=)adjust, or (i)nscribe.eP=ja>Gear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  y - a +3 longbow of flaming (weapon)  a - a +1 sling of electrocution eP=ja e - a +6 heavy longbow  f - a +0 whip Missiles (go to first with ()g - 20 poisoned darts  k - a throwing net  t - 5 curare-tipped darts  C - 4 darts of disjunction Armour (go to first with [) eP=ja x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}b - a +0 robe eP=j'b@ h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales eP=jrbJewellery (go to first with "=)  j - a ring of protection from cold (worn) eP=jb[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fP=jlfP=j sfP=jy♣♣♣~..~~♣♣~.~~.....~~.. VividlyBlue the MarksdemigodfP=j*z&§.X ♣♣~.~.♣♣..§~~§~~~..♣.~ Demigod~~~♣♣..~~~.~..~~~~~~~..... Health: 133/135 =======================-fP=jz@~~.....~~~..).~§~~~~..♣.~~ Magic: 31/35 =====================---♣)..~~~.~~..~~~~~~~...~♣♣♣ AC: 8Str: 9fP=j5{..~§~~~~~)~~~§~~~~~~..~♣.~ EV: 23Int: 15...§~~~[~~~§~~~~~~~§.~~.♣ SH: 0Dex: 36.~~.~§~§~~~.~~§~~~~~.~~.♣ XL: 16 Next: 88% Place: Swamp:2fP=j{~.♣..D..@§~~♣♣♣..~.~~~.♣♣ Noise: ==-------  Time: 27402.6 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣ y) +3 longbow (flame)fP=j{^♣♣..♣♣.♣♣♣..~~. Fire: y) +3 longbow (flame) ♣♣~~♣§~~~.♣..~~. Zot (11235) Will/2 Fugue (1) Gem (1036) fP=j;|♣...♣♣§♣..<.~~..♣♣.~~♣♣♣♣♣♣†~~~~~ D   eight-headed hydra♣.~§~.♣ ♣.~~~~~~♣~~~~.♣♣♣♣.~~~~~~♣♣.....~♣♣..~~~~. fP=j|_You recovered 3 HP!  You shoot an arrow. The arrow hits the eight-headed hydra!  The arrow burns the eight-headed hydra.  The eight-headed hydra is severely wounded. fP=j|_You are losing your grip on the fallen. _You recovered 2 HP!fP=jfP=jIfP=jfP=j8fP=ja))fP=jvb  The arrow burns the eight-headed hydra.  The eight-headed hydra is severely wounded. _You are losing your grip on the fallen. _You recovered 2 HP!  You shoot an arrow. The arrow hits the eight-headed hydra!  The arrow burns the eight-headed hydra.fP=j$F.DfP=jZ~§~~.fP=jp5=3.4 (0.845fP=jh♣♣§§♣fP=j§♣♣♣♣♣♣♣fP=j& _The eight-headed hydra is almost dead. _You recovered 2 HP!fP=j †You shoot an arrow. The arrow hits the eight-headed hydra!  The arrow burns the eight-headed hydra.fP=jS)fP=j- ~.You kill the eight-headed hydra!fP=j3.290fP=jO48=4.23fP=j4R24gP=jU:♣♣gP=jK§♣§gP=j♣♣♣♣♣♣♣gP=j?  gP=j 3_The wailing of tortured souls fills the air! gP=j e_You recovered 1 MP!gP=j gP=j gP=j gP=ji gP=jL H23gP=j gP=j Q _The wailing of tortured souls fills the air!gP=j gP=ja @12gP=j gP=jb gP=jC =0) Fugue (2) Gem (1031) gP=j gP=ju n _You feel your willpower return.gP=j 3=29) Gem (1030) gP=ji gP=j d _Your fugue has ended.gP=j L829gP=j gP=j! gP=jv K78gP=j gP=j gP=j; K67gP=jy gP=j gP=j 4==56gP=j; gP=j| gP=j -4gP=jR 5gP=jb gP=j gP=j K34gP=j7 gP=j+ gP=j K23gP=j gP=j gP=j* 5==12gP=j gP=jV 4 _Magic restored.gP=j A  You enter the shallow water.gP=jQ L0) Water GemgP=j % (1021) gP=j! gP=jv$ N _Moving in this stuff is going to be slow.gP=jL( gP=j( M1819gP=j$* gP=jC/ >.~.~~~..~~....~~.♣♣♣ ♣~gP=j/ Y .~♣.~~~..~.♣..~~~..~♣♣♣♣♣ ♣♣♣~..~§♣♣~.~~.....~~§.X ♣♣~.~.♣♣..~~~§~~~..♣.~~~♣♣..~§~.~..~~~~~~~.....~~.....~~~..).♣.~gP=j/ `♣)..~~~.§~..~§~~~~~...~♣♣♣.§~~~~§~)~~.~♣.~...~~~~[~@~~~~§~~~~§.~~.♣ ---gP=js0 .~~.~~~~~~~.~~~~~~~~.~~.♣ ~.♣...†..§~~♣♣♣..~.~~~.♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣♣♣..♣♣.♣♣♣..~~.♣♣~~♣§~~~.♣..~~. gP=j4 4MgP=j+5 X.~~~~~...~........♣♣ ♣♣♣.>.~.~~~..~~....~~.♣♣♣ ♣~.~♣.~~~..~.♣..~~~..~♣♣♣♣♣ ♣♣♣~..~§♣♣~.~~.....~~..gP=jy5 F§.X ♣♣~.~.♣♣..~~~§~~~..♣.~~♣♣..~§~.~.~.....gP=j5 ~~.....~~~..).~~~~~~..♣.~~♣)..~~~.§~..~§~~~~~...~♣♣♣§~~~~§~~~~~~..~♣.~gP=j06 ..~~~~[~~~~~~§~~~~§.~~.~~~~~~~.~~~~~~~~.~~.♣ ~.♣...†..§~~♣♣♣..~.~~~.♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣gP=jK< W~~§~19.4 (15.gP=j< 32)~gP=j= ---21.0 (16.878gP=jSA ♣♣§♣§gP=jA s♣♣♣♣♣♣gP=j\E   gP=jE Items here: ) [[ †. _You recovered 3 MP!hP=jOhP=jhP=jDhP=j hP=jOhP=jҏd=56 _hP=j2hP=j$hP=j&hP=jR4) Gem (1015) hP=jlhP=jϝhP=ja34hP=jhP=jhP=jVhP=jK23hP=jyhP=jhP=jhP=jtK12hP=jhP=j7hP=jfhP=jK01hP=jahP=jhP=jhP=jL090hP=jhP=jhP=j6A  You enter the shallow water.hP=j%[7) Water Gem (1008) hP=jhP=j#hP=j$ hP=jo*_Moving in this stuff is going to be slow.hP=jh6) Gem (1007) hP=jUhP=j7hP=jhP=jK56hP=jhP=j@  You see here a +0 hand axe.hP=j  ♣~....~~~~~...~..... ♣~.~~>.~.~~~..§~.... hP=j, ♣~~~.~♣.~~~..~.♣..~~ ♣.~~.♣♣♣♣~..~~♣♣~.~~ ♣.~~..~♣♣~.~.♣♣..~~ ♣~~~~♣♣..~~~.~..~~~ ♣.~~.....~~~..).~ ♣♣♣)..~~~.~~..~~~~~ ♣@.~~~§~~~)~~~~~~32.2 (11.2 hP=j ♣....~~~~[~~~~~~~~~ ♣~.~~.~~~ ♣.~~.♣...†..§~~♣♣♣. ♣.~~..♣♣♣♣♣♣♣♣♣♣♣♣♣.~~~..♣ ♣♣..♣♣hP=jJ }♣~~~~..~ ♣♣~~♣§~.~♣~..[~. ♣...♣♣§ ♣♣.~~♣♣♣hP=jH8~hP=jo3.2 (1245hP=j♣♣♣♣♣♣♣♣♣♣♣♣hP=j) _Found a chain mail.iP=jiP=jpiP=j]iP=jiP=j)"iP=j#K34iP=j$iP=j'iP=j*iP=jD+K23iP=j,iP=ja.iP=j1iP=j2K12iP=j<3iP=j4iP=jm8A  You enter the shallow water.iP=j8q0) Water Gem (1001) iP=jxAiP=jDN _Moving in this stuff is going to be slow.iP=jGiP=jXHT199) Gem (1000) iP=j3IiP=jKiP=jNA  You enter the shallow water.iP=jLOp7) Water Gem (998) iP=jbRd _Moving in this stuff is going to be slow.iP=jTiP=jTQ6) Gem (997) iP=jUiP=jXiP=jv]A  You enter the shallow water.iP=j]p5) Water Gem (996) iP=j^iP=j`  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. iP=j*a_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.iP=j|diP=jdK34iP=jeiP=j[giP=j@jg2) Gem (993) iP=jjiP=jXliP=jp _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. iP=jqv You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.iP=jqp0) Water Gem (991) iP=j4riP=jxv  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow wateriP=jv. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.iP=jxiP=jIyL890iP=j@ziP=j{iP=j1iP=jL788iP=jviP=jՁiP=jiP=jHK67iP=jiP=jiP=j<iP=jQ5) Gem (986) iP=jriP=j iP=j{iP=j׏K45iP=jiP=jiP=j iP=jgK34iP=jiP=jiP=jv _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiiP=jѠng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.iP=jDp1) Water Gem (982) iP=jآiP=jפ  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. iP=jo_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.iP=j$g0) Gem (981) iP=jiP=jiP=j\iP=jL790iP=jiP=jiP=jȷ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiiP=j"4ng to be slow.  You enter the shallow water.iP=jup7) Water Gem (978) iP=jiP=jQr  You enter the shallow water. _Moving in this stuff is going to be slow. iP=j You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.iP=jiP=jK67iP=jiP=jiP=j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiiP=jBng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter a swamp worm.iP=j♣~.~~.~~~~~~~~~~♣♣.~~.♣...†..§~~♣♣♣..~iP=jM♣♣.~~..♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.♣.~~~..♣♣♣♣♣ ♣♣..♣♣.♣♣♣♣♣~~~~..~..~♣ ♣♣~~♣§~~~.♣iP=j |♣♣♣.~♣~..[~.~~♣ ♣...♣♣§♣..<♣..~.♣♣♣♣♣♣~~~♣ ♣♣.~~♣♣♣♣♣♣†#....♣ ♣♣~.~♣♣ ♣.~§~.♣ ♣.#####♣ ♣~~@♣♣ ♣~~~~.♣♣♣♣.♣~~~~♣ ♣♣.....~♣♣..♣.~~~. ♣♣♣........♣♣.~~~~ ♣~..~~..~..♣~.§~~~ ♣.~~~~...~~~iP=j~.~~~§?♣~..~~~~†♣.~. w   swamp worm (wandering)..~~~~~~.~~~~.~..♣♣♣♣~~~.w~~~~~~~~~~~~..~~~~~~~~~...iP=jcL61.8 (28.6w~iP=jiP=jX§wiP=jW& iP=j5``````iP=jUThe swamp worm fires a harpoon shot at you.iP=j#8@~~iP=jH$-~~~iP=jE&z==3.4 (30.245iP=jE6iP=j< iP=jl<%_The harpoon shot is repelled.iP=j22 ] ♣~. ♣♣.~~.♣...† ♣♣.~~..iP=j2  ♣.~~~..♣♣♣♣♣  ♣♣~~~~..~..~♣  ♣♣♣.~♣~..[~.~~♣ < ♣..~.♣♣♣♣♣♣~~~♣   ♣♣~.~♣♣   iP=j-3 ♣~~@♣♣  ♣~~~~♣  ♣.~~~.  ♣♣.~~~~  ♣~.~~§~  ~.~~~§?♣iP=j3 n† ..~~w~~~. ~~~.~~~~~~~   iP=j3 iP=j  ♣~. ♣♣.~~.♣...† ♣♣.~~..iP=j^  ♣.~~~..♣♣♣♣♣  ♣♣~~~~..~..~♣  ♣♣♣.~♣~..[~.~~♣ < ♣..~.♣♣♣♣♣♣~~~♣   ♣♣~.~♣♣   iP=j  ♣~~@♣♣  ♣~~~~♣  ♣.~~~.  ♣♣.~~~~  ♣~.~~§~  ~.~~~§?♣† ..~~w~~~. ~~~.~~~~~~~iP=j 8 iP=jb iP=j iP=j iP=j'  iP=jy S_A swamp worm is nearby!jP=jt ))))) You shoot an arrow. The arrow hits the swamp worm!  The arrow burns the swamp worm.jP=jBw~jP=j0~~§~jP=j&§~~jP=jt4.2 (0.8)34jP=j jP=j jP=j__The swamp worm is moderately wounded.jP=jj0 ~You shoot an arrow. The arrow hits the swamp worm!!  The arrow burns the swamp worm.jP=j4 W))))jP=ji T~~~§~~§jP=jn o-5.1 (0.93jP=j\s 9§jP=jAu N _You kill the swamp worm!jP=j jP=j 7-jP=j] jP=j: H _No target in view!kP=jekP=jxkP=jJkP=jokP=j ♣♣.~~.♣...†..§~~♣♣♣..~.~kP=jY♣♣.~~..♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣..~~~..♣♣♣♣♣ ♣♣..♣♣.♣♣♣♣♣~~~~..~..~♣ ♣♣~~♣§~~~.♣♣♣.~♣~..[~.~~♣ ♣...♣♣§♣..<..~.♣♣♣♣♣♣~~~♣ ♣♣.~~♣♣♣♣♣♣†#....♣ ♣♣~.~♣♣ ♣.~§~.♣ ♣.~kP=j####♣ ♣♣~~~♣♣ ♣~~~~.♣♣♣ kP=j♣~~~@♣ ♣♣.....~♣♣..0kP=j♣.~~~..>~♣♣♣........~♣.§~~~~.♣~..~~..~...kP=j ♣~.§~~~.♣.~~~~...~~~~.kP=j~~kP=j3§~~~~.~~~~~~~~kP=j.9~....~...~~♣♣kP=jb§§§§kP=j&x-6.7 (1.612kP=j/\§~~~§§§kP=j; _Found a stone staircase leading down.kP=jkP=jkP=jkP=jkP=j9 kP=j L690kP=j"kP=jkP=jkP=j`-8kP=j69kP=jkP=jkP=j-8675) Gem (966) ♣♣♣.~♣~..[~.~~♣ ♣...♣♣§♣..<.~♣..~.♣♣♣♣♣♣§~~♣ ♣♣.~~†~~~#....♣ ♣♣~.~♣♣ ♣.~§~.♣ ♣.~~~~#####♣ ♣♣~~~♣♣ ♣~~~~.♣♣♣♣.~~~~ ♣~~~§♣♣♣♣♣♣.....~♣♣..~~~ ♣.~~~..>~♣♣♣........~... ♣♣.~~~~~.♣~..~~..~...♣<. ♣♣~.~~~~.♣.~~~~...~~~...♣~.~~~~@♣~..~~~~†♣.~..♣♣-~§..~~~~~~.~~~~.~..♣♣♣♣♣♣ ~~~~.~~~~~~~~~~~~~.. #~~~~.~~~§~~~~~~~~~... ##~~..~~~~kP=j8~....~...~~♣♣...~~.~~~~~~~~.~♣♣♣♣♣.♣♣....~~~§~~♣♣♣♣~.~♣..~~~.♣ ~72.5 (5.8~3.5 (645 _i - a scroll of identifykP=j HkP=jKIkP=jJkP=jNPkP=jEZ  You enter the shallow water.3) Water Gem (963) kP=j\kP=jLa$ kP=ja*_Moving in this stuff is going to be slow.kP=je kP=jeS You encounter a will-o-the-wisp.kP=jekP=j[nz ♣♣~~~~..~..~♣ ♣♣~~♣§~~~.♣.kP=jn ♣♣♣.~♣~..[~.~~♣ ♣...♣♣§♣..<.kP=jo ♣..~.♣♣♣♣♣♣~~~♣ ♣♣.~~♣♣♣♣♣♣† #....♣ ♣♣~.~♣♣ ♣.~§~.♣ ♣.kP=j?o#####♣ ♣♣~~~♣♣ ♣~~~~.♣♣♣♣.kP=jlo ♣~~~~♣♣♣♣♣♣.....~♣♣..~kP=jo ♣.~~~..>~♣♣♣........~kP=jo# ♣♣.~~~~§.♣~..~~..~...♣ ♣♣~.~@~~.♣.~~~~...~~~.kP=j0p ♣~.~~~~.♣§..~~~~†♣.~.. v~..kP=jep.~~~~.~..♣♣♣♣♣ §~~~.~~§~~..kP=jp| #~§~~.~~~~~~~~~~~~~...kP=jp9 ##~~..~~~~~....~...~~♣♣v   will-o-the-wisp (wandering) ...~~kP=jq~~.~♣♣♣♣♣..♣♣....~~~~~~♣♣♣♣~.~♣..~~~.♣kP=jrZ5.1 (1.6~vkP=jx§~~~~.~§~~~~~~§§§§....§kP=jyw6.7 (3.212 _kP=j~J§§kP=jfkP=j +  kP=j* ? [~.~~♣ <  ♣♣~~~♣ kP=jH kP=jd ' ♣♣~.~♣♣   kP=j  ♣♣~~~♣♣  kP=j 8♣~~~~♣♣♣♣♣ ♣.~§~..>~♣kP=j  ♣♣.~~~~§.♣kP=jλ 6 ♣♣~.~@~~.♣ kP=j $♣~.~~~~.♣§..~~~~† kP=j /~v..~~~~~~.~~~~ kP=j &~~~~.~§~~~~~~§~~~~..  kP=j7 '#~§§~.~~~~§~~~~~  kP=j ##~~..~~~~§....§  ...~~.~~~~~~~~.  ..♣♣....~~~~~~♣♣♣   kP=j6P    [~.~~♣ <  ♣♣~~~♣   ♣♣~.~♣♣   kP=jP . ♣♣~~~♣♣  ♣~~~~♣♣♣♣♣ ♣.~§~..>~♣ ♣♣.~~~~§.♣ ♣♣~.~@~~.♣kP=jP  ♣~.~~~~.♣§..~~~~†kP=jQ  ~v..~~~~~~.~~~~ kP=jWQ x~~~~.~§~~~~~~§~~~~..  kP=jwQ y#~§§~.~~~~§~~~~~ kP=jQ ##~~..~~~~§....§  kP=jQ k...~~.~~~~~~~~. kP=jQ f..♣♣....~~~~~~♣ kP=j R kP=joW kP=j,X kP=j] kP=j_ f _A will-o-the-wisp is nearby!lP=jKlP=jRead which item? Scrolls  b - a scroll of blinking  f - 3 scrolls of fear  g - 2 scrolls of fog lP=j_m t - 5 scrolls of teleportationa - 4 scrolls of enchant armour  i - a scroll of identify  p - 7 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - 4 scrolls of amnesia  I - 5 scrolls of immolation  S - 4 scrolls of silence lP=j V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedlP=jzlP=j)lP=j♣♣~~~~..~..~♣ ♣♣~~♣§~~~.♣. VividlyBlue the MarksdemigodlP=j ♣♣♣.~♣~..[~.~~♣ ♣...♣♣§♣..<. Demigod♣..~.♣♣♣♣♣♣~~~♣ ♣♣.~~♣♣♣♣♣♣†~ Health: 135/135 ========================#....♣ ♣♣~.~♣♣ ♣.~§~.♣ ♣.~~ Magic: 35/35 ========================#####♣ ♣♣~~~♣♣ ♣~~~~.♣♣♣♣.~~ AC: 8Str: 9♣~~~~♣♣♣♣♣♣.....~♣♣..~ EV: 23Int: 15♣.~§~..>~♣♣♣........~. SH: 0Dex: 36lP=j♣♣.~~~~§.♣~..~~..~...♣ XL: 16 Next: 90% Place: Swamp:2♣♣~.~@~~.♣.~~~~...~~~. Noise: ---------  Time: 27476.7 (0.0)♣~.~~~~.♣§..~~~~†♣.~.. y) +3 longbow (flame)~v..~~~~~~.~~~~.~..♣♣♣♣♣ Fire: y) +3 longbow (flame) ~~~~.~§~~~~~~§~~~~..Zot (11161) Water Gem (962) lP=j#~§§~.~~~~§~~~~~~~~...##~~..~~~~§....§...~~♣♣v   will-o-the-wisp (wandering)...~~.~~~~~~~~.~♣♣♣♣♣lP=j!..♣♣....~~~~~~♣♣♣♣~.~♣..~~~.♣ _Found a stone staircase leading down. _i - a scroll of identify  You enter the shallow water. lP=j}_Moving in this stuff is going to be slow. _You encounter a will-o-the-wisp. _A will-o-the-wisp is nearby!lP=jlP=jhIdentify which item? (\ to view known items) Potions (select first with !) lP=jL l - a grey potion  o - a pink potion lP=jx q - 3 cyan potions[?] describe selectedmP=jæmP=jTmP=j♣♣~~~~..~..~♣ ♣♣~~♣§~~~.♣. VividlyBlue the Marksdemigod♣♣♣.~♣~..[~.~~♣ ♣...♣♣§♣..<. DemigodmP=jiS♣..~.♣♣♣♣♣♣~~~♣ ♣♣.~~♣♣♣♣♣♣†~ Health: 135/135 ========================#....♣ ♣♣~.~♣♣ ♣.~§~.♣ ♣.~~ Magic: 35/35 ========================mP=j#####♣ ♣♣~~~♣♣ ♣~~~~.♣♣♣♣.~~ AC: 8Str: 9♣~~~~♣♣♣♣♣♣.....~♣♣..~ EV: 23Int: 15♣.~§~..>~♣♣♣........~. SH: 0Dex: 36mP=j♣♣.~~~~§.♣~..~~..~...♣ XL: 16 Next: 90% Place: Swamp:2mP=j5♣♣~.~@~~.♣.~~~~...~~~. Noise: ---------  Time: 27476.7 (0.0)♣~.~~~~.♣§..~~~~†♣.~.. y) +3 longbow (flame)~v..~~~~~~.~~~~.~..♣♣♣♣♣ Fire: y) +3 longbow (flame) mP=jv~~~~.~§~~~~~~§~~~~..Zot (11161) Water Gem (962) #~§§~.~~~~§~~~~~~~~...##~~..~~~~§....§...~~♣♣mP=j4v   will-o-the-wisp (wandering)...~~.~~~~~~~~.~♣♣♣♣♣..♣♣....~~~~~~♣♣♣mP=j♣~.~♣..~~~.♣ _Found a stone staircase leading down. _i - a scroll of identify  You enter the shallow water. _Moving in this stuff is going to be slow. mP=j_You encounter a will-o-the-wisp. _A will-o-the-wisp is nearby!mP=j ~vAs you read the scroll of identify, it crumbles to dust.mP=jZ~~~~~mP=jp+7.7 (1mP=jC01mP=j9§mP=j mP=jK_l - a potion of moonshinemP=jg  ))))v  You shoot an arrow. The arrow hits the will-o-the-wisp!  The will-o-the-wisp gives a chilling moan.mP=j;Cv.mP=jP2~~~mP=jQ1.~.mP=jEQ)~mP=j-Sz==8.6 (0.9590mP=jc9§mP=j0jj _The will-o-the-wisp is moderately damaged.mP=jnU ))) mP=jNYou shoot an arrow. The arrow hits the will-o-the-wisp!!mP=j>§vmP=j5B.~mP=jy=9.4 (0.8859mP=j& a§§§mP=jh _The will-o-the-wisp is almost destroyed.nP=j, .You shoot an arrow. The arrow hits the will-o-the-wisp!!nP=jJ))nP=j,~~.§~~§~~180.3 (0.978nP=j&/§ _You destroy the will-o-the-wisp!nP=j nP=jf nP=j nP=j( H _No target in view!nP=j-nP=j3$nP=j3Read which item? Scrolls  b - a scroll of blinking nP=j64% f - 3 scrolls of fear nP=jY4? g - 2 scrolls of fog  t - 5 scrolls of teleportationnP=jv4Xa - 4 scrolls of enchant armour  p - 7 scrolls of poison  nP=j4Cr - 3 scrolls of revelation  s - 2 scrolls of summoning  nP=j4Cw - a scroll of enchant weapon  x - 4 scrolls of amnesia nP=j5K I - 5 scrolls of immolation  S - 4 scrolls of silence nP=jI5 V - 5 scrolls of vulnerability [!] read|quaff|evokenP=jl5G[?] describe selectedoP=jNoP=j6 oP=j oP=j ♣♣~~~~..~..~♣ ♣♣~~♣§~~~.♣. VividlyBlue the Marksdemigod♣♣♣.~♣~..[~.~~♣ ♣...♣♣§♣..<. Demigod♣..~.♣♣♣♣♣♣~~~♣ ♣♣.~~♣♣♣♣♣♣†~ Health: 135/135 ========================#....♣ ♣♣~.~♣♣ ♣.~§~.♣ ♣.~~ Magic: 35/35 ========================oP=jv #####♣ ♣♣~~~♣♣ ♣~~~~.♣♣♣♣.~~ AC: 8Str: 9♣~~~~♣♣♣♣♣♣.....~♣♣..~ EV: 23Int: 15♣.~~~..>~♣♣♣........~. SH: 0Dex: 36oP=j '♣♣.~~~~~.♣~..~~..~...♣ XL: 16 Next: 91% Place: Swamp:2♣♣~.~@~~.♣.~~~~...~~~. Noise: ===------  Time: 27480.3 (0.0)♣~.§~~~.♣~..~~~~†♣.~.. y) +3 longbow (flame)oP=j ~~..~~~~~~.~~~~.~..♣♣♣♣♣ Fire: y) +3 longbow (flame) ~~~~.~~~§~~~~~~~~~..Zot (11157) Water Gem (958) #~~~~.~~~~~~~~~~~~~...oP=jK ##~~..~~~~~....~...~~♣♣...~~.~~~~~~~~.~♣♣♣♣♣..♣♣....~~~~~~♣♣♣♣~.~♣..~~~.♣ _The will-o-the-wisp is moderately damaged.oP=j PYou shoot an arrow. The arrow hits the will-o-the-wisp!! _The will-o-the-wisp is almost destroyed.You shoot an arrow. The arrow hits the will-o-the-wisp!! _You destroy the will-o-the-wisp! _No target in view!oP=j P  Okay, then.oP=j oP=j D _oP=jެoP=jh{Recognised items. (Select to toggle autopickup)oP=j(_ for help) oP=jhMagical Staves (select all with |)oP=jLa - unknown magical staves  b - staves of air oP=jxaJewellery (select all with "=)oP=jNc + unknown amulets  d - amulets of reflection  oP=jPye - amulets of regeneration  f - amulets of the acrobat  g - amulets of wildshape  h + unknown rings  oP=j\i + rings of slaying  j + rings of intelligence  k + rings of magical power  oP=j(l - rings of protection from cold  oP=j@Cm + rings of protection from fire  n - rings of wizardry oP=jaWands (select all with /)oP=jao + unknown wands  p + wands of acid  q + wands of digging  oP=jGr + wands of flame [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit oP=jLetters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]qP=j>1  o + unknown wands  p + wands of acid  q + wands of digging  r + wands of flame  s + wands of mindburst  t + wands of paralysis  u + wands of warping qP=j}1Scrolls (select all with ?)v + unknown scrolls  w + scrolls of acquirement (very rare)  x + scrolls of amnesia (uncommon)  qP=j1y + scrolls of blinking (uncommon)  z + scrolls of brand weapon (rare)  A + scrolls of enchant armour (uncommon)  qP=j1{B + scrolls of enchant weapon (uncommon)  C + scrolls of fear (uncommon)  D + scrolls of fog (uncommon)  qP=jC2E + scrolls of identify (very common)  F + scrolls of immolation (uncommon)  G + scrolls of poison (uncommon)  H + scrolls of revelation (uncommon)20%qP=j%8I + scrolls of silence (rare)  J + scrolls of summoning (rare)  K + scrolls of teleportation (common)  qP=jU8L + scrolls of vulnerability (uncommon) Potions (select all with !)M + unknown potions7qP=j8qP=jVqP=j,WqP=j`qP=jkfItems not yet recognised:(_ for help) Magical Staves  staff of alchemy  staff of cold  staff of conjuration  staff of earth  staff of fire qP=jf| staff of necromancy Jewellery  amulet of chemistry  amulet of dissipation qP=jfY amulet of faith  amulet of guardian spirit  amulet of magic regeneration qP=jfc ring of dexterity  ring of evasion  ring of flight  ring of poison resistance qP=j;g ring of positive energy  ring of protection  ring of resist corrosion  ring of see invisible  ring of strength qP=jg[PgDn|>] page down [PgUp|<] page up [-] recognised [Esc] exit[top]qP=j Jewellery  amulet of chemistry  amulet of dissipation  amulet of faith qP=jE  amulet of guardian spirit  amulet of magic regeneration  ring of dexterity  ring of evasion  ring of flightqP=jj dring of poison resistance  ring of positive energy  ring of protectionqP=j Iring of resist corrosqP=j lionsee invisiblestrengthwillpower qP=j zWandswandlymorph qP=j fScrollsscroll of noise (uncommon)  qP=j Xscroll of torment (rare) PotionsqP=j1 863%rP=j  potion of ambrosia (rare)  potion of attraction (uncommon)  potion of experience (very rare)  potion of magic (rare)botsP=jsP=jsP=jx♣♣~~~~..~..~♣ ♣♣~~♣§~~~.♣. VividlyBlue the MarksdemigodsP=j♣♣♣.~♣~..[~.~~♣ ♣...♣♣§♣..<. DemigodsP=j^♣..~.♣♣♣♣♣♣~~~♣ ♣♣.~~♣♣♣♣♣♣†~ Health: 135/135 ========================#....♣ ♣♣~.~♣♣ ♣.~§~.♣ ♣.~~ Magic: 35/35 ========================#####♣ ♣♣~~~♣♣ ♣~~~~.♣♣♣♣.~~ AC: 8Str: 9sP=jx♣~~~~♣♣♣♣♣♣.....~♣♣..~ EV: 23Int: 15♣.~~~..>~♣♣♣........~. SH: 0Dex: 36♣♣.~~~~~.♣~..~~..~...♣ XL: 16 Next: 91% Place: Swamp:2sP=j,♣♣~.~@~~.♣.~~~~...~~~. Noise: ===------  Time: 27480.3 (0.0)♣~.§~~~.♣~..~~~~†♣.~.. y) +3 longbow (flame)sP=j4A~~..~~~~~~.~~~~.~..♣♣♣♣♣ Fire: y) +3 longbow (flame) ~~~~.~~~§~~~~~~~~~..sP=jrZot (11157) Water Gem (958) #~~~~.~~~~~~~~~~~~~...sP=j0##~~..~~~~~....~...~~♣♣...~~.~~~~~~~~.~♣♣♣♣♣..♣♣....~~~~~~♣♣♣♣~.~♣..~~~.♣sP=j$You shoot an arrow. The arrow hits the will-o-the-wisp!! _The will-o-the-wisp is almost destroyed.sP=jdTYou shoot an arrow. The arrow hits the will-o-the-wisp!! sP=jj_You destroy the will-o-the-wisp! _No target in view! sP=j6_Okay, then.sP=j% sP=j sP=jsP=j1sP=jsP=jBsP=jsP=jsP=j sP=jR67 _sP=jsP=j2sP=jsP=j/5) Gem (956sP=j") sP=jsP=jsP=j"sP=j"K45sP=j#sP=j.%sP=j<'sP=j'K34sP=jh(sP=j)sP=j+sP=j\,K23sP=j.-sP=j.sP=jM2A  You enter the shallow water.sP=j2p0) Water Gem (951) sP=j3sP=j5N _Moving in this stuff is going to be slow.sP=j7sP=j7M4949sP=j8sP=j:sP=j=sP=jW=K78sP=j8>sP=j?sP=jAsP=j0BK56sP=jBsP=jTU$453) Gem (944) 2312sP=j VsP=jWsP=jXsP=jXK01sP=jYsP=j_z   #...§.♣♣♣.~~~~~.♣~ sP=j9_  #..~..♣♣♣~.~~~§.♣.~   # #...~~♣♣~.~~~~.♣~.. sP=jq_   .. #....~~..~~~~~~.~   ... #...~~~~~.§~~~~~~  sP=j_...####.#~~~~.~~~~~~~§  ....#####~~..~~~~~...  sP=j` #.......~~.~~~~~~~~   #.@....♣♣....~~~~~~---  sP=j>`h #.....~♣♣~.~♣..~~~  sP=j`q #..♣♣♣♣♣♣ ...♣♣♣.   ##♣ ~.♣  sP=j`Y♣♣  sP=j`T  sP=j0ai You pick up a parchment of Call Imp and begin reading...sP=jf097.9 (17.6)sP=jg---8.9 (18390sP=jksP=joA _You add the spell Call Imp to your library.sP=jssP=jssP=jtsP=jrwsP=jzsP=jM|L839sP=j|sP=jl~sP=jsP=j-7sP=jՂ8sP=jsP=jsP=j\  You pick up a parchment of Call Imp and begin reading... _sP=j7You add the spell Call Imp to your library.  sP=jOYou encounter a spriggan druid. It is wielding a +0 quarterstaff and quivering  poisoned darts.sP=jJ ..sP=j{.~~..~~~~sP=j... #...~~~~~.§~~~~~~~ ...####.#~~~~.~~~~~~~§~sP=j ....#####~~..... #.......~~.sP=j #......♣♣....~~~~~ ##.....~♣♣~.~♣..~~~sP=j>4#..♣♣♣♣♣♣ ...♣♣♣. ##♣@♣ ~.♣ .i[...sP=je~§♣ ♣♣ ~...~...♣~...~♣ sP=j♣.~~..♣♣♣♣♣♣♣♣. sP=j♣♣♣.♣♣♣~.i   spriggan druid (missile, wandering)sP=jїF♣..sP=jT500.9 (2.0).sP=jʚ1isP=j i   spriggan (wandering)  Found a leather armour.  You encounter a spriggan. It is wielding a +0 whip.sP=j72.5 (3.65) Water Gem (936) sP=jsP=jT; _The spriggan druid leaves your sight.sP=jk` ..  ...  ...## ....# sP=j#. #.. ##. #..♣♣♣♣♣♣   ##♣@♣ ~.♣  ..[........~~§♣ ♣♣  sP=jN~...~...♣~...~♣  ♣.~~..♣♣♣♣♣♣♣♣.  ♣♣♣i♣♣ ♣~. sP=jE♣. .sP=j Q ..  ...  ...## ....# #. #.. ##. #..♣♣♣♣♣♣   ##♣@♣ ~.♣  ..[........~~§♣ ♣♣  ~...~...♣~...~♣  ♣.~~..♣♣♣♣♣♣♣♣.  ♣♣♣i♣♣ ♣~. ♣. . _A spriggan is nearby!tP=jc3 )))i  You shoot an arrow. The arrow hits the spriggan. The arrow burns the spriggan.  The spriggan shouts!tP=jc1itP=jf&itP=j.g .tP=jTgtP=jMh*itP=j s' tP=jFs..tP=jos{i   spriggan druid (missile)tP=jsZii 2 spriggans (1 wandering)  tP=js The spriggan is lightly wounded.tP=jt&==tP=ju=3.3 (0.845tP=j=utP=j}9§tP=j!u _You encounter a spriggan. It is wielding a +0 dagger.tP=j~" )))i  You shoot an arrow. The arrow misses the spriggan. The arrow hits the spriggan!The arrow burns the spriggan.  The spriggan shouts!tP=j=.itP=jͮGi.tP=j`@i.tP=j=.itP=j4F.~tP=jE%=tP=jqS4.2 (0.934tP=jEtP=j` _The spriggan is heavily wounded.vP=j.B i.vP=jyPCasting: Yara's Violent Unravelling (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vP=j'@i.vP=j=[ivP=j!0.ivP=j@i.vP=jvP=j*U2----vP=j\5.2 (1.02) Fugue (0) Water Gem (933) vP=j]vP=jծA _You call out to the remnants of the fallen!vP=j- )You shoot an arrow. The arrow hits the spriggan!! The arrow burns the spriggan.vP=j0 T   sprigganvP=jlh  You kill the spriggan!The spriggan druid calls out to the beasts of the wild!vP=jl --6.0 (0.81vP=jp vP=jr U _The spriggan barely misses you.wP=jo/' wP=j40)You shoot an arrow. The arrow hits the spriggan!! The arrow burns the spriggan.wP=j"3)wP=ji[  You kill the spriggan!wP=jlM((((wP=j/@..)=8122wP=jl _The spriggan druid throws a dart. The dart misses you.wP=jT p )))))))You shoot an arrow.wP=j =.iwP=j Z.)~...wP=j v--7.7 (0.901wP=j~ wP=j  wP=j __The arrow completely misses the spriggan druid.wP=jro ))))))You shoot an arrow.wP=j .iThe arrow barely misses the spriggan druid..iwP=j٨I§.....wP=j3=--=====8.6290wP=jwP=j _The wailing of tortured souls fills the air! _You recovered 1 MP!xP=jQ  You shoot an arrow. The arrow hits the spriggan druid!!  The arrow burns the spriggan druid.xP=j}H ♣♣xP=jĎ)♣@♣♣♣~...~♣♣.~~..♣♣♣♣♣♣♣♣xP=jQ♣♣♣.♣♣♣♣xP=jThe spriggan druid is severely wounded.The spriggan druid casts a spell.xP=j===--9.58xP=j29xP=j♣♣♣♣♣♣♣♣♣♣xP=j; _The forest starts to sway and rumble!xP=jĩ $You shoot an arrow. The arrow hits the spriggan druid!!  The arrow burns the spriggan druid.  You kill the spriggan druid!xP=j♣♣♣@♣♣♣~...~♣xP=jM;♣.~~..♣♣♣♣♣♣♣♣♣♣♣.♣♣♣~.♣xP=jxP=j2----10.3 (0.8738xP=j*xP=j xP=j)_The forest abruptly stops moving.yP=jH3yP=jRyP=j yP=j^67yP=j)yP=jwS4==yP=j@56yP=jyP=jWyP=jl  You encounter a swamp dragon.yP=jS D....---D   swamp dragon (trample, wandering)yP=jv2.3 (2.0~)yP=j-3.3 (345 _yP=jayP=j" yP=jXe_You recovered 1 MP!yP=j} ..  ...  ...## ...D# #.yP=j` #. ##. #..♣♣♣♣♣♣   ##♣@♣ ~.♣  yP=j..[...$)...~~~♣ ♣♣  ~...~...♣~...~♣  ♣.~~..♣♣♣♣♣♣♣♣.  yP=j~♣♣♣.♣♣ ♣~. ♣. .yP=j% ..  ...  ...## ...D# #. #. ##. #..♣♣♣♣♣♣  yP=jz ##♣@♣ ~.♣  ..[...$)...~~~♣ ♣♣  ~...~...♣~...~♣ yP=j ♣.~~..♣♣♣♣♣♣♣♣.  ♣♣♣.♣♣yP=jՔ ♣~. ♣. .yP=jyP=j yP=jyP=j<c _A swamp dragon is nearby!yP=j$> ..  ...  yP=j$R...## ...D# #. #. yP=j%4##. #..♣♣♣♣♣♣  yP=j?%i ##♣@♣ ~.♣  ..[...$)...~~~♣ ♣♣  yP=jk%~...~...♣~...~♣  ♣.~~..♣♣♣♣♣♣♣♣.  ♣♣♣.♣♣ yP=j%-♣~. ♣. yP=j%/.yP=j  ..  ...  ...## ...D# #. #. ##. #..♣♣♣♣♣♣  yP=jrn ##♣@♣ ~.♣  ..[...$)...~~~♣ ♣♣  ~...~...♣~...~♣  ♣.~~..♣♣♣♣♣♣♣♣. yP=j- ♣♣♣.♣♣ ♣~. ♣. .yP=jն yP=jyP=jXyP=jXyP=j c _A swamp dragon is nearby!yP=j$# x )))))You shoot an arrow.yP=jQ 9.DyP=jV ...==4.1 (0.84yP=j[ yP=jL] _ _The arrow barely misses the swamp dragon.yP=j/ ))) You shoot an arrow. The arrow hits the swamp dragon!!  yP=j/!The arrow burns the swamp dragon!zP=jC.DzP=j8..zP=jD!-5.0 (0.9zP=jt!:3zP=j$zP=ju&g _The swamp dragon is moderately wounded.zP=jvR )) zP=jsYou shoot an arrow. The arrow hits the swamp dragon!!  The arrow burns the swamp dragon.zP=j@AC.DzP=jF2.zP=jkGy=====92zP=jG3zP=jbKzP=jLe _The swamp dragon is severely wounded.zP=j{ ; †zP=j{ yYou shoot an arrow. The arrow hits the swamp dragon!  The arrow burns the swamp dragon.zP=j~ @)zP=jͱ 1.zP=jD 5=3==--6.81zP=j @42zP=jԹ zP=j : _You kill the swamp dragon! zP=j+ e_You recovered 1 MP!{P=jʐ{P=jW{P=j.{P=j{P=j.{P=j^0Gem (921)  _{P=j{P=j 6  {P=jB ... #...~~~~~.§~~~~   ...####.#~~~~.§  {P=jj ....#####~~..~~~~~...   #.......~~.~~~~~~~  {P=j? #♣♣....  {P=j8##†....~♣♣~.~♣..  {P=jبu### #..♣♣♣♣♣♣....♣♣♣.  .....##♣~♣..~.♣ ~.♣  {P=j4N♣..[...@)...~~~♣ ♣♣----  ♣~...~...♣~...~♣  {P=jY♣♣.~~..♣♣♣♣♣♣♣♣.  {P=j ♣♣♣.♣♣   ♣~. {P=j ♣   ♣.{P=j̩ You now have 2241 gold pieces (gained 10).  g - 24 poisoned darts (gained 4){P=j0-7.8 (1.0{P=j[===8.8 (219{P=j0{P=j?{P=j {P=j:_Items here: )) [[.{P=jy{P=jz{P=j}{P=j{P=j{P=jL819{P=j{P=j{P=j{P=jG=78{P=j{P=jݛ{P=jϟ{P=j{P=jK67{P=j~{P=j {P=jA  You enter the shallow water.{P=jd-4{P=jƮIWater Gem (915) {P=j{P=j³N _Moving in this stuff is going to be slow.{P=j${P=jW3Gem (914) {P=jո{P=j{P=j{P=j -2{P=j_3{P=j/{P=jz{P=j{P=j0K12{P=jD{P=j]{P=jQ{P=jK01{P=j{P=j{P=jR{P=j6090{P=j4{P=j{P=j?{P=j{P=j,L809{P=j{P=jz{P=j{P=jgK78{P=j {P=j.{P=j {P=j ; You enter the shallow water.{P=jQ6Water Ge{P=j%m (907) {P=j_{P=jN _Moving in this stuff is going to be slow.{P=j{P=j;5) Fugue (4) Gem (906) {P=j{P=j {P=jp_You are losing your grip on the fallen.{P=j {P=j( K45{P=j {P=j {P=j% {P=j 534{P=j {P=j9 {P=j {P=j; {P=j K23{P=j  {P=j {P=j % ' {P=j6% q  .. #....~~.. {P=j]% m .. .....##...~~~~~. {P=j% z ♣♣. .....####.#~~~~ {P=j%  ♣.. ~~♣....#####~~.. {P=j% " ♣♣.~ ~.. #.......  ♣...♣.[ #......♣♣. {P=j%  ♣~.... ##†....~♣♣~ {P=j&& e ♣....######..♣♣♣♣♣♣.. {P=jK&  ♣~..@.....##♣~♣..~.♣---36.0 (17.2){P=jq&  {P=j&  ♣♣.♣~♣..[...))...~~~♣ {P=j& " ♣ ♣♣♣~...~...♣~...~♣  ♣♣.~~..♣♣♣♣♣♣♣♣. {P=j& j ♣♣♣.♣♣~♣♣ {P=j' i ♣~..~..♣ {P=j+'  {P=j' P♣♣.....♣♣ {P=j' \ ♣......♣ {P=j( P♣...♣.♣♣You enter the shallow water.  {P=jo( 1Moving in this stuff is going to be slow.{P=j- {P=j- 8===7.6 (18.8{P=j . n0Water Gem (901) {P=j"2 {P=j3  {P=j4 _Found a robe.{P=j {P=jc {P=jF {P=j {P=jw HM# ~~♣♣~.♣. ~.~~..~ .##...~♣. .....####.#~~~~ ♣.. ~~♣....#####~~..♣.~ ~..).{P=jE .~~...♣.[. #......♣♣.♣~....# ##†....~♣♣~...@######..♣♣♣♣♣♣..0.0)~..~.....##♣~♣..~.♣ ♣♣.♣~♣..[...))...~~♣♣♣♣♣~...~...♣~...~♣ ♣♣.~~..♣♣♣♣♣♣♣♣.♣♣......{P=jN 4  Found a dagger.{P=j ---8.6 (1099) Gem (900) {P=j {P=j* U _Your fugue has ended.|P=j|P=jW9---|P=jE|P=j |P=jB_No target in view!|P=jf|P=jii|P=j8k|P=jl |P=jl:_No target in view!|P=jT4 3|P=jK5 |P=j09 |P=j; |P=jd< Q8899 _|P=j@= |P=j ? |P=jA |P=jnA K78|P=jC |P=jVE |P=j-G |P=jG K67|P=jH |P=jJ |P=jqL |P=jL K56|P=jP=jP=jP=jTR78 _P=j*P=jP=jYP=jK67P=jP=jP=jP=jNK56P=jP=jP=jGK45P=jv P=jq M _C - 3 potions of cancellation (gained 1)P=j P=j 534P=jA P=j.P=jwP=jP=j K23P=jP=jP=jP=jbK12P=jZP=jP=jPK01P=jP=j/$ P=j[O_b - 2 scrolls of blinking (gained 1)P=j7P=jL790P=jP=jP=jP=j6L879P=jP=j P=j!P=j@"K78P=j"P=j#P=j$P=j%K67P=j%P=j&P=jl'P=j'K56P=jb(P=j,-P=j.P=j].K45P=j/P=j41P=j 2P=jR2K34P=j2P=j75P=jO6P=j6K23P=j7P=j9P=j;P=jq;K12P=j<P=j>P=j=@P=jn@-0P=j@1P=j|AP=jCP=jDP=j8EL690P=jP=jK23P=jP=jeP=j9P=jK12P=j7P=j*P=jP=jBK01P=jP=j P=jP=j$L390P=jP=jP=jA  You enter the shallow water.P=jp7) Water Gem (838) P=jP=j N _Moving in this stuff is going to be slow.P=j P=j`Q6) Gem (837) P=jP=j3P=jP=jpK56P=jP=jP=jP=jLK45P=jP=j/P=j P=jeK34P=j P=jCP=jHP=jK23P=jP=jP=jP=jGK12P=jP=jxP=j%  P=jYou enter the shallow water.P=j3p0) Water Gem (831) P=jP=jN _Moving in this stuff is going to be slow.P=j$P=j~R29) Gem (830) P=j?P=jP=jP=j<L829P=j!P=jP=jAw78P=jP=j]P=jK67P=jZP=jWP=jP=jqK56P=j P=j P=j P=j( K45P=j P=jP=jP=jK34P=jP=jP=ja23P=j'P=jP=jP=jTK12P=jBP=je,P=jK01P=jxP=j@P=jP P=j L190P=j`!P=j"P=j#P=j*$L819P=j$P=jt&P=j'P=jG(K78P=j(P=j^*P=jx+P=j+-6P=j+7P=j,P=j.P=j/P=je/K56P=j40P=j1P=j2P=j2545P=j3P=j3P=j;5P=jP6P=j6K34P=jk7P=j8P=j9P=j):K23P=j:P=jG<P=jQ=P=j=K12P=j>P=j?P=jAP=j\AK01P=jTBP=j DP=jDEP=j]FL090P=jFP=j^HP=jIP=j\JL809P=jxKP=j6MP=j~T  §~~~.♣..~~.~♣♣♣♣♣♣.......~~~~.♣ ♣§♣..<.~~.......~~.~~.~~.~...♣♣ P=jT♣♣♣♣♣÷~~~~~~~....~.~~~..~....♣ ♣ ♣.~~~~~§~~~.....~÷~....~~~♣ ♣♣♣♣.~~~~~~.~~~~§~....~~~♣~~♣♣ P=jU.~♣♣..~~~§...~~~~...♣~......~♣ .....~..........~..♣♣~...~.~.♣ P=jLU..~...♣<....♣♣......♣♣~......~ ...~~§...♣♣♣♣♣..@~.~.).~...~~~♣ -629.8 (80.P=jxU4) ~.♣.~..♣♣♣ ♣♣♣.~~§~~≈~≈ ~.~.♣ P=jU..♣♣♣♣♣♣ ♣~~.~≈≈≈~ P=jUf~..~♣ ♣.♣.~≈≈≈≈ ~...♣ ♣♣♣.≈≈≈~. P=jU.~~♣♣ ~~≈≈?< ♣♣♣♣≈≈≈~~ P=j$VK~≈≈≈≈ P=jXZR§~~~P=jZ-30.8 (8178P=j^P=j\`9 _Found a stone staircase leading up.P=jP=jP=jZP=jEP=j P=jR; You enter the shallow water.P=jyp5) Water Gem (806) P=jP=jN _Moving in this stuff is going to be slow.P=jP=jQ4) Gem (805) P=jgP=j P=j{P=jK34P=jP=j]P=jP=jMK23P=jP=jP=jA  You enter the shallow water.P=jp1) Water Gem (802) P=jJP=jCN _Moving in this stuff is going to be slow.P=jP=j&N09990P=jJP=jP=jP=jQ8) Gem (799) P=jP=jP=j!P=jTK78P=jXP=jP=jA  You enter the shallow water.P=j+p5) Water Gem (796) P=j]P=jr  You enter the shallow water. _Moving in this stuff is going to be slow. P=j You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P=jn P=j Q4) Gem (795) P=j P=j& P=jy P=j K34P=jP=jP=j5P=jK23P=jP=j2P=jP=jmK12P=jP=jP=jP=j<K01P=jP=jP=jP=jL890P=jP=jP=jU _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.P=jp8) Water Gem (789) P=j P=j:"  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiP=j"dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P=j#P=j#Q7) Gem (788) P=j$P=j%P=jk' _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. P=j'v You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.P=j(5) Water Gem (786) P=j}+  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P=j,P=j-Q4) Gem (785) P=j.P=j/P=j0P=j31K34P=j2P=j3P=j7  ♣~~.~≈≈≈~~≈≈  ♣.♣.~≈≈≈≈~≈≈~.> P=j&8V ♣♣♣.≈≈≈~.§≈≈≈.♣  ♣♣~~≈≈?<~≈≈≈.♣♣  P=jk8♣~~≈≈≈~~~≈≈~..♣  ♣♣.~≈≈≈≈≈≈≈~~.♣ P=j82 ♣♣♣♣..~≈≈≈≈≈~~..♣  ♣~.♣♣~~~≈~≈~~..~♣ P=j8] ♣♣..~♣~.~.~~..@.♣ 54.4 (23.6 ♣♣♣~..~~..~♣♣~♣..♣♣ P=j8.♣~~~~.~..~.~.....♣ ♣~♣♣♣♣♣♣.~.~.~..♣♣  P=j'9♣♣.~♣♣.♣♣♣ P=jX9y♣♣♣♣♣♣♣ P=j<:§P=j8=o5.4 (2423P=jC@P=jAx _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiP=jAng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found an escape hatch in the floor.P=jP=j,P=j P=jP=j(P=jK12P=jP=jP=jP=jK01P=j1P=jP=j.P=jh.79P=j0P=jsP=jP=jP=jCL879P=jfP=jP=j=P=jK[37m78P=jr P=j P=j P=j6 K67P=j P=j#P=jP=jK56P=j.P=jLP=jP=jK45P=j.P=jNP=jP=jK34P=jIP=jUP=j P=j$!K23P=jh"P=j$P=jH'A  You enter the shallow water.P=j'p1) Water Gem (772) P=j))P=j+N _Moving in this stuff is going to be slow.P=j?.b690P=jN/P=jY1P=j2P=j:3L768P=j4P=j 7P=j8P=j8Q6) Gem (767) P=j&:P=jo<P=j=P=j>K56P=j?P=j}G ~~~~...§~~~...♣~......~♣ ..........~..♣♣~...~.~.♣♣ ♣<....♣♣......♣♣~......~♣ ...♣♣♣♣♣...~.~.).~...~~~♣ .♣♣♣ ♣♣♣.~~~~~≈~≈~~.~.♣ P=j(H#♣♣ ♣~~.~≈≈≈~~≈≈~..♣ ♣.♣.~≈≈≈≈~≈≈~.>♣ ♣♣♣.≈≈≈~.~≈≈≈.♣♣ ♣♣~~≈≈@<~≈≈≈.♣♣ ♣~~≈≈≈~~§≈≈~..♣ ♣♣.~≈≈≈≈≈≈≈~~.♣ P=jH♣♣♣♣..§≈≈≈≈≈~~..♣ ♣~.♣♣~~~≈~≈~~..~♣♣♣..~♣~.~.~~....♣♣♣♣♣~..~~..~♣♣~♣..♣♣♣~~~~.~..~.~.....♣♣~♣♣♣♣♣♣.~.~.~..♣♣P=jL}§72.2 (16.8§§P=jXMo3.2 (1745P=jP`§§§P=jR. _i - a scroll of identifyP=j]3P=jE_P=jdP=jeP=jga34P=j:jP=j mA  You enter the shallow water.P=jmp2) Water Gem (763) P=j1oP=jrN _Moving in this stuff is going to be slow.P=j6tP=jtK01P=j vP=jtxP=jJzP=jzL590P=jA|P=jP=j݁P=j'Q8) Gem (759) P=jƃP=jP=j@P=jK78P=jP=jP=jP=jK67P=j>P=jwP=jC5P=jT6P=jNP=j^P=jɖP=j 545P=jtP=jWP=jP=jP=j5K34P=jP=jP=jP=jZ523P=jP=jP=jlP=jҥP=jK12P=jBP=jP=j7P=jvK01P=jPP=j۬P=jP=jT6490P=jP=jGP=jP=jP=jL849P=jڲP=jP=jP=j^K78P=j,P=j+P=j-P=jnK67P=j-P=jAP=jLP=jK56P=j`P=jfP=jyP=jK45P=jP=jP=jP=jK34P=jP=jP=jP=j;K23P=jP=jP=jP=jMK12P=jP=jP=j+P=jjK01P=jP=jKP=jlP=jL390P=jP=jP=jP=j26839P=jP=j;P=jsP=jA  You enter the shallow water.P=jIp6) Water Gem (737) P=j.P=jN _Moving in this stuff is going to be slow.P=jP=j./5) Gem (736P=jg") P=jP=jP=jP=jRK45P=jP=jEP=jSP=jK34P=jGP=jP=j>A  You enter the shallow water.P=jp1) Water Gem (732) P=jP=j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. P=jP You enter the shallow water. _Moving in this stuff is going to be slow.P=jP=j>-0P=jw1P=j<P=jP=jP=jR29) Gem (730) P=jP=jP=jP=jTL829P=j*P=jP=jP=j9K78P=jyP=jP=j r _Moving in this stuff is going to be slow.  You enter the shallow water. P=j`_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.P=jp5) Water Gem (726) P=jP=j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterP=j. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P=jdP=jK45P=jP=jP=jP=j9Q3) Gem (724) P=j&P=jP=j h _Moving in this stuff is going to be slow.  You enter the shallow waterP=jL . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.P=j p1) Water Gem (722) P=j P=jr  You enter the shallow water. _Moving in this stuff is going to be slow. P=j You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P=j+P=jQ0) Gem (721) P=j!P=jjP=j{P=jL190P=jP=jP=jr _Moving in this stuff is going to be slow.  You enter the shallow water. P=j8_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.P=jp7) Water Gem (718) P=jyP=j.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. P=jr_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P=jP=j/6) Gem (717P=j") P=jP=jWP=jK56P=j0 P=j! _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiP=j"ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _h - 5 potions of haste (gained 1)P=j #P=jK#545P=j#P=j#P=j$P=j%P=j%K34P=jm&P=jS'P=j )A  You enter the shallow water.P=j)P=j)h2) Water Gem (713) P=jR*P=j2N _Moving in this stuff is going to be slow.P=j3P=j3/1) Gem (712P=j3") P=jR4P=j7P=j>8P=j}8501P=j8P=j9P=jjA  You enter the shallow water.08) Water Gem (709) P=jAN _Moving in this stuff is going to be slow.P=jBP=jC/7) Gem (708P=jIC") P=jCP=jFP=jhHA  You enter the shallow water.P=jHp6) Water Gem (707) P=jIP=jL  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterP=j5M4. _Moving in this stuff is going to be slow.P=jNP=jINK45P=jOP=jQP=jRP=jR/3) Gem (704P=jS") P=jSP=j3VP=j$WP=jdWK23P=jDXP=j [P=j[P=j>\512P=j|\P=j:]P=j_P=j`P=j`K01P=jaP=j dP=jdP=jUeM8990P=jQfP=jRhP=j5iP=jui48699P=jiP=j@jP=jlP=jmP=jn-7P=jIn8P=jnP=jqP=jqP=j5rK67P=jrP=jtP=juP=j vK56P=jwP=jyP=j zP=jzK45P=jc{P=j}P=j~P=jK34P=jP=jP=jP=jK23P=jP=jP=jP=j/K12P=jP=jP=jP=jЊK01P=jP=jȍP=jP=j`L890P=jFP=jP=jP=jyL889P=jP=jP=jR7867564534231201P=j,P=jh _Moving in this stuff is going to be slow.  You enter the shallow waterP=j=V. _Moving in this stuff is going to be slow.  You enter the shallow waterP=j{&. _Moving in this stuff is goiP=j4ng to be slow.  You enter the shallow water.P=j$q78) Water Gem (679) P=j>P=jB^  You enter the shallow water. _Moving in this stuff is goiP=jng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterP=j4. _Moving in this stuff is going to be slow.P=jKP=jQ7) Gem (678) P=jP=jP=j@P=jK67P=jP=jP=jP=jfK56P=jP=j\P=jP=j545P=jP=jP=joP=j8 _Moving in this stuff is goiP=jVng to be slow.  You enter the shallow water. _Moving in this stuff is goiP=j@ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.P=jp3) Water Gem (674) P=jP=j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterP=j. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P=j"P=jsK12P=jOP=jP=jP=j-0P=j1P=jP=jP=jP=jR69) Gem (670) P=jP=jP=jP=jL869P=jP=jP=jP=j578P=jAP=jP=jP=j3 h _Moving in this stuff is going to be slow.  You enter the shallow waterP=ju . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.P=j p5) Water Gem (666) P=j P=j~  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. P=j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P=j` P=j K34P=j P=jV P=js P=j Q2) Gem (663) P=ju P=j P=jE P=j K12P=j P=j P=j P=jG K01P=j P=j7$ P=j, P=j, L590P=j. P=j3 P=jx5 P=j5 L859P=j7 P=j1< P=j-> P=jo> K78P=j-@ P=jD P=jKF P=jF K67P=j4H P=jL P=jN P=jN K56P=jP P=jT P=jV P=jV K45P=j^X P=jY\ P=jQ_ h _Moving in this stuff is going to be slow.  You enter the shallow waterP=j_ . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.P=j ` p3) Water Gem (654) P=ja P=je  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. P=j>f _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P=j:h P=j|h -1P=jh 2P=jPj P=jm P=jo P=jo K01P=jq P=jt P=jbv P=jv M4849P=jw P=jz P=jn| P=j| Q7) Gem (648) P=j~ P=j P=j P=j> K67P=j? P=jƅ P=j P=j, K56P=j& P=jÊ P=j a45P=j P=j׏ P=jԐ P=jD K34P=j P=j, P=jU P=j K23P=jn P=jz P=j P=j K12P=j P=j P=jG _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. P=jɟ v You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.P=j q39) Water Gem (640) P=j P=jx  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. P=j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P=jC P=j L839P=j{ P=j P=j P=j) K67P=j# P=j P=ja P=j Q5) Gem (636) P=j P=jX P=j P=jI K45P=j P=j^ P=j P=j K34P=j P=je P=j P=j K23P=j P=j P=jI P=j K12P=j P=j8 P=j P=jY K01P=j P=j P=j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. P=j[ P_Moving in this stuff is going to be slow.  You enter the shallow water.P=j q29) Water Gem (630) P=j P=j r  You enter the shallow water. _Moving in this stuff is going to be slow. P=j You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P=j P=j Q8) Gem (629) P=j P=js P=j a78P=jk P=j P=j'  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.P=jp p5) Water Gem (626) P=jq P=j_ ^  You enter the shallow water. _Moving in this stuff is goiP=j Vng to be slow.  You enter the shallow water. _Moving in this stuff is goiP=j Vng to be slow.  You enter the shallow water. _Moving in this stuff is goiP=jX $ng to be slow.P=j K34P=j P=j P=jW P=j /2) Gem (623P=j ") P=j P=j P=j P=j -1P=jO 2P=j P=jS P=jr h _Moving in this stuff is going to be slow.  You enter the shallow waterP=j . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.P=j4 p0) Water Gem (621) P=j P=j ^  You enter the shallow water. _Moving in this stuff is goiP=j ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P=j5 P=j 019) Gem (620P=j ") P=jg P=jk P=jn P=j L819P=j P=j P=j P=j 578P=j P=j P=j P=j h _Moving in this stuff is going to be slow.  You enter the shallow waterP=j . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterP=j .P=jG Z5) Water Gem (616) P=j~ P=j P=jc ^  You enter the shallow water. _Moving in this stuff is goiP=j ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiP=j ng to be slow.P=j P=j /4) Gem (615P=j ") P=j P=js P=j) P=jf 534P=j P=j P=j P=j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiP=j ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.P=jX Z2) Water Gem (613) P=j P=j P=j? ^  You enter the shallow water. _Moving in this stuff is goiP=j ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P=j P=j K01P=ju P=j; P=j P=j3 M0809P=j P=j ~...♣ ♣♣♣.≈≈≈§.~≈≈≈. .~...~~♣♣ ♣♣~~≈≈.<~≈≈≈. ~.~♣♣♣♣♣ ♣~~≈≈≈~~~≈≈~. ~♣♣♣♣♣.~≈≈≈≈≈≈≈~~♣♣♣♣..~≈≈≈≈≈~~. .♣♣ ♣~.♣♣~~~≈~≈~~.. .§♣P=j<  ♣♣..~♣~.~.~~.... ..♣ ♣♣♣~..~~..~♣♣~♣..♣ ♣♣♣ ♣@~~~.~..~.~.....♣829.2 (156.0)P=j  ♣~♣♣♣♣♣♣.~.~.~..♣♣ ♣♣♣ ♣♣.~♣♣.♣♣♣ P=j f♣♣♣♣♣♣♣ P=j` P=j! P=jD# " _Moving in this stuff is goiP=j# Vng to be slow.  You enter the shallow water. _Moving in this stuff is goiP=j# Vng to be slow.  You enter the shallow water. _Moving in this stuff is goiP=j# Nng to be slow. _Done exploring.P=jh P=j P=jV P=j  P=j B_No target in view!P=j[?25h[?0c[?25l[?1cP=jLP=j$P=jM@24 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Swamp:2] a +0 daggerb - [Swamp:2] a dagger  c - [Swamp:2] a +0 hand axe (1 further duplicate)  P=jd - [Swamp:2] a hand axe  e - [Swamp:2] a +0 quarterstaff  f - [Swamp:2] a +4 rapier of electrocutiong - [Swamp:2] a +0 whip  h - [Swamp:2] a +0 buckler  i - [Swamp:2] a chain mail P=j j - [Swamp:2] a +1 cloak of corrosion resistancek - [Swamp:2] a leather armour  l - [Swamp:2] a +0 pair of gloves  m - [Swamp:2] a +0 robe (2 further duplicates)  P=jޠkn - [Swamp:2] a robe  o - [Swamp:2] +0 swamp dragon scales  p - [Swamp:2] a dispersal trap  P=j q - [Swamp:2] a stone staircase leading down  r - [Swamp:2] a stone staircase leading down  s - [Swamp:2] a stone staircase leading down  t - [Swamp:2] a stone staircase leading up  u - [Swamp:2] a stone staircase leading up  P=ji v - [Swamp:2] a stone staircase leading up [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]P=jP=jp:P=j<;P=jAP=jCI@~~~~~...♣P=jIJ♣♣♣.≈≈≈§.~≈≈≈. VividlyBlue the Marksdemigod .~...~~♣♣♣♣~~≈≈.<~≈≈≈. Demigod P=jJ~.~♣♣♣♣♣♣~~≈≈≈~~~≈≈~. Health: 135/135 ======================== ~♣♣♣P=j{J]♣♣.~≈≈≈≈≈≈≈~~ Magic: 35/35 ======================== .♣♣♣♣♣..~≈≈≈≈≈~~. AC: 8P=jJCStr: 9 .♣♣P=jfKn♣~.♣♣~~~≈~≈~~.. EV: 23Int: 15 .§♣♣♣..~♣~.~.~~.... SH: 0P=jKBDex: 36 ..♣P=j4L)♣♣♣~..~~..~♣♣~♣..♣ XL: 16 Next: 94% Place: Swamp:2 ♣♣♣P=jL ♣@~~~.~..~.~.....♣ Noise: ---------  Time: 27829.2 (0.0)P=jM♣~♣♣♣♣♣♣.~.~.~..♣♣ y) +3 longbow (flame)♣♣♣ ♣♣.~♣♣.♣♣♣ Fire: y) +3 longbow (flame) ♣♣♣♣♣♣♣P=jiMZot (10808) Water Gem (609) _Moving in this stuff is going to be slow.  P=jMYou enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _No target in view!  P=j3NBSearch for what [Enter for "."]? .P=jSP=jTP=j8ZP=js\ _P=j\P=jP=j4sRead which item? Scrolls P=j b - 2 scrolls of blinking  f - 3 scrolls of fear  g - 2 scrolls of fog  t - 6 scrolls of teleportationa - 4 scrolls of enchant armour  i - a scroll of identify  P=j!p - 7 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - 4 scrolls of amnesia  I - 5 scrolls of immolation  S - 4 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evokeP=jG[?] describe selectedP=jP=jP=jP=j~~~~~...♣♣♣♣.≈≈≈§.~≈≈≈. VividlyBlue the Marksdemigod .~...~~♣♣♣♣~~≈≈.<~≈≈≈. Demigod ~.~♣♣♣♣♣♣~~≈≈≈~~~≈≈~. Health: 135/135 ======================== ~♣♣♣♣♣.~≈≈≈≈≈≈≈~~ Magic: 35/35 ======================== .♣♣♣♣♣..~≈≈≈≈≈~~. AC: 8Str: 9 .♣♣♣~.♣♣~~~≈~≈~~.. EV: 23Int: 15 .§♣♣♣..~♣~.~.~~.... SH: 0Dex: 36 ..♣P=j0♣♣♣~..~~..~♣♣~♣..♣ XL: 16 Next: 94% Place: Swamp:2 ♣♣♣♣@~~~.~..~.~.....♣ Noise: ---------  Time: 27829.2 (0.0)♣~♣♣♣♣♣♣.~.~.~..♣♣ y) +3 longbow (flame)P=jhN♣♣♣ ♣♣.~♣♣.♣♣♣ Fire: y) +3 longbow (flame) ♣♣♣♣♣♣♣Zot (10808) Water Gem (609) P=j_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. P=j_Done exploring. _No target in view! _Search for what [Enter for "."]? .P=je You enter the shallow water. P=j_Moving in this stuff is going to be slow.Done exploring. _No target in view!  Okay, then.P=jvP=jP=j P=j0. _P=jEP=jFP=jIP=jJ P=jJ8_Unknown command.P=j P=j IWhere to? (Tab - Swamp:2, ? - help) D - DungeonT - TempleL - Lair S - Swamp P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsP=j U - DepthsP=jP P=jP P=jWf ~~~~~...♣♣♣♣.≈≈≈§.~≈≈≈. VividlyBlue the Marksdemigod .~...~~♣♣P=jf ♣♣~~≈≈.<~≈≈≈. Demigod ~.~♣♣♣♣♣P=jf ♣~~≈≈≈~~~≈≈~. Health: 135/135 ======================== ~♣♣♣♣♣.~≈≈≈≈≈≈≈~~ Magic: 35/35 ======================== .♣P=jg ♣♣♣♣..~≈≈≈≈≈~~. AC: 8Str: 9 .♣♣P=jYg ♣~.♣♣~~~≈~≈~~.. EV: 23Int: 15 .§♣♣♣..~♣~.~.~~.... SH: 0Dex: 36 ..♣P=jg )♣♣♣~..~~..~♣♣~♣..♣ XL: 16 Next: 94% Place: Swamp:2 ♣♣♣P=jg ♣@~~~.~..~.~.....♣ Noise: ---------  Time: 27829.2 (0.0)♣~♣♣♣♣♣♣.~.~.~..♣♣ y) +3 longbow (flame)♣♣♣ ♣♣.~♣♣.♣♣♣ Fire: y) +3 longbow (flame) ♣♣♣♣♣♣♣P=j#h Zot (10808) Water Gem (609) _Moving in this stuff is going to be slow. P=jUh _Done exploring. _No target in view! _Search for what [Enter for "."]? . _Okay, then. P=jh 1_Unknown command.P=ji P=ji P=j| P=j} P=jg h78 _P=j P=j P=jM K56P=jӄ P=j1 P=j5 P=jȉ /4) Gem (605P=j ") P=j P=jۍ P=j w34P=jy P=j> A  You enter the shallow water.P=j 2) Water Gem (603) P=j N _Moving in this stuff is going to be slow.P=j P=j" Q1) Gem (602) P=jy P=j" P=j P=j K01P=j. P=j P=jl P=jΨ M7990P=j P=j P=j{ %  P=j֯ You enter the shallow water.P=j6 p7) Water Gem (598) P=j P=j N _Moving in this stuff is going to be slow.P=j P=jL Q6) Gem (597) P=j P=j3 P=j P=j K56P=jV P=j@ P=j A  You enter the shallow water.P=j p3) Water Gem (594) P=j P=j:  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. P=js _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P=j P=jQ K23P=jo P=jp P=j P=j; Q1) Gem (592) P=jA P=j_ P=j P=j" K01P=jH P=j P=j P=j* L890P=jQ P=j P=j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiP=j- ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.P=j p7) Water Gem (588) P=j P=jg ^  You enter the shallow water. _Moving in this stuff is goiP=j ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiP=j ng to be slow.P=j` P=j Q6) Gem (587) P=j P=j P=j* P=j K56P=j P=j P=j@ P=jw K45P=j P=jw P=j P=j K34P=j" P=j P=jz P=j K23P=j P=j P=j P=jZ K12P=jD P=jB P=j P=j 501P=j P=j) P=j P=jL P=j L790P=j P=jT P=j P=j@ L879P=j P=j P=j  P=j] K78P=j[ P=j{ P=j P=j K67P=j P=j  P=j{ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiP=j 4ng to be slow.  You enter the shallow water.P=j) p5) Water Gem (576) P=j P=j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiP=j dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P=j5" P=jn" Q4) Gem (575) P=jR# P=j$ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiP=j% ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is a stone staircase leading down here.P=j% P=j' h34 _P=j3( P=j 36You climb downwards.P=j P=j3 K12P=j P=j- _You encounter a tyrant leech.Found a robe and a leather armour.  There is a stone staircase leading up here.P=j,P=j- P=j.~~~w~~~.  .~~~~~~~~  P=j#a♣♣.~~~~~~~  P=jVX♣♣.~~~~~~~~  P=jY♣♣..~~~~~~~~  P=j}♣♣♣~..~~~~~~~♣  P=jy♣~.~~~~~~~~.♣  P=j♣~[...@..~♣ 66.5 (37.P=jJ 3)P=j{{♣♣~[..♣~~♣♣ P=j♣~~~~♣ ♣.♣ ♣.~~~ ♣♣ P=jD♣..~♣...P=jw   tyrant leech♣~.P=jF7♣~~P=jUP=jP=j$ P=j]_A tyrant leech is nearby!P=j/ [ ))))))P=j0  You shoot an arrow. The arrow hits the tyrant leech!  The arrow burns the tyrant leech.P=jMb 3~~~~P=jb ~~P=jb )§§P=j }==7.4 (0.9)01P=j7 P=j g _The tyrant leech is moderately wounded.P=jyF .~~~w~~~.  .~~~~~~~~  ♣♣.~~~~~~~  ♣♣.~~~~~~~~  P=jGQ♣♣..~~~~~~~~  ♣♣♣~..~~~~~~~♣  ♣~.~~~~~~~~.♣  ♣~[...@..~♣  ♣♣~[..♣~~♣♣  ♣~~~§♣ ♣.♣  ♣.~~~ ♣♣  ♣..§ P=jGb♣... ♣~. ♣~~P=jA .~~~w~~~.  .~~~~~~~~  ♣♣.~~~~~~~  ♣♣.~~~~~~~~  ♣♣..~~~~~~~~  ♣♣♣~..~~~~~~~♣  ♣~.~~~~~~~~.♣  ♣~[...@..~♣  ♣♣~[..♣~~♣♣  ♣~~~§♣ ♣.♣  P=j=♣.~~~ ♣♣  ♣..§ ♣... ♣~. ♣~~ P=jDP=jP=jP=j P=jU_A tyrant leech is nearby!P=j | ))))))You shoot an arrow. The arrow hits the tyrant leech!  The arrow burns the tyrant leech.P=jG~wP=j/Y§~~~~~~P=jg8.1 (0.70P=j_B§§P=jDd _The tyrant leech is heavily wounded.P=j]y )))))You shoot an arrow. The arrow hits the tyrant leech.  The arrow burns the tyrant leech.P=j3 C~wP=j G~§~~~P=j n=9 (0.869P=jհ B§§P=j d _The tyrant leech is heavily wounded.P=jC P=j}C  Skill  Level Cost  Apt Skill  Level Cost  Apt P=j] a - Fighting  10.3  14.3  -1   j - Spellcasting  10.0  17.0  -2          P=j b - Maces & Flails   0.0   1.2  -1   k + Hexes12.9  17.8  -1   c - Staves   0.0   0.6  -1 +4 l - Necromancy   4.0   5.9  -1   d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1  P=j e - Throwing   0.0   1.2  -1   n - Alchemy   6.0   8.3  -1       o - Fire Magic   0.8   1.2  -1  P=j"f + Ranged Weapons 18.4  29.1  -1          P=jd p - Evocations   0.0   1.2  -1   g - Armour   5.0   7.1  -1       h - Dodging  10.3  14.3  -1  P=j     i - Stealth   0.0   1.0   0          P=j                P=j'                P=j    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  P=j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsP=jHP=j:P=jP=jVividlyBlue the Marksdemigod.~~§~~~~.Demigod.~~~~~~~~Health: 135/135 ========================♣♣.~w~~~~~Magic: 35/35 ========================P=j /♣♣.~~~~~~~~AC: 8Str: 9♣♣..~§~~~~~~EV: 23Int: 15♣♣♣~..~~~~~~~♣SH: 0Dex: 36♣~.~~~~~~~~.♣P=ji (XL: 16 Next: 94% Place: Swamp:3♣~[...@..~♣Noise: ===------  Time: 27868.9 (0.0)♣♣~[..♣~~♣♣y) +3 longbow (flame)♣~~~§♣ ♣.♣Fire: y) +3 longbow (flame) ♣.~~~ ♣♣P=j Zot (16769) Gem (570) ♣..§♣...w   tyrant leech♣~.♣~~You shoot an arrow. The arrow hits the tyrant leech!  The arrow burns the tyrant leech. _The tyrant leech is heavily wounded.You shoot an arrow. The arrow hits the tyrant leech.  The arrow burns the tyrant leech. _The tyrant leech is heavily wounded.P=je P=j P=jP=jQP=j)))) _The tyrant leech is heavily wounded.  You shoot an arrow. The arrow hits the tyrant leech.  The arrow burns the tyrant leech. P=j+_The tyrant leech is heavily wounded.  You shoot an arrow. The arrow hits the tyrant leech!  The arrow burns the tyrant leech.P=jG~wP=j;,§~§P=j$~~~~P=jy-9.7 (0.8869P=j 8§P=j P=j'Z_The tyrant leech is almost dead.P=joI ))))P=j΋>)))You shoot an arrow.P=jݻ ~P=j*'wP=jU]~~~~~§~~~§~~~~P=jP=j--70.578P=jRP=j8§P=j?` _The arrow closely misses the tyrant leech.P=j%B )))P=jC))))You shoot an arrow.P=jH.C~wP=j53~~.P=j6.~§~P=j6s=1.367P=j:P=j; P=j;Q_The arrow barely misses the tyrant leech.P=jy P=j C  Skill  Level Cost  Apt Skill  Level Cost  Apt P=jQ  a - Fighting  10.3  14.3  -1   j - Spellcasting  10.0  17.0  -2      P=j =     b - Maces & Flails   0.0   1.2  -1   k + HexesP=j b12.9  17.8  -1   c - Staves   0.0   0.6  -1 +4 l - Necromancy   4.0   5.9  -1  P=j$  d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.2  -1   n - Alchemy   6.0   8.3  -1      P=j  o - Fire Magic   0.8   1.2  -1  f + Ranged Weapons 18.4  29.1  -1      P=j)      p - Evocations   0.0   1.2  -1  P=j  g - Armour   5.0   7.1  -1       h - Dodging  10.3  14.3  -1  P=j0      i - Stealth   0.0   1.0   0      P=j             P=j         P=j !            P=j         P=j ?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  P=j [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsP=j!P=jP=jVividlyBlue the Marksdemigod.~§~~~~~.Demigod.~~~~~~~~P=jVHealth: 135/135 ========================♣♣.~~~~~~~Magic: 35/35 ========================♣♣.~~~~§~~~AC: 8Str: 9♣♣..~~~~~~~~EV: 23Int: 15♣♣♣~..w~~~~~~♣SH: 0Dex: 36♣~.~~§~~~~~.♣XL: 16 Next: 94% Place: Swamp:3P=j♣~[...@..~♣Noise: ==-------  Time: 27871.3 (0.0)♣♣~[..♣~~♣♣y) +3 longbow (flame)♣§~~~♣ ♣.♣Fire: y) +3 longbow (flame) ♣.~~~ ♣♣Zot (16766) Gem (567) ♣..~♣...w   tyrant leech♣~.♣~~P=jE]The arrow burns the tyrant leech. _The tyrant leech is almost dead.You shoot an arrow. _The arrow closely misses the tyrant leech.You shoot an arrow. _The arrow barely misses the tyrant leech.P=jwP=jP=j'P=j0P=j   P=jm XCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=j P=j  Your spells (cast)TypeFailure Level  a + Fugue of the Fallen Necromancy8% 3 b - Dimensional BullseyeHexes/Translocation4%4  c - Yara's Violent UnravellingHexes/Alchemy8%P=j 5  d - JinxbiteHexes1%2  v - Cause FearHexes1%P=jE 44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitP=jP P=jTT P=jY VividlyBlue the Marksdemigod.~§~~~~~.DemigodP=jZ b.~~~~~~~~Health: 135/135 ========================♣♣.~~~~~~~Magic: 35/35 ========================♣♣.~~~~§~~~AC: 8Str: 9♣♣..~~~~~~~~EV: 23Int: 15♣♣♣~..w~~~~~~♣SH: 0Dex: 36♣~.~~§~~~~~.♣XL: 16 Next: 94% Place: Swamp:3♣~[...@..~♣P=j4[ DNoise: ==-------  Time: 27871.3 (0.0)♣♣~[..♣~~♣♣y) +3 longbow (flame)♣§~~~♣ ♣.♣Fire: y) +3 longbow (flame) ♣.~~~ ♣♣Zot (16766) Gem (567) ♣..~♣...w   tyrant leech♣~.P=j[ M♣~~You shoot an arrow. _The arrow closely misses the tyrant leech.You shoot an arrow. _The arrow barely misses the tyrant leech.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=j\ P=jCa QVividlyBlue the Marksdemigod.~§~~~~~.Demigod.~~~~~~~~Health: 135/135 ========================P=ja 4♣♣.~~~~~~~Magic: 35/35 ========================♣♣.~~~~§~~~AC: 8Str: 9♣♣..~~~~~~~~EV: 23Int: 15♣♣♣~..w~~~~~~♣P=j]b SH: 0Dex: 36♣~.~~§~~~~~.♣XL: 16 Next: 94% Place: Swamp:3♣~[...@..~♣Noise: ==-------  Time: 27871.3 (0.0)♣♣~[..♣~~♣♣P=jc ty) +3 longbow (flame)♣§~~~♣ ♣.♣Fire: y) +3 longbow (flame) ♣.~~~ ♣♣Zot (16766) Gem (567) ♣..~♣...w   tyrant leech♣~.♣~~P=jc -You shoot an arrow. _The arrow closely misses the tyrant leech.You shoot an arrow. _The arrow barely misses the tyrant leech.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jmh P  Okay, then.P=j?i P=j_m P=j o . _P=j) P=jZ % P=j  Skill  Level Cost  Apt Skill  Level Cost  Apt P=jH  a - Fighting  10.3  14.3  -1   j - Spellcasting  10.0  17.0  -2  P=j ^    P=j S    P=j b - Maces & Flails   0.0   1.2  -1   k + HexesP=jh 12.9  17.8  -1  P=j  c - Staves   0.0   0.6  -1 +4 l - Necromancy   4.0   5.9  -1  P=j  d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1  P=j)  e - Throwing   0.0   1.2  -1   n - Alchemy   6.0   8.3  -1  P=jz R    P=j o - Fire Magic   0.8   1.2  -1  P=j f + Ranged Weapons 18.4  29.1  -1  P=jV T    P=j _    P=j p - Evocations   0.0   1.2  -1  P=jG  g - Armour   5.0   7.1  -1  P=j~ T    P=j h - Dodging  10.3  14.3  -1  P=j T    P=jF i - Stealth   0.0   1.0   0  P=j a    P=j _    P=jL a    P=j _    P=j a    P=j _    P=jT a    P=j _    P=j a    P=j _    P=jj T    P=j The species aptitude is in white. Bonus from skill manuals is in red.  [?] HelpP=j/ G[=] set a skill target  P=j [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsP=j&[ a - Fighting 10.3 j - Spellcasting 10.0  P=j0'~ b - Maces & Flails 0.0  c - Staves 0.0 l - Necromancy 4.0  d - Unarmed Combat 0.0P=js' m - Translocations 4.0  e - Throwing 0.0 n - Alchemy 6.0 o - Fire Magic 0.8P=j'@ p - Evocations 0.0  g - Armour 5.0  P=j' h - Dodging 10.3  P=j(^ i - Stealth 0.0  Press the letter of a skill to read its description.  P=jN(Press ? for a general explanation of skilling and the various toggles.HelpP=j(ia-z] skill descriptionsP=j a - Fighting  10.3 j - Spellcasting  10.0 b - Maces & Flails   0.0 c - Staves   0.0P=j!? l - Necromancy   4.0 d - Unarmed Combat   0.0 m - Translocations   4.0 e - Throwing   0.0 n - Alchemy   6.0 o - Fire Magic   0.8 p - Evocations   0.0 g - Armour   5.0 h - Dodging  10.3P=j i - Stealth   0.0The species aptitude is in white. Bonus from skill manuals is in red. HelpP=jJ=] set a skill targetP=jB P=jB 7 m + Translocations 4.0P=jht m * Translocations   4.0P=jp3 p m - Translocations   4.0P=jΌETargetTarget12.0 P=j8C--  --  15.0P=j-- P=j--  P=jk--  P=jΎ--  -- P=j4i --  --  20.0 -- P=j --  12.0 --  a-z] set[-] clear selected targetP=jccost|targetsP=j <[?25h[?0c15.0 P=j [?25l[?1cP=jg13.0 =] set aP=jϦall targetsP=jFP=j{P=jgVividlyBlue the MarksdemigodP=j>+.~§~~~~~.Demigod.~~~~~~~~Health: 135/135 ========================♣♣.~~~~~~~Magic: 35/35 ========================♣♣.~~~~§~~~AC: 8Str: 9P=jN♣♣..~~~~~~~~EV: 23Int: 15♣♣♣~..w~~~~~~♣SH: 0Dex: 36P=j2♣~.~~§~~~~~.♣XL: 16 Next: 94% Place: Swamp:3♣~[...@..~♣Noise: ==-------  Time: 27871.3 (0.0)♣♣~[..♣~~♣♣P=jKy) +3 longbow (flame)♣§~~~♣ ♣.♣Fire: y) +3 longbow (flame) ♣.~~~ ♣♣P=j@ Zot (16766) Gem (567) ♣..~♣...w   tyrant leech♣~.P=j~♣~~ _The arrow closely misses the tyrant leech.You shoot an arrow. _The arrow barely misses the tyrant leech.P=j~Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.P=jP=jP=jP=jP=j^ barP=j^ i  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. P=j^ @_Okay, then.P=j_ Wasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=j_P=j Your spells (cast)TypeFailure Level  a + Fugue of the Fallen NecromancyP=j8% 3 b - Dimensional BullseyeHexes/Translocation4%P=j*4  c - Yara's Violent UnravellingHexes/Alchemy8%5  d - JinxbiteHexes1%P=jz(2  v - Cause FearHexesP=jˆW1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitP=j%8P=j<P=j`@VividlyBlue the Marksdemigod.~§~~~~~.DemigodP=j@.~~~~~~~~Health: 135/135 ========================♣♣.~~~~~~~Magic: 35/35 ========================♣♣.~~~~§~~~AC: 8P=j@{Str: 9♣♣..~~~~~~~~EV: 23Int: 15♣♣♣~..w~~~~~~♣SH: 0Dex: 36P=j1A2♣~.~~§~~~~~.♣XL: 16 Next: 94% Place: Swamp:3♣~[...@..~♣Noise: ==-------  Time: 27871.3 (0.0)♣♣~[..♣~~♣♣P=jvAKy) +3 longbow (flame)♣§~~~♣ ♣.♣Fire: y) +3 longbow (flame) ♣.~~~ ♣♣P=jAyZot (16766) Gem (567) ♣..~♣...w   tyrant leech♣~.♣~~ _The arrow barely misses the tyrant leech.P=jBoCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.P=jvBRCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jFgVividlyBlue the MarksdemigodP=jF.~§~~~~~.Demigod.~~~~~~~~Health: 135/135 ========================♣♣.~~~~~~~Magic: 35/35 ========================P=j6G♣♣.~~~~§~~~AC: 8Str: 9♣♣..~~~~~~~~EV: 23P=jzGInt: 15♣♣♣~..w~~~~~~♣SH: 0Dex: 36P=jG2♣~.~~§~~~~~.♣XL: 16 Next: 94% Place: Swamp:3♣~[...@..~♣Noise: ==-------  Time: 27871.3 (0.0)♣♣~[..♣~~♣♣P=jGy) +3 longbow (flame)♣§~~~♣ ♣.♣Fire: y) +3 longbow (flame) P=j+H2♣.~~~ ♣♣Zot (16766) Gem (567) ♣..~♣...w   tyrant leechP=jgH♣~.♣~~ _The arrow barely misses the tyrant leech.P=jHCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jL:  Okay, then.P=jLP=j-MP=j\PP=jQ _P=jQP=j †You shoot an arrow. The arrow hits the tyrant leech.  The arrow burns the tyrant leech.  You kill the tyrant leech!P=jK P=j @)P=j <§~P=j g2.1 (0.86P=j P=j ( _You hear a splash.P=ja P=jGb P=jf P=j*h H _No target in view!P=jDIP=jF P=jdFB_No target in view!P=j4P=jP=j P=jFP=jxP=jIJR55 _P=jP=jP=j>%  P=j|ZYou encounter a spriggan rider and an alligator.P=jս.~~~~~~§. .~~~~~~~~♣♣.~§~~~~~P=j*♣♣.~§~~§~~~♣..~~~~~~~~♣♣♣~..†♣ ♣~.~~~~~~~~.P=jSr ♣~[...<..~♣  ♣♣~[.@♣~~♣♣-- ♣§~§~♣♣♣.♣P=j4 ♣.~~§ ♣♣ ♣..~.  ♣.... ♣~...P=j־fl   alligator (drag, asleep) ♣~~~.i   spriggan rider (polearm, wandering) P=jSil~~~P=j9\3.1 (1.0l~P=jzP=j)iP=j  i.The spriggan rider shouts!P=jLl~P=jIi~P=j |~§~~~l)iP=j}~)i   spriggan (wandering)P=j--4.1 (244P=j*9§P=jz _You encounter a spriggan. It is wielding a +0 short sword.P=jS s   .~~~~~~~~  ♣♣.~~~~~~~ P=j  ♣♣.~§~~§~~~  ♣♣..~~~~~~~~  ♣♣♣~..†~~~~~§♣  ♣~.~~~~~~~~.♣  ♣~[...<..~♣ P=j  ♣♣~[.@♣~~♣♣  ♣~~~~♣♣♣.♣  ♣.~~§ ♣♣  P=jG q♣..~. ♣.... ♣il.. P=j `♣~~~. .~i~~P=j   .~~~~~~~~  ♣♣.~~~~~~~ P=j( ♣♣.~§~~§~~~  ♣♣..~~~~~~~~  P=jk♣♣♣~..†~~~~~§♣  ♣~.~~~~~~~~.♣  P=j♣~[...<..~♣  P=j8♣♣~[.@♣~~♣♣  P=j{♣~~~~♣♣♣.♣  ♣.~~§ ♣♣  P=jM♣..~. P=jA♣.... P=j)_♣il.. P=jaM♣~~~. P=jX.~i~~ P=jP=jP=j3P=jiN _There are monsters nearby!P=jP=j3 d )))) P=j vYou shoot an arrow. The arrow hits the spriggan rider!  The arrow burns the spriggan rider.P=j <i~P=j Jl.P=j( Ii~P=j i~§~~~.P=jd p==5.0 (0.93P=j| 9§P=j; i _The spriggan rider is moderately wounded.P=j.~~~~~~§. .~~ P=j7[♣♣.~~~~~~~ ♣.~§~~~~~~  ♣♣..~~§~~~~~ ♣♣♣~..†~~~~~§♣~.~~~~~~~~.♣♣~[...@..~♣ ♣♣~[..♣~~♣♣P=jH♣~~~~♣♣♣.♣ ♣.~~§ ♣♣♣..~.♣i.l. ♣~... ♣~~~..i~~~P=jAMi.P=jtJl.P=jKi.P=jG§§~P=jy--6.0 (1.023P=j8§P=ja _There is a stone staircase leading up here.P=j ^ l~P=jf VCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=j Ji~P=j$ Gl~P=j I §~~~~~P=jn I~You call out to the remnants of the fallen!P=j J2-----P=j+ 71) Fugue (0) Gem (562) P=j 8§P=jq  P=j N_The spriggan rider misses you.P=jO?( P=j?)You shoot an arrow. The arrow hits the spriggan rider!  The arrow burns the spriggan rider.P=juMl~P=j|6.P=j}&==P=j~Q9 (0.901P=jP=jÈ P=j`_The spriggan rider is heavily wounded.P=j 1 )You shoot an arrow. The arrow hits the spriggan rider!!  The arrow burns the spriggan rider!  You kill the spriggan rider! You kill the hornet!P=j ?)P=j Il.P=jz L~~.P=j58.6 (0.75920P=j%P=j6+( _You hear a splash.P=j-  You shoot an arrow. The arrow hits the alligator!!  The arrow burns the alligator!P=j]1iP=j}f  .~. .~~~§~~~~ ♣♣.~ ♣♣.~ ♣♣..~ ♣♣♣~..†~~~~~~♣ ♣~.~§~~~~~~.♣ ♣~[.l@<..~♣ ♣♣~[..♣~~♣♣ ♣~~~)♣♣♣.♣ ♣.~~~ ♣♣ ♣..§. ♣.... ♣~...i   spriggan druid (wandering) ♣i~~.  .i~~~The alligator is severely wounded.You encounter a spriggan druid. It is wielding a +0 quarterstaff.P=jCm`  The alligator bites you! The alligator drags you backwards!P=jm27--=9.4 (0.8859P=jqnP=jxP=jg _The alligator misses you. _You took 8 damage!P=j4( P=j~ You shoot an arrow. The arrow hits the alligator!  The arrow burns the alligator.P=j[ i~The alligator is almost dead.P=jT* ~ The wailing of tortured souls fills the air!9--3=--80.278 _The alligator completely misses you. The alligator misses you. _You recovered 2 HP! You recovered 1 MP!P=jb .You shoot an arrow. The arrow hits the alligator!!  The arrow burns the alligator.P=j e i   spriggan druid (wandering)P=jԕ Bi.P=jB d§§§.P=jŸ q 31=6-1.0P=jp 3 _You kill the alligator!Training target 13.0 for Hexes reached!P=j 8§P=jg   P=j Your Hexes skill increases to level 13! _You recovered 2 HP!P=j4b)))))))P=jAi.P=j§~§§~.)~§.~P=j|4=-867P=jA§§P=j _You shoot an arrow. The arrow misses the spriggan druid. _You recovered 3 HP!P=jJ )))P=jѭi  You shoot an arrow. The arrow hits the spriggan druid!  The arrow burns the spriggan druid.  P=j;The spriggan druid shouts!P=jK .)P=j~iThe spriggan druid is heavily wounded.You hear a shout!P=jG6 ``P=jd`  The spriggan druid gestures at you while chanting.P=jq3lP=j̈́& P=joI~.)~P=j "l   alligator (drag)i   spriggan druidThe stone arrow hits you!!P=j~06-----2.7 (0.956P=j_8§P=j~ P=jǢ6_You encounter an alligator. P=jm_You took 28 damage!P=j ))) You shoot an arrow. The arrow hits the spriggan druid!  The arrow burns the spriggan druid.P=j §.)~The spriggan druid is severely wounded.P=j ;*P=j_B  The spriggan druid casts a spell.P=jN_Ll~P=jdD~iP=je9=----=3.6P=jweC45P=jiH§§P=jl _The spriggan druid is healed somewhat. _You recovered 3 HP!P=jU) _You recovered 3 HP!  You shoot an arrow. The arrow hits the spriggan druid!!!  The arrow burns the spriggan druid.  With its final breath, the spriggan druid offers up its power to the beasts of  the wild!  The alligator seems to grow more fierce.P=jv)))g, strong)P=jl l~You kill the spriggan druid!P=j)~~P=j.)~l 2 alligators (drag, strong)P=jP@11=P=j4=7=4.3 (0.7344P=jA§§P=jA P=j_You encounter an alligator. _You recovered 2 HP! You recovered 1 MP!P=jʒ W )))))P=ja 1)You shoot an arrow.P=jp Tl.P=j El.P=j 7~§~~~P=j" F.~~~P=j 3=--5.2 (0.923P=jB 8§P=j J _The arrow completely misses the alligator. P=j [_You recovered 2 HP!P=j)I )))You shoot an arrow. The arrow hits the alligator!!  The arrow burns the alligator.P=jLl.P=j4Ll.P=jדe§§.)P=j5==-6.0 (0.8P=j8§P=j _The alligator is heavily wounded. _You recovered 2 HP!P=j,.~. .~ ♣♣.~~~~§~~ ♣♣.~§ P=jL*♣♣..~~~~~§~§ ♣♣♣~..†~~§~~~♣ ♣~.~.♣ P=jŠ♣~[...@..~♣ ♣♣~[..♣~~♣♣ ♣~~~)♣♣♣.♣ P=j8]♣.~l~ ♣♣ ♣..~l♣....    alligatorP=j♣~...♣~~~. P=j2lP=jn3l~P=jۤP=jGl~P=jJl)P=j§)l 2 alligators (drag, strong)P=j˭j8====7.0 (1.0P=j<J12 _P=j\A§§P=j  P=j_There is a stone staircase leading up, spattered with blood here. _You recovered 3 HP!P=jC  P=j\DXCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jP=jZ Your spells (cast)TypeFailure Level  a + Fugue of the Fallen Necromancy8% 3 b - Dimensional BullseyeHexes/TranslocationP=j3%4  c - Yara's Violent UnravellingHexes/Alchemy7%5  d - JinxbiteHexes1%2  v - Cause FearHexesP=jtW1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitP=jpG P=jL P=j6T bVividlyBlue the Marksdemigod.~~~~~~~.Demigod.~~~~~~~~Health: 118/135 ====================----P=jT ♣♣.~~~~§~~Magic: 34/35 =======================-♣♣.~~~§~~~§AC: 8Str: 9♣♣..~~~~~§~§EV: 23Int: 15P=jLU ♣♣♣~..†~~§~~~♣SH: 0Dex: 36♣~.~~~~~~~~.♣XL: 16 Next: 97% Place: Swamp:3P=jU ♣~[...@..~♣Noise: ====-----  Time: 27887.0 (0.0)♣♣~[.l♣~~♣♣P=j3V fy) +3 longbow (flame)♣~~l)♣♣♣.♣Fire: y) +3 longbow (flame) ♣.~~~ ♣♣P=jV Zot (16751) Fugue (4) Gem (552) ♣..~)♣....P=jW ll 2 alligators (drag, strong)♣~...♣~~~..i~~~ P=jzW _The alligator is heavily wounded. _You recovered 2 HP!  There is a stone staircase leading up, spattered with blood here. P=jW _You recovered 3 HP!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jX P=jy^ VividlyBlue the Marksdemigod.~~~~~~~.Demigod.~~~~~~~~P=j^ Health: 118/135 ====================----♣♣.~~~~§~~Magic: 34/35 =======================-♣♣.~~~§~~~§AC: 8Str: 9P=j_ ♣♣..~~~~~§~§EV: 23Int: 15♣♣♣~..†~~§~~~♣SH: 0Dex: 36♣~.~~~~~~~~.♣P=j@` XL: 16 Next: 97% Place: Swamp:3♣~[...@..~♣Noise: ====-----  Time: 27887.0 (0.0)P=j` ♣♣~[.l♣~~♣♣y) +3 longbow (flame)♣~~l)♣♣♣.♣Fire: y) +3 longbow (flame) P=j'a ♣.~~~ ♣♣Zot (16751) Fugue (4) Gem (552) ♣..~)♣....P=ja ll 2 alligators (drag, strong)♣~...♣~~~..i~~~ P=jb _The alligator is heavily wounded. _You recovered 2 HP!  There is a stone staircase leading up, spattered with blood here. P=jqb a_You recovered 3 HP!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  P=jb \Confirm with . or Enter, or press ? or * to list all spells.P=ju   VividlyBlue the Marksdemigod P=j6v S.~~~~~~~.  Demigod .~~~~~~~~  Health: 118/135 ====================---- P=jv ♣♣.~~~~§~~  Magic: 29/35 ===================----- ♣♣.~~~§~~~§  AC: 8Str: 9 P=j>w ♣♣..~~~~~§~§  EV: 23Int: 15 P=jw ♣♣♣~..†~~§~~~♣  SH: 0Dex: 36 ♣~.~~~~~~~~.♣  XL: 16 Next: 97% Place: Swamp:3 P=jKx ♣~[...@..~♣  Noise: ====-----  Time: 27887.0 (0.0) ♣♣***l♣~~♣♣  y) +3 longbow (flame)P=jx  ♣~*l*♣♣♣.♣  Fire: y) +3 longbow (flame)  P=j&y ♣.*** ♣♣  Zot (16751) Fugue (4) Gem (552)  ♣..~) P=jy ♣.... ll 2 alligators (drag, strong) ♣~... P=jz ♣~~~. .i~~~ _You recovered 3 HP!  P=jlz ICasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jz LAiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: an alligator (strong)P=jVividlyBlue the Marksdemigod.~~~~~~~.Demigod.~~~~~~~~Health: 118/135 ====================----♣♣.~~~~§~~P=j;?Magic: 29/35 ===================-----♣♣.~~~§~~~§AC: 8Str: 9♣♣..~~~~~§~§EV: 23Int: 15♣♣♣~..†~~§~~~♣SH: 0Dex: 36♣~.~~~~~~~~.♣XL: 16 Next: 97% Place: Swamp:3P=j♣~[...@..~♣Noise: ====-----  Time: 27887.0 (0.0)♣♣~[.l♣~~♣♣y) +3 longbow (flame)♣~~*)♣♣♣.♣Fire: y) +3 longbow (flame) ♣.~~~ ♣♣Zot (16751) Fugue (4) Gem (552) ♣..~)P=jd♣....ll 2 alligators (drag, strong)♣~...♣~~~..i~~~ _You recovered 3 HP!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jDAiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: an alligator (strong)P=jd#########1 strong, 1 missh…)P=jC, Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: an alligator (strong)  The alligator's magical effects unravel!  The enchantments explode! The alligator twists and deforms.  The unravelling engulfs the alligator!P=jP=jMl~P=j`! .~~~~~~~. .~~♣♣.~~~~§~~P=j!a♣♣.~~~§~~~§♣..~~~~~§~§♣♣♣~..†~~§§~~♣ ♣~.~~~~~~~~. ♣~[...<..~♣  ♣♣~[l@♣~~♣♣P=j2"e ♣~~~l♣♣♣.♣ ♣.~~~ ♣♣ ♣..~i  ♣.... ♣~... ♣~~~.i   spriggan (wandering) .~~§~ P=jv"@ The alligator is lightly wounded.P=j$. iP=j^$k)The alligator bites you! The alligator drags you backwards!P=j))P=j)Q0-=P=j*g8.0 (101P=j.L§§P=j1 _The alligator completely misses you. _You took 8 damage!P=jǓX  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jbP=j  Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy8%3  b - Dimensional BullseyeHexes/Translocation3%4  c + Yara's Violent Unravelling Hexes/Alchemy 7% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%4 P=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitP=j P=j P=j .~~~~~~~.VividlyBlue the Marksdemigod.~~~~~~~~DemigodP=j ♣♣.~~~~§~~Health: 110/135 ===================-----♣♣.~~~§~~~§Magic: 29/35 ===================-----♣♣..~~~~~§~§AC: 8P=jJ Str: 9♣♣♣~..†~~§§~~♣EV: 23Int: 15♣~.~~~~~~~~.♣SH: 0Dex: 36♣~[...<..~♣P=j XL: 16 Next: 97% Place: Swamp:3♣♣~[l@♣~~♣♣Noise: =====----  Time: 27888.0 (0.0)♣~~~l♣♣♣.♣y) +3 longbow (flame)♣.~~i ♣♣P=j CFire: y) +3 longbow (flame) ♣..~)Zot (16750) Fugue (4) Gem (551) ♣....♣~...P=j+ ll 2 alligators (drag, 1 strong, 1 missh…)♣~~~.i   spriggan.~~§~The alligator is lightly wounded.  The alligator bites you! The alligator drags you backwards! P=jl _The alligator completely misses you. _You took 8 damage!  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=j P=j P=jF ).~~~~~~~.VividlyBlue the Marksdemigod.~~~~~~~~Demigod♣♣.~~~~§~~P=j Health: 110/135 ===================-----♣♣.~~~§~~~§P=j Magic: 29/35 ===================-----♣♣..~~~~~§~§AC: 8P=jL Str: 9♣♣♣~..†~~§§~~♣EV: 23Int: 15♣~.~~~~~~~~.♣SH: 0Dex: 36♣~[...<..~♣P=j XL: 16 Next: 97% Place: Swamp:3♣♣~[l@♣~~♣♣Noise: =====----  Time: 27888.0 (0.0)♣~~~l♣♣♣.♣y) +3 longbow (flame)♣.~~i ♣♣P=j CFire: y) +3 longbow (flame) ♣..~)Zot (16750) Fugue (4) Gem (551) ♣....♣~...P=j7 ll 2 alligators (drag, 1 strong, 1 missh…)♣~~~.i   spriggan.~~§~The alligator is lightly wounded.  The alligator bites you! The alligator drags you backwards! _The alligator completely misses you. P=jw _You took 8 damage!  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=j P  Okay, then.P=j# P=jp P=jN . _P=jZ )You shoot an arrow. The arrow hits the alligator!!  The arrow burns the alligator!P=j^   alligator (drag, misshapen)P=jq ~§~~~You kill the alligator!P=j^AThe alligator bites you but does no damage.P=jG\230=8P=j==---8 (0.84950P=j9L§§P=jD _The alligator completely misses you. P=jB_You recovered 2 HP! You recovered 1 MP!P=j  You shoot an arrow. The arrow hits the alligator!!  The arrow burns the alligator!P=j> i~The alligator is severely wounded.The alligator misses you.P=jz8~P=j5==--9.6P=jMD849P=j/H§§P=j  _The alligator tail-slaps you but does no damage. _You recovered 3 HP!P=j[< 9 .P=j= uYou shoot an arrow. The arrow hits the alligator!!!  The arrow burns the alligator.P=jH _i   sprigganP=j& & P=j §P=j ?~You kill the alligator!P=j ?7=P=j 9====90.3 (0.77P=jV C68P=jX 8§P=j  P=jE _The spriggan splashes around in the water. x2 _You recovered 2 HP!P=jr .~. .~ ♣♣.~ ♣♣.§~~§§~~§ ♣♣..~§P=j! ♣♣♣~..†~~~~~~♣ ♣~.~.♣ ♣~[...<..~♣ ♣♣~[@.♣~~♣♣ ♣~~~i♣♣♣.♣ ♣.~~~♣ ♣♣P=ji ♣..~)♣ ♣....~ ♣~.... ♣~~~.~ .~~§~§~P=j~ ~~~~The spriggan completely misses you.P=j59=P=j----1.3 (1.067P=jL§§P=jX P=j_The spriggan splashes around in the water. _You recovered 2 HP!P=j )You shoot an arrow. The arrow hits the spriggan!! The arrow burns the spriggan.You kill the spriggan!The wailing of the fallen reaches a fever pitch!P=j )P=jA9~~~P=jBP=jF.~~~~~~~.VividlyBlue the Marksdemigod.~~~~~~~~DemigodP=j'G♣♣.~~~~~~~Health: 122/135 =====================---♣♣.~~~~§~~§Magic: 30/35 ====================----♣♣..~~~~~~~§AC: 8Str: 9♣♣♣~..†~~~~~~♣EV: 23P=jyG@Int: 15♣~.~~~~~~~~.♣SH: 0Dex: 36♣~[...<..~♣XL: 16 Next: 100% Place: Swamp:3♣♣~[@.♣~~♣♣P=jGNoise: ====-----  Time: 27892.2 (0.9)♣~~~)♣♣♣.♣y) +3 longbow (flame)♣.~~~♣ ♣♣P=j HFire: y) +3 longbow (flame) ♣..~)♣Zot (16745) Fugue (*7*) Gem (546) ♣....~♣~....♣~~~.~P=jNHW.~~~~~~The spriggan completely misses you. _The spriggan splashes around in the water. _You recovered 2 HP!  You shoot an arrow. The arrow hits the spriggan!! The arrow burns the spriggan.P=jHmYou kill the spriggan!The wailing of the fallen reaches a fever pitch!P=jI _You hear a splash. x2  You have reached level 17!P=jP/  --more--P=j&B7/14167 0% P=jL+P=jY-s _You recovered 8 HP!P=j# P=j P=j P=j8 P=j 30=145 _P=j P=jX P=j y3=34P=jE P=j P=j y6=23P=j P=j P=jf c9=12P=j P=j P=j P=j 41=2=01P=j P=j $ P=je Y_HP restored.390P=j P=j Q _The wailing of tortured souls fills the air!P=j, -8P=js 39P=j P=j P=jo -7P=j 8P=j P=jl P=j =3==67P=j+ P=jW P=j P=jE -5P=j 6P=j P=j P=j1K45P=jP=jmP=j-3P=j4P=jP=jP=jy4=23P=j2 P=j P=jn1) Fugue (*7*) 2P=jVP=jP=jv _You are losing your grip on the fallen.P=jK01P=j_P=jzP=jL290P=j8P=jP=j65=P=j5D829P=jP=j P=j%!K78P=j"P=j$P=j%K67P=jd&P=j)P=j*Q5) Gem (526) P=ju/P=jN2d _Your fugue has ended.P=j26==45P=j3P=j4P=j84 _Magic restored.P=j;P=j;K34P=jq=P=j9?P=jnAP=jAK23P=j!CP=jEf  There is a stone staircase leading up, spattered with blood here.P=jJA  You enter the shallow water.P=jJp1) Water Gem (522) P=j=LP=jQNN _Moving in this stuff is going to be slow.P=j5QP=jQ^=190P=jRP=jUP=jXP=j?YL819P=jZP=j\P=j_P=jc_K67P=j`P=jKbP=jeP=jeK45P=jgP=jiP=jkP=jlQ3) Gem (514) P=jmP=jnP=jrA  You enter the shallow water.P=jAsp2) Water Gem (513) P=jntP=jqwN _Moving in this stuff is going to be slow.P=jyP=jyK01P=jzP=j}P=jP=j2L090P=j]P=jxP=js%  P=jGYou encounter a bloated husk.P=j~~§U~~~ ~~~~~~~ ~~~~~~~ .~~~~~§♣♣♣ §.~~~~~~.~♣♣ ...~~~~§~§.♣ P=j♣.~~~~~~~~♣ ♣♣.§~~~@~~♣ ----♣♣.~~~~~~~~♣ ♣♣..§~~§~~§~♣ P=j=♣♣♣§..†~~~§~~♣♣♣~.~§~§~~~~.♣♣♣~[...<..~♣♣♣U   bloated husk (dormant)P=ja\♣♣~[..♣~~♣♣♣~~~)♣♣♣.♣♣.§~~♣ ♣♣♣P=jt~~§~~§929.0 (36.8)~~~~P=j9~~~§~~§P=j----30.6 (38.4708 _P=jl§§§§~~§P=jG _You recovered 14 HP! You recovered 6 MP!P=j?4  ))))))U    You shoot an arrow. The arrow hits the bloated husk!  The arrow burns the bloated husk.P=j#c M~UP=jd K~UP=jj i§~~~~~~§P=j?l }==1.4 (0.8)67P=jo ?§~§P=jq d _The bloated husk is heavily damaged.P=j" ~You shoot an arrow. The arrow hits the bloated husk!P=jG(P))))P=j #########################The arrow burns the bloated husk!P=j* ~~~~~~~§~~~~~~~~~~~§~~~~~§~~~~~~~The bloated husk explodes!P=j=====2.256P=j9§P=jkd _You hear a roar! You hear a shout! You hear a roar! You hear a hideous shriek!P=jP=j/P=jBP=jP=jÜ[  You encounter a five-headed hydra.P=jP=j-iMD~P=jt8§~~~~~~~  §♣♣♣ §.~~~~~~.~♣...§.♣.~~♣P=j ♣♣.§ ♣♣~~♣ ♣♣..~~~~~~§~P=j♣♣♣§..†~~~~~§♣♣§~.D   five-headed hydra (wandering).<..~..♣~~)♣♣♣.P=jףY~D0P=jK~DP=jK~DP=jtv§~~§~~~~P=j-----3.8 (1.645 _P=j L§§P=j6P=j #P=j  ~~~~~~~ P=j /~~~~~~~ ~~~~§~~ P=j^ =~~~D~~~ P=j ".~~~§~§♣♣♣ P=j )§.~~~~~~.~♣♣  P=jl ...§~~~~~~.♣  ♣.~~~~~@~~♣  ♣♣.~~~~~~~♣  ♣♣.~~~~~~~~♣  ♣♣..~~~~~~~§♣  P=j 6♣♣♣§..†~~~~~§♣♣  P=j %♣~.~~~~~~~~.♣♣ P=j &♣~[...<..~♣♣♣ P=j &♣♣~[..♣~~♣♣ P=j6 6♣~~~)♣♣♣.♣P=j\ ^ ~~~~~~~P=j]  ~~~~~~~ ~~~~§~~ ~~~D~~~ .~~~§~§♣♣♣ §.~~~~~~.~♣♣  ...§~~~~~~.♣  ♣.~~~~~@~~♣  ♣♣.~~~~~~~♣  ♣♣.~~~~~~~~♣  ♣♣..~~~~~~~§♣  ♣♣♣§..†~~~~~§♣♣ ♣~.~~~~~~~~.♣♣ ♣~[...<..~♣♣♣ ♣♣~[..♣~~♣P=j.^ E ♣~~~)P=j~b P=jc ;-----P=jf P=jh  P=jh Z_A five-headed hydra is nearby!P=jHC )))P=jI|You shoot an arrow. The arrow hits the five-headed hydra!  The arrow burns the five-headed hydra.P=jwM~DP=jyK§DP=j ~b~§~~~~P=j~x=4.7 (0.934P=jzA§§P=j_? _The five-headed hydra is lightly wounded.P=j ) You shoot an arrow. The arrow hits the five-headed hydra!!  The arrow burns the five-headed hydra.P=jM~DP=j0@P=j"{  The five-headed hydra is moderately wounded.P=j r §@   Donald (wandering)D   five-headed hydraYou encounter Donald the Adventurer. He is wielding a +0 scimitar.P=j P=j /  --more--P=j `~~P=j ~ =5.623 _P=j P=j P=jc  You shoot an arrow. The arrow hits the five-headed hydra!  The arrow burns the five-headed hydra.P=j@ I ~@P=jA The five-headed hydra is heavily wounded.The five-headed hydra bites you. The five-headed hydra bites you!P=jG 6~~~P=jH :1------P=jI d6.512P=jL 8§P=jWO  P=jO _The five-headed hydra misses you. The five-headed hydra bites you. x2 _You took 30 damage!P=j=  P=jHCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jgP=j Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancyP=jc8%3  b - Dimensional BullseyeHexes/Translocation3%4  c + Yara's Violent Unravelling Hexes/Alchemy 7% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%P=j44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitP=j P=ji P=jĦ VividlyBlue the Marksdemigod~~~~~~~Demigod~~~@~~~P=jW Health: 111/141 ==================------~~~~~~~Magic: 36/36 ========================~~~~~~~AC: 8Str: 9.~~~§~§♣♣♣EV: 23Int: 15§.~~~~~~.§♣♣SH: 0P=jħ sDex: 36...~~~~D~~.♣XL: 17 Next:  0% Place: Swamp:3♣.~~~~~@~~♣P=jt Noise: ==-------  Time: 27936.5 (0.0)♣♣.~~~~~~~♣y) +3 longbow (flame)♣♣.~~~~~~~~♣Fire: y) +3 longbow (flame) ♣♣..~~~~~~~~♣Zot (16701) Water Gem (502) ♣♣♣§..†~~~~~~♣♣P=j ♣~.~~~~~~~~.♣♣@   Donald♣~[...<..~♣♣♣D   five-headed hydra♣♣~[..♣~~♣♣♣~~~)♣♣♣.♣The five-headed hydra is heavily wounded.The five-headed hydra bites you. The five-headed hydra bites you! P=jV _The five-headed hydra misses you. The five-headed hydra bites you. x2 _You took 30 damage!  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=j P=jU VividlyBlue the Marksdemigod~~~~~~~Demigod~~~@~~~P=j nHealth: 111/141 ==================------~~~~~~~Magic: 36/36 ========================~~~~~~~AC: 8Str: 9P=j/ .~~~§~§♣♣♣EV: 23Int: 15§.~~~~~~.§♣♣SH: 0Dex: 36...~~~~D~~.♣XL: 17 Next:  0% Place: Swamp:3♣.~~~~~@~~♣Noise: ==-------  Time: 27936.5 (0.0)♣♣.~~~~~~~♣y) +3 longbow (flame)P=j| ;♣♣.~~~~~~~~♣Fire: y) +3 longbow (flame) ♣♣..~~~~~~~~♣Zot (16701) Water Gem (502) P=j N♣♣♣§..†~~~~~~♣♣♣~.~~~~~~~~.♣♣@   Donald♣~[...<..~♣♣♣D   five-headed hydra♣♣~[..♣~~♣♣♣~~~)♣♣♣.♣The five-headed hydra is heavily wounded.The five-headed hydra bites you. The five-headed hydra bites you! _The five-headed hydra misses you. The five-headed hydra bites you. x2 _You took 30 damage!  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=j P  Okay, then.P=j P=j` P=j . _P=j  You shoot an arrow. The arrow hits the five-headed hydra!  The arrow burns the five-headed hydra.P=j2~  You shoot an arrow. The arrow hits the five-headed hydra!  The arrow burns the five-headed hydra.  The five-headed hydra is severely wounded.  The five-headed hydra misses you.The five-headed hydra closely misses you. x2five-headed hydra bites you but does no damage.P=jN3=7.3 (0.801P=j^8§P=jw _The five-headed hydra misses you. _You recovered 2 HP!P=jd^  P=j_HCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=j]P=j_o Your spells (cast)TypeP=jD`~Failure Level a - Fugue of the FallenNecromancy8%P=j`T3  b - Dimensional BullseyeHexes/TranslocationP=j`?3%4 P=j8a c + Yara's Violent Unravelling Hexes/Alchemy 7% 5 d - JinxbiteHexes1%P=j~aK2  v - Cause FearHexes1%P=ja4 P=j&bSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitP=j?P=jDP=jIgVividlyBlue the MarksdemigodP=jI~~~~~~~Demigod~~~@~~~Health: 113/141 ===================-----~~~~~~~Magic: 36/36 ========================~~~~~~~AC: 8Str: 9P=j*J?.~~~~~§♣♣♣EV: 23Int: 15§.~~~~~~.§♣♣SH: 0Dex: 36P=jvJq...~~~~D~~.♣XL: 17 Next:  0% Place: Swamp:3♣.~~~~~@~~♣Noise: ==-------  Time: 27937.3 (0.0)♣♣.~~~~~~~♣y) +3 longbow (flame)P=jJ♣♣.~~~~~~~~♣Fire: y) +3 longbow (flame) ♣♣..~~~~~~~~♣Zot (16700) Water Gem (501) ♣♣♣§..†~~~~~~♣♣♣~.~~~~~~~~.♣♣P=j Kd@   Donald♣~[...<..~♣♣♣D   five-headed hydraP=jK♣♣~[..♣~~♣♣♣~~~)♣♣♣.♣The five-headed hydra closely misses you. x2  The five-headed hydra bites you but does no damage. _The five-headed hydra misses you. _You recovered 2 HP!  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jKP=jPKVividlyBlue the Marksdemigod~~~~~~~Demigod~~~@~~~Health: 113/141 ===================-----~~~~~~~Magic: 36/36 ========================~~~~~~~AC: 8Str: 9P=j[Q?.~~~~~§♣♣♣EV: 23Int: 15§.~~~~~~.§♣♣SH: 0Dex: 36P=jQ...~~~~D~~.♣XL: 17 Next:  0% Place: Swamp:3♣.~~~~~@~~♣Noise: ==-------  Time: 27937.3 (0.0)P=jQt♣♣.~~~~~~~♣y) +3 longbow (flame)♣♣.~~~~~~~~♣Fire: y) +3 longbow (flame) ♣♣..~~~~~~~~♣P=jDRZZot (16700) Water Gem (501) ♣♣♣§..†~~~~~~♣♣♣~.~~~~~~~~.♣♣@   DonaldP=jR♣~[...<..~♣♣♣D   five-headed hydra♣♣~[..♣~~♣♣♣~~~)♣♣♣.♣P=jRThe five-headed hydra closely misses you. x2  The five-headed hydra bites you but does no damage. _The five-headed hydra misses you. _You recovered 2 HP!  P=j"SHCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jd  VividlyBlue the Marksdemigod P=jdI~~~~~~~ Demigod ~~~@~~~ Health: 113/141 ===================----- P=jDeo~~~~~~~ Magic: 32/36 =====================--- ~~~~~~~ AC: 8Str: 9 P=je.~~~~~§♣♣♣ EV: 23Int: 15 §.~~~~~~.§♣♣  SH: 0Dex: 36 P=je...~~~~D~~.♣  XL: 17 Next:  0% Place: Swamp:3 ♣.~~~~~@~~♣  Noise: ==-------  Time: 27937.3 (0.0) P=j\f♣♣.~~~~~~~♣  y) +3 longbow (flame) ♣♣.~~~~~~~~♣  Fire: y) +3 longbow (flame)  ♣♣..~~~~~~~~♣  Zot (16700) Water Gem (501)  ♣♣♣§..†~~~~~~♣♣  P=jf(♣~.~~~~~~~~.♣♣ @   Donald ♣~[...<..~♣♣♣ D   five-headed hydra ♣♣~[..♣~~♣♣ P=j4g♣~~~)♣♣♣.♣ _You recovered 2 HP!  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  P=jgPress: ? - help, Dir - move targetAim: a five-headed hydra (severely wounded)P=j,> e *DP=j@*~P=j++*§P=jP=j@*~P=j&@*~P=jk 7*~P=j* 7*~P=j@~  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  P=j>Press: ? - help, Dir - move target  Aim: Donald, wielding a +0 scimitar, wearing a +0 chain mail and wearing a +0  kite shieldP=j  VividlyBlue the Marksdemigod ~~~~~~~ DemigodP=j  ~~~~~~~ Health: 113/141 ===================----- ~~~@~~~ Magic: 32/36 =====================--- ~~~~~~~ AC: 8Str: 9 .~~~~~§♣♣♣ EV: 23Int: 15 P=j§.~~~~~~.§♣♣  SH: 0Dex: 36 ...~~~~D~~.♣  XL: 17 Next:  0% Place: Swamp:3 ♣.~~~~~@~~♣  Noise: ==-------  Time: 27937.3 (0.0) P=j♣♣.~~~~~~~♣  y) +3 longbow (flame) ♣♣.~~~~~~~~♣  Fire: y) +3 longbow (flame)  ♣♣..~~~~~~~~♣  Zot (16700) Water Gem (501)  ♣♣♣§..†~~~~~~♣♣  ♣~.~~~~~~~~.♣♣P=j @   Donald ♣~[...<..~♣♣♣ D   five-headed hydra ♣♣~[..♣~~♣♣ ♣~~~)♣♣♣.♣Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  P=jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Donald, wielding a +0 scimitar, wearing a +0 chain mail and wearing a +0  kite shieldP=j.xP=jf   P=j*  ♣♣♣ ~♣♣  ♣  P=j ♣♣  ♣♣♣  ♣♣♣  P=j♣  ♣♣ §~~.♣♣(bullseye target) P=jL ♣~[♣♣♣x   bunyip (wandering) ♣♣~[..♣~~♣♣D   five-headed hydra ♣~~~)P=j  You create a dimensional link between your ranged weaponry and Donald.  You encounter a bunyip.  The five-headed hydra barely misses you.  The five-headed hydra closely misses you.The five-headed hydra completely misses you.  The five-headed hydra misses you.P=j6--8.3 (1699) Bullseye Water Gem (500) P=j$P=j)& P=j&_The five-headed hydra barely misses you. _You recovered 3 HP!P=jI †You shoot an arrow. The arrow hits the five-headed hydra!!  The arrow burns the five-headed hydra!  You kill the five-headed hydra!P=jȜC   You hear a splash.P=jG~xP=j|~P=j%@P=jE§~§~P=j,#8P=jo=1===9.1 (0.8Gem (499) P=jP=jP=j P=jMC_Your projectile teleports! Donald blocks the arrow. P=je_You recovered 2 HP!P=j0gVividlyBlue the MarksdemigodP=ja1~~~~~~~Demigod~~§~~~~Health: 118/141 ====================----~~~~~x~P=j1Magic: 32/36 =====================---~~~~@~~AC: 8P=j2Str: 9.~~~~*~♣♣♣EV: 23P=jx2Int: 15§.~~~~~*.~♣♣SH: 0P=j2Dex: 36...§~~~*~~.♣P=j23pXL: 17 Next:  1% Place: Swamp:3♣.~~~~~@~~♣Noise: ===------  Time: 27939.1 (0.0)P=j3♣♣.~~~~~~~♣y) +3 longbow (flame)P=j)4<♣♣.~~~~~~~~♣Fire: y) +3 longbow (flame) ♣♣..~~~~~~~~♣Zot (16699) Bullseye Water Gem (499) P=j4♣♣♣§..†~~~~~~♣♣♣~.~~~~~§~~.♣♣@   Donald (bullseye target)P=j4♣~[...<..~♣♣♣x   bunyip (wandering)P=j-5j♣♣~[..♣~~♣♣P=j5♣~~~)♣♣♣.♣ _Your projectile teleports! Donald blocks the arrow. _You recovered 2 HP!  P=j5Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: Donald, wielding a +0 scimitar, wearing a +0 chain mail and wearing a +0  P=j86Fkite shield (targeted by your dimensional bullseye, 71% to hit)P=j P=j M@~P=jZP=jx*~*†*Aim: a bunyip (wandering, hasn't noticed you, 79% to hit)P=j mVividlyBlue the Marksdemigod~~~~~~~Demigod~~§~~~~Health: 118/141 ====================----~~~~~x~P=j Magic: 32/36 =====================---~~~~@)~AC: 8Str: 9.~~~~~)♣♣♣EV: 23Int: 15§.~~~~~).~♣♣SH: 0Dex: 36...§~~~†)~.♣XL: 17 Next:  1% Place: Swamp:3♣.~~~~~@~~♣Noise: ===------  Time: 27939.1 (0.0)P=j ♣♣.~~~~~~~♣y) +3 longbow (flame)♣♣.~~~~~~~~♣Fire: y) +3 longbow (flame) ♣♣..~~~~~~~~♣Zot (16699) Bullseye Water Gem (499) P=jL ♣♣♣§..†~~~~~~♣♣♣~.~~~~~§~~.♣♣@   Donald (bullseye target)♣~[...<..~♣♣♣P=jё Vx   bunyip♣♣~[..♣~~♣♣♣~~~)♣♣♣.♣Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a bunyip (wandering, hasn't noticed you, 79% to hit)  You shoot an arrow. The arrow hits the bunyip. The arrow burns the bunyip.  The bunyip gives a hideous shriek!  The bunyip is lightly wounded.P=j P=j' G§xP=j ~P=j ~~~P=j- ?§~~~§Press: ? - help, Shift-Dir - straight lineP=j VAim: a bunyip (wandering, hasn't noticed you, 79% to hit)  P=j ~You shoot an arrow. The arrow hits the bunyip. The arrow burns the bunyip.  The bunyip gives a hideous shriek!P=j Pis lightly wounded.  Your projectile teleports! Donald blocks the arrow.P=j 8*P=j. strong, bullseye target)Donald casts a spell.P=j x@209 (0.88§ _Donald seems to grow stronger. _You recovered 2 HP!P=j+P=jVividlyBlue the Marksdemigod~~~~~~~Demigod~~§~~~~Health: 120/141 ====================----~~~~~§~Magic: 32/36 =====================---~~~~@~xP=jAC: 8Str: 9.~~~~~*♣♣♣P=jEV: 23Int: 15§.~~~~~~*~♣♣SH: 0Dex: 36P=jՁ...§~~~†*~.♣XL: 17 Next:  1% Place: Swamp:3P=j.♣.~~~~~@~~♣Noise: ===------  Time: 27939.9 (0.0)P=jw♣♣.~~~~~~~♣y) +3 longbow (flame)P=j♣♣.§~~~§~~~♣Fire: y) +3 longbow (flame) P=j%♣♣..~~~~~~~~♣Zot (16698) Bullseye Water Gem (499) ♣♣♣§..†~~~~~~♣♣P=jF♣~.~~~~~§~~.♣♣@   Donald (strong, bullseye target)♣~[...<..~♣♣♣P=jx   bunyip♣♣~[..♣~~♣♣P=j6^♣~~~)♣♣♣.♣Donald casts a spell. P=j}_Donald seems to grow stronger. _You recovered 2 HP!  P=jÄ]Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineP=j HAim: a bunyip (lightly wounded, 79% to hit)P=jZVividlyBlue the Marksdemigod~~~~~~~Demigod~~§~~~~Health: 120/141 ====================----~~~~~§~P=jMagic: 32/36 =====================---~~~~@~xAC: 8Str: 9.~~~~~~♣♣♣EV: 23Int: 15§.~~~~~~.~♣♣SH: 0Dex: 36...§~~~†~~.♣XL: 17 Next:  1% Place: Swamp:3♣.~~~~~@~~♣Noise: ===------  Time: 27939.9 (0.0)♣♣.~~~~~~~♣y) +3 longbow (flame)♣♣.§~~~§~~~♣Fire: y) +3 longbow (flame) ♣♣..~~~~~~~~♣P=jmjZot (16698) Bullseye Water Gem (499) ♣♣♣§..†~~~~~~♣♣♣~.~~~~~§~~.♣♣@   Donald (strong, bullseye target)♣~[...<..~♣♣♣x   bunyip♣♣~[..♣~~♣♣♣~~~)♣♣♣.♣Donald casts a spell. _Donald seems to grow stronger. P=j_You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight lineAim: a bunyip (lightly wounded, 79% to hit)P=jP=jt P=j!. _P=j\  P=j\YCasting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jP=j} Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancyP=jh8%3  b + Dimensional Bullseye Hexes/Translocation 3% 4 c - Yara's Violent UnravellingHexes/Alchemy7%5  d - JinxbiteHexesP=j7o1%2  v - Cause FearHexes1%4 P=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitP=j?P=jP=jVividlyBlue the Marksdemigod~~~~~~~Demigod~~§~~~~P=jmHealth: 120/141 ====================----~~~~~§~Magic: 32/36 =====================---~~~~@~xAC: 8Str: 9.~~~~~~♣♣♣EV: 23Int: 15§.~~~~~~.~♣♣P=jSH: 0Dex: 36...§~~~†~~.♣XL: 17 Next:  1% Place: Swamp:3♣.~~~~~@~~♣Noise: ===------  Time: 27939.9 (0.0)P=j1♣♣.~~~~~~~♣y) +3 longbow (flame)♣♣.§~~~§~~~♣Fire: y) +3 longbow (flame) ♣♣..~~~~~~~~♣P=jZot (16698) Bullseye Water Gem (499) ♣♣♣§..†~~~~~~♣♣♣~.~~~~~§~~.♣♣@   Donald (strong, bullseye target)♣~[...<..~♣♣♣P=jx   bunyip♣♣~[..♣~~♣♣♣~~~)♣♣♣.♣ _You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line _Aim: a bunyip (lightly wounded, 79% to hit)  P=jvYCasting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=j P=j%VividlyBlue the Marksdemigod~~~~~~~Demigod~~§~~~~P=j8Health: 120/141 ====================----~~~~~§~Magic: 32/36 =====================---~~~~@~xAC: 8Str: 9.~~~~~~♣♣♣EV: 23Int: 15P=j§.~~~~~~.~♣♣SH: 0Dex: 36...§~~~†~~.♣XL: 17 Next:  1% Place: Swamp:3♣.~~~~~@~~♣P=jDNoise: ===------  Time: 27939.9 (0.0)♣♣.~~~~~~~♣y) +3 longbow (flame)♣♣.§~~~§~~~♣Fire: y) +3 longbow (flame) ♣♣..~~~~~~~~♣P=jvZot (16698) Bullseye Water Gem (499) ♣♣♣§..†~~~~~~♣♣♣~.~~~~~§~~.♣♣@   Donald (strong, bullseye target)P=j ♣~[...<..~♣♣♣x   bunyip♣♣~[..♣~~♣♣♣~~~)♣♣♣.♣ P=jg_You recovered 2 HP!  Fire: y) +3 longbow (flame)Press: ? - help, Shift-Dir - straight line _Aim: a bunyip (lightly wounded, 79% to hit)  P=jYCasting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jkP  Okay, then.P=jdP=jSP=j. _P=j  VividlyBlue the Marksdemigod ~~~~~~~ Demigod ~~§~~~~ Health: 120/141 ====================---- ~~~***~ Magic: 27/36 ==================------ P=j^~~~*@*x AC: 8Str: 9 .~~***~♣♣♣ EV: 23Int: 15 §.~~~~~~.~♣♣  SH: 0Dex: 36 P=j...§~~~†~~.♣  XL: 17 Next:  1% Place: Swamp:3 ♣.~~~~~@~~♣  Noise: ===------  Time: 27939.9 (0.0) ♣♣.~~~~~~~♣  y) +3 longbow (flame) ♣♣.§~~~§~~~♣  Fire: y) +3 longbow (flame)  P=j&^♣♣..~~~~~~~~♣  Zot (16698) Bullseye Water Gem (499)  ♣♣♣§..†~~~~~~♣♣  ♣~.~~~~~§~~.♣♣P=j @   Donald (strong, bullseye target) ♣~[...<..~♣♣♣ x   bunyip ♣♣~[..♣~~♣♣ P=j~♣~~~)♣♣♣.♣Casting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetP=jAim: Donald, wielding a +0 scimitar, wearing a +0 chain mail and wearing a +0  kite shield (strong, targeted by your dimensional bullseye)P=j VividlyBlue the Marksdemigod~~~~~~~P=jM JDemigod~~§~~~~Health: 120/141 ====================----~~~~~§~Magic: 27/36 ==================------P=jف ~~~~*~xAC: 8Str: 9.~~~~~~♣♣♣P=ja EV: 23Int: 15§.~~~~~~.~♣♣SH: 0P=j PDex: 36...§~~~†~~.♣XL: 17 Next:  1% Place: Swamp:3♣.~~~~~@~~♣P=j +Noise: ===------  Time: 27939.9 (0.0)♣♣.~~~~~~~♣y) +3 longbow (flame)P=j# ♣♣.§~~~§~~~♣Fire: y) +3 longbow (flame) ♣♣..~~~~~~~~♣P=j Zot (16698) Bullseye Water Gem (499) ♣♣♣§..†~~~~~~♣♣P=j& ♣~.~~~~~§~~.♣♣@   Donald (strong, bullseye target)P=j ♣~[...<..~♣♣♣x   bunyipP=j+ ♣♣~[..♣~~♣♣♣~~~)♣♣♣.♣P=j JCasting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jE Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetP=j Aim: Donald, wielding a +0 scimitar, wearing a +0 chain mail and wearing a +0  kite shield (strong, targeted by your dimensional bullseye)P=jd #########misshapen, bullseye target)Aiming: Yara's Violent Unravelling (dangerous; 7%  Press: ? - help, Dir - move targetP=j. 5: Donald, wielding a +0 scimitar, wearing a +0 chain mail and wearing a +0  kite shield (strong, targeted by your dimensional bullseye)  Donald's magical effects unravel! The enchantments explode!  Donald twists and deforms. The unravelling engulfs Donald!P=jDZ P=jp ~xDonald is lightly wounded.P=jg K~xP=j( B~@P=j i~~§~~~~@~§P=j 38=====40.9 (178P=j> P=j & _You hear a roar! P=jU e_You recovered 3 HP!P=j%?X  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=j=P=j>) Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy8%3  b - Dimensional BullseyeP=j?Hexes/Translocation3%4  c + Yara's Violent Unravelling Hexes/Alchemy 7% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitP=jx%P=jw+P=jb2ZVividlyBlue the Marksdemigod~~~~~~~Demigod~~§~~~~Health: 123/141 ====================----~~~~~§~P=j?3LMagic: 28/36 ==================------~~~~~~~AC: 8Str: 9.~~~@~~♣♣♣EV: 23Int: 15§.~~~~~~x~♣♣SH: 0Dex: 36P=j4...§~~~†~§.♣XL: 17 Next:  1% Place: Swamp:3♣.~~~~~@~~♣Noise: =====----  Time: 27940.9 (0.0)P=j4♣♣.~~~~~~~♣y) +3 longbow (flame)♣♣.§~~~§~~~♣Fire: y) +3 longbow (flame) ♣♣..~~~~~~~~♣P=j5Zot (16697) Bullseye Water Gem (498) ♣♣♣§..†~~~~~~♣♣♣~.~~~~~§~~.♣♣@   Donald (misshapen, bullseye target)♣~[...<..~♣♣♣x   bunyip♣♣~[..♣~~♣♣♣~~~)♣♣♣.♣Donald twists and deforms. The unravelling engulfs Donald!  Donald is lightly wounded. _You hear a roar! P=j7_You recovered 3 HP!  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jUVividlyBlue the Marksdemigod~~~~~~~Demigod~~§~~~~Health: 123/141 ====================----~~~~~§~Magic: 28/36 ==================------~~~~~~~AC: 8Str: 9.~~~@~~♣♣♣EV: 23Int: 15§.~~~~~~x~♣♣SH: 0Dex: 36...§~~~†~§.♣XL: 17 Next:  1% Place: Swamp:3♣.~~~~~@~~♣Noise: =====----  Time: 27940.9 (0.0)♣♣.~~~~~~~♣y) +3 longbow (flame)♣♣.§~~~§~~~♣Fire: y) +3 longbow (flame) ♣♣..~~~~~~~~♣Zot (16697) Bullseye Water Gem (498) ♣♣♣§..†~~~~~~♣♣♣~.~~~~~§~~.♣♣@ =jV0m  Donald (misshapen, bullseye target)♣~[...<..~♣♣♣x   bunyip♣♣~[..♣~~♣♣♣~~~)♣♣♣.♣Donald twists and deforms. The unravelling engulfs Donald!  Donald is lightly wounded. _You hear a roar! _You recovered 3 HP!  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.P=j$Y. _P=j}r .xCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jIs/wP=jt ~@You call out to the remnants of the fallen!P=j|§~~~~~§w   swamp wormP=j|;6=5--=----1.9 (16) Fugue (0) Bullseye Water Gem (497) P=jeL§§§P=j_ P=j_You encounter a swamp worm. _You recovered 3 HP!P=jC  You shoot an arrow. The arrow hits the bunyip!! The arrow burns the bunyip!  The bunyip is heavily wounded.P=j ~wYour projectile teleports! Donald blocks the arrow. The bunyip misses you.P=j9!B~@P=j)/§~~~§~P=j*(§~P=j+$05P=ji+----=---2.8 (0.956P=j+P=j29§P=j6 P=jM7_The bunyip claws you!! The bunyip completely misses you. _You took 21 damage!P=jvI   You shoot an arrow. The arrow hits the bunyip!! The arrow burns the bunyip.  The bunyip is almost dead.Your projectile teleports! The arrow hits Donald!!! The arrow burns Donald!P=jC~wP=j  Donald is severely wounded.Donald says, "Why would someone put a sword in a little box?"P=j:*P=j strong, misshapen, bullseye t…)Donald casts a spell.P=jL8@P=jM7=---====3.6 (0.845P=jRL§§P=jU _Donald seems to grow stronger. _You recovered 2 HP!P=j*" †You shoot an arrow. The arrow hits the bunyip!! The arrow burns the bunyip.  You kill the bunyip!P=j) )You hear a splash.  Your projectile teleports! The arrow hits Donald!! The arrow burns Donald!  You kill Donald!P=jv-w   swamp wormP=jdk  You hear a splash.  The wailing of tortured souls fills the air!P=j"hV ``````P=jhUThe swamp worm fires a harpoon shot at you.P=je4~~~~P=jb~†~@~~~~~~~~P=j ?9=P=j6=-4===-4.5 (0.9P=jt32) Water Gem (494) P=j P=j _The harpoon shot is repelled. _You recovered 2 HP! You recovered 1 MP!P=jI †You shoot an arrow. The arrow hits the swamp worm!!  The arrow burns the swamp worm.  You kill the swamp worm!P=jNK)))P=j.:~.†§§12=--5.3 (0.8233§§ _You hear a splash. _You recovered 3 HP!P=j P=j 7-P=jn P=jx  P=j :_No target in view!P=j8ZP=jZP=ji[P=j]P=jbP=jd4=12 _P=j\eP=jiP=jip701P=jkP=jWmP=jm20==890P=jnP=j-rP=jrn3=7=P=jrN889P=jCtP=j]vP=jv66=P=j wJ78P=jxP=jD{P=j{9=67P=j|P=jP=jR31=56P=jP=jP=j%  P=jKCYou encounter a bog body.P=j*§§~P=j,.4=8=§~~§~§§~~~~U§~~§§§--~P=j~~~~~§§~~~~U   bog body (wandering)P=js~~†52.3 (7.0P=jIF--3.3 (8P=jQ45 _P=j`c§~~§§§P=j P=j_You recovered 22 HP! You recovered 2 MP!P=j8 )) You shoot an arrow. The arrow hits the bog body! The arrow burns the bog body.P=jb )§§~~~)§7===4.2 (0.934§~~§§§§ _The bog body is moderately damaged. _You recovered 3 HP!P=j:))))))P=j)P=jA~UP=jo~§~~~~§~~~§~P=j?`9=5.1P=j23P=jHM§§P=jC _You shoot an arrow. The arrow barely misses the bog body. _You recovered 2 HP!P=ja ~ )You shoot an arrow. The arrow hits the bog body!P=j C.UP=j J~~~~~P=j\ v41=====6.0P=j :2P=j P=j" _The bog body is heavily damaged. _You recovered 2 HP!P=jR †You shoot an arrow. The arrow hits the bog body!! The arrow burns the bog body.P=jS@You destroy the bog body!P=j,X(P=jFB§§P=j˘59=P=jC5===-8 (0.8142P=jP=jT P=j~_You hear a splash. _You recovered 1 MP!P=je P=j P=j P=jn P=j h01P=j  P=j K_The wailing of tortured souls fills the air!P=j6 S790P=j3 P=j P=j P=jX a=879P=j P=j P=j\ T30==P=j J78P=j P=j P=j R67P=jS P=jL P=j R56P=j P=j h45P=j P=j P=jo 1=34P=j P=j P=jw <23P=j P=j P=j P=jb R12P=j P=j P=j] R01P=j< P=jt P=j 2=690P=j P=jY P=j V869P=j P=jt P=j z7) Fugue (4) 8P=j P=j $ P=j _You are losing your grip on the fallen.67P=jA P=jy P=j S3==P=j- J56P=j P=jO P=j R45P=j P=j P=j9 R34P=j= P=jt P=j R23P=j P=j) P=j 4=1) Water Gem (462) P=j P=j d _Your fugue has ended.P=j U01P=j P=j8 P=j V590P=j P=j" P=j# V859P=j$$ P=j!' P=j' 5=78P=j( P=j+ P=j#, U67P=j, P=j/ P=j_1 j  You encounter a ghost crab.P=j5 ut§§~~§~§~~~~§§P=j66 ----§~~§~~§~t   ghost crab (wandering)P=jt; v~81.8 (25.0)~~~~P=jS< ---2.8 (2656 _P=jjE K§§P=j{G s _You recovered 6 MP!P=j ))))))t  P=jnYou shoot an arrow. The arrow hits the ghost crab!  The arrow burns the ghost crab.P=j>9~tP=jx~†~.†§P=j==3.5 (0.7)45P=jJ§~~§P=je _The ghost crab is moderately damaged.P=j4 W)))))))P=jl ~§t~~~~†~.†~P=j '§~P=j =4.3 (0.834P=j 9§P=ja q _You shoot an arrow. The arrow barely misses the ghost crab.P=j@7 )P=jsA))))You shoot an arrow. The arrow hits the ghost crab!  The arrow burns the ghost crab.P=jt9~tP=j{v†§~.)†~P=j]|c6=-5.2 (0.9P=j|M23P=j9§P=j. P=j_The ghost crab is heavily damaged. _You recovered 1 MP!P=j †You shoot an arrow. The arrow hits the ghost crab!!  The arrow burns the ghost crab.  You destroy the ghost crab!P=jD 1))))P=j P=j j~†~~~~~~~.†P=j :6=9 (0.7P=j. P=jX  P=jE "_You hear a splash.P=jQP=jRP=j+VP=jWH _No target in view!P=j<]P=j]P=j^P=jaP=jfP=j ir01 _P=jk$  Things that are here:P=jjl  a bog body corpse; a bunyip corpseP=jnP=juoc49) Gem (450)  _P=jpP=jArP=jvA  You enter the shallow water.P=j1wz=8) Water Gem (448) P=jnxP=jzN _Moving in this stuff is going to be slow.P=j}P=jU~U67P=jP=jwP=jP=jj  You encounter a swamp worm.P=jwU.# .. ..♣♣♣... ~ ♣?.♣ w..... ~♣♣..~♣♣.♣~~~~.♣♣.~~.~~...P=jՌ~~~~§~~~.~~~..~§~...♣~♣~~~~~~~†~...~♣.~~~~~~†@~♣ --..~~~~~~♣♣♣ ~.~~~~~~.~♣♣P=j: .)†~.♣ ♣♣.~~~§~~~~♣ ♣♣.~~~~~~~♣w   swamp worm (wandering)P=jÍ ♣♣.~~~~~~~~♣ ♣♣..~~§~~~~~♣♣♣~..†~~~§§~♣♣P=jq~91.7 (5.8~P=jl--2.7 (65) Gem (446)  _P=j]P=jP=jn  .# .. ..♣  ♣♣... ~ ♣?.♣ w  P=j !..... ~♣♣..~♣♣.♣  ~~~~.♣♣.~~.~~...  ~~~~~~~~.~~~..  ~§~~~~~~~...♣~♣  ~~~~~~~†~...~♣  .~~~~~~†@~♣ ..~~~~~~♣♣♣ P=jP ~.~~~~~~.~♣♣  ...~~~~)†~.♣  ♣♣.~~~§~~~~♣  ♣♣.~~~~~~~♣  ♣♣.~~~~~~~~♣  P=j ^♣♣..~~~~~~~~♣   P=j9  .# .. ..♣  ♣♣... ~ ♣?.♣ w  P=j =..... ~♣♣..~♣♣.♣  ~~~~.♣♣.~~.~~...  ~~~~~~~~.~~~..  ~§~~~~~~~...♣~♣  P=jO ~~~~~~~†~...~♣  .~~~~~~†@~♣ P=j ..~~~~~~♣♣♣ ~.~~~~~~.~♣♣  P=j ...~~~~)†~.♣  ♣♣.~~~§~~P=jf * ♣♣.~~~~~~~♣  ♣♣.~~~~~ ♣♣..~~~~~ P=j² P=j P=jZ P=jG P=j a _A swamp worm is nearby!P=jC)I ))))P=j)))w  You shoot an arrow. The arrow hits the swamp worm!!  The arrow burns the swamp worm.P=jXG~wP=jZ,lP=j<`| .~.§~...P=j`§§§§§l   alligator (drag, wandering)§P=j`w   swamp wormThe swamp worm is almost dead.P=jua==3.5 (045P=jjT§~§§P=j'o P=joM_You encounter an alligator.P=jؚ .You shoot an arrow. The arrow hits the swamp worm!  The arrow burns the swamp worm.P=jڞY)))))P=j,~P=j.§.~~~.~.§.~P=ju4.334P=j.R§§§P=j N _You kill the swamp worm!P=jq P=j P=jd P=j߽  P=jO :_No target in view!P=jzG _No target in view!P=jCP=jP=jP=jdP=j%  P=jjGAn alligator comes into view.P=j ##. .♣~ P=j.# ... ..♣ P=j>♣♣....~ ♣♣?.♣ ~♣..... ~♣♣..~♣♣.♣lP=j~~~~.♣♣.~~.~~....~P=j§.~~~... ~§~...♣P=j)~~~~~~~†§@..~♣.~~~§~~†.~♣♣♣..~~P=jw..~~~§~~♣♣♣ .~.~~~~~~.~♣♣ ...~~§~)†~.P=j+&♣♣♣.~~~~~~~~♣ l   alligator (drag, wandering)~~§§P=j~~~♣§~~~~~~~♣ ♣♣..~~~~~~~~P=j$♣P=jK!~P=j0P=j1§~~~P=j  P=j--5.3 (123P=jhL§§P=jC6 _The alligator leaves your sight.P=jf3P=jP=jP=jUk12P=j P=jئP=j:A  You enter the shallow water.P=jh0) Water Gem (441) P=jP=jN _Moving in this stuff is going to be slow.P=jP=j\39) Gem (440) P=jP=jP=jڹP=j/V839P=j<P=jP=j ♣.~~.~~ ..♣ P=jeF..~..~ ♣.§ .....♣♣~~.♣ ..~~.~~~~♣ P=j♣...~~>~  ##. ..♣~~ ~.##... ♣..♣ ~~♣♣....~ ♣♣@.♣ ~♣~--P=j 9.9 (4.6......~♣♣..~♣♣.♣~~~~~~.♣♣.~~.~~....~~~~~~~~~.~~~...~§~~~~~~~~~~...♣~♣~~~P=jj~~~~~~~†~...~♣♣ ~~.~~~~~~†.~♣♣♣..~~§..~~~~~~♣♣♣ ~~~.~~.~~~~~~.~♣♣ ~~..P=j1wP=jI §§§P=jNw   swamp worm (wandering)~§Found an escape hatch in the floor.P=j{8000.9 (578P=jIK§§§P=jT _You encounter a swamp worm.P=j P=jfJ_You see here a scroll of identify.P=j_> ))))))w  P=j C oYou shoot an arrow. The arrow hits the swamp worm!!  The arrow burns the swamp worm.P=j4r 3lP=jw §~§§~..§~~wl   alligator (drag, wandering)w   swamp worm===1.6 (0.767P=j]{ U§§§§P=j:} c _The swamp worm is severely wounded.P=jQ/ ( P=j/ )))))lg)You shoot an arrow. The arrow hits the alligator.  The arrow burns the alligator.P=jT` Aw~P=jc Il~P=jwu B§~§~.P=j1v 3.§P=jhw Z-2.4 (0.85P=j"x (6P=j "§P=jw P=jٌ  P=j: )_The alligator is lightly wounded.P=jQ|8 )P=j|))) You shoot an arrow. The arrow hits the alligator!!  The arrow burns the alligator.P=jAw~P=j2Il~P=j)~§P=j3*~.P=j~V--3.3 (0.9P=jM45P=j#8§P=j P=jS_The alligator is heavily wounded.P=j ))) You shoot an arrow. The arrow hits the alligator!  The arrow burns the alligator!P=jxKl.P=j5w~P=j I~~~§§~P=jt.~~~P=jy-4.1 (0.84P=jP=jlb _The alligator is severely wounded.P=j[ .You shoot an arrow. The arrow hits the alligator!!  The arrow burns the alligator.P=j;c ))w   swamp wormP=j :w.P=j g§§~§§P=j o75.0 (0.93P=j0 C§§P=j˨ M _You kill the alligator!P=j( P=j)) You shoot an arrow. The arrow hits the swamp worm.  The arrow burns the swamp worm.P=j<w.P=jU~§ P=j'Y==8 (0.82P=j(3P=j&§§ _The swamp worm is almost dead.P=ji}X †You shoot an arrow. The arrow hits the swamp worm!!!  The arrow burns the swamp worm.  You kill the swamp worm!)~~-6.7 (0.912§ _You hear a splash.P=j P=jP 7-P=jY P=j H _No target in view!P=jP=jP=j2P=j~P=jU01P=jP=j' I _i - 2 scrolls of identify (gained 1)P=j5MP=jj.♣♣♣....♣. .♣.~~.~~ ..♣P=j...~..~ ♣.~§.....♣♣~~.P=j2..~~.~~~~♣ ♣...~~>~~~P=j< ##. ♣..♣~~~<~~ .##... ♣@.♣ ~--P=j)7.7 (1.0P=jy♣♣....~ ♣♣..♣ ~♣......~♣♣..~♣♣.♣~P=j.♣♣.~~.~†....~~~~~~§~.~~~...~§~P=jX~~~~§~...♣~♣~~~P=jde~~§~†~.~§~~~~†.§P=j~§§~~~♣♣P=jP=j|0"~P=j0~P=jm2"--P=j2J8.7 (229P=j^3(0P=jAP=jgA1§P=jG P=jH3_Found a stone staircase leading up.P=jP=jP=jaP=jP=jP=jl829P=j P=j k78P=j P=jP=jTP=jU67P=jP=jpP=jP=j'056453423P=jf)P=jx+P=j+U12P=j,P=j.P=jc0k01P=jJ1P=j2P=ja4P=j4V190P=j5P=j6P=j8P=j 9V819P=j9P=jE  ♣♣♣ .. ♣♣~♣♣  ... ♣.♣♣ ...♣ ♣♣..♣♣♣♣~♣♣ #..♣♣♣....♣.~.~♣ #..♣.~~.~~....♣ ..##....~..~~♣.~~ ~..........♣♣~~.♣ ..#.~~..~~.~~~~♣ . #.~~♣...~~>§~~ ##.♣♣♣..♣~~~<~~You pick up a book of Burglary and begin reading...19.7 (11.0)~P=jFz20.7 (1278P=jFHP=jI_ _You add the spells Ensorcelled Hibernation and Swiftness to your library.P=jT P=jlU P=jW P=j?Y H _No target in view!P=jҌ _No target in view!P=jP=jNP=jP=jP=jP=jr67 _P=jP=j(P=jU56P=jbP=jP=jAP=jU45P=jVP=jP=jP=j^U34P=jP=jP=jP=jU23P=jP=jP=j0P=jU12P=jP=jP=jP=jU01P=jP=jDP=jpP=jV090P=jzP=jP=jCP=jV809P=j=P=jP=j: P=j U78P=jF P=j P=j P=j[ U67P=j P=jP=jA  You enter the shallow water.P=j]h4) Water Gem (405) P=jP=jN _Moving in this stuff is going to be slow.P=jP=j[3) Gem (404) P=jGP=jP=jvP=jU23P=jP=jP=j;P=jU12P=j(P=j P=jN"P=j"U01P=j_#P=j$P=j&P=j&W5990P=j'P=j(P=jO*P=j*T8399P=jD+P=jv,P=j<.P=j.U78P=j?/P=jt0P=j1P=jX2U67P=j23P=j\4P=j{6k56P=j7P=j8P=j9P=j1:U45P=j:P=j<P=j=P=j=U34P=j>P=j(@P=jBP=jqBU23P=j6CP=jDDP=j$FP=jFU12P=jGP=jHP=jIP=j=JU01P=jJP=jKP=joMP=jMV890P=jUNP=jOP=jPP=jPV889P=j~QP=jRP=jTP=jTU78P=jUP=jVP=j}YA  You enter the shallow water.P=jYC6) Water GeP=j1Z%m (387) P=jZP=j\ _No target in view! _ You enter the shallow water. _Moving in this stuff is going to be slow. P=j1]P You enter the shallow water. _Moving in this stuff is going to be slow.P=j^P=j^[5) Gem (386) P=je_P=j`P=jaP=jbU45P=jbP=jcP=jCeP=jeU34P=jLfP=jtgP=jMiP=jiU23P=jCjP=jDkP=jlP=jlU12P=jmP=jnP=jq _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiP=jr4ng to be slow.  You enter the shallow water.P=jtri79) Water Gem (380) P=jsP=jt  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiP=j)udng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P=jv _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiP=jwng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter a swamp worm.P=jz♣♣.♣~♣♣♣.§♣§......♣♣♣..~..♣♣§~....~~...♣♣P=j|♣♣.~...♣♣.♣~....~.~.♣♣♣♣♣.~.~...~......♣~♣♣♣~♣♣♣..~~....~...♣♣♣♣..♣...~§~......♣♣ ♣♣.♣..§~...####..♣♣♣.. ♣♣~♣~...#...#..♣.~~ ♣@~..##....##....~ ♣~§~..#...~........ ....♣♣♣♣......#.~~.. ~~.~.♣♣ ♣♣.....#.~~♣. ♣.~~..♣ ..~..##.♣♣♣. ♣♣♣... ...~.##... ♣♣ w   swamp worm (wandering) .~~. .♣♣....§ ♣♣P=j| .w... ......~♣♣. ~~~~.♣♣.~~P=jr}\58.5 (37.8.wP=j~5.wP=jIF~§§P=j:60.1 (39.4878 _P=j7P=jwP=j P=j" Read which item? Scrolls  b - 2 scrolls of blinking P=j  f - 3 scrolls of fear  g - 2 scrolls of fog  t - 6 scrolls of teleportationa - 4 scrolls of enchant armour  i - 2 scrolls of identify  p - 7 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  P=j w - a scroll of enchant weapon  x - 4 scrolls of amnesia  I - 5 scrolls of immolation  S - 4 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedP=jP=j"P=jJ ♣♣.♣~♣♣♣.§♣§......♣♣VividlyBlue the Marksdemigod♣..~..♣♣§~....~~...♣♣Demigod♣♣.~...♣♣.♣~....~.~.♣♣♣ Health: 141/141 ========================P=jk ♣♣.~.~...~......♣~♣♣♣~ Magic: 36/36 ========================♣♣♣..~~....~...♣♣♣♣.. AC: 8Str: 9♣...~§~......♣♣ ♣♣. EV: 23Int: 15♣..~~...####..♣♣♣.. SH: 0Dex: 36♣♣~♣~...#...#..♣.~~ XL: 17 Next:  7% Place: Swamp:3♣@~..##....##....~ Noise: ---------  Time: 28060.1 (0.0)♣~§~..#...~........ y) +3 longbow (flame)....♣♣♣♣......#.~~.. Fire: y) +3 longbow (flame) §~.~P=j; I[33m.♣♣ ♣♣.....#.~~♣. Zot (16578) Water Gem (378) ♣.~~..♣ ..~..##.♣♣♣.♣♣♣... ...~.##... ♣♣ w   swamp worm (wandering).§~..♣♣....§ ♣♣...w.......~♣♣.~~~~.♣♣.~~ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You encounter a swamp worm.P=jd P=j Identify which item? (\ to view known items) Potions (select first with !)  o - a pink potion P=jF q - 3 cyan potions[?] describe selectedP=jPP=j,VP=jFZo♣♣.♣~♣♣♣.§♣§......♣♣VividlyBlue the Marksdemigod♣..~..♣♣§~....~~...♣♣DemigodP=j[}♣♣.~...♣♣.♣~....~.~.♣♣♣ Health: 141/141 ========================♣♣.~.~...~......♣~♣♣♣~ Magic: 36/36 ========================♣♣♣..~~....~...♣♣♣♣.. AC: 8Str: 9♣...~§~......♣♣ ♣♣. EV: 23Int: 15♣..~~...####..♣♣♣.. SH: 0Dex: 36P=j[♣♣~♣~...#...#..♣.~~ XL: 17 Next:  7% Place: Swamp:3♣@~..##....##....~ Noise: ---------  Time: 28060.1 (0.0)♣~§~..#...~........ y) +3 longbow (flame)....♣♣♣♣......#.~~.. Fire: y) +3 longbow (flame) §~.~.♣♣ ♣♣.....#.~~♣. Zot (16578) Water Gem (378) ♣.~~..♣ ..~..##.♣♣♣.♣♣♣... ...~.##... ♣♣ w   swamp worm (wandering).§~..♣♣....§ ♣♣...w.......~♣♣.~~~~.♣♣.~~ P=j&\2_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You encounter a swamp worm.P=jl w.As you read the scroll of identify, it crumbles to dust.P=jqm~§wP=j~rx1.1 (177P=ju9§P=jx P=j-yL_o -> g - a potion of magicP=j\ )))))))You shoot an arrow.P=j q~~....w.P=j q===2.0 (0.96P=j P=j} ^ _The arrow closely misses the swamp worm.P=j< †P=j٣wYou shoot an arrow. The arrow hits the swamp worm!!  The arrow burns the swamp worm.P=jM)))))P=j&)P=jZ~....P=j"x7 (0.756P=jP=j9N _You kill the swamp worm!P=j)3P=jEP=ji P=j:_No target in view!P=jy2 P=j3 P=j5 P=jn7  P=j7 :_No target in view!P=jaP=j"psRead which item? Scrolls P=jq b - 2 scrolls of blinking  f - 3 scrolls of fear  g - 2 scrolls of fog  t - 6 scrolls of teleportationa - 4 scrolls of enchant armour  P=jqi - a scroll of identify  p - 7 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  P=jr$x - 4 scrolls of amnesia  I - 5 scrolls of immolation  S - 4 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evokeP=jsG[?] describe selectedP=j7P=j<>P=j(Bo♣♣.♣~♣♣♣.§♣§......♣♣VividlyBlue the Marksdemigod♣..~..♣♣§~....~~...♣♣DemigodP=jB♣♣.~...♣♣.♣~....~.~.♣♣♣ Health: 141/141 ========================♣♣.~.~...~......♣~♣♣♣~ Magic: 36/36 ========================♣♣♣..~~....~...♣♣♣♣.. AC: 8Str: 9♣...~§~......♣♣ ♣♣. EV: 23Int: 15P=jC3♣..~~...####..♣♣♣.. SH: 0Dex: 36♣♣~♣~...#...#..♣.~~ XL: 17 Next:  7% Place: Swamp:3♣@~..##....##....~ Noise: ===------  Time: 28062.7 (0.0)P=jD♣~~~..#...~........ y) +3 longbow (flame)....♣♣♣♣......#.~~.. Fire: y) +3 longbow (flame) ~§.~.♣♣ ♣♣.....#.~~♣. Zot (16575) Water Gem (376) ♣.~~..♣ ..~..##.♣♣♣.♣♣♣... ...~.##... ♣♣ .§~†.♣♣....§ ♣♣ ...........~♣♣. ~~~~.♣♣.~~  _The arrow closely misses the swamp worm.You shoot an arrow. The arrow hits the swamp worm!!  The arrow burns the swamp worm. _You kill the swamp worm! _No target in view! _No target in view!P=jEP=jFIdentify which item? (\ to view known items) Potions (select first with !) P=jNG q - 3 cyan potions[?] describe selectedP=jP=jP=jo♣♣.♣~♣♣♣.§♣§......♣♣VividlyBlue the Marksdemigod♣..~..♣♣§~....~~...♣♣DemigodP=j^♣♣.~...♣♣.♣~....~.~.♣♣♣ Health: 141/141 ========================♣♣.~.~...~......♣~♣♣♣~ Magic: 36/36 ========================♣♣♣..~~....~...♣♣♣♣.. AC: 8Str: 9P=j♣...~§~......♣♣ ♣♣. EV: 23Int: 15♣..~~...####..♣♣♣.. SH: 0Dex: 36♣♣~♣~...#...#..♣.~~ XL: 17 Next:  7% Place: Swamp:3♣@~..##....##....~ Noise: ===------  Time: 28062.7 (0.0)♣~~~..#...~........ y) +3 longbow (flame)....♣♣♣♣......#.~~.. Fire: y) +3 longbow (flame) P=jL~§.~.♣♣ ♣♣.....#.~~♣. Zot (16575) Water Gem (376) ♣.~~..♣ ..~..##.♣♣♣.♣♣♣... ...~.##... ♣♣ .§~†.♣♣....§ ♣♣ ...........~♣♣. ~~~~.♣♣.~~  P=jZ_The arrow closely misses the swamp worm.You shoot an arrow. The arrow hits the swamp worm!!  The arrow burns the swamp worm. _You kill the swamp worm! _No target in view! _No target in view!P=j §~As you read the scroll of identify, it crumbles to dust.P=ja---3.7 (145P=jP9§P=jV _q -> A - 3 potions of attractionP=jt3P=jP=jP=j(P=j=k23P=jP=j5P=j-1P=j(2P=jP=jP=j ♣♣.~...♣♣.♣~....~.~.♣♣ ♣♣.~.~...~......♣~♣♣♣ ♣♣♣..~~....~...♣♣♣♣. ♣...~~~......♣♣ ♣♣ ♣..~~...####..♣♣♣. ♣♣~♣~...#...#..♣.~ ♣♣~~..##....##...♣♣♣♣♣~~~..#...~.......♣~~..@.♣♣♣♣......#.~~.---P=j6.9 (3.2♣.~~.~.♣♣ ♣♣.....#.~~♣♣.~~..♣♣ ..~..##.♣♣♣♣♣♣... ...~.##... ♣ ~.~~† .♣♣....§ ♣ ...... ......~.~§..~~ ~~~~.♣♣.~~)..... ~~~~~~§~ ~~~~~~~§P=jg 9~P=jI +7.9 (4P=j S0) Gem (371) P=j P=j ' _Found a bardiche.P=j.t 3P=j!v P=j;x P=jA~   ♣♣.~.~...~......♣~♣ ♣♣♣..~~....~...♣♣♣♣. ♣...~~~......♣♣ ♣♣~~...####..♣♣♣.♣~♣~...#...#..♣.~♣♣~~..##....##....♣♣♣♣♣~~~..#...~...♣♣~~....♣♣♣♣......#.~~♣.~~.~@♣♣ ♣♣♣0.0.♣♣ ..~..##.♣♣♣♣♣... ...~.##...  ~.~~† .♣♣....§~...... ......~♣§..>♣~.~~~~~§~†~P=j E P=j} K§§~P=jn y8.9 (1690P=j P=j ; _Found a stone staircase leading down.P=jP=jҫP=jP=jɰH _No target in view!P=jP=jzP=jPP=ja P=j:_No target in view!P=jʪP=jNP=jP=jP=jʳ P=j; You enter the shallow water.P=jh7) Water Gem (368) P=jȵP=jҷ$ P=j*_Moving in this stuff is going to be slow.P=jιP=j?96) Gem (367P=j") P=jP=j?P=jMP=jU56P=jP=jP=jP=jGU45P=jP=j8P=jP=jU34P=jP=jP=jP=jNU23P=jP=jYP=jP=jU12P=jP=jP=jJP=jU01P=jPP=jzP=jV590P=jP=jN _You now have 2248 gold pieces (gained 7).P=jP=jV859P=jrP=jP=jcP=jU78P=jP=j)P=j|P=jU67P=jP=jP=j P=j; You enter the shallow water.P=jzR5) Water Gem (355) P=jP=jzP=j P=jH_Moving in this stuff is going to be slow.P=j=P=j[4) Gem (354) P=jP=jP=j?P=jU33P=jdP=jP=jLA  You enter the shallow water.P=jh1) Water Gem (352) P=jP=jN _Moving in this stuff is going to be slow.P=j; P=j [0) Gem (351) P=jU P=jc P=jP=j/V490P=jP=jP=j♣♣~~....♣♣♣♣......#.~~..~~♣.~~.~.♣♣~.♣♣.....#.~~♣..♣.~~..♣♣~.....~..##.♣♣♣..P=j7♣♣♣...~~.~§...~.##... ♣♣.♣~.~~†....~.~.♣♣....§ ♣♣..P=j`:♣~......~~♣♣..........~♣♣..~..~§..~~~~♣♣♣♣~~~~~~.♣♣.~~.~~~).....~.♣♣♣♣.~~~~~~~§~.~~~P=j~~..>♣~.~..@♣♣.~~~~~~~~§~...88.7 (19.8)P=jY....♣♣♣.~~.♣..~.~~§~~~~†~...~.♣♣ ♣~.~~.~.~~♣.~~~~~~†.~♣P=j♣♣♣§.♣♣~~~♣..~~~~~~♣♣♣  ♣.~> ♣♣♣♣♣~.~~~~~~P=jH ~.~~~ ...~~~~)†~.♣♣.~~~ ♣♣.~~♣♣..~~ ♣♣.§~§§~~~♣♣♣.§~~~~~~~♣  You enter the shallow water. _Moving in this stuff is going to be slow  P=j^P=j90.3 (21.47) Water Gem (348) P=jc!P=j9#; _Found a stone staircase leading down.P=j 3P=j P=j P=j q6) Gem (347) P=jݯ P=jX P=j P=jܳ U56P=j P=jL P=j A  You enter the shallow water.P=j& h4) Water Gem (345) P=jj P=j3  P=j_ H_Moving in this stuff is going to be slow.P=j2 P=js [3) Gem (344) P=j P=j P=jx A  You enter the shallow water.P=j h1) Water Gem (342) P=j P=j N _Moving in this stuff is going to be slow.P=j P=j [0) Gem (341) P=j P=j) P=j A  You enter the shallow water.P=j{ i39) Water Gem (339) P=jV P=j*   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P=j P=jn [8) Gem (338) P=jC P=jS P=j P=j U77P=j P=j0 P=jq P=j U66P=j P=j P=jv _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterP=j . _Moving in this stuff is going to be slow.  You enter the shallow water.4) Water Gem (335) P=j P=j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiP=j$ Vng to be slow.  You enter the shallow water. _Moving in this stuff is goiP=jE ng to be slow.P=j P=jG [3) Gem (334) P=j P=j P=ji P=j U23P=jo P=j P=j P=jX U12P=j P=j P=j P=j U01P=j P=j8 P=j P=jg V290P=j P=jV P=j l829P=j_ P=j P=jT P=j U78P=je P=j P=j; P=j} U67P=j8 P=j P=jZ P=j U56P=j] P=j P=j P=jh U45P=j P=jH P=j^ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterP=j Z. _Moving in this stuff is going to be slow.  You enter the shallow water.P=j h2) Water Gem (323) P=j  P=j7  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiP=j_ dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P=j P=jE [1) Gem (322) P=j P=j P=j! _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. P=jG P_Moving in this stuff is going to be slow.  You enter the shallow water.P=j ~0) Water Gem (321) P=j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterP=j 4. _Moving in this stuff is going to be slow.P=j" P=j" \19) Gem (320) P=j# P=j6% P=jQ( _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. P=jt( v You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.P=j) h7) Water Gem (318) P=j * P=ja,  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiP=j, dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P=j. P=j. [6) Gem (317) P=j/ P=j1 P=j3 P=j4 U56P=j5 P=j6 P=j8 P=j8 U45P=j9 P=js; P=jD> _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. P=j> P_Moving in this stuff is going to be slow.  You enter the shallow water.P=j? h3) Water Gem (313) P=j @ P=jB  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiP=jB dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P=j E P=j^E [2) Gem (312) P=jIF P=jtG P=jH P=j&I U11P=jI P=j=L P=jL U00P=j4M P=jiO _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. P=jO You enter the shallow water. _Moving in this stuff is going to be slow. _a - a wand of flame (31) (gained 9 charges)P=juQ P=jQ W0909P=jR P=j T P=joU P=jU U88P=jV P=jX P=j[Y P=jY U77P=j|Z P=j[ P=j] P=j] U66P=j^ P=j` P=jpa P=ja U55P=jb P=jd P=je P=j(f U44P=jg P=jph P=jPj U33P=jj P=jCk P=jl P=j]n P=jn U22P=j{o P=jp P=jkr P=jr U11P=js P=jt P=jv P=jv U00P=jw P=jx P=j\z P=jz V499299P=j{ P=j} P=jD~ U88P=j P=jx N _You now have 2257 gold pieces (gained 9).P=jA P=j U77P=jT P=j P=jY P=jň U66P=j P=jg P=j P=j U55P=j؎ P=jC P=jؑ P=j ?44P=j P=j P=j) P=j P=j U33P=j P=j P=j P=j -2P=jR (2P=j P=ji P=j P=j U11P=ju P=j P=j4 A  You enter the shallow water.P=j i89) Water Gem (290) P=j P=j N _Moving in this stuff is going to be slow.P=j  You encounter a spriggan druid. It is wielding a +0 quarterstaff.P=jM ~§~~~.♣♣....~ ~.~~~~♣♣~......i ♣♣ ♣.~~~~.♣~~~.~~~~♣♣~♣♣♣♣♣ ♣~~~~~~.~§~~~~~......~~~ P=j ♣...~....~~~~~...§~~.~~§ ..~~~~~~..~~..~~.~~~§§~~ ~~.~~~~~~~~~~...~~~~~~~~ ~~..~~~~~§~~~...§~.~~~~~ .....~~~~~~~..~.@...~~~. P=j] b.~~~......§~....~♣..~~~. ..~~.♣~♣♣~..§~~.♣.§~~... ~...♣♣~♣♣...~~~~♣.~~..♣♣ ♣~♣♣♣♣♣♣♣♣~§....♣~.~..♣ ♣♣♣♣♣♣♣♣♣♣♣....♣♣i   spriggan druid (wandering) ~.♣♣♣ ♣♣♣ ~i148.7 (58~~§~~i9.7 (598) Gem (289)  _§§§P=j P=j]< ))P=j)))P=j7))P=j)You shoot an arrow.P=jA+~P=j+8i..~P=j, .~P=j,(~~P=j/.=50.6 (0.9)78P=j;8§P=jYA P=jAS_The arrow barely misses the spriggan druid.P=j15< ))P=j5))) You shoot an arrow. The arrow hits the spriggan druid!  The arrow burns the spriggan druid.P=jszC~iP=j{A.iP=jNV..~~~P=j}=1.567P=jP=j; P=j^[_The spriggan druid is moderately wounded.P=j{` F )))P=j`  You shoot an arrow. The arrow hits the spriggan druid!  The arrow burns the spriggan druid.P=j C.iP=jP G~~~~~~~~~P=j z2.2 (0.756P=jP P=j$ g _The spriggan druid is severely wounded.P=j< )You shoot an arrow. The arrow hits the spriggan druid!  The arrow burns the spriggan druid.P=jF))P=j8~~P=j 58=9P=jP=jR _You kill the spriggan druid!P=j%P=jP=jP=j] P=j:_No target in view!P=jP=jP=jP=jH _No target in view!P=je P=j P=jd P=j_ P=jL P=jy r45 _P=j P=j P=jZ U34P=jb P=j P=j% P=j U23P=j P=j P=j P=jR U12P=ju P=j P=j  You enter the shallow water.79) Water Gem (280) P=j@ P=jz N _Moving in this stuff is going to be slow.P=j% 8) Gem (279) P=j& $  Things that are here:P=j( A  a +0 quarterstaff; a +0 robeP=j* P=j|+ \78 _P=j, P=j!1 P=je3 P=j3 U67P=j=5 P=jG7 P=j: A  You enter the shallow water.P=j5; h5) Water Gem (275) P=j= P=jB N _Moving in this stuff is going to be slow.P=jD P=j/E [4) Gem (274) P=jF P=jH P=jK k33P=jL P=jN P=jP P=jQ U22P=jkR P=j>T P=j^V P=jV U11P=jW P=jkY P=jJ[ P=j[ U00P=j\ P=j.^ P=j2` P=j` W6969P=ja P=jkc P=jlf  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a vampire mosquito.P=j(k 0 ♣~[...<..~♣♣♣  ♣♣~[..♣~~♣♣  ♣~~~)♣♣♣.♣ P=jOk g ♣.~~~♣ ♣♣♣ P=j}k ♣♣..~)♣♣♣♣ .♣♣....~~~♣♣ y♣♣~......~♣♣♣♣ .~~~.P=jk .♣~~~.~~~~♣♣~♣♣♣♣♣~§~~. ~~.~~~~~~~......@~~~~~.~---P=jk ...~~~~~...~~~.~~~~~.~♣ ~~~..~~..~~)~~~~~~~~...~P=jl t~~~~~~~...~~~~~~~~.~~~♣ ~~~~~~~~...~§.~~~~~.~~.♣ ~~~§§~~..~.....~~~.♣~..♣P=j>l dy   vampire mosquito (dormant) P=j^l !.....~~....~♣..~~~.§..♣♣ ♣~♣♣§..~~~.♣.~~~...~~♣♣ P=jl N♣~♣♣...~§~~♣.~~..♣♣♣♣P=jq s~69.1 (16.2)~P=jzr ---70.7 (17.87) Water Gem (268) _P=jv P=jw P=j% P=jY%  ♣~[...<  ♣♣~[  ♣~~~)♣♣♣.♣  ♣♣♣)♣♣♣♣P=j~% 0 y P=j%  .~~~. P=j% -~~♣♣~♣♣♣♣♣~~~~. P=j% 4~......@~~~~~.~ P=j% B...~~~.~~~~~.~♣ ~~)~~~~~~~~...~ P=j& E..~~~~~~~~.~~~♣ ..~§.~~~~~.~~.♣ P=j4& $~.....~~~.♣~..♣ P=jQ& L..~♣..~~~.~..♣♣ ~.♣.~~~...~~♣♣ P=jm& ) P=j  ♣~[...<  ♣♣~[  ♣~~~)♣♣♣.♣  ♣♣♣)♣♣♣♣ y  .~~~. P=jv ~~♣♣~♣♣♣♣♣~~~~. ~......@~~~~~.~ ...~~~.~~~~~.~♣ ~~)~~~~~~~~...~ P=j /..~~~~~~~~.~~~♣ ..~§.~~~~~.~~.♣~.....~~~.♣~..♣ ..~♣..~~~.~..♣♣P=j ~.♣.~~~...~~♣♣P=j P=j P=jD P=j' g _A vampire mosquito is nearby!P=j  †  You shoot an arrow. The arrow hits the vampire mosquito!!  The arrow burns the vampire mosquito!P=jU))))))P=jEY~~~~§~~~~§~P=j(J==1.4 (0.7)67P=jNP=jOW _You destroy the vampire mosquito!P=jP=jrP=j}"P=j~$H _No target in view!P=j  _No target in view!P=jd P=j P=j P=js H _No target in view!P=j^ P=jc P=j P=j P=jn P=j_ P=j  ♣~[...<..~♣♣♣VividlyBlue the MarksdemigodP=j ♣♣~[..♣~~♣♣Demigod♣~~~)♣♣♣.♣~P=j2 Health: 141/141 ========================♣.~~~♣ ♣♣♣~.P=j\ Magic: 36/36 ======================== ♣♣..~)♣♣♣♣SyyAC: 8P=j Str: 9 ♣♣....~~~♣♣~~†.EV: 23P=j Int: 15 ♣♣~......~♣♣♣♣ .~~~..SH: 0Dex: 36 P=j .♣~~~.~~~~♣♣~♣♣♣♣♣~~§~.♣XL: 17 Next:  8% Place: Swamp:3 P=j ~.~~~~~~~......~@~~~§.~♣Noise: ==-------  Time: 28171.4 (0.0) P=j' ...~~~~~...~~~.~~~~~.~♣♣y) +3 longbow (flame) P=jP t~~..~~..~~)~~~~~~~~...~♣Fire: y) +3 longbow (flame) ~~~~~~~...~~~~~~~~.~~~♣♣Zot (16466) Water Gem (267) P=jz ~~~~~~~...~~.~~~~~.~~.♣ ~~§§~~..~.....~~~.♣~..♣P=j S   Aizul (wandering) ....~~....~♣..~~~.~..♣♣P=j yy 2 vampire mosquitoes (wandering) ~♣♣§..~~~.♣.~~~...~~♣♣ ~♣♣...~§~~♣.~~..♣♣♣♣P=jA The arrow burns the vampire mosquito! _You destroy the vampire mosquito! _No target in view! _No target in view! _No target in view!  P=jn oYou encounter Aizul the Neglectful Guardian and 2 vampire mosquitoes.P=j /  --more--P=jUP=jP=jm=.yP=jM5y.P=jۜM.SP=j;~yP=j8y.P=jɠQ~SP=j;~yP=jǢAy.P=jQ~SP=j!§S§1 wandering)P=jڭ-3.0 (1.656P=j9§P=jD _You destroy the vampire mosquito! _No target in view!  You encounter Aizul the Neglectful Guardian and 2 vampire mosquitoes. _Aizul shouts! You hear an angry buzzing noise.P=j! h  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jW P=j|X _ Your spells (cast)P=jX TypeFailure Level  a + Fugue of the Fallen Necromancy8% 3 b - Dimensional BullseyeP=jX ;Hexes/Translocation3%P=jX o4  c - Yara's Violent UnravellingHexes/Alchemy7%P=jY C5  d - JinxbiteHexes1%P=j;Y K2  v - Cause FearHexes1%P=j\Y 4 P=jY Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitP=j P=j P=j  ♣~[...<..~♣♣♣VividlyBlue the MarksdemigodP=j ♣♣~[..♣~~♣♣Demigod♣~~~)♣♣♣.♣~P=j Health: 141/141 ========================♣.~~~♣ ♣♣♣y.P=j Magic: 36/36 ======================== ♣♣..~)♣♣♣♣...AC: 8P=j? Str: 9 ♣♣....~~~♣♣~~†.P=j_ EV: 23Int: 15 ♣♣~......~♣♣♣♣ .~~~..SH: 0P=j ,Dex: 36 P=j .♣~~~.~~~~♣♣~♣♣♣♣♣Sy§~.♣P=j/ XL: 17 Next:  8% Place: Swamp:3 ~.~~~~~~~......~@~~~§.~♣Noise: =--------  Time: 28173.0 (0.0) ...~~~~~...~~~.~~~~~.~♣♣y) +3 longbow (flame) ~~..~~..~~)~~~~~~~~...~♣Fire: y) +3 longbow (flame) ~~~~~~~...~~~~~~~§.~~~♣♣Zot (16465) Water Gem (266) P=jt \~~~~~~~...~~.~~~~~.~~.♣ ~~§§~~..~.....~~~.♣~..♣S   Aizul P=j ....~~....~♣..~§~.~..♣♣yy 2 vampire mosquitoes (1 wandering) ~♣♣§..~~~.♣.~~~...~~♣♣ ~♣♣...~§~~♣.~~..♣♣♣♣ _No target in view! _No target in view!  P=j You encounter Aizul the Neglectful Guardian and 2 vampire mosquitoes. _Aizul shouts! You hear an angry buzzing noise.  P=j BCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=j( P=j P=j R ♣~[...<..~♣♣♣VividlyBlue the Marksdemigod♣♣~[..♣~~♣♣Demigod♣~~~)♣♣♣.♣P=j ~Health: 141/141 ========================♣.~~~♣ ♣♣♣y.P=j* Magic: 36/36 ======================== ♣♣..~)♣♣♣♣...AC: 8P=jL Str: 9 ♣♣....~~~♣♣~~†.EV: 23P=jm Int: 15 ♣♣~......~♣♣♣♣ .~~~..SH: 0Dex: 36 P=j 1.♣~~~.~~~~♣♣~♣♣♣♣♣Sy§~.♣XL: 17 Next:  8% Place: Swamp:3 P=j ~.~~~~~~~......~@~~~§.~♣Noise: =--------  Time: 28173.0 (0.0) ...~~~~~...~~~.~~~~~.~♣♣P=j y) +3 longbow (flame) ~~..~~..~~)~~~~~~~~...~♣Fire: y) +3 longbow (flame) P=j ~~~~~~~...~~~~~~~§.~~~♣♣Zot (16465) Water Gem (266) P=j0 ~~~~~~~...~~.~~~~~.~~.♣ P=jQ ~~§§~~..~.....~~~.♣~..♣S   Aizul P=jq ....~~....~♣..~§~.~..♣♣yy 2 vampire mosquitoes (1 wandering) P=j ~♣♣§..~~~.♣.~~~...~~♣♣ ~♣♣...~§~~♣.~~..♣♣♣♣ _No target in view! _No target in view!  You encounter Aizul the Neglectful Guardian and 2 vampire mosquitoes. _Aizul shouts! You hear an angry buzzing noise.  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=j_ yP=j~ ~y  You call out to the remnants of the fallen!P=j  =~yP=j Q~SP=j_ =.yP=j >~yP=jP =.yP=j w~§§yy 3 vampire mosquitoesP=j b3---4.0 (1P=j j4) Fugue (0) Water Gem (265) P=jf C§§P=j  P=j! S_You encounter a vampire mosquito.P=jI ))))P=jYou shoot an arrow. The arrow misses Aizul.  The arrow hits the vampire mosquito!! The arrow burns the vampire mosquito.P=j(2=~yP=j3 ~y  The vampire mosquito is almost destroyed.P=j16U ~y  P=j6RThe vampire mosquito completely misses you.P=j;V~S§P=j6<=§§P=j*=d38-===8 (0.8P=j=J34P=j}B9§P=jE% _Aizul hits you. P=jlEl_You took 3 damage!P=j e  You shoot an arrow. The arrow hits Aizul. The arrow burns Aizul.P=jI7 ~P=j>y  Aizul is lightly wounded.P=jW  The vampire mosquito bites you but does no damage.P=jZ *****Aizul gestures with her tail at you.P=j=~yP=j  ...~@~~~The bolt of poison hits you! You resist.P=jSi3---5.6P=jJ23P=j9§P=j _The vampire mosquito barely misses you. _You took 5 damage!P=jϓ%  P=j@You shoot an arrow. The arrow hits Aizul! The arrow burns Aizul.P=j' P=jaKy§Aizul is lightly wounded.P=jW~P=jyP=j3~P=j_yP=j~~You shoot an arrow. The arrow hits Aizul! The arrow burns Aizul.  Aizul is lightly wounded. P=jn Aizul hits you! The vampire mosquito bites you.  The vampire mosquito draws vitality from your injuries!  Aizul yawns, and then pretends she didn't.hits you!P=jv99/141 -------4--=6.412P=j5P=j _The vampire mosquito closely misses you. _You took 34 damage! You recovered 1 MP!P=j)w e  You shoot an arrow. The arrow hits Aizul. The arrow burns Aizul.P=jƳ ~Aizul is lightly wounded.  The vampire mosquito completely misses you. x2P=jK }86---------7.3 (0.9P=j J01P=j[ P=jt _Aizul hits you! _You took 13 damage!P=j~   Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  P=j \Confirm with . or Enter, or press ? or * to list all spells.P=j P=j҃ B Your spells (cast)TypeFailure Level  a + Fugue of the Fallen Necromancy8% 3 b - Dimensional BullseyeP=j+ Hexes/Translocation3%4  c - Yara's Violent UnravellingHexes/Alchemy7%5  d - JinxbiteHexesP=jq R1%2  v - Cause FearHexes1%P=jτ 44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitP=jc P=jP=j[s ♣~[...<..~♣♣♣P=jVividlyBlue the Marksdemigod♣♣~[..♣~~♣♣Demigod♣~~~)♣♣♣.♣~Health: 86/141 ==============----------♣.~~~♣ ♣♣♣~.P=jYMagic: 34/36 ======================-- ♣♣..~)♣♣♣♣...AC: 8Str: 9 ♣♣....~~~♣♣~~†.P=jOEV: 23Int: 15 P=j9♣♣~......~♣♣♣♣ .~~~..SH: 0Dex: 36 .♣~~~.~~~~♣♣~♣♣♣♣♣~~~~.♣P=jB XL: 17 Next:  8% Place: Swamp:3 ~.~~~~~~~......~@Sy~~.~♣P=jjNoise: ==-------  Time: 28177.3 (0.0) ...~~~~~...~~~.~yy~~.~♣♣y) +3 longbow (flame) ~~..~~..~~)~~~~~~~§...~♣P=jFire: y) +3 longbow (flame) ~~~~~~~...~~~~~~~~.~~~♣♣P=jZot (16460) Fugue (0) Water Gem (261) ~~~~~~~...~~.~~~~~.~~.♣ P=j~~§§~~..~.....~~~.♣~..♣S   Aizul P=j'....~~....~♣..~~~.~..♣♣P=jMyyy 3 vampire mosquitoes ~♣♣§..~~~.♣.~§~...~~♣♣ P=jj~♣♣...~§~~♣.~~..♣♣♣♣Aizul is lightly wounded.  P=jTThe vampire mosquito completely misses you. x2 P=j_Aizul hits you! P=je_You took 13 damage!  P=j?Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  P=jd\Confirm with . or Enter, or press ? or * to list all spells.P=jP=jl  ♣~[...<..~♣♣♣VividlyBlue the MarksdemigodP=j B♣♣~[..♣~~♣♣P=j !DemigodP=j S♣~~~)♣♣♣.♣~P=j!Health: 86/141 ==============----------♣.~~~♣ ♣♣♣~.Magic: 34/36 ======================-- ♣♣..~)♣♣♣♣...AC: 8P=j!Str: 9 ♣♣....~~~♣♣~~†.EV: 23Int: 15 P=j"♣♣~......~♣♣♣♣ .~~~..SH: 0P=jA",Dex: 36 P=jg".♣~~~.~~~~♣♣~♣♣♣♣♣~~~~.♣P=j"XL: 17 Next:  8% Place: Swamp:3 P=j"~.~~~~~~~......~@Sy~~.~♣P=j#Noise: ==-------  Time: 28177.3 (0.0) P=jO#...~~~~~...~~~.~yy~~.~♣♣y) +3 longbow (flame) P=j#~~..~~..~~)~~~~~~~§...~♣Fire: y) +3 longbow (flame) P=j#~~~~~~~...~~~~~~~~.~~~♣♣Zot (16460) Fugue (0) Water Gem (261) P=j3$~~~~~~~...~~.~~~~~.~~.♣ P=j$~~§§~~..~.....~~~.♣~..♣S   Aizul ....~~....~♣..~~~.~..♣♣yyy 3 vampire mosquitoes P=j %~♣♣§..~~~.♣.~§~...~~♣♣ P=jP%j~♣♣...~§~~♣.~~..♣♣♣♣Aizul is lightly wounded.  P=j%jThe vampire mosquito completely misses you. x2 _Aizul hits you! P=j%e_You took 13 damage!  P=j&XCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=j6s ♣~[...<..~♣♣♣P=j6}VividlyBlue the Marksdemigod♣♣~[..♣~~♣♣P=j6!DemigodP=j)7S♣~~~)♣♣♣.♣~P=jQ7Health: 86/141 ==============----------P=jw7X♣.~~~♣ ♣♣♣~.P=j7uMagic: 30/36 ====================---- P=j7h♣♣..~)♣♣♣♣...AC: 8P=j7OStr: 9 ♣♣....~~~♣♣P=j8Z~~†.EV: 23P=j>8Int: 15 ♣♣~......~♣♣♣♣ .~~~..SH: 0P=jf8Dex: 36 .♣~~~.~~~~♣♣~♣♣♣♣♣~~~~.♣P=j8XL: 17 Next:  8% Place: Swamp:3 ~.~~~~~~~......~@Sy~~.~♣Noise: ==-------  Time: 28177.3 (0.0) P=j8...~~~~~...~~~.~yy~~.~♣♣P=j8y) +3 longbow (flame) ~~..~~..~~)~~~~~~~§...~♣Fire: y) +3 longbow (flame) ~~~~~~~...~~~~~~~~.~~~♣♣Zot (16460) Fugue (0) Water Gem (261) P=j69\~~~~~~~...~~.~~~~~.~~.♣ ~~§§~~..~.....~~~.♣~..♣S   Aizul P=j}9....~~....~♣..~~~.~..♣♣yyy 3 vampire mosquitoes P=j9~♣♣§..~~~.♣.~§~...~~♣♣ P=j9_~♣♣...~§~~♣.~~..♣♣♣♣ _Aizul hits you! P=j8:e_You took 13 damage!  P=j:ICasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=j:@Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateP=jSzP=j ♣~[...<..~♣♣♣VividlyBlue the Marksdemigod♣♣~[..♣~~♣♣DemigodP=j0S♣~~~)♣♣♣.♣~P=jXHealth: 86/141 ==============----------♣.~~~♣ ♣♣♣~.P=j~"Magic: 34/36 ======================-- ♣♣..~)♣♣♣♣...AC: 8Str: 9 ♣♣....~~~♣♣P=j~~†.EV: 23Int: 15 P=jπ9♣♣~......~♣♣♣♣ .~~~..SH: 0Dex: 36 .♣~~~.~~~~♣♣~♣♣♣♣♣~~~~.♣P=j XL: 17 Next:  8% Place: Swamp:3 ~.~~~~~~~......~@Sy~~.~♣P=j.3Noise: ==-------  Time: 28177.3 (0.0) ...~~~~~...~~~.~yy~~.~♣♣P=jSy) +3 longbow (flame) ~~..~~..~~)~~~~~~~§...~♣Fire: y) +3 longbow (flame) P=j|~~~~~~~...~~~~~~~~.~~~♣♣Zot (16460) Fugue (0) Water Gem (261) P=j~~~~~~~...~~.~~~~~.~~.♣ ~~§§~~..~.....~~~.♣~..♣P=jS   Aizul ....~~....~♣..~~~.~..♣♣yyy 3 vampire mosquitoes ~♣♣§..~~~.♣.~§~...~~♣♣ P=j~♣♣...~§~~♣.~~..♣♣♣♣ _You took 13 damage!  P=jEICasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jp5Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.P=jP=j5P=jP=jP=jw. _P=jP_ †You shoot an arrow. The arrow misses Aizul.  The arrow hits the vampire mosquito!! The arrow burns the vampire mosquito!P=jcA) 2P=j5S~~You shoot an arrow. The arrow misses Aizul.  P=j{The arrow hits the vampire mosquito!! The arrow burns the vampire mosquito!  You destroy the vampire mosquito!  The vampire mosquito completely misses you. x2  Aizul misses you.  The vampire mosquito completely misses you.P=j9=8.2 (0.95910P=jP=jH _The vampire mosquito closely misses you. P=jݦ[_You recovered 3 HP!P=j  You shoot an arrow. The arrow hits Aizul! The arrow burns Aizul.P=j"  Aizul is moderately wounded.The vampire mosquito misses you.P=j  Aizul weaves intricate patterns with the tip of her tongue.The poison arrow hits you!  You are poisoned.P=j1  You partially resist. The vampire mosquito bites you!  The vampire mosquito draws vitality from your injuries!65=----P=j9.0 (0.8Pois Fugue (1) Water Gem (260)P=jP=j _The vampire mosquito misses you. _You took 24 damage!P=jӾ  You shoot an arrow. The arrow hits the vampire mosquito.  The arrow burns the vampire mosquito.P=j 4§§P=jP $The arrow burns the vampire mosquito.  The vampire mosquito is moderately damaged.  You feel very sick.  The vampire mosquito closely misses you.P=j Aizul completely misses you. The vampire mosquito barely misses you.The vampire mosquito completely misses you.P=j `57=------P=j $9 (0.9P=j K859P=j_ 9§P=j} _Aizul hits you! _You took 8 damage!P=jf  You shoot an arrow. The arrow hits Aizul!! The arrow burns Aizul!P=jR ♣~[...<  ♣♣~[  ♣~~~)♣♣♣.♣ ~   ♣♣♣ ~. )♣♣♣♣ ...  ~~†.  .~~~.. ~♣♣~♣♣♣♣♣~~~~.♣ ......~@S†~~.~♣ ..~~~.~yy~~.~♣♣ ~)~~~~~~~~...~♣ .~~~~~~~~.~~~♣♣ .~~.~§~~~.~~.♣ .....~§~.♣~..♣ .~♣..~~~.~..♣♣ .♣.~~~...~~♣♣ P=jS You shoot an arrow. The arrow hits Aizul!! The arrow burns Aizul!  Aizul is heavily wounded.  The wailing of tortured souls fills the air!  You feel sick. The vampire mosquito bites you!  The vampire mosquito draws vitality from your injuries!  The vampire mosquito bites you but does no damage.P=j۞ ♣~[...<  ♣♣~[ P=jr ♣~~~)♣♣♣.♣ ~   ♣♣♣ ~. )♣♣♣♣ ...  ~~†.  .~~~.. P=j'~♣♣~♣♣♣♣♣~~~~.♣ ......~@S†~~.~♣ P=jt ..~~~.~yy~~.~♣♣ ~)~~~~~~~~...~♣ .~~~~~~~~.~~~♣♣ .~~.~§~~~.~~.♣P=jS.....~§~.♣~..♣ .~♣..~~~.~..♣♣ .♣.~~~...~~♣♣P=j §§§Aizul hits you.  * * * LOW HITPOINT WARNING * * *The vampire mosquito completely misses you.P=j42=----5===P=j0t=80.878P=j P=j@ _The vampire mosquito misses you. P=j_You took 15 damage! You recovered 1 MP!P=jԯ P=j bRead which item? Scrolls  b - 2 scrolls of blinking  f - 3 scrolls of fear  g - 2 scrolls of fog  t - 6 scrolls of teleportationa - 4 scrolls of enchant armour  p - 7 scrolls of poison  P=jW r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - 4 scrolls of amnesia  I - 5 scrolls of immolation  S - 4 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evokeP=j G[?] describe selectedP=j{P=jP=j_ ♣~[...<..~♣♣♣VividlyBlue the MarksdemigodP=j♣♣~[..♣~~♣♣Demigod♣~~~)♣♣♣.♣~P=jHealth: 42/141 =======-----------------♣.~~~♣ ♣♣♣~.P=j"Magic: 35/36 =======================- ♣♣..~)♣♣♣♣...AC: 8Str: 9 ♣♣....~~~♣♣P=jI?~~†.EV: 23Int: 15 ♣♣~......~♣♣♣♣ .~~§..SH: 0Dex: 36 P=jy.♣~~~.~~~~♣♣~♣♣♣♣♣~~~~.♣XL: 17 Next:  8% Place: Swamp:3 ~.~~~~~~~......~@S†~~.~♣P=jΈ,Noise: ===------  Time: 28180.8 (0.0) ...~~~~~...~§~.~yy~~.~♣♣y) +3 longbow (flame) ~~..~~..~~)~~~~~~~~...~♣Fire: y) +3 longbow (flame) P=j_~~~~~~~...~~~~~~~~.~~~♣♣Zot (16457) Pois Fugue (1) Water Gem (258) ~~~~~~~...§~.~§~~~.~~.♣ P=j~~§§~~..~.....~§~.♣~..♣S   Aizul P=jE....~~....~♣..~~~.~..♣♣yy 2 vampire mosquitoes P=jl~♣♣§..~~~.♣.~~~...~~♣♣ ~♣♣...~§~~♣.~~..♣♣♣♣The vampire mosquito bites you but does no damage.  P=jAizul hits you.  * * * LOW HITPOINT WARNING * * *The vampire mosquito completely misses you. P=j_The vampire mosquito misses you. _You took 15 damage! You recovered 1 MP!P=j;P  Okay, then.P=jɖP=jP=j0. _P=j  P=j9Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=j6P=jP=j Your spells (cast)TypeFailure Level a - Fugue of the FallenP=jNecromancy8%3  b - Dimensional BullseyeHexes/Translocation3%4  c - Yara's Violent UnravellingP=jHrHexes/Alchemy7%5  d - JinxbiteHexes1%P=jp<2  v + Cause FearHexesP=ji1% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitP=jBP=j}HP=jCNd ♣~[...<..~♣♣♣VividlyBlue the Marksdemigod♣♣~[..♣~~♣♣Demigod♣~~~)♣♣♣.♣~P=jNCHealth: 42/141 =======-----------------♣.~~~♣ ♣♣♣~.Magic: 35/36 =======================- ♣♣..~)♣♣♣♣...AC: 8Str: 9 ♣♣....~~~♣♣~~†.EV: 23Int: 15 ♣♣~......~♣♣♣♣ .~~§..SH: 0Dex: 36 P=j4O*.♣~~~.~~~~♣♣~♣♣♣♣♣~~~~.♣XL: 17 Next:  8% Place: Swamp:3 ~.~~~~~~~......~@S†~~.~♣Noise: ===------  Time: 28180.8 (0.0) P=jO...~~~~~...~§~.~yy~~.~♣♣y) +3 longbow (flame) ~~..~~..~~)~~~~~~~~...~♣Fire: y) +3 longbow (flame) ~~~~~~~...~~~~~~~~.~~~♣♣P=jOZot (16457) Pois Fugue (1) Water Gem (258) ~~~~~~~...§~.~§~~~.~~.♣ ~~§§~~..~.....~§~.♣~..♣S   Aizul P=jP....~~....~♣..~~~.~..♣♣yy 2 vampire mosquitoes ~♣♣§..~~~.♣.~~~...~~♣♣ ~♣♣...~§~~♣.~~..♣♣♣♣The vampire mosquito completely misses you. _The vampire mosquito misses you. P=jfP_You took 15 damage! You recovered 1 MP! _Okay, then.P=jPICasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jVd ♣~[...<..~♣♣♣VividlyBlue the Marksdemigod♣♣~[..♣~~♣♣Demigod♣~~~)♣♣♣.♣~P=j*WHealth: 42/141 =======-----------------♣.~~~♣ ♣♣♣~.Magic: 35/36 =======================- ♣♣..~)♣♣♣♣...AC: 8Str: 9 ♣♣....~~~♣♣~~†.EV: 23Int: 15 ♣♣~......~♣♣♣♣ .~~§..SH: 0P=jWDex: 36 .♣~~~.~~~~♣♣~♣♣♣♣♣~~~~.♣XL: 17 Next:  8% Place: Swamp:3 ~.~~~~~~~......~@S†~~.~♣Noise: ===------  Time: 28180.8 (0.0) ...~~~~~...~§~.~yy~~.~♣♣y) +3 longbow (flame) ~~..~~..~~)~~~~~~~~...~♣Fire: y) +3 longbow (flame) P=j.X;~~~~~~~...~~~~~~~~.~~~♣♣Zot (16457) Pois Fugue (1) Water Gem (258) ~~~~~~~...§~.~§~~~.~~.♣ ~~§§~~..~.....~§~.♣~..♣S   Aizul P=jZ....~~....~♣..~~~.~..♣♣yy 2 vampire mosquitoes ~♣♣§..~~~.♣.~~~...~~♣♣ ~♣♣...~§~~♣.~~..♣♣♣♣The vampire mosquito completely misses you. _The vampire mosquito misses you. _You took 15 damage! You recovered 1 MP! _Okay, then.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jk ♣~[...<..~♣♣♣ VividlyBlue the Marksdemigod  ♣♣~[..♣~~♣♣ Demigod  ♣~~~)♣♣♣.♣ ~  Health: 42/141 =======----------------- P=jRl\ ♣.~~~♣ ♣♣♣ ~.  Magic: 30/36 ====================---- ♣♣..~)♣♣♣♣ ...  AC: 8Str: 9 ♣♣....~~~♣♣ ~~†.  EV: 23Int: 15 ♣♣~......~♣♣♣♣ .~~§..  SH: 0Dex: 36 .♣~~~.~~~~♣♣~♣♣♣♣♣~~~~.♣  XL: 17 Next:  8% Place: Swamp:3 P=jl~.~~~~~~~......*@S†~~.~♣  Noise: ===------  Time: 28180.8 (0.0) ...~~~~~...~§~.*yy~~.~♣♣  y) +3 longbow (flame) ~~..~~..~~)~~~~~~~~...~♣  Fire: y) +3 longbow (flame) P=jm|~~~~~~~...~~~~~~~~.~~~♣♣  Zot (16457) Pois Fugue (1) Water Gem (258) ~~~~~~~...§~.~§~~~.~~.♣ ~~§§~~..~.....~§~.♣~..♣  S   Aizul P=jSm8....~~....~♣..~~~.~..♣♣  yy 2 vampire mosquitoes ~♣♣§..~~~.♣.~~~...~~♣♣ ~♣♣...~§~~♣.~~..♣♣♣♣ _You took 15 damage! You recovered 1 MP! _Okay, then.P=jmJCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetP=j&nP=j4P=jE: ♣~[...<..~♣♣♣VividlyBlue the Marksdemigod♣♣~[..♣~~♣♣Demigod♣~~~)♣♣♣.♣~Health: 42/141 =======-----------------P=j:♣.~~~♣ ♣♣♣~.Magic: 35/36 =======================- ♣♣..~)♣♣♣♣...AC: 8Str: 9 ♣♣....~~~♣♣~~†.EV: 23Int: 15 P=jF;♣♣~......~♣♣♣♣ .~~§..SH: 0Dex: 36 .♣~~~.~~~~♣♣~♣♣♣♣♣~~~~.♣XL: 17 Next:  8% Place: Swamp:3 ~.~~~~~~~......~@S†~~.~♣Noise: ===------  Time: 28180.8 (0.0) P=j;b...~~~~~...~§~.~yy~~.~♣♣y) +3 longbow (flame) ~~..~~..~~)~~~~~~~~...~♣Fire: y) +3 longbow (flame) ~~~~~~~...~~~~~~~~.~~~♣♣Zot (16457) Pois Fugue (1) Water Gem (258) ~~~~~~~...§~.~§~~~.~~.♣ ~~§§~~..~.....~§~.♣~..♣P=j_<<S   Aizul ....~~....~♣..~~~.~..♣♣yy 2 vampire mosquitoes ~♣♣§..~~~.♣.~~~...~~♣♣ ~♣♣...~§~~♣.~~..♣♣♣♣ _Okay, then.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=j=5Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetOkay, then.P=jjAP=jAP=jsFP=j H. _P=jP=jsRead which item? Scrolls P=j- b - 2 scrolls of blinking  f - 3 scrolls of fear  g - 2 scrolls of fog  t - 6 scrolls of teleportationa - 4 scrolls of enchant armour  P=j[?p - 7 scrolls of poison  r - 3 scrolls of revelation  P=js - 2 scrolls of summoning  w - a scroll of enchant weapon  x - 4 scrolls of amnesia  I - 5 scrolls of immolation  S - 4 scrolls of silence P=j V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedP=j!Drink which item? Potionc - 3 potions of curingg - a potion of magic  h - 5 potions of haste  r - 3 potions of resistance P=jL w - a potion of heal wounds  b - 6 potions of brilliance  e - 5 potions of enlightenment  i - 6 potions of invisibility  m - 3 potions of might  B - a potion of berserk rage  C - 3 potions of cancellationA - 3 potions of attraction  P=jSyL - 5 potions of lignification  M - 8 potions of mutation  l - a potion of moonshineP=jWread|quaffP=j] P=j" P=jp { ♣~[...<..~♣♣♣VividlyBlue the Marksdemigod♣♣~[..♣~~♣♣Demigod♣~~~)♣♣♣.♣~Health: 42/141 =======-----------------♣.~~~♣ ♣♣♣~.Magic: 35/36 =======================- ♣♣..~)♣♣♣♣...AC: 8Str: 9 ♣♣....~~~♣♣~~†.EV: 23Int: 15 ♣♣~......~♣♣♣♣ .~~§..SH: 0P=j Dex: 36 .♣~~~.~~~~♣♣~♣♣♣♣♣~~~~.♣XL: 17 Next:  8% Place: Swamp:3 ~.~~~~~~~......~@S†~~.~♣P=j# rNoise: ===------  Time: 28180.8 (0.0) ...~~~~~...~§~.~yy~~.~♣♣y) +3 longbow (flame) P=j[ "~~..~~..~~)~~~~~~~~...~♣Fire: y) +3 longbow (flame) ~~~~~~~...~~~~~~~~.~~~♣♣P=j cZot (16457) Pois Fugue (1) Water Gem (258) ~~~~~~~...§~.~§~~~.~~.♣ ~~§§~~..~.....~§~.♣~..♣P=jì 5S   Aizul ....~~....~♣..~~~.~..♣♣yy 2 vampire mosquitoes P=j ~♣♣§..~~~.♣.~~~...~~♣♣ ~♣♣...~§~~♣.~~..♣♣♣♣ _Okay, then.P=j) 6Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P=jY IAiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target _Okay, then.P=j \  Casting: Cause Fear (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.P=j tAiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target _Okay, then.  P=j P=jT P=j . _P=j3 5 ♣~[...<  ♣♣~[  ♣~~~)♣♣♣.♣ ~   ♣♣♣ ~. )♣♣♣♣ ...  ~~†.  .~~§.. ~♣♣~♣♣♣♣♣~~~~.♣ P=jS4 t......~@S†~~.~♣ ..~§~.~yy~~.~♣♣ ~)~~~~~~~~...~♣ .~~~~~~~~.~~~♣♣ .§~.~§~~~.~~.♣ .....~§~.♣~..♣ .~♣..~~~.~..♣♣ .♣.~~~...~~♣♣ P=j4 * P=jZ  ♣~[...<  ♣♣~[P=j   ♣~~~)♣♣♣.♣ ~  P=j p ♣♣♣ ~. P=j) )♣♣♣♣ ...  ~~†. P=jV O .~~§.. P=j ~♣♣~♣♣♣♣♣~~~~.♣ P=j ......~@S†~~.~♣ P=j* ..~§~.~yy~~.~♣♣ ~)~~~~~~~~...~♣ P=j~ .~~~~~~~~.~~~♣♣ .§~.~§~~~.~~.♣P=j .....~§~.♣~..♣ .~♣..~~~.~..♣♣ P=j# .♣.~~~...~~♣♣P=j` P=j P=jU P=j_  P=j V_There are monsters nearby!P=jP=j Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2P=jwb - Sigil of BindingHexes1%3  c - Tukima's DanceHexes1%P=j?83  d - ApportationTranslocation2%P=j01  e - Soul SplinterNecromancyP=j$2%1  f - Inner FlameP=jyHexes/Fire2% 3  g - Grave ClawNecromancyP=j=3%2  h - Lesser BeckoningTranslocationP=jH3%2  i - Sublimation of BloodNecromancy3%P=j4v2  j - AnguishHexes/Necromancy3% 4  P=jk - Maxwell's Portable Piledriver Translocation8% 3  l - Teleport OtherTranslocationP=jr8% 3  m - Vampiric DrainingNecromancyP=j"v8% 3  n - FoxfireConjuration/Fire11%P=j`*1  o - SandblastEarthP=j813%1  p - ShockConjuration/AirP=j13%P=j.1  q - ScorchFire14%P=js2  r - Call ImpSummoning19%2  s - Construct Spike LauncherForgecraftP=j:19%2  t - Animate DeadNecromancyP=jf24% 4  u - Dispel UndeadNecromancyP=jRh24% 4 18 spell levels left P=j][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitP=j P=jJ P=j s ♣~[...<..~♣♣♣P=j VividlyBlue the Marksdemigod♣♣~[..♣~~♣♣Demigod♣~~~)♣♣♣.♣~P=j Health: 42/141 =======-----------------♣.~~~♣ ♣♣♣~.P=j "Magic: 35/36 =======================- ♣♣..~)♣♣♣♣...AC: 8Str: 9 ♣♣....~~~♣♣P=jM ?~~†.EV: 23Int: 15 ♣♣~......~♣♣♣♣ .~~§..SH: 0Dex: 36 P=j{ .♣~~~.~~~~♣♣~♣♣♣♣♣~~~~.♣XL: 17 Next:  8% Place: Swamp:3 P=j $~.~~~~~~~......~@S†~~.~♣Noise: ===------  Time: 28180.8 (0.0) P=j  ...~~~~~...~§~.~yy~~.~♣♣y) +3 longbow (flame) ~~..~~..~~)~~~~~~~~...~♣Fire: y) +3 longbow (flame) ~~~~~~~...~~~~~~~~.~~~♣♣Zot (16457) Pois Fugue (1) Water Gem (258) ~~~~~~~...§~.~§~~~.~~.♣ P=j: m~~§§~~..~.....~§~.♣~..♣S   Aizul ....~~....~♣..~~~.~..♣♣P=j 6yy 2 vampire mosquitoes ~♣♣§..~~~.♣.~~~...~~♣♣ ~♣♣...~§~~♣.~~..♣♣♣♣Confirm with . or Enter, or press ? or * to list all spells.P=j 9Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target _Okay, then. P=j u_Okay, then. _There are monsters nearby!P=j'% P  Okay, then.P=j% P=jx* P=j+ . _P=j P=j Read which item? Scrolls  b - 2 scrolls of blinking  f - 3 scrolls of fear  g - 2 scrolls of fog  t - 6 scrolls of teleportationP=j a - 4 scrolls of enchant armour  p - 7 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - 4 scrolls of amnesia P=j  I - 5 scrolls of immolation  S - 4 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evokeP=jC G[?] describe selectedP=j! P=j( P=jW. d ♣~[...<..~♣♣♣VividlyBlue the Marksdemigod♣♣~[..♣~~♣♣Demigod♣~~~)♣♣♣.♣~P=j. Health: 42/141 =======-----------------♣.~~~♣ ♣♣♣~.Magic: 35/36 =======================- ♣♣..~)♣♣♣♣...AC: 8P=j / Str: 9 ♣♣....~~~♣♣~~†.EV: 23Int: 15 ♣♣~......~♣♣♣♣ .~~§..SH: 0Dex: 36 .♣~~~.~~~~♣♣~♣♣♣♣♣~~~~.♣P=jI/ HXL: 17 Next:  8% Place: Swamp:3 ~.~~~~~~~......~@S†~~.~♣Noise: ===------  Time: 28180.8 (0.0) ...~~~~~...~§~.~yy~~.~♣♣P=j/ y) +3 longbow (flame) ~~..~~..~~)~~~~~~~~...~♣Fire: y) +3 longbow (flame) ~~~~~~~...~~~~~~~~.~~~♣♣Zot (16457) Pois Fugue (1) Water Gem (258) P=j/ ~~~~~~~...§~.~§~~~.~~.♣ ~~§§~~..~.....~§~.♣~..♣S   Aizul ....~~....~♣..~~~.~..♣♣P=j10 yy 2 vampire mosquitoes ~♣♣§..~~~.♣.~~~...~~♣♣ ~♣♣...~§~~♣.~~..♣♣♣♣P=js0 Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target _Okay, then. _Okay, then. _There are monsters nearby! _Okay, then.P=j<6 P  Okay, then.P=j6 P=jP; P=j&= . _P=j^ s ♣~[...<..~♣♣♣P=j_ VividlyBlue the Marksdemigod♣♣~[..♣~~♣♣DemigodP=j4_ S♣~~~)♣♣♣.♣~P=jf_ Health: 42/141 =======-----------------P=j_ X♣.~~~♣ ♣♣♣~.P=j ` Magic: 35/36 =======================- ♣♣..~)♣♣♣♣...AC: 8P=j=` +Str: 9 P=jk` ~♣♣....~~~♣♣~~†.EV: 23P=j` ,Int: 15 P=j` ♣♣~......~♣♣♣♣ .~~§..SH: 0P=j` ,Dex: 36 P=j#a .♣~~~.~~~~♣♣~♣♣♣♣♣~~~~.♣P=jQa XL: 17 Next:  8% Place: Swamp:3 P=ja ~.~~~~~~~......~@S†~~.~♣P=ja Noise: ===------  Time: 28180.8 (0.0) P=ja ...~~~~~...~§~.~yy~~.~♣♣y) +3 longbow (flame) P=jb p~~..~~..~~)~~~~~~~~...~♣P=jg - a potion of magic  h - 5 potions of haste  r - 3 potions of resistance  w - a potion of heal wounds  b - 6 potions of brilliance  e - 5 potions of enlightenment  i - 6 potions of invisibility  m - 3 potions of might  B - a potion of berserk rage  C - 3 potions of cancellationA - 3 potions of attraction  L - 5 potions of lignification  M - 8 potions of mutation Q=j? l - a potion of moonshineread|quaffQ=jXQ=js^Q=j8l ♣~[...<..~♣♣♣VividlyBlue the Marksdemigod♣♣~[..♣~~♣♣Demigod♣~~~)♣♣♣.♣~Health: 42/141 =======-----------------♣.~~~♣ ♣♣♣~.Magic: 35/36 =======================- ♣♣..~)♣♣♣♣...AC: 8Str: 9 ♣♣....~~~♣♣~~†.EV: 23Int: 15 ♣♣~......~♣♣♣♣ .~~§..SH: 0Dex: 36 Q=jl.♣~~~.~~~~♣♣~♣♣♣♣♣~~~~.♣XL: 17 Next:  8% Place: Swamp:3 ~.~~~~~~~......~@S†~~.~♣Q=jm4Noise: ===------  Time: 28180.8 (0.0) ...~~~~~...~§~.~yy~~.~♣♣Q=jxmy) +3 longbow (flame) ~~..~~..~~)~~~~~~~~...~♣Fire: y) +3 longbow (flame) Q=jm~~~~~~~...~~~~~~~~.~~~♣♣Zot (16457) Pois Fugue (1) Water Gem (258) Q=j$n~~~~~~~...§~.~§~~~.~~.♣ ~~§§~~..~.....~§~.♣~..♣Q=jnS   Aizul ....~~....~♣..~~~.~..♣♣yy 2 vampire mosquitoes ~♣♣§..~~~.♣.~~~...~~♣♣ Q=jo~♣♣...~§~~♣.~~..♣♣♣♣ _There are monsters nearby! _Okay, then. Q=joo_Okay, then.Press: ? - help, v - describe, . - travelHere: Aizul (heavily wounded) _Some shallow water.Q=j{,§§Q=j|§  Here: Aizul (heavily wounded)Some shallow water.  You feel yourself speed up.  Q=j|You feel very sick.  The vampire mosquito closely misses you.  The vampire mosquito misses you.Q=jF  ♣~[...< Q=jk ♣♣~[  ♣~~~)♣♣♣.♣ §   ♣♣♣ ~. Q=j˂)♣♣♣♣ ...  ~§†.  .~~§.. ~♣♣~♣♣♣♣♣~~~~.♣ Q=j)......~@S†~~.~♣ ..~§~.~yy~~.~♣♣ Q=j~)~~~~~~~~...~♣ .~~~~~~~~.~~~♣♣ .§~.~§~~~.§~.♣ .....~§~.♣~..♣ Q=j.~♣..~~~.~..♣♣ .♣.~~~...~~♣♣  Q=jmAizul coils herself and waves her upper body at you.The poison arrow hits you!  You are more poisoned.Q=jV ♣~[...<  ♣♣~[Q=j  ♣~~~)♣♣♣.♣ § Q=ju  ♣♣♣ ~. Q=jN)♣♣♣♣ ...  ~§†. Q=jO .~~§.. Q=j~♣♣~♣♣♣♣♣~~~~.♣ Q=j......~@S†~~.~♣ Q=j..~§~.~yy~~.~♣♣ Q=jn~)~~~~~~~~...~♣ .~~~~~~~~.~~~♣♣ .§~.~§~~~.§~.♣Q=j .....~§~.♣~..♣ .~♣..~~~.~..♣♣ Q=j.♣.~~~...~~♣♣Q=j Q=j4 You partially resist.Q=jl: ~Q=j|* * * LOW HITPOINT WARNING * * *The vampire mosquito closely misses you. x2Q=jN v30=--1.8 (1Q=j 6) Fast Pois Fugue (1) Water Gem (257) Q=j%M§§Q=j!( _Aizul misses you. _You took 12 damage! Q=jhEP ♣♣~[..♣~~♣♣  ♣~~~)♣♣♣.§ ♣ ♣.~~~♣ ♣♣♣~. ♣♣♣..~)♣ Q=jEm... .♣♣....~~~♣♣~§†.  Q=jE~♣♣~......~♣♣♣♣ .~~§.. ~.♣~~~.~~§~♣♣~♣♣♣♣♣~~~~.♣  Q=j*F~~.~~~~~~~......~~S†~~.~♣ .....~§~.@yy~~.~♣♣  Q=jZFy~~~..~~..~~)~~~~~~~~...~♣~~~~~~... Q=jF.~~~♣♣ Q=jFc~...§~.~~~~~.§~.§§~~..~.....~§~.♣~..♣ .....~~....~♣..~~~.~..♣♣  Q=j*G^♣~♣♣§..~~~.♣.~~~...~~♣ ♣~♣♣...~§~~♣.~~..♣♣♣♣♣ ♣♣♣♣♣~~....♣~.~..♣ Q=jI ~y  You feel very sick. Q=jJRyS Q=jK Q=j9 5-=---7 (0.5Q=j= A§§Q=j @ _The vampire mosquito closely misses you. _You recovered 1 HP!Q=j{h9)))))))Q=j8  ♣~~~)♣♣♣.♣ §   ♣♣♣ ~. Q=jK)♣♣♣♣ ... ~~♣♣ ~§†. ..~♣♣♣♣ .~~~.. ~~~♣♣~♣♣♣♣♣~~~~.♣ §§......~~~†~~.~♣ ~...~~~.y~~~~.~♣♣ .~§)~~~ ...~~~~~y~~.~~~♣♣ Q=jŝ...~~.~~~~~.~~.♣ .~.....~~~.♣~..♣ ...~♣..~~~.~..♣♣ ~~.♣.~~~...~~♣♣ Q=j~~~♣.~~..♣♣♣♣♣ ...♣~.~..♣ You shoot an arrow. The arrow closely misses Aizul.  Q=jTKThe vampire mosquito completely misses you.Q=j ♣~~~)♣♣♣.♣ §   ♣♣♣ ~. )♣♣♣♣ ... ~~♣♣ ~§†. ..~♣♣♣♣ .~~~.. ~~~♣♣~♣♣♣♣♣~~~~.♣ §§......~~~†~~.~♣ Q=j#~...~~~.y~~~~.~♣♣ .~§)~~~ ...~~~~~y~~.~~~♣♣ ...~~.~~~~~.~~.♣ Q=j.~.....~~~.♣~..♣ ...~♣..~~~.~..♣Q=j~~.♣.~~~...~~♣♣ ~~~♣.~~..♣♣♣♣♣ ...♣~.~..♣ Q=j ~)~~~@S~~~...Aizul hits you!  * * * LOW HITPOINT WARNING * * *Q=jz26-==-6.3 (0.6Q=jJ12Q=jeQ=j _The vampire mosquito closely misses you. _You took 9 damage!Q=j  You shoot an arrow. The arrow hits Aizul!! The arrow burns Aizul.Q=jV& _You took 9 damage!  You shoot an arrow. The arrow hits Aizul!! The arrow burns Aizul.  Q=j'Aizul is almost dead.  The wailing of tortured souls fills the air!  The vampire mosquito completely misses you.The vampire mosquito misses you.Q=jF.& Q=j.u``````Aizul coils herself and waves her upper body at you.Q=jba~~~)~~~@Q=jZcd7-=====Q=jc#8 (0.5Q=j h8§Q=jUj Q=jj_The poison arrow is repelled. _You recovered 1 HP!Q=jY 9 %Q=jZ You shoot an arrow. The arrow hits Aizul!! The arrow burns Aizul.  You kill Aizul!Q=j` Kyy 2 vampire mosquitoesQ=j §You hear a splash.  The vampire mosquito completely misses you.Q=j _910==--Q=j 7.4 (0.6021Q=j 9§Q=j  Q=jw _The vampire mosquito misses you. _You recovered 2 HP!Q=j_ Q=j 8--Q=j Q=j ^ _You are too injured to fight recklessly!Q=jXx~♣♣ ♣.~~~♣ ♣♣♣Q=jX~. ~.♣♣♣..~)♣♣... ~~.♣♣....~~~♣♣Q=j3YA~§†. ~Q=jvY~~♣♣~......~♣♣♣♣ .~~~..Q=jYm~.♣~~~.~~~~♣♣~♣♣♣♣♣~~~~.♣Q=jYL~~.~~~~§~§......~~~†~~.~♣ Q=j7Z.~....~~~~~...~~~.y~~~~.~♣♣ ~Q=jpZr~~~~..~~..~~)~~~~%~~~...~♣Q=jZ~~~~~~...~~~@~y§~.~~~♣♣ .Q=j([f~...~~.~~~~~.~~. Q=j[p..~~~§§~~..~.....~~~.♣~..♣ ~......~~....~♣..~~~.~..♣♣ ~.♣~♣♣§..~~~.♣.~~~...~~♣Q=j,\♣~♣♣...~~~~♣.~~..♣♣♣♣♣Q=j\♣♣♣♣♣~~....♣~.~..♣Q=j\ Q=j\p♣♣♣♣♣♣♣♣....♣♣Q=j1]J ♣~.♣Q=j5a ~Q=jtayQ=j[b?y§Q=jyA  ♣♣♣ ~. Q=j5z)♣♣♣♣ ... ~~~♣♣ ~§†. Q=jrzc...~♣♣♣♣ .~~~.. Q=jz|~~~~♣♣~♣♣♣♣♣~~~~.♣ §~§......~~~†~~.~♣ Q=jz7~~...~~~.~~~~~.~♣♣ Q=j {..~~)~~~y%~~~...~♣ ~...~~~@y§§~.~~~♣♣ Q=jX{6~...~~.~~~~~.~~.♣ Q=j{r..~.....~~~.♣~..♣ ....~♣..~~~.~..♣♣ Q=j{z~~~.♣.~~~...~~♣♣ ~~~~♣.~~..♣♣♣♣♣ Q=j|K....♣~.~..♣ Q=jV| Q=j|t♣♣♣♣♣♣♣♣....♣♣   Q=j|Z_You recovered 2 HP! Q=j/}_You are too injured to fight recklessly!  The wailing of tortured souls fills the air! Q=ji}6 The vampire mosquito attacks as it pursues you! Q=j} The vampire mosquito misses you.  The vampire mosquito completely misses you.Q=j   ♣♣♣ ~. )♣♣♣♣ ... Q=jG~~~♣♣ ~§†. ...~♣♣♣♣ .~~~.. Q=jD~~~~♣♣~♣♣♣♣♣~~~~.♣ Q=jm§~§......~~~†~~.~♣ Q=j~~...~~~.~~~~~.~♣♣ Q=j0S..~~)~~~y%~~~...~♣ ~...~~~@y§§~.~~~♣♣ Q=j~...~~.~~~~~.~~.♣ Q=j ..~.....~~~.♣~..♣ ....~♣..~~~.~..♣♣ Q=j@~~~.♣.~~~...~~♣Q=j~~~~♣.~~..♣♣♣♣♣ Q=j....♣~.~..♣ ♣♣♣♣♣♣♣♣....♣♣ Q=jQ=jyL §§§Q=j|The vampire mosquito bites you.  * * * LOW HITPOINT WARNING * * *Q=j%7====8.4 (1.0490Q=j '8§Q=j0 Q=j0_The vampire mosquito draws vitality from your injuries! _You took 2 damage!Q=jWKg )))))))You shoot an arrow.Q=jj y§§~.~~Q=j"§The arrow barely misses the vampire mosquito.The wailing of tortured souls fills the air!  The vampire mosquito closely misses you.Q=j`!8Q=jZ===-9.0 (0.6Q=jD5§§Q=jQ=jR Q=j_The vampire mosquito completely misses you. _You recovered 1 HP!Q=jy ~You shoot an arrow. The arrow hits the vampire mosquito!!  The arrow burns the vampire mosquito!Q=j[   vampire mosquitoQ=j ~~You destroy the vampire mosquito!Q=jS9--4 (0.483Gem (249)Q=j>N§~§§Q=jH _The vampire mosquito closely misses you. Q=jD[_You recovered 1 HP!Q=j> ))Q=j1)You shoot an arrow.Q=jF ~~~~~Q=j@ly  The arrow closely misses the vampire mosquito.Q=jR31==Q=j<8Q=jQ=jXH _The vampire mosquito bites you but does no damage. Q=je_You recovered 2 HP!Q=jy ~You shoot an arrow. The arrow hits the vampire mosquito!!  The arrow burns the vampire mosquito.Q=j (Q=j. ?§§~~Q=j1" 2=90.3 (0.5748Q=j' P§@~§Q=j( _You destroy the vampire mosquito! _You recovered 1 HP!Q=j♣ ♣~~~)♣♣♣.♣ Q=j§ ♣♣ ♣.~~~♣ ♣~. Q=j*W.♣♣♣..~)♣♣♣♣ Q=jb4... Q=j.♣♣....~~~♣♣ §~†. Q=j♣♣~......~♣♣♣♣ .~~~.. Q=j$.♣~~~.~~~~♣♣~♣♣♣♣♣~~~§.♣ Q=jX~~~.~~Q=jV....~~~†~~.~♣ Q=j....~~~~~...~~~.~~~~~.~♣♣ Q=j-..~~..~~)~~~@%~~~...~♣ ~Q=j`a...~~§~~§§~.~~~♣ Q=j~~~~~~~~~...~~.~~~~~.~~.♣ Q=j.~~~§§~~..~.....§~~.♣~..♣ Q=j?......~~....~♣..~~~.~..♣Q=jv~♣♣§..§~~.♣.~~~...~~♣♣Q=j_~♣♣...~~~~♣.~~..♣Q=j0♣♣♣♣ Q=ji♣♣♣♣♣♣~~....♣~.~Q=jCp♣♣♣♣♣♣♣♣♣....Q=jn§§~§~~~~§~~Q=jM!5Q=jb1.4 (1.167Q=jQ=jj9§Q=jB _The wailing of tortured souls fills the air! Q=je_You recovered 3 HP!Q=jbQ=jcQ=jfQ=jiQ=jkc7=6 _Q=jmQ=jqQ=jorX9=5Q=jrQ=j=uQ=jfzQ=jE{#41Q=j{<45Q=j{Q=j}Q=jրQ=j!3Q=jށ%=4Q=jQ=jSQ=jjQ=jen5=3Q=jQ=jQ=j47=Q=jR23Q=j8Q=jzQ=j!9Q=jX5=1Q=j02Q=j֙Q=jd51Q=jQ=j"2Q=jR01Q=jyQ=j̬Q=jy!4Q=j;=0Q=j"Q=jQ=jo6=39Q=j8Q=jQ=j%58Q=j-I839Q=jQ=j6Q=j?60=Q=j>R78Q=jQ=joQ=j*K2=Q=jQ=jQ=j$4Q=j+a6Fugue (4) 7Q=jQQ=j Q=j#p_You are losing your grip on the fallen.Q=jR5=Fast Q=jR(6Q=j[Q=j _Your extra speed is starting to run out.7=5Q=jQ=j} Q=jK_The wailing of tortured souls fills the air!Q=j$9Q=j245Q=j3Q=j7Q=jBQ=j$71Q=jB-=4Q=jQ=jQ=jcQ=j2P3=3Q=jQ=jQ=jQ=jl523Q=jrQ=jQ=j #7Q=j C=2Q=j; Q=js Q=jK_The wailing of tortured souls fills the air!Q=jz69=Q=j1) Fugue (4) Water Gem (232) Q=jQ=jk _You feel yourself slow down.Q=jgd820) Water Gem (231Q=j") Q=jQ=j$ Q=j`$H_Your fugue has ended.Q=j$Q=jW%Q=j%4Q=j%q=290Q=j'Q=j+Q=jp,#7Q=j,.=8Q=j,129Q=j/Q=jf3Q=j(4Q=jj4890=Q=j4?78Q=j4Q=j7Q=j:Q=jJ;Q=j;/3=Q=j;567Q=j<Q=j>Q=j-BQ=j#6Q=j=Q=j1?56Q=jmQ=jQ=jQ=jpQ=j/9=Q=j545Q=j+Q=j Q=jQ=j;+101/141Q=j}h=34Q=jQ=jQ=j]w4=23Q=jQ=jQ=jQ=j`#7Q=jh=12Q=jB!Q=j$Q=jv%10=01Q=j(Q=j_,Q=j,#3Q=jN-i=190Q=j/Q=jD3Q=j3#5Q=j 4i=819Q=j9Q=jBB8=78Q=jF21=67Q=jIQ=jJ#4Q=jJh=56Q=jVLQ=jIOQ=jO#7Q=j@P8=4Q=jP05Q=jRQ=jWQ=jWQ=jW030=Q=j&XU34Q=jqZQ=j]Q=jD^Q=j^2=23Q=j`Q=j&eQ=jeK51Q=jIf02Q=jhQ=jkQ=jl68=Q=jlU01Q=j+oQ=jsQ=jt$41Q=jt==090Q=jUwQ=jz~Q=jNj~§Q=j )~---Q=jh4~~~§~Q=j+~§Q=jk ♣~~~)♣♣♣.♣ Q=jZ)§ Q=j ♣.~~~♣ ♣♣♣ ..~. Q=jޔU♣♣♣..~)♣♣♣♣ Q=jn.... .♣♣....~~~♣♣ Q=j^O§~~†. Q=j♣♣~......~♣♣♣♣ .~~~.. Q=j.♣~~~.~~~~♣♣~♣♣♣♣♣~~~~.♣ Q=j!r.~......~~~†~~.~♣ Q=ja....~~~~~...~~~.~~~§~.~♣♣ Q=jߖ(..~~..~~)~~~~@~~~...~♣ ...~~~§~~~~.~~~♣♣ Q=j3*...~~.~~~~~.~~.♣ ~~~§§~~..~.....~§~.♣~..♣ Q=jr~~....~♣..~~~.~..♣Q=j Q=j ♣~♣♣§..§~~.♣.~~~...~~♣♣Q=j}\~♣♣...~~~~~~...Q=j՘, Q=jB§228.8 (37.Q=jp4)~~~Q=j*§Q=j¢#---Q=j M30.4 (39.07Q=jI108Q=jکQ=jr Q=j Things that are here:Q=jͯ Q=j  Q=jRthe serpent talisman of the Heron {Rampage rCorr}; the guardian serpent corpseQ=jkof Aizul _You recovered 106 HP!Q=j Q=jJ Q=j Q=j Q=j= Q=j d67 _Q=jy Q=j[ Q=j Q=j -4Q=j  05Q=j Q=j Q=j Q=j Y=23Q=jL Q=jg Q=j- l  You see here a vampire mosquito corpse.Q=j Q=j d12 _Q=j Q=j Q=j: Q=jy A0) Gem (201Q=j ") Q=j Q=jz Q=j@ Q=j _3990Q=j Q=j Q=j Q=j \8199Q=j! Q=j# Q=j% Q=j% -7Q=j& 08Q=j' Q=j( Q=j* Q=j2+ Q=jk+ U67Q=jI, Q=j- Q=j0 I  You enter the shallow water.  Q=j0 uMoving in this stuff is going to be slow.  You encounter a swamp worm.Q=j5 ...~~~~)†~.♣ ~~~♣ Q=j$6 ♣.~~~~~~~~♣ ♣♣♣ ~w~~  ♣♣.§~§§~~~♣♣.~~~ ♣♣.§~~~~~~~Q=j^6 d♣~.~~. ♣..~~~~~~~~♣ ♣♣♣...... .†~~~§§~♣♣ ♣♣..~~~.~~ Q=j6 ~~~~§~.♣♣ ♣.~~~~~.~~ <..~♣♣♣ ♣.~~~..~~~ [..♣~~♣♣ ♣♣♣♣ Q=jq7 P)♣♣♣.♣ ♣♣....~~~.... ♣ ♣♣♣ ♣~~~...~.~~~~)♣♣♣♣ ♣~~......§~~~~~~♣♣ ♣...~~~†..~§. .....~♣♣♣♣ ♣♣♣.~~~...~~~w   swamp worm (asleep) ~.~~~~♣♣~♣♣♣♣♣~~~~.♣..§~ ~~~~~......~~~†~~.~♣♣♣§~ Q=j7 x~~~~...~~~.~~~~~.~♣♣ ~~Q=j8 X~w41.8 (11.4Q=j> §§~~~wQ=j> 3.4 (13.04) Water Gem (195) _Q=jZC Q=jVD Q=j]U)†~.♣ ~~~♣ ♣♣♣ ~~~~ Q=jS^  ♣.w~~  ♣~.§~.  ♣♣♣......  ♣♣..~~~.§~  ♣.~~~~~.~~ <Q=j^_ ♣.~~~..~~~ [ ♣♣♣♣@~~~...~ ~Q=j^`)♣♣♣.♣ ♣♣....~~~....  ♣♣♣ ♣~~~...~.~~~~ ~Q=j_|)♣♣♣♣ ♣~~......~~~~  ♣...~~~†..~~.  ♣♣♣.~~~...~~~ Q=j8_!♣~~~~.♣..§~ Q=jn_U~†~~.~♣♣♣§~ ~ ~~ Q=j*)†~.♣ ~~~♣ ♣♣♣ ~~~~   ♣.w~~  ♣~.§~.  ♣♣♣......  ♣♣..~~~.§~  ♣.~~~~~.~~ < ♣.~~~..~~~ [ ♣♣♣♣@~~~...~ Q=j#)♣♣♣.♣ ♣♣....~~~....  ♣♣♣ ♣~~~...~.~~~~ )♣♣♣♣ ♣~~......~~~~  ♣...~~~†..~~. ♣♣♣.~~~...~~~ ♣~~~~.♣..§~~†~~.~♣♣♣§~~ Q=jQ=jQ=j0Q=ja _A swamp worm is nearby!Q=j/L ))))Q=j) You shoot an arrow. The arrow hits the swamp worm!  The arrow burns the swamp worm.Q=j9G~wQ=j0.~~~~..~~§~~Q=ja=4.1 (0.7)4Q=jTH§§Q=jb _The swamp worm is heavily wounded.Q=j'  †You shoot an arrow. The arrow hits the swamp worm!!  The arrow burns the swamp worm!Q=j9$U))))Q=jkW`~.~~~Q=j==9 (0.83§ _You kill the swamp worm!Q=jQ=jCQ=j Q=j Q=jB_No target in view!Q=j`Q=j aQ=jdQ=jvf Q=jfB_No target in view!Q=j Q=j Q=j Q=jI Q=j Q=jҽ 2) Gem (193)  _Q=jW Q=j< Q=j ]12Q=j. Q=jg Q=j Q=j\ ]01Q=j Q=j* Q=jb Q=j ^890Q=jq Q=j Q=j% I  You enter the shallow water.  Q=j sMoving in this stuff is going to be slow.  You encounter a bog body.Q=j ~~~~~†.~♣♣♣..~~~ ~~~~~~♣♣♣ ~~~.~ ~.~~. Q=jP C~~~~~~.~♣♣ ~~.. ~~ .~~~~)†~.♣ ~~~♣ ~~~ .~~♣ ♣♣♣ ~~~~ ♣.§~§§~~~♣ ♣.~~~~. .§~~~~~~~♣ ♣♣~†~~...Q=j* 4~~~~~~~~♣ ♣♣♣........ .†~~~§§~♣♣ ♣♣..@~§.~~..---~~~§~.♣♣ ♣.~§~~~.~§~ .<..~♣♣♣ ♣.~~~..~~~~. .♣~~♣♣♣♣~~~~... ♣♣♣.♣ ♣♣....~~~....~U ♣ ♣♣♣ ♣~~~...~.~~~~~.U   bog body (dormant) Q=j ♣♣♣♣ ♣~~......~~~§~.♣♣ ♣...~~~†..~§... ...~♣♣♣♣ ♣♣♣.~~~...~~~Q=j G~8.9 (4.0Q=j ---50.5 (5.67) Water Gem (188) _Q=j 9§Q=j Q=j a ~~~.~ ~.~~.  ~~.. ~~~~~ Q=jU )†~.♣ ~~~♣ ~~~~~.  ♣♣♣ ~~~~..  ♣.~~~~.  ♣♣~†~~...  ♣♣♣........  ♣♣..@~~.~~..  ♣.~§~~~.~§~. .Q=j < ♣.~~~..~~~~.  ♣♣♣♣~~~~...~~~  ♣♣....~~~....~U  ♣♣♣ ♣~~~...~.~~~~~.  ♣~~......~~~§~. Q=j Y ♣...~~~†..~§...   Q=ju0 ~~~.~ ~.~~.  ~~.. ~~~~~ )†~.♣ ~~~♣ ~~~~~.  ♣♣♣ ~~~~..  ♣.~~~~.  ♣♣~†~~...  ♣♣♣........ Q=jHv^ ♣♣..@~~.~~..  ♣.~§~~~.~§~. < ♣.~~~..~~~~.  ♣♣♣♣~~~~...~~~  ♣♣....~~~....~Q=jZw ♣♣♣ ♣~~~...~.~~~~~.  ♣~~......~~~§~. ♣...~~~†..~§... Q=jzQ=j{Q=j~Q=j_ _A bog body is nearby!Q=j  ~~~.~ ~.~~.  ~~.. ~~~~~ )†~.♣ ~~~♣ ~~~~~.  ♣♣♣ ~~~~..  ♣.~~~~.  ♣♣~†~~...  ♣♣♣........  ♣♣..@~~.~~..  ♣.~§~~~.~§~. .< ♣.~~~..~~~~.  ♣♣♣♣~~~~...~~~  ♣♣....~~~....~U  ♣♣♣ ♣~~~...~.~~~~~.  ♣~~......~~~§~.  ♣...~~~†..~§...   Q=j<0 ~~~.~ ~.~~.  ~~.. ~~~~~ )†~.♣ ~~~♣ ~~~~~.  ♣♣♣ ~~~~..  ♣.~~~~.  ♣♣~†~~...  ♣♣♣........ Q=j=9 ♣♣..@~~.~~..  ♣.~§~~~.~§~. < ♣.~~~..~~~~.  ♣♣♣♣~~~~...~~~  ♣♣....~~~....~ ♣♣♣ ♣~~~...~.~~~~~.  ♣~~......~~~§~. ♣...~~~†..~§... Q=jAQ=jBQ=jWFQ=jG Q=j+HY_A bog body is nearby!Q=jעI ))))))Q=jxU  You shoot an arrow. The arrow hits the bog body!! The arrow burns the bog body.Q=j~~.~~~~~~U§~~ Q=j==1.2 (0.767Q=j9§Q=jFa _The bog body is severely damaged.Q=j5 †You shoot an arrow. The arrow hits the bog body!! The arrow burns the bog body.You destroy the bog body!Q=j9!))Q=j:2))))Q=jm^~~~~~~~~§Q=jr51=9Q=juQ=jsw( _You hear a splash.Q=jKQ=jKQ=j\OQ=j9QH _No target in view!Q=j Q=j Q=j Q=j  Q=jP :_No target in view!Q=j- Q=j Q=jN Q=jX Q=j= Q=j A5) Gem (186Q=j ?)  _Q=jI Q=j %  Q=j You enter the shallow water.Q=j Z3) Water Gem (184) Q=j Q=j Q=j N _Moving in this stuff is going to be slow.Q=jt Q=j c2) Gem (183) Q=j Q=j: f  You see here a swamp worm corpse.Q=j~ Q=j' d12 _Q=j Q=j Q=jC .♣♣.~~.~†....~ §~.~~~...~~§~§~§.)~§~Q=j §~...♣~♣~~~~~~~~~~~~§ ~~~~†~...~♣♣~~§~~~.~~~§~~ ~~~~†.~♣♣♣..~~§~~~..~~~~~ Q=j .~~~~~♣♣♣ ~~~.~.~~~.~~... ~~~~~.~♣♣ ~~...~~~~~~~~. ~~~~)†~.♣ ~~~♣.~~~~~~.~~ ~~~~~~~~♣ ♣♣♣♣@~~~~...~---Q=j 6.5 (4.6 .§~§§~~~♣ ♣♣.~~~~..~ Q=jC z§~~~~~~~♣ ♣♣~†~~..... ~~~~~~~~♣ ♣♣♣.......... †~~~§§~♣♣ ♣♣..~~~.~~..~. Q=j t~~~§~.♣♣ ♣.~~~~~.~~~.♣~ <..~♣♣♣ ♣.~~~..~§~~.~. ♣♣♣♣~~~~...~~~.~ Q=jd f♣♣.♣ ♣♣....~§~....~†.♣Q=j4 f~~§.)~~§Q=j ---7.5 (501Q=j% Q=j 9§Q=j + _Found a quarterstaff.Q=j;Q=jQ=j Q=jQ=j0kQ=j[k  You encounter a death drake.Q=jCQ....~♣♣..~♣♣.♣~~.♣♣.~~.~†....k~§~§...~~~...~~§~~~§.)~~~~§~...♣~♣~~~~~~~~~~~~§ Q=j§~~~~†~...~♣♣~~§~§~.~~~§~~†.~♣♣♣..~~§~~~..~~~~~~♣♣♣~~~~~.~.~~~.~~...~~.~♣♣~~§~...~§§~~~~~. .~~~~)†~.♣ ~~~~~.~~ .~~~~~~~~♣ ♣♣♣.~ ♣.§~§§~~~♣ ♣♣.~~~~..~ .§~♣ ♣♣~†~~..... .~~~~~~~~♣ ♣♣♣........Q=jZ.. .†~~~§§~♣♣ ♣♣..~~~.~~..~.k   death drake (wandering) ~~~~§~.♣♣ ♣.~~~~~.~~~.♣~ .<..~♣♣♣ ♣.~~~..~§~~.~. .♣~~♣♣ ♣♣♣♣~~~~...~~~.~Q=j~~~~~~~~...~~0.0~Q=j8.5 (1790 _Q=j8§Q=j$Q=j1....k~§~§...~ .~~~~~~~.)~~~ .♣~♣~~~~~~~~~~~~§ .~♣♣~~~~§~.~~~§~~ ♣♣..~~§~~~..~~~~~ ~~~~~.~.~~~.~~... ♣~~~~...~~§~~~~~. )†~.♣ ~~~♣@~~~~~~.~~  ♣♣♣♣.~~~~...~  ♣♣.~~~~..~  ♣♣~†~~.....  .......  .~~..~.  Q=jk~~~.♣~ .< ~~~.~.   Q=j_....k~§~§...~ .~~~~~~~.)~~~ .♣~♣~~~~~~~~~~~~§ .~♣♣~~~~§~.~~~§~~ Q=ja/♣♣..~~§~~~..~~~~~ ~~~~~.~.~~~.~~... ♣~~~~...~~§~~~~~. )†~.♣ ~~~♣@~~~~~~.~~  ♣♣♣♣.~~~~...~  ♣♣.~~~~..~  ♣♣~†~~.....  ..... .~~..~.  ~~~.Q=jc< ~~~. Q=jhQ=jhQ=jdmQ=jSob _A death drake is nearby!Q=j?= ))Q=j1@))))k  You shoot an arrow. The arrow hits the death drake!!  Q=ju@FThe arrow burns the death drake.  The death drake hisses angrily.Q=jn~Q=j)okQ=jjt8~~~.Q=jt1.§Q=j6u[==9.3 (0.88Q=jwu179Q=jy?§§Q=j[{c _The death drake is heavily wounded.Q=j ))))) You shoot an arrow. The arrow hits the death drake!  The arrow burns the death drake.Q=j9~kQ=j[~~~~~~..Q=j,60.2 (0.978Q=jn8§Q=jd _The death drake is severely wounded.Q=jz ))))You shoot an arrow.  The arrow hits the death drake but does no damage.Q=jE 9~kQ=j׿ §~k§~.§~~~~..~~§~~§§Q=j Q=j X=1.17Q=j3 A§§Q=j  Q=j: V_The death drake is severely wounded.Q=jA T ))))))Q=j 1)You shoot an arrow.Q=j 9~kQ=j j~~~~..~~~Q=j 3-8 (0.7Q=j :6Q=j K§§Q=j _ _The arrow closely misses the death drake. Q=j7 ) Q=jU) You shoot an arrow. The arrow hits the death drake!!  The arrow burns the death drake. Q=jct §§§..§(catching breath)The death drake is almost dead. ***The death drake breathes miasma at you. Q=j{ζζζℓζζ@ζζζζ~ζ Q=j-2.7 (0.956 Q=jT§§§ Q=jf2 _The foul vapour is repelled. Q=j ; † Q=jxYou shoot an arrow. The arrow hits the death drake!!  The arrow burns the death drake. Q=jk) Q=j)) Q=j ~§~~~§ℓℓℓℓℓℓℓℓ~~~~ Q=jBℓℓℓYou kill the death drake!You are engulfed in dark miasma. Q=jO 37-23.64) Slow Pois Gem (175) _You are poisoned. You feel yourself slow down. You feel very sick. Q=j8§ Q=jP  Your Ranged Weapons skill increases to level 19!  Q=jDl_You took 4 damage! Q=j Q=j7- Q=j Q=j  Q=j:_No target in view!!Q=jZ ♣....§ ♣♣..♣.~~♣~ .....~♣♣..~♣♣.♣~ !Q=j[ f§~~.♣♣.~~.~†....~~~~~...~~~...~.)~§~ ~~~~~~§~...♣~♣~~~~~~~§~~~~§ ~§~~~~†~...~♣♣~~~~§~.~~~§~~†.~♣♣♣..~~~†~~..~~§~~ .~~~~~~♣~.~ℓ~~~.~~...!Q=j`[ ~~.~♣♣~~~~ℓ@ℓℓℓ~~~§~~. ..~~~~)†~.♣~~~~~♣ζℓℓ~~~~.~~~~~~~~~~♣♣♣♣♣♣♣♣ℓℓ~~~...~ !Q=j[ ~♣♣.§~§§~~~♣ ♣♣ℓ~~~~..~ ♣.§~♣ ♣♣~†~~... ..~~~~~~~~♣ ♣♣♣.......... ..†~~~§§~♣♣ ♣♣..~~~.~~..~. ~~~~~§~.♣♣ ♣.~~~~~.~~~.♣~ ..<..~♣♣♣ ♣.~~~..~~~~.~.!Q=job §..@.~~~~~~ℓ~~!Q=jb .~.You are engulfed in dark miasma.  You are more poisoned.!Q=jc t22=-----!Q=jc e5.1 (1.533!Q=j h 8§!Q=jUj _You feel extremely sick. _You took 15 damage!"Q=j~.##... ♣♣..♣~~§~~ ♣♣....§ ♣♣..♣.~~♣~...~. "Q=jO......~♣♣..~♣♣.♣~§~~.♣♣.~~.~†....~~~~~... §~~~...~.)~§~ ~"Q=j~~~~~~§~...♣~♣§~~~~~~§~~~~§§~~~~†~...~♣♣~~~~§~.~~~§~~"Q=j5†.~♣♣♣..~~~†~~..~~§~~ ..~~~~~~♣~@~.~~~.~~... "Q=j*~.~~~~~~.~♣♣~~~~...~~~~~~~~. ...~~~~)†~.♣~~~~~♣ℓ~~~~~~.~~~~~~~~~~♣♣♣♣♣♣♣"Q=j;.~  ♣♣.§~§§~~~♣ ♣♣.~~~~..~ ♣♣.§~♣ ♣♣~†~~.... ♣..~~~~~~~~♣ ♣♣♣.......... ~..†~~~§§~♣♣ ♣♣..~~~.~~..~. ~~~~~~§~.♣♣ ♣.~~~~~.~~~.♣~"Q=jP~§."Q=j#$19"Q=j|-----6.612"Q=j\§§§"Q=j "Q=j9_You feel extremely sick. _You took 3 damage!"Q=j M.##.♣♣♣..♣~~~< ~.##... ♣♣..♣~~~~~.~♣♣ ♣♣....§ ♣♣..♣.~~♣~...~.~ ......~♣♣..~♣♣.♣~~~~~..~~ ~§~~.♣♣.~~.~†......~ "Q=j §~~~~~§~.~~~...~.)~§~ ~~~~~§~...♣~♣§~~~~~~§~~~~§ ~~§~~~~†~...~♣♣~~~~~~.~~~~~~~†.~♣♣♣..~@~§~~..~~§~~ .♣♣♣~~~~~.~.~~~.~~.. ~.~~~~~~.~♣♣~~~~..~~. "Q=jf ...~~~~)†~.♣~~~~~♣.~~~~~~.~ ♣♣.~~~~~~~~♣♣♣♣♣♣♣♣.~~~~...~~~"Q=j K §§§"Q=jT z~~†You enter the shallow water.  Moving in this stuff is going to be slow."Q=j, 9.0 (2.469Water Gem (170) "Q=jf 8§"Q=jf! N _You feel extremely sick.#Q=jֳ#Q=jѴ#Q=j#Q=j+#Q=j20=768#Q=jIb _You feel very sick.#Q=jx267#Q=jN#Q=j3 _You feel sick.#Q=j44=45#Q=j#Q=j3 _You feel sick.#Q=j8=34#Q=j#Q=jI _You feel sick.  You feel sick.#Q=j$30#Q=j=1Water Gem (162) #Q=j#Q=j5j _You are no longer poisoned.#Q=jw4=01#Q=jM#Q=j #Q=j8=5859#Q=j#Q=j#Q=j41==78#Q=j#Q=js#Q=j]56#Q=j#Q=ji#Q=js4) Water Gem (155) #Q=j#Q=j$j _You feel yourself speed up.#Q=j;&#Q=j&]23#Q=j'#Q=j*#Q=j,#Q=j-o=01#Q=j.#Q=jZ0#Q=jS2#Q=j2^490#Q=j3#Q=j5#Q=j78#Q=j8c8) Gem (149) #Q=j9#Q=j;#Q=j(?A  You enter the shallow water.#Q=j|?#Q=j?h6) Water Gem (147) #Q=jA#Q=j9DN _Moving in this stuff is going to be slow.#Q=jF#Q=jFGc5) Gem (146) #Q=jH#Q=j:J#Q=j!L#Q=jL]45#Q=jM#Q=jLP#Q=jR#Q=jsR]34#Q=jS#Q=jKU#Q=jV#Q=jWG23#Q=jXW#Q=j0X#Q=jbZ#Q=j[#Q=j[]12#Q=j\#Q=j^#Q=jc ..♣♣ .~.♣♣♣♣~♣♣♣~♣♣ #Q=j>ds♣♣♣♣...♣ ♣♣♣ ♣♣ ♣♣..♣♣♣♣~♣♣ .♣♣♣....♣.~.~♣♣ #Q=jd..♣.~~.~~....♣~♣♣♣♣♣ #....~..~~♣.~~~~.♣.♣♣ .......♣♣~~.♣.~@...♣ 96.4 (27.4) #Q=je#.~~..~~.~~~~♣...♣.~.)♣ #.~~♣...~~>~~~♣..♣ ?~... #.♣♣♣..♣~~~<~~..♣♣♣.~... ... ♣♣..♣§~~~~.~♣♣.~~ #Q=jKe..§ ♣♣..♣.~~♣~...~.~~§§~ ..~♣♣..~♣♣.♣~~~~~..~~~ ~ .♣♣.~~.~~....~~~~~...~#Q=jej~§~.~~~...~~~~~~~.)~~~#Q=ji#Q=jj7.4 (2801#Q=jLn9§#Q=jp& _Found an orcbow. #Q=jpf_You recovered 22 HP!$Q=j%3$Q=j7'$Q=j1)$Q=j[+$Q=j -e390 _$Q=j-$Q=j/$Q=j1$Q=jd2^839$Q=j3$Q=j|5$Q=j7$Q=j08]78$Q=j9$Q=j?% ♣♣~♣♣ $Q=j?♣...♣ ♣♣♣♣..♣♣♣♣~♣♣....♣.~.~♣♣ $Q=j+@.~~.~~....♣~♣♣♣♣♣ ..~..~~♣.~~~~.♣.♣♣...♣♣~~.♣.~....♣♣ $Q=jl@~..~~.~~~~♣...♣.~.)♣♣♣ ~♣...~~>~~~♣..♣♣@~...♣ $Q=j@-♣♣..♣~~~<~~..♣♣♣.~......  ♣♣..♣§~~~~.~♣♣.~~~~  ♣♣..♣.~~♣~...~.~§~~~~~ $Q=j@&♣♣..~♣♣.♣~~~~~..~~§~~~§.~~.~~....~~~~~...~~~~.. ~.~~~...~~~~~~~.)~~~~§.§ $Q=jUA§~...♣~♣~~§~~~~§~~~§~~.♣ †~...~♣♣~~~~~§.~~§~~~$Q=jE3300.4 (3.0)$Q=j FP§~~.~~$Q=j6G1.4 (467$Q=j3KL§§$Q=j M. _i - a scroll of identify$Q=j73$Q=j8$Q=j;$Q=jV=$Q=j?s56$Q=j@$Q=jB$Q=jC]45$Q=jQD$Q=j F$Q=jG$Q=jCH]34$Q=j{I$Q=j,L$Q=jM$Q=j;N]23$Q=joO$Q=jQ$Q=jR$Q=jfS]12$Q=jT$Q=j.V$Q=jW$Q=j\X]01$Q=jY$Q=jZ$Q=jx\$Q=j\.29$Q=j]00$Q=j]$Q=je$Q=jf$Q=j@g-8$Q=jg129$Q=j9h$Q=j~i$Q=jkA  You enter the shallow water.$Q=jelZ7) Water Gem (128) $Q=jl$Q=jm$Q=jpN _Moving in this stuff is going to be slow.$Q=jr$Q=jrA6) Gem (127$Q=js") $Q=jt$Q=jx$Q=jz$Q=jgz-5$Q=jz06$Q=j{$Q=ji}$Q=j_$Q=j]45$Q=j$Q=jf$Q=j<$Q=j]34$Q=j…$Q=jĈ$Q=j$Q=j[]23$Q=jq$Q=j%$Q=j$Q=j]12$Q=j$Q=j$Q=jl$Q=j]01$Q=j$Q=j$Q=j$Q=j^190$Q=j $Q=jp$Q=j$Q=j=^819$Q=jX$Q=j~$Q=j$Q=j'-7$Q=jh08$Q=j9$Q=j"$Q=jA  You enter the shallow water.$Q=jp5) Water Gem (116) $Q=j$Q=jN _Moving in this stuff is going to be slow.$Q=j$Q=jAc4) Gem (115) $Q=j$Q=j$Q=j̴$Q=j ]34$Q=j $Q=j$Q=jYj  You encounter a swamp worm.$Q=j..~~~§~~..~~~~~..♣ ~~~~~.~.~~~.~~...~♣♣~~~~...~~~~~~~~.~♣$Q=jѿG~§~~~♣.~§~~~~.~§.♣♣ ♣♣♣♣♣♣♣♣.~~~§...§.~♣ ♣ ♣♣.~~~~..~♣♣♣ $Q=j♣ ♣♣~†~~......~ ♣ ♣♣♣...........~♣ ♣ ♣♣..~~~.~~..~@♣~♣ $Q=j{ ♣.~~~~§.~~~.♣~.♣♣  ♣.~~~..~§~~.~..♣ ♣♣~~~~...~~~.~~♣ ..~§~....~†.♣. ♣~~~...~.~~~§~.~♣♣.~ w   swamp worm (asleep) ♣~§......~~~~~.♣ ♣. ♣...~~~†..~~... w. ♣♣♣.~~~...~~~$Q=j§~~~.~~24.6 (23.2)~$Q=j5.6 (2423 _$Q=jm8§$Q=j$Q=j..♣ ~~.~~...~♣♣ ~~~~~~~.~♣§§~~~.~~.♣♣ ~~~§...§.~♣  ♣♣.~~~~..~♣♣♣ $Q=j ♣♣~†~~......~♣  ♣♣♣...........~♣  ~.~~..~@♣~♣  ~.~~~.♣~.♣♣  .~§~~.~..♣  ...~~~.~~♣....~†.♣~.~~~§~.~♣♣.~ ~~~~~.♣ ♣. †..~~... w. $Q=j;..♣ ~~.~~...~♣♣ ~~~~~~~.~♣§§~~~.~~.♣♣ ~~~§...§.~♣  ♣♣.~~~~..~♣♣♣  ♣♣~†~~......~♣  ♣♣♣...........~♣  $Q=j<~.~~..~@♣~♣  ~.~~~.♣~.♣♣  .~§~~.~..♣  ...~~~.~~♣....~†.♣~.~~~§~.~♣♣.~ ~~~~~.♣ ♣.†..~~... w.$Q=jA$Q=jB$Q=jIG $Q=j H[_A swamp worm is nearby!$Q=j$Q=jDRead which item? Scrolls  b - 2 scrolls of blinking  f - 3 scrolls of fear  g - 2 scrolls of fog  t - 6 scrolls of teleportationa - 4 scrolls of enchant armour $Q=j. i - a scroll of identifyp - 7 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - 4 scrolls of amnesia  I - 5 scrolls of immolation  S - 4 scrolls of silence $Q=j< V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected&Q=j" &Q=js &Q=j ♣♣..~~~§~~..~~~~~..♣VividlyBlue the Marksdemigod &Q=je ~~~~~.~.~~~.~~...~♣♣Demigod ♣~~~~...~~~~~~~~.~♣Health: 141/141 ======================== ♣~§~~~♣.~§§~~~.~~.♣♣&Q=j Magic: 36/36 ======================== ♣♣♣♣♣♣♣♣.~~~§...§.~♣AC: 8Str: 9 ♣♣♣.~~~~..~♣♣♣EV: 23&Q=j Int: 15 ♣ ♣♣~†~~......~♣SH: 0Dex: 36 &Q=j$ %♣ ♣♣♣...........~♣XL: 17 Next: 12% Place: Swamp:3 ♣ ♣♣..~~~.~~..~@♣~♣Noise: ---------  Time: 28325.6 (0.0)&Q=j ♣.~~~~~.~~~.♣~.♣♣y) +3 longbow (flame)♣.~~~..~§~~.~..♣Fire: y) +3 longbow (flame) ♣♣♣♣~~~~...~~~.~~♣Zot (16312) Gem (113) ♣♣....~§~....~†.♣~. ♣~~~...~.~~~§~.~♣♣.~&Q=j w   swamp worm (asleep) ♣~§......~~~~~.♣ ♣. ♣...~~~†..~~... w. ♣♣♣.~~~...~~~You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You encounter a swamp worm. _A swamp worm is nearby!&Q=j P  Okay, then.&Q=j; &Q=j &Q=j6 . _'Q=j? ))'Q=j)))w  )You shoot an arrow. The arrow hits the swamp worm!!  The arrow burns the swamp worm!'Q=j,w~'Q=ju'Q=jL~~.~'Q=j!N§†.♣~..'Q=j&=='Q=je6.4 (0.812'Q=j-!§'Q=j§'Q=js 'Q=j'Q=jP_The swamp worm is almost dead.'Q=joK ))))'Q=j>)))You shoot an arrow.'Q=j~~~.~..w~'Q=jJU7.1 (0.71'Q=jP§§§'Q=j 'Q=j@X_The arrow closely misses the swamp worm.'Q=jܮ .You shoot an arrow. The arrow hits the swamp worm!!  The arrow burns the swamp worm.'Q=j^)))))~'Q=j,~§'Q=ji~~~.~..~...'Q=j=g8.0 (0.90'Q=jN'Q=jN _You kill the swamp worm!'Q=js 3'Q=j& 'Q=j 'Q=j 'Q=j t090'Q=jN 'Q=j 'Q=j ^809'Q=jO 'Q=j 'Q=j1# A  You enter the shallow water.'Q=j# p6) Water Gem (107) 'Q=j$ 'Q=jr& N _Moving in this stuff is going to be slow.'Q=jw( s45'Q=jm) 'Q=j* 'Q=j+ 'Q=jT, c3) Gem (104) 'Q=j, 'Q=jm. 'Q=j/ 'Q=j/ ]23'Q=j0 'Q=jT2 'Q=j4 A  You enter the shallow water.'Q=j 5 p1) Water Gem (102) 'Q=j6 'Q=j7 N _Moving in this stuff is going to be slow.'Q=j=  ♣♣~†~~......~♣  ♣♣♣...........§♣ 'Q=jD= X♣..~~~.~~..~.♣~♣ .~~~~~.~~~.♣~.♣♣ .~~~..~~~~.~..♣ 'Q=j= ♣~~~~...~~~.~~♣♣ ...~§~....~†.♣~..~.♣♣ ~...~.~~~~~.~♣♣.~~~.♣ ......~~~~~.♣ ♣♣@~~.♣--'Q=j= 36.8 (8.8 .~~~†..~~... ♣~..~♣ .~~~...~~~§~ ♣~?..♣ 'Q=j> g~~~~.♣..~~~ ~.~..♣ †~~.~♣♣♣~~ ~.♣♣♣♣ ~~.~♣♣ ~~ ♣.. 'Q=j>> ~...~♣ ..~♣ .~~~♣♣ ..[. .~~.♣'Q=jmB ?§§'Q=jC --7.8 (90) Gem (101) 'Q=j5G 'Q=jH # _Found a robe.'Q=j 3'Q=j 'Q=j 'Q=j@ 'Q=j u2990'Q=jN 'Q=j 'Q=j. Z8) Gem (99) 'Q=j 'Q=j 'Q=j& U78'Q=j 'Q=j- I _i - 2 scrolls of identify (gained 1)'Q=j R♣.~~~~~.~~~.♣~.♣ ♣.~~~..~~~~.~..♣ ~~~~...~~~.~~♣♣♣♣♣ ...~§~....~†.♣~..~.♣♣ ~...~.~~~~~.~♣♣.§~~.♣ 'Q=j ......~~~~~.♣ ♣♣.~~.♣~~~†..~~... ♣§..~ .~~~...~~~§~ ♣♣~...♣ ~~~~.♣..~~~ ♣~@~.40.8 (3.0 †~~.~♣♣♣~~ ♣~.♣♣♣ ~~.~♣♣ ~~ ♣..♣ ...~♣ ..~♣ .~~~♣♣ ...[. .~~.♣ ~♣♣.~~ ♣~..♣ ~~ ~ ~..♣♣ .. ..>~ ~~♣♣'Q=j >~~'Q=j; b1.8 (467'Q=j 'Q=je 'Q=j  'Q=j 5_Found a stone staircase leading down.'Q=j 'Q=jf 'Q=j! 'Q=j+ 'Q=j 'Q=j U56'Q=j. 'Q=j& 'Q=j  'Q=j6 N You encounter an alligator.'Q=ju 'Q=j 'Q=j ♣♣~~~~...~~~.~~♣♣♣♣♣ ....~§~....~†.♣~..~.♣♣ 'Q=ja ~~...~.~~~~~.~♣♣.~~~.♣ §......~~~~~.♣ ♣♣.~~.♣ 'Q=j ..~~~†..~~... ♣~..~♣ 'Q=j ♣.~~~...~~~§~ ♣♣~...♣ ♣~~~~.♣..~~~'Q=j ~..♣ ~†~~.~♣♣♣~~ ♣~.♣♣♣♣'Q=j[ .~♣♣ ~~ ♣@.♣ 'Q=j ~~...~♣ ♣..~♣ 'Q=j .~~~♣♣ ~...[.♣~~.~.~♣♣.~~♣♣~..♣ ♣.~~ ~.~♣♣'Q=j ..♣♣ ~§.. ..>~l   alligator (drag, asleep) 'Q=j M.~~♣♣ .." ~...§ ♣♣♣♣ ~~. ~.l~~~ 'Q=j ]2.8 (1~~'Q=jm P3.8 (24'Q=j /5 _'Q=j- 'Q=jO (Q=jRb  (Q=jb P)))))(Q=jc 3l)(Q=jDc C)You shoot an arrow.(Q=j Ll.(Q=jҟ P.....(Q=j &==(Q=jI G4.6 (0.834(Q=j (Q=j (Q=j+  (Q=jq @_The arrow hits the alligator but does no damage.(Q=j7~ _)))))))(Q=jD Il.(Q=j 4....(Q=j .(Q=j$ _5.423(Q=jз (Q=jk (Q=j q _You shoot an arrow. The arrow closely misses the alligator.)Q=jO( )Q=j P:)))) )Q=jgPmYou shoot an arrow. The arrow hits the alligator!!  The arrow burns the alligator.)Q=jÆ#l)Q=jC).)Q=jw.)Q=j#..)Q=j_6.1 (0.72)Q=j)Q=ja _The alligator is heavily wounded.)Q=jX[ ))) )Q=j[lYou shoot an arrow. The arrow hits the alligator!  The arrow burns the alligator.)Q=j5Ll.)Q=j;..)Q=je9 (0.81)Q=jD)Q=jݒ] _The alligator is almost dead.)Q=jް9 ))Q=jwt)You shoot an arrow. The arrow hits the alligator.  The arrow burns the alligator.)Q=j<Ll.)Q=j4.)Q=jOu7.701)Q=j;)Q=j )Q=jO_The alligator is almost dead.)Q=j † _The alligator is almost dead.  You shoot an arrow. The arrow hits the alligator.  The arrow burns the alligator. _The alligator is almost dead.  You shoot an arrow. The arrow hits the alligator.  The arrow burns the alligator.)Q=j @))Q=j F.§)Q=j3 ~38.5890)Q=j" )Q=j?$ X  You shoot an arrow. The arrow hits the alligator.  The arrow burn )Q=j$ _The alligator is almost dead.  You shoot an arrow. The arrow hits the alligator.  The arrow burn _You kill the alligator!)Q=j, )Q=j&- )Q=j0 )Q=j/2 H _No target in view!*Q=j*Q=j *Q=jx*Q=jm*Q=j*Q=jZ889 _*Q=j *Q=j*Q=j[ *Q=j7 ?78*Q=j *Q=j!*Q=j*Q=j*Q=j 6*Q=jWJU♣~~~...~.~~~~~.~♣♣.~~~.♣*Q=jJVividlyBlue the Marksdemigod ♣~§......~~~~~.♣ ♣♣.~~.♣Demigod *Q=j K♣...~~~†..~~... ♣~..~♣*Q=jTKcHealth: 141/141 ======================== *Q=jK♣♣♣.~~~...~~~§~ ♣♣~...♣Magic: 36/36 ======================== *Q=jL♣♣♣~~~~.♣..~~~ ♣~.~..♣AC: 8*Q=j[L+Str: 9 *Q=jL~~~†~~.~♣♣♣~~ ♣~.♣♣♣♣EV: 23*Q=jL,Int: 15 *Q=j,M~~~~~.~♣♣ ~~ ♣♣..♣SH: 0Dex: 36 *Q=jfN_%~~~...~♣ ♣♣♣♣..~♣♣XL: 17 Next: 13% Place: Swamp:3 ~§~.~~~♣♣ ♣~~@.†[.♣Noise: ---------  Time: 28350.5 (2.0) *Q=jgO~~~.~~.♣ ♣~.~♣♣.~§♣y) +3 longbow (flame) ~~.♣~..♣ ♣.~~ ~.~♣♣Fire: y) +3 longbow (flame) *Q=jO~~.~..♣♣ ~~... ..>~♣Zot (16287) Gem (88) *Q=j)P...~~♣♣ ~~.."I.~...~~~ *Q=jkQ.♣♣♣♣♣ ~~~~...~..~~~~♣I   Roxanne (unaware) .♣~~~~~~~..~~.~.♣ ♣♣§~~~... ♣♣...♣ ♣*Q=jQ_The alligator is almost dead.You shoot an arrow. The arrow hits the alligator.  The arrow burns the alligator. *Q=j{R_You kill the alligator! _No target in view!  You encounter Roxanne, Geomancer Emeritus.*Q=jq/  --more--+Q=jqX+Q=j,]9--+Q=jeX§+Q=ji~ ````You shoot an a+Q=jj$rrow. The arrow hits the alligator.  The arrow burns the alligator. _You kill the alligator! _No target in view!  You encounter Roxanne, Geomancer Emeritus.Roxanne casts a spell.+Q=j ? @~♣♣.~~~.The iron shot is repelled.  Marking area around Roxanne, Geomancer Emeritus as unsafe for travelling.+Q=j/  --more--,Q=jd ,Q=j ===1.5 (367 _,Q=j.~~@.†[.~.~♣♣.~~.~~ ~.~,Q=j`&~~... ..>~~~.."I.~...~~~~~~...~..~~~~~~~~~~..~~.~§~~~... ♣♣..,Q=j,Q=j[,Q=j   ,Q=j; HCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-Q=j-Q=j_ Your spells (cast)-Q=jTypeFailure Level a - Fugue of the FallenNecromancy8%3  b - Dimensional Bullseye-Q=jWHexes/Translocation3%4 -Q=jp c + Yara's Violent Unravelling Hexes/Alchemy 7% 5 d - JinxbiteHexes1%-Q=jh2  v - Cause FearHexes1%4 -Q=jWSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit.Q=j .Q=j8.Q=jQ4♣~~~...~.~~~~~.~♣♣.~~~.♣VividlyBlue the Marksdemigod ♣~§......~~~~~.♣ ♣♣.~§.♣Demigod .Q=j♣...~~~†..~~... ♣~..~♣Health: 141/141 ======================== ♣♣♣.~~~...~~~§~ ♣♣~...♣Magic: 36/36 ======================== .Q=j♣♣♣~~~~.♣..~~~ ♣~.~..♣AC: 8Str: 9 ~~~†~~.~♣♣♣~~ ♣~.♣♣♣♣EV: 23Int: 15 .Q=j8u~~~~~.~♣♣ ~~ ♣♣..♣SH: 0Dex: 36 %~~~...~♣ ♣♣♣♣..~♣♣XL: 17 Next: 13% Place: Swamp:3 ~§~.~~~♣♣ ♣~~@.†[.♣Noise: ===------  Time: 28351.5 (0.0) ~~~.~~.♣ ♣~.~♣♣.~~♣y) +3 longbow (flame) ~~.♣~..♣ ♣.~~ ~.~♣♣Fire: y) +3 longbow (flame) ~~.~..♣♣ ~~... ..>~♣Zot (16286) Gem (87) ...~~♣♣ ~~.."I.~...~~~ .♣♣♣♣♣ ~~~~...~..~~~~♣I   Roxanne .♣~~~~~~~..~~.~.♣ ♣♣.Q=j§~~~... ♣♣...♣ ♣You encounter Roxanne, Geomancer Emeritus.Roxanne casts a spell.The iron shot is repelled. .Q=j_Marking area around Roxanne, Geomancer Emeritus as unsafe for travelling.Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Q=j.Q=j:♣~~~...~.~~~~~.~♣♣.~~~.♣VividlyBlue the Marksdemigod .Q=j♣~§......~~~~~.♣ ♣♣.~§.♣Demigod ♣...~~~†..~~... ♣~..~♣Health: 141/141 ======================== .Q=j♣♣♣.~~~...~~~§~ ♣♣~...♣Magic: 36/36 ======================== .Q=j♣♣♣~~~~.♣..~~~ ♣~.~..♣AC: 8Str: 9 ~~~†~~.~♣♣♣~~ ♣~.♣♣♣♣EV: 23Int: 15 ~~~~~.~♣♣ ~~ ♣♣..♣SH: 0Dex: 36 .Q=joU%~~~...~♣ ♣♣♣♣..~♣♣XL: 17 Next: 13% Place: Swamp:3 ~§~.~~~♣♣ ♣~~@.†[.♣Noise: ===------  Time: 28351.5 (0.0) .Q=j*~~~.~~.♣ ♣~.~♣♣.~~♣y) +3 longbow (flame) ~~.♣~..♣ ♣.~~ ~.~♣♣Fire: y) +3 longbow (flame) ~~.~..♣♣ ~~... ..>~♣.Q=j Zot (16286) Gem (87) ...~~♣♣ ~~.."I.~...~~~ .♣♣♣♣♣ ~~~~...~..~~~~♣I   Roxanne .Q=jV .♣~~~~~~~..~~.~.♣ ♣♣§~~~... ♣♣...♣ ♣.Q=j You encounter Roxanne, Geomancer Emeritus.Roxanne casts a spell.The iron shot is repelled. _Marking area around Roxanne, Geomancer Emeritus as unsafe for travelling..Q=j PCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Q=j%P  Okay, then..Q=j0&.Q=j2.Q=j3. _/Q=j'  /Q=jHCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./Q=j/Q=j  Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy8%3  /Q=jL7b - Dimensional BullseyeHexes/Translocation3%4  c + Yara's Violent Unravelling Hexes/Alchemy 7% 5 d - JinxbiteHexes1%/Q=jƻ2  v - Cause FearHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit0Q=jM0Q=je0Q=j♣~~~...~.~~~~~.~♣♣.~~~.♣VividlyBlue the Marksdemigod 0Q=j♣~§......~~~~~.♣ ♣♣.~§.♣Demigod ♣...~~~†..~~... ♣~..~♣Health: 141/141 ======================== 0Q=j♣♣♣.~~~...~~~§~ ♣♣~...♣Magic: 36/36 ======================== ♣♣♣~~~~.♣..~~~ ♣~.~..♣AC: 80Q=j~Str: 9 ~~~†~~.~♣♣♣~~ ♣~.♣♣♣♣EV: 23Int: 15 0Q=jV~~~~~.~♣♣ ~~ ♣♣..♣SH: 0Dex: 36 0Q=j%%~~~...~♣ ♣♣♣♣..~♣♣XL: 17 Next: 13% Place: Swamp:3 ~§~.~~~♣♣ ♣~~@.†[.♣0Q=jNoise: ===------  Time: 28351.5 (0.0) ~~~.~~.♣ ♣~.~♣♣.~~♣0Q=jy) +3 longbow (flame) ~~.♣~..♣ ♣.~~ ~.~♣♣Fire: y) +3 longbow (flame) ~~.~..♣♣ ~~... ..>~♣Zot (16286) Gem (87) ...~~♣♣ ~~.."I.~...~~~ .♣♣♣♣♣ ~~~~...~..~~~~♣I   Roxanne .♣~~~~~~~..~~.~.♣ ♣♣0Q=j§~~~... ♣♣...♣ ♣_Marking area around Roxanne, Geomancer Emeritus as unsafe for travelling.0Q=jCgCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.0Q=j%>Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0Q=j0Q=jҲ♣~~~...~.~~~~~.~♣♣.~~~.♣VividlyBlue the Marksdemigod ♣~§......~~~~~.♣ ♣♣.~§.♣0Q=jfDemigod ♣...~~~†..~~... ♣~..~♣Health: 141/141 ======================== ♣♣♣.~~~...~~~§~ ♣♣~...♣0Q=jMagic: 36/36 ======================== ♣♣♣~~~~.♣..~~~ ♣~.~..♣0Q=je4AC: 8Str: 9 ~~~†~~.~♣♣♣~~ ♣~.♣♣♣♣EV: 23Int: 15 0Q=jo~~~~~.~♣♣ ~~ ♣♣..♣SH: 0Dex: 36 %~~~...~♣ ♣♣♣♣..~♣♣XL: 17 Next: 13% Place: Swamp:3 ~§~.~~~♣♣ ♣~~@.†[.♣Noise: ===------  Time: 28351.5 (0.0) ~~~.~~.♣ ♣~.~♣♣.~~♣y) +3 longbow (flame) ~~.♣~..♣ ♣.~~ ~.~♣♣Fire: y) +3 longbow (flame) ~~.~..♣♣ ~~... ..>~♣Zot (16286) Gem (87) ...~~♣♣ ~~.."I.~...~~~ .♣♣♣♣♣ ~~~~...~..~~~~♣0Q=j<:I   Roxanne .♣~~~~~~~..~~.~.♣ ♣♣§~~~... ♣♣...♣ ♣0Q=j( _Marking area around Roxanne, Geomancer Emeritus as unsafe for travelling.Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0Q=j0Q=j♣~~~...~.~~~~~.~♣♣.~~~.♣  VividlyBlue the Marksdemigod 0Q=jw♣~§......~~~~~.♣ ♣♣.~§.♣  Demigod ♣...~~~†..~~... ♣~..~♣  Health: 141/141 ======================== 0Q=j<R♣♣♣.~~~...~~~§~ ♣♣~...♣  Magic: 31/36 ====================---- ♣♣♣~~~~.♣..~~~ ♣~.~..♣  AC: 8Str: 9 ~~~†~~.~♣♣♣~~ ♣~.♣♣♣♣  EV: 23Int: 15 ~~~~~.~♣♣ ~~ ♣♣..♣  SH: 0Dex: 36 0Q=j%~~~...~♣ ♣♣♣♣..~♣♣  XL: 17 Next: 13% Place: Swamp:3 0Q=j6~§~.~~~♣♣ ♣~~@.†[.♣  Noise: ===------  Time: 28351.5 (0.0) ~~~.~~.♣ ♣~.~♣♣.~~♣  y) +3 longbow (flame) ~~.♣~..♣ ♣.~~ ~.~♣♣  Fire: y) +3 longbow (flame) 0Q=jy~~.~..♣♣ ~~... ..>~♣  Zot (16286) Gem (87) ...~~♣♣ ~~.."I.~...~~~ .♣♣♣♣♣ ~~~~...~..~~~~♣  I   Roxanne .♣ ~~~~~~~..~~.~.♣ 0Q=jtq♣♣ §~~~... ♣♣...♣ ♣0Q=jConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target0Q=j 0Q=j ♣~~~...~.~~~~~.~♣♣.~~~.♣VividlyBlue the Marksdemigod ♣~§......~~~~~.♣ ♣♣.~§.♣Demigod ♣...~~~†..~~... ♣~..~♣Health: 141/141 ======================== ♣♣♣.~~~...~~~§~ ♣♣~...♣Magic: 36/36 ======================== ♣♣♣~~~~.♣..~~~ ♣~.~..♣AC: 8Str: 9 ~~~†~~.~♣♣♣~~ ♣~.♣♣♣♣EV: 23Int: 15 0Q=j ~~~~~.~♣♣ ~~ ♣♣..♣SH: 0Dex: 36 %~~~...~♣ ♣♣♣♣..~♣♣XL: 17 Next: 13% Place: Swamp:3 ~§~.~~~♣♣ ♣~~@.†[.♣Noise: ===------  Time: 28351.5 (0.0) ~~~.~~.♣ ♣~.~♣♣.~~♣y) +3 longbow (flame) ~~.♣~..♣ ♣.~~ ~.~♣♣Fire: y) +3 longbow (flame) ~~.~..♣♣ ~~... ..>~♣Zot (16286) Gem (87) 0Q=jj 0...~~♣♣ ~~.."I.~...~~~ .♣♣♣♣♣ ~~~~...~..~~~~♣I   Roxanne .♣~~~~~~~..~~.~.♣ ♣♣§~~~... ♣♣...♣ ♣_Okay, then.Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  0Q=j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetOkay, then.0Q=jR 0Q=j 0Q=j 0Q=j* . _0Q=j~  Confirm with . or Enter, or press ? or * to list all spells.0Q=j6Aim  Press: ? - help, Dir - move target _Okay, then.  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0Q=j r3==---0Q=jhq2.5 (15) Fugue (0) Gem (86) 0Q=j0Q=jd 0Q=j;_You call out to the remnants of the fallen!2Q=j@ ))2Q=j"1)You shoot an arrow.2Q=j;]~§.2Q=j<-3.3 (0.8452Q=j@8§2Q=j.B@ _The arrow hits Roxanne but does no damage.2Q=jb= )))You shoot an arrow. The arrow hits Roxanne.2Q=jt §~§.Roxanne is lightly damaged.2Q=ju ,4.0 (0.72Q=jy 8§2Q=j'{ _ _Roxanne wails, "NOOOO!"4Q=jٓ4Q=jgeDungeon Crawl HelpManual Contents 4Q=jPress one of the following keys to*Table of contents obtain more information on a certain A.Overview 4Q=jaspect of Dungeon Crawl.B.Starting Screen ?: List of commands4Q=jC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon 4Q=j:: Browse character notesE.Experience and Skills #: Browse character dump4Q=jF.Monsters ~: Macros helpG.4Q=jItems &: Options helpH.Spellcasting 4Q=j %: Table of aptitudesI.Targeting /: Lookup description4Q=jJ.Religion Q: FAQK.4Q=jMutations V: Version informationL.Licence, Contact, History !: Display diagnostics4Q=jM.Macros, Options, Performance Home: This screenN.Philosophy4Q=j1.List of Character Species2.List of Character Backgrounds4Q=j3.List of Skills4.List of Keys and Commands5.Inscriptions4Q=jM6.Dungeon sprint modes4Q=jV_4Q=jUf4Q=jk♣~~~...~.~~~~~.~♣♣.~~~.♣VividlyBlue the Marksdemigod 4Q=jKl\♣~§......~~~~~.♣ ♣♣.§§.♣Demigod ♣...~~~†..~~... ♣~..~♣Health: 141/141 ======================== ♣♣♣.~~~...~~~§~ ♣♣~...♣Magic: 33/36 ======================-- ♣♣♣~~~~.♣..~~~ ♣~.~..♣AC: 8Str: 9 4Q=jl~~~†~~.~♣♣♣~~ ♣~.♣♣♣♣EV: 23Int: 15 ~~~~~.~♣♣ ~~ ♣♣..♣SH: 04Q=jlLDex: 36 %~~~...~♣ ♣♣♣♣..~♣♣XL: 17 Next: 13% Place: Swamp:3 4Q=j'm|~§~.~~~♣♣ ♣~~@.†[.♣Noise: ==-------  Time: 28354.0 (0.0) ~~~.~~.♣ ♣~.~♣♣.~~♣y) +3 longbow (flame) ~~.♣~..♣ ♣.~§ ~.~♣♣4Q=jlmCFire: y) +3 longbow (flame) ~~.~..♣♣ ~~... ..>~♣Zot (16284) Fugue (0) Gem (85) 4Q=jm_...~~♣♣ ~~.."I.~...~~~ .♣♣♣♣♣ ~~~~...~..~~~~♣I   Roxanne 4Q=jm.♣~~~~~~~..~~.~.♣ ♣♣~~~~... ♣♣...♣ 4Q=j5n♣_You call out to the remnants of the fallen!  You shoot an arrow. _The arrow hits Roxanne but does no damage.  You shoot an arrow. The arrow hits Roxanne.  Roxanne is lightly damaged. 4Q=jwnJ_Roxanne wails, "NOOOO!"4Q=js4Q=jdt4Q=jy4Q=j {5Q=j$h  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5Q=j5Q=jZ Your spells (cast)TypeFailure Level  a + Fugue of the Fallen Necromancy8% 3 b - Dimensional BullseyeHexes/Translocation5Q=j(3%4  c - Yara's Violent UnravellingHexes/Alchemy7%5  d - JinxbiteHexes1%2  v - Cause Fear5Q=j/Hexes1%5Q=jk44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit7Q=j7Q=j7Q=jŝ♣~~~...~.~~~~~.~♣♣.~~~.♣VividlyBlue the Marksdemigod ♣~§......~~~~~.♣ ♣♣.§§.♣7Q=j" Demigod ♣...~~~†..~~... ♣~..~♣Health: 141/141 ======================== ♣♣♣.~~~...~~~§~ ♣♣~...♣Magic: 33/36 ======================-- 7Q=jl{♣♣♣~~~~.♣..~~~ ♣~.~..♣AC: 8Str: 9 ~~~†~~.~♣♣♣~~ ♣~.♣♣♣♣EV: 237Q=jInt: 15 ~~~~~.~♣♣ ~~ ♣♣..♣SH: 0Dex: 36 %~~~...~♣ ♣♣♣♣..~♣♣7Q=j4XL: 17 Next: 13% Place: Swamp:3 ~§~.~~~♣♣ ♣~~@.†[.♣Noise: ==-------  Time: 28354.0 (0.0) ~~~.~~.♣ ♣~.~♣♣.~~♣7Q=jEy) +3 longbow (flame) ~~.♣~..♣ ♣.~§ ~.~♣♣Fire: y) +3 longbow (flame) ~~.~..♣♣ ~~... ..>~♣Zot (16284) Fugue (0) Gem (85) 7Q=j&...~~♣♣ ~~.."I.~...~~~ .♣♣♣♣♣ ~~~~...~..~~~~♣I   Roxanne .♣~~~~~~~..~~.~.♣ ♣♣~~~~... ♣♣...♣ ♣7Q=j_The arrow hits Roxanne but does no damage.  You shoot an arrow. The arrow hits Roxanne.  Roxanne is lightly damaged. _Roxanne wails, "NOOOO!"7Q=j?`Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7Q=j7Q=j♣~~~...~.~~~~~.~♣♣.~~~.♣VividlyBlue the Marksdemigod ♣~§......~~~~~.♣ ♣♣.§§.♣7Q=j Demigod ♣...~~~†..~~... ♣~..~♣Health: 141/141 ======================== ♣♣♣.~~~...~~~§~ ♣♣~...♣Magic: 33/36 ======================-- 7Q=jJ♣♣♣~~~~.♣..~~~ ♣~.~..♣AC: 8Str: 9 ~~~†~~.~♣♣♣~~ ♣~.♣♣♣♣EV: 23Int: 15 7Q=j~~~~~.~♣♣ ~~ ♣♣..♣SH: 0Dex: 36 %~~~...~♣ ♣♣♣♣..~♣♣XL: 17 Next: 13% Place: Swamp:3 7Q=jצ~§~.~~~♣♣ ♣~~@.†[.♣Noise: ==-------  Time: 28354.0 (0.0) ~~~.~~.♣ ♣~.~♣♣.~~♣7Q=jy) +3 longbow (flame) ~~.♣~..♣ ♣.~§ ~.~♣♣Fire: y) +3 longbow (flame) ~~.~..♣♣ ~~... ..>~♣Zot (16284) Fugue (0) Gem (85) 7Q=j|&...~~♣♣ ~~.."I.~...~~~ .♣♣♣♣♣ ~~~~...~..~~~~♣I   Roxanne .♣~~~~~~~..~~.~.♣ ♣♣~~~~... ♣♣...♣ ♣7Q=j_The arrow hits Roxanne but does no damage.  You shoot an arrow. The arrow hits Roxanne.  Roxanne is lightly damaged. _Roxanne wails, "NOOOO!"7Q=j`Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7Q=jP  Okay, then.7Q=jc7Q=jI7Q=ji. _8Q=j@ ))8Q=jgI)You shoot an arrow. The arrow hits Roxanne!8Q=j8\~~.§8Q=j9x8 (0.8348Q=j>8§8Q=j?1 _Roxanne is lightly damaged.8Q=jR q ))) You shoot an arrow. The arrow hits Roxanne!~~~.§45.623§ _Roxanne is moderately damaged. _You recovered 1 MP!9Q=j8 )9Q=jj))You shoot an arrow. The arrow hits Roxanne! The arrow burns Roxanne.9Q=jH~~.9Q=ja}=6.4129Q=ji8§9Q=jp^ _Roxanne is moderately damaged.9Q=j ( 9Q=j {)))You shoot an arrow.  The arrow hits Roxanne but does no damage.9Q=j N ~~.~9Q=j HRoxanne is moderately damaged.9Q=j %-9Q=jP X7.2019Q=jg   Roxanne mutters, "When I said I wanted to live forever... this was not what I _had in mind.":Q=jV )))You shoot an arrow. The arrow hits Roxanne!!! The arrow burns Roxanne.:Q=jZ~~~.:Q=jA-8.0:Q=j:Q=jl[ _Roxanne is heavily damaged.:Q=j ))) You shoot an arrow. The arrow hits Roxanne!:Q=j\~~.§:Q=jpt8790:Q=j§ _Roxanne is severely damaged.:Q=j~ )))You shoot an arrow. The arrow hits Roxanne.:Q=j7 ~~.§§Roxanne is severely damaged.:Q=j ****  Roxanne mumbles some strange words.:Q=jK z@§§.~:Q=jB 55=:Q=j w=9.6879:Q=j` 9§:Q=j  :Q=j? _The bolt of magma is repelled. _You recovered 1 MP!;Q=jpi;Q=j j;Q=jn;Q=jpH _No target in view!~♣ ~♣♣♣ ..~~♣♣ ~~.."I.§...~~~♣ ~~~.."%.§...~~~~~§~...~..~~~=Q=j" .~~~~~~§@.~~.~~~~~....♣♣♣.....=Q=j{& e5==--4.4=Q=j& `314=Q=j* ]§%§=Q=jD,  =Q=j, D_You destroy Roxanne!>Q=ji>Q=jBj8-->Q=jn>Q=joH _No target in view!>Q=j>Q=jC>Q=j>Q=jM>Q=j>Q=j\23 _>Q=j>Q=jrW .~~~†~~.~♣♣♣~~ ♣~.♣♣♣♣ .~~~~~.~♣♣ ~~ ♣♣..%~~~...~♣ ♣♣♣♣..§♣♣>Q=j ,§~.~~~♣♣ ♣♣~~..†[.♣~~.~~.♣ ♣ ♣~.~♣♣.~~♣~.♣~..♣ ♣~♣.~~.~.~♣♣ >Q=j~~~.~..♣♣♣♣♣~~......>~♣♣♣ ~...~~♣♣ .~~.."%.§...~~~♣ ..♣♣♣♣♣ ~~~§~..@~..~~~~♣-- ..♣ .~~~~~~§..~~.~.♣ >Q=jO*.♣♣~~~~....♣♣♣...♣ ♣♣♣♣♣...♣♣♣♣ ♣♣♣♣♣♣>Q=j-♣♣♣♣♣~~~~.♣..~~~ ♣~.~..♣ ..~~~†~~.~♣♣♣~~ ♣~.♣♣♣♣ ~.~~~~~.~♣♣ ~~ ♣♣..♣%~~~...~♣ ♣♣♣♣..§♣♣>Q=j§~.~~~♣♣ ♣♣~~..†[.♣~~.~~.♣ ♣ ♣~.~♣♣.~~♣ .~~~.♣~..♣ ♣~♣.~~.~.~♣♣ .~~~.~..♣♣♣♣♣~~......>~♣♣♣ ~~...~~♣♣♣.~~.."@.§...~~~♣ >Q=jfs~..♣♣♣♣♣ ♣~~~§~...~..~~~~♣ ~..♣ ♣.~~~~~~§..~~.~.♣ ..♣♣~~~~....♣♣♣...♣ ♣♣♣♣♣♣...♣♣♣♣ <♣♣ ♣♣♣♣♣>Q=j~5.4 (1.0~<>Q=j`--6.4 (212>Q=j9>Q=j{2 _Found a stone staircase leading up.>Q=j >Q=jM_You see here the granite talisman "Faoluf" {Str+6}.>Q=jHl >Q=jm >Q=jo >Q=jr >Q=ju >Q=jw g=01>Q=jw >Q=j} q ~♣♣♣♣♣~~~~.♣..~~~ ♣~.~..♣.~~~†~~.~♣♣♣~~ ♣~.♣♣♣♣ ~~.~~~~~.~♣♣ ~~ ♣♣..♣>Q=j~ 6~%~~~...~♣ ♣♣♣♣..§♣♣~§~.~~~♣♣ ♣♣~~..†[.♣ .~~~~~.~~.♣ ♣♣♣~.~♣♣.~~♣ ..~~~.♣~..♣ ♣~♣.~~.~.§♣♣ ..~~~.~..♣♣♣♣♣~~......>~♣♣♣>Q=jv~ T~...~~♣♣♣.~~..@%.~...~~~♣===~..♣♣♣♣♣ ♣~~~§~...~..~~~~♣ .~..♣ ♣.~..~~.~.♣.♣♣ ♣♣~~~~....♣♣♣...♣ .♣♣♣>Q=j~ < ♣♣♣...♣♣♣♣ <♣♣♣ ♣♣♣♣♣ _The wailing of tortured souls fills the air!>Q=j$ o§7.4 (1~>Q=jʃ [---8.4 (269>Q=j (0>Q=j >Q=j 0 _D - an amulet of chemistry@Q=j#@Q=jN$@Q=jt%@Q=j)@Q=j`+@Q=j%-V869@Q=j-@Q=j*/@Q=j1@Q=jP2U78@Q=j13@Q=j4@Q=jH6@Q=j6U67@Q=j7@Q=j9@Q=j;@Q=jJ<U56@Q=j=@Q=j&?@Q=j@@Q=jAAU45@Q=jwB@Q=jD@Q=jHA  You enter the shallow water.@Q=jHm3Water Gem (64) @Q=jI@Q=jKN _Moving in this stuff is going to be slow.@Q=jM@Q=j[N`2Gem (63) @Q=j_O@Q=jRQ _The wailing of tortured souls fills the air!@Q=jT@Q=j6UU12@Q=j+V@Q=jZQ _The wailing of tortured souls fills the air!@Q=jw\@Q=j\-0@Q=j ](1@Q=j]@Q=j`@Q=j3dA  You enter the shallow water.@Q=jdn58Water Gem (59) @Q=je@Q=ji  You enter the shallow water. _Moving in this stuff is going to be slow. _The wailing of tortured souls fills the air!  You enter the shallow water. _Moving in this stuff is goi@Q=jing to be slow.@Q=jGk@Q=jk`7Gem (58) @Q=jl@Q=jo@Q=jq@Q=jr?67@Q=j\r@Q=jms@Q=ju@Q=jx@Q=jNxd5) Fugue (1) 6@Q=jx@Q=jy@Q=j| _Moving in this stuff is going to be slow. _The wailing of tortured souls fills the air! @Q=j| You enter the shallow water. _Moving in this stuff is going to be slow. _You are losing your grip on the fallen.@Q=js@Q=jU45@Q=j1@Q=jr@Q=jӄ@Q=jU34@Q=j9@Q=j8%  @Q=jAYou see here an alligator corpse.@Q=j‹@Q=j@\23 _@Q=jP@Q=jS@Q=j@Q=jU12@Q=j*@Q=j@Q=j@Q=jaU01@Q=jq@Q=j=@Q=j"@Q=jo[49) Gem (50) @Q=jD@Q=jVd _Your fugue has ended.@Q=jť@Q=jS849@Q=j@Q=j{@Q=j@Q=jWU78@Q=j.@Q=j@Q=j@Q=jU67@Q=jگ@Q=j2@Q=j!@Q=jnU56@Q=j@Q=j5@Q=jAA  You enter the shallow water.@Q=jg3) Water Gem (44) @Q=jf@Q=jN _Moving in this stuff is going to be slow.@Q=jV@Q=jU23@Q=j@Q=j@Q=j@Q=j=Z1) Gem (42) @Q=jC@Q=jD@Q=jA  You enter the shallow water.@Q=jh39) Water Gem (40) @Q=j@Q=j0N _Moving in this stuff is going to be slow.@Q=jo@Q=jZ8) Gem (39) @Q=j@Q=j2@Q=j@Q=j/U78@Q=jB@Q=j@Q=jVA  You enter the shallow water.@Q=jg6) Water Gem (37) @Q=j@Q=j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi@Q=j*dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.@Q=j@Q=j]Z5) Gem (36) @Q=j@Q=j@@Q=j@Q=jyU45@Q=jL@Q=j@Q=j*h _Moving in this stuff is going to be slow.  You enter the shallow water@Q=j. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.@Q=jg2) Water Gem (33) @Q=j@Q=j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water@Q=j . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.@Q=j3@Q=jZ1) Gem (32) @Q=j@Q=j@Q=j%@Q=jyU01@Q=jp@Q=jl@Q=j@Q=jV290@Q=j@Q=j @Q=j @Q=jm S829@Q=j]@Q=j8 _Moving in this stuff is goi@Q=jTng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a swamp worm corpse.@Q=j@Q=j8\78 _@Q=j2@Q=j@Q=j@Q=j\U67@Q=j@Q=j@Q=j @Q=jd U56@Q=jn!@Q=j#@Q=jL%C4@Q=j%(5@Q=jn&@Q=j(@Q=j+@Q=jr+U34@Q=j,@Q=jf.@Q=j0A  You enter the shallow water.@Q=j1g1) Water Gem (22) @Q=j@2@Q=j4N _Moving in this stuff is going to be slow.@Q=j6@Q=j87Z0) Gem (21) @Q=jK8@Q=j9@Q=j ;@Q=j\;V190@Q=jQ<@Q=j=@Q=jAA  You enter the shallow water.@Q=jAg8) Water Gem (19) @Q=jB@Q=jDN _Moving in this stuff is going to be slow.@Q=jF@Q=jFZ7) Gem (18) @Q=jG@Q=jHI@Q=jJ@Q=j+KU67@Q=jL@Q=jM@Q=j2O@Q=jOU56@Q=jP@Q=j.R@Q=jS@Q=jSU45@Q=jU@Q=jV@Q=jX@Q=jXU34@Q=j.Z@Q=jK[@Q=j^A  You enter the shallow water.@Q=j_g1) Water Gem (12) @Q=j_@Q=je  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water@Q=je. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.@Q=jg@Q=jVgZ0) Gem (11) @Q=jh@Q=ji@Q=jk@Q=jkV090@Q=j m@Q=jn@Q=jq _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water@Q=jrj.8) Water Gem (9) @Q=j[s@Q=jz  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. @Q=j {P You enter the shallow water. _Moving in this stuff is going to be slow.@Q=j|@Q=j}U67@Q=jh~@Q=jR@Q=j@Q=jԁ75) Gem (6@Q=j") @Q=j@Q=js@Q=j@Q=jR45@Q=j@Q=jD@Q=j@Q=jR34@Q=j@Q=j@Q=jZ@Q=jR23@Q=j@Q=j @Q=j0@Q=jR12@Q=j4@Q=j{@Q=j@Q=j֔R01@Q=j@Q=j̖@Q=jN@Q=jI199) @Q=j@@Q=j@Q=j@Q=j/B8@Q=jҜ@Q=j&@Q=j@Q=j B7@Q=j@Q=jf@Q=j@Q=j6B6@Q=j:@Q=j@Q=jG@Q=jB5@Q=j@Q=j/@Q=jŬ@Q=jB4@Q=j$@Q=jͯ@Q=j5@Q=jB3@Q=j@Q=j1@Q=j@Q=j׵B2@Q=j@Q=j=@Q=j@Q=j۹B1@Q=j@Q=jʼ@Q=j@Q=jQB0@Q=ju@Q=j@Q=j@Q=jcC89@Q=j@Q=jk@Q=j@Q=j,B8@Q=j@Q=j@Q=j5@Q=jB7@Q=jk@Q=j@Q=j@Q=jB6@Q=j@Q=j@Q=j@Q=jB5@Q=j@Q=j@Q=j_@Q=jB4@Q=j@Q=j@Q=jS@Q=jB3@Q=j@Q=j@Q=j@Q=jB2@Q=j@Q=j2@Q=jr@Q=jB1@Q=j@Q=jU@Q=jCr _Moving in this stuff is going to be slow.  You enter the shallow water. @Q=j_Moving in this stuff is going to be slow.  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a six-headed hydra.@Q=jl ♣..~..♣♣§~....~~...♣♣ @Q=j♣♣.~...♣♣.♣D....~.~.♣♣♣♣ ♣♣.~.~...~......♣~♣♣♣~♣ ♣♣♣..~~....~...♣♣♣♣... @Q=j{♣...~~~......♣♣ ♣♣.. ♣..~~...####..♣♣♣... ♣♣~♣~...#...#..♣.~~. ♣♣~~..##....##....~. ♣♣♣♣♣~~@..#...~.........--- @Q=jQ♣♣~~....♣♣♣♣......#.~~..~ ♣.~~.~.♣♣~.♣♣.....#.~~♣.. ♣.~~..♣♣~.....~..##.♣♣♣.. @Q=j♣♣♣...~~.~~...~.##...♣♣♣. ♣♣♣~.~~.....~.~.♣♣....~.♣♣. D   six-headed hydra (wandering)@Q=j♣♣♣~......~~♣♣..........§♣♣..@Q=j>#♣~..~~..~~~~♣♣♣♣~~~~~§.♣♣.~~.♣.§~).....~.♣♣♣♣.~~~~~~~~~.~~@Q=je~D456.6 (88.2)@Q=jL~D@Q=j{h§D@Q=j{8.2 (89.879) Water @Q=j8§@Q=j#1 _The six-headed hydra roars!@Q=jpR   ♣♣.~...♣♣.♣~...@Q=jٝ ♣♣.~.§...~.... ♣♣♣..~~.D..~. ♣...~~~......♣♣  ♣..~~...# ♣♣~♣~...# ♣♣~~..# @Q=j0♣♣♣♣♣~~@..# ♣♣~~....♣♣♣♣ ♣.~~.~.♣ ♣.~~..♣ ♣♣♣...@Q=j ♣♣♣~.~~.....  ♣♣♣~......~~♣♣..........§  ♣~..~~..~§.♣♣.  ♣.§~)~~~~~.@Q=jd3+   ♣♣.~...♣♣.♣~... ♣♣.~.§...~....@Q=j4 ♣♣♣..~~.D..~. ♣...~~~......♣♣  ♣..~~...# ♣♣~♣~...#@Q=jW5b ♣♣~~..# ♣♣♣♣♣~~@..# ♣♣~~....♣♣♣♣ @Q=j5)♣.~~.~.♣ ♣.~~..♣ ♣♣♣... @Q=j_6F♣♣♣~.~~.....  ♣♣♣~......~~♣♣..........§  ♣~..~~..@Q=j6~§.♣♣.  ♣.§~)~~~~~.@Q=j:@Q=je;@Q=j>@Q=j@g _A six-headed hydra is nearby!@Q=j(2   @Q=j)G♣♣.~...♣♣.♣~... ♣♣.~.§...~.... ♣♣♣..~~.D..~. ♣...~~~......♣♣  ♣..~~...# ♣♣~♣~...# ♣♣~~..# ♣♣♣♣♣~~@..# ♣♣~~....♣♣♣♣@Q=jP* ♣.~~.~.♣ ♣.~~..♣ ♣♣♣... ♣♣♣~.~~.....  ♣♣♣~......~~♣♣..........§  ♣~..~~..~§.♣♣.  ♣.§~)~~~~~.@Q=j7F   ♣♣.~...♣♣.♣~... ♣♣.~.§...~.... @Q=j(♣♣♣..~~.D..~. ♣...~~~......♣♣  ♣..~~...# ♣♣~♣~...# ♣♣~~..# ♣♣♣♣♣~~@..# ♣♣~~....♣♣♣♣ @Q=j♣.~~.~.♣ ♣.~~..♣ ♣♣♣... ♣♣♣~.~~.....  ♣♣♣~......~~♣♣..........§  ♣~..~~..~§.♣♣.  ♣.§~)~~~~~.@Q=j@Q=j@Q=j@Q=j@Q=j @Q=jRY_A six-headed hydra is nearby!@Q=jTW   ♣♣.~...♣♣.♣~... @Q=j!:♣♣.~.§...~.... ♣♣♣..~~.D..~. ♣...~~~......♣♣  ♣..~~...# ♣♣~♣~...# ♣♣~~..# ♣♣♣♣♣~~@..# ♣♣~~....♣♣♣♣ ♣.~~.~.♣@Q=j ♣.~~..♣ ♣♣♣... ♣♣♣~.~~.....  ♣♣♣~......~~♣♣..........§  ♣~..~~..@Q=j~H~§.♣♣.  ♣.§~)~~~~~.@Q=ja    ♣♣.~...♣♣.♣~... ♣♣.~.§...~.... ♣♣♣..~~.D..~. ♣...~~~......♣♣  ♣..~~...# ♣♣~♣~...# ♣♣~~..# ♣♣♣♣♣~~@..#@Q=jc  ♣♣~~....♣♣♣♣ ♣.~~.~.♣ ♣.~~..♣ ♣♣♣... ♣♣♣~.~~.....  ♣♣♣~......~~♣♣..........§  ♣~..~~..~§.♣♣.  ♣.§~)~~~~~.@Q=jh @Q=jh @Q=jk @Q=j\m g _A six-headed hydra is nearby!AQ=jX7 )AQ=jYQ))))))You shoot an arrow.AQ=jQ.DAQ=j!F~§.~AQ=j'...AQ=j:===9.1 (0.9)AQ=j8§AQ=jM _The arrow barely misses the six-headed hydra.AQ=jAQ=j 7 ))) You shoot an arrow. The arrow hits the six-headed hydra!!  The arrow burns the six-headed hydra!AQ=j#f~D~DAQ=jk4..AQ=jkm-9 (0.88AQ=jnAQ=jXph _The six-headed hydra is heavily wounded.AQ=j0 ) You shoot an arrow. The arrow hits the six-headed hydra!  The arrow burns the six-headed hydra.AQ=j1 Q~DAQ=j7 ~§D.-60.77AQ=j: 8§AQ=j< i _The six-headed hydra is severely wounded.AQ=j +†You shoot an arrow. The arrow hits the six-headed hydra!  The arrow burns the six-headed hydra. _The six-headed hydra is severely wounded.AQ=j^ o!!  You kill the six-headed hydra!AQ=js RAQ=jT 3§AQ=j[ w6=1.4 (0.76AQ=j^ 8§AQ=j_  AQ=jB` "_You hear a splash.BQ=j)BQ=jBQ=jBQ=jL BQ=jB_No target in view!BQ=jpBQ=jqBQ=j;tBQ=jЅBQ=jBQ=jN5)  _BQ=jSBQ=jBQ=jBQ=jېB4BQ=jBQ=j?BQ=jX3BQ=jlBQ=j*BQ=j1BQ=jB2BQ=jYBQ=jΛBQ=jn1BQ=jBQ=jBQ=jB0BQ=jŢBQ=jgBQ=jBQ=jFC69BQ=jBQ=jרBQ=jBQ=jv,8BQ=jBQ=jhBQ=j"  You enter the shallow water.7) Water  _Moving in this stuff is going to be slow.6)   You enter the shallow water.4) Water  _Moving in this stuff is going to be slow.21) 0BQ=j BQ=j C59BQ=jBQ=jBQ=j.BQ=jB8BQ=jBQ=jBQ=jX7BQ=jOBQ=jFBQ=jIBQ=jB6BQ=jBBQ=jBQ=j!BQ=j!B5BQ=jM"BQ=j#BQ=j$BQ=j$B4BQ=j%BQ=j3'BQ=j^(BQ=j(B3BQ=jc)BQ=j++BQ=j],BQ=j,B2BQ=jR-BQ=j/BQ=j0BQ=jH1B1BQ=j1BQ=j3BQ=j4BQ=jx5,0BQ=j5BQ=jv6BQ=j 8BQ=jb9BQ=j9C49BQ=j}:BQ=j;BQ=j<BQ=jN=B8BQ=j>BQ=jp?BQ=jl@BQ=j@B7BQ=joABQ=jBBQ=jwEA  You enter the shallow water.BQ=jET6) Water BQ=jFBQ=jH  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterBQ=j6I4. _Moving in this stuff is going to be slow.BQ=jIBQ=jwJG5) BQ=jJBQ=j$LBQ=j MBQ=j[MB4BQ=jMBQ=jXOBQ=jPBQ=jBQB3BQ=j4RBQ=jSBQ=jTBQ=jCUB2BQ=jUBQ=jaBQ=jZd _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.BQ=jdT0) Water BQ=jeBQ=jk^  You enter the shallow water. _Moving in this stuff is goiBQ=jlng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.BQ=jmBQ=jRnH39) BQ=jJoBQ=jv$ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an escape hatch in the floor here.BQ=jwBQ=j~xI8 _BQ=jQyBQ=j$~P  There is a stone staircase leading up here.BQ=jA  You enter the shallow water.BQ=j'T7) Water BQ=j BQ=jDN _Moving in this stuff is going to be slow.BQ=jM]6) BQ=jBQ=jBQ=j$BQ=jB5BQ=jSBQ=j BQ=jBQ=jB4BQ=jBQ=jBQ=jBQ=jB3BQ=jBQ=jiBQ=j̦BQ=j_B2BQ=j BQ=jBQ=jB1BQ=j BQ=jBQ=jBQ=j(BQ=jB0BQ=j0BQ=j BQ=jsBQ=jԹC29BQ=jɺBQ=jBQ=jA  You enter the shallow water.BQ=jST7) Water BQ=jBQ=j?N _Moving in this stuff is going to be slow.BQ=jBQ=j]B5BQ=jBQ=jBQ=jBQ=jNB4BQ=jBQ=j<BQ=jBQ=jYB2BQ=j-BQ=j.BQ=js1) BQ=jsBQ=jkBQ=jB0BQ=jBQ=jBQ=jBQ=j6C19BQ=jBQ=j:BQ=jABQ=jB8BQ=j:BQ=jhBQ=jA  You enter the shallow water.BQ=j+T7) Water BQ=jBQ=jYou enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiBQ=jdng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.BQ=jBQ=jG6) BQ=j[BQ=jO BQ=j6 BQ=j B5BQ=j BQ=j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiBQ=jV9ng to be slow.  You see here a +0 leather armour.BQ=jqA  You enter the shallow water.BQ=jT3) Water BQ=jeBQ=j!N _Moving in this stuff is going to be slow.BQ=j#BQ=j$G2) BQ=j]%BQ=j(BQ=j*BQ=jm*B1BQ=jV0BQ=j3BQ=j5BQ=j?6B0BQ=j7BQ=jZ:BQ=jU<BQ=j<C09BQ=j>BQ=j@BQ=jCA  You enter the shallow water.BQ=jDDT7) Water BQ=jEBQ=j~HN _Moving in this stuff is going to be slow.BQ=jLBQ=j(MG6) BQ=jNBQ=jZPBQ=j9RBQ=jRB5BQ=jSBQ=jUBQ=jWBQ=jXB4BQ=jSYBQ=j=[BQ=j#^A  You enter the shallow water.BQ=j^T3) Water BQ=j_BQ=j!benter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. BQ=jbP You enter the shallow water. _Moving in this stuff is going to be slow.BQ=jcBQ=j dG2) BQ=jdBQ=jfBQ=jgBQ=jJhB1BQ=jiBQ=jjBQ=jkBQ=jnlB0BQ=jmBQ=jcnBQ=jmoBQ=joD099BQ=jypBQ=jqBQ=jrBQ=jsB8BQ=jwsBQ=jtBQ=juBQ=j6vB7BQ=jvBQ=jwBQ=jxBQ=jcyB6BQ=jyBQ=jzBQ=j| _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiBQ=jt}ng to be slow.  You enter the shallow water.4) Water BQ=j$~BQ=j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterBQ=j=4. _Moving in this stuff is going to be slow.BQ=jBQ=j}B3BQ=j2) BQ=j]BQ=j)BQ=jƇX1BQ=jBQ=j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. BQ=j-X_Moving in this stuff is going to be slow.  You enter the shallow water.BQ=jM89) Water BQ=j BQ=jS   ♣~..~.~~~~♣♣~..   ♣..~♣.~~~~.♣~~~  BQ=j ♣♣.~♣~~~~~~.~§~   ♣♣♣♣...~....~~   ♣♣♣ ♣♣...~~~~~~..~   ♣~♣♣♣.~~~.~~~~~~~~   ♣.~~..~~~..~~~~~~~   ♣♣.~~........~~~~~~  BQ=jF ♣~@~.....~~~~---548.6 (87.2)   ♣.~~......~~.♣~♣♣~.   ♣......♣~...♣♣~♣   ♣♣♣♣♣♣♣♣♣~♣♣♣♣♣♣♣♣~  BQ=jx♣♣♣ ♣♣      You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterBQ=jP. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.BQ=j¡9---BQ=jUBQ=j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.BQ=jBQ=j3BQ=j .~...~.......~~..0.0)BQ=jBQ=jBQ=jc  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.BQ=j>_ BQ=j_ BQ=j:` BQ=jt BQ=j9v BQ=jw BQ=jTy R _Moving in this stuff is going to be slow.  You enter the shallow waterBQ=jy i. _Moving in this stuff is going to be slow. _Done exploringBQ=jy .BQ=jaBQ=jZBQ=j4BQ=jH _No target in view!CQ=j[?25h[?0c[?25l[?1cCQ=jCQ=j$CQ=j D21 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Swamp:3] a bardicheb - [Swamp:3] an orcbow  c - [Swamp:3] a +0 quarterstaff (1 further duplicate)  CQ=jd - [Swamp:3] a quarterstaff  e - [Swamp:3] a +0 scimitar  f - [Swamp:3] a +0 short sword  g - [Swamp:3] a +0 spear  h - [Swamp:3] a +0 chain mail  i - [Swamp:3] a +0 kite shield  CQ=j*j - [Swamp:3] a +0 leather armour  k - [Swamp:3] a +0 robe (2 further duplicates)  l - [Swamp:3] a robe (1 further duplicate) CQ=j m - [Swamp:3] the granite talisman "Faoluf" {Str+6}  n - [Swamp:3] the serpent talisman of the Heron {Rampage rCorr}o - [Swamp:3] a stone staircase leading down  p - [Swamp:3] a stone staircase leading down  CQ=jq - [Swamp:3] a stone staircase leading down  r - [Swamp:3] a stone staircase leading up  s - [Swamp:3] a stone staircase leading up  CQ=jv[t - [Swamp:3] a stone staircase leading up  u - [Swamp:3] an escape hatch in the floorDQ=jDQ=j]DQ=jNEQ=jFEQ=j8 GQ=jGQ=jGQ=j6 GQ=j0♣~..~.~~~~♣♣~.. VividlyBlue the Marksdemigod  ♣..~♣.~~~~.♣~~~ Demigod  GQ=j♣♣.~♣~~~~~~.~§~ Health: 141/141 ========================  GQ=jl♣♣♣♣...~....~~ Magic: 36/36 ========================  ♣♣♣ ♣♣...~~~~~~..~ AC: 8GQ=j6Str: 9  ♣~♣♣♣.~~~.~~~~~~~~ EV: 23GQ=jInt: 15  ♣.~~..~~~..~~~~~~~ SH: 0GQ=j>Dex: 36  GQ=j5♣♣.~~........~~~~~~ XL: 17 Next: 16% Place: Swamp:3  ♣~@~.....~~~......~ Noise: ---------  Time: 28548.6 (0.0) GQ=j ♣.~~......~~.♣~♣♣~. y) +3 longbow (flame) GQ=j ♣......♣~...♣♣~♣♣.. Fire: y) +3 longbow (flame)  GQ=jI♣♣♣♣♣♣♣♣♣~♣♣♣♣♣♣♣♣~ Zot (16089) Water  ♣♣♣GQ=jn♣♣     _Moving in this stuff is going to be slow. GQ=j$_Done exploring. _Done exploring. _Done exploring. GQ=jw|_No target in view!  Search for what [Enter for "."]? .GQ=jGQ=jGQ=jVGQ=j . _GQ=jGQ=j Where to? (Tab - Swamp:3, ? - help) D - DungeonT - TempleL - LairGQ=j S - Swamp P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - DepthsIQ=jIQ=jβ [?25h[?0cIQ=j- ♣~..~.~~~~♣♣~.. VividlyBlue the Marksdemigod  ♣..~♣.~~~~.♣~~~ Demigod  IQ=jV♣♣.~♣~~~~~~.~§~ Health: 141/141 ========================  ♣♣♣♣...~....~~ Magic: 36/36 ========================  ♣♣♣ ♣♣...~~~~~~..~ AC: 8Str: 9  IQ=jԳ♣~♣♣♣.~~~.~~~~~~~~ EV: 23Int: 15  ♣.~~..~~~..~~~~~~~ SH: 0Dex: 36  IQ=jZ♣♣.~~........~~~~~~ XL: 17 Next: 16% Place: Swamp:3  ♣~@~.....~~~......~ Noise: ---------  Time: 28548.6 (0.0)  ♣.~~......~~.♣~♣♣~. y) +3 longbow (flame) IQ=j ♣......♣~...♣♣~♣♣.. Fire: y) +3 longbow (flame)  ♣♣♣♣♣♣♣♣♣~♣♣♣♣♣♣♣♣~ Zot (16089) Water  ♣♣♣♣♣   IQ=j  _Done exploring. _Done exploring. _Done exploring. _No target in view! _Search for what [Enter for "."]? .  What level of the Snake Pit? (default 1, ? - help) IQ=j [?25l[?1cIQ=j>$1IQ=j$IQ=j%IQ=j4IQ=j5IQ=j7j7 _IQ=j:IQ=j;IQ=j@<G6) IQ=j<IQ=jQ?IQ=jp@IQ=j@B5IQ=jmAIQ=jCIQ=jFn4IQ=jgHIQ=j[IIQ=jIB3IQ=j~JIQ=jaLIQ=jSMIQ=jMB2IQ=jpNIQ=jaPIQ=jmQIQ=jQB1IQ=jRIQ=jcTIQ=jnUIQ=jUB0IQ=jVIQ=j]XIQ=jcYIQ=j ZC79IQ=jZIQ=j@\IQ=jW]IQ=j]B8IQ=jx^IQ=jbIQ=jdA  You enter the shallow water.IQ=jeT7) Water IQ=jfIQ=j jN _Moving in this stuff is going to be slow.IQ=jl]6) IQ=jsIQ=juIQ=jwIQ=jxB5IQ=jUyIQ=j{IQ=j}IQ=j(~B4IQ=jIQ=jIQ=jÆA  You enter the shallow water.IQ=jJT2) Water IQ=jɈIQ=jaN _Moving in this stuff is going to be slow.IQ=jIQ=jG1) IQ=jaIQ=jIQ=jwIQ=j̔B0IQ=jcIQ=jИIQ=jHIQ=jC69IQ=j4IQ=jJ$  Things that are here:IQ=jf%  IQ=jСQa +0 quarterstaff; a +0 robe; a spriggan skeletonIQ=j٤A  You enter the shallow water.IQ=jT8) Water IQ=jIIQ=jxN _Moving in this stuff is going to be slow.IQ=jtIQ=jǫB6IQ=j/IQ=j[  Items here: )) [ ÷÷.IQ=jIQ=jN5)  _IQ=j6IQ=jNIQ=j6IQ=jB4IQ=jRIQ=jۼm  There is a stone staircase leading up, spattered with blood here.IQ=jIQ=jIQ=jP+3 IQ=j_IQ=jJQ=jc%2JQ=j,dJQ=jdB2JQ=jeJQ=j&g! _You climb upwards.JQ=jxR  There is a stone staircase leading down here.JQ=j{A  You enter the shallow water.JQ=j{T0) Water JQ=j}JQ=joN _Moving in this stuff is going to be slow.JQ=j^59) JQ=jvJQ=jWJQ=jxJQ=jתB8JQ=jJQ=j\JQ=jJQ=j̰X7JQ=jwJQ=jJQ=jB6JQ=jJQ=j+JQ=j:JQ=jɹB5JQ=jOJQ=jJQ=jJQ=j:B4JQ=jJQ=jJQ=j JQ=jB3JQ=j)JQ=jJQ=jJQ=jB2JQ=jiJQ=jJQ=jA  You enter the shallow water.JQ=jT0) Water JQ=jJQ=jTN _Moving in this stuff is going to be slow.JQ=jJQ=jrH49) JQ=j5JQ=j>JQ=jJQ=j#B8JQ=jJQ=jJQ=jJQ=juB7JQ=j.JQ=jJQ=jJQ=j{B6JQ=jJQ=jJQ=jJQ=j3B5JQ=jJQ=j)4JQ=jHJQ=jB3JQ=jJQ=jsJQ=jJQ=jB2JQ=jJQ=jNJQ=jaA  You enter the shallow water.JQ=jT1) Water JQ=jJQ=jxYou enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiJQ=jdng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.JQ=jJQ=jG0) JQ=jJQ=jJQ=jSJQ=jC39JQ=jaJQ=jJQ=jJQ=jAB8JQ=jJQ=j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiJQ=j<ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is a stone staircase leading up here.JQ=jJQ=j)JQ=jI7 _JQ=j[JQ=j%1JQ=jJQ=j=B5JQ=jJQ=j6! _You climb upwards.JQ=jHR  There is a stone staircase leading down here.JQ=jJQ=j-I4 _JQ=jVJQ=j;JQ=jJQ=j-B3JQ=j"JQ=jJQ=j;JQ=jB2JQ=jJQ=j8JQ=jxJQ=jB1JQ=jJQ=j*JQ=jbJQ=jB0JQ=jnJQ=jWJQ=jJQ=j_C29JQ=jFJQ=jm  There is a staircase back to the Lair, spattered with blood here.JQ=j{JQ=j! JQ=j I8 _JQ=j JQ=j_lLair:323349JQ=jHaJQ=jaB8JQ=jbJQ=j>d JQ=jd7_You climb upwards. Welcome back to the Lair of Beasts!JQ=j%vL  There is a staircase to the Swamp here.JQ=jwJQ=jaxI7 _JQ=jqyJQ=j{JQ=j|JQ=jO}B6JQ=jS~JQ=jJQ=jЁJQ=jB5JQ=jJQ=jJQ=jCJQ=jB4JQ=j`JQ=jCJQ=jJQ=jB3JQ=jJQ=jJQ=jJQ=jB2JQ=jJQ=jJQ=j X1JQ=jJQ=jJQ=jڗJQ=j<B0JQ=jJQ=jJQ=jJQ=jC39JQ=jJQ=jJQ=jWJQ=jB8JQ=jJQ=j[JQ=jUJQ=jB7JQ=jJQ=jJQ=jtJQ=j֬B6JQ=jZJQ=jMJQ=jJQ=joB5JQ=jrJQ=jwJQ=j.JQ=jB4JQ=jJQ=jJQ=jJQ=jUB3JQ=jrJQ=jJQ=jn2JQ=jJQ=jFJQ=jB1JQ=jgJQ=jJQ=jJQ=jB0JQ=jJQ=jLJQ=jJQ=j-C29JQ=jJQ=j+JQ=jAJQ=jB8JQ=jJQ=jJQ=jJQ=jB7JQ=jJQ=jW  There is a stone staircase leading up here.JQ=jjJQ=jnJQ=j,I6 _JQ=jJQ=j%2JQ=jNJQ=j9B4JQ=jJQ=j{! _You climb upwards.JQ=jR  There is a stone staircase leading down here.JQ=jJQ=jI3 _JQ=jJQ=jJQ=j]JQ=j$ B2JQ=j JQ=j-)JQ=j*JQ=j5+B1JQ=j+JQ=jR6JQ=jW8JQ=j9:0JQ=j:JQ=jBJQ=jCJQ=jDC19JQ=jFJQ=jMJQ=jwOJQ=jOB8JQ=jPJQ=jaXJQ=jYJQ=jYB7JQ=j [JQ=jbJQ=jcJQ=j:dB6JQ=jUeJQ=jlJQ=jmJQ=jBnB5JQ=jsoJQ=jPwJQ=jxJQ=jyB4JQ=jzJQ=jJQ=j1JQ=jB3JQ=jJQ=jމJQ=jJQ=j+:2JQ=j3JQ=jJQ=jJQ=j6B1JQ=jJQ=j JQ=jJQ=jB0JQ=j+JQ=jJQ=jJQ=jzC09JQ=jJQ=j8JQ=jJQ=jB8JQ=jCJQ=jJQ=jaJQ=jŸB7JQ=jJQ=j1JQ=jJQ=j B6JQ=jAJQ=jJQ=jJQ=jB5JQ=jKJQ=jVJQ=jJQ=j1B4JQ=jXJQ=j JQ=jJQ=jbB3JQ=j=JQ=jJQ=jJQ=jZB2JQ=jJQ=jJQ=jJQ=j+B1JQ=j5JQ=j JQ=jJQ=jB0JQ=jFJQ=jJQ=jZJQ=jD299JQ=jJQ=jJQ=j[JQ=jB8JQ=jJQ=jlJQ=jJQ=j@B7JQ=j>JQ=jJQ=jJQ=j:B6JQ=jkJQ=jJQ=jJQ=jVB5JQ=jJQ=jJQ=jJQ=jsB4JQ=j JQ=j JQ=j JQ=jV B3JQ=jwJQ=jeJQ=jJQ=jyB2JQ=jJQ=j]JQ=jJQ=jVB1JQ=jxJQ=jJQ=jJQ=j B0JQ=jJQ=jf!JQ=j"JQ=jN#C89JQ=jh$JQ=j+&JQ=jz'JQ=j'B8JQ=j(JQ=j*JQ=j,JQ=jr,B7JQ=jt-JQ=j5/JQ=j0JQ=j 1B6JQ=j2JQ=j3JQ=j4JQ=j5B5JQ=j7JQ=j%8JQ=j9X4JQ=j:JQ=jv<JQ=js=JQ=j=B3JQ=j>JQ=j$@JQ=jAB2JQ=jBJQ=jBJQ=jCJQ=j2EJQ=jEB1JQ=jFJQ=jHJQ=jIX0JQ=jJJQ=j^M$  Things that are here:JQ=jNM  a +0 glaive; a +0 robe; a +0 short swordJQ=jPJQ=jPJ79 _JQ=jQJQ=jSJQ=j}TJQ=j UB8JQ=jUJQ=jWJQ=jTXJQ=jXB7JQ=jYJQ=j7[JQ=j\JQ=j\B6JQ=j]JQ=j^JQ=j`JQ=jz`B5JQ=jPaJQ=jbJQ=jcJQ=jxdB4JQ=j] page down [PgUp|<] page up [Esc] exit[top]LQ=j$ ?e - a +6 heavy longbow. LQ=j KA long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (1.0) is reached at skill level 20.  Your skill: 19.1  At 100% training you reach 20.0 in about 0.3 XLs. Your +2 troll leather armour {Snorg} slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.2. Damage rating: 76 (Base [14 + 11 (Hvy)] x 165% (Dex) x 161% (Skill) + 10 (Ench +Slay)). LQ=jx oHeavy: Any ammunition fired from it deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. (w)ield, (d)rop, (=)adjust, or (i)nscribe.SQ=jSQ=jSQ=jq$SQ=j8.....# #.#...#.#)†.....##..#..... VividlyBlue the Marksdemigod .....###.#####.######.######..... Demigod SQ=j##..............#♣♣♣♣∩♣♣♣♣##..... Health: 141/141 ======================== ##^####.######.##♣◊◊.....♣#...##. Magic: 36/36 ======================== SQ=j1.#.# #.# #.# ♣...⌠...♣#...##. AC: 8Str: 9 .#.# #.# #.# ♣.∩...∩.♣#...##. EV: 23SQ=jOZInt: 15 .#.# #.# #.# ♣♣..∩..♣♣#...##. SH: 0Dex: 36 SQ=jL##.# #.# #.###♣♣◊..♣♣##...##. XL: 17 Next: 16% Place: Snake Pit:1 SQ=j.#.# #.# #.#@##♣♣♣♣♣ #....##. Noise: ---------  Time: 28686.9 (0.0) .#.# #.# #.#..###### #....##. e) +6 longbow (heavy) SQ=jY.#.# #.######.#.#.#.#.# #....##. Fire: e) +6 longbow (heavy) .#.# #..............#.# #))..##. Zot (14461) .#.# #######.####.#.#.# #....##. .#.######## #.#....#.#.# #....##.  ......)...# #.#.####.#.# #....##.  ##.#####.## #.#......#.# #.#####.  ...#.....# #.########.###.#####.  SQ=j\_There is a staircase to the Snake Pit here.  You climb downwards. Welcome back to the Snake Pit! _This branch contains the serpentine rune of Zot. _There is a staircase back to the Lair here.  You unwield your +3 longbow of flaming.  Your +3 longbow of flaming stops flaming.SQ=jXSQ=je7.9 (10SQ=jMSQ=j  You climb downwards. Welcome back to the Snake Pit! _This branch contains the serpentine rune of Zot. SQ=j_There is a staircase back to the Lair here.  You unwield your +3 longbow of flaming.r +3 longbow of flaming stops flaming. _e - a +6 heavy longbow (weapon)TQ=jTQ=jQWhere to? (Tab - Snake:1, ? - help) D - DungeonT - TempleL - LairS - Swamp  P - Snake Pit  M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - DepthsTQ=jTQ=j'.....# #.#...#.#)†.....##..#..... VividlyBlue the Marksdemigod .....###.#####.######.######..... Demigod ##..............#♣♣♣♣∩♣♣♣♣##..... Health: 141/141 ======================== ##^####.######.##♣◊◊.....♣#...##. Magic: 36/36 ======================== .#.# #.# #.# ♣...⌠...♣#...##. AC: 8Str: 9 TQ=jT@.#.# #.# #.# ♣.∩...∩.♣#...##. EV: 23Int: 15 .#.# #.# #.# ♣♣..∩..♣♣#...##. SH: 0Dex: 36 ##.# #.# #.###♣♣◊..♣♣##...##. XL: 17 Next: 16% Place: Snake Pit:1 .#.# #.# #.#@##♣♣♣♣♣ #....##. Noise: ---------  Time: 28687.9 (0.0) TQ=j.#.# #.# #.#..###### #....##. e) +6 longbow (heavy) .#.# #.######.#.#.#.#.# #....##. Fire: e) +6 longbow (heavy) .#.# #..............#.# #))..##. Zot (14460) .#.# #######.####.#.#.# #....##. .#.######## #.#....#.#.# #....##.  ......)...# #.#.####.#.# #....##.TQ=jJ  ##.#####.## #.#......#.# #.#####.  ...#.....# #.########.###.#####. You climb downwards. Welcome back to the Snake Pit! _This branch contains the serpentine rune of Zot. TQ=j_There is a staircase back to the Lair here.  You unwield your +3 longbow of flaming.  Your +3 longbow of flaming stops flaming. _e - a +6 heavy longbow (weapon)TQ=j8TQ=jTQ=jTQ=jtTQ=j C59TQ=jTQ=jhTQ=j(TQ=jB8TQ=jTQ=jTQ=jTQ=j@B7TQ=jTQ=jl TQ=j X6TQ=j TQ=jTQ=jX5TQ=jTQ=jETQ=jTQ=jeB4TQ=jTQ=jTQ=jbTQ=jB3TQ=jJTQ=j TQ=jM TQ=j B2TQ=jC!TQ=jQ$TQ=j %TQ=j{%B1TQ=j&TQ=jF)TQ=j?*TQ=j*:0TQ=j+TQ=j.TQ=j/TQ=j-0C49TQ=j0TQ=j-3TQ=j3TQ=jR4B8TQ=j4TQ=j78TQ=j9TQ=jr9B7TQ=j:TQ=j<TQ=j{=TQ=j=B6TQ=jZ>TQ=j@TQ=jATQ=j BB5TQ=j{BTQ=jDTQ=jETQ=jFB4TQ=jFTQ=j=ITQ=jITQ=jRJB3TQ=jJTQ=j_MTQ=jNTQ=j%OB2TQ=jOTQ=jTQ=jCTQ=jɜY29TQ=jjTQ=jTQ=jTQ=jB8TQ=jTQ=j>TQ=j?TQ=jB7TQ=jDTQ=jTQ=jֲTQ=j+B6TQ=jTQ=jbTQ=jܷTQ=j0B5TQ=j|TQ=j+TQ=jX4TQ=jTQ=jTQ=jTQ=jHB3TQ=jqTQ=j TQ=jhi There is a stone staircase leading down, spattered with blood here.TQ=jTTQ=jTQ=j;I2 _TQ=jhTQ=j %2TQ=jx X1TQ=j TQ=j] # _You climb downwards.TQ=j̶ & #.#......##...###############  ##....=..##..)##........ #TQ=j3 ........... ##.......)...#...##~~##~~ #.#÷.#......##..##... TQ=j ###..)...#.###..~........~ #.....##..#...~........~ ###..).#...).##........## TQ=jL #...).@.[..##........##727.4 (39.5) #...))..##..)........~  ### ##.)....##..~.......)~ #####.######..........##.....)...##..#.......#...##~~##~~ TQ=j ###............#..#.......##.... ##.........#...##............... ...........##................... >.........##....................TQ=j\ TQ=j TQ=j  TQ=j i_There is a stone staircase leading up, spattered with blood here.VQ=jrSVQ=jVWhere to? (Tab - Snake:2, ? - help) D - DungeonVQ=jVT - TempleL - LairS - Swamp  P - Snake Pit  M - Slime Pits O - Orcish Mines E - Elven Halls  VQ=jW"V - VaultsU - DepthsVQ=jPZVQ=jׅ #.#......##...############### VividlyBlue the MarksdemigodVQ=j##....=..##..)##............. DemigodVQ=j#....................##..... Health: 141/141 ========================VQ=jm##.......)...#...##~~##~~##. Magic: 36/36 ========================VQ=jׇG#.#÷.#......##..##......##. AC: 8Str: 9VQ=jo###..)...#.###..~........~. EV: 23Int: 15VQ=jM#.....##..#...~........~. SH: 0Dex: 36VQ=jX`###..).#...).##........## XL: 17 Next: 16% Place: Snake Pit:2VQ=j։Z#...).@.[..##........## Noise: ---------  Time: 28727.4 (0.0)VQ=jZ#...))..##..)........~. e) +6 longbow (heavy)VQ=jiU### ##.)....##..~.......)~. Fire: e) +6 longbow (heavy) VQ=j#####.######..........##.....)##. Zot (14421) .#....##..#.......#...##~~##~~##. ###............#..#.......##.....  ##.........#...##................  VQ=j...........##....................  >.........##..................... Your +3 longbow of flaming stops flaming. _e - a +6 heavy longbow (weapon) VQ=j4_You see here a black mamba skeleton. _There is a stone staircase leading down, spattered with blood here. _You climb downwards. _There is a stone staircase leading up, spattered with blood here.VQ=jVQ=jVQ=jWVQ=jCVQ=jSVQ=jA0 _VQ=jVQ=j%  VQ=jAFYou see here a +4 shortbow of flaming.VQ=j1VQ=jyJ19 _VQ=j%VQ=j2VQ=j;VQ=jG<B8VQ=jDVQ=j2QVQ=j ZVQ=j[,7VQ=jt[VQ=jcVQ=jnVQ=jvVQ=jswB6VQ=jZ~VQ=jZVQ=jVQ=jB5VQ=j VQ=jVQ=j?VQ=j%B4VQ=jrVQ=jҳVQ=jVQ=j4VQ=jݺ:3VQ=jVQ=jsVQ=jVQ=jB2VQ=jVQ=jPVQ=jVQ=jzB1VQ=jAVQ=jVQ=jNVQ=jB0VQ=j;VQ=jVQ=jVQ=jC09VQ=jVQ=jpVQ=jVQ=jB8VQ=j VQ=jVQ=j3X7VQ=jVQ=jVQ=j~!VQ=j"B6VQ=j%VQ=j*VQ=jE.VQ=j"/B5VQ=j86VQ=j58%  VQ=j84There is a stone staircase leading down here.VQ=j?;VQ=j>VQ=j@VQ=j@A4 _VQ=jCVQ=j%3VQ=jVQ=jB2VQ=jcVQ=j8# _You climb downwards.VQ=jm#.....###...............#...........###......#.[...........##.........VQ=j#...............#............#......................#..###...................)...##.## ##..............#.....####.# #.###...........#...)#VQ=jX##.# #.# #..@........###...#.45.9 (18.5)#..# #.# #..##.......#.##...#VQ=j#..# #^# #..######..##.######  #..# ##.# #..# ##..##.#.##.#  #.[# #..# #..# ##..##....#.## VQ=j #.## ##..# ##.# #..###......#  #.# #...# #.## #.###.###...# VQ=ji #.# #...# #..# #.# #.# ###.##  #.# #..## ##.###.###.###.#VQ=j VQ=j VQ=j VQ=j[_There is a stone staircase leading up here.WQ=jaWQ=jcWhere to? (Tab - Snake:3, ? - help) D - DungeonT - TempleL - LairS - Swamp WQ=jd P - Snake Pit  M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - DepthsWQ=j\{WQ=j|WQ=jޡe #...........###............... VividlyBlue the Marksdemigod#...........###............... DemigodWQ=jS#.[...........##.............. Health: 141/141 ========================#...............#............. Magic: 36/36 ========================WQ=j#............................. AC: 8Str: 9#..###...................)...# EV: 23Int: 15WQ=jR#.## ##..............#.....### SH: 0Dex: 36WQ=j#.# #.###...........#...)### XL: 17 Next: 16% Place: Snake Pit:3##.# #.# #..@........###...#. Noise: ---------  Time: 28745.9 (0.0)WQ=j#..# #.# #..##.......#.##...# e) +6 longbow (heavy)WQ=jq$#..# #^# #..######..##.###### Fire: e) +6 longbow (heavy) #..# ##.# #..# ##..##.#.##.# Zot (14402) #.[# #..# #..# ##..##....#.##WQ=jȤ#.## ##..# ##.# #..###......# #.# #...# #.## #.###.###...# #.# #...# #..# #.# #.# ###.## #.# #..## ##.###.###.###.#...WQ=j$  _You climb downwards. _There is a stone staircase leading up, spattered with blood here. _You see here a +4 shortbow of flaming. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.WQ=jΦ3WQ=jWQ=jWQ=j_1 _WQ=jWQ=jWQ=j;B0WQ=jrWQ=j_WQ=jZ399WQ=jWQ=j WQ=jWQ=jQB8WQ=jWQ=jrWQ=jm  You encounter a shock serpent.WQ=jo.......####...## WQ=j.......## ######## ###....## ## ........# ####### ........####....S.....## .........###......# ..........###WQ=jW..... ..........###.......#. [.................#. ..............#.....#> WQ=j.............................## .###...................)...###.. ## ##..............#.....### #.#. WQ=jD# #.###...........#...)#####... # #.# #..<........###...#...... S   shock serpent (wandering) # #.# #..##.......#.##...###... WQ=j\# #^# #..######..##.#######.... # ##.# #..# ##..##.#.##.##..##WQ=jKV.S9.9 (4WQ=j$K.SWQ=jWQ=j[m50.9 (57 _WQ=jIaWQ=j4bXQ=j\ | )))))))You shoot an arrow.XQ=jY.S......===2.1 (1.26XQ=j[` _The arrow barely misses the shock serpent.XQ=jL  )))))S  You shoot an arrow. The arrow hits the shock serpent!!!  The shock serpent hisses angrily.XQ=jQ ..S...The shock serpent is severely wounded.XQ=j *******The shock serpent discharges a tendril of electricity.XQ=j.V ES.XQ=jW %...XQ=jX a@...XQ=jyY -3.2 (1.1XQ=jY :5XQ=jl XQ=jp  XQ=jSq ,_The bolt of electricity is repelled.YQ=j .You shoot an arrow. The arrow hits the shock serpent!!!!YQ=jrP))))YQ=jYQ=j Dl.....YQ=j%Ho74.4 (1.24YQ=jLYQ=jMQ _You kill the shock serpent!ZQ=jֻZQ=jOWhere to? (Tab - Snake:4, ? - help) D - DungeonT - TempleL - LairZQ=jS - Swamp  P - Snake Pit  M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - DepthsZQ=jZQ=j .......####...##VividlyBlue the Marksdemigod .......## ######## ###....## ## Demigod ZQ=j ........# #......####.......####. Health: 141/141 ======================== ........####.................##.. Magic: 36/36 ======================== .........###.................#... AC: 8Str: 9 ZQ=jf ..........###.................... EV: 23Int: 15 ..........###..................#. SH: 0Dex: 36 ZQ=j f[...........##.................#. XL: 17 Next: 17% Place: Snake Pit:3 ..............#.@.............#>. Noise: ===------  Time: 28754.4 (0.0) ZQ=jB.............................##.# e) +6 longbow (heavy) .###...................)...###..# Fire: e) +6 longbow (heavy) ## ##..............#.....### #.#. Zot (14394) # #.###...........#...)#####... ZQ=j# #.# #..<........###...#......  # #.# #..##.......#.##...###...  ZQ=j# #^# #..######..##.#######....  # ##.# #..# ##..##.#.##.##..## The shock serpent hisses angrily.  ZQ=j]CThe shock serpent is severely wounded.The shock serpent discharges a tendril of electricity. _The bolt of electricity is repelled.  You shoot an arrow. The arrow hits the shock serpent!!!! _You kill the shock serpent!ZQ=jZQ=jXZQ=j/'ZQ=j2)ZQ=j*B3ZQ=j+ZQ=j.ZQ=j0ZQ=j0B2ZQ=j2ZQ=j5ZQ=j7ZQ=j7B1ZQ=jt9ZQ=jZ<ZQ=j>ZQ=j>B0ZQ=j~@ZQ=jRCZQ=jJEZQ=jEC89ZQ=jEGZQ=j JZQ=j.LZQ=jLB8ZQ=j[NZQ=jPZQ=jRZQ=jRB7ZQ=jnTZQ=jWZQ=jXZQ=j9YB6ZQ=jZZQ=j.]ZQ=j_ZQ=je_B5ZQ=j`ZQ=jcZQ=jdZQ=jNeB4ZQ=jfZQ=j!iZQ=jkZQ=jokB3ZQ=j#mZQ=j+oZQ=jcqZQ=jrB2ZQ=j@sZQ=j{uZQ=jewZQ=j,xB1ZQ=jryZQ=jT{ZQ=jj}X0ZQ=j ZQ=jZQ=jZQ=jC79ZQ=j<ZQ=jY  There is a stone staircase leading down here.ZQ=jrZQ=j+ZQ=jI8 _ZQ=jZQ=ja420ZQ=j*ZQ=jB6ZQ=jӡZQ=j _You climb downwards.  Found a scroll of blinking and a quarterstaff.ZQ=ji . ZQ=j##. #.. #  ##.# .#  #..##.#  ZQ=j 8.....##..  #.?  #@#---71.9 (17.5) ZQ=ji #.# #)# #.# ZQ=jǪ#.# ... #.# ZQ=jRA... ZQ=j9---ZQ=j ZQ=jva _There is a stone staircase leading up here.[Q=jC[Q=j@3[Q=j[Q=j[Q=jY_5 _[Q=j[Q=j[Q=j2B4[Q=j[Q=j[Q=jCB3[Q=j[Q=js _b - 3 scrolls of blinking (gained 1)[Q=jY[Q=jB2[Q=j[Q=j[Q=j[Q=jxB1[Q=j)[Q=j[Q=j[Q=j|B0[Q=j[Q=j([Q=j[Q=j!C69[Q=j[Q=j[Q=j[Q=jB8[Q=jN[Q=ju[Q=j X7[Q=j [Q=j[Q=j[Q=j9B6[Q=j[Q=jo[Q=j,[Q=jB5[Q=j7[Q=j[Q=j![Q=j"",4[Q=j"[Q=j#[Q=j%[Q=j*[Q=j+B3[Q=j+[Q=j,-[Q=j2[Q=j13B2[Q=j3[Q=j,5[Q=j:[Q=jh:B1[Q=jO;[Q=j<[Q=j#A .< .. ...... #.#.#.. ....... ....... .....# [Q=jB##...# #@.# #86.9 (15.0##.##.###..##.##......##...###.#.........#######...#<#####...........###.#.######## #)##.#[Q=jG[Q=jz7.9 (160 _Found a stone staircase leading up.[Q=j3[Q=j[Q=j[Q=jY59[Q=j[Q=jE[Q=j[Q=j#B8[Q=j[Q=jc[Q=j[Q=jB7[Q=j[Q=j[Q=j[Q=jXB6[Q=j[Q=j[Q=j[Q=j.B5[Q=j[Q=j[Q=jf[Q=jB4[Q=j[Q=j[Q=j[Q=jB3[Q=j[Q=j[Q=j [Q=j*B2[Q=j[Q=jT[Q=j[Q=jB1[Q=j[Q=j>[Q=j.[Q=jB0[Q=jb[Q=j[Q=j#$[Q=j$C49[Q=j\%[Q=j&[Q=jV,[Q=j,B8[Q=j}-[Q=js/[Q=j1%  [Q=j1_You encounter a naga mage. It is wielding a +0 flail.[Q=jr5 ##.  .. [Q=j5 #.# ##..##N ##... ##?.# ##.@# [Q=jq6?###...# ##.<...########............. ##.#.#...##### #............. N   naga mage (constriction, asleep) [Q=j>8T#...........## #.....###.....##...### #..##[Q=jw>-99.9 (12[Q=jD?o800.9 (137 _\Q=j\Q=j]Q=jjh~  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]Q=j {3--==1.0)6) Fugue (0)  _You call out to the remnants of the fallen!]Q=j&X )))))N  ]Q=jXR)  You shoot an arrow. The arrow hits the naga mage!]Q=jL& ]Q=jƎdNThe naga mage is heavily wounded.]Q=jq& ]Q=jב@NYou hear a shout!]Q=j& ]Q=j+uNYou encounter a naga. It is wielding a +0 halberd.]Q=jݕ]Q=j< N....N 2 naga magi]Q=j (1 polearm, constriction)N   naga (polearm, constriction)]Q=jEYou encounter a naga. It is wielding a +0 scimitar.You encounter a naga mage. It is wielding a +0 halberd.]Q=j[]Q=j:%  ]Q=jSThe naga mage casts a spell at something.]Q=j5=3.0 (1.1]Q=j:5]Q=j]Q=jD1 _The naga leaves your sight.]Q=jkR )))) You shoot an arrow. The arrow hits the naga!]Q=jՂ GNN]Q=jk ]Q=jg ....The naga is heavily wounded.]Q=j2 ]Q=j  The naga mage points at something and mumbles some strange words.]Q=j f404]Q=jF ]Q=j4 ' _You hear a shout!^Q=j. ))))You shoot an arrow. The arrow hits the naga mage.^Q=jO ....The naga mage is heavily wounded.^Q=j.R8*^Q=jʚ , curare)The naga mage points at the naga and mumbles some strange words.^Q=j0;N.^Q=jiC.N^Q=j"H  The naga's venom grows more potent.^Q=j4--5.2 (1.23^Q=jg^Q=j% _You hear a shout! x2 _You recovered 1 MP!^Q=j΂ )))) You shoot an arrow. The arrow closely misses the naga mage.^Q=j.The arrow hits the naga.^Q=j N...The naga is severely wounded.^Q=j:*^Q=j% ,…)The naga mage mumbles some strange words.^Q=jJQ.N^Q=jM5N.^Q=jO,N^Q=j/j NN 2 nagas (1 polearm, constriction, cur…)The naga mage seems to speed up.^Q=jlg6.5 (1.32^Q=jqp^Q=jO{ ^Q=j{o_You encounter a naga. It is wielding a +0 dire flail.^Q=jJv& ^Q=jwb)You shoot an arrow. The arrow hits the naga mage!!!^Q=j=z))   naga mage (polearm, constriction, fast^Q=jƽr ..You kill the naga mage!^Q=je^Q=j?^Q=j;NN^Q=jG^Q=ji^Q=jz7.6 (1.111^Q=jF ^Q=j] S _The naga mage casts a spell at something.^Q=j `Q=j+ .  VividlyBlue the Marksdemigod ##.  Demigod `Q=j f..  Health: 141/141 ======================== #.# #  Magic: 29/36 ===================----- #.*##NN  AC: 8Str: 9 ..*N*  EV: 23Int: 15 ##..*  SH: 0Dex: 36 ##?.# XL: 17 Next: 17% Place: Snake Pit:4 ##.@#`Q=j  Noise: ===------  Time: 28807.6 (0.0) ###...# e) +6 longbow (heavy) ##.<...#######  Fire: e) +6 longbow (heavy)  #.............  Zot (20341) Fugue (1)  ##.#.#...#####  `Q=ju S#.............  N   naga mage (polearm, constriction, fast) #...........##  NN 2 nagas (1 polearm, constriction, cur…) #.....###.....  ##...### #..## _The naga mage casts a spell at something.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target`Q=j+ Aim: a naga, wielding a +0 halberd (severely wounded, concentrated venom)aQ=jE ..N.)bQ=j[. You can't see that place.bQ=jg>NN* Aim: a naga mage, wielding a +0 halberd and wearing a +0 robe (fast)bQ=jd( gVividlyBlue the MarksdemigodbQ=j) ##.Demigod..Health: 141/141 ========================#.# #bQ=j) Magic: 29/36 ===================-----#..##*NbQ=j) AC: 8Str: 9...N.bQ=j7* [EV: 23Int: 15bQ=j* i##..)SH: 0bQ=j* bDex: 36##?.#bQ=jZ+ XL: 17 Next: 17% Place: Snake Pit:4##.@#bQ=j+ Noise: ===------  Time: 28807.6 (0.0)###...#bQ=j , e) +6 longbow (heavy)##.<...#######bQ=je, Fire: e) +6 longbow (heavy) #.............bQ=j, Zot (20341) Fugue (1) ##.#.#...#####bQ=j>- M#.............N   naga mage (polearm, constriction, fast)#...........##bQ=j- _NN 2 nagas (1 polearm, constriction, cur…)bQ=j- 0#.....###.....##...### #..## _The naga mage casts a spell at something.bQ=jK. Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  bQ=j. .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  bQ=j/ Press: ? - help, Dir - move targetAim: a naga mage, wielding a +0 halberd and wearing a +0 robe (fast)bQ=j ###mis…  Aim: a naga mage, wielding a +0 halberd and wearing a +0 robe (fast)  bQ=jń The naga mage's magical effects unravel!  The enchantments explode! The naga mage twists and deforms.  The unravelling engulfs the naga mage.  The naga mage is lightly wounded.  The naga twists and deforms. The unravelling engulfs the naga.bQ=jtX bQ=j# 8 NbQ=j OThe naga is lightly wounded.bQ=j 7 NbQ=j4 9.You hear a shout!bQ=j> 9 **bQ=j K****The naga spits poison at you.bQ=j bQ=jR .)..@.bQ=j 7The splash of poison is repelled.bQ=jT :*bQ=jGU fa  The naga mage gestures wildly while chanting.bQ=j 8NbQ=j V30======bQ=jb ^8.6 (10bQ=j bQ=jl 6 _The naga mage seems to speed up.cQ=jy  VividlyBlue the Marksdemigod ##.  DemigodcQ=jz3 ..  Health: 141/141 ======================== #.# #  Magic: 25/36 ================-------- #..##NN  AC: 8Str: 9 ...N*  EV: 23Int: 15 ##..)  SH: 0Dex: 36 cQ=jM{##?.# XL: 17 Next: 17% Place: Snake Pit:4 ##.@# Noise: =====----  Time: 28808.6 (0.0) ###...# e) +6 longbow (heavy) ##.<...#######  Fire: e) +6 longbow (heavy)  cQ=j{Z#.............  Zot (20340) Fugue (1)  ##.#.#...#####  #.............  N   naga mage (polearm, constriction, fas…) #...........##  NN 2 nagas (1 polearm, constriction, cur…) cQ=j3|#.....###.....  ##...### #..## Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetcQ=j|Aim: a naga mage, wielding a +0 halberd and wearing a +0 robe (lightly wounded,fast, misshapen and mutated)cQ=j3 gVividlyBlue the MarksdemigodcQ=j ##.Demigod..Health: 141/141 ========================#.# #Magic: 25/36 ================--------cQ=j #..##*NAC: 8Str: 9...N.EV: 23Int: 15##..)SH: 0Dex: 36##?.#XL: 17 Next: 17% Place: Snake Pit:4##.@#cQ=j Noise: =====----  Time: 28808.6 (0.0)###...#e) +6 longbow (heavy)##.<...#######Fire: e) +6 longbow (heavy) #.............Zot (20340) Fugue (1) ##.#.#...######.............N   naga mage (polearm, constriction, fas…)#...........##cQ=j% NN 2 nagas (1 polearm, constriction, cur…)#.....###.....##...### #..##Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a naga mage, wielding a +0 halberd and wearing a +0 robe (lightly wounded,fast, misshapen and mutated)cQ=jm ### mi  fast, misshapen and mutatedcQ=jtn C)  The naga mage's magical effects unravel!  The enchantments explode! The naga mage twists and deforms.  The unravelling engulfs the naga mage!  The naga mage is severely wounded.  The naga twists and deforms. The unravelling engulfs the naga!cQ=j>cQ=jnEN.cQ=jq0NcQ=j(rcQ=j+u& cQ=ju_NThe naga is heavily wounded.cQ=j2vcQ=jˆ N.N 2 naga magi (1 polearm, constriction,cQ=j8   naga (polearm, constriction, curare)You encounter a naga. It is wielding a +0 flail.You encounter a naga mage. It is wielding a +0 whip.cQ=jGcQ=jP  The naga mage gestures at the naga mage while chanting.You hear a shout!cQ=jf9.6 (139cQ=j0cQ=jK1 _The naga leaves your sight.dQ=j   VividlyBlue the Marksdemigod ##.  Demigod ..  Health: 141/141 ========================dQ=j= s #.# #  Magic: 20/36 =============----------- #..##NN  AC: 8Str: 9 ..N..  EV: 23Int: 15 ##..)  SH: 0Dex: 36 dQ=jͤ ##?.# XL: 17 Next: 17% Place: Snake Pit:4 ##.@# Noise: =====----  Time: 28809.6 (0.0) ###...# e) +6 longbow (heavy) dQ=j> b##.<...#######  Fire: e) +6 longbow (heavy)  #.............  Zot (20339) Fugue (1)  ##.#.#...#####  dQ=j #.............  NN 2 naga magi (1 polearm, constriction,…) #...........##  N   naga (polearm, constriction, curare) #.....###.....  ##...### #..## dQ=jw Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a naga mage, wielding a +0 whip and wearing a +0 robe (heavily wounded,  concentrated venom, misshapen and mutated)fQ=jfQ=j]VividlyBlue the Marksdemigod##.Demigod..fQ=j]Health: 141/141 ========================#.# #Magic: 25/36 ================--------#..##NNAC: 8Str: 9..N..fQ=j[YEV: 23Int: 15##..)SH: 0Dex: 36##?.#XL: 17 Next: 17% Place: Snake Pit:4##.@#Noise: =====----  Time: 28809.6 (0.0)###...#e) +6 longbow (heavy)##.<...#######Fire: e) +6 longbow (heavy) fQ=j)#.............Zot (20339) Fugue (1) ##.#.#...######.............NN 2 naga magi (1 polearm, constriction,…)fQ=jh#...........##N   naga (polearm, constriction, curare)#.....###.....##...### #..##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a naga mage, wielding a +0 whip and wearing a +0 robe (heavily wounded,  concentrated venom, misshapen and mutated)  Okay, then.fQ=jfQ=jfQ=jxfQ=jfQ=j. _fQ=jD )) You shoot an arrow. The arrow hits the naga!fQ=jwQ.NfQ=jJy1.NfQ=jzfQ=j{*NfQ=j|NNfQ=j}fQ=j~fQ=j.N 2 nagas (1 polearm, constriction, cur…)fQ=j===--10.9 (1.37fQ=jJfQ=jX _The naga is almost dead.gQ=jd  VividlyBlue the Marksdemigod ##.  Demigod ..  Health: 141/141 ======================== gQ=jWe5#.# #  Magic: 20/36 =============----------- #..##NN  AC: 8Str: 9 ....N  EV: 23Int: 15 ##.N)  SH: 0Dex: 36 ##?.# XL: 17 Next: 17% Place: Snake Pit:4 gQ=je##.@# Noise: ===------  Time: 28810.9 (0.0) ###...# e) +6 longbow (heavy) gQ=jgfC##.<...#######  Fire: e) +6 longbow (heavy)  #.............  Zot (20337) Fugue (1)  ##.#.#...#####  #.............  NN 2 naga magi (1 polearm, constriction,…) gQ=jf#...........##  NN 2 nagas (1 polearm, constriction, cur…) #.....###.....  ##...### #..## gQ=j/gCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  gQ=jgPress: ? - help, Dir - move targetAim: a naga mage, wielding a +0 whip and wearing a +0 robe (heavily wounded,  concentrated venom, misshapen and mutated)gQ=j| VividlyBlue the Marksdemigod##.Demigod..Health: 141/141 ========================gQ=j #.# #Magic: 20/36 =============-----------gQ=j ^#..##*NgQ=j ZAC: 8Str: 9gQ=j< _....NEV: 23gQ=j Int: 15##.N)SH: 0gQ=j bDex: 36##?.#gQ=jc XL: 17 Next: 17% Place: Snake Pit:4gQ=j Z##.@#gQ=j Noise: ===------  Time: 28810.9 (0.0)gQ=jr ]###...#gQ=j He) +6 longbow (heavy)gQ=jL ##.<...#######gQ=j LFire: e) +6 longbow (heavy) gQ=j x#.............gQ=j| DZot (20337) Fugue (1) gQ=jٹ ##.#.#...#####gQ=j4 /#.............NN 2 naga magi (1 polearm, constriction,…)#...........##gQ=j NN 2 nagas (1 polearm, constriction, cur…)#.....###.....gQ=j J##...### #..##gQ=j Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  gQ=jC MConfirm with . or Enter, or press ? or * to list all spells.gQ=j Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetgQ=j Aim: a naga mage, wielding a +0 whip and wearing a +0 robe (heavily wounded,  concentrated venom, misshapen and mutated)gQ=j"1  )concentrated venom, misshapen and mutated)  The naga mage's magical effects unravel!  The enchantments explode! The naga mage twists and deforms.  The unravelling engulfs the naga mage!  The naga mage is severely wounded.The naga mage twists and deforms. The unravelling engulfs the naga mage!! ###   naga mage (constriction, misshapen)  You kill the naga mage!The naga twists and deforms. The unravelling engulfs the naga!gQ=j gQ=j}9 NN)The naga is severely wounded.gQ=j=i8=====1.9 (1gQ=jL>M62gQ=jBgQ=jD; _The naga hits you but does no damage.hQ=je )You shoot an arrow. The arrow hits the naga!hQ=jbi)   naga (constriction, curare, misshapen)hQ=j0NhQ=jB .hQ=j^AYou kill the naga!hQ=jC .hQ=jNzYou encounter a naga. It is wielding a +0 hand axe.hQ=jw:*hQ=j' , curare, misshapen)The naga mage points at the naga and mumbles some strange words.hQ=jU0NhQ=jX]NNhQ=jBaN 2 nagas (constriction, curare, missha…)hQ=je1=3.2 (1.353hQ=jbihQ=jr _The naga's venom grows more potent. _You recovered 1 MP!iQ=j  VividlyBlue the MarksdemigodiQ=jO ##.  Demigod ..  Health: 141/141 ======================== #.# #  Magic: 16/36 ==========-------------- #..##NN  AC: 8Str: 9 ....N  EV: 23Int: 15iQ=j ##.))  SH: 0Dex: 36 ##?.# XL: 17 Next: 18% Place: Snake Pit:4 ##.@#iQ=j = Noise: =====----  Time: 28813.2 (0.0) ###...# e) +6 longbow (heavy) ##.<...#######  Fire: e) +6 longbow (heavy)  #.............  Zot (20335) Fugue (3)  iQ=j|##.#.#...#####  #.............  N   naga mage (constriction, misshapen) #...........##  NN 2 nagas (constriction, curare, missha…) iQ=j#.....###.....  ##...### #..## Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetiQ=jAim: a naga, wielding a +0 hand axe (severely wounded, concentrated venom,  misshapen and mutated)iQ=jr ~VividlyBlue the Marksdemigod##.Demigod..Health: 141/141 ========================#.# #iQ=j^ Magic: 16/36 ==========--------------#..##*NAC: 8Str: 9....NEV: 23Int: 15##.))SH: 0Dex: 36##?.#XL: 17 Next: 18% Place: Snake Pit:4##.@#iQ=j FNoise: =====----  Time: 28813.2 (0.0)###...#e) +6 longbow (heavy)##.<...#######Fire: e) +6 longbow (heavy) iQ=j7 #.............Zot (20335) Fugue (3) iQ=j k##.#.#...######.............N   naga mage (constriction, misshapen)#...........##NN 2 nagas (constriction, curare, missha…)#.....###.....##...### #..##Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetiQ=jy Aim: a naga, wielding a +0 hand axe (severely wounded, concentrated venom,  misshapen and mutated)iQ=jb )Aim  Press: ? - help, Dir - move target: a naga, wielding a +0 hand axe (severely wounded, concentrated venom,  misshapen and mutated)  The naga's magical effects unravel! The enchantments explode!  The naga twists and deforms. The unravelling engulfs the naga!!iQ=jv )You kill the naga!The naga mage twists and deforms. The unravelling engulfs the naga mage!iQ=j} q###N   naga (constriction, curare, misshapen)  The naga mage twists and deforms. The unravelling engulfs the naga mage!  You kill the naga mage!iQ=j}  twists and deforms. The unravelling engulfs the naga!!  The naga is severely wounded.  You feel a bit more experienced.wailing of the fallen reaches a fever pitch!iQ=jK iQ=j:| EN.iQ=jv 7)iQ=j 94.2 (14*7*) iQ=jό iQ=j* 6 _You feel a bit more experienced.jQ=jk )You shoot an arrow. The arrow hits the naga!!!jQ=joT)))))jQ=j3.))).jQ=jGg5.3 (1.13jQ=j%jQ=j9H _You kill the naga!kQ=jckQ=ju-----602kQ=jkQ=jgkQ=j) kQ=j 7======71kQ=jg kQ=js _You recovered 1 MP!lQ=jTM M ..##. .. lQ=jN 3 #.# ##..##). ....))) ##.))# ##@.# ##..## ###...# ##.<...########..............#..........#.....###.lQ=jEX lQ=jX `80lQ=j\ lQ=jo H _Found a +0 scimitar and a +0 flail.lQ=jp K-----9.3 (2lQ=jq ;29lQ=jt lQ=jv  lQ=jw Y_g - 3 scrolls of fog (gained 1)mQ=j w.. ##. .. #.# ###..##).^mQ=j#....))) ##.))# ##.@# ##..## ###...# ##.<...####### #.......##.#.#..#.......mQ=j^#...........## mQ=j mQ=j '=====mQ=j _20.3 (18mQ=jmQ=jXmQ=jM .. ..##. .. mQ=j #.# ###..##).^ #....))). ##@))# ##..### ##..## ###...# ##.<...##########......mQ=jmQ=jh8==17mQ=jmQ=j_s _You recovered 1 MP!mQ=j M .# ..# ...mQ=j: ##.# ...  #.# ###..##).^ #@...))). ##.))##... ##..### ##..#####...#..#......mQ=jY 0NmQ=j  N   naga sharpshooter (launcher, constric…)The wailing of tortured souls fills the air!mQ=j `26mQ=j mQ=j  You encounter a naga sharpshooter. It is wielding a +2 antimagic battleaxe and _carrying a +0 shortbow.nQ=jJ..# ..# nQ=jTK... ##N# ... ##.# ##.##..##).^#nQ=j L#.@..))).##.))##...###..### #nQ=jvL##..## ###...#nQ=jL##.<...# #......nQ=jFM##.#.#. nQ=jT NnQ=jU+.nQ=jdnQ=je'-----nQ=j\fY35nQ=jjnQ=jdlnQ=j   VividlyBlue the MarksdemigodnQ=j  ..#  Demigod ..#  Health: 141/141 ======================== .N.  Magic: 13/36 ========---------------- ##.#  AC: 8nQ=jt Str: 9 ...  EV: 23Int: 15 ##.# ##.  SH: 0nQ=j dDex: 36 ##**##).^#  XL: 17 Next: 19% Place: Snake Pit:4 nQ=j *#*@*.)))..  Noise: ---------  Time: 28823.3 (0.0) ##***##...#  e) +6 longbow (heavy) nQ=jT ##..### #  Fire: e) +6 longbow (heavy)  ##..## Zot (20325) Fugue (*7*)  ###...#nQ=j'  ##.<...#######  N   naga sharpshooter (launcher, constric…) #.............  ##.#.#...#####  nQ=j #............. You encounter a naga sharpshooter. It is wielding a +2 antimagic battleaxe and _carrying a +0 shortbow.Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  nQ=jY wConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetoQ=joQ=jhVividlyBlue the Marksdemigod..#Demigod..#Health: 141/141 ========================.N.Magic: 18/36 ============------------oQ=j{~##.#AC: 8Str: 9...EV: 23Int: 15##.# ##.SH: 0Dex: 36##..##).^#XL: 17 Next: 19% Place: Snake Pit:4#.@..)))..Noise: ---------  Time: 28823.3 (0.0)##.))##...#e) +6 longbow (heavy)##..### #Fire: e) +6 longbow (heavy) ##..##Zot (20325) Fugue (*7*) ###...#oQ=j=m##.<...#######N   naga sharpshooter (launcher, constric…)#.............##.#.#...######............. _carrying a +0 shortbow.Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetOkay, then.oQ=joQ=jYoQ=juoQ=jU. _oQ=j}h x ))))N  oQ=ji sYou shoot an arrow. The arrow hits the naga sharpshooter!  The naga sharpshooter shouts!oQ=jT kN....oQ=j 19=========4.6 (1.3oQ=jr :4oQ=j oQ=ji  oQ=jק _The naga sharpshooter is moderately wounded. _You recovered 1 MP!pQ=jMvD )))pQ=j)wW)You shoot an arrow. The arrow hits the naga sharpshooter.pQ=j ....The naga sharpshooter is moderately wounded.pQ=jK ****The naga sharpshooter spits poison at you.The splash of poison hits you but does no damage.  You are poisoned.pQ=j{2NpQ=jq NN  You resist.pQ=jpQ=j0...pQ=j`N   salamander (launcher)pQ=jh=5.7 (1.12) pQ=jEBPois Fugue (*7*) pQ=jpQ=j pQ=j+v_You encounter a salamander. It is wielding a +0 shortbow of flaming.qQ=jnY ))) qQ=j,You shoot an arrow. The arrow hits the naga sharpshooter!!  The naga sharpshooter is severely wounded.qQ=j N.The fallen lash out in pain!  You are losing your grip on the fallen.qQ=j F...qQ=j $36qQ=jn =-7.0 (1.31Fugue (*7*) qQ=j qQ=j _You feel very sick. _You took 5 damage!rQ=jG )))rQ=j You shoot an arrow. The arrow hits the naga sharpshooter!!  The naga sharpshooter is almost dead.rQ=jP|...The naga sharpshooter is almost dead.The fallen lash out in pain!   The naga sharpshooter unwields a +2 antimagic battleaxe.  The naga sharpshooter wields a +0 shortbow.  The naga sharpshooter gestures at you while chanting.rQ=j .The naga sharpshooter magically shoots an arrow.rQ=j(rQ=jF-80rQ=j#:0rQ=j!rQ=j#V _The arrow completely misses you.rQ=j )You shoot an arrow. The arrow hits the naga sharpshooter!rQ=jΈ N)))rQ=j NYou kill the naga sharpshooter!The wailing of tortured souls fills the air!rQ=jM ...N   salamander (launcher)rQ=j T=20=rQ=j j209.2 (1.219rQ=j rQ=j?  rQ=j _You feel very sick. _You recovered 1 MP!sQ=j7 )sQ=j(j)) You shoot an arrow. The arrow hits the salamander!!sQ=j ...The salamander is severely wounded.sQ=jBThe wailing of tortured souls fills the air!sQ=j M)))))))sQ=jsQ=j> ...@..sQ=j7 .You feel sick. The salamander shoots an arrow. The arrow completely misses you.sQ=j#-)))sQ=j#4)))) sQ=j#Z...@... sQ=jZp730.3 (1.18sQ=j^sQ=ja _The salamander shoots an arrow. The arrow completely misses you. _You recovered 1 HP!tQ=j )You shoot an arrow. The arrow hits the salamander!!!tQ=jhN)))tQ=j ...You kill the salamander!tQ=j4910tQ=j3:7tQ=j2tQ=j$ _You feel sick. tQ=jEe_You recovered 2 HP!uQ=jQM [uQ=j`..# ..# ...##)# ... uQ=jn ##.# ##.##@.##).^# #....)))..uQ=jMX ##.))##... ##..### #####..##uQ=jf#.......#.#.#uQ=ji  Found a chain mail.  Your fugue has ended.uQ=juQ=jPF40-----uQ=ja26uQ=jD*uQ=j6 uQ=j$7_You feel sick. _You recovered 1 HP!vQ=j`[# ..# ..# ... vQ=ja###)# #... ##.# ##. ##.@##).^# #....))).##.))##...###..### ### ##..#####...###.<...#......vQ=jb+ vQ=jkvQ=jnl`1==-----vQ=jlY35vQ=jpvQ=js$ _You feel sick. vQ=jse_You recovered 1 MP!vQ=jQd kM.. [# ..# ...##)#vQ=je , #...#  ##@# ##.##..##).^#  #....)))... ##.))##...####..### #####.<.......vQ=jto vQ=jp `44vQ=jt vQ=j)v $ _You feel sick.vQ=j2 SM..vQ=j3 c [#.. ..# ...##) #@..#  ##.#####.##..##).^# vQ=j4  #....)))...##.))##...##...vQ=jzD vQ=jVE `53vQ=jII vQ=j9K $ _You feel sick.wQ=jI......... wQ=j.#[# ...# ...# ... ###)# #.@.# wQ=j##.#####. ##..##).^# #....)))... ##.))#wQ=jU##..### ### wQ=jb3  You feel sick.wQ=je62) wQ=jwQ=j[ _You are no longer poisoned.wQ=ji3#..... #.... ##.#[# ##....# .....# .... wQ=j4Q###)# #..@# ##.#####. ##..##).^# #....)))... ##.##..####..#####...# wQ=j&=wQ=j=1=2=71wQ=jL>wQ=j%BwQ=jD wQ=jD_You recovered 1 HP! You recovered 1 MP!wQ=j <M.. #.... ##.#[####....#wQ=j #.......##......#### #...#  ##.#####.##..##).^# #....)))........#wQ=j} wQ=jZ &8wQ=j%* 0 _ _Items here: ))) [.xQ=jt\tM####..... #.... ##.#[###....# #.......##..@...###)##..#xQ=jL]v #...# # ##.#####.##..##).^##..#xQ=jgxQ=jgh909 _xQ=jkxQ=jmxQ=jxQ=j=xQ=j3xQ=jPxQ=jݫB8xQ=jȭxQ=jWxQ=j϶xQ=j:=3=7xQ=jxQ=jsxQ=jB6xQ=jxQ=jxQ=j<B5xQ=jxQ=jxQ=j  You encounter a salamander. It is wielding a +0 halberd.xQ=j,NN   salamander (polearm, wandering)xQ=j,43.3 (4xQ=jN4.3 (54 xQ=j_xQ=jvxQ=j xQ=jKe_You recovered 1 MP!yQ=j( )))N  )You shoot an arrow. The arrow hits the salamander!!yQ=j F.NyQ=j% 9..yQ=j& 4=====5.3 (13yQ=j.  _The salamander is heavily wounded. _You recovered 1 MP!zQ=j )You shoot an arrow. The arrow hits the salamander!!!!zQ=jV@))zQ=j|_.#..zQ=jo16.5 (1.22zQ=j<zQ=j8 _You kill the salamander!zQ=jzQ=j! #...####... zQ=j#9...  ##.#[#####.....).....## #......###@##..#...# ###.#####. ##..##).^#zQ=jO#|#..####...#zQ=jV.zQ=j.6---70zQ=j/:1zQ=j3zQ=jl7 zQ=j7zQ=j7~_Items here: ))) [.{Q=jee ...  {Q=jÄ ##.#[#####....{Q=j#.).....## #......#{Q=jN###)##..##..@# {Q=jx##.#####. {Q=jۅ##..##).^#{Q=j #....)))......{Q=jI..###.<...#######{Q=jڒ{Q=jēA5={Q=j|---80 _{Q=j{Q=js _You recovered 1 MP!{Q=j*  #...... #..... #....{Q=j-+  ##.#[# ####....#{Q=jM+  #.).....## #......#{Q=jj+  ###)##..# #.@.# #{Q=j+ ! ##.#####. ##..##).^#{Q=j+  #....)))... ##{Q=j+ .))##...## ##..#{Q=j+ y## ### ##..{Q=j, _## ###..{Q=j(, ~.#  ##.<...#{Q=j4 {Q=j5 i9299 _{Q=j9 {Q=jQ; {Q=js [ #...... #..... #.... ##.#[# ####....# #.).....## #......# ###)##..# #@..# # ##.#####.{Q=jt / ##..##).^# #....)))... ##.))##...## ##..### ### {Q=jt  ##..##  ###...#  ##.<...#{Q=j {Q=j a508{Q=j_ {Q=j {Q=j {Q=j {Q=j{Q=js|Q=j<  .. ##.#[#####....#.).....## #......###)##..#...# ##@#####. ##..##).^##....)))...##.))##...##...#.............|Q=j3E|Q=jE`17|Q=jtJ|Q=jdL|Q=j4 |Q=jR= ##.#[#|Q=j####.....).....##|Q=j #......###)##..#...# |Q=j##.#####. ##.@##).^#|Q=j7 #....)))...##.))##...##|Q=jg##..### ### ##.<...|Q=j\....##.#.#...#####|Q=j|Q=jz6=26|Q=j|Q=jT|Q=js _You recovered 1 MP!|Q=j y#.#[#####....#|Q=j l #.).....##|Q=j b #......#|Q=j= A ###)##..# #...# ##.#####.|Q=j_ .##).^# #.@..)))...|Q=j ##.))##...##.### ### |Q=j 6###...|Q=j K.<...#######|Q=j \ #.............|Q=j  ##.#.#...##### #.............|Q=j$ |Q=jN% g35 _|Q=j) |Q=jS+ |Q=j ####....# #.).....## #......# ###)##..# #...# ##.#####..##).^# #....)))...##@))##...##|Q=jJ O.### ## ###....<...####### #.............|Q=j ) ##.#.#...##### #............. ###|Q=j |Q=jk `44|Q=jc |Q=j }Q=jA .).....## #......##)##..#...# ##.#####. ##..##).^#....)))...##.))##...####.@### ### ##..## }Q=jP###...# ##.<...##########......#.....###.....}Q=j}Q=ju`53}Q=jy}Q=j3}Q=j< #......# ###)##..# #...# #}Q=j#.#####..##).^#}Q=j #....)))...#.))##...##}Q=j4.### # }Q=jh6###...}Q=j#.<...####### #.............}Q=j ##.#.#...##### #.............}Q=j$ S #...........##}Q=jo  #.....###.....#...### #..##}Q=j }Q=j.}Q=j+/7==62}Q=ja3}Q=j5 }Q=j5e_You recovered 1 MP!}Q=j3 ###)##..# #...# #}Q=j#.#####..##).^# #....)))...#.))##...##}Q=jN.### # }Q=j###.@.##.<...#######}Q=ja #............. ##.#.#...##### #............. #...........##}Q=jy #.....###.....##...### #..## #..#.# ..}Q=j }Q=j 3}Q=j>4g71 _}Q=j"8}Q=j<}Q=j+ #...# ##.#####.}Q=j+#..##).^# #....)))...}Q=j,e#.))##...##.### # ###...##.<@..####### #............. ##.#.#...##### #............. #...........## #.....###.....##...### #..## #..#.# ..#.##.# .#}Q=jI8}Q=j8`80}Q=jb<}Q=j!>}Q=j X ##.#####. ##..##).^#....)))...##.))##...####..### ### ##..## ###...# ##.<...#######}Q=j #...@.........#.#.#...#####........................####.#}Q=jJ ..#.##.##..##.##}Q=j }Q=j_ a989}Q=j }Q=j }Q=j 4 }Q=jJ U##..##).^#}Q=ji k....)))...}Q=j W##.))##...##}Q=jͭ z##..### ### }Q=j d##..## }Q=j M###...# }Q=jq ##.<...#######.............}Q=j b##.#@#...#####}Q=jخ u.......................##}Q=j X.....###......}Q=j$ Q..##.}Q=j> ;#......##...}Q=jX }Q=j _8=60}Q=j :8}Q=j }Q=j s _You recovered 1 MP!~Q=j%4 ~Q=j%&O....)))...~Q=jJ&W##.))##...##~Q=j&z##..### ### ~Q=j&d##..## ~Q=j^'###...# ##.<...#######~Q=j'.............~Q=j'v#.#.#...#####~Q=je(#...@.........##~Q=j(@###.....~Q=j(##...### #..##~Q=j)#~Q=jr)n......###.#.........~Q=j)~Q=jN7~Q=j8&1~Q=j8A7 _~Q=j=~Q=j@~Q=j"1 ##.))##...####..### ### ##..## ###...# ~Q=jO1h##.<...#######.............#.#.#...#####.............##~Q=j1P###.....##...### #..###..#.# ..# #~Q=j1##.#....#######...#<#####...~Q=j9~Q=j:`26~Q=j8=~Q=j>~Q=j.### ### ###...##.<...####### #.............~Q=j ##.#.#...##### #............. ###~Q=j' #..@..###.....##...### #..##~Q=jj #..#.# ..##.##.# .#~Q=jt.##.# # #......##...###.#.....~Q=j#....#######...#<#####...~Q=j]N ........###.#~Q=j~Q=j`35~Q=j\~Q=j~Q=j|` ###...#~Q=jD|##.<...####### #.............~Q=j| ##.#.#...##### #.............~Q=j| #~Q=j|##~Q=j|\ #.....###.....~Q=j+}##.@.### #..##~Q=jI}~ #..#.# ..~Q=j}##.##.# .#~Q=j}y.##.# #~Q=j} #......##...~Q=j}b###.#.....~Q=jI~....#######...#<#####...~Q=j~ ........###.# .######## #)#~Q=j~~Q=jV~Q=j#9~Q=j)k=44~Q=j~Q=j ~Q=j-e_You recovered 1 MP!~Q=j/=##..## ~Q=jU###...# ~Q=j##.<...# ~Q=j.Y#... ~Q=jz##.#.#...##### #. ~Q=jP#....## ~Q=j^\#.....###..... ~Q=j##..@### #..## ~Q=j#..#.# ..# ~Q=j:##.##.# .# ~Q=j##..##.# # #.....~Q=j!~Q=jL###.#...~Q=jG!~Q=jt#~Q=jP...#<##~Q=j.#~Q=j+.##.# ~Q=j~Q=j!&5~Q=j"A3 _~Q=j /~Q=jh8Q=j  ###...# ##.<...#######Q=j~.............##.#.#...#####Q=jY...................##.###.....Q=j ##...### #..##..#@# ..# Q=jD5##.# Q=j{##..Q=j ......##... Q=j߰L###.#Q=jQ=jQ=jJ62Q=jͿQ=jQ=jQ=j! g ##.<...#######Q=j" .............##.#.#...#####Q=jg" ....................###.....###.....Q=j" f##...### #..##Q=j # ..#.# ..# ##.# ##.Q=jj#  ......##... Q=j# j###.#......#.Q=j=$ C##.#Q=jfF Q=jH J71Q=jnH Q=jLS Q=jZ Q=jz~ R .............Q=j~ ##.#.#...######.............Q=j  :#.....##Q=j> ;#.....###.....Q=j f##...### #..##Q=j ..#.# ..# ##.# Q=j 3##. Q=j# ]#......##... Q=jS a###.#......Q=j I#<#####Q=j XZot (20281) ...Q=j Q=j 30==80Q=j{ Q=j r _You recovered 1 MP! _Q=j!  #.#.#...######..............##.....###.....##...### #..##..#.# ..# ##.# ##..# #.....@##... Q=j" ###.#.........########...#<#####...#...#Zot (20280) ####.#Q=j, Q=jU- h979 _Q=j/ Q=jy1 Q=j| W..............#####.....##...### #..##..#.# ..# ##.#.Q=j ##..#... ......##...# ###.#...@.....########...#<#####Q=j ........###.# .######## #) ## Q=j! C#.#...Q=j! +#.#...Q=j ( Q=j( a708Q=j+ Q=j, Q=j5 Q=jA Q=j Q=j Q=jS Q=jM Q=jU Q=j[ Q=jj|#. #.....## #.....###..... ##...### #..## #..#.# ...# ##.##.# :...# ##..##.# .....# #......##...# ###.#.#  #Q=jj...#<#####...#  .###.# ..#  Q=jj.# #)# ## Q=j9kQ=jskQ=jyQ=jOz`17Q=jA~Q=j4 _Found a parchment of Ozocubu's Armour.Q=jݒ#. #.....## #.....###..... ##...### #..## Q=j #..#.# ###...# ##.##.# ..:...# ##..##.# ......# #......##...# Q=jDl###.#.# #Q=j...#<#####...# .###.# $..# .# #)# #### Q=jQ=jГ Q=jPQ=j?1=Q=jY26Q=jQ=j+ _Found 32 gold pieces. Q=jӣe_You recovered 1 MP!Q=jc#. #..## #.....###..... ##...### #..## Q=jf#..#.#####...# ##.##.##..:...# ##..##.##......# Q=jW#......##...# ###.#.# Q=jz...#<#####...# ###.# #$..# Q=j# #)# ##### Q=jQ=j-Q=jg35 _Q=jyQ=jQ=jF "##Q=jv ###.....##...### #..##Q=j R..#.#####...# Q=jز c##.##.##..:...#Q=j v##..##.##......#Q=j* ]......##...# Q=jU 8###.#...... Q=jq P######...#<##### Q=j S.......###.# #$ Q=jƳ ######## #)# ####Q=j  Q=j 3#.# Q=j, ...Q=jE #.#Q=j] ... Q=jv Q=j Q=j `44Q=j Q=j: Q=j4"Q=j"Q=j#Q=j+X3Q=j=,Q=j2Q=j3p2=2Q=j4Q=j78X1Q=j:9Q=jR?X0Q=jS@Q=jgGQ=jG;69Q=jHQ=j1MQ=jM3==8Q=j~NQ=jkTQ=jTB7Q=jVQ=jT\Q=j\,6Q=j\Q=j]Q=jdQ=j e,5Q=j-eQ=jJfQ=jjQ=j&kp4=4Q=j0lQ=jrQ=jsB3Q=jsQ=j6zQ=jrzB2Q=jb{Q=j?Q=jyB1Q=jEQ=jQ=j2#5Q=jRM=0Q=jQQ=jՎQ=j C59Q=jdQ=jQ=jyB8Q=joQ=jQ=joB7Q=jtQ=j Q=jvw6==6Q=jQ=j|Q=jU4 _Magic restored.Q=jQ=jαB5Q=jQ=jɷQ=jB4Q=jQ=jػ$ Q=j+_You now have 2289 gold pieces (gained 32).Q=jQ=jfB3Q=jQ=jKQ=jQ=jT=2Q=jQ=jQ=jdQ=j+B1Q=jQ=jTQ=j}Q=jB0Q=jQ=jQ=jQ=jC49Q=jQ=j ##.<...####### #............. ##.#.#...##### Q=j#............. ............##.. #.....###..... #...### #..##Q=j #..#.#####...# ##.##.##..@...# Q=jM##..##.##......# #......##...##...#Q=j###.#.........# #.# Q=jf####...#<#####...# .. .....###.# #...# . Q=j###### #)# ######.#Q=j#.#Q=j^You pick up a parchment of Ozocubu's Armour and begin reading...Q=jl099.5 (25.0)Q=jh900.5 (268Q=jQ=j; Q=j^_You add the spell Ozocubu's Armour to your library. _You recovered 5 MP!Q=j##.<...# #. ##.#.#...##### .#..... .#...##.. #.....###..... Q=j ##...### ##..## #..#.#####...# ##.##.##...@..# ##..##.##......# Q=j5v#......##...##...# Q=jٷ###.#.........# ##.# ...#<#####...####.# #...# .Q=j͸ #)# ##### . Q=jQ=jr1.5 (1.0)7 _Q=j Q=jIQ=j(vV##.<...# Q=jv#............. ##.#.#...##### . #.Q=jv}...... .. #.Q=j?w...##.. #.....###..... Q=jw##...### ##..## #..#.#####...# Q=jx##.##.##....@.# ##..##.##......# Q=jWx~#......##...##...#  Q=jxL###.#.........# ##.# ...#<#####...# ...Q=jy###.# #...# ...Q=jPy #)# ##### ..#.# Q=jy>... Q=jQ=j?`26Q=jQ=jnQ=jw##.<...# #............. Q=jw##.#.#...##### . Q=j x#............. .. #.Q=jIxU....##.. Q=jnx[#.....###..... Q=jx##...### ##..## Q=jx]#..#.#####...# Q=jy##.##.##.....@# ##..##.##......# Q=jMy#......##...##...# ###.#.Q=jyU.####.# Q=jy...#<#####...# ...Q=jz###.# #...# ...Q=j)z #)# ##### .... Q=jGz Q=jQ=jB`35Q=jQ=jQ=j>  .............#.#.#...##### .Q=j ............. ......##.. ###..... Q=j ##...### ##..##..#.#####...# Q=j 9##.##.##...Q=j. ##.Q=jO .....Q=j 4##...# Q=j |###.#.........####.#Q=j #.Q=j .Q=j AZot (20245) #Q=j0 .Q=jQ ...Q=j 1...#...Q=j Q=j Q=j J44Q=j( Q=j Q=j Q=jF% #.#.#...##### .............. .....##.. Q=j GP###..... ##...### ##..##..#.#####...# ##.##.##...Q=j*G8##.##Q=j`GZ......##...##@..# ###.#.........####...#<#####...# ... ..###.# Q=jGb ...........#.#Q=jHQ=jdRQ=jS&5Q=jS:3Q=j_XQ=jZQ=j##.#.#...##### . #....... .. #.....##.. #.....###..... Q=j##...### ##..## #..#.#####...# ##.##.##......#  ##..##.##......###  #......##...##.@.# .#.####.# Q=j...#<#####...# ... ###.# #...# .....  #)# ##### ....#.# .....Q=jXN   naga mage (constriction, asleep)#.# #....#.... ...N. Q=j2!Q=j"v62Q=j&Q=jg(t _You encounter a naga mage. It is wielding a +0 club.Q=j7##.#.#...##### . #...... .. #....##.. Q=jv #.....###..... ##...### ##..## #..#.#####...#  Q=j##.##.##......# ##..##.##......### Q=j#......##...##..@# .#.####.# Q=j+#<#####...# .... ###.# #...# S...... Q=jT #)# ######.........#.# !......... S   shock serpent (asleep)#.# Q=jB...##....#. NN 2 naga magi (constriction, asleep)... .N.. Q=j/ #.#Q=j}  You encounter a shock serpent and a naga mage.Q=j `71Q=jQ=j Q=jO_Found a potion of resistance.Q=j   Q=j" HCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=j Q=j"! ) Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy8%3  b - Dimensional BullseyeQ=j! @Hexes/Translocation3%4  c + Yara's Violent Unravelling Hexes/Alchemy 7% 5 d - JinxbiteHexes1%2  v - Cause FearHexesQ=j! W1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitQ=j%Q=j+Q=j 0 ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Health: 141/141 ========================#.....###.....Magic: 36/36 ========================##...### ##..##AC: 8Q=j{0Str: 9#..#.#####...#EV: 23Int: 15  ##.##.##......#SH: 0Dex: 36 ##..##.##......###XL: 17 Next: 21% Place: Snake Pit:4 #......##...##..@#Q=j0Noise: ---------  Time: 28907.5 (0.0) #.#.........####.#e) +6 longbow (heavy) ..#<#####...# ....Fire: e) +6 longbow (heavy) ###.# #...# S......Zot (20241) Q=j1# #)# ######.........#.#!.........S   shock serpent (asleep)#.#...##....#.NN 2 naga magi (constriction, asleep)....N.. ...N.#.# _You recovered 5 MP! _You encounter a naga mage. It is wielding a +0 club.You encounter a shock serpent and a naga mage. _Found a potion of resistance.  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=jR2Q=j7' ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Health: 141/141 ========================#.....###.....Magic: 36/36 ========================Q=jE8##...### ##..##AC: 8Str: 9#..#.#####...#EV: 23Int: 15  ##.##.##......#SH: 0Dex: 36 Q=j89##..##.##......###XL: 17 Next: 21% Place: Snake Pit:4 #......##...##..@#Q=j8Noise: ---------  Time: 28907.5 (0.0) #.#.........####.#e) +6 longbow (heavy) ..#<#####...# ....Fire: e) +6 longbow (heavy) Q=j9###.# #...# S......Zot (20241) Q=j9I# #)# ######.........#.#!.........S   shock serpent (asleep)#.#...##....#.NN 2 naga magi (constriction, asleep)...Q=j9a.N.. ...N.#.# _You recovered 5 MP! _You encounter a naga mage. It is wielding a +0 club.Q=j:You encounter a shock serpent and a naga mage. _Found a potion of resistance.  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=j>P  Okay, then.Q=j'?Q=jBQ=jD. _Q=j : SQ=jU Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call out to the remnants of the fallen!Q=j  S.The shock serpent hisses angrily.Q=j> O.SQ=jDES.Q=j  SS   mana viper (wandering)NNN 2 naga magi (constriction, 1 asleep)  You encounter a mana viper.Q=jk!3--==8.5 (10) Fugue (0) Q=j%Q=j'+ _The naga mage shouts!Q=j-h  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=j^Q=jÒ} Your spells (cast)TypeFailure Level  a + Fugue of the Fallen Necromancy8% 3 b - Dimensional BullseyeHexes/Translocation3%Q=jI4  c - Yara's Violent UnravellingHexes/Alchemy7%5  d - JinxbiteHexes1%2  v - Cause FearHexes1%4 Q=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitQ=jCQ=j.Q=jT!3 ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Health: 141/141 ========================#.....###.....Magic: 33/36 ======================--##...### ##..##AC: 8Str: 9#..#.#####...#Q=j!EV: 23Int: 15  ##.##.##......#SH: 0Dex: 36 ##..##.##......###XL: 17 Next: 21% Place: Snake Pit:4 #......##...##..@#Noise: ==-------  Time: 28908.5 (0.0) #.#.........####S#Q=j+"e) +6 longbow (heavy) ..#<#####...# ....Fire: e) +6 longbow (heavy) ###.# #...# .......Zot (20240) Fugue (0) Q=jg"# #)# ######.........#.#!.........Q=j"S   shock serpent#.#...##...S#.Q=j"S   mana viper (wandering)....N.. ...N.NN 2 naga magi (constriction, 1 asleep)#.#You call out to the remnants of the fallen!  The shock serpent hisses angrily.  Q=j#You encounter a mana viper. _The naga mage shouts!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=j=* ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Health: 141/141 ========================#.....###.....Magic: 33/36 ======================--##...### ##..##AC: 8Str: 9#..#.#####...#EV: 23Int: 15  ##.##.##......#SH: 0Dex: 36 ##..##.##......###XL: 17 Next: 21% Place: Snake Pit:4 #......##...##..@#Noise: ==-------  Time: 28908.5 (0.0) #.#.........####S#e) +6 longbow (heavy) ..#<#####...# ....Fire: e) +6 longbow (heavy) ###.# #...# .......=j*0mZot (20240) Fugue (0) # #)# ######.........#.#!.........S   shock serpent#.#...##...S#.S   mana viper (wandering)....N.. ...N.NN 2 naga magi (constriction, 1 asleep)#.#You call out to the remnants of the fallen!  The shock serpent hisses angrily.  You encounter a mana viper. _The naga mage shouts!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=jc/P  Okay, then.Q=j/Q=j3Q=j5. _Q=j#  You shoot an arrow. The arrow hits the shock serpent!Q=j_ *The shock serpent is moderately wounded.Q=j= @NNwandering)The shock serpent's electric aura discharges, shocking you!Q=j ;*Q=j …  The naga mage gestures wildly while chanting.Q=j+ "N.S.  NThe naga mage seems to speed up. *****The shock serpent discharges a tendril of electricity.The bolt of electricity hits you!! x2  The bolt of electricity hits the shock serpent.Q=jSV LN.Q=ja c @S.Q=ja ....SSNNThe shock serpent completely resists.Q=jb 75/141 ------------=9.7 (1.238Q=jLc Q=j+h Q=jk _The mana viper hisses angrily. _You took 66 damage!Q=j,6 ##.#.#...##### . #...... .. #....##.. #.....###.....Q=j6 ##...### ##..## #..#.#####...# ##.##.##......#  ##..##.##......###  #......##...##.@.##.#.####S#.#<#####...# .... Q=j6D.###.# #...# .......# #)# ######......... #.#Q=j6 !......... #.#Q=j"78 N..##..S.#. ... .... ..N..Q=jB7N   naga mage (constriction, wandering)  #.#Q=j8KS.Q=j;EN.Q=j->KS.Q=j@ NThe shock serpent closely misses you. The shock serpent bites you!Q=jF N   salamander (launcher, wandering)Q=j&GS   shock serpentS   mana viperQ=jHGN   naga mage (constriction, wandering)  The shock serpent shocks you!Q=jH61----------------1007Q=j8HQ=j LQ=jT Q=j U_You encounter a salamander. It is carrying a +0 shortbow of flaming. _You took 14 damage!Q=jV  You shoot an arrow. The arrow hits the shock serpent!!Q=jr *The shock serpent is severely wounded.Q=jQ=j S.The shock serpent's electric aura discharges, shocking you!Q=jqLN.Q=jy>N.Q=jD"@Q=jmNN)NQ=j")Q=j655---Q=jc4====1.8 (1.1Q=j :6Q=j@Q=j Q=j [_The shock serpent completely misses you. x2 Q=jG_You took 6 damage! You recovered 1 MP!Q=j~ .You shoot an arrow. The arrow hits the shock serpent!!!!Q=j S   mana viperN   naga mage (constriction)Q=j s *You kill the shock serpent!Q=j_ KS.Q=j AS.Q=jT 7N.Q=j | @The air sparks with electricity, shocking you.Q=j Q=jK Q=j P 2--2===-3.1 (1.351Q=jS Q=jV _The naga mage gestures at the salamander while chanting. _You took 3 damage!Q=jh  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=j:Q=jB; Your spells (cast)TypeFailure Level  a + Fugue of the Fallen NecromancyQ=j;8% 3 b - Dimensional BullseyeHexes/Translocation3%4  c - Yara's Violent UnravellingHexes/Alchemy7%Q=j;5  d - JinxbiteHexes1%2  v - Cause FearHexes1%Q=j6<44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitQ=j{{Q=jMQ=j ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Health: 52/141 ========----------------#.....###.....Magic: 34/36 ======================--##...### ##..##AC: 8Str: 9#..#.#####...#Q=j4NEV: 23Int: 15##.##.##......#SH: 0Dex: 36  ##..##.##......###XL: 17 Next: 22% Place: Snake Pit:4  #......##...##.@.#Noise: ===------  Time: 28913.1 (0.0) ##.#.........####S#Q=jre) +6 longbow (heavy) ...#<#####...# .N..Fire: e) +6 longbow (heavy) .###.# #...# .......Zot (20235) Fugue (1) Q=jԇ## #)# ######.........#.#!.....N...N   salamander (launcher)#.#Q=j{N..##....#.S   mana viper....... .....N   naga mage (constriction)Q=jI#.#You kill the shock serpent!The air sparks with electricity, shocking you. _The naga mage gestures at the salamander while chanting. Q=jmt_You took 3 damage!  Q=jXCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=j؈Q=jč ##.#.#...##### .VividlyBlue the MarksdemigodQ=j#............. ..Demigod#...........##..Q=j)Health: 52/141 ========----------------#.....###.....Magic: 34/36 ======================--##...### ##..##AC: 8Q=jJStr: 9#..#.#####...#EV: 23Q=jl}Int: 15##.##.##......#Q=jSH: 0Dex: 36  ##..##.##......###Q=jXL: 17 Next: 22% Place: Snake Pit:4  #......##...##.@.#Q=jЎNoise: ===------  Time: 28913.1 (0.0) ##.#.........####S#Q=je) +6 longbow (heavy) ...#<#####...# .N..Q=jSFire: e) +6 longbow (heavy) .###.# #...# .......Zot (20235) Fugue (1) Q=j(## #)# ######.........#.#!.....N...Q=jN   salamander (launcher)#.#N..##....#.Q=jS   mana viper....... .....Q=jN   naga mage (constriction)#.#Q=j"You kill the shock serpent!The air sparks with electricity, shocking you. _The naga mage gestures at the salamander while chanting. Q=jDt_You took 3 damage!  Q=jfXCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=jm  Okay, then.Q=j%Q=j. _Q=j .You shoot an arrow. The arrow hits the mana viper!!!Q=j N   naga mage (constriction)Q=j]1 /NQ=jO8  #.N 2 naga magi (constriction, 1 fast, 1 …)You kill the mana viper!The salamander wields a +0 shortbow of flaming.Q=j< )It bursts into flame! The salamander shoots an arrow. The arrow hits you.Q=jk LN.Q=jv 9.Q=jz 03======4.3 (1.242Q=jz Q=j~ Q=j؁  Q=j _The arrow burns you. _You took 2 damage!Q=jef  Q=jfXCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=jDQ=jF Your spells (cast)TypeFailure Level  a + Fugue of the Fallen Necromancy8% 3 b - Dimensional BullseyeHexes/Translocation3%4  Q=jFc - Yara's Violent UnravellingHexes/Alchemy7%5  d - JinxbiteHexes1%2  v - Cause FearHexes1%4 Q=j)GSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitQ=jwQ=j[xQ=j}Q=jτ ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Health: 50/141 ========----------------#.....###.....Magic: 34/36 ======================--##...### ##..##AC: 8Str: 9#..#.#####...#EV: 23Int: 15##.##.##......#SH: 0Dex: 36  ##..##.##......###XL: 17 Next: 23% Place: Snake Pit:4  #......##...##.@.#Noise: ======---  Time: 28914.3 (0.0) ##.#.........####.#e) +6 longbow (heavy) ...#<#####...# .N..=jVF0mFire: e) +6 longbow (heavy) .###.# #...# ..N....Zot (20234) Fugue (2) ## #)# ######.....N...#.#!.........N   salamander (launcher)#.#N..##....#.NN 2 naga magi (constriction, 1 fast, 1 …)....... .....#.#The salamander wields a +0 shortbow of flaming.  It bursts into flame! The salamander shoots an arrow. The arrow hits you. _The arrow burns you. _You took 2 damage!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=jQ=jm ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Q=jDemigod#...........##..Health: 50/141 ========----------------Q=jf#.....###.....Magic: 34/36 ======================--##...### ##..##AC: 8Str: 9Q=j#..#.#####...#EV: 23Int: 15Q=j5##.##.##......#SH: 0Dex: 36  Q=j\##..##.##......###XL: 17 Next: 23% Place: Snake Pit:4  Q=j#......##...##.@.#Noise: ======---  Time: 28914.3 (0.0) Q=j##.#.........####.#e) +6 longbow (heavy) Q=jڋ...#<#####...# .N..Fire: e) +6 longbow (heavy) Q=j.###.# #...# ..N....Zot (20234) Fugue (2) Q=jK(## #)# ######.....N...#.#!.........Q=jRN   salamander (launcher)#.#N..##....#.NN 2 naga magi (constriction, 1 fast, 1 …)....... .....#.#The salamander wields a +0 shortbow of flaming.  It bursts into flame! The salamander shoots an arrow. The arrow hits you. _The arrow burns you. Q=j_You took 2 damage!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=jjP  Okay, then.Q=jQ=jkQ=j. _Q=j ##.#.#...##### .  VividlyBlue the Marksdemigod  #............. ..  Demigod  #...........##..  Health: 50/141 ========----------------  #.....###..... Magic: 29/36 ===================-----  ##...### ##..## AC: 8Str: 9  #..#.#####...# EV: 23Int: 15  ##.##.##......# SH: 0Dex: 36  ##..##.##......### XL: 17 Next: 23% Place: Snake Pit:4  #......##...##.@.# Noise: ======---  Time: 28914.3 (0.0) ##.#.........####.# e) +6 longbow (heavy) Q=j`...#<#####...# .N*.  Fire: e) +6 longbow (heavy) .###.# #...# ..N*...  Zot (20234) Fugue (2) ## #)# ######..**.N...  #.# !.........  N   salamander (launcher)  #.# N..##....#.  NN 2 naga magi (constriction, 1 fast, 1 …) ... .... .....  #.#Q=j*Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Q=jLPress: ? - help, Dir - move targetAim: a naga mage, wielding a +0 club and wearing a +0 robe (fast, concentrated  venom)Q=jQ ##.#.#...##### .VividlyBlue the MarksdemigodQ=jB#............. ..Demigod#...........##..Health: 50/141 ========----------------#.....###.....Magic: 29/36 ===================-----##...### ##..##AC: 8Str: 9#..#.#####...#EV: 23Q=jd-Int: 15##.##.##......#SH: 0Dex: 36  ##..##.##......###XL: 17 Next: 23% Place: Snake Pit:4  #......##...##.@.#Q=jNoise: ======---  Time: 28914.3 (0.0) ##.#.........####.#e) +6 longbow (heavy) ...#<#####...# .N..Q=jFire: e) +6 longbow (heavy) .###.# #...# ..*....Zot (20234) Fugue (2) Q=jT## #)# ######.....N...#.#!.........N   salamander (launcher)#.#N..##....#.Q=jNN 2 naga magi (constriction, 1 fast, 1 …)....... .....#.#Q=j]Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetQ=jOqAim: a naga mage, wielding a +0 club and wearing a +0 robe (fast, concentrated  venom)Q=j)######, misshapen)misshapen  venom)  The naga mage's magical effects unravel!  The enchantments explode! The naga mage twists and deforms.  Q=jX)The unravelling engulfs the naga mage!  The naga mage is moderately wounded.  The salamander twists and deforms. The unravelling engulfs the salamander!Q=jQ=j+ N.The salamander is lightly wounded.Q=j1S N.Q=j16..You hear an angry hiss.Q=j5>))Q=jeKN.Q=jmH@.Q=jkn3========5.3 (13Q=jzQ=j ~ _The salamander shoots an arrow. The arrow completely misses you. _You recovered 3 HP!Q=j Q=j Q=jQ=jQ=jX  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=jQ=jo Your spells (cast)TypeQ=jE[Failure Level a - Fugue of the FallenNecromancyQ=j@8%3  Q=j7b - Dimensional BullseyeHexes/TranslocationQ=j?3%4 Q=j? c + Yara's Violent Unravelling Hexes/Alchemy 7% 5 d - JinxbiteHexesQ=jo/1%2  v - Cause FearHexesQ=j#1%Q=j4 Q=j Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitQ=jH Q=jL Q=jQ  ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Q=j7R Demigod#...........##..Health: 53/141 =========---------------Q=jrR :#.....###.....Magic: 29/36 ===================-----##...### ##..##AC: 8Q=jR Str: 9#..#.#####...#EV: 23Q=jR Int: 15##.##.##......#SH: 0Q=jS xDex: 36  ##..##.##......###Q=jwS XL: 17 Next: 23% Place: Snake Pit:4  #......##...##.@.#Q=jS Noise: =======--  Time: 28915.3 (0.0) Q=jS _##.#.........####.#Q=jS Fe) +6 longbow (heavy) Q=j4T ...#<#####...# .NN.Q=j`T RFire: e) +6 longbow (heavy) Q=jT .###.# #...# ....N..Q=jT 8Zot (20233) Fugue (2) Q=jU ## #)# ######.........#.#!.........N   salamander (launcher, misshapen)#.#N..##....#.Q=j0U NN 2 naga magi (constriction, 1 misshapen)....... .....Q=jU #.#The salamander is lightly wounded.  You hear an angry hiss. _The salamander shoots an arrow. The arrow completely misses you. _You recovered 3 HP!  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Q=jU \Confirm with . or Enter, or press ? or * to list all spells.Q=jU Q=jZ  ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Q=j,[ Health: 53/141 =========---------------#.....###.....Magic: 29/36 ===================-----##...### ##..##AC: 8Q=jW[ Str: 9#..#.#####...#EV: 23Q=j[ Int: 15##.##.##......#SH: 0Q=j[ xDex: 36  ##..##.##......###Q=j[ XL: 17 Next: 23% Place: Snake Pit:4  #......##...##.@.#Noise: =======--  Time: 28915.3 (0.0) Q=j(\ ##.#.........####.#e) +6 longbow (heavy) ...#<#####...# .NN.Fire: e) +6 longbow (heavy) Q=jR\ .###.# #...# ....N..Zot (20233) Fugue (2) ## #)# ######.........#.#Q=j}\ !.........N   salamander (launcher, misshapen)Q=j\ #.#N..##....#.NN 2 naga magi (constriction, 1 misshapen)...Q=j\ X.... .....#.#Q=j\ The salamander is lightly wounded.  You hear an angry hiss. _The salamander shoots an arrow. The arrow completely misses you. Q=j] [_You recovered 3 HP!  Q=j6] HCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=ja P  Okay, then.Q=j8b Q=jf Q=jg . _Q=j K  ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Q=jK Health: 53/141 =========---------------#.....###.....Magic: 29/36 ===================-----##...### ##..##AC: 8Str: 9#..#.#####...#EV: 23Int: 15Q=jwL ##.##.##......#SH: 0Dex: 36  ##..##.#[40m#......###XL: 17 Next: 23% Place: Snake Pit:4  #......##...##.@.#Noise: =======--  Time: 28915.3 (0.0) ##.#.........####*#e) +6 longbow (heavy) ...#<#####...# .NN.Fire: e) +6 longbow (heavy) .###.# #...# ....N..Zot (20233) Fugue (2) Q=jM ## #)# ######.........#.#!.........N   salamander (launcher, misshapen)#.#N..##....#.NN 2 naga magi (constriction, 1 misshapen)....... .....#.#Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 club and wearing a +0 robe (81% to hit)Q=jBC NNQ=j..NQ=j8 A..Q=j6`AN.onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=j`Aim: a salamander, wielding a +0 shortbow of flaming (lightly wounded,  misshapen and mutated, 86% to hit)Q=j6 ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..DemigodQ=j- #...........##..Health: 53/141 =========---------------#.....###.....Q=jW+Magic: 29/36 ===================-----##...### ##..##AC: 8Str: 9Q=j&#..#.#####...#EV: 23Int: 15##.##.##......#SH: 0Q=jxDex: 36  ##..##.##......###Q=j XL: 17 Next: 23% Place: Snake Pit:4  #......##...##.@.#Q=j:Noise: =======--  Time: 28915.3 (0.0) ##.#.........####)#Q=jde) +6 longbow (heavy) ...#<#####...# .)N.Q=jRFire: e) +6 longbow (heavy) Q=j.###.# #...# ...)N..Zot (20233) Fugue (2) Q=jo## #)# ######...).....#.#!....)....N   salamander (launcher, misshapen)#.#Q=jkN..##.)..#.Q=jlNN 2 naga magi (constriction, 1 misshapen)...Q=j~.... ..)..#.#Q=j Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Fire: e) +6 longbow (heavy)Q=j71Press: ? - help, Shift-Dir - straight lineQ=j\Aim: a salamander, wielding a +0 shortbow of flaming (lightly wounded,  misshapen and mutated, 86% to hit)Q=jXI N.Q=j+YyYou shoot an arrow. The arrow barely misses the salamander.Q=j0[3NNQ=j[Q=jh\Q=j1kR.....Q=j7l630======--6.5 (1.22Q=jbpQ=js _The wailing of tortured souls fills the air! _You recovered 3 HP! You recovered 1 MP!Q=jz ##.#.#...##### .VividlyBlue the MarksdemigodQ=jm#............. ..Demigod#...........##..Health: 56/141 =========---------------#.....###.....Magic: 30/36 ====================----##...### ##..##Q=jRAC: 8Str: 9#..#.#####...#EV: 23Int: 15##.##.##......#Q=jB-SH: 0Q=jz Dex: 36  ##..##.##......###XL: 17 Next: 23% Place: Snake Pit:4  Q=jy#......##...##.@.#Q=jNoise: =====----  Time: 28916.5 (0.0) ##.#.........####N#Q=je) +6 longbow (heavy) ...#<#####...# .N..Q=jFire: e) +6 longbow (heavy) .###.# #...# ....N..Q=j>Zot (20232) Fugue (2) ## #)# ######.........#.#Q=jd-!.........N   salamander (launcher, misshapen)#.#N..##....#.Q=jlNN 2 naga magi (constriction, 1 misshapen)...Q=j.... .....#.# _The wailing of tortured souls fills the air! Q=j_You recovered 3 HP! You recovered 1 MP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=jAim: a naga mage, wielding a +0 club and wearing a +0 robe (moderately wounded,misshapen and mutated, 81% to hit)Q=j  ##.#.#...##### .VividlyBlue the MarksdemigodQ=jم #............. ..DemigodQ=j O#...........##..Q=ja 1Health: 56/141 =========---------------#.....###.....Magic: 30/36 ====================----Q=j ##...### ##..##AC: 8Q=j Str: 9#..#.#####...#EV: 23Q=j, }Int: 15##.##.##......#Q=jS -SH: 0Q=jz -Dex: 36  Q=j K##..##.##......###Q=jƇ XL: 17 Next: 23% Place: Snake Pit:4  Q=j y#......##...##.@.#Q=j) Noise: =====----  Time: 28916.5 (0.0) Q=jP M##.#.........####N#Q=jw Fe) +6 longbow (heavy) Q=j ...#<#####...# .N..Q=jÈ RFire: e) +6 longbow (heavy) Q=j .###.# #...# ....N..Q=j 8Zot (20232) Fugue (2) Q=j5 ## #)# ######.........Q=je i#.#!.........Q=j N   salamander (launcher, misshapen)Q=jΉ _#.#N..##....#.Q=j ZNN 2 naga magi (constriction, 1 misshapen)Q=j ...Q=jB W.... .....#.# Q=j _You recovered 3 HP! You recovered 1 MP!  Q=j̊ ]Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=j Aim: a naga mage, wielding a +0 club and wearing a +0 robe (moderately wounded,Q=j/ \misshapen and mutated, 81% to hit)  You shoot an arrow. The arrow hits the salamander!!Q=j M.Fire: e) +6 longbow (heavy)  Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 club and wearing a +0 robe (moderately wounded,misshapen and mutated, 81% to hit)  You shoot an arrow. The arrow hits the salamander!!  The salamander is severely wounded.Q=j 9*Q=j fast, 1 …  The naga mage mumbles some strange words.Q=jM ( Q=jM O.The naga mage seems to speed up.  Q=j N 9The salamander unwields a +0 shortbow of flaming.Q=jPO CN.Q=jU N   naga mage (constriction, fast)Q=j}V >60=Q=jV |-7.8 (1.30Q=j}Z Q=j?] _It stops flaming. The salamander misses you. _You recovered 4 HP!Q=j"u6 ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..DemigodQ=ju#...........##..Health: 60/141 ==========--------------#.....###.....Magic: 30/36 ====================----##...### ##..##AC: 8Str: 9#..#.#####...#EV: 23Q=juInt: 15##.##.##......#SH: 0Dex: 36  ##..##.##......###XL: 17 Next: 23% Place: Snake Pit:4  Q=jbv#......##...##.@.#Noise: ====-----  Time: 28917.8 (0.0) ##.#.........####N#e) +6 longbow (heavy) ...#<#####...# N.N.Fire: e) +6 longbow (heavy) .###.# #...# .......Q=jvZot (20230) Fugue (2) ## #)# ######.........#.#!.........N   salamander (launcher, misshapen)#.#Q=jwmN..##....#.N   naga mage (constriction, fast)....... .....#.#The salamander unwields a +0 shortbow of flaming. Q=jw`_It stops flaming. The salamander misses you. _You recovered 4 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 club and wearing a +0 robe (fast, 81% to hit)Q=j ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Health: 60/141 ==========--------------#.....###.....Magic: 30/36 ====================----##...### ##..##AC: 8Str: 9#..#.#####...#EV: 23Int: 15##.##.##......#SH: 0Dex: 36  ##..##.##......###XL: 17 Next: 23% Place: Snake Pit:4  #......##...##.@.#Noise: ====-----  Time: 28917.8 (0.0) ##.#.........####N#Q=jFe) +6 longbow (heavy) ...#<#####...# N.N.Fire: e) +6 longbow (heavy) .###.# #...# .......Zot (20230) Fugue (2) ## #)# ######.........#.#!.........Q=jN   salamander (launcher, misshapen)#.#N..##....#.N   naga mage (constriction, fast)....... .....#.#Q=jThe salamander unwields a +0 shortbow of flaming. _It stops flaming. The salamander misses you. _You recovered 4 HP!  Fire: e) +6 longbow (heavy)Q=j;Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 club and wearing a +0 robe (fast, 81% to hit)Q=jQ=jnQ=jb. _Q=j   Q=jX HCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=j% Q=j3'  Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy8%Q=j' T3  b - Dimensional BullseyeHexes/TranslocationQ=j' ?3%4 Q=jK(  c + Yara's Violent Unravelling Hexes/Alchemy 7% 5 d - JinxbiteHexes1%Q=j( (2  v - Cause FearHexesQ=j( @1%4 Q=j( Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitQ=j1qQ=j;xQ=j| ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Q=j|Demigod#...........##..Health: 60/141 ==========--------------Q=j }:#.....###.....Magic: 30/36 ====================----##...### ##..##AC: 8Q=j5}Str: 9#..#.#####...#EV: 23Q=j_}Int: 15##.##.##......#SH: 0Q=j} Dex: 36  ##..##.##......###XL: 17 Next: 23% Place: Snake Pit:4  Q=j}#......##...##.@.#Noise: ====-----  Time: 28917.8 (0.0) Q=j}##.#.........####N#e) +6 longbow (heavy) Q=j~`...#<#####...# N.N.Fire: e) +6 longbow (heavy) .###.# #...# .......Q=j0~Zot (20230) Fugue (2) ## #)# ######.........#.#Q=j~!.........N   salamander (launcher, misshapen)#.#N..##....#.N   naga mage (constriction, fast)...Q=j~.... .....#.# _You recovered 4 HP!  Fire: e) +6 longbow (heavy)Q=j~Press: ? - help, Shift-Dir - straight line _Aim: a naga mage, wielding a +0 club and wearing a +0 robe (fast, 81% to hit)  Q=j HCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=j}Q=jG ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Q=j5Demigod#...........##..Health: 60/141 ==========--------------#.....###.....Q=jMagic: 30/36 ====================----##...### ##..##AC: 8Q=j%Str: 9#..#.#####...#EV: 23Int: 15##.##.##......#Q=jSH: 0Dex: 36  ##..##.##......###Q=j9XL: 17 Next: 23% Place: Snake Pit:4  #......##...##.@.#Q=jc.Noise: ====-----  Time: 28917.8 (0.0) ##.#.........####N#e) +6 longbow (heavy) Q=j`...#<#####...# N.N.Fire: e) +6 longbow (heavy) .###.# #...# .......Q=jZot (20230) Fugue (2) ## #)# ######.........#.#!.........N   salamander (launcher, misshapen)Q=jo#.#N..##....#.N   naga mage (constriction, fast)....... .....#.# _You recovered 4 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight line _Aim: a naga mage, wielding a +0 club and wearing a +0 robe (fast, 81% to hit)  Q=jHCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=jhP  Okay, then.Q=jQ=jQ=j. _Q=jn6 ##.#.#...##### .  VividlyBlue the Marksdemigod  #............. ..  Demigod Q=jd #...........##..  Health: 60/141 ==========--------------  #.....###..... Magic: 25/36 ================--------  ##...### ##..## AC: 8Q=jLStr: 9  #..#.#####...# EV: 23Int: 15  ##.##.##......# SH: 0Dex: 36  ##..##.##......###Q=j XL: 17 Next: 23% Place: Snake Pit:4  #......##...##.@.# Noise: ====-----  Time: 28917.8 (0.0) ##.#.........####N#Q=j e) +6 longbow (heavy) ...#<#####...# N*N*  Fire: e) +6 longbow (heavy) .###.# #...# ..***..  Zot (20230) Fugue (2) Q=j## #)# ######.........  #.# !.........  N   salamander (launcher, misshapen)  #.# N..##....#.  N   naga mage (constriction, fast)  ... .... .....  #.# _Okay, then.Q=j*CCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetQ=j_Aim: a naga mage, wielding a +0 club and wearing a +0 robe (fast)Q=j:( Q=jp:}##.#.#...##### .VividlyBlue the MarksdemigodQ=j:#............. ..DemigodQ=j;#...........##..Health: 60/141 ==========--------------#.....###.....Q=j?;Magic: 25/36 ================--------##...### ##..##Q=jj;-AC: 8Q=j;{Str: 9#..#.#####...#Q=j;-EV: 23Q=j <}Int: 15##.##.##......#Q=jU<SH: 0Dex: 36  ##..##.##......###Q=j<XL: 17 Next: 23% Place: Snake Pit:4  #......##...##.@.#Q=j<Noise: ====-----  Time: 28917.8 (0.0) Q=j=##.#.........####N#e) +6 longbow (heavy) Q=jN=...#<#####...# N.*.Q=jz=RFire: e) +6 longbow (heavy) Q=j=.###.# #...# .......Zot (20230) Fugue (2) Q=j=## #)# ######.........#.#Q=j>L!.........Q=jU>N   salamander (launcher, misshapen)Q=j>_#.#N..##....#.Q=j>qN   naga mage (constriction, fast)Q=j>N....... .....Q=j?#.# Q=jA?_Okay, then.Q=jl?Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Q=j?MConfirm with . or Enter, or press ? or * to list all spells.Q=j?Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Q=j@Press: ? - help, Dir - move targetAim: a naga mage, wielding a +0 club and wearing a +0 robe (fast)Q=jA!#Q=jy1###Q=j:### Q=jӔ&misshapen) Q=ji Aim: a naga mage, wielding a +0 club and wearing a +0 robe (fast)  Q=jLwThe naga mage's magical effects unravel!  The enchantments explode! The naga mage twists and deforms.  Q=jx0The unravelling engulfs the naga mage.  Q=juThe naga mage is lightly wounded.  The salamander twists and deforms. The unravelling engulfs the salamander!Q=jDgQ=j< N.The salamander is almost dead.Q=j/NQ=j#.NN....N 2 naga magi (constriction, misshapen)Q=j3=======8.8 (129Q=jQ=j' _You hear a shout! Q=je_You recovered 3 HP!Q=j )You shoot an arrow. The arrow hits the salamander!!!Q=jvnNN 2 naga magi (constriction, misshapen)Q=j]  You kill the salamander!Q=j> *****The naga mage casts a spell at you.Q=jzRk...@.Q=jV5=6====----983Q=jZQ=j]> _The bolt of poison misses you. Q=j]_You recovered 2 HP! You recovered 1 MP!Q=jZQ=jZ:----Q=j^Q=j=`Q=j{ ##.#.#...##### . #....... .. #.....##.. #.....###..... ##...### ##..## #..#.#####...# ##.##.##......#Q=j{ ##..##.##......### #......##...##@.)##.#.####.# #...#<#####...# .NN..###.# #...# .......# #)# ######......... #.# !.........   naga mageQ=jE|6 #.# N..##....#. ... .... .....  #.#Q=j1NQ=j*..Q=j̊9 Q=j؋8=---207 _Q=jQ=js _You recovered 3 HP!Q=j ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Q=jHealth: 68/141 ===========-------------#.....###.....Magic: 26/36 =================-------##...### ##..##AC: 8Str: 9#..#.#####...#EV: 23Int: 15##.##.##......#SH: 0Dex: 36##..##.##......###Q=jyCXL: 17 Next: 23% Place: Snake Pit:4#......##...##@*)#Noise: ---------  Time: 28920.8 (0.0) ###.#.........####N#e) +6 longbow (heavy) #...#<#####...# .N..Fire: e) +6 longbow (heavy) ..###.# #...# .......Zot (20227) Fugue (3) ### #)# ######.........#.#!.........N   naga mage (constriction, misshapen)#.#Q=j N..##....#........ .....#.# _You recovered 2 HP! You recovered 1 MP! _You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 club and wearing a +0 robe (moderately wounded,misshapen and mutated, 81% to hit)Q=j6##.#.#...##### .VividlyBlue the Marksdemigod#............. ..DemigodQ=j#...........##..Health: 68/141 ===========-------------#.....###.....Magic: 26/36 =================-------##...### ##..##AC: 8Str: 9#..#.#####...#Q=jWEV: 23Int: 15##.##.##......#SH: 0Dex: 36##..##.##......###Q=jXL: 17 Next: 23% Place: Snake Pit:4#......##...##@))#Noise: ---------  Time: 28920.8 (0.0) ###.#.........####)#Q=jWe) +6 longbow (heavy) #...#<#####...# .N..Fire: e) +6 longbow (heavy) ..###.# #...# .......Q=jZot (20227) Fugue (3) ### #)# ######.........#.#Q=j!.........N   naga mage (constriction, misshapen)#.#N..##....#....Q=j.... .....#.# _You recovered 2 HP! You recovered 1 MP! Q=jz_You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 club and wearing a +0 robe (moderately wounded,misshapen and mutated, 81% to hit)Q=ju;@N.Q=j;.NQ=jBm.N 2 naga magi (constriction, misshapen)Q=jBCn72====2.0 (1.2Q=j|C:6Q=j`GQ=j;J  Fire: e) +6 longbow (heavy)  Press: ? - help, Shift-Dir - straight lineQ=jqJ&Aim: a naga mage, wielding a +0 club and wearing a +0 robe (moderately wounded,misshapen and mutated, 81% to hit) _You shoot an arrow. The arrow closely misses the naga mage. Q=jJh_You recovered 4 HP!Q=jk<##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Health: 72/141 ============------------#.....###.....Magic: 26/36 =================-------##...### ##..##AC: 8Str: 9#..#.#####...#EV: 23Int: 15##.##.##......#SH: 0Dex: 36##..##.##......###XL: 17 Next: 23% Place: Snake Pit:4Q=j<#......##...##@N)#Noise: ===------  Time: 28922.0 (0.0) ###.#.........####*#e) +6 longbow (heavy) #...#<#####...# ..N.Q=j =Fire: e) +6 longbow (heavy) ..###.# #...# .......Zot (20226) Fugue (3) Q=jR=w### #)# ######.........#.#!.........NN 2 naga magi (constriction, misshapen)#.#Q=j=N..##....#........ .....#.#Aim: a naga mage, wielding a +0 club and wearing a +0 robe (moderately wounded,Q=j=misshapen and mutated, 81% to hit) _You shoot an arrow. The arrow closely misses the naga mage. _You recovered 4 HP!  Fire: e) +6 longbow (heavy)Q=j=HPress: ? - help, Shift-Dir - straight lineQ=jzu]##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Health: 72/141 ============------------#.....###.....Magic: 26/36 =================-------##...### ##..##AC: 8Q=jMvStr: 9#..#.#####...#EV: 23Int: 15##.##.##......#SH: 0Dex: 36##..##.##......###XL: 17 Next: 23% Place: Snake Pit:4#......##...##@))#Noise: ===------  Time: 28922.0 (0.0) ###.#.........####.#Q=jve) +6 longbow (heavy) #...#<#####...# ..N.Fire: e) +6 longbow (heavy) ..###.# #...# .......Zot (20226) Fugue (3) ### #)# ######.........#.#!.........Q=jNw NN 2 naga magi (constriction, misshapen)#.#N..##....#........ .....#.#misshapen and mutated, 81% to hit) _You shoot an arrow. The arrow closely misses the naga mage. _You recovered 4 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=jwOYou shoot an arrow. The arrow hits the naga mage!!Q=j{U   naga mageQ=jε>N.Q=j0Q=j}54====3.1 (1.1Q=jM54Q=jQ=j MQ=jI6_You recovered 4 HP!  Fire: e) +6 longbow (heavy)  Press: ? - help, Shift-Dir - straight line  You shoot an arrow. The arrow hits the naga mage!! Q=j_You kill the naga mage! _You recovered 3 HP!Q=jQ=jQ=jQ=j^ _You are too injured to fight recklessly!Q=j ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Q=j. HDemigod#...........##..Health: 75/141 ============------------#.....###.....Magic: 26/36 =================-------##...### ##..##AC: 8Q=jj Str: 9#..#.#####...#EV: 23Int: 15Q=j ##.##.##......#SH: 0Dex: 36##..##.##......###XL: 17 Next: 24% Place: Snake Pit:4#......##...##@*)#Noise: ====-----  Time: 28923.1 (0.0) ###.#.........####N#Q=j[ e) +6 longbow (heavy) #...#<#####...# ....Fire: e) +6 longbow (heavy) ..###.# #...# .......Zot (20225) Fugue (4) ### #)# ######.........#.#!.........N   naga mage (constriction, misshapen)#.#N..##....#........ .....#.# _You recovered 3 HP! _You are too injured to fight recklessly!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 club and wearing a +0 robe (lightly wounded,  misshapen and mutated, 81% to hit)Q=jT##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Health: 75/141 ============------------#.....###.....Q=je[Magic: 26/36 =================-------##...### ##..##AC: 8Str: 9#..#.#####...#EV: 23Int: 15##.##.##......#SH: 0Q=j Dex: 36##..##.##......###XL: 17 Next: 24% Place: Snake Pit:4Q=jͰX#......##...##@))#Noise: ====-----  Time: 28923.1 (0.0) ###.#.........####)#Q=je) +6 longbow (heavy) #...#<#####...# ....Fire: e) +6 longbow (heavy) Q=j=t..###.# #...# .......Zot (20225) Fugue (4) ### #)# ######.........#.#Q=jl!.........N   naga mage (constriction, misshapen)#.#Q=j{N..##....#........ .....#.# Q=jȱ_You are too injured to fight recklessly!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=jAim: a naga mage, wielding a +0 club and wearing a +0 robe (lightly wounded,  misshapen and mutated, 81% to hit)  You shoot an arrow. The arrow hits the naga mage!!!Q=jA)Q=jF@))#Q=j 8=7=4.4 (1.345Q=jQ=j  Press: ? - help, Shift-Dir - straight lineAim: a naga mage, wielding a +0 club and wearing a +0 robe (lightly wounded,  misshapen and mutated, 81% to hit)  You shoot an arrow. The arrow hits the naga mage!!! _You kill the naga mage! _You recovered 3 HP! You recovered 1 MP!Q=jj##.#.#...##### .Q=j VividlyBlue the Marksdemigod#............. ..DemigodQ=jB#...........##..Health: 78/141 =============-----------Q=jr;#.....###.....Q=j Magic: 27/36 ==================------##...### ##..##AC: 8Q=jӷsStr: 9#..#.#####...#Q=j5EV: 23Q=j1Int: 15##.##.##......#SH: 0Q=j Dex: 36##..##.##......###XL: 17 Next: 24% Place: Snake Pit:4Q=jk#......##...##@))#Q=jNoise: ====-----  Time: 28924.4 (0.0) ###.#.........####)#Q=j>e) +6 longbow (heavy) Q=jF#...#<#####...# ....Fire: e) +6 longbow (heavy) Q=jt..###.# #...# .......Zot (20224) Fugue (5) Q=jϹ### #)# ######.........#.#!.........#.#Q=j!rN..##....#........ .....Q=jSI#.#misshapen and mutated, 81% to hit)  Q=jaYou shoot an arrow. The arrow hits the naga mage!!! _You kill the naga mage! Q=j_You recovered 3 HP! You recovered 1 MP!  Fire: e) +6 longbow (heavy)Q=jGPress: ? - help, Shift-Dir - straight lineQ=j ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Q=j Health: 78/141 =============-----------#.....###.....Magic: 27/36 ==================------##...### ##..##AC: 8Str: 9#..#.#####...#EV: 23Int: 15##.##.##......#SH: 0Q=j gDex: 36##..##.##......###XL: 17 Next: 24% Place: Snake Pit:4#......##...##@))#Q=j Noise: ====-----  Time: 28924.4 (0.0) ###.#.........####)#e) +6 longbow (heavy) #...#<#####...# ....Fire: e) +6 longbow (heavy) ..###.# #...# .......Zot (20224) Fugue (5) ### #)# ######.........#.#!.........Q=j /#.#N..##....#........ .....#.#You shoot an arrow. The arrow hits the naga mage!!! _You kill the naga mage! _You recovered 3 HP! You recovered 1 MP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.Q=j Q=j& Q=jW . _Q=j>jM............. Q=jW#.#.#...##### ...... ........##.. #.....###.....Q=jȭ#...### ##..## #..#.##### ## Q=j#..##.##.....@###  #......##...##.))Q=j\##.#.........####)# #...#<#### .... ..###.# #...# ..............Q=jQ=jlq81==5.4 (13 Q=j_Q=j]Q=j/ _You kill the naga mage! _You recovered 3 HP! You recovered 1 MP!  Fire: e) +6 longbow (heavy)  Q=j,Press: ? - help, Shift-Dir - straight line _That would be overly suicidal. _You recovered 3 HP!Q=j+ b #. ##.#.#...##### . #....... .. #Q=jr+ }.....##.. #.....###..... ##...### ##..## #..#.#####...#Q=j+ ^ ##.##.##......#Q=j+  ##..##.##....@.###Q=j!,  #......##...##.))#  ###.#Q=j, f...####)#Q=j, #...#<#####...# ....Q=jM- .###.# #...# .......Q=j- ~# #)# ######.....Q=j- ..Q=j- ) #.#Q=j&. G !......Q=jU. ..Q=j. ) #.#Q=j. 2 N..##....#. Q=j+/  ... .... .....Q=jI Q=j2K |4=-----6Q=jK A2 _Q=j>P Q=j4S  Q=jS e_You recovered 3 HP!Q=j #. ##.#.#...##### . #...... .. #....##.. #.....###..... ##...### ##..## #..#.#####...#Q=j ##.##.##......# ##..##.##...@..###Q=j& #......##...##.))# ###.#Q=j] ..####)##...#<#####...# ....Q=j?.###.# #...# .......# #)# ######......Q=j... #.# !.........  #.#Q=j% N..##....#.  ... .... .....Q=jQ=j7=8=====71 _Q=jUQ=j@ Q=jx_You recovered 3 HP! You recovered 1 MP!Q=j?#.............VividlyBlue the MarksdemigodQ=j##.#.#...##### .Demigod#............. ..Health: 87/141 ==============----------#...........##..Q=jMagic: 28/36 ==================------#.....###.....AC: 8Q=jStr: 9##...### ##..##EV: 23Int: 15Q=j #..#.#####...#SH: 0Dex: 36##.##.##......#XL: 17 Next: 24% Place: Snake Pit:4##..##.##...@..###Q=j%Noise: =====----  Time: 28927.4 (0.0)#......##...##.))#e) +6 longbow (heavy)###.#.........####)#Fire: e) +6 longbow (heavy) Q=j+###...#<#####...# ....Zot (20221) Fugue (5) Q=j_Z....###.# #...# ....... ##### #)# ######.........#.#Q=j!.........#.#N..##....#........ ..... Q=j;_That would be overly suicidal. Q=j_You recovered 3 HP! _You recovered 3 HP! _You recovered 3 HP! You recovered 1 MP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=j J The floor. You are here.Q=j#.............VividlyBlue the Marksdemigod##.#.#...##### .DemigodQ=j#............. ..Health: 87/141 ==============----------#...........##..Magic: 28/36 ==================------#.....###.....AC: 8Q=j=Str: 9##...### ##..##EV: 23Int: 15#..#.#####...#Q=jSH: 0Dex: 36##.##.##......#Q=j"XL: 17 Next: 24% Place: Snake Pit:4Q=jU###..##.##...@..###Noise: =====----  Time: 28927.4 (0.0)Q=j<#......##...##.))#e) +6 longbow (heavy)###.#.........####)#Fire: e) +6 longbow (heavy) ###...#<#####...# ....Q=jZot (20221) Fugue (5) ....###.# #...# ....... Q=j##### #)# ######.........#.#!.........#.#N..##....#....Q=jA.... ..... _That would be overly suicidal. _You recovered 3 HP! Q=jr_You recovered 3 HP! _You recovered 3 HP! You recovered 1 MP!  Fire: e) +6 longbow (heavy)Q=jGPress: ? - help, Shift-Dir - straight lineQ=jN#.............VividlyBlue the Marksdemigod##.#.#...##### .DemigodQ=j#............. ..Health: 87/141 ==============----------#...........##..Magic: 28/36 ==================------Q=j#.....###.....AC: 8Str: 9Q=jF##...### ##..##EV: 23Int: 15#..#.#####...#SH: 0Q=jIDex: 36##.##.##......#XL: 17 Next: 24% Place: Snake Pit:4##..##.##...@..###Q=j%Noise: =====----  Time: 28927.4 (0.0)#......##...##.))#e) +6 longbow (heavy)###.#.........####)#Fire: e) +6 longbow (heavy) Q=j###...#<#####...# ....Zot (20221) Fugue (5) ....###.# #...# ....... Q=j+##### #)# ######.........#.#!.........Q=jd"#.#N..##....#....Q=j.... ..... _That would be overly suicidal. _You recovered 3 HP! _You recovered 3 HP! Q=j_You recovered 3 HP! You recovered 1 MP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=jQ=j$Q=j(&. _Q=j*Q=jVividlyBlue the Marksdemigod (Demigod Hexslinger) Turns: 28749, Time: 01:22:05 Health: 87/141 AC:  8 Str:  9 XL: 17 Next: 24% Magic: 28/36Q=j/ EV: 23 Int: 15 God: Gold: 2289SH:  0 Dex: 36 Spells: 18/36 levels left rFire . . . (100%) e - +6 longbow (heavy) rCold + . . (50%)[offhand occupied] Q=jrNeg . . . (100%) z - +2 troll leather armour {Snorg} rPois + (33%) B - +3 hat of Infinity {Will+ Stlth+} rElec .(100%) x - scarf of the Durable Baku {Repulsion, rPois Regen+} rCorr .(100%) (no gloves) Q=jSInv .(no boots) Will ++...s - amulet of regeneration Stlth +++j - ring of protection from cold HPRegen 2.83/turnQ=jMw - +4 ring of slaying MPRegen 0.25/turn %: repel missiles @: fugue, studying Staves A: high MP 1, forlorn, divine attributesQ=jU Q=j^ B#.............VividlyBlue the Marksdemigod##.#.#...##### .Demigod#............. ..Health: 87/141 ==============----------#...........##..Q=j` Magic: 28/36 ==================------#.....###.....AC: 8Str: 9##...### ##..##EV: 23Int: 15#..#.#####...#SH: 0Dex: 36##.##.##......#XL: 17 Next: 24% Place: Snake Pit:4##..##.##...@..###Noise: =====----  Time: 28927.4 (0.0)#......##...##.))#e) +6 longbow (heavy)###.#.........####)#Fire: e) +6 longbow (heavy) ###...#<#####...# ....Zot (20221) Fugue (5) ....###.# #...# ....... ##### #)# =jb ;10;1m######.........#.#!.........#.#N..##....#........ ..... _That would be overly suicidal. _You recovered 3 HP! _You recovered 3 HP! _You recovered 3 HP! You recovered 1 MP!  Fire: e) +6 longbow (heavy) _Press: ? - help, Shift-Dir - straight lineQ=je Q=jef Q=jD[?25h[?0c Q=j......##..Magic: 28/36 ==================------ #.....###.....AC: 8Str: 9#...### ##..##EV: 23Q=jCInt: 15 #..#.#####SH: 0 Dex: 36 ##...# XL: 17 Next: 24% Place: Snake Pit:4#..##@..###Noise: =====----  Time: 28927.4 (0.0) #......##...##.))e) +6 longbow (heavy)   ###.#.........####)# Fire: e) +6 longbow (heavy) ###...#<#### .... Zot (20221) Fugue (5) Q=j....###.# #...# ....... Q=j06##### #)# ###### !........#.# N..##....#. Q=ji... .... .....  Search for what [Enter for "."]? Q=j [?25l[?1cQ=jQ=j6 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] A - a ring of protection from fire  b - [carried] r - 3 potions of resistance  c - [Orc:2] a +1 robe of fire resistance  d - [Snake:4] a potion of resistance Q=jws e - [D:6] a potion of resistance (130 gold)  f - [D:6] a potion of resistance (130 gold)Q=j?QQ=jWQ=j\G#.............Q=j]VividlyBlue the Marksdemigod##.#.#...##### .DemigodQ=j:]A#............. ..Health: 87/141 ==============----------#...........##..Q=j]Magic: 28/36 ==================------#.....###.....AC: 8Str: 9##...### ##..##EV: 23Q=j]Int: 15#..#.#####...#SH: 0Dex: 36Q=j^]##.##.##......#XL: 17 Next: 24% Place: Snake Pit:4##..##.##...@..###Q=jV^Noise: =====----  Time: 28927.4 (0.0)#......##...##.))#Q=j^e) +6 longbow (heavy)###.#.........####)#Q=j^Fire: e) +6 longbow (heavy) ###...#<#####...# ....Q=j_Zot (20221) Fugue (5) ....###.# #...# ....... Q=jH_##### #)# ######.........#.#!.........#.#N..##....#....Q=j|_.... ..... _You recovered 3 HP! _You recovered 3 HP! Q=j__You recovered 3 HP! You recovered 1 MP!  Fire: e) +6 longbow (heavy) Q=j__Press: ? - help, Shift-Dir - straight lineSearch for what [Enter for "."]? f+Q=jmdQ=j+eQ=jiQ=jk. _Q=j߂ ##.#.#...##### . #............. .. #...## #.....###..... #...### ##..## #..#.#####...##.##.##......#Q=j.##.##......### #......##..@##.))####.#.........####)# ####...#<#####...# .... .....###.# #...# ....... ###### #)# ######......... #.# !. #.#Q=jgN..##....#. ....... .... #.#Q=j֏Q=j90=8.4 (10 _Q=juQ=jҖs _You recovered 3 HP!Q=j #............. .. #...## #.....###..... #...### ##..##Q=j #..#.#####...##.##.##......#.##.##......### #......##...##.))####.#.......@.####)# #####...#<#####...# .... Q=j......###.# #...# ....... ####### #)# ######... #.# !. #.#Q=jN..##....#. ....... .... #.# ...Q=j(Q=jK3=-----Q=jMx919) Fugue (5) Q=jQ=j _You are losing your grip on the fallen. _You recovered 3 HP!Q=jfR 0 #Q=jR ## #.....###..... #...### ##..##Q=jS ^ #..#.#####...#Q=j}S #.##.##......#..##.##......### #......##...##.))####.#.........####)# Q=jS ######...#<#####@..# .... .......###.# #...# ....... Q=jS :######## #)# ######... #.# !. #.#Q=j1T N..##....Q=jfT c#. ....... ....Q=jT x #.# ... Q=jb Q=jc 5======308 _Q=jeh Q=j!k  Q=jak m_You recovered 2 HP!Q=j'vM.. ........##.. #.....###.....#...### ##..##Q=j=(> #..#.#####...# ##.##.# #..##.##......## #......##...##.)) ###.#......@..####)# ######...#<#### .... Q=j(o.......###.# #...#  ######## #)# #######.#!.........Q=jM4Q=j35#8Q=jq5=9=17 _Q=j\9Q=j; _You recovered 3 HP! You recovered 1 MP!Q=j_ #. .. #..##.. #.....###..... ##...### ##..## #..#.#####...# ##.##.##......#Q=j2 ##..##.##......### #......##...##.))# ###.#.####)##...#<#####...# .....###.# #...# . .# #)# ######.  #.# !. Q=ja #.# N..##....#.  ... .... .....  #.#  ...Q=jQ=jQ101/141=-----26 _Q=jQ=j1s _You recovered 3 HP!Q=jZ #. .. #.....##.. #.....###..... ##...### ##..## #..#.#####...# ##.##.##......# ##..##.##......### #......##...##.))# ###.#.####)#  #...#<#####...# ....  .###.# #...# .  .# #)# ######.  #.# !.  #.# N..##....#.  ... .... Q=j.....  #.#  ...Q=jQ=j4=-----35 _Q=j!Q=j$s _You recovered 3 HP!Q=j #. .. #.....##..Q=j #.....###..... ##...### ##..## #..#.#####...# ##.##.##......# ##..##.##......### #......##...##.))# ###.#.####)# Q=j 1#...#<#####...# .... .###.# #...# . .# #)# ######.  #.# !Q=jz.  #.# N..##....#.  ... .... .....  #.#  ...Q=j Q=j 7======44 _Q=jEQ=js _You recovered 3 HP!Q=j|p [ #. ..Q=jq  #.....##.. #.....###..... ##...### ##..## #..#.#####...#Q=jq  ##.##.##......# ##..##.##......###Q=jq  #......##...##.))# ###.#.####)#Q=j`r  #...#<#####...# .... Q=jr .###.# #...# . .Q=j+s # #)# ###### #.# !Q=js  #.# N..##....#  ... .... ..... Q=j/t e #.#  ...Q=jt Q=js Q=j 10=30==Q=jI ^53) Q=j Q=j "You recovered 1 MP!3 _Your fugue has ended.You recovered 1 MP!Q=j% [ #. ..Q=j&  #....##.. #.....###..... ##...### ##..## #..#.#####...# ##.##.##......# ##..##.##......### #......##...##.))# ###.#.####)# #...#<#####...# .... .###.# #...# . .Q=j& # #)# ###### #.# ! #.# N..##.... ... ....  #Q=jS' w.#  ...Q=j. Q=j/ t2=-----6Q=j/ A2 _Q=j2 Q=j5 s _You recovered 2 HP!Q=j6 #. .. #...##..Q=jٖ1 #.....###..... ##...### ##..## #..#.#####...# ##.##.##......# ##..##.##......### #......##...##.))# ###.#.####)# Q=jPi#...#<#####...# .... .###.# #...#  .# #)# ###### #.# ! #.# N..## ... ....  #.# Q=j3 ...Q=jQ=jX5=-----71 _Q=jQ=js _You recovered 3 HP!Q=jQ=j|Q=j`Q=jQ=jE ##.. ....###..... Q=jF##...### ##..##..#.#####...# ##.##.##...##..##.##Q=j5Ff#......##...##.))Q=jPF]###.#.........####)Q=jF#######...#@#####...# ....Q=j"G........###.# #...# ......Q=jnG######## #)# ######Q=jG0Zot (20211) Q=jG*...Q=jQ=j#8Q=j=Q=j8Q=jPA0 _Q=jQ=jϛ Q=j  Q=jA1There is a stone staircase leading up here. Q=jne_You recovered 3 HP!Q=j$ [?25h[?0c Q=j Z Search for what [Enter for "f+", or ? for help]? Q=j4 [?25l[?1cQ=j Q=jk9 matches: travel [toggle: !], by type [/], hide useless & duplicates [=] Q=j a - [carried] a - a +1 sling of electrocution  b - [carried] r - 3 potions of resistance  c - [Snake:3] a +0 long sword of electrocution  d - [Swamp:2] a +4 rapier of electrocution Q=j e - [D:15] a +2 shortbow of electrocution  f - [Snake:4] a potion of resistance  g - [D:6] a potion of resistance (130 gold)  h - [D:6] a potion of resistance (130 gold) Q=jB i - [D:15] a staff of airQ=j|Q=jQ=jQ=j#...........##.. VividlyBlue the MarksdemigodQ=j]m#.....###.....DemigodQ=jp##...### ##..##Q=jwHealth: 118/141 ====================----Q=j3w#..#.#####...#Q=jwMagic: 30/36 ====================----Q=j##.##.##......#Q=jZAC: 8Str: 9Q=j##..##.##......###EV: 23Int: 15Q=j:#......##...##.))#SH: 0Q=jx.Dex: 36Q=j###.#.........####)#XL: 17 Next: 24% Place: Snake Pit:4Q=j,#######...#@#####...# .... Noise: ---------  Time: 28938.4 (0.0)Q=j%........###.# #...# ...... e) +6 longbow (heavy)Q=j-.######## #)# ######...... Fire: e) +6 longbow (heavy) #.#Q=jc!...... Zot (20210) Q=j$H#.#N..##...Q=js...Q=jC.... ...Q=jK#.#Q=j)... Q=j_You recovered 3 HP! You recovered 1 MP! Q=jD_You recovered 2 HP! Q=jE_You recovered 3 HP!  Q=j1There is a stone staircase leading up here. Q=jy_You recovered 3 HP!  Search for what [Enter for "f+", or ? for help]? elecQ=j Q=jF Q=j Q=j . _Q=j Q=j Q=j8 Q=j Q=jl }2119.4 (109 _Q=j2 Q=j1 %3Q=jK W###...## ##### ###..#### ### ###....## ###[..######...## Q=jt ..####.......####........#####... ..............##....####...#####. Q=j ..............#....## ###...#### Q=j 4...................# ###..### ................#..# ##### ###.## Q=jݲ ................#.####...###...#. ...............#@.##..........##) .....Q=j T.##.##...........#.# Q=j3 ........)...###..#........##### ....#.....### #.#.....<..### .....#...)#####.....#.....##.. .....###...#.......##.....###....Q=js   .....#.##...###....######..##....Q=j   ##..##.#######....## ##.##....  Q=jг ##..##.#.##.##..### #######.##... Q=jX35=40.9 (2.57Q=jP8Q=jE9! _You climb upwards.Q=j\;  There is a stone staircase leading down here. _You recovered 7 HP! You recovered 1 MP!Q=j~ Q=j# $Q=j# ORead which item? Scrolls Q=j$ 3 b - 3 scrolls of blinking Q=j7$ % f - 3 scrolls of fear Q=jX$  g - 3 scrolls of fog Q=jw$ _ t - 6 scrolls of teleportationa - 4 scrolls of enchant armour Q=j$ ^ i - 2 scrolls of identifyp - 7 scrolls of poison  Q=j$ Cr - 3 scrolls of revelation  s - 2 scrolls of summoning  Q=jE% ow - a scroll of enchant weapon  x - 4 scrolls of amnesia  I - 5 scrolls of immolation Q=j% S - 4 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evokeQ=jj& G[?] describe selectedQ=j5r Q=j)w Q=j{ !###...## ##### ###..#### VividlyBlue the Marksdemigod ### ###....## ###[..######...## Demigod ..####.......####........#####... Health: 125/141 =====================--- Q=j| #..............##....####...#####. Magic: 31/36 ====================---- ..............#....## ###...#### AC: 8Str: 9 Q=jB| ...................# ###..### EV: 23Int: 15 Q=ja| "................#..# ##### ###.## SH: 0Dex: 36 Q=j| 6................#.####...###...#. XL: 17 Next: 24% Place: Snake Pit:3 ...............#@.##..........##) Noise: ---------  Time: 28940.9 (0.0) Q=j| ..............##.##...........#.# e) +6 longbow (heavy) Q=j| ........)...###..#........#####.. Fire: e) +6 longbow (heavy) ....#.....### #.#.....<..###..... Zot (20207) Q=j} .....#...)#####.....#.....##..... Q=j^} >.....###...#.......##.....###....  .....#.##...###....######..##....  Q=j}} h##..##.#######....## ##.##....  ##..##.#.##.##..### #######.##... There is a stone staircase leading up here. Q=j} _You recovered 3 HP! _Search for what [Enter for "f+", or ? for help]? elec Q=j} M_You climb upwards.  There is a stone staircase leading down here. Q=j} _You recovered 7 HP! You recovered 1 MP!Q=j2 P  Okay, then.Q=j Q=j Q=j^ . _Q=jU Q=j #Gear: 30/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +6 heavy longbow (weapon) Q=j ` a - a +1 sling of electrocutionf - a +0 whip Q=j  y - a +3 longbow of flaming Missiles (go to first with ()g - 24 poisoned darts  k - a throwing netQ=j Vt - 5 curare-tipped darts  C - 4 darts of disjunction Q=j. Armour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+} Q=jy k z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}Q=j )b - a +0 robe Q=j ] h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3} Q=j / m - an orb of stardust Q=j& # p - a +2 cloak of willpowerQ=jm :q - a +0 troll leather armour  Q=j v - +0 steam dragon scales Q=j bJewellery (go to first with "=) Q=j D j - a ring of protection from cold (worn) Q=j [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Q=j   z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  b - a +0 robe  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}Q=j0m - an orb of stardust  p - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales Jewellery (go to first with "=) Q=jT j - a ring of protection from cold (worn)  s - an amulet of regeneration (worn)  w - a +4 ring of slaying (worn)  c - a ring of protection from cold Q=js d - a +6 ring of intelligence  i - a ring of wizardry  l - an amulet of the acrobat  n - a ring of magical power Q=jE o - an amulet of wildshape  r - a ring of wizardry  Q=jsu - an amulet of reflection  A - a ring of protection from fire  D - an amulet of chemistryQ=j8botQ=j A - a ring of protection from fire. A ring that protects its wearer from fire. You found it on level 2 of the Snake Pit. Stash search prefixes: {inventory} {rF+} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery _________________ “And these three men, Shadrach, Meshach, and Abednego, fell down bound into the  midst of the burning fiery furnace. Q=j c Then Nebuchadnezzar the king was astonished, and rose up in haste, and spake,  and said unto his counsellors, Did not we cast three men bound into the midst  of the fire? They answered and said unto the king, True, O king.  He answered and said, Lo, I see four men loose, walking in the midst of the  fire, and they have no hurt; and the form of the fourth is like the Son of God. Then Nebuchadnezzar came near to the mouth of the burning fiery furnace, and Q=jJN(p)ut on, (d)rop, (=)adjust, or (i)nscribe.Q=j0 Q=jqQ=jXTo do this, you must remove one of the following items: Q=jέiJewellery (go to first with "=) Q=jm j - a ring of protection from cold (worn)  w - a +4 ring of slaying (worn)Q=jQ=j]Q=jQ=jQ=jR ###...## ##### ###..#### VividlyBlue the Marksdemigod ### ###....## ###[..######...## Demigod Q=j..####.......####........#####... Health: 125/141 =====================--- ..............##....####...#####. Magic: 31/36 ====================---- ..............#....## ###...#### AC: 8Str: 9 ...................# ###..### EV: 23Q=jInt: 15 ................#..# ##### ###.## SH: 0Dex: 36 ................#.####...###...#. XL: 17 Next: 24% Place: Snake Pit:3 ...............#@.##..........##) Noise: ---------  Time: 28940.9 (0.0) Q=j..............##.##...........#.# e) +6 longbow (heavy) ........)...###..#........#####.. Fire: e) +6 longbow (heavy) ....#.....### #.#.....<..###..... Zot (20207) .....#...)#####.....#.....##..... .....###...#.......##.....###....Q=jP  .....#.##...###....######..##....  ##..##.#######....## ##.##....  ##..##.#.##.##..### #######.##...  Q=j_Search for what [Enter for "f+", or ? for help]? elec _You climb upwards.  There is a stone staircase leading down here. _You recovered 7 HP! You recovered 1 MP! _Okay, then.You remove your ring of protection from cold.Q=jQ=jm81.9 (16Q=j Q=j   There is a stone staircase leading down here. _You recovered 7 HP! You recovered 1 MP! _Okay, then.  move your ring of protection from cold. _A - a ring of protection from fire (worn) _covered 3 HP!Q=jV 3Q=j+X Q=j!Z :31Q=jL] =54=2=4Q=j ^ Q=j^ Q=j` 6=3Q=ja Q=j9c Q=jc p9=2Q=jd Q=jf k _You start resting.HP restored.Q=jKk M41=Q=j/o +5.9 (4Q=jo =6.9 (51 _Q=js Q=ju  Q=ju _You recovered 13 HP! You recovered 1 MP!Q=jlf3Q=jgQ=jiQ=jl3==0Q=jlQ=j*mD199Q=jAnQ=joQ=j pB8Q=jqQ=jrQ=jrB7Q=jsQ=jmv4=6Q=jvQ=jrxQ=jx,5Q=jxQ=jyQ=j"{Q=jy{B4Q=j~|Q=j}Q=j@~B3Q=jBQ=jQ=jZ5=2Q=j3Q=j;Q=jQ=j B1Q=jQ=jQ=j B0Q=jQ=jQ=j݉C89Q=jQ=j% Q=jI_You start resting.Magic restored.Q=jDQ=j058.9 (12.0)Q=jҕw6==9.9 (13Q=jA8 _Q=j|Q=j* Q=jMe_You recovered 4 MP!Q=jd7 Q=j7 Q=ju; Q=j? Q=jB s60.0)7 _Q=jD Q=jN A=4Q=j^Y < #...........##..  #.....###.....  ##...### ##..##  Q=jY #..#.#####...#  ##.##.##......#  ##..##.##......###  #......##...##.))#  ###.#.........####)# Q=j#Z i #######...#@#####...# ....  ###.# #...# ...... Q=j}Z 3.######## #)# ######.... #.# !. #.# N..## ... ....  Q=jZ }#.# ... Q=j g2.4 (2.56Q=j Q=j # _You climb downwards.Q=j a _There is a stone staircase leading up here.Q=jQ=jQ=j Q=j Q=jQ=jI5 _Q=jDQ=j)Q=jQ=jeB4Q=j<Q=j'Q=jQ=jPB3Q=j~Q=jNQ=jQ=jeB2Q=jMQ=jK Q=j- Q=j B1Q=jk Q=j Q=j Q=jN B0Q=j Q=j|! Q=j* Q=jR+ C79Q=j, Q=j. Q=j1 Q=j3 U  You encounter a black mamba.Q=j3 Q=j8 #............. ##.#.#...##### . Q=j8 #............. S. #...........##.. Q=j*9 n#.....###..... ##...### ##..## #..#.#####...# ##.##.##......# ..##.##..@...### #Q=jc9 ##...##.[)# ###.#.........####[# ####...#<#####...# .... Q=j9 .....###.# #...# ....... Q=j9 ###### #)# ######..... S   black mamba (wandering)Q=j9 #.# !.........#.# N..##....#........ .....Q=jV< ".Q=j< ?S9.4 (7.0Q=j@E Q=jF m70.4 (88 _Q=jXJ Q=jL Q=j; $ Q=j<   Q=jX< 4### .  ... .. Q=j<  Q=j< )..##S. Q=j =  Q=jE= ....  Q=j=  ##..## Q=j= $ ####...# Q=j>  Q=j:> #......# Q=j>  Q=j> <#..@...###  Q=j>? "#...##.[)#  Q=j? N........####[# <#####...# ....  #...# Q=j? "  #)# #####Q=j9@   Q=jr@ #.# !Q=j@   Q=j@ #.# Q=jA   Q=jQA 7... .... ..... Q=j@    ### .  ... ..  ..##S.  ....  Q=j  ##..##  ####...#  #......#  #..@...###  Q=j "#...##.[)#  ........####[# <#####...# ....  #...# Q=jU " #)# #####  #.# ! #.# Q=j m ... .... Q=jo Q=j Q=j Q=j b _A black mamba is nearby!Q=j )))))S    You shoot an arrow. The arrow hits the black mamba!!  The black mamba hisses angrily.Q=jfG.SQ=jES.Q=jG...Q=jf q===1.5 (1.17Q=j Q=j  Q=j U_The black mamba is heavily wounded.Q=j E )))Q=j 1)You shoot an arrow.Q=j Q.SQ=j* P.SQ=j 8...Q=j~ f206Q=j Q=j# _ _The arrow closely misses the black mamba.Q=jn .You shoot an arrow. The arrow hits the black mamba!!!Q=jqA)Q=jK..Q=jlo53.7 (1.24Q=j Q=jƺO _You kill the black mamba!Q=jQ=jQ=jQ=jH _No target in view!Q=jL Q=j M Q=jS Q=jV Q=j` Q=j` I3 _Q=jc Q=jYd Q=jk Q=jl B2Q=jRm Q=j}o Q=jq  You encounter a salamander. It is wielding a +0 halberd.Q=jv ##.#.#...##### #............. .. #...........##.. #.....###..... Q=jv n##...### ##..## #..#.#####...# ##.##.##......# Q=jv %##..##.##......### #......##...##@[)# --- ###.#.Q=jw ..####[# #...#<#####...# .... Q=jkw N..###.# #...# ....... ### #)# ######......... Q=jw  #.# !.......N. N   salamander (polearm, wandering)#.# N..##....#.Q=jx ... .... .....#.#Q=j} c5.7 (2.0N.Q=j Q=j2 ---6.7 (31 _Q=jl Q=j! Q=jP =  .  Q=j ...... ..  ...##..  .....   ##..##  Q=jݾ ,####...#  #......# Q=j ~ #......###  #@[)# ###[# <Q=j< I ....  #...# .......  #)# Q=jn .... Q=j ; #.# !..  #.# Q=j J#.  ... .... .....  #.#Q=jۿ Q=jS  .  ...... ..  Q=jSr...##..  Q=jTV.....  Q=jaTj ##..##  Q=jT####...#  #......#  Q=jT#......###  Q=j5Ut#@[)# Q=jwU###[# < .... Q=jUu #...# ....... Q=jU| #)# ... Q=j9VI #.# !Q=jyV..  #.# #Q=jV Q=j Ws ... ....   Q=j_Q=j`Q=jhQ=jla _A salamander is nearby!Q=jڐ  .  ...... ..  ...##.. Q=j< .....   ##..##  ####...#  #......#  #......###  Q=j#@[)# ###[# < ....  #...# .......  #)# ....  #.# !..  #.# Q=j'`#.  ... .... .....  #.#Q=jI( Q=j .  ...... .. Q=j  Q=jk...##..  Q=j7V.....  Q=jsj ##..##  Q=j~####...#  Q=jY#......#  Q=j%#......###  Q=jKt#@[)# Q=jr###[# <Q=jm .... Q=ju #...# ....... Q=j C #)# Q=jH9... Q=jlI #.# !Q=jB.. Q=j6 #.# Q=j#  ... .... Q=j,  Q=jj Q=jQ=jQ=jw _A salamander is nearby!Q=jp )))))))You shoot an arrow.Q=j`DN.Q=j%[[Q=jYI.....Q=jq===8.0 (1.30Q=jQ=ja _The arrow completely misses the salamander.Q=j 7)))))))Q=jt Q=j NYou shoot an arrow. The arrow barely misses the salamander.Q=j r .You hear a shout!Q=j 1NQ=j} [[..N.N)Q=j N   naga (polearm, constriction)You encounter a salamander. It is wielding a +0 halberd.Q=j} g9069Q=j7 Q=j r _You encounter a naga. It is wielding a +0 halberd.Q=j ))) You shoot an arrow. The arrow hits the naga!Q=j N.The naga is severely wounded.Q=jN[[.Q=jh80.3 (1.38Q=j+Q=jT5* _You hear a shout! x2Q=jz6 )Q=jW{!)) Q=j{BYou shoot an arrow. The arrow hits the naga!Q=j <N.Q=j*NQ=jO' Q=jgN.The naga is almost dead.Q=j [[N   naga warrior (constriction)N   salamander (polearm)Q=jN   naga (polearm, constriction)Q=jbg1.5 (1.27Q=jQ=j> _You encounter a naga warrior. It is wielding a +0 mace of protection.Q=j' Q=jb\)You shoot an arrow. The arrow hits the naga.Q=j())Q=jд!Q=j<N.Q=joCNNQ=jQ=j >[[Q=j g2.6 (1.16Q=j Q=j H _You kill the naga!Q=j8))Q=j̰1.Q=j?N)Q=j++NQ=j-NQ=j[N 2 salamanders (polearms, 1 wandering)Q=jg3.9 (1.34Q=jFQ=jfL _You shoot an arrow. The naga warrior blocks the arrow.Q=j=!7 NQ=j![Q=j!Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Q=j#"dConfirm with . or Enter, or press ? or * to list all spells.Q=j3#1.Q=ja&IN)Q=j:   salamander (polearm)Q=j<63--Q=j<--40Q=j<P3) Fugue (0) Q=jSDQ=jFA _You call out to the remnants of the fallen!Q=j~' Q=jA\ You shoot an arrow. The arrow hits the naga warrior!Q=j3NQ=j( Q=jw N 2 salamanders (polearms)The naga warrior is moderately wounded.The salamander completely misses you.The naga warrior hits you with a +0 mace of protection!Q=j25---=6.0 (1.12Q=j`Q=j Q=j~_The naga warrior misses you. _You took 16 damage!Q=j Z  You shoot an arrow. The arrow hits the naga warrior!!Q=j> 1)Q=jK N   salamander (polearm)The naga warrior is heavily wounded.Q=jL The salamander hits you from afar with a +0 halberd!  You are engulfed in flames. You resist. The naga warrior misses you.Q=jL 01------- 13  ====7.1Q=j-M S1Constr Q=jQ Q=jV _The naga warrior grabs you. The naga warrior constricts you! _You took 24 damage!Q=jDgQ=jω  You shoot an arrow. The naga warrior blocks the arrow.  The salamander misses you. The naga warrior completely misses you.Q=jq195/141 -----4--===-8.20Q=jfQ=j _The naga warrior constricts you! _You took 6 damage! You recovered 1 MP!Q=j  Q=j#XCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=j Q=jw } Your spells (cast)TypeFailure Level  a + Fugue of the Fallen Necromancy8% 3 b - Dimensional BullseyeHexes/Translocation3%Q=jڴ 4  c - Yara's Violent UnravellingHexes/Alchemy7%5  d - JinxbiteHexes1%2  v - Cause FearHexes1%4 Q=j' Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitQ=jW Q=jC Q=ja ##.#.#...##### .VividlyBlue the MarksdemigodQ=j #............. ..Demigod#...........##..Health: 95/141 ================--------#.....###.....Q=j) *Magic: 34/36 ======================--##...### ##..##AC: 8Str: 9#..#.#####...#EV: 13 Int: 15##.##.##......#SH: 0Dex: 36##..##.##......###Q=jw "XL: 17 Next: 25% Place: Snake Pit:4#......##...##@N)#Noise: ===------  Time: 28988.2 (0.0) ###.#.........####N#e) +6 longbow (heavy) Q=j #...#<#####...# .N).Fire: e) +6 longbow (heavy) ..###.# #...# .......Zot (20160) Fugue (0) Constr Q=j ### #)# ######.........#.#!.........N   naga warrior (constriction)#.#Q=jU bN..##....#.N   salamander (polearm)....... .....#.#You shoot an arrow. The naga warrior blocks the arrow.  Q=j uThe salamander misses you. The naga warrior completely misses you. _The naga warrior constricts you! _You took 6 damage! You recovered 1 MP!  Q=j XCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=j Q=jl ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Q=j ?Demigod#...........##..Health: 95/141 ================--------#.....###.....Q=j< Magic: 34/36 ======================--##...### ##..##AC: 8Str: 9#..#.#####...#EV: 13 Int: 15##.##.##......#SH: 0Dex: 36Q=j U##..##.##......###XL: 17 Next: 25% Place: Snake Pit:4#......##...##@N)#Noise: ===------  Time: 28988.2 (0.0) ###.#.........####N#Q=j e) +6 longbow (heavy) #...#<#####...# .N).Fire: e) +6 longbow (heavy) Q=j ..###.# #...# .......Zot (20160) Fugue (0) Constr ### #)# ######.........#.#Q=j !.........N   naga warrior (constriction)Q=j5 S#.#N..##....#.Q=jZ N   salamander (polearm)...Q=j .... .....#.#You shoot an arrow. The naga warrior blocks the arrow.  The salamander misses you. The naga warrior completely misses you. _The naga warrior constricts you! _You took 6 damage! You recovered 1 MP!  Q=j XCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=j S ##.#.#...##### .  VividlyBlue the Marksdemigod #............. ..  Demigod Q=j  +#...........##..  Health: 95/141 ================-------- #.....###.....Q=j9 P Magic: 29/36 ===================-----  ##...### ##..## AC: 8Str: 9 Q=je  #..#.#####...# EV: 13 Int: 15  ##.##.##......# SH: 0Dex: 36 Q=j  ##..##.##....**###  XL: 17 Next: 25% Place: Snake Pit:4  #......##...##@N)#  Noise: ===------  Time: 28988.2 (0.0) ###.#.........####N#  e) +6 longbow (heavy) Q=j #...#<#####...# .N).  Fire: e) +6 longbow (heavy) Q=j %..###.# #...# .......  Zot (20160) Fugue (0) Constr ### #)# ######......... Q=j=  #.# !.........  N   naga warrior (constriction)  #.# N..##....#.  N   salamander (polearm)  ... .... ..... Q=je c #.# _The naga warrior constricts you! Q=j _You took 6 damage! You recovered 1 MP!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Q=j aConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetQ=j Q=jQ=jn##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Health: 95/141 ================--------Q=j#.....###.....Magic: 34/36 ======================--##...### ##..##AC: 8Str: 9#..#.#####...#Q=jCEV: 13 Int: 15##.##.##......#SH: 0Dex: 36##..##.##......###XL: 17 Next: 25% Place: Snake Pit:4Q=j̸#......##...##@N)#Noise: ===------  Time: 28988.2 (0.0) ###.#.........####N#e) +6 longbow (heavy) #...#<#####...# .N).Fire: e) +6 longbow (heavy) ..###.# #...# .......Zot (20160) Fugue (0) Constr Q=j3### #)# ######.........#.#!.........N   naga warrior (constriction)#.#N..##....#.Q=juN   salamander (polearm)....... .....#.# _You took 6 damage! You recovered 1 MP!  Q=j~Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetOkay, then.Q=j~Q=jQ=jYQ=j). _Q=j  ' Q=jj \ You shoot an arrow. The arrow hits the naga warrior!Q=jxI  , catching …)The naga warrior is severely wounded.The salamander hits you from afar with a +0 halberd!  You are engulfed in flames! You resist.Q=jM t  The naga warrior spits poison at you.Q=jǃ >)Q=j> 6-----9.3 (1.159Q=j Q=j _The splash of poison hits you. You resist. The naga warrior constricts you! _You took 30 damage!Q=jWb ))You shoot an arrow.Q=jo N), catching …)Q=j֐The arrow barely misses the naga warrior.The salamander hits you from afar with a +0 halberd!  You are engulfed in flames. You resist.Q=jӔ *The naga warrior spits poison at you.Q=j68@Q=j50--------90.48Q=jQ=j Q=j"_The splash of poison is repelled. The naga warrior constricts you. _You took 15 damage!Q=j;  Q=jHCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=j Q=j  Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancyQ=jL w8%3  b - Dimensional BullseyeHexes/TranslocationQ=jx 3%4  c + Yara's Violent Unravelling Hexes/Alchemy 7% 5 d - JinxbiteQ=j ;Hexes1%2  v - Cause FearHexesQ=j #1%Q=j 4 Q=j Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitQ=jcQ=jQ=j6##.#.#...##### .VividlyBlue the Marksdemigod#............. ..DemigodQ=j#...........##..Health: 50/141 ========----------------#.....###.....Q=j_5Magic: 34/36 ======================--##...### ##..##AC: 8Str: 9Q=jW#..#.#####...#EV: 13 Int: 15##.##.##......#SH: 0Q=jDex: 36##..##.##......###Q=jXL: 17 Next: 25% Place: Snake Pit:4#......##...##@N)#Noise: ===------  Time: 28990.4 (0.0) Q=j ###.#.........####N#e) +6 longbow (heavy) #...#<#####...# .N).Q=j0Fire: e) +6 longbow (heavy) ..###.# #...# .......Zot (20158) Fugue (0) Constr Q=jV### #)# ######.........#.#Q=j|!.........N   naga warrior (constriction, catching …)#.#Q=jN..##....#.N   salamander (polearm)...Q=j.... .....#.#You are engulfed in flames. You resist.  Q=j?The naga warrior spits poison at you. Q=j_The splash of poison is repelled. The naga warrior constricts you. _You took 15 damage!  Q=jXCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Q=j\Confirm with . or Enter, or press ? or * to list all spells.Q=jQ=jA ##.#.#...##### .VividlyBlue the MarksdemigodQ=jr #............. ..Demigod#...........##..Q=j Health: 50/141 ========----------------#.....###.....Q=j  Magic: 34/36 ======================--##...### ##..##AC: 8Q=j Str: 9#..#.#####...#EV: 13 Q=j Int: 15##.##.##......#SH: 0Q=j; Dex: 36##..##.##......###Q=jd XL: 17 Next: 25% Place: Snake Pit:4#......##...##@N)#Noise: ===------  Time: 28990.4 (0.0) Q=j ###.#.........####N#e) +6 longbow (heavy) #...#<#####...# .N).Q=j Fire: e) +6 longbow (heavy) ..###.# #...# .......Q=j Zot (20158) Fugue (0) Constr ### #)# ######.........#.#Q=j!.........N   naga warrior (constriction, catching …)#.#Q=j9N..##....#.N   salamander (polearm)...Q=j_<.... .....#.#Q=jYou are engulfed in flames. You resist.  The naga warrior spits poison at you. Q=j_The splash of poison is repelled. The naga warrior constricts you. _You took 15 damage!  Q=jHCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=jP  Okay, then.Q=jZQ=jQ=j. _Q=jrt )You shoot an arrow. The arrow hits the naga warrior!!!Q=jxN   salamander (polearm)Q=j? NYou kill the naga warrior!The wailing of tortured souls fills the air! N   naga warrior (constriction)N   salamander (polearm)The salamander hits you but does no damage.4=5=23 6=====1.6 (1.271) Q=jg _You encounter a naga warrior. It is wielding a +0 long sword. Q=j_You recovered 4 HP! You recovered 1 MP!Q=j   Q=jHCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=j*Q=j,o Your spells (cast)TypeQ=j,~Failure Level a - Fugue of the FallenNecromancy8%Q=j,T3  b - Dimensional BullseyeHexes/TranslocationQ=j-?3%4 Q=j>- c + Yara's Violent Unravelling Hexes/Alchemy 7% 5 d - JinxbiteHexes1%Q=jg-(2  v - Cause FearHexesQ=j-@1%4 Q=j-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitQ=jS Q=j" Q=j_( ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Q=j( 1Health: 54/141 =========---------------#.....###.....Magic: 35/36 =======================-Q=j ) ##...### ##..##AC: 8Str: 9#..#.#####...#EV: 23Int: 15##.##.##......#Q=j;) SH: 0Dex: 36##..##.##......###Q=jf) XL: 17 Next: 26% Place: Snake Pit:4#......##...##@))#Q=j) Noise: =====----  Time: 28991.6 (0.0) ###.#.........####N#e) +6 longbow (heavy) #...#<#####...# .N).Q=j) Fire: e) +6 longbow (heavy) ..###.# #...# .......Zot (20157) Fugue (1) ### #)# ######.........#.#Q=j$* $!.......N.N   naga warrior (constriction)#.#N..##....#.Q=jQ* N   salamander (polearm)....... .....Q=j{* #.#The wailing of tortured souls fills the air!  The salamander hits you but does no damage. Q=j* _You encounter a naga warrior. It is wielding a +0 long sword. _You recovered 4 HP! You recovered 1 MP!  Q=j* HCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=j+ Q=js0 ##.#.#...##### .VividlyBlue the MarksdemigodQ=j0 #............. ..Demigod#...........##..Health: 54/141 =========---------------#.....###.....Q=j0 Magic: 35/36 =======================-##...### ##..##Q=j,1 AC: 8Str: 9#..#.#####...#EV: 23Int: 15##.##.##......#SH: 0Dex: 36Q=jV1 ##..##.##......###XL: 17 Next: 26% Place: Snake Pit:4Q=j1 N#......##...##@))#Noise: =====----  Time: 28991.6 (0.0) ###.#.........####N#Q=j1 e) +6 longbow (heavy) #...#<#####...# .N).Fire: e) +6 longbow (heavy) Q=j1 ..###.# #...# .......Zot (20157) Fugue (1) Q=j2 ### #)# ######.........#.#!.......N.N   naga warrior (constriction)Q=j.2 #.#N..##....#.N   salamander (polearm)...Q=j2 .... .....#.#The wailing of tortured souls fills the air!  The salamander hits you but does no damage. _You encounter a naga warrior. It is wielding a +0 long sword. Q=j2 _You recovered 4 HP! You recovered 1 MP!  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Q=j2 \Confirm with . or Enter, or press ? or * to list all spells.Q=j7  Q=j7 J Okay, then.Q=j9 Q=j< Q=jc> . _Q=j##.#.#...##### .VividlyBlue the MarksdemigodQ=j@#............. ..Demigod#...........##..Health: 54/141 =========---------------#.....###.....Q=jMagic: 35/36 =======================-##...### ##..##AC: 8Str: 9#..#.#####...#EV: 23Q=jAInt: 15##.##.##......#SH: 0Dex: 36##..##.##......###XL: 17 Next: 26% Place: Snake Pit:4#......##...##@*)#Q=j#/Noise: =====----  Time: 28991.6 (0.0) ###.#.........####N#e) +6 longbow (heavy) Q=ja#...#<#####...# .N*.Fire: e) +6 longbow (heavy) ..###.# #...# ....**.Zot (20157) Fugue (1) Q=j### #)# ######......*..#.#!.......N.N   naga warrior (constriction)Q=j)#.#N..##....#.N   salamander (polearm)....... .....#.#Q=j3Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Fire: e) +6 longbow (heavy)Q=jsPress: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 long sword (81% to hit)Q=j%S##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Health: 54/141 =========---------------#.....###.....Magic: 35/36 =======================-##...### ##..##AC: 8Q=jtStr: 9#..#.#####...#EV: 23Int: 15##.##.##......#SH: 0Dex: 36##..##.##......###Q=jXL: 17 Next: 26% Place: Snake Pit:4#......##...##@))#Noise: =====----  Time: 28991.6 (0.0) ###.#.........####N#e) +6 longbow (heavy) #...#<#####...# .N).Q=j Fire: e) +6 longbow (heavy) ..###.# #...# .......Zot (20157) Fugue (1) ### #)# ######.........#.#Q=j4$!.......N.N   naga warrior (constriction)#.#N..##....#.Q=jm"N   salamander (polearm)....... .....#.#Confirm with . or Enter, or press ? or * to list all spells. Q=j_Okay, then.Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 long sword (81% to hit)  Q=j2You shoot an arrow. The arrow hits the salamander!Q=jr  .  ...... .. Q=js ...##..  .....  Q=jT ##..##  ####...# Q=j27 #......#  Q=j_#......###  #@))# Q=j###N# < .N). Q=jj #...# .......  #)# .... Q=jP #.# !.N.  #.# Q=j'K#.  ... .... ..... Q=jRf #.#Press: ? - help, Shift-Dir - straight line Q=j} Aim: a naga warrior, wielding a +0 long sword (81% to hit)  You shoot an arrow. The arrow hits the salamander!  Q=jThe salamander is moderately wounded.  The wailing of tortured souls fills the air!  The salamander hits you from afar with a +0 halberd!Q=jQi  .  ...... ..  ...##..  .....  Q=jj ##..##  ####...#  #......#  #......###  #@))# ###N# < .N).  #...# .......  #)# ...Q=jnj  #.# !.N.  #.# #.  ... ....  Q=jj Q=ju )You are engulfed in flames. You resist.  * * * LOW HITPOINT WARNING * * *Q=ju38---2.7 (1.15Q=jKQ=jX _The salamander closely misses you. _You took 16 damage!Q=j J##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Health: 38/141 ======------------------#.....###.....Q=j] Magic: 35/36 =======================-##...### ##..##AC: 8Str: 9#..#.#####...#EV: 23Int: 15##.##.##......#SH: 0Dex: 36##..##.##......###Q=j (XL: 17 Next: 26% Place: Snake Pit:4#......##...##@*)#Noise: =====----  Time: 28992.7 (0.0) ###.#.........####N#e) +6 longbow (heavy) Q=jR #...#<#####...# .N*.Fire: e) +6 longbow (heavy) ..###.# #...# ....**.Zot (20155) Fugue (1) ### #)# ######......*..#.#!.......N.N   naga warrior (constriction)#.#N..##....#.Q=j N   salamander (polearm)....... .....#.#* * * LOW HITPOINT WARNING * * * _The salamander closely misses you. _You took 16 damage!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=j( XAim: a naga warrior, wielding a +0 long sword (81% to hit)Q=jt8 *Q=j uE..NQ=jcuQ=j-R)N).Q=j.. ..You can't see that place.Q=j\7  Q=jn -  Q=jd-  Q=ju *N*. Q=j7).Q=j A#)Q=j: N#Aim: a salamander, wielding a +0 halberd (moderately wounded, 86% to hit)Q=j##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Q=jHealth: 38/141 ======------------------#.....###.....Magic: 35/36 =======================-##...### ##..##AC: 8Str: 9#..#.#####...#EV: 23Int: 15##.##.##......#SH: 0Dex: 36##..##.##......###XL: 17 Next: 26% Place: Snake Pit:4#......##...##@))#Noise: =====----  Time: 28992.7 (0.0) ###.#.........####)#Q=jС&e) +6 longbow (heavy) #...#<#####...# .N).Fire: e) +6 longbow (heavy) ..###.# #...# .......Zot (20155) Fugue (1) ### #)# ######.........#.#!.......N.N   naga warrior (constriction)#.#N..##....#.N   salamander (polearm)....... .....#.# _The salamander closely misses you. _You took 16 damage!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 halberd (moderately wounded, 86% to hit)  You shoot an arrow. The arrow hits the salamander!!!!Q=j|A)Q=j9KN.Q=jG3NQ=j).N   salamander (polearm)Q=j41=3.7 (142Q=jQ=j P  Fire: e) +6 longbow (heavy)  Q=jIRPress: ? - help, Shift-Dir - straight line  Aim: a salamander, wielding a +0 halberd (moderately wounded, 86% to hit)  You shoot an arrow. The arrow hits the salamander!!!! _You kill the salamander! Q=je_You recovered 3 HP!Q=juN J##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Health: 41/141 ======------------------#.....###.....Q=jN Magic: 35/36 =======================-##...### ##..##AC: 8Q=jO Str: 9#..#.#####...#EV: 23Q=j`O uInt: 15##.##.##......#Q=jO bSH: 0Dex: 36Q=jO q##..##.##......###Q=jO XL: 17 Next: 26% Place: Snake Pit:4Q=jP g#......##...##@*)#Q=jGP Noise: ======---  Time: 28993.7 (0.0) ###.#.........####N#Q=jP e) +6 longbow (heavy) #...#<#####...# ..**Q=jP JFire: e) +6 longbow (heavy) Q=jP ..###.# #...# .....*.Q=jQ 8Zot (20154) Fugue (2) Q=jOQ ### #)# ######......N..#.#Q=j|Q ^!.........Q=jQ sN   naga warrior (constriction)Q=jQ S#.#N..##....#.Q=jPR 'N   salamander (polearm)....... .....#.#You shoot an arrow. The arrow hits the salamander!!!! Q=jR C_You kill the salamander! _You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 long sword (81% to hit)Q=j##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Q=jHealth: 41/141 ======------------------#.....###.....Magic: 35/36 =======================-##...### ##..##AC: 8Q=jxStr: 9#..#.#####...#EV: 23Int: 15##.##.##......#SH: 0Q=jDex: 36##..##.##......###Q=j&XL: 17 Next: 26% Place: Snake Pit:4#......##...##@))#Noise: ======---  Time: 28993.7 (0.0) Q=jWK###.#.........####N#e) +6 longbow (heavy) #...#<#####...# ..).Fire: e) +6 longbow (heavy) Q=j..###.# #...# .......Zot (20154) Fugue (2) ### #)# ######......N..#.#!.........N   naga warrior (constriction)#.#N..##....#.N   salamander (polearm)....... .....#.# Q=j0_You kill the salamander! _You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=jjAim: a naga warrior, wielding a +0 long sword (81% to hit)  You shoot an arrow. The arrow hits the salamander!!Q=jGKN.Q=jOM) _You recovered 3 HP!  Fire: e) +6 longbow (heavy)  Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 long sword (81% to hit)  You shoot an arrow. The arrow hits the salamander!!  Q=j2QThe salamander is moderately wounded.4====---4.9 (1.23Q=jUQ=jX: _The salamander misses you. Q=jVX[_You recovered 3 HP!Q=j##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Q=j@>Demigod#...........##..Health: 44/141 =======-----------------#.....###.....Magic: 35/36 =======================-##...### ##..##AC: 8Q=jStr: 9#..#.#####...#EV: 23Int: 15##.##.##......#SH: 0Dex: 36Q=j##..##.##......###XL: 17 Next: 26% Place: Snake Pit:4#......##...##@*)#Noise: ===------  Time: 28994.9 (0.0) ###.#.........####N#e) +6 longbow (heavy) Q=j>#...#<#####...# ..**Fire: e) +6 longbow (heavy) ..###.# #...# .....N.Zot (20153) Fugue (2) Q=jp### #)# ######.........#.#!.........Q=jN   naga warrior (constriction)#.#N..##....#.N   salamander (polearm)....... .....Q=j3#.#The salamander is moderately wounded. _The salamander misses you. _You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 long sword (81% to hit)Q=j!9)NQ=jyq). NYou can't see that place.Q=jM7  Q=jw< -  Q=j] e *N# Q=jeN#Aim: a salamander, wielding a +0 halberd (moderately wounded, 86% to hit)Q=jJ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Health: 44/141 =======-----------------#.....###.....Q=jKMagic: 35/36 =======================-##...### ##..##AC: 8Str: 9#..#.#####...#EV: 23Int: 15##.##.##......#SH: 0Dex: 36##..##.##......###Q=jXL: 17 Next: 26% Place: Snake Pit:4#......##...##@))#Noise: ===------  Time: 28994.9 (0.0) ###.#.........####)#e) +6 longbow (heavy) #...#<#####...# ..).Fire: e) +6 longbow (heavy) Q=j ..###.# #...# .....N.Zot (20153) Fugue (2) ### #)# ######.........#.#!.........Q=j`N   naga warrior (constriction)#.#N..##....#.N   salamander (polearm)....... .....#.# Q=j6_The salamander misses you. _You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 halberd (moderately wounded, 86% to hit)  You shoot an arrow. The arrow hits the salamander!!!Q=jA)Q=j ), catching …)_You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 halberd (moderately wounded, 86% to hit)  You shoot an arrow. The arrow hits the salamander!!!  You kill the salamander!Q=jl   .  ...... ..  Q=j...##..  .....   ##..##  ####...#  Q=jh#......#  #......###  Q=j#@*)# ###*# < ..**  #...# .....N.  #)# ....  #.# !...  #.# #.  ... .... ..... Q=j"b #.#The naga warrior spits poison at you.Q=j81  .  ...... ..  ...##..  .....   ##..##  ####...# Q=j}2 #......#  #......###  #@*)# ###*# < ..**  #...# .....N.  #)# ...  #.# !...  #.# #  ... ....   Q=j7O  The splash of poison hits you. You resist.Q=jyY))).Q=jq1-6=7=====5.9 (1Q=jM23Q=jpQ=jQ _* * * LOW HITPOINT WARNING * * * _You took 3 damage! You recovered 1 MP!Q=j%##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Q=jjDemigod#...........##..Health: 41/141 ======------------------#.....###.....Magic: 36/36 ========================##...### ##..##AC: 8Str: 9Q=j#..#.#####...#EV: 23Int: 15Q=j##.##.##......#SH: 0Dex: 36Q=jN##..##.##......###XL: 17 Next: 27% Place: Snake Pit:4Q=j#......##...##@*)#Noise: =====----  Time: 28995.9 (0.0) Q=j###.#.........####*#e) +6 longbow (heavy) #...#<#####...# ..**Q=jJFire: e) +6 longbow (heavy) Q=jF..###.# #...# .....N.Zot (20152) Fugue (3) ### #)# ######.........#.#!.........Q=jN   naga warrior (constriction, catching …)#.#N..##....#....Q=j.... .....#.#The splash of poison hits you. You resist. Q=j_* * * LOW HITPOINT WARNING * * * _You took 3 damage! You recovered 1 MP!  Fire: e) +6 longbow (heavy)Q=jPress: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 long sword (catching its breath, 81% to hit)Q=j ##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Q=jy 5Demigod#...........##..Health: 41/141 ======------------------#.....###.....Q=j 5Magic: 36/36 ========================##...### ##..##AC: 8Str: 9Q=j/ #..#.#####...#EV: 23Int: 15##.##.##......#SH: 0Dex: 36##..##.##......###Q=j XL: 17 Next: 27% Place: Snake Pit:4#......##...##@))#Noise: =====----  Time: 28995.9 (0.0) ###.#.........####)#e) +6 longbow (heavy) #...#<#####...# ..))Fire: e) +6 longbow (heavy) Q=j ..###.# #...# .....N.Zot (20152) Fugue (3) ### #)# ######.........#.#Q=j-! !.........N   naga warrior (constriction, catching …)#.#Q=j! kN..##....#........ .....#.# _* * * LOW HITPOINT WARNING * * * _You took 3 damage! You recovered 1 MP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 long sword (catching its breath, 81% to hit)You shoot an arrow. The arrow hits the naga warrior!!!Q=jR 1N. Q=jR _You took 3 damage! You recovered 1 MP!  Fire: e) +6 longbow (heavy)  Q=jS Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 long sword (catching its breath, 81% to hit)Q=jSS You shoot an arrow. The arrow hits the naga warrior!!!  The naga warrior is heavily wounded.Q=j` x))))Q=j` 4=7.2 (1.31Q=j+f Q=jh B _The wailing of tortured souls fills the air! Q=ji e_You recovered 3 HP!Q=js##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Q=jHealth: 44/141 =======-----------------#.....###.....Magic: 36/36 ========================##...### ##..##AC: 8Str: 9#..#.#####...#EV: 23Int: 15##.##.##......#Q=jiSH: 0Dex: 36##..##.##......###XL: 17 Next: 27% Place: Snake Pit:4#......##...##@*)#Q=jNoise: =====----  Time: 28997.2 (0.0) ###.#.........####*#e) +6 longbow (heavy) #...#<#####...# ..*NFire: e) +6 longbow (heavy) ..###.# #...# .......Q=jQVZot (20151) Fugue (3) ### #)# ######.........#.#!.........N   naga warrior (constriction)#.#N..##....#........ .....#.#Q=jThe naga warrior is heavily wounded. _The wailing of tortured souls fills the air! _You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a naga warrior, wielding a +0 long sword (heavily wounded, 81% to hit)Q=j4v##.#.#...##### .VividlyBlue the Marksdemigod#............. ..Demigod#...........##..Health: 44/141 =======-----------------#.....###.....Magic: 36/36 ========================Q=jv##...### ##..##AC: 8Str: 9#..#.#####...#EV: 23Int: 15##.##.##......#Q=jvSH: 0Dex: 36##..##.##......###Q=jwXL: 17 Next: 27% Place: Snake Pit:4#......##...##@))#Q=jLwNoise: =====----  Time: 28997.2 (0.0) ###.#.........####)#e) +6 longbow (heavy) #...#<#####...# ..))Q=jwFire: e) +6 longbow (heavy) ..###.# #...# .......Q=jwZot (20151) Fugue (3) ### #)# ######.........#.#!.........N   naga warrior (constriction)Q=j2x#.#N..##....#........ .....#.# Q=jjx_The wailing of tortured souls fills the air! _You recovered 3 HP!  Q=jx]Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=jxAim: a naga warrior, wielding a +0 long sword (heavily wounded, 81% to hit)  You shoot an arrow. The arrow hits the naga warrior!!!!Q=j|O)))Q=jS)))Q=j+8=8===--8.3 (1.104Q=jQ=jT  Fire: e) +6 longbow (heavy)  Press: ? - help, Shift-Dir - straight lineQ=j{Aim: a naga warrior, wielding a +0 long sword (heavily wounded, 81% to hit)  You shoot an arrow. The arrow hits the naga warrior!!!! _You kill the naga warrior! _You recovered 4 HP!Q=jm #.............  ##.#.#...##### . #...... .. #...........##..Q=jm #.....###..... ##...### ##..## #..#.#####...# ##.##.##......#  ##..##.##....@.###  #......##...##.))# Q=jmF ###.#.........####)# ##...#<#####...# ..)) Q=jFnB...###.# #...# ...... #### #)# ######..Q=jnl #.# !......... #.# N..##....#. ....... .....Q=j}Q=j~50======9049 _Q=jQ=jІ Q=j e_You recovered 2 HP!Q=jՆ  #. ##.#.#...##### . #...... .. #....##..Q=j*  #.....###..... ##...### ##..## #..#.#####...# ##.##.##......#Q=j{  ##..##.##...@..### #......##...##.))# ###.#..####)#Q=j #...#<#####...# ..)).###.# #...# .......# #)# ######.........Q=j  #.# !.........  #.#Q=j  N..##....#.  ... .... .....Q=j Q=j" !3Q=jW 4=9000Q=j A8 _Q=j Q=j]  Q=j e_You recovered 3 HP!Q=j[ ; #. ##.#.#...##### . #..... ..Q=jB\  #...##.. #.....###..... ##...### ##..## #..#.#####...#Q=j\  ##.##.##......# ##..##.##..@...### #......##...##.))# ###.#.........####)##...#<#####...# ..)).###.# #...# .......# #)# ######.  #.# !Q=jh] .  #.# N..##....#.  ... .... .....Q=j'g Q=jh 6=-----17 _Q=jq Q=jlt s _You recovered 3 HP!Q=ju ##.#.#...##### . #............. .. #..##. #.....###..... Q=jOvJ#...### ##..## #..#.#####...##.##.##......#Q=jvw.##.##......### #......##.@.##.))####.#.........####)# Q=jv#####...#<#####...# ..)) Q=jv7......###.# #...# ....... ####### #)# ######... Q=j,w#.# !. #.#N..##....Q=j]w#. ....... .... #.#Q=j!Q=j}59======2Q=jA6 _Q=juQ=js _You recovered 3 HP!Q=j #............. .. #..##Q=jA #.....###..... #...### ##..##Q=j #..#.#####...##.##.##......#..##.##......### #......##...##.))#Q=j$###.#......@..####)# Q=jW######...#<#####...# ..)) Q=j .......###.# #...# ....... ######## #)# ######... #.# !.Q=jJd #.#N..##....#. ...Q=j~1.... ....Q=jo #.# ...Q=jQ=je62=35 _Q=jdQ=js _You recovered 3 HP!Q=j #. .. #Q=j*..##.. #.....###..... ##...### ##..##Q=j4 #..#.#####...# ##.##.##......#Q=j ##..##.##......###Q=j #......##...##.))# ###.#Q=jKH.####)#Q=j#...#<#####...# ..))Q=j.###.# #...# . .Q=jC# #)# ######. Q=jz] #.# !Q=jJ.  #.#Q=j: N..##....#. Q=j` ... .... ..... Q=js #.#  ...Q=jQ=jv5=-----44) Fugue (4) Q=j}Q=jEB33 _Q=jXYou are losing your grip on the fallen.Q=j [ #. ..Q=j@ ] #.....##..Q=jt  #.....###.....Q=jʛ U ##...### ##..## #..#.#####...#Q=j  ##.##.##......#Q=j/  ##..##.##......###Q=j`  #......##...##.))# ###.#Q=j G.####)# Q=j  Q=j #...#<#####...# ..))  Q=jA I.###.# #...# .  .# #)# ######. Q=jt ] #.# !Q=j .  #.# N..##....#. Q=j֝  ... .... .....  #.#  ...Q=j Q=j j7======5Q=jߦ A3 _Q=jת Q=j! s _You recovered 2 HP!Q=j 0 #Q=j . .. #.....##.. #.....###.....Q=j;  ##...### ##..##Q=jt p #..#.#####...#Q=j 1 ##.##.##......# ##..##.##......###Q=j  #......##...##.))#Q=j'  ###.#.####)#Q=j^  Q=j #...#<#####...# ..)) Q=j r.###.# #...# Q=j 9. .Q=j< q# #)# ######. Q=js 1 #.#Q=j  !.  #.# N..##....#.  ... .... .....  #.#  ...Q=j Q=j O70-----6Q=jf A2 _Q=jv Q=jA  Q=j m_You recovered 3 HP!Q=j״ #. .. #.....##.. #.....###..... ##...### ##..##Q=jf #..#.#####...# ##.##.##......# ##..##.##......### #......##...##.))# ###.#.####)# Q=j#...#<#####...# ..)) .###.# #...# . .# #)# ###### #.#Q=j ! #.# N..##....#  ... .... .....  #.#  ...Q=jQ=j3======71 _Q=j%Q=js _You recovered 3 HP!Q=j[ #. ..Q=jZ #....##.. #.....###..... ##...### ##..##Q=jo #..#.#####...# ##.##.##......# ##..##.##......###Q=j #......##...##.))# ###.#Q=j<Z.####)# Q=j #...#<#####...# ..)) Q=jN.###.# #...# . .Q=j # #)# ###### #.# ! #.# N..##.... ... .... Q=jc #.#  ...Q=jQ=jQ=j6=80 _Q=jQ=j Q=j<e_You recovered 3 HP!Q=j #. .. #...##..Q=j^ #.....###..... ##...### ##..## #..#.#####...# ##.##.##......# ##..##.##......### #......##...##.))# ###.#Q=j݄.####)# #...#<#####...# ..)) Q=j2.###.# #...#  .# #)# ###### #.# ! #.# N..##Q=j{ ... ....  #.#  ...Q=jQ=j09=939Q=jQ=jQ=j*B _The wailing of tortured souls fills the air! Q=jhe_You recovered 3 HP!Q=j ##.. ....###..... Q=jڢ##...### ##..##..#.#####...# ##.##.##...##..##.###......##...##.))Q=j ###.#.........####)#######...#@#####...# ..))Q=j@........###.# #...# ......Q=j8######## #)# ###### #.# !...Q=j8Q=jV82=10Q=j?8) Q=j(Q=j@ Q=jf@_Your fugue has ended.Q=jyA  There is a stone staircase leading up here. Q=je_You recovered 3 HP!Q=j$Q=j%Q=j'Q=j%,3NQ=jf.W  You start resting.Q=j}3>4=Q=j3N   salamander (polearm, wandering)Q=j>\0)Q=j@-----1.3 (17Q=jDQ=jOb _You encounter a salamander. It is wielding a +0 trident. Q=jPm_You recovered 2 HP!Q=jQ=jn;-----Q=jyQ=jc^ _You are too injured to fight recklessly!Q=jQ=j^Q=jIQ=j Q=jCQ=jaP_You are too injured to fight recklessly!Q=j4J N.Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Q=j4dConfirm with . or Enter, or press ? or * to list all spells.Q=j<Q=jz=7=3--==26) Fugue (0) Q=j5AQ=j:D _You call out to the remnants of the fallen! _You recovered 3 HP!Q=j Q=j Q=js Q=jJ ^ _You are too injured to fight recklessly!Q=jQ=jQ=jQ=jr^ _You are too injured to fight recklessly!Q=j #...........##.. VividlyBlue the Marksdemigod#.....###.....DemigodQ=jBr##...### ##..##Health: 87/141 ==============----------#..#.#####...#Q=jn]Magic: 33/36 ======================--##.##.##......#AC: 8Str: 9Q=j|##..##.##......###EV: 23Int: 15#......##...##.))#SH: 0Q=j uDex: 36###.#.........####)#XL: 17 Next: 28% Place: Snake Pit:4#######...#@#####...# ..)) Noise: ==-------  Time: 29012.3 (0.0)Q=jC........###*# #...# ...... e) +6 longbow (heavy)Q=jp.######## #*# ######...... Fire: e) +6 longbow (heavy) #*#!...... Zot (20136) Fugue (0) #*#Q=jdN..##....*.Q=jˊ4.... ... N   salamander (polearm)#N#... Q=jh_You recovered 3 HP! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=j!SAim: a salamander, wielding a +0 trident (85% to hit)Q=j( y#...........##.. VividlyBlue the Marksdemigod#.....###.....Demigod##...### ##..##Q=j) yHealth: 87/141 ==============----------#..#.#####...#Magic: 33/36 ======================--Q=jQ) ##.##.##......#AC: 8Str: 9##..##.##......###EV: 23Q=jw) Int: 15#......##...##.))#SH: 0Q=j) Dex: 36###.#.........####)#XL: 17 Next: 28% Place: Snake Pit:4Q=j) O#######...#@#####...# ..)) Noise: ==-------  Time: 29012.3 (0.0)........###)# #...# ...... e) +6 longbow (heavy)Q=j+* .######## #)# ######...... Fire: e) +6 longbow (heavy) #)#!...... Zot (20136) Fugue (0) Q=jU* #)#N..##....).Q=j* .... ... N   salamander (polearm)#)#Q=j* .). _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Q=j* ]Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=j+ eAim: a salamander, wielding a +0 trident (85% to hit)  You shoot an arrow.Q=jNb DN.Q=jo U.).Q=jHp !..Q=jq \90==Q=jq J3.4 (1.15Q=jy Q=j|   Fire: e) +6 longbow (heavy)  Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (85% to hit)  You shoot an arrow. _The arrow completely misses the salamander. _You recovered 3 HP!Q=j!2 #...........##.. VividlyBlue the Marksdemigod#.....###.....DemigodQ=jo2##...### ##..##Health: 90/141 ===============---------#..#.#####...#Magic: 33/36 ======================--##.##.##......#AC: 8Q=j2>Str: 9##..##.##......###EV: 23Int: 15#......##...##.))#SH: 0Dex: 36###.#.........####)#Q=j3XL: 17 Next: 28% Place: Snake Pit:4#######...#@#####...# ..)) Noise: ===------  Time: 29013.4 (0.0)........###*# #...# ...... e) +6 longbow (heavy)Q=jT3?.######## #*# ######...... Fire: e) +6 longbow (heavy) #*#Q=j3!...... Zot (20135) Fugue (0) #*#N..##...Q=j3c.N..... ... N   salamander (polearm)#.#Q=j4...You shoot an arrow. _The arrow completely misses the salamander. _You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (85% to hit)Q=jy#...........##.. VividlyBlue the Marksdemigod#.....###.....Demigod##...### ##..##Q=j_Health: 90/141 ===============---------#..#.#####...#Magic: 33/36 ======================--##.##.##......#AC: 8Str: 9Q=j##..##.##......###EV: 23Int: 15#......##...##.))#SH: 0Dex: 36###.#.........####)#XL: 17 Next: 28% Place: Snake Pit:4Q=jO#######...#@#####...# ..)) Noise: ===------  Time: 29013.4 (0.0)........###)# #...# ...... e) +6 longbow (heavy)Q=j?.######## #)# ######...... Fire: e) +6 longbow (heavy) #)#Q=j !...... Zot (20135) Fugue (0) #)#N..##...Q=j@Y.)..... ... N   salamander (polearm)#)#Q=jp6.).You shoot an arrow. _The arrow completely misses the salamander. _You recovered 3 HP!  Fire: e) +6 longbow (heavy)Q=j|Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (85% to hit)Q=jDN.Q=j~x.)...Q=jHk34.4 (14Q=jpQ=jQ=j M_You recovered 3 HP!  Fire: e) +6 longbow (heavy)  Press: ? - help, Shift-Dir - straight line Q=j  Aim: a salamander, wielding a +0 trident (85% to hit) _You shoot an arrow. The arrow barely misses the salamander. _You recovered 3 HP!Q=j$"y#...........##.. VividlyBlue the Marksdemigod#.....###.....Demigod##...### ##..##Q=js"yHealth: 93/141 ===============---------#..#.#####...#Magic: 33/36 ======================--Q=j"##.##.##......#AC: 8Str: 9##..##.##......###EV: 23Int: 15Q=j";#......##...##.))#SH: 0Dex: 36###.#.........####)#Q=j#XL: 17 Next: 28% Place: Snake Pit:4Q=jU#V#######...#@#####...# ..)) Noise: ===------  Time: 29014.4 (0.0)Q=j#........###*# #...# ...... e) +6 longbow (heavy).######## #*# ######...... Fire: e) +6 longbow (heavy) #*#!...... Zot (20134) Fugue (0) Q=j#Z#N#N..##...Q=j#=....... ... N   salamander (polearm)#.#Q=j$(...Aim: a salamander, wielding a +0 trident (85% to hit) _You shoot an arrow. The arrow barely misses the salamander. _You recovered 3 HP!  Q=jL$Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (85% to hit)Q=joD#...........##.. VividlyBlue the Marksdemigod#.....###.....Demigod##...### ##..##Health: 93/141 ===============---------Q=jD#..#.#####...#Magic: 33/36 ======================--##.##.##......#AC: 8Str: 9##..##.##......###EV: 23Int: 15Q=jE;#......##...##.))#SH: 0Dex: 36###.#.........####)#Q=jTEXL: 17 Next: 28% Place: Snake Pit:4#######...#@#####...# ..)) Noise: ===------  Time: 29014.4 (0.0)Q=jE8........###)# #...# ...... e) +6 longbow (heavy).######## #)# ######...... Fire: e) +6 longbow (heavy) #)#Q=jE!...... Zot (20134) Fugue (0) #N#N..##...Q=j%FZ....... ... N   salamander (polearm)#.#... Q=jbF_You shoot an arrow. The arrow barely misses the salamander. _You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=jFAim: a salamander, wielding a +0 trident (85% to hit)  You shoot an arrow. The arrow hits the salamander!!!Q=jzSN. _You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (85% to hit)  Q=j#{You shoot an arrow. The arrow hits the salamander!!!  The salamander is severely wounded.Q=joO.)Q=jֆ7=4=====5.7 (1.32Q=jۊQ=j1 _You hear an angry hiss. _You recovered 4 HP! You recovered 1 MP!Q=j y#...........##.. VividlyBlue the Marksdemigod#.....###.....Demigod##...### ##..##Q=j" _Health: 97/141 ================--------#..#.#####...#Magic: 34/36 ======================--##.##.##......#AC: 8Str: 9Q=jK ##..##.##......###EV: 23Int: 15Q=j ;#......##...##.))#SH: 0Dex: 36###.#.........####)#Q=j XL: 17 Next: 28% Place: Snake Pit:4#######...#@#####...# ..)) Noise: =====----  Time: 29015.7 (0.0)Q=j 8........###*# #...# ...... e) +6 longbow (heavy).######## #*# ######...... Fire: e) +6 longbow (heavy) #N#Q=jD !...... Zot (20132) Fugue (0) #.#N..##......Q=j .... ... N   salamander (polearm)#.#...The salamander is severely wounded. _You hear an angry hiss. Q=j _You recovered 4 HP! You recovered 1 MP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=jN Aim: a salamander, wielding a +0 trident (severely wounded, 85% to hit)Q=j #...........##.. VividlyBlue the Marksdemigod#.....###.....Demigod##...### ##..##Health: 97/141 ================--------#..#.#####...#Magic: 34/36 ======================--##.##.##......#AC: 8Q=jA $Str: 9##..##.##......###EV: 23Int: 15#......##...##.))#SH: 0Dex: 36###.#.........####)#XL: 17 Next: 28% Place: Snake Pit:4#######...#@#####...# ..)) Noise: =====----  Time: 29015.7 (0.0)Q=jޠ Q........###.# #...# ...... e) +6 longbow (heavy).######## #)# ######...... Fire: e) +6 longbow (heavy) #)#!...... Zot (20132) Fugue (0) #.#N..##.......... ... N   salamander (polearm)#.#... Q=j` _You hear an angry hiss. _You recovered 4 HP! You recovered 1 MP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 trident (severely wounded, 85% to hit)  You shoot an arrow. The arrow hits the salamander!!!Q=jӤ I))Q=j 2NQ=j L78 .)#N   salamander (polearm) _You recovered 4 HP! You recovered 1 MP!  Fire: e) +6 longbow (heavy)  Press: ? - help, Shift-Dir - straight line  Aim: a salamander, wielding a +0 trident (severely wounded, 85% to hit)  You shoot an arrow. The arrow hits the salamander!!!  You kill the salamander!Q=j 100/141=9===--6.9 (1.211Q=j$ Q=j _You encounter a salamander. It is wielding a +0 partisan of flaming. _You recovered 3 HP!Q=jd #...........##.. VividlyBlue the Marksdemigod#.....###.....DemigodQ=jBe##...### ##..##Health: 100/141 =================-------Q=je#..#.#####...#Magic: 34/36 ======================--Q=je##.##.##......#AC: 8Str: 9Q=j'f##..##.##......###EV: 23Int: 15Q=jf#......##...##.))#SH: 0Dex: 36Q=jf###.#.........####)#XL: 17 Next: 29% Place: Snake Pit:4Q=jgV#######...#@#####...# ..)) Noise: ===------  Time: 29016.9 (0.0)Q=jdg........###*# #...# ...... e) +6 longbow (heavy)Q=jg5.######## #*# ######...... Fire: e) +6 longbow (heavy) #*#Q=jQh!...... Zot (20131) Fugue (1) #*#N..##....*..... ... N   salamander (polearm)Q=ji#*#N..You kill the salamander! _You encounter a salamander. It is wielding a +0 partisan of flaming. Q=j]i_You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=ji_Aim: a salamander, wielding a +0 partisan of flaming (86% to hit)Q=j #...........##.. VividlyBlue the Marksdemigod#.....###.....DemigodQ=j##...### ##..##Health: 100/141 =================-------#..#.#####...#Magic: 34/36 ======================--Q=j)##.##.##......#AC: 8Str: 9##..##.##......###EV: 23Q=jSInt: 15#......##...##.))#SH: 0Q=j|Dex: 36###.#.........####)#Q=jXL: 17 Next: 29% Place: Snake Pit:4#######...#@#####...# ..)) Noise: ===------  Time: 29016.9 (0.0)Q=j٣........###)# #...# ...... e) +6 longbow (heavy)Q=j.######## #)# ######...... Fire: e) +6 longbow (heavy) #)#!...... Zot (20131) Fugue (1) #)#Q=j}N..##....)..... ... N   salamander (polearm)#)#N.. _You encounter a salamander. It is wielding a +0 partisan of flaming. _You recovered 3 HP!  Q=jFire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 partisan of flaming (86% to hit)  You shoot an arrow. The arrow hits the salamander!!!Q=j1SQ=j 78 N. _You recovered 3 HP!  Fire: e) +6 longbow (heavy) Q=ja Press: ? - help, Shift-Dir - straight line  Aim: a salamander, wielding a +0 partisan of flaming (86% to hit)  You shoot an arrow. The arrow hits the salamander!!!  The salamander is almost dead.Q=j*NQ=jAN.Q=j.)).N  tyrant (wandering)N   salamander (polearm)S   black mambaQ=j^103====8.0 (1.10Q=jQ=j\ _You encounter a black mamba. You encounter a salamander tyrant. _You recovered 3 HP!Q=jL #...........##.. VividlyBlue the Marksdemigod#.....###.....DemigodQ=j ##...### ##..##Health: 103/141 =================-------#..#.#####...#Magic: 34/36 ======================--##.##.##......#AC: 8Str: 9##..##.##......###EV: 23Int: 15Q=j #......##...##.))#SH: 0Dex: 36###.#.........####)#XL: 17 Next: 29% Place: Snake Pit:4#######...#@#####...# ..)) Noise: ====-----  Time: 29018.0 (0.0)........###*# #...# ...... e) +6 longbow (heavy).######## #*# ######...... Fire: e) +6 longbow (heavy) Q=j* n#*#!...... Zot (20130) Fugue (1) #*#N..##....N..... ... N   salamander tyrant (wandering)#*#Q=j N   salamander (polearm)NS.S   black mamba  The salamander is almost dead. _You encounter a black mamba. You encounter a salamander tyrant. Q=jC _You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a black mamba (72% to hit)Q=jy#...........##.. VividlyBlue the Marksdemigod#.....###.....Demigod##...### ##..##Q=jlHealth: 103/141 =================-------#..#.#####...#Magic: 34/36 ======================--##.##.##......#AC: 8Str: 9##..##.##......###EV: 23Q=jInt: 15#......##...##.))#SH: 0Dex: 36Q=j###.#.........####)#XL: 17 Next: 29% Place: Snake Pit:4Q=jI\#######...#@#####...# ..)) Noise: ====-----  Time: 29018.0 (0.0)Q=js........###.# #...# ...... e) +6 longbow (heavy)Q=jj.######## #)# ######...... Fire: e) +6 longbow (heavy) #)#!...... Zot (20130) Fugue (1) #.#N..##....N..... ... N   salamander tyrant (wandering)#.#Q=j9mN   salamander (polearm)N..S   black mamba  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=jAim: a black mamba (72% to hit)  You shoot an arrow.  The arrow completely misses the salamander.The arrow hits the black mamba!!!Q=j[&))Q=j?))))Q=j\FN.Aim: a black mamba (72% to hit)  You shoot an arrow.  The arrow completely misses the salamander.The arrow hits the black mamba!!!  You kill the black mamba!  Q=j]cThe salamander tyrant gazes fiercely through you!Q=jz_AN.Q=ji.))N.Q=joc6=5=Q=jlo9.1 (1.129) Weak Fugue (2) Q=jtQ=j;x Q=jrx_You feel your attacks grow feeble. _You recovered 3 HP! You recovered 1 MP!Q=j1 Q=j  Q=jCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Q=jڠ\Confirm with . or Enter, or press ? or * to list all spells.Q=jQ=j  Your spells (cast)TypeFailure Level  a + Fugue of the Fallen Necromancy8% 3 Q=jb - Dimensional BullseyeHexes/Translocation3%4  c - Yara's Violent UnravellingHexes/Alchemy7%5  d - JinxbiteHexes1%2  v - Cause FearHexes1%4 Q=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitQ=jTVQ=j[Q=j>a#...........##.. VividlyBlue the Marksdemigod#.....###.....Demigod##...### ##..##Health: 106/141 ==================------Q=j'b#..#.#####...#Magic: 35/36 =======================-##.##.##......#AC: 8Str: 9##..##.##......###EV: 23Int: 15#......##...##.))#SH: 0Dex: 36###.#.........####)#XL: 17 Next: 29% Place: Snake Pit:4#######...#@#####...# ..)) Noise: ====-----  Time: 29019.1 (0.0)Q=j"cb........###.# #...# ...... e) +6 longbow (heavy).######## #)# ######...... Fire: e) +6 longbow (heavy) #)#!...... Zot (20129) Weak Fugue (2) #N#N..##.......... ... N   salamander tyrant#N#N   salamander (polearm)...You kill the black mamba!The salamander tyrant gazes fiercely through you! _You feel your attacks grow feeble. _You recovered 3 HP! You recovered 1 MP!  Q=jucXCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=j?dQ=ji#...........##.. VividlyBlue the Marksdemigod#.....###.....Demigod##...### ##..##Health: 106/141 ==================------Q=jio#..#.#####...#Magic: 35/36 =======================-##.##.##......#AC: 8Str: 9##..##.##......###EV: 23Int: 15#......##...##.))#SH: 0Dex: 36###.#.........####)#XL: 17 Next: 29% Place: Snake Pit:4Q=jj#######...#@#####...# ..)) Noise: ====-----  Time: 29019.1 (0.0)........###.# #...# ...... e) +6 longbow (heavy).######## #)# ######...... Fire: e) +6 longbow (heavy) #)#!...... Zot (20129) Weak Fugue (2) #N#N..##......Q=jQk.... ... N   salamander tyrant#N#N   salamander (polearm)...You kill the black mamba!The salamander tyrant gazes fiercely through you! _You feel your attacks grow feeble. _You recovered 3 HP! You recovered 1 MP!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=j[}B #...........##..  VividlyBlue the Marksdemigod #.....###.....  Demigod Q=j}##...### ##..##  Health: 106/141 ==================------ #..#.#####...#  Magic: 31/36 ====================---- ##.##.##......#  AC: 8Str: 9 Q=j^~^##..##.##......###  EV: 23Int: 15 #......##...##.))#  SH: 0Dex: 36 ###.#.........####)#  XL: 17 Next: 29% Place: Snake Pit:4 #######...#@#####...# ..))  Noise: ====-----  Time: 29019.1 (0.0) ........###.# #...# ...... e) +6 longbow (heavy) Q=j~.######## #)# ######...... Fire: e) +6 longbow (heavy)  Q=j~#)# !...... Zot (20129) Weak Fugue (2)  #N# N..##... Q=j~... .... ... N   salamander tyrant #N#Q=j  N   salamander (polearm) ... Q=j3_You recovered 3 HP! You recovered 1 MP!  Q=jZICasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=j%Aiming: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetQ=jAim: a salamander, wielding a +0 partisan of flaming (almost dead)Q=j1l N*Q=j<u.NAim: a salamander tyrantQ=j  #...........##..  VividlyBlue the Marksdemigod #.....###.....  Demigod ##...### ##..##  Health: 106/141 ==================------Q=j*  #..#.#####...#  Magic: 31/36 ====================---- ##.##.##......#  AC: 8Str: 9 Q=j[ ##..##.##......###  EV: 23Int: 15 #......##...##.))#  SH: 0Dex: 36 Q=j ###.#.........####)#  XL: 17 Next: 29% Place: Snake Pit:4 #######...#@#####...# ..))  Noise: ====-----  Time: 29019.1 (0.0) Q=j _........###.# #...# ...... e) +6 longbow (heavy) .######## #)# ######...... Fire: e) +6 longbow (heavy)  Q=j  #)# !...... Zot (20129) Weak Fugue (2)  #N# N..##... Q=j4 9.N. .... ... N   salamander tyrant #.#Q=jZ  N   salamander (polearm) ...Q=j  _You recovered 3 HP! You recovered 1 MP!  Q=j nCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetQ=j 6Aim: a salamander tyrantQ=jn 2NQ=jr ] N.Q=j yYou create a dimensional link between your ranged weaponry and the salamander  tyrant.Q=j' S     ##Q=j<' }   #..#.# Q=jb'  ##.##.#  Q=j' ##..##.#  Q=j' ##))#  ###.#Q=j' )#  #@#Q=j' e ..))  Q=j( ~#.# #...#  Q=j@( d #)#  Q=jd( #N# ! #.#  Q=j( H.N. .... (bullseye target) #.#N  Q=j) @mystic N..N   salamander (polearm) Q=j * i9===-20.1 (1Q=j5* %8Q=j\* 1 Bullseye Q=j/ Q=j9 _You encounter a salamander mystic. It is wielding a +0 dagger. _You recovered 3 HP!Q=jst #...........##.. VividlyBlue the Marksdemigod#.....###.....DemigodQ=jt##...### ##..##Health: 109/141 ==================------#..#.#####...#Magic: 31/36 ====================----Q=jt##.##.##......#AC: 8Str: 9Q=ju##..##.##......###EV: 23Int: 15Q=j9u;#......##...##.))#SH: 0Dex: 36###.#.........####)#Q=juXL: 17 Next: 29% Place: Snake Pit:4#######...#@#####...# ..)) Noise: ===------  Time: 29020.1 (0.0)........###*# #...# ...... e) +6 longbow (heavy)Q=ju.######## #*# ######...... Fire: e) +6 longbow (heavy) #N#!...... Zot (20128) Weak Fugue (2) Bullseye Q=ju#*#N..##....N.Q=jv.... ... N   salamander tyrant (bullseye target)#*#Q=j[vN   salamander mysticN..N   salamander (polearm) _You encounter a salamander mystic. It is wielding a +0 dagger. Q=jv_You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=jvuAim: a salamander mystic, wielding a +0 dagger and wearing a +0 robe (86% to  hit)Q=j] #...........##.. VividlyBlue the Marksdemigod#.....###.....Q=jg] Demigod##...### ##..##Health: 109/141 ==================------#..#.#####...#Magic: 31/36 ====================----##.##.##......#AC: 8Str: 9Q=j] ##..##.##......###EV: 23Int: 15Q=j] #......##...##.))#SH: 0Dex: 36###.#.........####)#XL: 17 Next: 29% Place: Snake Pit:4Q=j^ =#######...#@#####...# ..)) Noise: ===------  Time: 29020.1 (0.0)........###.# #...# ...... e) +6 longbow (heavy)Q=jE^ ".######## #)# ######...... Fire: e) +6 longbow (heavy) #)#!...... Zot (20128) Weak Fugue (2) Bullseye #.#Q=jm^ dN..##....N.Q=j^ &.... ... N   salamander tyrant (bullseye target)#.#Q=j^ N   salamander mysticN..N   salamander (polearm) _You recovered 3 HP!  Fire: e) +6 longbow (heavy)Q=j^ Press: ? - help, Shift-Dir - straight lineAim: a salamander mystic, wielding a +0 dagger and wearing a +0 robe (86% to  hit)  Q=j _ =You shoot an arrow. The arrow hits the salamander!!!!Q=jHd ))   Press: ? - help, Shift-Dir - straight lineAim: a salamander mystic, wielding a +0 dagger and wearing a +0 robe (86% to  hit)  Q=jvd You shoot an arrow. The arrow hits the salamander!!!!  You kill the salamander!r projectile teleports! The arrow hits the salamander tyrant!!Q=jݔ 8N.Q=j KN.Q=j `.).Q=j^ 13=301.3 (1.273Q=j> Q=j _The salamander tyrant is heavily wounded. _You recovered 4 HP!Q=je+Q=jq#...........##.. VividlyBlue the MarksdemigodQ=jȃK#.....###.....Q=j Demigod##...### ##..##Health: 113/141 ===================-----Q=j?w#..#.#####...#Q=jfwMagic: 31/36 ====================----Q=j##.##.##......#Q=jЄZAC: 8Str: 9Q=j.##..##.##......###EV: 23Q=jh.Int: 15Q=j#......##...##.))#SH: 0Q=j.Dex: 36Q=jۅg###.#.........####)#Q=jXL: 17 Next: 30% Place: Snake Pit:4Q=j)V#######...#@#####...# ..)) Noise: ===------  Time: 29021.3 (0.0)Q=jQ........###*# #...# ...... e) +6 longbow (heavy)Q=jx5.######## #*# ######...... Fire: e) +6 longbow (heavy) #*#Q=j!...... Zot (20127) Weak Fugue (3) Bullseye #N#N..##...Q=jÆ8.*.Q=j.... ... N   salamander tyrant (bullseye target)#N#Q=jNN   salamander mystic... Q=j_The salamander tyrant is heavily wounded. _You recovered 4 HP!  Q=jч,Fire: e) +6 longbow (heavy)Q=j1Press: ? - help, Shift-Dir - straight lineQ=j!iAim: a salamander mystic, wielding a +0 dagger and wearing a +0 robe (86% to  Q=jG hit)Q=j #...........##.. VividlyBlue the Marksdemigod#.....###.....DemigodQ=j e##...### ##..##Health: 113/141 ===================-----#..#.#####...#Magic: 31/36 ====================----##.##.##......#AC: 8Str: 9##..##.##......###EV: 23Int: 15#......##...##.))#SH: 0Dex: 36Q=j .###.#.........####)#XL: 17 Next: 30% Place: Snake Pit:4#######...#@#####...# ..)) Noise: ===------  Time: 29021.3 (0.0)........###.# #...# ...... e) +6 longbow (heavy)Q=jc .######## #)# ######...... Fire: e) +6 longbow (heavy) #)#!...... Zot (20127) Weak Fugue (3) Bullseye #†#N..##.......... ... N   salamander tyrant (bullseye target)#N#Q=jń .N   salamander mystic... _You recovered 4 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a salamander mystic, wielding a +0 dagger and wearing a +0 robe (86% to  hit)  You shoot an arrow. The arrow hits the salamander tyrant!!!Q=j )))N  mysticQ=j eN  Fire: e) +6 longbow (heavy)Q=j= Press: ? - help, Shift-Dir - straight lineAim: a salamander mystic, wielding a +0 dagger and wearing a +0 robe (86% to  hit)  Q=j You shoot an arrow. The arrow hits the salamander tyrant!!!  You kill the salamander tyrant!Q=j[ ' Q=j bN.You hear an angry hiss.Q=j FN.Q=jK .))N   salamander (polearm)Q=j 61=====2.4 (1.164) Q=jU Q=jQ _You encounter a salamander. It is wielding a +0 partisan. _You recovered 3 HP!Q=j#...........##.. VividlyBlue the MarksdemigodQ=j#.....###.....Demigod##...### ##..##Health: 116/141 ===================-----#..#.#####...#Q=j ]Magic: 31/36 ====================----##.##.##......#AC: 8Str: 9Q=j6##..##.##......###EV: 23Int: 15Q=j^#......##...##.))#SH: 0Dex: 36Q=j###.#.........####)#XL: 17 Next: 31% Place: Snake Pit:4Q=j\#######...#@#####...# ..)) Noise: =====----  Time: 29022.4 (0.0)Q=j........###*# #...# ...... e) +6 longbow (heavy)Q=j5.######## #*# ######...... Fire: e) +6 longbow (heavy) #*#Q=j$!...... Zot (20126) Weak Fugue (4) #*#N..##...Q=jv.N..... ... N   salamander mystic#N#N   salamander (polearm)...Q=jYou hear an angry hiss. _You encounter a salamander. It is wielding a +0 partisan. _You recovered 3 HP!  Q=jFire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 partisan (86% to hit)Q=j͞ #...........##.. VividlyBlue the Marksdemigod#.....###.....DemigodQ=j"##...### ##..##Health: 116/141 ===================-----#..#.#####...#Magic: 31/36 ====================----##.##.##......#AC: 8Str: 9Q=jX##..##.##......###EV: 23Int: 15Q=j;#......##...##.))#SH: 0Dex: 36###.#.........####)#Q=jXL: 17 Next: 31% Place: Snake Pit:4Q=jٟ\#######...#@#####...# ..)) Noise: =====----  Time: 29022.4 (0.0)Q=j.........###)# #...# ...... e) +6 longbow (heavy).######## #)# ######...... Fire: e) +6 longbow (heavy) #)#Q=j,!...... Zot (20126) Weak Fugue (4) #)#N..##...Q=j}.N..... ... N   salamander mystic#N#N   salamander (polearm)Q=j... _You encounter a salamander. It is wielding a +0 partisan. Q=jΠ_You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=jAim: a salamander, wielding a +0 partisan (86% to hit)  You shoot an arrow. The arrow hits the salamander mystic!!!Q=j!<N. Q=jzg_You recovered 3 HP! Q=j- Fire: e) +6 longbow (heavy)Q=j1Press: ? - help, Shift-Dir - straight lineQ=jSAim: a salamander, wielding a +0 partisan (86% to hit)  Q=j>BYou shoot an arrow. The arrow hits the salamander mystic!!!  Q=jl_The salamander mystic is severely wounded.Q=j=N.Q=jql.))#Q=j59=Q=j2=3.5 (1.15Q=jQ=j _The wailing of tortured souls fills the air! _You recovered 3 HP! You recovered 1 MP!Q=j #...........##.. VividlyBlue the Marksdemigod#.....###.....DemigodQ=j ##...### ##..##Health: 119/141 ====================----#..#.#####...#Magic: 32/36 =====================---##.##.##......#AC: 8Q=j* Str: 9##..##.##......###EV: 23Int: 15#......##...##.))#SH: 0Q=jz Dex: 36###.#.........####)#XL: 17 Next: 31% Place: Snake Pit:4Q=j #######...#@#####...# ..)) Noise: =====----  Time: 29023.5 (0.0)........###*# #...# ...... e) +6 longbow (heavy).######## #*# ######...... Fire: e) +6 longbow (heavy) #*#Q=j >!...... Zot (20125) Weak Fugue (4) #N#N..##....N.Q=jO .... ... N   salamander mystic#.#N   salamander (polearm)...Q=j RThe salamander mystic is severely wounded. _The wailing of tortured souls fills the air! _You recovered 3 HP! You recovered 1 MP!  Fire: e) +6 longbow (heavy)Q=j Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 partisan (86% to hit)Q=jN#...........##.. VividlyBlue the Marksdemigod#.....###.....Demigod##...### ##..##Health: 119/141 ====================----#..#.#####...#Magic: 32/36 =====================---Q=j)O##.##.##......#AC: 8Str: 9##..##.##......###EV: 23Int: 15#......##...##.))#SH: 0Dex: 36Q=jOM###.#.........####)#XL: 17 Next: 31% Place: Snake Pit:4#######...#@#####...# ..)) Noise: =====----  Time: 29023.5 (0.0)Q=jPZ........###.# #...# ...... e) +6 longbow (heavy).######## #)# ######...... Fire: e) +6 longbow (heavy) #)#!...... Zot (20125) Weak Fugue (4) #)#N..##....N.Q=j9P.... ... N   salamander mystic#.#N   salamander (polearm)... Q=jhP_The wailing of tortured souls fills the air! _You recovered 3 HP! You recovered 1 MP!  Q=jPFire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 partisan (86% to hit)  You shoot an arrow. The arrow hits the salamander mystic!!!Q=j@T)))N  (polearm)Q=j{EN.Q=jM:.)Q=j&)Q=j͓222===--4.6 (1.145Q=jQ=jAJMFire: e) +6 longbow (heavy) Q=j Press: ? - help, Shift-Dir - straight line  Aim: a salamander, wielding a +0 partisan (86% to hit)  Q=jYou shoot an arrow. The arrow hits the salamander mystic!!! _You kill the salamander mystic! _You recovered 3 HP!Q=j #...........##.. VividlyBlue the Marksdemigod#.....###.....DemigodQ=jw##...### ##..##Health: 122/141 ====================----#..#.#####...#Magic: 32/36 =====================---##.##.##......#AC: 8Str: 9Q=jK##..##.##......###EV: 23Int: 15#......##...##.))#SH: 0Dex: 36###.#.........####)#XL: 17 Next: 32% Place: Snake Pit:4#######...#@#####...# ..)) Noise: ===------  Time: 29024.6 (0.0)........###*# #...# ...... e) +6 longbow (heavy).######## #*# ######...... Fire: e) +6 longbow (heavy) #*#Q=j4!...... Zot (20124) Weak Fugue (5) #N#N..##......Q=j3.... ... N   salamander (polearm)#.#...Q=jIYou shoot an arrow. The arrow hits the salamander mystic!!! _You kill the salamander mystic! _You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=jLTAim: a salamander, wielding a +0 partisan (86% to hit)Q=jw #...........##.. VividlyBlue the Marksdemigod#.....###.....DemigodQ=jOx ##...### ##..##Health: 122/141 ====================----#..#.#####...#Magic: 32/36 =====================---Q=jx ##.##.##......#AC: 8Str: 9##..##.##......###EV: 23Int: 15Q=jy #......##...##.))#SH: 0Dex: 36Q=j;y g###.#.........####)#Q=jy XL: 17 Next: 32% Place: Snake Pit:4Q=j9z V#######...#@#####...# ..)) Noise: ===------  Time: 29024.6 (0.0)Q=jz ........###)# #...# ...... e) +6 longbow (heavy)Q=jz 5.######## #)# ######...... Fire: e) +6 longbow (heavy) #)#Q=j[{ "!...... Zot (20124) Weak Fugue (5) #N#N..##......Q=j{ x.... ... N   salamander (polearm)#.#... _You kill the salamander mystic! Q=j{ _You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 partisan (86% to hit)  Q=j{ 3You shoot an arrow. The arrow hits the salamander!!Q=jϱ LN)Q=jT O.)Q=j Q=j .5=Q=j ^5.6 (13Q=j Q=jL  Fire: e) +6 longbow (heavy)  Press: ? - help, Shift-Dir - straight lineQ=j JAim: a salamander, wielding a +0 partisan (86% to hit)  You shoot an arrow. The arrow hits the salamander!! _The salamander is heavily wounded. _You recovered 3 HP!Q=j#...........##.. VividlyBlue the MarksdemigodQ=j`B#.....###.....Demigod##...### ##..##Health: 125/141 =====================---#..#.#####...#Magic: 32/36 =====================---Q=j##.##.##......#AC: 8Str: 9##..##.##......###EV: 23Q=jɠInt: 15#......##...##.))#SH: 0Dex: 36Q=j###.#.........####)#XL: 17 Next: 32% Place: Snake Pit:4Q=jXO#######...#@#####...# ..)) Noise: ===------  Time: 29025.6 (0.0)........###*# #...# ...... e) +6 longbow (heavy)Q=j;.######## #*# ######...... Fire: e) +6 longbow (heavy) #N#!...... Zot (20123) Weak Fugue (5) #)#N..##...Q=j....Q=j.... ... N   salamander (polearm)#.#...You shoot an arrow. The arrow hits the salamander!! Q=j_The salamander is heavily wounded. _You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=jGAim: a salamander, wielding a +0 partisan (heavily wounded, 86% to hit)Q=j z #...........##.. VividlyBlue the Marksdemigod#.....###.....DemigodQ=jz##...### ##..##Health: 125/141 =====================---#..#.#####...#Magic: 32/36 =====================---##.##.##......#AC: 8Str: 9##..##.##......###EV: 23Int: 15Q=jz#......##...##.))#SH: 0Q=jzDex: 36###.#.........####)#XL: 17 Next: 32% Place: Snake Pit:4Q=j0{=#######...#@#####...# ..)) Noise: ===------  Time: 29025.6 (0.0)........###.# #...# ...... e) +6 longbow (heavy)Q=jb{.######## #)# ######...... Fire: e) +6 longbow (heavy) #)#!...... Zot (20123) Weak Fugue (5) Q=j{V#)#N..##.......... ... N   salamander (polearm)Q=j{#.#... _The salamander is heavily wounded. Q=j{_You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=j%|Aim: a salamander, wielding a +0 partisan (heavily wounded, 86% to hit)  You shoot an arrow. The arrow hits the salamander!!!Q=jI))Q=j _.)#Q=j83======6.8 (1.216Q=jUQ=jYO  Fire: e) +6 longbow (heavy)  Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 partisan (heavily wounded, 86% to hit)  You shoot an arrow. The arrow hits the salamander!!! Q=j_You kill the salamander! _You recovered 3 HP! You recovered 1 MP!Q=jQ=jQ=j&Q=jp1SQ=jʚj  You encounter a mana viper.Q=j731=Q=jS   mana viper (wandering)Q=j]0.0Q=jxl7.8 (10 _Q=jSQ=j Q=je_You recovered 3 HP!Q=jh# #...........##.. VividlyBlue the Marksdemigod#.....###.....DemigodQ=j###...### ##..##Health: 131/141 ======================--#..#.#####...#Magic: 33/36 ======================--##.##.##......#AC: 8Str: 9##..##.##......###EV: 23Int: 15Q=jZ$#......##...##.))#SH: 0Dex: 36###.#.........####)#XL: 17 Next: 32% Place: Snake Pit:4Q=j\%#######...#@#####...# ..)) Noise: =====----  Time: 29027.8 (0.0)........###*# #...# ...... e) +6 longbow (heavy).######## #*# ######...... Fire: e) +6 longbow (heavy) #*#!...... Zot (20120) Weak Fugue (6) #*#N..##....*..... ... S   mana viper#*#S.. Q=j[&_You recovered 3 HP! You recovered 1 MP! _You encounter a mana viper. _You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a mana viper (76% to hit)Q=jX #...........##.. VividlyBlue the Marksdemigod#.....###.....DemigodQ=jV##...### ##..##Health: 131/141 ======================--#..#.#####...#Magic: 33/36 ======================--##.##.##......#AC: 8Str: 9##..##.##......###EV: 23Int: 15#......##...##.))#SH: 0Dex: 36###.#.........####)#XL: 17 Next: 32% Place: Snake Pit:4Q=j#######...#@#####...# ..)) Noise: =====----  Time: 29027.8 (0.0)........###)# #...# ...... e) +6 longbow (heavy).######## #)# ######...... Fire: e) +6 longbow (heavy) #)#Q=j^!...... Zot (20120) Weak Fugue (6) #)#N..##....)..... ... S   mana viper#)#).. Q=jH_You encounter a mana viper. _You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=jxNAim: a mana viper (76% to hit)  You shoot an arrow.Q=jCS.Q=je.))).Q=jFp48.9 (1.119Q=jY"Q=j%2  Fire: e) +6 longbow (heavy) Q=jA%= Press: ? - help, Shift-Dir - straight lineAim: a mana viper (76% to hit)  You shoot an arrow. _The arrow closely misses the mana viper. _You recovered 3 HP!Q=j#...........##.. VividlyBlue the MarksdemigodQ=j0#.....###.....Demigod##...### ##..##Q=jHealth: 134/141 ======================--#..#.#####...#Q=jMagic: 33/36 ======================--##.##.##......#Q=jAC: 8Str: 9##..##.##......###EV: 23Q=jInt: 15#......##...##.))#Q=jxSH: 0Dex: 36###.#.........####)#Q=j+XL: 17 Next: 32% Place: Snake Pit:4Q=j\#######...#@#####...# ..)) Noise: =====----  Time: 29028.9 (0.0)Q=j........###*# #...# ...... e) +6 longbow (heavy)Q=j5.######## #*# ######...... Fire: e) +6 longbow (heavy) #*#Q=j!...... Zot (20119) Weak Fugue (6) #*#N..##...Q=j`.*..... ... S   mana viperQ=j#S#...You shoot an arrow. Q=j:_The arrow closely misses the mana viper. _You recovered 3 HP!  Q=jFire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a mana viper (76% to hit)Q=jv #...........##.. VividlyBlue the Marksdemigod#.....###.....Demigod##...### ##..##Health: 134/141 ======================--#..#.#####...#Magic: 33/36 ======================--Q=j b##.##.##......#AC: 8Str: 9##..##.##......###EV: 23Int: 15#......##...##.))#SH: 0Q=j0 Dex: 36###.#.........####)#XL: 17 Next: 32% Place: Snake Pit:4Q=jb \#######...#@#####...# ..)) Noise: =====----  Time: 29028.9 (0.0)Q=j l........###)# #...# ...... e) +6 longbow (heavy).######## #)# ######...... Fire: e) +6 longbow (heavy) #)#!...... Zot (20119) Weak Fugue (6) #)#N..##....).Q=j [.... ... S   mana viper#S#... _The arrow closely misses the mana viper. Q=jS &_You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a mana viper (76% to hit)  You shoot an arrow. The arrow hits the mana viper!!Q=jd BS.Q=j @S.Q=jX `.))Q=jG 8=30.1 (1.28Q=j Q=j8 K  Fire: e) +6 longbow (heavy) Q=jp Press: ? - help, Shift-Dir - straight lineAim: a mana viper (76% to hit)  You shoot an arrow. The arrow hits the mana viper!! _The mana viper is heavily wounded. Q=j p_You recovered 4 HP!Q=jD #...........##.. VividlyBlue the Marksdemigod#.....###.....DemigodQ=jjD##...### ##..##Health: 138/141 =======================-#..#.#####...#Magic: 33/36 ======================--##.##.##......#AC: 8Q=jDStr: 9##..##.##......###EV: 23Int: 15Q=jD;#......##...##.))#SH: 0Dex: 36###.#.........####)#Q=j0EXL: 17 Next: 32% Place: Snake Pit:4#######...#@#####...# ..)) Noise: =====----  Time: 29030.1 (0.0)........###*# #...# ...... e) +6 longbow (heavy)Q=jtE;.######## #*# ######...... Fire: e) +6 longbow (heavy) #*#!...... Zot (20118) Weak Fugue (6) #S#N..##...Q=jE....... ... S   mana viperQ=jE#.#...You shoot an arrow. The arrow hits the mana viper!! _The mana viper is heavily wounded. Q=jF_You recovered 4 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineQ=j4FwAim: a mana viper (heavily wounded, 76% to hit)Q=jl#...........##.. VividlyBlue the Marksdemigod#.....###.....Q=jmDemigod##...### ##..##Health: 138/141 =======================-#..#.#####...#Magic: 33/36 ======================--##.##.##......#AC: 8Str: 9Q=jVm|##..##.##......###EV: 23Int: 15#......##...##.))#SH: 0Q=jmDex: 36###.#.........####)#XL: 17 Next: 32% Place: Snake Pit:4Q=jmC#######...#@#####...# ..)) Noise: =====----  Time: 29030.1 (0.0)........###.# #...# ...... e) +6 longbow (heavy)Q=jn.######## #)# ######...... Fire: e) +6 longbow (heavy) #)#!...... Zot (20118) Weak Fugue (6) #)#Q=jCn N..##.......... ... S   mana viperQ=jrn#.#... _You recovered 4 HP!  Q=jnFire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a mana viper (heavily wounded, 76% to hit)  Q=jnzYou shoot an arrow. The arrow hits the mana viper!!  You kill the mana viper!Q=j-rP)))Q=j^`.))Q=j̻41=431.2 (1.17*7*)   Press: ? - help, Shift-Dir - straight lineAim: a mana viper (heavily wounded, 76% to hit)  You shoot an arrow. The arrow hits the mana viper!!  You kill the mana viper! _The wailing of the fallen reaches a fever pitch! _You recovered 3 HP! You recovered 1 MP!Q=jWv ###..... ##...### ##..##..#.#####...# ##.##.##...##..##.###......##...##.))###.#.........####)#######...#<#####...# ..))........###@# ......######## #)# ###### #)# !#)#N..##.∩.Q=jWkQ=jll#2Q=jlC06Q=jdpQ=jer3 _Found Malium's General Store.Q=j  ##...### ##..##..#.#####...# ##.##.##...##..##.###......##...##.))Q=jm -###.#.........####)#######...#<#####...# ..))........###.# ......######## ##### #)# !Q=j #)#N..##....... ...Q=j Q=j `35Q=j Q=j U _You see here a +0 quarterstaff.Q=j Q=j> Q=j Q=j n _Sorry, you're not good enough to have a special ability.Q=j   Casting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q=j 1--==---440) Q=j Q=j  S _You release your grip on the fallen and begin the cycle anew!Q=j ..#.#####...# ##.##.##...##.Q=jk##.....##.))Q=j8]###.#.........####)Q=jU#######...#<#####...# ..))........###.# ......Q=j1######## #)# ###### #@# !#)#Q=j{N..##....... Q=j##.###.∩.#Q=jQ=ju#=Q=j2=------53Q=jQ=jbQ=j2 _Found Sam Xebo's Assorted Antiques.Q=j}t  Items here: ))) †††. Q=je_You recovered 1 MP!Q=j 6 ##.##.##...##.##.....##.))###.#.........####)Q=jP #######...#<#####...# ..))........###.# ......######## #)# ###### Q=j :#)# !#@#N..###...# .... Q=j ##.## ... #...##...#Q=j Q=j A--6Q=j A2 _Q=j Q=jU $  Things that are here:Q=jm _a +0 dagger; a +0 robe; a salamander corpseQ=jQ=jQ=jހQ=jQ=j?_1 _Q=jQ=jpB0Q=jQ=jR3==09Q=jQ=jsQ=jeQ=jB8Q=jQ=jQ=j4B7Q=j[Q=j Q=jiH6) Q=j{Q=jպu _Your attacks no longer feel as feeble.Q=jxp4=5Q=jQ=jQ=j4B4Q=j]Q=j2Q=jB3Q=jQ=jQ=j,2Q=jQ=jQ=jQ=j65=Q=j:1Q=jQ=jQ=jNB0Q=joQ=jQ=j!D099Q=j0Q=jWQ=jB8Q=jQ=j;Q=j#6Q=jj==7Q=jQ=j4 _Magic restored.Q=jX##.##.....##.))###.#.........####)Q=j#######...#<#####...# ..))........###.# ......######## #)# ###### Q=j#)# !##)##N..##Q=j #.@.# .... 515.0)#.#Q=j:   ... ..∩...#..Q=jX z.#.###.∩.###Q=js #...#..∩..Q=jm|2.2 (166Q=jHQ=j _Found Ilihu's Magic Scroll Shoppe. _You recovered 4 MP!Q=jV Q=jW Q=j+X Q=j` Q=jj Q=jXl I5 _Q=jnn ,Q=jKu Q=ju B4Q=jv Q=jox Q=j~ Q=j~ T=3Q=j; Q=j Q=jˈ Welcome to Malium's General Store! What would you like to do?  a -  286 gold a +1 dagger of speedb -  404 gold a parchment of Alistair's Intoxication  c -  880 gold a phantom mirrorQ=j/ d -  108 gold a potion of brilliance  e -  271 gold a potion of hastef -  108 gold a potion of might  g -  108 gold a scroll of amnesia  h -  550 gold a staff of airQ=j i -  189 gold a wand of mindburst (5) You have 2289 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase Q=j [/] sort (type)[A-I] put item on shopping listQ=jQ=jRQ=jV#######...#<#####...# ..)) VividlyBlue the MarksdemigodQ=j........###.# #...# ...... DemigodQ=jM.######## #)# ######...... Health: 141/141 ========================#)#Q=j!...... Magic: 36/36 ========================Q=j##)##N..##... AC: 8Q=j"-Str: 9Q=j` #...# .... ... EV: 23Int: 15Q=j### ##.## ###SH: 0Dex: 36Q=j.....#...#.....Q=jXL: 17 Next: 33% Place: Snake Pit:4Q=j+b#.....@.....#Q=jLNoise: ---------  Time: 29055.2 (3.0)Q=j###.#...#.###e) +6 longbow (heavy)Q=j ###.∩.###Fire: e) +6 longbow (heavy) #...#Q=jDZot (20093) Fugue (0) Q=j -..∩..Q=j&c.#...#.Q=j@m###.###Q=jm... Q=jR_a +0 dagger; a +0 robe; a salamander corpse Q=j_Your attacks no longer feel as feeble. _Magic restored. Q=j)_Found Ilihu's Magic Scroll Shoppe. Q=jy_You recovered 4 MP!  There is an entrance to Malium's General Store here.Q=j4Q=jVQ=j. _Q=jfQ=jQ=j{Q=jQ=jQ=j)I2 _Q=jQ=jQ=jQ=jyB1Q=jTQ=ja Q=jIWelcome to Sam Xebo's Assorted Antiques! What would you like to do? Q=jd a -  186 gold a chain mail  b - 1240 gold a condenser vane  c - 1240 gold a condenser vane  d -  403 gold a glowing great mace  e -  232 gold a glowing helmet Q=j f - 1240 gold a lightning rod (4/4)  g -  93 gold a potion of attraction  h -  310 gold a potion of haste Q=jm i -  372 gold 3 scrolls of immolationj -  232 gold a scroll of revelation  k - 1705 gold a storm talisman Q=jYou have 2289 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)Q=jG[A-K] put item on shopping listR=jXR=jR=j?(R=jf.######## #)# ######...... VividlyBlue the Marksdemigod#)#R=ji!...... DemigodR=jh##)##R=jN..##... Health: 141/141 ========================R=jH#...# .... ... Magic: 36/36 ========================R=jk#######.#######AC: 8R=j-Str: 9R=j.....#...#.....EV: 23R=j.Int: 15R=j l#.....∩.....#R=j*[SH: 0Dex: 36R=j~###.#...#.###R=jXL: 17 Next: 33% Place: Snake Pit:4R=jz###.@.###R=jNoise: ---------  Time: 29057.2 (2.0)R=j 7#...#R=j)@e) +6 longbow (heavy)R=jD%...∩...R=j_TFire: e) +6 longbow (heavy) R=j...#...#...Zot (20091) Fugue (0) R=js######.######R=j>...#.#R=j[t#.# _Your attacks no longer feel as feeble. R=j,_Magic restored. R=j)_Found Ilihu's Magic Scroll Shoppe. R=j _You recovered 4 MP! _There is an entrance to Malium's General Store here.  There is an entrance to Sam Xebo's Assorted Antiques here.R=jR=jR=j. _R=jR=j(R=j2R=jR=j R=j-_0 _R=jJR=jR=jC89R=jR=jR=jbWelcome to Ilihu's Magic Scroll Shoppe! What would you like to do? R=j  a -  86 gold a scroll of amnesiab -  160 gold a scroll of enchant weapon  c -  86 gold a scroll of fear R=j d -  86 gold a scroll of feare -  43 gold a scroll of identify R=j f -  21 gold a scroll of noise (unknown)g -  86 gold a scroll of poison R=j[ h -  204 gold a scroll of silenceR=ji -  204 gold a scroll of summoning You have 2289 gold pieces. [Esc] exitR=j-~[!] buy|examine itemsR=jJ[a-i] mark item for purchase [/] sort (type)R=jf[A-I] put item on shopping listR=jz"  a -  86 gold a scroll of amnesia  f +  21 gold a scroll of noise (unknown) After the purchase, you will have 2268 gold pieces.R=jze[Enter] buy marked itemsR=j1 R=jeRPurchase items for 21 gold? (y/N) R=jײ~  f -  86 gold a scroll of poison  R=jY g -  204 gold a scroll of silence  R=j;t h -  204 gold a scroll of summoning  R=j_h R=j8H R=j  R=jf  R=j ##)##N..##... VividlyBlue the Marksdemigod#...# .... ... Demigod R=j #######.#######Health: 141/141 ========================.....#...#..... R=jG Magic: 36/36 ========================#.....∩.....#AC: 8Str: 9###.#...#.###EV: 23Int: 15 R=ji ###.∩.###SH: 0Dex: 36 R=j ###.#...#.### R=j XL: 17 Next: 33% Place: Snake Pit:4#.....@.....# R=j Noise: ---------  Time: 29059.2 (2.0).....#...#..... R=jV e) +6 longbow (heavy)#######.#######Fire: e) +6 longbow (heavy) ...Zot (20089) Fugue (0) #.##.##.#... _Magic restored. _Found Ilihu's Magic Scroll Shoppe. _You recovered 4 MP!  R=j _There is an entrance to Malium's General Store here. _There is an entrance to Sam Xebo's Assorted Antiques here.  There is an entrance to Ilihu's Magic Scroll Shoppe here. R=j' _Found Ilihu's Magic Scroll Shoppe. _You recovered 4 MP! _There is an entrance to Malium's General Store here.Sam Xebo's Assorted Antiques here.  Ilihu's Magic Scroll Shoppe  N - a scroll of noise R=j  R=jO   R=ju f_Thank you for shopping at Ilihu's Magic Scroll Shoppe! R=j%U  R=jY Welcome to Ilihu's Magic Scroll Shoppe! What would you like to do?  a -  86 gold a scroll of amnesia R=j3Y b -  160 gold a scroll of enchant weapon  c -  86 gold a scroll of fear  d -  86 gold a scroll of fear R=jVY e -  43 gold a scroll of identify  f -  86 gold a scroll of poison  g -  204 gold a scroll of silence R=jY ah -  204 gold a scroll of summoning You have 2268 gold pieces. [Esc] exit[!] buy|examine items R=jZ R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list R=j  a -  86 gold a scroll of amnesia  b +  160 gold a scroll of enchant weapon After the purchase, you will have 2108 gold pieces.[Enter] buy marked items R=jGV Y Purchase items for 160 gold? (y/N) R=jk  b -  86 gold a scroll of fear  d -  43 gold a scroll of identify86poison  f -  204 gold a scroll of silence  g -  204 gold a scroll of summoning  R=jkgG R=jSR=jwZR=jaR=jbB8R=jcR=jeR=jnjR=jjB7R=jlR=jNoR=j\uR=juB6R=jzR=j*}R=jR=jB5R=jR=jyR=j]R=jB4R=j)R=j#R=jR=jƛB3R=jAR=j3R=jR=j/B2R=jR=j   Items here: )) [[[ †.R=j-R=jI1 _R=jGR=j[  Items here: ))) [ †.R=jR=jC+0 R=jq_R=jR=jR=j}R=jC09R=j^R=jGR=j>R=jB8R=jR=jR=j-R=jB7R=jR=jR=jR=jB6R=j=R=jR=jR=jB5R=jDR=j R=jR=jB4R=jR=jxR=j R=j B3R=jX R=jR=jTR=jB2R=jR=j(R=jOR=jB1R=j R=j)R=j/R=jf0B0R=jG1R=j}2R=jJ:R=j:F19999R=jS;R=jA<R=jBR=jBB8R=jFDR=jJR=jNPR=jPB7R=jQR=jPSR=jvWX6R=jWR=j7YR=jc^B5R=j^,R=j_R=jUfR=jfB4R=j+gR=jhR=jkR=j+lB3R=jlR=jmR=j sR=jbsB2R=jsR=jtR=jzR=j4{B1R=j{R=j|R=jGR=jR=jŃ:0R=jQR=jgR=jkR=j͉C89R=j_R=j~R=joR=jB8R=jR=j%  R=jٔ9There is an entrance to Ilihu's Magic Scroll Shoppe here.R=jЛR=j9I7 _R=jR=jR=jpX6R=j!R=jR=jhR=jͩB5R=jRR=jcR=jR=j:4R=jR=jR=j8R=jB3R=jR=jR=jR=jEB2R=jR=jFR=j R=jz You encounter a naga. It is wielding a +0 glaive.R=j #...# #... R=j#######.########. . .....#...#....... R=j.N #.....∩.....###. R=j ... ###.#...#.####.# R=j0.... ###.∩.### ##.# ..... ###.#...#.###... R=jV......###.....∩.....###. R=j.......@....#...#....... ##############.######### R=jr#...#......# ##.#####...# R=jz# #.# #.... R=j.####.#.######... N   naga (polearm, constriction, wandering) R=j|.........#.^..... ...#.......#...## R=jx9.................R=jc.N66.2 (53.0)R=jR=jm7.2 (541 _R=jgR=jR=joD C #...# #.. .R=jE  . . R=jiE .. ∩.R=jE / .N. .R=jE ) .... ###.∩.### ##. R=j;F ..... ###.#....R=jF * ......###.....∩.....###. R=jF 5.......@....#... R=jG #############R=jH $ # #.#  R=jH ;.R=j h #...# #..R=j N . R=j& . . .. R=jO 7∩.R=jv  R=j p.N. .R=j  R=j .... ###.∩.### ##. R=j; ..... ###.#..R=je 5.. R=j ......###.....∩.....###.R=j  R=j l.......@....#...R=j  R=j (#############R=jm )R=j  R=j g# #.#  .R=j R=j! R=j R=j R=j R=j  R=j; M_A naga is nearby!R=j!J )))))R=jL"N  )You shoot an arrow. The arrow hits the naga!!  The naga shouts!R=j~ .NThe naga is almost dead.....===8.5 (1.3)0 _You hear a shout! You hear an angry hiss.R=j )You shoot an arrow. The arrow hits the naga!!!R=j b))))R=jA A....R=jZF h9.6 (1.179R=jJ R=jL  R=jM B_You kill the naga!R=jR=j8R=jKR=jbH _No target in view!R=jܢR=jjR=jwR=j)R=j R=j̻  R=jiYou encounter a naga sharpshooter. It is wielding a +0 scimitar and carrying aR=j&"+0 shortbow.R=j #...# #.... R=j#.#R=jDR.. .....#...#......R=jpy.. #.....∩.....###R=jx.... ###.#...#.####.R=j3.).## ###.∩.### ##.R=j{N...... ###.#...#.###..R=j_.###.....∩.....###R=jJ....#...#.....R=j51##.R=ja4 #...#......R=j4 ##.#####...R=jr # #.# #R=j4 .####.#.######R=j+N   naga sharpshooter (launcher, constric…)R=jP R=js.#.^....R=j!R=j ...#R=j.#...#R=j'* R=j R=j(0.0R=jln-70.6 (18R=jR=j3 _The naga sharpshooter shouts!R=jj, #...# R=jB ...  ...  .... ∩R=j<; .....  ...).## ###.∩.###  R=jN...... ###.#. .......###.....∩ .......@.....#R=j# ##############R=jE$ # #.#  R=j;.R=j #...#  ...  ...  .... ∩ .....  ...).## ###.∩.###  N...... ###.#. .......###.....∩ .......@.....# R=jK############## # #.#  .R=joR=j:7-R=jpR=jːh _A naga sharpshooter is nearby!R=jBF ))))))R=jNCc You shoot an arrow. The arrow hits the naga sharpshooter!!!R=j.......A naga sharpshooter is nearby!You shoot an arrow. The arrow hits the naga sharpshooter!!!  The naga sharpshooter is almost dead.  unwields a +0 scimitar.  The naga sharpshooter wields a +0 shortbow.  The naga sharpshooter points at you and mumbles some strange words.R=j U  The naga sharpshooter magically shoots an arrow.R=jΏ====17R=j0R=j]V _The arrow completely misses you.R=jN8 )R=jWYou shoot an arrow. The arrow hits the naga sharpshooter!!R=j@))))))R=j۵ R=j?......R=j4===-2.7 (1.15R=jR=jR=jU _You kill the naga sharpshooter!R=jt R=j 7-R=j R=j  R=j :_No target in view!R=jR=jnR=jHR=jR=jR=jI4 _R=jR=jR=jTR=jB3R=jR=jR=jR=j B2R=j R=j_R=j  You encounter a naga. It is wielding a +0 war axe.R=j #)#  ##.#... ##)## ###.....## #...# ......########.##......[.......#...#..N......... #.....∩............. ###.#...#.## #...).### ###.∩.###  #)# ###.#...#.##---..........###.....∩.....................#...#..################.#####. #... ##.##### N   naga (constriction, wandering)R=j # #.# #R=jF .####.#.##### R=jN#.^.R=j{!R=j_.N5.7 (3.0R=jR=j:---6.7 (41R=jR=j) _Found a scale mail.R=jL #)#  ##.#... ##)## R=j( .###.....## #...#  R=j..........##R=jD ........[..R=jP .......... ∩ .N.......  R=j#...).### ###.∩.###  #)...@..#  ..........#∩ ............. ..############ .R=jPI # #.# R=j) #)#  ##.#... ##)##  .###.....## #...#  ..........## ........[.. .......... ∩ R=j`*.N.......  #...).### ###.∩.###  #)...@..#  ..........#∩ ............. ..############ . # #.# R=j/3R=jv4R=jv6[ _A naga is nearby!R=jz )))))N  )You shoot an arrow. The arrow hits the naga!!  The naga shouts!R=j N....), catching breath)The naga is almost dead.R=j *****The naga spits poison at you.R=j]T....)R=jR=j0R=j2-===R=jC7.9 (1.2R=jj:0R=j{R=j R=j>k_The splash of poison hits you. You resist. _You took 1 damage!R=j< B)))))))R=j! <.NR=j n....))R=jf 1=9.0 (1.169R=j R=jK R=j _You shoot an arrow. The arrow closely misses the naga. _You recovered 1 HP!R=j+8 )R=j/,KYou shoot an arrow. The arrow hits the naga!!!R=j2)R=jF2)))R=jv2R=j2R=j2R=j3R=jp=....R=jth80.2 (1.28R=jKxR=j6z2 _You kill the naga!R=jlzR=jR=jR=ji R=j6H _No target in view!R=j- R=jV. R=j/ R=j3 R=jf; R=j< I7 _R=j= R=jF R=jQ R=jQR ,6R=j}R R=jT R=jiY R=j_ R=j_ T=5R=ja R=j"d R=jsl R=jl B4R=jn R=jez B  You see here a +0 scale mail.R=jP R=jA  You encounter a naga mage. It is wielding a +0 flail.R=jq :#......##. ###.#....... ########...#<#####. #........###.# #.R=j  #####.######## #)# ## ...#.#.. #)#  ##.#R=j  ##)## .###.....## #...# #R=j+ ........@.########.####---.R=jИ [.......#...#.N..###.....∩.....#..)........####.#...#.##...).#### ###.∩.### ##)......# ###.#...#.N   naga mage (constriction, wandering)..........###.....∩.....#................#...#......################.######4.2 (4.0)---5.2 (53 _R=jp R=jz R=j  ##< #.  #####.######## #)#  R=j&...#.#.. #)#  ##.#... ##)##  .###.....## #...#  ........@.# R=jth........[....... .N........###.....∩ ..)........####.R=jQ ##...).#### ###.∩.###  #)......#  ........R=jT?∩ ........R=jT ##< #.  #####.######## #)#  R=jآ...#.#.. #)#  ##.#... ##)##  .###.....## #...#  ........@.# ........[....... R=j:.N........###.....∩ ..)........####. R=j##...).#### ###.∩.###  #)......#  ........∩ ........R=jOR=jڨR=jǴR=jt` _A naga mage is nearby!R=j )You shoot an arrow. The arrow hits the naga mage!!!R=j#))R=j$))))R=jNR=jtR=j!R=jjl ......You kill the naga mage!R=jlR=jy{/5===R=j{46.3 (1.12R=j}R=jCR=j* _You hear a shout! x2R=j R=j R=j R=j̦  R=j :_No target in view!R=jIR=jhR=j R=jAI1 _R=jR=jR=jxR=jX0R=jR=jR=jC59R=j R=j-R=jR=j;B8R=jR=jR=j R=j B7R=j4"R=j$R=j'  You encounter a naga sharpshooter. It is wielding a +0 battleaxe and carrying aR=j/("+0 shortbow.R=j#.  ##..##.# # ###.#.... ########...#<#### #........###.#  #####.##########)# ...#.#........#)#  R=j.##.#...########)##  .###..@..## #...# --- #....########.#### #..[.......#...#.. N.)........###.....∩......)........####.#...#.####...).#### ###.∩N   naga sharpshooter (launcher, constric…) #)......# ###.#...#.#R=jU/ ..........###.....∩ ................#...#..R=j|?91.3 (5.0  You encounter a naga sharpshooter. It is wielding a +0 battleaxe and carrying a+0 shortbow.  The naga sharpshooter shouts! R=j? The naga sharpshooter unwields a +0 battleaxe.  The naga sharpshooter wields a +0 shortbow.  The naga sharpshooter points at you and mumbles some strange words.R=jJ  The naga sharpshooter magically shoots an arrow.==-2.3 (66R=j3OR=j]V _The arrow completely misses you.R=j<0 ###< #..  #####.##########)#  ...#.#........#)#  ##.#...#)##  .###..@..## #...#  #..........# #........[..... N.)........###.....∩ #..)........# ####...).#### ###.∩ #)......# R=j'1B .........∩R=j< ###< #..  #####.##########)#  ...#.#........#)#  ##.#...#)##  .###..@..## #...#  #..........#R=je #........[..... N.)........###.....∩ #..)........# ####...).#### ###.∩ #)......#  .........∩R=jR=j>R=jR=jh _A naga sharpshooter is nearby!R=j}xM )))))R=jx2))You shoot an arrow.R=j' R=jd.....N.R=jGThe arrow barely misses the naga sharpshooter.The naga sharpshooter casts a spell at you.R=jvR=jU  The naga sharpshooter magically shoots an arrow.R=jo=3.4 (1.15R=jR=j| R=j&_The arrow is repelled.R=j h )))))) R=j? PYou shoot an arrow. The arrow hits the naga sharpshooter!!R=j 3.NR=j\ N.....R=jV b4.54R=j+ R=j V _The naga sharpshooter is moderately wounded.R=j R=j  )You shoot an arrow. The arrow hits the naga sharpshooter!!!R=j[%p)))))R=j NYou kill the naga sharpshooter!R=j*E ..R=j+..)N   naga (constriction)R=jU+D  You hear a shout! x2R=jv1j6====5.7 (1.2R=j1:2R=jDR=jeLt _You encounter a naga. It is wielding a +0 battleaxe.R=j )You shoot an arrow. The arrow hits the naga!!!R=jx))))))R=j R=j!R=jLSYou kill the naga!R=jh NYou hear a shout!R=jR=j ...#...R=j)N   naga (constriction) R=j ..........###.....∩.... ................#...#..You encounter an anaconda.R=j4IYou encounter a naga. It is wielding a +0 scimitar.R=j"a===-60R=jT:1R=jR=j5 _The anaconda leaves your sight.R=j  R=j ~)You shoot an arrow. The arrow hits the naga!!R=j" b))))))R=j~ R=j *SR=jP$ >S)R=jW1 8.....R=j1 )S   anaconda (constriction, wandering)R=j; -7.8 (1.10R=jE R=jG  R=j%H :_You kill the naga!R=jq )))))S  R=j[g)You shoot an arrow. The arrow hits the anaconda!!!R=j,3.SR=j/0NR=j/' R=jM0.S  The anaconda is severely wounded.R=j-8...N   naga (constriction, wandering)R=j8h9.0 (1.249R=j=R=j`  R=j h_You encounter a naga. It is wielding a +0 morningstar.R=ja .You shoot an arrow. The arrow hits the anaconda!!!R=jdf)))N   naga (constriction, wandering)R=j7 )NYou kill the anaconda!R=jv.....N)R=jép720008R=jٮR=j& _The naga shouts!R=j E ))))R=j 1)You shoot an arrow.R=jV 3NR=jN u ....R=j )R=j N   nagaraja (constriction, wandering)R=j sN   naga (constriction)R=j AThe arrow hits the naga but does no damage.R=js g1.1 (1.17R=jG R=j s _You encounter a nagaraja. It is wielding a +0 whip.R=j )))))You shoot an arrow. The arrow hits the naga.R=j=1 N)The naga is lightly wounded.R=j,3R=j_3?)NR=j6>....R=jf>d.N)R=j?b2.26R=jvDR=j{F R=jF6_The nagaraja shouts! You hear a shout!R=j(d )  You shoot an arrow. The arrow hits the naga!!R=jZ-V))))R=jbFN)R=js........R=jxb3.35R=j~R=jH _You kill the naga!R=jc )))) You shoot an arrow. The arrow hits the nagaraja!!!R=j) 2 ....The nagaraja is almost dead.====404R=j. R=j1 * _You hear a shout! x3R=ju' )You shoot an arrow. The arrow hits the nagaraja!!!R=j+n))))R=jkX....R=jsD9===-R=jt`5.4 (1.13R=j}R=jL _You kill the nagaraja!R=j$R=j7-R=jR=jH _No target in view!R=j$ R=j R=j R=j R=jV  R=j  You encounter 2 naga sharpshooters.A naga sharpshooter is carrying a +0 arbalest. A naga sharpshooter is carryinga +0 longbow.R=j R=j 6 ##.##.R=j  ##..##. #. ###.#....R=jG  ########...#<####. #........###.#R=jr ..N.#####.##########)##.....#.#........#)R=j t ##@#...########)## .###.....## #...# R=j O #..........########.### #.)......[.......#...#N)))...R=j V##.....∩.....)........####.#...#. NN 2 naga sharpshooters (1 polearm, laun…)R=jG ####...).#### ###.∩.##R=js  #)......# ###.#...#.R=j G ###.....∩...R=j !R=jE (0.0R=j v---6.4 (12 _R=j R=j R=j D R=j$ < #.   ..N.#####)#  #.....#)# R=jZ X ##@#)##  .###.....## #...#  R=j #..........# #.)......[.... N)))........###.....∩ ##..)........# R=j b####...).#### ###.∩ #)......#  ∩R=jA{ < #.   ..N.#####)#  #.....#)#  R=j{##@#)##  .###.....## #...#  #..........# #.)......[.... N)))........###.....∩ ##..)........# R=j8|####...).#### ###.∩ #)......#  ∩R=jR=j9---R=jdR=jd _There are monsters nearby!R=jj ))))))You shoot an arrow.R=j .N....The arrow barely misses the naga sharpshooter.R=j= *****The naga sharpshooter spits poison at you.R=jXA....@R=jYThe arrow barely misses the naga sharpshooter.  The naga sharpshooter spits poison at you.  The splash of poison misses you.R=jTYJThe naga sharpshooter unwields a +0 scimitar.  R=jYThe naga sharpshooter wields a +0 arbalest.gestures at you while chanting.R=jcS  The naga sharpshooter magically shoots a bolt.R=j_dq===7.6 (1.21R=jVjR=j@n R=jxn_The bolt is repelled.R=jBN ))))You shoot an arrow. The arrow hits the naga sharpshooter.R=jJ ....R=jThe naga sharpshooter is lightly wounded.  The naga sharpshooter unwields a +0 trident.  The naga sharpshooter wields a +0 longbow.R=jލD)))))R=j}@ .R=j...@The naga sharpshooter shoots an arrow. The arrow misses you.The naga sharpshooter points at you and mumbles some strange words.R=jS  The naga sharpshooter magically shoots a bolt.R=jh8.9 (1.339R=j,R=j%+ _The bolt is repelled.R=j 5 )R=j Z)))You shoot an arrow. The arrow hits the naga sharpshooter!!R=j ....The naga sharpshooter is heavily wounded.The naga sharpshooter points at you and mumbles some strange words.R=jo-  The naga sharpshooter magically shoots an arrow.  The arrow is repelled.  The naga sharpshooter gestures at you while chanting.R=j}6 S  The naga sharpshooter magically shoots a bolt.R=j: ])))))))R=jn # @....))The bolt is repelled. The naga sharpshooter shoots a bolt. The bolt misses you.R=j@s B))))) R=jA V....@ R=jƩ h10.0 (1.18R=j R=j  R=j+ o_The naga sharpshooter shoots an arrow. The arrow completely misses you.R=j ))))You shoot an arrow. The arrow hits the naga sharpshooter!!R=j,T ....The naga sharpshooter is severely wounded.)))))))R=j @....))The naga sharpshooter shoots a bolt. The bolt completely misses you.R=jH< ****R=jƜ\*The naga sharpshooter spits poison at you.R=jX....@R=j'P107R=jR=jR=jb7 _The splash of poison is repelled.R=j   The naga sharpshooter spits poison at you. _The splash of poison is repelled.  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You call out to the remnants of the fallen!  The naga sharpshooter casts a spell at you.R=j# S  The naga sharpshooter magically shoots a bolt.R=j`( ))))The bolt completely misses you. The naga sharpshooter shoots an arrow.R=j` A....R=ja 22----3--26) Fugue (0) R=jg R=jj _The arrow hits you!! _You took 19 damage!R=jDj ))))))You shoot an arrow.R=jnr2.NR=j ....The arrow closely misses the naga sharpshooter.R=j])))))))R=j@....))6=---3.2 (1.25 _The naga sharpshooter shoots a bolt. The bolt completely misses you. _You recovered 4 HP!R=j, $You shoot an arrow. The arrow hits the naga sharpshooter!!!R=j0)))   naga sharpshooter (launcher, constricR=j%i ...You kill the naga sharpshooter!R=j9mV))))))R=jBU....)R=j))R=jyV2-4.4R=jʬM41R=jR=j R=j_The naga sharpshooter shoots a bolt. The bolt hits you! _You took 4 damage!R=jqW ))))))R=jc You shoot an arrow. The arrow hits the naga sharpshooter!!!R=j7 ....))The naga sharpshooter is severely wounded.)))))))R=j?@....))R=jA@5=4--5.6R=j~@:3R=jFR=jI R=jHI_The naga sharpshooter shoots a bolt. The bolt completely misses you. _You recovered 3 HP! You recovered 1 MP!R=j= $You shoot an arrow. The arrow hits the naga sharpshooter!!R=jA y))))))R=jy ....))You kill the naga sharpshooter!R=j} 9=40=====6.7 (1.112R=j R=j _The wailing of tortured souls fills the air! _You recovered 4 HP!R=joR=jiR=jR=j R=j":_No target in view! R=j>3 R=j@ R=jF NThe wailing of tortured souls fills the air! R=j}I  You hear a shout!  You encounter a naga. It is wielding a +0 dire flail. R=jDOT31=. R=jON   naga (constriction, wandering) R=jYT0.0) R=j[l7.7 (10 _ R=j` R=jms _You recovered 2 HP! R=js < #.   R=j?...$#####)#  #.....#)#  ##@#)##  .###.....## #...#  #..........# #.)......[.... R=jN)))........###.....∩ ##..)........# ####...).#### ###.∩ #)......#   R=j ∩ R=jIO  R=j< #.   ...$##### R=jm)#  #.....#)#  R=j*##@#)##  .###.....## #...#  R=j #..........# #.)......[.... R=jN)))........###.....∩ R=jw##..)........# ####...).#### ###.∩ R=j#)......#   R=js4∩ R=je R=j R=jߧ R=j[ _A naga is nearby! R=j=: ) R=j<>)))) R=jo>) R=j>BYou shoot an arrow. The arrow hits the naga. R=j~u=$N R=j o....)5=5====--9.0 (1.329 R=jR R=j _The naga is lightly wounded. _You recovered 4 HP! You recovered 1 MP!!R=j' !R=j])You shoot an arrow. The arrow hits the naga!!!R=j/>)))))!R=jx!R=j!!R=j+N!R=j#  !R=j H...!R=j >)).!R=j, N   naga (constriction)!R=ja  !R=j ..........###.....∩...You kill the naga!!R=j9=1=====20.2 (1.283!R=jR!R=j+ _You encounter a naga. It is wielding a +3 dire flail of venom. _You recovered 4 HP!!R=j. $You shoot an arrow. The arrow hits the naga!!!!R=jj4P))))))!R=j4)!R=j@om....))!R=js41==1.3 (1.174!R=js!R=jy!R=j| !R=j|_You kill the naga! _You recovered 2 HP!!R=j !R=j!!R=j)!R=j ,H _No target in view!"R=jJ"R=j4"R=j"R=j H _No target in view!"R=js"R=j"R=j"R=j| "R=jB_No target in view!#R=jM ##......###.#########...#<####.........###.# ...$#####.##########)#R=j #.....#.#........#) ##.#...########)##.###.@...## #...#..........########.####.)......[.......#...#.$))..###.....∩..........................#...#. #R=j#R=jE#R=j-----206 _#R=j!#R=jj##R=jaJZ #....###.#########...#<###. #........###.#  ...$#####.##########)##R=jJl #.....#.#........#)# ##.#...########)###.###.....## #...##....@.....########.###R=jK #.)......[.......#....$)))........###.....∩..##..)........####.#...##R=jK ####...).#### ###.∩.# #)......# ###.#.............###.....∩. .........#...# ..################.###R=jU#R=j$V6==-----35#R=j+d#R=jfs _You recovered 1 MP!#R=j' ###.#########...#<#. #. #........###.#R=j( .....$#####.##########)##. #.....#.#........#)##R=j_( G#. ##.#...########)##.###.....## #...#R=j(  #..........#########R=jM)  #.).@....[.......#.....$)))........###.....∩...##..)........####.#.#R=j) 6 ####...).#### ###.∩. #)......# ###.#.............###.....∩. ..#R=j* .......#. ..################ .#...#R=j; #R=j; =====44 _#R=j@ #R=jB #R=j! #R=j #R=j #R=ju #R=j#R=j/T=3#R=j6#R=j#R=j#R=j|B2#R=jg#R=j>$  Things that are here:#R=j #R=jB a +0 flail; a naga corpse#R=j#R=j;&#R=j&[=1 _#R=j(#R=j>*$  Things that are here:#R=j, #R=j,< a +0 shortbow; a +0 battleaxe#R=j2#R=jr3I0 _#R=j\5#R=j4=#######..#. # #........ .....$#####.########R=jY= #..#.....#.#.......#R=jw=##. #..# ##.#...######R=j=..#. #.###.....## #R=j=≈.... #..........#######R=j=......##.)......[.......#R=j=#....$@))........##-----#R=j> ##...##..)........#####R=j%> #.. ####...).#### ###R=jB>"... #)......# ####.. ..........###R=jn>m.. ................#R=j># ..############## . #R=jC>  ##R=jC###....#. # #..........$#####.#R=jD ....##..#.....#.##...##..# ##.#...#R=jsDB§..#... #.###.....##§≈..... #....##.)......[ #....@)))..####R=jD ##...##..)........#####R=jD #... ####...).####  ..... #)......# ####R=jD #..... ..........###..... #..##. ..#R=jD#.# #. .#R=j.ESItems here: ))) [[ †††.#R=jR+8.3 (4#R=jS-----9.3 (519 _#R=j1Y#R=jd .§You now have 2132 gold pieces (gained 24).#R=jUef30.3 (68#R=ji#R=jkn _Items here: ))) †.$R=jr$R=jgs$R=ju$R=jz$R=jX7$R=j $R=jb  Items here: ))) [[ †††.$R=jˍ$R=jWI6 _$R=j$R=jo$R=j̗$R=jB5$R=j $R=jE$R=j$R=jB4$R=jǤ$R=j0$R=jX3$R=jѮ$R=j$R=j`$R=jB2$R=j$R=j$R=j5$R=jB1$R=j)$R=jl  You now have 2146 gold pieces (gained 14).  Things that are here:$R=jB0$R=j$R=j? _a +0 longbow; a +0 trident$R=j?$R=jC09$R=jI$R=jN$R=jv8) Fugue (4) $R=j$$R=jv _You are losing your grip on the fallen.$R=j$R=jB7$R=jF$R=j $R=jC$R=jB6$R=j$R=j.$R=jG$R=j54$R=jGB3$R=j$R=jX$R=j$R=jlG2) $R=j< $R=j"d _Your fugue has ended.$R=j'$R=j\'B1$R=j7($R=jG)$R=j-$R=jZ-B0$R=j-$R=j.$R=jg3Z899$R=j3$R=j6$R=jZ9$R=j9B8$R=j:$R=j;$R=j=p  You encounter a guardian serpent.$R=jG@$ .S# ..# ..# ..# $R=j@o..##  ..# #.# #@# ##.#$R=j@§§ #..#..§§ ##.###.≈.##...##.≈..#...### # S   guardian serpent (wandering)$R=jHA..§........# .≈§...#.#####.≈.......####.$R=jvBK.50.3 (20.0)$R=jFHR$R=jHf1.3 (217$R=jK$R=jM= _The guardian serpent leaves your sight.$R=j $R=j9 $R=j $R=jA $R=jg  You encounter a naga warrior. It is wielding a +0 flail.$R=j ?NS# #..# ##..# .....# ....# $R=j ...##.  ##.§§ #..$R=j ..§§ ##.####...#  N   naga warrior (constriction, wandering)#.≈..#...## # S   guardian serpent (wandering).§........$R=jK j#.≈§...#.#### $R=jH G.0.0)$R=jC H.N$R=j ($R=j e2.3 (16$R=j $R=jW/ = _The guardian serpent leaves your sight.%R=jp K S%R=j Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call out to the remnants of the fallen!%R=jj G.S%R=j% NN)S   guardian serpent%R=j 3--==35) Fugue (0) %R=j %R=j %R=j  %R=j 2_The naga warrior shouts! You hear a shout!%R=jTj ))))) You shoot an arrow. The arrow hits the naga warrior!!!%R=j .NThe naga warrior is heavily wounded.%R=jPNNS%R=j%R=jG.S%R=jC...%R=jzo=4.4 (1.14%R=jp%R=j' _You hear a shout!&R=j>I )))))&R=j6))You shoot an arrow.&R=j1 NThe arrow barely misses the guardian serpent.&R=j)3 .SThe naga warrior roars a battlecry!&R=j:....N   naga (constriction, strong)&R=j:4--5.6 (1.23&R=j>&R=jG _You encounter a naga. It is wielding a +0 flail. _You recovered 1 MP!&R=j ))You shoot an arrow. The arrow hits the guardian serpent.&R=jU.S&R=j7.N&R=j&R=j.&R=jN&R=j9&R=j*M.S&R=jN4&R=j4b6.81&R=j68&R=j:> _The guardian serpent is lightly wounded.'R=jO' 'R=jO` You shoot an arrow. The arrow hits the guardian serpent!'R=jF.S'R=jcM.N'R=j A.N'R=jk%  'R=jɓRThe guardian serpent is heavily wounded.'R=jg7.9 (1.10'R=j+'R=j 'R=jlA_The guardian serpent hits you but does no damage.'R=j' 'R=j; 'R=jNYou shoot an arrow. The arrow hits the guardian serpent!'R=j& 'R=jbNThe guardian serpent is severely wounded.'R=jN , catching …)N   salamander (polearm)'R=jS   guardian serpentN   naga (constriction, strong)The guardian serpent hits you!  You encounter a salamander. It is wielding a +2 spear of flaming.'R=j: **'R=j **'R=jOThe naga warrior spits poison at you.'R=j6m...@'R=j7]29---80'R=j7;89'R=j;'R=jG7 _The splash of poison is repelled. 'R=j@Ge_You took 12 damage!(R=j2L †(R=jpWYou shoot an arrow. The arrow hits the guardian serpent!!!(R=j(N   naga (constriction, strong)(R=jO M.N(R=jC! <.N(R=j! I.N(R=j) (R=j- B32=--(R=j- 5=60.0 (1.181(R=jo1 (R=jF4  (R=jk4 _You kill the guardian serpent! _You recovered 3 HP! You recovered 1 MP!)R=jWE )You shoot an arrow. The arrow hits the naga warrior!!!)R=jH))N   salamander (polearm))R=jIN   naga (constriction, strong))R=jz .NYou kill the naga warrior!)R=j{;.N)R=jȁN...)R=jȅ6==2=====1.2 (1.272)R=j])R=j )R=j_The wailing of tortured souls fills the air! _You recovered 4 HP!)R=j7 )) You shoot an arrow. The arrow hits the salamander!!!)R=jRh M)N)R=ji K.N)R=jo 9.)R=jp 9=2.3 (1.16)R=js )R=jv M _The salamander is severely wounded. )R=jv m_You recovered 3 HP!)R=jV )R=j )R=j))R=jQYou shoot an arrow. The arrow hits the salamander!!!)R=j))R=jDN   naga (constriction, strong)*R=j` A)N*R=j6.*R=j(41=3===--3*R=j(.05*R=j)(3*R=j5*R=jU _You kill the salamander! _You recovered 2 HP!*R=j? ) You shoot an arrow. The arrow hits the naga!*R=jpv8.*R=j7w6==--4.4 (1.14*R=jMz*R=j| *R=j}_The naga is heavily wounded. _You recovered 1 MP!*R=jY 7))))))*R=j=Y )*R=jȉ B)N*R=j@ ....)*R=j =====5.6 (1.23*R=j *R=j[ k _You shoot an arrow. The arrow barely misses the naga.+R=j{  You shoot an arrow. The arrow hits the naga.+R=jl  The naga is severely wounded.+R=jn===--6.81+R=j+R=j _The naga misses you. The naga barely misses you.+R=jm )You shoot an arrow. The arrow hits the naga!!+R=jpR+R=j0N+R=j N   naga (constriction) .≈§...#.####+R=j;#.You kill the naga!+R=j ======7.9 (1.104+R=j+R=j&u _You encounter a naga. It is wielding a +0 long sword.+R=jXd )You shoot an arrow. The arrow hits the naga!!!+R=jg ^))))+R=j C..))+R=jҢ +R=j! +R=j =9.0795+R=j +R=jݴ  +R=j ,_You kill the naga!+R=jA ,R=j,R=j,R=j,R=jTH _No target in view!,R=j 4,R=j5,R=jZC,R=j{LH _No target in view!,R=j m. #.###........).)......).##†#,R=j #.# #.# ,R=j) M##.# §§ #..# ..§§ ##.## #.≈.##...#  ,R=jb #.≈..#...###  ..§........# #,R=j ,R=j -----7008 _,R=j  ,R=j $  Things that are here:,R=j K _a +0 flail; a +0 robe-R=j#=<.-R=jef #.####-R=jF#.....).)-R=j-w.......@.##-R=jW...#...#)†#-R=j#..#####.#-R=jʌ... #.# ##-R=j .#-R=j4 §§ #..# ..§§ ##.##-R=jX8 #.≈.##...#-R=j9 #.≈..#...###-R=j9-R=j~-----17-R=j.-R=jr4 _Found an escape hatch in the ceiling.-R=j -R=jk_You see here a +2 spear of flaming.-R=jJ@....<-R=j;K. #. ####-R=j`K##.....).#.......).##-R=jK#...#...#)†#-R=jK###..#####.# .... #.#-R=jK≈§≈. ##.#...§ #..#-R=jK##..§§ ##.## #.≈.##...-R=jL!#-R=jS:≈-R=jT=====26 _-R=jX-R=jY$  Things that are here:-R=j[Y _a +0 flail; a naga corpse-R=j(\.R=j.R=j;.R=j.R=j.R=j".R=jD$I5 _.R=j%.R=j'.R=j-X4.R=j-.R=j0.R=j;.R=j~;B3.R=j1>.R=j@.R=jD.R=jAEB2.R=jyF.R=j1H.R=jL.R=jaMB1.R=jzN.R=jQ.R=jT.R=j UB0.R=j(V.R=jW.R=j[.R=j1\C69.R=j].R=j `.R=jc.R=j:dB8.R=jYe.R=jf.R=jkX7.R=jm.R=jo.R=jr.R=jrB6.R=js.R=jt.R=jx.R=jy:5.R=jmy.R=j2|Q _The wailing of tortured souls fills the air!.R=j.R=jB4.R=j.R=j.R=j.R=jM`3) Fugue (5) .R=j.R=jPv _You are losing your grip on the fallen..R=j?.R=jB2.R=j*.R=j#.R=j.R=j]B1.R=j.R=j.R=jÔ.R=j B0.R=j.R=j0.R=j.R=jPC59.R=jК.R=j9.R=j.R=jdB8.R=j.R=j .R=j.R=jlG7) .R=j.R=jxN _Your fugue has ended..R=j.R=jܩ.R=jB6.R=j.R=ja.R=j.R=j^B5.R=jޮ.R=j.R=j׳.R=j3B4.R=jմ.R=j*.R=jF.R=jB3.R=j .R=j.R=j&.R=jB2.R=j.R=j.R=j.R=j ,1.R=j..R=j.R=j.R=j&.R=jB0.R=j.R=jg.R=j.R=j:C49.R=j.R=j .R=j.R=j@B8.R=j.R=j.R=jq.R=jB7.R=j.R=j.R=j4.R=jB6.R=j.R=j.R=j\.R=jB5.R=j.R=j.R=jG.R=jB4.R=j.R=j.R=j.R=j ,3.R=j..R=j_.R=j|.R=j.R=jzB2.R=j.R=j.R=j .R=j/ B1.R=j .R=j.R=j7.R=j`B0.R=j.R=jB  You see here a +0 long sword..R=j.R=jXJ39 _.R=j.R=j .R=j%.R=j9&B8.R=j'.R=jr).R=j-.R=jA.B7.R=j/.R=j7.R=j">.R=j>B6.R=j@.R=jGB.R=jE.R=jJFB5.R=jG.R=jI.R=jM.R=jzMB4.R=jP,.R=jxT.R=jTB3.R=jV.R=jL[.R=j^.R=j _B2.R=j`.R=j}b.R=jfX1.R=jh.R=j9j.R=jnX0.R=jbo.R=j8q.R=jJt.R=jtC29.R=ju.R=jw.R=jlz.R=jzB8.R=jZ{.R=j|.R=j.R=jB7.R=j.R=j.R=jx.R=j܈B6.R=jy.R=j.R=j).R=jB5.R=j..R=j.R=jz#........# #.# #....≈§§≈..## ##.# #..#...§§≈..# #..#.R=j ...####§.§.###.## #......#.§.##...#.R=jX #......#.≈..#...### #..####.§§........#.R=j6 #.#.....≈§...#.#### #..@≈≈§≈.......#-----323.0 (51.0).R=j\ #..≈.....#.....#.R=jz #.≈..####....#.### #.≈.#...........)###.R=jr #.≈.#......##..#.... #.≈..####...##..#### .R=jؕ #..§) ...#...##.###. .R=j ##..≈ §≈..... #.....  .R=j"r§......##.)... .R=jW≈§§.R=jG-----4.0 (524.R=j.R=jt .R=j#_Found a long sword./R=j /R=j] /R=j] /R=jJ/R=j/R=jhX3/R=jg/R=j/R=j3B2/R=j/R=jf/R=j/R=j B1/R=j /R=j!/R=j$/R=j%B0/R=j%/R=j&/R=j */R=ja*C19/R=j+/R=j1,/R=j5//R=jn/B8/R=j#0/R=j3/R=j97/R=jD65/R=jUG4/R=jDJ/R=jJB3/R=jJ/R=jK/R=jN/R=jOB2/R=jO/R=jP/R=jS/R=jSB1/R=j/R=jPA/R=jAB3/R=j\B/R=jD/R=jG/R=jHB2/R=jI/R=jJ/R=jN/R=jNB1/R=j5P/R=jQ/R=j5V/R=jVB0/R=jX/R=j\/R=j?`/R=j`C69/R=ja/R=jcd/R=jTg/R=jgB8/R=jh/R=jl/R=j)m/R=jmB7/R=jn/R=jo/R=jq/R=j0r,6/R=j]r/R=jr/R=js/R=jv/R=j$wB5/R=jw/R=jc/R=j/R=jB4/R=j/R=j/R=j/R=jRB3/R=j/R=j/R=j*/R=jfB2/R=j/R=j/R=j/R=j8B1/R=j/R=j/R=j/R=jIB0/R=j/R=jĨ/R=jӭ/R=j -59/R=j3/R=j/R=j/R=js/R=jB8/R=j/R=j/R=j/R=jB7/R=j/R=j/R=j|X6/R=j/R=j/R=j/R=jB5/R=j/R=j/R=j`/R=jB4/R=j./R=jB/R=j/R=jB3/R=j/R=j/R=jZ/R=jB2/R=j%/R=j/R=j/R=jB1/R=jO/R=jM/R=j/R=jB0/R=jN/R=j1/R=j/R=jC49/R=jg/R=jG/R=j9/R=jB8/R=j0/R=j/R=jY/R=jB7/R=jY/R=j/R=j/R=jGB6/R=j/R=j/R=j/R=jB5/R=j/R=j/R=j`/R=jB4/R=jL/R=j/R=j, /R=j B3/R=j /R=j /R=j/R=j.B2/R=j/R=j/R=j/R=jB1/R=jN/R=j8/R=jW/R=jB0/R=j?/R=j\/R=js /R=j C39/R=jG!/R=j)"/R=jw%/R=j%B8/R=j&/R=j&/R=j)/R=j\*B7/R=j*/R=j+/R=j./R=j/B6/R=j//R=j0/R=jb3/R=j3B5/R=jG4/R=jM5/R=jI8/R=j8B4/R=j,9/R=j;/R=j<m  You encounter a shock serpent./R=j@ #.....################.########## #....## #.# #...#......# ##..##/R=j@ #.# ##.#####...## ...## #.# # #.# #..... .###/R=jIA #.####.#.######.... .# ##### #.........#.^...... .#######...####...#.......#...### ................................. ######.....#####@......###/R=jA #...###...........############# #.S..###...## ##### ##...#  #...# #...# S   shock serpent (asleep) # /R=j*B /R=j3G.414.0 (90/R=jGm5.0 (913 _/R=jJ/R=jtL0R=jb SSYou see here a +0 long sword. _You encounter a shock serpent. 0R=j  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You call out to the remnants of the fallen!  The shock serpent hisses angrily.0R=j *******The shock serpent discharges a tendril of electricity.0R=j |...@...0R=j? U3--==0R=j d6.0 (1.0)2) Fugue (0) 0R=j 0R=j: _The bolt of electricity is repelled.1R=j )) You shoot an arrow. The arrow hits the shock serpent!1R=j'3 *The shock serpent is moderately wounded.S..S@0-=711R=j= 1R=j=|_The shock serpent's electric aura discharges, shocking you. _You took 1 damage!1R=jm  †You shoot an arrow. The arrow hits the shock serpent!!!1R=j*)1R=j?s *You kill the shock serpent!1R=jt8@1R=jx29---4======801R=jx(11R=j{1R=j~ 1R=j~_The air sparks with electricity, shocking you! _You took 11 damage!2R=j2R=j{2R=j2R=j2R=jA32=-4--29 _2R=j֗2R=j}952R=jM=82R=je2R=j32R=j#82R=jӠM=72R=j2R=j2R=jl41==62R=j2R=j$ 2R=jG _HP restored.2R=jp5=52R=jk2R=j)2R=jB42R=j02R=j2R=j B32R=jʴ2R=jQ _The wailing of tortured souls fills the air!2R=jT=22R=jD2R=j2R=jo6==12R=j=2R=j2R=j2R=jB02R=j2R=ji  You see here a shock serpent corpse.2R=j2R=jJ19 _2R=j_2R=j2R=j92R=j~B82R=j<2R=j~2R=j2R=j(T=72R=j2R=jG2R=jl2R=jX62R=j2R=j2R=jB52R=j82R=j`2R=j2R=j9B42R=j2R=j?2R=j2R=jB32R=j2R=j2R=j2R=j.B22R=j2R=jx2R=j 2R=jS B12R=j) 2R=jx 2R=j^2R=jB02R=jt2R=j2R=jC2R=jC092R=jF2R=jV2R=j[2R=jB82R=jX2R=j\2R=j2R=jB72R=j2R=j2R=j"2R=j"B62R=j#2R=j$2R=j'2R=j#(`5) Fugue (1) 2R=j(2R=jN*$ 2R=jv*R_You are losing your grip on the fallen.2R=j,2R=jN-B42R=j-2R=j.2R=j12R=j2,32R=j622R=j22R=j4Q _The wailing of tortured souls fills the air!2R=j$72R=j}7B22R=j72R=j82R=jZ;2R=j;B12R=j-<2R=j=2R=j=@X02R=j@2R=j B2R=jAE2R=jEI699) 2R=jF2R=jVGd _Your fugue has ended.2R=j5J2R=jJB82R=jJ2R=jX2R=jy7654322R=jYz2R=jM}2R=j2R=jfB12R=j 2R=j62R=j2R=jdB02R=j2R=j[2R=jي2R=jC892R=jX2R=jb2R=jOX82R=j2R=jK2R=j>X72R=j2R=j2R=j2R=j|B62R=j2R=j2R=jĢ2R=j,B52R=j2R=j2R=jި2R=jJB42R=j"2R=j̫2R=j2R=jOB32R=j2R=jϱ2R=j72R=jB22R=jP2R=j2R=j[2R=j»B12R=jǼ2R=jc2R=j2R=jOB02R=jx2R=j)2R=jR2R=jC792R=j2R=j2R=jN2R=jB82R=j=2R=j2R=j;2R=jB72R=jc2R=j2R=j X62R=j{2R=j2R=j2R=jCB52R=j2R=j02R=jB42R=j2R=j2R=j 2R=jH2R=j  You encounter a salamander. It is wielding a +0 halberd.2R=j 6 #....................#  #...........##.......#  #.....###......###...# 2R=j  ##...### ##..#### #...#  #..#.#####...# ######.#  ##.##.##......# #...#..# ##..##.##..N...###......# #......##...##.))#......# 2R=j .#.........####@#......# ------ ..#<#####...##...)).....# ###.# #...##..........# ###)# ######..........# ..#)# #.............# 2R=j ###)## ##....##....#..#N   salamander (polearm, wandering)#...# #.....##.......# ###.########.#.##..#....# 2R=jd K.#...#.........###......#2R=j 074.0 (56.0)2R=j ------5.0 (573 _2R=j 2R=j#  Items here: ))) [ ÷. _You recovered 12 HP! You recovered 3 MP!3R=j7 N.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3--==6.0 (1.0)2) Fugue (0)  _You call out to the remnants of the fallen!3R=jpH & 3R=jH )))N  )You shoot an arrow. The arrow hits the salamander!!!3R=j${ F.N3R=j o...)3R=j &====3R=j΄ Y713R=j 3R=j  3R=j} T_The salamander is heavily wounded.3R=j )) You shoot an arrow. The arrow hits the salamander.3R=jT E.N3R=jd D)===-80 _The salamander is severely wounded.4R=j+lC))))4R=j ..N)You shoot an arrow. The arrow barely misses the salamander.4R=j4---9694R=j4R=j _The salamander misses you. _You recovered 1 MP!4R=jUC))))4R=j] ..N4R=jR)You shoot an arrow. The arrow barely misses the salamander.4R=jh80.1 (1.184R=j4R=j 4R=jI_The salamander barely misses you.4R=ja7C))))4R=jdw ..N) You shoot an arrow. The arrow barely misses the salamander.4R=jwkThe salamander misses you.The salamander hits you from afar with a +0 halberd!4R=jx30--1.3 (1.274R=jW~4R=j= _You are engulfed in flames. You resist. 4R=je_You took 11 damage!4R=jܞ )You shoot an arrow. The arrow hits the salamander!!4R=j ?)4R=j )4--5=52.561 _You kill the salamander! _You recovered 4 HP! You recovered 1 MP!5R=j:\5R=j\5R=ja5R=jJcH _No target in view!5R=j35R=j^5R=j5R=j~w7=5 _5R=jNJ5R=j-9=4 _The wailing of tortured souls fills the air!41=36==25R=j5R=jd5R=jB15R=j5R=jM; _The wailing of tortured souls fills the air!5R=j  Items here: )) [[[ ÷.5R=j5R=jI0 _5R=jh5R=j?  You see here a +0 halberd.5R=j`5R=j\=59 _5R=j5R=j5R=j5R=jT=85R=j5R=j5R=j5R=jJB75R=j.5R=j5R=j5R=jB65R=jM5R=j5R=j5R=jpB55R=j.5R=j5R=j5R=jB45R=j5R=j Q _The wailing of tortured souls fills the air!5R=jy 5R=j B35R=j5R=jC5R=jh5R=jB25R=j5R=j+5R=j5R=jB15R=jY!5R=j$5R=j(5R=j(B05R=j*5R=j-5R=j415R=j1C495R=j35R=jB55R=j95R=j9B85R=jp;5R=j=5R=jACQ  The wailing of tortured souls fills the air!5R=jC`7) Fugue (1) 5R=jJE5R=j9G 5R=jgGn_You are losing your grip on the fallen.Things that are here:5R=jI%  5R=jJ=a +0 halberd; a naga skeleton5R=jM5R=jNI6 _5R=jP5R=jAR5R=j [5R=jd[B55R=j]5R=j_5R=jie5R=jeB45R=j|g5R=ji; _The wailing of tortured souls fills the air!5R=jlW  Items here: )) [[.5R=j7p5R=jpI3 _5R=jBr5R=js$  Things that are here:5R=jvM  a +0 scimitar; a naga skeleton5R=jQv5R=jQz5R=jzB25R=j0|5R=jQ _The wailing of tortured souls fills the air!5R=j\5R=jG1) 5R=j@5R=j8 _Your fugue has ended.5R=j5R=j=  You see here a +0 flail.5R=j5R=j6I0 _5R=jː5R=j5R=jY395R=j>5R=j5R=j5R=jB85R=jٞ5R=j5R=j5R=jB75R=jb5R=j 5R=j5R=j9B65R=j5R=j5R=j-5R=jwB55R=j:5R=j`5R=j־5R=j B45R=jп5R=j5R=j5R=jB35R=jn5R=ji5R=jB25R=jO5R=j O _You now have 2168 gold pieces (gained 22).5R=j5R=jB15R=j5R=jB5R=j5R=j[B05R=jm5R=j*5R=jw5R=jC295R=jY5R=j5R=j5R=jB85R=j%5R=j*5R=j5R=j.B75R=j5R=j5R=jW5R=jB65R=j]5R=j5R=j5R=j B55R=j5R=j5R=j'5R=jmB45R=j5R=j5R=jK 5R=j B35R=jx 5R=j5R=j5R=jOB25R=j5R=j5R=jM"y #####  5R=j"#...#####  #.......#  5R=j"#.......#  #....<..#  5R=j"##.#@# ---526.5 (44.0) 5R=j6#####....#  #.).....##  #§#......##  5R=j####)##..# #...###.#### ##.#####....##5R=j#3## ##..##).^##.....# #....[))....#.5R=j#+..#5R=j)''5R=j*---7.5 (4515R=j/.5R=j152 _Found a stone staircase leading up.5R=j7  You see here a +0 chain mail. _You recovered 7 HP! You recovered 1 MP!5R=j75R=jJ85R=jI:5R=j]>5R=jhA5R=jBI0 _5R=j;C5R=jG5R=jYK5R=jKC195R=jL5R=jN5R=jR5R=jSB85R=j{T5R=jV5R=jZ5R=j![B75R=j\5R=j7_5R=ji5R=jhiB65R=jk5R=j,n5R=jUt5R=jtB55R=jv5R=j7x$  Things that are here:5R=jzh  a +0 halberd; a salamander skeleton5R=j/5R=jI4 _5R=j5R=jV  There is an open door, spattered with blood here.5R=j 5R=jI3 _5R=jL5R=j5R=jU5R=jB25R=jz5R=j5R=j?5R=jB15R=j]5R=j5R=j5R=jٮ,05R=j5R=jó5R=j5R=j+5R=j;C095R=j5R=j5R=j5R=j,85R=j5R=j5R=j*5R=j|5R=jB75R=jB5R=jQ5R=j9  You encounter a salamander mystic. It is wielding a +0 quarterstaff.5R=j#.).....#######'#......###§§≈§.###)##..# ##§§≈§.#...###.##5R=jP ##≈≈§.§##.#####... ##≈≈≈..##..##).^##.##≈≈≈..##....[))....##≈≈≈..###.))##...####≈≈§@.###..########5R=jf §§§§..###..## §§§..###...# §§.##.<...###########5R=j-≈...§#......................##.#.#...######... N   salamander mystic (asleep)..... #..................N... #...........##.... #.....###......###5R=jaj41.5 (14N.5R=j#§.§.≈..5R=jBK≈.§5R=jl.§.§§......N 5R=jW.. 5R=j,2.5 (155R=j:65R=j"5R=jz?> _The salamander mystic leaves your sight.5R=j*5R=j5R=j5R=j=5R=jf5R=jX55R=js  A salamander mystic comes into view.5R=j/#####'#......##5R=j #§§§..###)##..##§§§§.#...###.#≈≈§§§##.#####..5R=j..##..##).^##..##....[))....###.))##...#####≈≈§5R=j2.######## #≈§≈. ≈≈≈§§.5R=jg= §§..##.<...##########≈§§..#................ .N...##.#.#...######5R=j ......#.............N   salamander mystic§......###...5R=j§......#.....###......###...### ##..####5R=j!5R=jI3.0)5R=j . _6R=jmB N.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6R=jI_≈≈§§§.§§§§#§§§6R=jJ≈§≈≈§@§§≈≈≈≈≈≈§§§§§6R=j K3--==44) Fugue (0) 6R=jpO6R=jQA _You call out to the remnants of the fallen!6R=jD B ))6R=j b You shoot an arrow. The arrow hits the salamander mystic!!6R=jN C N6R=jO v§The salamander mystic is heavily wounded.6R=jlW §≈§§≈§§.≈≈§§#§≈≈§.6R=jW +§≈≈.@..≈≈§...§§§.6R=jX ====5.6 (1.136R=j\ 6R=j2_ 8 _You hear a roar! You hear a shout!6R=j{U )You shoot an arrow. The arrow hits the salamander mystic!!!6R=jCY ?)6R=j F#≈≈≈#6R=jݮ 1##≈≈≈##≈6R=j §§§6R=j? 9###≈§6R=jh i#§≈≈§@§≈≈≈§§..6R=j 9≈≈≈§6R=j ≈§§§6R=j §..6R=j& N   salamander tyrant (wandering)6R=jS D..N6R=j `===-6.9 (1.3 6R=j7 W_You hear a roar! You hear a shout!  You shoot an arrow. The arrow hits the sal6R=jg amander mystic!!! 6R=j J_You kill the salamander mystic!  6R=jٻ 6Training target 20.0 for Ranged Weapons reached! 6R=j B Your Ranged Weapons skill increases to level 20!6R=j, Oneed to enable at least one skill for training.6R=j /  --more--7R=j 7R=j' C  Skill  Level Cost  Apt Skill  Level Cost  Apt 7R=j ] a - Fighting  10.3  14.3  -1   j - Spellcasting  10.0  17.0  -2          7R=j  b - Maces & Flails   0.0   1.2  -1   k - Hexes  13.0  19.6  -1  7R=j  c - Staves   0.0   0.6  -1 +4 l - Necromancy   4.0   5.9  -1  7R=j  d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1  7R=jE  e - Throwing   0.0   1.2  -1   n - Alchemy   6.0   8.3  -1      7R=j  o - Fire Magic   0.8   1.2  -1   f - Ranged Weapons  20.0  33.9  -1  7R=j         7R=jJ  p - Evocations   0.0   1.2  -1   g - Armour   5.0   7.1  -1  7R=j .     h - Dodging  10.3  14.3  -1  7R=j      i - Stealth   0.0   1.0   0      7R=jj _    7R=j         7R=j         7R=j         7R=j         7R=j@     You need to enable at least one skill.7R=j z[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:R=j7 = a + Fighting 10.3;R=j > h + Dodging 10.3>R=jOnTargetTarget12.0 -- >R=jQOn --  --  -- --  --  --  >R=jO?--  --  --  -- >R=jOO --  --  12.0>R=jO --  a-z] set>R=j)P[-] clear selected targetcost|targets>R=j( [?25h[?0c>R=j#)20 ?R=js [?25l[?1c?R=j-8.0 The species aptitude is in white. Bonus from skill manuals is in red.=] set aall targets@R=j> g + Armour 5.0HR=ja-z] setselected target IR=jU> [?25h[?0cIR=j>10 JR=ja [?25l[?1cJR=jJ15.0 8.0 =] set aJR=jall targetsJR=j > k + Hexes 13.0KR=j a-z] setselected target LR=j |<[?25h[?0c0 LR=j [?25l[?1cLR=jz 12.0 15.0=] set aall targetsMR=j7 MR=j MR=j MR=j4 #####'#......## VividlyBlue the MarksdemigodMR=jl \#§§≈§.###)##..# Demigod##≈≈≈§.#...###.# Health: 141/141 ========================##≈≈≈§§##.#####.. Magic: 33/36 ======================--MR=j ##≈≈≈..##..##).^## AC: 8Str: 9MR=j ##≈§≈..##....[))... EV: 23Int: 15MR=j ##§§§..###.))##...## SH: 0Dex: 36MR=j+ 6###≈§§..###..######## XL: 17 Next: 45% Place: Snake Pit:4#§≈≈§@§###..##Noise: ===------  Time: 29546.9 (1.3)MR=jW ≈≈≈§§...###...#e) +6 longbow (heavy)MR=j ≈≈≈§≈).##.<...########## Fire: e) +6 longbow (heavy) ≈§§§...#................ Zot (19601) Fugue (1) §§.....##.#.#...######..MR=j e§......#................ N   salamander tyrant (wandering).......#...........##...N......#.....###......##MR=j ##...### ##..#### _You hear a roar! You hear a shout!  You shoot an arrow. The arrow hits the salamander mystic!!! MR=j/ _You kill the salamander mystic!Training target 20.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 20!You need to enable at least one skill for training.MR=j MR=j MR=j[  MR=j ^_You encounter a salamander tyrant.NR=j]A ))NR=j]))NR=j]))NR=j])NR=j^)You shoot an arrow.NR=j;N≈NR=jX≈≈≈..§NR=j[4..#NR=j §NR=j@≈≈≈≈§..NR=j k≈§≈§≈).NR=jR(....NR=j~+NR=jI548.0 (1.1NR=j{:0NR=jNR=j NR=j?_The arrow barely misses the salamander tyrant. NR=jK[_You recovered 1 MP!NR=j` ))))) You shoot an arrow. The arrow hits the salamander tyrant!!!NR=jS ########The salamander tyrant is severely wounded.You hear a shout! x2; You hear a roar!NR=jii ≈≈≈..≈≈≈§.NR=jÄ≈≈≈.≈≈.##§§§.§§≈§NR=j§@§..)...NR=j*§NR=j}The salamander tyrant rends the earth beneath you!03-------=====9.1NR=j<599NR=jkNR=j _The blast of magma engulfs you!!! You partially resist. _You took 38 damage!NR=j )))))))You shoot an arrow.NR=j$ ' NR=j% N.NR=jR% @The arrow barely misses the salamander tyrant.NR=j% NR=jl1 ≈§≈..#≈§≈.#≈≈§.§§≈.≈§.##§§≈NR=j1 ;##≈§≈≈§§.@≈≈≈≈§§..≈§≈§§)..NR=j12 B§§§§§NR=j2 k6=------500NR=j 3 :8NR=jg7 NR=j: B _The wailing of tortured souls fills the air! NR=j`: e_You recovered 3 HP!OR=j[ .You shoot an arrow. The arrow hits the salamander tyrant!!!OR=j#;))))OR=j;$!OR=jb|≈§≈..§§≈.≈§.≈§§§§##§OR=jtc§§≈..§§§§..§§..OR=jh9=5=6===--OR=j is1.2 (1.172OR=jmOR=j)q _You kill the salamander tyrant! _You recovered 3 HP! You recovered 1 MP!PR=j\PR=j1]PR=j]PR=j`PR=jaNPR=jdc  You encounter a naga sharpshooter. It is wielding a +0 short sword and carryinga +0 shortbow.PR=ji12=≈--§N   naga sharpshooter (launcher, constric…)PR=jAlI0.0NPR=j/tu≈..≈.§≈.#§≈≈≈≈.§)§§.§N   salamander mystic (wandering)---2.2 (16PR=jyPR=jG _You encounter a salamander mystic. It is wielding a +0 dagger. _You recovered 3 HP!PR=j! ))))))N  PR=j~! oYou shoot an arrow. The arrow hits the salamander mystic!!!PR=j[ U .NPR=jj\ r§The salamander mystic is almost dead.PR=jn Y§.)PR=jn 9§..You shoot an arrow. The arrow hits the salamander mystic!!!  The salamander mystic is almost dead.  You hear a shout!  The naga sharpshooter unwields a +0 short sword.  PR=jYo The naga sharpshooter wields a +0 shortbow.  The naga sharpshooter casts a spell at you.PR=jNy #§≈###§§≈..##§§§PR=jy L###≈≈≈#≈≈§≈≈.....§§.§...PR=j$z ..≈.The naga sharpshooter magically shoots an arrow.PR=jz 5=====3.4 (1.25PR=j PR=j _The arrow completely misses you. _You recovered 3 HP!QR=j@ ))))) )QR=j٤You shoot an arrow.  The arrow barely misses the salamander mystic.The arrow hits the naga sharpshooter!!QR=jmDN.QR=jA ##§QR=ji.)...The naga sharpshooter is moderately wounded.The naga sharpshooter gestures at you while chanting.QR=jl ##§§≈≈§QR=j|....§§§The naga sharpshooter magically shoots an arrow.QR=j:02--===-4.64QR=j6QR=j _The arrow hits you! _You took 13 damage!RR=j RR=j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting10.3  14.3  -1   j - Spellcasting  10.0  17.0  -2  RR=j         b - Maces & Flails   0.0   1.2  -1   k + Hexes13.0  19.6  -1   c - Staves   0.0   0.6  -1 +4 l - Necromancy   4.0   5.9  -1  RR=jQ d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.2  -1   n - Alchemy   6.0   8.3  -1       o - Fire Magic   0.8   1.2  -1   f - Ranged Weapons  20.0  33.9  -1      RR=j֋r     p - Evocations   0.0   1.2  -1  g + Armour5.0   7.1  -1      h + Dodging10.3  14.3  -1      RR=j{ i - Stealth   0.0   1.0   0                              RR=j                The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsVR=jT VR=jgU VR=jc VR=jo @#####'#......## VividlyBlue the Marksdemigod#≈§≈..###)##..# DemigodVR=jop ##§≈≈..#...###.# Health: 102/141 =================-------##§§≈..##.#####.. Magic: 35/36 =======================-VR=jp ##§§≈..##..##).^## AC: 8Str: 9##§§§..##....[))... EV: 23Int: 15VR=jKq ##§≈≈..###.))##...## SH: 0Dex: 36###≈≈§..###..######## XL: 17 Next: 46% Place: Snake Pit:4#§≈§.@≈###..##VR=jr #Noise: ===------  Time: 29554.6 (0.0)≈§§≈§§..###...#e) +6 longbow (heavy)≈§§§≈).##.<...########## Fire: e) +6 longbow (heavy) ≈§≈§...#................ Zot (19594) Fugue (2) §......##.#.#...######..§.N....#................ N   naga sharpshooter (launcher, constric…)§......#...........##... N   salamander mystic§.N....#.....###......####...### ##..####The arrow hits the naga sharpshooter!!  VR=js QThe naga sharpshooter is moderately wounded.The naga sharpshooter gestures at you while chanting.The naga sharpshooter magically shoots an arrow. _The arrow hits you! _You took 13 damage!VR=j| 3VR=j VR=j` XR=j!i )))))))XR=j)You shoot an arrow.XR=j3 N.The arrow barely misses the salamander mystic.XR=jJ* .)..§The wailing of tortured souls fills the air!  The naga sharpshooter casts a spell at you.XR=jX: ≈XR=jGY##≈≈≈≈##≈≈≈≈≈≈.XR=jYh≈≈≈≈≈≈≈.≈XR=jYFThe naga sharpshooter magically shoots an arrow.XR=j\56======5.6 (13XR=jaXR=jd _The arrow is repelled. _You recovered 3 HP! You recovered 1 MP!YR=j_   Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  YR=j \Confirm with . or Enter, or press ? or * to list all spells.YR=j! YR=j# _ Your spells (cast)YR=jK# TypeFailure Level  a + Fugue of the Fallen Necromancy8% 3 b - Dimensional BullseyeYR=j}# {Hexes/Translocation3%4  c - Yara's Violent UnravellingYR=j# Hexes/Alchemy7%5  d - JinxbiteHexes1%2  v - Cause FearYR=j# LHexes1%4 YR=j $ Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit\R=j.\R=jٜ\R=jb#####'#......## VividlyBlue the Marksdemigod\R=j#≈≈≈..###)##..# Demigod##§≈≈..#...###.# Health: 105/141 =================-------\R=jJ##§§≈..##.#####.. Magic: 36/36 ========================\R=j##≈≈≈..##..##).^## AC: 8Str: 9\R=j ##§≈≈..##....[))... EV: 23Int: 15\R=jo##§≈≈..###.))##...## SH: 0Dex: 36\R=j###≈≈§..###..######## XL: 17 Next: 46% Place: Snake Pit:4#≈≈§.@≈###..##\R=j(Noise: =====----  Time: 29555.6 (0.0)≈≈≈≈≈...###...#e) +6 longbow (heavy)≈≈≈≈≈).##.<...########## Fire: e) +6 longbow (heavy) \R=j/≈≈≈....#................ Zot (19593) Fugue (2) §..N...##.#.#...######..§......#................ N   naga sharpshooter (launcher, constric…)\R=jV§......#...........##... N   salamander mystic\R=j≈.N....#.....###......####...### ##..####\R=jThe naga sharpshooter casts a spell at you.The naga sharpshooter magically shoots an arrow. \R=j?_The arrow is repelled. \R=j_You recovered 3 HP! You recovered 1 MP!  \R=jXCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\R=jx\R=jkQ#####'#......## VividlyBlue the Marksdemigod#≈≈≈..###)##..# Demigod##§≈≈..#...###.# Health: 105/141 =================-------##§§≈..##.#####.. Magic: 36/36 ========================##≈≈≈..##..##).^## AC: 8Str: 9\R=j.##§≈≈..##....[))... EV: 23Int: 15##§≈≈..###.))##...## SH: 0Dex: 36\R=j###≈≈§..###..######## XL: 17 Next: 46% Place: Snake Pit:4#≈≈§.@≈###..##\R=j@<Noise: =====----  Time: 29555.6 (0.0)≈≈≈≈≈...###...#e) +6 longbow (heavy)\R=j≈≈≈≈≈).##.<...########## Fire: e) +6 longbow (heavy) \R=j-G≈≈≈....#................ Zot (19593) Fugue (2) §..N...##.#.#...######..\R=j§......#................ N   naga sharpshooter (launcher, constric…)\R=j§......#...........##... N   salamander mystic\R=jI≈.N....#.....###......####...### ##..####\R=jFThe naga sharpshooter casts a spell at you.\R=jiThe naga sharpshooter magically shoots an arrow. _The arrow is repelled. \R=j_You recovered 3 HP! You recovered 1 MP!  \R=jXCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\R=jl%  \R=j+Okay, then.\R=j(\R=j\R=j. _\R=j_  #####'#......## VividlyBlue the Marksdemigod\R=jc_ o #≈≈≈..###)##..# Demigod ##§≈≈..#...###.# Health: 105/141 =================------- ##§§≈..##.#####.. Magic: 32/36 =====================--- \R=j_ ##≈≈≈..##..##).^## AC: 8Str: 9 ##§≈≈..##....[))... EV: 23Int: 15 \R=j` ##§≈≈..###.))##...## SH: 0Dex: 36 ###≈≈§..###..########  XL: 17 Next: 46% Place: Snake Pit:4 #≈≈§.@≈###..##  Noise: =====----  Time: 29555.6 (0.0) ≈≈≈≈≈...###...#  e) +6 longbow (heavy) ≈≈≈≈≈).##.<...########## Fire: e) +6 longbow (heavy)  ≈≈≈....#................ Zot (19593) Fugue (2)  §..N...##.#.#...######.. \R=j` ]§......#................ N   naga sharpshooter (launcher, constric…) §......#...........##... N   salamander mystic ≈.N....#.....###......##\R=j`  ##...### ##..#### \R=j)a nCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target\R=jZa Aim: a salamander mystic, wielding a +0 dagger and wearing a +0 robe (almostdead)]R=jV N*]R=j]R=jDE.*]R=j/.*]R=jW]R=j+ N.Aim: a naga sharpshooter, wielding a +0 shortbow and carrying a +0 short sword  (moderately wounded)]R=jP #####'#......## VividlyBlue the Marksdemigod ]R=jQN#≈≈≈..###)##..# Demigod ##§≈≈..#...###.# Health: 105/141 =================------- ##§§≈..##.#####.. Magic: 32/36 =====================--- ]R=j+R##≈≈≈..##..##).^## AC: 8Str: 9 ]R=jR\##§≈≈..##....[))... EV: 23Int: 15 ##§≈≈..###.))##...## SH: 0]R=jSFDex: 36 ###≈≈§..###..########  XL: 17 Next: 46% Place: Snake Pit:4 ]R=jS#≈≈§.@≈###..##  Noise: =====----  Time: 29555.6 (0.0) ≈≈≈≈≈...###...#  e) +6 longbow (heavy)]R=jT ≈≈≈≈≈).##.<...########## Fire: e) +6 longbow (heavy)  ]R=jT≈≈≈.N..#................ Zot (19593) Fugue (2)  §......##.#.#...######.. §......#................ N   naga sharpshooter (launcher, constric…)]R=jU §......#...........##... N   salamander mystic ]R=jU≈.N....#.....###......## ##...### ##..#### Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  ]R=jV?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  ]R=jzVPress: ? - help, Dir - move targetAim: a naga sharpshooter, wielding a +0 shortbow and carrying a +0 short sword  (moderately wounded)]R=ja/ ]R=j$bb ) ##]R=jb ##§§≈..# ]R=jYc##..##).^ ##§≈≈..##....[)) ##§≈≈..###.)) ###≈≈§..# ]R=jLd ##  ###...#  ##.<]R=jd@ §]R=j;ez    You create a dimensional link between your ranged weaponry and the naga  ]R=jessharpshooter.  The naga sharpshooter gestures at you while chanting.]R=jfC k]R=jgNThe naga sharpshooter magically shoots an arrow.]R=jo} ≈≈##≈≈]R=jSp§≈..k   lindwurm (wandering)The arrow hits you!!]R=j,q86/141 ---===--]R=jqz6.6 (12 Bullseye ]R=jiv]R=jyC _You encounter a lindwurm. ]R=j{yc_You took 19 damage!_R=jT#####'#......## VividlyBlue the Marksdemigod#≈≈≈..###)##..# Demigod##≈≈≈..#...###.# Health: 86/141 ==============----------_R=jm##§§≈..##.#####.. Magic: 32/36 =====================---##≈≈≈..##..##).^## AC: 8Str: 9##≈≈≈..##....[))... EV: 23Int: 15_R=js##≈≈≈..###.))##...## SH: 0Dex: 36###≈≈§..###..######## XL: 17 Next: 46% Place: Snake Pit:4#≈≈§.@≈###..##_R=j4Noise: ===------  Time: 29556.6 (0.0)≈≈≈≈≈.*.###...#e) +6 longbow (heavy)§≈≈≈≈)*##.<...########## Fire: e) +6 longbow (heavy) ≈≈≈.N*.#................ Zot (19592) Fugue (2) Bullseye _R=jH≈...*..##.#.#...######......*..#................ N   naga sharpshooter (launcher, constric…)_R=j|...*...#...........##... N   salamander mystic_R=j≈.Nk...#.....###......## k   lindwurm (wandering)##...### ##..#### _You encounter a lindwurm. _R=j_You took 19 damage!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 shortbow and carrying a +0 short sword  (moderately wounded, targeted by your dimensional bullseye, 84% to hit)aR=j *.*...NaR=j^)*.*aR=j+?..aR=juw.*..aR=jlD K..aR=jkM...bR=j]3*.N..Aim: a salamander mystic, wielding a +0 dagger and wearing a +0 robe (almostbR=j3/dead, 86% to hit)bR=jGO A#####'#......## VividlyBlue the Marksdemigod#≈≈≈..###)##..# DemigodbR=jO ##≈≈≈..#...###.# Health: 86/141 ==============----------##§§≈..##.#####.. Magic: 32/36 =====================---##≈≈≈..##..##).^## AC: 8Str: 9##≈≈≈..##....[))... EV: 23Int: 15##≈≈≈..###.))##...## SH: 0bR=jbP MDex: 36###≈≈§..###..######## XL: 17 Next: 46% Place: Snake Pit:4#≈≈§.@≈###..##Noise: ===------  Time: 29556.6 (0.0)bR=jP ≈≈≈≈≈.).###...#e) +6 longbow (heavy)§≈≈≈≈).##.<...########## Fire: e) +6 longbow (heavy) bR=j4Q ≈≈≈.N..#................ Zot (19592) Fugue (2) Bullseye ≈......##.#.#...######.........#................ N   naga sharpshooter (launcher, constric…).......#...........##... N   salamander mysticbR=jQ ≈.Nk...#.....###......## k   lindwurm (wandering)##...### ##..####Press: ? - help, Shift-Dir - straight lineAim: a salamander mystic, wielding a +0 dagger and wearing a +0 robe (almostbR=j R dead, 86% to hit)  You shoot an arrow. The arrow hits the salamander mystic.  The salamander mystic is almost dead.Your projectile teleports! The arrow hits the naga sharpshooter!bR=jƄ 7N.bR=jH bR=jt Y≈≈§#≈###§bR=j §§§≈≈≈..dead, 86% to hit)  You shoot an arrow. The arrow hits the salamander mystic.  bR=j The salamander mystic is almost dead.r projectile teleports! The arrow hits the naga sharpshooter!  The naga sharpshooter is heavily wounded.bR=j5 NThe naga sharpshooter casts a spell at you.bR=j k.The naga sharpshooter magically shoots an arrow.bR=j t≈#≈≈kbR=jf 4kbR=j= 73--7.7 (1.10bR=j bR=jֱ  bR=j _The arrow hits you! _You took 13 damage!cR=jZ#####'#......## VividlyBlue the MarksdemigodcR=j#≈≈§..###)##..# DemigodcR=j'##≈≈≈..#...###.# Health: 73/141 ============------------cR=j##≈§≈..##.#####.. Magic: 32/36 =====================---cR=j##§≈≈..##..##).^## AC: 8Str: 9cR=jN ##§≈≈..##....[))... EV: 23Int: 15cR=j##≈≈§..###.))##...## SH: 0Dex: 36cR=j###≈≈§..###..######## XL: 17 Next: 46% Place: Snake Pit:4cR=jV#≈≈§.@≈###..##cR=jNoise: ===------  Time: 29557.7 (0.0)cR=j≈§≈≈≈.*.###...#cR=j-@e) +6 longbow (heavy)cR=jf§≈≈≈≈N.##.<...########## Fire: e) +6 longbow (heavy) cR=j≈≈≈..*.#................ Zot (19590) Fugue (2) Bullseye cR=j≈...*..##.#.#...######..cR=j...*...#................ N   naga sharpshooter (launcher, constric…)cR=j..k....#...........##... N   salamander mystic≈.N....#.....###......## k   lindwurmcR=jP##...### ##..####The naga sharpshooter magically shoots an arrow. cR=j_The arrow hits you! cR=j_You took 13 damage!  Fire: e) +6 longbow (heavy)cR=j#kPress: ? - help, Shift-Dir - straight lineAim: a lindwurm (87% to hit)dR=jJ#####'#......## VividlyBlue the Marksdemigod#≈≈§..###)##..# DemigoddR=jQ##≈≈≈..#...###.# Health: 73/141 ============------------##≈§≈..##.#####.. Magic: 32/36 =====================---##§≈≈..##..##).^## AC: 8Str: 9##§≈≈..##....[))... EV: 23Int: 15##≈≈§..###.))##...## SH: 0Dex: 36###≈≈§..###..######## XL: 17 Next: 46% Place: Snake Pit:4#≈≈§.@≈###..##Noise: ===------  Time: 29557.7 (0.0)≈§≈≈≈...###...#e) +6 longbow (heavy)§≈dR=j≈≈).##.<...########## Fire: e) +6 longbow (heavy) ≈≈≈....#................ Zot (19590) Fugue (2) Bullseye ≈......##.#.#...######.........#................ N   naga sharpshooter (launcher, constric…)..k....#...........##... N   salamander mystic≈.N....#.....###......## k   lindwurm##...### ##..#### _The arrow hits you! _You took 13 damage!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a lindwurm (87% to hit)  You shoot an arrow. The arrow hits the salamander mystic!!dR=j) k   lindwurmdR=j  Fire: e) +6 longbow (heavy)  Press: ? - help, Shift-Dir - straight lineAim: a lindwurm (87% to hit)  dR=jIYou shoot an arrow. The arrow hits the salamander mystic!!  You kill the salamander mystic!r projectile teleports! The arrow hits the naga sharpshooter!!dR=j  ≈#≈§..The naga sharpshooter is almost dead.dR=j$@)))))dR=j%&))dR=jTEk.dR=jVU3NdR=j^ §≈§§§§≈§§≈.@.dR=jF_)...N   salamander (launcher)k   lindwurmThe naga sharpshooter shoots an arrow. The arrow completely misses you.dR=jc678.9 (1.2893dR=jhdR=jq dR=jr_You encounter a salamander. It is wielding a +0 shortbow of flaming. _You recovered 3 HP!eR=j:C =#####'#......## VividlyBlue the Marksdemigod#≈§≈§.###)##..# Demigod##≈§§§.#...###.# Health: 76/141 ============------------eR=jC ##§≈≈..##.#####.. Magic: 32/36 =====================---##§§≈..##..##).^## AC: 8Str: 9##§≈≈..##....[))... EV: 23Int: 15##≈≈§..###.))##...## SH: 0Dex: 36eR=jWD ###≈§§..###..######## XL: 17 Next: 47% Place: Snake Pit:4#≈≈≈.@≈###..##Noise: ===------  Time: 29558.9 (0.0)≈§≈≈≈.*.###...#e) +6 longbow (heavy)eR=j E d§≈≈≈≈*.##.<...########## Fire: e) +6 longbow (heavy) ≈≈≈..*.#................ Zot (19589) Fugue (3) Bullseye ≈...*..##.#.#...######.....k...#................ N   naga sharpshooter (launcher, constric…).......#...........##... N   salamander (launcher)N.N....#.....###......## k   lindwurm##...### ##..####The naga sharpshooter shoots an arrow. The arrow completely misses you. _You encounter a salamander. It is wielding a +0 shortbow of flaming. _You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineeR=jE :Aim: a lindwurm (88% to hit)fR=j7=#####'#......## VividlyBlue the Marksdemigod#≈§≈§.###)##..# Demigod##≈§§§.#...###.# Health: 76/141 ============------------fR=j7##§≈≈..##.#####.. Magic: 32/36 =====================---##§§≈..##..##).^## AC: 8Str: 9##§≈≈..##....[))... EV: 23Int: 15##≈≈§..###.))##...## SH: 0Dex: 36fR=jO8@###≈§§..###..######## XL: 17 Next: 47% Place: Snake Pit:4#≈≈≈.@≈###..##Noise: ===------  Time: 29558.9 (0.0)≈§≈≈≈.).###...#e) +6 longbow (heavy)§≈≈≈≈).##.<...########## Fire: e) +6 longbow (heavy) ≈≈≈..).#................ Zot (19589) Fugue (3) Bullseye ≈...)..##.#.#...######.....k...#................ N   naga sharpshooter (launcher, constric…)fR=j8.......#...........##... N   salamander (launcher)N.N....#.....###......## k   lindwurm##...### ##..####Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a lindwurm (88% to hit)  fR=j9You shoot an arrow. The arrow hits the lindwurm!!  The lindwurm is severely wounded.Your projectile teleports! The arrow hits the naga sharpshooter.fR=jyFN.fR=j§§§≈≈≈..)§≈...fR=jR.Press: ? - help, Shift-Dir - straight lineAim: a lindwurm (88% to hit)  You shoot an arrow. The arrow hits the lindwurm!!  The lindwurm is severely wounded.  fR=jYour projectile teleports! The arrow hits the naga sharpshooter.  The naga sharpshooter is almost dead.fR=ja))))))fR=jvo .).fR=j...(catching breath)The salamander shoots an arrow. The arrow hits you. The arrow burns you.fR=je@ **fR=je***The lindwurm breathes flames at you.fR=jz ≈§§§.§fR=j;I§≈@.fR=j§≈≈≈)§§§...§...fR=j%5The blast of flame is repelled.fR=j!2fR=j23=9.9 (18fR=j" fR=j( _You hear a shout! _You took 4 damage! You recovered 1 MP!fR=j 0#####'#......## VividlyBlue the Marksdemigod#≈§≈§.###)##..# Demigod##≈§≈§§#...###.# Health: 72/141 ============------------##§≈§.§##.#####.. Magic: 33/36 ======================--##§§≈..##..##).^## AC: 8Str: 9fR=jK ##§§≈..##....[))... EV: 23Int: 15##≈≈§..###.))##...## SH: 0Dex: 36###≈≈§..###..######## XL: 17 Next: 47% Place: Snake Pit:4#≈§≈.@≈###..##Noise: ===------  Time: 29559.9 (0.0)§§≈≈≈.*.###...#e) +6 longbow (heavy)fR=j §§≈≈≈*.##.<...########## Fire: e) +6 longbow (heavy) §§§..*.#................ Zot (19588) Fugue (3) Bullseye ≈§..*..##.#.#...######.....k...#................ N   naga sharpshooter (launcher, constric…)..N....#...........##... N   salamander (launcher)N......#.....###......## k   lindwurm (catching breath)##...### ##..#### fR=jp _You hear a shout! _You took 4 damage! You recovered 1 MP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a naga sharpshooter, wielding a +0 shortbow and carrying a +0 short sword  (almost dead, targeted by your dimensional bullseye, 85% to hit)gR=j  gR=j ?)*gR=j@ ik*N.hR=jkg*.k.hR=j‹.Aim: a lindwurm (severely wounded, catching its breath, 88% to hit)hR=j *.*..khR=j6 hR=j- 6**.hR=j֭ ^*...hR=j U*..iR=jvI≈*§iR=jQ.*.iR=jH..*.*.*iR=jIINAim: a salamander, wielding a +0 shortbow of flaming (lava, 86% to hit)iR=j7 u .*.kiR=j ].NN.iR=j)*.*k*N*..iR=jjR=j~.*.*..jR=jw*....jR=jl[ g*.k.jR=j\ .Aim: a lindwurm (severely wounded, catching its breath, 88% to hit)kR=jD.#####'#......## VividlyBlue the Marksdemigod#≈§≈§.###)##..# Demigod##≈§≈§§#...###.# Health: 72/141 ============------------##§≈§.§##.#####.. Magic: 33/36 ======================--kR=j##§§≈..##..##).^## AC: 8Str: 9##§§≈..##....[))... EV: 23Int: 15##≈≈§..###.))##...## SH: 0Dex: 36###≈≈§..###..######## XL: 17 Next: 47% Place: Snake Pit:4#≈§≈.@≈###..##Noise: ===------  Time: 29559.9 (0.0)§§≈≈≈...###...#kR=j+e) +6 longbow (heavy)§§≈≈≈).##.<...########## Fire: e) +6 longbow (heavy) §§§....#................ Zot (19588) Fugue (3) Bullseye kR=j≈§.....##.#.#...######.....k...#................ N   naga sharpshooter (launcher, constric…)..)....#...........##... N   salamander (launcher)N......#.....###......## k   lindwurm (catching breath)##...### ##..####kR=j ZFire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a lindwurm (severely wounded, catching its breath, 88% to hit)  You shoot an arrow. The arrow hits the lindwurm.  The lindwurm is severely wounded.kR=jO`Your projectile teleports! The arrow hits the naga sharpshooter!!!kR=jW))))N   salamander (launcher)k   lindwurm (catching breath)kR=j? §≈≈..§≈).≈§...kR=j?Press: ? - help, Shift-Dir - straight line  Aim: a lindwurm (severely wounded, catching its breath, 88% to hit) shoot an arrow. The arrow hits the lindwurm.  The lindwurm is severely wounded.Your projectile teleports! The arrow hits the naga sharpshooter!!!  kR=j8@?You kill the naga sharpshooter!kR=jKD2)))kR=jD/)))kR=jMk.kR=j≈...≈§..##§§§§§kR=j####≈≈≈#§§≈..§§≈)...§...kR=j$|68-8=====kR=jy61.0 (1.174) kR=jfkR=jߦ^ _The salamander shoots an arrow. The arrow hits you. The arrow burns you. kR=jl_You took 4 damage!lR=j7<#####'#......## VividlyBlue the MarksdemigodlR=j<r#≈§≈..###)##..# Demigod##≈§≈..#...###.# Health: 68/141 ===========-------------##§≈§..##.#####.. Magic: 33/36 ======================--lR=jZ=##§§§..##..##).^## AC: 8Str: 9lR=j=##§§§§.##....[))... EV: 23Int: 15lR=j^>##≈≈§..###.))##...## SH: 0Dex: 36lR=j>;###≈≈≈..###..######## XL: 17 Next: 48% Place: Snake Pit:4#§§≈.@≈###..##Noise: =====----  Time: 29561.0 (0.0)lR=jd?§§§§≈.*.###...#e) +6 longbow (heavy)lR=j?§§§§≈)*##.<...########## Fire: e) +6 longbow (heavy) lR=j3@§§§..*.#................ Zot (19587) Fugue (4) lR=j@≈§..k..##.#.#...######..lR=jA.......#................ N   salamander (launcher)lR=jlAr§.)....#...........##... k   lindwurm (catching breath)N......#.....###......##lR=jAg##...### ##..####You kill the naga sharpshooter! lR=jUB_The salamander shoots an arrow. The arrow hits you. The arrow burns you. _You took 4 damage!  lR=jBFire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a lindwurm (severely wounded, catching its breath, 88% to hit)lR=jT #####'#......## VividlyBlue the Marksdemigod#≈§≈..###)##..# Demigod##≈§≈..#...###.# Health: 68/141 ===========-------------##§≈§..##.#####.. Magic: 33/36 ======================--##§§§..##..##).^## AC: 8Str: 9##§§§§.##....[))... EV: 23Int: 15##≈≈§..###.))##...## SH: 0Dex: 36###≈≈≈..###..######## XL: 17 Next: 48% Place: Snake Pit:4#§§≈.@≈###..##Noise: =====---- R=j; m Time: 29561.0 (0.0)§§§§≈.).###...#e) +6 longbow (heavy)§§§§≈))##.<...########## Fire: e) +6 longbow (heavy) §§§..).#................ Zot (19587) Fugue (4) ≈§..k..##.#.#...######.........#................ N   salamander (launcher)§.)....#...........##... k   lindwurm (catching breath)N......#.....###......####...### ##..#### _The salamander shoots an arrow. The arrow hits you. The arrow burns you. _You took 4 damage!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a lindwurm (severely wounded, catching its breath, 88% to hit)  You shoot an arrow. The arrow hits the lindwurm.lR=j##§... _You took 4 damage!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a lindwurm (severely wounded, catching its breath, 88% to hit)  lR=j:You shoot an arrow. The arrow hits the lindwurm.  The lindwurm is severely wounded.lR=j:))))lR=j3'))lR=j6Ek.lR=jJI§§§≈lR=jJ≈≈§≈..≈§≈)≈≈≈..lR=j K§...§....lR=jL#1lR=j3Mv-2.0 (16lR=jRlR=jU _The salamander shoots an arrow. The arrow hits you! _You took 7 damage!mR=j '#####'#......## VividlyBlue the Marksdemigod#≈§≈..###)##..# Demigod##≈§§..#...###.# Health: 61/141 ==========--------------mR=j, ##§§§..##.#####.. Magic: 33/36 ======================--##§§§.§##..##).^## AC: 8Str: 9##§§≈§.##....[))... EV: 23Int: 15##≈§§..###.))##...## SH: 0Dex: 36###≈≈≈..###..######## XL: 17 Next: 48% Place: Snake Pit:4#§§≈.@≈###..##mR=jy ~Noise: =====----  Time: 29562.0 (0.0)§≈≈§≈.*.###...#e) +6 longbow (heavy)mR=j ;§§≈§≈)*##.<...########## Fire: e) +6 longbow (heavy) ≈≈≈..k.#................ Zot (19586) Fugue (4) §......##.#.#...######..§......#................ N   salamander (launcher)mR=j 4..)....#...........##... k   lindwurm (catching breath)N......#.....###......####...### ##..####The lindwurm is severely wounded. _The salamander shoots an arrow. The arrow hits you! mR=jT T_You took 7 damage!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a lindwurm (severely wounded, catching its breath, 88% to hit)oR=j`6#####'#......## VividlyBlue the Marksdemigod#≈§≈..###)##..# DemigodoR=j{a##≈§§..#...###.# Health: 61/141 ==========--------------##§§§..##.#####.. Magic: 33/36 ======================--##§§§.§##..##).^## AC: 8Str: 9oR=ja##§§≈§.##....[))... EV: 23Int: 15##≈§§..###.))##...## SH: 0Dex: 36oR=jgb###≈≈≈..###..######## XL: 17 Next: 48% Place: Snake Pit:4#§§≈.@≈###..##oR=jbXNoise: =====----  Time: 29562.0 (0.0)§≈≈§≈...###...#e) +6 longbow (heavy)oR=jgc:§§≈§≈).##.<...########## Fire: e) +6 longbow (heavy) ≈≈≈....#................ Zot (19586) Fugue (4) §......##.#.#...######..oR=jc§......#................ N   salamander (launcher)..)....#...........##... k   lindwurm (catching breath)oR=jMdN......#.....###......####...### ##..#### _The salamander shoots an arrow. The arrow hits you! oR=jdS_You took 7 damage!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a lindwurm (severely wounded, catching its breath, 88% to hit)  oR=jde8You shoot an arrow. The arrow hits the lindwurm!oR=jsiH))oR=j[|.... oR=j_You took 7 damage!  Fire: e) +6 longbow (heavy)  Press: ? - help, Shift-Dir - straight line  Aim: a lindwurm (severely wounded, catching its breath, 88% to hit)  You shoot an arrow. The arrow hits the lindwurm!  oR=j9You kill the lindwurm!oR=jK))))))oR=jUoR=jX ....§§oR=j###§#≈≈§§≈≈≈..≈≈§≈)....The salamander shoots an arrow. The arrow hits you! The arrow burns you.oR=j5}50--9===--3.1 (1.155 _You hear a roar! _You took 11 damage!oR=j #####'#......## VividlyBlue the Marksdemigod#≈§≈..###)##..# DemigodoR=jL ##≈§§..#...###.# Health: 50/141 ========----------------##§§§..##.#####.. Magic: 33/36 ======================--##§§§§§##..##).^## AC: 8Str: 9##§§§§.##....[))... EV: 23Int: 15##≈§§..###.))##...## SH: 0Dex: 36###§≈≈..###..######## XL: 17 Next: 49% Place: Snake Pit:4oR=jڈ W#≈≈§.@.###..##Noise: ===------  Time: 29563.1 (0.0)§§≈≈≈.*.###...#e) +6 longbow (heavy)§≈≈§≈*.##.<...########## Fire: e) +6 longbow (heavy) ≈≈≈.*..#................ Zot (19585) Fugue (5) §..*...##.#.#...######..oR=j §.*....#................ N   salamander (launcher).*)....#...........##...N......#.....###......####...### ##..####The salamander shoots an arrow. The arrow hits you! The arrow burns you. _You hear a roar! _You took 11 damage!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 shortbow of flaming (lava, 86% to hit)pR=jB+pR=j#####'#......## VividlyBlue the Marksdemigod#≈§≈..###)##..# DemigodpR=j-##≈§§..#...###.# Health: 50/141 ========----------------pR=jt##§§§..##.#####.. Magic: 33/36 ======================--##§§§§§##..##).^## AC: 8Str: 9pR=j##§§§§.##....[))... EV: 23Int: 15##≈§§..###.))##...## SH: 0Dex: 36###§≈≈..###..######## XL: 17 Next: 49% Place: Snake Pit:4#≈≈§.@.###..##Noise: ===------  Time: 29563.1 (0.0)pR=j§§≈≈≈.).###...#e) +6 longbow (heavy)pR=jW§≈≈§≈).##.<...########## Fire: e) +6 longbow (heavy) ≈≈≈.)..#................ Zot (19585) Fugue (5) pR=j§..)...##.#.#...######..§.)....#................ N   salamander (launcher).))....#...........##...)......#.....###......####...### ##..####The salamander shoots an arrow. The arrow hits you! The arrow burns you. pR=j1|_You hear a roar! _You took 11 damage!  pR=jFire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 shortbow of flaming (lava, 86% to hit)pR=j9l.)..pR=j9..N _You hear a roar! _You took 11 damage!  Fire: e) +6 longbow (heavy)pR=j?:Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 shortbow of flaming (lava, 86% to hit)  You shoot an arrow. The arrow barely misses the salamander.pR=j?A)))))pR=jm?'))qR=jHr @.)....The salamander shoots an arrow. The arrow is repelled.)))))))qR=j7≈.qR=jp≈..§§#≈..≈§≈qR=j˂3≈.@qR=j.≈≈≈≈≈..≈≈)..qR=j9..qR=j933=qR=jh44.3 (1.24qR=jqR=jU _The salamander shoots an arrow. The arrow misses you. qR=j_You recovered 3 HP! You recovered 1 MP!rR=j_#####'#......## VividlyBlue the MarksdemigodrR=j%#≈§≈..###)##..# Demigod##≈§≈..#...###.# Health: 53/141 =========---------------##§§§§§##.#####.. Magic: 34/36 ======================--##§§≈..##..##).^## AC: 8Str: 9rR=j##§§≈§.##....[))... EV: 23Int: 15##≈§§.§###.))##...## SH: 0Dex: 36rR=jw2###≈≈≈..###..######## XL: 17 Next: 49% Place: Snake Pit:4#≈≈≈.@.###..##Noise: ===------  Time: 29564.3 (0.0)≈≈≈≈≈.*.###...#e) +6 longbow (heavy)§≈≈≈≈*.##.<...########## Fire: e) +6 longbow (heavy) ≈≈≈.*..#................ Zot (19584) Fugue (5) §..*...##.#.#...######..rR=j§.*....#................ N   salamander (launcher).*)....#...........##...N......#.....###......####...### ##..####rR=jThe salamander shoots an arrow. The arrow is repelled. _The salamander shoots an arrow. The arrow misses you. _You recovered 3 HP! You recovered 1 MP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 shortbow of flaming (lava, 86% to hit)rR=jt #####'#......## VividlyBlue the MarksdemigodrR=j 8#≈§≈..###)##..# Demigod##≈§≈..#...###.# Health: 53/141 =========---------------##§§§§§##.#####.. Magic: 34/36 ======================--##§§≈..##..##).^## AC: 8Str: 9##§§≈§.##....[))... EV: 23Int: 15rR=jG ##≈§§.§###.))##...## SH: 0Dex: 36###≈≈≈..###..######## XL: 17 Next: 49% Place: Snake Pit:4rR=j #≈≈≈.@.###..##Noise: ===------  Time: 29564.3 (0.0)≈≈≈≈≈.).###...#e) +6 longbow (heavy)rR=jLJ §≈≈≈≈).##.<...########## Fire: e) +6 longbow (heavy) ≈≈≈.)..#................ Zot (19584) Fugue (5) rR=j §..)...##.#.#...######..§.)....#................ N   salamander (launcher).))....#...........##...rR=jq N......#.....###......####...### ##..#### _The salamander shoots an arrow. The arrow misses you. _You recovered 3 HP! You recovered 1 MP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight linerR=j Aim: a salamander, wielding a +0 shortbow of flaming (lava, 86% to hit)  You shoot an arrow. The arrow hits the salamander!!rR=j ON≈rR=jG a.≈§..rR=j #§§≈..#≈≈.rR=j z≈..§≈≈≈≈..rR=j d)§≈..rR=jk -≈§..rR=j =.§.rR=j !6rR=j! h=====5.3 (13rR=j^ rR=j rR=j MrR=j =Fire: e) +6 longbow (heavy)  Press: ? - help, Shift-Dir - straight line  Aim: a salamander, wielding a +0 shortbow of flaming (lava, 86% to hit)  You shoot an arrow. The arrow hits the salamander!! rR=j4 _The salamander is moderately wounded. _You recovered 3 HP!sR=j1#####'#......## VividlyBlue the MarksdemigodsR=j1#≈§≈..###)##..# Demigod##≈≈§..#...###.# Health: 56/141 =========---------------sR=j|2##§§≈..##.#####.. Magic: 34/36 ======================--sR=j2##§§≈..##..##).^## AC: 8Str: 9sR=j23 ##§≈≈..##....[))... EV: 23Int: 15sR=j3##≈§≈..###.))##...## SH: 0Dex: 36sR=j3~###≈≈≈..###..######## XL: 17 Next: 49% Place: Snake Pit:4#≈≈≈.@.###..##sR=j4+Noise: =====----  Time: 29565.3 (0.0)§≈≈≈≈.*.###...#sR=j4@e) +6 longbow (heavy)sR=j 5§≈≈≈≈*.##.<...########## Fire: e) +6 longbow (heavy) sR=j|5≈§≈.*..#................ Zot (19583) Fugue (5) sR=j5≈§.*...##.#.#...######..sR=j6.§*....#................ N   salamander (launcher)sR=j6.N)....#...........##...≈......#.....###......####...### ##..#### sR=j6V_The salamander is moderately wounded. sR=j7m_You recovered 3 HP!  sR=jL7]Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight linesR=j7Aim: a salamander, wielding a +0 shortbow of flaming (moderately wounded, 86%  to hit)sR=jG @#####'#......## VividlyBlue the Marksdemigod#≈§≈..###)##..# DemigodsR=jŊ ##≈≈§..#...###.# Health: 56/141 =========---------------##§§≈..##.#####.. Magic: 34/36 ======================--##§§≈..##..##).^## AC: 8Str: 9##§≈≈..##....[))... EV: 23Int: 15sR=j+ |##≈§≈..###.))##...## SH: 0Dex: 36###≈≈≈..###..######## XL: 17 Next: 49% Place: Snake Pit:4#≈≈≈.@.###..##sR=j :Noise: =====----  Time: 29565.3 (0.0)§≈≈≈≈...###...#e) +6 longbow (heavy)§≈≈≈≈).##.<...########## Fire: e) +6 longbow (heavy) sR=j ]≈§≈....#................ Zot (19583) Fugue (5) ≈§.....##.#.#...######...§.....#................ N   salamander (launcher)sR=j+ Z.))....#...........##...≈......#.....###......####...### ##..#### _You recovered 3 HP!  sR=j <Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 shortbow of flaming (moderately wounded, 86%  to hit)  You shoot an arrow. The arrow hits the salamander!!!!sR=j C)))))sR=j9 !sR=j ≈§≈#§≈§§§≈≈≈..sR=j_ ≈≈≈§≈)§.......§)sR=j 59=506.3 (126sR=jn sR=jk  Press: ? - help, Shift-Dir - straight lineAim: a salamander, wielding a +0 shortbow of flaming (moderately wounded, 86%  sR=j to hit)  You shoot an arrow. The arrow hits the salamander!!!! _You kill the salamander! _You recovered 3 HP!tR=j_  #.).....## #####'#......## ≈≈§..###)##..# ≈≈≈..#...###.##≈#####...≈##).^##§§§..##....[)).... ##≈§))##...######≈≈≈######tR=j_  #≈≈≈..#§§≈≈≈...###...# ≈≈≈§≈).##.<...###########≈§§....#...............tR=j0` ≈......##.#.#...######... .......#......tR=j`  .))....#...........##.... §......#.....###......### tR=jki ##≈≈≈##§§≈§tR=jbj 62=5=7tR=jj A1 _tR=j o tR=jq _You recovered 3 HP! You recovered 1 MP!uR=j b####....#  #.).....## #####'#......## ≈≈§..###)##..# ≈≈≈..#...###.###≈#####...##§§≈uR=jė##).^####§§§..##....[)).... ##≈§§))##...#######≈≈≈.uR=j###### # #≈≈≈..#§§≈≈≈...###...# ≈≈≈§≈).##.<...############uR=j≈≈§....#...............≈§.....##.#.#...######.......#...uR=jK.))....#...........##.....uR=j^§#≈≈§§#≈≈≈≈≈≈uR=j=uR=j#5uR=jq=80uR=jHuR=jݮ _The wailing of tortured souls fills the air! _You recovered 3 HP!uR=j7"  ##.#[#########....#  #.).....## uR=j" 7#####'#......## #≈≈§..###)##..# ##≈≈≈..#...###.####≈≈#####....#≈..##..##).^##...§....[))....#. ##≈§))##...####.###≈≈§§###### ## #≈≈≈..uR=jO# #§§≈≈≈...###...#≈≈≈§≈).##.<...#############≈≈§....#...............≈§.....##.#.#...######.......#...uR=j, H###≈##≈§§§uR=j, .§....≈...uR=j^- 7=979uR=j1 uR=jr4 _The wailing of tortured souls fills the air! _You recovered 2 HP!uR=jS....<..# uR=jJ ##.#[#########....#  #.).....## #####'#......## #≈≈§..###)##..# ≈≈≈..#...###.#### uR=jn≈..##.#####....####).^##...§....[))....#.uR=j ##≈§§§.###.))##...####..###≈≈§.§###### ### #≈≈≈..uR=j#§§≈≈≈...###...# ≈≈≈§≈).##.<...##############≈≈§....#...............≈§.....##.#.#...######uR=jm§.§≈≈.#≈≈≈..§≈..§§.§.uR=jJuR=jc70-----708 _uR=j^uR=js _You recovered 3 HP!vR=j@#.......# vR=jU....<..#  ##.#[#########....#  #.).....## #####'#......## #≈§§..###)##..# #≈≈≈..#...###.#### ≈@.##.#####....#####).^##...vR=j:[§§..##....[))....#. ##§))##...####...###≈≈≈.######## ####vR=j  #≈§≈..#§§≈≈§§..###...#≈≈≈§§).##.<...###############≈#....................#vR=j,#S§≈§≈§vR=j#-≈≈≈vR=j$3=6=======vR=j\ET17 _The wailing of tortured souls fills the air! _You recovered 3 HP! You recovered 1 MP!vR=jN>#.# #.......# ....<..# vR=j> ##.#[#########....#  #.).....## #####'#......## #≈§§..###)##..# #§≈≈@.#...###.#### #####....####≈..##..##).^##.....#§§§.##....[))....#...# ##§≈§vR=j~?))##...####...###≈≈≈.###### ##### #≈§≈..##§§≈≈§§..###...#≈≈≈§§).##.<...###############vR=jIC#§≈§≈§§6=26) Fugue (6) vR=jMvR=jO _You are losing your grip on the fallen. _You recovered 3 HP!vR=j"p#...##### #.# vR=j-##.......# ....<..#  ##.#[#########....#  #.).....## #####'#......## ≈§§.@###)##..# ...###.#### vR=j#3#§≈≈..##.#####....#### §..##..##).^##.....# §≈§.##....[))....#...# ##§≈§))##...####...vR=j#)####≈≈≈.######## ##### #≈§≈§.#§§≈≈§§§.###...#vR=j,≈≈#§≈§.≈≈§vR=j#-vR=j-\9=3vR=j(.A5 _vR=jY2vR=j4 vR=j4e_You recovered 3 HP!vR=j vR=j vR=j0 vR=j wR=j\i5MwR=ji#### ####.... #....<.. ##.#[########....# wR=jjT #.).....## ####@#......# #≈§§..###)##..# wR=jEj ##≈≈≈..#...###.####  ##≈≈≈..##.#####....#####§≈§..##..##).^##.....#≈≈..#wR=jjwR=jq#≈§≈≈≈≈≈..wR=jarwR=j sk82=-----4wR=jRsA4 _wR=jxwR=jz wR=j { There is an open door, spattered with blood here. _You recovered 3 HP!wR=jc5MwR=j.dX#### ####..wR=jydO.... #....<..wR=jd ##.#[########....# wR=j+e #@).....## #####'#......#wR=jte #≈§≈..###)##..# wR=je ##≈≈≈..#...###.#### ##≈≈≈..##.#####....####wR=jf#§≈≈wR=jqf,≈≈..#wR=juwR=jFw4=======53 _wR=j|wR=jr~s _You recovered 2 HP!wR=jQ<##### wR=jR#...##### #.......# #.......# #....<..# ##.#[##### wR=j St####....# #.@.....## #####'#......## wR=jS#≈§≈..###)##..# ##≈≈≈..#...###.#### ##≈≈≈..##wR=jTx##§≈##§≈wR=jT4 wR=jMd}§≈§≈§≈wR=je7=-----62 _wR=jjwR=j!l$  Things that are here:wR=jn  a +0 halberd; a salamander skeleton _You recovered 3 HP!wR=j ##### #...##### wR=j: 3#.......# #.......# #....<..# ##.#[##### ####....# #.)@....## #####'#......## wR=j #≈§≈..###)##..# ##§≈§..#...###.#### ##≈≈≈..##.#####≈§≈..###§≈§..###§≈≈..# wR=j :≈wR=j $90wR=j r=-----71 wR=j _wR=j wR=j: s _You recovered 3 HP!wR=j^ Q##### #...##### #.......# wR=j #.......# #....<..# ##.#[##### ####....# #.).@...## #####'#......## #≈§≈..###)##..# ##≈≈§..#...###.#### ##≈≈≈..##.##wR=j r##≈§≈ wR=j Q  The wailing of tortured souls fills the air!wR=j j3======8wR=j ?0) wR=j wR=j _Your fugue has ended. _You recovered 3 HP!xR=jxR=jxR=jWxR=jxR=jd6=69 _xR=jxR=j[xR=j#9xR=jC=8xR=jxR=j!xR=jp+101/141xR=jM=7xR=jxR=jxR=j]r4=6xR=jHxR=jxR=j# 67=xR=jh :5xR=j1 xR=jxR=jA10=xR=j%04xR=jxR=jCxR=j63=xR=j:3xR=jDxR=j%xR=j%#6xR=j:&M=2xR=j(xR=j-xR=j".p8=1xR=j/xR=j4xR=j4$21xR=j@5M=0xR=j6xR=j;xR=j;q4=59xR=j=xR=jCxR=jjC#7xR=jCM=8xR=jzExR=j9JxR=jJq30=7xR=jLxR=jQxR=jSR@3=xR=jR06xR=jMTxR=jRXxR=jX`55xR=jZxR=j_xR=j_p8=4xR=jaxR=jfxR=jg$41xR=jZgj==3xR=jixR=jnxR=j sxR=jxsB2xR=jWuxR=jxR=jX1xR=jxR=j$  Things that are here:xR=jS%  xR=jCa +0 halberd; a salamander skeletonxR=jxR=jYI0 _xR=j xR=jCV  There is an open door, spattered with blood here.xR=jxxR=j\=49 _xR=jxR=jxR=jxR=jdB8xR=j3xR=j xR=jxR=jB7xR=jxR=jxR=j:xR=jB6xR=jxR=jxR=j xR=j!B5xR=j;"xR=j/$xR=j*xR=jh*B4xR=j+xR=j-xR=j?2xR=j2B3xR=j3xR=j5xR=j;xR=j;B2xR=jz=xR=j@xR=j'ExR=jwEB1xR=jFxR=jHxR=jMB0xR=jENxR=jOOxR=jS[  Items here: )) [[ †.xR=jWxR=jQXJ39 _xR=jYxR=j[xR=j^xR=j)eZ  You encounter a guardian serpent.xR=jnexR=jWn##≈§§§.##..##) ##≈≈≈..##....[) ##≈≈≈§.###.))##. #xR=jn###≈§§§.###..##### #######≈≈≈...###..## .##≈≈≈§§≈≈.§§###...# ).##xR=jn>≈§§≈§§).##.<...###### #)†#≈§§§§...#............ ##.#xR=jDo ≈≈≈§§.@...##.#.#...####-----#.# .§§.......#............ ##.# §§§.))....#...........# xR=jo#..# §§≈......#.....###.... #.## §≈≈≈≈#'####...### ##..# ...# §≈≈≈≈... #..#.#####...# S   guardian serpent (wandering) ...### §§≈≈§§...##.##.##......# xR=jApJ.....# .≈≈.§§.S##..##.##.....)# #.#### #......##...##.)xR=j qS609.3 (31.0)§xR=jx?§§.xR=jx≈≈.####≈≈≈§≈≈...§xR=j"y§§§≈§§.§≈≈≈§≈§≈§xR=jdy≈§.≈≈.§...xR=jy%-----xR=j:z`10.3 (328xR=j*xR=j xR=j_The guardian serpent leaves your sight. _You recovered 48 HP!yR=jyR=jNyR=jyR=jyR=jܜ3SyR=jr  A guardian serpent comes into view.yR=j≈§§.##....[ ##≈≈≈..###.))## ##yR=jq###≈≈≈..###..#### .#######≈§≈.. ).## ≈≈≈§§≈≈... .).## §§§§§§).##.<...##### .#)†#yR=j §§§≈§...#........... ###.#≈§§§..§...##.#.#...###  #.# .§§..@....#...........yR=jժ#.# §§§.))....#  #..# §≈≈≈......#.....###... ##.## #≈§≈≈≈≈#'####...### ##..# ?§≈§≈§≈... #..#.#####... #...### .§§≈≈§≈§..##.##.##...... S   guardian serpent (wandering)...# ..≈≈.§..S##..##.##.....)#.#### ...... ##......##...##. ...# ###.#.........###yR=j:#≈≈≈####≈§≈≈§≈§≈yR=jԳ§ §§≈≈≈≈§§≈§§§§.§≈§≈§...0.0)§§≈≈§§§#§≈§§§≈≈≈§.§yR=jeyR=j׶l1.3 (17 _yR=jyR=jzR=j .Casting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zR=j̽1NzR=j0C SzR=jIYou call out to the remnants of the fallen!zR=j§## #####≈≈≈§§≈§≈≈§≈≈§≈≈§§§§≈zR=j§§≈≈§§..≈≈#§≈zR=jR$N   naga sharpshooter (launcher, constric…).§§S   guardian serpent (wandering)zR=j^3--==2zR=j4P6) Fugue (0) zR=jzR=j-  You encounter a naga sharpshooter. It is wielding a +0 short sword and carrying_a +0 arbalest.zR=jC .zR=jSXYou shoot an arrow. The arrow hits the guardian serpent!!!zR=j^)))))zR=ju#≈§§).'zR=jN..N.You shoot an arrow. The arrow hits the guardian serpent!!!  You kill the guardian serpent!  zR=j The naga sharpshooter shouts!  The naga sharpshooter unwields a +0 short sword.  The naga sharpshooter wields a +0 arbalest.  The naga sharpshooter gestures at you while chanting.zR=j!9 NzR=j,"LThe naga sharpshooter magically shoots a bolt.zR=j@/ ########§§≈≈≈§≈§≈≈≈≈zR=j/D.≈§≈§§≈..≈≈§§.§N..§≈.....§§zR=j0sN§≈§§§Nwarrior (constriction)≈≈§N   naga ritualist (constriction, wanderi…).§The bolt completely misses you.zR=j54====3.5 (1.25zR=j5(1zR=jEzR=j2P _You encounter a naga warrior. It is wielding a +3 broad axe of flaming.zR=jR zR=j S{_You encounter a naga ritualist. It is wielding a +0 long sword.{R=jM ))))))N  )You shoot an arrow. The arrow hits the naga ritualist!!  The naga ritualist shouts!{R=j3k{R=j& {R=jڋt.NThe naga ritualist is heavily wounded.{R=j>0§{R=jD########{R=ju≈≈≈≈≈.≈§≈§≈≈§§{R=jV§≈§≈...≈§...§§{R=j≈{R=jߨ?§§§NNsharpshooter (launcher, constric…){R=j E.§§≈§≈{R=j...§k   lindwurm (wandering){R=j<===-{R=j*[4.73{R=j{R=jY _You encounter a lindwurm.{R=jg )))))))You shoot an arrow.{R=jڸCk.{R=jN#≈≈≈≈≈≈{R=j,§≈≈≈≈§§§≈≈§...§§§≈.§§§kN.§≈§.§{R=j*J≈≈≈≈§≈≈≈≈§≈≈≈.§§§.§...§.§{R=j!{R=jM#4{R=jz---502{R=jb{R=jL _The arrow closely misses the naga ritualist. {R=j[_You recovered 1 MP!|R=j(9 )|R=jL)))))You shoot an arrow.|R=jf9 §|R=jLg§§§|R=jg#≈≈≈|R=jg(≈N  |R=jhNThe arrow barely misses the naga sharpshooter.|R=jy")|R=jz)))))|R=jsz|R=j1N|R=jN|R=j$|R=j0K ..§≈§.@≈≈≈≈§Nwarrior (constriction)N   naga sharpshooter (launcher, constric…)N   naga ritualist (constriction)The naga sharpshooter shoots a bolt. The bolt is repelled.|R=jF")|R=j3)))))|R=jdZ' |R=jZ#≈§≈##≈#######§§§|R=j[k§≈§§≈≈§§≈§≈≈≈≈≈|R=j[D...|R=j\§.§@.§N..≈§.§.§§≈≈≈|R=j]c≈§§N§≈.§≈≈.≈...  The naga sharpshooter shoots a bolt. The bolt completely misses you.You hear a roar!|R=j_-6.8 (1.1|R=jY`:1|R=jy|R=jփ; _The naga ritualist leaves your sight.|R=jj ' |R=jk )))))) You shoot an arrow. The arrow hits the naga warrior!!!|R=jc N|R=j |R=j ##§.§≈≈#≈≈§|R=jf N  sharpshooter (launcher, constric…)The naga warrior is severely wounded.The naga sharpshooter casts a spell at you.|R=j`  §≈≈§.@...k.≈§.)..≈≈≈N  warrior (constriction, wandering)..N   naga sharpshooter (launcher, constric…).k   lindwurm (wandering)The naga sharpshooter magically shoots a bolt.28---====7.90|R=ja  _The bolt hits you! _You took 13 damage!}R=jL )))))You shoot an arrow. The arrow hits the lindwurm.}R=j.k.N}R=jv& §..≈§.)§The lindwurm is lightly wounded.}R=j+U))))))}R=jc≈#§#######≈≈≈§≈≈§§≈§§§§§≈§§≈§.≈≈..@.}R=jd≈≈≈≈31=--}R=jTe===-9.029}R=jj}R=j{ _The naga sharpshooter shoots a bolt. The bolt completely misses you. _You recovered 3 HP!}R=j )))) You shoot an arrow. The arrow hits the naga warrior!}R=jH: 3.}R=jA ≈≈≈§≈  }R=jA JThe naga warrior is almost dead.}R=j(F ")}R=jrF 3)))))}R=j §#######§§≈≈§≈≈≈§≈§≈§.}R=jw U§§§§≈§§≈§.≈≈≈§≈..§§§≈§...≈≈..@§}R=j t≈≈≈≈§≈§§}R=j [4=5}R=j z=-2008}R=jz }R=jz _The naga sharpshooter shoots a bolt. The bolt misses you. _You recovered 3 HP! You recovered 1 MP!~R=j9 )~R=j/SYou shoot an arrow. The arrow hits the naga warrior!!~R=j;))))~R=jN  sharpshooter (launcher, constric…)~R=j7 §≈≈#≈≈≈§§≈.You kill the naga warrior!~R=j;\))))))~R=jNs #≈§§§≈#######§≈§§§≈§§§≈≈§≈≈≈§§≈.§§§§≈§§≈≈≈≈.§.@§§.~R=js..≈§≈#≈≈≈≈≈≈≈≈≈≈..~R=j,x7=11.1 (1.172~R=j}~R=j ~R=j_The naga sharpshooter shoots a bolt. The bolt completely misses you. _You recovered 3 HP!~R=j` ))))) ~R=jĜQYou shoot an arrow. The arrow hits the naga sharpshooter!!!~R=j1N~R=jA ...≈§~R=jo...§§.§≈≈≈§~R=j.N   naga ritualist (constriction)The naga sharpshooter is severely wounded.The naga sharpshooter gestures at you while chanting.~R=jF §§§§.~R=jh########≈≈§§§≈≈≈≈≈§§≈≈≈.§≈§§≈≈§≈§§.§§§~R=j(...≈§....§≈..≈§§§§≈§~R=jp≈≈≈§§N.The naga sharpshooter magically shoots a bolt.~R=j~{40=====2.3 (1.2~R=j:6~R=j~R=j ~R=jE_The bolt is repelled. The naga ritualist leaves your sight. _You recovered 3 HP!~R=j 9 )~R=j XYou shoot an arrow. The arrow hits the naga sharpshooter!!~R=j' ,)))~R=jz L)))~R=js ,k~R=j *)~R=jC #§§~R=j§≈≈≈≈§≈.≈≈≈≈≈§§...≈.~R=jh §§≈...§§#≈≈§§≈§≈≈§§§≈.)§§.≈.~R=js.......You kill the naga sharpshooter!~R=j (1=6==2=3.553~R=j~R=j5 _The lindwurm leaves your sight. ~R=jW_You recovered 1 HP! You recovered 1 MP!R=jR=jR=juR=jBH _No target in view!R=j)# ##≈≈§§.##.... ## ##§§§§.###.)) .##R=j.* ###§§§§§###.. ..## ≈########≈≈§§§.###..## .).##≈§§≈≈§...###...# ..).## ≈§≈≈≈≈§≈≈≈≈).##.<... .R=j*.#)†# ..≈≈≈≈≈§§....##.# ...≈≈≈≈......##.#.#... #.# ....≈§.@.....# R=j*# ##.# ...§§≈.))....# # #..# ..§§§§......#.....###R=j!+#.## #≈≈§§≈§#'####...### ## ##...# N)≈≈≈§§§... #..#.##### .#...### .§§≈≈≈≈§...##.##.##N   naga ritualist (constriction)R=jf+%.# .)§§.≈...##..##.##..... §.#.#### ........##......##...##.# ###.#.##R=j.G.NR=jY/,kR=j7#≈##≈≈§§≈R=jb7Q≈≈≈§≈§§kN≈§§.§≈§≈≈≈..§§§.≈ #......R=j7M R=jO8f404R=jV=R=j?[ _The naga ritualist leaves your sight. The lindwurm leaves your sight.R=j# ##≈≈§§.## .## ##§§§§.###.)).## #R=jcW ###§≈§§§###...## ≈≈#≈≈§§§.###..## ).).##≈§≈§...###...#.).## §≈§≈≈≈§§≈≈≈≈).##.<...R=j.#)†# ...≈≈≈≈≈§≈....##.# ....≈≈≈≈......##.#.#... # #.# .....≈§@......#R=j%# ##.# ....§§≈.))....# .# #..# . ..§§≈≈......#.....### §###.## #≈§≈§§§#'####...### ## §##...# kN≈§§§§§....#..#.##### .R=j.#...### .§≈§≈≈≈§...##.##.##.# ..§≈§.≈...##..##.##§.#.#### #..§.....##......##....# ###.#.R=j#§≈##§≈§§≈§≈≈≈≈≈R=jM§§§≈≈≈≈≈....§≈#'#≈≈≈≈.N≈≈≈..k≈≈≈≈N   naga ritualist (constriction)#..)≈§.R=jk   lindwurm##.....R=j-----53R=jR=jDR=j. )You shoot an arrow. The arrow hits the naga ritualist!!!R=j3))))k   lindwurmR=j3!R=j{=k.R=j[#≈§≈≈≈###≈≈§..R=j≈≈§§..≈§§≈≈≈R=j§≈≈≈≈≈§≈.≈R=j!S≈≈§..R=jI=3=====6.6 (1.124R=jR=j%R=j"R _You kill the naga ritualist!R=j  )You shoot an arrow. The arrow hits the lindwurm!!!R=jo))))R=j §≈≈≈≈.≈§≈§.R=j.=7.705R=jR=jL _You kill the lindwurm!R=j R=j R=j R=j H _No target in view!R=j.SR=jTR=j^UR=j[R=j%a##≈§§§.###.))#####≈≈§.§###..###≈≈########≈≈§...###..## R=jaP)≈≈≈≈≈≈≈≈≈§≈≈...###...# ..).## ≈§≈≈≈≈).##.<...#####)†# ...≈§≈≈≈≈≈....#.......... ####.# ....≈≈≈§......##.#.#...## R=jb #.# .....≈≈.......#..........##.# .....≈≈.@)....#. # #..# ....§≈≈≈......#.....### ###.## #'#§≈≈≈§≈#'####...### ##...# ..)≈≈≈§≈§....#..#.#####.. .#...###...≈≈≈≈≈≈...##.##.##.........##..)≈§.§...##..##.##. §.#.######........##......##...## ....# .###.#.........#R=j cn# ########...#<#####...#R=jj§≈§§§≈....§≈§R=j*k0.0...§§≈§'#§≈§§.)≈≈≈§≈≈..≈≈≈§..)≈§§#....§##...R=jl-----8.7 (119 _R=jqR=js| _You see here a +0 shortbow of flaming.R=j R=j R=j R=jb R=jؙ R=jd I8 _R=j` R=j R=j R=j B7R=j# R=j @  There is an open door here.R=j R=jR I6 _R=j? R=jz R=jl R=jĶ B5R=j} R=jϿ R=j R=jn B4R=j. R=jj R=j R=j B3R=j R=j R=jL R=j `2) Fugue (5) R=j R=j v _You are losing your grip on the fallen.R=j R=jH B1R=j R=jL R=j R=j B0R=jT R=j  ..#####.# ....§§≈≈§§....##.#.#. ...# #.#....§..§≈.......#...... ≈..## ##.# ....§.≈§.))....#...... .R=jS §..# #..# ....§§§§......#.....#§§###.#####'#≈≈≈≈≈≈#'####... #.≈§##...# ...§§≈≈≈≈≈....#..#.### #§≈..#...###§..≈§≈≈≈≈...##.##.##. R=j ..§........##.§§§§§≈...##..##.## .≈§§§.#.######..@.....####===== ≈.......# ##.§§...###.#..... ..#.....# ########...#<###R=j .#.### #........###.# # .........)#####.##########)# ####..#.....#.#........#)# ##...##..####.#...########)## #...##.###.....## #...# ≈.....##..........########.####R=jT R=j 2...#...#)†# ...≈≈≈≈§≈≈....#.... ##..#####.#....§.§§≈≈§§....##.#.# R=jo ....# #.#......§§≈.......# ≈≈..## ##.# .....§§§§))....#.......# #..# ....§§§§......#.....R=j .§§###.#####'#≈≈≈≈≈≈#'####... .#.≈§##...##...§§≈≈≈≈≈....#..#.## .#§≈..#...###§..≈§≈≈≈≈...##.##.## #..§........##.§@§§§≈...##..##.## ..≈§§§.#.######........##......## ≈≈.......#R=jF .§§...###.#..... ...#.....# ########...#<##### ###....#.### #........###.# ......)#####.##########)# # .......#.#........#) R=j ##.####.#...########)## ...#...##.### #...#R=j :.§.......R=j ≈§≈§)...§≈§≈§.@≈≈.≈...37.7 (9..R=j j8.7 (10.0)09R=j R=jI  R=j o_You see here a +3 broad axe of flaming.R=j&R=j>'R=j(R=j,R=j-2R=j3B8R=j=4R=j(7$ R=j7-_The wailing of tortured souls fills the air!R=j;R=j><B7R=j>R=jF&  R=jaGt - 7 scrolls of teleportation (gained 1)  Items here: ))) [ ††.R=jGG6) R=jIIR=jMN _Your fugue has ended.R=jMR=jRR=jNRB5R=jXR=j+\@  There is an open door here.R=j5cR=jcI4 _R=jeR=jjR=jjnR=jn,3R=jnR=jpR=jrR=jwR=jwB2R=jyR=j{R=jR=jBB1R=j؁R=j R=j;R=jB0R=jR=j*R=jDR=jD499R=j R=jGR=jR=j3B8R=jR=jĝR=jR=j1B7R=jR=jR=jR=jکB6R=jCR=j=R=jXR=jB5R=joR=jܴR=j۸R=j)B4R=jTR=j0R=jX3R=j R=jR=jCR=jB2R=jR=jR=jR=j%B1R=jR=jVR=jTR=jB0R=j?R=jR=jpR=j^898  There is an open door here.7 _R=j'R=jB6R=jR=jVR=jp  You encounter a salamander mystic. It is wielding a +0 scimitar.R=j9# R=j`v.##### ##..#..#####.....###########  #####.#.....'...# R=j: #...#....≈#...##  #...#..§§§##.@.#----- R=j0####.<.##..§§§##...# ..####..##..§§§##....# #### ##..##..§≈≈##.....N ##≈ ...# ##..##.§§≈≈##..... ##≈§ R=j}##.# ####..##..≈≈≈###... ###≈§≈ N   salamander mystic (asleep) ##.###......##...≈≈≈########≈≈≈§§ .#.......).).##...§§≈≈≈≈≈≈≈≈≈≈... .####.......).##.§§§≈§≈≈≈≈≈≈R=j;≈≈).#R=ja-61.7 (23R=j-----2.7 (245 _R=joR=jR=j_&  R=jXCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jU3--==R=jd3.7 (1.0)4) Fugue (0) R=jR=jA _You call out to the remnants of the fallen!R=j ? ))))R=jH 3)))You shoot an arrow.R=j8 3SR=j; ' R=j< 'N.R=jm< bThe arrow completely misses the salamander mystic.R=jMJ #..R=jJ ....NR=jK hS   guardian serpent (wandering)R=jbL 5=4.9 (1.2R=jL :3R=j*V R=jX  R=jWY S_You encounter a guardian serpent.R=j< ))))) You shoot an arrow. The arrow hits the salamander mystic!!R=js N  The salamander mystic is heavily wounded.The guardian serpent shouts! You hear a shout!R=juM N§The guardian serpent weaves intricate patterns with the tip of its tongue.You encounter a naga sharpshooter. It is wielding a +0 halberd and carrying a+0 shortbow.R=jfv2NR=jTx S.The salamander mystic blinks!R=jDN....R=jN   naga sharpshooter (polearm, launcher,…)N   salamander mysticN   salamander (polearm)S   guardian serpentR=jg6.0 (1.12R=jmR=jx _You encounter a salamander. It is wielding a +0 halberd.R=jjR ))))) You shoot an arrow.  The arrow closely misses the salamander mystic.The arrow hits the guardian serpent!!R=jFSS.R=jC S.The guardian serpent is heavily wounded.R=jU N..R=j)The salamander mystic completely misses you.The naga sharpshooter unwields a +0 halberd.  The naga sharpshooter wields a +0 shortbow.R=jR=j`  The naga sharpshooter shoots an arrow. The arrow hits you!!R=j>82----R=j4--7.11R=jR=j8 R=j_The salamander closely misses you. _You took 20 damage! You recovered 1 MP!R=jh  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jrR=j9t_ Your spells (cast)R=jt^TypeFailure Level  a + Fugue of the Fallen Necromancy8% 3 b - Dimensional BullseyeHexes/Translocation3%4  c - Yara's Violent UnravellingR=jtHexes/Alchemy7%5  d - JinxbiteHexes1%2  v - Cause FearHexes1%R=j)u44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitR=j.R=j:5R=j5;A.#VividlyBlue the Marksdemigod .###Demigod ...##Health: 121/141 ====================---- R=j;$##..#Magic: 34/36 ======================-- ....####AC: 8Str: 9 ##.....###########EV: 24Int: 15  #####.#.....'...#SH: 0R=j<oDex: 36#...#....≈#.NN##XL: 17 Next: 53% Place: Snake Pit:4#...#..§§§##.@.#Noise: ===------  Time: 29667.1 (0.0) R=jS<####.<.##..§§§##.N.## e) +6 longbow (heavy) ..####..##..§§§##....### Fire: e) +6 longbow (heavy) R=j<...## ##..##..§≈≈##..S.§.##≈ Zot (19481) Fugue (0) ...# ##..##.§§≈≈##..... ##≈§ R=j<7##.# ####..##..≈≈≈###... ###≈§≈ N   naga sharpshooter (polearm, launcher,…)##.###......##...≈≈≈########≈≈≈§§ N   salamander mystic R=jS=.#.......).).##...§§≈≈≈≈≈≈≈≈≈≈... N   salamander (polearm) .####.......).##.§§§≈§≈≈≈≈≈≈≈≈).# S   guardian serpent  The naga sharpshooter wields a +0 shortbow.  The naga sharpshooter shoots an arrow. The arrow hits you!! _The salamander closely misses you. R=j=_You took 20 damage! You recovered 1 MP!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=j`CM.#VividlyBlue the Marksdemigod .###Demigod ...##Health: 121/141 ====================---- ##..#R=jCMagic: 34/36 ======================-- ....####AC: 8Str: 9 ##.....###########EV: 24Int: 15  #####.#.....'...#SH: 0Dex: 36#...#....≈#.NN##R=jnDXL: 17 Next: 53% Place: Snake Pit:4#...#..§§§##.@.#Noise: ===------  Time: 29667.1 (0.0) ####.<.##..§§§##.N.## e) +6 longbow (heavy) ..####..##..§§§##....### Fire: e) +6 longbow (heavy) R=jD...## ##..##..§≈≈##..S.§.##≈ Zot (19481) Fugue (0) ...# ##..##.§§≈≈##..... ##≈§ R=jEg##.# ####..##..≈≈≈###... ###≈§≈ N   naga sharpshooter (polearm, launcher,…)##.###......##...≈≈≈########≈≈≈§§ N   salamander mystic .#.......).).##...§§≈≈≈≈≈≈≈≈≈≈... N   salamander (polearm) R=jE.####.......).##.§§§≈§≈≈≈≈≈≈≈≈).# S   guardian serpent  The naga sharpshooter wields a +0 shortbow.  The naga sharpshooter shoots an arrow. The arrow hits you!! _The salamander closely misses you. _You took 20 damage! You recovered 1 MP!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jJP  Okay, then.R=j[KR=jOR=jQ. _R=j  R=jXCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=j4 R=jl7 o Your spells (cast)TypeR=j7 bFailure Level  a + Fugue of the Fallen NecromancyR=j8 q8% 3 b - Dimensional BullseyeR=ja8 Hexes/TranslocationR=j8 #3%R=j8 4  R=jA9 7c - Yara's Violent UnravellingHexes/AlchemyR=j9 7%R=j9 <5  d - JinxbiteHexesR=j+: 1%R=jt: (2  v - Cause FearHexesR=j: #1%R=j; 44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitR=j R=j.! R=j& .#VividlyBlue the Marksdemigod .###Demigod ...##R=jS' ]Health: 121/141 ====================---- ##..#Magic: 34/36 ======================-- ....####AC: 8Str: 9 ##.....###########EV: 24Int: 15  #####.#.....'...#SH: 0Dex: 36#...#....≈#.NN##R=j( XL: 17 Next: 53% Place: Snake Pit:4#...#..§§§##.@.#Noise: ===------  Time: 29667.1 (0.0) ####.<.##..§§§##.N.## e) +6 longbow (heavy) ..####..##..§§§##....### Fire: e) +6 longbow (heavy) ..## ##..##..§≈≈##..S.§.##≈ Zot (19481) Fugue (0) R=j( M...# ##..##.§§≈≈##..... ##≈§ ##.# ####..##..≈≈≈###... ###≈§≈ N   naga sharpshooter (polearm, launcher,…)##.###......##...≈≈≈########≈≈≈§§ N   salamander mystic .#.......).).##...§§≈≈≈≈≈≈≈≈≈≈... N   salamander (polearm) R=j5) a.####.......).##.§§§≈§≈≈≈≈≈≈≈≈).# S   guardian serpent _You took 20 damage! You recovered 1 MP!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=j) R=j/ .#VividlyBlue the Marksdemigod .###Demigod ...##R=j/ Health: 121/141 ====================---- ##..#Magic: 34/36 ======================-- ....####AC: 8Str: 9 ##.....###########EV: 24Int: 15  #####.#.....'...#SH: 0Dex: 36R=j^0 A#...#....≈#.NN##XL: 17 Next: 53% Place: Snake Pit:4#...#..§§§##.@.#Noise: ===------  Time: 29667.1 (0.0) ####.<.##..§§§##.N.## e) +6 longbow (heavy) ..####..##..§§§##....### Fire: e) +6 longbow (heavy) R=j1 e..## ##..##..§≈≈##..S.§.##≈ Zot (19481) Fugue (0) ...# ##..##.§§≈≈##..... ##≈§ ##.# ####..##..≈≈≈###... ###≈§≈ N   naga sharpshooter (polearm, launcher,…)##.###......##...≈≈≈########≈≈≈§§ N   salamander mystic R=j1 .#.......).).##...§§≈≈≈≈≈≈≈≈≈≈... N   salamander (polearm) .####.......).##.§§§≈§≈≈≈≈≈≈≈≈).# S   guardian serpent _You took 20 damage! You recovered 1 MP!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jB M.#VividlyBlue the Marksdemigod .###Demigod ...##Health: 121/141 ====================---- ##..#R=jYC PMagic: 30/36 ====================---- ....####AC: 8Str: 9 ##.....###########EV: 24Int: 15  #####.#.....'...#SH: 0Dex: 36#...#....≈#.NN##XL: 17 Next: 53% Place: Snake Pit:4R=jC #...#..§§§##.@.#Noise: ===------  Time: 29667.1 (0.0) ####.<.##..§§§##.N.## e) +6 longbow (heavy) ..####..##..§§§##....### Fire: e) +6 longbow (heavy) ..## ##..##..§≈≈##..S.§.R=jD ?##≈ Zot (19481) Fugue (0) ...# ##..##.§§≈≈##..... ##≈§ ##.# ####..##..≈≈≈###... ###≈§≈ N   naga sharpshooter (polearm, launcher,…)##.###......##...≈≈≈########≈≈≈§§ N   salamander mystic .#.......).).##...§§≈≈≈≈≈≈≈≈≈≈... N   salamander (polearm) .####.......).##.§§§≈§≈≈≈≈≈≈≈≈).# S   guardian serpent  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.R=jVE Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateR=jIj5@.R=j~^ E@.R=j07 NR=j@ _Okay, then.Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a salamander, wielding a +0 halberd (chance to affect: 63%)R=j D NNR=j*naga sharpshooter, wielding a +0 shortbow, wearing a +0 robe and  carrying a +0 halberd (chance to affect: 28%)R=jHD NNR=jIYsalamander, wielding a +0 halberd (chance to affect: 63%)R=jS N#R=j&>#.R=jS5.NR=jLook: a salamander mystic, wielding a +0 scimitar and wearing a +0 robe  (heavily wounded, chance to affect: 45%)R=jM.#VividlyBlue the Marksdemigod .###Demigod ...##R=jsHealth: 121/141 ====================---- ##..#Magic: 30/36 ====================---- ....####AC: 8Str: 9 ##.....###########EV: 24Int: 15  #####.#.....'...#SH: 0Dex: 36#...#....≈#.NN##XL: 17 Next: 53% Place: Snake Pit:4#...#..§§§##.@.#R=jWNoise: ===------  Time: 29667.1 (0.0) ####.<.##..§§§##.N.## e) +6 longbow (heavy) ..####..##..§§§##....### Fire: e) +6 longbow (heavy) ..## ##..##..§≈≈##...S§.R=ja##≈ Zot (19481) Fugue (0) ...# ##..##.§§≈≈##..... ##≈§ ##.# ####..##..≈≈≈###... ###≈§≈ N   naga sharpshooter (polearm, launcher,…)R=j@ G##.###......##...≈≈≈########≈≈≈§§ N   salamander mystic .#.......).).##...§§≈≈≈≈≈≈≈≈≈≈... N   salamander (polearm) .####.......).##.§§§≈§≈≈≈≈≈≈≈≈).# S   guardian serpent  R=j vCasting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a salamander mystic, wielding a +0 scimitar and wearing a +0 robe  (heavily wounded, chance to affect: 45%)  The salamander mystic resists with some effort.  The salamander looks frightened! The guardian serpent looks frightened!R=j\#N.Look: a salamander mystic, wielding a +0 scimitar and wearing a +0 robe  R=j#<(heavily wounded, chance to affect: 45%)  The salamander mystic resists with some effort.  The salamander looks frightened! The guardian serpent looks frightened!naga sharpshooter easily resists.mystic hits you with a +0 scimitar!R=jw*zN, fleeing)S(fleeing)R=j3 .You are engulfed in flames. You resist. The naga sharpshooter shoots an arrow.R=j412-8.1 (10R=jf:R=j= _The arrow completely misses you. _You took 9 damage!R=j  You shoot an arrow. The arrow hits the salamander mystic!R=jO.SR=ju y  The salamander mystic is severely wounded.R=j$8*R=jZp , fast, fleeing)The salamander mystic points at the salamander and mumbles some strange words.R=j+G.SR=j=N.R=jΧF  The salamander seems to speed up.R=jBh)  The salamander mystic points at the salamander and mumbles some strange words.  The salamander seems to speed up.  The naga sharpshooter spits poison at you.  The splash of poison is repelled.  R=jWThe splash of poison hits the salamander mystic!!mystic is poisoned.R=j_*N  R=j=(polearm, fast, fleeing)S   guardian serpent (fleeing)R=jz@5-4====9.2 (1.179 _The salamander mystic dies! _You recovered 3 HP!R=jef ))You shoot an arrow.R=jDp.N.R=jeY N  The arrow barely misses the naga sharpshooter.R=j.]R=j=N.R=jR=j07-1===-70.4 (1.28R=jR=j R=j@_The naga sharpshooter shoots an arrow. The arrow hits you! _You took 8 damage! You recovered 1 MP!R=j! f ))You shoot an arrow.R=j EN'R=jW .N  The arrow closely misses the naga sharpshooter.R=j R=jO V))))))R=j /@)R=j E....R=j 610-R=j\ h-1.5 (1.17R=j R=j$ _The naga sharpshooter shoots an arrow. The arrow completely misses you. _You recovered 3 HP!R=j ^  You shoot an arrow. The arrow hits the naga sharpshooter.R=jEN.R=jN  The naga sharpshooter is lightly wounded.R=j$V))))))R=jS2.R=jcYN@)....R=jtZ3=2.66R=j^R=j;a _The naga sharpshooter shoots an arrow. The arrow is repelled. _You recovered 3 HP!R=j 9  R=j< OYou shoot an arrow. The arrow hits the naga sharpshooter!R=j(  The naga sharpshooter is moderately wounded.R=jd. 1))))R=j. %))R=j%f I@).R=jf +...R=j g ?6=R=j`g [3.74R=jXk R=jn g _The naga sharpshooter shoots an arrow. The arrow completely misses you. R=jln [_You recovered 3 HP!R=jp  You shoot an arrow. The arrow hits the naga sharpshooter!R=j#x  The naga sharpshooter is heavily wounded.R=jP%  R=jȼTThe naga sharpshooter spits poison at you.R=jR=j$4R=j2R=jkm=4.83R=jJR=j  R=j- _The splash of poison hits you. You resist. _You took 2 damage! You recovered 1 MP!R=j & R=j @))You shoot an arrow.R=j_ & R=j .N  The arrow barely misses the naga sharpshooter.R=j %))R=jD 1))))R=j 2NR=jz V.@).R=j ...N   salamander (polearm, fast)R=jU %7R=j E5.92R=j/ R=j  R=j9 _The naga sharpshooter shoots an arrow. The arrow completely misses you. _You recovered 3 HP!R=jcB& R=jB@))You shoot an arrow.R=j .N  The arrow closely misses the naga sharpshooter.R=jR=jNF.NR=j#5.NR=j_  The naga sharpshooter shoots an arrow. The arrow hits you!R=jV))))))R=jt@)....R=jJ1-7.1 (1.21R=j&R=j R=j'_The naga sharpshooter shoots an arrow. The arrow completely misses you. _You took 6 damage!R=jW  You shoot an arrow. The arrow hits the naga sharpshooter!!R=jC'NR=jy  The naga sharpshooter is severely wounded.R=jB ***R=j3h***The naga sharpshooter spits poison at you.R=jLI@).R=j+...R=j4T4=====R=j_800R=jER=j 7 _The splash of poison is repelled. R=jJ e_You recovered 3 HP!R=jra )You shoot an arrow. The arrow hits the naga sharpshooter!!!R=jze N   salamander (polearm, fast)R=j  You kill the naga sharpshooter!The salamander hits you from afar with a +0 halberd!R=jS 0--3==59691R=j R=j  R=jZ _You are engulfed in flames. You resist. The salamander misses you. _You took 10 damage! You recovered 1 MP!R=jd & R=j d)You shoot an arrow. The arrow hits the salamander!!!!R=j +)R=jt (R=jW *)R=j\ ]7=-==R=j|\ t80.2 (1.182R=j` R=j\c  R=jc _You kill the salamander! _You recovered 3 HP!R=j R=j R=j. R=jU# R=j$ x10=7 _R=j% R=j+ R=j+ p3=6R=j- R=j1  R=j1 K_The wailing of tortured souls fills the air!R=jD2 ?6=R=j2 i4=5R=j3 R=j8 R=j9 p9=4R=jy: R=j> R=j> $21R=j)? M=3R=j1@ R=j E R=jrE #4R=jE M=2R=jF R=jJ R=jUK ?7=R=jK i5=1R=jL R=jQ R=jQ 730=R=j R :0R=jX R=jY_ R=j_ 3=59) Fugue (2) R=ja R=jf v _You are losing your grip on the fallen.R=jg Z6=8R=jg R=j i R=jl R=jYm 8=6==7R=jn R=js R=j t 741=R=j\t :6R=jcu R=j:x R=j-| R=j| B5R=j} R=j $  Things that are here:R=j r  a +0 scimitar; a +0 robe; a salamander corpseR=jn R=j8 I4 _R=j| R=j} R=jҏ R=j` Y=3) R=jˑ R=j4 d _Your fugue has ended.R=j: R=j T=2R=j R=jݝ R=j R=j B1R=jW R=j R=j R=jQ B0R=jA R=jѭ R=j R=j C49R=j R=j R=j' R=j޸ r  A guardian serpent comes into view.R=j t # ## ###########R=jھ #. #....§§...######' #....≈#)).###≈≈§.. #..§§§##...## ##§§≈.. R=j, L##..§§§##.).### . ##§§≈..# .##..§§§##....######...S##≈§§§.## ..##..§≈≈##.....@......##≈≈§§.##.R=j} ------..##.§§≈≈##..........##≈§§§.###. ##..##..≈≈≈###......###≈§≈.§###.....##...≈≈≈########≈≈≈§§§###..#R=jο ).).##...§§≈≈≈≈≈≈≈≈≈≈...###...# .....).##.§§§≈§≈≈≈≈≈≈≈≈).##.<...# S   guardian serpent (wandering) .#...#)†#..§§.≈≈≈≈≈§≈....#.......R=j .#####.#..§...≈≈≈≈......##.#.#...# #.#.......≈§.......#.......R=j 099.2 (19.0)R=j ------700.2 (208 _R=j R=j  R=j _You recovered 34 HP! You recovered 3 MP!R=jk ))))))SR=j{  You shoot an arrow. The arrow hits the guardian serpent!  The guardian serpent shouts!R=j MS.R=jL.SR=j?........R=jMu===1.3 (1.1)7R=jR=j R=j[Z_The guardian serpent is heavily wounded.R=jz & R=j{ |†You shoot an arrow. The arrow hits the guardian serpent!!R=jO E))))R=j R=jK 6....R=j 062.4R=j :6R=j R=j T _You kill the guardian serpent!R=jhR=jR=j R=jH _No target in view!R=jR=jR=jR=jR=jVR=j_5 _R=jR=jR=jB4R=jR=jqR=jR=jB3R=jR=j R=j R=j B2R=jR=jR=jR=jB1R=j?R=jR=j R=jbB0R=jR=j- R=j0#R=j#C39R=j$R=j'R=j+R=j,B8R=j.-R=j.R=j01R=j1B7R=j2R=j?4'R=j7?  You open the door.  R=jV8LYou encounter a salamander tyrant.R=jl='#...###R=j=~ ..## #...... R=jL>VN..# #..... .$..# #....<. ....# ##.#[### ....####....#  ##+#.. #.).....## R=j>E #..'#####'#..... .## ##.@.#≈≈§..###)##..#--- R=j?B..## ##...##§§≈..#...###.# .).### ###...##§§≈..##.## #####....##≈§§§.##..##).^# R=je?\##..........†.##≈≈§§.##....[))... ≈##..........##≈§§§.###.))##...## N   salamander tyrant (asleep) ≈≈###......###≈§≈.§###..########R=j?≈≈≈########≈≈≈§§§###..##§§≈≈≈≈≈≈≈≈≈≈...###...#R=jH.11.4 (9.0R=jIK---2.4 (10.0)R=jIA6 _R=j(NR=jvP R=j Q<_Found 5 gold pieces.R=j D )))R=j))N  You shoot an arrow. The arrow hits the salamander tyrant!!!R=j*& R=j'+t.NThe salamander tyrant is severely wounded.R=j,NR=j,R=jd6' R=j63.NR=j7kYou hear a shout!  You encounter a salamander tyrant.R=jU7XThe salamander tyrant gazes fiercely through you!R=jT8,NR=j9R=jJR .$R=j|J...'N   naga warrior (polearm, constriction, …)R=jJ N   salamander tyrantYou feel your attacks grow feeble.You encounter a naga warrior. It is wielding a +1 glaive of protection.R=jlK===3.6 (1.2)5) Weak R=jPR=jX> _The salamander tyrant leaves your sight.R=jЂI  Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jR=juR=jo Your spells (cast)TypeFailure Level R=ja - Fugue of the FallenNecromancy8%3  b - Dimensional BullseyeHexes/Translocation3%4  R=j c - Yara's Violent UnravellingHexes/Alchemy7%5  d - JinxbiteHexesR=js1%2  v + Cause FearHexes1% 4 R=j-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitR=j R=jR=jR=jk#...### VividlyBlue the MarksdemigodR=j..## #...... DemigodR=j6N..# #...... Health: 141/141 ========================R=j.$..# #....<. Magic: 36/36 ========================R=j].N..# ##.#[### AC: 8Str: 9....####....#EV: 24R=jN#Int: 15 ####+#.. #.).....## SH: 0Dex: 36 R=j.#R=j>#..'#####'#......## XL: 17 Next: 56% Place: Snake Pit:4 .##R=jL##.@.#≈≈§..###)##..# Noise: ===------  Time: 29713.6 (0.0) R=j ..##R=j##...##§§≈..#...###.# e) +6 longbow (heavy) R=j?.).### ###...##§§≈..##.#####.. Fire: e) +6 longbow (heavy) R=jy!#....######....##≈§§§.##..##).^## Zot (19435) Weak R=j##..........†.##≈≈§§.##....[))... R=j_≈##..........##≈§§§.###.))##...## N   naga warrior (polearm, constriction, …)R=j≈≈###......###≈§≈.§###..######## N   salamander tyrant R=j{.≈≈≈########≈≈≈§§§###..## ..§§≈≈≈≈≈≈≈≈≈≈...###...#R=jThe salamander tyrant gazes fiercely through you!You feel your attacks grow feeble.R=j7MYou encounter a naga warrior. It is wielding a +1 glaive of protection. R=jF_The salamander tyrant leaves your sight.  R=jCasting: Cause Fear (mildly dangerous; 1% risk of failure)  R=jA\Confirm with . or Enter, or press ? or * to list all spells.R=jR=j ?#...### VividlyBlue the Marksdemigod..## #...... DemigodN..# #...... Health: 141/141 ========================.$..# #....<. Magic: 36/36 ========================.N..# ##.#[### AC: 8Str: 9....####....#EV: 24Int: 15 ####+#.. #.).....## SH: 0Dex: 36 .##..'#####'#......## XL: 17 Next: 56% Place: Snake Pit:4 .####.@.#≈≈§..###)##..# Noise: ===------  Time: 29713.6 (0.0) ..####.=j?0;10m..##§§≈..#...###.# e) +6 longbow (heavy) .).### ###...##§§≈..##.#####.. Fire: e) +6 longbow (heavy) #....######....##≈§§§.##..##).^## Zot (19435) Weak ##..........†.##≈≈§§.##....[))... ≈##..........##≈§§§.###.))##...## N   naga warrior (polearm, constriction, …)≈≈###......###≈§≈.§###..######## N   salamander tyrant .≈≈≈########≈≈≈§§§###..## ..§§≈≈≈≈≈≈≈≈≈≈...###...#The salamander tyrant gazes fiercely through you!You feel your attacks grow feeble.You encounter a naga warrior. It is wielding a +1 glaive of protection. _The salamander tyrant leaves your sight.  Casting: Cause Fear (=j@10;1mmildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=j8F R=jFJ Okay, then.R=jwHR=jmR=jv. _R=jT I .NR=jU Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..NR=j` =)R=j`a 3---4.6 (14Fugue (0) R=jf R=jh A _You call out to the remnants of the fallen!R=jEIB .R=jIWYou shoot an arrow. The arrow hits the salamander tyrant!!R=jNH))R=j$R=j2/NR=jR=jfh....'R=jܪb7=5.8 (1.22R=j[(1R=jR=j R=jO_You kill the salamander tyrant!R=j# = ))R=j $ R)You shoot an arrow. The arrow hits the naga warrior!R=jT C.NR=j^ E..'R=jK_ 4--6.9 (1.11R=jd R=jSg : _The naga warrior is lightly wounded. R=jg e_You recovered 1 MP!R=jL ))))R=j8))You shoot an arrow.R=j0NR=j...N.'R=jjN   salamander tyrantR=jb8.00R=jR=j` _The arrow closely misses the naga warrior.R=j3 [ ))))))R=j3 )You shoot an arrow.R=jd G.NR=jd >NNR=je R=jVo N...'R=jp g9029R=jt R=jv ` _The arrow closely misses the naga warrior.R=j`' )You shoot an arrow. The arrow hits the salamander tyrant!R=jpg.N.N208 _The salamander tyrant is lightly wounded.R=j †You shoot an arrow.  The arrow hits the salamander tyrant!!!!R=jc(R=jF7 #.You kill the salamander tyrant!You hear a shout!R=j:20----5=8======1.2 (1.2R=j8;M72R=j?R=jBZ _The naga warrior hits you from afar with a +1 glaive of protection!! R=j"C_You took 21 damage! You recovered 1 MP!R=j 9 )R=j ] You shoot an arrow. The arrow hits the naga warrior!!R=j3 †, …)The naga warrior is heavily wounded.The wailing of tortured souls fills the air!  You hear a roar!R=jX8 W *****R=j8 W*The naga warrior spits poison at you.R=j{  †@...R=jE| †)The splash of poison misses you.R=j| 3-----206R=j R=j _You hear a shout! x2 _You recovered 3 HP!R=jW8 )You shoot an arrow. The arrow hits the naga warrior!!!R=j!=A)R=jv9†R=jz6=9--3.3 (1.153R=j{R=j{R=j _You kill the naga warrior! _You recovered 3 HP!R=j R=j 7-R=j R=j H _No target in view!R=j3##### ...## #...####R=jH4....## #......# #........$..# #....<.......# ##.#[#### R=j4l....####....# # ##+#)..##.).....## # R=j52#..@#####'#......## ## ..#≈≈§..###)##..# R=j6## ##.....###.## ).### ###...##§§≈..##.#####... ....######....##≈§R=j6c##).^## #..†.##≈≈§§.##....[)).... ##....##≈§§§.###.))##..R=jc7.### ≈###......###≈§≈.######## ≈≈≈########≈≈≈§§§###..#R=jDR=jE9=----404 R=j(F_R=jJR=jK@  There is an open door, spattered with blood here.R=j@N  You see here a salamander corpse. _You recovered 3 HP!R=j*s(R=js§≈ ##### ##### §≈. ##...## #...#####≈≈≈.##.....## #.#R=jXt.≈.#.......# #.......#.')...$..# #....<..#N......# ##.#[##### R=jt/#.....####....#  ##+#@..##.).....## R=jOu #..†#####'#......## # R=ju..#≈≈§..###)##..# ## ...###.### .R=jv### ###...##§§≈..##.#####... ...######....##≈§R=jv##).^##N   naga warrior (constriction, wandering) ..R=jw5†.##≈≈§§.##....[)).... #....##≈§§§.###.))##...#### ###......###≈§≈.R=jwwG####### #R=j .NYou encounter a naga warrior. It is wielding a +0 war axe.R=j$X§)R=j32=6==----53R=jSR=j= _Found a hand axe.  Things that are here:R=j#  R=ja +1 glaive of protection; a +0 robe; a naga corpse _You recovered 3 HP! You recovered 1 MP!R=j-  You shoot an arrow. The arrow hits the naga warrior!!R=j) ≈§The naga warrior is heavily wounded.The wailing of tortured souls fills the air!R=j*5======62R=j0R=j{2' _You hear a shout! R=j2e_You recovered 3 HP!R=j )You shoot an arrow. The arrow hits the naga warrior!!!!R=jRR=jG NYou kill the naga warrior!R=jR  ≈§.N   salamander (launcher) R=j S###......###≈§≈.§###..######## #  You hear a shout!R=jXX8=607.4 (1.114R=j^R=jg _You encounter a salamander. It is wielding a +2 shortbow of flaming. _You recovered 3 HP!R=j_ )))You shoot an arrow. The arrow hits the salamander!R=ja:SR=j , 'R=jz.)S   guardian serpent  The salamander is lightly wounded.  You encounter a guardian serpent.R=jH)))))R=jW≈'.R=j-K)@.R=jV$41R=j==8.50R=j'R=j _The salamander shoots an arrow. The arrow completely misses you. _You recovered 3 HP!R=j: ))) You shoot an arrow. The arrow hits the salamander!!R=jPM.SR=jZ '.)The salamander is severely wounded.R=j>_H)))))R=j'.)@.R=jM====--9019R=j\R=j_v _The salamander shoots an arrow. The arrow completely misses you.R=j R=jB Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  R=j\Confirm with . or Enter, or press ? or * to list all spells.R=jR=jАZ Your spells (cast)TypeFailure Level  a + Fugue of the Fallen Necromancy8% 3 b - Dimensional BullseyeHexes/TranslocationR=jN3%4  c - Yara's Violent UnravellingHexes/Alchemy7%5  d - JinxbiteHexes1%2  R=jav - Cause FearHexes1%4 R=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitR=jFR=j,MR=j TVividlyBlue the Marksdemigod≈≈ ##### #####DemigodR=j~T§≈. ##...## #...##### Health: 141/141 ========================≈≈≈S##.....## #.......# Magic: 36/36 ========================≈.#.......# #.......# AC: 8Str: 9N')...$..# #....<..# EV: 24Int: 15R=jT#.......# ##.#[##### SH: 0Dex: 36#)....####....#XL: 17 Next: 60% Place: Snake Pit:4R=jbU##+#@..##.).....##Noise: ===------  Time: 29729.5 (0.0)#..†#####'#......##e) +6 longbow (heavy) ###...#≈≈§..###)##..#Fire: e) +6 longbow (heavy) ####...##§§≈..#...###.### Zot (19419) Weak Fugue (4) R=jU,.### ###...##§§≈..##.#####.... ...######....##≈§§§.##..##).^##.. N   salamander (launcher) ..........†.##≈≈§§.##....[))....# S   guardian serpent R=jV#..........##≈§§§.###.))##...#### ###......###≈§≈.§###..######## # _You recovered 3 HP!  You shoot an arrow. The arrow hits the salamander!!  The salamander is severely wounded. _The salamander shoots an arrow. The arrow completely misses you.R=jV\Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jc]VividlyBlue the Marksdemigod≈≈ ##### #####DemigodR=j ^ §≈. ##...## #...##### Health: 141/141 ========================≈≈≈S##.....## #.......# Magic: 36/36 ========================≈.#.......# #.......# AC: 8Str: 9N')...$..# #....<..# EV: 24Int: 15#.......# ##.#[##### SH: 0Dex: 36#)....####....#XL: 17 Next: 60% Place: Snake Pit:4##+#@..##.).....##R=j^^Noise: ===------  Time: 29729.5 (0.0)#..†#####'#......##e) +6 longbow (heavy) ###...#≈≈§..###)##..#Fire: e) +6 longbow (heavy) ##R=j]_>##...##§§≈..#...###.### Zot (19419) Weak Fugue (4) .### ###...##§§≈..##.#####.... ...######....##≈§§§.##..##).^##.. N   salamander (launcher) ..........†.##≈≈§§.##....[))....# S   guardian serpent #..........##≈§§§.###.))##...#### ###......###≈§≈.§###..######## # _You recovered 3 HP!  R=j_7You shoot an arrow. The arrow hits the salamander!!  The salamander is severely wounded. _The salamander shoots an arrow. The arrow completely misses you.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jcu.  VividlyBlue the Marksdemigod ≈≈ ##### #####  Demigod §≈. ##...## #...##### Health: 141/141 ======================== R=ju:≈≈≈S##.....## #.......# Magic: 32/36 =====================--- ≈.#.......# #.......# AC: 8Str: 9 N')...$..# #....<..# EV: 24Int: 15 #.......# ##.#[##### SH: 0Dex: 36 R=jv #)....####....#  XL: 17 Next: 60% Place: Snake Pit:4 ##+#@..##.).....##  Noise: ===------  Time: 29729.5 (0.0) #..†#####'#......##  e) +6 longbow (heavy) # ##...#≈≈§..###)##..#  Fire: e) +6 longbow (heavy) ## ##...##§§≈..#...###.### Zot (19419) Weak Fugue (4) .### ###...##§§≈..##.#####.... R=j?w-...######....##≈§§§.##..##).^##.. N   salamander (launcher) ..........†.##≈≈§§.##....[))....# S   guardian serpent #..........##≈§§§.###.))##...#### ###......###≈§≈.§###..######## # _The salamander shoots an arrow. The arrow completely misses you.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jwAiming: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a salamander, wielding a +2 shortbow of flaming (severely wounded)R=j& R=jz?*NR=j2}S.Aim: a guardian serpentR=j| (  VividlyBlue the Marksdemigod ≈≈ ##### #####  Demigod R=j} ]§≈. ##...## #...##### Health: 141/141 ======================== ≈≈≈.##.....## #.......# Magic: 32/36 =====================--- ≈S#.......# #.......# AC: 8Str: 9 N')...$..# #....<..# EV: 24Int: 15 #.......# ##.#[##### SH: 0Dex: 36 #)....####....#  XL: 17 Next: 60% Place: Snake Pit:4 R=jV~ ##+#@..##.).....##  Noise: ===------  Time: 29729.5 (0.0) #..†#####'#......##  e) +6 longbow (heavy) # ##...#≈≈§..###)##..#  Fire: e) +6 longbow (heavy) ## ##...##§§≈..#...###.### Zot (19419) Weak Fugue (4) .### ###...##§§≈..##.#####.... R=j\ ...######....##≈§§§.##..##).^##.. N   salamander (launcher) ..........†.##≈≈§§.##....[))....# S   guardian serpent #..........##≈§§§.###.))##...#### ###......###≈§≈.§###..######## # _The salamander shoots an arrow. The arrow completely misses you.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a guardian serpentR=jb K.SR=j  ≈≈ ##### #####  R=j +§≈. ##...##  §≈§.##.....##  ≈.##  # #....< ## ##.#[ #)....#  ##+#@..##.) R=j+  #..†####  ##)##..#  ##...# ###...##).^#[))(bullseye target)#)) R=jS 30.5 (18 Bullseye R=j R=j q  You create a dimensional link between your ranged weaponry and the guardian _serpent.R=j5 )R=jO1)You shoot an arrow.R=jY'SR=jXA.NR=jkR=jR=jp ≈)k   lindwurmR=jS   guardian serpent (bullseye target)  The arrow hits the guardian serpent but does no damage.R=jNJ17R=jR=jR=j R=jUS_You encounter a lindwurm.R=jm 9 )R=j a You shoot an arrow. The arrow hits the guardian serpent!!R=j.U.SR=j/ 'R=j0/NR=joH& R=jHv.kThe guardian serpent is heavily wounded.R=jWVM§.#R=jOW`26R=jP^R=j`^ _The guardian serpent closely misses you.R=j  You shoot an arrow. The arrow hits the guardian serpent!R=j&  R=jkThe guardian serpent is severely wounded.You hear a shout!R=j9& R=j~*The guardian serpent coils itself and waves its upper body at you.R=j2NR=jM .NR=j8AThe bolt of poison is repelled.R=jJ'kR=j#§§≈@N 2 salamanders (1 polearm, 1 launcher)R=j $3======35R=j=*R=j^3 _You encounter a salamander. It is wielding a +3 spear. _You recovered 1 MP!R=j )You shoot an arrow. The arrow hits the salamander!!!R=j )You kill the salamander!Your projectile teleports! The arrow hits the guardian serpent!!!R=j)   salamander (polearm)R=j$F.NR=j"%,NR=ji&5 .R=j&ikYou kill the guardian serpent!R=j/§§≈≈≈.N 2 salamanders (1 poR=j//learm, 1 launcher)R=jW4k1===--4.6 (1.1R=j4R46) R=jq:R=jH R=jHv_You encounter a salamander. It is wielding a +1 shortbow of flaming.R=j  You shoot an arrow. The arrow hits the lindwurm!!!R=j Q'NR=j A.NR=j ≈≈§≈§.The lindwurm is almost dead.R=j: The lindwurm bites you. The lindwurm closely misses you.The lindwurm completely misses you.R=j x37-======5.7R=j :2R=j R=j _The salamander hits you but does no damage. _You took 4 damage!R=j| )You shoot an arrow. The arrow hits the lindwurm!!  You kill the lindwurm!R=jj(R=j,J'NR=j-4SR=j7E ≈§R=j8S   guardian serpent  The wailing of the fallen reaches a fever pitch!  You encounter a guardian serpent.R=jV> ))The salamander closely misses you. The salamander shoots an arrow.R=jbG)@R=j?641=R=j===---6.9 (1.21*7*) R=jR=j–, _The arrow is repelled. R=j@e_You recovered 4 HP!R=ji   R=ji YCasting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jЎ R=j o Your spells (cast)TypeR=jp lFailure Level a - Fugue of the FallenNecromancy8%3  b + Dimensional Bullseye Hexes/Translocation 3% 4 c - Yara's Violent UnravellingHexes/AlchemyR=j# 7%5  d - JinxbiteHexes1%2  v - Cause FearHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitR=j1R=jP7R=j>VividlyBlue the Marksdemigod≈§ ##### #####DemigodR=j>q≈§. ##...## #...##### Health: 141/141 ========================≈§≈.##.....## #.......# Magic: 33/36 ======================--§.#.......# #.......# AC: 8Str: 9R=jR?.SN...$..# #....<..# EV: 24Int: 15#N).....# ##.#[##### SH: 0Dex: 36#)....####....#R=j?vXL: 17 Next: 61% Place: Snake Pit:4##+#@..##.).....##Noise: ===------  Time: 29736.9 (0.0)#..†#####'#......##e) +6 longbow (heavy) #R=j5@##...#≈≈§..###)##..#Fire: e) +6 longbow (heavy) ####...##§§≈..#...###.### Zot (19411) Weak Fugue (*7*) .### ###...##§§≈..##.#####.... ...######....##≈§§§.##..##).^##.. NN 2 salamanders (1 polearm, 1 launcher) R=j@..........†.##≈≈§§.##....[))....# S   guardian serpent #..........##≈§§§.###.))##...#### ###......###≈§≈.§###..######## #You encounter a guardian serpent.The salamander closely misses you. The salamander shoots an arrow. _The arrow is repelled. R=j@_You recovered 4 HP!  Casting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jOAR=jGVividlyBlue the Marksdemigod≈§ ##### #####DemigodR=j:Hb≈§. ##...## #...##### Health: 141/141 ========================≈§≈.##.....## #.......# Magic: 33/36 ======================--R=jH§.#.......# #.......# AC: 8Str: 9.SN...$..# #....<..# EV: 24Int: 15#N).....# ##.#[##### SH: 0Dex: 36#)....####....#R=j IvXL: 17 Next: 61% Place: Snake Pit:4##+#@..##.).....##Noise: ===------  Time: 29736.9 (0.0)#..†#####'#......##e) +6 longbow (heavy) #R=jdI##...#≈≈§..###)##..#Fire: e) +6 longbow (heavy) ####...##§§≈..#...###.### Zot (19411) Weak Fugue (*7*) .### ###...##§§≈..##.#####.... R=jIK...######....##≈§§§.##..##).^##.. NN 2 salamanders (1 polearm, 1 launcher) ..........†.##≈≈§§.##....[))....# S   guardian serpent #..........##≈§§§.###.))##...#### ###......###≈§≈.§###..######## #R=jJqYou encounter a guardian serpent.The salamander closely misses you. The salamander shoots an arrow. _The arrow is repelled. _You recovered 4 HP!  Casting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jlJR=jep  VividlyBlue the Marksdemigod ≈§ ##### #####  Demigod ≈§. ##...## #...##### Health: 141/141 ======================== ≈§≈.##.....## #.......# Magic: 28/36 ==================------ R=jf§.#.......# #.......# AC: 8Str: 9 .SN...$..# #....<..# EV: 24Int: 15 #N).....# ##.#[##### SH: 0Dex: 36 R=jof#***..####....#  XL: 17 Next: 61% Place: Snake Pit:4 ##+#@*.##.).....##  Noise: ===------  Time: 29736.9 (0.0) #..*#####'#......##  e) +6 longbow (heavy) R=jf'# ##...#≈≈§..###)##..#  Fire: e) +6 longbow (heavy) ## ##...##§§≈..#...###.### Zot (19411) Weak Fugue (*7*) .### ###...##§§≈..##.#####.... R=jgx...######....##≈§§§.##..##).^##.. NN 2 salamanders (1 polearm, 1 launcher) ..........†.##≈≈§§.##....[))....# S   guardian serpent #..........##≈§§§.###.))##...#### ###......###≈§≈.§###..######## # _The arrow is repelled. _You recovered 4 HP!  Casting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetR=jm R=jot VividlyBlue the Marksdemigod≈§ ##### #####DemigodR=jt q≈§. ##...## #...##### Health: 141/141 ========================≈§≈.##.....## #.......# Magic: 33/36 ======================--§.#.......# #.......# AC: 8Str: 9R=j8u ..SN...$..# #....<..# EV: 24Int: 15#N).....# ##.#[##### SH: 0Dex: 36#)....####....#XL: 17 Next: 61% Place: Snake Pit:4R=jv p##+#@..##.).....##Noise: ===------  Time: 29736.9 (0.0)#..†#####'#......##e) +6 longbow (heavy) ###...#≈≈§..###)##..#Fire: e) +6 longbow (heavy) ####...##§§≈..#...###.### Zot (19411) Weak Fugue (*7*) .### ###...##§§≈..##.#####.... R=jw $...######....##≈§§§.##..##).^##.. NN 2 salamanders (1 polearm, 1 launcher) ..........†.##≈≈§§.##....[))....# S   guardian serpent #..........##≈§§§.###.))##...#### ###......###≈§≈.§###..######## # _You recovered 4 HP!  Casting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetOkay, then.R=jn} 3R=j R=j΅ . _R=j )You shoot an arrow. The arrow hits the salamander!  The salamander is moderately wounded.R=jQ0NR=jJ[ )N   naga mage (polearm, constriction)  The fallen lash out in pain! The salamander barely misses you.R=j[aYou encounter a naga mage. It is wielding a +0 halberd.R=jm`=))R=jm≈§)@R=j~4=========8.0 (1.1R=j:0R=j;R=jVU _The salamander shoots an arrow. The arrow misses you. R=j[_You recovered 1 MP!R=j@8 )R=j@RYou shoot an arrow. The arrow hits the salamander!!!!R=jM)   salamander (R=jW'SR=jp )You kill the salamander!R=jT=))R=j4U)SR=j_§§≈@R=jA2=R=j\9.109R=jFR=jv _The salamander shoots an arrow. The arrow completely misses you.R=j R=j You shoot an arrow. The arrow hits the guardian serpent!R=j{F<.NR=jG)NR=jHR=j_( R=je_N   naga warrior (constriction)N   salamander (launcher)R=j_fS   guardian serpent  R=j`The guardian serpent is moderately wounded.You encounter a naga warrior. It is wielding a +0 broad axe and wearing a +0R=j`5kite shield of fire resistance.R=jf *The guardian serpent weaves intricate patterns with the tip of its tongue.R=jM)NR=jb@≈≈≈§§§§R=jš'@R=j4636-R=jx-40.28R=jvR=jڱ> _The bolt of poison hits you. You resist. R=j{l_You took 5 damage!R=j.-F≈≈ ##### ##### §§§ ##...## #...#### §≈§§##.....## #....... §§#.......# #.R=jC. §N)...$..# #....<.. #)N.....# ##.#[### #S....####....# ###+#)..##.).....## #R=j>/ #..@#####'#......## ####...#≈≈§..###)##..# .##..##§§≈..#...###.## ).### ##.#####... .R=j/...######....##≈§§§.##..##).^## #..........†.##≈≈..[)).... ##R=j0J..##≈§§§.###.))##...### ≈######≈§≈.§###..######## ≈≈≈########≈≈≈§§#R=j7:SR=j90NR=jk;R.SR=j N))N   salamander (launcher)R=jNcS   guardian serpentR=jOk9-5=-R=jP107Fugue (*7*) R=jZR=j[R _You are losing your grip on the fallen.R=jT\GThere is an open door, spattered with blood here.R=j_  R=j_You see here a salamander corpse. _You recovered 3 HP! You recovered 1 MP!R=jF8 .R=jWYou shoot an arrow. The arrow hits the guardian serpent!!!R=j]A)R=jhv )You kill the guardian serpent!R=ji8)R=js8)R=j27--32.4 (1.26R=jR=jj _The salamander shoots an arrow. The arrow hits you! The arrow burns you. _You took 12 damage!R=j ) You shoot an arrow. The arrow hits the salamander!!!  R=joMThe salamander is severely wounded.R=j .NThe fallen lash out in pain!  The wailing of tortured souls fills the air!R=j*NR=jN   naga warrior (constriction)R=jxN   salamander (launcher)R=jպ]30=-3R=j.I05) R=jJR=j R=j9_Your attacks no longer feel as feeble. _You recovered 3 HP!R=jX  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jV3 R=j4  Your spells (cast)TypeFailure Level R=j4 a - Fugue of the FallenNecromancy8%3  b - Dimensional BullseyeHexes/Translocation3%4  c + Yara's Violent Unravelling Hexes/Alchemy 7% 5 d - JinxbiteHexes1%R=ja5 2  v - Cause FearHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitR=jE( R=j3 R=j< ≈≈ ##### #####VividlyBlue the Marksdemigod§§§ ##...## #...#### DemigodR=j,= §≈§§##.....## #....... Health: 130/141 ======================--§§#.......# #....... Magic: 35/36 =======================-§N)...$..# #....<.. AC: 8Str: 9R=j= #)).....# ##.#[#### EV: 24Int: 15#)N...####....#SH: 0Dex: 36 ###+#N..##.).....##R=j|> XL: 17 Next: 63% Place: Snake Pit:4 ##..@#####'#......## Noise: =====----  Time: 29743.4 (0.0) ####...#≈≈§..###)##..# e) +6 longbow (heavy) .####...##§§≈..#...###.## Fire: e) +6 longbow (heavy) R=j> ).### ###...##§§≈..##.#####... Zot (19405) Fugue (*7*) ....######....##≈§§§.##..##).^##. R=jO? C#..........†.##≈≈§§.##....[)).... N   naga warrior (constriction) R=j? ##..........##≈§§§.###.))##...### N   salamander (launcher) ≈###......###≈§≈.§###..######## ≈≈≈########≈≈≈§§§###..##The fallen lash out in pain!  The wailing of tortured souls fills the air! _Your attacks no longer feel as feeble. _You recovered 3 HP!  R=j@ HCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=j@ R=jK ≈≈ ##### #####VividlyBlue the MarksdemigodR=jK §§§ ##...## #...#### Demigod§≈§§##.....## #....... Health: 130/141 ======================--R=joL §§#.......# #....... Magic: 35/36 =======================-§N)...$..# #....<.. AC: 8Str: 9#)).....# ##.#[#### EV: 24Int: 15R=jL #)N...####....#SH: 0Dex: 36 ###+#N..##.).....##R=j5M XL: 17 Next: 63% Place: Snake Pit:4 #R=jM V#..@#####'#......## Noise: =====----  Time: 29743.4 (0.0) ####...#≈≈§..###)##..# e) +6 longbow (heavy) .##R=j N ##...##§§≈..#...###.## Fire: e) +6 longbow (heavy) ).### ###...##§§≈..##.#####... Zot (19405) Fugue (*7*) ....######....##≈§§§.##..##).^##. #..........†.##≈≈§§.##....[)).... N   naga warrior (constriction) ##..........##≈§§§.###.))##...### N   salamander (launcher) R=jN ≈###......###≈§≈.§###..######## ≈≈≈########≈≈≈§§§###..##The fallen lash out in pain!  The wailing of tortured souls fills the air! _Your attacks no longer feel as feeble. _You recovered 3 HP!  R=jO HCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=j.\ P  Okay, then.R=j\ R=jc R=jOe . _R=jIh )  You shoot an arrow. The arrow barely misses the salamander.The fallen lash out in pain! The arrow hits the naga warrior!!  The naga warrior is heavily wounded.R=jDNThe fallen lash out in pain! The arrow hits the naga warrior!!  The naga warrior is heavily wounded.  The fallen lash out in pain!  The wailing of tortured souls fills the air!salamander unwields a +1 shortbow of flaming.  It stops flaming. The salamander hits you! You are engulfed in flames!19--4.4 (14R=j^R=j _You resist. _You took 11 damage!R=j )You shoot an arrow. The arrow hits the salamander!!R=j] (R=j! H .NR=j ?You kill the salamander!R=j R=jS 22--6=5.5 (1.13R=j R=j R=j _The wailing of tortured souls fills the air! _You recovered 3 HP! You recovered 1 MP!R=j )You shoot an arrow. The arrow hits the naga warrior!!!R=jb(R=jy NYou kill the naga warrior!R=jp*|N   naga mage (polearm, constriction)R=j.5=4=6.62) R=j6R=j9 _Your fugue has ended. _You recovered 3 HP!R=ju )You shoot an arrow. The arrow hits the naga mage!!!R=jF (R=j3 1#R=jO 8=5-7.70R=ja2 R=j7 _You kill the naga mage! _You recovered 3 HP!R=jR=j7-R=jR=jH _No target in view!R=j R=jE R=j R=j R=jz z31=399 _R=j# R=j R=jW 4==8R=j R=j2 R=j p7=7R=j R=j R=jC q40=6R=j R=j R=j p1=5R=j$ R=j >-----R=j@ ≈§ ##### ##### ≈§. ##...## #...#####≈§≈.##.....## #.#R=j ≈.#.......# #.......#.')...$..# #....<..#)).....# ##.#[##### #)....####....#  R=jJ X##+#@..##.).....##  #..†#####'#......## # ..#≈≈§..###)##..# ## ...###.### .### ###...##§§≈..##.#####... ...######....##≈§##).^##..R=j   ..†.##≈≈§§.##....[))....#  #...R=j &.##≈§§§.###.))##...####  ###......###≈§≈.###### # R=jn o≈≈§.≈§§§§§52.7 (5.0R=j m-----3.7 (64R=j R=j R=j  Items here: )))) [[[ †††. R=j\ f_You recovered 13 HP!R=jDR=jR=jR=jR=jR=jVI3 _R=jR=j ≈§ ##### #####  ≈§. ##...## #...###R=jEs§§§§##.....## #.≈§§#.......# #........')...$..# #....<..#)).....# ##.#[####R=j #@....####.... # ##+#)..##.) #..†#####'#......##R=j<a ##...#≈≈§..###)##..#  ##...##§§≈..#...###.## ).### ###...##§§≈..##.#####.######....##≈§§§.##..##).^##.R=j..†.##≈≈§§.##....[))........##≈§§§.###.))##...##R=jI MR=j O ##### ##### ≈§. ##...## ####§§§§§##.....#R=jj≈§≈§§#......R=j≈≈≈≈.')...$..# #....<..#)@.....# ##.#[#### ##)....####....# R=jH#+#)..##.).....##   #..†#####'#......# ####...#≈≈§..###)##..#Items here: ) [ ††.R=j/^≈§§§4.7 (1R=j1l5.7 (22 _R=jR=jb R=jn_You see here a +2 shortbow of flaming.R=j R=j R=j R=jb R=j / ≈§ ##### ##### ≈§§ ##...## #...R=jY  §§§≈§##.....## #≈§§§§§#.......# #§≈≈≈≈.')...$..# #....< #@).....# ##.#[R=j  ##)....####....# ## ##+#)..##.).....## R=j .# #..†#####'#......## .##R=jm i ##...#≈≈§..###)##..# ..## ##...##§§≈..#...###. .).### ###...##§§≈..##.##### #....######....##≈§§§.##..##).^## ##R=j {.†.##≈≈§§.##....[))R=jn x§§§.§.R=j §§§≈§.§0R=j^ =6.7 (11 _R=j  _You see here a +3 spear.R=j@gR=jgR=jjR=jzzR=jR=jI0 _R=jyR=jˆR=jR=j"C89R=jR=jFR=jȳR=jB8R=j˺R=jxR=jR=jB7R=jR=jR=jLB6R=jR=j N _You now have 2173 gold pieces (gained 5).R=j$R=jB5R=j^R=j$R=j,R=j-B4R=j.R=j1R=j6R=jZB3R=j\R=j_R=jcR=jpdB2R=jfR=j~p R=j@q: You see here a +0 hand axe.R=jIwR=jwI1 _R=jnyR=j́@  There is an open door here.R=jR=jI0 _R=jR=jR=jR=j*C79R=jR=j0R=j|R=jB8R=jpR=jR=jqR=j٥B7R=jJR=j\R=j R=jtB6R=jR=jR=jR=j6B5R=jcR=jAR=jƾR=j4B4R=jZR=j9R=jR=jB3R=jR=j_R=j)R=jB2R=j)R=jjR=j R=jpB1R=j?R=jR=jR=jIB0R=jR=jR=jR=jWC69R=jR=jR=jR=j9B8R=jR=jR=jR=jMB7R=jR=jR=jIR=jB6R=jR=j1R=jR=jzB5R=jR=jR=jR=j/B4R=jR=jR=jqR=jB3R=jBR=jXR=jfn2R=jo R=j R=j B1R=j R=j R=jR=jMB0R=jR=jR=jKR=jY59R=j ,'''R=j;   You open the gate.  You encounter a guardian serpent, a shock serpent, 2 anacondas, 3 black mambasand 8 mana vipers.R=j2'###### ###....### #R=j'  ##........## # ##..§≈≈§≈≈..## ## #..≈≈≈§§§≈≈..# ##.. ##.≈≈≈§§≈≈≈§≈.## # #R=j:(..SS.##..≈≈≈≈§§§§≈≈..### #...S.S'@≈≈§§§§§§§§§≈.##. ###S.S.S.'.≈§§§§§§≈≈≈≈≈.#.. ..## SS.SS.'.≈≈§≈≈§≈≈≈§§≈.'). R=j(#..# S.SS.##.≈≈≈§§≈≈≈≈§§§.#)) ...#### #..S# #..§§§§§≈≈≈≈§..##) #.....###########.≈≈§§§≈≈§§§.##+# SS 2 anacondas (constriction, asleep) #####.#....§§...#..≈≈≈≈§§≈§..#..† S   shock serpent (asleep) R=j0)E #...#....≈#)).##..≈≈≈§≈≈§§##... SSSSS 8 mana vipers (asleep)  #...#..§§§##...## .....##...# S   guardian serpent (asleep) (…)R=j 7Y88.7 (32.0).SR=j7R=j78S.R=ja8R=j8IS.R=j(9D.SR=j9MS.R=jK:F.SR=j:G.SR=j;7S.R=j;R=j <E.SR=j<ES.R=j<JS.R=jb=K.SR=j}>BSφR=ja?LS.R=j?M.SR=j@CSSR=jAR=jAKSSR=jBD.SR=jB@SSR=j_CR=jCIS.R=jpP\ .≈§≈R=jP§§§§§≈§≈§≈§S§≈§≈≈≈≈SS)≈§≈S≈≈SSSSSR=jZQ2 wandering)Swandering)  The mana viper hisses angrily. x6; The anaconda hisses angrily.  The mana viper bites you!  You feel your power leaking away.R=j%RU24---29R=jR-----===9.7 (338R=jXR=jY+ _The anaconda hisses angrily.R=j[ R=jN\_Found a serpentine rune of Zot. You took 17 damage!R=jX  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jj R=j͜  Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy8%3  b - Dimensional BullseyeHexes/Translocation3%4 R=j @ c + Yara's Violent Unravelling Hexes/Alchemy 7% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitR=jR=jR=jVividlyBlue the Marksdemigod######Demigod###....###Health: 124/141 =====================--- #R=jK##........##Magic: 29/36 ===================----- ###..≈§≈§≈≈..##AC: 8Str: 9 ###..≈§§§§§≈≈..#EV: 24Int: 15 ##.. ##.≈≈§§§≈≈≈§≈.## # SH: 0Dex: 36 #R=j....S##..§≈§≈§§§§≈≈..### XL: 17 Next: 65% Place: Snake Pit:4 #.SSSSSS@§≈§§§§§§§§§≈.##. Noise: ===------  Time: 29789.7 (0.0) ###.SS.SS'.≈§§§§§§≈≈≈≈≈.#.. e) +6 longbow (heavy) ..## ...S..'.≈≈§≈≈§≈≈≈§§≈.'). Fire: e) +6 longbow (heavy) R=j>#..# ...SS##.≈§≈§§≈≈≈≈§§§.#)) Zot (19358) ...#### #..S# #..≈§≈§§≈≈≈≈§..##) #.....###########.≈≈≈≈≈≈≈§§§.##+# SS 2 anacondas (constriction) #####.#....§§...#..≈≈≈§≈§≈§..#..† S   shock serpent#...#....≈#)).##..≈≈≈≈≈≈§§##... SSSSS 8 mana vipers (2 wandering)#...#..§§§##...## .....##...# S   guardian serpent (wandering)(…)The mana viper bites you!  You feel your power leaking away. _The anaconda hisses angrily. R=j _Found a serpentine rune of Zot. You took 17 damage!  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jVividlyBlue the Marksdemigod######Demigod###....###Health: 124/141 =====================--- #R=jZ##........##Magic: 29/36 ===================----- ###..≈§≈§≈≈..##AC: 8Str: 9 ###..≈§§§§§≈≈..#EV: 24Int: 15 ##.. ##.≈≈§§§≈≈≈§≈.## # SH: 0Dex: 36 #....S##..§≈§≈§§§§≈≈..### XL: 17 Next: 65% Place: Snake Pit:4 #R=jjc.SSSSSS@§≈§§§§§§§§§≈.##. Noise: ===------  Time: 29789.7 (0.0) ###.SS.SS'.≈§§§§§§≈≈≈≈≈.#.. e) +6 longbow (heavy) ..## ...S..'.≈≈§≈≈§≈≈≈§§≈.'). Fire: e) +6 longbow (heavy) #..# ...SS##.≈§≈§§≈≈≈≈§§§.#)) Zot (19358) ...#### #..S# #..≈§≈§§≈≈≈≈§..##) #.....###########.≈≈≈≈≈≈≈§§§.##+# SS 2 anacondas (constriction) R=j#####.#....§§...#..≈≈≈§≈§≈§..#..† S   shock serpent#...#....≈#)).##..≈≈≈≈≈≈§§##... SSSSS 8 mana vipers (2 wandering)#...#..§§§##...## .....##...# S   guardian serpent (wandering)(…)The mana viper bites you!  You feel your power leaking away. _The anaconda hisses angrily. _Found a serpentine rune of Zot. You took 17 damage!  R=jHCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=j(P  Okay, then.R=j)R=jT0R=j2. _R=j( L  As you read the scroll of teleportation, it crumbles to dust.R=j S  You feel strangely unstable.The mana viper hisses angrily. The guardian serpent shouts!R=jP .SThe black mamba hisses angrily. You hear an angry hiss.R=j1 KS.R=j G.SR=j7 M.SR=jͲ :SSR=jN R=jC HS.R=jʾ ;SSR=jC R=j޿ PSφR=jh :SSR=j R=j[ L.SR=j KS.R=j# 5.SR=j FSSR=j R=j N.SR=j MS.R=j KS.R=j A.SR=jl A .R=j TSYou encounter an anaconda.R=jE DSSR=j R=j? DSSR=j R=j< JS.R=j Z ###...§§.R=jm g§§§§S≈≈≈≈≈S.S'.≈§§§§≈≈§§≈≈§≈§≈≈S R=j :3 anacondas (constriction)≈§≈≈≈SS 8 mana vipersS  The mana viper closely misses you.R=j 790.7 (17) Tele R=j R=j^ 4 _The mana viper hisses angrily. R=j e_You recovered 3 HP!R=jX  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jR=j$ Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancyR=jd8%3  b - Dimensional BullseyeHexes/Translocation3%4  c + Yara's Violent Unravelling Hexes/Alchemy 7% 5 d - JinxbiteR=jՎ^Hexes1%2  v - Cause FearHexes1%R=j44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitR=jR=jZR=j\|VividlyBlue the Marksdemigod######Demigod###....###Health: 127/141 =====================--- #R=j##.§§.....##Magic: 29/36 ===================----- ###.§≈§≈§≈≈..##AC: 8Str: 9 ###..§§§§§§≈≈..#EV: 24Int: 15 #R=jɵ#.. ##.≈§§§§≈≈≈§≈.## # SH: 0Dex: 36 #....S##..§§§≈§§§§≈≈..### XL: 17 Next: 65% Place: Snake Pit:4 #..SSSSS@§≈§§§§§§§§§≈.##. Noise: ===------  Time: 29790.7 (0.0) ###.SSSSSS.≈§≈≈≈≈≈≈≈≈≈≈.#.. e) +6 longbow (heavy) ..## ...S.S'.≈§§§§≈≈≈≈§§≈.'). Fire: e) +6 longbow (heavy) R=j&#..# ...SS##.≈§§§§≈≈≈≈§§§.#)) Zot (19357) Tele ...#### #...# #..§≈≈§§≈≈≈≈§..##) #.....###########.§≈§≈≈≈≈§§§.##+# SSS 3 anacondas (constriction) #####.#....§§...#..≈≈≈§≈§≈§..#..† S   shock serpent#...#....≈#)).##..≈≈≈≈≈≈§§##... SSSS 8 mana vipers#...#..§§§##...## .....##...# S   guardian serpent(…)You encounter an anaconda.The mana viper closely misses you. _The mana viper hisses angrily. _You recovered 3 HP!  Casting: Yara's Violent Unravelling (dangerous; =jm7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=j|VividlyBlue the Marksdemigod######Demigod###....###Health: 127/141 =====================--- #R=j##.§§.....##Magic: 29/36 ===================----- ###.§≈§≈§≈≈..##AC: 8Str: 9 ###..§§§§§§≈≈..#EV: 24Int: 15 ##.. ##.≈§§§§≈≈≈§≈.## # SH: 0Dex: 36 #R=j@....S##..§§§≈§§§§≈≈..### XL: 17 Next: 65% Place: Snake Pit:4 #..SSSSS@§≈§§§§§§§§§≈.##. Noise: ===------  Time: 29790.7 (0.0) ###.SSSSSS.≈§≈≈≈≈≈≈≈≈≈≈.#.. e) +6 longbow (heavy) ..## ...S.S'.≈§§§§≈≈≈≈§§≈.'). Fire: e) +6 longbow (heavy) #..# ...SS##.≈§§§§≈≈≈≈§§§.#)) Zot (19357) Tele R=j ...#### #...# #..§≈≈§§≈≈≈≈§..##) #.....###########.§≈§≈≈≈≈§§§.##+# SSS 3 anacondas (constriction) #####.#....§§...#..≈≈≈§≈§≈§..#..† S   shock serpent#...#....≈#)).##..≈≈≈≈≈≈§§##... SSSS 8 mana vipers#...#..§§§##...## .....##...# S   guardian serpent(…)You encounter an anaconda.The mana viper closely misses you. _The mana viper hisses angrily. R=j_You recovered 3 HP!  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jP  Okay, then.R=jR=jR=j. _R=jR=jRead which item? Scrolls  b - 3 scrolls of blinking R=jX f - 3 scrolls of fear  g - 3 scrolls of fog  t - 6 scrolls of teleportation (cancels current teleport)a - 4 scrolls of enchant armour  i - 2 scrolls of identifyR=jp - 7 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 4 scrolls of amnesia R=ji I - 5 scrolls of immolation  N - a scroll of noise  S - 4 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedR=je^Drink which item? Potionc - 2 potions of curingg - a potion of magic  h - 4 potions of haste  r - 4 potions of resistance  w - a potion of heal wounds  b - 6 potions of brilliance  e - 5 potions of enlightenment  R=j4_i - 6 potions of invisibility  m - 3 potions of might  B - a potion of berserk rage  C - 3 potions of cancellationA - 3 potions of attrac  L - 5 potions of lignification  M - 8 potions of mutation  l - a potion of moonshineread|quaffR=jYEvoke Wands  a - a wand of flame (31)  b - a wand of acid (6)  d - a wand of digging (4)  e - a wand of paralysis (11) R=jZ Miscellaneous  g - a +0 condenser vane quaff|evokeR=jyvR=j}R=j$VividlyBlue the Marksdemigod######Demigod###....###Health: 127/141 =====================--- ###.§§.....##R=j}Magic: 29/36 ===================----- ###.§≈§≈§≈≈..##AC: 8Str: 9 ###..§§§§§§≈≈..#EV: 24Int: 15 ##.. ##.≈§§§§≈≈≈§≈.## # SH: 0Dex: 36 #R=j....S##..§§§≈§§§§≈≈..### XL: 17 Next: 65% Place: Snake Pit:4 #..SSSSS@§≈§§§§§§§§§≈.##. Noise: ===------  Time: 29790.7 (0.0) ###.SSSSSS.≈§≈≈≈≈≈≈≈≈≈≈.#.. e) +6 longbow (heavy) ..## ...S.S'.≈§§§§≈≈≈≈§§≈.'). Fire: e) +6 longbow (heavy) #..# ...SS##.≈§§§§≈≈≈≈§§§.#)) Zot (19357) Tele ...#### #...# #..§≈≈§§≈≈≈≈§..##) #.....###########.§=j߈40m≈§≈≈≈≈§§§.##+# SSS 3 anacondas (constriction) #####.#....§§...#..≈≈≈§≈§≈§..#..† S   shock serpent#...#....≈#)).##..≈≈≈≈≈≈§§##... SSSS 8 mana vipers#...#..§§§##...## .....##...# S   guardian serpent(…)The mana viper closely misses you. _The mana viper hisses angrily. _You recovered 3 HP!  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.R=jP  Okay, then.R=jxR=jR=jj. _R=j= R=j1 %Read which item? Scrolls  b - 3 scrolls of blinking  f - 3 scrolls of fear  g - 3 scrolls of fog  t - 6 scrolls of teleportation (cancels current teleport)R=j a - 4 scrolls of enchant armour  i - 2 scrolls of identifyp - 7 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 4 scrolls of amnesia  I - 5 scrolls of immolation  N - a scroll of noise  S - 4 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedR=jf}#DrinR=j}zk which item? Potionc - 2 potions of curingR=jj~g - a potion of magic  h - 4 potions of haste  r - 4 potions of resistance  w - a potion of heal wounds R=j~ b - 6 potions of brilliance  e - 5 potions of enlightenment  i - 6 potions of invisibility  m - 3 potions of might  R=jDrB - a potion of berserk rage  C - 3 potions of cancellationA - 3 potions of attrac  R=jL - 5 potions of lignification  M - 8 potions of mutation  l - a potion of moonshineR=j0Aread|quaffR=jRead Scrollb - 3 scrolls of blinkingR=jf - 3 scrolls of fear  g - 3 scrolls of fogt - 6 scrolls of teleportation (cancels current teleport)  a - 4 scrolls of enchant armour  i - 2 scrolls of identify  p - 7 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 4 scrolls of amnesiaI - 5 scrolls of immola  N - a scroll of noiseS - 4 scrolls of silence  V - 5 scrolls of vulnerabilityread|quaffR=j~R=jJR=jEgVividlyBlue the MarksdemigodR=j######Demigod###....###Health: 127/141 =====================--- ###.§§.....##Magic: 29/36 ===================----- #R=jM##.§≈§≈§≈≈..##AC: 8Str: 9 ###..§§§§§§≈≈..#EV: 24R=j|Int: 15 ##.. ##.≈§§§§≈≈≈§≈.## # SH: 0Dex: 36 #R=j....S##..§§§≈§§§§≈≈..### XL: 17 Next: 65% Place: Snake Pit:4 #..SSSSS@§≈§§§§§§§§§≈.##. Noise: ===------  Time: 29790.7 (0.0) ###R=j{.SSSSSS.≈§≈≈≈≈≈≈≈≈≈≈.#.. e) +6 longbow (heavy) ..## ...S.S'.≈§§§§≈≈≈≈§§≈.'). Fire: e) +6 longbow (heavy) R=j#..# ...SS##.≈§§§§≈≈≈≈§§§.#)) Zot (19357) Tele ...#### #...# #..§≈≈§§≈≈≈≈§..##) #.....###########.§≈§≈≈≈≈§§§.##+# SSS 3 anacondas (constriction) R=jsU#####.#....§§...#..≈≈≈§≈§≈§..#..† S   shock serpent#...#....≈#)).##..≈≈≈≈≈≈§§##... SSSS 8 mana vipers#...#..§§§##...## .....##...# S   guardian serpent(…)_The mana viper hisses angrily. R=j_You recovered 3 HP!  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.R=j6R=jVividlyBlue the Marksdemigod######DemigodR=j.###....###Health: 127/141 =====================--- ###.§§.....##Magic: 29/36 ===================----- ###.§≈§≈§≈≈..##R=j0~AC: 8Str: 9 ###..§§§§§§≈≈..#EV: 24Int: 15 ##.. ##.≈§§§§≈≈≈§≈.## # SH: 0Dex: 36 #R=j....S##..§§§≈§§§§≈≈..### XL: 17 Next: 65% Place: Snake Pit:4 #..SSSSS@§≈§§§§§§§§§≈.##. Noise: ===------  Time: 29790.7 (0.0) ###.SSSSSS.≈§≈≈≈≈≈≈≈≈≈≈.#.. e) +6 longbow (heavy) R=j..## ...S.S'.≈§§§§≈≈≈≈§§≈.'). Fire: e) +6 longbow (heavy) #..# ...SS##.≈§§§§≈≈≈≈§§§.#)) Zot (19357) Tele ...#### #...# #..§≈≈§§≈≈≈≈§..##) #.....###########.§≈§≈≈≈≈§§§.##+# SSS 3 anacondas (constriction) #####.#....§§...#..≈≈≈§≈§≈§..#..† S   shock serpentR=j3#...#....≈#)).##..≈≈≈≈≈≈§§##... SSSS 8 mana vipers#...#..§§§##...## .....##...# S   guardian serpent(…)Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.R=jtPress: ? - help, Dir - look around, f - activateLook: a mana viper (susceptible)R=j6TVividlyBlue the Marksdemigod######Demigod###....###Health: 127/141 =====================--- ###.§§.....##Magic: 29/36 ===================----- #R=j7##.§≈§≈§≈≈..##AC: 8Str: 9 ###..§§§§§§≈≈..#EV: 24Int: 15 ##.. ##.≈§§§§≈≈≈§≈.## # SH: 0Dex: 36 #....S##..§§§≈§§§§≈≈..### XL: 17 Next: 65% Place: Snake Pit:4 #..SSSSS@§≈§§§§§§§§§≈.##. Noise: ===------  Time: 29790.7 (0.0) ###R=j8.SSSSSS.≈§≈≈≈≈≈≈≈≈≈≈.#.. e) +6 longbow (heavy) ..## ...S.S'.≈§§§§≈≈≈≈§§≈.'). Fire: e) +6 longbow (heavy) #..# ...SS##.≈§§§§≈≈≈≈§§§.#)) Zot (19357) Tele ...#### #...# #..§≈≈§§≈≈≈≈§..##) #.....###########.§≈§≈≈≈≈§§§.##+# SSS 3 anacondas (constriction) #####.#....§§...#..≈≈≈§≈§≈§..#..† S   shock serpent#...#....≈#)).##..≈≈≈≈≈≈§§##... SSSS 8 mana vipers=j9^;3H#...#..§§§##...## .....##...# S   guardian serpent(…)Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Press: ? - help, Dir - look around, f - activateLook: a mana viper (susceptible)  As you read the scroll of immolation, it crumbles to dust.R=jk:/SSR=j;]S.R=j;G.SR=j<S.'SR=jB=>S.R=j=ESR=j>DSSR=jG?R=j @qS'.SR=j@2SR=j}AZ.SR=j3B>S.R=jBGSR=jCF.SR=jRD;R=jER _Okay, then.  Press: ? - help, Dir - look around, f - activateLook: a mana viper (susceptible)  As you read the scroll of immolation, it crumbles to dust.  The creatures around you are filled with an inner flame!R=jFR=j=G5S'R=jGLSφR=jP###...§.≈≈≈R=jxQ S≈≈≈§§≈§§§≈≈≈§§§§§§§§§§≈≈SSS, inner fla…).≈≈S(inner flame).≈≈SSSS(inner flame)S(inner flame)R=jR30=--1.7 (16R=jYSS##SSSSSSφSSS'SSSSSSSSSR=jYR=j\ _The mana viper completely misses you. _You recovered 3 HP!R=j (X  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=j R=j Your spells (cast)TypeFailure Level a - Fugue of the FallenR=jlNecromancy8%3  b - Dimensional BullseyeHexes/Translocation3%4  c + Yara's Violent Unravelling Hexes/Alchemy 7% 5 d - JinxbiteHexes1%2  v - Cause FearR=jcHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitR=jR=jR=j}VividlyBlue the Marksdemigod######Demigod###....###Health: 130/141 ======================-- ###.§§§....##Magic: 29/36 ===================----- #R=j##..≈≈≈§≈≈..##AC: 8Str: 9 ###..≈§§§§§≈≈..#EV: 24Int: 15 ##.. ##.≈§§§§≈≈≈§≈.## # SH: 0Dex: 36 #...SS##S.§§§≈§§§§≈≈..### XL: 17 Next: 65% Place: Snake Pit:4 #..SSSSS@§≈§§§§§§§§§≈.##. Noise: =--------  Time: 29791.7 (0.0) ###..φSSS'S≈≈≈≈§§≈≈≈≈≈≈.#.. e) +6 longbow (heavy) R=jL..## ...SSS'.§§§≈≈≈§≈≈§§≈.'). Fire: e) +6 longbow (heavy) #..# ....S##.§§§§§§§≈≈§§§.#)) Zot (19356) Tele ...#### #...# #.§§≈≈§§≈≈≈≈§..##) #.....###########.§≈§≈≈≈≈§§§.##+# SSS 3 anacondas (constriction, inner fla…)#####.#....§§...#..≈≈≈§≈§≈§..#..† S   shock serpent (inner flame)R=j%#...#....≈#)).##..≈≈≈≈≈≈§§##... SSSS 8 mana vipers (inner flame)#...#..§§§##...## .....##...# S   guardian serpent (inner flame)(…)As you read the scroll of immolation, it crumbles to dust.  The creatures around you are filled with an inner flame! _The mana viper completely misses you. _You recovered 3 HP!  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jĨVividlyBlue the Marksdemigod######DemigodR=j]N###....###Health: 130/141 ======================-- ###.§§§....##Magic: 29/36 ===================----- ###..≈≈≈§≈≈..##AC: 8Str: 9 ###..≈§§§§§≈≈..#EV: 24R=jԩInt: 15 ##.. ##.≈§§§§≈≈≈§≈.## # SH: 0Dex: 36 #...SS##S.§§§≈§§§§≈≈..### XL: 17 Next: 65% Place: Snake Pit:4 #R=jb..SSSSS@§≈§§§§§§§§§≈.##. Noise: =--------  Time: 29791.7 (0.0) ###..φSSS'S≈≈≈≈§§≈≈≈≈≈≈.#.. e) +6 longbow (heavy) ..## ...SSS'.§§§≈≈≈§≈≈§§≈.'). Fire: e) +6 longbow (heavy) R=j#..# ....S##.§§§§§§§≈≈§§§.#)) Zot (19356) Tele ...#### #...# #.§§≈≈§§≈≈≈≈§..##) #.....###########.§≈§≈≈≈≈§§§.##+# SSS 3 anacondas (constriction, inner fla…)#####.#....§§...#..≈≈≈§≈§≈§..#..† S   shock serpent (inner flame)#...#....≈#)).##..≈≈≈≈≈≈§§##... SSSS 8 mana vipers (inner flame)R=jpc#...#..§§§##...## .....##...# S   guardian serpent (inner flame)(…)As you read the scroll of immolation, it crumbles to dust.  The creatures around you are filled with an inner flame! _The mana viper completely misses you. _You recovered 3 HP!  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jP  Okay, then.R=jUR=jʹR=jy. _R=jh X  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=j,[ R=j]  Your spells (cast)TypeFailure Level R=jk^ a - Fugue of the FallenNecromancy8%3  b - Dimensional BullseyeR=j^ Hexes/Translocation3%4  c + Yara's Violent Unravelling Hexes/Alchemy 7% 5 d - JinxbiteR=jV_ ;Hexes1%2  v - Cause FearHexesR=j_ @1%4 R=j4` Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitR=j`R=jgR=joVividlyBlue the Marksdemigod######R=jpDemigod###....###Health: 130/141 ======================-- ###.§§§....##Magic: 29/36 ===================----- ###..≈≈≈§≈≈..##AC: 8Str: 9 #R=jp##..≈§§§§§≈≈..#EV: 24Int: 15 ##.. ##.≈§§§§≈≈≈§≈.## # SH: 0Dex: 36 #R=jq...SS##S.§§§≈§§§§≈≈..### XL: 17 Next: 65% Place: Snake Pit:4 #..SSSSS@§≈§§§§§§§§§≈.##. Noise: =--------  Time: 29791.7 (0.0) ###..φSSS'S≈≈≈≈§§≈≈≈≈≈≈.#.. e) +6 longbow (heavy) R=jq..## ...SSS'.§§§≈≈≈§≈≈§§≈.'). Fire: e) +6 longbow (heavy) #..# ....S##.§§§§§§§≈≈§§§.#)) Zot (19356) Tele ...#### #...# #.§§≈≈§§≈≈≈≈§..##) #.....###########.§≈§≈≈≈≈§§§.##+# SSS 3 anacondas (constriction, inner fla…)#####.#....§§...#..≈≈≈§≈§≈§..#..† S   shock serpent (inner flame)R=jZr#...#....≈#)).##..≈≈≈≈≈≈§§##... SSSS 8 mana vipers (inner flame)#...#..§§§##...## .....##...# S   guardian serpent (inner flame)(…)_You recovered 3 HP!  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jrR=jkzVividlyBlue the Marksdemigod######Demigod###....###Health: 130/141 ======================-- #R=j<{##.§§§....##Magic: 29/36 ===================----- ###..≈≈≈§≈≈..##AC: 8Str: 9 ###..≈§§§§§≈≈..#EV: 24Int: 15 ##.. ##.≈§§§§≈≈≈§≈.## # SH: 0Dex: 36 #R=j{...SS##S.§§§≈§§§§≈≈..### XL: 17 Next: 65% Place: Snake Pit:4 #..SSSSS@§≈§§§§§§§§§≈.##. Noise: =--------  Time: 29791.7 (0.0) ###..φSSS'S≈≈≈≈§§≈≈≈≈≈≈.#.. e) +6 longbow (heavy) R=jg|..## ...SSS'.§§§≈≈≈§≈≈§§≈.'). Fire: e) +6 longbow (heavy) #..# ....S##.§§§§§§§≈≈§§§.#)) Zot (19356) Tele ...#### #...# #.§§≈≈§§≈≈≈≈§..##) #.....###########.§≈§≈≈≈≈§§§.##+# SSS 3 anacondas (constriction, inner fla…)R=j'~P#####.#....§§...#..≈≈≈§≈§≈§..#..† S   shock serpent (inner flame)#...#....≈#)).##..≈≈≈≈≈≈§§##... SSSS 8 mana vipers (inner flame)#...#..§§§##...## .....##...# S   guardian serpent (inner flame)(…)_You recovered 3 HP!  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jXP  Okay, then.R=jR=j\R=j. _R=j E _Okay, then.asting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm wiR=j th . or Enter, or press ? or * to list all spells. _Okay, then.asting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=jR=j Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy8%3  b - Dimensional BullseyeHexes/Translocation3%4  c + Yara's Violent Unravelling Hexes/Alchemy 7% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitR=jn R=j R=j +R=j VividlyBlue the Marksdemigod######Demigod###....###R=j Health: 130/141 ======================-- ###.§§§....##R=j ,Magic: 29/36 ===================----- ###..≈≈≈§≈≈..##AC: 8R=j* YStr: 9 ##R=j #..≈§§§§§≈≈..#EV: 24Int: 15 #R=j >#.. ##.≈§§§§≈≈≈§≈.## # SH: 0Dex: 36 #R=j \...SS##S.§§§≈§§§§≈≈..### XL: 17 Next: 65% Place: Snake Pit:4 #R=j} ..SSSSS@§≈§§§§§§§§§≈.##. Noise: =--------  Time: 29791.7 (0.0) ###..φSSS'S≈≈≈≈§§≈≈≈≈≈≈.#.. e) +6 longbow (heavy) R=j U..## ...SSS'.§§§≈≈≈§≈≈§§≈.'). Fire: e) +6 longbow (heavy) R=j #..# ....S##.§§§§§§§≈≈§§§.#)) Zot (19356) Tele ...#### #...# #.§§≈≈§§≈≈≈≈§..##) R=j H#.....###########.§≈§≈≈≈≈§§§.##+# SSS 3 anacondas (constriction, inner fla…)R=j #####.#....§§...#..≈≈≈§≈§≈§..#..† S   shock serpent (inner flame)R=j :#...#....≈#)).##..≈≈≈≈≈≈§§##... SSSS 8 mana vipers (inner flame)R=jl #...#..§§§##...## .....##...# S   guardian serpent (inner flame)(…)R=j _Okay, then.Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  R=j sConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.R=j >Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R=j} R=j\ VividlyBlue the Marksdemigod######DemigodR=j B###....###Health: 130/141 ======================-- ###.§§§....##R=ji Magic: 29/36 ===================----- ###..≈≈≈§≈≈..##R=j AC: 8Str: 9 ##R=jr #..≈§§§§§≈≈..#EV: 24Int: 15 #R=j >#.. ##.≈§§§§≈≈≈§≈.## # SH: 0Dex: 36 #R=j \...SS##S.§§§≈§§§§≈≈..### XL: 17 Next: 65% Place: Snake Pit:4 #R=j- y..SSSSS@§≈§§§§§§§§§≈.##. Noise: =--------  Time: 29791.7 (0.0) ###R=j ..φSSS'S≈≈≈≈§§≈≈≈≈≈≈.#.. e) +6 longbow (heavy) R=jU U..## ...SSS'.§§§≈≈≈§≈≈§§≈.'). Fire: e) +6 longbow (heavy) R=j 0#..# ....S##.§§§§§§§≈≈§§§.#)) Zot (19356) Tele R=j ...#### #...# #.§§≈≈§§≈≈≈≈§..##) #.....###########.§≈§≈≈≈≈§§§.##+# SSS 3 anacondas (constriction, inner fla…)R=j #####.#....§§...#..≈≈≈§≈§≈§..#..† S   shock serpent (inner flame)R=j :#...#....≈#)).##..≈≈≈≈≈≈§§##... SSSS 8 mana vipers (inner flame)R=j #...#..§§§##...## .....##...# S   guardian serpent (inner flame)(…)R=jy '_Okay, then.R=j UCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.R=j] Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  R=j \Confirm with . or Enter, or press ? or * to list all spells.R=j  R=jm  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, thenR=j .  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)R=j` onfirm with . or Enter, or press ? or * to list all spells.  Okay, then.R=j R=j& R=jA. . _R=j R=jzsRead which item? Scrolls R=j b - 3 scrolls of blinking  f - 3 scrolls of fear  g - 3 scrolls of fog  t - 6 scrolls of teleportation (cancels current teleport)a - 4 scrolls of enchant armour  i - 2 scrolls of identifyp - 7 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  R=jhw - 2 scrolls of enchant weapon  x - 4 scrolls of amnesia  I - 4 scrolls of immolation  N - a scroll of noise  S - 4 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedR=j3Drink which item? Potionc - 2 potions of curingg - a potion of magic  R=jG sh - 4 potions of haste  r - 4 potions of resistance  w - a potion of heal wounds  b - 6 potions of brilliance  e - 5 potions of enlightenment  i - 6 potions of invisibility  m - 3 potions of might  B - a potion of berserk rage  C - 3 potions of cancellationA - 3 potions of attrac  L - 5 potions of lignification  M - 8 potions of mutation  l - a potion of moonshineread|quaffR=j #ReadR=j5  Scrollb - 3 scrolls of blinkingf - 3 scrolls of fear  R=j $g - 3 scrolls of fogt - 6 scrolls of teleportation (cancels current teleport)  a - 4 scrolls of enchant armour  i - 2 scrolls of identify  p - 7 scrolls of poison  R=jG r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 4 scrolls of amnesiaI - 4 scrolls of immola  R=j vN - a scroll of noiseS - 4 scrolls of silence R=j1 q V - 5 scrolls of vulnerabilityread|quaffR=j^ R=je R=jLm VividlyBlue the Marksdemigod######Demigod###....###Health: 130/141 ======================-- ###.§§§....##R=jm Magic: 29/36 ===================----- ###..≈≈≈§≈≈..##AC: 8Str: 9 ###..≈§§§§§≈≈..#EV: 24R=j]n QInt: 15 ##.. ##.≈§§§§≈≈≈§≈.## # SH: 0Dex: 36 #...SS##S.§§§≈§§§§≈≈..### XL: 17 Next: 65% Place: Snake Pit:4 #..SSSSS@§≈§§§§§§§§§≈.##. Noise: =--------  Time: 29791.7 (0.0) ###R=jn ..φSSS'S≈≈≈≈§§≈≈≈≈≈≈.#.. e) +6 longbow (heavy) ..## ...SSS'.§§§≈≈≈§≈≈§§≈.'). Fire: e) +6 longbow (heavy) #..# ....S##.§§§§§§§≈≈§§§.#)) Zot (19356) Tele R=jYo [...#### #...# #.§§≈≈§§≈≈≈≈§..##) #.....###########.§≈§≈≈≈≈§§§.##+# SSS 3 anacondas (constriction, inner fla…)#####.#....§§...#..≈≈≈§≈§≈§..#..† S   shock serpent (inner flame)#...#....≈#)).##..≈≈≈≈≈≈§§##... SSSS 8 mana vipers (inner flame)R=jo 6#...#..§§§##...## .....##...# S   guardian serpent (inner flame)(…)Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  R=j2p Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.R=jx Konfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  R=jx R=j8 R=j܀ . _R=j5XR=jYEvoke which item? Wands  a - a wand of flame (31)b - a wand of acid (6)  R=jYZd - a wand of digging (4)  e - a wand of paralysis (11) Miscellaneous  g - a +0 condenser vane R=jZ[!] read|quaff|evoke[?] describe selectedR=jXR=jT_R=jfVividlyBlue the Marksdemigod######DemigodR=j6gn###....###Health: 130/141 ======================-- ###.§§§....##Magic: 29/36 ===================----- ###..≈≈≈§≈≈..##AC: 8R=jg\Str: 9 ###..≈§§§§§≈≈..#EV: 24Int: 15 ##.. ##.≈§§§§≈≈≈§≈.## # SH: 0Dex: 36 #R=jh...SS##S.§§§≈§§§§≈≈..### XL: 17 Next: 65% Place: Snake Pit:4 #..SSSSS@§≈§§§§§§§§§≈.##. Noise: =--------  Time: 29791.7 (0.0) ###R=jhP..φSSS'S≈≈≈≈§§≈≈≈≈≈≈.#.. e) +6 longbow (heavy) ..## ...SSS'.§§§≈≈≈§≈≈§§≈.'). Fire: e) +6 longbow (heavy) #..# ....S##.§§§§§§§≈≈§§§.#)) Zot (19356) Tele ...#### #...# #.§§≈≈§§≈≈≈≈§..##) R=jj#.....###########.§≈§≈≈≈≈§§§.##+# SSS 3 anacondas (constriction, inner fla…)#####.#....§§...#..≈≈≈§≈§≈§..#..† S   shock serpent (inner flame)#...#....≈#)).##..≈≈≈≈≈≈§§##... SSSS 8 mana vipers (inner flame)#...#..§§§##...## .....##...# S   guardian serpent (inner flame)(…)Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.R=jkR=jSlR=jkmO §SR=jmTClouds condense from the air! The condenser dries out!R=jp  The anaconda is engulfed in noxious fumes.  The black mamba is engulfed in freezing vapours.  The black mamba seems to slow down. Flame seeps out of the black mamba.R=jfqR=jyh *SS S  The black mamba seems to slow down. Flame seeps out of the black mamba.blazing flames.  The shock serpent is engulfed in freezing vapours.  Flame seeps out of the shock serpent.R=jy S.The shock serpent's electric aura discharges, shocking you!  The mana viper barely misses you.The guardian serpent is engulfed in freezing vapours. .SFlame seeps out of the guardian serpent.  The black mamba is engulfed in blazing flames.R=j2§SR=jIxThe black mamba is engulfed in blazing flames.  Flame seeps out of the black mamba.  R=jThe anaconda is engulfed in noxious fumes.anaconda appears confused.  The anaconda barely misses the mana viper.R=j?+mana viperR=j4 R=j§SYou feel your power leaking away.The anaconda bites you!  R=j3The mana viper is engulfed in acidic fog.  R=j\Flame seeps out of the mana viper.black mamba is engulfed in freezing vapours.R=jc SSSR=j", slow)R=j dThe black mamba seems to slow down. Flame seeps out of the black mamba.  R=jOThe shock serpent is engulfed in freezing vapours.  The shock serpent seems to slow down. Flame seeps out of the shock serpent.R=j,R=j-R=jG4&  R=j4wThe shock serpent's electric aura discharges, shocking you!  The black mamba is engulfed in blazing flames.R=j5R=j4>' R=j>SR=j> §R=j>ZFlame seeps out of the black mamba. The mana viper bites you.  R=j?<You feel your power leaking away.R=j.?KThe black mamba is engulfed in blazing flames.R=jGE( R=jE§R=jESR=jE@Flame seeps out of the black mamba.  R=jF=The guardian serpent is engulfed in freezing vapours.R=jl§ ##§≈§≈§R=jn<≈≈≈§§SSSS@≈§§§SS§SS§≈≈§≈§§§§≈§§§§§SS R=jou86/141 --------15R=j pO---------==2.7 (1R=jLp:5R=j#SR=jj§§SSSS§§SS§SSSSSS§SSSSSSSR=j R=j_Flame seeps out of the guardian serpent. _You took 44 damage!R=j>R=j^§R=jx§R=jR=jЖR=jU§§§R=jR=jYER=jYQ ###### R=jZt ###....### R=j Z~ ##.§§§....##  R=jaZ##..≈≈§§≈≈..##  # #..≈§§§§§≈≈..#  R=jZ#.§ ##§≈§≈§§≈≈≈§≈.##  R=jZ..§SS##S@§≈≈≈§§§§≈≈..# R=jZ.§§SSSS.≈§§§§§§§§§§≈.# R=j[## .§§SS§SS§≈≈§≈§≈≈≈≈≈≈.#... R=j5[.## ...SSSS§§§§≈§§§≈≈§§≈.')..R=jj[# ..§§S##.§§§§§§§≈≈§§§.#)). R=j[..#### #...# #§§§≈≈§§≈≈≈≈§..##). R=j[.....###########.§≈§≈≈≈≈§§§.##+#) R=j[####.#....§§...#..≈≈≈§≈§≈§..#..†# SSSS#...#....≈#)).##..≈≈≈≈≈≈§§R=j[QS 2 black mambas (inner flame, 1 slow)R=jcSζThe anaconda is engulfed in noxious fumes.R=j$dkanaconda bites the mana viper!! Flame seeps out of the mana viper.  The anaconda is engulfed in noxiouR=jAd[s fumes.anaconda appears confused. The anaconda bites the mana viper.  R=j[dJmana viper.  The mana viper is engulfed in blazing flames.R=jgC SR=jh.Flame seeps out of the mana viper.  The black mamba is engulfed in blazing flames.R=jk§SFlame seeps out of the mana viper.black mamba is engulfed in blazing flamesR=j(l.black mamba.attacks as it pursues you!  The mana viper completely misses you.mana viper is engulfed in acidic fog.R=jo&  R=j5oThe acid corrodes the mana viper! Flame seeps out of the mana viper.  The mana viper is engulfed in blazing flames.R=joR=j"r8 §R=jLrSFlame seeps out of the mana viper. The mana viper misses you.R=j-u<§SR=jv:S§R=jvTis engulfed in blazing flames.  Flame seeps out of the maR=jvna viper. The mana viper misses you.anaconda is engulfed in noxious fumes. x2naconda appears confusedR=jw3.anaconda bites the mana viper but does nR=j%wMo damage.  The shock serpent is engulfed in freezing vapours.R=jw8S§R=jwR=jxA.SR=jz( R=jz/S§R=jzFlame seeps out of the shock serpent. The mana viper closely misses you.The black mamba is engulfed in blazing flames.R=j{R=j|R=j|..R=j~( R=j~ζSR=j~uFlame seeps out of the black mamba.  The mana viper is engulfed in blazing flames.R=j!§R=jߊO.....≈≈≈≈≈R=jG. ##.R=j4A≈§≈§§R=jO§§≈≈R=ji§SζSS§§§≈§≈R=jE§§.R=jSSR=jʋS  S 6, 1 corro…)R=j,S 3R=jˌ8--------6---------R=j3R=j:4R=jS§S.SSSSSSSSSS§SSSSSSSR=j _Flame seeps out of the mana viper. _You recovered 2 HP! You recovered 1 MP!R=jZ ######  ###§...###  ##........##  R=js[5##..≈≈≈≈≈≈..# #..≈≈≈§§§≈≈..# #.. ##≈≈≈§≈.## ##..SS##S.≈§≈§§§§§≈≈..### .§§S.SSS§§§§§§§§§§§≈.## ## §§SSSSS§§§≈≈§≈≈≈≈≈≈.#. .#R=j[w.§SζSS§§§≈§≈§≈≈§§≈.'). ..§§§##.§§§§§§§≈≈§§§.#))#### #...# #.§§≈≈§§≈≈≈≈§..##). R=j[.....###########.§≈§≈≈≈≈§§§.##+#) ####R=j \§§...#..≈≈≈§≈§≈§..#..†# S 2R=jb§≈§≈§≈§§R=jh.##)....####....# ##+#)..##.).....## #..†#####'#......## #...#≈≈§..###)##..# ...##§§≈..#...###.#### ..##§§≈..##.#####....#### .##≈§§§.##..##).^##.....# R=ji##≈≈§§.##....[))....#...# #≈§§§.###.))##..@####...# ≈§≈.§###..######## ##### ≈§§§###..## ...###...# ).##.<...###############....................#.#.#...######......##....................# ..#...........##.......#R=jnR=jkYou feel a bit more experienced. x3  You hear an angry hiss.  R=jwYou feel a bit more experienced. x2  You hear a sizzling sound!  You feel a bit more experienced. R=j You hear a sizzling sound!R=jY93/143=7---43) R=jdR=j R=j3_You feel a bit more experienced. x8 R=je_You recovered 5 HP!R=jM)).....# ##.#[##### .##)....####....# R=j#+#)..##.).....## †#####'#......# R=j^#...#≈≈§..###)##..# .##§§≈..#...###.#### R=j.##§§≈..##.#####....### .##≈§§§.##..##).^##.....R=jl#≈≈§§.##....[))@...# R=j#≈§§§.###.))##...####...R=jj≈.§###..######## ##### ≈§§§###..## R=j'...###...#R=jmR=jE5=---52 R=j_R=j' R=j s _You recovered 2 HP!R=jНR=j#)).....# ##.#[##### R=j/K##)....####....# R=j]^+#)..##.).....## R=jΞ..†#####'#......## ...#≈≈§..###)##..# R=jR##§§≈..#...###.#### R=jd##§§≈..##.#####....#### R=jʟ##≈§§§.##..##).^##.....# R=j7≈≈§§.##....[)).@..#...# R=j≈§§§.###.))##...####...# R=j§≈.§###..######## ##### R=jҠ=§§§###..## R=j R=j R=j)R=j޽R=j\8=6R=j'A1 _R=jR=j R=je_You recovered 3 HP!R=jx)).....# ##.#[#####  #R=jӼP)....####....#  R=jg+#)..##.).....##  .R=jHV†#####'#......## R=jW #≈≈§..###)##..# R=jZ .##§§≈..#...###.#### R=j R=j)##§§≈..##.#####....####  #R=j\≈§§§.##..##).^##.....#  R=j≈≈§§.##....[))..@.#...#  §§§.###.))##...####...#  R=jf≈.§###..######## #####  ###..## R=j .R=j7###...#  R=jN##.<...#  R=j7  #.R=jY+#  R=j-  R=j5##.#.#...######......# R=j  R=j-  R=j75#.#  R=j~D R=jR=j101/143=7=7R=jA0 _R=jR=jO _You recovered 3 HP! You recovered 1 MP!R=jR=jR=j۬R=jDR=jɰ|104=49 _R=j{R=jR=jõr7=8R=j@R=jR=j[10=7R=j4R=jR=jR=j42=8==6R=jZR=jR=jR=jjp5=5R=jR=jR=jp8=4R=jR=jR=jq21=3R=jR=jCR=jp#4R=jr=19=2R=jR=jR=jR=jPp7=1R=jR=j(R=j_@9=R=j00R=jR=j32=39R=jR=jR=j,q5=20=R=jP:8R=jR=jR=jUp8=7R=jR=jR=j[41=6R=jR=j+R=jR=jp3=5R=j`R=jR=j1==4R=j~R=j R=j B3R=j R=j:R=jB2R=jR=jj=1R=jxR=j:2=0R=jR=j R=jS ;29R=j!R=j$R=j$B8R=jr&R=j)R=j)B7R=jO+R=jB.R=j.r3=6R=j0R=j=3X5R=j4R=j8R=jF8B4R=j9R=jAR=jKAB3R=j)CR=jHR=jTI4==2R=jJR=jYMR=jMB1R=jNR=j'RR=jkRB0R=jTR=j|WR=jWC19R=jYR=j]5=8R=j^R=jLcR=jwcB7R=jdR=jshR=jhB6R=jjR=j)nR=j`nB5R=joR=jsR=jtr6=4R=jluR=jyR=jy,3R=jzR=j{R=jRR=jB2R=jR=jR=j̈́B1R=j%R=jR=j7==0R=jzR=jR=jTC09R=jR=jR=jGB8R=jR=j̘R=jB7R=jcR=jOR=jy#8R=jM=6R=jR=jR=jB5R=j)R=jsR=jЧB4R=jR=jR=jB3R=jR=jR=jJp9=2R=jùR=jR=jTB1R=jR=jR=jB0R=jDR=jR=jD299R=jQR=jR=jx30==8R=j%R=jhR=jWR=jzB7R=jR=jR=j/B6R=jR=j[R=jB5R=jR=j\R=jp1=4R=j R=jAR=jB3R=jR=joR=jB2R=jR=jR=j,1R=j>R=j~R=jfR=jp2=0R=j R=j]R=jC89R=jR=jR=jB8R=jhR=j5R=j,7R=jR=jR=j R=j S3==R=j. :6R=j R=jJR=jpB5R=jR=jR=jkB4R=jR=jR=jB3R=j!R=j&R=jB'p4=2R=j(R=j,R=j,B1R=j-R=j2X0R=j2R=jG6Y79R=j7R=j ;R=jP;p5=8R=j<R=j;@R=jy@B7R=jAR=jDR=jEB6R=jFR=jJR=jJ:5R=jKR=jNR=j.O6==4R=jyPR=jddR=j.eR=jeB3R=jgR=jmR=jwtR=jtB2R=jvR=jyR=j}R=j7~B1R=jR=j,R=joj=0R=jR=j:R=j.R=juC69R=j[R=jÕR=jٙR=jB8R=jR=j^R=jͣR=j B7R=jR=jAR=jFX6R=j`R=j޳R=jwR=j̸B5R=jR=jcR=jR=j7B4R=jR=j&$  Things that are here:R=jzh  a +0 halberd; a salamander skeletonR=jR=jI3 _R=jfR=jV  There is an open door, spattered with blood here.R=j@R=jI2 _R=jAR=jR=j[R=jR=j:1R=jR=jR=jYR=jB0R=jR=jMR=jR=jC59R=jR=jR=j X8R=jR=jR=jR=jB7R=jWR=jxR=j!X6R=j"R=j%R=j7+R=jf+B5R=j,R=j/R=j2R=j%3B4R=j4R=j^7R=j:R=j;B3R=jl<R=j}AZ  Items here: )) [[ ÷.R=jER=j+FI2 _R=j{GR=j~JR=jBNR=joNB1R=jPR=jSR=jVR=jVB0R=jaXR=je[R=jN_R=jx_C49R=jaR=jdR=jgR=jhB8R=jNiR=jlR=jpR=j%qB7R=jrR=jjv@  There is an open door here.R=jzR=j-{I6 _R=j}R=j,R=jރR=j(B5R=jR=jR=jˌR=j"B4R=j"R=jR=jR=jڕB3R=jR=jLR=jR=jB2R=jR=j5R=jR=jB1R=j&R=jR=j|R=jЭB0R=jIR=j*R=jR=jAC39R=jR=jƿl  You see here a +3 broad axe of flaming.R=jR=jI8 _R=jR=jR=jR=j,7R=j<R=jR=jR=jR=jB6R=jR=j)@  There is an open door here.R=j1R=jI5 _R=j!R=jR=j"R=j|B4R=jXR=jR=jyR=jB3R=jLR=j:R=jzR=jB2R=jUR=j(R=jR=jHB1R=jR=jR=j R=jY B0R=j R=jR=j~R=jC29R=jR=jR=j R=jJB8R=jR=j!R=j&R=j&B7R=jG(R=jC+R=j.R=j=/:6R=j0R=jm3R=j6R=j7B5R=j8R=j@R=j FR=jgFB4R=j9HR=jJR=j NR=jCNB3R=jOR=j6RR=j,VR=jjVB2R=jWR=jSR=jR=j\B1R=juR=jѦR=jX0R=jR=jaR=jR=jC19R=jDR=jL@  There is an open door here.R=jR=j\I8 _R=jR=j?  You see here a +0 halberd.R=j\R=jI7 _R=j0R=jR=j$R=j{:6R=jR=j,R=jR=j6B5R=joR=jR=jR=jsB4R=jWR=j$R=j R=jnB3R=jR=jR=jR=jKB2R=j3,R=j\R=j:1R=jR=jR=jR=jUB0R=jR=j@R=jR=jPC09R=jOR=jR=j)R=jVB8R=jNR=j R=jcR=jB7R=j}R=j[%6  A mana viper comes into view....S.SS§§§≈§≈§≈≈§§≈.')......# #. ....##.§§§§§§§≈≈§§§.#)).....# ##. ...# #.§§≈≈§§≈≈≈≈§..##)....####.. #######.§≈§≈≈≈≈§§§.##+#S..##.)....'...#..≈≈≈§≈§≈§..#..÷#####'#... .≈#)).##..≈≈≈≈≈≈§§##...#≈≈§..###) ≈≈##...## .....##...##≈§≈..#... ≈≈≈##.).### ...###...##§§§..##.## .≈≈≈##....######@...##≈≈≈..##..## ..≈§≈##..........÷.##≈§≈§§##....[ #..§≈≈##..........##§≈≈.=j%m.###.))## ##.§≈≈§###......###§≈§..###..####..§§§≈########§≈≈...###..## ).##...≈≈≈≈≈§§≈§§≈≈...###...# S   mana viper (wandering) .).##..≈§≈≈≈§≈≈§≈≈≈).##.<...##### .#)†#.....≈§≈≈≈≈≈....#...........##.#......§§§§§.....##.#.#...###)S94144.0)÷SR=j.R=j/O255 R=jJ/_R=jk5R=j7 R=j7_You recovered 42 HP! You recovered 19 MP!R=jL))))))R=jES.R=j@6.....R=jnOSR=j;===3.0)R=j0:4R=jR=jj R=jd_You shoot an arrow. The arrow misses the mana viper.R=j )))) You shoot an arrow. The arrow hits the mana viper!!!R=jJ G.SR=j* G...R=j* ====43R=j1 R=j2 M _The mana viper is severely wounded.R=j3 R=jyR ))))))R=jy)You shoot an arrow.R=jPQ.SR=j P.SR=jM......R=j===-5.8 (1.12R=jR=j R=jսP_The arrow closely misses the mana viper.R=j0 2)))R=j R=js >S.R=jC  .You shoot an arrow. The arrow misses the mana viper.-6.91 _The mana viper completely misses you.R=j_ W  You shoot an arrow. The arrow hits the mana viper.R=j2 r  The mana viper is severely wounded.R=j2 b8.00R=jQ R=j X _The mana viper closely misses you.R=jl]) )  )#)..##.)... ..'R=j|.÷#####' .≈#))...#≈≈§..###)...## ...##≈§≈..).### ...###...##§§§..R=j#@S..##≈≈≈. ...........÷.##≈§≈§[ #..........##§≈≈..###.))R=j.#......###§≈§.R=j4..§§§≈########§≈≈.. ).##.. .).##.).##.<)†#..R=jb'..R=jk^a) )  )#)..##.)....'.÷#####' .≈#))...#≈≈§..###)...## ...##≈§≈..).### ...###...##§§§..#@S..##≈≈≈. ...........÷.##≈§≈§[.R=jH_.........##§≈≈..###.)).#......###§≈§...§§§≈########§≈≈.. ).##.. ).##.).##.<)†#....R=jff3R=jnmR=j0oa _A mana viper is nearby!R=j .You shoot an arrow. The arrow hits the mana viper!R=jRR=j*.R=j"& R=jc69.2 (1.2R=j%199 R=j@_You kill the mana viper!R=jAR=j2R=jUQ _Your Armour skill increases to level 6!R=jR=j R=j~ R=j R=j"  R=j" B_No target in view!R=j:+ R=j+ R=j, R=jR2 R=j7 R=j9 _8 _R=jm; R=j> R=j> B7R=jf@ R=jUC R=j}G R=jG B6R=j J R=jL R=j7P R=jcP B5R=jQ R=jT R=jX R=jX B4R=jZ R=j~\ R=j` R=j` B3R=ja R=jc  R=j,d : There is an open door, spattered with blood here.R=jfi h  You see here a salamander skeleton.R=jn R=j&o I2 _R=jq R=jw  R=jw  R=jx Items here: )))) [[[ ÷ ††.R=j{ R=j8| I1 _R=j5~ R=j Z  Items here: ) [ ÷÷.R=j R=jE A0 _R=j< R=j ]  You see here a +3 spear.R=j8 R=j J89 _R=jQ R=j< @  There is an open door here.R=jx R=j I8 _R=j2 R=j R=j R=j B7R=j R=j R=jֱ R=j B6R=j R=j R=j R=jP B5R=j R=j7 R=j R=j B4R=jn R=j R=j! R=jW B3R=j R=j R=j$ R=jT B2R=jm R=j- R=j R=jV B1R=jD R=j R=j R=j B0R=j- R=j R=j R=j C79R=j R=j R=j+ R=jp B8R=j R=j R=j R=j B7R=j R=j( R=jm R=j B6R=j R=j R=j#B5R=jR=jR=jzR=jR=j B4R=jT R=j4 R=jnR=jB3R=jR=jR=jER=jvB2R=jR=jV  There is an open gate, spattered with blood here.R=jR=j:I1 _R=jR=jX!R=jO$R=j$B0R=j%R=jc'R=j*R=j*C69R=j+R=j|-R=j5R=j5B8R=jo7R=j7R=jTR=jŒR=jW@######R=jVividlyBlue the Marksdemigod###....### DemigodR=j#######........# Health: 143/143 ========================#...#R=jX##..≈≈≈≈≈≈.. Magic: 36/36 ========================#...###### #.§§§≈§§§§§. AC: 8R=j2@Str: 9  #...#R=jX ##...####.≈§≈§≈§§≈≈§ EV: 24Int: 15  #...#R=j##.....##..≈≈§§§§§≈§§ SH: 0Dex: 36 ##...#R=jL#.......'.≈≈≈≈§§§§≈§§ XL: 17 Next: 76% Place: Snake Pit:4 R=j g.....### #...@...'.≈≈≈≈§§≈§≈§≈ Noise: ---------  Time: 29980.2 (31.0) R=j6_...#...## #.......'.§≈§§≈≈§≈≈§§ e) +6 longbow (heavy) R=j_4##..##..# ##.....##.≈≈≈≈§≈§≈§§≈ Fire: e) +6 longbow (heavy) R=j##.....#### ##...###.§≈§≈≈≈§≈≈§§ Zot (19168) R=j####.....###########.≈≈≈≈§≈≈≈§≈#####.#.....'...#..≈§§≈≈≈§..R=j֚ #...#....≈#)).##..§§≈§≈≈..R=j #...#...≈≈##...##........# R=jz######.<.##..≈≈≈##.).###....###  R=jB_Items here: )))) [[[ ÷ ††. R=jl{_Items here: ) [ ÷÷. _You see here a +3 spear. R=j[_There is an open door here. _There is an open gate, spattered with blood here.  R=jݛ3You pick up the serpentine rune and feel its power.R=j5/  --more--R=j[:---R=jR=jf1.2 (327R=jR=jN _Items here: ) [ ÷÷. _You see here a +3 spear.door _There is an open gate, spattered with blood hereR=j|.  You pick up the serpentine rune and feel its power. _Press } to see all the runes you have collected.R=jYGR=jGR=jIR=j1q...0.0)'..R=jxK...........R=j R=jȑR=jE _Done exploring.R=j R=j R=j R=j ;R=j R=j E _Done exploring.R=jJ[?25h[?0c[?25l[?1cR=j$ R=jXU72 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Snake:4] a +2 antimagic battleaxeb - [Snake:4] a +0 arbalest (1 further duplicate)  R=jc - [Snake:4] a +0 battleaxe (1 further duplicate)  d - [Snake:4] a +0 broad axe  e - [Snake:4] a +3 broad axe of flamingf - [Snake:4] a +0 club (1 further duplicate)  g - [Snake:4] a +0 dagger (1 further duplicate)  h - [Snake:4] a +1 dagger of speed (286 gold)i - [Snake:4] a +0 dire flail (1 further duplicate) R=j(r j - [Snake:4] a +3 dire flail of venomk - [Snake:4] a +0 flail (4 further duplicates)  l - [Snake:4] a +0 glaive  m - [Snake:4] a +1 glaive of protection  n - [Snake:4] a glowing great mace (403 gold)o - [Snake:4] a +0 halberd (9 further duplicates)  R=ju&p - [Snake:4] a +0 hand axe (1 further duplicate)  q - [Snake:4] a +0 long sword (3 further duplicates)  r - [Snake:4] a +0 longbow  s - [Snake:4] a +0 mace of protectiont - [Snake:4] a +0 morningstar  u - [Snake:4] a +0 partisan R=j) v - [Snake:4] a +0 partisan of flaming [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]R=jaR=jR=jL R=jϊR=jR=jR=jR=je R=jR=jR=jR=j|j R=j R=j R=jeR=jR=jI}R=jR=jۗR=j* R=j1R=j6R=j;|######VividlyBlue the MarksdemigodR=j!<###....### Demigod#######........# Health: 143/143 ========================#...#R=j{<##..≈≈≈≈≈≈.. Magic: 36/36 ========================#...###### #.§§§≈§§§§§. AC: 8Str: 9  R=j=#...###...####.≈§≈§≈§§≈≈§ EV: 24Int: 15  #...#R=jc=##.....##..≈≈§§§§§≈§§ SH: 0Dex: 36 ##...#R=j=L#.......'.≈≈≈≈§§§§≈§§ XL: 17 Next: 76% Place: Snake Pit:4 R=j >Z.....### #...@...'.≈≈≈≈§§≈§≈§≈ Noise: ---------  Time: 29981.2 (0.0) R=j[>k...#...## #.......'.§≈§§≈≈§≈≈§§ e) +6 longbow (heavy) R=j> ##..##..# ##.....##.≈≈≈≈§≈§≈§§≈ Fire: e) +6 longbow (heavy) R=j?##.....#### ##...###.§≈§≈≈≈§≈≈§§ Zot (19167) ####.....###########.≈≈≈≈§≈≈≈§≈#####.#.....'...#..≈§§≈≈≈§.. R=jV?#...#....≈#)).##..§§≈§≈≈.. #...#...≈≈##...##........#R=j? ######.<.##..≈≈≈##.).###....###  _There is an open gate, spattered with blood here.  R=j@You pick up the serpentine rune and feel its power. _Press } to see all the runes you have collected. _Done exploring. R=jc@_Done exploring.  Search for what [Enter for "elec", or ? for help]? .R=jHR=jIR=jMR=jP. _R=j R=jRead which item? Scrolls  b - 3 scrolls of blinking R=jZd f - 3 scrolls of fear  g - 3 scrolls of fog  t - 6 scrolls of teleportationR=ja - 4 scrolls of enchant armour  i - 2 scrolls of identifyp - 7 scrolls of poison  R=j=r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 4 scrolls of amnesia R=jg I - 4 scrolls of immolation  N - a scroll of noise  S - 4 scrolls of silence R=j V - 5 scrolls of vulnerability [!] read|quaff|evokeR=jFG[?] describe selectedR=j@R=joER=jVJ######VividlyBlue the Marksdemigod###....### Demigod#######........# Health: 143/143 ========================#...#R=jJ##..≈≈≈≈≈≈.. Magic: 36/36 ========================#...###### #.§§§≈§§§§§. AC: 8Str: 9  R=jJ #...###...####.≈§≈§≈§§≈≈§ EV: 24Int: 15  R=jJ#...###.....##..≈≈§§§§§≈§§ SH: 0Dex: 36 R=jK##...#R=j,KL#.......'.≈≈≈≈§§§§≈§§ XL: 17 Next: 76% Place: Snake Pit:4 R=jQKZ.....### #...@...'.≈≈≈≈§§≈§≈§≈ Noise: ---------  Time: 29981.2 (0.0) R=jKk...#...## #.......'.§≈§§≈≈§≈≈§§ e) +6 longbow (heavy) R=jK##..##..# ##.....##.≈≈≈≈§≈§≈§§≈ Fire: e) +6 longbow (heavy) ##.....#### ##...###.§≈§≈≈≈§≈≈§§ Zot (19167) R=jL####.....###########.≈≈≈≈§≈≈≈§≈#####.#.....'...#..≈§§≈≈≈§.. #...#....≈#)).##..§§≈§≈≈..R=j'L #...#...≈≈##...##........# ######.<.##..≈≈≈##.).###....###R=jsLX  _There is an open gate, spattered with blood here.  You pick up the serpentine rune and feel its power. _Press } to see all the runes you have collected. _Done exploring. _Done exploring. R=jL__Search for what [Enter for "elec", or ? for help]? .R=jPy You pick up the serpentine rune and feel its power. R=jP7_Press } to see all the runes you have collected. R=jPb_Done exploring.  Okay, then.R=jhQR=jTR=jV. _R=jG[?25h[?0c[?25l[?1cR=jR=jiU72 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Snake:4] a +2 antimagic battleaxeb - [Snake:4] a +0 arbalest (1 further duplicate)  R=jc - [Snake:4] a +0 battleaxe (1 further duplicate)  d - [Snake:4] a +0 broad axe  e - [Snake:4] a +3 broad axe of flamingf - [Snake:4] a +0 club (1 further duplicate)  g - [Snake:4] a +0 dagger (1 further duplicate) R=j i h - [Snake:4] a +1 dagger of speed (286 gold)i - [Snake:4] a +0 dire flail (1 further duplicate)  j - [Snake:4] a +3 dire flail of venomk - [Snake:4] a +0 flail (4 further duplicates)  l - [Snake:4] a +0 glaive  m - [Snake:4] a +1 glaive of protection R=j;* n - [Snake:4] a glowing great mace (403 gold)o - [Snake:4] a +0 halberd (9 further duplicates)  p - [Snake:4] a +0 hand axe (1 further duplicate)  q - [Snake:4] a +0 long sword (3 further duplicates)  r - [Snake:4] a +0 longbow R=jd s - [Snake:4] a +0 mace of protectiont - [Snake:4] a +0 morningstar  u - [Snake:4] a +0 partisan  v - [Snake:4] a +0 partisan of flaming R=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]R=j9R=jS R=jr R=ja R=j R=j<R=j2R=jRR=jzR=j `R=j R=j R=jq R=jIR=jR=jR=jR=ja R=jX R=jX R=jR=jR=j6R=jz######VividlyBlue the Marksdemigod###....### Demigod#######........# Health: 143/143 ========================R=j#...###..≈≈≈≈≈≈.. Magic: 36/36 ========================#...#R=j;##### #.§§§≈§§§§§. AC: 8Str: 9  R=j#...#R=j##...####.≈§≈§≈§§≈≈§ EV: 24Int: 15  R=j#...###.....##..≈≈§§§§§≈§§ SH: 0R=jG,Dex: 36 R=ja##...##.......'.≈≈≈≈§§§§≈§§ XL: 17 Next: 76% Place: Snake Pit:4 R=jZ.....### #...@...'.≈≈≈≈§§≈§≈§≈ Noise: ---------  Time: 29981.2 (0.0) R=j1k...#...## #.......'.§≈§§≈≈§≈≈§§ e) +6 longbow (heavy) R=jv##..##..# ##.....##.≈≈≈≈§≈§≈§§≈ Fire: e) +6 longbow (heavy) ##.....#### ##...###.§≈§≈≈≈§≈≈§§ Zot (19167) R=j####.....###########.≈≈≈≈§≈≈≈§≈#####.#.....'...#..≈§§≈≈≈§..R=jq #...#....≈#)).##..§§≈§≈≈..R=j=z #...#...≈≈##...##........# R=j|z######.<.##..≈≈≈##.).###....###  R=j_Press } to see all the runes you have collected. _Done exploring. R=j6_Done exploring. R=jO_Search for what [Enter for "elec", or ? for help]? . _Okay, then.Search for what [Enter for "."]? .R=jR=jXR=jR=jo. _R=j R=j $R=j$ Gear: 30/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +6 heavy longbow (weapon) R=j  a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming R=jî aMissiles (go to first with ()R=j 0g - 24 poisoned darts R=j . k - a throwing netR=j5 Vt - 5 curare-tipped darts  C - 4 darts of disjunction R=j Armour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+} R=jį 3 z - a +2 troll leather armour (worn) {Snorg} R=j 8 B - the +3 hat of Infinity (worn) {Will+ Stlth+}R=j )b - a +0 robe R=j< ] h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3} R=jb / m - an orb of stardust R=j # p - a +2 cloak of willpowerR=j Zq - a +0 troll leather armour  v - +0 steam dragon scales R=j Jewellery (go to first with "=)  s - an amulet of regeneration (worn) R=jT [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]R=jr5  a - a +1 sling of electrocution  f - a +0 whipy3 longbow of flaming R=j6Missiles (go to first with ()  g - 24 poisoned darts  k - a throwing net  t - 5 curare-R=j~6$tipped darts  C - 4 darts of disjunction Armour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  R=j6B+3 hat of Infinity (worn) {Will+ Stlth+}  b - a +0 robe  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3} R=jH7 m - an orb of stardust  p - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales R=j7Jewellery (go to first with "=)  s - an amulet of regeneration (worn)  w - a +4 ring of slaying (worn)A - a ring of protection fromR=j 8B fire (worn)16%R=jR=jO c - a ring of protection from coldR=jf925R=j}b - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: R=jҲYour AC would decrease by 3.3 (8.8 -> 5.5). Your EV would increase by 1.3 (24.6 -> 25.9). Your spell failure would improve by up to 3% (press '!' for details). Your attack delay would decrease by 0.0 (1.1 -> 1.1). R=jEStash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have (w)ear, (d)rop, (=)adjust, or (i)nscribe.S=jՌS=jS=j3######VividlyBlue the Marksdemigod###....### Demigod#####S=jv[##........# Health: 143/143 ========================#...###..≈≈≈≈≈≈.. Magic: 36/36 ========================#...#S=j##### #.§§§≈§§§§§. AC: 8S=j5Str: 9  #...###...####.≈§≈§≈§§≈≈§ EV: 24Int: 15  S=j*#...###.....##..≈≈§§§§§≈§§ SH: 0Dex: 36 ##...#S=jL#.......'.≈≈≈≈§§§§≈§§ XL: 17 Next: 76% Place: Snake Pit:4 S=jZ.....### #...@...'.≈≈≈≈§§≈§≈§≈ Noise: ---------  Time: 29981.2 (0.0) S=j)...#...## #.......'.§≈§§≈≈§≈≈§§ e) +6 longbow (heavy) ##..##..# ##.....##.≈≈≈≈§≈§≈§§≈ Fire: e) +6 longbow (heavy) ##.....#### ##...###.§≈§≈≈≈§≈≈§§ Zot (19167) S=jذ####.....###########.≈≈≈≈§≈≈≈§≈#####.#.....'...#..≈§§≈≈≈§.. #...#....≈#)).##..§§≈§≈≈.. #...#...≈≈##...##........# ######.<.##..≈≈≈##.).###....###  _Press } to see all the runes you have collected. _Done exploring. _Done exploring. _Search for what [Enter for "elec", or ? for help]? . _Okay, then. _Search for what [Enter for "."]? .§§§≈§2.2 (16 _Done exploring.Search for what [Enter for "elec", or ? for help]? .Okay, then.Search for what [Enter for "."]? . _You drop a +0 robe.S=jS=jGear: 29/52 gear slots (Left/Right/Tab to switch category) S=j*Hand Weapons (go to first with ))  e - a +6 heavy longbow (weapon) S=j a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming S=jзMissiles (go to first with ()g - 24 poisoned darts S=j. k - a throwing netS=j6t - 5 curare-tipped darts  S=j: C - 4 darts of disjunction S=j}Armour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+} S=j3 z - a +2 troll leather armour (worn) {Snorg} S=jȸ7 B - the +3 hat of Infinity (worn) {Will+ Stlth+} S=jS h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3} S=j/ m - an orb of stardust S=j&# p - a +2 cloak of willpowerS=jA:q - a +0 troll leather armour  S=jZ v - +0 steam dragon scales S=jJewellery (go to first with "=)  s - an amulet of regeneration (worn) S=j& w - a +4 ring of slaying (worn) S=j%[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]S=j x Missiles (  g - 24 poisoned darts  k - a throwing net  t - 5 curare-tipped darts  C - 4 darts of disjunction Armour [  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales Jewellery (go to first with "=)  s - an amulet of regeneration (worn)  w - a +4 ring of slaying (worn)  A - a ring of protection from fire (worn)c - a ring of protection from cold S=jҞ d - a +6 ring of intelligence  i - a ring of wizardry  j - a ring of protection from cold45%S=j: S=jk (S=j El - an amulet of the acrobat  n - a ring of magical power  S=jQ [o - an amulet of wildshape72S=j r - a ring of wizardry  u - an amulet of reflection  D - an amulet of chemistryS=j 8botS=jS6S=jS=jUPS=jC  k - a throwing nett - 5 curare-tipped darts  S=j1D C - 4 darts of disjunction S=jtD Armour (go to first with [)63%S=jn44S=j4 a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming Missiles (go to first with ()S=j4lg - 24 poisoned darts18S=jSS=j d - a +6 ring of intelligence27S=j i - a ring of wizardry36 S=j*4 S=j*Hand Weapons (go to first with ))  e - a +6 heavy longbow (weapon)  a - a +1 sling of electrocution S=j+cf - a +0 whiptop S=j < S=j4E S=jN######VividlyBlue the Marksdemigod###....### Demigod##### S=jO[##........# Health: 143/143 ========================#...###..≈≈≈≈≈≈.. Magic: 36/36 ========================#...# S=j]P##### #.§§§≈§§§§§. AC: 8Str: 9  S=jP#...###...####.≈§≈§≈§§≈≈§ EV: 24 S=j=QAInt: 15  #...# S=jQ##.....##..≈≈§§§§§≈§§ SH: 0 S=jRADex: 36 ##...# S=j#SL#.......'.≈≈≈≈§§§§≈§§ XL: 17 Next: 76% Place: Snake Pit:4  S=jSY.....### #...@...'.≈§≈≈§§≈§≈§≈ Noise: ---------  Time: 29982.2 (0.0)  S=jTV...#...## #.......'.§§§§≈≈§≈≈§§ e) +6 longbow (heavy)  S=jT4##..##..# ##.....##§≈§≈≈§≈§≈§§≈ Fire: e) +6 longbow (heavy)  S=j0U##.....#### ##...###.§≈§≈≈≈§≈≈§§ Zot (19166)  S=jkV####.....###########.≈≈≈≈§≈≈≈§≈#####.#.....'...#..≈§§≈≈≈§.. S=j#W8 #...#....≈#)).##..§§≈§≈≈.. #...#...≈≈##...##........# ######.<.##..≈≈≈##.).###....### S=jX  _Done exploring. _Done exploring. _Search for what [Enter for "elec", or ? for help]? . _Okay, then. _Search for what [Enter for "."]? . _You drop a +0 robe. S=j\ S=j\] S=j a S=jb S=jE  S=jHN VividlyBlue the Marksdemigod (Demigod Hexslinger) Turns: 29784, Time: 01:27:57  S=jN Health: 143/143 AC:  8 Str:  9 XL: 17 Next: 76% Magic: 36/36 S=j3O EV: 24 Int: 15 God: Gold: 2173 S=jO SH:  0 Dex: 36 Spells: 18/36 levels left  S=jP rFire + . . (50%) e - +6 longbow (heavy)  S=jlP -rCold . . . (100%) [offhand occupied] rNeg . . . (100%) z - +2 troll leather armour {Snorg}  S=jP rPois + (33%) B - +3 hat of Infinity {Will+ Stlth+} rElec .(100%) x - scarf of the Durable Baku {Repulsion, rPois Regen+}  S=j$Q rCorr .(100%) (no gloves) SInv . S=jQ (no boots) Will ++...s - amulet of regeneration  S=jQ Stlth +++w - +4 ring of slaying  S=j+R HPRegen 2.83/turnA - ring of protection from fire  S=j{R vMPRegen 0.25/turn %: repel missiles  S=jR J@: studying Staves  S=j S A: high MP 1, forlorn, divine attributes }: 1/15 runes: serpentine S=ja' S=j' S=jtE@###### S=jE<VividlyBlue the Marksdemigod S=jEu###....### Demigod##### S=j;F##........# Health: 143/143 ========================#...# S=jF##..≈≈≈≈≈≈.. Magic: 36/36 ========================#...# S=jF##### #.§§§≈§§§§§. AC: 8 S=jG,Str: 9  S=j!G#...# S=jG##...####.≈§≈§≈§§≈≈§ EV: 24Int: 15  S=jG#...# S=j=H##.....##..≈≈§§§§§≈§§ SH: 0Dex: 36 ##...# S=jHL#.......'.≈≈≈≈§§§§≈§§ XL: 17 Next: 76% Place: Snake Pit:4  S=jwIY.....### #...@...'.≈§≈≈§§≈§≈§≈ Noise: ---------  Time: 29982.2 (0.0)  S=jIV...#...## #.......'.§§§§≈≈§≈≈§§ e) +6 longbow (heavy)  S=juJ4##..##..# ##.....##§≈§≈≈§≈§≈§§≈ Fire: e) +6 longbow (heavy)  S=jJ##.....#### ##...###.§≈§≈≈≈§≈≈§§ Zot (19166)  S=jK####.....###########.≈≈≈≈§≈≈≈§≈#####.#.....'...#..≈§§≈≈≈§.. S=jTK.  S=jsKC#...#....≈#)).##..§§≈§≈≈.. S=jKL #...#...≈≈##...##........# S=jK.  S=jKM######.<.##..≈≈≈##.).###....### S=jL-   S=j4L,_Done exploring.  S=jdL6_Done exploring.  S=jLe_Search for what [Enter for "elec", or ? for help]? .  S=jL&_Okay, then.  S=jLg_Search for what [Enter for "."]? . _You drop a +0 robe. S=jbN S=jY S=j[S=jsE*[?25h[?0cSearch for whaS=jECt [Enter for "elec", or ? for help]? .S=jFOkay, then.Search for what [Enter for "."]? . _You drop a +0 robeS=jfFL.  Search for what [Enter for "."]? S=j [?25l[?1cS=jz92 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Swamp:2] a +0 pair of glovesb - [Lair:5] a pair of glovesS=jS=j S=jZS=jX|######VividlyBlue the MarksdemigodS=j###....### Demigod#######........# Health: 143/143 ========================S=j#...#S=j##..≈≈≈≈≈≈.. Magic: 36/36 ========================#...#S=jY##### #.§§§≈§§§§§. AC: 8S=j{,Str: 9  S=j#...###...####.≈§≈§≈§§≈≈§ EV: 24S=j AInt: 15  #...#S=jb##.....##..≈≈§§§§§≈§§ SH: 0Dex: 36 ##...#S=jL#.......'.≈≈≈≈§§§§≈§§ XL: 17 Next: 76% Place: Snake Pit:4 S=j Y.....### #...@...'.≈§≈≈§§≈§≈§≈ Noise: ---------  Time: 29982.2 (0.0) S=juV...#...## #.......'.§§§§≈≈§≈≈§§ e) +6 longbow (heavy) S=j0##..##..# ##.....##§≈§≈≈§≈§≈§§≈ Fire: e) +6 longbow (heavy) ##.....#### ##...###.§≈§≈≈≈§≈≈§§ Zot (19166) S=j####.....###########.≈≈≈≈§≈≈≈§≈#####.#.....'...#..≈§§≈≈≈§.. S=j!q#...#....≈#)).##..§§≈§≈≈.. S=j>#...#...≈≈##...##........#S=jZ. S=jvM######.<.##..≈≈≈##.).###....###S=j-  S=j,_Done exploring. S=je_Search for what [Enter for "elec", or ? for help]? . S=j&_Okay, then. S=jS_Search for what [Enter for "."]? . S=j_You drop a +0 robe.  S=j8FSearch for what [Enter for "."]? gloveS=jS=jNS=jS=j. _S=jW [?25h[?0cS=jc  Search for what [Enter for "glove", or ? for help]? S=jk [?25l[?1cS=j S=j $S=j5 1 match: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Snake:3] a pair of bootsS=jJ S=jS=j######VividlyBlue the Marksdemigod###....### Demigod#######........# Health: 143/143 ========================#...###..≈≈≈≈≈≈.. Magic: 36/36 ========================#...###### #.§§§≈§§§§§. AC: 8Str: 9  #...###...####.≈§≈§≈§§≈≈§ EV: 24Int: 15  #...###.....##..≈≈§§§§§≈§§ SH: 0S=jGADex: 36 ##...#S=jm#.......'.≈≈≈≈§§§§≈§§ XL: 17 Next: 76% Place: Snake Pit:4 .....### #...@...'.≈§≈≈§§≈§≈§≈ Noise: ---------  Time: 29982.2 (0.0) S=j...#...## #.......'.§§§§≈≈§≈≈§§ e) +6 longbow (heavy) ##..##..# ##.....##§≈§≈≈§≈§≈§§≈ Fire: e) +6 longbow (heavy) ##.....#### ##...###.§≈§≈≈≈§≈≈§§ Zot (19166) S=j####.....###########.≈≈≈≈§≈≈≈§≈#####.#.....'...#..≈§§≈≈≈§.. #...#....≈#)).##..§§≈§≈≈..S=jn #...#...≈≈##...##........# ######.<.##..≈≈≈##.).###....###  _Search for what [Enter for "elec", or ? for help]? . _Okay, then. _Search for what [Enter for "."]? . _You drop a +0 robe. S=j_Search for what [Enter for "."]? glove  Search for what [Enter for "glove", or ? for help]? bootS=jzS=jS=j S=j". _S=jS=jWhere to? (Tab - Snake:4, ? - help) D - DungeonT - TempleL - LairS - Swamp S=j6 P - Snake Pit  M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - DepthsS=jS=jN[?25h[?0c######VividlyBlue the Marksdemigod###....### Demigod#######........# Health: 143/143 ========================#...###..≈≈≈≈≈≈.. Magic: 36/36 ========================#...###### #.§§§≈§§§§§. AC: 8Str: 9  #...###...####.≈§≈§≈§§≈≈§ EV: 24Int: 15  #...###.....##..≈≈§§§§§≈§§ SH: 0Dex: 36 ##...##.......'.≈≈≈≈§§§§≈§§ XL: 17 Next: 76% Place: Snake Pit:4 .....### #...@...'.≈§≈≈§§≈§≈§≈ Noise: ---------  Time: 29982.2 (0.0) ...S=jҍO#...## #.......'.§§§§≈≈§≈≈§§ e) +6 longbow (heavy) ##..##..# ##.....##§≈§≈≈§≈§≈§§≈ Fire: e) +6 longbow (heavy) ##.....#### ##...###.§≈§≈≈≈§≈≈§§ Zot (19166) ####.....###########.≈≈≈≈§≈≈≈§≈#####.#.....'...#..≈§§≈≈≈§.. #...#....≈#)).##..§§≈§≈≈.. #...#...≈≈##...##........# ######.<.##..≈≈≈##.).###....###  _Okay, then. _Search for what [Enter for "."]? . _You drop a +0 robe. _Search for what [Enter for "."]? glove S=jW_Search for what [Enter for "glove", or ? for help]? boot  What level of the Swamp? (default 1, ? - help) S=j [?25l[?1cS=j 1S=j S=jK S=j2 S=j6 S=j7 T5 _S=jn8 S=j<> S=jA S=jA B4S=jXC S=j S=j S=j+ B8S=j S=j S=j S=ju B7S=j S=jF S=jW S=j B6S=j S=j| S=jZ S=j B5S=j0 S=j @  There is an open door here.S=j# S=j# I4 _S=j% S=j, ]  You see here a +3 spear.S=jL 3 _  Items here: ) [ ÷÷.2 _  Items here: )))) [[[ ÷÷÷.S=jN S=jYO I1 _S=j8Q S=jR @  There is an open door, spattered with blood here.S=joY h  You see here a salamander skeleton.S=j\ S=j>] +0 S=jb] _S=j^ S=jrd S=jg S=jrh C39S=ji S=jAo S=jr S=j&s B8S=jt S=j'{ S=j~ S=jj B7S=j S=j] S=j S=j B6S=j S=j‘ n  You see here a guardian serpent skeleton.S=j S=j I5 _S=jk S=j S=j S=jN B4S=jE S=jE S=j] S=j B3S=j S=j S=jѳ S=jW B2S=j S=jC S=j S=jI B1S=jI S=jF S=jI S=js ,0S=j S=j S=j S=j S=j C29S=j] S=jv S=j S=j B8S=j S=j S=jw S=j B7S=j0 S=j S=j S=j= B6S=j S=j S=j" B5S=j\ S=jg S=jf S=jh S=j B4S=j S=j S=j S=j B3S=j S=jH S=jeS=jfS=jLgB2S=jhS=j)kS=jmX1S=jnS=jeqS=jsX0S=juS=j/xS=jzY39S=j|S=jS=jS=juB8S=jNS=ju _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _S=jLThere is a stone staircase leading down here.  Things that are here:S=jwq  a +0 scimitar; a +0 longbow; a naga skeletonS=j S=jI7 _S=j͎S=j$  Things that are here:S=j,  a +2 long sword of venom; a +0 shortbow; a naga skeletonS=jS=j_I6 _S=jpS=jS=jS=jϦB5S=jS=jm  There is a stone staircase leading up, spattered with blood here.S=jjS=jS=jI4 _S=j@S=j%1S=jX2S=j S=j! _You climb upwards.S=jh  There is a stone staircase leading down, spattered with blood here.S=jS=jA1 _S=jS=jS=jS=jB0S=jWS=jS=j=S=jC29S=j$S=jBS=jS=j6B8S=jS=j%S=jS=jB7S=j6S=jS=j<S=jB6S=jH54S=jS=jS=j/S=j]B3S=jS=j`S=jS=jnB2S=jS=jyS=j S=j! B1S=j S=j S=jS=jM,0S=jS=jS=ji  You see here a black mamba skeleton.S=j_S=j J19 _S=jS=j&S=jS=jB8S=j S=jS=j% S=jf B7S=j{!S=j=#S=j%X6S=j%S=j'S=j(S=j>)B5S=jQ*S=j],S=j-S=j-B4S=j.S=j0S=j1S=j1B3S=j2S=j@4S=j<5S=j5B2S=j46S=j`7S=j8S=j8,1S=j 9S=j9S=j:S=j;S=j<B0S=j<S=j=S=j>S=j?C09S=j?S=jAS=jAS=j0BB8S=jBS=jDS=jES=jFB7S=jFS=jHS=jHS=jVIB6S=jJS=j5KS=jLS=j_LB5S=jMS=jNS=jOS=joOB4S=j(PS=jQS=jRRS=jRB3S=jSS=jTS=j\US=jUB2S=jUVS=jOWS=jXX1S=jXS=jYS=jJZS=jwZB0S=jp[S=j\S=j\S=j\E8999S=j|]S=ja^S=j;`X8S=j`S=jvaS=jS=jA@S=jAS=j=BB7S=jCS=jDS=jES=j$FB6S=jGS=jHS=jIS=j#JB5S=jKS=jLS=jLNS=jNB4S=jOS=jHQS=jRS=jSB3S=jTS=jVS=jWS=jWB2S=j%YS=jZY  There is a stone staircase leading down here.S=j:\S=j]S=j\^I1 _S=jh_S=j %3S=jv S=j C19S=j S=j # _You climb downwards.S=j* P  There is a stone staircase leading up here.S=j S=j I8 _S=jթ S=jϬ S=jͭ S=j- B7S=j S=j S=j S=jų B6S=j S=jt S=j S=jB B5S=j8 S=j! S=j S=j B4S=j S=jj S=j S=j B3S=j S=j[ S=j% S=j B2S=j S=j S=j S=j B1S=j S=j S=j S=j B0S=j S=j S=j S=jL C09S=j S=j S=jI S=j B8S=j S=j S=ji X7S=jB S=j1 S=jZ X6S=j> S=j S=jH S=j B5S=jw S=j S=j S=j B4S=j S=j S=j S=jK B3S=j S=j S=j S=jE B2S=j S=jl S=j S=j B1S=j S=j- S=je n0S=je S=j S=j$ D199S=j S=j S=j S=j> B8S=j S=j S  There is a staircase to the Swamp here.S=j S=j S=j5 I7 _S=j S=j U Swamp:116028You climb downwards. Welcome back to the Swamp!  This branch is noisy: sounds don't travel as far here.7S=jr g _This branch contains the decaying rune of Zot.S=j# ♣♣♣♣♣♣♣♣♣♣♣~.~♣♣♣♣♣♣♣♣ ♣♣.♣♣.~♣♣♣ ♣♣♣♣♣~..§~~....~~.. ♣........♣♣♣♣ ♣~...~~.~~~..§..~~. S=j# ~~...~~~....♣♣♣....~~~~~~~......~ ~~~~...............~~~...♣...... S=j$ `..~..........~~~...~~~.♣♣♣.~.##.# .....#######..~~.♣.....♣♣♣......# ~...#...#..#.....♣♣..~>....~....# S=j2$ ~~..#....[.#..~.@.........[.....#30231.2 (249.0) S=j\$ ♣~..#...#÷##..~~....~~.§♣♣.~♣..♣♣ S=j$ ~~..##.##..#..~~~~~.~~~♣♣♣♣♣....# ~~..#...#.....~~.~§~..~~♣♣♣♣~.~.. S=j$ .~(.#...#..#..~..~~..#.........~~ ~~..#.######..♣♣.~~........>....~ S=j$ ~.♣.)........~...~~..#......... ~...........~~~...~..#..S=j$ [)~ ~~....~.~.~~~~~~...........~..~~~S=j% S=j) S=j*  S=j+ i_There is a staircase back to the Lair, spattered with blood here.S=j S=j% Where to? (Tab - Swamp:1, ? - help) D - DungeonS=jZ T - TempleL - LairS=j K S - Swamp P - Snake PitS=j LM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsS=j U - DepthsS=j = S=jOI  ♣♣♣♣♣♣♣♣♣♣♣~.~♣♣♣♣♣♣♣♣ VividlyBlue the Marksdemigod ♣♣.♣♣.~♣♣♣ ♣♣♣♣♣~..§~~....~~.. Demigod S=jI \♣........♣♣♣♣ ♣~...~~.~~~..§..~~. Health: 143/143 ======================== ~~...~~~....♣♣♣....~~~~~~~......~ Magic: 36/36 ======================== ~~~~...............~~~...♣....... AC: 8Str: 9 ..~..........~~~...~~~.♣♣♣.~.##.# EV: 24S=j J @Int: 15 .....#######..~~.♣.....♣♣♣......# SH: 0Dex: 36 ~...#...#..#.....♣♣..~>....~....# XL: 17 Next: 76% Place: Swamp:1 S=jLJ N~~..#....[.#..~.@.........[.....# Noise: ---------  Time: 30231.2 (0.0) S=j{J ♣~..#...#÷##..~~....~~.§♣♣.~♣..♣♣ e) +6 longbow (heavy) ~~..##.##..#..~~~~~.~~~♣♣♣♣♣....# Fire: e) +6 longbow (heavy) S=jJ S~~..#...#.....~~.~§~..~~♣♣♣♣~.~.. Zot (16027) .~(.#...#..#..~..~~..#.........~~ S=jJ ~~..#.######..♣♣.~~........>....~  S=jJ 1~.♣.)........~...~~..#...........  ~...........~~~...~..#.........)~S=jK   ~~....~.~.~~~~~~...........~..~~~  _There is a stone staircase leading up here. S=j~♣♣♣........~..~..♣♣§ §~~~.♣~..~~..~...♣<....♣♣♣♣ ~S=jZ ~~~.♣.~~~~...~~~...♣♣♣♣♣...~.~.)~.♣~..~~~~.♣.~..♣♣♣ ♣♣♣.~~S=jy[ S=j^ S=ja a _There is a stone staircase leading up here.S=j S=j Where to? (Tab - Swamp:2, ? - help) D - DungeonT - TempleL - Lair S - Swamp P - Snake PitS=j& LM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsS=j U - DepthsS=j' S=jW: ~~~.~~..~~~~~~~...~♣♣♣♣♣♣♣♣ ♣♣.~~ VividlyBlue the Marksdemigod ~~~~~)~~~~~~~~~~..~♣.~♣♣~.♣♣♣~~~. Demigod ~~~[~~~~~~~~~~~~.~~.♣♣♣...~.~~.♣♣ Health: 143/143 ======================== S=j: ~~§~~~~.~~~~~~~~.~~.♣♣.~~.~♣.~~~♣ Magic: 36/36 ======================== ...÷...~~♣♣♣..~.~~~.♣♣.~~~♣♣♣♣♣♣♣ AC: 8Str: 9 S=j: ♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.§~~.♣♣♣..~♣♣~.~♣ EV: 24Int: 15 ♣♣♣♣ ♣♣..♣♣.♣♣♣..~~.♣♣♣♣♣♣♣~... SH: 0S=j; Dex: 36 ..~♣ ♣♣~~♣~~~~.♣..~~.~♣♣♣♣♣♣.... XL: 17 Next: 76% Place: Swamp:2 S=jg; .~~♣ ♣...♣♣~♣..@.~~.......~§.~~. Noise: ---------  Time: 30239.7 (0.0) ~~~♣ ♣♣.§~♣♣♣♣♣♣÷~~~~~~~....~.~~~ e) +6 longbow (heavy) S=j; X.~♣♣ ♣.~~~.♣ ♣.~~~~~~~~~.....~÷~ Fire: e) +6 longbow (heavy) ~♣♣ ♣~~~~.♣♣♣♣.~~~~~~.~~~~~~.... Zot (16018) ~♣♣♣♣♣♣.....~♣♣..~~~~...~~~~...♣~ S=j; "~..>~♣♣♣........~..........~..♣♣§  §~~~.♣~..~~..~...♣<....♣♣......♣♣  S=j,< ~~~~.♣.~~~~...~~~...♣♣♣♣♣...~.~.)  ~~~.♣~..~~~~.♣.~..♣♣♣ ♣♣♣.~~~~~ This branch is noisy: sounds don't travel as far here. _This branch contains the decaying rune of Zot. _There is a staircase back to the Lair, spattered with blood here. S=j]< _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.S=j< S=j= S=jAM S=jO  You enter the shallow water.7) Water S=jQ N _Moving in this stuff is going to be slow.S=j/T i  You see here a swamp drake skeleton.S=jpU S=jU N6)  _S=jV S=jY ,S=jY B5S=j[ S=j\ S=j*] S=j] B4S=jX^ S=j-` S=jmb n3S=jd S=je S=jfe S=je :2S=j0f S=jg S=jh S=j i B1S=jj S=jxk S=j{l S=jl B0S=jm S=jo S=jp S=jYp C09S=j0q S=jr S=js S=js B8S=jt S=jcv S=jWw S=jw B7S=jzx S=j"z S=jz S=j%{ B6S=j{ S=j&} S=j~ S=j^~ B5S=j S=j S=j A  You enter the shallow water.S=j( T3) Water S=j S=j& N _Moving in this stuff is going to be slow.S=j~ S=jʇ G2) S=j S=jI S=jT S=j B1S=j0 S=j S=j S=j B0S=jݐ S=j? Y  There is a stone staircase leading down here.S=j- S=jo b5999 _S=jߕ S=j4~%3S=jS=jB8S=jS=j# _You climb downwards.S=j.~...♣♣♣♣...♣ ♣♣♣ .....♣♣ ♣♣..♣♣♣♣~♣♣ S=jS####..♣♣♣....♣.~.~♣♣♣ #...#..♣.~~.~~....♣~♣♣♣♣♣ S=jo.##....~..~~♣.~~~~.♣.♣♣ ..~..........♣♣~~.♣.~....♣♣♣ S=j1.....#.~~..~~.~§~~♣...♣.~.)♣♣♣ ...#.~~♣...~~>~~~♣..♣♣.~...♣♣♣♣S=jB..##.♣♣♣..♣~~~@~~..♣♣♣.~......~60.4 (20.7) S=jn.~.##...♣♣♣..♣~~~~~.~♣♣.~~~~~.... .♣♣....~.♣♣..♣.~~♣~...~.~~~~~~~. S=j.......~♣♣..~♣♣.♣.~~~~~~~.♣ ~~~~~.♣♣.~~.~~....~~~~~...~~~~... ~S=jԌ&~~~~~~~~.§~~...~~~~~~~.)~~~~~.~. ~~~~~~~~~~...♣~♣~~~~~~~~~~~~~~ S=j.~~~~~~~~~...~♣♣§~~~~~.~~~~~~~.♣ ♣.~~~~~~~.~♣♣♣..~~§÷~~..~~~~~..♣S=jS=jܐS=ja _There is a stone staircase leading up here.S=joS=jGZWhere to? (Tab - Swamp:3, ? - help) D - DungeonT - TempleL - Lair S - Swamp P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - DepthsS=juS=jS=jR.~...♣♣♣♣...♣ ♣♣♣VividlyBlue the Marksdemigod .....♣♣ ♣♣..♣♣♣♣~♣♣Demigod ####..♣♣♣....♣.~.~♣♣♣Health: 143/143 ======================== S=j[#...#..♣.~~.~~....♣~♣♣♣♣♣Magic: 36/36 ======================== ....##....~..~~♣.~~~~.♣.♣♣AC: 8Str: 9 ..~..........♣♣~~.♣.~....♣♣♣EV: 24Int: 15 .....#.~~..~~.~§~~♣...♣.~.)♣♣♣SH: 0S=j,Dex: 36 S=jL.....#.~~♣...~~>~~~♣..♣♣.~...♣♣♣♣ XL: 17 Next: 76% Place: Swamp:3 .~..##.♣♣♣..♣~~~@~~..♣♣♣.~......~ Noise: ---------  Time: 30260.4 (0.0) S=j$".~.##...♣♣♣..♣~~~~~.~♣♣.~~~~~.... e) +6 longbow (heavy) .♣♣....~.♣♣..♣.~~♣~...~.~~~~~~~.~ Fire: e) +6 longbow (heavy) .......~♣♣..~♣♣.♣~~~~~..~~~~~~~.♣ Zot (15998) ~~~~~.♣♣.~~.~~....~~~~~...~~~~... S=jU~~~~~~~~~.§~~...~~~~~~~.)~~~~~.~. ~~~~~~~~~~...♣~♣~~~~~~~~~~~~~~.♣♣ .~~~~~~~~~...~♣♣§~~~~~.~~~~~~~.♣ ♣.~~~~~~~.~♣♣♣..~~§÷~~..~~~~~..♣ S=j~_You see here a swamp drake skeleton.  You enter the shallow water. _Moving in this stuff is going to be slow. S=j_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.S=jS=j.S=j>,S=jQ-S=j/_7 _S=j2P  There is an escape hatch in the floor here.S=j4A  You enter the shallow water.S=jB5T5) Water S=j(6S=j< _Moving in this stuff is going to be slow.4) S=j>S=j?S=j?B3S=j@S=j_CS=jmDS=jDB2S=jES=jGHS=j?IS=jIB1S=jJS=jLS=jMS=j2NB0S=jD~ S=j E.D S=j՝ §The bunyip is almost dead. S=jS4--=-------300.18 S=j S=j¨  S=ji_The bunyip barely misses you. x2; The bunyip misses you.  S=j[_You recovered 1 MP!!S=j(h  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!S=j!S=jZ Your spells (cast)TypeFailure Level  a + Fugue of the Fallen Necromancy8% 3 b - Dimensional BullseyeHexes/Translocation!S=ja3%4  c - Yara's Violent UnravellingHexes/Alchemy7%5  d - JinxbiteHexes!S=jR1%2  v - Cause FearHexes1%!S=j44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit#S=j^l #S=j?z #S=j uVividlyBlue the MarksdemigodDemigod#S=jM FHealth: 143/143 ========================Magic: 34/36 ======================--AC: 8Str: 9#S=j Z♣ ♣♣♣♣♣♣♣EV: 24Int: 15~~~♣♣♣.~♣.§♣♣SH: 0#S=j Dex: 36....~~~~~~~[♣~.XL: 17 Next: 76% Place: Swamp:4#S=jډ V~~.D.Dx@†~~....Noise: =--------  Time: 30300.1 (0.0)~~~♣♣♣..~~~~...#S=j e) +6 longbow (heavy)♣....~~.~~Fire: e) +6 longbow (heavy) ♣♣♣~..§~~~#S=j1 Zot (21958) Fugue (0) ~~~~~~~..~~~~~#S=j\ 6x   bunyip♣.♣♣~~.D   five-headed hydra#S=j !♣♣ ♣♣♣D   swamp dragon (trample)You shoot an arrow. The arrow hits the bunyip.  #S=jÊ The bunyip is almost dead. _The bunyip barely misses you. x2; The bunyip misses you. _You recovered 1 MP!  #S=j XCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#S=j: #S=j cVividlyBlue the MarksdemigodDemigodHealth: 143/143 ========================Magic: 34/36 ======================--AC: 8Str: 9♣ ♣♣♣♣♣♣♣EV: 24Int: 15#S=j< ~~~♣♣♣.~♣.§♣♣SH: 0Dex: 36....~~~~~~~[♣~.XL: 17 Next: 76% Place: Swamp:4~~.D.Dx@†~~....Noise: =--------  Time: 30300.1 (0.0)#S=jm h~~~♣♣♣..~~~~...e) +6 longbow (heavy)♣....~~.~~Fire: e) +6 longbow (heavy) ♣♣♣~..§~~~#S=j Zot (21958) Fugue (0) ~~~~~~~..~~~~~#S=jƐ x   bunyip♣.♣♣~~.D   five-headed hydra♣♣ ♣♣♣#S=j D   swamp dragon (trample)You shoot an arrow. The arrow hits the bunyip.  The bunyip is almost dead. #S=jS 2_The bunyip barely misses you. x2; The bunyip misses you. _You recovered 1 MP!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#S=jH P  Okay, then.#S=j #S=j_ #S=j . _$S=j 8 .$S=j KYou shoot an arrow. The arrow hits the bunyip!$S=j D   five-headed hydra$S=j6 D   swamp dragon (trample)$S=j .§§, catching breath)You kill the bunyip!$S=jB ****The swamp dragon breathes poison at you.The blast of poison engulfs the five-headed hydra.$S=j0 5ξD$S=j= { ζ~ζζζζξ$S=j}> {ξζD@ξζξξξThe blast of poison is repelled.$S=jlF $S=jF 7==1.3 (1.271$S=jM 9§$S=j)P 0 _You hear a hideous shriek!%S=jv  You shoot an arrow. The arrow hits the five-headed hydra!!!%S=j'3x%S=j) .DThe five-headed hydra is heavily wounded.%S=jK-{x~The five-headed hydra is heavily wounded.%S=j-DYou encounter a bunyip.  The five-headed hydra barely misses you.  The five-headed hydra bites you.  The five-headed hydra barely misses you.  The five-headed hydra bites you but does no damage.%S=j3Eℓζℓζ~%S=j3ζ§x   bunyip~%S=j4#D   five-headed hydraD   swamp dragon (trample, catching breath)%S=j50-====2.4 (1.16%S=j89§%S=j: %S=j;_The five-headed hydra completely misses you. _You took 3 damage!&S=j) ℓYou shoot an arrow.  The arrow hits the five-headed hydra!!!!&S=j>-D   swamp dragon (trample, catching breath)'S=jξD.x'S=jCζD'S=j!ℓℓℓℓℓD@ζℓζζ~~§'S=j&3=5=83.6 (1.242'S=j)'S=j,? _You kill the five-headed hydra! 'S=jU,_You recovered 3 HP! You recovered 1 MP!'S=jD  You shoot an arrow. The arrow hits the swamp dragon!!'S=ju ?ζx'S=j ' 'S=j ~ℓ~ℓℓ~~§)The swamp dragon is moderately wounded.'S=j The swamp dragon barely misses you. The swamp dragon misses you.'S=jǁ a==--40'S=j :3'S=j 'S=j Y _The swamp dragon barely misses you.(S=j_ [You shoot an arrow. The arrow hits the swamp dragon!!!  You kill the swamp dragon!(S=jb((S=jG;ℓx(S=j~ .~~~ℓ.x@ℓ.ℓℓThe swamp dragon scales are intact enough to wear.  The bunyip howls a warning cry!(S=j=9========523(S=j>(S=j%A _You hear a roar! You hear a hideous shriek!(S=j-5 [You shoot an arrow. The arrow hits the bunyip!!!!(S=j8 ((S=jCp G~~~(S=j 9         b - Maces & Flails   0.0   1.2  -1   k + Hexes13.4  19.6  -1  )S=jv  c - Staves   0.0   0.6  -1 +4 l - Necromancy   4.0   5.9  -1  )S=j  d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.2  -1   n - Alchemy   6.0   8.3  -1      )S=j  o - Fire Magic   0.8   1.2  -1   f - Ranged Weapons  20.0  33.9  -1      )S=j7 D     p - Evocations   0.0   1.2  -1  g + Armour)S=jd +6.1   8.3  -1      h + Dodging)S=j 10.8  14.3  -1       i - Stealth   0.0   1.0   0  )S=j         )S=j         )S=j/         )S=j[         )S=j         )S=j L    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help)S=j *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets*S=j*S=j<*S=j*S=juVividlyBlue the MarksdemigodDemigod*S=jFHealth: 143/143 ========================Magic: 35/36 =======================-AC: 8Str: 9*S=j"♣ ♣♣♣♣♣♣♣EV: 24Int: 15*S=jR~~~♣♣♣.~♣.~♣♣SH: 0Dex: 36*S=j....~~~~~~~[♣~.XL: 17 Next: 80% Place: Swamp:4*S=j+~~..ℓ.[@ℓ~~....Noise: ======---  Time: 30306.6 (0.0)*S=j~~~♣♣♣.ℓℓ~~~...e) +6 longbow (heavy)♣....~~.~~*S=jFire: e) +6 longbow (heavy) ♣♣♣~..~~§~Zot (21951) Fugue (4) *S=jKD~~~~~~~..~~~~~*S=jy♣.♣♣~~.♣♣ ♣♣♣*S=jzYou kill the swamp dragon!The swamp dragon scales are intact enough to wear.  *S=jThe bunyip howls a warning cry! _You hear a roar! You hear a hideous shriek!  You shoot an arrow. The arrow hits the bunyip!!!! _You kill the bunyip!*S=j*S=j*S=j*S=j*S=j*S=j/8 Gear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +6 heavy longbow (weapon)  a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming Missiles (go to first with ()g - 24 poisoned darts  k - a throwing nett - 5 curare-tipped darts  C - 4 darts of disjunction Armour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales Jewellery (go to first with "=)  s - an amulet of regeneration (worn)  w - a +4 ring of slaying (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]-S=j{oe - a +6 heavy longbow (weapon). A long, strong bow made of yew. -S=jBase accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (1.0) is reached at skill level 20.  Your skill: 20.0 Your +2 troll leather-S=j armour {Snorg} slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.1. -S=j8oDamage rating: 82 (Base [14 + 11 (Hvy)] x 165% (Dex) x 165% (Skill) + 14 (Ench +Slay)). -S=jiXHeavy: Any ammunition fired from it deals dramatically more damage, but -S=j1attacks with it are much slower. -S=j_This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.-S=j_It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. -S=jLa(q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.0S=j  0S=jX Gear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) 0S=j 9 e - a +6 heavy longbow (weapon) 0S=j 7 a - a +1 sling of electrocution 0S=j , f - a +0 whip 0S=j2 D y - a +3 longbow of flaming 0S=j` Missiles (go to first with ()  g - 24 poisoned dart0S=j s 0S=j - k - a throwing net 0S=j : t - 5 curare-tipped darts  0S=j #C - 4 darts of disjunction 0S=ja zArmour (go to first with [) 0S=j ] x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+} 0S=j z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+} 0S=j- ] h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3} 0S=j / m - an orb of stardust 0S=j _ p - a +2 cloak of willpower  q - a +0 troll leather armour 0S=j $ v - +0 steam dragon scales 0S=j( bJewellery (go to first with "=) 0S=jW X s - an amulet of regeneration (worn) 0S=j : w - a +4 ring of slaying (worn) 0S=j] [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]1S=j1S=j1S=j+1S=jJVividlyBlue the MarksdemigodDemigod1S=j(mHealth: 143/143 ========================1S=jXMagic: 35/36 =======================-AC: 8Str: 91S=j♣ ♣♣♣♣♣♣♣EV: 24Int: 151S=j)~~~♣♣♣.~♣.~♣♣SH: 0Dex: 36....~~~~~~~[♣~.1S=jXL: 17 Next: 80% Place: Swamp:4~~..ℓ.[@ℓ~~....1S=jBNoise: ======---  Time: 30306.6 (0.0)~~~♣♣♣.ℓℓ~~~...e) +6 longbow (heavy)♣....~~.~~1S=jsFire: e) +6 longbow (heavy) ♣♣♣~..~~§~Zot (21951) Fugue (4) ~~~~~~~..~~~~~1S=jE♣.♣♣~~.♣♣ ♣♣♣You kill the swamp dragon!The swamp dragon scales are intact enough to wear.  The bunyip howls a warning cry! 1S=j_You hear a roar! You hear a hideous shriek!  You shoot an arrow. The arrow hits the bunyip!!!! _You kill the bunyip!1S=j1S=j1S=jQ 1S=j 1S=j.1S=j 1S=jl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1S=j%210.9  14.3  -1   j - Spellcasting  10.0  17.0  -2          1S=jc b - Maces & Flails   0.0   1.2  -1   k + Hexes13.4  19.6  -1  1S=j c - Staves   0.0   0.6  -1 +4 l - Necromancy   4.0   5.9  -1  1S=jV d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.2  -1   n - Alchemy   6.0   8.3  -1  1S=j      o - Fire Magic   0.8   1.2  -1   f - Ranged Weapons  20.0  33.9  -1  1S=jK         1S=j  p - Evocations   0.0   1.2  -1  g + Armour6.1   8.3  -1      h + Dodging1S=j 10.8  14.3  -1      1S=j  i - Stealth   0.0   1.0   0              1S=j4             1S=jw         1S=j             1S=j The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help1S=j G[=] set a skill target  1S=j? [/] auto|manual mode [*] useful|all skills [!] training|cost|targets5S=j 5S=j 5S=j 4VividlyBlue the MarksdemigodDemigodHealth: 143/143 ========================Magic: 35/36 =======================-AC: 8Str: 9♣ ♣♣♣♣♣♣♣EV: 24Int: 15~~~♣♣♣.~♣.~♣♣SH: 0Dex: 36....~~~~~~~[♣~.XL: 17 Next: 80% Place: Swamp:4~~..ℓ.[@ℓ~~....Noise: ======---  Time: 30306.6 (0.0)5S=j M~~~♣♣♣.ℓℓ~~~...e) +6 longbow (heavy)♣....~~.~~Fire: e) +6 longbow (heavy) ♣♣♣~..~~§~Zot (21951) Fugue (4) ~~~~~~~..~~~~~♣.♣♣~~.5S=j ♣♣ ♣♣♣You kill the swamp dragon!The swamp dragon scales are intact enough to wear.  The bunyip howls a warning cry! _You hear a roar! You hear a hideous shriek!  You shoot an arrow. The arrow hits the bunyip!!!! _You kill the bunyip!5S=j 35S=j+ 5S=j 5S=j;5S=jh5S=j5S=j/5S=jv1p6=05S=j55S=j?5S=j?OThe swamp dragon scales are intact enough to wear.  5S=j-@The bunyip howls a warning cry! _You hear a roar! You hear a hideous shriek! 5S=j]@8 You shoot an arrow. The arrow hits the bunyip!!!! 5S=j@Q_You kill the bunyip! _Magic restored.5S=jU5S=j;V-495S=joV5S=jZ5S=j`5S=jm5S=j}oB85S=jr5S=jix5S=jגA  You enter the shallow water.5S=jʓ[7 Water 5S=jٗ5S=j$ 5S=j*_Moving in this stuff is going to be slow.5S=j`5S=jT=55S=j#5S=j^5S=jg5S=j`B45S=jC5S=jk5S=j5S=jB25S=jZ5S=j5S=j>*5S=jO+B05S=j/5S=j9Q _The wailing of tortured souls fills the air!5S=jA6S=jC396S=j6S=jQ _The wailing of tortured souls fills the air!6S=j%  6S=j~EYou encounter a swamp worm.6S=j$~~~♣♣♣.~♣.~♣♣♣♣♣♣♣♣.....~~~~~~~[♣~....~...6S=j%~~....[<†~~.......~..~§~~♣♣♣..~~~~.........~6S=j%♣....~~.~~~.....w♣♣♣~..~~~~~..~~~.6S=j &♣~~~~~~~~~.~~~~.♣♣..~~~~~~§~~~6S=j&%♣♣.♣♣~~@♣♣♣~♣ -- ♣♣♣♣♣♣♣♣ 6S=j '#  6S=j'w   swamp worm (wandering) 6S=j( 6S=j,Z.w19.2 (12.6)6S=j^--20.2 (138  _6S=j}6S=jъs _You recovered 1 MP!6S=j| )))))))You shoot an arrow.6S=j5~w.§~~~~§w1.3 (1.1)7§ _The arrow closely misses the swamp worm.7S=jF )))) You shoot an arrow. The arrow hits the swamp worm!!7S=j §~~§~The swamp worm is severely wounded.7S=jg#K ``````7S=j#UThe swamp worm fires a harpoon shot at you.7S=jTG~w7S=j[~7S=j,\=~~~~@7S=j\<===-7S=j ]`2.5 (1.257S=j`7S=jb< _The harpoon shot misses you.7S=jb7S=j ~You shoot an arrow. The arrow hits the swamp worm!!!7S=jS?))) 7S=jKw §~~~~You kill the swamp worm!7S=j7S=jX-3.6 (1.1457S=j8§7S=jB _The wailing of tortured souls fills the air!7S=j" 7S=jc# 7S=j& 7S=jt(  7S=j( B_No target in view!8S=jU8S=j8S=j8S=j8S=j&  8S=j>LYou enter the shallow water.  Moving in this stuff is going to be slow.8S=jz3) Fugue (5) Water 8S=jY8S=j|$ 8S=jR_You are losing your grip on the fallen.8S=j)8S=j(M28S=j&8S=j8S=jA  You enter the shallow water.8S=jCD0Water 8S=jw8S=j8S=j$ 8S=j*_Moving in this stuff is going to be slow.8S=jm 8S=j C298S=j 8S=jQ _The wailing of tortured souls fills the air!8S=j=7) 8S=jN"8S=j8S=jd _Your fugue has ended.8S=jJ8S=jB58S=j8S=j8S=j8S=j G4) 8S=j 8S=j!8S=j|$8S=j$B38S=j}%8S=j+'8S=j^*8S=j*B28S=j9,8S=j,8S=j/8S=j/,18S=j/8S=j08S=j18S=j58S=j5B08S=j68S=jg88S=j;8S=j!<C198S=j<8S=j=8S=jAA  You enter the shallow water.8S=jYCj8) Water 8S=j*EN _Moving in this stuff is going to be slow.8S=j%J8S=jnJ,68S=jJ8S=jDK8S=jL8S=j7O8S=jOG5) 8S=jGP8S=jgQ8S=jtT8S=jTB48S=jU8S=jTX8S=j\A  You enter the shallow water.8S=jO]T3) Water 8S=jn^8S=j`N _Moving in this stuff is going to be slow.8S=jc8S=j$dG2) 8S=jGe8S=jf8S=ji8S=jjB18S=jEk8S=jn8S=jzs8S=jsB08S=ju8S=jw8S=jA8S=jC098S=jY8S=jF8S=j8S=jwB88S=j8S=j8S=j8S=jB78S=j8S=j8S=j8S=jl,68S=jȝ8S=jw8S=j8S=jA  You enter the shallow water.8S=jnT4) Water 8S=j8S=j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water8S=j. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.8S=jL8S=jG3) 8S=jd8S=j^8S=j8S=jpB28S=j8S=j8S=j=8S=jB18S=jP8S=jC8S=j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi8S=jHng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter a bunyip.8S=j?8S=j ♣♣♣♣♣ ♣♣~ ♣♣♣♣♣♣♣ ♣~~♣♣8S=j}{ ~~~~♣♣♣.~♣.~♣♣♣♣♣♣♣♣..♣♣ .....~~~~§§~[♣~....~....8S=jPx~~....@<†~~.......~..~~---~~~~♣♣♣..~~~§.........~§8S=jD_~ ♣....~§.~§~......♣♣♣♣~..~~~~~..~~~..♣~~~~~~~~~.~~~~.♣8S=jf♣♣..~~~~~~~~~~~.♣ x   bunyip (wandering)♣♣.♣♣~~.♣♣♣~♣♣♣.8S=j2♣♣♣♣♣♣♣♣ ♣♣♣ ♣♣8S=jI~57.0 (33.4)8S=j§§~---8.0 (340§§§ _The bunyip leaves your sight.  Things that are here: _+0 swamp dragon scales; a swamp dragon corpse8S=jm 8S=j 8S=j; 8S=j  8S=j7 :_No target in view!9S=jo9S=j9S=j9S=j9S=j+h  A bunyip comes into view.9S=jf ♣ ♣♣♣♣9S=j.♣♣~ ♣♣♣♣♣♣♣ ♣~~♣♣~♣♣♣.§♣.~♣♣♣♣♣♣♣♣...~~~~§§~[♣~....~.9S=j[~...@[<†§~.......~..x~~~~♣♣♣..~~~~.~~~ ♣....~§.~§~......~ ♣♣♣~..~~~~~..~~~9S=j ♣~~.~~~~. ♣♣..~~~~~~~~~~~. x   bunyip (wandering) ♣♣.♣♣~~.♣♣♣~♣♣♣9S=j:  ♣♣♣♣♣♣♣♣ ♣♣♣ 9S=j jx0.0)§9S=j,D9S=j& 9S=jf~xThe bunyip gives a hideous shriek!9S=jHV~~§x9S=jD   eight-headed hydra (wandering)9S=jg9.0 (18999S=jK9§9S=j 9S=j^_You encounter an eight-headed hydra.9S=jX )))) You shoot an arrow. The arrow hits the bunyip!!!!9S=ju MD§9S=j) E~x9S=j A~D9S=j w.~...~9S=j F====609S=j :89S=jH 9§9S=j2 Z _The bunyip is almost dead.:S=ju ))))D  :S=jYou shoot an arrow. The arrow closely misses the bunyip.The arrow hits the eight-headed hydra!!!  The eight-headed hydra roars!:S=j7(F~x:S=j+A~D:S=j1B.x:S=j4A~D:S=jF(§~:S=jiF;.~:S=jHg1.1 (1.17:S=j.W:S=j^ :S=j^e_The eight-headed hydra is severely wounded.:S=jN .x:S=jegCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:S=jA.D:S=jN §§:S=jtYou call out to the remnants of the fallen!  The bunyip howls a warning cry!:S=j3--========206) Fugue (0) :S=j]:S=jL§§:S=j0 _You hear a deafening roar!:S=j͏ †You shoot an arrow. The arrow hits the bunyip!!:S=ju D   eight-headed hydra:S=j & :S=j# j.DYou kill the bunyip!:S=j 8~:S=j 2===-----3.2 (1.151:S=j :S=jJ B _The wailing of tortured souls fills the air!:S=j.= †You shoot an arrow.  The arrow hits the eight-headed hydra!!!:S=j}@(;S=j64§;S=jA73-----4.342§ _You kill the eight-headed hydra!;S=j;S=j;S=j;S=jhH _No target in view!;S=jVH;S=jH;S=jJ;S=jP4--3 _;S=jrQ;S=jW;S=jOXB2;S=j^;S=j\b;S=jbB1;S=jyd;S=jiQ _The wailing of tortured souls fills the air!;S=jyjB0;S=jk;S=jo;S=j+p#5;S=j`pN=89;S=jnq;S=jw;S=jwB8;S=jx;S=j};S=j~B7;S=j8;S=jE;S=jB6;S=j;S=jʉ;S=jw6==5;S=jh;S=jW;S=jp;S=ja < ♣♣ ♣♣♣♣.♣♣~. ♣♣♣♣♣♣♣ ♣~~~~~§~♣♣♣.~♣.~♣......~[♣~....~;S=j.~~~~..@.[<†~~.~..---73.3 (9.0<~~~~~♣♣♣..~~~~.~~ ♣....~~.~§~~~~ ♣♣♣~..~~~~~..~~~~~~ ♣~~;S=jԔ~.~~~~~~ ♣♣..~~~♣;S=j' ♣♣.♣♣~~.♣♣♣~ ♣ ♣;S=je`~§§;S=j---4.3 (10.0)4;S=jF9§;S=jz5 _Found two stone staircases leading up.;S=j  You see here a bunyip corpse. _You recovered 3 MP!x.=S=j# 1~~~=S=j_ x   bunyip (wandering)~=S=j b4.34=S=j 9§=S=j  =S=j Q_You encounter a bunyip.>S=jE♣♣♣♣♣ ♣♣♣♣♣ .~.♣<♣♣♣♣~.~♣ >S=j §~...♣♣~..~♣ ♣~~~~~~♣♣♣.~♣.~♣♣♣♣.......~[♣~.♣~..~~@~..†.[<†~~.>S=jS♣..<~~~~~♣♣♣..~~~~.~.~~.~~~~~~.~♣♣....~~.~§~..§.♣.~>S=j.♣♣♣♣§..~~~~~.§~ ♣~.~♣ ♣~.§ ....~>S=j.~♣♣..~~~.♣♣♣♣~~x~~.♣♣♣♣.♣♣~~.♣~>S=j x~The wailing of tortured souls fills the air!>S=jLx§>S=jD@§x>S=j8§>S=j#l===5.92>S=j B§§>S=j >S=j-*_The bunyip gives a hideous shriek!>S=jX♣♣♣♣♣ ♣♣♣♣♣ .~.♣<♣♣♣♣~.§♣ ♣>S=j~~...♣♣~..~♣♣♣♣♣♣♣ ♣♣~~~~~~♣♣♣.~♣.~♣♣♣♣.......~[♣~.>S=j! ♣~..~~~@..†.[<†~~.♣..<~~~~~♣♣♣..~~~~.>S=jX ~.~~.~~~~~~.~♣♣....~~.~§~..§.♣.~.♣♣♣♣§..~~~~~.§~ ♣~.~~~x~~~♣ ♣~.~>S=j § ....~~~§~~~.~♣♣..~~~.♣♣♣♣~§~~~.♣♣♣♣.♣♣~~.♣~~. ♣§.~~~.♣ ♣ ♣>S=j Jx~>S=j Jx~>S=jI (catching breath)~~You are losing your grip on the fallen.The bunyip howls a warning cry!>S=j>S=j,========7.50) Fugue (2) >S=j 8§>S=j& _You hear a roar!>S=jE♣♣♣♣♣ ♣♣♣♣♣ .~.♣<♣♣♣♣~.§♣ ♣~~...♣♣~..~♣♣♣♣♣♣♣ ♣~>S=j♣~~~~~~♣♣♣.~♣.~♣♣♣♣.......~>S=jZ[♣~....~♣~..~~~~@.†.[<†~~.~>S=jˍ♣..<~~~~~♣♣♣..~~~~.~.~~.~~~~~x.~♣♣....~~.~§~..§.♣.~>S=jK.♣♣♣♣§..~~~~~..~§~ ♣~.~♣ ♣~>S=j.~§ ....~~~§~~~.~♣♣..~~~.♣♣♣♣~~~~~.♣♣♣♣.♣♣~~.♣♣♣~>S=j$~~. ♣~.~~~.♣ ♣ ♣>S=j?!x>S=j~>S=j>S=jP§~§>S=j\--------8069>S=jF8§>S=j>S=j♣♣♣♣♣ ♣♣♣♣♣ >S=jg.~.♣<♣♣♣♣~.§♣ ♣~~...♣♣~..~♣♣♣♣♣♣♣ ♣~♣~~~~~~♣♣♣.~♣.~♣.>S=j ♣♣♣.......~~~~§~~[♣~....~.♣~..~~~~.@†.[<†~~.~.♣..<~~~~x♣♣♣..~~~~.~.~~.~~~~~~.~♣♣....~~.~§~..§.♣.~>S=j#.♣♣♣♣§..~~~~~..~§~ ♣~.~~~~~~~♣ ♣~.~§ ....~~~~~~~.~♣♣..~>S=jw#~~.♣♣♣♣~~~~~.♣♣♣♣.♣♣~~.♣♣♣~♣~~. ♣~.§~~.♣ ♣ ♣>S=j& >S=j~§The bunyip claws you!! The bunyip closely misses you.>S=j$16>S=j -----==------98>S=j8§>S=j >S=j/_The bunyip completely misses you. _You took 27 damage!>S=j~  You shoot an arrow. The arrow hits the bunyip!!>S=j19 §>S=jP~The bunyip is heavily wounded.>S=j99----->S=j====90.6 (1.17>S=jB§§>S=j >S=j_The wailing of tortured souls fills the air! _You recovered 3 HP!>S=j ~  You shoot an arrow. The arrow hits the bunyip!!>S=jY$ M§~>S=j$ 22===--1.76>S=j% >S=j) )§§>S=jY) >S=j+  >S=j+ _The bunyip is severely wounded. _You recovered 3 HP!>S=jF ~You shoot an arrow. The arrow hits the bunyip!!>S=j )>S=jZ4B§~>S=j85=4=-2.853>S=j9>S=j<>S=j> _You kill the bunyip! _You recovered 3 HP!?S=j?S=jՑ?S=j?S=jۛ ?S=jIB_No target in view!?S=j♣♣♣♣♣ ♣♣♣♣♣ .~.♣<♣♣♣♣~.§♣ ♣?S=j~~...♣♣§..~♣♣♣♣♣♣♣ ♣~~♣♣§~~~~~♣♣♣.~♣.§♣.♣♣♣.......~[♣~....~.♣~..~~~~..@.[<†~~.~.♣..<~~~~~♣♣♣..~~~~.~.~~.~~~~~~.~♣♣....~~.~§~.?S=jO.§.♣.~~~~~~~.♣♣♣♣~..~~~~~..~§~ ♣~.~~~~~~~♣ ♣~~~~~~~~~.~§ ....~~~~~~~.~♣♣..~~~~.♣♣♣♣~~~~~.♣♣♣♣.♣♣~~.♣♣♣~♣~~. ♣~.~~?S=jͬm~§♣.~§?S=j8=---304) ?S=j:9§?S=j^N _Your fugue has ended.?S=j  You see here a bunyip corpse. _You recovered 3 HP!?S=j♣♣♣♣♣ ♣♣♣♣♣ .~.♣<♣♣♣♣~.§♣ ♣♣♣♣ ~~...♣♣~..~♣♣♣♣♣♣♣ ♣~~♣♣§~~~~~♣♣♣.§♣.~♣..♣♣♣♣.......~?S=jT[♣~....~.♣~..~~~~..†@[<†~~.~..~♣..<~~~~~♣♣♣..~~~~.~~.~~.~~~~~~.~♣♣....~~.~§~..§.♣.~~~~~~~.♣♣♣♣~..~~~~~..~~~.§~ ♣~.§~~~~~~♣ ♣~~~.~~~~.§ ....~~~~~~~.~♣♣..~.?S=j(#~~.♣♣♣♣~~~~~.♣♣♣♣.♣♣~~.♣♣♣~♣~~. ♣~.~~~.♣ ♣ ♣ ♣?S=jF§§§?S=j^31=---43 _?S=j9§?S=j s _You recovered 3 HP!?S=jX ♣♣♣♣♣ ♣♣♣♣♣ .~.♣<♣♣♣♣~.§♣ ♣♣♣♣ ?S=j8Y ~~...♣♣~..~♣♣♣♣♣♣♣ ♣~~♣♣ ♣§~~~~~♣♣♣.§♣.~♣♣♣♣♣♣♣♣..♣♣♣♣.......~§~~~~~[♣~....~.♣~..~~~~..†.@<†~~.~..~♣..<~~~~~♣♣♣..~~~§.~§?S=jvY e~.~~.~~~~~~.~♣♣....~~.~§~......♣.§.♣.~~~~~~~.♣♣♣♣~..§~~~~..~~~.§~ ♣~.§~~~~~~♣ ♣~~.~~~~.♣?S=jY § ....~.~♣♣..~.♣~~.♣♣♣♣~~~~~.♣♣♣♣.♣♣~~.♣♣♣~♣♣♣.?S=j Z ~~. ♣~.~~~.♣ ♣♣♣♣♣♣♣♣ ♣♣♣ ♣?S=j2b \§~~§§?S=j"c T4=5?S=jec A2 _?S=jg 9§?S=ji $  Things that are here:?S=jUk  +0 swamp dragon scales; a swamp dragon corpse _You recovered 3 HP!?S=j- ♣♣♣♣♣ ♣♣♣♣♣ .~.♣<♣♣♣♣~.§♣ ♣♣♣♣ ~~...♣♣§..~♣♣♣♣♣♣♣ ♣~~♣♣ ?S=j. ♣§~~~~~♣♣♣.~♣.~♣♣♣♣♣♣♣♣..♣♣♣♣.......~[♣~....~....♣♣~..~~~~..†.[@†~~.~..~~.♣..<~~~~~♣♣♣..§~~§.~§~ ~.~~.~~~~~~.~♣♣....§~.~~~......♣ .§.♣.~.♣♣♣♣~..§~~~~..~~~..♣ §~ ♣~.§~~~~~~♣ ♣~~.~~~~.♣ § ....~.~♣♣..~.♣~~.♣♣♣♣~~~~~.♣♣♣♣.♣♣~~.♣♣♣~♣♣♣.♣?S=ja/ ~~. ♣~.~~~.♣ ♣♣♣♣♣♣♣♣ ♣♣♣ ♣?S=j9 =§§?S=j: 7=61 _?S=jU> ?S=jA  There is a stone staircase leading up, spattered with blood here. _You recovered 3 HP!@S=j:♣♣♣♣♣ ♣♣♣♣♣  .~.♣<♣♣♣♣~.§♣ ♣♣♣♣ @S=jM~~...♣♣§..~♣♣♣♣♣♣♣ ♣~~♣♣ ♣§~~~~~♣♣♣.~♣.~♣♣♣♣♣♣♣♣..♣♣♣ ♣♣♣.......~[♣~....~....♣♣~..~~~~..†.[<@§~.~..~~.♣♣..<~~~~~♣♣♣..§~~§.~§~. .~~.~~~~~~.~♣♣....§~.~~~......♣ §.♣.~.♣♣♣♣~..§~~~~..~~~..♣ ~ ♣~.§~~~~~~♣ ♣~~~§~~~~~  ....~.~♣♣..~ ~~.♣♣♣♣~~~~~.♣♣♣♣.♣♣~~.♣ ~~. ♣~.~~~.♣ ♣♣♣♣♣♣♣@S=j_L §~~~~~@S=j:~You enter the shallow water.@S=jR41=8.4 (1.60) Water @S=jђ@S=jד8 _Moving in this stuff is going to be slow.@S=j  @S=j2You see here a swamp worm corpse. _You recovered 4 HP!@S=j ♣♣♣♣♣ ♣♣♣♣♣ .~.♣<♣♣♣♣~.§♣ ♣♣♣♣  ~~...♣♣§..~♣♣♣♣♣♣♣ ♣~~♣♣ ♣§~~~§~♣♣♣.~♣.~♣♣♣♣♣♣♣♣..♣♣♣  ♣♣♣.......~[♣~....~....♣♣  ♣~..~~~~..†.[<†@~.~..~~.♣♣..<~~~~~♣♣♣..~~~~.~§~.♣ ~~.~~~~~~.~♣♣....§~.~~~......♣ .♣.~.♣♣♣♣~..~~~~~..~~~..♣  ♣~.§~~~~~~♣ ♣~. ....~.~♣♣..~.♣♣♣♣~~~~~.♣♣♣♣.♣♣~~.♣. ♣~.~~~.♣ ♣@S=j7~@S=j3==400.058 _@S=j_@S=jXs _You recovered 2 HP!@S=j; ♣♣♣♣♣ ~.♣<♣♣♣♣~.§♣ ♣♣♣♣ ~~...♣♣§..~♣♣♣♣♣♣♣ ♣~~♣♣ ♣§~~~§~♣♣♣.~♣.~♣♣♣♣♣♣♣♣..♣♣♣ ♣♣♣.~[♣~....~....♣♣ ♣~..~~~~..†.[<†~@.~..~~.♣♣ ♣..<~~~~~♣♣♣..~~~~.~§~.♣ .~~~~~~.~♣♣....~~.~~~......♣♣♣♣ ♣.~.♣♣♣♣~..~~~~~..~~~..♣ ♣~.§~~~~~~♣ ♣~.~~.~♣♣..~ @S=j1.♣♣♣♣~~~~~.♣♣♣♣.♣♣~~.♣ . ♣~.~~~.♣ ♣♣♣@S=jJ§§@S=ji1.66 _@S=j@S=j@S=j  ♣♣♣♣♣ .♣<♣♣♣♣~.§♣ ♣♣♣♣ ...♣♣§..~♣♣♣♣♣♣♣ ♣~~♣♣  ♣§~~~§~♣♣♣.~♣.~♣♣♣♣♣♣♣♣..♣♣♣ .~[♣~....~....♣♣ @S=jg p~..~~~~..†.[<†~~..~~.♣♣ ..<~~~~~♣♣♣..~~§~.~§~.♣ .~~~~~~.~♣♣....~~.~~~......♣♣♣♣ .~.♣♣♣♣~..~~~§~..~~~..♣ @S=j ~.§~~~~~~♣ ♣~.~~~~.♣♣~.~♣♣..~~~.♣♣ @S=j ♣♣♣♣~~~~~.♣♣♣♣.♣♣~~.♣♣♣~♣♣♣.♣ @S=j I~§§@S=j k205) @S=j< M§§@S=j AS=j6AS=jAS=jAS=jAS=jΑA  You enter the shallow water.AS=jBT4) Water AS=jAS=j|N _Moving in this stuff is going to be slow.AS=jqAS=j%Y=3) AS=jAS=jAS=jƦAS=jOB2AS=jAS=jXAS=jXAS=jïB1AS=j۰AS=j[AS=jAS=jB0AS=j%AS=j$  Things that are here:AS=j r  +0 swamp dragon scales; a swamp dragon corpseAS=jAS=jsJ49 _AS=jAS=jBAS=jAS=j B8AS=j AS=jb  You see here a bunyip corpse.AS=jAS=jI7 _AS=jKAS=jAS=jAS=jB6AS=jAS=jAS=jAS=jB5AS=jHAS=jAS=jAS=jB4AS=j~AS=jAS=jA  You enter the shallow water.AS=jW>2) Water AS=jAS=jAS=jhN _Moving in this stuff is going to be slow.AS=jT]1) AS=jAS=j;AS=jAS=jB0AS=jAS=j AS=j A  You enter the shallow water.AS=jB U39) Water AS=j AS=j N _Moving in this stuff is going to be slow.AS=jAS=jG8) AS=j,AS=jX7AS=jAS=jeAS=jHAS=jB6AS=jAS=jAS=j"AS=j%#B5AS=j#AS=j4%AS=j*A  You enter the shallow water.AS=j,+T3) Water AS=j ,AS=jy.   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiAS=j.ng to be slow.AS=j2AS=j2G2) AS=j3AS=j4AS=j7AS=j8B1AS=j$9AS=jf:AS=j>AS=j?B0AS=jz@AS=jAAS=jEAS=jFC29AS=jIGAS=jiJAS=jjQh _Moving in this stuff is going to be slow.  You enter the shallow waterAS=jQ. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.AS=joRT7) Water AS=jSAS=jU  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterAS=jV. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.AS=j6)  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.5) Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.4)  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.2) Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.1) 0 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this sAS=jQtuff is going to be slow. _You now have 2195 gold pieces (gained 22).  You enter the shallow water.19) Water  _Moving in this stuff is going to be slow.8) 7AS=jh  You enter the shallow water.5) Water AS=jۥN _Moving in this stuff is going to be slow.AS=jmAS=jAS=j?4) AS=jqAS=jRAS=j=X3AS=jAS=jLAS=jKAS=jB2AS=jUAS=jAS=jA  You enter the shallow water.AS=jmT0) Water AS=jAS=jy^  You enter the shallow water. _Moving in this stuff is goiAS=jng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. AS=j*_Moving in this stuff is going to be slow.AS=jAS=jFH09) AS=jAS=j:AS=jqAS=j,8AS=jAS=jAS=jAS=jAS=jB7AS=jAS=j}AS=jAS=jB6AS=jAS=jVAS=jAS=j ,5AS=jEAS=jAS=j#AS=j[AS=j,4AS=jAS=jjAS=jAS=jAS=j@B3AS=jBAS=jAS=jRAS=jB2AS=jAS=juAS=jAS=j,1AS=j=AS=j3AS=jAS=jAS=j|B0AS=jBAS=j'AS=jXAS=jD799AS=jAS=jAS=j2 AS=jw B8AS=j AS=jAS=j AS=jB7AS=jQAS=jAS=jAS=jKB6AS=jQAS=jAS=jAS=jC B5AS=j(!AS=j#AS=j&X4AS=jz'AS=j-M♣.~~.~~♣.♣♣♣♣AS=j.♣♣.♣.~.~..♣.♣♣♣♣♣♣~......~~~♣♣ ♣♣~...~~~...♣ ♣♣♣~....♣~~~~... AS=j^.U♣♣.♣...~...~~...~ ♣~....♣~.~§....~. AS=j.i♣♣.~..~.~......~.  ♣♣♣@.~..~.~~..~.  AS=j/M♣..~..~~.~..~...  ♣...~~..~.~....  ♣...♣~~.~~♣..~  ♣♣~♣♣~.~. AS=jd/E♣♣ ♣~♣..♣. ♣~..♣ ♣..♣ _Moving in this stuff is goiAS=j/ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You pick up a parchment of Launch ClockwAS=j/$ork Bee and begin reading...AS=jG5063.6 (61.0)AS=j6f4.6 (623AS=j"9AS=j:M _You add the spell Launch Clockwork Bee to your library.BS=jBS=jzBS=jBS=jH _No target in view!BS=j3BS=jBS=j’BS=jhBS=jI2 _BS=j,BS=jn1BS=jYBS=jBS=jWB0BS=jBS=jBS=jSA  You enter the shallow water.BS=j̯U89) Water BS=jBS=jN _Moving in this stuff is going to be slow.BS=j;BS=jB7BS=jmBS=jBS=jBS=jQB6BS=j BS=jFBS=jBS=j6G5) BS=jBS=jeBS=jA  You enter the shallow water.BS=jsT3) Water BS=jBS=jyN _Moving in this stuff is going to be slow.BS=jBS=jB1BS=jBS=jBS=j*BS=jyG0) BS=jyBS=jBS=jBS=jHC79BS=jbBS=jBS=j=A  You enter the shallow water.BS=jT8) Water BS=jBS=jH  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.BS=j2BS=jB6BS=jBS=jBS=jk _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterBS=j ~. _Moving in this stuff is going to be slow.  You encounter a ghoul.BS=j< ♣...~~..~.~..... ♣...♣~~.~~♣..~. BS=j I♣♣~♣♣~.~..~~^~ . ♣♣♣♣♣~♣..♣..~ .~ ♣♣~..♣ ... ♣♣..♣♣ .... BS=j;} ♣§~~♣ ~...~  ♣♣~♣♣..§...  ♣♣@~...~..  ♣...~.~~..  ♣~♣.?.~.... BS=j~.~..~..U ..♣ ...~~.~♣.~.. ..~.~.~..♣U   ghoul (wandering)♣♣♣ .§......♣♣♣~.♣.♣.♣♣♣BS=jd81.8 (17.2.UBS=jG8~BS=j>r2.8 (185)  _BS=jvBS=jCS=ju? ))))CS=j=v;))UCS=jvCYou shoot an arrow. The arrow hits the ghoul!CS=jЪAU.CS=jݱ=.~~.CS=j(H§.~CS=jQ&==CS=jN3.9 (1.1)4CS=j9§CS=j CS=j'%_The ghoul is lightly damaged.CS=j6l' CS=jl3))))) CS=jlDYou shoot an arrow. The arrow hits the ghoul!!CS=j!AU.CS=jt..~CS=jì{§♣.?.~.~..CS=jb5.03CS=j@CS=j1§CS=j` _The ghoul is moderately damaged.CS=j}  CS=j 0)CS=j= )))CS=j W You shoot an arrow. The arrow hits the ghoul!!!CS=j <U.CS=j 4§~CS=j0 0~~.CS=j (6.1CS=jA :2CS=j §CS=j )§CS=jK ^ _The ghoul is severely damaged.DS=j7a ))) You shoot an arrow. The arrow hits the ghoul!!!DS=jבI.UDS=jd<U.DS=jӚ.~~♣.?U~DS=jy====7.3 (1.21DS=j8§DS=jsH _The ghoul is almost destroyed.DS=jDS=jb^' DS=j^a†You shoot an arrow. The arrow hits the ghoul!!!DS=jqaA)DS=j6.DS=j} 4/1445==--8.4 (1.1DS=jOw0 _You destroy the ghoul!DS=jUDS=jYJ  Your Fighting skill increases to level 11! DS=jʭe_You recovered 1 HP!DS=j" DS=jQ# 8--DS=j9& DS=j' H _No target in view!ES=j|ES=jES=j٨ES=jJES=j  You encounter a swamp drake, an alligator and a death drake.ES=jò♣...♣~~.~~♣..~. ♣♣~♣♣~.~..~~^~.§..~♣♣♣~♣..♣..k~k.~ ♣♣§..♣ ~~~..ES=j♣..♣♣.~..♣~~~♣.~...~~♣♣~♣♣..♣♣.~.♣..@~.~~.♣~♣.?†~....l♣..~.~....♣~...~~.~♣.♣~.....~.~.~..♣♣♣♣♣.~.~......♣♣ k   death drake (wandering) ♣♣♣~.♣.♣.♣♣♣ l   alligator (drag, wandering)♣♣♣♣♣♣♣♣ ES=jFk   swamp drake (wandering)ES=jqf0.0l~ES=j9.kES=j_5~kES=jo0UES=j l.The swamp drake roars! The death drake hisses angrily.ES=j}@~§U   bog bodyk   swamp drakeES=jZo--9.4 (169ES=jzES=j{Y _You encounter a bog body.FS=jJ7 ~FS=j-}k  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FS=j.FS=jk.FS=jlFS=j@).FS=jd=~kFS=jt~~lg)FS=j]3----908) Fugue (0) FS=jpFS=j<A _You call out to the remnants of the fallen!GS=j )) You shoot an arrow. The arrow hits the death drake!!GS=j.k~Ul~UGS=j & GS=j .GS=j1 uk  The death drake is moderately wounded.GS=j.GS=jPk.GS=j#t§~U 2 bog bodiesGS=j9$GS=j%Y=1.5 (1.16GS=j&GS=jco _You encounter a bog body.GS=j l †  You shoot an arrow. The arrow hits the death drake!!!GS=j {)l   alligator (drag)UU 2 bog bodiesk   swamp drake GS=j7 l~.UGS=j8 El.GS=jD .(catching breath)You kill the death drake!GS=jgG A**GS=jEv ;U~GS=j| ζζζζ@ζζζζζ~ζGS=j E6=====GS=ja r2051GS=j1 GS=j  GS=j/ `_The swamp drake breathes noxious fumes at you.HS=j$f V  You shoot an arrow. The arrow hits the alligator!HS=j .HS=jI 'UHS=j] 8 .HS=j kThe alligator is lightly wounded.  The alligator is engulfed in noxious fumes.  The alligator appears confused. The alligator closely misses you.HS=j Zℓℓℓ@lHS=j §♣ℓℓℓℓℓ~ℓl, confused)HS=j 64--HS=j ==---3.6 (1.14HS=j} HS=j֬  HS=j _The alligator misses you. _You recovered 1 MP!IS=j ℓYou shoot an arrow. The arrow hits the alligator!!!IS=jiUU 2 bog bodiesk   swamp drakeIS=jG.UIS=jҿF~UIS=jT ~.~IS=jZ.@~~♣.?†~.~.You kill the alligator!IS=j37======4032IS=jIS=j) IS=jjR_The swamp drake barely misses you.JS=j  †You shoot an arrow. The arrow hits the swamp drake!!!JS=j(JS=jIC.UJS=jJ7U.JS=jZr §You kill the swamp drake!JS=j^ ****The bog body points at you and mumbles some strange words.JS=jQ..@ℓJS=j$ 0-------===---5.8 (1.223 _The bolt of cold hits you!!!JS=jJS=j  Your Dodging skill increases to level 11! _You took 40 damage!JS=jU )You shoot an arrow. The arrow hits the bog body!!JS=j %U.JS=j> JS=j\ H.UJS=j1 .~JS=j s7-------5=---JS=j| `6.9 (1.11JS=j JS=j _The bog body is almost destroyed. _You recovered 3 HP! You recovered 1 MP!KS=jJ))))KS=jG~UKS=jP U..KS=j1§.~.You shoot an arrow. The arrow barely misses the bog body.KS=j10=8.00KS=j9§KS=j _The bog body closely misses you. _You recovered 3 HP!LS=jMJ †You shoot an arrow. The arrow hits the bog body!!!LS=j^N~   bog bodyLS=j~D.ULS=j2~LS=j؊3=89.1594LS=jώ9§LS=jL _You destroy the bog body! _You recovered 3 HP!LS=j ; †LS=jq You shoot an arrow. The arrow hits the bog body!!!  You destroy the bog body!LS=j (LS=j= 8§LS=jA w6=====500.2LS=j(B M85LS=jF 8§LS=j5I _You hear a splash. _You recovered 3 HP!MS=jJ♣...♣~~.~~♣..~. MS=j%♣♣~♣♣§.~..~~^~.~..~§♣♣♣♣♣~♣..♣..~~..~.♣♣~..♣♣~~~...~.♣♣..♣♣.~.MS=j♣~~~♣.~...~♣♣~♣♣†.~...~♣♣.~†..~...~♣...@.~~.MS=j♣~♣.?†~....~.♣..~.~..~....♣MS=jP..♣~...~~.~♣.♣ MS=jP♣♣♣♣♣♣MS=j0♣♣MS=j& MS=jtE§You enter the shallow water.MS=j$21MS=jz==6==MS=j&===-1.8 (1.66 Water MS=j,MS=j MS=jN2_Moving in this stuff is going to be slow.MS=j#  MS=j_#You see here a bog body corpse. _You recovered 5 HP! You recovered 1 MP!MS=jRM~~..~.~........♣~~.~~♣..~.~..~.MS=j$♣♣~♣♣§.~..~~^§.~..~§♣♣♣♣♣~♣..♣..~~..~.♣♣~..♣♣~~~...~♣♣..♣♣.~......~~~♣.~...~♣♣~♣♣†.~...~♣♣.~@..~...~ ♣...†.~~...MS=j ♣~♣.?†~....~. ♣..~.~..~......♣~...~~.~♣.♣♣♣♣♣♣♣♣♣♣♣MS=je~.~..~~MS=j4=-205MS=j 2  _MS=jl#MS=jz&  You see here a swamp drake corpse. _You recovered 3 HP!NS=j♣...~~..~.~..... ♣...♣~~.~~♣..~.~..~.♣♣~♣♣§.~..~~^~.~..~~.♣♣♣♣♣~♣..♣..~~..~.NS=jFY♣♣~..♣♣~~~...~.♣♣..♣♣.~.♣~~~♣.~...~~~.♣♣~♣♣†.~...~~.♣♣.~†@.~...~.♣...†.~~.♣~♣.?†~....~.♣..~.~..~....♣~ ~.....~.§.~..♣♣♣♣♣♣NS=j+ NS=j NS=j /§NS=j7=34 _NS=jUNS=js _You recovered 3 HP!NS=j+&8M♣..~..~~.~..~...~~..~.~.........~...♣~~.~~♣...♣♣~♣♣§.~..~~^~.~..~~NS=j'♣♣♣♣♣~♣..♣..~~..~.♣♣~..♣♣~~~...~♣♣..♣♣.~......~~~♣.~...~♣♣~♣♣†@~...~♣♣.~†..~...~ ♣...†.~~... ♣~♣.?†§....~..♣..~.~..~....♣~.♣♣~.♣.♣.♣♣♣NS=j-NS=j.T9=====NS=j/`43 _NS=jP29§NS=j4s _You recovered 2 HP!OS=j[M ♣♣♣..~..~.~§..~OS=jNl♣..~..~~.~..~...~...OS=jh~~..~.~.........~...♣~~.~§♣...♣♣~♣♣§.~..~~^~.~..~~♣♣♣♣♣~♣..♣..~~..~.♣♣~..♣♣~~~...~♣♣..♣♣.~......~~~♣.@...~♣♣~♣♣†.~...~♣♣.~†..~...~ ♣...†.~~...♣~♣.?†§....~...♣..~.~......♣♣OS=jJl §You enter the shallow water.OS=jpg34==----OS=jy6.4 (1.62 Water OS=jL§§OS=jz _Moving in this stuff is going to be slow. _You recovered 5 HP!OS=j-84MOS=j8♣♣.~..~.~.... ♣♣♣..§..~.~~..~..OS=j8♣..~..~~.~..~...~...OS=jC9~~..~.~.........~...♣~~.~§♣..OS=j9.OS=j9}♣♣~♣♣§.~..~~^~.~..~~OS=j :♣♣♣♣♣~♣..♣..~~..~.♣♣~..♣♣~~~...~OS=jL:P♣♣..♣♣.@......OS=jG;~~~♣.~...~♣♣~♣♣†.§...~♣♣.~†..~...~♣...†.~~.....♣~♣.....~.§.~..♣♣OS=j;OS=jC2DOS=j5O5.DOS=jOOS=jLa<~~§~OS=jaD   seven-headed hydra (wandering)OS=jcR9==OS=j%d===-8.00OS=jsOS=j} OS=j~G_You encounter a seven-headed hydra. OS=j\~m_You recovered 5 HP!OS=jZFo~....♣~.~~♣♣.~..~.~....~OS=jF ♣♣♣..~..~.~~..~..♣..~..~~.~..~...~...~~..~.~.........~...♣~~.~~♣...OS=jGX♣♣~♣♣§.~..~~^~.~..~~♣♣♣♣♣~♣..♣..~~..~.♣♣~..♣♣~@~...~.OS=jWGy♣♣..♣♣.~.....D~~~♣.~...~♣♣~♣♣†.§...~♣.~†..~...~ ♣...†.§~... ♣~♣.?†~....~..OS=jG ♣..~.~..~....♣~ ..♣~...~~.~♣.♣♣OS=j9L2DOS=jMV D.OS=jN;The seven-headed hydra roars!OS=jU§~~DD   five-headed hydra (wandering)OS=jUa43=9.6OS=jV;48OS=jZ8§OS=j\ OS=j=]_You encounter a five-headed hydra. _You recovered 4 HP!PS=j .You shoot an arrow.  The arrow hits the seven-headed hydra!!!!PS=j-))))D   five-headed hydra (wandering)PS=jP .DYou kill the seven-headed hydra!PS=j:]§~....PS=j}4=9====10.7 (1.176PS=jPS=j& _You hear a roar! PS=j\e_You recovered 1 HP!PS=jcK ))))))D  PS=j8LYou shoot an arrow. The arrow hits the five-headed hydra!!!  The five-headed hydra roars!PS=j }ED.PS=j§.§.~.~.PS=jvf106PS=jH§§PS=je _The five-headed hydra is almost dead.QS=j3r9 .QS=jrYou shoot an arrow.  The arrow hits the five-headed hydra!!!!  You kill the five-headed hydra!QS=jtv9)))))QS=jv QS=j.QS=je)~..QS=je~~^~.~.~§QS=jQS=ja=90===-QS=jG}2.8 (1.15*7*) Water QS=jaQS=jd QS=j@_The wailing of the fallen reaches a fever pitch!QS=j: QS=j 7-QS=j QS=j H _No target in view!RS=j2M♣.♣...~...~~...~~....♣~.~~....§.~.~♣♣.~..§.~....~RS=jS4 ♣♣♣..~..~.~~..~.....♣..~..~~.§..~...~...~~..~.~.........~...♣~~.~§♣...♣♣~♣♣§.~..~~^~.~..~~♣♣♣♣♣~♣..♣..@~..~.♣♣~..♣♣~~~...~RS=jn♣♣..♣♣.§......~~~♣.~...~♣♣~♣♣†.~...~~..~.~..~....♣~RS=jWg~§§.§~RS=jFn4.4 (1.64 _RS=jA§§RS=jNRS=jUX8♣♣.♣...~...~~...~ ♣~....♣~.~~....§.~.~~.♣♣.~..~.~......§....~♣♣♣..~..§.§~..~.♣♣..~..~~.§..~...~..♣...~~..~.~.~.♣...♣~~.~§♣..~.~..~.RS=jY(♣♣~♣♣§.~..~~^~.~..~~.♣♣♣♣♣~♣..♣..~@..~.♣♣~..♣♣~~~...~..~♣♣..♣♣.~......♣~~~♣.~...~~~.♣♣~♣♣†.~...~~.~♣♣.~†..~...~.~♣...†.~~.....~♣~♣.?†~....~..~ RS=j\2DRS=j_K.DRS=jd~~~§D   seven-headed hydra (wandering)RS=jogb6.02RS=jgiI§§§RS=jkc _You encounter a seven-headed hydra.RS=j&v)))))RS=j'D   _The wailing of the fallen reaches a fever pitch! RS=j]'W_No target in view! _You encounter a seven-headed hydra. RS=j'E You shoot an arrow.  The arrow hits thRS=j(>e seven-headed hydra!!!  The seven-headed hydra roars!SS=j'ED~SS=j/~.~..~.SS=j0g7.1 (1.11SS=j6C§ _The seven-headed hydra is severely wounded.SS=jUrA )))SS=jgs;))))You shoot an arrow.SS=jQ.DSS=j~SS=j1DSS=j H~.~.SS=jW~.~.SS=j====8.20SS=j8§SS=jN SS=jW_The arrow barely misses the seven-headed hydra.SS=j D †SS=j XYou shoot an arrow. The arrow hits the seven-headed hydra!!SS=j4 D))SS=j" ~~^~.~..SS=j 1===-9.339SS=j SS=jb V _You kill the seven-headed hydra!TS=j♣♣.♣...~...~~...~  ♣~....♣~.~~....~.~.~~.♣♣.~..~.~......~....~~.♣♣♣..~..~.~~..~......$TS=ju♣♣..~..~~.~..~...~....~♣...~~..~.~.~.♣...♣~~.~~♣..~.~..~...♣♣~♣♣§.~..~~^~.~.†~~.♣♣♣♣♣~♣..♣..~~@.~.TS=j♣♣~..♣♣~~~...~..~.♣♣..♣♣.~......♣~~~♣.~...~~~.♣♣~♣♣†.~...~~.~.TS=j♣♣.~†..~...~.~.♣...†.~~.....~.♣~♣.?†~....~..~. TS=jW8§TS=jD=====20TS=jYY08 TS=jtTS=j+ _Found 18 gold pieces.TS=j&TS=jTS=joTS=j^H _No target in view!US=jI♣♣.♣...~...~~...~ ♣~....♣~.~~....~.~.~~..: US=jaJ♣♣.~..~.~......~....~~.♣♣♣..~..~.~~..~......$. ♣♣..~..~~.~..~...~....~. ♣...~~..~.~.~..~ ♣...♣~~.~~♣..~.~..~... US=jJ ♣♣~♣♣§.~..~~^~.~.†~§.♣♣♣♣♣~♣..♣..~~.@~.♣♣~..♣♣~~~...~..~.~♣♣..♣♣.~.........§US=j.K♣~~~♣.~...~~~...~♣♣~♣♣†.~...~~.~.♣♣.~†..~...~.~.♣...†.~~.....~.♣♣~♣.?†~....~..~.~ US=jgV §US=jV§§US=jW~US=jVW@§§§§§US=jWUS=jYX|-17US=j\U§§§§US=j@^3 _Found a parchment of Arcjolt.US=j X.♣...~...~~...~ ~....♣~.§~....~.§.~~..:..~..~.~......~....~~..~ ♣♣♣..~..~.~~..~......$.~..~..~~.~..~...~....~. US=j {...~~..~.~.~..~ ...♣~~.~~♣..§.~..~.....~~♣♣§.~..~~^~.~.†~~....~ ♣♣♣♣♣~♣..♣..~~..@......~♣♣~..♣♣~~~...~..~.§~♣♣..♣♣.~.........§~♣~~~♣.~...~~~...§.US=j` ♣♣~♣♣†.~...~~.~.♣♣.~†..~...~.~..♣♣...†.§~.....§.♣.♣~♣ US=j u §§.~~§§US=j} <~§You enter the shallow water.US=j ===--2.9 (1.65 Water US=jD C§§US=j ? _Moving in this stuff is going to be slow.VS=j1XM♣♣~....♣~~~~... VS=j!♣.♣...~...~~...~.~.~..~ ~....♣~.§~§.~~..:..~..~.~....VS=j^-~~.♣♣..~..~.~~..~......$.~ ♣..~..~~.~..~...~....~..VS=jP~~..~.~.........~..~ ...♣~~.~~♣..§.~..§..~♣♣§.~..~~^~.~.@~~ VS=jY♣♣♣♣♣~♣..♣..~~..~......♣♣~..♣♣~~~...~..§VS=jX♣♣..♣♣.~.........~~♣~~~♣.~...§~~...§..?†~....§..~.~VS=jRM~§~~VS=jF§~§VS=j -304) Fugue (*7*) VS=jL§§§VS=j4` _You are losing your grip on the fallen.VS=j VS=jl_You see here a hydra corpse.VS=jha ~....♣~~~~... .♣...~...~~...~.~.~..~. VS=ja ....♣~.§~....~.~.~~..:. .~..~.~......~....~~..§~VS=j%b ..~..~.~~..~......$.~. ..~..~~.~..~...~....~.VS=jb W~~..~.~.~..~~.VS=jb G♣~~.~~♣..~.~..§.....~ ~♣♣§.~..~~^~.~.†@~....~.VS=j c d~♣..♣..~~..~......~VS=jUc ♣♣~..♣♣~~~...~..~.~♣♣..♣♣.~.........~§VS=jc x♣~~~♣.~...~~~...§.VS=jc ♣♣~♣♣†.~...~~.~...?VS=jd ♣♣.§†..§...~.~..♣~♣.. VS=jZe VS=jYs Q ~§~~VS=js t§~You enter the shallow water.  Moving in this stuff is going to be slow.VS=jJt q====5.5 (1.62VS=jt -Water VS=jx 9§VS=jzz  VS=jz I_Found a scroll of fear.WS=j ~....♣~~~~... ♣...~...~~...~.~.~..~.♣~.§~....~.~.~~..:. ~..~.~......~....~~..~~...~..~.~~..~......$.~.~..~~.~..~...~....~.WS=j ~~..~.~.~..~~.~♣~~.~~♣..~.~..§.....~~. ♣♣§.~..~~^~.~.†~@....~.?~♣..♣..~~..~......§~.♣♣~..♣♣~~~...~..~.~WS=j ♣♣..♣♣.~.........~~§.♣~~~♣.~...~~~...~..~♣♣~♣♣†.~...~~.~...?.WS=j{ %♣♣.§†..§...§.~..♣~♣...†.~§.....~.♣.♣. WS=j L§§~~§~WS=jo WS=j9 b7.11WS=j~ 9§WS=j ` _Found a scroll of teleportation.XS=jD4MXS=jE~~~...♣ ~....♣~~~~.......~~~~~~ ♣...~...~~...~.§.~..~ ...♣~.§~~.~~..:.. ~..~.~....~~..~~ ♣..~..~.~~..~......$.~..~~.~..~...~....~....~~..~.~.........§..~~.~ .♣~~.~~♣..~.~..~@....~~.§.~..~~^~.~.†~~....~.? ♣♣♣~♣..♣..~~..~......§~.XS=j7F&♣♣~..♣♣~~~...~..~.~~~~♣♣..♣♣.~.........~~~.†.~~.....~.♣.♣.XS=jN+§~XS=jOF§~...~~XS=j]O<===-XS=jOj800XS=jT9§XS=jVXS=j ♣~...~~~...♣♣~....♣~~~~.~~~~~~ .♣...~...~~...~.§.~..~...XS=j .♣~.§~....~.~.~~..:... .~..~.~......~....~~..~~.♣..~..~.~~..~......$.~.. ..~..~~.~..~...~....~.... ..~~..~.~.§..~~.~ ..♣~~.~~♣..~.~..@.....~~. ~♣♣§.~..~~^~.~.†~~....§.?XS=j +♣~♣..♣..~~..~......~~. ♣♣~..♣♣~~~...~..~.~~~~ ♣♣..♣♣.~.........~~~. ♣~~~♣.~...~§~...~..~ ♣♣~♣♣†.~...~~.~...?. ♣♣.~†..~...~.~..♣~~  ♣...†.~~.....~.♣.♣.XS=j ^ ~§§§§XS=j bYou enter the shallow water.  Moving in this stuff is going to be slow.XS=j~ ====9.7 (1.628) Water XS=j 8§XS=j U _Your fugue has ended.YS=ja ♣♣~...~~~...♣♣~....♣~~~~.~~~~~~ ♣.♣...~...~~...~.~.~..~... ~....♣~.§~....~.~.~~..:... YS=jYb/♣.~..~.~......~....§~..~~.♣..~..~.~~..§......$.~.. ♣..~..~~.~..~...§....~.....~~..~.~.§..~~.~.♣~~.~~♣..~.~.@~.....~~. ♣~♣♣§.~..~~^~.~.†~~....§.?YS=jb♣~♣..♣..~~..~......~~. ♣♣~..♣♣~~~...~..~.~~~~ ♣♣..♣♣.~.........~.YS=jb ♣~~~♣.§...~§~...~.~  ♣♣~♣♣†.~...~~.~...?. ♣♣.~†..~...~.~..♣~~ YS=j3c] ♣...†.~~.....~.♣.♣.YS=jSq\~~§§YS=jr----3007) YS=jxN§§§YS=jϳ ♣♣~...~~~...♣  ♣♣♣~....♣~~~~.~~~~~~YS=j♣.♣...~...~~...~.~.~..~... ♣~....♣~.~~....~.~.~~..:...♣.~..~.~......~....§~..~~.  ♣♣♣..~..§.~~..§......$.~..♣..~..~~.~..~...§....~.... ♣...~~..~.~.~..~~.~ ♣...♣~~.~~♣..~.~@.~.....~~.YS=j]♣~♣♣§.~..~~^~.~.†~~....~.?  ♣♣♣♣♣~♣..♣..~~..~......~~.YS=ju ♣♣~..♣♣~~~...§..~.~~~~ ♣♣..♣♣.~.........~~. ♣~~~♣.§...~§~...~YS=j..~ ♣♣~♣♣†.~...§~.~YS=j3.?. ♣♣.~†..~...~.~..♣~~  ♣...†.~~.....~.♣.♣.YS=jh=~~YS=j*}----16YS=jBYS=jYS=j&%@ ♣♣~...~~~...♣YS=j%y ♣♣♣~....♣~~~~.~~~~~~ YS=j0& ♣♣.♣...~...~~...~.~.~..~... YS=j& ♣~....♣~.~~....~.~.~~..:... YS=j9' ♣♣.~..~.~......~....§~..~~.YS=j' ♣♣♣..~..§.~~..§......$.~.. YS=j( ♣♣..~..~~.~..~...~....~.... YS=j) ♣...~~..~.~.~..~~.~ YS=j) ♣...♣~~.~~♣..~.@..~.....~~. YS=jf* ♣♣~♣♣§.~..~~^~.~.†~~....~.?YS=j* ♣♣♣♣♣~♣..♣..~~..~......~~.YS=jP+ ♣♣~..♣♣~~~...§..~.~~~~YS=j+ ♣♣..♣♣.~.........~~~.YS=j+ ♣~~~♣.§...~~~...~..~YS=jB, ♣♣~♣♣†.~...§~.~YS=j,..?. ♣♣.~†..~...~.~.♣~~ YS=j-` ♣...†.~~.....~.♣.♣.YS=j:O §.~§YS=j:u~~.~~..~§§~~YS=j;;:~You enter the shallow water.YS=j;y3.3 (1.65) Water YS=j?8§YS=jA? _Moving in this stuff is going to be slow.YS=j:p ♣♣~...~~~...♣ ♣♣♣~....♣~~~~.~~~~~~ ♣♣.♣...~...~~...~.~.~..~...YS=j ♣~....♣~.~~....~.§.~§..:... ♣♣.~..~.~......~....~~..~~. ♣♣♣..~..~.~~..~......$.~.. ♣♣..~..~~.~..§...~....~.... ♣...~~..~.~.~..~~.~ ♣...♣~~.~~♣..~@~..~.....~~. ♣♣~♣♣§.~..~~^~.~.†~~....~.?YS=j ♣♣♣♣♣~♣..♣..~~..§......~~. ♣♣~..♣♣~~~...~..~.~~~~ ♣♣..♣♣.~......~~~. ♣~~~♣.~...~~~.~..~ ♣♣~♣♣†.~...~~.~...?. ♣♣.~†..~...~.~..♣~~  ♣...†.~~.....~.♣.♣.YS=j_c§....§~~YS=j4 k404) YS=jk?§§YS=jvYS=j9 XM♣♣♣~......~~~♣ ~~~...♣♣.~♣♣..  ♣♣♣~....♣~~~~.......~~~~~~YS=jh: ♣.♣...~...~~...~.~.~..~~....♣~.~§....§.§.~§..:..♣♣.~..~.~....~~..~~YS=j:  ♣♣♣..~..~.~~..~......$.~YS=j; z♣..~..~~.~..~...~....~....~~..~.~...@.....~..~~.~...♣~~.~~♣..~.~..~.....~~.♣♣~♣♣§.~..~~^~.~.†~~....~.?YS=j; ♣♣♣♣♣~♣..♣..~~..~......~~.♣♣~..♣♣~~~...~..~.~~~~♣~†..~...~.~YS=jB A~§YS=jC `53YS=jI YS=jNK YS=j̣F ♣♣♣~......~~~♣♣YS=jM: ♣♣~...~~~...♣♣.~♣♣.. ♣♣♣~....♣~~~~.~~~~~~ ♣♣.♣...~...~~...~.~.~..~... ♣~....♣~.~§....§.§.~~..:... ♣♣.~..~.~......~....~~..~~.YS=j{ ♣♣♣..~..~.~~..~......$.~.. ♣♣..~..~~.~..~...~....~....YS=jK ♣...~~..~.~.~..~~.~ ♣...♣~~.~~♣..~.~..~.....~~. ♣♣~♣♣§.~..~~^~.~.†~~....~.?YS=jP ♣♣♣♣♣~♣..♣..~~..§......~~. ♣♣~..♣♣~~~...~..~.~~~~ ♣♣..♣♣.~.......~~~.YS=j ♣~~~♣.~...~~~..~..~ ♣♣~♣♣†.~...~~.~...?.  ♣♣.~†..~...~.~..♣~~YS=j5f~....~.~YS=jү`62YS=jYS=jKZS=jBZS=jZS=jZS=j ZS=j ZS=j>#B1ZS=j!$ZS=j (ZS=j1ZS=j1B0ZS=j2ZS=j4ZS=j08ZS=j|8C19ZS=j9ZS=j;ZS=j?ZS=j)@B8ZS=jpAZS=jnCZS=jLFZS=jFB7ZS=jGZS=jIZS=jMZS=jNB6ZS=jiOZS=j@QZS=jTZS=jeUB5ZS=jVZS=jXZS=jO]ZS=j]B4ZS=j_ZS=j`ZS=jdZS=jdB3ZS=jfZS=jkZS=jfkB2ZS=jlZS=joO _You now have 2213 gold pieces (gained 18).ZS=jxsZS=jsB1ZS=j@uZS=jUwZS=jyr  You encounter a seven-headed hydra.ZS=j~~♣♣ ..♣ #~.D# .♣♣♣♣ #.≈.# ..♣.♣♣♣ ♣♣.~.♣♣♣♣ ZS=jM...~~~♣♣♣♣♣♣♣♣♣.....§§♣♣ .~~~...♣♣.~♣♣......~.~~. ..♣~~~~.......~~~~~~.~.~ ~...~~...~.§..~ ~.~~....~.~.~ ZS=j~.~......~....~~..~~..[~~ ..~.~~..~........~..§... ~~.~..~...~....~....~... .~.~.........~..~~.~.~~§ .~~♣..~.~..~.....~~.~~~. D   seven-headed hydra (asleep) ZS=j~..~~^~.~.†~~....~.?.§.~ ♣..♣..~§..~......~~..... ~..♣♣~~~...~..~.~~§~....ZS=j47.3 (11.0)§~§~§ZS=jWm8.3 (120 _ZS=jxB§§ZS=jZ _You see here a parchment of Arcjolt.[S=jP B ~~[S=j NCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[S=j 3--9.0)09) Fugue (0) [S=j 8§[S=jr A _You call out to the remnants of the fallen!\S=j ))))))D  \S=j~You shoot an arrow. The arrow hits the seven-headed hydra!!  The seven-headed hydra roars!\S=j'M~D\S=jb5~..~~§..~§\S=j<6q==50.4 (1.18\S=j:8§\S=jv<j _The seven-headed hydra is heavily wounded.\S=j 6 )\S=ju k))))You shoot an arrow. The arrow hits the seven-headed hydra.\S=jI Q.D\S=j&K P~D\S=jP <...~.\S=jkQ D~.~§§\S=jQ '~~\S=joR \S=jR 4--1.6 (1.26\S=jW \S=jTY _The seven-headed hydra is heavily wounded. _You recovered 1 MP!]S=j ]S=jC?)))]S=j ]S=jQYou shoot an arrow. The arrow hits the seven-headed hydra!!]S=j 6M.D]S=j9@h§~~§~..~~]S=jAf205]S=jG8§]S=jIf _The seven-headed hydra is almost dead.]S=jL .You shoot an arrow.  The arrow hits the seven-headed hydra!!!]S=jP F))]S=j -w]S=j; H .w]S=j GYou kill the seven-headed hydra!]S=j2 ~~§~w   swamp worm (wandering)§]S=j 23.8 (1.241]S=j § _You encounter a swamp worm.^S=j<' ^S=jd=≈You shoot an arrow. The arrow hits the swamp worm!!!  You kill the swamp worm!^S=j@*)))^S=jA/))^S=jr-D^S=j|| ~...§.~§~~^S=j>}D   swamp dragon (trample)~You hear a splash.^S=jy4032^S=j!^S=jΉ] _You encounter a swamp dragon.^S=jӉ X ))))))^S=jk ^ You shoot an arrow. The arrow hits the swamp dragon!!!^S=j .^S=j 'D^S=jz k^S=j¼ ^S=j ≈~..~~~§^S=j k   swamp drakeThe swamp dragon is severely wounded.^S=j 5==52^S=j A§§^S=j  ^S=j; _You encounter a swamp drake. _You recovered 1 MP!_S=jyx ))))) You shoot an arrow. The arrow hits the swamp dragon!_S=jH .D_S=j2QThe swamp dragon is almost dead._S=j%?.k_S=jIJ^..~~~_S=j====7.0 (1.21_S=jA§§_S=jB _The wailing of tortured souls fills the air!_S=je .You shoot an arrow. The arrow hits the swamp dragon!!!_S=jTi ))))k   swamp drake_S=jt v ≈kYou kill the swamp dragon!_S=jՙ _S=jB ....~.~~~_S=j 3===-8.1 (1.103_S=j 8§_S=jٲ B _The wailing of tortured souls fills the air!`S=jQ#& `S=j#g†You shoot an arrow. The arrow hits the swamp drake!!!!`S=j!*)`S=js*5)))`S=jnf..~~~...~§`S=jj-9.3 (1.26994`S=jn`S=jpO _You kill the swamp drake!aS=jۮ♣♣ ♣ #~.~# ♣♣♣♣ #.≈.# ♣.♣♣♣ ♣♣†~.♣♣♣♣ ~~~♣♣♣♣♣♣♣♣♣.....~~♣♣~ ~~~...♣♣.~♣♣......~.~~.♣~~~~.~~~~~~.~.~. aS=jG...~~...~.~.~..~...~..~ .~~....~.~.~~..:~. ~......~....~~..~~..[~~.~~..~........~..~..~..~...~....~....~. ~.~.........~..~~.~.~~~. ~~♣..~.~..~.....~~.~~~.~ aS=jE..~~^~.~.†~~....~.?.~.§~ ..♣..~§..~......~~.....~ aS=j @§§aS=j6======6008aS=jŻ9§aS=js _You recovered 1 MP!aS=jENM ♣aS=j.≈. .♣ ~.~ ♣♣♣♣  #.≈.# ♣.♣♣♣ ♣♣†~.♣♣♣♣ ..~~~♣♣♣♣♣♣♣♣♣.....~~♣♣~ ~~~...♣♣.~♣♣......~.~~.aS=jD♣~~~~.......~~~~~~.~.~...~~...~.~.~..~@..~..~~ .~~aS=j~.~~..:......~. ~....aS=j A~~..~~..[~~~ .~.~~..~........~..~ ~.~..~...~....~....§....~......~~.....~aS=j8~aS=j~g17 _aS=jm9§aS=jbS=js-yM ~.≈.≈ ♣.≈. .♣ ~.~ ♣♣♣♣  #.≈.# bS=jK.N♣.♣♣♣ ♣♣†~.♣♣♣♣ ..~~~♣♣♣♣♣♣♣♣♣.....~~♣♣~ ~~~...♣♣.~♣♣......~.~~.♣~~~~.......~~~@~~.~.~...~~...~.~.~..~...~..~~ .~~~.~~..:......~. ~....~~..~~..[~~~ .~.~~..~........~..~....~~....~.?.§.~~bS=jk6u §~You enter the shallow water.bS=j4=----2.9 (1.65 Water  _Moving in this stuff is going to be slow.bS=jğM~♣♣. ~.≈.≈ ♣.≈. .♣ ~.~ ♣♣♣♣ bS=jp #.≈.# ♣.♣♣♣ ♣♣†~.♣♣♣♣ ..~~~♣♣♣♣♣♣♣♣♣.....~~♣♣~ ~~~...♣♣.~♣♣....@.~.~~.♣~~~~.......~~~~~~.~.~...~~...~.~.~..~...~..~~ .~~~.~~..:......~. bS=j~......~....§~..~~..[~~~.~.....~~.~~~.~bS=j0kbS=j~k   swamp drake (wandering)bS=jP----304 bS=j9bS=j!\ _You encounter a swamp drake.cS=j$5G ))))cS=j5))k  You shoot an arrow. The arrow hits the swamp drake!  The swamp drake roars!cS=jw~k.~.~.===5.0 (1.13 _The swamp drake is heavily wounded.cS=j †You shoot an arrow. The arrow hits the swamp drake!!!!cS=j#')))cS=jΠ/))cS=j q.~.~.§cS=jcS=jU4=6.2 (1.225cS=jcS=jO _You kill the swamp drake!dS=jLdS=jdS=jdS=j dS=j,B_No target in view!dS=jo>♣♣ ~~♣♣.. .♣ †.≈.≈ ~♣♣ #.≈.#dS=j?c.♣ #~.~# .♣♣♣♣ #.≈.#.♣.♣♣♣ ♣♣†~.♣♣♣♣dS=j-.~~~♣♣♣♣♣♣♣♣♣.....~~♣♣~ .~~~...♣♣.~♣♣...@..~.~~.. ..♣~~~~.~~~~~~.~.~. ~...~~...~.~.~..~...~..~~ ~.~~....~.~.§~..:......~. dS=jK.~......~....~~..~~..[~~~ ..~.~~..~.~..~.... ~~.~..~...~....~....~.... .~.~.~..~~.~.~~~. .~~♣..~.~..~.....~~.~~~.~dS=jн0wdS=j w   swamp worm (wandering)dS=jp---701dS=jdS=j[ _You encounter a swamp worm.dS=j ))))))w  You shoot an arrow. The arrow hits the swamp worm!dS=j 0kdS=jI ? .wdS=jȱ SThe swamp worm is heavily wounded.dS=j z.~≈~.§dS=j k   swamp drake (wandering)§dS=j =--8.4 (1.20dS=jd L§§dS=j \ _You encounter a swamp drake.eS=jS )))))eS=jXZ You shoot an arrow. The arrow hits the swamp worm!eS=j9&0~eS=j.j .~≈~eS=j#/{.  The swamp worm is almost dead.eS=jQ2P `````eS=j2]`The swamp worm fires a harpoon shot at you.eS=ja0keS=jh .~≈~.@~k   swamp drake (wandering)The harpoon shot is repelled.==9.5 (1.188eS=jm9§eS=jn\ _You encounter a swamp drake.eS=j ≈You shoot an arrow. The arrow hits the swamp worm!!!!eS=j )))))k  drake (wandering)eS=j? 0~eS=jJ B.~≈eS=jdK W~.~eS=jS =5-700eS=jS M76eS=jZ eS=j]  eS=jf^ @_You kill the swamp worm!fS=j< fS=jn 7-fS=jfS=j fS=jB_No target in view!fS=j* / fS=j]+ ~~♣♣.. ♣ †.≈.≈ ♣♣ #.≈.# ♣ #~.~# ♣♣♣♣ fS=j+ #.≈.# ♣.♣♣♣ ♣♣†~.♣♣♣♣ ~~~♣♣♣♣♣♣♣♣♣.....~~♣♣~ ~~~...♣♣.~♣♣....@.~.~~.. fS=j!, ♣~~~~.~~~~~~.~.~. ...~~...~.~.~..~...~..~~ fS=j}, p.~~....~.~.~~..:......~. ~......~....~~..~~..[~~~~.~~..~.~..~....fS=j, .~..~...~....~....~.... ~.~.fS=j- ~..~~.~.~§~. fS=j/ 0kfS=j$5 §k   swamp drake (wandering)§~.§fS=j6 o=16 _fS=j2; e§§.~§fS=j< gS=j †You shoot an arrow. The arrow hits the swamp drake!!!  You kill the swamp drake!gS=j \))))))gS=ja[f †.~.gS=j[7~.§gS=j9\V~~The wailing of the fallen reaches a fever pitch!gS=jd|====2.6 (1.15*gS=jd!7*) gS=jWlgS=j|o gS=jo _You hear a roar!gS=jy gS=j gS=j gS=js H _No target in view!hS=jH ~†~♣♣..  †.≈.≈  #.≈.# ♣ hS=j)#~.~#  #.≈.# ♣.♣♣♣ ♣♣†~.♣♣♣♣ ~~~♣♣♣♣♣♣♣♣♣.....~~♣♣~....♣♣.~♣♣.....@~.~~. ♣~~~~.~~~~~~.§.~.~~...~.~.~..~...~..~~. ~~....~.~.~~..:......~. ......~....~~..~~..[~~~. ~.~~..~.hS=jV-~..~. .~..~...~....~....~. .~.~..§~.§.~~~. hS=j}1khS=jB~§k   swamp drake (wandering)~hS=jhS=jo===-304hS=jhS=je\ _You encounter a swamp drake.hS=j §You shoot an arrow. The arrow hits the swamp drake!!!hS=j7))))))hS=jIx kYou kill the swamp drake!hS=j+Rf§~~~.~.§.hS=jR...k   swamp drake.hS=jX====4.7 (1.13) Fugue (*7*) hS=jahS=j?e hS=jeY_You are losing your grip on the fallen.iS=jb@ )))iS=jcp))) You shoot an arrow. The arrow hits the swamp drake!!iS=j9E†kiS=jRO†.~≈iS=jU~.~†iS=jC===-5.82iS=j۪iS=jFd _The swamp drake is severely wounded.iS=jJ: †iS=jɢRYou shoot an arrow. The arrow hits the swamp drake!!!iS=jYW)))))iS=jT.~≈~.~iS=j====6.91iS=jUiS=jO _You kill the swamp drake!jS=jYWjS=jWjS=j[jS=j_H _No target in view!jS=j ♣ ~†~♣♣.. ♣jS=j < ††≈.≈♣ #.≈.# .♣ #~.~#♣jS=jO  #.≈.# .♣.♣♣♣ ♣♣†~.♣♣♣♣jS=j .~~~♣♣♣♣♣♣♣♣♣.....~~♣♣~.~...♣♣.~♣♣....@.~.~~... .♣~~~~.~~~~~~.~.~..jS=jx .~~...~.~.~..~...~..~~. .~~....~.~.~~..:......~.. ~......~....~~..~~..[~~~. jS=j ! .~.~~..~.~..~..... ~.~..~...§....~....~..... ~.~jS=j! .~..~~.†.~~~.. ~~♣..~.~..~.....~~.~~~.~jS=j# 0UjS=j% 0kjS=j, §U   bog bodyk   swamp drake (wandering)jS=j- ----700jS=j2 jS=j4 _You encounter a bog body. You encounter a swamp drake.kS=j ≈You shoot an arrow. The arrow hits the bog body!!!  You destroy the bog body!kS=j:)))))kS=j+k   swamp drake (wandering)lS=jE†klS=jf .~.~.§lS=j5====9.0 (1.179lS=j6K§§lS=j( _You hear a splash.lS=j †You shoot an arrow. The arrow hits the swamp drake!!!lS=jW)))))lS=jq DYou kill the swamp drake!lS=jhg .~≈~lS=j.§§~~D   four-headed hydraYou hear a roar!lS=jw h80.2 (1.28lS=jC§§lS=j~b _You encounter a four-headed hydra.lS=j` R )))))lS=jsa c You shoot an arrow. The arrow hits the four-headed hydra!!!lS=jG U ≈DlS=j QThe four-headed hydra is severely wounded.lS=j z~.~.~lS=jݜ g1.47) lS=j\ 9§lS=j3  lS=j G_Your fugue has ended.mS=jB .You shoot an arrow. The arrow hits the four-headed hydra!!mS=jS))))mS=j`K~.~.~~mS=jO6==--206mS=jSmS=j^UU _You kill the four-headed hydra!nS=j~  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nS=j3-----35) Fugue (0) nS=jnS=jDA _You call out to the remnants of the fallen!nS=jMzM ≈## #~~†~♣♣.. ††≈.≈ ♣.≈. .♣ nS=jN~.~ ♣♣♣♣  #.≈.# ♣.♣♣♣ ♣♣†~.♣♣♣♣ ..~~~♣♣♣♣♣♣♣♣♣..@..~~♣♣~ ~~~...♣♣.~♣♣......~.~~.♣~~~~.......~~~~~~.~.~...~~...~.~.~..~...~..~~ .~~....~.~.~~..:......~.....~..~~.†.~~~.nS=jTnS=j1U--44nS=jXnS=jVZoS=j~≈## #~  ~†~♣♣..  oS=jv††≈.≈  #.≈.# ♣ #~.~#  #.≈.# ♣.♣♣♣ ♣♣†~.♣♣♣♣ ~~~♣♣...@.~~♣♣~. oS=j...♣♣.~♣♣......~.~~... ♣~~~~.oS=j:~~~~~~.~.~.. ~~...~.~.~..~...~..~~. ~~....~.~.~~..:......~.. oS=j......~....~~..~~..[~~~. ~.~~..~.~..~..... .~..~...~....~....~..... oS=j9§oS=jdz-53oS=j9§oS=joS=j MU.# ~≈## #~~†~♣♣.. oS=jV††≈.≈.≈. ~.~♣♣  #.≈.# ♣.♣♣♣ ♣♣†~@♣♣♣♣ .~~~♣♣♣♣♣♣♣♣♣.....~~♣♣~. ~~...♣♣.~♣♣......~.~~. ♣~~~~.......~~~~~~.~.~. ..~~...~.~.~..~...~..~~.U   bog body (wandering)....~....~.....oS=joS=jC.UoS=joS=j~4--62oS=joS=j _You encounter a bog body. _You recovered 1 MP!oS=j$ †You shoot an arrow. The arrow hits the bog body!!!  You destroy the bog body!oS=j +))))oS=jc ))oS=j! 0UoS=j+ L ~†.oS=jm+ $~≈oS=j+ U   bog bodyYou hear a splash.oS=j0 7=7.5 (1.101oS=jR5 oS=j7  oS=jf7 S_You encounter a bog body.pS=j& ≈You shoot an arrow. The arrow hits the bog body!!!pS=j*M)))pS=jGb@.~.pS=jbpS=jf8=80692pS=jUjpS=jlO _You destroy the bog body!pS=j pS=j pS=j pS=j  pS=j :_No target in view!qS=jl ..# #≈ †≈## #~ ♣ ~†~♣♣.. ♣ ††≈.≈♣ #.≈.# .♣ #~.~#♣qS=j #.≈.# .♣.♣♣♣ ♣♣†@.♣♣♣♣ ..~~~♣♣.....~~♣♣~.~...♣♣.~♣♣......~.~~... .♣~~~~.~~~~~~.~.~...~~...~.~.~..~...~..~~. .~~....~.~.~§..:......~.. ~......~....~~..~~..[~~~. .~.~~..~qS=j\.~..~..... ~.~..~...~....~....~.....qS=j| §~§You enter the shallow water.  Moving in this stuff is going to be slow.qS=jJd5==90.1 (1.6qS=jS8 Water qS=jC§§qS=j  _The wailing of tortured souls fills the air! _You recovered 1 MP!qS=j ♣♣ ..# #≈. ♣qS=j* + †≈### #~.♣ ~†~♣♣.. .♣ ††≈.≈ ~♣♣ #.≈.#.♣ #~.~# .♣♣♣♣qS=jy  #.≈.#.♣.♣♣♣ ♣♣@~.♣♣♣♣.~~~♣♣.....~~♣♣~. .~~~...♣♣.~♣♣......~.~~... .qS=jƅ .♣~~~~.......~~~~~~.~.~.. ~...~~...~.~.~..~...~..§~. ~.~~....~.~.~~..:......~.. qS=j w.~......~....~~..~~..[~. ..~.~~..~qS=j\ ;.~..§.. qS=j 7~~.~..~...~....~....~.....qS=j? 9§qS=j ,10qS=jH P7 qS=j C§§qS=j ; _The wailing of tortured souls fills the air!qS=jJ  qS=j j_You see here a swamp drake corpse.rS=jRM #..rS=j(..# #≈.# †≈### #~.# ♣~†~♣♣..# rS=j.♣ ††≈.≈# rS=jdk~♣.≈..♣ rS=jZ~.~♣♣♣♣ rS=j #@≈.# ♣.♣♣♣ ♣♣†~.♣♣♣♣ rS=jVq..~~~♣♣♣♣♣♣♣♣♣.....~~♣♣~ .rS=j~~~...♣♣.~♣♣......~.~~. ..♣~~~~.......~~~~~~.~.~..~.~.~.........~..§...rS=j8~rS=j====26rS=jSrS=j$B _The wailing of tortured souls fills the air!rS=jj rS=j rS=j rS=j<  rS=j^ F_Why would you want to do that?sS=jM#.≈ ≈~sS=jv.~# #....# #≈.# †≈### #~.# ♣~†~♣♣..# .♣ sS=j ††≈.≈# ~♣.≈..♣ .~sS=j*♣♣♣♣  #.≈.# ♣.♣♣♣ ♣♣†~.♣♣♣♣ sS=j"..~~~♣♣♣♣♣♣♣♣♣.....~~♣♣~ .~~~...♣♣.~♣♣......~.~~.....~.~sS=j@...~~..~~..[§~sS=j A  You enter the shallow water.sS=jo#6sS=j ==----3.7 (1.64 Water sS=jjsS=j sS=j_Moving in this stuff is going to be slow. _You recovered 1 MP!sS=j #.≈ ≈~# #.~# #..# sS=jc#..# #≈.#  #†≈### #~.#  #~†~♣♣..# ♣ #††≈.≈# ♣♣ #.≈.# ♣ #~@~# ♣♣♣♣ #.≈.# ♣.♣♣♣ sS=j♣♣†~.♣♣♣♣ ~~~♣.....~~♣♣~. ~~~...♣♣.~♣♣......~.~~...♣~~~~.......~~~~~~.~.~.. sS=jr...~~...~.~.~..~...~..~~. .~~....~.~.~ sS=jsS=j_----403  _sS=jsS=jtS=j1tS=j32tS=j5tS=j7 tS=j18F_Why would you want to do that?tS=j|B tS=jRC tS=jQE tS=jI tS=j N tS=jtO I2 _tS=j{Q tS=jU tS=j\ tS=j] B1tS=j_ tS=jc g  You see here a swamp drake corpse.tS=jf tS=jf [=0 _tS=j2h tS=jj tS=jl tS=j]m C59tS=jVn tS=j*p tS=jsr tS=jr B8tS=js tS=jv tS=j&z tS=jxz B7tS=j{ tS=j~ Q _The wailing of tortured souls fills the air!tS=jn tS=j B6tS=jm tS=j' tS=jy tS=jˈ B5tS=jO tS=j P ~♣♣#.≈.# ..♣tS=j  #~.~# .♣♣♣♣ #.≈.# ..♣.♣♣♣ ♣♣†~.♣♣♣♣ ...~~~♣♣♣♣♣♣♣♣♣.....~~♣♣~. tS=j .~~~...♣♣.~♣♣......~.~~... ..♣~~~~.......~§~~~~.~.~.. ~...~~...~.~.~..~...~..~~. tS=j. Q~.~~....~.§.~~..@......~.. .~......~....~~..~~..[~~~. ..~.~~..~........~..~..... tS=j{ {~~.~..~...~....~....~..... .~.~.........~..~~.†.~~~.. .~~♣..~.~..~.....~~.~~~.~ tS=jǑ ~..~~^~.~.†~~....~.?.~.~~ ♣..♣..~§..~......~~.....~♣♣~~~...~..~.~~§~....  You pick up a parchment of Arcjolt and begin reading...tS=j -602.7 (8tS=j e3.7 (94tS=jf tS=j  tS=j3 2_You add the spell Arcjolt to your library.uS=j7 uS=jP8 uS=jp: uS=j ? uS=j(F uS=jH B3uS=jI uS=jM uS=jFS uS=jS B2uS=jXU uS=j#W uS=j_ uS=j` `1) Fugue (2) uS=jb uS=j_d v _You are losing your grip on the fallen.uS=jg uS=j$h B0uS=j;i uS=jk uS=jgr  #~.~#  #.≈.# uS=js ,♣♣ ♣♣†~.♣♣♣♣ ♣♣♣ ~♣♣♣♣♣♣♣♣♣.....~~♣♣~.♣♣.♣♣.~♣♣......~.~~...... ~~.......~~~~~~.~.~..~.[ ~...~.~.~..~...~..§~.... ...~.§.~~.........~..~.~ ...§..~~..@~~~.~.. 7.7 (4 uS=js 3~..~........~..~.....~.~ ~...~....~....~........ ........~..~~.†.~~~..~.. ~.....~~.~~~.~.~.. ^~.~.†~~....~.?.~.~~ .~§..~......~~.....~~. ~~~...~..~.~~~~.......~ .~.........~~~...~uS=jy 8~uS=jUz f8.7 (549uS=jG~ 8§uS=j §§ _Found a leather armour.  You now have 2244 gold pieces (gained 31).uS=j: e9.7 (68uS=j6 I§§uS=j - _You see here a +0 robe.vS=jDvS=jEvS=jFvS=jIvS=jL_  You encounter a tentacled monstrosity.vS=jLvS=jRS .≈. ♣♣vS=jRp♣♣†~.♣♣♣♣ ♣♣♣ ~♣♣♣♣♣♣♣♣♣.....~~♣♣~.♣♣. ..♣♣.~♣♣......~.~~..... ~~.......~~~~~~.~.~..~.[...~.~.~..~...~..§~.... ...~.§.~~.........~..~.~...~~..~~..[~~~.~.. ~vS=jT....~..~@....~.~ .~...~....§............~..~~.†.~~~..~~.~..~.....~~.~~~.§X   tentacled monstrosity (constriction, …)..~~~...~~~X... .~...~~~...~..~vS=jUX0X.vS=j\C~~~§XvS=j\6)vS=j ^m10.7 (17 _vS=jJbvS=jcvS=j K ))))vS=j! =)))You shoot an arrow.vS=jB X.The arrow barely misses the tentacled monstrosity.vS=jpG §.~.†.~~.~~~vS=jG %.vS=jCH q===1.8 (1.16vS=jL 8§vS=j{N B _The wailing of tortured souls fills the air!wS=j 9 XwS=j ~wS=j: @Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wS=j\ wS=j I§§§~~wS=j \3-----2wS=j՜ 0wS=j P5) Fugue (0) wS=jU J§~§wS=j S _You release your grip on the fallen and begin the cycle anew!xS=jvi ))) You shoot an arrow.  The arrow hits the tentacled monstrosity!!!xS=j*yAX~xS=j k~~.~§xS=j==-3.9 (1.14xS=j9§xS=jp _The tentacled monstrosity is moderately wounded.xS=jײ )) You shoot an arrow.  The arrow hits the tentacled monstrosity!!!xS=jAX~xS=jQ.~§xS=j====5.03xS=j99§xS=jVi _The tentacled monstrosity is almost dead.xS=j_ )You shoot an arrow.  The arrow hits the tentacled monstrosity.xS=j AX~xS=jN G§§~xS=j 4--==--6.2 (1.22xS=j 9§xS=jJ _The tentacled monstrosity is almost dead. _You recovered 1 MP!yS=j< .You shoot an arrow.  The arrow hits the tentacled monstrosity!!yS=jι)yS=j)Y§§§~~~~yS=jxyS=j}#.≈.#VividlyBlue the Marksdemigod yS=j♣♣yS=j<♣♣†~.♣♣♣♣ ♣♣♣yS=jX Demigod yS=j~♣♣♣♣♣♣♣♣♣.....~~♣♣~.♣♣.yS=jYHealth: 144/144 ======================== yS=jk..♣♣.~♣♣......~.~~......yS=j=Magic: 34/36 ======================-- ~~.......~~~~~~.~.~..~.[yS=j_#AC: 8yS=j{+Str: 9 yS=j~...~.~.~..~...~..~~....EV: 25yS=j,Int: 15 yS=j...~.§.~~.........~..~.~SH: 0yS=j3,Dex: 36 yS=jO...~....~~..~~..[~~§.~..XL: 17 Next: 100% Place: Swamp:4 yS=j~..~........~..~@....~.~yS=jNoise: =--------  Time: 30617.3 (1.1) .~...~....~....~........yS=j4e) +6 longbow (heavy) yS=jX........~..~§.§.~~~..~..yS=jw@Fire: e) +6 longbow (heavy) yS=j.~.~..~.....~~.~~~.~.~..yS=jBZot (21641) Fugue (1) yS=j^~.~.†~~....~.?.~.§~~~~. yS=j?e.~§..~......~~.....~~..~ yS=jhd~~~...~..~.~~~~.......~. yS=j[.~.........§~~...~~~.... yS=j .~...~~~...~..~yS=j1You shoot an arrow.  The arrow hits the tentacled monstrosity. _The tentacled monstrosity is almost dead. _You recovered 1 MP!  yS=jQDYou shoot an arrow.  The arrow hits the tentacled monstrosity!!yS=ji8 - yS=j_You kill the tentacled monstrosity!You have reached level 18!yS=j/  --more--zS=j%  Your experience leads to a dramatic increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? {S=jXT51/15176408 0% {S=j\{S=j^ {S=j^ You feel agile. x4 _You recovered 7 HP!|S=jce|S=j9f|S=ji|S=jGo|S=jpI0 _|S=js|S=j`{|S=j|-39|S=j.||S=jB|S=j|S=jl`58|S=j|S=jQ _The wailing of tortured souls fills the air!|S=jB7|S=j|S=jh|S=jÐB6|S=jd|S=jѕ|S=j?B5|S=j|S=jȚ|S=jp6=4|S=j|S=j͟|S=j)B3|S=j|S=j|S=jB2|S=j|S=jwQ _The wailing of tortured souls fills the air!|S=jB1|S=j<|S=j|S=j7==0|S=j|S=jb|S=jȶ|S=j$C29|S=j|S=j|S=ja|S=jB8|S=j|S=j|S=j|S=jW,7|S=jx|S=j|S=j|S=j|S=jyT=6|S=j|S=jx  t - 7 scrolls of teleportation (gained 1)|S=j-B5|S=j|S=j}Q _The wailing of tortured souls fills the air!|S=j |S=jhB4|S=j|S=j|S=jH|S=jB3|S=j|S=jQ _The wailing of tortured souls fills the air!|S=jn2|S=j|S=j^|S=jB1|S=j|S=jK|S=j|S=jY`0) Fugue (1) |S=j|S=jv _You are losing your grip on the fallen.|S=jC19|S=j9|S=jjo _f - 4 scrolls of fear (gained 1)|S=j|S=jB8|S=j|S=j|S=j|S=jB7|S=j|S=j|S=j= |S=jy B6|S=j |S=j Q _The wailing of tortured souls fills the air!|S=j|S=jB5|S=j |S=j|S=j[|S=jG4) |S=j|S=jd _Your fugue has ended.|S=j|S=j B3|S=jA|S=jU |S=jn"|S=j"B2|S=j$|S=j%|S=j )|S=jc)B1|S=j/|S=j1|S=j3|S=j4B0|S=jE5|S=j-7|S=j9|S=je:C09|S=j;|S=j=|S=j?|S=j?B8|S=jA}S=j}S=j3}S=jvB7}S=j}S=jt}S=j}S=j% B6}S=j/ }S=jw a  You see here a ghoul corpse.}S=j}S=j+5 }S=j<_}S=jG}S=j}S=jB4}S=j}S=jG _p - 8 scrolls of poison (gained 1)}S=jgB3}S=j}S=jp}S=j}S=j}S=jB2}S=j}S=j }S=jr$A  You enter the shallow water.}S=j$T0) Water }S=j|%}S=j'N _Moving in this stuff is going to be slow.}S=j)}S=j*I599) }S=j*}S=jG,}S=j.}S=j.B8}S=j/}S=j~0}S=j52}S=j2B7}S=j33}S=j4}S=j?65}S=jX~43210}S=j[o89}S=j7\}S=jd^}S=j`}S=j`,8}S=j`}S=ja}S=jc}S=j e}S=jeB7}S=j4f}S=jh}S=jj}S=jkB6}S=jk}S=jm}S=jo}S=joB5}S=jp}S=jr}S=ju}S=juB4}S=jv}S=j,x}S=j z}S=j_zB3}S=j{}S=j|}S=j$}S=jvB2}S=j=}S=jӁ}S=jՃ}S=j'B1}S=j?}S=j}S=j6}S=joB0}S=j\}S=j}S=j܍}S=j6C79}S=j}S=j:}S=j}S=jtB8}S=j+}S=j2}S=jٕ}S=j?B7}S=jÖ}S=j}S=jHA  You enter the shallow water.}S=j՛T5) Water }S=j}S=j.N _Moving in this stuff is going to be slow.}S=j}S=j7G4) }S=j}S=jס}S=j}S=jB3}S=j}S=j٦}S=j}S=jB2}S=j}S=j}S=j}S=jB1}S=jܭ}S=j}S=j}S=jB0}S=j}S=jղ}S=jx}S=jдC69}S=j}S=j}S=j}S=jB8}S=j}S=jw}S=j}S=jgB7}S=j }S=j}S=jk}S=jB6}S=j`}S=j}S=j#}S=jnB5}S=j}S=j_}S=j8}S=jB4}S=j<}S=jq}S=jA  You enter the shallow water.}S=j*T3) Water }S=j}S=j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water}S=j. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.}S=j}S=jG2) }S=j}S=j}S=jf}S=jB1}S=j}S=js}S=jI}S=jB0}S=jY}S=j}S=jo}S=jC59}S=j}S=jb}S=j}S=jB8}S=j}S=j^}S=jI _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water}S=j.  Moving in this stuff is going to be slow.  You encounter a will-o-the-wisp.}S=ja.~~.~~~.~.~.. .~...~.~~~~~....♣~~..v.. .~~.....~~..~.~....~...~ }S=j~~~~.......~.~~...~.~}S=j1~...~~~......~.~~....~ §..~.~.~...~♣♣.......~ }S=j_....~.♣.....~....~~~....♣~~~.♣~...~~..♣.~.... }S=ju♣.♣...§.........@.♣ - }S=j~~~.♣.~.~~.~.....♣♣ }S=jQ~..~..~.....~..~.♣ ♣~..♣..~.♣§~...~♣♣ }S=j♣♣~♣♣♣...~^~.♣♣♣♣ }S=j&^ ♣♣♣ ♣♣....♣♣♣ v   will-o-the-wisp (dormant) ♣♣.♣♣♣ }S=jD=♣♣♣ }S=jJZ700.1 (82.8)~}S=j-1.7 (84.46) Water _}S=j:}S=j9s _You recovered 3 MP!~S=j:& ~S=j@:i.You shoot an arrow. The arrow hits the will-o-the-wisp!!!!~S=j=%))~S=j>)))~S=j:>))~S=juK....~~~S=jUu~S=jzt==2.8 (1.1)5~S=j[~~S=jr ~S=jP_You destroy the will-o-the-wisp!~S=jg~S=jg~S=jj~S=jlH _No target in view!~S=jV ~S=j" ~S=j ~S=jQ ~S=j¼ d4)  _~S=j ~S=j ~S=jT %  ~S=j You enter the shallow water.~S=j &  ~S=j _Moving in this stuff is going to be slow.  You encounter an alligator.~S=jH ~S=j ~.†.~~~..~.. ~~.~~~.~.~...§..l..~~~.~ ~S=j ~...~.~~~~~....♣~~...........~~..~.~....~...§~S=j .......~.~~...~.~.... ~~...~~~......~.~~....~~ ~S=j ..~.~.~...~♣♣.......~..~.♣.....~....~~~....♣~S=j h~~~.♣~...~~..♣.@.......-- ~S=jq .♣...§.........~.♣....~♣ ~~.♣.~.~~.~.....♣♣ ♣♣~♣♣ ~S=j ..~..~.....~..~.♣ ~..♣..~.♣~~...~ ~S=j d♣~♣♣♣...~^~.♣♣♣♣~S=j l   alligator (drag, wandering) ♣♣♣ ♣♣....♣♣♣♣♣~S=j 8.♣♣♣♣♣♣~S=j^ Zl~30~S=j ~S=j --5.4 (2.63) Water _~S=j ~S=jH ~S=jD ~...§.l~..~~~.~ ~~....♣~~...... ..~.~....~...§. .~.~~...~.~.... ...~.~~....~~ .~♣♣.......~... ~S=j..~....~~~....♣ ♣.@....... ......~.♣....~♣ .~.....♣♣ ♣♣~♣♣ ..~..~.♣~~...~♣♣~S=j@^~.♣♣♣♣ ♣♣....♣♣♣ ~S=j%A ♣♣♣S=jA~...§.l~..~~~.~ ~~....♣~~...... ..~.~....~...§. .~.~~...~.~.... ...~.~~....~~ .~♣♣.......~... S=j"..~....~~~....♣ ♣.@....... ......~.♣....~♣ .~.....♣♣ ♣♣~♣♣ ..~..~.♣~~...~♣S=jX^~.♣♣♣♣ ♣♣....♣♣ S=j8 ♣♣♣S=jS=jS=jS=jwa _An alligator is nearby!S=j.H ))))S=j))lg)You shoot an arrow. The arrow hits the alligator.S=jM.lS=jIJ~lS=j; v~.~.~S=j!p==6.4 (1.02S=jC$S=j%7 _The alligator is lightly wounded.S=jJ )))) You shoot an arrow. The arrow hits the alligator!!!S=jzM.lS=jՈH~~.~S=jR)§S=jo=7.5 (1.10S=j9§S=jɏ S=j_\_The alligator is severely wounded.S=j' †You shoot an arrow. The arrow hits the alligator!!!S=j~ L)))S=j ^~.~~S=j$ -1-S=j% K8.7 (1.249S=j;+ S=j-  S=j- ?_You kill the alligator!S=jhS=j 7-S=jS=jH _No target in view!S=jS=jS=jS=j6S=jfS=jN8)  _S=jS=jS=jXS=jB7S=jMS=j7S=jS=jB6S=jS=j_S=j  You encounter a spriggan druid. It is wielding a +0 quarterstaff.S=jv~.~.~...~..~..~~~.~~ ~.~~~~~....♣~~........ S=j-...~~..~.~....~...~.~..i ......~.~~..†~.~....~~~ .~~~..~~.~ .~...~♣♣.......~...♣ S=jt♣.....~....~~~....♣♣ ♣~...~~..♣.~.......♣ .§.........~.♣..@.~♣♣ --S=j~.~~.~.....♣♣♣♣♣~♣♣ .~.....~..~.♣ ♣♣ ♣~~...~♣♣ ♣...~^~.♣♣♣♣♣....♣♣♣ S=jmi   spriggan druid (asleep)  ♣♣.♣♣♣♣ S=j"GU11.7 (3.0S=j§U   bog body (wandering)S=j--2.7 (45S=j8§S=j0 Y _You encounter a bog body.S=j ..♣~U.........~ ~....~...~.~..i ~..†~.~....~~~ S=jf .~.~~....~~.~ .......§...♣ ...~~~....♣♣ ♣.~.......♣ ♣..@.~♣♣ ♣♣♣♣~♣♣  ♣♣^S=ja    ♣♣♣S=jz  ..♣~U.........~ ~....~...~.~..i ~..†~.~....~~~ .~.~~....~~.~ .......§...♣ ...~~~....♣♣ ♣.~.......♣ ♣..@.~♣♣ S=jΤ♣♣♣♣~♣♣  ♣♣^  S=jI  ♣♣♣ S=jS=j4S=jS=jd _There are monsters nearby!S=j(9 )S=j) )))))S=j3)Si  S=jR)nYou shoot an arrow. The arrow hits the spriggan druid!!  The spriggan druid shouts!S=j  Ui~.~.S=j!..UThe spriggan druid is severely wounded.S=j!n==3.7 (14S=jl%8§S=jW'w _The spriggan druid calls out to the beasts of the wild!S=jd8 )S=j)))S=jǜ)S=j)S=j LYou shoot an arrow. The arrow hits the spriggan druid.S=j9C~US=j ♣§~~.~.♣.♣♣S=j:.♣...♣♣..@.~♣♣♣♣♣~♣♣♣♣S=jgThe spriggan druid is severely wounded.The spriggan druid gestures wildly while chanting.S=jIo=4.8 (1.13S=ja§...♣♣S=jE♣♣♣♣S=j; _The forest starts to sway and rumble!S=jx< †You shoot an arrow. The arrow hits the bog body!!!S=j@ V)))))S=jp y i.You destroy the bog body!S=j!q ,DS=j@s .iBranches wave dangerously above you.S=jXw G§§~~§.S=jw 5..~..D   five-headed hydrai   spriggan druidS=j| j25.92S=j I♣♣♣S=j8 }♣♣♣♣S=j  S=j@ T_You encounter a five-headed hydra.S=jن )))) You shoot an arrow. The arrow hits the spriggan druid!S=j .DThe spriggan druid is almost dead.S=juG~iS=jJ~DS=jX§...S=jH\33----6S=jwC01S=j|§§♣♣♣S=jJ`♣♣♣♣~♣♣S=j7 _A tree reaches out and hits you!! S=j[_You took 18 damage!S=j,N ) _You took 18 damage!  You shoot an arrow. The arrow hits the spriggan druid!!  With its final breath, the spriggan druid offers up its power to the beasts ofthe wild!  The five-headed hydra seems to grow more fierce.  You kill the spriggan druid!S=jjN S=jQ ♣)♣)♣♣♣S=jR )..♣♣..@.~♣♣♣♣♣~♣♣♣♣(strong)S=j ?D~S=j {~~.§~~.....S=j 6----70S=j] A§§S=j _The forest abruptly stops moving. _You recovered 3 HP!S=j )You shoot an arrow.  The arrow hits the five-headed hydra!!!!S=jO)))S=j ~~.~.....~~~.....S=j9=3=====9.0 (1.139S=jS=jc _You kill the five-headed hydra! _You recovered 3 HP!S=jZ S=jƽ S=j^ S=j9 H _No target in view!S=j0%S=j%S=j&S=j(2DS=j=*%  S=jn*MYou encounter a seven-headed hydra.S=j/ 42=~...D   seven-headed hydra (wandering)S=j3(0.0S=j4-----20.0 (18 _S=jN8S=j(:s _You recovered 3 HP!S=j .♣~~.........~ ~...†~...~.~... ~..†~.~....~~~ .~.~~....~~)~ .......~...♣ ...~~~....♣♣ ♣.~.......♣ ♣..@.~♣♣ ♣♣♣♣~♣♣  ♣♣S=jLg^    ♣♣♣S=jQo  .♣~~.........~ S=jo k~...†~...~.~... ~..†~.~....~~~ .~.~~....~~)~ .......~...♣ ...~~~....♣♣ ♣.~.......♣ ♣..@.~♣♣ S=jp E♣♣♣♣~♣♣  ♣♣^    ♣♣♣ S=js S=jVt ;-----S=jw S=j~y S _A seven-headed hydra is nearby!S=jy S=jS q .♣~~.........~ ~...†~...~.~... ~..†~.~....~~~ .~.~~....~~)~ .......~...♣ ...~~~....♣♣ ♣.~.......♣ ♣..@.~♣♣ ♣♣♣♣~♣♣ S=jҎ F ♣♣^  S=j$ D  ♣♣♣S=j = .♣~~.........~ ~...†~...~.~... S=jG! ~..†~.~....~~~ .~.~~....~~)~ .......~...♣ S=j! ?...~~~....♣♣ ♣.~.......♣ ♣..@.~♣♣ S=j! ♣♣♣♣~♣♣  ♣♣^S=j?" n    ♣♣♣ S=j" S=jx& S=j@' S=j* S=j&- i _A seven-headed hydra is nearby!S=jl S=jlM))))))S=jl]D  S=jmuYou shoot an arrow. The arrow hits the seven-headed hydra!!  The seven-headed hydra roars!S=jםM.DS=j9s.~.~.S=jߣ%4S=j K=17S=jS=jW _The seven-headed hydra is moderately wounded. S=jӪm_You recovered 2 HP!S=jl ))))) You shoot an arrow. The arrow hits the seven-headed hydra!!S=j0M.DS=jm5d~.~.S=j568==2.2 (1.26S=jj6S=j9S=j$< S=jU<_The seven-headed hydra is severely wounded. _You recovered 4 HP!S=jm †You shoot an arrow.  The arrow hits the seven-headed hydra!!!S=jVqN))))S=j#2fS=jW} §.~.~.S=jf   thorn hunter (wandering)You kill the seven-headed hydra!S=j51==4-3.3 (1.15S=jHS=j S=j_You encounter a thorn hunter. _You recovered 3 HP!S=j ))))))f  S=jE iYou shoot an arrow. The arrow hits the thorn hunter!!S=j U.fS=j  u.~~~...S=j j=4.44S=j' S=j g _The thorn hunter is moderately damaged.S=j5{ DCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S=j(} .fYou call out to the remnants of the fallen!S=j{D   eight-headed hydra (wandering)S=j]4---503) Fugue (0) S=jS=jod _You encounter an eight-headed hydra.S=jn ))))You shoot an arrow. The arrow hits the thorn hunter.  The thorn hunter raises briars to defend itself!S=jL/ 5 .S=j/ jDThe thorn hunter is moderately damaged.S=j<  ◊.◊.◊◊◊◊◊◊◊f◊◊◊◊◊◊◊◊◊◊...◊◊.@.◊DS=j5= The eight-headed hydra roars!  The thorn hunter reaches out with its roots.S=j= z-62S=jB S=jD ; _Thorny briars emerge from the ground!S=j S=jx S=jf S=j5 R _No reachable target in view!S=ja3S=jeS=j`gR _No reachable target in view!S=jj h  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S=jFS=j Your spells (cast)TypeFailure Level S=j a + Fugue of the Fallen Necromancy8% 3 b - Dimensional BullseyeHexes/Translocation3%S=jT4  c - Yara's Violent UnravellingHexes/AlchemyS=jz6%5  d - JinxbiteHexes1%2  v - Cause FearS=j6/Hexes1%S=j\4 S=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitS=j S=j. S=jN S=j ~~.~.~...~..~..~~~.~~VividlyBlue the Marksdemigod S=j= ~.~~~~~....♣~~.....◊.◊.◊Demigod S=jj ...~~..~.~...†~...~◊◊◊◊DS=j 7Health: 151/151 ======================== ......~.~~.††~.~...◊◊f◊S=j }Magic: 34/37 ======================-- S=j .~~~......~.~~....~~◊◊AC: 8Str: 9 S=j( ~.~...~♣♣.......~..◊♣EV: 26Int: 15 S=jW .♣.....~....~~◊◊◊◊◊♣♣SH: 0Dex: 40 S=j| .♣~...~~..♣.~.◊...◊.♣S=j XL: 18 Next:  4% Place: Swamp:4 S=j :.§.........~.♣◊.@.◊♣♣Noise: =--------  Time: 30726.4 (0.0) S=j .~.~~.~.....♣♣♣♣♣~♣♣e) +6 longbow (heavy) S=j .~.....~..~.♣ ♣♣Fire: e) +6 longbow (heavy) S=j5 o..~.♣~~...~♣♣Zot (21532) Fugue (0) S=j] ♣...~^~.♣♣♣♣ ♣♣....♣♣♣f   thorn hunterS=j ♣♣.♣♣♣D   eight-headed hydraS=j h♣♣♣The thorn hunter reaches out with its roots. S=j _Thorny briars emerge from the ground! _No reachable target in view! S=j D_No reachable target in view!  S=j XCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S=jh S=j J~~.~.~...~..~..~~~.~~S=jK VividlyBlue the Marksdemigod ~.~~~~~....♣~~.....◊.◊.◊S=jv Demigod ...~~..~.~...†~...~◊◊◊◊DS=j kHealth: 151/151 ======================== S=j I......~.~~.††~.~...◊◊f◊Magic: 34/37 ======================-- S=j .~~~......~.~~....~~◊◊AC: 8Str: 9 S=j ~.~...~♣♣.......~..◊♣EV: 26S=jU ,Int: 15 S=j} .♣.....~....~~◊◊◊◊◊♣♣SH: 0Dex: 40 S=j .♣~...~~..♣.~.◊...◊.♣S=j *XL: 18 Next:  4% Place: Swamp:4 .§.........~.♣◊.@.◊♣♣S=j Noise: =--------  Time: 30726.4 (0.0) .~.~~.~.....♣♣♣♣♣~♣♣S=j) e) +6 longbow (heavy) .~.....~..~.♣ ♣♣S=jR Fire: e) +6 longbow (heavy) ..~.♣~~...~♣♣Zot (21532) Fugue (0) S=j{ ]♣...~^~.♣♣♣♣ ♣♣....♣♣♣S=j f   thorn hunter♣♣.♣♣♣S=j D   eight-headed hydra♣♣♣S=j The thorn hunter reaches out with its roots. _Thorny briars emerge from the ground! S=j _No reachable target in view! _No reachable target in view!  S=j> XCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S=j ~~.~.~...~..~..~~~.~~  VividlyBlue the Marksdemigod S=j ~.~~~~~....♣~~.....◊.◊.◊  Demigod S=j :...~~..~.~...†~...~◊◊◊◊D  Health: 151/151 ======================== S=j$ ......~.~~.††~.~...◊◊f◊  Magic: 30/37 ===================----- S=jO .~~~......~.~~....~~◊◊  AC: 8Str: 9 S=jz ~.~...~♣♣.......~..◊♣  EV: 26Int: 15 S=j .♣.....~....~~◊◊◊◊◊♣♣  SH: 0Dex: 40 S=j H.♣~...~~..♣.~.◊...◊.♣  XL: 18 Next:  4% Place: Swamp:4 S=j E.§.........~.♣◊.@.◊♣♣  Noise: =--------  Time: 30726.4 (0.0) S=j .~.~~.~.....♣♣♣♣♣~♣♣  e) +6 longbow (heavy) .~.....~..~.♣ ♣♣ Fire: e) +6 longbow (heavy) ..~.♣~~...~♣♣ Zot (21532) Fugue (0) ♣...~^~.♣♣♣♣ ♣♣....♣♣♣ f   thorn hunter  ♣♣.♣♣♣S=j  D   eight-headed hydra  ♣♣♣ S=j :_No reachable target in view!  S=j ICasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S=jV Aiming: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a thorn hunter (moderately damaged)S=j!~~.~.~...~..~..~~~.~~VividlyBlue the Marksdemigod S=j~.~~~~~....♣~~.....◊.◊.◊Demigod S=jA...~~..~.~...†~...~◊◊◊◊DS=jkHealth: 151/151 ======================== S=j......~.~~.††~.~...◊◊f◊S=jN}Magic: 30/37 ===================----- S=jx.~~~......~.~~....~~◊◊AC: 8S=j+Str: 9 S=j~.~...~♣♣.......~..◊♣EV: 26S=j>,Int: 15 S=je.♣.....~....~~◊◊◊◊◊♣♣SH: 0S=j,Dex: 40 S=j.♣~...~~..♣.~.◊...◊.♣S=j"XL: 18 Next:  4% Place: Swamp:4 S=j.§.........~.♣◊.@.◊♣♣S=jNoise: =--------  Time: 30726.4 (0.0) S=jf.~.~~.~.....♣♣♣♣♣~♣♣S=j-e) +6 longbow (heavy) .~.....~..~.♣ ♣♣S=jmFire: e) +6 longbow (heavy) ..~.♣~~...~♣♣S=j Zot (21532) Fugue (0) ♣...~^~.♣♣♣♣ ♣♣....♣♣♣S=j-f   thorn hunter (bullseye target)♣♣.♣♣♣D   eight-headed hydra♣♣♣Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a thorn hunter (moderately damaged)  You create a dimensional link between your ranged weaponry and the thorn  hunter.S=jS=j ``S=j`S=j`S=j'`Aiming: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a thorn hunter (moderately damaged)  S=j^OYou create a dimensional link between your ranged weaponry and the thorn  S=jVhunter.  The thorn hunter fires a volley of thorns at you.S=jS=j> ID.S=jO H◊◊◊S=jO A.@S=jP s=7.4 (11 Bullseye S=j.Q S=jW S=j9[ V _The volley of thorns misses you.S=j  S=jc  S=j Casting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  S=j FConfirm with . or Enter, or press ? or * to list all spells.S=j S=j S=jM  Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancyS=j 8%3  b + Dimensional Bullseye Hexes/Translocation 3% 4 c - Yara's Violent UnravellingHexes/Alchemy6%5  d - JinxbiteHexes1%2  v - Cause FearHexesS=j W1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitS=j S=j5S=jS=j!J~~.~.~...~..~..~~~.~~S=j"VividlyBlue the Marksdemigod ~.~~~~~....♣~~.....◊.◊D◊Demigod ...~~..~.~...†~...~◊◊◊◊.Health: 151/151 ======================== S=j"......~.~~.††~.~...◊◊f◊S=j#}Magic: 30/37 ===================----- S=jG#.~~~......~.~~....~~◊◊AC: 8S=jm#+Str: 9 S=j#r~.~...~♣♣.......~..◊♣S=j#-EV: 26S=j#,Int: 15 S=j$z.♣.....~....~~◊◊◊◊◊♣♣S=jP$YSH: 0Dex: 40 S=jw$.♣~...~~..♣.~.◊...◊.♣S=j$XL: 18 Next:  4% Place: Swamp:4 S=j$.§.........~.♣◊.@.◊♣♣S=j%Noise: ==-------  Time: 30727.4 (0.0) S=j5%f.~.~~.~.....♣♣♣♣♣~♣♣S=jZ%>e) +6 longbow (heavy) S=j%.~.....~..~.♣ ♣♣Fire: e) +6 longbow (heavy) S=j%-..~.♣~~...~♣♣S=j%KZot (21531) Fugue (0) Bullseye S=j%B♣...~^~.♣♣♣♣ S=j&♣♣....♣♣♣S=j8&f   thorn hunter (bullseye target)S=j]&*♣♣.♣♣♣S=j&D   eight-headed hydra♣♣♣You create a dimensional link between your ranged weaponry and the thorn  hunter.  S=j&KThe thorn hunter fires a volley of thorns at you. S=j'H_The volley of thorns misses you.S=j'YCasting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S=j/(S=j.~~.~.~...~..~..~~~.~~VividlyBlue the Marksdemigod S=ji.~.~~~~~....♣~~.....◊.◊D◊Demigod ...~~..~.~...†~...~◊◊◊◊.Health: 151/151 ======================== ......~.~~.††~.~...◊◊f◊Magic: 30/37 ===================----- .~~~......~.~~....~~◊◊AC: 8S=j.Str: 9 ~.~...~♣♣.......~..◊♣EV: 26Int: 15 .♣.....~....~~◊◊◊◊◊♣♣SH: 0Dex: 40 S=j.).♣~...~~..♣.~.◊...◊.♣XL: 18 Next:  4% Place: Swamp:4 S=j/.§.........~.♣◊.@.◊♣♣S=j8/9Noise: ==-------  Time: 30727.4 (0.0) .~.~~.~.....♣♣♣♣♣~♣♣e) +6 longbow (heavy) S=j/.~.....~..~.♣ ♣♣Fire: e) +6 longbow (heavy) ..~.♣~~...~♣♣S=j/dZot (21531) Fugue (0) Bullseye ♣...~^~.♣♣♣♣ ♣♣....♣♣♣f   thorn hunter (bullseye target)♣♣.♣♣♣S=j0D   eight-headed hydra♣♣♣S=j.0You create a dimensional link between your ranged weaponry and the thorn  hunter.  The thorn hunter fires a volley of thorns at you. S=jV0E_The volley of thorns misses you.Casting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  S=j0\Confirm with . or Enter, or press ? or * to list all spells.S=j5P  Okay, then.S=j16S=j:S=j}<. _S=j77 ~~.~.~...~..~..~~~.~~VividlyBlue the Marksdemigod ~.~~~~~....♣~~.....◊.◊D◊Demigod ...~~..~.~...†~...~◊◊◊◊.S=j7 %Health: 151/151 ======================== ......~.~~.††~.~...◊◊f◊Magic: 30/37 ===================----- .~~~......~.~~....~~◊◊AC: 8Str: 9 ~.~...~♣♣.......~..◊♣EV: 26Int: 15 .♣.....~....~~◊◊◊◊◊♣♣SH: 0Dex: 40 S=j7 .♣~...~~..♣.~.◊...◊.♣XL: 18 Next:  4% Place: Swamp:4 .§.........~.♣◊.@.◊♣♣Noise: ==-------  Time: 30727.4 (0.0) .~.~~.~.....♣♣♣♣♣~♣♣S=j$8 >e) +6 longbow (heavy) S=jQ8 .~.....~..~.♣ ♣♣Fire: e) +6 longbow (heavy) ..~.♣~~...~♣♣Zot (21531) Fugue (0) Bullseye S=j{8 ♣...~^~.♣♣♣♣ ♣♣....♣♣♣f   thorn hunter (bullseye target)♣♣.♣♣♣S=j8 ~D   eight-headed hydraS=j8 i♣♣♣ _The volley of thorns misses you.S=j8 Casting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Fire: e) +6 longbow (heavy)S=j9 GPress: ? - help, Shift-Dir - straight lineS=j@.@S=j+9 ◊S=j,* S=jU,` Casting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. S=j,_Okay, then.  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineS=j,<Aim: a briar patch (97% to hit)S=jI~~.~.~...~..~..~~~.~~VividlyBlue the Marksdemigod ~.~~~~~....♣~~.....◊.◊D◊Demigod S=j ...~~..~.~...†~...~◊◊◊◊.Health: 151/151 ======================== ......~.~~.††~.~...◊◊f◊Magic: 30/37 ===================----- .~~~......~.~~....~~◊◊AC: 8S=j>Str: 9 ~.~...~♣♣.......~..◊♣EV: 26Int: 15 S=jp.♣.....~....~~◊◊.◊◊♣♣SH: 0Dex: 40 S=j).♣~...~~..♣.~.◊...◊.♣XL: 18 Next:  4% Place: Swamp:4 S=jˍ.§.........~.♣◊.@.◊♣♣Noise: ==-------  Time: 30727.4 (0.0) .~.~~.~.....♣♣♣♣♣~♣♣S=je) +6 longbow (heavy) .~.....~..~.♣ ♣♣Fire: e) +6 longbow (heavy) ..~.♣~~...~♣♣S=j>dZot (21531) Fugue (0) Bullseye ♣...~^~.♣♣♣♣ ♣♣....♣♣♣f   thorn hunter (bullseye target)♣♣.♣♣♣S=jD   eight-headed hydra♣♣♣Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.S=jFire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a briar patch (97% to hit)  You shoot an arrow. The arrow hits the briar patch!!!S=jǑ1)S=j . _Okay, then.  Fire: e) +6 longbow (heavy)  Press: ? - help, Shift-Dir - straight lineAim: a briar patch (97% to hit)  You shoot an arrow. The arrow hits the briar patch!!!  You destroy the briar patch!S=j  ````The thorn hunter fires a volley of thorns at you.S=jM.DS=jx"◊S=jV◊◊.S=jU28----1S=jdx==8.4 (10S=j@ S=j# _The volley of thorns hits you!! _You took 23 damage! You recovered 1 MP!S=j== $S=jw= 7~~.~.~...~..~..~~~.~~VividlyBlue the Marksdemigod ~.~~~~~....♣~~.....◊.◊.◊Demigod S=j= ...~~..~.~...†~...~◊◊◊◊DS=j= 7Health: 128/151 ====================---- ......~.~~.††~.~...◊◊f◊S=j> Magic: 31/37 ====================---- .~~~......~.~~....~~◊◊S=jH> AC: 8Str: 9 ~.~...~♣♣.......~..◊♣S=jw> YEV: 26Int: 15 S=j> .♣.....~....~~◊◊.◊◊♣♣SH: 0Dex: 40 S=j> ).♣~...~~..♣.~.◊...◊.♣XL: 18 Next:  4% Place: Swamp:4 S=j? .§.........~.♣◊.@.◊♣♣S=j0? Noise: ===------  Time: 30728.4 (0.0) .~.~~.~.....♣♣♣♣♣~♣♣S=j^? e) +6 longbow (heavy) .~.....~..~.♣ ♣♣S=j? Fire: e) +6 longbow (heavy) ..~.♣~~...~♣♣Zot (21530) Fugue (0) Bullseye S=j? ♣...~^~.♣♣♣♣ ♣♣....♣♣♣f   thorn hunter (bullseye target)♣♣.♣♣♣S=j<@ D   eight-headed hydra♣♣♣You destroy the briar patch!The thorn hunter fires a volley of thorns at you. S=jm@ _The volley of thorns hits you!! _You took 23 damage! You recovered 1 MP!  Fire: e) +6 longbow (heavy)S=j@ GPress: ? - help, Shift-Dir - straight lineS=j\~~.~.~...~..~..~~~.~~VividlyBlue the Marksdemigod S=j~.~~~~~....♣~~.....◊.◊.◊Demigod ...~~..~.~...†~...~◊◊◊◊DHealth: 128/151 ====================---- S=j......~.~~.††~.~...◊◊f◊Magic: 31/37 ====================---- .~~~......~.~~....~~◊◊AC: 8Str: 9 ~.~...~♣♣.......~..◊♣EV: 26S=j?Int: 15 .♣.....~....~~◊◊.◊◊♣♣SH: 0Dex: 40 .♣~...~~..♣.~.◊...◊.♣S=jo*XL: 18 Next:  4% Place: Swamp:4 .§.........~.♣◊.@.◊♣♣S=jNoise: ===------  Time: 30728.4 (0.0) .~.~~.~.....♣♣♣♣♣~♣♣S=je) +6 longbow (heavy) .~.....~..~.♣ ♣♣Fire: e) +6 longbow (heavy) ..~.♣~~...~♣♣S=j Zot (21530) Fugue (0) Bullseye ♣...~^~.♣♣♣♣ ♣♣....♣♣♣S=jYf   thorn hunter (bullseye target)♣♣.♣♣♣D   eight-headed hydra♣♣♣The thorn hunter fires a volley of thorns at you. S=j _The volley of thorns hits you!! _You took 23 damage! You recovered 1 MP!  Fire: e) +6 longbow (heavy)S=jePress: ? - help, Shift-Dir - straight lineThat would be overly suicidal.S=j[S=jS=jN. _S=j4~..~.. ~.~.~...~..~..~~~.~~.~. ~.~~~~~....♣~~.....◊.◊.◊S=j~~..~.~...†~...~◊◊◊◊D.....~.~~.††~.~...◊◊f◊◊ .~~~......~.~~....~~◊◊ S=j~.~...~♣♣.......~..◊.....~....~~◊◊.◊◊♣♣~...~~..♣.~.◊.@.◊.♣S=j%§.........~.♣◊...◊♣♣~~.~.....♣♣♣♣♣~♣♣~.....~..~.♣ ♣♣ ..~.♣~~...~♣♣...~^~.♣♣♣♣ S=jXW♣♣....♣♣♣♣♣.♣♣♣♣♣♣S=jAID.S=j4§S=j\>30---9.4 (1S=jB29 _S=j 8§S=j7  S=jh e_You recovered 2 HP!S=j~~~..~..VividlyBlue the Marksdemigod ~~.~.~...~..~..~~~.~~.~.Demigod ~.~~~~~....♣~~.....◊.◊D◊S=j Health: 130/151 ====================---- ...~~..~.~...†~...§◊◊◊◊.Magic: 31/37 ====================---- ......~.~~.††~.~...◊◊f◊◊AC: 8Str: 9 S=ja.~~~......~.~~....~~◊◊EV: 26Int: 15 ~.~...~♣♣.......~..◊♣SH: 0Dex: 40 S=j#.♣.....~....~~◊◊.◊◊♣♣XL: 18 Next:  4% Place: Swamp:4 S=j'.♣~...~~..♣.~.◊.@.◊.♣Noise: ---------  Time: 30729.4 (0.0) .§.........~.♣◊...◊♣♣e) +6 longbow (heavy) S=j".~.~~.~.....♣♣♣♣♣~♣♣Fire: e) +6 longbow (heavy) .~.....~..~.♣ ♣♣Zot (21529) Fugue (0) Bullseye ..~.♣~~...~♣♣ ♣...~^~.♣♣♣♣S=jRf   thorn hunter (bullseye target) ♣♣....♣♣♣S=jD   eight-headed hydra♣♣.♣♣♣♣♣♣Fire: e) +6 longbow (heavy)S=jkPress: ? - help, Shift-Dir - straight line _That would be overly suicidal. S=j_You recovered 2 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineS=j q~~~..~..VividlyBlue the Marksdemigod ~~.~.~...~..~..~~~.~~.~.Demigod ~.~~~~~....♣~~.....◊.◊D◊S=jvqHealth: 130/151 ====================---- ...~~..~.~...†~...§◊◊◊◊.Magic: 31/37 ====================---- ......~.~~.††~.~...◊◊f◊◊AC: 8Str: 9 S=jq.~~~......~.~~....~~◊◊EV: 26Int: 15 ~.~...~♣♣.......~..◊♣SH: 0S=jrDex: 40 .♣.....~....~~◊◊.◊◊♣♣XL: 18 Next:  4% Place: Swamp:4 .♣~...~~..♣.~.◊.@.◊.♣S=j0rcNoise: ---------  Time: 30729.4 (0.0) .§.........~.♣◊...◊♣♣e) +6 longbow (heavy) S=j]r).~.~~.~.....♣♣♣♣♣~♣♣Fire: e) +6 longbow (heavy) .~.....~..~.♣ ♣♣S=jrZot (21529) Fugue (0) Bullseye ..~.♣~~...~♣♣ ♣...~^~.♣♣♣♣S=jr f   thorn hunter (bullseye target) ♣♣....♣♣♣D   eight-headed hydra♣♣.♣♣♣♣♣♣Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight line _That would be overly suicidal. S=j"s_You recovered 2 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineS=jMsS=jsS=j yS=jrz. _S=j;......~..~.. ~~~.~§....~..~.~.~...~..~..~~~.~~.~. ~.~~~~~....♣~~.....◊.◊D◊S=jg~~..~.~...†~...§◊◊◊◊......~.~~.††~.~...◊◊f◊◊ .~~~......~.~~....~~◊◊◊◊ ~.~...~♣♣.......~..◊S=j.....~....~~◊◊@◊◊♣♣ .♣~...~~..♣.~.◊...◊.§.........~.♣◊...◊♣♣~~.~.....♣♣♣♣♣~♣♣~.....~..~.♣ ♣♣ ..~.♣~~...~♣♣S=jbt...~^~.♣♣♣♣ ♣♣....♣♣♣♣♣.♣♣♣S=j DS=j).S=jS=j `````Press: ? - help, Shift-Dir - straight line _That would be overly suicidal. S=jJ_You recovered 2 HP!  Fire: e) +6 longbow (heavy) _Press: ? - help, Shift-Dir - straight line  The thorn hunter fires a volley of thorns at you.S=j{ ~◊..@3===30.4 (18 _The volley of thorns is repelled. _You recovered 3 HP!S=j ~.....~.~ ~........ ~..~~~.~~...~~ .~~~..~... ~~~.~§....~... ~~~.~.~...~..~..~~~.~~D~. .S=j' ~.~~~~~....♣~~.....◊.◊.◊~~..~.~...†~...§◊◊◊◊. .......~.~~.††~.~...◊◊f◊◊ ..~~~......~.~~....~~◊◊◊◊ .~.~...~♣♣......@~..◊♣ ~.♣.....~....~~◊◊.◊◊♣♣ S=j ~.♣~...~~..♣.~.◊...◊.♣.§.........~.♣◊...◊♣♣ ♣.~.~~.~.....♣♣♣♣♣~♣♣....~..~.♣ ♣♣~.♣~~...~♣♣~^~.♣♣♣♣S=j *....♣♣♣S=j Q.DS=jq 9§S=jz 6=--17 _S=j_ 8§S=j s _You recovered 3 HP!S=jh%~.....~.~VividlyBlue the Marksdemigod ~........ ~..~~~.~~...~~Demigod S=jth.~~~..~... ~~~.~§....~...Health: 136/151 =====================--- ~~~.~.~...~..~..~~~.~~.~.Magic: 31/37 ====================---- .~.~~~~~....♣~~.....◊D◊.◊S=jhXAC: 8Str: 9 S=jh....~~..~.~...†~...§◊◊◊◊.EV: 26Int: 15 S=j i3.......~.~~.††~.~...◊◊f◊◊SH: 0Dex: 40 S=j=i#..~~~......~.~~....~~◊◊◊◊XL: 18 Next:  4% Place: Swamp:4 S=jmi.~.~...~♣♣......@~..◊♣Noise: ---------  Time: 30731.4 (0.0) S=ji~.♣.....~....~~◊◊.◊◊♣♣S=ji>e) +6 longbow (heavy) S=jj~.♣~...~~..♣.~.◊...◊.♣Fire: e) +6 longbow (heavy) S=j2j..§.........~.♣◊...◊♣♣Zot (21527) Fugue (0) Bullseye S=jj♣.~.~~.~.....♣♣♣♣♣§♣♣ ..~.....~..~.♣ ♣♣f   thorn hunter (bullseye target) ♣..~.♣~~...~♣♣D   eight-headed hydra ♣♣...~^~.♣♣♣♣S=jj♣♣....♣♣♣The thorn hunter fires a volley of thorns at you. _The volley of thorns is repelled. S=jj_You recovered 3 HP! _You recovered 3 HP!  S=j"ksFire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineS=j;~.....~.~VividlyBlue the Marksdemigod ~........ ~..~~~.~~...~~S=j&<1Demigod .~~~..~... ~~~.~§....~...Health: 136/151 =====================--- ~~~.~.~...~..~..~~~.~~.~.Magic: 31/37 ====================---- .~.~~~~~....♣~~.....◊D◊.◊AC: 8Str: 9 S=j<A....~~..~.~...†~...§◊◊◊◊.EV: 26Int: 15 .......~.~~.††~.~...◊◊f◊◊SH: 0Dex: 40 S=j<)..~~~......~.~~....~~◊◊◊◊XL: 18 Next:  4% Place: Swamp:4 .~.~...~♣♣......@~..◊♣Noise: ---------  Time: 30731.4 (0.0) S=j5=~.♣.....~....~~◊◊.◊◊♣♣e) +6 longbow (heavy) ~.♣~...~~..♣.~.◊...◊.♣Fire: e) +6 longbow (heavy) S=j=K..§.........~.♣◊...◊♣♣Zot (21527) Fugue (0) Bullseye ♣.~.~~.~.....♣♣♣♣♣§♣♣ ..~.....~..~.♣ ♣♣f   thorn hunter (bullseye target) ♣..~.♣~~...~♣♣D   eight-headed hydra ♣♣...~^~.♣♣♣♣♣♣....♣♣♣The thorn hunter fires a volley of thorns at you. _The volley of thorns is repelled. S=j?>D_You recovered 3 HP! S=j>_You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineS=j$?S=jDS=j F. _S=j$ +.~.....~.~ .~S=j| .♣~..~~~.~~...~~ †.~~~..~....~~~.~§....~... .~~~.~.~...~..~..~~~.~~.~. ..~.~~~~~....♣~~.....◊D◊.◊S=j .~~..~.~...†~...§◊◊◊◊. ~S=j x.~.~~.††~.~...◊◊f◊◊.~~~......~.~~....~~◊◊◊◊ ~.~.~...~♣♣S=j!.~..◊♣ .~.♣.....~....~~◊◊.◊◊♣♣S=jJ!~.♣~...~~..♣.~.◊...◊.♣.§S=j{!...~.♣◊...◊♣♣ .♣.~.~~.~.....♣♣♣♣♣§♣♣ S=j!Y~..~.....~..~.♣ ♣♣ .♣..~.♣~~...~♣♣♣...~^~.♣♣♣♣ ♣ ♣♣....♣♣♣S=j"S=j>60~S=j<7HD.S=j8O~DS=j=?§§S=j>9=22.4 (16S=j>S=jC8§S=j~.......~.~~.††~.~*..◊◊f◊◊SH: 0Dex: 40 S=j 8...~~~......~.~~.*..~~◊◊◊◊XL: 18 Next:  4% Place: Swamp:4 S=j ~.~.~...~♣♣.....@.~..◊♣Noise: ---------  Time: 30732.4 (0.0) S=j .~.♣.....~....~~◊◊.◊◊♣♣e) +6 longbow (heavy) S=jE ~~.♣~...~~..♣.~.◊...◊.♣Fire: e) +6 longbow (heavy) ...§.........~.♣◊...◊♣♣Zot (21526) Fugue (0) Bullseye .♣.~.~~.~.....♣♣♣♣♣§♣♣ S=jt ~..~.....~..~.♣ ♣♣f   thorn hunter (bullseye target) S=j 2.♣..~.♣~~...~♣♣D   eight-headed hydra ♣♣♣...~^~.♣♣♣♣ S=j ♣ ♣♣....♣♣♣ _Press: ? - help, Shift-Dir - straight line _The briar patch crumbles away. S=j _You recovered 3 HP! You recovered 1 MP!  Fire: e) +6 longbow (heavy)S=jL uPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (89% to hit)S=jh?.~.....~.~S=jiVividlyBlue the Marksdemigod .~........♣~..~~~.~~...~~S=j@i Demigod S=joi†.~~~..~....~~~.~§....~...S=jiHealth: 139/151 ======================-- .~~~.~.~...~..~..§~~.~~.~.S=jiuMagic: 32/37 ====================---- S=j&j..~.~~~~~....♣~~....D◊.◊.◊AC: 8S=jTj+Str: 9 S=jj.....~~..~.§...†~..)§◊~◊◊.EV: 26S=jj,Int: 15 S=jQk~.......~.~~.††~.~)..◊◊f◊◊SH: 0S=jk,Dex: 40 S=jk...~~~......~.~~.)..~~◊◊◊◊S=jlXL: 18 Next:  4% Place: Swamp:4 ~.~.~...~♣♣.....@.~..◊♣S=jXl*Noise: ---------  Time: 30732.4 (0.0) .~.♣.....~....~~◊◊.◊◊♣♣S=jl>e) +6 longbow (heavy) S=jl~~.♣~...~~..♣.~.◊...◊.♣S=jlJFire: e) +6 longbow (heavy) S=jm...§.........~.♣◊...◊♣♣S=jGmKZot (21526) Fugue (0) Bullseye S=jtm{.♣.~.~~.~.....♣♣♣♣♣§♣♣ S=jm~..~.....~..~.♣ ♣♣S=jmf   thorn hunter (bullseye target) S=j nO.♣..~.♣~~...~♣♣S=jsnD   eight-headed hydra ♣♣♣...~^~.♣♣♣♣ S=jn>♣ ♣♣....♣♣♣S=jnhAim: an eight-headed hydra (89% to hit)  You shoot an arrow.  S=j otThe arrow hits the eight-headed hydra!!!  The eight-headed hydra is heavily wounded.S=j8o7Your projectile teleports!  S=jdo3The arrow hits the thorn hunter but does no damage.S=jƵ.You shoot an arrow.  The arrow hits the eight-headed hydra!!!  The eight-headed hydra is heavily wounded.Your projectile teleports!  The arrow hits the thorn hunter but does no damage.  The thorn hunter is moderately damaged.S=j</.S=jN,.S=j1.S=j..S=j1.S=ja*).S=j=/§S=j>Q.DS=j`Gv~~§.~..S=jGz42===3.5 (1.14S=jL9§S=j7O _The briar patch crumbles away. x8 _You recovered 3 HP!S=jy.~.....~.~VividlyBlue the Marksdemigod S=jv=.~........♣~..~~~.~~...~~Demigod †.~~~..~....~~~.~~....~...S=jHealth: 142/151 ======================-- .~~~.~.~...~..~..§~§.~~.~.S=j&uMagic: 32/37 ====================---- S=jy..~.~~~~~....♣~~.........◊AC: 8S=j+Str: 9 S=j.....~~..~.§...†~..D~.~◊◊.EV: 26S=jj,Int: 15 S=j~.......~.~~.††~.~*..◊◊f◊◊SH: 0S=j,Dex: 40 S=jj...~~~......~.~~.*..~~◊◊◊◊S=jXL: 18 Next:  4% Place: Swamp:4 S=j'~.~.~...~♣♣.....@.~..◊♣Noise: ===------  Time: 30733.5 (0.0) S=jT.~.♣.....~....~~§◊...♣♣S=j>e) +6 longbow (heavy) S=j~~.♣~...~~..♣.~.......♣Fire: e) +6 longbow (heavy) S=j\...§.........~.♣◊...◊♣♣S=jZot (21524) Fugue (0) Bullseye .♣.~.~~.~.....♣♣♣♣♣§♣♣ S=j~..~.....~..~.♣ ♣♣S=jOf   thorn hunter (bullseye target) .♣..~.♣~~...~♣♣S=j}D   eight-headed hydra S=j8♣♣♣...~^~.♣♣♣♣ ♣ ♣♣....♣♣♣The thorn hunter is moderately damaged. S=j_The briar patch crumbles away. x8 _You recovered 3 HP!  S=j]Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineS=j\Aim: an eight-headed hydra (heavily wounded, 89% to hit)S=j?.~.....~.~VividlyBlue the Marksdemigod .~........♣~..~~~.~~...~~Demigod †.~~~..~....~~~.~~....~...Health: 142/151 ======================-- .~~~.~.~...~..~..§~§.~~.~.Magic: 32/37 ====================---- ..~.~~~~~....♣~~.........◊AC: 8Str: 9 S=j.....~~..~.§...†~...~.~◊◊.EV: 26Int: 15 ~.......~.~~.††~.~...◊◊f◊◊SH: 0Dex: 40 ...~~~......~.~~....~~◊◊◊◊S=jXL: 18 Next:  4% Place: Swamp:4 ~.~.~...~♣♣.....@.~..◊♣Noise: ===------  Time: 30733.5 (0.0) S=jq.~.♣.....~....~~§◊...♣♣e) +6 longbow (heavy) ~~.♣~...~~..♣.~.......♣Fire: e) +6 longbow (heavy) S=jN...§.........~.♣◊...◊♣♣Zot (21524) Fugue (0) Bullseye S=j.♣.~.~~.~.....♣♣♣♣♣§♣♣ ~..~.....~..~.♣ ♣♣f   thorn hunter (bullseye target) .♣..~.♣~~...~♣♣S=jD   eight-headed hydra ♣♣♣...~^~.♣♣♣♣ S=jW♣ ♣♣....♣♣♣ _You recovered 3 HP!  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, 89% to hit)  You shoot an arrow.  The arrow hits the eight-headed hydra!!!!S=jZ))  S=j˜< Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, 89% to hit)  You shoot an arrow.  The arrow hits the eight-headed hydra!!!!  You kill the eight-headed hydra!S=jSYour projectile teleports! The arrow hits the thorn hunter!!!S=j .The thorn hunter is severely damaged.S=j/.S=jB0.S=jQ+0~S=j2Q..~S=j85=54.6 (1.13S=jZ8(1S=j@S=j@ _The briar patch crumbles away. x4 _You recovered 3 HP!S=jCS.[~~~.~..~.~.~~..~~..~.... .~........♣~..~~~.~~...~~ S=jI†.~~~..~....~~~.~~....~.. .~~~.~.~...~..~..§~§.~~.~.~.~~~~~....♣~~.........◊ .....~~..~.§...†~...~.~.◊. S=j~.......~.~~.††~.~....◊f ...~~~......~.~~@...~~◊◊◊◊ ~.~.~...~♣♣.......~...♣◊ .~.♣.....~....~~~◊...♣ ~~.♣~...~~..♣.~.......S=jO..§.........~.♣◊...~♣♣ .♣.~.~~.~.....♣♣♣♣♣§♣♣ ~..~.....~..~.♣ ♣♣ S=j.♣..~.♣~~...~♣♣♣♣...~^~.♣♣♣♣S=j0~S=j-~S=j/.S=jLf~S=j'§~S=j,(§~S=j#8S=j=---502S=j8§S=jP _The briar patch crumbles away. x3 _You recovered 3 HP!S=jH S..[~~~.~..S=j I :VividlyBlue the Marksdemigod S=j?I w.~.....~.~.~~..~~..~....S=jpI Demigod S=jI .~........♣~..~~~.~~...~~S=j?J Health: 148/151 =======================- †.~~~..~....~~~.§~....~...S=jJ uMagic: 32/37 ====================---- S=jJ .~~~.~.~...~..~..~~§.~~.~.S=jJ -AC: 8S=j)K +Str: 9 S=jWK ..~.~~~~~....♣~~.........◊EV: 26S=jK ,Int: 15 S=jK .....~~..~.§...†~...~.~.◊.SH: 0S=jL ,Dex: 40 S=jvL ~.......~.~~.††~.~..**f~◊◊S=jL XL: 18 Next:  5% Place: Swamp:4 S=jL ...~~~......§.~~@***~~◊~◊◊S=j+M Noise: ---------  Time: 30735.6 (0.0) S=jYM l~.~.~...~♣♣.......~...♣.S=jM >e) +6 longbow (heavy) S=jM .~.♣.....~....~~~◊...♣♣S=jN JFire: e) +6 longbow (heavy) S=jBN i~~.♣~...~~..♣.~.......♣S=jN KZot (21522) Fugue (1) Bullseye S=jN ...§.........~.♣◊...~♣♣ S=jO t.♣.~.~~.~.....♣♣♣♣♣~♣♣S=jbO f   thorn hunter (bullseye target) S=jO ~..~.....~..~.♣ ♣♣ S=jO O.♣..~.♣~~...~♣♣ S=jP 6♣♣♣...~^~.♣♣♣♣ S=jCP ^_The briar patch crumbles away. x3 S=jqP e_You recovered 3 HP!  S=jP ,Fire: e) +6 longbow (heavy)S=jP 1Press: ? - help, Shift-Dir - straight lineS=jQ Aim: a thorn hunter (severely damaged, targeted by your dimensional bullseye,  S=jCQ 86% to hit)S=j#$..[~~~.~..VividlyBlue the Marksdemigod .~.....~.~.~~..~~..~....Demigod S=j $ .~........♣~..~~~.~~...~~Health: 148/151 =======================- S=j$†.~~~..~....~~~.§~....~...Magic: 32/37 ====================---- S=j$.~~~.~.~...~..~..~~§.~~.~.AC: 8S=jF%+Str: 9 S=j%..~.~~~~~....♣~~.........◊EV: 26Int: 15 S=j%.....~~..~.§...†~...~.~.◊.SH: 0S=jU&Dex: 40 ~.......~.~~.††~.~....~~◊◊S=j)'XL: 18 Next:  5% Place: Swamp:4 ...~~~......§.~~@...~~◊~◊◊S=j')Noise: ---------  Time: 30735.6 (0.0) ~.~.~...~♣♣.......~...♣.e) +6 longbow (heavy) S=j'.~.♣.....~....~~~◊...♣♣S=jG(Fire: e) +6 longbow (heavy) ~~.♣~...~~..♣.~.......♣S=j(KZot (21522) Fugue (1) Bullseye S=j(...§.........~.♣◊...~♣♣ .♣.~.~~.~.....♣♣♣♣♣~♣♣S=jT)f   thorn hunter (bullseye target) S=j)~..~.....~..~.♣ ♣♣ S=j*.♣..~.♣~~...~♣♣ ♣♣♣...~^~.♣♣♣♣ S=j\*_You recovered 3 HP!  Fire: e) +6 longbow (heavy)S=j*1Press: ? - help, Shift-Dir - straight lineS=j(+Aim: a thorn hunter (severely damaged, targeted by your dimensional bullseye,  86% to hit)  You shoot an arrow. The arrow hits the thorn hunter!!!S=j8I)))))S=j?)  Fire: e) +6 longbow (heavy)Press: ? - help, Shift-Dir - straight lineS=j-Aim: a thorn hunter (severely damaged, targeted by your dimensional bullseye,  86% to hit)  You shoot an arrow. The arrow hits the thorn hunter!!!  You destroy the thorn hunter!S=j1.S=j..S=jXW§~~..S=j*...S=j 651=S=j3=6==6.8 (1.21S=j-2) S=jU ^§§§S=jj+ S=j+H_The briar patch crumbles away. x3 S=j+_You recovered 3 HP! You recovered 1 MP!S=j# S=j S=j S=j H _No target in view!S=j a S=jwa S=j c S=jh S=jzj I0 _S=jl S=jn S=jVo C19S=jp S=jt S=ju 4==8S=jEx S=jvz S=jz T=7S=j| S=j S=j] B6S=jƁ S=j S=jr B5S=j S=j S=j #5S=j= M=4S=j S=jI S=j B3S=j1 S=j- X2S=jŗ S=j Q _The wailing of tortured souls fills the air!S=j B1S=j S=j S=jb 66=S=j X0) Fugue (2) S=j S=j< $ S=jv R_You are losing your grip on the fallen.S=j C09S=jc S=j) S=j B8S=jE S=j Q _The wailing of tortured souls fills the air!S=jF B7S=jƵ S=jS S=jԹ w7==6S=j S=jk S=jL S=j S=jN B5S=j S=j^ S=j/ S=j{ G4) S=j S=j $ S=jK @_Your fugue has ended.S=j S=j B3S=j8 S=jo S=jI S=j T=2S=j. S=j S=j S=j< B1S=j S=j S=j S=j ,0S=j S=j S=j $  Things that are here:S=jp  S=j k a +0 quarterstaff; a +0 robe; a hydra corpseS=jc S=j %  S=j EYou encounter a swamp worm.S=j& 1~.~.~~..~~..~........♣≈ ...♣~..~~~.~~...~~..♣≈≈≈ ~....~~~.~~....~...♣≈≈≈≈  ~...~~~.~~.~.≈≈≈≈  ~~....♣~~.........§≈≈≈w≈  ...†~...~.§...~♣≈≈≈  .~.~~.††~.~....~~~.?.♣≈♣  S=jj t.....~.~~....~~)~.~.~~≈♣  .~♣♣.......~...♣@♣.♣♣♣♣  -- S=j ..~....~~~....♣♣♣♣  S=j ~..♣.~.......♣  ......~.♣....~♣♣  .~.....♣♣♣♣♣~♣♣  .S=j? .~..~.♣ ♣♣♣   w   swamp worm (wandering) ~S=jq ~...~♣♣  ^~.♣♣♣♣  S=j ].♣♣♣  S=jL H~~57.8 (21.S=j 0)S=jh --8.8 (22499 _S=j S=jl s _You recovered 4 MP!S=jӖ ~.~~...~~..♣≈≈≈ ~~....~...♣≈≈≈≈ .~~~.~~.~.≈≈≈≈ .........~≈≈≈w≈ S=jI†~...~.~...~♣≈≈≈ ††~.~....~~~.?.♣≈♣ ....~~)~.~.~~≈♣ .~...♣@♣.♣♣♣♣ ...♣♣♣♣ S=jJ...♣ ♣♣♣ S=j 3^S=j ~.~~...~~..♣≈≈≈ S=j]~~....~...♣≈≈≈≈ .~~~.~~.~.≈≈≈≈ .........~≈≈≈w≈ S=j0†~...~.~...~♣≈≈≈ ††~.~....~~~.?.♣≈♣ ....~~)~.~.~~≈♣ .~...♣@♣.♣♣♣♣ ...♣♣♣♣ S=jH...♣ ♣♣♣ ^S=j S=j,S=jS=jgS=juK _A swamp worm is nearby!S=jS=jX ≈You shoot an arrow. The arrow hits the swamp worm!!!S=j֝ k)))))S=jP t≈?..~S=j1 B7==9.8 (1.0)S=jq :8S=j S=j 8 _You kill the swamp worm!S=j) S=jE 3S=jm S=j4 H _No target in view!S=jS=jS=j!S=j)S=j2S=j5I7 _S=j9S=jN@S=jJS=jKB6S=juPS=jVS=j]S=j^,5S=j_S=jQeS=jnS=jo,4S=joS=j&sS=j S=j؀I_w - 3 scrolls of enchant weapon (gained 1)S=jS=j4B3S=jS=jOS=j.S=j B2S=jkS=jJS=jȱS=jzB1S=j9S=j'S=jw6 .S=j .S=j% ..~....~.....).  S=j^[ ..~.~~.~.~.~...  S=j. ~...~.~~.......~  ~S=j ~~...~.~.~..~~..  .S=jc ~~...§.~~~~....♣  S=j|~.~~..~~..~........♣≈♣..  .S=j♣~..~~~.~~...~~..♣≈≈≈.♣  .S=j..~~~.~~....~..@♣≈≈≈≈≈♣♣  --S=jS66.8 (7S=j~..~~~.~~.~.≈≈≈≈≈≈≈♣  .S=j ...♣~~.........~≈≈≈≈≈≈♣  S=j~.~...†~...~.~...~♣≈≈≈≈#  S=j~.††~.~....~~~...♣≈♣♣#  S=j>.~.~~....~§)~.~.~~≈♣S=jz S=j}♣♣.......~...♣.♣.♣♣♣♣♣S=jL ~....~~~....♣♣♣♣♣♣S=j, ~..♣.~.......♣S=jc S=jS=j --7.8 (80S=jbS=j % _Found a glaive.S=j`S=j.S=jS=j1S=j5S=j87C89S=j=S=j0GS=jkRS=jRB8S=jYS=j]`S=jgS=jwhB7S=jlS=jsS=jvS=jvB6S=jGyS=jyS=j{S=j1|B5S=jW}S=jS=jAS=jB4S=jS=jS=jS=j6B3S=j,S=jS=jԗS=juB2S=jS=jS=jS=j}B1S=jIS=j}S=j ....♣♣( ...  .~...~~..♣♣~.♣ ~  ..~.......... ~~  S=j$2..~.......~..?~~.  .......♣..~.♣..  .♣~..♣  .~~.♣.~...~.♣ ... S=j .~~..~.~~@~~♣♣~.. 76.8 (9 ♣ .~.~~.......~.~... ♣♣. ♣....~~.~.~..~~~... ... ......~....~.....). S=j>~.[ ~~....~.~~.§.~.~...  .~.~...~.~~.......~ ~.~ .~.~~...~.~.~..~~..  ~..~~...~.~~~~....♣ ~.~~..~~..~........♣≈♣.. S=jS=ji7.8 (10.0)0S=j!9§S=j¶) _Found 3 boomerangs.S=j~S=jURead which item? S=jScrolls S=j b - 3 scrolls of blinking  f - 4 scrolls of fear  g - 3 scrolls of fog  t - 7 scrolls of teleportationS=jMda - 4 scrolls of enchant armour  i - 2 scrolls of identifyS=jp - 8 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - 3 scrolls of enchant weapon  S=jfx - 4 scrolls of amnesia  I - 4 scrolls of immolation  N - a scroll of noise S=j S - 4 scrolls of silence S=j]% V - 5 scrolls of vulnerability S=j[!] read|quaff|evoke[?] describe selectedS=jS=jS=j j  VividlyBlue the Marksdemigod....♣♣( ...  Demigod.~...~~..♣♣~.♣ ~  Health: 151/151 ========================..~.......... ~~  Magic: 37/37 ========================S=jy %..~.......~..?~~.  AC: 8Str: 9.......♣..~.♣..  EV: 26Int: 15...~.....♣~..♣  SH: 0Dex: 40.~~.♣.~...~.♣ ...  XL: 18 Next:  7% Place: Swamp:4.~~..~.~~@~~♣♣~..  Noise: ---------  Time: 30777.8 (0.0) ♣S=jn.~.~~.......~.~...   e) +6 longbow (heavy) ♣♣. ♣....~~.~.~..~~~...   Fire: e) +6 longbow (heavy) ... ......~....~.....).   Zot (21480) ~.[ ~~....~.~~.§.~.~...  ... .~.~...~.~~.......~    ~.~ .~.~~...~.~.~..~~..    ~.. ~..~~...~.~~~~....♣    ~.~.~~..~~..~........♣≈♣..   S=jYou shoot an arrow. The arrow hits the swamp worm!!! _You kill the swamp worm! _No target in view! _w - 3 scrolls of enchant weapon (gained 1) _Found a glaive. _Found 3 boomerangs.S=jC*S=j+}Enchant which weapon? Hand Weapons S=j ,$ e - a +6 heavy longbow (weapon)  a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming[?] describe selectedS=j1{S=j{S=jS=j  VividlyBlue the Marksdemigod....♣♣( ...S=j6  Demigod.~...~~..♣♣~.♣ ~  Health: 151/151 ========================S=jn..~.......... ~~  Magic: 37/37 ========================..~.......~..?~~.  AC: 8S=jStr: 9.......♣..~.♣..  EV: 26S=j܇Int: 15...~.....♣~..♣  SH: 0S=j:Dex: 40.~~.♣.~...~.♣ ...  XL: 18 Next:  7% Place: Swamp:4.~~..~.~~@~~♣♣~..S=jp  Noise: ---------  Time: 30777.8 (0.0) ♣.~.~~.......~.~...   e) +6 longbow (heavy) S=jA♣♣. ♣....~~.~.~..~~~...   Fire: e) +6 longbow (heavy) S=j... ......~....~.....).   Zot (21480) ~.[ ~~....~.~~.§.~.~...  ... .~.~...~.~~.......~  S=j)  ~.~ .~.~~...~.~.~..~~..    S=ja~.. ~..~~...~.~~~~....♣    ~.~.~~..~~..~........♣≈♣..   You shoot an arrow. The arrow hits the swamp worm!!! S=jX_You kill the swamp worm! _No target in view! S=jˉ[_w - 3 scrolls of enchant weapon (gained 1) _Found a glaive. _Found 3 boomerangs.S=jmc  As you read the scroll of enchant weapon, it crumbles to dust.S=jQ8.8 (177S=jU179S=j9§S=jC _Your +6 heavy longbow glows red for a moment.S=j\S=jZURead which item? S=jScrolls  b - 3 scrolls of blinking  f - 4 scrolls of fear  g - 3 scrolls of fog S=j_ t - 7 scrolls of teleportationa - 4 scrolls of enchant armour S=j* i - 2 scrolls of identifyp - 8 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  S=jw - 2 scrolls of enchant weapon  x - 4 scrolls of amnesia  I - 4 scrolls of immolation  N - a scroll of noise  S - 4 scrolls of silence  V - 5 scrolls of vulnerability S=j[!] read|quaff|evoke[?] describe selectedS=jS=jS=jcf  VividlyBlue the Marksdemigod....♣♣( ...  Demigod.~...~~..♣♣~.♣ ~  Health: 151/151 ========================S=j..~.......... ~~  Magic: 37/37 ========================..~.......~..?~~.  AC: 8Str: 9.......♣..~.♣..  EV: 26Int: 15S=j...~.....♣~..♣  SH: 0Dex: 40.~~.♣.~...~.♣ ...S=j=  XL: 18 Next:  7% Place: Swamp:4S=ju+.~~..~.~~@~~♣♣~..  Noise: ---------  Time: 30778.8 (0.0) ♣S=j7.~.~~.......~.~...   e) +7 longbow (heavy) ♣♣. ♣....~~.~.~..~~~...   Fire: e) +7 longbow (heavy) S=j... ......~....~.....).   Zot (21479) ~.[ ~~....~.~~.§.~.~...  S=j ... .~.~...~.~~.......~    S=jx~.~ .~.~~...~.~.~..~~..    S=j~.. ~..~~...~.~~~~....♣  S=j  ~.~.~~..~~..~........♣≈♣..  S=j-  S=jNv_No target in view! _w - 3 scrolls of enchant weapon (gained 1) _Found a glaive. S=jJ_Found 3 boomerangs.  S=jrAs you read the scroll of enchant weapon, it crumbles to dust. _Your +6 heavy longbow glows red for a moment.S=j:S=jZEnchant which weapon? S=j\Hand Weapons  e - a +7 heavy longbow (weapon) S=j#8 a - a +1 sling of electrocutionS=jY(f - a +0 whip S=j. y - a +3 longbow of flamingS=j][?] describe selectedS=j- S=j S=jU *  VividlyBlue the Marksdemigod....♣♣( ...  DemigodS=j .~...~~..♣♣~.♣ ~  Health: 151/151 ========================..~.......... ~~S=j M  Magic: 37/37 ========================..~.......~..?~~.  AC: 8S=j0 vStr: 9.......♣..~.♣..  EV: 26Int: 15...~.....♣~..♣S=jl   SH: 0Dex: 40.~~.♣.~...~.♣ ...S=j !  XL: 18 Next:  7% Place: Swamp:4.~~..~.~~@~~♣♣~..S=j   Noise: ---------  Time: 30778.8 (0.0) ♣.~.~~.......~.~...   e) +7 longbow (heavy) S=jJ H♣♣. ♣....~~.~.~..~~~...   Fire: e) +7 longbow (heavy) ... ......~....~.....).   Zot (21479) ~.[ ~~....~.~~.§.~.~...  S=j ... .~.~...~.~~.......~    ~.~ .~.~~...~.~.~..~~..    ~.. ~..~~...~.~~~~....♣    S=j ~.~.~~..~~..~........♣≈♣..    _No target in view! _w - 3 scrolls of enchant weapon (gained 1) S=j  _Found a glaive. _Found 3 boomerangs.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +6 heavy longbow glows red for a moment.S=j : §S=j \~As you read the scroll of enchant weapon, it crumbles to dust.S=j P9.8 (188S=j 08S=jc S=j C _Your +7 heavy longbow glows red for a moment.S=jpS=jsRead which item? Scrolls S=j1 b - 3 scrolls of blinking  f - 4 scrolls of fear  g - 3 scrolls of fog  t - 7 scrolls of teleportationa - 4 scrolls of enchant armour S=j i - 2 scrolls of identifyp - 8 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  S=jow - a scroll of enchant weapon  x - 4 scrolls of amnesia  I - 4 scrolls of immolation S=j; N - a scroll of noise  S - 4 scrolls of silence S=j= V - 5 scrolls of vulnerability [!] read|quaff|evokeS=jwG[?] describe selectedS=jS=j$S=jS=j+S=j5  VividlyBlue the Marksdemigod....♣♣( ...S=j  Demigod.~...~~..♣♣~.♣ ~S=j  Health: 151/151 ========================..~.......... ~~S=j  Magic: 37/37 ========================S=jT..§.......~..?~~.  AC: 8S=j,Str: 9S=j.......♣..~.♣..  EV: 26S=jInt: 15...~.....♣~..♣S=jK  SH: 0Dex: 40S=j.~~.♣.~...~.♣ ...S=j  XL: 18 Next:  7% Place: Swamp:4S=j.~~..~.~~@~~♣♣~..  Noise: ---------  Time: 30779.8 (0.0) S=jO♣S=j.~.~~.......~.~...   e) +8 longbow (heavy) S=jA♣♣. ♣....~~.~.~..~~~...   Fire: e) +8 longbow (heavy) S=j ... ......~....~.....).   Zot (21478) S=jW~.[ ~~....~.~~.~.~.~...  S=j... .~.~...~.~~.......~    S=j~.~ .~.~~...~.~.~..~~..    S=j!~.. ~..~~...~.~~~~....♣  S=j  ~.~.~~..~~..~........♣≈♣..    S=jG_Found a glaive. _Found 3 boomerangs.  S=jyAs you read the scroll of enchant weapon, it crumbles to dust. _Your +6 heavy longbow glows red for a moment.  S=jPrAs you read the scroll of enchant weapon, it crumbles to dust. _Your +7 heavy longbow glows red for a moment.S=jHS=jrZEnchant which weapon? S=j\Hand Weapons  e - a +8 heavy longbow (weapon) S=j ` a - a +1 sling of electrocutionf - a +0 whip S=jY. y - a +3 longbow of flamingS=j][?] describe selectedS=jLS=jS=j*  VividlyBlue the Marksdemigod....♣♣( ...  DemigodS=j.~...~~..♣♣~.♣ ~  Health: 151/151 ========================..~.......... ~~  Magic: 37/37 ========================..§.......~..?~~.  AC: 8Str: 9.......♣..~.♣..  EV: 26Int: 15...~.....♣~..♣  SH: 0S=jDex: 40.~~.♣.~...~.♣ ...  XL: 18 Next:  7% Place: Swamp:4.~~..~.~~@~~♣♣~..S=jg  Noise: ---------  Time: 30779.8 (0.0) ♣.~.~~.......~.~...   e) +8 longbow (heavy) S=jG♣♣. ♣....~~.~.~..~~~...   Fire: e) +8 longbow (heavy) ... ......~....~.....).   Zot (21478) ~.[ ~~....~.~~.~.~.~...  S=jt... .~.~...~.~~.......~    ~.~ .~.~~...~.~.~..~~..    ~.. ~..~~...~.~~~~....♣    ~.~.~~..~~..~........♣≈♣..    _Found a glaive. _Found 3 boomerangs.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +6 heavy longbow glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +7 heavy longbow glows red for a moment.S=j §As you read the scroll of enchant weapon, it crumbles to dust.S=j1S=jz80.8 (1997S=jKS=jB _Your +8 heavy longbow glows red for a while.S=jMS=j sGear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +9 heavy longbow (weapon)  a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming Missiles (go to first with ()g - 24 poisoned darts  k - a throwing nett - 5 curare-tipped darts  C - 4 darts of disjunction Armour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales Jewellery (go to first with "=)  s - an amulet of regeneration (worn)  w - a +4 ring of slaying (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]S=j!{e - a +9 heavy longbow (weapon). A long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (1.0) is reached at skill level 20.  Your skill: 20.0 Your +2 troll leather armour {Snorg} slightly slows your attacks with this weapon. S=jU}Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.1. Damage rating: 85 (Base [14 + 11 (Hvy)] x 175% (Dex) x 166% (Skill) + 13 (Ench +Slay)). Heavy: Any ammunition fired from it deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It cannot be enchanted further. You found it on level 3 of the Dungeon. (q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.S=jGear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) S=j_k e - a +9 heavy longbow (weapon)  a - a +1 sling of electrocution  f - a +0 whip  y - a +3 longbow of flaming Missiles (go to first with ()  g - 24 poisoned dartS=jps  k - a throwing net  t - 5 curare-tipped darts  S=jܵ}C - 4 darts of disjunction Armour (go to first with [)  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+} S=j= h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales Jewellery (go to first with "=)  s - an amulet of regeneration (worn) S=jz: w - a +4 ring of slaying (worn) S=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]S=jS=j|S=jS=j+S=j  VividlyBlue the Marksdemigod....♣♣( ...  DemigodS=jU.~...~~..♣♣~.♣ ~S=j  Health: 151/151 ========================S=j\..~.......... ~~  Magic: 37/37 ========================..§.......~..?~~.  AC: 8Str: 9.......♣..~.♣..  EV: 26Int: 15...~.....♣~..♣  SH: 0Dex: 40.~~.♣.~...~.♣ ...S=j=  XL: 18 Next:  7% Place: Swamp:4.~~..~.~~@~~♣♣~..  Noise: ---------  Time: 30780.8 (0.0) ♣.~.~~.......~.~...   e) +9 longbow (heavy) ♣♣. ♣....~~.~.~..~~~...   Fire: e) +9 longbow (heavy) ... ......~....~.....).   Zot (21477) S=j~.[ ~~....~.~~.§.~.~...  ... .~.~...~.~~.......~    ~.~ .~.~~...~.~.~..~~..    ~.. ~..~~...~.~~~~....♣    ~.~.~~..~~..~........♣≈♣..   As you read the scroll of enchant weapon, it crumbles to dust. _Your +6 heavy longbow glows red for a moment.  S=j0As you read the scroll of enchant weapon, it crumbles to dust. _Your +7 heavy longbow glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +8 heavy longbow glows red for a while.S=j3S=jS=jS=jHS=j[IS=jJS=jMS=jQ _Your +7 heavy longbow glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. S=jQ_Your +8 heavy longbow glows red for a while.  You enter the shallow water.  Moving in this stuff is going to be slowS=jRv.  You encounter a spriggan druid. It is wielding a +0 quarterstaff.S=jW  ~♣ ... ..~i S=jJW...♣♣(. ... ♣  .~...~~..♣♣~.♣ ~♣  ~.......... S=jW ..§.......~..?~~.~  .......♣..~.♣..~ ...~.....♣~..♣  S=jW.~~.♣.~...@.♣ ...   S=j#X.~~..~.~~.~~♣♣~..   .~.~~.......~.~...  ♣. ♣....~~.~.~..~~~...  S=jmX.. ......~....~.....).  .[ ~~....~.~~.§.~.~...  S=jXPi   spriggan druid (asleep) .. .~.~...~.~~.......~   S=j Y.~ .~.~~...~.~.~..~~..   S=jPY.. ~..~~...~.~~~~....♣  S=jgG~iS=jpj~iS=jry2.4 (1.66) Water S=juS=jI}w _The spriggan druid calls out to the beasts of the wild!S=jH I ~♣ ... ..~~  S=j ....♣♣(. ..i ♣  .~...~~..♣♣~.♣ ~♣  ..~.......... ~~.  ..§.......~..?~~.~  .......♣..~.♣..~  ...~.....♣~..♣  S=j .~~.♣.~...@.♣ ...  .~~..~.~~.~~♣♣~..  .~.~~.......~.~...  ♣....~~.~.~..~~~...  ......~....~.....). .S=j3 [ ~~....~.~~.~.~.~...  .~.~...~.~~.......~  .~.~~...~.~.~..~~..   S=jp  ~♣ ... ..~~  ....♣♣(. ..i ♣  .~...~~..♣♣~.♣ ~♣  S=j *..~.......... ~~.  ..§.......~..?~~.~  .......♣..~.♣..~  ...~.....♣~..♣  S=jV R.~~.♣.~...@.♣ ...  .~~..~.~~.~~♣♣~..  .~.~~.......~.~...  ♣....~~.~.~..~~~... S=j  ......~....~.....). [ ~~....~.~~.~.~.~...  .~.~...~.~~.......~ S=jь .~.~~...~.~.~..~~..   S=ji S=j S=jܟ S=j  S=j W_A spriggan druid is nearby!S=jt )You shoot an arrow. The arrow hits the spriggan druid!!!  With its final breath, the spriggan druid offers up its power to the beasts ofS=j&the wild!S=j&C)))))S=jx0S=j8 kS=j`CYou kill the spriggan druid!S=jg kYou hear a roar!S=j3&..S=j}...kk 2 swamp drakes (1 strong)S=jo==305S=jS=j_ _You encounter a swamp drake. x2S=j' S=j*f†You shoot an arrow. The arrow hits the swamp drake!!S=j.")S=jo ))))S=jy   swamp drake ()S=je&;k~S=j(6.k.S=jd3.....§..~..§S=j|:-4.5 (1.1S=j::3S=jC9§S=jF S=j)GI_You kill the swamp drake!S=jf †You shoot an arrow. The arrow hits the swamp drake!!!S=ji`))))S=j o§....§~S=jQ n=502S=j S=j O _You kill the swamp drake!S=j:] S=ja^ S=ja S=jSc H _No target in view!S=jS=jS=jS=jS=jԇS=jN1)  _S=j(S=jS=jS=j5B0S=jS=jS=jƕS=jVC69S=jǗS=jS=jS=j3B8S=jWS=j    ♣♣  S=j ~~.♣ ♣♣♣.♣♣  ~♣♣...♣♣..~~♣♣  ....♣♣(. ...)..♣ ♣  .~...~~..♣♣~.♣.~♣~♣♣  S=jP4..~..........~~§.~~♣  ..§.......~..@~~.~~♣♣  ---S=j[.......♣..~.♣..†...~♣  ...~.....♣~..♣..♣§~♣♣   .~~.♣.~...~.♣....~.~♣  S=j .~~..~.~~.~~♣♣~...~♣♣   .~.~~.......~.~...♣♣   ♣....~~.~.~..~~~...♣   ......~....~.....).♣  S=j1{ ~~....~.~~.~.~.~....  S=jxF§9.5 (4S=j---90.5 (57S=j֭S=j.Q _A - a scroll of acquirementS=jS=jRead which item? Scrolls  b - 3 scrolls of blinking  f - 4 scrolls of fear S=jE g - 3 scrolls of fog  t - 7 scrolls of teleportation  A - a scroll of acquirementa - 4 scrolls of enchant armour  i - 2 scrolls of identifyS=jp - 8 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  x - 4 scrolls of amnesia  I - 4 scrolls of immolation  N - a scroll of noise S=jD S - 4 scrolls of silence  V - 5 scrolls of vulnerability S=j[!] read|quaff|evoke[?] describe selectedS=j< S=j S=j   VividlyBlue the Marksdemigod  Demigod♣♣  Health: 151/151 ========================~~.♣ ♣♣♣.♣♣  Magic: 37/37 ========================S=j~ z~♣♣...♣♣..~~♣♣   AC: 8Str: 9....♣♣(. ...)..♣ ♣   EV: 26Int: 15.~...~~..♣♣~.♣.~♣~♣♣   SH: 0Dex: 40S=j$ ..~..........~~§.~~♣   XL: 18 Next:  7% Place: Swamp:4..§.......~..@§~.~~♣♣   Noise: ---------  Time: 30790.5 (0.0).......♣..~.♣..†...~♣   e) +9 longbow (heavy)...~.....♣~..♣..♣§~♣♣   Fire: e) +9 longbow (heavy) S=j .~~.♣.~...~.♣....~.~♣   Zot (21467) .~~..~.~~.~~♣♣~...~♣♣  .~.~~.......~.~...♣♣   ♣....~~.~.~..~~~...♣   ......~....~.....).♣  S=j  ~~....~.~~.~.~.~....   You shoot an arrow. The arrow hits the swamp drake!! S=je _You kill the swamp drake!You shoot an arrow. The arrow hits the swamp drake!!! _You kill the swamp drake! _No target in view! _A - a scroll of acquirementS=j@ S=j ^Enchant which item? Armour  z - a +2 troll leather armour (worn) {Snorg}q - a +0 troll leather armour  v - +0 steam dragon scales[?] describe selectedS=jY S=j] S=jzb   VividlyBlue the Marksdemigod  Demigod♣♣  Health: 151/151 ========================S=jHc ~~.♣ ♣♣♣.♣♣  Magic: 37/37 ========================~♣♣...♣♣..~~♣♣   AC: 8Str: 9....♣♣(. ...)..♣ ♣   EV: 26Int: 15.~...~~..♣♣~.♣.~♣~♣♣   SH: 0Dex: 40..~..........~~§.~~♣   XL: 18 Next:  7% Place: Swamp:4..§.......~..@§~.~~♣♣   Noise: ---------  Time: 30790.5 (0.0)S=jc \.......♣..~.♣..†...~♣   e) +9 longbow (heavy)...~.....♣~..♣..♣§~♣♣   Fire: e) +9 longbow (heavy) .~~.♣.~...~.♣....~.~♣   Zot (21467) S=j?d .~~..~.~~.~~♣♣~...~♣♣  .~.~~.......~.~...♣♣   ♣....~~.~.~..~~~...♣   ......~....~.....).♣   ~~....~.~~.~.~.~....   You shoot an arrow. The arrow hits the swamp drake!! S=jd _You kill the swamp drake!You shoot an arrow. The arrow hits the swamp drake!!! _You kill the swamp drake! _No target in view! _A - a scroll of acquirementS=jJi P  Okay, then.S=ji S=jn S=jfo . _S=j-S=jZ1sRead which item? Scrolls S=j1c b - 3 scrolls of blinking  f - 4 scrolls of fear  g - 3 scrolls of fog  t - 7 scrolls of teleportation  A - a scroll of acquirementa - 4 scrolls of enchant armour  i - 2 scrolls of identifyp - 8 scrolls of poison  S=j1r - 3 scrolls of revelation  s - 2 scrolls of summoning  x - 4 scrolls of amnesia  I - 4 scrolls of immolation  N - a scroll of noise  S - 4 scrolls of silence  V - 5 scrolls of vulnerability S=j12[!] read|quaff|evokeS=j2G[?] describe selectedS=jd3 S=j!8 S=j =   VividlyBlue the Marksdemigod  DemigodS=j]= ♣♣  Health: 151/151 ========================S=j= ~~.♣ ♣♣♣.♣♣  Magic: 37/37 ========================~♣♣...♣♣..~~♣♣   AC: 8S=j= `Str: 9....♣♣(. ...)..♣ ♣   EV: 26Int: 15S=j> ?.~...~~..♣♣~.♣.~♣~♣♣   SH: 0Dex: 40S=jW> ..~..........~~§.~~♣   XL: 18 Next:  7% Place: Swamp:4S=j> Y..§.......~..@§~.~~♣♣   Noise: ---------  Time: 30790.5 (0.0).......♣..~.♣..†...~♣   e) +9 longbow (heavy)S=j> E...~.....♣~..♣..♣§~♣♣   Fire: e) +9 longbow (heavy) .~~.♣.~...~.♣....~.~♣   Zot (21467) S=jd? .~~..~.~~.~~♣♣~...~♣♣  .~.~~.......~.~...♣♣   ♣....~~.~.~..~~~...♣   ......~....~.....).♣   ~~....~.~~.~.~.~....  S=j?   _You kill the swamp drake!You shoot an arrow. The arrow hits the swamp drake!!! _You kill the swamp drake! _No target in view! S=j? b_A - a scroll of acquirement _Okay, then.S=jE S=jsH _Choose an item to acquire. S=jH ( a - the +0 pair of gloves of Ucinen {rF+ Stlth+}  b - the +9 hand cannon of the Scapegrace {heavy, rF+ Dex+2}  c - the necromancy staff "Eviscerator" {rC- rN+ Int+8 Necro Earth}S=jH d - 532 gold pieces (you have 2244 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitS=j` s  a - the +0 pair of gloves of Ucinen {rF+ Stlth+} S=jׄ  b - the +9 hand cannon of the Scapegrace {heavy, rF+ Dex+2}acquire|examineexamine itemS=j~]The +9 hand cannon of the Scapegrace {heavy, rF+ Dex+2}. S=j3A machine that fires metal slugs via applied thaumaturgy. Some enchant their projectiles to fall forward instead of down, others bewitch the slugs with a fatal attraction to their targets. All are slow, loud, and blast out thick smokewith each shot. Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.5) is reached at skill level 18.S=jYour skill: 20.0 Your +2 troll leather armour {Snorg} slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.S=j0Current attack delay: 1.5. Damage rating: 94 (Base [16 + 12 (Hvy)] x 175% (Dex) x 166% (Skill) + 13 (Ench +Slay)). S=jSHeavy: Any ammunition fired from it deals dramatically more damage, butS=j*attacks with it are much slower. rF+:It protects you from fire. Dex+2: It affects your dexterity (+2). If you switch to wielding this weapon:S=jEChoose an item to acquire.  a - the +0 pair of gloves of Ucinen {rF+ Stlth+}  b - the +9 hand cannon of the Scapegrace {heavy, rF+ Dex+2}  c - the necromancy staff "Eviscerator" {rC- rN+ Int+8 Necro Earth} S=j d - 532 gold pieces (you have 2244 gold) S=j I[!] acquire|examine items [a-d] examine item[Esc] exitS=jmacquire|examineselect item for acquirementS=j yacquire|examineexamine itemS=j:VThe +9 hand cannon of the Scapegrace {heavy, rF+ Dex+2}. S=j:XA machine that fires metal slugs via applied thaumaturgy. Some enchant their S=j9;projectiles to fall forward instead of down, others bewitch the slugs with a fatal attraction to their targets. All are slow, loud, and blast out thick smokeS=j{;Swith each shot. Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 S=j;MThis weapon's minimum attack delay (1.5) is reached at skill level 18.S=j;fYour skill: 20.0 Your +2 troll leather armour {Snorg} slightly slows your attacks with this S=j8< weapon. S=jw<hWearing a shield would reduce your attack speed with this weapon.Current attack delay: 1.5. S=j<dDamage rating: 94 (Base [16 + 12 (Hvy)] x 175% (Dex) x 166% (Skill) + 13 (Ench +Slay)). S=j<SHeavy: Any ammunition fired from it deals dramatically more damage, butS=j/=/attacks with it are much slower. rF+:S=jl=PIt protects you from fire. Dex+2: It affects your dexterity (+2). S=j=)If you switch to wielding this weapon:S=jPWChoose an item to acquire. S=jP a - the +0 pair of gloves of Ucinen {rF+ Stlth+}  b - the +9 hand cannon of the Scapegrace {heavy, rF+ Dex+2} S=jQ c - the necromancy staff "Eviscerator" {rC- rN+ Int+8 Necro Earth}  d - 532 gold pieces (you have 2244 gold) S=jSQS=jQS=jQ S=jBRS=jRI[!] acquire|examine items [a-d] examine item[Esc] exitS=jmacquire|examineselect item for acquirementS=j>  a + the +0 pair of gloves of Ucinen {rF+ Stlth+}  b - the +9 hand cannon of the Scapegrace {heavy, rF+ Dex+2} Acquire the +0 pair of gloves of Ucinen {rF+ Stlth+}? (y/N)S=jGS=j T  VividlyBlue the Marksdemigod  Demigod♣♣S=jT  Health: 151/151 ========================~~.♣ ♣♣♣.♣♣  Magic: 37/37 ========================S=jT;~♣♣...♣♣..~~♣♣   AC: 8Str: 9....♣♣(. ...)..♣ ♣   EV: 26Int: 15S=jU.~...~~..♣♣~.♣.~♣~♣♣   SH: 0Dex: 40..~..........~~§.~~♣   XL: 18 Next:  7% Place: Swamp:4..§.......~..@§~.~~♣♣   Noise: ---------  Time: 30790.5 (0.0)S=j@W.......♣..~.♣..†...~♣   e) +9 longbow (heavy)...~.....♣~..♣..♣§~♣♣   Fire: e) +9 longbow (heavy) .~~.♣.~...~.♣....~.~♣   Zot (21467) .~~..~.~~.~~♣♣~...~♣♣  S=jW^.~.~~.......~.~...♣♣   ♣....~~.~.~..~~~...♣   ......~....~.....).♣   ~~....~.~~.~.~.~....  S=jXz  _You kill the swamp drake!You shoot an arrow. The arrow hits the swamp drake!!! _You kill the swamp drake! _No target in view! _A - a scroll of acquirement _Okay, then.S=jYe1.5 (16S=j_A§§S=jb S=jwb/_Something appears at your feet!S=j S=j Wield or unwield which item (- for none)?- - Unarmed S=j] Hand Weapons (go to first with ))  e - a +9 heavy longbow (weapon)  a - a +1 sling of electrocutionf - a +0 whip S=j  y - a +3 longbow of flaming[?] describe selected S=j [!] equip|wield|wear|put on[tab] equip|unequip S=jeear or take off? Inventory Items Armour S=jGff[x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust S=jf p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales Floor Items ([,] to select) S=jfArmour the +0 pair of gloves of Ucinen {rF+ Stlth+}wield|wearS=jh S=j[ S=j   VividlyBlue the Marksdemigod  Demigod♣♣  Health: 151/151 ========================~~.♣ ♣♣♣.♣♣S=j   Magic: 37/37 ========================~♣♣...♣♣..~~♣♣   AC: 8Str: 9....♣♣(. ...)..♣ ♣   EV: 26Int: 15.~...~~..♣♣~.♣.~♣~♣♣   SH: 0Dex: 40S=j~ ..~..........~~§.~~♣   XL: 18 Next:  7% Place: Swamp:4..§.......~..@§~.~~♣♣   Noise: ---------  Time: 30791.5 (0.0).......♣..~.♣..†...~♣   e) +9 longbow (heavy)...~.....♣~..♣..♣§~♣♣   Fire: e) +9 longbow (heavy) .~~.♣.~...~.♣....~.~♣   Zot (21466) .~~..~.~~.~~♣♣~...~♣♣  .~.~~.......~.~...♣♣   ♣....~~.~.~..~~~...♣   ...S=j E...~....~.....).♣   ~~....~.~~.~.~.~....   You shoot an arrow. The arrow hits the swamp drake!!! _You kill the swamp drake! _No target in view! _A - a scroll of acquirement _Okay, then. _Something appears at your feet!S=j? S=jı S=jε A§§S=j- ~§~You start putting on your armour.S=j 2.5 (15§S=j? ~3.5 (24S=js S=j 8~S=j e4.5 (33S=jk S=j, g§5.5 (42§§6.5 (51§ 10 _You continue putting on the +0 pair of gloves of Ucinen {rF+ Stlth+}. x5S=j  _You finish putting on the +0 pair of gloves of Ucinen {rF+ Stlth+}.S=j1kS=jkS=jlS=j3qS=jtS=juI0 _S=jjvS=jwS=j zS=jlzC59S=j{S=j5}S=jS=jB8S=jS=jgS=jkS=jB7S=jՅS=jnS=jbS=jB6S=jS=jhS=j)S=jtB5S=jS=jS=jS=j4B4S=j<S=jS=j؜S=j6B3S=j"S=jmS=jS=jdB2S=j;S=jtS=j4A  You enter the shallow water.S=jT1) Water S=jS=jN _Moving in this stuff is going to be slow.S=jiS=jG0) S=jS=jS=jS=jBS=j;49S=j{S=jS=jS=j)B8S=jsS=jS=jS=jB7S=jS=jiS=jS=j(B6S=j=S=jS=jS=j)B5S=j/S=jS=jA  You enter the shallow water.S=jT3) Water S=jFS=jN _Moving in this stuff is going to be slow.S=j>S=jG2) S=jS=jS=jA  You enter the shallow water.S=jT1) Water S=jS=j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterS=j4. _Moving in this stuff is going to be slow.S=jZS=jG0) S=jS=jS=jS=jC39S=jS=jS=jCS=jB8S=jS=jkS=jS=jB7S=j#S=jS=jeS=jB6S=jS=j`S=jIS=jB5S=jS=jS=jS=jB4S=jS=jS=jX3S=jS=jUS=j S=j B2S=jS=jS=jS=jB1S=jS=jS=jS=jB0S=jS=jS=jIS=jC29S=jS=j S=jw"S=j"B8S=j#S=jE(S=j*S=j_*B7S=j[+S=j-S=j1/S=jw/B6S=j0S=j2S=j`4S=j4B5S=j5S=ja8S=jc:S=j:B4S=j;S=j=S=j>@S=j@B3S=jAS=jCS=jES=jJFB2S=j^GS=j(IS=jKS=jLB1S=j?MS=jOS=jPS=jQB0S=j=RS=jSS=jVS=jVC19S=ji~~♣ ♣§§~~~~~~~.~~~~.♣♣  Health: 126/151 ====================---- ~~.~♣♣..~~~~~~~~~~~.♣♣  Magic: 30/37 ===================----- ~~.♣♣♣♣.♣♣~~.♣♣♣~♣♣♣.♣  AC: 10Str: 9 ~~.♣ ♣♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣  EV: 27Int: 15 ~ ##### #####  SH: 0S=jDex: 40 ~ ♣..~.◊♣~~◊##  XL: 18 Next:  8% Place: Swamp:4 ..~.~◊.@.◊≈#####  Noise: ===------  Time: 30906.1 (0.0) S=j<.~##.◊~##◊~.~..#  e) +9 longbow (heavy) ♣~◊◊ #≈.~#..≈#  Fire: e) +9 longbow (heavy)  #.~.◊ ##..# ~~# ♣♣♣ Zot (21352) Fugue (0) Water  #.≈#..◊◊◊ #≈~# ≈# ♣♣.♣ #.~##◊◊f◊ ##..# # ♣... f   thorn hunter #..##◊◊◊##≈.## ♣♣..~ S=jc#÷≈#####~.## ♣.... #~÷~♣♣..## ♣...~ _No reachable target in view!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a thorn hunter (heavily damaged)S=j.~♣♣....§~.~§~......♣♣♣♣VividlyBlue the Marksdemigod S=jL~.♣♣♣♣~..~~~~~..~~~..♣Demigod ~~♣ ♣§§~~~~~~~.~~~~.♣♣Health: 126/151 ====================---- ~~.~♣♣..~~~~~~~~~~~.♣♣S=j Magic: 30/37 ===================----- ~~.♣♣♣♣.♣♣~~.♣♣♣~♣♣♣.♣AC: 10Str: 9 S=ji~~.♣ ♣♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣EV: 27S=jInt: 15 ~##### #####SH: 0S=j>Dex: 40 ~S=jt♣..~.◊♣~~◊##XL: 18 Next:  8% Place: Swamp:4S=j@..~.~◊.@.◊≈#####Noise: ===------  Time: 30906.1 (0.0)S=j6.~##.◊~##◊~.~..#e) +9 longbow (heavy)S=j♣~◊◊ #≈.~#..≈#Fire: e) +9 longbow (heavy) S=j=#.~.◊ ##..# ~~# ♣♣♣ Zot (21352) Fugue (0) Water S=j#.≈#..◊◊◊ #≈~# ≈# ♣♣.♣#.~##◊◊f◊ ##..# # ♣... f   thorn hunter (bullseye target)#..##◊◊◊##≈.##♣♣..~#÷≈#####~.##♣....#~÷~♣♣..##♣...~ _No reachable target in view!  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S=jbAiming: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a thorn hunter (heavily damaged)9-S=jj7.1 (11 Bullseye Water S=j[S=jb  Aiming: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  S=jPress: ? - help, Dir - move target  Aim: a thorn hunter (heavily damaged)  You create a dimensional link between your ranged weaponry and the thorn _hunter. _You recovered 3 HP!S=j&.~♣♣....§~.~§~......♣♣♣♣VividlyBlue the Marksdemigod S=jX'~.♣♣♣♣~..~~~~~..~~~..♣Demigod ~~♣ ♣§§~~~~~~~.~~~~.♣♣Health: 129/151 ====================---- ~~.~♣♣..~~~~~~~~~~~.♣♣Magic: 30/37 ===================----- ~~.♣♣♣♣.♣♣~~.♣♣♣~♣♣♣.♣AC: 10Str: 9 ~~.♣ ♣♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣EV: 27Int: 15 ~##### #####SH: 0S=jX(Dex: 40 ~♣..~.◊♣~~◊##XL: 18 Next:  8% Place: Swamp:4..~.~◊.@.◊≈#####Noise: ==-------  Time: 30907.1 (0.0).~##.◊~##◊~.~..#e) +9 longbow (heavy)♣~◊◊ #≈.~#..≈#Fire: e) +9 longbow (heavy) #.~.◊ ##..# ~~# ♣♣♣ Zot (21351) Fugue (0) Bullseye Water #.≈#..◊◊◊ #≈~# ≈# ♣♣.♣S=j(*#.~##◊◊f◊ ##..# # ♣... f   thorn hunter (bullseye target)#..##◊◊◊##≈.##♣♣..~#÷≈#####~.##♣....#~÷~♣♣..##♣...~Aim: a thorn hunter (heavily damaged)  You create a dimensional link between your ranged weaponry and the thorn _hunter. _You recovered 3 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineS=j7.@S=j ◊*  You create a dimensional link between your ranged weaponry and the thorn _hunter. _You recovered 3 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineS=j<Aim: a briar patch (97% to hit)S=j .~♣♣....§~.~§~......♣♣♣♣VividlyBlue the Marksdemigod ~.♣♣♣♣~..~~~~~..~~~..♣Demigod ~~♣ ♣§§~~~~~~~.~~~~.♣♣Health: 129/151 ====================---- ~~.~♣♣..~~~~~~~~~~~.♣♣Magic: 30/37 ===================----- ~~.♣♣♣♣.♣♣~~.♣♣♣~♣♣♣.♣AC: 10Str: 9 ~~.♣ ♣♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣EV: 27Int: 15 ~S=j ##### #####SH: 0Dex: 40 ~S=j ♣..~.◊♣~~◊##XL: 18 Next:  8% Place: Swamp:4..~.~◊)@.◊≈#####Noise: ==-------  Time: 30907.1 (0.0).~##.◊~##◊~.~..#e) +9 longbow (heavy)♣~◊◊ #≈.~#..≈#Fire: e) +9 longbow (heavy) #.~.◊ ##..# ~~# ♣♣♣ Zot (21351) Fugue (0) Bullseye Water #.≈#..◊◊◊ #≈~# ≈# ♣♣.♣#.~##◊◊f◊ ##..# # ♣... f   thorn hunter (bullseye target)=j ;9H#..##◊◊◊##≈.##♣♣..~#÷≈#####~.##♣....#~÷~♣♣..##♣...~ _hunter. _You recovered 3 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineS=jpAim: a briar patch (97% to hit)  You shoot an arrow. The arrow hits the briar patch!!S=jGH8.S=j%I321=8.2 (1.10S=jMS=jP  Fire: e) +9 longbow (heavy)  Press: ? - help, Shift-Dir - straight lineAim: a briar patch (97% to hit)  You shoot an arrow. The arrow hits the briar patch!! S=jMQ_The briar patch is severely damaged. _You recovered 3 HP! You recovered 1 MP!S=j .~♣♣....§~.~§~......♣♣♣♣VividlyBlue the Marksdemigod ~.♣♣♣♣~..~~~~~..~~~..♣Demigod ~~♣ ♣§§~~~~~~~.~~~~.♣♣Health: 132/151 ====================---- ~~.~♣♣..~~~~~~~~~~~.♣♣Magic: 31/37 ====================---- ~~.♣♣♣♣.♣♣~~.♣♣♣~♣♣♣.♣AC: 10Str: 9 ~~.♣ ♣♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣EV: 27Int: 15 ~##### #####SH: 0Dex: 40 ~♣..~.◊♣~~◊##XL: 18 Next:  8% Place: Swamp:4..~.~◊.@.◊≈#####Noise: ==-------  Time: 30908.2 (0.0).~##.◊~##◊~.~..#e) +9 longbow (heavy)S=jll~◊◊ #≈.~#..≈#Fire: e) +9 longbow (heavy) #.~.◊ ##..# ~~# ♣♣♣ Zot (21350) Fugue (0) Bullseye Water #.≈#..◊◊◊ #≈~# ≈# ♣♣.♣#.~##◊◊f◊ ##..# # ♣... f   thorn hunter (bullseye target)#..##◊◊◊##≈.##♣♣..~#÷≈#####~.##♣....#~÷~♣♣..##♣...~Aim: a briar patch (97% to hit)  You shoot an arrow. The arrow hits the briar patch!! _The briar patch is severely damaged. _You recovered 3 HP! You recovered 1 MP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineS=jo 7.@S=j4 ;.~S=jv`S=j`*◊You shoot an arrow. The arrow hits the briar patch!! S=j\b_The briar patch is severely damaged. _You recovered 3 HP! You recovered 1 MP!  Fire: e) +9 longbow (heavy)  Press: ? - help, Shift-Dir - straight lineAim: a briar patch (97% to hit)S=j$?◊◊S=j+?◊◊S=j?◊◊S=j R ◊◊S=jy f◊thorn hunter (heavily damaged, targeted by your dimensional bullseye,  86% to hit)S=j.~♣♣....§~.~§~......♣♣♣♣VividlyBlue the Marksdemigod ~.♣♣♣♣~..~~~~~..~~~..♣S=jODemigod ~~♣ ♣§§~~~~~~~.~~~~.♣♣Health: 132/151 ====================---- ~~.~♣♣..~~~~~~~~~~~.♣♣Magic: 31/37 ====================---- ~~.♣♣♣♣.♣♣~~.♣♣♣~♣♣♣.♣AC: 10Str: 9 ~~.♣ ♣♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣EV: 27Int: 15 ~##### #####S=j+SH: 0Dex: 40 ~♣..~.◊♣~~◊##XL: 18 Next:  8% Place: Swamp:4..~.~◊.@.◊≈#####Noise: ==-------  Time: 30908.2 (0.0)S=j.~##.◊)##◊~.~..#e) +9 longbow (heavy)S=jo♣~◊◊ #≈.~#..≈#Fire: e) +9 longbow (heavy) #.~.◊ ##..# ~~# ♣♣♣ Zot (21350) Fugue (0) Bullseye Water #.≈#..◊◊◊ #≈~# ≈# ♣♣.♣#.~##◊◊f◊ ##..# # ♣... f   thorn hunter (bullseye target)#..##◊◊◊##≈.##♣♣..~#÷≈#####~.##S=jD♣....#~÷~♣♣..##♣...~ _You recovered 3 HP! You recovered 1 MP!  Fire: e) +9 longbow (heavy)S=j Press: ? - help, Shift-Dir - straight lineAim: a thorn hunter (heavily damaged, targeted by your dimensional bullseye,  86% to hit)  You shoot an arrow. The arrow hits the briar patch!S=j9~S=j5=-9.2 (149S=jS=j/J  Press: ? - help, Shift-Dir - straight line  Aim: a thorn hunter (heavily damaged, targeted by your dimensional bullseye,  86% to hit)  You shoot an arrow. The arrow hits the briar patch! S=j$_The briar patch is moderately damaged. _You recovered 3 HP!S=jG.~♣♣....§~.~§~......♣♣♣♣VividlyBlue the Marksdemigod ~.♣♣♣♣~..~~~~~..~~~..♣Demigod ~~♣ ♣§§~~~~~~~.~~~~.♣♣S=jHealth: 135/151 =====================--- ~~.~♣♣..~~~~~~~~~~~.♣♣Magic: 31/37 ====================---- ~~.♣♣♣♣.♣♣~~.♣♣♣~♣♣♣.♣AC: 10Str: 9 ~~.♣ ♣♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣EV: 27Int: 15 ~##### #####SH: 0S=j|Dex: 40 ~♣..~.◊♣~~◊##XL: 18 Next:  8% Place: Swamp:4..~.~◊.@.◊≈#####S=jNoise: =--------  Time: 30909.2 (0.0).~##.◊~##◊~.~..#e) +9 longbow (heavy)♣~◊◊ #≈.~#..≈#Fire: e) +9 longbow (heavy) #.~.◊ ##..# ~~# ♣♣♣ Zot (21349) Fugue (0) Bullseye Water S=jD>#.≈#..◊◊◊ #≈~# ≈# ♣♣.♣#.~##◊◊f◊ ##..# # ♣... f   thorn hunter (bullseye target)#..##◊◊◊##≈.##♣♣..~#÷≈#####~.##♣....S=j`#~÷~♣♣..##♣...~86% to hit)  You shoot an arrow. The arrow hits the briar patch! _The briar patch is moderately damaged. _You recovered 3 HP!  Fire: e) +9 longbow (heavy)S=jGPress: ? - help, Shift-Dir - straight lineS=jIm7.@S=jDp;.~S=jK9 *S=jXL◊  You shoot an arrow. The arrow hits the briar patch! _The briar patch is moderately damaged. _You recovered 3 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a briar patch (moderately damaged, 97% to hit)S=jy S◊◊S=ja ?◊◊S=j?◊◊S=j^T' S=jU\◊◊f◊S=jUthorn hunter (heavily damaged, targeted by your dimensional bullseye,  86% to hit)S=jcs.~♣♣....§~.~§~......♣♣♣♣VividlyBlue the Marksdemigod ~.♣♣♣♣~..~~~~~..~~~..♣Demigod ~~♣ ♣§§~~~~~~~.~~~~.♣♣Health: 135/151 =====================--- ~~.~♣♣..~~~~~~~~~~~.♣♣S=j tMagic: 31/37 ====================---- ~~.♣♣♣♣.♣♣~~.♣♣♣~♣♣♣.♣AC: 10Str: 9 ~~.♣ ♣♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣EV: 27Int: 15 ~##### #####SH: 0Dex: 40 ~S=jntX♣..~.◊♣~~◊##XL: 18 Next:  8% Place: Swamp:4..~.~◊.@.◊≈#####Noise: =--------  Time: 30909.2 (0.0).~##.◊~##◊~.~..#e) +9 longbow (heavy)S=jtP♣~◊. #≈.~#..≈#Fire: e) +9 longbow (heavy) #.~.◊ ##..# ~~# ♣♣♣ Zot (21349) Fugue (0) Bullseye Water S=jGu#.≈#..◊◊◊ #≈~# ≈# ♣♣.♣#.~##◊◊f◊ ##..# # ♣... f   thorn hunter (bullseye target)#..##◊◊◊##≈.##♣♣..~#÷≈#####~.##♣....#~÷~♣♣..##♣...~ _You recovered 3 HP!  Fire: e) +9 longbow (heavy)S=juPress: ? - help, Shift-Dir - straight lineAim: a thorn hunter (heavily damaged, targeted by your dimensional bullseye,  86% to hit)  You shoot an arrow. The arrow hits the briar patch!!!S=jnx2)S=j2~S=jv8=10.2 (18S=jղS=j?  Press: ? - help, Shift-Dir - straight line  Aim: a thorn hunter (heavily damaged, targeted by your dimensional bullseye,  86% to hit)  S=jYou shoot an arrow. The arrow hits the briar patch!!! _You destroy the briar patch! _You recovered 3 HP!S=j.~♣♣....§~.~§~......♣♣♣♣VividlyBlue the Marksdemigod S=jL~.♣♣♣♣~..~~~~~..~~~..♣Demigod ~~♣ ♣§§~~~~~~~.~~~~.♣♣Health: 138/151 =====================--- ~~.~♣♣..~~~~~~~~~~~.♣♣S=jMagic: 31/37 ====================---- ~~.♣♣♣♣.♣♣~~.♣♣♣~♣♣♣.♣AC: 10Str: 9 S=j~~.♣ ♣♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣EV: 27S=jXInt: 15 ~##### #####SH: 0Dex: 40 ~S=j♣..~.◊♣~~◊##XL: 18 Next:  8% Place: Swamp:4S=jTL..~.~◊.@.◊≈#####Noise: ==-------  Time: 30910.2 (0.0)S=j.~##.◊~##◊~.~..#e) +9 longbow (heavy)S=j ♣~◊. #≈.~#..≈#Fire: e) +9 longbow (heavy) S=jF#.~.◊ ##..# ~~# ♣♣♣ Zot (21348) Fugue (0) Bullseye Water S=j#.≈#..◊◊◊ #≈~# ≈# ♣♣.♣S=jm #.~##◊◊f◊ ##..# # ♣... f   thorn hunter (bullseye target)S=j #..##◊◊◊##≈.##♣♣..~#÷≈#####~.##♣....S=j, M#~÷~♣♣..##♣...~86% to hit)  S=j hYou shoot an arrow. The arrow hits the briar patch!!! _You destroy the briar patch! S=j _You recovered 3 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineS=jI S=j7.@S=j< ;.~S=jY1;*.S=jܭL *◊ S=j You shoot an arrow. The arrow hits the briar patch!!! _You destroy the briar patch! _You recovered 3 HP!  Fire: e) +9 longbow (heavy)S=jCnPress: ? - help, Shift-Dir - straight lineAim: a briar patch (97% to hit)S=j?◊◊S=j?◊◊S=j ' S=jP \◊◊f◊S=j thorn hunter (heavily damaged, targeted by your dimensional bullseye,  86% to hit)S=j.~♣♣....§~.~§~......♣♣♣♣VividlyBlue the Marksdemigod ~.♣♣♣♣~..~~~~~..~~~..♣Demigod ~~♣ ♣§§~~~~~~~.~~~~.♣♣Health: 138/151 =====================--- S=j~~.~♣♣..~~~~~~~~~~~.♣♣Magic: 31/37 ====================---- ~~.♣♣♣♣.♣♣~~.♣♣♣~♣♣♣.♣AC: 10Str: 9 ~~.♣ ♣♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣EV: 27Int: 15 ~##### #####SH: 0Dex: 40 ~♣..~.◊♣~~◊##XL: 18 Next:  8% Place: Swamp:4..~.~◊.@.◊≈#####Noise: ==-------  Time: 30910.2 (0.0)S=j.~##.◊~##◊~.~..#e) +9 longbow (heavy)♣~◊. #≈.~#..≈#Fire: e) +9 longbow (heavy) #.~.~ ##..# ~~# ♣♣♣ Zot (21348) Fugue (0) Bullseye Water #.≈#..◊◊◊ #≈~# ≈# ♣♣.♣#.~##◊◊f◊ ##..# # ♣... f   thorn hunter (bullseye target)#..##◊◊◊##≈.##♣♣..~#÷≈#####~.##♣....#~÷~♣♣..##♣...~ _You recovered 3 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a thorn hunter (heavily damaged, targeted by your dimensional bullseye,  86% to S=jHhit)  You shoot an arrow. The arrow hits the briar patch!!!S=j`;))S=jE~.S=j41==1.2 (17S=jS=j y  Press: ? - help, Shift-Dir - straight line  Aim: a thorn hunter (heavily damaged, targeted by your dimensional bullseye,  86% to hit)  You shoot an arrow. The arrow hits the briar patch!!! _You destroy the briar patch! S=jn e_You recovered 3 HP!S=jʳ .~♣♣....§~.~§~......♣♣♣♣VividlyBlue the Marksdemigod ~.♣♣♣♣~..~~~~~..~~~..♣Demigod S=jO ~~♣ ♣§§~~~~~~~.~~~~.♣♣Health: 141/151 ======================-- ~~.~♣♣..~~~~~~~~~~~.♣♣Magic: 31/37 ====================---- ~~.♣♣♣♣.♣♣~~.♣♣♣~♣♣♣.♣AC: 10Str: 9 ~~.♣ ♣♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣S=j EV: 27Int: 15 ~##### #####SH: 0S=j >Dex: 40 ~S=jN ♣..~.◊♣~~◊##XL: 18 Next:  8% Place: Swamp:4S=j T..~.~◊.@.◊≈#####Noise: ===------  Time: 30911.2 (0.0).~##.◊~##◊~.~..#e) +9 longbow (heavy)S=j D♣~◊. #≈.~#..≈#Fire: e) +9 longbow (heavy) #.~.~ ##..# ~~# ♣♣♣ Zot (21347) Fugue (0) Bullseye Water S=j< #.≈#..◊◊◊ #≈~# ≈# ♣♣.♣#.~##◊◊f◊ ##..# # ♣... f   thorn hunter (bullseye target)#..##◊◊◊##≈.##♣♣..~S=jض #÷≈#####~.##♣....#~÷~♣♣..##♣...~86% to hit)  You shoot an arrow. The arrow hits the briar patch!!! _You destroy the briar patch! _You recovered 3 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineS=jI7.@S=j;.~S=jO ;*.S=j ;*~S=j{ *◊  You shoot an arrow. The arrow hits the briar patch!!! S=j~| /_You destroy the briar patch! _You recovered 3 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a briar patch (97% to hit)S=jE?◊◊S=jLR ◊◊S=jf◊thorn hunter (heavily damaged, targeted by your dimensional bullseye,  86% to hit)S=j G.~♣♣....§~.~§~......♣♣♣♣VividlyBlue the Marksdemigod ~.♣♣♣♣~..~~~~~..~~~..♣Demigod ~~♣ ♣§§~~~~~~~.~~~~.♣♣S=jK Health: 141/151 ======================-- ~~.~♣♣..~~~~~~~~~~~.♣♣Magic: 31/37 ====================---- ~~.♣♣♣♣.♣♣~~.♣♣♣~♣♣♣.♣AC: 10Str: 9 ~~.♣ ♣♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣EV: 27Int: 15 ~##### #####SH: 0Dex: 40 ~♣..~.◊♣~~◊##XL: 18 Next:  8% Place: Swamp:4..~.~◊.@.◊≈#####S=j Noise: ===------  Time: 30911.2 (0.0).~##.◊)##◊~.~..#e) +9 longbow (heavy)♣~◊) #≈.~#..≈#Fire: e) +9 longbow (heavy) S=j+ x#.~.) ##..# ~~# ♣♣♣ Zot (21347) Fugue (0) Bullseye Water #.≈#..◊◊◊ #≈~# ≈# ♣♣.♣#.~##◊◊f◊ ##..# # ♣... f   thorn hunter (bullseye target)#..##◊◊◊##≈.##♣♣..~#÷≈#####~.##♣....S=j #~÷~♣♣..##♣...~ _You recovered 3 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineS=j Aim: a thorn hunter (heavily damaged, targeted by your dimensional bullseye,  86% to hit)  You shoot an arrow. The arrow hits the briar patch!S=jP ~.~Fire: e) +9 longbow (heavy)  S=j Press: ? - help, Shift-Dir - straight line  Aim: a thorn hunter (heavily damaged, targeted by your dimensional bullseye,  86% to hit)  You shoot an arrow. The arrow hits the briar patch!  The briar patch is moderately damaged.S=j `````The thorn hunter fires a volley of thorns at you.S=jR @~.~◊S=jS |42-2.3 (1.16S=j]X S=jsZ  S=jZ _The volley of thorns misses you. _You recovered 3 HP! You recovered 1 MP!S=j.~♣♣....§~.~§~......♣♣♣♣VividlyBlue the Marksdemigod ~.♣♣♣♣~..~~~~~..~~~..♣Demigod S=j?~~♣ ♣§§~~~~~~~.~~~~.♣♣Health: 144/151 ======================-- ~~.~♣♣..~~~~~~~~~~~.♣♣Magic: 32/37 ====================---- ~~.♣♣♣♣.♣♣~~.♣♣♣~♣♣♣.♣AC: 10Str: 9 S=jh~~.♣ ♣♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣EV: 27Int: 15 ~##### #####SH: 0Dex: 40 ~♣..~.◊♣~~◊##XL: 18 Next:  8% Place: Swamp:4..~.~◊.@.◊≈#####S=jNoise: ==-------  Time: 30912.3 (0.0).~##.◊~##◊~.~..#e) +9 longbow (heavy)♣~◊. #≈.~#..≈#Fire: e) +9 longbow (heavy) S=j:#.~.~ ##..# ~~# ♣♣♣ Zot (21346) Fugue (0) Bullseye Water S=j8#.≈#..◊◊◊ #≈~# ≈# ♣♣.♣#.~##◊◊f◊ ##..# # ♣... f   thorn hunter (bullseye target)#..##◊◊◊##≈.##♣♣..~#÷≈#####~.##♣....#~÷~♣♣..##♣...~The briar patch is moderately damaged.The thorn hunter fires a volley of thorns at you. _The volley of thorns misses you. _You recovered 3 HP! You recovered 1 MP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineS=j!.@S=j7S=j  ;.~S=j9;*.S=j3l;*~S=jBL *◊ S=j The thorn hunter fires a volley of thorns at you. _The volley of thorns misses you. _You recovered 3 HP! You recovered 1 MP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a briar patch (97% to hit)S=j]J?◊◊S=jK % ◊◊f◊thorn hunter (moderately damaged, targeted by your dimensional bullseye,86% to hit)S=j<*V.~♣♣....§~.~§~......♣♣♣♣VividlyBlue the Marksdemigod ~.♣♣♣♣~..~~~~~..~~~..♣Demigod ~~♣ ♣§§~~~~~~~.~~~~.♣♣Health: 144/151 ======================-- ~~.~♣♣..~~~~~~~~~~~.♣♣Magic: 32/37 ====================---- S=jL+2~~.♣♣♣♣.♣♣~~.♣♣♣~♣♣♣.♣AC: 10Str: 9 ~~.♣ ♣♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣EV: 27Int: 15 ~##### #####SH: 0Dex: 40 ~S=j+b♣..~.◊♣~~◊##XL: 18 Next:  8% Place: Swamp:4..~.~◊.@.◊≈#####Noise: ==-------  Time: 30912.3 (0.0).~##.◊~##◊~.~..#e) +9 longbow (heavy)♣~◊. #≈.~#..≈#Fire: e) +9 longbow (heavy) S=j,#.~.~ ##..# ~~# ♣♣♣ Zot (21346) Fugue (0) Bullseye Water #.≈#..◊~◊ #≈~# ≈# ♣♣.♣#.~##◊◊f◊ ##..# # ♣... f   thorn hunter (bullseye target)#..##◊◊◊##≈.##♣♣..~#÷≈#####~.##♣....#~÷~♣♣..##♣...~ S=j9-_You recovered 3 HP! You recovered 1 MP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a thorn hunter (moderately damaged, targeted by your dimensional bullseye,86% to hit)  You shoot an arrow. The arrow hits the briar patch!!S=jC0B)))S=j ~Fire: e) +9 longbow (heavy)  Press: ? - help, Shift-Dir - straight line  S=j4Aim: a thorn hunter (moderately damaged, targeted by your dimensional bullseye,86% to hit)  You shoot an arrow. The arrow hits the briar patch!!  You destroy the briar patch!S=jX1.S=j1~S=jmy§~.§.~S=j.7=3.3 (15S=j\S=j S=j_The briar patch crumbles away. x3 _You recovered 3 HP!S=jG G.~♣♣....§~.~§~......♣♣♣♣VividlyBlue the Marksdemigod ~.♣♣♣♣~..~~~~~..~~~..♣Demigod ~~♣ ♣§§~~~~~~~.~~~~.♣♣S=j Health: 147/151 =======================- ~~.~♣♣..~~~~~~~~~~~.♣♣Magic: 32/37 ====================---- ~~.♣♣♣♣.♣♣~~.♣♣♣~♣♣♣.♣AC: 10Str: 9 ~~.♣ ♣♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣EV: 27Int: 15 ~##### #####SH: 0Dex: 40 ~♣..§.◊♣~~◊##S=j XL: 18 Next:  8% Place: Swamp:4..~.~◊.@.◊≈#####Noise: ==-------  Time: 30913.3 (0.0).~##.◊*##.~.~..#e) +9 longbow (heavy)♣~~* #≈.~#..≈#Fire: e) +9 longbow (heavy) #.§.* ##..# ~~# ♣♣♣ Zot (21345) Fugue (0) Bullseye Water #.≈#..◊*◊ #≈~# ≈# ♣♣.♣S=j #.~##~◊f◊ ##..# # ♣... f   thorn hunter (bullseye target)#..##◊◊◊##≈.##♣♣..~#÷≈#####~.##♣....#~÷~♣♣..##♣...~ _The briar patch crumbles away. x3 _You recovered 3 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineS=j' Aim: a thorn hunter (moderately damaged, targeted by your dimensional bullseye,86% to hit)S=jП.~♣♣....§~.~§~......♣♣♣♣VividlyBlue the Marksdemigod ~.♣♣♣♣~..~~~~~..~~~..♣Demigod ~~♣ ♣§§~~~~~~~.~~~~.♣♣Health: 147/151 =======================- S=j~~.~♣♣..~~~~~~~~~~~.♣♣Magic: 32/37 ====================---- ~~.♣♣♣♣.♣♣~~.♣♣♣~♣♣♣.♣AC: 10Str: 9 ~~.♣ ♣♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣EV: 27Int: 15 ~##### #####SH: 0Dex: 40 ~♣..§.◊♣~~◊##XL: 18 Next:  8% Place: Swamp:4..~.~◊.@.◊≈#####Noise: ==-------  Time: 30913.3 (0.0)S=j.~##.◊~##.~.~..#e) +9 longbow (heavy)♣~~. #≈.~#..≈#Fire: e) +9 longbow (heavy) S=j8G#.§.~ ##..# ~~# ♣♣♣ Zot (21345) Fugue (0) Bullseye Water #.≈#..◊~◊ #≈~# ≈# ♣♣.♣#.~##~◊.◊ ##..# # ♣... f   thorn hunter (bullseye target)#..##◊◊◊##≈.##S=jD♣♣..~#÷≈#####~.##♣....#~÷~♣♣..##♣...~ _You recovered 3 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineS=jAim: a thorn hunter (moderately damaged, targeted by your dimensional bullseye,86% to hit)  You shoot an arrow. The arrow hits the thorn hunter!!!!S=jN))))S=j!S=j~  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a thorn hunter (moderately damaged, targeted by your dimensional bullseye,86% to hit)  You shoot an arrow. The arrow hits the thorn hunter!!!!  You destroy the thorn hunter!.[.§.~.~~ 5010====4.5 (1.231) _The briar patch crumbles away. x4 _Your +0 condenser vane has recharged. You recovered 3 HP!S=jM S=jF S=j S=j# c .HP restored.S=j /~S=j9 0.S=jr3≈S=j]0≈S=jS=j1=2S=j`. $ _The briar patch crumbles away. x5S=jB[S=jV0.S=j)XS=jXp3=1S=jYS=j[$ S=j\B_The briar patch crumbles away. x3S=j^\B0S=j!]S=j^S=j_C39S=j `S=jaS=jaT=8S=jcS=jeS=je4==7S=jfS=jhX6S=jiS=jkS=jqkB5S=jlS=jnS=jAoB4S=joS=jqQ _The wailing of tortured souls fills the air!S=jhrp5=3S=jesS=jtS=j3uB2S=j8xS=jyv1) Fugue (1) S=jyS=j{v _You are losing your grip on the fallen.S=j9|B0S=j}S=j~S=j&q6=29S=j(S=jS=jB8S=jS=jcS=j؄B7S=jʅS=jX6S=jS=jڊS=j77==5) S=j9S=jdd _Your fugue has ended.S=j5S=jG4) S=j.S=jS=jiA  You enter the shallow water.S=jT3) Water S=jS=j S=jH_Moving in this stuff is going to be slow.S=jsS=jޚG2) S=jS=j/S=jS=jT=1S=jS=jS=jS=jB0S=jڣS=j-S=jΦS=j%;19S=jاS=jS=jS=jB8S=jS=jS=jSB7S=j!S=jS=jڳ~ ########### ..~ #♣..~.≈♣~~.## ♣ #..~.~~.~..≈##### ♣ ..~##.≈~##.~.~..# S=j/,#♣~~.##≈.~#..≈# ##.~.~≈##..# ~~# ♣ #.≈#...~...#≈~# ≈# ♣♣ S=j1#.~##~..~≈##..# # ♣. #..##[@[##≈.## ♣♣.---- #÷≈#####~.## ♣.. S=j$♣#~÷~♣♣..## ♣.. ♣ #÷÷≈.≈## ♣.. ♣♣ ##.≈.## . .♣ #~.~# ♣ ♣♣♣♣ #.≈.# #♣♣.... S=jp.♣.♣♣♣ ♣♣÷~.♣♣♣♣♣♣♣♣♣..~~ ..~~~♣♣♣♣♣♣♣♣♣.....~~♣♣~.♣♣....§♣S=j1S  .~~ S=j# ~..~ #♣..~.≈♣~§.## ~♣ #..~.~~.~..≈#####♣ ..~##.≈~##.~.~..# #♣~~.##≈.~#..≈# ##.~.~≈##..# ~~# S=j ♣ #.≈#...~...#≈~# ≈# ♣ #.~##~..~≈##..# # ♣ ♣ #..##@.[##≈.## ♣♣ ♣ #÷≈#####~.##S=j  ♣♣ #~÷~♣♣..## ♣ .♣ #÷÷≈.≈## ♣ ~♣♣ ##.≈.## ♣♣ ..♣ #~.~# ♣♣ .♣♣♣♣S=j׺ #.≈.# #♣♣ ..♣.♣♣♣ ♣♣÷~.♣..~~.~~~S=j1e♣.....~~♣♣~.♣♣....§ _You now have 2316 gold pieces (gained 52).S=j_J~41.1 (26.6)S=j----2.1 (276S=jXS=j  You see here an orb of pyromania. _You recovered 1 HP! You recovered 5 MP!S=jS=j3S=jS=jS=jI5 _S=jy,S=jX4S=j,S=j X3S=j S=j S=jA  You enter the shallow water.S=jT1) Water S=jkS=j+N _Moving in this stuff is going to be slow.S=jS=jG0) S=jvS=jJS=jS=jC09S=jiS=jS=jB8S=jS=jS=jS=jm S=j9!B7S=j "S=j"S=jp$B6S=j/%S=j &S=j'S=j-)S=j *B5S=j*S=j+S=j.n4S=j0S=j1k  You encounter a swamp drake.S=j6~....~~~~~~~.~♣♣..~~~~~~~~~~~.♣♣ ~~.♣♣♣♣~~§~~.♣♣♣♣.♣♣~~.♣♣♣~♣♣♣.♣ §~.~♣♣♣~.~~~.♣ ♣♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣ .~~.~♣ .~~ ########### S=j79~~~♣♣~~~..~ #♣..~.≈♣~~.## ~~~~♣..~♣ ##..~.~~.~..≈### ~~~.♣§♣♣♣ ###♣..~##.≈~##.~.~. ~~.§~.♣ ##~~....#♣~§.##≈.~#. ~~...♣♣ #≈.@#.≈##.~.~≈##..# ~~.~.♣♣♣ #.~##.≈#...~...#≈~# ~§...~.♣ #.. #.~##~..~≈##..# ~...~..♣ ##. ##..##[.[##≈.## ♣.~~~~♣♣S=j9#. ##÷≈#####~.## ♣.~~...♣♣ #. #~÷~♣♣..## k   swamp drake (asleep) ♣♣..♣...♣ .. #÷÷≈.≈## ♣♣♣♣...~♣♣ k~ ##.≈.## ♣~♣.~....♣ #~.~#S=jJ=-53.7 (11S=j>m4.7 (123 _S=jCS=j#     ♣♣♣ ♣♣♣  .~~ #####  #♣..~.  ##..~.~S=j# ###♣..~##. ##~~....#♣~ #≈.@#.  #.~##.  #.. .  ##. S=j{$ [.[  #.   #.   .. #÷÷≈.≈##  k~   #~.~# S=j % S=j1     ♣♣♣ ♣♣♣  .~~ #####  #♣..~.  ##..~.~ ###♣..~##. ##~~....#♣~ #≈.@#.  #.~##. S=j  #.. .  ##. [.[  #.  #.   .. #÷÷ k~  S=j S=jp S=jw S=j b _A swamp drake is nearby!S=jN )))))k  )You shoot an arrow. The arrow hits the swamp drake!!S=j~3iS=j) k~The swamp drake is severely wounded.S=j F~....S=jpi   spriggan berserker (wandering).k   swamp drakeS=jk5.8 (1.1)2S=jS=j _You encounter a spriggan berserker. It is wielding a +0 quarterstaff.S=j) F )))S=j k)) You shoot an arrow. The arrow hits the swamp drake.S=jC4 3DS=j4 S=j6 A iS=j7 k~The swamp drake is almost dead.S=j7 -.S=j= I ~.S=jD> ...  You encounter an eight-headed hydra.S=j ? k==6.91S=jC S=j&E  S=j{E 9_The eight-headed hydra leaves your sight.S=jK( S=jhL )))))i  You shoot an arrow.  The arrow hits the spriggan berserker!!!  The spriggan berserker shouts!S=j kThe spriggan berserker is almost dead.S=j,DS=jS=jsQ ~..S=j..D   eight-headed hydraiDi   spriggan berserkerThe spriggan berserker prays to Trog.The eight-headed hydra roars! You hear a roar!S=ju5=8.1 (1.2S=jɋ:0S=jΐS=jؑ8 _The swamp drake leaves your sight.S=j1 )You shoot an arrow.  The arrow hits the spriggan berserker!!!!S=j,)))S=j(1))S=jkGD.S=j3S~...S=jz1---90299S=jrS=jBV _You kill the spriggan berserker!S=j  )))) You shoot an arrow.  The arrow hits the eight-headed hydra!!!S=jP kThe eight-headed hydra is almost dead.kS=jP D.You hear a roar!S=jV~..kk 2 swamp drakesS=jWr===60.2 (1.18S=j1\S=j]\ _You encounter a swamp drake.S=j †You shoot an arrow.  The arrow hits the eight-headed hydra!!!!S=j)))kk 2 swamp drakesS=jx@k~S=j?k~S=j-L~..S=j -1.37 _You kill the eight-headed hydra!S=jS=j,g _Your Armour skill increases to level 7!S=jb †You shoot an arrow. The arrow hits the swamp drake!!!S=jg)))))   swamp drakeS=j:)k)S=jS=j ?k.S=j0~.S=jN.S=jަ%2S=j;r-2.5 (1.25S=jS=je S=jȰI_You kill the swamp drake!S=j11 Z ))) S=j1 JYou shoot an arrow. The arrow hits the swamp drake!!S=jj t ~..(catching breath)S=jk IThe swamp drake is almost dead.S=jn P****S=j uℓℓℓℓ@ℓℓℓℓ.S=j S=j; o-3.6 (1.14S=jV S=j۰  S=j= h_The swamp drake breathes noxious fumes at you.S=j1< †You shoot an arrow. The arrow hits the swamp drake!!S=j@ P)))S=js 6§ℓS=jt /ℓ.S=j4x k==4.73S=j| S=jo~  S=j~ A_You kill the swamp drake!S=jMS=jS=j+S=j S=jB_No target in view!S=jS=jQS=jXS=j S=j}:_No target in view!S=j MS=jNS=jQS=jYS=jTaS=j|dI2 _S=j fS=j,kS=jCtA  You enter the shallow water.S=jpu>1) Water S=jvS=jYxS=jN _Moving in this stuff is going to be slow.S=jS=jG0) S=jS=jՊS=jS=jPC89S=jS=jɏS=jS=jB8S=jGS=j{S=jAS=jޗB7S=jS=jQS=jX6S=jS=jS=jbS=j.B5S=jƣS=jCS=jlS=j B4S=jS=jS=jCS=j߫B3S=jtS=jS=jB2S=jBS=jŲO _You now have 2332 gold pieces (gained 16).S=jHS=jB1S=j{S=j*S=jyF S=jK S=jQ ~~.~.♣♣♣ #.~##.≈#...~...#≈~# VividlyBlue the Marksdemigod ~§...~.♣ #..~#.~##~..~≈##..# Demigod S=j-R H~...~..♣ ##..##..##[.[##≈.## Health: 151/151 ======================== ♣.~~~~♣♣#†.###÷≈#####~.##Magic: 37/37 ======================== ♣.~~...♣♣ ##.≈.###~÷~♣♣..##AC: 10Str: 9 ♣♣..♣...♣ #)†≈.≈###÷÷≈.≈##EV: 27S=jR Int: 15 ♣♣♣♣...~♣♣ ♣~~....###.≈.##SH: 0Dex: 40 ♣~♣.~....♣ #..~~≈## #~.~#XL: 18 Next: 12% Place: Swamp:4 .~~.~~♣.♣♣♣♣ ##.@~♣# #.≈.#Noise: ---------  Time: 30977.3 (12.6) S=j_S ♣.♣.~.~..♣.♣♣♣##### ♣♣÷~.♣♣♣♣♣♣♣ e) +9 longbow (heavy) ♣♣♣~......~~~♣♣♣♣♣♣♣♣♣.....~~♣♣~. Fire: e) +9 longbow (heavy) S=jS o♣♣~...~~~...♣♣.~♣♣......~.~~... Zot (21281) ♣♣♣~....♣~~~~.......~~~~~~.~.§.. ♣♣.♣...~...~~...~.~.~..~...~..~§.  ♣~....♣~.~~....~.§.~~.........~..  S=jT %♣♣.~..~.~......~....~~..~~..[~~~. ♣♣♣..~..~.~~..~........~..~.....  _No target in view! _No target in view!  You enter the shallow water. S=j9U _Moving in this stuff is going to be slow. _You now have 2332 gold pieces (gained 16).  You pick up the decaying rune and feel its power.S=j] /  --more--S=jDl --- _No target in view!  You enter the shallow waterS=jl. _Moving in this stuff is going to be slow. _You now have 2332 gold pieces (gained 16).  You pick up the decaying rune and feel its power.  You now have 2 runes.S=jPsS=jsf8.3 (130S=jB~S=jF _Press } to see all the runes you have collected.S=jS S=j" S=jˑ S=j͖ S=j[ S=j֙ Y79S=j< S=j6 S=j B8S=j S=j S=j S=j B7S=j; S=j g  You see here a swamp drake corpse.S=jܩ S=jڪ I6 _S=jë S=j S=j S=jj B5S=j   You see here a hydra corpse.4 _3S=j S=j B2S=j S=j S=j] S=j B1S=j S=j& S=jK S=j B0S=jo S=jW S=j S=j, C69S=j. S=j S=j2 S=j B8S=j S=j3 S=j S=j> B7S=j[ S=j S=j S=j B6S=j S=ji S=j S=j B5S=j S=j S=j' S=j B4S=j S=j8 S=j S=j B3S=j S=jn S=j A  You enter the shallow water.S=j{ S=j L1) Water S=jv S=jk N _Moving in this stuff is going to be slow.S=j& S=j G0) S=j S=j S=j A  You enter the shallow water.S=j U58) Water S=j S=j N _Moving in this stuff is going to be slow.S=jt S=j G7) S=j S=j S=jj S=j B6S=j S=j S=j X5S=jx S=j S=j S=j B4S=j S=jr S=jd A  You enter the shallow water.S=j T3) Water S=j S=j8  You enter the shallow water _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterS=j 4. _Moving in this stuff is going to be slow.S=j s2) S=jK S=jp _ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter a five-headed hydra and 2 eight-headed hydras.S=jP b~~~~~.~~~~.♣♣ .~~~~~~~~~~~.♣♣ .♣♣~~.♣♣♣~♣♣♣.♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣ S=j  ###########  #♣..~.≈♣~~.## ##..~.~~.~..≈##### ♣♣♣..~##.≈~##.~.~..## ♣♣~♣♣ ....#♣§~.##≈.~#.@≈# ♣.~.♣ #.≈##.§.~≈##..##~~# ♣♣♣♣♣♣~~. #.≈#...~...#≈~#..≈# ♣♣.♣♣~♣♣.. S=j Y#.~##~..~≈##..#.~## ♣......♣♣( ##..##[.[##≈.##.~# ♣♣..~...~~ ###÷≈#####~.##.~.# ♣....~...... DD 2 eight-headed hydras (asleep) .###§÷~♣♣..## D~.♣ ♣...~.....D   five-headed hydra (asleep) .≈###÷÷≈.≈## D.D~~ ♣........♣.. S=j) t...###.≈.## ♣♣....~.....♣S=jA! u1006.1 (27.8D~S=j! DD~S=j:" *DS=j_# ' S=j# b.DThe eight-headed hydra roars!S=jd$ LD~S=j( vDD1 wandering)DS=j6) D   swamp dragon (trample, wandering)S=j) f7.1 (281S=j- S=j/ ] _You encounter a swamp dragon.S=j+"S=jG ♣♣♣ ♣♣♣  #### S=j5v #♣..~.≈♣~~.##..~.~~.~..≈##### ♣♣♣ ..~##.≈~##.~.~..## .S=jP.~#.@≈# ##~~# ..≈# S=j>#.~## ([.[##≈.##.~# .# S=j4m ~~.♣ ÷≈.≈## .DD~~  S=jS=j1> ♣♣♣ ♣♣♣  S=j><####  #♣..~.≈♣~~.##..~.~~.~..≈##### ♣♣♣ ..~##.≈~##.~.~..## ..~#.@≈# ##~~# ..≈# #.~## (S=jv?[.[##≈.##.~# .#  ~~.♣ ÷≈.≈## .DD~~  S=jrCS=jDS=j2D. S=j The eight-headed hydra is almost dead.The eight-headed hydra completely misses you.The eight-headed hydra bites you. x2  S=jThe eight-headed hydra barely misses you.The eight-headed hydra bites you. The eight-headed hydra bites you!  The eight-headed hydra misses you.S=j $DS=j).S=j$S=j%$29S=j=&R----5====S=j&^1.3 (17S=j/S=j4 S=j4_The eight-headed hydra closely misses you. _You took 22 damage! You recovered 1 MP!S=j1 ~~~~~~~.~~~~.♣♣VividlyBlue the Marksdemigod S=jX2 .~~~~~~~~~~~.♣♣Demigod .♣♣~~.♣♣♣~♣♣♣.♣Health: 129/151 ====================---- ♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣Magic: 35/37 ======================--###########AC: 10Str: 9  #♣..~.≈♣~~.##S=j2 #EV: 27Int: 15 ##..~.~~.~..≈#####♣♣♣ SH: 0Dex: 40 ♣..~##.≈~##.~.~..##S=j 3 I♣♣~♣♣ XL: 18 Next: 13% Place: Swamp:4 ....#♣§~.##≈.~#.@≈#S=j4 ♣.~.♣ Noise: ====-----  Time: 31011.3 (0.0) #.≈##.§.~≈##..##DD# ♣♣♣♣♣♣~~.♣ e) +9 longbow (heavy) #.≈#...~...#≈~#*.≈# ♣♣.♣♣~♣♣... Fire: e) +9 longbow (heavy) #.~##~..~≈##..#D~## ♣......♣♣(. Zot (21247) Fugue (1) ##..##[.[##≈.##.~# ♣♣..~...~~.. ###÷≈#####~.##.~.# ♣....~...... DD 2 eight-headed hydras .###§÷~♣♣..## ~~.♣ ♣...~....... D   swamp dragon (trample) .≈###÷÷≈.≈## ..~~~ ♣........♣.. ...###.≈.##♣♣....~.....♣The eight-headed hydra misses you. _The eight-headed hydra closely misses you. _You took 22 damage! You recovered =j\5 m1 MP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a swamp dragon (87% to hit)S=j@~~~~~~~.~~~~.♣♣VividlyBlue the Marksdemigod .~~~~~~~~~~~.♣♣Demigod S=jHA.♣♣~~.♣♣♣~♣♣♣.♣Health: 129/151 ====================---- ♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣Magic: 35/37 ======================--###########AC: 10Str: 9  #♣..~.≈♣~~.##EV: 27Int: 15 S=jA##..~.~~.~..≈#####♣♣♣ SH: 0Dex: 40 ♣..~##.≈~##.~.~..##♣♣~♣♣ XL: 18 Next: 13% Place: Swamp:4 ....#♣§~.##≈.~#.@≈#S=jC♣.~.♣ Noise: ====-----  Time: 31011.3 (0.0) #.≈##.§.~≈##..##~D# ♣♣♣♣♣♣~~.♣ e) +9 longbow (heavy) #.≈#...~...#≈~#..≈# ♣♣.♣♣~♣♣... Fire: e) +9 longbow (heavy) #.~##~..~≈##..#D~## ♣......♣♣(. Zot (21247) Fugue (1) ##..##[.[##≈.##.~# ♣♣..~...~~.. ###÷≈#####~.##.~.# ♣....~...... DD 2 eight-headed hydras .###§÷~♣♣..## ~~.♣ ♣...~....... D   swamp dragon (trample) .≈###÷÷≈.≈## ..~~~ ♣........♣.. ...###.≈.##♣♣....~.....♣ _You took 22 damage! You recovered 1 MP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim:S=jD a swamp dragon (87% to hit)  You shoot an arrow.  The arrow hits the eight-headed hydra!!!S=jF   eight-headed hydraS=jxvD†  Fire: e) +9 longbow (heavy)  Press: ? - help, Shift-Dir - straight lineAim: a swamp dragon (87% to hit)  You shoot an arrow.  The arrow hits the eight-headed hydra!!!  You kill the eight-headed hydra!S=j{D.The wailing of tortured souls fills the air!  The eight-headed hydra completely misses you. x2  The eight-headed hydra bites you.  The eight-headed hydra bites you but does no damage. x2  The eight-headed hydra closely misses you.The eight-headed hydra completely misses you.S=jS=j===-2.5 (1.252 _The eight-headed hydra bites you but does no damage.S=j~~~~~~~.~~~~.♣♣VividlyBlue the Marksdemigod .~~~~~~~~~~~.♣♣Demigod S=j.♣♣~~.♣♣♣~♣♣♣.♣Health: 129/151 ====================---- ♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣Magic: 35/37 ======================--###########AC: 10Str: 9  #♣..~.≈♣~~.##EV: 27Int: 15 S=j##..~.~~.~..≈#####♣♣♣ SH: 0Dex: 40 ♣..~##.≈~##.~.~..##♣♣~♣♣ XL: 18 Next: 13% Place: Swamp:4 ....#♣§~.##≈.~#.@≈#♣.~.♣ Noise: ===------  Time: 31012.5 (0.0) S=j#.≈##.§.~≈##..##DD# ♣♣♣♣♣♣~~.♣ e) +9 longbow (heavy) #.≈#...~...#≈~#..≈# ♣♣.♣♣~♣♣... Fire: e) +9 longbow (heavy) #.~##~..~≈##..#†~## ♣......♣♣(. Zot (21245) Fugue (2) S=jQ##..##[.[##≈.##.~# ♣♣..~...~~.. ###÷≈#####~.##.~.# ♣....~...... D   eight-headed hydra S=j .###§÷~♣♣..## ~~.♣ ♣...~....... D   swamp dragon (trample) .≈###÷÷≈.≈## ..~~~ ♣........♣.. ...###.≈.##♣♣....~.....♣The eight-headed hydra closely misses you.The eight-headed hydra completely misses you. _The eight-headed hydra bites you but does no damage.  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineS=j>Aim: a swamp dragon (87% to hit)S=js dDDn eight-headed hydra (90% to hit)S=jM#~~~~~~~.~~~~.♣♣VividlyBlue the Marksdemigod .~~~~~~~~~~~.♣♣Demigod .♣♣~~.♣♣♣~♣♣♣.♣Health: 129/151 ====================---- ♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣S=j&$Magic: 35/37 ======================--###########AC: 10Str: 9  #♣..~.≈♣~~.##EV: 27Int: 15 ##..~.~~.~..≈#####♣♣♣ SH: 0Dex: 40 ♣..~##.≈~##.~.~..##♣♣~♣♣ XL: 18 Next: 13% Place: Swamp:4 ....#♣§~.##≈.~#.@≈#♣.~.♣ Noise: ===------  Time: 31012.5 (0.0) S=j&#.≈##.§.~≈##..##D†# ♣♣♣♣♣♣~~.♣ e) +9 longbow (heavy) #.≈#...~...#≈~#..≈# ♣♣.♣♣~♣♣... Fire: e) +9 longbow (heavy) #.~##~..~≈##..#†~## ♣......♣♣(. Zot (21245) Fugue (2) ##..##[.[##≈.##.~# ♣♣..~...~~.. ###÷≈#####~.##.~.# ♣....~...... D   eight-headed hydra .###§÷~♣♣..## ~~.♣ ♣...~....... D   swamp dragon (trample) .≈###÷÷[40m≈.≈## ..~~~ ♣........♣.. ...###.≈.##♣♣....~.....♣Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (90% to hit)  You shoot an arrow.  The arrow hits the eight-headed hydra!!!!  You kill the eight-headed hydra!S=j(D   swamp dragon (trample)S=jXbiPress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (90% to hit)  You shoot an arrow.  The arrow hits the eight-headed hydra!!!!  You kill the eight-headed hydra!  You hear a splash.S=j^  .i   spriggan berserkerThe swamp dragon completely misses you. x3S=j!c324=====3.5 (143S=jgS=jyp _You encounter a spriggan berserker. It is wielding a +1 antimagic quarterstaff._You recovered 3 HP!S=jH~~~~~~~.~~~~.♣♣S=jfVividlyBlue the Marksdemigod .~~~~~~~~~~~.♣♣Demigod .♣♣~~.♣♣♣~♣♣♣.♣Health: 132/151 ====================---- ♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣S=jծMagic: 35/37 ======================--###########AC: 10S=j3Str: 9  #♣..~.≈♣~~.##EV: 27S=jInt: 15 ##..~.~~.~..≈#####♣♣♣ SH: 0S=jDex: 40 ♣..~##.≈~##.~.~..##S=jUI♣♣~♣♣ XL: 18 Next: 14% Place: Swamp:4 ....#♣§~.##≈.~#.@≈#S=jǰ♣.~.♣ Noise: =====----  Time: 31013.5 (0.0) #.≈##.§.~≈##..##D†# ♣♣♣♣♣♣~~.♣ e) +9 longbow (heavy) S=j.#.≈#...~...#≈~#.*≈# ♣♣.♣♣~♣♣... Fire: e) +9 longbow (heavy) #.~##~..~≈##..#†*## ♣......♣♣(. Zot (21244) Fugue (3) S=j##..##[.[##≈.##.*# ♣♣..~...~~.. ###÷≈#####~.##.~*# ♣....~...... D   swamp dragon (trample) S=j1.###§÷~♣♣..## ~~*♣ ♣...~....... i   spriggan berserker .≈###÷÷≈.≈## ..~i~ ♣........♣.. S=jIJ...###.≈.##♣♣....~.....♣ _You encounter a spriggan berserker. It is wielding a +1 antimagic quarterstaff._You recovered 3 HP!  S=j*Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a spriggan berserker, wielding a +1 antimagic quarterstaff and wearing a  S=j#+0 animal skin (71% to hit)S=j:% ~~~~~~~.~~~~.♣♣VividlyBlue the Marksdemigod .~~~~~~~~~~~.♣♣Demigod .♣♣~~.♣♣♣~♣♣♣.♣Health: 132/151 ====================---- ♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣Magic: 35/37 ======================--###########AC: 10Str: 9  #♣..~.≈♣~~.##EV: 27Int: 15 S=jQ& ##..~.~~.~..≈#####♣♣♣ SH: 0Dex: 40 ♣..~##.≈~##.~.~..##♣♣~♣♣ XL: 18 Next: 14% Place: Swamp:4 ....#♣§~.##≈.~#.@≈#♣.~.♣ Noise: =====----  Time: 31013.5 (0.0) #.≈##.§.~≈##..##††# ♣♣♣♣♣♣~~.♣ e) +9 longbow (heavy) #.≈#...~...#≈~#..≈# ♣♣.♣♣~♣♣... Fire: e) +9 longbow (heavy) #.~##~..~≈##..#†~## ♣......♣♣(. Zot (21244) Fugue (3) ##..##[.[##≈.##.~# ♣♣..~...~~.. ###÷≈#####~.##.~.# ♣....~...... D =jg' 30m  swamp dragon (trample) .###§÷~♣♣..## ~~.♣ ♣...~....... i   spriggan berserker .≈###÷÷≈.≈## ..~i~ ♣........♣.. ...###.≈.##♣♣....~.....♣ _You recovered 3 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a spriggan berserker, wielding a +1 antimagic quarterstaff and wearing a  +0 animal skin (71% to hit)  You shoot an arrow. The arrow hits the swamp dragon!!!!S=j, i   spriggan berserkerS=jo .5=6=54.6 (1.134S=jr S=j4u  Press: ? - help, Shift-Dir - straight lineAim: a spriggan berserker, wielding a +1 antimagic quarterstaff and wearing a  S=ju O+0 animal skin (71% to hit)  You shoot an arrow. The arrow hits the swamp dragon!!!! _You kill the swamp dragon! _You recovered 3 HP! You recovered 1 MP!S=j3~~~~~~~.~~~~.♣♣VividlyBlue the Marksdemigod .~~~~~~~~~~~.♣♣Demigod S=jd.♣♣~~.♣♣♣~♣♣♣.♣Health: 135/151 =====================--- ♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣Magic: 36/37 =======================-###########AC: 10Str: 9  #♣..~.≈♣~~.##EV: 27Int: 15 ##..~.~~.~..≈#####S=j♣♣♣ SH: 0Dex: 40 ♣..~##.≈~##.~.~..##♣♣~♣♣ XL: 18 Next: 15% Place: Swamp:4 ....#♣§~.##≈.~#.@≈#♣.~.♣ Noise: =====----  Time: 31014.6 (0.0) #.≈##.§.~≈##..##*†# ♣♣♣♣♣♣~~.♣ e) +9 longbow (heavy) #.≈#...~...#≈~#.*≈# ♣♣.♣♣~♣♣... Fire: e) +9 longbow (heavy) #.~##~..~≈##..#†*## ♣......♣♣(. Zot (21243) Fugue (4) ##..##[.[##≈.##.*# ♣♣..~...~~.. ###÷≈#####~.##.~*# ♣....~...... i   spriggan berserker .###§÷~♣♣..##=j7m ~~*♣ ♣...~....... .≈###÷÷≈.≈## ..~i~ ♣........♣.. ...###.≈.##♣♣....~.....♣ _You kill the swamp dragon! _You recovered 3 HP! You recovered 1 MP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a spriggan berserker, wielding a +1 antimagic quarterstaff and wearing a  +0 animal skin (71% to hit)S=jH~~~~~~~.~~~~.♣♣S=j)VividlyBlue the Marksdemigod .~~~~~~~~~~~.♣♣Demigod .♣♣~~.♣♣♣~♣♣♣.♣Health: 135/151 =====================--- ♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣Magic: 36/37 =======================-###########AC: 10Str: 9  #♣..~.≈♣~~.##EV: 27S=j&Int: 15 ##..~.~~.~..≈#####♣♣♣ SH: 0Dex: 40 ♣..~##.≈~##.~.~..##♣♣~♣♣ XL: 18 Next: 15% Place: Swamp:4 S=j....#♣§~.##≈.~#.@≈#♣.~.♣ Noise: =====----  Time: 31014.6 (0.0) #.≈##.§.~≈##..##)†# ♣♣♣♣♣♣~~.♣ e) +9 longbow (heavy) #.≈#...~...#≈~#.)≈# ♣♣.♣♣~♣♣... Fire: e) +9 longbow (heavy) S=j,T#.~##~..~≈##..#†)## ♣......♣♣(. Zot (21243) Fugue (4) ##..##[.[##≈.##.)# ♣♣..~...~~.. ###÷≈#####~.##.~)# ♣....~...... i   spriggan berserker .###§÷~♣♣..## ~~)♣ ♣...~....... S=j.≈###÷÷≈.≈## ..~)~ ♣........♣.. ...###.≈.##♣♣....~.....♣ _You recovered 3 HP! You recovered 1 MP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineS=j Aim: a spriggan berserker, wielding a +1 antimagic quarterstaff and wearing a  +0 animal skin (71% to hit)  You shoot an arrow.S=jMi~Fire: e) +9 longbow (heavy)  Press: ? - help, Shift-Dir - straight lineAim: a spriggan berserker, wielding a +1 antimagic quarterstaff and wearing a  +0 animal skin (71% to hit)  You shoot an arrow.  The arrow closely misses the spriggan berserker.S=j" S=j†.~~.(regenerating, str…)S=ju8===--5.7 (1.12S=jS=jX _The spriggan berserker invokes Trog's protection! _You recovered 3 HP!S=jQ~~~~~~~.~~~~.♣♣VividlyBlue the Marksdemigod .~~~~~~~~~~~.♣♣S=j Demigod .♣♣~~.♣♣♣~♣♣♣.♣Health: 138/151 =====================--- ♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣Magic: 36/37 =======================-###########AC: 10Str: 9  #♣..~.≈♣~~.##EV: 27Int: 15 ##..~.~~.~..≈#####♣♣♣ SH: 0Dex: 40 S=jp♣..~##.≈~##.~.~..##♣♣~♣♣ XL: 18 Next: 15% Place: Swamp:4 ....#♣§~.##≈.~#.@≈#♣.~.♣ Noise: ===------  Time: 31015.7 (0.0) S=j#.≈##.§.~≈##..##*†# ♣♣♣♣♣♣~~.♣ e) +9 longbow (heavy) #.≈#...~...#≈~#.*≈# ♣♣.♣♣~♣♣... Fire: e) +9 longbow (heavy) #.~##~..~≈##..#†*## ♣......♣♣(. Zot (21242) Fugue (4) ##..##[.[##≈.##.*# ♣♣..~...~~.. S=jb###÷≈#####~.##.~*# ♣....~...... i   spriggan berserker (regenerating, str…).###§÷~♣♣..## ~~i♣ ♣...~....... .≈###÷÷≈.≈## ..~~~ ♣........♣.. ...###.≈.##♣♣....~.....♣ _The spriggan berserker invokes Trog's protection! _You recovered 3 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a spriggan berserker, wielding a +1 antimagic quarterstaff and wearing a  S=j@+0 animal skin (regenerating, strong-willed, 71% to hit)S=j\}~~~~~~~.~~~~.♣♣VividlyBlue the Marksdemigod .~~~~~~~~~~~.♣♣Demigod .♣♣~~.♣♣♣~♣♣♣.♣Health: 138/151 =====================--- S=j]♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣Magic: 36/37 =======================-###########AC: 10Str: 9  #♣..~.≈♣~~.##EV: 27Int: 15 ##..~.~~.~..≈#####♣♣♣ SH: 0Dex: 40 ♣..~##.≈~##.~.~..##♣♣~♣♣ XL: 18 Next: 15% Place: Swamp:4 ....#♣§~.##≈.~#.@≈#♣.~.♣ Noise: ===------  Time: 31015.7 (0.0) #.≈##.§.~≈##..##††# ♣♣♣♣♣♣~~.♣ e) +9 longbow (heavy) S=j^l#.≈#...~...#≈~#..≈# ♣♣.♣♣~♣♣... Fire: e) +9 longbow (heavy) #.~##~..~≈##..#†~## ♣......♣♣(. Zot (21242) Fugue (4) ##..##[.[##≈.##.~# ♣♣..~...~~.. ###÷≈#####~.##.~.# ♣....~...... i   spriggan berserker (regenerating, str…).###§÷~♣♣..## ~~$♣ ♣...~....... .≈###÷÷≈.≈## ..~~~ ♣........♣.. ...###.≈.##♣♣....~.....♣Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a spriggan berserker, wielding a +1 antimagic quarterstaff and wearing a  +0 animal skin (regenerating, strong-willed, 71% to hit)  You shoot an arrow.  The arrow hits the spriggan berserker!!!S=j=iE)))))S=ji1S=jZM†.S=j ~~.Press: ? - help, Shift-Dir - straight lineAim: a spriggan berserker, wielding a +1 antimagic quarterstaff and wearing a  S=j+0 animal skin (regenerating, strong-willed, 71% to hit)  You shoot an arrow.  The arrow hits the spriggan berserker!!!  You kill the spriggan berserker!S=jT41=6S=jd]6.8 (1.115S=jS=j S=j_The wailing of tortured souls fills the air! _You recovered 3 HP!S=jS=j[Gear: 31/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +9 heavy longbow (weapon)  a - a +1 sling of electrocutionS=jf - a +0 whip  y - a +3 longbow of flaming Missiles (go to first with ()g - 24 poisoned darts  k - a throwing nett - 5 curare-tipped darts  C - 4 darts of disjunction  E - 2 atropa-tipped darts Armour (go to first with [) S=jr b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales S=jTJewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]S=jH1e - a +9 heavy longbow (weapon). A long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (1.0) is reached at skill level 20.  Your skill: 20.0 Your +2 troll leatherS=jI armour {Snorg} slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.1. Damage rating: 90 (Base [14 + 11 (Hvy)] x 175% (Dex) x 166% (Skill) + 18 (Ench +Slay)). Heavy: Any ammunition fired from it deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It cannot be enchanted further. You found it on level 3 of the Dungeon. (q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.S=jGear: 31/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) S=jJ e - a +9 heavy longbow (weapon)  a - a +1 sling of electrocution  f - a +0 whip  y - a +3 longbow of flaming S=jMissiles (go to first with ()  g - 24 poisoned darts  k - a throwing net S=j t - 5 curare-tipped darts  C - 4 darts of disjunction  E - 2 atropa-tipped darts S=jArmour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+} S=jn~ z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+} S=j h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpower  S=jVGq - a +0 troll leather armour  v - +0 steam dragon scales S=jbJewellery (go to first with "=) S=j?[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]S=jS=jS=j#H~~~~~~~.~~~~.♣♣S=jfVividlyBlue the Marksdemigod .~~~~~~~~~~~.♣♣S=j-ZDemigod .♣♣~~.♣♣♣~♣♣♣.♣S=jHealth: 141/151 ======================-- ♣♣♣♣♣♣♣ ♣♣♣ ♣♣♣S=jEMagic: 36/37 =======================-###########AC: 10Str: 9  #♣..~.≈♣~~.##EV: 27Int: 15 ##..~.~~.~..≈#####S=j@♣♣♣ SH: 0Dex: 40 ♣..~##.≈~##.~.~..##♣♣~♣♣ XL: 18 Next: 16% Place: Swamp:4 ....#♣§~.##≈.~#.@≈#♣.~.♣ Noise: ===------  Time: 31016.8 (0.0) S=j#.≈##.§.~≈##..##††# ♣♣♣♣♣♣~~.♣ e) +9 longbow (heavy) #.≈#...~...#≈~#..≈# ♣♣.♣♣~♣♣... Fire: e) +9 longbow (heavy) #.~##~..~≈##..#†~## ♣......♣♣(. Zot (21241) Fugue (5) ##..##[.[##≈.##.~# ♣♣..~...~~.. ###÷≈#####~.##.~.# ♣....~......S=j  .###§÷~♣♣..## ~~$♣ ♣...~.......  .≈###÷÷≈.≈## ..~~~ ♣........♣..  ...###.≈.##♣♣....~.....♣ +0 animal skin (regenerating, strong-willed, 71% to hit)  You shoot an arrow.  The arrow hits the spriggan berserker!!!  You kill the spriggan berserker! S=j_The wailing of tortured souls fills the air! _You recovered 3 HP!S=jES=jS=jS=jTS=jS=jS=j&S=jmS=j.`40S=j>S=j2 S=j You shoot an arrow.  The arrow hits the spriggan berserker!!!  You kill the spriggan berserker! _The wailing of tortured souls fills the air! S=j*!_You recovered 3 HP! _The wailing of tortured souls fills the air!S=j!7=7=39S=jX"S=j#S=jU$q50=8S=j%S=j'S=j(p1=7S=j(S=j(*Q _The wailing of tortured souls fills the air!S=j\-r  You enter the shallow water.  Moving in this stuff is going to be slow.S=j-[6 Water S=j.S=j/; _The wailing of tortured souls fills the air!S=j2h  You see here a swamp dragon corpse.S=j4S=jB5q=5  _S=jt6S=j7S=jA9S=j9B4S=j:S=j<a  You see here a hydra corpse.S=j?S=j<@==3 S=j@_S=jAS=jBS=jDS=jDB2S=jES=jK  #♣..~.≈♣~§.## ##..~.~~.~..≈#####♣♣♣ ♣..~##.≈~##.~.~..##S=j\LS♣♣~♣♣ ....#♣§~.##≈.~#..≈#♣.~.♣ #.≈##.§.~≈##..##†§# ♣♣♣♣♣♣~~.♣ #.≈#...~...#≈~#..≈# ♣♣.♣♣~♣♣... #.~##~..~≈##..#†~## ♣......♣♣(. S=jL<##..##[.[##≈.##.~# ♣♣..~...~~.. ###÷≈#####~.##.~@# ♣....~......==== .###§÷~♣♣..##.~~$♣ ♣...~....... .≈###÷÷≈.≈##~..~~~ ♣........♣ ...###.≈.####≈~≈..# ♣♣....~.....♣ S=jSM"§≈## #~.~# ##//.##♣♣...~~.♣.~. ~♣# #.≈.# #####♣♣....~§..~.~~ ## ♣♣÷~.♣♣♣♣♣♣♣♣♣..~~..~.~~ ♣♣♣♣♣.....~~♣♣~.♣♣....§♣....~~.~ ~♣♣......~.~~................~...S=j R ##..~.~~.~..≈#####♣♣♣ ♣..~##.≈~##.~.~..##S=jS♣♣~♣♣ ....#♣§~.##≈.~#..≈#.~. #.≈##.§.~≈##..##†§# ♣♣♣♣♣♣~...~...#≈~#..≈# ♣♣.♣♣~♣♣...~##~..~≈##..#†~## ♣......♣♣(#..##[.[##≈.##.~# ♣♣..~...~~.#÷≈#####~.##.~.# ♣....~.... .###§÷~♣♣..##.~~@♣~. .≈###÷÷≈.≈##~..~~~♣.....♣ ...###.≈.####≈~≈..# ♣♣....~.....♣ S=jKSd§≈## #~.~# ##//.##♣♣...~~.♣.~... ....~~~~~~.~.§..~.[...~~~....~.~~ S=jY.26.4 (9.6S=j#ZN----7.4 (10.6)S=jYZ:1S=j _8§S=j-f; †S=jWf\You now have 2348 gold pieces (gained 16).  Things that are here:S=jg----8.4 (110S=jkS=j+n S=jSn _a +1 antimagic quarterstaff; a +0 animal skin; a spriggan corpse _You recovered 10 HP! You recovered 1 MP!S=j: S=jv; S=j`< S=j> S=jC A  You enter the shallow water.S=jD \28 Water S=jE S=jG N _Moving in this stuff is going to be slow.S=jbI S=jI -7S=jI + S=jK S=jL S=j0O S=j}O B6S=jP S=j_  .#.≈##.§.~≈##..##††# ♣♣♣♣♣♣~~. ##.≈#...~...#≈~#..≈# ♣♣.♣♣~♣♣.. ~#.~##~..~≈##..#†~## ♣......♣♣( S=jB_ B.##..##[.[##≈.##.~# ♣♣..~...~~. .###÷≈#####~.##.~.# ♣....~.. S=j_ S≈.###§÷~♣♣..##.~~)♣#~..... ≈.≈###÷÷≈.≈##~..~~~♣ ♣........♣ S=j_ ....###.≈.####≈~≈..# ♣♣....~ S=j_ ~§≈## #~.~# ##/@.##♣♣...~~.♣.~===S=j_ y~♣# #.≈.# #####♣♣....~§..~.~~ S=j_ ### ♣♣÷~.♣♣♣♣♣♣♣♣♣..~~..~.~~.... ♣♣♣♣♣♣.....~~♣♣~.♣♣....§♣....~~.~ S=j` f.~♣♣......~.~~................~. .....~~~~~~.~.§..~.[...~~~....~.~ S=j0` Q~.~.~..~...~..~§.......~.§.~.. .§.~~.........~..~.~~.~..~.~†...~S=jI` M..~~..[~~~.~..~...~..~§...S=jf 232.0 (3.6)S=jKg 3-3.0 (4S=jjg :5S=jWl S=jm  S=jm !_c - a wand of warping (6)S=j~]S=j]S=j^S=jcS=jgS=jiv4) Fugue (5) S=j4l` _You are losing your grip on the fallen.S=jUlS=jlB3S=jmS=jyQ _a - a wand of flame (45) (gained 14 charges)S=j}A  You enter the shallow water.S=j~Z1Water S=j>S=jN _Moving in this stuff is going to be slow.S=jS=jlM0S=jS=jS=jS=jkC19S=j}S=j+S=jS=j4G8) S=jS=jd _Your fugue has ended.S=jS=j@B7S=jFS=jS=jS=jB6S=jS=ja  You see here a hydra corpse.S=j8S=jI5 _S=jS=jS=jA  You enter the shallow water.S=jJT4) Water S=j1S=jo8 _Moving in this stuff is going to be slow.S=jh  You see here a swamp dragon corpse.S=jS=j0d3)  _S=jvS=jA  You enter the shallow water.S=juT1) Water S=jhS=jN _Moving in this stuff is going to be slow.S=jS=jB0S=jS=jS=jS=jFH09) S=jCS=jS=j,A  You enter the shallow water.S=jT7) Water S=jS=jN _Moving in this stuff is going to be slow.S=jS=j]G6) S=jWS=jS=jGS=jk,5S=jS=jS=jS=jS=j{B4S=jS=jjS=jS=jUB3S=j S=j S=jS=j\B2S=jtS=jMS=jS=jB1S=jS=jS=jS=jiB0S=jtS=jjS=jS=j*D199S=j: S=jN#S=j-%S=j}%B8S=j&S=j)S=j5+S=j+B7S=j,S=jV0i  You see here a swamp drake skeleton.S=j1S=j3l  You encounter a swamp dragon.S=j;♣ ##..[.[##≈.##.~# ♣ S=jB;♣♣ #†.###÷≈#####~.##.~.# ♣ S=j~;.♣♣ ##.≈.###~÷~♣♣..##.~§)♣# ♣ ..♣ #)†≈.≈###÷÷≈.≈##~..~~§♣ ♣ .S=j;~♣♣ ♣~~....###.≈.####≈~≈..# ♣♣ ...♣ #..~§≈## #§.~# ##...##♣♣ S=j;♣.♣♣♣♣ ##..~♣# #.≈.# #####♣♣. S=j;H~..♣.♣♣♣##### ♣♣÷~.♣♣♣♣♣♣♣♣♣..~~ ....~~~♣♣♣♣♣♣♣♣♣@....§~♣♣~.♣♣..--- .S=j(<k.~~~...♣♣.~♣♣......~.~§......... S=jE<m...♣~~~~.......~~~~§~.~.~..~.[ S=j`<.~...~~...§.~.§..~...~..~§....... ♣~.~~....~.§.~~.........~..~.~~.~ S=j<~.~......~....~~..~~..[~§~.~..~.. D   swamp dragon (trample, wandering).~.~~..~........~..~.....~.~.~~S=j<~~.~..§...~.D..~....~........♣~.~.§.........~..~§.÷.~~~..~....~S=jsBs~61.0 (28.0)~S=jRC--2.0 (296 _S=jH9§S=jIS=jٌj [.[##≈.##.~#  #†####~.##.~.#  S=j@~♣♣..##.~§)♣#  #)†÷≈.≈##~..~~§♣  .≈.####≈~≈..#   #~.~# ##..  #.≈.#  ♣♣÷~.♣♣♣♣♣@....§~♣♣......~.~§....~~~~§~.~.~..~.[S=j.~.~.§..~...~..~.§.~~.........~....~~..~~..[~~........~..~....~.D..~....~..S=j 0 [.[##≈.##.~#  #†####~.##.~.#  ~♣♣..##.~§)♣#  #)†S=jF!{÷≈.≈##~..~~§♣  .≈.####≈~≈..#   #~.~# ##..  #.≈.#  ♣♣÷~.♣♣♣♣♣@....§~♣S=jo!♣......~.~§....~~~~§~.~.~..~.[S=j!7.~.~.§..~...~..~.§.~~.........~....~~..~~..[~S=j!I~........~..~..S=j!|..~.D..~....~..S=j'S=j(S=jP-S=j. S=j/]_A swamp dragon is nearby!S=jҘ_ [.[##≈.##.~#  #†####~.##.~.# S=j 5 ~♣♣..##.~§)♣#  #)†S=j1c÷≈.≈##~..~~§♣  .≈.####≈~≈..#   #~.~# ##.. S=jQ\ #.≈.#  ♣♣÷~.♣♣♣♣♣@....§~♣S=jnJ♣......~.~§....~~~~§~.~.~..~.[.~.~.§..~...~..S=j/~.§.~~.........~....~~..~~..[~S=jW~........~..~....~.D..~....~..S=j9-  [.[##≈.##.~#  #†####~.##.~.#  ~♣♣..##.~§)♣#  #)†÷≈.≈##~..~~§♣  S=j|- .≈.####≈~≈..#   #~.~# ##.. S=j- #.≈.#  ♣♣÷~.♣♣♣♣♣@....§~♣S=j- ♣......~.~§....~~~~§~.~.~..~.[S=j. .~.~.§..~...~..~.§.~~.........~....~~..~~..[~~........~..~....~.D..~....~..S=jb4 3S=j: S=j;  S=jG; U_A swamp dragon is nearby!S=j ; [.[##≈.##.~# S=j #†####~.##.~.#  ~♣♣..##.~§)♣#  #)†÷≈.≈##~..~~§♣  S=j  <.≈.####≈~≈..#   #~.~# ##.. S=j+ \ #.≈.#  ♣♣÷~.♣♣♣♣♣@....§~♣S=jI b♣......~.~§....~~~~§~.~.~..~.[.~.~.§..~...~..~.§.~~.........S=jw n~....~~..~~..[~~........~..~....~.D..~....~..S=j  [.[##≈.##.~#  #†S=j+ V####~.##.~.#  ~♣♣..##.~§)♣#  #)†S=jL ÷≈.≈##~..~~§♣  S=ji .≈.####≈~≈..#  S=j%  #~.~# ##..  #.≈.#  ♣♣÷~.♣♣♣♣♣@....§~♣♣......~.~§....~~~~§~.~.~..~.[.~.~.§..~...~..~.§.~~.........~....~~..~~..[~~........~..~....~.D..~....~..S=j) S=j S=j S=j  S=j+ U_A swamp dragon is nearby!S=jc )))))D  )S=j+d)You shoot an arrow. The arrow hits the swamp dragon!!  The swamp dragon roars deafeningly!S=jĕCD.S=jK~.~~~~~S=jMI~..~...§~§S=j&.S=jr====3.1 (1.1)5S=j9§S=j4d _The swamp dragon is heavily wounded.S=j .You shoot an arrow. The arrow hits the swamp dragon!!!S=jv)))))S=j|;.~.~§§......S=j@=---4.24S=jEa§§§S=jFP _You kill the swamp dragon!S=jGlS=jl9---S=j>rS=jsH _No target in view!S=j=S=jS=j{S=j!S=j#S=j$I3 _S=j%S=jM(S=j)S=j),2S=j *S=j++S=j-S=j.S=j:/B1S=j0S=j2S=j3S=jW4B0S=jV5S=j7S=j8S=jF9C89S=jO:S=jh<S=j=S=j*>B8S=j>S=jAS=j'BS=jfBB7S=jYCS=j,ES=jcFS=jFB6S=jGS=jIS=jJS=jKB5S=j,LS=jMS=jCOS=jOB4S=jPS=jy3210798765S=j3zS=j1{S=j{B4S=jN|S=j}S=j~S=j,3S=j!S=jS=j3S=j)S=jB2S=j?S=jS=jA  You enter the shallow water.S=j7T0) Water S=jS=jN _Moving in this stuff is going to be slow.S=jϊS=j H69) S=jS=jތS=jS=jB8S=jS=j֏S=jƐS=jB7S=jǑS=jn6S=jSS=joS=jdS=jB5S=j1S=j$S=jA  You enter the shallow water.S=jT4) Water S=j0S=jN _Moving in this stuff is going to be slow.S=jS=jG3) S=jS=jݠS=jA  You enter the shallow water.S=jpT1) Water S=j<S=jF  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterS=jo`. _Moving in this stuff is going to be slow.  You enter the shallow water. S=j*_Moving in this stuff is going to be slow.S=jS=j٧G0) S=jS=jS=jo59S=jS=jݭS=j B8S=jS=jS=jS=jB7S=jS=jS=j޴h _Moving in this stuff is going to be slow.  You enter the shallow waterS=j|. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiS=j.4ng to be slow.  You enter the shallow water.S=jT5) Water S=j,S=jo  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterS=jV. _Moving in this stuff is going to be slow.  You enter the shallow waterS=j4. _Moving in this stuff is going to be slow.S=jʹS=jB4S=jS=jS=jS=jG3) S=jS=jS=j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterS=j?Z. _Moving in this stuff is going to be slow.  You enter the shallow water.S=jT1) Water S=jxS=j/  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. S=jar_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiS=jng to be slow.S=jS=j(B0S=j'S=jLS=j@S=jC48S=jQS=jeS=jTS=jG7) S=jAS=jS=j#S=jyB6S=jS=jS=j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterS=j:. _Moving in this stuff is going to be slow. S=j You enter the shallow water.S=jT4) Water S=jS=jDB  You enter the shallow water. S=jo_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterS=j4. _Moving in this stuff is going to be slow.S=jS=jG3) S=jS=jS=j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiS=j8Vng to be slow.  You enter the shallow water. _Moving in this stuff is goiS=jY4ng to be slow.  You enter the shallow water.S=jT2) Water S=jxS=jB  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterS=jmV. _Moving in this stuff is going to be slow.  You enter the shallow waterS=j4. _Moving in this stuff is going to be slow.S=jS=jG1) S=jS=jA S=j+ S=j B0S=jT S=jS=jS=j C39S=jS=j+S=jTS=jB8S=jkS=jS=jS=jB7S=jS=j#S=j$r _Moving in this stuff is going to be slow.  You enter the shallow water. S=j%r_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiS=j2%4ng to be slow.  You enter the shallow water.S=j%T5) Water S=jX&S=j6+  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. S=j^+V_Moving in this stuff is going to be slow.  You enter the shallow water. S=j+*_Moving in this stuff is going to be slow.S=j{,S=j'-G4) S=jn-S=j74n3S=jo4S=j8S=j9S=j+:B2S=j:S=jR?S=j@S=j@B1S=jAS=jS=jS=jYB0S=j S=j&S=jmS=jC29S=jS=j&S=jS=j#B8S=j1S=jLS=j! _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterS=j!Z. _Moving in this stuff is going to be slow.  You enter the shallow water.S=jg"T7) Water S=j#S=j(  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterS=j(V. _Moving in this stuff is going to be slow.  You enter the shallow waterS=j(4. _Moving in this stuff is going to be slow.S=j&*S=j*G6) S=j+S=j0S=j\1S=j1B5S=j2S=j7S=j\=4S=j!Cn3S=jCS=jDS=jEB2S=jFS=jIS=jJS=jEKB1S=j:LS=jOS=j-QS=jQB0S=jRS=jWS=jXS=j/YC19S=j^ZS=j]S=jn_S=j_B8S=j`S=jpdS=jeS=jfB7S=j*gS=jdkS=jmS=jS=j?B0S=j\@S=jCBS=jCS=jDC89S=j:FS=jHS=jzIS=jIB8S=jKS=jLS=jcNS=jNB7S=jIPS=jQS=jgSS=jSB6S=jUS=jVS=j*XS=jyXB5S=jYS=j,v .~~..~.~~.......~.~...♣♣  ...~♣....~~.~.~..~~~...♣  S=jgvd..........~....~.....).♣♣  ...~~~....~.~~.~.~.~....♣  S=jv...~.~.~...~.~~.......~♣♣  S=jv}.~.~÷...~.~.~..~~..♣  ~...~..~~...~.~~~~....♣♣  .~~..~~..~........♣≈♣..♣  ♣~..~~~.~~...~~.@♣≈≈≈.♣♣  S=jw73.4 (10.0.~~~.~§....~...♣≈≈≈≈≈♣♣  S=j?w..~..~~§.~~.~.≈≈≈≈≈≈≈♣  S=jbw...♣~~.........~≈≈≈≈≈≈♣#  S=jw.~...÷~...~.~...~♣≈≈≈≈#  ~~.÷÷~.~....~~~...♣≈♣♣#  S=jw ~.~~....~~)~.~.~~≈♣  S=jw  ♣..♣.♣.♣♣♣♣♣   S=jwy.~~~....♣♣♣♣♣♣   S=jxS=jxS=j|S=j~E _Done exploring.S=jS=jS=jS=j.~~...~...~~.0.0)..S=jS=jS=j,E _Done exploring.S=jY S=j Z S=j] S=jK_  S=jw_ B_No target in view!S=j&S=j+Gear: 31/52 gear slots (Left/Right/Tab to switch category) S=j ,Hand Weapons (go to first with ))  e - a +9 heavy longbow (weapon)  a - a +1 sling of electrocutionS=jn,f - a +0 whip  y - a +3 longbow of flaming Missiles (go to first with ()S=j,^g - 24 poisoned darts  k - a throwing netS=j-vt - 5 curare-tipped darts  C - 4 darts of disjunction  E - 2 atropa-tipped darts S=jw-Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+} S=j. x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour  S=jx.v - +0 steam dragon scales Jewellery (go to first with "=) S=j.[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]S=j S=juR e - a +9 heavy longbow (weapon)S=jA S=j" S=jQ S=jeS=jS=j[S=jGS=jM(S=j}/S=j{4.~~..~.~~.......~.~...♣♣   VividlyBlue the Marksdemigod ...~♣....~~.~.~..~~~...♣   Demigod S=j5..........~....~.....).♣♣   Health: 151/151 ======================== ...~~~....~.~~.~.~.~....♣   Magic: 37/37 ======================== ...~.~.~...~.~~.......~♣♣   AC: 10Str: 9 ~.~..~.~÷...~.~.~..~~..♣   EV: 27Int: 15 ~...~..~~...~.~~~~....♣♣   SH: 0Dex: 40 .~~..~~..~........♣≈♣..♣   XL: 18 Next: 16% Place: Swamp:4 ♣~..~~~.~~...~~.@♣≈≈≈.♣♣   Noise: ---------  Time: 31173.4 (0.0)S=j7 ..~~~.~§....~...♣≈≈≈≈≈♣♣   e) +9 longbow (heavy) .~..~..~~§.~~.~.≈≈≈≈≈≈≈♣   Fire: e) +9 longbow (heavy) ...♣~~.........~≈≈≈≈≈≈♣#   Zot (21085) .~...÷~...~.~...~♣≈≈≈≈#  ~~.÷÷~.~....~~~...♣≈♣♣#    ..~.~~....~~)~.~.~~≈♣   ♣.......~...♣.♣.♣♣♣♣♣   ....~~~....♣♣♣♣♣♣  You enter the shallow water. _Moving in this stuff is going to be slow. _Key pressed, stopping explore. _Done exploring. _Done exploring. _No target in view!S=jPEPS=jGS=j1S=jS=j(S=j:*S=j:S=j@E _Done exploring.S=j:IS=jJS=jNS=jvS=jS=jbS=j S=j?_Done exploring.S=jz [?25h[?0cS=j [?25l[?1cS=j, S=j r14 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Swamp:4] a +1 antimagic quarterstaffb - [Swamp:4] a glaive  c - [Swamp:4] a +0 quarterstaff (2 further duplicates)  d - [Swamp:4] 3 boomerangs  e - [Swamp:4] a +0 animal skin (1 further duplicate)  f - [Swamp:4] a leather armour (1 further duplicate)  g - [Swamp:4] an orb of pyromaniah - [Swamp:4] a +0 robe (2 further duplicates)  i - [Swamp:4] a scale mail  j - [Swamp:4] +0 swamp dragon scales  k - [Swamp:4] a dispersal trap (1 further duplicate)  l - [Swamp:4] a stone staircase leading up  m - [Swamp:4] a stone staircase leading up  S=j *n - [Swamp:4] a stone staircase leading upS=jS=jS=j..~~..~.~~.......~.~...♣♣   VividlyBlue the Marksdemigod ...~♣....~~.~.~..~~~...♣   Demigod S=j..........~....~.....).♣♣   Health: 151/151 ======================== ...~~~....~.~~.~.~.~....♣   Magic: 37/37 ======================== ...~.~.~...~.~~.......~♣♣   AC: 10Str: 9 S=j#~.~..~.~÷...~.~.~..~~..♣   EV: 27Int: 15 ~...~..~~...~.~~~~....♣♣   SH: 0Dex: 40 S=jL.~~..~~..~........♣≈♣..♣   XL: 18 Next: 16% Place: Swamp:4 ♣~..~~~.~~...~~.@♣≈≈≈.♣♣   Noise: ---------  Time: 31173.4 (0.0) ..~~~.~§....~...♣≈≈≈≈≈♣♣   e) +9 longbow (heavy) S=jW.~..~..~~§.~~.~.≈≈≈≈≈≈≈♣   Fire: e) +9 longbow (heavy) ...♣~~.........~≈≈≈≈≈≈♣#   Zot (21085) .~...÷~...~.~...~♣≈≈≈≈#  ~~.÷÷~.~....~~~...♣≈♣♣#    ..~.~~....~~)~.~.~~≈♣ S=j&  ♣.......~...♣.♣.♣♣♣♣♣ S=jS  ....~~~....♣♣♣♣♣♣   _Done exploring. _Done exploring. S=jyo_No target in view! _Done exploring. S=j_Done exploring.  Search for what [Enter for "boot", or ? for help]? .S=jS=jaS=jBS=js. _S=jy[?25h[?0c[?25l[?1cS=jS=jJ$S=j14 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Swamp:4] a +1 antimagic quarterstaffS=j2b - [Swamp:4] a glaive  S=j<c - [Swamp:4] a +0 quarterstaff (2 further duplicates)  S=jJZd - [Swamp:4] 3 boomerangs  e - [Swamp:4] a +0 animal skin (1 further duplicate)  S=jf - [Swamp:4] a leather armour (1 further duplicate)  g - [Swamp:4] an orb of pyromaniah - [Swamp:4] a +0 robe (2 further duplicates)  i - [Swamp:4] a scale mail  j - [Swamp:4] +0 swamp dragon scales  k - [Swamp:4] a dispersal trap (1 further duplicate)  l - [Swamp:4] a stone staircase leading up  m - [Swamp:4] a stone staircase leading up  n - [Swamp:4] a stone staircase leading upS=j S=j% S=j, S=j`9 .~~..~.~~.......~.~...♣♣   VividlyBlue the Marksdemigod S=j&: ...~♣....~~.~.~..~~~...♣   Demigod ..........~....~.....).♣♣   Health: 151/151 ======================== S=j: c...~~~....~.~~.~.~.~....♣   Magic: 37/37 ======================== ...~.~.~...~.~~.......~♣♣   AC: 10Str: 9 S=j; #~.~..~.~÷...~.~.~..~~..♣   EV: 27Int: 15 ~...~..~~...~.~~~~....♣♣   SH: 0Dex: 40 S=ju< R.~~..~~..~........♣≈♣..♣   XL: 18 Next: 16% Place: Swamp:4 ♣~..~~~.~~...~~.@♣≈≈≈.♣♣   Noise: ---------  Time: 31173.4 (0.0) S=jJ= ..~~~.~§....~...♣≈≈≈≈≈♣♣   e) +9 longbow (heavy) .~..~..~~§.~~.~.≈≈≈≈≈≈≈♣   Fire: e) +9 longbow (heavy) ...♣~~.........~≈≈≈≈≈≈♣#   Zot (21085) .~...÷~...~.~...~♣≈≈≈≈#  S=j= ~~.÷÷~.~....~~~...♣≈♣♣#    ..~.~~....~~)~.~.~~≈♣   S=j> ♣.......~...♣.♣.♣♣♣♣♣   ....~~~....♣♣♣♣♣♣   _Done exploring. _No target in view! _Done exploring. _Done exploring. S=j? _Search for what [Enter for "boot", or ? for help]? .  Search for what [Enter for "."]? .S=jE S=juF S=jJ S=j[L . _S=j S=jWhere to? (Tab - Swamp:4, ? - help) D - DungeonT - TempleS=j2L - Lair S - Swamp S=jLtP - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsS=jU - DepthsT=jv,T=j;[?25h[?0c.~~..~.~~.......~.~...♣♣   VividlyBlue the Marksdemigod T=j;...~♣....~~.~.~..~~~...♣   Demigod T=j;...........~....~.....).♣♣   Health: 151/151 ======================== T=j <8...~~~....~.~~.~.~.~....♣   Magic: 37/37 ======================== ...~.~.~...~.~~.......~♣♣   AC: 10T=j8<$Str: 9 ~.~..~.~÷...~.~.~..~~..♣   EV: 27T=j\<,Int: 15 T=j<~...~..~~...~.~~~~....♣♣   SH: 0Dex: 40 .~~..~~..~........♣≈♣..♣   XL: 18 Next: 16% Place: Swamp:4 T=j<J♣~..~~~.~~...~~.@♣≈≈≈.♣♣   Noise: ---------  Time: 31173.4 (0.0) ..~~~.~§....~...♣≈≈≈≈≈♣♣   e) +9 longbow (heavy) .~..~..~~§.~~.~.≈≈≈≈≈≈≈♣   Fire: e) +9 longbow (heavy) T=j=D...♣~~.........~≈≈≈≈≈≈♣#   Zot (21085) .~...÷~...~.~...~♣≈≈≈≈#  ~~.÷÷~.~....~~~...♣≈♣♣#    ..~.~~....~~)~.~.~~≈♣   ♣.......~...♣.♣.♣♣♣♣♣   ....~~~....♣♣♣♣♣♣ T=jH>  _No target in view! _Done exploring. _Done exploring. _Search for what [Enter for "boot", or ? for help]? . _Search for what [Enter for "."]? .  What level of the Elven Halls? (default 1, ? - help) T=jy [?25l[?1cT=j1 1T=j| T=j T=j T=j T=j j4 _T=jH& T=j( T=jn( B3T=j) T=j/ T=jY1 T=j1 B2T=j=3 T=j8 T=jj: T=j: B1T=jD< T=jA T=jB T=j\C B0T=jD T=jI T=j1K T=jK C79T=jL T=jR T=jS T=jS ,8T=jT T=j4U T=jZ T=j[ T=jA\ B7T=j] T=jb T=jc T=jc B6T=je T=jj T=jl T=jl B5T=jm T=jr T=jt T=jt ,4T=jt T=j9v T=jV{ T=j} T=j} B3T=j~ T=jʃ T=j T=j B2T=j; T=j T=j T=j B1T=jd T=jړ T=j T=j B0T=jj T=j T=je T=j C69T=j T=j, T=j X8T=j5 T=j T=jT T=j B7T=j T=jn T=j* T=jj B6T=j T=jB T=j T=j= B5T=j T=j T=jx T=j B4T=j T=j T=j T=j B3T=j T=j T=j T=j B2T=j T=j T=j T=j ,1T=j% T=j T=j8 T=j T=j B0T=jc T=j T=j T=j\ C59T=j T=j T=j T=j B8T=j* T=j T=j$ T=jU B7T=j T=j T=j: T=j B6T=jT=jT=jT=jB5T=jT=j? T=j T=j B4T=j T=j.T=jT=jB3T=jT=jT=jT=j B2T=j3T=jT=jT=jkB1T=jT=j T=jG!T=j!B0T=j"T=j %T=j,&T=j|&C49T=j'T=j3*T=jo+T=j+B8T=j,T=jX/T=j0T=j1B7T=j1T=j@4T=jk5T=j5B6T=j6T=j8T=j9T=jC:B5T=jK;T=j=T=j>T=j?B4T=j@T=jBT=jEA  You enter the shallow water.T=jFT2) Water T=jGT=jIN _Moving in this stuff is going to be slow.T=jHKT=jKG1) T=jLT=jNT=jOT=j7PB0T=j9QT=j:ST=jsTT=jTC39T=jUT=jWT=jXT=jYB8T=jYT=j[T=j\T=j\B7T=j]T=je_T=j}`T=j`B6T=jeaT=jRcT=jXdT=jdB5T=jCeT=j gT=jiA  You enter the shallow water.T=jiT3) Water T=j'jT=jlN _Moving in this stuff is going to be slow.T=jmT=jmG2) T=jnT=jpT=jqT=jrB1T=jrT=jttT=jiuT=juB0T=jkvT=jAxT=j-yT=jpyC29T=j1zT=j{T=j|T=j|B8T=j}T=j)T=jT=j=B7T=jT=jvT=jhA  You enter the shallow water.T=j̈́T6) Water T=jT=j|  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiT=jdng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.T=jˆT=jB4T=jщT=jET=j,T=jG3) T=jT=j[T=j[T=jB2T=jYT=jT=jT=jB1T=jT=jT=jT=j4B0T=jT=jT=j0T=jxC19T=j8T=j=T=j*T=jxB8T=j=T=jST=jgT=jB7T=jcT=jT=jT=jТB6T=jT=jҤT=jT=j0B5T=jT=j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiT=jng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is a stone staircase leading up heT=j re.T=jT=jժT=jGI4 _T=jT=j%3T=jT=jB3T=jT=j! _You climb upwards.T=jR  There is a stone staircase leading down here.T=jT=j*I2 _T=jT=j9T=jןA  You enter the shallow water.T=jTT0) Water T=jwT=jN _Moving in this stuff is going to be slow.T=j\T=jH09) T=jT=jT=j1X8T=jT=jT=jT=jB7T=jͮT=jTW  There is a stone staircase leading up here.T=j)T=jBT=jI6 _T=jT=j%2T=jX5T=jT=j-! _You climb upwards.T=jGR  There is a stone staircase leading down here.T=jT=jaI4 _T=jzT=jqT=jA  You enter the shallow water.T=j5T2) Water T=jpT=jN _Moving in this stuff is going to be slow.T=j3T=jfG1) T=jT=jT=jA  You enter the shallow water.T=jW0999) Water T=jOT=jN _Moving in this stuff is going to be slow.T=jT=jB8T=jT=jT=jT=j<G7) T=jT=jT=jT=jLB6T=jT=jT=jT=j2B5T=jmT=j\T=j!T=jlB4T=jT=jT=jT=jnB3T=jBT=joT=jhA  You enter the shallow water.T=jT1) Water T=jDT=j>   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterT=js . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.T=jv T=j B0T=j= T=jT=jT=jC88T=j3T=j6T=jT=jB6T=j]T=j5T=j]5) T=j T=jT=jT=j B4T=j T=ja"T=j#T=j#,3T=j$T=j$T=j%T=j' _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiT=j (jng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. T=j4( You enter the shallow water.T=j(T2) Water T=j5)T=j+  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.T=j,T=j,G1) T=j,T=jR.T=j/X0T=jb0T=j2+ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is a stone staircase leading up here.T=j3T=j4T=j5J79 _T=j5T=j2 %1T=jT=j0B7T=jcT=j! _You climb upwards.T=j R  There is a stone staircase leading down here.T=j!T=j!I6 _T=j#T=j$T=j,&T=j&B5T=j'T=jx)T=j*T=j.+B4T=j`,T=j-T=j.T=jR/B3T=j0T=j[1T=j}2T=j2B2T=j3T=j;5T=jv6T=j6B1T=j7T=jg9m  There is a staircase back to the Lair, spattered with blood here.T=j:T=j <T=j<I0 _T=j=T=j>kLair:33197T=j@T=j_AB6T=jTBT=jCE _You climb upwards. Welcome back to the Lair of Beasts!T=j`UL  There is a staircase to the Swamp here.T=jVT=jWI5 _T=jxXT=jZT=j[T=j\B4T=j\T=j^T=j3`T=j`B3T=jWaT=jScT=jdT=jdB2T=jeT=jgT=jhT=jhB1T=jiT=jkT=jHmT=jmB0T=jnT=jkpT=jqT=jqC89T=jrT=jtT=juT=juB8T=jvT=jxT=jyT=jDzB7T=j>{T=j8}T=j~T=j~B6T=jT=jT=jfT=jԃB5T=jńT=jT=jT=jmB4T=joT=j>T=jT=jB3T=jT=j T=jT=jB2T=j;T=jT=jT=jB1T=j+T=jT=jlT=jƛB0T=jќT=jGT=j_T=jC79T=jT=jǡT=jޢT=jHB8T=jT=jT=jT=jmB7T=jT=j7T=j3T=jB6T=j2T=jAT=jNT=jB5T=jIT=j W  There is a stone staircase leading up here.T=jT=jT=jI4 _T=jT=j.%2T=jT=jB2T=jgT=j! _You climb upwards.T=j8R  There is a stone staircase leading down here.T=jT=j+1 T=j\_T=jKT=jlT=jT=jB0T=jT=jT=j T=j}C69T=j@T=jT=jNT=jB8T=jT=jwT=jT=jzB7T=jT=ja  You see here a yak skeleton.T=j7T=jI6 _T=jT=jrT=jT=jAB5T=j'T=j%  T=j<You see here a yak skeleton.T=jPT=j"I4 _T=jT=jAT=jT=jB3T=jT=jT=jZT=j B2T=jT=jG T=j T=j B1T=j T=j T=j T=jrB0T=jNT=jT=jT=jHC59T=j$T=jeT=jT=jB8T=jT=j`W  There is a stone staircase leading up here.T=jRT=jT=j6A7 _T=jT=j%1T=j6T=jX6T=j ! _You climb upwards.T=jcR  There is a stone staircase leading down here.T=jT=jYI5 _T=jT=j T=jT=j+B4T=jT=jT=jT=jB3T=jeT=jT=jPT=jB2T=j9 T=jl!T=j-"T=jm"B1T=j"T=jR$T=j%T=jk%B0T=j%T=j,'T=jG(Y49T=j)T=j*T=j*T=j=+B8T=j+T=j2-T=j.T=jC.B7T=j/T=ja0T=j$1B6T=jX1T=j1T=j2T=j3T=j3,5T=j 4T=js4T=js5T=j6T=je6B4T=j6T=j7T=j8T=j9B3T=j9T=j:T=j>;T=j;B2T=j<T=j'=T=j=T=jM>B1T=j>T=jEB|  You see here a bullfrog skeleton.T=juBI0 _T=j1CT=j5DT=jET=jPEC39T=jFT=jGT=jGT=jAHB8T=jHT=jIT=jJT=j;KB7T=jKT=jKMZ  There is a staircase back to the Dungeon here.T=jNT=jOT=jOI6 _T=j.PT=j<1kDungeon:95524T=j3T=j3B3T=ji4T=j5> _You climb upwards. Welcome back to the Dungeon!T=j@SK  There is a staircase to the Lair here.T=j5TT=jTI2 _T=jUT=jYT=jNZT=jZB1T=j[T=j^T=ju`X0T=jtaT=jrdT=jeT=jfC19T=j]gT=jB6T=jT=jT=jT=jްB5T=j̱T=j?T=jT=jB4T=jT=jZT=j߸T=jB3T=j4T=jT=jT=j1B2T=jnT=jT=jT=jB1T=jT=jT=jT=j:B0T=jAT=jY  There is a stone staircase leading down here.T=jT=jST=jK499 _T=jT=j@ <10T=j B7T=jf T=j~ # _You climb downwards.T=jB P  There is a stone staircase leading up here.T=j: T=j I6 _T=jN T=j ,T=jd B5T=j T=j~ T=jE T=j B4T=j T=j T=j T=j B3T=j< T=j T=j T=j B2T=jb T=j T=j T=j: B1T=j T=jg T=jD T=j B0T=jp T=j T=j T=j/ C89T=j T=js T=jP T=j B8T=j T=j  T=j T=jq B7T=jG T=j T=j T=jC B6T=j T=j T=j T=j B5T=j T=j T=j  T=jx B4T=jZ T=j T=j X3T=j T=jw Y  There is a stone staircase leading down here.T=j} T=j T=j I2 _T=j T=j %1T=j T=j{ X1T=j4 # _You climb downwards.T=j P  There is a stone staircase leading up here.T=j" T=j I0 _T=j T=jh T=j T=j Y79T=j! T=j! T=j" B8T=jj" T=j# T=j!$ T=j|$ B7T=j$ T=j% T=j& T=j& B6T=jg' T=jh( T=j( T=jA) B5T=j) T=j* T=j@+ T=jv+ B4T=j+ T=j, T=j- T=j- B3T=jR. T=jM/ T=j/ T=j 0 ,2T=j90 T=j0 T=jq1 T=j2 T=jM2 B1T=j2 T=j3 T=j24 T=jc4 B0T=j4 T=j5 T=j`6 T=j7 Y69T=j8 T=j8 T=j9 B8T=j9 T=j: T=j; X7T=j7< T=j= T=j= T=j= B6T=j> T=ju? T=j@ T=jF@ B5T=j@ T=jA T=j.B T=jwB B4T=jB T=jC T=jND T=jD B3T=jD T=jZF You climb downwards. _There is a stone staircase leading up here.down here. _T=jF 1You climb downwards. _There is a stone stT=jF 8aircase leading up here.  down here.T=j&G T=jG T=j0H I2 _T=jH T=ja %2T=jc T=jnc B0T=jd T=je < _There is a stone staircase leading up here.doT=jf wn here. _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards.T=j `down here. _You climb downwards. _There is a stone stT=j zaircase leading up here.down here. _You climb downwards.  There is a stone staircase leading up here.T=jG T=j- J59 _T=j T=j T=j T=j B8T=jo T=j T=j6 T=j B7T=jc T=j T=j X6T=j T=j T=j T=j B5T=j T=j T=j T=j :4T=jH T=jm T=j X3T=j T=j T=j T=j B2T=j T=j+ T=j0 T=j} B1T=j T=jE T=jp T=j B0T=j T=j T=jI T=j C49T=jE T=j pYou climb downwards. _There is a stone staircase leading up here.doT=j |wn here. _You climb downwards. _There is a stone staircase leading up here.  n open doorT=j T=jr I8 _T=j T=j5 T=j T=jI B7T=j T=j T=j T=j ,6T=j T=js T=j T=jL T=j B5T=j' T=j T=j B4T=j  T=j~ T=j" T=j# T=jE$ B3T=j$ T=j+ V  There is an open door, spattered with blood here.T=j, _2 _T=j- T=j3 T=jJ4 T=j4 B1T=j5 T=j: T=j0< T=jk< B0T=j= T=jH T=j?N Y39T=jV T=jf\ T=jc^ T=j^ B8T=j` T=je T=jf T=jg T=j0g :7T=jh T=jn T=j{o X6T=jq T=jv T=jz X5T=j`| T=j3 T=j T=jC B4T=j# T=j G  There is an open door here.  Things that are here:T=j_ C  a +0 leather armour; a +0 clubT=j T=ju I3 _T=j# T=j $  Things that are here:T=jb l  a +0 robe; a +0 dagger; an orc skeletonT=j3 T=j I2 _T=jT T=jθ $  Things that are here:T=j v  a +0 leather armour; a +0 dagger; an orc skeletonT=j T=j# I1 _T=j T=j" T=j T=j B0T=j> T=j T=j7 T=jy C29T=j T=j T=jk X8T=j T=j T=jv X7T=j T=jC T=j X6T=j T=j< T=j T=j B5T=j T=j>T=jT=jB4T=jT=j" T=j T=jR B3T=jT=jT=jT=jB2T=jT=jT=jT=j>B1T=j,T=jIT=j T=jD!B0T=je"T=j($T=j%T=j%C19T=j&T=j(T=jK*X8T=j@+T=j,T=j3.T=j.B7T=j/T=jY1T=j2T=j 3B6T=jk4T=j6T=j7T=j8B5T=j9T=j&;Z  There is a staircase to the Orcish Mines here.T=j<T=jF>T=jW?I4 _T=j@T=jd:qOrcish Mines:110551T=j&=X0T=j >T=jY? T=j?7_You climb downwards. Welcome back to the Orcish Mines!T=jS  There is a staircase back to the Dungeon here.T=jrT=jJ49 _T=jcT=jT=jTT=j:8T=jT=jT=j T=j!B7T=jj"T=j$T=j=&T=jq&B6T=j,T=j/T=j1T=j1B5T=jc3T=j6T=jj=43T=jzB2T=jCT=jwET=jFT=jFB1T=jHT=jIY  There is a stone staircase leading down here.T=jKT=jLT=j M+0 T=j8 h  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T=j T=j' o Your spells (cast)TypeT=j_ )Failure Level  a + Fugue of the Fallen Necromancy8% 3  b - Dimensional Bullseye Hexes/Translocation 3% 4 T=j V c - Yara's Violent Unravelling Hexes/Alchemy 6% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitT=jT=jT=jZVividlyBlue the MarksdemigodDemigodHealth: 151/151 ========================T=jMagic: 37/37 ========================AC: 10Str: 9#### ### ####T=j{EV: 27Int: 15.....##ß##..[..SH: 0Dex: 40T=jh[..e..+...+..e..XL: 18 Next: 16% Place: Elven Halls:1T=ju.e$e.+.@.+.....Noise: ---------  Time: 31493.7 (0.0)T=j..e..+...+..e..e) +9 longbow (heavy).....##ß##..)..T=jFire: e) +9 longbow (heavy) #### ### ####Zot (5998) Gem (1799) e   deep elf archer (launcher, deflects m…)e   deep elf knight (asleep)ee 2 deep elf pyromancers (1 wandering)T=jee 2 deep elf zephyrmancers (1 asleep) _There is a staircase back to the Mines here.  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  T=jConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T=j T=jPuVividlyBlue the MarksdemigodDemigodT=j<Health: 151/151 ========================Magic: 37/37 ========================AC: 10Str: 9T=j q#### ### ####EV: 27Int: 15.....##ß##..[..SH: 0Dex: 40T=jG..e..+...+..e..XL: 18 Next: 16% Place: Elven Halls:1.e$e.+.@.+.....T=jVNoise: ---------  Time: 31493.7 (0.0)..e..+...+..e..e) +9 longbow (heavy).....##ß##..)..T=jUgFire: e) +9 longbow (heavy) #### ### ####Zot (5998) Gem (1799) T=jve   deep elf archer (launcher, deflects m…)e   deep elf knight (asleep)ee 2 deep elf pyromancers (1 wandering)T=jee 2 deep elf zephyrmancers (1 asleep) _There is a staircase back to the Mines here.  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  T=jConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T=j#:  Okay, then.T=jT=jT=jT=j. _T=j_T=j0 Spells (Memorise)TypeFailure Level T=jG a - Ensorcelled Hibernation Hexes/Ice1% 2b - Inner FlameHexes/Fire1%3  c - Sigil of BindingHexes1%3  d - Tukima's DanceHexes1%3  e - ApportationTranslocation2%1  T=jf - Soul SplinterNecromancy2%1  g - Grave ClawNecromancy3%2  h - Lesser BeckoningTranslocation3%2  i - Sublimation of BloodNecromancy3%2  T=jjj - AnguishHexes/Necromancy3% 4  k - Maxwell's Portable Piledriver Translocation8% 3  l - Teleport OtherTranslocation8% 3  m - Vampiric DrainingNecromancyT=jв8% 3  n - FoxfireConjuration/Fire11%1  o - SandblastEarth13%1  p - ShockConjuration/Air13%T=j:1  q - ScorchFire14%2  r - Call ImpSummoning19%2  s - Construct Spike LauncherForgecraft19%2  t - Animate DeadNecromancy24% 4  T=ju - Dispel UndeadNecromancy24% 4 19 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitT=j T=j1 T=j] T=j T=j T=j!T=jMT=jwT=jT=jU}T=jT=j T=jX T=j T=jmZT=jMT=jET=jjT=jnT=jwT=jKT=j( T=jԥ T=j T=jT=j;T=jI uVividlyBlue the MarksdemigodDemigodT=j gHealth: 151/151 ========================Magic: 37/37 ========================AC: 10Str: 9#### ### ####EV: 27T=j Int: 15.....##ß##..[..SH: 0T=j Dex: 40..e..+...+..e..T=j/ XL: 18 Next: 16% Place: Elven Halls:1.e$e.+.@.+.....T=ja Noise: ---------  Time: 31493.7 (0.0)..e..+...+..e..e) +9 longbow (heavy)T=j .....##ß##..)..Fire: e) +9 longbow (heavy) T=j #### ### ####Zot (5998) Gem (1799) e   deep elf archer (launcher, deflects m…)T=j =e   deep elf knight (asleep)ee 2 deep elf pyromancers (1 wandering)ee 2 deep elf zephyrmancers (1 asleep)  T=j"HCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. T=ji_Okay, then.Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.T=j@onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. T=j Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  T=jYT=jUT=j!. _T=j#### ### ######.....##ß##..[..#T=jӭ..e..+...+..e..#.e$e.+.<@+.....+..e..+...+..e..#.....##ß##..)..##### ### ######T=jNe.T=jN.eT=j´Qe.T=j[T=j3n4.7 (178T=j <T=j?5 _Found a runed translucent door.T=j3# <'''T=j) | e§You open the gate.  T=j) XThe deep elf pyromancer casts a spell.T=j* N.eT=j+ Me.T=j|2 =.T=j$3 i567T=j9 T=jQ; 5 _The deep elf pyromancer blinks!T=jh .eCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call out to the remnants of the fallen!T=jjOe.T=jm%.T=jUm,eT=jnT=jnO.eT=j[s' T=js#.T=jseT=jtXThe deep elf archer shouts! The deep elf pyromancer shouts!  T=jItBThe deep elf pyromancer hits you with a +2 rapier of venom.T=jn|4eeT=j|wandering)eeeT=j|'wandering)T=j}S47=-T=j~4--====65) Pois Fugue (0) Gem (1796) T=jT=j T=j_You are poisoned. _You took 4 damage! T=j`  You shoot an arrow. The arrow hits the deep elf pyromancer! T=j* eeThe deep elf pyromancer is lightly wounded. T=jR+ T=j-Pe. T=j/'  T=j/c.eYou feel sick. T=j0X.e T=j:D ee T=j:QThe deep elf pyromancer hits you with a +2 rapier of venom. T=j<5-===-745 T=j< T=jxD T=jG _The deep elf pyromancer completely misses you. _You took 2 damage!!T=jx|9 )!T=j|aYou shoot an arrow.  The arrow hits the deep elf pyromancer!!!!!T=jt^   deep elf pyromancer!T=j% !T=jnD.!T=jLeYou kill the deep elf pyromancer!!T=jֻ+You feel sick.!T=jͽ?$e!T=j eeeThe deep elf knight shouts!!T=j8 *!T=ji*The deep elf pyromancer gestures at you while chanting.!T=j\@.!T=j|6=7====!T=j8.9 (1.2314!T=j!!T=j$ _The pyre arrow misses you. _You recovered 1 HP!"T=jh ))You shoot an arrow."T=jz eeThe arrow barely misses the deep elf pyromancer."T=je"T=j"T=jJ ."T=j|FeYou feel sick."T=j[.e"T=j$7"T=j s5--===-90"T=jVC23"T=j "T=j$ _The deep elf pyromancer completely misses you. _You recovered 1 HP! You recovered 1 MP!"T=j!  You shoot an arrow.  The arrow hits the deep elf pyromancer!!"T=j+ 7 e"T=jv r.The deep elf pyromancer is almost dead."T=j 8 e"T=j P.You feel sick."T=j1 "T=j 9====501.0 (1.112"T=jC "T=j _The deep elf pyromancer closely misses you. _You recovered 2 HP!#T=j3F& #T=jFB))You shoot an arrow.#T=j8} e.The arrow closely misses the deep elf pyromancer.The wailing of tortured souls fills the air!#T=j .eeeYou feel sick.#T=j8 *#T=jT_*The deep elf pyromancer casts a spell at you.#T=j\@.#T=j#50#T=jk=2.101#T=j#T=j1 _The pyre arrow is repelled. #T=j9e_You recovered 1 HP!#T=j7 )#T=jP 1)You shoot an arrow.#T=j(U e.The arrow completely misses the deep elf pyromancer.#T=j}U#T=jk`x.eee#T=j`===--30890#T=j5a#T=j*h#T=jIjh _You feel sick. The deep elf pyromancer misses you.$T=j19 )$T=j_You shoot an arrow.  The arrow hits the deep elf pyromancer!!$T=jtee 2 deep elf zephyrmancers (1 wandering) $T=j .eYou kill the deep elf pyromancer!You feel sick.$T=jCe$T=j46=8--4.2 (1.1$T=jpp8) Fugue (2) Gem (1788) $T=j$T=j $T=jJ_You are no longer poisoned. _You recovered 1 MP!%T=j-#### ### ###### %T=jO.....##ß##..[..# ....e+...).....##..e.e+.<.@.....+!%T=j....e+...'.....#......##ß##..)..# %T=j #### ### ###### %T=jT U $e%T=j <Found a potion of invisibility.%T=j%T=jq1======5%T=jL077%T=j* %T=j% _The wailing of tortured souls fills the air!  There is an open translucent gate, spattered with blood here.  Things that are here:%T=j (  %T=jm(a +2 rapier of venom; a +0 robe _You recovered 1 HP!%T=j4j #### ########## %T=jj .....##ß##..[..# ....e+...).....###..$ee+.<.)@....+!#%T=jj ....e+...'.....#......##ß##..)..# %T=jj #### ########## %T=j.w %T=jx r-----666 %T=jx _%T=j %T=j &T=j#### ########## .....##ß##..[..# &T=jyl....e+...).....### ..$ee+.<.).@...+!# ....e+...'.....#..#.....##ß##..)..# &T=j'#### ##########    deep elf zephyrmancer&T=jO&T=jq-----755&T=j\&T=j&T=j&T=j#### ########## &T=jI.....##ß##..[..# ....e+...).....### ..$ee+.<.)..@..+!# &T=jz....e+...'.....#..# .....##ß##..)..# &T=j;#### ########## &T=j&T=jLR7==&T=jb844&T=j&T=jLs _You recovered 1 MP!&T=j &T=j &T=j] &T=j &T=j' &T=j d=33 _&T=j &T=j #### ##########.....##ß##..[..#&T=j/ e+...).....###$ee+.<.).....+!#&T=jf ..e+...'..@..#..#.##ß##..)..# &T=j #### ##########&T=jڼ #### ##########&T=j Y.....##ß##..[..#e+...).....###$ee+.<.).....+!#&T=jx ..e+...'.....#..#.##ß##..@..# #### ##########&T=j &9&T=jo Q10.2 (22&T=j 2&T=j &T=j  &T=j i_You see here a +2 heavy arbalest.'T=j'T=j'T=jz 'T=j9%'T=j('T=j>*R11 _'T=j*'T=j4,'T=j/'T=j[/?=0'T=j/0'T=j0'T=j3'T=jJ6'T=j6M7979'T=j8'T=jD;'T=j='T=j3>K88'T=j?'T=jA'T=jYD'T=jDK77'T=jxF'T=jaI'T=jeN'T=jP'T=jXS'T=jSK66'T=jZV'T=j['T=j`'T=j"a555'T=jWa'T=j0i'T=jpQ _The wailing of tortured souls fills the air!'T=jtu'T=juK44'T=jx'T=jbL  There is an open translucent gate here.'T=j'T=j.R33 _'T=j'T=j'T=j'T=j]K22'T=j!'T=jܞQ _The wailing of tortured souls fills the air!'T=jkS ###### ########## #.....##ß##..[..# 'T=j"#....e+...).....### +..$ee+@<.).....+!#=====20.2 (10.0) #....e+...'.....#..##.....##ß##..)..##.#'T=j###### ########## .#..e   deep elf archer (launcher, deflects m…)##e   deep elf knightee 2 deep elf zephyrmancers'T=jAee'T=j'T=j,'T=j-----1.2 (1111'T=j'T=jg5 _Found a runed translucent door.(T=jF###### ########## (T=jR#.....##ß##..[..# #....e+...).....### +..$ee+.@.).....+!# (T=j#....e+...'.....#..# (T=j#.....##ß##..)..##.# (T=j###### ########## .# .. ## (T=je(T=j%-----(T=j̡W2.2 (1.0)00(T=j(T=j(T=jj (T=jT_There is a staircase back to the Mines here.(T=j ###### ########## #.....##ß##..[..# #....e+...).....### (T=jV +..$ee+.<@).....+!# #....e+...'.....#..# #.....##ß##..)..##.# ###### ########## .# .. ## (T=j] (T=j r36969 _(T=j (T=j (T=j) ###### ########## (T=j`* #.....##ß##..[..# #....e+...).....### +..$ee+.<.@.....+!# (T=j* #....e+...'.....#..# #.....##ß##..)..##.# (T=j+ W###### ########## .# .(T=j+ S. ## (T=j6 (T=jp7 S488(T=j7 (T=j? (T=jYC T  There is an open translucent gate, spattered with blood here.  (T=jC Things that are here:(T=joE  (T=jE Q_a +2 rapier of venom; a +0 robe(T=j###### ########## (T=jK#.....##ß##..[..# #....e+...).....### +..$ee+.<.)@....+!# #....e+...'.....#..# #.....##ß##..)..##.# ###### ########## .# .. ## (T=jQ  The wailing of tortured souls fills the air!(T=j=====57) Fugue (2) 7(T=j@(T=jMg _You are losing your grip on the fallen.)T=jz###### ########## #.....##ß##..[..# #....e+...).....### +..$ee+.<.).@...+!# )T=j_{t#....e+...'.....#..# #.....##ß##..)..##.# ###### ########## .# .. ##    deep elf zephyrmancer)T=jS)T=j-----666)T=jI)T=j)T=jU###### ########## )T=jvUy#.....##ß##..[..# #....e+...).....### )T=jU+..$ee+.<.)..@..+!# #....e+...'.....#..# )T=jVk#.....##ß##..)..##.# ###### ########## .# ..## )T=j]Z-----7)T=j]C55)T=ja)T=jc)T=jn 7###### ########## #.....##ß##..[..# #....e+...).....### +..$ee+.<.)...@.+!# #....e+...'.....#..# #.....##ß##..)..##.# )T=jo J###### ########## .# .. )T=jt )T=ju i844)T=jx )T=jzz )T=j; 0###### ##########  #.....##ß##..[..#  #....e+...).....###  +..$ee+.<.)....@+!#  #....e+...'.....#..#  )T=j 9#.....##ß##..)..##.#  ###### ########## .# .. )T=j& )T=j i933)T=j )T=jG *T=j7,'*T=j*T=jj3022*T=jr*T=j( _You open the door.*T=jr ###### ########## #.....##ß##..[..# *T=jL#....e+...).....### +..$ee+.<.).....@!# #....e+...'.....#..# #.....##ß##..)..##.# ###### ########## .# ... (   dancing demon blade (dormant)*T=j|##(.#*T=j  +0 demon blade (dormant)You encounter a dancing +0 demon blade.*T=jp11) Gem (1761) *T=j*T=jCN _Your fugue has ended.*T=j=] _There is an open translucent door here.*T=j  ########## *T=j ,.....##ß##..[..# ....e+...).....### ..$ee+.<.).....'@# *T=j X....e+...'.....#..# .....##ß##..)..##.# *T=jG  ########## .# ..*T=j ... ####*T=j y#.(.#*T=j@ *T=jA p200 _*T=j *T=ja *T=j[ p3.2 (25959*T=j *T=j > _i - 7 potions of invisibility (gained 1)+T=j+T=jv+T=j+T=jH _No target in view!+T=jo +T=jp +T=jq +T=ju +T=jx +T=jz R88 _+T=jz +T=j} +T=j  You encounter a deep elf pyromancer. It is wielding a +0 long sword.+T=j #### ########## +T=j ....##ß##..[..# e+...).....### .$ee+.<.).....'..e+...'.....#.##ß##..)..##.# #### ##########..#  +T=jE .... ..........####e   deep elf pyromancer (asleep).....#.(.+T=j (   dancing +0 demon blade (dormant).e....#####.+T=jb +4.2 (1+T=j u5.2 (277 _+T=jM +T=jh ,T=j )You shoot an arrow.  The arrow hits the deep elf pyromancer!!!,T=j )))))(   dancing +0 demon blade (dormant)),T=j *e,T=j .....e   deep elf pyromancer (wandering).,T=j(   dancing +0 demon blade (dormant)You kill the deep elf pyromancer!,T=jz===6.3 (1.156,T=j,T=j(& _You encounter a deep elf pyromancer. It is wielding a +0 long sword.,T=j : ),T=jH bYou shoot an arrow.  The arrow hits the deep elf pyromancer!!!!,T=j *)),T=j )))(   dancing +0 demon blade (dormant)),T=j7 V (.,T=j QYou kill the deep elf pyromancer!,T=j 1e,T=ji ' ,T=j AeYou hear a shout!,T=j ( ,T=j zeYou encounter a deep elf archer. It is wielding a +0 dagger and carrying a +0,T=j 'shortbow.,T=j ,T=j L .,T=j ....e   deep elf knight (wandering).,T=j e   deep elf pyromancer(   dancing +0 demon bladeYou encounter a deep elf pyromancer. It is wielding a +0 long sword.You encounter a deep elf knight. It is wielding a +0 short sword.,T=j^ s97.445,T=j ,T=j < _The deep elf archer leaves your sight.-T=jd )))))e-T=j)You shoot an arrow. The arrow hits the deep elf knight.  The deep elf knight shouts!-T=j(Be)-T=j?ee-T=j-T=ja.....-T=j<o8034-T=j-T=j= _The deep elf knight is lightly wounded.-T=j=  )You shoot an arrow. The arrow hits the deep elf knight!!!!-T=jI)))))e   deep elf pyromancer(   dancing +0 demon blade-T=jS?0Σ-T=jD §You kill the deep elf knight!You encounter a water elemental.The deep elf pyromancer gestures wildly while chanting.-T=jFBΣ)-T=jMD....-T=jMz.Σ   water elemental-T=jRR====9.5 (1.123-T=jV-T=jX -T=j8Y'_The deep elf pyromancer blinks!.T=j .You shoot an arrow. The arrow hits the water elemental!!!.T=j)))))(   dancing +0 demon blade.T=j\ee.T=jD.....e   deep elf archer (launcher, deflects m…)e   deep elf pyromancer.T=jV(   dancing +0 demon blade.T=j20===-40012.T=j.T=jQ .T=jP_You destroy the water elemental!.T=j4' .T=jf5j)You shoot an arrow. The arrow hits the deep elf archer!!!!.T=j9<:)))).T=j<)e   deep elf pyromancer(   dancing +0 demon blade.T=jlQe..T=jGt........T=jx====1.6 (1.101.T=j0~.T=j[ .T=jM_You kill the deep elf archer!/T=jH )You shoot an arrow.  The arrow hits the deep elf pyromancer!!!)))))(   dancing +0 demon blade/T=jv......./T=jy1===-2.8 (1.2490/T=j6/T=j{W _You kill the deep elf pyromancer!/T=j/T=j7-/T=jT/T=jH _No target in view!/T=jX 3/T=jZ /T=j3` /T=jf  #### ########## ....##ß##..[..e+...).....### ./T=j g $ee+.<.).....'.##/T=jg ..e+...'.....#..#.##ß##..)..##@#0.0 #### ##########..# .....#...........####.)..).#(..#..)....#####..........∩..../T=jzo /T=jsq y---3.8 (1849/T=ju /T=jw 7 _Found Ixzijoge's Weapon Boutique.0T=j0T=j&Gear: 31/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) 0T=jt e - a +9 heavy longbow (weapon)  a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming Missiles (go to first with ()g - 24 poisoned darts  k - a throwing nett - 5 curare-tipped darts  0T=jC - 4 darts of disjunction  E - 2 atropa-tipped darts Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+} 0T=j8a h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales Jewellery (go to first with "=) 0T=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]0T=j A0T=jF0T=jLVividlyBlue the MarksdemigodDemigodHealth: 151/151 ======================== 0T=jM#### ##########Magic: 37/37 ======================== ....##ß##..[..#AC: 100T=jXMStr: 9 ...e+...).....###EV: 27Int: 15 0T=jMp.$ee+.<.).....'.##SH: 0Dex: 40 0T=jM...e+...'.....#..#XL: 18 Next: 21% Place: Elven Halls:1 ....##ß##..)..##@#0T=j NNoise: ---------  Time: 31543.8 (0.0) #### ##########..#e) +9 longbow (heavy).....Fire: e) +9 longbow (heavy) #......0T=jGNZot (5948) Gem (1749) .....####.)..).#(..#(   dancing +0 demon blade0T=jN ..)....#####..........∩.... _You kill the deep elf archer!You shoot an arrow.  The arrow hits the deep elf pyromancer!!! _You kill the deep elf pyromancer! _No target in view! _Found Ixzijoge's Weapon Boutique.0T=jS0T=jT0T=jX0T=j(Z1T=j1T=jVividlyBlue the Marksdemigod (Demigod Hexslinger) Turns: 31257, Time: 01:32:52 1T=jHealth: 151/151 AC: 10 Str:  9 XL: 18 Next: 21% Magic: 37/371T=j?EV: 27 Int: 15 God: Gold: 2348SH:  0 Dex: 40 Spells: 19/37 levels left rFire + + . (33%) e - +9 longbow (heavy) 1T=j|rCold . . . (100%) [offhand occupied] rNeg . . . (100%) z - +2 troll leather armour {Snorg} rPois + (33%) B - +3 hat of Infinity {Will+ Stlth+} rElec .1T=j(100%) x - scarf of the Durable Baku {Repulsion, rPois Regen+} rCorr .1T=j,(100%) b - +0 pair of gloves of Ucinen {rF+ Stlth+} SInv .(no boots) Will ++...s - amulet of regeneration Stlth +++++w - +4 ring of slaying HPRegen 2.85/turn1T=jP,A - ring of protection from fire MPRegen 0.25/turn %: repel missiles @: studying Staves 1T=jA: high MP 1, forlorn, divine attributes }: 2/15 runes: decaying, serpentine2T=jN2T=jXVividlyBlue the MarksdemigodDemigodHealth: 151/151 ======================== #### ##########Magic: 37/37 ======================== 2T=jSY....##ß##..[..#AC: 10Str: 9 ...e+...).....###EV: 27Int: 15 2T=jY.$ee+.<.).....'.##SH: 0Dex: 40 ...e+...'.....#..#2T=jYYXL: 18 Next: 21% Place: Elven Halls:1 ....##ß##..)..##@#Noise: ---------  Time: 31543.8 (0.0) #### ##########..#e) +9 longbow (heavy).....2T=j$ZFire: e) +9 longbow (heavy) #......Zot (5948) Gem (1749) .....####.)..).#(..#2T=jiZ(   dancing +0 demon blade..)....#####..........∩.... _You kill the deep elf archer!You shoot an arrow.  2T=jZThe arrow hits the deep elf pyromancer!!! _You kill the deep elf pyromancer! _No target in view! _Found Ixzijoge's Weapon Boutique.2T=jR[2T=j3`2T=ja2T=jB [[?25h[?0c  Search for what [Enter for "."]? 3T=jl [?25l[?1c3T=j 3T=j X9 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] a - a +1 sling of electrocution  b - [carried] r - 4 potions of resistance 3T=jy  c - [Snake:3] a +0 long sword of electrocution  d - [Swamp:2] a +4 rapier of electrocution  e - [D:15] a +2 shortbow of electrocution  f - [D:6] a potion of resistance (130 gold)  g - [D:6] a potion of resistance (130 gold)  h - [D:15] a staff of air  i - [Snake:4] a staff of air (550 gold)5T=j5T=j&5T=j35T=j+5T=jVividlyBlue the MarksdemigodDemigodHealth: 151/151 ======================== 5T=j^#### ##########Magic: 37/37 ======================== ....##ß##..[..#AC: 10Str: 9 ...e+...).....###5T=jFEV: 27Int: 15 .$ee+.<.).....'.##SH: 05T=jDex: 40 ...e+...'.....#..#5T=j4XL: 18 Next: 21% Place: Elven Halls:1 ....##ß##..)..##@#Noise: ---------  Time: 31543.8 (0.0) 5T=jq#### ##########..#e) +9 longbow (heavy)5T=j).....Fire: e) +9 longbow (heavy) #......Zot (5948) Gem (1749) .....####5T=jB.)..).#(..#5T=j~(   dancing +0 demon blade..)....#####.5T=j+.........∩....You shoot an arrow.  The arrow hits the deep elf pyromancer!!! _You kill the deep elf pyromancer! _No target in view! 5T=jn_Found Ixzijoge's Weapon Boutique.  Search for what [Enter for "."]? elec5T=j5T=jy5T=j̻5T=j. _6T=jS6T=jT6T=jX6T=j\6T=jb ##### ########## .....##ß##..[..#e+...).....###6T=jc$ee+.<.).....'.##...e+...'.....#..#..##ß##..)..##.# ##### ##########@.# #.....##.............#####.#.)..).#(..#.#...)....#####...........∩....6T=j5dc[..#..#####..6T=jV6T=jn4.8 (1786T=j6T=j) _Found a scale mail.6T=j 6T=j 6T=j3 6T=j 6T=jS 6T=j K676T=j! 6T=jo, v _You encounter a dancing +0 quick blade.6T=j{1 6T=j2 5566T=jo2 6T=j35 6T=jY9 6T=j> 6T=j? K456T=jA 6T=jE 6T=jFJ 6T=jJ K346T=j"M 6T=jP 6T=jU 6T=jU K236T=j~W 6T=jZ 6T=j^ 6T=j` 6T=j8a K126T=jdc 6T=jf 6T=jj 6T=jUk K016T=j3m 6T=jAp 6T=jr 6T=jx 6T=j{ 6T=j| L3906T=jH~ 6T=j 6T=jG 5Welcome to Ixzijoge's Weapon Boutique! What would you like to do?  a -  240 gold a +0 battleaxeb -  240 gold a +0 battleaxe  c -  216 gold a +0 broad axe  d -  43 gold 2 atropa-tipped darts  e -  86 gold 3 curare-tipped darts  f -  86 gold 6 poisoned darts  g -  240 gold a +0 great sword  h - 1440 gold the +7 mace of Variability {chaos, chaos arc}6T=j i -  72 gold a +0 shortbow You have 2348 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list9T=j69T=j@ 9T=j^.e+...'.....#..#VividlyBlue the Marksdemigod ..##ß##..)..##.# ..Demigod ## ##########..## .#9T=j*Health: 151/151 ========================##+ #.....##.##Magic: 37/37 ========================#...#.........#AC: 10Str: 9........#####.#EV: 279T=j Int: 15...)..).#.(.#.####SH: 0Dex: 40...)....#####.....XL: 18 Next: 21% Place: Elven Halls:1..........@.....#9T=j Noise: ---------  Time: 31552.8 (8.0)..[..#..#####..##e) +9 longbow (heavy).....##.#.(.#.##Fire: e) +9 longbow (heavy) ..... #.#####.#Zot (5939) Gem (1740) 9T=j\.... #.......#... ##.###....(( 2 dancing weapons..# .####.... .# _No target in view! _Found Ixzijoge's Weapon Boutique. _Search for what [Enter for "."]? elec _Found a scale mail. _You encounter a dancing +0 quick blade.There is an entrance to Ixzijoge's Weapon Boutique here.9T=j9T=j9T=j. _9T=j9T=j9T=jD9T=j9T=j9T=jt9T=j9T=jS839 _9T=j9T=j9T=j`9T=jK789T=jR9T=j9T=jq9T=jK679T=j9T=j9T=j9T=j5569T=j19T=j-9T=jt9T=j9T=jK459T=jZ9T=j 9T=j9T=jK349T=j~9T=ja9T=jC9T=jK239T=jb9T=j9T=j9T=jK129T=j 9T=j%9T=j'9T=js(K019T=j@)9T=j*9T=jH,9T=j,L2909T=j-9T=j.9T=j~/9T=j/L8299T=jA09T=j519T=j29T=j2K789T=j39T=jT49T=j069T=j6K679T=j79T=j79T=j99T=j9K569T=jj:9T=ji=9T=j?9T=j^@K459T=jA9T=jB9T=jEa349T=jF9T=jG9T=jeJ9T=jJK239T=jK9T=jL9T=jT=jF]>T=jk>T=j+>T=jd##...#.........# #.# VividlyBlue the Marksdemigod>T=j#........#####.# #.# Demigod>T=j#...)..).#(..#.####.# Health: 151/151 ========================>T=j́#...)....#####......# Magic: 37/37 ========================#..........∩.....##.# AC: 10Str: 9>T=j,#..[..#..#####..###.# EV: 27Int: 15>T=j #.....##.#(..#.## #.# SH: 0Dex: 40>T=j9#.....##.#####.# #.# XL: 18 Next: 21% Place: Elven Halls:1>T=j/#....@##.......# #.# Noise: ---------  Time: 31587.8 (4.0)>T=j̃#.....###.###.... ..# e) +9 longbow (heavy)>T=j#.....# ..# #.####### Fire: e) +9 longbow (heavy) >T=jP#..)..+.... ..#Zot (5904) Gem (1705) >T=j#.....##.....##.....#>T=j܄O#.....# _Found a scale mail. >T=jB_You encounter a dancing +0 quick blade. >T=j~v_There is an entrance to Ixzijoge's Weapon Boutique here. _Found Vantues's Book Shop. >T=jŅJ_Found a hand axe.  There is an entrance to Vantues's Book Shop here.>T=j">T=j>T=j. _>T=jJn >T=jn >T=jSp >T=jt >T=jx >T=jmy R34 _>T=j{ >T=jh} >T=j >T=j K23>T=jL >T=jI '>T=j >T=j K12>T=j >T=j _You encounter a dancing +0 quick blade. _There is an entrance to Ixzijoge's Weapon Boutique here.Vantues's Book Shop. _Found a hand axe. _You open the door.>T=j >T=j K01>T=j >T=j >T=j >T=j9 M8990>T=jO >T=j @  There is an open door here.>T=jϞ >T=jW T8699 _>T=j >T=jJ >T=j o  You encounter a water elemental.>T=j  #..[..#..#####..###.# #.....##.#(..#.## #.# #.....##.#####.# #.#>T=j h #....∩##.......# #.# #.....###.###.... ..# #.....##..###.####### #..)..'.......#  #.....##.####.  #...@.# #  #.....#  #.....#  +.....#  #)..... #.......Σ   water elemental (dormant)>T=j0 #......Σ #........>T=j ,93.8 (6>T=jr u4.8 (778 _>T=jd >T=j >T=jU/ b #..[ #.....#  #.....##.#####.# >T=j0  #....∩##.......#  #.....###.#  #.....##.. #..)..'.  #.....#  #...@.# #  >T=j0 #.....# #.....# +.....# #)..... #.......  #......Σ  >T=j1 <#........ >T=jO #..[ #.....# >T=jO #.....##.#####.#  #....∩##.......#  >T=j#.....###.#  #.....##.. #..)..'. >T=jt #.....#  #...@.# #  #.....# >T=j#.....# +.....# #)..... >T=j#.......  #...... #........ >T=jm>T=je>T=j>T=jf _A water elemental is nearby!?T=j~ )))))Σ  ?T=j~X  You shoot an arrow. The arrow hits the water elemental!!?T=j] Σ.?T=j^OThe water elemental is heavily damaged.?T=ja.e?T=j·} .You hear a shout! x3?T=jݾ>....?T=j/.e   deep elf knight?T=jz===5.9 (1.167?T=j]?T=j _You encounter a deep elf knight. It is wielding a +0 long sword.?T=jG 7 )?T=jH )))) )You shoot an arrow. The arrow hits the deep elf knight!!?T=j (The deep elf knight is moderately wounded.?T=j؀ (.You hear a shout!?T=j )e?T=jʌ  .....e 2 deep elf knights.(   dancing +2 antimagic scimitarYou encounter a dancing +2 antimagic scimitar.You encounter a deep elf knight. It is wielding a +0 short sword.?T=j5 ;*?T=jF (1 fast)The deep elf knight mumbles some strange words.?T=j 1e?T=j ?T=j# e   deep elf archer (launcher, deflects m…)?T=j# 5e   deep elf knight(   dancing +2 antimagic scimitarThe deep elf knight seems to speed up.?T=j% Z7.1 (1.256?T=j% ?T=jh. ?T=j9  You encounter a deep elf archer. It is wielding a +0 short sword and carrying a_+0 shortbow.@T=j )You shoot an arrow.  The arrow hits the dancing +2 antimagic scimitar!!!@T=j^)))))@T=jZLe.@T=je*e@T=j eThe dancing +2 antimagic scimitar falls from the air.@T=j5@T=j1Σ@T=j..@T=jH8 .....ee 2 deep elf knights (1 launcher)Σ   water elemental  @T=jYou encounter a deep elf knight. It is wielding a +0 scimitar and carrying a +0shortbow.@T=jrs28.334@T=j9@T=j< _The deep elf knight leaves your sight.BT=j BT=ja BT=j BT=j n _Sorry, you're not good enough to have a special ability.CT=j   Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call out to the remnants of the fallen!CT=jT 9*CT=jU R 4--The deep elf knight gestures wildly while chanting.The deep elf knight flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A.CT=j( /  --more--ET=j   deep elf knight (ET=jlE ET=jE{The deep elf knight unwields a +0 scimitar.  The deep elf knight wields a +0 shortbow.ET=jFTΣ.ET=jKET=jL4-90ET=jLm2) Fugue (0) Gem (1693) ET=jMQET=j.S: _The deep elf knight shoots an arrow.ET=jO   ET=j XCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ET=jZ ET=jf[  Your spells (cast)TypeFailure Level ET=j[ M a + Fugue of the Fallen Necromancy8% 3 b - Dimensional BullseyeHexes/Translocation3%4  c - Yara's Violent UnravellingHexes/AlchemyET=j\ 6%5  d - JinxbiteHexes1%2  v - Cause FearHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitGT=j.GT=jGT=jGT=j#..[..#..#####..###.# VividlyBlue the MarksdemigodGT=j#.....##.#(..#.## #.# DemigodGT=j%#.....##.#####.# #.# Health: 151/151 ========================GT=jiP#....∩##.......# #.# Magic: 34/37 ======================--#.....###.###.... ..# AC: 10GT=jStr: 9#.....##..###.####### EV: 27GT=jInt: 15#..)..'.......#SH: 0GT=j6Dex: 40#.....##.####.GT=jXL: 18 Next: 22% Place: Elven Halls:1#...@.# #Noise: ==-------  Time: 31599.3 (0.0)#.....#GT=je) +9 longbow (heavy)#.....#Fire: e) +9 longbow (heavy) GT=jW+.....#Zot (5892) Fugue (0) Gem (1693) GT=jt#)....Σ#.......GT=je   deep elf knight (launcher)#.....){Σ   water elementalGT=jR#......e.GT=jUDeactivating autopickup; reactivate with Ctrl-A.The deep elf knight unwields a +0 scimitar.  GT=j[The deep elf knight wields a +0 shortbow. _The deep elf knight shoots an arrow.  GT=jXCasting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GT=j}GT=jo#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# DemigodGT=j*u#.....##.#####.# #.# Health: 151/151 ========================#....∩##.......# #.# Magic: 34/37 ======================--#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15GT=j{v#..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 22% Place: Elven Halls:1#...@.# #GT=jNoise: ==-------  Time: 31599.3 (0.0)#.....#e) +9 longbow (heavy)#.....#Fire: e) +9 longbow (heavy) +.....#Zot (5892) Fugue (0) Gem (1693) #)....Σ#.......GT=j3e   deep elf knight (launcher)#.....){Σ   water elemental#......e.Deactivating autopickup; reactivate with Ctrl-A.GT=juThe deep elf knight unwields a +0 scimitar.  The deep elf knight wields a +0 shortbow. _The deep elf knight shoots an arrow.  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GT=jGT=j/ #..[..#..#####..###.# VividlyBlue the Marksdemigod GT=j#.....##.#(..#.## #.# Demigod GT=j#.....##.#####.# #.# Health: 151/151 ======================== #....∩##.......# #.# Magic: 29/37 ==================------ #.....###.###.... ..# AC: 10Str: 9 #.....##..###.####### EV: 27Int: 15 #..)..'.......#  SH: 0Dex: 40 #..***##.####.  XL: 18 Next: 22% Place: Elven Halls:1 #..*@*# #  Noise: ==-------  Time: 31599.3 (0.0) #..***# e) +9 longbow (heavy)GT=jr[40m #.....# Fire: e) +9 longbow (heavy)  +.....# Zot (5892) Fugue (0) Gem (1693)  #)....Σ #.......  e   deep elf knight (launcher) #.....){  Σ   water elemental #......e. The deep elf knight wields a +0 shortbow. _The deep elf knight shoots an arrow.  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetGT=jb....@....GT=j] #.GT=j^ *.GT=ja{ M..HT=jM..HT=j*#M..HT=js>M..HT=jeG..HT=jP G.)HT=j$ ?){IT=jdIT=jYou can't see anything there. Cast anyway? Y - Yes  N - NoJT=jγJT=j5#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# Demigod#.....##.#####.# #.# Health: 151/151 ========================#....∩##.......# #.# Magic: 29/37 ==================------#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15#..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 22% Place: Elven Halls:1#...JT=jBF[0;10m@.# #Noise: ==-------  Time: 31599.3 (0.0)#.....#e) +9 longbow (heavy)#.....#Fire: e) +9 longbow (heavy) +.....#Zot (5892) Fugue (0) Gem (1693) #)....Σ#.......e   deep elf knight (launcher)#.....)*Σ   water elemental#......e.The deep elf knight wields a +0 shortbow. _The deep elf knight shoots an arrow.  Casting: Fugue of the Fallen (mildly dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetJT=j $ ##e 2 deep elf knights (1 launcher, missh…)JT=jK% ^#####'s magical effects unravel!  The enchantments explode! The deep elf knight twists and deforms.  The unravelling engulfs the deep elf knight!  The deep elf knight is moderately wounded.  JT=j% ^The deep elf knight twists and deforms.  The unravelling engulfs the deep elf knight!!JT=j JT=jO 1eJT=jQ 0(JT=jW 7 eJT=jDX s.The deep elf knight is heavily wounded.JT=j^ TΣ.JT=ja Qe.JT=jd e.(.JT=j{ -e 3 deep elf knights (1 launcher, 1 fa.(   dancing +3 flail of protection (wande…)JT=j} ======600.3 (112JT=jx JT=j o _You encounter a dancing +3 flail of protection.MT=j#OX  Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MT=jMT=jo Your spells (cast)TypeMT=jFailure Level a - Fugue of the FallenNecromancy8%3  b - Dimensional BullseyeMT=j*;Hexes/Translocation3%MT=j4  c + Yara's Violent Unravelling Hexes/Alchemy 6% 5 d - JinxbiteHexes1%2  v - Cause FearHexesMT=j-1%4 MT=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitNT=jpNT=jvNT=j|m#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# Demigod#.....##.#####.# #.# Health: 151/151 ========================NT=j|r#....∩##.......# #.# Magic: 29/37 ==================------#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15#..)..'.......#SH: 0Dex: 40NT=j=}#.....##.####.XL: 18 Next: 22% Place: Elven Halls:1#...@.# #Noise: ======---  Time: 31600.3 (0.0)#.....#e) +9 longbow (heavy)#.....#NT=j}Fire: e) +9 longbow (heavy) +....Σ#Zot (5891) Fugue (0) Gem (1692) #)....e#.....e.NT=j~Jeee 3 deep elf knights (1 launcher, 1 fa…)#.....e(Σ   water elemental#........(   dancing +3 flail of protection (wande…)The deep elf knight twists and deforms.  The unravelling engulfs the deep elf knight!!  The deep elf knight is heavily wounded. _You encounter a dancing +3 flail of protection.Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NT=jo#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# DemigodNT=j{#.....##.#####.# #.# Health: 151/151 ========================#....∩##.......# #.# Magic: 29/37 ==================------#.....###.###.... ..# AC: 10Str: 9NT=jM#.....##..###.####### EV: 27Int: 15#..)..'.......#SH: 0Dex: 40NT=jW#.....##.####.XL: 18 Next: 22% Place: Elven Halls:1#...@.# #Noise: ======---  Time: 31600.3 (0.0)#.....#NT=jdžbe) +9 longbow (heavy)#.....#Fire: e) +9 longbow (heavy) +....Σ#Zot (5891) Fugue (0) Gem (1692) #)....e#.....e.eee 3 deep elf knights (1 launcher, 1 fa…)#.....e(Σ   water elemental#........(   dancing +3 flail of protection (wande…)The deep elf knight twists and deforms.  The unravelling engulfs the deep elf knight!!  The deep elf knight is heavily wounded. _You encounter a dancing +3 flail of protection.Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NT=jR #..[..#..#####..###.# VividlyBlue the Marksdemigod #.....##.#(..#.## #.# Demigod NT=j#.....##.#####.# #.# Health: 151/151 ======================== #....∩##.......# #.# Magic: 24/37 ===============--------- #.....###.###.... ..# AC: 10Str: 9 #.....##..###.####### EV: 27Int: 15 #..)..'.......#  SH: 0Dex: 40 #.....##.####.  XL: 18 Next: 22% Place: Elven Halls:1 #...@.# #  Noise: ======---  Time: 31600.3 (0.0) #.....# e) +9 longbow (heavy)T=j01K #.....# Fire: e) +9 longbow (heavy)  +....Σ# Zot (5891) Fugue (0) Gem (1692)  #)...*e NT=j#....*e*  eee 3 deep elf knights (1 launcher, 1 fa…) #.....e(  Σ   water elemental #........  (   dancing +3 flail of protection (wande…)NT=jCasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf knight, wielding a +0 long sword and wearing a +0 robe (heavilywounded, fast, misshapen and mutated)NT=j+ o#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# DemigodNT=j/, {#.....##.#####.# #.# Health: 151/151 ========================#....∩##.......# #.# Magic: 24/37 ===============---------#.....###.###.... ..# AC: 10Str: 9NT=j, #.....##..###.####### EV: 27Int: 15#..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 22% Place: Elven Halls:1NT=j - #...@.# #Noise: ======---  Time: 31600.3 (0.0)#.....#e) +9 longbow (heavy)#.....#Fire: e) +9 longbow (heavy) +....Σ#Zot (5891) Fugue (0) Gem (1692) NT=jT- #)....*#.....e.eee 3 deep elf knights (1 launcher, 1 fa…)#.....e(Σ   water elementalNT=j- #........(   dancing +3 flail of protection (wande…)Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NT=j- Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf knight, wielding a +0 long sword and wearing a +0 robe (heavilywounded, fast, misshapen and mutated)NT=j ######missNT=j( ; The unravelling engulfs the deep elf knight!  The deep elf knight is severely wounded.  The unravelling engulfs the water elemental!  The water elemental is almost destroyed.NT=jv sThe deep elf knight twists and deforms.  The unravelling engulfs the deep elf knight!NT=jJV NT=j eNT=j 3.NT=j (NT=j; 3.NT=j 0eNT=j NT=j̒ !ΣNT=jM 3.NT=j 3e)NT=j NT=jТ .e   deep elf archer (launcher, deflects mNT=j Oee 2 deep elf knights (1 launcher, missh…)Σ   water elemental(   dancing +3 flail of protectionNT=j X1.3 (101NT=jj NT=jo NT=ju g _The deep elf knight is heavily wounded.OT=j  OT=jBHCasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PT=jPT=j_ Your spells (cast)PT=j1TypeFailure Level a - Fugue of the FallenNecromancy8%3  b - Dimensional BullseyeHexes/TranslocationPT=jx3%4  c + Yara's Violent Unravelling Hexes/Alchemy 6% 5 d - JinxbiteHexes1%2  PT=jFv - Cause FearHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitPT=j/ PT=jt PT=jo#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# DemigodPT=jH#.....##.#####.# #.# Health: 151/151 ========================#....∩##.......# #.# Magic: 24/37 ===============---------PT=jE-#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15PT=jn#..)..'.......#SH: 0Dex: 40#.....##.####.PT=j)XL: 18 Next: 22% Place: Elven Halls:1#...@.# #Noise: ======---  Time: 31601.3 (0.0)#.....#e) +9 longbow (heavy)#...Σ.#Fire: e) +9 longbow (heavy) +.....#PT=jqZot (5890) Fugue (0) Gem (1691) #)...ee#....e(.e   deep elf archer (launcher, deflects m…)#.....).PT=jee 2 deep elf knights (1 launcher, missh…)#........Σ   water elemental(   dancing +3 flail of protectionThe water elemental is almost destroyed.The deep elf knight twists and deforms.  The unravelling engulfs the deep elf knight! PT=j_The deep elf knight is heavily wounded.Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PT=jPT=j o#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# DemigodPT=j #.....##.#####.# #.# Health: 151/151 ========================#....∩##.......# #.# Magic: 24/37 ===============---------#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15#..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 22% Place: Elven Halls:1#...@.# #Noise: ======---  Time: 31601.3 (0.0)#.....#e) +9 longbow (heavPT=j y)#...Σ.#Fire: e) +9 longbow (heavy) +.....#Zot (5890) Fugue (0) Gem (1691) #)...ee#....e(.e   deep elf archer (launcher, deflects m…)#.....).ee 2 deep elf knights (1 launcher, missh…)#........Σ   water elemental(   dancing +3 flail of protectionThe water elemental is almost destroyed.The deep elf knight twists and deforms.  The unravelling engulfs the deep elf knight! _The deep elf knight is heavily wounded.Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PT=j"R #..[..#..#####..###.# VividlyBlue the Marksdemigod #.....##.#(..#.## #.# Demigod PT=j"#.....##.#####.# #.# Health: 151/151 ======================== #....∩##.......# #.# Magic: 19/37 ============------------ #.....###.###.... ..# AC: 10Str: 9PT=j`#1 #.....##..###.####### EV: 27Int: 15 #..)..'.......#  SH: 0Dex: 40 PT=j#|#.....##.####.  XL: 18 Next: 22% Place: Elven Halls:1 #...@.# #  Noise: ======---  Time: 31601.3 (0.0) #.....#PT=j#< e) +9 longbow (heavy) #...Σ.# Fire: e) +9 longbow (heavy)  +....*# Zot (5890) Fugue (0) Gem (1691)  PT=j$"#)...ee #....e(*  e   deep elf archer (launcher, deflects m…) #.....).  ee 2 deep elf knights (1 launcher, missh…) #........  Σ   water elemental  (   dancing +3 flail of protectionConfirm with . or Enter, or press ? or * to list all spells.PT=j>&Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf archer, wielding a +0 short sword, wearing a +0 leather armour  and carrying a +0 shortbow (heavily wounded, deflecting missiles, misshapen andmutated)QT=j : QT=j #..[..#..#####..###.# VividlyBlue the Marksdemigod #.....##.#(..#.## #.# Demigod #.....##.#####.# #.# Health: 151/151 ======================== QT=j #....∩##.......# #.# Magic: 19/37 ============------------ QT=j5 #.....###.###.... ..# AC: 10Str: 9 QT=j~ #.....##..###.####### EV: 27Int: 15 QT=jʝ &#..)..'.......#  SH: 0Dex: 40 #.....##.####.  XL: 18 Next: 22% Place: Elven Halls:1 QT=j2 7#...@.# #  Noise: ======---  Time: 31601.3 (0.0) QT=j $#.....# e) +9 longbow (heavy) #...Σ.#QT=j˞ 9 Fire: e) +9 longbow (heavy)  +.....# Zot (5890) Fugue (0) Gem (1691) QT=j | #)...ee QT=j\ +#....e..  e   deep elf archer (launcher, deflects m…) QT=j #.....).  ee 2 deep elf knights (1 launcher, missh…) #........  Σ   water elementalQT=j |  (   dancing +3 flail of protectionAiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  QT=jx Press: ? - help, Dir - move targetAim: a deep elf archer, wielding a +0 short sword, wearing a +0 leather armour  QT=j and carrying a +0 shortbow (heavily wounded, deflecting missiles, misshapen andmutated)  You miscast Yara's Violent Unravelling.QT=j f #..[ QT=jB #.....#  #.....##.#####.#  QT=j #....∩#  #.....###.#QT=j   #.....##QT=j2 g #  QT=j{ #.....#  #...@.# # QT=jų d #.....# QT=j1 #...Σ.# +.....# #QT=j~ p #  QT=jĴ o#  #QT=j }  Press: ? - help, Dir - move target  QT=jT Aim: a deep elf archer, wielding a +0 short sword, wearing a +0 leather armour  and carrying a +0 shortbow (heavily wounded, deflecting missiles, misshapen andQT=j emutated)  You miscast Yara's Violent Unravelling.r skin changes to indigo herringbone.QT=j¼ 9*QT=j 0 20QT=jR Contam: 23% The deep elf knight casts a spell.The deep elf knight flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A.QT=j QT=jt /  --more--RT=j   deep elf knight (launcher, misshapen)RT=j {The deep elf archer unwields a +0 short sword.  The deep elf archer wields a +0 shortbow.RT=j] \)))))))RT=jF Se.RT=j H TΣ.RT=jN y.).@RT=jJO >..RT=jO ==----2.3 (1890RT=jT RT=jV  RT=jV m_The deep elf archer shoots an arrow. The arrow completely misses you.ST=jT  ST=j;UHCasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ST=jST=j  Your spells (cast)TypeFailure Level ST=j[ a - Fugue of the FallenNecromancy8%3  b - Dimensional BullseyeHexes/Translocation3%4 ST=j  c + Yara's Violent Unravelling Hexes/Alchemy 6% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%ST=j 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitTT=jATT=jHTT=j\l#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# Demigod#.....##.#####.# #.# Health: 151/151 ========================#....∩##.......# #.# Magic: 20/37 ============------------#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15 Contam: 23% #..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 22% Place: Elven Halls:1T=j8m13H#...@.# #Noise: ==-------  Time: 31602.3 (0.0)#...Σ.#e) +9 longbow (heavy)#.....#Fire: e) +9 longbow (heavy) +.....#Zot (5889) Fugue (0) Gem (1690) #)..e{e#.......e   deep elf archer (launcher, deflects m…)#.....).e   deep elf knight (launcher, misshapen)#........Σ   water elemental  Deactivating autopickup; reactivate with Ctrl-A.The deep elf archer unwields a +0 short sword.  The deep elf archer wields a +0 shortbow. _The deep elf archer shoots an arrow. The arrow completely misses you.Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TT=jn[1;13H#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# Demigod#.....##.#####.# #.# Health: 151/151 ========================#....∩##.......# #.# Magic: 20/37 ============------------#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15 Contam: 23% #..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 22% Place: Elven Halls:1#...T=jn0;10m@.# #Noise: ==-------  Time: 31602.3 (0.0)#...Σ.#e) +9 longbow (heavy)#.....#Fire: e) +9 longbow (heavy) +.....#Zot (5889) Fugue (0) Gem (1690) #)..e{e#.......e   deep elf archer (launcher, deflects m…)#.....).e   deep elf knight (launcher, misshapen)#........Σ   water elemental  Deactivating autopickup; reactivate with Ctrl-A.The deep elf archer unwields a +0 short sword.  The deep elf archer wields a +0 shortbow. _The deep elf archer shoots an arrow. The arrow completely misses you.Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TT=j{R #..[..#..#####..###.# VividlyBlue the Marksdemigod #.....##.#(..#.## #.# Demigod TT=j|#.....##.#####.# #.# Health: 151/151 ======================== #....∩##.......# #.# Magic: 15/37 =========--------------- #.....###.###.... ..# AC: 10Str: 9 #.....##..###.####### EV: 27Int: 15 Contam: 23%  #..)..'.......#  SH: 0Dex: 40 #.....##.####.  XL: 18 Next: 22% Place: Elven Halls:1 #...@.# #  Noise: ==-------  Time: 31602.3 (0.0) #...Σ.#TT=jv} e) +9 longbow (heavy) #.....# Fire: e) +9 longbow (heavy)  +....*# Zot (5889) Fugue (0) Gem (1690)  #)..e*e #....***  e   deep elf archer (launcher, deflects m…) TT=j!~L#.....).  e   deep elf knight (launcher, misshapen) #........  Σ   water elementalConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf archer, wielding a +0 shortbow, wearing a +0 leather armour andcarrying a +0 short sword (heavily wounded, deflecting missiles, misshapen and  mutated)TT=jټ .{e...UT=jUT=jϘYou can't see anything there. Cast anyway? Y - Yes UT=jj' N - NoVT=jVT=jo#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# DemigodVT=j}#.....##.#####.# #.# Health: 151/151 ========================#....∩##.......# #.# Magic: 15/37 =========---------------#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15 Contam: 23% VT=jv#..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 22% Place: Elven Halls:1#...@.# #VT=j?cNoise: ==-------  Time: 31602.3 (0.0)#...Σ.#e) +9 longbow (heavy)#.....#Fire: e) +9 longbow (heavy) +.....#Zot (5889) Fugue (0) Gem (1690) VT=j#)..e*e#.......e   deep elf archer (launcher, deflects m…)#.....).e   deep elf knight (launcher, misshapen)#........Σ   water elemental  Confirm with . or Enter, or press ? or * to list all spells.VT=j #Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetVT=j`=######## e 2 deep elf knights (1 launcher, missh…)VT=j,>dThe deep elf knight is almost dead.  The deep elf knight twists and deforms.  The unravelling engulfs the deep elf knight!  The deep elf knight is severely wounded.The deep elf archer twists and deforms.  The unravelling engulfs the deep elf archer.VT=j)VT=jA e.The deep elf archer is severely wounded.VT=jD e.You hear a shout!VT=jE<eeVT=j"FVT=jF.eVT=jM..e 3 deep elf knights (1 launcher, missVT=j=N======3.3 (1889VT=jSVT=jU VT=jVR_The water elemental completely misses you.WT=j .You shoot an arrow. The arrow hits the water elemental!!!WT=j )WT=jN Ke.WT=j e  You destroy the water elemental!WT=j 1))))WT=jc -)))WT=j1 Z ....WT=jr2 @..The deep elf knight shoots an arrow. The arrow completely misses you.WT=j8 ?))WT=j9j (WT=jk Me.WT=js ..(   dancing +3 flail of protectionWT=jz 40--===---4718WT=j WT=j;  WT=j _The deep elf archer shoots an arrow. The arrow hits you! _You took 11 damage!XT=j  XT=jHCasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XT=jWXT=jp Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy8%3  b - Dimensional BullseyeHexes/Translocation3%4  c + Yara's Violent Unravelling Hexes/Alchemy 6% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%XT=j4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitYT=jeYT=jYT=jYT=j#..[..#..#####..###.# VividlyBlue the MarksdemigodYT=j7#.....##.#(..#.## #.# Demigod#.....##.#####.# #.# Health: 140/151 ======================--YT=jh#....∩##.......# #.# Magic: 15/37 =========---------------YT=j3#.....###.###.... ..# AC: 10Str: 9YT=j:#.....##..###.####### EV: 27Int: 15 Contam: 23% YT=jn#..)..'.......#SH: 0Dex: 40#.....##.####.YT=jXL: 18 Next: 22% Place: Elven Halls:1YT=jP#...@.# #Noise: ===------  Time: 31604.3 (0.0)YT=j#.....#e) +9 longbow (heavy)#.....#YT=jFire: e) +9 longbow (heavy) +...ee#YT=j4Zot (5887) Fugue (1) Gem (1688) #)...e(YT=j#....e..e   deep elf archer (launcher, deflects m…)YT=j̽#.....).eee 3 deep elf knights (1 launcher, miss…)YT=j(#........(   dancing +3 flail of protectionYT=jtYou destroy the water elemental!The deep elf knight shoots an arrow. The arrow completely misses you. YT=j_The deep elf archer shoots an arrow. The arrow hits you! _You took 11 damage!  YT=j 2Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YT=j[YT=jYT=j=#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# Demigod#.....##.#####.# #.# Health: 140/151 ======================--YT=j#....∩##.......# #.# Magic: 15/37 =========---------------#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15 Contam: 23% YT=j"L#..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 22% Place: Elven Halls:1#...@.# #Noise: ===------  Time: 31604.3 (0.0)#.....#YT=jte) +9 longbow (heavy)#.....#Fire: e) +9 longbow (heavy) +...ee#Zot (5887) Fugue (1) Gem (1688) #)...e(YT=jY#....e..e   deep elf archer (launcher, deflects m…)#.....).eee 3 deep elf knights (1 launcher, miss…)#........(   dancing +3 flail of protectionYT=j(^You destroy the water elemental!The deep elf knight shoots an arrow. The arrow completely misses you. _The deep elf archer shoots an arrow. The arrow hits you! _You took 11 damage!  YT=juHCasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YT=j; #..[..#..#####..###.# VividlyBlue the Marksdemigod #.....##.#(..#.## #.# DemigodYT=j  #.....##.#####.# #.# Health: 140/151 ======================-- #....∩##.......# #.# Magic: 10/37 ======------------------ #.....###.###.... ..# AC: 10Str: 9YT=j #.....##..###.####### EV: 27Int: 15 Contam: 23%  #..)..'.......#  SH: 0Dex: 40 #.....##.####.  XL: 18 Next: 22% Place: Elven Halls:1 #...@.# #  Noise: ===------  Time: 31604.3 (0.0) #.....#YT=j! e) +9 longbow (heavy) #...**# Fire: e) +9 longbow (heavy)  +...ee# Zot (5887) Fugue (1) Gem (1688)  YT=jF#)..*e( #....e..  e   deep elf archer (launcher, deflects m…) YT=j+#.....).  eee 3 deep elf knights (1 launcher, miss…) #........  (   dancing +3 flail of protectionConfirm with . or Enter, or press ? or * to list all spells.YT=jAiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf archer, wielding a +0 shortbow, wearing a +0 leather armour andcarrying a +0 short sword (severely wounded, deflecting missiles, misshapen andmutated)ZT=jF)..ZT=jGHee.e(knight sword and wearing a +0 leather  armour (almost dead, misshapen and mutated)  The deep elf knight has no magical effects to unravel.ZT=j[**ee*e(archerbow, wearing a +0 leather armour andcarrying a +0 short sword (severely wounded, deflecting missiles, misshapen andmutated)ZT=j/ #..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# Demigod#.....##.#####.# #.# Health: 140/151 ======================--#....∩##.......# #.# Magic: 10/37 ======------------------#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15 Contam: 23% #..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 22% T=j0 0mPlace: Elven Halls:1#...@.# #Noise: ===------  Time: 31604.3 (0.0)#.....#e) +9 longbow (heavy)#.....#Fire: e) +9 longbow (heavy) +...e*#Zot (5887) Fugue (1) Gem (1688) #)...e(#....e..e   deep elf archer (launcher, deflects m…)#.....).eee 3 deep elf knights (1 launcher, miss…)#........(   dancing +3 flail of protectionConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf archer, wielding a +0 shortbow, wearing a +0 leather armour andcarrying a +0 short sword (severely wounded, deflecting missiles, misshapen andmZT=j`1 utated)ZT=j )The deep elf archer's magical effects unravel!  The enchantments explode! The deep elf archer twists and deforms.  The unravelling engulfs the deep elf archer!  ZT=jW The deep elf archer is almost dead.  The deep elf knight twists and deforms.  The unravelling engulfs the deep elf knight!!ZT=j )You kill the deep elf knight!The deep elf knight twists and deforms.  The unravelling engulfs the deep elf knight!ZT=jm  ####### misshapen)   deep elf knight (misshapen) You kill the deep elf knight!The unravelling engulfs the dancing +3 flail of protection!ZT=j,o ZT=jD ;.ZT=j ) ..)e.)  The dancing +3 flail of protection is heavily damaged.ZT=j [)))))))ZT=j Te.ZT=j ..).@..ZT=j] 33=======5.3 (1637ZT=j ZT=j _The deep elf archer shoots an arrow. The arrow completely misses you. _You recovered 3 HP![T=j1 )You shoot an arrow. The arrow hits the deep elf archer!![T=jk6))e  knight ([T=j~ ..You kill the deep elf archer![T=jX;*[T=j fast, misshapen)The deep elf knight casts a spell.[T=j 9e[T=j 56=1=4=====--6.5 (1.2546[T=jv [T=jc [T=jJ _The deep elf knight seems to speed up. _You recovered 3 HP! You recovered 1 MP![T=jK )))))))You shoot an arrow.[T=jGBe)[T=j% @e)[T=j'o..).[T=jp(50=--7.745[T=j-[T=j0 _The arrow barely misses the deep elf knight. _You recovered 4 HP!\T=jp : )\T=j _ You shoot an arrow. The arrow hits the deep elf knight.\T=jH Te.\T=j"P .'#.e#ee 2 deep elf knights (1 wandering, 1 fa…)#e   deep elf pyromancer (wandering)\T=jEZ ]fast, 1 misshap _You recovered 4 HP!  You shoot an arrow. The arrow hits the deep elf knight.  The deep elf knight is almost dead.  A deep elf knight opens the door. \T=jZ You encounter a deep elf knight and a deep elf pyromancer.The deep elf pyromancer is wielding a +3 long sword of holy wrath.\T=j,[ 51=\T=j[ v08.934\T=jda \T=jj J _The deep elf knight completely misses you. \T=jj [_You recovered 1 HP!]T=j Z )You shoot an arrow. The arrow hits the deep elf knight!!]T=j^   deep elf knight]T=j .You kill the deep elf knight!]T=jP   The deep elf pyromancer shouts!]T=jG& ]T=j7````]T=j[`The deep elf knight gestures at you while chanting.]T=j @...'  The shard of ice is repelled.]T=j=2=18510.125]T=j 03]T=j]T=j _You hear a shout! x2 _You recovered 1 MP!^T=jTI))))^T=j.1e^T=jSe.^T=j...e   deep elf pyromancer^T=j܎61.2 (1.111^T=jΔ^T=jO _You shoot an arrow. The deep elf knight blocks the arrow.^T=j4 ))) You shoot an arrow. The arrow hits the deep elf knight!!!^T=j (  The deep elf knight is almost dead.^T=j O.e^T=jn ...(   dancing +3 flail of protectionYou hear a shout! x2^T=j 9*^T=j= (fast)The deep elf knight mumbles some strange words.^T=j} 9e^T=j[~ s42000^T=j~ ^T=je ^T=j < _The deep elf knight seems to speed up._T=j X  Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`T=j `T=j J Okay, then.`T=jڎ`T=j`T=jΖ. _`T=j' R #..[..#..#####..###.# VividlyBlue the Marksdemigod #.....##.#(..#.## #.# Demigod `T=j #.....##.#####.# #.# Health: 151/151 ======================== #....∩##.......# #.# Magic: 7/37====-------------------- #.....###.###.... ..# AC: 10Str: 9 `T=j ?#.....##..###.####### EV: 27Int: 15 Contam: 14%  #..)..'.......#  SH: 0Dex: 40 #.....##.####.  XL: 18 Next: 25% Place: Elven Halls:1 `T=jr d#...@.# #  Noise: =====----  Time: 31612.2 (0.0) #...).# e) +9 longbow (heavy) #*....#`T=jɋ 5 Fire: e) +9 longbow (heavy)  *e*..))# Zot (5880) Fugue (5) Gem (1680)  #.e#*...)( `T=j! #. #.......  e   deep elf knight (fast) # #.....).  e   deep elf pyromancer `T=jw 2#........  (   dancing +3 flail of protectionCasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target`T=j Aim: a deep elf knight, wielding a +0 long sword, wearing a +0 ring mail and  wearing a +0 buckler (almost dead, fast)aT=j#V#..[..#..#####..###.# VividlyBlue the MarksdemigodaT=jV#.....##.#(..#.## #.# Demigod#.....##.#####.# #.# Health: 151/151 ========================#....∩##.......# #.# Magic: 7/37====--------------------aT=jW#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15 Contam: 14% #..)..'.......#aT=jXSH: 0Dex: 40#.....##.####.XL: 18 Next: 25% Place: Elven Halls:1#...@.# #aT=jXsNoise: =====----  Time: 31612.2 (0.0)#...).#e) +9 longbow (heavy)#.....#aT=jYFire: e) +9 longbow (heavy) .*...))#Zot (5880) Fugue (5) Gem (1680) #.e#)...)(aT=jY#. #.......e   deep elf knight (fast)# #.....).e   deep elf pyromancer#........aT=jFZ(   dancing +3 flail of protectionCasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aT=jZAiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf knight, wielding a +0 long sword, wearing a +0 ring mail and  wearing a +0 buckler (almost dead, fast)aT=j2)Press: ? - help, Dir - move target  Aim: a deep elf knight, wielding a +0 long sword, wearing a +0 ring mail and  wearing a +0 buckler (almost dead, fastaT=j)  The deep elf knight's magical effects unravel!  The enchantments explode! The deep elf knight twists and deforms.  The unravelling engulfs the deep elf knight!aT=jfN #######e   deep elf pyromancer (misshapen)(   dancing +3 flail of protectionaT=j  You kill the deep elf knight!The deep elf pyromancer twists and deforms.  The unravelling engulfs the deep elf pyromancer!!aT=jHaT=j (.The deep elf pyromancer is heavily wounded.e.()..e.)26=3.2 (179679 _You hear a shout!bT=jGm#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# Demigod#.....##.#####.# #.# Health: 151/151 ========================bT=j #....∩##.......# #.# Magic: 7/37====--------------------#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15 Contam: 12% #..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 26% Place: Elven Halls:1#...@.# #bT=jNoise: ======---  Time: 31613.2 (0.0)#...*.#e) +9 longbow (heavy)#...(.#Fire: e) +9 longbow (heavy) .e...))#Zot (5879) Fugue (6) Gem (1679) bT=jR#..#)...).#. #.......e   deep elf pyromancer (misshapen)# #.....).(   dancing +3 flail of protection#........The unravelling engulfs the deep elf pyromancer!!  The deep elf pyromancer is heavily wounded. _You hear a shout!  Fire: e) +9 longbow (heavy)bT=jPress: ? - help, Shift-Dir - straight lineAim: a dancing +3 flail of protection (moderately damaged, 72% to hit)cT=jh#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# Demigod#.....##.#####.# #.# Health: 151/151 ========================#....∩##.......# #.# Magic: 7/37====--------------------#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15 Contam: 12% #..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 26% Place: Elven HacT=jills:1#...@.# #Noise: ======---  Time: 31613.2 (0.0)#...).#e) +9 longbow (heavy)#...).#Fire: e) +9 longbow (heavy) .e...))#Zot (5879) Fugue (6) Gem (1679) #..#)...).#. #.......e   deep elf pyromancer (misshapen)# #.....).(   dancing +3 flail of protection#........Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a dancing +3 flail of protection (moderately damaged, 72% to hit)  You shoot an arrow.  The arrow hits the dancing +3 flail of protection!!  The dancing +3 flail of protection falls from the air.)cT=j=)ecT=j 9)cT=jr8=9% ===---4.3 (1.17*7*) Gem (1678) cT=j cT=j  Aim: a dancing +3 flail of protection (moderately damaged, 72% to hit)  You shoot an arrow.  The arrow hits the dancing +3 flail of protection!!  cT=jThe dancing +3 flail of protection falls from the air. _The wailing of the fallen reaches a fever pitch! _You recovered 1 MP!cT=j m#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# Demigod#.....##.#####.# #.# Health: 151/151 ========================cT=j #....∩##.......# #.# Magic: 8/37=====-------------------#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15 Contam: 9% cT=jש #..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 26% Place: Elven Halls:1cT=j #...@.# #Noise: ===------  Time: 31614.3 (0.0)#..*).#e) +9 longbow (heavy)cT=j #.*.).#Fire: e) +9 longbow (heavy) cT=jR .)e..))#Zot (5877) Fugue (*7*) Gem (1678) cT=j #..#)...).#. #.......cT=j+ e   deep elf pyromancer (misshapen)# #.....).cT=j| #........ _The wailing of the fallen reaches a fever pitch! cT=j̬ e_You recovered 1 MP!  cT=j_ Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +3 long sword of holy wrath and wearing  cT=j pa +0 robe (heavily wounded, misshapen and mutated, 79% to hit)cT=jY o#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# DemigodcT=j$[ #.....##.#####.# #.# Health: 151/151 ========================#....∩##.......# #.# Magic: 8/37=====-------------------#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15 Contam: 9% #..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 26% Place: Elven Halls:1#...@.# #Noise: ===------  Time: 31614.3 (0.0)#...)T=j~[ 7m.#e) +9 longbow (heavy)#...).#Fire: e) +9 longbow (heavy) .))..))#Zot (5877) Fugue (*7*) Gem (1678) #..#)...).#. #.......e   deep elf pyromancer (misshapen)# #.....).cT=j\ #........Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +3 long sword of holy wrath and wearing  a +0 robe (heavily wounded, misshapen and mutated, 79% to hit)  You shoot an arrow.  The arrow hits the deep elf pyromancer!!!!cT=j_ L))cT=j ..Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +3 long sword of holy wrath and wearing  a +0 robe (heavily wounded, misshapen and mutated, 79% to hit)  You shoot an arrow.  The arrow hits the deep elf pyromancer!!!!  You kill the deep elf pyromancer!cT=jy 775.4 (1.167cT=j cT=j ' _You hear a shout!dT=j:vdT=jwdT=jydT=j{1edT=ja  You encounter a deep elf knight. It is wielding a +0 scimitar.dT=j ∩...'.e   deep elf knight (wandering)dT=jXdT=j]0.0dT=jm5---6.4 (156 _dT=j:dT=jeT=jr: )eT=jzsE)))))You shoot an arrow.eT=j ...).eeT=j[[The arrow closely misses the deep elf knight.You hear a shout!eT=jZ ````The deep elf knight gestures at you while chanting.eT=jh...)eT=j929----eT=je93=====7.5 (1.145eT=jeT=j _The shard of ice hits you!! _You took 22 damage! You recovered 1 MP!eT=j; )eT=j)))))You shoot an arrow.  The arrow completely misses the deep elf knight.eT=jb,1eeT=j?.9 eeT=j.^.The fallen lash out in pain!eT=jE9...e   deep elf pyromancer (wandering)eT=j9l33=---18.6eT=jC:C34eT=j@eT=jK _You encounter a deep elf pyromancer. It is wielding a +0 dagger. _You recovered 4 HP!eT=jA)))eT=j eYou shoot an arrow. The deep elf knight blocks the arrow.eT=jeT=j$' eT=j|OeThe deep elf pyromancer shouts!eT=j-e)eT=jeT=j&( eT=j '}..earcher (launcher, deflects m…)eT=js'ze   deep elf knighteT=j'e   deep elf pyromancer  You encounter a deep elf archer. It is wielding a +0 short sword and carrying aeT=j(!+0 longbow.eT=j)eT=j6*85=eT=j*-90eT=j*C23fT=jfT=j!2 fT=j2_Your magical contamination has completely faded away. _You recovered 2 HP!fT=j|g>))fT=jėUe.fT=jۘI.efT=jUe.fT=jaB..fT=j"8===--2012fT=jfT=j9 _You shoot an arrow. The deep elf knight blocks the arrow. _You recovered 3 HP!gT=j )You shoot an arrow.  The arrow completely misses the deep elf knight.The arrow hits the deep elf pyromancer!!!!gT=jN)))gT=j+  e..You kill the deep elf pyromancer!The deep elf archer unwields a +0 short sword.  The deep elf archer wields a +0 longbow.gT=j.0U))))))gT=j l @....)The deep elf archer shoots an arrow. The arrow completely misses you.gT=jvq9*gT=j (fast)The deep elf knight gestures wildly while chanting.gT=jTe.gT=jYgT=j! %41=10/37=8=====1.7 (1.101gT=j gT=j _The deep elf knight seems to speed up. _You recovered 3 HP! You recovered 1 MP!hT=j )You shoot an arrow. The arrow hits the deep elf knight!!!hT=jsA ' hT=jA e.You kill the deep elf knight!hT=js hT=jt 1.hT=jׄ , 5hT=j8 ===2.869hT=j 90 _You hear a shout! x3hT=j hT=jf  hT=j  Your Hexes skill increases to level 14! _You recovered 4 HP!iT=jY2D )))iT=j/3;)))You shoot an arrow.iT=jo ....e.The arrow completely misses the deep elf archer.iT=juC)))iT=j ...The deep elf archer shoots an arrow. The arrow hits you!iT=jL)))))iT=jh@....iT=j32----3.9869iT=jbiT=jW iT=j_The deep elf archer shoots an arrow. The arrow completely misses you. _You took 13 damage!iT=j T))))))iT=jP( iT=j1Q/...iT=jQ.e.You shoot an arrow. The arrow is repelled.  You are losing your grip on the fallen.iT=j)RiT=j`iT=j-a;)))iT=j".iT=jE...iT=jt10--------iT=jX5.07) Fugue (*7*) 8iT=jiT=jiT=j0 iT=j_The deep elf archer shoots an arrow. The arrow hits you!! _You took 22 damage!kT=j K#..[..#..#####..###.# VividlyBlue the MarksdemigodkT=jK#.....##.#(..#.## #.# Demigod#.....##.#####.# #.# Health: 110/151 =================-------#....∩##.......# #.# Magic: 10/37 ======------------------#.....###.###.... ..# AC: 10Str: 9kT=jK#.....##..###.####### EV: 27Int: 15#..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 28% Place: Elven Halls:1kT=jLA#..)@.# #Noise: ====-----  Time: 31625.0 (0.0)#...).#e) +9 longbow (heavy)#...).#Fire: e) +9 longbow (heavy) .e)..))#Zot (5867) Fugue (*7*) Gem (1668) #..#)...).#. #.......e   deep elf archer (launcher, deflects m…)# #.....).kT=j2M#........You shoot an arrow. The arrow is repelled.  You are losing your grip on the fallen. _The deep elf archer shoots an arrow. The arrow hits you!! _You took 22 damage!  Press: ? - help, v - describe, . - travelThe floor, spattered with blood.kT=jh  @)  You are losing your grip on the fallen. _The deep elf archer shoots an arrow. The arrow hits you!! _You took 22 damage!  Press: ? - help, v - describe, . - travel, g - get itemItems here: a +0 long sword; a +0 robe.  The floor, spattered with blood.kT=j&& )) here: a +3 flail of protection..kT=j))s here: a +0 shortbow; a +0 scimitar; a +0 robe.lT=jTz .)  The floor.lT=jzI..lT=jx))., g - get itemItems here: a +3 long sword of holy wrath; a +0 robe; an elf corpse.  The floor, spattered with blood.lT=j e)Here: a deep elf archer, wielding a +0 longbow, wearing a +0 leather armour andcarrying a +0 short sword (deflecting missiles)  lT=j@Items here: )) [[[ †.  An open door, spattered with blood.lT=j  lT=j5 What do you want to examine? Monsters  a - (e) a deep elf archer (deflecting missiles), wielding a +0 longbow, wearinglT=j a +0 leather armour and carrying a +0 short sword Items  b - ([) a +0 buckler  lT=j c - ()) a +0 dagger  d - ()) a +0 long sword  e - ([) a +0 ring mail  lT=jp f - ([) a +0 robe  g - (†) an elf corpsenT=j,#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# Demigod#.....##.#####.# #.# Health: 110/151 =================-------nT=j%-8#....∩##.......# #.# Magic: 10/37 ======------------------#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15#..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 28% Place: Elven Halls:1nT=j-r#..)@.# #Noise: ====-----  Time: 31625.0 (0.0)#...).#e) +9 longbow (heavy)#...).#Fire: e) +9 longbow (heavy) .e)..))#Zot (5867) Fugue (*7*) Gem (1668) nT=j .[#..#)...).#. #.......e   deep elf archer (launcher, deflects m…)# #.....).#........ _You took 22 damage!  nT=ja.kPress: ? - help, v - describe, . - travel, g - get itemHere: a deep elf archer, wielding a +0 longbow, wearing a +0 leather armour andcarrying a +0 short sword (deflecting missiles)  Items here: )) [[[ †.  An open door, spattered with blood.nT=j>o#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# DemigodnT=j\?k#.....##.#####.# #.# Health: 110/151 =================-------#....∩##.......# #.# Magic: 10/37 ======------------------#.....###.###.... ..# AC: 10Str: 9nT=j?#.....##..###.####### EV: 27Int: 15#..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 28% Place: Elven Halls:1nT=j@4#..)@.# #Noise: ====-----  Time: 31625.0 (0.0)#...).#e) +9 longbow (heavy)#...).#nT=j`@Fire: e) +9 longbow (heavy) .e)..))#Zot (5867) Fugue (*7*) Gem (1668) #..#)...).#. #.......e   deep elf archer (launcher, deflects m…)nT=j@# #.....).#........ _You took 22 damage!  Press: ? - help, v - describe, . - travel, g - get itemHere: a deep elf archer, wielding a +0 longbow, wearing a +0 leather armour andcarrying a +0 short sword (deflecting missiles)  nT=j*AItems here: )) [[[ †.  An open door, spattered with blood.oT=j`,o#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# DemigodoT=j4-#.....##.#####.# #.# Health: 110/151 =================-------#....∩##.......# #.# Magic: 10/37 ======------------------#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15#..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 28% Place: Elven Halls:1#..)@.# #Noise: ====-----  Time: 31625.0 (0.0)#...).#e) oT=j-+9 longbow (heavy)#...).#Fire: e) +9 longbow (heavy) .e)..))#Zot (5867) Fugue (*7*) Gem (1668) #..#)...).#. #.......e   deep elf archer (launcher, deflects m…)# #.....).#........ _You took 22 damage!  Press: ? - help, v - describe, . - travel, g - get itemHere: a deep elf archer, wielding a +0 longbow, wearing a +0 leather armour andcarrying a +0 short sword (deflecting missiles)  oT=j.Items here: )) [[[ †.  An open door, spattered with blood.oT=j;/oT=j.5oT=j6. _oT=j%b #..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# Demigod#.....##.#####.# #.# Health: 110/151 =================-------#....∩##.......# #.# Magic: 10/37 ======------------------oT=jc q#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15#..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 28% Place: Elven Halls:1#..)@.# #oT=jc Noise: ====-----  Time: 31625.0 (0.0)#.**).#e) +9 longbow (heavy)#*..).#oT=j$d Fire: e) +9 longbow (heavy) .e)..))#Zot (5867) Fugue (*7*) Gem (1668) #..#)...).#. #.......e   deep elf archer (launcher, deflects m…)# #.....).#........ _An open door, spattered with blood.  oT=jd Fire: e) +9 longbow (heavy)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf archer, wielding a +0 longbow, wearing a +0 leather armour and  carrying a +0 short sword (deflecting missiles, 44% to hit)qT=j.#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# Demigod#.....##.#####.# #.# Health: 110/151 =================-------#....∩##.......# #.# Magic: 10/37 ======------------------qT=j/#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15#..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 28% Place: Elven Halls:1#..)@.# #Noise: ====-----  Time: 31625.0 (0.0)#...).#e) +9 longbow (heavy)qT=j0#...).#Fire: e) +9 longbow (heavy) .e)..))#Zot (5867) Fugue (*7*) Gem (1668) #..#)...).#. #.......e   deep elf archer (launcher, deflects m…)# #.....).#........Fire: e) +9 longbow (heavy)qT=j21Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf archer, wielding a +0 longbow, wearing a +0 leather armour and  carrying a +0 short sword (deflecting missiles, 44% to hit)  Okay, then.qT=j1qT=j&8qT=j9. _qT=j  .e)..))# Zot (5867) Fugue (*7*) Gem (1668) #..#)...).qT=j%.#. # e   deep elf archer (launcher, deflects m…)# #.....). #........  Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rT=jrT=jf_ Your spells (cast)rT=jTyperT=j;[Failure Level a - Fugue of the FallenNecromancyrT=j#8%rT=j<3  b - Dimensional BullseyerT=j>Hexes/TranslocationrT=j#3%rT=j4 rT=j< c + Yara's Violent Unravelling Hexes/Alchemy 6% 5 d - JinxbiteHexesrT=j1%rT=j2  v - Cause FearrT=j=Hexes1%rT=j4 rT=j$Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitsT=j1 sT=jwsT=j#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# Demigod#.....##.#####.# #.# Health: 110/151 =================-------#....∩##.......# #.# Magic: 10/37 ======------------------sT=j#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15#..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 28% Place: Elven Halls:1#..)@.# #Noise: ====-----  Time: 31625.0 (0.0)sT=jD#...).#e) +9 longbow (heavy)#...).#Fire: e) +9 longbow (heavy) .e)..))#Zot (5867) Fugue (*7*) Gem (1668) #..#)...).#. #.......e   deep elf archer (launcher, deflects m…)# #.....).#........Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 longbow, wearing a +0 leather armour and  carrying a +0 short sword (deflecting missiles, 44% to hit) _Okay, then.sT=j`BCasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sT=j!o#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# DemigodsT=jt"I#.....##.#####.# #.# Health: 110/151 =================-------#....∩##.......# #.# Magic: 10/37 ======------------------#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15sT=j##..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 28% Place: Elven Halls:1#..)@.# #Noise: ====-----  Time: 31625.0 (0.0)#...).#e) +9 longbow (heavy)#...).#Fire: e) +9 longbow (heavy) .e)..))#Zot (5867) Fugue (*7*) Gem (1668) #..#)...).#. #.......e   deep elf archer (launcher, deflects m…)# #.....).#........Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 longbow, wearing a +0 leather armour andsT=j$  carrying a +0 short sword (deflecting missiles, 44% to hit) _Okay, then.Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sT=jK #..[..#..#####..###.# VividlyBlue the Marksdemigod #.....##.#(..#.## #.# Demigod #.....##.#####.# #.# Health: 110/151 =================------- #....∩##.......# #.# Magic: 5/37===--------------------- #.....###.###.... ..# AC: 10Str: 9 #.....##..###.####### EV: 27Int: 15 #..)..'.......#  SH: 0Dex: 40 #.....##.####.  XL: 18 Next: 28% Place: Elven Halls:1 #..)@.# #  sT=j|V Noise: ====-----  Time: 31625.0 (0.0) #...).# e) +9 longbow (heavy) #*..).# Fire: e) +9 longbow (heavy)  *e*..))# Zot (5867) Fugue (*7*) Gem (1668)  #.*#*...). #. #.......  e   deep elf archer (launcher, deflects m…) # #.....).  #........ Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (sT=jXNdangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf archer, wielding a +0 longbow, wearing a +0 leather armour and  carrying a +0 short sword (deflecting missiles)sT=jZo#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# DemigodsT=j#.....##.#####.# #.# Health: 110/151 =================-------#....∩##.......# #.# Magic: 5/37===---------------------#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15#..)..'.......#SH: 0sT=jWZDex: 40#.....##.####.XL: 18 Next: 28% Place: Elven Halls:1#..)@.# #Noise: ====-----  Time: 31625.0 (0.0)sT=j#...).#e) +9 longbow (heavy)#...).#Fire: e) +9 longbow (heavy) .*)..))#Zot (5867) Fugue (*7*) Gem (1668) #..#)...).#. #.......e   deep elf archer (launcher, deflects m…)sT=jD# #.....).#........Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetsT=jAim: a deep elf archer, wielding a +0 longbow, wearing a +0 leather armour and  carrying a +0 short sword (deflecting missiles)sT=jc####### misshapen)Press: ? - help, Dir - move target  Aim: a deep elf archer, wielding a +0 longbow, wearing a +0 leather armour and  carrying a +0 short sword (deflecting missiles)  The deep elf archer's magical effects unravel!  The enchantments explode! The deep elf archer twists and deforms.  The unravelling engulfs the deep elf archer!sT=j2sT=jw ..e).#)The deep elf archer is moderately wounded.sT=j{L)))))sT=jh@....sT=j~%3sT=j6==6.0 (167sT=j7sT=j sT=j_The deep elf archer shoots an arrow. The arrow completely misses you. _You recovered 3 HP!tT=jf#..[..#..#####..###.# VividlyBlue the MarksdemigodtT=jfY#.....##.#(..#.## #.# Demigod#.....##.#####.# #.# Health: 113/151 =================-------#....∩##.......# #.# Magic: 6/37===---------------------#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15#..)..'.......#SH: 0Dex: 40#.....##.####.tT=jEg!XL: 18 Next: 28% Place: Elven Halls:1#..)@.# #Noise: ======---  Time: 31626.0 (0.0)#...).#e) +9 longbow (heavy)#...).#Fire: e) +9 longbow (heavy) tT=jgA.e)..))#Zot (5866) Fugue (*7*) Gem (1667) #..#)...).#. #.......e   deep elf archer (launcher, misshapen)tT=jht# #.....).#........The unravelling engulfs the deep elf archer!  The deep elf archer is moderately wounded. _The deep elf archer shoots an arrow. The arrow completely misses you. _You recovered 3 HP!  Press: ? - help, v - describe, . - travelThe floor, spattered with blood.tT=jX@n @)  The deep elf archer is moderately wounded. _The deep elf archer shoots an arrow. The arrow completely misses you. _You recovered 3 HP!  tT=j,APress: ? - help, v - describe, . - travel, g - get itemItems here: a +0 long sword; a +0 robe.  The floor, spattered with blood.tT=j; )) here: a +3 flail of protection..tT=j ))s here: a +0 shortbow; a +0 scimitar; a +0 robe.uT=j' uT=jS.)  The floor.uT=jJI..uT=jN))., g - get itemItems here: a +3 long sword of holy wrath; a +0 robe; an elf corpse.  The floor, spattered with blood.uT=j9 e)Here: a deep elf archer, wielding a +0 longbow, wearing a +0 leather armour anduT=jcarrying a +0 short sword (moderately wounded, misshapen and mutated)  Items here: )) [[[ †.  An open door, spattered with blood.xT=j@ #..[..#..#####..###.# VividlyBlue the MarksdemigodxT=j  #.....##.#(..#.## #.# Demigod #.....##.#####.# #.# Health: 113/151 =================------- #....∩##.......# #.# Magic: 6/37xT=j===--------------------- #.....###.###.... ..# AC: 10Str: 9 #.....##..###.####### EV: 27Int: 15 #..)..'.......#  SH: 0Dex: 40xT=jr #.....##.####.  XL: 18 Next: 28% Place: Elven Halls:1 #..)@.# #  Noise: ======---  Time: 31626.0 (0.0) xT=j:#...).# e) +9 longbow (heavy) #...).# Fire: e) +9 longbow (heavy)  .e)..))# Zot (5866) Fugue (*7*) Gem (1667)  xT=j5#..#)...). #. #.......  e   deep elf archer (launcher, misshapen) # #.....).  #........  xT=j_You recovered 3 HP!  Press: ? - help, v - describe, . - travel, g - get itemHere: a deep elf archer, wielding a +0 longbow, wearing a +0 leather armour andcarrying a +0 short sword (moderately wounded, misshapen and mutated)  Items here: )) [[[ †.  An open door, spattered with blood.xT=jxT=jS #..[ #.....#  #.....##.#####.#  #....∩##.......#  #.....###.#  #.....##.. #..)..'.  xT=jA#.....#  #..)@.# #  #...).# #...).# xT=j).e)..))# #..#)...). #. #.......  # #.....). #........ xT=j*xT=j+xT=j7xT=ju; xT=j;X_A deep elf archer is nearby!yT=jgyT=j*yT=jqyT=j yT=j^8_Unknown command.yT=j#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# Demigod#.....##.#####.# #.# Health: 113/151 =================-------yT=ju#....∩##.......# #.# Magic: 6/37===---------------------#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15#..)..'.......#SH: 0Dex: 40#.....##.####.XL: 18 Next: 28% Place: Elven Halls:1#..)@.# #Noise: ======---  Time: 31626.0 (0.0)#...).#e) +9 longbow (heavy)#...).#Fire: e) +9 longbow (heavy) .e)T=jr;49m..))#Zot (5866) Fugue (*7*) Gem (1667) #..#)...).#. #.......yT=jLe   deep elf archer (launcher, misshapen)# #.....).#........Items here: )) [[[ †.  An open door, spattered with blood. _A deep elf archer is nearby! _Unknown command.Press: ? - help, v - describe, . - travelThe floor, spattered with blood.yT=j  )@  An open door, spattered with blood. _A deep elf archer is nearby! _Unknown command.  Press: ? - help, v - describe, . - travel, g - get itemItems here: a +0 scimitar; a +0 leather armour; a +0 buckler.  The floor, spattered with blood.zT=jD .)zT=jHJ  The floor, spattered with blood.zT=jH...zT=jea#.A rock wall.zT=j.o#..[..#..#####..###.# VividlyBlue the Marksdemigod#.....##.#(..#.## #.# DemigodzT=j#.....##.#####.# #.# Health: 113/151 =================-------#....∩##.......# #.# Magic: 6/37===---------------------#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27zT=j2Int: 15#..)..'.......#SH: 0Dex: 40#.....##.####.zT=jXL: 18 Next: 28% Place: Elven Halls:1#..)@.# #Noise: ======---  Time: 31626.0 (0.0)#...).#e) +9 longbow (heavy)#...).#zT=j Fire: e) +9 longbow (heavy) .e)..))#Zot (5866) Fugue (*7*) Gem (1667) #..#)...).#. #.......zT=j}xe   deep elf archer (launcher, misshapen)# #.....).#........An open door, spattered with blood. zT=j_A deep elf archer is nearby! _Unknown command.Press: ? - help, v - describe, . - travelA rock wall.zT=jzT=j zT=j . _zT=jO #..[..#..#####..###.# VividlyBlue the MarksdemigodzT=jfP #.....##.#(..#.## #.# Demigod#.....##.#####.# #.# Health: 113/151 =================-------#....∩##.......# #.# Magic: 6/37===---------------------#.....###.###.... ..# AC: 10Str: 9#.....##..###.####### EV: 27Int: 15#..)..'.......#SH: 0Dex: 40zT=jP #.....##.####.XL: 18 Next: 28% Place: Elven Halls:1#..)@.# #Noise: ======---  Time: 31626.0 (0.0)#.**).#e) +9 longbow (heavy)#*..).#Fire: e) +9 longbow (heavy) zT=jfQ .e)..))#Zot (5866) Fugue (*7*) Gem (1667) #..#)...).#. #.......e   deep elf archer (launcher, misshapen)# #.....).#........Fire: e) +9 longbow (heavy)zT=jQ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf archer, wielding a +0 longbow, wearing a +0 leather armour and  carrying a +0 short sword (moderately wounded, misshapen and mutated, 77% to  hit){T=j & {T=j1 8∩****{T=j ^...e|T=j#..[..#..#####..###.# VividlyBlue the Marksdemigod|T=j  #.....##.#(..#.## #.# Demigod#.....##.#####.# #.# Health: 113/151 =================-------#....∩##.......# #.# Magic: 6/37===---------------------#.....###.###.... ..# AC: 10Str: 9|T=j#.....##..###.####### EV: 27Int: 15#..)..'.......#SH: 0Dex: 40|T=jp,#.....##.####.XL: 18 Next: 28% Place: Elven Halls:1#..)@.# #Noise: ======---  Time: 31626.0 (0.0)|T=j4#...).#e) +9 longbow (heavy)#...).#Fire: e) +9 longbow (heavy) .e)..))#|T=j.Zot (5866) Fugue (*7*) Gem (1667) #..#)...).#. #.......e   deep elf archer (launcher, misshapen)# #.....).#........Fire: e) +9 longbow (heavy)|T=jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.|T=jx|T=jF|T=j . _}T=jiy)You shoot an arrow. The arrow hits the deep elf archer!!!}T=juN)))}T=j'K...}T=j97/152=}T=j9-7.1 (1.156}T=j}T=j _You kill the deep elf archer! _You recovered 4 HP!}T=j|3}T=j~}T=jr1e}T=ja  You encounter a deep elf knight. It is wielding a +2 short sword of holy wrath.}T=j9=-e   deep elf knight (wandering)}T=j]0.0}T=ju8.1 (145 _}T=jĞ}T=jЦ }T=j<e_You recovered 2 HP!~T=joi ))) You shoot an arrow. The arrow hits the deep elf knight!~T=j Ce)~T=j D..~T=jJ 23=9.2 (1.133~T=j0 ~T=j> T _The deep elf knight is moderately wounded. ~T=j m_You recovered 4 HP!T=js? )You shoot an arrow. The arrow hits the deep elf knight!!!T=jJD@))T=j{>..T=j,5=7=30-300T=jC22T=jΆT=j= _You kill the deep elf knight! T=j&_You recovered 2 HP! You recovered 1 MP!T=j T=j$ T=je T=j T=j 8=1) Gem (1661) T=j T=j? d _Your fugue has ended.T=j z31=00T=j T=j& T=j {4=5959T=j# T=j{' T=j' Y7=8T=j;( s==88T=j* T=j0 T=jp0 z40=77T=jX3 T=j< T=j= y3=66T=j"B T=jEG T=jG i555T=jI T=jM T=jQ  You encounter a deep elf zephyrmancer. It is wielding a +0 long sword.T=jX G8=9T=j Y =-----ee   deep elf zephyrmancer (wandering)T=j_ 67.2 (7T=j` ----8.2 (844 _T=jg T=jLo  T=jo _You recovered 23 HP! You recovered 2 MP!T=jE )))T=jk You shoot an arrow.  The arrow hits the deep elf zephyrmancer!T=j)Ce)T=jND..T=jP@51=T=j9Qq===9.2 (133T=j}T=j T=j{_The deep elf zephyrmancer is moderately wounded. _You recovered 3 HP!T=j5 ))You shoot an arrow.  The arrow hits the deep elf zephyrmancer!T=jFm ; §T=jn The deep elf zephyrmancer is heavily wounded.The deep elf zephyrmancer mumbles some strange words.T=jqw J..T=jw 2=4022T=jQx T=j T=jł _The deep elf zephyrmancer blinks! _You recovered 1 HP!T=jpwT=jyT=j{T=j@}1eT=j w  A deep elf zephyrmancer comes into view.T=jqe   deep elf zephyrmancerT=j8&0T=j---1.2 (111 _T=jT=jXT=j_h ))))) T=jHk)You shoot an arrow.  The arrow hits the deep elf zephyrmancer!T=jU ).).T=j\..The deep elf zephyrmancer is severely wounded.T=jj[ *****T=j$u**The deep elf zephyrmancer points at you and mumbles some strange words.T=j @))..).)T=jv i...The bolt of lightning is repelled.T=j 10/37=========200T=jT=j _You hear a shout! x3 _You recovered 1 MP!T=jMj )You shoot an arrow.  T=j3The arrow hits the deep elf zephyrmancer!!!T=jI-)))T=jǫj)).)T=jc).)...T=j?====-----3.3 (1.14849T=jAT=jgY _You kill the deep elf zephyrmancer!T=jKfT=j(gT=jgiT=jmT=jeoK78T=jsT=jyT=jbyK67T=j|T=jT=jn1==5T=j6T=j9T=jT=jbK45T=jT=jT=jK34T=jޟT=jT=j523T=jT=jOT=j+T=jo2=12T=j-T=jT=jEK01T=j̸T=jT=j9L390T=jT=jb839T=jJT=jT=jf3=78T=jT=j8T=jK67T=jYT=jT=jhK56T=jT=jT=j2K45T=jT=j.T=j4==34T=j0T=jT=jK23T=jT=jUT=j;  You encounter a deep elf knight. It is wielding a +0 long sword.T=jh --------e   deep elf knight (wandering)eT=j059.3 (16.0)T=jI---60.3 (17T=j>J12 _T=jYT=j!s _You recovered 4 MP!T=j 8 )T=jN ))))e  )You shoot an arrow. The arrow hits the deep elf knight!  The deep elf knight shouts!T=j9 1.T=jC ).)..T=jD ;.T=jE h===1.4 (1.1)01T=jbF T=jQ T=jU j _The deep elf knight is moderately wounded.T=jT=jT=jT=jMH _No target in view!T=jT=jT=jT=j31eT=jy q  A deep elf knight comes into view.T=j5=e   deep elf knightT=j(0.0T=jU---2.4 (1290 _T=j!T=j#s _You recovered 1 MP!T=j )))))))You shoot an arrow.T=j7 )T=j.).e..T=j@MThe arrow closely misses the deep elf knight.T=j!' T=jR"7````T=j"aThe deep elf knight points at you and mumbles some strange words.T=jD]).).T=j^20------===3829T=jeT=jg _The shard of ice hits you!! _You took 32 damage!T=j )You shoot an arrow. The arrow hits the deep elf knight!!!T=j#W))))T=jL).).T=jRD3=-----T=jPSj1478T=jZT=j^ _You kill the deep elf knight! _You recovered 3 HP!T=j˷T=j`T=jT=j'T=j6=67 _T=j`T=jT=jG59=T=jz6=56T=jT=j T=jz31=45T=jT=jT=j|c4=34T=jT=jdT=jT=jy7=23T=jT=jT=j"R40=7T=j~i==12T=jT=jCT=jc3=01T=jT=jT=j~T=jz6=190T=jT=jo T=j\z9=819T=jT=j518=78T=jT=j#T=j5$y2=67T=j(T=j,-1 _HP restored.T=j-K56T=j0T=j16T=j6K45T=j39T=j>19=34T=j@T=jET=j1F]=23T=jHT=jMT=jNK12T=jPT=j4VT=jVK01T=jBK67T=j=JT=j"Qa56T=jTT=jYT=jnZK45T=j\T=jUaT=j$b4==34T=j:eT=jja23T=jmT=jrT=jsK12T=juT=jA{T=j{K01T=j~T=j˃T=jhz5=490T=jćT=jvT=j L849T=jT=jśT=j(K78T=jT=ja67T=jT=j6L6=T=jʱC56T=j´T=jºT=j"-4T=j~5T=j׾T=jZa34T=jT=jT=jK23T=jT=jT=j<  Magic restored.  T=j=jYou encounter a deep elf knight. It is wielding a +0 long sword.T=j7==---ee   deep elf knight (wandering)T=j1749.4 (85.0)T=ju---50.4 (8612 T=jI_T=jT=jm _You recovered 29 HP! You recovered 22 MP!T=j' T=jGX))))))You shoot an arrow.T=j;.T=jT=jJ.).).T=jV~===1.5 (1.1)01T=jT=jf _The arrow completely misses the deep elf knight.T=juBT=j6CT=jIT=jJ T=jkK:_No target in view!T=jt T=j T=j T=jr T=j T=jt S390 _T=j T=j $  Things that are here:T=j  ...##.#(..#.## #.....##.#####.# #....∩##......#.....###.###.... .T=j w#.....##..###.#######..)..'.......# #.....##.####. #..)..# # #...@.# ---#)..).##..))..))##..#)...)....#..........T=j i ####.# #....∩##......#.....###.###.... .#.....##..###.#######..)..'.......# #.....##.####. #..)..# # #...).# #)..@.#T=jh #..))..))##..#)...)..#. #......)..# #.....)....# #......)...##....##T=j J#a +0 long sword; a +0 robeT=j ,20T=j =---3.5 (2839 _T=j T=jw | _You see here a +3 flail of protection.T=jT=jT=jT=jxH _No target in view!T=jT=jT=jfT=j T=jB_No target in view!T=j\/ T=j0 T=j2 T=j8 T=j= T=jP@ R78 _T=j A T=jD T=jJ T=j`K K67T=j N T=j+U o #.....##.#####.#  #....∩##.......#  #.....###.###.... .T=jSU = #.....##..###. #..)..'.......#T=jrU  #.....##.####.T=jU  #..)..# #T=jU  #...).# #)@.).#T=jU  #..))..))#T=jU  #..#)...)....T=jV i #. #......)... # #.....)....#T=jYV + #......)...# #..# #T=jxV E..#T=j\  #.....##.#####.#  #....∩##.# T=j\ #.....###.###....  #.....##..###.T=j\  #..)..'.......#T=j] # #.....##.####. #..)..# # #...).# #@..).#T=j7]  #..))..))#T=jR]  #..#)...)....T=j] J #..#......)... #. #.....)..#T=j] #. #......)...#T=j] w. #..#T=j] ## #..#T=jRf &5T=jf X6.5 (356T=jf T=jt T=ju $  Things that are here:T=jw  T=jw _a +2 short sword of holy wrath; a +0 robe; an elf corpseT=jŚT=j*T=jT=j..) ∩##......#.....###.###....#.....##..###.#####..)..'.......# #.....##.####. # #..)..# # ####. #...).# ......#)..).##..)@..))##..#)...)....#..#......)...#. #.....)....##..###.....###0=jK0;38H7.5 (145 _  Things that are here: _a +3 long sword of holy wrath; a +0 robe; an elf corpseT=j3T=jT=jT=j0' .###.###....#.....##..###.##### #..)..'.......# T=j'(#. #.....##.####. #. #..)..# # ####..#...).# ......#)..).#T=j' #..))..))#..#..#@...)....#..#......)...T=jJ(8#. #.....)....##. #......).#.....#T=j1&0T=j3u8.5 (134 _T=jJ=T=jM _You see here the +7 trident of Fear {spect, rElec rPois Str+4 SInv}.T=j;T=jT=jT=jT=jT=j2R23 _T=jT=jT=jT=jK12T=jmT=jT=jT=jK01T=jT=jT=jT=jL290T=jT=j# #..)..'.......# T=j#. #.....##.####. T=j#. #..)..# # T=j####..#...).# T=j'......#)..).##+## #..))..))#...##T=jH#..#)...).....##T=jb#..#......)...'T=j|#. #....@)....# T=j#. #......)...# T=j. #..........# ## #....# #.....###+###.....#T=j D#.....#T=jzX#.....#T=jL # #..)..'.# #. #.....##.####. T=jot#. #..)..# # ####..#...).# T=j......#)..).##+## #..))..))#...## #..#)...).....##.T=j#..#......)...'.#. #.....@....# T=j@#. #......)...# . #.# ## #.# T=jb#.....##.....#T=j}`#.....#T=j,62.5 (4T=jo3.5 (5829T=j6T=j{ _You see here a +2 antimagic scimitar.T=jT=jPT=jT=jT=jT=jh78 _T=j$  Things that are here:T=js  a +0 long sword; a +0 ring mail; an elf corpseT=j T=jR67 _T=jNT=j T=j'T=jSK56T=jT=jT=j #....∩##.# #.# #.....###.###.... ..#T=j #.....##..###.####### # #..)..'.......#T=j7X #. #.....##.####.T=j\#. #..)..# # ####..#...).# T=j......#)..).##+## T=j#..))..))#.@.## T=jh#..#)...).....##.##..#......)...'..#T=jh#. #.....)....##.##. #......)...# #T=jn. #..........#T=j<## #..........##.....###+##T=j[7#.....#T=j"K##.#.....T=j":#.##.#T=j"F#.#'6.5 (3T=j3T=jc4======7.5 (445T=j:T=jp<= _As you open the door, it creaks loudly!T=jT=j4T=jT=j$T=j)T=j?+K34T=jS,T=j.T=jC4T=j4K23T=j6T=j"9T=jk<T=j<K12T=j\>T=jA@  There is an open door here.T=jET=jRFR01 _T=jGT=jLIT=jKT=jL.19T=j"L0T=j/MT=jXT=j[T=j\L819T=j,]T=j^T=jaT=jaK78T=jbT=jPdT=jfT=j2gK67T=j1hT=j-lT=jv ...e....#   ..####..#   T=j^##!#   T=j|q#.#   T=jP#.# T=j  e   deep elf knight (asleep) #.#  T=j #.#   T=j. T=j093.5 (26.0)T=j~w------4.5 (2778 T=j_T=jT=jxT=j )You shoot an arrow. The arrow hits the deep elf knight!!!T=j V)))T=jI 1eT=j"U ...###e   deep elf pyromancerT=j[U '  T=jU =You kill the deep elf knight!T=j] 2=====5.5 (1.0)67T=jkd T=j~ j _You encounter a deep elf pyromancer. It is wielding a +0 dagger.T=j~ T=j#p )))))))You shoot an arrow.T=jVUe.T=j^X).....T=j_c===--6.6 (1.1T=j_-56T=j_T=j}fT=jwj T=jjX_The arrow barely misses the deep elf pyromancer.T=jd )))) You shoot an arrow.  The arrow hits the deep elf pyromancer!!T=j )...The deep elf pyromancer is severely wounded.T=j *****The deep elf pyromancer casts a spell at you.T=j j@)...T=j!====-7045T=j &T=jz)3 _The bolt of fire is repelled.T=j* p )))))))You shoot an arrow.T=j 3.eT=jf H.....T=j <===-T=j D83T=j 4T=j T=j  T=j a_The arrow closely misses the deep elf pyromancer.T=jn )You shoot an arrow. The arrow hits the deep elf pyromancer!T=jj5)))T=j!T=j73(T=jp (.You kill the deep elf pyromancer!T=jA...(   dancing +3 scimitar of holy wrathT=j%3-923T=jw,T=jp8r _You encounter a dancing +3 scimitar of holy wrath.T=jŶp )))))))You shoot an arrow.T=jQG.(T=j?)(T=jI....T=jr800.8 (1.212T=j&T=ju _The arrow closely misses the dancing +3 scimitar of holy wrath.T=j) )You shoot an arrow.  The arrow hits the dancing +3 scimitar of holy wrath!!!T=j,))T=j#)T=j/6..T=j2p1.9 (1.101T=j*6T=j+8Y _The dancing +3 scimitar of holy wrath falls from the air.T=j\8T=jbT=jbcT=j;fT=j/h T=jXh:_No target in view!T=j T=j T=j T=j T=j T=j S890 _T=jU T=jI T=j΢ T=j: L889T=j T=j4 T=jЩ T=jS K78T=j T=jZ T=jǰ K67T=j T=j M _i - 9 potions of invisibility (gained 2)T=j T=j K56T=j' T=jҺ T=j T=j] K45T=j} T=j T=j ..# #..#......## ..# #..#.......#  T=jG 9...+.......# T=jn } ##..#.......#  #..##.....##  T=j 5##...## T=j J ###'# T=j #..#####.# T=j #...))@..# ---T=j' ..####..# T=jm # ##.#  #.# T=j H #.# T=j h #.#  #.# T=j F ..# .##T=j  T=jx .# #..#......## .# #..#.#T=j W  ...+.# T=j  ##..#T=j _.#  #..##.....## T=j ##...## # ###'# T=jd q #..#####.#  #...)@...# T=j .####..# T=j ### ##.#  #.# T=j 5 #.# T=j K #.#  #.#T=j& j  ..#  .##T=jH  T=j -7.9 (6.0T=jX t---8.9 (734T=j T=j T=j  T=j: q_You see here a +3 scimitar of holy wrath.T=j/YT=j[YT=j\T=j`H _No target in view!T=j T=j_Gear: 31/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) T=j e - a +9 heavy longbow (weapon)  a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming T=jMissiles (go to first with ()g - 24 poisoned darts  k - a throwing netT=jvt - 5 curare-tipped darts  C - 4 darts of disjunction  E - 2 atropa-tipped darts T=j//Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg} T=j6 B - the +3 hat of Infinity (worn) {Will+ Stlth+}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales T=jbJewellery (go to first with "=) T=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]T=jE  t - 5 curare-tipped darts  C - 4 darts of disjunction  E - 2 atropa-tipped darts Armour (go to first with [) T=jcE  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg} T=jE 7 B - the +3 hat of Infinity (worn) {Will+ Stlth+} T=jE S h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3} T=jE H m - an orb of stardust T=j+F i p - a +2 cloak of willpower  q - a +0 troll leather armour T=jRF $ v - +0 steam dragon scales T=jF Jewellery (go to first with "=)s - an amulet of regenerationT=jF T=jF Rw - a +4 ring of slaying (worn) T=jG ] A - a ring of protection from fire (worn) T=j(G ) c - a ring of protection from cold T=jIG % d - a +6 ring of intelligence  T=jhG i - a ring of wizardry  T=jG (j - a ring of protection from cold T=jG ( l - an amulet of the acrobatT=jG 861%T=j! Wn - a ring of magical power  T=j\ o - an amulet of wildshape  r - a ring of wizardry  u - an amulet of reflection  D - an amulet of chemistrybotT=j T=jST=j>T=j;T=jHxT=j 2MT=j6  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}92%T=j MArmour (go to first with [)84T=j. Wu - an amulet of reflection  T=j. ZD - an amulet of chemistrybotT=jM b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}92%T=j T=jQ T=j5 j.....# #..#......##T=j_  VividlyBlue the Marksdemigod .....# #..#.......#  DemigodT=j #...+.......#T=j  Health: 152/152 ========================##..#.......#T=j  Magic: 37/37 ========================#..##.....##T=j  AC: 10Str: 9##...##  EV: 27T=j {Int: 15# ###'#T=j* x  SH: 0Dex: 40T=jK #..#####.#T=jn Q  XL: 18 Next: 33% Place: Elven Halls:1#...)@...#T=j   Noise: ---------  Time: 31808.9 (0.0)T=j .....####..#T=j   e) +9 longbow (heavy)### ##.#T=j {  Fire: e) +9 longbow (heavy) T=j #.#  Zot (5683) Gem (1484) #.#T=j2 H #.#  T=jR K#.#  ..# T=jq : .##T=j  The arrow hits the dancing +3 scimitar of holy wrath!!! T=j y_The dancing +3 scimitar of holy wrath falls from the air. _No target in view! T=j _i - 9 potions of invisibility (gained 2) _You see here a +3 scimitar of holy wrath. T=j 3_No target in view!T=jn T=j T=j T=j T=j=J T=jJ T=jK T=jSO +.T=jO .......T=jR n#.....# #..#......## T=jR #.....# #..#.#  ...+.#  ##..#.#  #..##.....## T=jS b# ##...## T=j$S #. ###'#  #..#####.# T=jFS #...@)...# T=jmS .####..# T=jS .#### ##.#  #.#  #.#T=jS j  #.#  #.#T=jS T  ..# T=jS 5 .## T=jY T=jU[ u9.9 (123 _T=j] T=ja  _The dancing +3 scimitar of holy wrath falls from the air.No target in view! _i - 9 potions of invisibility (gained 2) _You see here a +3 scimitar of holy wrath. _No target in view! _Items here: )) [[.T=jW[?25h[?0c  Search for what [Enter for "elec", or ? for help]? T=jT=j [?25l[?1cT=j)T=jV5 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] r - 3 scrolls of revelation T=ję b - [Elf:1] the +7 trident of Fear {spect, rElec rPois Str+4 SInv}c - [Snake:4] a scroll of revelation (232 gold)  d - [Orc:2] a scroll of revelation (240 gold)  e - [Snake:1] a ring of see invisible (unknown) (315 gold)T=jT=j|T=jKN#.....# #..#......##  VividlyBlue the Marksdemigod #.....# #..#.......#  DemigodT=j...+.......#  Health: 152/152 ========================##..#.......#  Magic: 37/37 ========================#..##.....##  AC: 10Str: 9T=jR# ##...##  EV: 27Int: 15#. ###'#  SH: 0Dex: 40#..#####.#  XL: 18 Next: 33% Place: Elven Halls:1#...@)...#  Noise: ---------  Time: 31809.9 (0.0)T=j......####..#  e) +9 longbow (heavy).#### ##.#  Fire: e) +9 longbow (heavy) #.#  Zot (5682) Gem (1483) #.# #.# T=j #.#  ..#  .##   _No target in view! _i - 9 potions of invisibility (gained 2) _You see here a +3 scimitar of holy wrath. _No target in view! _Items here: )) [[.  Search for what [Enter for "elec", or ? for help]? sinvT=jT=j4T=jT=j. _T=j$T=jT=jgT=jT=jsT=jYh12 _T=jT=jT=jK01T=juT=jT=jx790T=j"T=jAT=jEn  You encounter a thermic dynamo.T=jR> ...+.......#  ##..#.......#  #..##.....## T=j! #..###...##  #..# ###'  #..#####.# #..###...))...# #.......####..# ...####@# ##.# T=jKA# #.# #.#  #.# #.# #.# #.# ..# #.##.v ..#T=j v   thermic dynamo (wandering)#.# .###.# . T=j,12.9 (3T=jv3.9 (4879 _T=jCvvT=jT=j+u   ##..#  #..#  T=j+#..#  #..# ###'#  #..#####.#  #..###...))...#  #.......# T=j+< #@# ##.#  T=j,^# #.# #.#  #.# #.#  #.# #.# T=j@,d ..# #.#  #.v ..# T=jc,< #.# .##  #.# . T=j,!T=jҾ ) T=j x  ##..#  T=jU #..#  #..#T=j|   #..# ###'#  T=j v#..#####.#  T=j #..###...))...#  #.......#T=j /  T=jc #@# ##.#  T=j # #.# #.#  T=j #.# #.#  #.# #.#  T=j R..# T=j  #.v ..#  T=j= Q#.# T=j` K #.# T=j  T=j T=jw T=j T=j` e _A thermic dynamo is nearby!T=jz 8   T=jz *##..#  #..#T=j.{  T=jY{  #..#T=j{   T=j{ #..# ###'# T=j{ # #..#####.#  T=j{ #..###...))...# T=j"|  #.......#T=ju|   T=j| R#@# ##.#  # #.# #.# T=j|  T=j} 9#.# #.#  #.# #.# T=j} i ..# #.#  #.v ..#  T=j ~ X#.# .##  #.# . T=j_ <   T=j ##..#  #..#  #..#T=j8   #..# ###'#  T=j v#..#####.#  T=j 2#..###...))...#  #.......# T=j1  T=j} %#@# ##.#  # #.# #.#  T=j #.# #.#  T=j #.# #.#  ..# T=jZ  #.v ..#  T=j a#.#  T=j N#.#  T=j T=j! T=j% T=j,( e _A thermic dynamo is nearby!T=jĨ' T=jz.You shoot an arrow. The arrow hits the thermic dynamo!!!T=jX))))T=j7*.T=jf..T=j..T=j4===4.9 (178T=jT=jw T=jO_You destroy the thermic dynamo!T=jGT=jIHT=jKT=jO T=j7O:_No target in view!T=j[ T=j T=jx T=j T=j T=j R67 _T=j T=j3 T=j2 T=j K56T=j} T=j T=j[ T=j K45T=j T=j T=j" T=j" K34T=j# T=j% T=j ( T=jz( K23T=jQ) T=j+ T=j. T=j. K12T=j/ T=j2 T=j$5 T=jl5 K01T=j?6 T=j7 T=j : T=j: L690T=jP; T=ji< T=j? T=j@ b869T=jA T=jaD T=jD 578T=jD T=jE T=jF T=jH T=j*I K67T=j`O T=jQ T=jS T=jS K56T=jYT T=jU T=jtW T=jW K45T=j8X T=jY 'T=ja[ T=j[ -3T=j[ 4T=j-\ T=jx]  T=j] 1_You open the door.T=ju_ T=j_ K23T=jD` T=jTb @  There is an open door here.T=j9d T=jd R12 _T=je T=jpg T=jj T=jj K01T=jHk T=jm T=jo T=jo L590T=j9p T=jq 'T=js T=jt L859T=jt T=ju 7 _You open the door.T=j1x T=jx K78T=jy T=jz @  There is an open door here.T=j2} T=j} R67 _T=jE~ T=j$ T=jw T=jЁ K56T=jV T=j T=jE T=j K45T=j T=j T=j. T=j K34T=j T=jN T=j ZThere is an open door here.  You open the door. T=j  You encounter a deep elf archer, a deep elf zephyrmancer, a deep elf pyromancer and a deep elf knight.  The deep elf archer is carrying a +1 heavy shortbow. The deep elf knight is  carrying a +0 shortbow.T=jS .........#####.# ##..####.......# T=j  #.####.##  #.# #.# T=j ### #.# ##'###T=j֖ .e.e #.###....#....e #.##.....#T=j 4e.....##..'....###.....'@.##...##---T=j+ ##....######.##### ###  T=jr T e   deep elf archer (launcher, deflects m…) e   deep elf knight (launcher, asleep) T=j e   deep elf pyromancer (asleep)e   deep elf zephyrmancer (asleep)T=jZ 038.9 (24.0)T=j0 ---9.9 (2523 _T=j T=jĩ T=j ]C ..  T=jp]x.......#  #.####.##  #.# #.#  ### #.# ##'###  T=j].e.e #.###....#  ....e #.##.....#  e.....##..'....##  T=j]y#.....'@.#  ##....######.##  #### ### T=j]H  T=j^*T=jg@ ..  .......#  #.####.##  T=j#.# #.#  ### #.# ##'###  .e.e #.###....#  ....e #.##.....#  T=jae.....##..'....##  #.....'@.#  ##....######.##  T=j#### ###   eT=jT=jtT=jT=jT=j T=jV_There are monsters nearby!T=jGs .........#####.#  VividlyBlue the Marksdemigod ##..####.......#  Demigod #.####.##  Health: 152/152 ======================== T=js#.# #.#  Magic: 32/37 ====================---- ### #.# ##'###  AC: 10Str: 9 T=js.e*e #.###....#  EV: 27Int: 15 ..**e #.##.....#  SH: 0Dex: 40 T=j)tDe.....##..'....##  XL: 18 Next: 34% Place: Elven Halls:1 #.....'@.##...##  Noise: ---------  Time: 31839.9 (0.0) T=j]tK##....######.##  e) +9 longbow (heavy) #### ###  Fire: e) +9 longbow (heavy)  T=jt. Zot (5652) Gem (1453)   e   deep elf archer (launcher, deflects m…) T=jtG e   deep elf knight (launcher, asleep)  e   deep elf pyromancer (asleep) T=j u e   deep elf zephyrmancer (asleep)  Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T=j6uAiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetT=juAim: a deep elf archer, wielding a +0 short sword, wearing a +0 leather armour  and carrying a +1 heavy shortbow (deflecting missiles, asleep)T=jjs.........#####.#VividlyBlue the Marksdemigod##..####.......#Demigod#.####.##T=jckHealth: 152/152 ========================#.# #.#Magic: 32/37 ====================----### #.# ##'###AC: 10Str: 9.e.* #.###....#EV: 27T=jkInt: 15....e #.##.....#SH: 0Dex: 40e.....##..'....##XL: 18 Next: 34% Place: Elven Halls:1T=j$l#.....'@.##...##Noise: ---------  Time: 31839.9 (0.0)##....######.##e) +9 longbow (heavy)#######Fire: e) +9 longbow (heavy) Zot (5652) Gem (1453) T=jle   deep elf archer (launcher, deflects m…)e   deep elf knight (launcher, asleep)e   deep elf pyromancer (asleep)e   deep elf zephyrmancer (asleep)  Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  T=jlaConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetT=jymAim: a deep elf archer, wielding a +0 short sword, wearing a +0 leather armour  and carrying a +1 heavy shortbow (deflecting missiles, asleep)T=j6;#####e  misshapen)emisshapen)  The unravelling engulfs the deep elf archer!  The deep elf archer is moderately wounded.  You hear a shout!  The deep elf pyromancer twists and deforms.  The unravelling engulfs the deep elf pyromancer!  The deep elf pyromancer is lightly wounded.T=j3T=jCeeT=jܿT=jS e.T=j-..eeT=j;)eT=j[  The deep elf pyromancer shouts! The deep elf knight shouts!T=j8*T=jH , fast)The deep elf knight mumbles some strange words.T=jDU.eT=jEJ.eT=jF,eT=jL ee 2 deep elf archers (launchers, 1 defl…)The deep elf knight seems to speed up.T=jM======40.9 (112T=j/RT=jI[  You encounter a deep elf archer. It is wielding a +0 short sword and carrying a_+0 shortbow.T=j .........#####.#  VividlyBlue the Marksdemigod ##..####.......#  Demigod #.####.##  Health: 152/152 ======================== T=j#.# #.#  Magic: 27/37 =================------- ### #.# ##'###  AC: 10Str: 9 T=j..ee #.###....#  EV: 27Int: 15 ..*ee #.##.....#  SH: 0Dex: 40T=jee e.....##..'....##  XL: 18 Next: 34% Place: Elven Halls:1 #.....'@.##...##  Noise: ======---  Time: 31840.9 (0.0) T=j##....######.##  e) +9 longbow (heavy) #### ###  Fire: e) +9 longbow (heavy)   Zot (5651) Gem (1452)  T=j ee 2 deep elf archers (launchers, 1 defl…) T=jH e   deep elf knight (launcher, fast)  e   deep elf pyromancer (misshapen) T=j5 e   deep elf zephyrmancer  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  T=jY3Press: ? - help, Dir - move targetT=jAim: a deep elf archer, wielding a +0 short sword, wearing a +0 leather armour  and carrying a +0 shortbow (moderately wounded, deflecting missiles, misshapen  and mutated)T=j'H .........#####.#VividlyBlue the MarksdemigodT=jyH i##..####.......#DemigodT=jH D#.####.##Health: 152/152 ========================#.# #.#T=jH Magic: 27/37 =================-------### #.# ##'###AC: 10T=jI TStr: 9..e* #.###....#EV: 27T=j]I Int: 15...ee #.##.....#SH: 0Dex: 40e.....##..'....##T=jI XL: 18 Next: 34% Place: Elven Halls:1#.....'@.##...##Noise: ======---  Time: 31840.9 (0.0)T=jI ##....######.##e) +9 longbow (heavy)#######T=jI |Fire: e) +9 longbow (heavy) Zot (5651) Gem (1452) T=jI ee 2 deep elf archers (launchers, 1 defl…)e   deep elf knight (launcher, fast)T=jSJ e   deep elf pyromancer (misshapen)e   deep elf zephyrmancer  T=jJ MConfirm with . or Enter, or press ? or * to list all spells.T=jJ Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetT=jJ Aim: a deep elf archer, wielding a +0 short sword, wearing a +0 leather armour  and carrying a +0 shortbow (moderately wounded, deflecting missiles, misshapen  and mutated)T=jL ,#####T=j missha (misshapen)  The deep elf zephyrmancer is lightly wounded.  T=j lThe deep elf pyromancer twists and deforms.  The unravelling engulfs the deep elf pyromancer!  T=jћ The deep elf pyromancer is heavily wounded.  The deep elf archer twists and deforms.  T=j ,The unravelling engulfs the deep elf archer!T=jk T=j ee.eeT=jn The deep elf archer is heavily wounded.The deep elf knight unwields a +0 long sword.  The deep elf knight wields a +0 shortbow.T=j B)))))))T=j+ .....'@The deep elf knight shoots an arrow. The arrow completely misses you.T=j zThe deep elf archer unwields a +0 short sword.  The deep elf archer wields a +1 heavy shortbow.T=j >)))T=j( 9 eT=jL( §The deep elf archer shoots an arrow. The arrow completely misses you.The deep elf pyromancer casts a spell.T=j7) S.eT=j"* 3.T=j1 .'@   deep elf archer (launcher, misshapen)T=j1 n1.9 (101T=j37 T=jz9 5 _The deep elf pyromancer blinks!T=j< .........#####.#  VividlyBlue the Marksdemigod ##..####.......#  Demigod T=j#.####.##  Health: 152/152 ======================== #.# #.#  Magic: 22/37 ==============---------- ### #.# ##'###  AC: 10Str: 9 .e.. #.###....#  EV: 27Int: 15T=j **.ee #.##.....#  SH: 0Dex: 40 e*....##..'....##  XL: 18 Next: 34% Place: Elven Halls:1 T=j-#*....'@.##...##  Noise: ======---  Time: 31841.9 (0.0) T=jN##....######.##  e) +9 longbow (heavy) #### ###  Fire: e) +9 longbow (heavy)   Zot (5650) Gem (1451) T=jr  e   deep elf archer (launcher, misshapen)  e   deep elf knight (launcher, fast) T=j e   deep elf pyromancer (misshapen)  e   deep elf zephyrmancer (misshapen)  T=jA9Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T=jyAiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf knight, wielding a +0 shortbow, wearing a +0 robe and carrying  a +0 long sword (fast)T=j `.........#####.#T=j' VividlyBlue the Marksdemigod##..####.......#Demigod#.####.##T=j[ Health: 152/152 ========================#.# #.#T=j wMagic: 22/37 ==============----------T=j ### #.# ##'###T=j ZAC: 10Str: 9T=jQ 9.e.. #.###....#EV: 27T=j .Int: 15T=j ...ee #.##.....#SH: 0T=j .Dex: 40T=j$ '*.....##..'....##XL: 18 Next: 34% Place: Elven Halls:1T=j #.....'@.##...##Noise: ======---  Time: 31841.9 (0.0)##....######.##e) +9 longbow (heavy)####T=jR ###Fire: e) +9 longbow (heavy) Zot (5650) Gem (1451) e   deep elf archer (launcher, misshapen)e   deep elf knight (launcher, fast)T=j e   deep elf pyromancer (misshapen)e   deep elf zephyrmancer (misshapen)  T=j 9Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T=j Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf knight, wielding a +0 shortbow, wearing a +0 robe and carrying  a +0 long sword (fast)T=j .##### misshapen)Press: ? - help, Dir - move target  Aim: a deep elf knight, wielding a +0 shortbow, wearing a +0 robe and carrying  a +0 long sword (fast)  The deep elf knight's magical effects unravel!  The enchantments explode! The deep elf knight twists and deforms.  The unravelling engulfs the deep elf knight!T=j4 T=j7 J ..T=j =e..T=j JThe deep elf knight is moderately wounded.T=j=" B)))))))T=jDQ D§eT=j S M.eT=jX i.....'@T=jY -2.9 (1490T=j;^ T=j` { _The deep elf knight shoots an arrow. The arrow completely misses you.T=j6 )You shoot an arrow. The arrow hits the deep elf archer!!!T=j` ))T=j)4 .'  You kill the deep elf archer!T=j 8B)))))))T=j7hU.eT=j  .........#####.#  VividlyBlue the Marksdemigod T=jR> T##..####.......#  Demigod #.####.##  Health: 150/152 =======================- T=jr> #.# #.#  Magic: 19/37 ============------------ T=j> ### #.# ##'###  AC: 10Str: 9T=j>  T=j> .... #.###....#  EV: 27T=j? Int: 15 ***.) #.##.....#  SH: 0Dex: 40 T=jI? m*e*..)##..'....##  XL: 18 Next: 37% Place: Elven Halls:1 T=jg? ##**...)@.##...##  Noise: ===------  Time: 31849.5 (0.0) T=j? ##....######.##  e) +9 longbow (heavy) T=j? #### ###  Fire: e) +9 longbow (heavy)   Zot (5642) Gem (1443) T=j?  T=j?  e   deep elf knight (launcher, fast, miss…)T=j? T=j/@ T=jK@ T=jf@ 9Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T=j@ Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetT=j@ Aim: a deep elf knight, wielding a +0 shortbow, wearing a +0 robe and carrying  a +0 long sword (severely wounded, fast, misshapen and mutated)T=j2.........#####.#VividlyBlue the Marksdemigod##..####.......#Demigod#.####.##Health: 150/152 =======================-#.# #.#Magic: 19/37 ============------------T=j@3e### #.# ##'###AC: 10Str: 9.... #.###....#EV: 27Int: 15.)..) #.##.....#SH: 0Dex: 40.*...)##..'....##XL: 18 Next: 37% Place: Elven Halls:1#.....)@.##...##Noise: ===------  Time: 31849.5 (0.0)T=j3##....######.##e) +9 longbow (heavy)#######Fire: e) +9 longbow (heavy) Zot (5642) Gem (1443) e   deep elf knight (launcher, fast, miss…)Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  T=j3aConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetT=jG4Aim: a deep elf knight, wielding a +0 shortbow, wearing a +0 robe and carrying  a +0 long sword (severely wounded, fast, misshapen and mutated)T=jU)Press: ? - help, Dir - move target  Aim: a deep elf knight, wielding a +0 shortbow, wearing a +0 robe and carrying  a +0 long sword (severely wounded, fast, misshapen and mutated)  T=j<The deep elf knight's magical effects unravel!  The enchantments explode! The deep elf knight twists and deforms.  The unravelling engulfs the deep elf knight!!T=jx######T=jf:## T=jYT=j6.)..)...T=j52=T=j=====50.5 (112T=jT=j _You kill the deep elf knight! _You recovered 2 HP!T=jT=jT=jT=j:H _No target in view!T=jyT=jT=jT=jH _No target in view!T=jB T=jB T=jmD T=j\G T=jI q2001 _T=jI T=jN T=jN L390T=jgP T=jS T=jmS L839T=j U T=jX T=j Y ]=78T=j[Z T=j|] T=j] e1=67T=j] T=jI_ T=jb T=jGc K56T=jd T=jg T=jh K45T=j|i T=jm T=jn K34T=jpo T=jr T=jJr 2==23T=jy T=j$~ T=j~ K12T=jo T=j T=j K01T=j= T=j T=j L290T=jQ T=jJ T=j |3=829T=jE T=ji a78T=j T=jH T=j K67T=j T=j_ T=j K56T=j! T=j٠ T=j< ]4=4T=jd 5T=jʢ T=jI T=j~ 534T=jŦ T=j T=j T=jL K23T=j T=j\ T=j K12T=j T=j T=j 5==01T=jy T=jl T=j L190T=jP T=jJ T=j L819T=j# T=j T=j% -7T=jM 8T=j T=jk T=j {6=67T=j! T=j T=j K56T=jG T=j T=jJ K45T=j T=j" T=jg K34T=j T=j[ T=j 87=T=j C23T=j T=j T=j K12T=j" T=j T=j\ K01T=j T=j T=j L090T=j% T=j_ T=j 8==809T=j9 T=jH T=j K78T=jj T=jy T=j K67T=jY T=j T=j K56T=jq T=jw T=j y9=45T=j= T=j T=j K34T=j T=jK T=j K23T=j, T=j T=jw K12T=j T=j T=j  z30=01T=j T=j# T=jq# M5990T=j$ T=j' T=j' M8399T=j9) T=j- T=jq- K78T=j. T=j2 T=j2 1==67T=j"4 T=j(8 T=j]8 K56T=j9 T=j< T=j< K45T=jH> T=jA T=j B K34T=jYC T=jF T=j5F @2=T=jZF 923T=jG T=jPK T=jK K12T=jL T=jO T=jKP K01T=jxQ T=jV T=jV L890T=jX T=jZ T=jO[ 63=T=ju[ D889T=j\ T=ja T=ja K78T=j)c T=jf T=jRf K67T=jg T=jk T=jk -5T=jk 6T=jKm T=j.p T=jp 4==45T=jq T=ju T=jv K34T=j4w T=j} a23T=j T=j K12T=j T=jA T=jc T=jщ y5=01T=j T=j T=j& L790T=jq T=j b879T=jD T=j a78T=js T=j. T=j y6=67T=jٞ T=jâ a56T=jz T=j9 C4T=jħ 5T=j T=j T=j! C34T=jQ T=j- T=j 7==23T=j T=j` T=j T=jd K12T=j T=j9 ]  There is an open door, spattered with blood here.  Things that are here:T=jQ j  a +0 dagger; a +0 robe; an elf corpseT=jt T=j R01 _T=jX T=j T=j T=jT L690T=j T=j 9 ###.####.# #.# .........#####.###..####.......# #.####.## #.# #.#T=jX  ####+## #.# ##'### #.....###.###....# +.)..).##.##.....# #.)..@)##..'....##-----T=j  ##.....)..##...## ##....######.######## ###T=jg ###.####.# .........#######..####.......###.## #.# #.# T=j ####+## #.# ##'###.....###.###+.)..@.##.##.....#.)...)##..'....##T=j6 ##.....)..##...####....######.######## ###T=jg 1922.5 (72.0)T=j =-----3.5 (73869T=j T=jf $  Things that are here:T=j  a +1 heavy shortbow; a +0 short sword; a +0 leather armour _You recovered 18 MP!T=jyT=j2zT=j|{T=jT=jT=j~R78 _T=jT=j#T=j# #.# #.# #.# #.#T=j ###.####.# #.# .........#####.###..####.......# #.####.##T=jk #.# #.# T=j& ####+## #.# ##'###T=jF #...@.###.###....#T=jip +.)..).##.##.....# #.)...)##..'....##T=j.)..##...##....######.##T=j###### ###T=j̚^#.###.#T=jO....#..##..#T=jD..#'4.5 (1.0)T=jϠT=j[(======T=jg5.5 (267T=j}T=j= _As you open the door, it creaks loudly!T=jz T=j T=j` T=jT=jT=jK56T=jkT=jr%  T=jThere is an open door here.T=j!T=jR45 _T=jo T=jF%T=j )T=ju)K34T=j*T=j,T=j/T=j/K23T=j`1T=j3T=j5T=jR6K12T=j7T=j8T=j;T=jT<K01T=j=T=jAT=jSDT=jDL590T=jET=jGT=j JT=jrJL859T=jKT=j>MT=jOT=jiPK78T=jQT=jRT=jfUT=jUK67T=jVT=jZT=j[a56T=j\T=j]T=j_T=j`K45T=j`T=jaT=jGcT=jcK34T=j!dT=jkT=jpV ...+.... T=jq5##..#.... T=j(qh#..##... #..###.. T=jJq#..# ### #..##### T=jjqN#..###...))..T=jq #+####.......####.# #@......####.# ##------T=jq... ##.#####.# #.# ##..##..# #.# #.# #T=jr#......#####.####.# ##.###.............#####T=j$r #.#####..####...... #.#####..# #.####.T=jFr #........# #.# #. T=jgr#..#####'## #.# ##' T=jv#.....#.....#.....#....#....#..'T=j`v38.5 (13.0)T=j{T=j|======9.5 (1423T=jtT=j= _As you open the door, it creaks loudly!T=jF T=j T=jx T=j T=j T=j4 a12T=jW @  There is an open door here.T=j> T=j -0T=j %1 _T=jw T=j T=j T=j  L490T=j T=j T=j T=jD -8T=je 49T=j T=j# T=j& T=jp& K78T=j' T=j ( T=jI* T=j* K67T=jO+ T=j8, T=j. T=j#/ K56T=j/ T=j1 'T=j3 a45T=j24 T=j(8 7 _You open the door.T=j: T=j: K34T=jJ< T=j7= @  There is an open door here.T=j? T=j @ R23 _T=j@ T=jA T=jD T=jdD K12T=jD T=jF T=jH T=j>I K01T=j J T=j(K T=jM T=j-N 6390T=jSN T=jO T=jR T=jfU T=jU L839T=jV T=jW T=jY T=j*Z K78T=jZ T=j[ T=j]^ T=j^ K67T=j_ T=j` T=jc T=jOd 556T=jd T=jVe T=j 4534231201290829T=jې @  There is an open door here.T=jh T=j R78 _T=j T=j T=j͗ T=j% K67T=jҘ T=j T=jS T=jĜ K56T=jf T=j @  There is an open door here.T=j T=j R45 _T=j T=j T=jΥ T=j& K34T=j T=j T=j T=j K23T=j T=jʫ T=jȭ T=j K12T=jʮ T=j T=jM T=j K01T=jk T=jm T=j T=j[ L190T=j T=jҸ T=j T=jݺ L819T=j T=j T=j T=j K78T=j T=j T=jk T=j K67T=jd T=jw T=jT T=j K56T=jC T=j T=j T=j! K45T=j T=j T=j_ T=j K34T=j? T=j2 T=j" T=js K23T=j T=j T=j" T=jM -1T=js 2T=j T=j T=j T=jv n  You encounter a fire elemental.T=j& #.....###. #Σ .#.....# #.T=jU *#ℓ## ..#.....# #. ..# ..#.....###.T=j|  ..##....'...#.# #.###...##..T=j y#.# #.# #'#####.#####.#####.# #......T=j .......@......###.#####.------T=j ...###..####..##..# #. #### #......#####. #.###........T=j2 u #.# #.#####.. T=j[ ..# #.#####Σ   fire elemental (wandering) T=j ^##.# #........ T=j ### #..#####' #..##....T=j Gξ80.5 (41T=j Yξ.T=j (T=j ------1.5 (4201T=j T=j ; _The fire elemental leaves your sight.T=jT=jɕT=jT=jYT=jZ  A fire elemental comes into view.T=jT=jM+...Σζ ##.T=jԣ#ξ .#.##....# #.T=j$#.....###.... ..##....'.#.###... T=jJ#.# #.# #'####T=jo#.#####@#####.# #.................###.####T=jc...###..####..##..# #### #......######.###........T=jΣ   fire elemental (wandering)T=jޤT=jHξ0.0)T=j/NζζζT=jZJT=jëo2.5 (1090T=jT=j T=j5_The fire elemental leaves your sight.T=jT=jnT=jԠT=jT=jT=jb809T=jT=j  You encounter a deep elf knight. It is wielding a +0 short sword.T=jY# #e.... +..ζℓ ##ζ  ###.##.....# #....####..#.....####........##....'. #@# #.###...## #.# #.# #'####.#.#####.#####.# #....................###...###..####..##..# #.#### #......#####. e   deep elf knight (asleep)T=j@Σ3T=jℓ.ℓΣ   fire elemental (wandering)T=ju4.5 (278 _T=jGT=jT=j+ ))))))e  T=jYou shoot an arrow. The arrow hits the deep elf knight!  The deep elf knight shouts!T=j1 eΣ.ℓℓT=j|...ΣThe deep elf knight is moderately wounded.T=j08*T=j:H (fast)T=j:SThe deep elf knight gestures wildly while chanting.T=jnOζΣT=jvdeℓ.'T=jTwz===5.6 (1.167T=jzT=j|< _The deep elf knight seems to speed up.T=j #.....# #. VividlyBlue the MarksdemigodT=jC e*. #.....###. DemigodT=jn T=jΣ. #.....+... Health: 152/152 ======================== T=j(.. #.....###. Magic: 32/37 ====================---- T=j#' .#.....# #. AC: 10Str: 9T=j T=j###.## ..#.....# #. EV: 27Int: 15T=j T=js....####..#.....###. SH: 0Dex: 40T=j T=j #........##....'... XL: 18 Next: 37% Place: Elven Halls:1 T=jd#@# #.###...##.. Noise: ===------  Time: 31985.6 (0.0) T=j#.# #.# #'####.. e) +9 longbow (heavy) T=j#.#####.#####.# #....... Fire: e) +9 longbow (heavy)  T=jh..............###.#####. Zot (5506) Gem (1307)  T=jS...###..####..##..# #. T=j#### #......#####. e   deep elf knight (fast) T=jV#.###........ Σ   fire elemental #.# #.#####.. ..# #.#####..Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf knight, wielding a +0 short sword, wearing a +0 scale mail and  wearing a +0 buckler (moderately wounded, fast)T=jR #.....# #. VividlyBlue the Marksdemigod .ℓ. #.....###. Demigod T=jF6Σ. #.....+... Health: 152/152 ======================== .. #.....###. Magic: 32/37 ====================---- #' .#.....# #. AC: 10Str: 9 ###.## ..#.....# #. EV: 27Int: 15 T=jg....####..#.....###. SH: 0Dex: 40 #........##....'... XL: 18 Next: 37% Place: Elven Halls:1 #@# #.###...##.. Noise: ===------  Time: 31985.6 (0.0) #.# #.# #'####.. e) +9 longbow (heavy) T=jX#.#####.#####.# #....... Fire: e) +9 longbow (heavy)  ..............###.#####. Zot (5506) Gem (1307)  T=jb...###..####..##..# #. #### #......#####. e   deep elf knight (fast) #.###........ Σ   fire elemental #.# #.#####.. ..# #.#####..T=jMCasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetT=jAim: a deep elf knight, wielding a +0 short sword, wearing a +0 scale mail and  wearing a +0 buckler (moderately wounded, fast)T=j*eT=jLξΣT=jo   eℓ.  ζ.  Σ.  #' T=j=  ###.##   ....####..# ## #@#  #.# #.#  #.#  #  #### e  missile, wandering) #.# T=jt0 ..# T=jContam: 13% ---6.6 (156T=jT=jm onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a deep elf knight, wielding a +0 short sword, wearing a +0 scale mail and  wearing a +0 buckler (moderately wounded, fast) _You miscast Yara's Violent Unravelling. Nothing appears to happen.T=jNV .You shoot an arrow. The arrow hits the fire elemental!!!T=j#ZP))))T=j8 eT=jFYou destroy the fire elemental!T=jh/.T=j$, 'T=jZc...efastT=j<)The deep elf knight shouts!T=j:*T=j1; ---T=jThe deep elf knight casts a spell.The deep elf knight flickers and vanishes!  T=j}Deactivating autopickup; reactivate with Ctrl-A.T=j\/  --more--T=j7ST=jql.ℓ{T=jG ===7.7 (1.145 _T=jT=j/T=j4X  Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T=j9T=jT=jT=j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)T=j  T=j HCasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T=jfT=j Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy8%T=j3  b - Dimensional Bullseye Hexes/Translocation 3% 4  c + Yara's Violent Unravelling Hexes/Alchemy 6% 5 d - JinxbiteHexes1%2  v - Cause FearHexesT=jMc1% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitT=jZT=jT=jT=j1C#.....# #. VividlyBlue the Marksdemigod...#.....###. DemigodT=jkℓ.#.....+... Health: 152/152 ========================{.T=j#.....###. Magic: 32/37 ====================----#'.#.....# #. AC: 10Str: 9T=j0###.## ..#.....# #. EV: 27Int: 15 Contam: 13% T=j....####..#.....###. SH: 0Dex: 40#........##....'... XL: 18 Next: 37% Place: Elven Halls:1T=j2#@# #.###...##.. Noise: ===------  Time: 31987.7 (0.0)#.# #.# #'####.. e) +9 longbow (heavy)T=j_ #.#####.#####.# #....... Fire: e) +9 longbow (heavy) T=j..............###.#####. Zot (5504) Gem (1305) ...###..####..##..# #.#### #......#####. #.###........ #.# #.#####.. ..# #.#####..T=j-  T=jE_Deactivating autopickup; reactivate with Ctrl-A.Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. T=jr_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  T=jHCasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T=jT=j z#.....# #. VividlyBlue the Marksdemigod...#.....###. Demigodℓ.T=jP #.....+... Health: 152/152 ========================{.T=jz #.....###. Magic: 32/37 ====================----#'.#.....# #. AC: 10Str: 9T=j ###.## ..#.....# #. EV: 27Int: 15 Contam: 13% ....####..#.....###. SH: 0Dex: 40T=j #........##....'... XL: 18 Next: 37% Place: Elven Halls:1#@# #.###...##.. Noise: ===------  Time: 31987.7 (0.0)#.# #.# #'####.. e) +9 longbow (heavy)T=j_ 8#.#####.#####.# #....... Fire: e) +9 longbow (heavy) ..............###.#####. Zot (5504) Gem (1305) ...###..####..##..# #.T=j #### #......#####. #.###........ T=j #.# #.#####.. ..# #.#####..  T=j ~_Deactivating autopickup; reactivate with Ctrl-A.T=j @Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. T=j" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  T=jJ HCasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T=j #.....# #. VividlyBlue the MarksdemigodT=j ... #.....###. Demigod ℓ. #.....+... Health: 152/152 ======================== T=jk!{. #.....###. Magic: 27/37 =================------- #' .#.....# #. AC: 10Str: 9 ###.## ..#.....# #. EV: 27T=jKInt: 15 Contam: 13%  ....####..#.....###. SH: 0Dex: 40 T=j#........##....'... XL: 18 Next: 37% Place: Elven Halls:1 #@# #.###...##.. Noise: ===------  Time: 31987.7 (0.0) T=j>#.# #.# #'####.. e) +9 longbow (heavy) #.#####.#####.# #....... Fire: e) +9 longbow (heavy)  T=j<..............###.#####. Zot (5504) Gem (1305)  T=jd...###..####..##..# #. #### #......#####.  #.###........ T=jS #.# #.#####..  ..# #.#####..T=j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  T=j9Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T=jAiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetT=j 6.@T=jt .T=j0u 7.T=j@gr#.There is a wall there.T=j>wc #You can't see that place.T=ji@  T=j&& T=jl.. T=jI{.T=jlT=jmYou can't see anything there. Cast anyway? Y - Yes T=j!n' N - NoT=j] T=j #.....# #. VividlyBlue the Marksdemigod...#.....###. Demigodℓ.#.....+... Health: 152/152 ========================T=j *.#.....###. Magic: 27/37 =================-------#'.#.....# #. AC: 10Str: 9T=jI ###.## ..#.....# #. EV: 27Int: 15 Contam: 13% ....####..#.....###. SH: 0Dex: 40#........##....'... XL: 18 Next: 37% Place: Elven Halls:1T=jx #@# #.###...##.. Noise: ===------  Time: 31987.7 (0.0)#.# #.# #'####.. e) +9 longbow (heavy)T=j #.#####.#####.# #....... Fire: e) +9 longbow (heavy) ..............###.#####. Zot (5504) Gem (1305) T=j `...###..####..##..# #.#### #......#####. #.###........ T=j #.# #.#####.. ..# #.#####..  T=j@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  T=ji 9Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T=j Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetT=jk#####T=je   deep elf knight (misshapen)T=j  T=j  Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  T=j!DPress: ? - help, Dir - move target  Reactivating autopickup.  The deep elf knight's magical effects unravel!  The enchantments explode! The deep elf knight twists and deforms.  The unravelling engulfs the deep elf knight.T=jWT=j* .eThe deep elf knight is moderately wounded.T=j+*eT=jc0ℓ..e 2 deep elf knights (1 missile, missha…)T=j0======8.7 (134T=jO4T=jk6' _You hear a shout!T=jm& T=ji)You shoot an arrow. The arrow hits the deep elf knight!!!!T=j)+)))T=jh{   deep elf knight (missile, misshapen)T=jT=j,T=j:,8.eT=jk,T=j49M....T=jX@4/1548=8===---9.8 (1.123T=jiAT=j.D _You kill the deep elf knight! _You recovered 2 HP! You recovered 1 MP!T=ju )You shoot an arrow. The arrow hits the deep elf knight!!!T=jc)))T=j*eT=jлc #...e   deep elf zephyrmancer ..# #.#####..  You kill the deep elf knight!T=j8T=j;9---90.912T=j T=j _You encounter a deep elf zephyrmancer. It is wielding a +0 long sword.T=jW ))) T=jȣYYou shoot an arrow.  The arrow hits the deep elf zephyrmancer!T=jC)eT=jKB..T=jo1001T=j T=j T=jRj_The deep elf zephyrmancer is moderately wounded.T=jl )You shoot an arrow.  The arrow hits the deep elf zephyrmancer!!!T=jo ]))T=jf B..T=j 9=0403.0 (1.14990T=j= T=j  T=j _You kill the deep elf zephyrmancer! _You recovered 1 MP!T=jT=jkT=jT=jS T=jB_No target in view!T=jT=j1T=j)T=j&T=jp8% 8299 _T=jT=jIT=jI{678T=jT=j-e467T=j-T=jT=ji30=256T=jT=jT=ji{145T=jT=j T=j U34T=jD T=j9 T=j:Z _Your magical contamination has completely faded away.T=jK23T=jT=j}T=j1==12T=jT=ja01T=jxT=jT=jL890T=j#T=j:"T=j"L889T=j#T=j:(2=78T=j|(T=j+T=j+K67T=j,T=j/T=j0K56T=j1T=j4T=jU5K45T=jJ6T=j8T=j09c3=34T=j_9T=j8:T=j<=T=j=K23T=j>T=j:AT=jvAK12T=jCT=jHT=jHK01T=jIT=jLMT=jM#4T=jMt==790T=jNT=j RT=jRL879T=jST=jVT=j WK78T=j XT=ja\T=j\K67T=j^T=j`T=jay5=56T=jbT=jVfT=jfK45T=jgT=jjT=j T=j  T=j7 f_A deep elf zephyrmancer is nearby!T=j9 )T=jbYou shoot an arrow.  The arrow hits the deep elf zephyrmancer!!!T=j<))))))T=j*(T=jZ]......T=j1===9.2 (1.133T=jGT=j, T=jtS_You kill the deep elf zephyrmancer!T=jT=jT=jT=jH _No target in view!T=j, T=jw T=j T=jB 22 _1100T=jM ,T=jʝ T=j .29T=j6 29T=j T=jN T=j T=j K88T=jӣ T=j T=jٲ T=jB K77T=j T=j@ T=j! T=js K66T=j\ T=j{ @  There is an open door here.T=j T=jK R55 _T=j T=ja T=jf T=j K44T=j T=j T=j T=jN K33T=j T=j2 T=j a22T=j T=j T=j T=j K11T=jO T=j T=j3 T=j K00T=j T=j T=ji T=j 71919T=j T=j T=j T=j T=j K88T=j T=je @  There is an open door here.T=j  You encounter a deep elf pyromancer. It is wielding a +1 antimagic long sword.T=j #........#####.....# .##...)..).#(..#T=j _.......## .##...)....#####........###e##..........∩.T=j$ V.........' .##..[..#..#####.........# .##.....##.#(..#T=jQ 7........# .##.....##.######.....##.##....∩##......T=j~ #.###.....'@.##.....###.###.---T=j I#...'.....##.##.....##..#####.#....###.##..)..'... T=j ########.##..## #.##.....##.#### )......#.###'# #..#..)..##.# # T=j  .......#.###.####..#...).##.# #. e   deep elf pyromancer (wandering) T=j7 .......#...........#)..).##'## #. T=j Z.......)....#####..))..))#...###. .......#.##.# #..#)...).....##.T=j be.74.2 (15.T=j 0)T=j+ T=j m---5.2 (167T=j. %7 _T=j T=jP T=j<F  .##...)..) T=j.......## e##...) ......#∩ .........' .##..[ .........# .# ........# .# T=j¶e#.....##.##....∩ #.###.....'@.# #...'.....##.# T=jh##.#....###.##..)##..## #.# )##'# #..#..) .####..#...).##.# T=j_...........#)..) )..))..)) #..#)...)T=j 1 T=j6 { .##...)..) T=jf .......## e##...) ......#∩T=j  .........' .##..[ T=j .........# .# T=j <........# .# #.....##.##....∩ T=j #.###.....'@.# T=jI #...'.....##.# T=ju F##.#....###.##..)##..## #.# )T=j R##'# #..#..) .####..#...).##.# T=j ...........#)..) )T=j ..))..)) #..#)...)T=jT=jiT=jT=j T=j7\_A deep elf pyromancer is nearby!T=j%p )You shoot an arrow.  The arrow hits the deep elf pyromancer!!!T=juup)))))T=jT.....T=jj2===6.4 (1.2)56T=j?T=jW _You kill the deep elf pyromancer!T=j( T=j) T=j/ T=j1  T=j1 :_No target in view!T=jTT=jGear: 31/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) T=j e - a +9 heavy longbow (weapon)  a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming T=j9Missiles (go to first with ()g - 27 poisoned darts T=jW k - a throwing nett - 5 curare-tipped darts  C - 4 darts of disjunction  E - 2 atropa-tipped darts Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+} T=j9 x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales Jewellery (go to first with "=) T=jl[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]T=jRT=j[T=jb#........##### VividlyBlue the Marksdemigod.....# .##...)..).#(..# Demigod.......## )##...)....##### Health: 154/154 ========================........###.##..........∩.. Magic: 37/37 ========================T=jc.........' .##..[..#..##### AC: 10Str: 9.........# .##.....##.#(..# EV: 27Int: 15........# .##.....##.##### SH: 0Dex: 40#.....##.##....∩##...... XL: 18 Next: 42% Place: Elven Halls:1#.###.....'@.##.....###.###. Noise: ===------  Time: 32076.4 (0.0)T=jc#...'.....##.##.....##..###. e) +9 longbow (heavy)##.#....###.##..)..'....... Fire: e) +9 longbow (heavy) T=jUd########.##..## #.##.....##.####. Zot (5415) Gem (1216) )......#.###'# #..#..)..##.# #. .......#.###.####..#...).##.# #.T=jd-  T=jd.......#...........#)..).##'## #.  .......)....#####..))..))#...###.  T=j ~#.....##.##....∩##......  #.###.....'..##.....###.###. T=j^>  #...'.....##.##.....##..###.# ##.#....###.##..)..'.......# #######.##..## #.##.....##.####.#T=jB 5MT=jB +..$ee+.<.).....'.## ##e+...'.....#..# #.#.....##ß##..)..##.# #..#################..#T=j"C #.# ##+###.##.###...#........ T=jTC #.##........#### .....# #.#).#(..T=jC ## #@##...)....#####....###.##..........∩.......'..##..[..#..####T=jC a.........##.#(..........##.##.....##.#####.... ...#.#T=jI ,82.4 (6T=jJ ---3.4 (7809T=jN T=j[P $  Things that are here:T=j. ### ##.##. ..# #..##. #.# #.######. #.# #.#  #. ###'####.###  #. ##......#...##  #.###............## #.@.')............#---100.0).##..............#######.###......... T=j #.# ##........... #.# ##....... #.# ####'# #.# #.# ..# #...' ##.---6.4 (1156 _Found a stone staircase leading down.T=j,, T=j, T=j. T=j2 T=j7 T=jX9 a45T=jP@ T=jGB T=jB K34T=jC T=jF T=j H T=jsH K23T=jXI T=jJ T=j9L T=jL K12T=jM T=jN T=jP T=j Q K01T=jQ T=jS T=jU T=jSU L790T=jJV T=j~W T=j^Y T=jY L879T=jZ T=j[ T=j] T=j^ K78T=j^ T=jQe 6 T=je H #### T=je E#... ##...T=je ############# .+..$......>.@...#### ##.#...T=j)f ######........# #..# #.######.# #.#####T=j\f #.# #.# #.# #.# ###'####.####.# ##......#...## T=jf 5#.###............###...')............#.........##..........You pick up a parchment of Manifold Assault and begin reading...T=jj 214.4 (8.0)T=jj n5.4 (967T=j\m T=jo  T=jJo C_You add the spell Manifold Assault to your library.T=jT=jT=jyT=jdT=jT=j+K56T=jT=jT=jT=j545T=j!T=jT=jVR  There is a stone staircase leading down here.T=j=T=j+-3T=j_%4 _T=jT=jT=j T=jZK23T=jT=jT=j|T=jK12T=j`T=j+T=jT=jd501T=jT=jHT=jT=jT=jx.69T=j0T=j T=jw"T=j%T=jm&6869T=j&T=jY'T=j)T=j*,T=j,-7T=j-8T=j-T=j0T=j4T=jZ4-6T=j47T=jF5T=j 7T=j~:T=j:;556T=js;T=j <T=j=T=j ?T=jz?K45T=j?T=j@T=j BT=jaB-3T=jB4T=jBT=jCT=jET=jEK23T=jmFT=jGT=jL###############......>.....#####.######........#T=jM#.# #.######.##.# #.# #.# #.# #.# ###'###.# #.# ##.. #.# #.###...... #@# #...')..29.4 (1T=jM4.0)...∩.....##...)##.....#######.###.....#..##.# #.# ##....T=j)NO.... #.# #.# ##......# #.# #.# ####... #.# #.# T=jzN.. #.# ..#  T=jR30.4 (1512T=j>VT=jX8 _Found Synog's Magic Scroll Shoppe.T=j74 T=j4 T=j5 T=j7 T=j9 T=j.< a01T=j< T=j~ 5908597867Welcome to Synog's Magic Scroll Shoppe! What would you like to do?  a -  459 gold a parchment of Rimeblightb -  112 gold 2 scrolls of amnesia  c -  105 gold a scroll of enchant weapon  d -  28 gold a scroll of identify  e -  28 gold a scroll of identify  f -  28 gold a scroll of identify  g -  56 gold a scroll of poison  h -  105 gold a scroll of revelation  i -  56 gold a scroll of vulnerability You have 2348 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I=jB #37m] put item on shopping listT=jm T=jLu T=j }  #......>.....# VividlyBlue the Marksdemigod  T=ji} ..... #.######...... Demigod  .... #.# #.##### Health: 154/154 ========================  T=j} s... #.# #.#T=j} }Magic: 37/37 ========================  T=jd~ f. ..## #.# #.# ## AC: 10Str: 9  T=j~ _... #..# #.# #.# ##. EV: 27Int: 15  T=j] 9....##..# #.# #.###.. SH: 0Dex: 40  T=j y........###.######...'). XL: 18 Next: 42% Place: Elven Halls:1  T=j .......@............##.. Noise: ---------  Time: 32135.4 (5.0)  T=jG ....)##.....#######.###. e) +9 longbow (heavy)  T=j ]... #..##.# #.# ## Fire: e) +9 longbow (heavy)  T=j 2. .....##.# #.# # Zot (5356) Gem (1157) T=j  T=jV ....####.# #.#  ..... #.# #.#T=j   T=j ..... #.# ..#  T=j ]..... #..  ##T=j& -  T=j[ _Found a stone staircase leading down.  You pick up a parchment of Manifold Assault and begin reading... T=j n_You add the spell Manifold Assault to your library. _There is a stone staircase leading down here. T=j *_Found Synog's Magic Scroll Shoppe.  T=j# 9There is an entrance to Synog's Magic Scroll Shoppe here.T=jԄ T=j T=j܍ . _T=jAT=j]Read which item? Scrolls  b - 3 scrolls of blinking  f - 4 scrolls of fear  g - 3 scrolls of fog T=j t - 7 scrolls of teleportationa - 4 scrolls of enchant armour  i - 2 scrolls of identifyp - 8 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  x - 4 scrolls of amnesia  I - 4 scrolls of immolation  N - a scroll of noise  S - 4 scrolls of silence T=j6 V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedT=j T=j8 T=j۬  #......>.....# VividlyBlue the Marksdemigod  ..... #.######...... Demigod  T=j[ ^.... #.# #.##### Health: 154/154 ========================  ... #.# #.#Magic: 37/37 ========================  . ..## #.# #.# ## AC: 10Str: 9  T=jĭ ... #..# #.# #.# ##. EV: 27Int: 15  ....##..# #.# #.###.. SH: 0Dex: 40  T=j* ........###.######...'). XL: 18 Next: 42% Place: Elven Halls:1  .......@............##.. Noise: ---------  Time: 32135.4 (0.0)  T=j x....)##.....#######.###. e) +9 longbow (heavy)  ... #..##.# #.# ## Fire: e) +9 longbow (heavy)  T=j \. .....##.# #.# # Zot (5356) Gem (1157)  ....####.# #.#  ..... #.# #.# T=jR  ..... #.# ..#  ..... #..  ##  T=j _Found a stone staircase leading down.  You pick up a parchment of Manifold Assault and begin reading... _You add the spell Manifold Assault to your library. _There is a stone staircase leading down here. _Found Synog's Magic Scroll Shoppe. T=jb Z_There is an entrance to Synog's Magic Scroll Shoppe here.T=j f You pick up a parchment of Manifold Assault and begin reading... _You add the spell Manifold Assault to your library. _There is a stone staircase leading down here. _Found Synog's Magic Scroll Shoppe.  Okay, then.T=j T=j . _T=jT=jT=jT=j7T=jLT=jR56 _T=jёT=jT=j6T=jsK45T=jlT=jT=jga34T=j3T=jQ   #......>...  #.......# #.######  T=j#.......# #.# #.  #.......# #.# #.#   #.... ..## #.# #.#   #.... #..# #.# #.# T=j΢  #....##..# #.# #.##   #........###.######..   #∩....#   #....)##.....#######.#   #.....##..##.# #.   #.........##.# #.  #.......####.# #.#  #....... #.# #.# #....... #.# ..# #.......# #..  T=jm #.......# #.####### #.###T=jL/# #.... ..###.... #..##....##..###........###.######...#.......∩............##....@##.....########.....##..##.# #.........##.#.####T=j#......?#  T=j+8.4 (3T=jn9.4 (423T=jbT=j* _Found a scroll of identify.T=j| _You see here a +0 morningstar of protection.T=j~T=j]T=j]T=jT=jۅT=j7R12 _T=jT=jT=jbT=jĎK01T=jT=jT=j9T=jL490T=jT=jT=jT=jv6849T=jT=j%T=jإT=jT=j֨K78T=jiT=j5T=jT=j&K67T=jT=j`T=jT=jq556T=jT=jT=j{T=jK45T=joT=jI _i - 3 scrolls of identify (gained 1)T=jS #....)##.....#T=j##T=j #.....##..##.#  T=j #.........##.#  #.......####.#  #.......# #.#  #.......# #.# ..#  T=j.#.......# #..  #.......# #.%...@##47.4 (8T=jf ##....## #..... T=jv#..... #.....T=j& T=j,#.....T=j2& T=jdy##.! T=jJ>.... T=jT=jn8.4 (934T=jo9%T=j; _Found a stone staircase leading down.T=j T=j T=jd T=jO T=j T=j a23T=j T=jȎ T=j K12T=ja T=j T=jp T=jÔ K01T=j T=jC \  #....)##.....#####  #.....##..##.# #  #.........##.# #  #.......####.# #T=j   #.......# #.# #  #.......# #.# .  #.......# #..T=jĚ   #.......#  #.%@...##  ##....##  #......#T=j   #.......#  #.......#T=j7   #.......+  ##.!....#  >......# T=j̞ 4  #....)##.....  #.....##..##.#  T=j R #..##.#   #.####.#   #T=jJ c.# #.#   #.# #.#   #.# #..T=j s  #.# T=j o #.@....##  ##....##  #......# T=j  #.#   #.# T=ji 5  #.+   ##.!....#  T=j } >......# T=jT ,51.4 (3T=jߥ o2.4 (4390T=jC T=j _You see here the scarab talisman of the Fiend {rCorr Str+2 Dex+2}.T=j7FT=jiFT=jGT=j JT=jLT=jNi839 _T=jPT=jST=jSK78T=jTT=j7VT=jXT=jXK67T=jZT=j[T=jA`H #.......# #.#  #.......# #.# . #.T=j`# #..  #.#  T=j`#.%....##  ##....##  #......##  T=ja`#.......#  #..@....# 5.4 (3 #.......+ T=jGa##.!....# >#  #.T=ja# ##......+ ##>....#T=ja T=jcg6.4 (456T=ji7%T=j{k; _Found a stone staircase leading down.T=jT=jT=jT=jCT=jT=ja45T=jT=jT=jK34T=jVT=jvT=jK23T=jT=ji _M - 9 potions of mutation (gained 1)T=jaT=jK12T=jT=jT=jT=jfK01T=jzT=jT=jNT=jL290T=jT=j#T=j`T=jL829T=jT=j'T=j\T=jK78T=jT=j7 _You open the door.T=j T=j K67T=jI T=j @  There is an open door here.T=jT=jR56 _T=jPT=j3T=jT=jK45T=jT=jT=j  You encounter an air elemental and a fire elemental.T=j #.......# #.# .  T=jX#.......# #.. #.......# .# ##### #.%....## .# ).... ##....## Σ## ..... T=j+#......## .. ..... #.......# .# ..... #.......####.# ..... T=jK#.......'..@.# #.... ##......####.# #'###T=j #>......# ... ' #.......# .### . #.......# $# # ##......+ .# # Σ   fire elemental (dormant) T=j##>....# .# . Σ   air elemental (dormant) #+##### Σ# . .T=j T=jf"067.4 (11.0)T=j"Q8.4 (123T=j$#4T=jP.6%T=j 0+ _Found 19 gold pieces.T=jLy$ T=jy% #.# ..#  T=jy0 #..  .# T=jy  #.%T=j z! .# ) T=jKz6 Σ##  T=jlz .. T=jz T=jz?#.......# .#  #.......####.# T=jz7 #.......'..@.# T=j9{X ##......####.#  #>......# ... '  T=j\{& .###  T=j{& $#  T=j{ .# T=j{ T=j |&##>....# .#  T=j(|T=jX|` Σ# T=jj( T=j #.# ..#   #.. T=j .#  #.% .# ) T=jT=j Σ##   ..  T=jV#.......# .#  #.......####.#  #.......'..@.#  T=j'##......####.#  #>......# ... '   .###  T=jb $#  T=jZ .#  T=j##>....# .#   Σ# T=jvT=jT=j;T=j$ T=jF^_There are monsters nearby!T=j` $ T=j % #.# ..#  T=j  #.. T=jW  .#  T=j )#.% .# ) T=j 6 Σ##  T=j 6 ..  #.......# .# T=j ^ #.......####.#  #.......'..@.#  T=j ##......####.#  #>......# ... '   .###   $#  T=j T=j  .#  T=j^ +##>....# .#  T=j ? Σ# T=j !T=jy L  #.# ..#   #..  .#  #.%T=j˟ F .# )  Σ##   ..  T=j #.......# .#  #.......####.#  #.......'..@.#  T=jJ ##......####.#  T=jx |#>......# ... '   .###  T=j  $#   .#  ##>....# .#   Σ# T=j T=j T=j" T=j% T=jԪ  T=j V_There are monsters nearby!T=je )))Σ  T=jMYou shoot an arrow. The arrow hits the fire elemental!!T=j_ξΣζ..===9.5 (1.1)23% _The fire elemental is severely damaged.T=jm< ))T=jm1)You shoot an arrow.T=j/OξΣT=jh<.T=jͣp70012T=j46%T=j(e _The arrow completely misses the fire elemental.T=j .You shoot an arrow. The arrow hits the fire elemental!!!T=j)Σ   air elemental (dormant)T=jofℓζ.T=jp1.6 (1.101T=j28%T=j} T=jT=jG_You destroy the fire elemental!T=jޤ .You shoot an arrow. The arrow hits the air elemental!!!T=j =)))))T=jK  ) T=j dℓ...$T=j 5..T=j 4320T=j D190T=j 6%T=j*  T=jP N_You destroy the air elemental!T=j$T=jԓT=jT=jT=jNT=jL819T=j0T=jWT=jeT=jK78T=j)T=jT=jT=j567T=jT=jT=jqT=jqT=jK56T=jT=jT=j]T=j545T=j T=jT=jɻT=jB534T=jfT=j;T=jZ T=j~I_You now have 2367 gold pieces (gained 19).T=jT=jNK23T=jOT=jhT=j!T=jK12T=jT=jeT=jT=j<K01T=j T=jT=jT=j36090T=jVT=j1T=jT=jT=j?6809T=jaT=j,T=jT=j=T=jK78T=jQT=j T=jT=j)K67T=jT=jT=j-T=jK56T=j|T=jT=jQT=jK45T=jT=jGT=jT=j534T=jT=jT=jT=jT=jvK23T=j7T=jT=j T=j-1T=j2T=j T=j T=jT=jNK01T=jT=jT=jdT=j72990T=j T=jT=jrT=jT=jsM8099T=jCT=jT=j!T=j!578T=j!T=jr"T=j#T=j&T=j'567T=j'T=jp(T=j*T=j,T=j-556T=jA-T=j&.T=j/T=j;3T=j3545T=j3T=j4T=j9T=j<T=jW=K34T=jg>T=ja@T=jBT=j>C523T=jCT=jFDT=jQFT=jIT=jbJK12T=jiKT=j8MT=jjPT=jPK01T=jMRT=jU@  There is an open door here.T=jEYT=j?ZS890 _T=j[T=jbT=jeT=jdf6889T=jfT=jhT=jAkT=jaoT=joK78T=jqT=jxT=j|T=j,}567T=j~}T=jT=jӂT=j҆T=jJK56T=jT=jfT=jT=j&545T=jyT=jWT=jT=jMT=jK34T=jT=jT=j<T=jT=jԢC23T=jT=j|T=j8T=j-1T=j2T=jT=j&@  There is an open door here.T=j# #...........###..#... # ##....#....## #..#... T=je#############.....###)## #..#... T=j s............'.....###)## #..# ########.####.....'....####..#T=jYu #.# ##....###........## #.# ##...# ##.#####.###T=j  #.# ##'## #.# #.# #' #.# #@#####.#####.# #---210.6 (3T=j|8.0) #.# #..............###.T=jJ #.. .....###..####..##..T=j ##. ∩.####.# #### #..... .⌠. .#T=j#.###.. .. .#T=j#.# #. . .#..# #.#T=j\> .#T=j##.# #.### #.T=jT=j---1.6 (3901T=jT=j!6 _Found Bohipuown's General Store.T=j_T=j؎T=j T=jH _No target in view!T=j T=j T=jI T=j! H _No target in view!T=jNT=jT=jT=jH _No target in view!T=jQ3T=jRT=jTT=jWT=jWS790 _T=jdZ,T=j[T=j[L879T=j\T=j]T=jE`T=j`K78T=jRaT=jbT=jcT=jdK67T=jmdT=jeT=jfT=jfK56T=jDgT=j_j<  There is a fountain of clear blue water here.T=jkx  You take a small sip from the fountain. Refreshing.T=jmT=jmR45 _T=jnT=jrT=j yWelcome to Bohipuown's General Store! What would you like to do?  a -  600 gold an amulet of chemistryb -  856 gold a book of Metalworking  c -  230 gold a +0 helmet of sniping  d -  260 gold a parchment of Animate DeadT=jye -  176 gold a parchment of Confusing Touch  f -  500 gold a parchment of Forge Phalanx Beetle  g -  176 gold a parchment of Gloom  T=jy h -  260 gold a parchment of Iskenderun's Battlesphere  i -  500 gold a parchment of Summon Cactus Giant  j -  23 gold a potion of moonshineT=jzXk -  300 gold a ring of see invisible (unknown)  T=jpz}l -  18 gold a +0 robe You have 2367 gold pieces. T=jz[Esc] exit[!] buy|examine itemsT=j,{R[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping listT=j, T=jv T=j T=j+  #.............'.....###)## #. VividlyBlue the Marksdemigod##########.####.....'....####. Demigod#.# ##....###....... Health: 154/154 ========================#.# ##...# ##.##### Magic: 37/37 ========================T=jn Y#.# ##'## #.# # AC: 10Str: 9#.# ##.#####.##### EV: 27Int: 15#.######............. SH: 0Dex: 40T=j˪ #..⌠.⌠.....###..####. XL: 18 Next: 43% Place: Elven Halls:1##..@.####.# #### #. Noise: ---------  Time: 32217.6 (6.0)T=j ^#.⌠.⌠# .##. e) +9 longbow (heavy)#...## .#T=j #. Fire: e) +9 longbow (heavy) #.### .#T=j< .. Zot (5274) Gem (1075) #..###.#..#T=j ### _No target in view! _No target in view! _No target in view!  There is a fountain of clear blue water here. T=j _You take a small sip from the fountain. Refreshing.There is an entrance to Bohipuown's General Store here.T=j, T=j` T=j . _T=jT=j;Gear: 31/52 gear slots (Left/Right/Tab to switch category) T=j,Hand Weapons (go to first with ))  e - a +9 heavy longbow (weapon)  a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming T=jMissiles (go to first with ()g - 27 poisoned darts  k - a throwing nett - 5 curare-tipped darts  T=jC - 4 darts of disjunction  E - 2 atropa-tipped darts Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+} T=j x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3} T=jQ m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales Jewellery (go to first with "=) T=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]T=j   y - a +3 longbow of flaming Missiles (go to first with ()  g - 27 poisoned darts  k - a throwing net  t - 5 curare-tipped darts  C - 4 darts of disjunction  E - 2 atropa-tipped darts Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpower T=j  q - a +0 troll leather armour  v - +0 steam dragon scales Jewellery (go to first with "=)  s - an amulet of regeneration (worn)  w - a +4 ring of slaying (worn)  A - a ring of protection from fire (worn)  c - a ring of protection from cold30%T=j D T=jjDd - a +6 ring of intelligence  i - a ring of wizardry46T=jHT=jdT=jD #.............'.....###)## #. VividlyBlue the Marksdemigod##########.####.....'....####. DemigodT=j#.# ##....###....... Health: 154/154 ========================#.# ##...# ##.##### Magic: 37/37 ========================#.# ##'## #.# # AC: 10Str: 9T=j1#.# ##.#####.##### EV: 27Int: 15T=j^D#.######............. SH: 0Dex: 40T=j#..⌠.⌠.....###..####. XL: 18 Next: 43% Place: Elven Halls:1##..@.####.# #### #. Noise: ---------  Time: 32217.6 (0.0)#.⌠.⌠# .##. e) +9 longbow (heavy)T=j#...## .##. Fire: e) +9 longbow (heavy) T=j#.### .#.. Zot (5274) Gem (1075) #..#T=j5[##.#..###T=j# _No target in view! _No target in view! _No target in view!  T=jThere is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing. _There is an entrance to Bohipuown's General Store here.T=j@T=jT=jT=jT=jT=jDungeon Crawl HelpManual Contents Press one of the following keys to*T=j)Table of contents obtain more information on a certain A.T=jS,Overview aspect of Dungeon Crawl.T=j}9B.T=jStarting Screen T=jL?: List of commandsT=jC.Attributes and Stats ^: Quickstart GuideT=jISD.Exploring the Dungeon T=jtR:: Browse character notesT=j9E.T=jkExperience and Skills #: Browse character dumpT=jGF.Monsters T=j1~: Macros helpG.T=jX Items T=j|I&: Options helpT=jKH.Spellcasting T=jO%: Table of aptitudesT=jHI.Targeting T=j\/: Lookup descriptionJ.Religion T=j@Q: FAQT=j9K.T=jMutations T=jPV: Version informationT=j9L.T=j8oLicence, Contact, History !: Display diagnosticsT=j[M.Macros, Options, Performance T=jKHome: This screenT=jKN.PhilosophyT=jZ1.List of Character SpeciesT=j:^2.List of Character BackgroundsT=j`O3.List of SkillsT=jZ4.List of Keys and CommandsT=jM5.InscriptionsT=jM6.Dungeon sprint modesT=j" T=j T=j@  #.............'.....###)## #. VividlyBlue the Marksdemigod##########.####.....'....####. Demigod#.# ##....###....... Health: 154/154 ========================#.# ##...# ##.##### Magic: 37/37 ========================#.# ##'## #.# # AC: 10Str: 9T=j #.# ##.#####.##### EV: 27Int: 15#.######............. SH: 0Dex: 40#..⌠.⌠.....###..####. XL: 18 Next: 43% Place: Elven Halls:1T=j ##..@.####.# #### #. Noise: ---------  Time: 32217.6 (0.0)#.⌠.⌠# .#T=jR ?#. e) +9 longbow (heavy)#...## .##. Fire: e) +9 longbow (heavy) #.### .#.. Zot (5274) Gem (1075) #..###.#..#T=j ### _No target in view! _No target in view! _No target in view!  T=j There is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing. _There is an entrance to Bohipuown's General Store here.T=j T=j T=jw T=j T=jjT=juWelcome to Bohipuown's General Store! What would you like to do? T=j^v a -  600 gold an amulet of chemistryb -  856 gold a book of Metalworking  c -  230 gold a +0 helmet of sniping T=jv d -  260 gold a parchment of Animate Deade -  176 gold a parchment of Confusing Touch  T=j wf -  500 gold a parchment of Forge Phalanx Beetle  g -  176 gold a parchment of Gloom  T=jw h -  260 gold a parchment of Iskenderun's Battlesphere  i -  500 gold a parchment of Summon Cactus Giant  j -  23 gold a potion of moonshineT=jwXk -  300 gold a ring of see invisible (unknown)  T=j4x}l -  18 gold a +0 robe You have 2367 gold pieces. T=jx[Esc] exit[!] buy|examine itemsT=j yR[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping listT=jVq  a -  600 gold an amulet of chemistry T=jNW c -  230 gold a +0 helmet of snipingbuy|examineexamine itemT=jyWG[Enter] describeT=jj A +0 helmet of sniping. A piece of metal headgear. T=jGIBase armour rating: 1 'Of sniping': It increases your damage by an additional 50% with ranged and thrown weapons against incapacitated targets. Incapacitated targets are those that are asleep, paralysed, petrified, confused or caught in a net. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.7 (10.4 -> 8.7). Your EV would remain unchanged. Stash search prefixes: {in_shop} {ego} {branded} {Snipe} {helmet armour} {helmetT=jx_armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armourT=jHWelcome to Bohipuown's General Store! What would you like to do?a -  600 gold an amulet of chemistry  b -  856 gold a book of Metalworking T=jI c -  230 gold a +0 helmet of sniping  d -  260 gold a parchment of Animate Deade -  176 gold a parchment of Confusing Touch  f -  500 gold a parchment of Forge Phalanx Beetle  g -  176 gold a parchment of Gloom  T=jJ"h -  260 gold a parchment of Iskenderun's Battlesphere  i -  500 gold a parchment of Summon Cactus Giant  j -  23 gold a potion of moonshine T=jJ k -  300 gold a ring of see invisible (unknown)  l -  18 gold a +0 robe T=jKYou have 2367 gold pieces. [Esc] exit[!] buy|examine items[a-l] examine item [/] sort (type) [Enter] describe[A-L] put item on shopping listT=jT=jnT=jT=j' T=j#.............'.....###)## #. VividlyBlue the MarksdemigodT=j5l##########.####.....'....####. DemigodT=je#.# ##....###....... Health: 154/154 ========================T=j#.# ##...# ##.##### Magic: 37/37 ========================T=j#.# ##'## #.# # AC: 10Str: 9T=jq#.# ##.#####.##### EV: 27Int: 15T=jD#.######............. SH: 0Dex: 40T=jp^#..⌠.⌠.....###..####. XL: 18 Next: 43% Place: Elven Halls:1T=j`##..@.####.# #### #. Noise: ---------  Time: 32217.6 (0.0)T=jq^#.⌠.⌠# .##. e) +9 longbow (heavy)#...## .#T=j-#. Fire: e) +9 longbow (heavy) #.### .#.. Zot (5274) Gem (1075) #.T=j}t.###.#..###T=j## T=jz_No target in view! _No target in view! T=jM_No target in view!  There is a fountain of clear blue water here. T=js_You take a small sip from the fountain. Refreshing. _There is an entrance to Bohipuown's General Store here.T=jCT=jT=j/T=jlT=jT=jT=jT=jAT=jfT=j-3T=jW%4 _T=jT=jM<  There is a fountain of clear blue water here.T=jni  You briefly stop to wash your hands.T=jST=j-2T=jK%3 _T=jT=jT=j5 T=j a12T=jT=jT=jJK01T=jT=j T=j(T=j(L690T=j*T=j-T=j2T=jK2L869T=j2T=j3T=j5T=j36K78T=jg6T=j8T=j;C6T=j<47T=j>w56T=js?T=jE@T=jAT=jBK45T=jjBT=j\CT=jEa34T=jFT=jFT=j8HT=j(Ia23T=jIT=jLKT=jKK12T=j(LT=jMT=jOw01T=j7TT=jUT=jUL590T=jQVT=jcXT=jYT=jYL859T=j\ZT=j[T=jZ]T=j]K78T=j ^T=j_T=j`T=jaK67T=jaT=j cT=jOdT=jdK56T=jeT=jtfT=jhT=jshK45T=jhT=jjT=jilT=jlK34T=jmT=j;oT=j3qT=jqK23T=jrT=j_tT=jvT=jvK12T=jwT=jyT=j{T=jb{K01T=jF|T=j}T=jT=jL490T=jT=j%T=jYT=jL849T=jT=j҆T=jT=jcK78T=j8T=jT=jT=jK67T=jbT=jjT=jsT=jK56T=jT=jT=jT=jK45T=j̝T=j[T=jT=jK34T=j͡T=juT=j?T=jK23T=j(T=j̥T=jT=jxK12T=jT=jT=jT=jQK01T=jªT=jT=jRT=jL390T=jT=jůT=jT=jfL839T=jԱT=jT=jYT=jǴK78T=j'T=jT=ja67T=j?T=j T=jT=jK56T=jqT=jμT=jT=jK45T=jiT=jxT=j#T=jdK34T=jT=jT=jT=j"K23T=jT=jI .######..............###.#####.# ..⌠.⌠.....###..####..##..# #.# #..∩.####.# #### #......#####.## #.⌠.⌠# #.# #.###.......... T=j#...## #.# #####.# #.#####..# T=j#.### #.# #.....# #.#####..# #.# #.# #.###.# #.# #.#######.# #..#### #..#####'## #.........# #.@# #..##.....#59.6 (42.0) ########..# #..ζξ§§##...+.)..)#### #..####### #.)...) #..# ##... #### ##... ### T=jbT=jcξ§§T=ji _You're in a travel-excluded area, stopping explore.T=j[ T=j T=j T=j\ u...........∩.####..T=j ⌠.. #... #..# #..... #..# #....T=jQ .........0.0)ξ§§T=j T=j6 ;ξT=j? i _You're in a travel-excluded area, stopping explore.T=jA T=j T=j@ T=jQ <ξT=j- T=j` Oξ§T=ji  T=j [_You're in a travel-excluded area, stopping explore.T=j{T=jT=jT=j[ξ§§T=jp!eξ§§T=jp#i _You're in a travel-excluded area, stopping explore.T=j@G§§T=jpAT=jDT=jFH _No target in view!T=jC[?25h[?0c T=j\ Search for what [Enter for "sinv", or ? for help]? T=j [?25l[?1cT=ji§archer§§ _Can't find anything matching that.T=j3 #.######.###.#####.# #..⌠.⌠.....###..####..##..# #.# ##..∩.####.# #### #......#####. T=j9 #.⌠.⌠# #.# #.###  #...## #.# #####.# #.#####..  #.### #.# #.....# #.#####..# T=j #.# #.# #.###.# #.# T=j #.#.# #..#### #..#####'  #T=jK.# #@.# #..##.....  T=j?#..# #..ζξ§§##...+.)..) #### #..####### #.)... #..# ##T=j #### ## T=jle.ℓℓξ§.ℓT=j..T=jh,60.6 (1T=jJ12 _T=jG§§T=jbT=j3 T=j.⌠.⌠.....###..####..##..# #..∩.####.# #### #......#### T=jF #.⌠.⌠# #.# #.###...........#T=jz#####.# #.#####..#### #.... T=jw#.###.# #......#####T=j#..#### #..#####'........# #..######..##.....T=j f########@ℓℓξ§§##...+.)..) #### #.ℓ####### #.)... #..# ##.####T=jD@ ##T=j..ℓ..ζ§§T=ji101T=jF§§T=jfT=jy 7#..∩.####.# #### #......####  #.⌠.⌠# #.# #.###...........#T=jy #####.# #.#####..#T=jy !### T=jz b#.... T=jvz w#.###.# #......#####T=jz }#..#### #..#####'T=j-{ ........# #.ℓ######..##.....#######T=j{ #...ζ§§##...+.)..) T=j| #### #@ℓ####### #.)... T=jc| ]#..# ##.T=j| N####T=j| E ## T=j| 4#### T=j| .T=j Dℓℓ§§.T=jΐ T=j j2290T=j+ :§T=j T=j? ..⌠.⌠.....###..####..##..# ##..∩.####.# #### #......#####.#⌠.⌠ #.###...........##########.....# #.#####T=j @; #.###.# #........#######.# #..#### #..#####'#.......T=jX@7#..######..##.....########..# #@.ℓℓ§§##...+.)..)#### #..####### #.)T=j|@#..###.####T=j@@##...####T=jE §T=jAET=jEj3829T=j"I8§T=jJT=j #..⌠.⌠.....###..####..##..# #.# VividlyBlue the Marksdemigod T=j1 ##..∩.####.# #### #......#####.# Demigod#.⌠.⌠# #.##.###......... Health: 154/154 ========================T=jl W#...## #.# #####.# #.#####..# Magic: 37/37 ========================#.### #.# #.....# #.#####..# AC: 10T=j ,Str: 9  T=j ,#.# #.# #.###.# #........# EV: 27Int: 15  T=jʓ #.#######.# #..#### #..#####'# SH: 0Dex: 40  T=j H#.........# #..######..##..... XL: 18 Next: 43% Place: Elven Halls:1  T=j5 ########..# #@.ℓℓ§§##...+.)..) Noise: ---------  Time: 32263.6 (0.0)#### #..####### #.)... e) +9 longbow (heavy)#..#T=j ##.... Fire: e) +9 longbow (heavy) ######... Zot (5228) Gem (1029) #### _You're in a travel-excluded area, stopping explore. T=jΔ _No target in view!  Search for what [Enter for "sinv", or ? for help]? archer T=j _Can't find anything matching that.  Press: ? - help, v - describe, . - travelThe floor.T=j 5@.T=j .ℓ _No target in view!  Search for what [Enter for "sinv", or ? for help]? archer _Can't find anything matching that.  T=j:Press: ? - help, v - describe, . - travelT=jMThe floor.  There is a cloud of flame here.T=j9ℓℓT=j8j8ℓ§T=j §§, g - get itemItem here: a scroll of acquirement.T=jS[@A scroll of acquirement. T=j[VA wonderful scroll which causes the creation of a valuable item, with the readerT=j[choosing from a small selection. The items offered will often be a good match for the reader's skills; and if nothing recommends itself, the reader can alwaysT=j[%choose a heap of gold. T=j\)It is a very rare scroll. T=jG\(Stash search prefixes: {scroll} T=jc\WMenu/colouring prefixes: identified good_item scroll _________________ T=j|\T=j\He had stopped trying to think. He just repeated his litany over and over: “I aman animal, you see that. I don’t have the words, they didn’t teach me the words.T=j\[I don’t know how to think, the bastards didn’t let me learn how to think. But ifT=j]Syou really are... all-powerful... all-knowing... then you figure it out! Look T=jP]into my heart. I know that everything you need is in there. It has to be. I never sold my soul to anyone! It’s mine, it’s human! You take from me what it isT=j][I want... it just can’t be that I would want something bad! Damn it all, I can’tT=j]Wthink of anything, except those words of his... ‘HAPPINESS FOR EVERYBODY, FREE, T=j]0AND NO ONE WILL GO AWAY UNSATISFIED!’” T=j^} -Arkady and Boris Strugatsky, “Roadside Picnic”. 1972.  trans. Antonina W. Bouis, 1977.T=j#..⌠.⌠.....###..####..##..# #.# VividlyBlue the Marksdemigod T=j##..∩.####.# #### #......#####.# Demigod#.⌠.⌠# #.##.###......... Health: 154/154 ========================T=jP#...## #.# #####.# #.#####..# Magic: 37/37 ========================T=j/3#.### #.# #.....# #.#####..# AC: 10Str: 9  T=jL,#.# #.# #.###.# #........# EV: 27Int: 15  T=jh#.#######.# #..#### #..#####'# SH: 0T=j-Dex: 40  T=j#.........# #..######..##..... XL: 18 Next: 43% Place: Elven Halls:1  ########..# #@.ℓℓ§§##...+.)..) Noise: ---------  Time: 32263.6 (0.0)T=j]#### #..####### #.)... e) +9 longbow (heavy)#..#T=j %##.... Fire: e) +9 longbow (heavy) ######... Zot (5228) Gem (1029) T=j&|####Search for what [Enter for "sinv", or ? for help]? archer T=jAr_Can't find anything matching that.  Press: ? - help, v - describe, . - travel, g - get itemT=j]Item here: a scroll of acquirement.  The floor.  There is a cloud of flame here.T=jo#..⌠.⌠.....###..####..##..# #.# VividlyBlue the Marksdemigod ##..∩.####.# #### #......#####.# Demigod#.⌠.⌠# #.##.###......... Health: 154/154 ========================T=j#...## #.# #####.# #.#####..# Magic: 37/37 ========================#.### #.# #.....# #.#####..# AC: 10Str: 9  #.# #.# #.###.# #........# EV: 27Int: 15  T=jč#.#######.# #..#### #..#####'# SH: 0Dex: 40  T=jH#.........# #..######..##..... XL: 18 Next: 43% Place: Elven Halls:1  T=j5########..# #@.ℓℓ§§##...+.)..) Noise: ---------  Time: 32263.6 (0.0)#### #..####### #.)... e) +9 longbow (heavy)#..#T=jfB##.... Fire: e) +9 longbow (heavy) ######... Zot (5228) Gem (1029) ####T=jBSearch for what [Enter for "sinv", or ? for help]? archer _Can't find anything matching that.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a scroll of acquirement.  The floor.  T=jŎThere is a cloud of flame here.T=jPT=jz:§T=j}. _T=jT=jURead which item? T=jQScrolls  b - 3 scrolls of blinking T=j ? f - 4 scrolls of fear  g - 3 scrolls of fog T=j t - 7 scrolls of teleportationa - 4 scrolls of enchant armour  i - 3 scrolls of identifyp - 8 scrolls of poison  T=jr - 3 scrolls of revelation  s - 2 scrolls of summoning  x - 4 scrolls of amnesia  I - 4 scrolls of immolation  N - a scroll of noise T=j! S - 4 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedT=jr T=j T=j T=j #..⌠.⌠.....###..####..##..# #.# VividlyBlue the Marksdemigod ##..∩.####.# #### #......#####.# DemigodT=j0 #.⌠.⌠# #.##.###......... Health: 154/154 ========================T=jz #...## #.# #####.# #.#####..# Magic: 37/37 ========================#.### #.# #.....# #.#####..# AC: 10Str: 9  #.# #.# #.###.# #........# EV: 27Int: 15  #.#######.# #..#### #..#####'# SH: 0Dex: 40  #.........# #..######..##..... XL: 18 Next: 43% Place: Elven Halls:1  ########..# #@.ℓℓ§§##...+.)..) Noise: ---------  Time: 32263.6 (0.0)#### #.=j m.####### #.)... e) +9 longbow (heavy)#..###.... Fire: e) +9 longbow (heavy) ######... Zot (5228) Gem (1029) ####Search for what [Enter for "sinv", or ? for help]? archer _Can't find anything matching that.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a scroll of acquirement.  The floor. _There is a cloud of flame here.T=j §§Okay, then.T=j T=j" 8§T=j$ . _T=j(GW..⌠.⌠.....###..####..##..# #.# ..∩.####.# #### #......#####.# #.⌠.⌠# #.# T=joG#.###. #...## #.# #####.# #.#####..# T=jG#.### #.# #.....# #.#####..# #.# #.# #.###.# #.# #.#.# #..#### #..#####'# #.# #..######..##.....# #T=j"H..# #.@ℓℓ§§##...+.)..).T=jHH#### #..####### #.)...)T=jiH[#..# ##.T=jHe#### T=j3I2##.#T=jM^..§§ℓT=jNu4.6 (178 _T=jR<§§T=jST=j⌠.⌠.....###..####..##..# #.# ..∩.####.# #### #......#####.# .⌠.⌠# #.# #.###. ...## #.# #####.# #.#####..# T=j.### #.# #.....# #.#####..# .# #.# #.###.# #.# .#.# #..#### #..#####'## .# #..######..##.....#T=jޛ..# #..@.§§##...+.)..).##### #.ℓ####### #.)...)##..# ##.....)#### T=j7##....##T=jG§.T=j9i567T=j/T=jT=j`⌠.⌠.....###..####..##..# #.# # .T=j`∩.####.# #### #......#####.# ⌠.⌠# #.# #.###.T=j.a## #.# #####.# #.#####..# T=jYa### #.# #.....# #.#####..# # T=ja# #.# #.###.# #.T=ja)# # T=ja#T=jb.# #..#### #..#####'## #T=jAb# #..######..##.....#T=jb..# #...@§§##...+.)..).#T=jb#### #..####### #.)...)#T=jb#..# ##.....).T=jc#### ##....# T=jxFξ§T=jyS656T=jyT=j&~:§T=jT=jnJT=jKReally walk into that cloud of flame? Y - Yes  N - NoT=jT=j⌠.⌠.....###..####..##..# #.# # VividlyBlue the Marksdemigod .∩.####.# #### #......#####.#### Demigod ⌠.⌠# #.##.###............ Health: 154/154 ======================== ..## #.# #####.# #.#####..#### Magic: 37/37 ======================== ### #.# #.....# #.#####..# # AC: 10Str: 9 T=jHf# #.# #.###.# #........# # EV: 27Int: 15 #######.# #..#### #..#####'## # SH: 0Dex: 40 T=j........# #..######..##.....### XL: 18 Next: 43% Place: Elven Halls:1 ######..# #...@ξ§##...+.)..).## Noise: ---------  Time: 32266.6 (0.0)#### #..####### #.)...)## e) +9 longbow (heavy)#..###.....). Fire: e) +9 longbow (heavy) T=j######....## Zot (5225) Gem (1026) ######Press: ? - help, v - describe, . - travel, g - get itemItem here: a scroll of acquirement.  The floor. _There is a cloud of flame here. _Okay, then.T=j!Okay, then.T=jT=j;<ξ§T=j. _T=j4ξ§T=ju7.6 (145 _T=j@:ξT=jT=j/T=j0Really walk into that cloud of flame? Y - Yes T=j0' N - NoT=jJ T=j. .⌠.....###..####..##..# #.# #. VividlyBlue the Marksdemigod ∩.####.# #### #......#####.####. Demigod .⌠# #.#T=j #.###............. Health: 154/154 ======================== .## #.# #####.# #.#####..####. Magic: 37/37 ======================== ## #.# #.....# #.#####..# #. AC: 10Str: 9T=j #.# #.###.# #........# #. EV: 27Int: 15 T=j l######.# #..#### #..#####'## #. SH: 0Dex: 40 .......# #..######..##.....###. XL: 18 Next: 43% Place: Elven Halls:1 T=jF g#####..# #....@§##...+.)..).##. Noise: ---------  Time: 32267.6 (0.0)#### #..####### #.)...)##. e) +9 longbow (heavy)#..###.....).. Fire: e) +9 longbow (heavy) T=j R######....### Zot (5224) Gem (1025) ######Press: ? - help, v - describe, . - travel, g - get itemItem here: a scroll of acquirement.  The floor. T=j _There is a cloud of flame here. _Okay, then. _Okay, then.T=j T=j ;§T=js ~1-8.6 (13T=j 4T=j T=j=  The floor. _There is a cloud of flame here. _Okay, then. T=jc _You are engulfed in blazing flames. You resist. _You took 3 damage!T=j}⌠.....###..####..##..# #.# #.# .####.# #### #......#####.####.# T=jb⌠# #.# #.###.# T=j## #.# #####.# #.#####..####. #T=j. #.# #.....# #.#####..# #.#T=jcU#.# #.###.# #.T=j,# #.#T=j.# #..#### #..#####'## #.#T=j# #..######..##.....###.#T=j..# #....ζ@##...+.)..).##.#T=jo#### #..####### #.)...)##.#..# T=j1##.....)..#T=j##### T=j8##....# T=jT=j$47T=jC--923T=jcT=j> _You are engulfed in blazing flames. You resist.T=j T=jU You see here a scroll of acquirement. T=jl_You took 4 damage!T=j .⌠.....###..####..##..# #.# #. ∩.####.# #### #......#####.####. T=j .⌠# #.# #.###. .## #.# #####.# #.#####..#### #T=j/ G# #.# #.....# #.#####..# #. #.# #.###.# #.# #.T=jS #.# #..#### #..#####'## #.T=jv |.# #..######..##.....###.#..# #....@§##...+.)..).##.T=j U #### #..####### #.)...)## #..#T=j  ##.....).. #### ##....  ######T=j /§T=j 3-7012T=j T=j :§T=jz _You are engulfed in blazing flames. You resist. _You took 4 damage!T=j⌠.....###..####..##..# #.# #.# .####.# #### #......#####.####.# T=j⌠# #.# #.###.# ## #.# #####.# #.#####..####. #T=jG' #.# #.....# #.#####..# #.##.# #.###.# #.# #.#T=jk.# #..#### #..#####'## #.#T=js# #..######..##.....###.#..# #....ℓ@##...+.)..).##.#T=j#### #..####### #.)...)##.#..# ##.....)..##### ##....# T=j4T=j#1T=jt-101T=jT=j> _You are engulfed in blazing flames. You resist.T=jh !T=j 2_You took 4 damage! _You are engulfed in blazing flames. You resist. _You took 4 damage!2T=j T=j .A - a scroll of acquirementT=j -2190T=j T=j E _You are engulfed in blazing flames. You resist.T=j}.⌠.....###..####..##..# #.# #. T=jv∩.####.# #### #......#####.####. .⌠# #.# #.###. .## #.# #####.# #.#####..#### #T=j(G# #.# #.....# #.#####..# #. #.# #.###.# #.# #.T=j#.# #..#### #..#####'## #..# #..######..##.....###.#..# #....@§##...+.)..).##.T=j #### #..####### #.)...)## #..# ##.....).. #### ##.... T=jD ######T=jm1§T=j54=T=j(c3819T=j9:§T=jd T=jm_You recovered 3 HP!T=j, ⌠.⌠.....###..####..##..# #.# # .∩.####.# #### #......#####.#### T=j⌠.⌠# #.# #.### ..## #.# #####.# #.#####..####T=jٳ# #.# #.....# #.#####..# # T=j7# #.# #.###.# #.# #T=j}#.# #..#### #..#####'## #T=j.# #..######..##.....###T=j#..# #...@§§##...+.)..).##T=j<U #### #..####### #.)...)## #..#T=j{ ##.....) #### ##.... T=jL ######T=jc4§§T=j=7=478 _T=jU:§T=js _You recovered 3 HP!T=jl v.⌠.⌠.....###..####..##..# #.# T=j .∩.####.# #### #......#####. .⌠.⌠# #.# #.###.## #.# #####.# #.#####.. T=j5 .### #.# #.....# #.#####..# .# #.# #.###.# #.# .#.# #..#### #..#####'## .# #..######..##.....T=j +#..# #..@ξ§§##...+.)..). #### #..####### #.)...) #..#T=j ! ##.....) #### ##....  ######T=j Fζ§T=jc U50=5T=j J67 _T=j :§T=j s _You recovered 3 HP!T=j .⌠.⌠.....###..####..##..# #.# #..∩.####.# #### #......#####. #.⌠.⌠# #.# #.### #...## #.# #####.# #.#####.. #.### #.# #.....# #.#####..# #.# #.# #.###.# #.# #.#.# #..#### #..#####'## #.# #..######..##.....#..# #.@ζζ§§##...+.)..). #### #..####### #.)...) #..# ##..... #### ##.... T=j3 aℓζ§§T=j? 3=656 _T=j_ :§T=j s _You recovered 3 HP!T=j4 A#..⌠.⌠.....###..####..##..# #.# ##..∩.####.# #### #......#####.  #.⌠.⌠# #.#T=j + #.### T=jޯ  #...## #.# #####.# #.#####..  #.### #.# #.....# #.#####..# T=j  #.# #.# #.###.# #.#  #.T=j. #.# #..#### #..#####'  #T=jU .# #..######..##.....  T=j{ #..# #@.ℓζ§§##...+.)..)T=j  #### #..####### #.)...T=jǰ q #..# ##T=j  #### ## T=jȵ 4ℓT=j۶ 4=745 _T=jd :§§T=jW  T=j e_You recovered 1 HP!T=jHT=jT=j<§§T=jT=jRkM######..............###.#### #..⌠.⌠.....###..####..##..# T=jkH##..∩.####.# #### #......#####.#⌠.⌠ #.###...........#########T=jk#.....# #.##### T=j0lo#.###.# #........T=jl#######.# #..#### #..#####'#.......T=jl{#@.######..##.....T=jm########..# #..ℓℓ§§##...+.)..)T=jam'#### #..####### #.)#..###.T=jmN####T=jm4##...T=jrhℓ.ξ§T=jXsp834 _T=jhv;ξT=jwT=jю 4MT=j$ ##.#####.#####.# #......######..............###.#### #..⌠.⌠.....###..####..##..# T=j ##..∩.####.# #### #......#####.#⌠.⌠T=j C #.###...........##T=j _#####T=j ##T=j0 #.....# #.##### T=jo o#.###.# #........T=j #######.# #@.#### #..#####'#.......T=jՐ i#.ℓ######..##.....T=j ########..# #..ℓ.ξ§##...+.)..)#### #..####### #.)#..###....T=j @..T=j K92T=j֖ 3T=j T=jp T=j M'## #.# #.# #'####...T=j$  ##.#####.#####.# #......######..............###.#### #..⌠.⌠.....###..####..##..# T=jR ##..∩.####.# #### #......#####.#⌠.⌠ #.###...........#######.####.....# #.##### T=j #@###.# #........#######.# #..#### #..#####'#.......#..######..##.....T=jƓ ########..# #....ξ§##...+.)..)T=j #### #..####### #.)...T=jИ T=jW j8012T=jI T=j T=jM##...# ##.#####.###...##..#T=j'## #.# #.# #'####... ##.#####.#####.# #......######..............###.#### #T=j+..⌠.⌠.....###..####..##..# ##..∩.####.# #### #......#####.#⌠.⌠T=j #.###...........#######.####@....# #.##### #.###.# #........T=j #######.# #..#### #..#####'#.......#..######..##.....########..# #....ξ§##...+.)..)T=j T=jX=101T=jOT=jT=j7T=jURead which item? T=j+QScrolls  b - 3 scrolls of blinking T=jU% f - 4 scrolls of fear T=j|> g - 3 scrolls of fog  t - 7 scrolls of teleportation T=j4 A - a scroll of acquirementT=jea - 4 scrolls of enchant armour  i - 3 scrolls of identifyT=j%4p - 8 scrolls of poison  T=jKar - 3 scrolls of revelation  s - 2 scrolls of summoning  x - 4 scrolls of amnesia T=j" I - 4 scrolls of immolation  N - a scroll of noise  S - 4 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evokeT=jG[?] describe selectedT=j`T=jԍT=j#.# ##...# ##.#####.###...##..# VividlyBlue the Marksdemigod T=j#.# ##'## #.# #.# #'####... Demigod #.# ##.#####.#####.# #.......# Health: 154/154 ======================== T=j!y#.######..............###.#####.# Magic: 37/37 ======================== #..⌠.⌠.....###..####..##..# #.# AC: 10Str: 9 T=jM##..∩.####.# #### #......#####.# EV: 27Int: 15  T=jt#.⌠.⌠# #.##.###......... SH: 0Dex: 40  T=jz#...## #.# #####.# #.#####..# XL: 18 Next: 43% Place: Elven Halls:1  T=jݒw#.### #.# #@....# #.#####..# Noise: ---------  Time: 32281.6 (0.0)  #.# #.# #.###.# #........# e) +9 longbow (heavy)T=j#.#######.# #..#### #..#####'# Fire: e) +9 longbow (heavy) T=j4#.........# #..######..##..... Zot (5210) Gem (1011) T=j[########..# #....ξ§##...+.)..)#### #..####### #.)...T=j #..###....T=jٓ ######... ####  _You are engulfed in blazing flames. You resist. _You recovered 3 HP! T=j_You recovered 3 HP! _You recovered 3 HP! _You recovered 3 HP! T=j.>_You recovered 1 HP!T=jT=j̛Choose an item to acquire.  a - the ring of Rusyixza {rPois Will+++ Str-5 Slay+6 Stlth-}  b - the +1 hand cannon "Qinti" {penet, rElec rF+ Int+3 Dex-4}  c - the scarf of the Pink Corner {Shadows, Harm Str+6}T=j*d - 845 gold pieces (you have 2367 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitU=j"^+ Acquire the ring of Rusyixza {rPois Will+++ Str-5 Slay+6 Stlth-}? (y/N)U=j{U=j#.# ##...# ##.#####.###...##..# VividlyBlue the Marksdemigod U=j7#.# ##'## #.# #.# #'####... Demigod #.# ##.#####.#####.# #.......# Health: 154/154 ======================== U=jhy#.######..............###.#####.# Magic: 37/37 ======================== #..⌠.⌠.....###..####..##..# #.# AC: 10Str: 9 U=j##..∩.####.# #### #......#####.# EV: 27Int: 15  #.⌠.⌠# #.##.###......... SH: 0U=j-Dex: 40  U=jz#...## #.# #####.# #.#####..# XL: 18 Next: 43% Place: Elven Halls:1  U=j w#.### #.# #@....# #.#####..# Noise: ---------  Time: 32281.6 (0.0)  #.# #.# #.###.# #........# e) +9 longbow (heavy)U=j #.#######.# #..#### #..#####'# Fire: e) +9 longbow (heavy) #.........# #..######..##..... Zot (5210) Gem (1011) ########..# #....ξ§##...+.)..)U=j #### #..####### #.)... #..###.... ######... ####U=j   _You are engulfed in blazing flames. You resist. _You recovered 3 HP! U=j5  _You recovered 3 HP! _You recovered 3 HP! _You recovered 3 HP! _You recovered 1 HP!U=j o2.6 (1090U=jeU=jf5 _Something appears at your feet!U=jHU=j9IT3809U=jkIU=j;LU=jN U=j5N~_F - the ring of Rusyixza {rPois Will+++ Str-5 Slay+6 Stlth-}U=j U=j# [Gear: 32/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +9 heavy longbow (weapon)  a - a +1 sling of electrocutionU=j f - a +0 whip  y - a +3 longbow of flaming Missiles (go to first with ()U=j g - 27 poisoned darts  k - a throwing nett - 5 curare-tipped darts  U=j; C - 4 darts of disjunction  E - 2 atropa-tipped darts Armour (go to first with [) U=j  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+} U=j*  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour  U=j v - +0 steam dragon scales Jewellery (go to first with "=) U=j [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]U=j Missiles (  g - 27 poisoned darts  k - a throwing net  t - 5 curare-tipped darts U=j= C - 4 darts of disjunction  E - 2 atropa-tipped darts Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3} U=j m - an orb of stardust  p - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales Jewellery (go to first with "=)  s - an amulet of regeneration (worn) U=jW w - a +4 ring of slaying (worn)  A - a ring of protection from fire (worn)U=j%c - a ring of protection from cold  d - a +6 ring of intelligence35%U=j&p U=jp (U=jp i - a ring of wizardry  U=jq )j - a ring of protection from cold  U=j:q #l - an amulet of the acrobat  U=jq #n - a ring of magical powerU=jq 964U=je o - an amulet of wildshape71U=j5U=j_r - a ring of wizardry  u - an amulet of reflection  D - an amulet of chemistry U=j'} F - the ring of Rusyixza {rPois Will+++ Str-5 Slay+6 Stlth-}botU=j>U=j$[F - the ring of Rusyixza {rPois Will+++ Str-5 Slay+6 Stlth-}. U=jA$)It is an ancient artefact. U=jo$U=j$,rPois: It protects you from poison. U=j$4Will+++: It greatly increases your willpower. U=j* Str-5: It affects your strength (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6).Stlth-: It makes you less stealthy. If you were wearing this ring: Your EV would decrease by 1.6 (27.7 -> 26.1). Your spell failure would worsen by up to 1% (press '!' for details). Your attack delay would decrease by 0.0 (1.1 -> 1.1). You acquired it on level 1 of the Elven Halls. Stash search prefixes: {inventory} {artefact} {artifact} {rPois} {jewellery} {resist poison} {poison resistance} Menu/colouring prefixes: identified artefact jewellery _________________ (p)ut on, (d)rop, (=)adjust, or (i)nscribe. U=jv To do this, you must remove one of the following items: Jewellery (go to first with "=)  w - a +4 ring of slaying (worn)  A - a ring of protection from fire (worn) U=j" U=j# U=j* U=j1$ U=jM2#.# ##...# ##.#####.###...##..# VividlyBlue the Marksdemigod #.# ##'## #.# #.# #'####... Demigod  U=j2p#.# ##.#####.#####.# #.......# Health: 154/154 ======================== #.######..............###.#####.# Magic: 37/37 ======================== #..⌠.⌠.....###..####..##..# #.# AC: 10Str: 4 ##..∩.####.# #### #......#####.# EV: 26Int: 15  U=j2#.⌠.⌠# #.##.###......... SH: 0 U=j2-Dex: 40  U=j3z#...## #.# #####.# #.#####..# XL: 18 Next: 43% Place: Elven Halls:1  U=j=3w#.### #.# #@....# #.#####..# Noise: ---------  Time: 32283.6 (0.0)  #.# #.# #.###.# #........# e) +9 longbow (heavy) U=jm3#.#######.# #..#### #..#####'# Fire: e) +9 longbow (heavy)  U=j3#.........# #..######..##..... Zot (5208) Gem (1009) ########..# #....ξ§##...+.)..)#### #..####### #.)... #..###.... U=j3 ######... #### U=jK4  _You recovered 3 HP! _You recovered 1 HP! _Something appears at your feet! _F - the ring of Rusyixza {rPois Will+++ Str-5 Slay+6 Stlth-}You remove your +4 ring of slaying.  U=jv4:You feel weaker. U=j8 U=j]9n4.6 (178 U=j1< U=j&>1Something appears at your feet! _F - the ring of Rusyixza {rPois Will+++ Str-5 Slay+6 Stlth-}  U=jS> You remove your +4 ring of slaying.  You feel weaker. _F - the ring of Rusyixza (worn) {rPois Will+++ Str-5 Slay+6 Stlth-} U=j  U=j<VividlyBlue the Marksdemigod (Demigod Hexslinger) Turns: 31993, Time: 01:36:32 Health: 154/154 AC: 10 Str:  4 XL: 18 Next: 43% Magic: 37/37EV: 26 Int: 15 God: Gold: 2367 U=jg8SH:  0 Dex: 40 Spells: 19/37 levels left rFire + + . (33%) e - +9 longbow (heavy) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) z - +2 troll leather armour {Snorg} rPois + (33%) B - +3 hat of Infinity {Will+ Stlth+} rElec . U=j(100%) x - scarf of the Durable Baku {Repulsion, rPois Regen+}  U=j7 rCorr .(100%) b - +0 pair of gloves of Ucinen {rF+ Stlth+} SInv .(no boots) Will +++++s - amulet of regeneration Stlth ++++A - ring of protection from fire HPRegen 2.85/turnF - ring of Rusyixza {rPois Will+++ Str-5 Slay+6 Stlth-}MPRegen 0.25/turn  U=jH%: repel missiles @: studying Staves A: high MP 1, forlorn, divine attributes }: 2/15 runes: decaying, serpentineU=jfU=j#.# ##...# ##.#####.###...##..# VividlyBlue the Marksdemigod U=j#.# ##'## #.# #.# #'####... Demigod #.# ##.#####.#####.# #.......# Health: 154/154 ======================== #.######..............###.#####.# Magic: 37/37 ======================== U=jA#..⌠.⌠.....###..####..##..# #.# AC: 10Str: 4 U=j##..∩.####.# #### #......#####.# EV: 26Int: 15  #.⌠.⌠# #.##.###......... SH: 0Dex: 40  U=jұ#...## #.# #####.# #.#####..# XL: 18 Next: 43% Place: Elven Halls:1  #.### #.# #@....# #.#####..# Noise: ---------  Time: 32284.6 (0.0)  U=j#.# #.# #.###.# #........# e) +9 longbow (heavy)U=j$#.#######.# #..#### #..#####'# Fire: e) +9 longbow (heavy) U=jB#.........# #..######..##..... Zot (5207) Gem (1008) ########..# #....ξ§##...+.)..)U=j#### #..####### #.)... #..###.... ####U=jw##... ####  U=j̲_You recovered 1 HP! _Something appears at your feet! U=j$_F - the ring of Rusyixza {rPois Will+++ Str-5 Slay+6 Stlth-}You remove your +4 ring of slaying.  You feel weaker. _F - the ring of Rusyixza (worn) {rPois Will+++ Str-5 Slay+6 Stlth-}U=jU=j U=jnU=jIJU=jGear: 32/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +9 heavy longbow (weapon)  a - a +1 sling of electrocutionf - a +0 whip U=j y - a +3 longbow of flaming Missiles (go to first with ()g - 27 poisoned darts  k - a throwing nett - 5 curare-tipped darts  C - 4 darts of disjunction  E - 2 atropa-tipped darts Armour (go to first with [) U=j] b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales U=j͸TJewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]U=j =e - a +9 heavy longbow (weapon). A long, strong bow made of yew. Base accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (1.0) is reached at skill level 20.  Your skill: 20.0 Your +2 troll leather armour {Snorg} slightly slows your attacks with this weapon. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 1.1. Damage rating: 88 (Base [14 + 11 (Hvy)] x 175% (Dex) x 167% (Skill) + 15 (Ench +Slay)). Heavy: Any ammunition fired from it deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.U=j It cannot be enchanted further. You found it on level 3 of the Dungeon. (q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.U=jaGear: 32/52 gear slots (Left/Right/Tab to switch category) U=j[Hand Weapons (go to first with ))  e - a +9 heavy longbow (weapon)  a - a +1 sling of electrocution U=j, f - a +0 whip U=j y - a +3 longbow of flaming Missiles (go to first with ()  g - 27 poisoned dartU=j_ s U=jg k - a throwing net  t - 5 curare-tipped darts  U=jFC - 4 darts of disjunction  E - 2 atropa-tipped darts U=j,aArmour (go to first with [) U=jnR b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+} U=j x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {Snorg} U=j7 B - the +3 hat of Infinity (worn) {Will+ Stlth+} U=j; h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust U=j< p - a +2 cloak of willpower  U=jGq - a +0 troll leather armour  v - +0 steam dragon scales U=jbJewellery (go to first with "=) U=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]U=jnU=jU=jWU=j{#.# ##...# ##.#####.###...##..# VividlyBlue the Marksdemigod U=j׽#.# ##'## #.# #.# #'####... Demigod U=j#.# ##.#####.#####.# #.......# Health: 154/154 ======================== U=jEy#.######..............###.#####.# Magic: 37/37 ======================== #..⌠.⌠.....###..####..##..# #.# AC: 10Str: 4 U=j##..∩.####.# #### #......#####.# EV: 26Int: 15  U=j #.⌠.⌠# #.##.###......... SH: 0Dex: 40  U=jV#...## #.# #####.# #.#####..# XL: 18 Next: 43% Place: Elven Halls:1  #.### #.# #@....# #.#####..# Noise: ---------  Time: 32284.6 (0.0)  U=j#.# #.# #.###.# #........# e) +9 longbow (heavy)U=j#.#######.# #..#### #..#####'# Fire: e) +9 longbow (heavy) #.........# #..######..##..... Zot (5207) Gem (1008) U=j########..# #....ξ§##...+.)..)#### #..####### #.)... #..#U=j###.... ######...U=jB` ####  U=jb_You recovered 1 HP! _Something appears at your feet! _F - the ring of Rusyixza {rPois Will+++ Str-5 Slay+6 Stlth-}U=jjYou remove your +4 ring of slaying.  You feel weaker. U=jZ_F - the ring of Rusyixza (worn) {rPois Will+++ Str-5 Slay+6 Stlth-}U=jU=jJU=jU=jU=j U=jI U=j U=j$ U=j& U=j( a67U=j( U=jz* U=j* K56U=j%+ U=j, U=j- U=j- K45U=j_. U=jY/ U=j0 U=jA1 K34U=j1 U=j2 U=j3 U=ji4 K23U=j"5 U=j5 U=j7 U=j7 K12U=jN8 U=j9 U=j; U=j!< K01U=j< U=j= U=j? U=j? M1990U=j@ U=jB U=jD U=j.E O8999) U=jF U=j2T U=j_V U=jV K78U=jW U=jZ U=j\ U=j@] K67U=jj^ U=j:a U=jTc U=jc K56U=jd U=jg U=ji U=j(j K45U=jk U=jn U=jhp U=jp K34U=jr U=jt U=j|v U=jv K23U=jx U=j`{ U=j} U=j#~ K12U=jR U=j U=jc U=j K01U=j6 U=ji U=j U=j L890U=j{ U=j U=j| U=jΔ L889U=j$ U=j1 U=j U=j# K78U=j U=j U=j a67U=j U=j U=jت U=j0 K56U=j U=j U=jޯ U=j5 K45U=j$ U=jH _Something appears at your feet! _F - the ring of Rusyixza {rPois Will+++ Str-5 Slay+6 Stlth-}  You remove your +4 ring of slaying.  U=j You feel weaker. _F - the ring of Rusyixza (worn) {rPois Will+++ Str-5 Slay+6 Stlth-}  Things that are here:U=jO ?  a +0 long sword; a +0 robeU=j U=j1 R34 _U=j. U=jd @  There is an open door, spattered with blood here.U=j [  Items here: )) [[[ ÷.U=jG U=j R23 _U=j U=j U=j |1201790U=j U=j U=j} U=j L879U=j U=j U=j U=j& K78U=ju U=j @  There is an open door here.U=j U=jQ R67 _U=jP U=ji U=jS U=j K56U=jt U=j U=jw U=j K45U=j U=j U=j U=j K34U=j U=j U=jV U=j K23U=j U=j U=j U=jJ K12U=j? U=j_ U=j a01U=j U=j0 690  There is an open door here.869 _78675645U=ja2 w34U=j3 U=jv= 2312U=j> U=jA w01U=jC 'U=jxE U=jIF L590U=j]G U=jJ 7 _You open the door.U=jL U=jL L859U=jM U=jYO U=jBQ U=jQ K78U=jR U=j*T U=j V U=jV K67U=jdY U=j^ @  There is an open door here.U=j^n ~56 _U=js U=jt U=ju 545U=ju U=jw U=jy U=j{ U=j{ K34U=jn} U=j U=jV U=j K23U=j ,U=j a12U=jȇ U=jF w01U=j U=j U=j x490U=j U=j x849U=j U=j0 a78U=jd U=j U=jܞ w67U=j @  There is an open door here.U=j ~56 _U=j U=j w45U=j% U=j w34U=j! U=j0 w23U=jc U=jd w12U=j U=j7 a01U=j0 U=je U=j b390U=j U=j @  There is an open door here.U=j i839 _U=j ,U=j w78U=j5 U=jB w67U=jW U=j3 U=j K56U=j[ U=j U=j w45U=j' U=j w34U=j U=j6 U=jb K23U=j U=j U=j U=j K12U=j U=jQ U=jm U=j K01U=j U=j U=jv 290829U=j U=j U=j U=j U=j U=j K78U=j U=j# U=jF% U=jb' U=jW) U=j* U=j\- U=j- K67U=jC/ U=j3 K _The deep elf archer leaves your sight.U=j6 U=j7 U=j7 K56U=jR9 U=ju< U=j> U=j@ U=j/A K45U=jB U=j F U=jG U=jG C34U=j3I U=jK U=jM U=jM K23U=jO U=jQ U=jPT U=jT K12U=jU U=j$X U=jZ U=jnZ K01U=jt[ U=j] U=j` U=j[` L190U=jDa U=jc U=je U=je L819U=jg U=jKi U=jZk a78U=j|l U=jtn U=jp U=jp K67U=jq U=js U=j^u U=ju K56U=jv U=jx U=j>z U=jz K45U=j{ U=j} $  Things that are here:U=jx q  a +0 short sword; a +0 robe; an elf skeletonU=jf U=j R34 _U=jԂ U=j @  There is an open door here.U=j U=jg R23 _U=j5 U=jʉ U=j U=jP K12U=j3 U=jΎ U=j U=j K01U=j U=j/ U=j U=jV L090U=jB U=j U=jT U=j L809U=j U=j͛ U=j U=jl K78U=j5 U=jg U=jˡ U=j a67U=jΣ U=j U=jo K56U=j U=j/ U=j U=jV K45U=jݩ U=jj U=jp U=j K34U=jЮ U=j\ U=jx U=jɲ K23U=j U=j U=j U=jW K12U=jK U=j U=jp U=jϻ K01U=jս U=j U=j U=j M0990U=j U=j< U=j `8899U=j. ,U=j( U=j K78U=j U=j 67U=j a56U=j U=j U=j w45U=j U=j$ U=j~ K34U=jW U=jG     ### U=j  ##..##  #....##  #.....## ######### U=j?  #......## >  #.......# #..  #...@...# #.# #398.6 (114.0)  #.......# #.# #  #.......## #.# #.  #....##..# #.# #.#  #....##..# #.# #.#  #........###.###### #.......∩............ #....)##.....#######. #.....##..##.# #.U=jZ U=j" T _Key pressed, stopping explore.U=j IU=j U=j ~23 _U=j U=j9 U=j K12U=jk U=j U=j! U=j<" K01U=j# U=jp% U=j( b890U=j( U=j* U=j, C8U=jL- 89U=j. U=j2 U=j2 U=j3 K78U=j4 U=j6 U=j8 U=j 9 K67U=j9 U=j; U=j1> U=j> K56U=jy? U=j{A U=jjC U=jC K45U=jD U=jI U=jaL a34U=jM U=jO U=jQ U=j.R K23U=jvS U=jU U=jW U=jX K12U=jY U=j\ U=jL^ a01U=j_ U=ja U=jd b790U=je U=jg U=ji U=jj L879U=jk U=jm U=jp a78U=jr U=jdt U=j=v U=jiv K67U=jw U=jDy U=jZ{ U=j{ K56U=j}| U=jr~ U=jk U=jπ K45U=j U=j U=j U=j< K34U=j[ U=j U=jg U=j K23U=jR U=j U=jD U=j K12U=j U=j U=j U=j K01U=jm U=j U=j2 b690U=j( U=j~ U=j U=jO L869U=j[ 78U=j U=jF U=j U=j` K67U=j; U=jm U=j̫ U=j, K56U=j U=j / '  U=j 5There is a stone staircase leading down here.U=j^ U=j K45U=j* U=j 7 _You open the door.U=jo U=j¶ K34U=jL U=j @  There is an open door here.U=j U=j R23 _U=j U=j U=j U=j K12U=jp U=jk U=j U=j8 K01U=j U=j U=jk U=j L590U=jr U=j U=j U=j; L859U=jY U=j U=jq U=j K78U=j U=j U=jk U=j K67U=j) U=j U=j U=j -5U=j 6U=ja U=jz U=j" U=jY K45U=j U=j U=j U=j2 K34U=j U=j 23U=j U=j a12U=j0 U=j U=je U=j K01U=j U=j U=j? U=j L490U=j U=j> U=j b849U=jF U=j U=j U=j K78U=jS U=j| ,U=j K67U=jH U=j U=j(  You open the door.  You encounter a deep elf knight. It is wielding a +0 short sword.U=j  ##.# #..#U=j;  U=j  #.##  #. U=j  #.#  U=j  #.## U=jP  #..# U=j{  #.## U=j  #@#  #'#U=j#  U=jH Z ...U=jl  U=j  .e...  #.....# U=j q #....##U=j# ze   deep elf knight (asleep)U=jF  U=j  ##..## U=j ~ ####U=j , U=j24445.6 (47.0)U=jQ6.6 (485U=j4%6 _U=jU=j U=jR ))eYou shoot an arrow. The arrow hits the deep elf knight!  The deep elf knight shouts!U=jR '.U=jSWeThe deep elf knight is lightly wounded.U=j7 `U=j`U=j`U=jBSThe deep elf knight casts a spell at you.U=j Ce.U=jb@U=jV'.U=jP====7.7 (1.1)U=j:C45U=jU=j5 _The lance of force is repelled.U=jG ) You shoot an arrow. The arrow hits the deep elf knight!!!U=jv Be.U=j} U=j~ (8.8U=j~ C34U=j U=j c _The deep elf knight is almost dead.U=j8V))))))U=j_8 eU=j`;...U=j?`.U=j`w.You shoot an arrow. The arrow misses the deep elf knight.U=j\a52-U=ja5===-U=jaL50.0 (1.22U=ja3U=j _The deep elf knight hits you with a +0 short sword. _You took 2 damage!U=jtM ))))U=j8))You shoot an arrow.U=j5l e..U=jF5j...The arrow barely misses the deep elf knight.U=j6=3--U=jN6d1.211U=j8U=j; _The deep elf knight hits you with a +0 short sword. _You recovered 1 HP!U=jmT )))))U=j1)You shoot an arrow.U=jS| e....U=j .The arrow closely misses the deep elf knight.U=jKx  The deep elf knight casts a spell at you.U=j(444-2.4390U=j6U=jZ9 U=j9_The shard of ice hits you! _You took 9 damage!U=ji M ))))U=j 8))You shoot an arrow.U=ju e.....The arrow closely misses the deep elf knight.U=jU=j* [3-3.5 (1.1U=jX D839U=j"U=js% _The deep elf knight hits you with a +0 short sword. _You took 1 damage!U=jo  You shoot an arrow. The arrow hits the deep elf knight!U=j%  U=jMThe deep elf knight is almost dead.U=j  ###..#.##U=jX#.##.# #.###..##@##U=j#.##e# ... U=j .....#.....##....##U=j8##..######The deep elf knight points at you and mumbles some strange words.U=j######### ###U=j#..#.###.##.# #.##U=j-#@.##.###.#U=j^'#e# ... ..... U=j.....#....####..##U=jU........# ######### ####..#.##U=j]#.##.# #@###..#U=jW#.###.##e# ...  ..U=jJ.........##U=jr#########........U=jf~# ######### #.####..#.###.#U=jz#@# #.###..##.##U=jG#.##e# ... ...U=jFU=jB  The lance of force hits you!!U=jyU=jY25---4.6U=jC78U=jU=j _You are knocked back by the lance of force. _You took 18 damage!U=j #.........#########U=jXN.###.##..#.##.# #.#U=j#@###..##.##U=jЦ#.# #e#U=j........#.....##U=jU=j O ``U=jQw```The deep elf knight points at you and mumbles some strange words.U=j.@...U=j=\8---50U=jiC67U=j8U=j _The shard of ice is repelled. _You recovered 3 HP!U=j& )You shoot an arrow. The arrow hits the deep elf knight!U=jf)/)))U=j)!U=j\^...U=ja31=6.7 (1.156U=jdU=jYg= _You kill the deep elf knight! U=jge_You recovered 3 HP!U=jX U=jpY U=j^ U=ja  U=j)b :_No target in view!U=jf U=j U=jb U=j U=j 4=45 _U=j U=j U=jp y7=34U=j1 U=j U=j\ z40=23U=j7 U=jU U=j #2U=j V=12U=jh U=j U=j [5=0U=j 1U=jK U=j( U=j \8=29U=j 0U=jM U=j U=jr A51=U=j :829U=jB U=j U=jc c4=78U=j U=jA U=j U=j: U=j K67U=jI U=jX U=j U=j) K56U=j U=j U=j U=j K45U=j U=j U=jc U=j ]=34U=j U=j G  There is an open door here.  Things that are here:U=j} J  a +0 short sword; a +0 leather armourU=jU U=j R23 _U=j U=jL U=j U=j[ K12U=j' U=j U=j C0U=j 1U=j U=j% U=j' U=j' L190U=j( U=j+   U=j3+ 7There is an open door here.  Things that are here:U=j0 J  a +0 short sword; a +0 leather armourU=jy2 U=j2 S819 _U=j3 U=j8 U=j: U=j; K78U=j; U=j@ U=jB U=j$C K6[12;56H7U=jC U=jH U=jJ U=jJ K56U=jK U=jP U=jR U=jR K45U=jS U=jX U=jP[ a34U=j[ U=j` U=jtb U=jb K23U=jc U=jh U=j>j U=jj K12U=jk U=j#p U=jq U=jq 501U=jq U=j_r U=jew U=jy U=j@y L090U=jy U=j~ U=j U=j L809U=j U=j U=j U=j@ K78U=jÇ U=jό U=j$ U=jh K67U=j U=j U=j U=jܕ K56U=jS U=jS U=j՜ U=jh K45U=j U=j] U=jZ U=j K34U=jP U=j* U=ja U=j K23U=j U=j U=j. U=j] -1U=j 2U=j U=jT U=j} U=j K01U=j= U=jڽ ,U=jr N49990U=j޾ U=j_ U=j U=j@ J8799U=j U=j$ U=j U=j K78U=j U=j U=j U=j- -6U=jV 7U=j U=j U=j U=j K56U=j[ U=j U=j U=j> K45U=j U=j U=j U=je K34U=j U=j U=j U=j 523U=j U=j U=j U=j U=jj K12U=j U=j U=jA w01U=j U=j U=j .89U=j 0U=j U=jU=jU=juL889U=jU=j U=j a78U=jl U=j2U=j^U=j567U=jU=j*U=jU=j^U=jK56U=j1U=jU=j_U=jK45U=j-U=j!U=j$a34U=jq$U=j(ings that are here: _a +0 short sword; a +0 leather armour  There is an open door here.ings that are here: U=j)K_a +0 short sword; a +0 leather armour  There is an open door here.U=j*U=jj+R23 _U=j ,U=j/U=j1U=jH2K12U=j3U=j6U=j8U=j99K01U=j':U=j=U=j@U=jN@L790U=jnAU=jDU=jFU=jFL879U=jGU=j!KU=jfMU=jMK78U=jNU=j:RU=jHTU=jTK67U=jUU=jXU=jZU=jZK56U=j9\U=j_U=jhaU=jaK45U=jbU=j>f@  There is an open door here.U=jhU=j#i-3U=jOi%4 _U=jUjU=jlU=jwnU=jnK23U=joU=jrU=juU=juK12U=j_wU=jzU=j|U=j8|K01U=j}U=j?U=jU=jL690U=jwU=jjU=jU=jL869U=jU=jU=joa78U=jxU=jU=jߟU=jLK67U=j.U=jqU=jU=j3K56U=jwU=j#U=j"U=jVK45U=jU=jD  #.###.....'..##.....###.### U=jL #...'.....##.##.....##..###. U=jy ###.#....###.##..)..'.......# ######.##..## #.##.....##.####.# U=j.....#.###'# #..#..)..##.# #.# .....#.###.####..#...).##.# #.# U=jϽ.....#...........#)..).##'## #.# U=j.....)....#####..))..))#...###.# .....#.##.# #.@#)...).....##.#---527.7 (71.0) U=jBv.....#.##.# #..#......)...'..# ######.##.## #..#.....)....##.# U=jp .####......####..#......)...##.## .......##........#..........##..# U=jȾ####.####.#####.^#..........##..'  ####'####'## #..#.....###+###..#  #..........## #..#.....# #.# #..#  #...........###..#.....# #.# #..#U=jE U=j{9---U=jU=jU U=jF_Key pressed, stopping explore.U=j U=jU=jU=jU=jU=jR34 _U=jU=j@  There is an open door, spattered with blood here.U=j.^  Items here: )))) [[[[ ÷.U=jU=jjR23 _U=j2U=jb$  Things that are here:U=j1   a +2 short sword of holy wrath; a +0 robe; an elf skeletonU=jU=j?R12 _U=jU=j U=j@U=jK01U=jU!U=j#$  Things that are here:U=j(U  a +0 scimitar; a +0 leather armour; a +0 bucklerU=j,U=j-.59U=jL-%0 _U=j-0U=j3U=jH7U=j|7L859U=jN:U=jh=U=jPAU=jAK78U=jU=j&@  There is an open door here.U=j U=j R67 _U=j U=jTU=jIU=jK56U=jSU=j,45U=j0U=jvDw34U=jFU=jGU=jIU=jnLU=jLC23U=jOU=j,QU=jXSU=jcTU=jVU=jWK12U=jXU=j=[U=j$^U=ja^K01U=j_U=jU=jU=jZL490U=jڌU=j[U=jEb849U=jU=j!U=jU=jqK78U=jU=jU=jU=j0K67U=jfU=j0U=jxU=jK56U=jNU=jyU=j8U=jK45U=jBU=jU=jU=jdK34U=jU=jU=jC2U=j3U=jU=jzU=j4C1U=j2U=jU=jU=ja01U=jU=jU=jU=jU=jQU=jL390U=jU=j.U=jU=jU=jU=j'L839U=jTU=j~U=jU=jK78U=jU=jgU=j5U=jK67U=j>U=j U=jU=j0K56U=jU=jU=jU=jK45U=jeU=jL  There is an open translucent door here.U=j$U=jR34 _U=j) U=j"U=jz%a23U=j1'U=j)U=j0U=j"1K12U=j2U=j5U=jr8U=j8K01U=jE:U=j<U=j?U=jAU=jBL290U=j&DU=j8HU=jKU=j]NU=j QU=jIQL829U=jSU=jWi  There is an open translucent gate, spattered with blood here.  Things that are here:U=jR[d  a +2 rapier of venom; a +0 robeU=j0eU=joU=jGqU=j$tU=jtR78 _U=jkwU=j}U=jU=jلU=jχU=jU=jHa67U=jU=j Q  There is a staircase back to the Mines here.U=jU=jɢU=jU=j:a56U=jU=jlF U=j*#################  U=j#.....##ß##..[..#  ###...e.+...).....### U=jD# #.+..$ee+@<.).....'.## ###66.7 (39 U=jI+#### ##.#.e...+...'.....#..# #.# U=jy...# #..#.....##ß##..)..##.# #.. ##.# #.##################..###. U=jʸ #.# #.# #.# ##+##.....##'####.### #.###...#......... e   deep elf archer (launcher, wandering,…)......#...## #.##........#####. e   deep elf knight U=jO...........## #.##...)..).#(..#. ee 2 deep elf zephyrmancers (1 wandering) ...... #)##...)....#####.U=jU=jU=j U=j_The deep elf knight shouts! _You recovered 23 HP!U=j3U=j################# #.....##ß##..[..# ###...e.+...).....###  U=j`B#.+..$ee+.@.).....'.## ### U=j ##.#.e...+...'.....#..# #.## #..#.....##ß##..)..##.# #. #U=j+.# #.##################..###.# #.# #.# #.# ##+##.....##.# #U=j'####.### #.###...#.........##...## #.##.#####.### #.##...)..).#(..#.#U=j8{## #)##...)....#####..U=jQN.eU=jW.eU=jB;eeU=js"7.7 (1.0)45 _ _There is a staircase back to the Mines here.U=jU=j ################# U=jx#.....##ß##..[..# ###....e+...).....### U=j#.+..$ee+.<@).....'.## ###  ##.#.....+...'.....#..# #.# .U=jV^# #..#..e..##ß##..)..##.# #. U=j .# #.##################..###.# '####.### #.###...#.# #...## #.##.#####.# ## #.##...)..).#(..#.### #)##...)....#####.U=j}O.eU=jS.eU=j'eedeflects meU=j)i834U=j1U=j5S _The deep elf zephyrmancer shouts! The deep elf archer shouts!U=jU################# U=j#.....##ß##..[..# ###....e+...).....### U=jQ#.+..$.e+.<.@.....'.## ###  ##.#....e+...'.....#..# #.# U=j*# #..#...e.##ß##..)..##.# #. # #.##################..###.# ####.### #.###...#.# U=jZb#...## #.##.#####.# U=j## #.##...)..).#(..#.### #)##...)....#####.U=jwO.eU=j"U=j #i923U=jB*U=j>.i  There is an open translucent gate, spattered with blood here.  Things that are here:U=j/_ _a +2 rapier of venom; a +0 robeU=jn################# #.....##ß##..[..# ###....e+...).....### #.+..$.e+.<.)@....'.## ###  ##.#....e+...'.....#..# #.#  #..#....e##ß##..)..##.# #.  #.##################..###.#  #.# #.# ##+##.....##.## #.### [40U=j0m#.###...#.# ##...## #.##.#####.# ### #.##...)..).#(..#.### #)##...)....#####.eeU=jU=jܭq7012 _U=jWU=jU=j U=jҙ  ################# #.....##ß##..[..#U=j  ###....e+...).....###U=js o #.+..$.e+.<.@.....'.## ### U=jϚ B# ##.#....e+...'.....#..# #. # #..#....e##ß##..)..##.# # U=j( # #.##################..###. # #.# #.# ##+##.....##.#U=jd e##.### #.###...#U=jǛ ^.# .#...## #.##U=j/ .#####.# .## #.##...)..).#(..#.U=j\ z.## #)##...)....#####U=j U=jA K10U=jr 1U=j U=j i  There is an open translucent gate, spattered with blood here.  Things that are here:U=jڳ _  There is an open translucent gate, spattered with blood here.ings that are here: _a +2 rapier of venom; a +0 robe  There is an open translucent gate, spattered with blood here.ings that are here: _a +2 rapier of venom; a +0 robeU=jL ################# #.....##ß##..[..# ###....e+...).....###U=j MM #.+..$.e+.<@).....'.## ### ## ##.#....e+...'.....#..# #. U=j9ML.# #..#....e##ß##..)..##.# # U=jhM.# #.##################..###. .# #.# #.# ##+##.....##.## '####.### #.###...#.#U=jM#.#...## #.##.#####.#.## #.##...)..).#(..#..## #)##...)....#####U=j_U=j_q2190 _U=jDhU=j:kU=jY ################# #.....##ß##..[..#U=jZ ###....e+...).....### #.+..$.e+.@.).....'.## ###U=j5Z:# ##.#....e+...'.....#..# #. ..# #..#....e##ß##..)..##.# # U=jeZ#.# #.##################..###. #.# #.# #.# ##+##.....##.## U=jZ#'####.### #.###...#.#.#...## #.##.#####.#U=jZ.## #.##...)..).#(..#..## #)##...)....#####U=jdU=jdj3819U=jkU=j_The deep elf zephyrmancer hits you but does no damage.'U=j,X  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'U=jw'U=j Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy9%3  b - Dimensional BullseyeHexes/Translocation3%4 'U=j c + Yara's Violent Unravelling Hexes/Alchemy 7% 5 d - JinxbiteHexes1%2  v - Cause FearHexes'U=j5W1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit'U=j'U=jb#'U=j)?  VividlyBlue the MarksdemigodDemigodHealth: 154/154 ========================Magic: 32/37 ====================----AC: 10Str: 4EV: 26Int: 15'U=jc*+#################SH: 0Dex: 40#.e...##ß##..[..#XL: 18 Next: 43% Place: Elven Halls:1###....ee@..).....###Noise: =====----  Time: 32577.7 (0.0) 'U=j-+##.+..$..e.<.).....'.## ### e) +9 longbow (heavy) #### ##.#.....'...'.....#..# #.# Fire: e) +9 longbow (heavy) ...# #..#.....##ß##..)..##.# #.. Zot (4914) Gem (715) ##.# #.##################..###.##.# #.#'U=j+^#.# ##+##.....##.# e   deep elf archer (launcher, misshapen) ##'####.### #.###...#......... e   deep elf knight ......#...## #.##........#####. ee 2 deep elf zephyrmancers 'U=j+...........## #.##...)..).#(..#.The enchantments explode! The deep elf archer twists and deforms.  The unravelling engulfs the deep elf archer!  The deep elf archer is moderately wounded. _The deep elf zephyrmancer hits you but does no damage.  'U=jp,LCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'U=jQ3   VividlyBlue the MarksdemigodDemigodHealth: 154/154 ========================'U=j4Magic: 32/37 ====================----AC: 10Str: 4EV: 26Int: 15#################SH: 0Dex: 40#.e...##ß##..[..#XL: 18 Next: 43% Place: Elven Halls:1###....ee@..).....###'U=jg4iNoise: =====----  Time: 32577.7 (0.0) ##.+..$..e.<.).....'.## ### e) +9 longbow (heavy) #### ##.#.....'...'.....#..# #.# Fire: e) +9 longbow (heavy) 'U=j4 ...# #..#.....##ß##..)..##.# #.. Zot (4914) Gem (715) ##.# #.##################..###.##.# #.#'U=j+56#.# ##+##.....##.# e   deep elf archer (launcher, misshapen) ##'####.### #.###...#......... e   deep elf knight ......#...## #.##........#####. ee 2 deep elf zephyrmancers ...........## #.##...)..).#(..#.The enchantments explode! The deep elf archer twists and deforms.  'U=j5The unravelling engulfs the deep elf archer!  The deep elf archer is moderately wounded. _The deep elf zephyrmancer hits you but does no damage.  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'U=j;P  Okay, then.'U=j=<'U=jA(U=j-. _(U=j )You shoot an arrow. The arrow hits the deep elf knight!!!(U=jaee 2 deep elf zephyrmancers(U=j #.e.You kill the deep elf knight!(U=j *****The deep elf zephyrmancer points at you and mumbles some strange words.(U=jAN.e(U=jBN.e(U=jH@..'.(U=jM4=======8.8 (1.134(U=j?S(U=jU (U=j?U*_The bolt of lightning is repelled.)U=j+Rf ))))))You shoot an arrow.)U=j .eThe arrow barely misses the deep elf zephyrmancer.)U=j .....eThe deep elf zephyrmancer misses you.)U=jd1-===----9.923)U=j)U=j _The deep elf zephyrmancer hits you with a +0 dagger. _You took 3 damage!)U=jf ))You shoot an arrow.  The arrow completely misses the deep elf zephyrmancer.The arrow hits the deep elf archer!)U=jG a .e)U=j QThe deep elf archer is heavily wounded.)U=j M ****)U=j; W*The deep elf zephyrmancer casts a spell at you.)U=j" j §eThe bolt of lightning is repelled.  The deep elf zephyrmancer mumbles some strange words. @..'.The deep elf zephyrmancer blinks!  The deep elf archer unwields a +0 dagger.  The deep elf archer wields a +0 longbow.))))))))U=j@J .§@<.'.)U=jJ c4=3=)U=jAK =======81.1 (1.212)U=jP )U=jS _The deep elf archer shoots an arrow. The arrow completely misses you. _You recovered 3 HP! You recovered 1 MP!)U=j] A )))U=j 1)You shoot an arrow.)U=j e.The arrow closely misses the deep elf zephyrmancer.)U=j C.e)U=j q)e..)U=j ===----2001)U=j~ )U=jr [ _The deep elf zephyrmancer misses you.*U=j )You shoot an arrow.  The arrow hits the deep elf zephyrmancer!!!*U=jEa   deep elf zephyrmancer*U=jvGN.e*U=j(Nh  You kill the deep elf zephyrmancer!*U=jJR>)))))))*U=j8)@..)..*U=ju=5=====--*U=jc3090*U=j%*U=j *U=jm_The deep elf archer shoots an arrow. The arrow completely misses you.*U=j`M) *U=j%_The deep elf archer shoots an arrow. The arrow completely misses you.  You shoot an arrow.  The arrow barely misses the deep elf archer.The arrow hits the deep elf zephyrmancer!!!*U=j=)))*U=j*h .e)*U=jCYou kill the deep elf zephyrmancer!*U=jO>)))))))*U=jaa )@..)..-4.3 (1.2708 _The deep elf archer shoots an arrow. The arrow is repelled.*U=jq )You shoot an arrow. The arrow hits the deep elf archer!!!*U=jv S)*U=j *)*U=j 4==6===--5.567*U=jۻ *U=j^ _You kill the deep elf archer! _You recovered 1 MP!+U=j+U=j27-+U=jH+U=j&H _No target in view!+U=j*3+U=j++U=j0+U=js2R56 _+U=j3+U=j;+U=je<K45+U=jD+U=jO+U=jO534+U=jP+U=jX+U=ja+U=jb#5+U=jbV=23+U=jj+U=jv+U=jvK12+U=j@+U=j+U=j]K01+U=jC+U=jc8990+U=j+U=j+U=jѱ+U=j/6=+U=j`B8699+U=jH+U=j+U=jK78+U=j=+U=j+U=j567+U=j+U=j<+U=j=+U=j)K56+U=j+U=j+U=j+U=jRL7==+U=jC45+U=j3+U=j J+U=jU+U=jWK34+U=jj^+U=jd  +U=j$eYThere is an open translucent gate, spattered with blood here.  Things that are here:+U=jnD  a +0 long sword; a +0 ring mail+U=jw+U=jx-2+U=jx%3 _+U=j~+U=jZ+U=j +U=j512+U=j+U=j[+U=jq+U=j+U=jT]=01+U=j890+U=j6L& +U=jL################# #.....##ß##..[..#+U=jM ###..).))...).....### ##### #.+..@..).<.).....'.##---602.5 (17.0) ....#### ##.#.....'...'.....#.. +U=jqM.......# #..#.....##ß##..)..# ######.# #.##################..# #+U=jM #.# #.# #.# ##+##..... +U=j N# ###'####.### #.###...#..... # ##......#...## #.##.## +U=j]N###............## #.##...)..).#(')+U=jNn.....## #)##...)....## +U=jNI_You now have 2396 gold pieces (gained 29).+U=jO9---+U=jtT+U=jV _Done exploring. You recovered 3 MP!+U=j+U=j+U=j +U=j1 }...0.0)+U=j1 +U=jw6 +U=jI8 E _Done exploring.+U=j > +U=j> +U=j? +U=j"p ;+U=jr +U=j^t E _Done exploring.+U=j +U=jc +U=j +U=js ;+U=j +U=jB E _Done exploring.,U=j ,U=jc,U=j!,U=j ,U=j,U=j,U=jE _Done exploring.,U=j[?25h[?0c[?25l[?1c,U=j,U=j$,U=jB74 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Elf:1] a +1 antimagic long sword  b - [Elf:1] a +2 antimagic scimitar  c - [Elf:1] a +2 antimagic short sword,U=j&.d - [Elf:1] a +0 battleaxe (240 gold) (1 further duplicate)  e - [Elf:1] a +0 broad axe (216 gold)  f - [Elf:1] a +0 dagger (5 further duplicates)  g - [Elf:1] a +3 flail of protectionh - [Elf:1] a +0 great sword (240 gold)  ,U=j_i - [Elf:1] a hand axe  j - [Elf:1] a +2 heavy arbalest  k - [Elf:1] a +1 heavy shortbowl - [Elf:1] a +0 long sword (12 further duplicates)  m - [Elf:1] a +3 long sword of holy wrath,U=jn - [Elf:1] a +0 longbow (1 further duplicate)  o - [Elf:1] the +7 mace of Variability {chaos, chaos arc} (1440 gold)  p - [Elf:1] a +0 morningstar of protectionq - [Elf:1] a +0 rapier (1 further duplicate)  r - [Elf:1] a +2 rapier of venoms - [Elf:1] a +0 scimitar (1 further duplicate) ,U=j t - [Elf:1] a +3 scimitar of holy wrathu - [Elf:1] a +0 short sword (8 further duplicates)  v - [Elf:1] a +1 short sword of holy wrath ,U=j<[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]-U=j.U=j,G.U=j.U=j.U=j=U .U=jZ .U=j` VividlyBlue the MarksdemigodDemigodHealth: 154/154 ========================Magic: 37/37 ========================AC: 10Str: 4.U=j` W#################EV: 26Int: 15#.....##ß##..[..#SH: 0Dex: 40.U=jea ####..).))...).....### XL: 18 Next: 46% Place: Elven Halls:1 ######.+..@..).<.).....'.## Noise: ---------  Time: 32602.5 (0.0) ....#### ##.#.....'...'.....#..# e) +9 longbow (heavy) .U=ja j.......# #..#.....##ß##..)..##.# Fire: e) +9 longbow (heavy) ######.# #.##################..# Zot (4889) Gem (690) .U=ja # #.# #.##.# ##+##..... # ###'####.### #.###...#.....  # ##......#...## #.##........##.U=j"b   ###............## #.##...)..).#(  ..')............## #)##...)....##  _Done exploring. You recovered 3 MP! .U=jc /_Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "archer", or ? for help]? ..U=j/h .U=j{h .U=jt .U=jcv . _/U=j/U=jFWhere to? (Tab - Elf:1 @ (x,y), ? - help) D - DungeonT - TempleL - LairS - Swamp  P - Snake Pit/U=jM - Slime Pits O - Orcish Mines  E - Elven Halls V - VaultsU - Depths/U=jz/U=jVividlyBlue the MarksdemigodDemigodHealth: 154/154 ========================Magic: 37/37 ========================AC: 10/U=jNStr: 4#################EV: 26Int: 15#.....##ß##..[..#SH: 0Dex: 40###..).))...).....### XL: 18 Next: 46% Place: Elven Halls:1 #####/U=jٌ#.+..@..).<.).....'.## Noise: ---------  Time: 32602.5 (0.0) ....#### ##.#.....'...'.....#..# e) +9 longbow (heavy) .......# #..#.....##ß##..)..##.# Fire: e) +9 longbow (heavy) ######.# #.##################..# Zot (4889) Gem (690) # #.# #.##.# ##+##..... # ###'####.### #.###...#.....  # ##......#...## #.##........##  ###............## #.##...)..).#(  ..')............## #)##...)....##/U=j  _Done exploring. You recovered 3 MP! _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "archer", or ? for help]? ./U=j֎/U=jY/U=j/U=jҲ/U=jTS889 _/U=j/U=j/U=j/U=j;K78/U=j/U=j/U=j /U=jK67/U=j/U=ji  There is an open translucent gate, spattered with blood here.  Things that are here:/U=jD  a +0 long sword; a +0 ring mail/U=j h56 _/U=jp/U=j/U=j/U=jK45/U=j'/U=jQ  There is a staircase back to the Mines here./U=j/U=jh34 _/U=j/U=jw /U=j K23/U=j /U=jLi  There is an open translucent gate, spattered with blood here.  Things that are here:/U=jfd  a +2 rapier of venom; a +0 robe/U=jB/U=jR12 _/U=j!/U=j;)/U=j+/U=jQ,K01/U=jE./U=j#5/U=j8/U=j8L790/U=jb;/U=j.A/U=jPC/U=jCL879/U=jE/U=jL/U=jVM/U=jM-7/U=jM8/U=jVO/U=jT/U=jV/U=jVK67/U=jX/U=jD`L  There is an open translucent door here./U=jed/U=jieR56 _/U=jf/U=jsl/U=jo/U=jaoK45/U=jJq/U=jw/U=jz/U=j={K34/U=j}/U=j/U=jM/U=j231201/U=jD69/U=j 0/U=j/U=j]  Items here: ))) [[ ÷÷./U=j/U=jtS869 _/U=j/U=j{/U=j/U=jK78/U=j/U=j/U=ja67/U=j5/U=j=/U=j/U=jK56/U=j/U=j/U=j#/U=jj-4/U=j5/U=jT/U=jo/U=j/U=j2K34/U=js/U=j /U=j@/U=jK23/U=j$/U=jb/U=j|/U=jK12/U=j/U=j$/U=j'/U=j(K01/U=j<590/U=j>?b859/U=jA/U=jF/U=jI/U=jIK78/U=j/Q/U=j~X/U=j\a67/U=j^/U=ja$  Things that are here:/U=jf  a +2 short sword of holy wrath; a +0 robe; an elf skeleton/U=ji/U=jjR56 _/U=jm/U=jyq@  There is an open door, spattered with blood here./U=j@v^  Items here: )))) [[[[ ÷./U=j?y/U=jyR45 _/U=jk|/U=j/U=j!/U=jgK34/U=j/U=j/U=j/U=jBK23/U=j\/U=jJ/U=j/U=j]C12/U=jo/U=jb/U=jҤ/U=j(K01/U=jQ/U=j/U=jҰx490/U=jw/U=j/U=jRL849/U=j/U=j/U=j/U=j̾K78/U=jr/U=j@  There is an open door here./U=j4/U=jR67 _/U=j /U=j/U=j\/U=jK56/U=j/U=j/U=j$/U=jhK45/U=jn/U=j/U=jB/U=j1a34/U=j/U=ja23/U=j/U=jH/U=jM/U=jK12/U=jh/U=j /U=j9/U=jw-0/U=j1/U=jM/U=j/U=j/U=jL390/U=j/U=j/U=j/U=jf6839/U=j/U=j/U=j/U=j/U=jX-7/U=j8/U=j\/U=j/U=j/U=jK67/U=j /U=j>/U=j/U=j K56/U=j/U=j@  There is an open door here./U=j/U=jR45 _/U=jh/U=jv/U=j/U=jK34/U=j/U=j/U=j/U=jNK23/U=j/U=j/U=jL/U=jK12/U=j/U=j/U=jx/U=jK01/U=j/U=j/U=j /U=j L290/U=j /U=j /U=j b829/U=j/U=j/U=j/U=joK78/U=j@/U=j&/U=jJ/U=jK67/U=j/U=jb/U=jp/U=jK56/U=jw/U=jY  There is a stone staircase leading down here./U=j/U=j/U=jR45 _/U=jz/U=jfC21/U=jVg-0824) Gem (625) /U=jh/U=j*iK34/U=ji/U=jRl _You climb downwards.  Found a scroll of immolation. Found a stone staircase leading up./U=j................... ##################### 0U=j0U=j0U=jo9.0 (40340U=jV0U=j4 _Found a stone staircase leading down.0U=jQ _There is an open door here.1U=jE_1U=jH1U=j`IR23 _1U=jJ1U=jL1U=jO1U=j,P5121U=jjP1U=j_Q1U=j0S1U=jU1U=jVK011U=jW1U=jcZ1U=jM^ 1U=j^ You encounter a deep elf knight. It is wielding a +0 long sword.1U=jdD #.......'....1U=j3e; #.........#...#.... #.........#...#.... #.........#...#.. #.........#...#..e #.........'...#..1U=jep... #.........#...#.......######'####...#####.......@.................>....######################## 1U=jfe   deep elf knight (asleep)1U=ji212.0 (3.0)1U=jajv3.0 (4790 _1U=jm1U=j0u1U=ja1U=jp$1U=jXpORead which item? Scrolls 1U=jp3 b - 3 scrolls of blinking 1U=jp? f - 4 scrolls of fear  g - 3 scrolls of fog 1U=jq% t - 7 scrolls of teleportation1U=j@qda - 4 scrolls of enchant armour  i - 3 scrolls of identify1U=j{q4p - 8 scrolls of poison  1U=jzrr - 3 scrolls of revelation  s - 2 scrolls of summoning  x - 4 scrolls of amnesia  I - 5 scrolls of immolation  N - a scroll of noise  S - 4 scrolls of silence  V - 5 scrolls of vulnerability 1U=jr[!] read|quaff|evoke[?] describe selected2U=j|s2U=jw2U=j{#.........#...'.... VividlyBlue the Marksdemigod#.........#...#.... Demigod#.........#...#.... Health: 154/154 ========================#.........#...#.... Magic: 37/37 ========================#.........#...#.... AC: 102U=jW{Str: 4e #.........'...#.... EV: 26Int: 15... #.........#...#.... SH: 0Dex: 402U=j{:.....######'####...##### XL: 18 Next: 46% Place: Elven Halls:2.......@................ Noise: ---------  Time: 32713.0 (0.0)........................ e) +9 longbow (heavy)2U=j{.....>.................. Fire: e) +9 longbow (heavy) ######################## Zot (10779) Gem (580) 2U=j/|e   deep elf knight (asleep) _You open the door. _There is an open door here. _You open the door. 2U=jn|_Found a stone staircase leading down. _There is an open door here. _You encounter a deep elf knight. It is wielding a +0 long sword.2U=jJP  Okay, then.2U=j92U=j2U=jP. _2U=j r ))))))e  2U=j You shoot an arrow. The arrow hits the deep elf knight!!  The deep elf knight shouts!2U=j, e.......The deep elf knight is heavily wounded.2U=j 'You hear a shout!2U=j :*2U=jO  The deep elf knight mumbles some strange words.The deep elf knight flickers and vanishes!  2U=j }Deactivating autopickup; reactivate with Ctrl-A.2U=j /  --more--3U=j6 ' 3U=jl 8{3U=jSm 7===4.2 (1.23U=jTn D8783U=j$r 3U=ju  3U=jv !_You hear a shout!3U=j  3U=j*HCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4U=j4U=j Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy9%4U=j"3  b - Dimensional Bullseye Hexes/Translocation 3% 4  c + Yara's Violent Unravelling Hexes/Alchemy 7% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit5U=j 5U=j5U=j#.........#...'.... VividlyBlue the Marksdemigod5U=jdB#.........#...#.... Demigod#.........#...#.... Health: 154/154 ========================#.........#...#.... Magic: 37/37 ========================#.........#...#.... AC: 10Str: 45U=j\{ #.........'...#.... EV: 26Int: 15... #.........#...#.... SH: 05U=jq.Dex: 405U=j3.....######'####...##### XL: 18 Next: 46% Place: Elven Halls:2.......@................ Noise: ===------  Time: 32714.2 (0.0)........................ e) +9 longbow (heavy).....>.................. Fire: e) +9 longbow (heavy) 5U=j######################## Zot (10778) Gem (578) The deep elf knight mumbles some strange words.The deep elf knight flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A. _You hear a shout!  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5U=j$5U=jf!i#.........#...'.... VividlyBlue the Marksdemigod#.........#...#.... Demigod#.........#...#.... Health: 154/154 ========================#.........#...#.... Magic: 37/37 ========================#.........#...#.... AC: 10Str: 4{ #.........'...#.... EV: 265U=j!Int: 15... #.........#...#.... SH: 0Dex: 40.....######'####...##### XL: 18 Next: 46% Place: Elven Halls:2.......@................ Noise: ===------  Time: 32714.2 (0.0)........................ e) +9 longbow (heavy).....>.................. Fire: e) +9 longbow (heavy) 5U=j"######################## Zot (10778) Gem (578) The deep elf knight mumbles some strange words.The deep elf knight flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A. _You hear a shout!  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5U=jY1  #.........#...'.... VividlyBlue the Marksdemigod #.........#...#.... Demigod 5U=j1_#.........#...#.... Health: 154/154 ======================== #.........#...#.... Magic: 32/37 ====================---- #.........#...#.... AC: 10Str: 4 { #.........'...#.... EV: 26Int: 15 ... #.........#...#.... SH: 0Dex: 40 5U=ji2T.....######'####...##### XL: 18 Next: 46% Place: Elven Halls:2 .......@................ Noise: ===------  Time: 32714.2 (0.0) ........................ e) +9 longbow (heavy) .....>.................. Fire: e) +9 longbow (heavy)  ######################## Zot (10778) Gem (578)  5U=j3A        _You hear a shout!  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target6U=jB-.@6U=j I..6U=jL,I..6U=jU I..6U=jE I..6U=jn I..6U=jۋ I..6U=j. R..7U=jR..7U=j@{.7U=j$7U=jYou can't see anything there. Cast anyway? Y - Yes 7U=j5' N - No8U=jx8U=j8U=j #.........#...'.... VividlyBlue the Marksdemigod#.........#...#.... Demigod#.........#...#.... Health: 154/154 ========================8U=j #.........#...#.... Magic: 32/37 ====================----#.........#...#.... AC: 10Str: 4{ #.........'...#.... EV: 26Int: 15... #.........#...#.... SH: 08U=jT ~Dex: 40.....######'####...##### XL: 18 Next: 46% Place: Elven Halls:2.......@................ Noise: ===------  Time: 32714.2 (0.0)........................ e) +9 longbow (heavy)8U=j #.....>.................. Fire: e) +9 longbow (heavy) ######################## Zot (10778) Gem (578) _You hear a shout!  8U=jY BCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target8U=j :*8U=j5W 8U=jw 8{8U=j ZContam: 11% 5.2 (18U=jƎ C778U=j 8U=j P _You miscast Yara's Violent Unravelling. Nothing appears to happen.9U=j,NX  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9U=jm 9U=j1o G Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy9%3  b - Dimensional Bullseye Hexes/Translocation 3% 4  c + Yara's Violent Unravelling Hexes/Alchemy 7% 5 d - JinxbiteHexes9U=jo 1%2  v - Cause FearHexes1% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:U=j9x :U=j } :U=j/ #.........#...'.... VividlyBlue the Marksdemigod#.........#...#.... Demigod:U=jˀ #.........#...#.... Health: 154/154 ========================#.........#...#.... Magic: 32/37 ====================----#.........#...#.... AC: 10Str: 4{ #.........'...#.... EV: 26Int: 15 Contam: 11% ... #.........#...#.... SH: 0Dex: 40:U=j^ .....######'####...##### XL: 18 Next: 46% Place: Elven Halls:2.......@................ Noise: ===------  Time: 32715.2 (0.0)........................ e) +9 longbow (heavy).....>.................. Fire: e) +9 longbow (heavy) ######################## Zot (10777) Gem (577) Confirm with . or Enter, or press ? or * to list all spells.:U=j Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target _You miscast Yara's Violent Unravelling. Nothing appears to happen.  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:U=j\ #.........#...'.... VividlyBlue the Marksdemigod#.........#...#.... Demigod#.........#...#.... Health: 154/154 ========================:U=jɅ #.........#...#.... Magic: 32/37 ====================----#.........#...#.... AC: 10Str: 4{ #.........'...#.... EV: 26Int: 15 Contam: 11% ... #.........#...#.... SH: 0Dex: 40:U=j P.....######'####...##### XL: 18 Next: 46% Place: Elven Halls:2.......@................ Noise: ===------  Time: 32715.2 (0.0)........................ e) +9 longbow (heavy):U=ja J.....>.................. Fire: e) +9 longbow (heavy) ######################## Zot (10777) Gem (577) Confirm with . or Enter, or press ? or * to list all spells.:U=j YAiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target _You miscast Yara's Violent Unravelling. Nothing appears to happen.  :U=j HCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:U=j  #.........#...'.... VividlyBlue the Marksdemigod #.........#...#.... Demigod:U=j s #.........#...#.... Health: 154/154 ======================== #.........#...#.... Magic: 27/37 =================------- :U=jR E#.........#...#.... AC: 10Str: 4 { #.........'...#.... EV: 26Int: 15 Contam: 11% :U=j  ... #.........#...#.... SH: 0Dex: 40 :U=jΗ .....######'####...##### XL: 18 Next: 46% Place: Elven Halls:2 :U=j. .......@................ Noise: ===------  Time: 32715.2 (0.0) ........................ e) +9 longbow (heavy) :U=j% w.....>.................. Fire: e) +9 longbow (heavy)  ######################## Zot (10777) Gem (577)          _You miscast Yara's Violent Unravelling. Nothing appears to happen.  :U=ji 9Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:U=j Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target;U=j0-.@;U=jI..;U=js I..;U=jn I..;U=j I..;U=jv I..;U=j I..;U=jB2R.................... Fire: e) +9 longbow (heavy) =U=jKlR######################## Zot (10777) Gem (577) =U=jl`_You miscast Yara's Violent Unravelling. Nothing appears to happen.  =U=jlCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  =U=jmMConfirm with . or Enter, or press ? or * to list all spells.=U=j]mAiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target=U=jm=U=j =###=U=jqe   deep elf knight (misshapen)  Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Reactivating autopickup.  The deep elf knight's magical effects unravel!  The enchantments explode! The deep elf knight twists and deforms.  The unravelling engulfs the deep elf knight!!=U=j=U=j).=U=j%e=U=j1.=U=j=====6.2 (166=U=j+=U=j =U=jWU_The deep elf knight is almost dead.>U=jL )You shoot an arrow. The arrow hits the deep elf knight!!!!>U=jE))))) >U=jI*e>U=jRS .....>U=jgRe   deep elf zephyrmancer  You kill the deep elf knight!>U=j"\8=7===--7.4 (1.245>U=jb>U=jw _You encounter a deep elf zephyrmancer. It is wielding a +0 long sword. _You recovered 1 MP!>U=j 9 )>U=j bYou shoot an arrow.  The arrow hits the deep elf zephyrmancer!!!>U=j )))>U=jM ()) >U=jg ] ......>U=j:h T..You kill the deep elf zephyrmancer!>U=jv p--8.634>U=j w >U=j' >U=j ' _You hear a shout!?U=ju?U=jv?U=jy?U=jzH _No target in view!?U=j=?U=j,?6---90?U=jw?J23 _?U=jA?U=jC@U=j*R@U=jR#---@U=jCSc2012@U=jDV@U=jW@U=j@U=j(?9=@U=j~9% 101@U=j?@U=js _You recovered 1 MP!@U=jN @U=j @U=j 4i@U=j h  You encounter a spriggan.@U=j '...i   spriggan (wandering)@U=j 10@U=j r72.6 (1690 @U=j 4_@U=j AU=j )) You shoot an arrow. The arrow hits the spriggan!AU=j>9.iAU=j9.iAU=jAU=j.4===3.8 (1.2869AU=jwAU=j_ AU=j ` _The spriggan is heavily wounded.AU=j   You shoot an arrow. The arrow hits the spriggan!AU=j\ k  The spriggan is almost dead.AU=j 48-25.078AU=j3 AU=j _The spriggan hits you. _You took 6 damage!AU=j_' AU=j†You shoot an arrow. The arrow hits the spriggan!  You kill the spriggan!AU=j& AU=jQ X  The spriggan's shape twists and changes as it dies.AU=j}$51-30=8AU=j$S6.1 (1.167AU=j)AU=j+ _Your magical contamination has completely faded away. _You recovered 3 HP! You recovered 1 MP!BU=jjBU=jhkBU=jnBU=j[p BU=jp:_No target in view!BU=j4BU=j4BU=j06BU=j{:BU=j<y4=56BU=j=BU=jE1 _HP restored.BU=j>F-4BU=jF5BU=jGBU=jIBU=jHJK34BU=jKBU=jMBU=j:N1==23BU=jNBU=jS=12BU=jTBU=jUK01BU=jVBU=jWBU=jEXL590BU=j^BU=jVaBU=ja@2=BU=ja:859BU=jd,BU=j,eK78BU=jfBU=jhBU=jiK67BU=jiBU=jkBU=jFlK56BU=jmBU=j)pBU=jrp#3BU=jpV=45BU=jqBU=jmsBU=jsK34BU=jtBU=jLwBU=jwK23BU=jnxBU=jKzBU=jzK12BU=jl{BU=j}BU=j}x4==0BU=j;~1BU=j~BU=j{BU=jL490BU=jBU=j BU=jL849BU=jtBU=jBU=j;K78BU=jBU=jƊBU=j@5=BU=jX967BU=j BU=jBU=jK56BU=jBU=j`BU=jK45BU=jBU=j`BU=j534BU=jBU=jBU=jHBU=jy6=23BU=jvBU=jBU=jeK12BU=jJBU=jBU=j.K01BU=jBU=jb390BU=jBU=jBU=j#7BU=jDt==839BU=jBU=j4 _Magic restored.BU=jeBU=jĬK78BU=jBU=jh  You see here a shapeshifter corpse.BU=j{BU=jR67 _BU=jBU=jeBU=j>BU=jK56BU=jBU=jNBU=jBU=j]=45BU=jBU=jBU=j_BU=jK34BU=jBU=jBU=jBU=jK23BU=jBU=jNBU=jBU=jdK12BU=jeBU=jBU=jkBU=jK01BU=jBU=j@BU=j~  You encounter a deep elf pyromancer. It is wielding a +0 short sword.BU=jBU=j(.......e#........# ##+######......... .............. ...........#+#########...##BU=jz........#...#...#........#.........#...'..@#.........#...#---.#.........#...#BU=j...#.........#...#........#.........#...#.........#.........'...#.BU=jk....)...#.........#...#. e   deep elf pyromancer (wandering)........######'####...##.........†......................................BU=j[BU=jsb.e62.1 (36.BU=j 0)BU=jCeBU=j==-3.1 (37290BU=jBU=j  _The deep elf pyromancer shouts! _You recovered 3 HP! You recovered 7 MP!CU=j6 )You shoot an arrow.  The arrow hits the deep elf pyromancer!!!!CU=jM:H)))))CU=j:(CU=joT.....CU=jHt}=4.3 (1.2)728CU=jwCU=jy CU=jyQ_You kill the deep elf pyromancer!CU=jV3CU=j%YCU=jZH _No target in view!CU=jCU=jPCU=jCU=j CU=jJB_No target in view!CU=j CU=j CU=j@ CU=j CU=jA CU=j R67 _CU=j CU=jz CU=jv CU=jך a56CU=j CU=j CU=jR  You encounter a deep elf pyromancer. It is wielding a +0 short sword.CU=j he# .....# ... #... #.. CU=j I)#+#######+####...................... ......#+#########...##---##'#.....##CU=j .....#e   deep elf pyromancer (wandering).....#.........#...#......#..'...#.)...##...#.CU=j@ !CU=jg -6.3 (2.0CU=ju ---7.3 (345 _CU=jo CU=jؿ CU=j8  .......e# ....  ........# ...  ........#...  ........#..  .......)#+##### CU=j ............... ...............  .......@# ........# ........# ........# ........#CU=j$ f ........# ........# ........# ....)CU=j.  .......e# ....  CU=jƑ H........# ...  ........#...  ........#.. CU=j+  .......)#+##### CU=j ............... ...............  CU=j$ .......@# ........# CU=j ........# ........# CU=j& ........# ........# ........#CU=j  ........# CU=j 6....)CU=jd CU=j CU=jb CU=jܸ  CU=j( \_A deep elf pyromancer is nearby!DU=jMm )You shoot an arrow.  The arrow hits the deep elf pyromancer!!!DU=jq5)))))DU=jqA)DU=j....)..DU=j˪9===8.4 (1.134DU=jDU=j{ DU=jǰI_You kill the deep elf pyromancer!DU=jDU=jaDU=jDU=jH _No target in view!DU=j|DU=j}DU=j҃DU=jx DU=jχ:_No target in view!DU=jI DU=j DU=jf DU=j DU=j$ 1ΣDU=j p  You encounter an earth elemental.DU=j  ######.#..DU=jW >........#..#..#...DU=j )#+#######+#######........... ..........#+#########...###.#.#...#..DU=j D#.#...'..#.#...#..#.DU=j. V#...#.. Σ   earth elemental (wandering).#.#...#..........#.#...#..........#.DU=jo ('...#..DU=j! (0.0DU=j ---9.4 (123 _DU=j! DU=j" DU=jN  ....... ######  .......Σ#.....  ........#....  ........#...  ........#..DU=j  .......)#+###### ................ ........@.......  ........#+###### ........ ........DU=j. A ........ ........ ........ DU=jy 0........DU=jD~ , DU=j~ ,....... ######  .......Σ#.....  ........#....  ........#...  ........#..DU=j I .......)#+###### ................ DU=j[ ........@.......  DU=j ........#+###### ........ ........ DU=j F........ ........ ........ ........DU=j DU=j 9---DU=jA DU=j&  DU=j a_An earth elemental is nearby!DU=j G ))))DU=j )Σ  You shoot an arrow. The arrow hits the earth elemental!DU=j D)ΣDU=j |..).DU=jh {===70.6 (1.212DU=j0 DU=j8 j _The earth elemental is moderately damaged.EU=jZ .You shoot an arrow. The arrow hits the earth elemental!!!EU=j^i))))EU=jD..)EU=jD8.EU=j k1.801EU=jEU=jٞV _You destroy the earth elemental!EU=jEU=jEU=j EU=jH _No target in view!EU=jEU=j\EU=jEU=jH _No target in view!EU=j- EU=j؝ EU=jǞ EU=j EU=j EU=j8 5190 EU=j 4_EU=j: 0'EU=j EU=jm L819EU=j_ EU=j 7 _You open the door.EU=jB EU=j K78EU=j EU=j L  There is an open translucent door here.EU=j9 EU=jʵ R67 _EU=jʶ EU=jm EU=j EU=jv K56EU=j EU=j EU=j EU=jm K45EU=j EU=j EU=j EU=js K34EU=jp EU=j EU=j& EU=j K23EU=ji EU=ji EU=j EU=j K12EU=jj EU=j EU=j +EU=jR   EU=j .......################ #...# .......)#........ +...# ........#......... #... ........#EU=j ".EU=j  #...# ........#.......[ #...#---EU=j_ 80.8 (9.0 EU=j i.......)#'#######+###########... .................EU=j ..<...# .......................# ........#+#########...####'##..<# ........#.........#...#.....#...# ........#.........#...'.....#...# EU=j d........#.........#...#.....#...# ........#..#...#.....#...#EU=j EU=j$ K---1.8 (10.0)EU=jf C01EU=j` EU=j@ # _Found a robe.EU=j\N EU=j}O EU=jQ EU=j[ EU=j^ EU=j` L090EU=jwa EU=jZc EU=je EU=jf L809EU=jAg EU=jh EU=jj EU=jGk K78EU=jl EU=jJn EU=jp EU=jp K67EU=jq EU=jts EU=j6u EU=ju K56EU=jw EU=jx EU=j{{ EU=j/| K45EU=j ,EU=j a34EU=j EU=jϚ <  You see here a +0 robe.EU=j EU=jϝ 423 EU=j9 _EU=jB EU=j EU=j EU=j~ K12EU=jN EU=j EU=j5 EU=j K01EU=j1 EU=jS EU=j EU=jޫ M6990EU=j EU=j EU=j E    EU=j A #   .#   ..#  EU=j? ################+#...#  ........@+...#  ..........#...#  EU=jK u........#...#  .......[....#...#  EU=j 8######+###########...#  .<...#  ....#  ########...####'##..<#  #...#.....#...#  EU=j ...#...#######...EU=j< P...............'92.8 (11EU=j EU=j0 ======3.8 (128) Gem (499) EU=j EU=j EU=j = _As you open the door, it creaks loudly!FU=j FU=j FU=j FU=j H _No target in view!GU=j|GU=j3GU=jGU=jH _No target in view!GU=jGU=jDGU=jGU=j GU=j GU=jZ r78 _GU=j @  There is an open door here.GU=jGU=j\67 _GU=jGU=jGU=jtGU=jU56GU=jGU=jLGU=jGU=jU45GU=j6GU=j-GU=jSGU=jU34GU=jZGU=j7!GU=jz"GU=j#U23GU=j#GU=jt$GU=j%GU=jk&U12GU=j&GU=j'GU=j(GU=j)U01GU=j)GU=j*GU=j+GU=j<,V890GU=j,GU=j-GU=j.GU=j/V889GU=j/GU=j0GU=j1GU=jA2U78GU=j2GU=j3GU=j4GU=j4-6GU=j5(7GU=jY5GU=j6GU=j7GU=jC8U56GU=j8GU=jb:'GU=j;GU=j;U45GU=j<GU=jo>7 _You open the door.GU=j?GU=j?-3GU=j@(4GU=j@GU=jAGU=j=CGU=jCU23GU=j9DGU=jF@  There is an open door here.GU=jGGU=jLH\12 _GU=jHGU=j6JGU=jNKGU=jK-0GU=jK(1GU=jFLGU=jcMGU=jlNGU=jN.79GU=jO>0GU=jBPGU=jQGU=j:RV879GU=jRGU=jSGU=j UGU=j_U-7GU=jU(8GU=jVGU=j WGU=jFXGU=jX-6GU=jX(7GU=jYGU=jdZGU=jA[GU=j[-5GU=j[(6GU=j1\GU=j]GU=j^GU=j_U45GU=j_GU=j`GU=jaGU=jaU34GU=jybGU=jkcGU=jgdGU=jdU23GU=j2f,GU=jsgGU=jg?12GU=jgGU=jhGU=juiGU=jujGU=jj?01GU=jjGU=jhkGU=jilGU=jmGU=jm.69GU=jn(0GU=jnGU=jboGU=jpGU=jq-8GU=jPq)69GU=jqGU=j"sGU=jwtGU=jt-7GU=jt(8GU=jVuGU=j_vGU=jiwGU=jw-6GU=jw(7GU=jhxGU=jPyGU=jXzGU=jzU56GU=j.{GU=j|GU=j]}GU=j}U45GU=j1~GU=j GU=j+GU=jsU34GU=jGU=jځGU=j3GU=jwU23GU=jGU=j߄GU=j#GU=jg-1GU=j(2GU=jGU=j9GU=jBGU=j-0GU=jȉ(1GU=j GU=j"GU=jՎ  You encounter a deep elf archer. It is wielding a +0 short sword and carrying a+0 shortbow.GU=j=#..# ..# '..# ..e GU=jғ #..#   #..'..  #..#. #...#...# #..# #...#...#  #..# #...#...#  #.@# #...#...# ------ #..# #...#...#  #..# #...#...#  #..# #...#...#  GU=j_#..# #...'...# #..# #...#...# e   deep elf archer (launcher, deflects m…) #..# #...#...# #..# #...#...#GU=j #..# #...#...#GU=j.831.8 (38GU=j------2.8 (39590 _GU=j8GU=jGU=jIH #..# ..#  GU=jI'..# ..e  #..# ..  #..'..  #..#.   #..#   #..#   GU=j?J#.@#   #..#   #..#   #..#   #..# #...'...#  #..# #...#...#  #..# #...#...#  GU=jJP#..# #...#...#  #..# #...#...# GU=j #..# ..#  '..# ..e  #..# ..  #..'..  #..#.   #..#   #..#   #.@#   #..#   #..#   #..#   #..# #...'. #..# #...#...#  #..# #...#.GU=j&M #..# #...#. #..# #...#.GU=j$GU=jGU=j@GU=j^f _A deep elf archer is nearby!GU=j GU=j GU=j GU=j<  GU=j :_No target in view!GU=j GU=j@ GU=j GU=j  GU=jE :_No target in view!HU=jpHU=jHU=j#HU=j HU=j:_No target in view!IU=jy#..# ..#IU=jv#..# ..#'..# ..e##..# ...##..'....# #..#....##..#....#IU=j#.@##..##..##..##..##.IU=jQ#..#.'.#..#..#.#..# #...#.....#.IU=jMe.IU=j<8eIU=j_==3.8 (1.0)8IU=jC)59IU=j #IU=j%1 _The deep elf archer shouts!JU=j X  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JU=jߥ JU=jo JU=j JU=jL  JU=j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)JU=jJU=jJU=j]JU=jF _Unknown command.KU=joh #..# ...# #..# ...# '..#..e.# #..#....# #..'....# #..#....#...#...# #..#....#...#...# #@.# #...#...# #..# #...#...# #..# #...#...# #..# #...#...#  #..# #...#...#KU=jo #..# #...'...#  #..# #...#...#  #..# #...#...#  #..# #...#...#KU=jx--478 _KU=jzKU=j~KU=jZ X  Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KU=jC KU=j 8--KU=j KU=j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)LU=jM#..# ####..# ...##..# ...#'..#....#LU=jfa#..#.e..##..'....# #..#....##@.#....##..#....##..# ..##..# ##..# #...#...#LU=je   deep elf archer (launcher, deflects m…)#..#LU=jMe.LU=j,LU=jz567 _LU=jLU=jLU=jP7   VividlyBlue the Marksdemigod LU=j8 #..# ###  Demigod #..# ...#  Health: 154/154 ======================== #..# ...#  Magic: 32/37 ====================---- '..#**..#  AC: 10Str: 4 #..#e*..#  EV: 26Int: 15 #..**...#  SH: 0Dex: 40 LU=j8 =#..#....#...#...#  XL: 18 Next: 49% Place: Elven Halls:2 #@.#....#...#...#  Noise: ---------  Time: 32835.8 (0.0) #..#....#...#...#  e) +9 longbow (heavy) #..# ..#...#...#  Fire: e) +9 longbow (heavy)  #..# #...#...#  Zot (10656) Gem (457)  #..# #...#...#  #..# #...#...#  e   deep elf archer (launcher, deflects m…)LU=j9  #..# #...'...#  #..# #...#...#  #..# #...#...# Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  LU=jc: Press: ? - help, Dir - move targetAim: a deep elf archer, wielding a +0 short sword, wearing a +0 leather armour  and carrying a +0 shortbow (deflecting missiles)MU=j;.VividlyBlue the Marksdemigod#..# ###Demigod#..# ...#Health: 154/154 ========================#..# ...#MU=jvMagic: 32/37 ====================----'..#....#AC: 10Str: 4#..#*...#EV: 26Int: 15#..'....#SH: 0Dex: 40#..#....#...#...# XL: 18 Next: 49% Place: Elven Halls:2#@.#....#...#...# Noise: ---------  Time: 32835.8 (0.0)#..#....#...#...# e) +9 longbow (heavy)#..# ..#...#...# Fire: e) +9 longbow (heavy) #..# #...#...# Zot (10656) Gem (457) #..# #...#...#U=j(9m#..# #...#...# e   deep elf archer (launcher, deflects m…)#..# #...'...##..# #...#...##..# #...#...#Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf archer, wielding a +0 short sword, wearing a +0 leather armour  and carrying a +0 shortbow (deflecting missiles)MU=j_;H######misshapen)Press: ? - help, Dir - move target  Aim: a deep elf archer, wielding a +0 short sword, wearing a +0 leather armour  and carrying a +0 shortbow (deflecting missiles)  The deep elf archer's magical effects unravel!  The enchantments explode! The deep elf archer twists and deforms.  The unravelling engulfs the deep elf archer!MU=jMU=j]>..e.'.The enchantments explode! The deep elf archer twists and deforms.  The unravelling engulfs the deep elf archer!  The deep elf archer is lightly wounded.  You hear a shout!deep elf archer unwields a +0 short sword.deep elf archer wields a +0 shortbow.MU=jA?))MU=j#t$'MU=jt;.MU=jBu33----=======6.8 (156MU=juMU=jaxMU=jzO _The deep elf archer shoots an arrow. The arrow hits you!! MU=jK{[_You took 21 damage!MU=jNR )) MU=j OYou shoot an arrow. The arrow hits the deep elf archer!!!MU=jHA6 #MU=jA'..The deep elf archer is almost dead.MU=j DF)))MU=jux'.@MU=jhvv6=---====---MU=jvs7.9 (1.145MU=jyMU=j| _The deep elf archer shoots an arrow. The arrow is repelled. _You recovered 3 HP!MU=j )You shoot an arrow. The arrow hits the deep elf archer!!MU=jG H))MU=jL; ]'.MU=j@ \40=3MU=j7A =50===----9.1 (1.234MU=j]E MU=jeI = _You kill the deep elf archer! MU=jI _You recovered 4 HP! You recovered 1 MP!NU=j&NU=j>7-NU=j9^ _No target in view!NU=j~NU=jT3NU=j NU=j 3=23 _NU=j: NU=jUNU=j5=12NU=jNU=jNU=j[8=01NU=j2NU=jNU=jp51=4==490NU=jnNU=j-4=84978675=56=NU=jV.C45NU=j.NU=j2NU=j2U34NU=j3NU=j6NU=j7U23NU=j7NU=j;NU=jr;6=12NU=j^<NU=jt?NU=j?U01NU=j@NU=jCNU=jLDV390NU=jENU=jGNU=j)HV839NU=jNNU=jQNU=j>R7==78NU=j%SNU=jUNU=jYNU=jYU67NU=j![NU=jv\NU=jw_NU=j_U56NU=j`NU=jbNU=jdNU=j======NU=jXr7.1 (2856NU=jجNU=j _As you open the door, it creaks loudly! You hear a shout! x2 _You recovered 14 HP! You recovered 4 MP!NU=j{ NU=j| NU=js~ NU=j NU=j  You encounter a deep elf zephyrmancer. It is wielding a +0 rapier.NU=jv M###############...........................................e. NU=jԊ #######@###########.#................NU=j, #...#####..#'####.#...#.e   deep elf zephyrmancer (wandering)...'.NU=j 3..#NU=jE M0.0)eNU=j Me.NU=jY 1eNU=j k ee 2 deep elf pyrosNU=jW e   deep elf zephyrmancer  You encounter a deep elf pyromancer. It is wielding a +0 dagger.NU=jۖ ------8.1 (145NU=j˙ NU=j ~ _You encounter a deep elf pyromancer. It is wielding a +0 short sword.NU=j  NU=jr C_There is an open door here.OU=j+v1OU=jv ###############  ...............  ...............  ............e..  #@#  OU=jw#................  #................  #................  #...#####..#'#### OU=j^w #....# ...#  e.. #...#..# ...#  #. #...'..#....# OU=jw6 )...# OU=jD OU=jx B###############  ...............  ...............  ............e..  #@#  #................  #................  #................  OU=j ^#...#####..#'## #....# ...#  e.. #...#..# ...#  OU=j_ #. #...'..# )OU=jOU=j&<------OU=jOU=j;d _There are monsters nearby!OU=j A ))OU=j/ a))You shoot an arrow. The arrow hits the deep elf pyromancer.OU=j49e'OU=j7Te.OU=jJ' OU=jKu...The deep elf pyromancer is lightly wounded.OU=j2Q *****The deep elf zephyrmancer casts a spell at you.OU=jM ....OU=j`~@The bolt of lightning misses you. The bolt of lightning is repelled.OU=jG========9.2 (1.133OU=jOU=j* _You hear a shout! x4PU=jFB ))PU=j`)You shoot an arrow.  The arrow hits the deep elf pyromancer!!PU=jZ*O.ePU=jk+PU=j+1e.PU=jV,Me.PU=j1d..#PU=j1===-----70.312PU=j%2PU=j5PU=j7 PU=j[8f_The deep elf pyromancer is severely wounded.PU=j: $PU=jZ`You shoot an arrow.  The arrow hits the deep elf pyromancer!!PU=j+))PU=jW   deep elf pyromancerPU=je.e e.You kill the deep elf pyromancer!..e   deep elf archer (launcher, deflects m…)epyroe   deep elf zephyrmancerPU=j-----1.401PU=j PU=j@)  You encounter a deep elf archer. It is wielding a +0 short sword and carrying a_+0 shortbow.QU=jB ))))QU=j3)))You shoot an arrow.QU=jo9e.QU=j;A'eQU=jMe.QU=jl1eQU=j] .....QU=je 2 deep elf zephyrmancers  The arrow misses the deep elf zephyrmancer.QU=jr{2.6 (1.2190QU=jQU=j# _You encounter a deep elf zephyrmancer. It is wielding a +0 long sword.RU=j  VividlyBlue the Marksdemigod RU=j Demigod  Health: 154/154 ========================  Magic: 32/37 ====================---- ###############  AC: 10Str: 4 ...............  EV: 26Int: 15RU=jb ...............  SH: 0Dex: 40 .........e.....  XL: 18 Next: 50% Place: Elven Halls:2RU=j #######@#########  Noise: ===------  Time: 32872.6 (0.0) #................  e) +9 longbow (heavy) #................  Fire: e) +9 longbow (heavy)  RU=j#...e............  Zot (10619) Gem (420)  #...#####..#'####  #**.#...#..# ...#  e   deep elf archer (launcher, deflects m…) RU=jlee* #...#..# ...#  e   deep elf pyromancer #* #...'..#....#  ee 2 deep elf zephyrmancers RU=jh#...#..#)...# Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetRU=jAim: a deep elf archer, wielding a +0 short sword, wearing a +0 leather armour  and carrying a +0 shortbow (deflecting missiles)RU=j;VividlyBlue the MarksdemigodDemigodHealth: 154/154 ========================Magic: 32/37 ====================----###############AC: 10RU=j.<aStr: 4...............EV: 26Int: 15...............SH: 0Dex: 40.........e.....XL: 18 Next: 50% Place: Elven Halls:2#######@#########Noise: ===------  Time: 32872.6 (0.0)RU=j<s#................e) +9 longbow (heavy)#................Fire: e) +9 longbow (heavy) #...e............Zot (10619) Gem (420) #...#####..#'#####...#...#..# ...#RU=j=e   deep elf archer (launcher, deflects m…)e*. #...#..# ...#e   deep elf pyromancer#. #...'..#....#ee 2 deep elf zephyrmancersRU=jc=L#...#..#)...#Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  RU=j=Press: ? - help, Dir - move targetAim: a deep elf archer, wielding a +0 short sword, wearing a +0 leather armour  and carrying a +0 shortbow (deflecting missiles)SU=jK&##SU=jML misshapen)####SU=jL(1 misshapen)  The deep elf archer's magical effects unravel!  The enchantments explode! The deep elf archer twists and deforms.  The unravelling engulfs the deep elf archer!  SU=jMThe deep elf archer is moderately wounded.The deep elf zephyrmancer twists and deforms.  SU=jhM2The unravelling engulfs the deep elf zephyrmancer!SU=j> SU=jQ e$The deep elf zephyrmancer is moderately wounded.SU=jR9e'SU=jTSe.SU=j^K .SU=j\_/.You hear a shout!SU=j cG **SU=j_ch***The deep elf zephyrmancer gestures at you while chanting.SU=j.@...SU=jdj47--========3.6 (1SU=j͝N819SU=jSU=ji SU=j_The bolt of lightning hits you! The bolt of lightning is repelled. _You took 7 damage!SU=jD )You shoot an arrow.  The arrow hits the deep elf pyromancer!!!SU=j {)ee 2 deep elf zephyrmancers (1 misshapen)SU=j+ .You kill the deep elf pyromancer!SU=j9 ******The deep elf zephyrmancer points at you and mumbles some strange words.SU=jZi Ue.SU=j$j Me.SU=jq @.).$.SU=j"w < 51=-14.8 (1.278 _The bolt of lightning misses you.Training target 8.0 for Armour reached!SU=jw{ SU=j} G  Your Armour skill increases to level 8! SU=j ~ e_You recovered 4 HP!TU=j| F )))TU=jU )You shoot an arrow.TU=jC §The arrow completely misses the deep elf zephyrmancer.The deep elf zephyrmancer casts a spell.TU=jIJ ..e   deep elf zephyrmancer  The deep elf zephyrmancer blinks!  The deep elf archer unwields a +0 short sword.  The deep elf archer wields a +0 shortbow.TU=jR  The deep elf archer shoots an arrow. The arrow completely misses you.TU=jSS4=====-----5.9 (1.167TU=jsWTU=jY _The deep elf zephyrmancer completely misses you. _You recovered 3 HP!TU=j  )You shoot an arrow.  The arrow hits the deep elf zephyrmancer!!!TU=j(TU=jDh  You kill the deep elf zephyrmancer!TU=jGF))))))TU=jH)TU=jN..)@.)$ =3======---6056 _The deep elf archer shoots an arrow. The arrow is repelled.  Training target 12.0 for Fighting reached!TU=jÃTU=j  Your Fighting skill increases to level 12! _You recovered 1 MP!TU=j t )You shoot an arrow. The arrow hits the deep elf archer!!!TU=jFwT)))TU=j;Pe(TU=j 'eYou kill the deep elf archer!TU=j~.)$.TU=j+e   deep elf zephyrmancer (misshapen)(   dancing +2 flail of protectionTU=j92-8.1 (1.245 _You encounter a dancing +2 flail of protection.UU=j  )You shoot an arrow.  The arrow hits the deep elf zephyrmancer!!UU=j0C)))))UU=j(   dancing +2 flail of protectionUU=jBR(.UU=jCM(.UU=jK,.UU=j(Ly)$).UU=jS/ 3UU=jVT===--9.2 (1.133 _You kill the deep elf zephyrmancer!Training target 12.0 for Dodging reached!UU=jZUU=j] UU=j^[_Your Dodging skill increases to level 12!UU=jBp> ))))UU=jpt You shoot an arrow.  The arrow hits the dancing +2 flail of protection!UU=jM(.(.UU=j=..UU=j)-80.312UU=jyUU=jKv _The dancing +2 flail of protection is heavily damaged.UU=jk )  You shoot an arrow.  The arrow hits the dancing +2 flail of protection!!UU=j @))UU=j 1eUU=jM  ..e   deep elf zephyrmancer (wandering)  The dancing +2 flail of protection falls from the air.UU=j UU=j4==1.5 (1.201UU=jaUU=j) _You encounter a deep elf zephyrmancer. It is wielding a +3 dagger. _You recovered 1 MP!VU=jF  )))))))You shoot an arrow.VU=j;' VU=jW<f'eThe arrow misses the deep elf zephyrmancer.VU=j8=*eVU=jG VU=jH.).$..VU=j\He   deep elf archer (launcher, deflects m…)e   deep elf zephyrmancer  The deep elf zephyrmancer shouts!VU=j!I{2.6 (1.1090VU=jNVU=jY  VU=jnYYou encounter a deep elf archer. It is wielding a +0 short sword and carrying a_+0 shortbow.VU=j A ))VU=j I))))You shoot an arrow.VU=j Ce)VU=j# .)$)You encounter a deep elf archer. It is wielding a +0 short sword and carrying a_+0 shortbow.  You shoot an arrow.  The arrow misses the deep elf zephyrmancer.  The deep elf archer unwields a +0 short sword.  The deep elf archer wields a +0 shortbow.VU=j' +))VU=jr( 1))))VU=j\ .).$..26-----====VU=j`] s30809VU=jb VU=jd _The deep elf archer shoots an arrow. The arrow hits you!! _You took 28 damage!WU=jW( WU=jWm)))) You shoot an arrow.  WU=jW+The arrow hits the deep elf zephyrmancer!!!WU=jT e. .)$.The deep elf zephyrmancer is almost dead.WU=j!)WU=jS,))))))WU=jWU=j@.).$..9=----5====-4.7 (1.178 _The deep elf archer shoots an arrow. The arrow completely misses you. _You recovered 3 HP! You recovered 1 MP!WU=j   VividlyBlue the Marksdemigod  Demigod  Health: 129/154 ====================----  Magic: 30/37 ===================----- ###############  AC: 10Str: 4 ...............  EV: 26Int: 15WU=j x ...............  SH: 0Dex: 40 ........)......  XL: 18 Next: 53% Place: Elven Halls:2 #######@#########  Noise: ===------  Time: 32884.7 (0.0) #.........)......  e) +9 longbow (heavy) #....)...........  Fire: e) +9 longbow (heavy)  #...$............  Zot (10607) Gem (408)  #..e#####..#'####  WU=j <#*..#...#..# ...#  e   deep elf archer (launcher, deflects m…) e*. #...#..# ...#  e   deep elf zephyrmancer #* #...'..#....#  #...#..#)...# Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf archer, wielding a +0 shortbow, wearing a +0 leather armour andcarrying a +0 short sword (deflecting missiles)XU=j&VividlyBlue the MarksdemigodDemigodHealth: 129/154 ====================----Magic: 30/37 ===================-----###############AC: 10Str: 4...............EV: 26Int: 15...............SH: 0Dex: 40........)......XL: 18 Next: 53% Place: Elven Halls:2#######@#########Noise: ===------  Time: 32884.7 (0.0)#.........)......e) +9 longbow (heavy)#....)...........Fire: e) +9 longbow (heavy) #...$..........XU=j(f..Zot (10607) Gem (408) #..e#####..#'#####...#...#..# ...#e   deep elf archer (launcher, deflects m…)*). #...#..# ...#e   deep elf zephyrmancer#. #...'..#....##...#..#)...#Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf archer, wielding a +0 shortbow, wearing a +0 leather armour andcarrying a +0 short sword (deflecting missiles)XU=jPu6# XU=ju_misshapen)###XU=jQvAim: a deep elf archer, wielding a +0 shortbow, wearing a +0 leather armour andcarrying a +0 short sword (deflecting missiles)  The deep elf archer's magical effects unravel!  XU=jwThe enchantments explode! The deep elf archer twists and deforms.  The unravelling engulfs the deep elf archer!!  The deep elf archer is moderately wounded.XU=j^XU=j$ .e).You hear a shout!XU=j[ *******The deep elf zephyrmancer gestures at you while chanting.XU=j\..)@XU=j)g.)$XU=jS )))))XU=j\k))The bolt of lightning hits you!! The deep elf archer shoots an arrow.XU=j<@.).$XU=j=C..XU=j=Q104----========XU=j>q5.7 (167XU=jDXU=j2J _The arrow is repelled. _You took 25 damage!XU=j#zXU=jzXU=jgXU=j^ _You are too injured to fight recklessly!XU=j XU=j XU=j XU=j  XU=j P_You are too injured to fight recklessly!YU=j VividlyBlue the MarksdemigodDemigodHealth: 104/154 ================--------Magic: 30/37 ===================-----YU=je ###############AC: 10Str: 4...............EV: 26Int: 15...............SH: 0Dex: 40........)......XL: 18 Next: 53% Place: Elven Halls:2#######@#########Noise: ========-  Time: 32885.7 (0.0)YU=j #.....*...)......e) +9 longbow (heavy)#....*...........Fire: e) +9 longbow (heavy) #..**............Zot (10606) Gem (407) #.*e#####..#'#####*..#...#..# ...#e   deep elf archer (launcher, misshapen)e). #...#..# ...#e   deep elf zephyrmancer#. #...'..#....##...#..#)...# _You are too injured to fight recklessly!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 shortbow, wearing a +0 leather armour andcarrying a +0 short sword (moderately wounded, misshapYU=jn )en and mutated, 75% to  hit)YU=j VividlyBlue the MarksdemigodDemigodHealth: 104/154 ================--------Magic: 30/37 ===================-----###############AC: 10YU=j4 FStr: 4...............EV: 26Int: 15...............SH: 0Dex: 40........)......XL: 18 Next: 53% Place: Elven Halls:2#######@#########Noise: ========-  Time: 32885.7 (0.0)#.........)......e) +9 longbow (heavy)YU=j '#....)...........Fire: e) +9 longbow (heavy) #...$............Zot (10606) Gem (407) #..e#####..#'#####...#...#..# ...#e   deep elf archer (launcher, misshapen))). #...#..# ...#e   deep elf zephyrmancer#. #...'..#....##...#..#)...#Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 shortbow, wearing a +0 leather armour andcarrying a +0 short sword (moderately wounded, misshapen and mutated, 75% to  hit)  You shoot an arrow. The arrow hits the deep elf archer!!!YU=j ))))))e   deep elf zephyrmancerYU=j *eYU=j e)Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 shortbow, wearing a +0 leather armour andcarrying a +0 short sword (moderately wounded, misshapen and mutated, 75% to  hit)  You shoot an arrow. The arrow hits the deep elf archer!!!  You kill the deep elf archer!YU=jN 1eYU=j YU=jW .)...YU=j e   deep elf archer (launcher, deflects m…)e   deep elf zephyrmancer  You encounter a deep elf zephyrmancer. It is wielding a +0 short sword.You encounter a deep elf archer. It is wielding a +0 short sword and carrying a+3 shortbow.YU=j 74===-----6.8 (1.156YU=jL YU=ji _The deep elf zephyrmancer leaves your sight. _You recovered 3 HP!ZU=jgVividlyBlue the MarksdemigodZU=jBDemigodHealth: 107/154 ================--------Magic: 30/37 ===================-----###############AC: 10Str: 4...............EV: 26ZU=j#Int: 15...............SH: 0Dex: 40........)......ZU=jeXL: 18 Next: 54% Place: Elven Halls:2#######@#########Noise: ===------  Time: 32886.8 (0.0)#.....*...)......ZU=jFe) +9 longbow (heavy)#....*...........Fire: e) +9 longbow (heavy) ZU=j#..*e............Zot (10605) Gem (406) #.*)#####..#'####ZU=j3#*..#...#..# ...#e   deep elf archer (launcher, deflects m…)e). #...#..# ...#ZU=jC e   deep elf zephyrmancer#. #...'..#....##...#..#)...# ZU=j _You recovered 3 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 short sword, wearing a +0 leather armour  and carrying a +3 shortbow (moderately wounded, deflecting missiles, misshapen  ZU=j  and mutated, 41% to hit)ZU=j=VividlyBlue the MarksdemigodDemigodHealth: 107/154 ================--------Magic: 30/37 ===================-----ZU=j###############AC: 10Str: 4...............EV: 26Int: 15...............SH: 0Dex: 40........)......XL: 18 Next: 54% Place: Elven Halls:2#######@#########Noise: ===------  Time: 32886.8 (0.0)ZU=jN@#.....)...)......e) +9 longbow (heavy)#....)...........Fire: e) +9 longbow (heavy) #..))............Zot (10605) Gem (406) #.))#####..#'####ZU=j#)..#...#..# ...#e   deep elf archer (launcher, deflects m…))). #...#..# ...#e   deep elf zephyrmancerZU=j#. #...'..#....##...#..#)...#Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 short sword, wearing a +0 leather armour  and carrying a +3 shortbow (moderately wounded, deflecting missiles, misshapen  and mutated, 41% to hit)  ZU=j}mYou shoot an arrow.  The arrow closely misses the deep elf zephyrmancer.ZU=j'.).e.ZU=j'.eAim: a deep elf archer, wielding a +0 short sword, wearing a +0 leather armour  and carrying a +3 shortbow (moderately wounded, deflecting missiles, misshapenmutated, 41% to hit)  You shoot an arrow.  The arrow closely misses the deep elf zephyrmancer.The arrow is repelled.ZU=j,W ****ZU=jV-w**The deep elf zephyrmancer points at you and mumbles some strange words.ZU=j^Ce)ZU=jW`*eZU=jPk* ..)@.)e 2 deep elf zephyrmancers (1 misshapen)  The bolt of lightning hits you!!ZU=j7l84/154 ---========7.9 (1.145ZU=jqZU=jz  You encounter a deep elf zephyrmancer. It is wielding a +1 short sword of _venom. ZU=jzc_You took 23 damage!ZU=j VividlyBlue the MarksdemigodDemigodHealth: 84/154 =============-----------Magic: 30/37 ===================-----###############AC: 10ZU=j Str: 4...............EV: 26Int: 15...............SH: 0Dex: 40........)......XL: 18 Next: 54% Place: Elven Halls:2#######@#########Noise: ========-  Time: 32887.9 (0.0)#.....*...)......e) +9 longbow (heavy)#...**...........Fire: e) +9 longbow (heavy) ZU=j #..*e............Zot (10604) Gem (405) #.*)#####..#'#####e..#...#..# ...#e   deep elf archer (launcher, deflects m…)e). #...#..# ...#ee 2 deep elf zephyrmancers (1 misshapen)#. #...'..#....##...#..#)...# _You took 23 damage!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 short sword, wearing a +0 leather armour  and carrying a +3 shortbow (moderately wounded, deflecting missiles, misshapen  and mutated, 41% to hit)ZU=jIf lVividlyBlue the MarksdemigodDemigodHealth: 84/154 =============-----------Magic: 30/37 ===================-----###############AC: 10Str: 4...............EV: 26Int: 15ZU=jf ...............SH: 0Dex: 40........)......XL: 18 Next: 54% Place: Elven Halls:2#######@#########Noise: ========-  Time: 32887.9 (0.0)#.....)...)......e) +9 longbow (heavy)#...))...........Fire: e) +9 longbow (heavy) #..)e............ZU=jg Zot (10604) Gem (405) #.))#####..#'#####e..#...#..# ...#e   deep elf archer (launcher, deflects m…)e). #...#..# ...#ee 2 deep elf zephyrmancers (1 misshapen)#. #...'..#....##...#..#)...#Fire: e) +9 longbow (heavy)ZU=jg qPress: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 short sword, wearing a +0 leather armour  and carrying a +3 shortbow (moderately wounded, deflecting missiles, misshapen  and mutated, 41% to hit)  You shoot an arrow. The arrow hits the deep elf archer!ZU=j ..)..Press: ? - help, Shift-Dir - straight lineZU=jR Aim: a deep elf archer, wielding a +0 short sword, wearing a +0 leather armour  and carrying a +3 shortbow (moderately wounded, deflecting missiles, misshapenmutated, 41% to hit)  You shoot an arrow. The arrow hits the deep elf archer!  The deep elf archer is heavily wounded.ZU=jZ _ *****ZU=j W*The deep elf zephyrmancer casts a spell at you.ZU=j =)eZU=j J.eZU=j 0eZU=j , ..)@.)e 3 deep elf zephyrmancers (2 misshapen)The bolt of lightning is repelled.ZU=ji W ****ZU=j _**The deep elf zephyrmancer casts a spell at you.ZU=jm )ee...)@.)73--1=9.0 (1.134 _The bolt of lightning hits you! _You took 11 damage! You recovered 1 MP![U=j:   VividlyBlue the Marksdemigod [U=j S Demigod [U=j  Health: 73/154 ===========------------- [U=jt  Magic: 26/37 ================-------- ###############  AC: 10[U=j ;Str: 4 [U=j_ ...............  EV: 26Int: 15 ...............  SH: 0Dex: 40[U=j  [U=j) )........)......  XL: 18 Next: 54% Place: Elven Halls:2 [U=j #######@#########  Noise: ========-  Time: 32889.0 (0.0) [U=j #.........)......  e) +9 longbow (heavy)[U=j6  [U=j #....)...........  Fire: e) +9 longbow (heavy)  [U=j #.**e............  Zot (10603) Gem (404)  [U=j5 #.*e#####..#'####  [U=j e#.**#...#..# ...#  e   deep elf archer (launcher, deflects m…) [U=j e)e #...#..# ...#  eee 3 deep elf zephyrmancers (2 misshapen)[U=jo  #. #...'..#....# [U=j  #...#..#)...# [U=j- MConfirm with . or Enter, or press ? or * to list all spells.[U=j Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target[U=j kAim: a deep elf archer, wielding a +0 short sword, wearing a +0 leather armour  [U=j and carrying a +3 shortbow (heavily wounded, deflecting missiles, misshapen andmutated)\U=j>4uVividlyBlue the MarksdemigodDemigod\U=j4Health: 73/154 ===========-------------Magic: 26/37 ================--------###############AC: 10Str: 4...............EV: 26Int: 15...............SH: 0Dex: 40\U=j5........)......XL: 18 Next: 54% Place: Elven Halls:2#######@#########Noise: ========-  Time: 32889.0 (0.0)#.........)......e) +9 longbow (heavy)#....)...........Fire: e) +9 longbow (heavy) #...e............Zot (10603) Gem (404) #..*#####..#'#####...#...#..# ...#e   deep elf archer (launcher, deflects m…)e)e #...#..# ...#eee 3 deep elf zephyrmancers (2 misshapen)\U=j6#. #...'..#....##...#..#)...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf archer, wielding a +0 short sword, wearing a +0 leather armour  and carrying a +3 shortbow (heavily wounded, deflecting missiles, misshapen andmutated)\U=jɌ$The deep elf archer's magical effects unravel!  The enchantments explode! The deep elf archer twists and deforms.  The unravelling engulfs the deep elf archer!  The deep elf archer is severely wounded.  The deep elf zephyrmancer twists and deforms.  The unravelling engulfs the deep elf zephyrmancer!\U=j####### misshapen) 2 deep elf zephyrmancers (\U=jh\U=j Be.\U=jH ..$.e.You kill the deep elf zephyrmancer!The deep elf archer unwields a +0 short sword.  The deep elf archer wields a +3 shortbow.\U=jI)))\U=j=)e\U=jo.)$\U=ju68-5======--90.0 (123\U=j\U=jy \U=j_The deep elf archer shoots an arrow. The arrow hits you! _You took 5 damage!\U=jc VividlyBlue the MarksdemigodDemigodHealth: 68/154 ==========--------------Magic: 26/37 ================--------###############AC: 10\U=j` Str: 4...............EV: 26Int: 15...............SH: 0Dex: 40........)......XL: 18 Next: 55% Place: Elven Halls:2#######@#########Noise: ======---  Time: 32890.0 (0.0)#.....*...)......e) +9 longbow (heavy)#....*...........Fire: e) +9 longbow (heavy) \U=j #...*............Zot (10602) Gem (403) #..e#####..#'#####..e#...#..# ...#e   deep elf archer (launcher, misshapen))e. #...#..# ...#ee 2 deep elf zephyrmancers (misshapen)#. #...'..#....##...#..#)...# _The deep elf archer shoots an arrow. The arrow hits you! \U=j _You took 5 damage!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +1 short sword of venom and wearing a  +0 leather armour (heavily wounded, misshapen and mutated, 78% to hit)]U=jklVividlyBlue the MarksdemigodDemigodHealth: 68/154 ==========--------------Magic: 26/37 ================--------###############AC: 10Str: 4...............EV: 26Int: 15]U=jn...............SH: 0Dex: 40........)......XL: 18 Next: 55% Place: Elven Halls:2#######@#########Noise: ======---  Time: 32890.0 (0.0)#.........)......e) +9 longbow (heavy)#....)...........Fire: e) +9 longbow (heavy) #...$............Zot (10602) Gem (403) #..e#####..#'#####..)#...#..# ...#e   deep elf archer (launcher, misshapen))e. #...#..# ...#ee]U=jp 2 deep elf zephyrmancers (misshapen)#. #...'..#....##...#..#)...#Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +1 short sword of venom and wearing a  +0 leather armour (heavily wounded, misshapen and mutated, 78% to hit)  You shoot an arrow.  The arrow closely misses the deep elf archer.The arrow hits the deep elf zephyrmancer!!!!]U=j|))))   deep elf zephyrmancer]U=j§+0 leather armour (heavily wounded, misshapen and mutated, 78% to hit)  You shoot an arrow.  The arrow closely misses the deep elf archer.  The arrow hits the deep elf zephyrmancer!!!!  You kill the deep elf zephyrmancer!  The deep elf zephyrmancer casts a spell.]U=jX.)$.e)]U=jz71====---1.1 (1.112]U=j]U=j _The deep elf zephyrmancer blinks! _You recovered 3 HP!]U=ji VividlyBlue the MarksdemigodDemigodHealth: 71/154 ===========-------------]U=jF Magic: 26/37 ================--------###############AC: 10Str: 4...............EV: 26Int: 15...............SH: 0Dex: 40........)......XL: 18 Next: 55% Place: Elven Halls:2#######@#########Noise: ===------  Time: 32891.1 (0.0)#.....*...)......e) +9 longbow (heavy)#....*...........Fire: e) +9 longbow (heavy) ]U=j E#...*............Zot (10601) Gem (402) #..e#####..#'#####..)#...#..# ...#e   deep elf archer (launcher, misshapen))). #...#..# ...##. #...'..#....#]U=jח #...#..#)...# _The deep elf zephyrmancer blinks! _You recovered 3 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +3 shortbow, wearing a +0 leather armour andcarrying a +0 short sword (severely wounded, misshapen and mutated, 75% to hit)]U=jP! VividlyBlue the MarksdemigodDemigodHealth: 71/154 ===========-------------Magic: 26/37 ================--------###############AC: 10Str: 4...............EV: 26Int: 15...............SH: 0Dex: 40]U=j" a........)......XL: 18 Next: 55% Place: Elven Halls:2#######@#########Noise: ===------  Time: 32891.1 (0.0)#.........)......e) +9 longbow (heavy)#....)...........Fire: e) +9 longbow (heavy) #...$............Zot (10601) Gem (402) ]U=jq" ,#..)#####..#'#####..)#...#..# ...#e   deep elf archer (launcher, misshapen)]U=j# t)). #...#..# ...##. #...'..#....##...#..#)...# _You recovered 3 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +3 shortbow, wearing a +0 leather armour andcarrying a +0 short sword (severely wounded, misshapen and mutated, 75% to hit)You shoot an arrow. The arrow hits the deep elf archer!]U=j@& T)))]U=j2Z m.)$]U=jr^ 462.3 (1.25990]U=jc ]U=j h  Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +3 shortbow, wearing a +0 leather armour and]U=jvh ocarrying a +0 short sword (severely wounded, misshapen and mutated, 75% to hit)You shoot an arrow. The arrow hits the deep elf archer! _You kill the deep elf archer! _You recovered 3 HP!^U=j#  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. ^U=jZ$ ~r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel._U=j˹P  Okay, then._U=jƺ_U=j8_U=j. __U=j ################..........@.)...... .#######'######### #.........)......_U=jk < #....)........... #...$............ #..)#####..#'#### #..)#...#..# ..# )). #...#..# ...##. #...'..#....#_U=j _U=jM 7=7=---308399 __U=jJ _U=j _You recovered 3 HP! You recovered 1 MP!`U=jˊ`U=j[Evoke which item? Wands  a - a wand of flame (45)b - a wand of acid (6)  `U=jc - a wand of warping (6)  d - a wand of digging (4)  e - a wand of paralysis (19) Miscellaneous  g - a +0 condenser vane [!] read|quaff|evoke[?] describe selectedaU=jְaU=jaU=j#VividlyBlue the MarksdemigodDemigodHealth: 77/154 ============------------Magic: 27/37 =================-------AC: 10Str: 4aU=j@################EV: 26Int: 15................SH: 0Dex: 40................XL: 18 Next: 56% Place: Elven Halls:2.......@.)......Noise: ---------  Time: 32893.3 (0.0).#######'#########e) +9 longbow (heavy)aU=j\>#.........)......Fire: e) +9 longbow (heavy) #....)...........Zot (10598) Gem (399) #...$............#..)#####..#'#####..)#...#..# ...#)). #...#..# ...##. #...'..#....#Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.aU=jg - Guard the area.f - Follow me.Anything else - Cancel. _Okay, then. _You recovered 3 HP! You recovered 1 MP!aU=jP  Okay, then.aU=jaU=jUaU=j#. _aU=j=+...............##..#'#..# .aU=j!..#aU=jX804.3 (178aU=jaU=j _You close the door. _You recovered 3 HP!bU=jbU=jbU=jbbU=jbU=jn367 _bU=jTbU=j[bU=j6=56bU=jbU=j bU=jk9=8=45bU=jbU=jjbU=jbU=j>92=34bU=jbU=js bU=j c4=23bU=j bU=j* bU=j'bU=j7=12bU=jSbU=jbU=jz[100/154=bU=j|9=01bU=jnbU=jbU=jt#3bU=ji=890bU=jWbU=j!bU=j#S  Something unseen breaks down the door.  bU=jJ$EYou sense a monster nearby.bU=j*v6='...bU=j*............##..#'#..# ...#bU=j1-902.3 (8bU=jT23.3 (9889 _bU=j6bU=j79 bU=j9_You recovered 26 HP! You recovered 2 MP!cU=jcU=jcU=j$cU=j?%^ _You are too injured to fight recklessly!cU=j~s 1ecU=jz }e   deep elf zephyrmancer (misshapen)cU=j{ 94.3 (178 _cU=jc cU=j} s _You recovered 3 HP!dU=j> )You shoot an arrow.  The arrow hits the deep elf zephyrmancer!!dU=jMBI))dU=juW'.dU=ju112=30=7===5.4 (1.167dU=jdU=j _You kill the deep elf zephyrmancer! _You recovered 3 HP! You recovered 1 MP!dU=j dU=j{ dU=j dU=j  dU=jޗ B_No target in view!dU=jbC dU=jC dU=jF dU=jVJ dU=jLL 5=56 _dU=j`N dU=j_T dU=jT 67=dU=j2U M45dU=jvW dU=j@[ dU=j[ dU=j\ }20=34dU=j*^ dU=jc dU=j)d #3dU=jd =1==23dU=jf dU=j.l dU=jl dU=jl |6=12dU=j o dU=jt dU=jt m9=01dU=jt dU=jv dU=j{ 32=790dU=j5~ dU=j dU=j 5=2=879dU=j7 dU=j dU=jΊ 7=78dU=j dU=j dU=jҒ t4067dU=jǔ dU=j4 dU=jИ 3=56dU=jO dU=jͦ dU=jG [6=3dU=j `=45dU=j dU=j( dU=j #9dU=j `=34dU=j dU=j dU=j dU=jY }52=23dU=j dU=j` dU=jȻ 64=dU=j, M12dU=j@ dU=j dU=j\ S4==dU=j M01dU=j dU=j dU=j @690dU=j[ dU=jT dU=jU dU=j V869dU=j dU=jO dU=j ?=7dU=j (8dU=j dU=j dU=jc [5=6dU=j (7dU=j dU=j dU=jh U56dU=j dU=jD dU=j U45dU=j dU=jJ dU=j U34dU=j dU=j dU=j/ 66=dU=j M23dU=j dU=ji dU=j U12dU=j dU=j dU=j U01dU=j dU=j dU=jb V590dU=j dU=j dU=j\ #7dU=j ~==859dU=j dU=j$ dU=j|' dU=j' ?78dU=j6( dU=jn* dU=j\.  dU=j. Q There is a broken door, spattered with blood here.dU=j%3 dU=j3 \67 _dU=j36 dU=j8 dU=jt< dU=j< U56dU=j;? dU=jG ################................dU=j[G ................ .........)...... dU=jG .#######'######### #..@)...... ---dU=jH )#....).)......... #...$............ #..)#####..#'#### dU=j^H P#..)#...#..#....#)). #...#..# ...#dU=jH #. #...'..#....# #...#..#)...# #...#..'....#dU=j?N B###### dU=jN ....... ........ ...)...... dU=jN W.#######'###########...@.dU=jdO #....).).#...$.#..)#####..#'####.#..)#...#..#....#dU=jO )). #...#..#....##. #...'..#....#dU=jP #...#..#)...# dU=jW &36.4 (31.dU=j0X 0)dU=jX d=---7.4 (32dU=j%Y M45dU=j^ dU=jsb  dU=jb  You see here a +2 flail of protection. _You recovered 42 HP! You recovered 7 MP!eU=j{3eU=j[eU=jeU=j{eU=j:\34 _eU=jeU=jeU=jeU=j+U23eU=jeU=jceU=jeU=jU12eU=jeU=j eU=jK eU=j U01eU=jeeU=jeU=jeU=jbV490eU=jeU=jU################................ ................ eU=jp#.)...... .#######'########## #.........)....... eU=j#....).).......... #...$@............ #..)#####..#'####. #..)#...#..#....# !)). #...#..#....# ..#. #...'..#....# . #...#..#)...# #...#..'....#eU=jy #...#..#....#...#.  #...#..#....#...#. eU=jn#e ######## ........ ......... eU=j $..)...... .#######'########## #.). #....).)... #...@..... #..)#####..#'####.eU=j$  #..)#...#..#....# !))..#...#..#....#.#...#...'..#....#. #...#...#..#)...#. #...#...#..'....##...#...#..#....#...# #...#..#....#...#eU=jZ+242.4 (5.0)eU=j*,y3.4 (6849eU=j0eU=j8N  You now have 2421 gold pieces (gained 8).eU=jn9x4.4 (778eU=j4>eU=j@O _Items here: )) [[ ††.fU=jfU=j](URead which item? fU=j(QScrolls  b - 3 scrolls of blinking fU=j#)? f - 4 scrolls of fear  g - 3 scrolls of fog fU=j|)% t - 7 scrolls of teleportationfU=j)da - 4 scrolls of enchant armour  i - 3 scrolls of identifyfU=jD*Vp - 8 scrolls of poison  r - 3 scrolls of revelation  fU=j*ks - 2 scrolls of summoning  x - 4 scrolls of amnesia  I - 5 scrolls of immolation fU=j*= N - a scroll of noise  S - 4 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedgU=j:gU=jc;gU=jtLgU=jZlVividlyBlue the Marksdemigod################Demigod................Health: 154/154 ========================................Magic: 37/37 ========================gU=j^[ .........)......AC: 10Str: 4.#######'##########EV: 26Int: 15#.........).......SH: 0Dex: 40gU=j[#....).)..........XL: 18 Next: 57% Place: Elven Halls:2#...@.............Noise: ---------  Time: 32944.4 (0.0)#..)#####..#'####.e) +9 longbow (heavy)#..)#...#..#....#Fire: e) +9 longbow (heavy) gU=jS\!))..#...#..#....#Zot (10547) Gem (348) ...#...#...'..#....#.. #...#...#..#)...#. #...#...#..'....##...#...#..#....#...# #...#..#....#...#  _No target in view! gU=j\s_There is a broken door, spattered with blood here.  You see here a +2 flail of protection. _You recovered 42 HP! You recovered 7 MP!  You now have 2421 gold pieces (gained 8). _Items here: )) [[ ††.gU=jjP  Okay, then.gU=j$kgU=jtqgU=js. _gU=j3 gU=j~6 M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  17.8  -1   j - Spellcasting  10.0  17.0  -2      gU=j6      b - Maces & Flails   0.0   1.2  -1   k + Hexes14.4  21.4  -1   c - Staves   0.0   0.6  -1 +4 l - Necromancy   4.0   5.9  -1  gU=j|7  d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.2  -1   n - Alchemy   6.0   8.3  -1      gU=j7 _ o - Fire Magic   0.8   1.2  -1   f - Ranged Weapons  20.0  33.9  -1          gU=j\8  p - Evocations   0.0   1.2  -1   g - Armour   8.0  10.7  -1       h - Dodging  12.0  17.8  -1       i - Stealth   0.0   1.0   0  gU=j8                                 gU=j9 6            The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiU=jfiU=jygiU=jniU=jtKVividlyBlue the Marksdemigod################Demigod................iU=j[uSHealth: 154/154 ========================................Magic: 37/37 ========================.........)......AC: 10Str: 4.#######'##########EV: 26Int: 15iU=ju4#.........).......SH: 0Dex: 40#....).)..........XL: 18 Next: 57% Place: Elven Halls:2iU=jv#...@.............Noise: ---------  Time: 32944.4 (0.0)#..)#####..#'####.e) +9 longbow (heavy)#..)#...#..#....#Fire: e) +9 longbow (heavy) iU=jv!))..#...#..#....#Zot (10547) Gem (348) ...#...#...'..#....#.. #...#...#..#)...#. #...#...#..'....##...#...#..#....#...# #...#..#....#...#  _There is a broken door, spattered with blood here.  You see here a +2 flail of protection. iU=jv)_You recovered 42 HP! You recovered 7 MP!  You now have 2421 gold pieces (gained 8). _Items here: )) [[ ††. _Okay, then.iU=j{iU=jr|iU=j0iU=jjU=jEgjU=jiM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  17.8  -1   j - Spellcasting  10.0  17.0  -2      jU=jnj     b - Maces & Flails   0.0   1.2  -1   k + Hexes14.4  21.4  -1   c - Staves   0.0   0.6  -1 +4 l - Necromancy   4.0   5.9  -1  jU=jjq d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.2  -1   n - Alchemy   6.0   8.3  -1       o - Fire Magic   0.8   1.2  -1  jU=jwk f - Ranged Weapons  20.0  33.9  -1           p - Evocations   0.0   1.2  -1   g - Armour   8.0  10.7  -1      jU=jk) h - Dodging  12.0  17.8  -1       i - Stealth   0.0   1.0   0              jU=jTl                    jU=jl             The species aptitude is in white. Bonus from skill manuals is in red.  [?] HelpjU=jm*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetslU=jLlU=jlU=jVividlyBlue the Marksdemigod################DemigodlU=jt................Health: 154/154 ========================................Magic: 37/37 ========================.........)......AC: 10Str: 4.#######'##########EV: 26Int: 15#.........).......SH: 0Dex: 40lU=j#....).)..........XL: 18 Next: 57% Place: Elven Halls:2#...@.............Noise: ---------  Time: 32944.4 (0.0)#..)#####..#'####.e) +9 longbow (heavy)#..)#...#..#....#Fire: e) +9 longbow (heavy) !))..#...#..#....#Zot (10547) Gem (348) ...#...#...'..#....#.. #...#...#..#)...#. #...#...#..'....##...#...#..#....#...# #...#..#....#...#lU=j   _There is a broken door, spattered with blood here.  You see here a +2 flail of protection. _You recovered 42 HP! You recovered 7 MP!  You now have 2421 gold pieces (gained 8). _Items here: )) [[ ††. _Okay, then.lU=j3lU=jlU=j7lU=j   lU=jn HCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lU=jilU=jXl Your spells (cast)TypeFailure Level a - Fugue of the FallenlU=j'mNecromancy9%3  b - Dimensional Bullseye Hexes/Translocation 3% 4  c + Yara's Violent Unravelling Hexes/Alchemy 7% 5 d - JinxbitelU=jmHexes1%2  v - Cause FearHexes1% 4 lU=j~n-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitnU=jxzPower Damage Range Noise 19% N/AnU=jyN/A Loud17% N/A 7 A bit loud19% 3d97 Very loud100% 2d4N/A Quiet25% N/A7 A bit loudqU=j ? Fugue of the Fallen qU=j[ Calls out to the lingering remnants of the long dead. While active, each non-summoned enemy the caster or their allies slays attracts more vengeful soulsinto the caster's weapon, temporarily enhancing their melee and ranged effectiveness. When this bonus reaches its maximum, every hit will unleash a glimmer of the dead's suffering, causing pain damage to each other foe adjacent to your target. Recasting this spell will release your grip on the souls you've attracted, resetting any bonus you've accumulated, and the cacophonous wailing of the dead may attract unwanted attention even while you maintain it. Level: 3School: NecromancyFail: 9% Power: 19% Range: N/A Noise: Loud qU=j ^Miscasting this spell causes magic contamination and also deals up to 10 draining damage.xU=j Your spells (cast)Power Damage Range Noise  a - Fugue of the Fallen 19% N/A N/A Loud  b - Dimensional Bullseye 17% N/A 7 A bit loud  c + Yara's Violent Unravelling 19% 3d9 7 Very loud   d - JinxbitexU=jm100% 2d4 N/A Quiet  v - Cause Fear25% N/A 7 A bit loud Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit|U=ji Yara's Violent Unravelling If cast upon a creature already blessed (or cursed) with magical enchantments, those enchantments will be torn apart, transforming into a spray of destructive |U=jjmutagenic radiation. The victim and anyone adjacent will be blasted and heavily deformed, weakening them and reducing their armour. Summoned creatures are particularly vulnerable, as the enchantments binding them to this plane will unravel and cause them to be dismissed immediately. Level: 5Schools: Hexes/AlchemyFail: 7%  Power: 19% Damage: 3d9 (max 3d36)  Range: 7  Noise: Very loud Miscasting this spell causes magic contamination and also either slows you or poisons you. This spell would have no effect right now because you can't see any hostile targets that would be affected.~U=j\ Your spells (cast)Power Damage Range Noise a - Fugue of the Fallen19%N/AN/A Loud ~U=j b - Dimensional Bullseye 17% N/A 7 A bit loud  c + Yara's Violent Unravelling 19% 3d9 7 Very loud  d - Jinxbite100% 2d4 N/A Quiet  v - Cause Fear25% N/A 7 A bit loud ~U=jgSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitU=j. U=j8 U=j< KVividlyBlue the Marksdemigod################Demigod................Health: 154/154 ========================................Magic: 37/37 ========================.........)......AC: 10Str: 4U=j .#######'##########EV: 26Int: 15#.........).......SH: 0Dex: 40#....).)..........XL: 18 Next: 57% Place: Elven Halls:2#...@.............Noise: ---------  Time: 32944.4 (0.0)U=j #..)#####..#'####.e) +9 longbow (heavy)#..)#...#..#....#Fire: e) +9 longbow (heavy) !))..#...#..#....#Zot (10547) Gem (348) ...#...#...'..#....#.. #...#...#..#)...#. #...#...#..'....##...#...#..#....#...# #...#..#....#...#  _You recovered 42 HP! You recovered 7 MP!  You now have 2421 gold pieces (gained 8). _Items here: )) [[ ††. _Okay, then.U=j BCasting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=j pVividlyBlue the Marksdemigod################Demigod................Health: 154/154 ========================................Magic: 37/37 ========================.........)......AC: 10Str: 4.#######'##########EV: 26U=j }Int: 15#.........).......SH: 0Dex: 40#....).)..........XL: 18 Next: 57% Place: Elven Halls:2#...@.............Noise: ---------  Time: 32944.4 (0.0)#..)#####..#'####.e) +9 longbow (heavy)#..)#...#..#....#Fire: e) +9 longbow (heavy) !))..#...#..#....#Zot (10547) Gem (348) ...#...#...'..#....#.. #...#...#..#)...#. #...#...#..'....##...#...#..#....#...#U=j:  #...#..#....#...#  _You recovered 42 HP! You recovered 7 MP!  You now have 2421 gold pieces (gained 8). _Items here: )) [[ ††. _Okay, then.Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=j U=j ' U=j #..)#####..#'####.e) +9 longbow (heavy)   #..)Fire: e) +9 longbow (heavy)  !))..#...#Zot (10547) Gem (348) .#U=j '..#....#. ##). #'....# #... #...#..#....#...# Okay, then.U=j, U=j U=j . _U=j]`U=jxen Spells (Memorise)TypeU=jfFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2b - Inner FlameHexes/Fire1%3  U=jfac - Sigil of BindingHexes1%3  d - Tukima's DanceHexes1%U=jFgo3  e - ApportationTranslocation3%1  f - Soul SplinterNecromancy3%U=jg1  g - AnguishHexes/Necromancy3% 4  h - Grave ClawNecromancy4%U=j`hz2  i - Lesser BeckoningTranslocation4%2  j - Sublimation of BloodNecromancyU=jh4%2  k - Maxwell's Portable Piledriver Translocation9% 3  l - Teleport OtherTranslocationU=j{i9% 3  m - Vampiric DrainingNecromancy9% 3  n - FoxfireConjuration/Fire13%U=jjb1  o - SandblastEarth16%1  p - ShockConjuration/AirU=jj>16%1  q - ScorchFire17%2  U=j}kr - Call ImpSummoning24% 2  s - Construct Spike LauncherForgecraft24% 2  t - Animate DeadNecromancy30% 4  u - Dispel UndeadNecromancy30% 4 U=jl19 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitU=jGU=jU=jU=jT0U=jN{U=j. U=jU=jU=jVividlyBlue the Marksdemigod################U=jPyDemigod................Health: 154/154 ========================................Magic: 37/37 ========================.........)......AC: 10Str: 4U=j.#######'##########EV: 26Int: 15#.........).......SH: 0Dex: 40#....).)..........U=jfXL: 18 Next: 57% Place: Elven Halls:2#...@.............Noise: ---------  Time: 32944.4 (0.0)#..)#####..#'####.e) +9 longbow (heavy)#..)#...#..#....#U=jFire: e) +9 longbow (heavy) !))..#...#..#....#Zot (10547) Gem (348) ...#...#...'..#....#.. #...#...#..#)...#. #...#...#..'....#U=jg?#...#...#..#....#...# #...#..#....#...# You now have 2421 gold pieces (gained 8). _Items here: )) [[ ††. _Okay, then.Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  U=jConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.U=j!P  Okay, then.U=j@"U=j6(U=jB*. _U=j U=j7 C  Skill  Level Cost  Apt Skill  Level Cost  Apt U=j  a - Fighting  12.0  17.8  -1   j - Spellcasting  10.0  17.0  -2           b - Maces & Flails   0.0   1.2  -1   k + Hexes14.4  21.4  -1   c - Staves   0.0   0.6  -1 +4 l - Necromancy   4.0   5.9  -1   d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.2  -1U=j- [37m   n - Alchemy   6.0   8.3  -1       o - Fire Magic   0.8   1.2  -1   f - Ranged Weapons  20.0  33.9  -1           p - Evocations   0.0   1.2  -1   g - Armour   8.0  10.7  -1       h - Dodging  12.0  17.8  -1       i - Stealth   0.0   1.0   0     =j zm                                     U=j4 T    U=j The species aptitude is in white. Bonus from skill manuals is in red.  [?] HelpU=j G[=] set a skill target  U=j [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsU=jdWTargetTarget--  12.0 U=je--  15.0-- --  --  --  --  --  --  --  --  --  --  U=j:f*--  a-z] set[-] clear selected targetcost|targetsU=j<[?25h[?0c12.0 U=jfb [?25l[?1cU=j@fY12.0 =] set aU=jfall targetsU=j޾U=jU=j_lVividlyBlue the Marksdemigod################Demigod................Health: 154/154 ========================................Magic: 37/37 ========================U=j!f.........)......AC: 10Str: 4.#######'##########EV: 26Int: 15#.........).......SH: 0Dex: 40#....).)..........XL: 18 Next: 57% Place: Elven Halls:2U=j[#...@.............Noise: ---------  Time: 32944.4 (0.0)#..)#####..#'####.e) +9 longbow (heavy)#..)#...#..#....#Fire: e) +9 longbow (heavy) !))..#...#..#....#Zot (10547) Gem (348) ...#...#...'..#....#.. #...#...#..#)...#. #...#...#..'....##...#...#..#....#...# #...#..#....#...#U=j4  _Items here: )) [[ ††. _Okay, then.Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.U=jRU=jU=jU=jU=jU=jC  Skill  Level Cost  Apt Skill  Level Cost  Apt U=j a - Fighting  12.0  17.8  -1   j - Spellcasting  10.0  17.0  -2           b - Maces & Flails   0.0   1.2  -1   k + Hexes14.4  21.4  -1   c - Staves   0.0   0.6  -1 +4 l - Necromancy   4.0   5.9  -1   d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1   e - Throwing   0.0   1.2  -1U=j[37m   n - Alchemy   6.0   8.3  -1       o - Fire Magic   0.8   1.2  -1   f - Ranged Weapons  20.0  33.9  -1           p - Evocations   0.0   1.2  -1   g - Armour   8.0  10.7  -1       h - Dodging  12.0  17.8  -1       i - Stealth   0.0   1.0   0     =j-zm                                     U=j    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  U=j [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsU=jQL> j + Spellcasting 10.0U=jt= a + Fighting 12.0U=j[4> g + Armour 8.0U=jr = f + Ranged Weapons 20.0U=j  f * Ranged Weapons  20.0U=jo f - Ranged Weapons  20.0U=j2 = f + Ranged Weapons 20.0U=jY g * Armour   8.0U=jn p g - Armour   8.0U=j> g + Armour 8.0U=jW  g * Armour   8.0U=j p g - Armour   8.0U=j> g + Armour 8.0U=j@U=jbA g * Armour   8.0U=jGU=ji g - Armour   8.0U=j> U=j  f * Ranged Weapons  20.0U=jo f - Ranged Weapons  20.0U=j u a * Fighting  12.0U=j U=j o a - Fighting  12.0U=jTargetTarget--  12.0--  15.0-- --  --  --  U=j--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsU=j- =[?25h[?0c0 U=j@ [?25l[?1cU=jEPY6.0 =] set aU=jPall targetsU=j> i + Stealth 0.0U=j,* U=jT/ U=j5 KVividlyBlue the Marksdemigod################Demigod................U=jW6 Health: 154/154 ========================................Magic: 37/37 ========================.........)......AC: 10Str: 4.#######'##########EV: 26Int: 15#.........).......U=j6 SH: 0Dex: 40#....).)..........XL: 18 Next: 57% Place: Elven Halls:2#...@.............Noise: ---------  Time: 32944.4 (0.0)U=j>7 O#..)#####..#'####.e) +9 longbow (heavy)#..)#...#..#....#Fire: e) +9 longbow (heavy) !))..#...#..#....#Zot (10547) Gem (348) ...#...#...'..#....#.. #...#...#..#)...#U=j7 . #...#...#..'....##...#...#..#....#...# #...#..#....#...#  _Items here: )) [[ ††. _Okay, then.U=j7 Casting: Yara's Violent Unravelling (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.U=j< U=j<= U=jB U=j2D U=jGU=jHU=jIU=jPH).U=jQ"....U=jU################ ................ . U=jcV|)...... .#######'########## #.........)....... #....).)...U=jV #...)... #..@#####..#'####. #..)#...#..#....#.!))..#...#..#....#....#...#...'..#....# #...#...#..#)...# #...#...#..'....# #...#...#..#....#...U=jdW #...#...#..#....#... #...#..#....#...U=j hU=jh5.4 (167 _U=jmU=jqq _Items here: )))) [[ ††.U=jAU=jaU=j U=jU=jk ....................)..#######'##########U=j #.........).......#....).)...#...)......#..)#####..#'#####..@#...#..#....# ...!))..#....#...#...' #...#...#..#)..#...#...#..#....#...U=jE U=jj&0U=jl6.4 (156 _U=jR#U=j$$  Things that are here:U=j'n _a +1 short sword of venom; a +0 leather armourU=jU=jU=jU=j¦U=jU=j!-4U=j/5 _U=jU=jU=jZU=jU34U=jU=j-$  Things that are here:U=j?  a +0 long sword; a +0 robeU=j3W ..................).............#######'#########U=jtL.......#.........).............#....).)..U=j@.......#...)..........#..)#####..#'####U=jZ.......#..)#...#..#....#......!@)..#...#..#....#8.4 (2U=j'....#...#...'..#....#...#...#...#..#)...#U=jV9[......#...#...#..'....#....<.#...#...#..#....#U=j.......#...#...#..#....#U=j.......#...#...#..#....#.......#...#...#..#....#U=jn #...#..# ...#U=jU=jRx9.4 (323U=jU=j _Found a scale mail. Found a stone staircase leading up.  There is an open door, spattered with blood here.U=j"k _Items here: )) [ †.U=jU=jU=jU=jҼU=jU=j\12 _U=jU=jU=j=U01U=jU=j;K _b - 7 potions of brilliance (gained 1)U=jU=jSV390U=jU=jU=jgU=jV839U=jU=jU=jU=jXU78U=jU=jU=j" U=j M67U=jB U=jU=jJU=jU56U=jU=jQU=j #k45U=j<%U=j(U=j*+U=j+U34U=jy-U=j/0U=j4U=j4U23U=j7U=jr9U=jCU=jD-1U=jD(2U=jKU=jTU=j`U=ja-0U=jb(1U=jhU=jZU=jUU=j.29U=j(0U=joU=j0U=jU=jBV829U=jSU=jU=jU=jU78U=jU=jXU=jk67U=juU=j3U=jU=jDU56U=jcU=jU=jIU=jo  You encounter a water elemental.U=j"......#..........#....).).........#...)......#..)#####U=j7........#..)#...#........))..#...#........#...#...'........#...#.@[......#...#......<.#...#........#...#U=j.........#...#..........#...#........ #Σ   water elemental (wandering)........ Σ........  U=j7,#U=j066.4 (17.0)U=j7.4 (1845 _U=jU=jXU=je  ...............#....).) ...............#...) ...............#..) ...............#..) ...............))U=j̏  ............... ............... .......@[...... .............<. ............... ............... ...............U=j  ...............  ...............  Σ.............. U=jH U=j"  ...............#....).) ...............#...) ...............#..) U=j4# ...............#..) ...............)) ............... U=jZ# ............... .......@[...... U=j|# {.............<. U=j# ............... ............... U=j# ............... ...............  U=j# U...............  U=j# eΣ.............. U=j( U=jb) U=j- U=j/  U=j0 X_A water elemental is nearby!U=jpU=jy ...............#....).) ...............#...) ...............#..)U=j U=j...............#..) U=j ...............)) U=j&...............U=jL ...............U=ji U=j*.......@[......U=j U=j.............<. U=j...............U=j   ............... U=j)...............U=jE ............... U=jc U=j#...............  U=jSΣ.............. U=jl ...............#....).) ...............#...) ...............#..) ...............#..) U=j...............)) ............... ............... .......@[...... .............<. ............... ............... ............... ............... U=jZ ...............  U=j eΣ.............. U=j$U=jU=jQU=j\P _A water elemental is nearby!U=jU=j\ .You shoot an arrow. The arrow hits the water elemental!!!U=j@{))))) )U=jpU U=j=i......U=j===8.6 (1.2)34U=jU=jR@ _You destroy the water elemental!U=jU=jU=jaU=jrU=j7 U=jtB_No target in view!U=j* U=j U=j3 U=j  U=j :_No target in view!U=je[U=j[U=j\U=j*eU=jgU=jOi\23 _U=jjU=j@lU=jq..#...)..#..)#####.U=jr........#..)#...#........))..#...#....U=jNr......#...#...'..........#...#...#..U=jqr........[......#...#...#....U=jr.....<.#...#...#.........#...#...#..---90U=jr..U=jr#...#...#....#...#...#....U=jrX# #...#....U=js# #....# #...U=j,sF# #..U=jIsB># U=jes6#..#..U=jyU=jz---70.6 (212U=j5~U=j U=j#5_Found a stone staircase leading down.U=jY~U=j~U=jHU=j U=j1(U=jq  You encounter a dancing +6 dagger.U=j~)######..)#...))..#.'##[#......<.#.......#### # U=jp# #(   dancing +6 dagger (wandering) .>#.U=jRC[...#U=jZ&0U=j1.6 (101 _U=j!U=j1U=j ) ...............#..) ...............)) ...............#U=j  ...............# ........[......# .............<.# ...............# .........@.....# U=j}Y...............# ...............#  ...............# U=j# ...............#  ..............#  .>...........#  (........[...# U=j< ) ...............#..) ...............)) ...............# U=j...............# ........[......# .............<.# ...............#U=j .........@.....# ...............# ...............#  ...............#  U=je...............#  ..............#  .>...........#  (........[...# U=jU=j0U=jU=j=h _A dancing +6 dagger is nearby!U=j U=j.K))))U=jR)U=jr)U=j)U=j)You shoot an arrow.U=j') ?(.U=j_) U=j}+ U(>U=jfC ....(U=jC ===2.8 (1.2190U=jH U=jJ  U=jJ Z_The arrow completely misses the dancing +6 dagger.U=j[ )You shoot an arrow. The arrow hits the dancing +6 dagger!!U=j[_ t))))U=j, 1(U=j` 8 (U=j $.U=j YThe dancing +6 dagger falls from the air.U=j3 E....U=jX (   dancing +5 dagger (wandering)U=jv U=j4 83.9 (1.1819U=j~ U=j L _You encounter a dancing +5 dagger.U=j U=jj )You shoot an arrow. The arrow hits the dancing +5 dagger!!!U=jn))))))U=jd......U=j}95.078U=ju _The dancing +5 dagger falls from the air.U=jXR  Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  U=jR \Confirm with . or Enter, or press ? or * to list all spells.U=jt U=jv _ Your spells (cast)U=jbv TypeFailure Level a - Fugue of the FallenNecromancy9%3 U=jv 2 b - Dimensional Bullseye Hexes/Translocation 3% 4  c + Yara's Violent Unravelling Hexes/Alchemy 6% 5 d - JinxbiteU=j)w Hexes1%2  v - Cause FearHexes1% 4 U=jpw -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitU=j U=j< U=jY z...............#..)#####.. VividlyBlue the Marksdemigod...............#..)#...#.. DemigodU=j ...............))..#...#.. Health: 154/154 ========================...............#...#...'.. Magic: 37/37 ========================U=j ...............#...#...#.. AC: 10Str: 4........[......#...#...#.. EV: 26Int: 15.............<.#...#...#.. SH: 0U=j4 ]Dex: 40...............#...#...#.. XL: 18 Next: 59% Place: Elven Halls:2U=jW .........@.....#...#...#.. Noise: ===------  Time: 32975.0 (0.0)...............#...#...#.. e) +9 longbow (heavy)U=jx ...............# #...#.. Fire: e) +9 longbow (heavy) ...............#U=j N#.. Zot (10517) Gem (318) ...............##.....)..........##..U=j  )>...........##.. U=j .........[...##.. #..U=j g The dancing +6 dagger falls from the air. U=j+ _You encounter a dancing +5 dagger.You shoot an arrow. The arrow hits the dancing +5 dagger!!! U=jZ m_The dancing +5 dagger falls from the air.Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=jz U=j U=jK ...............#..)#####.. VividlyBlue the MarksdemigodU=jo ...............#..)#...#.. DemigodU=j ...............))..#...#.. Health: 154/154 ========================U=j ...............#...#...'.. Magic: 37/37 ========================U=j ...............#...#...#.. AC: 10Str: 4........[......#...#...#.. EV: 26Int: 15U=j' .............<.#...#...#.. SH: 0Dex: 40...............#...#...#.. XL: 18 Next: 59% Place: Elven Halls:2.........@.....#...#...#.. Noise: ===------  Time: 32975.0 (0.0)...............#...#...#.. e) +9 longbow (heavy)...............# #...#.. Fire: e) +9 longbow (heavy) ...............##.. Zot (10517) Gem (318) ...............##.....)..........##.. )>...........##.. .........[...##.. #.. The dancing +6 dagger falls from the air. U=j 2[19d_You encounter a dancing +5 dagger.You shoot an arrow. The arrow hits the dancing +5 dagger!!! _The dancing +5 dagger falls from the air.Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=j m  Okay, then.U=ja U=j  . _U=jIfU=jfU=jhU=jkU=jnU=j%p\67 _U=jqU=jsU=jvU=jy%  U=jyLYou encounter a dancing +5 dagger.U=j ..))..#...# ..#...#...' ..#...#...#U=jE [......#...#...# <.#...#...# U=jj...#...#...# ......#...#...#U=j9 ........#...#...# ..# #...#--- U=j..# # ..# # ....)..# # ..)>..# # ...[...# # (   dancing +5 dagger (wandering)....#)..# ##..(.......... #.#####U=j+6.0 (1U=j---7.0 (256 _U=j~U=jՔU=j˙1 )) U=jI............... ............... ........[......U=j2 .............<.U=jt9 ............... ............... U=j............... U=j3.......@.......#  U=j#...............#  U=jA...............#  ....)..........# U=j]F ..)>...........#  ...........[...# U=j( ....#.......)..#  U=jқT.#..(.......... U=j )) ............... ............... ........[...... .............<. ............... ............... ............... .......@.......#  ...............#  ...............#  ....)..........#  ..)>...........#  ...........[...#  ....#.......)..#  .#..(..........  _A dancing +5 dagger U=j/'is nearby!U=j1 )) U=j2c............... ............... ........[...... .............<.U=jYN ............... ............... ...............U=j^ .......@.......#  ...............#  ...............#  ....)..........#  ..)>...........#  ...........[...#  ....#.......)..#  .#..(.......... U=jyK_ )) U=jK}............... ...............U=jK U=jLh........[...... U=jgLz.............<. U=jLL............... U=jL_...............U=jL U=jMz............... U=j[M.......@.......#  U=jMb...............# U=jM U=jMg...............#  U=j N....)..........#  U=j_N..)>...........#  U=jNg...........[...#  U=jN....#.......)..#  U=j4P.#..(.......... U=jTU=jPUU=j:ZU=j\h _A dancing +5 dagger is nearby!U=j )You shoot an arrow. The arrow hits the dancing +5 dagger!!!U=j>K)))))U=jb=) U=j!U=jv" e......U=j' 60===8.1 (1.145U=j- U=j/  U=j/ Q_The dancing +5 dagger falls from the air.U=j U=jQ U=jߙ U=j  U=j :_No target in view!U=jU=jU=jӠU=jH _No target in view!U=jQIU=jSU=jTU=jLW\34 _U=jZ,U=j\U=j]U23U=j`U=jd ..#...#..[......#...#..<.#...#..U=jd...#...#......#...#....#...#....# #..U=jd..# ..# ---)..# )>U=j'e..# .[...# U=jRe[#.....#)..U=je'##..).......... ⌠........ .##U=je⌠#...#.... ....U=jU=jjo.##.....[...#U=j#kH##.....#.......)..##...#..)....U=jNk+⌠.......##+⌠#...#.U=j|k ...+⌠....   U=jv.80.1 (2.0U=jw---1.1 (312U=jH}U=j. _Found a runed translucent gate.U=j U=ja_You see here a +6 dagger.U=j4(U=j(U=jW*U=j-U=j3/U=j0\01 _U=j1U=jw9i#......<.#...# #...#...# #.#...# #.#...# #.# # #..#  #..# #).# #....).# #.....[...# ##.....#.......)..# #...#..)....⌠+⌠........#⌠+⌠#...# ..⌠+⌠.... ... ## ..#.  ##U=jT?  #.<.#... #.#... #.#... #.#... #.#  #.# #.# #......).# #....@>.# #.[...# ##.....#.)..# #...#..).. ⌠+⌠......... .#⌠+⌠#...#......... +⌠+⌠............. +## ..#=j?t40m...   There is a stone staircase leading down here.U=j+E2.1 (13.1 (2090 _U=jHU=j1K U=jdKa_You see here a +5 dagger.U=j U=j U=j U=jl H _No target in view!U=jU=jU=jU=jU=jU=j]809 _U=jU=jU=jU=j%U78U=jU=j `#..#...##.#...##.# ##.# #.# #......)# #....)>U=j# #.............[...# ##....@#.......)..# #...#..)... ⌠+⌠........ .##⌠+⌠#...#... ..+⌠+⌠............. .+##...#......... .. ##.... #...... ## ..... ...... U=j<#.#...#.#.......# #.#.......# U=jq#.......# #......)# U=j#....)>..# #.......U=j/[...# ##.....#)..# #...#..@.......... ⌠+⌠....... .##U=j##⌠+⌠#...# ...+⌠+⌠......U=jL .+##...#...$ .U=jxi ##.....#####...... .U=j#. ... .U=j&5U=jb6.1 (367U=jU=jU=j$ _Found 17 gold pieces.U=j! U=j!a_You see here a +5 dagger.U=jkU=jU=jU=jU=jU=j \56 _U=jU=jU=jU=j*U45U=j U=juU=jsU=jU34U=j U=j U=j3U=jU23U=jBU=jU=jU=j6U12U=jU=jU=jU=jdU01U=j!U=j)^#......#...#...#..##......U=j).....#...#...#..##...........#...#...#..##......U=j)_.....# #...#..##......U=j%*.....# #..##.................# #..#U=jh*#......)..........# #..##....)>...........# #..##............@[...# #..###.....#.U=j*)..# #..#...#..)..........+.. #..#U=j*|⌠+⌠......#...#####..#U=j*#⌠+⌠#...#.....# .......U=j++⌠+⌠................# .........+##...#.........$...# .........U=j-+##.....#..........# ##########...............U=js/#.#...#...#..#.#.#...#...#..#.#.U=j/#...#...#..#.#.# #...#..# U=j/#.# #..# #.U=j/d# #..# U=j0#......).# #..# #....)>.U=jA0Y# #..# #.U=jj0.....@...# #..# U=j0##.....#.......)..# #..# U=j0#...#..).+.#..#  ⌠+⌠.U=j1#...#####..# #⌠+⌠#...#.# . U=j/1+⌠+⌠.# .  +##...#.U=jV1$...# . ##.....#.# #U=j1 #. . U=jz6,92.1 (6U=j 7z3.1 (74990U=jD;U=jCy _You see here a +0 cloak of stealth.U=j3U=jŸU=j U=j8......U=jc.)U=j4#.#...#...#..#.U=jK#.#...#...#..#.#.U=jK# #...#..#  #.# #..# .U=jB#.# U=jֶ#..#  #......)# U=j!#..#  #....)>..U=jiH# #..#  U=j#.......[...# #..#  U=jP### U=jkj#..#  #...#..).U=j..+...# #..# ⌠+⌠.......U=j#...#####..### ⌠+⌠#...## ............ U=j}⌠+⌠......# . ##...#U=jǹ$...# ..  ##.....#U=j...# ############........ ..U=jrv#. ...  .U=jz&0U=j~4.1 (18299 _U=jJU=jo _You see here a +5 glaive.U=jj U=j U=jT U=jT U=jx U=j \78 _U=j@ U=j U=j U=j U67U=j U=jr U=j U=j U56U=j$ U=j[! U=j# U=j# U45U=j% U=j' U=j) U=jC* U34U=j+ U=j// U=jy/ U23U=j11 U=j 6 O _You now have 2438 gold pieces (gained 17).U=j7 U=j^8 U12U=j9 U=j; U=j= U=j= U01U=j#? U=j@ U=jB U=jB V890U=jC U=jE U=jG U=j^G V889U=jH U=jKM U=jN U=jN U78U=jO U=jQ U=jR U=jOS U67U=j?T U=jU U=jV U=jSW U56U=j@X U=jY U=jZ U=j)[ U45U=jE\ U=jb U=j d U=j]d U34U=j2e U=jLg U=jh U=jh U23U=ji U=jk U=jcm U=jm U12U=jn U=jp U=jq U=jWr U01U=js U=ju U=jw U=jnw @790U=jw U=jx U=jz U=jT| U=j| V879U=j} U=j U=j U=j U78U=j7 U=j U=j U=j. U67U=j U=j U=j8 U=j U56U=j؍ U=j U=j U=j ?45U=j4 U=j U=j U=j~ U=jٗ U34U=jN U=j U=j U=ji U23U=j- U=jҤ U=j U=j U12U=jf U=j U=jU U=j U01U=j U=j U=jó l690U=j U=j U=jT U=j -8U=jٸ )69U=j3 U=j U=j U=j U=j M78U=j U=j U=j U=jA U67U=j U=j U=j U=j# U56U=jb U=j U=j U=j U45U=jE U=jf U=j U=jm U34U=j U=j U=jY U=j U23U=j U=jK U=j U=jc U12U=j U=jm U=j! U=jf U01U=j U=j U=j$ l590U=jj U=j U=j U=j/ @859U=jc U=jo U=j U=jJ k78U=j U=j U=j 67U=j U=j U=jG U56U=j U=j U=j U=j ?45U=j% U=j U=j` U=je U=j U34U=j U=j U=ji U=j U23U=j U=j? U=ja U=j U12U=j U=jy U=j! k01U=j" U=j* U=j+ U=j4, V490U=j - U=j0 U=j 1 U=j1 `8) Gem (249) U=jy2 U=j5 U=jS6 U=j6 ]78U=j7 U=j9 U=j; U=j; ]67U=j< U=j? U=jq@ s56U=jA U=jC U=jD U=jSE ]45U=jzF U=jYI U=jfK U=jK ]34U=jBM U=jO U=juQ U=jQ ]23U=jS U=jZV U=j/X U=jX ]12U=jlZ U=j\ U=j_ U=jA_ -0U=jh_ 01U=j0a U=jd U=jpf U=jf ^390U=jh U=jj U=jl U=jm ^839U=jo U=jhp U=jr U=j_r ]78U=js U=ju U=j;w U=jw ]67U=jx U=jK{ 0'U=jQ} U=j} ]56U=j~ U=jρ 7 _You open the door.U=j U=j -4U=j@ 05U=j U=j L  There is an open translucent door here.U=j, U=j d34 _U=jӛ U=j U=jR U=j ]23U=j U=jF U=j U=j ]12U=j6 ,U=jN P ..<.#...#...#..#....#. ..U=j~ ....#...#...#..#....#. ......#...#...#..#....#.. ..U=j ....#...#...#..#....#.. ......#...#...#..# ...#... ..U=j ".....#...# #..# ...#... .............#...# #..# ..#... ..)U=j ....#...# #..# #... U=j< )>...........#..@+ #..# #... U=jƬ .........[...#...# #..# #... ..#.)..#...# #..# #... ..)..........'...# #..# # .......#...#####..###### .#...........#........ .............#................... ..U=j .....#................. ..#..........####################U=jp #.#..#...#'...#U=j y3061.1 (67.0)...#..#U=jα B.##U=jq U=j r======2.1 (680U=j 01U=j U=j\ = _As you open the door, it creaks loudly!U=jaU=jbU=jgU=j{U=jU=j$^290U=j^U=j U=j!: There is an open door here.U=j7U=je829 _U=jU=jU=jU=jG78U=jU=j U=jU=jU=j-6U=j07U=jU=j U=jTU=jW]56U=jU=j{U=jBU=j9 U=j U45U=jt U=jU=jiU=jy-3U=j04U=jT"U=j,U=jc2U=jX3-2U=j303U=j49U=jAU=jIU=jJU=jJU12U=jOPU=jRU=jTU=jT]01U=jVU=jmYU=jc[t190U=jH]U=j_U=jaU=j b^819U=jcU=jg@  There is an open door here.U=jhU=jlid78 _U=jlU=jVmU=j$oU=jo]67U=jmqU=jrU=jctU=jt]56U=jvU=j9x@  There is an open door here.U=jyU=jzF45 U=jEz_U=j2{U=j},U=j%~]34U=j+U=jU=j23U=j]12U=j5U=jbU=jyU=jÒU=j!]01U=jU=jU=jAU=j^090U=jxU=jcU=jxU=jß^809U=jU=jU=j2U=jɣ]78U=jqU=j0U=jاs67U=jߨU=jU=jU=j]56U=jU=jU=j|U=j]45U=jU=jմ$  Things that are here:U=joY  a +0 shortbow; a +0 short sword; a +0 leather armourU=j-U=jǸd34 _U=j=U=j U=jU=j<]23U=jU=j^U=jU=ji]12U=jU=jU=j_U=j]01U=j3U=jL  There is an open translucent door here.U=jU=j%f3990 _U=jgU=j/U=jU=jT8199U=jU=j U=jU=j]78U=jDU=jU=jZ67U=j{U=jrU=j]56U=jU=jGU=jU=jr]45U=jU=jfU=j]U=j]34U=jyU=jqU=jMU=jU=jU23U=jU=jCU=j U=jF ]12U=j U=jU=j#U=j|]01U=j6U=jk  You see here a +2 flail of protection.U=jU=j.89U=j70 _U=jrU=jU=jU=jO ^889U=j8"U=j$U=j'U=j(]78U=j*U=j-W  There is a broken door, spattered with blood here.U=j/U=j20d67 _U=j 2U=j3$  Things that are here:U=j6l  a +0 rapier; a +0 robe; an elf skeletonU=j8U=j9F56 U=j=9_U=j$;U=j<U=j>U=j5?]45U=j@U=jBU=j2DU=j|D]34U=jEU=jUGU=jHU=jI]23U=jUJU=jPU=j[RU=jR]12U=jTU=jUU=j7WU=jW]01U=jXU=j]U=j0_U=j|_^790U=j`U=jaU=j cU=jfc^879U=j0dU=j{eU=jfU=jf]78U=jgU=jhU=jiU=ji]67U=j~jU=jhkU=jHlU=jl]56U=j9mU=j$nU=joU=jRo]45U=joU=jsU=j~tU=jt]34U=juU=jvU=jwU=jw]23U=j{xU=jyU=jzs12U=j{U=jfi    U=j]####################  ......#  ......#  U=j)...............#  U=j]##'#############...#  ...).........#...#  U=j).).....#@..#  ------U=j9121.1 (59.......#...#  U=ja####..#'####...#...#  .#..#....#...#...#  U=ju#..#....#...#...#  .U=j=..'..#....#...#...#  .#..#)...#...#...#  U=jւ#.#..'....#...#...#  .#..#....#...#...#  U=jp<------U=jtU=j6T _Key pressed, stopping explore.U=jpU=jU=jU=j U=jU=j4z01 _U=jU=j|U=jѩ.69U=j00U=jkU=jU=j`U=j^869U=j{U=j[U=jIU=j]78U=j$U=j U=jӷU=j ]67U=jU=jU=j U=jR]56U=j+U=jU=j#U=ju]45U=j_U=j,U=jU=jU=jU34U=jU=jU=jU=j]-2U=j03U=jU=jLU=jU=j ]12U=j,U=jU=jyU=jG01U=jU=jU=jU=jU=j^590U=jqU=j`U=jIU=j^859U=j0U=jDU=jOU=j]78U=jeU=jUU=jIU=j]67U=jU=j$  Things that are here:U=jul  a +0 rapier; a +0 robe; an elf skeletonU=jU=jed56 _U=j[U=j U=j U=j ]45U=j U=jU=j U=jY]34U=juU=jU=jU=jH]23U=jU=j]U=jd!U=j!]12U=jq#U=j.&U=j(U=jx(]01U=j *U=j,U=j.U=j./^490U=j1U=j3U=j5U=j5^849U=j{7U=j9U=j;U=jF<]78U=j=U=jZ@U=jFU=jG]67U=j IU=jKU=jMMU=jM-5U=jM06U=jCOU=j[QU=j$SU=jlS]45U=jTU=jVU=jIXU=jX-3U=jX04U=jZU=j[U=j1]U=j]]23U=j^U=jG`U=jaU=jcs12U=jdU=jeU=je]01U=jfU=j.hU=j?iU=ji^390U=jajU=jkU=jlU=jm^839U=jmU=jPoU=jQpU=jp]78U=jnqU=jez67U=jw|56U=j|U=j~U=jU=jp]45U=jU=jU=jU=j{]34U=j~U=j'U=jU=j(-2U=j^03U=j^U=jâU=jDU=j]12U=jU=jU=jU=js]01U=j!U=jU=j290U=jU=jHU=j^829U=jU=j%U=jCU=j]78U=jPU=j|B  You see here a +0 scale mail.U=jU=j?d67 _U=jU=jLU=jU=j]56U=jU=jU=jBU=j]45U=jU=jU=jU=j,]34U=jU=jkU=jU=j]23U=jU=jw U=j U=jg ]12U=j U=jU=jU=j]01U=jqU=jU=jU=j^190U=jU=jU=j!!U=j!^819U=j"U=j&U=j2(U=j(]78U=j)U=j.U=jv/U=j/]67U=j0U=jn5U=j7s56U=jX8U=j<U=j=U=j*>]45U=jt?U=j8CU=jDU=jE]34U=jQFU=jIU=jKU=j L]23U=jWMU=jPU=jRU=jR]12U=jTU=jWU=jfYU=jY]01U=j%[U=j^U=j_U=jY`^090U=jaU=jdU=jafU=jf^809U=jgU=jjU=julU=jl]78U=jmU=jpU=j]rU=jr]67U=jsU=jvU=j?xU=jx]56U=jyU=j{$  Things that are here:U=j~F  a +0 short sword; a +0 scale mailU=j+U=jd45 _U=jU=jwU=jޅU=jֆ]34U=j0U=jU=jU=j{]23U=jU=jU=j}U=j]12U=j U=j$  Things that are here:U=j[J  a +0 short sword; a +0 leather armourU=jU=jd01 _U=jU=jU=j}U=j_2990U=jϞU=j]'U=jU=jcZ8) Gem (99) U=jwU=j7 _You open the door.U=jU=jU78U=jU=j@  There is an open door here.U=j.U=j\67 _U=jU=jU=jU=jU56U=jU=jU=jHU=jU45U=jU=jU=jU=jU34U=jU=jU=jU=jU23U=j<U=jU=jU=jU12U=jU=j&U=j5U=jU01U=jFU=jU=jU=j1V890U=jU=j7U=jOU=jS889U=jYU=jV@  There is an open door here.U=jU=j\78 _U=jU=jU=j U=jkU67U=j U=jkU=jiU=jU56U=jnU=jU=j8 ..#.........#...'.....#...# ..#.........#...#.....#...# U=jn..#.........#...#.....#...# #.........#...#.....#...# #...#...#.....#...# #.........'...#.....#...# U=j..#.........#...#.....#...# ######'####...#######...# ...†............@.........# 207.1 (86U=j~#................ ..>....................> ######################## U=jU=jU=jgc8.1 (8745U=jU=jFU=jW; _Found a stone staircase leading down.U=j2[?25h[?0c[?25l[?1cU=jU=ja$U=jϸ26 matches: travel [toggle: !], by type [/], hide useless & duplicates [=] U=j. a - [Elf:2] a +0 dagger  b - [Elf:2] a +3 dagger  c - [Elf:2] a +5 dagger (1 further duplicate) U=jv d - [Elf:2] a +6 dagger U=jH e - [Elf:2] a +2 flail of protection  f - [Elf:2] a +5 glaiveU=jNg - [Elf:2] a +0 long sword (2 further duplicates)  U=j!Wh - [Elf:2] a +0 rapier  i - [Elf:2] a +0 short sword (7 further duplicates) U=jZ7 j - [Elf:2] a +1 short sword of venomU=jLk - [Elf:2] a +0 shortbow (2 further duplicates) U=j* l - [Elf:2] a +3 shortbow U=j) m - [Elf:2] a +0 cloak of stealthU=j-Sn - [Elf:2] a +0 leather armour (8 further duplicates)  U=jY!o - [Elf:2] a +0 ring mail  U=j3p - [Elf:2] a +0 robe (3 further duplicates)  U=j9q - [Elf:2] a +0 scale mail (2 further duplicates)  U=jջ+r - [Elf:2] a runed translucent gate  U=j+s - [Elf:2] a runed translucent gate  U=j'+t - [Elf:2] a runed translucent gate  U=jPau - [Elf:2] a stone staircase leading down  v - [Elf:2] a stone staircase leading down U=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]U=jU=jQ U=jƐ U=jH P..#.........#...'.....#...#VividlyBlue the Marksdemigod ..#.........#...#.....#...#Demigod U=jʔ ..#.........#...#.....#...#Health: 154/154 ======================== ..#.........#...#.....#...#Magic: 37/37 ======================== ..#.........#...#.....#...#AC: 10Str: 4 U=j, ..#.........'...#.....#...#EV: 26Int: 15 ..#.........#...#.....#...#SH: 0Dex: 40 U=j ..######'####...#######...#XL: 18 Next: 60% Place: Elven Halls:2 ...†............@.........#Noise: ---------  Time: 33208.1 (0.0) ........................e) +9 longbow (heavy) ..>....................>U=j> Fire: e) +9 longbow (heavy) ########################Zot (10284) Gem (85) _a +0 short sword; a +0 leather armour _You open the door. _There is an open door here. _There is an open door here. _Found a stone staircase leading down.  Search for what [Enter for "."]? .U=jU U=j U=j U=j: . _U=jL U=j U=j U=jQ U=jF U=j r34 _U=j U=jc }  You encounter a deep elf pyromancer. It is wielding a +0 long sword.U=j U=j [#.........#...'.....#...#  U=je #.........#...#.....#...#  #.........#...#.....#...#  U=j N#.........#...#.....#...#  #..U=j E.#...#.....#...#  #..U=j '...#.....#...#  #..#...#.....#...#  U=jc ######'####...#######...#  .†...#   >..>.eU=j  ############# U=j   e   deep elf pyromancer (asleep) U=j &  U=j +9.1 (1U=j 10.1 (223 _U=j U=jb U=jm      U=j2#. ##...#######...# .†.......@.......# ............... >U=jej............>.e ############### U=j*U=j      #. ##...#######...# †.......@.......# ............... >............>.e U=jB############### U=jU=jU=jwU=j\ U=j\_A deep elf pyromancer is nearby!U=j      #. U=jp##...#######...# .†.......@.......# ............... >............>.e ############### U=j˓q      U=j96#. ##...#######...# U=j†.......@.......# U=jt............... >U=jG............>.e U=j;############### U=juU=jU=j1U=jU=jU=j U=j\_A deep elf pyromancer is nearby!U=j p} ))))))e  U=jUp[  You shoot an arrow. The arrow hits the deep elf pyromancer!U=jɤ e§The deep elf pyromancer is moderately wounded.The deep elf pyromancer mumbles some strange words.U=jNU=j;L......U=j===1.3 (1.201U=jMU=j U=j['_The deep elf pyromancer blinks!U=j j )You shoot an arrow.  U=j 2The arrow hits the deep elf pyromancer!!!!U=j5 V)U=jj) 8.U=jN1 W 2.579U=j1 p0 _You kill the deep elf pyromancer!U=j55 U=jQ7  U=j7 b_Your Stealth skill increases to level 1!U=j 3U=jق U=jӃ H _No target in view!U=j9U=jU=j9U=j2U=jU=jZ879 _U=jU=jU=jdU=jU78U=j U=jU=jU=jU67U=jQU=jU=j k56U=jN U=jU=jU=jU45U=jOU=jU=jU=j]U34U=jBU=jg#U=j$U=j/%U23U=j&U=jC912  There is an open door here.01 _690U=j9;U=jR<U=j<S869U=jZ=U=j@U=j$BU=j~BU78U=jyCU=j[FU=jGU=jHU67U=jIU=j#......).......... #....)>........... U=j#.............[... U=j##.....#.......).. +##...#..).......... U=j$+⌠+⌠................ #⌠+⌠#...#........... U=jV+⌠+@..........---47.5 (35.0) U=j+##...#............. U=j7##.....#.......... #.................U=j #.................#.................#.................U=j#................)#.................U=j9---U=jHU=jZ _There is a weapon-inlaid floor here.U=jɐU=j*U=j?U=jԨ.0.0)...........U=jU=js _Could not explore, unopened runed door.U=jAaU=jaU=jbU=juU=j}wU=jyU=j{] _Could not explore, unopened runed door.U=j U=jP U=j U=jM H _No target in view!U=jt:'''U=jxU=jyx8.5 (134U=j|U=j~( _You open the gate.U=jy # #......) #....)> #.............[ ##.....#.) +##...#..) +⌠'⌠...U=jp #⌠'⌠#...# +⌠@⌠ +##...# ##.....# #. #.. #.. #... #.... #U=jމU=jPs923U=j܍U=jv] _There is an open translucent gate here.U=jE  # #......) #....)> #.......[ ##.....#.) +##...#..) +⌠'⌠.... #⌠'⌠#...# +@'⌠ +##...# ##.....# #.. #... #.... #..... #...... #5012 _U=jE p _There is a weapon-inlaid floor here.U=j=##'......'.............⌠U=j......⌠.....⌠#e   deep elf pyromancer (asleep)...e.#⌠#⌠⌠.U=j U=j ] e.U=j As you open the large door, it creaks loudly!  You encounter a deep elf pyromancer. It is wielding a +0 short sword.U=jDeU=j======101U=jU=j$5 _The deep elf pyromancer shouts!U=j ' U=j )))))U=j* ))U=j_ )U=j )You shoot an arrow.U=j$ Ue.U=j( I'.U=jt ...⌠U=j U=j >===---U=j L2.7 (1.239U=j] (0U=j U=j  U=j$ Y_The arrow closely misses the deep elf pyromancer.U=j4 )))))))You shoot an arrow.U=jX3(U=jr ---The arrow barely misses the deep elf pyromancer.U=jcYou encounter a dancing +1 scimitar of distortion.U=j^/  --more--U=j Z'.(.....e..(   dancing +1 scimitar of distortion⌠U=j U=j F ***U=j f**The deep elf pyromancer casts a spell at you.U=jh M(.U=j ⌠@'..U=j s3.9839U=jk U=j 1 _The pyre arrow is repelled.U=j$ )))))))You shoot an arrow.U=jO/M(.U=jG5 .(The arrow barely misses the deep elf pyromancer.U=j5Te.U=j> 'Σ..Σ..ΣΣ 2 fire elementals (summoned)⌠(   dancing +1 scimitar of distortionThe deep elf pyromancer mumbles some strange words.U=jg?u5.178U=jE= _You hear a shout!U=jR&U=j*'U=ji0U=jq2n _Sorry, you're not good enough to have a special ability.U=j §  You shoot an arrow.  The arrow hits the deep elf pyromancer!!!  You kill the deep elf pyromancer!U=jL§)U=j ))(   dancing +1 scimitar of distortionU=j1 .(The fire elemental disappears in a puff of smoke! x2(U=j2 .(You hear a shout!U=j3 1eU=j= Y '.§.§.§#e   deep elf pyromancer.#U=jn> (( 2 dancing weapons (1 polearm).You encounter a dancing +7 halberd of venom.U=jB %1U=jWC =====6.2 (1.166U=j*H U=j+W  You encounter a deep elf pyromancer. It is wielding a +0 dagger and wearing a _+2 robe of fire resistance.U=j ( U=jP)U=jnYou shoot an arrow.  The arrow hits the dancing +1 scimitar of distortion!!U=j )(   dancing +7 halberd of venom (polearm)U=jJ.(U=jG.(U=jCe⌠U=j"G'.U=j⌠.#.#.U=j2-7.345U=jU=j o _The dancing +1 scimitar of distortion falls from the air.U=j  )))))))You shoot an arrow.U=j< e.The arrow closely misses the dancing +7 halberd of venom.U=jF`('..U=jF)...U=jG4--===--8034U=j:LU=jO _The dancing +7 halberd of venom hits you from afar! _You took 10 damage!U=j` : )U=j8a iYou shoot an arrow.  The arrow hits the dancing +7 halberd of venom!!!U=jxh <)U=j !eU=jś 3.U=jܫ ''U=j 7--====9.4 (1.123U=jJ U=j _The dancing +7 halberd of venom falls from the air. _You recovered 3 HP!U=jP )You shoot an arrow.  The arrow hits the deep elf pyromancer!!!U=jNl)))U=jJ'.U=jH>).U=j$50U=jO=3===-U=j8L60.6 (1.21U=ji(2U=jU=j _You kill the deep elf pyromancer! _You recovered 3 HP!U=j / #U=jc 0 #......) #....)> #..[U=j f ##.....#U=jˎ .U=j  +##...#..) +⌠'⌠...U=j+  ##⌠'⌠#...#U=jZ P #@⌠'⌠U=j .)'##...#.###.....#U=jޏ .).⌠##....U=j .)..⌠##.....U=j> m..⌠###.....U=j N.# #.....U=jϐ r⌠#⌠⌠. #U=j ? #U=jd 1eU=j te   deep elf zephyrmancerU=j U=j? U=jt 83=U=j G----1U=jա V001U=j U=j _You encounter a deep elf zephyrmancer. It is wielding a +0 short sword.U=j 6  There is a large open door here. U=jS e_You recovered 3 HP!U=j/Z!)U=jZ..)>..U=jZI.....[..U=jZ:#.....#U=j#[.U=j[J... +##...#..).... +⌠'⌠......U=j[..... ##⌠'⌠#...#U=j \......#'⌠'⌠.....U=j<\o......)@##...#.U=jl\O..###.....#U=j\e....).⌠##.......U=j\Y....)..U=j%]..⌠#.# U=j]}⌠⌠#⌠⌠. ###U=jb"eU=jb3.U=j...... #....... ##.....#U=je l.... +##...#..)... +⌠'⌠.....##⌠'⌠#...#.#'⌠'⌠.@'##...#.e......###.....#.).⌠##.)..⌠##..⌠###.## #.⌠⌠#⌠⌠. #.⌠###⌠. # #U=jj §The deep elf zephyrmancer casts a spell.U=jo q.U=jAp q3829U=jt U=j v M _The deep elf zephyrmancer blinks!  Things that are here:U=jw  U=jw _a +7 halberd of venom; a +1 scimitar of distortionU=j  Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  U=j\Confirm with . or Enter, or press ? or * to list all spells.U=j~U4--==U=jl47) Fugue (0) Gem (28) U=jU=jA _You call out to the remnants of the fallen!U=jޛU=jU=jU=jH _No target in view!U=j6A #......)U=jJ73..⌠ #....)>.. #.... ##.....#U=j7y..+##...#..)U=j7a.#+⌠'⌠U=j7 .##⌠'⌠#...#.#'⌠'⌠U=j8:)'##...#U=jN8N.###.....#U=j8.).⌠##U=j8.)..⌠##U=j8..⌠###.## #U=j09.⌠⌠#⌠⌠.# #U=jf9.⌠###⌠.⌠ # #U=j9U=j=0eU=j(He   deep elf zephyrmancerU=j&I--567 _U=jMU=jxOU=j )You shoot an arrow.  The arrow hits the deep elf zephyrmancer!!!U=jd))))))U=j  ......You kill the deep elf zephyrmancer!U=j====6.7 (1.1516U=jU=jk' _You hear a shout!U=jo U=jh U=j U=j H _No target in view!U=jI #......).⌠##....)>.⌠ #.... ##.....#.)U=jI.+##...#..)........#+⌠'⌠.##⌠'⌠#...#.#'⌠'⌠.)'##...#U=jJ.###.....#.).⌠##.)..⌠##..⌠###.## #.⌠⌠#⌠⌠.# #.⌠###⌠.⌠ # #U=jPU=jOQV5-----U=jQc7045 _U=jUU=jWs _You recovered 1 MP!U=jbU=j6c9---U=jgU=jSiH _No target in view!U=j' #......).⌠##....)>.⌠##. ##.....#.).+##...#..)U=jV(........#+⌠'⌠.##⌠'⌠#...#.#'⌠'⌠.)'##...#.###.....#.).⌠##.)..⌠##e..⌠###.## #U=j(De   deep elf knight (launcher, wandering).⌠⌠#⌠⌠.# #.⌠###⌠.⌠ # #U=j2O.eU=j:>)U=j:s834U=j?U=jA  You encounter a deep elf knight. It is wielding a +0 short sword and carrying a_+0 longbow.U=jt' U=j)uj)You shoot an arrow. The arrow hits the deep elf knight!!!!U=jxZ)))))U=j(yU=jo| (You kill the deep elf knight!U=j& U=j".U=j)H(You hear a shout!U=j2U=jl/...U=jT....U=j׽(   dancing +2 heavy war axe (wandering)U=j<U=j4===9.9 (1.2223U=jU=j)S _You encounter a dancing +2 heavy war axe.U=jaU=jR ))))))(You shoot an arrow.  The arrow hits the dancing +2 heavy war axe.U=jU.(U=j1eU=jJG .U=jg(The dancing +2 heavy war axe is lightly damaged.U=jSe.U=jlI....U=je   deep elf knight(   dancing +2 heavy war axeU=jH\6=71.0 (1.1U=jM12U=j U=j> U=j|_You encounter a deep elf knight. It is wielding a +0 scimitar. _You recovered 1 MP!U=j )You shoot an arrow.  The arrow hits the dancing +2 heavy war axe!!U=jU F))))U=js N.eU=j I....U=j 52.1031U=jf$ U=j%&  U=j]& `_The dancing +2 heavy war axe falls from the air.U=j7D))))U=j.h.eU=jej .eYou shoot an arrow. The deep elf knight blocks the arrow.U=jr...ee 2 deep elf knights (1 wandering)U=jDsw3.21919U=j3zU=jÁ _You encounter a deep elf knight. It is wielding a +0 long sword.U=jA)))U=j#4Se.U=j5O.eU=j=B..U=j[>u4.378U=jDU=j F U=jKFA_You shoot an arrow. The deep elf knight blocks the arrow.U=j9 )U=jުWYou shoot an arrow. The arrow hits the deep elf knight!!!U=j))   deep elf knight (U=jtN.eU=j2(U=j ..eU=j(   dancing +2 long sword of flamingYou kill the deep elf knight!U=j7==6=====U=jH5.4647U=j.U=j _You encounter a dancing +2 long sword of flaming. _You recovered 1 MP!U=jq>)))))))U=jE .(You shoot an arrow. The arrow misses the deep elf knight.U=jFN.eU=jFF.(U=jMP.....U=jNz6.6 (1.256U=jsTU=j6VB _The wailing of tortured souls fills the air!U=jM o )))))))You shoot an arrow.U=j} G.(U=jF~ K.eU=j9 0.....U=jw ..U=j, u7.845U=jc U=j  U=j U_The arrow closely misses the deep elf knight.U=jY )You shoot an arrow. The arrow hits the deep elf knight!!!!U=j))(   dancing +2 long sword of flamingU=jF.(U=j5()U=j,U=jW...U=ju 8.9 (1.1354 _You kill the deep elf knight!U=j U=jh _Your Stealth skill increases to level 2!U=jl+ )You shoot an arrow.  The arrow hits the dancing +2 long sword of flaming!!!U=j/T)U=jbf4.U=jj=780.0263U=jJxU=j:zn _The dancing +2 long sword of flaming falls from the air.U=jF U=j0G U=jL U=j|N H _No target in view!U=j #......).⌠##....)>.⌠##.###.....#.).+##...#..).).......#+⌠'⌠.##⌠'⌠#...#U=j.).....#'⌠'⌠..@...)'##...#.)......###.....#.)....).⌠##........)..⌠##..)..⌠###.## #.⌠⌠#⌠⌠.# #U=j.⌠###⌠.⌠ # #U=j=U=j,1012 _U=jU=jU=j #......).⌠##....)>.⌠##.###.....#.).+##...#..)U=j.).......#+⌠'⌠.##⌠'⌠#...#.).....#'⌠'⌠.@....)'##...#.)......###.....#.)....).⌠##........)..⌠##U=j..)..⌠###.## #.⌠⌠#⌠⌠.# #U=j7.⌠###⌠.⌠ # #U=jEU=j s201U=j6U=jU=ja #......).⌠##....)>U=ja.⌠##.###.....#.).+##...#..)U=j2bj.).......#+⌠'⌠.##⌠'⌠#...#.).....#'⌠'⌠U=jlb.....)'##...#.)......###.....#U=jbK.)....).⌠##........)..⌠##U=jb..)..⌠###.## #U=jc.⌠⌠#⌠⌠.# #U=jHc.⌠###⌠.⌠ # #U=jjU=jqk-----3090U=jZrU=jtU=j% #.......⌠##....)>.⌠##.###.....U=ju&S.).+##...#...).......#+⌠'⌠.##⌠'⌠#...#U=j&i.).....#'⌠'⌠......)'##...#.)......###.....U=j'<.)....).⌠##........)..⌠##..)..⌠###.## #U=jp(.⌠⌠#⌠⌠.# #.⌠###⌠.⌠ # #U=j4U=j5v=====489U=jP6") U=jC=U=j@B _The wailing of tortured souls fills the air!U=j\ n #.⌠##....).⌠##.###U=j] .).+##...#.).......#+⌠'⌠.##⌠'⌠#....).....#'⌠'⌠......)'##...#.)......###.)....).⌠##U=jM] k........)..⌠##..)..⌠###.## #U=j] k.⌠⌠#⌠⌠.# #.⌠###⌠.⌠ #U=j] ? #U=jc U=jqd '-----U=jd l578U=jj U=j{k U=j U=jP!;-----U=j>&U=j2(H _No target in view!U=j-Y #.⌠##.....⌠##.###U=j.\.).+##...#.).......#+⌠'⌠.##⌠'⌠#.).....#'⌠'⌠U=j.^......)'##...#.)......###.)....).⌠##U=jN/........)..⌠##..)..⌠###U=j/.## #⌠.⌠⌠#⌠⌠.# #⌠U=j:0.⌠###⌠.⌠ # #U=jc8U=jp9=====667 _U=j>?U=j@U=jjJ #.⌠##.⌠##U=j.###.).+##....).......#+⌠'⌠.##⌠'⌠#U=jb.).....#'⌠'⌠......)'##...U=j.)......###.)....).⌠##U=j........)..⌠##..).⌠###.## #⌠U=jr.⌠⌠#⌠⌠.# ##⌠U=j.⌠###⌠.⌠ # #U=jU=js756U=j U=j U=j @M U=j ⌠##...###)..+##.).+⌠'⌠.U=jߙ ......##⌠'⌠#).....#'⌠'⌠.....)'##.U=j^ .)......###...)....)U=j ...............)..⌠##...#⌠.........⌠##U=j U=j s845U=jl U=jմ U=jnM ⌠##...###)..+##.).+⌠'⌠.U=jao$......##⌠'⌠#).....#'⌠'⌠.....)'##..)......###...........)....).⌠##............⌠⌠#U=jtU=jPus934U=j&zU=j{U=jnzM⌠⌠⌠⌠#⌠U=jό ⌠##...###)..+##.).+⌠'⌠.U=j ......##⌠'⌠#).....#'⌠'⌠.....)'##.............)......###.................U=jCU=jU=jt9023U=jU=jU=js GM### U=j ⌠⌠⌠⌠#⌠ ⌠##..U=j# J.###).U=jr .+##.).+⌠'⌠.......##⌠'⌠#U=j Y).....#'⌠'⌠U=j .................)'##...U=j5 @........)......U=j U=j ]112U=j U=j U=j U=je~  ##⌠.⌠## ##⌠⌠U=j~ .⌠⌠#⌠ #. #. #.⌠##.⌠##.###U=jS .).+##.).......#+⌠'⌠.##⌠'⌠#.).....#'⌠'⌠......)'##.)......###.)....).⌠##........)..⌠## .).⌠###U=j U=jO s201U=j U=jo U=j  #   ##⌠.⌠## #  ⌠#⌠⌠.⌠⌠#⌠ #  . #  U=ja#. #  .⌠##  .⌠##  .###  .).+##  .).......#+⌠'⌠  .##⌠'⌠  .).....#'⌠'⌠  ......)'##  U=j.)......###  .)....).⌠##  ........)..⌠##   .).⌠###U=jMU=jܵm3199U=jsU=j8B _The wailing of tortured souls fills the air!U=jbYD  #  ⌠###⌠.⌠## #  .⌠#⌠⌠.⌠⌠#⌠ #  . #  . #  .⌠##  .⌠##  U=jZ.  .).+##  .).......#+⌠'  .##⌠'  .).....#'⌠'  ......)'##  .)......  U=j{Zg .)....).⌠##  ........)..⌠##   .).⌠###U=jWbU=jb&4U=jb:8U=j.oU=jpU=jղ  ⌠###⌠.........⌠##.⌠#⌠⌠#⌠U=j] h...........⌠#.)U=j~ +U=j 3).#+⌠'U=j >..#U=j #)'U=jp s......)'## U=jݴ  ...........)........⌠###U=j X .## U=j[ U=j &5U=j :7U=j U=j U=jJO  ⌠###⌠U=jw8.⌠##  U=jͻ`.⌠#⌠⌠U=jl.⌠⌠#⌠  U=j84.  U=jk4.  U=j3.⌠ .⌠ . U=j8O.).+ U=jv.).......#+⌠ .##⌠ U=jT.).....#'⌠ U=j'.)' U=j?>.)...... U=jtX.)....).⌠#U=j3 U=j........)..⌠# ..).⌠##U=j> U=jW U=jp U=j-.##U=j]U=j`66U=jU=jWU=j [  ⌠###⌠.⌠##U=j5  #..⌠#⌠⌠.⌠⌠#⌠U=jP e  #.  ⌠U=ji . U=j +.⌠ .⌠ .U=j  ⌠.).+  #U=j .).#+  #.##  #.).....#'  ⌠U=j e.)' .)...... U=j1 a.)....).⌠ U=jK ........)..⌠U=jd _   ⌠U=j} O..).⌠#U=j c   .##U=j D U=j3 U=j ~75) Fugue (6) U=j% U=j g _You are losing your grip on the fallen.U=jʶ  ⌠###⌠.⌠##  #..⌠#⌠⌠.⌠⌠#⌠  ##.U=j.  #⌠.  ⌠.  ⌠.  ⌠  #⌠U=jl.).  #.).#  #.  #.).....#  #⌠U=jܷ.)  ⌠.)  ⌠.)....).  ⌠........)..  #⌠..)U=j/e.⌠  .U=j:v84U=jU=jU=j  ⌠###⌠.⌠##  #..⌠#⌠⌠.U=jG(⌠⌠#⌠  ##.  #⌠.  ⌠.U=jj⌠ ⌠.⌠U=jJ ⌠.U=j #⌠.).+ #.U=j).#+ #.# #.U=jx).....#' #⌠.U=j")' ⌠.).U=jM ⌠.)....).⌠U=jjL ⌠.U=j.......)..⌠ #⌠..).U=j<⌠# U=j1.#U=jЦU=j/`93U=jU=jhB _The wailing of tortured souls fills the air!U=j _ ⌠###⌠.⌠## U=j7 N #..⌠#⌠⌠.⌠⌠#⌠  ##.  #⌠.U=jY o  ⌠.⌠# ⌠.U=jx ⌠# ⌠.# #⌠.U=j ).+# #.).#+⌠ #.U=j i##⌠ #.U=j {).....#'⌠ #⌠.U=j )'# ⌠.)......#U=j8 0 ⌠.U=jS m)....).⌠# ⌠.U=jo .......)..⌠# #⌠..).⌠##U=j < .U=j "##U=j U=j b3002U=j U=j\ U=jz= ⌠###⌠.U=j2⌠## #U=ja #..⌠#⌠⌠.⌠⌠#⌠ # ##.U=j, #U=j #⌠. # ⌠.U=j\9⌠# ⌠.U=j9⌠# ⌠.U=j7# #⌠.U=j8-).U=jX+#U=jw. #.U=j).......#+⌠' #.U=j<##⌠' #.U=jnX).....#'⌠' #⌠.U=jN)'# ⌠.U=j9e)......# ⌠.U=j4)....).⌠##U=j. U=j0 ⌠.U=j2[.......)..⌠##U=jQ. U=j1 #⌠.U=jP.).⌠###U=jp  .## #U=jD U=jn7U=j,9U=j[:y-----11U=jU=j>U=jd"\ ⌠###⌠.⌠## #.   #..⌠#⌠⌠.⌠⌠#⌠ #.   ##.U=j"f #.   #⌠. #.   ⌠.⌠##.   ⌠.⌠##.   ⌠.#   #⌠.U=j/#).+##.   #.).......#+⌠'⌠   #.##⌠'⌠   #.).....#'⌠'⌠   #⌠.U=j#^.....)'##.   ⌠.)......#   ⌠.)....).⌠##.   ⌠.U=j#`.......)..⌠##.   #⌠..).⌠###.   .## #.U=j1-U=j-=====20U=j2U=jx4U=j2 ⌠###⌠.⌠## #. #..⌠#⌠⌠.⌠⌠#⌠ #.  ##. #.  #⌠. #.  ⌠.U=jR⌠##.  ⌠.⌠##.  ⌠.###.  #⌠.).+##. U=j~#.).......#+⌠'⌠. #.U=j##⌠'⌠# #.).....#'⌠'⌠.  #⌠.U=j\.....)'##. U=j ⌠.)......###.  ⌠.U=jA")....).⌠##.  ⌠........)..⌠##.  #⌠.U=jjt.).⌠###. U=jU.## #.U=jU=j6&3U=jd@89) U=jiU=j5 U=jXO_Your fugue has ended.U=j⌠###⌠.⌠## #.#..⌠#⌠⌠.U=jˍ⌠⌠#⌠ #.##. #.#⌠. #.⌠.U=jD⌠##.⌠.⌠##.⌠.###.#⌠.U=jR).+##.#.U=j0).......#+⌠'⌠.#.##⌠'⌠#.#.U=jg).....#'⌠'⌠.#⌠......)'##.⌠.U=j)......###.⌠.)....).⌠##.⌠.U=jˎY.......)..⌠##.U=j#⌠..).⌠###..## #.U=jŖU=j%-----48U=j!U=jU=j*)⌠###⌠.⌠## #.#..⌠#⌠⌠.⌠⌠#⌠⌠ #.##.#.#⌠.#.⌠.U=j*D⌠##.⌠.⌠##.⌠.###.#⌠.U=j+).+##...##.).......#+⌠'⌠.#.U=j8+##⌠'⌠#.#.U=jY+).....#'⌠'⌠.#⌠......)'##...#U=jz+b⌠.)......###.⌠.U=j+)....).⌠##.⌠........)..⌠##.#⌠.U=j+.).⌠###..## #.U=j+U=j1U=j92~-----57U=jAU=joEU=jݟ :⌠###⌠.⌠## #.#..⌠#⌠⌠.⌠⌠#⌠⌠. #.##.#.#⌠.#.U=j Q⌠.⌠##....)⌠.⌠##.⌠.U=j( l###.#⌠.).+##...#.#.U=j] v.......#+⌠'⌠.#.##⌠'⌠#.#.U=j~ f).....#'⌠'⌠.#⌠.U=j c.....)'##...#.⌠.U=j )......###.⌠.)....).⌠##.⌠.U=j .......)..⌠##.#⌠..).U=j v.⌠###..## #.U=jͨ U=j_ `66U=j® U=j v _You see here a +2 heavy war axe.U=j"\⌠###⌠.⌠## #.U=j"#..⌠#⌠⌠.U=j#t⌠⌠#⌠⌠.# #. U=j/# ##.U=js#*# #. U=j#8#⌠.⌠ #. U=j# ⌠.U=j#6⌠##....)> U=j$(⌠.⌠##. U=j6$ ⌠.U=jR$###. #⌠.U=j$-).U=j$)+##...#.#.U=j$s)@......#+⌠'⌠.#.U=j%5##⌠'⌠#...#U=j7% #.U=jU%f).....#'⌠'⌠. U=jq% #⌠.U=j%V.....)'##...#. U=j% ⌠.U=jG&)......###. ⌠.)....).⌠##. ⌠........)..⌠##. #⌠..).U=j&4.⌠###..U=j&B## #.U=j17U=j9g75 _U=j^AU=j^CU=jX ⌠###⌠.⌠## # #..⌠#⌠⌠.⌠⌠#⌠⌠.# #  ##.# #  #⌠.⌠ #  ⌠U=j&.⌠##....)  ⌠.⌠##  ⌠.###  #⌠.).+##...# #U=jÝ.@.......#+⌠'⌠ #U=jm.##⌠'⌠#... #U=jO.).....#'⌠'⌠  #⌠......)'##...#  ⌠U=j7.)......###  ⌠U=jX.)....).⌠##  ⌠U=jx........)..⌠##  #⌠..)U=j..⌠### .## #U=j+U=jJ84U=jU=jU=ju U=jh_You see here a +2 heavy war axe.U=j 7 ⌠###⌠U=j7 h.⌠## # #..⌠#⌠⌠U=j~ .⌠⌠#⌠⌠.# # ##U=j W.# # #⌠U=j X.⌠ # ⌠U=jO .⌠##.... ⌠.⌠## ⌠.### #⌠U=j M.).+##...#U=j ) #U=j ).......#+⌠'⌠ #U=j$<.##⌠'⌠# #U=ja.).....#'⌠'⌠ #⌠U=j......)'##...# ⌠U=j.)......### ⌠U=jz.)....).⌠##U=j@, ⌠U=j}........)..⌠## #⌠U=j@..)U=j=..⌠###U=j U=jL.## #U=jU=jg93 _U=jU=j<U=jP ⌠###⌠.⌠## # #..⌠#⌠⌠.⌠⌠#⌠⌠.# # ##U=j>.# # #⌠.⌠ # ⌠U=j.⌠## ⌠.⌠## ⌠.### #⌠U=ju.).+##... #U=j.).......#+⌠'⌠U=j'f #.##⌠'⌠# #U=jH}.).....#'⌠'⌠U=jf- #⌠U=j......)'##...U=j ⌠.)......### ⌠U=j.)....).⌠##U=j, ⌠U=j4........)..⌠## #⌠U=jfX..).⌠###U=j U=jL.## #U=jp!U=j!a102U=j 'U=jb(U=js ⌠###⌠.⌠## # #..⌠#⌠⌠.⌠⌠#⌠⌠.# # ##.# # #⌠.⌠ # ⌠U=j.⌠## ⌠.⌠## ⌠.### #⌠.)U=j͗=.+## #U=j.).......#+⌠'⌠ #.##⌠'⌠# #U=jW.).....#'⌠'⌠ #⌠......)'## ⌠U=jT .)......### ⌠.)....).⌠##U=jz, ⌠U=jb........)..⌠## #⌠..).⌠### .## #U=jĘU=jiU=j`11U=jU=j|U=jek  ⌠###⌠.⌠## #   #..⌠#⌠⌠.⌠⌠#⌠⌠.# #   ##U=j.# #   #⌠.⌠ #   ⌠U=jt.⌠##   ⌠.⌠##   ⌠U=j-.###   #⌠.).+##   #.).......#+⌠'⌠ U=jHn  #.##⌠'⌠   #U=ju.).....#'⌠'⌠   #⌠......)'##   ⌠U=j.)......###   ⌠.)....).⌠## U=jű  ⌠........)..⌠##   #⌠U=j..).⌠###   .## #U=jU=jK`20U=j#U=jU=jS  ⌠###⌠.⌠## #   #..⌠#⌠⌠.⌠⌠#⌠⌠.# #   ##.# #  U=jcT  #⌠.⌠ #   ⌠.⌠##   ⌠.⌠##   ⌠.   #⌠.).+##  U=jT  #.).......#+⌠'   #.##⌠'   #U=jTw.).....#'⌠'   #⌠......)'##   ⌠.)......   ⌠U=jaU.)....).⌠##   ⌠........)..⌠##   #⌠..).⌠###   .## #U=jUU=j[U=j(\a379U=j`U=jibU=je #..⌠#⌠⌠#⌠⌠.###...........⌠⌠⌠..⌠#.#⌠)+ #).#+⌠'..#)'#⌠......)'##⌠.)......  ....................## # ⌠⌠⌠⌠#⌠⌠.# 48U=jU=j U=jW ##...........U=jݛ;⌠⌠⌠..⌠#.#⌠U=j#)+U=j) #U=j)2).#+⌠'U=jB_..#)'U=j#⌠......)'##⌠.)......)....).⌠U=j0  U=jۜ⌠⌠#⌠⌠.........⌠⌠#⌠⌠.# # ####⌠.⌠U=jU=jU=j`57U=j1U=jU=jE[ _ ⌠⌠⌠..⌠#.#⌠)+ #).#+⌠'..#)'#⌠U=j{[ L......)'##⌠.)......)....).⌠.......).U=j[ ⌠###⌠.........  # U=jPc U=jc `66U=jKh U=ji U=jqL ⌠..⌠#.#⌠)+ #).#+⌠'..#)'#⌠U=j......)'##⌠.)......U=j:)....).⌠U=jX.......).#⌠.)..⌠####.........#  # U=jU=jr`75U=j!U=jU=jP .#⌠U=jL)+ #U=j 2).#+⌠'U=jh M..#)U=j '#⌠U=j ......)'##⌠.)......U=j!:)....).⌠U=jP!.......).#⌠.)U=j!^..⌠# ..U=j!>## U=j"⌠.........⌠  # U=j2"U=j/0U=j1`84U=j5U=j97U=jU=jU=jU=jU=jU=jΪB3U=j{U=jU=j U=jeB2U=jFU=jU=jԹU=jB1U=j˻U=jVU=jjU=jB0U=jU=j!U=jeU=jC69U=jU=jU=jU=jB8U=jU=jvP ⌠......⌠##...... ⌠......###..... U=j#⌠......)........+##...#..  #......U=j).......#+⌠'⌠.....  #......U=jb##⌠'⌠#...#  #......U=j).....#'⌠'⌠..... #⌠...........)'##...#.. ⌠......U=jL)......###..... U=jMX⌠...............@)....).⌠##...... ⌠.............)..⌠##...... U=j#⌠............)........⌠###......  ......## #......  ⌠⌠#⌠⌠.........⌠⌠#⌠⌠.# #...... U=j  ⌠###⌠.........⌠###⌠.⌠ #...... U=j##.........## #.. #...... ⌠.........⌠ .⌠ #...... U=j /#......U=j.⌠##. .###.....# ⌠.).+##...#..) #.).......#+⌠'⌠. #.##⌠'⌠#...#. #.).....#'⌠'⌠. ⌠.U=j.....)'##...#. .)......###.....# .U=j2.....).⌠##. .U=ji.......)..⌠##. ⌠..)..⌠###..U=jB## #.⌠⌠#⌠⌠.U=j⌠⌠#⌠⌠.# #.⌠###⌠.U=j⌠###⌠.⌠# #.##.U=j## #..⌠ #.⌠.U=j⌠ .⌠# #.#.U=jU=jL24.0 (65.0 (77U=j!U=jU$  Things that are here:U=j U=j5n_a +0 scimitar; a +0 robe; a +2 bucklerU=jU=jU=jDU=jH.......U=ji⌠##....)>⌠##........ ..U=j###.....#. .)..+##...#..) .U=j).#+⌠'⌠...... ......##⌠'⌠#...# .).....#'⌠'⌠.........)'##...#......##..)....).⌠##. .U=jn......)..⌠##. ...).⌠###............## #.⌠⌠#⌠⌠.⌠⌠#⌠⌠.# #.⌠###⌠.U=j)⌠###⌠.⌠# #.##.## #..⌠ #.U=jy⌠.........⌠ .⌠# #.U=j4&0U=jl6.0 (16 _U=jU=j~ _You see here a +2 long sword of flaming.U=j U=j] U=j U=j U=j U=jˮ I5 _U=j U=j U=j0 U=jc B4U=j U=j ###.....#.)+##...#..)).U=j) #+⌠'⌠..............##⌠'⌠.U=jG ).....#'⌠'⌠.......)'##...#....U=je ])......###.....#U=j )....).⌠##.......U=j {)..⌠##.........U=j .)........⌠###...U=j ## #.. ⌠#⌠⌠..⌠⌠#⌠⌠.# #.. ###⌠⌠###⌠.⌠# #.. ##..U=jI [## #..⌠ #.. ⌠..⌠ .⌠###.. U=jm ... .## #.. #..U=j" ###.....#.).+##...#..).).......#+⌠'⌠.##⌠'⌠#...#.U=jI ).....#'⌠'⌠......)'##...#.U=jf ^)......###.....#.U=j p)....).⌠##........@..⌠##.U=j -).U=j .⌠###.## #. #⌠⌠.U=j ⌠⌠#⌠⌠.# #.⌠.U=j ⌠###⌠.⌠# #.##.U=j ## ##..⌠ #.⌠.U=j2 z⌠ .⌠###.U=jN ... .## #.#.U=jj U=j +8.0 (2U=j e9.0 (33U=j U=j $  Things that are here:U=j  U=j _a +0 dagger; a +2 robe of fire resistance; an elf corpseU=j U=jo U=j U=j U=jp U=j I2 _U=j U=ju U=jQ U=j B1U=j^ U=jR U=j0 U=j B0U=j U=j U=j U=j C59U=j U=jS U=j U=j/ B8U=j U=j I  There is a weapon-inlaid floor here.U=j U=jo I7 _U=j U=jH U=j U=jU B6U=j/ U=j I  There is a weapon-inlaid floor here.U=jh U=j I5 _U=j U=j1 I  There is a weapon-inlaid floor here.U=j U=jo I4 _U=j# U=jx U=j U=j= B3U=j? U=j1 I  There is a weapon-inlaid floor here.U=j U=jh I2 _U=jW U=jU! I  There is a weapon-inlaid floor here.U=j#  You encounter a deep elf pyromancer. It is wielding a +0 long sword.U=j( {)..⌠..)........⌠###......U=j( l.........## #. ⌠#⌠⌠U=j( ..⌠⌠#⌠⌠.## #..... ###⌠.⌠###⌠.⌠###  ##U=j ) ## ##..⌠##...  ⌠U=j)) B⌠ ##⌠.⌠. ....⌠⌠#⌠⌠.## #U=jK)  U=jj) .......@..# # ...⌠# # U=j) ..⌠## ..........⌠### U=j) #.........## # #.........# #U=j) e   deep elf pyromancer (asleep) ..........⌠ #U=j* ..e........⌠ # #U=j. 040.0 (11.0)U=j/ m1.0 (121 _U=jc3 U=j^B U=j#B))...## U=j#...## ...U=j#.⌠##  U=j$....## ##..⌠#  U=j#$8....⌠ ##⌠.⌠# ....⌠⌠#⌠⌠.## U=j@$- .......@..# U=j\$ ..........⌠# U=jy$ ...........⌠#U=j$  ..........⌠## U=j$-#.........##  #.........# U=j$ U=j$O..........⌠  ..e........⌠ U=j%U=jv]))..U=j2w.## ...## U=j\w$...U=jwD.⌠##  U=jw....## ##..⌠#  U=j x....⌠ ##⌠.⌠# U=jKx....⌠⌠#⌠⌠.##  U=jnxt.......@..# U=jx U=jx_..........⌠#  U=jy_...........⌠# U=jEy_..........⌠## U=jyK#.........##  U=jyF#.........# U=jy U=jyZ..........⌠ U=j z U=j?z..e........⌠ U=jl~U=jU=jU=joj _A deep elf pyromancer is nearby!U=j )))))e  )U=j ~You shoot an arrow.  The arrow hits the deep elf pyromancer!!  The deep elf pyromancer shouts!U=j e.The deep elf pyromancer is heavily wounded.U=j ;...U=j@ %..U=jE u===2.2 (1.2)0U=j U=j  U=j !_You hear a shout!U=jUg )))))))U=jU)You shoot an arrow.U=ja ....U=j׍z.e.The arrow barely misses the deep elf pyromancer.U=j-? **U=jY***U=j{w*The deep elf pyromancer points at you and mumbles some strange words.U=jD@.U=j..U=jb&..U=jL====3.3 (1.1U=j;48U=jDU=j U=j%_The bolt of fire is repelled.U=jn )))))))You shoot an arrow.U=jUe.U=jרs.....U=jt===-4.47U=jU=j{U=jfg _The arrow closely misses the deep elf pyromancer.U=j )You shoot an arrow.  The arrow hits the deep elf pyromancer!!U=j I))))U=j% )U=j#O W....U=j T 8-5.56U=jW U=jY W _You kill the deep elf pyromancer!U=j7 U=j U=j U=j( H _No target in view!U=jiU=jxiU=jzjU=jqU=jsU=juI5 _U=juU=j[wU=jwyU=jyB4U=j{U=jI  There is a weapon-inlaid floor here.U=j   You encounter a deep elf knight. It is wielding a +0 long sword.U=j6|.)..⌠##..)..⌠###....## #⌠#⌠⌠...⌠⌠#⌠⌠.## # ⌠###⌠U=j̋..⌠###⌠.⌠### ##.## ##..⌠## ⌠.⌠###⌠.⌠###......⌠⌠#⌠⌠.## #....# #---.U=j*.⌠# #..⌠##.#.⌠####.## #U=j #...).....# #e   deep elf knight (wandering)#.⌠ #.e.⌠ # #U=j_7.5 (2.0e.U=j\=U=j==-8.5 (33U=jU=j81 _The deep elf knight shouts!U=jb H )))U=j p)) You shoot an arrow. The arrow hits the deep elf knight!!U=jo Be.U=j B....U=j 4..U=j o=9.6 (1.12U=j U=j= g _The deep elf knight is heavily wounded.U=j H )))U=jH))))You shoot an arrow.U=j^' U=j;....U=jeU=jJ6..U=jTThe arrow barely misses the deep elf knight.U=jJ `U=jM`U=jv``U=j`U=jIThe deep elf knight casts a spell at you.U=j71(U=j @....(   dancing +2 trident of freezing (polea…)(U=jThe shard of ice misses you.5001U=j U=jo _You encounter a dancing +2 trident of freezing.U=jM))))U=j0 9(.U=j ....You shoot an arrow. The deep elf knight blocks the arrow.U=j9*U=jb (fast)The deep elf knight casts a spell.U=j( (The deep elf knight seems to speed up.U=j (.You encounter a dancing +0 mace of draining.U=j5e(( 3 dancing weapons (2 polearms)U=js`10U=jU=jBo _You encounter a dancing +1 bardiche of flaming.U=j c )))) U=j MYou shoot an arrow. The arrow hits the deep elf knight!U=j9 Ce.U=j: D(.U=j: C()U=j< U(.U=jF [ ...U=j&G HThe deep elf knight is severely wounded.U=jJ R ``U=jK ``U=j4K SThe deep elf knight gestures at you while chanting.U=jy F(.U=jy T(.U=j f@....U=ji h2.8 (1.239U=j_ U=j R _The shard of ice misses you.U=j\&  U=jCasting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call out to the remnants of the fallen!U=jY ```U=jQ`The deep elf knight casts a spell at you.U=jq4H(.(.(.@...4--308) Fugue (0)  _The shard of ice is repelled.U=j$U=j..................)..⌠##......... VividlyBlue the Marksdemigod U=j^...........)........⌠###......... Demigod U=j....................## #......... Health: 154/154 ======================== U=j⌠⌠#⌠⌠.........⌠⌠#⌠⌠.## #......... Magic: 29/37 ==================------ ⌠###⌠.........⌠###⌠.⌠###......... AC: 10Str: 4 U=j ##.........## ##..⌠##......... EV: 26Int: 15 U=j ⌠.........⌠###⌠.⌠###......... SH: 0Dex: 40 U=jCF......⌠⌠#⌠⌠.## #......... XL: 18 Next: 68% Place: Elven Halls:2 U=j4........@...# #......... Noise: ===------  Time: 33353.8 (0.0) U=j7............⌠# #......... e) +9 longbow (heavy) U=j........(....⌠##......... Fire: e) +9 longbow (heavy) U=j U=j.#..***.....⌠###......... Zot (10138) Fugue (0)  U=jr##.(e*.....## #.........U=j U=j&#.(**.....# #......... e   deep elf knight (fast) U=ju(#..........⌠ #......... ((( 3 dancing weapons (2 polearms) U=j............⌠ #......... U=j#.........U=jjCasting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  U=jMConfirm with . or Enter, or press ? or * to list all spells.U=jAiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  U=j$3Press: ? - help, Dir - move targetU=jAim: a deep elf knight, wielding a +0 long sword, wearing a +0 ring mail and  wearing a +2 buckler (severely wounded, fast)U=jj..................)..⌠##......... VividlyBlue the Marksdemigod ...........)........⌠###......... Demigod U=jȑ....................## #......... Health: 154/154 ======================== U=j :⌠⌠#⌠⌠.........⌠⌠#⌠⌠.## #......... Magic: 29/37 ==================------ ⌠###⌠.........⌠###⌠.⌠###......... AC: 10Str: 4U=jP##.........## ##..⌠##......... EV: 26Int: 15⌠.........⌠###⌠.⌠###......... SH: 0Dex: 40U=j......⌠⌠#⌠⌠.## #......... XL: 18 Next: 68% Place: Elven Halls:2........@...# #......... Noise: ===------  Time: 33353.8 (0.0)U=j............⌠# #......... e) +9 longbow (heavy)........(....⌠##......... Fire: e) +9 longbow (heavy) .#..........⌠###......... Zot (10138) Fugue (0) U=j##.(*......## #.........U=j6X#.(.).....# #......... e   deep elf knight (fast)U=j[#..........⌠ #......... ((( 3 dancing weapons (2 polearms)............⌠ #.........#.........U=j~ICasting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=j}Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf knight, wielding a +0 long sword, wearing a +0 ring mail and  U=jԓWwearing a +2 buckler (severely wounded, fast)U=j7)Press: ? - help, Dir - move target  Aim: a deep elf knight, wielding a +0 long sword, wearing a +0 ring mail and  wearing a +2 buckler (severely wounded, fastU=jj)  The deep elf knight's magical effects unravel!  The enchantments explode! The deep elf knight twists and deforms.  The unravelling engulfs the deep elf knight!!U=j/#########U=j,((( 3 dancing weapons (2 polearms)  The enchantments explode! The deep elf knight twists and deforms.  The unravelling engulfs the deep elf knight!!  You kill the deep elf knight!unravelling engulfs the dancing +1 bardiche of flaming!  The dancing +1 bardiche of flaming is moderately damaged.ancing +0 mace of draining!U=jpyU=j (.The dancing +0 mace of draining is moderately damaged.The dancing +2 trident of freezing hits you from afar!U=jO1(.U=j~/ (U=jq.The dancing +2 trident of freezing freezes you.U=j_.....)U=j42--======4.8 (171U=jU=j@U=jV _The dancing +2 trident of freezing closely misses you. U=j[_You took 12 damage!U=j )  You shoot an arrow.  The arrow hits the dancing +0 mace of draining!!U=jC )( 2 dancing weapons (U=j ()The dancing +0 mace of draining falls from the air.The dancing +2 trident of freezing hits you from afar.U=j .The dancing +2 trident of freezing freezes you.U=j 39---9===---56U=j (2U=j U=j  U=j= _The dancing +2 trident of freezing closely misses you. _You took 3 damage!U=jrM ))))U=jr?)))You shoot an arrow.U=jZ: (U=j.The arrow barely misses the dancing +2 trident of freezing.The wailing of tortured souls fills the air!  The dancing +2 trident of freezing hits you from afar.U=j4 .(....U=je.The dancing +2 trident of freezing freezes you.  The dancing +2 trident of freezing closely misses you.The dancing +1 bardiche of flaming hits you from afar!U=jE28---30======-U=js`7.0 (1.25U=jU=j;C _The dancing +1 bardiche of flaming burns you. U=j_You took 11 damage! You recovered 1 MP!U=j ..................)..⌠##......... VividlyBlue the Marksdemigod U=j1 ...........)........⌠###......... Demigod ....................## #......... Health: 128/154 ===================----- ⌠⌠#⌠⌠.........⌠⌠#⌠⌠.## #......... Magic: 30/37 ===================----- U=j_ ⌠###⌠.........⌠###⌠.⌠###......... AC: 10Str: 4U=j ^##.........## ##..⌠##......... EV: 26Int: 15U=j _⌠.........⌠###⌠.⌠###......... SH: 0Dex: 40U=j ......⌠⌠#⌠⌠.## #......... XL: 18 Next: 69% Place: Elven Halls:2U=j =........@...# #......... Noise: =====----  Time: 33357.0 (0.0).......*....⌠# #......... e) +9 longbow (heavy)U=j" ......)((....⌠##......... Fire: e) +9 longbow (heavy) .#..........⌠###......... Zot (10135) Fugue (2) U=jH ##..)......## #.........U=jo #...).....# #......... (( 2 dancing weapons (polearms)#..........⌠ #.........U=j ............⌠ #.........#.........The dancing +1 bardiche of flaming hits you from afar! _The dancing +1 bardiche of flaming burns you. _You took 11 damage! You recovered 1 MP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a dancing +1 bardiche of flaming (moderately damaged, 75% to hit)U=jj..................)..⌠##......... VividlyBlue the Marksdemigod ...........)........⌠###......... Demigod U=j ....................## #......... Health: 128/154 ===================----- ⌠⌠#⌠⌠.........⌠⌠#⌠⌠.## #......... Magic: 30/37 ===================----- ⌠###⌠.........⌠###⌠.⌠###......... AC: 10U=j=,Str: 4U=jj##.........## ##..⌠##......... EV: 26Int: 15⌠.........⌠###⌠.⌠###......... SH: 0Dex: 40U=j......⌠⌠#⌠⌠.## #......... XL: 18 Next: 69% Place: Elven Halls:2U=j........@...# #......... Noise: =====----  Time: 33357.0 (0.0)............⌠# #......... e) +9 longbow (heavy)U=j ......))(....⌠##......... Fire: e) +9 longbow (heavy) .#..........⌠###......... Zot (10135) Fugue (2) U=jr@##..)......## #.........#...).....# #......... (( 2 dancing weapons (polearms)#..........⌠ #.....................⌠ #.........#......... U=j_You took 11 damage! You recovered 1 MP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a dancing +1 bardiche of flaming (moderately damaged, 75% to hit)  You shoot an arrow.  U=j<The arrow hits the dancing +1 bardiche of flaming!!!U=j:)   dancing +2 trident of freezing (polea…)U=j K.  Fire: e) +9 longbow (heavy)  Press: ? - help, Shift-Dir - straight lineAim: a dancing +1 bardiche of flaming (moderately damaged, 75% to hit)  U=j You shoot an arrow.  The arrow hits the dancing +1 bardiche of flaming!!!  The dancing +1 bardiche of flaming falls from the air.U=j31=70-8.2 (1.243U=jU=jp U=j_The dancing +2 trident of freezing completely misses you. x2 _You recovered 3 HP!U=j0V j..................)..⌠##......... VividlyBlue the Marksdemigod ...........)........⌠###......... Demigod U=jV 8....................## #......... Health: 131/154 ====================---- ⌠⌠#⌠⌠.........⌠⌠#⌠⌠.## #......... Magic: 30/37 ===================----- ⌠###⌠.........⌠###⌠.⌠###......... AC: 10Str: 4U=jV ##.........## ##..⌠##......... EV: 26Int: 15⌠.........⌠###⌠.⌠###......... SH: 0Dex: 40U=jW ......⌠⌠#⌠⌠.## #......... XL: 18 Next: 70% Place: Elven Halls:2U=jBW =........@...# #......... Noise: ====-----  Time: 33358.2 (0.0)........*...⌠# #......... e) +9 longbow (heavy)U=jlW &......))(....⌠##......... Fire: e) +9 longbow (heavy) U=jW .#..........⌠###......... Zot (10134) Fugue (3) ##..)......## #.........U=jW #...).....# #......... (   dancing +2 trident of freezing (polea…)#..........⌠ #.........U=j X n............⌠ #.........#.........The dancing +1 bardiche of flaming falls from the air. _The dancing +2 trident of freezing completely misses you. x2 U=jJX _You recovered 3 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineU=jvX PAim: a dancing +2 trident of freezing (71% to hit)U=j=..................)..⌠##......... VividlyBlue the Marksdemigod ...........)........⌠###......... Demigod ....................## #......... Health: 131/154 ====================---- ⌠⌠#⌠⌠.........⌠⌠#⌠⌠.## #......... Magic: 30/37 ===================----- ⌠###⌠.........⌠###⌠.⌠###......... AC: 10Str: 4U=jn=##.........## ##..⌠##......... EV: 26Int: 15⌠.........⌠###⌠.⌠###......... SH: 0Dex: 40U=j=......⌠⌠#⌠⌠.## #......... XL: 18 Next: 70% Place: Elven Halls:2........@...# #......... Noise: ====-----  Time: 33358.2 (0.0)........)...⌠# #......... e) +9 longbow (heavy)U=j= ......))(....⌠##......... Fire: e) +9 longbow (heavy) .#..........⌠###......... Zot (10134) Fugue (3) U=j>##..)......## #.........U=jc>Q#...).....# #......... (   dancing +2 trident of freezing (polea…)#..........⌠ #.....................⌠ #.........#......... _You recovered 3 HP!  Fire: e) +9 longbow (heavy)U=j>Press: ? - help, Shift-Dir - straight lineAim: a dancing +2 trident of freezing (71% to hit)  You shoot an arrow.  The arrow hits the dancing +2 trident of freezing.U=j4.  Aim: a dancing +2 trident of freezing (71% to hit)  You shoot an arrow.  The arrow hits the dancing +2 trident of freezing.  U=j^4The dancing +2 trident of freezing is lightly damaged.  The dancing +2 trident of freezing completely misses you.dancing +2 trident of freezing hits you from afar!U=jj5720--U=j5===-9.3 (1.12U=j?> _The dancing +2 trident of freezing freezes you. _You took 11 damage!U=j..................)..⌠##......... VividlyBlue the Marksdemigod U=j[...........)........⌠###......... Demigod ....................## #......... Health: 120/154 ==================------ ⌠⌠#⌠⌠.........⌠⌠#⌠⌠.## #......... Magic: 30/37 ===================----- U=j⌠###⌠.........⌠###⌠.⌠###......... AC: 10Str: 4U=j^##.........## ##..⌠##......... EV: 26Int: 15U=jۥ_⌠.........⌠###⌠.⌠###......... SH: 0Dex: 40U=j......⌠⌠#⌠⌠.## #......... XL: 18 Next: 70% Place: Elven Halls:2U=jk]........@...# #......... Noise: ===------  Time: 33359.3 (0.0)........*...⌠# #......... e) +9 longbow (heavy)......))(....⌠##......... Fire: e) +9 longbow (heavy) U=j.#..........⌠###......... Zot (10132) Fugue (3) ##..)......## #.........U=jϦ#...).....# #......... (   dancing +2 trident of freezing (polea…)#..........⌠ #.........U=j............⌠ #.........#.........The dancing +2 trident of freezing hits you from afar! U=j_The dancing +2 trident of freezing freezes you. _You took 11 damage!  U=jDFire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a dancing +2 trident of freezing (lightly damaged, 71% to hit)U=jT ..................)..⌠##......... VividlyBlue the Marksdemigod ...........)........⌠###......... Demigod ....................## #......... Health: 120/154 ==================------ ⌠⌠#⌠⌠.........⌠⌠#⌠⌠.## #......... Magic: 30/37 ===================----- ⌠###⌠.........⌠###⌠.⌠###......... AC: 10Str: 4U=jӘ B##.........## ##..⌠##......... EV: 26Int: 15⌠.........⌠###⌠.⌠###......... SH: 0Dex: 40......⌠⌠#⌠⌠.## #......... XL: 18 Next: 70% Place: Elven Halls:2U=jd ........@...# #......... Noise: ===------  Time: 33359.3 (0.0)............⌠# #......... e) +9 longbow (heavy)......)))....⌠##......... Fire: e) +9 longbow (heavy) .#..........⌠###......... Zot (10132) Fugue (3) ##..)......## #.........U=j %#...).....# #......... (   dancing +2 trident of freezing (polea…)#..........⌠ #.....................⌠ #.........#......... _You took 11 damage!  U=j Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a dancing +2 trident of freezing (lightly damaged, 71% to hit)  You shoot an arrow.  The arrow hits the dancing +2 trident of freezing!!!U=jf B)U=j U=j <.U=jR 4=1======60.5 (1.214U=j U=jq  Press: ? - help, Shift-Dir - straight lineAim: a dancing +2 trident of freezing (lightly damaged, 71% to hit)  You shoot an arrow.  U=j *The arrow hits the dancing +2 trident of freezing!!! _The dancing +2 trident of freezing falls from the air. _You recovered 4 HP! You recovered 1 MP!U=j3U=j U=jU=jSU=j@7=U=jK70 _U=jU=jU=jyq9=29U=jDU=jU=j$32U=j4M=8U=jU=jc5=2=78=64154=47=3=3U=j99U=jM=2U=jU=j,U=jj52=1U=j- U=j2 U=j 64=U=j :0U=jtU=jU=j#4U=j k==19U=jU=jU=j'B8U=jU=jVU=jB7U=jYU=jqU=jT=6U=j!U=jq$U=j$p5=5U=j&U=jV*Q _The wailing of tortured souls fills the air!U=j*B4U=jI-U=j/X3U=j1U=j 4U=ja4B2U=j5U=j8U=j8p6=1U=j:U=jH>U=j>`0) Fugue (4) U=jh@U=j!Cv _You are losing your grip on the fallen.U=jCC09U=jBEU=j+HU=jHB8U=j@JU=jRU=jS#7U=jCSj==7U=jUU=jXU=jO[U=j[B6U=j6]U=jb[ )..⌠#U=jb...## ⌠⌠#⌠⌠..⌠⌠#⌠⌠.#####U=jb.⌠###⌠.⌠##  ##U=jc## ##..⌠ ⌠U=jc⌠###⌠.⌠## U=jVcs⌠#⌠⌠.## ......##...⌠#-----U=jyd)))....⌠##..........⌠# ##..)## ...........⌠###......... U=jJh .## ⌠⌠#⌠⌠U=jqh.⌠⌠#⌠⌠.#####U=jh.⌠###⌠.⌠##  ##U=jh## ##..⌠ ⌠U=jh⌠###⌠.⌠## U=jh^⌠#⌠⌠.## ......##....⌠##U=jik))@....⌠#U=jci#..........⌠# ##..)##  #...) #..........⌠##U=ji...........## #......... U=jo85.5 (25.0)-----6.5 (265U=jsU=jPv\  You see here a +2 trident of freezing. U=jv_You recovered 30 HP! You recovered 6 MP!U=j^7 U=j,8 U=j; U=jE .U=j0F %.U=jOF U=jK U .## # U=jK  ⌠⌠#⌠⌠.⌠⌠#⌠⌠.## #  ⌠###⌠U=j+L .⌠###⌠.⌠### ##U=jLL .## ##..⌠## ⌠U=jiL .⌠###⌠.⌠###U=jL  ......⌠⌠#⌠⌠.## # U=jL .....## # U=jL [.⌠###U=jL  ......)@)....⌠## .#U=jL ].⌠###U=j M  ##..)......## #U=j'M  #...).....# # #...U=jBM .⌠# #...U=j\M \.⌠##U=jvM .⌠###.## #U=jM @ #U=jU ,0.0)U=jsV =====7.5 (14) U=j Z U=j \ N _Your fugue has ended.U=j] | _You see here a +1 bardiche of flaming.U=jbZ U=j[ U=j^ U=jwi 8)U=jMn & .## # ⌠⌠#⌠⌠.⌠⌠#⌠⌠.## # ⌠###⌠U=jn {.⌠###⌠.⌠### ##.## ##..⌠## ⌠U=jn N.⌠###⌠.⌠###.⌠⌠#⌠⌠.## #.....## #.⌠###U=jo .@))....⌠##.#U=j=o e.⌠### ##..)......## # #...).....# # #....⌠# #U=juo 1 .......⌠##.⌠###.## #U=jo @ #U=jt &0U=jsx =-----8.5 (13 _U=j*z U=jG} y _You see here a +0 mace of draining.U=jU=jU=jҍU=j˜U=jU=j+2 U=jH_U=jƱU=jʷq ⌠⌠#⌠⌠⌠⌠#⌠⌠.## #U=j ⌠###⌠.⌠###⌠.⌠### ##U=jp.## ##..⌠## ⌠.⌠###⌠.⌠### U=jٸ.⌠⌠#⌠⌠.## #.......## #.....⌠###)))....⌠## ..#...@..#-----U=j, ##..)......## # #...).....# #.........⌠# #.............⌠##..#U=jv .## ###...# # #U=jL ######⌠.⌠## ##U=j## ##..⌠ ⌠U=j⌠###⌠.⌠# ⌠#⌠⌠.## .........⌠##U=j@S)))....⌠U=ji ..#..........⌠# #### U=jg #...)U=j U=j׿s#..........⌠#U=j9......U=j;.⌠#U=j:)........U=jS⌠#U=j.......### #..⌠#...... U=j&9U=jf90.5 (21U=jU=jQ U=jqe_Items here: ) [[ †.U=jU=j&U=jU=jU=jܯU=jI0 _U=j:U=jeU=jTU=jD099U=jRU=jSU=jU=jBB8U=jU=jU=jVU=jB7U=jU=jU=jU=jB6U=jU=jU=jBU=jB5U=jU=jEU=j?U=jB4U=jU=jU=jU=jB3U=jrU=joU=jX2U=jU=jU=jX1U=j,U=jU=jB0U=j4U=jU=jU=jC89U=jBU=j #..........⌠# # ............⌠## ...........⌠###U=jD ............## ###...........##...# # ###.......### #..⌠ #U=jf ##.....## #. ###### ##...# #U=j.......?....... ###........ ##⌠##⌠⌠#⌠⌠##⌠⌠# U=j{ ## ### ### ### U=j%1402.5 (12.0)U=j f3.5 (138U=j U=jM U=jo&_w - a scroll of enchant weaponU=j_U=j`U=jaU=j~cU=jeU=j}fB7U=jfU=jj#...U=jk.⌠#.U=jkD...........⌠#U=j;k`..................## U=jXk##...........##...#  ###.......### #..⌠U=j}k ##.....## #. U=jk###.......### ##....##..U=jk..U=jkA##.U=jk! U=jl##⌠##⌠⌠#⌠⌠##⌠⌠# ## ### ### ## U=j(l3U=jCl U=j_lE U=j o14.0)U=joe5.5 (26U=j B0U=j U=jg U=j U=j C59U=j U=j U=j U=j B8U=j U=j] U=j U=j B7U=j U=jD U=jv! U=j! B6U=j" U=j' U=j) U=js) B5U=jD* U=j+ U=j, U=j+- B4U=j- U=j/ U=j/ U=jE0 B3U=j0 U=j1 U=j2 U=j&3 B2U=j3 U=jz5 I  There is a weapon-inlaid floor here.U=j6 U=j7 I1 _U=j7 U=j\; I  There is a weapon-inlaid floor here.U=jQ< U=j< I0 _U=j= U=j(A U=jA U=jVB C49U=jB U=jD U=jE U=j]E B8U=jE U=jF U=jG U=jH B7U=jH U=jI U=jJ U=j K B6U=jK U=j$N U=jN U=jQO B5U=jO U=j2U U=jV U=jzV B4U=j(W U=jX U=j{Y U=jY B3U=jZ U=j[ U=j\ U=j*] B2U=j] U=j^ U=j_ U=jO` B1U=j=a U=j\b U=jjc X0U=jod U=j}e U=jnf U=jf C39U=jgg U=jh U=ji U=ji B8U=jj U=jRm U=j-n U=jn B7U=j'o U=js U=jt U=jet B6U=jt U=j6v U=jZw U=jw B5U=jJx U=jzy U=jzz U=jz B4U=jV{ U=j| U=j} U=j} B3U=j ,U=jz U=j׀ B2U=j@ U=jƂ U=jÄ  You encounter a deep elf zephyrmancer. It is wielding a +0 long sword.U=j^ c   ⌠      ⌠..... U=j؊ ]  #...e   ##.⌠⌠  ##⌠.⌠ ..   #⌠..## #.. U=j4   #⌠@⌠###⌠.........⌠  ##..⌠#⌠⌠.........⌠⌠  ##................. U=j K ##⌠.................  #⌠..................  #⌠.................. e   deep elf zephyrmancer (asleep) U=j  #⌠..................  ##⌠.............)... ##.............)...U=j 059.5 (54.0)U=j n60.5 (551 _U=j U=j U=jb ⌠.......  ....... U=j+% ⌠.....  U=jL#...e  ##.⌠⌠ ##⌠.⌠ ..  #⌠..## #.. U=jji #⌠@⌠# ##..⌠# ##...... ##⌠........U=jH #⌠......... #⌠......... #⌠.........U=jK ##⌠.............) ##.)U=j0B ⌠.......  .......  ⌠.....  #...e  ##.⌠⌠ ##⌠.⌠ ..  #⌠..## #..  #⌠@⌠#U=j1] ##..⌠# ##...... ##⌠........ #⌠......... #⌠......... #⌠......... ##⌠.............) ##.)U=jc73U=j;9U=j:l _A deep elf zephyrmancer is nearby!U=je H )))U=j oe    You shoot an arrow.  U=j RThe arrow hits the deep elf zephyrmancer!!  The deep elf zephyrmancer shouts!U=jC eThe deep elf zephyrmancer is heavily wounded.U=jM .e⌠⌠.U=j"N e 2 deep elf zephyrmancers  You hear a shout! x2  You encounter a deep elf zephyrmancer. It is wielding a +0 long sword.U=jQ N ***U=jQ W*The deep elf zephyrmancer casts a spell at you.U=j & U=jL ⌠⌠U=j ".U=j @U=jP zThe bolt of lightning is repelled. The bolt of lightning misses you.U=j F========1.7 (1.2U=jϦ )U=j :0U=jp U=j  U=j _You hear a shout! x3U=jq )You shoot an arrow.  The arrow hits the deep elf zephyrmancer!!!U=ju/)))U=jvX   deep elf zephyrmancerU=j-(U=jy eYou kill the deep elf zephyrmancer!U=j4: ⌠U=j.⌠.U=jKe 2 deep elf zephyrmancersU=j (   dancing +2 trident of freezing (polea…)U=j:@You encounter a dancing +2 trident of freezing.U=j{\You encounter a deep elf zephyrmancer. It is wielding a +0 long sword.U=jB *U=jռ***U=j_***The deep elf zephyrmancer gestures at you while chanting.U=j=hThe bolt of lightning misses the dancing +2 trident of freezing.U=j0eU=jI .U=j4)()U=jY⌠U=jy ⌠U=j".U=j>@e U=jA3 deep elf zephyrmancers  The bolt of lightning is repelled.U=j%1U=j20U=j%29U=j;U=jwU=jl _You encounter a deep elf zephyrmancer. It is wielding a +0 dagger.U=j U=j7+X  Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=jU=j Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy9%3  b - Dimensional BullseyeHexes/Translocation3%4  c + Yara's Violent Unravelling Hexes/Alchemy 6% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitU=jU=jU=jC VividlyBlue the Marksdemigod U=j ⌠..e..e.DemigodU=jn  ......eU=jtHealth: 154/154 ========================  ⌠...(.Magic: 37/37 ========================  #...)AC: 10Str: 4  ##.⌠⌠U=jEV: 26Int: 15  ##⌠.⌠ ..SH: 0U=j8 =Dex: 40 U=j s #⌠..## #..U=j XL: 18 Next: 71% Place: Elven Halls:2 U=jS ' #⌠@⌠###⌠.........⌠# Noise: ========-  Time: 33462.7 (0.0) U=j  ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy) U=j  ##................. Fire: e) +9 longbow (heavy) U=jX  U=j  ##⌠................. Zot (10029)  U=j  #⌠.................. U=jb  #⌠.................. eee 3 deep elf zephyrmancers U=j  #⌠.................. (   dancing +2 trident of freezing (polea…)  ##⌠.............)... U=j  ##.............)...The deep elf zephyrmancer gestures at you while chanting.U=jThe bolt of lightning misses the dancing +2 trident of freezing.The bolt of lightning is repelled. _You encounter a deep elf zephyrmancer. It is wielding a +0 dagger.U=jPCasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=jnU=jZ VividlyBlue the Marksdemigod  ⌠..e..e.DemigodU=jX  ......eHealth: 154/154 ========================  ⌠...(.Magic: 37/37 ========================U=j  #...)AC: 10Str: 4 U=jv ##.⌠⌠EV: 26Int: 15  ##⌠.⌠ ..SH: 0U=jDex: 40  #⌠..## #..U=j2XL: 18 Next: 71% Place: Elven Halls:2  #⌠@⌠###⌠.........⌠# Noise: ========-  Time: 33462.7 (0.0) U=jg ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy) U=j ##................. Fire: e) +9 longbow (heavy)   ##⌠................. Zot (10029)  U=j #⌠..................  #⌠.................. eee 3 deep elf zephyrmancers U=j$ #⌠.................. (   dancing +2 trident of freezing (polea…)  ##⌠.............)... U=jt ##.............)...The deep elf zephyrmancer gestures at you while chanting.The bolt of lightning misses the dancing +2 trident of freezing.The bolt of lightning is repelled. _You encounter a deep elf zephyrmancer. It is wielding a +0 dagger.U=jPCasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=jd)x  VividlyBlue the Marksdemigod ⌠..e..e.  Demigod ......e  Health: 154/154 ======================== U=j)⌠...(.  Magic: 32/37 ====================---- #...)  AC: 10Str: 4 ##.⌠⌠ EV: 26Int: 15 U=j*##⌠.⌠ ..  SH: 0Dex: 40 #⌠..## #..  XL: 18 Next: 71% Place: Elven Halls:2 U=j{*#⌠@⌠###⌠.........⌠# Noise: ========-  Time: 33462.7 (0.0) ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy) U=j*##................. Fire: e) +9 longbow (heavy)  ##⌠................. Zot (10029)  #⌠.................. U=j+#⌠.................. eee 3 deep elf zephyrmancers #⌠.................. (   dancing +2 trident of freezing (polea…) U=jx+##⌠.............)... ##.............)...The bolt of lightning is repelled. _You encounter a deep elf zephyrmancer. It is wielding a +0 dagger.U=j+kCasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetU=jmU=jYr VividlyBlue the Marksdemigod U=jr ⌠..e..e.DemigodU=jrn  ......eU=jr|Health: 154/154 ======================== U=js~ ⌠...(.U=j(sMagic: 37/37 ========================  #...)AC: 10U=jLsStr: 4  ##.⌠⌠EV: 26U=jns=Int: 15 U=js ##⌠.⌠ ..SH: 0U=js=Dex: 40 U=jss #⌠..## #..U=jtXL: 18 Next: 71% Place: Elven Halls:2U=j)t U=j{t' #⌠@⌠###⌠.........⌠# Noise: ========-  Time: 33462.7 (0.0) U=jt ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy) U=ju ##................. Fire: e) +9 longbow (heavy)   ##⌠................. Zot (10029)  U=jnu #⌠..................  #⌠.................. eee 3 deep elf zephyrmancers U=ju+ #⌠.................. (   dancing +2 trident of freezing (polea…) U=ju ##⌠.............)...  ##.............)... U=jut_You encounter a deep elf zephyrmancer. It is wielding a +0 dagger.U=juACasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=jvAiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetU=j7v!Okay, then.U=jzU=j3{U=jMU=j. _U=j3 .(Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=j|BX.eU=jBA.eU=j*CU=jCW.eU=j)D;.(.U=jIU=j  #⌠.................. e   deep elf zephyrmancer  #⌠.................. (   dancing +2 trident of freezing (polea…)  ##⌠.............)...  ##.............)...The dancing +2 trident of freezing hits you from afar! _The dancing +2 trident of freezing freezes you. U=j> _You took 9 damage!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a dancing +2 trident of freezing (70% to hit)U=j5. VividlyBlue the Marksdemigod  ⌠.......Demigod  .....§.Health: 145/154 ======================--  ⌠.....Magic: 31/37 ====================----  #...eAC: 10Str: 4  ##.⌠⌠EV: 26Int: 15 Contam: 13%   ##⌠)⌠ ..SH: 0Dex: 40  #⌠..## #..XL: 18 Next: 71% Place: Elven Halls:2  #⌠@⌠###⌠.........⌠# Noise: ==-------  Time: 33464.7 (0.0)  ##..⌠=j/49m#⌠⌠.........⌠⌠ e) +9 longbow (heavy)  ##................. Fire: e) +9 longbow (heavy)   ##⌠................. Zot (10027) Fugue (0)   #⌠..................  #⌠.................. e   deep elf zephyrmancer  #⌠.................. (   dancing +2 trident of freezing (polea…)  ##⌠.............)...  ##.............)... _You took 9 damage!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a dancing +2 trident of freezing (70% to hit)  You shoot an arrow.  The arrow hits the dancing +2 trident of freezing!!!!)=jF07;18HU=jA-eU=jjCG)eU=jHv.e 2 deep elf zephyrmancersU=jLk8=2=5.9 (1.2U=jMM61U=jQQU=jS  Press: ? - help, Shift-Dir - straight lineAim: a dancing +2 trident of freezing (70% to hit)  You shoot an arrow.  U=jTThe arrow hits the dancing +2 trident of freezing!!!! _The dancing +2 trident of freezing falls from the air. _You recovered 3 HPU=jwailing of tortured souls fills the air!U=j & U=j '***U=j@  **U=jf **U=j OThe deep elf zephyrmancer casts a spell at you.U=j3H& U=jhH.U=jH(..U=jZI;..U=jI)U=jI".U=jQJE@The bolt of lightning misses you.U=j|JU=jKU=jKk========9.3 (1.12U=jLU=jVTU=jX U=jIX_You hear a shout!U=j(r VividlyBlue the Marksdemigod  ⌠.e.....Demigod  ..*....Health: 154/154 ======================== U=ja) ⌠.*...Magic: 32/37 ====================----  #.*.)AC: 10Str: 4  ##*⌠)EV: 26Int: 15 Contam: 13%   ##⌠*⌠ ..SH: 0Dex: 40  #⌠.*## #..U=j)XL: 18 Next: 72% Place: Elven Halls:2 U=j)' #⌠@⌠###⌠.........⌠# Noise: ========-  Time: 33469.3 (0.0)  ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy) U=j* ##................. Fire: e) +9 longbow (heavy)   ##⌠................. Zot (10022) Fugue (2)   #⌠.................. U=jm*/ #⌠.................. e   deep elf zephyrmancer  #⌠..................  ##⌠.............)... U=j* ##.............)...The bolt of lightning misses you. _You hear a shout!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineU=j*Aim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe  (heavily wounded, 79% to hit)U=jh w VividlyBlue the Marksdemigod  ⌠.).....Demigod  .......Health: 154/154 ========================  ⌠.....Magic: 32/37 ====================----  #...)U=j AC: 10Str: 4  ##.⌠)EV: 26Int: 15 Contam: 13%   ##⌠)⌠ ..SH: 0Dex: 40  #⌠..## #..U=jF XL: 18 Next: 72% Place: Elven Halls:2  #⌠@⌠###⌠.........⌠# Noise: ========-  Time: 33469.3 (0.0)  ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy) U=j  ##................. Fire: e) +9 longbow (heavy)   ##⌠................. Zot (10022) Fugue (2)  U=j  #⌠..................  #⌠.................. e   deep elf zephyrmancer  #⌠..................  ##⌠.............)...  ##.............)...Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineU=jd Aim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe  (heavily wounded, 79% to hit)  You shoot an arrow.  The arrow hits the deep elf zephyrmancer!!!!U=j  W))))))U=jk U=jU= (U=j> ePress: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 robe  (heavily wounded, 79% to hit)  U=j? You shoot an arrow.  The arrow hits the deep elf zephyrmancer!!!!  You kill the deep elf zephyrmancer!U=j? @.(U=jX@ .iU=jA }  You encounter a dancing +2 mace of protection.U=jWG ..3=.U=jG _.).U=jG `i   Agnes (wandering)e   deep elf zephyrmancer(   dancing +2 mace of protection  U=jG qYou encounter Agnes the Wanderer. She is wielding a +0 lajatang.U=jVM /  --more--U=j1=U=jQ 13===-----70.4 (1.113 _U=jnU=j[s _You recovered 1 MP!U=j} VividlyBlue the MarksdemigodU=j  ⌠.)..ie.Demigod  ...(...Health: 154/154 ======================== U=je ⌠.*...Magic: 33/37 =====================---  #.*.)AC: 10U=jStr: 4  ##.*)EV: 26Int: 15 Contam: 11%  U=j ##⌠*⌠ ..SH: 0Dex: 40 U=j! #⌠.*## #..XL: 18 Next: 73% Place: Elven Halls:2 U=j=3 #⌠@⌠###⌠.........⌠# Noise: ===------  Time: 33470.4 (0.0)  ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy) U=jo ##................. Fire: e) +9 longbow (heavy)   ##⌠................. Zot (10021) Fugue (3)  U=j #⌠.................. U=jI #⌠.................. i   Agnes  #⌠.................. e   deep elf zephyrmancer  ##⌠.............)... (   dancing +2 mace of protection U=jH ##.............)...You encounter a dancing +2 mace of protection. U=j_You encounter Agnes the Wanderer. She is wielding a +0 lajatang. _You recovered 1 MP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a dancing +2 mace of protection (72% to hit)U=jA U=jiSVividlyBlue the Marksdemigod U=j ⌠.)).ie.Demigod U=j̗ ...)...U=jeHealth: 154/154 ========================U=j'  ⌠.)...U=jMagic: 33/37 =====================--- U=j #.).)AC: 10Str: 4 U=j ##.))EV: 26U=j-Int: 15 Contam: 11%   ##⌠)⌠ ..SH: 0U=jDex: 40  #⌠.)## #..XL: 18 Next: 73% Place: Elven Halls:2  #⌠@⌠###⌠.........⌠# Noise: ===------  Time: 33470.4 (0.0) U=j ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy)  ##................. Fire: e) +9 longbow (heavy)   ##⌠................. Zot (10021) Fugue (3)  U=jE #⌠..................  #⌠.................. i   Agnes  #⌠.................. e   deep elf zephyrmancer U=j ##⌠.............)... (   dancing +2 mace of protection  ##.............)... _You encounter Agnes the Wanderer. She is wielding a +0 lajatang. U=jŚ+_You recovered 1 MP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a dancing +2 mace of protection (72% to hit)  You shoot an arrow.U=js.(.i.e.i.(..⌠)...9% 1.6 (1.20U=jU=j _You recovered 1 MP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a dancing +2 mace of protection (72% to hit)  You shoot an arrow. _The arrow barely misses the dancing +2 mace of protection.U=jv VividlyBlue the Marksdemigod  ⌠.).....Demigod  ......eU=jɢHealth: 154/154 ========================  ⌠....iMagic: 33/37 =====================---  #.(.)AC: 10U=jStr: 4  ##.*)EV: 26Int: 15 Contam: 9%  U=j) ##⌠*⌠ ..SH: 0Dex: 40 U=jT #⌠.*## #..XL: 18 Next: 73% Place: Elven Halls:2  #⌠@⌠###⌠.........⌠# Noise: ===------  Time: 33471.6 (0.0) U=j ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy)  ##................. Fire: e) +9 longbow (heavy)  U=j ##⌠................. Zot (10020) Fugue (3)   #⌠.................. U=j:3 #⌠.................. i   Agnes  #⌠.................. e   deep elf zephyrmancer U=jo ##⌠.............)... (   dancing +2 mace of protection  ##.............)...Aim: a dancing +2 mace of protection (72% to hit)  U=jYou shoot an arrow. _The arrow barely misses the dancing +2 mace of protection.Fire: e) +9 longbow (heavy)U=jʤPress: ? - help, Shift-Dir - straight lineAim: a dancing +2 mace of protection (72% to hit)U=jͤ VividlyBlue the Marksdemigod U=jm4 ⌠.).....Demigod  ......eU=jHealth: 154/154 ========================  ⌠....iU=jjMagic: 33/37 =====================---  #.).)AC: 10U=jStr: 4  ##.⌠)EV: 26U=j-Int: 15 Contam: 9%   ##⌠)⌠ ..SH: 0Dex: 40 U=j #⌠..## #..XL: 18 Next: 73% Place: Elven Halls:2 U=jg3 #⌠@⌠###⌠.........⌠# Noise: ===------  Time: 33471.6 (0.0) U=j֨ ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy) U=jW ##................. Fire: e) +9 longbow (heavy)  U=jȩ ##⌠................. Zot (10020) Fugue (3)  U=j4 #⌠.................. U=j8 #⌠.................. i   Agnes U=j #⌠.................. e   deep elf zephyrmancer U=j ##⌠.............)... (   dancing +2 mace of protection U=j ##.............)... _The arrow barely misses the dancing +2 mace of protection.Fire: e) +9 longbow (heavy)U=juPress: ? - help, Shift-Dir - straight lineAim: a dancing +2 mace of protection (72% to hit)  You shoot an arrow.  U=j:The arrow hits the dancing +2 mace of protection!!!U=jM)))U=jQ.iU=j|.U=j'eU=j0(U=j7 )U=jjiThe dancing +2 mace of protection falls from the air.U=j W⌠).U=j| h(   dancing +1 heavy triple swordU=j._74=====U=js.r2.6 (1194U=jBU=jn U=jnR_You encounter a dancing +1 heavy triple sword.U=joU=jAK  U=jKXCasting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=j\`U=ja  Your spells (cast)TypeFailure Level  a + Fugue of the Fallen Necromancy9% 3 U=jab - Dimensional BullseyeHexes/Translocation3%4  c - Yara's Violent UnravellingHexes/AlchemyU=jbe6%5  d - JinxbiteHexes1%2  U=j@b(v - Cause FearHexes1%U=jnb4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitU=jbXU=jYU=jB^U=j$d VividlyBlue the Marksdemigod U=j`d ⌠.)..(..Demigod  .......Health: 154/154 ======================== U=jdx ⌠....eMagic: 33/37 =====================---  #.).)AC: 10U=jdStr: 4  ##.⌠iEV: 26U=jd-Int: 15 Contam: 7%   ##⌠)⌠ ..SH: 0Dex: 40 U=j:e #⌠..## #..XL: 18 Next: 74% Place: Elven Halls:2 U=jle9 #⌠@⌠###⌠.........⌠# Noise: =====----  Time: 33472.6 (0.0)  ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy) U=je ##................. Fire: e) +9 longbow (heavy)   ##⌠................. Zot (10019) Fugue (4)   #⌠.................. U=jf8 #⌠.................. i   Agnes U=j5f #⌠.................. e   deep elf zephyrmancer  ##⌠.............)... (   dancing +1 heavy triple sword U=jef ##.............)...You shoot an arrow.  U=jfThe arrow hits the dancing +2 mace of protection!!!  The dancing +2 mace of protection falls from the air. _You encounter a dancing +1 heavy triple sword.U=jf`Casting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=j6gU=jm} VividlyBlue the MarksdemigodU=j`m  ⌠.)..(..Demigod  .......Health: 154/154 ======================== U=jm ⌠....eMagic: 33/37 =====================--- U=jmu #.).)AC: 10Str: 4  ##.⌠iEV: 26U=jn-Int: 15 Contam: 7%   ##⌠)⌠ ..SH: 0Dex: 40  #⌠..## #..XL: 18 Next: 74% Place: Elven Halls:2U=jOn U=jn9 #⌠@⌠###⌠.........⌠# Noise: =====----  Time: 33472.6 (0.0)  ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy) U=jn ##................. Fire: e) +9 longbow (heavy)   ##⌠................. Zot (10019) Fugue (4)   #⌠.................. U=jn3 #⌠.................. i   Agnes  #⌠.................. e   deep elf zephyrmancer U=jRo ##⌠.............)... (   dancing +1 heavy triple sword  ##.............)...You shoot an arrow.  U=joThe arrow hits the dancing +2 mace of protection!!!  The dancing +2 mace of protection falls from the air. _You encounter a dancing +1 heavy triple sword.U=jo`Casting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=juuP  Okay, then.U=juU=jzU=j]|. _U=j   Casting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  U=j \Confirm with . or Enter, or press ? or * to list all spells.U=jU=j1Z Your spells (cast)TypeFailure Level  a + Fugue of the Fallen Necromancy9% 3 b - Dimensional BullseyeHexes/TranslocationU=j3%4  c - Yara's Violent UnravellingHexes/Alchemy6%5  d - JinxbiteHexes1%2  v - Cause FearHexesU=j%1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitU=j2 U=j8 U=j= N VividlyBlue the Marksdemigod  ⌠.)..(..Demigod  .......Health: 154/154 ======================== U=j>  ⌠....eMagic: 33/37 =====================---  #.).)AC: 10Str: 4  ##.⌠iEV: 26Int: 15 Contam: 7%   ##⌠)⌠ ..SH: 0Dex: 40  #⌠..## #..U=j? XL: 18 Next: 74% Place: Elven Halls:2  #⌠@⌠###⌠.........⌠# Noise: =====----  Time: 33472.6 (0.0)  ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy)  ##................. Fire: e) +9 longbow (heavy)  U=jw?  ##⌠................. Zot (10019) Fugue (4)   #⌠..................  #⌠.................. i   AgnesU=j!@ H  #⌠.................. e   deep elf zephyrmancer  ##⌠.............)... (   dancing +1 heavy triple sword  ##.............)... _You encounter a dancing +1 heavy triple sword.Casting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. U=j@ u_Okay, then.Casting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=j@ U=jF { VividlyBlue the Marksdemigod  ⌠.)..(..Demigod U=jG  .......Health: 154/154 ========================  ⌠....eMagic: 33/37 =====================---  #.).)AC: 10Str: 4 U=jrG ? ##.⌠iEV: 26Int: 15 Contam: 7%   ##⌠)⌠ ..SH: 0Dex: 40  #⌠..## #..U=jG XL: 18 Next: 74% Place: Elven Halls:2  #⌠@⌠###⌠.........⌠# Noise: =====----  Time: 33472.6 (0.0) U=jaH  ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy)  ##................. Fire: e) +9 longbow (heavy)   ##⌠................. Zot (10019) Fugue (4)   #⌠..................  #⌠.................. i   Agnes U=jI  #⌠.................. e   deep elf zephyrmancer  ##⌠.............)... (   dancing +1 heavy triple sword  ##.............)... _You encounter a dancing +1 heavy triple sword.Casting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=jN P  Okay, then.U=jO U=j.T U=jU . _U=jl : U=j m VividlyBlue the Marksdemigod U=jE ⌠.)..(..  Demigod .......  Health: 154/154 ======================== U=j 8⌠....e  Magic: 28/37 ==================------ #.).)  AC: 10Str: 4 ##.⌠iU=j3  EV: 26Int: 15 Contam: 7%  U=jh ##⌠)⌠ ..  SH: 0Dex: 40 U=j #⌠**## #..  XL: 18 Next: 74% Place: Elven Halls:2 U=j )#*@*###⌠.........⌠# Noise: =====----  Time: 33472.6 (0.0) U=j ##**⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy) ##................. Fire: e) +9 longbow (heavy)  ##⌠................. Zot (10019) Fugue (4)  #⌠.................. #⌠.................. i   Agnes #⌠.................. e   deep elf zephyrmancer U=j P##⌠.............)... (   dancing +1 heavy triple sword ##.............)...Confirm with . or Enter, or press ? or * to list all spells. U=j '_Okay, then.U=j> Casting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  U=jl MConfirm with . or Enter, or press ? or * to list all spells.U=j Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  U=j IPress: ? - help, Dir - move targetU=jOU=j{ VividlyBlue the Marksdemigod  ⌠.)..(..Demigod U=jw .......Health: 154/154 ========================  ⌠....eMagic: 33/37 =====================---  #.).)AC: 10Str: 4  ##.⌠iEV: 26Int: 15 Contam: 7% U=j  ##⌠)⌠ ..SH: 0Dex: 40 U=jH #⌠..## #..XL: 18 Next: 74% Place: Elven Halls:2  #⌠@⌠###⌠.........⌠# Noise: =====----  Time: 33472.6 (0.0) U=j, ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy) U=j^ ##................. Fire: e) +9 longbow (heavy)  U=j ##⌠................. Zot (10019) Fugue (4)   #⌠.................. U=j3 #⌠.................. i   Agnes  #⌠.................. e   deep elf zephyrmancer U=j0 ##⌠.............)... (   dancing +1 heavy triple sword  ##.............)... _Okay, then.U=jg?Casting: Fugue of the Fallen (mildly dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=j5Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetOkay, then.U=jmU=jU=jU=jK. _U=jHy VividlyBlue the Marksdemigod  ⌠.)..(..Demigod  .......U=jyHealth: 154/154 ========================  ⌠....eMagic: 33/37 =====================---  #.).*AC: 10Str: 4  ##.⌠iEV: 26Int: 15 Contam: 7%  U=jz ##⌠)* ..SH: 0Dex: 40  #⌠.*## #..XL: 18 Next: 74% Place: Elven Halls:2 U=j^z9 #⌠@⌠###⌠.........⌠# Noise: =====----  Time: 33472.6 (0.0)  ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy) U=jz ##................. Fire: e) +9 longbow (heavy)   ##⌠................. Zot (10019) Fugue (4)   #⌠..................  #⌠.................. i   Agnes U=jp{ #⌠.................. e   deep elf zephyrmancer  ##⌠.............)... (   dancing +1 heavy triple sword  ##.............)...Press: ? - help, Dir - move target _Okay, then.Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 ring  mail (almost dead, 81% to hit)U=jې { VividlyBlue the Marksdemigod  ⌠.)..(..Demigod U=j6 K .......Health: 154/154 ========================  ⌠....eMagic: 33/37 =====================---  #.).)AC: 10U=jp Str: 4  ##.⌠iEV: 26U=j +Int: 15 Contam: 7%   ##⌠)) ..SH: 0Dex: 40 U=jݑ ! #⌠.)## #..XL: 18 Next: 74% Place: Elven Halls:2 U=j 9 #⌠@⌠###⌠.........⌠# Noise: =====----  Time: 33472.6 (0.0)  ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy) U=j{  ##................. Fire: e) +9 longbow (heavy)   ##⌠................. Zot (10019) Fugue (4)   #⌠.................. U=j 8 #⌠.................. i   Agnes U=j  #⌠.................. e   deep elf zephyrmancer  ##⌠.............)... (   dancing +1 heavy triple sword U=j!  ##.............)... _Okay, then.Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineU=jU Aim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 ring  mail (almost dead, 81% to hit)  You shoot an arrow. The arrow hits Agnes!!U=j )i  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 ring  mail (almost dead, 81% to hit)  You shoot an arrow. The arrow hits Agnes!!  Agnes is moderately wounded.(U=j & U=j- 5.(U=j} IThe wailing of tortured souls fills the air!U=j : §U=j You encounter a dancing +1 battleaxe of venom.The deep elf zephyrmancer casts a spell.U=j "⌠U=j8 1iU=j\ n(( 2 dancing weaponsU=j 53.7 (1.18U=j U=j 7 _The deep elf zephyrmancer blinks!U=j4X  Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=jV U=j)Y  Your spells (cast)TypeFailure Level U=jY a - Fugue of the FallenNecromancy9%3  b - Dimensional BullseyeU=jY WHexes/Translocation3%4 U=jmZ  c + Yara's Violent Unravelling Hexes/Alchemy 6% 5 d - JinxbiteHexesU=jZ 61%2  v - Cause FearHexes1%U=j'[ 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitU=jZU=jD`U=jf` VividlyBlue the Marksdemigod  ⌠.)...(.Demigod  ....(..Health: 154/154 ======================== U=jf ⌠....§Magic: 33/37 =====================---  #.).)AC: 10Str: 4  ##.⌠)EV: 26Int: 15 Contam: 5%   ##⌠)⌠ ..SH: 0Dex: 40  #⌠.i## #..XL: 18 Next: 74% Place: Elven Halls:2  #⌠@⌠###⌠.........⌠# Noise: =====----  Time: 33473.7 (0.0) U=jg ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy)  ##................. Fire: e) +9 longbow (heavy)   ##⌠................. Zot (10018) Fugue (4)   #⌠..................  #⌠.................. i   Agnes  #⌠.................. (( 2 dancing weapons  ##⌠.............)...  ##.............)...U=jhUThe wailing of tortured souls fills the air!  You encounter a dancing +1 battleaxe of venom.The deep elf zephyrmancer casts a spell. _The deep elf zephyrmancer blinks!  Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=jun VividlyBlue the Marksdemigod  ⌠.)...(.Demigod  ....(..Health: 154/154 ========================  ⌠....§U=jppMagic: 33/37 =====================---  #.).)AC: 10Str: 4  ##.⌠)EV: 26Int: 15 Contam: 5%   ##⌠)⌠ ..SH: 0Dex: 40  #⌠.i## #..XL: 18 Next: 74% Place: Elven Halls:2  #⌠@⌠###⌠.........⌠# Noise: =====----  Time: 33473.7 (0.0)  ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy)  ##................. Fire: e) +9 longbow (heavy)   ##⌠................. =jq\7mZot (10018) Fugue (4)   #⌠..................  #⌠.................. i   Agnes  #⌠.................. (( 2 dancing weapons  ##⌠.............)...  ##.............)...The wailing of tortured souls fills the air!  You encounter a dancing +1 battleaxe of venom.The deep elf zephyrmancer casts a spell. _The deep elf zephyrmancer blinks!  Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=ja  VividlyBlue the Marksdemigod U=j⌠.)...(.  Demigod ....(..  Health: 154/154 ======================== U=j⌠....§  Magic: 29/37 ==================------ #.).)  AC: 10Str: 4 ##.⌠) EV: 26Int: 15 Contam: 5% U=j6 ##⌠)⌠ ..  SH: 0Dex: 40 U=jj#⌠.i## #..  XL: 18 Next: 74% Place: Elven Halls:2 U=j#⌠@⌠###⌠.........⌠# Noise: =====----  Time: 33473.7 (0.0) ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy) U=jЃ ##................. Fire: e) +9 longbow (heavy)  ##⌠................. Zot (10018) Fugue (4)  #⌠.................. U=j#⌠.................. i   Agnes #⌠.................. (( 2 dancing weapons U=j;##⌠.............)... ##.............)... _The deep elf zephyrmancer blinks!  U=j~^Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetU=jAim: Agnes, wielding a +0 lajatang and wearing a +0 robe (moderately wounded)U=j"   VividlyBlue the Marksdemigod ⌠.).....  Demigod U=jy ....(.(  Health: 154/154 ======================== ⌠....§  Magic: 29/37 ==================------ U=j #.).)  AC: 10Str: 4 ##.⌠) EV: 26U=j Int: 15 Contam: 5%  ##⌠)⌠ ..  SH: 0U=j" 2Dex: 40 #⌠.i## #..  XL: 18 Next: 74% Place: Elven Halls:2U=jW  #⌠@⌠###⌠.........⌠# Noise: =====----  Time: 33473.7 (0.0) U=j ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy) U=j ##................. Fire: e) +9 longbow (heavy)  U=j ##⌠................. Zot (10018) Fugue (4)  U=j3 #⌠.................. U=jf #⌠.................. i   Agnes #⌠.................. (( 2 dancing weapons U=j t##⌠.............)... ##.............)... U=j ?_The deep elf zephyrmancer blinks!  U=j 9Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=jA Aiming: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Agnes, wielding a +0 lajatang and wearing a +0 robe (moderately wounded)U=j M.(U=j4 (  Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)U=j onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  U=j Aim: Agnes, wielding a +0 lajatang and wearing a +0 robe (moderately wounded)  You create a dimensional link between your ranged weaponry and Agnes.U=jN  U=j q.Agnes hits you with a +0 lajatang!U=jZ *.U=j '(U=j i     U=j  U=j g #.)()  ##.⌠) ##⌠)⌠ .. U=j u #⌠.i## #..  #⌠@⌠# ##..⌠# ##  U=j (bullseye target) ( ##)U=jS a ##.)U=j! U39---30U=jg =3===--4.7 (17U=j 1 Bullseye U=jJ U=jC  U=j _You encounter a dancing +1 short sword of electrocution. _You took 15 damage!U=j Z VividlyBlue the Marksdemigod  ⌠.).....DemigodU=j   .......Health: 139/154 =====================---  ⌠....(Magic: 30/37 ===================-----  #.)()AC: 10Str: 4  ##.⌠)EV: 26Int: 15 Contam: 3%   ##⌠)⌠ ..SH: 0Dex: 40  #⌠.i## #..XL: 18 Next: 74% Place: Elven Halls:2  #⌠@⌠###⌠.........⌠# Noise: ===------  Time: 33474.7 (0.0)  ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy) U=j<  ##................. Fire: e) +9 longbow (heavy)   ##⌠................. Zot (10017) Fugue (4) Bullseye   #⌠..................  #⌠.................. i   Agnes (bullseye target)  #⌠.................. (( 2 dancing weapons  ##⌠.............)...  ##.............)...You create a dimensional link between your ranged weaponry and Agnes.  Agnes hits you with a +0 lajatang! _You encounter a dancing +1 short sword of electrocution. _You took 15 damage!  Press: ? - help, v - describe, . - travelThe floor, spattered with blood.U=jL ,i@ U=j _You encounter a dancing +1 short sword of electrocution. _You took 15 damageU=j ]!  Press: ? - help, v - describe, . - travel U=jo  Here: Agnes, wielding a +0 lajatang and wearing a +0 robe (moderately wounded,  targeted by your dimensional bullseye).U=jBZ VividlyBlue the Marksdemigod  ⌠.).....DemigodU=jt  .......Health: 139/154 =====================---  ⌠....(Magic: 30/37 ===================-----  #.)()AC: 10U=jStr: 4  ##.⌠)EV: 26Int: 15 Contam: 3%  U=jT ##⌠)⌠ ..SH: 0Dex: 40  #⌠.i## #..U=jLXL: 18 Next: 74% Place: Elven Halls:2  #⌠@⌠###⌠.........⌠# Noise: ===------  Time: 33474.7 (0.0) U=j ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy)  ##................. Fire: e) +9 longbow (heavy)  U=j ##⌠................. Zot (10017) Fugue (4) Bullseye   #⌠.................. U=j J #⌠.................. i   Agnes (bullseye target) U=jI #⌠.................. (( 2 dancing weapons  ##⌠.............)... U=j7 ##.............)... _You encounter a dancing +1 short sword of electrocution. _You took 15 damage!  Press: ? - help, v - describe, . - travelHere: Agnes, wielding a +0 lajatang and wearing a +0 robe (moderately wounded,  targeted by your dimensional bullseye)  U=j The floor.U=jU=jOU=j. _U=j~.))))U=j()))U=j 3 .(You shoot an arrow. The arrow misses Agnes.  Agnes mutters, "I could really go for a good breadfruit right now.")(.(.....)i2-15.8 (1.16 _Agnes completely misses you. Agnes hits you with a +0 lajatang! _You took 10 damage!U=jWU=jZ Read which item? Scrolls  b - 3 scrolls of blinking  f - 4 scrolls of fear  g - 3 scrolls of fog  t - 7 scrolls of teleportationa - 4 scrolls of enchant armour  i - 3 scrolls of identifyp - 8 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - a scroll of enchant weapon  U=jc[x - 4 scrolls of amnesia  W - a scroll of brand weapon  I - 5 scrolls of immolation  N - a scroll of noise  S - 4 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedU=j1 U=jV6 U=j><  VividlyBlue the Marksdemigod  ⌠.).....Demigod  .......U=j< Health: 129/154 ====================----  ⌠.....Magic: 30/37 ===================-----  #.).)AC: 10Str: 4  ##.((U=j!= sEV: 26Int: 15 Contam: 1%   ##⌠)⌠ ..SH: 0Dex: 40  #⌠.i## #..XL: 18 Next: 74% Place: Elven Halls:2 U=j= 5 #⌠@⌠###⌠.........⌠# Noise: ===------  Time: 33475.8 (0.0)  ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy)  ##................. Fire: e) +9 longbow (heavy)  U=j>  ##⌠................. Zot (10016) Fugue (4) Bullseye   #⌠..................  #⌠.................. i   Agnes (bullseye target)  #⌠.................. (( 2 dancing weapons U=jf>  ##⌠.............)...  ##.............)...targeted by your dimensional bullseye) _The floor.  You shoot an arrow. The arrow misses Agnes.  Agnes mutters, "I could really go for a good breadfruit right now." _Agnes completely misses you. Agnes hits you with a +0 lajatang! _You took 10 damage!U=jD P  Okay, then.U=jD U=j]I U=jJ . _U=jA U=jr"Dungeon Crawl HelpManual Contents Press one of the following keys to*U=jh# Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items U=j#:&: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.U=jH$Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character BackgroundsU=j$C3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesU=j: U=j@ U=jG A U=jG SVividlyBlue the Marksdemigod U=jH  ⌠.).....Demigod  .......Health: 129/154 ====================----  ⌠.....Magic: 30/37 ===================----- U=jjH 4 #.).)AC: 10Str: 4  ##.((U=jH ZEV: 26Int: 15 Contam: 1%   ##⌠)⌠ ..SH: 0Dex: 40 U=jI = #⌠.i## #..XL: 18 Next: 74% Place: Elven Halls:2  #⌠@⌠###⌠.........⌠# Noise: ===------  Time: 33475.8 (0.0)U=jOI  U=jI  ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy)  ##................. Fire: e) +9 longbow (heavy)  U=jI  ##⌠................. Zot (10016) Fugue (4) Bullseye  U=jI  #⌠..................  #⌠.................. i   Agnes (bullseye target) U=jcJ  #⌠.................. (( 2 dancing weapons  ##⌠.............)...  ##.............)... U=jJ ;_The floor.  You shoot an arrow. The arrow misses Agnes.  Agnes mutters, "I could really go for a good breadfruit right now." _Agnes completely misses you. Agnes hits you with a +0 lajatang! U=jJ _You took 10 damage! _Okay, then.U=jP U=jmQ U=jW U=jsY U=j ##⌠................. Zot (10016) Fugue (4) Bullseye   #⌠.................. U=j\ #⌠.................. i   Agnes (bullseye target)  #⌠.................. (( 2 dancing weapons  ##⌠.............)...  ##.............)... _The floor.  U=jYou shoot an arrow. The arrow misses Agnes.  Agnes mutters, "I could really go for a good breadfruit right now." _Agnes completely misses you. Agnes hits you with a +0 lajatang! _You took 10 damage! _Okay, then.U=jP  Okay, then.U=j^U=jU=j. _U=jkS  Casting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=j@lU=j) U=j o Your spells (cast)TypeU=j. Failure Level a - Fugue of the FallenNecromancy9%3  b + Dimensional Bullseye Hexes/Translocation 3% 4 c - Yara's Violent UnravellingHexes/Alchemy6%5  d - JinxbiteHexes1%U=j /2  v - Cause FearHexes1%U=jԲ 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitU=j U=j U=j D VividlyBlue the Marksdemigod  ⌠.).....Demigod  .......Health: 129/154 ====================---- U=j6 b ⌠.....Magic: 30/37 ===================-----  #.).)AC: 10Str: 4  ##.((EV: 26Int: 15 Contam: 1%   ##⌠)⌠ ..SH: 0Dex: 40 U=j  #⌠.i## #..XL: 18 Next: 74% Place: Elven Halls:2 U=jB  #⌠@⌠###⌠.........⌠# Noise: ===------  Time: 33475.8 (0.0)  ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy)  ##................. Fire: e) +9 longbow (heavy)   ##⌠................. Zot (10016) Fugue (4) Bullseye   #⌠..................  #⌠.................. i   Agnes (bullseye target)  #⌠.................. (( 2 dancing weapons  ##⌠.............)...  ##.............)... =jw z39;49m_Agnes completely misses you. Agnes hits you with a +0 lajatang! _You took 10 damage! _Okay, then. _Okay, then.Casting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=j2 D VividlyBlue the Marksdemigod  ⌠.).....Demigod  .......Health: 129/154 ====================---- U=j { ⌠.....Magic: 30/37 ===================-----  #.).)AC: 10Str: 4  ##.((EV: 26Int: 15 Contam: 1%   ##⌠)⌠ ..SH: 0Dex: 40  #⌠.i## #..XL: 18 Next: 74% Place: Elven Halls:2 U=jX 5 #⌠@⌠###⌠.........⌠# Noise: ===------  Time: 33475.8 (0.0)  ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy)  ##................. Fire: e) +9 longbow (heavy)  U=j  ##⌠................. Zot (10016) Fugue (4) Bullseye   #⌠..................  #⌠.................. i   Agnes (bullseye target)  #⌠.................. (( 2 dancing weapons U=jB $ ##⌠.............)...  ##.............)... _Agnes completely misses you. Agnes hits you with a +0 lajatang! _You took 10 damage! _Okay, then. _Okay, then.U=j OCasting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U=j(  VividlyBlue the Marksdemigod  ⌠.).....Demigod  .......U=j Health: 129/154 ====================----  ⌠.....Magic: 26/37 ================--------  #.).)AC: 10Str: 4  ##.((EV: 26U=j Int: 15 Contam: 1%   ##⌠)⌠ ..SH: 0Dex: 40  #⌠.i## #..U=j XL: 18 Next: 74% Place: Elven Halls:2  #⌠@⌠###⌠.........⌠# Noise: ===------  Time: 33475.8 (0.0)  ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy) U=j  ##................. Fire: e) +9 longbow (heavy)   ##⌠................. Zot (10016) Fugue (4) Bullseye   #⌠.................. U=j|! w #⌠.................. i   Agnes (bullseye target)  #⌠.................. (( 2 dancing weapons  ##⌠.............)...  ##.............)... _Okay, then. _Okay, then.U=j/" Casting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateU=j<i@  Casting: Dimensional Bullseye (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cause Fear (safe; 1%U=jI  Press: ? - help, Dir - look around, f - activate  Look: Agnes, wielding a +0 lajatang and wearing a +0 robe (moderately wounded,  targeted by your dimensional bullseye, chance to affect: 16%)U=jؒU=j VividlyBlue the Marksdemigod U=jj ⌠.).....Demigod  .......Health: 129/154 ====================----  ⌠.....Magic: 30/37 ===================-----  #.).)AC: 10U=jStr: 4  ##.((EV: 26Int: 15 Contam: 1%  U=j ##⌠)⌠ ..SH: 0Dex: 40  #⌠.i## #..XL: 18 Next: 74% Place: Elven Halls:2 U=j53 #⌠@⌠###⌠.........⌠# Noise: ===------  Time: 33475.8 (0.0) U=j ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy)  ##................. Fire: e) +9 longbow (heavy)   ##⌠................. Zot (10016) Fugue (4) Bullseye   #⌠.................. U=j = #⌠.................. i   Agnes (bullseye target)  #⌠.................. (( 2 dancing weapons U=j] ##⌠.............)...  ##.............)...Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: Agnes, wielding a +0 lajatang and wearing a +0 robe (moderately wounded,  U=jotargeted by your dimensional bullseye, chance to affect: 16%)  Okay, then.U=j͡U=j@U=jU=j. _U=jJiV)))))))U=jϗG)(U=j?`(⌠U=jݙCasting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  Look: Agnes, wielding a +0 lajatang and wearing a +0 robe (moderately wounded,  targeted by your dimensional bullseye, chance to affect: 16%)  You shoot an arrow. The arrow completely misses Agnes.U=j L⌠(U=j/(U=jG)(U=j^t .....iU=j ((( 3 dancing weaponsAgnes hits you with a +0 lajatang!! Agnes hits you with a +0 lajatang.  Agnes hits you with a +0 lajatang!U=j90/154 ------====7.0 (1.25U=jU=jR _Your magical contamination has completely faded away. _You took 39 damage!V=ja : V=j m VividlyBlue the Marksdemigod V=j ⌠.).....  Demigod V=j .......  Health: 90/154 ==============---------- V=j ⌠.....  Magic: 30/37 ===================----- V=j$ #.).(  AC: 10V=j` <Str: 4 V=j ##.⌠) EV: 26V=j =Int: 15 V=j ##⌠)( ..  SH: 0V=jU =Dex: 40 V=j #⌠(i## #..  XL: 18 Next: 74% Place: Elven Halls:2 V=j #⌠@⌠###⌠.........⌠# Noise: ====-----  Time: 33477.0 (1.2) V=jg ##..⌠#⌠⌠.........⌠⌠ e) +9 longbow (heavy)V=j  V=j ##................. Fire: e) +9 longbow (heavy)  V=jJ! ##⌠................. Zot (10015) Fugue (4) Bullseye  V=j! z#⌠..................V=j!  V=j" #⌠.................. i   Agnes (bullseye target)V=jL"  V=j" #⌠.................. ((( 3 dancing weaponsV=j" r ##⌠.............)... V=j'# ##.............)...V=jc# zAgnes hits you with a +0 lajatang! _Your magical contamination has completely faded away. V=j# e_You took 39 damage!  V=j# Blink to where?V=j$$ Press: ? - help, Q - select action, ( or ) - cycleV=j^$ .Dir - move targetV=jܩ =@*V=j   #⌠(i## #..VividlyBlue the Marksdemigod   #⌠§⌠###⌠.........⌠##Demigod   ##..⌠#⌠⌠.........⌠⌠#⌠⌠.#Health: 90/154 ==============---------- V=jz   ##.....................#Magic: 30/37 ===================-----   ##⌠.....................⌠AC: 10Str: 4   #⌠.......................⌠# EV: 26Int: 15   #⌠.......................⌠# SH: 0Dex: 40 V=j   #⌠........................# XL: 18 Next: 74% Place: Elven Halls:2   ##⌠.......@.....)........+# Noise: ====-----  Time: 33477.0 (1.2)   ##.............).......#+⌠ e) +9 longbow (heavy) V=j   #.....................##⌠ Fire: e) +9 longbow (heavy)   ##...............).....#'⌠ Zot (10015) Fugue (4) Bullseye   ##⌠.....................)'#   #⌠.................)......#    #⌠................)....).⌠#    #⌠....................)..⌠#  V=jc   ##⌠............)........⌠## Agnes hits you with a +0 lajatang! _Your magical contamination has completely faded away. _You took 39 damage!  Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move targetV=jD  _Your magical contamination has completely faded away. _You took 39 damage!  Blink to where?  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  V=j 8As you read the scroll of blinking, it crumbles to dust.V=j 0(V=j~ +iV=jb ?§(V=j .eV=j ...i   Agnes (bullseye target)e   deep elf zephyrmancer(   dancing +1 short sword of electrocutionV=j 3==804 _V=j V=j s _You recovered 3 HP!V=jf   #⌠..## #..VividlyBlue the Marksdemigod   #⌠.i###e.........⌠##Demigod   ##.(*#⌠⌠.........⌠⌠#⌠⌠.#Health: 93/154 ==============---------- V=jg c  ##...*.................#Magic: 30/37 ===================-----   ##⌠....*................⌠AC: 10Str: 4   #⌠.....*.................⌠# EV: 26Int: 15   #⌠......*................⌠# SH: 0Dex: 40   #⌠.......*................# XL: 18 Next: 74% Place: Elven Halls:2   ##⌠.......@.....)........+# Noise: =====----  Time: 33478.0 (0.0) V=jVh   ##.............).......#+⌠ e) +9 longbow (heavy)   #.....................##⌠ Fire: e) +9 longbow (heavy)   ##...............).....#'⌠ Zot (10014) Fugue (4) Bullseye   ##⌠.....................)'#   #⌠.................)......# i   Agnes (bullseye target) V=jh   #⌠................)....).⌠# e   deep elf zephyrmancer   #⌠....................)..⌠# (   dancing +1 short sword of electrocution  ##⌠............)........⌠## _As you read the scroll of blinking, it crumbles to dust. _You recovered 3 HP!  Fire: e) +9 longbow (heavy)V=ji Press: ? - help, Shift-Dir - straight lineAim: Agnes, wielding a +0 lajatang and wearing a +0 robe (lightly wounded,  targeted by your dimensional bullseye, 73% to hit)V=j i(⌠*.*.a dancing +1 short sword of electrocution (70% to hit)V=j~`   #⌠..## #..VividlyBlue the Marksdemigod V=ja   #⌠.i###e.........⌠##Demigod   ##.)⌠#⌠⌠.........⌠⌠#⌠⌠.#Health: 93/154 ==============----------   ##.....................#Magic: 30/37 ===================-----   ##⌠.....................⌠AC: 10Str: 4 V=ja   #⌠.......................⌠# EV: 26Int: 15   #⌠.......................⌠# SH: 0Dex: 40   #⌠........................# XL: 18 Next: 74% Place: Elven Halls:2 V=jld   ##⌠.......@.....)........+# Noise: =====----  Time: 33478.0 (0.0)   ##.............).......#+⌠ e) +9 longbow (heavy)   #.....................##⌠ Fire: e) +9 longbow (heavy)   ##...............).....#'⌠ Zot (10014) Fugue (4) Bullseye   ##⌠.....................)'#   #⌠.................)......# i   Agnes (bullseye target)   #⌠................)....).⌠# e   deep elf zephyrmancer   #⌠..............[0;10;1V=j5e m......)..⌠# (   dancing +1 short sword of electrocution  ##⌠............)........⌠## _You recovered 3 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a dancing +1 short sword of electrocution (70% to hit)  You shoot an arrow.  The arrow hits the dancing +1 short sword of electrocution!!!V=j=j R))))) V=jj v Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a dancing +1 short sword of electrocution (70% to hit)  You shoot an arrow.  The arrow hits the dancing +1 short sword of electrocution!!!  The dancing +1 short sword of electrocution falls from the air.V=j O⌠iV=j; L⌠iV=jȚ 0(V=j\ C⌠eV=j M.iV=j ...(   dancing +1 heavy triple swordV=j 61=5===--9.2 (1.235V=jگ V=j O _Your projectile teleports! The arrow barely misses Agnes. V=j _You recovered 3 HP! You recovered 1 MP!V=j3n  #⌠..## #..V=jnVividlyBlue the Marksdemigod   #⌠.(###⌠.........⌠##V=jo Demigod V=jNo  ##.)⌠#⌠e.........⌠⌠#⌠⌠.#V=joHealth: 96/154 ==============---------- V=jo|  ##.....................#V=jpuMagic: 31/37 ====================---- V=jpp  ##⌠...i.................⌠AC: 10V=jp+Str: 4 V=jq  #⌠.....*.................⌠# EV: 26V=jWq,Int: 15 V=jq(  #⌠......*................⌠# SH: 0Dex: 40 V=jqX  #⌠.......*................# XL: 18 Next: 75% Place: Elven Halls:2 V=jr  ##⌠.......@.....)........+# Noise: ===------  Time: 33479.2 (0.0) V=js  ##.............).......#+⌠ e) +9 longbow (heavy) V=jus  #.....................##⌠ Fire: e) +9 longbow (heavy) V=js  ##...............).....#'⌠ Zot (10013) Fugue (5) Bullseye V=j3t  ##⌠.....................)'# V=jt=  #⌠.................)......# i   Agnes (bullseye target) V=ju&  #⌠................)....).⌠# e   deep elf zephyrmancer V=juT  #⌠....................)..⌠# (   dancing +1 heavy triple sword V=ju}  ##⌠............)........⌠## V=j(vV_Your projectile teleports! The arrow barely misses Agnes. V=jv_You recovered 3 HP! You recovered 1 MP!  Fire: e) +9 longbow (heavy)V=jvPress: ? - help, Shift-Dir - straight lineAim: Agnes, wielding a +0 lajatang and wearing a +0 robe (lightly wounded,  V=j#w9targeted by your dimensional bullseye, 73% to hit)V=jJS i.V=jgK.*.* V=jCG.. V=jPa .*.*.* V=j{7 Oe**. V=j8 Aim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 ring  mail (almost dead, 81% to hit) V=j\+   #⌠..## #..VividlyBlue the Marksdemigod   #⌠.(###⌠.........⌠##Demigod   ##.)⌠#⌠).........⌠⌠#⌠⌠.#Health: 96/154 ==============----------  V=j%,  ##.....................#Magic: 31/37 ====================----   ##⌠...i.................⌠AC: 10Str: 4   #⌠.......................⌠# EV: 26Int: 15   #⌠.......................⌠# SH: 0Dex: 40  V=j,  #⌠........................# XL: 18 Next: 75% Place: Elven Halls:2   ##⌠.......@.....)........+# Noise: ===------  Time: 33479.2 (0.0)   ##.............).......#+⌠ e) +9 longbow (heavy)   #.....................##⌠ Fire: e) +9 longbow (heavy)   ##...............).....#'⌠ Zot (10013) Fugue (5) Bullseye  V=jL-   ##⌠.....................)'#   #⌠.................)......# i   Agnes (bullseye target)   #⌠................)....).⌠# e   deep elf zephyrmancer  V=j-  #⌠....................)..⌠# (   dancing +1 heavy triple sword   ##⌠............)........⌠## V=j.aFire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 ring  mail (almost dead, 81% to hit)  You shoot an arrow.  The arrow hits the deep elf zephyrmancer!!! V=j4())) V=j4))(   dancing +1 heavy triple sword  Press: ? - help, Shift-Dir - straight line V=j4 Aim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 ring  mail (almost dead, 81% to hit)  You shoot an arrow.  The arrow hits the deep elf zephyrmancer!!!  V=j 5FYou kill the deep elf zephyrmancer! V=je.i⌠( V=jhw(.i V=jvo.....( 2 dancing weapons V=jv 9=80.4 (1.216 _Your projectile teleports! The arrow closely misses Agnes. V=j} V=j  Your Stealth skill increases to level 3! _You recovered 3 HP! V=j $ V=jU d  #⌠..## #.. V=j 'VividlyBlue the Marksdemigod   #⌠.(###⌠.........⌠##Demigod   ##.(⌠#⌠).........⌠⌠#⌠⌠.#Health: 99/154 ===============---------   ##.....................#Magic: 31/37 ====================----   ##⌠.....................⌠AC: 10 V=ji %Str: 4   #⌠.......................⌠# EV: 26Int: 15  V=j @  #⌠......i................⌠# SH: 0Dex: 40   #⌠........................# XL: 18 Next: 75% Place: Elven Halls:2  V=j v  ##⌠.......@.....)........+# Noise: ===------  Time: 33480.4 (0.0)   ##.............).......#+⌠ e) +9 longbow (heavy)   #.....................##⌠ Fire: e) +9 longbow (heavy)  V=jL   ##...............).....#'⌠ Zot (10011) Fugue (6) Bullseye   ##⌠.....................)'#   #⌠.................)......# i   Agnes (bullseye target)  V=j a  #⌠................)....).⌠# (( 2 dancing weapons   #⌠....................)..⌠#   ##⌠............)........⌠## V=j: You kill the deep elf zephyrmancer! _Your projectile teleports! The arrow closely misses Agnes.  Your Stealth skill increases to level 3!  V=j _You recovered 3 HP!  Press: ? - help, v - describe, . - travelThe floor. V=j c .@ V=jc V=jBR.. V=j>I.. V=jKi.Your Stealth skill increases to level 3! _You recovered 3 HP!  Press: ? - help, v - describe, . - travel  Here: Agnes, wielding a +0 lajatang and wearing a +0 robe (lightly wounded,  targeted by your dimensional bullseye) V=jF C Agnes the Wanderer  V=j This spriggan is aged and weathered from years of travel away from the forests and swamps that are home to her kin. Her choice of weapon and astonishing speed both speak to the training she underwent. Underestimate her at your peril! Max HP: ~99 Will: +++ AC: + EV: ++++ Threat: High Class: Natural Size: V. Small Int: Human Speed: 180% (normally travels faster than you)  V=j% You have about 73% to hit with your +9 heavy longbow. She has about 41% to hit you. Attack Max Damage Hit: +0 lajatang 45 She can see invisible. She can open doors.  V=j [!]: Description|StatusesV=j4  #⌠..## #..VividlyBlue the Marksdemigod V=j5  #⌠.(###⌠.........⌠##Demigod   ##.(⌠#⌠).........⌠⌠#⌠⌠.#V=j5Health: 99/154 ===============---------   ##.....................#V=jz6MMagic: 31/37 ====================----   ##⌠.....................⌠AC: 10Str: 4 V=j6  #⌠.......................⌠# EV: 26Int: 15 V=j7  #⌠......i................⌠# SH: 0Dex: 40   #⌠........................# XL: 18 Next: 75% Place: Elven Halls:2   ##⌠.......@.....)........+# Noise: ===------  Time: 33480.4 (0.0) V=j\8  ##.............).......#+⌠ e) +9 longbow (heavy)   #.....................##⌠ Fire: e) +9 longbow (heavy) V=jW9  ##...............).....#'⌠ Zot (10011) Fugue (6) Bullseye   ##⌠.....................)'#   #⌠.................)......# i   Agnes (bullseye target)   #⌠................)....).⌠# (( 2 dancing weapons   #⌠....................)..⌠# V=j!:  ##⌠............)........⌠##Your Stealth skill increases to level 3! _You recovered 3 HP!  Press: ? - help, v - describe, . - travelHere: Agnes, wielding a +0 lajatang and wearing a +0 robe (lightly wounded,  V=j:>targeted by your dimensional bullseye)  The floor.V=j9  #⌠..## #..VividlyBlue the Marksdemigod   #⌠.(###⌠.........⌠##Demigod V=j6  ##.(⌠#⌠).........⌠⌠#⌠⌠.#Health: 99/154 ===============---------   ##.....................#Magic: 31/37 ====================----   ##⌠.....................⌠AC: 10Str: 4   #⌠.......................⌠# EV: 26Int: 15 V=j@  #⌠......i................⌠# SH: 0Dex: 40   #⌠........................# XL: 18 Next: 75% Place: Elven Halls:2 V=j]r  ##⌠.......@.....)........+# Noise: ===------  Time: 33480.4 (0.0)   ##.............).......#+⌠ e) +9 longbow (heavy)   #.....................##⌠ Fire: e) +9 longbow (heavy) V=j  ##...............).....#'⌠ Zot (10011) Fugue (6) Bullseye   ##⌠.....................)'#   #⌠.................)......# i   Agnes (bullseye target)   #⌠................)....).⌠# (( 2 dancing weapons   #⌠....................)..⌠# V=j8  ##⌠............)........⌠##Your Stealth skill increases to level 3! _You recovered 3 HP!  Press: ? - help, v - describe, . - travelHere: Agnes, wielding a +0 lajatang and wearing a +0 robe (lightly wounded,  V=j7targeted by your dimensional bullseye)  The floor.V=jV=jJV=j. _V=jͣV=jsRead which item? Scrolls V=jg b - 2 scrolls of blinking  f - 4 scrolls of fear  g - 3 scrolls of fog  t - 7 scrolls of teleportationa - 4 scrolls of enchant armour V=j^ i - 3 scrolls of identifyp - 8 scrolls of poison  V=jCr - 3 scrolls of revelation  s - 2 scrolls of summoning  V=jcDw - a scroll of enchant weapon  x - 4 scrolls of amnesia  V=jNW - a scroll of brand weapon  I - 5 scrolls of immolation V=j` N - a scroll of noise  S - 4 scrolls of silence  V - 5 scrolls of vulnerability V=jL[!] read|quaff|evoke[?] describe selectedV=jhDrink which item? Potionc - 2 potions of curingg - a potion of magic  V=j8ih - 4 potions of haste  r - 4 potions of resistance  w - a potion of heal wounds  b - 7 potions of brilliance  e - 5 potions of enlightenment  i - 9 potions of invisibility  m - 3 potions of might  B - a potion of berserk rage  C - 3 potions of cancellation  A - 3 potions of attractionL - 5 potions of ligniV=jification  M - 9 potions of mutation  l - a potion of moonshine read|quaffV=jV=j^V=jwV=j  #⌠..## #..V=j1VividlyBlue the Marksdemigod   #⌠.(###⌠.........⌠##Demigod V=j  ##.(⌠#⌠).........⌠⌠#⌠⌠.#V=jHealth: 99/154 ===============---------   ##.....................#V=j$"Magic: 31/37 ====================----   ##⌠.....................⌠AC: 10V=j}Str: 4   #⌠.......................⌠# EV: 26Int: 15   #⌠......i................⌠# SH: 0Dex: 40   #⌠........................# XL: 18 Next: 75% Place: Elven Halls:2   ##⌠.......@.....)........+# Noise: ===------  Time: 33480.4 (0.0) V=j  ##.............).......#+⌠ e) +9 longbow (heavy) V=jH  #.....................##⌠ Fire: e) +9 longbow (heavy)   ##...............).....#'⌠ Zot (10011) Fugue (6) Bullseye V=j  ##⌠.....................)'# V=j/[  #⌠.................)......# i   Agnes (bullseye target)   #⌠................)....).⌠# (( 2 dancing weapons V=j{{  #⌠....................)..⌠#   ##⌠............)........⌠##Your Stealth skill increases to level 3! V=j_You recovered 3 HP!  Press: ? - help, v - describe, . - travelV=jHere: Agnes, wielding a +0 lajatang and wearing a +0 robe (lightly wounded,  targeted by your dimensional bullseye) _The floor.V=jM.iV=jc)(⌠(V=j\ V=j 84--=====1.4 (10) V=jU ?Fast Fugue (6) Bullseye V=jV=j _You feel yourself speed up. Agnes hits you with a +0 lajatang!! _You took 15 damage!V=jD H ⌠###⌠.........⌠##V=j@E h# ##.)(#⌠).⌠⌠#⌠⌠.# # ##..(.........# # ##⌠....⌠ # #⌠...V=jE &## #⌠...⌠# #⌠.......i# ##⌠.V=jE ......)+# ##..).#+⌠'V=jAF ; #.........##⌠' ##..).....#'⌠' ##⌠..V=jF .....)'## #⌠...)......# #⌠...V=j)G )....).⌠# #⌠..........)..⌠# ##⌠..)..⌠## ##...## V=jTI M.(V=jWJ B⌠(V=j"K 7.iV=jtK V=j` V=j|a #6V=ja @--2.0 (0.6V=ji V=jl B _The wailing of tortured souls fills the air! V=jl e_You recovered 2 HP!V=jp  Casting: Cause Fear (safe; 1% risk of failure)  V=jqq\Confirm with . or Enter, or press ? or * to list all spells.V=j|> V=j?  Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancyV=j]@ 99%3  b - Dimensional BullseyeHexes/Translocation3%4  c - Yara's Violent UnravellingHexes/Alchemy6%5  d - JinxbiteV=j8A eHexes1%2  v + Cause FearHexes1% 4 V=jA -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitV=j{V=jV=j  #⌠.⌠###⌠.........⌠### VividlyBlue the Marksdemigod   ##.)⌠#⌠).........⌠⌠#⌠⌠.# # Demigod V=j/s  ##...(.................# # Health: 86/154 =============-----------   ##⌠...(.................⌠ # Magic: 31/37 ====================----   #⌠.......................⌠## AC: 10Str: 4   #⌠.......................⌠## EV: 26Int: 15   #⌠........................## SH: 0Dex: 40 V=j  ##⌠.......i.....)........+## XL: 18 Next: 75% Place: Elven Halls:2   ##........@....).......#+⌠' Noise: =====----  Time: 33482.0 (0.0)   #.....................##⌠' e) +9 longbow (heavy)   ##...............).....#'⌠' Fire: e) +9 longbow (heavy)   ##⌠.....................)'## Zot (10010) Fast Fugue (6) Bullseye V=jv  #⌠.................)......##   #⌠................)....).⌠## i   Agnes (bullseye target)   #⌠....................)..⌠## (( 2 dancing weapons   ##⌠............)........⌠###   ##.....................## # _You feel yourself speed up. Agnes hits you with a +0 lajatang!! V=j_You took 15 damage! _The wailing of tortured souls fills the air! _You recovered 2 HP!  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V=jV=j  #⌠.⌠###⌠.........⌠### VividlyBlue the Marksdemigod   ##.)⌠#⌠).........⌠⌠#⌠⌠.# # Demigod   ##...(.................# # Health: 86/154 =============-----------   ##⌠...(.................⌠ # Magic: 31/37 ====================----   #⌠.......................⌠## AC: 10Str: 4 V=j  #⌠.......................⌠## EV: 26Int: 15   #⌠........................## SH: 0Dex: 40   ##⌠.......i.....)........+## XL: 18 Next: 75% Place: Elven Halls:2   ##........@....).......#+⌠' Noise: =====----  Time: 33482.0 (0.0) V=j}x  #.....................##⌠' e) +9 longbow (heavy)   ##...............).....#'⌠' Fire: e) +9 longbow (heavy)   ##⌠.....................)'## Zot (10010) Fast Fugue (6) Bullseye   #⌠.................)......##   #⌠................)....).⌠## i   Agnes (bullseye target)   #⌠....................)..⌠## (( 2 dancing weapons   ##⌠............)........⌠### V=j>  ##.....................## # _You feel yourself speed up. Agnes hits you with a +0 lajatang!! _You took 15 damage! _The wailing of tortured souls fills the air! _You recovered 2 HP!  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V=j"m  Okay, then.V=jäV=jf. _V=j\ y  You shoot an arrow. The arrow hits Agnes!!V=jhF .(Agnes is moderately wounded..(V=j@N Q  The wailing of tortured souls fills the air!V=jO M827 (0.7V=j[O ;09V=jyV V=jZX _Agnes closely misses you. _You recovered 2 HP! You recovered 1 MP!V=j%u  #⌠.⌠###⌠.........⌠##V=j!# VividlyBlue the Marksdemigod   ##.)⌠#⌠).........⌠⌠#⌠⌠.# # Demigod   ##.....................# # Health: 88/154 =============-----------   ##⌠...(.................⌠ # Magic: 32/37 ====================----   #⌠.....(.................⌠## AC: 10Str: 4 V=jΛ  #⌠......*................⌠## EV: 26Int: 15   #⌠.......*................## SH: 0Dex: 40   ##⌠.......i.....)........+## XL: 18 Next: 75% Place: Elven Halls:2   ##........@....).......#+⌠' Noise: =====----  Time: 33482.7 (0.0)   #.....................##⌠' e) +9 longbow (heavy) V=jX  ##...............).....#'⌠' Fire: e) +9 longbow (heavy)   ##⌠.....................)'## Zot (10009) Fast Fugue (6) Bullseye   #⌠.................)......##   #⌠................)....).⌠## i   Agnes (bullseye target) V=j  #⌠....................)..⌠## (( 2 dancing weapons   ##⌠............)........⌠###   ##.....................## #The wailing of tortured souls fills the air! _Agnes closely misses you. _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a dancing +1 battleaxe of venom (75% to hit)V=j"CA (.V=jCz(*.*V=jB .(.*.Aim: a dancing +1 heavy triple sword (76% to hit)V=j͏Y  #⌠.⌠###⌠.........⌠### VividlyBlue the Marksdemigod   ##.)⌠#⌠).........⌠⌠#⌠⌠.# # Demigod   ##.....................# # Health: 88/154 =============-----------   ##⌠...(.................⌠ # Magic: 32/37 ====================----   #⌠.....(.................⌠## AC: 10V=jStr: 4   #⌠.......................⌠## EV: 26Int: 15   #⌠........................## SH: 0Dex: 40   ##⌠.......).....)........+## XL: 18 Next: 75% Place: Elven Halls:2   ##........@....).......#+⌠' Noise: =====----  Time: 33482.7 (0.0)   #.....................##⌠' e) +9 longbow (heavy) V=jf  ##...............).....#'⌠' Fire: e) +9 longbow (heavy)   ##⌠.....................)'## Zot (10009) Fast Fugue (6) Bullseye   #⌠.................)......##   #⌠................)....).⌠## i   Agnes (bullseye target)   #⌠....................)..⌠## (( 2 dancing weapons   ##⌠............)........⌠###   ##.....................## # _You recovered 2 HP! You recovered 1 MP!  V=jFire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a dancing +1 heavy triple sword (76% to hit)  You shoot an arrow. The arrow hits Agnes!!!!  You kill Agnes!V=j+n(( 2 dancing weaponsV=jU.(V=jrJ.(V=j1..90=7=3.5 (0.88*7*) V=jV=j  Press: ? - help, Shift-Dir - straight lineAim: a dancing +1 heavy triple sword (76% to hit)  You shoot an arrow. The arrow hits Agnes!!!!  You kill Agnes! _The wailing of the fallen reaches a fever pitch! _You recovered 2 HP!V=j%  #⌠.⌠###⌠.........⌠### VividlyBlue the Marksdemigod   ##.)⌠#⌠).........⌠⌠#⌠⌠.# # Demigod V=ju&  ##.....................# # Health: 90/154 ==============----------   ##⌠..*..................⌠ # Magic: 32/37 ====================----   #⌠....(..................⌠## AC: 10Str: 4   #⌠.....*(................⌠## EV: 26V=j&Int: 15   #⌠.......*................## SH: 0Dex: 40   ##⌠.......*.....)........+## XL: 18 Next: 77% Place: Elven Halls:2 V=jI'Z  ##........@....).......#+⌠' Noise: ======---  Time: 33483.5 (0.0)   #.....................##⌠' e) +9 longbow (heavy)   ##...............).....#'⌠' Fire: e) +9 longbow (heavy) V=j'T  ##⌠.....................)'## Zot (10008) Fast Fugue (*7*)   #⌠.................)......##   #⌠................)....).⌠## (( 2 dancing weapons   #⌠....................)..⌠## V=j(  ##⌠............)........⌠###   ##.....................## #You shoot an arrow. The arrow hits Agnes!!!!  You kill Agnes! _The wailing of the fallen reaches a fever pitch! _You recovered 2 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineV=j,u  #⌠.⌠###⌠.........⌠##V=j# VividlyBlue the Marksdemigod   ##.)⌠#⌠).........⌠⌠#⌠⌠.# # Demigod   ##.....................# # Health: 90/154 ==============----------   ##⌠.....................⌠ # Magic: 32/37 [40m====================----   #⌠....(..................⌠## AC: 10V=jIStr: 4   #⌠.....))................⌠## EV: 26Int: 15 V=j:  #⌠.......)................## SH: 0Dex: 40   ##⌠.......).....)........+## XL: 18 Next: 77% Place: Elven Halls:2 V=ji  ##........@....).......#+⌠' Noise: ======---  Time: 33483.5 (0.0)   #.....................##⌠' e) +9 longbow (heavy) V=j  ##...............).....#'⌠' Fire: e) +9 longbow (heavy)   ##⌠.....................)'## Zot (10008) Fast Fugue (*7*)   #⌠.................)......##   #⌠................)....).⌠## (( 2 dancing weapons V=j<  #⌠....................)..⌠##   ##⌠............)........⌠###   ##.....................## # V=jt_You recovered 2 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineYou shoot an arrow.  The arrow misses the dancing +1 heavy triple sword.The arrow hits the dancing +1 battleaxe of venom!!V=j.(.(V=j6)V=j2===---4.2 (0.7V=jxV=j  Press: ? - help, Shift-Dir - straight lineYou shoot an arrow.  The arrow misses the dancing +1 heavy triple sword.V=j&The arrow hits the dancing +1 battleaxe of venom!! _The dancing +1 battleaxe of venom is severely damaged. _You recovered 2 HP!V=jOH  #⌠.⌠###⌠.........⌠### VividlyBlue the Marksdemigod V=jH  ##.)⌠#⌠).........⌠⌠#⌠⌠.# # Demigod   ##.....................# # Health: 92/154 ==============----------   ##⌠.....................⌠ # Magic: 32/37 ====================----   #⌠.......................⌠## AC: 10Str: 4   #⌠.....(.................⌠## EV: 26Int: 15 V=jI  #⌠......*(................## SH: 0Dex: 40   ##⌠.......*.....)........+## XL: 18 Next: 77% Place: Elven Halls:2   ##........@....).......#+⌠' Noise: ===------  Time: 33484.2 (0.0)   #.....................##⌠' e) +9 longbow (heavy)   ##...............).....#'⌠' Fire: e) +9 longbow (heavy)   ##⌠.....................)'## Zot (10008) Fast Fugue (*7*) V=jJs  #⌠.................)......##   #⌠................)....).⌠## (( 2 dancing weapons   #⌠....................)..⌠##   ##⌠............)........⌠###   ##.....................## #V=jJThe arrow misses the dancing +1 heavy triple sword.The arrow hits the dancing +1 battleaxe of venom!! _The dancing +1 battleaxe of venom is severely damaged. _You recovered 2 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineV=j&'3  #⌠.⌠###⌠.........⌠### VividlyBlue the Marksdemigod   ##.)⌠#⌠).........⌠⌠#⌠⌠.# # Demigod   ##.....................# # Health: 92/154 ==============---------- V=j'  ##⌠.....................⌠ # Magic: 32/37 ====================----   #⌠.......................⌠## AC: 10Str: 4   #⌠.....(.................⌠## EV: 26Int: 15   #⌠.......(................## SH: 0Dex: 40   ##⌠.......).....)........+## XL: 18 Next: 77% Place: Elven Halls:2 V=j(  ##........@....).......#+⌠' Noise: ===------  Time: 33484.2 (0.0)   #.....................##⌠' e) +9 longbow (heavy)   ##...............).....#'⌠' Fire: e) +9 longbow (heavy)   ##⌠.....................)'## Zot (10008) Fast Fugue (*7*)   #⌠.................)......##   #⌠................)....).⌠## (( 2 dancing weapons V=jj)o  #⌠....................)..⌠##   ##⌠............)........⌠###   ##.....................## # _The dancing +1 battleaxe of venom is severely damaged. _You recovered 2 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineYou shoot an arrow.  The arrow hits the dancing +1 heavy triple sword!V=jY.(.(V=j^V=jp_55.0 (0.87V=jeV=jhMFire: e) +9 longbow (heavy)  Press: ? - help, Shift-Dir - straight line  You shoot an arrow.  V=jhThe arrow hits the dancing +1 heavy triple sword! _The dancing +1 heavy triple sword is moderately damaged. _You recovered 3 HP! V=ju   #⌠.⌠###⌠.........⌠### VividlyBlue the Marksdemigod   ##.)⌠#⌠).........⌠⌠#⌠⌠.# # Demigod  V=j ;  ##.....................# # Health: 95/154 ==============----------   ##⌠.....................⌠ # Magic: 32/37 ====================----   #⌠.......................⌠## AC: 10Str: 4   #⌠.......................⌠## EV: 26Int: 15  V=jj F  #⌠......(.................## SH: 0Dex: 40   ##⌠......*(.....)........+## XL: 18 Next: 77% Place: Elven Halls:2   ##........@....).......#+⌠' Noise: ===------  Time: 33485.0 (0.0)  V=j   #.....................##⌠' e) +9 longbow (heavy)   ##...............).....#'⌠' Fire: e) +9 longbow (heavy)   ##⌠.....................)'## Zot (10007) Fast Fugue (*7*)  V=j7   #⌠.................)......##   #⌠................)....).⌠## (( 2 dancing weapons   #⌠....................)..⌠##   ##⌠............)........⌠###   ##.....................## #The arrow hits the dancing +1 heavy triple sword!  V=j _The dancing +1 heavy triple sword is moderately damaged. _You recovered 3 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a dancing +1 battleaxe of venom (severely damaged, 75% to hit)!V=j$  #⌠.⌠###⌠.........⌠### VividlyBlue the Marksdemigod !V=j  ##.)⌠#⌠).........⌠⌠#⌠⌠.# # Demigod   ##.....................# # Health: 95/154 ==============----------   ##⌠.....................⌠ # Magic: 32/37 ====================----   #⌠.......................⌠## AC: 10Str: 4   #⌠.......................⌠## EV: 26Int: 15   #⌠......(.................## SH: 0Dex: 40 !V=j  ##⌠.......).....)........+## XL: 18 Next: 77% Place: Elven Halls:2   ##........@....).......#+⌠' Noise: ===------  Time: 33485.0 (0.0) !V=jrQ  #.....................##⌠' e) +9 longbow (heavy)   ##...............).....#'⌠' Fire: e) +9 longbow (heavy)   ##⌠.....................)'## Zot (10007) Fast Fugue (*7*)   #⌠.................)......## !V=j  #⌠................)....).⌠## (( 2 dancing weapons   #⌠....................)..⌠##   ##⌠............)........⌠###   ##.....................## # !V=jo_You recovered 3 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a dancing +1 battleaxe of venom (severely damaged, 75% to hit)  You shoot an arrow.  The arrow hits the dancing +1 heavy triple sword!!!!V=jEx(   dancing +1 battleaxe of venom!V=jh+.(  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight line!V=j+=Aim: a dancing +1 battleaxe of venom (severely damaged, 75% to hit)  You shoot an arrow.  The arrow hits the dancing +1 heavy triple sword!!!  The dancing +1 heavy triple sword falls from the air.!V=j 5!V=j97=====8 (0.86Fugue (*7*) !V=j?!V=jrA _You are losing your grip on the fallen. _You recovered 2 HP!!V=jж u  #⌠.⌠###⌠.........⌠##!V=jj # VividlyBlue the Marksdemigod   ##.)⌠#⌠).........⌠⌠#⌠⌠.# # Demigod   ##.....................# # Health: 97/154 ===============--------- !V=j   ##⌠.....................⌠ # Magic: 32/37 ====================----   #⌠.......................⌠## AC: 10Str: 4 !V=j   #⌠.......................⌠## EV: 26Int: 15   #⌠........................## SH: 0Dex: 40 !V=j &  ##⌠......(*.....)........+## XL: 18 Next: 77% Place: Elven Halls:2   ##........@....).......#+⌠' Noise: ====-----  Time: 33485.8 (0.0) !V=jָ   #.....................##⌠' e) +9 longbow (heavy)   ##...............).....#'⌠' Fire: e) +9 longbow (heavy) !V=j%   ##⌠.....................)'## Zot (10006) Fast Fugue (*7*)   #⌠.................)......## !V=ju   #⌠................)....).⌠## (   dancing +1 battleaxe of venom   #⌠....................)..⌠##   ##⌠............)........⌠###   ##.....................## #!V=j¹ The dancing +1 heavy triple sword falls from the air. _You are losing your grip on the fallen. _You recovered 2 HP!  !V=j Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a dancing +1 battleaxe of venom (severely damaged, 75% to hit)"V=jszu  #⌠.⌠###⌠.........⌠##"V=jzz# VividlyBlue the Marksdemigod   ##.)⌠#⌠).........⌠⌠#⌠⌠.# # Demigod "V=j|  ##.....................# # Health: 97/154 ===============---------   ##⌠.....................⌠ # Magic: 32/37 ====================----   #⌠.......................⌠## AC: 10Str: 4   #⌠.......................⌠## EV: 26Int: 15   #⌠........................## SH: 0Dex: 40   ##⌠......)).....)........+## XL: 18 Next: 77% Place: Elven Halls:2   ##........@....).......#+⌠' Noise: [3"V=jk}3m====-----  Time: 33485.8 (0.0)   #.....................##⌠' e) +9 longbow (heavy)   ##...............).....#'⌠' Fire: e) +9 longbow (heavy)   ##⌠.....................)'## Zot (10006) Fast Fugue (*7*)   #⌠.................)......##   #⌠................)....).⌠## (   dancing +1 battleaxe of venom   #⌠....................)..⌠##   ##⌠............)........⌠###   ##.....................## # _You recovered 2 HP!  Fire: e) +9 longbow (heavy)Press: ? - help, Shift-Dir - straight lineAim: a dancing +1 battleaxe of venom (severely damaged, 75% to hit)  Y"V=j}Sou shoot an arrow.  The arrow hits the dancing +1 battleaxe of venom!!!"V=jE=)"V=j"V=jy*)"V=j93=8===-6.6 (0.8"V=j:5"V=j"V=jjYMPress: ? - help, Shift-Dir - straight line "V=j Aim: a dancing +1 battleaxe of venom (severely damaged, 75% to hit)  You shoot an arrow.  The arrow hits the dancing +1 battleaxe of venom!!! _The dancing +1 battleaxe of venom falls from the air. _You recovered 2 HP! You recovered 1 MP!"V=j "V=jK "V=j "V=j "V=js F101/154 _"V=j "V=j "V=jX x3=4"V=j "V=j| "V=j f5=3"V=j "V=j "V=jw K7="V=jj "V=j "V=j4 T82"V=j "V=j "V=jY 9110="V=j i4=1"V=jI "V=j "V=j' W2="V=j "V=j "V=jo h40"V=j "V=j d _Your fugue has ended."V=j w6=9999"V=j! "V=j$ "V=jA% g8=="V=j' "V=j* "V=je+ a208"V=j. "V=j*2 "V=j2 2=57"V=jw5 "V=j8 "V=j29 U4="V=j; "V=j> "V=jb? `66"V=jB "V=j*F "V=jF `85"V=jgI "V=jL "V=jM q30=4"V=jO "V=jR "V=jrS U1="V=jDV "V=jY "V=jZ w36=3"V=j\ "V=j` "V=j|a K5="V=j&d "V=jg "V=jg "V=j6h i7=2"V=jj "V=jq "V=jtr `91"V=j"v "V=jz "V=jI{ X41="V=j} "V=j׀ "V=jg p2=0"V=j% "V=j> "V=j̇ q4=89"V=j} "V=j "V=j6 R67="V=j "V=j "V=jr p8=8"V=j "V=jP "V=jݛ q50=7"V=jԞ "V=j9 "V=j΢ R1Fast "V=jX "V=jb w _Your extra speed is starting to run out."V=jM r3=6"V=j "V=j "V=j "V=jM i4=5"V=j "V=jܼ I----"V=j q .## #..  "V=jn r  #⌠.⌠###⌠.⌠##   ##.)⌠#⌠)"V=j *⌠⌠#⌠⌠.#   ##.#   ##⌠   #⌠.⌠"V=j  #⌠.⌠  ........"V=j y..  ##⌠)@.....)..+#  ##.....).......#+⌠  #"V=j8 1.......##⌠  ##).....#'⌠  ##⌠......)'  #⌠..)......  #⌠....)....).⌠  "V=j ...)..⌠  ##⌠).⌠#"V=j. 1506.3 (19.7)"V=j G---9 (20.3"V=j{ "V=j $  Things that are here:"V=j  "V=j  a +1 heavy triple sword; a +0 lajatang; a +0 robe _You recovered 55 HP! You recovered 4 MP!#V=j#V=jW#V=j#V=jC.#V=j  #⌠..## #..  #⌠.⌠###⌠.⌠###V=j-  ##.)⌠#⌠).⌠⌠#⌠⌠.#  ##.#  ##⌠.⌠  #⌠.⌠  #⌠.⌠  #⌠...  ##⌠......@).....).+#V=jk  ##.).#+  #.##  ##.).....#'  ##⌠#V=j.)'  #⌠.)......  #⌠.)....).⌠  #⌠........)..⌠  ##⌠#V=j@=.).⌠#V=jh,0.0)#V=j'n7.5 (0.64 _#V=j#V=j #V=jxm_You see here a +1 battleaxe of venom.#V=j8#V=j#V=j#V=j#V=jf#V=j $ _#V=j#V=j"#V=j+=3#V=j]2) #V=j#V=jjk _You feel yourself slow down.#V=jX1#V=j #V=j7 #V=j#V=jDB0#V=j#V=jT  ....... #V=jyB ⌠.....   #.).( ..  #V=j ##.⌠) .....   ##⌠)( ......   #⌠..## ##.......   #⌠.⌠###⌠⌠## #V=j ##.)⌠#⌠)⌠⌠#  ##.@........  ##⌠...........  #⌠....... #V=j1 #⌠...................  #⌠....  ##⌠#V=j> )).....)  ##...)....  #..... #V=jf ##.)..#V=j(M⌠.)............⌠..... #V=j(7 #.).( ..  ##.⌠) #⌠)( ...... #⌠..## ##....... #⌠.⌠###⌠...##V=j(l⌠#⌠)...⌠⌠# ##...##⌠....#V=j9)..  #⌠...................#.........#V=j1.11.6 (4.1#V=j2+2.6 (5#V=j~2;79#V=j7#V=j: _You see here a +1 short sword of electrocution.#V=j 3#V=jf #V=jj #V=j _8 _#V=j #V=j> #V=j #V=j B7#V=j #V=j C  #V=j p  ##........  ⌠.)......#V=j*   .........   ⌠...... #V=jT   #.).). ..   ##.⌠)# .....   ##⌠)⌠#    #⌠.@## ## #V=j   ##⌠.⌠###⌠..⌠##V=j W  ##.)⌠#⌠)..⌠⌠  ##........  ##⌠........  #⌠.......  #........#V=j  #⌠.......  ##⌠#V=j- N)).....)#V=j" M #......##..#⌠.).........⌠........  #.).).. ..  ##.⌠)# #V=j ##⌠@⌠#  ⌠..## ## ##⌠.⌠###⌠##V=jF U##.)⌠#⌠)⌠⌠  ##.................. ...#V=j '.........#V=j -4.6 (2.0#V=j e5.6 (36#V=jF #V=j@ | _You see here a +2 trident of freezing.$V=j$V=j $V=j$V=j$V=jL0e$V=j%  $V=jghYou encounter a deep elf knight. It is wielding a +0 scimitar.$V=j5"# $V=j" ⌠. #....... ##.......$V=j# ##⌠.)......^ #⌠....... #⌠......... $V=jb# #.).)......  ##.@)# .....  ##⌠)⌠## ...... $V=j#= #⌠..## ##.  ##⌠.⌠###⌠.⌠## ##.)⌠#⌠)$V=j$⌠⌠# ##......e   deep elf knight (wandering)$V=j%2 ##⌠....... #⌠......... #⌠.$V=jr*[0$V=j,l6.6 (15 _$V=j0$V=j?Z _There is a weapon-inlaid floor here.$V=jV ⌠.........  #........e  ##.........  ##⌠.)......^  #⌠..........  #⌠......... $V=j #.).)......  ##.@)# .....  ##⌠)⌠##   #⌠..##   ##⌠. ##.)⌠#⌠) ##. ##⌠. #⌠.. $V=j%F ⌠.........  #........e  ##.........  ##⌠.)......^  #⌠..........  #⌠......... $V=j #.).)......  ##.@)# .....  ##⌠)⌠##   #⌠..##   ##⌠. ##.)⌠#⌠) ##. ##⌠. #⌠.. $V=j#$V=j$$V=j($V=j*f _A deep elf knight is nearby!$V=j ⌠.........  #........e  ##.........  ##⌠.)......^  #⌠..........  #⌠.........  #.).)......  ##.@)# .....  ##⌠)⌠##   #⌠..##   ##⌠. ##.)⌠#⌠) ##. ##⌠. #⌠.. $V=j(  ⌠.........  #........e  ##......... $V=jԏ  ##⌠.)......^  #⌠..........  #⌠.........  #.).)......  ##.@)# .....  ##⌠)⌠##   #⌠..##   ##⌠. ##.)⌠#⌠) ##. ##⌠. #⌠.. $V=j $V=j $V=jR $V=j f _A deep elf knight is nearby!$V=jJ7 )$V=j3K3))))) $V=jKMYou shoot an arrow. The arrow hits the deep elf knight!$V=jyG.e$V=j.....$V=jq===7.7 (1.14$V=jֆ$V=jj _The deep elf knight is moderately wounded.%V=jW )You shoot an arrow. The arrow hits the deep elf knight!!!%V=jA)))))%V=j#0%V=j......%V=jUj98.83%V=j%V=jS _You kill the deep elf knight!%V=j- %V=j %V=jq%V=jtH _No target in view!%V=jL %V=ji %V=jA %V=j; 9)%V=j M.⌠. #........ ##.......).#⌠.)^%V=jϨ #⌠.......#⌠.........  #.@.)......  ##.⌠)#⌠⌠..... ##⌠)⌠## ...... ⌠..## ##.......  %V=j  ##⌠.⌠###⌠.........⌠##..%V=j (0.0%V=j v---9.8 (12 _%V=j; %V=j  %V=j m_You see here a +2 mace of protection.%V=j9 %V=jҦ %V=j %V=j %V=j %V=j +1 %V=jb _%V=j* %V=jD %V=j %V=j ,0%V=j/ %V=j8 %V=j^$ %V=jU, %V=j2- C69%V=jC4 %V=j> %V=jI B8%V=jbJ %V=j,Q %V=jV %V=j_ %V=jD` B7%V=jg %V=jo %V=jx %V=jx B6%V=j~ %V=jN %V=ja %V=j; ,5%V=j %V=j %V=j %V=j %V=j B4%V=j/ %V=jP %V=j %V=j ,3%V=j %V=j %V=j_ %V=je %V=j< B2%V=j %V=j %V=j %V=j B1%V=j %V=jQ %V=j %V=j B0%V=j %V=j[  %V=j C There is a weapon-inlaid floor here.%V=jl %V=jC ,59 %V=j _%V=jt %V=j %V=j %V=jc B8%V=j %V=j  %V=j{ C There is a weapon-inlaid floor here.%V=j %V=j %V=jg A7 _%V=j ! %V=j\% %V=j) %V=j) B6%V=j+ %V=j>/ %V=j 3 %V=j3 B5%V=j5 %V=j8 %V=j; %V=j< B4%V=j> %V=jF %V=jnJ %V=j^K B3%V=jAM %V=jQ %V=jU %V=jV B2%V=jY %V=j_ %V=je %V=juf ,1%V=jf %V=j7i %V=jPo %V=js %V=js B0%V=jv %V=jj| %V=jG %V=jG C49%V=j %V=j %V=j> %V=j ,8%V=j %V=j~ %V=j %V=j %V=j B7%V=j %V=jͦ %V=jq %V=jD ,6%V=j %V=j: %V=j %V=j޺ %V=j B5%V=jS %V=j %V=jz B4%V=jI %V=j & %V=j  ############## ## %V=jV  ###⌠⌠##⌠##⌠⌠#⌠⌠##⌠⌠#  #⌠⌠........ %V=j N ##⌠.........  #⌠....##.....@.....# ###---%V=j o47.8 (28.0)  #⌠...#####.......### #..  #⌠..## ##.....## #.. %V=jY  ##⌠..## ##.......# #..  ##...##........... #..  ##................. #..  ##⌠.................. # %V=j Y #⌠................... #  ##⌠.........# _w - 2 scrolls of enchant weapon (gained 1)%V=jh %V=j %V=j T _Key pressed, stopping explore.%V=j 3%V=j %V=j& %V=jI %V=j I3 _%V=j! %V=j %V=j %V=jO B2%V=j" %V=j %V=j/ %V=j B1%V=j~ %V=jE0398765%V=jB4%V=jm%V=j%V=js%V=jB3%V=jt%V=j%V=j%V=jR B2%V=j %V=j!%V=j #%V=jb#B1%V=j#%V=j%%V=j&%V=j&B0%V=jo'%V=j+(%V=j#)%V=j{)C29%V=j)%V=j.,%V=j3-%V=j-B8%V=j .%V=j/%V=j,0%V=j0B7%V=j1%V=j1%V=j2%V=jj3B6%V=j3%V=jJ5%V=j+6%V=j6B5%V=j+7%V=j48%V=j9%V=jl9B4%V=j:%V=j!;%V=j$<%V=j<B3%V=jN=%V=j>%V=j?%V=j"@B2%V=j@%V=jB%V=jaD%V=jDB1%V=j]E%V=jF%V=jG%V=jGB0%V=jH%V=jI%V=jJ%V=j%KC19%V=jL%V=j'M%V=jDN%V=jNB8%V=jqO%V=j?Q%V=jR%V=jRB7%V=jR%V=jV%V=jV%V=j6WB6%V=jW%V=j!Y%V=jZ%V=jnZB5%V=jZ%V=j[%V=j\%V=j%]B4%V=j]%V=j^%V=j_%V=j_B3%V=jv`%V=jTa%V=jb%V=jubB2%V=jb%V=j(fI  There is a weapon-inlaid floor here.%V=jC1 _009876543%V=j̢B2%V=j٣%V=je%V=jҦ%V=j,B1%V=j6%V=jI  There is a weapon-inlaid floor here.%V=jx%V=j+0 %V=jm_%V=jC%V=jAI  There is a weapon-inlaid floor here.%V=jݱ%V=jKK899 _%V=j\%V=jI  There is a weapon-inlaid floor here.%V=j[%V=jϾI8 _%V=j%V=jr%V=j%V=jUB7%V=j%V=jZ%V=j%V=j#B6%V=jf%V=j%V=j?%V=jB5%V=j%V=jK%V=j%V=jIB4%V=j%V=j%V=j%V=j$B3%V=j%V=j%V=jF%V=jB2%V=j%V=jV;  There is a shaft here.%V=j@%V=jI1 _%V=j%V=jZ$  Things that are here:%V=j=  a +0 scimitar; a +0 robe%V=j_%V=jI0 _%V=j%V=j%V=j %V=j9!C89%V=j-#%V=j(%V=j/*%V=j*B8%V=j,%V=j71%V=j*4%V=j4B7%V=jp6%V=j8$  Things that are here:%V=j<D  a +0 long sword; a +0 ring mail%V=j ?%V=j?I6 _%V=jYA&V=jf  There is a weapon-inlaid floor, spattered with blood here.  Things that are here:&V=jR j  a +0 dagger; a +0 robe; an elf corpse&V=jt &V=j I5 _&V=j&V=jkI  There is a weapon-inlaid floor here.&V=j&V=j;I4 _&V=j&V=j9&V=j &V=jm B3&V=j7"&V=j3&&V=j(&V=j(B2&V=j*&V=j.&V=j1&V=j1B1&V=j3&V=j8&V=jD   You encounter a deep elf knight. It is wielding a +0 short sword. ##⌠.................  ##.).).............  ##.⌠)#⌠⌠.........⌠⌠  ##⌠)⌠###⌠.........⌠# &V=j9F #⌠..## ##.........##  ##⌠.⌠###⌠.........⌠#  ##.)⌠#⌠).........⌠⌠  ##..........  ##⌠...........  #⌠................  #⌠................  #⌠................  ##⌠)).....).  ##......).e   deep elf knight (wandering)  #.........  ##....e..........)  ##⌠.................&V=jK.610.8 (63&V=jjLm1.8 (640 _&V=jQ&V=j0^&V=jI  ....... ##.).). ##.⌠). ##⌠)⌠. #⌠..## ##... ##⌠.⌠###⌠..⌠ ##.)⌠#⌠)..⌠⌠ ##........ ##⌠@.......&V=jJ #⌠......... #⌠......... #⌠......... ##⌠......)).....) ##.............) #........ ##....e...) &V=j` ....... ##.).). ##.⌠).&V=j6 ##⌠)⌠. #⌠..## ##... ##⌠.⌠###⌠..⌠ ##.)⌠#⌠)..⌠⌠ ##........ ##⌠@....... #⌠......... #⌠.........&V=j #⌠......... ##⌠......)).....) ##.............) #........ ##....e...) &V=jR&V=j&V=jU&V=j &V=jjX_A deep elf knight is nearby!&V=j=! &V=j>?....... ##.).). ##.⌠).&V=jk>0 ##⌠)⌠. #⌠..## ##..&V=j>+. ##⌠.⌠###⌠..⌠&V=j ?e ##.)⌠#⌠)..⌠⌠ ##........ ##⌠@.......&V=j^?H #⌠......... #⌠......... #⌠.........&V=j?? ##⌠......)).....) ##.............) &V=j @a#........ ##....e...) &V=j ....... ##.).).&V=jl ##.⌠). ##⌠)⌠. #⌠..## ##... ##⌠.⌠###⌠..⌠ ##.)⌠#⌠)..⌠⌠ ##........ ##⌠@....... #⌠......... #⌠.........&V=j4 #⌠......... ##⌠......)).....) ##.............) #........ ##....e...) &V=j&V=j&V=j&V=jd &V=jX_A deep elf knight is nearby!&V=jK) ....... ##.).). ##.⌠). ##⌠)⌠. #⌠..## ##..&V=j)x. ##⌠.⌠###⌠..⌠ ##.)⌠#⌠)..⌠⌠ ##........ ##⌠@....... #⌠......... #⌠......... #⌠......... ##⌠......)).....) ##.............) #........ ##....e...) &V=j` ....... ##.).). ##.⌠).&V=jk ##⌠)⌠. #⌠..## ##... ##⌠.⌠###⌠..⌠ ##.)⌠#⌠)..⌠⌠ ##........ ##⌠@....... #⌠......... #⌠.........&V=jμ #⌠......... ##⌠......)).....) ##.............) #........ ##....e...) &V=j&V=j &V=j| _A deep elf knight is nearby!&V=jq4 '))&V=jv5 8)))))&V=jq Te.&V=jэ +.&V=j ....&V=j" ..&V=j v===2.8 (1.0)79&V=j &V=jr  &V=j i_You shoot an arrow. The arrow misses the deep elf knight.&V=j9 )&V=je))))e  &V=jqYou shoot an arrow. The arrow hits the deep elf knight!!!  The deep elf knight shouts!&V=jP ..&V=j...eThe deep elf knight is almost dead.&V=jq9*'V=jc  The deep elf knight casts a spell.'V=jKThe deep elf knight flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A.'V=j%/  --more--'V=j "'V=jp 1'V=j 9{'V=j k 38 _'V=j 'V=j (V=j  (V=jtCasting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(V=jߌ (V=j  Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy(V=j 19%3  b - Dimensional Bullseye Hexes/Translocation 3% 4  c - Yara's Violent Unravelling Hexes/Alchemy 6% 5 d - JinxbiteHexes1%2  v + Cause FearHexes1% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit)V=j\R)V=jT)V=j[  ##⌠................. VividlyBlue the Marksdemigod )V=j[' ##.).)............. Demigod  ##.⌠)#⌠⌠.........⌠⌠ Health: 154/154 ======================== )V=jG\Y ##⌠)⌠###⌠.........⌠# Magic: 37/37 ========================  #⌠..## ##.........## AC: 10Str: 4 )V=jG] ##⌠.⌠###⌠.........⌠# EV: 26Int: 15  ##.)⌠#⌠).........⌠⌠ SH: 0Dex: 40  ##................. XL: 18 Next: 79% Place: Elven Halls:2  ##⌠@................ Noise: ===------  Time: 33613.8 (0.0) )V=j] #⌠.................. e) +9 longbow (heavy)  #⌠.................. Fire: e) +9 longbow (heavy)   #⌠.................. Zot (9878)   ##⌠......)).....)...  ##.............)...)V=j^   #....{............   ##...............).   ##⌠.................)V=j`8 The deep elf knight is almost dead.The deep elf knight casts a spell.The deep elf knight flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)V=jf  ##⌠................. VividlyBlue the Marksdemigod )V=jf' ##.).)............. Demigod  ##.⌠)#⌠⌠.........⌠⌠ Health: 154/154 ======================== )V=j?gY ##⌠)⌠###⌠.........⌠# Magic: 37/37 ========================  #⌠..## ##.........## AC: 10Str: 4 )V=jg* ##⌠.⌠###⌠.........⌠# EV: 26Int: 15)V=jgY  ##.)⌠#⌠).........⌠⌠ SH: 0Dex: 40)V=jhl  ##................. XL: 18 Next: 79% Place: Elven Halls:2  ##⌠@................ Noise: ===------  Time: 33613.8 (0.0))V=jFi  #⌠.................. e) +9 longbow (heavy)  #⌠.................. Fire: e) +9 longbow (heavy)  )V=ji #⌠.................. Zot (9878)  )V=ji ##⌠......)).....)... )V=j>j ##.............)...  )V=jjL #....{............   ##...............).)V=jjm   ##⌠.................)V=j5kl The deep elf knight is almost dead.)V=jkyThe deep elf knight casts a spell.The deep elf knight flickers and vanishes! )V=jkO_Deactivating autopickup; reactivate with Ctrl-A.Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)V=j?r )V=jrJ Okay, then.)V=js)V=j]y)V=jq{. _*V=j1  ##.).).......*V=j3##.⌠)#⌠⌠.........⌠⌠##⌠)⌠###⌠.........⌠#⌠..## ##.........##⌠.⌠###⌠..⌠ ##.)⌠#⌠)⌠⌠##........##⌠.#⌠.*V=j3.#⌠)).....)*V=j3^........*V=j24  #⌠.................) *V=j=*V=j@:**V=j*V=jJ8{*V=jm-4.8 (17*V=j*V=j; _You hear some strange, mumbled words.+V=jk.  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+V=jK0+V=j1 Your spells (cast)TypeFailure Level a - Fugue of the Fallen+V=j<14Necromancy9%+V=j_13  b - Dimensional Bullseye Hexes/Translocation 3% 4 +V=j1 c - Yara's Violent Unravelling Hexes/Alchemy 6% 5 d - JinxbiteHexes1%+V=j1F2  v + Cause FearHexes+V=j1i1% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit,V=j,V=j ,V=j#  ##.).)............. VividlyBlue the Marksdemigod,V=j#  ##.⌠)#⌠⌠.........⌠⌠ Demigod,V=j;$ ,V=j$ ##⌠)⌠###⌠.........⌠# Health: 154/154 ======================== ,V=j)%C #⌠..## ##.........## Magic: 37/37 ======================== ,V=j%$ ##⌠.⌠###⌠.........⌠# AC: 10Str: 4 ,V=jC&Z ##.)⌠#⌠).........⌠⌠ EV: 26Int: 15,V=jx& ,V=j& ##................. SH: 0,V=j&=Dex: 40 ,V=jf' ##⌠................. XL: 18 Next: 79% Place: Elven Halls:2 ,V=j'U #⌠.@................ Noise: ==-------  Time: 33614.8 (0.0) ,V=jA( #⌠.................. e) +9 longbow (heavy) ,V=j( #⌠.................. Fire: e) +9 longbow (heavy)  ,V=j) ##⌠......)).....)... Zot (9877)  ,V=j) ##.............)... ,V=j* #....{............  ,V=j^* ##...............). ,V=j* ,V=j*g ##⌠.................,V=j*9 ,V=j* ,V=j +M #⌠.................),V=j&+8 ,V=j+Casting: Cause Fear (safe; 1% risk of failure)  ,V=j+LConfirm with . or Enter, or press ? or * to list all spells. ,V=j+&_Okay, then. ,V=j,C_You hear some strange, mumbled words.  ,V=j],Casting: Cause Fear (safe; 1% risk of failure)  ,V=j,\Confirm with . or Enter, or press ? or * to list all spells.,V=j,,V=jE  ##.).)............. VividlyBlue the Marksdemigod ,V=j&F ##.⌠)#⌠⌠.........⌠⌠ Demigod,V=jGF ,V=jF ##⌠)⌠###⌠.........⌠# Health: 154/154 ======================== ,V=jcGC #⌠..## ##.........## Magic: 37/37 ======================== ,V=jG ##⌠.⌠###⌠.........⌠# AC: 10,V=jG<Str: 4 ,V=j9HZ ##.)⌠#⌠).........⌠⌠ EV: 26Int: 15,V=j[H ,V=jH ##................. SH: 0Dex: 40,V=jH ,V=jTI ##⌠................. XL: 18 Next: 79% Place: Elven Halls:2 ,V=jIU #⌠.@................ Noise: ==-------  Time: 33614.8 (0.0) ,V=j6J #⌠.................. e) +9 longbow (heavy),V=jVJ ,V=jJ #⌠.................. Fire: e) +9 longbow (heavy)  ,V=j K ##⌠......)).....)... Zot (9877)  ,V=jK ##.............)... ,V=jK #....{............ ,V=jL ,V=j2L ##...............).,V=jOL9 ,V=jL  ##⌠.................  ,V=jMM #⌠.................),V=j?M8 ,V=jMCasting: Cause Fear (safe; 1% risk of failure)  ,V=jMLConfirm with . or Enter, or press ? or * to list all spells. ,V=jM&_Okay, then. ,V=jNC_You hear some strange, mumbled words.  ,V=jjNCasting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,V=jN,V=jQ ##.).)............. VividlyBlue the Marksdemigod ##.⌠)#⌠⌠.........⌠⌠ Demigod ##⌠)⌠###⌠.........⌠# Health: 154/154 ======================== #⌠..## ##.........## Magic: 32/37 ====================---- ##⌠.⌠###⌠.........⌠# AC: 10Str: 4 ##.)⌠#⌠).........⌠⌠ EV: 26Int: 15 ##................. SH: 0Dex: 40 ##⌠................. XL: 18 Next: 79% Place: Elven Halls:2 #⌠.@................ Noise: ==------- [4,V=j0m Time: 33614.8 (0.0) #⌠.................. e) +9 longbow (heavy) #⌠.................. Fire: e) +9 longbow (heavy)  ##⌠......)).....)... Zot (9877)  ##.............)... #....{............  ##...............).  ##⌠.................  #⌠.................)  _You hear some strange, mumbled words.  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  ,V=jzIPress: ? - help, Dir - move target,V=j1@.-V=j=2M..-V=jke M..-V=j$ M..-V=j31M...V=j3G...V=jmXG...V=j G...V=jZ G.{/V=jw/V=jYou can't see anything there. Cast anyway? Y - Yes  N - No0V=j5~0V=jk~0V=jf  ##.).)............. VividlyBlue the Marksdemigod  ##.⌠)#⌠⌠.........⌠⌠ Demigod 0V=j ##⌠)⌠###⌠.........⌠# Health: 154/154 ======================== 0V=jC #⌠..## ##.........## Magic: 32/37 ====================---- 0V=j$ ##⌠.⌠###⌠.........⌠# AC: 10Str: 4 0V=j8H ##.)⌠#⌠).........⌠⌠ EV: 26Int: 15  ##................. SH: 0Dex: 40 0V=jY ##⌠................. XL: 18 Next: 79% Place: Elven Halls:2 0V=jU #⌠.@................ Noise: ==-------  Time: 33614.8 (0.0) 0V=j #⌠.................. e) +9 longbow (heavy) 0V=jӰ #⌠.................. Fire: e) +9 longbow (heavy)  0V=j ##⌠......)).....)... Zot (9877)  0V=j3 ##.............)...  #....{............0V=j-P  0V=jJ ##...............).  0V=j ##⌠.................  0V=j #⌠.................)  _You hear some strange, mumbled words.  0V=jƱCasting: Cause Fear (safe; 1% risk of failure)  0V=j@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target0V=j0V=j$````  Casting: Cause Fear (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.0V=j{Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  You miscast Yara's Violent Unravelling. Nothing appears to happen.  A shard of ice appears from out of thin air!0V=jTA{.0V=jB1..0V=jj.0V=j#930----0V=jHEContam: 12% =0V=jH5.8 (160V=jk0V=j _The shard of ice hits you!! _You took 24 damage!1V=jc  1V=jHCasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1V=j9 1V=j? o Your spells (cast)Type1V=j-@ ~Failure Level a - Fugue of the FallenNecromancy9%1V=jp@ 3  b - Dimensional Bullseye Hexes/Translocation 3% 4 1V=j@  c + Yara's Violent Unravelling Hexes/Alchemy 6% 5 d - JinxbiteHexes1V=j7A 21%2  v - Cause Fear1V=jnA Hexes1V=jA 61% 4 1V=j"B -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit2V=j2V=j2V=j  ##.).)............. VividlyBlue the Marksdemigod  ##.⌠)#⌠⌠.........⌠⌠ Demigod 2V=j1Z ##⌠)⌠###⌠.........⌠# Health: 130/154 ====================----  #⌠..## ##.........## Magic: 32/37 ====================---- 2V=jY ##⌠.⌠###⌠.........⌠# AC: 10Str: 42V=j4  ##.)⌠#⌠).........⌠⌠ EV: 26Int: 15 Contam: 12%   ##................. SH: 02V=j͵ZDex: 40  ##⌠................. XL: 18 Next: 79% Place: Elven Halls:2 2V=jH- #⌠.@................ Noise: ===------  Time: 33615.8 (0.0)  #⌠.................. e) +9 longbow (heavy) 2V=j4 #⌠.................. Fire: e) +9 longbow (heavy)   ##⌠......)).....)... Zot (9876)   ##...{.........)...  #.................2V=j   ##...............). 2V=jն  ##⌠................. 2V=j  #⌠.................) You miscast Yara's Violent Unravelling. Nothing appears to happen.  2V=jTA shard of ice appears from out of thin air! _The shard of ice hits you!! 2V=j:e_You took 24 damage!  2V=jYHCasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2V=j2V=j  ##.).)............. VividlyBlue the Marksdemigod  ##.⌠)#⌠⌠.........⌠⌠ Demigod 2V=j ##⌠)⌠###⌠.........⌠# Health: 130/154 ====================----  #⌠..## ##.........## Magic: 32/37 ====================----  ##⌠.⌠###⌠.........⌠# AC: 10Str: 4  ##.)⌠#⌠).........⌠⌠ EV: 26Int: 15 Contam: 12%   ##................. SH: 0Dex: 402V=j,  ##⌠................. XL: 18 Next: 79% Place: Elven Halls:2 2V=jU #⌠.@................ Noise: ===------  Time: 33615.8 (0.0) 2V=j  #⌠.................. e) +9 longbow (heavy) 2V=j2 #⌠.................. Fire: e) +9 longbow (heavy)   ##⌠......)).....)... Zot (9876) 2V=jV 2V=j{3 ##...{.........)...  #.................2V=jP  2V=jÿ ##...............).  2V=j ##⌠.................  2V=jF #⌠.................) You miscast Yara's Violent Unravelling. Nothing appears to happen.  A shard of ice appears from out of thin air! _The shard of ice hits you!! _You took 24 damage!  2V=jkCasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  2V=j\Confirm with . or Enter, or press ? or * to list all spells.2V=jX ##.).)............. VividlyBlue the Marksdemigod ##.⌠)#⌠⌠.........⌠⌠ Demigod 2V=j##⌠)⌠###⌠.........⌠# Health: 130/154 ====================---- #⌠..## ##.........## Magic: 27/37 =================------- 2V=j ##⌠.⌠###⌠.........⌠# AC: 10Str: 4 2V=j@)##.)⌠#⌠).........⌠⌠ EV: 26Int: 15 Contam: 12%  2V=jf##................. SH: 0Dex: 40 2V=j##⌠................. XL: 18 Next: 79% Place: Elven Halls:2 2V=j6#⌠.@................ Noise: ===------  Time: 33615.8 (0.0) 2V=j#⌠.................. e) +9 longbow (heavy) 2V=j#⌠.................. Fire: e) +9 longbow (heavy)  ##⌠......)).....)... Zot (9876)  2V=j|##...{.........)... 2V=jA#.................  ##...............).2V=jJ  ##⌠.................  #⌠.................)  _You took 24 damage!  2V=j9Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2V=j Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target2V=ji1@.3V=j1M..3V=jSM..3V=jrM..3V=j$5 G..3V=jS G..3V=jkG.{4V=j.Y4V=jCZYou can't see anything there. Cast anyway? Y - Yes  N - No5V=jW95V=jE  ##.).)............. VividlyBlue the Marksdemigod  ##.⌠)#⌠⌠.........⌠⌠ Demigod 5V=jcEZ ##⌠)⌠###⌠.........⌠# Health: 130/154 ====================----  #⌠..## ##.........## Magic: 27/37 =================------- 5V=jE ##⌠.⌠###⌠.........⌠# AC: 10Str: 4  ##.)⌠#⌠).........⌠⌠ EV: 26Int: 15 Contam: 12% 5V=jE  ##................. SH: 0Dex: 40 5V=j*F ##⌠................. XL: 18 Next: 79% Place: Elven Halls:2 5V=jF #⌠.@................ Noise: ===------  Time: 33615.8 (0.0)  #⌠.................. e) +9 longbow (heavy)  #⌠.................. Fire: e) +9 longbow (heavy)   ##⌠......)).....)... Zot (9876)   ##.............)...5V=jF  #.................  5V=jaG ##...............).   ##⌠.................   #⌠.................)  5V=jG_You took 24 damage!  Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5V=jGAiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target5V=jU5V=jVf327---6.8 (15V=jeV:55V=j_5V=jdt  Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target 5V=je_You miscast Yara's Violent Unravelling. Nothing appears to happen. _You recovered 3 HP!6V=j   6V=j1 HCasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6V=j| 6V=j9~  Your spells (cast)TypeFailure Level 6V=jj~ a - Fugue of the FallenNecromancy9%3 6V=j~ 2 b - Dimensional Bullseye Hexes/Translocation 3% 4  c + Yara's Violent Unravelling Hexes/Alchemy 6% 5 d - Jinxbite6V=j~ >Hexes1%2  v - Cause Fear6V=j~ Hexes6V=j~ 61% 4 6V=j" -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit7V=jʀ7V=jc7V=jn: 7V=j ##.).)............. VividlyBlue the Marksdemigod 7V=j ##.⌠)#⌠⌠.........⌠⌠ Demigod 7V=j2 ##⌠)⌠###⌠.........⌠# Health: 133/154 ====================---- 7V=j_C #⌠..## ##.........## Magic: 27/37 =================------- 7V=j΍ ##⌠.⌠###⌠.........⌠# AC: 10Str: 47V=j 7V=j\% ##.)⌠#⌠).........⌠⌠ EV: 26Int: 15 Contam: 27%   ##................. SH: 07V=jZDex: 40  ##⌠................. XL: 18 Next: 79% Place: Elven Halls:2 7V=j? #⌠.@................ Noise: ---------  Time: 33616.8 (0.0) 7V=jZ\ #⌠.................. e) +9 longbow (heavy)  #⌠.................. Fire: e) +9 longbow (heavy)   ##⌠......)).....)... Zot (9875)   ##.............)...  #.................  7V=j ##...............).   ##⌠.................  7V=j# #⌠.................) Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target _You miscast Yara's Violent Unravelling. Nothing appears to happen. 7V=j_You recovered 3 HP!  Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7V=j7V=jϖ: 7V=j  ##.).)............. VividlyBlue the Marksdemigod 7V=j2 ##.⌠)#⌠⌠.........⌠⌠ Demigod 7V=j ##⌠)⌠###⌠.........⌠# Health: 133/154 ====================---- 7V=jC #⌠..## ##.........## Magic: 27/37 =================------- 7V=j ##⌠.⌠###⌠.........⌠# AC: 10Str: 47V=jF;  ##.)⌠#⌠).........⌠⌠ EV: 267V=jpWInt: 15 Contam: 27%  7V=j ##................. SH: 0Dex: 407V=j˜ 7V=j ##⌠................. XL: 18 Next: 79% Place: Elven Halls:2 7V=j=? #⌠.@................ Noise: ---------  Time: 33616.8 (0.0) 7V=jj #⌠.................. e) +9 longbow (heavy)  #⌠.................. Fire: e) +9 longbow (heavy)  7V=j ##⌠......)).....)... Zot (9875)  7V=jљl ##.............)...  #................. 7V=j 7V=jE ##...............).7V=jyT   ##⌠.................   #⌠.................)7V=j8 7V=jǚ Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target 7V=j_You miscast Yara's Violent Unravelling. Nothing appears to happen. _You recovered 3 HP!  7V=jHCasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7V=jB ##.).)............. VividlyBlue the Marksdemigod7V=j ##.⌠)#⌠⌠.........⌠⌠ Demigod 7V=j­##⌠)⌠###⌠.........⌠# Health: 133/154 ====================---- 7V=j#⌠..## ##.........## Magic: 22/37 ==============---------- 7V=j ##⌠.⌠###⌠.........⌠# AC: 10Str: 47V=j7 ##.)⌠#⌠).........⌠⌠ EV: 267V=j[WInt: 15 Contam: 27%  7V=j##................. SH: 0Dex: 407V=j 7V=jޮ##⌠................. XL: 18 Next: 79% Place: Elven Halls:2 7V=j#⌠.@................ Noise: ---------  Time: 33616.8 (0.0) #⌠.................. e) +9 longbow (heavy) 7V=j/#⌠.................. Fire: e) +9 longbow (heavy)  7V=jX##⌠......)).....)... Zot (9875)  7V=j}##.............)... #................. 7V=jz ##...............).  7V=jƯ##⌠.................  #⌠.................)7V=j  _You recovered 3 HP!  7V=j9Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7V=jXAiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target8V=j 6.@9V=j¹G..9V=jG..9V=jL..9V=jC M..9V=j, M..:V=jAM..:V=j:V=j You can't see anything there. Cast anyway? Y - Yes  N - No;V=j;V=j  ##.).)............. VividlyBlue the Marksdemigod  ##.⌠)#⌠⌠.........⌠⌠ Demigod;V=j`.  ##⌠)⌠###⌠.........⌠# Health: 133/154 ====================---- ;V=jC #⌠..## ##.........## Magic: 22/37 ==============---------- ;V=j<$ ##⌠.⌠###⌠.........⌠# AC: 10Str: 4 ;V=j% ##.)⌠#⌠).........⌠⌠ EV: 26Int: 15 Contam: 27%   ##................. SH: 0;V=j%ZDex: 40  ##⌠................. XL: 18 Next: 79% Place: Elven Halls:2 ;V=j? #⌠.@................ Noise: ---------  Time: 33616.8 (0.0) ;V=j #⌠.................. e) +9 longbow (heavy) ;V=j #⌠.................. Fire: e) +9 longbow (heavy)   ##⌠......)).....)... Zot (9875)   ##.............)... ;V=jB #.................  ;V=jF ##...............).   ##⌠.................;V=j   #⌠.................);V=j  _You recovered 3 HP!  ;V=j9Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;V=jQ"Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetThe spell fizzles.;V=j(\M``;V=jb``Confirm with . or Enter, or press ? or * to list all spells. ;V=j 4 Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  ;V=jStThe spell fizzles.  You hear some strange, mumbled words.  A shard of ice appears from out of thin air!;V=j69{;V=j j⌠@...;V=j1!U6====;V=j!H7.8 (14;V=j7;V=j&< _The shard of ice is repelled. _You recovered 3 HP!m=V=js: =V=jt ##.).)............. VividlyBlue the Marksdemigod  ##.⌠)#⌠⌠.........⌠⌠ Demigod =V=j/t ##⌠)⌠###⌠.........⌠# Health: 136/154 =====================--- =V=j|tg #⌠..## ##.........## Magic: 22/37 ==============----------  ##⌠.⌠###⌠.........⌠# AC: 10Str: 4 =V=jt ##.)⌠#⌠).........⌠⌠ EV: 26Int: 15 Contam: 27%  =V=jt ##................. SH: 0Dex: 40 =V=jt ##⌠................. XL: 18 Next: 79% Place: Elven Halls:2 =V=juU #⌠.@................ Noise: ===------  Time: 33617.8 (0.0) =V=jBu #⌠.................. e) +9 longbow (heavy) =V=jiu@ #⌠...{.............. Fire: e) +9 longbow (heavy)  =V=ju: ##⌠......)).....)... Zot (9874)   ##.............)...  #.................   ##...............). =V=ju  ##⌠................. =V=j5v4  #⌠.................) You hear some strange, mumbled words.  A shard of ice appears from out of thin air! _The shard of ice is repelled. =V=jv_You recovered 3 HP!  Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=V=jv=V=j4}  ##.).)............. VividlyBlue the Marksdemigod =V=j`} ##.⌠)#⌠⌠.........⌠⌠ Demigod =V=j} ##⌠)⌠###⌠.........⌠# Health: 136/154 =====================--- =V=j}C #⌠..## ##.........## Magic: 22/37 ==============---------- =V=j} ##⌠.⌠###⌠.........⌠# AC: 10Str: 4  ##.)⌠#⌠).........⌠⌠ EV: 26Int: 15 Contam: 27%  =V=j$~ ##................. SH: 0Dex: 40 =V=jj~ ##⌠................. XL: 18 Next: 79% Place: Elven Halls:2 =V=j~ #⌠.@................ Noise: ===------  Time: 33617.8 (0.0)  #⌠.................. e) +9 longbow (heavy)=V=j~ =V=j~@ #⌠...{.............. Fire: e) +9 longbow (heavy)  =V=j ##⌠......)).....)... Zot (9874)   ##.............)... =V=j- #.................  =V=jV ##...............).  =V=j ##⌠.................   #⌠.................)=V=j8 =V=jBYou hear some strange, mumbled words.  =V=jMA shard of ice appears from out of thin air! _The shard of ice is repelled. _You recovered 3 HP!  =V=jzHCasting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=V=jX ##.).)............. VividlyBlue the Marksdemigod ##.⌠)#⌠⌠.........⌠⌠ Demigod =V=j##⌠)⌠###⌠.........⌠# Health: 136/154 =====================--- =V=jL0#⌠..## ##.........## Magic: 17/37 ===========------------- =V=j##⌠.⌠###⌠.........⌠# AC: 10Str: 4 =V=j$##.)⌠#⌠).........⌠⌠ EV: 26Int: 15 Contam: 27% =V=j> =V=ju##................. SH: 0=V=j=Dex: 40 =V=j ##⌠................. XL: 18 Next: 79% Place: Elven Halls:2 =V=j6#⌠.@................ Noise: ===------  Time: 33617.8 (0.0) =V=j#⌠.................. e) +9 longbow (heavy) =V=jb#⌠...{.............. Fire: e) +9 longbow (heavy) =V=j =V=jٖ##⌠......)).....)... Zot (9874)  =V=j1|##.............)... =V=j`#................. =V=j =V=jp##...............). =V=j֗ =V=js##⌠................. =V=j$ =V=jOC#⌠.................)  =V=j[_You recovered 3 HP!  =V=jA9Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=V=jAiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target>V=j5+@.>V=jyG..>V=jM..>V=j M.{?V=jtb?V=jPcYou can't see anything there. Cast anyway? Y - Yes  N - No@V=j@V=j  ##.).)............. VividlyBlue the Marksdemigod @V=js ##.⌠)#⌠⌠.........⌠⌠ Demigod  ##⌠)⌠###⌠.........⌠# Health: 136/154 =====================---@V=j\  #⌠..## ##.........## Magic: 17/37 ===========------------- @V=j ##⌠.⌠###⌠.........⌠# AC: 10Str: 4@V=j  ##.)⌠#⌠).........⌠⌠ EV: 26Int: 15 Contam: 27% @V=j&  ##................. SH: 0Dex: 40@V=jQ,  ##⌠................. XL: 18 Next: 79% Place: Elven Halls:2 @V=j{U #⌠.@................ Noise: ===------  Time: 33617.8 (0.0) @V=j #⌠.................. e) +9 longbow (heavy) @V=j@ #⌠...*.............. Fire: e) +9 longbow (heavy)  @V=j ##⌠......)).....)... Zot (9874)   ##.............)... @V=j! #.................  @V=jr ##...............).   ##⌠.................   #⌠.................)@V=j  _You recovered 3 HP!  @V=j9Casting: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@V=j Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target@V=jX)  Aiming: Yara's Violent Unravelling (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Reactivating autopickup.  @V=jXThe deep elf knight's magical effects unravel!  The enchantments explode! The deep elf knight twists and deforms.  The unravelling engulfs the deep elf knight!@V=j%]#########@V=j+@V=jc....)....@V=jg@98@V=j6h~=======8.8 (13@V=j.m@V=j|o @V=jo_You kill the deep elf knight! _You recovered 3 HP!@V=j @V=j @V=jQ @V=j  @V=j B_No target in view!AV=j3AV=jAV=j$AV=jrx42=2 _AV=j2AV=j!AV=j "#5AV=j;"M=1AV=j#AV=jP&AV=j&`70AV=j)AV=j$,AV=j,U50=19AV=j,N=69AV=j.AV=j0AV=j>1#3AV=j1q=58AV=j63AV=jT6AV=j6#4AV=j6_=37AV=j8AV=j:AV=j;\16AV=j<AV=j?AV=j&@B20=AV=jU@V195AV=jBAV=jkDAV=jD\74AV=jFAV=jIAV=jJb=53AV=j2JAV=j;LAV=j)NAV=jN\32AV=jPAV=jdSAV=jSz1=11AV=j;VAV=jWAV=j@X^9% 0AV=jYAV=j\AV=j5]]759AV=j0dAV=j{fAV=jf\58AV=jhAV=jkAV=jl2==37AV=j0nAV=joAV=j:p\16AV=jqAV=juAV=jub5AV=jwAV=jpzZ _Your magical contamination has completely faded away.AV=j{B4AV=j|AV=jAV=jr3=3AV=jׁAV=jAV=j;B2AV=jۅAV=jAV=j0B1AV=jAV=jAV=jOB0AV=jAV=jAV=jIs4=49AV=j AV=jAV=j`B8AV=jAV=jAV=j_B7AV=j AV=jX6AV=j?AV=j#AV=j[5==5AV=jHAV=j>AV=jB4AV=jAV=j^AV=jĭB3AV=jbAV=jJAV=jB2AV=jָAV=jAV=jnr6=1AV=jQAV=jGAV=jzB0AV=jAV=jAV=jC39AV=jAV=jX8AV=jAV=jAV=jj\7=7AV=jAV=jAV=jAV=jB6AV=jAV=j#X5AV=jAV=jAV=jB4AV=j*AV=j'AV=jr8==3AV=jWAV=jyAV=jB2AV=jAV=jPAV=jB1AV=jAV=jAV=jB0AV=jAV=jAV=jq9=29AV=jAV=jAV=jB8AV=jAV=jAV=jB7AV=jAV=jAV=jBB6AV=j% AV=jAV=jq30=5AV=jAV=jAV=jB4AV=jAV=jAV=j5B3AV=jAV=jAV=j7B2AV=j!AV=j$AV=j/%#1AV=j^%j==1AV=jb'AV=j+*AV=j|*B0AV=j0,AV=jB6AV=jO@BV=jBV=jSB5BV=jEBV=jBV=jTB4BV=j BV=j" BV=j 63=BV=j :3BV=jz BV=jeBV=jB2BV=jwBV=jBV=jB1BV=jBV=j/X0BV=jBV=jBV=j4==09BV=j!BV=j#BV=j<$B8BV=j!&BV=j(BV=jo(B7BV=j)*BV=j0,BV=jt,B6BV=j,.BV=j10BV=j0p5=5BV=j2BV=jf4BV=j65B4BV=j7BV=jG:n3BV=jkC 26=1BV=jDBV=jEB0BV=j#GBV=jIBV=j^ID799BV=j2KBV=j'MBV=jyMB8BV=j>OBV=j8QBV=jQS7==BV=jQ:7BV=jSBV=j`BV=j6gBV=jgB6BV=jiBV=jmBV=joBV=joB5BV=jyqBV=j0uBV=jvBV=jwB4BV=j yBV=j0|BV=j}BV=j\~T=3BV=jBV=jBV=jBV=j,2BV=jՄBV=j؉BV=jBV=j՞BV=jB1BV=jԤBV=jBV=jBV=jpB0BV=jɿBV=j|BV=jGBV=j'-89BV=jZBV=jUBV=jBV=jBV=jB8BV=jpBV=jBV=jBV=jXB7BV=jBV=j5BV=j2BV=jjB6BV=jBV=jBV=jIBV=jB5BV=joBV=jBV=jfBV=jB4BV=jBBV=jBV=jCBV=juB3BV=j#BV=j4BV=j BV=j,2BV=jBV=jBV=j$BV=j(X1BV=jBV=j BV=j BV=j B0BV=j BV=j BV=j BV=j C79BV=jsBV=jBV=j^BV=jB8BV=jfBV=joBV=j8BV=jjB7BV=j!BV=jRBV=j#BV=jVB6BV=jBV=j3BV=jBV=jMB5BV=j BV=jBV=jBV=j%B4BV=jBV=jBV=jBV=jB3BV=jBV=j!BV=j"BV=j"B2BV=jb#BV=j&BV=j'BV=jW'B1BV=j'BV=j>)BV=j*BV=j9*B0BV=j*BV=j+BV=j,BV=j,C69BV=j-BV=j.BV=j/BV=j/B8BV=j0BV=j]1BV=j2BV=jG2B7BV=j2BV=j\4BV=j5BV=jG5B6BV=j5BV=j7BV=jK8BV=j~8B5BV=j!9BV=j:BV=j:BV=j:B4BV=j;BV=j*n ##⌠..........# #⌠.......... ##⌠........... ##........... ##...##....# ##...#####.......####BV=jnj #⌠..## ##.....##  #⌠...#####.......#### #⌠..@.##....##-------72709.0) # #⌠⌠.......BV=jn+ ###⌠⌠##⌠##⌠⌠#⌠⌠##⌠⌠# ##################BV=jo=-------BV=jqBV=jt _Done exploring. You recovered 15 HP! You recovered 19 MP!BV=j3BV=jBV=j ;.........0.0)BV=j<BV=j=BV=j}?E _Done exploring.BV=jy 3BV=j BV=j ;BV=jr BV=j* E _Done exploring.CV=jG [?25h[?0cCV=jFH [?25l[?1cCV=j=40 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Elf:2] a +1 bardiche of flaming  b - [Elf:2] a +1 battleaxe of venomCV=jW0c - [Elf:2] a +0 dagger (2 further duplicates)  d - [Elf:2] a +3 dagger  e - [Elf:2] a +5 dagger (1 further duplicate)  f - [Elf:2] a +6 dagger  g - [Elf:2] a +2 flail of protection  h - [Elf:2] a +5 glaive  i - [Elf:2] a +7 halberd of venom CV=j% j - [Elf:2] a +1 heavy triple sword  k - [Elf:2] a +2 heavy war axel - [Elf:2] a +0 lajatang  m - [Elf:2] a +0 long sword (9 further duplicates)  n - [Elf:2] a +2 long sword of flamingo - [Elf:2] a +0 longbow  p - [Elf:2] a +0 mace of draining  q - [Elf:2] a +2 mace of protectionr - [Elf:2] a +0 rapier  CV=j{s - [Elf:2] a +0 scimitar (1 further duplicate)  t - [Elf:2] a +1 scimitar of distortionu - [Elf:2] a +0 short sword (11 further duplicates)  v - [Elf:2] a +1 short sword of electrocution [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]DV=jDV=jEV=j EV=j EV=j   ##⌠..........#....... VividlyBlue the Marksdemigod EV=j  #⌠................... Demigod EV=jT  ##⌠.................. Health: 154/154 ======================== EV=j  ##.................. Magic: 37/37 ======================== EV=jB  ##...##...........## AC: 10EV=j~ ;Str: 4 EV=j  ##...#####.......#### EV: 26Int: 15EV=j  EV=j8  #⌠..## ##.....##SH: 0EV=jq <Dex: 40 EV=j + #⌠...#####.......#### XL: 18 Next: 79% Place: Elven Halls:2 EV=jV M #⌠..@.##...........## Noise: ---------  Time: 33727.8 (0.0) EV=j.  ##⌠.................. e) +9 longbow (heavy)  #⌠⌠................. Fire: e) +9 longbow (heavy)  EV=jw  ###⌠⌠##⌠##⌠⌠#⌠⌠##⌠⌠# Zot (9764)  EV=j ^##################EV=j EV=j@  EV=jw k_No target in view! _Your magical contamination has completely faded away. EV=j _Done exploring. You recovered 15 HP! You recovered 19 MP! _Done exploring. EV=j. 7_Done exploring.  EV=jf BSearch for what [Enter for "."]? .EV=j EV=j6 EV=j EV=j . _FV=jʑFV=jIVividlyBlue the Marksdemigod (Demigod Hexslinger) Turns: 33436, Time: 01:41:44 Health: 154/154 AC: 10 Str:  4 XL: 18 Next: 79% Magic: 37/37FV=j:EV: 26 Int: 15 God: Gold: 2438SH:  0 Dex: 40 Spells: 19/37 levels left rFire + + . (33%) e - +9 longbow (heavy) rCold . . . (100%) [offhand occupied] FV=j$arNeg . . . (100%) z - +2 troll leather armour {Snorg} rPois + (33%) B - +3 hat of Infinity {Will+ Stlth+} rElec .(100%) x - scarf of the Durable Baku {Repulsion, rPois Regen+} rCorr .FV=j6(100%) b - +0 pair of gloves of Ucinen {rF+ Stlth+} SInv .(no boots) Will +++++s - amulet of regeneration Stlth +++++A - ring of protection from fire HPRegen 2.85/turnFV=j#F - ring of Rusyixza {rPois Will+++ Str-5 Slay+6 Stlth-}MPRegen 0.25/turn %: repel missiles @: studying Staves A: high MP 1, forlorn, divine attributes }: 2/15 runes: decaying, serpentineFV=jaFV=j] page down [PgUp|<] page up [Esc] exit[top]MV=j/  e - a +9 heavy longbow (weapon)  a - a +1 sling of electrocution  f - a +0 whip MV=j y - a +3 longbow of flaming Missiles (go to first with ()  g - 27 poisoned darts  k - a throwing net  t - 5 curare-tipped darts  C - 4 darts of disjunction  E - 2 atropa-tipped darts Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  xscarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  z - a +2 troll leather armour (worn) {SnorgMV=jT}B - the +3 hat of Infinity (worn) {Will+ Stlth+}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardustp - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales MV=jJewellery (go to first with "=)  s - an amulet of regeneration (worn) 7%NV=jO3 NV=ju A - a ring of protection from fire (worn)14NV=jPNV=j  F - the ring of Rusyixza (worn) {rPois Will+++ Str-5 Slay+6 Stlth-}21NV=jNV=jPO c - a ring of protection from coldNV=j88NV=jY X d - a +6 ring of intelligenceNV=jY 935OV=jD i - a ring of wizardry42OV=jDC5OV=jC)j - a ring of protection from cold  OV=jD]l - an amulet of the acrobat57OV=jWn - a ring of magical power  OV=j>o - an amulet of wildshape  r - a ring of wizardry  OV=j\u - an amulet of reflection85OV=jDu w - a +4 ring of slaying92OV=j  D - an amulet of chemistrybotPV=j^2MPV=j^ x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}92%PV=j#2MPV=j]# b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}85PV=j2MPV=j9Armour (go to first with [)78PV=j3 PV=jN#u - an amulet of reflectionPV=j985PV=ja 3 PV=ja Yw - a +4 ring of slaying92PV=j48 PV=jn8 G D - an amulet of chemistryPV=j8 8botPV=j½ PV=j=QV=jsDQV=jQV=jRV=j~SV=jtGTV=j#C - 4 darts of disjunction  E - 2 atropa-tipped darts Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+} TV=j.y x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}64%TV=jB%4TV=j%Hand Weapons (go to first with ))  e - a +9 heavy longbow (weapon)  a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming Missiles (go to first with ()g - 27 poisoned darts  k - a throwing netTV=j%ot - 5 curare-tipped dartstopUV=j2   s - an amulet of regeneration (worn) 7%UV=j/   A - a ring of protection from fire (worn)14VV=j2VV=jpVV=j  ##⌠..........#....... VividlyBlue the Marksdemigod VV=j #⌠................... Demigod  ##⌠.................. Health: 154/154 ========================VV=j0(  ##.................. Magic: 37/37 ======================== VV=j ##...##...........## AC: 10Str: 4  ##...#####.......#### EV: 26Int: 15  #⌠..## ##.....##SH: 0Dex: 40  #⌠...#####.......#### XL: 18 Next: 79% Place: Elven Halls:2 VV=jM #⌠..@.##...........## Noise: ---------  Time: 33727.8 (0.0) VV=j) ##⌠.................. e) +9 longbow (heavy)  #⌠⌠................. Fire: e) +9 longbow (heavy)  VV=j]G ###⌠⌠##⌠##⌠⌠#⌠⌠##⌠⌠# Zot (9764)  ##################VV=j _Done exploring. You recovered 15 HP! You recovered 19 MP! VV=j_Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Search for what [Enter for "."]? n+ VV=j1_Unknown command.VV=j}"VV=j"VV=j,%VV=j&VV=jR [?25h[?0cSearch for what [Enter for "."]? .n+Unknown command.  Search for what [Enter for "n+", or ? for help]? WV=j [?25l[?1cWV=j- WV=j 73 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] B - the +3 hat of Infinity (worn) {Will+ Stlth+}  b - [carried] b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  c - [carried] h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  d - [carried] m - an orb of stardust  e - [carried] p - a +2 cloak of willpower  f - [carried] q - a +0 troll leather armour  g - [carried] v - +0 steam dragon scales WV=j d h - [carried] x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+ i - [carried] z - a +2 troll leather armour (worn) {Snorg}j - [Swamp:4] a +0 animal skin (1 further duplicate)  k - [Elf:1] a +0 buckler (6 further duplicates)  l - [Elf:2] a +2 buckler (1 further duplicate)m - [D:12] a buckler  n - [Orc:2] a +0 chain mail (25 further duplicates)  o - [Orc:2] a +1 chain mail of cold resistance  p - [Snake:2] a +1 chain mail of poison resistanceq - [Elf:1] a chain mail (6 further duplicates)  r - [Snake:4] a chain mail (186 gold)  s - [D:2] a +0 cloak  t - [Orc:2] a +0 cloak of corrosion resistance  u - [Elf:2] a +0 cloak of stealth  v - [Swamp:2] a +1 cloak of corrosion resistance [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]YV=jYV=jAYV=jXYV=jR YV=je YV=j ZV=jwZV=jZV=j ZV=j@ ZV=j[V=j@w[V=jzM[V=j[V=j[V=jJ[V=j` [V=j[ [V=j [V=jc\V=jr\V=j\V=jKZ\V=jK\V=jm\V=jզ \V=jbu ]V=j]V=j]V=j]V=j]V=j7]V=j ]V=j_ ]V=j^V=j(^V=j^V=j^V=jk%^V=j^V=j ^V=j|` ^V=j _V=j<_V=j_V=j _V=jk _V=j`V=jLB`V=j`V=j`V=jht`V=jJ`V=jB `V=jֲaV=jaV=jcaV=jaV=j&aV=j"aV=jW aV=j/ aV=j, aV=jlbV=jcV=jcV=j cV=j@ eV=jeV=jOeV=j=eV=j fV=j(fV=jfV=jsgV=jgV=j|gV=j|3 gV=j^' gV=j gV=jiV=j Level 2 of the Orcish Mines <<<<>∩∩∩∩_∩∩∩∩∩∩iV=jBu(Press ? for help) #####iV=jc iV=j iV=j>##._.## iV=jiV=j iV=j(########## #∩...∩# iV=jkd ##..#.....# #.....#iV=j iV=jQ#...).....# #.....#iV=j iV=j iV=ji#..##.(#### ##...##iV=jI iV=jt#...#.....# ##...###### #####iV=j iV=jq#...#.....###.....#..)######..∩#iV=j iV=j<#.∩.####..')'.....'..))....'...# iV=j#####..[.[###.....#...#)...'...# iV=j#..[..# ##...######..###...# iV=jS#[.############# #')# ##### iV=jtT#'####...###...## ##)#iV=j iV=j; #..##...........###..#iV=j iV=j iV=jA#.##...).........##..#iV=j2 iV=jP0####................##.##iV=jp ##...........####........### iV=jA #....#...#####..####.......#iV=jJ  iV=j8W###................#......#..# iV=jh iV=j### ### ##.....^.#..#....#.....#.#....#iV=j  #### ##.###.####......#..#.#...#.....#.......# iV=j3T ##..###...#...##.#.........#..............#.#.#iV=jP/ iV=jk iV=jR#....###......#.....#..#.##..#.##..##...#.....# iV=j+ jV=jjV=j;jV=jeVividlyBlue the MarksdemigodDemigodHealth: 154/154 ========================jV=j͉)Magic: 37/37 ========================AC: 10Str: 4EV: 26Int: 15SH: 0Dex: 40XL: 18 Next: 79% Place: Elven Halls:2Time:jV=j$jZot (9764) _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Search for what [Enter for "."]? n+ _Unknown command.jV=jvVSearch for what [Enter for "n+", or ? for help]? armorjV=jŋjV=jjV=jjV=jbjV=jjV=ju3 _jV=jI(X2jV=j(jV=j0jV=j]1jV=j1B1jV=jm2jV=jw9jV=j#:jV=je:B0jV=j:jV=j,BjV=jBjV=jQCC59jV=jCjV=jJjV=jKjV=jLB8jV=j2MjV=jjjV=jkjV=jlB7jV=jljV=jEsjV=jLtjV=jwtB6jV=jvjV=j8jV=j9jV=j,:B5jV=j7;jV=jAjV=jYCjV=jCB4jV=jDjV=jJjV=juLjV=jLB3jV=jLNjV=jTjV=jhVjV=jVB2jV=jjV=jjV=jjV=jwB1jV=jjV=j jV=jCjV=j:0jV=jZjV=jZjV=jjV=jC49jV=j-jV=jjV=jPjV=jB8jV=j%jV=jjV=jjV=jB7jV=j_jV=jjV=jqjV=jB6jV=j4jV=jI  There is a weapon-inlaid floor here.jV=jQjV=jI5 _jV=jjV=jI  There is a weapon-inlaid floor here.jV=j- jV=j I4 _jV=jjV=jjV=j jV=jgB3jV=jjV=jjV=j("jV=j~"B2jV=j$jV=j%'$  Things that are here:jV=j3  a +2 robe of fire resistance; a +0 dagger; an elf skeletonjV=j6jV=j6I1 _jV=j9jV=j3;$  Things that are here:jV=j?q  a +0 robe; a +0 short sword; an elf skeletonjV=jAjV=jBI0 _jV=jDjV=jHjV=j"KjV=jzKC39jV=jNMjV=jQE  There is a large open door here.jV=jSjV=j*TI8 _jV=j VjV=jZI  There is a weapon-inlaid floor here.jV=j\jV=j/]I7 _jV=j_jV=jcL  There is an open translucent gate here.jV=jejV=jeI6 _jV=jgjV=jlI  There is a weapon-inlaid floor here.jV=jPnjV=jnI5 _jV=jvjV=jxjV=jCzjV=jzB4jV=j7|jV=jFjV=jǀjV=j!B3jV=jjV=j7jV=jX2jV=jujV=j1^  You see here a +5 dagger.jV=jjV=jiI1 _jV=jjV=jŒjV=jjV=jB0jV=jЖjV=jjV=jjV=jC29jV=jӧjV=jjV=j X8jV=j(jV=jjV=jX7jV=jjV=j=jV=j=X6jV=jOjV=jjV=jjV=jB5jV=jjV=jjV=jQjV=jB4jV=j7jV=jjV=jjV=jB3jV=jjV=jjV=jX2jV=jjV=jFjV=jX1jV=jjV=j[W  There is a stone staircase leading up here.jV=j9jV=jjV=jkI0 _jV=jJjV=jh G 1  You climb upwards.jV=jj jV=j+k C18jV=jl jV=j&m c _Level annotation: 1 runed translucent doorjV=j"x R  There is a stone staircase leading down here.jV=jy jV=j$z I7 _jV=j{ jV=j jV=j0 jV=j{ B6jV=jp jV=j jV=jX jV=j ,5jV=j jV=jɋ jV=jM jV=j jV=j֒ B4jV=j jV=j+ jV=j jV=j B3jV=j jV=jC jV=jo jV=jǢ B2jV=j jV=jԨ jV=jj jV=j B1jV=j jV=jT  jV=jw : There is an open door here.jV=j jV=j +0 jV=jA _jV=j jV=j jV=jT jV=j C09jV=j' jV=j jV=jc jV=j B8jV=jD jV=j jV=j jV=j B7jV=j jV=j jV=j jV=j B6jV=jn jV=j jV=ji jV=j B5jV=j, jV=j^ jV=j) jV=j B4jV=j jV=j jV=j jV=j B3jV=jr jV=j jV=j jV=j5 B2jV=j jV=j9 jV=j| jV=j B1jV=j jV=j @  There is an open door here.jV=j jV=j I0 _jV=jw jV=j jV=j jV=jg D699jV=jM jV=jo jV=j jV=j B8jV=j jV=j  jV=jg jV=j B7jV=j jV=j jV=j# jV=ju B6jV=jk jV=j jV=jM jV=j B5jV=j jV=j jV=jj jV=j B4jV=j jV=j jV=j! jV=j! B3jV=j" jV=jK& jV=j' jV=j' B2jV=j) jV=jy, jV=j8. jV=j. B1jV=j/ jV=j2 jV=jl4 jV=j4 B0jV=j5 jV=j&9 jV=j: jV=j: C89jV=j; jV=j? jV=j@ jV=j@ B8jV=jA jV=jC *  There is an open door here.jV=jF q  You see here a +1 short sword of holy wrath.jV=jH jV=jH I7 _jV=jI jV=j!L jV=jb jV=j%c B6jV=j d jV=jpf jV=jg jV=jg B5jV=jh jV=jk jV=jhl jV=jl B4jV=jm jV=j)p jV=jq jV=jr B3jV=js jV=jPv jV=j4x jV=jzx B2jV=jz jV=j| jV=j~ jV=j jV=j: :1jV=j jV=jG jV=jW jV=j B0jV=jK jV=jy jV=j jV=jB C79jV=jf jV=j jV=j X8jV=j@ jV=j jV=j jV=j{ B7jV=j jV=j jV=j[ jV=j B6jV=j jV=j @  There is an open door, spattered with blood here.jV=j %  jV=j 9Items here: )))) [[[[ ÷.jV=j jV=j$ +5 jV=jH _jV=j jV=j $  Things that are here:jV=j@ %  jV=jp za +0 robe; a +2 short sword of holy wrath; an elf skeletonjV=j jV=jf I4 _jV=jE jV=jT jV=j jV=j B3jV=j jV=j $  Things that are here:jV=jV U  a +0 buckler; a +0 leather armour; a +0 scimitarjV=j jV=jy I2 _jV=j jV=jR jV=j jV=j B1jV=j jV=j jV=j X0jV=j jV=j jV=j jV=j> -69jV=j_ jV=j< jV=jI jV=j jV=j B8jV=jn jV=jp! V  There is an entrance to Vantues's Book Shop here.jV=j$ jV=j$ A7 _jV=j& jV=jY) jV=j, X6jV=j- jV=j0 jV=jN8 jV=j: jV=j: ,5jV=j; jV=j= jV=jA jV=jD jV=jgG jV=jvI jV=jI B4jV=jlM jV=jO jV=jJS jV=jS B3jV=jU jV=jY jV=j\ jV=j\ B2jV=j` jV=jEc jV=jf jV=jf B1jV=j8i jV=jl jV=jo jV=jHp B0jV=jus jV=j0w jV=j7z jV=jZz -59jV=jxz jV=j| jV=j jV=j jV=j܂ B8jV=j jV=jLJ jV=jV B7jV=j jV=j/ jV=j: jV=j jV=j B6jV=j jV=j jV=j X5jV=jv jV=jG L  There is an open translucent door here.jV=js jV=j I4 _jV=jc jV=j jV=j jV=j B3jV=j jV=j jV=j jV=j@ B2jV=j jV=j jV=j_ jV=j B1jV=j\ jV=j jV=j+ jV=j B0jV=jx jV=j jV=j jV=j C49jV=j jV=j i  There is an open translucent gate, spattered with blood here.  Things that are here:jV=j0 d  a +0 robe; a +2 rapier of venomjV=j` jV=j I8 _jV=jm jV=j jV=j jV=j B7jV=j jV=jm %  jV=j 3There is a staircase back to the Mines here.jV=j jV=jJ jV=j +6 jV=j _jV=j\ jV=j& sOrcish Mines:210518) jV=j?) jV=j) B7jV=jW+ jV=j, C _You climb upwards. Welcome back to the Orcish Mines!jV=j4 R  There is a staircase to the Elven Halls here.jV=j87 jV=j7 I6 _jV=jQ9 jV=j= jV=j@ jV=jA B5jV=jC jV=j.G jV=jJ jV=jZJ B4jV=jR jV=jU jV=jcX jV=jX B3jV=jqZ jV=j] jV=j}` B2jV=jb ,jV=j f jV=j*h jV=jh B1jV=j5j jV=jTm jV=jBo jV=jo B0jV=jq jV=js jV=jiu jV=ju C09jV=jw jV=jy jV=j| jV=jv| B8jV=j~ jV=j jV=j jV=jނ B7jV=j jV=j jV=j X6jV=j jV=j jV=j jV=j6 B5jV=jy jV=j jV=j jV=j B4jV=jژ jV=jT jV=j jV=j B3jV=j jV=j jV=jӣ jV=j+ :2jV=j jV=j jV=j| jV=jժ B1jV=jl jV=jî jV=j jV=jb B0jV=j jV=j$ jV=jl jV=jǷ D499jV=j jV=j jV=j jV=j B8jV=j jV=j @  There is an open door here.jV=j] jV=j I7 _jV=j jV=j jV=jv jV=j B6jV=je jV=j $  Things that are here:jV=j ?  a +0 chain mail; a +0 macejV=j jV=j I5 _jV=j jV=jd jV=j jV=jv B4jV=jv jV=j jV=jZ B3jV=j jV=jh jV=j @  There is an open door here.jV=j _2 _jV=j jV=j $  Things that are here:jV=j ;  a +0 robe; a +0 daggerjV=jjV=jlI1 _jV=jjV=j @  There is an open door here.jV=j jV=j I0 _jV=jjV=j!jV=jjV=jtC89jV=jjV=jjV=jjV=jpB8jV=jjV=jjV=jjV=jB7jV=j[ jV=j#"jV=js$X6jV=j%jV=j'jV=jf.jV=j#/B5jV=j1jV=jY=JjV=j=#######._.############ #@...∩#jV=j=Noise: --------- 33878.8 (151.0)##..#.....# #.....#e) +9 longbow (heavy)jV=j=#...[.....# #.....#Fire: e) +9 longbow (heavy) jV=j2>#..##.(#### ##...###...#.....# ##...###### ####...#.....###.....#..)######.. jV=j\>R#.∩.####..'['.....'..[)....'.. #####..[.[###.....#...#)...'..jV=j> #..[..# ##...######..###.. jV=j?jV=j'CjV=j9Ep _There is an entrance to Quppia's Antique Armour Shop here.lV=jlV=jWelcome to Quppia's Antique Armour Shop! What would you like to do?  a -  260 gold a runed kite shieldb -  468 gold a plate armour  c -  104 gold a ring mail  lV=jd -  104 gold a ring mail  e -  153 gold a jewelled robelV=jf -  23 gold a robe  g -  23 gold a robe  h -  104 gold a scale mail You have 2438 gold pieces. [Esc] exit[!] buy|examine itemslV=jaR[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listnV=jG  a -  260 gold a runed kite shield  e +  153 gold a jewelled robe After the purchase, you will have 2285 gold pieces.[Enter] buy marked itemsnV=jF Y Purchase items for 153 gold? (y/N)oV=jW  e -  23 gold a robe104scale mail oV=jggoV=j8GoV=joV=jFoV=joV=j  VividlyBlue the MarksdemigodoV=jS  DemigodoV=js  Health: 154/154 ========================oV=j  Magic: 37/37 ========================  AC: 10oV=j"Str: 4  EV: 26Int: 15#####SH: 0Dex: 40oV=j]@##._.##XL: 18 Next: 79% Place: Orcish Mines:2########## #@...∩#oV=jNoise: ---------  Time: 33878.8 (0.0)##..#.....# #.....#oV=je) +9 longbow (heavy)#...[.....# #.....#oV=jFire: e) +9 longbow (heavy) #..##.(#### ##...##Zot (10485) oV=j #...#.....# ##...###### ####...#.....###.....#..)######..oV=j`. oV=j #.∩.####..'['.....'..[)....'.. #####..[.[###.....#...#)...'.. oV=je#..[..# ##...######..###..  _a +0 chain mail; a +0 mace oV=jſ>_There is an open door here.  Things that are here: oV=j_a +0 robe; a +0 dagger _There is an open door here. _There is an entrance to Quppia's Antique Armour Shop here.oV=jz  G - the +2 robe of Yesterday {rC++}oV=j}oV=joV=j m _Thank you for shopping at Quppia's Antique Armour Shop!pV=j;#Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  e - a +9 heavy longbow (weapon)  a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip pV=js0 Wear or take off? pV=j0 Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+} pV=j1 r z - a +2 troll leather armour (worn) {Snorg}  B - the +3 hat of Infinity (worn) {Will+ Stlth+} pV=jF1  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust pV=jo1 # p - a +2 cloak of willpowerpV=j1 Zq - a +0 troll leather armour  v - +0 steam dragon scales pV=j1 H G - the +2 robe of Yesterday {rC++}pV=j1 Wwield|wearrV=j rV=j rV=j6   VividlyBlue the Marksdemigod  Demigod rV=js  Health: 154/154 ========================  Magic: 37/37 ========================  AC: 10Str: 4rV=ju   EV: 26Int: 15#####SH: 0rV=j rDex: 40##._.##XL: 18 Next: 79% Place: Orcish Mines:2########## #@...∩#Noise: ---------  Time: 33878.8 (0.0)##..#.....# #.....#e) +9 longbow (heavy)rV=j 7#...[.....# #.....#Fire: e) +9 longbow (heavy) #..##.(#### ##...##rV=j Zot (10485) #...#.....# ##...###### ####...#.....###.....#..)######..rV=j, . rV=jQ #.∩.####..'['.....'..[)....'.. rV=jy #####..[.[###.....#...#)...'.. #..[..# ##...######..###..rV=j  Things that are here: _a +0 robe; a +0 dagger _There is an open door here. rV=j _There is an entrance to Quppia's Antique Armour Shop here.  G - the +2 robe of Yesterday {rC++} rV=j `_Thank you for shopping at Quppia's Antique Armour Shop!rV=j rV=j8  _rV=jm rV=jf d  You start removing your armour.rV=j e9.8 (14rV=j_ 7_rV=j rV=j/ f80.8 (23rV=j 9_rV=j rV=jH e1.8 (32rV=j 7_rV=jrV=je2.8 (41rV=j rV=jrV=je3.8 (50rV=jrV=j   49 _You continue removing your +2 troll leather armour {Snorg}. x5rV=jrV=jrV=j#  You finish removing your +2 troll leather armour {Snorg}.  You start putting on your armour.rV=jf4.8 (679rV=j#rV=j(rV=jj)e5.8 (78rV=j-9_rV=jr2rV=j2e6.8 (87rV=j67_rV=j;rV=j;e7.8 (96rV=j?rV=jDrV=jJEi8.8 (10.0)5rV=juNrV=jO- 9 rV=j+Pd_You continue putting on the +2 robe of Yesterday {rC++}. x5rV=jPrV=jZUrV=jWl _You finish putting on the +2 robe of Yesterday {rC++}.sV=j sV=j VividlyBlue the Marksdemigod (Demigod Hexslinger) Turns: 33597, Time: 01:42:30 sV=j Health: 154/154 AC:  9 Str:  4 XL: 18 Next: 79% Magic: 37/37sV=j9 &EV: 29 Int: 15 God: Gold: 2285SH:  0 Dex: 40 Spells: 19/37 levels left sV=jc rFire + + . (33%) e - +9 longbow (heavy) rCold + + . (33%)[offhand occupied] sV=j rNeg . . . (100%) G - +2 robe of Yesterday {rC++} rPois + (33%) B - +3 hat of Infinity {Will+ Stlth+} rElec .sV=j1 (100%) x - scarf of the Durable Baku {Repulsion, rPois Regen+} rCorr .(100%) b - +0 pair of gloves of Ucinen {rF+ Stlth+} SInv .(no boots) Will +++++s - amulet of regeneration Stlth +++++A - ring of protection from fire sV=je HPRegen 2.05/turnF - ring of Rusyixza {rPois Will+++ Str-5 Slay+6 Stlth-}sV=j MPRegen 0.25/turn %: repel missiles @: studying Staves A: high MP 1, forlorn, divine attributes sV=j U}: 2/15 runes: decaying, serpentineuV=j!uV=j%+  VividlyBlue the Marksdemigod  Demigod  Health: 154/154 ======================== uV=j+ Magic: 37/37 ========================  AC: 9Str: 4  EV: 29Int: 15#####SH: 0Dex: 40##._.##uV=j+{XL: 18 Next: 79% Place: Orcish Mines:2########## #@...∩#Noise: ---------  Time: 33888.8 (0.0)##..#.....# #.....#e) +9 longbow (heavy)#...[.....# #.....#uV=ja,Fire: e) +9 longbow (heavy) #..##.(#### ##...##Zot (10475) #...#.....# ##...###### ####...#.....###.....#..)######.. #.∩.####..'['.....'..[)....'.. uV=j,*#####..[.[###.....#...#)...'.. #..[..# ##...######..###.. You start removing your armour. _You continue removing your +2 troll leather armour {Snorg}. x5  You finish removing your +2 troll leather armour {Snorg}.  You start putting on your armour. uV=jU-_You continue putting on the +2 robe of Yesterday {rC++}. x5 _You finish putting on the +2 robe of Yesterday {rC++}.uV=j-uV=j-2uV=j3uV=jn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? wV=je [?25l[?1cwV=jwV=j,$wV=j^6 matches: travel [toggle: !], by type [/], hide useless & duplicates [=] wV=jC a - [carried] r - 4 potions of resistance wV=jZ b - [Elf:1] the +7 trident of Fear {spect, rElec rPois Str+4 SInv} wV=j; c - [D:6] a potion of resistance (130 gold) wV=j1 d - [D:6] a potion of resistance (130 gold) wV=j 1 e - [D:15] a staff of air wV=jD > f - [Snake:4] a staff of air (550 gold)xV=jHxV=jpUxV=ja  VividlyBlue the Marksdemigod  Demigod  Health: 154/154 ========================  Magic: 37/37 ========================  AC: 9Str: 4  EV: 29xV=jbInt: 15#####SH: 0Dex: 40##._.##XL: 18 Next: 79% Place: Orcish Mines:2########## #@...∩#Noise: ---------  Time: 33888.8 (0.0)##..#.....# #.....#e) +9 longbow (heavy)#...[.....# #.....#Fire: e) +9 longbow (heavy) #..##.(#### ##...##Zot (10475) #...#.....# ##...###### ####...#.....###.....#..)######..xV=jcE #.∩.####..'['.....'..[)....'.. #####..[.[###.....#...#)...'.. #..[..# ##...######..###..  _You continue removing your +2 troll leather armour {Snorg}. x5  You finish removing your +2 troll leather armour {Snorg}.  You start putting on your armour. _You continue putting on the +2 robe of Yesterday {rC++}. x5 _You finish putting on the +2 robe of Yesterday {rC++}.  Search for what [Enter for "armor", or ? for help]? relecxV=j'ixV=jixV=jmxV=jvo. _xV=j2o xV=jt Where to? (Tab - Orc:2 @ (x,y), ? - help) D - DungeonT - TempleL - LairxV=ju S - Swamp  P - Snake PitM - Slime Pits  O - Orcish Mines  E - Elven Halls  V - VaultsxV=jIu U - DepthsV=jO V=jO V=j+c [?25h[?0cV=jcc   VividlyBlue the Marksdemigod V=jc S Demigod V=jc , Health: 154/154 ========================  Magic: 37/37 ======================== V=jc t AC: 9Str: 4V=jd   EV: 29Int: 15#####SH: 0Dex: 40V=jFd ##._.##XL: 18 Next: 79% Place: Orcish Mines:2V=jd 9########## #@...∩#Noise: ---------  Time: 33888.8 (0.0)##..#.....# #.....#e) +9 longbow (heavy)#...[.....# #.....#Fire: e) +9 longbow (heavy) V=jd #..##.(#### ##...##Zot (10475) #...#.....# ##...###### ####...#.....###.....#..)######..V=jd  #.∩.####..'['.....'..[)....'.. V=j%e #####..[.[###.....#...#)...'.. #..[..# ##...######..###..V=jLe  You finish removing your +2 troll leather armour {Snorg}.  You start putting on your armour. V=jxe _You continue putting on the +2 robe of Yesterday {rC++}. x5 _You finish putting on the +2 robe of Yesterday {rC++}. V=je _Search for what [Enter for "armor", or ? for help]? relec  What level of the Vaults? (default 1, ? - help) V=jrx [?25l[?1cV=jH 1V=j V=j V=j V=j} V=js T4 _V=j5 V=j V=j V=jp B3V=j V=j] V=j n2V=jپ V=j. V=j B1V=j] V=j V=j6 V=j B0V=jR V=j V=j V=jr C69V=jI V=j , You start putting on your armour. _You continue putting on the +2 robe of Yesterday {rC++}. x5You finish putting on the +2 robe of Yesterday {rC++}. V=j _Search for what [Enter for "armor", or ? for help]? relec  There is an open door here.V=jO V=j I8 _V=j :  Things that are here:V=j# ;  a +0 robe; a +0 daggerV=j V=jK I7 _V=jK V=jk @  There is an open door here.V=j V=jh I6 _V=jeV=j$  Things that are here:V=jL  a +1 robe of fire resistance; a +0 dagger; an orc skeletonV=j V=j( I5 _V=j. V=jsV=j5V=jB4V=jPV=j$  Things that are here:V=jR?  a +0 chain mail; a +0 maceV=j V=j!I3 _V=j#V=j(V=j*V=j;+B2V=j,V=jC2@  There is an open door here.V=j4V=jw5I1 _V=j6V=j<V=jk>V=j>B0V=j7@V=jHV=jKV=jQLC59V=jNV=j6SV=jdUV=jUB8V=jFWV=j\V=j]V=j'^B7V=j__V=jcV=jxeV=jeB6V=jfV=j#kV=jlV=jmB5V=jnV=jkrV=jmuX4V=juV=jzV=j |V=j|B3V=j}V=jV=jԃV=j5B2V=jTV=j{V=jfV=j͋B1V=jV=j)V=jV=jB0V=jV=jV=jV=jrC49V=jV=jNV=jŦV=j#B8V=j}V=jV=j V=jxB7V=jKV=jfV=jQV=jB6V=jV=jvV=jkV=jB5V=jV=j%V=jV=jB4V=jV=jhV=jV=jB3V=jV=jGV=jV=jSB2V=jJV=jV=jV=jAB1V=j]V=jV=j$V=j^B0V=jV=jAV=jV=jC39V=j/V=j[V=jAV=jB8V=j V=jv V=jV=jB7V=jV=jV=j V=jB6V=j"V=jk"V=j%V=jZ&B5V=j8)V=j,V=j0V=jP1B4V=ju4V=j8V=j<V=j7=B3V=j@V=jV=j V=j# B2V=jV=j2|1  There is a stone staircase leading up, spattered with blood here.0 _V=j%1V=jYV=jC28V=jnV=j! _You climb upwards.V=jyR  There is a stone staircase leading down here.V=j3V=jI7 _V=jHV=jV=jB V=j B6V=j%"V=jc$V=j&V=j&B5V=j(V=j*V=jU,V=j,B4V=j.V=j0V=j1V=j&2B3V=jw3V=jg5V=j6V=jC7B2V=j8V=j:V=j;V=j\<B1V=j=V=jE$  Things that are here:V=jGV  a +0 robe; a +0 dagger; an orc skeletonV=jHV=jIV=jJI0 _V=jnLV=jGNV=jOV=jO-19V=j(PV=jIQV=jRZ  There is a staircase back to the Dungeon here.V=j7TV=jUV=j$VI8 _V=jWV=jSpDungeon:1225414V=jVV=jWB3V=jXV=j6Z V=jiZ0_You climb upwards. Welcome back to the Dungeon!V=j |S  There is a staircase to the Orcish Mines here.V=j2~V=j~I2 _V=jԀV=j V=j1V=jB1V=jV=jAV=jV=jcB0V=jV=jV=jEV=jC09V=jV=jV=jjV=jB8V=jMV=jV=jV=jB7V=jZV=jdV=jV=j*B6V=jtV=jGV=j0V=jB5V=jV=jV=jV=jtB4V=jV=jV=jV=jDB3V=j+V=jHV=jXV=jB2V=jV=jV=jV=jB1V=jV=j V=jDV=jB0V=jV=jV=j V=j^D399V=jiV=jsV=jV=jB8V=jV=jV=jV=j?B7V=jbV=j(V=jLV=jB6V=jV=jcV=jV=jB5V=jV=jV=jV=j B4V=j+V=jV=jV=jB3V=j%V=jV=jV=jB2V=jV=jaV=jV=jB1V=jV=jiV=jV=jB0V=jV=jY  There is a stone staircase leading down here.V=jV=jV=jzJ89 _V=jV=jW%3V=jV=j(B7V=jV=jD# _You climb downwards.V=jVP  There is a stone staircase leading up here.V=jVV=jI6 _V=jV=j V=j!V=ji"B5V=jn#V=j%V=j&V=j2'B4V=j'(V=jQ*V=j+V=j+B3V=j,V=j.V=j#0V=jS0B2V=jW1V=j3V=j5V=jO5B1V=j6V=j8V=j!:V=j:B0V=j;V=j>V=j?V=j?-79V=j#@V=jAV=jCV=j}EV=jEB8V=jBGV=jBIV=jJV=jJ,7V=jKV=juLV=jNV=jOV=jOB6V=jDPV=jQV=j|RV=jRB5V=jSV=jTV=jVV=jVB4V=j+WV=jQXV=j@YV=jYB3V=jjZV=j\V=je]V=j]B2V=j^V=j`V=jaV=j?bB1V=jcV=je%  V=je4There is a stone staircase leading down here.V=jngV=jhV=ji+0 V=ji_V=jkV=jxv%4V=j$wV=jwC69V=j!xV=jy V=j+z_You climb downwards.V=jP  There is a stone staircase leading up here.V=jV=jmI8 _V=j`V=j:V=j6V=j|B7V=joV=jV=jV=jB6V=jaV=jZV=jxV=jɧB5V=jŨV=j3You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwardsV=jxP. _There is a stone staircase leading up here.  n open doorV=j V=jV=jcI4 _V=j;V=jjV=jV=jB3V=jV=jAV=jOV=j,2V=jV=jַV=jֹV=jV=jmB1V=jV=jV=jV=j9V=jd:0V=jcV=jV=j+V=jxC59V=jV=jV=jV=jB8V=j?V=jV=jgV=jB7V=jV=jV=jV=jB6V=jV=jV=jiV=jV=j:5V=j(V=jV=j-V=jB4V=jV=j*V=jV=j B3V=jQV=jV=jcV=jB2V=jZV=jV=jV=jB1V=jV=jRV=jKV=jB0V=jVV=jV=jNV=jC49V=j V=j V=jV=jkB8V=jhV=j`V=jV=j B7V=jV=j@  There is an open gate here.V=jV=j"I6 _V=j6!V=j#V=j%B5V=j?&V=j(V=j*V=j8-V=jg-,4V=j-V=jf4V=j 6$  Things that are here:V=j9f  a +0 arbalest; a yaktaur skeletonV=j=<V=j<I3 _V=j>V=j@$  Things that are here:V=jCb  a +0 chain mail; a +0 great sword; a human skeletonV=jCV=j]FV=jFI2 _V=jIV=jKV=jMV=jNB1V=j PV=jtRV=jTV=jTB0V=jWV=jXV=j\Y39V=j\V=j_]  There is an open door, spattered with blood here.  Things that are here:V=jbv  a +2 kite shield; a +0 plate armour; a +0 war axeV=jdV=jdI8 _V=j0fV=jhV=jiV=j'jB7V=jkV=j"mO  There is a gate to the Vaults here.V=jnV=jtV=jzuI6 _V=jwV=j[m Vaults:16000) Gem (3750) V=j[QYou go down through the gate. Welcome to the Vaults!V=j\V=j+]O599849V=j]V=j_e _This branch contains the silver rune of Zot.V=jabw #########  V=jb #.......#  #.......#   #...@...# V=jb]4025.3 (136.5)  #.......#  V=jb +.......#   #.......#   #####+### V=jc\  V=j;cO V=jcV=jeV=jgj _There is a gate leading back out of this place here.V=jV=jmV=jV=j-V=jV=j_R78 _V=j'V=jQV=jӴV=j~-6V=j7V=jV=jV=jV=jK56V=jV=jv'V=jy  You open the door.  You encounter an ironbound frostheart.V=jĿV=j   ######### #.......# #.......# #...∩...#  #.......#  +.......# V=j` #.#  #####'###  .p.  .....  #...... #......#p   ironbound frostheart (asleep) #......# #......# V=j18.3 (3.0)V=jMEu9.3 (445 _V=jHV=jPV=jy\; )V=j\'pV=j+]You shoot an arrow.  The arrow hits the ironbound frostheart.  The ironbound frostheart shouts!V=j8p.V=jQV=jǔz====30.4 (1.134V=jV=joV=jB _The ironbound frostheart is lightly wounded.V=j8 )))))))You shoot an arrow.V=jk U p.V=jl ....V=jSl Y.  The arrow barely misses the ironbound frostheart.V=jl ===-1.523V=jo V=jq O _The ironbound frostheart completely misses you.V=jq V=j ( V=jLt[You shoot an arrow.  The arrow hits the ironbound frostheart!!!V=jӬ)V=jM4..V=j80======2.612V=jV=j V=jXJ_You kill the ironbound frostheart!V=jJ#########.......∩.+.....#.....#####@### #......##......##......########------3001  There is an open door, spattered with blood here.  Things that are here:V=jJu _a +0 scale mail; a human corpseV=jY4 V=j#########.......#...∩#....+.......##.......#V=j̫#####[#### #..@...#..V=jV=jV=jϳr------4890 V=j_V=jV=j V=j< .......#.#...∩...#.......#+.......##.......####[#### #.......V=j+V=jV=j}j5839V=jIV=jV=j\.V=j/V=j0V=jY4V=jH>V=j?K78V=j@V=jMV=jO V=j7 567V=j ,V=j;  There is an open door, spattered with blood here.  Things that are here:  a +0 scale mail; a human corpseV=jV=jR56 _V=jbV=jV=jj!V=j!K45V=jz"V=j$V=j'V=j(K34V=j(V=j *V=j,V=j-K23V=j-V=j/'V=j2V=j3K12V=j3V=j50ings that are here: _a +0 scale mail; a human corpse  There is an open door, spattered with blood here.ings that are here: _a +0 scale mail; a human corpseYou open the door.V=j!D  You encounter an ironbound thunderhulk. It is wielding a +0 dire flail.   #.O  #..  #..######### #..#.......# #..#.......# #..#...∩...# #..#.......# #..@.......# #..#.......# #..#####[#### #.. #......# #.. #......# #.. #......#O   ironbound thunderhulk (asleep) #.. #......# #.. #......#  #......#.O42.6 (7V=j&IO==3.6 (801V=jsP0 _The ironbound thunderhulk shouts!V=jYRQ _There is an open door here.V=j= 7 )V=jl ))))V=j YYou shoot an arrow.  The arrow hits the ironbound thunderhulk!V=jm  O§The ironbound thunderhulk is lightly wounded.  Strange energies crackle from the ironbound thunderhulk's apparatus.V=j 8.....V=j y=4.7 (1.1790V=j V=j 7 _The ironbound thunderhulk blinks!V=jYk *  Strange energies crackle from the ironbound thunderhulk's apparatus. V=jk ?_The ironbound thunderhulk blinks!  V=jk PCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V=jk You call out to the remnants of the fallen!  Electricity crackles from the ironbound thunderhulk's apparatus.V=j G.@V=j [4--50V=j# m8) Fugue (0) Gem (3729) V=j V=j W _The bolt of lightning misses you.V=jC )))V=j)))V=jm You shoot an arrow.  The arrow hits the ironbound thunderhulk!!!V=j O§The ironbound thunderhulk is almost dead.Strange energies crackle from the ironbound thunderhulk's apparatus.V=jE....V=jA ..V=j====678V=jV=j7 _The ironbound thunderhulk blinks!V=j )You shoot an arrow.  The arrow hits the ironbound thunderhulk!!V=j; ]))))))V=j d .....V=j Q..  You kill the ironbound thunderhulk!V=j 1=7.8 (1.1616V=j V=j B _The wailing of tortured souls fills the air!V=j$; V=j; V=j{< V=jA V=jB z5--55V=j7C V=jE V=jBF K44V=j:G V=jK V=j|K K33V=jL V=jO V=jO K22V=jQ V=jT V=juU y6=11V=jV V=jJY V=jY K00V=jZ V=j] V=j^ M6919V=j_ V=jb V=jb K88V=jd V=jt 7==77 _Magic restored.6655V=jGv V=jNx V=jx K44V=j[y V=jez V=j } V=j} ]=33V=j@~ V=j Q _The wailing of tortured souls fills the air!V=jf V=j΂ K22V=j V=j V=j\ V=jχ K11V=jZ V=jՉ Q _The wailing of tortured souls fills the air!V=j V=j K00V=j V=j Q _The wailing of tortured souls fills the air!V=j V=jY M5909V=j V=jӔ V=jR V=j K88V=j_ V=jܙ V=j| V=jڛ K77V=jO V=j V=j V=ji K66V=jޟ V=j V=j V=jf K55V=j٣ V=j $ V=j5 -_The wailing of tortured souls fills the air!V=j V=j K44V=j V=jD V=j V=js K33V=j׫ V=j V=j V=jc 2) Fugue (1) 2V=jٯ V=j v _You are losing your grip on the fallen.V=j V=j K11V=j9 V=j V=j- V=j K00V=j V=j? 'V=jP V=j N49699V=j< V=j $ V=j _You open the door.V=jɿ V=j/ K88V=j V=j @  There is an open door here.V=j V=je h77 _V=j+ V=jy V=j R6) Gem (3696) V=js V=j# N _Your fugue has ended.V=jH V=j^ V=j K55V=jB V=j% V=j V=j} K44V=j V=j @  There is an open door here.V=j V=j R33 _V=j V=j V=j V=j K22V=jS V=j V=jA V=j 511V=j V=j V=j V=j V=j K00V=j V=jL V=jF V=j M3989V=j V=j V=j V=jp K88V=j V=j V=jQ V=j K77V=j* V=j V=j w66V=je V=j V=j0 K55V=j V=j V=j V=j# K44V=j V=jn V=j w33V=j! V=j" V=ja K22V=j V=j V=j a11V=j ,V=j V=j K00V=jG V=j V=j* V=j M2979V=j V=j V=j V=j# K88V=j V=j~ V=jy V=j K77V=jd V=j V=j V=jM K66V=j V=js V=j V=jw K55V=j V=j V=j9  #..# #..# #..#V=j  #..#  #..#  #..#  #..#  #..# V=j  #.@# ----- #..+ V=j j #..#  #..# V=j ` #..# #..#V=j ` #..# #..#V=j& , V=j [98.8 (51.0)'..................V=j 2..................V=j" V=j2# M======9.8 (52V=jT# C44V=j_% V=j'  V=j' _As you open the door, it creaks loudly! _You recovered 3 MP!V=j{]V=j^V=j|^V=j_V=j ch33 _V=jd,V=jfV=j4gK22V=jgV=jj@  There is an open door here.V=j]mV=jmR11 _V=jnV=joV=jrV=jsa00V=jLtV=juvV=jvM1969V=j|wV=jxV=j&{V=j{K88V=j@|V=jg}V=jV=jK77V=jV=j8V=jV=jsK66V=j0V=jV=jV=jK55V=jŊV=jNV=jV=j K44V=jʏV=j0V=jVV=jK33V=jqV=j˕V=jV=jNK22V=j(V=j\V=jV=jtK11V=j5V=jV=jV=jrK00V=j(V=jV=jYV=jM0959V=jdV=jV=jV=j\K88V=jV=jV=jV=jbK77V=jV=j'V=jV=jcK66V=j V=j7 _You open the door.V=j@a55V=jV=j@  There is an open door here.V=j^V=jR44 _V=jaV=jMV=ja33V=jyV=jV=jV=jbK22V=jV=jV=jV=jBK11V=jV=jV=jV=j=K00V=jV=jV=jV=jN89949V=jxV=jV=jlV=jK88V=jQV=j7 _You open the door.V=jV=jUK77V=j"V=j#@  There is an open door here.V=j!V=jR66 _V=jIV=jV=jV=jNK55V=jV=j=V=jV=jhK44V=j V=jV=jV=jpK33V=jV=jV=jV=jK22V=jV=jkV=j^V=j}11008939V=jIV=j#V=j]K88V=jV=jV=j`V=jK77V=j(V=j V=j: V=jo K66V=j V=j V=jV=j-5V=j 5V=jV=jV=jV=jEK44V=jV=jV=jw33V=j`V=j3V=jqK22V=jV=jV=j open the door.  You encounter an ironbound convoker. It is wielding a +1 dire flail of  protection.V=j%#######  #.....p. #...... #..... #.... #...# #...# +...# #@..#------ #...#  #...#  #...#  #...# #...# p   ironbound convoker (asleep) #...# ######### #...# ........# #...#V=j*141.8 (4------2.8 (4311 _V=j-V=jX6V=jeV=jUV=jV=j V=j8_Unknown command.V=j 4 V=j=  V=jj =#.....p..  V=j  #+V=j #.V=j .V=j+ .V=jC .V=jh .V=j .V=j .V=j #...# V=j ........#V=j "#..##V=j= V=j 13.8 (1.0)V=j* J00 _V=jZ V=j V=jr .   #V=j2+##..## ........#V=jD!#..#V=j#V=j $k47929V=j}&V=j(V=jXhV=jnnURead which item? V=jnScrolls V=jnX b - 2 scrolls of blinking  f - 4 scrolls of fear V=jn g - 3 scrolls of fog V=jn% t - 7 scrolls of teleportationV=j%o:a - 4 scrolls of enchant armour V=jAo* i - 3 scrolls of identifyV=jZo4p - 8 scrolls of poison  V=jto"r - 3 scrolls of revelation  V=jo!s - 2 scrolls of summoning  V=jo&w - 2 scrolls of enchant weapon  V=jox - 4 scrolls of amnesia  V=jo"W - a scroll of brand weapon V=jp, I - 5 scrolls of immolation V=j1p N - a scroll of noise V=jLp S - 4 scrolls of silence V=jfp% V - 5 scrolls of vulnerability V=jp[!] read|quaff|evoke[?] describe selectedV=jgV=jjV=j>mm#......VividlyBlue the Marksdemigod#.....Demigod#....Health: 154/154 ========================#...#V=jmBMagic: 37/37 ========================#...#AC: 9Str: 4+...#EV: 29Int: 15#...#SH: 0Dex: 40#...#XL: 18 Next: 81% Place: Vaults:1#@..#Noise: ---------  Time: 34144.8 (0.0)#...#e) +9 longbow (heavy)#...#Fire: e) +9 longbow (heavy) #...#Zot (5879) Gem (3629) #...# #########V=jFn)#...# ........##...# ........##..## ........##..# _There is an open door here. _You open the door. _There is an open door here.  V=j$oYou encounter an ironbound convoker. It is wielding a +1 dire flail of _protection. _Unknown command.V=j!V=jBrand which weapon? Hand Weapons  e - a +9 heavy longbow (weapon)  a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming[?] describe selectedV=jpV=jpV=jtV=jw#......VividlyBlue the MarksdemigodV=j x#.....Demigod#....Health: 154/154 ========================#...#V=j7xMagic: 37/37 ========================#...#AC: 9Str: 4V=jUx+...#EV: 29Int: 15#...#SH: 0V=jxDex: 40#...#XL: 18 Next: 81% Place: Vaults:1#@..#V=jxNoise: ---------  Time: 34144.8 (0.0)#...#e) +9 longbow (heavy)#...#V=jxoFire: e) +9 longbow (heavy) #...#V=jxsZot (5879) Gem (3629) #...# #########V=jy9#...# ........#V=jky#...# ........##..## ........##..# _There is an open door here. _You open the door. _There is an open door here.  You encounter an ironbound convoker. It is wielding a +1 dire flail of _protection. _Unknown command.V=j}' V=j}o   #.....  V=j}#....  #...#  #...#  +...#  V=j~#...#  #...#  V=j:~k#@..#  V=jV~E#...#  V=jq~#...#  #...#  V=j~#...#  #...#   #...#  V=j~m #..##  V=j~E #..# V=jAs you read the scroll of brand weapon, it crumbles to dust.  Your +9 heavy longbow is covered with a thin layer of ice!V=j" V=j  V=j#..... V=j9 #.... V=jY #...# V=j #...# V=j< +...#  #...# V=j# #...#  V=j@?#@..#  V=jb9#...#  #...# V=j$ #...#  V=j<#...# #...# #...#V=j", #..## V=j'V=j *V=j/*$5.8 (1V=jL*0freeze)freeze)V=jg*988V=j3V=j; V=j<-_e - a +9 longbow of freezing (weapon)V=j,V=j%$V=jM^Gear: 33/52 gear slots (Left/Right/Tab to switch category) V=jhHand Weapons (go to first with )) V=j? e - a +9 longbow of freezing (weapon) V=j8 a - a +1 sling of electrocutionV=j@Sf - a +0 whip  y - a +3 longbow of flaming V=jMissiles (go to first with ()g - 27 poisoned darts V=jd k - a throwing nett - 5 curare-tipped darts  V=j<@C - 4 darts of disjunction  E - 2 atropa-tipped darts V=jArmour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+} V=j x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  G - the +2 robe of Yesterday (worn) {rC++} V=jLS h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3} V=jl/ m - an orb of stardust V=j# p - a +2 cloak of willpowerV=j:q - a +0 troll leather armour  V=jVv - +0 steam dragon scales  z - a +2 troll leather armour {Snorg} V=jE[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]V=jue - a +9 longbow of freezing (weapon). A long, strong bow made of yew. V=jBase accuracy: +0 Base damage: 14 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 20.0 Wearing heavy armour V=jmor a shield would reduce your attack speed with this weapon.  Current attack delay: 0.7. V=jDamage rating: 56 (Base 14 x 175% (Dex) x 168% (Skill) + 15 (Ench + Slay)). Freeze: It freezes victims, dealing an additional one-quarter of any damage V=j8jthat pierces defenders' armour. It may also slow down cold-blooded creatures. V=j[This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It cannot be enchanted further. V=j|EYou found it on level 3 of the Dungeon. V=jY(q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.V=joaGear: 33/52 gear slots (Left/Right/Tab to switch category) V=j`phHand Weapons (go to first with )) V=jpv e - a +9 longbow of freezing (weapon)  a - a +1 sling of electrocution V=jpp f - a +0 whip  y - a +3 longbow of flaming V=j2qMissiles (go to first with ()  g - 27 poisoned darts V=jqf k - a throwing nett - 5 curare-tipped darts V=jqD C - 4 darts of disjunction  E - 2 atropa-tipped darts V=j(rzArmour (go to first with [) V=jIrk b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+} V=jr x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  B - the +3 hat of Infinity (worn) {Will+ Stlth+} V=jrJ G - the +2 robe of Yesterday (worn) {rC++} V=j s] h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3} V=jLsH m - an orb of stardust V=jms, p - a +2 cloak of willpower V=js^ q - a +0 troll leather armour  v - +0 steam dragon scales V=js6 z - a +2 troll leather armour {Snorg} V=jt[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]V=j! V=j V=j #......VividlyBlue the Marksdemigod#.....Demigod#....Health: 154/154 ========================#...#Magic: 37/37 ========================#...#V=j ZAC: 9Str: 4V=j +...#EV: 29Int: 15#...#SH: 0V=j2 Dex: 40#...#XL: 18 Next: 81% Place: Vaults:1#@..#V=jp Noise: ---------  Time: 34145.8 (0.0)#...#e) +9 longbow (freeze)V=j #...#Fire: e) +9 longbow (freeze) #...#Zot (5878) Gem (3628) V=j 9#...# #########V=j Z#...# ........##...# V=j 9........##..## V=j #........##..#V=j& You encounter an ironbound convoker. It is wielding a +1 dire flail of _protection. _Unknown command.V=jC As you read the scroll of brand weapon, it crumbles to dust.  Your +9 heavy longbow is covered with a thin layer of ice! _e - a +9 longbow of freezing (weapon)V=j V=j V=j) V=j V=j!p.V=j...#+ ########.#V=j,%V=j&n6.8 (177V=jO/V=j|6V=j+M####### p....#+#...#V=jp   ironbound convoker (asleep)#...#V=jeV=ji766V=jV=jV=jH 4))))V=jXH N))p  V=jH V=jH &Your +9 heavy longbow is covered with a thin layer of ice! _e - a +9 longbow of freezing (weapon)  You shoot an arrow.  The arrow hits the ironbound convoker!!!  The arrow freezes the ironbound convoker.  The ironbound convoker shouts!V=jz M.pV=jx~ E......V=j^ q===8.5 (0.75V=j V=j f _The ironbound convoker is almost dead.V=j! 6 )V=j *))))))V=j )You shoot an arrow.V=j ))V=jU ))))V=jiU B You shoot an arrow.  V=jU 1The arrow hits the ironbound thunderhulk!!  V=jU ,The arrow freezes the ironbound thunderhulk!V=j: M.OV=j# /...V=j ...V=j M2.31V=j2 2V=jQ V=jԝ  V=jH c_The ironbound thunderhulk is almost dead.V=jRM) _The ironbound thunderhulk is almost dead.  You shoot an arrow.  The arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk.V=j 2))))V=j[ ))V=jT>.....V=j([s33.001V=ji^V=j` V=j`K_You kill the ironbound thunderhulk!V=j] V=j )Gear: 33/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +9 longbow of freezing (weapon) V=j  a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming Missiles (go to first with ()V=jp g - 27 poisoned darts  k - a throwing nett - 5 curare-tipped darts  C - 4 darts of disjunction  E - 2 atropa-tipped darts Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+} V=jÍ V x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  G - the +2 robe of Yesterday (worn) {rC++}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerV=j q - a +0 troll leather armour  v - +0 steam dragon scales  z - a +2 troll leather armour {Snorg} V=jc [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]V=j V=j* V=j ~.....#VividlyBlue the Marksdemigod #######........Demigod#.....)§Health: 154/154 ========================#.....)Magic: 37/37 ========================#.....AC: 9V=jv Str: 4#....EV: 29Int: 15#...#SH: 0Dex: 40#...#V=j xXL: 18 Next: 83% Place: Vaults:1+.@.#Noise: ===------  Time: 34153.0 (0.0)#...#V=j% 5e) +9 longbow (freeze)#...#Fire: e) +9 longbow (freeze) #...#Zot (5870) Gem (3621) #...##...##...##...# #########...#The arrow freezes the ironbound thunderhulk! _The ironbound thunderhulk is almost dead.You shoot an arrow.  V=jw The arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk. _You kill the ironbound thunderhulk!V=j V=jV V=jn V=j V=jV=jvV=jV=j/V=jnV=jb690V=jV=j4V=jL819V=jV=jNV=j'V=jK78V=jV=jlV=j2V=jK67V=jV=jkV=jV=jNK56V=jV=j:# ..# #............ ..##............ ..##............ ..##............ ..#V=jm#............ ####............#.....)......#....@)......---#............#............V=j`0#...##########...#+...##...##...# V=j# # #.# #.# V=jE#.# #.# #. #.......#.....)..V=j9#.....@.#.....#....#...# +...##...##..V=j -.# V=j%+8.0 (5V=j---9.0 (645V=jV=j$  Things that are here:V=jm _a +1 dire flail of protection; a +0 ring mailV=jjV=j>jV=jkV=joV=jgrV=jsR34 _V=j2uV=jw$  Things that are here:V=jyv  a +0 dire flail; a +0 animal skin; an ogre corpseV=jV=jR23 _V=j"V=j)V=j`V=j512V=jV=jV=jV=jV=jK01V=jjV=jNV=jV=jSL590V=jV=jV=j)V=jL809V=jɟV=jV=jV=jK78V=jUV=jާV=jѫV=j6K67V=jHV=jcV=j|V=jK56V=jV=jV=jV=jtK45V=jV=j"V=j˺V=jYK34V=j-V=jԽV=jV=j|K23V=jHV=jV=j3V=jK12V=j]V=jhV=jV=jvK01V=j/V=j;V=j<V=jzL490V=j,V=j^V=j%c8599V=j&V=j'V=jV=jNK78V=j67 _i - 4 scrolls of identify (gained 1)56  You encounter a formless jellyfish. #J  # ##### # ...# #..... ...# #.... ∩...# #... ....# #..# ....# #.@# ....# #..# #[#### #..# .....# #..# .....# #..# .....# #..#J   formless jellyfish (constriction, wan…).....# #..# .....# #..# .....# #..#J.78.0 (19.0)=jMi39;49m9.0 (2045 _V=jV=jV=jN ))))))J  V=j9O )You shoot an arrow. The arrow hits the formless jellyfish!!  The arrow freezes the formless jellyfish.  The formless jellyfish quivers.V=jM~ ].JV=j @.....V=j< 8===7 (0.7)V=j V=jp  V=j g_The formless jellyfish is moderately wounded.V=jeU )))))V=jf You shoot an arrow.  The arrow hits the formless jellyfish!!!  The arrow freezes the formless jellyfish.V=jK .JThe formless jellyfish is severely wounded.V=jJ9....V=j====80.434V=jV=jn' _You hear a shout!V=j_.  The formless jellyfish is severely wounded. _You hear a shout!  V=j|You shoot an arrow.  The arrow hits the formless jellyfish!!!  The arrow freezes the formless jellyfish!V=j5))))V=j V=jR8....V=jNW4===-1.123V=jYV=jN] V=jx]H_You kill the formless jellyfish!V=jW V=j V=j7 V=j V=ja E)........V=j ' ... ####V=j =......... .V=j s...... ∩.......-V=j }0 ....# . #[###V=jg b......V=j 0gV=j g   ironbound mechanist (polearm)Found a quarterstaff.V=jW x---2.1 (112V=jB V=jr _You encounter an ironbound mechanist. It is wielding two +0 tridents.V=j$ g #..)......  #.........  V=ja #.........  #.........  #........g  #......... V=j )∩...# #......... V=j - #.@#V=j O #..# #..# #[#### #..#V=j 0 #..# #..#V=j ^ #..# #..# #..#V=jy  #..)......  #.........  #.........  #.........  #........g  #......... ∩...# #......... V=j C #.@# #..# #..#[#### #..# #..# #..# #..# #..# V=jC%O---V=j(V=j* V=j +e_An ironbound mechanist is nearby!V=jF ))))))V=j7 You shoot an arrow.  The arrow hits the ironbound mechanist!!  The arrow freezes the ironbound mechanist.V=jL;g.V=j1......V=jo===8 (0.71V=jV=jVn _The ironbound mechanist is moderately wounded.V=j(| )))))))You shoot an arrow.V=j1g.V=j3.....V=jb3.50V=jAV=j3 g _The arrow closely misses the ironbound mechanist.V=jE8 V )))) V=j8 You shoot an arrow.  The arrow hits the ironbound mechanist!!  The arrow freezes the ironbound mechanist.V=j%m 0....V=jm V4.2390V=jn V=jr V=j&u g _The ironbound mechanist is almost dead.V=jJ )You shoot an arrow.  The arrow hits the ironbound mechanist!!  V=j1The arrow freezes the ironbound mechanist.V=jL))))V=j<2GV=j8 ...V=jG   great orb of eyesYou kill the ironbound mechanist!V=jr59889V=j V=jB V=jlT_You encounter a great orb of eyes.V=jZ/) V=j/#..)......  #.........  #.........  #.........  #......)..  #......... V=j0|∩...# #...G.....  #.@#V=j~0 #..# #..# #[#### #..# #..# #..# #..#V=j0F #..# #..#V=jl #..)......  V=j8#.........  #......... V=j- #.........  #......).. V=jX! #......... V=j∩...# #...G..... V=j9 #.@#V=j9 #..#V=j #..#V=jG[#### #..#V=j5 #..#V=jX #..#V=j{, #..# #..#V=j V=jV=jTV=jV=jh _A great orb of eyes is nearby!V=j L ) V=j ~You shoot an arrow. The arrow hits the great orb of eyes!  The arrow freezes the great orb of eyes.V=j 3G.V=j V=j% '5.6V=j V=jv! l _The great orb of eyes is moderately wounded.V=j  You shoot an arrow. The arrow hits the great orb of eyes!  The arrow freezes the great orb of eyes.V=jM x  The great orb of eyes is heavily wounded.V=j k6.378V=j\% V=j& b _The great orb of eyes completely misses you.V=jS .  You shoot an arrow. The arrow hits the great orb of eyes!!  The arrow freezes the great orb of eyes!V=j(V=jV=j6====7.067V=jV=j V=jLG_You kill the great orb of eyes!V=jyV=jV=j:V=jV=j a56V=jH V=jV=jV=j  You encounter a yaktaur. It is carrying a +0 arbalest.V=j#..c.#..)#. V=j#. #### #....# #......).. ...# V=jL#.# #..@.......----# #..##'###### V=j#..# .. ...# #..# ... [#### #..# ...# V=j#..# ..c   yaktaur (launcher, wandering)# #..# .# V=jX9#..# V=j$98.0 (1.0)V=jO%----9.0 (245 _V=j *V=jE;V=j ) V=jm t#..c.......  #..).......  #..........  V=j =#..........  #.......... V=j  #......)...  #..........  #..@.......  #..##'#####  #..# ..  #..# ... [#### #..# ...  #..# ..  #..# .  #..# #..#V=jy  #..c.......  #..).......  #..........  #..........  #..........  #......)...  #..........  #..@.......  #..##'#####  #..# ..  #..# ... [#### #..# ... #..# ..  #..# . #.. V=jz 3V=j V=j ^ _A yaktaur is nearby!V=j  #..c.......  #..).......  #..........  #..........  #.......... V=jn  #......)...  #..........  #..@.......  #..##'#####  #..# ..  #..# ... [#### #..# ...  #..# ..  #..# .  #..# #..#V=j_  #..c.......  #..).......  #..........  V=jާ #..........  #..........  #......)... V=j g #..........  #..@....... V=j= D #..##'##### V=je #..# ..  #..# ... V=j [#### #..# ... #..# .. V=jب K #..# . #..V=j  V=j& V=j V=j V=j V=j  V=jԼ P_A yaktaur is nearby!V=j6& V=j"))))V=j)V=j )V=jB~ You shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur!V=j;\%V=j\F).....  V=j\JThe yaktaur is severely wounded.V=j7c& V=jpc)))V=jc)))V=jc)V=jdRThe yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.V=j ).....@The bolt completely misses you.V=j%4===7 (0.7V=jV=j' _You hear a shout!V=j^` V=j`6))V=j`))))V=j=av You shoot an arrow. The arrow hits the yaktaur. The arrow freezes the yaktaur.V=jE)V=j7.....V=jql90.434V=jV=jU V=jM_The yaktaur is almost dead.V=jX )You shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur.V=jS\^))))))V=jP).....V=j[k1.123V=j͜V=j5 _You kill the yaktaur!V=j*V=jV=jV=jK V=j  V=j :_No target in view!V=j V=j V=j V=j\ V=j V=j  R12 _V=j V=j V=j V=jm K01V=j V=jM V=j V=jZ L290V=j V=j @  There is an open door here.V=j[ V=j S879 _V=j V=j V=jN" V=j" K78V=j# V=ja& V=j' V=j)  You encounter a yaktaur. It is carrying a +0 arbalest.V=j. #..).........#..c...V=jZ. @#............ ###..... .##......)..... .# #............ .# V=j. #............ .# #..##'######## V=j. d#..#.#---# V=j / #..#........ ### #..#........## #..#........# ..# #..#........## V=j8/ #..#........#c   yaktaur (launcher, wandering)# #..#........#V=ja/ # #..#........## #..V=j/ (#........#V=j5 96.1 (5.0)V=j6 ---7.1 (667 _V=j+: V=jG V=jQ> #..)  V=j#..c.........  #............  #............  #......).....  #............ V=j$ #...... V=j% #..##'####### V=j.: #..#.@......# V=jVK #..#........#  #..#........# V=j} #..#........#  #..#........#  #..#........#  #..#........# V=j[ #..#........#   V=jIm #..)  #..c.........  #............  #............  #......).....  #............  #......V=jm   #..##'#######  #..#.@......#  #..#........#  #..#........#  #..#........#  #..#........#V=jm #..#........#  #..#........# #..#........# V=jJsV=jsV=jwV=jy^ _A yaktaur is nearby!V=jZo )))))) You shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur......'The yaktaur is heavily wounded.V=jn^ )))))))The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.V=j....V=jF:..'@V=jo===8 (0.76V=jݜV=jbU _The bolt completely misses you.V=j!; )You shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur.V=jE><))))))V=jy> V=jo pYou kill the yaktaur!V=j .....'p   vault warden (wandering)You hear a shout!8.55 _You encounter a vault warden. It is wielding a +2 great sword.V=j ))))))p  V=j{You shoot an arrow. The arrow hits the vault warden!  The arrow freezes the vault warden.  The vault warden shouts!V=j' Bp..V=j' :...'V=jh( k9.245V=j, V=j-  V=j . a_The vault warden is moderately wounded.V=je G ))))V=j ))You shoot an arrow. The arrow hits the vault warden.  The arrow freezes the vault warden.V=j M)pV=jO _.....'V=jV i934V=j V=jd g _The vault warden is moderately wounded.V=j7 )V=j))))V=j= V=jmvYou shoot an arrow. The arrow hits the vault warden!!!  The arrow freezes the vault warden.V=j0cV=j6 .V=jYpThe vault warden is almost dead.V=j...'c   yaktaur (launcher)V=j&====V=j"200.6V=jV=jj V=jh_You encounter a yaktaur. It is carrying a +0 arbalest.V=j5{ )You shoot an arrow. The arrow hits the vault warden!!  The arrow freezes the vault warden.V=j ))))#........# ..##..#........#V=jgE.cV=j *cV=j;g ...'c 2 yaktaurs (launchers, 1 wandering)  You kill the vault warden! 8===-1.323 _You encounter a yaktaur. It is carrying a +0 arbalest. _Your Stealth skill increases to level 4!V=jM :))))))V=jHM )V=j9 c.c....'V=j` c)  You shoot an arrow. The arrow barely misses the yaktaur.V=j? -2.012V=j V=jc ) _The yaktaur shouts!V=j8 )V=j(lYou shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur!V=j)))))   yaktaur (launcherV=j )V=jG7 .V=jH@....'V=j-HMYou kill the yaktaur!You hear a shout!V=jK< ))V=jMq)))))The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.V=jV=j.V=j5)V=jj.V=j.V=j.V=jِ%'@V=j+%7V=jV=jz V=jG_The bolt completely misses you.V=j )You shoot an arrow. The arrow hits the yaktaur!!!  The arrow freezes the yaktaur!V=j=))))))V=j V=j*cV=j F .)V=j`:...'V=jc   yaktaur (launcher)  You kill the yaktaur!V=jTk3.401V=j"V=jw* V=j*h_You encounter a yaktaur. It is carrying a +0 arbalest.V=j V ))))))V=j ~ You shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur.V=j% }.)...' V=j l4.1190V=j V=j  V=j R_The yaktaur is severely wounded.V=j28 )V=j^kYou shoot an arrow. The arrow hits the yaktaur! The arrow freezes the yaktaur.V=j%4)))))V=jV))V=j1z.)...'V=ji9869V=j V=j  V=j' =_You kill the yaktaur!V=jtV=jV=jݐV=j V=jV=j:_No target in view!V=j V=jw V=jH V=j^ V=ja V=jޔ R88 _V=jQ V=j @  There is an open door here.V=j V=j R77 _V=j& V=j= V=jO V=j V=j C66V=j V=j V=j] V=jƮ K55V=j V=j o #.....^..... #........... V=j Y#..)......... V=j' Y#..)......... V=j l#..))........ #....)....... ### #...)........ ..# #...@..).....---.# #.... .. #......V=j  #..##'####### #..#........# #..#........# #### #..#........#.# #..#........# ...# #..#V=jf .#V=j{ AM.......V=j H^. )V=jֻ )..)). #....) ##V=j. ....)............ ..##..##'#######..V=j 1#..#.....V=j -8.8 (4.0V=j9 #---V=j g9.8 (544V=j V=j $  Things that are here:V=j _a +2 great sword; a +0 plate armour; a human corpseV=jV=jV=j+V=jaH _No target in view!V=jV=jsV=jV=jOH _No target in view!V=j V=j V=j@ V=jb V=j V=j R33 _V=j4 V=j V=jٰ V=j0 K22V=j V=j $  Things that are here:V=j. s  a +0 arbalest; a +0 arbalest; a yaktaur corpseV=jܺ V=jm -1V=j %1 _V=jY V=j V=j1 V=j K00V=jR V=js V=j V=j .09V=j 59V=ju V=j V=j V=j` K88V=j5 V=j V=j V=jW K77V=j V=j V=jE V=j K66V=j& V=jh V=j% V=j K55V=j V=j* V=j a44V=j V=j V=j V=j K33V=j V=j V=j~ V=j K22V=j V=j V=j IV=j l##################### ............... V=j f ............. 21.8 (1V=j, 2.0) V=j h ####.....^...........  #..........  #..).......  #..).............) #..))............. #....)............ V=j #...)............. #......).....V=j V=j* o2.8 (1311V=j; V=j ' _Found a shortbow.V=jc V=j V=j V=j V=j V=j K00V=j V=j V=j V=jS /799V=js 49V=j V=j V=j V=j K88V=j V=ji V=j V=j V=j C77V=j V=j V=jq V=j K66V=ju V=j V=j V=j 555V=j V=j V=j; V=je V=j K44V=j V=jE V=j V=jX 533V=j} V=j[ V=j V=j V=j] K22V=j1 V=jH V=j V=j  511V=j- V=j  V=jB V=jT" V=j" K00V=j# V=j$ V=j& V=j' 78939V=j!' V=j' V=j( V=j/+ V=j+ 588V=j+ V=js, V=j- V=jJ/ V=j/ 577V=j/ V=j0 V=j2 V=je4 V=j4 566V=j4 V=j5 V=j6 V=j8 V=j9 K55V=j9 V=jn; V=jd= V=j= K44V=j> V=j? V=jB V=jC K33V=jC V=jD V=jGF V=jF K22V=jVG V=jHH V=jJK a11V=jK V=jM V=jO V=j>P K00V=jP V=jlR V=jiW V=jW M7929V=j~X V=jZ V=j\ V=j*] K88V=j^ V=jK_ V=ja V=ja K77V=jKb V=jc V=jAf V=jf K66V=jg V=jh V=j:k V=jk K55V=j{l V=jn V=jo V=jo K44V=jp V=jr V=jt V=jzu K33V=j v V=jw V=jfz V=jz K22V=j{ V=j| V=j8 V=j K11V=jp V=j V=jY V=j K00V=j V=j V=j V=j M6919V=jϊ V=j V=jN V=j K88V=ju V=j V=jؒ V=j: K77V=j V=j V=j֗ V=jL K66V=j V=j V=jZ V=j K55V=j V=j V=j V=jm K44V=jW V=j V=j V=j K33V=jѦ V=j) V=j V=jM K22V=j V=jZ V=jU V=j K11V=j V=jذ V=j V=jo K00V=j0 V=j8 V=j V=j M5909V=j V=jл V=jr V=jӽ K88V=j V=j% V=jF V=j K77V=j V=j V=j V=j K66V=j V=j= V=jP V=j K55V=j{ V=j V=j; V=j K44V=jk V=j V=j V=j2 K33V=j V=j- V=j V=jr K22V=j2 V=j5 V=j V=j9 %  V=jY `You encounter an arcanist. It is wielding a +0 dagger.V=j ......................# ......................# V=j ......................# ......................# V=jX ......................# ......................# V=j ......................# ..##############......#  #V=j >#  #V=j 8#  V=j D##  #V=j [#  ## V=jM  ##  p   arcanist (wandering) #V=jk #  #...p..#  V=j 2 V=j -71.8 (49V=j Q2.8 (501V=j %1 _V=j V=jR V=j,................V=jD9............#...........#..........#V=jg.........#V=j........#.......#V=j#......#V=j V=j$#@.....#V=j V=j#......#V=j+ V=jF#......# V=jw#......# V=j#......# V=j*#......# #......# V=j:E#...p..#V=j(O,................V=j\O}............#...........#V=jO2..........#V=jO1.........#V=jO0........#V=jP/.......#V=jP4#......# V=jOP5#@.....# V=jnP#......#V=jP V=jP#......#V=jP #......#V=jP #......#V=jQ V=j-Q#......#V=jHQ V=jcQ#......# V=jQ9#...p..#V=jgWV=jXV=j[V=j]J _An arcanist is nearby!V=j]V=jD$( V=j$$You shoot an arrow. The arrow hits the arcanist!!!  The arrow freezes the arcanist!V=j')))))) V=j[>.....V=j[.V=ja`u===3.5 (0.7)0V=jbV=jdL _You kill the arcanist!V=jv V=jx V=jt} V=j%  V=jv :_No target in view!V=j V=j V=j{ V=jՎ  V=j :_No target in view!V=jgV=jV=jV=j_V=jV=ji490 _V=j}V=j V=j{-8V=j 499V=jxV=jV=jV=j=K78V=jV=j V=jV=j}K67V=jV=j2V=jV=jcK56V=j V=j V=jV=jwK45V=j;V=jYV=jV=jK34V=jV=j{l  You now have 2299 gold pieces (gained 14).  Things that are here:V=jK23V=jV=jU _a +0 dagger; a +0 robe; a human corpseV=jV=jV=jK12V=jV=jV=jV=jK01V=j V=jQ V=jC V=j L390V=jyV=jV=jV=jmL889V=j\V=jV=j V=jdK78V=jeV=j7V=j+ a67V=j2!V=j"V=j%V=j%K56V=j(,V=jj+V=j+K45V=j,V=j.V=j0V=j1K34V=j1V=j3V=j;5V=j5K23V=jp6V=jy7V=j9V=jW:K12V=j@;V=j<V=jDV=jTEK01V=j7FV=jGV=jIV=jJL290V=jHKV=j1NV=jNL879V=jGOV=jRI _i - 5 scrolls of identify (gained 1)V=jFTV=jTK78V=jPUV=jmVV=jTXV=jXK67V=jaYV=jA[V=j\V=j]K56V=j]V=jC`V=j>bo  You encounter a yaktaur. It is carrying a +0 arbalest.V=jrbV=jg #......# #......# #......#V=jhC #......# V=j4h#......# #......# +#######......# V=jrha..............#........#---######V=jh..#.#.#.#.#V=jhc   yaktaur (launcher, asleep).#c.$...# V=jh V=jn098.5 (25.0)V=jYn---9.5 (2645V=jqV=jy+ _Found 34 gold pieces.V=jL #. #......# #......# #......# #......# #......# +#######......# ..............# .......@......# V=jo#######.......# #.......# #.......# #.......# #.......#V=j@ #.......# #.c.$...#V=jג!V=j" #. #......# #......# #......# #......# #......# V=j##+#######......# ..............# .......@......# #######.......# #.......# #.......# #.......# #.......# V=jV#z#.......# #.c.$...#V=j&V=j,'V=j+*V=j4,^ _A yaktaur is nearby!V=j 9 )V=jP 0))))cV=j ")V=j )V=j ~You shoot an arrow. The arrow hits the yaktaur. The arrow freezes the yaktaur.  The yaktaur shouts!V=j= . .V=j> 4.....cV=j7> 5The yaktaur is lightly wounded.V=j> ===300.2 (0.7)34V=jA V=jC ' _You hear a shout!V=j$ )You shoot an arrow. The arrow hits the yaktaur!!!  The arrow freezes the yaktaur!V=j'>)))))V=j' ) V=jgF......V=jlr90923V=joV=jqK _You kill the yaktaur!V=j-V=j.V=jP:V=jAH _No target in view!V=jV=j?V=jV=jHV=j%  V=jѪsYou encounter a vault warden. It is wielding a +2 dire flail of draining.V=j~T#......# #......# #......# #......# #......# +#######......# ..............# V=j<>........# ########  #.# #.# #.# #.# V=jݲv#.# p   vault warden (wandering)#.).$...##.p.....#V=jWX0p.V=j;=V=j---1.9 (112 _V=j)V=jtV=js b #......# #......# #......# V=js f#......# +#######......# ..............# ..............# V=js g#.@.....# #.......# #.......# #.......#V=jt 1 #.......# #.......# V=jt n#.p.$...# #.......#V=jo  #......# #......# #......# #......# +#######......# ..............# ..............# #.@.....# #.......#V=j  #.......# #.......# #.......# #.......# #.p.$...# #.......#V=jH V=j 9---V=j V=j c _A vault warden is nearby!V=j&i ))))) V=jiuYou shoot an arrow. The arrow hits the vault warden!!  The arrow freezes the vault warden.V=j%Hc p)The vault warden is heavily wounded.....c   yaktaur (launcher, wandering)===2.6 (0.7 _You encounter a yaktaur. It is carrying a +0 arbalest.V=j( V=jY))V=j))V=j You shoot an arrow. The arrow hits the vault warden!!  The arrow freezes the vault warden.V=j@7c.V=j*BKp.V=jHA....V=jHV=jIk3.301V=jLV=jNe _The vault warden is severely wounded.V=jk ))) You shoot an arrow. The arrow hits the vault warden!  The arrow freezes the vault warden.V=j5...V=jl4.0190V=jLV=j*` _The vault warden is almost dead.V=j19 cV=j1r)Casting: Fugue of the Fallen (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V=j38p.V=j88V=j8T4---V=j8}5.0 (1.08) Fugue (0) Gem (3469) V=jx<V=jn>A _You call out to the remnants of the fallen!V=jo ,)))V=jo >)c  V=jp !)  V=j3p LConfirm with . or Enter, or press ? or * to list all spells. V=jTp H_You call out to the remnants of the fallen! V=jtp  You shoot an arrow.  V=jp WThe arrow completely misses the vault warden.  V=jp DThe arrow hits the yaktaur!! The arrow freezes the yaktaur. V=jp  The yaktaur shouts!V=j "c.V=j V=jP 8p.V=j ".V=jM '.V=jǰ 2=7 (0.7V=ja V=jZ  V=j Z_The yaktaur is severely wounded.V=j )You shoot an arrow. The arrow hits the vault warden!!  The arrow freezes the vault warden.V=j)c   yaktaur (launcher)V=jKi .  You kill the vault warden!V=jOI ))))V=jP))V=j4PZ)The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.V=j...@.).V=jM016.4V=jh718V=jV=j V=jG_The bolt completely misses you.V=j? ))V=j) You shoot an arrow. The arrow hits the yaktaur. The arrow freezes the yaktaur.V=j@6U.).V=jq7k7.167V=j>V=jC[ _The yaktaur is almost dead.V=j )You shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur.V=jh)))V=j<P.).V=j(| 5--82V=j6 _You kill the yaktaur!Training target 15.0 for Hexes reached!V=jCV=jG  Your Hexes skill increases to level 15! V=j/e_You recovered 1 MP!V=j8V=j.V=j(V=j V=j'V=jZ:_No target in view!V=jS V=j V=j* V=j H _No target in view!V=j V=j V=jo V=j V=j R55 _V=j V=j V=j K44V=jR V=j V=j K33V=jw V=ju V=j y6=22V=j< V=j V=jv K11V=j V=jm V=j K00V=j V=jY $ V=j} -_The wailing of tortured souls fills the air!V=j M0959V=jG V=j V=j #7V=j0 s==88V=ju V=j $ V=j-_The wailing of tortured souls fills the air!V=jV=jzK77V=jV=j +######............#######..V=j@ y ---).).V=j\ !V=ju g#.......#  V=j  +######...........V=j Y#######...V=j &)..V=j /#.......#V=j Y  V=j,.16.8 (9.0V=j---7.8 (10.0)66V=jV=jO$  Things that are here:V=j` V=j} a +2 dire flail of draining; a +0 chain mail _You recovered 2 MP!V=jMV=jMV=jzPV=jSV=jWV=jwXR55 _V=jYV=j[V=j `V=js`]=44V=jaV=jJcV=jeV=jYfK33V=jgV=j*iV=jmV=jnK22V=jsoV=jsQ _The wailing of tortured souls fills the air!V=jsK11V=jtV=jwO _You now have 2333 gold pieces (gained 34).V=j{V=j=|K00V=jx}V=joV=jǁV=jN69949V=j\V=jV=jsV=jV=jC88V=jMV=jV=j/V=jK77V=jV=jV=js  You encounter a crawling flesh cage.V=j.....#).....#......# V=j#.).....# #.......# #.......# #.# #V=jF.# #.#.......#..............#V=j9...............#..............#V=jT?.x.....#V=jnx   crawling flesh cage (reaching, wander…).......#V=j.......# V=j V=jLe26.8 (9.0)x.V=j0Qx)V=jܫ{==7.8 (10.0)66V=jMV=j*? _The crawling flesh cage gurgles horribly!V=j )))))))You shoot an arrow.V=j&N1pV=jP .xThe arrow completely misses the crawling flesh cage.V=jUK......V=jNUp   arcanist (wandering)V=jGVs=8.5 (0.7)5V=jZV=jcv _You encounter an arcanist. It is wielding a +0 dagger.V=jk ))) You shoot an arrow. The arrow hits the crawling flesh cage!  The arrow freezes the crawling flesh cage.V=j~ &.V=j ..V=je (9.2V=j C45V=j V=j:!  V=j`! V=j|! J_The crawling flesh cage is moderately wounded.V=j! V=jr )))You shoot an arrow. The arrow hits the crawling flesh cage.V=j^ .pThe crawling flesh cage is moderately wounded.The wailing of tortured souls fills the air!V=j ;x.V=jIw..pV=j =====934V=jͲV=j V=jȴ6_You hear a horrible gurgling sound! x2V=j ))You shoot an arrow.  The arrow hits the crawling flesh cage!!  The arrow freezes the crawling flesh cage.V=j3xV=j+ p.  The crawling flesh cage is heavily wounded.V=j}Mx.V=j?'.V=jbx 2 crawling flesh cages (reaching)V=jD^===--30.6V=jV=jd _You encounter a crawling flesh cage.V=j{ )You shoot an arrow.  The arrow hits the crawling flesh cage!!V=jU .xThe crawling flesh cage is severely wounded.The wailing of tortured souls fills the air!V=jw A.pV=jԳ P ..  V=j& QYou are losing your grip on the fallen.V=j =====1.32) Fugue (2) V=j :3V=jt  V=jʻ ^_The crawling flesh cage completely misses you.V=j` d.V=j IThe wailing of tortured souls fills the air!  V=j You are losing your grip on the fallen. _The crawling flesh cage completely misses you.You shoot an arrow.  The arrow hits the crawling flesh cage!!! V=jג 6 The arrow freezes the crawling flesh cage.V=jL )   crawling flesh cageV=j .V=j 2-2.0132V=j V=j Z _You destroy the crawling flesh cage!V=j6)))))V=jY&))V=j33xV=jb C xV=j .  You shoot an arrow. The arrow closely misses the arcanist.V=j: A.pV=j 3xV=jT.....V=jCxx 3 crawling flesh cages (reaching, 1 …)V=j#=V=j7V=j%V=j*g _You encounter a crawling flesh cage. x2V=j6 )You shoot an arrow. The arrow hits the arcanist!!!  The arrow freezes the arcanist!!V=jS:L))V=j5rI .xV=jrFYou kill the arcanist!V=jtsP.xV=js3x.V=jzO..V=jG33.4041V=j8V=j V=j!_You hear a shout!V=j! )))You shoot an arrow.  The arrow hits the crawling flesh cage!!  The arrow freezes the crawling flesh cage.V=j){ .x...xx)The crawling flesh cage is moderately wounded.===--4.1890 _The crawling flesh cage gurgles horribly!V=j$)))The crawling flesh cage is moderately wounded. V=jR$_The crawling flesh cage gurgles horribly!  You shoot an arrow.  The arrow hits the crawling flesh cage!!  The arrow freezes the crawling flesh cage.V=jcT1jV=jVD .xV=j@VTThe crawling flesh cage is severely wounded.V=jVG.xV=j/WK.xV=j\..j   slime creatureV=j\=====839V=j4aV=jc V=j)cQ_You encounter a slime creature.V=jN RV=j Y))The crawling flesh cage is severely wounded. V=j _You encounter a slime creature.You shoot an arrow.  The arrow hits the crawling flesh cage!!  The arrow freezes the crawling flesh cage.V=j(A.jV=j\);x.V=j)G.xV=jT*:x.V=j/'.V=j10===--5.58V=jr4V=j=6 V=ja6Y_The crawling flesh cage is almost dead.V=jw?V=jMV=jֲi. _The crawling flesh cage is almost dead. V=j 4 You shoot an arrow.  V=j,/The arrow hits the crawling flesh cage!!  V=jG2The arrow freezes the crawling flesh cage.V=jH) 2V=j"V=j+s .  You destroy the crawling flesh cage!V=jx=====6.2758V=jyV=j)B _The wailing of tortured souls fills the air!V=jV=j8 Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 1% 1b - Soul SplinterNecromancy1%1  c - Ensorcelled HibernationHexes/Ice1%2  d - Inner FlameHexes/Fire1%3  e - Sigil of BindingHexes1%3  f - Tukima's DanceHexes1%3  g - AnguishHexes/Necromancy1% 4  h - Grave ClawNecromancy2%2  i - Lesser BeckoningTranslocation2%2  j - Sublimation of BloodNecromancy2%2  k - Maxwell's Portable Piledriver Translocation5% 3  l - Teleport OtherTranslocation5% 3  m - Vampiric DrainingNecromancy5% 3  n - FoxfireConjuration/Fire8%1  o - SandblastEarth9%V=j=1  p - ShockConjuration/Air9%1  q - ScorchFire10%2  r - Call ImpSummoning14%2  s - Construct Spike LauncherForgecraft14%2  t - Animate DeadNecromancy17% 4  u - Dispel UndeadNecromancy17% 4 20 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitV=j V=j V=j #.......#  VividlyBlue the Marksdemigod#.).....#  Demigod#.......#  Health: 154/154 ========================#.).....#  Magic: 37/37 ========================V=j( #.......#  AC: 9Str: 4#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40#.......#  XL: 18 Next: 93% Place: Vaults:1#@......#  Noise: =====----  Time: 34336.2 (0.0)..............#  e) +9 longbow (freeze)V=j ...x..........#  Fire: e) +9 longbow (freeze) ...x).........#  Zot (5687) Fugue (5) Gem (3438) ..............# ..............#  xx 2 crawling flesh cages (reaching)V=j .j............#  j   slime creature..............#  _The crawling flesh cage is almost dead.You shoot an arrow.  The arrow hits the crawling flesh cage!!  The arrow freezes the crawling flesh cage.  V=j+ wYou destroy the crawling flesh cage! _The wailing of tortured souls fills the air!V=js P  Okay, then.V=j V=j V=j . _V=je )))))))You shoot an arrow.V=jkN9j.V=j Q;x.V=jQI.xV=jVT.........V=jW===--9 (0.767V=j\V=j]j _The arrow completely misses the crawling flesh cage.V=jXr' V=jrd))You shoot an arrow. The arrow hits the crawling flesh cage.V=jݠ j.  The crawling flesh cage is lightly wounded.V=j1jV=jʤ .xYour fugue has ended.V=jJx)V=jc.j 2 slime creaturesV=jLO--7.6V=jxV=j( V=j`Q_You encounter a slime creature.V=jX j.  V=jl`Casting: Fugue of the Fallen (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V=j j.  You call out to the remnants of the fallen!V=jCV=j4---8.6 (1.05) Fugue (0)V=j%; Gem (3436) V=jV=jd _The crawling flesh cage closely misses you. x2V=j>h  Casting: Fugue of the Fallen (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V=j V=j; Your spells (cast)TypeFailure Level V=jh a + Fugue of the Fallen Necromancy5% 3 b - Dimensional BullseyeV=j;Hexes/Translocation1%V=j4  V=jȆZc - Yara's Violent UnravellingHexes/Alchemy3%V=jC5  d - JinxbiteHexes1%V=j(2  v - Cause FearHexesV=j1%V=j:4 V=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitV=jHV=jNV=j>SS#.......#  VividlyBlue the Marksdemigod#.).....#  DemigodV=j~S#.......#  Health: 154/154 ========================#.).....#  Magic: 34/37 ======================--V=jSw#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15V=jS#.......#  SH: 0Dex: 40V=jT#.......#  XL: 18 Next: 93% Place: Vaults:1#@......#  Noise: ==-------  Time: 34338.6 (0.0)V=j3Ty.....x........#  e) +9 longbow (freeze).....x........#  Fire: e) +9 longbow (freeze) V=jfT....j.........#  Zot (5685) Fugue (0) Gem (3436) ..............# V=jT.j............#  xx 2 crawling flesh cages (reaching)..............#  jj 2 slime creatures..............#  V=jTICasting: Fugue of the Fallen (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V=jTYou call out to the remnants of the fallen! _The crawling flesh cage closely misses you. x2  V=jUXCasting: Fugue of the Fallen (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V=jfUV=jZ.#.......#  VividlyBlue the Marksdemigod#.).....#  Demigod#.......#  Health: 154/154 ========================V=jI[+#.).....#  Magic: 34/37 ======================--#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40V=jx[#.......#  XL: 18 Next: 93% Place: Vaults:1#@......#  Noise: ==-------  Time: 34338.6 (0.0)V=j[y.....x........#  e) +9 longbow (freeze).....x........#  Fire: e) +9 longbow (freeze) V=j[....j.........#  Zot (5685) Fugue (0) Gem (3436) ..............# .j............#  xx 2 crawling flesh cages (reaching)V=j[..............#  jj 2 slime creatures..............#  V=j"\ICasting: Fugue of the Fallen (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V=jM\You call out to the remnants of the fallen! _The crawling flesh cage closely misses you. x2  Casting: Fugue of the Fallen (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V=j9nr #.......#  VividlyBlue the Marksdemigod #.).....#  Demigod V=jou#.......#  Health: 154/154 ======================== #.).....#  Magic: 29/37 ==================------ #.......#  AC: 9Str: 4 #.......#  EV: 29Int: 15 #.......#  SH: 0Dex: 40 #**.....#  XL: 18 Next: 93% Place: Vaults:1 #@*.....#  Noise: ==-------  Time: 34338.6 (0.0) V=j-o.....x***.....#  e) +9 longbow (freeze) V=jWo.....x........#  Fire: e) +9 longbow (freeze)  ....j.........#  Zot (5685) Fugue (0) Gem (3436)  V=j}o:..............#  .j............#  xx 2 crawling flesh cages (reaching) V=jo..............#  jj 2 slime creatures ..............# V=joYou call out to the remnants of the fallen! _The crawling flesh cage closely misses you. x2  V=jpICasting: Fugue of the Fallen (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V=j'pAAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetV=jx V=j .#.......#  VividlyBlue the Marksdemigod#.).....#  Demigod#.......#  Health: 154/154 ========================V=j +#.).....#  Magic: 34/37 ======================--#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40V=j< |#.......#  XL: 18 Next: 93% Place: Vaults:1#@......#  Noise: ==-------  Time: 34338.6 (0.0).....x........#  e) +9 longbow (freeze)V=j .....x........#  Fire: e) +9 longbow (freeze) ....j.........#  Zot (5685) Fugue (0) Gem (3436) ..............# V=j .j............#  xx 2 crawling flesh cages (reaching)V=j ..............#  jj 2 slime creatures..............#  V=jH l_The crawling flesh cage closely misses you. x2  V=j ICasting: Fugue of the Fallen (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V=j LAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetOkay, then.V=j V=jt V=j V=j . _V=j}Ho  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V=jV=jN Your spells (cast)TypeFailure Level a - Fugue of the FallenV=jNecromancy5%3  b - Dimensional BullseyeHexes/Translocation1%V=j 4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%V=j(4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitV=jΒ V=j V=j V=j #.......#  VividlyBlue the Marksdemigod#.).....#  Demigod#.......#  Health: 154/154 ========================#.).....#  Magic: 34/37 ======================--#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40#.......#  XL: 18 Next: 93% Place: Vaults:1#@......#  Noise: ==-------  Time: 34338.6 (0.0).....x........#  e) +9 longbow (freeze).....V=j, [40mx........#  Fire: e) +9 longbow (freeze) ....j.........#  Zot (5685) Fugue (0) Gem (3436) ..............# .j............#  xx 2 crawling flesh cages (reaching)V=j| @..............#  jj 2 slime creatures..............#  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target V=j f_Okay, then.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V=j V=j V=jw .#.......#  VividlyBlue the Marksdemigod#.).....#  Demigod#.......#  Health: 154/154 ========================V=j# #.).....#  Magic: 34/37 ======================--#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40#.......#  XL: 18 Next: 93% Place: Vaults:1#@......#  Noise: ==-------  Time: 34338.6 (0.0).....x........#  e) +9 longbow (freeze).....x........#  Fire: e) +9 longbow (freeze) ....j.........#  Zot (5685) Fugue (0) Gem (3436) ..............# V=js .j............#  xx 2 crawling flesh cages (reaching)..............#  jj 2 slime creatures..............# V=j ] Confirm with . or Enter, or press ? or * to list all spells.V=j *Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target V=j. '_Okay, then.V=jW UCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V=j" :  Okay, then.V=jK V=j V=j V=jX . _V=jB+V=jC(#.......#  VividlyBlue the Marksdemigod#.).....#  DemigodV=jlC#.......#  Health: 154/154 ========================V=jC#.).....#  Magic: 34/37 ======================--#.......#  AC: 9V=jDStr: 4#.......#  EV: 29Int: 15V=jD#.......#  SH: 0Dex: 40V=jE#.......#  XL: 18 Next: 93% Place: Vaults:1V=jfE#@......#  Noise: ==-------  Time: 34338.6 (0.0)V=jEy.....x*.......#  e) +9 longbow (freeze).....x........#  Fire: e) +9 longbow (freeze) V=jE....j.........#  Zot (5685) Fugue (0) Gem (3436) V=j7F@..............# V=j|F.j............#  xx 2 crawling flesh cages (reaching)V=jF..............#  jj 2 slime creatures..............# V=jeG Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  V=jGLConfirm with . or Enter, or press ? or * to list all spells. V=jH{_Okay, then.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineV=jIVAim: a crawling flesh cage (lightly wounded, 91% to hit)V=j,S#.......#  VividlyBlue the Marksdemigod#.).....#  DemigodV=j+-#.......#  Health: 154/154 ========================#.).....#  Magic: 34/37 ======================--V=j-w#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15V=j-#.......#  SH: 0Dex: 40#.......#  XL: 18 Next: 93% Place: Vaults:1V=j`.`#@......#  Noise: ==-------  Time: 34338.6 (0.0).....x).......#  e) +9 longbow (freeze).....x........#  Fire: e) +9 longbow (freeze) ....j.........#  Zot (5685) Fugue (0) Gem (3436) ..............# .j............#  xx 2 crawling flesh cages (reaching)..............#  jj 2 slime creatures..............#  Fire: e) +9 longbow (freeze)V=j.Press: ? - help, Shift-Dir - straight lineAim: a crawling flesh cage (lightly wounded, 91% to hit)  You shoot an arrow.  The arrow hits the crawling flesh cage!!!  The arrow freezes the crawling flesh cage.V=j/]Bj)V=jy_A.jV=j_+jV=jh.j 3 slime creatures  The arrow hits the crawling flesh cage!!!  V=jhThe arrow freezes the crawling flesh cage.  The crawling flesh cage is heavily wounded.  You encounter a slime creature.V=jhcrawling flesh cage tentacle-slaps you but does no damage.crawling flesh cage tentacle-slaps you from afar!V=jiX29----====V=jii9.3 (0.745V=jMnV=jp9 _The crawling flesh cage shocks you! V=jpe_You took 25 damage!V=jL#.......#  VividlyBlue the Marksdemigod#.).....#  Demigod#.......#  Health: 129/154 ====================----#.).....#  Magic: 34/37 ======================--#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40#.......#  XL: 18 Next: 93% Place: Vaults:1#@......#  Noise: ====-----  Time: 34339.3 (0.0).....x*.......#  e) +9 longbow (freeze)=j}M-40m....jx........#  Fire: e) +9 longbow (freeze) ..**).........#  Zot (5684) Fugue (0) Gem (3435) .*............# j.j...........#  xx 2 crawling flesh cages (reaching)..............#  jjj 3 slime creatures..............#  The crawling flesh cage tentacle-slaps you from afar! _The crawling flesh cage shocks you! _You took 25 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a slime creature (91% to hit)V=jF@#.......#  VividlyBlue the Marksdemigod#.).....#  Demigod#.......#  Health: 129/154 ====================----V=jGL#.).....#  Magic: 34/37 ======================--#.......#  AC: 9Str: 4#.......#  EV: 29V=jGInt: 15#.......#  SH: 0Dex: 40#.......#  XL: 18 Next: 93% Place: Vaults:1V=jG#@......#  Noise: ====-----  Time: 34339.3 (0.0).....x).......#  e) +9 longbow (freeze)V=j>H....jx........#  Fire: e) +9 longbow (freeze) ....).........#  Zot (5684) Fugue (0) Gem (3435) ..............# V=jHj.j...........#  xx 2 crawling flesh cages (reaching)..............#  jjj 3 slime creatures..............#  V=jIFire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a slime creature (91% to hit)  V=jiIsYou shoot an arrow.  The arrow hits the crawling flesh cage!!  The arrow freezes the crawling flesh cage.V=j'|'.V=j|30===-40.0 (0.73V=j|4V=jV=jBP  Aim: a slime creature (91% to hit)  V=jo|You shoot an arrow.  The arrow hits the crawling flesh cage!!  The arrow freezes the crawling flesh cage. V=j_The crawling flesh cage is severely wounded. _You recovered 1 HP!V=j S#.......#  VividlyBlue the Marksdemigod#.).....#  DemigodV=jZ#.......#  Health: 130/154 ====================----#.).....#  Magic: 34/37 ======================--#.......#  AC: 9Str: 4V=j@#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40#.......#  XL: 18 Next: 93% Place: Vaults:1V=jۛ#@......#  Noise: ===------  Time: 34340.0 (0.0).....x*.......#  e) +9 longbow (freeze)V=j....jx........#  Fire: e) +9 longbow (freeze) ..**).........#  Zot (5683) Fugue (0) Gem (3434) V=j3J.*............# j.j...........#  xx 2 crawling flesh cages (reaching)V=j^..............#  jjj 3 slime creatures..............#  V=j'The arrow freezes the crawling flesh cage. _The crawling flesh cage is severely wounded. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)V=jqPress: ? - help, Shift-Dir - straight lineAim: a slime creature (91% to hit)V=j#.......#  VividlyBlue the MarksdemigodV=j#.).....#  Demigod#.......#  Health: 130/154 ====================----V=jU#.).....#  Magic: 34/37 ======================--#.......#  AC: 9V=jStr: 4#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40V=j#.......#  XL: 18 Next: 93% Place: Vaults:1V=j#@......#  Noise: ===------  Time: 34340.0 (0.0)..............#  e) +9 longbow (freeze)V=jN....jx........#  Fire: e) +9 longbow (freeze) ....).........#  Zot (5683) Fugue (0) Gem (3434) ..............# V=jj.j...........#  xx 2 crawling flesh cages (reaching)..............#  jjj 3 slime creatures..............#  V=jFire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a slime creature (91% to hit)  You shoot an arrow.  The arrow hits the crawling flesh cage!!  V=j2The arrow freezes the crawling flesh cage.V=j)V=j   crawling flesh cageV=jA.jV=jA9j.V=j8j.V=j\ 6MV=j C.  Press: ? - help, Shift-Dir - straight lineV=j Aim: a slime creature (91% to hit)  You shoot an arrow.  The arrow hits the crawling flesh cage!!  The arrow freezes V=j fthe crawling flesh cage.  You destroy the crawling flesh cage!V=jp24====7 (0.7V=j21V=jJV=j V=j&_The crawling flesh cage misses you. _You recovered 2 HP!V=j} @#.......#  VividlyBlue the Marksdemigod#.).....#  Demigod#.......#  Health: 132/154 ====================----V=jL~ +#.).....#  Magic: 34/37 ======================--#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40V=j~ #.......#  XL: 18 Next: 94% Place: Vaults:1#@......#  Noise: ====-----  Time: 34340.7 (0.0).....j*.......#  e) +9 longbow (freeze)V=j~ .....x........#  Fire: e) +9 longbow (freeze) ....).........#  Zot (5683) Fugue (1) Gem (3434) ...j..........# V=j .j............#  x   crawling flesh cage (reaching)..............#  jjj 3 slime creatures..............#  You destroy the crawling flesh cage! _The crawling flesh cage misses you. _You recovered 2 HP!  V=j\ Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a slime creature (91% to hit)V=jijxcrawling flesh cage (91% to hit)V=j9 S#.......#  VividlyBlue the Marksdemigod#.).....#  DemigodV=j: #.......#  Health: 132/154 ====================----#.).....#  Magic: 34/37 ======================--#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40V=j; #.......#  XL: 18 Next: 94% Place: Vaults:1#@......#  Noise: ====-----  Time: 34340.7 (0.0).....j).......#  e) +9 longbow (freeze).....)........#  Fire: e) +9 longbow (freeze) ....).........#  Zot (5683) Fugue (1) Gem (3434) ...j..........# .j............#  x   crawling flesh cage (reaching)..............#  jjj 3 slime creatures..............#  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a crawling flesh cage (91% to hit)  You shoot an arrow.  The arrow completely misses the crawling flesh cage.The arrow hits the slime creature!! The arrow freezes the slime creature.V=jh 9j.V=jk A.jV=jl 8j.V=jm 3pV=jdu %xV=ju p   ironbound convokerAim: a crawling flesh cage (91% to hit)  V=ju You shoot an arrow.  The arrow completely misses the crawling flesh cage.The arrow hits theV=ju > slime creature!! The arrow freezes the slime creature.  V=j v The slime creature is moderately wounded.  You encounter an ironbound convoker. It is wielding a +0 mace.V=jv ,35V=jv E===-1.4 (0.7V=jGw C23V=j| V=j _The crawling flesh cage closely misses you. _You recovered 1 HP! You recovered 1 MP!V=jIk#.......#  VividlyBlue the Marksdemigod#.).....#  Demigod#.......#  Health: 133/154 ====================----#.).....#  Magic: 35/37 ======================--#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40V=j J!#.......#  XL: 18 Next: 94% Place: Vaults:1#@......#  Noise: ===------  Time: 34341.4 (0.0)......j.......#  e) +9 longbow (freeze).....x........#  Fire: e) +9 longbow (freeze) ...*j.........#  Zot (5682) Fugue (1) Gem (3433) ..j...........# .*............#  x   crawling flesh cage (reaching)p.............#  jjj 3 slime creaturesV=jtJ..............#  p   ironbound convoker _The crawling flesh cage closely misses you. _You recovered 1 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)V=jJPress: ? - help, Shift-Dir - straight lineAim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail (84%  to hit)V=jL: @#.......#  VividlyBlue the Marksdemigod#.).....#  Demigod#.......#  Health: 133/154 ====================----V=j: +#.).....#  Magic: 35/37 ======================--#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40V=j: #.......#  XL: 18 Next: 94% Place: Vaults:1#@......#  Noise: ===------  Time: 34341.4 (0.0)......j.......#  e) +9 longbow (freeze)V=j4; g.....x........#  Fire: e) +9 longbow (freeze) ....j.........#  Zot (5682) Fugue (1) Gem (3433) ..j...........# ..............#  x   crawling flesh cage (reaching)p.............#  jjj 3 slime creaturesV=j|; ..............#  p   ironbound convoker Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail (84%  to hit)  You shoot an arrow. The arrow hits the slime creature!  V=j; %The arrow freezes the slime creature.V=jm V=jkn 5=2.1 (0.712V=js V=ju  Aim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail (84%  to hit)  You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature. V=jov _The slime creature is moderately wounded. _You recovered 2 HP!V=j S#.......#  VividlyBlue the Marksdemigod#.).....#  DemigodV=jV#.......#  Health: 135/154 =====================---#.).....#  Magic: 35/37 ======================--#.......#  AC: 9Str: 4V=jb#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40V=j#.......#  XL: 18 Next: 94% Place: Vaults:1V=j#@......#  Noise: ===------  Time: 34342.1 (0.0)V=j{......j.......#  e) +9 longbow (freeze).....x........#  Fire: e) +9 longbow (freeze) V=j0<...*j.........#  Zot (5681) Fugue (1) Gem (3432) ..j...........# V=j{{.*............#  x   crawling flesh cage (reaching)p.............#  jjj 3 slime creatures..............#  p   ironbound convoker V=j%_The slime creature is moderately wounded. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineV=jzAim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail (84%  to hit)V=j#hS#.......#  VividlyBlue the Marksdemigod#.).....#  DemigodV=jh#.......#  Health: 135/154 =====================---#.).....#  Magic: 35/37 ======================--#.......#  AC: 9Str: 4V=jhb#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40V=j?i#.......#  XL: 18 Next: 94% Place: Vaults:1#@......#  Noise: ===------  Time: 34342.1 (0.0)V=ji......j.......#  e) +9 longbow (freeze).....x........#  Fire: e) +9 longbow (freeze) V=ji2....j.........#  Zot (5681) Fugue (1) Gem (3432) ..j...........# V=j)jm..............#  x   crawling flesh cage (reaching)p.............#  jjj 3 slime creaturesV=jtj;..............#  p   ironbound convoker Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineV=jjyAim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail (84%  to hit)  V=j'kbYou shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature.V=jfA.jV=j /jV=j 3j)V=jhAim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail (84%  to hit)  You shoot an arrow. The arrow hits the slime creature!  V=jThe arrow freezes the slime creature.  The slime creature is severely wounded.  You encounter a slime creature.V=jmK.pV=jD j 4 slime creatures  The slime creature completely misses you.V=jj4-8 (0.71V=juV=j!K _The crawling flesh cage tentacle-slaps you from afar. V=jv:_You took 1 damage!V=jS#.......#  VividlyBlue the Marksdemigod#.).....#  DemigodV=jh#.......#  Health: 134/154 ====================----#.).....#  Magic: 35/37 ======================--#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40V=j"#.......#  XL: 18 Next: 94% Place: Vaults:1#@......#  Noise: ===------  Time: 34342.8 (0.0)......j.......#  e) +9 longbow (freeze)....jx........#  Fire: e) +9 longbow (freeze) ....*.........#  Zot (5681) Fugue (1) Gem (3431) V=j;\...j..........# ..*...........#  x   crawling flesh cage (reaching).p............#  jjjj 4 slime creatures..j...........#  p   ironbound convoker _The crawling flesh cage tentacle-slaps you from afar. V=j_You took 1 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail (84%  to hit)V=j#.......#  VividlyBlue the MarksdemigodV=j#.).....#  Demigod#.......#  Health: 134/154 ====================----V=j#.).....#  Magic: 35/37 ======================--#.......#  AC: 9Str: 4V=j8b#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40V=j#.......#  XL: 18 Next: 94% Place: Vaults:1#@......#  Noise: ===------  Time: 34342.8 (0.0)V=j......j.......#  e) +9 longbow (freeze)....jx........#  Fire: e) +9 longbow (freeze) V=j2....).........#  Zot (5681) Fugue (1) Gem (3431) ...j..........# V=j..............#  x   crawling flesh cage (reaching).p............#  jjjj 4 slime creaturesV=jZ..j...........#  p   ironbound convoker Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail (84%  to hit)  V=jbYou shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature.V=j(9j.V=j$)7j.V=j,4j.  Press: ? - help, Shift-Dir - straight lineAim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail (84%  to hit)  You shoot an arrow. The arrow hits the slime creature!  V=j],The arrow freezes the slime creature.  The slime creature is almost dead.V=j;-;p.V=j4  The slime creature completely misses you.The crawling flesh cage tentacle-slaps you from afar!V=j528-0---3.5 (0.70V=jo:V=j= _You feel your power leaking away. _You took 6 damage!V=j~ S#.......#  VividlyBlue the Marksdemigod#.).....#  DemigodV=j #.......#  Health: 128/154 ===================-----#.).....#  Magic: 30/37 ===================-----#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15#.......#  SH: 0V=jE Dex: 40#.......#  XL: 18 Next: 94% Place: Vaults:1V=j} #@......#  Noise: ===------  Time: 34343.5 (0.0).....jj.......#  e) +9 longbow (freeze)V=j .....x........#  Fire: e) +9 longbow (freeze) ....j.........#  Zot (5680) Fugue (1) Gem (3431) ...*..........# ..p...........#  x   crawling flesh cage (reaching)V=j l...j..........#  jjjj 4 slime creatures..............#  p   ironbound convokerV=jP s _You feel your power leaking away. V=j _You took 6 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineV=j zAim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail (84%  to hit)V=j @#.......#  VividlyBlue the Marksdemigod#.).....#  Demigod#.......#  Health: 128/154 ===================-----V=j  z#.).....#  Magic: 30/37 ===================-----#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15V=jH #.......#  SH: 0Dex: 40#.......#  XL: 18 Next: 94% Place: Vaults:1V=j #@......#  Noise: ===------  Time: 34343.5 (0.0).....j).......#  e) +9 longbow (freeze)V=j .....)........#  Fire: e) +9 longbow (freeze) ....j.........#  Zot (5680) Fugue (1) Gem (3431) ..............# ..p...........#  x   crawling flesh cage (reaching)...j..........#  jjjj 4 slime creaturesV=jS z..............#  p   ironbound convoker Aim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail (84%  to hit)  You shoot an arrow.  V=j The arrow barely misses the slime creature.The arrow completely misses the crawling flesh cage.The arrow hits the slime creature!! The arrow freezes the slime creature.V=j+G UjxV=jG 9=====4.2 (0.7790V=jAH V=jeL V=jN   You shoot an arrow.  The arrow barely misses the slime creature.The arrow completely misses the crawling flesh cage.The arrow hits the slime creature!! The arrow freezes the slime creature. V=j3O _The slime creature is severely wounded. _You recovered 1 HP!V=j  V=j_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V=j^[ V=j^  Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancyV=jH_ _5%3  b - Dimensional BullseyeV=j_ Hexes/TranslocationV=j_ #1%V=j)` 4 V=j`  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteV=j` HexesV=ja 1%V=j`a /2  v - Cause FearHexes1%V=ja 4 V=ja Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitV=j+, V=ju1 V=j6 S#.......#  VividlyBlue the Marksdemigod#.).....#  DemigodV=j!7 #.......#  Health: 129/154 ====================----#.).....#  Magic: 30/37 ===================-----#.......#  AC: 9V=j{7 Str: 4#.......#  EV: 29Int: 15V=j7 #.......#  SH: 0Dex: 40V=j#8 #.......#  XL: 18 Next: 94% Place: Vaults:1#@......#  Noise: ====-----  Time: 34344.2 (0.0)V=jw8 o.....jj.......#  e) +9 longbow (freeze).....x........#  Fire: e) +9 longbow (freeze) V=j8 ....j.........#  Zot (5679) Fugue (1) Gem (3430) ..............# V=j9 ..p...........#  x   crawling flesh cage (reaching)...j..........#  jjjj 4 slime creaturesV=jm9 ..............#  p   ironbound convoker V=j9 The arrow completely misses the crawling flesh cage.The arrow hits the slime creature!! The arrow freezes the slime creature. V=j: _The slime creature is severely wounded. _You recovered 1 HP!  V=j^: _Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V=jn< V=j&@ #.......#  VividlyBlue the MarksdemigodV=j@ #.).....#  Demigod#.......#  Health: 129/154 ====================----V=j@ #.).....#  Magic: 30/37 ===================-----#.......#  AC: 9Str: 4V=j5A #.......#  EV: 29Int: 15V=jA #.......#  SH: 0Dex: 40#.......#  XL: 18 Next: 94% Place: Vaults:1V=jA #@......#  Noise: ====-----  Time: 34344.2 (0.0)V=j*B o.....jj.......#  e) +9 longbow (freeze).....x........#  Fire: e) +9 longbow (freeze) V=jB ....j.........#  Zot (5679) Fugue (1) Gem (3430) ..............# ..p...........#  x   crawling flesh cage (reaching)V=jB l...j..........#  jjjj 4 slime creatures..............#  p   ironbound convokerV=j;C ] The arrow completely misses the crawling flesh cage.V=jC The arrow hits the slime creature!! The arrow freezes the slime creature. _The slime creature is severely wounded. V=jC m_You recovered 1 HP!  V=j,D _Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V=j  ....jx........#  Fire: e) +9 longbow (freeze)  W=j ,....).........#  Zot (5679) Fugue (1) Gem (3430)  ..............#  W=j ..p...........#  x   crawling flesh cage (reaching) ...j..........#  jjjj 4 slime creatures ..............#  p   ironbound convoker _You recovered 1 HP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail j.  You create a dimensional link between your ranged weaponry and the ironbound  convoker.W=jo & W=j $ #...W=j 4 ## #W=j# # ##W=jU  ## W=j ## W=j ##W=j ? #**.....#W=j  W=jg I#@*.....# W=j ....*jj.*.....# W=jʷ y....*x..*.....# W=j @....*****.....#W=j%  # W=jR # W=j #W=j vj   large slime creature W=j۸ J#jjj 3 slime creaturesW=j  W=js p   ironbound convoker (bullseye target)The slime creature completely misses you.W=jm..*..*j*.j***.)....@j*.x..W=j.p. j 2  Two slime creatures merge to form a large slime creature.31===-5.2 (18Bullseye Gem (3429)  _The crawling flesh cage completely misses you. _You recovered 2 HP!W=j #.......#  VividlyBlue the MarksdemigodW=jl #.).....#  DemigodW=j #.......#  Health: 131/154 ====================----W=jݏ #.).....#  Magic: 26/37 ================--------W=j #.......#  AC: 9Str: 4W=jK #.......#  EV: 29Int: 15W=j #.......#  SH: 0Dex: 40W=jƐ #.......#  XL: 18 Next: 94% Place: Vaults:1W=j #@......#  Noise: ===------  Time: 34345.2 (0.0)W=j4 ......j.......#  e) +9 longbow (freeze)W=je ....jx........#  Fire: e) +9 longbow (freeze) W=j ....*.........#  Zot (5678) Fugue (1) Bullseye Gem (3429) W=j `...p..........# W=j ....j.........#  x   crawling flesh cage (reaching)W=j" ..............#  j   large slime creatureW=jO y..............#  jj 2 slime creaturesW=j|   p   ironbound convoker (bullseye target) W=j _The crawling flesh cage completely misses you. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)W=jj Press: ? - help, Shift-Dir - straight lineAim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail  (targeted by your dimensional bullseye, 88% to hit)W=j##.......#  VividlyBlue the MarksdemigodW=jj##.).....#  Demigod#.......#  Health: 131/154 ====================----W=j##.).....#  Magic: 26/37 ================--------#.......#  AC: 9W=j#-Str: 4W=j$#.......#  EV: 29Int: 15W=jG$#.......#  SH: 0Dex: 40W=jy$#.......#  XL: 18 Next: 94% Place: Vaults:1W=j$#@......#  Noise: ===------  Time: 34345.2 (0.0)W=j$......j.......#  e) +9 longbow (freeze)W=j %....jx........#  Fire: e) +9 longbow (freeze) W=j:%....).........#  Zot (5678) Fugue (1) Bullseye Gem (3429) W=ji%`...)..........# W=j%....j.........#  x   crawling flesh cage (reaching)W=j%5..............#  j   large slime creature..............#  jj 2 slime creaturesW=jA&  p   ironbound convoker (bullseye target)The arrow hits the large slime creature!  W=j&zThe arrow freezes the large slime creature.  The large slime creature is severely wounded.W=j&fYour projectile teleports!  The arrow hits the ironbound convoker!!!  W=j&1The arrow freezes the ironbound convoker!W=j;*)W=jZaj.jW=j<[.jfreezes the large slime creature.  The large slime creature is severely wounded.Your projectile teleports!  The arrow hits the ironbound convoker!!!freezes the ironbound convokeW=j[Tr!  You kill the ironbound convoker!W=jX\9j.W=jc jj 4 slime creatures (1 wandering)  You encounter a slime creature. x2  The crawling flesh cage tentacle-slaps you from afar.W=jh926-7/38=5====9 (0.772) Gem (3428) W=jmW=jhp _You are engulfed in flames. You resist. _You took 5 damage! You recovered 1 MP!W=j@#.......#  VividlyBlue the MarksdemigodW=j&AX#.).....#  Demigod#.......#  Health: 126/154 ===================-----#.).....#  Magic: 27/38 =================-------#.......#  AC: 9Str: 4W=j[Ab#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40W=jA#.......#  XL: 18 Next: 95% Place: Vaults:1#@......#  Noise: ====-----  Time: 34345.9 (0.0)W=jA.....jj.......#  e) +9 longbow (freeze)W=j5B.....x........#  Fire: e) +9 longbow (freeze) ....).........#  Zot (5677) Fugue (2) Gem (3428) ...)j.........# ..............#  x   crawling flesh cage (reaching)W=jhBj.............#  j   large slime creaturej.............#  jjjj 4 slime creatures (1 wandering) W=jB)The crawling flesh cage tentacle-slaps you from afar. _You are engulfed in flames. You resist. _You took 5 damage! You recovered 1 MP!  W=jBFire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a slime creature (heavily wounded, 91% to hit)W=jT #.......#  VividlyBlue the Marksdemigod#.).....#  Demigod#.......#  Health: 126/154 ===================-----#.).....#  Magic: 27/38 =================-------#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40#.......#  XL: 18 Next: 95% Place: Vaults:1#@......#  Noise: ====-----  Time: 34345.9 (0.0).....jj.......#  e) +9 longbow (freeze)[39;W=jʄ 49m.....x........#  Fire: e) +9 longbow (freeze) ....).........#  Zot (5677) Fugue (2) Gem (3428) ...)j.........# ..............#  x   crawling flesh cage (reaching)j.............#  j   large slime creaturej.............#  jjjj 4 slime creatures (1 wandering) Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a slime creature (heavily wounded, 91% to hit)  You shoot an arrow.  The arrow hits the large slime creature!!  The arrow freezes the large slime creature.W=j A.jW=j ?.jW=j˭ 8j.W=j ****jj.**x..******j  W=j|  very large slime creature  Press: ? - help, Shift-Dir - straight lineAim: a slime creature (heavily wounded, 91% to hit)  You shoot an arrow.  The arrow hits the large slime creature!!freezes the large slime creature.  The large slime creature is almost dead.W=j $..*..*j*..***.j....W=j^A @j*.x..W=j .W=j jj 3  Two slime creatures merge to form a very large slime creature.W=jǏ i8===-6.6 (0.7W=j W=j _The crawling flesh cage tentacle-slaps you but does no damage. _You recovered 2 HP!W=ja]#.......#  VividlyBlue the MarksdemigodW=j]#.).....#  Demigod#.......#  Health: 128/154 ===================-----W=j]#.).....#  Magic: 27/38 =================-------#.......#  AC: 9Str: 4W=jG^b#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40W=jz^#.......#  XL: 18 Next: 95% Place: Vaults:1#@......#  Noise: ===------  Time: 34346.6 (0.0)W=j^......j.......#  e) +9 longbow (freeze)W=j^.....x........#  Fire: e) +9 longbow (freeze) ....j.........#  Zot (5677) Fugue (2) Gem (3428) W=j#_]...*..........# ..*...........#  x   crawling flesh cage (reaching)W=jZ_.j............#  j   very large slime creatureW=j_.j............#  jjj 3 slime creatures (1 wandering) W=j_Two slime creatures merge to form a very large slime creature. _The crawling flesh cage tentacle-slaps you but does no damage. W=j__You recovered 2 HP!  Fire: e) +9 longbow (freeze)W=j)`qPress: ? - help, Shift-Dir - straight lineAim: a slime creature (91% to hit)W=jS#.......#  VividlyBlue the Marksdemigod#.).....#  DemigodW=j;#.......#  Health: 128/154 ===================-----#.).....#  Magic: 27/38 =================-------#.......#  AC: 9Str: 4W=j@#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40#.......#  XL: 18 Next: 95% Place: Vaults:1W=jͺR#@......#  Noise: ===------  Time: 34346.6 (0.0)..............#  e) +9 longbow (freeze).....x........#  Fire: e) +9 longbow (freeze) W=j....j.........#  Zot (5677) Fugue (2) Gem (3428) ...)..........# ..............#  x   crawling flesh cage (reaching)W=jU.j............#  j   very large slime creature.j............#  jjj 3 slime creatures (1 wandering) Fire: e) +9 longbow (freeze)W=jPress: ? - help, Shift-Dir - straight lineAim: a slime creature (91% to hit)  You shoot an arrow.  The arrow hits the very large slime creature!!  W=j8The arrow freezes the very large slime creature!W=jqjjj 3 slime creatures (1 wandering)W=jBj)W=j9j.W=j1j.W=jCj  W=jPress: ? - help, Shift-Dir - straight lineAim: a slime creature (91% to hit)  You shoot an arrow.  The arrow hits the very large slime creature!!W=jI-freezes the very large slime creature!  W=jJYou kill the very large slime creature!W=j9=====7.3 (0.7637W=j<W=j W=j_The crawling flesh cage closely misses you. _You recovered 1 HP!W=j S#.......#  VividlyBlue the Marksdemigod#.).....#  DemigodW=jZ g#.......#  Health: 129/154 ====================----#.).....#  Magic: 27/38 =================-------#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15W=j #.......#  SH: 0Dex: 40#.......#  XL: 18 Next: 95% Place: Vaults:1#@......#  Noise: ====-----  Time: 34347.3 (0.0)W=j ......*.......#  e) +9 longbow (freeze)....jx........#  Fire: e) +9 longbow (freeze) W=jD 2....*.........#  Zot (5676) Fugue (3) Gem (3427) ...*..........# W=j ..j...........#  x   crawling flesh cage (reaching)..j...........#  jjj 3 slime creatures..............#  You kill the very large slime creature! W=j K_The crawling flesh cage closely misses you. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a slime creature (91% to hit)W=j )*)*j.W=j x*.*..W=jLF .*.*..W=j" *.*...W=j07..W=jx..  Aim: a crawling flesh cage (91% to hit)W=j C#.......#  VividlyBlue the Marksdemigod#.).....#  Demigod#.......#  Health: 129/154 ====================----#.).....#  Magic: 27/38 =================-------W=j@ w#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15W=jx #.......#  SH: 0Dex: 40#.......#  XL: 18 Next: 95% Place: Vaults:1W=j #@......#  Noise: ====-----  Time: 34347.3 (0.0)......).......#  e) +9 longbow (freeze)W=j ....jx........#  Fire: e) +9 longbow (freeze) ....).........#  Zot (5676) Fugue (3) Gem (3427) ...)..........# W=j ..j...........#  x   crawling flesh cage (reaching)..j...........#  jjj 3 slime creatures..............# W=jQ _The crawling flesh cage closely misses you. _You recovered 1 HP!  W=j Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a crawling flesh cage (91% to hit)  You shoot an arrow. The arrow hits the crawling flesh cage!W=j5c .31===-8.0 (0.756  Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a crawling flesh cage (91% to hit)  You shoot an arrow. The arrow hits the crawling flesh cage! _The crawling flesh cage is lightly wounded. _You recovered 2 HP! W=jS#.......#  VividlyBlue the Marksdemigod#.).....#  Demigod W=jTg#.......#  Health: 131/154 ====================----#.).....#  Magic: 27/38 =================-------#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15 W=j|#.......#  SH: 0Dex: 40#.......#  XL: 18 Next: 95% Place: Vaults:1#@......#  Noise: ===------  Time: 34348.0 (0.0) W=j&{......*.......#  e) +9 longbow (freeze)....jx........#  Fire: e) +9 longbow (freeze)  W=j#...*).........#  Zot (5675) Fugue (3) Gem (3426) ...)..........# ..j...........#  x   crawling flesh cage (reaching)..j...........#  jjj 3 slime creatures..............#   W=j'Aim: a crawling flesh cage (91% to hit)  You shoot an arrow. The arrow hits the crawling flesh cage! _The crawling flesh cage is lightly wounded. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line W=j7 @#.......#  VividlyBlue the Marksdemigod#.).....#  Demigod#.......#  Health: 131/154 ====================---- W=j 8 +#.).....#  Magic: 27/38 =================-------#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40 W=jy8 #.......#  XL: 18 Next: 95% Place: Vaults:1#@......#  Noise: ===------  Time: 34348.0 (0.0)......).......#  e) +9 longbow (freeze)....jx........#  Fire: e) +9 longbow (freeze) ....).........#  Zot (5675) Fugue (3) Gem (3426) ...)..........#  W=j8 ..j...........#  x   crawling flesh cage (reaching)..j...........#  jjj 3 slime creatures..............#  _The crawling flesh cage is lightly wounded. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line W=j9 You shoot an arrow. The arrow hits the crawling flesh cage.  The arrow freezes the crawling flesh cage. W=jf 9j. W=jg 8j. W=jXg 1j. W=jm M. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)  W=j+n  Press: ? - help, Shift-Dir - straight lineYou shoot an arrow. The arrow hits the crawling flesh cage.  The arrow freezes the crawling flesh cage.  The crawling flesh cage is moderately wounded. W=jn 227 (0.7 W=js  W=ju _The crawling flesh cage barely misses you. _You recovered 1 HP! W=jS#.......#  VividlyBlue the Marksdemigod#.).....#  Demigod W=j#.......#  Health: 132/154 ====================----#.).....#  Magic: 27/38 =================-------#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40 W=jX##.......#  XL: 18 Next: 95% Place: Vaults:1#@......#  Noise: ===------  Time: 34348.7 (0.0).....j*.......#  e) +9 longbow (freeze).....x........#  Fire: e) +9 longbow (freeze) ....*.........#  Zot (5675) Fugue (3) Gem (3426) ...j..........# ...j..........#  x   crawling flesh cage (reaching)..............#  jjj 3 slime creatures..............#  W=j The crawling flesh cage is moderately wounded. _The crawling flesh cage barely misses you. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a slime creature (91% to hit) W=j x*)*j. W=j$hx.).. W=j*"j W=ju*T.x) W=j j.xAim: a crawling flesh cage (lightly wounded, 91% to hit) W=j#.......#  VividlyBlue the Marksdemigod W=jD#.).....#  Demigod#.......#  Health: 132/154 ====================----#.).....#  Magic: 27/38 =================------- W=jw#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15 W=j#.......#  SH: 0Dex: 40 W=j#.......#  XL: 18 Next: 95% Place: Vaults:1#@......#  Noise: ===------  Time: 34348.7 (0.0) W=jL.....j).......#  e) +9 longbow (freeze).....x........#  Fire: e) +9 longbow (freeze) ....).........#  Zot (5675) Fugue (3) Gem (3426) ...j..........#  W=j...j..........#  x   crawling flesh cage (reaching)..............#  jjj 3 slime creatures..............#  W=j7 Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a crawling flesh cage (lightly wounded, 91% to hit)  You shoot an arrow.  The arrow hits the crawling flesh cage!!!  The arrow freezes the crawling flesh cage! W=jA.j W=jGBj) W=j϶1j. W=j.x.Press: ? - help, Shift-Dir - straight lineAim: a crawling flesh cage (lightly wounded, 91% to hit)  You shoot an arrow.  W=j]The arrow hits the crawling flesh cage!!!freezes the crawling flesh cage!  The crawling flesh cage is almost dead. W=j>,48 W=j{======9.4 (0.745 W=jJ W=jy  W=j_The crawling flesh cage completely misses you. _You recovered 2 HP! You recovered 1 MP! W=j}S#.......#  VividlyBlue the Marksdemigod#.).....#  Demigod W=j~#.......#  Health: 134/154 ====================----#.).....#  Magic: 28/38 =================-------#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40#.......#  XL: 18 Next: 95% Place: Vaults:1#@......#  Noise: ======---  Time: 34349.4 (0.0)......j.......#  e) +9 longbow (freeze) W=j~.....x........#  Fire: e) +9 longbow (freeze) ....j.........#  Zot (5674) Fugue (3) Gem (3425) ...)j.........# ...*..........#  x   crawling flesh cage (reaching)..*...........#  jjj 3 slime creatures..............#  W=j0 The arrow freezes the crawling flesh cage!  The crawling flesh cage is almost dead. _The crawling flesh cage completely misses you.  W=j_You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line W=jW@#.......#  VividlyBlue the Marksdemigod#.).....#  Demigod#.......#  Health: 134/154 ====================---- W=j#.).....#  Magic: 28/38 =================-------#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40#.......#  XL: 18 Next: 95% Place: Vaults:1#@......#  Noise: ======---  Time: 34349.4 (0.0) W=jH......j.......#  e) +9 longbow (freeze).....x........#  Fire: e) +9 longbow (freeze) ....j.........#  Zot (5674) Fugue (3) Gem (3425) ...)j.........# ..............#  x   crawling flesh cage (reaching)..............#  jjj 3 slime creatures..............#  _The crawling flesh cage completely misses you. _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineYou shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature. W=j\5 W=j55====---50.1 (0.734 W=j66 W=j&: W=j<   Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight lineYou shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature.  W=j=_The slime creature is moderately wounded. _You recovered 1 HP! W=jA @#.......#  VividlyBlue the Marksdemigod#.).....#  Demigod#.......#  Health: 135/154 =====================--- W=jA #.).....#  Magic: 28/38 =================-------#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40#.......#  XL: 18 Next: 95% Place: Vaults:1 W=jA |#@......#  Noise: ===------  Time: 34350.1 (0.0)......j.......#  e) +9 longbow (freeze).....x........#  Fire: e) +9 longbow (freeze)  W=j B 9....j.........#  Zot (5673) Fugue (3) Gem (3424) ...)j.........# ...*..........#  x   crawling flesh cage (reaching) W=jDB ..*...........#  jjj 3 slime creatures..............#  You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature.  W=jB _The slime creature is moderately wounded. _You recovered 1 HP!  W=j C uFire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineW=j8x*W=jcrj*.*.*W=j9..W=j_j*.*..W=j*Xj*.*W=jc.*..W=j?:j.W=j?x*.*...W=juj.*...W=j Xx.j.W=j x*.*...W=j"#.......#  VividlyBlue the MarksdemigodW=j#.).....#  Demigod#.......#  Health: 135/154 =====================---W=jԢ#.).....#  Magic: 28/38 =================-------#.......#  AC: 9Str: 4W=j#.......#  EV: 29Int: 15W=jL#.......#  SH: 0Dex: 40W=j#.......#  XL: 18 Next: 95% Place: Vaults:1W=jϣ#@......#  Noise: ===------  Time: 34350.1 (0.0)W=jP*..............#  e) +9 longbow (freeze).....x........#  Fire: e) +9 longbow (freeze) ....j.........#  Zot (5673) Fugue (3) Gem (3424) ...)j.........# ..............#  x   crawling flesh cage (reaching)..............#  jjj 3 slime creatures..............#  _The slime creature is moderately wounded. _You recovered 1 HP!  W=j֥-Fire: e) +9 longbow (freeze)W=jPress: ? - help, Shift-Dir - straight lineYou shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature!W=jͨ- 2W=jn)jj.W=j  Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight lineYou shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature!  You kill the slime creature!crawling flesh cage tentacle-slaps you from afar.W=j1----6=====8 (0.743W=j W=j W=j_The crawling flesh cage shocks you!! _You took 20 damage!W=jS#.......#  VividlyBlue the Marksdemigod#.).....#  DemigodW=j#.......#  Health: 115/154 =================-------#.).....#  Magic: 28/38 =================-------#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40W=jQ#.......#  XL: 18 Next: 96% Place: Vaults:1#@......#  Noise: =====----  Time: 34350.8 (0.0)......*.......#  e) +9 longbow (freeze)W=j.....x........#  Fire: e) +9 longbow (freeze) ....jj........#  Zot (5673) Fugue (4) Gem (3423) ...)..........# ..............#  x   crawling flesh cage (reaching)..............#  jj 2 slime creatures..............# W=j The crawling flesh cage tentacle-slaps you from afar. _The crawling flesh cage shocks you!! _You took 20 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a slime creature (92% to hit)W=j6x*W=jy-jjW=jk5x.jcrawling flesh cage (almost dead, 92% to hit)W=jg S#.......#  VividlyBlue the Marksdemigod#.).....#  DemigodW=j #.......#  Health: 115/154 =================-------#.).....#  Magic: 28/38 =================-------#.......#  AC: 9Str: 4W=j @#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40#.......#  XL: 18 Next: 96% Place: Vaults:1W=jF #@......#  Noise: =====----  Time: 34350.8 (0.0)......).......#  e) +9 longbow (freeze)W=j .....x........#  Fire: e) +9 longbow (freeze) ....jj........#  Zot (5673) Fugue (4) Gem (3423) ...)..........# W=j ;..............#  x   crawling flesh cage (reaching)..............#  jj 2 slime creatures..............#  _You took 20 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a crawling flesh cage (almost dead, 92% to hit)  You shoot an arrow. The arrow hits the crawling flesh cage!  The arrow freezes the crawling flesh cage.W=jn9 9j.W=jF: 7)jW=jF  .  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line  Aim: a crawling flesh cage (almost dead, 92% to hit)  You shoot an arrow. The arrow hits the crawling flesh cage!  The arrow freezes the crawling flesh cage.  The crawling flesh cage is almost dead.6====--1.5 (0.72W=jH W=j|J  W=jJ _The crawling flesh cage closely misses you. _You recovered 1 HP!W=j.D+W=jD#.......#  VividlyBlue the Marksdemigod#.).....#  Demigod#.......#  Health: 116/154 ==================------#.).....#  Magic: 28/38 =================-------W=j,EI#.......#  AC: 9Str: 4#.......#  EV: 29W=jEInt: 15#.......#  SH: 0Dex: 40W=jE#.......#  XL: 18 Next: 96% Place: Vaults:1#@......#  Noise: ===------  Time: 34351.5 (0.0)......*.......#  e) +9 longbow (freeze)W=jF.....xj.......#  Fire: e) +9 longbow (freeze) ....)j........#  Zot (5672) Fugue (4) Gem (3423) ...)*.........# W=jG..............#  x   crawling flesh cage (reaching)..............#  jj 2 slime creatures..............#  W=joGThe arrow freezes the crawling flesh cage.  The crawling flesh cage is almost dead. _The crawling flesh cage closely misses you. W=jG_You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineW=j,lS#.......#  VividlyBlue the Marksdemigod#.).....#  DemigodW=jl#.......#  Health: 116/154 ==================------#.).....#  Magic: 28/38 =================-------#.......#  AC: 9Str: 4#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40W=jl#.......#  XL: 18 Next: 96% Place: Vaults:1#@......#  Noise: ===------  Time: 34351.5 (0.0)......).......#  e) +9 longbow (freeze)W=jKm.....xj.......#  Fire: e) +9 longbow (freeze) ....)j........#  Zot (5672) Fugue (4) Gem (3423) ...)..........# ..............#  x   crawling flesh cage (reaching)..............#  jj 2 slime creatures..............#  _The crawling flesh cage closely misses you. W=jm#_You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineYou shoot an arrow.  The arrow hits the crawling flesh cage but does no damage.W=j'.W=jjZ72.2 (0.71W=j2W=jݣW=jJ  Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight lineYou shoot an arrow.  The arrow hits the crawling flesh cage but does no damage. W=j_The crawling flesh cage is almost dead. _You recovered 1 HP!W=jS#.......#  VividlyBlue the Marksdemigod#.).....#  DemigodW=jF#.......#  Health: 117/154 ==================------#.).....#  Magic: 28/38 =================-------#.......#  AC: 9W=jmStr: 4#.......#  EV: 29Int: 15#.......#  SH: 0Dex: 40#.......#  XL: 18 Next: 96% Place: Vaults:1W=jƅ#@......#  Noise: ===------  Time: 34352.2 (0.0)......*.......#  e) +9 longbow (freeze).....xj.......#  Fire: e) +9 longbow (freeze) ....)j........#  Zot (5671) Fugue (4) Gem (3422) ...)*.........# ..............#  x   crawling flesh cage (reaching)..............#  jj 2 slime creatures..............#  You shoot an arrow.  The arrow hits the crawling flesh cage but does no damage. _The crawling flesh cage is almost dead. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineW=j3#.......#  VividlyBlue the MarksdemigodW=j#.).....#  Demigod#.......#  Health: 117/154 ==================------W=j#.).....#  Magic: 28/38 =================-------#.......#  AC: 9Str: 4W=j#.......#  EV: 29Int: 15W=jg#.......#  SH: 0Dex: 40W=jծ#.......#  XL: 18 Next: 96% Place: Vaults:1#@......#  Noise: ===------  Time: 34352.2 (0.0)W=jA..............#  e) +9 longbow (freeze)......j.......#  Fire: e) +9 longbow (freeze) ....)j........#  Zot (5671) Fugue (4) Gem (3422) W=jm...)..........# ..............#  x   crawling flesh cage (reaching)..............#  jj 2 slime creaturesW=j'..............#  _The crawling flesh cage is almost dead. _You recovered 1 HP!  W=jαFire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineYou shoot an arrow. The arrow hits the crawling flesh cage!  The arrow freezes the crawling flesh cage.W=jH )W=j[..............# W=j7j.W=j2j.W=j".W=j99 (0.7051W=jW=j   Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight lineW=j >You shoot an arrow. The arrow hits the crawling flesh cage!  The arrow freezes the crawling flesh cage. _You destroy the crawling flesh cage! _You recovered 2 HP!W=j]&  W=jcYou shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature!W=j j.  The slime creature is heavily wounded.W=jW=jW=j7|209=====3.6W=j0W=j W=j:_The slime creature completely misses you. W=j_You recovered 1 HP! You recovered 1 MP!W=j& )))))))You shoot an arrow.W=jz j......  W=j{The arrow barely misses the slime creature.The slime creature completely misses you.W=j|%109W=j--===-4.3690W=jW=j#"W=j$ _The slime creature hits you! _You took 11 damage!W=j(  You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature.W=jFW=j110=--5.0819W=jW=jfL _The slime creature is almost dead. W=jm_You recovered 1 HP!W=j+r .  You shoot an arrow. The arrow hits the slime creature!!!  The arrow freezes the slime creature.W=j{u Z   slime creatureW=j> a  You kill the slime creature!W=j 2=7=====76W=j& W=j _The slime creature misses you. _You recovered 2 HP!W=j :  W=j xYou shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature.W=jS x  The slime creature is moderately wounded.W=jT 3====--6.478W=jT W=jX W=jl[ _The slime creature misses you. _You recovered 1 HP!W=jߎ:  W=jyYou shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature!W=jW=j>430--W=j d7.167W=j_W=jD _The slime creature is almost dead. _You recovered 1 HP! You recovered 1 MP!W=j',2 .  You shoot an arrow. The arrow hits the slime creature!!!  The arrow freezes the slime creature.  You kill the slime creature!W=j...........W=j)9W=j|:W=jc>W=j&@d _There are monsters nearby!W=j/ )You shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur!W=j31))))W=j#4 W=jg7p.W=jX{W=j{.W=j|C...W=jF|]..pwandering)W=j ;===3.5 (0.7)W=j::0W=jbW=j65 _You kill the yaktaur!W=jWW=jp O )))))pW=jMq NYou shoot an arrow.  W=jq OThe arrow hits the ironbound frostheart.  The ironbound frostheart shouts!W=j5 Ep.....W=jɦ l4.2190W=j֪ W=j B _The ironbound frostheart is lightly wounded.W=jmyM))))) W=jy_The ironbound frostheart is lightly wounded.  You shoot an arrow.  The arrow hits the ironbound frostheart!!  The arrow freezes the ironbound frostheart!W=jC.pW=j *.....W=jj9869W=jϲW=jm _The ironbound frostheart is severely wounded.W=jeW )))) W=jXYou shoot an arrow.  The arrow hits the ironbound frostheart!W=j<.pW=jY +...W=j '5.6W=j W=jh _The ironbound frostheart is almost dead.W=j [You shoot an arrow.  The arrow hits the ironbound frostheart!!  The arrow freezes the ironbound frostheart.W=j Y)))W=j( #...W=j;. s86.378W=jF3 W=j75  W=j^5 R_You kill the ironbound frostheart!W=jW=jW=jW=j W=j:_No target in view!W=joW=jW=j#W=jW=jcW=jh67 _W=j$W=jW=j K56W=jIW=jfW=jW=j$K45W=j#W=jww34W=j W=j!W=j)W=js)K23W=j*W=j,W=j.W=jl.K12W=jR/W=jEL0109085978W=jFa67W=j=GW=j9IW=jSJa56W=jKW=jZLW=jMW=jkNK45W=jOW=jZSW=jTW=j+UK34W=jVW=jWW=jYW=j\YK23W=j8ZW=j[W=j^a12W=j^W=jo`W=jbW=j,bK01W=jyK45W=jzW=j-{W=j|W=j|K34W=j}W=j~W=jW=jwK23W=jW=jW=jW=jUK12W=jW=jmW=jW=jK01W=jW=j W=jw  You encounter a yaktaur captain. It is carrying a +0 arbalest.W=j;W=jo#..........###  #..........# #..........# #..........# W=jӒ#..........# #..........# W=j p###..........# .............#########.  ...............@......$  ---  ........W=jJ.......c  .........  W=jB#######################    c   yaktaur captain (launcher, asleep)  W=j. W=jԓ!W=jӗ033.3 (27.0)W=jYv---4.3 (28890W=jW=j?W=jR* _Found 7 gold pieces.W=jD\ #.....  #.....  #.....W=jX  #.....  #.....  #..........#  W=jo......#  ......#########.  .......@......$  W=jI..............c  W=jT...............  ############### W=jjid #.....  #.....  #.....  #.....  #.....  #..........#  ......#  ......#########.  .......@......$  ..............c  ...............  ############### W=jkW=jlW=j oW=jpf _A yaktaur captain is nearby!W=j(Z ~ #.....  #.....  #.....  #..... W=jZ #.....  #..........#  ......#  ......#########.  .......@......$  ..............c  W=jZ T...............  ############### W=j0  #.....  #.....  #.....  #.....  #.....  #..........#  ......#  ......#########.  .......@......$  ..............c  ...............  ###############  _A yaktaur captain is nearby!W=j^]? ))))))c  )You shoot an arrow. The arrow hits the yaktaur captain!!  The arrow freezes the yaktaur captain.  The yaktaur captain shouts!W=j %...W=j8P...c.W=j===5.0 (0.7)839W=jKW=jg _The yaktaur captain is heavily wounded.W=j7   The yaktaur captain shouts! _The yaktaur captain is heavily wounded.Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  W=jL7 Confirm with . or Enter, or press ? or * to list all spells.You call out to the remnants of the fallen!  The yaktaur captain wields a +0 arbalest.W=j9 C)))))))W=jj C@......W=jj 5---6.0 (1.07) Fugue (0) Gem (3338) W=jj W=jm W=jno x _The yaktaur captain shoots a bolt. The bolt completely misses you.W=j 9 )))W=j(!)))You shoot an arrow. The arrow hits the yaktaur captain!  The arrow freezes the yaktaur captain.W=jR ......  The yaktaur captain is heavily wounded.W=jTC)))))))W=jC@......W=j2=7 (0.7W=jW=jeW _The yaktaur captain shoots a bolt. The bolt misses you.W=jW=jzl )))))))You shoot an arrow.W=j׫......c7.4W=jC67W=j/W=jb _The arrow barely misses the yaktaur captain.W=j΂: )W=jYou shoot an arrow. The arrow hits the yaktaur captain!!!  The arrow freezes the yaktaur captain!W=je))))))W=jQ.........W=j98.1516W=j_W=jS _You kill the yaktaur captain!W=j W=j W=j W=j  W=j3 :_No target in view!W=j2#..........###  #..........#  #..........#  W=jr7#..........#  #..........#  #..........#  ###..........#  ......#..  ........@.....$.  .).  ....  # W=jH|6--=====9.1 (1.045 _The wailing of tortured souls fills the air! _You recovered 1 MP!W=jj #.###  #.#  #.W=j #  #.#  #.# W=j J #.#  W=j p....#  #...  W=j !}.$..  )..  W=j*!v....   W=j%-----4034 _W=j(W=jI)W=j #.###  #.#  #.# W=j1  #.#  #.#  #.# W=j[  #.# .  #....  W=j .$...  )...  .....   W=jE W=j -----123W=j W=j  W=j u.###  .# W=j  .#  .#  .# W=j   .# .  .# ...  #.....  .$....  W=j /)....  W=j v......   W=jW=jS212W=jW=jOW=jW=jdW=j$W=jW=j W=j} y7=01W=jW=jQW=jW=j)D790W=jW=jdW=j-8W=j829W=jV[78 _The wailing of tortured souls fills the air!8==67564534  You now have 2340 gold pieces (gained 7).=23 _The wailing of tortured souls fills the air!1201690819 _The wailing of tortured souls fills the air!7867 _The wailing of tortured souls fillsW=j[# the air!5645W=j\W=j]K34W=j]W=jOaW=jcW=jcK23W=jdW=jmgQ _The wailing of tortured souls fills the air!W=jia12W=j.jW=jkW=jmW=jSn0) Fugue (1) 1W=jnW=j!q ' _You are losing your grip on the fallen.W=jsW=jksL590W=jRtW=jv7 _You open the door.W=jxW=jxL809W=j@zW=j{{W=j*}W=j}578W=j}W=j~W=jP@  There is an open door here.W=jW=js467 W=j_W=j^W=j׆W=jYW=jK56W=jqW=jT  e - a wand of paralysis (24) (gained 5 charges)W=jR4) Gem (3305) W=jW=j$ W=j@_Your fugue has ended.W=j W=jkK34W=jW=j0W=ja23W=jW=j@  There is an open door here.W=jW=j'-1W=jU%2 _W=jEW=joW=jW=jK01W=jPW=jW=jW=jL490W=jjW=jW=jW=jM8299W=jĻW=jXW=jW=j]K78W=jW=jW=jW=jK67W=j'W=jVW=jW=j'K56W=jbW=jKW=jNW=jK45W=jW=jW=jlW=jK34W=jW=jjW=j&W=jK23W=jnW=jW=ja12W=jfW=jW=jW=ja-0W=j1W=jW=jW=j W=jW=j L390W=jW=jW=jW=jL889W=jW=jW=jW=j,K78W=jW=jW=j{W=jK67W=jW=jW=j6W=jK56W=jRW=jBW=jW=jK45W=jW=j W=j%  W=jNYou encounter a crawling flesh cage.W=jA .......#...#...W=j ..x.....#.......'...##'# ........#.......#....... ........#.......#....... W=j ........#.......#....... ........#########....... W=j ........................ ........................ ............... .................. .########............... ##.............. ##............. #..........### x   crawling flesh cage (reaching, asleep) #..........#.. #..........#.. #..........#..W=j 089.1 (47.0)W=j w90.1 (4834 _W=jW=j W=je_You recovered 2 MP!W=jU ))))))W=j x)You shoot an arrow.  The arrow hits the crawling flesh cage but does no damage.W=j}.xpW=j ......p   arcanist (wandering)W=j ?The crawling flesh cage gurgles horribly!W=jos===8 (0.7)3W=j.W=jv _You encounter an arcanist. It is wielding a +0 dagger.W=j wM)))))W=j" x _You encounter an arcanist. It is wielding a +0 dagger. W=jO 4 You shoot an arrow.  W=jy YThe arrow hits the crawling flesh cage!!  The arrow freezes the crawling flesh cage.W=jD M.xW=jD F.pW=j~I 5....W=jJ b1.52W=j~M W=jXO U _The crawling flesh cage is heavily wounded.W=jO  W=j'  W=j0x W=jagCasting: Fugue of the Fallen (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. W=jC+ . W=jwdxYou call out to the remnants of the fallen! W=jg;.p W=j-x 2 crawling flesh cages (reaching, 1 w…)5---2.5 (1.01) Fugue (0) Gem (3282)  _You encounter a crawling flesh cage. W=j< )) W=j)You shoot an arrow. The arrow hits the crawling flesh cage!  The arrow freezes the crawling flesh cage. W=j  p...pThe crawling flesh cage is heavily wounded. W=jX W=jx=3.2 (0.701 W=j W=j* _The arcanist shouts! W=jy '  W=jy ))) W=j)z 0You shoot an arrow.  W=jXz /The arrow hits the crawling flesh cage!!  W=jz *The arrow freezes the crawling flesh cage. W=j C .x W=j NThe crawling flesh cage is almost dead. W=j . W=j .x W=j . W=j $p W=j #. W=jN .. W=j Ex) W=jd &9 W=j D290 W=j  W=j ? _The crawling flesh cage gurgles horribly! W=jq = )) W=j QYou shoot an arrow. The arrow hits the crawling flesh cage. W=j' ;.x W=j<(  W=j)  W=j6) J.x W=j* ". W=j(+ p W=jP+  W=j< %. W=j=  W=j= /6-- W=j> 4.6 W=jL  W=jNW   W=jW _The crawling flesh cage is almost dead. _You recovered 1 MP!!W=j< x .  You shoot an arrow.  The arrow hits the crawling flesh cage!!!W=ji)   crawling flesh cage!W=jBQ.x!W=jV .  You destroy the crawling flesh cage!*!W=j$ (fast)The arcanist casts a spell.!W=ja8p!W=jci 5.381!W=jW79 _The arcanist seems to speed up.!W=j]!W=jHh _Your Stealth skill increases to level 5!!W=j )You shoot an arrow. The arrow hits the arcanist!!!  The arrow freezes the arcanist!!W=j I)))!W=j2>...!W=j3!W=j7.......#...#... VividlyBlue the Marksdemigod........#.......'...##'# Demigod........#.......#....... Health: 154/154 ========================........#.......#....... Magic: 36/38 ======================--!W=j8N...)....#.......#....... AC: 9Str: 4........#########....... EV: 29Int: 15...x.................... SH: 0Dex: 40!W=j:8N........................ XL: 18 Next: 100% Place: Vaults:1.......@................ Noise: ====-----  Time: 34496.0 (0.7)........................ e) +9 longbow (freeze)!W=j8.########............... Fire: e) +9 longbow (freeze) ##.............. Zot (5527) Fugue (2) Gem (3278) ##.............#..........### x   crawling flesh cage (reaching)#..........#..#..........#..#..........#..!W=j8You destroy the crawling flesh cage!The arcanist casts a spell. _The arcanist seems to speed up. _Your Stealth skill increases to level 5!!W=j9nYou shoot an arrow. The arrow hits the arcanist!!!  The arrow freezes the arcanist!!W=j:M _You kill the arcanist!!W=jL:AYou have reached level 19!!W=js@/  --more--"W=j3*60/160"W=jK499 0% "W=jB"W=jcK "W=jKe_You recovered 6 HP!"W=j=G ))) You shoot an arrow.  The arrow hits the crawling flesh cage!!  The arrow freezes the crawling flesh cage."W=jIwF.x"W=j~...===-7"W=ja"W=j'n _The crawling flesh cage is moderately wounded."W=j OM"W=j[ )) _The crawling flesh cage is moderately wounded.  You shoot an arrow.  The arrow hits the crawling flesh cage!!  The arrow freezes the crawling flesh cage."W=j M.x"W=j #."W=j4 -7.467"W=j "W=j  "W=j ^_The crawling flesh cage is severely wounded."W=j4]M) _The crawling flesh cage is severely wounded.  You shoot an arrow.  The arrow hits the crawling flesh cage!!  The arrow freezes the crawling flesh cage."W=jHW>.."W=j XM8.15"W=j>X6"W=j^"W=jEb "W=jtb"W=jbY_The crawling flesh cage is almost dead.#W=jC.A )))))#W=j.2))You shoot an arrow.#W=jb .....x.  The arrow barely misses the crawling flesh cage.#W=jcg785#W=jg#W=j_i #W=ji_The crawling flesh cage completely misses you. _You recovered 1 MP!#W=j& #W=j_c)You shoot an arrow. The arrow hits the crawling flesh cage.#W=j  .  The crawling flesh cage is almost dead.The wailing of tortured souls fills the air!#W=j=====9.54#W=jY#W=ja _The crawling flesh cage closely misses you.#W=j/ .You shoot an arrow.  The arrow hits the crawling flesh cage!!  The arrow freezes the crawling flesh cage.#W=jb5 #)#W=j5 0#W=jn .#W=jw h1===--500.2#W=j x h334#W=jp #W=jɃ  #W=j T_You destroy the crawling flesh cage!$W=j$W=j`8--$W=jt$W=j $W=jcB_No target in view!$W=jQ2$W=j2$W=ju4$W=j#7$W=j9R23 _$W=jJ:$W=jw>$W=j!?K12$W=j@$W=jA$W=j}By8=01$W=jVC$W=jE$W=j7FL190$W=j?G$W=jwI$W=jIL869$W=jJ$W=jiM$W=jMx9==7$W=jM8$W=jO$W=jQ$W=jT$W=jrTK67$W=jsU$W=jcW$W=j0Z$W=jZK56$W=j\$W=j]$W=j_$W=j_K45$W=ja$W=jc$W=jqf$W=jf]=34$W=jg$W=jjQ _The wailing of tortured souls fills the air!$W=j2l$W=jelK23$W=jm$W=jVo$W=jq$W=jjrK12$W=js$W=ju$W=jEw$W=jwK01$W=jx$W=j$W=j$W=jL090$W=j$W=j$W=j$W=jL859$W=jf$W=j$W=j$W=j]K78$W=j$W=jF$W=j$W=jK67$W=jR$W=jJQ _The wailing of tortured souls fills the air!$W=j&$W=jK56$W=j$W=j$W=j֡$W=j1K45$W=jG$W=j$W=j$W=jK34$W=j$W=j$W=jѬ$W=j;K23$W=j$W=jZ$W=j@1) Fugue (3) 2$W=jG$W=jfv _You are losing your grip on the fallen.$W=j$W=j@K01$W=j$W=jS6 _You hear a shout!$W=jj%  $W=jhYou encounter a yaktaur captain. It is carrying a +0 arbalest.$W=j- $W=j9R... ... .... $W=j...##########.... ................c +####................. ......... ........ #####.. =====................. ........######### ........#.......'...#$W=j........#.......#...#........#.....).#...#..... c   yaktaur captain (launcher, wandering)........#.......#...#.....$W=j0........+.......#...#.............#...[...#...#.....$W=jqX 23.2 (23.0))$W=j?The yaktaur captain wields a +0 arbalest.$W=jS)))))))$W=jWa......@$W=j=----4.2 (244990$W=j$W=jO$ _The yaktaur captain shoots a bolt. The bolt completely misses you. _You recovered 2 MP!$W=jƔ ...  ... ....  ...##########....  $W=jM,................c  .................  .................  .................  .........@.......  .................  ........#########  $W=j........ ........ ........ ........ ........ .#...[$W=j& x ...  ... ....  ...##########....  ................c  .................  $W=j' .................  .................  .........@.......  .................  ........#########  ........ ........ ........ ........ ........ .#...[$W=j+ $W=jQ, :----$W=j/ $W=j1 f _A yaktaur captain is nearby!%W=jC ))))%W=j))You shoot an arrow. The arrow hits the yaktaur captain.  The arrow freezes the yaktaur captain.%W=jOh ......  The yaktaur captain is lightly wounded.%W=jKRS)))))))%W=j<a......@%W=j|==9 (0.7)849%W=jЈ%W=jϋ %W=j__The yaktaur captain shoots a bolt. The bolt misses you.%W=j&S )))))))%W=jT)You shoot an arrow.%W=jb  c......  The arrow barely misses the yaktaur captain.%W=jq S)))))))%W=j>a......@%W=j -----3034(W=jP(W=j(W=jԐ(W=j(W=jH(W=jK23(W=jԗ(W=j(W=j(W=j K12(W=j(W=j(W=js(W=jϠK01(W=j(W=j(W=jb890(W=jڦ(W=jA(W=jM(W=jL839(W=j(W=j0(W=jڰ(W=j&K78(W=jS(W=jγ(W=j(W=jK67(W=j޶(W=jJ(W=j(W=jOK56(W=j`(W=j(W=ja45(W=j(W=j(W=j(W=jK34(W=jA(W=jw(W=j (W=jK23(W=j(W=j(W=jK#..........# (W=jT#. .........# #.(W=j  .....^...# #. # #.(W=j4| >############## (W=j|. ........ #@....# #######41.0 (11.0) (W=j#.....#  #.....#  #.....#  #.....#  #.....# ... #.....# ...##########.....# .(W=j4E.......).###+######(W=j(W=jPo2.0 (1212(W=j(W=j9 _Found an escape hatch in the floor.(W=j!(W=j"(W=j%(W=j/(W=j 9a01(W=j;(W=jA(W=jG(W=jHL790(W=jK(W=jJY(W=j5`(W=ja6829(W=j?a(W=jUd(W=jj(W=jp(W=jq-7(W=j r8(W=j u(W=jz(W=j(W=j-6(W=jȁ7(W=j(W=jQ(W=j@(W=j-5(W=j@6(W=j}(W=j|(W=j(W=j545(W=jԩ(W=j٬(W=j(W=jT(W=j -3(W=j<4(W=j`(W=j(W=j(W=j523(W=j(W=jm(W=j(W=jv(W=jp-1(W=j2(W=j}(W=j(W=j(W=jK01(W=j(W=j`'(W=j (W=jnL690(W=j(W=j 7 _You open the door.(W=jN(W=jL819(W=j(W=j7@  There is an open door here.(W=j(W=j;R78 _(W=j(W=j(W=j((W=juK67(W=j-(W=j (W=j (W=j, K56(W=j (W=j@ (W=j(W=jJK45(W=j@(W=j(W=j(W=jRK34(W=j((W=j(W=jp(W=jK23(W=j~(W=jr(W=j(W=jK12(W=j(W=j|!(W=j"(W=jG#K01(W=j&$(W=j',(W=ji'L590(W=jE((W=j)(W=j;+(W=j+L809(W=j,(W=j. (W=j /: There is an open door here.(W=j0(W=j 1-7(W=j1%8 _(W=j 2(W=j3(W=j4(W=j:5K67(W=j6(W=j7(W=jR9(W=j9K56(W=j:(W=j>(W=j?D(W=j EK45(W=jH(W=juZ(W=j]C3(W=j!^4(W=j_(W=j!a(W=jb(W=jcK23(W=jd(W=jje(W=jf(W=jGgK12(W=jh(W=jCk(W=jl(W=jlK01(W=jm(W=jo(W=jXp(W=jpL490(W=jr(W=js(W=jt(W=jtM8199(W=ju(W=jv(W=jw(W=j7xK78(W=jx(W=j\z(W=j|(W=j}-6(W=jJ}7(W=jV~(W=j(W=jU(W=jK56(W=j(W=jB(W=j(W=jo545(W=j(W=jϐ(W=j(W=j ..##..........#... ..# #..........#... ..#(W=jj #..........#... ..# #..........#... ..# #......^...#... ..#(W=jI #..........#... ..# #.>........##### ..# ####.. ###.#.@...............79.0 (37 ....(W=j#.##########.....## ....#. #.....# (W=je....#. #.....# (W=j....#. #.....# ....#) #.....#(W=jϢM .... (W=j;#. #.....# (W=jd.... ... #.....# .... ...##########.....#(W=j!(W=j(W=j*p80.0 (3834(W=j(W=j (W=j_Found a flail.(W=j (W=jc (W=j> (W=j (W=j (W=j a23(W=j (W=j (W=j K12(W=j (W=j '(W=jD &  (W=j You open the door.  You encounter an ironbound thunderhulk. It is wielding a +0 dire flail.(W=j !.#(W=j  #..........#.# #..........#.# #..........#.#(W=j  #......^...#.# #..........#.#(W=j  #.>........####.#####.............. ####. #.... (W=jG o..... #@##########.....#.(W=jp  #.'...... #...... #.#...... #.....#.(W=j  #.#...... #.....#. #)# ..... #.....#.(W=j  #.# ..... #.....# O   ironbound thunderhulk (asleep)....+ ...(W=j O #.....#. ...##########.....#(W=j [. ................).#(W=j 12.0 (2.0)(W=jO W3.0 (301 (W=j} _(W=j (W=j$ )W=jB#.....)W=j>#......^#.....)W=jN&#.>... ####.....)W=jA #........ #@#)W=j #.'...... )W=j(8 #.#......  #.#...... )W=j #)# .....  #.# .....  ...+ ...O  ...####### )W=ju)W=j#.....#......^)W=j#.....#.>... ####.....)W=j  #........ #@# #.'......  #.#...... )W=jVT #.#......  #)# .....  #.# ..... )W=j ...+ ...O  ...####### )W=j)W=j)W=j)W=j8 )W=jg_An ironbound thunderhulk is nearby!)W=js&)))W=jU))))O  )W=j uYou encounter an ironbound thunderhulk. It is wielding a +0 dire flail. )W=j;t_An ironbound thunderhulk is nearby!  You shoot an )W=jq=arrow.  The arrow hits the ironbound thunderhulk!! )W=j[ The arrow freezes the ironbound thunderhulk.  The ironbound thunderhulk shouts!)W=jгKO.)W=j:'....)W=j4===7 (0.7)W=j7)W=j1Z _The ironbound thunderhulk is moderately wounded.)W=je)W=j J ))))))W=j 2))You shoot an arrow.)W=jiX *The arrow closely misses the ironbound thunderhulk.Electricity crackles from the ironbound thunderhulk's apparatus.)W=j5 H@'...)W=j :.O.)W=j (4.4)W=j> D390)W=j& )W=j  )W=jw Q_The bolt of lightning misses you.*W=j7E ))))*W=j)You shoot an arrow.  The arrow hits the ironbound thunderhulk!  The arrow freezes the ironbound thunderhulk.*W=j '....5.1889*W=j*W=j3m _The ironbound thunderhulk is heavily wounded.*W=js S )))))))*W=jٵ )You shoot an arrow.*W=j 9O.*W=ja 5'......*W=jt `88*W=j *W=jg  *W=j ^_The arrow completely misses the ironbound thunderhulk.*W=j )))) You shoot an arrow.  The arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk.*W=j8FO.*W=j A4'...*W=jAL6.57*W=j+B*W=jH*W=jyK *W=jK[_The ironbound thunderhulk is almost dead.+W=j: )+W=jYou shoot an arrow.  The arrow hits the ironbound thunderhulk!  The arrow freezes the ironbound thunderhulk.+W=j-h)))+W=jV3'..+W=j]k7.267+W=jb+W=jeY _You kill the ironbound thunderhulk!+W=j+W=j)+W=j%+W=jH _No target in view!+W=j2 56 _+W=j  +W=j : There is an open door here.+W=j +W=j6 -4+W=j %5 _+W=jV +W=j +W=jH 534  There is an open door here.23 _+W=j* +W=j +W=ju! K12+W=jz$ +W=j) +W=j1 a01+W=jm4 +W=jb =  You see here a +0 flail.+W=jj +W=jl S290 _+W=jo +W=ju +W=j[ 879+W=jN +W=j K78+W=j +W=j +W=j +W=j K67+W=j +W=j +W=jy +W=jw 556+W=j +W=j +W=jc '+W=jP +W=j, 545+W=jl +W=j +W=j : ...#+W=j6 L###. #######. ........+W=j T..... ....... #.#########+W=j Q..... ....... #.'.....+W=j ..... ......> #.#...+W=jI W..... ..... #.#......+W=j h..... ... #)#..).....# +W=j ........ ######'###.#........#... .......@...+........#...+W=j/ 2---99.2 (12.0)+W=jp L... ...........##########... +W=j A)....... .........+W=j Z......... )....... .........+W=j6 ]............ ........................+W=j{ B... ........................ +W=j d######## ##...................... +W=j L+...................... +W=j9 ####### +W=jw 1_You open the door.+W=j[ _Found a stone staircase leading down.,W=jLCI,W=jK,W=jR,W=jT434 ,W=jU_,W=j8Y,W=jY_,W=j`ga23,W=jxk,W=j%  ,W=jQThere is an open door here.,W=j ,W=jR12 _,W=j,W=j,W=j],W=jBK01,W=j,W=j,W=j,W=j.19,W=j,0,W=j,W=j7,W=j,W=jֽ-8,W=j69,W=j ,W=j,W=j,W=jJ-7,W=j{8,W=j,W=j|,W=j,W=jK67,W=j,W=j',W=j ,W=j 9 You open the door.  ,W=jOgYou encounter a vault sentinel. It is wielding a +0 falchion.,W=jS#........# # #,W=jB........# .# # #,W=jc.# .. #..... #.# '## #..... #,W=jq.# #.p #......^ ,W=j#,W=je.# ##[. #..... ,W=jF#,W=jpT.# #.. #.>... #,W=j;.# #####'########..... ,W=jc##########.#....@....#.,W=j  ---,W=j4T...#.........#.,W=j] ### ,W=j.,W=j_...#.........#.'# ,W=j.,W=j%...#......>..#.##,W=jy`...#.........#.##,W=j...#.........#)#..).....# p   vault sentinel (wandering) ,W=jj...........#######'###.#,W=j1^# .......................+,W=j[ # ,W=j*.................##,W=j!,W=j-.607.2 (8,W=j .0),W=j*,W=jM(,W=jn8.2 (956,W=j7,W=jDd4 _The vault sentinel leaves your sight.,W=j.k ,W=jjkB_Found a ring mail.,W=jA ,W=j ,W=j,W=j,W=j %  ,W=j>KA vault sentinel comes into view.,W=jfM .#..  '##.,W=j5 #..#^,W=jB#[.p### #.. #......# #.>........# #####@######## ##########...........#########,W=jo.....#.' ...........#......>..#.#........#.,W=jp   vault sentinel (wandering).'..,W=j^.p0,W=jJ"Ep,W=j#====9.2 (145,W=ju',W=j() _The vault sentinel shouts!,W=jA* ,W=jt*C_There is an open door here.,W=j^ @))),W=jM 2p.,W=j- .,W=jҵ `===-9 (0.7,W=j C34,W=j ,W=j  ,W=jN h_You shoot an arrow. The arrow misses the vault sentinel.,W=j  You shoot an arrow. The arrow hits the vault sentinel.  The arrow freezes the vault sentinel.,W=j (catching breath)  The vault sentinel is lightly wounded.  The vault sentinel blows a loud note on a signal horn!,W=jJ=========10.6,W=j,W=j ) _You hear a roar! x2-W=j6 o )))You shoot an arrow.-W=j@ ..p  The arrow completely misses the vault sentinel.-W=jA===------1.323-W=jE-W=jG[ _The vault sentinel barely misses you.-W=j!( -W=j You shoot an arrow. The arrow hits the vault sentinel!!  The arrow freezes the vault sentinel.-W=j>8.-W=j====-----2.012-W=j-W=j -W=ja_The vault sentinel is severely wounded.-W=jI o )))You shoot an arrow.-W=j~ 4 ..-W=j~ opThe arrow barely misses the vault sentinel.-W=j Z===-7-W=jj -W=jm _ _The vault sentinel completely misses you.-W=j $You shoot an arrow. The arrow hits the vault sentinel!!  The arrow freezes the vault sentinel.-W=jcR-W=j(-W=jZ-3-3.401-W=j)1-W=j 3R _You kill the vault sentinel!.W=j.W=jj.W=j.W=j .W=jB_No target in view!.W=j 3.W=jl .W=j .W=j .W=j S090 _.W=jܰ .W=j t  You now have 2351 gold pieces (gained 11).  Things that are here:.W=jb D859.W=jD .W=j B _a +0 falchion; a +0 ring mail.W=j .W=j^ K78.W=j' .W=ja .W=j .W=j h  You encounter a lindwurm..W=j k. #.. . ...k #.. '####### .... #.. .# #..# #.. .# #..# #.. ..W=j =# '..# #... .# .. #.. .# '## #.... .# ##@.# #......^--- .......# ##[..### ## #.)....# #.>........# #####'########..W=jX C. ########.#.........#.....#.........#.##########.. k   lindwurm (wandering)#.........#.'........#..#......>..#.#..#..##.#..#...W=jr 86.4 (3.0.W=jB ---7.4 (467 _.W=j .W=j1 .W=ja  ...k  ....  #..#  #..#  '..# .W=j0 #..  #'##  ##@.# ^ ##[..###  #.)....# #.> #####'######......W=j /.........>.W=ji  ...k  ....  #..#  #..#  '..#  #.. .W=jej  #'##  ##@.# ^ ##[..###  #.)....# #.> #####'######......W=jj U.........>.W=jo .W=j4p .W=jt .W=jv _ _A lindwurm is nearby!.W=j  ...k  ....  #..#  #..#  '..#  #..  #'##  ##@.# ^ ##[..###  #.)....# #.> #####'######..............>/W=j+@ ...k  ....  #..#  #..#  '..#  #..  #'##  ##@.# ^/W=j2, ##[..###  #.)....# #.> #####'######..............>/W=j0/W=jt0/W=j34/W=j 6_ _A lindwurm is nearby!/W=jK ))))/W=jy!)) /W=jmYou shoot an arrow. The arrow hits the lindwurm!!  The arrow freezes the lindwurm./W=jF.....'/W=j7===8.1 (0.7/W=jC56/W=j>/W=jZ /W=j[_The lindwurm is severely wounded./W=ji ' /W=jwj †You shoot an arrow. The arrow hits the lindwurm!!  The arrow freezes the lindwurm./W=jm )/W=jn 2)))))/W=jBn /W=j|n /W=j 5..../W=j* .'/W=j3 `85/W=j /W=jn L _You kill the lindwurm!/W=jh /W=jTi /W=jl /W=jn H _No target in view!0W=j0W=j!Gear: 33/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) 0W=j!w e - a +9 longbow of freezing (weapon)  a - a +1 sling of electrocution0W=j"(f - a +0 whip 0W=jM" y - a +3 longbow of flaming Missiles (go to first with ()0W=j"^g - 27 poisoned darts  k - a throwing net0W=j"6t - 5 curare-tipped darts  0W=j"!C - 4 darts of disjunction  0W=j(#E - 2 atropa-tipped darts Armour (go to first with [) 0W=j# b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+} 0W=j#7 B - the +3 hat of Infinity (worn) {Will+ Stlth+} 0W=j# G - the +2 robe of Yesterday (worn) {rC++}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3} 0W=j$/ m - an orb of stardust 0W=jB$# p - a +2 cloak of willpower0W=j$Zq - a +0 troll leather armour  v - +0 steam dragon scales 0W=j$6 z - a +2 troll leather armour {Snorg} 0W=j$[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit0W=j3%7[top]0W=jx A Armour [b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  G - the +2 robe of Yesterday (worn) {rC++} 0W=j y  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales  z - a +2 troll leather armour {Snorg} Jewellery"=)s - an amulet of regeneration (worn)0W=jdy >A - a ring of protection from fire (worn)Fring of Rusyixza (worn) {rPois Will+++ Str-5 Slay+6 Stlth-}  c - a ring of protection from cold  d - a +6 ring of intelligence  i - a ring of wizardry 0W=jy j - a ring of protection from cold  l - an amulet of the acrobat  n - a ring of magical power  o - an amulet of wildshape73%0W=jN Rr - a ring of wizardry  0W=j u - an amulet of reflection  w - a +4 ring of slaying  D - an amulet of chemistrybot3W=jM 3W=jo\ 3W=jm ........#.......... VividlyBlue the Marksdemigod 3W=jRn ........3W=jn ...† #.......... Demigod '#######3W=jo @.... #.......... Health: 160/160 ======================== .......##..# #.......... Magic: 39/39 ======================== .......##..# #.......... AC: 9Str: 4 3W=j7p .......#'..# #.......... EV: 293W=jp CInt: 15 .......#3W=jp #.. #.......... SH: 0Dex: 40 3W=j9q .......#3W=jnq #'## #.......... XL: 19 Next:  3% Place: Vaults:1 .......#3W=jq ##@.# #......^... Noise: ===------  Time: 34618.8 (0.0) 3W=jZr .......# ##[..### #.......... e) +9 longbow (freeze) 3W=jr .......# #.)....# #.>........ Fire: e) +9 longbow (freeze) 3W=j%s .......# #####'########.......... Zot (5405) Gem (3155) 3W=j\s ########.#.........#............. .........#.........#.##########..3W=js -  3W=js n.........#.........#.'........#..  3W=jt o.........#......>..#.#........#..3W=j;t N  .........#.........#.#........#..3W=jlt . 3W=jt ;The arrow freezes the lindwurm. 3W=jt =_The lindwurm is severely wounded.3W=jIu You shoot an arrow. The arrow hits the lindwurm!!  The arrow freezes the lindwurm. _You kill the lindwurm! _No target in view!3W=jB 3W=j 3W=j܄ 3W=j 3W=j} 4W=jX4W=j!$4W=jT!hVividlyBlue the Marksdemigod (Demigod Hexslinger) Turns: 34360, Time: 01:45:15 4W=j!Health: 160/160 AC:  9 Str:  4 XL: 19 Next: 3% 4W=j!2Magic: 39/394W=j!lEV: 29 Int: 15 God: 4W=j#"'Gold: 23514W=jl"SH:  0 Dex: 40 Spells: 21/39 levels left 4W=j"rFire + + . (33%) e - +9 longbow (freeze) 4W=j"rCold + + . (33%)4W=j$#)[offhand occupied] 4W=jf#rNeg . . . (100%) G - +2 robe of Yesterday {rC++} 4W=j#rPois + (33%) B - +3 hat of Infinity {Will+ Stlth+} 4W=j#$rElec .4W=jV$(100%) x - scarf of the Durable Baku {Repulsion, rPois Regen+} rCorr .4W=j$(100%) b - +0 pair of gloves of Ucinen {rF+ Stlth+} SInv .4W=j$E(no boots) Will +++++4W=j%%fs - amulet of regeneration 4W=jT%+Stlth +++++4W=j%lA - ring of protection from fire 4W=j%,HPRegen 2.06/turn4W=j%F - ring of Rusyixza {rPois Will+++ Str-5 Slay+6 Stlth-}4W=j &-MPRegen 0.26/turn 4W=j6&I%: repel missiles 4W=jc&J@: studying Staves 4W=j&`A: high MP 1, forlorn, divine attributes 4W=j&U}: 2/15 runes: decaying, serpentine5W=j֞5W=j55W=j........#.......... VividlyBlue the Marksdemigod ........5W=jæ...† #.......... Demigod '#######.... #.......... Health: 160/160 ======================== .......#5W=jG#..# #.......... Magic: 39/39 ======================== .......##..# #.......... AC: 95W=j8Str: 4 .......#'..# #.......... EV: 29Int: 15 5W=jl.......##.. #.......... SH: 0Dex: 40 .......#5W=j#'## #.......... XL: 19 Next:  3% Place: Vaults:1 .......###@.# #......^... Noise: ===------  Time: 34618.8 (0.0) 5W=j5.......# ##[..### #.......... e) +9 longbow (freeze) .......# #.)....# #.>........ Fire: e) +9 longbow (freeze) 5W=jJ.......# #####'########.......... Zot (5405) Gem (3155) ########.#.........#............. .........#.........#.##########..  .........#.........#.'........#..  .........#......>..#.#........#..  .........#.........#.#........#.. The arrow freezes the lindwurm. _The lindwurm is severely wounded.You shoot an arrow. The arrow hits the lindwurm!!  The arrow freezes the lindwurm. _You kill the lindwurm! _No target in view!5W=j=5W=jb5W=j5W=jv5W=jw5W=jw5W=jy5W=jy{5W=j|R44 _5W=j'}5W=j@  There is an open door here.5W=j%  5W=j(CYou encounter a lindwurm.5W=j,....#......... .5W=jӆ)..... #.k # ....... ###'#+ #.#5W=j ....† #.# ####### .... #.## #. #..# .#.5W=j7'# #..##..# ..#.## #...'..#...#.#5W=jh# #.@'...#....#---# #'###..#.#5W=j4# ##..# #......^...## ##[..### #.# 5W=j......# #.)....# #.>## #####'########.........5W=jk   lindwurm (wandering) #######.#...#......#.........#.##########...5W=j[b#.#.'.#...5W=jxc.k9.8 (15W=j(5W=j---20.8 (233 _5W=j5W=j5W=jz)..... #..  ###k#+  ....† 5W=jԚ .... # #. #..# .# #..##..# ..# #...'..#...# #.@'...# #'###..# ##..# #5W=j8p^ ##[..###  #.)....# #.> #####'##.....5W=j+R)..... #.. 5W=j, ###k#+  ....†  .... # #. #..# .# #..##..# ..# #...'..#...# #.@'...# #'###..# ##..# #5W=j-l^ ##[..###  #.)....# #.> #####'##.....5W=j15W=j25W=j65W=jf9_ _A lindwurm is nearby!5W=jD)..... #..  ###k#+  ....† 5W=jtD .... # #. #..# .# #..##..# ..# #...'..#...# #.@'...# #'###..#5W=j=E ##..# #^ ##[..###  #.)....# #.> #####'##.....5W=j~ )..... #..  ###k#+  ....†  .... # #. #..# .# #..##..# ..# #...'..#...# #.@'...# #'###..#5W=j>  ##..# #^ ##[..###  #.)....# #.> #####'##.....5W=j> 5W=j 5W=js 5W=j%  5W=jl Q_A lindwurm is nearby!5W=jQ V)))))))5W=j N'k5W=jd 2....5W=j .5W=j" [===1.5 (0.725W=jV 5W=jg 5W=j  5W=j i_You shoot an arrow. The arrow barely misses the lindwurm.6W=j6W=j@)..... #..  ###'#+ 6W=j@< ...k† 6W=j* .... # #. #..# .#6W=jĂ* #..##..# ..# #...'..#...#6W=j* #.@'...#6W=j/* #'###..# ##..# #6W=jh^6W=j ##[..### 6W=jу) #.)....# #.> #####'##6W=j*.....6W=j&)..... #..  ###'#+  ...k†  .... #6W=jU'u #. #..# .# #..##..# ..# #...'..#...# #.@'...#6W=j' #'###..# ##..# #6W=j'^6W=j( ##[..### 6W=jI( #.)....# #.> #####'##6W=j(.....6W=j{06W=j16W=j86W=j;I _A lindwurm is nearby!6W=j'<6W=jOL ))))6W=jO You shoot an arrow. The arrow hits the lindwurm!!!  The arrow freezes the lindwurm.6W=je8....6W=jk2.2126W=j6W=jJ 6W=jS_The lindwurm is severely wounded.6W=jj ' 6W=jk †You shoot an arrow. The arrow hits the lindwurm!!  The arrow freezes the lindwurm!6W=j j))))6W=j 2....6W=j% 4901 _You kill the lindwurm!6W=j 6W=j n _Your Spellcasting skill increases to level 11!6W=jN 6W=j 6W=j 6W=jK H _No target in view!6W=j6W=j6W=j6W=jT 6W=jB_No target in view!7W=j37W=j7W=j 7W=jH 7W=j T3990 _7W=jM7W=j@  There is an open door here.7W=j37W=jS849 _7W=ja7W=j?7W=j\7W=j"K787W=j7W=j7W=j7W=j K677W=j7W=j7W=jh7W=j K567W=j 7W=j "7W=j%w457W=j534  There is an open door here.23 _127W=j67W=j.87W=j8K017W=j|97W=j{<@  There is an open door here.7W=j=7W=jW>5890 7W=j>_7W=jD?7W=j@7W=jA7W=j BL8397W=jB7W=jD7W=jF7W=jFK787W=j]G7W=jI7W=jJ7W=jKK677W=jL7W=jGM7W=jyN7W=jNK567W=jO7W=jR7W=jbS7W=jSK457W=jT7W=jVhNo target in view! _There is an open door here.  7W=jX7W=jYR34 _7W=jZ7W=j[7W=jf]7W=j]K237W=j^7W=j_7W=jb7W=j^bK127W=jc7W=je7W=jf7W=j gK017W=jg7W=j2i7W=j3k7W=jkL7907W=jel7W=jnh _There is an open door here.  , spattered with blood here.7W=jo7W=jbpS829 _7W=j^q7W=jr7W=jt7W=juK787W=ju7W=jA|7W=jy}7W=j}K677W=j~7W=j%7W=j7W=jq-57W=j67W=jv7W=j7W=j77W=jK457W=j7W=j$7W=j27W=jK347W=jb7W=j̎7W=j7W=j9K237W=j7W=jp7W=j7W=jK127W=j7W=j@  There is an open door here.7W=j7W=jrR01 _7W=jD7W=jo7W=je7W=jL6907W=j7W=j7W=j7W=jУL8197W=j7W=j7W=j7W=j=K787W=j7W=j7W=j}7W=jK677W=j7W=j07W=j7W=jaK567W=jh7W=j7W=j7W=jK457W=j7W=j'7W=jD7W=jK347W=jo7W=j7W=j"7W=jK237W=jS7W=j@  You see here a +0 shortbow.7W=jJ7W=j-17W=j%2 _7W=j7W=j7W=jG7W=jK017W=jo7W=j7W=j7W=jJL5907W=j7W=j7W=j7W=j-87W=j097W=j7W=jk7W=j7W=j-77W=j287W=j7W=j.7W=j]7W=jK677W=j7W=j_7W=j7W=j K567W=j7W=jh7W=j7W=j -47W=j;57W=j,7W=j7W=j?7W=jK347W=j37W=j7W=j7W=j6K237W=j 7W=j7W=j7W=j8K127W=jm7W=jy7W=jO7W=jK017W=j7W=j57W=j7W=j$L4907W=j?7W=j7W=jp7W=jM80997W=jM7W=j[ 7W=j 7W=j K787W=j7W=j57W=jJ7W=jK677W=j7W=j7W=j 7W=jP -57W=j 67W=jk"7W=j%7W=j](a457W=jk)7W=j+7W=j-7W=j.K347W=j/7W=j^27W=j47W=j4K237W=j67W=j87W=j:7W=j;K127W=j<7W=j?7W=j@7W=jAK017W=jB7W=jSE7W=jG7W=jGL3907W=jH7W=jpJ7W=jAL7W=jLL8897W=jM7W=jO7W=jeQ7W=jQK787W=j-S7W=jT7W=jQV7W=jVK677W=jf7W=j+g7W=jg7W=jLhK237W=jh7W=j&i7W=ji7W=jejK127W=jj7W=jPk7W=jl7W=jlK017W=jl7W=jam7W=j n7W=jnb2907W=jgo7W=j p7W=jupL8797W=jp7W=jAq7W=jq7W=jurK787W=jr7W=jt7W=ju7W=juK677W=jnv7W=jw7W=jw7W=j6xK567W=jz457W=jY{7W=j2|7W=j}7W=j}K347W=j}7W=j7W=jJ7W=jK237W=j17W=jx7W=jO7W=jCK127W=j7W=j7W=jʊ7W=j>K017W=j7W=j7W=j"7W=jL1907W=j7W=j7W=j7W=jL8697W=j7W=j7W=jj7W=jݝK787W=j7W=jȠ7W=j7W=jZK677W=j7W=j7W=jG7W=j-57W=j67W=j7W=j|7W=ja7W=jK457W=j}7W=j7W=j߮7W=jLK347W=j7W=j77W=jE7W=jK237W=j7W=jӷ7W=j+7W=jK127W=j7W=j7W=j 7W=juK017W=jn7W=j7W=j7W=j9L0907W=jQ7W=ji7W=j7W=j68597W=j97W=j7W=jM7W=j7W=jK787W=j77W=je7W=j7W=j_K677W=jt7W=j7W=jw567W=jCq #).# 7W=j#..# #..#########  #..#.......#  7W=j#..#.......#  7W=j*#..#...∩...#  #..#.......#  7W=j#..'.......#  #.@#.......# ---717.9 (95.7W=jI0) #..#####[####  7W=j{#..# #......#  #..# #......#  7W=j#..#  #..# #......# 7W=j#..# ## #..# #......# 7W=j N#..# ########7W=j9---7W=j57W=j 7W=jN_Key pressed, stopping explore.7W=jT7W=j7W=j7W=j7W=j7W=jR45 _7W=j7W=j7W=j~7W=jK347W=j7W=jN7W=jt7W=jK237W=j7W=jN 7W=j, 7W=jy K127W=j4 7W=j 7W=j7W=jK017W=j7W=jt7W=jf7W=jM29907W=jm7W=j7W=j7W=jIL8497W=j7W=j7W=jt7W=j-77W=j87W=j'7W=j7W=j7W=jK677W=j7W=j7W=j7W=jK567W=jT 7W=j!7W=jL"7W=j"K457W=j#7W=jd$7W=j$7W=j+%-37W=j\%47W=j%7W=j '7W=j'7W=j (5237W=j;(7W=j(7W=j)7W=j*7W=j+K127W=j+7W=j,7W=jp-7W=j-K017W=jY.7W=jw/7W=j907W=j0L8907W=j17W=j27W=j27W=j+3L8397W=j37W=j47W=j157W=j5K787W=j#67W=j77W=j77W=j8K677W=j]87W=j97W=jM:7W=j:K567W=j;7W=j<7W=j<7W=j1=a457W=j>7W=j?a347W=j&@7W=j@7W=jA7W=jBK237W=jzB7W=jC7W=jXD7W=jDK127W=jE7W=j+F7W=jF7W=jNGK017W=j0H7W=jH7W=jIL7907W=jI7W=jJ7W=jK7W=jK7W=j1LL8297W=jL7W=jM7W=jGN7W=jNK787W=jO7W=jP7W=jP7W=jQK677W=jQ7W=jSR7W=j S7W=jpSK567W=jS7W=jT7W=jU7W=j VK457W=jgV7W=j/W7W=jW7W=jxXK347W=j Y7W=jY7W=jZ7W=jZK237W=jr[7W=j(\7W=j?]7W=j]K127W=j%^7W=j^7W=j_7W=j`K017W=j`7W=ja7W=jQb7W=jbL6907W=jc7W=jc7W=jd7W=jdL8197W=je7W=jRf7W=jf7W=j9g-77W=jkg87W=jg7W=jh7W=j[i7W=jiK677W=jIj7W=jj7W=jk7W=jlK567W=jl7W=jTm7W=j7n7W=jnK457W=jn7W=j$p7W=jp7W=j*q-37W=j[q47W=jq7W=jr7W=jsa237W=jyt7W=j8u7W=ju7W=jHvK127W=jv7W=jw7W=j7x7W=jx5017W=j y7W=jxy7W=j z7W=jz7W=j.{L5907W=j{7W=j{|7W=j9}7W=j}L8097W=j~7W=j~7W=j7W=j K787W=j7W=jC7W=j7W=jVK677W=j7W=jA7W=j77W=jK567W=jƄ7W=j7W=j97W=joK457W=j7W=j7W=jx7W=jۈK347W=j67W=jΉ7W=jv7W=j-27W=j37W=jD7W=jl7W=j7W=jJ-17W=j{27W=j7W=j7W=j17W=j5017W=jˏ7W=j7W=j7W=j7W=jL4907W=j]7W=j7W=j!7W=j[C829997W=j7W=j7W=jk  You encounter 2 deep trolls.7W=jr#..# #......#..##..# ########..#7W=j#..##..##..#...#..#7W=jښ#..##..##..############# 7W=j "#.......@......T #..............T ################ 7W=jZ  TT 2 deep trolls (asleep)7W=j"7W=jX-74.9 (577W=jBv5.9 (5878 _7W=j7W=j¢7W=jAu.# .# .#.#.#.#.#..############# .......@......T ..............T ############### 7W=j+.# .# .#.#.#.#.#..############# .......@......T ..............T 7W=jz+############### 7W=j-7W=jS.7W=j07W=jK2d _There are monsters nearby!7W=j?.# .# .#.#.#.#.#..############# 7W=jɎ.......@......T ..............T ############### 7W=jZ .# .# .#.#.#.#.#..############# .......@......T ..............T ############### 7W=j 7W=jc! 7W=j# 7W=j%  7W=j% V_There are monsters nearby!7W=j ))))))T1 asleep)You shoot an arrow. The arrow hits the deep troll!  The arrow freezes the deep troll!7W=j# T.The deep troll is heavily wounded.7W=j#1T.7W=jM'y.....Twandering)7W=j(:===6.6 (0.7)7W=j*7W=j0, 7W=j,!_You hear a shout!8W=jM T.  Casting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8W=j).8W=j.,T8W=j' 8W=jhTYou call out to the remnants of the fallen!8W=j6---7.6 (1.06) Fugue (0) Gem (2997) 8W=jK8W=j[ _You encounter a deep troll.9W=j ))))You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll.9W=j T.The deep troll is almost dead.9W=j$3T9W=j`CT.9W=jպ.....T 3 deep trolls9W=jjx=8.3 (0.7569W=j9W=j' _You hear a shout!9W=jS9 [9W=jYou shoot an arrow. The arrow hits the deep troll!  The arrow freezes the deep troll.  You kill the deep troll!9W=jo))) 29W=jU ...9W=j\59.04159W=j_9W=j9c 9W=jvc:_The troll leather armour is intact enough to wear.9W=jH )))))You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll.9W=j]x T.  The deep troll is severely wounded.9W=jx DT.9W=j~ D...[9W=j %79W=jn 9W=j ' _You hear a shout!9W=j 9 .9W=j xYou shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll!9W=j ))))   deep troll9W=j92T.9W=jQ:.p9W=j>j M...[9W=jJ?p   ironbound preserver (wandering)You kill the deep troll!9W=jC7--80.4329W=jD049W=jF9W=j1V _You encounter an ironbound preserver. It is wielding a +0 dire flail. _You recovered 1 MP!:W=jI )))) You shoot an arrow. The arrow hits the deep troll!!!  The arrow freezes the deep troll.:W=j ...[..p..pThe deep troll is almost dead.:W=j=====1.123:W=j:W=jB _The wailing of tortured souls fills the air!:W=j .You shoot an arrow. The arrow hits the deep troll!  The arrow freezes the deep troll.:W=jK)))):W=j,T:W=j p.You kill the deep troll!:W=j....T   deep troll (wandering):W=j 6===--832:W=j :W=jT[ _You encounter a deep troll.:W=jxb ))))) You shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver!:W=j 4T.:W=j? Dp.:W=jQ X...[T:W=j :W=j }--2.51:W=jW :W=j  :W=j0 h_The ironbound preserver is moderately wounded.:W=je M)))) _The ironbound preserver is moderately wounded.  You shoot an arrow.  :W=jBfZThe arrow hits the ironbound preserver!!!  The arrow freezes the ironbound preserver!:W=jͥZ...[.:W=jҧ====3.201:W=j:W=jL :W=jY_The ironbound preserver is almost dead.;W=jLM) _The ironbound preserver is almost dead.  You shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver.;W=jk ))));W=j2T.;W=ja#...[;W=j7===-93940;W=j5;W=jA _You kill the ironbound preserver!;W=j;W=jԦO )))) ;W=jqYou shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll.;W=j)ET);W=jaT;W=j;W=j1 ...;W=jT 2 deep trollsThe deep troll is heavily wounded.;W=j =8=-;W=j/ 4.6;W=j;W=j+ _You encounter a deep troll. _You recovered 1 MP!;W=j ; )));W=j? pYou shoot an arrow. The arrow hits the deep troll!  The arrow freezes the deep troll.;W=j ET[;W=j AT.;W=j7 "..;W=j l5.3889;W=j ;W=j c _The deep troll is severely wounded. Y)))=W=j>K56=W=j?=W=jE=W=jBG=W=jGK45=W=jH=W=jrI=W=jJ=W=jJK34=W=j$L=W=jN=W=jN=W=j4OK23=W=jO=W=jP=W=jQ=W=j#RK12=W=jR=W=jT=W=j3V=W=jVR0) Gem (2971) =W=j#W=W=jXd _Your fugue has ended.=W=jZ=W=j^ZL190=W=j[=W=jC\=W=j*]=W=j]L869=W=j.^=W=jI_=W=jO`=W=j`K78=W=jha=W=jb=W=jc=W=jcK67=W=jd=W=je=W=jf=W=j*gK56=W=jg=W=j!i=W=j j=W=jajK45=W=jk=W=jl=W=jm=W=jmK34=W=jn=W=jo=W=jp=W=jqK23=W=jq=W=j4s=W=jsK12=W=j =W=j =W=jX =W=j K12=W=j =W=j =W=j  You encounter an ironbound convoker. It is wielding a +1 great mace ofdraining.=W=j  =W=j@  #.....)..................  #.....)........................  #..............................  #..............................  #...#############..............  #.p.#.#.'..............  +.#.#.##..............  #...# #.#.#..............  #...# #.#@#####...........-----  #...# #.#.#.+ ##..........  #...# #.#.# .#. ##.........  #...# #.#.# .#.>. #.........  #...# #.#.# ##...##......... =W=jz  #...# .#.# .##.......... p   ironbound convoker (asleep)  #...# #.# #+##........... =W=j #...# .# #..............  #..## #######..............=W=j ! 18529.0)=W=j! -----3.1 (6001=W=j\% =W=jc- ; _Found a stone staircase leading down.>W=j &  >W=j XCasting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>W=j 6--==4.1 (1.0)69) Fugue (0) Gem (2920) >W=jy! >W=j'# A _You call out to the remnants of the fallen!>W=jX 3 )))p    You shoot an arrow. The arrow hits the ironbound convoker!!  The arrow freezes the ironbound convoker!  The ironbound convoker shouts!>W=j; .pThe ironbound convoker is severely wounded.>W=j@ *..>W=j@ n=8 (0.719>W=jE >W=j{F ' _You hear a shout!?W=j9 )?W=j&You shoot an arrow.  The arrow hits the ironbound convoker!!!  The arrow freezes the ironbound convoker.?W=j,))?W=j?W=j?W=j"&..?W=j''}95.581?W=ja*?W=j+ ?W=j,H_You kill the ironbound convoker!?W=j?W=j?W=j?W=j  ?W=j!:_No target in view!?W=js 3?W=j; ?W=j ?W=j h78 _?W=j{ ?W=jؗ z7--67?W=j ?W=j5 ?W=jT u  You encounter an ironbound frostheart.?W=j .'...##....#.....---..?W=jw p....p   ironbound frostheart (wandering)...?W=jȡ !?W=j b7.5 (2.0?W=j s---8.5 (356 ?W=jD _?W=j ?W=j# s _You recovered 1 MP!?W=j`  )  )    ###  #...# .)#  +...# #.#.##  #...# #.#.#  #...# #.#@#  #...# #.#.#.+  #...# #.#.# .#.  #...# #.#p# .#.>.  #...# #.#.# ##...#  #...# .#.# .##  #...# #.# #+##  #...# .#  #..## ?W=jfQ )  )    ###  #...# .)#  +...# #.#.##  #...# #.#.#  #...# #.#@#  #...# #.#.#.+ ?W=jcg #...# #.#.# .#.  #...# #.#p# .#.>.  #...# #.#.# ##...#  #...# .#.# .##  #...# #.# #+##  #...# .#  #..## ?W=jJk?W=jk?W=jo?W=j\ql _An ironbound frostheart is nearby!@W=j )) You shoot an arrow.  The arrow hits the ironbound frostheart!!  The arrow freezes the ironbound frostheart.@W=j:/..@W=jz===9.2 (0.745@W=j@W=j<l _The ironbound frostheart is heavily wounded.@W=jbPM@W=j[ _The ironbound frostheart is heavily wounded.  You shoot an arrow.  The arrow hits the ironbound frostheart!!  @W=j3The arrow freezes the ironbound frostheart.@W=j%+))@W=jW@W=jx@W=j@W=j@W=j$V...@W=j====9324@W=j@W=j5 @W=j^J_You kill the ironbound frostheart!@W=j "@W=jx"@W=j%@W=j'H _No target in view!@W=j<@W=j>@W=jj?@W=juB@W=jMD8=23 _@W=jNE@W=jH@W=jIK12@W=j%J@W=j=L@W=jLK01@W=jM@W=jUPQ _The wailing of tortured souls fills the air!@W=jPL590@W=jQ@W=j. #@W=jd #...##.#.#.# ##...##@W=jd #...#.#.#.# .## #...# .#.# #+##@W=jhk ########'###.# #@W=jiw.+. #.....## #.....)@W=j(i #.....) # #...............@W=jei` #...############# #...# #..@#.#.' +...# #.# #...#@W=ji.#.. #...#.### #...#.#.+@W=ji #...#..#.#.#.# .#. ## #...@W=jiH[# .#.>. # #...##.#.#.# ##...##@W=jjt #...#.#.#.# .##@W=j)n.66.9 (7.0@W=jo----7.9 (856@W=jr@W=jt$  Things that are here:@W=jv  a +1 great mace of draining; a +0 scale mail _You recovered 2 MP!AW=jAW=jAW=jAW=jHAW=j7AW=jd=45 _AW=jbAW=jaAW=j AW=j!K34AW=jAW=jAW=jAW=jK23AW=j]AW=jQ _The wailing of tortured souls fills the air!AW=jAW=jK12AW=j^AW=jg$ AW=j-_The wailing of tortured souls fills the air!AW=jAW=j*501AW=jMAW=jiAW=jQ _The wailing of tortured souls fills the air!AW=jbAW=jL490AW=jAW=jAW=jAW=j}M8899AW=jAW=j!AW=jAW=j578AW=jAW=jAW=jAW=j- AW=j 567AW=j AW=j AW=j AW=j6AW=jK56AW=jAW=jAW=jAW=jk545AW=jAW=jUAW=jkAW=j!AW=jo3) Fugue (2) 4AW=jAW=jZAW=j4$ AW=jXR_You are losing your grip on the fallen.AW=j#+...##.#.#.#.#.##.............#...#.#.#.#.#.#.#AW=j=#T.#...##.#.#.#.#.#####..AW=j]#E#...#.#.#.#.#.#.+..##AW=j~#f#...#..#.#.#.#..#. ##AW=j##...#.#.#.#[#.#.#.>. #AW=j##...##.#.#.#.#.##...###...#.#.#.#.#.#.# .##AW=j##...##.#.#.#.#@##+##79.9 (1AW=j$ 2.0)AW=j$#...#.#.#...#.#>#...AW=je$0#..####+#+#######...#..# #...............)#..# +.............#..# #..............AW=j$#..# #.............. ###..# #.............. AW=j$X..#..# #.............AW=j(AW=j)p80.9 (1323AW=j--AW=j/ AW=jD/-_Found a stone staircase leading down.AW=j AW=j@ AW=j>AW=jH _No target in view!AW=jgCAW=jCAW=jGAW=jHH _No target in view!BW=j7pBW=jpBW=jmrBW=jvBW=j{BW=jX|R12 _BW=j ~BW=jI~BW=jBW=j@K01BW=jBW=jQ _The wailing of tortured souls fills the air!BW=jBW=juL390BW=j"BW=jQ _The wailing of tortured souls fills the air!BW=j̇BW=j+L889BW=jBW=jƊ'BW=jA7  You open the door.BW=jR7) Gem (2888) BW=jBW=jWd _Your fugue has ended.BW=jBW=j-6BW=j7BW=j BW=j@  There is an open door here.BW=jBW=jR56 _BW=jBW=j,BW=j-BW=jmK45BW=j[BW=jBW=jȝBW=jK34BW=jޞBW=jBW=jCBW=jrK23BW=jhBW=jpBW=jsBW=jݤK12BW=jBW=j:O  You now have 2378 gold pieces (gained 12).BW=jĨK01BW=jBW=jeq _c - 3 potions of curing (gained 1)BW=jBW=jL290BW=jBW=jۯBW=jBW=j1L879BW=jƱBW=jIJBW=jBW=jسK78BW=jBW=jBW=jBW=jǶK67BW=jBW=jۻBW=j¼BW=jK56BW=jBW=jZBW=jHBW=jK45BW=jFBW=jGBW=jBW=jK34BW=jBW=jBW=jtBW=jK23BW=jBW=j=BW=jBW=jK12BW=jBW=j @  There is an open door here.BW=j^BW=jR01 _BW=jBW=jBW=jBW=jL190BW=jvBW=jBW=j;BW=jL869BW=jJBW=jBW=jBW=jK78BW=jBW=jBW=jvBW=jK67BW=jBW=j BW=jvBW=j556BW=jBW=jBW=jBW=j6BW=jgK45BW=jBW=j'BW=j+BW=jK34BW=jBW=j7 _You open the door.BW=j[BW=j-2BW=j3BW=jBW=j@  There is an open door here.BW=jBW=j R12 _BW=jI BW=j BW=j BW=j K01BW=jBW=jBW=jBW=jL090BW=jFBW=jBW=jBW=jL859BW=jBW=j'BW=jBW=jK78BW=jBW=jT7 _You open the door.BW=j BW=j K67BW=j!BW=j$@  There is an open door here.BW=j%BW=j&R56 _BW=j'BW=jO)BW=j*BW=j+K45BW=j+,BW=j-BW=js/BW=j/K34BW=j0BW=j2BW=j]4BW=j5K23BW=js6BW=j7BW=jS9BW=j9K12BW=j;BW=j<BW=jm>BW=j>K01BW=j?BW=jJBW=j7LBW=jLM0990BW=jMBW=j"PBW=jQBW=jRL849BW=jRBW=jBW=jɱoThere is an open door here. _You open the door. _There is an open BW=jddoor here. _You open the door. _There is an open door here. _You open the door.BW=jHBW=jK34BW=j5BW=jBW=jBW=j-2BW=j˶3BW=jxBW=jȹYou open the door. _There is an open door here. _You open the door. _There is an open door here. _BW=j7You open the door.  There is an open door here.BW=j[|#...## ### ##. BW=j#..## ..) ##. #..# .. .#. BW=jR#..# .. .#. BW=j#..# # ##.#### .#. #..# ......... .#. ...# #...#...#####.#. BW=j...# ..............#. ...#### #.@...####.950.9 (70 BW=jA......### ###.###'###... BW=jf......... ............ ......... ............BW=je. ......... .............. BW=jq######### #######################BW=j4BW=jBW=jY1.9 (7112BW=jBW=j0BW=j( _Found an arbalest.BW=jBW=jJBW=jBW=jyBW=j  You encounter a centaur warrior. It is carrying a +0 shortbow.BW=j].#....########.########. .#...## .c)### .##. .#..##)..## .#..#. ....# .#..# .. .....# .#..# .# ##.####.I# .# ##..# ........... .#BW=jl.# ##...#...#####.#.# .......@.......##### ....###.....####### ###.###'###BW=je. ...... ....... BW=j,.......... ...................... c   centaur warrior (launcher, asleep) ########## ###################### I   training dummy (dormant)BW=jm,0.0)BW=jn2.9 (101BW=j BW=j ' _Found a shortbow.BW=j1  .c)### .## ..) ..# ... .... .. ....BW=j} .# ##.####.I#  ...........  ##...#...#####. .......@....... ....###.....#### ###.###'### ... BW=j K... ..... ####BW=j;  .c)### .## ..) ..# ... .... .. ....BW=j  .# ##.####.I#  ...........  ##...#...#####. .......@....... ....###.....#### ###.###'### BW=j I... ... ..... ####BW=j BW=j-! BW=j^& BW=j'  BW=j,( X_A centaur warrior is nearby!CW=jP< ))CW=jVQ6))))cCW=jQ_)You shoot an arrow. The arrow hits the centaur warrior.  CW=jQHThe arrow freezes the centaur warrior.  The centaur warrior shouts!CW=j3a c..CW=jg+..####.I..ICW=jXThe centaur warrior is lightly wounded.  CW=j)The centaur warrior wields a +0 shortbow.CW=j/))))CW=j))))CW=jn2oCW=j1 ..CW=j%....CW=jR@o   orc warlord (launcher, wandering, def…)CW=jyc   centaur warrior (launcher, deflects m…)CW=j\I   training dummyCW=j{The centaur warrior shoots an arrow. The arrow completely misses you.CW=j6===3.6 (0.7CW=jfCW=j7  CW=jgYou encounter an orc warlord. It is wielding a +0 arbalest and carrying a +0 _scimitar.CW=jj< ))CW=jqj1)))oCW=jjdeflects missiCW=jjPYou shoot an arrow. The arrow hits the orc warlord!  CW=jj@The arrow freezes the orc warlord.  The orc warlord shouts!CW=jDg o...CW=jI..  The orc warlord is lightly wounded.  You hear a shout!CW=jŬB)))))))CW=jCW=jA .....CW=jh.@The centaur warrior shoots an arrow. The arrow is repelled.CW=jN)))))CW=j<.....CW=j$59CW=j3-4.3CW=j%D690CW=j?#CW=j& CW=j&r_The orc warlord shoots a bolt. The bolt hits you. _You took 1 damage!DW=j֮) _ots a bolt. The bolt hits you. _You took 1 damage!  Casting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  DW=j-Confirm with . or Enter, or press ? or * to list all spells.  You call out to the remnants of the fallen!  The centaur warrior is no longer deflecting missiles.DW=jMS))))))DW=jM.cDW=j`M)oDW=jt:......DW=j@3--DW=j6---5.3 (1.08) Fugue (0)DW=j>; Gem (2819) DW=j2DW=j DW=j2_The centaur warrior shoots an arrow. The arrow hits you! _You took 6 damage!DW=j)DW=j.)DW=jb)DW=j ))DW=jDW=j"o.... )))))))You shoot an arrow. The arrow is repelled. The centaur warrior shoots an arrow.DW=jKd.....@. DW=jL5==6.0 (0.778DW=jLDW=jPDW=jS DW=jES_The arrow completely misses you. _You recovered 2 HP!EW=jX1$EW=j1h.#....########.########.......... VividlyBlue the Marksdemigod .#...## ..)### .##......... Demigod .#..## c.* ..##........ Health: 155/160 =======================- EW=j42 .#..# .*o ....#........ Magic: 31/39 ===================----- EW=j2.#..# ** .....#........ AC: 9Str: 4 .#..# .# ##.####.I# .#........ EV: 29Int: 15 EW=j&3##..# ........... .#........ SH: 0Dex: 40 EW=j3)....# ##...#...#####.#........ XL: 19 Next:  9% Place: Vaults:1 ....# .......@.......#........ Noise: ===------  Time: 34956.0 (0.0) ....#### ....###.....####........ e) +9 longbow (freeze) EW=j 4.......### ###.###'###........... Fire: e) +9 longbow (freeze) EW=jZ4$.......... ...................... Zot (5067) Fugue (0) Gem (2818) .......... ...................... EW=j4.......... ...................... o   orc warlord (launcher, deflects missi…)########## ###################### c   centaur warrior (launcher)EW=j4  I   training dummyEW=j;5Casting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  EW=j5!Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warlord, wielding a +0 arbalest, wearing a +0 scale mail and  carrying a +0 scimitar (lightly wounded, deflecting missiles)FW=j+.#....########.########.......... VividlyBlue the Marksdemigod FW=j.#...## ..)### .##......... Demigod FW=j"*.#..## c.)..##........ Health: 155/160 =======================- FW=j .#..#FW=ju..* ....#........ Magic: 31/39 ===================----- .#..#.. .....#........ AC: 9FW=jYStr: 4 .#..# .# ##.####.I# .#........ EV: 29FW=j Int: 15 ##..# ........... .#........ SH: 0Dex: 40 FW=j%....# ##...#...#####.#........ XL: 19 Next:  9% Place: Vaults:1 ....# .......@.......#........ Noise: ===------  Time: 34956.0 (0.0) ....#### ....###.....####........ e) +9 longbow (freeze) .......### ###.###'###........... Fire: e) +9 longbow (freeze) .......... ...................... Zot (5067) Fugue (0) Gem (2818) .......... ...................... .......... ...................... o   orc warlord (launcher, deflects missi…)########## ###################### c   centaur warrior (launcher)  I   training dummyCasting: W=jFmFugue of the Fallen (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetFW=j2Aim: an orc warlord, wielding a +0 arbalest, wearing a +0 scale mail and  carrying a +0 scimitar (lightly wounded, deflecting missiles)FW=j6##### misshapen)Press: ? - help, Dir - move target  Aim: an orc warlord, wielding a +0 arbalest, wearing a +0 scale mail and  carrying a +0 scimitar (lightly wounded, deflecting missiles)  The orc warlord's magical effects unravel!  The enchantments explode! The orc warlord twists and deforms.  FW=j+The unravelling engulfs the orc warlord!FW=jFW=j/ ).o..  The orc warlord is moderately wounded.)))))))FW=jF; ....FW=jaF.@.FW=j GpThe centaur warrior shoots an arrow. The arrow misses you.FW=j.L)FW=jL ))FW=jL)FW=jM))FW=j=MFW=jc....@.FW=j \deflects missi…), deflects m…)FW=j7======7.0 (167FW=j(FW=jrJ _The orc warlord shoots a bolt. The bolt is repelled. FW=je_You recovered 2 HP!GW=jo .#....########.########.......... VividlyBlue the Marksdemigod GW=j .#...## ..)### .##......... Demigod GW=j 2.#..## c.* ..##........ Health: 157/160 =======================- GW=jW .#..# .*o ....#........ Magic: 26/39 ================-------- GW=j.#..# ** .....#........ AC: 9GW=j+Str: 4 GW=j.#..# .# ##.####.I# .#........ EV: 29GW=j4,Int: 15 GW=j##..# ........... .#........ SH: 0Dex: 40 GW=j+....# ##...#...#####.#........ XL: 19 Next:  9% Place: Vaults:1 GW=j? ....# .......@.......#........ Noise: ======---  Time: 34957.0 (0.0) GW=je....#### ....###.....####........ e) +9 longbow (freeze) GW=j.......### ###.###'###........... Fire: e) +9 longbow (freeze) GW=j.......... ...................... Zot (5066) Fugue (0) Gem (2817) .......... ...................... .......... ...................... o   orc warlord (launcher, deflects missi…)########## ###################### c   centaur warrior (launcher, deflects m…) GW=j I   training dummyConfirm with . or Enter, or press ? or * to list all spells.GW=j2+Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetGW=jzeAim: an orc warlord, wielding a +0 arbalest, wearing a +0 scale mail and  GW=jcarrying a +0 scimitar (moderately wounded, deflecting missiles, misshapen and  mutated)GW=jz.#....########.########.......... VividlyBlue the Marksdemigod .#...## ..)### .##......... Demigod GW=jg..#..## c.)..##........ Health: 157/160 =======================- .#..#..* ....#........ Magic: 26/39 ================-------- .#..#GW=jb.. .....#........ AC: 9Str: 4 .#..# .# ##.####.I# .#........ EV: 29Int: 15 ##..# ........... .#........ SH: 0Dex: 40 GW=j*....# ##...#...#####.#........ XL: 19 Next:  9% Place: Vaults:1 ....# .......@.......#........ Noise: ======---  Time: 34957.0 (0.0) ....#### ....###.....####........ e) +9 longbow (freeze) .......### ###.###'###........... Fire: e) +9 longbow (freeze) GW=j.......... ...................... Zot (5066) Fugue (0) Gem (2817) .......... ...................... .......... ...................... o   orc warlord (launcher, deflects missi…)########## ###################### c   centaur warrior (launcher, deflects m…) GW=j I   training dummyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warlord, wielding a +0 arbalest, wearing a +0 scale mail and  carrying a +0 scimitar (moderately wounded, deflecting missiles, misshapen and  mutated)GW=jk`#####misshapen)GW=j`Aim: an orc warlord, wielding a +0 arbalest, wearing a +0 scale mail and  carrying a +0 scimitar (moderately wounded, deflecting missiles, misshapen and  mutated)  The orc warlord's magical effects unravel!  The enchantments explode! The orc warlord twists and deforms.  The unravelling engulfs the orc warlord!GW=j0GW=jd6 )GW=je.o..  The orc warlord is moderately wounded.GW=j))))))) .....@.The centaur warrior shoots an arrow. The arrow completely misses you.))))))GW=j9  ....@.deflects missi…)The orc warlord shoots a bolt. The bolt completely misses you.GW=jX)))))))GW=j -...GW=j` 9..@.GW=j }978.0 (156GW=ja GW=j"  GW=j" _The centaur warrior shoots an arrow. The arrow completely misses you. _You recovered 2 HP!HW=j7Z.#....########.########.......... VividlyBlue the Marksdemigod .#...## ..)### .##......... Demigod HW=j>8+.#..## c.* ..##........ Health: 159/160 =======================- .#..# .*o ....#........ Magic: 22/39 =============----------- .#..# ** .....#........ AC: 9Str: 4 HW=j8.#..# .# ##.####.I# .#........ EV: 29Int: 15 ##..# ........... .#........ SH: 0Dex: 40 ....# ##...#...#####.#........ XL: 19 Next:  9% Place: Vaults:1 HW=j8....# .......@.......#........ Noise: ======---  Time: 34958.0 (0.0) ....#### ....###.....####........ e) +9 longbow (freeze) .......### ###.###'###........... Fire: e) +9 longbow (freeze) HW=jZ9.......... ...................... Zot (5065) Fugue (0) Gem (2816) .......... ...................... .......... ...................... o   orc warlord (launcher, deflects missi…)########## ###################### c   centaur warrior (launcher, deflects m…)  I   training dummyConfirm with . or Enter, or press ? or * to list all spells.HW=j9Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warlord, wielding a +0 arbalest, wearing a +0 scale mail and  carrying a +0 scimitar (moderately wounded, deflecting missiles, misshapen and  mutated)IW=jy ).o..IW=j%B-..IW=jp% R .  You can't see that place.JW=j?"***JW=j @c* *Aim: a centaur warrior, wielding a +0 shortbow (lightly wounded, deflecting  missiles)JW=j$JW=jϨV.#....########.########.......... VividlyBlue the Marksdemigod .#...## ..)### .##......... Demigod JW=j4.#..## *.)..##........ Health: 159/160 =======================- .#..#JW=j>u..o ....#........ Magic: 22/39 =============----------- .#..#.. .....#........ AC: 9JW=jiStr: 4 .#..# .# ##.####.I# .#........ EV: 29JW=jInt: 15 ##..# ........... .#........ SH: 0JW=jDex: 40 ....# ##...#...#####.#........ XL: 19 Next:  9% Place: Vaults:1 JW=j2....# .......@.......#........ Noise: ======---  Time: 34958.0 (0.0) ....#### ....###.....####........ e) +9 longbow (freeze) .......### ###.###'###........... Fire: e) +9 longbow (freeze) JW=jd.......... ...................... Zot (5065) Fugue (0) Gem (2816) .......... ...................... JW=jP(.......... ...................... o   orc warlord (launcher, deflects missi…)########## ###################### c   centaur warrior (launcher, deflects m…)  I   training dummyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetJW=jޫqAim: a centaur warrior, wielding a +0 shortbow (lightly wounded, deflecting  missiles)JW=j JW=j###### JW=j(misshapen)JW=jAThe centaur warrior's magical effects unravel!  The enchantments explode! The centaur warrior twists and deforms.  The unravelling engulfs the centaur warrior!JW=jLJW=jC ..)JW=jc..  The centaur warrior is moderately wounded.JW=j&9))))))JW=jv)JW=j 3 .....@.The centaur warrior shoots an arrow. The arrow completely misses you.JW=j6 U))))))JW=jd 2pJW=jj  ....@.deflects m…)p   vault sentinel (launcher, deflects mi…)I   training dummyThe orc warlord shoots a bolt. The bolt completely misses you.JW=jk 60=9.0 (145JW=jo JW=j@   You encounter a vault sentinel. It is wielding a +0 arbalest and carrying a +0 _scimitar. _You recovered 1 HP!KW=j`.#....########.########.......... VividlyBlue the Marksdemigod .#...## ***### .##......... Demigod .#..## c*p ..##........ Health: 160/160 ======================== KW=jۥ.#..# *.o ....#........ Magic: 17/39 ==========-------------- .#..# .. .....#........ AC: 9Str: 4 .#..# .# ##.####.I# .#........ EV: 29KW=j Int: 15 ##..# ........... .#........ SH: 0KW=j8,Dex: 40 KW=jӦK....# ##...#...#####.#........ XL: 19 Next:  9% Place: Vaults:1 ....# .......@.......#........ Noise: ======---  Time: 34959.0 (0.0) KW=j....#### ....###.....####........ e) +9 longbow (freeze) .......### ###.###'###........... Fire: e) +9 longbow (freeze) KW=jL$.......... ...................... Zot (5064) Fugue (0) Gem (2815) .......... ...................... KW=jz.......... ...................... o   orc warlord (launcher, deflects missi…)KW=j########## ###################### c   centaur warrior (launcher, deflects m…)  p   vault sentinel (launcher, deflects mi…) KW=j I   training dummyCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KW=j>+Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetKW=jlAim: a centaur warrior, wielding a +0 shortbow (moderately wounded, deflecting  missiles, misshapen and mutated)LW=jC ..)LW=jѤHc..LW=j1@**p**oonfirm with . or Enter, or press ? or * to list all spells.  LW=j@JAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a vault sentinel, wielding a +0 arbalest, wearing a +0 scale mail and  carrying a +0 scimitar (heavily wounded, deflecting missiles, misshapen and  mutated)LW=j h ).pLW=j O..oMW=jxe**p**oAim: a vault sentinel, wielding a +0 arbalest, wearing a +0 scale mail and  carrying a +0 scimitar (heavily wounded, deflecting missiles, misshapen and  mutated)NW=j_.#....########.########.......... VividlyBlue the Marksdemigod .#...## ..)### .##......... Demigod .#..## c.*NW=j_..##........ Health: 160/160 ======================== .#..#..o ....#........ Magic: 17/39 ==========-------------- .#..#NW=j)`X.. .....#........ AC: 9Str: 4 .#..# .# ##.####.I# .#........ EV: 29NW=jy`Int: 15 ##..# ........... .#........ SH: 0Dex: 40 ....# ##...#...#####.#........ XL: 19 Next:  9% Place: Vaults:1 NW=j` ....# .......@.......#........ Noise: ======---  Time: 34959.0 (0.0) NW=j`....#### ....###.....####........ e) +9 longbow (freeze) .......### ###.###'###........... Fire: e) +9 longbow (freeze) NW=ja.......... ...................... Zot (5064) Fugue (0) Gem (2815) NW=j2a.......... ...................... .......... ...................... o   orc warlord (launcher, deflects missi…)NW=j[a7########## ###################### c   centaur warrior (launcher, deflects m…) NW=ja p   vault sentinel (launcher, deflects mi…)  I   training dummyNW=jaEConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  NW=jaPress: ? - help, Dir - move targetAim: a vault sentinel, wielding a +0 arbalest, wearing a +0 scale mail and  carrying a +0 scimitar (heavily wounded, deflecting missiles, misshapen and  mutated)NW=j l######NW=jE misshapen)  The vault sentinel's magical effects unravel!  The enchantments explode! The vault sentinel twists and deforms.  The unravelling engulfs the vault sentinel!!  NW=jThe vault sentinel is almost dead.  The orc warlord twists and deforms.  The unravelling engulfs the orc warlord!NW=j7|NW=j6 )NW=jf.p..oNW=jCCThe orc warlord is heavily wounded.NW=ji)NW=j ))NW=jֽ$))NW=j .....  The centaur warrior shoots an arrow. The arrow hits you but does no damage.NW=ja?))))))NW=jNW=j(l ....@.NW=jW(Jdeflects mi…)The orc warlord shoots a bolt. The bolt is repelled.NW=j,/))))NW=j,+)))NW=jqp .....@.  NW=jqaThe vault sentinel shoots a bolt. The bolt completely misses you.NW=jcuX)))))))NW=jf.....@.NW=jH-60.0 (134NW=jNW=j? NW=jK_The centaur warrior shoots an arrow. The arrow is repelled.OW=jk .#....########.########.......... VividlyBlue the Marksdemigod .#...## ..*### .##......... Demigod .#..## c*p ..##........ Health: 160/160 ======================== .#..# **o ....#........ Magic: 12/39 =======----------------- .#..# .. .....#........ AC: 9Str: 4 OW=j .#..# .# ##.####.I# .#........ EV: 29Int: 15 ##..# ........... .#........ SH: 0Dex: 40 ....# ##...#...#####.#........ XL: 19 Next:  9% Place: Vaults:1 ....# .......@.......#........ Noise: =====----  Time: 34960.0 (0.0) ....#### ....###.....####........ e) +9 longbow (freeze) .......### ###.###'###........... Fire: e) +9 longbow (freeze) OW=j ].......... ...................... Zot (5063) Fugue (0) Gem (2814) .......... ...................... .......... ...................... o   orc warlord (launcher, deflects missi…)########## ###################### c   centaur warrior (launcher, deflects m…)  p   vault sentinel (launcher, deflects mi…)  I   training dummyConfirm with . or Enter, or press ? or * to list all spells.OW=j Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a vault sentinel, wielding a +0 arbalest, wearing a +0 scale mail and  carrying a +0 scimitar (almost dead, deflecting missiles, misshapen and  mutated)RW=j*.#....########.########.......... VividlyBlue the Marksdemigod .#...## ..)### .##......... Demigod .#..## c.*..##........ Health: 160/160 ======================== .#..#RW=j[..o ....#........ Magic: 12/39 =======----------------- .#..#.. .....#........ AC: 9Str: 4 .#..# .# ##.####.I# .#........ EV: 29Int: 15 ##..# ........... .#........ SH: 0Dex: 40 ....# ##...#...#####.#........ XL: 19 Next:  9% Place: Vaults:1 RW=j_V....# .......@.......#........ Noise: =====----  Time: 34960.0 (0.0) ....#### ....###.....####........ e) +9 longbow (freeze) .......### ###.###'###........... Fire: e) +9 longbow (freeze) .......... ...................... Zot (5063) Fugue (0) Gem (2814) .......... ...................... .......... ...................... o   orc warlord (launcher, deflects missi…)RW=j?########## ###################### c   centaur warrior (launcher, deflects m…)  p   vault sentinel (launcher, deflects mi…)  I   training dummyRW=jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a vault sentinel, wielding a +0 arbalest, wearing a +0 scale mail and  RW=jcarrying a +0 scimitar (almost dead, deflecting missiles, misshapen and  mutated)RW=jC)Aim: a vault sentinel, wielding a +0 arbalest, wearing a +0 scale mail and  carrying a +0 scimitar (almost dead, deflecting missiles, misshapen and  mutated)  The vault sentinel's magical effects unravel!  The enchantments explode! The vault sentinel twists and deforms.  The unravelling engulfs the vault sentinel!RW=jI7 #RW=jUI#####I   training dummyYou kill the vault sentinel!RW=jIhThe orc warlord twists and deforms.  The unravelling engulfs the orc warlord!RW=jRW=jO  ).)..oThe orc warlord is heavily wounded.The wailing of tortured souls fills the air!RW=jSM)))))RW=j{C .....  RW=jӈ9The centaur warrior shoots an arrow. The arrow hits you!!RW=j&U))))))RW=j2cRW=j, .RW=j ...RW=jQ0@.RW=j~yc   yaktaur captainRW=jc   centaur warrior (launcher, deflects m…)RW=jI   training dummyThe orc warlord shoots a bolt. The bolt completely misses you.RW=jF74---RW=j101.0 (1213RW=j(RW=j RW=j_You encounter a yaktaur captain. It is carrying a +0 arbalest. _You took 20 damage!SW=j&  SW=j PCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SW=jESYou release your grip on the fallen and begin the cycle anew!SW=j#))SW=j6)))))SW=jrSW=j .....@.The centaur warrior shoots an arrow. The arrow completely misses you.SW=j<" /))))SW=j" &))SW=jV - .SW=jW ...SW=jHW /@.  SW=j|W OThe orc warlord shoots a bolt. The bolt completely misses you.SW=jW ?The yaktaur captain wields a +0 arbalest.SW=j2[ )SW=j[ :))))))SW=jR 2vSW=jډ SW=j* 6 ...SW=jw ..@.v   polterguardian  The yaktaur captain shoots a bolt. The bolt completely misses you.SW=jh 2---10-==---2SW=j h102SW=j6 SW=jJ _You encounter a polterguardian. _You recovered 2 HP!TW=jAv.#....########.########.......... VividlyBlue the Marksdemigod .#...## ..)### .##......... Demigod .#..## vc* ..##........ Health: 142/160 =====================--- TW=j.#..# .*o ....#........ Magic: 5/39===--------------------- .#..# ** .....#........ AC: 9Str: 4 .#..# .# ##.####.I# .#........ EV: 29Int: 15 TW=j5##..# ........... .#........ SH: 0Dex: 40 ....# ##...#...#####.#........ XL: 19 Next: 10% Place: Vaults:1 ....# .......@.......#........ Noise: ==-------  Time: 34962.0 (0.0) ....#### ....###.....####........ e) +9 longbow (freeze) TW=jL.......### ###.###'###........... Fire: e) +9 longbow (freeze) .......... ...................... Zot (5061) Fugue (0) Gem (2812) .......... ...................... .......... ...................... o   orc warlord (launcher, deflects missi…)########## ###################### c   yaktaur captain (launcher, deflects m…)  v   polterguardian TW=ji I   training dummyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warlord, wielding a +0 arbalest, wearing a +0 scale mail and  carrying a +0 scimitar (heavily wounded, deflecting missiles, misshapen and  mutated)UW=j/\ ).oUW=j..UW=j[I )UW=jI .UW=j* Z**vc*UW=j **Aim: a yaktaur captain, wielding a +0 arbalest (moderately wounded, deflecting  missiles, misshapen and mutated)VW=j.#....########.########.......... VividlyBlue the Marksdemigod .#...## ..)### .##......... Demigod .#..## v*)VW=j ..##........ Health: 142/160 =====================--- .#..#..o ....#........ Magic: 5/39===--------------------- .#..#.. .....#........ AC: 9Str: 4 .#..# .# ##.####.I# .#........ EV: 29VW=jwInt: 15 ##..# ........... .#........ SH: 0Dex: 40 ....# ##...#...#####.#........ XL: 19 Next: 10% Place: Vaults:1 VW=jP....# .......@.......#........ Noise: ==-------  Time: 34962.0 (0.0) ....#### ....###.....####........ e) +9 longbow (freeze) .......### ###.###'###........... Fire: e) +9 longbow (freeze) .......... ...................... Zot (5061) Fugue (0) Gem (2812) .......... ...................... .......... ...................... o   orc warlord (launcher, deflects missi…)VW=jx$########## ###################### c   yaktaur captain (launcher, deflects m…)  v   polterguardian  I   training dummyVW=jձ-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a yaktaur captain, wielding a +0 arbalest (moderately wounded, deflecting  missiles, misshapen and mutated)VW=j<#######misshapen) missiles, misshapen and mutated)  The yaktaur captain's magical effects unravel!  The enchantments explode! The yaktaur captain twists and deforms.  The unravelling engulfs the yaktaur captain!  The yaktaur captain is heavily wounded.The unravelling engulfs the polterguardian!VW=jVW=jM2cVW=jB .)VW=j6vc)..c   centaur warrior (launcher, deflects (…)VW=jSThe polterguardian is moderately damaged.VW=jO"VW=j"))VW=j" ))VW=j"))VW=j"#VW=jcQ.vVW=j2e.VW=jme/cVW=jz....VW=jA{5.@.VW=j{Zdeflects m…) VW=j}4=====3.0 (10VW=jB~1VW=j*VW=j؛ _The orc warlord shoots a bolt. The bolt completely misses you. _You recovered 2 HP!WW=jz.#....########.########.......... VividlyBlue the Marksdemigod .#...## ..)### .##......... Demigod WW=j.#..## ..)..##........ Health: 144/160 =====================--- .#..#vco ....#........ Magic: 5/39===--------------------- .#..#c. .....#........ AC: 9WW=jStr: 4 .#..# .# ##.####.I# .#........ EV: 29Int: 15 ##..# ........... .#........ SH: 0WW=jDex: 40 ....# ##...#...#####.#........ XL: 19 Next: 10% Place: Vaults:1 WW=j$....# .......@.......#........ Noise: =====----  Time: 34963.0 (0.0) ....#### ....###.....####........ e) +9 longbow (freeze) WW=jX.......### ###.###'###........... Fire: e) +9 longbow (freeze) .......... ...................... Zot (5060) Fugue (0) Gem (2811) WW=j.......... ...................... .......... ...................... o   orc warlord (launcher, deflects missi…)WW=j########## ###################### c   yaktaur captain (launcher, deflects m…)  v   polterguardian  c   centaur warrior (launcher, deflects (…)WW=jThe unravelling engulfs the polterguardian!  The polterguardian is moderately damaged. _The orc warlord shoots a bolt. The bolt completely misses you. WW=jH_You recovered 2 HP!  Press: ? - help, v - describe, . - travelThe floor, spattered with blood.WW=jY E.@.XW=j46..XW=jM#.  A stone wall.XW=j-##XW=j;AF.#  The floor.XW=j[ F#.  A stone wall.XW=j[d c# _The orc warlord shoots a bolt. The bolt completely misses you. _You recovered 2 HP!  Press: ? - help, v - describe, . - travel  Here: a centaur warrior, wielding a +0 shortbow (moderately wounded, deflectingmissiles, misshapen and mutated)  The floor.YW=j" YW=jA centaur warrior. A muscular centaur, veteran of numerous battles, armed with well-made weapons and able to use them skilfully. Max HP: ~55 Will: + AC: none EV: ++ YW=jvThreat: High Class: Natural Size: Large Int: Human Speed: 150% (normally travels faster than you) You have about 51% to hit with your +9 longbow of freezing. It has about 29% to hit you. YW=jӆ^Attacks Max Damage Shoot: +0 shortbow 32 HitYW=j&.16 Kick5 YW=j|#It can open doors. YW=jχ[!]: Description|Statuses|QuoteZW=jK  Misshapen and mutated:  This creature's AC is reduced by 8 and its accuracy, spell power, brandZW=j `damage, and willpower are moderately reduced. ZW=j ZW=j7!ZW=j!UDescription|Statuses\W=jK$z.#....########.########.......... VividlyBlue the Marksdemigod .#...## ..)### .##......... Demigod \W=j&.#..## ..)..##........ Health: 144/160 =====================--- .#..#vco ....#........ Magic: 5/39===--------------------- .#..#c. .....#........ AC: 9Str: 4 .#..# .# ##.####.I# .#........ EV: 29Int: 15 ##..# ........... .#........ SH: 0Dex: 40 ....# ##...#...#####.#........ XL: 19 Next: 10% Place: Vaults:1 ....# .......@.......#........ Noise: =====----  Time: 34963.0 (0.0) ....#### ....###.....####........ e) +9 longbow (freeze) .......### ###.###'###........... [3\W=j&3mFire: e) +9 longbow (freeze) .......... ...................... Zot (5060) Fugue (0) Gem (2811) .......... ...................... .......... ...................... o   orc warlord (launcher, deflects missi…)########## ###################### c   yaktaur captain (launcher, deflects m…)  v   polterguardian  c   centaur warrior (launcher, deflects (…)_The orc warlord shoots a bolt. The bolt completely misses you. \W=j&c_You recovered 2 HP!  Press: ? - help, v - describe, . - travelHere: a centaur warrior, wielding a +0 shortbow (moderately wounded, deflectingmissiles, misshapen and mutated)  The floor.\W=j7 .#....########.########.......... VividlyBlue the Marksdemigod \W=j7 .#...## ..)### .##......... Demigod .#..## ..)\W=j 8 ..##........ Health: 144/160 =====================--- .#..#\W=jQ8 vco ....#........ Magic: 5/39\W=j8 O===--------------------- .#..#\W=j8 c. .....#........ AC: 9Str: 4 \W=j8 .#..# .# ##.####.I# .#........ EV: 29\W=j.9 ,Int: 15 \W=j]9 ##..# ........... .#........ SH: 0Dex: 40 \W=j9 ....# ##...#...#####.#........ XL: 19 Next: 10% Place: Vaults:1 \W=j9 ....# .......@.......#........ Noise: =====----  Time: 34963.0 (0.0) \W=j: ....#### ....###.....####........ e) +9 longbow (freeze) \W=j: .......### ###.###'###........... Fire: e) +9 longbow (freeze) .......... ...................... Zot (5060) Fugue (0) Gem (2811) \W=j; .......... ...................... .......... ...................... o   orc warlord (launcher, deflects missi…)########## ###################### c   yaktaur captain (launcher, deflects m…)  v   polterguardian  c   centaur warrior (launcher, deflects (…)\W=j< _The orc warlord shoots a bolt. The bolt completely misses you. _You recovered 2 HP!  Press: ? - help, v - describe, . - travel\W=jG< Here: a centaur warrior, wielding a +0 shortbow (moderately wounded, deflecting\W=jv< 1missiles, misshapen and mutated)  The floor.\W=j= \W=j3C \W=jD . _]W=j )#.# ##.####.I# .EV: 29 Int: 15 ##]W=j&........ .SH: 0 Dex: 40 ##...#...#####.XL: 19 Next: 10% Place: Vaults:1# .......@.......#Noise: =====----  Time: 34963.0 (0.0)#### ....###.....####]W=jĺAe) +9 longbow (freeze)### ###.###'###Fire: e) +9 longbow (freeze) ......Zot (5060) Fugue (0) Gem (2811)  .......... ...................... .......... ...................... o   orc warlord (launcher, deflects missi…)########## ###################### c   yaktaur captainm…)]W=j  v   polterguardian ]W=j9A c   centaur warrior (launcher, deflects (…)You shoot an arrow. The arrow hits the centaur warrior!!!  The arrow freezes the centaur warrior!]W=ji)))I   training dummy]W=j v ...  You kill the centaur warrior!]W=j*)))]W=j+)))]W=j7)Q.v]W=j)J.c]W=j/Y...@.]W=j46-7 (0.71]W=j9]W=j< _The orc warlord shoots a bolt. The bolt completely misses you. _You recovered 2 HP!^W=jU )You shoot an arrow. The arrow hits the yaktaur captain!!!  The arrow freezes the yaktaur captain!^W=j-{ ))).. ^W=j.......... ...................... o   orc warlord (launcher, deflects missi ########## ######################^W=ju N.o^W=jL)v^W=j:B#..^W=j@ 7=1-4.4^W=j5920 _You kill the yaktaur captain!Training target 6.0 for Stealth reached!^W=j^W=j!  Your Stealth skill increases to level 6! _You recovered 1 HP!^W=j )) You shoot an arrow. The arrow hits the polterguardian!  The arrow freezes the polterguardian.^W=jS ,..^W=j+T ?9=^W=jPT ===-5.1809^W=jY ^W=j<[  ^W=j`[ _The polterguardian is moderately damaged. _You recovered 2 HP!_W=j' _W=j+)) _W=jyYou shoot an arrow. The arrow hits the polterguardian!!  The arrow freezes the polterguardian._W=j>0)_W=j ..v   polterguardianI   training dummy_W=j{ h506-8_W=j :8_W=j_W=jQ _The polterguardian is severely damaged. _W=j_You recovered 1 HP! You recovered 1 MP!_W=j )) You shoot an arrow. The arrow hits the polterguardian._W=j2o_W=j..o   orc warlord (launcher, deflects missi…)v   polterguardian_W=j\I   training dummy_W=jj16.57_W=j _W=j  _W=j B_The polterguardian is almost destroyed. _W=j/ m_You recovered 1 HP!_W=j{/ .  _W=j{jYou shoot an arrow. The arrow hits the polterguardian!!  The arrow freezes the polterguardian._W=jY))I   training dummy_W=j&.._W=j327.2637_W=j7_W=jS _W=js_You destroy the polterguardian! _You recovered 2 HP!_W=jmk E )))_W=jk  You shoot an arrow. The arrow hits the orc warlord!  The arrow freezes the orc warlord._W=j° ' _W=j ._W=j ._W=j! ._W=j: misshapen_W=j )_W=j 5The orc warlord is severely wounded._W=jϱ GThe orc warlord is no longer deflecting missiles._W=j O)))))_W=jd _W=j !.._W=j 5.@._W=j _W=j 4_W=j =_W=j 9_W=j  %5_W=j+ 6_W=j# _W=jx)  _W=j) O_The orc warlord shoots a bolt. The bolt completely misses you. _W=j) [_You recovered 1 HP!`W=jG )You shoot an arrow. The arrow hits the orc warlord!!  The arrow freezes the orc warlord!`W=j')))I   training dummy`W=j `W=jkz...6=38.64 _You kill the orc warlord! _You recovered 2 HP!`W=j<$ .  You shoot an arrow. The arrow hits the training dummy!!  The arrow freezes the training dummy.`W=j'c)))`W=j`^....`W=jcf7=====9.3`W=jch455`W=jh`W=jwj `W=jj_You destroy the training dummy! _You recovered 1 HP!`W=j0 3`W=jW2 `W=j|3 `W=j5 97=34 _`W=j9 `W=j: z60=23`W=j,< `W=j= `W=j> K12`W=j? `W=jB  `W=jB K_The wailing of tortured souls fills the air!`W=jGC w8=01`W=jD `W=jG b490`W=j'H `W=jCK `W=jK _=8799`W=jR `W=j U Q _The wailing of tortured souls fills the air!`W=jU K78`W=jW `W=jZ `W=jZ w9=67`W=jE\ `W=j^^ `W=j~^ K56`W=j_ `W=jb `W=jc K45`W=jZd `W=jf a34`W=jh `W=jj `W=jFk 10/39==23`W=jl `W=jn `W=jn K12`W=j K34`W=j `W=jo `W=j 6==23`W=j `W=j `W=j K12`W=jg `W=j. `W=j{ K01`W=j `W=jb `W=j L390`W=j" `W=j `W=j z7=889`W=jL `W=j `W=j, K78`W=j `W=j " `W=ju" 567`W=j" `W=j$ `W=j% `W=j& K56`W=j]' `W=j) `W=jB* y8=45`W=j+ `W=jc- `W=j- K34`W=j / `W=j4 w23`W=j{5 a12`W=j7 `W=j9 `W=j9 S9==`W=j9 C01`W=j<; `W=j> `W=jB b290`W=jB `W=j!E `W=jL 5 ..#................... ...#.................... ...#....########.####### ...#...## ..)###).. .## .`W=jL ..#..## ..).).. ..## ...#..# ..... ....# ...#..# )). .....##..# #I.####.####..#..# ####..#..#-----5094.3 (125.0)..# ####...#...#####.## .................#####.....###.....###########.###'###`W=jRM A........I   training dummy (unaware) ............ .................... ............ .................... ############ ####################`W=jPS `W=jS o-----568`W=jT 79`W=jY `W=j 7 _Found a shortbow and an arbalest. `W=j _You recovered 3 HP! You recovered 33 MP!aW=jȓ .  You shoot an arrow. The arrow hits the training dummy!!!  The arrow freezes the training dummy.aW=jĘ[)))))aW=j&.....aW=j~===6.0 (0.7)78aW=jEaW=j@U _You destroy the training dummy!aW=jaW=jaW=jaW=jH _No target in view!aW=j\ aW=j] aW=j|a aW=j>c H _No target in view!aW=jn aW=jo aW=jx aW=j {  aW=jG{ B_No target in view!bW=jj| bW=j| bW=jY~ bW=j; bW=jB bW=jŅ d=67 _bW=j҆ bW=ji bW=j9 bW=j -5bW=jƌ 6bW=j bW=jJ bW=j bW=jh K45bW=j bW=j, bW=j bW=jM K34bW=j bW=j bW=j bW=jТ K23bW=jT bW=j" bW=j bW=jP K12bW=j bW=j bW=j; bW=j K01bW=j bW=j bW=j_ bW=j L190bW=j bW=j bW=j bW=jɾ L869bW=j bW=j bW=j bW=j K78bW=ja bW=j bW=j bW=j 567bW=j" bW=jK bW=j bW=j! bW=j{ K56bW=j bW=j bW=j> bW=j K45bW=j bW=j bW=j bW=j K34bW=j bW=j bW=j bW=j/ K23bW=j! bW=j; bW=j bW=j K12bW=jV bW=jp bW=j bW=jM K01bW=j bW=j bW=j bW=j L090bW=j( bW=ju bW=j: bW=j L859bW=j bW=j bW=j bW=j K78bW=jb bW=j bW=j7 bW=j K67bW=j bW=j< bW=j bW=jX K56bW=j bW=j bW=j" bW=jb" K45bW=j$ bW=j) bW=j, a34bW=jA. bW=j2 bW=j!4 bW=j4 K23bW=j5 bW=j : bW=j<< bW=j< K12bW=j= bW=jA bW=jB bW=jLC K01bW=jKD bW=jI @  There is an open door here.bW=j7K bW=jK T8990 _bW=jL bW=jdP bW=jQ bW=jQ L849bW=jR bW=j7V bW=j.W bW=jW K78bW=jiX bW=j[ bW=jY\ bW=j\ K67bW=jK] bW=jE` bW=ja bW=jda K56bW=ja bW=jd bW=je bW=jf K45bW=jf bW=ji bW=jj bW=jj K34bW=jk bW=jFn bW=j>o bW=jo -2bW=jo 3bW=jyp bW=j0s bW=jDt bW=jt K12bW=jku bW=jx bW=j&y bW=j|y K01bW=jYz bW=j| bW=j} bW=j;~ L890bW=jK bW=j bW=j bW=j L839bW=j bW=j] bW=jo bW=j̇ K78bW=j bW=j% bW=j bW=j K67bW=j bW=j_ bW=j bW=j K56bW=j“ bW=jٕ bW=jb bW=jɗ K45bW=j bW=j4 bW=jȜ bW=j) K34bW=j bW=j] bW=j bW=jL K23bW=j bW=j bW=j8 bW=j K12bW=j bW=j bW=jq bW=jЬ K01bW=jU bW=j6 bW=j bW=j L790bW=jQ bW=j$ bW=jƶ bW=j L829bW=j: bW=j? bW=j̻ bW=j. K78bW=j bW=js bW=j* bW=js K67bW=j bW=j| bW=jI bW=j K56bW=jG bW=j @  There is an open door here.bW=j bW=j R45 _bW=jh bW=j_ bW=j bW=jb K34bW=j bW=j bW=j1 bW=j K23bW=j bW=j bW=j" bW=j K12bW=j bW=j bW=jm bW=j K01bW=j" bW=j bW=j4 bW=j L690bW=j bW=j~ z _No target in view! _There is an open door here.  bW=j) bW=j S819 _bW=j bW=j bW=j bW=jN 578bW=j bW=j bW=j' ,bW=j K67bW=j bW=jx bW=j bW=j3 K56bW=jk bW=j bW=j bW=j K45bW=j bW=j bW=j- bW=jg 534bW=j bW=j bW=j bW=j bW=j$ K23bW=j* bW=j bW=j bW=j)! K12bW=jL" bW=j4$ bW=jB 0159080978675645bW=jC bW=j]C 534bW=jC bW=j\D bW=jF 'bW=j4G bW=juG K23bW=jtH bW=jJJ Y _There is an open door here. _You open the door.bW=jK bW=jK K12bW=jM bW=j_b @  There is an open door here.bW=jc bW=jd R01 _bW=j e bW=jk bW=jl bW=j=m L490bW=jmn bW=jt bW=ju bW=j3v M8599bW=j\w bW=j} bW=j~ bW=j~ K78bW=j bW=jӅ bW=jG bW=j K67bW=j bW=j) bW=jz bW=jӏ K56bW=j bW=js bW=j bW=jX K45bW=jK bW=jq bW=j bW=jn K34bW=j bW=j bW=j bW=j[ K23bW=j bW=j$ bW=j bW=j K12bW=j1 bW=j bW=j9 w01bW=j bW=j bW=jS L390bW=j bW=j$ bW=j) L889bW=jV bW=jv bW=je bW=j@ a78bW=jo bW=j bW=jw a67bW=j bW=j bW=j* bW=j{ K56bW=j bW=j bW=jI bW=j K45bW=j2 bW=j bW=jt bW=j K34bW=j bW=j bW=jf bW=j K23bW=j bW=j bW=jw bW=j -1bW=j 2bW=j bW=j bW=jg bW=j K01bW=j bW=jbW=jCbW=jL290bW=jbW=j0bW=jbW=jL879bW=j# bW=jz bW=j bW=j8K78bW=j]bW=jbW=j bW=jbK67bW=j9bW=jbW=j^bW=jK56bW=j:bW=j`bW=jbW=jK45bW=jbW=j'!bW=j"bW=j"K34bW=j$bW=j&bW=jL'bW=j'K23bW=j(bW=j*bW=j+bW=j+bW=j,C12bW=j-bW=jR/bW=j0bW=j"1K01bW=jX2bW=jj4bW=j5bW=j76L190bW=j8bW=j:bW=j6<bW=j<L869bW=j=bW=j?bW=jbAbW=jAK78bW=j CbW=jEbW=jFbW=jFK67bW=jKHbW=jJbW=jKa56bW=jXMbW=jUObW=jPbW=jPK45bW=j?RbW=jTbW=jUbW=jU-3bW=jV4bW=jWbW=jYbW=jZbW=jZK23bW=j>\bW=j^bW=jabW=j[aK12bW=jbbW=jadbW=jebW=jeK01bW=jfbW=jhbW=jibW=j)jL090bW=jQkbW=jlbW=jnbW=j^nL859bW=jobW=j\q'bW=jrbW=j9sK78bW=j1tbW=jvPThere is an open door here. _You open the doorbW=jCvB. _There is an open door here. _You open the door.bW=jwbW=j*xK67bW=j?ybW=j}You open the door. _There is an open door here. _You open the door.  There is an open door here.bW=j7bW=j456 bW=j_bW=jbW=jubW=jbW=j K45bW=jbW=jYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the doorbW=j.bW=juYou open the door. _There is an open door here. _You open the door. _There is an open bW=j|door here. _You open the door.  You encounter a glowing orange brain.bW=jx ########## # ##.....) ##.....) #bW=jč####....... #..#.............. # bW=jl####.#...########### # +.G#.#...#.#.#..)#.# # #..#.'...##.#.#.#.# # #..@.#...#.#.#.#.#.#--- # ####.#...##.#.#.#.# #..#...#.#.#.#.#.# #bW=j####...#..#.#.#.# ##...#.#.#.#[#.# ##...##.#.#.#.#. G   glowing orange brain (asleep) #bW=jE#...#.#.#.#.#.# ############ #...##.#.#.#.#...........# #...#.#.#...#.#bW=j GGY.@Y219.0 (123.0)pbW=j!YY 2 dire elephants (trample, summoned)p   ironbound beastmaster (polearm, summo…)GG 2 glowing orange brains (1 summoned, …)The glowing orange brain turns its attention towards you.bW=jϞI---204bW=j-C34bW=jbW=j[ _The glowing orange brain pulsates.bW=j/Q _There is an open door here.cW=jm #) ##.....) #####..... #..#.............. # ####.#...# #cW=j_ +.G#.#...#) # #G.#.'...# # #Y.@Y# # ####p# #..# #cW=j7#### #[ #cW=j$>  cW=jr  )#.....)####.......#.............. ####.#...#cW=js v +.G#.#...#) #G.#.'...# #Y.@Y# ####p#..#####[  cW=jhy cW=jz cW=j\ cW=j d _There are monsters nearby!eW=jBo  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eW=j} eW=jS  Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancyeW=j 4%3  b - Dimensional BullseyeHexes/Translocation1%eW=j 4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexeseW=j 61%2  v - Cause FearHexes1%eW=j 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitfW=jjsfW=j{yfW=j~###########.............. VividlyBlue the Marksdemigod ##.....)........ Demigod ##.....)........ Health: 160/160 ======================== #####.............. Magic: 39/39 ======================== #..#.............. AC: 9fW=jStr: 4 #####.#...########### EV: 29Int: 15 #+.G#.#...#.#.#..)#.# SH: 0Dex: 40 ##G.#.'...##.#.#.#.#. XL: 19 Next: 13% Place: Vaults:1 ##Y.@Y#...#.#.#.#.#.# Noise: ---------  Time: 35220.0 (0.0) #####p#...##.#.#.#.#. e) +9 longbow (freeze) #..#...#.#.#.#.#.# Fire: e) +9 longbow (freeze) #####...#..#.#.#.#. Zot (4803) Gem (2554) ##...#.#.#.#[#.# ##...##.#.#.#.#. YY 2 dire elephants (trample, summoned) #fW=jҀK#...#.#.#.#.#.# p   ironbound beastmaster (polearm, summo…)#############...##.#.#.#.#. GG 2 glowing orange brains (1 summoned, …)#..........##...#.#.#...#.#The glowing orange brain turns its attention towards you. _The glowing orange brain pulsates. _There is an open door here. _There are monsters nearby!Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fW=jO3###########.............. VividlyBlue the Marksdemigod ##.....)........ Demigod #fW=j#.....)........ Health: 160/160 ======================== #####.............. Magic: 39/39 ======================== #..#.............. AC: 9Str: 4 #####.#...########### EV: 29Int: 15 #+.G#.#...#.#.#..)#.# SH: 0fW=j>Dex: 40 #fW=j҉1#G.#.'...##.#.#.#.#. XL: 19 Next: 13% Place: Vaults:1 ##Y.@Y#...#.#.#.#.#.# Noise: ---------  Time: 35220.0 (0.0) #####p#...##.#.#.#.#. e) +9 longbow (freeze) #..#...#.#.#.#.#.# Fire: e) +9 longbow (freeze) #####...#..#.#.#.#. Zot (4803) Gem (2554) ##...#.#.#.#[#.# ##...##.#.#.#.#. YY 2 dire elephants (trample, summoned) fW=j##...#.#.#.#.#.# p   ironbound beastmaster (polearm, summo…)fW=j׊#############...##.#.#.#.#. GG 2 glowing orange brains (1 summoned, …)#..........##...#.#.#...#.#fW=j[The glowing orange brain turns its attention towards you. fW=j_S_The glowing orange brain pulsates. fW=j_There is an open door here. _There are monsters nearby!fW=j~gCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fW=jP  Okay, then.fW=jfW=jfW=j. _fW=jVx ........# #. ##########....... #.....). #.....)fW=jy [ ####............... ..#............... ####.#...########### +.G#.#...#.#.#..) #G.#@'...# #Y.'Y#...#. ####p#...# ..#...#.# fW=joy x####...#..#.. #...#.#.#.#[ #...# #...#.########## #...##fW=jy fW=jW} .YThe dire elephant completely misses you.The dire elephant misses you.fW=j~ ,GfW=jv ., …)G   glowing orange brain (summoned, empow…)fW=jj 55-=1.0 (12fW=j 3fW=j8 fW=j _The ironbound beastmaster hits you from afar with a +0 trident. _You took 5 damage!gW=jns# #. #.......#.....).#.....).####....gW=jo..#......####.#...##+.G#.#...#.#.#..)#.#.'#..#.@...##.#.#.#.#.##GY'Y#...#.#.#.#.#.#.#####p#...##.#.#.#.#.#..#...#.#.#.#.#.#.'gW=jpm####...#..#.#.#.#..##...#.#.#.#[#.#.##...##.#.#.#.#.##...#.#.#.#.#.#.# #...##.#.#.#.#.#gW=jq2GgW=jis.gW=jy Y   dire elephant (trample, summoned, fastgW=j zG 2 glowing orange brains (1 summoned, The dire elephant completely misses you. x2gW=j {T7-2gW=j{C12gW=jgW=jT _The ironbound beastmaster misses you.gW=j1  There is an open door here. gW=j6e_You recovered 2 HP!hW=j6)Y  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hW=j)hW=jÎhW=jl_ Your spells (cast)hW=jTypehW=j4[Failure Level a - Fugue of the FallenNecromancyhW=jxw4%3  b - Dimensional BullseyeHexes/TranslocationhW=j1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexeshW=j#1%2  v - Cause FearhW=jHHexes1%hW=j4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitiW=jiW=jiW=j=.......#iW=j#................ VividlyBlue the Marksdemigod #########................ DemigodiW=j2#.....).......... Health: 157/160 =======================-#.....).......... Magic: 39/39 ========================####................ AC: 9Str: 4iW=jj..#................ EV: 29Int: 15####.#...############# SH: 0Dex: 40iW=j+.G#.#...#.#.#..)#.#.' XL: 19 Next: 13% Place: Vaults:1iW=j#.Y#.@...##.#.#.#.#.## Noise: =--------  Time: 35222.0 (0.0)iW=j#G.GY#...#.#.#.#.#.#.# e) +9 longbow (freeze)####p#...##.#.#.#.#.## Fire: e) +9 longbow (freeze) iW=j/..#...#.#.#.#.#.#.' Zot (4801) Gem (2552) ####...#..#.#.#.#..#iW=j\#...#.#.#.#[#.#.# Y   dire elephant (trample, summoned, fast)iW=j#...##.#.#.#.#.## p   ironbound beastmaster (polearm, summo…)#...#.#.#.#.#.#.# GG 2 glowing orange brains (1 summoned, …)##########iW=j_#...##.#.#.#.#.##The dire elephant completely misses you. x2 iW=j _The ironbound beastmaster misses you.There is an open door here. _You recovered 2 HP!  iW=j<_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iW=jiW=j$iW=j,.......##................ VividlyBlue the Marksdemigod #########................ DemigodiW=j$S#.....).......... Health: 157/160 =======================-#.....).......... Magic: 39/39 ========================####................ AC: 9iW=jTStr: 4..#................ EV: 29Int: 15iW=j####.#...############# SH: 0Dex: 40iW=j+.G#.#...#.#.#..)#.#.' XL: 19 Next: 13% Place: Vaults:1#.Y#.@...##.#.#.#.#.## Noise: =--------  Time: 35222.0 (0.0)iW=j#G.GY#...#.#.#.#.#.#.# e) +9 longbow (freeze)####p#...##.#.#.#.#.## Fire: e) +9 longbow (freeze) iW=jf..#...#.#.#.#.#.#.' Zot (4801) Gem (2552) ####...#..#.#.#.#..##...#.#.#.#[#.#.# Y   dire elephant (trample, summoned, fast)#...##.#.#.#.#.## p   ironbound beastmaster (polearm, summo…)iW=jO#...#.#.#.#.#.#.# GG 2 glowing orange brains (1 summoned, …)###########...##.#.#.#.#.##The dire elephant completely misses you. x2 iW=jn_The ironbound beastmaster misses you.There is an open door here. iW=j_You recovered 2 HP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iW=j$iW=j.......# #................ VividlyBlue the Marksdemigod iW=j######## #................ Demigod #.....).......... Health: 157/160 =======================- iW=j7l#.....).......... Magic: 34/39 ====================---- ####................ AC: 9iW=jiStr: 4 ..#................ EV: 29iW=jInt: 15 ####.#...############# SH: 0iW=j=Dex: 40 iW=j+.G#.#...#.#.#..)#.#.' XL: 19 Next: 13% Place: Vaults:1 iW=j&#.Y#.@...##.#.#.#.#.## Noise: =--------  Time: 35222.0 (0.0) iW=jU#G.GY#...#.#.#.#.#.#.# e) +9 longbow (freeze) ####p#...##.#.#.#.#.## Fire: e) +9 longbow (freeze)  iW=j**#...#.#.#.#.#.#.' Zot (4801) Gem (2552)  iW=j*####...#..#.#.#.#..# #...#.#.#.#[#.#.# Y   dire elephant (trample, summoned, fast) iW=j#...##.#.#.#.#.## p   ironbound beastmaster (polearm, summo…) iW=j#...#.#.#.#.#.#.# GG 2 glowing orange brains (1 summoned, …)########## #...##.#.#.#.#.##iW=jdPCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iW=jAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ironbound beastmaster, wielding a +0 trident and wearing a +0 animal  skin (summoned, spells empowered)jW=j}.......##................ VividlyBlue the Marksdemigod #########................ Demigod#.....).......... Health: 157/160 =======================-#.....).......... Magic: 34/39 ====================----jW=jV####................ AC: 9Str: 4..#................ EV: 29Int: 15####.#...############# SH: 0Dex: 40+.G#.#...#.#.#..)#.#.' XL: 19 Next: 13% Place: Vaults:1#.Y#.@...##.#.#.#.#.## Noise: =--------  Time: 35222.0 (0.0)jW=jW#G.GY#...#.#.#.#.#.#.# e) +9 longbow (freeze)####*#...##.#.#.#.#.## Fire: e) +9 longbow (freeze) ..#...#.#.#.#.#.#.' Zot (4801) Gem (2552) ####...#..#.#.#.#..##...#.#.#.#[#.#.# Y   dire elephant (trample, summoned, fast)#...##.#.#.#.#.## p   ironbound beastmaster (polearm, summo…)#...#.#.#.#.#.#.# GG 2 glowing orange brains (1 summoned, …)jW=j9###########...##.#.#.#.#.##jW=jPCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jW=jQAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ironbound beastmaster, wielding a +0 trident and wearing a +0 animal  skin (summoned, spells empowered)jW=jH.jW=jGO;###jW=jO ##…GG 2 glowing orange brains (1 summoned,   The enchantments explode!  The glowing orange brain twists and deforms.  The unravelling engulfs the glowing orange brain!  The glowing orange brain is moderately wounded.The dire elephant twists and deforms.  The unravelling engulfs the dire elephant!jW=j!jW=jR YThe dire elephant is lightly wounded.  The dire elephant is no longer moving quickly.jW=jDSjW=jS-GjW=jT.jW=j]Z> GYYjW=jZ...Y 2 dire elephants (trample, summoned, jW=jZ   glowing orange brain (empowered, missThe dire elephant misses you. The dire elephant barely misses you. x2jW=j|[=9=======jW=j[g3.0 (101jW=j_jW=jb jW=jBb_The dire elephant misses you. _You recovered 2 HP!lW=j   lW=jd _Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lW=j. lW=j0  Your spells (cast)TypeFailure Level lW=jE1 a - Fugue of the FallenNecromancy4%3  b - Dimensional BullseyeHexes/TranslocationlW=j1 ?1%4 lW=j1  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%2  v - Cause FearHexeslW=jL2 1%lW=j2 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitmW=j mW=j mW=j .......##................ VividlyBlue the Marksdemigod ########mW=jS #................ Demigod#.....).......... Health: 159/160 =======================-#.....).......... Magic: 34/39 ====================----####................ AC: 9Str: 4mW=j ..#................ EV: 29Int: 15####.#...############# SH: 0Dex: 40mW=j +.G#.#...#.#.#..)#.#.' XL: 19 Next: 13% Place: Vaults:1#.G#.@...##.#.#.#.#.## Noise: =======--  Time: 35223.0 (0.0)#.GYY#...#.#.#.#.#.#.# e) +9 longbow (freeze)mW=j< ####.#...##.#.#.#.#.## Fire: e) +9 longbow (freeze) ..#...#.#.#.#.#.#.' Zot (4800) Gem (2551) ####...#..#.#.#.#..#mW=j (#...#.#.#.#[#.#.# YY 2 dire elephants (trample, summoned, …)#...##.#.#.#.#.## G   glowing orange brain (empowered, miss…)#...#.#.#.#.#.#.# ###########...##.#.#.#.#.##mW=j _The dire elephant is no longer moving quickly.  The dire elephant misses you. The dire elephant barely misses you. x2 _The dire elephant misses you. _You recovered 2 HP!  mW=j# _Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mW=jw mW=j% =.......#mW=jo% #................ VividlyBlue the Marksdemigod #########................ DemigodmW=j% #.....).......... Health: 159/160 =======================-#.....).......... Magic: 34/39 ====================----mW=jV& ####................ AC: 9Str: 4mW=j& ..#................ EV: 29Int: 15mW=j& ####.#...############# SH: 0Dex: 40mW=jK' +.G#.#...#.#.#..)#.#.' XL: 19 Next: 13% Place: Vaults:1mW=j' #.G#.@...##.#.#.#.#.## Noise: =======--  Time: 35223.0 (0.0)#.GYY#...#.#.#.#.#.#.# e) +9 longbow (freeze)mW=j' ####.#...##.#.#.#.#.## Fire: e) +9 longbow (freeze) mW=j&( ..#...#.#.#.#.#.#.' Zot (4800) Gem (2551) ####...#..#.#.#.#..#mW=jq( #...#.#.#.#[#.#.# YY 2 dire elephants (trample, summoned, …)#...##.#.#.#.#.## G   glowing orange brain (empowered, miss…)mW=j( p#...#.#.#.#.#.#.# ###########...##.#.#.#.#.##mW=j) KThe dire elephant is no longer moving quickly.  mW=jL) The dire elephant misses you. The dire elephant barely misses you. x2 _The dire elephant misses you. mW=j) ^_You recovered 2 HP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  mW=j) \Confirm with . or Enter, or press ? or * to list all spells.mW=jW i.......# #................ VividlyBlue the Marksdemigod ######## #................ Demigod mW=j)X Z#.....).......... Health: 159/160 =======================- #.....).......... Magic: 29/39 =================------- ####................ AC: 9Str: 4 ..#................ EV: 29Int: 15 mW=jXX ####.#...############# SH: 0Dex: 40 mW=jX +.G#.#...#.#.#..)#.#.' XL: 19 Next: 13% Place: Vaults:1 #.G#*@...##.#.#.#.#.## Noise: =======--  Time: 35223.0 (0.0) mW=jX #.GYY#...#.#.#.#.#.#.# e) +9 longbow (freeze) mW=jX ####*#...##.#.#.#.#.## Fire: e) +9 longbow (freeze)  mW=jX ..#...#.#.#.#.#.#.' Zot (4800) Gem (2551)  ####...#..#.#.#.#..# mW=j&Y #...#.#.#.#[#.#.# YY 2 dire elephants (trample, summoned, …) mW=jMY ,#...##.#.#.#.#.## G   glowing orange brain (empowered, miss…) #...#.#.#.#.#.#.# mW=jtY '########## #...##.#.#.#.#.## mW=jY [_You recovered 2 HP!  mW=jY PCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mW=jY +Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetmW=j5Z =Aim: a dire elephant (summoned)nW=j1 .*GYY. nW=jw  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  nW=j Aim: a glowing orange brain (lightly wounded, spells empowered, misshapen and  mutated)nW=jF.......##................ VividlyBlue the Marksdemigod ########nW=jG#................ Demigod#.....).......... Health: 159/160 =======================-#.....).......... Magic: 29/39 =================-------####................ AC: 9Str: 4nW=jIG..#................ EV: 29Int: 15####.#...############# SH: 0Dex: 40nW=jvG+.G#.#...#.#.#..)#.#.' XL: 19 Next: 13% Place: Vaults:1nW=jG#.G#.@...##.#.#.#.#.## Noise: =======--  Time: 35223.0 (0.0)nW=jG#.*YY#...#.#.#.#.#.#.# e) +9 longbow (freeze)####.#...##.#.#.#.#.## Fire: e) +9 longbow (freeze) ..#...#.#.#.#.#.#.' Zot (4800) Gem (2551) nW=j H$####...#..#.#.#.#..##...#.#.#.#[#.#.# YY 2 dire elephants (trample, summoned, …)nW=j8H#...##.#.#.#.#.## G   glowing orange brain (empowered, miss…)nW=jH#...#.#.#.#.#.#.# ###########...##.#.#.#.#.##Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  nW=jHPress: ? - help, Dir - move targetAim: a glowing orange brain (lightly wounded, spells empowered, misshapen and  mutated)nW=jݛ### misshapen)The enchantments explode!  The glowing orange brain twists and deforms.  The unravelling engulfs the glowing orange brain!  The glowing orange brain is heavily wounded.The dire elephant twists and deforms.  nW=j]*The unravelling engulfs the dire elephant!oW=j(oW=jWZfY'GoW=jg8 .oW=jJhzGG 2 glowing orange brains (1 summoned, …)oW=jhiThe dire elephant is lightly wounded.  The dire elephant misses you.oW=jhoW=jj660=oW=jJji4.0 (17990oW=jesoW=jw oW=jx_The dire elephant completely misses you. _You recovered 1 HP!pW=jݜo  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pW=jpW=j Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy4%3  b - Dimensional BullseyeHexes/Translocation1%4 pW=jc c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitqW=jqW=jIqW=jP.......##................ VividlyBlue the Marksdemigod #########................ DemigodqW=jD#.....).......... Health: 160/160 ========================#.....).......... Magic: 29/39 =================-------####................ AC: 9Str: 4..#................ EV: 29Int: 15qW=jI####.#...############# SH: 0Dex: 40qW=jy+.G#.#...#.#.#..)#.#.' XL: 19 Next: 13% Place: Vaults:1#..#Y@...##.#.#.#.#.## Noise: =======--  Time: 35224.0 (0.0)qW=j#GG'Y#...#.#.#.#.#.#.# e) +9 longbow (freeze)####.#...##.#.#.#.#.## Fire: e) +9 longbow (freeze) qW=j..#...#.#.#.#.#.#.' Zot (4799) Gem (2550) ####...#..#.#.#.#..#qW=j#...#.#.#.#[#.#.# YY 2 dire elephants (trample, summoned, …)qW=j1#...##.#.#.#.#.## GG 2 glowing orange brains (1 summoned, …)qW=j[#...#.#.#.#.#.#.# ###########...##.#.#.#.#.##The dire elephant is lightly wounded.  The dire elephant misses you. qW=j_The dire elephant completely misses you. _You recovered 1 HP!  qW=j_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qW=j qW=j.......##................ VividlyBlue the Marksdemigod ########qW=jc#................ Demigod#.....).......... Health: 160/160 ========================qW=jn#.....).......... Magic: 29/39 =================-------####................ AC: 9Str: 4..#................ EV: 29Int: 15qW=j+####.#...############# SH: 0Dex: 40+.G#.#...#.#.#..)#.#.' XL: 19 Next: 13% Place: Vaults:1qW=jX#..#Y@...##.#.#.#.#.## Noise: =======--  Time: 35224.0 (0.0)#GG'Y#...#.#.#.#.#.#.# e) +9 longbow (freeze)qW=j####.#...##.#.#.#.#.## Fire: e) +9 longbow (freeze) ..#...#.#.#.#.#.#.' Zot (4799) Gem (2550) ####...#..#.#.#.#..##...#.#.#.#[#.#.# YY 2 dire elephants (trample, summoned, …)qW=j#...##.#.#.#.#.## GG 2 glowing orange brains (1 summoned, …)#...#.#.#.#.#.#.# ###########...##.#.#.#.#.##The dire elephant is lightly wounded.  qW=jThe dire elephant misses you. _The dire elephant completely misses you. _You recovered 1 HP!  qW=j'_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qW=jD.......# #................ VividlyBlue the Marksdemigod ######## #................ Demigod #.....).......... Health: 160/160 ======================== qW=j;#.....).......... Magic: 24/39 ==============---------- ####................ AC: 9Str: 4 qW=jn..#................ EV: 29Int: 15 ####.#...############# SH: 0Dex: 40 qW=j+.G#.#...#.#.#..)#.#.' XL: 19 Next: 13% Place: Vaults:1 qW=j#..#Y@...##.#.#.#.#.## Noise: =======--  Time: 35224.0 (0.0) #GG*Y#...#.#.#.#.#.#.# e) +9 longbow (freeze)qW=j ####.#...##.#.#.#.#.## Fire: e) +9 longbow (freeze)  qW=j'..#...#.#.#.#.#.#.' Zot (4799) Gem (2550)  ####...#..#.#.#.#..# qW=j\#...#.#.#.#[#.#.# YY 2 dire elephants (trample, summoned, …) #...##.#.#.#.#.## GG 2 glowing orange brains (1 summoned, …)qW=jv #...#.#.#.#.#.#.# ########## #...##.#.#.#.#.##qW=jPCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qW=j+Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetqW=jAim: a glowing orange brain (heavily wounded, spells empowered, misshapen and  mutated)rW=jP.......##................ VividlyBlue the Marksdemigod #########................ DemigodrW=j#.....).......... Health: 160/160 ========================#.....).......... Magic: 24/39 ==============----------####................ AC: 9Str: 4rW=j¯..#................ EV: 29Int: 15####.#...############# SH: 0Dex: 40rW=j+.G#.#...#.#.#..)#.#.' XL: 19 Next: 13% Place: Vaults:1#..#Y@...##.#.#.#.#.## Noise: =======--  Time: 35224.0 (0.0)#G*'Y#...#.#.#.#.#.#.# e) +9 longbow (freeze)rW=jK####.#...##.#.#.#.#.## Fire: e) +9 longbow (freeze) ..#...#.#.#.#.#.#.' Zot (4799) Gem (2550) ####...#..#.#.#.#..#rW=jz#...#.#.#.#[#.#.# YY 2 dire elephants (trample, summoned, …)#...##.#.#.#.#.## GG 2 glowing orange brains (1 summoned, …)rW=jp#...#.#.#.#.#.#.# ###########...##.#.#.#.#.##rW=jְPCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rW=jAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a glowing orange brain (heavily wounded, spells empowered, misshapen and  mutated)rW=jq###The enchantments explode!  rW=j+7The glowing orange brain twists and deforms.  The unravelling engulfs the glowing orange brain!!  The glowing orange brain is severely wounded.The glowing orange brain twists and deforms.  The unravelling engulfs the glowing orange brain!rW=j:rW=j@ GG'unravelling engulfs the glowing orange brain!  The glowing orange brain is moderately wounded.The dire elephant completely misses you. x2  The glowing orange brain pulsates.radiates an aura of fear!  You resist with almost no effort. The dire elephant barely misses you.rW=j 5=5.0 (1849rW=j%rW=j['S _The dire elephant misses you.sW=j  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  sW=jr\Confirm with . or Enter, or press ? or * to list all spells.sW=jDsW=j Your spells (cast)TypeFailure Level sW=ja - Fugue of the FallenNecromancy4%3  b - Dimensional BullseyeHexes/TranslocationsW=j1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 sW=jUkd - JinxbiteHexes1%2  v - Cause FearHexes1%sW=j4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitsW=jsW=jdsW=j%.......##................ VividlyBlue the Marksdemigod sW=j#########................ Demigod#.....).......... Health: 160/160 ========================sW=j#.....).......... Magic: 25/39 ===============---------####................ AC: 9Str: 4sW=jD..#................ EV: 29Int: 15sW=j####.#...############# SH: 0Dex: 40+.G#.#...#.#.#..)#.#.' XL: 19 Next: 13% Place: Vaults:1sW=j@7#..#Y@...##.#.#.#.#.## Noise: =======--  Time: 35225.0 (0.0)#GG'Y#...#.#.#.#.#.#.# e) +9 longbow (freeze)####.#...##.#.#.#.#.## Fire: e) +9 longbow (freeze) ..#...#.#.#.#.#.#.' Zot (4798) Gem (2549) sW=j$####...#..#.#.#.#..##...#.#.#.#[#.#.# YY 2 dire elephants (trample, summoned, …)sW=j#...##.#.#.#.#.## GG 2 glowing orange brains (1 summoned, …)sW=j\#...#.#.#.#.#.#.# ###########...##.#.#.#.#.##The glowing orange brain pulsates.sW=jThe glowing orange brain radiates an aura of fear!  You resist with almost no effort. The dire elephant barely misses you. sW=jE_The dire elephant misses you.sW=jV_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sW=jsW=jޜ.......##................ VividlyBlue the Marksdemigod ########sW=jBW#................ Demigod#.....).......... Health: 160/160 ========================#.....).......... Magic: 25/39 ===============---------sW=jz####................ AC: 9Str: 4..#................ EV: 29Int: 15sW=j####.#...############# SH: 0Dex: 40sW=j\+.G#.#...#.#.#..)#.#.' XL: 19 Next: 13% Place: Vaults:1#..#Y@...##.#.#.#.#.## Noise: =======--  Time: 35225.0 (0.0)sW=jޞ(#GG'Y#...#.#.#.#.#.#.# e) +9 longbow (freeze)####.#...##.#.#.#.#.## Fire: e) +9 longbow (freeze) ..#...#.#.#.#.#.#.' Zot (4798) Gem (2549) sW=j3$####...#..#.#.#.#..##...#.#.#.#[#.#.# YY 2 dire elephants (trample, summoned, …)sW=j#...##.#.#.#.#.## GG 2 glowing orange brains (1 summoned, …)#...#.#.#.#.#.#.# sW=jٟ'###########...##.#.#.#.#.##sW=j,The glowing orange brain pulsates.The glowing orange brain radiates an aura of fear!  sW=jYou resist with almost no effort. The dire elephant barely misses you. _The dire elephant misses you.sW=jӠ_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sW=jI.......# #................ VividlyBlue the Marksdemigod sW=jI######## #................ Demigod #.....).......... Health: 160/160 ======================== #.....).......... Magic: 20/39 ============------------ ####................ AC: 9Str: 4 sW=j..#................ EV: 29Int: 15 ####.#...############# SH: 0Dex: 40 +.G#.#...#.#.#..)#.#.' XL: 19 Next: 13% Place: Vaults:1 #..#Y@...##.#.#.#.#.## Noise: =======--  Time: 35225.0 (0.0) #GG*Y#...#.#.#.#.#.#.# e) +9 longbow (freeze) ####.#...##.#.#.#.#.## Fire: e) +9 longbow (freeze)  ..#...#.#.#.#.#.#.' Zot (4798) Gem (2549) sW=jӷw ####...#..#.#.#.#..# #...#.#.#.#[#.#.# YY 2 dire elephants (trample, summoned, …) #...##.#.#.#.#.## GG 2 glowing orange brains (1 summoned, …) #...#.#.#.#.#.#.# ########## #...##.#.#.#.#.##Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a glowing orange brain (severely wounded, spells empowered, misshapen and  mutated)tW=jP.......##................ VividlyBlue the Marksdemigod #########................ DemigodtW=j]#.....).......... Health: 160/160 ========================#.....).......... Magic: 20/39 ============------------####................ AC: 9Str: 4..#................ EV: 29Int: 15####.#...############# SH: 0Dex: 40+.G#.#...#.#.#..)#.#.' XL: 19 Next: 13% Place: Vaults:1#..#Y@...##.#.#.#.#.## Noise: =======--  Time: 35225.0 (0.0)tW=j#G*'Y#...#.#.#.#.#.#.# e) +9 longbow (freeze)####.#...##.#.#.#.#.## Fire: e) +9 longbow (freeze) ..#...#.#.#.#.#.#.' Zot (4798) Gem (2549) ####...#..#.#.#.#..##...#.#.#.#[#.#.# YY 2 dire elephants (trample, summoned, …)#...##.#.#.#.#.## GG 2 glowing orange brains (1 summoned, …)#...#.#.#.#.#.#.# ###########...##.#.#.#.#.##tW=jP{Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targettW=jAim: a glowing orange brain (severely wounded, spells empowered, misshapen and  mutated)tW=jN.  mutated)  The glowing orange brain's magical effects unravel!  The enchantments explode!  The glowing orange brain twists and deforms.  The unravelling engulfs the glowing orange brain!  You kill the glowing orange brain!tW=jc.tW=jS .  The dire elephant dissolves into shadows! x2.tW=ji~###tW=j tW=j] ..'6.0 (178tW=j tW=jf f _The glowing orange brain dissolves into shadows!uW=jnuW=jrouW=jquW=jXtuW=juK67uW=jwuW=jUzuW=jz556uW=j{uW=j|uW=jluW=jA&1uW=jC45uW=jiuW=juW=j-3uW=j4uW=juW=jsuW=j$523uW=jbuW=j)uW=juW=j؏K12uW=juW=j_uW=j{2=01uW=juW=jٕuW=j,L890uW=juW=juW=jL839uW=juW=juW=jԛK78uW=jϜuW=juW=jpz3==6uW=j7uW=juW=juW=j^K56uW=juW=jţuW=j K45uW=j=uW=jĦuW=jK34uW=j-uW=jnuW=jЩ{4=23uW=j uW=jGuW=j512uW=juW=juW=juW=jLK01uW=jbuW=jʱuW=jL790uW=j&uW=jhuW=jɴ|5=829uW=jڵuW=j5uW=jK78uW=juW=juW=jLK67uW=jLuW=juW=jK56uW=j7uW=j}uW=jٿz6==4uW=j5uW=juW=jKuW=jK34uW=juW=juW=jWK23uW=jmuW=juW=j]7=1uW=j-2uW=j'uW=juW=jK01uW=juW=jmuW=j L690uW=jAuW=juW=jL819uW=jkuW=juW=je8=78uW=jGuW=jUuW=juW=jK67uW=juW=jSuW=jK56uW=juW=juW=j9K45uW=jSuW=juW=j{9=34uW=jPuW=juW=j-2uW=j3uW=juW=jCuW=jK12uW=juW=juW=j0K01uW=j`uW=juW=j730=uW=j,D590uW=j"uW=juW=jL809uW=juW=juW=jeK78uW=juW=juW=jK67uW=j2uW=juW=j#1uW=js==56uW=juW=jauW=jK45uW=juW=juW=jYK34uW=jZ uW=j uW=j  K23uW=j uW=j$ uW=j] @2=uW=j 912uW=j uW=j uW=j> K01uW=jO uW=j uW=j L490uW=j uW=jJ uW=j 63=uW=j E8499uW=j uW=j uW=jc -7uW=j 8uW=j uW=j uW=j K67uW=j4 uW=jp uW=j K56uW=j uW=j' uW=j y4=45uW=j uW=j uW=j^ K34uW=jv uW=j uW=j -2uW=jA 3uW=j uW=j} uW=j 512uW=j uW=j! uW=j# uW=jp# 65=uW=j# C01uW=j$ uW=j% uW=jB& L390uW=jb' uW=j( uW=j( L889uW=j) uW=jW+ uW=j+ K78uW=j, uW=j. uW=j. 6==67uW=j/ uW=j0 uW=j01 K56uW=jH2 uW=j3 uW=j3 K45uW=j+5 uW=jH6 uW=j6 K34uW=j7 uW=j8 uW=jA9 y7=23uW=jY: uW=j; uW=j; -1uW=j)< 2uW=j= uW=j\> uW=j> K01uW=j? uW=jA uW=jrA L290uW=jB uW=jD uW=jDD d8=879uW=jwD uW=jhE uW=jF uW=jG K78uW=jH uW=jdI uW=jI uW=jI C67uW=jJ uW=j L uW=jYL -5uW=jL 6uW=jxM uW=jN uW=jLO x9==4uW=jO 5uW=jqP uW=jR uW=j(T uW=jT K34uW=jyU uW=jV uW=jW uW=j0X K23uW=jX uW=j[Y uW=jY uW=jOZ K12uW=jZ uW=j\ uW=jM] uW=j] ?=0uW=j] 1uW=jE^ uW=j_ uW=j_ uW=j_ L190uW=jJ` uW=j` uW=ja uW=ja 6869uW=jb uW=jnb uW=jc uW=jc uW=jc K78uW=jsd uW=jf uW=jg uW=jWg K67uW=jg uW=jh uW=jwj w56uW=jj uW=jHk uW=jk K45uW=jk uW=jl uW=jLm uW=jm 534uW=jm uW=j&n uW=j  #..#........# #  #..'........# #. uW=jE - #..#........# #.  #..########## #.  #..# #.....)  #..# #.....)  #..#uW=j|  ########..........  #..# #......#..........  #..#uW=j  #@####.#...#####-------310.0 (84.0)  #..# #.+..#.#..uW=j .  #..# #.#..#.'...##.#.#.  #..# #.#..'.#..#  #..#uW=j7  #.####.#...##.#.#.  #..##......#...#.  #..#########...#..#.#.  #..#uW=jh  #..  #..#  #...##.#.#.uW=j =-------uW=j͡ uW=j  uW=jģ v_Done exploring. You recovered 19 MP!vW=jӡvW=j\vW=jʢvW=jEz0.0)..#..#.'.#..'.vW=jp.####.....vW=jvW=jvW=jE _Done exploring.vW=jJvW=jvW=jvW=j'vW=ja*vW=j+vW=j,E _Done exploring.vW=jIY 3vW=jY vW=j vW=jx 3vW=j% E _Done exploring.wW=jw[?25h[?0c[?25l[?1cwW=jOwW=jw32 matches: travel [toggle: !], by type [/], hide useless & duplicates [=] wW=j a - [Vaults:1] a +0 arbalest (12 further duplicates)b - [Vaults:1] an arbalest (1 further duplicate)  c - [Vaults:1] a +0 dagger (2 further duplicates)  wW=jtd - [Vaults:1] a +0 dire flail (3 further duplicates)  e - [Vaults:1] a +2 dire flail of draining wW=j f - [Vaults:1] a +1 dire flail of protectiong - [Vaults:1] a +0 falchion  h - [Vaults:1] a +0 flail wW=jF i - [Vaults:1] a +1 great mace of draining  j - [Vaults:1] a +2 great swordk - [Vaults:1] a +0 mace  wW=jw]l - [Vaults:1] a quarterstaff  m - [Vaults:1] a +0 scimitar (1 further duplicate)  wW=jn - [Vaults:1] a +0 shortbow (1 further duplicate)  o - [Vaults:1] a shortbow (1 further duplicate)  p - [Vaults:1] a +0 trident (1 further duplicate)  wW=j bq - [Vaults:1] a +0 animal skin (2 further duplicates)  r - [Vaults:1] a +0 chain mail  wW=jZs - [Vaults:1] a +0 plate armour  t - [Vaults:1] a +0 ring mail (4 further duplicates)  u - [Vaults:1] a +3 ring mailv - [Vaults:1] a ring mail [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xW=jΡyW=jyW=jyW=jz #..#........##.......... VividlyBlue the Marksdemigod  #..'........##.......... Demigod  #..#........##.......... Health: 160/160 ========================  #..###########.......... Magic: 39/39 ========================  #..##.....).... AC: 9yW=jStr: 4  #..##.....).... EV: 29Int: 15  #..#########.......... SH: 0Dex: 40  #..##......#.......... XL: 19 Next: 13% Place: Vaults:1  #..#yW=jw{#@####.#...####### Noise: ---------  Time: 35310.0 (0.0)  #..##.+..#.#...#.#.#.. e) +9 longbow (freeze)  #..##.#..#.'...##.#.#. Fire: e) +9 longbow (freeze)  #..##.#..'.#...#.#.#.# Zot (4713) Gem (2464)  #..##.####.#...##.#.#.  #..##......#...#.#.#.#yW=j   #..#########...#..#.#.   #..##...#.#.#.#   #..##...##.#.#.  _The glowing orange brain dissolves into shadows! _Done exploring. You recovered 19 MP! _Done exploring. yW=jR_Done exploring. _Done exploring.  Search for what [Enter for "relec", or ? for help]? .yW=jyW=jyW=jyW=j . _yW=j2yW=jv4Where to? (Tab - Vaults:1, ? - help) D - DungeonT - TempleL - LairS - Swamp  P - Snake PityW=jJ5M - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaults  U - DepthsyW=j yW=j  #..#........##.......... VividlyBlue the Marksdemigod  #..'........##.......... Demigod  #..#........##.......... Health: 160/160 ========================  #..##########yW=j` #.......... Magic: 39/39 ========================  #..##.....).... AC: 9Str: 4  #..##.....).... EV: 29Int: 15  #..#########.......... SH: 0Dex: 40  #..#yW=j #......#.......... XL: 19 Next: 13% Place: Vaults:1  #..##@####.#...####### Noise: ---------  Time: 35310.0 (0.0)  #..##.+..#.#...#.#.#.. e) +9 longbow (freeze)  #..#yW=j/ #.#..#.'...##.#.#. Fire: e) +9 longbow (freeze)  #..##.#..'.#...#.#.#.# Zot (4713) Gem (2464)  #..##.####.#...##.#.#.  #..##......#...#.#.#.#yW=j #   #..#########...#..#.#.   #..##...#.#.#.#   #..##...##.#.#.  yW=j _The glowing orange brain dissolves into shadows! _Done exploring. You recovered 19 MP! _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "relec", or ? for help]? .yW=j yW=jk yW=j 'yW=j yW=jA a23yW=j 7 _You open the door.yW=j yW=j K12yW=j yW=j @  There is an open door here.yW=j yW=j$ R01 _yW=j yW=j yW=jF yW=j L090yW=j yW=j2 yW=j yW=j^ L859yW=j yW=jf# @  There is an open door here.yW=j$ yW=j% R78 _yW=j& yW=j+ yW=jp- yW=j- K67yW=j/ yW=j4 @  There is an open door here.yW=jz6 yW=j7 456 yW=jQ7 _yW=j8 yW=jB> yW=j? yW=j6@ K45yW=jA yW=jE yW=jG yW=j'H K34yW=jJ yW=jWN yW=j(P yW=jP K23yW=j'R yW=jW yW=j)X yW=jX K12yW=jUZ yW=jI^ yW=jW` yW=j` K01yW=j]b yW=je $  Things that are here:yW=jki %  yW=ji Sa +0 dire flail; a +0 animal skin; an ogre skeletonyW=jk yW=jVl /699yW=jl %0 _yW=jin yW=js yW=jnt yW=jt L849yW=jv yW=jIz yW=j\| yW=j| K78yW=j~ yW=j yW=j yW=j K67yW=j\ yW=jn yW=jy yW=jڋ K56yW=j̍ yW=jӐ yW=j͒ yW=j3 K45yW=j yW=j yW=j\ yW=j K34yW=jz yW=jd yW=j yW=je K23yW=j yW=j2 yW=j yW=j K12yW=j- yW=j yW=j yW=jW K01yW=j yW=jl yW=j۶ yW=j< L890yW=j yW=jU yW=jѼ yW=j! L839yW=j yW=j` yW=j yW=j 578yW=jK yW=j4 yW=j yW=j yW=j K67yW=j& yW=j? yW=j yW=j K56yW=j yW=jN @  There is an open door here.yW=j5 yW=j R45 _yW=jJ yW=jG yW=j yW=j` K34yW=j yW=j yW=je yW=j 523yW=j yW=jd yW=j Y  There is a stone staircase leading down here.yW=j yW=j# yW=j 412 yW=j _yW=jS yW=j}l yW=jl ) stone staiyW=jm rcase leading down here.  yW=j7m You climb downwards. yW=jzm L You hear a distant wind. yW=jm o There is a portal to the Desolation of Salt on this level. Hurry and find it yW=jm p before the gateway collapses!yW=j /  --more--zW=j: q210681) Gem (2432) zW=jT b # ### # zW=j  #.##.##.##.##.#  .........  .ß..ß..@..ß..ß.  zW=j t...............  #.##.##.##.##.#  # ### # zW=j zW=j 43.5 (33.5)01 _zW=j zW=j a _There is a stone staircase leading up here.{W=j} {W=j {W=j {W=jB {W=j {W=j S790 _{W=j; {W=j {W=j {W=j8 L829{W=jL {W=jN/ 7867564534{W=j/ {W=j2 23{W=j3 {W=j4 {W=j 5 K12{W=j5 {W=j|6 {W=j7 {W=j8 K01{W=j8 {W=j(: '{W=jj; {W=j; L690{W=jW< {W=j> 7 _You open the door.{W=j"A  You encounter 2 deep trolls and a vault sentinel.{W=jE ...T......T................. {W=jE ....... .......# ############ .##.##.##.##.##.@...... ................# {W=jF Yß..ß..<..ß..ß...#p...... ................#....... .##.##.##.##.##.#.......{W=jHF # ############.......TT 2 deep trolls (asleep).......p   vault sentinel (asleep){W=jF .......{W=jG g.T54.5 (11.0{W=jkK KT1 asleep){W=jYL w5.5 (12819 _{W=jO ]ß..ß{W=jX Q _There is an open door here.|W=j  )p    You shoot an arrow. The arrow hits the vault sentinel!!  The arrow freezes the vault sentinel!  |W=jv The vault sentinel shouts!|W=j FT.pTwandering)====6.2 (0.7)78|W=jX Gß..ß|W=j g _The vault sentinel is severely wounded.}W=j )You shoot an arrow. The arrow hits the vault sentinel!!  The arrow freezes the vault sentinel.}W=j@)}W=jP, .}W=jIQgTYou kill the vault sentinel!}W=jQJ.T}W=jVd.T}W=j^[4===-967}W=j9_'ß}W=jFaA _The deep troll shouts! You hear a shout! x2}W=jZ,7 )}W=j,)))You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll.~W=jD TThe deep troll is heavily wounded. .TYou hear a shout!.T....T 3 deep trolls-7.6ß..ß _You encounter a deep troll.~W=jj .  You shoot an arrow. The arrow hits the deep troll!!!  ~W=jI(The arrow freezes the deep troll!~W=j|))) 2~W=j!E....~W=j&k8.356~W=jD*+ß..ß~W=jT,N _You kill the deep troll!W=j' W=j"pCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W=j9& W=jdTYou call out to the remnants of the fallen!W=j .TYou encounter an ironbound preserver. It is wielding a +0 flail.W=j8W=jR.TW=jp   ironbound preserverTTT 3 deep trollsW=j66--W=j-9.3 (1.04) Fugue (0) Gem (2415) W=jyß..ßW=j W=jM_You encounter a deep troll.W=jD/ .  W=jcYou shoot an arrow. The arrow hits the deep troll!!!  The arrow freezes the deep troll!W=jiv)) 2W=jQ.pW=jS.TW=jR.TW=j k........W=js5=====60.0 (0.7314W=j+ß..ßW=jN _You kill the deep troll!W=j8 ))))You shoot an arrow. The arrow hits the deep troll!!  W=j !The arrow freezes the deep troll!W=j .p.TW=j .W=jV 1TW=j H....W=j [===--7W=j W=j  W=j U_The deep troll is severely wounded.W=j; .  You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll.W=j?)))   deep trollW=j@....7----W=jO1.4223ßW=jQ _You kill the deep troll! _You recovered 1 MP!W=jL ))))W=j You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll!W=j .pThe deep troll is severely wounded.W=jSW=jF.TW=j>...W=j=====2.112W=j'ßW=jEB _The wailing of tortured souls fills the air!W=j9 .W=jxYou shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll!W=j(L)))W=jS.pW=jt;..W=j.W=j 6===--83W=jM01W=j!CßW=j#N _You kill the deep troll!W=j' @ ))W=jg( You shoot an arrow. The arrow hits the ironbound preserver.  The arrow freezes the ironbound preserver.W=jv\ Q.pW=j*` %.W=j` }--3.50W=j:d 'ßW=j!f A _The ironbound preserver is lightly wounded.W=j"Y7 )W=jYT))))))You shoot an arrow.W=j .....p.  The arrow barely misses the ironbound preserver.W=j=====4.2590W=jYW=j# W=jc4_The wailing of tortured souls fills the air!W=j- ) You shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver!W=j~Q.pW=jR1.W=jj9809W=jW=jn _The ironbound preserver is moderately wounded.W=jwPMW=j}x _The ironbound preserver is moderately wounded.  You shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver!W=j˰ .The ironbound preserver is severely wounded.W=j58=W=j 5.6W=jcW=j _The ironbound preserver barely misses you. _You recovered 1 MP!W=j $The ironbound preserver is severely wounded. _The ironbound preserver barely misses you. _You recovered 1 MP!  You shoot an arrow.  The arrow hits the ironbound preserver!!!  The arrow freezes the ironbound preserver!W=j (W=j( W=j- 76.3748W=j- W=j"2 CßW=j;4 W _You kill the ironbound preserver!W=j pW=jvqW=jyW=j{H _No target in view!W=j$W=j%W=j%W=j^+W=j. W=j:/B_No target in view!W=j W=j W=j W=j0 W=j R67 _W=j W=j W=jd K56W=j W=j %  W=ja ,The wailing of tortured souls fills the air!W=j #9W=j s==45W=j5 W=j 4 _Magic restored.W=j W=j 534W=j W=j W=j W=j K23W=j' W=j W=jt l  You now have 2391 gold pieces (gained 13).  Things that are here:W=j K12W=j W=j D _a +0 flail; a +0 leather armourW=j? W=j ]=01W=je W=j W=j W=j0 L490W=j W=j W=j W=j M8399W=j^ W=j Q _The wailing of tortured souls fills the air!W=jW=jK78W=jW=jW=jW=jkK67W=jW=js W=j W=j K56W=jW=j & W=jV;' _The wailing of tortured souls fills the air!W=j&  W=jwYou open the door.  You encounter an arcanist and a crawling flesh cage.W=j@#########W=j{##### #....x.....#.......p..#..... W=j#b...^..'.... # #.W=j\v #... #...W=j #... #....W=jpx   crawling flesh cage (reaching, asleep)# ############)..p   arcanist (asleep) W=js##.##.##.##.##.'. ...............#........W=j!078.3 (12.0)W=j"'-----W=j"o9.3 (1345 _W=j0'W=jS2s _You recovered 1 MP!W=jٝ' W=j.)You shoot an arrow. The arrow hits the arcanist!!!  The arrow freezes the arcanist!W=jnA)))W=jQ.xW=jqs..'xwander…)W=j40-8====-80.0 (0.7)354W=jEW=j W=j>F_You kill the arcanist!W=js )))))x  )The arrow freezes the arcanist! _W=j You kill the arcanist!  You shoot an arrow.  The arrow hits the crawling flesh cage!!!crawling flesh cage!  The crawling flesh cage gurgles horribly!W=jE F.xW=jK )..'===-7W=jNN W=j9P k _The crawling flesh cage is heavily wounded.W=j=5 )W=jw=[)))You shoot an arrow. The arrow hits the crawling flesh cage.W=jx?)..'W=jzB-1.4W=jLzC23W=j2W=jbk _The crawling flesh cage is heavily wounded.W=j0 S )))) W=j You shoot an arrow.  The arrow hits the crawling flesh cage!!  The arrow freezes the crawling flesh cage.W=j F.xW=jg '..'W=j` k2.112W=j W=j  W=j Y_The crawling flesh cage is almost dead.W=j\`M) W=j_The crawling flesh cage is almost dead.  You shoot an arrow.  The arrow hits the crawling flesh cage!!  The arrow freezes the crawling flesh cage.W=jA)))W=jW#..'W=j]-86W=j01W=jW=j:Z _You destroy the crawling flesh cage!W=jtIW=jkvH _No target in view!W=je W=jf W=j#g W=j W=j{ v _You are losing your grip on the fallen.W=jȒ W=j K44W=j W=j Q _The wailing of tortured souls fills the air!W=j W=j' K33W=jn W=j] W=j: W=j| K22W=j{ W=jΡ W=j W=jM K11W=jU W=j, _You hear the faint whistling of a very distant wind.W=j۩ W=jL K00W=jt W=j W=j W=j9 S29) Gem (2379) W=j W=jx d _Your fugue has ended.W=j~ a88W=j= W=jY W=j W=j˷ K77W=jp W=j 'W=j a66W=j W=j 7 _You open the door.W=j W=jQ K55W=jѿ W=jV @  There is an open door here.W=j W=j< 444 W=j _W=jT W=jX W=jv &  W=j You encounter 2 yaktaurs.A yaktaur is carrying a +0 arbalest. A yaktaur is carrying a +0 arbalest.W=jJ Uc#.####c #############.. .#####...........#.. ....#........)..#.. ####.#.#........^..'.. #....#.'...........#..#....@.#...........#..---#..#.#.#...........#..#. #.#.#############..#...# #..##### #.. # ############). cc 2 yaktaurs (launchers, asleep) #.##.##.##.##.##.'.. .................#.. .ß..ß..<ß..ß...#).W=j Nc.99.8 (17.0)W=j 2pW=jq W=j ( W=j) |p   vault wardenc   yaktaur (launcher, wandering)  The yaktaur shouts! You hear a shout!  You encounter a vault warden. It is wielding a +0 great mace.W=j ==-400.8 (1833W=j W=j _The yaktaur leaves your sight. _You recovered 1 MP!W=jyW=jn Spells (Memorise)TypeW=jFailure Level  a - ApportationTranslocation 1% 1b - Soul SplinterNecromancyW=jG1%1  c - Ensorcelled HibernationHexes/Ice1%W=jb52  d - Inner FlameHexes/Fire1%W=jƈ53  e - Sigil of BindingHexes1%W=j(33  f - Tukima's DanceHexes1%W=jr3  g - AnguishHexes/Necromancy1% 4  W=j-h - Grave ClawNecromancy2%W=jO92  i - Lesser BeckoningTranslocationW=jA2%2  j - Sublimation of BloodNecromancyW=jH2%2  k - Maxwell's Portable Piledriver TranslocationW=jr4% 3  l - Teleport OtherTranslocationW=jr4% 3  m - Vampiric DrainingNecromancyW=jOu4% 3  n - FoxfireConjuration/Fire7%W=j11  o - SandblastEarth9%W=j71  p - ShockConjuration/Air9%W=jq-1  q - ScorchFire9%W=jэ=2  r - Call ImpSummoning13%2  W=j1>s - Construct Spike LauncherForgecraft13%W=jm2  t - Animate DeadNecromancy16% 4  W=jeu - Dispel UndeadNecromancy16% 4 W=jL23 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitW=jD3W=jvW=jmW=jN W=j8 W=j W=j5nW=j'W=jʭW=jW=j%VW=jc W=j8 W=j W=j W=j0W=jǶW=jW=jcW=j W=j  W=j  VividlyBlue the Marksdemigodp#DemigodW=j bc### Health: 160/160 ========================#. #############.. Magic: 40/40 ========================.#####...........#.. AC: 9Str: 4W=jo ....#........)..#.. EV: 29Int: 15####.#.#........^..'.. SH: 0Dex: 40#....#.'...........#.. XL: 19 Next: 18% Place: Vaults:2W=jc" #....@.#...........#.. Noise: ==-------  Time: 35400.8 (0.0)#..#.#.#...........#.. e) +9 longbow (freeze)#. #.#.#############.. Fire: e) +9 longbow (freeze) #...##.. Zot (10623) Gem (2373) ######..# ############). p   vault warden#.##.##.##.##.##.'.. c   yaktaur (launcher, wandering).................#...ß..ß..<..ß..ß...#).You encounter 2 yaktaurs.A yaktaur is carrying a +0 arbalest. A yaktaur is carrying a +0 arbalest.W=j" 2The yaktaur shouts! You hear a shout!  You encounter a vault warden. It is wielding a +0 great mace. _The yaktaur leaves your sight. _You recovered 1 MP!W=j( P  Okay, then.W=j( W=j, W=j. . _W=js [?25h[?0cW=jP  Search for what [Enter for "."]? W=j [?25l[?1cW=jN3 W=j3 e2 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] S - 4 scrolls of silence  b - [Snake:4] a scroll of silence (204 gold)W=j W=jW=j7 VividlyBlue the Marksdemigodp#DemigodcW=j .### Health: 160/160 ========================#. #############.. Magic: 40/40 ========================.#####...........#.. AC: 9Str: 4....#........)..#.. EV: 29Int: 15W=j ####.#.#........^..'.. SH: 0Dex: 40W=j #....#.'...........#.. XL: 19 Next: 18% Place: Vaults:2#....@.#...........#.. Noise: ==-------  Time: 35400.8 (0.0)#..#.#.#...........#.. e) +9 longbow (freeze)#. #.#.#############.. Fire: e) +9 longbow (freeze) W=j< #...##.. Zot (10623) Gem (2373) ######..W=j # ############). p   vault warden#.##.##.##.##.##.'.. c   yaktaur (launcher, wandering).................#...ß..ß..<..ß..ß...#).The yaktaur shouts! You hear a shout!  You encounter a vault warden. It is wielding a +0 great mace. W=j _The yaktaur leaves your sight. _You recovered 1 MP! _Okay, then.Search for what [Enter for "."]? silenW=jW=j5W=jW=jI. _W=j?, W=j, W=j0 W=j2 0 _Unknown command.W=j2 W=j7 )You shoot an arrow. The arrow hits the yaktaur!!!  The arrow freezes the yaktaur.W=jU)))))W=j*cW=jKcpW=jW=j P#.....W=j_!]c   yaktaur (launcher)W=jW'o=1.5 (0.72W=j*W=jd, W=j,E_You kill the yaktaur!W=j ))))) You shoot an arrow. The arrow hits the vault warden!  W=jH#The arrow freezes the vault warden.W=j6<.....W=j7U2.212W=jf7W=j5;W=j=g _The vault warden is moderately wounded.W=jdk A )))W=jk ))You shoot an arrow. The arrow hits the vault warden!  The arrow freezes the vault warden!W=je 0.W=jA J)pW=j .W=j ...W=j S901W=jZ W=j# z _The vault warden is heavily wounded.W=j )))))))You shoot an arrow.W=j~c.pW=jK....W=j]c   yaktaur (launcher)W=j'3.6W=jW=jc _The arrow completely misses the vault warden.W=jW ))) W=juYou shoot an arrow. The arrow hits the vault warden!!  The arrow freezes the vault warden.W=ji 1...W=j l4.3190W=jW=je _The vault warden is severely wounded.W=j' E )))W=j'  You shoot an arrow. The arrow hits the vault warden!  The arrow freezes the vault warden.W=jUW C)cW=jX J.pW=j_ B#..W=jN` l5.0869W=jk W=j9n ` _The vault warden is almost dead.W=jn )You shoot an arrow. The arrow hits the vault warden!!!  The arrow freezes the vault warden.W=jr))c   yaktaur (launcher)W=jfX ..  You kill the vault warden!W=jW=j: ))W=j5)))W=ja))The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.W=j.)..@..207 _The bolt misses you.W=j' W=j)W=jA)W=jz))W=j W=jKlYou shoot an arrow. The arrow hits the yaktaur!!!  The arrow freezes the yaktaur.W=j7R.)..W=jM6.47W=j.8W=jW=j[ _The yaktaur is almost dead.W=jQ )You shoot an arrow. The arrow hits the yaktaur!!!  The arrow freezes the yaktaur.W=j}U R))))W=jU W=j0 .)..7.167 _You kill the yaktaur!W=jW=j[W=jW=jH _No target in view!W=jW=jW=jW=jW=jXW=jR56 _W=jW=jW=jW=jl-4W=j5W=jW=jW=jW=j-3W=j4W=jW=jW=jtW=jK23W=jW=jW=jW=j:K12W=jW=jW=jWW=jK01W=jMW=j'W=jYW=j6090W=jW=juW=j7 _You open the door.W=jLW=jL859W=jEW=j@  There is an open door here.W=j2W=jR78 _W=jW=jVW=jqW=jK67W=jGW=j/W=jW=jK56W=jVW=j W=j+W=jK45W=j W=j W=j* W=j 534W=j W=ja W=j^W=jW=jK23W=jW=jW=jiW=jK12W=jW=jpW=jX#W=j#K01W=ju$W=j}%W=j&W=jX'M5990W=j'W=j(W=j*W=ji*L849W=j+W=jv,7 _You open the door.W=j-W=j$.K78W=j.W=j0@  There is an open door here.W=j1W=j2R67 _W=j3W=j4W=jE5W=j5K56W=j6W=j;7W=j8W=j8K45W=j:9W=j#:W=j:;W=j;K34W=j,<W=j='W=j?9You open the door. _W=j@There is an open door here.   You encounter an ironbound preserver. It is wielding a +0 flail.W=jC#...................#....#...ß..ß..<..ß..ß...#)...#...................#....#.##.##.##.##.##.##.#..#######'#############..W=jD.........# #..#+#..###.# #...## #.#.# #p'@#---W=j:D[ ###.# ..#.#  .##.#W=jDp   ironbound preserver (asleep) #.# ..# W=jgH030.1 (23.0)W=jGI---1.1 (2423 _W=jKW=j UG _Found a shortbow.W=j( R #...... .ß..<) W=j 7.. #. '## W=j ..#  #+#..###.#  ## #.#.# #p'@# ###.# ..# #..#W=j* E ##.# #.# #.# W=ji 1..#W=j q #...... W=j .ß..<) .. W=j -#. W=j8 W=jw .'## W=j =..#  W=j #+#..###.#  W=j2 Y## #.#.# W=jo a#p'@# W=j ###.# W=j ..# W=j& %#..# ##.#W=j  #.#W=jȠ  #.#W=j  ..# W=jߤ W=j^ W=j W=j? k _An ironbound preserver is nearby!W=j;)W=j;\p   W=j;C_Found a shortbow. W=j%<G_An ironbound preserver is nearby!W=jl<+shoot an arrow. W=j<3 The arrow hits the ironbound preserver!!! W=j=T The arrow freezes the ironbound preserver!  The ironbound preserver shouts!W=j& W=jWp'  The ironbound preserver is heavily wounded.W=j:*W=j  The ironbound preserver gestures wildly while chanting.W=j]<:pW=j======8 (0.7)2W=j@&ßW=j*CA _The ironbound preserver is healed somewhat.W=jo ) You shoot an arrow.  The arrow hits the ironbound preserver!!!  The arrow freezes the ironbound preserver!W=j.F)pW=jW=jb2.51W=jW=jH W=jY_The ironbound preserver is almost dead.W=j & W=jX ;)You shoot an arrow.W=jD :pW=jE ====--W=jF d3.201W=jL W=jLO  W=jO X_The arrow barely misses the ironbound preserver.W=j z )You shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver.W=jr~(W=jW=j1--9890W=j6W=j W _You kill the ironbound preserver!W=j W=j} W=jU W=j%  W=jn :_No target in view!W=jOW=jNRead which item? Scrolls  b - 2 scrolls of blinking  f - 4 scrolls of fear  g - 3 scrolls of fog  t - 7 scrolls of teleportationa - 4 scrolls of enchant armour  i - 5 scrolls of identifyp - 8 scrolls of poison  W=jƻr - 3 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 4 scrolls of amnesia  I - 5 scrolls of immolation  N - a scroll of noise  S - 4 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedW=jW=j?W=j"Y#...................#.... VividlyBlue the Marksdemigod#...ß..ß..<..ß..ß...#)... Demigod#...................#.... Health: 160/160 ========================W=j#.##.##.##.##.##.##.#.... Magic: 40/40 ========================#######'#############.... AC: 9Str: 4.........##.... EV: 29Int: 15#+#..###.##.... SH: 0Dex: 40## #.#.#W=jhXL: 19 Next: 21% Place: Vaults:2#))@#Noise: ===------  Time: 35433.9 (0.0)###.#e) +9 longbow (freeze)..#Fire: e) +9 longbow (freeze) #..#Zot (10589) Gem (2340) ##.##.##.#..# _The arrow barely misses the ironbound preserver.You shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver. _You kill the ironbound preserver! W=j3_No target in view!W=jSP  Okay, then.W=jW=jԖW=j{. _W=js { ..ß..ß..<..ß..ß...#)W=j C................#.##.##.##.##.##.########'############.........# #+#..###. ## #.#.W=j7 W=j[ 8 #)).W=jw +###W=j  #.#W=j ####W=j W=j 5---4.9 (1W=j %8W=j &39 _W=j! W=jE# W=j4 W=j................#.##.##.##.##.##.########'############W=j.........# #+#..### ## #.W=j-  #))W=jA### #.# .W=jp#W=j7$B---5W=j{$C78W=j)W=j,W=jW=j,_You open the door. _There is an open door here.  You open the door. _You encounter an ironbound preserver. It is wielding a +0 flail.Found a shortbow.  An ironbound preserver is nearby!You shoot an arrow.  The arrow hits the ironbound preserver!!!  The arrow freezes the ironbound preserver!  The ironbound preserver shouts!  The ironbound preserver is heavily wounded.The ironbound preserver gestures wildly while chanting. _The ironbound preserver is healed somewhat.  You shoot an arrow.  The arrow hits the ironbound preserver!!!  The arrow freezes the ironbound preserver! _The ironbound preserver is almost dead.You shoot an arrow. _The arrow barely misses the ironbound preserver.You shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver. _You kill the ironbound preserver!No target in view!W=jʦ  You shoot an arrow. The arrow hits the vault warden!!  The arrow freezes the vault warden. _The vault warden is severely wounded.  You shoot an arrow. The arrow hits the vault warden!  The arrow freezeW=j!s the vault warden. _The vault warden is almost dead.The arrow hits the vault warden!!!freezes the vault warden.  You kill the vault warden!yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. _The bolt misses you.  You shoot an arrow. The arrow hits the yaktaur!!!  The arrow freezes the yaktaur. W=jZ_The yaktaur is almost dead.You shoot an arrow. The arrow hits the yaktaur!!!yaktaur. _W=jYou kill the yaktaur! _No target in view! _You open the door. _There is an open door here. _You open the door. _There is an open door hereW=jŧ.  You open the door. _You encounter an ironbound preserver. It is wielding a +0 flail.W=jSD_You open the door. _There is an open door here.  You encounter 2 yaktaurs.  A yaktaur is carrying a +0 arbalest. A yaktaur is carrying a +0 arbalest.yaktaur shouts! You hear a shout! W=j0T You encounter a vault warden. It is wielding a +0 great mace. _The yaktaur leaves your sight.  W=jQTYou recovered 1 MP!  You shoot an arrow. The arrow hits the yaktaur!!!arrow freezes the yaktaur. _You kill the yaktaur!W=jmT?vault warden!vault warden. _W=jTkThe vault warden is moderately wounded.vault warden!W=jTvault warden! _W=jToThe vault warden is heavily wounded.  You shoot an arrow. _W=jTThe arrow completely misses the vault warden.  You shoot an arrow. The arrow hits the vault warden!!  The arrow freezesW=jTY the vault warden. _The vault warden is severely wounded.W=j Usshoot an arrow. The arrow hits the vault warden!  The arrow freezes the vault warden.W=jW=j̺_There is an open door here. _You are losing your grip on the fallen. _The wailing of tortured souls fills the air! _You hear the faint whistling of a very distant wind. W=jY^_Your fugue has ended.W=j“ PM_The wailing of tortured souls fills the air!W=jc W=j5W=jOW=j(#...................#.... VividlyBlue the Marksdemigod#.##.##.##.##.##.##.#.... DemigodW=j#######'#############.... Health: 160/160 ========================.........##.... Magic: 40/40 ========================#+#..###.#W=jc#.... AC: 9Str: 4## #.#.#EV: 29Int: 15#)).#W=j$[SH: 0Dex: 40W=jB,###.#W=j`@XL: 19 Next: 21% Place: Vaults:2#.@#Noise: ---------  Time: 35435.9 (0.0)#..#W=j}ce) +9 longbow (freeze)##.#W=jFire: e) +9 longbow (freeze) #.#Zot (10587) Gem (2338) #.#W=j ..#W=j###  You shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver. W=j_You kill the ironbound preserver! _No target in view! _Okay, then.W=jW=jW=jlW=jUW=j[W=j58 ß..ß..<..ß..ß...#)..................##.##.##.##.##.##.W=jx8 #######'############........#+#..###....## #.##))W=j8 )###W=j8 .#W=j8 #..###W=j< W=jU= n6.9 (167W=j@ W=jA W=j*>M................#.ß..ß..<..ß..ß...#)W=j>..................##.##.##.##.##.##.#######'############........W=j ?g#+#..###....## #.#W=j?#))####.##.####W=jCW=jQDi756W=j4GW=jIW=jM5MW=jw##.##.##.##.##.##.'................#.ß..ß..<..ß..ß...#).................W=j.##.##.##.##.##.##.#######'############........#+#..##W=j #....W=j˷## #.#))####W=j L#..#..#W=jXW=j i845W=j4W=jW=jPM'###################)##.##.##.##.##.##.'................#.ß..ß..<..ß..ß...#)..................##.##.##.##.##.##.#######'############........#+#..###....## #.#W=jI#))###W=j\#..###.#W=jsW=j,i934W=j`BßW=jW=j 5MW=jm...##### #.'###################)##.##.##.##.##.##.'W=j................#.ß..ß..<..ß..ß...#).................W=j.##.##.##.##.##.##.#######'############........#+#..###....W=j-a## #.#))W=jkW###.##.#W=jW=jj4023W=j&ßW=jW=jW=j!W=jW!W=j"W=j3W=jHW=jW=jRW=j:W=j&W=jW=jJW=jW=jW=j7W=j]. f #...##### # #'########) #.##.##.##.##.##.##.' #.........W=j. .# #...ß..ß..<..ß..ß...#) #.........#W=j.  #.##.##.##.##.##.##.# #'###W=j. c .# # #+#..###.#W=j/  #W=j#/  ## #.#.# #)).# ##W=j?/ Z#.# #..# #W=j[/ T..# ##.# W=jw/ + #.#W=j3 W=ji4 i112W=j7 W=j9 W=jOM......##### #.'###################)##.##.##.##.##.##.'W=j................#.ß..ß..<..ß..ß...#).................#.##.##.##.##.##.##.#######@############........#+#..####...W=j.## #.#W=jÊU#)).#.#W=jlW=j i201W=jQBßW=j@  The arrow hits the ironbound preserver!!freezes the ironbound preserver. _You kill the ironbound preserver! _No target in view! W=jg_Okay, then. _You hear the faint whistling of a very distant wind.W=jQ _There is an open door here.W=j ^M#.############...W=ji ?...##### #.#'###################)#.##.##.##.##.##.##.'W=j o#...................#.#...ß..ß..<..ß..ß...#)#...................##.##@##.##.##.##.W=j= n#######'############.........#W=j #+#..####...## #.#.#W=j ).#W=jW=jL379W=j%0 _W=jhFß..ßW=jcW=jM#...........#.############...#...##### #.'###################)##.##.##.##.##.##.'................#.ß..ß..<..ß..ß...#)#......@...........W=j8#.##.##.##.##.##.##.#######'############.........##+#..###.##....#W=jW=j<j4829W=jH\ß..ßW=jW=j,LW=jLW=j2PW=jQW=j2 A##..#.#.#.#.#...#.#.#W=j y.#...#...# #.#...##### #.W=ja #'###################).#.##.##.##.##.##.##.'.#.#.#...ß..ß..<..ß..ß...#).W=j '#.#.#.##.##.##.##.##.##.#.#######'####..........# #.W=j #+#..###.# #.## #.#.#W=jd }#)).####.# W=j, W=jĸ i578W=jp &ßW=j? W=jYj##..#.#.#.#.#...#.#.#.#...#...# #.#...##### #.#'###################).#.##.##.##.##.##.##.'.W=jj#.#.#...ß..ß..<..ß..ß...#).#.#.#.##.##.##.##.##.##.#.#######'#####....# #.#+#..###.# W=jkN#. W=jloW=joi667W=josBßW=jtW=jLJo##..#.#.#.#.#...#.#.#.#...#...# W=jK#.#...##### #.W=j#'###################).#.##.##.##.##.##.##.'.#.#.W=j:#...ß..ß..<..ß..ß...#).#.#.W=jZC#.##.##.##.##.##.##.#.#W=jz'#####..# #.#+#..###.# W=j1#. W=jÈW=j=W=jȍS756W=jW=j}ß..ß..<..ß..ßW=jגW=j##..#.#.#.#.#...#.#.#.#...#...# #.#...##### #.#'###################).#.##.##.##.##.##.##.'.#.#.#...ß..ß..<..ß..ß...#).#.#.#.##.##.##.##.##.##.#.#'#######..# #.#+#..###.# #. W=j W=jRW=ji845W=j*ß..ßW=j W=j?##..#.#.#.#.#...#.#.#.#...#...# #.W=j9#...##### #.W=j #'###################).#.##.##.##.##.##.##.'.#.W=jI#.W=j#...ß..ß..<..ß..ß...#).W=j#.#.W=jC#.##.##.##.##.##.##.#.#W=jU_'#############..W=jw # W=j#.W=j)#+#..###.# W=j#. W=jW=j W=j-W=jW=jZ&9W=j~C34W=j&ßW=j W=j{ 0##..#.#.#.#.W=j9| 7 #...#.#.#W=j^| .W=j~|  W=j| 1#...#...# W=jA} #. #...##### #. W=j} #'###################). W=j} E#.##.##.##.##.##.##.'.W=j.~ W #.#.W=jR~  W=j~ t#...ß..ß..<..ß..ß...#).W=j~ 0 #.W=j~ '#.W=j  W=jU E#.##.##.##.##.##.##.#.W=ju  W=j #W=j 4'#############.W=j 1 .W=j # W=j #.W=jN & W=jt W=j W=j W=j 5023ß..ßW=j$I ##..#.#.#.#. #...#.#.#. W=jhI B#...#...# #.W=jI N #...##### W=jI .#. W=j J #'###################). W=j3J B#.##.##.##.##.##.##.'. W=jSJ #.W=jqJ D#. W=jJ #...ß..ß..<..ß..ß...#). #.W=j(K #. #.##.##.##.##.##.##.#.W=jHK . #W=jK r'#############. W=jK 3.# W=jK #.W=jK  W=jL W=jTL W=jL W=jMU W=jzV &1W=jV -12W=jV W=j_] iß..<..ßW=j` W=jY e##..#.#.#.#.  #...#.#.#.  #...#...# #.  #...##### #..  #'#W=j 6############).  #.##.##.##.##.##.##.'.  #.#.W=j   W=j `#...ß..ß..<..ß..ß...#).  #.#.  #.##.##.##.##.##.##.#.W=j   #'#############.  W=j 3.# W=j@ @#. W=j^ W=j W=j. i201W=j &ßW=j W=j I##..#.#.#.#. 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W=jA#.W=j............'......######W=j@XW=jXi667W=j[W=j\! _You open the door.W=jo_[ _Found a stone staircase leading down.W=jFW=j W=j W=j7#######  #W=jJ0#......#  W=js.W=jΨ0#......#  W=j#.W=j`#....>.#  )..#.W=j0#......#  W=j`^..'.#......#  W=jթ9#.......#  W=j&#.#W=j W=j?b#........#  W=jba........#  W=jx#........#  W=j#........#  W=j7j).......#  W=jZ.##.##.'.W=j}/#  W=j$#.# W=jë( W=j+W=j&7W=jJ56 _W=jW=j W=j9C_There is an open door here.W=jX   ##  ##########......#  ........#......#  #........#....>.#  W=jX )..#..#......#  ^..'.#......#  #.'#  #.W=j+Y #  #........#  W=jUY ........#  #........#  W=j}Y b#........#  W=jY ).......#  ##.##.'........#  #.W=jY E#  W=jp] W=jZ^ p845 _W=jMa W=jb W=jV Q  #  ##########......#  ........#......#  #........#....>.#  W=j )..#........#......#  ^..'.#......#  #.'.@....#  #.#  #........#  ........#  #........#  #........#  ).......# W=jH  #.##.'.#  #.#  W=j W=j{ i934W=j W=jV" W=jL   #  ##########......# #........#......# W=j.#........#....>.# .)..#........#......# .^..'.#......# .#.'@.....# .#.W=j # W=jb.#........# W=jEa#........# W=jb #........# W=jD #........#W=j_ #).......#W=j: #.##.'.#W=j4T .#.# W=jW=jj8023W=jgW=jW=j    ##  ##########......# #........#......# W=j .#........#....>.# .)..#..#......# .^..'.#......# .#..# .#.W=jX# .#........# #........# W=j #........#  #........# W=j#).......# .##.##.'........# .#.# W=jW=jCi112W=jW=j"Q _There is an open door here.W=jZ   ########  ##......# #.#......# .#W=jV.#....>.# .)..#.#......# .^..'.#......# .#'......# W=j;.#.# .#........# #........#  #........# W=j #........# #).......# #.##.##.'.# .#W=jq%.# W=jW=j_p201 _W=jhW=jW=j. + ##################...... #########........#.... ........W=j/ D...>).....^..'....#'#######... W=j / s######## #..W=jn0 ........# .ß..ß...#).......#  W=jۇ 3390W=j4 W=j########W=j/U##########...... W=j{l#########........#...... ........W=jI.>.)W=j,......W=j> G^..'........#W=jY .'......W=jq .#######W=j 5... W=j 3######## W=j 4#..W=j 6....W=j !W=jJ .......# W=je +........#........# W=j| . W=j W=jW=j"K48W=j[89W=jW=jW=j ##########...... #########........#..... ...........>)W=j֎X....^..'.....#W=j('.W=jb#######... W=j)3######## W=jd#...... #########)...W=jʏh........# #.##.##.#........#  W=jW=jW=ji578W=jW=jW=jc #########........ ........>).^..'...#'#######W=jf... ######## W=jh#...... W=jю{#########)....##.##.'...W=j>........# #########........#W=jK  W=j|W=ji667W=jtW=jW=jI"L ........W=jw">).^..'...#'W=j"c#######... ########W=j" W=j"g#...... W=j"#########)....##.##.'... ........#W=j"........##........#  W=j#W=j%'W=j'i756W=j*W=j0,W=jǵ ).^..'W=jQ...#'#######...W=jT ######## W=jK#...... #########)...W=j.##.##.'... ........# .ß..ß...#)W=j˶w........##........#  W=jW=jżi845W=jW=j3W=j ^..'...#'#######... ######## #...... #########)....##.##.'... W=j........# .ß..ß...#).......#.........#  W=jW=jW=jhS934W=jW=jjW=j"W=jNH ...#W=j O4'#######W=j-O...W=jMO" W=jkO########W=jO W=jO3#..W=jO3.... W=jOG#########)...W=jP0.##.##.'... W=j2P........# .W=jOPß..ß...#)W=jlP/.......#. W=jP#.##.##W=jP!W=jP........#W=jQU  W=j9YW=jIZT9023W=jmZW=j `W=jbW=jV^ #######...W=j>WT ######## W=jWf#...... W=jWG#########)...W=jW0.##.##.'... W=j#X5........# .ß..ß...#)W=jX.......#. #.##.## ########........+  W=j]W=j_i112W=j`W=jbW=j.W  ########W=j. #...... #########)...W=j.d.##.##.'... ........# .ß..ß...#)W=j.T.......#. #.##.## ########W=j/-W=j)/f........#  W=j^3W=j3i201W=j7W=j8W=j ######## #...... W=j+#########)....##.##.'... ........# .ß..ß...#).......#. #.##.## ########W=jOf........#  W=jW=j6j3290W=j _You hear the quiet whistling of a very distant wind.W=j<  .... #########)....##.##.'... W=j ........# .ß..ß...#).......#. #.##.## ######## ........#W=j U  W=jҭ W=j_ j4879W=jQ W=j² W=j[ #########)....##.##.'... ........# .ß..ß...#)W=j\ .......#. #.##.## ######## +#W=jv` W=ja i578W=j+e W=jf W=j #########).##.##.'... ........# .ß..ß...#).......#. W=j L#.##.## ######## W=j +#W=jP W=j i667W=j W=j6 W=j .##.##.'. ........# .ß..ß...#).......#. #.##.## ######## +#W=j c   yaktaur captain (launcher, asleep)cW=j W=jN i756W=j W=jb ~ _You encounter a yaktaur captain. It is carrying a +0 arbalest.W=j) H )))W=j * ))c  ))W=j,* You shoot an arrow. The arrow hits the yaktaur captain!!!  The arrow freezes the yaktaur captain!  W=jH* The yaktaur captain shouts!W=ja F ....W=jb U..cThe yaktaur captain is almost dead.W=j#b iYou hear a horrible gurgling sound!  The yaktaur captain wields a +0 arbalest.W=jd 7))))W=jd .)))W=j e@......W=ju 6===8.6 (0.7W=j W=j  W=j @_The yaktaur captain shoots a bolt. The bolt is repelled.W=j|e )You shoot an arrow. The arrow hits the yaktaur captain!!  The arrow freezes the yaktaur captain.W=jKh)))))) W=jh!W=jJ......W=jk9.345W=jͣW=jS _You kill the yaktaur captain!W=j?3W=jHW=jBH _No target in view!W=j= g ........# .ß..ß...#)W=jW= p.......#. #.##.## ######## W=j}=  +#W=j= ........#  W=jC W=jC e---500.3 (1.034 W=jC _W=jF W=jxH W=jy ß..ß...#).......#. W=jY#.##.## ######## +#W=j̉........#W=jU  W=j3xW=jx   crawling flesh cage (reaching)W=j---123W=jW=jn W=jV_You encounter a crawling flesh cage.W=j^uA ))W=ju))))W=juYou shoot an arrow. The arrow hits the crawling flesh cage!  The arrow freezes the crawling flesh cage.W=j x.The crawling flesh cage is lightly wounded.W=j-..W=j-..W=jG.W=jn'.W=j7===2.0 (0.7W=j5C12W=jW=j`9 _You hear a horrible gurgling sound!W=jX )))))You shoot an arrow.  The arrow hits the crawling flesh cage but does no damage.W=j :x.W=j% 5...W=jV .W=j .W=j %7W=jz W=j  W=j7 3_The crawling flesh cage is lightly wounded.W=jB* )))) You shoot an arrow.  W=j*YThe arrow hits the crawling flesh cage!!  The arrow freezes the crawling flesh cage.W=j% ....  The crawling flesh cage is heavily wounded.W=jU&k3.401W=j*W=j-' _You hear a shout!W=jR( W=j))W=j)W=jń )W=j W=j$0You shoot an arrow.  W=jAYThe arrow hits the crawling flesh cage!!  The arrow freezes the crawling flesh cage!W=j71jW=j| pThe crawling flesh cage is almost dead.W=jںW=j x)You encounter a slime creature.W=jW=js...j   slime creature (wandering)p   arcanistW=j1l4.1190W=j=W=j _You encounter an arcanist. It is wielding a +0 dagger of speed.W=jR J .  You shoot an arrow.  W=j 0The arrow hits the crawling flesh cage!!W=jR ()))j   slime creature (wandering)p   arcanistW=j% 7j.W=jM% )jW=j& q  You destroy the crawling flesh cage!W=j& W=j<( Ap.W=j- > ...W=j- \.j 2 slime creatures (1 wandering)  W=j- LYou encounter a slime creature. x2W=j3 i2869W=j6 W=j8 ; _The slime creature leaves your sight.W=jW=j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  17.8  -1   j + Spellcasting 11.8  19.1  -2          W=jZ b - Maces & Flails   0.0   1.2  -1   k - Hexes  15.0  23.2  -1   c - Staves   0.0   0.6  -1 +4 l - Necromancy   4.0   5.9  -1  W=j: d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1  W=j\ e - Throwing   0.0   1.2  -1   n - Alchemy   6.0   8.3  -1      W=j o - Fire Magic   0.8   1.2  -1   f - Ranged Weapons  20.0  33.9  -1  W=ja         p - Evocations   0.0   1.2  -1   g - Armour   8.0  10.7  -1  W=j.     h - Dodging  12.0  17.8  -1  W=j     i - Stealth   6.0   7.0   0      W=j: W=j                W=j            W=jn    W=j_    W=jT    W=j ?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  W=jo [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsW=jU TargetTarget--  12.0--  W=j A--  -- --  --  W=j ---  --  -- W=j  --  W=j6 --  W=jS --  W=jn --  W=j --  -- W=j W=j a-z] set[-] clear selected targetW=j Mcost|targetsW=j4 W=j B=] set aW=j all targetsW=jW=jPW=j.ß..ß...#).......#  VividlyBlue the Marksdemigod ........#........#  Demigod #.##.##.#........#W=j  Health: 160/160 ======================== #########........#W=j5  Magic: 40/40 ========================#........#W=jn  AC: 9Str: 4#........#W=j  EV: 29Int: 15........#W=j  SH: 0Dex: 40........+W=j4  XL: 19 Next: 22% Place: Vaults:2.......@#  Noise: ===------  Time: 35504.8 (0.0)........#W=jl1  e) +9 longbow (freeze)........#  Fire: e) +9 longbow (freeze) ........#W=j  Zot (10519) Gem (2269) ........# ...)....#  jj 2 slime creatures (1 wandering)W=jj...p...#  p   arcanist..j.....#  _You encounter an arcanist. It is wielding a +0 dagger of speed.W=j.You shoot an arrow.  The arrow hits the crawling flesh cage!!  You destroy the crawling flesh cage!You encounter a slime creature. x2 W=jc&_The slime creature leaves your sight.W=jW=jW=j(W=jW=j9 )W=j))W=j)W=j )W=j_` You shoot an arrow. The arrow hits the arcanist!!  W=jThe arrow freezes the arcanist.W=j|(1jW=j)W j.  W=j *SThe arcanist is severely wounded.W=j+3j.W=j+.xW=j~-@p.W=j5-..W=j5...W=j5x   crawling flesh cage (reaching).jjj 3 slime creaturesW=j5p   arcanistW=j6g5.5 (0.78W=j;W=j/> W=jR>_You encounter a slime creature. You encounter a crawling flesh cage.W=jL )You shoot an arrow. The arrow hits the arcanist!!  The arrow freezes the arcanist.W=jO [))))W=jՅ ;....W=j! %3W=jE 6.2W=j C78W=j W=j5  W=jT 0_You kill the arcanist!W=jq W=j@ W=j@3jW=jA.  W=jsAJCasting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W=jAW=jBW=jC1j.W=jD1jW=jE7j.W=jGW=j?G3x.W=jSVj 4 slime creatures37---7.2 (1.06) Fugue (0)W=jW; Gem (2267) W=j[W=j^A _You call out to the remnants of the fallen!W=j2( W=j2%))))W=jM3yYou shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature.W=jo1jW=jx ******.j.*W=jx*.j)**j..*j   large slime creature*****W=jyjjjj 4 slime creatures (1 wandering)  The slime creature is heavily wounded.W=jZy?You encounter a slime creature.W=jPd.........***..*j*..***...jj.W=js.j..*)j..W=jW=jO ]..jW=j "jW=j .W=j ;x.W=j\jj 3W=jDX=9 (0.75W=jh6W=jQW=j W=jBA_Two slime creatures merge to form a large slime creature.W=j .  You shoot an arrow. The arrow hits the slime creature!!!  The arrow freezes the slime creature!W=j^c)))j 2W=j7j.W=jn8j.W=j:x.W=ja5...W=jy====8.61W=jW=j$R _You kill the slime creature!W=j%*N ))))W=jj*@)))You shoot an arrow.W=j[;j.W=jZb-..W=jb.W=jbxW=jb.W=jbEj...jW=jb!W=j dW=j-dV===-9.3W=jKd-45W=jidW=jkW=j"mf _The arrow barely misses the crawling flesh cage.W=j" ))) You shoot an arrow. The arrow hits the crawling flesh cage!  The arrow freezes the crawling flesh cage.W=j&Q 8j.W=jhQ 5j.W=jQ #xW=jR .W=jR 9j.W=j Y ...W=jY 68--W=jY m-10.034W=j] W=j`  W=j6` _The crawling flesh cage is moderately wounded. _You recovered 1 MP!W=jA ))W=jǎQYou shoot an arrow. The arrow hits the crawling flesh cage.W=jj)j.x.W=j:)..W=jd%7W=jHW=j W=j`_The crawling flesh cage is moderately wounded.W=jX )You shoot an arrow. The arrow hits the crawling flesh cage!  The arrow freezes the crawling flesh cage.W=j;j.W=jA.1.423W=jaW=jk _The crawling flesh cage is heavily wounded.W=j )You shoot an arrow.  The arrow hits the crawling flesh cage but does no damage.W=j(9j.W=j_9j.W=jF j.  The crawling flesh cage is heavily wounded.W=j$.W=j7k2.112W=j W=j" W=j"S_The crawling flesh cage closely misses you.W=j OMW=j p_The crawling flesh cage closely misses you.  You shoot an arrow.  W=j2 [The arrow hits the large slime creature!!  The arrow freezes the large slime creature.W=j 9j.W=j 3j.W=j6   The large slime creature is lightly wounded.  The crawling flesh cage tentacle-slaps you from afar!4---81 _The crawling flesh cage freezes you. You resist. _You took 20 damage!W=jZ.:  W=j.You shoot an arrow.  The arrow hits the large slime creature!!  The arrow freezes the large slime creature!W=j' W=j@***********W=jAj 3 slime creatures  The large slime creature is heavily wounded.W=jc4A large slime creature splits.W=jo(....W=joj.***.*j*W=j pX.***....W=jpy..@.*jW=jKj.xW=j.W=j.m jj 2W=jTD  Two slime creatures merge to form a large slime creature.W=j1---9=====3.50W=j9!W=j$ _The slime creature misses you. The crawling flesh cage misses you. _You recovered 1 HP! You recovered 1 MP!W=j1& W=jA)))))))You shoot an arrow.W=jL......jW=jD3===-W=je4.2090W=jW=jl W=j@_The arrow completely misses the slime creature. W=j[_You recovered 2 HP!W=j  You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature.W=j*  You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature. W=j++  The slime creature is severely wounded.  The slime creature completely misses you.The crawling flesh cage misses you.  The slime creature completely misses you.W=jr+W=j,54-W=j,c9859W=j4W=jz9 W=j9_The large slime creature misses you. _You recovered 1 HP!W=j N.ß..ß...#).......#W=j . VividlyBlue the Marksdemigod ........#........# Demigod #.##.##.#........#W=jH  Health: 144/160 =====================--- #########........#W=j  Magic: 35/40 =====================--- #........#W=j  AC: 9Str: 4 #........#W=j"  EV: 29Int: 15 ........#W=j  SH: 0Dex: 40 ........+W=j  XL: 19 Next: 23% Place: Vaults:2 ......j@# Noise: ===------  Time: 35514.9 (0.0) ......jj#W=j_  e) +9 longbow (freeze) .......x# Fire: e) +9 longbow (freeze) W=j  ........# Zot (10508) Fugue (1) Gem (2259) W=j  ........# ...).)..#W=j,  x   crawling flesh cage (reaching) ........# j   large slime creature W=jq ........# jj 2 slime creaturesW=j o _You recovered 1 HP!  W=j ICasting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W=j9 %Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetW=j{ wAim: a crawling flesh cage (moderately wounded)W=j*.ß..ß...#).......#  VividlyBlue the Marksdemigod ........#........#W=j +[  Demigod #.##.##.#........#  Health: 144/160 =====================--- #########........#W=j2+L  Magic: 35/40 =====================---#........#  AC: 9Str: 4W=jV+#........#  EV: 29Int: 15........#W=j+  SH: 0Dex: 40........+W=j+h  XL: 19 Next: 23% Place: Vaults:2......j@#  Noise: ===------  Time: 35514.9 (0.0)......jj#  e) +9 longbow (freeze)W=j,.......x#  Fire: e) +9 longbow (freeze) ........#W=j',  Zot (10508) Fugue (1) Gem (2259) ........# W=jN,g...).)..#W=j|,  x   crawling flesh cage (reaching, bullse…)........#  j   large slime creature........#W=j,  jj 2 slime creatures W=j,zYou create a dimensional link between your ranged weaponry and the crawling  flesh cage.  W=j,mThe wailing of tortured souls fills the air!  The slime creature completely misses you.W=j-RThe crawling flesh cage tentacle-slaps you from afar.  W=j -\You are splashed with acid! The acid corrodes you!W=j-I36- 5 W=j.=====5.9 (1+5 longbow (freeze)7W=j5.{Bullseye Corr (-4) Gem (2258) W=je2W=j5=  The wailing of tortured souls fills the air!  W=j5The slime creature completely misses you.crawling flesh cage tentacle-slaps you from afar.  W=j5You are splashed with acid! The acid corrodes you! _The slime creature misses you. The large slime creature misses you. W=j5]_You took 8 damage!W=j~(? )))))))W=j(You shoot an arrow.  The arrow barely misses the slime creature.Your projectile teleports!W=jm......jThe arrow barely misses the slime creature.  Your projectile teleports! W=jzm The arrow completely misses the crawling flesh cage.The slime creature completely misses you.crawling flesh cage barely misses youW=j$nP.  The slime creature hits you but does no damage.W=jjoW=jo.8-W=j p[===--6.6 (0.7W=jxW=jz _The large slime creature completely misses you. _You recovered 2 HP!W=j~A _The large slime creature completely misses you. _You recovered 2 HP!  W=jA You shoot an arrow. The arrow hits the slime creature!arrow freezes the slime creature.  The slime creature is lightly wounded.  Your projectile teleports! The arrow hits the crawling flesh cage.W=j~ d  The crawling flesh cage is heavily wounded.W=j7 W=ju ,96W=jȀ A=====7.3W=j B67W=jT W=j _The wailing of tortured souls fills the air! _You recovered 1 HP! You recovered 1 MP!W=jߍj_The wailing of tortured souls fills the air! W=j/:_You recovered 1 HP! You recovered 1 MP!  You shoot an arrow. The arrow hits the slime creature!!  The slime creature is severely wounded.W=j  The slime creature is severely wounded.  Your projectile teleports! The arrow hits the crawling flesh cage.  The crawling flesh cage is heavily wounded.  The slime creature completely misses you.The crawling flesh cage completely misses you.The slime creature completely misses you.W=j641=W=jDW===--8.0W=jkB56W=jvW=j!O _The large slime creature completely misses you. W=jL[_You recovered 2 HP!W=j] .  You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature!W=jc     slime creature  W=j6cYou kill the slime creature!Your projectile teleports! The arrow hits the crawling flesh cage!  The arrow freezes the crawling flesh cage.W=j5  Your projectile teleports! The arrow hits the crawling flesh cage!  The arrow freezes the crawling flesh cage.  The crawling flesh cage is severely wounded.The slime creature hits you!  W=jcThe crawling flesh cage tentacle-slaps you from afar!!crawling flesh cage shocks you!!W=j89/160 ----------72W=jŦW=j; _The large slime creature completely misses you. _You took 52 damage!W=j6 .W=j6 {You shoot an arrow. The arrow hits the slime creature!arrow freezes the slime creature.  W=j%7 [The slime creature is severely wounded.  W=jK7 #Your projectile teleports! W=j7 e The arrow hits the crawling flesh cage!!  The arrow freezes the crawling flesh cage.W=j)B 5 W=jvB ).) ........# W=jB W=j W=j c90--------4W=j A=====9.4W=j %4W=j* W3) Corr (-4) Gem (2255)W=jH W=jϭ W=j D _You destroy the crawling flesh cage! W=j e_You recovered 1 HP!W=jR0 .  W=jSlYou shoot an arrow. The arrow hits the slime creature!!!  The arrow freezes the slime creature!W=jY)W=jލa  You kill the slime creature!W=jBz220.134W=jn04W=jW=jn W=j_The large slime creature completely misses you. _You recovered 2 HP!W=j*;  You shoot an arrow.  The arrow hits the large slime creature!!  The arrow freezes the large slime creature.W=jFp jjjj 2 slime creatures  The large slime creature is heavily wounded.W=jp k37=-W=jp Y83W=jt W=j4w _A large slime creature splits. _You recovered 1 HP! You recovered 1 MP!W=j: .W=j=You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature!W=jfZ   slime creatureW=j W=jn5=-1.52W=j(5W=j#W=j% W=j%_You kill the slime creature! _You recovered 2 HP!W=jp .  You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature!W=js SW=jR W=jo 6=2.2162W=j W=jh _You kill the slime creature! _You recovered 1 HP!W=j  .......#. #.##.## ######## +W=j .#............#  W=j. W=jk 8----3.2 (1.001 _W=j8 W=j] s _You recovered 2 HP!W=j_##.##.##.#.# #########.#  #.#  #.#  #.#W=j_ #.+ #.# #.#W=jg #......@.# #..# #W=j8w.# #...).)..# +........#W=jn, #.# #.#W=j ..  W=jW=j[100/160=8======W=jh44990 _W=jW=j! _You recovered 2 HP! You recovered 1 MP!W=jD#########.#  #.#  #.#  #W=j.#  #.+  #.#  #.#  #........#  #W=j..#  #.#  #...).)..#  +........#  #W=j-7.#  #.# ...W=j` ..  W=jW=j2=5849 _W=j5W=j~s _You recovered 2 HP!W=jY #.# W=jk# #.# # #W=j„<.# # #W=jބ .+ W=j/# #W=j-.# W=j+6# #.#W=jad # #........# W=j/# #W=jɅ..# # #.# # #...).)..# #W=j- +........# W=j0# #W=j.#W=jR)  #.# .W=j.. ..W=j+ #########.....  W=jbW=jB46W=jh@78W=jW=j W=j W=j93_The wailing of tortured souls fills the air! W=je_You recovered 2 HP!W=j˒ 9.# #.# .# #.# .# #.+ .# #.#W=j V .# #.# .#W=j- _ #........# .#W=jO % #..#W=jn  .#W=j = #.# .#W=jΓ  #...@.)..# .#W=j A +........# #W=j 8 #.#  #W=jR W.# .... ... #########..... W=js  .....  W=j W=j N6-----7W=j- "6W=jL %7 _W=j W=j֠ $  Things that are here:W=j$   W=jH a +0 arbalest; a yaktaur corpse _You recovered 2 HP!W=j4 W=j0+.#W=jg9....W=jR.).)W=jt+...@.. ##W=jI(.....!.W=j#...... W=jD W=jW=j=9=W=jK:9=-----W=j8W=j@56W=jW=j  W=jC_Found a potion of invisibility. _You recovered 3 HP! You recovered 1 MP!W=je&n +.#W=j&W.....W=j&h).)+...... #W=j&5#....W=j '0...!..W=j&'s....  W=j.W=j/$11W=j/G======9W=j 0)45 W=j&0_W=j4W=j6 W=j6e_You recovered 2 HP!W=jrF #W=j9....W=jR.).)W=j"+...... W=j/##W=jj".......W=j$!.#########W=j>.... W=jD W=jW=j#3W=j3 9 30W=jO+9 longbow (freeze)3W=j+Gem (2244) W=jW=j W=j%6_You are no longer corroded. W=jIm_You recovered 2 HP!W=jZO.# #.#W=j| .# #........# W=j@S#.# #..# #.#W=j} #W=j .# W=j#.#W=j #...).)..# .#W=js@ +........# ###W=j #W=j.#  W=j #####W=j.## W=jF........ !W=j~r. ..#########.....  W=j.....  ..... W=j4 .... W=j]B ...  W=j! W=j 115=123 W=j _W=j# W=j s _You recovered 2 HP!W=j< #..#W=jc. #.#W=j1 #..#W=jE #..#W=j #.#W=j $ #.#W=j@  #.#W=jf$ #.#W=j  #.#W=jf #...).)..#W=j)  ..# +.#  ### #.# #.## . .!. .#..... . .....  ..... W=jr ....  ...   W=jW=j%7W=j=W=j040W=jJ/==W=jc2W=j{%1W=j2 W=j_W=j8W=j4  W=ji _You recovered 2 HP! You recovered 1 MP!W=jy #..# #.# W=j #..# #..#  ##.#W=j` #.#  #.#W=j` #.#  #.#W=jL #...).)..#  ..# +.#W=j{`  ### #.#W=j6 #.##W=j . .!. W=jG.#..... ..W=jn ..... . .....W=jo .... ... W=jW=jS930W=j%1 _W=j W=jc W=je_You recovered 2 HP!W=j  #..# #.# #..# #..# ##.#W=jl  #.# #.# #W=j 3.# #.#W=j  #...).)..#W=j R ..# +W=jN 3.# ###W=j 0 #.#W=j 6#.##.W=j 3.!.W=j 7.#.....W=jE 7. .....W=ju O.. ......W=j T. ..... ...W=j W=jK W=j 621=W=j c489) Fugue (6) W=j :0W=j" W=j0% Q _You are losing your grip on the fallen. W=jo% m_You recovered 2 HP!W=j3 Y #..# #W=jk3 e.# #..# #........#W=j3 } ##.# #........#W=j3 | #.# #........#W=j4 + #.#W=jK4  #...).)..# ..#W=j4  +........# ### #.W=j4 .#W=j5 -#.##W=j65 )..!W=jg5 2..W=j5 8#.......W=j5 8 .......W=j5 < .....)...W=j)6 . ....W=jY6 7... ...W=j6 !....W=j>@ W=j@ 3=58W=j@ 39W=j4E W=jiH _Found a battleaxe. _You recovered 2 HP!W=j; a #..# #.#W=jn  #..# #.# ##.#W=j \ #........# #.#W=j \ #........# #.#W=jɠ  #...).)..# ..#W=j | +........# ###W=j n #........##W=j :.##..!W=jf ..#...... ......W=j f. ......).....W=j 8 .......W=j 3 ......W=j W=j; v5=-----6W=jb ,78 W=j _W=jD W=j̮  W=j e_You recovered 2 HP!W=j| #..# #.# #..# #.#W=j ##.# #.# #.#W=j׎/ #.#W=j+ #.#W=j #...).)..# ..#W=j/\ +........# ###W=jK #........##.##W=jh)..!W=jg..#......#W=j5 ......#W=j^ ......).....#W=j׏7 .....#W=j5 ....+W=jW=j57=W=jؖd=====76W=j%7 _W=jW=j W=jm_You recovered 2 HP!W=jb # W=jB).).+......###....W=ji ###########...#...............#########W=j6 ........#W=j W=jt9=-----8W=j J56 _W=jW=jW=j:&31W=jf}-----9.2 (245W=jW=j~! _i - 10 potions of invisibility (gained 1) _You recovered 4 HP!W=j# # ).)W=j#.+......###... ###########.#...........W=j$~...######### )W=j>$/ ........#W=jp)W=j *3=====40.2 (13) Gem (2234W=j)*") W=j[-W=j/ W=j/_Your fugue has ended. _You recovered 2 HP!W=jk  #.# #.# #.# #...).)..# ..#W=jڱ 0 +........# ### #.# ############.##...........................W=j/ .#########......# ......# .....W=j ).....# ...........# ....+.#.#..W=j W=j 55=W=j۷ -----123 _W=j/ W=jc  W=j e_You recovered 2 HP!W=j ~ #.# #...).)..# ..# +........# ### #.# #############.##W=jZ ..........................#########......# ......# .....).....# ...........# ....+ W=j ,.#.#....W=j W=j 7=-----212 _W=jK W=j s _You recovered 2 HP!W=j>W=j>\ ..# +........#W=j>+ ###W=j>/ #.#W=j@?> ##############.##W=j^?4...............W=jx? ...W=j?0#########W=j?'.# W=j?e.# ).@...# W=j@$.......# .+W=j@8 .#.#....W=jM@##############W=jDW=jE.93W=jEJ01 _W=jIW=j L W=j@Le_You recovered 2 HP!W=j ### #.################.#..............W=j8C..#########W=jZ'.# W=jw.# W=jd).....# ..@....#W=j .+ W=j .#.#W=je*......############### W=j W=jW=jFW=j/41=W=jE479W=j0W=jW=jW _W=jy2W=j\You recovered 2 HP! W=j_W=j_You hear the quiet whistling of a wind nearby.W=j\ ^############................W=j\ 0.#W=j\ #########W=j\ 7#.# #W=j] .# W=j7] #W=jR] ,).....#W=jl]  #............#W=j] W=j] #.+W=j]  #W=j] .##W=j^ .#W=j3^ ...W=jM^ ..W=je^ 6################ W=j}^ W=jd W=j7g 4=5829 _W=ji W=j^m s _You recovered 3 HP!W=jiT...............  #W=j jZ######### #.#  #.#W=j+j;  #).....#W=jGjL  #............#  #.+ #.#W=jaj #.#.W=j|jt.....################# W=janW=jCoS667W=jfo%8 _W=jrW=jwts _You recovered 2 HP!W=j%b,  #W=jGbs######### #.#  #W=jqb6.#  #W=jb6).....#W=jb]  #............# #W=jbd.+ #.# #W=jb4.#..W=jb.....W=jcX################## W=jtgW=j|h58=W=jhi767 _W=jkW=jps _You recovered 2 HP!W=jd"^ ######### #W=j".#  #.# #).....#W=j" #............# #.+ #W=j"g.#####.#...W=j"...W=j#f..###################W=j&W=j'@50=W=j'i856 _W=jk*W=jv, W=j,W=j,e_You recovered 2 HP!W=j U #.# W=j 9 #.# #W=j ).....# #............# #W=j 2.+ #W=j8 H.######.#W=jS =.........W=jm ]####################W=jۘ W=jt x2945 _W=jb W=j s _You recovered 2 HP!W=j$ W=j% W=j* W=j`- W=jj1 #.# #.# #......).....# #.#W=j1 #.+ #.##.#..+W=j2(#W=jL6W=j=(4=5034 _ _You recovered 2 HP!W=j #.# #.# #......).....# #W=jYd.# #.+ #W=j1.##W=j.#W=jԣ..W=j2#+#W=j W=j#W=j1?6=W=jZD12W=jw%3 _W=jzW=jS2 _W=j& #.# #.# #......).....# #.# #W=j%Y.+ #.##W=jF.#..W=jcH#+#W=jMW=j".82W=jGJ12 _W=jW=j _W=jW=juU #.# #...# #......).....# #..# #..+ #.##W=jU.#.W=jUQ.#+#W=jYW=jZU60=3W=j[J01 _W=j]W=j^`. _W=j= 8 #.# #......# #......).....# #....# #..W=j .+ #..##.#.#+..W=j8 W=j q4690 _W=j W=j+ W=j  #.# #.# #......).....# #.....# #...W=j2 .+ #..##.##+.W=j W=jև j5819W=jnj W=j W=jI%p #. #. #......)..... #. #.... #....#W=j%..#+W=j(W=j)i678W=j,W=j[-W=jWW=jW( #W=jW( #W=jX: #......)W=j@X( #W=j\X( #W=jvX+ #..W=jX-.##+W=jaW=jc#=W=jDcD76W=jbc7W=jgW=jjW=j2'...........##..#... ..#.... ..##...# .#856open the door.W=j)...###########.............#######@################W=jr...........# ...........#.......##..##..#... ..#W=j,Y#. .# #...# ∩. W=j W=j &9W=j C45W=jy W=jq W=j_Found a crumbling gateway.W=js W=jC_There is an open door here.W=j )...##########..............................#######'################.......@...# ###..#... W=jl..#.#...W=j(W=jq6034 _W=j!W=jW=j%  #...... # #..###########W=j  ............ .......########'###############............# .###..#W=jԝ 0#..#.... ..# #..........# ###...##...# #.∩. ...# #... #.W=j$ .# .... ..#W=j W=jܢ i123W=j W=j W=j% # #..########### ............ .#########'##############.............# .#W=j{&##..##..#....#..# #..........# ###...##...# #.∩.# ...# #...# #..# ..... ..#W=j0'###. .#W=jo*W=jN+i212W=j-W=j/W=j #..########### ............ .W=j7{##########'#############.............# #.####..# ..#..#@...#..# #..........# ###...##...#W=jt  #.∩.# ...# #...# #..# ..... ..#..###. .# ## #W=j #W=j!W=ji301W=jcW=j&  ..##########..............##########'#############W=j&.............# ...##.........##.W=j& ..#..#....#..# #...@......###...##W=j' #.∩.# .....# #..#W=j'$..###..W=j*W=jC+j4590W=j-W=j/W=jx  ............##########'#############.............# W=jx ..........#.........##..# ..#..#....#..# #........W=jy ###.@.##...# #.∩.# ...#..# #..#W=j*y +..... #W=jQy ###W=jS} W=j ~ j5809W=jK W=j W=j  ##########'#############.............# #W=jz .#.........## ..#..#....#..# #..........####...##...#W=jˋ ] #.@.# ..# #W=j A?...... #..###..# W=j W=j% &6W=jr C78W=jš W=j  W=j 9_Found a scroll of noise.W=j!  W=jv J_There is a crumbling gateway here.W=jW=jjW=jhW=jcW=j,W=jR67 _W=jW=jW=jW=j$-5W=jD6W=jW=jW=jBW=jK45W=jAW=jW=jW=jdK34W=jW=j0W=j-2W=j3W=jW=j- W=jM`_N - 2 scrolls of noise (gained 1)W=jW=jK12W=jEW=jYW=jW=jK01W=jW=jW=j>W=jL490W=jxW=jW=jW=jmM8199W=j5W=j\W=jW=jK78W=jW=jW=j%W=jK67W=jfW=jW=jX W=j K56W=j W=j( W=j W=jK45W=jW=j_W=jW=jK34W=jdW=jW=j=W=j523W=jW=jW=jW=j7W=jK12W=jVW=jhW=jW=jFK01W=jW=j W=j"W=j"L390W=j?#W=j$W=j%W=j<&L889W=j&W=j'W=jH)W=j)K78W=jI*W=jM+W=j},W=j,K67W=j-W=j.W=j/W=j!0K56W=j0W=jW2W=j3W=j3K45W=j4W=j-6W=j7W=jr7K34W=j8W=j9W=j>:W=j:K23W=j8;W=j$<W=jb=W=j=K12W=j`>W=j@W=jEAW=jAK01W=jIBW=jqCW=jDW=jEEL290W=jEW=jFW=jHW=jHL879W=jIW=j!Kp _You hear the whistling of a wind.W=jLW=jLK78W=jMW=jNW=jOW=j:PK67W=jPW=jQW=jSW=jSK56W=jYTW=jUW=jVW=j WK45W=jWW=jYW=jCZW=jZK34W=jW[W=jf\W=j]W=j]K23W=j^W=jaW=jbW=j0c512W=jfcW=jdW=jeW=j0hw01W=jiiW=jjW=jjL190W=jkW=jmW=jNnW=jnL869W=jgoW=j qW=jrW=jQsK78W=jsW=juW=j wW=jdwK67W=j[xW=jyW=ja{W=j{K56W=j9|W=j}W=jW=jK45W=jɀW=jVW=j W=jsK34W=jNW=jW=jIa23W=jW=jW=jW=jK12W=j*W=jW=j%w01W=j@  There is an open door here.W=j͖W=jS090 _W=jЗW=j W=jW=j֚L859W=jW=jW=jW=jK78W=j'W=jZW=jW=j;K67W=jW=j/W=jΥW=j K56W=jЦW=jW=jW=jK45W=jW=jԬW=jW=jK34W=jW=jCW=jW=jK23W=jгW=jw12W=jW=jW=j W=jpK01W=jAW=jW=j;W=jM3990W=jjW=jW=jWW=jL849W=jW=jW=jhW=jK78W=jW=jW=jWW=jK67W=jW=jSW=jW=j@K56W=j W=j@W=jW=j#K45W=jW=jW=jW=jK34W=jXW=jW=jW=jeK23W=jW=j'W=j}?  You open the door.  W=jNYou encounter a crawling flesh cage.W=j #..#  ##.#  W=jGr#.# #.# ..#W=j}o ########+############ ########W=j.....................................@........................##'########........W=j ........#x.. #................#..^. #........W=j:G........#..... #......).........#...... #........ x   crawling flesh cage (reaching, asleep)W=j........#....... #................#........ #................###########........W=jA1631.2 (65.0)W=j X2.2 (6612 W=j\_W=jW=jW=jJ q )))You shoot an arrow.W=j+- xThe arrow completely misses the crawling flesh cage.The crawling flesh cage gurgles horribly!W=jo/ ( W=j/ dpYou hear a shout! You hear a horrible gurgling sound!  W=j/ VYou encounter a crawling flesh cage.W=j!6 i 'x.W=jx6 xx 2 crawling flesh cages (reaching)p   arcanistW=j6 TThe crawling flesh cage tentacle-slaps you but does no damage.W=js7 s====9 (0.7)0W=j7 1W=j; W=j0D v _You encounter an arcanist. It is wielding a +0 dagger.W=j! )You shoot an arrow.  The arrow hits the crawling flesh cage!!  The arrow freezes the crawling flesh cage.W=jP9x.W=jQ7p.W=jfC  The crawling flesh cage is moderately wounded.===-3.6 _The crawling flesh cage tentacle-slaps you but does no damage.W=j )You shoot an arrow. The arrow barely misses the arcanist.W=j pThe arrow hits the crawling flesh cage!!!  The arrow freezes the crawling flesh cage.W=jVB D#pW=jXC &====W=j~C e4.3890W=jH W=jK g _The crawling flesh cage is almost dead.W=j )You shoot an arrow. The arrow hits the arcanist!!!  The arrow freezes the arcanist!W=j)W=j6x.W=jU  You kill the arcanist!The crawling flesh cage tentacle-slaps you from afar!W=j&U4---5W=jv=5.0839W=j W=j0 _You are splashed with acid! _You took 20 damage!W=je )You shoot an arrow. The arrow hits the crawling flesh cage.W=jAU )The crawling flesh cage is almost dead.The crawling flesh cage tentacle-slaps you from afar!  The crawling flesh cage freezes you! You resist.W=jV |19-------===--W=jkV 7W=j\ W=jW` J _The crawling flesh cage barely misses you. W=j` Q_You took 21 damage!W=jp W=jq 8--W=j}u W=jv W=j|#..#VividlyBlue the MarksdemigodW=jJ##.#Demigod#.#Health: 119/160 =================-------#.#W=jMagic: 40/40 ========================..#AC: 9W=jnStr: 4###EV: 29W=j-Int: 15W=jd#####+############ ######## SH: 0Dex: 40W=j........................... XL: 19 Next: 25% Place: Vaults:2W=j..........@................ Noise: ===------  Time: 35635.7 (0.0)W=j........##*########........ e) +9 longbow (freeze)W=j7 ........#x.x#........ Fire: e) +9 longbow (freeze) W=j........#..^. #........ Zot (10388) Gem (2139) W=jr........#..... #......).W=jv........#...... #........ xx 2 crawling flesh cages (reaching)........#....... #................#........ #........W=jJ........###########........The crawling flesh cage freezes you! You resist. W=jl;_The crawling flesh cage barely misses you. W=jQ_You took 21 damage!  W=j^Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineW=j|Aim: a crawling flesh cage (almost dead, 91% to hit)W=j˗X#..#VividlyBlue the Marksdemigod##.#Demigod#.#Health: 119/160 =================-------#.#W=jMagic: 40/40 ========================..#AC: 9Str: 4###EV: 29W=j-Int: 15#####+############ ######## SH: 0Dex: 40W=jq........................... XL: 19 Next: 25% Place: Vaults:2W=j ..........@................ Noise: ===------  Time: 35635.7 (0.0)........##)########........ e) +9 longbow (freeze)........#..x#........ Fire: e) +9 longbow (freeze) W=jؘ]........#..^. #........ Zot (10388) Gem (2139) ........#..... #......).W=j........#...... #........ xx 2 crawling flesh cages (reaching)W=j........#....... #................#........ #................###########........ W=j4~_You took 21 damage!  Fire: e) +9 longbow (freeze)W=jSPress: ? - help, Shift-Dir - straight lineAim: a crawling flesh cage (almost dead, 91% to hit)  You shoot an arrow. The arrow hits the crawling flesh cage!  W=jo2The arrow freezes the crawling flesh cage.W=jR)   crawling flesh cageW=j2)W=j`$20W=j0=6W=j6.4 (0.7  You shoot an arW=j3row. The arrow hits the crawling flesh cage!  W=j0The arrow freezes the crawling flesh cage. W=j'O_You destroy the crawling flesh cage!  W=jS8Training target 12.0 for Spellcasting reached!  W=jqXYour Spellcasting skill increases to level 12!  W=j)You need to enable at least one skill forW=j training.W=ju/  --more--W=jt'W=jA6% W=jz6 Skill  Level Cost  Apt Skill  Level Cost  Apt W=j$7 a - Fighting  12.0  17.8  -1   j - Spellcasting  12.0  21.2  -2  W=j7^    W=j8S    W=j8 b - Maces & Flails   0.0   1.2  -1   k - Hexes  15.0  23.2  -1  W=j/9 c - Staves   0.0   0.6  -1 +4 l - Necromancy   4.0   5.9  -1  W=j9 d - Unarmed Combat   0.0   1.2  -1   m - Translocations   4.0   5.9  -1  W=jG: e - Throwing   0.0   1.2  -1   n - Alchemy   6.0   8.3  -1  W=j:     o - Fire Magic   0.8   1.2  -1  W=jM;D f - Ranged Weapons  20.0  33.9  -1      W=j;     p - Evocations   0.0   1.2  -1  W=jQ<8 g - Armour   8.0  10.7  -1      W=j<. h - Dodging  12.0  17.8  -1      W=j,=; i - Stealth   6.0   7.0   0      W=jc=_    W=j=a    W=j>_    W=j9>a    W=j>_    W=j>a    W=j?_    W=je?a    W=j?_    W=j?T    W=j @AYou need to enable at least one skill.W=j`@P[?] HelpW=j@G[=] set a skill target  W=jlA[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsW=j = a + Fighting 12.0W=j. = f + Ranged Weapons 20.0W=jO > h + Dodging 12.0W=joW=jW=j#..#VividlyBlue the Marksdemigod##.#Demigod#.#W=jHealth: 120/160 ==================------#.#Magic: 40/40 ========================..#AC: 9Str: 4###EV: 29W=jLInt: 15#####+############ ######## SH: 0Dex: 40........................... XL: 19 Next: 26% Place: Vaults:2W=j..........@................ Noise: ===------  Time: 35636.4 (0.7)........##)########........ e) +9 longbow (freeze)W=j........#..x#........ Fire: e) +9 longbow (freeze) ........#..^. #........ Zot (10387) Gem (2138) W=jZD........#..... #......).........#...... #........ x   crawling flesh cage (reaching)........#....... #................#........ #................###########........You shoot an arrow. The arrow hits the crawling flesh cage!  The arrow freezes the crawling flesh cage. _You destroy the crawling flesh cage!Training target 12.0 for Spellcasting reached!  W=jYour Spellcasting skill increases to level 12!You need to enable at least one skill for training.W=jW=j-W=j s _You recovered 1 HP!W=jj )You shoot an arrow. The arrow hits the crawling flesh cage!W=jY 1jW=j8 ; )W=jʨ j   slime creature (fast)  The crawling flesh cage is lightly wounded.  You encounter a slime creature.W=j %2W=j; 07.16W=j\ 7W=j W=j _The crawling flesh cage completely misses you. _You recovered 2 HP!W=j; )W=jW W=j0You shoot an arrow.  W=j/The arrow hits the crawling flesh cage!!  W=j*The arrow freezes the crawling flesh cage.W=jaM+.j )The crawling flesh cage is heavily wounded.3====86 _The crawling flesh cage completely misses you. _You recovered 1 HP!W=j )You shoot an arrow. The arrow hits the crawling flesh cage.W=j A.jW=jL9 )W=jUThe crawling flesh cage is heavily wounded.W=jW5===-8.55W=jW=j3W=j W=j?_The crawling flesh cage completely misses you. W=jj[_You recovered 2 HP!W=j0 ) You shoot an arrow.  The arrow hits the crawling flesh cage!!  The arrow freezes the crawling flesh cage.W=j8j.W=jG).W=j16====9.245W=jW=jy _The crawling flesh cage is almost dead. _You recovered 1 HP!W=jJ9 .W=jKYYou shoot an arrow. The arrow hits the crawling flesh cage!W=jaN )W=jNoj   slime creature (fast)W=j. .jYou destroy the crawling flesh cage!W=jWC)W=j8====-934W=jǐW=jC _The slime creature is no longer moving quickly. _You recovered 2 HP!W=j% ))You shoot an arrow. The arrow hits the slime creature.  The arrow freezes the slime creature.W=j<.jW=j..W=jz9=-40.6W=jjW=j W=j6_The slime creature is lightly wounded. W=je_You recovered 1 HP!W=ji g )))))))You shoot an arrow.W=j <.jW=j A......W=jƟ t311.323W=j4 W=j  W=jg <_The arrow barely misses the slime creature. W=j [_You recovered 2 HP!W=j  You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature.W=j{W=jܼ2====2.012W=jyW=j W=j-_The slime creature is severely wounded. _You recovered 1 HP!W=jj' W=jBkg.You shoot an arrow. The arrow hits the slime creature!!!  W=jik,The arrow freezes the slime creature!W=ju*W=ju(W=jW=jb3===-7W=jW=jH< _You kill the slime creature! W=jte_You recovered 1 HP!W=jq _ #..# ##.#W=j  #.# #.# ..#W=j n ### #####+W=j 4#   W=j Z...@. ..##)W=j # ........#.... #W=j ' ........#..^... # ........#........ #......)W=j@  ........#........ # ........#........ # ..#.. # ..#W=jp W=jK #5W=j~ c=----3.7 (1.0W=j ,01 W=j _W=j& W=j*  W=j* e_You recovered 2 HP!W=j  #..# ##.# #.# #.# ..# ### #####+#   ..W=jd  .##)# ..#.... #W=j  ........#..^... # ........#........ #...... ........#........ #W=j c ........#........ # ........#........ # .#W=j W=j [8=---W=j L4790 W=j _W=j W=j:  W=jy e_You recovered 3 HP!W=j_  #..# ##.# #.# #.# ..# ### #####+#   .. W=j˞ j.##)# .#.... # .#..^... # .#........ # W=jD :.#........ # .#........ # .#. # .#W=jp W=j U40=5W=j D829W=j8 W=jȲ R _You hear the whistling of a wind nearby. W=j m_You recovered 2 HP!W=j)7y # .##W=j7m#####+############ #####.........................##)########.... ^.........W=j7w........#........................ W=j;W=j}<2=678 _W=jj?W=jAs _You recovered 2 HP!W=jo0  .#######+############ #####..............................##)########.... ^.......................................... W=j^vW=j xS476W=jMx%7 _W=j~W=jls _You recovered 2 HP!W=j .#######+############ #####W=j .........................##)########W=jGF.... ^...W=j...............#############'########## W=jW=j: W=j .68W=j  J56 _W=j W=j s _You recovered 2 HP!W=j* D .#######+############ #####........................##)########.... ^.........##########.............#8=945 _ _You recovered 2 HP!W=j G ##W=jF #####+############ #####........................##)########.... W=j -^.........W=j '##########.............#W=jڝ W=j W=j̭ 50=5034 _W=jd W=jf u _You recovered 2 HP! _W=jfZ  #####+############ #####........................W=jZ ##)########.... ^.........#########W=jZ 3...........W=jZ U##.........##..#W=jp_ W=ja` %2W=j` 5123 W=j` _W=j"d W=jf  _W=jf W=j  ........................##)########.... W=j ^.........#########............W=j ?##..#..#....#..#W=j W=j y4=21W=j %2 _W=j W=j . _W=j  ##)########.... W=jԳ ^.........#########.................W=j> V#############'###########..#..........#W=j" W=jv ^6=3W=j J01 _W=j W=j . _W=jH  ##)########.... ^.........W=jNH #########...........#############'##########W=joH yZot (10370) Gem (2121) #..###...##...#W=jK W=jL T8469W=jL %0 _W=jZO W=jMQ . _W=jJ;3 .... ^.........#########...........#############'##########W=j; #.............# #....#.∩.#....#W=j?W=j@60=5819 _W=jfBW=jD. _W=j$W=j%W=j'W=j(W=joW=jpW=jrW=jtW=jzW=j1W=jkW=j W=jb .#.... #..#..^... #..#. #..#. #..W=jc #.W=j2c ) #.W=jOc .W=jjc #.W=jc ) #.W=jc .W=jc #W=jc .W=jd .W=jd .#W=jLd 4'##.W=jid # W=jd #.W=jd # W=jd W=je W=j8e W=jr W=jOu R678 W=ju _W=j W=j W=jU.W=j{#.... #.........#..^... #.W=jx........#. #......).W=j7.#. #..W=j>.#. #..#.W=j^ #..#.W=j?..#'##.# #.# W=jZW=jW=j W=jW=jDi767W=j[W=jɈW=j.#.... #.........#..^... #.W=j........#. #......).........#.W=jX #.........#.W=j77 #...#.W=jT^ #..#.W=j6..#'#W=jH#.# #.W=j'# W=j W=jW=j7W=ji856W=j-W=jW=j+&.#.... #..#..^... #.........#.W=jl& #......).........#. #.........#.W=j& #...#. #..#..W=j&.#W=j&'##....# #...# W=j='#.##..##..#..#....#..# W=jL+W=j+=945W=j/.W=j/W=j.W=j 8#.... #..W=j,#..^... #..#. #......).W=jGE.#. #.........#.W=j #.........#. #.W=j$.#W=j˚.W=j ..#W=j)3'##.W=jz....# #.....# W=j›-#.##.W=jߛ:.##..#..#....#..W=j"##..#.W=j:".#W=jpC#..###...##...# W=jQ6034W=jW=j.W=j+#.... #..#..^... #..W=jc*#. #......)..#. #..#. #.........#. #..#..W=j.#W=jҰ0'##.W=jD.....# W=j#.W=j/E......# W=jY#.........##..##..#..#...W=j|.#..##..#.........W=j˱d.##..###...##...# W=j W=jdW=j<i123W=jW=jW=j/1P.#.... #.W=jf1.W=j1F#..^... #.W=j1.W=j1#.W=j2D #......).W=j92.W=jf2#.W=j2) #.W=j2 .#.W=j%3/ #..W=jp3H#. #...W=j35.#.W=j3..W=j 4 #W=j(4'#W=jB4#.W=j\4E......# W=j4#.............# #.........##..W=j4!#W=jD5Y#..#..#....#..#W=j5y#..#..........#W=j5X#..###...##...# W=jC6 W=jEW=jG&2W=jGC12W=jQW=jSVW=j7W=jX8W=j;W=jG=W=j W=j W=j˔ W=jJ W=j]  .#.... # .#..^... # .#W=j . #......) .#. # .#W=j V. # .#W=j O. #.. .W=j # W=j#   W=j= I#' #.......#W=jX  #.............# #.........##..#W=j  #..#..#....#..# #..#..........# #..###...##...#  #....#.∩.#....#W=jO W=jݤ S301W=j W=jo W=j W=jl` ^.........W=jN)...###########..W=j...........W=jo#############@################W=j #.............# ...........#.......##..#W=j#..#.W=j* #W=jD#.∩.#....##..###...###..#W=jW=j{L459W=j0W=j!W=jI _There is an open door here.W=j? ......).#########..............................#############'################ #.........@...# ##W=jg?|#..#....#..#.W=j?W#...#..#.......#..#W=jDW=jOEq5809 _W=jHW=jJW=j^ .#. #...... .#. # .#W=j. # .###########W=j W=j........... ... #############'###############W=jI #.............#  #.# ###..# #..#..#....#..#W=jk #..#..........# #..###...##...#W=j #....#.∩.#....# #..###...###..#W=j #..#.......#..# #..#..###..#..#W=j"W=j'#i678W=j%W=jy'W=j .#. # .#. # W=j.########### ........... W=jt. #############'##############W=j- #.............#  #.# #W=j]G##..# #..#..#....#..# #..#..........# #..###...##...#W=j{ #....#.∩.#....# #..###...###..# #..#.......#W=j..# #..#..###..#..# #..####.####..#W=jW=jQW=j i767W=jW=j/W=j  #########............W=j܅ z#############'############## #.............# ..###..#..#..#.@..#..#..........#W=j ##...##...#..#.∩.#....W=j$ n.#####.###.............#W=j? W=j݉ W=jM i856W=j! W=j W=j #########............#############'##############W=j #.............# ..........##..#..#....#..#W=j C#....@.....###...##W=jY..#.∩.#...###...###..###.............#W=jW=jRi945W=jW=jSW=jS% ............#############'##############W=j% #.............# ..........##..#W=j%B..#..#....#..#......W=j!&H###..@##...#..#.∩.#....####...###..#.......#W=j^&>################W=j*W=j*j7034W=jR-W=j.W=j) #############'############## #.............# ...........##..#..#....#..#........####...##...#W=j|..#.∩@#.###...####.......#..###..#W=jLW=jWi123W=jOW=jW=jc   #'## #.............# #....# #..##..# #..#..#....#..# #..#..........# #..###...##...#W=jW=j?W=jBW=jJW=jTW=jJVI8 _W=jvWW=jSYW=jQbW=jb,7W=j cW=j6dW=jhW=jqW=j,rB6W=jtW=jvW=jW=jЇB5W=jW=jW=jߎ%  W=j<oYou encounter an ironbound convoker. It is wielding a +0 morningstar.W=j ..p §§....  §......  §...... W=j.§ ......# .§§§§§§§. ...§§§§§§§ W=j,...§§§)--......#.W=je.##........................W=jp   ironbound convoker (asleep).................W=jՔy....∩∩.....W=j7§§§§§§§§§..§§§@§8.5 (4.0§W=jh--9.5 (54 _W=j^§§§§§W=jۯW=jz 9 )W=j{ _You shoot an arrow.  The arrow hits the ironbound convoker!!!  W=j({ 1The arrow freezes the ironbound convoker!!W=j )W=jЄ ))W=j )W=j` 0))W=j B 9W=j2 OYou kill the ironbound convoker!W=j §§.....§......§W=jR ..§9   saltling (wandering)  You hear a shout!W=j q==90.2 (0.73W=j §§§§§@§W=j W=j0 Y _You encounter a saltling.W=j> ))W=j))))W=jbX9  You shoot an arrow.W=j9.....§92W=jW§§§§§W=j W=j<7_The arrow hits the saltling but does no damage.W=jj )))))) You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.W=j )W=jS99W=j# B§§W=jD# §§§W=jv# !....W=j# §..W=j# Q§§§.........§W=j# .......§W=j$ ,......§W=j.$ 0.W=j& '1.6W=j4 +§W=j5 §W=j85 '§§W=j5 ,§§§§W=j5 %§W=j5 §W=j?  W=j? W=j? S_The saltling is severely damaged.W=jv .  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.W=j: \)))))W=j j§........W=j r9-2.31W=j $§W=j %§W=j S§§§W=j7 ,§§W=j a§§§W=j O _You destroy the saltling!W=jM-W=j}W=jH _No target in view!W=j W=jW=jݥW=jW=jxW=j_0 _W=jVW=jvo79W=jW=j,W=jtB8W=jW=j'W=jW=jB7W=jW=jW=jB6W=j*W=jW=jKW=j[W=jB5W=jW=j)W=j$ W=ji B4W=j W=j W=j\h  You encounter a saltling.W=j8U ...  ......§§ ......§§§§§.§.... §9§§§§...  §....§..  W=j~§§.§§§§  §§@§§.§ .. - W=j§§§§§.§§..).  §§§§§§§§§....  §§§§§§§......  §§§§§§§..W=j;.... .§§§.§§.§§....# 9   saltling (dormant) .§§...§§§§....§.W=j4.§.....§........§#).......§...W=j'#S.9 .....9.....§§.W=jn#.§..9.3 (7.0S   guardian serpent (asleep)999 3 saltlings (dormant)W=jd$-700.3 (83 _W=j(§§.§§§9§.§§§W=jH(,§§.§§§§@§§§§§§§W=jI+{ _You encounter 2 saltlings and a guardian serpent.W=j .  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling!W=j~H)) 2W=j& W=jq.SYou destroy the saltling!W=jM.9W=j`'...99........§§....§W=j'..§.S99W=j!,q===1.0 (0.72W=j/§§.§.§§§§W=j/E§§W=j<22 _The guardian serpent shouts!W=j! †You shoot an arrow. The arrow hits the guardian serpent!!  The arrow freezes the guardian serpent!W=j%5)))))W=j_%V99 2 saltlingsW=jl ... ....99...§..§§.§.§.§W=j m§.§.§§§§§§§§W=jJm^  You kill the guardian serpent!W=jr--7W=jbuH§§§§W=ju!§§W=ju§§@§§§§§§§§W=j x& _You hear a roar!W=j2} W=j~ 7-W=j) W=j_  W=j :_No target in view!W=j _No target in view!W=jW=jVW=jW=jӅW=j5:9W=jh  You encounter a saltling.W=jݖ ... . †99.W=j? §..§§. §.§.§.§.... §.§.§§... §§§§§§..§§§§§§§@§9§.§ ..W=j՗§§§§§.§§..). §§§§§§§§§.... §§§§§§§...... §§§§§§§...... .§§§.§§.§§....#9   saltling (wandering) .§§...§§§§....§. .§.....§.§.. .#......).§...W=jәA90W=j}U9 2 saltlings (1 wandering)W=jn--2.7 (11W=j§§§§§§§§§W=jju§§§§§W=jAY _You encounter a saltling.W=j )9  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.W=jRD§9W=jRp==3.4 (0.70W=j$V§§§§§§§§§§§§W=jrXa _The saltling is almost destroyed.W=j7L §W=j8tYou shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.W=jE<h)   saltlingW=jp19§W=j}$§W=jt30-4.169W=j§§§§§§§W=j§§@9§§§§§§§§§§W=jЉO _You destroy the saltling!W=jje }  You shoot an arrow. The arrow hits the saltling!  The arrow freezes the saltling! 9The saltling is severely damaged.§§.§9 2 saltlings==88§§§9§§§§§§§§§§ _The saltling closely misses you.W=j ' W=j" a§You shoot an arrow. The arrow hits the saltling!!  W=jI &The arrow freezes the saltling.W=j S   saltlingW=j C§9W=j4' §§9§§§9 2 saltlingsW=j, /-5.5W=j/ §§§§§§§§.§§W=j/ §§@§§§§§§§§§§§§W=j1  W=j2 A_You destroy the saltling!W=j|  You shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling.W=jVY.9W=jY2SW=jd: .....W=jd§..§§.§.§§.§.§§§§.§.§W=j erS   guardian serpent (wandering)W=jCe99 2 saltlings  The saltling is moderately damaged.You encounter a guardian serpent.W=jfeW=jf_59---W=j8f[6.27W=ji2§§W=jiP§§9§§W=jj§§§§§§W=jm, _The saltling hits you. W=j'm:_You took 1 damage!W=jf|  You shoot an arrow. The arrow hits the saltling!  The arrow freezes the saltling.W=jD§9W=j8S§W=jhN.....§..§.§S.§W=j§§§§99 2 saltlingsW=j60=-96W=j§§§§§99§§§W=jf|§§§§§W=j _The saltling is severely damaged. _You recovered 1 HP!W=j §  You shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling.W=j S   saltlingW=j` .§§§  You destroy the saltling!W=jK==7.6W=j}$|§§§§§9§§@§§§§§§§§§§§.§W=j(Y _The saltling completely misses you.W=j6 §  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling.W=j:(W=jʼn §§.#.W=j§§§§§§§..§.ψ....W=j&ψ   ragged hierophant (wandering)§§.  You destroy the saltling!W=j|b8.35W=j;4§§§§§W=jf§§§§§§§.§§§W=j§W=j1 _You hear a shout! You hear a roar!W=j _You encounter a ragged hierophant. It is wielding a +3 rapier.W=jy+ ))))ψ  You shoot an arrow. The arrow hits the ragged hierophant!  The arrow freezes the ragged hierophant!  W=jThe ragged hierophant shouts!W=jV .....§§.§.§.§§§§§§#.§§§§§§§§§§§§§..§.ψ......#W=jrWl§§.The ragged hierophant is moderately wounded.W=jWb9.04W=jZc§§§§§.§§§W=j[§§§§§§§W=j+]> _The ragged hierophant leaves your sight.W=j^ W=j` W=jl W=jv  W=jZv :_No target in view!W=ja@W=j@W=jCW=jFH _No target in view!W=jiW=jrW=jW=jgW=j*3ŋW=j  You encounter a molten gargoyle. It is wielding a +0 mace.W=j& ... ........ †99......... §..§§....... §§.§.§.§§...W=ju> .§§§§.§..§.§..#.§§§§§.§§§#§§@§§§§.§ ..#.§§§§§§§.§§..).W=j #§§§§§§§§§§.... §.  §§§§§§.ψ..... .§§§.§§.#ŋ   molten gargoyle (wandering) W=j- .§§...§§§§§...§.  .§.....§.§..  .#......)W=j..§...W=j§§§§..§.§.0W=j v--10.0 (13 _W=j(§§.§§§§§@§§§§§§§§§W=j|W=j^6 )W=jG^<)))You shoot an arrow.W=j{) §.ŋ§ŋ  The arrow barely misses the molten gargoyle.W=jiK ****W=jRThe molten gargoyle blasts magma at you!W=j#§§§§§.§@§W=j §W=jS=-7 (0.7W=j=E§§ŋ§§§.§§§@§§§§§§§§W=j4 _The bolt of magma is repelled.W=j@ )))W=j7))You shoot an arrow.W=j=:9W=jtA .ŋThe arrow completely misses the molten gargoyle.W=j1J  §#§9§§§.§§§§You encounter a saltling.W=jJj=1.42W=jqN§.§§§§§§@§§§§§§W=jP5 _The saltling leaves your sight.W=j_\  You shoot an arrow. The arrow hits the molten gargoyle!!  The arrow freezes the molten gargoyle!W=j :9W=j H §§9.§W=jӘ L§§§§§.§  W=j RThe molten gargoyle is almost destroyed.W=j b2.11W=jŝ H§§§§§ŋ§.§§§§W=j 5 _The saltling leaves your sight.W=j §  You shoot an arrow. The arrow hits the molten gargoyle!  The arrow freezes the molten gargoyle.W=j(W=j$4ψW=j0;§§§§§§§§§§..§§#§.§#W=j0ψ   ragged hierophantW=j4p1=80W=j8g§§§§§§§§§§§§§§§§§§§W=j!;V _You destroy the molten gargoyle!W=j; )You shoot an arrow. The arrow hits the ragged hierophant!  The arrow freezes the ragged hierophant.W=j29W=jK 9W=jVThe ragged hierophant is moderately wounded.You encounter a peacekeeper.The ragged hierophant points at you and mumbles some strange words.W=j$......§§§.§9...§..§§§§99§§§§§§§)§§§§#§§W=j=%Y.§§§.§§#§9   peacekeeper99 2 saltlings (1 wandering)W=j%X43---3.5W=j*:§§§§§§§§§.§§§§§§§W=j*;§W=j+; _A blast of power from the earth strikes you!W=jX.  You encounter a saltling. _You took 17 damage!W=jgVividlyBlue the MarksdemigodW=j}... ........Demigod§99.........Health: 143/160 =====================---#§§..§§.......W=jDMagic: 40/40 ========================§§§.§9..§§...AC: 9Str: 4§..§..§§§..W=jwEV: 29Int: 15§§99§§§§..SH: 0W=jDex: 40#§§§)§§§§§§XL: 19 Next: 31% Place: Desolation#§§@§§§§.§ ..Noise: ===------  Time: 35713.5 (0.0)#§§.§*§§§.§§..).W=j_e) +9 longbow (freeze)#§§§§ψ§§§§§....Fire: e) +9 longbow (freeze) §.§§§§§§........W=jFnZot (5960) #§ §§§§§§.ψ......§§§.§§.......#ψ   ragged hierophant.§§...§§§§§...§.W=jt9   peacekeeper.§.....§........§..W=j^99 2 saltlings (1 wandering).#......).......§...You encounter a saltling. _You took 17 damage!  Fire: e) +9 longbow (freeze)W=jԁPress: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +3 rapier and wearing a +0 robe (salt,  moderately wounded, 83% to hit)W=jI VividlyBlue the Marksdemigod... ........Demigod§99.........Health: 143/160 =====================---W=j &#§§..§§.......Magic: 40/40 ========================§§§.§9..§§...AC: 9Str: 4§..§..§§§..EV: 29Int: 15§§99§§§§..SH: 0W=jО Dex: 40#§§§)§§§§§§XL: 19 Next: 31% Place: Desolation#§§@§§§§.§ ..W=j- Noise: ===------  Time: 35713.5 (0.0)#§§.§)§§§.§§..).e) +9 longbow (freeze)#§§§§ψ§§§§§....Fire: e) +9 longbow (freeze) §.§§§§§§........W=jY /Zot (5960) W=j #§ §§§§§§.ψ......§§§.§§.......#ψ   ragged hierophant.§§...§§§§§...§.9   peacekeeper.§.....§........§..W=j 99 2 saltlings (1 wandering).#......).......§...Fire: e) +9 longbow (freeze)W=jڟ Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +3 rapier and wearing a +0 robe (salt,  W=j moderately wounded, 83% to hit)  You shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant.W=jq N§9W=j §W=jQ Z§9W=jH ;ψ§W=j -ψW=j, m......§§9.......#§§9.§.......§...§..§..9.W=j 0§§.§§.§§.§ψ 2 ragged hierophants9 3 saltlings (2 wandering)  Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +3 rapier and wearing a +0 robe (salt,  moderately wounded, 83% to hit)  W=j You shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant.  The ragged hierophant is heavily wounded.W=j x5-4.2 (0.759W=jP §§9.§§§§§W=j -§§99§§§§§.§ψ§§§§§§§W=j { _You encounter a ragged hierophant. It is wielding a +0 long sword.W=j>  You encounter a saltling. _You recovered 2 HP!W=j   W=jn YCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W=j W=j  Your spells (cast)TypeFailure Level W=j a - Fugue of the FallenNecromancy4%3  b + Dimensional Bullseye Hexes/Translocation 1% 4 W=j c - Yara's Violent UnravellingHexes/Alchemy3%5  d - JinxbiteHexesW=j 61%2  v - Cause FearHexes1%W=jg 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitW=j$W=j*W=j1cVividlyBlue the Marksdemigod... ........Demigod§§9.........W=jN1Health: 145/160 =====================---#§§9.§........Magic: 40/40 ========================§§§..§...§...AC: 9W=j|1Str: 4§..§..9.§..EV: 29W=j1Int: 15§§.§§.§§..SH: 0Dex: 40#§§99§§§§§§W=j1XL: 19 Next: 31% Place: Desolation#§§@§§§§.§ ..Noise: ==-------  Time: 35714.2 (0.0)W=jG2^#§§.§ψ§§§.§§..).e) +9 longbow (freeze)#§§§§ψ§§§§§....Fire: e) +9 longbow (freeze) §.§§§§§§........W=jq2nZot (5959) #. §§§§§§.ψ.....W=j2§.§§§.§§.......#ψψ 2 ragged hierophantsW=j22.§§...§§§§§...§.W=j29   peacekeeper.§.....§........§..999 3 saltlings (2 wandering).#......).......§...The ragged hierophant is heavily wounded. W=j 3t_You encounter a ragged hierophant. It is wielding a +0 long sword.W=j13You encounter a saltling. _You recovered 2 HP!  W=jU3CCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W=j3W=j3W=jY9VividlyBlue the Marksdemigod... ........Demigod§§9.........Health: 145/160 =====================---W=j9y#§§9.§........Magic: 40/40 ========================§§§..§...§...AC: 9W=j9Str: 4§..§..9.§..EV: 29Int: 15W=j9§§.§§.§§..SH: 0Dex: 40W=j:#§§99§§§§§§XL: 19 Next: 31% Place: DesolationW=jW:#§§@§§§§.§ ..Noise: ==-------  Time: 35714.2 (0.0)#§§.§ψ§§§.§§..).e) +9 longbow (freeze)#§§§§ψ§§§§§....Fire: e) +9 longbow (freeze) W=j:§.§§§§§§........Zot (5959) #. §§§§§§.ψ.....W=j:§.§§§.§§.......#ψψ 2 ragged hierophants.§§...§§§§§...§.W=j:9   peacekeeper.§.....§........§..999 3 saltlings (2 wandering)W=j:}.#......).......§...The ragged hierophant is heavily wounded. W=j";_You encounter a ragged hierophant. It is wielding a +0 long sword.You encounter a saltling. _You recovered 2 HP!  W=j;YCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W=jXAP  Okay, then.W=jBW=jFW=jH _W=jHW=j VividlyBlue the Marksdemigod... ........DemigodW=j h§§9.........Health: 145/160 =====================---#§§9.§........Magic: 40/40 ========================§§§..§...§...AC: 9Str: 4§..§..9.§..EV: 29Int: 15W=jm §§.§§.§§..SH: 0Dex: 40#§§99§§§§§§XL: 19 Next: 31% Place: Desolation#§§@§§§§.§ ..W=j Noise: ==-------  Time: 35714.2 (0.0)#§§.§ψ§§§.§§..).e) +9 longbow (freeze)#§§§§ψ§§§§§....Fire: e) +9 longbow (freeze) §.§§§§§§........Zot (5959) #. §§§§§§.ψ.....§.§§§.§§.......#ψψ 2 ragged hierophantsW=j_ .§§...§§§§§...§.9   peacekeeper.§.....§........§..999 3 saltlings (2 wandering).#......).......§...Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.W=j Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe (salt,83% to hit)W=jVividlyBlue the Marksdemigod... ........DemigodW=je§§9.........Health: 145/160 =====================---#§§9.§........Magic: 40/40 ========================§§§..§...§...AC: 9W=j-Str: 4W=j9§..§..9.§..EV: 29Int: 15W=j^§§.§§.§§..SH: 0Dex: 40W=j#§§99§§§§§§XL: 19 Next: 31% Place: DesolationW=j=#§§@§§§§.§ ..Noise: ==-------  Time: 35714.2 (0.0)#§§.§ψ§§§.§§..).e) +9 longbow (freeze)W=jL#§§§§ψ§§§§§....Fire: e) +9 longbow (freeze) §.§§§§§§........W=j6Zot (5959) #. §§§§§§.ψ.....§.§§§.§§.......#ψψ 2 ragged hierophantsW=j^.§§...§§§§§...§.9   peacekeeper.§.....§........§..W=j]999 3 saltlings (2 wandering).#......).......§...Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe (salt,83% to hit)  You shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant!W=j#.9Press: ? - help, Shift-Dir - straight lineW=jgOAim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe (salt,83% to hit)  You shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant!  The ragged hierophant is severely wounded.W=j ......§§9.......#§§9.§......§§§..§...§..§....§§§9§W=j.#§.#9 2 saltlings  W=j~The peacekeeper misses you. The peacekeeper barely misses you.W=jm69 (0.78W=j §§§§§.99§§§§@§§§W=j9§§§§§.§§W=j' _The saltling leaves your sight. _You recovered 1 HP!W=jVividlyBlue the Marksdemigod... ........Demigod§§9.........Health: 146/160 =====================---#§§9.§........W=jMagic: 40/40 ========================§§§..§...§...AC: 9Str: 4§..§....§..EV: 29Int: 15§§§§§9§§..SH: 0Dex: 40#§.99§§§§§§W=j!XL: 19 Next: 31% Place: Desolation#§§@§§§§.§ ..Noise: ==-------  Time: 35714.9 (0.0)W=jL#§..§ψ§§§.§§..).e) +9 longbow (freeze)W=ju##§§§§ψ§§§§§....Fire: e) +9 longbow (freeze) §.§§§§§§........Zot (5958) #. §§§§§§.ψ.....§.§§§.§§.......#W=jψψ 2 ragged hierophants.§§...§§§§§...§.W=j c9   peacekeeper.§.....§........§..99 2 saltlings.#......).......§... _The saltling leaves your sight. W=j>_You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineW=jJAim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe (salt,83% to hit)W=j VividlyBlue the Marksdemigod... ........DemigodW=j F§§9.........Health: 146/160 =====================---#§§9.§........Magic: 40/40 ========================§§§..§...§...W=j AC: 9Str: 4§..§....§..EV: 29Int: 15W=jD R§§§§§9§§..SH: 0Dex: 40#§.99§§§§§§W=j aXL: 19 Next: 31% Place: Desolation#§§@§§§§.§ ..Noise: ==-------  Time: 35714.9 (0.0)#§..§)§§§.§§..).e) +9 longbow (freeze)W=j n##§§§§ψ§§§§§....Fire: e) +9 longbow (freeze) §.§§§§§§........Zot (5958) W=j #. §§§§§§.ψ.....§.§§§.§§.......#ψψ 2 ragged hierophantsW=j2 .§§...§§§§§...§.9   peacekeeper.§.....§........§..W=jb 99 2 saltlings.#......).......§...Aim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe (salt,W=j k83% to hit)  You shoot an arrow.  The arrow barely misses the ragged hierophant.W=j kThe arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant!W=jhM ψ§  The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant!  The ragged hierophant is moderately wounded.W=jM saltling completely misses you. The peacekeeper completely misses you.peacekeeper claws you!  The ragged hierophant mumbles some strange words.W=jO \§9W=j[ #§§§§ψ##§.§§#.§W=j\ f(1 sheltered)(sheltered)(1 sheltered)W=j\ 405.6 (0.7W=ja <§§§§§§§W=j"b §§@§§§§§§§§§§W=je  W=j f _The ragged hierophant begins to accept its allies' injuries. _You took 6 damage!W=j)   W=jh YCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W=jW=jo Your spells (cast)TypeW=jFailure Level a - Fugue of the FallenNecromancy4%3 W=j b + Dimensional Bullseye Hexes/Translocation 1% 4 c - Yara's Violent UnravellingHexes/AlchemyW=jH3%5  d - JinxbiteHexes1%2  v - Cause FearW=j1Hexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitW=jW=jW=jҠVividlyBlue the Marksdemigod... ........DemigodW=j F§§9.........Health: 140/160 =====================---#§§9.§........Magic: 40/40 ========================§§§..§...§...W=j6AC: 9Str: 4§..§....§..EV: 29Int: 15W=ja§§§§§§§§..SH: 0Dex: 40W=j6#§.999§§§§§XL: 19 Next: 31% Place: DesolationW=jO#§§@§§§§.§ ..Noise: ==-------  Time: 35715.6 (0.0)W=jc#§§§§ψψ§§.§§..).e) +9 longbow (freeze)##§§§§§§§§§§....W=j Fire: e) +9 longbow (freeze) §.§§§§§§........Zot (5958) #. §§§§§§.ψ.....§.§§§.§§.......#W=j5ψψ 2 ragged hierophants (1 sheltered).§§...§§§§§...§.W=j_9   peacekeeper (sheltered).§.....§........§..W=j99 2 saltlings (1 sheltered).#......).......§...W=jThe peacekeeper claws you!  The ragged hierophant mumbles some strange words. _The ragged hierophant begins to accept its allies' injuries. _You took 6 damage!  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W=j[W=j]VividlyBlue the Marksdemigod... ........DemigodW=jF§§9.........Health: 140/160 =====================---#§§9.§........Magic: 40/40 ========================§§§..§...§...W=jŨAC: 9Str: 4§..§....§..EV: 29Int: 15W=j§§§§§§§§..SH: 0Dex: 40W=j#§.999§§§§§XL: 19 Next: 31% Place: Desolation#§§@§§§§.§ ..W=jH%Noise: ==-------  Time: 35715.6 (0.0)#§§§§ψψ§§.§§..).W=jse) +9 longbow (freeze)##§§§§§§§§§§....W=jFire: e) +9 longbow (freeze) §.§§§§§§........Zot (5958) #. §§§§§§.ψ.....§.§§§.§§.......#W=jǩψψ 2 ragged hierophants (1 sheltered).§§...§§§§§...§.W=jB9   peacekeeper (sheltered).§.....§........§..99 2 saltlings (1 sheltered).#......).......§...W=jThe peacekeeper claws you!  The ragged hierophant mumbles some strange words. _The ragged hierophant begins to accept its allies' injuries. W=jEl_You took 6 damage!  W=jpYCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W=j  VividlyBlue the Marksdemigod W=jĿ... ........  Demigod §§9.........  Health: 140/160 =====================--- W=j#§§9.§........  Magic: 35/40 =====================--- W=j§§§..§...§...  AC: 9Str: 4 §..§....§..  EV: 29W=jHInt: 15 §§§§§§§§..  SH: 0Dex: 40W=jsg #§.999§§§§§  XL: 19 Next: 31% Place: Desolation W=j,#§§@**§§.§ ..  Noise: ==-------  Time: 35715.6 (0.0) #§§§§ψψ§§.§§..).  e) +9 longbow (freeze) W=ji##§§§**§§§§§....  Fire: e) +9 longbow (freeze)  §.§§§§§§........  Zot (5958) W=j@ #. §§§§§§.ψ.....  W=jB'§.§§§.§§.......#  ψψ 2 ragged hierophants (1 sheltered) .§§...§§§§§...§.  9   peacekeeper (sheltered) .§.....§........§..  99 2 saltlings (1 sheltered) W=jk.#......).......§... W=jJCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W=jAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe (salt,moderately wounded, sheltered from injuries)W=jEVividlyBlue the Marksdemigod... ........Demigod§§9.........W=jHealth: 140/160 =====================---#§§9.§........Magic: 35/40 =====================---§§§..§...§...AC: 9Str: 4§..§....§..EV: 29W=jInt: 15§§§§§§§§..SH: 0Dex: 40#§.999§§§§§XL: 19 Next: 31% Place: DesolationW=j`#§§@§§§§.§ ..Noise: ==-------  Time: 35715.6 (0.0)#§§§§ψ*§§.§§..).e) +9 longbow (freeze)W=j##§§§§§§§§§§....Fire: e) +9 longbow (freeze) §.§§§§§§........Zot (5958) #. §§§§§§.ψ.....§.§§§.§§.......#W=jTψψ 2 ragged hierophants (1 sheltered).§§...§§§§§...§.9   peacekeeper (sheltered).§.....§........§..W=jK99 2 saltlings (1 sheltered).#......).......§...Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W=jAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a ragged hierophant, wielding a +0 long sword and wearing a +0 robe (salt,moderately wounded, sheltered from injuries)W=jx######misshapen)The enchantments explode!  The ragged hierophant twists and deforms.  The unravelling engulfs the ragged hierophant!  The ragged hierophant is moderately wounded.The ragged hierophant twists and deforms.  The unravelling engulfs the ragged hierophant!W=j6W=j31/ψ§ragged hierophant twists and deforms.unravelling engulfs the ragged hierophant!  The ragged hierophant is almost dead.  You hear a shout! x3  W=j1The peacekeeper completely misses you. The peacekeeper barely misses you.The saltling barely misses you.W=j4 9The ragged hierophant completely misses you.W=j7B §§§.§ψW=jB.§§§§§9 3 saltlings (1 wandering, 1 sheltered)The saltling hits you! The peacekeeper barely misses you.W=jC22---======6.6 (17W=jH§§§§§§W=jrK _The peacekeeper claws you! The saltling completely misses you. _You took 18 damage!W=jy a... ........ §§9..#§§9.§. §§§..§...§... §§§§.  §.9§§§§W=j #§.999§§§§§ #§§§ψ§§§.§ ..§@§ψ§§§.§§..). ##§.§§§§§§§§.... §§§§§§§§........ #§§§§§§§§.ψ..... §.§§§.§§.......# .§§...§§§§§...§.W=j .§.....§........§.. .#......).§... 2 saltlings ( ........W=jd§§§§§§W=j ; ```W=j a`  The peacekeeper throws volley of spikes at you.W=jFc^§9W=jf4ψ§W=j4oW§9 _You took 18 damage!  The peacekeeper throws volley of spikes at you.volley of spikes is repelled.  The ragged hierophant attacks as it pursues you! W=jo The ragged hierophant completely misses you.ragged hierophant mumbles some strange words.W=j1} @§§1 sheltered, mi…)W=j}]  The ragged hierophant begins to accept its allies' injuries.W=j~4---==----7W=j~:6W=jO§9§W=j§§§§§§§W=jBW=jg _The saltling attacks as it pursues you! The saltling barely misses you. W=jP[_You recovered 2 HP!W=j3 W=jl VEvoke which item? W=j Wands W=j  a - a wand of flame (45)b - a wand of acid (6)  c - a wand of warping (6)  d - a wand of digging (4)  W=j =e - a wand of paralysis (24) Miscellaneous W=j 2 g - a +0 condenser vane W=j [!] read|quaff|evoke[?] describe selectedW=j W=jU ... ........VividlyBlue the Marksdemigod§§9.........Demigod#§§9.§........Health: 124/160 ==================------§§§..§...§...Magic: 35/40 =====================---§§§§....§..AC: 9Str: 4§.9§§§§§..EV: 29Int: 15#§.§9§§§§§§SH: 0Dex: 40#§99ψ§§§.§ ..XL: 19 Next: 31% Place: Desolation#§§@ψ§§§§.§§..).Noise: ==-------  Time: 35717.6 (0.0)##§§§§§§§§§§....e) +9 longbow (freeze)§§§§§§§§........Fire: e) =jV h0;10;1m+9 longbow (freeze) #§§§§§§§§.ψ.....Zot (5956) §.§§§.§§.......#.§§...§§§§§...§.ψψ 2 ragged hierophants (1 sheltered, mi…).§.....§........§..9   peacekeeper (sheltered).#......).......§... 99 2 saltlings (sheltered).....................The ragged hierophant attacks as it pursues you!  The ragged hierophant completely misses you.The ragged hierophant mumbles some strange words.The ragged hierophant begins to accept its allies' injuries. _The saltling attacks as it pursues you! The saltling barely misses you. _You recovered 2 HP!  Okay, then. _W=jY  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W=jW=j W=js o Your spells (cast)TypeW=j [Failure Level a - Fugue of the FallenNecromancyW=j #4%W=j= T3  b - Dimensional BullseyeHexes/TranslocationW=j 1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 W=j̛ 5d - JinxbiteHexesW=j 1%2  W=j& (v - Cause FearHexes1%W=j 4 W=j Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitW=jJ W=jC W=jc ... ........VividlyBlue the Marksdemigod§§9.........Demigod#§§9.§........W=j Health: 124/160 ==================------§§§..§...§...Magic: 35/40 =====================---§§§§....§..AC: 9Str: 4§.9§§§§§..W=j EV: 29Int: 15#§.§9§§§§§§SH: 0W=j" KDex: 40#§99ψ§§§.§ ..XL: 19 Next: 31% Place: DesolationW=j_ #§§@ψ§§§§.§§..).Noise: ==-------  Time: 35717.6 (0.0)##§§§§§§§§§§....e) +9 longbow (freeze)W=j ~§§§§§§§§........Fire: e) +9 longbow (freeze) #§§§§§§§§.ψ.....Zot (5956) §.§§§.§§.......#W=j C.§§...§§§§§...§.ψψ 2 ragged hierophants (1 sheltered, mi…).§.....§........§..9   peacekeeper (sheltered)W=j ).#......).......§... 99 2 saltlings (sheltered).....................The ragged hierophant begins to accept its allies' injuries. W=jU ._The saltling attacks as it pursues you! The saltling barely misses you. _You recovered 2 HP! _Okay, then.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W=j W=j ... ........VividlyBlue the Marksdemigod§§9.........Demigod#§§9.§........W=jI Health: 124/160 ==================------§§§..§...§...Magic: 35/40 =====================---§§§§....§..AC: 9W=j Str: 4§.9§§§§§..EV: 29Int: 15W=j =#§.§9§§§§§§SH: 0Dex: 40#§99ψ§§§.§ ..XL: 19 Next: 31% Place: Desolation#§§@ψ§§§§.§§..).Noise: ==-------  Time: 35717.6 (0.0)W=j% ##§§§§§§§§§§....e) +9 longbow (freeze)W=j` =§§§§§§§§........Fire: e) +9 longbow (freeze) #§§§§§§§§.ψ.....Zot (5956) §.§§§.§§.......#.§§...§§§§§...§.ψψ 2 ragged hierophants (1 sheltered, mi…).§.....§........§..W=j 9   peacekeeper (sheltered).#......).......§... 99 2 saltlings (sheltered).....................The ragged hierophant begins to accept its allies' injuries. W=j _The saltling attacks as it pursues you! The saltling barely misses you. _You recovered 2 HP! _Okay, then.W=j UCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W=jr+  ... ........  VividlyBlue the MarksdemigodW=j+ g §§9.........  DemigodW=j,  W=j?, #§§9.§........  Health: 124/160 ==================------ W=j, §§§..§...§...  Magic: 30/40 ==================------ W=j - §§§§....§..  AC: 9Str: 4W=jJ-  §.9§§§§§..  EV: 29W=j- =Int: 15 W=j. #§.*9*§§§§§  SH: 0Dex: 40 W=jm. #§99ψ§§§.§ ..  XL: 19 Next: 31% Place: Desolation W=j0 #§§@ψ§§§§.§§..).  Noise: ==-------  Time: 35717.6 (0.0) ##§§§§§§§§§§....  e) +9 longbow (freeze) §§§§§§§§........  Fire: e) +9 longbow (freeze)  #§§§§§§§§.ψ.....  Zot (5956) W=jY0 > §.§§§.§§.......#  W=j0 .§§...§§§§§...§.  ψψ 2 ragged hierophants (1 sheltered, mi…) W=j81 .§.....§........§..  9   peacekeeper (sheltered) W=ju1 .#......).......§...  99 2 saltlings (sheltered) W=j1 8..................... _Okay, then.W=jE2 Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  W=j2 MConfirm with . or Enter, or press ? or * to list all spells.W=j2 Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  W=j-3 Press: ? - help, Dir - move targetAim: a peacekeeper (salt, sheltered from injuries)W=j §§9§99ψ  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  You can't see that place.  [the floor.]X=j| §*9*X=j9v99ψAim: a peacekeeper (salt, sheltered from injuries)X=j ... ........VividlyBlue the Marksdemigod§§9.........DemigodX=jm K#§§9.§........Health: 124/160 ==================------§§§..§...§...Magic: 30/40 ==================------§§§§....§..AC: 9Str: 4§.9§§§§§..EV: 29Int: 15#§.§*§§§§§§SH: 0Dex: 40X=j .#§99ψ§§§.§ ..XL: 19 Next: 31% Place: Desolation#§§@ψ§§§§.§§..).Noise: ==-------  Time: 35717.6 (0.0)##§§§§§§§§§§....e) +9 longbow (freeze)§§§§§§§§........Fire: e) +9 longbow (freeze) #§§§§§§§§.ψ.....X=j Zot (5956) §.§§§.§§.......#.§§...§§§§§...§.ψψ 2 ragged hierophants (1 sheltered, mi…).§.....§........§..9   peacekeeper (sheltered).#......).......§... 99 2 saltlings (sheltered).....................Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=j6 sAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a peacekeeper (salt, sheltered from injuries)X=j h######X=jn cThe unravelling engulfs the saltling!  X=j The saltling is lightly damaged.  The unravelling engulfs the saltling.  The saltling is lightly damaged.  The ragged hierophant twists and deforms.  The unravelling engulfs the ragged hierophant!!X=j8 X=j# 9§The ragged hierophant is heavily wounded.X=jP( §ψYou hear a shout! You hear a roar! x2; You hear a shout!  The saltling hits you!X=j< W #§§§§§§§9§§§§99§§9 3 saltlings (1 wandering, strong, 2 …)X=jt= The ragged hierophant hits you with a +3 rapier.  The saltling misses you.The peacekeeper roars a battlecry!X=j > 15-======8.6 (15X=jJ R§§§§§§§9§§.9§§§§§X=jeM _The saltlings go into a battle-frenzy! _You took 9 damage!X=j < §§9..X=j Q#§§9.§. §§§..§...§...X=jI L#§§§§  §§§9§§§X=jz N#§.9§§§§§§§X=j  ##§99§§§§.§ ..X=j #§§§ψψ§§§.§§..).X=j  ##@§§§§§§§§§....#...§§§§§§§........####§§§§§§§§.ψ.....X=j  §.§§§.§§.......# .§§...§§§§§...§.X=j! .§.....§........§..X=jf z   ragged hierophant (sheltered, misshapX=j Q .#......).§...X=j ' .X=j ......X=jt B 2 saltlings (strong, sheltered)X=j  #X=j X=j. ].9X=j #§X=j 19X=j ".X=j 99X=j' ' X=jD( ψX=jz( rThe saltling attacks as it pursues you! The saltling completely misses you.X=j( fThe ragged hierophant gestures at you while chanting.X=jc 9 §X=jc [§ψ§X=jc :.9X=jc *§..X=j\d K..§§...X=jd 9.......#.X=jd 8.9....X=je n99 4 saltlings (2 wandering, 2 strong,…)X=j/e EA blast of power from the earth and the saltlings strikes you!  X=j]e cThe saltling completely misses you. The saltling leaves your sight.X=jg 107--1==----9X=jg :4X=jz H§§§X=jNz §§X=jz `§§§§§X=jz I§§§§X=j{ X=j 7 _The ragged hierophant leaves your sight.X=jh  X=j  You encounter 2 saltlings. _You took 8 damage! You recovered 1 MP!X=j o  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=j- X=j /  Your spells (cast)TypeFailure Level X=jv/ a - Fugue of the FallenNecromancy4%3  b - Dimensional BullseyeHexes/Translocation1%X=j/ 4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%X=j/ 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitX=jsX=jYX=j?%0§§9.........VividlyBlue the Marksdemigod#§§9.§........Demigod§§§..§...§...Health: 107/160 ================--------#§§§§§...§..Magic: 31/40 ==================------§§§9§§§§..X=j~%AC: 9Str: 4#§.§§§§§§§§EV: 29X=j%Int: 15##9.§ψ§§§.§ ..SH: 0Dex: 40X=j%#§99ψ§§§§.§§..).XL: 19 Next: 31% Place: Desolation##@§.9§§§§§§....X=j&WNoise: ==-------  Time: 35719.6 (0.0)#...§§§§§§§........e) +9 longbow (freeze)X=j_&####..§§§§§§.ψ.....Fire: e) +9 longbow (freeze) ..§§§.§§.......#Zot (5954) ...§§...§§§§§...§.X=j&........§........§.. ψ   ragged hierophant (sheltered, misshap…)...#......).......§... 9   peacekeeperX=j&p.9..................... 9999 4 saltlings (2 wandering, 2 strong,…)............#.......The saltling completely misses you. The saltling leaves your sight. X=j-'m_The ragged hierophant leaves your sight.  You encounter 2 saltlings. _You took 8 damage! You recovered 1 MP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=j'X=j6-§§9.........VividlyBlue the Marksdemigod#§§9.§........Demigod§§§..§...§...Health: 107/160 ================--------#§§§§§...§..X=jx-Magic: 31/40 ==================------§§§9§§§§..AC: 9Str: 4X=j-#§.§§§§§§§§EV: 29X=j-.Int: 15X=j2.##9.§ψ§§§.§ ..SH: 0Dex: 40X=jk.w#§99ψ§§§§.§§..).X=j.XL: 19 Next: 31% Place: Desolation##@§.9§§§§§§....X=j.Noise: ==-------  Time: 35719.6 (0.0)#...§§§§§§§........X=j!/e) +9 longbow (freeze)####..§§§§§§.ψ.....Fire: e) +9 longbow (freeze) X=jS/..§§§.§§.......#Zot (5954) ...§§...§§§§§...§.X=j/........§........§.. ψ   ragged hierophant (sheltered, misshap…)...#......).......§... 9   peacekeeperX=j/.9..................... 9999 4 saltlings (2 wandering, 2 strong,…)............#.......The saltling completely misses you. The saltling leaves your sight. _The ragged hierophant leaves your sight.  X=j0You encounter 2 saltlings. _You took 8 damage! You recovered 1 MP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  X=jI0\Confirm with . or Enter, or press ? or * to list all spells.X=jT §§9.........  VividlyBlue the Marksdemigod #§§9.§........  Demigod §§§..§...§...  Health: 107/160 ================-------- #§§§§§...§..  Magic: 26/40 ===============--------- §§§9§§§§..  AC: 9Str: 4 #§.§§§§§§§§  EV: 29Int: 15 ##9**ψ§§§.§ ..  SH: 0Dex: 40 #§99ψ*§§§.§§..).  XL: 19 Next: 31% Place: Desolation ##@**9§§§§§§....  Noise: ==-------  Time: 35719.6 (0.0) #...§§§§§§§........  e) +9 longbow X=jtU(freeze) ####..§§§§§§.ψ.....  Fire: e) +9 longbow (freeze)  ..§§§.§§.......#  Zot (5954)  ...§§...§§§§§...§.  ........§........§..  ψ   ragged hierophant (sheltered, misshap…) ...#......).......§... 9   peacekeeper .9..................... 9999 4 saltlings (2 wandering, 2 strong,…) ............#.......Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a ragged hierophant, wielding a +3 rapier and wearing a +0 X=jUrobe (salt,  almost dead, sheltered from injuries, misshapen and mutated)X=jV .§9ψ§§.9X=jMS**9ψ***9Aim: a ragged hierophant, wielding a +3 rapier and wearing a +0 robe (salt,  almost dead, sheltered from injuries, misshapen and mutated)X=j§§9.........VividlyBlue the Marksdemigod#§§9.§........Demigod§§§..§...§...Health: 107/160 ================--------X=j#§§§§§...§..Magic: 26/40 ===============---------§§§9§§§§..AC: 9Str: 4#§.§§§§§§§§EV: 29Int: 15X=j&##9.§ψ§§§.§ ..SH: 0Dex: 40X=j[#§99*§§§§.§§..).XL: 19 Next: 31% Place: Desolation##@§.9§§§§§§....Noise: ==-------  Time: 35719.6 (0.0)X=jQ#...§§§§§§§........e) +9 longbow (freeze)####..§§§§§§.ψ.....Fire: e) +9 longbow (freeze) ..§§§.§§.......#Zot (5954) ...§§...§§§§§...§.........§........§.. ψ   ragged hierophant (sheltered, misshap…)X=j ...#......).......§... 9   peacekeeper.9..................... 9999 4 saltlings (2 wandering, 2 strong,…)............#.......X=j>PCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=jrAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a ragged hierophant, wielding a +3 rapier and wearing a +0 robe (salt,  almost dead, sheltered from injuries, misshapen and mutated)X=j[* ?§  Aim: a ragged hierophant, wielding a +3 rapier and wearing a +0 robe (salt,  almost dead, sheltered from injuries, misshapen and mutated)  The ragged hierophant's magical effects unravel!  X=j* The enchantments explode!  The ragged hierophant twists and deforms.  The unravelling engulfs the ragged hierophant!!X=j/ C ##X=j0 ,######9   peacekeeper9999 4 saltlings (1 wandering, 2 strong,…)X=j80   You kill the ragged hierophant!The unravelling engulfs the saltling.  The saltling is lightly damaged.X=j X=j5`  §9The unravelling engulfs the saltling but does no damage.9§9 9.  You hear a shout!  You encounter a saltling. 9The saltling completely misses you. The saltling closely misses you.§9§§§9§§§§§.§999 6 saltlings (3 strong, 2 sheltered1-======20.6 (13§§§§§§X=jc _The peacekeeper completely misses you. The peacekeeper claws you! _You took 6 damage! X=j #§§9.§. §§§..§...§...#§§§§  §§§9§§§ X=j #§.§§§§§§§§9 ##§§9ψ§§§.§ ..#§ #999§§§§§.§§..).#..##§9§§§§§§§§.... X=j& #...@§§§§§§........ ####..§§§§§§.ψ..... ..§.§.§§.......#..§§.§§§§§§...§....§.§........ X=j[ z§..9..#.....§).§.. 9999999 7 saltlings (2 wandering, 2 stro…)..9.......§.... X=j 9..............# # X=jۇ B9. X=ji D§9 X=jL m 9You encounter 2 saltlings. X=j  X=j C9. X=j C9. X=j H§9 X=j] ^ 9§§ X=jܞ §§§§§§§§§..§§.§....§.§.#.....§9   peacekeeper.......§999999 6 saltlings (2 strong, 2 sheltered)........ X=j* The saltling attacks as it pursues you! The saltling completely misses you.The saltling attacks as it pursues you! The saltling completely misses you. X=j՟ 3-------12 X=j٤ §§§@9§§§ X=j _The saltling leaves your sight. _You recovered 2 HP! X=j\  #§§9.§. §§§..§...§... #§§§§§...§.. §§§9§§§§.. #§.§ §9 ##§§9ψ§§§.§ .. #§##§99§§§§§.§§..). #..##9§.... #..@§9§§§§§. X=j,]  ####§§§§§§§§.ψ..... .§§§§.§§.# .§..§§.§§§§§§...§. 9.....§.§.§ .9.#.....§).§. 999 3 saltlings (1 wandering, 1 strong, …) .9.§ ...#  X=j] *.## X=jxc Y§9 X=jd ^§9 X=jjf ,9 X=j@n G§9 X=jp Z§9 X=jq R§9 X=j{ §ψ9§§§§§.§§§ X=j| Pψ   ragged hierophant (wandering, misshap…)9   peacekeeper9999 4 saltlings (2 strong, 2 sheltered) X=j| 57=------21 X=j d§§§§§§ X=j  _The saltling attacks as it pursues you! The saltling completely misses you. _You recovered 2 HP! You recovered 1 MP! X=j>))) X=j 9§  You shoot an arrow. The arrow barely misses the saltling. X=j849 X=j+ 9The saltling barely misses you.The ragged hierophant mumbles some strange words.The ragged hierophant begins to accept its allies' injuries.§§9##99§§.§§§.§§§misshapen)(sheltered)99 6 saltlings (3 strong, 4 sheltered)6==3.3 (0.70§§§§§§§§§§ _The saltling misses you. _You recovered 1 HP! X=j<o  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. X=j\ X=j ^ Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy X=jH^4%3  b - Dimensional BullseyeHexes/Translocation1%4  X=j{^ c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes X=j^61%2  v - Cause FearHexes1% X=j_4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitX=jX=jX=jX=jr#§§9.§........VividlyBlue the Marksdemigod§§§..§...§...X=j0Demigod#§§§§§...§..Health: 106/160 ===============---------§§§9§§§§..Magic: 27/40 ================--------#§.§§§§§§§§AC: 9X=jStr: 4§§ ##§§9ψ§§§.§ ..EV: 29X=j&Int: 15#§##§§ψ§§§§§.§§..). SH: 0Dex: 40X=j#.9##99§§§§§§§§.... XL: 19 Next: 31% Place: DesolationX=j#..@99.§§§§........ Noise: ==-------  Time: 35723.3 (0.0)####9§§§§§§§.ψ..... e) +9 longbow (freeze)X=jC.9.§§.§§.......# Fire: e) +9 longbow (freeze) .§.§.§.§§§§§§...§. Zot (5950) X=j.9....§§.§........§..9.#.....§).......§. ψ   ragged hierophant (misshapen)X=jm.9........§.......... 9   peacekeeper (sheltered)................#..... 999999 6 saltlings (3 strong, 4 sheltered)X=jT..........##......The ragged hierophant mumbles some strange words.The ragged hierophant begins to accept its allies' injuries. X=j_The saltling misses you. _You recovered 1 HP!  X=j _Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=jX=j1K#§§9.§........X=j^2VividlyBlue the Marksdemigod§§§..§...§...Demigod#§§§§§...§..Health: 106/160 ===============---------§§§9§§§§..Magic: 27/40 ================--------X=j#4#§.§§§§§§§§AC: 9Str: 4§§ ##§§9ψ§§§.§ ..EV: 29Int: 15#§##§§ψ§§§§§.§§..). SH: 0Dex: 40#.9##99§§§§§§§§.... XL: 19 Next: 31% Place: Desolation#..@99.§§§§........ Noise: ==-------  Time: 35723.3 (0.0)####9§§§§§§§.ψ..... e) +9 longbow (freeze).9.§§.§§.......# Fire: e) +9 longbow (freeze) .§.§.§.§§§§§§...§. Zot (5950) X=jr4.9....§§.§........§..9.#.....§).......§. ψ   ragged hierophant (misshapen)X=j44.9........§.......... 9   peacekeeper (sheltered)................#..... 999999 6 saltlings (3 strong, 4 sheltered)..........##......The ragged hierophant mumbles some strange words.The ragged hierophant begins to accept its allies' injuries. X=j<5_The saltling misses you. _You recovered 1 HP!  X=j5_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=j3` #§§9.§........  VividlyBlue the Marksdemigod X=j`§§§..§...§...  Demigod #§§§§§...§..  Health: 106/160 ===============--------- §§§9§§§§..  Magic: 22/40 =============----------- X=j>b#§.§§§§§§§§  AC: 9Str: 4 §§ ##§§9ψ§§§.§ ..  EV: 29Int: 15 #§##§§ψ§§§§§.§§..).  SH: 0Dex: 40 #.9##99§§§§§§§§....  XL: 19 Next: 31% Place: Desolation #..@99*§§§§........  Noise: ==-------  Time: 35723.3 (0.0) ####9§§§§§§§.ψ.....  e) +9 longbow (freeze) X=jb.9.§§.§§.......#  Fire: e) +9 longbow (freeze)  X=j-d.§.§.§.§§§§§§...§. Zot (5950)  9....§§.§........§. X=j~d.9.#.....§).......§. ψ   ragged hierophant (misshapen) .9........§.......... 9   peacekeeper (sheltered) X=j9eg................#..... 999999 6 saltlings (3 strong, 4 sheltered) ..........##...... _You recovered 1 HP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=jeAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a saltling (salt, lightly damaged, strong, sheltered from injuries)X=jsψ999**peacekeeper (X=j#§§9.§........VividlyBlue the Marksdemigod§§§..§...§...Demigod#§§§§§...§..Health: 106/160 ===============---------§§§9§§§§..X=j^Magic: 22/40 =============-----------#§.§§§§§§§§AC: 9Str: 4§§ ##§§9ψ§§§.§ ..EV: 29Int: 15#§##§§ψ§§§§§.§§..). SH: 0Dex: 40#.9##99§§§§§§§§.... XL: 19 Next: 31% Place: DesolationX=j#..@9*.§§§§........ Noise: ==-------  Time: 35723.3 (0.0)####9§§§§§§§.ψ..... e) +9 longbow (freeze).9.§§.§§.......# Fire: e) +9 longbow (freeze) .§.§.§.§§§§§§...§. Zot (5950) 9....§§.§........§..9.#.....§).......§. ψ   ragged hierophant (misshapen).9........§.......... 9   peacekeeper (sheltered)X=jL................#..... 999999 6 saltlings (3 strong, 4 sheltered)..........##...... _You recovered 1 HP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a peacekeeper (sheltered from injuries)X=j ########  The saltling is lightly damaged.  The unravelling engulfs the saltling!  The saltling is moderately damaged.  The unravelling engulfs the saltling but does no damage.  X=j RThe saltling is lightly damaged.  The unravelling engulfs the saltling!X=j X=j5 9The saltling is moderately damaged.You hear a shout!X=jK7 §The saltling completely misses you. x2X=j: 9§You encounter a peacekeeper.The peacekeeper roars a battlecry!X=j= §  The saltlings go into a battle-frenzy!X=j> 4SX=j? C9§X=jQ 9ψS§§§99.§§99§§§X=jYQ §§§.§§§99 2 peacekeepers99999 5 saltlings (strong, 3 sheltered)X=j]R 8=======4.3 (149X=j{W L§§X=j>Z  X=jZ _The saltling completely misses you. x2; The guardian serpent leaves your sight._You recovered 2 HP!X=j5iL  As you read the scroll of teleportation, it crumbles to dust.X=j oN§9X=jtr;9X=jw §9You feel strangely unstable. The saltling barely misses you.X=j 9 6 saltlings (strong, 3 sheltered)  The saltling hits you! The saltling completely misses you.X=jX=jo}3-------5X=jK8) Tele X=j*J§§X=jc§X=j X=jU_The saltling misses you. _You took 5 damage!X=j   What are your orders? t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.X=jP  Okay, then.X=j<------X=j8X=j2. _X=j .  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling!X=j , 5X=jP& .9You destroy the saltling!X=j& 99X=j2 9 6 saltlings (5 strong, 3 sheltered)The saltling barely misses you.X=j7 4-2==6.0 (0.77X=jB= &§X=j@ C _You encounter a saltling. X=jU@ m_You recovered 1 HP!X=jl  You shoot an arrow. The arrow hits the peacekeeper!!  The arrow freezes the peacekeeper!X=j §  The peacekeeper is almost destroyed.X=jf §9The saltling barely misses you. The peacekeeper closely misses you.X=j  '§X=jM 99X=j U9 5 saltlings (4X=j R91/160 --X=j ,3=7X=j L§§X=j# G _The peacekeeper claws you. The saltling hits you! X=j9$ _You took 13 damage! You recovered 1 MP!X=j~' X=jޱk.  You shoot an arrow. The arrow hits the peacekeeper!  The arrow freezes the peacekeeper.X=jsX=jx   peacekeeperX=jX=j ..........##................................................##.....................X=j ......................................∩.∩...............................................9.....@............#........#.........X=jlq.9......#...............§.............. ......§§§......X=j.....ψ§§§§ .. ψ   ragged hierophant (asleep)9....§ . 999 3 saltlings (dormant)..... X=j=E You destroy the peacekeeper!X=jO  Your surroundings suddenly seem different.X=j/.§X=j3-----7.46) X=j"`§§§§§X=j& _You encounter a ragged hierophant and 3 saltlings. _You recovered 2 HP!X=jҐ..........##......... VividlyBlue the MarksdemigodX=jH....................... Demigod....................... Health: 93/160 =============-----------##..................... Magic: 23/40 =============-----------....................... AC: 9Str: 4X=j`...............∩.∩..... EV: 29Int: 15....................... SH: 0Dex: 40X=j....................... XL: 19 Next: 32% Place: Desolation.9.....@............#.. Noise: ---------  Time: 35727.4 (0.0)X=j......*.#.............. e) +9 longbow (freeze).9....*.#.............. Fire: e) +9 longbow (freeze) X=j,.....*..§.............. Zot (5946) .....*§§§..................ψ§.§§ ..ψ   ragged hierophant (asleep)X=jp9....§§.999 3 saltlings (dormant)..... _You encounter a ragged hierophant and 3 saltlings. X=jĒF_You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 whip and wearing a +0 robe (asleep, 97%to hit)X=j:..........##......... VividlyBlue the Marksdemigod....................... Demigod....................... Health: 93/160 =============-----------##..................... Magic: 23/40 =============-----------....................... AC: 9Str: 4...............∩.∩..... EV: 29Int: 15X=j/....................... SH: 0Dex: 40....................... XL: 19 Next: 32% Place: Desolation.9.....@............#.. Noise: ---------  Time: 35727.4 (0.0)......).#.............. e) +9 longbow (freeze).9....).#.............. Fire: e) +9 longbow (freeze) .....)..§.............. Zot (5946) .....)§§§..............X=j....ψ§.§§ ..ψ   ragged hierophant9....§§.999 3 saltlings (dormant).....  Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 whip and wearing a +0 robe (asleep, 97%to hit)  You shoot an arrow. The arrow hits the ragged hierophant!  The arrow freezes the ragged hierophant.  The ragged hierophant shouts!X=jS.9X=j;9X=jv.§......§.9...§.....§§.X=jTψ§.§§§.999 4 saltlings (1 wandering, 2 dormant)§.  Aim: a ragged hierophant, wielding a +0 whip and wearing a +0 robe (asleep, 97%to hit)  You shoot an arrow. The arrow hits the ragged hierophant!  The arrow freezes the ragged hierophant.ragged hierophant shouts!  The ragged hierophant is moderately wounded.X=j0X=j4===8.1 (0.75X=j.§§§§§§X=j X=j__You encounter a saltling. _You recovered 1 HP!X=j..........##......... VividlyBlue the Marksdemigod....................... Demigod....................... Health: 94/160 ==============----------##..................... Magic: 23/40 =============-----------....................... AC: 9Str: 4...............∩.∩..... EV: 29Int: 15....................... SH: 0Dex: 40....................... XL: 19 Next: 32% Place: Desolation.9.....@............#.. Noise: ==-------  Time: 35728.1 (0.0)......*.#.............. e) +9 longbow (freeze)§.....*.#..............X=jN[37m Fire: e) +9 longbow (freeze) §.9..*..§.............. Zot (5945) §....*§§...................ψ§.§§§ ..ψ   ragged hierophant9...*§§ . .9999 4 saltlings (1 wandering, 2 dormant)...9. §.  The ragged hierophant is moderately wounded. _You encounter a saltling. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)X=j:/ ..........##......... VividlyBlue the Marksdemigod....................... Demigod....................... Health: 94/160 ==============----------X=j/ ##..................... Magic: 23/40 =============-----------....................... AC: 9Str: 4...............∩.∩..... EV: 29Int: 15....................... SH: 0Dex: 40....................... XL: 19 Next: 32% Place: DesolationX=j/ .9.....@............#.. Noise: ==-------  Time: 35728.1 (0.0)........#.............. e) +9 longbow (freeze)§.......#.............. Fire: e) +9 longbow (freeze) X=jD0 §.9.....§.............. Zot (5945) §.....§§...................ψ§.§§§ ..ψ   ragged hierophantX=j0 ,9....§§ . .9999 4 saltlings (1 wandering, 2 dormant)..... §.  Fire: e) +9 longbow (freeze)X=j1 Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)  You shoot an arrow.  The arrow closely misses the ragged hierophant.The arrow hits the saltling!!! The arrow freezes the saltling!X=j4 a)))))) 3X=jq4 X=jǂ .ψX=j ψ.Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)  You shoot an arrow.  The arrow closely misses the ragged hierophant.The arrow hits the saltling!!! The arrow freezes the saltling!  You destroy the saltling!X=jۈ S.9X=j S.9X=j H§§X=jS §......§..........§..X=jϛ ψ 2 ragged hierophants (1 wandering).§§§..92X=j< 1§ §..X=j 638 (0.74X=j P§§§X=jj §§§§§X=jt  X=j _You encounter a ragged hierophant. It is wielding a +0 whip. _You recovered 2 HP!X=jA X=jB X=jbF X=jH n _Sorry, you're not good enough to have a special ability.X=jX=jGX=j:X=jF _Unknown command.X=j 0 .X=j '9Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  X=ju Confirm with . or Enter, or press ? or * to list all spells.You call out to the remnants of the fallen!X=j# #ψX=j2$ .X=jw4 - .X=j4 9The ragged hierophant shouts!  The ragged hierophant gestures at you while chanting.X=j5 K.9X=j; §.§.ψ9wandering)§.X=j9 2-1--9.8 (1.03) Fugue (0) X=j §§§§§§§X=j[ §§§§.§ §X=j _A blast of power from the earth strikes you! _You took 4 damage!X=je X=j 7-X=j3 X=jc ^ _You are too injured to fight recklessly!X=jAX=jX=jdX=j X=jP_You are too injured to fight recklessly!X=j5..........##......... VividlyBlue the Marksdemigod....................... DemigodX=j....................... Health: 92/160 =============-----------##..................... Magic: 21/40 ============------------....................... AC: 9Str: 4...............∩.∩..... EV: 29Int: 15.§..................... SH: 0Dex: 40X=j....................... XL: 19 Next: 33% Place: Desolation§§.....@............#.. Noise: =--------  Time: 35729.8 (0.0)§.9...*.#.............. e) +9 longbow (freeze)X=jjE§§....*.#.............. Fire: e) +9 longbow (freeze) §....*................. Zot (5943) Fugue (0) §...ψ....................9.*§.§§. ..ψψ 2 ragged hierophants...ψ.§§§.. .999 3 saltlings (wandering)X=j..9.§.§ §.. _You took 4 damage! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  X=jFire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 90% to hit)X=jq..........##......... VividlyBlue the Marksdemigod....................... Demigod....................... Health: 92/160 =============-----------##..................... Magic: 21/40 ============------------....................... AC: 9Str: 4X=jd...............∩.∩..... EV: 29Int: 15.§..................... SH: 0Dex: 40....................... XL: 19 Next: 33% Place: Desolation§§.....@............#.. Noise: =--------  Time: 35729.8 (0.0)§.9...).#.............. e) +9 longbow (freeze)§§....).#.............. Fire: e) +9 longbow (freeze) X=jh§....)................. Zot (5943) Fugue (0) §...ψ....................9..§.§§. ..ψψ 2 ragged hierophants...ψ.§§§.. .999 3 saltlings (wandering)..9.§.§ §.. _You are too injured to fight recklessly!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineX=jAim: a saltling (wandering, hasn't noticed you, 90% to hit)  You shoot an arrow. The arrow hits the ragged hierophant!  The arrow freezes the ragged hierophant.X=jO ;9.X=jB .X=j <ψ.X=jj! 8ψ.X=j(" S.9X=jw& 19X=j?0 §.§§......9......X=j0 .§.....  Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 90% to hit)  You shoot an arrow. The arrow hits the ragged hierophant!  The arrow freezes the ragged hierophant.  The ragged hierophant is moderately wounded.X=j1 R3==30.5 (0.7X=j6 §.§§§§.§X=j8 _You encounter a saltling. _You recovered 1 HP! X=jT..........##......... VividlyBlue the Marksdemigod....................... Demigod....................... Health: 93/160 =============-----------##..................... Magic: 21/40 ============------------ X=jг8....................... AC: 9Str: 4...............∩.∩..... EV: 29Int: 15.§..................... SH: 0Dex: 40§...................... XL: 19 Next: 33% Place: Desolation X=j§.§....@............#.. Noise: ===------  Time: 35730.5 (0.0)§§....*.#.............. e) +9 longbow (freeze)§.9..*..#.............. Fire: e) +9 longbow (freeze)  X=jg§...ψ.................. Zot (5943) Fugue (0) §..9.......................ψ..§§. ..ψψ 2 ragged hierophants......§... . X=j999 3 saltlings (wandering)..9.....§..  The ragged hierophant is moderately wounded. _You encounter a saltling.  X=j$_You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 90% to hit) X=j..........##......... VividlyBlue the Marksdemigod....................... Demigod X=j....................... Health: 93/160 =============-----------##..................... Magic: 21/40 ============------------....................... AC: 9Str: 4...............∩.∩..... EV: 29Int: 15.§..................... SH: 0Dex: 40 X=j§...................... XL: 19 Next: 33% Place: Desolation§.§....@............#.. Noise: ===------  Time: 35730.5 (0.0)§§....).#.............. e) +9 longbow (freeze)§.9..)..#.............. Fire: e) +9 longbow (freeze)  X=jP§...ψ.................. Zot (5943) Fugue (0) §..9.......................ψ..§§. ..ψψ 2 ragged hierophants......§... . X=j999 3 saltlings (wandering)..9.....§.. _You recovered 1 HP!  Fire: e) +9 longbow (freeze) X=j΄Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 90% to hit)  You shoot an arrow. The arrow hits the ragged hierophant!  The arrow freezes the ragged hierophant. X=j"B9. X=jϼR.9 X=joMψ. X=jKψ. X=jdE........... X=jo§§§§§§§§§§991 wandering).....§§§ X=jv5=-1.2 (0.72 X=js§§§§ X=j/§§§§§§§§§ X=jM X=jGPress: ? - help, Shift-Dir - straight line  Aim: a saltling (wandering, hasn't noticed you, 90% to hit)  You shoot an arrow. The arrow hits the ragged hierophant!  The arrow freezes the ragged hierophant. _The ragged hierophant is heavily wounded.  X=jh_You recovered 2 HP! X=jGy ..........##......... VividlyBlue the Marksdemigod....................... Demigod X=jy ....................... Health: 95/160 ==============----------##..................... Magic: 21/40 ============------------....................... AC: 9Str: 4...............∩.∩..... EV: 29Int: 15....................... SH: 0Dex: 40 X=j z §...................... XL: 19 Next: 33% Place: Desolation.......@............#.. Noise: ==-------  Time: 35731.2 (0.0)§.....*.#.............. e) +9 longbow (freeze) X=juz §..9.ψ..#.............. Fire: e) +9 longbow (freeze) ...9.*................. Zot (5942) Fugue (0) §...ψ.....................*§§§§§. ..ψψ 2 ragged hierophants X=j{ N...*§§§§§§ .999 3 saltlings (1 wandering)..9.....§§§The arrow freezes the ragged hierophant. _The ragged hierophant is heavily wounded. _You recovered 2 HP!  Fire: e) +9 longbow (freeze) X=jP{ Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 90% to hit) X=jp..........##......... VividlyBlue the Marksdemigod....................... Demigod....................... Health: 95/160 ==============----------##..................... Magic: 21/40 ============------------ X=jq....................... AC: 9Str: 4...............∩.∩..... EV: 29Int: 15....................... SH: 0Dex: 40§...................... XL: 19 Next: 33% Place: Desolation.......@............#.. Noise: ==-------  Time: 35731.2 (0.0) X=jsq§.....).#.............. e) +9 longbow (freeze)§..9.ψ..#.............. Fire: e) +9 longbow (freeze) ...9................... Zot (5942) Fugue (0) §...ψ......................§§§§§. ..ψψ 2 ragged hierophants X=jqs...§§§§§§§ .999 3 saltlings (1 wandering)..9.....§§§ _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 90% to hit)  X=jrhYou shoot an arrow. The arrow hits the ragged hierophant!  The arrow freezes the ragged hierophant! X=j. X=jC9. X=jҨ@9. X=jұ.§..9...§.. X=jT 2 saltlings§ X=jʲ6-9 (0.71 X=j6§§§§§§§§§§§§§ X=jY  Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 90% to hit)  You shoot an arrow. The arrow hits the ragged hierophant!  The arrow freezes the ragged hierophant! _The ragged hierophant is severely wounded. _You recovered 1 HP!!X=jQ §9The guardian serpent gestures with its tail at you.%X=j_ (§%X=j,` §.....9.9§.....9@S%X=jt` j......9ψ.%X=j` @§§§.%X=j` .§§§§..§§§§§S 2 guardian serpents (1 sheltered)%X=jBa .§§§9999 4 saltlings (strong, 1 sheltered)%X=j,X=jhB,X=jVD. _,X=j ,X=j ,X=ji,X=jF _Unknown command.,X=j ,X=jt sRead which item? Scrolls ,X=j Q b - 2 scrolls of blinking  f - 4 scrolls of fear  g - 3 scrolls of fog  t - 6 scrolls of teleportationa - 4 scrolls of enchant armour  i - 5 scrolls of identifyp - 8 scrolls of poison  r - 3 scrolls of revelation  ,X=j s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 4 scrolls of amnesia  I - 5 scrolls of immolation  N - 2 scrolls of noise  S - 4 scrolls of silence ,X=jl  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected/X=j) /X=j/ /X=j5 .........S##......... VividlyBlue the Marksdemigod....................... Demigod/X=jA6 j§...................... Health: 99/160 ==============----------##..................... Magic: 22/40 =============-----------...S................... AC: 9Str: 4...............∩.∩..... EV: 29Int: 15/X=j6 §...................... SH: 0Dex: 40§.....9.9.............. XL: 19 Next: 34% Place: Desolation/X=j>7 §.....9@S...........#.. Noise: ==-------  Time: 35736.1 (0.0)......9ψ#.............. e) +9 longbow (freeze)........#.............. Fire: e) +9 longbow (freeze) §...§§§................ Zot (5937) Fugue (3) §...§§.§.................§§§§§§.§ ..ψ   ragged hierophant..§§§§§§§§ ./X=j7 SS 2 guardian serpents (1 sheltered).§§..§§§§§§9999 4 saltlings (strong, 1 sheltered)  Casting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  /X=j7 ]Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then. _Unknown command./X=jf= P  Okay, then./X=j> /X=jB /X=jD . _0X=j5  You shoot an arrow. The arrow hits the guardian serpent!!  The arrow freezes the guardian serpent!0X=ju .#2 strong, 1 sheltered)  0X=jThe guardian serpent is heavily wounded.The saltling no longer looks unusually strong. x20X=j *****The guardian serpent weaves intricate patterns with the tip of its tongue.0X=j;lThe bolt of poison misses you. The bolt of poison hits the saltling.1X=jg Y.S1X=jtC+....9@..§§§.§§§The guardian serpent weaves intricate patterns with the tip of its tongue.The bolt of poison misses you. The bolt of poison hits the saltling.  The saltling completely resists. The saltling misses you.The ragged hierophant casts a spell at you.  A blast of power from the earth and the saltlings strikes you!saltling barely misses you. The saltling completely misses you.88-=8 (0.76§1X=jbD`§§§...§§§§§§§..§§§§§1X=jF _The saltling closely misses you. _You took 11 damage!3X=j  You shoot an arrow. The arrow hits the guardian serpent!!  The arrow freezes the guardian serpent.3X=jy+ .3X=jtSThe guardian serpent is severely wounded.3X=j  .......§......§.§...§§...§§§..§§..§§3X=j* )  The guardian serpent hits you. The saltling hits you!!  The ragged hierophant completely misses you.The saltling closely misses you.3X=j i67----33X=j)@=====7.53X=jV§§§3X=j-§§...§§§§.§§§§§§§§3X=j 3X=jh_The guardian serpent completely misses you. _You took 21 damage! You recovered 1 MP!5X=j[  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5X=j2 5X=j˕ _ Your spells (cast)5X=j kTypeFailure Level a - Fugue of the FallenNecromancy5X=jc w4%3  b - Dimensional BullseyeHexes/Translocation5X=jז w1%4  c - Yara's Violent UnravellingHexes/Alchemy5X=j f3%5  d - JinxbiteHexes1%5X=jc <2  v + Cause FearHexes5X=j 1% 4 5X=j -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit7X=j7X=j:7X=j.........S##......... VividlyBlue the Marksdemigod....................... Demigod7X=j%....................... Health: 67/160 ==========--------------##..................... Magic: 23/40 =============-----------....................... AC: 9Str: 4...............∩.∩..... EV: 29Int: 157X=jn'§....S................. SH: 0Dex: 40§.....9.9.............. XL: 19 Next: 34% Place: Desolation7X=j2§.....9@S...........#.. Noise: =====----  Time: 35737.5 (0.0)......9ψ#.............. e) +9 longbow (freeze)........#.............. Fire: e) +9 longbow (freeze) 7X=j*.......§............... Zot (5936) Fugue (3) ......§................§...§§...§ ..ψ   ragged hierophant...§§§.§§§ .SS 2 guardian serpents (1 sheltered)7X=j~Z.§§..§§§§§§9999 4 saltlings (2 strong)  The ragged hierophant completely misses you.The saltling closely misses you. _The guardian serpent completely misses you. _You took 21 damage! You recovered 1 MP!  7X=jCasting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7X=j.........S##......... VividlyBlue the Marksdemigod....................... Demigod....................... Health: 67/160 ==========--------------7X=j##..................... Magic: 23/40 =============-----------....................... AC: 9Str: 4...............∩.∩..... EV: 29Int: 15§....S................. SH: 07X=jDex: 40§.....9.9.............. XL: 19 Next: 34% Place: Desolation§.....9@S...........#.. Noise: =====----  Time: 35737.5 (0.0)......9ψ#.............. e) +9 longbow (freeze)........#.............. Fire: e) +9 longbow (freeze) 7X=j#@.......§............... Zot (5936) Fugue (3) ......§................§...§§...§ ..ψ   ragged hierophant...§§§.§§§ .SS 2 guardian serpents (1 sheltered).§§..§§§§§§9999 4 saltlings (2 strong)  7X=jsThe ragged hierophant completely misses you.The saltling closely misses you. _The guardian serpent completely misses you. 7X=jҰn_You took 21 damage! You recovered 1 MP!  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7X=jP  Okay, then.7X=j7X=jN7X=jW. _8X=jJ?8X=jF)Read which item? Scrolls  b - 2 scrolls of blinking  f - 4 scrolls of fear  g - 3 scrolls of fog  t - 6 scrolls of teleportationa - 4 scrolls of enchant armour  i - 5 scrolls of identifyp - 8 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 4 scrolls of amnesia 8X=jGj I - 5 scrolls of immolation  N - 2 scrolls of noise  S - 4 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected8X=j 8X=j 8X=j! :.........S##......... VividlyBlue the Marksdemigod....................... Demigod....................... Health: 67/160 ==========--------------##..................... Magic: 23/40 =============-----------....................... AC: 9Str: 4...............∩.∩..... EV: 29Int: 158X=j+" /§....S................. SH: 0Dex: 40§.....9.9.............. XL: 19 Next: 34% Place: Desolation§.....9@S...........#.. Noise: =====----  Time: 35737.5 (0.0)......9ψ#.............. e) +9 longbow (freeze)........#.............. Fire: e) +9 longbow (freeze) .......§............... Zot (5936) Fugue (3) 8X=j{" T......§................§...§§...§ ..ψ   ragged hierophant...§§§.§§§ .SS 2 guardian serpents (1 sheltered)8X=j" '.§§..§§§§§§9999 4 saltlings (2 strong)  The saltling closely misses you. _The guardian serpent completely misses you. _You took 21 damage! You recovered 1 MP!  8X=j0# Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.8X=j( %  8X=j.) +Okay, then.8X=j) 8X=j|. 8X=j0 . _9X=j9X=j  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 1% 1b - Soul Splinter9X=j Necromancy1%1  c - Ensorcelled HibernationHexes/Ice1%2  d - Inner FlameHexes/Fire1%3  e - Sigil of BindingHexes1%3  f - Tukima's DanceHexes9X=j* 1%3  g - AnguishHexes/Necromancy1% 4  h - Grave ClawNecromancy2%2  i - Lesser BeckoningTranslocation2%2  9X=j ^j - Sublimation of BloodNecromancy2%2  k - Maxwell's Portable Piledriver Translocation4% 3  l - Teleport OtherTranslocation4% 3  m - Vampiric DrainingNecromancy9X=j1 4% 3  n - FoxfireConjuration/Fire7%1  o - SandblastEarth8%1  p - ShockConjuration/Air8%1  q - ScorchFire9X=j 9%2  r - Call ImpSummoning12%2  s - Construct Spike LauncherForgecraft12%2  t - Animate DeadNecromancy9X=j6+16% 4  u - Dispel UndeadNecromancy16% 4 24 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit9X=j:X=j:X=jz>:X=j:X=jf:X=jbm;X=jS;X=jh);X=j ;X=jX=jr>X=j]>X=jL>X=jU?X=j,?X=j1?X=jA.........S##......... VividlyBlue the Marksdemigod....................... Demigod....................... Health: 67/160 ==========--------------##..................... Magic: 23/40 =============-----------....................... AC: 9Str: 4...............∩.∩..... EV: 29Int: 15§....S................. SH: 0Dex: 40§.....9.9.............. XL: 19 Next: 34% Place: Desolation§.....9@S...........#.. Noise: =====----  Time: 35737.5 (0.0)......[40?X=j`Fm9ψ#.............. e) +9 longbow (freeze)........#.............. Fire: e) +9 longbow (freeze) .......§............... Zot (5936) Fugue (3) ......§................§...§§...§ ..ψ   ragged hierophant...§§§.§§§ .SS 2 guardian serpents (1 sheltered).§§..§§§§§§9999 4 saltlings (2 strong) _The guardian serpent completely misses you. _You took 21 damage! You recovered 1 MP!  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.  Okay, the?X=jFyn. _?X=j?X=jEvoke which item? Wands  a - a wand of flame (45)?X=j b - a wand of acid (6)  c - a wand of warping (6)  d - a wand of digging (4)  e - a wand of paralysis (24) Miscellaneous ?X=jw g - a +0 condenser vane [!] read|quaff|evoke[?] describe selected@X=jmIRead Scrolls  b - 2 scrolls of blinking  f - 4 scrolls of fear  g - 3 scrolls of fog  t - 6 scrolls of teleportation@X=ja - 4 scrolls of enchant armour  i - 5 scrolls of identify  p - 8 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 4 scrolls of amnesia  I - 5 scrolls of immolation  N - 2 scrolls of noise  S - 4 scrolls of silence  V - 5 scrolls of vulnerabilityreadevokeFX=j.FX=j4FX=jE.........S##......... VividlyBlue the Marksdemigod....................... Demigod....................... Health: 67/160 ==========--------------##..................... Magic: 23/40 =============-----------....................... AC: 9Str: 4...............∩.∩..... EV: 29Int: 15§....S................. SH: 0Dex: 40§.....9.9.............. XL: 19 Next: 34% Place: Desolation§.....9@S...........#.. Noise: =====----  Time: 35737.5 (0.0)......X=j]Jm9ψ#.............. e) +9 longbow (freeze)........#.............. Fire: e) +9 longbow (freeze) .......§............... Zot (5936) Fugue (3) ......§................§...§§...§ ..ψ   ragged hierophant...§§§.§§§ .SS 2 guardian serpents (1 sheltered).§§..§§§§§§9999 4 saltlings (2 strong) _You took 21 damage! You recovered 1 MP!  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Okay, then. .FX=jJSAs you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.FX=j7TFX=jT)1  FX=jTzAs you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. FX=jU The saltling no longer looks unusually strong.  The saltling barely misses you. x2  The saltling hits you but does no damageFX=jUV.  The guardian serpent completely misses you.FX=jY FX=jY:*FX=jmZr*The guardian serpent weaves intricate patterns with the tip of its tongue.FX=j6  FX=j  ...............  ...............  ##.............  ............... FX=jR ...............∩.∩.....  §.....S........  FX=jo§.....9*9......  §.....9*S......  ......9ψ#...... FX=j ........#......  .......§.......  FX=j.......§........  §...§§...§ ..  ...§§§.§§§ .  FX=jj.§§..§§§§§§    The bolt of poison is repelled. The saltling misses you.The ragged hierophant casts a spell at you.A blast of power from the earth and the saltlings strikes you!FX=j0  FX=j5= ...............  ...............FX=j~I  ##............. FX=j" ............... FX=j'z ...............∩.∩.....  FX=j§.....S........  §.....9*9......  FX=j*§.....9*S......  FX=jsn......9ψ#...... FX=jn ........#...... FX=j] .......§.......FX=jaO  ......§........FX=j FX=jB§...§§...§ ..  ...§§§.§§§ .  FX=j.§§..§§§§§§ FX=j-#- .FX=j#L...@..FX=j$.§§§...§§§§  The saltling hits you!  FX=jo%@* * * LOW HITPOINT WARNING * * *FX=j&J38------FX=j'y8.5 (15) Tele Fugue (3) FX=j';§....§§§§§§§FX=jG8 _The saltling misses you. FX=jH[_You took 29 damage!JX=jD .........S##.........  VividlyBlue the Marksdemigod JX=jɡ.......................  Demigod .......................  Health: 38/160 =====------------------- ##.....................  Magic: 23/40 =============----------- .......................  AC: 9Str: 4 ...............∩.∩.....  EV: 29Int: 15JX=jH ......S................  SH: 0Dex: 40 ......9.9..............  XL: 19 Next: 34% Place: Desolation ......9@S...........#..  Noise: ====-----  Time: 35738.5 (1.0) JX=j......9ψ#..............  e) +9 longbow (freeze) ........#..............  Fire: e) +9 longbow (freeze)  JX=j$.......................  Zot (5935) Tele Fugue (3)  .......................  §....§§..§ ..  ψ   ragged hierophant ...§§§§§§§ .  SS 2 guardian serpents JX=j{....§§§§§§§  9999 4 saltlings (1 strong)* * * LOW HITPOINT WARNING * * * _The saltling misses you. _You took 29 damage!  Blink to where?JX=jʣPress: ? - help, Q - select action, ( or ) - cycleDir - move targetKX=j I*@KX=j3 ####9§§§§§§§.ψ.....VividlyBlue the Marksdemigod99§§§.§§§......##§§KX=j\ FDemigod.§.§.§.§§§..§.....§.Health: 38/160 =====-------------------9....§§.§§§........§§Magic: 23/40 =============-----------.9.#.....§)§.........§AC: 9Str: 4  KX=j ..9........§...........§.EV: 29Int: 15 ................#........SH: 0Dex: 40..........##.........KX=j!gXL: 19 Next: 34% Place: Desolation..............@........Noise: ====-----  Time: 35738.5 (1.0).......................e) +9 longbow (freeze)##.....................KX=j_!Fire: e) +9 longbow (freeze) .......................Zot (5935) Tele Fugue (3) ...............∩.∩...........S................KX=j! S   guardian serpent......9.9..............9   saltling......9§S...........#........9ψ#..............KX=j!* * * LOW HITPOINT WARNING * * * _The saltling misses you. _You took 29 damage!  Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move targetKX=jx"KX=j# _The saltling misses you. _You took 29 damage!  Blink to where?  KX=js#6Press: ? - help, Q - select action, ( or ) - cycleDir - move target  As you read the scroll of blinking, it crumbles to dust.KX=j(US.KX=j*59KX=j+7SKX=j,S9.KX=jC/2ψKX=j4CS.KX=j:>t§..§§.KX=j>§§§.§§..ψ   ragged hierophantSS 2 guardian serpents99 2 saltlings).KX=j?r40=----9KX=j'@A4 _KX=jDj§§§KX=jaG KX=jGe_You recovered 2 HP!LX=jm< ####9§§§§§§§.ψ.....VividlyBlue the Marksdemigod99§§§.§§§......##..Demigod.§.§.§.§§§..§.......Health: 40/160 ======------------------LX=j`9....§§.§§§§........§Magic: 23/40 =============-----------.9.#.....§)§§........§AC: 9Str: 4  .9........§..§..........EV: 29Int: 15 ................#........SH: 0Dex: 40LX=j ..........##.........XL: 19 Next: 34% Place: Desolation..............@........Noise: ---------  Time: 35739.5 (0.0).............*.........e) +9 longbow (freeze)##..........*..........Fire: e) +9 longbow (freeze) ...........*...........Zot (5934) Tele Fugue (3) LX=jޚL...........*...∩.∩..............9S............ψ   ragged hierophant......9S.*.............SS 2 guardian serpents......99ψ...........#..99 2 saltlings......).#..............Dir - move target _As you read the scroll of blinking, it crumbles to dust. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 whip and wearing a +0 robe (83% to hit)MX=jN ####9§§§§§§§.ψ.....VividlyBlue the Marksdemigod99§§§.§§§......##..Demigod.§.§.§.§§§..§.......MX=jHealth: 40/160 ======------------------9....§§.§§§§........§Magic: 23/40 =============-----------.9.#.....§)§§........§AC: 9Str: 4  .9........§..§..........EV: 29Int: 15 ................#........SH: 0Dex: 40..........##.........XL: 19 Next: 34% Place: Desolation..............@........MX=jɏNoise: ---------  Time: 35739.5 (0.0).............).........e) +9 longbow (freeze)##..........)..........Fire: e) +9 longbow (freeze) ...........)...........Zot (5934) Tele Fugue (3) ...........)...∩.∩..............9)............ψ   ragged hierophant......9S.).............SS 2 guardian serpentsMX=je......99ψ...........#..99 2 saltlings......).#..............Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 whip and wearing a +0 robe (83% to hit)You shoot an arrow.  The arrow barely misses the guardian serpent.The arrow hits the ragged hierophant!  The arrow freezes the ragged hierophant.MX=jDCS.MX=jM9.MX=jC9.MX=j;9MX=j79MX=jpCS.MX=jMψ.MX=js...MX=jd..99 4 saltlingsMX=jh1===40.2 (0.73MX=j§§§§§MX=jz$  You shoot an arrow.  MX=jLThe arrow barely misses the guardian serpent.  The arrow hits the ragged hierophant!  The arrow freezes the ragged hierophant. _The ragged hierophant is lightly wounded. _You recovered 1 HP!MX=jN ####9§§§§§§§.ψ.....VividlyBlue the Marksdemigod99§§§.§§§......##..Demigod.§.§.§.§§§..§.......Health: 41/160 ======------------------9....§§.§§§§........§MX=jMagic: 23/40 =============-----------.9.#.....§)§§........§AC: 9Str: 4  .9........§..§..........EV: 29Int: 15 ................#........SH: 0Dex: 40..........##.........XL: 19 Next: 34% Place: Desolation..............@........MX=j3Noise: ===------  Time: 35740.2 (0.0).............*.........e) +9 longbow (freeze)##..........*..........Fire: e) +9 longbow (freeze) MX=ja............*..........Zot (5933) Tele Fugue (3) ..........9S...∩.∩.............S.*............ψ   ragged hierophant......999ψ.............SS 2 guardian serpentsMX=ja.......9............#..9999 4 saltlings......).#.............. _The ragged hierophant is lightly wounded. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 whip and wearing a +0 robe (lightly  wounded, 83% to hit)NX=je .*.*NX=j@ψ.NX=joh*....NX=j.*S*..OX=jD<S..  OX=j EAim: a guardian serpent (severely wounded, 78% to hit)OX=jPn  ####9§§§§§§§.ψ.....VividlyBlue the Marksdemigod99§§§.§§§......##..Demigod.§.§.§.§§§..§.......OX=jn ;Health: 41/160 ======------------------9....§§.§§§§........§Magic: 23/40 =============-----------.9.#.....§)§§........§AC: 9Str: 4  .9........§..§..........EV: 29Int: 15 ................#........SH: 0Dex: 40OX=j4o v..........##.........XL: 19 Next: 34% Place: Desolation..............@........Noise: ===------  Time: 35740.2 (0.0).......................e) +9 longbow (freeze)OX=jo ]##.....................Fire: e) +9 longbow (freeze) .......................Zot (5933) Tele Fugue (3) ..........9....∩.∩.............S..............OX=jo ψ   ragged hierophant......999ψ.............SS 2 guardian serpents.......9............#..9999 4 saltlings......).#.............. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)OX=jNp Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (severely wounded, 78% to hit)  You shoot an arrow. The arrow hits the guardian serpent!  The arrow freezes the guardian serpent.OX=jt )))   guardian serpentOX=j5  S.  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (severely wounded, 78% to hit)  You shoot an arrow. The arrow hits the guardian serpent!  The arrow freezes the guardian serpent.  OX=j xYou kill the guardian serpent!9OX=j֫ U9.OX=jޭ C9.OX=j U9.OX=j[ s .§.9..§§..OX=jӻ §.§....The wailing of tortured souls fills the air!OX=j" O34=OX=j ====9 (0.724OX=jQ -§§OX=j 5 _The saltling leaves your sight. OX=j _You recovered 2 HP! You recovered 1 MP!PX=j_ ####9§§§§§§§.......VividlyBlue the Marksdemigod99§§§.§§§.9....##..Demigod.§.§.§.§§§..§.......PX=jgHealth: 43/160 ======------------------9....§§.§§§§.........Magic: 24/40 ==============----------.9.#.....§)§§§........AC: 9Str: 4  .9........§..§§.........EV: 29Int: 15 ................#........PX=jSH: 0Dex: 40..........##.........XL: 19 Next: 34% Place: Desolation..............@........Noise: ====-----  Time: 35740.9 (0.0).............*.........e) +9 longbow (freeze)PX=j9V##.........**..........Fire: e) +9 longbow (freeze) ..........*9...........Zot (5932) Tele Fugue (4) .........S.....∩.∩.....PX=jG.........9.............ψ   ragged hierophant......999ψ.............S   guardian serpent....................#..PX=j9999 4 saltlings......).#..............The wailing of tortured souls fills the air! _The saltling leaves your sight. _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight linePX=j+BAim: a guardian serpent (78% to hit)QX=j(H ####9§§§§§§§.......VividlyBlue the Marksdemigod99§§§.§§§.9....##..Demigod.§.§.§.§§§..§.......Health: 43/160 ======------------------9....§§.§§§§.........Magic: 24/40 ==============----------.9.#.....§)§§§........AC: 9Str: 4  .9........§..§§.........EV: 29Int: 15 ................#........SH: 0Dex: 40..........##.........XL: 19 Next: 34% Place: Desolation..............@........Noise: ====-----  Time: 35740.9 (0.0).............).........e) +9 longbow (freeze)##.....QX=jI....))..........Fire: e) +9 longbow (freeze) ..........)9...........Zot (5932) Tele Fugue (4) ........)).....∩.∩............).9.............ψ   ragged hierophant......999ψ.............S   guardian serpent....................#..9999 4 saltlings......).#.............. _The saltling leaves your sight. _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (78% to hit)  You shoot an arrow.QX=jm{.....S.QX=j>  ....  ß.# : ... .# ... ..  QX=j*##.# [#  #:.##9##.[  #. . #=@.# . ##.## ...§ QX=jބ. §§§§§ .. §§§§§ ..9   saltling (dormant) .. .. QX=jrm.. _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (78% to hit)  QX=jkYou shoot an arrow.  The arrow completely misses the guardian serpent.QX=jN&  QX=jtYour surroundings suddenly seem different.  You encounter a saltling.QX=j §.§§§.§§§.§§ ......QX=jSq4----1.6 (0.7QX=j§§§§§§§§QX=j §QX=j>' _Found five items. QX=je_You recovered 1 HP!SX=js`VividlyBlue the Marksdemigod....Demigodß.# :Health: 44/160 ======------------------... .#Magic: 24/40 ==============----------... ..AC: 9Str: 4##.# [#EV: 29Int: 15#:.##9##.[SH: 0Dex: 40#..**.....XL: 19 Next: 34% Place: Desolation .#=@.#Noise: ---------  Time: 35741.6 (0.0) .##.##e) +9 longbow (freeze) ..§§Fire: e) +9 longbow (freeze) ..§§§.SX=j Zot (5932) Fugue (4) ..§§§§§§. ..§§ ..9   saltling (dormant) .... .... ..You encounter a saltling. _Found five items. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineSX=jyBAim: a saltling (dormant, 97% to hit)SX=jXVividlyBlue the Marksdemigod....Demigodß.# :Health: 44/160 ======------------------... .#Magic: 24/40 ==============----------... ..AC: 9Str: 4##.# [#EV: 29Int: 15SX=jXS#:.##.##.[SH: 0Dex: 40#.........XL: 19 Next: 34% Place: Desolation .#=@.#Noise: ---------  Time: 35741.6 (0.0) .##.##e) +9 longbow (freeze) ..§§SX=j*YFire: e) +9 longbow (freeze) ..§§§.Zot (5932) Fugue (4) ..§§§§§§. ..§§ ..9   saltling (dormant) .... .... .. SX=jYY_You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (dormant, 97% to hit)  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.SX=j\C))SX=j.....§§§§.§SX=j5===2.3 (0.715SX=jT§§§§§§SX=jA  Press: ? - help, Shift-Dir - straight lineAim: a saltling (dormant, 97% to hit)  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling. _You destroy the saltling! _You recovered 1 HP!TX=jTX=jqTX=jTX=j TX=j[9You start resting.TX=jq6  You hear a shout!TX=j 8=9   saltling (wandering)TX=j?L0TX=j[.9TX=j #..§§§ §§L   halazid warlock..TX=jq!o9   saltling..TX=j$e3.3 (10TX=j&§§§§§§ §§TX=j* _You encounter a saltling. You encounter a halazid warlock. _You recovered 3 HP!UX=j VividlyBlue the Marksdemigod....DemigodUX=j 8ß.# :Health: 48/160 =======-----------------... .#Magic: 24/40 ==============----------... ..AC: 9Str: 4##.# [#EV: 29UX=j1 eInt: 15#:.##.##.[SH: 0Dex: 40#...9*L...UX=j XL: 19 Next: 34% Place: Desolation .#=@*#UX=j FNoise: ===------  Time: 35743.3 (0.0) .##.##e) +9 longbow (freeze) ....UX=j. Fire: e) +9 longbow (freeze) ...§..Zot (5930) Fugue (5) ..UX=j Y§§§§§§. ...§§§ §§..L   halazid warlock ..UX=j .....9   saltling ....§.. UX=j! ..You hear a shout! _You encounter a saltling. You encounter a halazid warlock. UX=j _You recovered 3 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (81% to hit)VX=jhVividlyBlue the Marksdemigod....Demigodß.# :Health: 48/160 =======-----------------... .#VX=j Magic: 24/40 ==============----------... ..AC: 9Str: 4##.# [#EV: 29Int: 15#:.##.##.[SH: 0Dex: 40#.....L...XL: 19 Next: 34% Place: Desolation .#=@.#Noise: ===------  Time: 35743.3 (0.0) VX=jz8.##.##e) +9 longbow (freeze) ....Fire: e) +9 longbow (freeze) ...§..Zot (5930) Fugue (5) ..§§§§§§. ..VX=j.§§§ §§..L   halazid warlock .......9   saltling ....§.. VX=j`C.. _You recovered 3 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (81% to hit)  You shoot an arrow. The arrow hits the saltling!!  VX=j&The arrow freezes the saltling!VX=jA)VX=jGS  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (81% to hit)  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling!  You destroy the saltling!VX=ja% .§§§§ ... §§§S   guardian serpent..You hear a shout!  VX=jaKYou encounter a guardian serpent.VX=j9hO954.0 (0.7VX=jhN296VX=jm§§§§§§§§§§VX=jsp _You hear a shout! x2 _You recovered 1 HP!VX=j VividlyBlue the Marksdemigod....Demigodß.# :Health: 49/160 =======-----------------... .#VX=jf Magic: 24/40 ==============----------... ..AC: 9Str: 4##.# [#EV: 29Int: 15#:.##S##.[SH: 0Dex: 40#...**L...VX=j <XL: 19 Next: 35% Place: Desolation .#=@*#Noise: ===------  Time: 35744.0 (0.0) .##.##e) +9 longbow (freeze) ....VX=j% Fire: e) +9 longbow (freeze) ...§..Zot (5929) Fugue (6) ..§§§§§§. ..VX=j §§§§ .§..L   halazid warlock .... §§§..S   guardian serpent ....§.. ..You encounter a guardian serpent. _You hear a shout! x2 VX=j _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (81% to hit)WX=j3 S#**.L.WX=jD }S#  Aim: a guardian serpent (79% to hit)XX=jӧ0VividlyBlue the Marksdemigod....Demigodß.# :Health: 49/160 =======-----------------... .#Magic: 24/40 ==============----------... ..XX=j`AC: 9Str: 4##.# [#EV: 29Int: 15#:.##S##.[SH: 0Dex: 40#..)).L...XL: 19 Next: 35% Place: Desolation .XX=j#=@.#Noise: ===------  Time: 35744.0 (0.0) .##.##e) +9 longbow (freeze) ....Fire: e) +9 longbow (freeze) ...§..Zot (5929) Fugue (6) ..XX=j>§§§§§§. ..§§§§ .§..L   halazid warlock .... §§§..XX=juS   guardian serpent ....§.. .. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineXX=jAim: a guardian serpent (79% to hit)  You shoot an arrow. The arrow hits the guardian serpent!!  The arrow freezes the guardian serpent!XX=jY.SXX=j}0LXX=j8 L.  Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight line  Aim: a guardian serpent (79% to hit)  XX=jYou shoot an arrow. The arrow hits the guardian serpent!!  The arrow freezes the guardian serpent!  The guardian serpent is almost dead.XX=jE.§.§.§§§§§L 2 halazid warlocks§XX=js505=7 (0.7XX=j§§§§§§§§§§§XX=j4 _You encounter a halazid warlock. _You recovered 1 HP! You recovered 1 MP!YX=j VividlyBlue the Marksdemigod..L.Demigodß.# :Health: 50/160 =======-----------------... .#YX=j Magic: 25/40 ===============---------... ..AC: 9Str: 4##.# [#EV: 29Int: 15#:.##.##.[SH: 0Dex: 40#...SL....XL: 19 Next: 35% Place: Desolation .#=@*#Noise: ===------  Time: 35744.7 (0.0) .##.##e) +9 longbow (freeze) .§..Fire: e) +9 longbow (freeze) ....§.YX=j Zot (5929) Fugue (6) ..§§§§§.. ..§§§§§.§..LL 2 halazid warlocks .... §§§..S   guardian serpent ....§.. ..The guardian serpent is almost dead. _You encounter a halazid warlock. YX=j I_You recovered 1 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (81% to hit)YX=j 2*SLYX=j4 y.guardian serpent (almost dead, 79% to hit)ZX=jdVividlyBlue the Marksdemigod..L.DemigodZX=jaeß.# :Health: 50/160 =======-----------------... .#Magic: 25/40 ===============---------... ..AC: 9Str: 4##.# [#EV: 29Int: 15#:.##.##.[SH: 0Dex: 40#....L....ZX=jeXL: 19 Next: 35% Place: Desolation .#=@.#Noise: ===------  Time: 35744.7 (0.0) .##.##e) +9 longbow (freeze) .§..Fire: e) +9 longbow (freeze) ....§.Zot (5929) Fugue (6) ..ZX=jRfX§§§§§.. ..§§§§§.§..LL 2 halazid warlocks .... §§§..S   guardian serpent ....ZX=jf§.. ..Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (almost dead, 79% to hit)  You shoot an arrow. The arrow hits the guardian serpent!!  The arrow freezes the guardian serpent.  You kill the guardian serpent!ZX=jgZX=jj=)ZX=j+L.ZX=j2pZX=j,p.LPress: ? - help, Shift-Dir - straight lineZX=jhAim: a guardian serpent (almost dead, 79% to hit)  You shoot an arrow. The arrow hits the guardian serpent!!  The arrow freezes the guardian serpent.  You kill the guardian serpent!  The wailing of the fallen reaches a fever pitch!ZX=jK?§......ZX=j4§§ §§.§p   ironbound convoker§§ZX=jv25.4 (0.78*7*) ZX=j6§§ZX=j$n§§§§§§ §ZX=j> ZX=j_You encounter an ironbound convoker. It is wielding a +0 mace. _You recovered 2 HP!ZX=j 4VividlyBlue the Marksdemigod..§.DemigodßL# pZX=jѪ Health: 52/160 =======-----------------.*. .#Magic: 25/40 ===============---------.*. ..AC: 9Str: 4##*# [#EV: 29Int: 15#:*##.##.[SH: 0Dex: 40#.*.L.....XL: 19 Next: 35% Place: Desolation .#=@.#ZX=j^ Noise: ===------  Time: 35745.4 (0.0) .##.##e) +9 longbow (freeze) ....Fire: e) +9 longbow (freeze) ......Zot (5928) Fugue (*7*) ..§§§.... ..§§§§§.§..LL 2 halazid warlocks ..ZX=j .. §§.§§..p   ironbound convoker .... §§ §.. ..The wailing of the fallen reaches a fever pitch! _You encounter an ironbound convoker. It is wielding a +0 mace. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (81% to hit)_X=jzVividlyBlue the Marksdemigod..§.DemigodßL# pHealth: 52/160 =======-----------------.). .#Magic: 25/40 ===============---------_X=j.). ..AC: 9Str: 4##)# [#EV: 29Int: 15#:)##.##.[SH: 0Dex: 40#.).L.....XL: 19 Next: 35% Place: Desolation .#=@.#Noise: ===------  Time: 35745.4 (0.0) .##.##e) +9 longbow (freeze) ._X=jO...Fire: e) +9 longbow (freeze) ......Zot (5928) Fugue (*7*) ..§§§.... ..§§§§§.§..LL 2 halazid warlocks .... §§.§§..p   ironbound convoker _X=j.... §§ §.. .. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (81% to hit)  You shoot an arrow. The arrow hits the halazid warlock!!!  The arrow freezes the halazid warlock._X=j :9_X=jI/......§§§§§§ §§§§§_X=j/9   saltling  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (81% to hit)  You shoot an arrow. The arrow hits the halazid warlock!!!  The arrow freezes the halazid warlock.  The halazid warlock is heavily damaged._X=jv03-6.1 (0.77_X=j5p§§§§§§§_X=j,9 _You encounter a saltling. _You recovered 1 HP!`X=jVividlyBlue the Marksdemigod..§9DemigodßL# pHealth: 53/160 =======-----------------.*. .#`X=jMMagic: 25/40 ===============---------.*. ..AC: 9Str: 4##*# [#EV: 29Int: 15#:*##.##.[SH: 0Dex: 40#.*.L.....XL: 19 Next: 35% Place: Desolation .#=@.#Noise: ==-------  Time: 35746.1 (0.0) .##.##e) +9 longbow (freeze) ....`X=jFire: e) +9 longbow (freeze) ......Zot (5927) Fugue (*7*) ..§§§.... ..§.§§§§§..LL 2 halazid warlocks ...§§ §§§§§..p   ironbound convoker .... §§ §..9   saltling `X=jK..The halazid warlock is heavily damaged. _You encounter a saltling. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)aX=jܹVividlyBlue the Marksdemigod..§9DemigodßL# pHealth: 53/160 =======-----------------aX=jW.). .#Magic: 25/40 ===============---------.). ..AC: 9Str: 4##)# [#EV: 29Int: 15#:)##.##.[SH: 0Dex: 40#.).L.....XL: 19 Next: 35% Place: Desolation .#=@.#Noise: ==-------  Time: 35746.1 (0.0) .##.##e) +9 longbow (freeze) aX=j  ....Fire: e) +9 longbow (freeze) ......Zot (5927) Fugue (*7*) ..§§§.... ..§.§§§§§..aX=jiCLL 2 halazid warlocks ...§§ §§§§§..p   ironbound convoker .... §§ §..9   saltling .. _You encounter a saltling. aX=jƻ<_You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)  You shoot an arrow. The arrow hits the halazid warlock!!aX=j<ψ.....ψ   ragged hierophant (summoned)LL 2 halazid warlocksaX=jLDp   ironbound convoker9   saltling  Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)  You shoot an arrow. The arrow hits the halazid warlock!!  The halazid warlock is severely damaged.The halazid warlock mumbles some strange words.aX=j"  .ψ§9 ßL# p  aX=jo... .#  ... ..  ##.# [#  #:.##.##.[  #...L..... . #=@*# . ##.## .aX=jo... . ..... §§§....  §.§§§§§..  .§§ §§§§§..  .. §§ §.. aX=jU ]The halazid warlock gestures at you while chanting.aX=j8V .ψ§9 ßL# p  ... .#  aX=jVk... ..  ##.# [#  #:.##.##.[  #...L.....  #=@*# ##.##... .....aX=j W §§§.... §.§§§§§..  .§§ §§§§§..  .. §§ §.. aX=j[ *The bolt of negative energy hits you!! You feel drained.aX=jQ:paX=j:;9.aX=jל@...§..§§§§§aX=jzP: 29/153 (160)---=8 (0.76aX=j"DrainaX=j§§§§§§§§§§aX=j\ _* * * LOW HITPOINT WARNING * * * _You took 24 damage!eX=j-e  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eX=j`eX=j Your spells (cast)TypeFailure Level eX=jza - Fugue of the FallenNecromancy4%3  b - Dimensional BullseyeeX=jHexes/Translocation1%4  c - Yara's Violent UnravellingHexes/AlchemyeX=jul3%5  d - JinxbiteHexes1%2 eX=jڨL v + Cause FearHexes1% 4 eX=j@-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitgX=jYgX=jlgX=jˆgVividlyBlue the MarksdemigodgX=jP.ψ9.DemigodßL# :gX=jHP: 29/153 (160) ====--------------------... p#MP: 25/40gX=j===============---------... ..AC: 9Str: 4gX=ju##.# [#EV: 29Int: 15gX=jψC#:.##.##.[SH: 0Dex: 40#...L.....gX=j2XL: 19 Next: 35% Place: Desolation .gX=jR#=@.#gX=jNoise: ===------  Time: 35746.8 (0.0) .##.##gX=jfe) +9 longbow (freeze) ....Fire: e) +9 longbow (freeze) .gX=j.....Zot (5926) Fugue (*7*) Drain ..§§§.... ..§.§§§§§..ψ   ragged hierophant (summoned) ...§§ ..§....LL 2 halazid warlocks .... §§§§§§..p   ironbound convoker ..9   saltling  gX=j]The halazid warlock gestures at you while chanting.The bolt of negative energy hits you!! You feel drained. _* * * LOW HITPOINT WARNING * * * gX=je_You took 24 damage!  gX=jCasting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gX=jLgX=jVividlyBlue the Marksdemigod.ψ9.DemigodgX=jNßL# :HP: 29/153 (160) ====--------------------... p#MP: 25/40gX=j===============---------... ..AC: 9gX=jnStr: 4##.# [#EV: 29Int: 15gX=jɭ#:.##.##.[SH: 0Dex: 40gX=j!Q#...L.....gX=jxXL: 19 Next: 35% Place: Desolation .#=@.#gX=jͮNoise: ===------  Time: 35746.8 (0.0) .gX=j!}##.##e) +9 longbow (freeze) .gX=j{k...Fire: e) +9 longbow (freeze) gX=jܯ......Zot (5926) Fugue (*7*) Drain gX=j?j..§§§.... ..gX=ju:§.§§§§§..ψ   ragged hierophant (summoned) ...§§ ..§....LL 2 halazid warlocks ..gX=jA.. §§§§§§..p   ironbound convoker ..gX=j:e9   saltling  gX=jThe halazid warlock gestures at you while chanting.The bolt of negative energy hits you!! You feel drained. gX=j_* * * LOW HITPOINT WARNING * * * _You took 24 damage!  gX=j:Casting: Cause Fear (safe; 1% risk of failure)  gX=j\Confirm with . or Enter, or press ? or * to list all spells.gX=j P  Okay, then.gX=jgX=jgX=j. _jX=j+VividlyBlue the Marksdemigod.ψ9.DemigodßL# :HP: 29/153 (160) ====--------------------... p#MP: 25/40jX=j===============---------... ..AC: 9Str: 4##.# [#EV: 29Int: 15#:.##.##.[SH: 0Dex: 40#...L.....XL: 19 Next: 35% Place: Desolation .#=@.#Noise: ===------  Time: 35746.8 (0.0) .##.##e) +9 longbow (freeze) ....jX=j*Fire: e) +9 longbow (freeze) ......Zot (5926) Fugue (*7*) Drain ..§§§.... ..§.§§§§§..ψ   ragged hierophant (summoned) ...§§ ..§....LL 2 halazid warlocks ..jX=jEY.. §§§§§§..p   ironbound convoker ..9   saltling _Okay, then.Read: 4 scrolls of fearPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an ironbound convoker, wielding a +0 mace and wearing a +0 scale mail  (chance to affect: 90%)mX=j"  pYou can't see that place.mX=j:  pLook: an ironbound convoker, wielding a +0 mace and wearing a +0 scale mail  (chance to affect: 90%)mX=jX p.nX=j9d. You can't see that place.nX=jzN  .nX=j-#.nX=j[ -##nX=j| -.#nX=j 7#.oX=jPv~#LLook: a halazid warlock (not susceptible)oX=jC VividlyBlue the Marksdemigod.ψ9.DemigodßL# :HP: 29/153 (160) ====--------------------... p#MP: 25/40===============---------... ..AC: 9Str: 4##.# [#EV: 29Int: 15#:.##.##.[SH: 0Dex: 40#...L.....oX=jC /XL: 19 Next: 35% Place: Desolation .#=@.#Noise: ===------  Time: 35746.8 (0.0) .##.##e) +9 longbow (freeze) ....Fire: e) +9 longbow (freeze) ......Zot (5926) Fugue (*7*) Drain ..§§§.... ..§.§§§§§..oX=j[D wψ   ragged hierophant (summoned) ...§§ ..§....LL 2 halazid warlocks .... §§§§§§..p   ironbound convoker ..9   saltling _Okay, then.Read: 4 scrolls of fearoX=jD ZPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a halazid warlock (not susceptible)  Okay, then.oX=jK oX=jL oX=jR oX=j T . _oX=j oX=jJ oX=j0 oX=j F _Unknown command.pX=j=pX=j>pX=jDpX=jFF _Unknown command.pX=jY pX=jh sRead which item? Scrolls pX=ji P b - a scroll of blinking  f - 4 scrolls of fear  g - 3 scrolls of fog  t - 5 scrolls of teleportationa - 4 scrolls of enchant armour  i - 5 scrolls of identifyp - 8 scrolls of poison  r - 3 scrolls of revelation  pX=jmj es - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 4 scrolls of amnesia pX=jj I I - 5 scrolls of immolation  N - 2 scrolls of noise pX=j,k D S - 4 scrolls of silence  V - 5 scrolls of vulnerability pX=jk [!] read|quaff|evoke[?] describe selectedsX=j|sX=js#sX=j*VividlyBlue the Marksdemigod.ψ9.sX=jT+@DemigodßL# :HP: 29/153 (160) ====--------------------... p#sX=j+MP: 25/40===============---------... ..AC: 9sX=j,Str: 4##.# [#EV: 29Int: 15sX=j^,#:.##.##.[SH: 0Dex: 40sX=j,#...L.....XL: 19 Next: 35% Place: Desolation .sX=jS-'#=@.#Noise: ===------  Time: 35746.8 (0.0) .##.##sX=j-e) +9 longbow (freeze) ....Fire: e) +9 longbow (freeze) .sX=j......Zot (5926) Fugue (*7*) Drain ..sX=jY.V§§§.... ..sX=j.Q§.§§§§§..ψ   ragged hierophant (summoned) ..sX=j/.§§ ..§....LL 2 halazid warlocks ..sX=jY/.. §§§§§§..sX=j/p   ironbound convoker ..9   saltling  sX=j-08Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a halazid warlock (not susceptible) sX=j0n_Okay, then. _Unknown command. _Unknown command.sX=j=>U.psX=j?G.LsX=jK §§§§@§§§.§sX=jL_.....§§§....§.§§§§§..§§ ..§....§§§§§§..As you read the scroll of fog, it dissolves into smoke.sX=j}P **The halazid warlock gestures at you while chanting.sX=jւY.9sX=j39sX=j-psX=j~.sX=j @§..§§.§.§sX=j`LL 2 halazid warlocks...§pp 2 ironbound convokers (1 summoned)..99 2 saltlings (1 summoned)  The bolt of negative energy misses you.sX=j317.8 (15sX=j'§sX=j- _The ragged hierophant leaves your sight. _You recovered 2 HP!uX=jB..p9 ß9# .:.L. #.#... .p. uX=j ##.# .[# #:.##.##.[#§§§L..... .# ##@##§.§.§......§...........§§..§§.....§§§.§.......uX=jJB.§....§......   halazid warlock.. ...§§.§§...   ironbound convoker §§§§ §§ .#.uX=j.U.puX=jA%  uX=jHB,The wailing of tortured souls fills the air!uX=j5P& uX=jP)****uX=jQe*The halazid warlock gestures at you while chanting.uX=j§@p....§§.§..uX=j§§§....§....p   servant of whispers (wandering)§..§.L   halazid warlock§§§§ §§§§p   ironbound convokeruX=jЛ3=684uX=j§.§§§§§§uX=j%P§§§§§ §§uX=jϰV _The bolt of negative energy misses you.uX=j  uX=j)You encounter a servant of whispers. It is wielding a +0 club. _You recovered 2 HP! You recovered 1 MP!vX=jE Gß9# .:.L. #.# ... ... ##.# .p# vX=jF #:.##.##.[#§§§L..... #§§§# #  §§..##§##.##### p....§.@....... §.§......§§§§§ §§§.§ .§§.... .. §..§..§§ vX=jF < .§§§§§§§§.# §§§§ §§§§ .... vX=jy  ß9# .:  .L. #.#  ... ...  vX=jQz 6##.# .p#  #:.[  #§§    #§§§# #  §§..##§##.#####  vX=jz 5p....§.@.......  §.§............ . §§§§§.......... .  §§§.§........ .  .§§........... . .. §..§..§§....  ψ   ragged hierophant (summoned)vX=j[{ 6  .§§§§§§§§.#..  p   servant of whispers (stilling wind)  §§§§ §§§§ ....  L   halazid warlock 99 2 saltlings (1 summoned)  The servant of whispers prays to its god.The air becomes perfectly still.The ragged hierophant points at you and mumbles some strange words.vX=j1 " vX=j (ß9# .:  .L. #.#  ... ...  vX=j `##.# .p#  vX=j #:.[  #§§  #§§§# # vX=j)  §§..##§##.#####  p....§.@....... vX=j, S §.§............  §§§§§..........  §§§.§........  .§§........... .. §..§..§§.... vX=j S .§§§§§§§§.#..  §§§§ §§§§ .... vX=j & vX=j ψ9.9##L#:.vX=j #.... #=......##.vX=jJ P.........#......vX=j 2..........................vX=j >...........  A blast of power from the earth strikes you!vX=j[ *28-vX=j {93-Clouds vX=j) vX=j  vX=jS _* * * LOW HITPOINT WARNING * * * _You took 5 damage!wX=j݌tß9# .: ψ9. ..#.# .9. .... ##L# .[# #:.##p##.[ #...L..... wX=j]. #=..#L# ....##.##.#####.p.. . #. . .L   halazid warlock .#.p   ironbound convoker . wX=jAM.pwX=jPwX=j> *****The halazid warlock points at you and mumbles some strange words.wX=j2pwX=jTb ..@...p   servant of whispers (stilling wind)L   halazid warlockp   ironbound convoker  The bolt of cold misses you. The saltling leaves your sight.  The ragged hierophant leaves your sight.wX=j30-502wX=jwX=j _The halazid warlock leaves your sight. The saltling leaves your sight. _You recovered 2 HP!zX=j  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zX=jtzX=jYzX=jo Your spells (cast)TypezX=j.Failure Level a - Fugue of the FallenNecromancy4%3  b - Dimensional BullseyeHexes/Translocation1%4  c - Yara's Violent UnravellingHexes/Alchemy3%5  d - JinxbiteHexes1%2  v + Cause FearHexes1% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit{X=j'' {X=j- {X=j3 ß9# .:VividlyBlue the Marksdemigodψ9. ..#.#Demigod.9. ....HP: 30/153 (160) ====--------------------##L# .[#{X=jG4 FMP: 26/40===============---------#:.##.##.[AC: 9Str: 4#...Lp....EV: 29Int: 15. #=..#L#SH: 0Dex: 40....##.##.#####.XL: 19 Next: 35% Place: Desolation.p......@.......{X=j4 Noise: ===------  Time: 35750.8 (0.0)................e) +9 longbow (freeze)................Fire: e) +9 longbow (freeze) #...............Zot (5922) Fugue (*7*) Drain -Clouds ................................p   servant of whispers (stilling wind)............#...L   halazid warlock................p   ironbound convoker  {X=j5 &The bolt of cold misses you. The saltling leaves your sight.  The ragged hierophant leaves your sight. _The halazid warlock leaves your sight. The saltling leaves your sight. _You recovered 2 HP!  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{X=ju< ß9# .:VividlyBlue the Marksdemigodψ9. ..#.#Demigod.9. ....HP: 30/153 (160) ====--------------------{X=j4= ##L# .[#MP: 26/40===============---------#:.##.##.[AC: 9Str: 4#...Lp....EV: 29Int: 15. #=..#L#SH: 0Dex: 40....##.##.#####.XL: 19 Next: 35% Place: Desolation.p......@.......Noise: ===------  Time: 35750.8 (0.0)................e) +9 longbow (freeze)................{X=j= QFire: e) +9 longbow (freeze) #...............Zot (5922) Fugue (*7*) Drain -Clouds ................................p   servant of whispers (stilling wind)............#...L   halazid warlock................p   ironbound convoker  The bolt of cold misses you. The saltling leaves your sight.  The ragged hierophant leaves your sight. _The halazid warlock leaves your sight. The saltling leaves your sight. {X=j> D_You recovered 2 HP!  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{X=jXD P  Okay, then.{X=jE {X=j%J {X=jL . _X=j H.pX=jF .X=jC E.LX=j  89X=j, p9   saltlingX=j 61=====---1.8 (11X=j^$ X=jH' + _You feel much better. X=j' f_You recovered 31 HP!X=jgL  As you read the scroll of teleportation, it crumbles to dust.X=jWoJ.pX=j+q2pX=jt .You feel strangely unstable. The halazid warlock touches you!X=jd9p   ironbound convokerX=j%50===--7=====2X=jπ0) Tele Fugue (*7*) Drain -Clouds X=jX=jw* _You writhe in agony. X=jC_You took 11 damage! You recovered 1 MP!X=j \  You shoot an arrow. The arrow hits the halazid warlock!X=j:  The halazid warlock is lightly damaged. *******The servant of whispers invokes the aid of its god against you.X=j_ ....@..  The bolt of lightning misses you.X=j 5  X=jZ Vß9# .:  ψ9. ..#.#  X=j i.9. ....  ##L# .[#  X=j 5#:.##.##.[  X=jm d#...9p....  X=jư C. #=..#.# X=j L....##.##L#####.  X=jy ...p....@.......  ................ X=j 9 ................ X=jJ 9 #............... X=j > ................  X=j 9................  X=jP 9............#...  X=j >................ X=j ]The halazid warlock gestures at you while chanting.X=j  ß9# .:  ψ9. ..#.#  X=j .9. ....  ##L# .[#  #:.##.##.[  #...9p....  X=j . #=..#.# ....##.##L#####.  ...p....@.......  X=jR ................  ................  #...............  X=j ................ ................  X=j ............#...  ................ X=j0 8 *X=j1 ****The bolt of negative energy hits you!! You feel drained.X=j}} Q.pX=j 49X=jZ $ .@....9   saltling  * * * LOW HITPOINT WARNING * * *X=jY 18/145-------=======3.5 (0.7X=j X=j _You hear a shout! x3 _You took 32 damage!X=jJX=jsRead which item? Scrolls X=jV: b - a scroll of blinking  f - 4 scrolls of fear  g - 2 scrolls of fog  t - 4 scrolls of teleportation (cancels current teleport)a - 4 scrolls of enchant armour  i - 5 scrolls of identify X=j p - 8 scrolls of poisonr - 3 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 4 scrolls of amnesia X=j* I - 5 scrolls of immolation  N - 2 scrolls of noise  S - 4 scrolls of silence  V - 5 scrolls of vulnerability X=j[!] read|quaff|evoke[?] describe selectedX=j7X=j̝X=jcX=jRß9# .:VividlyBlue the Marksdemigodψ9. ..#.#Demigod.9. ....X=jHP: 18/145 (160) ==----------------------##L# .[#MP: 27/40================--------#:.##.##.[AC: 9Str: 4#....9....EV: 29Int: 15. #=..#p#SH: 0Dex: 40X=jX....##.##L#####.XL: 19 Next: 35% Place: Desolation...p....@.......Noise: =======--  Time: 35753.5 (0.0)................e) +9 longbow (freeze)................Fire: e) +9 longbow (freeze) #...............X=jiZot (5920) Tele Fugue (*7*) Drain -Clouds ................................p   servant of whispers (stilling wind)............#...L   halazid warlock................X=jɫ}p   ironbound convoker9   saltling  The bolt of lightning misses you.The halazid warlock gestures at you while chanting.The bolt of negative energy hits you!! You feel drained.* * * LOW HITPOINT WARNING * * * _You hear a shout! x3 _You took 32 damage!X=j\ ß9# .:  VividlyBlue the Marksdemigod X=jψ9. ..#.#  Demigod .9. ....  HP: 18/145 (160) ==---------------------- ##L# .[#  MP: 27/40================-------- #:.##.##.[  AC: 9X=j9Str: 4 #....9....  EV: 29Int: 15 . #=..#p# SH: 0Dex: 40 X=j....##.##L#####.  XL: 19 Next: 35% Place: Desolation ...p....@.......  Noise: =======--  Time: 35753.5 (0.0) ................  e) +9 longbow (freeze) ................  Fire: e) +9 longbow (freeze)  X=j #...............  Zot (5920) Tele Fugue (*7*) Drain -Clouds  ................  ................  p   servant of whispers (stilling wind) X=jg............#...  L   halazid warlock ................  p   ironbound convoker  9   saltling  The bolt of negative energy hits you!! You feel drained.X=jо-* * * LOW HITPOINT WARNING * * * _You hear a shout! x3 _You took 32 damage!  Blink to where?Press: ? - help, Dir - move targetX=j2 ;@*X=jV?.*X=jo?.*X=j?.*X=j7?.*X=jA?.*X=j?.*X=jB\ ,....##.##L#####.VividlyBlue the Marksdemigod...p............Demigod................HP: 18/145 (160) ==----------------------................MP: 27/40X=j\ ================--------#...............AC: 9Str: 4................EV: 29Int: 15................SH: 0Dex: 40............#...XL: 19 Next: 35% Place: Desolation........@.......Noise: =======--  Time: 35753.5 (0.0)...............e) +9 longbow (freeze)...............Fire: e) +9 longbow (freeze) ..............pX=jT] Zot (5920) Tele Fugue (*7*) Drain -Clouds ..............................ppp 3 servants of whispers (1 polearm, 2…).............9.99 2 saltlings (wandering)X=j] ...........p..9The bolt of negative energy hits you!! You feel drained.* * * LOW HITPOINT WARNING * * * _You hear a shout! x3 _You took 32 damage!  Blink to where?Press: ? - help, Dir - move targetX=j[p 9 _You hear a shout! x3 _You took 32 damage!  Blink to where? X=jp Press: ? - help, Dir - move targetYou encounter 2 servants of whispers and 2 saltlings.A servant of whispers is wearing a +1 robe of cold resistance.X=js 9.  As you read the scroll of blinking, it crumbles to dust.X=j6v A9.X=j 999 3 saltlings (1 wandering)  You encounter a saltling.X=j̈́ P ****X=j| s***The servant of whispers calls down the wrath of its god upon you.X=jR p.p p.  The bolt of lightning misses you.L.9X=j x .9...X=j ....@pppp 4 servants of whispers (1 polearm, pL   halazid warlock999 3 saltlings  You encounter a servant of whispers. It is wielding a +0 quarterstaff.X=jy \The servant of whispers shouts! You hear a shout! x2; You hear a roar!X=j2 21==4.5 (119X=j X=j X=jK * _You hear a shout! x2 X=j e_You recovered 3 HP!X=jG X=j  ............. ...............X=jm .###......).... ......... ........# ......##. #......... #............. ##..................9......S...........9.....999ψ.....X=j3............ 9   saltling (dormant)9....).#.........#.....................You feel better.X=jO  Your surroundings suddenly seem different.X=j*X=ja+3===--------58) X=jU/X=j1 _You encounter a saltling. _You recovered 10 HP!X=jA .. .X=jA.##.#......)..## ##X=j?.##.9X=j7U.S.9.999ψ.9X=j}.).#....# X=jxX=j>3==X=jG8--------67 _X=j*X=j6 X=j7_You recovered 2 HP! You recovered 1 MP!X=j<.. ............###......)......X=j..#.###....##.......##...........9.S....9..999ψ..........9).#9 2 saltlings (dormant).........#.9.......X=jB9.X=jC69X=jB9.X=j<9.X=j U999 3 saltlingsX=j _5====7X=j:6X=jX=j\ _You encounter a saltling. x2 X=j"e_You recovered 2 HP!X=jI..###)...................X=jo#....##..#.....##..........##.......9.S.....∩.9..99ψ.....9.......9..).#.....X=ju&...#. 29......... ..X=j`;9X=j C9.X=jYR.9X=jR.9X=jtv9 3 saltlings.X=j7===--85 _X=jX=jJs _You recovered 2 HP!X=jF(X=jJG..##.........#......)..... VividlyBlue the Marksdemigod.......................... Demigod........................#. HP: 37/145 (160) ======------------------......................##.. MP: 28/40================--------#........................ AC: 9Str: 4##........................ EV: 29Int: 15X=jG..........##.............. SH: 0Dex: 40.....................9.... XL: 19 Next: 35% Place: Desolation.........@.........S.....∩ Noise: ==-------  Time: 35758.5 (0.0).......**..........9...... e) +9 longbow (freeze)X=jaHm.....9*..........99ψ...... Fire: e) +9 longbow (freeze) .......................... Zot (5915) Fugue (*7*) Drain -Clouds ....9...........).#..........9..............#....... 999 3 saltlings........................................................... .. _You encounter a saltling. x2 X=jHA_You recovered 2 HP! _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)X=j (X=j..##.........#......)..... VividlyBlue the Marksdemigod.......................... Demigod........................#. HP: 37/145 (160) ======------------------......................##.. MP: 28/40================--------#........................ AC: 9Str: 4##........................ EV: 29Int: 15X=jI..........##.............. SH: 0Dex: 40.....................9.... XL: 19 Next: 35% Place: DesolationX=j.........@.........S.....∩ Noise: ==-------  Time: 35758.5 (0.0)...................9...... e) +9 longbow (freeze)X=j .................99ψ...... Fire: e) +9 longbow (freeze) .......................... Zot (5915) Fugue (*7*) Drain -Clouds ....9...........).#.......X=j~...9..............#....... 999 3 saltlingsX=j........................................................... .. X=jYR_You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling.X=j P))) 2X=j A9.X=j0...X=j 8====9.2 (0.74X=j#X=j&  Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling. _You destroy the saltling! X=j'h_You recovered 1 HP!X=jE*..##.........#......)..... VividlyBlue the Marksdemigod.......................... Demigod........................#. HP: 38/145 (160) ======------------------......................##.. MP: 28/40================--------X=jF=#........................ AC: 9Str: 4##........................ EV: 29Int: 15..........##.............. SH: 0Dex: 40.....................9.... XL: 19 Next: 35% Place: Desolation.........@.........S.....∩ Noise: ====-----  Time: 35759.2 (0.0)........*..........9...... e) +9 longbow (freeze)X=jBG^......**.........99ψ...... Fire: e) +9 longbow (freeze) .....9.................... Zot (5914) Fugue (*7*) Drain -Clouds ....*...........).#..........9..............#....... 99 2 saltlings........................................................... ..The arrow freezes the saltling. _You destroy the saltling! _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)X=j'<..##.........#......)..... VividlyBlue the Marksdemigod.......................... DemigodX=j j........................#. HP: 38/145 (160) ======------------------......................##.. MP: 28/40================--------#........................ AC: 9Str: 4##........................ EV: 29Int: 15..........##.............. SH: 0Dex: 40X=jo.....................9.... XL: 19 Next: 35% Place: Desolation.........@.........S.....∩ Noise: ====-----  Time: 35759.2 (0.0)X=j........)..........9...... e) +9 longbow (freeze)......)).........99ψ...... Fire: e) +9 longbow (freeze) X=j1.....9.................... Zot (5914) Fugue (*7*) Drain -Clouds ................).#..........9..............#....... 99 2 saltlings.........................X=j................................... .. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineX=jAim: a saltling (90% to hit)  You shoot an arrow. The arrow hits the saltling!  The arrow freezes the saltling.X=j)I9. X=j* Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)  You shoot an arrow. The arrow hits the saltling!  X=j*|The arrow freezes the saltling.  The saltling is severely damaged.X=j2S.9X=j:0...X=j:P409=X=j1;===-9 (0.73) Fugue (*7*) X=j?X=jB X=jgB_You are losing your grip on the fallen. _You recovered 2 HP! You recovered 1 MP!X=ji y..##.........#......)..... VividlyBlue the Marksdemigod.......................... Demigod........................#. HP: 40/145 (160) ======------------------......................##.. MP: 29/40=================-------#........................ AC: 9Str: 4##........................ EV: 29Int: 15..........##.............. SH: 0X=jj Dex: 40.....................9.... XL: 19 Next: 35% Place: Desolation.........@.........S.....∩ Noise: ===------  Time: 35759.9 (0.0)........*..........9...... e) +9 longbow (freeze)......**.........99ψ...... Fire: e) +9 longbow (freeze) .....*9................... Zot (5913) Fugue (*7*) Drain -Clouds X=jk M....9...........).#.........................#....... 99 2 saltlings........................................................... ..The saltling is severely damaged. X=jkk _You are losing your grip on the fallen. _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)X=jF..##.........#......)..... VividlyBlue the Marksdemigod.......................... Demigod........................#. HP: 40/145 (160) ======------------------......................##.. MP: 29/40=================-------#........................ AC: 9Str: 4##........................ EV: 29Int: 15X=js..........##.............. SH: 0Dex: 40.....................9.... XL: 19 Next: 35% Place: Desolation.........@.........S.....∩ Noise: ===------  Time: 35759.9 (0.0)...................9...... e) +9 longbow (freeze)X=jZ.................99ψ...... Fire: e) +9 longbow (freeze) ......9................... Zot (5913) Fugue (*7*) Drain -Clouds ................).#.........................#....... 99 2 saltlings.................................................X=j.......... .. _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling!X=j))))   saltlingX=jH#9 X=jS Aim: a saltling (90% to hit)  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling!  You destroy the saltling!  The wailing of tortured souls fills the air!  You hear a shout!X=jC9.X=jP...9 2 saltlings (1 wandering)X=jR160.6 (0.7X=j X=j X=j_The air resumes its normal movements. _You recovered 1 HP!X=j:..##.........#......)..... VividlyBlue the Marksdemigod.......................... Demigod........................#. HP: 41/145 (160) ======------------------......................##.. MP: 29/40=================-------#........................ AC: 9X=jStr: 4##........................ EV: 29Int: 15..........##.............. SH: 0Dex: 40.....................9.... XL: 19 Next: 35% Place: Desolation.........@.........S.....∩ Noise: ===------  Time: 35760.6 (0.0)........*..........9...... e) +9 longbow (freeze)X=jt.......9.........99ψ...... Fire: e) +9 longbow (freeze) .......................... Zot (5913) Fugue (*7*) Drain................).#.........................#....... 99 2 saltlings (1 wandering)X=j......................................9.................... ..You hear a shout! _The air resumes its normal movements. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (severely damaged, 90% to hit)X=jO ..##.........#......)..... VividlyBlue the Marksdemigod.......................... Demigod........................#. HP: 41/145 (160) ======------------------......................##.. MP: 29/40=================-------#........................ AC: 9Str: 4##........................ EV: 29Int: 15..........##.............. SH: 0Dex: 40X=jP .....................9.... XL: 19 Next: 35% Place: Desolation.........@.........S.....∩ Noise: ===------  Time: 35760.6 (0.0)...................9...... e) +9 longbow (freeze).................99ψ...... Fire: e) +9 longbow (freeze) .......................... Zot (5913) Fugue (*7*) Drain................).#.........................#....... 99 2 saltlings (1 wandering).........................X=jP .............9.................... .. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (severely damaged, 90% to hit)  X=jQ _You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.X=jT )9   saltling (X=jҊ ;9.X=j0 .§§§§§§§.§§§.§..§X=j˧ 26-1.3 (0.72X=j §§§§§§§§X=j B  Press: ? - help, Shift-Dir - straight lineX=ji Aim: a saltling (severely damaged, 90% to hit)  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling. _You destroy the saltling! _You recovered 1 HP!X=jr ..... .# .# #.X=jes..#. .## ..9 S. .9..... 99ψ .§§§§§... ..§).# ...§§§...# ..§.9.X=jtLS   guardian serpent (wandering) ..§...9   saltling (wandering) .S....##.9........  . .X=jzCS.X=j99.X=jۍCS§X=j.§§.§§§§§X=j4=---2.3 (1.01X=j§§§§§§§§X=j _You encounter a guardian serpent. _You recovered 2 HP!X=j%d (......................... VividlyBlue the Marksdemigod........................# DemigodX=je ......................##. HP: 44/145 (160) =======-----------------#....................... MP: 29/40=================-------##....................... AC: 9Str: 4..........##............. EV: 29Int: 15.....................9... SH: 0Dex: 40...................S..... XL: 19 Next: 36% Place: Desolation..§§....@..........9..... Noise: ---------  Time: 35762.3 (0.0)..§§§..*.........99ψ..... e) +9 longbow (freeze).§§§§§*.................. =je mFire: e) +9 longbow (freeze) ..§§§.*.........).#...... Zot (5911) Fugue (*7*) Drain...§§*............#........§S...........9........ S   guardian serpent..§.....9.............. 9   saltling (wandering)......##.......... ............ . _You recovered 1 HP! _You encounter a guardian serpent. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)X=jf sPress: ? - help, Shift-Dir - straight lineAim: a guardian serpent (79% to hit)X=j........................... VividlyBlue the Marksdemigod........................# Demigod......................##. HP: 44/145 (160) =======-----------------X=j4#....................... MP: 29/40=================-------##....................... AC: 9Str: 4..........##............. EV: 29Int: 15.....................9... SH: 0Dex: 40...................S..... XL: 19 Next: 36% Place: Desolation..§§....@..........9..... Noise: ---------  Time: 35762.3 (0.0)..§§§..).........99ψ..... e) +9 longbow (freeze).§§§§§).................. Fire: e) +9 longbow (freeze) ..§§§.).........).#...... =jmZot (5911) Fugue (*7*) Drain...§§)............#........§S...........9........ S   guardian serpent..§.....9.............. 9   saltling (wandering)......##.......... ............ . _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (79% to hit)  You shoot an arrow. The arrow hits the guardian serpent!!  The arrow freezes the guardian serpent.X=j/9.  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (79% to hit)  You shoot an arrow. The arrow hits the guardian serpent!!  The arrow freezes the guardian serpent.  The guardian serpent is heavily wounded.X=j$EUS.X=jS...§§.§§...§6===3.0 (0.70X=jV§§§§§§§§§§X=jV§§§§§X=jrY _The wailing of tortured souls fills the air! _You recovered 2 HP!X=jx h......................... VividlyBlue the Marksdemigod........................# Demigod......................##. HP: 46/145 (160) =======-----------------#....................... MP: 29/40=================-------##....................... AC: 9Str: 4..........##............. EV: 29Int: 15.....................9... SH: 0Dex: 40...................S..... XL: 19 Next: 36% Place: DesolationX=j ..§§....@..........9..... Noise: ===------  Time: 35763.0 (0.0)..§§§..*.........99ψ..... e) +9 longbow (freeze).§§§§§.*................. Fire: e) +9 longbow (freeze) ..§§§.*.........).#...... Zot (5910) Fugue (*7*) Drain...§§S............#........§§§...9......9........ S   guardian serpent..§§................... 9   saltling (wandering)...§..##.......... ............ .The guardian serpent is heavily wounded. _The wailing of tortured X=j  `souls fills the air! _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (salt, heavily wounded, 79% to hit)X=j (......................... VividlyBlue the Marksdemigod........................# DemigodX=j q......................##. HP: 46/145 (160) =======-----------------#....................... MP: 29/40=================-------##....................... AC: 9Str: 4..........##............. EV: 29Int: 15.....................9... SH: 0Dex: 40...................S..... XL: 19 Next: 36% Place: Desolation..§§....@..........9..... Noise: ===------  Time: 35763.0 (0.0)X=jG ..§§§............99ψ..... e) +9 longbow (freeze).§§§§§................... Fire: e) +9 longbow (freeze) ..§§§...........).#...... Zot (5910) Fugue (*7*) Drain...§§§............#........§§§...9......9........ S   guardian serpent..§§................... 9   saltling (wandering)...§..##.......... ............ . X=j _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (salt, heavily wounded, 79% to hit)  You shoot an arrow. The arrow hits the guardian serpent!!  The arrow freezes the guardian serpent.X=j )))9   saltling (wandering)X=jpX ?9.X=j>o |...9X=j1t w7/14630=7 (0.7X=jw §§§§§§§§§§§X=j]x X=jk{ YMPress: ? - help, Shift-Dir - straight line X=j{  Aim: a guardian serpent (salt, heavily wounded, 79% to hit)  You shoot an arrow. The arrow hits the guardian serpent!!  The arrow freezes the guardian serpent. _You kill the guardian serpent! _You recovered 1 HP! You recovered 1 MP!X=j......................... VividlyBlue the Marksdemigod........................# Demigod......................##. HP: 47/146 (160) =======-----------------#....................... MP: 30/40==================------##....................... AC: 9X=jStr: 4..........##............. EV: 29Int: 15.....................9... SH: 0Dex: 40...................S..... XL: 19 Next: 36% Place: Desolation..§§....@..........9..... Noise: ===------  Time: 35763.7 (0.0)..§§§...*........99ψ..... e) +9 longbow (freeze).§§§§§..*................ Fire: e) +9 longbow (freeze) X=j ..§§§....*......).#...... Zot (5910) Fugue (*7*) Drain...§§§...9........#........§§§..........9........ 9   saltling..§§......................§..##.......... ..X=j.......... .The arrow freezes the guardian serpent. _You kill the guardian serpent! _You recovered 1 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)X=j8/ *X=j/ ......................... VividlyBlue the Marksdemigod........................# Demigod......................##. HP: 47/146 (160) =======-----------------#....................... MP: 30/40==================------X=jf0 ##....................... AC: 9Str: 4..........##............. EV: 29X=j0 Int: 15.....................9... SH: 0Dex: 40X=jx1 -...................S..... XL: 19 Next: 36% Place: Desolation..§§....@..........9..... Noise: ===------  Time: 35763.7 (0.0)X=j1 ..§§§...)........99ψ..... e) +9 longbow (freeze).§§§§§..)................ Fire: e) +9 longbow (freeze) X=jM2 ..§§§....)......).#...... Zot (5910) Fugue (*7*) Drain...§§§...9........#......X=j2 I..§§§..........9........ 9   saltling..§§......................§..##.......... ............ . X=jF3 _You recovered 1 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)X=j3 Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.X=j B9.X=j i§§...X=j 9=--4.4 (0.709X=j §§§§§§§X=j §§§§§§X=j B  Press: ? - help, Shift-Dir - straight lineX=j7 SAim: a saltling (90% to hit)  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling. _The saltling is severely damaged. _You recovered 2 HP!X=jU......................... VividlyBlue the MarksdemigodX=jV8........................# Demigod......................##. HP: 49/146 (160) ========----------------#....................... MP: 30/40X=jV==================------##....................... AC: 9X=jhWStr: 4..........##............. EV: 29Int: 15X=jW.....................9... SH: 0Dex: 40X=j`X.§§................S..... XL: 19 Next: 36% Place: DesolationX=jX..§§....@..........9..... Noise: =--------  Time: 35764.4 (0.0)..§§§...*........99ψ..... e) +9 longbow (freeze).§§§§§...*............... Fire: e) +9 longbow (freeze) X=j\Y..§§§....9......).#...... Zot (5909) Fugue (*7*) Drain...§§§............#........§§§..........9........ 9   saltling..§§......................§..##.......... ............ .X=jYThe arrow freezes the saltling. _The saltling is severely damaged. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (severely damaged, 90% to hit)X=jZ(......................... VividlyBlue the Marksdemigod........................# DemigodX=j Z......................##. HP: 49/146 (160) ========----------------#....................... MP: 30/40==================------##....................... AC: 9Str: 4..........##............. EV: 29Int: 15.....................9... SH: 0Dex: 40X=jx.§§................S..... XL: 19 Next: 36% Place: Desolation..§§....@..........9..... Noise: =--------  Time: 35764.4 (0.0)..§§§............99ψ..... e) +9 longbow (freeze).§§§§§................... Fire: e) +9 longbow (freeze) ..§§§...........).#...... Zot (5909) Fugue (*7*) DrainX=jU4...§§§............#........§§§..........9........ 9   saltling..§§......................§..##.......... ............ . _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (severely damaged, 90% to hit)  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.X=ja))X=j )..X=j350=5.1 (0.78X=jUJ§§§X=j§§§§§§§§§§X=jrB  Press: ? - help, Shift-Dir - straight lineX=jAim: a saltling (severely damaged, 90% to hit)  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling. _You destroy the saltling! _You recovered 1 HP!X=j "  ..# #...# .## ..9 .§§S. ..§§.9 ..§§§99ψ .§§§§§... ..§§§).# ...§§§...# ..§§§9. ..§§... ...§..##..........  ..## .......... ..X=j o§§§§.§X=j N†§ §X=j 2=6.1 (1.07) DrainX=j §§§§§§§§X=j  X=jF _Your fugue has ended. _You recovered 2 HP!X=j<* # #...## .##X=j+ ...9 .§§S. ..§§§.9 ..§§§99ψ .§§§§... ..§§§).# ...§§†...# ..§§§9. .§§§...X=j+b ...§..## §.## ..... §.. ........ X=jO=.#....§.§X=jP§§§§§§§§§§§X=jhQ41---76 _X=jT§§§§§X=jXU§§§§§§§X=jX _You recovered 2 HP! You recovered 1 MP!X=j}Y a #..##.... ..........## ...........9 .§§...S. ..§§§.X=jvZ ].9 ..§§§§99ψ .§§§§§... ..§§§).# ...§§†...# ..§§§9. .§§§. ...§..## §.## .. §.. .... ..X=jy 39X=j .....§§§§.§§p§§p   ironbound convoker (wandering)§999 2 saltlings (wandering)X=jk 6=---85X=j r§§§§§§§§X=j{ §§§§ §X=j R _You encounter a saltling.X=jy  You encounter an ironbound convoker and a saltling. _You recovered 2 HP!X=j x.## ..........##X=j P ........... .§§....S. ..§§§...9 ..§§§§99ψ .§§§§§...X=j  ..§§§§).# ..§§@†...#X=j G .§§.9. §...§. §§§...## X=jm §§p§§9## .. §9.. ....X=j ; ...  ....X=j 7p§X=j5 P.9X=j ;§X=j ......§§..§...§§§...X=j* ..§§..p§§§§§§9   saltling  The ironbound convoker leaves your sight.X=j 8=94X=j B§§§§§§§X=j L§§§§X=j 5 _The saltling leaves your sight. X=j e_You recovered 2 HP!X=j3   .##   ..........##   .....  X=j3 y .§§§§.S   ..§§.9   ..§§§.99ψ   .§§§   .§§§.).#   .§§@§†.#   §§§§X=jf4 .9  §§.§   §§p§..##.   §§§§§.## ..   §§.9 p   ironbound convoker (wandering)   ...X=j 5 9   saltling (wandering)   ....  X=jH B§pX=jO S.9X=j b ..§.§§§§§X=j c g60703 X=jc _X=jf §§§§§§§@§X=jKg §§§§§§X=ji  X=j j e_You recovered 2 HP!X=jx .##.................. VividlyBlue the Marksdemigod  ..........##........ Demigod  .................... HP: 60/146 (160) =========---------------  .§§§§..............S MP: 31/40==================------  ..§§...............9 AC: 9Str: 4  ..§§§............99ψ EV: 29Int: 15  .§§§................ SH: 0Dex: 40  X=jx.§§§§...........).#. XL: 19 Next: 36% Place: Desolation  .§§@§†............#. Noise: ---------  Time: 35770.1 (0.0)  §§§*...........9... e) +9 longbow (freeze)  §§§§*.............. Fire: e) +9 longbow (freeze)  §§§p..##.......... Zot (5903) Drain  §§§§§.## ..........  §§.. .......... p   ironbound convoker (wandering)  ..99   saltling (wandering)  ....  _You recovered 2 HP! X=jb_You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail  (salt, wandering, hasn't noticed you, 84% to hit)X=j .##.................. VividlyBlue the Marksdemigod X=j  ..........##........ Demigod  .................... HP: 60/146 (160) =========---------------  .§§§§..............S MP: 31/40X=j'==================------  ..§§...............9 AC: 9X=jStr: 4  ..§§§............99ψ EV: 29Int: 15  X=j .§§§................ SH: 0Dex: 40  X=j].§§§§...........).#. XL: 19 Next: 36% Place: Desolation  .§§@§†............#. Noise: ---------  Time: 35770.1 (0.0)  §§§)...........9... e) +9 longbow (freeze)  X=j6§§§§).............. Fire: e) +9 longbow (freeze)  §§§p..##.......... Zot (5903) Drain  X=jK§§§§§.## ..........  §§.. .......... p   ironbound convoker  ..9X=j9   saltling (wandering)  ....  Press: ? - help, Shift-Dir - straight lineX=jAim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail  (salt, wandering, hasn't noticed you, 84% to hit)  X=jYou shoot an arrow. The arrow hits the ironbound convoker!  The arrow freezes the ironbound convoker.  The ironbound convoker shouts!X=j~@9.  X=j=CAim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail  (salt, wandering, hasn't noticed you, 84% to hit)  You shoot an arrow. The arrow hits the ironbound convoker!  The arrow freezes the ironbound convoker.ironbound convoker shouts!  X=j\The ironbound convoker is heavily wounded.X=j 3.....X=j/ k.§..§X=j z§.p(chanting recall)X=j =2=X=j 2====8 (0.72X=j N§§§§§.X=j T§§§§§§X=j c _The ironbound convoker begins to recite a word of recall! X=j _You recovered 2 HP! You recovered 1 MP!X=j${ .##.................. VividlyBlue the Marksdemigod X=j{W ..........##........ Demigod  .................... HP: 62/146 (160) ==========--------------  .§§§...............S MP: 32/40===================-----  X=jy|..§§...............9 AC: 9Str: 4  ..§§§............99ψ EV: 29Int: 15  X=j| .§§§.§.............. SH: 0Dex: 40  X=jh}".§§§............).#. XL: 19 Next: 36% Place: Desolation  .§§@.§............#. Noise: ===------  Time: 35770.8 (0.0)  §§§*...........9... e) +9 longbow (freeze)  X=j}§§§§*.............. Fire: e) +9 longbow (freeze)  §§§p..##.......... Zot (5902) Drain  §§§§§.## ..........  X=jp~t§§.9 .......... p   ironbound convoker (chanting recall)  ...9   saltling (wandering) X=j~ ....  _The ironbound convoker begins to recite a word of recall! X=jT_You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail  (salt, heavily wounded, chanting recall, 84% to hit)X=jLiK .##.................. VividlyBlue the Marksdemigod  ..........##........ Demigod  X=jiI.................... HP: 62/146 (160) ==========--------------  .§§§...............S MP: 32/40===================-----  ..§§...............9 AC: 9Str: 4  ..§§§............99ψ EV: 29Int: 15  .§§§.§.............. SH: 0Dex: 40  X=jVk.§§§............).#. XL: 19 Next: 36% Place: Desolation  .§§@.§............#. Noise: ===------  Time: 35770.8 (0.0)  §§§)...........9... e) +9 longbow (freeze)  §§§§).............. Fire: e) +9 longbow (freeze)  §§§p..##.......... Zot (5902) Drain  §§§§§.## ..........  §§.9 .......... p   ironbound convoker (chanting recall)  ...9   saltling (wandering)  ....  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail  (salt, heavily wounded, chantiX=j?lng recall, 84% to hit)  You shoot an arrow. The arrow hits the ironbound convoker!  The arrow freezes the ironbound convoker!X=jr99.X=jo.............§§.....§......X=jH`§§§....§†§....§§p.9#....X=jP3-1.5 (0.7X=j§§§§§§§§§§@§†§§§§§§§§X=j  Aim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail  (salt, heavily wounded, chanting recall, 84% to hit)  You shoot an arrow. The arrow hits the ironbound convoker!  The arrow freezes the ironbound convoker! _The ironbound convoker is almost dead. _You recovered 1 HP!X=j- .##. ....##. ... .§§§....S.X=j ..§§...9. ..§§§§...........99ψ. .§§§§....... .§§§§§§.........).#. .§§§@†§.....#. §§§§.9. §§§§§. X=j1§§§p..##.  §§§§§9## .. §§§. .p   ironbound convoker (chanting recall) ... 9   saltling (wandering) .... X=j:9.X=jq.......§X=j&5---2.5 (1.01 _X=j§§§§§§§§§§§§§X=js _You recovered 2 HP!X=j9  X=jg:Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=j5X=jϦ_ Your spells (cast)X=jSTypeFailure Level a - Fugue of the FallenNecromancy4%X=j3  b - Dimensional BullseyeHexes/Translocation1%4  c - Yara's Violent UnravellingHexes/AlchemyX=jl3%5  d - JinxbiteHexes1%2 X=jL v + Cause FearHexes1% 4 X=jm-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitX=jX=jX=jgX=j-.##................... VividlyBlue the MarksdemigodX=j..........##......... Demigod..................... HP: 65/146 (160) ==========--------------.§§§...............S. MP: 32/40===================-----..§§...............9. AC: 9Str: 4..§§§§§..........99ψ. EV: 29Int: 15.§§§§................ SH: 0Dex: 40.§§§§§§.........).#.. XL: 19 Next: 36% Place: DesolationX=jXH.§§§@†§...........#.. Noise: ---------  Time: 35772.5 (0.0)§§§§...........9.... e) +9 longbow (freeze)§§§§§............... Fire: e) +9 longbow (freeze) §§§p9.##.......... Zot (5901) Drain§§§§§.## ..........X=j§§§. ........... p   ironbound convoker (chanting recall)...9   saltling (wandering)....The arrow freezes the ironbound convoker! _The ironbound convoker is almost dead. _You recovered 1 HP! X=jH_You recovered 2 HP!  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=j.##................... VividlyBlue the MarksdemigodX=js..........##......... Demigod..................... HP: 65/146 (160) ==========--------------.§§§...............S. MP: 32/40===================-----..§§...............9. AC: 9Str: 4..§§§§§..........99ψ. EV: 29Int: 15X=j.§§§§................ SH: 0Dex: 40.§§§§§§.........).#.. XL: 19 Next: 36% Place: Desolation.§§§@†§...........#.. Noise: ---------  Time: 35772.5 (0.0)§§§§...........9.... e) +9 longbow (freeze)§§§§§............... Fire: e) +9 longbow (freeze) X=ji§§§p9.##.......... Zot (5901) Drain§§§§§.## ..........§§§. ........... p   ironbound convoker (chanting recall)...9   saltling (wandering)....The arrow freezes the ironbound convoker! _The ironbound convoker is almost dead. X=j_You recovered 1 HP! _You recovered 2 HP!  Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=j.P  Okay, then.X=jX=jEX=j. _X=j  E .##................... VividlyBlue the Marksdemigod ..........##......... Demigod X=j C..................... HP: 65/146 (160) ==========-------------- .§§§...............S. MP: 27/40================-------- ..§§...............9. AC: 9Str: 4 ..§§§§§..........99ψ. EV: 29Int: 15 .§§§§................ SH: 0Dex: 40 .§§§§§§.........).#.. XL: 19 Next: 36% Place: Desolation X=j, .§§§@†§...........#.. Noise: ---------  Time: 35772.5 (0.0) §§§§...........9.... e) +9 longbow (freeze) §§§§§............... Fire: e) +9 longbow (freeze)  §§§p9.##..........  Zot (5901) Drain X=j §§§§§.## ..........  §§§. ........... p   ironbound convoker (chanting recall) ...  9   saltling (wandering) .... Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=jH AAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetX=j X=j ..##................... VividlyBlue the Marksdemigod..........##......... DemigodX=j) 4..................... HP: 65/146 (160) ==========--------------.§§§...............S. MP: 32/40===================-----..§§...............9. AC: 9Str: 4..§§§§§..........99ψ. EV: 29Int: 15X=j .§§§§................ SH: 0Dex: 40.§§§§§§.........).#.. XL: 19 Next: 36% Place: DesolationX=j! #.§§§@†§...........#.. Noise: ---------  Time: 35772.5 (0.0)§§§§...........9.... e) +9 longbow (freeze)X=j %§§§§§............... Fire: e) +9 longbow (freeze) §§§p9.##.......... Zot (5901) Drain§§§§§.## ..........X=j- §§§. ........... p   ironbound convoker (chanting recall)...9   saltling (wandering).... X=j _Okay, then.Casting: Cause Fear (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=jD LAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetOkay, then.X=jG X=j X=j X=j . _X=jy  X=j_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=j2X=j Your spells (cast)TypeFailure Level X=ja - Fugue of the FallenNecromancy4%3  b - Dimensional BullseyeHexes/Translocation1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%X=joM2  v - Cause FearHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitX=jgX=jX=j!.##................... VividlyBlue the MarksdemigodX=j8"..........##......... Demigod..................... HP: 65/146 (160) ==========--------------.§§§...............S. MP: 32/40===================-----..§§...............9. AC: 9Str: 4..§§§§§..........99ψ. EV: 29Int: 15.§§§§................ SH: 0Dex: 40X=j"w.§§§§§§.........).#.. XL: 19 Next: 36% Place: Desolation.§§§@†§...........#.. Noise: ---------  Time: 35772.5 (0.0)§§§§...........9.... e) +9 longbow (freeze)§§§§§............... Fire: e) +9 longbow (freeze) §§§p9.##.......... Zot (5901) Drain§§§§§.## ..........X=j#L§§§. ........... p   ironbound convoker (chanting recall)...9   saltling (wandering)....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target _Okay, then.X=j$YCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=j(.##................... VividlyBlue the Marksdemigod..........##......... Demigod..................... HP: 65/146 (160) ==========--------------.§§§...............S. MP: 32/40X=j)===================-----..§§...............9. AC: 9Str: 4..§§§§§..........99ψ. EV: 29Int: 15.§§§§................ SH: 0Dex: 40.§§§§§§.........).#.. XL: 19 Next: 36% Place: Desolation.§§§@†§...........#.. Noise: ---------  Time: 35772.5 (0.0)§§§§...........9.... e) +9 longbow (freeze)X=j * §§§§§............... Fire: e) +9 longbow (freeze) §§§p9.##.......... Zot (5901) Drain§§§§§.## ..........§§§. ........... p   ironbound convoker (chanting recall)...9   saltling (wandering)....Confirm with . or Enter, or press ? or * to list all spells.X=j*Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target _Okay, then.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=jC .##................... VividlyBlue the Marksdemigod ..........##......... Demigod ..................... HP: 65/146 (160) ==========-------------- .§§§...............S. MP: 27/40================-------- ..§§...............9. AC: 9Str: 4 ..§§§§§..........99ψ. EV: 29Int: 15 .§§§§................ SH: 0Dex: 40 .§§§§§§.........).#.. XL: 19 Next: 36% Place: Desolation .§§§@†§...........#.. Noise: ---------  Time: 35772.5 (0.0) §§§=jD9;49m§...........9.... e) +9 longbow (freeze) §§§§§............... Fire: e) +9 longbow (freeze)  §§§p9.##..........  Zot (5901) Drain §§§§§.## ..........  §§§. ........... p   ironbound convoker (chanting recall) ...  9   saltling (wandering) .... Press: ? - help, Dir - move target _Okay, then.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetX=j3 -@†X=jZ=O†.X=j*@.§X=jQ§pConfirm with . or Enter, or press ? or * to list all spells.  Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail  (salt, almost dead, chanting recall)  The ironbound convoker has no magical effects to unravel.X=j X=j .##................... VividlyBlue the Marksdemigod..........##......... Demigod..................... HP: 65/146 (160) ==========--------------X=jj .§§§...............S. MP: 32/40===================-----..§§...............9. AC: 9Str: 4..§§§§§..........99ψ. EV: 29Int: 15.§§§§................ SH: 0Dex: 40.§§§§§§.........).#.. XL: 19 Next: 36% Place: Desolation.§§§@†§...........#.. Noise: ---------  Time: 35772.5 (0.0)X=j §§§§...........9.... e) +9 longbow (freeze)§§§§§............... Fire: e) +9 longbow (freeze) §§§p9.##.......... Zot (5901) Drain§§§§§.## ..........§§§. ........... p   ironbound convoker (chanting recall)...9   saltling (wandering)....Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetX=j &Aim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail  (salt, almost dead, chanting recall)  The ironbound convoker has no magical effects to unravel.  Okay, then.X=jy X=j- X=j X=j . _X=je.##................... VividlyBlue the Marksdemigod..........##......... Demigod..................... HP: 65/146 (160) ==========--------------.§§§...............S. MP: 32/40===================-----..§§...............9. AC: 9Str: 4..§§§§§..........99ψ. EV: 29Int: 15.§§§§................ SH: 0Dex: 40.§§§§§§.........).#.. XL: 19 Next: 36% Place: DesolationX=j[.§§§@†§...........#.. Noise: ---------  Time: 35772.5 (0.0)§§§§*..........9.... e) +9 longbow (freeze)§§§§*............... Fire: e) +9 longbow (freeze) §§§p9.##.......... Zot (5901) Drain§§§§§.## ..........§§§. ........... p   ironbound convoker (chanting recall)...9   saltling (wandering)....The ironbound convoker has no magical effects to unravel. _Okay, then.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail  (salt, almost dead, chanting recall, 84% to hit)X=j .##................... VividlyBlue the Marksdemigod..........##......... Demigod..................... HP: 65/146 (160) ==========--------------X=jM .§§§...............S. MP: 32/40===================-----..§§...............9. AC: 9Str: 4..§§§§§..........99ψ. EV: 29Int: 15.§§§§................ SH: 0Dex: 40.§§§§§§.........).#.. XL: 19 Next: 36% Place: Desolation.§§§@†§...........#.. Noise: ---------  Time: 35772.5 (0.0)X=j (§§§§...........9.... e) +9 longbow (freeze)§§§§§............... Fire: e) +9 longbow (freeze) §§§§9.##.......... Zot (5901) Drain§§§§§.## ..........§§§. ........... p   ironbound convoker (chanting recall)...X=j} 79   saltling (wandering)....Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail  (salt, almost dead, chanting recall, 84% to hit)  You shoot an arrow. The arrow hits the ironbound convoker!!  The arrow freezes the ironbound convoker.X=j` ))9   saltling (wandering)X=j =9.X=jD. 0.§§.§..§§§§).§9X=j. *.X=jO3 7/1477==3.2 (0.70X=j&7 \§§§§§X=j7 u§§§§§§§§§X=jH:  X=j: Aim: an ironbound convoker, wielding a +0 mace and wearing a +0 ring mail  (salt, almost dead, chanting recall, 84% to hit)  You shoot an arrow. The arrow hits the ironbound convoker!!  The arrow freezes the ironbound convoker. _You kill the ironbound convoker! _You recovered 2 HP!X=j.##................... VividlyBlue the Marksdemigod..........##......... DemigodX=jߘ8..................... HP: 67/147 (160) ==========--------------.§§§...............S. MP: 32/40===================-----..§§...§...........9. AC: 9Str: 4..§§§§§..........99ψ. EV: 29Int: 15.§§§§................ SH: 0Dex: 40.§§§§§§.........).#.. XL: 19 Next: 37% Place: DesolationX=jǙ.§§§@†§...........#.. Noise: ==-------  Time: 35773.2 (0.0)§.§.*..........9.... e) +9 longbow (freeze)§§§§9............... Fire: e) +9 longbow (freeze) §§§)..##.......... Zot (5900) Drain§§§§..## ..........§§§. ........... 9   saltling.......  The arrow freezes the ironbound convoker. _You kill the ironbound convoker! _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, 90% to hit)X=j J.##................... VividlyBlue the Marksdemigod..........##......... Demigod..................... HP: 67/147 (160) ==========--------------.§§§...............S. MP: 32/40===================-----..§§...§...........9. AC: 9X=j aStr: 4..§§§§§..........99ψ. EV: 29Int: 15.§§§§................ SH: 0Dex: 40.§§§§§§.........).#.. XL: 19 Next: 37% Place: Desolation.§§§@†§...........#.. Noise: ==-------  Time: 35773.2 (0.0)§.§............9.... e) +9 longbow (freeze)§§§§§............... Fire: e) +9 longbow (freeze) §§§)..##.......... Zot (5900) Drain§§§§..## ..........X=j j§§§. ........... 9   saltling....... _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, 90% to hit)  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.X=jD @)X=j' J##....§.§§.X=j( -§§..§.9   saltling (wandering)9.X=j, 8==9 (0.7899X=j0 v§§§§§§§X=jO1 §§§§§X=j62  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, 90% to hit)  X=j2 You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling. _You destroy the saltling!X=j4   X=ja5 You encounter a saltling. _You recovered 1 HP!X=j.##................... VividlyBlue the Marksdemigod..........##......... Demigod..................... HP: 68/147 (160) ===========-------------X=j.§§§...............S. MP: 32/40===================-----..§§...§...........9. AC: 9Str: 4..§§§§§..........99ψ. EV: 29Int: 15.§§§§§§.............. SH: 0Dex: 40.§§§§§§.........).#.. XL: 19 Next: 37% Place: Desolation.§§§@†§...........#.. Noise: ===------  Time: 35773.9 (0.0)§.§.*..........9.... e) +9 longbow (freeze)X=j(P§§§§*............... Fire: e) +9 longbow (freeze) §§§*..##.......... Zot (5899) Drain§§§§§*## ..........X=j§§*. ........... 9   saltling (wandering)9...... _You destroy the saltling!You encounter a saltling. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 90% to hit)X=jn; r.##................... VividlyBlue the Marksdemigod..........##......... Demigod..................... HP: 68/147 (160) ===========-------------.§§§...............S. MP: 32/40X=j*< ===================-----..§§...§...........9. AC: 9Str: 4..§§§§§..........99ψ. EV: 29Int: 15.§§§§§§.............. SH: 0Dex: 40.§§§§§§.........).#.. XL: 19 Next: 37% Place: Desolation.§§§@†§...........#.. Noise: ===------  Time: 35773.9 (0.0)§.§.)..........9.... e) +9 longbow (freeze)X=j< -§§§§)............... Fire: e) +9 longbow (freeze) §§§)..##.......... Zot (5899) Drain§§§§§)## ..........§§). ........... 9   saltling9...... _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineX=jE= Aim: a saltling (wandering, hasn't noticed you, 90% to hit)  You shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling.X=j A9.X=j §§§..§§§..)§9§..99 2 saltlings (1 wandering).X=j ..X=j X703--4.6 (0.7X=j §§§§§§§§§§§§9§X=j  Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 90% to hit)  X=j/ YYou shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling. _The saltling is moderately damaged. _You recovered 2 HP! You recovered 1 MP!X=jH.##................... VividlyBlue the Marksdemigod..........##......... DemigodX=jI^..................... HP: 70/147 (160) ===========-------------.§§§...............S. MP: 33/40===================-----..§§...§...........9. AC: 9Str: 4..§§§§§..........99ψ. EV: 29Int: 15.§§§§§§.............. SH: 0Dex: 40.§§§§§§.........).#.. XL: 19 Next: 37% Place: Desolation.§§§@†§...........#.. Noise: =--------  Time: 35774.6 (0.0)X=jJ:§§§*...........9.... e) +9 longbow (freeze)§§§*................ Fire: e) +9 longbow (freeze) §§§*..##.......... Zot (5899) Drain§§§9*.## ..........§9.. ........... 99 2 saltlings (1 wandering)....X=jJ.....  The arrow freezes the saltling. _The saltling is moderately damaged. _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (moderately damaged, 90% to hit)X=j.##................... VividlyBlue the MarksdemigodX=j;..........##......... Demigod..................... HP: 70/147 (160) ===========-------------.§§§...............S. MP: 33/40===================-----..§§...§...........9. AC: 9Str: 4..§§§§§..........99ψ. EV: 29Int: 15.§§§§§§.............. SH: 0Dex: 40.§§§§§§.........).#.. XL: 19 Next: 37% Place: Desolation.§§§@†§...........#.. Noise: =--------  Time: 35774.6 (0.0)§§§)...........9.... e) +9 longbow (freeze)§§§)......X=jF.......... Fire: e) +9 longbow (freeze) §§§)..##.......... Zot (5899) Drain§§§9).## ..........§9.. ........... 99 2 saltlings (1 wandering)......... _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (moderately damaged, 90% to hit)  You shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling.X=j+<9§X=jgS...§§§X=jh1=5.3 (0.78X=jl§§§§§@†§§§§§X=jumU§§§X=jo  Press: ? - help, Shift-Dir - straight lineAim: a saltling (moderately damaged, 90% to hit)  X=jpYou shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling. _The saltling is heavily damaged. _You recovered 1 HP!X=j= .##................... VividlyBlue the Marksdemigod..........##......... DemigodX=j# ..................... HP: 71/147 (160) ===========-------------.§§§...............S. MP: 33/40===================-----..§§...§...........9. AC: 9Str: 4..§§§§§..........99ψ. EV: 29Int: 15.§§§§§§.............. SH: 0Dex: 40.§§§§§§.........).#.. XL: 19 Next: 37% Place: Desolation.§§§@†§...........#.. Noise: ==-------  Time: 35775.3 (0.0)X=j \§§§*...........9.... e) +9 longbow (freeze)§§§*................ Fire: e) +9 longbow (freeze) §§*9..##.......... Zot (5898) Drain§§§§*.## ..........§§9.. ........... 99 2 saltlings (1 wandering)....X=j .....  You shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling. _The saltling is heavily damaged. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineX=jur.##................... VividlyBlue the Marksdemigod..........##......... Demigod..................... HP: 71/147 (160) ===========-------------.§§§...............S. MP: 33/40X=jx===================-----..§§...§.[37m..........9. AC: 9Str: 4..§§§§§..........99ψ. EV: 29Int: 15.§§§§§§.............. SH: 0Dex: 40.§§§§§§.........).#.. XL: 19 Next: 37% Place: Desolation.§§§@†§...........#.. Noise: ==-------  Time: 35775.3 (0.0)§§§)...........9.... e) +9 longbow (freeze)§§§)................ Fire: e) +9 longbow (freeze) §§)9..##.......... Zot (5898) Drain§§§§)X=jy [m.## ..........§§).. ........... 99 2 saltlings (1 wandering))...)....  You shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling. _The saltling is heavily damaged. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineX=jǭB9§X=jK....................§§.....X=j6§§§.....§§.....§§.§..##..§§§.## ..§§9..9   saltling.........X=j#2X=jl`6.0 (0.77X=jfF§§§X=j§§§§§§§§§§§9§§X=j!X=jo_The saltling is heavily damaged. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)X=jPress: ? - help, Shift-Dir - straight line _You shoot an arrow. The arrow barely misses the saltling. X=jk^_You recovered 1 HP!X=jK .##................... VividlyBlue the Marksdemigod..........##......... Demigod..................... HP: 72/147 (160) ===========-------------X=jL ~.§§§...............S. MP: 33/40===================-----..§§...§...........9. AC: 9Str: 4..§§§§§..........99ψ. EV: 29Int: 15.§§§§§§.............. SH: 0Dex: 40.§§§§§§.........).#.. XL: 19 Next: 37% Place: Desolation.§§§@§§...........#.. Noise: ==-------  Time: 35776.0 (0.0)§§§*§§.........9.... e) +9 longbow (freeze)§§§9§§.............. Fire: e) +9 longbow (freeze) §§.§..##.......... Zot (5897) Drain§§§§§.## ..........X=jM i§§9.. ........... 9   saltling.........Press: ? - help, Shift-Dir - straight line _You shoot an arrow. The arrow barely misses the saltling. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, 90% to hit)X=jg .##................... VividlyBlue the Marksdemigod..........##......... Demigod..................... HP: 72/147 (160) ===========-------------X=j .§§§...............S. MP: 33/40===================-----..§§...§...........9. AC: 9Str: 4..§§§§§..........99ψ. EV: 29Int: 15.§§§§§§.............. SH: 0Dex: 40.§§§§§§.........).#.. XL: 19 Next: 37% Place: Desolation.§§§@§§...........#.. Noise: ==-------  Time: 35776.0 (0.0)§§§)§§.........9.... e) +9 longbow (freeze)§§§9§§.............. Fire: e) +9 longbow (freeze) §§.§..##.......... Zot (5897) Drain§§§§§.## ..........§§9.. ........... 9  =j= 9;49m saltling......... _You shoot an arrow. The arrow barely misses the saltling. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, 90% to hit)  You shoot an arrow.X=jXLC9§X=j&c*...X=jc7§..§§§§§§§.§.§§.X=jeh4==7 (0.7X=jj§§§§§X=jju§.§§§§@§§§§9§§§§§§X=jnE _The arrow hits the saltling but does no damage. X=joe_You recovered 2 HP!X=j5 .##................... VividlyBlue the Marksdemigod...........##......... Demigod..................... HP: 74/147 (160) ============------------§.§§...............S. MP: 33/40X=j+7 ===================-----..§§...§...........9. AC: 9Str: 4§§§§§§§..........99ψ. EV: 29Int: 15§.§.§§§.............. SH: 0Dex: 40.§§.§§§.........).#.. XL: 19 Next: 37% Place: Desolation.§§§@§§...........#.. Noise: ===------  Time: 35776.7 (0.0)§§§9§§.........9.... e) +9 longbow (freeze)§§§§§§.............. Fire: e) +9 longbow (freeze) §§.§..##.......... Zot (5897) Drain§§§§§.## ..........§§9.. ........... 9=j7 9m   saltling.........You shoot an arrow. _The arrow hits the saltling but does no damage. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, 90% to hit)X=j .##................... VividlyBlue the Marksdemigod...........##......... Demigod..................... HP: 74/147 (160) ============------------X=j §.§§...............S. MP: 33/40===================-----..§§...§...........9. AC: 9Str: 4§§§§§§§..........99ψ. EV: 29Int: 15§.§.§§§.............. SH: 0Dex: 40.§§.§§§.........).#.. XL: 19 Next: 37% Place: Desolation.§§§@§§...........#.. Noise: ===------  Time: 35776.7 (0.0)§§§9§§.........9.... e) +9 longbow (freeze)§§§§§§.............. Fire: e) +9 longbow (freeze) §§.§..##.......... Zot (5897) Drain§§³X=j> ^§§.## ..........§§9.. ........... 9   saltling......... _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, 90% to hit)  You shoot an arrow. The arrow hits the saltling!  The arrow freezes the saltling.X=j-;9X=jO§§§§.§§§§.§§X=jO9 2 saltlings  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, 90% to hit)  You shoot an arrow. The arrow hits the saltling!  The arrow freezes the saltling.  The saltling is heavily damaged.X=jR5--7.4 (0.76X=jh_§§§§§.§§§§§§§@§§9§§§§9§ _The saltling barely misses you. _You recovered 1 HP!X=jy.##................... VividlyBlue the MarksdemigodX=jz/...........##......... Demigod..................... HP: 75/147 (160) ============------------§.§§...............S. MP: 33/40===================-----X=jg{..§§...§...........9. AC: 9Str: 4§§§§§§§..........99ψ. EV: 29Int: 15X=j|-§§§.§§§§............. SH: 0Dex: 40X=j|.§§.§§.§........).#.. XL: 19 Next: 37% Place: Desolation.§§§@§§...........#.. Noise: =--------  Time: 35777.4 (0.0)X=jq}§§§9§§.........9.... e) +9 longbow (freeze)§§§9§§.............. Fire: e) +9 longbow (freeze) X=j~§§§§..##.......... Zot (5896) Drain§§§§§.## ..........§§9.. ........... 99 2 saltlings....X=j~.....The saltling is heavily damaged. _The saltling barely misses you. _You recovered 1 HP!  X=jFire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, moderately damaged, 90% to hit)X=j' .##................... VividlyBlue the Marksdemigod...........##......... Demigod..................... HP: 75/147 (160) ============------------X=j) §.§§...............S. MP: 33/40===================-----..§§...§...........9. AC: 9Str: 4§§§§§§§..........99ψ. EV: 29Int: 15§§§.§§§§............. SH: 0Dex: 40.§§.§§.§........).#.. XL: 19 Next: 37% Place: Desolation.§§§@§§...........#.. Noise: =--------  Time: 35777.4 (0.0)§§§§§§.........9.... e) +9 longbow (freeze)§§§9§§.............. Fire: e) +9 longbow (freeze) =j) ";10m§§§§..##.......... Zot (5896) Drain§§§§§.## ..........§§9.. ........... 99 2 saltlings......... _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, moderately damaged, 90% to hit)  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling.X=j], T   saltlingX=jKd <9§X=jv .##..........§§....§§X=jz 7/1484=8.1 (0.75X=jj~ §§§§§§§§.§..§§.§X=j< §@§§§§§§§X=j c  Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, moderately damaged, 90% to hit)  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling. _You destroy the saltling! X=j _You recovered 2 HP! You recovered 1 MP!X=j\:.##................... VividlyBlue the Marksdemigod...........##......... Demigod..................... HP: 77/148 (160) ============------------§.§§...............S. MP: 34/40====================----X=j]..§§...............9. AC: 9Str: 4§§§§§§§..........99ψ. EV: 29Int: 15§§§.§..§............. SH: 0Dex: 40.§§.§§§§........).#.. XL: 19 Next: 37% Place: Desolation.§§§@§§...........#.. Noise: =--------  Time: 35778.1 (0.0)§§§9§§.........9.... e) +9 longbow (freeze)§§§§§§.............. Fire: e) +9 longbow (freeze) §§§§..##.......... Zot (5895) DrainX=j ^§§§§§.## ..........§§9.. ........... 9   saltling.........The arrow freezes the saltling. _You destroy the saltling! _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineX=j^~Aim: a saltling (salt, moderately damaged, 90% to hit)X=j:.##................... VividlyBlue the Marksdemigod...........##......... Demigod..................... HP: 77/148 (160) ============------------§.§§...............S. MP: 34/40====================----X=j..§§...............9. AC: 9Str: 4§§§§§§§..........99ψ. EV: 29Int: 15§§§.§..§............. SH: 0Dex: 40.§§.§§§§........).#.. XL: 19 Next: 37% Place: Desolation.§§§@§§...........#.. Noise: =--------  Time: 35778.1 (0.0)§§§§§§.........9.... e) +9 longbow (freeze)§§§§§§.............. Fire: e) +9 longbow (freeze) X=j§§§§..##.......... Zot (5895) Drain§§§§§.## ..........X=j§§9.. ........... 9   saltling......... X=j)_You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)X=jPress: ? - help, Shift-Dir - straight lineAim: a saltling (salt, moderately damaged, 90% to hit)  X=jU`You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling.X=j)X=jR...##....§......§§......§§§§§§..§§§§§.§X=j#8/1498=8 (0.74X=j&§§§§§§.§§§§§§@§§X=j'%§§§§X=j*  Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, moderately damaged, 90% to hit)  You shoot an arrow. The arrow hits the saltling!!!  X=j+The arrow freezes the saltling. _You destroy the saltling! _You recovered 1 HP!X=j .##................... VividlyBlue the MarksdemigodX=jȿ ...........##......... Demigod..................... HP: 78/149 (160) ============------------§.§§...............S. MP: 34/40====================----X=jM '..§§...............9. AC: 9Str: 4§§§§§§§..........99ψ. EV: 29Int: 15X=j §§§§§§§§............. SH: 0Dex: 40X=jV S.§.§§§§§........).#.. XL: 19 Next: 38% Place: DesolationX=j .§§§@§§...........#.. Noise: ==-------  Time: 35778.8 (0.0)§§§§§§.........9.... e) +9 longbow (freeze)X=jV §§§§§§.............. Fire: e) +9 longbow (freeze) X=j §§§§..##.......... Zot (5894) Drain§§§§§.## ..........§§9.. ...........X=j .........You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling. _You destroy the saltling! X=jV _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineX=j3@§X=j{}3.##................... VividlyBlue the Marksdemigod...........##......... Demigod..................... HP: 78/149 (160) ============------------§.§§...............S. MP: 34/40X=jZ~`====================----..§§...............9. AC: 9Str: 4§§§§§§§..........99ψ. EV: 29Int: 15§§§§§§§§............. SH: 0Dex: 40.§.§§§§§........).#.. XL: 19 Next: 38% Place: Desolation.§§§@§§...........#.. Noise: ==-------  Time: 35778.8 (0.0)§§§§§§.........9.... e) +9 longbow (freeze)§§§§§§.............. Fire: e) +9 longbow (freeze) §§§§..##.......... Zot (5894) DrainX=j~§§§§§.## ..........§§9.. ....................You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling. _You destroy the saltling! _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineX=j|X=jX=jʄ. _X=j  ..##   ..   §.§§S X=j   ..§§.9   §§§§§§§99ψ   §§§§§§§§...   .§.§§§§§).#   .§§§§§...#   §§@§§§9.   §§§§§§.   §§§§§..##  §.## X=jPK.   §§9.. .   ....   .....   X=jC§§§§§.§§.X=j80--9.8 (13 _X=jt§§§.§X=j§§§§§§§@§§§§§§X=j? X=je_You recovered 2 HP!X=j   ..   §.§§   ..§§.  X=j   §§§§§§§9   §§§.§§§§...   .§§.§§§§).#   §§§§§...#   §§§§§§§9.  X=j{ §§@§§§§.  §§§§§..##  §§.§.§.##   §..§§..  ... X=jL .... .........  .... ...... X=j% §.§§§.§...§ ... ........... ...........X=j& 2=--802 _X=j) *§§§§§§§§§§§§.§§X=j* G§.§...§X=j, s _You recovered 2 HP!X=jiV [?25h[?0cX=jRW c  Search for what [Enter for "silen", or ? for help]? X=jXw [?25l[?1cX=j4X=ji630 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] A - 3 potions of attraction X=jJ7 b - [carried] B - a potion of berserk rage  c - [carried] C - 3 potions of cancellation  d - [carried] L - 5 potions of lignification  e - [carried] M - 9 potions of mutation  f - [carried] b - 7 potions of brilliance  g - [carried] c - 2 potions of curing  h - [carried] e - 5 potions of enlightenment  i - [carried] g - a potion of magic  j - [carried] h - 3 potions of haste  k - [carried] i - 10 potions of invisibility  l - [carried] m - 3 potions of might  m - [carried] r - 4 potions of resistancen - [Orc:2] 2 potions of ambrosia (unknown) (224 gold)  o - [Snake:4] a potion of attraction (93 gold)p - [Snake:4] a potion of brilliance (108 gold)  q - [Orc:2] a potion of brilliance (124 gold)  r - [D:6] a potion of cancellation (104 gold) X=j8 s - [Orc:2] a potion of curing (96 gold)t - [D:6] a potion of enlightenment (65 gold)  u - [Orc:2] a potion of haste (252 gold)  v - [Snake:4] a potion of haste (271 gold) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]X=jk X=jGX=j7VX=je7 X=jf................... VividlyBlue the Marksdemigod  §.§§............... Demigod  ..§§............... HP: 82/149 (160) =============-----------  §§§§§§§..........99 MP: 34/40X=jg_====================----  §§§.§§§§........... AC: 9Str: 4  .§§.§§§§........).# EV: 29X=jh?Int: 15  §§§§§§§...........# SH: 0Dex: 40  X=jGi/§§§§§§§.........9.. XL: 19 Next: 38% Place: Desolation  X=ji>§§@§§§§............ Noise: ---------  Time: 35780.8 (0.0)  X=juj+§§§§§§..##......... e) +9 longbow (freeze)  §.§§§.§.## ......... Fire: e) +9 longbow (freeze) X=jKkv §.§...§.. ......... Zot (5892) Drain  § ... .... X=j6l .........  .... ..  .........  X=jm2_You recovered 1 HP!  Fire: e) +9 longbow (freeze) _Press: ? - help, Shift-Dir - straight line _You recovered 2 HP! X=jm_You recovered 2 HP!  Search for what [Enter for "silen", or ? for help]? potionX=jsyX=jzX=jX=jX. _X=j" V  §.§§ X=j  ..§§  §§§§§§§9  §§§.§§§§..  .§§.§§§§)  §§§... §§§§§§§9. §§§§§§§. §§## X=j §§.§§§.§.##  §.....§..  §§...§....  ............ #........... ##........... X=j k###....... X=jx* Q..§§.....X=jO, 45=1.8 (11 _X=j. §§§§§§§§@§§§§..§X=j/ )§§X=j 2 _You recovered 2 HP! You recovered 1 MP!X=jp  ..§§  §§§§§§§  §§§.§§§§.  .§§.§§§§X=j||)  §§§. §9 §§§§§§. §§§§§§§§..## §@§§..§.##   §§.....§.§   §§§......§.   ..X=jA.... # #. #. # X=j=§§§.§X=j=.§§.....§....#...##...###...####...X=j>620 _X=jA§§§§§.§§X=j"B§§@§§§X=jaDs _You recovered 2 HP!X=j X§§§§§§§.§§§§.)X=jy §§§§§§§..§§§§.§9§§§§.§§.§§§§§§§..##§§§§§.§## .....§§ X=j §........ #....###... #####...X=j #####...#####...#####...X=j ?§§...X=j b§§........#...#...X=j: =8=X=j a389 _X=j X§§§.§§X=j C§§X=j<  X=j m_You recovered 2 HP!X=j/TX=jTX=jUX=jzX=jzP90=8 X=jZ|4_X=jX=j26=7X=jX=j-X=jx4=6X=jX=jX=jf6=5X=jX=jX=jT84X=jeX=j;X=j<101/149 (160)=7=3X=j=X=j)bX=jbf3=2X=jcX=jŎX=jST51X=jX=jX=j/107=8=0X=jX=jX=jFs9=79X=j X=jX=j  You encounter an imperial myrmidon. It is wielding a +0 scimitar and wearingthe +2 leather armour of the Farrier {+Inv rN++ Int+4 Dex-2}.X=jot######## §§11X=j##### §.§#####§§.§§§§.§§#####§§..§§...#####§§§§ψ..#####§§§§§§...######§§@§§§....#####§§§§§§....#####§.§§.§§...X=ji#####..........#####..........#####.....ψ   imperial myrmidon (wandering)#####......#####......X=jBY§§§§.§§X=j(90.0)X=j m4.8 (118 _X=j+.§§X=j,§§ψ§§§.§§§§§.§X=jC X=jD_You recovered 23 HP! You recovered 3 MP!X=jͫ IX=j F _Unknown command.X=j o  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=j{ X=j|  Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy4%3  X=jk} b - Dimensional BullseyeHexes/Translocation1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitX=jk X=jp X=jt  §§§§§§§.......... VividlyBlue the Marksdemigod X=ju   #### §§§.§§§§......... Demigod   #### §§§§.§§§§........) HP: 111/149 (160) =================-------   ##### §§§§§§§.§......... MP: 38/40======================--   #####§§.§§§§.§§........9 AC: 9Str: 4   #####§§.§§§............. EV: 29Int: 15   #####§§§§ψ§.§..##....... SH: 0Dex: 40 X=jv A  #####§§§.§§...## ....... XL: 19 Next: 38% Place: Desolation   #####§§@§§§.... ....... Noise: ---------  Time: 35794.8 (0.0)   #####§§§§§§.....e) +9 longbow (freeze)   #####§.§§.§§.....Fire: e) +9 longbow (freeze)   #####...........X=jv 8Zot (5878) Drain   #####...........   #####...........ψ   imperial myrmidon (wandering)   #####..........   #####..........  You encounter an imperial myrmidon. It is wielding a +0 scimitar and wearing _the +2 leather armour of the Farrier {+Inv rN++ Int+4 Dex-2}. X=jw ,_You recovered 23 HP! You recovered 3 MP! _Unknown command.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=jw X=j| Y §§§§§§§.......... VividlyBlue the Marksdemigod   #### §§§.§§§§......... Demigod X=j|   #### §§§§.§§§§........) HP: 111/149 (160) =================-------   ##### §§§§§§§.§......... MP: 38/40======================--   #####§§.§§§§.§§........9 AC: 9Str: 4   #####§§.§§§............. EV: 29Int: 15   #####§§§§ψ§.§..##....... SH: 0Dex: 40 X=j } A  #####§§§.§§...## ....... XL: 19 Next: 38% Place: Desolation   #####§§@§§§.... ....... Noise: ---------  Time: 35794.8 (0.0)   #####§§§§§§.....e) +9 longbow (freeze)   #####§.§§.§§.....Fire: e) +9 longbow (freeze)   #####...........X=j} 8Zot (5878) Drain   #####...........   #####...........ψ   imperial myrmidon (wandering)   #####..........   #####..........  You encounter an imperial myrmidon. It is wielding a +0 scimitar and wearing _the +2 leather armour of the Farrier {+Inv rN++ Int+4 Dex-2}. X=jQ~ ,_You recovered 23 HP! You recovered 3 MP! _Unknown command.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=j_ P  Okay, then.X=j$ X=jʆ X=jֈ . _X=j §§§§§§§.......... VividlyBlue the Marksdemigod   #### §§§.§§§§......... Demigod   #### §§§§.§§§§........) HP: 111/149 (160) =================-------   ##### §§§§§§§.§......... MP: 38/40======================--   #####§§.§§§§.§§........9 AC: 9Str: 4   #####§§.§§§............. EV: 29Int: 15   #####§§§§ψ§.§..##....... SH: 0Dex: 40   #####§§§*§§...## ....... XL: 19 Next: 38% Place: Desolation   #####X=j[§§@§§§.... ....... Noise: ---------  Time: 35794.8 (0.0)   #####§§§§§§.....e) +9 longbow (freeze)   #####§.§§.§§.....Fire: e) +9 longbow (freeze)   #####...........Zot (5878) Drain   #####...........   #####...........ψ   imperial myrmidon (wandering)   #####..........   #####..........  _Okay, then.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing the +2 leather  armour of the Farrier {+Inv rN++ IntX=jkH+4 Dex-2} (salt, wandering, hasn't noticed  you, 65% to hit)X=j §§§§§§§.......... VividlyBlue the Marksdemigod   #### §§§.§§§§......... Demigod   #### §§§§.§§§§........) HP: 111/149 (160) =================-------   ##### §§§§§§§.§......... MP: 38/40======================--   #####§§.§§§§.§§........9 AC: 9Str: 4 X=j  #####§§.§§)............. EV: 29Int: 15   #####§§§§)§.§..##....... SH: 0Dex: 40   #####§§§)§§...## ....... XL: 19 Next: 38% Place: Desolation   #####§§@§§§.... ....... Noise: ---------  Time: 35794.8 (0.0)   #####§§§§§§.....e) +9 longbow (freeze)   #####§.§§.§§.....Fire: e) +9 longbow (freeze)   #####...........Zot (5878) Drain   ####=j9m#...........   #####...........ψ   imperial myrmidon (wandering)   #####..........   #####..........  _Okay, then.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing the +2 leather  armour of the Farrier {+Inv rN++ Int+4 Dex-2} (salt, wandering, hasn't noticed  you, 65% to hit)X=j>S§ψX=j{§§§§§ψX=jc2===5.5 (0.7X=j§§§§§§§§§§.§§X=j  Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing the +2 leather  armour of the Farrier {+Inv rN++ Int+4 Dex-2} (salt, wandering, hasn't noticed  you, 65% to hit) X=j_You shoot an arrow. The arrow misses the imperial myrmidon. _You recovered 1 HP!X=jb  §§§§§§§.......... VividlyBlue the Marksdemigod X=jp <  #### §§§.§§§§......... Demigod   #### §§§§.§§§§........) HP: 112/149 (160) ==================------   ##### §§§§§§§.§......... MP: 38/40======================--   #####§§.§§§§.§§........9 AC: 9Str: 4   #####§§.§§§............. EV: 29Int: 15 X=j/ b  #####§§§§§§.§..##....... SH: 0Dex: 40   #####§§§ψ§§...## ....... XL: 19 Next: 38% Place: Desolation X=j {  #####§§@§§§.... ....... Noise: ==-------  Time: 35795.5 (0.0)   #####§§§§§§.....e) +9 longbow (freeze)   #####§.§§.§§.....Fire: e) +9 longbow (freeze)   #####...........Zot (5878) Drain X=jʓ   #####...........   #####...........ψ   imperial myrmidon   #####..........   #####..........  X=j _You shoot an arrow. The arrow misses the imperial myrmidon. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing the +2 leather  armour of the Farrier {+Inv rN++ Int+4 Dex-2} (salt, 65% to hit)X=ju §§§§§§§.......... VividlyBlue the Marksdemigod X=jw<  #### §§§.§§§§......... Demigod   #### §§§§.§§§§........) HP: 112/149 (160) ==================------   ##### §§§§§§§.§......... MP: 38/40======================--   #####§§.§§§§.§§........9 AC: 9Str: 4   #####§§.§§§............. EV: 29Int: 15 X=jw  #####§§§§)§.§..##....... SH: 0Dex: 40   #####§§§)§§...## ....... XL: 19 Next: 38% Place: Desolation   #####§§@§§§.... ....... Noise: ==-------  Time: 35795.5 (0.0) X=jx  #####§§§§§§.....e) +9 longbow (freeze)   #####§.§§.§§.....Fire: e) +9 longbow (freeze)   #####...........Zot (5878) Drain X=jy  #####...........   #####...........ψ   imperial myrmidon   #####..........   #####..........  X=jz|_You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing the +2 leather  armour of the Farrier {+Inv rN++ Int+4 Dex-2} (salt, 65% to hit)  You shoot an arrow.X=jRM§ψ#####.#####...#####....#####....#####.....#####.....#....  Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing the +2 leather  armour of the Farrier {+Inv rN++ Int+4 Dex-2} (salt, 65% to hit)  X=jYou shoot an arrow.  The arrow closely misses the imperial myrmidon.46.2 (0.77X=j§§§§§§§§ψ§§§@§§§.§X=j _The imperial myrmidon completely misses you. _You recovered 2 HP!X=j Y §§§§§§§.......... VividlyBlue the Marksdemigod   #### §§§.§§§§......... Demigod X=j   #### §§§§.§§§§........) HP: 114/149 (160) ==================------   ##### §§§§§§§.§......... MP: 38/40======================--   #####§§.§§§§.§§........9 AC: 9Str: 4   #####§§.§§§............. EV: 29Int: 15   #####§§§§§§.§..##....... SH: 0Dex: 40   #####§§§ψ§§...## ....... XL: 19 Next: 38% Place: Desolation   #####§§@§§§.... ....... Noise: ==-------  Time: 35796.2 (0.0)   #####.§§X=j y[40m§§§.....e) +9 longbow (freeze)   #####...§.§§.....Fire: e) +9 longbow (freeze)   #####...........Zot (5877) Drain   #####...........   #####...........ψ   imperial myrmidon   #####..........   #####..........  _The imperial myrmidon completely misses you. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing the +2 leather  armour of the Farrier {+Inv rN++ Int+4 Dex-2} (salt, 65% to hit)X=j] §§§§§§§.......... VividlyBlue the Marksdemigod   #### §§§.§§§§......... Demigod   #### §§§§.§§§§........) HP: 114/149 (160) ==================------   ##### §§§§§§§.§......... MP: 38/40======================--   #####§§.§§§§.§§........9 AC: 9Str: 4   #####§§.§§§............. EV: 29Int: 15   #####§§§§§§.§..##....... SH: 0Dex: 40   #####§§§ψ§§...## ....... XL: 19 Next: 38% Place: Desolation X=j"  #####§§@§§§.... ....... Noise: ==-------  Time: 35796.2 (0.0)   #####.§§§§§.....e) +9 longbow (freeze)   #####...§.§§.....Fire: e) +9 longbow (freeze)   #####...........Zot (5877) Drain   #####...........   #####...........ψ   imperial myrmidon   #####..........   #####..........  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing the +2 leather  armour of the Farrier {+Inv rN++ Int+4 Dex-2} (salt, 65% to hit)  You shoot an arrow. The arrow hits the imperial myrmidon!!  The arrowX=j freezes the imperial myrmidon!X=jPress: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing the +2 leather  armour of the Farrier {+Inv rN++ Int+4 Dex-2} (salt, 65% to hit)  You shoot an arrow. The arrow hits the imperial myrmidon!!  The arrow freezes the imperial myrmidon!  The imperial myrmidon is heavily wounded.X=j59==9 (0.76X=j5§§§@§§§§§§§X=j6 _The imperial myrmidon misses you. _You recovered 1 HP! You recovered 1 MP!X=jk Y §§§§§§§.......... VividlyBlue the Marksdemigod   #### §§§.§§§§......... Demigod X=jl   #### §§§§.§§§§........) HP: 115/149 (160) ==================------   ##### §§§§§§§.§......... MP: 39/40=======================-   #####§§.§§§§.§§........9 AC: 9Str: 4   #####§§.§§§............. EV: 29Int: 15   #####§§§§§§.§..##....... SH: 0Dex: 40   #####§§§ψ§§...## ....... XL: 19 Next: 38% Place: Desolation   #####§§@§§§.... ....... Noise: ===------  Time: 35796.9 (0.0)   #####=jn =49m.§§§§§.....e) +9 longbow (freeze)   #####...§.§§.....Fire: e) +9 longbow (freeze)   #####...........Zot (5876) Drain   #####...........   #####...........ψ   imperial myrmidon   #####..........   #####..........  X=jdr _You recovered 1 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing the +2 leather  armour of the Farrier {+Inv rN++ Int+4 Dex-2} (salt, heavily wounded, 65% to  hit)X=jD m §§§§§§§.......... VividlyBlue the Marksdemigod   #### §§§.§§§§......... Demigod   #### §§§§.§§§§........) HP: 115/149 (160) ==================------ X=jE   ##### §§§§§§§.§......... MP: 39/40=======================-   #####§§.§§§§.§§........9 AC: 9Str: 4   #####§§.§§§............. EV: 29Int: 15   #####§§§§§§.§..##....... SH: 0Dex: 40   #####§§§ψ§§...## ....... XL: 19 Next: 38% Place: Desolation   #####§§@§§§.... ....... Noise: ===------  Time: 35796.9 (0.0)   #####.§§§§§.....e) +9 longbow (freeze)   ###X=jwF ##...§.§§.....Fire: e) +9 longbow (freeze)   #####...........Zot (5876) Drain   #####...........   #####...........ψ   imperial myrmidon   #####..........   #####..........  Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing the +2 leather  armour of the Farrier {+Inv rN++ Int+4 Dex-2} (salt, heavily wounded, 65% to  hit)  You shoot an arrow.  The arrow hits the imperial myrmidon but does no damage.X=j \§§.§§§X=j ......  Aim: an imperial myrmidon, wielding a +0 scimitar and wearing the +2 leather  armour of the Farrier {+Inv rN++ Int+4 Dex-2} (salt, heavily wounded, 65% to  hit)  You shoot an arrow.  The arrow hits the imperial myrmidon but does no damage.  The imperial myrmidon is heavily wounded.X=j <6-7.6 (0.7X=j$ ]§§§§§§§ψ§§§§§§§X=j  X=j _The imperial myrmidon barely misses you. _You recovered 1 HP!X=jY §§§§§§§.......... VividlyBlue the Marksdemigod   #### §§§.§§§§......... Demigod X=j  #### §§§§.§§§§........) HP: 116/149 (160) ==================------   ##### §§§§§§§.§......... MP: 39/40=======================-   #####§§.§§§§.§§........9 AC: 9Str: 4   #####§§.§§§............. EV: 29Int: 15   #####§§§§§§.§..##....... SH: 0Dex: 40   #####§§§ψ§§...## ....... XL: 19 Next: 38% Place: Desolation   #####§§@.§§.... ....... Noise: ==-------  Time: 35797.6 (0.0)  X=jYJ #####.§§§§§.....e) +9 longbow (freeze)   #####...§........Fire: e) +9 longbow (freeze)   #####...........Zot (5876) Drain   #####...........   #####...........ψ   imperial myrmidon   #####..........   #####..........  X=jy_You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing the +2 leather  armour of the Farrier {+Inv rN++ Int+4 Dex-2} (salt, heavily wounded, 65% to  hit)X=jie m §§§§§§§.......... VividlyBlue the Marksdemigod   #### §§§.§§§§......... Demigod   #### §§§§.§§§§........) HP: 116/149 (160) ==================------ X=jWf   ##### §§§§§§§.§......... MP: 39/40=======================-   #####§§.§§§§.§§........9 AC: 9Str: 4   #####§§.§§§............. EV: 29Int: 15   #####§§§§§§.§..##....... SH: 0Dex: 40   #####§§§ψ§§...## ....... XL: 19 Next: 38% Place: Desolation   #####§§@.§§.... ....... Noise: ==-------  Time: 35797.6 (0.0)   #####.§§§§§.....e) +9 longbow (freeze)  X=jf [m #####...§........Fire: e) +9 longbow (freeze)   #####...........Zot (5876) Drain   #####...........   #####...........ψ   imperial myrmidon   #####..........   #####..........  Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing the +2 leather  X=j|g armour of the Farrier {+Inv rN++ Int+4 Dex-2} (salt, heavily wounded, 65% to  hit)  You shoot an arrow. The arrow hits the imperial myrmidon!!  The arrow freezes the imperial myrmidon.X=j ###§###.§#####§§.§§.§#####§§§§§.§##########§......X=j 8==8.3 (0.75X=jV §.§§§§§§.§§§§ψ§§.@.§§§§§§X=j/  armour of the Farrier {+Inv rN++ Int+4 Dex-2} (salt, heavily wounded, 65% to  hit)  X=j 8You shoot an arrow. The arrow hits the imperial myrmidon!!  The arrow freezes the imperial myrmidon. _The imperial myrmidon is severely wounded. _You recovered 2 HP!X=jJY §§§§§§§.......... VividlyBlue the Marksdemigod   #### §§§.§§§§......... Demigod X=jQ  #### §§§§.§§§§........) HP: 118/149 (160) ===================-----   ##### §§§§§§§.§......... MP: 39/40=======================-   #####§§.§§.§.§§........9 AC: 9Str: 4   #####§§.§§.§............ EV: 29Int: 15   #####§§§§§.§§..##....... SH: 0Dex: 40   #####§§§ψ§§...## ....... XL: 19 Next: 38% Place: Desolation   #####§.@.§§....X=j ....... Noise: ===------  Time: 35798.3 (0.0)   #####...§§§.....e) +9 longbow (freeze)   #####...§........Fire: e) +9 longbow (freeze)   #####...........Zot (5875) Drain   #####...........   #####...........ψ   imperial myrmidon   #####..........   #####..........  X=j _The imperial myrmidon is severely wounded. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing the +2 leather  armour of the Farrier {+Inv rN++ Int+4 Dex-2} (severely wounded, 65% to hit)X=j §§§§§§§.......... VividlyBlue the Marksdemigod   #### §§§.§§§§......... Demigod   #### §§§§.§§§§........) HP: 118/149 (160) ===================-----   ##### §§§§§§§.§......... MP: 39/40=======================-   #####§§.§§.§.§§........9 AC: 9Str: 4   #####§§.§§.§............ EV: 29Int: 15   #####§§§§§.§§..##....... SH: 0Dex: 40   #####§§§)§§...## .......X=j>[39;49m XL: 19 Next: 38% Place: Desolation   #####§.@.§§.... ....... Noise: ===------  Time: 35798.3 (0.0)   #####...§§§.....e) +9 longbow (freeze)   #####...§........Fire: e) +9 longbow (freeze)   #####...........Zot (5875) Drain   #####...........   #####...........ψ   imperial myrmidon   #####..........   #####..........  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar aX=j nd wearing the +2 leather  armour of the Farrier {+Inv rN++ Int+4 Dex-2} (severely wounded, 65% to hit)  You shoot an arrow. The arrow hits the imperial myrmidon!!  The arrow freezes the imperial myrmidon.X=jx(X=jk4###§###.§#####§§.§§.§#####§§§§§§§#####§§§§.X=j#####§§@§§§§..X=j 9/1509-9.0 (0.74X=j7§§§§§@§§§X=j§X=j{l  Aim: an imperial myrmidon, wielding a +0 scimitar and wearing the +2 leather  armour of the Farrier {+Inv rN++ Int+4 Dex-2} (severely wounded, 65% to hit)  You shoot an arrow. The arrow hits the imperial myrmidon!!  The arrow freezes the imperial myrmidon. X=j_You kill the imperial myrmidon! _You recovered 1 HP!X=jNM####.§§§§§)X=j6##### §§§§§§§..#####§§.§§.§.§9###...#####§§§§§§§§..#######§§§§.§...## #####§§.§§§.... #####... §................ .. X=jX§...X=j21---800.0 (1.03 _X=j §§§§§§§§.§§§.§§§X=j?§..§X=jսs _You recovered 2 HP!X=jU§)##### §§§§§§§..####§§.§§.§.§X=jV9##...##§§§§§§§§..###§§§§.§...## .§§§.... ...§§§..... ..§.............  ßX=j§§§.§..§X=jBv§§....§.§....X=jf340=--1X=jA2 _X=jم§§§§§§§.§§§X=jf(§§X=j͈ X=jT_You recovered 2 HP! You recovered 1 MP!X=jgX=jX=jX=j@L5=X=jP1X=jC8=0X=jDX=jg=30X=j/i;69X=j?jX=j;X=j\2==8X=jLX=j4=7X=jX=jv66X=jKX=jSX=jp8=5X=j"X=j,40=4X=j,X=j3NX=jN`23X=jOX=juX=jJvi4=2X=j wX=jX=jji6=1X=j3X=j^X=jL`80X=jX=jk _You start resting.HP restored.X=jL#####§§.#####§§§§.§§§..X=j 50=#####§..§§.§.§#####§..§§§.)####.§.§..§##§§§§§§§§§§§§§.§..§@§§.....§§X=jW§.§132.0)..X=jJ=4.0 (1359 _X=j*§§§§§§§§.§§@§X=jXt _You recovered 27 HP!X=jVX=j=X=jX=jwX=jX=jpI8 _X=jX=jX=jXX=j2B7X=jX=j §§§..9 #### §§§.X=j`< #### §.). #####§§§§§§§§§.. #####§§§§§§§§..........9 #####§§.§§§§...... #####.§§§..§§..##.X=j #####§..§.§.§.## ........ #####§§§@.§§.§.§ ........ #####§§§§.§.....  #####..§.§ #####.  #####.. #####. #####. #####..X=j= #####...........X=jq..§§.... §§§§.9X=jZ### ..### §§§§.§§§§)###§§§§§§§§§.#§§§§§§§§...9§§.§§§§......§§§..§§..######§..@.§.§.##X=j*I####§§§§.§§.... ........####.§§§.§..... ####..§.§.#....##....###....####....X=j...§§...§§§§§....X=je.§.§6.0 (2.0).§.§§.§...§.§§................#.......##........###........X=je7.0 (36X=j!§§§§§§§§§§§§§§§§§§§.§X=j#$  Things that are here:X=j%  X=j9&a +0 scimitar; the +2 leather armour of the Farrier {+Inv rN++ Int+4 Dex-2}; a _human corpseX=j X=j> X=jg X=j X=jI, X=j- _5 _X=jJ0 X=jQ X4X=jkR X=jT X=j 3X=j§ X=jf B2X=j X=j X=j X=jw B1X=jc X=j X=j X=j B0X=jT X=j X=j&X=jC49X=jXX=jX=jg@X=j@B8X=jAX=jdGX=jkX=jglB7X=jlX=jmX=jX=jB6X=j%X=jX=jX=jh  You encounter a saltling.X=jȵ   ######. .. ....X=jc  ######. ..##..#  ######. ..9....  ######. .....  ######.§§....  ######...#.  ######§§##§§§...  ######§@§§.§§.....##X=j0  ######§§§§§§....  ######§§§§§§............  ######§§§§§§............  ######§§§§§§§§§.........  ######.§§§.§§§§§........ 9   saltling (wandering)  ######§.§§§§§§§§........  ######§§§§§§§§§.........  ######§§§§§§§§..........X=jT..27.0 (10.0).§§§X=j§§§X=jum8.0 (115 _X=j§§§§§.§§§§X=jX=j> .  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling!X=j,)))X=jxA)X=j0 ψYou destroy the saltling!X=j6Qm ψ...X=j*R'§§§§§§§§ψ   ragged hierophant  You hear a shout!X=jW6=7 (0.7)X=j\R§§§X=j\§§§§§§X=jf _You encounter a ragged hierophant. It is wielding a +2 whip of draining.X=jF )))X=j)) You shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant!X=jMs ................X=jzN......§..§#.§§§#§####The ragged hierophant is moderately wounded.The ragged hierophant points at you and mumbles some strange words.X=jpO47-==9.44X=jT§§§§§§§X=jW _A blast of power from the earth strikes you! _You took 3 damage!X=ja 6 )X=jG T))))))You shoot an arrow.X=j]% X.ψ.X=jl& M......##§§..§§..§§§§.§§§.§§§.§.§.§X=j' 8--30.13X=j4/ s§§§§§§§X=j10 §.§§§X=j4 O _The arrow closely misses the ragged hierophant. X=j5 [_You recovered 1 HP!X=jPM ))))X=jQ) You shoot an arrow. The arrow hits the ragged hierophant!!!  The arrow freezes the ragged hierophant!X=jo .....##§§§§§...§§..§§§.§§§.§§.§§§§§§§X=jA.§The ragged hierophant is severely wounded.The ragged hierophant gestures at you while chanting.32--=82X=j§§§§§§§§..§§.§§§X=j _A blast of power from the earth strikes you! _You took 16 damage!X=jD9 )X=jDYou shoot an arrow. The arrow hits the ragged hierophant!!!  The arrow freezes the ragged hierophant.X=jfO&))X=j P)))X=jP0X=j$..X=jb....##§§§..§§X=j......§.....§§§§.§§.§§§§§.§§§.§§§§§§§§X=j,k4/151--40-1.5X=j2X=j3§§§§§§§§X=jV5§§§§§§.§§§§§§X=j@ _You kill the ragged hierophant! _You recovered 2 HP!X=j# X=j" X=j X=jX=jg61 _X=juX=j*X=j,h  You encounter a saltling.X=j198§§§§§.§§X=j2---..§§§§..§§..§....§§..§§§§§§§.§§§§§§§.§§9   saltling (wandering).§§§§§§§§§§X=j6Iψ2.5 (1.0X=jEJB§§§§§...ψ   ragged hierophant§§§§X=j K9   saltling--3.5 (20X=jKX=jOb§§§§§X=jO §§§X=jX _You encounter a ragged hierophant. It is wielding a +0 rapier. _You recovered 4 HP!X=jS U )))))X=j| ~You shoot an arrow. The arrow hits the ragged hierophant!  The arrow freezes the ragged hierophant.X=j 0.X=j 49X=j P)ψX=j ,pX=jE 7 9X=j T.....§.§§p   ironbound convoker§§9   saltling  The ragged hierophant is lightly wounded.X=j T9===X=jJ K4.2 (0.739X=j -§§X=j §§§§§§§X=j  X=j _You encounter an ironbound convoker. It is wielding a +0 mace. _You recovered 1 HP!X=j~))))) _You encounter an ironbound convoker. It is wielding a +0 mace. _You recovered 1 HP!  You shoot an arrow.  The arrow closely misses the ragged hierophant.  The arrow hits the ironbound convoker!! X=j* The arrow freezes the ironbound convoker.X=jY:9X=jF5.ψ....§.§§§§§9 2 saltlingsX=j41=98X=jX=j§§§§§§.§§§§§X=j _The ironbound convoker is heavily wounded. _You recovered 2 HP!X=j ? ))X=j )) You shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant.X=jK 0.X=jk( )The ragged hierophant is moderately wounded.The ragged hierophant points at you and mumbles some strange words.X=j5 ,SX=jP $9pX=jNQ j....§§.§§§§§X=jQ S   guardian serpent (wandering)   saltlingX=jR #2X=jS 4---5.6X=j ] '§X=j] §§§§§§§X=j c  X=j d _A blast of power from the earth strikes you! _You took 20 damage!X=jY  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=jX=j'X=j(o Your spells (cast)TypeX=j)Failure Level a - Fugue of the FallenNecromancy4%3  b - Dimensional BullseyeHexes/Translocation1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%4 X=jS*Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitX=j_U X=jV X=j1_ X=jd  .... VividlyBlue the Marksdemigod X=je ' ######....99............ Demigod  ######....##S........#.. HP: 121/151 (160) ===================-----  ######.....ψp........... MP: 40/40========================  ######.................. AC: 9Str: 4  ######.................. EV: 29Int: 15X=jf   ######...#.............. SH: 0Dex: 40  ######..##§§§........... XL: 19 Next: 40% Place: Desolation  ######.@§§.§§.....##.... Noise: ==-------  Time: 35835.6 (0.0)  ######.§§§§§§........... e) +9 longbow (freeze) X=j g  ######...§§..§.......... Fire: e) +9 longbow (freeze)   ######...§§..§§......... Zot (5838) Drain  ######..§§§§.§§.........  ######.§§.§§.§§§........ ψ   ragged hierophant X=jg  ######§§§§§§§§§§........ S   guardian serpent (wandering)  ######§§§§§§§§§......... 9   saltling  ######§§§§§§§§..........The ragged hierophant is moderately wounded.The ragged hierophant points at you and mumbles some strange words. _A blast of power from the earth strikes you! _You took 20 damage!  X=j`h cCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=j/m  .... VividlyBlue the Marksdemigod X=jm ' ######....99............ Demigod  ######....##S........#.. HP: 121/151 (160) ===================-----  ######.....ψp........... MP: 40/40========================  ######.................. AC: 9Str: 4  ######.................. EV: 29Int: 15X=jn   ######...#.............. SH: 0Dex: 40  ######..##§§§........... XL: 19 Next: 40% Place: Desolation  ######.@§§.§§.....##.... Noise: ==-------  Time: 35835.6 (0.0)  ######.§§§§§§........... e) +9 longbow (freeze) X=jHo  ######...§§..§.......... Fire: e) +9 longbow (freeze)   ######...§§..§§......... Zot (5838) Drain  ######..§§§§.§§.........  ######.§§.§§.§§§........ ψ   ragged hierophant  ######§§§§§§§§§§........ S   guardian serpent (wandering) X=jo  ######§§§§§§§§§......... 9   saltling  ######§§§§§§§§..........The ragged hierophant is moderately wounded.The ragged hierophant points at you and mumbles some strange words. _A blast of power from the earth strikes you! _You took 20 damage!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=j  .... VividlyBlue the Marksdemigod X=j( #######....99............ Demigod ######....##S........#.. HP: 121/151 (160) ===================----- ######.....ψp........... MP: 35/40=====================--- ######.................. AC: 9Str: 4 ######.................. EV: 29Int: 15X=j  ######...#.............. SH: 0Dex: 40 ######..##§§§........... XL: 19 Next: 40% Place: Desolation ######.@§§.§§.....##.... Noise: ==-------  Time: 35835.6 (0.0) ######.§§§§§§........... e) +9 longbow (freeze) X=jq ######...§§..§.......... Fire: e) +9 longbow (freeze)  ######...§§..§§......... Zot (5838) Drain ######..§§§§.§§......... ######.§§.§§.§§§........ ψ   ragged hierophant ######§§§§§§§§§§........ S   guardian serpent (wandering) ######§§§§§§§§§......... 9   saltling ######§§§§§§§§.......... X=j 5_A blast of power from the earth strikes you! _You took 20 damage!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetX=jYX=j .... VividlyBlue the Marksdemigod X=j:6 ######....99............ Demigod  ######....##S........#.. HP: 121/151 (160) ===================-----  ######.....ψp........... MP: 40/40========================  ######.................. AC: 9Str: 4X=j  ######.................. EV: 29Int: 15  ######...#.............. SH: 0Dex: 40  ######..##§§§........... XL: 19 Next: 40% Place: Desolation X=j ######.@§§.§§.....##.... Noise: ==-------  Time: 35835.6 (0.0)  ######.§§§§§§........... e) +9 longbow (freeze)  ######...§§..§.......... Fire: e) +9 longbow (freeze)   ######...§§..§§......... Zot (5838) Drain  ######..§§§§.§§......... X=j ######.§§.§§.§§§........ ψ   ragged hierophant  ######§§§§§§§§§§........ S   guardian serpent (wandering)  ######§§§§§§§§§......... 9   saltling  ######§§§§§§§§.......... _You took 20 damage!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  X=jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetOkay, then.X=jX=jX=jX=j_. _X=jX=jdEvoke which item? Wands  a - a wand of flame (45)b - a wand of acid (6)  c - a wand of warping (6)  X=jkd - a wand of digging (4)  e - a wand of paralysis (24) Miscellaneous  g - a +0 condenser vane [!] read|quaff|evoke[?] describe selectedX=jt7X=j?X=jF .... VividlyBlue the Marksdemigod  ######....99............ Demigod X=jGF ######....##S........#.. HP: 121/151 (160) ===================-----  ######.....ψp........... MP: 40/40========================  ######.................. AC: 9Str: 4  ######.................. EV: 29Int: 15  ######...#.............. SH: 0Dex: 40  ######..##§§§........... XL: 19 Next: 40% Place: Desolation X=jH ######.@§§.§§.....##.... Noise: ==-------  Time: 35835.6 (0.0)  ######.§§§§§§........... e) +9 longbow (freeze)  ######...§§..§.......... Fire: e) +9 longbow (freeze)   ######...§§..§§......... Zot (5838) Drain  ######..§§§§.§§.........  ######.§§.§§.§§§........ ψ   ragged hierophant  ######§§§§§§§§§§........ S   guardian serpent (wandering)  ######§§§§§§§§§......... X=j|J9   saltling  ######§§§§§§§§.......... _You took 20 damage!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target _Okay, then.X=jNm  Okay, then.X=jQX=jT. _X=jO  Aim  Press: ? - help, Dir - move target _Okay, then. _Okay, then.  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm wiX=j!PHth . or Enter, or press ? or * to list all spells.X=j\ X=jA w Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy4%3  b - Dimensional BullseyeHexes/Translocation1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%4 X=jD Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitX=j{X=j|X=jX=jy> X=j\.... VividlyBlue the Marksdemigod  ######....99............ Demigod  ######....##S........#.. HP: 121/151 (160) ===================----- X=j | ######.....ψp........... MP: 40/40========================  ######.................. AC: 9Str: 4  ######.................. EV: 29Int: 15  ######...#.............. SH: 0Dex: 40  ######..##§§§........... XL: 19 Next: 40% Place: Desolation  ######.@§§.§§.....##.... Noise: ==-------  Time: 35835.6 (0.0)  ######.§§§§§§........... e) +9 longbow (freeze)X=j  ######...§§..§.......... Fire: e) +9 longbow (freeze)   ######...§§..§§......... Zot (5838) Drain  ######..§§§§.§§......... X=j͔Z ######.§§.§§.§§§........ ψ   ragged hierophant  ######§§§§§§§§§§........ S   guardian serpent (wandering) X=jiR ######§§§§§§§§§......... 9   saltling  ######§§§§§§§§..........Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  X=jPress: ? - help, Dir - move target _Okay, then. _Okay, then.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=jX=j"> X=jơ~.... VividlyBlue the Marksdemigod  ######....99............ Demigod X=jb ######....##S........#.. HP: 121/151 (160) ===================-----  ######.....ψp........... MP: 40/40X=j========================  ######.................. AC: 9Str: 4  ######.................. EV: 29Int: 15X=j  ######...#.............. SH: 0Dex: 40 X=jI ######..##§§§........... XL: 19 Next: 40% Place: Desolation  ######.@§§.§§.....##.... Noise: ==-------  Time: 35835.6 (0.0)X=j  ######.§§§§§§........... e) +9 longbow (freeze) X=j}~ ######...§§..§.......... Fire: e) +9 longbow (freeze)   ######...§§..§§......... Zot (5838) Drain  ######..§§§§.§§.........X=jM  ######.§§.§§.§§§........ ψ   ragged hierophant X=j٨8 ######§§§§§§§§§§........ S   guardian serpent (wandering)  ######§§§§§§§§§......... 9   saltling  ######§§§§§§§§..........Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target _Okay, then. _Okay, then.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=j~k .... VividlyBlue the Marksdemigod ######....99............ DemigodX=j~> ######....##S........#.. HP: 121/151 (160) ===================----- ######.....ψp........... MP: 36/40=====================--- ######.................. AC: 9Str: 4 ######.................. EV: 29Int: 15 ######...#.............. SH: 0Dex: 40 ######..##§§§........... XL: 19 Next: 40% Place: Desolation ######.@§§.§§.....##.... Noise: ==-------  Time: 35835.6 (0.0) X=j ######.§§§§§§........... e) +9 longbow (freeze) ######...§§..§.......... Fire: e) +9 longbow (freeze)  ######...§§..§§......... Zot (5838) Drain ######..§§§§.§§......... X=j.######.§§.§§.§§§........ ψ   ragged hierophant ######§§§§§§§§§§........ S   guardian serpent (wandering) ######§§§§§§§§§......... 9   saltling ######§§§§§§§§..........Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a ragged hierophant, wielding a +0 rapier and wearing a +0 robe  (moderately wounded)X=j}2 #ψThere is a wall there.X=j#SAim: a guardian serpent (wandering, hasn't noticed you)X=j S^ .... VividlyBlue the Marksdemigod ######.....9............ Demigod X=j[T######...9##S........#.. HP: 121/151 (160) ===================----- ######.....ψp........... MP: 36/40=====================--- ######.................. AC: 9Str: 4 ######.................. EV: 29Int: 15 ######...#.............. SH: 0Dex: 40 ######..##§§§........... XL: 19 Next: 40% Place: Desolation ######.@§§.§§.....##.... Noise: ==-------  Time: 35835.6 (0.0) ######.§§§§§§........... e) +9 longbow (freeze) ######...§§..§.......... Fire: e) +9 longbow (freeze)  X=j~U######...§§..§§......... Zot (5838) Drain ######..§§§§.§§......... ######.§§.§§.§§§........ ψ   ragged hierophant ######§§§§§§§§§§........ S   guardian serpent (wandering) ######§§§§§§§§§......... 9   saltling ######§§§§§§§§..........Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a guardian serpent (wandering, hasn't noticed you)X=jgO.ψX=jh,pX=jp\.9X=jz ###### ######....## ######. ###### ######X=j{g ###### ######..## ###### ###### ###### ######..§ ######..§§ ######.. ######§§§p   ironbound convoker ######S   guardian serpent (wandering, bullseye…) 9   saltlingX=j{36.6 (17) Bullseye DrainX=jL§§§§§§§X=jG  You create a dimensional link between your ranged weaponry and the guardian _serpent. _You recovered 2 HP!X=j   X=j YCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=jX=j Your spells (cast)TypeFailure Level a - Fugue of the FallenX=j'Necromancy4%3  b + Dimensional Bullseye Hexes/Translocation 1% 4 c - Yara's Violent UnravellingHexes/Alchemy3%5  d - JinxbiteHexes1%2  v - Cause FearHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitX=jrX=jyX=jV7 X=j.... VividlyBlue the Marksdemigod  ######.....9............ Demigod  ######....##S........#.. HP: 123/151 (160) ===================----- X=jҀ> ######..9..p............ MP: 36/40=====================---  ######....ψ............. AC: 9Str: 4  ######.................. EV: 29Int: 15  ######...#.............. SH: 0Dex: 40 X=j` ######..##§§§........... XL: 19 Next: 40% Place: Desolation  ######.@§§.§§.....##.... Noise: ==-------  Time: 35836.6 (0.0)  ######.§§§§§§........... e) +9 longbow (freeze)X=j  ######...§§..§.......... Fire: e) +9 longbow (freeze)   ######..§§§..§§......... Zot (5837) Bullseye Drain  ######..§§§§.§§......... X=jw; ######..§.§§.§§§........ ψ   ragged hierophant  ######§§§§§§§§§§........ p   ironbound convoker  ######§§§§§§§§§......... S   guardian serpent (wandering, bullseye…) X=j  ######§§§§§§§§.......... 9   saltling  Aim: a guardian serpent (wandering, hasn't noticed you)  You create a dimensional link between your ranged weaponry and the guardian _serpent. _You recovered 2 HP!  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  X=j`Confirm with . or Enter, or press ? or * to list all spells.X=j .... VividlyBlue the Marksdemigod X=jd ######.....9............ Demigod  ######....##S........#.. HP: 123/151 (160) ===================-----  ######..9..p............ MP: 36/40X=j =====================---  ######....ψ............. AC: 9Str: 4  ######.................. EV: 29X=jZInt: 15  ######...#.............. SH: 0Dex: 40  ######..##§§§........... XL: 19 Next: 40% Place: Desolation X=j0y ######.@§§.§§.....##.... Noise: ==-------  Time: 35836.6 (0.0)  ######.§§§§§§........... e) +9 longbow (freeze)  ######...§§..§.......... Fire: e) +9 longbow (freeze)  X=j، ######..§§§..§§......... Zot (5837) Bullseye Drain  ######..§§§§.§§.........  ######..§.§§.§§§........ ψ   ragged hierophant  ######§§§§§§§§§§........ p   ironbound convoker X=jd ######§§§§§§§§§......... S   guardian serpent (wandering, bullseye…)  ######§§§§§§§§.......... 9   saltling  Aim: a guardian serpent (wandering, hasn't noticed you)  You create a dimensional link between your ranged weaponry and the guardian _serpent. X=j_You recovered 2 HP!  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X=j)^ .... VividlyBlue the Marksdemigod ######.....9............ Demigod X=j%V######....##S........#.. HP: 123/151 (160) ===================----- ######..9..p............ MP: 31/40==================------ ######....ψ............. AC: 9Str: 4 ######.................. EV: 29Int: 15 ######...#.............. SH: 0Dex: 40 ######**##§§§........... XL: 19 Next: 40% Place: Desolation X=jY######*@*§.§§.....##.... Noise: ==-------  Time: 35836.6 (0.0) ######***§§§§........... e) +9 longbow (freeze) ######...§§..§.......... Fire: e) +9 longbow (freeze)  ######..§§§..§§......... Zot (5837) Bullseye Drain ######..§§§§.§§......... ######..§.§§.§§§........ ψ   ragged hierophant ######§§§§§§§§§§........ p   ironbound convoker ######§§§§§§§§§......... S   guardian serpent (wandering, bullseye…) ######§§§§§§§§.......... 9   saltling _serpent. _You recovered 2 HP!  X=jCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetX=j0"X=j' .... VividlyBlue the Marksdemigod X=j(B ######.....9............ Demigod  ######....##S........#.. HP: 123/151 (160) ===================-----  ######..9..p............ MP: 36/40=====================---  ######....ψ............. AC: 9Str: 4  ######.................. EV: 29Int: 15  ######...#.............. SH: 0Dex: 40X=j0)  ######..##§§§........... XL: 19 Next: 40% Place: Desolation  ######.@§§.§§.....##.... Noise: ==-------  Time: 35836.6 (0.0)  ######.§§§§§§........... e) +9 longbow (freeze)  ######...§§..§.......... Fire: e) +9 longbow (freeze)  X=j) ######..§§§..§§......... Zot (5837) Bullseye Drain  ######..§§§§.§§.........  ######..§.§§.§§§........ ψ   ragged hierophant  ######§§§§§§§§§§........ p   ironbound convoker  ######§§§§§§§§§......... S   guardian serpent (wandering, bullseye…) X=j* ######§§§§§§§§.......... 9   saltling _You recovered 2 HP!  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetOkay, then.X=j.X=jX/X=j_3X=jd5. _X=j%  .... VividlyBlue the Marksdemigod X=j& / ######.....9............ Demigod  ######....##S........#.. HP: 123/151 (160) ===================-----  ######..9..p............ MP: 36/40=====================---  ######....ψ............. AC: 9Str: 4  ######...*.............. EV: 29Int: 15  ######..*#.............. SH: 0Dex: 40 X=j' L ######.*##§§§........... XL: 19 Next: 40% Place: Desolation  ######.@§§.§§.....##.... Noise: ==-------  Time: 35836.6 (0.0)  ######.§§§§§§........... e) +9 longbow (freeze)  ######...§§..§.......... Fire: e) +9 longbow (freeze)   ######..§§§..§§......... Zot (5837) Bullseye Drain  ######..§§§§.§§......... X=jR( W ######..§.§§.§§§........ ψ   ragged hierophant  ######§§§§§§§§§§........ p   ironbound convoker  ######§§§§§§§§§......... S   guardian serpent (wandering, bullseye…)  ######§§§§§§§§.......... 9   saltling  Press: ? - help, Dir - move target _Okay, then.X=j) Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a guardian serpent (wandering, targeted by your dimensional bullseye,  hasn't noticed you, 81% to hit)X=j! .... VividlyBlue the MarksdemigodX=j"  ######.....9............ Demigod X=j#x ######....##S........#.. HP: 123/151 (160) ===================-----  ######..9..p............ MP: 36/40=====================--- X=j $ ######....)............. AC: 9Str: 4  ######...).............. EV: 29Int: 15X=j$  ######..)#.............. SH: 0Dex: 40 X=jD% ######.)##§§§........... XL: 19 Next: 40% Place: Desolation  ######.@§§.§§.....##.... Noise: ==-------  Time: 35836.6 (0.0) X=j% ######.§§§§§§........... e) +9 longbow (freeze)  ######...§§..§.......... Fire: e) +9 longbow (freeze) X=j&  ######..§§§..§§......... Zot (5837) Bullseye Drain  ######..§§§§.§§......... X=j2'# ######..§.§§.§§§........ ψ   ragged hierophant X=j'  ######§§§§§§§§§§........ p   ironbound convoker  ######§§§§§§§§§......... S   guardian serpent (bullseye target)X=jV(  ######§§§§§§§§.......... 9   saltling  X=j)DThe arrow hits the ironbound convoker!  The arrow freezes the ironbound convoker.  The ironbound convoker is almost dead.Your projectile teleports! The arrow hits the guardian serpent!  The arrow freezes the guardian serpent.  The guardian serpent shouts!X=j^:9X=j[`.)X=jl,9X=jr.ψfreezes the ironbound convoker.  The ironbound convoker is almost dead.  Your projectile teleports! The arrow hits the guardian serpent!  The arrow freezes the guardian serpent.guardian serpent shouts!  The guardian serpent is moderately wounded.X=javM.pX=j ##......9.##....##9#..9...S#....p...ψ§§§§§X=ju§§§§§..§§#..§#..§##§§§ ##§ You encounter a saltling.X=j3o57.3 (0.76X=j8t§§§§§§X=j§§§§§§§X=jz _The saltling leaves your sight. x2 _You recovered 2 HP!X=jh M   X=j [###......9 ###....##9.# ##..9...S ##....p #...ψ X=j #§§§# #§§##§§§ #@§§§.§§.....## #§§§§§§§ X=j D#§§§§§..§ #..§§§..§§ ##..§§§§.§§ ##..§.§§.§§§ X=j ###§ ###§  ######§X=jDl 3ψX=jqy .ψ   ragged hierophantX=jz 7=--8.3 (1.05 _X=j~ §§§§§§§§§§§X=j s _You recovered 2 HP!X=j ... VividlyBlue the Marksdemigod X=jK #######......9.......... Demigod  #######....##9........#. HP: 127/151 (160) ====================----  #######..9...S.......... MP: 36/40=====================---  #######....p............ AC: 9Str: 4  #######................. EV: 29Int: 15X=j_b  #######§§ψ#............. SH: 0Dex: 40  #######§*##§§§.......... XL: 19 Next: 40% Place: Desolation  #######@§§§.§§.....##... Noise: ---------  Time: 35838.3 (0.0) X=j2t #######§§§§§§§.......... e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)   #######..§§§..§§........ Zot (5835) Bullseye Drain  #######..§§§§.§§........  #######..§.§§.§§§....... ψ   ragged hierophant X=jO #######§§§§§§§§§§.......  #######§§§§§§§§§........  ######§§§§§§§§......... _You recovered 2 HP! _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineX=jVAim: a ragged hierophant, wielding a +0 rapier and wearing a +0 robe (salt,  moderately wounded, 83% to hit)X=jk ... VividlyBlue the Marksdemigod X=jN #######......9.......... Demigod  #######....##9........#. HP: 127/151 (160) ====================----  #######..9...S.......... MP: 36/40X=j =====================---  #######....p............ AC: 9Str: 4  #######................. EV: 29Int: 15 X=j9V #######§§ψ#............. SH: 0Dex: 40  #######§)##§§§.......... XL: 19 Next: 40% Place: Desolation  #######@§§§.§§.....##... Noise: ---------  Time: 35838.3 (0.0)X=j?&  #######§§§§§§§.......... e) +9 longbow (freeze) X=jJI #######§§§§§..§......... Fire: e) +9 longbow (freeze)   #######..§§§..§§........ Zot (5835) Bullseye Drain  #######..§§§§.§§........ X=jjG #######..§.§§.§§§....... ψ   ragged hierophant  #######§§§§§§§§§§.......  #######§§§§§§§§§........  ######§§§§§§§§.........X=jpFire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 rapier and wearing a +0 robe (salt,  moderately wounded, 83% to hit)  You shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant.X=j :9X=j §§9   saltlingX=j <87=X=j i==9.0 (0.74X=j v§§§§§§§X=j   Aim: a ragged hierophant, wielding a +0 rapier and wearing a +0 robe (salt,  moderately wounded, 83% to hit)  You shoot an arrow. The arrow hits the ragged hierophant!!  X=j 1The arrow freezes the ragged hierophant. _The ragged hierophant is heavily wounded. _You recovered 1 HP! You recovered 1 MP!X=jݪ ... VividlyBlue the Marksdemigod X=j{ #######......9.......... Demigod  #######....##9........#. HP: 128/151 (160) ====================----  #######..9...S.......... MP: 37/40======================--  #######....p............ AC: 9Str: 4  #######..§.............. EV: 29Int: 15  #######§9ψ#............. SH: 0Dex: 40 X=jq #######§*##§§§.......... XL: 19 Next: 40% Place: Desolation  #######@§§§.§§.....##... Noise: ==-------  Time: 35839.0 (0.0)  #######§§§§§§§.......... e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)   #######..§§§..§§........ Zot (5834) Bullseye Drain X=j4 #######..§§§§.§§........  #######..§.§§.§§§....... ψ   ragged hierophant  #######§§§§§§§§§§....... 9   saltling  #######§§§§§§§§§........  ######§§§§§§§§......... _The ragged hierophant is heavily wounded. X=j_You recovered 1 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 rapier and wearing a +0 robe (salt,  heavily wounded, 83% to hit)X=j:B ... VividlyBlue the Marksdemigod X=jC #######......9.......... Demigod  #######....##9........#. HP: 128/151 (160) ====================----  #######..9...S.......... MP: 37/40======================--  #######....p............ AC: 9Str: 4  #######..§.............. EV: 29Int: 15  #######§9ψ#............. SH: 0Dex: 40  #######§)##§§§.......... XL: 19 Next: 40% Place: Desolation  #######@§§§.§§.....##... Noise: ==-------  Time: 35839.0 (0X=jXDq.0)  #######§§§§§§§.......... e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)   #######..§§§..§§........ Zot (5834) Bullseye Drain  #######..§§§§.§§........  #######..§.§§.§§§....... ψ   ragged hierophant X=j.E2 #######§§§§§§§§§§....... 9   saltling  #######§§§§§§§§§........  ######§§§§§§§§.........Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 rapier and wearing a +0 robe (salt,  heavily wounded, 83% to hit)  You shoot an arrow. The arrow hits the ragged hierophant!!!  The arrow freezes the ragged hierophant.X=j,§##.§§.§§§§§§  Aim: a ragged hierophant, wielding a +0 rapier and wearing a +0 robe (salt,  heavily wounded, 83% to hit)  You shoot an arrow. The arrow hits the ragged hierophant!!!  X=j nThe arrow freezes the ragged hierophant.  The ragged hierophant is almost dead.  The ragged hierophant points at you and mumbles some strange words.1--=====7 (0.7X=jޡ§§§§§X=j _A blast of power from the earth strikes you! _You took 10 damage!X=jG ... VividlyBlue the MarksdemigodX=jH`  #######......9.......... Demigod  #######....##9........#. HP: 118/151 (160) ==================------  #######..9...S.......... MP: 37/40======================--  #######....p............ AC: 9Str: 4  #######..§.............. EV: 29Int: 15  #######§9ψ#............. SH: 0Dex: 40 X=jI_ #######§*##§§§.......... XL: 19 Next: 40% Place: Desolation  #######@.§§.§§.....##... Noise: =====----  Time: 35839.7 (0.0)  #######§.§§§§§.......... e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)   #######.§§§§..§§........ Zot (5834) Bullseye Drain  #######..§§§§.§§........ X=j%J #######..§.§§.§§§....... ψ   ragged hierophant X=jJ #######§§§§§§§§§§....... 9   saltling  #######§§§§§§§§§........  ######§§§§§§§§......... _A blast of power from the earth strikes you! _You took 10 damage!  Fire: e) +9 longbow (freeze)X=j1MPress: ? - help, Shift-Dir - straight lineAim: a ragged hierophant, wielding a +0 rapier and wearing a +0 robe (salt,  almost dead, 83% to hit)X=jV> X=jW... VividlyBlue the Marksdemigod  #######......9.......... Demigod  #######....##9........#. HP: 118/151 (160) ==================------X=jX  #######..9...S.......... MP: 37/40======================-- X=jPY #######....p............ AC: 9Str: 4  #######..§.............. EV: 29Int: 15X=j[  #######§9§#............. SH: 0Dex: 40  #######§§##§§§.......... XL: 19 Next: 40% Place: Desolation  #######@.§§.§§.....##... Noise: =====----  Time: 35839.7 (0.0)  #######§.§§§§§.......... e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze) X=j^  #######.§§§§..§§........ Zot (5834) Bullseye Drain  #######..§§§§.§§........  #######..§.§§.§§§....... ψ   ragged hierophant  #######§§§§§§§§§§....... 9   saltling  #######§§§§§§§§§........  ######§§§§§§§§.........Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineX=jvb!Aim: a ragged hierophant, wielding a +0 rapier and wearing a +0 robe (salt,  almost dead, 83% to hit)  You shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant.X=jj)9   saltlingX=j §9SX=j)§§§§§S   guardian serpent (bullseye target)9   saltlingX=j9/152==---40.4 (0.73X=jO§§§X=j!X=jAim: a ragged hierophant, wielding a +0 rapier and wearing a +0 robe (salt,  almost dead, 83% to hit)  You shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant. _You kill the ragged hierophant! _You recovered 1 HP!X=j ... VividlyBlue the Marksdemigod  #######......9.......... Demigod  #######....##9........#. HP: 119/152 (160) ==================------  #######..9...S.......... MP: 37/40X=j|======================--  #######....p............ AC: 9Str: 4  #######..§.............. EV: 29Int: 15  #######§§S#............. SH: 0Dex: 40  #######9§##§§§.......... XL: 19 Next: 40% Place: Desolation  #######@.§§.§§.....##... Noise: ==-------  Time: 35840.4 (0.0)  #######§§§§§§§.......... e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)   #X=j]######.§§§§..§§........ Zot (5833) Bullseye Drain  #######..§§§§.§§........  #######..§.§§.§§§....... S   guardian serpent (bullseye target)  #######§§§§§§§§§§....... 9   saltling  #######§§§§§§§§§........  ######§§§§§§§§.........The arrow freezes the ragged hierophant. _You kill the ragged hierophant! _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, 90% to hit)X=j ... VividlyBlue the Marksdemigod  #######......9.......... Demigod  #######....##9........#. HP: 119/152 (160) ==================------  #######..9...S.......... MP: 37/40======================--  #######....p............ AC: 9Str: 4  #######..§.............. EV: 29Int: 15  #######§§S#............. SH: 0Dex: 40  #######9§##§§§.......... XL: 19 Next: 40% Place: Desolation  #######@.§§.§§X=j.....##... Noise: ==-------  Time: 35840.4 (0.0)  #######§§§§§§§.......... e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)   #######.§§§§..§§........ Zot (5833) Bullseye Drain  #######..§§§§.§§........  #######..§.§§.§§§....... S   guardian serpent (bullseye target)  #######§§§§§§§§§§....... 9   saltling  #######§§§§§§§§§........  ######§§§§§§§§.........Aim: a saltling (salt, 90% to hit)  You shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling.  The saltling is lightly damaged.  Your projectile teleports! The arrow hits the guardian serpent!  The arrow freezes the guardiaX=j n serpent.X=jl ^§SX=jS% .§§§§You shoot an arrow. The arrow hits the saltling.  The arrow freezeX=j>& saltling is lightly damaged.  Your projectile teleports! The arrow hits the guardian serpent!  The arrow freezes the guardian serpent.  The guardian serpent is severely wounded.X=j ' 21=1.1 (0.72X=jl+ $§.X=jS, §§§.§§§§§X=j+/ ? _The saltling barely misses you. X=j/ [_You recovered 2 HP!X=j^ ... VividlyBlue the Marksdemigod  #######......9.......... Demigod X=j7 #######....##9........#. HP: 121/152 (160) ===================-----  #######..9...S.......... MP: 37/40======================--  #######....p............ AC: 9Str: 4  #######..§.............. EV: 29Int: 15  #######§§§#............. SH: 0Dex: 40  #######9S##§§§.......... XL: 19 Next: 40% Place: Desolation  #######@.§§.§§.....##... Noise: ==-------  Time: 35841.1 (0.0)  #######§§.§§§X=j2§.......... e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)   #######.§§§§..§§........ Zot (5832) Bullseye Drain  #######..§§§§.§§........  #######..§.§§.§§§....... S   guardian serpent (bullseye target)  #######§§§§§§§§§§....... 9   saltling  #######§§§§§§§§§........  ######§§§§§§§§.........The guardian serpent is severely wounded. _The saltling barely misses you. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, lightly damaged, 90% to hit)X=jqH^ ... VividlyBlue the Marksdemigod  #######......9.......... Demigod X=jI #######....##9........#. HP: 121/152 (160) ===================-----  #######..9...S.......... MP: 37/40======================--  #######....p............ AC: 9Str: 4  #######..§.............. EV: 29Int: 15  #######§§§#............. SH: 0Dex: 40  #######9§##§§§.......... XL: 19 Next: 40% Place: Desolation  #######@.§§.§§.....##... Noise: ==-------  Time: 35841.1 (0.0)  #######§§.§§§§..........=jqJ40m e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)   #######.§§§§..§§........ Zot (5832) Bullseye Drain  #######..§§§§.§§........  #######..§.§§.§§§....... S   guardian serpent (bullseye target)  #######§§§§§§§§§§....... 9   saltling  #######§§§§§§§§§........ X=j7L ######§§§§§§§§.........Aim: a saltling (salt, lightly damaged, 90% to hit)  You shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling.  The saltling is heavily damaged.Your projectile teleports! The arrow hits the guardian serpent!!  The arrow freezes the guardian serpent.X=jpN{9   saltlingX=j.pX=jp   ironbound convoker9   saltling  You shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling.  The saltling is heavily damaged.r projectile teleports! The arrow hits the guardian serpent!!guardian serpent.  X=jAYou kill the guardian serpent!X=j2/1531-8 (0.71) DrainX=jg§§§§§§§§X=j _The saltling misses you. _You recovered 1 HP!X=jq> X=jr... VividlyBlue the Marksdemigod  #######......9.......... Demigod  #######....##9........#. HP: 122/153 (160) ===================-----  #######..9...S.......... MP: 37/40======================--  #######....p............ AC: 9Str: 4 X=js #######..§.............. EV: 29Int: 15  #######§§p#............. SH: 0Dex: 40  #######9§##§§§.......... XL: 19 Next: 41% Place: Desolation  #######@.§§.§§.....##... Noise: =--------  Time: 35841.8 (0.0)  #######§§.§§§§.......... e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)   #######.§§§§..§§........ Zot (5831) Drain X=jt #######..§§§§.§§........  #######..§.§§.§§§....... p   ironbound convoker  #######§§§§§§§§§§....... 9   saltling  #######§§§§§§§§§........  ######§§§§§§§§.........You kill the guardian serpent! _The saltling misses you. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, heavily damaged, 90% to hit)X=j  ... VividlyBlue the MarksdemigodX=j   #######......9.......... Demigod  #######....##9........#. HP: 122/153 (160) ===================-----  #######..9...S.......... MP: 37/40======================--X=jx   #######....p............ AC: 9Str: 4  #######..§.............. EV: 29X=j< JInt: 15  #######§§p#............. SH: 0Dex: 40 X=j  #######9§##§§§.......... XL: 19 Next: 41% Place: Desolation  #######@.§§.§§.....##... Noise: =--------  Time: 35841.8 (0.0) X=jl!  #######§§.§§§§.......... e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)  X=j" h #######.§§§§..§§........ Zot (5831) Drain  #######..§§§§.§§........ X=j"  #######..§.§§.§§§....... p   ironbound convoker  #######§§§§§§§§§§....... 9   saltling X=j;# E #######§§§§§§§§§........  ######§§§§§§§§......... _You recovered 1 HP!  Fire: e) +9 longbow (freeze)X=j# Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, heavily damaged, 90% to hit)  You shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling.X=jh :9X=j4  9 2 saltlings  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, heavily damaged, 90% to hit)  You shoot an arrow. The arrow hits the saltling.  The arrow freeze  The saltling is severely damaged.X=jà 8*X=j? (1 strong)  The ironbound convoker casts a spell at the saltling.X=j0B9X=jKD38==2.5 (0.7X=j§§§§§§X=j, X=j_The saltling seems to grow stronger. The saltling completely misses you. _You recovered 1 HP! You recovered 1 MP!X=jK> X=j*L... VividlyBlue the Marksdemigod  #######......9.......... Demigod  #######....##9........#. HP: 123/153 (160) ===================-----X=j M  #######..9...S.......... MP: 38/40======================-- X=jM #######....p............ AC: 9Str: 4  #######..§.............. EV: 29Int: 15X=j{N  #######§9p#............. SH: 0Dex: 40 X=j*OW #######9§##§§§.......... XL: 19 Next: 41% Place: Desolation X=jOt #######@.§§.§§.....##... Noise: ===------  Time: 35842.5 (0.0) X=jP) #######§§.§§§§.......... e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)  X=jKQ #######.§§§§..§§........ Zot (5831) Drain X=jQf #######..§§§§.§§........  #######..§.§§.§§§....... p   ironbound convoker X=jRY #######§§§§§§§§§§....... 99 2 saltlings (1 strong)  #######§§§§§§§§§........ X=jS ######§§§§§§§§.........The ironbound convoker casts a spell at the saltling. _The saltling seems to grow stronger. The saltling completely misses you. X=j8Tr_You recovered 1 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, severely damaged, 90% to hit)X=jG n 9§X=j5*#X=jtp# _The saltling seems to grow stronger. The saltling completely misses you. _You recovered 1 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight lineAim: an ironbound convoker, wielding a +0 mace and wearing a +0 scale mail  (salt, severely wounded, 84% to hit)X=j'^ ... VividlyBlue the Marksdemigod  #######......9.......... Demigod X=j.(+ #######....##9........#. HP: 123/153 (160) ===================-----  #######..9...S.......... MP: 38/40======================--  #######....p............ AC: 9Str: 4  #######..§.............. EV: 29Int: 15  #######§9§#............. SH: 0Dex: 40  #######9§##§§§.......... XL: 19 Next: 41% Place: Desolation  #######@.§§.§§.....##... Noise: ===------  Time: 35842.5 (0.0) X=j)V #######§§.§§§§.......... e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)   #######.§§§§..§§........ Zot (5831) Drain  #######..§§§§.§§........  #######..§.§§.§§§....... p   ironbound convoker  #######§§§§§§§§§§....... 99 2 saltlings (1 strong)  #######§§§§§§§§§........  ######§§§§§§§§.........Fire: e) +9 longbow (freeze)X=j)_Press: ? - help, Shift-Dir - straight lineAim: an ironbound convoker, wielding a +0 mace and wearing a +0 scale mail  (salt, severely wounded, 84% to hit)  You shoot an arrow. The arrow hits the ironbound convoker!!  The arrow freezes the ironbound convoker.X=jW,)99 2 saltlings (1 strong)X=jlU§9X=jJ2 ##....§)##§§§§§§Press: ? - help, Shift-Dir - straight lineAim: an ironbound convoker, wielding a +0 mace and wearing a +0 scale mail  (salt, severely wounded, 84% to hit)  You shoot an arrow. The arrow hits the ironbound convoker!!  The arrow freezes the ironbound convoker.  You kill the ironbound convoker!5/15430-3.2 (0.70§§§ _The saltling misses you. _You recovered 2 HP!X=j.> X=j0... VividlyBlue the Marksdemigod  #######......9.......... Demigod  #######....##9........#. HP: 125/154 (160) ===================-----  #######..9...S.......... MP: 38/40======================--  #######....p............ AC: 9Str: 4  #######...§............. EV: 30Int: 15  #######§§)#............. SH: 0Dex: 40  #######99##§§§.......... XL: 19 Next: 41% Place: Desolation  #######=j'17m@§§§.§§.....##... Noise: ==-------  Time: 35843.2 (0.0)  #######§§.§§§§.......... e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)   #######.§§§§..§§........ Zot (5830) Drain  #######..§§§§.§§........  #######..§.§§.§§§....... 99 2 saltlings (1 strong)  #######§§§§§§§§§§.......  #######§§§§§§§§§........  ######§§§§§§§§.........You kill the ironbound convoker! _The saltling misses you. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, severely damaged=ja2m, 90% to hit)X=jG ... VividlyBlue the Marksdemigod  #######......9.......... DemigodX=jp  #######....##9........#. HP: 125/154 (160) ===================-----  #######..9...S.......... MP: 38/40======================--  #######....p............ AC: 9Str: 4  #######...§............. EV: 30Int: 15  #######)§)#............. SH: 0Dex: 40 X=jM #######)9##§§§.......... XL: 19 Next: 41% Place: Desolation  #######@§§§.§§.....##... Noise: ==-------  Time: 35843.2 (0.0)  #######§§.§§§§.......... e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)   #######.§§§§..§§........ Zot (5830) Drain X=j! #######..§§§§.§§........  #######..§.§§.§§§....... 99 2 saltlings (1 strong)  #######§§§§§§§§§§.......  #######§§§§§§§§§........  ######§§§§§§§§.........You kill the ironbound convoker! _The saltling misses you. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, severely damaged, 90% to hit)X=j'..).9...9..§999 4 saltlingsX=j.n (2 wandering, 1 strong) _The saltling misses you. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, severely damaged, 90% to hit)  You shoot an arrow. The arrow barely misses the saltling.6=-9 (0.729X=j"[§§§.§§X=j% _The saltling completely misses you. _You recovered 1 HP!X=j  ... VividlyBlue the Marksdemigod  #######................. Demigod  #######....##)........#. HP: 126/154 (160) ===================-----  #######..9..9........... MP: 38/40======================--  #######.....9........... AC: 9Str: 4  #######................. EV: 30Int: 15  #######§§)#............. SH: 0Dex: 40  #######99##§§§.......... XL: 19 Next: X=j9 41% Place: Desolation  #######@§§§.§§.....##... Noise: =--------  Time: 35843.9 (0.0)  #######§§.§§§§.......... e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)   #######.§§§§..§§........ Zot (5829) Drain  #######..§§§§.§§........  #######..§.§§.§§§....... 9999 4 saltlings (2 wandering, 1 strong)  #######§§§§§§§§§§.......  #######§§§§§§§§§........  ######§§§§§§§§.........You shoot an arrow. The arrow barely misses the saltling. _The saltling completely misses you. _You recovered =j, ;1m1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, severely damaged, 90% to hit)X=j* ... VividlyBlue the Marksdemigod  #######................. Demigod X=j+ #######....##)........#. HP: 126/154 (160) ===================-----  #######..9..9........... MP: 38/40======================--  #######.....9........... AC: 9Str: 4  #######................. EV: 30Int: 15  #######§§)#............. SH: 0Dex: 40  #######§9##§§§.......... XL: 19 Next: 41% Place: Desolation X=j+ #######@§§§.§§.....##... Noise: =--------  Time: 35843.9 (0.0)  #######§§.§§§§.......... e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)   #######.§§§§..§§........ Zot (5829) Drain  #######..§§§§.§§........  #######..§.§§.§§§....... 9999 4 saltlings (2 wandering, 1 strong) X=jy, #######§§§§§§§§§§.......  #######§§§§§§§§§........  ######§§§§§§§§......... _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, severely damaged, 90% to hit)  You shoot an arrow. The arrow hits the saltling!  The arrow freezes the saltling.X=j0A9 3X=j29X=jѕL.9X=jM[.9X=j$#.§§§9 4 saltlings (2 wandering, 1 strong)X=jH8/1552=4.6 (0.7X=j־q§.§§§X=jCE  Press: ? - help, Shift-Dir - straight lineX=jQAim: a saltling (salt, severely damaged, 90% to hit)  You shoot an arrow. The arrow hits the saltling!  The arrow freezes the saltling. _You destroy the saltling! _You recovered 2 HP!X=j(A  ... VividlyBlue the Marksdemigod  #######................. Demigod X=j>B  #######....##)........#. HP: 128/155 (160) ===================-----  #######..9...9.......... MP: 38/40======================--  #######....9............ AC: 9Str: 4  #######...*9............ EV: 30Int: 15  #######§§*#............. SH: 0Dex: 40  #######§9##§§§.......... XL: 19 Next: 42% Place: Desolation  #######@§.§.§§.....##... Noise: ==-------  TimX=jC e: 35844.6 (0.0)  #######§§§§§§§.......... e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)   #######.§§§§..§§........ Zot (5829) Drain  #######..§§§§.§§........  #######..§.§§.§§§....... 9999 4 saltlings (2 wandering, 1 strong)  #######§§§§§§§§§§....... X=jC > #######§§§§§§§§§........  ######§§§§§§§§.........The arrow freezes the saltling. _You destroy the saltling! _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 90% to hit)X=jp'  ... VividlyBlue the Marksdemigod X=j(  #######................. Demigod  #######....##)........#. HP: 128/155 (160) ===================-----  #######..9...9.......... MP: 38/40======================--  #######....9............ AC: 9Str: 4  #######....9............ EV: 30Int: 15  #######§§)#............. SH: 0Dex: 40 X=j")  #######§§##§§§.......... XL: 19 Next: 42% Place: Desolation  #######@§.§.§§.....##... Noise: ==-------  Time: 35844.6 (0.0)  #######§§§§§§§.......... e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)  X=j) - #######.§§§§..§§........ Zot (5829) Drain  #######..§§§§.§§........  #######..§.§§.§§§....... 9999 4 saltlings (2 wandering, 1 strong)  #######§§§§§§§§§§.......  #######§§§§§§§§§........  ######§§§§§§§§......... _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineX=j* Aim: a saltling (wandering, hasn't noticed you, 90% to hit)  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling!X=j. Y99 3 saltlings (2 wandering)X=j| 9..9.X=j 9§.§.§§X=j ;§ 2 saltlings (1X=j w9=5.3 (0.78X=j/ s§§§##§X=j֊ §§.§§§§§X=j, B  Press: ? - help, Shift-Dir - straight lineX=j̍ dAim: a saltling (wandering, hasn't noticed you, 90% to hit)  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling! _You destroy the saltling! _You recovered 1 HP!X=j7 ... VividlyBlue the Marksdemigod  #######................. Demigod  #######....##)........#. HP: 129/155 (160) ===================----- X=j #######..9..9........... MP: 38/40======================--  #######....*............ AC: 9Str: 4  #######...9............. EV: 30Int: 15  #######§§*#9............ SH: 0Dex: 40  #######§*##§§§.......... XL: 19 Next: 42% Place: Desolation  #######@§..§§§.....##... Noise: ===------  Time: 35845.3 (0.0)  #######§§.§§§§.........X=jqn. e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)   #######.§§§§..§§........ Zot (5828) Drain  #######..§§§§.§§........  #######..§.§§.§§§....... 99 2 saltlings (1 wandering)  #######§§§§§§§§§§.......  #######§§§§§§§§§........  ######§§§§§§§§.........The arrow freezes the saltling! _You destroy the saltling! _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 90% to hit)X=j_ ... VividlyBlue the Marksdemigod X=jwV #######................. Demigod  #######....##)........#. HP: 129/155 (160) ===================-----  #######..9.............. MP: 38/40======================--  #######................. AC: 9Str: 4  #######...9............. EV: 30Int: 15  #######§§)#9............ SH: 0Dex: 40 X=j  #######§§##§§§.......... XL: 19 Next: 42% Place: Desolation  #######@§..§§§.....##... Noise: ===------  Time: 35845.3 (0.0)  #######§§.§§§§.......... e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)   #######.§§§§..§§........ Zot (5828) Drain X=j #######..§§§§.§§........  #######..§.§§.§§§....... 99 2 saltlings (1 wandering)  #######§§§§§§§§§§.......  #######§§§§§§§§§........  ######§§§§§§§§.........Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 90% to hit)  You shoot an arrow.  The arrow completely misses the saltling.X=j[The arrow hits the saltling!!! The arrow freezes the saltling.X=j3))))   saltlingX=js......9........9X=j~~.)§.§§§..§.§§§9 2 saltlings (1 wandering)X=j 31=9=-X=jJ6.0 (0.77X=j7T§§§X=j§..§§§§§§§§X=j  Aim: a saltling (wandering, hasn't noticed you, 90% to hit)  You shoot an arrow.  The arrow completely misses the saltling.  The arrow hits theX=jR saltling!!! The arrow freezes the saltling. _You destroy the saltling! _You recovered 2 HP! You recovered 1 MP!X=j)  ... VividlyBlue the Marksdemigod X=jD  #######................. Demigod  #######...9##)........#. HP: 131/155 (160) ====================----  #######................. MP: 39/40=======================-  #######................. AC: 9Str: 4  #######...9............. EV: 30Int: 15  #######§.*#9............ SH: 0Dex: 40  #######§*##§§§.......... XL: 19 Next: 42% Place: Desolation =j 0m #######@§..§§§.....##... Noise: ==-------  Time: 35846.0 (0.0)  #######§..§§§§.......... e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)   #######.§§..§.§§........ Zot (5827) Drain  #######..§.§§.§§........  #######..§.§§.§§§....... 99 2 saltlings (1 wandering) X=j  #######§§§§§§§§§§.......  #######§§§§§§§§§........  ######§§§§§§§§.........The arrow hits the saltling!!! The arrow freezes the saltling. _You destroy the saltling! _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)X=jUb ... VividlyBlue the Marksdemigod  #######................. Demigod  #######...9##)........#. HP: 131/155 (160) ====================----  #######................. MP: 39/40=======================-  #######................. AC: 9Str: 4  #######...9............. EV: 30Int: 15  #######§.)#9............ SH: 0Dex: 40 X=jY #######§)##§§§.......... XL: 19 Next: 42% Place: Desolation  #######@§..§§§.....##... Noise: ==-------  Time: 35846.0 (0.0)  #######§..§§§§.......... e) +9 longbow (freeze)  #######§§§§§..§......... Fire: e) +9 longbow (freeze)   #######.§§..§.§§........ Zot (5827) Drain  #######..§.§§.§§........  #######..§.§§.§§§....... 99 2 saltlings (1 wandering)X=jU\  #######§§§§§§§§§§.......  #######§§§§§§§§§........  ######§§§§§§§§......... _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)  You shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling.X=j].9X=j=O.9X=j±@......§..§.§.§§.§§§X=j227 (0.7X=jV:§§##§§§§..§§§§§§§.§§X=j!  Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)  You shoot an arrow. The arrow hits the saltling.  X=jThe arrow freezes the saltling. _The saltling is lightly damaged. _You recovered 1 HP!X=j ... VividlyBlue the Marksdemigod X=j 7 #######................. Demigod  #######....##)........#. HP: 132/155 (160) ====================----  #######...9............. MP: 39/40=======================-  #######................. AC: 9Str: 4  #######................. EV: 30Int: 15  #######§.9#9............ SH: 0Dex: 40 X=jw #######.*##§§§.......... XL: 19 Next: 42% Place: Desolation  #######@..§§§§.....##... Noise: ==-------  Time: 35846.7 (0.0)  #######§..§§§§.......... e) +9 longbow (freeze)  #######§§.§.§.§......... Fire: e) +9 longbow (freeze)   #######.§§§.§.§§........ Zot (5827) Drain  #######..§..§.§§........ X=j #######..§§§§.§§§....... 99 2 saltlings (1 wandering)  #######§§§§§§§§§§.......  #######§§§§§§§§§........  ######§§§§§§§§.........The arrow freezes the saltling. _The saltling is lightly damaged. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (lightly damaged, 90% to hit)X=j}  ... VividlyBlue the Marksdemigod  #######................. Demigod X=j  #######....##)........#. HP: 132/155 (160) ====================----  #######...9............. MP: 39/40=======================-  #######................. AC: 9Str: 4  #######................. EV: 30Int: 15  #######§.9#9............ SH: 0Dex: 40  #######.)##§§§.......... XL: 19 Next: 42% Place: Desolation  #######@..§§§§.....##... Noise: ==-------  Time: 35846.7 (0.0)X=jk c[34m  #######§..§§§§.......... e) +9 longbow (freeze)  #######§§.§.§.§......... Fire: e) +9 longbow (freeze)   #######.§§§.§.§§........ Zot (5827) Drain  #######..§..§.§§........  #######..§§§§.§§§....... 99 2 saltlings (1 wandering)  #######§§§§§§§§§§....... X=j  #######§§§§§§§§§........  ######§§§§§§§§......... _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (lightly damaged, 90% to hit)  You shoot an arrow. The arrow hits the saltling!  The arrow freezes the saltling.X=jʹ :9X=j˻ Y)9X=j !.X=j 19X=jl E...§§§.§9 3 saltlings (1 wandering)§§§§§§X=j o47.4 (0.76X=j §§§§§§§§X=j !§§X=j   Press: ? - help, Shift-Dir - straight lineAim: a saltling (lightly damaged, 90% to hit)  You shoot an arrow. The arrow hits the saltling!  The arrow freezes the saltling. _The saltling is severely damaged. _You recovered 2 HP!X=jo  You shoot an arrow.  The arrow hits the saltling but does no damage.X=j;9.X=jH .9X=jxHThe saltling is severely damaged.X=jK..§§.§§§§§.§§§§§§§§§§§§X=j:X=j21--8.15X=j§§§§§§§..§§§§§§.§§§§§§X=jh _The saltling hits you! _You took 13 damage!X=j 5/ .  X=j66^You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.X=j9T99 2X=j].9X=j)9#§§§§§§§..§§X=je§.§§§§..§§..§§§.§§9§§§§§X=j[2--84X=jѧ§§§§§§§§X=j _You destroy the saltling! _You recovered 1 HP!X=jԁ .  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling.X=j r))   saltlingX=j V.9X=j *....X=j{ U4=9.5X=jV o§§§§§§X=j  X=j _You destroy the saltling! _You recovered 2 HP!X=j*a )You shoot an arrow.X=j )X=j299X=jv%.X=jwD§.§X=jz?5=X=j{40==50.23X=jd)§X=j.§§§§§X=j X=j^_The arrow hits the saltling but does no damage. _You recovered 1 HP! You recovered 1 MP!X=j^  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.X=ja%y§.§.§§X=j}&p7-92X=jm*§§§§.§§X=j%- X=j-_The saltling is almost destroyed. _You recovered 2 HP!X=j/ / .  X=jZ ^You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.X=j *X=j (X=jy X=j g9/156 (1613-1.6X=j R§§§X=j \§§§X=j _You destroy the saltling! _You recovered 2 HP!X=j X=jר X=j X=ju  X=j :_No target in view!X=jX=jX=j$X=jX=jx31=1 _X=jX=j-93X=j._==0X=j/X=jQX=jRa519X=jATX=juX=jvp7=8X=jwX=jX=jLp9=7X=j\X=j<X=jda416X=jgX=jX=jp3=5X=jX=jE95X=jdM=4X=jX=j6X=j7`83X=j9X=jZX=j[q50=2X=j]X=jX=jp2=1X=jևX=j^<4X=j~:0X=jX=jz6=09X=jX=jX=jxB8X=jX=j X=j0X=j1B7X=j2X=j7W  Items here: )) [[.X=j]X=j^I6 _X=jb,X=jj=5X=j̋X=jX=jfX=jB4X=jX=jk  #9##9ψS)X=j[.. #..##9   ###.... .. #...99...   ####.......#########9   #####............. 99   ######.............  #######............. #######....##)........#   #######.....@.............-- #######............. #######.............X=jt #######..)#..........   #######..##..........   #######.§..........##.   #######§..§..§§§......   #######..§§§.§§§§.§..S   #######....§.9X=jw .. ##..9ψ X=j8#..#...## #9##9ψS) #..#..... #..##9. ###........ #...9 ####.......#########9. #####.......99  ........  #.......... X=j #######....##@.#)  #......  #.  #.....  #..)#.  #..##X=jC..  #.§..........##  #§.§§..§§§......  #..§§§.§§§§.§.S.X=j\69.6 (18.0)§§§§X=j§§§§§§§..§§X=j[--70.6 (193X=j§§§§.§§§§X=j  X=jThings that are here:X=j X=j a +2 whip of draining; a +0 robe _You recovered 27 HP!X=jX=jX=jX=jX=jdX=jEI2 _X=j~X=j6X=jX=jB1X=jX=jX=jX=jX0X=jX=jz7X=jd8D799X=j9X=j;X=jXX=jYB8X=jZX=jU]X=je}X=j&~B7X=j;X=jX=j̣X=jB6X=j X=jX=j}X=jFB5X=jIX=j0X=jVX=jB4X=jX=jX=j& B3X=j< X=jn X=j X=j*X2X=j9,X=j.X=jNX=jNB1X=jOX=jT†.9.........  #..9..........  X=jU.............  #...........  . # ...9...... ... .#. #.§§§...... .... ... ##§.§§..... .. #...## #.##§§§§§........). #..... #..##.@§§.......... X=jVE...... #..§..§§§.......... .....#########§§§.§.......... ................§§§....9....##.. ...............§§§..... ..............§§§....... ..##)........#....§§)... ....................... ........................#.X=jZb... . X=jD[ † #..9 .. #..... . # §§§9.§§...  .#. #§§§§§.§... ... ... ##§.§§.§... .. X=j[O...## #.##§§§@§§).  #..##.§§§§  #..§..§§§§ #########§§§.§.......... ........§9....##.......§...........§§§.....X=j\##)........#....§§).X=jF{§§§§§§§.§§82.6 (12#§§§.§.§X=j|x§.§§§§§§....#§§§.§.§....§§..9.X=j|f3.6 (130X=j§§9.§§§§§§§§§§§.§§.§§§§§§§.§.§§§§X=j_$  Things that are here:X=jV _a +3 rapier; a +0 robeX=jo  †.9X=j܋.#..9. ...# . # §§§9.§§§.. .. .#. #§§§§§§§. ... ##§.§§.§§.. ..## #.##§§§§.§§§.....)....##§§@.§.§......§.§§§§§§....#########..§.§.§...............§§§§§..9....##..X=j)o..................§...#X=jH... X=jeG.......................#........X=j_§§§9.§§§§§§§§§§§X=j#§.§§§§§§.§§§§§X=j§§.§§....§§§§....X=j'§§§§§X=j14.0)X=jB89 _X=j,§X=j>§§§X=j@§.§§X=jY§.§§§X=jC§§§§§X=j c§§§X=j%X=jBX=jQ  #..9. ...# . # §§§9.§§§.. X=j .. .#. #§§§§§. ... ##§...## #.##§§.§§§§§.....)...X=j .##§§§§§..§.§§@§§§.X=j q#########..§§§...........§9....##.................. .....................##.........X=j& §§§.§#§..X=j `58X=ju §§§§§§§§§@§X=j §.§§§§§§X=j X=j;B   ...# . # §§§9.§§§.. .. .#. #§§§§§. ... ##§...## #.##§§§...)....##§§§§§..§§§§§§§§.#########§.§@§§...........§§§§§..9....##.........§..§.........§......§#......)§.................................## #..§............................X=jX 3##...#.X=jY `67X=j] I§§§§§§§§§§§@§§§§X=j_ X=jg . #.X=j . # §§§9.§§§... .#. #§..X=j. ... ##§.§§§§§.. .. #...## #.##X=jW§.....). #..... #..##§§§§§.§X=jx.. #...§§§§§§§..##..@§§§§.X=j |.§§§§§..9....##...§..§..§......§. ..##).#......)§.............. ..............#. .............##.X=j,  )#..§. X=j?§§§...#.X=jK§.§§§.§.§.§§.§.§..§.§X=j-...X=j&7X=j:6X=jX=j$§X=j>%§X=jn§X=j@§§§X=j6§.§.§§.§X=jX=j7 .X=j4 #§§.X=j . # §.§9.§§§... .#. #..§§§§§§..X=jk. ... ##..§§§§§.. .. .#...## #.##§.§§§§§§.....). .#..... #..##§§§§§.§X=js.. #...§§.§§§§..X=j7##§.X=j$.§.§.§§..9....##...§.§.§..§.X=j.§.....§..##)X=j>.#.....)§...X=jZ3....X=ju{.#.......## .)#..§X=j<&§§§X=jA<§§@.§§.....§§.§§§§.....§..§§§.§........§§...§X=jx<.....#......)§...............................X=j<E.......#X=jg=`85X=jOA§§§§§§§§@.§§§.§§X=jAu§..§§§X=jFCX=jM#..9 .... #§§......... X=jS. # §.§9. .#. #..§ .... ... ##.. .. ## #.##§§§§§§§)X=jƛ###§§§§§.§. #...§@§§§#########§§.§§§§........ §§.§§§§§..9....##X=jp§..§§§.§. .................§§...§........... .........................X=jlb§#.X=j0`94X=j§§§§.§§X=jl§§§.§§§§X=jX=jn  #..9. . #§§.X=j  . # §.§9.§§§..  .... .#. #..§§§§§§..  ..... ... ##..§§§§§.. .. .X=j6 .#...## #.##§§§§§§§§.....). ..#..... #..##§§§§§.§.. #...@§§§§§§..#########§§.§§§§..§§.§§§§§..9....##.§§.§§§.§X=jY j...§§...§.##)X=jw .#......)§................#X=j .##X=jz §§.§§X=j K§§§.§.§..X=j ).....X=j a903X=j §§§§§§X=j X=j  #..9. .= #§§.). ## §.§9.§§§..X=ja  .... .#. #..§§§§§§.. ..... ... ##§§§§§§§.. .. #..#...## #.##§.§§§§§§.....). #..#..... #..##§§§§§.§. X=j {#. #..@§§§§§§§. #X=j m.#########§§§§§§§. #X=j u.§§§§§§§§..9....## #.§§.§§§.§ #X=j '.§§...§ #....##)X=j5 p.#......)§ ##.# #.##X=j X=j `12X=j; (§§X=jA  X=jh _Found a runed dagger and a brightly glowing carnelian ring.X=jHA #..9.## .X=jA = #. #§§. ). ##. §.§9.§§§..X=jA .... .#.. #..§§§§§§.. ..... ... ##X=jB-§.. .. X=j9B #..#...## #.##§.§§§§§§.....). X=j}B #..#..... #..##§§§§§.§. ##X=jB\. #.@.§§§§§§§X=jB . ##X=j%Cn.#########§§§§§§§. ##X=jhCV.§§§§§§§§..9.... ##X=jC.§§.§§§.§ ##X=jC.§§...§ #X=jC#....##)X=j0D@.#......)§ ###X=jnD2.# ##.##X=jk§.§§2X=j`k:1X=jtof§§§§X=jqX=j; #..9.X=j U ###§.X=ji f = #..#§§.X=j  ). ##..§§.§9.§§§..X=j  .... .#...#..§§§§§§..X=j)! ..... ...:##X=jd!.§.. ..X=j!w #..#...## #.##§.§§§§§§.....)X=j! #..#..... #..##§§§§§.§#X=j"c. #@..§.§§§§§#X=je".#########§§§§§§§#X=j"G.§§§§§§§§..9....#.§§.§§§.§#X=j"(.§§...§#....##)X=j"#@.#......)§##X=jA#2.##.##X=jMj§§§§X=jN`30X=jT,§X=jT/§§§X=jW X=jW/_Found the Codex of the Coarse Solution.X=jT M †.9 #..9 ###§....= #..#§§......... ). ##..§§.§9. .#...#..  ..... ...:##§ ..####§.§§§§§)  #..###§§§§§.§X=jU B. #...#########§§.§§§§§§..9 ###...............§§.§§§.§.......X=jw X=jx a479X=j} l§§§§X=j~ X=j'`M... X=jeD  †.9X=j4# #..9X=jk#. ###§....X=j˂#)= #..#§§.........X=j X=j#.)§ ##..§§.§9. #....#...#..X=jf X=j .....#=......:##§ ..X=j##X=j˃4##§.§§§§§X=j?)  #..#X=j0`##§§§§§.§. #...§§X=js~#########§. X=j̄q###...............§§§§§§§§..9....X=j.§§58X=j5?§§§§§§X=j _Found a twisted sapphire ring and a runed morningstar.X=j @MX=j9 ...   .†.9X=j] 4# #..9X=j~ #. ###§....)= #..#§§.........X=j  #.)§ ##..§§.§9. #....#...#.. X=j  .....#=.....@:##§ ..X=j ####..#.##§.§§§§§)  #..#........ #..##§§§§§.§...# #....§§ X=j% ###.......#########§§§§§§§.......§X=jh D X=j.C....†.§#...§§§..§#§§§.X=jx/`67X=jv4§§.§§X=j(6X=j[ {..... .†.§. # #...§. #. ###§§... #)= #.§#§§. X=jR[ #.)§ ##.§.§.§9.§§§.. .... #....#...#..§§§§§§.. .....#=.##§X=jx[ .. ..  #..#...####..#.##§.§§§§§§.....).X=j[ #..#........ #..##§§§§§.§...# #....§§§§§§..X=j[ p#########§§§§§§§..§§§§§§§§..9....#.X=j[ 0§§.§§§.§..§§...§.X=j\ ]....##).#......)§.X=jO b.##....X=j `76X=j B§X=j f  You pick up the Codex of the Coarse Solution and begin reading...X=jx e8.6 (25X=j" &§X=ji   X=j vYou add the spells Poisonous Vapours, Borgnjor's Vile Clutch and Lehudib's _Crystal Spear to your library.X=j ..... .†.§. # #...§. #. ###....§.X=j3 #)= #..#§.§. #.)§ ##...§.§9.§§§..X=jZ> .... #....#...#..§§§§§§.. .....#=.##§.. ..X=j} #..#...####..#.##§.§§§§§§.....) #..#........ #..##§§§§§.§#X=jC..# #....§§§§§§#X=j.#########§§§§§§§#X=j.§§§§§§§§..9....#.§§.§§§.§#X=j(.§§...§#....##)X=jF.#......)§X=j`n...§.X=j#e9.6 (14X=j§§§§§§X=jX=j ..... .†..X=j #X=j@ #...§§.X=j #9 ###....§. #)= #..#..§. #.). ##...§.§9.§§§..X=j .... #....#...#..§§§§§§.. .....#=X=j K.##§.. X=j` W #..#...####..#.##§.§§§§§§.....X=j  #..#.........#..##§§§§§.§  ###X=j .##.#....§§§§§§#X=j .#########§.§§§§§#......X=jK!.§§§§§§§§..99   saltling (wandering)#X=j!T.§§.§§§.§X=j!#X=j!/.§§...§X=j!O#....##).#......)§X=j" X=jqAQ.9X=jK...§§#§#§##§§#....###§.§§§§§X=j_Lb9003X=j QM§§§X=jRX=j  .... .† ## #....§X=j4  #.. ###....§ #9=# #..#. #.).###...§.§9.§§§..X=j_ V .... #....#...#..§§§§§§.. .....#=...@§§§##§.. X=j T #..#...####.§#§##§.§§§§§§X=j  #..#.........#§§##§§§§§.§ ###.........##.#....§§§§§§ X=j  ####.#########§.§§§§§#......X=j i.§..9#......§§.§§§.§#X=j. n.§§...§#....##).#......)§X=jn Q)9X=j!& m.......§.§§§.#X=jN& X=j@( `12X=j+ I§§X=jO- X=j )You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling!X=j[X))X=j`x!..X=j|q===2.3 (0.71X=j§§§§X=j X=jA_You destroy the saltling!X=jY X=jjZ X=jc X=jpg  X=jg :_No target in view!X=j-y .. .†X=jk3 ### #....§ #.. ###....§ #)=# #..#.X=j #.).###...§.§9.§§§.. .... #....#§§.#..§§§§§§..X=j| .....#=..@.§§§##§.. #..#...####.§#§##§.§§§§§§X=j #..#.........#§§##§§§§§.§ ###.........##.#....§§§§§§X=j/ ####.......#########§.§§§§§  #####......§..9X=jO=#.....§§.§§§.§#.§§...§X=jm]#....##).#......)§X=jX=jQ7---3.3 (1.0X=jA0 _X=j§§§§X=jtX=j> §. . .† ### #§ #....§ #.. . ###....§X=j #)=#[ #..# #.).###...§.§9.§§§..X=j~ .... #....#§§.#..§§§§§§.. .....#=.@..§§§##§..X=j) #..#...####.§#§##§.§§§§§§ #..#.........#§§##§§§§§.§X=j ###..##.#....§§§§§§ ####X=jp.#########§.§§§§§ #####.§..9 X=j ######.§§.§§§.§#.§§...§#....##).#......)§X=j_X=j˲G§..§X=j}---469X=j?S§§§§X=j_ _Found a steaming cloak.X=j[ §..  .. .† #####§# #....§ #..#§.###....§ #)=#[ #..# #.).###...§.§9.§§§X=j" .... #....#§§.#..§§§§§§ .....#=@...§§§##§ #..#...####.§#§##§.§§§§§§ #..#...#§§##§§§§§.§ ###.##.#....§§§§§§ ####.#########§.§§§§§ #####X=j.§.. ######.§§.§§§.§  #.§§...§  X=jlg#....##).#......)§X=j3t.....§X=j `58X=j# §§§#§X=j X=j  ...  .. .† #####.# #....§ #..#..###....§ #)=#[[#..# #.).###...§.§9.§§§ .... #....#§.§#..§§§§§§ .....#@....§§§##§ #..#...####.§#§##§.§§§§§§ #..#..#§§##§§§§§.§ ###.##.#....§§§§§§ ####.#§.§§§§§ #####.X=j § ######.§§.§§§.§ #.§§...§ #....##).#......)§X=j=9 l..§§.X=j9 `67X=j> _§§X=j_ 7 _Found a ring mail.X=j` e7.3 (26X=jd $§X=jd y§§§X=jg - _H - a ring of willpowerX=j>wM.. ..X=jp X=j.§ .†...####§# #....§..#..###....§X=j)=#[[#..#........X=j$ #.).###...§.§9. #@...#§..#.. .....#.....§§§##§####.§#§##§.§§§§§ #..#...#§§##§§§§§.§###.........##.#....§§§§§§.X=j: X=j e8.3 (15X=j.P§§#§X=jX=jưUM.. .. .§ .†...####§# #....§X=j_..#..###....§)=#[[#..#........ #@).###...§.§9. #....#§..#.. .....#.....§§§##§####.§#§##§.§§§§§#..#.........#§§##§§§§§.§. X=jű#X=jw<9X=j:4X=j§§§#§X=jdX=j#@MX=j[#J.. .. .§ .†...####§# #....§..#..###....§X=j#=#[[#..#........ #.).###...§.§9.X=j# #....#§..#.. .....#.....§§§##§X=j##..#...####.§#§##§.§§§§§§#X=jRX=jRa103X=j W'§X=jY _You see here a +3 morningstar of protection.X=j6... ..§ .†.#####§# #....§.#..#..###....§.X=jb.#)@#[[#..#.#.).###...§.§9.§§§..... #....#§..#..§§§§§§......#.....§§§##§.#..#...####.§#§##§.§§§§§§.#..#...#§§##§§§§§.§.###.X=j##.#....§§§§§§.####.#########§.§§§§§.#####.§X=j.X=jX=jg12 _X=jaL§§X=j[...#§X=je2.3 (21X=j'§X=jr _I - the ring "Gyatihej" {MP+9 Str-5 Int+6}Y=j!Y=j:Y=jY=jgY=j؊ ... .........§ .†#####§# #....§..#..###....§.).#[[#..#....Y=jQ.@.###...§.§9.§§§.... #....#§..#..§§§.#......§§##§#..#...####.§#.##§.######...............§§.§§§.§.. Y=j0§.§.#§#§#§.#§Y=j-e3.3 (10Y=j&Y=jͿ} _You see here a +2 dagger of protection.Y=jY=jY=jY=jY=j Y=j`59 _Y=j%#.§.§§. .§§ .†.#####.# #....§.#..#..###....§.#).#[[#..#.#.)@###...§.§9.§§§.Y=jt.... #....#§..#..§§§§§§......#......§§##§.#..#...####..#§##§.§§§§§§.#..#...#§.##§§§§§.§.###.Y=j##.#...§§§§§§§.####.#########§.§§§§§.#####.Y=jM§..9######.§§.§§§.§.Y=j .# §. §§. ... §§ .†....#####.# Y=jV! #..#..###....§#).#@[#..#......... #.).###...§.§9.§§§.. .... #....#§..#....  .....#......§§##§§§§§§§.. #..#...####..#§##§.§§§§§§. #..#..#§.##§§§§§...##.#...§§§§§§§..#########§.§§§§§.....Y=j!1§§§§§§§§..9Y=j;F..4Y=jwFe5.3 (28Y=jJ§§§§Y=jU _You see here the +2 cloak of Qithiesae {Rampage rPois rC-}.Y=jk|Y=j|Y=j=~Y=jY=jY=j _7 _Y=jY=jZY=j,6Y=jY=j-Y=jY=jX5Y=jY=j/Y=jVY=jB4Y=jWY=j Y=j^"%  Y=j"lYou encounter a ragged hierophant. It is wielding a +0 long sword.Y=j(l########## ### ####....§ .. .....Y=j( ..§.§ .. ..... §§.§#. ...... §§.§.##...... Y=j%)§§§........... §.§§§.@....... Y=ja)#.§§§.....†......... #####§####...........Y=j) #..#§§###............Y=j) #).#[[#..#........... #.).###...§.§ψ§§§§.. ψ   ragged hierophant (wandering) .... #....#§..#..§§§§§§.. .....#......§§##§§§§§§§.. Y=j *_  #..#...####..#§##§.....)Y=j@`9.3 (4ψ§Y=jANH### #####§...§.§.§...§§.§§.÷§Y=jtNM§§§§Y=joOm20.3 (53 _Y=jUq§§.§§§§..§§§§§§§§Y=j]Y=j_( Y=j`"))))))Y=jD`ψY=jf`Y=j`VYou shoot an arrow. The arrow hits the ragged hierophant!  Y=j`LThe arrow freezes the ragged hierophant.  The ragged hierophant shouts!Y=j§§..§§§§Y=ju(§§§§§....§§§§§###..§§..§ψ§Y=j!Y=jvo=1.0 (0.72Y=jl$§Y=jG§§§Y=j? _The ragged hierophant is lightly wounded.Y=j5Y=j26Y=j:Y=j< Y=j/=Y=jM=:_No target in view!Y=j|Pg### # ######## #####§§..§. ....§..... ....§§..§#. .§§§.§.##.§§§§§.§.§§§. #.§§§§....÷. #####§####.§§§. #..#§§###..§§§.§ #).#[[#..#.§#.).###...§§§§§§§§...... #....#§..#..§§§§§§.......#......§§##§.. .. #..#...####..#§##§.§§§§§§.....). Y=je#####§..§..§§§§§§§.§§Y=jqv-2.0 (1.01 _Y=jg§§§§Y=jѷm§§§§§§Y=jI§§§§Y=j )§§§Y=jY=jQY=j7-Y=jY=jۆH _No target in view!Y=jY ### # ######### ###Y=j §§..§. §..§..§§§ ...Y=j m§§§§§#...§§§§..##.§§§§§.§.§§§. Y=jv #.§§§§....÷. #####§####.§§§§. Y=jŽ 0#..#§§###..§§§.§§ #).#[[#..#§Y=j8 #.).###...§§§§§§§§...... #....#§..#..§§§§§§.......#......§§##§.. .. #..#...####..#§##§.§§§§§§.....).Y=jk 4ψY=j@ [§§§§§§§§.§§§ψ§§§Y=j- `30Y=j 3§§Y=jP §Y=js §§Y=j $§Y=j ^§####§§§§Y=j ?§§§Y=j  Y=j 8_The ragged hierophant leaves your sight.Y=jBYM # # #Y=jY##### ###########§..§.§§§..§§§ §§#..§§..##§§§§. Y=jY=§.§§. Y=jY #.§§§§....÷..####§####§§§§...Y=jY#..#§§###.§§§§.§§......§§Y=jc4ψY=j###§§ψ   ragged hierophantY=ja449Y=j,§§§§§§§Y=jRc§####§§§Y=jY=jR ))) You shoot an arrow. The arrow hits the ragged hierophant!!!  Y=j (The arrow freezes the ragged hierophant!Y=j` z ###§§§§...Y=j .§..§§§§ψ..§§§§§§§  Y=j The ragged hierophant is severely wounded.The ragged hierophant points at you and mumbles some strange words.Y=j e39---===7 (0.7Y=j §§§#.§§§Y=j §§§.§§§Y=j> §§§§§§§Y=j _A blast of power from the earth strikes you! _You took 17 damage!Y=j ( Y=jI )))Y=j Y=jWYou shoot an arrow. The arrow hits the ragged hierophant!!  Y=jƅ(The arrow freezes the ragged hierophant.Y=jXNψ§Y=j§§..§..Y=jU§§Y=j40----5.48Y=j§§§#.§§§§§Y=j§§§§§§§§§Y=jO _The ragged hierophant is almost dead. Y=j3m_You recovered 1 HP!Y=j1 §  Y=j'rYou shoot an arrow. The arrow hits the ragged hierophant!!!  The arrow freezes the ragged hierophant.Y=jJ))Y=j~? r§§§§..§.§...÷##Y=j? f.).§§###.§§§§.§§§§§§§§Y=jD 1/1574-6.17Y=jH *§Y=jH O§§§§§Y=j I §§.§§Y=j\I §§###.§§§§§§§.§§Y=jL  Y=j2L _You kill the ragged hierophant! _You recovered 1 HP! Y=j' Y=j' Y=j) Y=jwE Y=jFw4=6 _ Y=j3H Y=jvk Y=jkp6=5 Y=jm Y=j؋ Y=jQ`84 Y=j Y=jR Y=jIj  A saltling comes into view. Y=jί}########50### Y=j§§..§.§§§§§§§.. Y=j--§§§..§§§.. Y=j4[9##§ Y=jS§§..§§§§. Y=jox9   saltling (wandering)§§.§ Y=j=§. Y=j". Y=jA.§..9.1 (3.0.# Y=j#.. Y=j@§§§ Y=jQ--30.1 (43 _ Y=jM§§§§§§§§§###.§§ Y=j  Y=jm_You recovered 9 HP! Y=j ))))))9    You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling. Y=j A9. Y=j8O......§# Y=jX8..§§#.§§§§....) Y=j9b1===8 (0.7 Y=j9:2 Y=j?T§§§§§§§§§§.§§§§§§ Y=jK _The saltling is almost destroyed.  Y=jm_You recovered 1 HP! Y=j .  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling. Y=jL))))) Y=j[§§§......#§§.....§..)§. Y=jk3/158=-1.5 Y=jK|§§§§§§ Y=jxT§§§.§§ Y=j _You destroy the saltling! _You recovered 2 HP! Y=j5_ Y=jZ`7- Y=j,e Y=jgH _No target in view! Y=j: ####### Y=jW ### ###### ######### Y=j{# Y=j[ §§.§§.§... Y=j §..§.§ ... Y=jBY §§§§.#... Y=jh §§§§§§##. Y=jz §§§. Y=j §§§§. Y=j$ #.§§......÷. Y=j #####§####..)§§ Y=j. Y=j{ #..#§§###..... Y=j. Y=jt #).#[[#..#§§.§...... Y=j #.).###......§.§.. .... #....#§..#§..)§. Y=j§§..  Y=ji .....#......§§##§.. .. Y=j Y=jY4§§.§§§§§§..§§.§§.§...###..§§§§§§§§§.§§§.. Y=j4j....)§. Y=j5{5-2.5 (1.01 _ Y=j:}§§§§§§ Y=j;§§§§§§§§§§§§§ Y=j1; §§ Y=j=s _You recovered 2 HP! Y=ju################ ### ############# ################# §§§§..§.......... §.§..§ .......... §§§§§#.... §§§§..##. §§§.§§. §§§. Y=ju #§§§......÷. #####§####..). #..#§.###..§§§§. #).#[§#..#§§§§§§..... Y=jBvr #.).###....§§§...§.. .... #....#§..#§..)§.§§.. .....#......§§## Y=jvl§.. ..  Y=j#############.§§§.§§.§§.. Y=jR###.####§§§§§..###.§#[[#..#§§§§§§ Y=j7-30 _ Y=j;§§§§§ Y=j@N§§§ Y=j  Y=j߮e_You recovered 2 HP! Y=j@' ################# ################# Y=j:A ################# §§§§..§.......... §.§... .......... §§§§.#.......... §§§...##. Y=jeA} §§§§. Y=jA §§§. #§§§......÷. Y=jAV #####.####§§§§§. #..#..###.§§§§§§. Y=jA #).#[[#..#§§§§§§..... #.).###....§§§...§.. Y=jB .... #....#§..#§..)§.§§.. .....#......§§##§..  Y=jHe######§§..§§§§ Y=je#§§§ Y=jf8=439 _ Y=jOk§§§§§ Y=jms _You recovered 1 HP! Y=j ###### ################## Y=jьv ################## §§§§............. §§............... §§§..#.......... §§§...##. Y=jZ §§§§. §§§. #§§§....§§§ #####.####§§§§§ Y=j #..#..###.§§§§§§ #).#[[#..#§§§§§§..... Y=j8w #.).###....§§§...§.. Y=j~ .... #....#§..#§..)§.§§.. .....#......§§##§.. Y=j§§.§§§.§# Y=jg58 _ Y=jQ§§§§ Y=j§§§§§§§ Y=j Y=jX ########## ################## ###### §§§§...... §§............... Y=jX" §§§..#.......... §§§§..##. §§§. §§§§ #§§§....§§§ #####.####§§§§§ Y=j/Y` #..#..###.§§§§§§  #).#[[#..#§§§§§§..... #.).###....§§§...§..  .... #....#§..#§..)§.§§..  .....#......§§##§.. Y=j};§§§§ Y=j?}§§. Y=j~`67 Y=j_c§§§§ Y=jy§§§§ Y=j Y=jZ[ ; ############ ############ ########### Y=j[ _ §§§§....... §§§..... §§§..#.......... §§.§..##. §§. Y=j9\  §§§§ #§§§....§§§ #####.####§§§§§ #..#..###.§§§§§§ #).#[[#..#§§§§§§....  #.).###....§§§...§.. Y=j\ [  .... #....#§..#§..)§.§§..  .....#......§§##§..  Y=j ~ 1####.§§.§§§§#§§§§ Y=jM~ 4####.## Y=j~ `76 Y=j §§.§§§§.§§§§§§§...§ Y=jP  Y=j. v ###### ###### ###### §§.§...... §§§....... Y=j`/ §..#.§.§..##.§@§. §§.§§§ Y=j/  §#§§§§...§§§ #####.####§§§§§ #..#..###.§§§§§§ #).#[[#..#§§§§§§ Y=j/  #.).###....§§§...§ .... #....#§..#§..)§.§§ Y=j/ W .....#......§§##§ Y=jR 6######## Y=jJR V§.§§§. Y=jS |=85 Y=jpW §§§§§§§@§ Y=jW C§§ Y=j3Y  Y=j9T  #### #### ##### Y=jT { §§.§...... §§§§§.....§§§§§§.#...§§§.§..##. Y=jT §§@§§......§§§.§§§... Y=jT _§§#§§§§....§§ #####.####§§§§§ #..#..###.§§§§§§ Y=j4U  #).#[[#..#§§§§§§ #.).###....§§§...§ .... #....#§..#§..)§.§§ .....#......§§##§ Y=ju ###...§§§§§§..§#.. Y=jv ....§.#§§..§.§.§§§§§§§# Y=jv `94 Y=j { §§§§§§§§§§§§§§....§ Y=jo{ §§§..§.§.§ Y=j{ §§§§#§§§§§§ Y=jQ~  Y=jR # ## ### Y=jIS §§.§..... §§§§§§.. Y=j{S§§§§§§§#. Y=jS §§....§.##.§§@§§§. Y=jS §§..§.§.§ Y=jS_ §§§§#§§§§....§§ §§§#####.####§§§§§ Y=j!T #..#..###.§§§§§§ #).#[[#..#§§§§§§ #.).###....§§§... Y=jGT .... #....#§..#§..)§. .....#......§§## Y=j~t§ §§§§§§§.§§§§§§§§#.§.§§§§§..§.# Y=j~§§.§§.#§§..... § Y=j*#...#..#.. Y=j4a403 Y=jp§§§§§§ Y=jN§§.@§§ Y=j§..§§§.#§§§ Y=j7 Y=jt#   Y=j(u<       §§.§   §§ §§§§§§   §.§§§§§§§§#   §.§§§§§..§.##   Y=ju §§@§§§§   §§..§§§.§   §§§.#§§§§....§§   Y=ju ..§§#####.####§§§§§   ... §#..#..###.§§§§§§   #... #).#[[#..#§§§§§§   Y=jv #... #.).###....§§§   #..... #....#§..#§..)§.   .....#......§§## Y=j§.§§§§§.§§ Y=jB?.......#.. Y=j`12 Y=j§.§§§§§§§ Y=jG.§§§§ Y=j=§§ Y=jG Y=j4t  ###   Y=j`41###  ##  §§. §§.§  §. §§§§§§   Y=j4§.§§§§§§§§#  §.§§§§§..§.##   Y=j4§.§@§§§§§   Y=j5§§§§§§§§§.§  §.§§§.#§§§§....§§  §..§§#####.####§§§§§   ... §#..#..###.   Y=j?5 #... #).#[[#..#   Y=jk5U #... #.).###....§§§  ##..... #....#§..#§..)§   Y=j5P .....#......§§## Y=j*T########§§.§§.§§§§§§ Y=juT§§§§§..§§§.§....§ Y=jT......#......##...... Y=j}U`21 Y=jYz§§§§§§§§§@§§§§§§§§§.§ Y=ji[ Y=j*&   Y=j ###   ###  Y=jd  ##   Y=jA §§. §§.§  §§. §§§§§§ Y=j  §§§§§# Y=j §§§§§§§§§..§.##  Y=j/p§.§@§§§§§§  Y=jsy§§§§§§§§§§.§  Y=j §§..§.#§§§§....§§  §§§.§#####.#### Y=jL  ....§#..#..###.  #......#).#[[#..#  Y=jz #......#.).###....§§§  Y=j ##......#....#§..#§..)  .....#......§§## Y=jO#### ######## ######### #######.§§.§##.......§.§§§§.........# Y=jR....#... Y=j`30 Y=j$§.§§§§§§§§§§.§ Y=j1 Y=jZ   ####### ###### ##### #..§.§§§§.§  #####.....§§§§§§  #####..§.§# Y=j[   #####.§§§§§§§§..§.##  §§§  §§§§.§ §..§.#§§§§....§§  §§..§#####.####  .....#..#..###.  #......#).#[[#..#  #......#.).###....  ##......#....#§..#§..  .....#......§§## Y=jH} 0##################..§.#####...§§ Y=j} #####...#####§§.§§§..§......# Y=j} -...#...# Y=j~ a429 Y=j^ v§§§§§ Y=j=  Y=j?   #### #####  Y=j@ ## #....§.§§.§ Y=j@  ######...§§§§§§§§  ######....§ Y=j@ §#  ######§§.§§§§§§..§.## Y=jA  ######§@.§§§§§§§ Y=jdA  ######§§§§§§§§§§.§ Y=jA +  ######§§§§§§.#§§§§....§§  ###### §§..§#####.#### Y=j#B *  ##### .....#..#..###.  ######......#).#[[#..# Y=jNB  #### #......#.).###.... Y=jxB  ######......#....#§..#§  .....#......§§## Y=jg ############################....§.§§§§§§§§§§§§..§§§.@§§§§ Y=j(h .§§.............#....# Y=ji `58 Y=jm §§§§§§§§§ Y=jn  Y=jF3 Y=jwG Y=jI Y=jh Y=j jB7 Y=jj Y=jzl Y=j Y=jKB6 Y=jz Y=jK Y=j Y=jB5 Y=j  Y=j` Y=j Y=j]B4 Y=j Y=j Y=jn Y=jB3 Y=jK Y=j Y=j% Y=jB2 Y=j Y=j Y=j7 Y=j 8B1 Y=j"9 Y=j< Y=jfY Y=jYB0 Y=j[ Y=j)^ Y=j{Y19 Y=ja} Y=j Y=jB8 Y=j֟ Y=j~ Y=j% Y=j Y=jB7 Y=j- Y=j Y=jX6 Y=j Y=j Y=jL Y=jh  You encounter a saltling. Y=jG########################### ############## ################## ####....§.§§.§.............  Y=j####§§§§§§§§§§............. ####§§§§§§§§§§§.#..........  Y=jZ####§§§§§§§§§§§§§##........ ####§§§§§§§§§§§§§..........  Y=j####§.§§§§§§§§§§@........  Y=j,####..§§§§§#§§.§§....÷.....  Y=ji####..§§§§#####§####..).§........ ####.§§§§§#..#.§###.§§..§§....... ####..§§§.#).#[[#..#§§§9§§..... Y=j4 ####......#.).###....§§§...§.. 9   saltling (wandering) ####......#....#§..#§..)§.§§.. Y=jt ####......#......§§##§§§§§§§..   Y=jT####..#...####..#§##§.§§§§§§..... Y=j§§§.572.0)§§#. Y=jm8.5 (135 _ Y=j4%§§.§§§§§ Y=j&Y=jF{ )))))))You shoot an arrow.Y=j 9.§§....==9.2 (0.7)4§§.§§§§§§§§§§ _The arrow completely misses the saltling.Y=j\7 )Y=jX))))9  Y=j։w  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.Y=jS9.Y=jg§§§§§Y=j&...Y=j`93Y=j$§§§§§§§§Y=jt Y=jS_The saltling is almost destroyed.Y=j .  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling.Y=j% &)))Y=jY )Y=j Y=j )Y=j -§....Y=j^ (60.6Y=jW" §§§§§§§Y=j" Y=j$ O _You destroy the saltling!Y=jq Y=j.r Y=j2w Y=jz H _No target in view!Y=j3Y=j@Y=jH _No target in view!Y=jӇ ###### ###### Y=jm....§.§§.§............. §............. §Y=j;.#.... §Y=j §§##. §§§§§.Y=jTi §.§§§§§§§§§§§@.Y=j܉r ..§§§§§#§§§§§....÷. Y=j#..§§§§#####§####..)... Y=ji.§§§§§#..#.§###.§....§. Y=jΊ..§§§.#).#[[#..#§§..§Y=j\......#.).###....§§.§..§..Y=jZ......#....#§..#§..)§.§§..Y=j Y=jJ......#......§§##§.. ..Y=jAz..#...####..#§##§.§§§§§§.....)Y=j GY=jsIw--1.6 (1.02 _Y=j`§§§§§§Y=j`.§§Y=j"a§Y=jhY=j-  ######## ######## ....§.§§.§....... §Y=j....... §.#... §##. Y=j§§§. §.§§§ Y=jZ..§§§§§#§§§§§....÷. ..§§§§#####§####..).Y=j .§§§§§#..#.§###........ Y=j f..§§§.#).#[[#..#§...§............#.).###.......§§.§.. Y=je !9   saltling (wandering)......#....#§..#§..9§§§§..Y=j ......#......§§##§§§§§..#...####..#§##§.§§§§§§.....).Y=jP-;9)Y=jE§§§§§§§§Y=jF{--21Y=jM§§§§§§Y=jOY _You encounter a saltling.Y=j ### ## ....§.§§.§...... §....§. §.#.§. §§##.Y=jJ= §§§§. §.§§§. ..§§§§§#§§§§§§§..÷. Y=j ..§§§§#####§####..). .§§§§§#..#.§###...... ..§§§.#).#[[#..#....§............#.).###......§9§§§.. ......#....#§..#........#......§§##. Y=j Y=jm;9§Y=ju#§§.§§..9§§Y=j§§..§§.#.§§§§Y=j|`30Y=jn§§§§Y=j7§§§..9§§§§.§§§§§§Y=j>Y=j1 H ##Y=j2 [# ....§.§§.§....§. §Y=j;2 Q....§. §Y=ja2 4.#.§. §Y=j2 c§##§. §Y=j2 R§§. §.§Y=j3 [§.§ Y=j<3 d..§§§§§#§§§§§§§..÷.Y=ja3  Y=j3 h..§§§§#####§####..). Y=j3 c.§§§§§#..#.§###......Y=j3  Y=j3 ..§§§.#).#[[#..#§§..9§§Y=j24 4... Y=jZ4 ......#.).###..§§§.§§§§§.. Y=j4 E......#......§§##.§Y=j4 + Y=j\9 #9Y=j9 *§Y=jS 89.Y=j^ -§§Y=j._ Y§§§##.Y=j[_ >§§.Y=j_ A§§...Y=j_ r§§§§§....§Y=j` X§§§..§..Y=ja a409Y=jf Q§§§§Y=jf §§§§....§§§Y=jf D§§§Y=jh Y=jƮ0 .  Y=jX`You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling!Y=j<C))Y=j....÷.§#§§§§.§§.Y=jqp==5.3 (0.78Y=j §§§#.§§§§§Y=j §§§§§§...§§§..§§§Y=j$ L§§§§.§Y=jO _You destroy the saltling!Y=jY=j1Y=j Y=j! Y=jXB_No target in view!Y=jdY=jveY=jiY=jk Y=jl:_No target in view!Y=j#Y=j$Y=j>)Y=jF+ Y=ju+B_No target in view!Y=j&FH ##Y=jfF##§.§§.§...§§...§§§.#.§.§§##.§§. Y=jF.§§§. §§§§§#§§§§§....÷. §§§§#####§####..)..§§...... Y=jF§§§§§#..#.§###§§§...§§.§.... §§§.#).#[[#..#.).###..Y=jG#....#..#.......§##.§Y=jBG+ Y=j k§§.§§#§§§§§.§§.§..§§§§§§..§§§§§.§§..§Y=j%lw--6.3 (1.07 _Y=j(q§§§§§§§Y=j`q§§§.§§§§§§§.§§.§§Y=jsY=j   ##§.§§.§...§§§.Y=jX t..§§§.#.§.§§##.§§. §§§. Y=j §§§§§#§§§.§....÷§§. Y=j L§§§§#####§####.§§§.§§...... #..#.§###§§§§§§§§§§.... §§§.#).#[[#..#.Y=j #.).###..§§#....##.......Y=ji + Y=j $ §§§§.§§§...§§§§§§§§§§§§Y=j$ {--76Y=jv) x§§§§§...§Y=j) §§§§§§§Y=j+ Y=j~  ###§.§§.§...§§§...§§§.Y=j qß#.§.§##... #§§§.§...§§§§.§§...... Y=j +#####§####.§§§§. #..#.§###.§§§§§.§§§§... .#).#[[#..#.§..§..Y=jO -§§..#.).###..§§§..§§§§..Y=j #....#...#..§§.§§§..#.......§##.§..§§§.. .. Y=j2 @......Y=j2 §..§§§..§§§§§Y=j3 `85Y=j8 9§§§Y=j8 §§§§§§§.§§§§Y=j8 §..§§§§§§Y=j: Y=jO' §.§§.§...§...§§§.ß.#.§.##...Y=j'\ #§§§.§...§§§§. #####§####.§§§. #..#.§###.§§§§§.§§§§... Y=j'.#).#[[#..#.§.§§..§§§.#.).###..§§§..§§§... .#....#...#..§§.§Y=j)(§§§.#.§##.§..§§§§§ .. Y=jX3......Y=jX .....Y=jYA.§.§.Y=j2Yv§§§§§.Y=jL[`94Y=jmY=jEm&§§Y=jpm=§§Y=jm#§Y=jm §Y=jm §Y=jnY§§§§§Y=juY=jf .§§.§...§...§§§.ß.#.§.##...#§§§.§...§§§§. #####§####.§§§. Y=jg^#..#.§###.§§§§§. Y=jng.#).#[[#..#.§§§§..§.Y=jg #.).###..§§§..§§.#....#...#..§§§§§.§.§.#.Y=j=h§##.§..§§§§§§... Y=jJ§§Y=j]§§§§Y=j N§.Y=ja703Y=j §§§§§§Y=jc §§....§§§.§§§Y=j [§§§§§§Y=jY=j|8 §§.§...§...§§§§.ß.#.§§.##...Y=jܜ#§§§.§...§§§§. #####§####.§§§. #..#.§###.§§§§§. Y=j#).#[[#..#.§§§§..§. #.).###..§§§.§§§....§.9   saltling (wandering) Y=jD#....#...#..§§§§§.§§§§. #.§##.§..§§§§§§§.9 Y=jt1.Y=jo §§.Y=j2U9You encounter a saltling.Y=j`12Y=jZY§§§§§Y=j§§§§§§§.§§§§§§§Y=j Y=j/_The saltling leaves your sight.Y=j0  .§...§...§§§§.ß.#.§§.##.Y=jK1 9.. #§§§.§...§§§§§.§####.§§§. ..#.§###.§§§§§. Y=j~1 [).#[[#..#.§§§§. .).###..§§§.§§§....§...§Y=j1 \ψ   ragged hierophant (polearm, wandering) ....#...#..§§§§§.§§§§..ψY=j1 9   peacekeeper (wandering) .§##.§..§§§§§§§..§ Y=j= U.9Y=jH 39.Y=j5P §Y=jQ 0LY=j7\  §÷.L   halazid warlock (.9Y=j|\ .  You encounter a ragged hierophant. It is wielding the +8 lance "Wyrmbane" {slaydrac, rPois rF+ rC+ AC+3}.Y=j=] `21Y=jib }§§÷§§§§§§§§§§....§Y=jb §§§§.§§§§§§§§Y=je > _The ragged hierophant leaves your sight.Y=j.i Y=j~i Y=jo Y=jq F _Unknown command.Y=jQ8################VividlyBlue the Marksdemigod ########################Demigod ########################HP: 158/158 (161) ======================== §.§...§.................MP: 40/40======================== §§§..§§§§..........ß....AC: 9Str: 4 §§§§§#.§§...............EV: 30Int: 15 §§§§§§##..............*LSH: 0Dex: 40 §§§§§§.............**9..XL: 19 Next: 44% Place: Desolation §§§§§......§....@**.....Y=j8Noise: ---------  Time: 35972.3 (0.0) #§§§.§...§÷§§§..........e) +9 longbow (freeze) ####§####.§§§...........Y=j8Fire: e) +9 longbow (freeze) ..#.§###.§§§§§..........Zot (5701) Drain ).#[[#..#.§§§§.......... .).###..§§§.§§§....§....Y=j$9L   halazid warlock (wandering) ....#...#..§§§§§.§§§§...9   peacekeeper Y=j9F.......§##.§..§§§§§§§... ###..#§##§.§§§§§§.....9.drac, rPois rF+ rC+ AC+3}. _The ragged hierophant leaves your sight. _Unknown command.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (wandering, hasn't noticed you, 80% to hit)Y=j################VividlyBlue the Marksdemigod ########################Demigod ########################HP: 158/158 (161) ======================== Y=j§.§...§.................MP: 40/40======================== §§§..§§§§..........ß....AC: 9Str: 4 §§§§§#.§§...............Y=jEV: 30Int: 15 §§§§§§##...............LSH: 0Y=jQ-Dex: 40 §§§§§§.............))9..XL: 19 Next: 44% Place: Desolation Y=j§§§§§......§....@)).....Noise: ---------  Time: 35972.3 (0.0) #§§§.§...§÷§§§..........Y=je) +9 longbow (freeze) ####§####.§§§...........Fire: e) +9 longbow (freeze) Y=j..#.§###.§§§§§..........Zot (5701) Drain ).#[[#..#.§§§§.......... .).###..§§§.§§§....§....Y=jL   halazid warlock (wandering) ....#...#..§§§§§.§§§§...9   peacekeeper Y=js.......§##.§..§§§§§§§... ###..#§##§.§§§§§§.....9. _The ragged hierophant leaves your sight. _Unknown command.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineY=jrAim: a halazid warlock (wandering, hasn't noticed you, 80% to hit)  You shoot an arrow.Y=jE39.Y=jcN......@...)...§§§§=3.0 (0.70Y=jhM§§§Y=jh§§.§....§§§§§§§§§Y=ji§§§§§§§§§Y=jk@ _Unknown command. Y=jk Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (wandering, hasn't noticed you, 80% to hit)  Y=jlVYou shoot an arrow. _The arrow hits the peacekeeper but does no damage.Y=jK################VividlyBlue the Marksdemigod ########################Demigod ########################HP: 158/158 (161) ======================== Y=j§.§...§.................MP: 40/40======================== §§§..§§§§..........ß....AC: 9Str: 4 §§§§§#.§§...............EV: 30Int: 15 Y=j/!§§§§§§##..............*LSH: 0Dex: 40 §§§§§§.............*9*..XL: 19 Next: 44% Place: Desolation §§§§§...........@**.....Y=jNoise: =--------  Time: 35973.0 (0.0) #§§§.§....÷§§§..........e) +9 longbow (freeze) ####§####.§)§...........Fire: e) +9 longbow (freeze) ..#.§###...§§§..........Zot (5700) Drain ).#[[#..#.§§§§.......... .).###..§§§.§.§....§....L   halazid warlock (wandering) ....#...#..§§§§§§§§§§...9   peacekeeper .......§##.§§§§§§§§§§... Y=j`K###..#§##§.§§§§§§.....9.Aim: a halazid warlock (wandering, hasn't noticed you, 80% to hit)  You shoot an arrow. _The arrow hits the peacekeeper but does no damage.  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineY=j_Aim: a halazid warlock (wandering, hasn't noticed you, 80% to hit)Y=jH################VividlyBlue the Marksdemigod ########################Demigod Y=j*########################HP: 158/158 (161) ======================== §.§...§.................MP: 40/40======================== §§§..§§§§..........ß....AC: 9Str: 4 Y=jG§§§§§#.§§...............EV: 30Int: 15 §§§§§§##...............LSH: 0Dex: 40 Y=j1§§§§§§..................XL: 19 Next: 44% Place: Desolation §§§§§...........@.......Y=jvNoise: =--------  Time: 35973.0 (0.0) #§§§.§....÷§§§..........e) +9 longbow (freeze) ####§####.§)§...........Fire: e) +9 longbow (freeze) ..#.§###...§§§..........Zot (5700) Drain Y=j0).#[[#..#.§§§§.......... .).###..§§§.§.§....§....Y=jԡL   halazid warlock (wandering) ....#...#..§§§§§§§§§§...9   peacekeeper Y=ji.......§##.§§§§§§§§§§... ###..#§##§.§§§§§§.....9. Y=j1_The arrow hits the peacekeeper but does no damage.  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineY=j^Aim: a halazid warlock (wandering, hasn't noticed you, 80% to hit)  You shoot an arrow. The arrow hits the peacekeeper!!!  The arrow freezes the peacekeeper!Y=jJF)))Y=j< .LYou destroy the peacekeeper!Y=j.§...@...§L)Y=ji9-5==7 (0.7Y=j,§§§§§§§§§§§§§§§§§Y=j(1 _The halazid warlock shouts!Y=jeE################Y=jVividlyBlue the Marksdemigod ########################Y=jDemigod Y=j4M########################Y=jrHP: 158/159 (161) =======================- §.§...§.................Y=j0MP: 40/40Y=j1======================== Y=j[ §§§..§§§§..........ß....AC: 9Str: 4 §§§§§#.§§...............Y=j-EV: 30Y=jqInt: 15 §§§§§§##................Y=j-SH: 0Y=j2,Dex: 40 Y=jho§§§§§§..............**L.Y=jXL: 19 Next: 45% Place: Desolation Y=jo§§§§§.......§...@***....Y=jNoise: ===------  Time: 35973.7 (0.0) Y=j;z#§§§.§....÷§§§..........Y=jp?e) +9 longbow (freeze) Y=jU####§####.§)§...........Y=jJFire: e) +9 longbow (freeze) Y=ji..#.§###..§§§§..........Y=jBHZot (5700) Drain Y=jw).#[[#..#.§§§§.......... Y=j.).###..§§§.§.§....§....Y=jpL   halazid warlock Y=j|....#...#..§)§§§§§§§§... Y=j.......§##.§§§§§§§§§§... Y=j 1###..#§##§.§§§§§§.....9.Y=jCkThe arrow freezes the peacekeeper!  You destroy the peacekeeper! Y=j9_The halazid warlock shouts!  Y=j-Fire: e) +9 longbow (freeze)Y=jqPress: ? - help, Shift-Dir - straight lineAim: a halazid warlock (80% to hit)Y=jpE################VividlyBlue the Marksdemigod ########################Demigod ########################HP: 158/159 (161) =======================- §.§...§.................MP: 40/40======================== Y=jqJ§§§..§§§§..........ß....AC: 9Str: 4 §§§§§#.§§...............EV: 30Int: 15 §§§§§§##................SH: 0Dex: 40 §§§§§§..............))))XL: 19 Next: 45% Place: Desolation §§§§§.......§...@)))....Y=j|rNoise: ===------  Time: 35973.7 (0.0) #§§§.§....÷§§§..........e) +9 longbow (freeze) ####§####.§)§...........Fire: e) +9 longbow (freeze) ..#.§###..§§§§..........Zot (5700) Drain ).#[[#..#.§§§§.......... .).###..§§§.§.§....§....L   halazid warlock ....#...#..§)§§§§§§§§... .......§##.§§§§§§§§§§... ###..#§##§.§§§§§§.....9.You destroy the peacekeeper! Y=jr_The halazid warlock shouts!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (80% to hit)  You shoot an arrow.Y=j1L.Y=j'.L....§§...@....§§§§§9=-4.4 (0.7699§§§§§§§§§§§§§§§§§MFire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line  Aim: a halazid warlock (80% to hit)  You shoot an arrow. _The arrow closely misses the halazid warlock. _You recovered 1 HP!Y=j  ################VividlyBlue the Marksdemigod ########################Demigod ########################HP: 159/159 (161) ======================== §.§...§.................MP: 40/40Y=j ======================== §§§..§§§§..........ß....AC: 9Str: 4 §§§§§#.§§...............EV: 30Int: 15 §§§§§§##................SH: 0Dex: 40 §§§§§§.............**L..XL: 19 Next: 45% Place: Desolation §§§§§......§§...@**.....Noise: ==-------  Time: 35974.4 (0.0) #§§§.§....÷§§§..........Y=j# Fe) +9 longbow (freeze) ####§####.§§§...........Fire: e) +9 longbow (freeze) ..#.§###..§§§§..........Zot (5699) Drain ).#[[#..#.§§§§.......... Y=j .).###..§§§.§.§...§§....L   halazid warlock ....#...#..§)§§§§§§§§... Y=j .......§##.§§§§§§§§§§... ###..#§##§.§§§§§§.....9.You shoot an arrow. _The arrow closely misses the halazid warlock. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (80% to hit)Y=j1################VividlyBlue the Marksdemigod ########################Demigod Y=j########################HP: 159/159 (161) ======================== §.§...§.................MP: 40/40======================== §§§..§§§§..........ß....AC: 9Y=jhStr: 4 §§§§§#.§§...............EV: 30Int: 15 §§§§§§##................SH: 0Dex: 40 Y=j+o§§§§§§.............))L..Y=jeXL: 19 Next: 45% Place: Desolation Y=j§§§§§......§§...@)).....Noise: ==-------  Time: 35974.4 (0.0) #§§§.§....÷§§§..........e) +9 longbow (freeze) Y=jc####§####.§§§...........Fire: e) +9 longbow (freeze) ..#.§###..§§§§..........Zot (5699) Drain Y=j6).#[[#..#.§§§§.......... .).###..§§§.§.§...§§....L   halazid warlock Y=j....#...#..§)§§§§§§§§... .......§##.§§§§§§§§§§... ###..#§##§.§§§§§§.....9. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Y=jPress: ? - help, Shift-Dir - straight lineAim: a halazid warlock (80% to hit)  You shoot an arrow. The arrow hits the halazid warlock!!  The arrow freezes the halazid warlock.Y=j .........@...§§....).§..§.§.  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineY=jt Aim: a halazid warlock (80% to hit)  You shoot an arrow. The arrow hits the halazid warlock!!  The arrow freezes the halazid warlock.  The halazid warlock is heavily damaged.Y=j%g5.1 (0.78Y=jD§§§§§§§§§.§Y=j§§§§§§§§Y=j' _You hear a shout!Y=jE################Y=j2 VividlyBlue the Marksdemigod ########################Demigod ########################HP: 159/159 (161) ======================== §.§...§.................MP: 40/40======================== §§§..§§§§..........ß....AC: 9Str: 4 §§§§§#.§§...............Y=jvfEV: 30Int: 15 §§§§§§##................SH: 0Dex: 40 §§§§§§.............**L..Y=jXL: 19 Next: 45% Place: Desolation §§§§§...........@**.....Y=jNoise: ==-------  Time: 35975.1 (0.0) #§§§.§....§§............e) +9 longbow (freeze) ####§####..)§...........Fire: e) +9 longbow (freeze) Y=j$..#.§###..§§§§..........Zot (5698) Drain ).#[[#..#.§§§§.......... .).###..§§§.§.§...§.....Y=j[!L   halazid warlock ....#...#..§)§§§§§.§.... Y=j.......§##.§§§§§§§§§.... ###..#§##§.§§§§§§.....9.The arrow freezes the halazid warlock.  The halazid warlock is heavily damaged. _You hear a shout!  Y=jDFire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (heavily damaged, 80% to hit)Y=jx################VividlyBlue the Marksdemigod ########################Demigod ########################HP: 159/159 (161) ======================== Y=j§.§...§.................MP: 40/40======================== §§§..§§§§..........ß....AC: 9Str: 4 §§§§§#.§§...............EV: 30Int: 15 §§§§§§##................SH: 0Dex: 40 Y=jZ§§§§§§.............))L..XL: 19 Next: 45% Place: Desolation §§§§§...........@)).....Noise: ==-------  Time: 35975.1 (0.0) Y=jN#§§§.§....§§............e) +9 longbow (freeze) ####§####..)§...........Fire: e) +9 longbow (freeze) ..#.§###..§§§§..........Zot (5698) Drain Y=j).#[[#..#.§§§§.......... .).###..§§§.§.§...§.....L   halazid warlock Y=jf ....#...#..§)§§§§§.§.... .......§##.§§§§§§§§§.... ###..#§##§.§§§§§§.....9.The halazid warlock is heavily damaged. Y=jA_You hear a shout!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a halazid warlock (heavily damaged, 80% to hit)  You shoot an arrow. The arrow hits the halazid warlock!!!Y=jd 29Y=jj .L.Y=j 99Y=j# ...÷.§...§§..Y=j*$ 99 2 saltlings (1 wandering) _You hear a shout!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line Y=j}$ 1 Aim: a halazid warlock (heavily damaged, 80% to hit)  You shoot an arrow. The arrow hits the halazid warlock!!!  The halazid warlock is almost destroyed.Y=j3% e8 (0.77Y=j+ R§§§§§§§§§§§§§§§§Y=j- Y _You encounter a saltling.Y=j4################VividlyBlue the Marksdemigod ########################Demigod ########################HP: 159/159 (161) ======================== §.§...§.................Y=j4MP: 40/40======================== §§§..§§§§..........ß....AC: 9Str: 4 §§§§§#.§§...............EV: 30Y=j5Int: 15 §§§§§§##...............9SH: 0Dex: 40 Y=jN5Y§§§§§§..............L**9XL: 19 Next: 45% Place: Desolation §§§§§...........@***....Y=j5Noise: ==-------  Time: 35975.8 (0.0) #§§§.§....÷.............e) +9 longbow (freeze) ####§####..)§§..........Y=j5Fire: e) +9 longbow (freeze) ..#.§###....§§..........Zot (5697) Drain Y=j5).#[[#..#.§§§§.......... .).###..§§§.§.§.........L   halazid warlock Y=jL6....#...#..§)§§§§§......99 2 saltlings (1 wandering) .......§##.§§§§§§§§§.... ###..#§##§.§§§§§§.....9.Y=j|6You shoot an arrow. The arrow hits the halazid warlock!!!  The halazid warlock is almost destroyed. _You encounter a saltling.Fire: e) +9 longbow (freeze)Y=j6Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 90% to hit)Y=jlk################VividlyBlue the Marksdemigod ########################Demigod ########################HP: 159/159 (161) ======================== §.§...§.................MP: 40/40Y=jk-======================== §§§..§§§§..........ß....AC: 9Str: 4 §§§§§#.§§...............EV: 30Int: 15 §§§§§§##...............9SH: 0Y=j lyDex: 40 §§§§§§.................9XL: 19 Next: 45% Place: Desolation §§§§§...........@.......Y=jBlNoise: ==-------  Time: 35975.8 (0.0) #§§§.§....÷.............e) +9 longbow (freeze) ####§####..)§§..........Fire: e) +9 longbow (freeze) Y=jl}..#.§###....§§..........Zot (5697) Drain ).#[[#..#.§§§§.......... Y=jle.).###..§§§.§.§.........L   halazid warlock ....#...#..§)§§§§§......Y=jmP99 2 saltlings (1 wandering) .......§##.§§§§§§§§§.... ###..#§##§.§§§§§§.....9.The halazid warlock is almost destroyed. _You encounter a saltling.Fire: e) +9 longbow (freeze)Y=jpmPress: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 90% to hit)  You shoot an arrow. The arrow hits the halazid warlock!!Y=jq)))99 2 saltlings (1 wandering)Y=je/9.Y=jL99.Y=j#...§.§.....§....§§§.Y=jk60-6=6.5 (0.7Y=jH§§§§§§§§§§§§§§§Y=jsM_You encounter a saltling.Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 90% to hit)  You shoot an arrow. The arrow hits the halazid warlock!! Y=j-K_You destroy the halazid warlock!Y=jmz ################VividlyBlue the Marksdemigod ########################Demigod ########################HP: 159/160 (161) =======================- §.§...§.................MP: 40/40======================== §§§..§§§§..........ß....AC: 9Str: 4 §§§§§#.§§...............EV: 30Int: 15 Y=j-{ Q§§§§§§##..............9.SH: 0Dex: 40 §§§§§§..............**9.XL: 19 Next: 46% Place: Desolation §§§§§...........@***....Noise: ===------  Time: 35976.5 (0.0) #§§§.§....÷.§...........e) +9 longbow (freeze) ####§####..)§...........Fire: e) +9 longbow (freeze) Y=j{ ..#.§###....§§§.........Zot (5697) Drain ).#[[#..#...§§.......... .).###..§...§...........99 2 saltlings (1 wandering) ....#...#..§§§§§§§...... .......§##.§§§§§§§§..... ###..#§##§.§§§§§§.....9.Aim: a saltling (wandering, hasn't noticed you, 90% to hit)  You shoot an arrow. The arrow hits the halazid warlock!! _You destroy the halazid warlock!Fire: e) +9 longbow (freeze)Y=ja| Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 90% to hit)Y=jK################VividlyBlue the Marksdemigod ########################Demigod Y=jLp########################HP: 159/160 (161) =======================- §.§...§.................MP: 40/40======================== §§§..§§§§..........ß....AC: 9Str: 4 §§§§§#.§§...............Y=j]LEV: 30Int: 15 §§§§§§##..............9.SH: 0Dex: 40 §§§§§§..............))9.Y=jLBXL: 19 Next: 46% Place: Desolation §§§§§...........@)))....Noise: ===------  Time: 35976.5 (0.0) #§§§.§....÷.§...........e) +9 longbow (freeze) Y=jM####§####..)§...........Fire: e) +9 longbow (freeze) ..#.§###....§§§.........Zot (5697) Drain ).#[[#..#...§§.......... .).###..§...§...........Y=jCM99 2 saltlings ....#...#..§§§§§§§...... .......§##.§§§§§§§§..... Y=jM.###..#§##§.§§§§§§.....9. _You destroy the halazid warlock!Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 90% to hit)  Y=jMVYou shoot an arrow. The arrow hits the saltling!  The arrow freezes the saltling.Y=jɂ].9Y=j.....§.§..§..§§..§)Y=j(.Y=jT60=-Y=jJ7.2 (0.76Y=j6§§§§§§§§§Y=jy§§§§§§§Y=jK _The saltling is severely damaged. Y=jpm_You recovered 1 HP!Y=jt################VividlyBlue the Marksdemigod ########################Demigod Y=j########################HP: 160/160 (161) ======================== §.§...§.................MP: 40/40======================== §§§..§§§§..........ß....AC: 9Str: 4 §§§§§#.§§...............EV: 30Y=j|Int: 15 §§§§§§##..............9.SH: 0Dex: 40 §§§§§§..................XL: 19 Next: 46% Place: Desolation §§§§§...........@****9..Noise: ==-------  Time: 35977.2 (0.0) Y=j$#§§§.§....÷§.§..........e) +9 longbow (freeze) ####§####..)............Fire: e) +9 longbow (freeze) ..#.§###....§§..........Y=jZot (5696) Drain ).#[[#..#..§§§.......... Y=j.).###..§...§§..........99 2 saltlings ....#...#..§)§§§§§...... Y=jNr.......§##..§§§§§§§..... ###..#§##§.§§§§§§.....9.The arrow freezes the saltling. _The saltling is severely damaged. Y=j@_You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (severely damaged, 90% to hit)Y=j ################VividlyBlue the Marksdemigod ########################Demigod ########################HP: 160/160 (161) ======================== §.§...§.................MP: 40/40Y=jq;======================== §§§..§§§§..........ß....AC: 9Str: 4 §§§§§#.§§...............EV: 30Int: 15 §§§§§§##..............9.SH: 0Y=jDex: 40 §§§§§§..................XL: 19 Next: 46% Place: Desolation §§§§§...........@.......Noise: ==-------  Time: 35977.2 (0.0) Y=j $#§§§.§....÷§.§..........e) +9 longbow (freeze) ####§####..)............Fire: e) +9 longbow (freeze) ..#.§###....§§..........Y=jCbZot (5696) Drain ).#[[#..#..§§§.......... .).###..§...§§..........Y=jx99 2 saltlings ....#...#..§)§§§§§...... Y=j.......§##..§§§§§§§..... ###..#§##§.§§§§§§.....9. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineY=jAim: a saltling (severely damaged, 90% to hit)  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.Y=jn))))   saltlingY=j3+Z.9Y=jl?)........§.§)§§§.§.Y=j'De9 (0.75Y=j,I#§§§§§§)§§§§§§§Y=jZK4  Fire: e) +9 longbow (freeze)Y=jKJPress: ? - help, Shift-Dir - straight lineAim: a saltling (severely damaged, 90% to hit)  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling. _You destroy the saltling!Y=jE ################VividlyBlue the Marksdemigod Y=jrF ########################Demigod ########################HP: 160/160 (161) ======================== §.§...§.................MP: 40/40======================== §§§..§§§§..........ß....AC: 9Str: 4 Y=jF =§§§§§#.§§...............EV: 30Int: 15 §§§§§§##................SH: 0Dex: 40 Y=jF ?§§§§§§.............**9..XL: 19 Next: 46% Place: Desolation §§§§§...........@**.....Noise: ==-------  Time: 35977.9 (0.0) #§§§.§....÷.............Y=j=G e) +9 longbow (freeze) ####§####..)............Fire: e) +9 longbow (freeze) Y=jG %..#.§###....§...........Zot (5695) Drain ).#[[#..#..§§§.......... .).###..§..§.§..........9   saltling ....#...#..§)§§§.§...... Y=j H L.......§##.§.§§§§§§..... ###..#§##§.§§§§§§.....9.You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling. _You destroy the saltling!Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)Y=j ################VividlyBlue the Marksdemigod ########################Demigod ########################HP: 160/160 (161) ======================== §.§...§.................Y=j MP: 40/40======================== §§§..§§§§..........ß....AC: 9Str: 4 §§§§§#.§§...............EV: 30Int: 15 §§§§§§##................SH: 0Dex: 40 §§§§§§.............))9..XL: 19 Next: 46% Place: Desolation §§§§§...........@)).....Noise: ==-------  Time: 35977.9 (0.0) #§§§.§....÷.............Y=j? e) +9 longbow (freeze) ####§####..)............Fire: e) +9 longbow (freeze) ..#.§###....§...........Zot (5695) Drain Y=jÀ ).#[[#..#..§§§.......... .).###..§..§.§..........9   saltling ....#...#..§)§§§.§...... .......§##.§.§§§§§§..... ###..#§##§.§§§§§§.....9.Y=j0 The arrow freezes the saltling. _You destroy the saltling!Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)  You shoot an arrow.Y=j ].9Y=j [......§§..§§§§§§.§#§§§Y=jS ,8.6 (0.7Y=j §§§§§§§§§.§§§§§§§§M_You destroy the saltling!Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)  You shoot an arrow. _The arrow hits the saltling but does no damage.Y=j; ################VividlyBlue the Marksdemigod ########################Demigod ########################HP: 160/160 (161) ======================== §.§...§.................MP: 40/40======================== §§§..§§§§..........ß....AC: 9Str: 4 §§§§§#.§§...............EV: 30Int: 15 §§§§§§##................SH: 0Dex: 40 §§§§§§..................Y=j; aXL: 19 Next: 46% Place: Desolation §§§§§...........@***9...Noise: ==-------  Time: 35978.6 (0.0) #§§§.§....÷.............e) +9 longbow (freeze) ####§####..)............Fire: e) +9 longbow (freeze) ..#.§###....§...........Zot (5695) Drain ).#[[#..#..§.§.......... .).###..§..§§§..........9   saltling ....#...#..§§§§§§.§..... .......§##§§§§§§§§§..... ###..#§##§.§§§§§§.....9.Aim: a saltling (90% to hit)  Y=j< You shoot an arrow. _The arrow hits the saltling but does no damage.  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)Y=jb ################VividlyBlue the Marksdemigod Y=j0c ########################Demigod ########################Y=jc HP: 160/160 (161) ======================== §.§...§.................Y=jd aMP: 40/40======================== Y=jd §§§..§§§§..........ß....AC: 9Str: 4 §§§§§#.§§...............Y=jd -EV: 30Y=jd qInt: 15 §§§§§§##................Y=jte SH: 0Dex: 40 §§§§§§..................Y=je XL: 19 Next: 46% Place: Desolation Y=je §§§§§...........@)))9...Y=jdf Noise: ==-------  Time: 35978.6 (0.0) Y=jf E#§§§.§....÷.............Y=jf ?e) +9 longbow (freeze) Y=jg i####§####..)............Y=j9g JFire: e) +9 longbow (freeze) Y=jng j..#.§###....§...........Y=jg HZot (5695) Drain Y=j"h ).#[[#..#..§.§.......... Y=jZh .).###..§..§§§..........Y=jh d9   saltling Y=ji ....#...#..§§§§§§.§..... Y=ji .......§##§§§§§§§§§..... Y=ji 0###..#§##§.§§§§§§.....9. Y=jj M_The arrow hits the saltling but does no damage.  Y=jCj -Fire: e) +9 longbow (freeze)Y=jwj 1Press: ? - help, Shift-Dir - straight lineY=jj 9Aim: a saltling (90% to hit)  Y=jj WYou shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.Y=j ;9.Y=jW$..Y=jX<......Y=j@X .§Y=jvZ5-9.3 (0.7Y=jZ:4Y=jtr.§Y=jr+§§§Y=j Y=jĀS_The saltling is almost destroyed.Y=j\\ [?25h[?0cY=j\  Y=j]USearch for what [Enter for "potion", or ? for help]? Y=j [?25l[?1cY=jY=j$Y=j]D10 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] q - a +0 troll leather armour  b - [carried] x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+ c - [carried] z - a +2 troll leather armour {Snorg}  d - [Desolation] the +2 leather armour of the Farrier {+Inv rN++ Int+4 Dex-2}  e - [Snake:3] a +0 robe of positive energy Y=j f - [Snake:3] a +2 robe of positive energyg - [Orc:2] a +0 troll leather armour (3 further duplicates)  h - [Snake:1] a ring of positive energy (unknown) (420 gold)  i - [Snake:1] a ring of positive energy (unknown) (420 gold)  Y=j<j - [Snake:1] a ring of positive energy (unknown) (420 gold)$Y=j$Y=jE$Y=jp%/################VividlyBlue the Marksdemigod ########################Demigod ########################$Y=j%HP: 160/160 (161) ======================== §.§...§.................MP: 40/40======================== §§§..§§§§..........ß....AC: 9Str: 4 §§§§§#.§§...............EV: 30Int: 15 §§§§§§##................$Y=j-&SH: 0Dex: 40 §§§§§§..................XL: 19 Next: 46% Place: Desolation §§§§§...........@..9....$Y=ji&Noise: =--------  Time: 35979.3 (0.0) #§§§.§....÷.............e) +9 longbow (freeze) ####§####..)............$Y=j&Fire: e) +9 longbow (freeze) ..#.§###....§...........Zot (5694) Drain ).#[[#..#..§............ $Y=j&a.).###..§..§§...........9   saltling ....#...#..§§§§......... $Y=jO's.......§##.§§§§§§§§..... ###..#§##§.§§§§§§.....9.Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling. _The saltling is almost destroyed.Search for what [Enter for "potion", or ? for help]? n+$Y=j,$Y=j%-$Y=j 2$Y=j3. _$Y=jo$Y=j$Y=j$Y=jHF _Unknown command.$Y=jW################VividlyBlue the Marksdemigod ########################Demigod $Y=jW2########################HP: 160/160 (161) ======================== §.§...§.................MP: 40/40$Y=j3Xk======================== §§§..§§§§..........ß....AC: 9Str: 4 §§§§§#.§§...............EV: 30$Y=jXInt: 15 §§§§§§##................SH: 0$Y=jXDex: 40 §§§§§§..................XL: 19 Next: 46% Place: Desolation $Y=jcYR§§§§§...........@**9....Noise: =--------  Time: 35979.3 (0.0) #§§§.§....÷.............$Y=jYe) +9 longbow (freeze) ####§####..)............Fire: e) +9 longbow (freeze) $Y=j.Z..#.§###....§...........Zot (5694) Drain $Y=jZ).#[[#..#..§............ .).###..§..§§...........9   saltling $Y=jZI....#...#..§§§§......... .......§##.§§§§§§§§..... $Y=j[A###..#§##§.§§§§§§.....9. _The saltling is almost destroyed. _Search for what [Enter for "potion", or ? for help]? n+ _Unknown command.Fire: e) +9 longbow (freeze)$Y=j\1Press: ? - help, Shift-Dir - straight line$Y=j\uAim: a saltling (almost destroyed, 90% to hit)%Y=j/################VividlyBlue the Marksdemigod ########################Demigod ########################%Y=j_HP: 160/160 (161) ======================== §.§...§.................MP: 40/40======================== §§§..§§§§..........ß....AC: 9Str: 4 §§§§§#.§§...............EV: 30Int: 15 §§§§§§##................SH: 0Dex: 40 §§§§§§..................%Y=jXL: 19 Next: 46% Place: Desolation §§§§§...........@.......Noise: =--------  Time: 35979.3 (0.0) #§§§.§....÷.............e) +9 longbow (freeze) ####§####..)............Fire: e) +9 longbow (freeze) %Y=j..#.§###....§...........Zot (5694) Drain ).#[[#..#..§............ .).###..§..§§...........%Y=j\9   saltling ....#...#..§§§§......... .......§##.§§§§§§§§..... ###..#§##§.§§§§§§.....9. %Y=jH_Unknown command.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (almost destroyed, 90% to hit)  You shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling.%Y=j*?))%Y=jkI..§%Y=jΙ1§%Y=jgh80.0 (0.73%Y=j]§§§%Y=j§§§§§§§%Y=jC%Y=j=4  Fire: e) +9 longbow (freeze)%Y=jPress: ? - help, Shift-Dir - straight lineAim: a saltling (almost destroyed, 90% to hit)  %Y=jRYou shoot an arrow. The arrow hits the saltling.  The arrow freeze %Y=jD_You destroy the saltling!&Y=ji&Y=jGear: 35/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) &Y=j2 e - a +9 longbow of freezing (weapon)  a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming Missiles (go to first with ()g - 27 poisoned darts  k - a throwing nett - 5 curare-tipped darts  &Y=jn<C - 4 darts of disjunction  E - 2 atropa-tipped darts Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+} &Y=j B - the +3 hat of Infinity (worn) {Will+ Stlth+}  G - the +2 robe of Yesterday (worn) {rC++}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust &Y=j p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales  z - a +2 troll leather armour {Snorg} &Y=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]'Y=je  a - a +1 sling of electrocution  f - a +0 whipy3 longbow of flaming 'Y=jǷMissiles (go to first with ()  g - 27 poisoned darts  k - a throwing net  t - 5 curare-tipped darts  C - 4 darts of disjunction  E - 2 atropa Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+} 'Y=j x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  B3 hat of Infinity (worn) {WillG+2 robe of Yesterday (worn) {rC+'Y=j}+}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales  z - a +2 troll leather armour {Snorg} Jewellery (go to first with "=)  s - an amulet of regeneration (worn)11%'Y=j   A - a ring of protection from fire (worn)7'Y=jAQ 'Y=jQ   F - the ring of Rusyixza (worn) {rPois Will+++ Str-5 Slay+6 Stlth-}23(Y=j(Y=j% (Y=jA*c - a ring of protection from cold(Y=j89)Y=j d - a +6 ring of intelligence  i - a ring of wizardry  j - a ring of protection from cold  l - an amulet of the acrobat)Y=j 952)Y=jy )Y=jy kn - a ring of magical power  o - an amulet of wildshape  )Y=jy Wr - a ring of wizardry70)Y=j%  u - an amulet of reflection6*Y=jpXw - a +4 ring of slaying  D - an amulet of chemistry  H - a ring of willpower  I - the ring "Gyatihej" {MP+9 Str-5 Int+6}*Y=joYbot*Y=j *Y=j *Y=jN *Y=j>*Y=jH*Y=jP################VividlyBlue the Marksdemigod ########################Demigod *Y=jP########################HP: 160/160 (161) ======================== §.§...§.................*Y=jQaMP: 40/40======================== *Y=j0Q§§§..§§§§..........ß....AC: 9*Y=jKQqStr: 4 §§§§§#.§§...............*Y=jfQEV: 30Int: 15 §§§§§§##................SH: 0*Y=jQqDex: 40 §§§§§§..................*Y=jQXL: 19 Next: 46% Place: Desolation §§§§§...........@.......*Y=jQNoise: =--------  Time: 35980.0 (0.0) #§§§.§....÷.............*Y=jRe) +9 longbow (freeze) ####§####..)............Fire: e) +9 longbow (freeze) ..#.§###....§...........Zot (5693) Drain *Y=j@RI).#[[#..#..§............ .).###..§..§§§.......... *Y=j[R....#...#..§§§§......... *Y=jR.......§##.§§§§§§§§..... ###..#§##§.§§§§§§.....9.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line*Y=jR Aim: a saltling (almost destroyed, 90% to hit)  You shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling. _You destroy the saltling!*Y=jW*Y=j}#####..##§.§§§................... .Y=j]=#####.§.§§§§§§...##.............. ψ   ragged hierophant (wandering) .Y=j{#####§.§§..§§...............9.... #####..§§§.§§§§§..........S.....∩ .Y=jQ#####....§§§§§§§§.........9.......Y=jKQ§§§§§.Y=jz§§35995.0 (15.0)......Y=j-6.0 (167 _.Y=jn§§§§§§.Y=j"§§§§§§§§§.Y=j/Y=j E ))))/Y=j )ψ  You shoot an arrow. The arrow hits the ragged hierophant!!!  The arrow freezes the ragged hierophant!  The ragged hierophant shouts!/Y=j#' N.ψ/Y=j= #§.§.....§§§.§/Y=j= ./Y=j= c.....#....§../Y=j> .§§./Y=j> §.§§..§§§§.§/Y=jb@ 7==7 (0.7)/Y=jG §§§.§§§§§§/Y=jWH c§..§§§§/Y=j2K  /Y=jK [_The ragged hierophant is heavily wounded.0Y=j& )))) You shoot an arrow. The arrow hits the ragged hierophant!!!  0Y=j^(The arrow freezes the ragged hierophant.0Y=jN.ψ0Y=ji#§........0Y=j3E.§§0Y=jj=7.460Y=j#§§§§§§..§§§0Y=j# §0Y=j&e _The ragged hierophant is almost dead.0Y=jF%D ))))0Y=j%;)))You shoot an arrow.0Y=j8j[..§§§.#§§§ψ...§§..........§...§...§§§§§..0Y=j kj-8.150Y=jo0Y=j p§§§§§§.§§0Y=j-p?§§§0Y=j4r 0Y=jXrV_The arrow barely misses the ragged hierophant.0Y=jF 9 )0Y=jiF You shoot an arrow. The arrow hits the ragged hierophant!!!  The arrow freezes the ragged hierophant.0Y=jwJ 1)))0Y=jJ 00Y=jŘ ................0Y=j ealth: 160/161 -7--80Y=j6 4)  _You kill the ragged hierophant!0Y=j j§§§§§§0Y=j i _Your life force feels restored.1Y=j8[?25h[?0c[?25l[?1c1Y=j@1Y=jB$1Y=jWC]22 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Desolation] a +2 dagger of protectionb - [Desolation] a +0 long sword (1 further duplicate)  c - [Desolation] a +0 mace (2 further duplicates)  d - [Desolation] a +0 morningstar  e - [Desolation] a +3 morningstar of protectionf - [Desolation] a +0 rapier  g - [Desolation] a +3 rapierh - [Desolation] a +0 scimitar  i - [Desolation] a +0 short sword  j - [Desolation] a +0 whip  k - [Desolation] a +2 whip of draining  l - [Desolation] the +2 cloak of Qithiesae {Rampage rPois rC-}  m - [Desolation] the +2 leather armour of the Farrier {+Inv rN++ Int+4 Dex-2}n - [Desolation] a +0 ring mail (1 further duplicate)  o - [Desolation] a ring mail  p - [Desolation] a runed ring mail1Y=jCyq - [Desolation] a +0 robe (6 further duplicates)  r - [Desolation] a +0 scale mail  s - [Desolation] a smoking plate armour  t - [Desolation] a peridot ringu - [Desolation] the Discourse on the Sigils and Symbols  v - [Desolation] the Meditations on Dense Bewitchment2Y=j2Y=jI2Y=jüThe Desolation of Salt∩∩2Y=j'(Press ? for help)  #######..##...............................  ............#... 2Y=j  #######.§.§...§....##.....................   ................ 2Y=j۽s  #######§.§§§§.................9...........  ............... 2Y=jL  #######..§§§§§§§............S.....∩.∩.....  ............... 2Y=jȾu  #######....§§§§§§§§.........9.............  p............p. 2Y=j]  #######...§§§.§§..........99ψ............. 2Y=j! ............... 2Y=jga  #######§§§§§§§§§§......................#.. 2Y=j ............9.. 2Y=jֿ  #######§§§§§§§§§§........).#..............  ...........p..9 2Y=j`  #######§§§§§§§§§...........#.............. 2Y=j' ............... 2Y=jlj  ######§§§§§§§§..........9................  2Y=j  ######§§§§.§§............................   ######§§§§§§§§..##.......... ..  2Y=j!  ######§§§§§§.§.## .......... .  2Y=j{  ######§§§§..§.... ...........      ######.§.§.§..... 2Y=j  ######..§.§.......    ######§..........  2Y=j-c  ######...........  2Y=jjc  #####...........  2Y=jc  #####...........  2Y=jc  #####...........  2Y=jc  #####...........  2Y=jc  #####........ß. 3Y=jF3Y=jG3Y=jJ3Y=jRuVividlyBlue the MarksdemigodDemigod3Y=jRHealth: 160/161 =======================-3Y=jReMagic: 40/40 ========================3Y=jR5AC: 93Y=jESStr: 4EV: 30Int: 15SH: 03Y=jSDex: 40XL: 19 Next: 47% Place: DesolationTime:3Y=jTZot (5674) _The arrow barely misses the ragged hierophant.3Y=jlTYou shoot an arrow. The arrow hits the ragged hierophant!!!  The arrow freezes the ragged hierophant. 3Y=jT0_You kill the ragged hierophant! 3Y=jU_Your life force feels restored.Search for what [Enter for "."]? .3Y=j"[3Y=j\3Y=ja3Y=j|3Y=j3Y=j3Y=jA/1=3Y=jc#3 3Y=j_3Y=jZ 3Y=j#3Y=j'%  3Y=j<(CYou encounter a saltling.3Y=j>B###.........##.#...§§§§§§§...3Y=j>####.......#########§§§§§§§...3Y=jQ?k#####.......).........§§§§§§..93Y=j?H######...................§.§§... 3Y=j?#######...................§§§.§.. 3Y=j,@#######....##)........#...§..)§.. 3Y=je@#######..................§§§..... 3Y=j@g#######....................§..... 3Y=j 4Y=jD 4Y=jSJ  ###.........##.#...§§§§§§§... VividlyBlue the Marksdemigod4Y=jJ ####.......#########§§§§§§§... Demigod#####.......)........§§§§§§§..9 Health: 161/161 ========================######...................§.§§... Magic: 40/40 ======================== #######...................§§§.§.. AC: 94Y=jJ (Str: 4 #######....##)........#...§..)§.. EV: 30Int: 15 #######..................§§§..... SH: 04Y=jK ,Dex: 40 4Y=jNK #######....................§..... XL: 19 Next: 47% Place: Desolation 4Y=jsK #######.........@..............## Noise: ---------  Time: 36000.8 (0.0) #######..)#...................... e) +9 longbow (freeze) 4Y=jK #######..##...................... Fire: e) +9 longbow (freeze) 4Y=jK #######.§.....§....##............ Zot (5672) 4Y=jK #######§....§§§.§.............9.. 4Y=jK |#######..§§§.§§§§...........S.... 9   saltling 4Y=j L #######..§.§§§..§...9.......9.... #######....§§§............99ψ.... #######§§§§§§§§§§................4Y=jUL tThe arrow freezes the ragged hierophant. _You kill the ragged hierophant! 4Y=jyL D_Your life force feels restored. 4Y=jL _Search for what [Enter for "."]? . _You encounter a saltling. 4Y=jL f_You recovered 1 HP!4Y=jR P  Okay, then.4Y=jR 4Y=jW 4Y=jjY . _5Y=jP( 5Y=jQ?))))) 5Y=jNQlYou shoot an arrow. The arrow hits the saltling!  The arrow freezes the saltling.5Y=j"B9.5Y=jƚ..§.§........§....§..§§.§...§§..5Y=j B§§§§5Y=j5==1.5 (0.75Y=jy§.§.§§..§5Y=j ]§§§§5Y=jc` _The saltling is heavily damaged.5Y=j .  You shoot an arrow. The arrow hits the saltling!  The arrow freezes the saltling.5Y=j 6))))5Y=j 95Y=jZ .....§............§....§§5Y=j_ b2.215Y=jPd §§§§§§5Y=j[f  5Y=jf I_You destroy the saltling!5Y=j S 5Y=jWS 5Y=jY 5Y=j\ H _No target in view!6Y=j6Y=j6Y=j?6Y=jH _No target in view!6Y=jK[?25h[?0c[?25l[?1c6Y=jqU6Y=jV22 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Desolation] a +2 dagger of protectionb - [Desolation] a +0 long sword (1 further duplicate)  c - [Desolation] a +0 mace (2 further duplicates)  d - [Desolation] a +0 morningstar  e - [Desolation] a +3 morningstar of protection6Y=jVf - [Desolation] a +0 rapier  g - [Desolation] a +3 rapierh - [Desolation] a +0 scimitar  i - [Desolation] a +0 short sword  j - [Desolation] a +0 whip  k - [Desolation] a +2 whip of draining 6Y=jVW l - [Desolation] the +2 cloak of Qithiesae {Rampage rPois rC-}  m - [Desolation] the +2 leather armour of the Farrier {+Inv rN++ Int+4 Dex-2}n - [Desolation] a +0 ring mail (1 further duplicate)  o - [Desolation] a ring mail  p - [Desolation] a runed ring mailq - [Desolation] a +0 robe (6 further duplicates)  r - [Desolation] a +0 scale mail  s - [Desolation] a smoking plate armour  t - [Desolation] a peridot ringu - [Desolation] the Discourse on the Sigils and Symbols  v - [Desolation] the Meditations on Dense Bewitchment7Y=jq{ FThe Desolation of Salt∩∩(Press ? for help)  #######..##............................... 7Y=j{  ............#...   #######.§.....§....##.....................   ................   #######§......................9...........  ............... 7Y=j{   #######.......§.............S.....∩.∩.....  ...............   #######...§§................9............. 7Y=jJ|  p............p.   #######..§§§§§..§§........99ψ.............  ...............   #######§§§§§§§§§§......................#..  ............9..   #######§§§§§§§§§§........).#..............  ...........p..9   #######§§§§§§§§§...........#..............  ............... 7Y=jp| j  ######§§§§§§§§..........9................  7Y=j|  ######§§§§.§§............................   ######§§§§§§§§..##.......... ..  7Y=j} @  ######§§§§§§.§.## .......... .    ######§§§§..§.... ...........      ######.§.§.§.....   ######..§.§.......    ######§..........  7Y=j8}   ######...........    #####...........    #####...........    #####...........  7Y=j}   #####...........    #####........ß. 8Y=j8Y=jt8Y=jfgVividlyBlue the Marksdemigod8Y=jDemigodHealth: 161/161 ========================Magic: 40/40 ========================8Y=j5AC: 98Y=jZStr: 4EV: 308Y=j8.Int: 158Y=j[[SH: 0Dex: 408Y=jXL: 19 Next: 47% Place: DesolationTime:8Y=j{Zot (5671) You shoot an arrow. The arrow hits the saltling!  8Y=j=OThe arrow freezes the saltling. _You destroy the saltling! 8Y=j|s_No target in view! _No target in view!  8Y=jBSearch for what [Enter for "."]? .8Y=jZ8Y=j8Y=j28Y=j8Y=jm8Y=jKI0 _8Y=jC8Y=j8Y=j2%8Y=j%C698Y=j_'8Y=j+8Y=jM8Y=jM8Y=jN:88Y=jO8Y=j"S8Y=jv8Y=jv:78Y=jex8Y=j9{8Y=jX68Y=j8Y=j08Y=j8Y=j B58Y=jp8Y=j8Y=jw8Y=jB48Y=j8Y=j8Y=jpB38Y=j8Y=j8Y=j&8Y=j/28Y=jaA8Y=jAB18Y=jB8Y=jD8Y=jd8Y=jeeB08Y=jGf8Y=j%h8Y=jPY598Y=j8Y=j׎8Y=j;8Y=jB88Y=j=8Y=j8Y=j8Y=j2B78Y=je8Y=j$  Things that are here:8Y=j   #######§§.§................   #######§§.§§..............9   #######§§§§§§§§§...........   #######§§§§§§§§§.........).   #######§§§§§§§§§........... 8Y=j  ######§§§§§§§§..........9.   ######§.§§§§§.............   ######§.§§§§§§..##........   ######§§§@§§§§.## ........ Noise: --------- 36016.2 (14.0)   ######§§§§§§§.... ........ e) +9 longbow (freeze) 8Y=jE  ######§..§§..§...Fire: e) +9 longbow (freeze)   ######§.§.§..§....   ######........... 8Y=jT$  ######...........   #####...........   #####...........   #####...........8Y=j8--8Y=j8Y=j  a +0 scimitar; the +2 leather armour of the Farrier {+Inv rN++ Int+4 Dex-2}; a _human skeleton8Y=j>"8Y=j%Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  e - a +9 longbow of freezing (weapon)  a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming Floor Items ([,] to select) Hand Weaponsa +0 scimitar[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 9Y=jxear or take off? Inventory Items Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  G - the +2 robe of Yesterday (worn) {rC++}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerq -9Y=j>ytroll leather armour  v - +0 steam dragon scales  z - a +2 troll leather armour {Snorg} Floor Items ([,] to select) 9Y=jjy|Armour the +2 leather armour of the Farrier {+Inv rN++ Int+4 Dex-2}9Y=jyWwield|wear:Y=jq :Y=ja :Y=j   #######§§.§................ VividlyBlue the Marksdemigod   #######§§.§§..............9 Demigod :Y=j:   #######§§§§§§§§§........... Health: 161/161 ========================   #######§§§§§§§§§.........). Magic: 40/40 ========================   #######§§§§§§§§§........... AC: 9Str: 4 :Y=jj   ######§§§§§§§§..........9. EV: 30Int: 15 :Y=j D  ######§.§§§§§............. SH: 0Dex: 40 :Y=j t  ######§.§§§§§§..##........ XL: 19 Next: 47% Place: Desolation :Y=j> z  ######§§§@§§§§.## ........ Noise: ---------  Time: 36016.2 (0.0)   ######§§§§§§§.... ........ e) +9 longbow (freeze)   ######§..§§..§...Fire: e) +9 longbow (freeze)   ######§.§.§..§....Zot (5657) :Y=jq *  ######...........   ######........... :Y=j *  #####...........   #####........... :Y=j   #####........... _No target in view! _No target in view! :Y=j _Search for what [Enter for "."]? .  Things that are here:  a +0 scimitar; the +2 leather armour of the Farrier {+Inv rN++ Int+4 Dex-2}; a _human skeleton:Y=j :Y=j :Y=j  _:Y=jI S§§§§§§§§@§§§§..§§:Y=j §§§÷§:Y=jJ§§§§§§..§§§§§§..§§..:Y=j1##..§§§....####..§.....§.§###:Y=j$§####.......#You start removing your armour.:Y=jJ:Y=je7.2 (16:Y=j+§§÷§§..§§§§§§§§§:Y=jU :Y=j7>###§###.:Y=j>###§§§§§.#.§§§.####§.####..§§.####..§..§......:Y=j>......................:Y=j?e8.2 (25:Y=j]C&§§§§§§§§§§§§.§.§§.:Y=jC;§:Y=jW_§§§.÷§...§§.####§§§..§§:Y=j_####.§.§.....:Y=j_####.....#.....##..:Y=j_###..####......:Y=j`e9.2 (34:Y=j6d§§§§§§§§§§:Y=jbd§§..§§§:Y=jԁ#§§§###§####.§§§.§§####§.####...####..:Y=jv####...§.#....##....###....#:Y=j;0.:Y=jf20.2 (43:Y=jՆS§§§§§§§§§§§..@§§:Y=j4§§:Y=j##############.####.####§§§§..........:Y=j3....:Y=je1.2 (52:Y=jF§§§§§§.§:Y=jv§§@§§§:Y=j 4 _You continue removing the +2 robe of Yesterday {rC++}. x5:Y=j:Y=j:Y=jjH §§§.§...§.......  You finish removing the +2 robe of Yesterday {rC++}.  You start putting on your armour.:Y=j9e2.2 (61:Y=j§§.§§§§§.§§§:Y=j2U§§@§§..§:Y=j§§§.§§§§§§§§§§...§..:Y=jqe3.2 (70:Y=j§§§§§§§@§§:Y=j.§.§§§......§§..:Y=jf4.2 (849:Y=j§§§§§§§§@§.§§:Y=j*6##########§§§§§§####§§§§§§§####..§.§.####§..§.§....§.§..:Y=j6e5.2 (98:Y=j:§§§§§§.§§.§§....§§§;Y=j§.§.§.§§§§;Y=js...@..§§...§§;Y=j i6.2 (10.0)7;Y=jU§§§§§§§§.§§§§§§§.§;Y=j6n§§§§§§§;Y=j 1026938  You start putting on your armour. ;Y=j G You continue putting on the +2 leather armour of the Farrier {+Inv rN++ Int+4 _Dex-2}. x5  You finish putting on the +2 leather armour of the Farrier {+Inv rN++ Int+4  Dex-2}.  You feel clever.;Y=jt!;Y=jE%;Y=j]'Z _You feel clumsy.;Y=j`(;Y=j);Y=js......Y=j>Y=j5>Y=j\>Y=j>Y=j>Y=je_7 _>Y=j>Y=j7>Y=j8B6>Y=j9>Y=j;>Y=jw>Y=jB5>Y=j?>Y=j>Y=jn4>Y=j>Y=jV>Y=jB3>Y=j>Y=j>Y=j[>Y=jB2>Y=j>Y=j7>Y=j!:>Y=j^:B1>Y=j:>Y=j;>Y=jW>Y=jcWB0>Y=jW>Y=j[>Y=js>Y=jsC29>Y=jt>Y=ju>Y=j>Y=jfB8>Y=jՏ>Y=jÒ>Y=j>Y=jB7>Y=j>Y=j>Y=jU>Y=jB6>Y=j[>Y=j  A saltling comes into view.>Y=j§)..##...§§..§§§§ §..##.....§§.§.§§.#..... §.......§§.§§§§§........ §.......§..§.§§§.......9 >Y=j).......§§§...§§......... ........§§§§§§.§§. ........§§§§§§§.§....... >Y=j.........§§§§§§§§.§..... .......§.§§§§§§§@...§... - .........§§§§§§§§§§§§... .........§..§§.§.§§§ . >Y=j ..ß. ..§§§.§§§  ...§§.§§§ .. §. 9   saltling (wandering) . .. >Y=jx >Y=jET9.46.8 (12.0)>Y=j.#.................9.§§..........§§.......§§§§....§§§§..§....§§.>Y=j...§.§§§§..§§§§§§.-7.8 (135>Y=j§§§§§§>Y=jT§§@§..§§§.§§§§§§§§§>Y=jJ5 _The saltling leaves your sight.?Y=j?Y=j?Y=j ?Y=j  ?Y=j/ :_No target in view!?Y=j5?Y=j6?Y=j7?Y=jc??Y=jzB ?Y=jB ?Y=jBPA servant of whispers comes into view.?Y=jfK...##..§.§§.# ?Y=jK:.......§§.§§§§§......... ?Y=jK^.......§..§.§§§......9.. ?Y=jKX......§§§...§§.........p?Y=jLA§§§.§§........?Y=j7L§§§§§§§§§§§§.....§§§§§....?Y=j^L§.§?Y=jL<§..?Y=jL.§§§§§§§§@§§.... ?Y=jL§..§§.§.§§§ . ?Y=j,Mß. ..§...§.§§§  ?Y=jM...§..§§§§ .. §§...?Y=jM§ ....p   servant of whispers (wandering)?Y=jM5.....?Y=j$Ns9   saltling.....?Y=jHb$.?Y=jzbH90.0)?Y=j)d.?Y=j>§§...§§.§§........§9   saltling.......?Y=je8.8 (14?Y=j ]§§§§§§?Y=jT§.§.§§§§§§?Y=j@ _The servant of whispers leaves your sight.@Y=jE )))@Y=jE))))You shoot an arrow.@Y=j ].9@Y=j>Z......§§@Y=j%..§.§§§.§§.§§@Y=j 5==9.6 (0.8@Y=j $§§§§§@§§.§.§§§@Y=j&_ _The arrow completely misses the saltling.@Y=j-G )))@Y=j- You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.@Y=jdY.9@Y=j{[..........§§§§§§§.§§§§§............§§.....§...§§§§ ...§.....§§#. .§.§...§ ....@Y=j{p   servant of whispers (asleep). ...9   saltling.. p..@Y=j|c50.43@Y=j:§§§§§§..§§@Y=j|§...§§§§§.....§§§@Y=jbZ _The saltling is almost destroyed.@Y=jQ _You encounter a servant of whispers. It is wielding a +0 club.AY=jj §You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling.AY=jun H))AY=j §§..§....§§§..§.§.§.§§.§..§......... ...... ....AY=j b1.22AY=j S§§§§§§§§§§§§§§§§...§AY=jʾ §.§§§..§§.§§§AY=j) O _You destroy the saltling!BY=j F )))BY=jc))p)You shoot an arrow. The arrow hits the servant of whispers!  The arrow freezes the servant of whispers.  The servant of whispers shouts!BY=jC;9BY=jEC 9BY=jEIThe servant of whispers is lightly wounded.BY=jjS! §§§.....§§§§§.§§§BY=jSx....§§#. .....§§ ...... ..99. ..p..You encounter a saltling. x2BY=jTe9 (0.71BY=jX§§§§§§§§§§§§..§§§@§§§§§§§.§§§BY=j]Z8 _The saltling leaves your sight. x2CY=j1CY=jc2CY=j5CY=jAH _No target in view!CY=j:CY=jٛCY=jCY=j CY=jB_No target in view!CY=j*O##.....§§.§.§§.#..... CY=jD+§§.§§§§§..p§..§.§§§...CY=j+O§§§...§§....§§CY=j,,§§§§§§§.§§§§§§§§.§§§§§§§§..§.CY=j,§.§§§§§§§§...§.§§§§§§§§.@.CY=j,§..§§§§.§§. ß. ..§§.§§§§.§§§.CY=jB-^..§.....§§#..............§ §§...........§ .......CY=j- p   servant of whispers (wandering)...... 99....CY=j-W...... .p....CY=j>AU.pCY=jA,pDY=j...§§......§§§..§......§§§..DY=jt.§§..§§§@§..§§§.....§§#§....§ §§..pp 2 servants of whispers (1 polearm, 1 …).DY=jKp--2.9 (1.00DY=jT§§§§.§§§§.§§DY=j§..§§§§§§.§§#§DY=j DY=j3'_The servant of whispers shouts!DY=jF )))DY=j@))You shoot an arrow. The arrow hits the servant of whispers!  The arrow freezes the servant of whispers!DY=j39DY=j Q.pDY=jO .DY=j .§§....§.§§§.......DY=j §.§§§§§§§#§DY=j    servant of whispers.DY=jH i9   saltling (wandering)DY=j! 5==3.7 (0.8DY=j: §§§§§.§§§..§DY=ji w§§...§§@§DY=j §§§§§§§§DY=j n _The servant of whispers is moderately wounded.EY=jJ~ ))))You shoot an arrow.  EY=jYThe arrow hits the servant of whispers!!  The arrow freezes the servant of whispers.EY=jt7K.9EY=j829EY=j=Q.pEY=jMN§.§§§..§.§§....§§..§...§#9.... .p...... ..p 2 servants of whispers..... ...999 3 saltlings (2 wandering)..... ...EY=jOk=4.519EY=jS§§§.§§§§§§§..§§....§§EY=jS#§..§EY=jU EY=jV]_The servant of whispers is heavily wounded.EY=jG% ,))).heavi  The arrow completely misses the saltling.hits the servant of whispers!!  The arrow freezes the servant of whispers!EY=j:\ A9.EY=j] A9.EY=j)_ U.9EY=jd U.pEY=jhi Lp.EY=jt ..§.§.EY=jt §..§§.@...EY=jt ....§9§§..§.91EY=ju j-5.38EY=j_z §§§.§§.§§§§§§EY=jz E§§EY=j| l _The servant of whispers is severely wounded.FY=j :))FY=j 39FY=jc! 9§You shoot an arrow. The arrow barely misses the saltling.FY=jj$ A9.FY=j$ Q.9FY=j58 "§§.§.§§.§.§§§...§§§.§.§§.9.§.......§.....9 4 saltlings (2 wandering)..-6.17FY=j; §§§§.§§§FY=j; b§.§..§§.....§§FY=j> Y _You encounter a saltling.HY=j1 b 9.  HY=jx gCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HY=j p.  You call out to the remnants of the fallen!HY=j  9.  The saltling completely misses you.The servant of whispers mumbles some strange prayers to its god.HY=j Q.9HY=jX K.9HY=j  .......................................................9HY=j ....................................HY=jK .........9............(1 stilling wi…)9HY=jv h1  The air becomes perfectly still.HY=jC ]37--7.1 (1.0HY=j j6) Fugue (0) -Clouds HY=j HY=j  HY=j G_The saltling barely misses you.JY=jA .  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling!JY=j!B9 3KY=j^  You destroy the saltling!KY=j J ***KY=j@ {****The servant of whispers calls down the wrath of its god upon you.KY=jNA9.KY=jOS.pKY=jRY.9KY=jV.KY=j9.KY=j99.KY=j8p.KY=j$<.pKY=jVKY=jKY=j===----8.9 (1.04KY=jKY=jB _The wailing of tortured souls fills the air!LY=j|t  You shoot an arrow. The arrow hits the servant of whispers!  The arrow freezes the servant of whispers.LY=jG?9.LY=jZ.9LY=j!P.pLY=jϮ 9The servant of whispers is almost dead.LY=jV9 3 saltlings (1 wandering)LY=jf8------9.7 (0.8LY=jJLY=jL _The servant of whispers closely misses you. _You recovered 1 MP!LY=jB 9 )LY=jB You shoot an arrow.  The arrow hits the servant of whispers!!  The arrow freezes the servant of whispers.LY=jI    servant of whispers (stilling wind)LY=jI LY=j .9You kill the servant of whispers!LY=j` S.pLY=jK 2pLY=j׏ A9.LY=jY p 2 servants of whispers (1 polearm, 1 …)9LY=j 65--LY=jG w960.532LY=j] LY=jc  LY=j _The saltling hits you! _You took 10 damage!MY=jQ > )))))))MY=jQ )You shoot an arrow.MY=j .9The arrow barely misses the servant of whispers.MY=j/ ' MY=jv @9.  MY=j 1The saltling hits you but does no damage.MY=j 3p.MY=j <p......MY=jG 63--MY=j )-1.3MY=j :2MY=j MY=j{  MY=j _The servant of whispers misses you. _You recovered 2 HP!NY=jeO  You shoot an arrow.  The arrow hits the servant of whispers!!  The arrow freezes the servant of whispers.NY=j^ 9.  The servant of whispers is almost dead.The servant of whispers shouts! ppThe saltling completely misses you. The saltling closely misses you.48====2.11NY=jiNY=j$ _The servant of whispers hits you with a +0 quarterstaff! _You took 5 damage!NY=j.g )))))))You shoot an arrow.NY=jCQ.pNY=j:9NY=j( NY=j9.  The arrow closely misses the servant of whispers.You encounter a saltling.NY=j;9NY=j p......99 5 saltlings  The saltling misses you. The saltling hits you!NY=j 37--==--8 (0.70NY=j/%NY=j' _You encounter a saltling. _You took 11 damage!OY=jm ) _You encounter a saltling. _You took 11 damage!  You shoot an arrow.  OY=j*n The arrow hits the servant of whispers!!  The arrow freezes the servant of whispers.  The air resumes its normal movements.OY=jr    servant of whispers (polearm)OY=j §9You kill the servant of whispers!OY=j U.pOY=j¸ k.§§§9§§..§§..§§9.§§ 3OY=j 9--9=50--3.53) OY=j. s§§§§§OY=j(  _The saltling closely misses you. The saltling barely misses you. _You recovered 2 HP! You recovered 1 MP!PY=j/ .  PY=j^You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling!PY=j), 2PY=j@9.PY=j 9You destroy the saltling!PY=jU.pPY=jk..................§......§.....§§§§.§§§§PY=j6§9§§§§9 3 saltlingsPY=j2-====4.3 (0.8094PY=j§§§§§§§PY=j _The saltling hits you! _You took 10 damage!QY=jN.........................QY=jTVividlyBlue the Marksdemigod .........................QY=j Demigod QY=jr.........................QY=jHealth: 129/161 ===================----- ...............§.........QY=juMagic: 39/40 =======================- QY=j...............§.........AC: 10QY=j+Str: 4 QY=jIv..............§§...p.....QY=juYEV: 26Int: 19 QY=j..........§§.§§§§........SH: 0QY=jY,Dex: 38 QY=j.........§§9§§§§.9.......QY=jXL: 19 Next: 50% Place: Desolation QY=jd...........§§...@*9......QY=jNoise: ====-----  Time: 36064.3 (0.0) QY=j.ß. ...§§............QY=jf@e) +9 longbow (freeze)QY=j..9.§§....#.......QY=j*KFire: e) +9 longbow (freeze) QY=j}..........#.......Zot (5609) Fugue (4) ................................QY=jp   servant of whispers (polearm)QY=j ................999 3 saltlingsQY=j6.#........ ....  QY=j)You destroy the saltling! QY=j3_The saltling hits you! QY=j5e_You took 10 damage!  QY=j`-Fire: e) +9 longbow (freeze)QY=j1Press: ? - help, Shift-Dir - straight lineQY=j9Aim: a saltling (90% to hit)QY=jSv.........................VividlyBlue the Marksdemigod .........................Demigod .........................QY=j THealth: 129/161 ===================----- ...............§.........Magic: 39/40 =======================- ...............§.........AC: 10Str: 4 ..............§§...p.....EV: 26Int: 19 ..........§§.§§§§........SH: 0Dex: 38 QY=jT$.........§§9§§§§.9.......XL: 19 Next: 50% Place: Desolation ...........§§...@).......Noise: ====-----  Time: 36064.3 (0.0) .ß. ...§§............e) +9 longbow (freeze)..9.§§....#.......Fire: e) +9 longbow (freeze) QY=jUUE..........#.......Zot (5609) Fugue (4) ................................p   servant of whispers (polearm)................999 3 saltlings.#........ .... _You took 10 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling.QY=jXA) 2QY=j:9QY=j§9  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineQY=jȖAim: a saltling (90% to hit)  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling.  You destroy the saltling!QY=jI..........§...§...QY=j§§..§§)§§§§QY=j@§§§..§.9 3 saltlingsQY=j7-==--5.1 (0.885QY=jx§§§§§§§§§QY=jp _The saltling hits you. _You took 2 damage!RY=jRN.........................RY=jVividlyBlue the Marksdemigod .........................Demigod .........................Health: 127/161 ==================------ ...............§.........Magic: 39/40 =======================- ...............§.........RY=j"AC: 10Str: 4 ..............§§...p.....EV: 26Int: 19 ..........§§.§§§§§*......SH: 0RY=j\Dex: 38 .........§§§§§§§§9.......XL: 19 Next: 50% Place: Desolation ...........99...@).......RY=j!Noise: ==-------  Time: 36065.1 (0.0) .ß. ..§§§§...........RY=je) +9 longbow (freeze)..9.§§§...#.......Fire: e) +9 longbow (freeze) ....§.....#.......Zot (5608) Fugue (5) RY=j ................................p   servant of whispers (polearm)................RY=jVf999 3 saltlings.#........ .... _The saltling hits you. _You took 2 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineRY=jAim: a servant of whispers, wielding a +0 spear and wearing a +1 robe of cold  resistance (81% to hit)RY=j .........................VividlyBlue the Marksdemigod .........................Demigod RY=jކ .........................Health: 127/161 ==================------ ...............§.........Magic: 39/40 =======================- ...............§.........AC: 10Str: 4 ..............§§...p.....RY=j9 9EV: 26Int: 19 ..........§§.§§§§§.......SH: 0Dex: 38 .........§§§§§§§§9.......RY=jk 9XL: 19 Next: 50% Place: Desolation ...........99...@).......Noise: ==-------  Time: 36065.1 (0.0) .ß. ..§§§§...........RY=j e) +9 longbow (freeze)..9.§§§...#.......RY=jˇ 7Fire: e) +9 longbow (freeze) ....§.....#.......Zot (5608) Fugue (5) RY=j L................................p   servant of whispers (polearm)RY=j* ................999 3 saltlings.#........ ....  Fire: e) +9 longbow (freeze)RY=jY Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 spear and wearing a +1 robe of cold  resistance (81% to hit)  RY=j VYou shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling.RY=j, [§9RY=jX .9resistance (81% to hit)  You shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling.  The saltling is moderately damaged.The servant of whispers utters an invocation to its god.The air becomes perfectly still.RY=j RY=j ............................................................RY=j' z..............9..........RY=j~ >, stillin…)RY=j 8=9 (0.87-Clouds RY=jf RY=j  RY=j _The saltling barely misses you. _You recovered 1 HP!SY=j?.........................VividlyBlue the Marksdemigod SY=j.........................Demigod .........................SY=j=Health: 128/161 ===================----- .........................SY=jyMagic: 39/40 =======================- .........................AC: 10SY=j+Str: 4 SY=j...................p.....EV: 26SY=j3YInt: 19 ..................*......SH: 0Dex: 38 .................9.......SY=j.XL: 19 Next: 50% Place: Desolation .............9..@).......SY=j)Noise: ==-------  Time: 36065.9 (0.0) SY=ja.ß. ....9............SY=je) +9 longbow (freeze)..........#.......SY=jKFire: e) +9 longbow (freeze) SY=j/..........#.......SY=j^]Zot (5607) Fugue (5) -Clouds SY=j................................SY=jp   servant of whispers (polearm, stillin…)................SY=j*J999 3 saltlingsSY=j[5.#........ .... SY=j0_The saltling barely misses you. SY=j[_You recovered 1 HP!  SY=j-Fire: e) +9 longbow (freeze)SY=j1Press: ? - help, Shift-Dir - straight lineSY=jWAim: a servant of whispers, wielding a +0 spear and wearing a +1 robe of cold  resistance (stilling the winds, 81% to hit)SY=j2 .........................VividlyBlue the Marksdemigod .........................Demigod .........................Health: 128/161 ===================----- .........................Magic: 39/40 =======================- .........................AC: 10Str: 4 ...................p.....EV: 26Int: 19 .........................SH: 0Dex: 38 .........................SY=jz3 XL: 19 Next: 50% Place: Desolation .............9..@).......Noise: ==-------  Time: 36065.9 (0.0) .ß. ....9............e) +9 longbow (freeze)..........#.......Fire: e) +9 longbow (freeze) ..........#.......Zot (5607) Fugue (5) -Clouds ................SY=j3 ................p   servant of whispers (polearm, stillin…)................999 3 saltlingsSY=j3 .#........ ....  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 spear and wearing a +1 robe of cold  SY=j4 resistance (stilling the winds, 81% to hit)  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling.SY=j7 , 2SY=jl S.9SY=jr U.pSY=j/u R.9SY=j]| SY=j 3040=====6.7 (0.86SY=jS SY=j SY=j! !SY=jz Aim: a servant of whispers, wielding a +0 spear and wearing a +1 robe of cold  resistance (stilling the winds, 81% to hit)  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling. _You destroy the saltling! _You recovered 2 HP! You recovered 1 MP!TY=jJ.........................VividlyBlue the Marksdemigod .........................Demigod TY=j5K.........................Health: 130/161 ===================----- .........................Magic: 40/40 ======================== .........................TY=jmKAC: 10Str: 4 .........................TY=jKEV: 26Int: 19 ..................p......SH: 0TY=jKDex: 38 .................*.......XL: 19 Next: 50% Place: Desolation ..............9.@).......TY=j L9Noise: ====-----  Time: 36066.7 (0.0) .ß. .....9...........TY=j@Le) +9 longbow (freeze)..........#.......Fire: e) +9 longbow (freeze) ..........#.......TY=jsLZot (5607) Fugue (6) -Clouds ................................p   servant of whispers (polearm, stillin…)................TY=jL99 2 saltlings.#........ .... _You destroy the saltling! TY=jL_You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)TY=jMPress: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 spear and wearing a +1 robe of cold  resistance (stilling the winds, 81% to hit)UY=jRTN.........................UY=jT@VividlyBlue the Marksdemigod .........................Demigod .........................Health: 130/161 ===================----- .........................Magic: 40/40 ======================== UY=jUM.........................AC: 10Str: 4 .........................EV: 26Int: 19 UY=jHU7..................p......SH: 0Dex: 38 .................).......UY=jyUXL: 19 Next: 50% Place: Desolation ..............9.@).......Noise: ====-----  Time: 36066.7 (0.0) UY=jU.ß. .....9...........e) +9 longbow (freeze)..........#.......Fire: e) +9 longbow (freeze) UY=jU..........#.......Zot (5607) Fugue (6) -Clouds ................................UY=jV>p   servant of whispers (polearm, stillin…)................99 2 saltlingsUY=j>V.#........ ....  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineUY=jmVAim: a servant of whispers, wielding a +0 spear and wearing a +1 robe of cold  resistance (stilling the winds, 81% to hit)  You shoot an arrow. The arrow hits the servant of whispers!  The arrow freezes the servant of whispers.UY=jiS.9UY=j2pUY=j.9Aim: a servant of whispers, wielding a +0 spear and wearing a +1 robe of cold  UY=j*presistance (stilling the winds, 81% to hit)  You shoot an arrow. The arrow hits the servant of whispers!  The arrow freezes the servant of whispers.  The servant of whispers is moderately wounded.  You encounter a servant of whispers. It is wielding a +2 vampiric spear.UY=jxUY=j..pp 2 servants of whispers (polearms, 1 wUY=j̘2==--7.4 (0.76UY=jUY=j _The servant of whispers hits you but does no damage. _You recovered 2 HP!UY=j4v.........................VividlyBlue the Marksdemigod .........................Demigod .........................UY=j,Health: 132/161 ===================----- .........................Magic: 40/40 ======================== .........................AC: 10Str: 4 .........................UY=jYEV: 26Int: 19 UY=jA..................p......SH: 0Dex: 38 .........p.......*.......UY=j  XL: 19 Next: 50% Place: Desolation ...............9@).......UY=j3Noise: ==-------  Time: 36067.4 (0.0) .ß. ......9..........UY=je) +9 longbow (freeze)..........#.......Fire: e) +9 longbow (freeze) UY=j..........#.......UY=j]Zot (5606) Fugue (6) -Clouds UY=jF................................UY=j}pp 2 servants of whispers (polearms, 1 w…)UY=j................99 2 saltlingsUY=jp.#........ .... _The servant of whispers hits you but does no damage. UY=j_You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 spear and wearing a +1 robe of cold  resistance (moderately wounded, stilling the winds, 81% to hit)VY=j .........................VividlyBlue the Marksdemigod .........................Demigod .........................Health: 132/161 ===================----- VY=j .........................Magic: 40/40 ======================== .........................AC: 10Str: 4 .........................EV: 26Int: 19 VY=jK..................p......SH: 0Dex: 38 .........p.......).......VY=j\XL: 19 Next: 50% Place: Desolation ...............9@).......Noise: ==-------  Time: 36067.4 (0.0) VY=j.ß. ......9..........e) +9 longbow (freeze)..........#.......Fire: e) +9 longbow (freeze) VY=j..........#.......Zot (5606) Fugue (6) -Clouds ................................VY=j(pp 2 servants of whispers (polearms, 1 w…)................99 2 saltlingsVY=j'.#........ ....  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 spear and wearing a +1 robe of cold  VY=jXresistance (moderately wounded, stilling the winds, 81% to hit)  You shoot an arrow. The arrow hits the servant of whispers!  The arrow freezes the servant of whispers.VY=jWF8VY=jF%.9VY=jFPress: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 spear and wearing a +1 robe of cold  VY=j$Gpresistance (moderately wounded, stilling the winds, 81% to hit)  VY=jVGsYou shoot an arrow. The arrow hits the servant of whispers!  The arrow freezes the servant of whispers.  VY=jG]The servant of whispers is heavily wounded.VY=jO .pThe servant of whispers shouts!VY=jaRC ψVY=jRQThe servant of whispers hits you but does no damage.VY=j3\X ..ψVY=j\ψ   ragged hierophantpp 2 servants of whispers (polearms, 1 s…)99 2 saltlings  VY=j"]The saltling completely misses you.You encounter a ragged hierophant. It is wielding a +0 rapier.VY=j]3====8.2 (0.85VY=j[^VY=j#cVY=jwl _The ragged hierophant shouts! _You recovered 1 HP!WY=j$qh  Casting: Fugue of the Fallen (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WY=jBA WY=jB  Your spells (cast)TypeFailure Level WY=jB  a + Fugue of the Fallen Necromancy5% 3 b - Dimensional BullseyeHexes/Translocation1%4  WY=jB c - Yara's Violent UnravellingHexes/Alchemy3%5  d - JinxbiteHexes1%2  WY=j(C (v - Cause FearHexes1%WY=jZC 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitXY=jXY=jfXY=jXY=jjN.........................XY=jVividlyBlue the Marksdemigod .........................XY=j)Demigod .........................Health: 133/161 ===================----- .........................Magic: 40/40 ======================== .........................AC: 10XY=jRStr: 4 .........................EV: 26Int: 19 ..................p......SH: 0XY=jDex: 38 ..........p..............XL: 19 Next: 50% Place: Desolation .........ψ.....9@).......Noise: ====-----  Time: 36068.2 (0.0) XY=j.ß. .......9.........e) +9 longbow (freeze)..........#.......Fire: e) +9 longbow (freeze) XY=j ..........#.......Zot (5605) Fugue (6) -Clouds ................................XY=jVψ   ragged hierophant................pp 2 servants of whispers (polearms, 1 s…).#........ ....XY=j99 2 saltlings  The saltling completely misses you.You encounter a ragged hierophant. It is wielding a +0 rapier. _The ragged hierophant shouts! XY=j_You recovered 1 HP!  Casting: Fugue of the Fallen (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XY=jXY=jDXY=j.........................VividlyBlue the Marksdemigod .........................Demigod XY=jZ .........................Health: 133/161 ===================----- .........................Magic: 40/40 ======================== .........................AC: 10XY=jStr: 4 .........................EV: 26Int: 19 ..................p......SH: 0XY=jHDex: 38 ..........p..............XL: 19 Next: 50% Place: Desolation XY=j &.........ψ.....9@).......Noise: ====-----  Time: 36068.2 (0.0) .ß. .......9.........e) +9 longbow (freeze)XY=jUC..........#.......Fire: e) +9 longbow (freeze) ..........#.......XY=jZot (5605) Fugue (6) -Clouds ................................ψ   ragged hierophantXY=jj................pp 2 servants of whispers (polearms, 1 s…).#........ ....99 2 saltlings  XY=jThe saltling completely misses you.You encounter a ragged hierophant. It is wielding a +0 rapier. _The ragged hierophant shouts! XY=j&_You recovered 1 HP!  Casting: Fugue of the Fallen (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XY=jP  Okay, then.XY=jYXY=jDXY=j. _XY=jr:.........................  VividlyBlue the Marksdemigod .........................  Demigod XY=jθ.........................  Health: 133/161 ===================----- .........................  Magic: 35/40 =====================--- .........................  AC: 10Str: 4 XY=j.................***.....  EV: 26Int: 19 .................*p*.....  SH: 0Dex: 38 XY=jPA..........p......***.....  XL: 19 Next: 50% Place: Desolation XY=jR.........ψ.....9@).......  Noise: ====-----  Time: 36068.2 (0.0) .ß. .......9.........  e) +9 longbow (freeze) XY=j..........#.......  Fire: e) +9 longbow (freeze)  ..........#.......  Zot (5605) Fugue (6) -Clouds  XY=jd................  XY=j-................  ψ   ragged hierophant ................  pp 2 servants of whispers (polearms, 1 s…) .#........ ....  99 2 saltlingsXY=jbCasting: Fugue of the Fallen (mildly dangerous; 5% risk of failure)  XY=jxConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetXY=jAim: a servant of whispers, wielding a +0 spear and wearing a +1 robe of cold  resistance (heavily wounded, stilling the winds)XY=j1.........................VividlyBlue the Marksdemigod .........................Demigod XY=jc2 .........................Health: 133/161 ===================----- .........................Magic: 35/40 =====================--- .........................AC: 10XY=j2Str: 4 .........................EV: 26Int: 19 ..................*......SH: 0XY=j2Dex: 38 ..........p..............XY=j3XL: 19 Next: 50% Place: Desolation .........ψ.....9@).......Noise: ====-----  Time: 36068.2 (0.0) XY=j63J.ß. .......9.........e) +9 longbow (freeze)..........#.......XY=jk3Fire: e) +9 longbow (freeze) ..........#.......Zot (5605) Fugue (6) -Clouds ................XY=j39................ψ   ragged hierophant................XY=j3pp 2 servants of whispers (polearms, 1 s…).#........ ....99 2 saltlings  XY=j4ICasting: Fugue of the Fallen (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XY=jZ4Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a servant of whispers, wielding a +0 spear and wearing a +1 robe of cold  resistance (heavily wounded, stilling the winds)YY=j@#########mresistance (heavily wounded, stilling the winds)  The air resumes its normal movements.  The servant of whispers's magical effects unravel!  The enchantments explode!  The servant of whispers twists and deforms.  The unravelling engulfs the servant of whispers!YY=jYY=j9 .......................§.....§§........§§§..p..p.§§§§....ψ..§§YY=jp   servant of whispers (polearm, misshap…)99 2 saltlings  The servant of whispers is heavily wounded.The saltling hits you. The saltling barely misses you.YY=jQ1=======9.2 (14YY=j,§§YY=j&§§§§§YY=j׋ YY=j_The servant of whispers misses you. The saltling completely misses you. _You took 2 damage!YY=jl .........................VividlyBlue the Marksdemigod .........................Demigod .........................Health: 131/161 ===================----- .........................Magic: 35/40 =====================--- ...............§.........AC: 10YY=jStr: 4 ..............§§.........EV: 26Int: 19 .............§§§..p......SH: 0Dex: 38 ..........p.§§§§.*.......XL: 19 Next: 50% Place: Desolation .........ψ..§§.9@).......YY=jzNoise: =======--  Time: 36069.2 (0.0) .ß. .......9.........e) +9 longbow (freeze)..........#.......Fire: e) +9 longbow (freeze) YY=j'..........#.......Zot (5604) Fugue (6) ................YY=jF................p   servant of whispers (polearm, misshap…)YY=jX................99 2 saltlings.#........ .... _The servant of whispers misses you. The saltling completely misses you. YY=jh_You took 2 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 spear and wearing a +1 robe of cold  resistance (heavily wounded, misshapen and mutated, 81% to hit)ZY=jR .........................VividlyBlue the Marksdemigod .........................Demigod .........................Health: 131/161 ===================----- .........................Magic: 35/40 =====================--- ...............§.........AC: 10Str: 4 ..............§§.........EV: 26Int: 19 .............§§§..p......SH: 0Dex: 38 ..........p.§§§§.).......ZY=jXL: 19 Next: 50% Place: Desolation .........ψ..§§.9@).......Noise: =======--  Time: 36069.2 (0.0) .ß. .......9.........e) +9 longbow (freeze)..........#.......Fire: e) +9 longbow (freeze) ..........#.......Zot (5604) Fugue (6) ................................p   servant of whispers (polearm, misshap…)................99 2 saltlings.#........ ....  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 spear and wearing a +1 robe of cold  resistance (heavily wounded, misshapen and mutated, 81% to hit)  You shoot an arrow. The arrow hits the servant of whispers!  The arrow freezes the servant of whispers.ZY=j~U§§§§§..§§§Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 spear and wearing a +1 robe of cold  resistance (heavily wounded, misshapen and mutated, 81% to hit)  You shoot an arrow. The arrow hits the servant of whispers!  The arrow freezes the servant of whispers.  The servant of whispers is severely wounded.ZY=jV3=------70.0 (0.83ZY=j[[§§§§§ZY=j9_ ZY=j~__The saltling completely misses you. _You recovered 2 HP![Y=j.........................VividlyBlue the Marksdemigod .........................Demigod [Y=jpQ.........................Health: 133/161 ===================----- .........................Magic: 35/40 =====================--- ...............§.........AC: 10Str: 4 [Y=j..............§§.........EV: 26Int: 19 .............§§§..p......SH: 0Dex: 38 [Y=j..........p.§§§§.*.......XL: 19 Next: 50% Place: Desolation .........ψ..§§§9@).......[Y=jNoise: =--------  Time: 36070.0 (0.0) .ß. .......9.........e) +9 longbow (freeze)..........#.......[Y=jWFire: e) +9 longbow (freeze) ..........#.......Zot (5603) Fugue (6) [Y=j................................p   servant of whispers (polearm, misshap…)................99 2 saltlings[Y=j.#........ .... _The saltling completely misses you. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 spear and wearing a +1 robe of cold  resistance (severely wounded, misshapen and mutated, 81% to hit)[Y=j.........................VividlyBlue the Marksdemigod .........................Demigod [Y=jRQ.........................Health: 133/161 ===================----- .........................Magic: 35/40 =====================--- ...............§.........AC: 10Str: 4 [Y=j..............§§.........EV: 26Int: 19 [Y=ĵ.............§§§..p......SH: 0Dex: 38 ..........p.§§§§.).......XL: 19 Next: 50% Place: Desolation [Y=j .........ψ..§§§9@).......Noise: =--------  Time: 36070.0 (0.0) .ß. .......9.........[Y=jNe) +9 longbow (freeze)..........#.......Fire: e) +9 longbow (freeze) ..........#.......Zot (5603) Fugue (6) [Y=j#................................p   servant of whispers (polearm, misshap…)................99 2 saltlings.#........ .... [Y=j_You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a servant of whispers, wielding a +0 spear and wearing a +1 robe of cold  resistance (severely wounded, misshapen and mutated, 81% to hit)  You shoot an arrow. The arrow hits the servant of whispers![Y=jQ........................[Y=jR.................p.......ψ...ψ   ragged hierophantpp 2 servants of whispers (polearms, 1 s…)99 2 saltlings  resistance (severely wounded, misshapen and mutated, 81% to hit)  You shoot an arrow. The arrow hits the servant of whispers!  [Y=j;The servant of whispers is almost dead.  The saltling misses you.  The servant of whispers mumbles some strange prayers to its god.The air becomes perfectly still.[Y=j624-[Y=jr====7 (0.7-Clouds [Y=j[Y=jC, _The saltling hits you! [Y=jd_You took 9 damage!\Y=ji .........................VividlyBlue the Marksdemigod .........................Demigod .........................Health: 124/161 ==================------ .........................Magic: 35/40 =====================--- .........................\Y=j j AC: 10Str: 4 .........................EV: 26Int: 19 ..................p......SH: 0Dex: 38 ............p....*.......XL: 19 Next: 50% Place: Desolation \Y=jj m...........ψ...9@).......Noise: ====-----  Time: 36070.7 (0.0) .ß. .......9.........e) +9 longbow (freeze)..........#.......Fire: e) +9 longbow (freeze) ..........#.......Zot (5603) Fugue (6) -Clouds ................................ψ   ragged hierophant................\Y=j!k pp 2 servants of whispers (polearms, 1 s…).#........ ....99 2 saltlings _The saltling hits you! _You took 9 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line\Y=jk Aim: a servant of whispers, wielding a +0 spear and wearing a +1 robe of cold  resistance (almost dead, stilling the winds, misshapen and mutated, 81% to hit)^Y=j!.........................VividlyBlue the Marksdemigod .........................Demigod .........................Health: 124/161 ==================------ .........................Magic: 35/40 =====================--- .........................AC: 10Str: 4 .........................EV: 26Int: 19 ..................)......SH: 0Dex: 38 ............p............XL: 19 Next: 50% Place: Desolation ...........ψ...9@).......Noise: ====-----  Time: 36070.7 (0.0) .ß. .......9.........e) +9 longbo^Y=jw (freeze)..........#.......Fire: e) +9 longbow (freeze) ..........#.......Zot (5603) Fugue (6) -Clouds ................................ψ   ragged hierophant................pp 2 servants of whispers (polearms, 1 s…).#........ ....99 2 saltlings  resistance (almost dead, stilling the winds, misshapen and mutated, 81% to hit)You shoot an arrow.  The arrow hits the servant of whispers!!!  The arrow freezes the servant of whispers.  The air resumes its normal movements.  You kill the servant of whispers!)   servant of whispers (polearm)§pThe arrow freezes the servant of whispers.  The air resumes its normal movements.  You kill the servant of whispers!wailing of the fallen reaches a fever pitch!  The saltling completely misses you.  The ragged ^Y=j&/hierophant casts a spell at you. .......................§.....§§....§§§...§p§§....ψ§§...........#........ ....  A blast of power from the earth and the saltlings strikes you!104---1===-1.4 (0.72*7*) §§§§§§ _The ragged hierophant leaves your sight. _You took 20 damage!_Y=jr.........................VividlyBlue the Marksdemigod .........................Demigod .........................Health: 104/161 ===============--------- .........................Magic: 35/40 =====================--- ...............§.........AC: 10Str: 4 ..............§§.........EV: 26Int: 19 .............§§§..)......SH: 0Dex: 38 ............§p§§.........XL: 19 Next: 51% Place: Desolation ...........ψ§§.9@).......Noise: ===------  Time: 36071.4 (0.0) .ß. .......9_Y=j[40m.........e) +9 longbow (freeze)..........#.......Fire: e) +9 longbow (freeze) ..........#.......Zot (5602) Fugue (*7*) ................................_Y=j5p   servant of whispers (polearm)................99 2 saltlings_Y=j.#........ ....  A blast of power from the earth and the saltlings strikes you! _The ragged hierophant leaves your sight. _Y=j-_You took 20 damage!  Fire: e) +9 longbow (freeze)_Y=jKkPress: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)`Y=jT.........................VividlyBlue the Marksdemigod .........................`Y=jTDemigod .........................Health: 104/161 ===============--------- `Y=j U.........................Magic: 35/40 =====================--- `Y=jNUj...............§.........AC: 10Str: 4 ..............§§.........EV: 26`Y=jnUInt: 19 .............§§§..)......SH: 0Dex: 38 `Y=jU............§p§§.........XL: 19 Next: 51% Place: Desolation `Y=jUL...........ψ§§.9@).......Noise: ===------  Time: 36071.4 (0.0) `Y=jU.ß. .......9.........e) +9 longbow (freeze)`Y=jU..........#.......Fire: e) +9 longbow (freeze) `Y=jV..........#.......Zot (5602) Fugue (*7*) `Y=j,V................................`Y=j_Vp   servant of whispers (polearm)`Y=j|V................99 2 saltlings.#........ .... _The ragged hierophant leaves your sight. `Y=jV_You took 20 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line`Y=jVLAim: a saltling (90% to hit)  You shoot an arrow.`Y=jψ  Aim: a saltling (90% to hit)  You shoot an arrow.  The arrow hits the saltling but does no damage.  `Y=j; The wailing of tortured souls fills the air!  The saltling completely misses you. The saltling misses you.The servant of whispers utters an invocation to its god.`Y=j׬..........................................p..`Y=j ~...ψ.ψ   ragged hierophantp   servant of whispers (polearm, stillin…)99 2 saltlings`Y=j56====2.2 (0.81`Y=j 7-Clouds `Y=j `Y=jq `Y=j_The air becomes perfectly still. _You recovered 1 HP! You recovered 1 MP!aY=j.........................VividlyBlue the Marksdemigod aY=j.........................Demigod .........................aY=jHealth: 105/161 ===============--------- .........................aY=jPMagic: 36/40 =====================--- .........................AC: 10aY=jStr: 4 .........................EV: 26aY=jInt: 19 ..................)......SH: 0aY=jHDex: 38 .............p...........aY=jKXL: 19 Next: 51% Place: Desolation ............ψ..9@).......aY=jgNoise: ====-----  Time: 36072.2 (0.0) .ß. .......9.........e) +9 longbow (freeze)aY=jV..........#.......Fire: e) +9 longbow (freeze) aY=j..........#.......Zot (5601) Fugue (*7*) -Clouds aY=j /................................ψ   ragged hierophantaY=j`B................p   servant of whispers (polearm, stillin…).#........ ....aY=j99 2 saltlings  The servant of whispers utters an invocation to its god. _The air becomes perfectly still. aY=jW _You recovered 1 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineaY=j:Aim: a saltling (90% to hit)aY=j{ ?.........................VividlyBlue the Marksdemigod .........................Demigod .........................Health: 105/161 ===============--------- .........................aY=j{ Magic: 36/40 =====================--- .........................AC: 10aY=j{ Str: 4 .........................EV: 26aY=j;| Int: 19 ..................)......SH: 0aY=j| HDex: 38 .............p...........XL: 19 Next: 51% Place: Desolation aY=jN} ............ψ..9@).......aY=j} Noise: ====-----  Time: 36072.2 (0.0) aY=j} .ß. .......9.........e) +9 longbow (freeze)aY=j ~ l..........#.......aY=j~ 6Fire: e) +9 longbow (freeze) ..........#.......Zot (5601) Fugue (*7*) -Clouds aY=j~ ................................aY=j ψ   ragged hierophant................p   servant of whispers (polearm, stillin…).#........ ....aY=jO -99 2 saltlings _The air becomes perfectly still. _You recovered 1 HP! You recovered 1 MP!  aY=j ^Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineaY=j LAim: a saltling (90% to hit)  You shoot an arrow.aY=j  _You recovered 1 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)  You shoot an arrow.  The arrow hits the saltling but does no damage.95/161 -==--3.0 (0.80aY=j$ aY=j0  aY=j1 =_The saltling hits you! The saltling hits you. aY=jP1 e_You took 10 damage!bY=jvv.........................VividlyBlue the Marksdemigod .........................Demigod .........................bY=jHealth: 95/161 ==============---------- .........................bY=jɾwMagic: 36/40 =====================--- .........................AC: 10Str: 4 .........................bY=jEV: 26Int: 19 ..................)......SH: 0bY=j"Dex: 38 .............p...........bY=jDKXL: 19 Next: 51% Place: Desolation ............ψ..9@).......bY=jNoise: ==-------  Time: 36073.0 (0.0) .ß. .......9.........e) +9 longbow (freeze)..........#.......bY=jοFire: e) +9 longbow (freeze) ..........#.......Zot (5600) Fugue (*7*) -Clouds ................bY=j................ψ   ragged hierophantbY=jB................p   servant of whispers (polearm, stillin…).#........ ....bY=jX}99 2 saltlings  The arrow hits the saltling but does no damage. bY=jw_The saltling hits you! The saltling hits you. _You took 10 damage!  bY=jFire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)bY=j\ v.........................VividlyBlue the Marksdemigod .........................Demigod .........................bY=j\ mHealth: 95/161 ==============---------- .........................Magic: 36/40 =====================--- .........................AC: 10Str: 4 .........................EV: 26bY=j] Int: 19 ..................)......SH: 0Dex: 38 bY=j*] .............p...........XL: 19 Next: 51% Place: Desolation bY=j{] ............ψ..9@).......Noise: ==-------  Time: 36073.0 (0.0) .ß. .......9.........bY=j] e) +9 longbow (freeze)..........#.......Fire: e) +9 longbow (freeze) bY=j] |..........#.......Zot (5600) Fugue (*7*) -Clouds ................................ψ   ragged hierophant................bY=j^ p   servant of whispers (polearm, stillin…).#........ ....bY=j0^ 99 2 saltlings _You took 10 damage!  bY=jc^ Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)  You shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling.bY=j :M.bY=j6 pFire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight linebY=jo Aim: a saltling (90% to hit)  You shoot an arrow. The arrow hits the saltling.  The arrow freeze  The saltling is moderately damaged.bY=jӕ J.ψbY=j 79bY=jn 9 3 saltlings  The saltling closely misses you. The saltling completely misses you.bY=j 7====8 (0.8599bY=j bY=j  bY=j) _You encounter a saltling. _You recovered 2 HP!dY=jAo  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dY=jEdY=jG Your spells (cast)TypeFailure Level a - Fugue of the FallendY=jGNecromancy5%3  b - Dimensional BullseyeHexes/Translocation1%4 dY=jFH c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%dY=jH4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exiteY=jneY=jeY=jP%!.........................VividlyBlue the Marksdemigod .........................Demigod .........................Health: 97/161 ==============---------- .........................Magic: 36/40 =====================--- .........................AC: 10eY=j%Str: 4 .........................EV: 26Int: 19 ..................)......SH: 0Dex: 38 .........................eY=j&XL: 19 Next: 51% Place: Desolation .........9...ψp9@).......Noise: ====-----  Time: 36073.8 (0.0) .ß. .......9.........eY=jK&e) +9 longbow (freeze)..........#.......Fire: e) +9 longbow (freeze) ..........#.......Zot (5599) Fugue (*7*) -Clouds eY=j&................................ψ   ragged hierophant................p   servant of whispers (polearm, stillin…).#........ ....999 3 saltlings  The saltling is moderately damaged.eY=j&3The saltling closely misses you. The saltling completely misses you. _You encounter a saltling. _You recovered 2 HP!  eY=j9'_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eY=j'eY=jZ-.........................VividlyBlue the Marksdemigod .........................Demigod eY=j-.........................Health: 97/161 ==============---------- .........................Magic: 36/40 =====================--- .........................AC: 10Str: 4 .........................EV: 26eY=j.YInt: 19 ..................)......SH: 0Dex: 38 .........................eY=jC.XL: 19 Next: 51% Place: Desolation .........9...ψp9@).......Noise: ====-----  Time: 36073.8 (0.0) eY=j..ß. .......9.........e) +9 longbow (freeze)..........#.......Fire: e) +9 longbow (freeze) eY=j...........#.......Zot (5599) Fugue (*7*) -Clouds ................................ψ   ragged hierophanteY=j/E................p   servant of whispers (polearm, stillin…).#........ ....999 3 saltlings  The saltling is moderately damaged.The saltling closely misses you. The saltling completely misses you. eY=jN/_You encounter a saltling. _You recovered 2 HP!  eY=j/_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eY=jE.........................  VividlyBlue the Marksdemigod .........................  Demigod .........................  Health: 97/161 ==============---------- .........................  Magic: 31/40 ==================------ .........................  AC: 10Str: 4 .........................  EV: 26eY=j[FInt: 19 ..................)......  SH: 0Dex: 38 .............***.........  XL: 19 Next: 51% Place: Desolation .........9...ψp9@).......  Noise: ====-----  Time: 36073.8 (0.0) .ß. .....**9.........  e) +9 longbow (freeze) eY=jF..........#.......  Fire: e) +9 longbow (freeze)  ..........#.......  Zot (5599) Fugue (*7*) -Clouds  eY=jFk................  ................  ψ   ragged hierophant eY=j1G................  p   servant of whispers (polearm, stillin…) .#........ ....  999 3 saltlingseY=jGCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a servant of whispers, wielding a +2 vampiric spear and wearing a +0 robe  (stilling the winds)eY=j: v.........................VividlyBlue the Marksdemigod .........................Demigod .........................eY=jK: Health: 97/161 ==============---------- .........................Magic: 31/40 ==================------ .........................AC: 10Str: 4 eY=j: Z.........................EV: 26Int: 19 ..................)......SH: 0eY=j; `Dex: 38 .........................XL: 19 Next: 51% Place: Desolation .........9...ψ*9@).......Noise: ====-----  Time: 36073.8 (0.0) .ß. .......9.........e) +9 longbow (freeze)eY=j1; C..........#.......Fire: e) +9 longbow (freeze) ..........#.......eY=jT; Zot (5599) Fugue (*7*) -Clouds ................................eY=jv; ψ   ragged hierophant................eY=j; yp   servant of whispers (polearm, stillin…).#........ ....999 3 saltlings  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eY=j< Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a servant of whispers, wielding a +2 vampiric spear and wearing a +0 robe  (stilling the winds)eY=j u.  The ragged hierophant twists and deforms.  The unravelling engulfs the ragged hierophant!  The ragged hierophant is lightly wounded.  The unravelling engulfs the saltling.  The saltling is moderately damaged.  The unravelling engulfs the saltling!!eY=jt #########(misshapen) misshap 2eY=jl eY=j ψ§You destroy the saltling!You hear a shout!eY=j2 .9The saltling hits you but does no damage.eY=j 8...............§....§§....§§§..§§§§§§§.ψ.p9...eY=j7 2-=======4.8 (18eY=j n§§§§§eY=j} _The servant of whispers misses you. The saltling hits you! _You took 5 damage!fY=jD .........................VividlyBlue the Marksdemigod .........................Demigod .........................Health: 92/161 =============----------- ..............§..........Magic: 31/40 ==================------ .............§§..........AC: 10Str: 4 fY=j  .............§§§.........EV: 26Int: 19 ...........§§§§...)......SH: 0Dex: 38 ..........§§§.ψ..........XL: 19 Next: 51% Place: Desolation ..........9***p9@).......Noise: =======--  Time: 36074.8 (0.0) .ß. .................e) +9 longbow (freeze)..........#.......fY=ja WFire: e) +9 longbow (freeze) ..........#.......Zot (5598) Fugue (*7*) ................................ψ   ragged hierophant (misshapen)fY=j/ ................p   servant of whispers (polearm, misshap…).#........ ....99 2 saltlings  The saltling hits you but does no damage. _The servant of whispers misses you. The saltling hits you! _You took 5 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)gY=jX@.........................VividlyBlue the Marksdemigod .........................Demigod .........................Health: 92/161 =============----------- ..............§..........gY=jYYMagic: 31/40 ==================------ .............§§..........AC: 10Str: 4 .............§§§.........EV: 26Int: 19 ...........§§§§...)......SH: 0Dex: 38 ..........§§§.ψ..........gY=jYXL: 19 Next: 51% Place: Desolation ..........9..§p.@).......Noise: =======--  Time: 36074.8 (0.0) gY=j*Zd.ß. .................e) +9 longbow (freeze)..........#.......Fire: e) +9 longbow (freeze) ..........#.......Zot (5598) Fugue (*7*) ................................ψ   ragged hierophant (misshapen)................p   servant of whispers (polearm, misshap…)gY=jZ.#........ ....99 2 saltlings _You took 5 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)  gY=jZ^You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.gY=jV^S   saltlinggY=jġ  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (90% to hit)  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.  gY=j-<You destroy the saltling!gY=jҥH *******gY=j_The servant of whispers invokes the aid of its god against you.gY=j .9The bolt of lightning misses you.The ragged hierophant mumbles some strange words.gY=j-w.@)....sheltergY=jc((sheltered)gY=j!3gY=j[2=25.6 (0.8gY=jJ§§§gY=j;§gY=jb gY=j_The ragged hierophant begins to accept its allies' injuries. _You recovered 1 HP! You recovered 1 MP!gY=j .........................VividlyBlue the Marksdemigod .........................gY=j+ Demigod .........................Health: 93/161 =============----------- ..............§..........Magic: 32/40 ===================----- .............§§..........AC: 10Str: 4 gY=jZ .............§§§.........EV: 26Int: 19 gY=j ...........§§§§...)......SH: 0Dex: 38 gY=j R..........§§§.ψ..........XL: 19 Next: 52% Place: Desolation gY=jӬ ...........9**p*@).......gY=j 5Noise: =======--  Time: 36075.6 (0.0) .ß. .................e) +9 longbow (freeze)gY=jL ..........#.......Fire: e) +9 longbow (freeze) ..........#.......Zot (5598) Fugue (*7*) gY=j ................................ψ   ragged hierophant (misshapen)................gY=j Qp   servant of whispers (polearm, shelter…).#........ ....9   saltling (sheltered)  gY=j The ragged hierophant mumbles some strange words. _The ragged hierophant begins to accept its allies' injuries. gY=j _You recovered 1 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight linegY=j. RAim: a saltling (sheltered from injuries, 90% to hit)hY=jW 9.hY=j&hY=j` :.§hY=j+^§p _You recovered 1 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight linehY=jAim: a servant of whispers, wielding a +2 vampiric spear and wearing a +0 robe  (moderately wounded, sheltered from injuries, misshapen and mutated, 81% to  hit)iY=j>x.........................VividlyBlue the Marksdemigod .........................Demigod .........................Health: 93/161 =============----------- ..............§..........Magic: 32/40 ===================----- .............§§..........AC: 10Str: 4 .............§§§.........EV: 26Int: 19 ...........§§§§...)......SH: 0Dex: 38 iY=jf..........§§§.ψ..........XL: 19 Next: 52% Place: Desolation ...........9.§p)@).......Noise: =======--  Time: 36075.6 (0.0) .ß. .................e) +9 longbow (freeze)iY=j_..........#.......Fire: e) +9 longbow (freeze) ..........#.......Zot (5598) Fugue (*7*) ................................ψ   ragged hierophant (misshapen)................p   servant of whispers (polearm, shelter…).#........ ....9   saltling (sheltered)  Aim: a servant of whispers, wielding a +2 vampiric spear and wearing a +0 robe  iY=jR(moderately wounded, sheltered from injuries, misshapen and mutated, 81% to  hit)  You shoot an arrow. The arrow hits the servant of whispers.  The arrow freezes the servant of whispers.  The servant of whispers is moderately wounded.iY=jR.9iY=j*S§ψiY=ju........................................iY=j( H.tillinhit)  You shoot an arrow. The arrow hits the servant of whispers.  The arrow freezes the servant of whispers.  The servant of whispers is moderately wounded.fallen lash out in pain!  iY=jZ VThe servant of whispers prays to its god.iY=jb!5====----6.4 (0.87-Clouds iY=jGiY=jJ _The air becomes perfectly still. _You recovered 2 HP!jY=jw$ jY=j$  jY=j-%ICasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jY=j%jY=j jY=jV  Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy5%3  jY=j fb - Dimensional BullseyeHexes/Translocation1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%jY=j 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitkY=jdkY=jGkY=j^?.........................VividlyBlue the Marksdemigod .........................Demigod .........................Health: 95/161 ==============---------- .........................kY=jMagic: 32/40 ===================----- .........................AC: 10Str: 4 .........................EV: 26Int: 19 kY=jն-..................)......SH: 0Dex: 38 .........................kY=jXL: 19 Next: 52% Place: Desolation kY=j&............9.pψ@).......Noise: ===------  Time: 36076.4 (0.0) .ß. .................kY=jPe) +9 longbow (freeze)..........#.......Fire: e) +9 longbow (freeze) kY=j{C..........#.......Zot (5597) Fugue (*7*) -Clouds ................kY=jE................ψ   ragged hierophant (misshapen)................kY=jp   servant of whispers (polearm, stillin…).#........ ....9   saltling (sheltered)  The fallen lash out in pain!  The servant of whispers prays to its god. kY=j_The air becomes perfectly still. _You recovered 2 HP!  kY=jF_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kY=jkY=jE.........................VividlyBlue the Marksdemigod .........................Demigod kY=js;.........................Health: 95/161 ==============---------- .........................kY=jMagic: 32/40 ===================----- .........................kY=jAC: 10Str: 4 .........................EV: 26kY=jInt: 19 ..................)......SH: 0kY=j Dex: 38 .........................kY=j2UXL: 19 Next: 52% Place: Desolation ............9.pψ@).......kY=jVNoise: ===------  Time: 36076.4 (0.0) .ß. .................kY=j}e) +9 longbow (freeze)..........#.......Fire: e) +9 longbow (freeze) kY=jC..........#.......Zot (5597) Fugue (*7*) -Clouds ................kY=jǿE................ψ   ragged hierophant (misshapen)................kY=jQp   servant of whispers (polearm, stillin…).#........ ....9   saltling (sheltered)  kY=jCThe fallen lash out in pain!  The servant of whispers prays to its god. _The air becomes perfectly still. kY=j_You recovered 2 HP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kY=jJ.........................  VividlyBlue the Marksdemigod kY=j.........................  Demigod .........................  Health: 95/161 ==============---------- kY=j.........................  Magic: 27/40 ================-------- .........................  AC: 10Str: 4 kY=j.........................  EV: 26Int: 19 kY=j..................)......  SH: 0Dex: 38 kY=j&7.............***.........  XL: 19 Next: 52% Place: Desolation kY=jUN............9*pψ@).......  Noise: ===------  Time: 36076.4 (0.0) .ß. .....***.........  e) +9 longbow (freeze) kY=j}..........#.......  Fire: e) +9 longbow (freeze)  kY=je..........#.......  Zot (5597) Fugue (*7*) -Clouds  ................  kY=j8................  ψ   ragged hierophant (misshapen) ................  p   servant of whispers (polearm, stillin…) kY=j.#........ ....  9   saltling (sheltered)kY=j7xConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetkY=j^Aim: a servant of whispers, wielding a +2 vampiric spear and wearing a +0 robe  (moderately wounded, stilling the winds, sheltered from injuries, misshapen andmutated)kY=j.........................VividlyBlue the Marksdemigod .........................Demigod .........................Health: 95/161 ==============---------- .........................Magic: 27/40 ================-------- .........................AC: 10Str: 4 .........................EV: 26Int: 19 ..................)......SH: 0kY=jC,Dex: 38 .........................XL: 19 Next: 52% Place: Desolation ............9.*ψ@).......Noise: ===------  Time: 36076.4 (0.0) .ß. .................e) +9 longbow (freeze)kY=j{..........#.......Fire: e) +9 longbow (freeze) ..........#.......Zot (5597) Fugue (*7*) -Clouds kY=j;................................ψ   ragged hierophant (misshapen)................p   servant of whispers (polearm, stillin…).#........ ....9   saltling (sheltered)  Confirm with . or Enter, or press ? or * to list all spells.kY=jCAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a servant of whispers, wielding a +2 vampiric spear and wearing a +0 robe  (moderately wounded, stilling the winds, sheltered from injuries, misshapen andmutated)kY=jI2######### misshapThe enchantments explode!  The servant of whispers twists and deforms.  The unravelling engulfs the servant of whispers!  The servant of whispers is heavily wounded.  The ragged hierophant twists and deforms.  The unravelling engulfs the ragged hierophant!!lY=jalY=j; R.9lY=j( .................§§.....§§.....§.§§§§§§§§§..§§lY=j)pψ...  The ragged hierophant is moderately wounded.The servant of whispers closely misses you.lY=jy*7======7.4 (16lY=j3C§§lY=j3§§§lY=j 4§§§§§§§lY=j8 lY=j 9_The ragged hierophant misses you. _You recovered 2 HP!lY=jO .........................VividlyBlue the Marksdemigod .........................Demigod .........................Health: 97/161 ==============---------- ..............§§.........Magic: 27/40 ================-------- ..............§§.........AC: 10Str: 4 lY=j ..............§..........EV: 26Int: 19 ..........§§§§§§..)......SH: 0Dex: 38 .........§§§..§§.........XL: 19 Next: 52% Place: Desolation .............9pψ@).......Noise: ======---  Time: 36077.4 (0.0) .ß. .................e) +9 longbow (freeze)..........#.......lY=j> Fire: e) +9 longbow (freeze) ..........#.......Zot (5596) Fugue (*7*) ................................ψ   ragged hierophant (misshapen)................p   servant of whispers (polearm, misshap…).#........ ....9   saltling (sheltered)  The servant of whispers closely misses you. _The ragged hierophant misses you. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (sheltered from injuries, 90% to hit)mY=jcN.........................mY=jc:VividlyBlue the Marksdemigod mY=j/d|.........................Demigod mY=jdr.........................mY=jdHealth: 97/161 ==============---------- ..............§§.........mY=jOeMagic: 27/40 ================-------- ..............§§.........AC: 10mY=je+Str: 4 mY=je..............§..........EV: 26mY=j#f,Int: 19 mY=jff..........§§§§§§..)......SH: 0mY=jf,Dex: 38 mY=jf.........§§§..§§.........mY=j>gXL: 19 Next: 52% Place: Desolation mY=j|g.............9pψ@).......mY=jgNoise: ======---  Time: 36077.4 (0.0) .ß. .................mY=j%h@e) +9 longbow (freeze)mY=jh..........#.......Fire: e) +9 longbow (freeze) mY=jh)..........#.......Zot (5596) Fugue (*7*) ................mY=j3iX................mY=jiψ   ragged hierophant (misshapen)................mY=jip   servant of whispers (polearm, misshap…).#........ ....mY=jj9   saltling (sheltered)  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight linemY=jjRAim: a saltling (sheltered from injuries, 90% to hit)  mY=jCkYou shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant!  The ragged hierophant is severely wounded.mY=jֵA9.mY=j4§§§§§§§§§§§.......Press: ? - help, Shift-Dir - straight lineAim: a saltling (sheltered from injuries, 90% to hit)  You shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophantmY=j!  The ragged hierophant is severely wounded.The fallen lash out in pain! The ragged hierophant misses you.mY=jd==----8.2 (0.85mY=jDF§§§§§§mY=jqZ _The servant of whispers hits you from afar with a +2 vampiric spear.mY=jE.........................VividlyBlue the Marksdemigod ...............§§........Demigod ...............§§........mY=j FHealth: 97/161 ==============---------- ..............§§.........Magic: 27/40 ================-------- ..............§§.........AC: 10Str: 4 ..............§..........mY=j ..........#.......qY=jt Zot (5591) Fugue (*7*) ................qY=j X................qY=j 99 2 saltlings................qY=j< K.#........ .... qY=jx _You recovered 2 HP!  Fire: e) +9 longbow (freeze)qY=j 1Press: ? - help, Shift-Dir - straight lineqY=j> Aim: a saltling (salt, almost destroyed, 90% to hit)  You shoot an arrow. The arrow hits the saltling.  qY=j} &The arrow freezes the saltling.qY=j^ S   saltlingqY=jY B9.qY=jhp 29qY=jU "..qY=j <..§......qY=j §....qY=j$ j§§§§§§.....qY=jg {9§§@§§.....qY=j |§§§...§§§.....qY=j؋ 2......9qY=jf (wandering)  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineqY=j Aim: a saltling (salt, almost destroyed, 90% to hit)  You shoot an arrow. The arrow hits the saltling.  The arrow freezeqY=j+ H  You destroy the saltling!qY=jd R3====8 (0.8qY=j :0qY=jL ^§§§§qY=j g§§§§§qY=jڬ §§...§§§qY=j  qY=j 4_You encounter a saltling. qY=jD m_You recovered 1 HP!rY=jN.........................rY=jV:VividlyBlue the Marksdemigod rY=j||.....................9...rY=j Demigod rY=j|....................*....rY=j5Health: 93/161 =============----------- rY=j`....................*....rY=juMagic: 28/40 ================-------- rY=jw...................*.....AC: 10rY=j+Str: 4 rY=j5.................§*......EV: 26rY=jz,Int: 19 rY=j.............§§§§§*......rY=j-SH: 0rY=j,Dex: 38 rY=j1.............§§§§*§......rY=j}XL: 19 Next: 53% Place: Desolation rY=j.............9§§@§§......rY=jNoise: ====-----  Time: 36082.8 (0.0) rY=jN.ß. ..§§§...§§§......rY=jr@e) +9 longbow (freeze)rY=jl..........#.......rY=jKFire: e) +9 longbow (freeze) rY=j..........#.......Zot (5590) Fugue (*7*) rY=jnX................rY=jX................rY=j9   saltling (wandering)................rY=j(u.#........ ....  You destroy the saltling! rY=j|J_You encounter a saltling. rY=jm_You recovered 1 HP!  rY=j^Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight linerY=j3XAim: a saltling (wandering, hasn't noticed you, 90% to hit)rY=j.........................VividlyBlue the Marksdemigod rY=jl.........................Demigod .........................Health: 93/161 =============----------- .........................Magic: 28/40 ================-------- .........................rY=j)AC: 10Str: 4 .................§.......EV: 26Int: 19 rY=jP.............§§§§§)......SH: 0rY=jsDex: 38 .............§§§§§§......rY=j(XL: 19 Next: 53% Place: Desolation .............9§§@§§......rY=jNoise: ====-----  Time: 36082.8 (0.0) .ß. ..§§§...§§§......e) +9 longbow (freeze)rY=j..........#.......Fire: e) +9 longbow (freeze) rY=j..........#.......Zot (5590) Fugue (*7*) ................................rY=j=9   saltling (wandering)................rY=j.#........ .... _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 90% to hit)  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling.rY=j0B))))))rY=jf rY=jP(\9  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (wandering, hasn't noticed you, 90% to hit)  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling.  rY=j(CYou destroy the saltling!rY=jD3@.......rY=jv3....)§§§9   saltlingrY=j75=9=3.5 (0.7rY=j;§§§)§§§§§§§rY=j;@§...§rY=j> rY=j>3_The wailing of tortured souls fills the air! rY=j ?_You recovered 2 HP! You recovered 1 MP!sY=jG-.........................VividlyBlue the Marksdemigod .........................sY=js-Demigod .........................sY=j-~Health: 95/161 ==============---------- .........................Magic: 29/40 =================------- .........................sY=j-AC: 10Str: 4 .................§.......EV: 26sY=j-Int: 19 .............§§§§§)§.....SH: 0sY=j.Dex: 38 .............§§§§§§......sY=jA.XL: 19 Next: 53% Place: Desolation .............§9*@§§......sY=jg.Noise: ====-----  Time: 36083.5 (0.0) .ß. ..§§§...§§§......e) +9 longbow (freeze)sY=j.8..........#.......Fire: e) +9 longbow (freeze) ..........#.......Zot (5590) Fugue (*7*) ................................sY=j.9   saltling................sY=j/.#........ ....  You destroy the saltling! _The wailing of tortured souls fills the air! sY=j-/_You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)sY=jQ/pPress: ? - help, Shift-Dir - straight lineAim: a saltling (salt, 90% to hit)sY=j]A.........................VividlyBlue the Marksdemigod .........................Demigod sY=jAH.........................Health: 95/161 ==============---------- .........................Magic: 29/40 =================------- .........................AC: 10Str: 4 sY=jA.................§.......EV: 26Int: 19 sY=jBa.............§§§§§)§.....SH: 0Dex: 38 .............§§§§§§......sY=j-B!XL: 19 Next: 53% Place: Desolation .............§§§@§§......sY=jVB?Noise: ====-----  Time: 36083.5 (0.0) .ß. ..§§§...§§§......sY=j~Be) +9 longbow (freeze)..........#.......Fire: e) +9 longbow (freeze) sY=jB..........#.......Zot (5590) Fugue (*7*) sY=jBP................................9   saltling.................#........ .... _You recovered 2 HP! You recovered 1 MP!  sY=j"CFire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a saltling (salt, 90% to hit)  sY=jGC_You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling!sY=jE;)sY=j§Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line  Aim: a saltling (salt, 90% to hit)  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling!  sY=j[<You destroy the saltling!sY=j64===-4.3 (0.889) Fugue (*7*) sY=jc§§)§§§sY=j> _You are losing your grip on the fallen. _You recovered 1 HP!sY=jo N.........................sY=j VividlyBlue the Marksdemigod .........................sY=j Demigod sY=j. r.........................sY=ji Health: 96/161 ==============---------- sY=j @.........................sY=jߪ Magic: 29/40 =================------- .........................sY=j -AC: 10sY=j6 +Str: 4 sY=j\ x.................§.......EV: 26sY=j ,Int: 19 sY=j .............§§§§§)§.....SH: 0sY=jF ,Dex: 38 sY=jm t.............§§§§§§......sY=jά XL: 19 Next: 54% Place: Desolation sY=j .............§§§@§§......sY=jK Noise: ===------  Time: 36084.3 (0.0) sY=jڭ B.ß. ..§§§...§§§......e) +9 longbow (freeze)..........#.......sY=j KFire: e) +9 longbow (freeze) sY=jy ..........#.......Zot (5589) Fugue (*7*) sY=j ................................sY=j b................sY=j3 L.#........ ....  sY=jg &The arrow freezes the saltling!  sY=j )You destroy the saltling! sY=jޯ X_You are losing your grip on the fallen. sY=j m_You recovered 1 HP!  sY=jF -Fire: e) +9 longbow (freeze)sY=jj GPress: ? - help, Shift-Dir - straight linesY=jZ .........................VividlyBlue the Marksdemigod .........................Demigod sY=j'[ .........................Health: 96/161 ==============---------- .........................Magic: 29/40 =================------- .........................sY=jS[ XAC: 10Str: 4 sY=j~[ x.................§.......EV: 26Int: 19 .............§§§§§)§.....sY=j[ SH: 0Dex: 38 .............§§§§§§......sY=j[ ZXL: 19 Next: 54% Place: Desolation .............§§§@§§......Noise: ===------  Time: 36084.3 (0.0) .ß. ..§§§...§§§......sY=j\ e) +9 longbow (freeze)..........#.......sY=jg\ Fire: e) +9 longbow (freeze) ..........#.......Zot (5589) Fugue (*7*) .................................................#........ ....  You destroy the saltling! sY=j\ _You are losing your grip on the fallen. _You recovered 1 HP!  sY=j\ Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.sY=j] sY=j7a sY=j:c . _tY=j....................§.§§§§§)§.....§§§§§§.§§§§§.§§......ß. ..§§§..@§§§...... ..........#. .#....... .........................#...........tY=jZZ...§§tY=j%85.3 (18 _tY=j§§)§§§§§§§tY=j6§§§§§.§§tY=j tY=jtY=j e_You recovered 2 HP!tY=jT........tY=jW§.§§§§§)§.....§§§§§§§§......tY=jo§§§§§.§§......tY=j ß. ..§§§...§§§...... ....§§.@..#. ..........#. .................tY=j.......#.......tY=j§§§§....§§§§tY=j$^100/161====tY=jv`67 _tY=j*-§§§§§§§§§§§§§.§§§§tY=js _You recovered 2 HP!tY=j<d..§.§§§§§)§.....§§§§§§§§§.......§§§§§§.§§......ß. ..§.§§....§§§...... ....§§§...§#........@...#..........tY=j2=...........#....###############tY=j_=tY=jU0.....§)§§§§§§§§§§§§§§§§§)§§§§§§§§...§..tY=jW3=30====-7tY=jLWA6 _tY=jcU§§§§§§§§§).§§§§§tY=je tY=j-f_You recovered 3 HP! You recovered 1 MP!uY=j3uY=j& uY=j5uY=jy85=5 _vY=jE vY=j T74vY=j<vY=j$%Q _The wailing of tortured souls fills the air!vY=j%}9=3) vY=jr'vY=j>E _Your fugue has ended.11=1=2vY=j&WvY=jfWM31vY=j6YvY=jnvY=jnt115=0vY=jxpvY=jvY=jp  You encounter a crystal guardian.vY=jE...§§.....7=§.....§§§§§.)..2=vY=j...§§§§§§§§.......§..§§§).).......§.......8.§§§.....----8   crystal guardian (wandering)vY=jz.§..........§.........§§§§..§§.§§.....93.3 (6vY=jw---4.3 (779 _vY=j!§§§§.§§§§§§.§§§vY=j _You recovered 14 HP! You recovered 2 MP!wY=jA............................VividlyBlue the Marksdemigod ...........§................Demigod wY=j!............§.....§.........Health: 117/161 =================------- .............§§§§.§§.)......Magic: 32/40 ===================----- ............§§§§.§§.........AC: 10Str: 4 wY=jN............§§.§§§).).......EV: 26Int: 19 ....ß. ....§......***8....wY=jxkSH: 0Dex: 38........***#.......XL: 19 Next: 54% Place: Desolation.......@...#.......wY=jNoise: ---------  Time: 36094.3 (0.0)...................wY=j<e) +9 longbow (freeze)...................Fire: e) +9 longbow (freeze) ...................Zot (5579) wY=j....#.............................wY=j"8   crystal guardian (wandering)................############### wY=jJ_Your fugue has ended. _You encounter a crystal guardian. wY=joj_You recovered 14 HP! You recovered 2 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a crystal guardian (wandering, hasn't noticed you, 97% to hit)xY=j ............................VividlyBlue the Marksdemigod ...........§................Demigod ............§.....§.........Health: 117/161 =================------- .............§§§§.§§.)......Magic: 32/40 ===================----- ............§§§§.§§.........AC: 10Str: 4 xY=j............§§.§§§).).......EV: 26Int: 19 ....ß. ....§.........8....SH: 0Dex: 38...........#.......XL: 19 Next: 54% Place: Desolation.......@...#.......Noise: ---------  Time: 36094.3 (0.0)...................e) +9 longbow (freeze)...................Fire: e) +9 longbow (freeze) ...................Zot (5579) ....#.............................8   crystal guardian (wandering)................############### _Your fugue has ended. _You encounter a crystal guardian. xY=jc_You recovered 14 HP! You recovered 2 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a crystal guardian (wandering, hasn't noticed you, 97% to hit)xY=jxY=j$xY=j. _xY=j*...§..............§.....§...xY=jf....§§§§.§§.)......xY=j..§§§§.§§.........xY=j.§§.§§§).)..ß..§xY=jP.8.....#.xY=j$.#..........#xY=jd\........#xY=jxY=j08xY=j....§§.....§§§.....§§§§§...)..§§§§§§.....xY=jl.§.§.)§.)..§§§§.8.§.§xY=jm95.3 (18xY=j+;§§§§§xY=j§§§§§...§§§§§.§xY=j  _The crystal guardian leaves your sight. _You recovered 2 HP!xY=j}...§.§§.......xY=j\..§.....§§§§.......§§§§§..§).......§§§§§§.§.xY=j.§.§.)§.)..ß.xY=j&.§...§§§§.8......§.§#.xY=j#y.#.....#xY=jNq..........#xY=j..§.§§§§§§§§§§§§§§..§§§.§§§§§§.§..§.)§xY=jd|.§§§§§§§§§§.§#§§...#§§§...........xY=jz21=67 _xY=j §§§§§§§§§xY=j" xY=j#e_You recovered 2 HP!xY=j U....§.§§xY=j K..§§§§.....§§§§......xY=j .§§§§§§§§..§)......xY=jP .§§.§§§§§§.§.xY=jz ^..§.)§.).xY=j .ß.xY=j .§§§§§§§.8......§§§§.§#.xY=j1 §§§...#..§§§xY=j^ ..xY=j 0..#xY=jg( b................####xY=j*@ ...§§§§§...§xY=jr@ §§§§§§.§.xY=j^A 3=76 _xY=jE Z§§...§§§§§.§§§§§§xY=j'H s _You recovered 2 HP!xY=j8!.xY=j|....§§§.....§§.xY=j.§§§.§.§§.§§§§......xY=j֎.§§§§§§.§§..§)......xY=j.§§§.§§§§§.§.xY=jGg.§.)§.)..ßxY=j~=.§§§§§§§.8.....xY=j^.§§§§.§#.xY=j9.§§§...#.xY=jX.§§§...xY=jK.xY=jx\....#xY=jɐ/..xY=j3......xY=j.....xY=j@?#####xY=jdxY=j§§§§§.§§§xY=jv5385 _xY=jz§§§§§§§§§xY=jp§§§§§§xY=j˲!§§xY=jJ xY=ju_You recovered 2 HP! You recovered 1 MP!yY=ji#. #....§§§.....§§. yY=j^t#.§§§§§.§§.§§§§...... #yY=j.§§§§§§§§§..§)...... #yY=j.§§§.§§§§§.§. #.§.)§.). #yY=jk.ß.§§§§§§§.8.....yY=jl.§§§§.§#.yY=j).§§§...#..§§§.yY=jO:....yY=juH.#..yY=j.....yY=j5......#yY=j§§.§.§§yY=j1o794 _yY=j: §§.§§§§§.§§§§§§yY=j c§§§§yY=js _You recovered 2 HP!yY=jV#yY=j~#...§§§§§...§§ #yY=j#yY=j.§§§§.§§§.§§§§ ##yY=jI.§§§§.§§§§..§)#yY=j.§§§.§§§§§.§ ##yY=jM.§.)§.)yY=j:#.ßyY=jq.§§§§§§§.8.§§§§§.§#.§§§...#.§§§.#yY=j.yY=j$......yY=j yY=j00.#yY=j%&§§.§§§§..§§§§§§yY=jk'9=1003 _yY=jU, §§§.§§§§§§§§§§§§§.§yY=j,§§§§yY=j/s _You recovered 2 HP!yY=j5)&##yY=j)...§§§§§...§§#.§§§§§.§§§§§§§#yY=j).§§§§§§§§§..§)#yY=j*s.§§§.§..§§.§#yY=jK*s.§§.)§.)yY=jt*8#.ßyY=j*.§§§§§§§§.8.§§§§§.§#yY=j*3.§§§...#yY=j+.§§§.#...yY=j+l....##yY=jK§§§§§§§§§§§.§yY=jK|§§..§§yY=jM_31=1yY=jMMA2 _yY=jQv§§§§yY=jR §§§§§§§§§§§.§.§yY=j@RH§§§§§yY=jjRF§§§yY=jaU yY=jUe_You recovered 2 HP!yY=jK=##.§.§§§§§...§§#.§§§§§§§§§§§§§#yY=j=.§§§§§§§§§..§)#.§§§.§..§§.§#.§§.§.§..)§.)#.ß.§.8.§§§.§#yY=j#>.§§§...#.§§§.#.......##yY=jV§§§§§§§§§§§§§§§..yY=jW34=21 _yY=j[?§§§§§§§§§§§§§§§§yY=j!^You recovered 1 MP! _P! You recovered 1 MP!yY=j/#yY=j#.....§§§.....§.§§§§§...§§#.§§yY=j,§#.§§§§§§§§§..§)#yY=j.§§§§§..§§.§#yY=j.§§.§.§..)§.)#yY=j(.ßyY=jA:.§§§§§§§§.8yY=jh2.§§§.§#yY=jY.§§§§...#yY=j .§yY=jR.##yY=jm...§.§§.§§§§.§§.§§.§§§.§§§§...§§.§§yY=jb6=30 _yY=j#§§§§§§§§§§§§yY=j$You recovered 1 MP!You recovered 1 MP! yY=j$O_3P!zY=jTt##.§§§§§§§...§§  #####.§§§  #####.§§§§§§§§..§)  #####.§§.§§..§§.§  #####.§§§§.§..)§.)  #####.ß.....§§.§.8.§§...§§§.§#.§§.§§§§...#.§.#zY=j§.§.....§§§§.§§§§§§§§§§§...zY=j8=469 _zY=j§§§§§§§zY=j'§§zY=js _You recovered 2 HP!zY=j$/ ###### zY=j$p ######......§.§.....§§§§§§...§§zY=j%- #####zY=jq%f.§§§zY=j% #####.§.§§§§§§§§..§)zY=j&- #####zY=jd&m.§§§.§§..§§.§zY=j&- #####zY=jn'.§§§§§.§..)§.) #####zY=j.(.ß.....§§.§.zY=j(;.§§§...§§§.§#zY=j(`.§§§.§§§§...#zY=jG)s.§§.....§.#zY=jK...§§§§§.§.§§zY=jnL§§§§§§§§§§...zY=jgM405==58 _zY=jQ§§....§§§.§§§§§zY=jR[§§§zY=jU _You recovered 2 HP! You recovered 1 MP!zY=jWf3 ######zY=jfh ######.§§§§§§...§§zY=jf+ #####zY=jegr.§§....§§ #####zY=jg.§.§§..§ #####zY=jKh.§.§.§§..§§.§ #####zY=jh.§§§§§.§..)§.)zY=jh+ #####zY=j0i.ß....§§§.§zY=jZim.§§§...§§§.§#zY=ji#zY=ji>.§§§§.§§§§...#zY=jiZ.§§§.....§zY=jiR.§..zY=j#j).#zY=j..§..zY=jH§..§§zY=j..zY=js52=zY=jB67 zY=j_zY=j§§§§§§§§zY=jJ ###### ######.§§§§§... #####. #####.§§..zY=jP #####.§.§§..§§.§ #####.§§§§.§..)§. #####zY=jK.ß....§§§..§§§...§§§.§ #.§§§§.§§§§...zY=j%.§§§.....§.§.#zY=j§..§.§§..§.zY=j4=76zY=jV§§§§§§§zY=j zY=je_You recovered 4 HP!zY=jw ###### ######.§.§§§§§... #####.§ #####.zY=j+x§ #####.§.§§..§§. #####.§§.§..)§ #####.ß...§§§§.#zY=j|x.§§§...§§§. #.§§§.§§§§#zY=jx.§.....§###.###zY=j zY=jo685 _zY=jn_§§zY=js _You recovered 2 HP!zY=jWE  ###### zY=jC  ######.§.§§§§§   #####.   #####zY=j.§   #####.§.§§..§§ zY=j(P  #####.§§.§..)   #####.ß...§§§§.  zY=j`#.§§§...§§§   #.§§§.§§§§  #zY=j.§.....§  #  #  #.# zY=jω #  #  zY=j zY=j̤3§§.zY=j8=6=9zY=jA4 _zY=j>R§§§zY=j _You recovered 2 HP! You recovered 1 MP!zY=j zY=j zY=j" zY=j zY=j x50=3 _zY=j| zY=jZ$ zY=j$ `22zY=j% zY=j@> zY=j> `41zY=j? zY=jY K6=zY=jwY i7=0zY=jWZ zY=jVu 8=59zY=ju zY=j zY=j a608zY=j zY=j zY=j9 p1=7zY=j; zY=jE zY=j p8=6zY=j zY=jh zY=j B5zY=j zY=j zY=j B4zY=j zY=ja& zY=j& =9=3zY=j' zY=j= zY=j > B2zY=j@? zY=j-U zY=jU B1zY=jV zY=jo zY=jo :0zY=jp zY=jC j40==zY=j ;49zY=j zY=j, 4 _Magic restored.zY=j zY=j B8zY=j zY=jʧ zY=j[ zY=j B7zY=j zY=jU zY=j zY=j5 B6zY=j ,zY=j zY=j< T=5zY=jH zY=j zY=j zY=j7 B4zY=jP zY=j* zY=jP% X3zY=j& zY=jU* zY=j@ zY=jA B2zY=jB zY=jHF zY=j§..§§§§§§.§§§§...@.§§§Y=j>§§§§§§§.§§Y=j!§§Y=j7Y=jf.)÷...§#.§§§............§....)..##.....§§......).§§§§##...ψ...#.....§§§§§§§...§..§§§§§§§§.§..§§§§.§§...§§§§§§§@§§§.§§§§...§.§§..§......§§§...§..§§§§§§...§§.§§.§.§§§§§§§§§§§§§).§§§§§§§§§.§.....§§§.§.§§§§§§)..ß....§..§§.§..§§§.8.§...§.§§§§Y=jesV.ψY=jT....§§#..§§...ψ.....§§§......§.§§§..§.§§..§.§Y=jȧ§§....§..§.............§§.ψ......§§§§§§...ß..§Y=jh=30Y=j§§§§Y=jߎ§§§§.§§Y=j§....§§.§§§§Y=jJ}§§§§§§§Y=jm Y=j-_The imperial myrmidon shouts!Y=j[........)÷....#Y=j[.§.................)..##.....§§§.....).§§§§##.............#.....§§§§§...ψ.....§§§§§§§§§..@...§.§§§Y=j[U§§§§§§§§§§.§§§..§..§§..§......Y=j\<§..§.§.§§§§§§...§§.§§§....§§.§.§Y=jW\§.....§§§§§§§§§§§§).....§§.§§§§§§.§.Y=j\...§§§§§§.§§§§§§)..ß..§.§..§§.§..§§§.8Y=j{3.§...§§§.§§.§§..§§§§§.§§§§..Y=j|................§.§........§§§§.........§.§........§§..Y=j|36----=409Y=jɁL§§Y=j§....§§§§Y=j߄ Y=j_The imperial myrmidon hits you with a +0 scimitar!! _You took 25 damage!Y=jT E####............................. VividlyBlue the Marksdemigod ####..................).#........ Demigod ####.......÷............#........ Health: 136/161 ====================---- ####............................. Magic: 40/40 ======================== ####.................§........... AC: 10Str: 4 ####.......)..##................. EV: 26Int: 19 Y=jU ####...).§§§§##.............#.... SH: 0Dex: 38 ####.....§§§§§...ψ.....§......... XL: 19 Next: 54% Place: Desolation ####§§§§§§§§§§..@.§§§.§.......... Noise: ==-------  Time: 36164.3 (0.0) ####§§...§§§.§§..§§§§§.§......... e) +9 longbow (freeze) ####.....§§§§§....§§..§.......... Fire: e) +9 longbow (freeze) ####.....§§........§§§§§...§§.... Zot (5509) ####.............§.§.§§§§§§§§§... ####.............§§§§§§§§§§§§)... ψ   imperial myrmidon ####.........Y=jV n.....§.§§§§§§.§..... ####.............§§...§§§§§§).... ####........ß..§.§..§§.§..§§§.8.. _The imperial myrmidon hits you with a +0 scimitar!! _You took 25 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing a +0 ring mail  (66% to hit)Y=jI$Y=jI####............................. VividlyBlue the Marksdemigod Y=jcJ####..................))#........ Demigod ####.......÷..........).#........ Health: 136/161 ====================---- Y=jJ####.................)........... Magic: 40/40 ======================== ####................)§........... AC: 10Y=jJStr: 4 ####.......)..##...)............. EV: 26Y=jGKPInt: 19 ####...).§§§§##...).........#.... SH: 0Dex: 38 Y=jK/####.....§§§§§...).....§......... XL: 19 Next: 54% Place: Desolation Y=j$LZ####§§§§§§§§§§..@.§§§.§.......... Noise: ==-------  Time: 36164.3 (0.0) Y=j^L####§§...§§§.§§..§§§§§.§......... e) +9 longbow (freeze) Y=jL####.....§§§§§....§§..§.......... Fire: e) +9 longbow (freeze) Y=jL1####.....§§........§§§§§...§§.... Zot (5509) ####.............§.§.§§§§§§§§§... ####.............§§§§§§§§§§§§)... ψ   imperial myrmidon Y=j0M####..............§.§§§§§§.§..... ####.............§§...§§§§§§).... ####........ß..§.§..§§.§..§§§.8.. _You took 25 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineY=jgMAim: an imperial myrmidon, wielding a +0 scimitar and wearing a +0 ring mail  (66% to hit)  You shoot an arrow.Y=jW+..Y=j.....Y=jї@ψ......§§.§§§...§.§§...Y=j4§§§§.§.. Y=j= Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing a +0 ring mail  (66% to hit)  Y=jrhYou shoot an arrow.  The arrow barely misses the imperial myrmidon.Y=j8o85.1 (0.88Y=j§§§.§@.§§§Y=j[§§§§§§§Y=jx Y=jF_The imperial myrmidon completely misses you. Y=j[_You recovered 2 HP!Y=j P####............................. VividlyBlue the Marksdemigod ####..................).#........ Demigod Y=j####.......÷............#........ Health: 138/161 ====================---- ####............................. Magic: 40/40 ======================== ####............................. AC: 10Str: 4 ####.......)..##................. EV: 26Y=jű0Int: 19 ####...).§§§§##.............#.... SH: 0Dex: 38 Y=j####.....§§§§§...ψ............... XL: 19 Next: 54% Place: Desolation ####§§§§§§§§§§.§@.§§§.§.......... Noise: ==-------  Time: 36165.1 (0.0) Y=j8####§§...§§§.....§§§§§.§......... e) +9 longbow (freeze) ####.....§.§§.....§§..§.......... Fire: e) +9 longbow (freeze) Y=j]####.............§§§§§§§...§§.... Zot (5508) ####.............§.§.§§§§§§§§§... Y=j####.............§§§§§§§§§§§§)... ψ   imperial myrmidon ####..............§.§§§§§§.§..... ####.............§§...§§§§§§).... ####........ß..§.§..§§.§..§§§.8.. _The imperial myrmidon completely misses you. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Y=jPress: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing a +0 ring mail  (66% to hit)Y=j_ s####............................. VividlyBlue the Marksdemigod ####..................).#........ Demigod ####.......÷............#........ Health: 138/161 ====================---- Y=j ####............................. Magic: 40/40 ======================== ####............................. AC: 10Str: 4 ####.......)..##................. EV: 26Int: 19 ####...).§§§§##.............#.... SH: 0Dex: 38 Y=j6 ####.....§§§§§...ψ............... XL: 19 Next: 54% Place: Desolation ####§§§§§§§§§§.§@.§§§.§.......... Noise: ==-------  Time: 36165.1 (0.0) ####§§...§§§.....§§§§§.§......... e) +9 longbow (freeze) Y=j ####.....§.§§.....§§..§.......... Fire: e) +9 longbow (freeze) ####.............§§§§§§§...§§.... Zot (5508) ####.............§.§.§§§§§§§§§... ####.............§§§§§§§§§§§§)... ψ   imperial myrmidon ####..............§.§§§§§§.§..... Y=j ####.............§§...§§§§§§).... ####........ß..§.§..§§.§..§§§.8..Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineY=j! Aim: an imperial myrmidon, wielding a +0 scimitar and wearing a +0 ring mail  (66% to hit)  You shoot an arrow. The arrow hits the imperial myrmidon!!!  The arrow freezes the imperial myrmidon!Y=j6a §.§.§.......§  Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing a +0 ring mail  (66% to hit)  Y=ja You shoot an arrow. The arrow hits the imperial myrmidon!!!  The arrow freezes the imperial myrmidon!  The imperial myrmidon is heavily wounded.Y=jGb 9====9 (0.87Y=jf Q§§§Y=j;g O§§§.§Y=ji  Y=jj 9_The imperial myrmidon barely misses you. Y=jMj [_You recovered 1 HP!Y=j####............................. VividlyBlue the Marksdemigod Y=jj####..................).#........ Demigod ####.......÷............#........ Health: 139/161 ====================---- Y=j####............................. Magic: 40/40 ======================== ####............................. AC: 10Str: 4 ####.......)..##................. EV: 26Int: 19 Y=j####...).§§§§##.............#.... SH: 0Dex: 38 Y=j.`####.....§§.§§...ψ............... XL: 19 Next: 54% Place: Desolation Y=jd####§§§§§§§.§...@.§§§.§.......... Noise: ====-----  Time: 36165.9 (0.0) Y=jC####§§...§§§......§§§§.§......... e) +9 longbow (freeze) ####........§.....§§..§.......... Fire: e) +9 longbow (freeze) Y=j####.............§§§§§§§...§§.... Zot (5507) ####.............§.§.§§§§§§§§§... Y=j ####.............§§§§§§§§§§§§)... ψ   imperial myrmidon ####..............§.§§§§§§.§..... Y=j####.............§§...§§§§§§).... ####........ß..§.§..§§.§..§§§.8.. _The imperial myrmidon barely misses you. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing a +0 ring mail  Y=jN(heavily wounded, 66% to hit)Y=j P####............................. VividlyBlue the Marksdemigod ####..................).#........ Demigod Y=jn####.......÷............#........ Health: 139/161 ====================---- ####............................. Magic: 40/40 ======================== ####............................. AC: 10Str: 4 Y=j####.......)..##................. EV: 26Int: 19 ####...).§§§§##.............#.... SH: 0Y=jDex: 38 ####.....§§.§§...ψ............... XL: 19 Next: 54% Place: Desolation Y=j####§§§§§§§.§...@.§§§.§.......... Noise: ====-----  Time: 36165.9 (0.0) Y=j$####§§...§§§......§§§§.§......... e) +9 longbow (freeze) Y=j7&####........§.....§§..§.......... Fire: e) +9 longbow (freeze) ####.............§§§§§§§...§§.... Zot (5507) ####.............§.§.§§§§§§§§§... Y=ju####.............§§§§§§§§§§§§)... ψ   imperial myrmidon ####..............§.§§§§§§.§..... ####.............§§...§§§§§§).... Y=j####........ß..§.§..§§.§..§§§.8..Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineY=jAim: an imperial myrmidon, wielding a +0 scimitar and wearing a +0 ring mail  (heavily wounded, 66% to hit)  You shoot an arrow. The arrow hits the imperial myrmidon!  The arrow freezes the imperial myrmidon!Y=jqQ§§§§§§§...§Press: ? - help, Shift-Dir - straight lineY=jQhAim: an imperial myrmidon, wielding a +0 scimitar and wearing a +0 ring mail  (heavily wounded, 66% to hit)  You shoot an arrow. The arrow hits the imperial myrmidon!  The arrow freeze  The imperial myrmidon is almost dead.Y=jR41====-6.7 (0.8Y=jX§§.§§§§§§§Y=jEY§§§§§§§Y=j\ _The imperial myrmidon completely misses you. _You recovered 2 HP!Y=jV P####............................. VividlyBlue the Marksdemigod ####..................).#........ Demigod Y=jfW ####.......÷............#........ Health: 141/161 =====================--- ####............................. Magic: 40/40 ======================== ####............................. AC: 10Str: 4 ####.......)..##................. EV: 26Int: 19 Y=jW :####...).§§§§##.............#.... SH: 0Dex: 38 ####.....§§.§§...ψ............... XL: 19 Next: 54% Place: Desolation Y=jX B####§§§§§§§.§...@.§§§.§.......... Noise: ===------  Time: 36166.7 (0.0) ####§§...§§§......§§§§.§......... e) +9 longbow (freeze) Y=jHX ####........§.....§§..§.......... Fire: e) +9 longbow (freeze) ####.............§§§§§§§...§§.... Zot (5507) ####............§§§§.§§§§§§§§§... ####............§§§§§§§§§§§§§)... ψ   imperial myrmidon Y=jX ####..............§.§§§§§§.§..... ####.............§§...§§§§§§).... ####........ß..§.§..§§.§..§§§.8.. _The imperial myrmidon completely misses you. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing a +0 ring mail  (almost dead, 66% to hit)Y=j]% :####............................. VividlyBlue the Marksdemigod ####..................))#........ Demigod Y=j% ####.......÷..........).#........ Health: 141/161 =====================--- ####.................)........... Magic: 40/40 ======================== ####................)............ AC: 10Str: 4 ####.......)..##...)............. EV: 26Int: 19 Y=j & Y####...).§§§§##...).........#.... SH: 0Dex: 38 ####.....§§.§§...)............... XL: 19 Next: 54% Place: Desolation Y=jH& B####§§§§§§§.§...@.§§§.§.......... Noise: ===------  Time: 36166.7 (0.0) ####§§...§§§......§§§§.§......... e) +9 longbow (freeze) Y=j& ####........§.....§§..§.......... Fire: e) +9 longbow (freeze) ####.............§§§§§§§...§§.... Zot (5507) ####............§§§§.§§§§§§§§§... ####............§§§§§§§§§§§§§)... ψ   imperial myrmidon ####..............§.§§§§§§.§..... Y=j& ####.............§§...§§§§§§).... ####........ß..§.§..§§.§..§§§.8.. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing a +0 ring mail  Y=jK' ](almost dead, 66% to hit)  You shoot an arrow.Y=jPq ......ψ§§..§  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing a +0 ring mail  (almost dead, 66% to hit)  You shoot an arrow.  The arrow completely misses the imperial myrmidon.37.5 (0.86Y=j$u 8§§§§§§.§.....§§§§§§§§§ _The imperial myrmidon closely misses you. _You recovered 2 HP!Y=jP####............................. VividlyBlue the Marksdemigod ####..................).#........ Demigod Y=jQ####.......÷............#........ Health: 143/161 =====================--- ####............................. Magic: 40/40 ======================== ####............................. AC: 10Str: 4 Y=jčR####.......)..##................. EV: 26Int: 19 ####...).§§§§##.............#.... SH: 0Dex: 38 ####.....§§.§§...ψ............... XL: 19 Next: 54% Place: Desolation Y=j####§§§§§§§§§...@.§§§.§.......... Noise: ===------  Time: 36167.5 (0.0) ####§§.....§......§§§§.§......... e) +9 longbow (freeze) Y=jL####......§.§.....§§..§.......... Fire: e) +9 longbow (freeze) ####.............§§§§§§§...§§.... Zot (5506) ####............§§§§.§§§§§§§§§... Y=j=####............§§§§§§§§§§§§§)... ψ   imperial myrmidon ####..............§.§§§§§§.§..... ####.............§§...§§§§§§).... ####........ß..§.§..§§.§..§§§.8.. _The imperial myrmidon closely misses you. Y=jȎl_You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing a +0 ring mail  (almost dead, 66% to hit)Y=j!####............................. VividlyBlue the Marksdemigod ####..................).#........ Demigod ####.......÷............#........ Health: 143/161 =====================--- ####............................. Magic: 40/40 ======================== ####............................. AC: 10Str: 4 Y=j####.......)..##................. EV: 26Int: 19 ####...).§§§§##.............#.... SH: 0Dex: 38 ####.....§§.§§...)............... XL: 19 Next: 54% Place: Desolation ####§§§§§§§§§...@.§§§.§.......... Noise: ===------  Time: 36167.5 (0.0) ####§§.....§......§§§§.§......... e) +9 longbow (freeze) ####......§.§.....§§..§.......... Fire: e) +9 longbow (freeze) Y=jyl####.............§§§§§§§...§§.... Zot (5506) ####............§§§§.§§§§§§§§§... ####............§§§§§§§§§§§§§)... ψ   imperial myrmidon ####..............§.§§§§§§.§..... ####.............§§...§§§§§§).... ####........ß..§.§..§§.§..§§§.8..Fire: e) +9 longbow (freeze)Y=jUPress: ? - help, Shift-Dir - straight lineAim: an imperial myrmidon, wielding a +0 scimitar and wearing a +0 ring mail  (almost dead, 66% to hit)  You shoot an arrow. The arrow hits the imperial myrmidon!!!  The arrow freezes the imperial myrmidon.Y=jRY=j§§§..§§.....§§§Y=j45-8.3 (0.85Y=jG§§§§§§§§§Y=j4§§§§§Y=jR:  Aim: an imperial myrmidon, wielding a +0 scimitar and wearing a +0 ring mail  (almost dead, 66% to hit)  You shoot an arrow. The arrow hits the imperial myrmidon!!!  The arrow freezes the imperial myrmidon. Y=j_You kill the imperial myrmidon! _You recovered 1 HP!Y=j64 _9=351=2Y=j<3Y=j :1Y=j Y=j Y=jU!p5=0Y=j#Y=j9Y=j^:r7=499Y=j;Y=j5SY=jS`98Y=jUY=jkY=j2lq61=7Y=jmY=jYuY=jY=jB6Y=j|Y=j{Y=jY=jB5Y=jY=j:Y=j1r  A crystal guardian comes into view.Y=jx"... #.....§§........... #.....§§)..##.....§........... ...).§§§.##....§.§§.....#..... .....§.§....§§§§..§§... #Y=j§§§§§.§§.....§§§§§§§... #§§...........§§§§§§§........ #............§§§§.§§§... #.............§§@§§§§...§§--- #.....§...§§§§§§§§§§ #........§§§§§§§§§)...Y=j§..§§§§.§.... #....§§§§§§§§).... #........ß§§§.§..§§§.8..8   crystal guardian (wandering)...§#...#.8..§§§..§.§#..........Y=j8.....§§..............Y=jY78.3 (10.0)8.Y=j.§§........§§--9.3 (114 _Y=jf§§§§§§.§§§§@§§§§§§§Y=jK;§Y=jt _You recovered 17 HP!Y=jLiW )))))Y=ji8  You shoot an arrow. The arrow hits the crystal guardian!Y=j.....§....§....§8..§.§Y=jv===80.1 (0.8)3Y=j§§§§§.§§§@§§§§Y=je§§§§Y=jyk _The crystal guardian is moderately damaged.Y=jM@ ))Y=j~)))You shoot an arrow.  The arrow hits the crystal guardian but does no damage.Y=j!§#.......§§§§Y=j",............§..§§§..§§.....§§§.§§§.....§§§§§........§§........§§§........§....§.8..§ .......... Y=jF#`92Y=jU'§§§§§§§§§§.§§§Y=j'§§§§§§§§Y=j)k _The crystal guardian is moderately damaged.Y=j Y=j Y=j Y=j H _No target in view!Y=jSoM÷#................Y=jG..§§)..##.....§........... ).§§§§##....§.§§.....#..... .....§.§....§§§§..§§§§.§§....§§§§§§§§§..§§§§§§......§@.§§§..........§§§..§§...§§.Y=jn.....§§§.§§§§§§§§§.....§§§§§§§§§§§§) #................§§§§§§.§........Y=jv##..§§§§§§§Y=j§§§.§§§§§§..§§§§§§§....§§§§§§§........§§§..Y=jw--1.9 (1.01 _Y=j§§§§§§@§§§§§§Y=j}Y=jY=j FM.Y=j 0)÷Y=j? X#......§......Y=jw ...Y=j x..§§)..##.....§........... Y=j ).§§§§##..§.§.§§.....#..... Y=j/ .....§.§.....)§§§§Y=j §§§.§§.....§§§§§§..§@§§§Y=j̚ ..Y=j .§§§§§§...§§..§§ Y=j= #.............§§§§§§§§§§§§).......Y=j @ ...Y=j̴ 6§§........§§..........##§.§..§§....##....§.§....§§.§§..§Y=j .§§§.§.§...Y=jֵ {--20Y=j §§§§§§§Y=jº §§§§§§Y=j| Y=jY5MY=jZ..............).#..÷...§§.......#.Y=jcZ......§.............§§..........Y=jZ..§§)..##§.§..§§.......... Y=jZ).§§§§##.§..§§§......#..... Y=j1[.....§.§....§§.§§..§§§§.§§Y=j[§@§.§§§..§§§§§....§§§§§§...§§. #.............§§§§§§§§§§§§§......Y=jr\4....Y=jS~........).................§Y=j~##§§§.).......§§@§..§§Y=jOa389Y=j&§§§§.§§§§§Y=jt§§§§§§§§Y=jY=jc ##...).##Y=j 1.÷...§§.......#. ##.§.......... ##.....§§....§§......... #Y=j #.....§§)..##.....§§.. ##...).§§§§##§§§.§§§......#..... ##.....§.......)..§..§Y=jZ #§§§§§.§§.....§@§§..§ ##§§.....§......§§§§§§ ##§Y=j .§§§§§ ##§......§§§§§§...§§ ##.§§ ##Y=j .§§)#.....§§§§§§.§ ##Y=j .....§)#.ß.§.§..§§§.8Y=j( §#.§§..§§....Y=jB) .§......§.............§Y=j) `48Y=j. b§§§§§Y=j. C§§§§§§.....§§§§§§Y=j0 Y=j##........).##Y=j.÷...§§.......##.§§.........#.....§§....§§...§§...#.....§§)..##......§.#...).§§§§##.....§§......#.....#.....§.§.....)#§§§§§.§......@§§§..§Y=j:#§§....§§§.....§§§§§§#§.§§§§§#Y=j;y§§......§§§§§§...§§#.§§8§§#.§§§)Y=j~38   crystal guardian#....§§§§§§.§#....§)Y=jk#.ß.§.§..§§§.8...Y=jqY=jI ``Y=j`The crystal guardian fires a shard of itself at you.The crystallising shot hits you!Y=jRK..§..§..........§..Y=jK......§......§§§.....§§Y=jL_50--==5Y=jLV7) Fragile Y=jQs§.§§§Y=jQ§§§§§§§§§Y=j!Rs§§§8§§Y=jT Y=j U_Your body becomes as fragile as glass! _You took 11 damage!Y=jU ))) You shoot an arrow. The arrow hits the crystal guardian!Y=j > §..Y=jY §The crystal guardian is heavily damaged.You see your fractured reflection in the crystal guardian contort and writhe.Y=j V ````Y=jԨ TThe crystal guardian fires a shard of itself at you.Y=j8 §....@§§....§§§§.....§..§........§.§§§§§§Y=j c1--=6.7 (0.8Y=j" 5§§§§§§§§....§§§§8§Y=j} S§§§§§Y=j> _The crystallising shot is repelled. _You recovered 1 HP!Y=j §You shoot an arrow. The arrow hits the crystal guardian!!!Y=j40)))Y=j9Y=jD:08Y=jI .§§...§§.§§§§§§§§.Y=jI38   crystal guardian (wandering).§§§.. ###........ß........§.§..§§§.8...  Y=j3JAYou destroy the crystal guardian!Y=jj.367.56§§§§§§§§§§§§§§ _You encounter a crystal guardian. _You recovered 2 HP!Y=jX_ ))))))8You shoot an arrow. The arrow hits the crystal guardian.Y=ju 18.Y=j .§.......§§§§Y=j §§§.§§.§5=-8.3Y=j} :5Y=j §§§§§§§§§.§.....§§§§§§§§§§§§§§§Y=j _The crystal guardian is lightly damaged. _You recovered 2 HP!Y=jH ))))Y=jj) You shoot an arrow. The arrow hits the crystal guardian!!Y=jb;9Y=j" ..§.§.§.Y=jn"§§..§§...§§.....Y=j".§999 2 saltlings (1 wandering)Y=j #[§  The crystal guardian is heavily damaged.Y=j#Y6=-Y=j=$[9.14Y=j*H§§Y=j+§§§§§§§§§Y=jH+b§§§Y=jF0 Y=j0_You encounter a saltling. x2 _You recovered 1 HP!Y=j6A )))Y=jq)) You shoot an arrow. The arrow hits the crystal guardian!!Y=j"18.Y=jf7C9.Y=j2?E9§Y=jB29Y=j7[ ........§.§.§§§.999 3 saltlings (2 wandering)  The crystal guardian is almost destroyed.Y=j \h893Y=jSa§§§§§.§§§§§§§§§.....§§§§§§Y=ja§§§Y=j9d _You encounter a saltling. _You recovered 2 HP!Y=j}. .  Y=jAYou shoot an arrow. The arrow hits the crystal guardian!!!Y=j'6))))Y=jvo999 3 saltlings (2 wandering)Y=jvB9.Y=js@9§Y=jQ.9Y=j1P...Y=j\1..§§..§.§§§§§.§..Y=j19§§§§§Y=jX7:60/16290.6 (0.7Y=j=\§§§Y=j>§§§§§§§§§Y=j[>L§§§§Y=j>Y§§Y=jB _You destroy the crystal guardian! _You recovered 2 HP!Y=j .  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.Y=j 6))))Y=j@ G99 2 saltlings (Y=jB4 ;9.Y=j6 J.9Y=jF O§§§..Y=jFG .§§§.§§§.§§..9.§Y=jG    saltling.§..§§Y=jL 2=7-1.4 (0.82Y=jQ i§§§§§§§Y=jQ §§§§§§§§§Y=jwT  Y=jT _You destroy the saltling! _You recovered 2 HP!Y=jsf/ .  Y=jf_You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling.Y=jzk4))))Y=jkA)Y=j{§§......Y=j~§§....§@§.§§§.§§§§§.§§.§§Y=j===2.1 (0.71Y=jL §§§§§§§§§§Y=j[§§Y=jO _You destroy the saltling!Y=jcY=j\dY=j4iY=j2kH _No target in view!Y=j0Y=jÁY=jY=jr Y=jB_No target in view!Y=j Y=j Y=j Y=jg H _No target in view!Y=j]Y=jx^Y=jcY=jeH _No target in view!Y=j 3.##.§Y=j3t.).##.÷............##.§......#.....§§....#.....§§)..##.....Y=j+4.#...).§§§§##.§.....##.....§.§§§...)..§§..§Y=j4R#§§§§§.§§....@.§.§§.§#§§...§§.....§.§§§§§§Y=j 5#......§§.....§§§§.§§#.§§..§§§...§§#Y=j5E.9.§§§§#...§.§)9   saltlingY=j6K#..§.§§§§§§.§#..§§)#.ß.§.§..§§§.8..Y=jI>9.Y=j@Z§§.§§...§.§.§§....§§..§§§§§..Y=jZ§§§.§Y=j[x---3.1 (1.00 _Y=jb9§§§§§§§§§§§§§§Y=j,cX§§§§§§Y=jdY=j) . _No target in view! _No target in view! _ You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling!Y=j a))Y=jT 9You destroy the saltling!Y=j_ \ ...)§Y=j` .§.§...§..§§.§.§§§§...§§.§§§§§§Y=jH` 9   saltling ####........ß........§.§..§§§.8..You hear a shout!Y=jd p===9 (0.879Y=ji §§§.§§§.§§§§Y=jj §§§§§§§§Y=jl  Y=jZl K_You encounter a saltling.Y=j+ ))))))You shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling.Y=je5B9.Y=jD§§§.§.......§...§§...§§§§...§.§..§§§§.§§§.§....§.--4.7§§§§§§§§§§§Y=jF6 _The saltling is lightly damaged.Y=j+)Y=j)))Y=j,)))Y=j%M4ψY=jB_+ §§...................§§.§§Y=j_...§§§§.§.§....ψ   ragged hierophant9....9   saltling§§  Y=j_YYou shoot an arrow. The arrow barely misses the saltling.Y=j`=-5.58Y=je§§§§§§.§§§§§§Y=j@f;§Y=jt Y=j~u_You encounter a ragged hierophant. It is wielding a +3 whip of electrocution.Y=j M ))))Y=jl g)You shoot an arrow.  The arrow hits the saltling but does no damage.Y=jF3 A9.Y=j2: 4ψ.Y=jH ,§§.)§§§§§.§...........§§§..§§§....§§§...§..Y=jH j-6.37Y=jN \§§§§§Y=juN 6§§§§.§Y=jQP 6 _The saltling is lightly damaged.Y=j .  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling.Y=j4W))))Y=j + §§....§§§§§§§§.§§......§.....§§§§.....§§Y=j+c§§.  You destroy the saltling!Y=j/p==7.16) Y=j5§§§§§§Y=jd5§§§§§§§Y=jT7V _You feel less fragile.Y=j@ ))Y=j))) You shoot an arrow. The arrow hits the ragged hierophant!!!  The arrow freezes the ragged hierophant!Y=j .....§§..§..§.§§§§§.§..§.The ragged hierophant is heavily wounded.The ragged hierophant casts a spell at you.Y=j#0Y=j+k-95Y=j+,v§§§§§§§§§§.§§§§§§§§§ _A blast of power from the earth strikes you! _You took 2 damage!Y=jTF )))Y=j)) You shoot an arrow. The arrow hits the ragged hierophant!!!  The arrow freezes the ragged hierophant!!Y=jMψ.Y=j!§§§.§....§§.§....§§.§Y=j...§§§§§.§§§§Y=jc2=--8.6 (0.7Y=j;Z§§§§§Y=j§§§§§§§Y=j'§§Y=j]O _The ragged hierophant is almost dead. Y=jm_You recovered 2 HP!Y=j} )You shoot an arrow. The arrow hits the ragged hierophant!!!  The arrow freezes the ragged hierophant.Y=jށ o))))Y=j! ...............§§.....§§.....§§.§§§§§.§§Y=j §§§.§§...§§§..§§§§.)§§§..§..§Y=j =8==9.4 (0.84Y=j r§§§§Y=j o§§§§§Y=j ? _You kill the ragged hierophant!Y=jA Y=j Y=j Y=j Y=j" H _No target in view!Y=j(Y=jq(Y=j[-Y=j5/H _No target in view!Y=j\###.§§.......).##.÷............##Y=j $.§........#.....§§....§.....#.....§§§..##....#...).§§§.##..§§.##.....§§§.....§§.....§#§§§§§.§§...@§§§.§§.§#§§..§.§§§.§§.§#....§Y=j$.§§§.§§.§#..§.§§§§§...§§#...§#..§§§)#Y=j$..§§§§.§§§§.§#..§§..§.§§§§§)#.ß.§.§..§§§.8Y=j%Y=j'AF.........§Y=jA§§§..§§Y=jB9---200.4 (1.0Y=jBA3 _Y=j#Ri§§§Y=jR§§...@§§§Y=jSJ§§§Y=jUY=jW ##.§§.......).##.÷............##Y=jʔ &§§..§.......#.....§§§...§......#.....§§§..##....#...).§§§.##..§§.#Y=j #.....§§§....§§§.....§#§§§§§.§§..@.§§§.§§.§#§§.§§§.§§.§#.§§§.§§.§#Y=jU .§.§§§§§...§§#.§§#.§§§)#Y=j .§§§§.§§§§.§#.§§..§.§§§§§)#.ß.§.§..§§§.8Y=jؕ Y=j y§§§.§.Y=j8 |---12Y=jֵ §§§§§§.##..§§§....§Y=j% §§..@.§§§§§Y=j Y=jw !##.§§.......).##.÷............#  ######......§§..§......  ######.....§§§§..§....§  ######.....§§§§.##....§  ######...).§§§.##..§§Y=j( 8.#  ######.....§§§....§§§.....§  ######§§§§§.§§.@..§§§.§§.§  ######§§§.§§§.§§.§  ######.§§§.§§.§  ######.§.§§§§§...§§  ######.§§§  ######Y=j~ .§§§)  ######.§§§§.§§§§.§  ######.§§..§.§§§§§)  ######.ß.§.§..§§§.Y=j §§§..§§§§§.§Y=j? §.)§.##§§..§.§##.§§§§§§§§.....§)..§§Y=j `21Y=jm §§§§§§§§Y=j §§§§§§§§Y=j Y=j*Y=jY=jAY=jY=jX0Y=jUY=jbY=j}Y=jC69Y=jcY=jCY=j.Y=j,8Y=jY=jiY=j;Y=j'Y=jB7Y=jY=j....§§..§..§....§....§§§§..##§§..§............ Y=jh...§§§.§.##.§§§...... ###..§..§§§....§§§.....§ ###§§§.........§§§.§§.§. ###§§§.........§§§.§§.§. ###............§§§§§§§§. Y=jT;###.............§§§§§§§...§ ###............§@..§§§§§§§§§§ ###.......Y=jt)§§.§§§§§§§§) ###......§.§§§ ###....§§.Y=jb).... ###........ß§§§.§..§§§.8... ###....§.§.§§§§§#..... ###.#....§..§.§#... ###....§§........... ###.....Y=js&........Y=jn §§..##§§ Y=ju§§§.§.##.§§§..#.....§..§§§....§....§§§.......§§.§....§Y=j.....§§§§§§§Y=j4..§§§§§§§...§§§...§§§§§§§§§§Y=jQ}.@§§.§)Y=j~x..§.§§§§§.§..Y=jG.§§§§.§§§§§)ß......§§§.§..§§§.8........... ###..............................Y=jE Y=j<<...##........§...§§§§..§§.§.§6.4 (4..§§§Y=j)=e7.4 (56Y=jBR§§.§§§Y=jCB|§.§§.§Y=j|Be§.§§§Y=jD$  Things that are here:Y=jF Y=jF__a +3 whip of electrocution; a +0 robeY=jQJ3Y=jKY=j!UY=jkY=jlI5 _Y=j0mY=j?pY=jLX4Y=jY=jY=jY=jcB3Y=j Y=jkY=jB2Y=jY=jY=jY=jB1Y=jY=jjY=j<Y=jB0Y=jY=jVY=jY=jY=jC59Y=jY=jY=j-Y=j).B8Y=jD/Y=j5Y=j`PX7Y=j(RY=jUTj  A saltling comes into view.Y=jY§§..##§§..§............ ...##..§§.........#..... Y=j(Y......§§§........9........ .......§§§§§...§.......... Y=j[Y.......§§§.§§..§.......... .......§§§§§§§.§.......... Y=jY.......§§§...§§§.§§....... .....§§§§§§§§§§§§§§§...... ......§§§§§.§§§§@§§)...... Y=jY......§§§§§§.§§§§§§....... ......§§§§..§§§§§§§....... ..ß...§.§.§§§.8..... .....§§§§§§§#..Y=jZ..... .........§.§§..§.§#....... 9   saltling (wandering) ........§.§§.........Y=joZ ....§......... ...Y=jZ16.4 (9Y=j\. _Y=j  ...#..... ..9. §... §..Y=j R §.. §§.§§ §§§§§Y=j+ L §§§§.§§§§@§§) Y=jG §§§§§Y=jc < §§§§§  Y=j~ <    Y=j $ Y=j0s  ...#..... ..9. §... §.. §.. §§.§§ §§§§§ §§§§.§§§§@§§) Y=js §§§§§ §§§§§   Y=jw Y=jzx Y=j[| Y=ju~ _ _A saltling is nearby!Y=j6 )))))9  Y=jzv  You shoot an arrow. The arrow hits the saltling!  The arrow freezes the saltling.Y=jc].9Y=jV4....Y=j§.Y=j-q===7.2 (0.86Y=j^x§§§§§§§Y=j§§§§§§§§§§Y=jc _The saltling is moderately damaged.Y=j1 ))))You shoot an arrow.  The arrow hits the saltling but does no damage.Y=jm>...§§.§§Y=j?0-8.0Y=j?:5Y=jH§§§§.§§§§§§§Y=jI§§§§§.§§§Y=jvKc _The saltling is moderately damaged.Y=ja .  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.Y=jE R))))Y=j> ...§§§§§.§Y=jt D-7 (0.7Y=jn i§§§.§§§§§Y=j O _You destroy the saltling!Y=jTY=j9UY=jXY=jZ Y=jZB_No target in view!Y=j3Y=jњY=joY=j@29Y=jh  You encounter a saltling.Y=j6..##§§..§. ##..§§.......9.#..... §§§...........Y=jO §§§§§...§.... §§§.§§..§... §.§... Y=jij§§§...§§§.§ §§§§§§§...... Y=jU§§§§§.§§.§§@§§...... §§§§§§.§§§§§§ §§§§..§§.§ ß.Y=j6§§§.§§§.8..... §.§§..§.§#. 9   saltling (wandering) Y=jj Y=jÿ;.9..§.§.Y=jI§.§.Y=jA§....).....0Y=jI.§§......)...§§...§.8....Y=jf§.§.#..§...#...Y=j....................Y=jn--9.7 (14Y=j#§Y=j§§§§§§§§§Y=jY=j5 _The saltling leaves your sight.Y=jY=j@Y=jY=jKY=jY=jHB3Y=jY=j ..##§§..§. ##..§§.9.#.......§§§.Y=j%.... §§§§§...§.......... Y=jDq§§§.§§..§.......... §Y=jb*.§.......... Y=j§§§...§§§§§§§...... §...... §§§§§.§§.§§§@§...... Y=j--§§§§§§.§§§§§§§...... Y=j§§§§..§§.)§§§§...... ß.§§§...§....... Y=j§§§§.§.#.......§.§§.§...#.......§.§§..............§............... Y=ju##§§..§. ##..§§.9.#....§§§....§§§§§...§..........§§§.§§..§.........Y=j5§.§.....Y=j§§§...§§§§§§§.§§.Y=j6§§§§§.§§.§§§§@.§§§§§§.§§§§§§§.Y=jU§§§§..§§.)§§§§. .§§§...§..§§§§.§.#...Y=jsY§.§§.§...#...§.§§.Y=jV...§....Y=j Y=j #.§.§.§.§§..20§§Y=jt O...........Y=j e1.7 (22Y=j# *§Y=jD §Y=jb §§§§§Y=j !§§Y=jh $  Things that are here:Y=j&  Y=j _a +0 spear; a +1 robe of cold resistance; a human corpseY=jY=jlY=jIY=jY=j|29Y=j,%  Y=jMEA saltling comes into view.Y=j@§....§......§§..§Y=j.9.§ #..§§.9.#.Y=j&^§§§........§§........§Y=jF§§§§§...§.§§.§§§.§§..§..§.....Y=jtZ§§§§§§§.§.§§..Y=j_.§§§...§§§§§§§§§§§§§§§§§§§§§.§§§§§.§§.§§§§§..§§§§§§.§§§§§§§§.§§§§..§§.)§§§§§....§........§.§§§§.§.#........§9   saltling (wandering)Y=j-§...#........§§.§......§Y=jL2§Y=jg§§§§.§Y=j§§§0)Y=j~§.§).§.Y=j9N....§§....Y=jU......Y=jMl2.7 (11 _Y=jZt§§§§§Y=j§§§§§§Y=jp§.§§§§Y=jY=j]J §  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling!Y=j@N)Y=jlN@)))))Y=jw§#§§§§§§§Y=j§§§§....§§§..§.§.§.Y=jܔf.§...Y=jg3.5 (0.80Y=jڝY§§§§Y=j/§§§§§§§..§§§§Y=j?O _You destroy the saltling!Y=jEY=jY=jԓY=jH _No target in view!Y=j<Y=j=Y=jGMY=j)OH _No target in view!Y=jf Y=j Y=jĔ Y=j Y=j `49 _Y=j Y=j& Y=j Y=j B8Y=j Y=ju Y=j Y=jv h  You encounter a saltling.Y=j ..§... §..§.......§........§§ Y=jE §§.......9.#§........§§§ §§.....§..§§§.......§§§§ Y=jf §§§§§....§§§§..........§ Y=j w§§§.§§..§.§§§..........§ §§§§§§§.§.§§..§§§ Y=j }§§§...§§§§§§...§§ §Y=j §.§....@...§§§ Y=j# <§§§§.§§.§.§.)... §§§§§.§§.§....... §§§..§§.§).).....§Y=ju B§§.............§...§§.....#........§§.§9   saltling (wandering)§.§§.....#........§§ §.§§...............9§ Y=j Y=j §...§...§§..§§Y=j p5.5 (2.0§§§§Y=j l6.5 (37 _Y=j w§§§§§§Y=j t§§§§§Y=j& O§§§Y=jG §Y=j Y=j] §You shoot an arrow. The arrow hits the saltling!!  Y=jW]'The arrow freezes the saltling!Y=ja4))))Y=j@a)§§.§)Y=j39Y=jM ŋYou destroy the saltling!Y=j% .§§§§§§§§.§§..§..§....Y=jQŋ   molten gargoyle (wandering).9   saltling (wandering)  Y=jtCYou encounter a saltling.Y=jw9=7.3 (0.86Y=j2§§§§§§§§§§§Y=jx§§§§§§§§Y=j§§§ §§Y=j _You encounter a molten gargoyle. It is wielding a +0 morningstar.Y=j(  ))))))ŋ    You shoot an arrow. The arrow hits the molten gargoyle!!  The arrow freezes the molten gargoyle!Y=j_:9§Y=j6n§§§§§#.§§.§§§§§.§§§.§§§.§§.....@......ŋ)§Y=jtn§§§§Y=j+o1==8.1Y=jZo:5Y=jst§§§§§§§§§Y=jt§§§§9§Y=jt§§§.§§§Y=jvh _The molten gargoyle is almost destroyed.Y=j )))))9  Y=j VYou shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling.Y=jZ 9ŋ.Y=j0 B9§Y=j §§§..§............§. Y=j n--8 (0.74Y=j< $§§§§§§§§§.§§§§§Y=j §§§§§§Y=j §§§§§§.§§§§§§Y=j4 6 _The saltling is lightly damaged.Y=j9 ))Y=jVh))You shoot an arrow.  The arrow hits the saltling but does no damage.Y=j,29Y=j5Z ŋ.  Y=jl5'The saltling is lightly damaged.Y=j;<9.Y=jYF§.§§.§.§§§......§.§Y=jF§§)..........§.§§..§§§§§.§§99 2 saltlings (1 wandering)Y=jGU=-9.6 (0.8Y=jLo§§§§§§§§§§§§§§§§§§§§§Y=jMb§§§§§§§§§§§§§.§§§Y=jOY _You encounter a saltling.Y=jl9 ))Y=jt)You shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling.Y=j4ŋ.Y=j§.§§§.Y=j>§§§§§§§§.Y=jh.§.§§§§§§Y=j@.....§.§§Y=jJ..§#§.Y=jh9   saltlingY=jh30.3 (0.73Y=jn§§§§§Y=j§§§§§§Y=j,m§§§§§Y=jPT§§§§Y=jsR§§§§§Y=jG§§§§Y=ja§..§§§Y=jC§§Y=j; Y=jb]_The saltling is moderately damaged.Y=jv )  You shoot an arrow. The arrow hits the molten gargoyle!!!  The arrow freezes the molten gargoyle.Y=j)))9   saltlingY=j9 9.  You destroy the molten gargoyle!Y=jq29Y=j6§9Y=jEY=j.§.§....§Y=j§9.....§§.§.Y=jS;9   peacekeeper (wandering).§§ .99 2 saltlings (1 wandering)Y=jg1.1 (0.82Y=j §§§§§§§Y=j H§§§§Y=j  ~§§§§§§§§Y=j2 §§§§§§§§Y=jW K§.§§§Y=j| §.§§§.§§Y=j  Y=j$ V_You encounter a peacekeeper.Y=j% §  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling!Y=j x))   saltling (Y=j 49§Y=j 99§Y=j .§§§§.§§§§.Y=j §§§.§§§§§§Y=j §§§§§§§§§§§Y=j+ §9§§§§§.....§§§......Y=jZ §§Y=j §.9Y=j e8 (0.71Y=j §§§§§§§§Y=jK n§§§§§§Y=jr a§§§§§§Y=j §§§§.§.§§Y=j §Y=j 9 _You destroy the saltling!Y=j Y=je )))))You shoot an arrow.Y=j"49§Y=jZ,.§....§.§.......§§#.§..§§.Y=j,P.§§Y=jU-4=2.6 (0.8Y=j2§§§§§§§§§§§§§§§§§§§§§§§§§§§§§Y=jR3§§§.....§...§§§§§Y=j5b _The arrow completely misses the peacekeeper.Y=j< )))Y=jD You shoot an arrow. The arrow hits the peacekeeper!!  The arrow freezes the peacekeeper!Y=j+89.Y=j.49§Y=j=§§§§.§...§§§§.§§§§..§.Y=j=§§.§....§..§§§Y=j=§§§.§§.§§§Y=j>§§§§§..§§§Y=j>o-3.3 (0.70Y=jCJ§§Y=jC§§§§§§Y=jCy§§§§§§§§§Y=j DC§§§.§§§Y=j*DF§§Y=jIDd§§.§§Y=jhD_§§§§§Y=jD;§Y=jFd _The peacekeeper is almost destroyed.Y=jWh .  You shoot an arrow. The arrow hits the peacekeeper!Y=jC))9   saltling (wandering)Y=j89.Y=j'..§§.§§§§§§.§....§§§§§.Y=j'§§§§§§§....@..§..)§§§§§§Y=j(m.§§.....§§§§§§§§§.....§§§§§§Y=j1(§#......§§§§§§.§§.§Y=j,60-4.1 (0.839Y=j1n§§§Y=j1%§.§....§§§§§§§§§§§§§§§Y=j'2§§§§§§§.....§§§§§Y=jP2I§§§§Y=j4R _You destroy the peacekeeper!Y=jS ' Y=jT )))))9  You shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling.Y=jI =§9Y=j §§§.....§.....§§§Y=jn §§§§.§§§§§.§§Y=jK `98Y=j^ f§§§§§§§§§§§§§§§§§§§§§Y=jO x§§§§§§§Y=jS 6 _The saltling is lightly damaged.Y=jN / .  Y=j ^You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling!Y=j J))))Y=j@ .pY=j| ..§§§p§§§§Y=j .....§.....§§§)§§§Y=j .Y=j% p   servant of whispers (wandering).Y=j '5.7Y=j §§.....§§§§§Y=j m§§.§§§§Y=j9 ~§§§§§§§§Y=j^ §§§§§§Y=j §§§§§§Y=j  Y=j: I_You destroy the saltling!Y=j6 w )))))))You shoot an arrow.Y=jCK§pY=jP§§§§....§§........@..§§§...9§.§.§§§..§§.Y=jpQi9   saltling (wandering)Y=jRb6.57Y=jV§§§§§§§§§§Y=jVW§§§§§§§§§§§§§§§§§§Y=j'Xt§§§§§§§Y=jX_ _The arrow barely misses the servant of whispers.Y=jZc _You encounter a saltling.Y=j|@ ))))Y=j6}2))You shoot an arrow.Y=j / .Y=jL}9The arrow closely misses the servant of whispers.Y=jG§pY=j+§§§§.......§.....§§Y=j§§§§§§§)§pY=jOb7.36Y=jiu§§§§§§Y=j§§§§§§§§§§§Y=jy§§§§§§§Y=jb5 _The servant of whispers shouts!Y=js )))) You shoot an arrow. The arrow hits the servant of whispers!  The arrow freezes the servant of whispers.Y=j1 T§9Y=j5 G§pY=j@ .§.§.§..................§§§Y=jm@ ".§..........§§§..§§§§..§.§.Y=jCA b8.15Y=jF §§§§§§§§§§§§§§§§§§§9§§§§§Y=jG §Y=jI n _The servant of whispers is moderately wounded.Y=jPv ))) You shoot an arrow.  The arrow hits the servant of whispers!!  The arrow freezes the servant of whispers.Y=jq X§9Y=j N.§.§....Y=j: J.......§Y=jt ..........Y=j ..Y=j T§§).§Y=j 4.§§.Y=j^ J94Y=j Y=jA +§Y=j S§§§§§Y=j 1§§§Y=jB §§§§§§§§§§9§§§§§Y=j^ l _The servant of whispers is severely wounded.Y=j,' Y=j,)))Y=j-You shoot an arrow. The arrow hits the servant of whispers.  The arrow freezes the servant of whispers.Y=j5gM.pY=jkP§9Y=ji}..§.§...Y=j}§§.§§.§§§§Y=j}C§§.Y=j}§§§§§§§.§§Y=j%~.Y=j(,9.6 (0.7Y=j\p§§§§Y=jU§§§§§§Y=jZ§§§§Y=jم§§§§§§§Y=jx Y=j^_The servant of whispers is severely wounded.Y=j?3|)You shoot an arrow. The arrow hits the servant of whispers.hits the servant of whispers!!  The arrow freezes the servant of whispers.))9   saltling (wandering)Y=jf:9§Y=ju§.§§§..§....§Y=jBv.....§§§.)§§..§§§§§...§§.Y=jv.§§§§.§§§§§Y=j<{p140.4 (0.83Y=j7§§§§§§§§§§§§§§§§Y=j>§§.§§§§§9§§§§§§§§§Y=juW _You kill the servant of whispers!Y=j )))9  Y=jv  You shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling.Y=jB9.Y=j} i§§§§.Y=j .§.......§..Y=j §§§.§§§§§§Y=j g1.1 (0.72Y=j [§§§§§§§§Y=j Q§§§§Y=j0 X§§§§§Y=jT §Y=jz §§§.§§§§§§§§Y=j+ c _The saltling is moderately damaged.Y=j>U ...........§. ..#......§§§§§§ ..........§§§§. .........§§§§.§ ....).....§§§§. ...........§§.§ ...........§§.§ §§....@...)§§. Y=j§..).......§§§§ §...........§§§ §.)......9.§.§§ §.......§§§§.§§ ..#.....§§§§§§§ ..#...... Y=jK.........§§§  Y=j+ ...........§. ..#......§§§§§§ ..........§§§§. Y=j,.........§§§§.§ ....).....§§§§. ...........§§.§ ...........§§.§ §§....@...)§§. §..).......§§§§ Y=jb,^§...........§§§ §.)......9.§.§§ Y=j,§.......§§§§.§§Y=j,..#.....§§§§§§§ Y=j-..#.............Y=j2Y=j53Y=j^8Y=j[:_ _A saltling is nearby!Y=jCPR)))))Y=jB9§Y=j§§.§§....§§§§§..§...§§..§§§§§.§§.§.§.§§.Y=j§§§..§§§§Y=je9 (0.81Y=j§§.§§§§§§§§§§§§§§§§§§§§§§.§.§§§§§§§§§Y=j>Y=jo _You shoot an arrow. The arrow barely misses the saltling.Y=jt ) You shoot an arrow. The arrow hits the saltling!  The arrow freezes the saltling.Y=jðA9.Y=j&..Y=j&....§..Y=jT.§Y=j}1§.Y=jI§§§Y=jS§§§.Y=j" .Y=jH.......Y=j.§§§.§§.§§§§Y=j'2.7Y=j§§§§§§§Y=jP§§§§§§..§§§§§Y=j~§§...§§§Y=j§§§§§§.§§§§Y=j Y=j[_The saltling is almost destroyed.Y=jβ .  You shoot an arrow. The arrow hits the saltling!  The arrow freezes the saltling.Y=j )Y=j- q§...§Y=j.. `§§§§§§§§Y=jr. x§§.§§§§§Y=j > j=3.50Y=j^ V§§§§Y=j_^ p§§§§§§Y=j^ D§§Y=j^ H§§§Y=j)_ x§§§§§Y=jo_ §Y=j_ §§.§§§§§§Y=jug  Y=jh A_You destroy the saltling!Y=jsY=jtY=j|Y=j~H _No target in view!Y=jY=jYY=j$Y=j=Y=jP/Y=j0J29 _Y=j1Y=jD4Y=jEn8Y=jlGY=jOXX7Y=jYY=j[Y=j"mY=j`m:6Y=jnY=j+qh  You encounter a saltling.Y=jsvv.#.. ...... .).#Y=jv9. ...... ...#. ...... ..........Y=jvh ..................§ Y=jv.................§§ .......#.........§§§§ Y=jGw...§.............§§.§ ...§..§........@§§§§ ---..§..§§)........§§ Y=jtw.§.§§§........§§.§ ..§§§.§§§.......§§§§§ Y=jw§§§§§§§§§.......)§§§§§.§§..).....§..§§§ 9   saltling (wandering) Y=jw§.§§.§.......§...§§§Y=jw§.§§.)...§§§§§..§§.§Y=jTx7.5 (4.0Y=jy. _Y=jk .).........9. .......... ...................§........§§........§§§§ ........§§.§ .......@§§§§ )........§§ ........§§.§ .......§§§§§ .......)§§§ ).....§..§§§ ....§...§§§ ).........§§§  Y=j> 6 ).........9. .......... ...................§........§§........§§§§ ........§§.§ .......@§§§§ )........§§ ........§§.§ .......§§§§§ .......)§).....§..§§§ ....§...§).........§---Y=jC Y=jE  Y=jE Q_A saltling is nearby!Y=j] .  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling!Y=je$))Y=j@f<))))Y=j...§...§§§§.§§.§§§§.§§§.....§§§§§Y=jE§.......§§.......§...§Y=jx2==8.3 (0.85Y=j$§§§§§§§§§§§§Y=jO _You destroy the saltling!Y=jY=j{Y=jVY=j Y=j\B_No target in view!Y=j_Y=j`Y=j2!Y=j$H _No target in view!Y=jPY=jY=jY=jz Y=jB_No target in view!Y=j@K Y=jK Y=j!M Y=jiR Y=j` Y=jXb I4 _Y=jb Y=jd Y=jbg h  You encounter a saltling.Y=j)l 9. p. 99ψ. ...Y=j]l #.... .. .#.. ........ .#. Y=jl ......... .§§§9 .§§.§ Y=jm .....#.........§@§§ -- .§..............§§.§ ..§..§...........§§§ ..§§).......§§§§ Y=j}m .§.§§§......§.§§§§ §§§.§§§......§.§.§§ 9   saltling (wandering)§§§§§§§.....§§§§§ §.§§..)§.§§§ §§.§...§§§Y=jm #§Y=jt 5§9.3 (1.0Y=jy §§§...§§.§§§§§§Y=j ....§§§.§§§§.§Y=jq --50.3 (23Y=j" §§§§§§§§§Y=jZ K§§§§§Y=j6 5 _The saltling leaves your sight.Y=jD 99ψ. ...#.... .#. . §§§§§§§§#§§§§§§§.....@..§§Y=jtk.§..§............§§§§).......§§§§§§ §.§.§§§..........§§§ ..... §.§§.).........§§§Y=j-..9§.........§...................§§........§§.....§.§.§§.....§§.§§§§Y=j*.....§§@§§§§.....§§§§§§§.....§.§§§§.....§..§§§.......§§.....)§9   saltling (wandering)............Y=je1.3 (12Y=j§§§§§§§§@§§.§§§Y=jc _You encounter a saltling.Y=j x...#...9§ .#........§........ ........§§ ....§§§§.§.§Y=jR #§.§§§§ .§....§§.§..§§§@§§§).....§§.§§§ Y=j §.§.§§§......§§...§§ §Y=j A.....§. §§§§§......)§§.§..§§..)§.......§§. ..Y=jZ s§.§...§.......§§. §..§§.).........§§§§ §..§...Y=ja ..§§§.......p......§.....§..§.§...§.Y=j §§§..§§§§..§§§.....§§§...)§§.§.Y=j ......§§....p   servant of whispers (wandering)..Y=j y. §..§ §.Y=j `21Y=j* [§§§§§§§§§§§..§§..§§§§Y=jw §§§§Y=j& 5 _The saltling leaves your sight.Y=j])))))p  You encounter a saltling.Y=j]The saltling leaves your sight.  You shoot an arrow.  The arrow hits the servant of whispers!!!  The arrow freezes the servant of whispers!  The servant of whispers shouts!Y=j2p....§..§.§§..§§.==3.0 (0.70§§.§.§§§§§@§§§..§§§§§§§..§§ _The servant of whispers is severely wounded.Y=j,:]§  The servant of whispers shouts! _The servant of whispers is severely wounded.You shoot an arrow.  The arrow hits the servant of whispers!!  The arrow freezes the servant of whispers.Y=j>[)))))Y=jl......§.§§§.......§......§.....§..§.§..Y=j§§§§§Y=j/w....§§.....Y=jKF§§..§.Y=jI%7Y=j>~§§§@§§§Y=j_}§§§..§Y=jW _You kill the servant of whispers!Y=j Y=j Y=jԵ Y=j H _No target in view!Y=j Y=j Y=jN Y=j H _No target in view!Y=j-3Y=j3Y=j7Y=jBH _No target in view!Y=j #...9§ . #.§.§§§ . #.§. .§.. §.. §.§..§ #.§§§§§§§ §.§§§§§§§ §..§.§§§@§§§ Y=jOl§..§§).....§§§..§§§ .§.§§§......§§..§§§ .§§§...........§§ .....Y=jr  Y=j8.§§..)§.....§...§... .§§.).........§§..§.§. Y=j§§.§.§..§§...Y=j.)§§.§..§§.......§§.§§Y=jx--4.7 (1.019 _Y=jC§§§§§§§§Y=j\§..§Y=j§.§..§§§§...§§§§Y=j-§.§§Y=jY=j#...9§ . .§.§§§ . .Y=j§. .§.. §.. §.§§§§ #.Y=j§§§§.§§ .§Y=j. §..§.§§§§@§§ Y=j§..§§).....§§§..§§.§ Y=j,§.§§§......§.§..§§§§.§§§.......§§...§ Y=j)>......)§§.§. §§..)§.......§...§§ .§...§............Y=j~§. §§.).........§§.§§.§. Y=j#§§§§§§.§§§§§..§§...........Y=j%.§.§..§§§........§§§....§§.Y=j2{--58Y=j§§§§§§§§§§Y=jN§...§§§§§Y=jY=jj/#...9§ .§.§§§ .§. .§.. §.. §.§§§§ Y=j#.§§§§§§§§§§§§§§ Y=j..§.Y=ju§§§§§@§§ Y=j..§§).....§§§.§§§§§ Y=j@.§§§......§...§§..§ .§§§................ Y=jv......).§.§..§§§..)§...........§§§ §...§...........Y=j.§..).........§§..§.§. Y=jBs.....§.§.Y=j§§§.§.....Y=j......).§.............§§...Y=j........§§.§§...§.§.§Y=j`67Y=j|§§.§§§§§§Y=j§§.@§§§.§§§§§§§§.§§Y=jJY=j #...9§ .§.§§§ .pY=j( .§. ......§.. ...§.. §.§§§§ #.Y=j~ §§.§Y=j §§§§§§§§.§§§§.§@§Y=j §§).....§§§.§§§§§§ §§§.Y=j2 C...§§..§ Y=jW §§§................ ......).§......Y=j !§ Y=j t..)§...........§§... Y=j ...§............§§.§§ .).Y=j ".. Y=jJ Y=j. 19Y=j\ §§§§§§.§§...§§...§....#.........#...Y=jV .)...............9   saltling (wandering).......§§.§§###......§.§..76Y=j~ §§§9§§§§§§§Y=j §@§§§...§§§Y=jR Y=j- #...9§ .9§.§§§ .p.§. .Y=j- §.. §.. §.§§§§ #.Y=j. §§.§9§§§§§§§ §.Y=j#. i§§§§§§§@§ Y=jD. §§).....§§§.§§.§§...§....Y=jd. §...§....#......#...#Y=j. ......)........... .)§.Y=j. §§.......#§.Y=j. .§§.§§###§ ).§.§..§§ Y=j@ `§§§§§§.§...§..§§§§..#..§....#...#..........Y=jA X.§§.......#...§§.§§###§..§.§..§§Y=jA `85Y=j}E §§§§§§@§Y=jE §§§§§§§§§Y=jAG Y=j .#...9§ ..§.§§§ .pY=j ^.§. .§...§...§.§§§§ .#Y=j .§§.§§§§§§§.Y=j u§§§§ .§Y=j= h.§§§§§§@§§§ Y=ja .§§).....§§§.§§§§§§§.§...§Y=j .§..§§§§..#..§Y=j ....§....#...# §§§§......)....Y=j I. ..)§.Y=j (.§§.#.§Y=j L....§§.§§###§ .)Y=j I...§.§..§§ .§.§Y=j; Y=j 19Y=j §§§.§§..Y=j  9   saltling (wandering)..Y=j `94Y=j §§§§§§§§§§Y=jA %§§§§Y=j Y=j )9  You shoot an arrow.Y=j7(D§9Y=j\?§§§§...==60.5 (0.83Y=j?Y=jC§§§§§§§§§§§§Y=jEE _The arrow hits the saltling but does no damage.Y=jDa  You shoot an arrow. The arrow hits the saltling!  Y=jaThe arrow freezes the saltling.Y=jްo  The saltling is heavily damaged.Y=jg#0Y=ju--1.32Y=jA§§9§§§@§§§§§§Y=jѸ _The saltling hits you. _You took 2 damage!Y=j .....§.§§§p..§. .§..§.. §.§§§§§§ .#§.§§§§§§§ ..Y=jյ §§§9§§§§§§§§§).....§§§.§§§@§§§.§... Y=j 9§§§............§§§§§..#......§§§§.#...#§......).............. Y=j Q..).....§§#.Y=j< ?.§§.§§###§ .)..§.§..Y=jZ 5§.Y=jy W§#§.§Y=j X§9Y=jk Y=jf 2=--2.3 (1.01 _Y=j §§§§9§§§§§§§§Y=j s _You recovered 2 HP!Y=j|..§. .§..§.. §.§§§§§§ .#§.§§§§§§§ ..Y=jj§ .§§§9Y=j؀§)........§§§§§§§§.§... §§§............§@§§§..#Y=j§§§.#...#§)..... ..)....§§§#.Y=j45.§§.§§###§ .)..Y=jWA..§.§..§§ ..Y=jv_§#§§§Y=jA§9Y=j§§§.§§§§§§..§..Y=j˖...Y=j-30 _Y=jv§§§.§§§.§9§§§§Y=j Y=j §  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.Y=j(Y=jWj..........§Y=jn\===4.1 (0.809Y=jN`§§§§.§§§§§§§Y=j~`U§§§Y=jEb Y=jpbA_You destroy the saltling!Y=j[ Y=j8\ Y=j_ Y=ja H _No target in view!Y=j(c§..§.. §.§§§§§§ .#§.§§§§§§§ ..§ .§.§§§§§§.§§).........§.§§§§§.§... §§§...........§§§§§§..#......§@§§.#...#§)....§§§§...... Y=j|..)......§§......#..§§§§.###§ .)..§§.§..§.§. ..#.§.§..§§Y=jV§.......§§§§§§..§§........§§.Y=j|D§§.#.§....Y=jnw--5.1 (1.08 _Y=j§§§§§§§.§§§Y=j$§§§§§§§§Y=jY=j@§.. §§.§§§§§§ .#..§.§§§§§§§ ...§ .§Y=j[@§§§)....§§.§§§.§... §§§.Y=j@....§§§§..#§§§§§.#...#Y=j@§......)....§@§§...... ..)......Y=j@#.Y=j@§§§§.###§ .)..§§.§..§.§ .Y=jA^. .. .#.. Y=j/Ad§....§.§.Y=jRAP..... ..Y=jASX......§§§§§§§§...§§§.§§§Y=jqS&...§§§§§....§§...§§§Y=jS.)..§§.@§.§.§§...§§.§§.§§§..§§§§§Y=jS..§§§§§.§§§..§..§............§.§.... .Y=jT{--67Y=j|Xp§§§§§§§§§.§§§§§§§.§Y=jXK§§...§§§§.§§...§§.§§§§§..§§§§§Y=jX§§§§§.§§§§Y=jgZY=jO4 Y=j'§§.§§§§§§ .#Y=j!..§.§§§§§§§ ..Y=j.§ .§Y=j>§§§)Y=jR§§§.§§§§.§... §§§.Y=jq§§.§§§.#Y=jq§§...§§§#...#§Y=jg_)§§§§.§§.§§.... ..)§§...§@.§§....#.§§§..§§§§§.###§ .)...§§§§§§§§§§.§ §Zot (5407) .........Y=jh§§§§§.§§§.§§§#§§§§§§§.§§§.§.§@§§§§Y=j§.§§§§§§Y=jN`76Y=j@ §§§§.§.§§§§§§§§.§@§§..§§§§§.§§§Y=j!Y=jM" #..§.§§§§§§§ ...§ .§§).§§§§.§... §§§.Y=j"§§§§.§§§.#§.§.§§§#...#§)§§§§§§§.§§.... ..)§§.§.§.§§§....#.§..§@§§§.###§ .)..Y=j #.§§§§.§§§§§.§ ..§§§§§§ .. .#..§§§ ........Y=j6^§§§§§...Y=j7§§§.§§.§..§§§§.§.§§.§§§#.§.....Y=j8`85Y=j;1§§§Y=j <§§.§.§§§§§.§§§§...@§Y=jT<§§..§§§.§..§§§§.§§§ §Y=j>Y=j8@Y=j@Y=j}BY=jDFY=jUX4Y=jXY=jgXY=jfX3Y=jgY=j|jY=jvY=jwB2Y=jwY=jIyY=j_Y=jB1Y=jY=jRY=jB0Y=jY=jY=jԙY=jZ399Y=jY=jY=jEB8Y=juY=jY=jZY=jY=jUB7Y=jY=jY=jY=jcB6Y=jY=jY=jY=j,5Y=jY=jY=j8Y=jsY=j:4Y=jpY=jY=jY=jB3Y=jY=jY=jY=jSB2Y=jY=j, Y=j;/Y=j_/B1Y=j-0Y=j2Y=j@Y=j/AB0Y=jAY=jY=jY=j6C89Y=jY=jCY=jPY=jB8Y=j0 Y=jm!Y=j<.Y=j{.B7Y=j/Y=ja1Y=j'M6Y=jPX5Y=jPY=jRY=j_X4Y=j`Y=jdY=jIrX3Y=jAsY=jtY=jǀY=jB2Y=jY=jY=jY=jђB1Y=jY=j=Y=jY=jB0Y=jݢY=jY=j.Y79Y=j,Y=jdY=j Y=jiB8Y=jbY=jY=jY=j\B7Y=jY=jY=jcY=jB6Y=jY=jY=j,Y=jB5Y=jY=j{Y=j Y=j_ B4Y=j" Y=jjY=jX3Y=jY=j Y=jo.Y=j/B2Y=j0Y=j2Y=j?Y=jP?,1Y=j?Y=j&@Y=jAY=jRn0Y=jSY=jaY=jaC69Y=jbY=j/eY=j5sX8Y=jsY=juY=jY=jB7Y=jY=jY=jY=jB6Y=jY=jY=jXX5Y=jxY=j Y=j)X4Y=jY=j2Y=jX3Y=jY=j>Y=jY=jB2Y=jY=jJj  A saltling comes into view.Y=j4O. p............p .............. .......#...9§ ............9. .....§§§ §9..........p.. ...Y=j7..§. §............... ...§.§§§.# .....§.§§§§.# .....§§.§§§§§§§§# .......§.§§§§§@§# #.. ..Y=j §..§§§§§## ...§...§§§§.§§.. §).§§§§...§.. §.......§§§..§#§.. §....§#§§§#...9   saltling (wandering) §§).........§..§...# )§...§§...§.§..#..# .Y=jle§..§§§..§§.§###...##Y=j&311.1 (43.0)Y=js. _Y=j 9  Y=j .  § §..#Y=j 2§§§.#§§§§# . Y=j: 2§§@§# #.. Y=jY §§§§## ... Y=ju (§§§.§§.. )Y=j =...§... ..§#§.. §#§Y=j  )Y=j .Y=j` / )§ Y=j .§§. Y=j Y=j)q `    § §..#§§§.#§§§§# . §§@§# #.. §§§§## ... §§§.§§.. )...§... ..§§#§ ). )§.§§. _A saltling is nearby!Y=j §  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling!Y=jL%))Y=jw0))Y=jAJ§...Y=j B-.§Y=j0B.Y=jaB-.#§.Y=jBN§....Y=jBR§§..#Y=jGz3==9 (0.8)1Y=jcK§§§§§§§§§§Y=jMO _You destroy the saltling!Y=jvgY=jdhY=jSoY=jqH _No target in view!Y=j~3Y=j=Y=j/H _No target in view!Y=j Y=j7 Y=j Y=jW Y=jY=jy_0 _Y=jw Y=jY=jC59Y=jY=jgY=j+Y=j+B8Y=j,Y=jr.Y=j>X7Y=j?Y=jD..#............. .§§ .Y=jD∩.∩......... .§. .......#..§ p....§#§§ .............#......§§§§§§§§.........9....§..§§§§§§§§§§.......p.Y=jQEk....§§§@§§§..§§.........--..§.§§§§§# ...§.§§§§§# ..§§.§§§§§§§§# . #Y=jE§.§§§§§§§# #.. .§..§§§§§## ......§...§§§§.§§.. §§)Y=jE..§§§§...§... §.....§§§...#§..Y=jI. .#... 9... .§§ .∩.∩.. .§. ..#..§ pY=jJ.......§#§§ .#......§§§§§§§§..§§.§§§§§§§§§§.p.§§@§§§§..§§.§§§§§§§#.§§§§§§§#.§§.§§§§§§§§# . .#Y=jJ0.§.§§§§§§§# #.. .§..§§§§§## ... .§.§...§§§§.§§.. .§§).§§§§...§... §§§.§§§...#§..Y=jY5.9 (4.0.§§§§§Y=jZ--6.9 (56Y=j]§§§§§§§§@§§§§.§Y=j^^;§Y=j`$  Things that are here:Y=jaf _a +1 falchion of holy wrath; a +0 robeY=jV Y=jkW Y=jPX Y=j] Y=jq Y=jr _5 _Y=jt Y=js Y=j B4Y=j6 Y=jp Y=j Y=j B3Y=jߛ Y=j Y=j Y=j B2Y=j Y=j@ h  You encounter a saltling.Y=j .. §...#... ..... §§§§. ......§...§§. Y=j F∩.∩..........§§.§§... ...#§§§.§....p. ...§#§§.§...§.§Y=j,  Y=jK #...§..§§§.§§§§.§.§.....9.. Y=jk ~§§.§§§§§§§§.........p..9 §..)§§§@..9..... Y=j =§..§§§§#####.#.§§§§§§§# §§.§§§§§§§§# . ......§.§§§§Y=jӶ §..§§§§§## ... Y=j q9   saltling (wandering) Y=j Y=jo 20.9 (4Y=j޸ . _Y=j      ∩.∩  §§.§...§.§ §.§§§§.§.§ §§§§§§..... )§§§@..9.... §§#####.#. §§# .  #..  ...   Y=j ( Y=j      ∩.∩  §§.§...§.§ §.§§§§.§.§ §§§§§§..... )§§§@..9.... §§#####.#. §§# .  Y=j T ... Y=j7 3Y=j$ Y=j& _ _A saltling is nearby!Y=jt} ))9    You shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling.Y=j)3ψY=j 9.  The saltling is moderately damaged.Y=j§..§§.§§..§§§.§§.§§.§.§..§§.ψ   ragged hierophant (wandering)9   saltlingY=j5==1.7 (0.8Y=j§.§§§.§§.§§...ψ.§§§§§§.§§Y=jH§§§§Y=j]| _You encounter a ragged hierophant. It is wielding a +0 whip.Y=je .  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling!Y=j j=)Y=j@.ψ§§.§§.§..§§§§§§.§§§..§.--2.4 (0.71§§§.§§§§§§§.§§§§§§§.§§.§§ψ§§ _You destroy the saltling!Y=jx # )))))ψ  You shoot an arrow. The arrow hits the ragged hierophant!!!  The arrow freezes the ragged hierophant!Y=j7 9The ragged hierophant is heavily wounded.Y=j~< ψ.You hear a shout!Y=jTF §§.§§.§.§§§§§§§......§.§......§9   saltling (wandering)Y=jG p==3.2 (0.80Y=jK +§§§§§§§§§§§.§§§Y=jN Y _You encounter a saltling.Y=j/D ))))Y=jm You shoot an arrow. The arrow hits the ragged hierophant!!!  The arrow freezes the ragged hierophant!Y=jU.9Y=j§§§§§§.§...§...9....ψ.......Y=jk=4.049Y=j§§§§§§§§§§§§Y=j§§.§...§§Y=j$'§§Y=j Y=j__The ragged hierophant is almost dead.Y=j4C ))))Y=jo~You shoot an arrow. The arrow hits the ragged hierophant!  The arrow freezes the ragged hierophant.Y=j9Fψ.Y=j;/ψY=js=;9.Y=jHh§§§§§§§.§§§§§..§..§§..§.....§.§§ψ 2 ragged hierophants (1 polearm)9Y=j^Ih-88Y=jNm§§§§§§§§§.§§§.§§§Y=jXQe _The ragged hierophant is almost dead.Y=j8) _The ragged hierophant is almost dead.  You shoot an arrow. The arrow hits the ragged hierophant!  The arrow freezes the ragged hierophant. Y=j9_The ragged hierophant is almost dead.  You shoot an arrow. The arrow hits the ragged hierophant!  The arrow freezes the ragged hierophant.Y=j=)))   ragged hierophant (Y=jz9.  The arrow freezes the ragged hierophant. _The ragged hierophant is almost dead.  Y=jzYou shoot an arrow. The arrow hits the ragged hierophant!  The arrow freezes the ragged hierophant.  You kill the ragged hierophant!  Y=jztThe ragged hierophant points at you and mumbles some strange words.Y=jQ§§§§§.§.§§§.§Y=j§.#§.§.....§.§.§..§.@...Y=jO§§....§§.Y=jԇ§§§§§.§§§§Y=j48---4-5.6Y=j§§§§§§§§.§.§§§§§§§Y=j§§.§.§..§Y=j@*§..§§§§.§§§§§§§§§Y=j Y=j-_A blast of power from the earth strikes you! _You took 14 damage!Y=j .  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling!Y=jC))Y=j/ V.ψY=jRX 6§.§§§§§§§§§.§.§.§§.§......§§§Y=jR] 50=--6.47Y=j]b §§§§§§§§#.§§§.§.§§§§.#§§§Y=jb §§§§§Y=jZe _You destroy the saltling! _You recovered 2 HP!Y=jq ' Y=j )))))) Y=j You shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant.Y=j §.§§§§§.§.§§.§.§§§§..§Y=j §§§§§§§.Y=j ^§§.§§Y=j  Q§§........Y=jd §§§§§§§.§Y=j ?§§.Y=j §  Y=j |The ragged hierophant is moderately wounded.The ragged hierophant casts a spell at you.Y=j Y=j) 43--7.26Y=j@ §.§§§§§§§§.§#.§§§.§§§Y=jl §.#§.§§§§§§§§§§.§Y=j U§§§Y=jE _A blast of power from the earth strikes you! _You took 7 damage!Y=j& Y=jw)))))))Y=j)You shoot an arrow.Y=jO8§.§.§§.§§§§§.§#.§§§§§§§§§§.#§§Y=jOQ.§...§§.§.§§§§§..§§.§.....ψ.Y=jVP§§§§§§.§§.§.§§§§§Y=j,Q^5--8.0Y=jVQ:5Y=jU§§§§§.§§§§§§.§.§§§§§Y=jVJ§§§Y=jX Y=jX_The arrow closely misses the ragged hierophant. _You recovered 2 HP!Y=j )))))You shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant.Y=j=#Fψ.Y=j6f§§§§Y=j6..§§§§§§§....ψ..Y=j7+§.§§Y=j7:6=7 (0.7Y=jY>v§§§§§§§§.§§§§§§§...§§§§Y=j>§§§§.§§Y=j'B _The ragged hierophant is heavily wounded. _You recovered 1 HP!Y=je )))) You shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant!Y=jFψ.Y=jz§§§§§§§§§.§§§§§§§§§§§§§Y=j§§.§)§§.§§.ψ...##.#.Y=j{o89.5 (0.84Y=j,§§§§§@§§§Y=j[&§§Y=j Y=j_The ragged hierophant is severely wounded. _You recovered 2 HP!Y=j Y=j Y=j Y=jW  Y=j߭ :_No target in view!Y=jY=j:Y=jY=jH _No target in view!Y=j  §.#...  §§§§..§. §§.§. Y=j6 .∩.§.§.§§. §.§#.§.Y=j^ p. §§§.#§.§§§§§§§§. Y=j |#....§...§§§§§§§§§§.....9.. §§§§..§§§§.§§§§.....p..9 Y=j §..)§§§§@§.ψ.... Y=j '§§§§§§§#####.#.#§§§§§.§# §§.§§§§§§§.# . Y=j §..§§§§§## ... ψ   ragged hierophant (polearm) Y=j4 Y=j 2ψ.Y=j B§Y=j 50=--30.5 (1.03 Y=jӿ _Y=j §§§§§§§§.§§§§§§§Y=ja s _You recovered 2 HP!Y=jS/) Y=jSm_You recovered 2 HP! _No target in view! _No target in view!You recovered 2 HP!  You shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant.Y=jG .§§§§§.Y=j§ψ§.....#.#The ragged hierophant is almost dead.Y=ju$45Y=je-==1.3 (0.82Y=jY=j&§Y=j@A§§§§Y=ji`§§.§Y=j§§@§ψ§§Y=j) Y=jS Y=jxM_The ragged hierophant hits you from afar with the +8 lance "Wyrmbane"! Y=jӟl_You took 5 damage!Y=jZc )))You shoot an arrow.Y=jU§ψ§Y=j6---2.11Y=j§§§§§§§§§§.§§Y=j  _The arrow closely misses the ragged hierophant. _You recovered 1 HP!Y=j )You shoot an arrow. The arrow hits the ragged hierophant!  The arrow freezes the ragged hierophant.Y=j=)Y=j9U§.§§§Y=j!:X.)§§§Y=jv?-85Y=j?L==90Y=jE§§§§§Y=jE§§§..)§§§@§Y=jI _You kill the ragged hierophant! _You recovered 2 HP!Y=j; Y=j Y=j Y=jY H _No target in view!Y=jY=jEY=joY=j|*Y=j{,y50=39 _Y=j,Y=j4>Y=jw>p2=8Y=j?Y=jSY=j!T`47Y=jpXY=jefY=jfY=jgi6=6Y=jhY=j|uY=ju#8Y=j vM=5Y=jcwY=jچY=jJa604Y=jY=j_s  A ragged hierophant comes into view.Y=j§...§..§§.§§§§..Y=j7B..#§§§§§§§§§§.....#§§§§§§§..§.Y=j8..§§§.§§§................).....§)ψ...@.).....--...§§.#.#Y=j§§§§§ψ   ragged hierophant (wandering)Y=j8.9 (6.0Y=jۓ Y=jf_You recovered 12 HP!Y=j < )))Y=j ψYou shoot an arrow. The arrow hits the ragged hierophant!  The arrow freezes the ragged hierophant.Y=j G.ψY=j/ t§§§.§..Y=jY0 i......).ψ....Y=j0 <§§§Y=j1 c2===9.7 (0.8Y=j; §§§§§§Y=js; T§§§§§§§Y=j&@ ? _The ragged hierophant is lightly wounded. Y=j@ e_You recovered 2 HP!Y=j ))You shoot an arrow.  The arrow hits the ragged hierophant but does no damage.Y=jK;ψ§Y=j Xz..#§§...#§...§§§.....ψ§..).§§§.....§§§§§40.5Y=jKX:3Y=j\T§§§§Y=j]§§§§§§§§Y=j+_? _The ragged hierophant is lightly wounded.Y=j  ) You shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant.Y=j@O§ψY=jL§..§§§.§Y=jMg1.2 (0.72Y=j.R§§§§§§§§§§§§§Y=jGTi _The ragged hierophant is heavily wounded.Y=j[ x  You shoot an arrow.  The arrow hits the ragged hierophant but does no damage.Y=jH§§§..§§§...§.§§...Y=jjI..§§§..§§§§§§§Y=jJo-2.0 (0.81Y=jNl§§§§..§§§§.§§§§§Y=jP Y=jQc_The ragged hierophant is heavily wounded.Y=jԪ :  Y=jQ You shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant!Y=j §§§§...§Y=j # The ragged hierophant is almost dead.The ragged hierophant points at you and mumbles some strange words.Y=j b58-==7 (0.7Y=jj §§§§§Y=j t§....§§§Y=j` _A blast of power from the earth strikes you! _You took 4 damage!Y=j&q ( Y=jq  You shoot an arrow. The arrow hits the ragged hierophant.  The arrow freezes the ragged hierophant.Y=j  §§§§§§§§§.§§§.§§§  The ragged hierophant is almost dead.60---3.5 (0.80§§§§§.§§§§§...§§§§§§..)§§§§ _The ragged hierophant completely misses you. _You recovered 2 HP!Y=j §You shoot an arrow. The arrow hits the ragged hierophant!!!  The arrow freezes the ragged hierophant.Y=j(Y=jO]§§...§§.Y=jIb2==-4.329Y=jf=§§§§§§§§§§§§...§§§Y=jf$§§§§@.)..§§§Y=ji? _You kill the ragged hierophant! Y=jje_You recovered 2 HP!Y=j)ZY=j,[Y=jJcY=jeH _No target in view!Y=jY=jgY=jSY=j  Y=j5B_No target in view!Y=jV Y=jӝ Y=j Y=j Y=j8 Y=j_ I8 _Y=jZ Y=j ^ §.#... §§§§§..§.§§. §.§§§§§§. ∩.§..§§§§§§§§§. §..#§§§§§§§§§.p. §...#§§...§§§§. #.§§§§§§§§§§§.....9.. Y=jz m§§.....§§§§§§§§§....p..9 §..).§§§§@§§.§§. --§....§§#####.#.# §# §§.§.# . Y=j x §.#... §§§§§..§.§§.Y=j  §.§§§§§§. .§..§. §..#§Y=j i.p. §...#§§...§§§§. Y=jU #.§§§§§.....9.. §§.....§§§§§§§§§....p..9 §..).§§§§§@§§§§. Y=j §....§§#####§#.# §# §§.§Y=j `.# . Y=j Y=j8 -5.3 (1.0Y=j --6.3 (27Y=j §§§§§§§§§Y=j ;§Y=j $  Things that are here:Y=j  Y=j  the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}; a +0 robe; a human _corpseY=jF Y=jY=jY=jY=j Y=j1:Y=j:I6 _Y=je=Y=j ?Y=jO=5Y=jQY=j]Y=j)^B4Y=j_Y=jcY=j-jO§.§§§§§§. Y=jbjb§..§§§§........ Y=jj§..#§§§§§§§§§§§......p. §...#§§...§§§.§........ Y=jj.§§§Y=jj§........ §§.....§§§§§§..........9 Y=jk.§..).§§§§§§§§.......... Y=jPk#§....§§#####§#.####. §§§§§§§# #§@#.. 9.3 (3 Y=jykE§.§§§§§§§.#..........#Y=jk §.§§§§§§§#.).#...#:.....###§...## ....Y=jk§...§§§§.§§...... ...§§§......... ..Y=jk..§§§.§.#.....# ...#...#.... Y=j l<).......#Y=jQ~N§§Y=j~f50.3 (43Y=j҃j§§§Y=j߅* _Found a short sword.Y=jz[?25h[?0c[?25l[?1cY=jY=j31 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Desolation] a +0 club (1 further duplicate) Y=j1X b - [Desolation] a +2 dagger of protection  c - [Desolation] a +1 falchion of holy wrath  d - [Desolation] the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}e - [Desolation] a +0 long sword (1 further duplicate)  f - [Desolation] a +0 mace (2 further duplicates)  Y=jg - [Desolation] a +0 morningstar (1 further duplicate)  h - [Desolation] a +3 morningstar of protectioni - [Desolation] a +0 quarterstaff  j - [Desolation] a +0 rapier (1 further duplicate)  k - [Desolation] a +3 rapierl - [Desolation] a +0 scimitar (1 further duplicate)  m - [Desolation] a +0 short sword  Y=j2n - [Desolation] a short sword  o - [Desolation] a +0 spear  p - [Desolation] a +2 vampiric spearq - [Desolation] a +0 whip (2 further duplicates)  r - [Desolation] a +2 whip of draining  s - [Desolation] a +3 whip of electrocution Y=j t - [Desolation] the +2 cloak of Qithiesae {Rampage rPois rC-}u - [Desolation] a +0 ring mail (2 further duplicates)  v - [Desolation] a ring mail Y=j5[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Y=jÅY=j Y=j Y=jJ.........§.§§§§§§.........VividlyBlue the Marksdemigod ....§..§§§§§§§§§..........Y=jFDemigod ...§..#§§§§§§§§§§§......p.Health: 162/162 ======================== ...§...#§§...§§§.§........Magic: 40/40 ======================== .......§§§§§§§§§§§........AC: 10Y=j*Str: 4 ..§§.....§§§§§§..........9EV: 26Int: 19 ...§..).§§§§§§§§..........SH: 0Dex: 38 Y=jT...§....§§#####§#.####.XL: 19 Next: 65% Place: Desolation ...§§§§§§§# #§@#..Noise: ---------  Time: 36350.3 (0.0) §.§§§§§§§.#..........#Y=je) +9 longbow (freeze) .§.§§§§§§§#.§.#...#:....Y=jFire: e) +9 longbow (freeze) ..§..§§§§§###§...## ....Zot (5323) Y=j+$.§...§§§§.§§..§... ... .....§§§§......... .. ......§§§.§.#.....# . Y=jW|..........#...#.... )........§.......# Y=jL_No target in view!  Things that are here:  Y=jthe +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}; a +0 robe; a human _corpse _Found a short sword.  Y=jۛBSearch for what [Enter for "."]? .Y=j3Y=jΧY=jթ. _Y=jSY=jSY=jUY=j[Y=jRa§..§§§§§§§§§.. §..#§§......p. §...#§§...§§§.§........ ...§§§§§§§§§§§........ §§...............9 ..).§§........ Y=ja§....§§#####§#.####. §§§§§§§#.).#§§#...# §§§§§§§.#......@...#Y=j9bH#.§.#...#:......§§§§§###....## . §...§§§§.§.§.§... ...§§§§.§....... .§.#.....#...#...#.... §.......# ...§§...§§§..#Y=jb$..#Y=je~)§§§.§.§§§§§§.#§§#..§...Y=je1.3 (12Y=jS§§§§§Y=j!Y=j؇' Things that are here: Y=j the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}; a +0 robe; a humancorpse _Found a short sword. Y=jJ _Found a +0 quarterstaff.Y=jpY=jY=jJY=jY=j"Y=jB1Y=jY=jY=jY=jDB0Y=jtY=j( §..#§§p. §...#§§...§.§.... ..§§§§§§§§§.... §..........9 §..).§§§§§§§§.. §....§§#####§#.####. # §§§§§§§#.).#..#...# ..# §§§§§§.#..........#..#.# §#.).#...#@......# .###§...###......#Y=j.§§§§.§§.§§§.. ......# ..§§§§.§§§§§§.. ......#§§§.§.#§§§..# .#....#..#..§#.... :#....#§.......# }. ...#§§...§§§..#..# §§ §§.# §§..§§.§###...##  You pick up a parchment of Magnavolt and begin reading...Y=j.§§..§§§.Y=j+A.3.3 (2. .Y=jBf4.3 (319Y=j"§§§§§Y=j=%B _You add the spell Magnavolt to your library.Y=j,Y=j.Y=j}6Y=jY=j! ..#§......p. ...#§§.....§..Y=j'" §§§§§§..... # Y=j5#.....§§§§§§....9## ..).§§§§§§.§...Y=j#:.## Y=j#....§§#####.#.####. ..#Y=j$$#.).#..#...# ...# .#.Y=jo$a...#..#.#Y=j$#.).#...#.#0Y=jA%i§§§§§###§...###......#Y=j%j§§§§.§§.§§§.. .......#Y=j%k§§§§.§§§§§§..........#Y=jf&§§§.§.#§§§..#..#....##..§#....):#....#Y=jE'§.......#[.}.§...# Y=j(§§...§§§..#§.###§.§.§.# Y=j+^.§§#[.}...5.3 (18§§ _Found a short sword.Y=j3Y=jY=jY=jY=jXB7Y=jKY=j=Y=j Y=j B6Y=j Y=j Y=j> X5Y=j# Y=jf Y=j* B4Y=j`+ Y=j, Y=j. Y=j5 Y=j7 s  A ragged hierophant comes into view.Y=jOD ..§§#####.#.####....## §§§§§§#.).#..#...#....## §§§§§.#..........#..#.## §§§§§§#.).#...#.......## .§§§§§###§§..###......## .§§§§.§§..§...........## Y=jD .§§§§.§§§§............## ..§§§.§.#§§...#..#....## ......#..§#....)@#....## .....§.......#[.}§§...## §§...§§§..#§.###§§§§..## Y=jVE §..§§.§###§..##ψ##...§## §.§...........§ §§.§## §§§...§§§....§ #. ψ   ragged hierophant (wandering)§§..§§§§§§..§ §#§#§§§§§§§§§§§§§§§§§§§§§§Y=jR 3.9.3 (4Y=jR m60.3 (53 _Y=jW :§§§Y=jKZ ^ _You see here the Grimoire of the Voyage.Y=j ))ψ  Y=jQ You shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant!Y=j( §§}§ψY=j) q===1.0 (0.72Y=j/ §§§§§Y=j%0 Z§§§Y=jF2 V _The ragged hierophant is moderately wounded.Y=j2 Y=j5T 9 )Y=j}T )You shoot an arrow. The arrow hits the ragged hierophant!  The arrow freezes the ragged hierophant.Y=j .}§§Y=j §§The ragged hierophant is heavily wounded.The ragged hierophant points at you and mumbles some strange words.Y=j b5---8 (0.8Y=j :1Y=jɟ §§§§Y=j? [§§§Y=j _A blast of power from the earth strikes you! _You took 10 damage!Y=jeu )) You shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant!Y=jJ ..§§.§§§#§.###§§§§ψ##§§  The ragged hierophant is severely wounded.The ragged hierophant casts a spell at you.Y=jj47----2.6Y=jEn§.§§§§Y=j _A blast of power from the earth strikes you! _You took 5 damage!Y=j zY=jzY=j~Y=jH _No target in view!Y=j7Y=jt8Y=j<Y=j>H _No target in view!Y=j:Y=j:Y=j <Y=j{B4ψY=jDs  A ragged hierophant comes into view.Y=jJW9=..Y=jJ...§ψ   ragged hierophantY=jJY=jXB...0.Y=jZu--3.6 (10 _Y=jf^M§§Y=jbs _You recovered 2 HP!Y=j §You shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant!Y=j2@)Y=j@§§§§§)§§§§##§§Y=j51=6===4.4 (0.809Y=jK§§Y=j}? _You kill the ragged hierophant! Y=je_You recovered 2 HP!Y=jE Y=jNF Y=jJ Y=jL H _No target in view!Y=j/ Y=j Y=j Y=j[  Y=j :_No target in view!Y=jY=j Y=jY=j.Y=j{0}38 _Y=jEY=j.F`57Y=j=HY=jVp7=6Y=jVY=jdXY=jdY=jd@9=Y=je05Y=jfY=juY=jua614Y=jwY=j<Y=ji2=3Y=jWY=jRt §§§§§---§...#[.}.§§§.§§..§§ §§...§ §§#§#§#You pick up the Grimoire of the Voyage and begin reading...Y=j.§§.§§70.4 (6.0...§##..§##Y=j.##.§§§##.§..##§§ .§#§##§§§---Y=j^1.4 (72Y=j §§§§§..§§§§§Y=jE§§Y=j٨  You add the spells Momentum Strike, Gell's Gavotte and Malign Gateway to your _library. _You recovered 11 HP!Y=jEwY=j xY=j3{Y=jY=j+Y=jI1 _Y=jWY=j §§§§§§#.).#..#....#.......Y=j1R#.#§#.).#...#.......## .##....###......##Y=j~B.§§.§.§..........##§.§§..........##.§§§.§.#§§§..#..#....##Y=j....#..§#§...).#....##Y=j§...§...#[.@§....## §§...§§§.§#§.###)§§§Y=j֞..§§.§###§..##.##§§§§##§. .§..##Zot (5301) Y=j..§ .§#§##§§§. §§§##Y=j9§§§ § §§§§§.§.§.§§.§Y=jL...§..§2.4 (1§§§...§Y=j3§§§.§§§Y=jNe3.4 (20Y=jq§§§§§§.§Y=jee _h - a +0 Gell's gravitambourine (2/2)Y=jY=jY=j3Y=jY=jY=j^l=299Y=jD§#.).#..#...#....##Y=jGB§.#..........#..#.##§#.).#...#.......## ..§§§§§###....###......## .Y=jf.§§§§.§§..............## ..§§§§.§§..............##Y=j.§§§.§.#§§§..#..#....##.#..§#§...).#....##Y=jִ.§...§...#[@§§....## .§§...§§§.§#§.###§§§§.§##§..§§.§###§..##§##§§§§##§.§.§. .§..## Y=js§§§§...§§§......§ .§#§## ..§§..§§§§§§.§§§. §§§## .§§.§#§ §§ §§§§§§.§.§.§§.§Y=j.§#.).#..#...#....##§.#..........#..#.## .§#.).#...#.......## §..§§§§§###....###......##.§§§§...........##.§§§§.§§..............##.§§§.§.#§§§..#..#....##.#..§#§...).#....##.§...§...#@§§§....## ..§§...§§§.§#§.###§§§§.§##§..§§.§###§..##§##§§§§## .§§.§.§. .§..## §§§§§...§§§......§ .§#§## ...§§..§§§§§§.§§§. §§§## §.§§.§#§ §§ §.§.§.§§.§Y=ju..§§..4.4 (1Y=je5.4 (28Y=j(§§Y=j{ _You see here a +1 cloak of willpower.Y=j Y=jK Y=j Y=j Y=j Y=j(" I7 _Y=j# Y=j)% Y=j4 Y=jn4 B6Y=j5 Y=j7 $  Things that are here:Y=j9 o  a +0 long sword; a +0 robe; a human corpseY=j K Y=j|K I5 _Y=jrL Y=jP Y=j ] X4Y=j4^ Y=j_ Y=jko X3Y=jp Y=jrt Y=j8 n2Y=jS Y=jڐ X1Y=j Y=je Y=jJ Y=j B0Y=j Y=jq Y=j. Y=jl C89Y=jӴ Y=j Y=j X8Y=jB Y=j@ Y=jw Y=j B7Y=j Y=jy Y=j+ Y=jk B6Y=j Y=j Y=jl X5Y=j Y=jN Y=j Y=j% B4Y=jX Y=jz Y=j$ Y=j$ B3Y=j&' Y=jl( Y=j3 Y=j3 ,2Y=j*4 Y=j/5 Y=j6 Y=jD X1Y=jE Y=j)U Y=jb X0Y=j5c Y=jf Y=jt Y=jXu C79Y=jv Y=jy Y=jc Y=j B8Y=j Y=jپ Y=jB X7Y=ji Y=j} Y=j Y=j B6Y=jX Y=jd Y=j/A Y=jpA B5Y=jC Y=jE Y=j&T X4Y=jU Y=jX Y=jt Y=jt B3Y=jv Y=jy Y=j X2Y=j Y=j Y=j- Y=jW B1Y=j. Y=j Y=jس X0Y=jN ,Y=j Y=j` C69Y=j Y=j) Y=jR Y=j B8Y=j Y=j Y=j Y=j+ j  A saltling comes into view.Y=jl §§......p.  .........§§§...9#######  §§§§.§§...§§§§...#######  §§§§§§..........#######  Y=j n§§§§)§§..........#######  §#####.#.####....#######  §#.).#..#...#....#######  .#....#..#.#######  Y=j" 7§#.).#...#......@#######  §###....###......#######  .§...............#######  .............§.#######  Y=ju .§.#§....#..#.§§§#######  .#..§#..§.§.#§§§§#######   9   saltling (wandering)..§...#[..§§§§§#######  Y=j .§#§.###)§§§§§#######  .§###§.§##§##§§§.#######  Y=j+ .§§§405.4 (30.0).§§§Y=j: m6.4 (317 _Y=j. §§§§§Y=jX D§§Y=j Y=jS + Y=j .§§§..9####### §§§...####### .....####### )....####### #....####### )#....####### Y=j i...#..#.####### ).#...#......@####### ##......####### Y=j t........####### ......§.####### #..#.§§§####### .§.#.§§§####### Y=j p[..§§§§§####### §§§§§§####### §##§§§. Y=jt  .§§§..9####### §§§...####### .....####### )Y=j S....####### #....####### )#....####### ...#..#.####### ).#...#......@####### Y=j ##......####### ........####### Y=j (......§.####### #..#.§§§####### Y=jH y.§.#.§§§####### [..§§§§§####### Y=j §§§§§§####### §##§§§. Y=j Y=j\ Y=j Y=j> _ _A saltling is nearby!Y=jW ))))))Y=jX9  You shoot an arrow.Y=jB9.......§).#§§§§§Y=jt==7.2 (0.8)6Y=jV§§§§§§Y=jqE _The arrow hits the saltling but does no damage.Y=j ))))))You shoot an arrow.Y=jY.9Y=j;.....Y=jZ§.§§Y=juj=8.05Y=j^§§§§§§§§§Y=jE _The arrow hits the saltling but does no damage.Y=j.))))Y=j)  You shoot an arrow. _The arrow hits the saltling but does no damage.The arrow hits the saltling.  Y=j/freezes the saltling.Y=jJY.9Y=jX7.§§§§§§§§......§. .§§§§Y=jYh-84Y=j^§§§§§§§Y=j`c _The saltling is moderately damaged.Y=jlO .  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling.Y=j'T#))Y=jT))Y=jTY=jT(Y=j7........§.§§)§§§§§Y=j`/=9.6Y=jI§§Y=j$§§§Y=j §Y=j;§Y=j Y=jY=jA_You destroy the saltling!Y=jӮ[?25h[?0c[?25l[?1cY=jY=j$Y=j'30 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Desolation] a +0 club (1 further duplicate)  b - [Desolation] a +2 dagger of protection Y=j6 c - [Desolation] a +1 falchion of holy wrath  d - [Desolation] the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}e - [Desolation] a +0 long sword (2 further duplicates)  f - [Desolation] a +0 mace (2 further duplicates)  Y=jg - [Desolation] a +0 morningstar (1 further duplicate)  h - [Desolation] a +3 morningstar of protectioni - [Desolation] a +0 quarterstaff (1 further duplicate)  Y=j8j - [Desolation] a +0 rapier (1 further duplicate) Y=j. k - [Desolation] a +3 rapierY=j@l - [Desolation] a +0 scimitar (1 further duplicate)  m - [Desolation] a +0 short sword  n - [Desolation] a short sword (1 further duplicate)  o - [Desolation] a +0 spear Y=j p - [Desolation] a +2 vampiric spearq - [Desolation] a +0 whip (2 further duplicates)  r - [Desolation] a +2 whip of draining  s - [Desolation] a +3 whip of electrocution  t - [Desolation] a +1 cloak of willpower Y=j u - [Desolation] the +2 cloak of Qithiesae {Rampage rPois rC-}v - [Desolation] a +0 ring mail (2 further duplicates) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Y=jY=j$Y=jV Y=j Y=j6 Y=j O§§§§§§§§§......p.Y=j=   VividlyBlue the Marksdemigod §..........§§§§..#######   Demigod Y=j [§§§§.§§...§§§§§..#######   Health: 162/162 ======================== Y=j §§§§§§§.....§§§..#######   Magic: 40/40 ======================== §§§§)§§..........#######   AC: 10Y=j +Str: 4 Y=j §#####.#.####....#######   EV: 26Int: 19 Y=j7 %§#.).#..#...#....#######   SH: 0Dex: 38 Y=j\ ?.#..........#..#.#######   XL: 19 Next: 66% Place: Desolation Y=j| U§#.).#...#......@#######   Noise: ===------  Time: 36409.6 (0.0) Y=j §###....###......#######   e) +9 longbow (freeze) Y=j .§...............#######   Fire: e) +9 longbow (freeze) Y=j W.§...............#######   Zot (5264) .§.#§....#..#§...#######  .#..§#..§.).#§§§.#######  Y=j6 -  Y=jV §...§...#[...§.§§#######    Y=j §§§.§#§.###)§§§§§#######    .§###§.§##§##§§§.#######   The arrow freezes the saltling. Y=j ?_The saltling is moderately damaged.Y=j You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling. _You destroy the saltling!Y=j BSearch for what [Enter for "."]? .Y=j Y=j< Y=j Y=jL  _Y=jp Y=jY=jY=jyY=jY=jY=j I3 _Y=jY=jY=jsY=jB2Y=j Y=jY=jS Y=j| B1Y=ju Y=j! Y=jY=jB0Y=j Y=jY=j'Y=j)'C59Y=j2(Y=j)Y=j4Y=j5B8Y=j86Y=j7Y=jY=j+B7Y=jY=j=Y=jY=j B6Y=jY=jzY=j Y=j2 B5Y=jQ!Y=j#Y=j-Y=j-B4Y=j.Y=jl3Y=jG3Y=jMY=jMB2Y=jNY=jMQY=j]Y=j]B1Y=j^Y=j`Y=jlX0Y=jmY=joY=j{Y=j |C49Y=jp}Y=jY=jCY=j~B8Y=j\Y=j)Y=j"Y=jaB7Y=jY=jxY=j͸X6Y=j?Y=jY=jCY=jB5Y=jY=jY=j{Y=jB4Y=jY=j"Y=jB3Y=jY=jDD _K - a ring of poison resistanceY=jY=jB2Y=jY=jEY=jT  A saltling comes into view.Y=j#Y=ja i #9 Y=j  #.. Y=j  Y=j ..§§ §§#  Y=j iß§##.##.:  Y=j ]......#.#  Y=jD]........  Y=jc... ##.# .[#  Y=j§§. #@.##.##.[ --- Y=j§§§§ #......... Y=j. §§§..#...#.#.. .# Y=jA. §....##.##.#####.## Y=j. ..§..............##Y=j. ...§§§...........#### 9   saltling (wandering) ... ..§§§§...........##### Y=j... §#..§§§..........######Y=j?.. ....§§§§.........######Y=ju?.9Y=j(31.6 (22.0)Y=j '#.#.9Y=j"!U§§ §§#Y=jW!H§§§Y=j!&§Y=j!L Y=j"l---2.6 (231Y=j"Y=j&K§§Y=j5 . _The saltling leaves your sight.  You pick up the Meditations on Dense Bewitchment and begin reading...Y=j*6f3.6 (240Y=j9x§##§Y=jT;O _You add the spell Metabolic Englaciation to your library.Y=j+3Y=jHY=jY=j29Y=jT  A saltling comes into view.Y=j Y=jI  #.9Y=j§ §§§§ §§# §§§ §ß§##§##.: Y=j>.§.#§§§...#9# §§..........Y=jcZ... ##@# .[# §§. #..##.##.[  Y=j§§§§ #.........  Y=j§§§..#...#.#.. .#  §....##.##.#####.##Y=jA ..§........Y=j## 9   saltling (wandering) Y=j)...§§§§.§..#### ..§§§§§§§........#####Y=jLJ §#..§§§....#Y=jk!Y=jk§§§§..0Y=j;.0)§Y=jm4.6 (139 _Y=j§§§§ §§§§ §Y=j§§§§§§§Y=j{Y=jvC #. Y=jv §§ #.9  §§§ §§§§ §§#  §.. §ß§##§##.:  .§.#§§§...#9#  Y=jvZ§§..........  ... ##@# .[#  Y=j&w§§. #..##.##.[  §§§§ #... . §§§..#...#.#.. .# . §....##.##Y=jKw0 . ... .Y=jpw? §§§  §§§Y=jw   Y=jwY=jl #.  Y=jZw§§ #.9  Y=j§§§ §§§§ §§#  §.. §ß§##§##.: Y=j" .§.#§§§...#9# Y=joT §§.......... Y=j ... ##@# .[# Y=j §§. #..##.##.[ Y=j^W §§§§ #...Y=j Y=j §§§..#...#.#.. .#  §....##.##Y=j[8 ...Y=jC  §§§Y=j Y=jHL §§§Y=j2# Y=j&Y=jO(Y=j7Y=j ? Y=jV?Q_A saltling is nearby!Y=j )))))9  Y=j v  You shoot an arrow. The arrow hits the saltling!  The arrow freezes the saltling.Y=j ].9Y=j ....§§§§==5.4 (0.88Y=j § §§§§ §§§§Y=j b§§§§Y=j ` _The saltling is heavily damaged.Y=jLx .  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling.Y=j|}C))))Y=jq29Y=j § §§#§.§ §§§§§.§.§ ....§.#...§§.........Y=j9   saltling (wandering)  You destroy the saltling!Y=jMj76.27Y=j\(§§#§§ §§§§§ §§§§§§Y=jR _You encounter a saltling.Y=j _Found an ancient ring mail.Y=jzF)))))))Y=jJ.9Y=j29Y=jp1 §§Y=j§ §§#§§§.Y=jȼ.. .ß.§...§....9 2 saltliY=jongs (wandering)  You shoot an arrow. The arrow barely misses the saltling.Y=jb7.06Y=j§§ §§#§§§§§§Y=jLC _You encounter a saltling.Y=j~Y=ji §  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling!Y=j {)))   saltlingY=jA U.9Y=j} §§..§§§§.§#......§§.....Y=j$ h=85Y=j) $§§§#§§§§.§§§ §§§§§§§Y=j+ O _You destroy the saltling!Y=j* ))))))9  Y=jov  You shoot an arrow. The arrow hits the saltling!  The arrow freezes the saltling.Y=j=.9p§§##..§ .§.§...........§p   ironbound convoker (wandering)9   saltling§-8.6§#§§§§.§§ §§§Y=j` _The saltling is heavily damaged.Y=jo )))p  Y=j pYou shoot an arrow. The arrow hits the ironbound convoker.  The arrow freezes the ironbound convoker.  The ironbound convoker shouts!Y=jjR.9Y=j`V§pY=j..§....§##§# #.#.#..§.§ ....§ §§#.Y=jӰR§.§.Y=j|-9.44Y=j|§§##§§§§ §§§§Y=j§§§§§§Y=j@ _The ironbound convoker is lightly wounded.Y=j1 )) You shoot an arrow. The arrow hits the ironbound convoker!!  The arrow freezes the ironbound convoker.Y=jn§9.pY=jrz.[§.Y=jsc40.23Y=jxH§§§§§ §§§§§§§Y=jz Y=jz]_The ironbound convoker is severely wounded.Y=j  )You shoot an arrow.  The arrow hits the ironbound convoker!!!  Y=j0The arrow freezes the ironbound convoker.Y=j)9   saltlingY=jHP.9Y=j§§..§....§..§Y=j m89 (0.72Y=jL§##§§§§§§ ....§ .§§§Y=jV _You kill the ironbound convoker!Y=j}h .  You shoot an arrow. The arrow hits the saltling!!  The arrow freezes the saltling.Y=jl @))Y=j& 7..§. §.§.§.##.§ §... §§.Y=j~ !......§§Y=j) 4=1.7 (0.8Y=j §§§§§§§§.§§§§Y=jU Y=j2 O _You destroy the saltling!Y=jfi Y=ji Y=jeq ^ _No target in view!Y=j&Y=jM'Y=j,Y=j- Y=j-B_No target in view!Y=jY=jY=jY=jBH _No target in view!Y=j!Y=j"Y=j'Y=jv*Y=j/29Y=j2h  You encounter a saltling.Y=j^9M..§ §§§ Y=j9 ..§. §.§ ..§ .§.##.# #.#§§§§.#[§§ #..Y=j :3..§§...§ .§# ...ß.##.##.:Y=jy:.....#...)..#.#§......@.......§....##.#..[#.#Y=j:>... #..##.##.[ .§§§ #......... Y=j;.§§§..#...#.#.. .###Y=j;9   saltling (wandering)§§§Y=jG...§ §§§..... §§........Y=jG..0..Y=jIv---2.7 (11 _Y=j P§§§§§Y=jnP§ .§§Y=jCRY=j, ))))))9    You shoot an arrow. The arrow hits the saltling!!  Y=jO-The arrow freezes the saltling!Y=j&R.9Y=j1ψY=j+ §§.§.§§§....§§§§..§.Y=jT,;ψ   ragged hierophant (wandering)9   saltling§  The saltling is almost destroyed.Y=j-==-3.5 (0.80Y=j2§.§§§§§§§§§Y=j:3#§§§Y=jBG _You encounter a ragged hierophant. It is wielding a +0 long sword.Y=j.>)))))))Y=j".Y=j?79Y=jY=j8.Y=jB.§Y=j(0..Y=jR%.§.Y=jz ..Y=js9   saltlingY=j0-4.3Y=j;29Y=j|§§§§##.#§Y=j§§§§§§Y=jo _You shoot an arrow. The arrow barely misses the saltling.Y=j .  You shoot an arrow. The arrow hits the saltling.  The arrow freezes the saltling.Y=jB))))Y=j?%§§§§§§§§#..§§..§...Y=j)o=5.0 (0.78Y=jy.§§##§§§§§§§§Y=j|0O _You destroy the saltling!Y=jY=jQY=j Y=jH _No target in view!Y=j Y=j Y=j Y=jǺ H _No target in view!Y=j5' Y=j' Y=jZ. Y=jI0 H _No target in view!Y=jY=j Y=j1Y=jY=j,%  Y=jYNA ragged hierophant comes into view.Y=jM§ψ §§ §§§§§ Y=j{. §§§§§ ..§##§#. #.#.....#[§.# #..Y=j2...... ..# §.....ß.##.##.:..§.#.@.)..#.#§§............Y=jZe§§§§.##.#..[#.#.§§ #..##.##.[Y=j.§§§ #.........#Y=jψ   ragged hierophant (wandering)#.##§§§Y=jY=jS^§ψ0Y=j.§§.. §§§..ψY=j;n--6.0 (17Y=j§§§§##§Y=jNN§§§§Y=jA3 _The ragged hierophant shouts!Y=j= §.§ Y=j..ψ§ §§§§§  ..§.. §§§§§ ..  ....§##§#. #.#  .....#[..# #..  Y=j§........ ..#  ......ß.##.##.:  §..§.#.@.)..#.#  §§§............  Y=jJp§§§§.##.#..[#.#  ..§§ #..##.##.[  .§§§ #......... .Y=jyj §§§..#...#.#.. .# . §....##.##.#####.## . ...Y=j< .  Y=j7s §.§ Y=j78S..ψ§ §§§§§  ..§.. §§§§§ ..  Y=j86....§##§#. #.#  .....#[..# #..  §........ ..#  Y=j]9......ß.##.##.:  §..§.#.@.)..#.#  §§§............  Y=j :§§§§.##.#..[#.#  ..§§ #..##.##.[  Y=jf:3.§§§ #....... §§§..#...#.#.. .# Y=j: §....##.##.#### ...Y=j;$ Y=jAY=jA8--Y=jGY=jI Y=jJZ_A ragged hierophant is nearby!Y=j Y=j Y=jVY=j Y=jJD_No reachable target in view!Y=j Y=j8 Y=j Y=j R _No reachable target in view!Y=jɂ Y=jK Y=jĈ Y=j@ R _No reachable target in view!Y=j, _No reachable target in view!Y=j§§.§§..ψ§ §§§§§..§.§ §§§§§ ..Y=j.§##§#. ##.#§.....#[..#.#..§§....#.ß.##.##.: §..§.#@..)..#.# §§§.....Y=j §§§§.##.#..[#.#Y=jJ} ..§§.#..##.##.[ .§§. #......... ..Y=j §§...#...#.#.. .# .. §.§..##.##.#####.## .. §.§......Y=jq.## .. ...§§§§§§.####Y=jf)§Y=j&ψY=jt6§.§§.§§§§ §§§§§§§.....Y=j §§§.§...§§§§§§.Y=jg76 _Y=j§§§§§§§.§Y=jP§.§§§§Y=j#i§§§§Y=jY=j@ )))Y=jB))))You shoot an arrow.Y=j»39Y=j3 .ψThe arrow closely misses the ragged hierophant.Y=jX .§§.§..§.§§. §§§...Y=j'...§§§§§§§Y=jU§9Y=j{L§You encounter a saltling.Y=j<n==8 (0.85Y=j $§§§§ §§§§..§§. §§§§Y=j=§§§§§§Y=jf §Y=jS5 _The saltling leaves your sight.Y=jp ))) You shoot an arrow. The arrow hits the ragged hierophant!!!  The arrow freezes the ragged hierophant!Y=jm'O§ψY=j;*§ §§§ §....§§.Y=j<'8.6Y=j$L>§§§§§§§ §§§§§§ §.§§Y=jwLX§§Y=jNi _The ragged hierophant is heavily wounded.Y=j ))You shoot an arrow. The arrow hits the ragged hierophant.  The arrow freezes the ragged hierophant.Y=jT} .§§§§Y=jUR§..§Y=j|U/...§§Y=jUThe ragged hierophant is heavily wounded.The ragged hierophant gestures at you while chanting.Y=jV59--9.44Y=j[)§§§§§ §§§§§§§§.§§§Y=j^ _A blast of power from the earth strikes you! _You took 3 damage!Y=j^ } ))))))You shoot an arrow.Y=j|  .§§§§§.§§§§§. §.§§§§§.§ψ.Y=j .  The arrow closely misses the ragged hierophant.The ragged hierophant points at you and mumbles some strange words.Y=jҩ 45---=50.23Y=j §§§§§§§§. §.§§Y=j6 §§§§.§§§§§§Y=j B _A blast of power from the earth strikes you! Y=j e_You took 14 damage!Y=j L )))))Y=jx 1)You shoot an arrow.Y=j. §§ .§ §§§Y=jr §. §§§##§#§ψ..Y=jf T6--=Y=j E1.02Y=j }§§§§§§§. §§§Y=j §§§.§##§#§§§Y=j Y=j  Y=jH _The arrow completely misses the ragged hierophant. _You recovered 1 HP!Y=jB )) You shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant!Y=jK §§§§§§§.§§§§.§§...§ψ#§§.§§§§§§.§§.§§.§§...§§§...§..  Y=jThe ragged hierophant is almost dead.The ragged hierophant casts a spell at you.Y=jވ38-81Y=jS§ψ#§§§§§§§.§Y=j3 _A blast of power from the earth strikes you! _You took 8 damage!Y=je §You shoot an arrow. The arrow hits the ragged hierophant!!  The arrow freezes the ragged hierophant.Y=jߏE))Y=j$§§§§§§§...§.§§..Y=j640-Y=j>09-2.6Y=j0§§§§§§§§§§Y=ja§..§§§Y=j\ Y=j_You kill the ragged hierophant! _You recovered 2 HP!Y=jmY=j7-Y=jY=jFH _No target in view!Y=jY=jڢY=jY=j< Y=jy:_No target in view!Y=j^ Y=ji_ Y=jc Y=je  Y=je :_No target in view!Y=j^ Y=jT Y=j_ Y=j Y=jP w2=0 _Y=j Y=jF$ Y=j$ q4=19Y=j' Y=jL1 Y=j1 `68Y=jf3 Y=j? v87Y=jA Y=jLN Y=jN q50=6Y=j9P Y=j1[ Y=j[ p2=5Y=j] Y=jf Y=jBg `44Y=jh Y=ju Y=j/v p6=3Y=jx Y=j? Y=j p8=2Y=j Y=j_ Y=j, a601Y=j, Y=j4 L2=Y=jw :0Y=j@ Y=j Y=j Y=jO C09Y=j> Y=j Y=j@ Y=jn B8Y=jV Y=jf O.§§.§ §§§§§.. § §§§§.. Y=j §§§§. §.§.§ ..§§§##.#.§##.#...§§)#[.§#.#...§§...§.@.....# --Y=j 6.§...§.ß.##.##.:§§...#...)..#.................§.....##.#..[#.# Y=j* §§##.##.[ Y=jS §§§.. #.........§§...#...#.#.. #..§§..##.##.#####.Y=jz ###Y=jh AM.§§.§ §§§§§..§§ §§§§.. Y=j "§§. §.§§§ ..§§§§§§##.#.§##.#...§§)#@.§#.#...§§...§.......# Y=j .§...§.ß.##.##.: §§...#...)..#.#................Y=j .##§§§..§§§...#...#.#.Y=j Y=j §§§§65.6 (13.0).§.§§Y=j §.§§§§§§§§§§Y=j G--6.6 (14Y=j :7Y=jq §§§§§§§§§Y=j §§§§Y=j   Y=j# You see here the +0 ring mail of Xoxex {Harm Dex+2}. _You recovered 22 HP!Y=j;}Y=j}Y=j2Y=j!Y=jאY=j9[=6 _Y=jY=jRY=jwY=jB5Y=jY=jY=jX4Y=jȷY=jY=jbY=jB3Y=jY=jY=jY=jXB2Y=jY=j S§.§§§ §..§.§....§§§§§. .§.§§.....§§§..§##.#§.##.# #Y=juq...§§§#§..#§#... .#§§.§§§§...§.§# ...§§§§§.ß.##.##.:#Y=j§§§§§#...)..#.##.# ..§§§.............# §.§§§§##.#.@[#.##. Y=j§§§§§§#..##.##.[ §§§§. #......... §§§...#...#.#.. .# Y=jL..§§..##.##.#####.##..§....§..........#..§§§§§§§........####Y=j8..§§§§§§§§.......##### §#..§§§..........######Y=jY=j* §.§§§ §..§.§.... §§§§§. .§.§§..... ##Y=j]§§§..§##.#§.##.##.#...§§§#§.§#§#...#.# Y=j§§.§§§§...§.§# ... .§§§§§.ß.##.##.:# §§§§§#...)..#.##.#Y=j..§§§.......#Y=j l§.§§§§##.#..@#.##. §§§§§§#..##.##.[ §§§§. #......... §§§...#...#.#.. .# ..§§..##.##.###Y=j=5##.##..§...§§.......§§§§§§§...Y=jg..§§§§§§§§..Y=j, Y=j§§§§.71.6 (5Y=j.0)§§.§§§§§Y=je2.6 (61Y=jY§#§§§§..§§Y=j)§§Y=j  _You see here a +3 ring mail of poison resistance.Y=j_Y=jPY=jǧY=jY=jzY=jI0 _Y=j(Y=jY=j1D199Y=jY=jY=j?a§.§§§ §..§.§.... ## §§§§§. .§.§§..§.. ###  §§§..§##.#§§##.##.### ...§§§#§§§#§#...#.# ## Y=j§§.§§§§§.§§.§#.... ### .§§§§§.ß.##.##.:# #### §§§§.#...)..#.##.## ..§§§.............## §.§§§§##.#..[#@##.### §§§§§§#..##.##.[# # Y=j{§§§§. #........... §§§...#...#.#..[#.##  ..§§..##.##.#####.####Y=jP ..§...§...........####  ..§§§..§§§§......####  Y=jW ..§§§.§§§§§......#####   §#..§§§..######   Y=j§§§§§. .§.§§..§.. ###  §§§..§##.#§§##.##.# Y=j:...§§§#§§§#§#...#.# ##  §§.§§§§§.§§.§#.... ###  .§§§§§.ß.##.##.:# ####  Y=jg|§§§§.#...)..#.##.####  ..§§§.............####  §.§§§§##.#..[#.##.###  Y=j§§§§§§#..##.##.@# #  §§§§. #.§.........##### Y=j§§§...#.§§#.#..[#.##### ..§§..##.##.#####.##### ..§...§...........# §§..§§§§# ..§§§.§§§§§......##Y=j §#..§§§..........## ....§# Y=jv§#§§§§4.6 (2Y=je5.6 (38Y=jb§§Y=j- _You see here the +4 plate armour "Igesm" {Ponderous, Will+}.Y=j)Y=jLY=j Y=jw Y=j:_No target in view!Y=jt Y=j" Y=j Y=j  Y=j* B_No target in view!Y=jY=jrY=jY=jY=jFY=jI7 _Y=jQY=j[Y ..§##.#§§##.##.####Y=j3...§§§#§§§#§#...#.#  §§.§§§§§.§§§§#.... ####Y=j.§§§§§.ß.##§##.:# #####Y=j §§§§.#...)..#.##.#####Y=jn..§§§.............#####Y=j§.§§§§##.#..[#.##.#####Y=jO§§§§§#..##.##.[#.#####. #.§......@..#####Y=j...#.§§#.#..[#..§§..##.##.#####.#Y=joZot (5197) ## Y=j##### Y=j. ...§§§§§§§..§....#######   Y=jP!3 Y=jt!A...§§§#§§§#§#...#.#  Y=j!§§.§§§§§.§§§§#.... ####.§§§§§.ß.##§##.:# #### §§§§.#...)..#.##.###Y=j!k..§§§.............##Y=j"§.§§§§##.#..[#.##.#Y=j1"§§§§§#..##.##.[#.Y=jJ". #.§........Y=jb"[...#.§§#.#..@#.#####Y=j|"..§§..##.##.#####.#####...§...........########Y=j"/Zot (5197) Y=j"=## Y=j"x# . ......§§§§§§.#...#######  Y=j"E Y=jH4+6.6 (1Y=j4e7.6 (26Y=j;Y=jR Y=jTr_You see here a +1 robe of fire resistance.Y=jy Y=j Y=j Y=j Y=j{( Y=j) I5 _Y=jZ+ Y=j- Y=jg8 Y=j8 B4Y=jq: Y=j< Y=jF Y=jF B3Y=j0I Y=jK Y=jU Y=jV B2Y=jW Y=j Z Y=jKc Y=jc ,1Y=jc Y=je Y=jj Y=jt Y=jt B0Y=jdw Y=jy Y=j6 Y=jy C89Y=jb Y=j҆ Y=jF X8Y=jF Y=j Y=j X7Y=j Y=j. Y=jެ Y=j B6Y=j Y=j Y=jȺ Y=j B5Y=jV Y=j6 Y=j- X4Y=j Y=j Y=j X3Y=j Y=j Y=j Y=j B2Y=j Y=j Y=j X1Y=j Y=j Y=j- Y=jm B0Y=j^ Y=j Y=ji Y=j C79Y=jz Y=j Y=j Y=j B8Y=j Y=j Y=j( Y=jC( B7Y=jb) Y=j0+ Y=ja5 Y=j5 B6Y=j6 Y=j;: Y=jB Y=jSC B5Y=jbD Y=jF Y=jQQ Y=juQ B4Y=jR Y=jfV Y=j_ Y=j` B3Y=j+a Y=jb Y=jJk Y=jsk B2Y=j^l Y=jOp Y=jz Y=jz B1Y=j,| Y=j} Y=jڇ Y=j* B0Y=j Y=j Y=j Y69Y=jR Y=je Y=jx B8Y=j Y=jA Y=ju Y=j Y=j B7Y=jY=jY=j Y=jB6Y=jY=j<Y=jY=j%,5Y=jDY=jY=j%$Y=jQ&q  A halazid warlock comes into view.Y=j,:####### ####################### ####### ######################## ....... ........§...§.§§§§§§§§§. Y=j,4..ß.... ......#.§§..§.§§§§§§§§§. ....... ......#..§§.§§§§§§§§§§§. ....... ........§§§.§§§§§§§§.§#. Y=j-O....... ........§§§§..§§§§§§..#. ....... ..§.§§.§§§.§§§§... Y=j1-(....... .......@.§§§.§.§.§§§..§§ ....... .......#..§§...§.§§§..§§ Y=jN-....... ..........§...##.#§§##.# Y=jk-....... L...§.§§.....)#§..#§#§.. Y=j-....... ...§§§§§..§........§§#.. Y=j-....... §§ §§§§§§§§....ß.##§##.: L   halazid warlock (wandering) ....... § §§.§...#...)..#.#Y=j-....). .§§.............Y=j....... §.§§§§##.#..[#.#Y=j4T508.6 (31.0).LY=j>w§...§§Y=j>§§§§§§§§LY=j>A§.§§§.Y=j?n=9.6 (324Y=jE§§§§§§§§§§§Y=j_E§§§§§§§§§§§§§§§§§§Y=j$G1 _The halazid warlock shouts!Y=j%D  ######### ........§Y=jR ......#.§§..§.§§§§§§§§ ......#..§§.§§§§§§§§§§§ ........§§§.§§§§§§§§.§#. ........§§§§..§§§Y=jqy ........§.§§.§§§ .......@.§§ .......#..§§ ........§.§...#Y=j .L.....§.....)# ...§§§§§§§§.... §§§§§§§§§§§....: § §§.§...#...)). .§§....Y=j҈0 [Y=j&z  ######### ........§Y=ja= ......#.§§..§.§§§§§§§§ ......#..§§.§§§§§§§§§§§Y=j ........§§§.§§§§§§§§.§#.Y=j ........§§§§..§§§ ........§.§§.§§§ .......@.§§Y=j .......#..§§ ........§.§...# .L.....§.....)# ...§§§§§§§§....Y=j(r §§§§§§§§§§§....: § §§.§...#...)). .§§....Y=jHD [Y=jY=jlY=j| _A halazid warlock is nearby!Y=j\   ######### ........§ ......#.§§..§.§§§§§§§§ ......#..§§.§§§§§§§§§§§ ........§§§.§§§§§§§§.§#.Y=j  ........§§§§..§§§ ........§.§§.§§§ .......@.§§ .......#..§§ ........§.§...#Y=jh  .L.....§.....)# ...§§§§§§§§.... §§§§§§§§§§§....: § §§.§...#...)Y=j L). .§§.... [Y=j  ######### ........§ ......#.§§..§.§§§§§§§§ ......#..§§.§§§§§§§§§§§ ........§§§.§§§§§§§§.§#. ........§§§§..§§§Y=jCA ........§.§§.§§§ .......@.§§ .......#..§§Y=je ........§.§...# .L.....§.....)#Y=jL ...§§§§§§§§.... §§§§§§§§§§§....Y=j|: § §§.§...#...)Y=j). .§§.... [Y=j?Y=jY=jDY=jjf _A halazid warlock is nearby!Y=j2  #########Y=j;; ........§ ......#.§§..§.§§§§§§§§Y=jx ......#..§§.§§§§§§§§§§§ ........§§§.§§§§§§§§.§#. ........§§§§..§§§Y=j ........§.§§.§§§Y=j+* .......@.§§Y=jN .......#..§§Y=j ........§.§...#Y=j- .L.....§.....)#Y=jD ...§§§§§§§§.... §§§§§§§§§§§....Y=jm(: § §§.§...#...)Y=jL). .§§.... [Y=j  ######### ........§ ......#.§§..§.§§§§§§§§ ......#..§§.§§§§§§§§§§§ ........§§§.§§§§§§§§.§#. ........§§§§..§§§Y=j̴ ........§.§§.§§§ .......@.§§ .......#..§§ ........§.§...#Y=j .L.....§.....)# ...§§§§§§§§.... §§§§§§§§§§§....:Y=jH  § §§.§...#...)). .§§.... [Y=jY=jFY=j,Y=jf _A halazid warlock is nearby!Y=jRm  ######### ........§ ......#.§§..§.§§§§§§§§Y=jR ......#..§§.§§§§§§§§§§§ ........§§§.§§§§§§§§.§#. ........§§§§..§§§ ........§.§§.§§§Y=jR .......@.§§ .......#..§§ ........§.§...# .L.....§.....)#Y=jSL ...§§§§§§§§.... §§§§§§§§§§§....:Y=jASV § §§.§...#...)). .§§.... [Y=jbSY=j  ######### ........§ ......#.§§..§.§§§§§§§§Y=jc ......#..§§.§§§§§§§§§§§ ........§§§.§§§§§§§§.§#. ........§§§§..§§§ ........§.§§.§§§ .......@.§§ .......#..§§ ........§.§...#Y=j .L.....§.....)#Y=j^ ...§§§§§§§§.... §§§§§§§§§§§....:Y=j § §§.§...#...)). .§§.... Y=j2[Y=jmY=j Y=j8Y=j  Y=j*X_A halazid warlock is nearby!Y=j ; ))Y=j _)))You shoot an arrow. The arrow hits the halazid warlock!Y=jJ A.LY=jp^ L§§§....§..#§§..)#.§...Y=jJ_ t=10.3 (0.7)3Y=jd l§§§Y=jd L§§§Y=je g§§.§§Y=jIe ]§§§§§§§.§Y=jge y§§§§§§§Y=j;g = _The halazid warlock is lightly damaged.Y=jD )))) You shoot an arrow. The arrow hits the halazid warlock!Y=j §§§§§§§§.§§§Y=jV§...#§.§§Y=jw.......§§Y=j.§...§§.§.§...Y=j>.§§§§§.§§....§§§§§ §§§§...#Y=jx-1.1 (0.8Y=j:2Y=j=§§§§§§.§§.§§§§.§§.§§§.§§§§§.§Y=jj _The halazid warlock is moderately damaged.Y=j )))))))You shoot an arrow.Y=j9L.Y=j§§§§.§.§§Y=j.§§§§..#..§§.§..§..§§§Y=j7§§Y=jZ5§§§§§ §..§§.§§§...Y=j h=91Y=jq§§§§§Y=jAO§§§.§Y=jd§§.§§..§§§§Y=j§§§§§§ §§§Y=js Y=jU_The arrow closely misses the halazid warlock.Y=jQW ))) Y=j|You shoot an arrow. The arrow hits the halazid warlock!!!  The arrow freezes the halazid warlock.Y=j 9L.Y=jQ`§§§§§§.§§§§...§§..§§...§.§§§..§§§§§Y=j/-2.7Y=j§§§§§§Y=j]§§§§§§Y=j= `§§§.§§..§§§§§§§ §§.§§§§Y=j" Y=j"Z_The halazid warlock is almost destroyed.Y=jp .  You shoot an arrow. The arrow hits the halazid warlock!!!Y=jb))Y=j7.§§..§§§§ §.Y=j<70-3.4 (0.70Y=jA§§§§§Y=jA6§§§Y=jA§§§§§§..§§§§§§§§§Y=jB+§§§Y=j D Y=j.DP_You destroy the halazid warlock!Y=j[ Y=j[ Y=j'` Y=jb H _No target in view!Y=jx Y=j Y=j Y=ji H _No target in view!Y=jRY=jHSY=jTY=jZY=jlY=jWmJ59 _Y=joY=jrY=j~Y=j+B8Y=jY=jvY=jސY=j-B7Y=jY=jlY=jY=jB6Y=juY=jWY=jY=j`B5Y=jY=jڼY=jY=jB4Y=jQY=j!Y=jY=jB3Y=jKY=jY=jY=jY=j8:2Y=jY=jKY=jY=jB1Y=jY=jY=jY=jB0Y=j< Y=jk Y=j9o49Y=jY=jQ)Y=j)B8Y=j*Y=j0,Y=j7Y=j7B7Y=j8Y=j=Y=jHY=j/IB6Y=jLJY=jSLY=jXY=jhXB5Y=jYY=j3dY=joX4Y=jRqY=jisY=j|B3Y=j~|Y=jt}Y=jY=jtX2Y=j Y=jY=jmY=jɖB1Y=jY=jY=j?X0Y=jY=jY=j`Y39Y=jY=jY=jX8Y=j7Y=jY=jY=jCB7Y=jnY=jY=jX6Y=jMY=j}Y=jX5Y=jY=jY=jX4Y=jHY=j!Y=jwX3Y=jY=juY=jWX2Y=jZY=j Y=j*Y=jB1Y=jY=j(Y=jM1Y=j1B0Y=j2Y=jA  ## ####### ##### ######################### Y=j!B################################# #################################........§..§.§§§§.ß..#.§§§.§.§§§§........#...§§§§§§§§..Y=jB.@.........§§§§§--43.4 (30.0)...........§§§§§§§.............§..§§.§Y=jB.................§§...§§.§ )...............#..§§..§§.§......................##.#...................§.§#§.....................Y=jaCx)......§§.......§§§.§.§..§§..ßY=jC8--Y=jGY=jmIT _Key pressed, stopping explore.Y=jZIY=jEbY=j29 _87  A saltling comes into view.######## .....................§§§.§§§§§§§§ ....ß............#..§§§§.§§§§§§§§ .................#...§§§§§§§§§§§§ ....................§§§§§§§§§§§.§.§§§§§§§§§§§.........§§§.§§.§§§§...9.§§.§§§...@.#......§§.§§§...§§.##.#§§##§§§§§§§#§..#§#.§§§§§§§....§§.......§§# ....§§.....§§§§§....=j}40m§§....ß.##§##.....§§.§.§§§§§.#...).9   saltling (wandering))....§.§§§§§§§§§§............§§.§§§§§§§§§§##.#..[#.....§.§.§§§§§§§§§#..##.##§.§§§96.0).§§§§§§§ §§§ 7.4 (46§§§§§§§§§§§§§§....§§§§.§§§§§§§§ _The saltling leaves your sight.Y=j4Y=jY=jY=j*Y=j5j  A saltling comes into view.Y=jVH....................§§§.§§§§§§§§§Y=j ßY=j`#..§§§§.§.Y=j:#.§Y=j ^..§§§§.§#Y=j.§§§..#.......§§§.§§.......§§9.§§.§§§..§#....§§§§.§§§..§....§§##.#§§##§§§§§§Y=jp§#§..#§#§.§§§§§§§....§§.§.....§§#.§§§§§§....§§§...ß.##§##.Y=j1.........§§.§§§§§§§.#...)..#.)....§.§§§§§§§§§§.......... 9   saltling (wandering)Y=jxa....§§.§§§§§§§§§§##.#..[#.§.#..##.##.§.§.§. #.§......Y=j_§90Y=j§§.§..§§§§Y=j§.)§§§..§§§Y=j).§§Y=jl8.4 (15 _Y=j§§§§§§9§§§Y=j-§§§§§§...§§§§...§§§§Y=j^!§§Y=jY=j,E.......#..§§.......#..§§§Y=jW..........§§...........§§...........§§...........§§Y=j?........#..§9§§Y=jG§§...@.....§§§§§§......§.)Y=j 2§§§...§§§..§§...§§§§..Y=j4§.§§§§§Y=j]))Y=j§§§§§§§.Y=j[§§Y=j Y=j` .......#..§§.......#..§§§Y=ja }..........§§...........§§Y=j5a <...........§§Y=jYa L...........§§Y=j}a ........#..§9§§Y=ja k§§...@.....§§Y=ja §§§§......§.)Y=j b §§§...§§§..§§...§§§§..Y=jEb `§.§§§§§Y=jnb ))Y=jb g§§§§§§§.Y=jb Y[§§ Y=jl Y=jm Y=jv Y=j~z  Y=jz Q_A saltling is nearby!Y=j n.......#..§§.......#..§§§..........§§...........§§...........§§...........§§........#..§9§§§§...@.....§§§§§§......§.)§§§...§§§..§§...§§§§..§.§§§§§)Y=j X)§§§§§§§.[§§ Y=jѓ .......#..§§.......#..§§§..........§§...........§§...........§§...........§§Y=j" ........#..§9§§§§...@.....§§§§§§......§.)§§§...§§§..§§...§§§§..Y=jP §.§§§§§))§§§§§§§.Y=jz Y[§§ Y=jǙ Y=j@ Y=j Y=j  Y=j۠ Q_A saltling is nearby!Y=jt §  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling!Y=jJ))))Y=j:Y=jCi§...§......Y=jD.....Y=jfIo=9.2 (0.84Y=jN§§§§§§Y=j,ON§§§§§§§§§§§...§.§§...§§§Y=jO§§§§§§§§§Y=jQO _You destroy the saltling!Y=jY=j1Y=jY=jzH _No target in view!Y=j&Y=j'Y=j0Y=j2H _No target in view!Y=j Y=jM Y=j Y=j  Y=j :_No target in view!Y=j Y=jk Y=j Y=j# Y=j Y=j_ I3 _Y=j Y=j˷ Y=jQ Y=j B2Y=j Y=j Y=j Y=j B1Y=j Y=j Y=j< Y=jo B0Y=j Y=jd Y=j Y=j -19Y=j Y=j Y=j& Y=j Y=j h  You encounter a saltling.Y=j^§§§.§§§..§§..#..........#.....9.§.§§§..§§..#§§.........§##§#§§##.##.#Y=jj§§.....§§§....)#[.§#§#§..#.§§§§§.§§§§..........§§#.. §.....§§§§.§§§§......ß.##§##.:#.#§§.§§.§§§...#...)..#.##.#)....§§§§§§§§§§§..............#Y=j§§§§§§§§§@§..##.#..[#.##.#-Y=j/U§.§§§§§§§§...#..##.##.[#.#§.§.§§.§§§.....#.§.........###§§§§§§..#.§§#.#..[#.#§§§.§§.....§##.##.#####.#...§§§§§.....§....# 9   saltling (wandering)§.....§§§§.§§§§§§§......#... ..§§§.§§§§§......#...§.§§#..§§§..........#Y=j§§.§.##..§§§§§Y=j§§..54.2 (5.0§§§§Y=j§§§§§.....§§.§§§§Y=j-5.2 (68 _Y=j!K§§Y=j§§§§§@§§§§§§Y=j Y=j..9§§.§........##.#§§....)#[..§.........§§§§....ß.##§##.:§§§§...#...))Y=jE|§§..§......§§@§..##.#..[§§§§..#[§§§§..#§.#Y=jo [Y=j6.#.§ Y=jf..9§§.§........##.#Y=jgR§§....)#[..§.........§§§§....ß.##§##.:Y=j#h§§§§...#...))§§..§......Y=j2i§§@§..##.#..[§§§§..#[§§§§..#Y=ji§.#[.#.Y=jjD§ Y=jtY=jvY=jY=jI _A saltling is nearby!Y=jY=j..9§§.§........##.#§§....)#[..§.........§§§§....ß.##§##.:§§§§...#...))§§..§......§§@§..##.#..[§§§§..#[§§§§..#§.#[.#.§ Y=j 7..9§§.§........##.#§§....)#[..§.........Y=jU7§§§§....ß.##§##.:§§§§...#...))Y=j7§§..§......§§@§..##.#..[§§§§..#[Y=j7§§§§..#§.#Y=j7{[.#.§ Y=j >Y=j>Y=j9DY=jF Y=jNFQ_A saltling is nearby!Y=jwdR..9§§.§........##.#§§....)#[..§.........§§§§....ß.##§##.:§§§§...#...))§§..§......§§@§..##.#..[§§§§..#[§§§§..#§.#[.#Y=jd..§ Y=jz..9§§.§........##.#§§....)#[..§.........§§§§....ß.##§##.:§§§§...#...)Y=j)§§..§......§§@§..##.#..[§§§§..#[§§§§..#§.#[.#Y=jJ.§ Y=jAY=jY=j-Y=j) _ _A saltling is nearby!Y=j\ .  You shoot an arrow. The arrow hits the saltling!!!  The arrow freezes the saltling!))))))Y=j'...§.......§§§§.§§§§§§§Y=ju\§.§.§..Y=j;§Y=j5=6.0 (0.8Y=j<:7Y=j3H§§Y=jf§.§§.§§§Y=jG§§§Y=j Y=jCI_You destroy the saltling!Y=j^ 3Y=jY=j^ Y=j:_No target in view!Y=jY=jY=jY=jH _No target in view!Y=jNY=jqOY=jTY=jaVH _No target in view!Y=j Y=j6 Y=j Y=j8 Y=jz _6 _Y=j Y=j Y=j* Y=j B5Y=jd ,Y=j Y=j B4Y=je Y=jg" Y=j+ X3Y=j, Y=jc '§§§§§.§§§§..........§§#.... §§.....§§§§.§§§§§§....ß.##§##.:#..§§.§§§§§§§..#...)..#.##.)....§§§§§§§§§§§.................§§§§§§§§§§§..##.#..[#.##. ........§.§§§§§§§§§..#..##.##.[#.§.§.§§.§§§§§§..#.§......... §...##§....§§§.§§§§..#.§§#.#..[#. §..§§§§.§§@§§..##.##.#####.-60.0 (4.0Y=jd ...§..§§..§§§§................§§..§§..§§§§.§.§§§................§§..§§§§.§§§§§...... #....§§§..#..§§§............§§§§§§§..§§§§...#.§.§.§§.§§§§....§§......§§§§§§.#......§.§§§..§.§§§§.....Y=j+e 7-Y=ji Y=j!k E _Done exploring.Y=jJ Y=j Y=j Y=j/O §§§§0Y=jR Y=j9T  Y=jlT 7_Done exploring.Y=j^?Y=jd@Y=jdBY=j;Y=jvY=jb _No target in view! __Done exploring.Y=jHY=jY=jY=j ;Y=jY=jG __Done exploring.Y=j [?25h[?0c[?25l[?1cY=j Y=j }30 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Desolation] a +0 club (1 further duplicate)  b - [Desolation] a +2 dagger of protection  c - [Desolation] a +1 falchion of holy wrath Y=jU  d - [Desolation] the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}e - [Desolation] a +0 long sword (3 further duplicates)  f - [Desolation] a +0 mace (3 further duplicates)  g - [Desolation] a +0 morningstar (1 further duplicate)  h - [Desolation] a +3 morningstar of protectioni - [Desolation] a +0 quarterstaff (1 further duplicate)  j - [Desolation] a +0 rapier (1 further duplicate) Y=j  k - [Desolation] a +3 rapierl - [Desolation] a +0 scimitar (1 further duplicate)  m - [Desolation] a +0 short sword  n - [Desolation] a short sword (1 further duplicate)  o - [Desolation] a +0 spear  p - [Desolation] a +2 vampiric spearq - [Desolation] a +0 whip (2 further duplicates)  r - [Desolation] a +2 whip of draining Y=j  s - [Desolation] a +3 whip of electrocution  t - [Desolation] a +1 cloak of willpower  u - [Desolation] the +2 cloak of Qithiesae {Rampage rPois rC-}  v - [Desolation] the +4 plate armour "Igesm" {Ponderous, Will+} Y=jZ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Y=j Y=jܑY=jY=jY=j<Y=j> Y=j Y=j] Y=j-Y=jY=jY=jThe Desolation of Salt∩∩(Press ? for help)  #######..........................#...........§§§..#..§§§..........#######   #######........................##...........§§§§§§§..§§§§.........####### Y=j  #######..)#................................#.§.§.§§.§§§§§§§..§....#######   #######..##....................................§§......§§§§§§.#...#######   #######............##...........................§.§§§..§.§§§§.....#######   #######.......................9..................§.§§§§§.§§.......#######   #######.....................S.....∩.∩.......§..§§§§§§§§§§.§§......####### Y=j  #######.....................9..............§..#§§§§§§§§§..........#######   #######...................99ψ..............§...#§§.....§.§........#######   #######................................#.......§§§§§§.§.§.........#######   #######.........§§.......).#..............§§.....§§§§§§...........#######   #######....§§§÷............#...............§..).§§§§§)§§..........####### Y=jU$  ######....§.§§..§.........................§....§§#####.#.####....#######   ######....§§..§..§....§...................§§§§§§§#.).#..#...#....#######   ######....§§§§..##§§..§...............§§.§§§§§§§.#..........#..#.#######   ######...§§§...##..§§.........#.........§.§§§§§§§#.).#...#.......####### Y=j  ######..§..§......§§§.....§..............§..§§§§§###....###......#######   ######§§§..........§§§§§...§..§.........§...§§§§.§...............#######   ######§§§..........§§§.§§..§..§§)...........§§§§.§...............#######   ######.............§§§§§§§.§.§§§.............§§§.§.#§....#..#....#######   ######.............§§§...§§§.§§§.................#..§#..§.).#§§..#######   ######...........§§§§§§§§§§§§§§§§......)........§...§...#[...§..§####### Y=jX  ######............§§§§§.§§.§§..)§..........§§...§§§.§#§.###)§§§§§#######Y=j Y=j=VividlyBlue the MarksdemigodDemigodHealth: 162/162 ========================Y=juWMagic: 40/40 ========================AC: 10Str: 4EV: 26Int: 19SH: 0Y=jDex: 38XL: 19 Next: 70% Place: DesolationTime:Y=jˇZot (5113) _No target in view! _Done exploring. _Done exploring. Y=j_Done exploring. _Done exploring.  Search for what [Enter for "."]? .Y=jY=jcY=jY=jWY=j`Y=j_2 _Y=jY=jY=jC,1Y=jmY=jY=jY=jBY=jB0Y=j:Y=j±Y=jDY=jtC09Y=j9Y=j]Y=jY=jOB8Y=jY=jY=jY=jB7Y=jyY=jY=jY=jB6Y=jY=jHY=j\Y=jB5Y=jY=jOY=j3X4Y=jY=jY=j>Y=j}B3Y=jY=jY=j Y=j= B2Y=jY=j Y=j1Y=jmB1Y=j Y=j|Y=j&Y=js&B0Y=j (Y=j@*Y=j|2Y=j2D099Y=j4Y=j7Y=j?X8Y=jAY=j.D$  Things that are here:Y=jJ.........§§§.§§§§§§§§§...#...#### ..........§.§§§§§§§§§........#### Y=j=J.........§.§§§§§§§§§§........#### .......§..§§.§§§§§§§.§§......#### ......§..#..§.§§§§§.§§.......#### Y=jJ......§...#...§§§§§..........#### ..#......§.....§§§§§§§.......#### Y=jJ.....§§..§§§...§.§§.§§.......#### ......§..)§§§)..@§§..........#### Noise: --------- Y=jJ!36575.0 (15.0) ......§....§§#####.#.####....#### e) +9 longbow (freeze) Y=jK......§§§§.§§#.).#..#...#....#### Fire: e) +9 longbow (freeze) Y=j0K..§§.§§§§§§§.#..........#..#.#### ....§.§§§§§§§#.).#...#.......#### .....§..§§§§§###....###......####Y=jXK  ....§...§§§§.§...............####  ........§§§§.§...............####Y=jK  .........§§§.§.#§....#..#....#### Y=jLY=jPY=jxR  the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}; a +0 robe; a human _skeletonY=jRY=j Y=j 8Pick up what? 37/52 gear slots (_ for help) Hand Weapons (select all with ))  a - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Y=j$ Armour (select all with [)b - a +0 robe Carrion a human skeleton Y=jV [Up|Down] select[Esc] exit Y=j Letters toggle [.|Space] toggle selected[top]Y=jl  a + the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}[Enter] accept (1 chosen)Y=jM{Y=jY=jN.........§§§.§§§§§§§§§...#...#### VividlyBlue the Marksdemigod ..........§.§§§§§§§§§........#### Demigod Y=j@C.........§.§§§§§§§§§§........#### Health: 162/162 ======================== .......§..§§.§§§§§§§.§§......#### Magic: 40/40 ======================== Y=j......§..#..§.§§§§§.§§.......#### AC: 10Str: 4 ......§...#...§§§§§..........#### EV: 26Int: 19 ..#......§.....§§§§§§§.......#### SH: 0Dex: 38 Y=j:.....§§..§§§...§.§§.§§.......#### XL: 19 Next: 70% Place: Desolation ......§..)§§§)..@§§..........#### Noise: ---------  Time: 36575.0 (0.0) Y=j......§....§§#####.#.####....#### e) +9 longbow (freeze) ......§§§§.§§#.).#..#...#....#### Fire: e) +9 longbow (freeze) ..§§.§§§§§§§.#..........#..#.#### Zot (5098) ....§.§§§§§§§#.).#...#.......#### .....§..§§§§§###....###......####  ....§...§§§§.§...............####  ........§§§§.§...............####Y=jH  .........§§§.§.#§....#..#....####  _Done exploring. _Done exploring. _Search for what [Enter for "."]? .  Things that are here:  Y=jthe +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}; a +0 robe; a human _skeletonY=jٞG......§§§§.§.....§§.§§Y=jU|§§§§Y=je6.0 (17Y=j §§§§§§§§§§§Y=j{ _L - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}Y=jhY=j.§§§.§§§§§§§§§...#...§§..§§§§§§§§§.Y=j1§.§.§.§§§§§§§. ∩Y=ja .§......§§§§§§.§§.......§..#..§..§§§§.§§Y=je..§.§.#...§§§§§§Y=j..#Y=jY.§.....§§.§§§..§§..§§§...§§§§.§§..§..)§§§§.@§§§..§....§§#####.#.####.....§§§§.§§#.).#..#...#....Y=j.§§.§.#..........#..#..§.§#.).#...#..§..§§§§§###....###.......§...§§§§.§Y=j\..§§§§.§..§§§.§.#§....#..#....Y=j]§§..§§§.§.§....§§.§#.§.§§§§Y=j..#§§§§§§§§§..§§...§.§§§.....Y=j`76Y=jZ§§§§§§§§§§Y=j §.....§§§.@§§Y=j|Y=jA9 k.§§§.§...#....§§..§..§.§.§.§Y=j9 A. .∩.§...§§.§§§§§§.§§.......§..#.§.§§§§§§.§§.Y=j9 .§...#§§§§§§§§§.Y=j9 .#.....§..§§...§.§§§§.Y=j : .§§..§§.....§§§.§§..§..)§§§§@.§§§.Y=j8: .§....§§#####.#.####.....§§§§.§§#.).#..#...#.....§§.Y=jb: N§.#.#..#..§.§#.).#...#.Y=j: \.§..§§§§§###....###.......§...§§§§.§..§§§§.§Y=jM; @..§§§.§.#§....#..#....Y=jG V§§§§Y=jG u§§§§§§.Y=jH `85Y=jL §§§.§§§..#§§§§§§§Y=jM §§§§§§§§@.§§Y=jO Y=jm .§§§.§...#....§§..§...§.§.§.§. Y=jn y∩.∩.....§§.§§§§§§.§§..........#.§.§§§§§§.§§.Y=jnn ..§..#§§§§§§§§§..#...§.§..§§..§§§§§§§.Y=jn u.§§.§§......§§§.§§..§..)§§§@..§§§..§....§§#####.#.####.....§§§§.§§#.).#..#...#.....§§.§.#.#..#..§.Y=jn t§#.).#...#..§..§§§§§###....###.......§...§§§§.§.Y=j$o T.§§§§.§..§§§.§.#§....#..#....Y=j{ .§§...§...§.#.Y=j{ `94Y=j6 !§§§§§§§..§§§§..§§§§§Y=jw Y=j $  Things that are here:Y=jt  Y=j D_a +0 whip; a +0 robeY=jv .§§§.§...#......§§..§...§.§.§.§Y=j 6. .∩.∩....§§.§§§§§§.§§.......#.§.§§§§§§.§§.Y=j E§.§..#§§§§§§§§§..#..§§....§§..§§§§§§§..§§§§.......§§..§§Y=jB ..§..)§§@§..§...§.Y=jk .§...§§§#####.#.####....Y=j .§§§§§§§#.).#..#...#.....§§.§.#.#..#..§.Y=j §#.).#...#..§..§§§§§###....###.......§...§§§§.§. )Y=j ^.§§§§.§..§§§.§.#§....#..#....Y=j §§..§§.§§....§§.§§.....§..[...#.#Y=j h803 _Y=j Z§§§§§§..#§§§§§§§..§Y=j y§§§§§§§§Y=jU Y=jk* .§§§.§...#..§§..§.§.§.§.Y=j* ~§ ..∩.∩...........§§.§§§§§§.§§....#.§.§§§.§§.§§Y=j* .§.§..#§§§§§§§§§.#..§§....§§..§§§..§§Y=j+ f.§§§§§§§.....§..§§.§..§§@§§..[...§.§..§§§§#####.#.####Y=ja+ .§#.).#..#...#.§§.§.#.#..#.§.§#.).#...#Y=j+ .§..§§§§§###....###.§...§§§§.§ §).§§§§.§ §.§§§.§.#§....#..#Y=j8 §.§.§.))..[..####.Y=j9 Y=j9 `12Y=jG m§§§.§§§§§§§§§§§§§§Y=jw .§§§.§...#......§..§......§.§.§Y=j .∩.∩...........§§.§§§§§§.§§.....#.§.§§§.§§.§§.§.§..#§§§§§§.§§Y=j #.#..§§....§§...§...§§.§§§§§§§.....)..§§Y=j .§.§§@§§)..[...§Y=ji K.§.§§§§§#####.#.####.§§§§§§§#.).#..#...#.§§.§.#.#.. #.§.Y=j §#.).#...#.§..§§§§§###....### §.§...§§§§.§§).§§§§.§§.§§§.§.#§....#..#Y=j Y=j B.........#.§.§§§.........#§§§§§......Y=j. s§..§...Y=j `21Y=j] §§§§§§Y=j u§§§§§Y=j Y=j5.§§§.§...#Y=j;.§..§ 9Y=j..§.§.§.∩.∩Y=jP..§§§.§§§§§§.§§.#§§§§§§..§.§§Y=j3.#§§§§§..§§.#.§§...§...§§Y=j(q.§..§........)..§§.§§§@.§§)..[...§Y=j .§§§§§§§#####.#.####.§§§§§§§#.).#..#...#.§§.§.#Y=jl.# .#.§.§#.).#...#.§..§§§§§###....### .§Y=j`.§...§§§§.§ .§§).§§§§.§§.§§§.§.#§....#..#Y=jk.§§§.§..§......§..§.§.......§.........§§§.§§§.Y=j.§.§§.§§§§§§..Y=jJ`30Y=jPG§§§§§..@.§§§§§§.§§§.§Y=jN§.§§§§Y=jY$  Things that are here:Y=j"f _a +1 falchion of holy wrath; 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Y=j@W§..§.§§§§.§§§#§Y=jAA§.#.§§§§§§§#.)§.....§.§Y=jAJ.§.§§§§§§§###Y=jAu§...§§...........§§§§§§§§.§§.§§..§§...).......§.§§§§§§.§Y=j?B=§.§.§§§.§§§.§.#Y=j=U.......§.§§§.Y=jU`30Y=jZG§§§§Y=jZ,§§.§Y=j+\Y=jd(Y=j(.§§§. ##..§§§........∩.∩Y=j<.§§.......#..99......#..#.§§§.).#.§§§..§§.§.#.§§§).§.§.§§§§§§..§.§§§.§§#.§..§.§§§.§§§# .§§.§.#.§§§§§§#.§.....§§§..§§§§§§ .§§§§§...§§............§.§§§§§.§ .§§§.§§..§§.§§§.......§..§§§§§.§ .§.§.§§§.§§§.§.§.§.Y=j=a479Y=jAK§§Y=jBu§§§§Y=jCY=j.§§§. .##..§§§......∩.∩.§§..#..9........#..#.§§§.).#Y=jx.§§§..§§..#.§§§).§.§.§§§§§§. §....§.§§§.§§# #§§..§...§.§§§.§§§# ..§§.....§.§.#.§§§§§§# .§§§.....§§§§.§§§§§§ ..§§§§§...§§§.............§§§§§.§ ..§§§.§§..§§§§§§....§§§§§.§ ..§.§.§§§.§§§.§Y=jv58Y=j §§§§§§§§§§Y=jY=jY=j\ 8.§§§. ..##.Y=j] .§§§.....∩.∩.§§.#.....#..#Y=jn^ . §.).#.§§§..§§.#.§§§).§. §Y=j_ .§§§§§§. .§....§.§§§.§§ ##§§..§..§§.§§§.§§§ #..§§....§§.§.#Y=j_ H.§§§§§§ ..§§§....§§§§§.§§§§§§.§§§§§...§§§.............§§§§§.Y=j` .§§§.§§..§§§§§§....§§§§§..§.§.§§§Y=jY` %.§§§.Y=jp ..§Y=jq `67Y=ju §§.§§§§§§§Y=ju Y=jWw Y=j 0.§§§.##Y=jZ ..Y=j e.....∩.∩Y=j $..#.Y=j2 )..Y=j` >.#....Y=j 8.#.Y=j /§.).#Y=j* \.§§§...#.§§§).§ Y=j .§.§§§§§§ ..§....§.§§§. .##§§..§.§§§.§§§. #Y=j #..§§...§.§.§.#Y=jh .Y=j .§§§...§§§§§§Y=j .Y=j .§§§§§.§§§§§.............§§§§§Y=jM ^.§§§.§§..§§§§§§...Y=j .§§§§§Y=j .Y=j0 §.§.§§§Y=j] $.§§§Y=j4 ?..........Y=jm5 E§§Y=j 6 `76Y=j]; §§§§§§§Y=jU= Y=j *..##Y=j ..Y=j .....∩.∩.Y=jM 3.#...Y=j{ >.#....Y=j '.#Y=jԴ . .§§Y=j ).).#Y=j- -.§§§...#Y=jZ 9.§§§). ..§Y=j . §..§....§Y=jε ".§§§. ..##§§..§Y=j .§§§. .##..§§Y=j- <.#.Y=jZ o.§§§.....§§§§.Y=j ..Y=j §§§.............Y=j .§§§.§§..§§§§§§§...Y=j* ".§.§.§§§.Y=jV Y=j T§.§§Y=j `85Y=j, §§§§§§.§§§§Y=j U§§§Y=j Y=jA _..##......∩.∩.#..........# ..§§.).#Y=j .§§§ ÷.#.§§§) §..§....... .§..§.....§§§ §..##§§....§§§. ..##..§§.§#..§§§.....§§§..Y=jz I.§§§§§§§§§§§.§§...........§§§§§§..§§§§§§§....§.§.§§§.Y=jz d.§§.§.§.§§§§§§§.§§Y=j# `94Y=j §§§§§§§.§.§.§§§§.§§§§Y=j0 Y=jU+RM#.§..Y=j+5§##.......Y=j+h....∩.∩.Y=j ,0.#Y=j:,T.......Y=ji,J.............#...... Y=j,3..§§).#Y=j,R. ÷............#Y=j,) Y=j#-'§..§.......§ Y=jv-.§..§......§§§ §..##§§......................§§§.Y=j-@§§§§.§§§§§§...Y=j>.§§§.§§§§§..Y=j?b6003Y=j&§.§§§§§..§§§Y=jY=jMM##...#.§..§##.......Y=jM....∩.∩..#.................#...... ..§§.......).#Y=jN7. ÷............#) §..§........§ .§..§.........................§§§§§..§§§§§......Y=jd\..§.Y=je`12Y=ji*§.§Y=j-kY=jxxM..#.##...Y=jGx#.§..§##...........∩.∩.Y=j}x.#..........Y=jx#...... ..§§.).#. Y=jx`÷............#) §..§.........................§§§§. .......§.§§.......Y=jyY=j1Y=j`21Y=jY=jY=j FM.§..#.##...#.§..§##...........∩.∩..#..........#...... ..§§Y=j V.).#. ÷............#...............§§§). Y=jG Q........#......Y=jw Y=j `30Y=j Y=j kM#)§§Y=j9 §§§§.§..#.##...Y=jz E#.§..§##.......∩.∩..#..........Y=jט 5#...... ..§§.......).#...............§§§.. ...............Y=j h...§§§§Y=jh a469Y=j &§Y=j Y=j U#......).§§..§§§§......§§...#.##.Y=j: §#.§§.§##.§.@..∩.∩.#...#Y=jt ....#. .§§.).#.§§§. .Y=j ...#.§§§). ..§..........Y=j § §..§........§§§. ..##§§.§§§.§Y=j Y=jx `58Y=j: x§§§Y=j` Y=j&K#......).§§..§Y=j&§§§..........§§§...#.§Y=jJ##.§#.§§.Y=j#§##.§§Y=jF..@.∩.∩.§#.§..Y=j_#§....#.§ §§.).#.Y=j §§§..§..#.§§§).§ .Y=jE§....§ ..§.Y=jjn.§§§.§ .##§§.§§§.§Y=jk§.§§Y=j`67Y=j§§§.§Y=jY=jj6#......).§§..§§§.§§§.§.§..§§§.Y=j;k§..§§.....#.§.##.§§§.#.§§..§§§§.##.§Y=jtk§...@∩.∩.§#.§..Y=jkB#§....#.§.).#.§§§..§.#.§§§).§. Y=jk§...§§§§§§. .§..§§§.§ Y=jl5##§§.§§§.§Y=j9x&§Y=jx`76Y=j|§§§.§.§§§§Y=j5~Y=jyO#......).§§..§§§.§§§.§.§..§§§.§..§§§....#.§.#Y=j##.§§§.§#.§§..§§§§.§ .##.§§§§.Y=jj....@.∩.§§.#.§..#§.Y=j~#.§ .).#.Y=j_§§§..§§.#.§.§§§).§.§ .Y=j§.§§§§§§.# §.§..§§§.§§# #§§.§§§.§§§#Y=j K§.Y=jw `85Y=j§§§§.§§Y=j #......).§§..§§§.§§§§§.§.§§§.Y=jD%§..§§§....#.§.#.##.§§§.§.#.§§..§§§§.§ ##.§§§§.§Y=jz....∩@∩.§§.§#.§.#§.Y=ju#.§§§.).#.Y=j§§§..§§.§#.§.§§§).§.§.§§§§§§§§.# .§.§§§.§§#. §§.Y=j`§§§.§§§#. _There is an empty arch of ancient stone here.Y=j$9.§.§§..94 _§§.§§.§§.§Y=jEO#......).§§..§§§.Y=jΑ§§§§§.§.§§§.§..§§.....#.Y=j#[§.#.##.§§§.§.Y=jg<#.§§..§§§§.§ #.Y=j§§§§.§Y=ju....∩.@.§§.§#.§Y=jCQ#§.#.Y=jw§§§.Y=jc).#.....§§..§§.§.#.Y=j§.§.§§).§.§.Y=j!4§.§.#Y=jT3.§§§.§§#.).Y=j,§§§.§§§#.Y=j§§§§....Y=jna103Y=j§§§§Y=j_ Y=j\_There is a gate leading back out of this place here.Y=jQ Y=jQ Y=jU Y=jNa ...Y=jb g12 _Y=jg B§Y=j%{Vaults:210350) Gem (2101) Y=j*e ........... #############'############# #.......#  #......#  Y=j*#.##..#  #..#..#....#..#  #..#...#  #..###...##...#  #....#.@.#....#  Y=j*#..###...###..#  #..##..#  #..#..###..#..#  #..####.####..# Y=jZ+#.............# #.............# ############### Y=j s2.5 (2.548099Y=jY=jԷ* _Welcome back to the Vaults!Y=jY _There is a collapsed entrance here.Y=j\ [[?25h[?0c  Search for what [Enter for "."]? Y=j X [?25l[?1cY=jd/Y=j1V30 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] A - 3 potions of attraction  b - [carried] B - a potion of berserk rage Y=j2 c - [carried] C - 3 potions of cancellation  d - [carried] L - 5 potions of lignification  e - [carried] M - 9 potions of mutation  f - [carried] b - 7 potions of brilliance  g - [carried] c - 2 potions of curing  h - [carried] e - 5 potions of enlightenment  i - [carried] g - a potion of magic  j - [carried] h - 3 potions of haste  k - [carried] i - 10 potions of invisibility  l - [carried] m - 3 potions of might Y=j2F m - [carried] r - 4 potions of resistancen - [Orc:2] 2 potions of ambrosia (unknown) (224 gold)  o - [Snake:4] a potion of attraction (93 gold)p - [Snake:4] a potion of brilliance (108 gold)  q - [Orc:2] a potion of brilliance (124 gold)  r - [D:6] a potion of cancellation (104 gold)  s - [Orc:2] a potion of curing (96 gold)t - [D:6] a potion of enlightenment (65 gold)  u - [Orc:2] a potion of haste (252 gold) Y=jD3# v - [Snake:4] a potion of haste (271 gold) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Y=jY=jSY=j ~Level 6 of the Dungeon <<<<>>>>∩(Press ? for help) #####..<....######.# ##.## ############ #..........## #.# #.# ##..ß.......# #.#.##.##..# #.#######.############### #........ß⌠.###.#.##.##..# #.......................# Y=j #..#######ß.#......#.....# ###.#######.....###.......# #...#.# #..###.#..#.##.## #...# #..##...##..####.##### ##.##.# #.ß##........#.# #.### #..#.................# ##.##.####..##..........# ##.## #..#....##..####.###.#### ###...#.......##..##.#..### #...# #.......##..####)))))...# Y=j0 ##.......########..#..#..# #...# #.#...............##.##.# #......#.# #.)#.##..# #...# #.##.##.#########.##.##.# #..##..#.########........# #...# #.##∩##.#########.##....# #......#.##.....####.###########...#######.##.##.##.....##.#####.# #...##.#.##.....##..)...###...........÷>##.##.##.##.....##.#####.## #...##.#.##.....##.#.##.[............#..(...............##........##  #........##.....##.#..#..##.............##..#>..###....<######.....##  ###.#######.....##.##.#..#######...#######.##..#.##.....# ##.......##  #.# #####.##.......# #...# #..##..######### #.........#  ###.#### #......####.##.# #...# ##.#.#.####.......## Y=jܲ  #......# #.###..# #.##.## ####...# #......####.....##  #.#.##.####.###..####.#...# #......# ##.##...## ########....##  #.#......##.#.....<...)...###.###### ###.###.#### #........#.## #.####.#.##.#.##.###.......##.### #.# #....###.########## Y=j:Y=j\;Y=j<VividlyBlue the MarksdemigodDemigodHealth: 162/162 ========================Y=jp=$Magic: 40/40 ========================AC: 10Str: 4EV: 26Int: 19SH: 0Dex: 38XL: 19 Next: 70% Place: Vaults:2Time:Y=j=-Zot (10348) Gem (2099) _a +1 falchion of holy wrath; a +0 robe _There is an empty arch of ancient stone here. _There is a gate leading back out of this place here. _Welcome back to the Vaults! Y=j>_There is a collapsed entrance here.  Search for what [Enter for "."]? potionY=j ?Y=jE?Y=j@Y=jLY=jHNY=j'Ph78 _Y=jRY=jSY=j5TK67Y=jTY=jWY=jXY=jDYK56Y=jYY=j,]Y=j-^Y=ji^K45Y=j_Y=j}bY=jEdw34Y=jfY=jhY=jhK23Y=jiY=jQm4Y=jmC12Y=j>nY=jq@  There is an open door here.Y=j:sY=jsR01 _Y=juY=j?wY=j3yY=jyL390Y=jzY=j|Y=j Y=jsL889Y=jY=j؂Y=jY=j_K78Y=jY=jXY=jY=j K67Y=jY=jHY=jY=jY=j"C56Y=j"Y=j>Y=jY=jߕK45Y=jٖY=jY=jY=j˛-3Y=j4Y=jY=jY=jiY=j-2Y=j3Y=jY=jJY=jY=jaK12Y=j|Y=jY=jY=jK01Y=j5Y=j2Y=jY=jOL290Y=jY=jY=j#Y=jL879Y=jxY=j+Y=jY=jK78Y=jOY=jY=jY=jFK67Y=jY=jY=j"Y=jK56Y=jRY=jY=jdY=jK45Y=jY=jRY=jY=j+K34Y=j]Y=j.Y=jY=jVK23Y=jgY=jKY=jY=j,K12Y=j9Y=jY=jY=jTK01Y=jsY=j#Y=jY=j4L190Y=jY=j@Y=jY=j`L869Y=jeY=jY=jY=jK78Y=jnY=jY=j Y=jO K67Y=j\ Y=jY=jY=j9K56Y=jSY=jY=jY=jK45Y=j Y=jY=j:Y=jK34Y=jY=jY=j Y=j -2Y=j!3Y=j"Y=js$Y=j:&Y=j{&Y=j&C12Y=j'Y=j*Y=j+Y=js,-0Y=j,1Y=j,.Y=j/Y=jk1Y=j1L090Y=j2Y=j4Y=jX6Y=j6Y=j6D859Y=j'8Y=j :Y=j;Y=j<K78Y=jB=Y=j?Y=j@Y=j@K67Y=jBY=j4DY=jEY=jEK56Y=j-GY=jHY=jJY=jJK45Y=jKY=jM$  Things that are here:Y=jOB  a +0 ring mail; a +0 falchionY=jQY=jRR34 _Y=j>TY=jJUY=jVY=j1W523Y=joWY=jXY=jZ@  There is an open door here.Y=j\Y=j,]R12 _Y=jQ^Y=j_Y=jMaY=jaK01Y=jbY=j8dY=jeY=jeM2990Y=jfY=j{hY=jiY=jCjL849Y=jBkY=jlY=jnY=jlnK78Y=jYoY=jpY=j2rY=jsrK67Y=jsY=jtY=juY=juK56Y=jvY=jwY=jByY=jyK45Y=jY=juY=jkY=jK34Y=jY=jY=jY=jK23Y=jY=jwW  There is a stone staircase leading up here.Y=jY=j1Y=jR12 _Y=jϏY=jz%1Y=jՄY=jBK01Y=j]Y=j! _You climb upwards.Y=jR  There is a stone staircase leading down here.Y=jY=j4S890 _Y=jY=jY=jb839Y=jcY=j5Y=jtY=jܯK78Y=jY=j@  There is an open door here.Y=jY=jR67 _Y=jY=j/Y=j:Y=jw-5Y=j6Y=jzY=jY=jY=jqK45Y=jY=jY=jY=j-3Y=jN4Y=j+Y=jY=j*Y=jK23Y=jY=jY=ja12Y=jsY=jY=jY=j-K01Y=jMY=jrY=jY=jCL790Y=jTY=j7Y=jY=j L829Y=jZY=j8Y=jY=jK78Y=j[Y=jqY=ja67Y=j Y=j Y=ji Y=j K56Y=j Y=j( Y=ju a45Y=jZ Y=j Y=j Y=j  K34Y=j5 Y=j Y=j Y=j K23Y=j Y=j! Y=j- Y=j K12Y=jg Y=jq# Y=j]$ Y=j$ K01Y=j% Y=j( Y=j) Y=j) L690Y=j* Y=j- Y=j. Y=j+/ L819Y=j*0 Y=j.3 Y=jB4 Y=j4 K78Y=j5 Y=jv8 Y=j9 Y=j9 K67Y=j+; Y=j<> Y=j{? Y=j? K56Y=jA Y=jC Y=jK C4Y=jL 5Y=jYM Y=jTP Y=jR Y=jR K34Y=jS Y=j W Y=jTX Y=jX K23Y=jY Y=j] Y=j^ Y=jK_ K12Y=j` Y=jpd Y=j]f Y=jf K01Y=jh Y=jk Y=jm Y=jfn L590Y=j(p Y=js Y=ju Y=j5v L809Y=jw Y=j!{ Y=j} a78Y=j Y=j Y=j= a67Y=j0 Y=jH Y=j{ a56Y=jk Y=j{ Y=j, Y=j K45Y=j7 Y=j Y=jƙ Y=j@ K34Y=j Y=j[ Y=j Y=jJ K23Y=jʡ Y=jJ Y=j Y=jM K12Y=j Y=j Y=j Y=jv K01Y=jD Y=jе Y=j5 Y=j L490Y=j Y=j Y=jr Y=j K81999Y=j Y=j Y=j0 Y=jw K78Y=j Y=jr Y=jj Y=j K67Y=j Y=j Y=j Y=j2 K56Y=j- Y=j ,Y=j" K45Y=j Y=j Y=j Y=j0 K34Y=j Y=jr ,Y=j K23Y=jQ Y=j Y=j Y=jC -1Y=j 2Y=j Y=j| Y=jJ Y=j K01Y=jj Y=j% Y=j Y=j L390Y=j] Y=jY Y=jJ Y=j -8Y=j 89Y=j Y=j Y=j2 Y=j K78Y=j Y=j Y=jG Y=j K67Y=j Y=j Y=ju Y=j a56Y=j Y=jF Y=j 545Y=j Y=j Y=j Y=j\ w34Y=j Y=jP Y=j K23Y=j Y=j Y=jq Y=j K12Y=j Y=j Y=jF Y=j K01Y=j Y=j Y=j; Y=j L290Y=j Y=j Y=j& x879Y=j Y=j Y=j C78Y=j Y=j! Y=j;# Y=j# K67Y=j$ Y=jM' Y=j( Y=ju) K56Y=j* Y=j- Y=j. Y=j. K45Y=jr0 Y=j2 Y=j84 Y=j4 K34Y=jN6 Y=jX8 Y=j9 Y=jy: K23Y=j; Y=j$> Y=j? Y=j@ K12Y=jB Y=jD Y=jNF Y=jF K01Y=jxH Y=jL @  There is an open door here.Y=j.N Y=jO S190 _Y=jP Y=jR Y=jV b869Y=jV Y=j8Y Y=jZ Y=jp[ K78Y=jq] Y=j_ Y=jha Y=ja K67Y=jc Y=je %  Y=j:f ;There is a gate leading back out of this place here.Y=jIh Y=j}i Y=jAj R56 _Y=jk Y=jH rDungeon:1425336) Y=jg Y=j B4Y=j Y=j G _You go up through the gate. Welcome back to the Dungeon!Y=j H  There is a gate to the Vaults here.Y=j{ Y=j I3 _Y=j` Y=j Y=jj Y=jt B2Y=jP Y=j ]  There is an open door, spattered with blood here.  Things that are here:Y=j> v  a +2 kite shield; a +0 plate armour; a +0 war axeY=jw Y=j  I1 _Y=j  Y=j Y=j Y=jJ B0Y=j5 Y=j# Y=j% Y=j`% -29Y=j% Y=j' Y=jC+ Y=j- Y=j- B8Y=j/ Y=j1 $  Things that are here:Y=j5 x  a +0 chain mail; a +0 great sword; a human skeletonY=j7 Y=j@8 I7 _Y=j: Y=j<   Y=j[< Things that are here:Y=jD P  a +0 arbalest; a yaktaur skeletonY=jB1Y=jdžY=jY=jX0Y=jY=j@Y=j}Y=jC49Y=jY=jY=jɌX8Y=jdY=jY=jЎB7Y=jY=jaY=jY=jY=j"B6Y=jY=j'Y=jX5Y=jKY=jY=jX4Y=jY=jRY=jɗY=jB3Y=jݘY=j6W  There is a stone staircase leading up here.Y=jY=jY=j}_2 _Y=j%0Y=j`Y=jB0Y=jY=j! _You climb upwards.Y=jԣR  There is a stone staircase leading down here.Y=j`Y=j`39 _Y=jJY=j٩Y=j\B8Y=jCY=j"Y=j\X7Y=j{Y=jY=jzB6Y=jײY=j;Y=jqY=jOY=jB5Y=jY=jٹY=jX4Y=jY=j7Y=jY=jjB3Y=jY=j0,Y=jB2Y=j4,Y=jB1Y=jY=jXY=jY=jX0Y=jY=joY=j/Y=jC29Y=jY=j[Y=j1Y=jB8Y=jWY=jwY=jIY=jB7Y=jY=j<Y=jY=j8B6Y=jY=jYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  upY=jQY=jY=jtI5 _Y=jY=j'(9Y=jY=jB4Y=jY=j _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards.Y=jup _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards.  There is a stone staircase leading down here.Y=jY=jI3 _Y=jY=jY=jPY=jB2Y=j&Y=j Y=j Y=j2 B1Y=jeY=j#Y=j Y=jJB0Y=jY=j5Y=jY=jAC19Y=jY=j"Y=j-X8Y=jJ Y=j"Y=jk$Y=j$B7Y=j&Y=jH(Y=j *Y=jF*B6Y=jq+Y=j-Y=j.Y=jM/B5Y=j0Y=j2Y=j4Y=j~4B4Y=j5Y=j7Y=jF9Y=j9B3Y=j:Y=j<Y=jO>Y=j>B2Y=j?Y=jcAY=jBY=j CB1Y=jDY=jEY=jGY=j[GB0Y=jkHY=j#JY=jQKY=jKC09Y=jLY=jMY=jNY=jOB8Y=jOY=jPY=jQY=j3RB7Y=jRY=jTY=jUX6Y=jVY=jXY=jZY=j[B5Y=j[Y=j\Y=j]Y=j^B4Y=j^Y=j_Y=j{`Y=j`B3Y=jsaY=jjbY=jbcY=jcB2Y=jpdY=jweY=j#fY=jfB1Y=jfY=jgY=jKhY=jhB0Y=j@iY=jjJYou climb upwards. _There is a stone Y=j>kBstaircase leading down here.up _You climb upwardsY=jzk. _There is a stone Y=jlfstaircase leading down here.  up, spattered with blood here.Y=jmY=jmY=j_nC199 _Y=jnY=j?%8Y=jY=jLB7Y=jY=ji! _You climb upwards.Y=jR  There is a stone staircase leading down here.Y=jY=jI6 _Y=jUY=jY=j~Y=jB5Y=jY=jY=jY=jB4Y=jY=jɩY=jY=jϪB3Y=jmY=jY=jɭY=jB2Y=jY=jY=jY=jرB1Y=jY=jOY=jY=jOB0Y=jܷY=jPY=jY=jC89Y=j Y=jY=jFY=jB8Y=jY=jY=jY=j@B7Y=jeY=jY=jyY=jY=j:6Y=jY=j|Y=jY=jB5Y=jY=jrW  There is a stone staircase leading up here.Y=j6Y=j_4 _Y=jUY=j%7Y=jY=jnB3Y=jY=j! _You climb upwards.Y=j~R  There is a stone staircase leading down here.Y=jY=j@I2 _Y=jY=jY=jY=jB1Y=jY=jY=jBY=j},0Y=jY=j|Y=jY=jCY=jC79Y=jzY=jY=jY=j-B8Y=jY=jY=jY=j|B7Y=jaY=jXY=jY=jB6Y=j Y=j&Y=jkY=jB5Y=jY=j Y=j@ Y=j B4Y=j Y=jY=j Y=jDY=j|:3Y=jY=jY=jY=jcB2Y=jY=jY=j>Y=j{B1Y=jY=jY=j. Y=j B0Y=j!Y=j$Y=j&g  You encounter an iguana.Y=j+................................. ######....##############.######## Y=j+w#.###........##.......#..# ..##..............>...#..# .........<..##.......##.## #### ...##.................#..# #..## ##.......................####...# Y=jU,"##.......l...<....####........#.. #...............@.####.#......#.. Noise: --------- #............#.....##..##........ e) +9 longbow (freeze) Y=j,##.#.##.##.###.....#....#......## Fire: e) +9 longbow (freeze) >#...##..#####..................# .........#.........#..###.......# ............###....#....#.......# l   iguana (wandering) Y=j,{............# #[>)........##^.... ......###...###......###.###..#.. #....###.....#.......##..##..####Y=j.Sl.36912.0 (299.5)Y=jU2Y=jo3.0 (30069 _Y=j Y=jY=jx_ †You shoot an arrow. The arrow hits the iguana!! The arrow freezes the iguana!Y=jb 8))))))Y=jkc (Y=jU K...<..Y=j -===8 (0.8Y=j F)8Y=j_ Y=jC J _You kill the iguana!Y=jPY=jQY=jTY=jRV Y=jV:_No target in view!Y=jY=jqY=jY=jY Y=jB_No target in view!Y=jr [?25h[?0c[?25l[?1cY=j Y=j1 $Y=j 18 matches: travel [toggle: !], by type [/], hide useless & duplicates [=] Y=jL  a - [D:7] a +0 dagger (1 further duplicate)b - [D:7] a +0 hand axe  c - [D:7] a +4 scimitarY=j ]d - [D:7] a +0 whip (1 further duplicate)  e - [D:7] a helmet  Y=j #f - [D:7] a +0 leather armour  Y=j* 8g - [D:7] a plate armour  h - [D:7] a +0 robe  Y=jf i - [D:7] a scale mail  Y=j Pj - [D:7] a dispersal trap  k - [D:7] a stone staircase leading down  Y=jܦ /l - [D:7] a stone staircase leading down  Y=j /m - [D:7] a stone staircase leading down  Y=jQ -n - [D:7] a stone staircase leading up  Y=j Zo - [D:7] a stone staircase leading up  p - [D:7] a stone staircase leading up  Y=jǧ /q - [D:7] an escape hatch in the ceiling  Y=j &r - [D:7] an escape hatch in the floorY=j Y=j3 Y=j B................................. VividlyBlue the Marksdemigod ######....##############.######## Demigod Y=j #.###........##.......#..#Health: 162/162 ======================== ..##..............>...#..#Magic: 40/40 ======================== .........<..##.......##.## #### AC: 10Str: 4 ...##.................#..# #..## EV: 26Y=jg Int: 19 ##.......†...............####...# SH: 0Dex: 38 ##...........<....####........#.. XL: 19 Next: 70% Place: Dungeon:7 #...............@.####.#......#.. Noise: ===------  Time: 36913.8 (0.0) #............#.....##..##........ e) +9 longbow (freeze) Y=j ##.#.##.##.###.....#....#......## Fire: e) +9 longbow (freeze) >#...##..#####..................# Zot (25168) .........#.........#..###.......# ............###....#....#.......#  ............# #[>)........##^....Y=jn p  ......###...###......###.###..#..  #....###.....#.......##..##..####  _You encounter an iguana.You shoot an arrow. The arrow hits the iguana!! The arrow freezes the iguana! _You kill the iguana! _No target in view! _No target in view!  Y=j VSearch for what [Enter for "potion", or ? for help]? .Y=j Y=js Y=j) Y=jf . _Y=j[?25h[?0c You shoot an arrow. The arrow hits the iguana!! The arrow freezes the iguana! _You kill the iguana! _No target in view!  Y=jASearch for what [Enter for "."]? Y=j4C [?25l[?1cY=jK Y=jN 18 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:7] a +0 dagger (1 further duplicate)Y=jCO b - [D:7] a +0 hand axe  c - [D:7] a +4 scimitard - [D:7] a +0 whip (1 further duplicate)  Y=jO ;e - [D:7] a helmet  f - [D:7] a +0 leather armour  Y=jO 8g - [D:7] a plate armour  h - [D:7] a +0 robe  Y=jO >i - [D:7] a scale mail  j - [D:7] a dispersal trap  Y=jIP /k - [D:7] a stone staircase leading down  Y=jP l - [D:7] a stone staircase leading down  m - [D:7] a stone staircase leading down  n - [D:7] a stone staircase leading up  o - [D:7] a stone staircase leading up  Y=j{Q p - [D:7] a stone staircase leading up  q - [D:7] an escape hatch in the ceiling  r - [D:7] an escape hatch in the floorY=j Y=j Y=jn ................................. VividlyBlue the Marksdemigod Y=j ######....##############.######## Demigod #.###........##.......#..#Health: 162/162 ======================== Y=j ..##..............>...#..#Magic: 40/40 ======================== Y=jI .........<..##.......##.## #### AC: 10Str: 4 ...##.................#..# #..## EV: 26Y=j Int: 19 ##.......†...............####...# SH: 0Dex: 38 Y=j\ ##...........<....####........#.. XL: 19 Next: 70% Place: Dungeon:7 Y=j #...............@.####.#......#.. Noise: ===------  Time: 36913.8 (0.0) #............#.....##..##........ e) +9 longbow (freeze) Y=j^ ##.#.##.##.###.....#....#......## Fire: e) +9 longbow (freeze) >#...##..#####..................# Zot (25168) .........#.........#..###.......# ............###....#....#.......#Y=j   ............# #[>)........##^....Y=j -  Y=j b......###...###......###.###..#..  #....###.....#.......##..##..#### You shoot an arrow. The arrow hits the iguana!! The arrow freezes the iguana! Y=j! ^_You kill the iguana! _No target in view! Y=j?! 9_No target in view! Y=jy! _Search for what [Enter for "potion", or ? for help]? .  Search for what [Enter for "."]? Y=j! Y=j/ Y=j0 Y=jS D _Y=jXS [?25h[?0cY=jSP  Search for what [Enter for "."]? Y=j[ [?25l[?1cY=jg.30 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] A - 3 potions of attraction  b - [carried] B - a potion of berserk rage  c - [carried] C - 3 potions of cancellation  d - [carried] L - 5 potions of lignification Y=j5/ e - [carried] M - 9 potions of mutation  f - [carried] b - 7 potions of brilliance  g - [carried] c - 2 potions of curing  h - [carried] e - 5 potions of enlightenment  i - [carried] g - a potion of magic  j - [carried] h - 3 potions of haste  k - [carried] i - 10 potions of invisibility  l - [carried] m - 3 potions of might  m - [carried] r - 4 potions of resistancen - [Orc:2] 2 potions of ambrosia (unknown) (224 gold)  o - [Snake:4] a potion of attraction (93 gold)p - [Snake:4] a potion of brilliance (108 gold)  q - [Orc:2] a potion of brilliance (124 gold)  r - [D:6] a potion of cancellation (104 gold)  s - [Orc:2] a potion of curing (96 gold)t - [D:6] a potion of enlightenment (65 gold)  u - [Orc:2] a potion of haste (252 gold)  v - [Snake:4] a potion of haste (271 gold) Y=j2[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Y=jrjY=jwLevel 6 of the Dungeon <<<<>>>>∩(Press ? for help) #####..<....######.# ##.## Y=jwr############ #..........## #.# #.# ##..ß.......# #.#.##.##..# #.#######.############### #........ß⌠.###.#.##.##..# #.......................# #..#######ß.#......#.....# ###.#######.....###.......# Y=jwF#...#.# #..###.#..#.##.## #...# #..##...##..####.##### ##.##.# #.ß##........#.# #.### #..#.................# ##.##.####..##..........# ##.## #..#....##..####.###.#### Y=jAx###...#.......##..##.#..### #...# #.......##..####)))))...# ##.......########..#..#..# #...# #.#...............##.##.# Y=jx#......#.# #.)#.##..# #...# #.##.##.#########.##.##.# #..##..#.########........# #...# #.##∩##.#########.##....# Y=jx#......#.##.....####.###########...#######.##.##.##.....##.#####.# #...##.#.##.....##..)...###...........÷>##.##.##.##.....##.#####.## #...##.#.##.....##.#.##.[............#..(...............##........##Y=j4y  #........##.....##.#..#..##.............##..#>..###....<######.....##  ###.#######.....##.##.#..#######...#######.##..#.##.....# ##.......##  #.# #####.##.......# #...# #..##..######### #.........#  Y=juy###.#### #......####.##.# #...# ##.#.#.####.......## Y=jy/ #......# #.###..# #.##.## ####...# #......####.....##  Y=jy#.#.##.####.###..####.#...# #......# ##.##...## ########....##  #.#......##.#.....<...)...###.###### ###.###.#### #........#.## #.####.#.##.#.##.###.......##.### #.# #....###.########## Y=jcY=j9Y=jVividlyBlue the MarksdemigodDemigodHealth: 162/162 ========================Magic: 40/40 ========================AC: 10Str: 4Y=jxEV: 26Int: 19SH: 0Dex: 38XL: 19 Next: 70% Place: Dungeon:7Time:Zot (25168) _You kill the iguana! Y=jS_No target in view! _No target in view! _Search for what [Enter for "potion", or ? for help]? . _Search for what [Enter for "."]? Search for what [Enter for "."]? potionY=j~Y=jY=jY=j Y=jmY=jj_7 _Y=jY=jY=jB6Y=j&Y=jY=jCY=jB5Y=jY=j{W  There is a stone staircase leading up here.Y=j Y=j\Y=jI4 _Y=j*Y=j %6Y=jf Y=j B2Y=j Y=j ! _You climb upwards.Y=j R  There is a stone staircase leading down here.Y=j` Y=j I1 _Y=j Y=j Y=j Y=j. ,0Y=j Y=j Y=j4 Y=j Y=jV C59Y=j Y=jb Y=j/ Y=jq B8Y=j2 Y=j5 #.......................####.#######.....###.......#Y=j #...# #..##...##..####.#####.### #..#.................##.## #..#....##..####.###.Y=j #...# #.......##..####)))))#...# #.#...............##.#...# #.##.##.#########.##.#...# #.##@##.#########.##. Noise: --------- 36923.3 (9.5) ###...#######.##.##.##.....##.### e) +9 longbow (freeze) .........÷>##.##.##.##.....##.### Fire: e) +9 longbow (freeze) ........#..(...............##.... ...........##..#>..###....<###### ###...#######.##..#.##.....# ##. #...# #..##..######### #.. #...# ##.#.#.####.  ###...# #......####Y=j E Y=jP 9---Y=j Y=j  Y=j4 X_There is an entrance to Ojegg's Distillery here.Y=jVKY=jSWelcome to Ojegg's Distillery! What would you like to do?  a -  104 gold a potion of cancellationY=j_T1b -  65 gold a potion of enlightenment  c -  208 gold 2 potions of heal wounds  d -  104 gold a potion of heal wounds  e -  104 gold a potion of heal woundsY=jTf -  104 gold a potion of invisibility  g -  130 gold a potion of resistance Y=jcU9 h -  130 gold a potion of resistance You have 2391 gold pieces. [Esc] exit[!] buy|examine itemsY=jUR[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listY=j rw  a -  104 gold a potion of cancellation  c +  208 gold 2 potions of heal wounds After the purchase, you will have 2183 gold pieces.[Enter] buy marked itemsY=j|  c +  208 gold 2 potions of heal wounds  d +  104 gold a potion of heal wounds079Y=jZ  d +  104 gold a potion of heal wounds Y=j z e +  104 gold a potion of heal wounds1975Y=j C Purchase items for 416 gold? (y/N)Y=j Y=j+ Y=j+ c -  104 gold a potion of invisibility-  130resistance-  130resistance Y=j,Y=j,eEY=jY=jJY=j5#.......................#VividlyBlue the Marksdemigod###.#######.....###.......#DemigodY=jڙ#...# #..##...##..####.#### Health: 162/162 ========================#.### #..#................. Magic: 40/40 ========================##.## #..#....##..####.###. AC: 10Str: 4#...# #.......##..####))))) EV: 26Int: 19#...# #.#...............##. SH: 0Dex: 38Y=j)#...# #.##.##.#########.##. XL: 19 Next: 70% Place: Dungeon:6#...# #.##@##.#########.##. Noise: ---------  Time: 36923.3 (0.0) Y=j ###...#######.##.##.##.....##.### e) +9 longbow (freeze) Y=j~.........÷>##.##.##.##.....##.### Fire: e) +9 longbow (freeze) ........#..(...............##.... Zot (25158) Y=j...........##..#>..###....<###### ###...#######.##..#.##.....# ##. #...# #..##..######### #..Y=ja #...# ##.#.#.####.  ###...# #......####Y=j  _Search for what [Enter for "."]? potion _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is an entrance to Ojegg's Distillery here.  w - 2 potions of heal wounds; w - 3 potions of heal wounds (gained 1)Y=j7There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _n entrance to Ojegg's Distillery here.  w - 2 potions of heal wounds; w - 3 potions of heal wounds (gained 1)4Y=jY=j;Y=jǩc _Thank you for shopping at Ojegg's Distillery!Y=jB[?25h[?0c Y=j D^ Search for what [Enter for "potion", or ? for help]? Y=j [?25l[?1cY=jY=jx241 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] I - 5 scrolls of immolation  b - [carried] N - 2 scrolls of noise  c - [carried] S - 4 scrolls of silence  d - [carried] V - 5 scrolls of vulnerability  e - [carried] a - 4 scrolls of enchant armour  f - [carried] f - 4 scrolls of fear  g - [carried] g - 2 scrolls of fog Y=j h - [carried] i - 5 scrolls of identify  i - [carried] p - 8 scrolls of poison  j - [carried] r - 3 scrolls of revelation  k - [carried] s - 2 scrolls of summoning  l - [carried] t - 4 scrolls of teleportation  m - [carried] w - 2 scrolls of enchant weapon  n - [carried] x - 4 scrolls of amnesiao - [Elf:1] 2 scrolls of amnesia (112 gold)  p - [Snake:4] a scroll of amnesia (108 gold)  q - [Snake:4] a scroll of amnesia (86 gold)  r - [Elf:1] a scroll of enchant weapon (105 gold)  s - [Snake:4] a scroll of fear (86 gold)  t - [Snake:4] a scroll of fear (86 gold)u - [Elf:1] a scroll of identify (28 gold)  v - [Elf:1] a scroll of identify (28 gold) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Y=jY=jq@ Y=j6Y=jJY=jK Y=j#Y=j[Y=jY=j3Y=ju Y=jY=jY=j Y=jʅ Y=j Z=j|}Z=j22Z=jV Z=j( Z=j Z=j|OZ=jTZ=jYP#.......................#Z=jdYVividlyBlue the Marksdemigod###.#######.....###.......#DemigodZ=jY*#...# #..##...##..####.#### Health: 162/162 ========================#.### #..#................. Magic: 40/40 ========================##.## #..#....##..####.###. AC: 10Str: 4Z=jZ#...# #.......##..####))))) EV: 26Int: 19#...# #.#...............##. SH: 0Dex: 38#...# #.##.##.#########.##. XL: 19 Next: 70% Place: Dungeon:6Z=jsZ#...# #.##@##.#########.##. Noise: ---------  Time: 36923.3 (0.0) ###...#######.##.##.##.....##.### e) +9 longbow (freeze) Z=jZ.........÷>##.##.##.##.....##.### Fire: e) +9 longbow (freeze) ........#..(...............##.... Zot (25158) ...........##..#>..###....<###### ###...#######.##..#.##.....# ##.Z=jZy #...# #..##..######### #.. #...# ##.#.#.####.  Z=j=[ ###...# #......####  _There is a stone staircase leading down here. _There is an entrance to Ojegg's Distillery here.  Z=j[w - 2 potions of heal wounds; w - 3 potions of heal wounds (gained 1)  w - 4 potions of heal wounds (gained 1) _Thank you for shopping at Ojegg's Distillery!  Search for what [Enter for "potion", or ? for help]? scrollZ=j_Z=j_Z=jscZ=jd. _Z=j Z=j $Z=j> ~Read which item? Scrolls  f - 4 scrolls of fear Z=j  g - 2 scrolls of fog  t - 4 scrolls of teleportationa - 4 scrolls of enchant armour Z=j  i - 5 scrolls of identifyp - 8 scrolls of poison  r - 3 scrolls of revelation  s - 2 scrolls of summoning  Z=jN Dw - 2 scrolls of enchant weapon  x - 4 scrolls of amnesia Z=j I I - 5 scrolls of immolation  N - 2 scrolls of noise Z=jլ D S - 4 scrolls of silence  V - 5 scrolls of vulnerability Z=j [!] read|quaff|evoke[?] describe selectedZ=jZ=jwZ=j #.......................#VividlyBlue the Marksdemigod###.#######.....###.......#DemigodZ=j\&#...# #..##...##..####.#### Health: 162/162 ========================#.### #..#................. Magic: 40/40 ========================Z=j##.## #..#....##..####.###. AC: 10Str: 4#...# #.......##..####))))) EV: 26Int: 19#...# #.#...............##. SH: 0Dex: 38Z=jҒ#...# #.##.##.#########.##. XL: 19 Next: 70% Place: Dungeon:6#...# #.##@##.#########.##. Noise: ---------  Time: 36923.3 (0.0) ###...#######.##.##.##.....##.### e) +9 longbow (freeze) .........÷>##.##.##.##.....##.### Fire: e) +9 longbow (freeze) ........#..(...............##.... Zot (25158) ...........##..#>..###....<###### ###...#######.##..#.##.....# ##. #...# #..##..######### #.. #...# ##.#.#.####.  ###...# #......####  _There is a stone staircase leading down here. _There is an entrance to Ojegg's Distillery heZ=j^re.  w - 2 potions of heal wounds; w - 3 potions of heal wounds (gained 1)  w - 4 potions of heal wounds (gained 1) _Thank you for shopping at Ojegg's Distillery! _Search for what [Enter for "potion", or ? for help]? scrollZ=jiZ=jZ=jZ=jf _You don't currently have any unidentified items.Z=jA.Z=j,1URead which item? Z=j1Scrolls  f - 4 scrolls of fear  g - 2 scrolls of fog  t - 4 scrolls of teleportationZ=j1da - 4 scrolls of enchant armour  i - 5 scrolls of identifyZ=j-2Up - 8 scrolls of poison  r - 3 scrolls of revelation  Z=j2es - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 4 scrolls of amnesia Z=j2h I - 5 scrolls of immolation  N - 2 scrolls of noise  S - 4 scrolls of silence Z=j?3 V - 5 scrolls of vulnerability [!] read|quaff|evokeZ=j3G[?] describe selectedZ=jbDrink which item? Potion  c - 2 potions of curing Z=j"cM g - a potion of magich - 3 potions of haste  r - 4 potions of resistancew - 4 potions of heal woundsb - 7 potions of brilliance  e - 5 potions of enlightenment  Z=jci - 10 potions of invisibility  m - 3 potions of might  B - a potion of berserk rage  C - 3 potions of cancellationA - 3 potions of attraction  L - 5 potions of lignification  M - 9 potions of mutation Z=jc l - a potion of moonshineread|quaffZ=j Z=j Z=j Z=j (Z=j (#.......................#Z=j2 VividlyBlue the Marksdemigod###.#######.....###.......#Z=j !DemigodZ=j &#...# #..##...##..####.#### Health: 162/162 ========================#.### #..#................. Magic: 40/40 ========================Z=j ##.## #..#....##..####.###. AC: 10Str: 4#...# #.......##..####))))) EV: 26Int: 19#...# #.#...............##. SH: 0Z=j -Dex: 38Z=j #...# #.##.##.#########.##. XL: 19 Next: 70% Place: Dungeon:6Z=j= #...# #.##@##.#########.##. Noise: ---------  Time: 36923.3 (0.0) Z=j ###...#######.##.##.##.....##.### e) +9 longbow (freeze) Z=j: .........÷>##.##.##.##.....##.### Fire: e) +9 longbow (freeze) Z=j ........#..(...............##.... Zot (25158) Z=j ...........##..#>..###....<###### ###...#######.##..#.##.....# ##.Z=j5 . Z=jt #...# #..##..######### #..Z=j  #...# ##.#.#.####.Z=j   ###...# #......####  _There is an entrance to Ojegg's Distillery here.  Z=jJ w - 2 potions of heal wounds; w - 3 potions of heal wounds (gained 1)  w - 4 potions of heal wounds (gained 1) Z=j _Thank you for shopping at Ojegg's Distillery! _Search for what [Enter for "potion", or ? for help]? scroll _You don't currently have any unidentified items.Z=j  Z=jN 4 Okay, then.Z=j Z=jQ Z=j Z=j . _Z=j; Z=j Z=j Z=j F _Unknown command.Z=jZ=j/6Where to? (Tab - D:6 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsZ=jU - DepthsZ=jpZ=j#.......................#VividlyBlue the Marksdemigod###.#######.....###.......#DemigodZ=j*#...# #..##...##..####.#### Health: 162/162 ========================#.### #..#................. Magic: 40/40 ========================##.## #..#....##..####.###. AC: 10Str: 4Z=jX#...# #.......##..####))))) EV: 26Int: 19#...# #.#...............##. SH: 0Dex: 38#...# #.##.##.#########.##. XL: 19 Next: 70% Place: Dungeon:6#...# #.##@##.#########.##. Noise: ---------  Time: 36923.3 (0.0) ###...#######.##.##.##.....##.### e) +9 longbow (freeze) .........÷>##.##.##.##.....##.### Fire: e) +9 longbow (freeze) Z=j........#..(...............##.... Zot (25158) ...........##..#>..###....<###### ###...#######.##..#.##.....# ##. #...# #..##..######### #.. #...# ##.#.#.####.  ###...# #......#### w - 4 potions of heal wounds (gained 1) Z=jM_Thank you for shopping at Ojegg's Distillery! _Search for what [Enter for "potion", or ? for help]? scroll _You don't currently have any unidentified items. _Okay, then. _Unknown command.Z=jZ=jʋZ=jZ=jI7 _Z=jZ=jZ=jZ=jґ,6Z=jZ=jԒZ=jZ=jdZ=jÕB5Z=jƖZ=jZ=jZ=jg,4Z=jZ=jtZ=jY  There is a stone staircase leading down here.Z=j#Z=jCZ=jI3 _Z=jZ=j.%7Z=jZ=jqB2Z=j\Z=j# _You climb downwards.Z=j..#.#.#.#..#...#....#.....#....#. .......................... Z=j}.########....##############.# .###.###........##.......#..# .....##..............>...#..# ###.........<..##.......##.## ###.................#..# Z=j ##.......†...............## ##...........@....####.......9.8 (6.5  #.................####.#......  #............#.....##..##..... Z=j, ####.#.##.##.###.....#....#. ##.>#...##..#####................ ............#.........#..###.... ...............###....#....#... Z=j..#............# #[>)........##^........###...###......###.###..Z=jZ=ja _There is a stone staircase leading up here.Z=j Z=j Where to? (Tab - D:7, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  Z=j oP - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - DepthsZ=jUa Z=jet ..#.#.#.#..#...#....#.....#....#. VividlyBlue the Marksdemigod ................................. Demigod .########....##############.##### Health: 162/162 ======================== .###.###........##.......#..#Z=ju zMagic: 40/40 ======================== .....##..............>...#..#AC: 10Str: 4 ###.........<..##.......##.## ## EV: 26Int: 19#...##.................#..# #. SH: 0Dex: 38###.......†...............####. XL: 19 Next: 70% Place: Dungeon:7Z=juw ##...........@....####........ Noise: ---------  Time: 36929.8 (0.0)#.................####.#...... e) +9 longbow (freeze)#............#.....##..##..... Fire: e) +9 longbow (freeze) ####.#.##.##.###.....#....#..... Zot (25152) ##.>#...##..#####................ ............#.........#..###.....  ...............###....#....#.....  ..#............# #[>)........##^.  #........###...###......###.###..  _You don't currently have any unidentified items. _Okay, then. _Unknown command. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.Z=jw Z=j Z=j Z=j I1 _Z=j_ Z=j Z=j Z=jt B0Z=j Z=jO Z=j Z=j% C49Z=jL Z=j Z=j> Z=j B8Z=j Z=j_ Z=jy Z=j B7Z=j! Z=j Z=j Z=jo B6Z=j Z=j& Z=jz Z=j B5Z=jڤ h  There is a stone staircase leading down, spattered with blood here.Z=j֥ l  You see here an iguana skeleton.Z=j5 Z=jp Z=j I4 _Z=j> Z=j %8Z=j` Z=j˝ B2Z=j Z=j # _You climb downwards.Z=j  #.#####.##.#.....# ###)  ##### #.# #.##.#.##### # Z=j  #>..# #.#####.##...#######.#.  #.#.###..........###.......#.  #..####.###..+.......#.  #.##..........# #.##......##.Z=j;  #.##.##.#.#.#####.##......##% #.##.##......[....##...... #....####.........##39.3 (9.5Z=j}  ####.## ###.........' #..# #...............### ##.# #...............#  Z=j #.# #..÷).....# #.## #........÷......### Z=j #..# #...............# ##.################)))). Z=j? ^#.....# #......##....Z=j Z=j Z=j  Z=jG [_There is a stone staircase leading up here.Z=j"Z=j?Where to? (Tab - D:8, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitZ=j]M - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - DepthsZ=jZ=j:Z=jv#.#####.##.#.....# ###) VividlyBlue the Marksdemigod##### #.# #.##.#.##### #... Demigod#>..# #.#####.##...#######.#. Health: 162/162 ========================Z=jB#.#.###..........###.......#. Magic: 40/40 ========================#.#......####.###..+.......#. AC: 10Str: 4#.##..........# #.##......##. EV: 26Int: 19Z=j#.##.##.#.#.#####.##......##% SH: 0Dex: 38#.##.##......[....##......##. XL: 19 Next: 70% Place: Dungeon:8#....####...@.............##. Noise: ---------  Time: 36939.3 (0.0)####.## ###...............'.. e) +9 longbow (freeze)#..# #...............### Fire: e) +9 longbow (freeze) ##.# #...............#Zot (25142) #.# #........÷).....##.## #........÷......### #..# #...............#.. ##.################)))).. #.....# #......##......[40Z=jm  _You climb downwards. _There is a stone staircase leading up here.  There is a stone staircase leading down, spattered with blood here. _You see here an iguana skeleton. _You climb downwards. _There is a stone staircase leading up here.Z=j՘Z=j]Z=j]_1 _Z=j١Z=jעZ=jX0Z=j,Z=juZ=jͨC39Z=jZ=jZ=jZ=jmB8Z=j4Z=jZ=jZ=jRB7Z=j%Z=jmZ=jZ=jB6Z=jZ=jZ=jZ=jSB5Z=jٷZ=jZ=jZ=jB4Z=jE,Z=jZ=jRB3Z=jZ=jZ=jZ=jB2Z=jNZ=jZ=jZ=jB1Z=j7Z=jY  There is a stone staircase leading down here.Z=j_Z=jZ=jI0 _Z=j<Z=jE %9Z=j Z=jʽ Y29Z=jC # _You climb downwards.Z=j   #....# #..........†.#   #....# #.#####......#   #....# #.# #......#  Z=j K #....# #.# #   #....# #.# #..^...#   #....# #.# #......#  Z=j  #....# #.# #......#   #....####.# #......#   #..#####......##52.8 (13.5)  #.....  ####################     Z=jh Z=j a _There is a stone staircase leading up here.Z=jZ=j(Where to? (Tab - D:9, ? - help)  D - Dungeon  T - TempleL - LairZ=jŧ~S - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - DepthsZ=jZ=j   #....# #..........†.# VividlyBlue the Marksdemigod  #....# #.#####......# Demigod  #....# #.# #......# Health: 162/162 ======================== Z=j{  #....# #.# #......# Magic: 40/40 ========================  #....# #.# #..^...# AC: 10Str: 4  #....# #.# #......# EV: 26Int: 19  #....# #.# #......# SH: 0Dex: 38 Z=j x #....####.# #......# XL: 19 Next: 70% Place: Dungeon:9  #.....@...#####......## Noise: ---------  Time: 36952.8 (0.0) Z=jF  #...................... e) +9 longbow (freeze)  ####################### Fire: e) +9 longbow (freeze)  Zot (25129)    Z=j +   _You see here an iguana skeleton. _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. Z=j L_There is a stone staircase leading up here.Z=j6 Z=j Z=j$Z=jj%Z=j6'_8 _Z=j+Z=j,Z=jF-B7Z=j-Z=j3Z=jb4Z=j4B6Z=j&5Z=j;Z=j.<Z=j<B5Z=j =Z=jBZ=jWCX4Z=jCZ=jHZ=jQIZ=jIB3Z=jJZ=jNZ=jqOZ=jOB2Z=jPZ=jTZ=jUZ=jUB1Z=jNVZ=jZZ=j[Z=j[B0Z=jT\Z=j`Z=jaZ=jaC19Z=jcbZ=jfZ=jgZ=jgB8Z=jhZ=jlZ=jmZ=j3nB7Z=jnZ=juZ=jdzq  A two-headed ogre comes into view.Z=jp| #....# #........##.# Z=jÄH #....# #..#####.##......[.#  #....# #..# #.....###...#  #....# #..# #.....# #...#  #....# #..# #.....# #...# Z=j:) #....# #..# #.....# #...#  #....####..# #....O# #...#  #..........#####.....# #...###  #............@.......# #......  #....####...# #  #....# #..........÷.# #.. Z=j #....# #.#####......# #..#  #....# #.# #......# #..#  #....# #.# #......# #..#O   two-headed ogre (wandering) Z=j5 #....# #.# #..^...# #..#  #....# #.# #......# #..#  #....# #.# #......# #..#Z=jQO.64.8 (12.0)Z=jՊZ=jm5.8 (136 _Z=j!Z=j.Z=jJ/ )You shoot an arrow. The arrow hits the two-headed ogre!!!  The arrow freezes the two-headed ogre!Z=j 3U))))))Z=jjY.......Z=jq/1===Z=j8rN6.6 (0.8)5Z=jyZ=j{ Z=j{E_You kill the two-headed ogre!Z=j Z=j Z=j6 Z=j  Z=j: :_No target in view!Z=j" 3Z=j% Z=jC' H _No target in view! Z=j~ Z=jWhere to? (Tab - D:10, ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  Z=joP - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - Depths Z=jQ Z=jpR Z=jw[?25h[?0c #....# #........##........#VividlyBlue the Marksdemigod#....# #..#####.##......[.# Z=jxDemigod#....# #..# #.....###...#Health: 162/162 ========================#....# #..# #.....# #...#Magic: 40/40 ========================#....# #..# #.....# #...#AC: 10Str: 4 Z=jy&#....# #..# #....)# #...#EV: 26Int: 19#....####..# #.....# #...#SH: 0Dex: 38#..........#####.....# #...### XL: 19 Next: 71% Place: Dungeon:9 Z=jy#............@.......# #...... Noise: ===------  Time: 36966.6 (0.0)#....####............# #...... e) +9 longbow (freeze)#....# #..........÷.# #..#### Fire: e) +9 longbow (freeze) #....# #.#####......# #..#Zot (25115)  Z=jz#....# #.# #......# #..##....# #.# #......# #..##....# #.# #..^...# #..##....# #.# #......# #..##....# #.# #......# #..# Z=jzsYou shoot an arrow. The arrow hits the two-headed ogre!!!  The arrow freezes the two-headed ogre! _You kill the two-headed ogre! _No target in view! _No target in view!  What level of the Vaults? (default 1, ? - help)  Z=j8 [?25l[?1c Z=jL3 Z=j^M Z=jO Z=j(r Z=jSs Z=jsT4 _ Z=ju Z=j2y Z=j?z Z=jzB3 Z=j{ Z=jX Z=jX Z=jB2 Z=j Z=je Z=jr Z=jƇB1 Z=j Z=jh Z=j Z=j+B0 Z=j Z=j Z=jē Z=jC09 Z=j Z=j Z=jЙ Z=j$B8 Z=j Z=j Z=jן Z=j4:7 Z=j Z=jE Z=j Z=jB6 Z=jަ Z=j Z=j4 Z=jB5 Z=j Z=j Z=jӰ Z=j<B4 Z=jR Z=j Z=j_ Z=jB3 Z=jշ Z=jR Z=je Z=jB2 Z=j Z=j  Z=j= Z=jB1 Z=j Z=j Z=j Z=jB0 Z=j Z=j Z=j Z=jD099 Z=j Z=j Z=j Z=jB8 Z=j Z=j. Z=j Z=jB7 Z=jC Z=j Z=j Z=jB6 Z=j Z=j Z=j Z=jB5 Z=j Z=j Z=j Z=jB4 Z=j Z=j Z=j Z=jB3 Z=js Z=j21 Z=j Z=j? Z=jB0 Z=jf Z=j Z=jG Z=jC89 Z=j Z=j` Z=j Z=jB8 Z=j Z=j{ Z=j Z=j B7 Z=j- Z=j The arrow freezes the two-headed ogre! _You kill the two-headed ogre!  Z=j'n_No target in view!  There is a stone staircase leading down here. Z=j= Z=j Z=jI6 _ Z=j* Z=j&10 Z=j+ Z=jB4 Z=jR Z=j# _You climb downwards. Z=j_P  There is a stone staircase leading up here. Z=jL Z=jI3 _ Z=j Z=jf Z=j\X2 Z=j Z=j Z=j| Z=jB1 Z=jb Z=j  Z=j!X0 Z=j%" Z=j# Z=j$C79 Z=j$ Z=j>% Z=j& Z=j' Z=j(B8 Z=j( Z=j0* Z=j + Z=jQ+B7 Z=j(, Z=j- Z=jn. Z=j.B6 Z=js/ Z=j0 Z=j1 Z=j42B5 Z=j3 Z=j4 Z=j5 Z=j6B4 Z=j7 Z=j8 Z=j9 Z=j9B3 Z=j: Z=jE< Z=jR= Z=j=B2 Z=j> Z=j? Z=j@ Z=j8AB1 Z=jB Z=j_C Z=jyD Z=jDB0 Z=jE Z=j-GY  There is a stone staircase leading down here. Z=jH Z=jqv69 _ Z=jD%1 Z=j}E Z=jEB8 Z=jF Z=jG# _You climb downwards. Z=j`P  There is a stone staircase leading up here. Z=ja Z=jaI7 _ Z=j:b Z=jnc Z=jd Z=jadB6 Z=je Z=jJf Z=jf Z=j3gB5 Z=jg Z=jh Z=j}i Z=jiB4 Z=j5j Z=j:k Z=jk Z=jlB3 Z=jl Z=jm Z=j3n Z=jznB2 Z=jn Z=jo Z=jp Z=jpB1 Z=j^q Z=jUr Z=jr Z=j0sB0 Z=js Z=jt Z=j0u Z=jwuC59 Z=ju Z=jv Z=jdw Z=jwB8 Z=jx Z=jy Z=jy Z=jyB7 Z=jaz Z=j@{ Z=j{ Z=j/|B6 Z=j| Z=j} Z=js~ Z=j~B5 Z=jJ Z=jY Z=jjX4 Z=j) Z=jЂ Z=j} Z=jЃB3 Z=j` Z=j7 Z=j΅ Z=jB2 Z=j Z=jb Z=j Z=jOB1 Z=jLj Z=j Z=j Z=j`B0 Z=jÊ Z=j<0You climb downwards Z=j. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  do Z=jȌwn here. Z=j  Z=j Z=jJ49 _ Z=j Z=j%2 Z=j3 Z=jB7 Z=j Z=j^ _There is a stone staircase leading up here.down here. _You climb downwards Z=j8f. _There is a stone staircase leading up here.down here. _You climb downwards. Z=jdown here. _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards.  There is a stone staircase leading up here. Z=j6 Z=jI6 _ Z=j Z=jO Z=j Z=jB5 Z=j Z=j Z=j Z=j<B4 Z=j; Z=jh _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone st Z=j7aircase leading up here.  Things that are here: Z=j@  a +0 giant club; a +0 giant spiked club; a two-headed ogre skeleton Z=j Z=j8I3 _ Z=jZ Z=j Z=j Z=jB2 Z=j Z=jbY  There is a stone staircase leading down here. Z=jN Z=j Z=j I1 _ Z=j Z=j%3 Z=j Z=jRB0 Z=j Z=j# _You climb downwards. Z=j P  There is a stone staircase leading up here. Z=j Z=j J39 _ Z=j Z=j$ Z=j Z=j5B8 Z=j Z=j Z=jB7 Z=jW Z=j Z=j  Z=j! Z=j "B6 Z=j" Z=jx& Z=jV' Z=j'B5 Z=jv( Z=j+ Z=j, Z=j-B4 Z=j- Z=jK1 Z=j2 Z=jq2B3 Z=j3 Z=jY7 Z=jA8 Z=j8B2 Z=jF9 Z=j< Z=j > Z=j\>B1 Z=j\? Z=jB Z=jC Z=j;DB0 Z=jLE Z=j_H Z=j~I Z=jIC29 Z=jJ Z=jO Z=jQ Z=jRQB8 Z=jiR Z=jKU Z=jV Z=jV,7 Z=jEW Z=j4X Z=j[ Z=ji\ Z=j\B6 Z=j:^ Z=jka Z=j]c Z=jcB5 Z=j3e Z=jEh Z=j4j Z=jjB4 Z=jl Z=jFo Z=jq Z=jqB3 Z=jys Z=jyv Z=jex Z=jxB2 Z=jz Z=j]} Z=jX1 Z=j7 Z=jՄ Z=j Z=jB0 Z=j Z=j Z=j Z=j>C19 Z=j Z=jn Z=jw Z=j̛B8 Z=j Z=j$ Z=j" Z=jqB7 Z=j Z=j Z=j Z=j:6 Z=j* Z=j Z=ja Z=jB5 Z=j Z=jL Z=j Z=j?B4 Z=j Z=jf Z=jϹ Z=jB3 Z=jj Z=j  Z=jg Z=jB2 Z=jο Z=jj Z=j Z=jB1 Z=jA Z=jY  There is a stone staircase leading down here. Z=j Z=j Z=jI0 _ Z=j Z=jb%4 Z=jA Z=j*Y08 Z=j[# _You climb downwards. Z=jTP  There is a stone staircase leading up here. Z=j Z=jI7 _ Z=j Z=jE Z=j4 Z=j~B6 Z=jN Z=j Z=j Z=j@B5 Z=j Z=j Z=j Z=jB4 Z=j Z=j+pYou climb downwards. _There is a stone staircase leading up here.do Z=j|wn here. _You climb downwards. _There is a stone staircase leading up here.  n open door Z=j Z=jI3 _ Z=j Z=j Z=j Z=j[B2 Z=j[ Z=jH  Z=j  Z=j B1 Z=j  Z=j  Z=j)  Z=jr B0 Z=j  Z=j  Z=j  Z=j( E4999 Z=jU  Z=jp  Z=j  Z=j B8 Z=j  Z=j  Z=j  Z=j B7 Z=j  Z=j  Z=j  Z=j* B6 Z=j#  Z=j&  Z=j(  Z=j+) B5 Z=jL*  Z=jW,  Z=j-  Z=j:. B4 Z=jC/  Z=j!1  Z=j2  Z=j'3 B3 Z=j4  Z=j5  Z=j7  Z=j D B2 Z=jAE  Z=jG  Z=jQH  Z=jH B1 Z=jI  Z=jEL  Z=jM  Z=j4N B0 Z=jO  Z=jQ  Z=jT  Z=jT C89 Z=jU  Z=jX  Z=jZ  Z=j@[ B8 Z=j ]  Z=j_  Z=ja  Z=j/b B7 Z=jc  Z=jtf  Z=jh  Z=ji B6 Z=jj  Z=jo @  There is an open gate here. Z=jXq  Z=jr I5 _ Z=jt  Z=jv  Z=j} X4 Z=jR  Z=j  Z=j  Z=j B3 Z=jI  Z=j $  Things that are here: Z=jދ f  a +0 arbalest; a yaktaur skeleton Z=ji  Z=j I2 _ Z=j3  Z=j $  Things that are here: Z=jڕ x  a +0 chain mail; a +0 great sword; a human skeleton Z=jZ  Z=j I1 _ Z=j  Z=j}  Z=j  Z=j B0 Z=j  Z=j{  Z=j C79 Z=j  Z=j  Z=jĪ  Z=je  Z=j B8 Z=j5  Z=j ]  There is an open door, spattered with blood here.  Things that are here: Z=j v  a +2 kite shield; a +0 plate armour; a +0 war axe Z=jҸ  Z=j I7 _ Z=j»  Z=j  Z=jR  Z=j B6 Z=j@  Z=j O  There is a gate to the Vaults here. Z=j  Z=j  Z=jx I5 _ Z=j  Z=j Vaults:110215) Gem (1966) You go down through the gate. Welcome back to the Vaults! Z=j a34 Z=j  Z=j e _This branch contains the silver rune of Zot. Z=j Y  There is a gate leading back out of this place here. Z=j  Z=j R23 _ Z=j  Z=j  Z=j  Z=j: K12 Z=jU  Z=j  Z=j  Z=j K01 Z=jF  Z=j  Z=j  Z=jv L090 Z=j  Z=j* @  There is an open door here. Z=j+  Z=j_, S859 _ Z=jE-  Z=j6  Z=jK8 a78 Z=j9  Z=jB  Z=jC  Z=j  Z=jh  Z=j.  Z=jϐ K78 Z=jB  Z=j  Z=j  Z=j K67 Z=j  Z=j̟ $  Things that are here: Z=j f  a +0 arbalest; a yaktaur skeleton Z=j  Z=j R56 _ Z=jq  Z=j  Z=j  Z=j/ K45 Z=j$  Z=j]  Z=j C3 Z=j= 4 Z=j  Z=j  Z=j  Z=j( K23 Z=j,  Z=j  Z=j  Z=jL K12 Z=j7  Z=j  Z=j  Z=j K01 Z=j  Z=j  Z=j  Z=j L690 Z=j  Z=jU  Z=j!  Z=jo L819 Z=j  Z=j  Z=jb C7 Z=j 8 Z=j  Z=j  Z=j  Z=jj K67 Z=j  Z=j  Z=jW a56 Z=j  Z=j  Z=j  Z=j< K45 Z=jF  Z=ji  Z=j!  Z=j! K34 Z=j"  Z=j&  Z=jT( a23 Z=jF)  Z=j,  Z=j-  Z=jr. K12 Z=j/  Z=jZ2  Z=j3  Z=j04 K01 Z=j4  Z=j7  Z=j8  Z=j9 L590 Z=j9  Z=j<  Z=j=  Z=j= L809 Z=j>  Z=jA  Z=jB  Z=jB K78 Z=jC  Z=jrF  Z=jG  Z=jG K67 Z=jH  Z=jpK  Z=jL  Z=jL K56 Z=jM  Z=jgP  Z=jQ  Z=j-R K45 Z=j/S  Z=jU  Z=j)W  Z=juW K34 Z=jX  Z=jK[  Z=j\  Z=jC] K23 Z=jd^  Z=j`  Z=j%b  Z=jpb K12 Z=jc  Z=je  Z=jHg  Z=jg K01 Z=jh  Z=jj  Z=jk  Z=j2l L490 Z=jPm  Z=jo  Z=j4p  Z=j}p M8899 Z=jq  Z=j=s  Z=jyt  Z=jt K78 Z=ju  Z=jw  Z=j;x  Z=jx K67 Z=jwy  Z=j3{  Z=j|  Z=j| K56 Z=j}  Z=jZ  Z=jh  Z=jŀ K45 Z=j  Z=j)  Z=jۄ a34 Z=j  Z=jO  Z=j  Z=jI K23 Z=j  Z=jy @  There is an open door here. Z=jɍ  Z=jI R12 _ Z=jc  Z=j  Z=j_  Z=j K01 Z=j8  Z=j  Z=j  Z=j L390 Z=j  Z=j Y  There is a stone staircase leading down here. Z=j  Z=j  Z=j S889 _ Z=jۤ  Z=j%2 Z=j4 Z=j˝K78 Z=j Z=j# _You climb downwards. Z=jFP  There is a stone staircase leading up here. Z=jB Z=j R67 _ Z=j Z=j, Z=j+ Z=jK56 Z=jK Z=j Z=j Z=j;K45 Z=j Z=j Z=j] Z=jK34 Z=j Z=j Z=j? Z=jK23 Z=j Z=j^ Z=j Z=j3K12 Z=j" Z=j Z=jw Z=jK01 Z=j Z=j Z=j Z=jN6290 Z=j Z=jZ Z=j Z=j Z=j-8 Z=j.79 Z=j Z=j Z=j Z=jK78 Z=j5 Z=j@  There is an open door here. Z=j Z=jAR67 _ Z=j Z=jg$  Things that are here: Z=jDD  a +0 leather armour; a +0 flail Z=j3 Z=j456  Z=j_ Z=jF Z=j@ Z=j1 Z=jK45 Z=j Z=j Z=j Z=j8K34 Z=j Z=j Z=jw Z=jK23 Z=j Z=j Z=jq  Z=j K12 Z=j  Z=jW  Z=j  Z=j9K01 Z=j[ Z=j Z=j Z=jL190 Z=j Z=jJ Z=j{ Z=jL869 Z=j Z=jo@  There is an open door here. Z=j Z=jR78 _ Z=j1 Z=j Z=j Z=jK67 Z=j Z=j  Z=j2! Z=j!K56 Z=j5" Z=j# Z=j$ Z=j$a45 Z=j% Z=j& Z=j'K34 Z=j' Z=j(Y  There is a stone staircase leading down here. Z=j<) Z=j>* Z=j +R23 _ Z=j+Z=jZ 36You climb downwards.Z=j'Z=jK01Z=jZ=j& _You encounter a skeletal warrior and a great orb of eyes.There is a stone staircase leading up here.Z=jsZ=jz   .# .#   Z=j{P.# .#   z# .# #   #.##. .#  Z=j| .... G.+   #####...#   #.......#   Z=j=}>#.#  ---7210.6 (244.0) #...#...#   Z=js##### ##   ...   ...   ....+   G   great orb of eyes ....#   z   skeletal warrior (dormant) .....#    Z=j9---Z=jZ=j= Z=j܈V_There are monsters nearby!Z=jZ=jZ=jعZ=jU.GZ=j[Z=j|1.6 (1.0)090 _Z=j4Z=j%2Z=j         ########  ##########......#  ###........#......#  ..#........#....@.#  Z=j...#........#......#  ..'........#......#  ..#........'......#  ..#........########  ..#........#   ###........#  #........#   #........#  Z=jZ)q3.1 (2.5859Z=j,Z=j}-! _You climb upwards.Z=j/ Z=jv/U_There is a stone staircase leading down here.Z=jS Z=j Z=j Z=jK& Z=jz) Z=j>, R78 _Z=j- Z=j: Z=j? Z=j? K67Z=jA Z=jfM Z=jR Z=jR K56Z=jT Z=jIa Z=jf Z=jf K45Z=jBi Z=jDv Z=j{ Z=ja| K34Z=j{ Z=jI @  There is an open door here.Z=j Z=jL R23 _Z=jI Z=j Z=jM Z=j K12Z=j Z=j Z=j Z=j{ K01Z=j5 Z=j Z=j Z=jv Z=j E0990Z=jp Z=j Z=j Z=ja 6849Z=j Z=jO Z=j Z=j K78Z=j] Z=jF Z=j Z=jI Z=j K67Z=j Z=j Z=jB Z=j K56Z=j" Z=j $ Z=j/& a45Z=je' Z=j) Z=j+ Z=jm+ K34Z=j, Z=j. Z=jM0 Z=j0 K23Z=j1 Z=j3 Z=j6 Z=j6 K12Z=jx7 Z=j;9 Z=j: Z=j|; K01Z=j>< Z=j4> Z=j? Z=jO@ L890Z=j A Z=jC Z=jSE Z=jE L839Z=jG Z=j I Z=jJ Z=jsK K78Z=jL Z=j~N Z=jRP a67Z=jQ Z=jYS Z=jU Z=jU K56Z=jV Z=jX Z=j(Z Z=jZ K45Z=j[ Z=j] Z=j` Z=j` K34Z=ja Z=j:c Z=je Z=je K23Z=jf Z=jj #........# #........# #........# #........+ Z=jk #........# #........#  #........#  #........#  #..#  #...).[..# Z=jGl  +..#  #..# ###########........## ............. ................ ........#########..... Z=jl d........# ..... Z=jo  +.#..Z=jp B...)+......# ########### ........#......   Z=jxt 039.1 (26.0)Z=ju p40.1 (2712Z=jmx Z=jy $  Things that are here:Z=j{ u _a +0 robe; a +0 dagger of speedZ=j Z=jM Z=je Z=j= Z=j Z=jj R01 _Z=j Z=j Z=j Z=j L790Z=j Z=j Z=jd Z=j L829Z=j Z=j Z=j>" Z=j" K78Z=j# Z=jz. Z=j80 Z=ji0 K67Z=j32 Z=jX4 Z=j5 Z=j6 K56Z=j7 Z=jL9 Z=j: Z=jI; K45Z=jb< Z=j= Z=j> Z=jb? K34Z=j? Z=j6A Z=jtB Z=jB K23Z=jtC Z=jD Z=jE Z=jF K12Z=j$G Z=j1H Z=jZI Z=jI -0Z=jI 1Z=jJ Z=jM Z=jEN Z=jN L690Z=jTO Z=jP Z=jQ Z=jlR L819Z=j7S Z=jT Z=jV Z=jV K78Z=jW Z=jY Z=jZ Z=jZ K67Z=j[ Z=j] Z=jI_ Z=j_ K56Z=j` Z=jb Z=jc Z=jd K45Z=je Z=jg Z=jfh Z=jh K34Z=ji Z=jLk Z=jl Z=jm K23Z=jn Z=jo Z=jkw  ............+ #........# ............# #........# ............#########........# Z=jw .............................# .............................# ###############........#######  #........# Z=jw #........#  #.@......# 59.1 (19 #........# Z=jw # #.?......#  Z=jw >#........#  #........#  Z=jw #..#  Z=j-x b+........#  #.)# Z=j| Z=j| p60.1 (2012Z=j Z=j ( _Found an arbalest.Z=j Z=j Z=jb Z=jV Z=j Z=j a01Z=j Z=j Z=j L590Z=j9 Z=j Z=jB D809Z=j Z=jK _r - 4 scrolls of revelation (gained 1)Z=jyZ=jC78Z=jZ=jZ=j  You encounter a vault sentinel. It is wielding a +0 falchion.Z=j 2..................# ################........#######  #........#  #........#  Z=jt Z#........#  #........#  #.#  #.#  #.# Z=j  #.#  +..#  #.)......#  #.#Z=j*  #^.# p   vault sentinel (asleep) #. #.....p.. Z=ju14.1 (4.0)Z=j<u5.1 (567 _Z=jzZ=j Z=jȁ0 #........Z=j!,  #........#  Z=j[#........#  Z=j#........#  Z=jĂ#........#  Z=j#........#  Z=j%#........#  Z=jU3#@.......#  Z=j#........#  Z=j+........#  Z=j#.)......#  Z=j]#........#  #......^.#  #........  Z=jM#.....p.. Z=jt #........  #........#  #........# Z=j #........#  #........#  #........# Z=jc #........#  Z=j#@.......#  #........#  Z=j+........#  #.)......# Z=j9! #........ Z=j~#......^.#  #........ #.....p.. Z=jSZ=jZ=j"Z=j0$e _A vault sentinel is nearby!Z=j( Z=j)))Z=j,O))p  Z=jf!Z=j)Z=jyYou shoot an arrow. The arrow hits the vault sentinel!!  The arrow freezes the vault sentinel!Z=jKp.Z=jA.....Z=jx===8 (0.756Z=jZ=j5 Z=jmY_The vault sentinel is severely wounded.Z=j )You shoot an arrow. The arrow hits the vault sentinel!!  The arrow freezes the vault sentinel.Z=jł :)))))Z=j !Z=j 8....Z=jʶ ...Z=j5 Z6.6 (0.845Z=jY Z=j; Z=j9 R _You kill the vault sentinel!Z=jQ3Z=jRZ=j6UZ=j+WZ=jXa34Z=jDZZ=j]Z=jQ^-2Z=jr^3Z=j_Z=ja'Z=jcZ=j dK12Z=jHeZ=j_g Z=jg1_You open the door.Z=j jZ=jjjK01Z=jkZ=jn@  There is an open door here.Z=jpZ=j%q.49Z=jLq%0 _Z=j8rZ=jt''Z=jbvZ=jvM8799Z=jwZ=jz= _You open the large door.Z=jZ=jK78Z=j׃Z=jE  There is a large open door here.Z=j Z=jR67 _Z=jZ=j Z=j'Z=jK56Z=jRZ=jZ=j2Z=jK45Z=j9Z=j Z=jے7_You open the large door.Z=j&Z=jK34Z=j.Z=jE  There is a large open door here.Z=jfZ=jR23 _Z=jZ=jZ=j4Z=jK12Z=jPZ=jZ=jZ=jHK01Z=jZ=j Z=j=Z=jL390Z=j8Z=jZ=jZ=jML889Z=jZ=j ''Z=j٪Z=j6K78Z=jZ=j-= _You open the large door.Z=j8Z=jK67Z=jLZ=jZ=jZ=jCK56Z=jZ=jTfYou open the large door. _There is a large open door here. _Z=jv`You open the large door. _There is a large open door here. _You open the large doorZ=j+.  There is a large open door here.Z=jеZ=j?R45 _Z=jZ=jZ=ja34Z=jZ=jP''23Z=jThere is a large open door here. _You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here. _You open the large door.Z=ja12Z=jZ=jaYou open the large door. _There is a large open door here. _You open the large door. _There is a large open door here. _You open the large door.  There is a large open door here.Z=jZ=j)R01 _Z=jZ=jZ=jZ=j:L290Z=jZ=jZ=j b879Z=jZ=joThere is a large open door here. _You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here. _You open the doorZ=j .Z=jZ=j}K78Z=jZ=j@  There is an open door here.Z=jZ=j_R67 _Z=jZ=jZ=jC5Z=j46Z=j)@  There is an open door here.Z=jHZ=jR45 _Z=jZ=j#Z=jcZ=jK34Z=j^Z=jZ=jZ=j@K23Z=jZ=jZ=jZ=j7K12Z=j-Z=jZ=jmZ=jK01Z=jZ=jZ=jZ=jsL190Z=jZ=j Z=j:: There is an open door here.Z=jZ=jJ5869 Z=jl_Z=jZ=jfZ=jZ=j'K78Z=j7Z=jvZ=jZ=jwK67Z=jZ=j Z=jQZ=jK56Z=jZ=jZ=jZ=jK45Z=jSZ=jZ=jZ=jrK34Z=jZ=jZ=jZ=jK23Z=j!Z=j"#Z=j%Z=j &K12Z=j''Z=j9)Z=j*Z=j+K01Z=jC,Z=j%.Z=j/Z=j/.09Z=j00Z=j0Z=j2Z=j3Z=ji4L859Z=jF5Z=j6Z=jI8Z=j8K78Z=j9Z=j:Z=j <Z=ja<K67Z=j<Z=j4>Z=jH?Z=j?556Z=j?Z=j^@Z=jAZ=jBZ=jCK45Z=jCZ=jDZ=jEZ=j;FK34Z=jFZ=jLHZ=jvIZ=jIK23Z=jJZ=j\LZ=jmMZ=jMK12Z=jNZ=jOZ=jIQZ=jQK01Z=jRZ=jSZ=jUZ=jZUN59990Z=j?VZ=jWZ=jXZ=jYL849Z=j ZZ=j~\'Z=jK]a78Z=jv^Z=jI`7 _You open the door.Z=jaZ=j bZ=jBbC67Z=j5cZ=jhlYou open the door. _There is an open door here. _You open the doorZ=jh&.  There is an open door here.Z=jdjZ=j!kR56 _Z=jkZ=jmZ=j@oZ=joK45Z=jypZ=jrZ=jWsZ=jsK34Z=jtZ=jvZ=jwZ=jwK23Z=j@yZ=jzZ=j|a12Z=j~Z=jZ=jZ=jK01Z=jZ=jZ=jZ=jL890Z=j$Z=j"Z=jwZ=jL839Z=jȋZ=jZZ=jZ=jNK78Z=j^Z=jZ=joZ=j̓K67Z=jZ=jZ=jQZ=jK56Z=jZ=jߛlThere is an open door here. _You open the door. _There is an open Z=j&door here. _You open the door.Z=jޝZ=j;K45Z=jaZ=jʠZ=joZ=jѢK34Z=jУZ=jYou open the door. _There is an open door here. _You open the door.  There is an open door here.Z=jZ=jR23 _Z=jZ=j%Z=jZ=jK12Z=jZ=jZ=jZ=jMK01Z=jZ=jٺZ=j׻Z=j+L790Z=jZ=jZ=jwZ=jξL829Z=j:Z=jGZ=jrZ=jK78Z=jhZ=jiZ=jZ=jK67Z=jZ=jUZ=jZ=jK56Z=jZ=j Z=jDZ=jK45Z=jrZ=jwZ=jZ=j&K34Z=jZ=jZ=jZ=j_-2Z=j3Z=j2Z=jWZ=jZ=j512Z=jZ=jZ=jZ=jZ=jfK01Z=jBZ=jTZ=jZ=jL690Z=jZ=jZ=jZ=jL819Z=jZ=j Z=jZ=jK78Z=jZ=j Z=j{Z=jK67Z=jZ=jFZ=jZ=j K56Z=j Z=jZ=jZ=j^K45Z=jYZ=jZ=jZ=jEK34Z=jZ=jDZ=jZ=jK23Z=jZ=j #.##.##.##.##.##.##.'# ...................#........# Z=j|#...ß..ß..<..ß..ß...#[.......# #...................#........# Z=j#.##.##.##.##.##.##.#........# #######'#############........# .........# #........# Z=j#+#..###.############........### #.#.##.....@...#........#Z=j5 ---Z=joQ#)).##.....#++##........+###.##.#++## #........##..##.# #........#Z=j#..##.# #........###.##.# #........##.##.# ######........#Z=j#.##.####....#...).[..#..##.........'........#You open the doorZ=jZ. _There is an open door here. _You open the door. _There is an open Z=j +door here.  You pick up a parchment ofZ=j-7 Borgnjor's Revivification and begin reading...Z=j1358.6 (92.0)Z=j---9.6 (9312Z=j Z=j  Z=j D_You add the spell Borgnjor's Revivification to your library.Z=jZ=jZ=jZ=jJH _No target in view!Z=j|Z=jZ=jNZ=jGH _No target in view!Z=jaZ=jZ=jZ=j~ ''Z=j#Z=ja01Z=j2= _You open the large door.Z=jLD59Z=js0Z=jHZ=j%E  There is a large open door here.Z=jZ=jS809 _Z=jZ=jZ=jZ=jjK78Z=j Z=j9  ''Z=jh _You open the large door. _There is a large open door here. Z=j`F You open the large door.  You encounter a frost giant and a yaktaur captain.  The frost giant is wielding a +1 battleaxe of freezing. The yaktaur captain is  carrying a +0 arbalest.Z=j #...................#.#  #...ß..ß..<..ß..ß...#[.#  #...................#.# Z=j #.##.##.##.##.##.##.#.#  #######'#############.# Z=j .........# #.#  #+#..###.############.# Z=jGC ## #.#.##.........#.# #)).##....@#''##.+Z=j ###.##.#''##..##.# #..##.#|. #..##.#Z=j #..##.#.$ #..##.# ##.##.#C. #..Z=j##.# #.##.#.c######.#Z=jvC   frost giant (asleep)Z=j #.##.####....#...).[..#Z=j:c   yaktaur captain (launcher, asleep) ..##.........'........# ##############Z=jX%.#Z=j263.6 (4.0)Z=jYP4.6 (56Z=j}%7 _Z=jZ=j0 Z=j0_Found a knobbly runed staff and 18 gold pieces.Z=j@ )))CYou shoot an arrow. The arrow hits the frost giant!  The frost giant shouts!Z=js'..Ccc)Z=jtz===5.3 (0.756Z=j"yZ=j {9 _The frost giant is lightly wounded.Z=j1 ))) You shoot an arrow. The arrow hits the frost giant!!  The arrow freezes the frost giant.Z=j1:c.Z=j '..  The frost giant is moderately wounded.Z=jg *****Z=jKEThe frost giant casts a spell at you.Z=j+&c.@'..Z=jG'K====6.1 (0.8Z=jF,Z=ji.3 _The bolt of cold is repelled.Z=jZ I )))Z=j sYou shoot an arrow. The arrow hits the frost giant!!  The arrow freezes the frost giant.Z=j :c.Z=j IC.Z=j4 )'.Z=j ===-94Z=j 5Z=j Z=j c _The frost giant is heavily wounded.Z=jAThe arrow freezes the frost giant. _The frost giant is heavily wounded.  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z=jqYou call out to the remnants of the fallen!  The yaktaur captain wields a +0 arbalest.Z=j)Z=j.)))Z=jW .@'.  The yaktaur captain shoots a bolt. The bolt completely misses you.Z=j8[ ****The frost giant points at you and mumbles some strange words.Z=j3[.@'.Z=j37--====7.9 (1.03) Fugue (0) Gem (1704) Z=jɔZ=j3 _The bolt of cold is repelled.Z=j\ )) You shoot an arrow. The arrow hits the frost giant!Z=jƣ WC.c$'===-8.6 (0.723Z=j d _The frost giant is severely wounded.Z=j< )You shoot an arrow. The arrow hits the frost giant!Z=j. } '  The frost giant is severely wounded.Z=j* ***The frost giant gestures at you while chanting.Z=j= z.@'====Z=j\> i9.4 (0.812Z=jB Z=jKD R _The bolt of cold misses you.Z=j )You shoot an arrow. The arrow hits the frost giant.Z=j#} '  The frost giant is severely wounded.Z=j9)Z=jF''Z=jXG58-8--===-70.21Z=jLZ=jwN _The yaktaur captain shoots a bolt. The bolt hits you. _You took 4 damage! You recovered 1 MP!Z=j9( )You shoot an arrow. The arrow hits the frost giant!!  The arrow freezes the frost giant.)c   yaktaur captain (launcher) '  You kill the frost giant!)))Z=j#OG.@'Z=jT60-2====9 (0.701Z=jYZ=jG\ _The yaktaur captain shoots a bolt. The bolt completely misses you. _You recovered 2 HP!Z=jA; )Z=j Z=j{You shoot an arrow. The arrow hits the yaktaur captain!!  The arrow freezes the yaktaur captain.Z=jtD' Z=jD\'  The yaktaur captain is moderately wounded.Z=joV1)))Z=jVZ=jG.@'Z=j11===-1.7 (0.8490Z=jZ=j _The yaktaur captain shoots a bolt. The bolt is repelled. _You recovered 1 HP!Z=j[ )You shoot an arrow. The arrow hits the yaktaur captain!  The arrow freezes the yaktaur captain.Z=j '  The yaktaur captain is heavily wounded.2======2.58Z=j  699Z=j^Z=j _The wailing of tortured souls fills the air! _You recovered 1 HP!Z=jK ) You shoot an arrow. The arrow hits the yaktaur captain!!  The arrow freezes the yaktaur captain.Z=jT '  The yaktaur captain is severely wounded.Z=j 9)Z=jB ''Z=jC 938----Z=jD j-3.378Z=jcD Z=jL Z=j5Q  Z=jgQ F_The yaktaur captain shoots a bolt. The bolt hits you!! Z=jQ [_You took 24 damage!Z=j_ )You shoot an arrow. The arrow hits the yaktaur captain!!  The arrow freezes the yaktaur captain.)Z=j9 'Z=j 9----9=3===--4.12Z=jZ=j= _You kill the yaktaur captain! Z=j_You recovered 1 HP! You recovered 1 MP!Z=jWZ=jX7-Z=jm`Z=jd Z=jMd:_No target in view!Z=jZ=j Z=j#Z=j&Z=j(q4167 _Z=jl*Z=j-Z=jX.Z=j.\3=56Z=j.Z=j1Z=j3Z=j4#5Z=j5V=45Z=jG>Z=j2AZ=jA%8Z=jAz40==34Z=jACZ=j]F4 _Magic restored.Z=jG750=Z=j%GC23Z=jHZ=jJZ=jUK#2Z=jKV=12Z=j3MZ=jNZ=jdOi401Z=jPZ=jRZ=j3S#6Z=j[Sf==390Z=jTZ=jVZ=j.Wz8=889Z=jXZ=jZZ=j[j6078Z=j\Z=j^Z=j7_y2=67Z=j`Z=j'c1 _HP restored.Z=jueZ=jeK56Z=jZgZ=jljZ=jElZ=jlK45Z=j nZ=jv  #...ß..ß..<..ß..ß...#[.# #...................#.#Z=jNwL #.##.##.##.##.##.##.#.# #######'#############.# .........# #.# #+#..###.############.#Z=jw ## #.#.##.........#.# #)).##.....#''##.+ ###.##.#'@##..##.#---Z=jx #..##.#))##..##.# #..##.#.$##..##Z=j]x.# ##.##.#..##..##.# #.##.#..######.#Z=jx #.##.####....#...).[..#  ..##.........'........#Z=jy  ##############.#  #########.## Z=j)~ ................#.##.##.##.##.##.########'############Z=j~v.........# #+#..###.########### ## #.#.##......... #)).##.....#''#+Z=j~[##.##.#''##..#Z=j~ #..##.#).$#.##.#..Z=j= ..#### Z=ju................................. There is a large open door, spattered with blood here.Z=j087.1 (13.0)Z=jt---8.1 (1434 Z=j_Z=j,Z=j^  You see here a +1 battleaxe of freezing. Z=j _You recovered 23 HP! You recovered 1 MP!Z=jΎ Z=j) Z=jK Z=j Z=j Z=j d=23 _Z=j8 Z=jϚ Z=j K12Z=jl Z=j m ##.##.##.##.##.########'############Z=j. l.........# #+#..###.########### ## #.#.##......... #)).##.....#''#+Z=jc ;##.##.#''##..#Z=j  #..##.#)).#.##.#.. Z=jƣ ..####Z=j ###....#...).[ .................................Z=j] E Z=j  #...................#.# #.##.##.##.##.##.##.#.# #######'#############Z=j .# .........# #.##+#..###.############.#Z=j; '## #.#.##.........#.# #)).##.....#''##.+##.##.#''##..##Z=jp .# #..##.#@)##..##.#Z=j  #..##.#..##..##.#Z=j #.##.#..##..##.# #.##.#..######........# #.##.####....#...)[..# ..##.........'.# #Z=jZ o. ######################### _You now have 1993 gold pieces (gained 18).Z=j 290.1 (2.0)Z=j n1.1 (301Z=j` Z=j $  Things that are here:Z=j[ t _a +0 arbalest; a staff of fireZ=jd Z=jMe Z=jf Z=jo Z=jq Z=jus S290 _Z=jst Z=jy %  Z=jy There is a large open door here.Z=j| Z=j| -8Z=j| &79 _Z=jg~ Z=jF Z=j; Z=j K78Z=j Z=j Z=jt Z=j K67Z=jU Z=j Z=jx Z=j K56Z=j4 Z=j] Z=j% Z=j K45Z=j) Z=j Z=j Z=j, 3) Fugue (2) 4Z=jf Z=j֥ v _You are losing your grip on the fallen.Z=j Z=j K23Z=j Z=j Q _The wailing of tortured souls fills the air!Z=j Z=j K12Z=js Z=j Q _The wailing of tortured souls fills the air!Z=j Z=j) K01Z=j Z=j7 Z=j̽ Z=j; 6190Z=j_ Z=jm Z=j8 Z=j b869Z=j Z=j Q _The wailing of tortured souls fills the air!Z=j Q  The wailing of tortured souls fills the air!Z=jv R7) Gem (1668) Z=j Z=jy d _Your fugue has ended.Z=j Z=j K67Z=j( Z=jo Z=jD Z=j K56Z=j Z=jy Z=j Z=j K45Z=j Z=jA Z=j Z=j K34Z=j Z=j @  There is an open door here.Z=j Z=j R23 _Z=j9 Z=j Z=j Z=j K12Z=j@ Z=j Z=j" Z=j" 501Z=j0# Z=j$ Z=j, Z=j/ Z=jp/ L090Z=j1 Z=j3 Z=jl6 Z=j6 L859Z=jO8 Z=j: Z=j< Z=j$= K78Z=j> Z=j@ Z=jC Z=jzD K67Z=j!F Z=jH Z=jHJ Z=jJ K56Z=j?L Z=jN 'Z=jAQ Z=jQ K45Z=jzS Z=jBV 7 _You open the door.Z=j|X Z=jX K34Z=jZ Z=j#` @  There is an open door here.Z=jb Z=jc R23 _Z=jxd Z=jf Z=jth Z=jh K12Z=j3j Z=j0u Z=jw a01Z=jx Z=j{ Z=j ~ Z=jy~ M8990Z=j Z=jރ @  There is an open door here.Z=jn Z=j S849 _Z=j Z=j Z=j Z=j K78Z=jX Z=j$ Z=jd Z=j K67Z=j Z=j Z=j Z=jV K56Z=j Z=jg Z=jm Z=jѡ K45Z=jJ Z=jӥ Z=j Z=j! -3Z=jS 4Z=j Z=j> Z=j0 Z=j K23Z=j Z=js Z=jo Z=jϴ K12Z=jD Z=j Z=j Z=j K01Z=jg Z=j\ @  There is an open door here.Z=jj Z=j S890 _Z=jx Z=jd Z=j Z=j L839Z=j Z=j Z=j Z=j K78Z=j6 Z=j= Z=j Z=j] K67Z=j Z=j Z=j Z=j K56Z=j Z=j? Z=j5 Z=j K45Z=j Z=j Z=j Z=jS K34Z=j Z=j4 Z=j Z=jk K23Z=jX Z=j Z=j Z=j` K12Z=j Z=j Z=jg Z=j K01Z=j Z=j Z=j Z=j# L790Z=jPZ=jZ=jnZ=jL829Z=jZ=jZ=j~Z=jK78Z=jE Z=j Z=j Z=j K67Z=jZ=j'%  Z=jMThere is an open door here.Z=jZ=jlR56 _Z=jqZ=jZ=jZ=jrK45Z=jdZ=j[Z=jZ=j K34Z=jZ=jZ=jLZ=jK23Z=j Z=j+"Z=j#Z=j#K12Z=j %Z=j&'Z=j(Z=jm)501Z=j)Z=j*Z=j-JYou open the door. _There is an open Z=j-&door here. _You open the door.Z=jf/Z=j/L690Z=j0Z=j7_ #'############### Z=j7\#.##.## #.........Z=j7q #...ß..ß..<..ß..ß. Z=j'8|#................. #.##.##.##.##.##Z=jL8_ ##########'##########Z=jo8. #...........#  #.##@#..###.######## Z=j8#.)####.#.##. ##+# #)).##.....#' Z=j8b###.##.#''##. Z=j8#..##.#))##. #..##.#..##. Z=j9M##.##.#..##. Z=j:9#.##.#..## #.##.####Z=j=l .##.##.##.##.##.................Z=jM=ß..ß..<..ß..ß..............##.##.##.##.##.#Z=jl=##########'##########...........# Z=j=#.##'#..###.######### #.@####.#.##.......Z=j=}#+# #)).##.....#' Z=j=###.##.#''##. #..##.#))Z=j=@..##.......Z=j>w There is an open door here. _You open the doorZ=j>&.  There is an open door here.Z=jSB1452.1 (61.0)Z=j1Cw3.1 (62819 _Z=jFZ=jSQ} _You see here a +1 short sword of venom.Z=jV Z=j\ $Z=j6] =Gear: 38/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +9 longbow of freezing (weapon)  a - a +1 sling of electrocutionZ=j}] f - a +0 whip  y - a +3 longbow of flaming  L - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Z=j] Missiles (go to first with ()g - 27 poisoned darts Z=j] . k - a throwing netZ=j] 6t - 5 curare-tipped darts  Z=j] C - 4 darts of disjunction  E - 2 atropa-tipped darts Armour (go to first with [) Z=j9^  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  B - the +3 hat of Infinity (worn) {Will+ Stlth+} Z=jS^ J - the +2 leather armour of the Farrier (worn) {+Inv rN++ Int+4 Dex-2}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3} Z=j^  m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales Z=j^ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Z=j"%  a - a +1 sling of electrocution  f - a +0 whipy3 longbow of flaming  L - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Missiles (go to first with ()  g - 27 poisoned darts  k - a throwing net  t - 5 curare-tipped darts  C - 4 darts of disjunction  Z=j^E - 2 atropa Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  BZ=j3 hat of Infinity (worn) {WillJ+2 leather armour of the Farrier (worn) {+Inv rN++ Int+4 Z=jDex-2}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust Z=jΌ p - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales Z=j z - a +2 troll leather armour {Snorg}  G - the +2 robe of Yesterday {rC++}10%Z=jZ=j  Jewellery (go to first with "=)5Z=j Z=jA % Z=j| A s - an amulet of regeneration (worn)Z=j /20Z=j)"Z=jR"  A - a ring of protection from fire (worn)5Z=jZ=j% Z=j` F - the ring of Rusyixza (worn) {rPois Will+++ Str-5 Slay+6 Stlth-}Z=j6/30Z=jҢ Z=jf Z=j #.##.##.##.##.##.# VividlyBlue the Marksdemigod#................. DemigodZ=j& #...ß..ß..<..ß..ß. Health: 162/162 ========================Z=ju #................. Magic: 40/40 ========================Z=j #.##.##.##.##.##.# AC: 10Str: 4Z=j ##########'########## EV: 26Int: 19Z=j #...........#SH: 0Dex: 38Z=j #.##'#..###.######### XL: 19 Next: 73% Place: Vaults:2Z=j #.@####.#.##....... Noise: ---------  Time: 37453.1 (0.0)Z=j ##+# #)).##.....#' e) +9 longbow (freeze)Z=j ###.##.#''##. Fire: e) +9 longbow (freeze) Z=j #..##.#))##. Zot (15868) Gem (1619) Z=j Z#..##.#..##.##.##.#..##.Z=jP N #.##.#..###Z=j N #.##.####..Z=j D ..##.......Z=j -  Z=j0 Z_There is an open door here. _There is an open door here. Z=j} ;_There is an open door here. _You open the door. Z=j "_There is an open door here. Z=j h_You see here a +1 short sword of venom.Z=j" Z=jy Z=j Z=j Z=jZ=j#.##.##.##.##.##.# VividlyBlue the Marksdemigod#................. Demigod#...ß..ß..<..ß..ß. Health: 162/162 ========================Z=jY#................. Magic: 40/40 ========================#.##.##.##.##.##.# AC: 10Str: 4Z=j[##########'########## EV: 26Int: 19#...........#SH: 0Z=j?.Dex: 38Z=j\#.##'#..###.######### XL: 19 Next: 73% Place: Vaults:2Z=jxx#.@####.#.##....... Noise: ---------  Time: 37453.1 (0.0)##+# #)).##.....#' e) +9 longbow (freeze)Z=j###.##.#''##. Fire: e) +9 longbow (freeze) #..##.#))##. Zot (15868) Gem (1619) #..##.#..##.##.##.#..##.Z=j֤ #.##.#..### #.##.####..Z=jD ..##.......Z=j  _There is an open door here. _There is an open door here. Z=j(;_There is an open door here. _You open the door. Z=jB_There is an open door here. _You see here a +1 short sword of venom.Z=jCZ=jZ=jZ=jD _You open the door. _There is an open door here. Z=j_You see here a +1 short sword of venom.are not religious.Z=jS Z=jd\ VividlyBlue the Marksdemigod (Demigod Hexslinger) Turns: 37295, Time: 01:57:39 Z=j\ Health: 162/162 AC: 10 Str:  4 XL: 19 Next: 73% Magic: 40/40Z=j8] lEV: 26 Int: 19 God: Z=j] 'Gold: 1993Z=j] SH:  0 Dex: 38 Spells: 24/42 levels left Z=j] rFire + + . (33%) e - +9 longbow (freeze) Z=j0^ qrCold . . . (100%) [offhand occupied] Z=j^ rNeg + + . (20%) J - +2 leather armour of the Farrier {+Inv rN++ Int+4 DeZ=j^ rPois + (33%) B - +3 hat of Infinity {Will+ Stlth+} Z=j^ $rElec .Z=jK_ (100%) x - scarf of the Durable Baku {Repulsion, rPois Regen+} Z=jk_ $rCorr .Z=j_ (100%) b - +0 pair of gloves of Ucinen {rF+ Stlth+} SInv .Z=j_ (no boots) Z=j_ +Will +++++Z=jH` s - amulet of regeneration Stlth +++++Z=j` lA - ring of protection from fire Z=j` HPRegen 2.07/turnF - ring of Rusyixza {rPois Will+++ Str-5 Slay+6 Stlth-}Z=ja -MPRegen 0.27/turn Z=jHa I%: repel missiles Z=ja J@: studying Staves Z=ja `A: high MP 1, forlorn, divine attributes Z=ja U}: 2/15 runes: decaying, serpentineZ=j Z=j#.##.##.##.##.##.# VividlyBlue the Marksdemigod#................. Demigod#...ß..ß..<..ß..ß. Health: 162/162 ========================#................. Magic: 40/40 ========================#.##.##.##.##.##.# AC: 10Z=jStr: 4##########'########## EV: 26Int: 19#...........#SH: 0Dex: 38Z=j#.##'#..###.######### XL: 19 Next: 73% Place: Vaults:2#.@####.#.##....... Noise: ---------  Time: 37453.1 (0.0)Z=j:M##+# #)).##.....#' e) +9 longbow (freeze)###.##.#''##. Fire: e) +9 longbow (freeze) Z=ja#..##.#))##. Zot (15868) Gem (1619) Z=j#..##.#..##.##.##.#..##. #.##.#..###Z=j #.##.####.. ..##.......Z=j  _There is an open door here. _There is an open door here. _You open the door. Z=j"_There is an open door here. Z=j_You see here a +1 short sword of venom. _You are not religious.Z=jZ=jZ=j=Z=jZ=jGear: 38/52 gear slots (Left/Right/Tab to switch category) Z=jUhHand Weapons (go to first with )) Z=jv e - a +9 longbow of freezing (weapon)  a - a +1 sling of electrocutionf - a +0 whip Z=j+ y - a +3 longbow of flaming Z=jU L - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Z=jiMissiles (go to first with ()Z=j 1g - 27 poisoned darts Z=j/d k - a throwing nett - 5 curare-tipped darts  Z=jJ!C - 4 darts of disjunction  Z=jwE - 2 atropa-tipped darts Z=jArmour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+} Z=jI x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+} Z=j B - the +3 hat of Infinity (worn) {Will+ Stlth+}  J - the +2 leather armour of the Farrier (worn) {+Inv rN++ Int+4 Dex-2} Z=jP h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust Z=jw] p - a +2 cloak of willpowerq - a +0 troll leather armour  Z=j v - +0 steam dragon scales Z=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Z=jG<S a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming  L - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Missiles ( Z=j< g - 27 poisoned darts  k - a throwing net  t - 5 curare-tipped darts  C - 4 darts of disjunction  E - 2 atropa-tipped darts Armour [ Z=j< b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+} Z=j<  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  J - the +2 leather armour of the Farrier (worn) {+Inv rN++ Int+4 Dex-2}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust Z=j<l p - a +2 cloak of willpower  q - a +0 troll leather armour Z=j= v - +0 steam dragon scales  z - a +2 troll leather armour {Snorg}GZ=j%=s2 robe of Yesterday {rC++}10%Z=j Jewellery (go to first with "=)Z=jb85Z=j  s - an amulet of regeneration (worn)20Z=jk5Z=j$l A - a ring of protection from fire (worn)  F - the ring of Rusyixza (worn) {rPois Will+++ Str-5 Slay+6 Stlth-}3Z=j c - a ring of protection from cold  d - a +6 ring of intelligence  i - a ring of wizardry45Z=j 5Z=j Mj - a ring of protection from cold  l - an amulet of the acrobatZ=j 85Z=jV Z=j H n - a ring of magical powerZ=j 960 Z=jҵ o - an amulet of wildshape5 Z=j G - the +2 robe of Yesterday {rC++}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 rC++: It greatly protects you from cold. It cannot be enchanted further.  Z=jJ If you switch to wearing this armour: Your AC would decrease by 1.4 (10.4 -> 9.0). Your EV would increase by 4.3 (26.7 -> 31.0). Your spell failure would improve by up to 1% (press '!' for details).  Z=j vYour attack delay would decrease by 0.1 (0.8 -> 0.7). This ancient artefact cannot be changed by magic or mundane means. You bought it in a shop on level 2 of the Orcish Mines. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body (w)ear, (d)rop, (=)adjust, or (i)nscribe.%Z=jԄ%Z=j'%Z=jh#.##.##.##.##.##.# VividlyBlue the Marksdemigod#................. Demigod%Z=jh#...ß..ß..<..ß..ß. Health: 162/162 ========================#................. Magic: 40/40 ========================%Z=j#.##.##.##.##.##.# AC: 10Str: 4%Z=j##########'########## EV: 26Int: 19%Z=j#...........#SH: 0Dex: 38%Z=jۏ#.##'#..###.######### XL: 19 Next: 73% Place: Vaults:2%Z=j #.@####.#.##....... Noise: ---------  Time: 37453.1 (0.0)%Z=j>##+# #)).##.....#' e) +9 longbow (freeze)%Z=jm###.##.#''##. Fire: e) +9 longbow (freeze) %Z=j#..##.#))##. Zot (15868) Gem (1619) #..##.#..##.##.##.#..##.%Z=j #.##.#..### #.##.####.. ..##.......%Z=jK-  %Z=j|Z_There is an open door here. _There is an open door here. %Z=j;_You open the door. _There is an open door here. %Z=j_You see here a +1 short sword of venom. _You are not religious.%Z=j%Z=j _%Z=jA%Z=jd  You start removing your armour.%Z=jln4.1 (178%Z=jW%Z=j%Z=j~n5.1 (267%Z=j%Z=j%Z=j>X6.1 (356%Z=jd%Z=j%Z=j%Z=jn7.1 (445%Z=j%Z=j%Z=jn8.1 (534%Z=j%Z=j. 431%Z=j_?540  You start removing your armour. %Z=jC You continue removing the +2 leather armour of the Farrier {+Inv rN++ Int+4Dex-2}. x5  You finish removing the +2 leather armour of the Farrier {+Inv rN++ Int+4  Dex-2}.  You feel stupid.%Z=jH%Z=jD%Z=j*  You feel agile.You start putting on your armour.9.1 (62360.1 (7121.1 (801%Z=j%Z=j%Z=j-o2.1 (9590%Z=j[%Z=jD%Z=js3.1 (10.0)809%Z=j%Z=jH 9 _You continue putting on the +2 robe of Yesterday {rC++}. x5%Z=j%Z=j %Z=jl _You finish putting on the +2 robe of Yesterday {rC++}.%Z=j:* %Z=j* %Z=j}+ %Z=j. '%Z=j0 &  %Z=j)1 eYou open the door.  You encounter a great orb of eyes.%Z=j5 ...........'.....'#...#.G.#'##+#%Z=j5 !...%Z=j"6 "G   great orb of eyes (asleep)........%Z=j: ,0.0)%Z=j< u4.1 (178 _%Z=j@ %Z=jB K _Found 24 gold pieces.%Z=j = <%Z=j + ####### %Z=j2 1#.....  #.##'# %Z=jy #.@# ##'# #)) #.G  ##+# ))%Z=j % %Z=j !&Z=j$Dl < ####### #.....  #.##'# #.@# ##'# #)) #.G  ##+# )) &Z=jM&Z=jdOh _A great orb of eyes is nearby!&Z=jI!&Z=j <&Z=j& #######&Z=j #..... &Z=j &Z=j/ #.##'#&Z=jN &Z=jg #.@#&Z=j ##'# #))&Z=j= #.G  &Z=j(##+# )) &Z=j3&Z=j < ####### &Z=jTq#.....  #.##'# &Z=j #.@# ##'# #)) #.G  ##+# )) &Z=j&Z=j&Z=j@&Z=jh _A great orb of eyes is nearby!&Z=jW( &Z=jW$You shoot an arrow. The arrow hits the great orb of eyes!!!  The arrow freezes the great orb of eyes!!&Z=j][0)&Z=j[)&Z=j%' &Z=j` ''&Z=j=c#.#&Z=jӐc   yaktaur captain (launcher, wandering)##&Z=j &Z=j,^..##.......  You kill the great orb of eyes!&Z=jN&Z=jΖ )You hear a shout!  A yaktaur captain opens the door.&Z=jƛj4======8 (0.7&Z=jC67&Z=j &Z=j &Z=j&&Z=jGp_You encounter a yaktaur captain. It is carrying a +0 arbalest.&Z=jk ))) You shoot an arrow. The arrow hits the yaktaur captain!!  The arrow freezes the yaktaur captain!&Z=j1 Lc.&Z=j -'.&Z=j _===---5.5&Z=j C56&Z=j &Z=jF  &Z=je a_The yaktaur captain is heavily wounded.'Z=j )) You shoot an arrow. The arrow hits the yaktaur captain!  The arrow freezes the yaktaur captain.'Z=j7W'$'Z=j~---6.25'Z=j'Z=jh _The yaktaur captain is severely wounded.'Z=j8 )'Z=jO)You shoot an arrow. The arrow hits the yaktaur captain.  The arrow freezes the yaktaur captain.'Z=jJ '$'Z=jxThe yaktaur captain is severely wounded.The yaktaur captain wields a +0 arbalest.'Z=jS/)))'Z=j'Z=jMR@'$94 _The yaktaur captain shoots a bolt. The bolt misses you.'Z=j` ( 'Z=j` ))'Z=j`  'Z=ja zYou shoot an arrow. The arrow hits the yaktaur captain.  The arrow freezes the yaktaur captain.'Z=j I '$'Z=j CThe yaktaur captain is almost dead.'Z=j E)))'Z=js o@'$'Z=j5 k7.634'Z=jA 'Z=j N _The yaktaur captain shoots a bolt. The bolt is repelled.'Z=j?] )You shoot an arrow. The arrow hits the yaktaur captain!  The arrow freezes the yaktaur captain.'Z=j a8))'Z=jAa)'Z=jS'$'Z=js58.323'Z=j'Z=jS _You kill the yaktaur captain!(Z=j (Z=j(Z=j(Z=jH _No target in view!(Z=j%(Z=j(Z=jY(Z=jX(Z=j(Z=jR12 _(Z=jF(Z=jF@  There is an open door here.(Z=j(Z=jR01 _(Z=j2(Z=j(Z=jS(Z=jL490(Z=j(Z=j y8599(Z=jt_ ' _You now have 2017 gold pieces (gained 24).(Z=jNK78(Z=j(Z=j(Z=j 7 _You open the door.(Z=jz (Z=j K67(Z=j (Z=jY@  There is an open door here.(Z=j3(Z=jR56 _(Z=j(Z=ja45(Z=j[(Z=jO _You now have 2034 gold pieces (gained 17).(Z=j !#...ß..ß..<..ß..ß..#...##.##.##.##.##.##.##.###########'##############...........# #.##'#..###.###.)####.#.##.........###'##.#)).##.....#''(Z=jT!z#..'@###.##.#''##..##---##)#+##..##.#))##..###.# #..##.#..##..###.# ##.##.#..##..##(Z=j!### #.##.#..###### #.##.####....# ..##.........'############## ####+############################(Z=j%v76.3 (8.0'#$.####(Z=j*(Z=j+======7.3 (934(Z=j/(Z=j>0 (Z=jz0(_As you open the door, it creaks loudly!(Z=j!2J _Found 8 gold pieces.(Z=jO(Z=j(Z=j (Z=jr(Z=j-(Z=jR23 _(Z=jN(Z=j2@  There is an open door here.(Z=j(Z=j)R12 _(Z=jh(Z=j(Z=jK01(Z=j(Z=jN _You now have 2042 gold pieces (gained 8).(Z=j(Z=jD390(Z=j (Z=j@  There is an open door here.(Z=jh(Z=jS889 _(Z=j (Z=jZ@  There is an open door here.(Z=j] (Z=j R78 _(Z=j (Z=j (Z=j (Z=j K67(Z=j (Z=j  (Z=j7 : There is an open door here.(Z=j (Z=jG R56 _(Z=jk (Z=j %  (Z=j GYou see here a +1 short sword of venom.(Z=j (Z=jC R45 _(Z=jq (Z=j @  There is an open door here.(Z=jo (Z=j R34 _(Z=j! (Z=jq (Z=j (Z=jE K23(Z=jI! (Z=ji" (Z=j# (Z=j$ K12(Z=j$ (Z=j' (Z=jx( (Z=j( K01(Z=j) (Z=j* (Z=jG, (Z=j, L290(Z=j~- (Z=j/ (Z=j0 (Z=jv0 L879(Z=j11 (Z=jQ2 (Z=j3 (Z=j4 K78(Z=j4 (Z=j6 (Z=j\7 (Z=j7 K67(Z=j8 (Z=j: (Z=j; (Z=jp; K56(Z=jA< (Z=jz= (Z=j> (Z=jP? K45(Z=j@ (Z=jA (Z=jC (Z=jC K34(Z=jeD (Z=jE (Z=jG (Z=j`G K23(Z=j6H (Z=j`I (Z=jJ (Z=jGK K12(Z=jM (Z=jqN '(Z=jP &  (Z=jP You open the door.  You encounter an ironbound preserver. It is wielding a +0 flail.(Z=jW k #.#.)####.#.##.....(Z=jCW  #.##'##.#)).##..... #..#..'.#'' (Z=jeW #..##)#'##..##.#)) #.###.#..#..##.#.. (Z=j8X #.#p#.#####.##.#.. #.#.#### #.##.# #.#'#..#+##.##.## #.@.........##.....------ ######################+#####################..................................................................##)########.......... p   ironbound preserver (asleep)........#.... .........#..^... #.......... (Z=j^X ........#........ #......)...(Z=j=] 099.3 (22.0)(Z=j^ M------500.3 (23(Z=jB^ J01 _(Z=jb (Z=jr p _Found a scroll of silence.(Z=j, A #.#.) #.##'##.#))(Z=j, 6 #..#..'. #..##)#')) (Z=j, #.###.#. (Z=j, ^#.#p# #.#.####  #.#'#..#+#(Z=j- 0 #.@....... (Z=j!- .##########    (Z=j^- U )    ^...   (Z=j- )(Z=jF l #.#.) #.##'##.#)) #..#..'. #..##)#'))(Z=j h #.###.#. #.#p# #.#.####  #.#'#..#+# (Z=jп [#.@....... ##########   (Z=j I  )  (Z=j `  ^...   (Z=j/ ()(Z=j3 (Z=j (Z=j4 (Z=j U _An ironbound preserver is nearby!(Z=j (Z=jhD  #.#.) #.##'##.#)) #..#..'. #..##)#')) #.###.#. #.#p# #.#.####  #.#'#..#+# #.@....... ##########     )    ^...   )(Z=j" (Z=jO#.#.) (Z=jD#.##'##.#))(Z=j H #..#..'.(Z=j2 (Z=jVA#..##)#'(Z=j{.)) (Z=jh#.###.#. (Z=jO#.#p# (Z=j.`#.#.####  (Z=jS1#.#'#..#+#(Z=j7 #.@.......(Z=j (Z=j########## (Z=j (Z=j  (Z=j9 (Z=jZ3)  (Z=j  (Z=jC^...  (Z=j. )(Z=j(Z=j1(Z=jh(Z=jI (Z=jr]_An ironbound preserver is nearby!)Z=j ))p   _An ironbound preserver is nearby! _An ironbound preserver is nearby! )Z=j You shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver.  The ironbound preserver shouts!)Z=j4M?p)Z=j: ')Z=je;O====1.0 (0.7))Z=jA)Z=jD )Z=j_D`_The ironbound preserver is moderately wounded.)Z=j' )Z=j))Z=j8You shoot an arrow. The arrow hits the ironbound preserver!  The arrow freezes the ironbound preserver.)Z=j+ Q.p)Z=j% )Z=jW% ===-7190)Z=j+ )Z=j- n _The ironbound preserver is moderately wounded.)Z=j :  )Z=j You shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver!)Z=jK$ %  )Z=j$ QThe ironbound preserver is almost dead.)Z=j% &====)Z=j% !2.4)Z=j% D869)Z=j/ )Z=j2  )Z=j2 )Z=j 3 V_The ironbound preserver completely misses you.*Z=j˷)The ironbound preserver is almost dead. _The ironbound preserver completely misses you.*Z=jYou shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver!*Z=j$R*Z=j1#*Z=jl\===-3.1*Z=j*Z=jA _You kill the ironbound preserver!*Z=j*Z=j*Z=j;7-*Z=jq*Z=j *Z=j:_No target in view!*Z=jz*Z=jʔ*Z=jT*Z=jMH _No target in view!*Z=jσ *Z=j^ Read which item? Scrolls  f - 4 scrolls of fear *Z=j  g - 2 scrolls of fog  t - 4 scrolls of teleportationa - 4 scrolls of enchant armour  i - 5 scrolls of identifyp - 8 scrolls of poison  *Z=j Cr - 4 scrolls of revelation  s - 2 scrolls of summoning  *Z=j pw - 2 scrolls of enchant weapon  x - 4 scrolls of amnesia  I - 5 scrolls of immolation *Z=j < N - 2 scrolls of noise  S - 4 scrolls of silence *Z=j- % V - 5 scrolls of vulnerability *Z=jQ [!] read|quaff|evoke[?] describe selected,Z=jO ,Z=j ,Z=j ,Z=j #.#.)####.#.##..... VividlyBlue the Marksdemigod,Z=j q#.##'##.#)).##..... Demigod#..#..'.###.##.#''# Health: 162/162 ========================,Z=j/ #..##)#'##..##.#))# Magic: 40/40 ========================#.###.#..#..##.#..# AC: 9Str: 4#.#?#.#####.##.#..# EV: 31Int: 15,Z=jT #.#.#### #.##.#..# SH: 0Dex: 40,Z=ju #.#)#..#+##.##.#### XL: 19 Next: 75% Place: Vaults:2,Z=j #.@.........##..... Noise: ===------  Time: 37503.1 (0.0),Z=j ################### e) +9 longbow (freeze)#####+####################### Fire: e) +9 longbow (freeze) ,Z=j ............................. Zot (15818) Gem (1569) ,Z=j .....................................##)########.......... ........#.... #..........,Z=j  ........#..^... #.......... ,Z=jX ........#........ #......)... You shoot an arrow.  The arrow hits the ironbound preserver!!  ,Z=j~ bThe arrow freezes the ironbound preserver! _You kill the ironbound preserver! ,Z=j l_No target in view! _No target in view!,Z=j P  Okay, then.,Z=j ,Z=j ,Z=j? . _,Z=j~ ,Z=j] ,Z=j ,Z=j ,Z=j ,Z=j R78 _,Z=jV ,Z=j  ,Z=j W There is an open door, spattered with blood here.  Things that are here:,Z=j^ o  a +0 flail; a +0 ring mail; a human corpse,Z=jt ,Z=j R67 _,Z=jM ,Z=j ,Z=j ,Z=j 556,Z=j ,Z=j ,Z=jV ,Z=j K45,Z=j ,Z=j $ ,Z=j D_S - 5 scrolls of silence (gained 1),Z=j ,Z=j K34,Z=j ,Z=j ,Z=j8 ,Z=j K23,Z=j ,Z=j ]  There is an open door, spattered with blood here.  Things that are here:,Z=jX o  a +0 flail; a +0 ring mail; a human corpse,Z=j ,Z=j R12 _,Z=j ,Z=jg ,Z=j& ,Z=j K01,Z=j! ,Z=j( ,Z=j* ,Z=j+ L090,Z=j, ,Z=jI. ,Z=j0 ,Z=j1 6859,Z=j21 ,Z=jC2 ,Z=j44 ',Z=j5 ,Z=j6 -7,Z=j86 8,Z=j7 ,Z=jY: 7 _You open the door.,Z=jO< ,Z=j< K67,Z=j= ,Z=jX@ @  There is an open door here.,Z=jB ,Z=jB R56 _,Z=jC ,Z=jK  #...........# ##.##'#..###.#############.#.)####.#.##.........#.#.##'##.#)).##.....#''##.#..#..'.###.##.#''##..##.,Z=jK p#..##)#'##..##.#))##..##.#.###.#..#..##.#..##..##.,Z=jL #.#.#.#####.##.#..##..##.#.#.####@.#.##.#..######---,Z=j)L ~#.#)#..#'##.##.####....#.,Z=jOL  #...........##.........'. ######################## ###+############################ ....,Z=jqL ............ ............... ,Z=jL v......##)########......#### ......#.... #......,Z=jL #,Z=jL VYou pick up a parchment of Enfeeble and begin reading...,Z=j'Q 016.1 (13.0),Z=jQ ---7.1 (1445,Z=jU ,Z=j>W  ,Z=jcW 3_You add the spell Enfeeble to your library.,Z=j ,Z=j ,Z=j ,Z=j ,Z=jP ,Z=j K34,Z=j ,Z=j @  There is an open door here.,Z=j ,Z=j R23 _,Z=j ,Z=jv ,Z=j0 ,Z=j K12,Z=j ,Z=j" ,Z=j$ ,Z=j:% K01,Z=j& ,Z=j) ,Z=j+ ,Z=jP+ M7990,Z=j, ,Z=j/ ,Z=j0 ,Z=j1 L849,Z=j8 ,Z=j; ,Z=jw= ,Z=j= K78,Z=jS? ,Z=j~A ,Z=j[C ,Z=jC ,Z=jC C67,Z=jD ,Z=jQG ,Z=j ,Z=j| ,Z=j׃ K45,Z=j ,Z=j ,Z=j ,Z=jH K34,Z=jƇ ,Z=j݈ ,Z=j ,Z=jA K23,Z=j ,Z=j @  There is an open door here.,Z=j ,Z=j -1,Z=j %2 _,Z=jm ,Z=j ,Z=j ,Z=j K01,Z=j ,Z=j ,Z=j0 ,Z=j L790,Z=j] ,Z=j ,Z=jZ ,Z=j L829,Z=j ,Z=j ,Z=j| ,Z=j֝ K78,Z=jΞ ,Z=jN ,Z=j١ ,Z=j! K67,Z=j/ ,Z=j ,Z=j? a56,Z=j ,Z=jڮ ,Z=j_ ,Z=j° K45,Z=j ,Z=j $  Things that are here:,Z=j y  a +0 plate armour; a +0 great mace; a human skeleton,Z=j ,Z=j R34 _,Z=j ,Z=j9 ,Z=j ,Z=j K23,Z=j ,Z=j ,Z=j* ,Z=j K12,Z=j ,Z=j> $  Things that are here:,Z=j f  a +0 arbalest; a yaktaur skeleton,Z=j ,Z=j R01 _,Z=j ,Z=j{ ,Z=j ,Z=jM L690,Z=jB ,Z=j $  Things that are here:,Z=jn  ,Z=j ` a +0 arbalest; a yaktaur skeleton,Z=j$ ,Z=j S819 _,Z=j ,Z=j; ,Z=j ,Z=j> K78,Z=jB ,Z=j ,Z=j ,Z=j. K67,Z=j ,Z=j} ,Z=j ,Z=j1 K56,Z=j ,Z=ja ,Z=j ,Z=j K45,Z=j ,Z=j ,Z=jq ,Z=j K34,Z=j ,Z=j ,Z=j&,Z=jK23,Z=j,Z=j<$  Things that are here:,Z=jK  Things that are here: _a +0 arbalest; a yaktaur skeleton  Things that are here: _a +0 arbalest; a yaktaur skeleton  Things that are here:  a +0 arbalest; a yaktaur skeleton,Z=jo ,Z=j R12 _,Z=j ,Z=j,Z=jP,Z=jK01,Z=j,Z=j#5 _a +0 arbalest; a yaktaur skeleton  Things that are here: _a +0 arbalest; a yaktaur skeleton  Things that are here: _a +0 arbalest; a yaktaur skeleton  Things that are here:,Z=j)   Things that are here: _a +0 arbalest; a yaktaur skeleton  Things that are here: _a +0 arbalest; a yaktaur skeleton  Things that are here:  ,Z=jsTa +0 plate armour; a +0 great mace; a human skeleton,Z=j,Z=jS590 _,Z=j,Z=j#,Z=j2%,Z=j%L809,Z=j}&,Z=j+,Z=j,,Z=j]-K78,Z=jW.,Z=jJ3,Z=j::,Z=jr:K67,Z=j;,Z=ji[O  There is an open door here.56 _453423,Z=j}\,Z=ja,Z=jba12,Z=jc,Z=j}i,Z=jk,Z=jBkK01,Z=jl,Z=j>q,Z=jwr,Z=jrL490,Z=js,Z=jx,Z=jy,Z=jNzM8499,Z=j`{,Z=j,Z=jR,Z=jK78,Z=j,Z=j(,Z=j,Z=jK67,Z=j ,Z=j,Z=j,Z=jiK56,Z=jd,Z=j,Z=j,Z=jK45,Z=j,Z=j?@  There is an open door here.,Z=jMh34 _,Z=j١,Z=jZ,Z=j,Z=j523,Z=j;,Z=jI,Z=j,Z=j,Z=j-1,Z=j2,Z=jP,Z=j",Z=jk,Z=jŷK01,Z=j),Z=j,Z=jN,Z=jL390,Z=j,Z=jL,Z=j,Z=jUL889,Z=j,Z=j,Z=j&,Z=jK78,Z=j,Z=j$  Things that are here:,Z=jD  a +0 leather armour; a +0 flail,Z=j,Z=jc-6,Z=j%7 _,Z=j,Z=j,Z=j4,Z=jK56,Z=j,Z=j,Z=j,Z=jtK45,Z=j,Z=j$  Things that are here:,Z=jB  a +0 ring mail; a +0 falchion,Z=js,Z=j"R34 _,Z=j,Z=j,Z=j,Z=jK23,Z=j>,Z=jn,Z=j,Z=j -1,Z=j42,Z=j,Z=jY,Z=j,Z=jXK01,Z=j,Z=j,Z=j,Z=j\L290,Z=j,Z=jO,Z=ji,Z=jL879,Z=j3,Z=j ,Z=j",Z=j#K78,Z=jY$,Z=j(,Z=j/*,Z=j{*K67,Z=j+,Z=j/,Z=j0,Z=j41K56,Z=jB2,Z=jf5,Z=j7,Z=jn7K45,Z=j8,Z=j;,Z=jY=,Z=j=K34,Z=j ?-Z=j-Z=jp-Z=jK23-Z=j-Z=j-Z=j-Z=jXK12-Z=j -Z=j -Z=j -Z=jrK01-Z=j-Z=jt-Z=j<-Z=jL190-Z=j-Z=j@-Z=j@-Z=jL869-Z=j-Z=je-Z=j-Z=j K78-Z=j'!-Z=j#-Z=jZ%-Z=j%K67-Z=j&-Z=j<)-Z=ji*-Z=j*K56-Z=j+-Z=j83 .#..#..##.#..##..##........#.... .#####.##.#..##..##........#.... -Z=jr3###..#.##.#..######........#.... ..#'##.##.####....#...).[..#.... .......##.........'........#.... -Z=j3###################........#.... ###################........###### -Z=j3................................ ................@...............606.1 (89 -Z=j3####............#########.......#............#.......#.#............#.......#....... -Z=j4.. #......).....#.......#....... #............#-Z=jG4\# #............'-Z=j4# #............#........ ####............#########.....-Z=j=j _Key pressed, stopping explore.-Z=ju-Z=jEh45 _-Z=jG-Z=j7I-Z=jIK34-Z=jJ-Z=jL-Z=jM-Z=j8NK23-Z=jO-Z=j7Q-Z=jkR-Z=jRK12-Z=jS-Z=jU-Z=jW-Z=jiWK01-Z=j^X-Z=j9Z-Z=j[-Z=j\L090-Z=j\-Z=j^-Z=jB`-Z=j`L859-Z=ja-Z=jnc-Z=jd-Z=j"eK78-Z=je-Z=jg-Z=ji-Z=jyiK67-Z=jbj-Z=jl-Z=jfm-Z=jmK56-Z=jn-Z=jop-Z=jq-Z=j9rK45-Z=j`s-Z=ju-Z=jv-Z=jvK34-Z=jw-Z=jgy-Z=jz-Z=j:{K23-Z=j9|-Z=j}-Z=jT-Z=jK12-Z=j-Z=jm-Z=jJa01-Z=j-Z=jی-Z=j-Z=jM6990-Z=j-Z=j-Z=jג-Z=j1L849-Z=j-Z=js-Z=j-Z=jK78-Z=j-Z=jG-Z=j-Z=jK67-Z=j͛-Z=j'-Z=j-Z=jK56-Z=j-Z=ji-Z=j-Z=j>K45-Z=jT-Z=j+]  There is an open door, spattered with blood here.  Things that are here:-Z=jm  a +0 robe; a +0 dagger; a human skeleton-Z=j-Z=jR34 _-Z=j-Z=jw-Z=j-Z=jO-Z=jC23-Z=j#-Z=j-Z=j(-Z=j[-Z=jC12-Z=ju-Z=j-Z=j|-Z=j׺K01-Z=j-Z=j'-Z=j˿-Z=j L890-Z=jG-Z=j7 _You open the door.-Z=jw  You encounter an ironbound beastmaster and a slime creature.-Z=j #..##)#'## #........##.###.#..#-Z=j #........##.#.#.##### #........##.#.####..# -Z=ju#........ #.#)#..#'## -Z=j....... #...... .... ###### -Z=j?U#######'################ j-Z=jd3.. -Z=j................. ...##[######## -Z=jEp...#.........#-Z=ju ..........#..^......# -Z=j...#.........#p   ironbound beastmaster (polearm, asleep) -Z=j...#.........#j   slime creature (fast, asleep) -Z=j=F...#.........#... -Z=j`A........#.........#...-Z=jzN32.1 (26j-Z=j& -Z=j>Q.jThe ironbound beastmaster shouts!-Z=j?.p-Z=jG.j-Z=j<.j-Z=jk#p-Z=j5)jj 2 slime creatures (1 wandering, fast)-Z=jy==3.1 (27839-Z=j-Z=jt_ _You encounter a slime creature.-Z=jG+ #..##)-Z=jH, #........# #........#-Z=j,H #........#-Z=jRH #........ #.#)-Z=jxH ....... -Z=jH .... -Z=jI] #######'####### ..j....@.......-Z=j)I -Z=jMI........................-Z=jI/ j.........##[##-Z=jIE .p........# ..........#..^-Z=j*J ..........# -Z=jVJ..........# -Z=j{J4..........#-Z=j#^ #..##) -Z=jh#........# #........# #........# #........ #.#) ....... -Z=jD ....  #######'####### ..j....@....... ........................ j.........##[## .p........# ..........#..^ ..........# -Z=j5..........# ..........#-Z=jO-Z=j-Z=jC-Z=j -Z=j;^_There are monsters nearby!-Z=jw < ))))-Z=j=x yYou shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature.-Z=j A.p-Z=jũ dj.j-Z=jf } .jThe slime creature is moderately wounded.-Z=j -Z=j ~...jj 3 slime creatures (1 wandering, fast)-Z=j4 z=8 (0.7)78-Z=jܷ -Z=j _ _You encounter a slime creature..Z=j); ))).Z=j)yYou shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature..Z=jZ8j..Z=j\[{.j.j.Z=jk\7p..Z=ja`..jfast).Z=jrbk4.567.Z=jMg.Z=j}ib _The slime creature is almost dead..Z=j% .  You shoot an arrow. The arrow hits the slime creature!!!  The arrow freezes the slime creature..Z=j.)@)) 2.Z=jHX|.j.j.Z=j]'...Z=jbj65.26.Z=jg.Z=jh< _You kill the slime creature!.Z=jh.Z=j )))))))You shoot an arrow..Z=j ..p....  The arrow misses the ironbound beastmaster..Z=j ````The ironbound beastmaster hurls a bolas at you..Z=j @.j.Z=j 2j..Z=j /j.Z=jJ .@..j 3 slime creatures (fast)  The whirling bolas misses you..Z=j! `95.Z=j % .Z=j' _ _You encounter a slime creature./Z=j' /Z=j8)))You shoot an arrow.  The arrow barely misses the slime creature.The arrow hits the slime creature!! The arrow freezes the slime creature!/Z=jH .jThe slime creature is heavily wounded./Z=jI;.j/Z=j,J=.j/Z=jKA.p/Z=jP&./Z=jQk6.645/Z=jV/Z=j|Xc _The slime creature jiggles./Z=jt_ 9 )/Z=j_ yYou shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature./Z=jŽ @.j/Z=j( ;.j/Z=j̏ =.j/Z=ju /Z=j t====7.334/Z=j` /Z=j /Z=j f _The slime creature is heavily wounded.0Z=j˯o[?25h[?0c  Search for what [Enter for "scroll", or ? for help]? 3Z=j X [?25l[?1c3Z=j3Z=j923 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] F - the ring of Rusyixza (worn) {rPois Will+++ Str-5 Slay+6 Stlth b - [carried] a - a +1 sling of electrocution  c - [carried] e - a +9 longbow of freezing (weapon)  d - [carried] y - a +3 longbow of flaminge - [Vaults:2] a +0 arbalest (29 further duplicates)  3Z=j"f - [Vaults:2] an arbalest (2 further duplicates)  g - [Elf:1] a +2 heavy arbalest  h - [Elf:1] a +1 heavy shortbowi - [Elf:1] a +0 longbow (4 further duplicates)  j - [D:14] a +0 orcbow (12 further duplicates)  k - [Swamp:3] an orcbow  l - [Vaults:1] a +0 shortbow (34 further duplicates)  m - [Elf:2] a +3 shortbown - [Vaults:2] a shortbow (4 further duplicates)  o - [Elf:1] a +0 shortbow (72 gold)  p - [D:15] a +2 shortbow of electrocution  q - [Snake:2] a +0 shortbow of flaming (5 further duplicates)  r - [Snake:3] a +1 shortbow of flaming (1 further duplicate)  s - [Snake:4] a +2 shortbow of flaming  t - [Snake:2] a +4 shortbow of flaming3Z=j`u - [D:13] a +0 sling  v - [D:13] a sling (1 further duplicate) 3Z=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]6Z=jo6Z=j 6Z=j7" 6Z=jy) <#..##)#'##.. VividlyBlue the Marksdemigod#........##.###.#..#.. Demigod#........##.#.#.#####. Health: 162/162 ========================#........##.#.####..#. Magic: 40/40 ========================#........ #.#)#..#'##. AC: 96Z=j) WStr: 4....... #........... EV: 31Int: 15.... ############ SH: 0Dex: 40#######'################ XL: 19 Next: 76% Place: Vaults:26Z=jF* [..j..jj@................ Noise: ====-----  Time: 37637.3 (0.0)........................ e) +9 longbow (freeze)....p.....##[########... Fire: e) +9 longbow (freeze) ..........#.........#... Zot (15683) Gem (1434) ..........#..^......#.............#.........#... p   ironbound beastmaster (polearm)6Z=j* ..........#.........#... jjj 3 slime creatures (fast)..........#.........#...........#.........#...The slime creature is heavily wounded. _The slime creature jiggles.You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature. _The slime creature is heavily wounded.Search for what [Enter for "scroll", or ? for help]? range6Z=j$0 6Z=j0 6Z=j#5 6Z=j6 . _7Z=j7Z=jB7Z=j7Z=jqF _Unknown command.7Z=jfm .  You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature!7Z=jr , 27Z=j ;.j7Z=j* 7p.7Z=jצ @.j7Z=j 7Z=j ,8.0 (0.77Z=j$ 7Z=j R _You kill the slime creature!9Z=j .  You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature!9Z=joZ   slime creature9Z=j=.j9Z=ja  You kill the slime creature!9Z=j}i7239Z=j 9Z=jk  9Z=j X_The ironbound beastmaster completely misses you.9Z=jB ) You shoot an arrow.  The arrow hits the ironbound beastmaster!!  The arrow freezes the ironbound beastmaster!9Z=jc @.j9Z=jk .  The ironbound beastmaster is heavily wounded.9Z=jl 44---===-9.4129Z=jmq 9Z=jCt _The ironbound beastmaster hits you from afar with a +0 trident!! _You took 18 damage!:Z=jY)The ironbound beastmaster is heavily wounded. _The ironbound beastmaster hits you from afar with a +0 trident!! :Z=j+Z_You took 18 damage!  You shoot an arrow.  The arrow hits the ironbound beastmaster!!!  The arrow freezes the ironbound beastmaster!:Z=j])j   slime creature (fast):Z=j .jYou kill the ironbound beastmaster!:Z=jk....:Z=j 7/163---7====40.1 :Z=jә7_The slime creature is no longer moving quickly.:Z=jd:Z=jޟ  Your Fighting skill increases to level 13! _You recovered 3 HP!:Z=j: & :Z=j; A)))))))You shoot an arrow.:Z=jo ......jThe arrow barely misses the slime creature.:Z=jp 32--===-801:Z=jt :Z=jv _The slime creature hits you! _You took 15 damage!:Z=jC  You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature!:Z=jwu  The slime creature is heavily wounded.:Z=jx4---1.579:Z=jx0:Z=j&}:Z=j _The slime creature misses you. _You recovered 2 HP!;Z=j>e( ;Z=je You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature.;Z=j&;Z=jk52.229;Z=j8;Z=j ;Z=jd=_The slime creature is almost dead. ;Z=jm_You recovered 1 HP!;Z=jd' ;Z=jr.  You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature.;Z=j<;Z=j;Z=jY9;Z=jl@7=98;Z=jB;Z=j_E _You kill the slime creature! _You recovered 2 HP!;Z=j…;Z=j';Z=ja;Z=jO;Z=jĊ9=78 _;Z=j;Z=jߏ;Z=jP'41;Z=j~C67;Z=j;Z=j;Z=j[3=5;Z=j6;Z=jk;Z=jΘ;Z=jy5=45;Z=jh;Z=j;Z=ji734;Z=j;Z=jl;Z=jɠi923;Z=j;;Z=j;Z=j;Z=jڥs51=12;Z=jp;Z=j;Z=j93=;Z=j901;Z=j;Z=j\;Z=jT5690;Z=j4;Z=j;Z=j;Z=j#7;Z=j=;Z=j4D819;Z=j;Z=j&;Z=j=(;Z=j|(\9=78;Z=j(;Z=je-;Z=j6;Z=j7'61;Z=j7C67;Z=j8<Z=jz  >Z=jXCasting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>Z=j >Z=j@" Your spells (cast)TypeFailure Level >Z=j" a + Fugue of the Fallen Necromancy4% 3 b - Dimensional BullseyeHexes/Translocation>Z=j#w1%4  c - Yara's Violent UnravellingHexes/Alchemy>Z=j#f3%5  d - JinxbiteHexes1%>Z=j#2  v - Cause Fear>Z=jW$1Hexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit?Z=jy?Z=jÆ?Z=jߌ?Z=jVividlyBlue the MarksdemigodDemigodHealth: 163/163 ========================Magic: 40/40 ========================AC: 9Str: 4?Z=j&EV: 31Int: 15# ######SH: 0Dex: 40#g####....#?Z=jUXL: 19 Next: 77% Place: Vaults:2+B'@.'....#Noise: ===------  Time: 37690.3 (0.0)#.#..#....#?Z=je) +9 longbow (freeze)# ######'####Fire: e) +9 longbow (freeze) ?Z=jȑ #.........# ###### Zot (15630) Gem (1381) #.........# #.....?Z=j-Y#.........# #..... g   ironbound mechanist (polearm)#.........# #..... B   phalanx beetle (minion)#.........# #.....#.........# #..... ?Z=jl_The ironbound mechanist forges a skittering defender to stand by its side.  You shoot an arrow.  The arrow hits the ironbound mechanist but does no damage. _The ironbound mechanist is moderately wounded.Casting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?Z=j?Z=jVividlyBlue the MarksdemigodDemigodHealth: 163/163 ========================Magic: 40/40 ========================AC: 9?Z=jaStr: 4EV: 31Int: 15?Z=j_# ######SH: 0?Z=jܠ`Dex: 40#g####....#?Z=jXL: 19 Next: 77% Place: Vaults:2+B'@.'....#?Z=jfNoise: ===------  Time: 37690.3 (0.0)#.#..#....#?Z=jAe) +9 longbow (freeze)?Z=j֡# ######'####Fire: e) +9 longbow (freeze) ?Z=j #.........# ###### Zot (15630) Gem (1381) #.........# #.....?Z=jb#.........# #..... g   ironbound mechanist (polearm)?Z=j#.........# #..... B   phalanx beetle (minion)?Z=j٢#.........# #.....#.........# #..... ?Z=j6_The ironbound mechanist forges a skittering defender to stand by its side.  You shoot an arrow.  ?Z=j@The arrow hits the ironbound mechanist but does no damage. ?Z=jJ_The ironbound mechanist is moderately wounded.?Z=jS`Casting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?Z=joP  Okay, then.?Z=j{?Z=j٬?Z=j. _?Z=jt   VividlyBlue the Marksdemigod  Demigod ?Z=jt . Health: 163/163 ========================  Magic: 35/40 =====================---  AC: 9Str: 4  EV: 31Int: 15?Z=ju  # ######  SH: 0Dex: 40 ?Z=j?u #g####....#  XL: 19 Next: 77% Place: Vaults:2 ?Z=jou $+B'@.'....#  Noise: ===------  Time: 37690.3 (0.0) #.#..#....#  e) +9 longbow (freeze) ?Z=ju ## ######'####  Fire: e) +9 longbow (freeze)  #.........# ###### Zot (15630) Gem (1381)  ?Z=ju #.........# #..... #.........# #..... g   ironbound mechanist (polearm) ?Z=ju #.........# #..... B   phalanx beetle (minion) #.........# #..... ?Z=j(v #.........# #.....Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.?Z=jTv ?Casting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?Z=jv AAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target@Z=j @Z=j +@Z=j VividlyBlue the MarksdemigodDemigodHealth: 163/163 ========================@Z=jv Magic: 40/40 ========================AC: 9Str: 4EV: 31@Z=j .Int: 15@Z=j _# ######SH: 0@Z=j `Dex: 40#g####....#@Z=jL XL: 19 Next: 77% Place: Vaults:2@Z=j R+B'@.'....#@Z=j Noise: ===------  Time: 37690.3 (0.0)@Z=j t#.#..#....#e) +9 longbow (freeze)@Z=j- _# ######'####@Z=j` LFire: e) +9 longbow (freeze) @Z=j #.........# ###### Zot (15630) Gem (1381) @Z=j `#.........# #.....@Z=j/ #.........# #..... g   ironbound mechanist (polearm)@Z=j{ #.........# #..... B   phalanx beetle (minion)@Z=j X#.........# #.....@Z=j i#.........# #..... _Okay, then.@Z=j> Casting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  @Z=jz MConfirm with . or Enter, or press ? or * to list all spells.@Z=j Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  @Z=j TPress: ? - help, Dir - move targetOkay, then.@Z=j7 @Z=j @Z=j @Z=j . _AZ=j )You shoot an arrow. The arrow hits the ironbound mechanist.  The arrow freezes the ironbound mechanist.AZ=j .BThe ironbound mechanist is moderately wounded.AZ=jThe ironbound mechanist hits you from afar with a +2 trident of flaming!  The ironbound mechanist burns you.AZ=jpAZ=j[5--1.0 (0.7AZ=j "AZ=jM$ AZ=j$_The ironbound mechanist completely misses you. _You took 10 damage!BZ=jU) _The ironbound mechanist completely misses you. _You took 10 damage!  You shoot an arrow.  BZ=jThe arrow closely misses the phalanx beetle.  The arrow hits the ironbound mechanist.  The arrow freezes the ironbound mechanist.BZ=j\U BThe ironbound mechanist is heavily wounded.The phalanx beetle bites you. The ironbound mechanist misses you.1--7290 _The ironbound mechanist completely misses you. _You took 2 damage!CZ=jޛ  You shoot an arrow. The arrow hits the phalanx beetle!!  The arrow freezes the phalanx beetle.CZ=jThe arrow freezes the phalanx beetle.  The phalanx beetle is severely damaged.  The phalanx beetle waves its antennae.  The phalanx beetle misses you.The ironbound mechanist hits you from afar with a +2 tCZ=j:rident of flaming!ironbound mechanist burns you.CZ=j29----====2.48CZ=j79CZ=jeCZ=j _The ironbound mechanist hits you from afar with a +2 trident of flaming! _You took 22 damage!DZ=jO  DZ=j i Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DZ=jl DZ=j) o Your spells (cast)TypeDZ=jn [Failure Level a - Fugue of the FallenNecromancyDZ=j #4%DZ=j <3  b - Dimensional BullseyeDZ=j Hexes/TranslocationDZ=j6 #1%DZ=jf 4 DZ=j  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteDZ=j Hexes1%DZ=j( (2  v - Cause FearHexesDZ=j 1%4 DZ=j Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitFZ=jPFZ=jiPFZ=j^FZ=jogVividlyBlue the MarksdemigodFZ=joDemigodHealth: 129/163 ==================------Magic: 40/40 ========================FZ=jpAC: 9Str: 4EV: 31Int: 15# ######FZ=jrSH: 0Dex: 40#g####....#XL: 19 Next: 77% Place: Vaults:2+.B@.'....#Noise: ====-----  Time: 37692.4 (0.0)#.#..#....#e) +9 longbow (freeze)# ######'####Fire: e) +9 longbow (freeze) #.........# ###### Zot (15628) Gem (1379) FZ=jism#.........# #.....#.........# #..... g   ironbound mechanist (polearm)#.........# #..... B   phalanx beetle (minion)#.........# #.....FZ=jsM#.........# #.....FZ=jtThe ironbound mechanist hits you from afar with a +2 trident of flaming!  The ironbound mechanist burns you. FZ=jet_The ironbound mechanist hits you from afar with a +2 trident of flaming! _You took 22 damage!  FZ=j&u_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FZ=juFZ=juVividlyBlue the MarksdemigodDemigodFZ=jgHealth: 129/163 ==================------Magic: 40/40 ========================FZ=jAC: 9Str: 4EV: 31FZ=jInt: 15# ######SH: 0FZ=jk`Dex: 40#g####....#FZ=j‡XL: 19 Next: 77% Place: Vaults:2+.B@.'....#FZ=jNoise: ====-----  Time: 37692.4 (0.0)#.#..#....#FZ=je) +9 longbow (freeze)# ######'####Fire: e) +9 longbow (freeze) FZ=j#.........# ###### Zot (15628) Gem (1379) FZ=jS@#.........# #.....#.........# #..... g   ironbound mechanist (polearm)FZ=j‰#.........# #..... B   phalanx beetle (minion)FZ=j#.........# #.....#.........# #.....FZ=jfThe ironbound mechanist hits you from afar with a +2 trident of flaming!  The ironbound mechanist burns you. FZ=jO_The ironbound mechanist hits you from afar with a +2 trident of flaming! FZ=j[_You took 22 damage!  FZ=jZCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  FZ=j\Confirm with . or Enter, or press ? or * to list all spells.FZ=j1  VividlyBlue the MarksdemigodFZ=j  Demigod  Health: 129/163 ==================------FZ=j  Magic: 36/40 =====================---FZ=jq  AC: 9Str: 4FZ=j  EV: 31Int: 15FZ=j! # ######  SH: 0Dex: 40FZ=j| #g####....#  XL: 19 Next: 77% Place: Vaults:2FZ=j FZ=j'$+.B@.'....#  Noise: ====-----  Time: 37692.4 (0.0) FZ=j#.#..#....#  e) +9 longbow (freeze) FZ=j # ######'####  Fire: e) +9 longbow (freeze)  #.........# ###### Zot (15628) Gem (1379) FZ=j #.........# #..... #.........# #..... g   ironbound mechanist (polearm) FZ=j#.........# #..... B   phalanx beetle (minion) FZ=j08#.........# #..... #.........# #.....FZ=jCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  FZ=jMConfirm with . or Enter, or press ? or * to list all spells.FZ=jc%Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetFZ=jkAim: an ironbound mechanist, wielding two +2 tridents of flaming and wearing a  FZ=j P+0 scale mail (heavily wounded)FZ=j% VividlyBlue the MarksdemigodDemigodHealth: 129/163 ==================------Magic: 36/40 =====================---AC: 9Str: 4EV: 31Int: 15# ######SH: 0Dex: 40#g####....#FZ=j% XL: 19 Next: 77% Place: Vaults:2+.B@.'....#Noise: ====-----  Time: 37692.4 (0.0)#.#..#....#e) +9 longbow (freeze)# ######'####Fire: e) +9 longbow (freeze) #.........# ###### Zot (15628) Gem (1379) #.........# #.....FZ=j& c#.........# #..... g   ironbound mechanist (polearm, bullsey…)#.........# #..... B   phalanx beetle (minion)#.........# #.....#.........# #.....FZ=j& GAiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ironbound mechanist, wielding two +2 tridents of flaming and wearing a  +0 scale mail (heavily wounded)  You create a dimensional link between your ranged weaponry and the ironbound  mechanist.FZ=j8' k31====-FZ=j' 3.4 (17) Bullseye Gem (1378) FZ=j* FZ=j"- 5: an ironbound mechanist, wielding two +2 tridents of flaming and wearing a  +0 scale mail (heavily wounded)  You create a dimensional link between your ranged weaponry and the ironbound  mechanist. FZ=j- _The phalanx beetle closely misses you. The ironbound mechanist misses you. x2 _You recovered 2 HP!GZ=j)) _You recovered 2 HP!  You shoot an arrow.  The arrow closely misses the phalanx beetle.  Your projectile teleports!  The arrow hits the ironbound mechanist!!  The arrow freezes the ironbound mechanist.GZ=j  .BThe ironbound mechanist is almost dead.GZ=j ~3=-4.1 (0.7GZ=jGZ=j _The phalanx beetle misses you. _You recovered 2 HP!HZ=j '  The arrow freezes the phalanx beetle.  The phalanx beetle is almost destroyed.  You kill the ironbound mechanist!HZ=jy.)HZ=jRHZ=j&HZ=j<6 48HZ=j@=186) Gem (1377HZ=j=h)  _The phalanx beetle falls apart.HZ=j%KHZ=j+S  HZ=jSYour Dodging skill increases to level 13! _You recovered 1 HP!HZ=j HZ=j HZ=j HZ=j, HZ=j HZ=j .6=HZ=jW [7=56 HZ=j _HZ=j HZ=j HZ=j HZ=jU r8=45HZ=j HZ=j HZ=j j4034HZ=j HZ=jV HZ=jz &2HZ=j C23HZ=j) HZ=j HZ=j HZ=j? .4=HZ=j 8HZ=j @=12HZ=j HZ=j' HZ=jKHZ=jHZ=jmr6=01HZ=j7HZ=j HZ=j &8HZ=j1 D190HZ=jHZ=jHZ=jHZ=j051=HZ=jD869HZ=jHZ=j'HZ=j(?3=HZ=jj)T9=7HZ=j)8HZ=j/,HZ=j4HZ=j6i567HZ=j8HZ=j@HZ=jA#7HZ=jBV=56HZ=jDHZ=jKHZ=jLHZ=jCM89=HZ=jwMM40==HZ=jMC45HZ=j;PHZ=jVHZ=j&XT6134HZ=j[XHZ=jZHZ=jbHZ=jUfHZ=jf/3=HZ=jfC23HZ=jiHZ=jlHZ=jItHZ=ju512HZ=jIuHZ=jwHZ=j} HZ=j~: There is an open door here.HZ=ja(####HZ=j7##<..+...HZ=jߌ> #.. ######HZ=j~ #)####....# +@'..'....#---709.8 (15.0) #.#..#....#HZ=j ########'#### #.........# HZ=jA #.........# #HZ=j #.........# # #.........# # #.........# #HZ=jm #.........# #HZ=jqHZ=j#=HZ=j,B---10.8 (16HZ=jC01HZ=jHZ=ji HZ=j*_Found a stone staircase leading up. HZ=j_You recovered 29 HP! You recovered 4 MP!IZ=jofIZ=jfIZ=jxgIZ=jdk''.IZ=j9nr ####+####<.....cIZ=jtne+........ ....######@####...+.'..'.#..#....# ########'#### IZ=jn###c   yaktaur (launcher, wandering)IZ=jn IZ=js  You encounter a yaktaur. It is carrying a +0 arbalest.IZ=j|tY.c0.0)IZ=jxIZ=joyv1.8 (1090 _IZ=j{IZ=j~$  Things that are here:IZ=jC _a +2 trident of flaming; a +2 trident of flaming; a +0 scale mailIZ=j\u{ ####+##  ##<......  IZ=ju+.......c  #....######  #@#  +.'..'....#  #.#..#....#  ######    IZ=jvh       IZ=jH5IZ=j' ####+## IZ=jC ##<......  IZ=j>+.......c  IZ=j/ ^#....######  IZ=j_ >#@#  IZ=j Z+.'..'....# IZ=j D #.#..#....#  IZ=j ######  IZ=jA '   IZ=j   IZ=j 4     IZ=jIZ=jIZ=jIZ=j^ _A yaktaur is nearby!IZ=j ; )))IZ=j9 )))c  )  You shoot an arrow. The arrow hits the yaktaur! The arrow freezes the yaktaur.  The yaktaur shouts!IZ=j`  IZ=j% ...c...  The yaktaur is heavily wounded.IZ=j> : )))IZ=j d))))The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.IZ=j( ......@====2.5 (0.7859IZ=j) IZ=j+ IZ=j- U _The bolt completely misses you.JZ=jI6 )))))) You shoot an arrow. The arrow hits the yaktaur! The arrow freezes the yaktaur.JZ=jiR......JZ=jjb3.28JZ=j)mJZ=jn` _The yaktaur is severely wounded.JZ=j  )You shoot an arrow. The arrow hits the yaktaur!!!  The arrow freezes the yaktaur.JZ=j5 ;))))))JZ=jt (JZ=j_EN......JZ=jR&9JZ=jR:7JZ=jYJZ=j$\K _You kill the yaktaur!JZ=jV JZ=jwW JZ=j =_You kill the yaktaur!KZ=jX8 )KZ=j )))KZ=j))c  )  You shoot an arrow. The arrow hits the yaktaur! The arrow freezes the yaktaur.KZ=j Z.c.....KZ=jF )20.3KZ=j C01KZ=jRKZ=j  KZ=jET_The yaktaur is moderately wounded.KZ=j5 8 )KZ=j5 lYou shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur!KZ=j? )KZ=jG@ $)))))KZ=j@ (KZ=j@ c #......c   yaktaur (launcher)  You kill the yaktaur!1.0KZ=jt  KZ=j h_You encounter a yaktaur. It is carrying a +0 arbalest.KZ=j$ 8 )KZ=j2% ))))) You shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur!KZ=jV` -.KZ=j` .....  KZ=j` 4The yaktaur is severely wounded.KZ=ja KZ=j?h 9 ))KZ=jh )))))KZ=jh RThe yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.KZ=j& Z.....@.KZ=j U75990KZ=j KZ=j' KZ=j J _The bolt misses you.LZ=j )You shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur.LZ=jdH))))))LZ=j LZ=j*....LZ=j ..LZ=jV2.4849LZ=j?LZ=jLZ=jB# LZ=j|#=_You kill the yaktaur!LZ=jXLZ=jLZ=jJLZ=j LZ=jK:_No target in view!LZ=jFM LZ=jM LZ=jO LZ=jQ LZ=j~U LZ=jQV R78 _LZ=jPX LZ=jY 'LZ=j\ LZ=j\ K67LZ=jb] LZ=j` 7 _You open the door.LZ=jb LZ=j_b K56LZ=jc LZ=jee . '  LZ=je "There is an open door here.LZ=jf LZ=j5g K45LZ=jh LZ=ji 7 _You open the door.LZ=j.k LZ=jk K34LZ=jrl LZ=jm LZ=jn LZ=jo -2LZ=jVo 3LZ=j p LZ=j|s @  There is an open door here.LZ=jt LZ=jYu R12 _LZ=j v LZ=jyw 'LZ=jx LZ=jy K01LZ=jy LZ=j| 7 _You open the door.LZ=jA~ LZ=j~ L890LZ=jg LZ=j @  There is an open door here.LZ=j LZ=j S839 _LZ=jQ LZ=jC 'LZ=j LZ=jj K78LZ=j LZ=j 7 _You open the door.LZ=jb LZ=j K67LZ=jԏ LZ=j _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.LZ=j% LZ=j R56 _LZ=j LZ=jߗ LZ=j LZ=j  A yaktaur breaks down the large door.  You encounter a yaktaur. It is carrying a +0 arbalest.LZ=j ........##### .....#...# .....##...# ......#....##......##.....'c....+.....@'...... ---#......#...... ######'## ###'# #....#..# #....'..LZ=j ##....#####+##)c   yaktaur (launcher, wandering)###'##<......)+...'.......)#...#....######LZ=j <35.4 (13.0))LZ=j7 ---6.4 (1445 _LZ=j* LZ=j MZ=j}$MZ=j}S ....  ....  ##### ..... MZ=j4~j #...# .....  ##...# ......  #....##......  MZ=jl~##.....'c.....  +.....@'......  #......#......  MZ=j~X######'## ###'#  #....#..# #....'..# MZ=j~.#....##  ###'##<MZ=j ?)  +...'.).  MZ=j?/. MZ=jF ....  MZ=j"Z....  ##### .....  MZ=j[A#...# .....  MZ=jd##...# ......  #....##......  MZ=jH##.....'c..... MZ=jS +.....@'......  MZ=j-C#......#......  MZ=j`######'## ###'#  #....#..# MZ=j#....'. #....##  MZ=jJ###'##<MZ=j0) MZ=jG#+...'.)MZ=jz= .MZ=j MZ=jMZ=jsMZ=jBMZ=j^ _A yaktaur is nearby!MZ=jQ ....  ....  ##### .....  #...# .....  ##...# ...... MZ=jtQ #....##......  ##.....'c.....  +.....@'......  #......#......  ######'## ###'#  #....#..# MZ=jQ#....'..# #....##  ###'##<)  +...'.).  . MZ=jRMZ=j ....  ....  ##### ..... MZ=j-@ #...# .....  ##...# ......  #....##......  ##.....'c.....  +.....@'...... MZ=jk #......#......  ######'## ###'#  MZ=j#....#..# #....'. #....##MZ=j  ###'##<) +...'.)MZ=j@] .MZ=jMZ=joMZ=j:MZ=j^ _A yaktaur is nearby!MZ=jU) MZ=jU....  ....  ##### .....  #...# .....  ##...# ......  MZ=j#V#....##......  ##.....'c.....  +.....@'......  #......#...... MZ=jZVz ######'## ###'#  #....#..# #....'..# #....## MZ=jVK ###'##<)  +...'.).  MZ=jV4. MZ=j  ....  ....  ##### .....  #...# .....  ##...# ......  #....##......  ##.....'c..... MZ=j +.....@'......  #......#......  ######'## ###'#  MZ=j#....#..# #....'. MZ=j#....##  ###'##<) +...'.)MZ=j1] .MZ=jMZ=jMZ=jMZ=j MZ=j.X_A yaktaur is nearby!MZ=j8 K ) MZ=j dYou shoot an arrow. The arrow hits the yaktaur! The arrow freezes the yaktaur.MZ=j 8'MZ=j+ :===7.1 (0.7)MZ=j MZ=j b _The yaktaur is moderately wounded.MZ=jw )You shoot an arrow. The arrow hits the yaktaur! The arrow freezes the yaktaur.MZ=j 'The yaktaur is heavily wounded.MZ=jY ))))The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.MZ=jG M@'..MZ=jH i834MZ=jK MZ=jM U _The bolt completely misses you.MZ=jQ ) You shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur.MZ=jH'. MZ=jk-8.523 _The yaktaur is almost dead.NZ=jW[ )You shoot an arrow. The arrow hits the yaktaur!!!  The arrow freezes the yaktaur.NZ=j^=)NZ=j.'NZ=jb9.22NZ=jNZ=jpK _You kill the yaktaur!NZ=jiNZ=jDjNZ=jmNZ=joH _No target in view!OZ=jLpOZ=juGear: 38/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +9 longbow of freezing (weapon)  a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming OZ=jv L - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Missiles (go to first with ()g - 27 poisoned darts  k - a throwing nett - 5 curare-tipped darts  C - 4 darts of disjunction  E - 2 atropa-tipped darts Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  G - the +2 robe of Yesterday (worn) {rC++}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales OZ=jv[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]PZ=j PZ=j PZ=j TVividlyBlue the Marksdemigod....Demigod....Health: 163/163 ========================##### .....Magic: 40/40 ========================#...# .....AC: 9PZ=jL Str: 4##...# ......EV: 31Int: 15#....##......SH: 0Dex: 40##.....').....XL: 19 Next: 79% Place: Vaults:2+.....@'......Noise: ===------  Time: 37739.2 (0.0)#......#......e) +9 longbow (freeze)######'## ###'#PZ=j 1Fire: e) +9 longbow (freeze) #....#..#Zot (15582) Gem (1332) #....'..##....#####+##)###'##<......)+...'.......).#...#....######PZ=j nYou shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur._The yaktaur is almost dead.You shoot an arrow. The arrow hits the yaktaur!!!  The arrow freezes the yaktaur. _You kill the yaktaur! _No target in view!PZ=j 3PZ=j PZ=j4 PZ=j PZ=jg PZ=j PZ=jW PZ=j h11 _PZ=j PZ=j G  There is a large broken door here.PZ=j PZ=jS 400 PZ=j _PZ=j PZ=j; PZ=j PZ=jc M7929PZ=j, PZ=jf PZ=jv PZ=j K88PZ=jd PZ=j  PZ=j PZ=j K77PZ=jQ PZ=j PZ=jk PZ=j K66PZ=j PZ=j] PZ=j PZ=jE K55PZ=je PZ=j PZ=j PZ=j PZ=j C44PZ=j PZ=j PZ=j K33PZ=j PZ=j O _a - 5 scrolls of enchant armour (gained 1)PZ=j PZ=j K22PZ=j& PZ=j! PZ=j# PZ=j$ K11PZ=j]% PZ=j' PZ=j) PZ=j* K00PZ=jR+ PZ=j, PZ=jp. PZ=j. M6919PZ=j0 PZ=j2 @  There is an open door here.PZ=j4 PZ=jD5 R88 _PZ=jr6 PZ=j7 PZ=jo9 PZ=j9 K77PZ=j: PZ=j{= PZ=j> PZ=j> 566PZ=j? PZ=j@ PZ=j D @  You see here a +0 arbalest.PZ=jE PZ=jqF -5PZ=jF %5 _PZ=jG PZ=jqK  PZ=jK U Items here: )) ††.PZ=j/N PZ=jN 444 PZ=j O _PZ=j(P PZ=jQ PZ=jOS PZ=jS -3PZ=jS 3PZ=jT PZ=jW PZ=j7Z PZ=joZ 522PZ=jZ PZ=j{[ PZ=j\ PZ=j9^ PZ=j^ K11PZ=j_ PZ=jma PZ=jc PZ=jId K00PZ=jXe PZ=jh  PZ=ji : There is an open door here.PZ=jk j5909 _PZ=jPl PZ=jm PZ=jo PZ=jo K88PZ=jp PZ=jq PZ=js PZ=jZs K77PZ=jy PZ=jz PZ=j~| PZ=j| K66PZ=j} PZ=j_~ PZ=j w55PZ=j 'PZ=j  You open the door.  You encounter a vault sentinel. It is wielding a +0 morningstar.PZ=j #'######[30m'####'##### #..# #.# #...# #.##.## '..# #.# +...# #...... #####+##)# #..p# #...ß.. #<......)#####...# #...... .......).....#...# #.##.## ....######...# ..# ########## )####....#.#####'# #......... .'..'....#.'....@# #.##'#..##--- .#..#....#.#.....# #.#.)####. #######'########## #.##'##.#)#.........# ###########..#..'.##PZ=j #.........# #........##..##)#'###.........# #........##.###.#..# p   vault sentinel (asleep)  #.........# #..##.#.#.#####.........# #..##.#.####..#.........# #........##.#)#..#'#PZ=j/ 066.2 (27.0)PZ=j m---7.2 (284PZ=j. %4 _PZ=j& PZ=j PZ=jmX'### #.# #...#  #.# +...# )# #..p# #<)#####...# ).....#...# ...# ..# )#.#####'# #.'....@# #.#.....# #.#.)#######   PZ=jЫy  )         )QZ=j'### #.# #...# QZ=j] #.# +...# )# #..p# <)#####...# QZ=j).....#...# ...# ..# )QZ=j#.#####'# #.'....@# #.#.....# #.#.)####### QZ=jE    )         )QZ=j}QZ=j$QZ=jQZ=jQZ=jAe _A vault sentinel is nearby!QZ=jzo'### #.# #...#  #.# +...# )# #..p# #<QZ=jo )#####...# ).....#...# ...# ..# )#.#####'# #.'....@# #.#.....# #.#.)#######     )      QZ=jVp7   )QZ=j:I'### #.# #...#  #.# +...# )# #..p# QZ=jd<)#####...# ).....#...# ...# ..# )#.#####'# #.'....@# QZ=j#.#.....# #.#.)#######     )      QZ=jdA   )QZ=jQZ=jQZ=j QZ=je _A vault sentinel is nearby!QZ=j'### #.# #...#  #.# +...# )# #..p# #<)#####...# ).....#...# ...# ..# QZ=j@)#.#####'# #.'....@# #.#.....# #.#.)#######     )     QZ=j~@    )QZ=j '### #.# #...#  #.# +...# QZ=j)# #..p# <)#####...# ).....#...# QZ=j:...# ..# )#.#####'# #.'....@# #.#.....# #.#.)QZ=j#######     )    QZ=jQ     )QZ=jQZ=jٛQZ=j;QZ=je _A vault sentinel is nearby!QZ=jŧ L ))))QZ=j p    You shoot an arrow. The arrow hits the vault sentinel!  The arrow freezes the vault sentinel.QZ=je Q.pQZ=j ,..'QZ=j ]===9 (0.7)3QZ=j QZ=j QZ=j i _The vault sentinel is moderately wounded.QZ=jۆ )You shoot an arrow. The arrow hits the vault sentinel!!  The arrow freezes the vault sentinel!QZ=jy d)))QZ=j @#..'QZ=j- t808.623QZ=j QZ=j  QZ=j D_You kill the vault sentinel!RZ=j|RZ=j}RZ=jRZ=j RZ=jB_No target in view!RZ=jRZ=j+RZ=jRZ=jC12 _  There is an open door here.01 _490829978'67 _You open the door.5645RZ=j  You open the door.  You encounter a vault sentinel. It is wielding a +0 morningstar.RZ=j*W####.......# #####. RZ=jlb...##.......# #.p #.... ...##.......# ...# # ...##.......# .>. ##..# ....')......# #..RZ=j #...#'.......# ##.. #...#........# #.. #... RZ=j##'######'######'## #'#### .#..# #.#...#.@.# #.##.---RZ=j2'..# #.#...'...# #.... .#####+##)#...#...# #...ß. ##<)#####..)# #..... '.RZ=jxQ).....#...# #.##. #....######...#...# ######### p   vault sentinel (asleep) RZ=j#)####....#.#####'# #........ '.'..'....#.'.....# #.##'#..# #.#..#....#.#.....# #.#.)####RZ=j.76.6 (8.0RZ=j---7.6 (934 _RZ=jRZ=j8([ _Found a stone staircase leading down.RZ=j  #.p  ...#  .>. ) #..  ##.. RZ=j * #.. ##'##  #.@.#  #.#...'...# #...#...# <)#####..)# ).....#...# #...# #)###'# .#  #.#.)RZ=j  #.p  ...#  .>. ) #..  ##..  #.. ##'##  #.@.#  #.#...'...# #...#...# <RZ=j )#####..)# ).....#...# #...# )###'# .#  #.#.)RZ=j` RZ=j RZ=jC RZ=j  RZ=j[ W_A vault sentinel is nearby!RZ=j[  #.p  ...#  .>. ) #..  ##..  #.. RZ=j ##'##  #.@.#  #.#...'...# #...#...# <)#####..)# ).....#...# #...# #)###'# RZ=j 6.#  #.#.)RZ=j/ r #.p  ...# RZ=j .>. ) #..  ##.. RZ=j 0 #.. ##'##  RZ=jD 4#.@.# RZ=j} ^ #.#...'...# RZ=j H#...#...# <RZ=j )#####..)# RZ=j2 e).....#...# RZ=ji D#...# )RZ=j H###'# RZ=jա j.#  #.#.)RZ=j RZ=jC RZ=j RZ=j e _A vault sentinel is nearby!RZ=j  #.p  ...#  .>. ) #..  ##..  #.. ##'##  RZ=j% #.@.#  #.#...'...# #...#...# <)#####..)# ).....#...# #...# #)###'# .#  #.#.)RZ=j` SZ=jdC #.p  ...#  .>. ) #..  ##..  #.. ##'##  #.@.#  #.#...'...# #...#...# <)#####..)# ).....#...# #...# )###'# .#  #.#.)SZ=jgSZ=jh SZ=j6iW_A vault sentinel is nearby!SZ=j*L ))))SZ=j))p  You shoot an arrow.  The arrow hits the vault sentinel but does no damage.SZ=j?(p.>...'SZ=j(z===8.3 (0.723SZ=jL-SZ=j/0 _The vault sentinel shouts!SZ=j̄ )))))))You shoot an arrow.SZ=j p.>...'(catching breath)  The arrow barely misses the vault sentinel.SZ=jgH========9.0SZ=jSZ=jv _The vault sentinel blows a loud note on a signal horn!SZ=jȌ )))))) You shoot an arrow. The arrow hits the vault sentinel!  The arrow freezes the vault sentinel.SZ=jQ.pSZ=j\>...'SZ=j====-----712SZ=jSZ=ji _The vault sentinel is moderately wounded.TZ=j )You shoot an arrow. The arrow hits the vault sentinel!!  The arrow freezes the vault sentinel!TZ=jt)))))TZ=jz[>...'TZ=j$t-----80.401TZ=j@%TZ=j*TZ=j, TZ=j,D_You kill the vault sentinel!TZ=j*TZ=jTZ=jTZ=j}H _No target in view!TZ=j` TZ=j TZ=j TZ=jH TZ=j] TZ=j| S390 _TZ=j@ TZ=j @  There is an open door here.TZ=j TZ=jS S889 _TZ=j_ TZ=jo TZ=j TZ=j 578TZ=jG TZ=j TZ=jW TZ=j TZ=j K67TZ=j TZ=jv TZ=j TZ=jɻ K56TZ=jϼ TZ=jD TZ=j TZ=j% K45TZ=j TZ=j TZ=jS TZ=j K34TZ=jn TZ=j TZ=j TZ=j -2TZ=jF 3TZ=j TZ=j, $  Things that are here:TZ=j %  TZ=j Qa +0 morningstar; a +0 scale mail; a human corpseTZ=j TZ=j R12 _TZ=jJ TZ=jE TZ=jM TZ=j K01TZ=jk TZ=j TZ=j TZ=j L290TZ=j TZ=j TZ=j TZ=j L879TZ=j TZ=j' TZ=j TZ=j K78TZ=j TZ=j TZ=j TZ=jO K67TZ=j TZ=jy TZ=jh TZ=j K56TZ=j TZ=j 'TZ=j TZ=j K45TZ=j TZ=j 7 _You open the door.TZ=j TZ=j K34TZ=j TZ=j TZ=j TZ=j K23TZ=j TZ=j @  There is an open door here.TZ=j TZ=jX R12 _TZ=j* TZ=j' TZ=jD TZ=j K01TZ=jO TZ=jY TZ=jK TZ=j L190TZ=jJ TZ=jX TZ=j TZ=j L869TZ=j TZ=j TZ=j1 TZ=j K78TZ=j% TZ=j0 TZ=j! TZ=j K67TZ=j0 TZ=j! TZ=j" TZ=jw K56TZ=jv TZ=j TZ=j TZ=jb K45TZ=j TZ=j TZ=j K34TZ=j7 TZ=jz N _e - 6 potions of enlightenment (gained 1)TZ=j TZ=j9 K23TZ=j TZ=j6" TZ=je# TZ=j$ K12TZ=je% TZ=j& TZ=j' TZ=jE( K01TZ=j) TZ=jZ* TZ=j+ TZ=j+ L090TZ=j, TZ=j. TZ=j0 TZ=jg0 L859TZ=j51 TZ=j2 TZ=j3 TZ=j+4 K78TZ=j 5 TZ=j'6 TZ=j"7 TZ=jz7 K67TZ=j8 TZ=j8 TZ=j9 TZ=j : K56TZ=j_: TZ=jP; TZ=j< TZ=j\< K45TZ=j< TZ=j= TZ=j7> TZ=j> K34TZ=j> TZ=j? TZ=j@ TZ=j@ K23TZ=jAA TZ=jlB TZ=j>C TZ=j|C K12TZ=j/D TZ=jE TZ=j%F TZ=jF K01TZ=jG TZ=jH ,TZ=jXI M4990TZ=jI TZ=jJ TZ=jK TZ=j'L 6849TZ=jbL TZ=jL TZ=jN TZ=j P TZ=jaP K78TZ=j S V  There is an open door here.TZ=jT TZ=jGU R67 _TZ=j$V TZ=j9W TZ=jX a56TZ=jY TZ=jZ TZ=j\ TZ=j\ -4TZ=j"] 5TZ=j] TZ=ju_ TZ=j:` TZ=j~` K34TZ=joa TZ=jb TZ=je TZ=jRe K23TZ=j[f TZ=jg TZ=jh TZ=jh K12TZ=ji TZ=jk TZ=jm TZ=jim TZ=jm C01TZ=jun TZ=jr TZ=js TZ=j%t L890TZ=ju TZ=jEw TZ=j?z TZ=jz L839TZ=j{ TZ=j} TZ=j~ TZ=j( K78TZ=j+ TZ=j< TZ=j\ TZ=j K67TZ=j TZ=j݇ TZ=jh TZ=j K56TZ=j TZ=j @  There is an open door here.TZ=j TZ=jz R45 _TZ=jJ TZ=j( TZ=jS TZ=j K34TZ=j TZ=jW TZ=jb TZ=j K23TZ=jy TZ=j TZ=j7 TZ=j K12TZ=jn TZ=jܞ $  Things that are here:TZ=j E  a +0 morningstar; a +0 ring mailTZ=j@ TZ=j, R01 _TZ=j TZ=j* TZ=j x790TZ=j TZ=j TZ=j L829TZ=j TZ=j @  There is an open door here.TZ=j TZ=j̳ R78 _TZ=j TZ=jض TZ=jĸ TZ=jS C67TZ=j' TZ=j׻ TZ=j/ TZ=j K56TZ=j[ TZ=j TZ=j( TZ=jh K45TZ=j TZ=j TZ=jf TZ=j K34TZ=j TZ=jp V  There is an open door here.TZ=j R23 _TZ=j> TZ=j TZ=j< TZ=j} K12TZ=j TZ=jF TZ=j TZ=j K01TZ=j2 TZ=j TZ=jR TZ=j L690TZ=j TZ=jS %  TZ=j 6Items here: )) ††.TZ=j` TZ=j S819 _TZ=j TZ=j TZ=j~ TZ=j K78TZ=j$ TZ=j TZ=j  #....##.......# #....>... TZ=j ##.....')......# ####...### +......'.......# ##..#..## #......#.......# #..###..# TZ=j ######'######'######'## #### #....#..# #.#...#...#  TZ=jd #....'..# #.#...'...#  #....#####+##)#...#...#  ###'##<....@.)#####..)# TZ=j --- +...'.......).....#...#  TZ=j #...#....######...#...#  #####)####....#.#####'#  #...'.'..'....#.'.....#TZ=j@  #...#.#..#....#.#.....#  ############'##########  #.........# ######### TZ=j} ]#.........# #........TZ=j 9####..#..TZ=j '853.4 (73.0)TZ=j TZ=j2 ======4.4 (7467TZ=jG TZ=j = _As you open the door, it creaks loudly!TZ=j$ TZ=j TZ=j TZ=j2 TZ=j\ TZ=j a56TZ=jY TZ=j TZ=j8 K45TZ=j TZ=jw TZ=j TZ=jc K34TZ=j TZ=jf TZ=j` a23TZ=j# TZ=j% TZ=j*( TZ=j( K12TZ=j* TZ=jm+ TZ=j/ w01TZ=jV0 TZ=j1 TZ=j2 L590TZ=j2 TZ=j4 @  There is an open door here.TZ=j5 TZ=ji6 S809 _TZ=je7 TZ=jw8 TZ=j9 TZ=j: K78TZ=j: TZ=j; TZ=j< TZ=jM= K67TZ=j= TZ=j? 'TZ=j@ TZ=jA 556TZ=jBA TZ=j'B TZ=jI " TZ=jCJ   ##.....')......#   +......'.......#   #......#.......#   ######'######'### TZ=jJ   #....#..#...#.#...   #### #....'..#...#.#...   ..... #....#####'##)#...   ......###'##<......)#### TZ=jJ  !..'.......).....------65.4 (11 TZ=jJ   ......#...#....######...   ..... #####)####....#.##   .... #...'.'..'....#.'.   ... #...#.#..#....#.#.   .. ###TZ=j9K '#####   # #.........#   #..TZ=jK #  #.........# _You open the door.TZ=jL  TZ=jK67TZ=j>TZ=ji@TZ=j@-5TZ=j@6TZ=j\AUZ=jO _You now have 2067 gold pieces (gained 25).UZ=jUZ=j,K45UZ=jUZ=jUZ=jUZ=jDK34UZ=jUZ=jUZ=jUZ=j K23UZ=j UZ=j UZ=j UZ=j 512UZ=j UZ=jw UZ=jP UZ=j UZ=j~K01UZ=jUZ=jUZ=jVUZ=jL290UZ=jUZ=j7 _You open the door.UZ=jUZ=j)L879UZ=jUZ=j@  There is an open door here.UZ=jUZ=jR78 _UZ=jUZ=jPUZ=j%UZ=jhK67UZ=jUZ=jUZ=jUZ=j[K56UZ=jUZ=jj UZ=j8!UZ=j|!K45UZ=j!UZ=jA#UZ=j#UZ=jb$K34UZ=j$UZ=j%UZ=j&UZ=j'a23UZ=j6(UZ=j )UZ=j])K12UZ=j)UZ=j+UZ=j,UZ=jJ,-0UZ=j,1UZ=j,UZ=j-UZ=j.UZ=j.L190UZ=j/UZ=j0UZ=j1UZ=j1L869UZ=jv2UZ=jO3UZ=j4UZ=j4K78UZ=jY5UZ=j97a67UZ=j:56UZ=jCn4534 _You open the door.UZ=jNDK23UZ=jDUZ=jF@  There is an open door here.UZ=jGUZ=jEHR12 _UZ=jIUZ=j-JUZ=jJUZ=j@KK01UZ=jKUZ=jLUZ=jMUZ=jBNL090UZ=jNUZ=jOUZ=j{PUZ=jPL859UZ=jgQUZ=jRUZ=j-S578UZ=jgSUZ=jSUZ=jUO _You now have 2094 gold pieces (gained 27).UZ=juVUZ=jV-6UZ=jV7UZ=jHWUZ=j0XUZ=jYUZ=jnYK56UZ=jYUZ=jZUZ=j[UZ=j[545UZ=j \UZ=j}\UZ=jj]UZ=j^UZ=j_K34UZ=ji_UZ=j`@  There is an open door here.UZ=jaUZ=jvbR23 _UZ=j#cUZ=j dUZ=jdUZ=j7e-1UZ=jqe2UZ=jeUZ=jfUZ=jgUZ=j6hK01UZ=jhUZ=jiUZ=jjUZ=jjUZ=jkE3990UZ=jdkUZ=jlUZ=j`mUZ=jnb849UZ=j oUZ=joUZ=j!p578UZ=jZpUZ=jpUZ=jqUZ=jrUZ=jr567UZ=jrUZ=jesUZ=jEtUZ=j4uUZ=jquK56UZ=jvUZ=jwUZ=jwUZ=jw-4UZ=j.x5UZ=jxUZ=jvyUZ=j\zUZ=jzK34UZ=j#{UZ=j{UZ=j|UZ=jE}K23UZ=j}UZ=jrUZ=ja12UZ=jUZ=j[UZ=j  You encounter a vault sentinel. It is wielding a +1 war axe of electrocution.UZ=jމ  #######'#### #.........).... ###......## #....... UZ=j(& ##.........# #...)...  #....####.#####..............  ##..### ###.##...........  #...# ...#........... UZ=jg####..##########..#........... ...#........#.............. ...'............@.#.........------ UZ=j...#..##########..+........... ...#...# ...#.............. ...##.## #..######+######### UZ=jފ...#### .p.# #... #### ...## #.... p   vault sentinel (asleep) .## #.... +# #..#.UZ=jH #..#.UZ=jt.929.4 (64UZ=jGw30.4 (6501 _UZ=jUZ=jxUZ=j8 '#### ) UZ=jd###......##  ##.... #...)  #....###  ##..### ###.##  #...# ...#.##########..#............# UZ=j...'............@.#.##########..+ ...# #..## .p.#  ...##  .##  UZ=j0+#UZ=j?: '#### ) ###......##  ##.... #...)  #....###  ##..### ###.##  #...# ...#.##########..#............# ...'............@.#.##########..+ ...# #..## .p.#  ...##  .##  +#UZ=j; UZ=jAUZ=jdBUZ=jk{ _A vault sentinel is nearby!UZ=jk, '#### UZ=j) ###......## UZ=j") ##.... #...)  #....UZ=j_ ###  ##..### ###.## UZ=j- #...# ...#.##########..#UZ=jұ@............# ...'............@.#UZ=j '.##########..+ ...#UZ=jC #..##UZ=j|U .p.#  ...##  UZ=j.##  UZ=j0+#UZ=jH '#### ) ###......##  ##.... #...)  #....### UZ=jhIW ##..### ###.##  #...# ...#.##########..#............# ...'............@.#.##########..+ ...# #..## .p.#  ...##  .##  UZ=jI+#UZ=jMUZ=j NUZ=j_QUZ=j]Se _A vault sentinel is nearby!UZ=j/ )You shoot an arrow. The arrow hits the vault sentinel!!!  The arrow freezes the vault sentinel!UZ=j h)))UZ=jA% 0...UZ=j) m1====1.1 (0.7)UZ=j?- UZ=j.  UZ=j/ D_You kill the vault sentinel!UZ=j?UZ=j@UZ=jUUZ=j-WH _No target in view!VZ=jOVZ=jVZ=jVZ=j H _No target in view!VZ=jHVZ=j6IVZ=jIVZ=j(KVZ=jLVZ=jUMS890 _VZ=jOVZ=j PVZ=jeQVZ=jQL839VZ=jIRVZ=jSVZ=jTVZ=j8UK78VZ=jUVZ=jY #....####.#####.##..### ###.##VZ=j6ZM...# ...#... #####..##########..# ....#..............# ....'..............# ....#..##########..+.#...# #...# ....##.## #@.######+########----VZ=jZ.#### #..).# # ##### ......## # ......### #... ####+#  #..# #..# #..# VZ=j[X#.. #..#VZ=j&^ ##..### ###....# ... #####..########## ....#............'VZ=j^e.#..##########..+.# #...##.## ###..######+########## #..@.# #... ##### ........# ......### ####+# ##..# VZ=jVb-4.1 (3.0VZ=jb----5.1 (467VZ=jeVZ=jg$  Things that are here:VZ=jEim _a +1 war axe of electrocution; a +0 ring mailVZ=j<VZ=jVZ=jgVZ=jVZ=j:VZ=j1h56 _VZ=jVZ=jqVZ=jK45VZ=jVZ=jVZ=jVZ=j7K34VZ=j VZ=jr'VZ=jcVZ=jVZ=jC23VZ=jVZ=jp7 _You open the door.VZ=j%VZ=jK12VZ=jVZ=j'%  VZ=jTThere is an open door here.VZ=jVZ=j9R01 _VZ=jVZ=jVZ=jVZ=jCL790VZ=j;VZ=j(@  There is an open door here.VZ=jVZ=j2S829 _VZ=j]VZ=jVZ=jVZ=jK78VZ=jVZ=jVZ=jVZ=jbK67VZ=jFVZ=jRVZ=jTVZ=jK56VZ=jiVZ=j,VZ=j3VZ=jK45VZ=jVZ=jVZ=jVZ=jLK34VZ=j/VZ=j VZ=jVZ=jK23VZ=jVZ=jVZ=j VZ=jxK12VZ=jfVZ=jV@  There is an open door here.VZ=jVZ=jV 401 VZ=ju _VZ=j VZ=j VZ=j+ VZ=j L690VZ=jP VZ=j VZ=j VZ=j  L819VZ=j VZ=j VZ=j VZ=jy K78VZ=jl VZ=jT VZ=j' VZ=j K67VZ=j VZ=j VZ=j{ VZ=j K56VZ=jL VZ=j VZ=j VZ=j K45VZ=j VZ=j& 7 _You open the door.VZ=jY VZ=j K34VZ=jU VZ=j You open the door. _There is an open door here. _You open the door.  There is an open VZ=jD door here.VZ=jI VZ=j R23 _VZ=jp VZ=j!" VZ=jG# VZ=j# K12VZ=jc$ VZ=j& There is an open door here. _You open the door. _There is an open door here.  VZ=j( VZ=j( R01 _VZ=jE) VZ=j* VZ=j+ VZ=j+ L590VZ=j, VZ=j[. VZ=j/ VZ=j/ L809VZ=j0 VZ=jY2 VZ=j3 VZ=j34 K78VZ=j+5 VZ=j6 VZ=j7 VZ=j#8 K67VZ=j 9 VZ=jy: VZ=j; VZ=j< K56VZ=j= VZ=j> VZ=j? VZ=j@ K45VZ=jRA VZ=jC @  There is an open door here.VZ=jD VZ=jQE R34 _VZ=jJF VZ=jG VZ=jH VZ=j4I K23VZ=jI VZ=jMK VZ=jjL VZ=jL K12VZ=jM VZ=jwO $  Things that are here:VZ=jP %  VZ=jQ Ma +1 war axe of electrocution; a +0 ring mailVZ=jZR VZ=jS R01 _VZ=jS VZ=jU VZ=j^V VZ=jV L490VZ=jW VZ=jX VZ=j1Z VZ=jZ M8099VZ=j[ VZ=j\ VZ=j^ VZ=j^ K78VZ=ju_ VZ=j` VZ=j%b VZ=jb K67VZ=jtc VZ=jd VZ=jf VZ=juf K56VZ=j_g VZ=jk VZ=jgl VZ=jl K45VZ=jm VZ=jho VZ=jp VZ=jp VZ=jq C34VZ=jr VZ=js 'VZ=j4u VZ=ju K23VZ=jv VZ=jx 7 _You open the door.VZ=jz VZ=jz -1VZ=j{ 2VZ=j>| VZ=jӌ Q  There is an open door here.01 _39088978VZ=j VZ=j" VZ=j; VZ=j -6VZ=j 7VZ=jd VZ=j VZ=jY VZ=j K56VZ=jN VZ=j 7 _You open the door.VZ=jA VZ=j K45VZ=jL VZ=j @  There is an open door here.VZ=j VZ=j -3VZ=j %4 _VZ=jg VZ=jt VZ=j VZ=j K23VZ=j VZ=j VZ=je ########..#..............# ..........#..............# ..........#..............######## VZ=j ########..'......... #...#......... VZ=j (## ###..######'##############'## .####..).# #..# # VZ=j ........## ##.# #............ ......### #.@# #.........##VZ=j (89.1 (54.0)VZ=j# V'### ##.# #..#..#....# VZ=jB #......# ..# #..#...... #......# ...# #..###...##.. VZ=j^ #......# >...# #....#...#... VZ=j{ #......# ..!..# #..###...###. VZ=j #......# .#...## #..#.......# #......# ..#.#. #..#..###..#. #'#######..####.####.VZ=j% VZ=j p90.1 (5512VZ=jS VZ=j ; _Found a stone staircase leading down.VZ=j VZ=jI VZ=jj VZ=j VZ=j& VZ=j  You encounter an ironbound convoker. It is wielding a +1 flail of protection.VZ=j VZ=j) P...........#..####### ########..'...VZ=jR @........ #...#... VZ=jq ## ###..######'##############'## .####..).# #..# #............ .VZ=j .......## ##. ......### #.## ####'### ###..#.... #.......VZ=j .........VZ=j 8..##...##VZ=j .....>..#...#. #......# #....!VZ=j6 J###...### #......# #p.#...#.......p   ironbound convoker (asleep)......# #..#.#. ###..#.VZ=jV V'###### #. #..VZ=j ###.####. ......# ..........VZ=jD ,0.0)VZ=j u1.1 (101 _VZ=j VZ=jy WZ=jEE )))))p    You shoot an arrow. The arrow hits the ironbound convoker!!  The arrow freezes the ironbound convoker!  The ironbound convoker shouts!WZ=jG.pWZ=j$b......WZ=jy===8 (0.7290WZ=jWZ=jFk _The ironbound convoker is severely wounded.WZ=j )You shoot an arrow. The arrow hits the ironbound convoker!  The arrow freezes the ironbound convoker.WZ=j ;))))WZ=j 9WZ=j ..>.  You kill the ironbound convoker!WZ=j] l2.5879WZ=j WZ=jS / _You hear a trumpeting! x3XZ=jsXZ=jtXZ=j,uXZ=jvXZ=jWx1pXZ=jz%  XZ=j!{kYou encounter an ironbound beastmaster. It is wielding a +0 whip.XZ=j.#.####### #########..'............ # #...#.... ### ###..######'##############'# #.####..).# #..# #........... .........## ##.# # ##XZ=j>c #..# ### #####'XZ=j^ ##.# #..#..#....#  #......# #@.# #..#....... XZ=j|f #......# #....# #..###...## XZ=j #......# ..p>...# #....#... XZ=j #......# #....!..# #..###...### XZ=jڀ #......# #.)#...## #..#.......#  #......# #..#.#.# #..#..###..# p   ironbound beastmaster (wandering)XZ=jq#'###### #. #...# #..####.#### XZ=j.......# # #...# #............# #XZ=jO!XZ=jG0YXZ=jY   dire elephant (trample, fast)p   ironbound beastmaster (wandering)---3.5 (178XZ=jɋXZ=j ^ _You encounter a dire elephant.XZ=jJ  ##).# #..#  ##.#  #..#  ##.#   #@.#  XZ=j*K #.Y..#   ..p>...#   #....!..#   #.)#...##   #..#.#.#  #. #...#  # #...#  XZ=jZKXZ=j  ##).# #..#  ##.#  #..#  ##.#   #@.#   #.Y..#   ..p>...#  XZ=j #....!..#   #.)#...##   #..#.#.#  #. #...#  # #...#  XZ=jUXZ=j9---XZ=jXZ=jN _There are monsters nearby!XZ=jXZ=jw  ##).# #..#  ##.#  #..#  ##.#  XZ=jx #@.#   #.Y..#   ..p>...#   #....!..#   #.)#...##  XZ=jXxe #..#.#.#  #. #...#  # #...#  XZ=j   ##).# #..#  ##.#  #..#  ##.#   #@.#   #.Y..#  XZ=je P ..p>...#   #....!..#   #.)#...##   #..#.#.#  #. #...#  # #...#  XZ=j XZ=j XZ=j XZ=j- N _There are monsters nearby!XZ=j XZ=j+   ##).# #..#  ##.#  #..#  ##.#   #@.#  XZ=j, #.Y..#   ..p>...#   #....!..#   #.)#...##   #..#.#.# XZ=j?, ' #. #...#  # #...# XZ=j^, * XZ=jQ   ##).# #..#  ##.#  #..#  ##.#   #@.#   #.Y..#  XZ=j P ..p>...#   #....!..#   #.)#...##   #..#.#.#  #. #...#  # #...#  XZ=j XZ=j XZ=j XZ=j  XZ=j V_There are monsters nearby!YZ=j  You shoot an arrow. The arrow hits the dire elephant!  The arrow freezes the dire elephant.YZ=jB #.#....... ..........#.....######## #YZ=jj{#######..'..... #...#...................... #YZ=j# ###..######'##############'## .####..).# #..# #. ..YZ=jC##.# #... ......YZ=j8#..# #.........##. YZ=j####'### ##@# #..#..#....# #......# #..# #..#........ YZ=j#......# #.Y..# #..###...# YZ=jF#......# ..p>...# #....#...#... #......# #....!..# #..###...###. #......# #.)#...## #..#.......#. #YZ=jg......# #..#.#.# #..#..###..#. p YZ=jy#'###### #. #...# #..####.####YZ=j# # #...# #.The dire elephant is lightly wounded.  YZ=j8The ironbound beastmaster shouts! You hear a trumpeting!YZ=joW Y.  YZ=j6The dire elephant tramples you! You stumble backwards!YZ=j6f5--===4.2 (0.7YZ=jZ:7YZ=jYZ=j YZ=jB_The dire elephant completely misses you. YZ=j[_You took 10 damage!ZZ=ji  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZZ=j;ZZ=j = Your spells (cast)TypeFailure Level ZZ=jb=a - Fugue of the FallenNecromancy4%3 ZZ=j=8 b + Dimensional Bullseye Hexes/Translocation 1% 4 c - Yara's Violent UnravellingHexes/Alchemy3%5  d - JinxbiteHexes1%ZZ=j>M2  v - Cause FearHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit[Z=j [Z=j [Z=j ..........#..............#....... VividlyBlue the Marksdemigod [Z=j p..........#..............######## Demigod ########..'...................... Health: 153/163 ======================--[Z=j5 #...#...................... Magic: 40/40 ======================== [Z=jU ## ###..######'##############'## AC: 9Str: 4 [Z=ju .####..).# #..# #............ EV: 31Int: 15 [Z=j ........## ##.# #............ SH: 0Dex: 40 [Z=j ......### #..# #.........##. XL: 19 Next: 81% Place: Vaults:2 ####'###[Z=j ##@# #..#..#....#. Noise: ===------  Time: 37994.2 (0.0) #......##Y.# #..#......... e) +9 longbow (freeze) [Z=j! #......# #....# #..###...##.. Fire: e) +9 longbow (freeze) [Z=jA #......# ..p>...# #....#...#... Zot (15327) Gem (1077) #......# #....!..# #..###...###. [Z=j #......# #.)#...## #..#.......#. Y   dire elephant (trample, fast) #......# #..#.#.# #..#..###..#. p   ironbound beastmaster #'###### #. #...# #..####.####. [Z=j ......# # #...# #............The ironbound beastmaster shouts! You hear a trumpeting!  [Z=j uThe dire elephant tramples you! You stumble backwards! _The dire elephant completely misses you. [Z=j _You took 10 damage!  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[Z=jo [Z=j 0..........#..............#....... VividlyBlue the Marksdemigod ..........#..............######## Demigod [Z=j ########..'...................... Health: 153/163 ======================--#...#...................... Magic: 40/40 ======================== [Z=j ## ###..######'##############'## AC: 9Str: 4 [Z=j .####..).# #..# #............ EV: 31Int: 15 ........## ##.# #............ SH: 0Dex: 40 [Z=j; ......### #..# #.........##. XL: 19 Next: 81% Place: Vaults:2 ####'###[Z=j_ ##@# #..#..#....#. Noise: ===------  Time: 37994.2 (0.0) #......#[Z=j #Y.# #..#......... e) +9 longbow (freeze) #......# #....# #..###...##.. Fire: e) +9 longbow (freeze) [Z=j #......# ..p>...# #....#...#... Zot (15327) Gem (1077) #......# #....!..# #..###...###. [Z=j #......# #.)#...## #..#.......#. Y   dire elephant (trample, fast) [Z=j |#......# #..#.#.# #..#..###..#. p   ironbound beastmaster #'###### #. #...# #..####.####. [Z=j7 ......# # #...# #............The ironbound beastmaster shouts! You hear a trumpeting!  The dire elephant tramples you! You stumble backwards! [Z=js _The dire elephant completely misses you. _You took 10 damage!  [Z=j YCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[Z=j^ P  Okay, then.[Z=j [Z=j [Z=j . _\Z=j`:  \Z=jyYou shoot an arrow. The arrow hits the dire elephant!!!  The arrow freezes the dire elephant!!\Z=j 9p.\Z=jp' \Z=jTYThe dire elephant is severely wounded.\Z=jj\Z=j  #Y.Y 2 dire elepha\Z=jMmnts (trample, fast)The dire elephant completely misses you. x2\Z=j4======9 (0.76\Z=j\Z=j _You encounter a dire elephant. _You recovered 1 HP!]Z=jeS  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]Z=je]Z=j]Z=jҼ Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy4%]Z=j13  b + Dimensional Bullseye Hexes/Translocation 1% 4 c - Yara's Violent UnravellingHexes/Alchemy]Z=jf3%5  d - JinxbiteHexes1%]Z=j/2  v - Cause FearHexes1%]Z=jK4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit^Z=jz^Z=j^Z=j..........#..............#....... VividlyBlue the Marksdemigod ^Z=j..........#..............######## Demigod ^Z=j\########..'...................... Health: 154/163 ======================--^Z=jܦr#...#...................... Magic: 40/40 ======================== ## ###..######'##############'## AC: 9^Z=j!+Str: 4 ^Z=je.####..).# #..# #............ EV: 31^Z=j,Int: 15 ^Z=j........## ##.# #............ SH: 0Dex: 40 ^Z=jL......### #..# #.........##. XL: 19 Next: 81% Place: Vaults:2 ####'###^Z=j##@# #..#..#....#. Noise: ======---  Time: 37994.9 (0.0) #......#^Z=j<#Y.# #..#......... e) +9 longbow (freeze) ^Z=jĩ#......# #pY..# #..###...##.. Fire: e) +9 longbow (freeze) ^Z=j #......# ...>...# #....#...#... Zot (15326) Gem (1077) ^Z=jL#......# #....!..# #..###...###. ^Z=j˪#......# #.)#...## #..#.......#. YY 2 dire elephants (trample, fast) ^Z=j#......# #..#.#.# #..#..###..#. p   ironbound beastmaster ^Z=jy#'###### #. #...# #..####.####. ^Z=jث......# # #...# #............^Z=jThe dire elephant is severely wounded.The dire elephant completely misses you. x2 ^Z=jY9_You encounter a dire elephant. ^Z=jm_You recovered 1 HP!  ^Z=jICasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  ^Z=j\Confirm with . or Enter, or press ? or * to list all spells.^Z=j^Z=j..........#..............#....... VividlyBlue the Marksdemigod ^Z=jf..........#..............######## Demigod ^Z=j########..'...................... Health: 154/163 ======================--^Z=j!#...#...................... Magic: 40/40 ======================== ^Z=jc## ###..######'##############'## AC: 9Str: 4 ^Z=j.####..).# #..# #............ EV: 31Int: 15 ^Z=j;........## ##.# #............ SH: 0^Z=jz,Dex: 40 ^Z=j......### #..# #.........##. XL: 19 Next: 81% Place: Vaults:2 ####'###^Z=jm##@# #..#..#....#. Noise: ======---  Time: 37994.9 (0.0) #......#^Z=j#Y.# #..#......... e) +9 longbow (freeze) ^Z=j)#......# #pY..# #..###...##.. Fire: e) +9 longbow (freeze) ^Z=jr#......# ...>...# #....#...#... Zot (15326) Gem (1077) ^Z=j#......# #....!..# #..###...###. ^Z=jA#......# #.)#...## #..#.......#. YY 2 dire elephants (trample, fast) ^Z=j#......# #..#.#.# #..#..###..#. p   ironbound beastmaster ^Z=jz#'###### #. #...# #..####.####. ......# # #...# #............The dire elephant is severely wounded.The dire elephant completely misses you. x2 ^Z=j9_You encounter a dire elephant. ^Z=jm_You recovered 1 HP!  ^Z=jfYCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^Z=jEP  Okay, then.^Z=j^Z=j>^Z=j. _^Z=j..........#..............#....... VividlyBlue the Marksdemigod ..........#..............######## Demigod ########..'...................... Health: 154/163 ======================-- ^Z=j1#...#...................... Magic: 35/40 =====================--- ## ###..######'##############'## AC: 9Str: 4 .####..).# #..# #............ EV: 31Int: 15 ........## ##.# #............ SH: 0Dex: 40 ......### #..# #.........##. XL: 19 Next: 81% Place: Vaults:2 ^Z=j####'### ##@# #..#..#....#. Noise: ======---  Time: 37994.9 (0.0) #......# #Y.# #..#......... e) +9 longbow (freeze) #......# #pY*.# #..###...##.. Fire: e) +9 longbow (freeze) #......# ...***.# #....#...#... Zot (15326) Gem (1077) #......# #....!..# #..###...###. #......# #.)#...## #..#.......#. YY 2 dire elephants (trample, fast) ^Z=j"#......# #..#.#.# #..#..###..#. p   ironbound beastmaster #'###### #. #...# #..####.####. ......# # #...# #............ _Okay, then.Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  ^Z=jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a dire elephant (fast)_Z=jb..........#..............#....... VividlyBlue the Marksdemigod _Z=jp..........#..............######## Demigod ########..'...................... Health: 154/163 ======================--_Z=jbM#...#...................... Magic: 35/40 =====================--- ## ###..######'##############'## AC: 9Str: 4 .####..).# #..# #............ EV: 31Int: 15 ........## ##.# #............ SH: 0Dex: 40 _Z=j......### #..# #.........##. XL: 19 Next: 81% Place: Vaults:2 ####'#####@# #..#..#....#. Noise: ======---  Time: 37994.9 (0.0) #......##Y.# #..#......... e) +9 longbow (freeze) #......# #p*..# #..###...##.. Fire: e) +9 longbow (freeze) _Z=je#......# ...>...# #....#...#... Zot (15326) Gem (1077) #......# #....!..# #..###...###. #......# #.)#...## #..#.......#. YY 2 dire elephants (trample, fast) #......# #..#.#.# #..#..###..#. p   ironbound beastmaster #'###### #. #...# #..####.####. _Z=j......# # #...# #............ _Okay, then.Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target_Z=j>1Aim: a dire elephant (fast)_Z=j\:#######1 fast, mi…)(misshapen)  The dire elephant is lightly wounded.  The ironbound beastmaster twists and deforms.  The unravelling engulfs the ironbound beastmaster!  The ironbound beastmaster is lightly wounded.  The dire elephant twists and deforms.  The unravelling engulfs the dire elephant._Z=ji_Z=j6=.Y_Z=ji7I.p_Z=jM8?Y_Z=j99 Y_Z=j9XThe dire elephant is severely wounded._Z=j:?.>p.Y 3 dire elephants (trample, fast, 2 m_Z=j?a6=======5.9 (1_Z=j@C56_Z=j|D_Z=jF _Z=jF_You encounter a dire elephant. _You recovered 2 HP!`Z=j$ M########........ ..........#...######## ########..'... #...#...................... ## ###..######'##############'## .####..).# #...## ##.. ......### #........# ####'####.#....# #.Y....... #YY###...## ...>p..#...#..#....!..##...## 2 dire elephants (trample, fast, 1 mi#.)#...##... #......# #..#.#..###.. #'###### #.####.####Y.Y.Yp.`Z=jg% : .`Z=j% Y 3 dire elephants (trample, fast, 2 mThe dire elephant tramples you but does no damage.`Z=jO& 8==------645`Z=j}& `Z=j* `Z=j=-  `Z=jm- _The dire elephant barely misses you. _You recovered 2 HP!aZ=jqU  You shoot an arrow. The arrow hits the dire elephant!  The arrow freezes the dire elephant!aZ=j=.YaZ=jB2Y.aZ=j .pThe dire elephant is almost dead.aZ=jܚaZ=jW60===----7.6 (0.734aZ=jaZ=jaZ=j6 aZ=jf_The dire elephant completely misses you. x2 _You recovered 2 HP!bZ=j[########..#..............#....... VividlyBlue the Marksdemigod bZ=j[o..........#..............#....... Demigod ..........#..............######## Health: 160/163 =======================- bZ=j\########..'...................... Magic: 30/40 ==================------ #...#...................... AC: 9Str: 4 bZ=j*\## ###..######'##############'## EV: 31Int: 15 bZ=jU\.####..).# #..# #............ SH: 0Dex: 40 ........## ##.# #............ XL: 19 Next: 81% Place: Vaults:2 bZ=j\......### #.@# #.........##. Noise: ===------  Time: 37997.6 (0.0) ####'### ##Y# #..#..#....#. e) +9 longbow (freeze) bZ=j\#......# #YY# #..#......... Fire: e) +9 longbow (freeze) bZ=j\+#......# #.**p# #..###...##.. Zot (15323) Gem (1074) #......# ...>...# #....#...#... bZ=j@]#......# #....!..# #..###...###. YYY 3 dire elephants (trample, fast, 2 m…)#......# #.)#...## #..#.......#. p   ironbound beastmaster (misshapen) #......# #..#.#.# #..#..###..#. #'###### #. #...# #..####.####. bZ=jr][_You recovered 2 HP!  bZ=j]PCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bZ=j]Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a dire elephant (lightly wounded, fast, misshapen and mutated)bZ=jf UYY.fast)cZ=jG########..#..............#....... VividlyBlue the Marksdemigod ..........#..............#....... Demigod ..........#..............######## Health: 160/163 =======================- ########..'...................... Magic: 30/40 ==================------#...#...................... AC: 9Str: 4 ## ###..######'##############'## EV: 31Int: 15 .####..).# #..# #............ SH: 0Dex: 40 ........## ##.# #............ XL: 19 Next: 81% Place: Vaults:2 ......### #.@# #.........##. Noise: ===------  Time: 37997.6 (0.0) ####'#####Y# #..#..#....#. e) cZ=j+9 longbow (freeze) #......##Y*# #..#......... Fire: e) +9 longbow (freeze) #......# #...p# #..###...##.. Zot (15323) Gem (1074) #......# ...>...# #....#...#... #......# #....!..# #..###...###. YYY 3 dire elephants (trample, fast, 2 m…)#......# #.)#...## #..#.......#. p   ironbound beastmaster (misshapen) #......# #..#.#.# #..#..###..#. #'###### #. #...# #..####.####. _You recovered 2 HP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerousZ=jL37m; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a dire elephant (fast)cZ=jyb#####2 fast,cZ=jys  The dire elephant is moderately wounded.cZ=jzEThe dire elephant twists and deforms.  cZ=j@z4The unravelling engulfs the dire elephant!  cZ=j}zUThe dire elephant is almost dead.  cZ=jzgThe ironbound beastmaster twists and deforms.  The unravelling engulfs the ironbound beastmaster!!cZ=jdcZ=jW YYY.pfast, misThe ironbound beastmaster is moderately wounded.21=======8.6 (123cZ=jcZ=jZ _The dire elephant misses you. x2 _You recovered 2 HP!dZ=jk  You shoot an arrow. The arrow hits the dire elephant.  The arrow freezes the dire elephant.dZ=jܨ  The dire elephant is almost dead.The dire elephant completely misses you.dZ=jc3====----dZ=ji9.3 (0.712dZ=jdZ=jD dZ=js_The dire elephant misses you. _You recovered 1 HP!eZ=j?O1 †You shoot an arrow. The arrow hits the dire elephant!!  The arrow freezes the dire elephant. 2 dire elephants (trample, fast, miseZ=jv;Y.eZ=jw1p.eZ=j}eZ=juy=2----8000.0eZ=jeZ=jɏQ _You kill the dire elephant!eZ=jN b  You shoot an arrow. The arrow hits the dire elephant.  eZ=j $The arrow freezes the dire elephant.eZ=j/ 8Y†eZ=jt ;p.eZ=j eZ=j# S701eZ=jP eZ=ju eZ=j ; _The dire elephant is lightly wounded.fZ=j[  You shoot an arrow. The arrow hits the dire elephant!  The arrow freezes the dire elephant.fZ=jF .YThe dire elephant is moderately wounded.The dire elephant tramples you!! You hold your ground!fZ=j m  The dire elephant completely misses you.fZ=j 41----1.419fZ=jD 0fZ=j fZ=j _The ironbound beastmaster hits you with a +0 whip. _You took 22 damage!gZ=jz  You shoot an arrow. The arrow hits the dire elephant!!!  The arrow freezes the dire elephant!gZ=j p  The dire elephant is almost dead.gZ=jy 82----gZ=j @=====2.1gZ=j] gZ=j  gZ=j _The dire elephant barely misses you. The dire elephant closely misses you. gZ=jy [_You recovered 1 HP!hZ=jU .You shoot an arrow. The arrow hits the dire elephant!!!  The arrow freezes the dire elephant.hZ=j+   dire elephant (trample, fast, misshaphZ=j<p†hZ=j;Y.hZ=jhZ=j4=2=3===--8869hZ=j.hZ=j _You kill the dire elephant! _You recovered 2 HP! You recovered 1 MP!iZ=j6:( iZ=ju: iZ=j:bYou shoot an arrow.  The arrow hits the ironbound beastmaster!!!  iZ=j<,The arrow freezes the ironbound beastmaster.iZ=j  #. ########..#.......... ..........#..######## ########..'... #...#...................... ## ###..######'##############'## .####..)....## ##.. ......###p........# ####'####Y#....# #......... #..###...## ...>...#...#.....!..##...##.)#...##... #......# #..#.#..###..The ironbound beastmaster is almost dead.iZ=j .#Y†The dire elephant tramples you!! You stumble backwards!  iZ=jE=The dire elephant misses you.iZ=j %104iZ=j=------iZ=jeA=====3.5iZ=j-78iZ=jiZ=j̿iZ=j iZ=j(:_The ironbound beastmaster hits you with a +0 whip!! iZ=jwe_You took 40 damage!jZ=jn8 #...#..............#....... VividlyBlue the Marksdemigod ########..#..............#....... Demigod ..........#..............#....... Health: 104/163 ===============--------- ..........#..............######## Magic: 27/40 ================-------- jZ=j8/########..'...................... AC: 9Str: 4 #...#...................... EV: 31Int: 15 ## ###..######'##############'## SH: 0Dex: 40 jZ=j?9&.####..).# #..# #............ XL: 19 Next: 83% Place: Vaults:2 ........## ##@# #............ Noise: =====----  Time: 38003.5 (0.0) ......### #pY# #.........##. e) +9 longbow (freeze) ####'### ##†# #..#..#....#. Fire: e) +9 longbow (freeze) jZ=j9^#......# #..# #..#......... Zot (15317) Gem (1068) #......# #....# #..###...##.. #......# ...>...# #....#...#... Y   dire elephant (trample, fast, misshap…)#......# #....!..# #..###...###. p   ironbound beastmaster (misshapen) #......# #.)#...## #..#.......#. #......# #..#.#.# #..#..###..#. _The ironbound beastmaster hits you with a +0 whip!! _You took 40 damage!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jZ=j7:AAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetjZ=j jZ=j- (jZ=j #...#..............#....... VividlyBlue the Marksdemigod ########..#..............#....... Demigod ..........#..............#....... Health: 104/163 ===============--------- jZ=jf ..........#..............######## Magic: 32/40 ===================----- ########..'...................... AC: 9Str: 4#...#...................... EV: 31Int: 15 ## ###..######'##############'## SH: 0jZ=j KDex: 40 .####..).# #..# #............ XL: 19 Next: 83% Place: Vaults:2 jZ=j ........## ##@# #............ Noise: =====----  Time: 38003.5 (0.0) ......### #pY# #.........##. e) +9 longbow (freeze) ####'#####†# #..#..#....#. Fire: e) +9 longbow (freeze) jZ=j #......##..# #..#......... Zot (15317) Gem (1068) jZ=jA #......# #....# #..###...##.. #......# ...>...# #....#...#... Y   dire elephant (trample, fast, misshap…)jZ=ji ##......# #....!..# #..###...###. p   ironbound beastmaster (misshapen) jZ=j #......# #.)#...## #..#.......#. #......# #..#.#.# #..#..###..#. jZ=j [_You took 40 damage!  jZ=j PCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jZ=j 6Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetOkay, then.jZ=j: jZ=jq jZ=j jZ=j jZ=jq . _kZ=j )You shoot an arrow.  The arrow hits the ironbound beastmaster!!  The arrow freezes the ironbound beastmaster.kZ=jš)kZ=j3h  You kill the ironbound beastmaster!kZ=jG54===--4.2 (0.7kZ=j:7kZ=jdkZ=jB kZ=jv[_The dire elephant completely misses you. x2 kZ=je_You recovered 1 HP!kZ=jZ  You shoot an arrow. The arrow hits the dire elephant!  The arrow freezes the dire elephant.kZ=jy misshapen)The dire elephant is moderately wounded.The dire elephant is no longer moving quickly.kZ=j 7--96kZ=j kZ=j ] _The dire elephant barely misses you. x2 kZ=j e_You recovered 2 HP!kZ=j7 ( kZ=j28  You shoot an arrow. The arrow hits the dire elephant!!!  The arrow freezes the dire elephant.kZ=j*m u #The dire elephant is almost dead.kZ=jm MThe dire elephant closely misses you.kZ=jqn 8======5.656kZ=j(s kZ=ju  kZ=jv _The dire elephant completely misses you. _You recovered 1 HP!lZ=jݭ .You shoot an arrow. The arrow hits the dire elephant!!  lZ=j;,The arrow freezes the dire elephant.lZ=jz*lZ=j)lZ=jlZ=j\$10lZ=j=lZ=j3lZ=j===lZ=j?5lZ=jh!===---lZ=j!6.3lZ=jC45lZ=j lZ=j$ lZ=j$% lZ=jR%,_You kill the dire elephant! lZ=j%_You recovered 2 HP! You recovered 1 MP!lZ=j+ lZ=jS+ lZ=j(, lZ=j- lZ=j/ v2=34 _lZ=j/ lZ=j3 lZ=jh3 $4lZ=j3 923lZ=j4 lZ=j5 lZ=jC6 _116=1lZ=js6 2lZ=jq7 lZ=j9 lZ=j: p8=4=lZ=j8: C01lZ=jC; lZ=j< lZ=j< k20090lZ=j> lZ=jr@ lZ=j@ j2859lZ=jA lZ=j*C lZ=jC Q4=5lZ=jC s==78lZ=jD lZ=jF lZ=jKG y6=67lZ=jXH lZ=j J 856lZ=jK lZ=j/M lZ=jM z31=45lZ=jN lZ=jP lZ=jRP x3=6=lZ=jP 934lZ=jQ lZ=jS lZ=jT i523lZ=jU lZ=jwV lZ=jV [7=1lZ=jW 2lZ=jW lZ=jvZ lZ=jZ @9=lZ=jZ 901lZ=j[ lZ=jOc lZ=jc >417=lZ=jc E2990lZ=j>e lZ=jg lZ=jg z3=849lZ=jni lZ=jj lZ=jTk y5=78lZ=jzl lZ=jn lZ=jn S767lZ=jo lZ=jp lZ=jSq lZ=jq G98=lZ=jq 956lZ=jr lZ=j#u lZ=jqu 751=lZ=ju C45lZ=jv lZ=jw lZ=j4x y3=34lZ=jLy lZ=j}{ lZ=j| 59=23lZ=j} lZ=jX~ lZ=j~ [7=1lZ=j~ 2lZ=j lZ=j' lZ=jv #9lZ=j V=01lZ=j lZ=j݄ lZ=jC k62890lZ=jF lZ=jy lZ=j R3=40lZ=jG t==839lZ=j" lZ=jI lZ=jm lZ=jЍ K78lZ=jŎ lZ=j0 lZ=j lZ=j K67lZ=j lZ=j` i  You see here a dire elephant corpse.lZ=j lZ=jg R56 _lZ=j lZ=j lZ=j8 lZ=j W==45lZ=jѝ lZ=j lZ=je lZ=j١ lZ=j[ K34lZ=j lZ=j lZ=j lZ=j K23lZ=j< lZ=j9 lZ=j K12lZ=jˬ lZ=jҮ $ lZ=j L_g - 2 potions of magic (gained 1)lZ=j lZ=j K01lZ=j lZ=j lZ=j: lZ=jr 6790lZ=j lZ=j lZ=j Z #.#### ###..######'#############lZ=j .####..).######..# #.  #..###...##.# #.  #### #...#).# #........  #####'### #...##†# #..#..##......# ##.#.#..# #..#  #......# #..#....# #..###...  #......# #...>...# #....#  #......# #..@....# #..###------  #......# #.)#...## #..#.... lZ=j G #......# #..#.#.# #..#..###  ####'###### #..#...# #..####.#  #........# #.##...# #......  #........# #. ##### #........  #........# ## #########  #........#  #........#lZ=j ####.####..).######..# #....... # #.........###...##.# # ##### #...#).# #lZ=j B #####'### #...##†# #..#..# #......# ##.#.#..# #..#.. #......# #..#....# #..### #......# #...>...# #....#lZ=j' L #......# #.......# #..### #......# #.@#...## #..#.lZ=jc  #......# #..#.#.# #..#..##lZ=j ####'###### #..#...# #..####. #........# #.##...# #....... #.# #. ##### # #.# ## ########lZ=j  #.#  #.#  #.#lZ=j 041.3 (35.0)lZ=j, ---2.3 (36829lZ=jb lZ=j $  Things that are here:lZ=jZ   a +1 flail of protection; a +0 ring mail _You recovered 53 HP! You recovered 7 MP!lZ=j0 3lZ=j] lZ=j՟ lZ=j( lZ=jX h78 _lZ=j* lZ=jN lZ=j K67lZ=jҨ lZ=j lZ=j' lZ=j K56lZ=j lZ=j lZ=j lZ=j; K45lZ=j8 lZ=j $  Things that are here:lZ=j m  a +1 flail of protection; a +0 ring maillZ=j lZ=jh R34 _lZ=j lZ=j lZ=j+ a23lZ=j lZ=j[ R  There is a stone staircase leading down here.lZ=j lZ=j R12 _lZ=jp lZ=j lZ=j lZ=j` K01lZ=jW lZ=j lZ=j lZ=j2 L690lZ=j) lZ=jV i  You see here a dire elephant corpse.lZ=j lZ=jG S819 _lZ=jW lZ=jx lZ=j a78lZ=j lZ=j lZ=j a67lZ=j lZ=j lZ=j a56lZ=j lZ=j @  There is an open door here.lZ=jG lZ=j R45 _lZ=jlZ=jjlZ=jlZ=jK34lZ=jDlZ=j{lZ=j lZ=j: K23lZ=j{ lZ=j lZ=j&lZ=jK12lZ=jlZ=jlZ=jK01lZ=j/lZ=jolZ=j@  There is an open door here.lZ=jlZ=jAS590 _lZ=jFlZ=jPlZ=jlZ=j' L809lZ=j!lZ=j"lZ=j#lZ=jC$K78lZ=j%lZ=j&lZ=j'lZ=j'K67lZ=j(lZ=j:*lZ=j$+lZ=jd+K56lZ=j',lZ=j-lZ=j.lZ=j/K45lZ=j/lZ=jR1lZ=j12lZ=j2K34lZ=j53lZ=j4lZ=j5lZ=j5K23lZ=j6lZ=j8lZ=j9lZ=j_9K12lZ=j:lZ=j;lZ=j`<lZ=j<K01lZ=jg=lZ=jx>lZ=j2?lZ=j?L490lZ=jz@lZ=joZ=jCH _No target in view!pZ=jxpZ=jLpZ=j:pZ=j#.#.pZ=jA.#.#..#.#.#..pZ=j..pZ=jJ..pZ=jx.pZ=j)[pZ=jCpZ=j{0 pZ=j  pZ=jU #############pZ=jU #.#.#...#.#.#pZ=jOm  #.#.#.#.#.## .##pZ=j  #.#+#####.##  #)# #.#.# #pZ=jz #. ##..# ###### #pZ=j? #.#.# #...##pZ=j5A  ##.####...## pZ=jb> #.#.##....## pZ=j,[###.....' pZ=j,..#.#.'......'pZ=j+&0pZ=j^---8.2 (133 _pZ=jkpZ=j+$  Things that are here:pZ=j pZ=j_a +1 great sword; a +0 plate armour; a human corpsepZ=jpZ=j[pZ=jpZ=jpZ=jFo  You encounter a yaktaur. It is carrying a +0 arbalest.pZ=jpZ=j~=  pZ=j  ############# #.#.#...#.#.# ##.#.##pZ=j) #.#).#  #@#+#####.## --- #)#.# #.#.# pZ=j ! #. ## ##..# #### #c #.#.# #... ## ##.####... pZ=jH  #.#.##....# c   yaktaur (launcher, wandering) [###..... pZ=j} ..#.#.'......  ########......pZ=jv20)pZ=j@ ))pZ=jRThe yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.pZ=jbG@).pZ=jG41----===9.2 (122pZ=j0KpZ=jRU _The bolt hits you!! _You took 22 damage!pZ=j)pZ=j'n######## #.. ##.#.# #.#)# pZ=j^- #@# pZ=j1#)#.# #.#.# #. ## ##..# pZ=j*#c #.#.# pZ=jW##  pZ=j7#.#[pZ=j]c ######## #.. ##.#.# #.#)#pZ=jc   #@# #)#.# #.#.# #. ## ##..# #c #.#.# ##   #.#[  pZ=jZg pZ=jg pZ=jj pZ=jll ^ _A yaktaur is nearby!pZ=j / pZ=j`/ 5pZ=j/ *######## #.. pZ=j/ $##.#.# #.#)#pZ=j/ :  #@# pZ=j*0 #)#.# #.#.# pZ=jZ0 @#. ## ##..# #c #.#.# pZ=j0 ## pZ=j0  pZ=j0 !#.#[pZ=j1 pZ=j /pZ=j _######## #.. pZ=jS 8##.#.# pZ=j 9#.#)# pZ=j C #@# pZ=j [#)#.# #.#.# pZ=j& #. ## ##..# #c #.#.# pZ=jT ##  pZ=j ' #.#[pZ=j 0  pZ=jD pZ=j pZ=j{ pZ=j  pZ=j P_A yaktaur is nearby!qZ=j.8 )qZ=j1)You shoot an arrow.qZ=jb ).  The arrow hits the yaktaur but does no damage.qZ=jmG)))qZ=jQ@).qZ=j 2----9 (0.71qZ=jPqZ=j=qZ=jY _The yaktaur shoots a bolt. The bolt is repelled. _You recovered 1 HP!qZ=jWS )) qZ=jQXlYou shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur.qZ=j).  The yaktaur is severely wounded.qZ=j>@))qZ=j@).qZ=jY28--40.6qZ=jkC01qZ=jqZ=j< _The yaktaur shoots a bolt. The bolt hits you! _You took 14 damage!qZ=j^ )) You shoot an arrow. The arrow hits the yaktaur! The arrow freezes the yaktaur.qZ=j @).qZ=jg #9qZ=jӔ x--1.3790qZ=j qZ=je  qZ=j _The yaktaur is almost dead. _You recovered 1 HP!qZ=jY# : )qZ=j$ tYou shoot an arrow. The arrow hits the yaktaur!!!  The arrow freezes the yaktaur.qZ=j& 0))qZ=j& qZ=j' )qZ=j[ ;).qZ=j'^ V31=2.0qZ=j#d qZ=jg  qZ=j!h &_You kill the yaktaur! qZ=jVh e_You recovered 2 HP!qZ=j#qZ=j$qZ=j&qZ=jm( qZ=j(B_No target in view!rZ=j rZ=j+ rZ=j rZ=jA rZ=jܟ 3=829 _rZ=j rZ=j rZ=j &5rZ=j C78rZ=jJ rZ=jJ rZ=j #7rZ=j, V=67rZ=j׭ rZ=jn rZ=j #9rZ=j< V=56rZ=j rZ=j rZ=j '41rZ=jŶ C45rZ=je rZ=j rZ=j #3rZ=j޼ V=34rZ=j~ rZ=j rZ=jG #5rZ=jz V=23rZ=j rZ=j rZ=jo i712rZ=j7 rZ=j, rZ=j K90rZ=j 1rZ=j rZ=jF rZ=j $51rZ=j W=690rZ=j rZ=j rZ=j #3rZ=j W=819rZ=jq rZ=j rZ=j i678rZ=j rZ=j rZ=j6 #8rZ=jk V=67rZ=j rZ=j rZ=jF $60rZ=jx V=56rZ=j1 rZ=j <2rZ=j C45rZ=j rZ=j1 rZ=j [3=3rZ=j 4rZ=j rZ=j~ rZ=j rZ=jb rZ=j C23rZ=jf rZ=j rZ=j rZ=jF K12rZ=j rZ=j rZ=j rZ=j K01rZ=j rZ=jB rZ=j rZ=j ^=590rZ=jy rZ=j rZ=j( rZ=j_) L809rZ=j, rZ=j1 rZ=j-6 rZ=jz6 578rZ=j6 rZ=j8 rZ=j< rZ=jJ? rZ=j? K67rZ=jA rZ=jUF rZ=jH rZ=j]I K56rZ=j;K rZ=jQ rZ=j T rZ=jT K45rZ=jV rZ=jZ rZ=ja] rZ=j] K34rZ=j_ rZ=j1b rZ=j f rZ=jf K23rZ=jh rZ=jj rZ=jl rZ=jm 512rZ=jpm rZ=jn rZ=jOq rZ=ju rZ=ju K01rZ=jw rZ=jUy rZ=jK{ rZ=j| L490rZ=j} rZ=j rZ=jx rZ=j *8rZ=j? 899rZ=jV rZ=jc 'rZ=j rZ=jj K78rZ=ja rZ=j 7 _You open the door.rZ=jP  You encounter a slime creature, a yaktaur captain, an ironbound preserver and arZ=j Wpeacekeeper.The yaktaur captain is carrying a +0 arbalest.rZ=j? 5   rZ=j{ < ###### rZ=j #.#.#...#.#.# ##.# rZ=j d#.#)#. ##rZ=j* ##.#@#####.## #.---rZ=jX #)#.#.j.#.#.# #.rZ=j #..##c.p##..# ######.rZ=j 8#)#.#.9.#.#.# #...##.##.#######.####...##.rZ=j #.#.#.#.#.#.##....##. p   ironbound preserver (asleep)rZ=j< ##.#.#.#.#[###.....') c   yaktaur captain (launcher, asleep)rZ=jl #.#.#...#.#.'......'. j   slime creature (asleep)#######rZ=j ......#. 9   peacekeeper (dormant)rZ=jŬ R74.0 (32.0)9.rZ=j 0p.rZ=ji 0j.rZ=jұ 4c.rZ=jF :prZ=jx Dc)jrZ=j O9wanderirZ=jҼ !ng)rZ=j K====5.0 (33rZ=j C67rZ=j rZ=jw A rZ=j /############# rZ=j N#.#.#...#.#.# #.#.#.#.#.## #)#.# rZ=j] .#@# )#.#jc.#.#.# ..##.p.##..# rZ=j T#)#.#9..#.#.# ##.######.#..#.#.#[rZ=j ) _The yaktaur captain shouts! _There is an open door here.rZ=j ############# #.#.#...#.#.# rZ=jf *#.#.#.#.#.## #)#.# .#@# )#.#jc.#.#.# ..##.p.##..# rZ=j L#)#.#9..#.#.# ##.######.#..#.#.#[)rZ=jm rZ=j rZ=jt rZ=j] S rZ=j j############# #.#.#...#.#.# #.#.#.#.#.## #)#.# rZ=j .#@# )#.#jc.#.#.# ..##.p.##..# #)#.#9..#.#.# rZ=j }##.######.#..#.#.#[) _There are monsters nearby!rZ=j'############# #.#.#...#.#.# #.#.#.#.#.## #)#.# .#@# )#.#jc.#.#.# rZ=j'..##.p.##..# #)#.#9..#.#.# ##.######.#..#.#.#[)rZ=j,rZ=j7-rZ=j1rZ=jD3 rZ=jx3V_There are monsters nearby!rZ=j=<rZ=j=############# #.#.#...#.#.# #.#.#.#.#.## #)#.# .#@# rZ=j>)#.#jc.#.#.# ..##.p.##..# #)#.#9..#.#.# rZ=j@>H##.######.#..#.#.#[)sZ=je############# #.#.#...#.#.# #.#.#.#.#.## #)#.# .#@# sZ=j-)#.#jc.#.#.# ..##.p.##..# #)#.#9..#.#.# ##.######.#..#.#.#[)sZ=jӑsZ=jXsZ=jǖsZ=j) ############# #.#.#...#.#.# sZ=j6#.#.#.#.#.## #)#.# .#@# )#.#jc.#.#.# ..##.p.##..# #)#.#9..#.#.# ##.######.#..#.#.#[sZ=j؜S) _There are monsters nearby!sZ=j-AsZ=j-############# #.#.#...#.#.# #.#.#.#.#.## #)#.# .#@# sZ=j3.)#.#jc.#.#.# ..##.p.##..# #)#.#9..#.#.# sZ=j.##.######.#..#.#.#[)sZ=j13sZ=j3sZ=jt8sZ=j:d _There are monsters nearby!sZ=jD############# #.#.#...#.#.# #.#.#.#.#.## #)#.# .#@# )#.#jc.#.#.# ..##.p.##..# #)#.#9..#.#.# ##.######sZ=jE7.#..#.#.#[)sZ=j############# #.#.#...#.#.# #.#.#.#.#.## #)#.# .#@# )#.#jc.#.#.# ..##.p.##..# #)#.#9..#.#.# sZ=jw##.######.#..#.#.#[)sZ=jbsZ=jsZ=jYsZ=j _There are monsters nearby!There are monsters nearby!  You recovered 32 HP!tZ=j6  You shoot an arrow. The arrow hits the slime creature.  The arrow freezes the slime creature.tZ=jd:9.tZ=jkD 9tZ=jQkFThe slime creature is lightly wounded.tZ=jk===-7 (0.7)56tZ=j/ltZ=jptZ=js_ _The slime creature completely misses you.uZ=j v  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uZ=jE AYou call out to the remnants of the fallen!uZ=j  `37----uZ=j@ 6.7 (1.04) Fugue (0) Gem (895) uZ=j" uZ=j$ E _The slime creature hits you but does no damage.vZ=j=[:  vZ=j[xYou shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature.vZ=j cjThe slime creature is moderately wounded.The ironbound preserver gestures wildly while chanting.vZ=j\The ironbound preserver begins to accept its allies' injuries.vZ=j\vZ=j!, sheltered)(sheltered)(sheltered)vZ=jx=7.4 (0.734vZ=jvZ=j vZ=j?M_The slime creature barely misses you.vZ=j@  You shoot an arrow. The arrow hits the yaktaur captain!!  The arrow freezes the yaktaur captain.vZ=j7 vZ=j8 '8.1vZ=j< vZ=ji> = _The yaktaur captain is lightly wounded.wZ=ja  VividlyBlue the Marksdemigod  DemigodwZ=j&b  Health: 163/163 ========================  Magic: 32/40 ===================----- #############  AC: 9Str: 4 wZ=jbb#.#.#...#.#.#  EV: 31Int: 15 wZ=jb##.#.#.#.#.##  SH: 0Dex: 40 wZ=jc#.#)#.#.#.#.# ## XL: 19 Next: 86% Place: Vaults:2 ##.#@#####.## #. Noise: ===------  Time: 38178.1 (0.0) wZ=jc#)#.#cj*#.#.# #. e) +9 longbow (freeze) #..##9p*##..# ######. Fire: e) +9 longbow (freeze)  #)#.#...#.#.# #...##. Zot (15143) Fugue (0) Gem (894)  ##.#######.####...##. wZ=jc#.#.#.#.#.#.##....##. p   ironbound preserver ##.#.#.#.#[###.....') c   yaktaur captain (launcher, sheltered) wZ=jcU#.#.#...#.#.'......'. j   slime creature (sheltered) #############......#. 9   peacekeeper (sheltered) wZ=j1dE_The yaktaur captain is lightly wounded.  wZ=jgdICasting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wZ=jdAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a slime creature (moderately wounded, sheltered from injuries)xZ=jw VividlyBlue the Marksdemigod DemigodxZ=jx Health: 163/163 ======================== Magic: 32/40 ===================----- #############AC: 9xZ=jRxStr: 4 #.#.#...#.#.#EV: 31Int: 15 xZ=jx##.#.#.#.#.##SH: 0Dex: 40 xZ=jxU#.#)#.#.#.#.### XL: 19 Next: 86% Place: Vaults:2 ##.#@#####.##xZ=jx#. Noise: ===------  Time: 38178.1 (0.0) xZ=jy#)#.#c*.#.#.##. e) +9 longbow (freeze) xZ=jMy`#..##9p.##..# ######. Fire: e) +9 longbow (freeze)  #)#.#...#.#.# #...##. Zot (15143) Fugue (0) Gem (894)  xZ=jyZ##.#######.####...##. #.#.#.#.#.#.##....##. p   ironbound preserver xZ=jy##.#.#.#.#[###.....') c   yaktaur captain (launcher, sheltered) xZ=jyU#.#.#...#.#.'......'. j   slime creature (sheltered) #############......#. 9   peacekeeper (sheltered) xZ=j&zA_The yaktaur captain is lightly wounded.  Casting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  xZ=jzConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a slime creature (moderately wounded, sheltered from injuries)xZ=jKA######(misshapen) ,…)misshapen  The unravelling engulfs the peacekeeper but does no damage.  The yaktaur captain twists and deforms.  The unravelling engulfs the yaktaur captain!!  The yaktaur captain is moderately wounded.  The ironbound preserver twists and deforms.  The unravelling engulfs the ironbound preserver!xZ=jxZ=jrLpjxZ=jxZ=j#f cp.xZ=jq9j.  The ironbound preserver is lightly wounded.xZ=j%3xZ=j@=======9.1 (123xZ=jv _The yaktaur captain completely misses you.yZ=jw  You shoot an arrow. The arrow hits the yaktaur captain!!  The arrow freezes the yaktaur captain.yZ=jj  The yaktaur captain is heavily wounded.yZ=jX===----8 (0.712yZ=jyZ=jM yZ=j8_The yaktaur captain hits you but does no damage.yZ=j)( yZ=j) You shoot an arrow. The arrow hits the yaktaur captain!!!  The arrow freezes the yaktaur captain.zZ=j$  The yaktaur captain is almost dead.====---80.501zZ=j+v _The yaktaur captain completely misses you.zZ=j : )zZ=j9 You shoot an arrow. The arrow hits the yaktaur captain!!  The arrow freezes the yaktaur captain.zZ=j j   slime creature (misshapen)9   peacekeeper (sheltered)zZ=j=@ 39.zZ=jE zZ=jL 7===-1.210zZ=jO zZ=jP S _You kill the yaktaur captain!zZ=j  You shoot an arrow. The arrow hits the peacekeeper!!zZ=ji2j.zZ=jm!u  The peacekeeper is moderately damaged.zZ=j!{-939zZ=j&zZ=j(_ _The peacekeeper completely misses you. x2{Z=jle {Z=jeZ You shoot an arrow. The arrow hits the peacekeeper!  {Z=je"The arrow freezes the peacekeeper.{Z=j {Z=j[V The peacekeeper is heavily damaged.{Z=j{Z=j?{Z=jw/59-{Z=jȹ.4={Z=je2.6889{Z=j{Z=jX {Z=j_The peacekeeper closely misses you. The peacekeeper claws you. _You took 4 damage! You recovered 1 MP!{Z=jB ) losely misses you. The peacekeeper claws you. _You took 4 damage! You recovered 1 MP!  You shoot an arrow.  The arrow completely misses the peacekeeper. {Z=j s The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver!{Z=jh #9The ironbound preserver is almost dead.{Z=j 60-====3.378{Z=j {Z=j _The peacekeeper completely misses you. The peacekeeper barely misses you. _You recovered 1 HP!{Z=j8:  {Z=jtYou shoot an arrow. The arrow hits the peacekeeper!!!  The arrow freezes the peacekeeper.{Z=j  The peacekeeper is almost destroyed.{Z=j@55-===-4.0{Z=j{Z=jV _The peacekeeper bites you! The peacekeeper misses you. {Z=j5b_You took 5 damage!|Z=j)C  VividlyBlue the Marksdemigod  Demigod|Z=jzC  Health: 155/163 ======================--  Magic: 29/40 =================------- #############  AC: 9Str: 4 |Z=jfDL#.#.#...#.#.#  EV: 31Int: 15 ##.#.#.#.#.##  SH: 0Dex: 40 #.#*#*#.#.#.# ## XL: 19 Next: 87% Place: Vaults:2 ##.#@#####.## #. Noise: ===------  Time: 38184.0 (0.0) #)#*#9p.#.#.# #. e) +9 longbow (freeze) #..##j..##..# ######. Fire: e) +9 longbow (freeze)  #)#.#...#.#.# #...##. Zot (15137) Fugue (1) Gem (888)  ##.#######.####...##. #.#.#.#.#.#.##....##. p   ironbound preserver (misshapen) |Z=jDn##.#.#.#.#[###.....') j   slime creature (misshapen) #.#.#...#.#.'......'. 9   peacekeeper (sheltered) |Z=jD#############......#. _The peacekeeper bites you! The peacekeeper misses you. _You took 5 damage!  |Z=jEPCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|Z=jBEAAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target|Z=j |Z=j $|Z=j {The unravelling is likely to hit you. Continue anyway? Y - Yes |Z=j ' N - No}Z=j }Z=j }Z=j } VividlyBlue the Marksdemigod}Z=jʲ @ Demigod}Z=j%  }Z=jZ Health: 155/163 ======================-- Magic: 34/40 ====================----}Z=j C #############AC: 9Str: 4 #.#.#...#.#.#EV: 31}Z=jг Int: 15 ##.#.#.#.#.##}Z=j jSH: 0Dex: 40 }Z=jK #.#)#.#.#.#.### XL: 19 Next: 87% Place: Vaults:2 ##.#@#####.###. Noise: ===------  Time: 38184.0 (0.0) }Z=j #)#.#9p.#.#.##. e) +9 longbow (freeze) }Z=j L#..##j..##..# ######. Fire: e) +9 longbow (freeze)  #)#.#...#.#.# #...##. Zot (15137) Fugue (1) Gem (888)  }Z=j f##.#######.####...##. #.#.#.#.#.#.##....##. p   ironbound preserver (misshapen) }Z=j$ ##.#.#.#.#[###.....') j   slime creature (misshapen) }Z=j` G#.#.#...#.#.'......'. 9   peacekeeper (sheltered) #############......#. _You took 5 damage!  }Z=j PCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}Z=jȵ LAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetOkay, then.}Z=jκ }Z=j4 }Z=j }Z=j . _}Z=j }Z=js }Z=j }Z=j 0 _Unknown command.}Z=j ~Z=j*  You shoot an arrow. The arrow hits the peacekeeper.~Z=j>s )The peacekeeper is almost destroyed.~Z=js j.  You kill the ironbound preserver!The wailing of tortured souls fills the air!~Z=jyj   slime creature (misshapen)9   peacekeeper~Z=jy!~Z=j~68=====7 (0.7627~Z=jv~Z=jڄ _The peacekeeper completely misses you. The peacekeeper closely misses you. _You recovered 1 HP!~Z=jC )You shoot an arrow. The arrow hits the peacekeeper!!  The arrow freezes the peacekeeper.~Z=jG)~Z=jlv5j)~Z=j<{~Z=j8=9===--5.4536~Z=jJ~Z=j ~Z=jΆ_You destroy the peacekeeper! _You recovered 2 HP!~Z=jJ )You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature.~Z=jdM S~Z=jk ~Z=j 9=====-6.14~Z=j ~Z=j  ~Z=j _You kill the slime creature! _You recovered 1 HP!Z=jN1Z=j1Z=j5Z=j:H _No target in view!Z=j@Z=j@Z=jNZ=j~P Z=jP:_No target in view!Z=jZ=jjZ=jvZ=jLZ=j615====45 _Z=jZ=jZ=j=y3=34Z=jZ=j Q _The wailing of tortured souls fills the air!Z=j K23Z=j Z=jZ=j?y6=12Z=jZ=jZ=j-0Z=j<1Z=jZ=jt=290Z=j?Z=jQ _The wailing of tortured souls fills the air!Z=jQL879Z=jZ=j2#Q _The wailing of tortured souls fills the air!Z=j#y7=78Z=j2%Z=jK'oNo target in view! _The wailing of tortured souls fills the air!Z=j'K67Z=j9)Z=jB,Z=j,556Z=j,Z=j#.Z=j/Z=j/K45Z=j1Z=jN4Z=j4y8=34Z=jh6Z=j8Z=j`8K23Z=j9Z=jJ=Z=j=1) Fugue (4) 2Z=j?Z=j] page down [PgUp|<] page up [Esc] exit[top]Z=jdZ=jdtZ=jZ=jhZ=js'Z=j0A Z=j%1ZVividlyBlue the Marksdemigod Z=jd1@Demigod Z=j1|Health: 163/163 ======================== Z=j1lMagic: 40/40 ========================Z=j2k #############Z=jL2-AC: 9Z=j2<Str: 4 Z=j2#.#.#...#.#.#EV: 31Z=j2=Int: 15 Z=j#3##.#.#.#.#.##SH: 0Z=jX3=Dex: 40 Z=j3R#.#)#.#.#.#.#Z=j3## XL: 19 Next: 89% Place: Vaults:2 ##.#@#####.##Z=j4#. Noise: =====----  Time: 38205.1 (0.0)Z=j4 #)#.#)).#.#.##. e) +9 longbow (freeze) Z=j75J#..##...##..# ######. Fire: e) +9 longbow (freeze)  #)#.#...#.#.# #...##. Zot (15116) Fugue (4) Gem (867)  Z=j5'##.#######.####...##. #.#.#.#.#.#.##....##.  ##.#.#.#.#[###.....')  #.#.#...#.#.'......'.Z=j+6v  #############......#.  Z=jk6_Done exploring. You recovered 4 HP! You recovered 6 MP! Z=j6_Done exploring. _Done exploring. _Done exploring. Z=j67_Done exploring.  Z=j7USearch for what [Enter for "range", or ? for help]? .Z=jZ=j^ Z=jS Z=j. _Z=jeZ=je  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting13.2  19.6  -1   k - Spellcasting  12.0  21.2  -2          Z=j# b - Maces & Flails   0.0   1.2  -1   l - Hexes  15.0  23.2  -1   c - Polearms   0.0   1.2  -1   m - Necromancy   4.0   5.9  -1   d - Staves   0.0   0.6  -1 +4 n - Translocations   4.0   5.9  -1   e - Unarmed Combat   0.0   1.2  -1   o - Alchemy   6.0   8.3  -1   f - Throwing   0.0   1.2  -1   p - Fire Magic   0.8   1.2  =j9;49m-1          g + Ranged Weapons 20.6  33.9  -1   q - Evocations   0.0   1.2  -1           h - Armour   8.0  10.7  -1      i + DodgingZ=j13.1  19.6  -1       j - Stealth   6.0   7.0   0                                  Z=jwv    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsZ=jEL `TargetTarget--  --  -- Z=jL w --  --  --  -- --  --  -- Z=jL ] --  --  --  --  -- Z=jM 0 --  --  Z=jQM a-z] set[-] clear selected targetZ=jM ccost|targetsZ=j X=] set aall targetsZ=jZ=jZ=j@ VividlyBlue the Marksdemigod Demigod Health: 163/163 ========================Z=j Magic: 40/40 ======================== #############AC: 9Str: 4 #.#.#...#.#.#EV: 31Z=j*Int: 15 ##.#.#.#.#.##SH: 0Dex: 40 Z=jh?#.#)#.#.#.#.### XL: 19 Next: 89% Place: Vaults:2 ##.#@#####.##Z=j#. Noise: =====----  Time: 38205.1 (0.0) #)#.#)).#.#.##. e) +9 longbow (freeze) Z=j#..##...##..# ######. Fire: e) +9 longbow (freeze)  Z=j#)#.#...#.#.# #...##. Zot (15116) Fugue (4) Gem (867)  ##.#######.####...##. #.#.#.#.#.#.##....##.Z=jZ  ##.#.#.#.#[###.....')  #.#.#...#.#.'......'.Z=jv  #############......#.  Z=j_Done exploring. You recovered 4 HP! You recovered 6 MP! _Done exploring. _Done exploring. Z=j _Done exploring. _Done exploring. _Search for what [Enter for "range", or ? for help]? .Z=j@Z=jZ=jZ=jdZ=juZ=j`% Z=j Skill  Level Cost  Apt Skill  Level Cost  Apt Z=j)a + FightingZ=jY13.2  19.6  -1   k - Spellcasting  12.0  21.2  -2  Z=jŁ^    Z=jS    Z=j b - Maces & Flails   0.0   1.2  -1   l - Hexes  15.0  23.2  -1  Z=j! c - Polearms   0.0   1.2  -1   m - Necromancy   4.0   5.9  -1  Z=j d - Staves   0.0   0.6  -1 +4 n - Translocations   4.0   5.9  -1  Z=j e - Unarmed Combat   0.0   1.2  -1   o - Alchemy   6.0   8.3  -1  Z=jN f - Throwing   0.0   1.2  -1   p - Fire Magic   0.8   1.2  -1      Z=j    g + Ranged Weapons 20.6  33.9  -1   q - Evocations   0.0   1.2  -1  Z=jI        Z=j h - Armour   8.0  10.7  -1  Z=j҆}    i + DodgingZ=j213.1  19.6  -1  Z=j.     j - Stealth   6.0   7.0   0  Z=j!a    Z=jg_    Z=ja    Z=jD        Z=jȉ        Z=j$l    Z=jvT    Z=jThe species aptitude is in white. Bonus from skill manuals is in red.  Z=j%:[?] HelpZ=jaG[=] set a skill target  Z=j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsZ=jgTargetTarget--  --  --  --  --  -- Z=jh -- --  --  --  --  --  --  --  --  --  --  Z=jia-z] set[-] clear selected targetcost|targetsZ=j=[?25h[?0c0 Z=jS[?25l[?1c21.0  -1 =] set aall targetsZ=jҋ Z=j Z=j! @ VividlyBlue the Marksdemigod Demigod Health: 163/163 ========================Z=j  Magic: 40/40 ======================== #############AC: 9Str: 4 #.#.#...#.#.#EV: 31Int: 15 ##.#.#.#.#.##SH: 0Dex: 40Z=j~  #.#)#.#.#.#.### XL: 19 Next: 89% Place: Vaults:2 ##.#@#####.###. Noise: =====----  Time: 38205.1 (0.0) #)#.#)).#.#.##. e) +9 longbow (freeze) #..##...##..# ######. Fire: e) +9 longbow (freeze)  Z=j #)#.#...#.#.# #...##. Zot (15116) Fugue (4) Gem (867)  ##.#######.####...##. #.#.#.#.#.#.##....##.  ##.#.#.#.#[###.....')  #.#.#...#.#.'......'.  #############......#.  Z=jn _Done exploring. You recovered 4 HP! You recovered 6 MP! _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "range", or ? for help]? .Z=jX Z=j˛ Z=j Z=jӠ Z=j*f Z=jf Z=jj Z=jdl Search for what [Enter for "range", or ? for help]? .Unknown command.Z=jT Z=j Z=j Z=jU8Z=jo:Z=j<Z=j,>E _Done exploring.Z=jqZ=jZ=j7Z=j@;Z=jCZ=jGEE _Done exploring.Z=jNAZ=jAZ=jCZ=jPhZ=jjZ=jlZ=j:n Z=jn?_Done exploring.Z=jM[?25h[?0c[?25l[?1cZ=j\Z=jI^35 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Vaults:2] a +0 arbalest (12 further duplicates)b - [Vaults:2] an arbalest  c - [Vaults:2] a battleaxe  d - [Vaults:2] a +1 battleaxe of freezinge - [Vaults:2] a +0 dagger (1 further duplicate) Z=j^ f - [Vaults:2] a +0 dagger of speedg - [Vaults:2] a +0 falchion (1 further duplicate)  h - [Vaults:2] a +0 flail (2 further duplicates)  i - [Vaults:2] a +1 flail of protectionZ=j_j - [Vaults:2] a +0 great mace (1 further duplicate)  k - [Vaults:2] a +1 great swordl - [Vaults:2] a long sword  m - [Vaults:2] a +0 morningstar (1 further duplicate)  n - [Vaults:2] a +1 short sword of venomo - [Vaults:2] a shortbow  p - [Vaults:2] a +0 trident  q - [Vaults:2] a +2 trident of flaming (1 further duplicate)  r - [Vaults:2] a +1 war axe of electrocutions - [Vaults:2] a +0 whip  t - [Vaults:2] a +0 animal skin (1 further duplicate)  u - [Vaults:2] a +2 hat of willpowerv - [Vaults:2] a +0 leather armour (1 further duplicate) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Z=jpZ=j}Z=j VividlyBlue the Marksdemigod Demigod Z=jHealth: 163/163 ======================== Magic: 40/40 ======================== #############AC: 9Z=j{Str: 4 #.#.#...#.#.#EV: 31Int: 15 ##.#.#.#.#.##SH: 0Z=jfBDex: 40 #.#)#.#.#.#.### XL: 19 Next: 89% Place: Vaults:2 Z=j##.#@#####.###. Noise: =====----  Time: 38205.1 (0.0) #)#.#)).#.#.##. e) +9 longbow (freeze) Z=j #..##...##..# ######. Fire: e) +9 longbow (freeze)  #)#.#...#.#.# #...##. Zot (15116) Fugue (4) Gem (867)  ##.#######.####...##. #.#.#.#.#.#.##....##.  Z=jH##.#.#.#.#[###.....')  #.#.#...#.#.'......'.  #############......#.Z=j   _Search for what [Enter for "range", or ? for help]? . _Unknown command. _Done exploring. _Done exploring. Z=jy_Done exploring.  Search for what [Enter for "."]? .Z=jZ=j~Z=j2Z=j. _Z=j Z=j Where to? (Tab - Vaults:3, ? - help) D - DungeonT - TempleZ=j 0L - LairS - Swamp  P - Snake PitZ=j M - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaults  U - DepthsZ=j]w Z=j8  VividlyBlue the Marksdemigod Demigod Health: 163/163 ======================== Magic: 40/40 ======================== #############AC: 9Str: 4 #.#.#...#.#.#EV: 31Int: 15 ##.#.#.#.#.##SH: 0Dex: 40 #.#)#.#.#.#.### XL: 19 Next: 89% Place: Vaults:2 ##.#@#####.###. Noise: =====----  Time: 38205.1 (0.0) #)#.#)).#.#.##. e) +9 longbow (freeze) #..##...##..# ######. Fire: e) +9 longbow (freeze) =j =m #)#.#...#.#.# #...##. Zot (15116) Fugue (4) Gem (867)  ##.#######.####...##. #.#.#.#.#.#.##....##.  ##.#.#.#.#[###.....')  #.#.#...#.#.'......'.  #############......#.  _Search for what [Enter for "range", or ? for help]? . _Unknown command. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .Z=j Z=j2 Z=j Z=jh g5) Gem (866) Z=j Z=jD d _Your fugue has ended.Z=j' a45Z=jV Z=j Z=j a34Z=j Z=j* Z=j] a23Z=j Z=j Y1Z=j% 2Z=jj Z=j Z=j Z=jb K01Z=j Z=j Z=jz Z=j .09Z=j 0Z=j= Z=ju Z=j b859Z=j Z=j Z=j Z=j a78Z=jV Z=j Z=j K67Z=jj Z=j Z=j w56Z=j Z=j Z=j K45Z=j< Z=j h  You see here a +2 hat of willpower.Z=j h34 _Z=j Z=j ,Z=j) K23Z=j Z=j @  There is an open door here.Z=j{ Z=j h12 _Z=j Z=j Z=j C01Z=j Z=j Z=j Z=j+ M0990Z=j_ Z=j Z=j=# b849Z=j# Z=j% Z=j' Z=j' K78Z=jb+ Z=j, Z=jC- Z=j- -6Z=j- 7Z=j/ Z=j-2 Z=j2 Z=j03 K56Z=j4 Z=jI7 G  There is a large broken door here.Z=j8 Z=jV9 R45 _Z=j: Z=ji= Z=j> Z=j4? K34Z=jX@ Z=jD w23Z=jzE Z=jG Z=jEJ a12Z=jJ Z=jL Z=jS 01  There is an open door here.Z=jT Z=j U .89Z=jfU %0 _Z=jV Z=joX Z=jY Z=jZ L839Z=j[ Z=j ] Z=j`^ Z=j^ K78Z=j_ Z=jb @  You see here a +0 arbalest.Z=jud Z=jd R67 _Z=j|f Z=j j Y  Items here: )) ÷÷.Z=jk Z=jl R56 _Z=j8m Z=jn Z=jdp Z=jp K45Z=jr Z=js Z=j-u Z=jqu K34Z=jv Z=jx Z=jy Z=j"z K23Z=j?| Z=j~ @  There is an open door here.Z=j0 Z=j R12 _Z=jށ Z=j0 Z=j Z=j4 K01Z=j5 Z=j Z=j Z=j8 6790Z=jw Z=j@ Z=j Z=j Z=j Z=j? D829Z=j Z=jI Z=jD Z=j K78Z=je Z=j @  There is an open door here.Z=j Z=j: -6Z=j} %7 _Z=jM Z=j- Z=j@ Z=j K56Z=j Z=j Z=j Z=j_ K45Z=j` Z=jަ Z=j Z=j\ -3Z=j 4Z=jȩ Z=j! Z=jw Z=j˭ K23Z=j Z=j Z=j Z=j3 K12Z=ji Z=j Z=j} Z=j K01Z=j Z=j׹ @  There is an open door here.Z=j Z=j S690 _Z=jl Z=j Z=jľ Z=j 6819Z=jI Z=j Z=j" Z=jL Z=j K78Z=j Z=j Z=j d67  There is a stone staircase leading down here.56 _Z=j\ %3Z=j, Z=j~ K34Z=j Z=jT + _You climb downwards.  Z=j Found 38 gold pieces.Z=jo  . .  ... ..  ....#+########  Z=j ....#........#   #..@.....#  -----57.6 (52.5) ....#...$....#   Z=j ....#........#  ... #........#  . #........# #........# Z=j^ F########## Z=j ;-----Z=jl Z=jPa _There is a stone staircase leading up here.Z=jIZ=j|Ll  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingZ=jVM,13.2  19.6  -1   k - Spellcasting  12.0  21.2  -2           b - Maces & Flails   0.0   1.2  -1   l - Hexes  15.0  23.2  -1   c - Polearms   0.0   1.2  -1   m - Necromancy   4.0   5.9  -1   d - Staves   0.0   0.6  -1 +4 n - Translocations   4.0   5.9  -1  Z=jANh e - Unarmed Combat   0.0   1.2  -1   o - Alchemy   6.0   8.3  -1   f - Throwing   0.0   1.2  -1   p - Fire Magic   0.8   1.2  -1          g + Ranged Weapons 20.6  33.9  -1   q - Evocations   0.0   1.2  -1          Z=jN h - Armour   8.0  10.7  -1      i + Dodging13.1  19.6  -1       j - Stealth   6.0   7.0   0          Z=jO                            Z=jaP"The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsZ=j v g * Ranged Weapons  20.6Z=jZ=j "p g - Ranged Weapons  20.6Z=j` Z=jd Z=j"h uVividlyBlue the MarksdemigodDemigodHealth: 163/163 ========================Magic: 40/40 ========================..Z=jh YAC: 9Str: 4.....EV: 31Int: 15....#+########SH: 0Dex: 40....#........#XL: 19 Next: 89% Place: Vaults:3Z=j]i l#..@.....#Noise: ---------  Time: 38257.6 (0.0)....#...$....#e) +9 longbow (freeze)....#........#Fire: e) +9 longbow (freeze) ... #........#Zot (15063) Gem (814) . #........##........########### _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards.  Found 38 gold pieces. _There is a stone staircase leading up here.Z=jk Z=j;l Z=jon Z=jxp Z=jdžZ=jZ=j Z=jVZ=j֍Z=jIR23 _Z=jZ=jMZ=jK12Z=jlZ=jO _You now have 2132 gold pieces (gained 38).Z=jZ=jћ-0Z=j 1Z=jZ=j%  Z=j+There is a stone staircase leading up here.Z=jZ=jS590 _Z=j4Z=j1Z=j%R... ...Z=jh.. .... ....#+########.....#Z=j.#.#..<.....#..#........#....#.#...Z=j.#.#.... #.#... #........#Z=j#M... ##########Z=jZ{................p...:Z=jO...............'61.6 (4Z=jحp   ironbound frostheart (asleep)Z=j .pAs you open the door, it creaks loudly!Z=jDWpZ=j$B======2.6 (5809Z=jZ=j0 _ _You encounter an ironbound frostheart.Z=j9e _Found a parchment of Brom's Barrelling Boulder.Z=jԵ ....... ....... ......: ...  ...p... ...  ....... ...  ....... ...  .....#'########  .....#.@......#  .....#..<.....#  .....#........#  .....#........#  .....#........#  Z=jB.... #........#  ... #........#  ... ########## Z=j FZ ....... ....... Z=jF......: ...  ...p... ...  ....... ...  ....... ...  Z=jF.....#'########  .....#.@......#  .....#..<.....#  Z=jG.....#........#  .....#........#  .....#........# Z=jiG.... #........#  ... #........# ... ########## Z=jG Z=jKZ=jKZ=jOZ=j@Q Z=jQ^_An ironbound frostheart is nearby!Z=jv( Z=j....... ....... ......: ...  ...p... ...  ....... ...  ....... ...  .....#'########  Z=jT.....#.@......#  .....#..<.....#  .....#........#  .....#........#  .....#........# Z=j .... #........#  ... #........#  ... ########## Z=jbZ> .......Z=jZ ....... ......: ...  Z=j)[c...p... ...  Z=jm[c....... ...  Z=j[c....... ...  Z=j\.....#'########  Z=j\ .....#.@......#  .....#..<.....# Z=j] .....#........#  Z=jP].....#........#  Z=j]^.....#........# Z=j]d.... #........#  Z=j^^... #........# Z=jU^B... ########## Z=j]kZ=jlZ=jzZ=j| Z=j|^_An ironbound frostheart is nearby!Z=jUh ; ))Z=jh ) You shoot an arrow.  The arrow hits the ironbound frostheart!!!  The arrow freezes the ironbound frostheart.Z=j C.pZ=j C...'Z=j v-3.3 (0.778Z=jн Z=j Z=j$ h _The ironbound frostheart is almost dead.Z=j0D ))))Z=j;)))You shoot an arrow.Z=jyFn....p.'Z=j$Gp===---4.0Z=jeJZ=jLQ _The arrow barely misses the ironbound frostheart.Z=jLZ=j' Z=j ))Z=jPXYou shoot an arrow.  The arrow hits the ironbound frostheart.Z=jG.pZ=j$'Z=jP--767Z=jZ=j/h _The ironbound frostheart is almost dead.Z=jY [You shoot an arrow.  The arrow hits the ironbound frostheart!  The arrow freezes the ironbound frostheart.Z=j??)Z=jR'Z=jWt905.456Z=j[Z=j%]X _You kill the ironbound frostheart!Z=jBZ=jZ=j=Z=jqH _No target in view!Z=jZ=j/Z=jZ=jZ=j=Z=j6R45 _Z=jZ=jZ=jZ=jnK34Z=jZ=j Z=j6: There is an open door here.Z=jtZ=jR23 _Z=jm Z=jz Z=jZ=jK12Z=j|Z=jZ=jZ=j&-0Z=jq1Z=jZ=jrZ=j]"Z=j"L490Z=jF$Z=jq, ..#..#.......# Z=j,......# ........###### .............................---............................Z=jG-r.....[...Z=j--.#'########..#........#...#..<.....#...#........#......#........#You pick up a parchment of Brom's Barrelling Boulder and begin reading...Z=js3.71.4 (6.0Z=j3---2.4 (78799Z=j7Z=j9 Z=j_9L_You add the spell Brom's Barrelling Boulder to your library.Z=j3Z=jZ=jMZ=jZ=j6a78Z=jKZ=j\Z=jK67Z=j/Z=jQZ=j6Z=jK56Z=j,Z=j&Z=jZ=j/K45Z=jtZ=jZ=jZ=jK34Z=j_Z=jZ=jZ=jzK23Z=jbZ=jZ=j~: ..~∩≈..#  .~≈≈..#  .....# Z=j #....# ####....## # # ....@.# 8.4 (6.....# Z=jeh# ...# ...######.............Z=j...................Z=j Z=jS n9.4 (712Z=j Z=j / _Found Juips's Distillery.Z=j Z=j Z=j Z=jk Z=j Z=jD a01Z=j Z=j Z=jA L390Z=j ! Z=j|" Z=j& Z=j& L889Z=j' Z=j#) Z=j$. Z=jj. -7Z=j. 8Z=jL/ Z=j0 Z=j4 Z=j4 Z=j$5 C67Z=j5 Z=jE7 Z=j^= A  You enter the shallow water.Z=j= p5) Water Gem (786) Z=j> Z=jm@ N _Moving in this stuff is going to be slow.Z=jE Z=jF Q4) Gem (785) Z=jF Z=j|J Z=jO Welcome to Juips's Distillery! What would you like to do?  a -  64 gold a potion of attraction Z=jO  b -  64 gold a potion of curingc -  107 gold a potion of enlightenment  d -  172 gold a potion of heal wounds  e -  172 gold a potion of heal wounds  f -  172 gold a potion of magicg -  86 gold a potion of might  Z=jGP h -  86 gold a potion of might  i -  215 gold a potion of resistance You have 2132 gold pieces. [Esc] exitZ=jP [!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listZ=jbl  a -  64 gold a potion of attraction  d +  172 gold a potion of heal wounds After the purchase, you will have 1960 gold pieces.[Enter] buy marked itemsZ=j  d +  172 gold a potion of heal wounds  e +  172 gold a potion of heal wounds788Z=j>  d +  172 gold a potion of heal wounds  e +  172 gold a potion of heal wounds Z=j>SPurchase items for 344 gold? (y/N)Z=j Z=juO-magic Z=j e -  86 gold a potion of might  f -  86 gold a potion of might  g -  215 gold a potion of resistance Z=j'0Z=j{ Z=jHgZ=j8GZ=j?K Z=j R Z=j~X VividlyBlue the Marksdemigod.........Demigod########........Z=j Y Health: 163/163 ========================.......#........Magic: 40/40 ========================.......#........AC: 9Str: 4..............#EV: 31Int: 15..............#SH: 0Z=jY ^Dex: 40.......~≈~..#XL: 19 Next: 90% Place: Vaults:3.......~@≈..#Noise: ---------  Time: 38287.0 (7.6)^......~≈≈..#e) +9 longbow (freeze)............#Z=jeZ Fire: e) +9 longbow (freeze) .......#....#Zot (15034) Gem (785) ########....##............#............#............#............# _You add the spell Brom's Barrelling Boulder to your library. _Found Juips's Distillery.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an entrance to Juips's Distillery here.  w - 5 potions of heal wounds (gained 1)Z=j\ WFound Juips's Distillery.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an entrance to Juips's Distillery here.  w - 5 potions of heal wounds (gained 1)6Z=j` Z=jb c _Thank you for shopping at Juips's Distillery!Z=jd-Z=j(.Z=j$/Z=j1Z=j<%  Z=jH=You enter the shallow water.Z=j>2) Water Gem (783) Z=j`AN _Moving in this stuff is going to be slow.Z=j+Z=jQ1) Gem (782) Z=jZ=jYZ=j Z=j( K01Z=j@Z=jZ=jZ=jF6290Z=jZ=jNZ=jZ=jZ=jDL879Z=jcZ=jJ!Z=j['Z=j'K78Z=j(Z=j*Z=j0Z=j1K67Z=j1Z=j3Z=jH5645Z=j3Ja34Z=jJZ=j#LZ=jcQZ=jQ523Z=j!RZ=jRZ=juZ=jKvK12Z=jfwZ=jzO _You now have 1802 gold pieces (gained 14).Z=jZ=jIK01Z=j8Z=j͂Z=jRZ=jχL190Z=jZ=jZ=jYZ=j-8Z=j/69Z=jZ=j|Z=jZ=jK78Z=jZ=jZ=jաZ=j)567Z=joZ=j-Z=jZ=j*ß..∩..ß.#  .ß...ß..# Z=j3 ..ß.ß...#  ...ß....#  #  #  ..#  .@###########.304.6 (Z=jo17.6) .............. ............. ..............########................Z=j.......#.......................#....######..............##Z=j$W###........#Z=jZ=jSo5.6 (1856Z=jZ=j޸; _Found Gommod's Antique Weapon Shoppe.Z=jOZ=jZ=jZ=jZ=j Z=jHK45Z=jZ=jZ=j%Z=jK34Z=jsZ=j_Z=jZ=jK23Z=j9!Z=j#Z=j*Z=j +K12Z=j^,Z=j6.Z=j4Z=j4K01Z=jC6Z=j7Z=jt>b090Z=j?Z=jAZ=jJGZ=jGL859Z=jHZ=jLZ=jQ)Welcome to Gommod's Antique Weapon Shoppe! What would you like to do?  a -  16 gold a clubb -  96 gold a falchion  Z=jmREc -  128 gold an orcbow  d -  320 gold a bloodstained quarterstaffe -  192 gold a scimitar  f -  48 gold a sling You have 1802 gold pieces. [Esc] exit[!] buy|examine itemsZ=jRR[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping listZ=jjGZ=jRZ=jbVividlyBlue the Marksdemigod#....Demigod+....Health: 163/163 ========================#....#########.Magic: 40/40 ========================Z=jc#..............#AC: 9Str: 4Z=j`c#......ß$......!EV: 31Z=jcInt: 15#.....ß.ß......SH: 0Z=jdDex: 40.....ß...ß.....XL: 19 Next: 90% Place: Vaults:3....ß..@..ß.#Noise: ---------  Time: 38312.6 (7.0).....ß...ß..#e) +9 longbow (freeze)Z=jBe###...ß.ß...#Fire: e) +9 longbow (freeze) Z=jf#....ß....#Zot (15008) Gem (759) #.........##.........##.........##.........###########. #.....................  Z=jfm_Thank you for shopping at Juips's Distillery!  You enter the shallow water. Z=j!g0_Moving in this stuff is going to be slow. Z=j`g^_You now have 1802 gold pieces (gained 14). _Found Gommod's Antique Weapon Shoppe.  Z=jg<There is an entrance to Gommod's Antique Weapon Shoppe here.Z=jkZ=j!vZ=j}. _Z=jZ=j[Z=jZ=jSZ=jZ=jR78 _Z=jZ=jZ=j$Z=jC67Z=jCZ=j Z=jbZ=jK56Z=jZ=jZ=jK45Z=jZ=j  You enter the shallow water. _Moving in this stuff is going to be slow. _You now have 1802 gold pieces (gained 14). _Found Gommod's Antique Weapon Shoppe. _You now have 1823 gold pieces (gained 21).Z=j#a34Z=j?Z=jZ=ja23Z=jZ=jZ=jZ=juK12Z=jZ=jnZ=jJZ=jK01Z=jEZ=jZ=jd49990Z=jZ=jD Z=j Z=j L849Z=j  Z=jZ Z=j Z=j K78Z=j Z=j Z=j K67Z=j Z=j t _l - 2 potions of moonshine (gained 1)Z=j  You encounter an ironbound preserver and a deep troll.Z=j ! #.# #.#.. #.# #.... #.# . Z=j +.... #.# #....#########.# #..............######## #......ß........@....... #.....ß.ß..............T .....ß...ß.............. Z=j ....ß..∩..ß.###########p .....ß...ß..# ###...ß.ß...# p   ironbound preserver (asleep)#....ß....# T   deep troll (asleep)#.........#Z=j 6#.........#Z=j# 024.6 (12.0)Z=j$ v5.6 (1356 _Z=j' Z=j2 Z=j} e #.# #.#  .. #.#Z=j} #.# #.######.#......########. ........@....... ..............T .ß.............. Z=j~ j∩..ß.###########p ..#...# Z=jK~ *    Z=j~ , Z=jm  #.# #.#  .. #.# #.# #.######.#......########. ........@....... ..............T .ß.............. ∩..ß.###########p ..#...#      Z=jh 3Z=j  Z=j d _There are monsters nearby!Z=j> / ))))))T  You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll!  The deep troll shouts!Z=jR FT.Z=jT 8p.Z=j@W *TZ=jh\  .....pT 2 deep trolls (1 wandering)The deep troll is heavily wounded.Z=j] ~===6.3 (0.7)45Z=j` Z=j\b [ _You encounter a deep troll.Z=jx [You shoot an arrow. The arrow hits the deep troll!!!  The arrow freezes the deep troll!  You kill the deep troll!Z=jK)))))T   deep troll (Z=jKZ. ...Z=jZ...TTThe troll leather armour is intact enough to wear.Z=jMi'7.0Z=j5pZ=jr' _You hear a shout!Z=jV ))))) Z=j3You shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver!Z=jT p.The ironbound preserver is heavily wounded.Z=j......TT 2 deep trolls (1 wandering)Z=ji734Z=jZ=jz Z=jM_You encounter a deep troll.Z=jwlJ T.Z=jlgCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z=j{m3T.Z=jn9p.Z=jo1TZ=j,w T 3 deep trolls (2 wandering)You call out to the remnants of the fallen!Z=jw37---8.7 (1.02) Fugue (0) Gem (743) Z=jNxZ=j\{Z=jv}[ _You encounter a deep troll.Z=jQ )))))))You shoot an arrow.  The arrow barely misses the ironbound preserver.Z=jRZ=j[/ .  Z=jPThe arrow closely misses the deep troll.Z=j߇DT.Z=j3T[Z=j'Z=jd0p.Z=j.....[.TT 2 deep trollsZ=jx=9.4 (0.712Z=jZ=j> _The deep troll shouts! You hear a shout!Z=jR )) Z=j}You shoot an arrow.  The arrow hits the ironbound preserver!!!  The arrow freezes the ironbound preserver.Z=j3TZ=j ..T 3 deep trollsThe ironbound preserver is almost dead.*Z=j'  The ironbound preserver mumbles some strange words.Z=j [ 3T.Z=j[ 8T.Z=j7b 9pZ=jc G====30.1Z=ji Z=jbl  Z=jl 3_The ironbound preserver is healed somewhat.Z=j03 )) The ironbound preserver is almost dead.The ironbound preserver mumbles some strange words. _The ironbound preserver is healed somewhat.  You shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver.Z=je M...Z=j0f <===-Z=j~f b801Z=jj Z=jl g _The ironbound preserver is almost dead.Z=jNM) _The ironbound preserver is almost dead.  You shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver.Z=j:))TTT 3 deep trollsZ=jGT.Z=j9T.Z=j V.TZ=j>!..Z=j+#8--1-1.58910Z=j'Z=ja* _You kill the ironbound preserver! _You recovered 1 MP!Z=j: ))Z=jipYou shoot an arrow. The arrow hits the deep troll!  The arrow freezes the deep troll.Z=jFT.Z=jJT)Z=jUO.TZ=j;.Z=jc2.239Z=jZ=j  Z=jN W_The deep troll is moderately wounded.Z=jw )You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll!Z=jp &.Z=jʱ &9Z=jE :8Z=j5 Z=j  Z=j X_The deep troll is almost dead.Z=j= [You shoot an arrow. The arrow hits the deep troll!!!  Z=j=hThe arrow freezes the deep troll.  You kill the deep troll!Z=jhAo) 2Z=j11T.Z=j44T.Z=jD23.6728Z=j HZ=jI Z=jIB_The troll leather armour is intact enough to wear.Z=j [You shoot an arrow. The arrow hits the deep troll!!!  Z=j gThe arrow freezes the deep troll!  You kill the deep troll!Z=j   deep trollZ=jeE9T.Z=jMZ=jR======4.3637Z=jWZ=jFZH _The troll leather armour is intact enough to wear.Z=j$A)))))Z=jYU[[T..Z=jVZ59=Z=jZW===---5.0Z=jaZ=jf Z=jg_You shoot an arrow. The arrow barely misses the deep troll. _You recovered 1 MP!Z=j)Z=j`&))))Z=jHT)Z=j+'[[Z=j..Z=j#---Z=jb756Z=jZ=j Z=j[k_You shoot an arrow. The arrow barely misses the deep troll.Z=jXO .  You shoot an arrow. The arrow hits the deep troll!!!  The arrow freezes the deep troll!!Z=jR =)Z=j 6[.Z=jK 3=====6.4445Z=ja Z=j` N _You kill the deep troll!Z=j Z=j` Z=jG Z=j H _No target in view!Z=jwZ=jxZ=jzZ=jZ=jZ434 Z=jȇ_Z=j2Z=j>Z=j]=23Z=jZ=jZ=jz40=12Z=jZ=js4 _Magic restored.Z=jVa01Z=jۧZ=jL  Things that are here:  a +0 troll leather armour; a deep troll corpseZ=jҰZ=j-S790 _Z=jSZ=jTZ=jZ=jL829Z=j^Z=jIQ _The wailing of tortured souls fills the air!Z=jXZ=j]=78Z=jZ=jZ=jcZ=jK67Z=jZ=jZ=jDZ=jK56Z=jZ=jiZ=jZ=j-4Z=j15Z=jZZ=jZ=jZ=jK34Z=j^Z=jZ=jZ=jK23Z=juZ=jZ=j#Z=jrK12Z=jZ=jbZ=jZ=j#K01Z=jZ=j Q _The wailing of tortured souls fills the air!Z=j3Z=jL690Z=jZ=jZ=jdZ=j6819Z=jZ=j:Z=jZ=j"Z=j+#Z=jl#C78Z=j$Z=j3''Z=j9,Z=j,K67Z=j).Z=ja4" Z=j4Y#######.##.#z# .# ........########.##.##. ß.........[......#.... .ß.........[)..[.#Z=j4W##### ..ß..............######## #... ∩..ß.###########......... #.<.. Z=j35..ß..# ..... #......... #...# .ß...# ........# ##### ß....# ......'@.......# ...54.4 (18.Z=j5N0) .....# ......#........# ...# ..>.. #........# ....+Z=j5.# .... #........# ....############........# .....# ........................ ........................ ...Z=j6y............ #....... _You open the door.Z=j=8 Z=j8_Found a stone staircase leading down. You recovered 1 MP!Z=j:Z=jP;Z=j<Z=j@Z=j%GZ=jHR56 _Z=jPZ=jIV@  There is an open door here.Z=j^[Z=j[R45 _Z=jN]Z=j@aZ=jeC3Z=jGf4Z=jgZ=jjZ=j!pZ=jpl2) Fugue (4) 3Z=jpZ=jqZ=juv _You are losing your grip on the fallen.Z=jyZ=jyK12Z=jw{Z=j0@  There is an open door here.Z=jXZ=jh01 _Z=jZ=jZ=jk6590Z=jZ=jZ=jZ=jZ=jL809Z=jŕZ=jQ _The wailing of tortured souls fills the air!Z=jZ=j;K78Z=j Z=jϣ6 _You hear a shout!Z=jZ=j &  Z=j[Your fugue has ended.You encounter an ironbound convoker. It is wielding a +0 flail of protection.Z=jz..ß.###########......... #.<... .ß..#.........#......... #...#.Z=jְ#.........#........# ##### ....#...'........# ... ..#..#........# ... Z=j(....#.....>...#........# ....+ ..#.........#..# ....# ...###########..# .....# .........Z=jz.# .....# ...........Z=jDZ$ ........... ...........#.###########..#Z=j_p   ironbound convoker (wandering, deflec…)##### p.##.# ≈~..###Z=jO63.4 (9.0)deflects missiles)Z=j-----4.4 (10.0)6) Gem (707)  Z=j_Z=jZ=jZ=j9 #.<#......... #........# ##### .'........# ... ..#........# ... >...#........# ....+ #........# ....# ######........#  .......@......# ..............# ..............$ ............... ..............# .###########..#  p.# .# Z=jL  #.<#......... #........# ##### Z=jM O.'........# ... ..#........# ... >...#........# ....+ #........# ....# Z=jeM ######........#  .......@......# Z=jM D..............# ..............$ ............... ..............#.###########..# Z=jM p.#.#Z=jQ Z=jeR ;-----Z=jU Z=jX j _An ironbound convoker is nearby!Z=j o #.<#......... #........# ##### .'........# ... Z=j r..#........# ... >...#........# ....+ #........# ....# ######........#  Z=jj t.......@......# ..............# ..............$ Z=j `............... ..............# .###########..# Z=j p.# .# Z=j-  #.<#......... #........# ##### Z=jӇ O.'........# ... ..#........# ... >...#........# ....+ #........# ....# Z=j3 ######........#  .......@......# Z=j D..............# ..............$ ............... ..............#.###########..# Z=j p.#.#Z=jm Z=jq Z=jU Z=j Z=j͚  Z=j+ \_An ironbound convoker is nearby!Z=j )You shoot an arrow. The arrow hits the ironbound convoker!!  The arrow freezes the ironbound convoker!Z=ju))))).#Z=j5<.....Z=j:B4===5.1 (0.7)Z=jG>Z=j@V _You kill the ironbound convoker!Z=j Z=j Z=j;Z=j" Z=j3#:_No target in view!Z=jV Z=j3 Z=jU! Z=jq# H _No target in view!Z=jO/Z=j/Z=j0Z=j2Z=j63pZ=jD  You encounter a vault warden. It is wielding a +0 battleaxe and carrying a +0arbalest.ß..#.........#. #...# ...#..#.# ##### ...#.'.# ... #.#..# ... #.....>...#..# ....+#.........#..# ....# ###########..# .....# ...........# # $..#############..###### p.# p   vault warden (launcher, wandering, de…)# .# ~..### #..#0---6.1 (15=jFF'7H6 _Z=jHZ=jYZ=j-V? .#........# ##### Z=jV'........# ... #........# ... >...#........# ....+ #........# ....# #####........#  Z=jWS.............# .......@.....# Z=jOW`.............$. ............... .............## Z=jWq###########..#  p.# Z=jW .# Z=j!X4# Z=jy .#........# ##### '........# ... #........# ... Z=jb>...#........# ....+ #........# ....# #####........#  .............# .......@.....# .............$. ............... .............## Z=j###########..# p.# .#Z=j5#Z=joZ=j9---Z=jZ=j Z=j8U_A vault warden is nearby!Z=jo0 W))))))Z=j6o @ ....Z=jo ppdeflects miss.  You shoot an arrow. The arrow is repelled.Z=jq b===8 (0.745Z=jq Z=ju Z=jw @ _The vault warden shouts! You hear a shout!Z=jZ M ))))Z=j[  You shoot an arrow. The arrow hits the vault warden!!  The arrow freezes the vault warden.Z=j ....  The vault warden is moderately wounded.The vault warden unwields a +0 battleaxe.Z=jl A )))Z=j v))))The vault warden wields a +0 arbalest. The vault warden shoots a bolt.Z=j i..@....Z=jD k7.534Z=j Z=j J _The bolt misses you.Z=jW))))))Z=j3vZ=j& ....p.v   polterguardian  You shoot an arrow. The arrow is repelled.Z=jb8.23Z=jZ=ju_ _You encounter a polterguardian.Z=jG&))Z=jH1))))Z=j7....Z=j8p.Z=j )))))))You shoot an arrow. The arrow is repelled. The vault warden shoots a bolt.Z=jA ..@Z=jz(...Z=jƾG.  The bolt completely misses you.Z=j&9Z=jH:2Z=joZ=jj Z=j!_You hear a shout!Z=j;W))))))Z=jn9v.Z=jp*pZ=jvv Z=jvNpvZ=jwHYou shoot an arrow. The arrow is repelled.Z=jwZ=j:... .Z=jp   vault guard (polearm, deflects missil…)v   polterguardianZ=jӀ(9.6Z=jC12Z=jZ=j Z=jk_You encounter a vault guard. It is wielding a +0 halberd.Z=jS> )))) You shoot an arrow. The arrow is repelled. The arrow hits the polterguardian!  The arrow freezes the polterguardian.Z=jv xv)p.Z=jm ...pThe polterguardian is moderately damaged.Z=jY 5)))))Z=j )Z=jø b..@...Z=jq l70.301Z=jP Z=j  Z=j< g_The vault warden shoots a bolt. The bolt completely misses you.Z=j$M ))))Z=j݊ You shoot an arrow. The arrow is repelled. The arrow hits the vault guard!!  The arrow freezes the vault guard.Z=j*..Z=j9.pZ=jT'1.0Z=j_Z=jc _The vault guard is heavily wounded.Z=jC $Z=jC ß..#.........#......... #...#.. VividlyBlue the Marksdemigod ...#.........#........# #####  Demigod ...#.........'........# ...  Health: 163/163 ======================== ...#.........#........# ...  Magic: 36/40 =====================--- Z=jD 9...#.....>...#........# ....+  AC: 9Str: 4 ...#.........#........# ....#  EV: 31Int: 15 ...###########........# .....#  SH: 0Dex: 40 Z=jE ......................#  XL: 19 Next: 94% Place: Vaults:3 ................@.....#  Noise: ===------  Time: 38371.0 (0.0) ......................$.  e) +9 longbow (freeze) Z=jE w........................  Fire: e) +9 longbow (freeze) ......................##  Zot (14950) Gem (701) .........###########pv# .....##### p.#  p   vault warden (launcher, deflects miss…).....#.#  p   vault guard (polearm, deflects missil…)~..####  v   polterguardian ≈..#Z=jF HCasting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vault warden, wielding a +0 arbalest, wearing a +0 plate armour and  carrying a +0 battleaxe (moderately wounded, deflecting missiles)Z=j Z=j zß..#.........#......... #...#.. VividlyBlue the Marksdemigod ...#.........#........# #####Demigod Z=j| ...#.........'........# ...Health: 163/163 ======================== ...#.........#........# ...Magic: 40/40 ======================== ...#.....>...#........# ....+AC: 9Str: 4 ...#.........#........# ....#EV: 31Int: 15 Z=j0 I...###########........# .....#SH: 0Dex: 40 ......................#XL: 19 Next: 94% Place: Vaults:3 ................@.....#Noise: ===------  Time: 38371.0 (0.0) ......................$.e) +9 longbow (freeze) ........................Fire: e) +9 longbow (freeze) ......................##Z=j nZot (14950) Gem (701) .........###########pv# .....#####p.#p   vault warden (launcher, deflects miss…).....#.#p   vault guard (polearm, deflects missil…)~..####v   polterguardian ≈..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vault warden, wielding a +0 arbalest, wearing a +0 plate armour and  carrying a +0 battleaxe (moderately wounded, deflecting missiles)  Okay, then.Z=j/ Z=j@ Z=j Z=j . _Z=j9ß..#.........#......... #...#.. VividlyBlue the Marksdemigod Z=j!:...#.........#........# #####  Demigod Z=ju:...#.........'........# ...  Health: 163/163 ======================== Z=j:t...#.........#........# ...  Magic: 35/40 =====================--- ...#.....>...#........# ....+  AC: 9Z=j;Str: 4 ...#.........#........# ....#  EV: 31Z=jc;Int: 15 ...###########........# .....#  SH: 0Z=j;,Dex: 40 Z=j)<%......................#  XL: 19 Next: 94% Place: Vaults:3 ................@.....#  Noise: ===------  Time: 38371.0 (0.0) Z=jy<......................$.  e) +9 longbow (freeze) ........................  Fire: e) +9 longbow (freeze) Z=j<...................***##  Zot (14950) Gem (701) .........###########pv# Z=j=".....##### p*#  p   vault warden (launcher, deflects miss…).....#Z=je=.#  p   vault guard (polearm, deflects missil…)Z=j=~..####  v   polterguardian ≈..#Z=jJ>Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Z=j>MConfirm with . or Enter, or press ? or * to list all spells.Z=j>+Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetZ=j6?Aim: a vault warden, wielding a +0 arbalest, wearing a +0 plate armour and  carrying a +0 battleaxe (moderately wounded, deflecting missiles)Z=jZzß..#.........#......... #...#.. VividlyBlue the Marksdemigod ...#.........#........# #####Demigod Z=j...#.........'........# ...Health: 163/163 ======================== ...#.........#........# ...Magic: 35/40 =====================--- ...#.....>...#........# ....+AC: 9Str: 4 ...#.........#........# ....#EV: 31Int: 15 Z=jge...###########........# .....#SH: 0Dex: 40 ......................#XL: 19 Next: 94% Place: Vaults:3 ................@.....#Noise: ===------  Time: 38371.0 (0.0) ......................$.e) +9 longbow (freeze) Z=j........................Fire: e) +9 longbow (freeze) ......................##Zot (14950) Gem (701) .........###########*v# .....#####p.#Z=j p   vault warden (launcher, deflects miss…).....#.#p   vault guard (polearm, deflects missil…)~..####v   polterguardian ≈..#Z=j_uCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetZ=jAim: a vault warden, wielding a +0 arbalest, wearing a +0 plate armour and  carrying a +0 battleaxe (moderately wounded, deflecting missiles)Z=j/#######misshapen) The unravelling engulfs the vault warden!  The vault warden is heavily wounded.  Z=jThe unravelling engulfs the polterguardian!!  The polterguardian is heavily damaged.The vault guard twists and deforms.  The unravelling engulfs the vault guard!Z=jZ=j pThe vault guard is severely wounded.Z=jZ=jx v.  You hear a shout!Z=jO .v.p.deflects miss…) deflects missiles)You encounter a vault guard. It is wielding a +0 war axe.Z=jZ=jT))))))Z=j(b..@...Z=j)======2.0 (1490Z=j+/Z=jX;K _The vault warden shoots a bolt. The bolt is repelled.Z=j<@&))Z=j@1))))Z=jCrCp)Z=jr3v.Z=js/pZ=jwBpvZ=jxZ=j~.. .p 2 vault guards (1 polearm, deflect mi…)Z=j===---7 (0.78699Z=jZ=jC _You shoot an arrow. The arrow is repelled. x2Z=j> ))Z=jz)You shoot an arrow. The arrow is repelled.  The arrow hits the polterguardian but does no damage.Z=j7p.Z=j<p)Z=j' Z=j0n..pThe polterguardian is heavily damaged.Z=j!?))Z=j/!-..Z=j!46------3.478Z=j&Z=j.) Z=j)_The vault warden shoots a bolt. The bolt hits you! _You took 17 damage!Z=jP ß..#.........#......... #...#.. VividlyBlue the Marksdemigod Z=jQ ...#.........#........# #####  Demigod ...#.........'........# ...  Health: 146/163 =====================--- ...#.........#........# ...  Magic: 30/40 ==================------ ...#.....>...#........# ....+  AC: 9Str: 4 ...#.........#........# ....#  EV: 31Int: 15 ...###########........# .....#  SH: 0Dex: 40 Z=jR ......................#  XL: 19 Next: 94% Place: Vaults:3 ................@.....#  Noise: ===------  Time: 38373.4 (0.0) ......................$.  e) +9 longbow (freeze) ..................***...  Fire: e) +9 longbow (freeze) Z=jfR ^..................*pp.##  Zot (14947) Gem (698) .........###########vp# .....##### ).#  p   vault warden (launcher, deflects miss…).....#Z=jR v.#  pp 2 vault guards (1 polearm, deflect mi…)~..####  v   polterguardian ≈..#Z=jR Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a vault warden, wielding a +0 arbalest, wearing a +0 plate armour and  Z=jCS carrying a +0 battleaxe (heavily wounded, deflecting missiles, misshapen and  mutated)Z=jdß..#.........#......... #...#.. VividlyBlue the Marksdemigod ...#.........#........# #####Demigod ...#.........'........# ...Health: 146/163 =====================--- Z=j6...#.........#........# ...Magic: 30/40 ==================------ ...#.....>...#........# ....+AC: 9Str: 4 ...#.........#........# ....#EV: 31Int: 15 ...###########........# .....#SH: 0Dex: 40 ......................#XL: 19 Next: 94% Place: Vaults:3 ................@.....#Z=jNoise: ===------  Time: 38373.4 (0.0) ......................$.e) +9 longbow (freeze) ........................Fire: e) +9 longbow (freeze) Z=jv...................*p.##Zot (14947) Gem (698) .........###########vp# .....#####).#Z=j0p   vault warden (launcher, deflects miss…).....#.#Z=j{pp 2 vault guards (1 polearm, deflect mi…)~..####Z=jyv   polterguardian ≈..#Z=j MConfirm with . or Enter, or press ? or * to list all spells.Z=jAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Z=jPress: ? - help, Dir - move targetAim: a vault warden, wielding a +0 arbalest, wearing a +0 plate armour and  Z=j*carrying a +0 battleaxe (heavily wounded, deflecting missiles, misshapen and  mutated)Z=j5q#######Z=j6D misshapen)Z=j6 The unravelling engulfs the vault warden!!  The vault warden is severely wounded.  Z=j6*The vault guard twists and deforms.  Z=j7_The unravelling engulfs the vault guard!  The vault guard is lightly wounded.  Z=j`7+The unravelling engulfs the polterguardian!Z=jkZ=ji7p.Z=jqj3v.Z=jgl+p.Z=jz .p..pdeflects miss…)The polterguardian is severely damaged.Z=j|N)))))Z=jr\..@..Z=j081=======4.4 (16Z=j7Z=jԶZ=jg Z=j_The vault warden shoots a bolt. The bolt completely misses you. _You recovered 2 HP!Z=j )))You shoot an arrow. The arrow is repelled. The arrow hits the vault guard!  The arrow freezes the vault guard!Z=jO&7p.Z=j'2v.Z=j';p.Z=j.]..pZ=j}/b9===----5.1 (0.7Z=j[4Z=j7I _The vault guard is almost dead. Z=jb7m_You recovered 1 HP!Z=j &Z=j'VEvoke which item? Z=j&(Wands  a - a wand of flame (45)b - a wand of acid (6)  c - a wand of warping (6)  d - a wand of digging (4)  e - a wand of paralysis (24) Miscellaneous Z=ju(; g - a +0 condenser vane  h - a +0 Gell's gravitambourine (2/2) [!] read|quaff|evoke[?] describe selectedZ=jZ=jv%Z=j0dß..#.........#......... #...#.. VividlyBlue the Marksdemigod ...#.........#........# #####Demigod ...#.........'........# ...Health: 149/163 =====================--- Z=j.2...#.........#........# ...Magic: 31/40 ==================------ ...#.....>...#........# ....+AC: 9Str: 4 ...#.........#........# ....#EV: 31Int: 15 ...###########........# .....#SH: 0Dex: 40 ......................#XL: 19 Next: 94% Place: Vaults:3 ................@.....#Z=j 3Noise: ===------  Time: 38375.1 (0.0) ..................p...$.e) +9 longbow (freeze) ...................v....Fire: e) +9 longbow (freeze) ...................pp.##Zot (14946) Gem (697) Z=jt3f.........###########..# .....#####).#p   vault warden (launcher, deflects miss…).....#Z=j3.#pp 2 vault guards (1 polearm, deflect mi…)~..####Z=j\4v   polterguardian ≈..# _The vault warden shoots a bolt. The bolt completely misses you. Z=j4_You recovered 2 HP!  You shoot an arrow. The arrow is repelled. The arrow hits the vault guard!  The arrow freezes the vault guard! _The vault guard is almost dead. Z=j(5f_You recovered 1 HP!Z=j=P  Okay, then.Z=j>Z=j1CZ=jE. _Z=j}zß..#.........#......... #...#.. VividlyBlue the Marksdemigod ...#.........#........# #####Demigod Z=jY6...#.........'........# ...Health: 149/163 =====================--- ...#.........#........# ...Magic: 31/40 ==================------ ...#.....>...#........# ....+AC: 9Str: 4 ...#.........#........# ....#EV: 31Int: 15 ...###########........# .....#SH: 0Z=jDex: 40 ......................#XL: 19 Next: 94% Place: Vaults:3 ................@.....#Noise: ===------  Time: 38375.1 (0.0) ..................p...$.e) +9 longbow (freeze) ...................v....Fire: e) +9 longbow (freeze) ...................pp.##Zot (14946) Gem (697) .........###########..# .....#####Z=j).#p   vault warden (launcher, deflects miss…).....#.#pp 2 vault guards (1 polearm, deflect mi…)~..####v   polterguardian ≈..#The arrow freezes the vault guard! _The vault guard is almost dead. Z=j_You recovered 1 HP! _Okay, then.Press: ? - help, v - describe, . - travelThe floor, spattered with blood.Z=jD@..Z=jv?..Z=j*Y 9..Z=j 9..Z=j-.v _The vault guard is almost dead. _You recovered 1 HP!Okay, then. Z=j Press: ? - help, v - describe, . - travelHere: a polterguardian (severely damaged)Z=jA polterguardian. Many poltergeists are fiercely territorial over the domains they choose to haunt, but these have extended that protection even to the people who share Z=jtheir domain with them. Some say they must be the lingering souls of those who guarded the Vaults in life; others suggest the Ironbound Order simply recruited them in common cause. Whichever is true, their very presence shelters other creatures from missiles, causing sling and spell alike to veer off-course at thelast moment. Max HP: ~65 Will: ++AC: ++ EV: ++++  rF: ...  rC: +..Z=j rPois: ∞ rNeg: ∞ rElec: . Threat: Low Class: Undead Size: Medium Int: Human You have about 71% to hit with your +9 longbow of freezing. It has about 23% to hit you. Z=jU>Attack Max Damage Hit 20 Z=jIt is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly.Z=jp:ß..#.........#......... #...#.. VividlyBlue the Marksdemigod ...#.........#........# #####Demigod ...#.........'........# ...Health: 149/163 =====================--- ...#.........#........# ...Magic: 31/40 ==================------ ...#.....>...#........# ....+AC: 9Str: 4 Z=jy4...#.........#........# ....#EV: 31Int: 15 ...###########........# .....#SH: 0Dex: 40 ......................#XL: 19 Next: 94% Place: Vaults:3 ................@.....#Noise: ===------  Time: 38375.1 (0.0) ..................p...$.e) +9 longbow (freeze) ...................v....Fire: e) +9 longbow (freeze) ...................pp.##Zot (14946) Gem (697) .........###########..# .....#####).#p   vault warden (launcher, deflects miss…).....#Z=jq.#pp 2 vault guards (1 polearm, deflect mi…)~..####v   polterguardian ≈..# _The vault guard is almost dead. _You recovered 1 HP! _Okay, then.Press: ? - help, v - describe, . - travelHere: a polterguardian (severely damaged)  The floor.Z=jb ß..#.........#......... #...#.. VividlyBlue the Marksdemigod Z=jb K...#.........#........# #####Demigod ...#.........'........# ...Health: 149/163 =====================--- ...#.........#........# ...Magic: 31/40 ==================------ ...#.....>...#........# ....+AC: 9Z=jc Str: 4 ...#.........#........# ....#EV: 31Int: 15 ...###########........# .....#SH: 0Z=jYc Dex: 40 ......................#XL: 19 Next: 94% Place: Vaults:3 ................@.....#Noise: ===------  Time: 38375.1 (0.0) Z=jc ..................p...$.e) +9 longbow (freeze) ...................v....Fire: e) +9 longbow (freeze) ...................pp.##Zot (14946) Gem (697) .........###########..# .....#####).#p   vault warden (launcher, deflects miss…).....#Z=j*d 3.#pp 2 vault guards (1 polearm, deflect mi…)~..####v   polterguardian ≈..# Z=j~d _The vault guard is almost dead. _You recovered 1 HP! _Okay, then.Press: ? - help, v - describe, . - travelHere: a polterguardian (severely damaged)  The floor.Z=j#e Z=ji Z=jk . _Z=j(  Z=j7)_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z=jsqZ=jr_ Your spells (cast)Z=js!TypeFailure Level a - Fugue of the FallenNecromancy4%3  b - Dimensional BullseyeHexes/Translocation1%4 Z=jcs c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%Z=js4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitZ=j`Z=jZ=jsß..#.........#......... #...#.. VividlyBlue the Marksdemigod Z=j...#.........#........# #####Demigod ...#.........'........# ...Health: 149/163 =====================--- Z=j...#.........#........# ...Magic: 31/40 ==================------ ...#.....>...#........# ....+AC: 9Str: 4 Z=jBI...#.........#........# ....#EV: 31Int: 15 ...###########........# .....#Z=jGSH: 0Dex: 40 ......................#XL: 19 Next: 94% Place: Vaults:3 Z=jB................@.....#Noise: ===------  Time: 38375.1 (0.0) ..................p...$.e) +9 longbow (freeze) Z=jJ...................v....Fire: e) +9 longbow (freeze) ...................pp.##Z=jTZot (14946) Gem (697) .........###########..# .....#####).#Z=jp   vault warden (launcher, deflects miss…).....#.#pp 2 vault guards (1 polearm, deflect mi…)~..####v   polterguardian Z=jPc≈..# _Okay, then.Press: ? - help, v - describe, . - travelZ=jHere: a polterguardian (severely damaged) _The floor.  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z=jLZ=jß..#.........#......... #...#.. VividlyBlue the Marksdemigod Z=j...#.........#........# #####Demigod ...#.........'........# ...Health: 149/163 =====================--- Z=jAf...#.........#........# ...Magic: 31/40 ==================------ ...#.....>...#........# ....+AC: 9Str: 4 ...#.........#........# ....#EV: 31Int: 15 ...###########........# .....#SH: 0Dex: 40 ......................#XL: 19 Next: 94% Place: Vaults:3 Z=jH................@.....#Noise: ===------  Time: 38375.1 (0.0) ..................p...$.e) +9 longbow (freeze) ...................v....Fire: e) +9 longbow (freeze) ...................pp.##Zot (14946) Gem (697) Z=jI.........###########..# .....#####).#p   vault warden (launcher, deflects miss…).....#.#pp 2 vault guards (1 polearm, deflect mi…)~..####v   polterguardian ≈..# _Okay, then.Z=j0Press: ? - help, v - describe, . - travelHere: a polterguardian (severely damaged) _The floor.  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z=j~ß..#.........#......... #...#.. VividlyBlue the Marksdemigod ...#.........#........# #####  Demigod ...#.........'........# ...  Health: 149/163 =====================--- ...#.........#........# ...  Magic: 27/40 ================-------- ...#.....>...#........# ....+  AC: 9Str: 4 ...#.........#........# ....#  EV: 31Int: 15 Z=j...###########........# .....#  SH: 0Dex: 40 ......................#  XL: 19 Next: 94% Place: Vaults:3 ................@.....#  Noise: ===------  Time: 38375.1 (0.0) ..................p...$.  e) +9 longbow (freeze) ...................v....  Fire: e) +9 longbow (freeze) ...................pp.##  Zot (14946) Gem (697) .........###########..# .....##### ).#  p   vault warden (launcher, deflects miss…).....#.#  pp 2 vault guards (1 polearm, deflect mi…)Z=j/~..####  v   polterguardian ≈..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vault warden, wielding a +0 arbalest, wearing a +0 plate armour and  carrying a +0 battleaxe (severely wounded, deflecting missiles, misshapen and  mutated)Z=jZ ppguard, wielding a +0 halberd and wearing a +0 chain mail (almostdead, deflecting missiles, misshapen and mutated)Z=jt Z=jW*pZ=j,2v.  Z=j-zAim: a polterguardian (severely damaged)Z=jeQß..#.........#......... #...#.. VividlyBlue the Marksdemigod ...#.........#........# #####  Demigod Z=jZ...#.........'........# ...  Health: 149/163 =====================--- ...#.........#........# ...  Magic: 27/40 ================-------- ...#.....>...#........# ....+  AC: 9Str: 4 ...#.........#........# ....#  EV: 31Int: 15 ...###########........# .....#  SH: 0Dex: 40 ......................#  XL: 19 Next: 94% Place: Vaults:3 ................@.....#  Noise: ===------  Time: 38375.1 (0.0) ..................p...$.  e) +9 longbow (freeze) ..................pv....  Fire: e) +9 longbow (freeze) Z=j....................p.##  Zot (14946) Gem (697) .........###########..# .....##### ).#  p   vault warden (launcher, deflects miss…).....#.#  pp 2 vault guards (1 polearm, deflect mi…)~..####  v   polterguardian ≈..#Confirm with . or Enter, or press ? or * to list all spells.Z=jAiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polterguardian (severely damaged)Z=j6p.Z=jU/p.Z=j1WZ=j  ## ##### # ... ## ... >...## ....+ ## ....# ######  # # Z=jW  ## ###########..# W.# .# # (bullseye target)W   phantasmal warrior  You create a dimensional link between your ranged weaponry and the  polterguardian.Z=jv51=6.1 (15) Bullseye Gem (696) Z=jZ=j _You encounter a phantasmal warrior. _You recovered 2 HP!Z=j&  Z=jxYou shoot an arrow. The arrow hits the vault guard!  The arrow freezes the vault guard.  The vault guard is moderately wounded.Z=j  Your projectile teleports! The arrow misses the polterguardian.))))Z=jHV..@.Z=jv3=8 (0.745 _The vault warden shoots a bolt. The bolt completely misses you. _You recovered 2 HP!Z=jO5 =M. Z=j5 _You recovered 2 HP!!!  The vault guard is almost dead.The arrow hits the polterguardian!!  The arrow freezes the polterguardian.Z=j9 ~W   phantasmal warriorZ=j p.  You destroy the polterguardian!Z=j The vault warden is no longer deflecting missiles.  The vault guard is no longer deflecting missiles. x2Z=jЍ A WZ=j+ §The vault guard barely misses you.The phantasmal warrior gestures at you.Z=j 9p.Z=j \misshapen)misshapen)Z=j 4======7.53) Gem (694) Z=jv Z=j 4 _The phantasmal warrior blinks! Z=jr e_You recovered 1 HP!Z=j )You shoot an arrow. The arrow hits the vault guard!!  The arrow freezes the vault guard.Z=j   vault guard (Z=j 5p.Z=jV §WYou kill the vault guard!The phantasmal warrior gestures at you.Z=j3 0WZ=j" ' Z=jy gW 2 phantasmal warriors  The phantasmal warrior blinks!Z=jQ 685===---8.23Z=j Z=j  Z=j!! _You encounter a phantasmal warrior. _You recovered 2 HP! You recovered 1 MP!Z=j )You shoot an arrow. The arrow hits the vault warden!!!  Z=j+The arrow freezes the vault warden!Z=jBp  Z=j=}guard (polearmWW 2 phantasmal warriorsZ=jQ Z=j R @..Z=ja Z=jza 7=6====--9Z=ja :2Z=j4s Z=j9  Z=j _You kill the vault warden! _You recovered 1 HP!Z=jyß..#.........#......... #...#.. VividlyBlue the Marksdemigod ...#.........#........# #####Demigod ...#.........'........# ...Health: 157/163 =======================- ...#.........#........# ...Z=jysMagic: 28/40 ================-------- ...#.....>...#........# ....+AC: 9Str: 4 ...#.........#........# ....#EV: 31Int: 15 ...###########........# .....#SH: 0Dex: 40 ......................#Z=j9z5XL: 19 Next: 96% Place: Vaults:3 ................@)....#Noise: ====-----  Time: 38378.9 (0.0) .................*....$.e) +9 longbow (freeze) .................pW.....Fire: e) +9 longbow (freeze) ......................##Zot (14942) Gem (693) .........###########..# .....#####Z=j|PW.#p   vault guard (polearm, misshapen) .....#.#WW 2 phantasmal warriors ~..#### ≈..# _You kill the vault warden! _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a vault guard, wielding a +0 halberd and wearing a +0 chain mail (almostdead, misshapen and mutated, 81% to hit)Z=j_ß..#.........#......... #...#.. VividlyBlue the Marksdemigod Z=j`...#.........#........# #####Demigod ...#.........'........# ...Health: 157/163 =======================- ...#.........#........# ...Magic: 28/40 ================-------- ...#.....>...#........# ....+AC: 9Str: 4 ...#.........#........# ....#Z=j`EV: 31Int: 15 ...###########........# .....#SH: 0Dex: 40 ......................#XL: 19 Next: 96% Place: Vaults:3 Z=ja!................@)....#Noise: ====-----  Time: 38378.9 (0.0) .................)....$.e) +9 longbow (freeze) .................)W.....Fire: e) +9 longbow (freeze) ......................##Zot (14942) Gem (693) .........###########..# .....#####W.#p   vault guard (polearm, misshapen) .....#.#WW 2 phantasmal warriors ~..#### Z=j4b≈..#Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a vault guard, wielding a +0 halberd and wearing a +0 chain mail (almostdead, misshapen and mutated, 81% to hit)  You shoot an arrow. The arrow hits the vault guard!!  The arrow freezes the vault guard.Z=jex)WW 2 phantasmal warriorsZ=jN5W.Z=jW§Aim: a vault guard, wielding a +0 halberd and wearing a +0 chain mail (almostdead, misshapen and mutated, 81% to hit)  You shoot an arrow. The arrow hits the vault guard!!  The arrow freezes the vault guard.  You kill the vault guard!  The phantasmal warrior gestures at you.Z=j@Z=j97===-9.6 (0.712Z=jҬZ=j _The phantasmal warrior blinks! _You recovered 2 HP!Z=j֖ &  Z=j\ rYou shoot an arrow.  The arrow hits the phantasmal warrior!!!  The arrow freezes the phantasmal warrior.Z=j 3WZ=j(  Z=j 0W 3 phantasmal warriors  The phantasmal warrior is severely damaged.You encounter a phantasmal warrior.The phantasmal warrior completely misses you.Z=jq 44--=====80.30) Will/2 Gem (691) Z=j Z=j _The phantasmal warrior hits you! Your willpower is stripped away! _You took 15 damage!Z=j9 )Z=jv You shoot an arrow.  The arrow hits the phantasmal warrior!!!  The arrow freezes the phantasmal warrior.Z=j , 2Z=jAZ=jF7/165--===--1.0Z=j&LZ=jM Z=jN_You destroy the phantasmal warrior! _You recovered 3 HP!Z=j  You shoot an arrow. The arrow hits the phantasmal warrior!!  The arrow freezes the phantasmal warrior.Z=jL LW)Z=j?X  Z=jX t The phantasmal warrior is severely damaged.Z=jRZ ,99Z=jZ =====-7390Z=jTe Z=jZh  Z=jh _The phantasmal warrior completely misses you. _You recovered 2 HP! You recovered 1 MP!Z=j )You shoot an arrow. The arrow hits the phantasmal warrior!!  The arrow freezes the phantasmal warrior.Z=j^   phantasmal warriorZ=jEKW.Z=jbIZ=j N508===-2.4889Z=jRZ=jNU Z=jU_You destroy the phantasmal warrior! _You recovered 1 HP!Z=j[I ))))Z=j1)You shoot an arrow.Z=j$( Z=j%W§The arrow barely misses the phantasmal warrior.The phantasmal warrior gestures at you.Z=j=O)..Z=jw>.Z=j?G2=-Z=j@ 3.1Z=jRZ=j^ Z=j^_The phantasmal warrior blinks! _You recovered 2 HP!Z=j _  You shoot an arrow. The arrow hits the phantasmal warrior.Z=j Z=j 3=878Z=j Z=j, _The phantasmal warrior is lightly damaged. _You recovered 1 HP!Z=j .  You shoot an arrow.  The arrow hits the phantasmal warrior!!!  The arrow freezes the phantasmal warrior.Z=j!)Z=j"Z=jA4=Z=jV{======4.567Z=jZ=jD Z=j_You destroy the phantasmal warrior! _You recovered 1 HP!Z=j,(Z=j(Z=j-Z=j/H _No target in view!Z=jɦ Z=j Z=j~ Z=j Z=j 730=56 _Z=j Z=j Z=jI y9=45Z=jټ Z=j Z=j d61=34Z=j< Z=j Z=j Z=j i323Z=j Z=jw Z=j 5=1=12Z=j Z=jB 1 _HP restored.Z=j K01Z=j0 Z=jS Z=j L290Z=j) Z=j Z=jv z2=879Z=j Z=j Z=j ?=7Z=j[ 8Z=j Z=j Z=j= K67Z=jq Z=jB Z=j K56Z=j Z=j Z=j y3=45Z=ja Z=jF Z=j K34Z=j4 Z=j! Z=jy! K23Z=j" Z=j) Z=j * -1Z=jX* 2Z=j+ Z=j1 4=01Z=j3 Z=j9 Z=j9 L190Z=j~; Z=j,@ Z=j@ L869Z=jB Z=jG Z=jBH #5Z=jH s==78Z=jJ Z=jN Z=j/O K67Z=jP Z=jjV Z=jV K56Z=jX Z=j^ Z=jg^ K45Z=j ` Z=jf Z=jdf Z=jf r6=34Z=jDh Z=jn a23Z=jo Z=ju Z=ju K12Z=j|w Z=j| Z=j$} K01Z=j~ Z=j Z=jJ 67=Z=j D090Z=j Z=j Z=j L859Z=j Z=j! Z=jw K78Z=j Z=j֜ Z=j6 K67Z=jӞ Z=j8 Z=j #8Z=j V=56Z=jJ Z=j Z=jE K45Z=jŮ Z=jV Z=j K34Z=j, Z=j Z=j3 69=Z=j C23Z=jT Z=j Z=j Q1) Gem (652) Z=j Z=j $ Z=j J_You feel your willpower return.Z=jp K01Z=j Z=j Z=jM M8990Z=j Z=jv Z=j $40Z=j t==849Z=jm Z=j Z=j Z=j- K78Z=j Z=j Z  Items here: )) [ †.Z=j Z=j R67 _Z=j Z=j Z=j Z=j K56Z=j Z=jK Z=jx Z=j ]=45Z=jQ Z=j  Z=jg Z=j K34Z=j Z=j@ ) .....>...#........# ....+ ......#........# ....# Z=j [##########........# .....# ...............# ..........)....###+## ..........)....$..... Z=j r..........).......... ..#### ###########@.# ------Z=jR ##### #).# # '..# ## ##..#  #..# #..+Z=j  #..# #..# #Z=j$ E.# ##########. ........... ....)....###+##....)....$.........).................#### ###########..# #####  ♣...'. #....Z##. Z=j% W♣... ...+#.#Z   apis draugr (polearm, wandering)# #Z=jH+  You encounter an apis draugr. It is wielding a +0 halberd.Z=j+ d427.5 (43.0)Z.Z=jg2 Z=j(3 ------8.5 (4423 _Z=jP7 Z=j@ $  Things that are here:Z=j$C   a +0 flail of protection; a +0 scale mail; a human corpse _You recovered 11 HP! You recovered 11 MP!Z=j > ....# ........# Z=j b .......#.)....###+## )....$..... ).......... ...#### #..# #@.# ♣..Z'..# .....##..# ♣... #..# ... #..+Z=j u #. #..# # #..# ##..# #Z=jDc  ....# ........#  .......#.)....###+## )....$..... ).......... ...#### #..# #@.# ♣..Z'..#Z=jc  .....##..# ♣... #..# ... #..+ #. #..# # #..##..#Z=jMh Z=jh Z=ju Z=jw c _An apis draugr is nearby!Z=j ....# ........#  .......#.)....###+## )....$..... ).......... ...#### #..#Z=j< #@.# ♣..Z'..# .....##..# ♣... #..# ... #..+ #. #..# # #..# ##..# #Z=j ....# ........#  Z=jT.......#.)....###+## )....$..... ).......... ...#### #..#Z=jn #@.# ♣..Z'..# .....##..# Z=jY>♣... #..# ... #..+ #. #..#Z=j # #..##..#Z=jZ=jZ=j] Z=ji  Z=j U_An apis draugr is nearby!Z=j )Z  Z=j~)  You shoot an arrow. The arrow hits the apis draugr!!  The arrow freezes the apis draugr.Z=jb Z'  The apis draugr is heavily damaged.Z=jK====9.2 (0.7)2Z=j6Z=j Z=jV_The apis draugr completely misses you.Z=jh )You shoot an arrow. The arrow hits the apis draugr.Z=j9 ''Z=j ===-91Z=j Z=j: c _The apis draugr is heavily damaged.Z=j( ) You shoot an arrow. The arrow hits the apis draugr!!Z=j} '  The apis draugr is almost destroyed.Z=j9====30.601Z=j Z=j{ F _The apis draugr completely misses you.Z=j Z=j )You shoot an arrow. The arrow hits the apis draugr!Z=j8} '  The apis draugr is almost destroyed.Z=j9===-1.3890Z=j6>Z=jA@F _The apis draugr completely misses you.Z=j@Z=j_ )You shoot an arrow. The arrow hits the apis draugr!!Z=jb <)Z=jT 'Z=jМ A-2.0Z=j Z=j < _You destroy the apis draugr!Z=j Z=j Z=j Z=j Z=j  Z=j B_No target in view!Z=jZ=jZ=jZ=jZ=jߴZ=jS839 _Z=jZ=jZ=jZ=jK78Z=jZ=jZ=jZ=j%K67Z=jZ=jZ=jZ=jsK56Z=jZ=jZ=j9K45Z=j Z=jO _You now have 1852 gold pieces (gained 29).Z=jZ=jK34Z=jZ=jtZ=jZ=jK23Z=j_Z=j+Z=j0Z=jK12Z=jZ=jz 'Z=jA Z=j -0Z=j11Z=jZ=j*7 _You open the door.Z=jCZ=jL790Z=jZ=j@  There is an open door here.Z=jZ=j@S829 _Z=j- Z=j!Z=j%Z=jR&K78Z=j'Z=j/(Z=j,Z=j-K67Z=jo-Z=j:1Z=jp5 '#..  #........#.......#.  #Z=j5E#.......+ .  #Z=j(6#.......# ###..  ##.......# .....  Z=j6#.......#......  )....###'#####......  Z=j6)...................  ....)...........@.......  ---45.0 (13.Z=j97n0)........########.......  Z=j7#####..# .......  #).# .......  Z=j8♣..)'..# .......  .....##..# ∩......    Z=jl8♣... #..# .......    ... #..+ .......  Z=j8  #. #..#  Z=j?Z=j2@m---6.0 (145Z=j@6Z=j{CZ=jeE Z=jE,_Found Wesch's Weapon Shoppe.Z=jDZ=jMZ=jZ=jZ=j .Z=juy#.#..  .#.#. .# Z=j.#.+ ..# .#.#####..# Z=j@E.#.#......# Z=j#.......#......# )....###'#####......# )..........Z=j< # )...........# 0Z=j |.0)#.# ..# '.Z=j!# #).# .#.# Z=j"♣..)'..# ..#.# ##..# .. #∩......# ... #..# ..< #.#  #..+ ... #.# . #..#  Z=jO/Z=j0n7.0 (145Z=jj3Z=j59 _Found a stone staircase leading up.Z=jZ=jfZ=jZ=jxZ=jZ=ja34Z=jZ=jZ=jK23Z=j0Z=jmZ=j Z=jK12Z=jZ=j=Z=ja01Z=jZ=j Z=js b690Z=jq Z=jZZ=jK4Welcome to Wesch's Weapon Shoppe! What would you like to do?  a -  600 gold a +2 battleaxe of flaming  b -  212 gold a +1 dagger of freezingc -  54 gold 3 datura-tipped darts  d - 1040 gold a +1 demon whip of freezinge -  200 gold a +0 great mace  f -  60 gold a +0 hand axe  g -  720 gold 4 silver javelins  h -  110 gold a +0 rapier Z=j. i -  548 gold a +4 short sword of freezing  j -  448 gold a +3 shortbow of draining You have 1852 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listZ=jP8Z=j<Z=j@X........#.......#......#  VividlyBlue the Marksdemigod ...)....###'#####......#  Demigod Z=jjA...)...................#  Health: 165/165 ======================== ...)...................#  Magic: 40/40 ======================== ........########.......#  AC: 9Str: 4 ######..#......'.......#  EV: 31Int: 15Z=jA"#).#......#.......#  SH: 0Dex: 40  ♣..)'..#......#.......#  XL: 19 Next: 98% Place: Vaults:3 ....##..#..... #@......#  Noise: ---------  Time: 38452.0 (5.0) Z=j'B... #..#....< #.......#  e) +9 longbow (freeze) Z=jBL.. #..+.... #.......#  Fire: e) +9 longbow (freeze) . #..#.... #.......#  Zot (14869) Gem (620) #..##.......# #..##.......#  #.......#  Z=jB-#.......#     _You now have 1852 gold pieces (gained 29). _You open the door. _There is an open door here. Z=jC_Found Wesch's Weapon Shoppe. _Found a stone staircase leading up.  There is an entrance to Wesch's Weapon Shoppe here.Z=j:EZ=j.GZ=jH. _Z=jIZ=j/Z=jZ=jZ=jZ=j̽S819 _Z=j(Z=jZ=jFZ=jK78Z=jZ=jZ=jZ=jvK67Z=jMZ=jJ7Z=j_You open the door. _There is an open door here.Wesch's Weapon Shoppe. _Found a stone staircase leading up.  There is an open door here.Z=jgZ=jR56 _Z=jZ=jZ=jZ=jK45Z=jZ=jmZ=ja34Z=jjZ=jxZ=jZ=jK23Z=jxZ=jyZ=jWZ=jK12Z=jZ=jQZ=jZ=j6K01Z=j#Z=jZ=jZ=j6590Z=j>Z=jZ=jZ=j Z=j'6809Z=jZ=juZ=j[Z=jZ=j'K78Z=j5Z=j'Z=jZ=j K67Z=j!Z=ji&7 _You open the door.Z=j,Z=j-K56Z=j6.Z=jf0@  There is an open door here.Z=j5Z=j<~45 _Z=j>a34Z=j?Z=j@Z=jGZ=j #. #..# # #..##..##..##@.# #...#  #.....  #.......  #......... .........p  .......... .........?.Z=jA Z=jD k _An ironbound preserver is nearby!Z=j y ♣..).#. #..#......#∩ ♣... #..#....<. Z=j ... #..'..... #. #..# # #..# ##..# ##..# ##@.# # #...# # #..... # #....... # #.........  .........p  ..........  .........?. Z=jg  ♣..).#. #..#......#∩ ♣... #..#....<. ... #..'..... #. #..# # #..##..##..##@.# #...#  #.....  #.......  #......... .........p  .......... .........?. _An ironbound preserver is nearby!Z=jQ  ♣..).#. #..#......#∩ ♣... #..#....<. ... #..'.....Z=j  #. #..# # #..# ##..# ##..# ##@.# # #...# # #..... # #....... # #......... Z=j: .........p  ..........  .........?. Z=j ♣..).#. Z=jȞ#..#......#∩ ♣... #..#....<. ... #..'..... Z=j)#. #..# # #..#Z=j#..##..##@.#Z=j{ #...# Z=j: #.....  #....... Z=j #......... .........p  .......... .........?.Z=j Z=jZ=j>Z=j˨Z=j( Z=j]_An ironbound preserver is nearby!Z=js))))))p _An ironbound preserver is nearby! Z=j-uK_An ironbound preserver is nearby! _An ironbound preserver is nearby!  You shoot an arrow. The arrow hits the ironbound preserver!  The arrow freezes the ironbound preserver.  The ironbound preserver shouts!Z=jCKp.Z=j:.....Z=j9===7 (0.7)Z=jdD490Z=jµZ=j Z=j 3_The ironbound preserver is lightly wounded.Z=j  ))))) You shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver.Z=j p.The ironbound preserver is heavily wounded.Z=j5.....Z=jj2.48599Z=jiZ=jR' _You hear a shout!Z=j-1n)))) The ironbound preserver is heavily wounded. _You hear a shout!  You shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver.Z=jj= ....  Z=jlklThe ironbound preserver is almost dead.You hear a shout! x2Z=jn;*Z=jڶ  The ironbound preserver mumbles some strange words.Z=j?;pZ=j'3.1Z=j Z=jFA _The ironbound preserver is healed somewhat.Z=j<K ))))))Z=j<1)You shoot an arrow.Z=jmo}....p..Z=joi878Z=jysZ=juP _The arrow barely misses the ironbound preserver.Z=juZ=j7( Z=j)You shoot an arrow.  The arrow hits the ironbound preserver!!!  The arrow freezes the ironbound preserver!Z=jU )Z=j1)))Z=jEK TYou kill the ironbound preserver!Z=jDR ....T   deep trollYou hear a shout!Z=jWs94.567Z=j@[Z=j ][ _You encounter a deep troll.Z=j E )))))Z=j 2))You shoot an arrow.Z=jQ2 4T.Z=j3 ,TZ=j8 ' Z=j=9 ....)T 2 deep trollsThe arrow completely misses the deep troll.Z=j9 b5.26Z=j= Z=j?  Z=j? M_You encounter a deep troll.Z=j] )))))You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll.Z=j@U....)Z=j `95Z=j Z=jH  Z=j \_The deep troll is heavily wounded.Z=jA [You shoot an arrow. The arrow hits the deep troll!!!  The arrow freezes the deep troll.  You kill the deep troll!Z=jF)))))   deep trollZ=j5 T.  The troll leather armour is intact enough to wear.Z=j U....)Z=jωZ=j.#♣..)'..#......#....... VividlyBlue the Marksdemigod ##Z=jw.....##..#......#∩...... Demigod♣... #..#....<.#....... Health: 165/165 ========================... #..'......#....... Magic: 40/40 ========================#. #..#......#....... AC: 9Str: 4Z=j# #..#......#....... EV: 31Int: 15 ##..#......#....... SH: 0Dex: 40 ##..#......#....... XL: 19 Next: 100% Place: Vaults:3 #Z=jx#@.#......#....... Noise: ===------  Time: 38476.6 (0.7) ##...########e) +9 longbow (freeze) ##.....Fire: e) +9 longbow (freeze) ##......)Zot (14844) Gem (595) ##.......T. ######..........Z=jvT   deep troll ................ ...............?. .........The arrow freezes the deep troll. _The deep troll is heavily wounded.You shoot an arrow. The arrow hits the deep troll!!!  The arrow freezes the deep troll.  You kill the deep troll!The troll leather armour is intact enough to wear.Z=j3 _You hear a shout!  You have reached level 20!Z=j/  --more--Z=jD572/1721/41Z=jE20 0% Z=jN2deep trollZ=jkT Z=jU_You recovered 7 HP! You recovered 1 MP!Z=j N )))))Z=jJ  You shoot an arrow. The arrow hits the deep troll!  The arrow freezes the deep troll.Z=jh KT[Z=j :.....Z=j ) Z=j k7.334Z=j2$ Z=j-& e _The deep troll is moderately wounded.Z=j )))) You shoot an arrow. The arrow hits the deep troll!  The arrow freezes the deep troll.Z=j9 4....Z=j9 '8.0Z=j= Z=je b _The deep troll is heavily wounded.Z=jq [You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll!  You kill the deep troll!Z=j<Q))))Z=j1cZ=j' Z=jlTThe troll leather armour is intact enough to wear.Z=jM .....Z=j(T   deep trollc   yaktaur (launcher, wandering)  You encounter a yaktaur. It is carrying a +0 arbalest.Z=j,i723Z=jZ=j[ _You encounter a deep troll.Z=jL )You shoot an arrow. The arrow barely misses the deep troll.The arrow hits the yaktaur!!! The arrow freezes the yaktaur!!Z=jPX))))))Z=jIT[Z=j&4....Z=j֋s19.412Z=jZ=jK _You kill the yaktaur!Z=jd )))) You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll!Z=jFT[Z=j....Z=j1(80.1Z=jZ=j Z=j3P_The deep troll is almost dead.Z=j, .  You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll.Z=j1K)))Z=joL....Z=jtq2801Z=jxZ=jzN _You kill the deep troll!Z=j Z=j_ Z=j Z=j H _No target in view!Z=jZ=jnZ=j@Z=j6 Z=j:_No target in view!Z=jZ=j݊Z=jϋZ=jĎZ=jZ=jS390 _Z=jKZ=jZ=jdZ=jޞL889Z=jpZ=jآZ=j4Z=jC78Z=jZ=j(Z=jZ=j?K67Z=jZ=j׶Z=jWZ=j K56Z=j\Z=jdZ=jZ=jK45Z=jJZ=j Z=jZ=jK34Z=jZ=jZ=jK23Z=jZ=jdI _i - 6 scrolls of identify (gained 1)Z=jZ=jWK12Z=jZ=jZ=jEZ=jK01Z=jAZ=jiZ=jL290Z=jZ=jn _L - 6 potions of lignification (gained 1)Z=jZ=jDL879Z=jZ=jZ=jJZ=jK78Z=jZ=jZ=j Z=jT K67Z=j Z=j`Z=jZ=jK56Z=j&Z=j,Z=j#Z=j  You encounter a vault sentinel. It is wielding a +1 long sword of draining.Z=jP##  #...########....   #............... # #......[........ # ###.......[)...... ###### #................. ...... ####................. ...... ..................... .............................. ................@............. --- ........ .......#############. ....... ....... ###### ....... ......# ....... <.....# p...... p   vault sentinel (wandering)# # .......#Z=j)095.8 (15.0)Z=j*t---6.8 (1645 Z=j+_Z=j.Z=j7Z=jATA #... # #......... # #......[.. # ###.......[  #...........  ####...........  ............... ............... .......@.......  .......########  ....... ....... ....... < p...... ....... .......Z=je #...  #.........  #......[.. Z=j\T ###.......[  #...........  ####...........  ............... ............... .......@.......  .......######## Z=j ....... ....... ....... < p...... .......Z=j3 .......Z=jZ=jZ=jXZ=je _A vault sentinel is nearby!Z=j#z #... # #......... # #......[..Z=j# # ###.......[  #...........  ####...........  ............... ............... Z=j${.......@.......  .......########  ....... .......Z=j$ ....... < p...... ....... .......Z=j ] #...  #.........  #......[..  ###.......[  #........... Z=j , ####...........  ............... ............... .......@.......  .......########  ....... ....... ....... < p...... ....... .......Z=jx Z=j Z=jb Z=jY  Z=j W_A vault sentinel is nearby!Z=j* ( Z=j* ))))))p  You shoot an arrow. The arrow hits the vault sentinel.  The arrow freezes the vault sentinel.  The vault sentinel shouts!Z=jx ; ...Z=jx ...p(catching breath)  The vault sentinel is lightly wounded.  You hear a shout!  The vault sentinel blows a loud note on a signal horn!Z=jaz R========7.5 (0.7)Z=j{ C34Z=jv Z=j * _You hear a shout! x2Z=j:V )))))) You shoot an arrow. The arrow hits the vault sentinel!!  The arrow freezes the vault sentinel!Z=jxG.pZ=j>(..Z=j....Z=jh6===-----Z=j[8.23Z=jNZ=jLb _The vault sentinel is almost dead.Z=j )))))You shoot an arrow. The arrow hits the vault sentinel.  The arrow freezes the vault sentinel.Z=jWpB.....Z=jr%-----Z=jrY92Z=jZ=j* Z=jT_The vault sentinel is almost dead.Z=jE) _The vault sentinel is almost dead.  Z=j)You shoot an arrow. The arrow hits the vault sentinel.  The arrow freezes the vault sentinel. _The vault sentinel is almost dead.  You shoot an arrow. The arrow hits the vault sentinel.  The arrow freezes the vault sentinel.Z=jk-)))Z=j2))Z=j^9....Z=jG.Z=js29.612Z=j.0Z=j8 Z=j\9Y You shoot an arrow. The arrow hits the vault sentinel.  The arrow freeze Z=j9_The vault sentinel is almost dead.  You shoot an arrow. The arrow hits the vault sentinel.  The arrow freezeZ=j:R _You kill the vault sentinel!Z=jwZ=jZ=jʑZ=jWH _No target in view!Z=j Z=j Z=j Z=j Z=j .# #...#.... .# #......... .#Z=j  #......[. .# ###.......[)...... .###### #.....#.....Z=j( .......0..#...'#.#..#...'.. .<.....# ..)..# /.Z=j .#..# .>..#....# ... .#Z=jd 3pZ=j p   vault sentinel (launcher)  Found an escape hatch in the floor.Z=j z---500.6 (101Z=j Z=j  You encounter a vault sentinel. It is wielding a +0 morningstar and carrying a _+0 hand cannon of freezing.Z=j/   #........  #......[.  ###.......[  #..........Z=jU0  #####..........  ............... ............... .......@....... ........#######  ........' ........#. ........'.. .< ..).....# /.  ........# .>.  .p......# ... Z=j   #........  #......[.  ###.......[  #..........Z=j  #####..........  ............... ............... .......@....... ........#######  ........' ........#. ........'..< ..).....# /.  ........# .>. .p......# ...Z=jZ=j9---Z=jYZ=j{e _A vault sentinel is nearby!Z=j'   #........  #......[.  ###.......[Z=jD  #..........  #####.......... Z=j&n ............... ............... .......@....... Z=jJ........#######  ........' ........#.Z=je ........'.. .< ..).....# /.  ........# .>. Z=j h .p......# ... Z=j   #........  #......[. Z=jj ###.......[  #..........  #####..........  ............... ............... .......@....... ........#######  ........'Z=jա ........#. ........'..< ..).....# /.  ........# .>. .p......# ...Z=j?Z=jZ=jZ=je _A vault sentinel is nearby!Z=j[m ))))) Z=j)You shoot an arrow. The arrow hits the vault sentinel!!  The arrow freezes the vault sentinel.Z=ju> ......  The vault sentinel is heavily wounded.The vault sentinel unwields a +0 morningstar.  The vault sentinel wields a +0 hand cannon of freezing.Z=j6@ )))))))It is covered in frost. The vault sentinel shoots a slug.Z=jIz@.....ζ.===1.3 (0.7190Z=jdZ=jvU _The slug completely misses you.Z=j )You shoot an arrow. The arrow hits the vault sentinel!!!  The arrow freezes the vault sentinel.Z=j ))))))Z=j .....ℓ.Z=j '2.0Z=j :ℓZ=j R _You kill the vault sentinel!Z=j Z=j Z=j Z=jY  Z=j :_No target in view!Z=jS4Z=j6Z=jC^ _No target in view!Z=jZ=jZ=jKZ=j>Z=jAZ=jS869 _Z=jZ=jZ=jZ=jKK78Z=j Z=j+@  There is an open door here.Z=jDZ=j467 Z=j&_Z=jZ=j<Z=jsZ=jK56Z=jZ=jZ=jjZ=jK45Z=jZ=jlZ=jK34Z=jmZ=jT _e - a wand of paralysis (31) (gained 7 charges)Z=jr  You encounter a formless jellyfish.Z=j######................. .... #####................. Z=jM.... ...................... ............................ ............................ ........#############.  ........' ###### #. # ' ---Z=jO# ..).....#......... # ........#..>...... .....# .)......#.........# ..J.....######'### .....# ....... ...Z=jzJ   formless jellyfish (constriction, wan…)# .... ... ######.. Z=j Z8.0 (6.0.JZ=jZ=jl---9.0 (72Z=j^%3 _Z=jZ=jzZ=j4o   #####.  ....... .....Z=j  ...... ......#############.  ........'.........  ........#.........  ........'@........  ..).....#.........  ........#..>......  .)......#.........  ...J....######'###  ....... ...  .... ... .. Z=j    #####.  ....... ..... ...... ......#############.  ........'.........  ........#......... Z=j . ........'@........  ..).....#.........  ........#..>......  .)......#.........  ...J....######'## ....... ...  .... .. Z=jS Z=jٶ Z=jZ Z=j i _A formless jellyfish is nearby!Z=j99 )Z=j+))))J)You shoot an arrow. The arrow hits the formless jellyfish!  The arrow freezes the formless jellyfish.  The formless jellyfish quivers.Z=jCJ.Z=j8'...Z=jx===7 (0.712Z=jZ=jv@ _The formless jellyfish is lightly wounded.Z=jIL ))))Z=jJ You shoot an arrow. The arrow hits the formless jellyfish!!  The arrow freezes the formless jellyfish.Z=j# J§The formless jellyfish is moderately wounded.The formless jellyfish shimmers eerily.Z=j/'..Z=jl10.401Z=j$Z=j4 _The formless jellyfish blinks!Z=j˜9 )Z=jiYou shoot an arrow. The arrow hits the formless jellyfish!  The arrow freezes the formless jellyfish!Z=jBJ.Z=j71.1 _The formless jellyfish is heavily wounded.Z=jQ  You shoot an arrow. The arrow hits the formless jellyfish!  The arrow freezes the formless jellyfish.Z=jh Z=j j8090Z=j Z=j k _The formless jellyfish is severely wounded.Z=j( '  You shoot an arrow. The arrow hits the formless jellyfish!!  The arrow freezes the formless jellyfish!Z=j (Z=jZ=j3====2.5859Z=j) Z=j6 V _You kill the formless jellyfish!Z=j-Z=j;Z=jZ=jH _No target in view!Z=jZ=jZ=jZ=j2$Z=j.L# #.Z=j.O. #####..... .......................#Z=j/i#.. ..'.# .#..# ..0 <.....# ..).....#.Z=jJ0..# ........#..>.......# .)..§...#..# ........######'Z=j0##.# ....... ....# ....... ...# ....[..Z=jW1+ ..Z=jJ>'.Z=j?----3.5 (178Z=jCZ=jC& _Found a leather armour.Z=jFQ _There is an open door here.Z=jnZ=joZ=jrZ=jjvZ=j|Z=ja}R67 _Z=jZ=jZ=jZ=jȅK56Z=jZ=jZ=j1Z=jՎK45Z=j Z=jZ=jYZ=jK34Z=jGZ=jLZ=jZ=jǟK23Z=j"Z=j  ........... #####...............................................Z=j_.....############[.....'.........#'########.........#......... ..#........#.........'.........#..<.....#...)@....#.........---- ..#........#.........#..>......#........#..)......#.........#........#.........######'### .Z=jk #........#........... ... . #........#............ ...  ##########......[...... .. ..............Z=jM. #####...[........'.Z=jF.#'##.#..#.#.'..#..<.....#...@.....#..#.#.........#..>.......#.#..)......#..#.#Z=j.######'### .. #.#. ... .. #.#. ... . ##......[.. .. ..Z=jr+8.5 (5Z=jn9.5 (612Z=jɷZ=j{$  Things that are here:Z=j _a +1 long sword of draining; a +0 ring mail; a human corpseZ=j Z=j Z=j Z=j Z=j Z=jȮ Z=jӶ .............##########[.........'..........#'########.#.Z=j L.#........#.'.Z=jϸ .#..<.....#...).....#..#........#..@......#..>.......#.#..)......#....#.#...######'### #.#... .... #.#.. ... ##########[...... .. ... Z=jù f20.5 (1  A malevolent force fills the Vaults...Z=j /  --more--Z=j S  You fall into a shaft and drop 1 floor!Z=jo /  --more--Z=j$ m4208001Z=j d #  #  #.....#  #.....#  Z=j #.....#  #.....#  #.....#  #..@..#  #.....#  #.....#  #.....#  #....## #...##.#...#..#...+Z=j 7 _The shaft crumbles and collapses.Z=j@ 3Z=jA Z=jC y7990Z=jF ,Z=jpJ Z=j#K L849Z=jK Z=jL Z=jP Z=j`Q K78Z=jR Z=jR Z=jV Z=jW K67Z=jEX Z=jY Z=j\  You encounter an ironbound convoker. It is wielding a +0 flail.Z=j a #....:.......#......#......$.....#............#............#............Z=ja 4#.........p..#....@# #.....# #.....# #.....# #....##.....# p   ironbound convoker (asleep)#..Z=ja h#.....##.....#Z=jTh +4.5 (4Z=jh n5.5 (556Z=jl Z=jv I _Found a parchment of Maxwell's Capacitive Coupling.Z=j  ))))p    You shoot an arrow. The arrow hits the ironbound convoker!  The arrow freezes the ironbound convoker.Z=j< T....pZ=j q===6.2 (0.75Z=jt Z=jr m _The ironbound convoker is moderately wounded.Z=j,y )))) You shoot an arrow. The arrow hits the ironbound convoker!  The arrow freezes the ironbound convoker.Z=j1 ....(chanting recall)  The ironbound convoker is severely wounded.94 _The ironbound convoker begins to recite a word of recall!Z=j~ n )))))))You shoot an arrow.Z=j2 ......p7.634Z=jz { _The arrow barely misses the ironbound convoker.Z=j%XZ  VividlyBlue the Marksdemigod #....:.......  Demigod Z=jX#............  Health: 172/172 ======================== #......$.....  Magic: 36/41 =====================--- #............  AC: 9Str: 4 #............  EV: 32Int: 15 #............  SH: 0Dex: 40 Z=j|Y#.........p..  XL: 20 Next:  3% Place: Vaults:4 #....@# Noise: ===------  Time: 38527.6 (0.0) #.....# e) +9 longbow (freeze) #.....# Fire: e) +9 longbow (freeze)  #.....# Zot (20793) Gem (544)  #.....# #.....#Z=j Z p   ironbound convoker (chanting recall) #.....# #.....# #.....#You shoot an arrow. _The arrow barely misses the ironbound convoker.Z=jZCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetZ=j)<Z=jYEVividlyBlue the Marksdemigod#....:.......Demigod#............Health: 172/172 ========================#......$.....Magic: 41/41 ========================#............AC: 9Str: 4#............EV: 32Int: 15#............SH: 0Dex: 40#.........p..XL: 20 Next:  3% Place: Vaults:4#....@#Noise: ===------  Time: 38527.6 (0.0)#.....#e) +9 longbow (freeze)#.....#Fire: e) +9 longbow (freeze) #.....#Zot (20793) Gem (544) #.....##...Z=jzHA..#p   ironbound convoker (chanting recall)#.....##.....##.....# _The arrow barely misses the ironbound convoker.Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetOkay, then.Z=jIZ=jL. _Z=j) )You shoot an arrow. The arrow hits the ironbound convoker!!  The arrow freezes the ironbound convoker.Z=j C))))Z=j{" "....Z=j' p8.3 (0.723Z=j+ Z=jR.  Z=j. H_You kill the ironbound convoker!Z=jvZ=jtZ=jZ=jfZ=j%a12Z=jZ=jZ=jw01Z=jZ=jY     ######+######## #....:) #.. #......$ #... #......@....... ---30.3 (2.0#.............. #.........).... #.....##+#####. #.....#  #.....#   #.....#   #.....#   #.....#   Z=j7===---1.3 (3890Z=jZ=jl # _Found a club.Z=j_Z=jPZ=j*Z=jm"Z=j,Z=j.L839Z=j0Z=j3Z=j;Z=j<K78Z=jM=Z=j_BZ=jBK67Z=jDZ=jCFO _You now have 1869 gold pieces (gained 17).Z=jIZ=jZJK56Z=jlKZ=jMZ=jiRZ=jRK45Z=jTZ=jX6 Z=jFY ######+########  #.)  #......Z=jY..  #..............  #..............  #.............. #.............. #.........).... #.....##+#####. Z=jCZ#.....#You pick up a parchment of Maxwell's Capacitive Coupling and begin reading...Z=j^+6.3 (5Z=j>_P7.3 (63Z=j_4Z=jaZ=jd Z=jeH_You add the spell Maxwell's Capacitive Coupling to your library.Z=jӍ Z=jc Z=j_ Z=j Z=jƘ Z=jd a23Z=j@ 'Z=jP  Z=j  You open the door.  You encounter an entropy weaver.Z=ju  #........... #..........Z=j  ......... ......B ..... ... Z=jX ##  #.....)  #.......  Z=j #..  #..  #.. Z=j  #.   B   entropy weaver (wandering)#.)....  #.....##+#####.  Z=jn O#.....#  Z=j c.B8.3 (1Z=j Z=j +9.3 (2Z=j J12 _Z=j Z=jB Z=jW )))))))You shoot an arrow.Z=ju - .Z=j zBThe arrow completely misses the entropy weaver.Z=j 1...Z=j X.'BZ=j 7===40.0 (0.7Z=j Z=j7  Z=j _You hear a shout!Z=jJ ) You shoot an arrow. The arrow hits the entropy weaver!!!  The arrow freezes the entropy weaver.Z=jzQ.BZ=jZ=j-=====701Z=joZ=j4f _The entropy weaver is heavily wounded.Z=j T ))))))Z=j 1)You shoot an arrow.Z=j+ t......BZ=j+ ===--1.4790Z=jZ1 Z=j2  Z=j3 __The arrow completely misses the entropy weaver.Z=j̯( Z=jq You shoot an arrow. The arrow hits the entropy weaver!!  The arrow freezes the entropy weaver.Z=j gThe entropy weaver is almost dead.The entropy weaver misses you.The entropy weaver completely misses you. x2Z=j g   ironbound mechanistThe entropy weaver misses you.Z=jB--2.1Z=jZ=j _You encounter an ironbound mechanist. It is wielding two +0 war axes.Z=jm '  You shoot an arrow. The arrow hits the entropy weaver!  The arrow freezes the entropy weaver.Z=j\q g   ironbound mechanistZ=jx C.gZ=j Z=j̭ r48829Z=j Z=jm R _You kill the entropy weaver!Z=jH ))))Z=j=)))You shoot an arrow.Z=j gThe arrow barely misses the ironbound mechanist.The ironbound mechanist hits you with a +0 war axe!Z=j  ......gg 2 ironbound mechanists (1 polearm)The ironbound mechanist completely misses you.Z=j158--3.578Z=jZ=j _You encounter an ironbound mechanist. It is wielding two +0 partisans. _You took 14 damage!Z=jP @  You shoot an arrow.  Z=jZQ YThe arrow hits the ironbound mechanist!!  The arrow freezes the ironbound mechanist!Z=j( Z=j( 60--====4.27Z=j& Z=j[ _The ironbound mechanist is severely wounded. _You recovered 2 HP!Z=j^) _The ironbound mechanist is severely wounded. _You recovered 2 HP!  You shoot an arrow.  The arrow hits the ironbound mechanist!!  The arrow freezes the ironbound mechanist.Z=jb   ironbound mechanist (Z=jf  You kill the ironbound mechanist!Z=jC15===-96Z=j]Z=jA Z=ja_The ironbound mechanist completely misses you. x2 Z=j/e_You recovered 1 HP!Z=jP )))))Z=j8))You shoot an arrow.Z=j%PX .....g)The arrow completely misses the ironbound mechanist.The ironbound mechanist misses you.59-5.656 _The ironbound mechanist hits you from afar with a +0 partisan. _You took 2 damage!Z=jf ) You shoot an arrow.  The arrow hits the ironbound mechanist!!  The arrow freezes the ironbound mechanist!Z=jNI.)Z=j\P60====6.345Z=jPZ=j|WZ=j[ Z=jP\K_The ironbound mechanist is almost dead. Z=j\m_You recovered 1 HP!Z=j{ 9 )Z=j You shoot an arrow. The arrow hits the ironbound mechanist.  The arrow freezes the ironbound mechanist.Z=j# ))Z=j 0Z=ja 5)Z=jp d2===-7.0Z=j~ Z=j  Z=j _You kill the ironbound mechanist! _You recovered 2 HP!Z=jZ=jY7-Z=j.Z=j Z=je:_No target in view!Z=jz Z=j3{ Z=j Z=j Z=j K43Z=jl %4 _Z=j6 Z=j Z=j; Z=j r6=23Z=j Z=j Z=j Z=j r8=12Z=jI Z=ju Z=j '70Z=j C01Z=j Z=j Z=j& z2=690Z=j Z=j 1 _HP restored.Z=j b819Z=jt Z=j? @  There is an open door, spattered with blood here.Z=j Z  Items here: )) [ †.Z=jn Z=j R78 _Z=jq Z=jj $  Things that are here:Z=ji Q  a +0 partisan; a +0 partisan; a +0 ring mailZ=j Z=j7 R67 _Z=j Z=jT Z=j  Z=jj ]=56Z=j Z=j/ Z=j Z=j+ K45Z=jS! Z=j" Z=j& Z=jM' K34Z=je( Z=j) Z=jT. Z=j. K23Z=j/ Z=j2 'Z=jz7  You open the door.  You encounter an entropy weaver and an ironbound mechanist.Z=j: j  . .. ...g Z=j:  ...   .#. B  ..  #.#. . ####Z=j;   #.........@.#  ---#...........#  #...........#  #...........#  #...........#  Z=j; #.....).....#   B   entropy weaver (asleep)######)########   g   ironbound mechanist (asleep)#.............) #..............Z=jjC 059.0 (12.0)Z=jnD ---60.0 (1312 _Z=jH Z=jl t _You recovered 10 HP!Z=j ))))B  Z=jYou shoot an arrow. The arrow hits the entropy weaver!!  The arrow freezes the entropy weaver.  The entropy weaver shouts!Z=j .BThe entropy weaver is moderately wounded.Z=jZ=jI5.gZ=jZ=j0TZ=j TThe ironbound mechanist shouts! You hear a shout! x3Z=j1pZ=jZ=js ...'p   ironbound preserver (wandering)Z=jeB   entropy weaverg   ironbound mechanistTT 2 deep trolls  You encounter a deep troll. x2Z=j_-===7 (0.7Z=jO)01Z=j3Z=jZ _You encounter an ironbound preserver. It is wielding a +0 great mace.Z=j ? ))Z=j| p  You shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver.Z=j U.BZ=j Cp.'..Z=j N1.459Z=j 0Z=jx Z=j Z=jh_The ironbound preserver is moderately wounded.Z=j.TThe arrow freezes the ironbound preserver. _The ironbound preserver is moderately wounded.  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call out to the remnants of the fallen!  The ironbound mechanist gestures wildly while chanting.Z=jP.TZ=jx-TZ=j .pThe ironbound mechanist forges a skittering defender to stand by its side.Z=j2M.BZ=jBB   phalanx beetle (minion)(…)Z=jt38---2.4 (1.08) Fugue (0) Gem (509) Z=jgZ=j[ _You encounter a deep troll.Z=j )You shoot an arrow. The arrow hits the ironbound preserver.  The arrow freezes the ironbound preserver.Z=j7 K.gZ=j }.TTZ=j G .TZ=j KThe ironbound preserver is moderately wounded.Z=j/ E.TZ=j Q.pZ=j -B.Z=j~ Z=j 4=3.1 (0.7Z=j Z=j [ _You encounter a deep troll.Z=j@  You shoot an arrow.  Z=jdYThe arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver.Z=jH- .Z=j nBThe ironbound preserver is heavily wounded.Z=j&;.TZ=jڿZ=jP.TZ=j+.Z=j.TZ=jO.TZ=j!'Z=jd1pZ=j~1.gZ=j+Z=j#.Z=jw.BZ=jbHB#Z=jr====878Z=jZ=jZ=j, _The deep troll shouts!Z=j The ironbound preserver is heavily wounded. _The deep troll shouts!  Z=j1vYou shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver!Z=jG.BZ=jI.BZ=jC5.T.T. .TThe ironbound preserver is severely wounded..gZ=j<7.Z=j>$55Z=jS?---===-4.567Z=j?Z=jTZ=j_ Z=j`_The ironbound preserver hits you with a +0 great mace! _You took 17 damage!Z=j\g )))))))You shoot an arrow.Z=j(@ *The arrow barely misses the ironbound preserver.Z=j .BThe entropy weaver gestures at you while chanting.Z=jh......p@Z=j6---9-- 5 -5.2Z=jOt+5 longbow (freeze)Corr (-4) Gem (506) Z=jZ=j _The entropic weave corrodes you! _You recovered 1 HP! You recovered 1 MP!Z=j  You shoot an arrow. The arrow hits the ironbound preserver.  Z=j*The arrow freezes the ironbound preserver.Z=j2BgYou shoot an arrow. The arrow hits the ironbound preserver.  Z=j.IThe arrow freezes the ironbound preserver.  The ironbound preserver is almost dead.  The entropy weaver misses you.  The entropy weaver completely misses you.entropy weaver hits you!Z=jZ=j<L.TZ=j9.TZ=j]ATZ=j i .  The entropy weaver completely misses you.Z=j hThe ironbound preserver gestures wildly while chanting.Z=j=(sheltered)(sheltered)TTTT 4 deep trolls (1 sheltered)Z=jh195Z=jZ=j#T _The ironbound preserver begins to accept its allies' injuries. Z=jh#l_You took 5 damage!Z=j )You shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver!Z=j _B   entropy weaver (sheltered)g   ironbound mechanist (sheltered)TTTT 4 deep trolls (1 sheltered)Z=jP M'BZ=j -BZ=j Q.TZ=j  J.TZ=j N.TZ=j(% B   phalanx beetle (minion)Z=j% DTTTT 4 deep trollsZ=jz* 266.6415Z=j/ Z=jv2  Z=j2 _You kill the ironbound preserver! _You recovered 1 HP!Z=jO Z=j You shoot an arrow. The arrow hits the entropy weaver!  The arrow freezes the entropy weaver.Z=j&).Z=j4 TTTT 4 deep trolls  The entropy weaver is severely wounded.Z=jh5tThe entropy weaver hits you! The entropy weaver misses you. x2Z=j5X43--7.3Z=jB6@34Z=j:Z=j,= Z=j=_The entropy weaver completely misses you. _You took 9 damage!Z=j\!  You shoot an arrow. The arrow hits the entropy weaver.  The arrow freezes the entropy weaver.Z=jwR .The entropy weaver is severely wounded.Z=j]  3arrow freezes the entropy weaver.  The entropy weaver is severely wounded.  The deep troll misses you. x2; The deep troll completely misses you.The entropy weaver hits you but does no damage.  The entropy weaver closely misses you.The entropy weaver completely misses you.Z=jB^ V1--8.0Z=jb Z=jBe _The entropy weaver hits you. _You took 2 damage!Z=jq  You shoot an arrow. The arrow hits the entropy weaver!  The arrow freezes the entropy weaver.Z=j0BZ=jT'TZ=jO.TZ=jTZ=jzZ=jy- B   phalanx beetle (minion)Z=j-TTTT 4 deep trolls  The entropy weaver is almost dead.The entropy weaver completely misses you. x2  The entropy weaver misses you.Z=j.>340=Z=j&/_723Z=j4Z=j7 _The entropy weaver completely misses you. _You recovered 2 HP! You recovered 1 MP!Z=j .You shoot an arrow. The arrow hits the entropy weaver!  The arrow freezes the entropy weaver.Z=jCg   ironbound mechanistB   phalanx beetle (minion)TTTT 4 deep trollsZ=j.Z=jI*BZ=jZ=j~5/173=79.4122Z=jG!Z=j# _You kill the entropy weaver! _You recovered 2 HP!Z=j &  Z=j [You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll!Z=jbf =.deep troll!!Z=jg Hdeep troll!  The deep troll is almost dead.  The deep troll bites you! The deep troll completely misses you. x2  The deep troll closely misses you.deep troll claws you but does no damage.Z=j} ZTTTT 4 deep trollsZ=j0 119----====70.1Z=j Z=j _The deep troll claws you! _You took 26 damage!Z=j   VividlyBlue the MarksdemigodZ=je . .. ......   Demigod... .....   Health: 119/173 ================--------.#. ....Z=j   Magic: 40/41 =======================-.. ...Z=j}   AC:  5  Str: 4#.#..  EV: 32Int: 15TTgZ=j   SH: 0Dex: 40##########T##Z=jf   XL: 20 Next:  7% Place: Vaults:4#........T@.#Z=j   Noise: ====-----  Time: 38570.1 (0.0)#...........#Z=j   e) +5 longbow (freeze)#...........#Z=j   Fire: e) +9 longbow (freeze) #...........#Z=je   Zot (20751) Fugue (2) Corr (-4) Gem (502) Z=j #...........# Z=j2 #.....).....#  g   ironbound mechanistZ=j ######)########  TTTT 4 deep trollsZ=j: #.............) #..............Z=j u The deep troll claws you but does no damage. _The deep troll claws you! Z=j4 _You took 26 damage!  Fire: e) +9 longbow (freeze)Z=j Press: ? - help, Shift-Dir - straight lineAim: a deep troll (almost dead, 83% to hit)Z=j  VividlyBlue the Marksdemigod. .. ......   Demigod... .....   Health: 119/173 ================--------.#. ....  Magic: 40/41 =======================-.. ...  AC:  5  Str: 4#.#..  EV: 32Int: 15TTg  SH: 0Dex: 40##########T##  XL: 20 Next:  7% Place: Vaults:4#........T@.#  Noise: ====-----  Time: 38570.1 (0.0)#...........#  e) +5 longbow (fZ=jreeze)#...........#  Fire: e) +9 longbow (freeze) #...........#  Zot (20751) Fugue (2) Corr (-4) Gem (502) #...........# #.....).....#  g   ironbound mechanist######)########  TTTT 4 deep trolls#.............) #.............. The deep troll claws you but does no damage. _The deep troll claws you! _You took 26 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep troll (almost dead, 83% to hit) _Z=j  Z=jUXCasting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z=jZ=j, Your spells (cast)TypeFailure Level Z=j a + Fugue of the Fallen Necromancy4% 3 b - Dimensional BullseyeHexes/Translocation1%4  c - Yara's Violent UnravellingHexes/Alchemy3%5  d - JinxbiteHexesZ=j=1%2  v - Cause FearHexes1%4 Z=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitZ=jԭ Z=jܳ Z=j +Z=j   VividlyBlue the Marksdemigod. .. ......   Demigod... .....   Health: 119/173 ================--------Z=jK .#. ....  Magic: 40/41 =======================-.. ...  AC:  5  Str: 4#.#..Z=j   EV: 32Int: 15TTg  SH: 0Dex: 40##########T##Z=j 8  XL: 20 Next:  7% Place: Vaults:4#........T@.#  Noise: ====-----  Time: 38570.1 (0.0)#...........#Z=j   e) +5 longbow (freeze)#...........#  Fire: e) +9 longbow (freeze) #...........#  Zot (20751) Fugue (2) Corr (-4) Gem (502) #...........#Z=j % #.....).....#  g   ironbound mechanist######)########  TTTT 4 deep trolls#.............)Z=j v #.............. _You took 26 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line _Aim: a deep troll (almost dead, 83% to hit)  Z=j XCasting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z=jD Z=j   VividlyBlue the Marksdemigod. .. ......   DemigodZ=jF ... .....   Health: 119/173 ================--------.#. ....  Magic: 40/41 =======================-.. ...  AC:  5  Str: 4Z=j #.#..  EV: 32Int: 15TTg  SH: 0Dex: 40##########T##Z=j 8  XL: 20 Next:  7% Place: Vaults:4#........T@.#  Noise: ====-----  Time: 38570.1 (0.0)#...........#Z=jy   e) +5 longbow (freeze)#...........#  Fire: e) +9 longbow (freeze) #...........#Z=j   Zot (20751) Fugue (2) Corr (-4) Gem (502) #...........# #.....).....#Z=j\   g   ironbound mechanist######)########  TTTT 4 deep trolls#.............) #.............. Z=j ?_You took 26 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line _Aim: a deep troll (almost dead, 83% to hit)  Z=j XCasting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z=j   VividlyBlue the Marksdemigod Z=j6 . .. ......  Demigod ... .....  Health: 119/173 ================-------- .#. ....  Magic: 36/41 =====================--- Z=j .. ...  AC:  5  Str: 4 #.#.. EV: 32Int: 15 TTgZ=j ` SH: 0Dex: 40 ##########T## XL: 20 Next:  7% Place: Vaults:4 Z=jg |#........T@.# Noise: ====-----  Time: 38570.1 (0.0) #...........#Z=j  e) +5 longbow (freeze) #...........# Fire: e) +9 longbow (freeze)  #...........#Z=jK ( Zot (20751) Fugue (2) Corr (-4) Gem (502)  #...........# #.....).....# g   ironbound mechanist Z=j ######)########  TTTT 4 deep trolls #.............)  #.............. _Aim: a deep troll (almost dead, 83% to hit)  Z=j ;Casting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Z=j aPress: ? - help, Dir - move targetAim: a deep trollZ=jJTTZ=jE Tg  Casting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Z=jO Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ironbound mechanist, wielding two +0 war axes and wearing a +0 scale  mailZ=j  VividlyBlue the Marksdemigod Z=j. .. ......  Demigod ... .....  Health: 119/173 ================-------- .#. ....  Magic: 36/41 =====================--- .. ...  AC:  5  Str: 4 #.#B. EV: 32Int: 15 TTgZ=jB SH: 0Dex: 40 ##########T## XL: 20 Next:  7% Place: Vaults:4 #........T@.# Noise: ====-----  Time: 38570.1 (0.0) #...........#Z=j e) +5 longbow (freeze) #...........# Fire: e) +9 longbow (freeze)  #...........# Zot (20751) Fugue (2) Corr (-4) Gem (502)  #...........# Z=j#.....).....# g   ironbound mechanist ######)########  TTTT 4 deep trolls #.............)  Z=j*#.............. Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ironbound mechanist, wielding two +0 war axes and wearing a +0 scale  mail  You create a dimensional link between your ranged weaponry and the ironbound  mechanist.Z=j='TZ=j: an ironbound mechanist, wielding two +0 war axes and wearing a +0 scale  mail  You create a dimensional link between your ranged weaponry and the ironboundechanist.  The wailing of tortured souls fills the air!  The deep troll barely misses you. The deep troll completely misses you.Z=jsN.TZ=jE.TZ=j.Z=j2a . ..   ... .....  Z=j.#. ....  .. ...  #.#..  .Tg  ##########T##  Z=j#  #  #  #  Z=jfC#  # (bullseye target) ######)########  )  Z=j Z=j.)21=Z=j1.1 (10Bullseye Corr (-4) Gem (501) Z=jZ=jh Z=j_The deep troll barely misses you. The phalanx beetle leaves your sight. _You recovered 2 HP!Z=j )))))))You shoot an arrow.  The arrow completely misses the deep troll.Z=j 0Your projectile teleports!Z=j 0BZ=j ......TB   phalanx beetle (minion)TTTT 4 deep trollsarrow completely misses the deep troll.  Your projectile teleports!  The arrow closely misses the ironbound mechanist.The deep troll barZ=jX ely misses you. The deep troll claws you.deep troll closely misses you. The deep troll bites you!  The deep troll completely misses you. x2; The deep troll bites you.Z=j 95/173 ---===--8 (0.7490Z=j Z=j\ _The deep troll claws you! The deep troll completely misses you. _You took 26 damage!Z=j [You shoot an arrow. The arrow hits the deep troll!!!  The arrow freezes the deep troll.  You kill the deep troll!Z=j  3  The troll leather armour is intact enough to wear.  Your projectile teleports!Z=j .Z=jz *BZ=j/ g  The arrow barely misses the ironbound mechanist.Z=j UThe deep troll completely misses you. The deep troll claws you.Z=j  3----78--2.583Gem (499) Z=j= Z=j8 _The deep troll completely misses you. x3; The deep troll barely misses you. Z=j _You took 2 damage! You recovered 1 MP!Z=j 8 _The deep troll completely misses you. x3; The deep troll barely misses you. _You took 2 damage! You recovered 1 MP!  Z=jYou shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll!  The deep troll is severely wounded.  Your projectile teleports!Z=j 1.Z=jAq#TTT 3 deep trollsZ=jZC=5=Z=jCr====3.28Z=j`KZ=j:N _The arrow barely misses the ironbound mechanist. _You recovered 2 HP!Z=j v _The arrow barely misses the ironbound mechanist. Z=jG 5_You recovered 2 HP!  You shoot an arrow. The arrow hits the deep troll!  The arrow freezes the deep troll.  The deep troll is almost dead.  Your projectile teleports!Z=jC0BZ=jF- 'Z=jLG|TThe arrow closely misses the ironbound mechanist.Z=jHN.TZ=jIG.BZ=jPB   phalanx beetle (minion)TTT 3 deep trollsZ=jP6====-97Z=jrQZ=jVZ=jY Z=j9Z_The deep troll misses you. x2; The deep troll completely misses you. _You recovered 1 HP!Z=j [You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll.  Z=j ?You kill the deep troll!Z=j o  2  The troll leather armour is intact enough to wear.  Z=j sYour projectile teleports! The arrow hits the ironbound mechanist!  The arrow freezes the ironbound mechanist.Z=jVM 1gBZ=jJN Z=j[ A  The ironbound mechanist is lightly wounded.  The deep troll completely misses you. The deep troll misses you.The deep troll claws you. The deep troll completely misses you. x2Z=j!b 3--4.6647Z=jg Z=jj _The deep troll misses you. _You took 3 damage!Z=jU You shoot an arrow. The arrow hits the deep troll!!arrow freezes the deep troll!  Z=jThe deep troll is severely wounded.  Your projectile teleports!  The arrow hits the ironbound mechanist!!  The arrow freezes the ironbound mechanist.Z=j#9.Z=j4=====5.356Z=jZ=jY _The ironbound mechanist is heavily wounded. _You recovered 1 HP!Z=j@ M.The arrow freezes the deep troll.almost dead.!  You kill the ironbound mechanist!Z=j +)Z=jl `TT 2 deep trollsZ=j'  The phalanx beetle falls apart.The deep troll completely misses you. The deep troll claws you!Z=j 88-8=96.0Z=j y5) Corr (-4) Gem (496) Z=jv Z=j3 $ _The deep troll misses you. x3; The deep troll completely misses you. _You took 6 damage! You recovered 1 MP!Z=jխ [You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll.Z=jԱU   deep trollZ=j  You kill the deep troll!The deep troll completely misses you. The deep troll claws you.Z=jk 4--=7465Z=j7Z=jk _The deep troll completely misses you. _You took 4 damage!Z=ju;  You shoot an arrow. The arrow hits the deep troll!  The arrow freezes the deep troll.Z=jkqZ=jJr^6-7.4Z=jHsJ34Z=jyZ=j} Z=jK~_The deep troll is moderately wounded. _You recovered 2 HP!Z=j1b  You shoot an arrow. The arrow hits the deep troll!  The arrow freezes the deep troll.Z=jGc  The deep troll is heavily wounded.Z=jThe deep troll completely misses you. The deep troll claws you!0===--8.1Z=j`Z=jҠ _The deep troll misses you. _You took 6 damage!Z=j| J[ _The deep troll misses you. _You took 6 damage!  You shoot an arrow. The arrow hits the deep troll!!!  The arrow freezes the deep troll. Z=j| z You kill the deep troll!  The wailing of the fallen reaches a fever pitch!Z=j RZ=j W  The troll leather armour is intact enough to wear.Z=j 2= 9 10====-Z=j= 8+9 longbow (freeze)2*7*) Gem (493) Z=j Z=j  Z=j~ _You are no longer corroded. _You recovered 2 HP![=jI[=jdJ[=jK[=jO[=j R4912[=jR[=jEYW _You start resting.[=jY?60[=j0Z(1[=j[[=j^[=jS_8=390[=j`a[=je[=j`f{90=889[=jVh[=j8l[=jl"2[=j>m}40=78[=jn[=js[=j{s4=67[=jhu[=jy[=jmy#6[=jyV=56[=j,[=jh[=jІg845[=j[=j% [=jF_The wailing of tortured souls fills the air! x3  Magic restored.[=j\100/173=[=j$`.....[=j٘.86.8 (8.0[=j1==-----7.8 (93[=j/4 _[=j[=j _You recovered 18 HP! You recovered 3 MP![=jv[=jB[=j[=jW  You start resting.[=jj2=-----[=j&0[=jr=====8.8 (12) Fugue (*7*) 3[=jK[=jբ _You are losing your grip on the fallen. _You recovered 2 HP![=jQ4[=j5[=j6[=j:[=j<y4=12[=jD[=jF _The wailing of tortured souls fills the air!701[=jF[=jJ[=j8K9==290[=j M[=jQQ _The wailing of tortured souls fills the air![=jR{11=879[=jpT[=jX[=jXg378[=jqZ[=j&_[=j_m56) Gem (477) [=j^a[=jEkd _Your fugue has ended.[=jk7=56[=jn[=jr[=j\sy9=45[=j u[=jpx[=jxh2134[=jz[=j~[=jd123=23[=j5[=jS[=jԄ5=12[=j[=j[=jjs701[=j-[=ju[=jt9190[=jĒ[=jΖ[=jP32=869[=j[=j0[=j4=78[=j[=j[=j4s667[=j[=j[=j8=56[=jO[=j8[=j40=45[=j[=j׳[=jus234[=j3[=jT[=jֺs423[=j[=j[=j6=12[=jr[=j[=j8=01[=jK[=j[=j\u50090[=j[=jQ[=j2=859[=j[=j~[=j4=78[=j[=j>[=js667[=j[=jR[=j9=56[=j[=j[=jb61=45[=j[=j[=j7s334[=j[=j[=js523[=je[=j[=jl7=12[=j4[=j [=j 9=01[=j5[=j[=jv716990[=j[=j[=jS3=849[=j[=j1 _HP restored.[=jc#[=j $U78[=j%[=j(]  There is an open door, spattered with blood here.  Things that are here:[=jv*s  a +0 troll leather armour; a deep troll corpse[=jJ/[=j 0\67 _[=j1[=j:[=j>[=jO?U56[=j@[=jDZ  Items here: )) [ †.[=jH[=jIn=45 _[=jK[=jM[=j P[=jPU34[=jR[=jS[=j[23[=j_k12[=j`[=j]eH _x - 5 scrolls of amnesia (gained 1)[=jj[=jFkU01[=j;m[=jo[=jYs[=j7[=jQo@  There is an open door here.[=jr[=jr\56 _[=jus[=jt[=jw[=jwU45[=j5x[=jxy[=j{[=j|U34[=j}[=j~7 _You open the door.[=jopen the door. _There is an open door here. _You open the door. _There is an open [=j/rdoor here. _You open the door.  You encounter a deep troll.[=j #... #...#  [=jk#.....# #...#  #.....# #...#  . #.....# +#####...#  .. #.....##.##......#  ...#....##...##.....#  ...#...##.....##....#  .#...#.......#....#  [=j..#...@.......#....#  ...#...#.......#....#  ...#...##'######....# . +...#......#.....# #...#......'.....##...#......#.....# T   deep troll (asleep)#...#......#.....#T..#......#.....#[=j9#......#.....#[=jV4707.8 (18.0)[=j8.8 (1923 _[=j[=jQ _There is an open door here.[=j y  #...#  #.....# #...#  #.....# #...# [=jI O . #.....# +#  .. #.....##.##  ...#....##...##  ...#...##.....##....#  .#...#.......#....#  ..#...@.......#....#  ...#...#.......#....#  ...#...##'######....#  . +...#......#.....# [=j  #...#......'.....#  #...#......#  #...#......#  #T..#......#   [=j8o  #...#  #.....# #...#  #.....# #...#  . #.....# +#  .. #.....##.##  [=j8...#....##...##  ...#...##.....##....#  .#...#.......#....#  ..#...@.......#....#  ...#...#.......#....#  ...#...##'######....#  . +...#......#.....#  #...#......'. [=j9#...#......#  #...#......# #T..#......# [=j<[=jM=[=j@[=j [=jdS_A deep troll is nearby![=jdX )))))[=jT  )You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll!  The deep troll shouts![=j T.The deep troll is severely wounded.[=j)T[=jj .....T 2 deep trolls (1 wandering).[=j'You hear a shout![=jh===9.5 (0.7)12[=j[=js [=jM_You encounter a deep troll.[=j( [=jk.  You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll.[=jw)))))T   deep troll ([=jLC.....[=j!.[=j5 c110.21[=j% [=j 8 _You kill the deep troll![=j [=jÔ X )))))[=j T  )You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll.  The deep troll shouts![=j Ip[=j TThe deep troll is severely wounded.[=jr .....p   ironbound preserver.[=jS T   deep troll90[=jr [=j _You encounter an ironbound preserver. It is wielding a +0 flail.[=jg[The deep troll is severely wounded. _You encounter an ironbound preserver. It is wielding a +0 flail.You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll.  You kill the deep troll![=jsh))))))[=jSKp.[=j6?.....[=j&.[=ja`1.6090[=j[=jo![=jJ#H _The troll leather armour is intact enough to wear.[=j# )))))You shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver.[=j^C.....[=j8v2.3859[=j[=jA _The ironbound preserver is lightly wounded.[=j\ hM))[=j] ))) _The ironbound preserver is lightly wounded.  You shoot an arrow.  The arrow hits the ironbound preserver!!!  The arrow freezes the ironbound preserver![=jՏ Lp.[=j~ 7....[=j '3.0[=j [=j k _The ironbound preserver is heavily wounded.[=j$[ @ ))[=j[ )) You shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver.[=j Lp.[=ji 1T[=jN > ...[=jț T   deep troll  The ironbound preserver is almost dead.[=jk s778[=j [=jQ  [=j U_You encounter a deep troll.[=j˂)The ironbound preserver is almost dead. _You encounter a deep troll.You shoot an arrow.  The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver.[=jQ)))T   deep troll[=jd0...[=jl}24.467[=j}[=j [=jMQ_You kill the ironbound preserver![=jj ))))) [=j)You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll![=jLT.[=j1...[=j<7).[=j'5.1[=jx[=jc _The deep troll is severely wounded.[=j : .[=j yYou shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll.[=jx ^)))))[=juS h...).[=j[ {3856[=j] [=j_ N _You kill the deep troll![=j5 [=j6 [=j9 [=j; H _No target in view![=j$[=j%[=j([=j* [=j-+:_No target in view![=j[=jT[=jI[=j[=jP[=j \45 _[=jw![=jq$[=j)[=j*U34[=j,[=j$/[=j4[=jq5U23[=j66[=je7[=j:[=j;U12[=j;[=j=[=jA[=jAU01[=j;B[=jC'[=jlG[=jGW5990[=jH[=jM~ #.....##+#####...#  #.....#.$....#...#  #.....#......#...#  [=jEN!#.....#..<...#...#  #.....#/.... #...#  #.....#.... #...#  #.....#... #...#  . #.....##'#####...#  .. #.....##@##......#  ---[=jN'21.8 (6.0...#....##...##.....#  ...#...##.....##....#  .#...#.......#....#  ..#...'.......#....#  [=jQ6...#...#.......#....#   ...#...##'######....#   . +...#......#.....#   #..)#......'.....#    _You open the door. _Found a stone staircase leading up.[=j% [=jL [=j [=jA [=jh [=j3 ]849 _[=j [=jG @  There is an open door here.[=j2 [=j \78 _[=jH [=jD [=jL [=j U67[=j [=jK [=j [=j U56[=j* [=jM o #................#  #................#  #................#  #.........)......#  #.....##+#####...#  #.....#.$....#...#  #.....#......#...#  #.....#..<...#...#  #.....#@.....#...# --- #.....#......#...# [=j?  #.....#......#...# . #.....##'#####...#  #.....##.##......#  ...#....##...##.....#  ...#...##.....##....#  .#...#.......#....# ..#...'.......#....# [=js +5.8 (4[=j+ x6.8 (545[=j [=j 1 _f - a wand of mindburst (9)[=jWWhere to? (Tab - Vaults:3, ? - help) D - DungeonT - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaults  U - Depths[=jR [=jxY #................#   VividlyBlue the Marksdemigod#................#   Demigod#................#   Health: 173/173 ========================[=jFZ #.........)......#   Magic: 41/41 ========================#.....##+#####...#   AC: 9Str: 4#.....#.$....#...#   EV: 32[=jZ Int: 15#.....#......#...#   SH: 0Dex: 40[=j?[ J#.....#..<...#...#   XL: 20 Next: 13% Place: Vaults:4[=j[ #.....#@.....#...#   Noise: ---------  Time: 38726.8 (0.0)#.....#......#...#   e) +9 longbow (freeze)[=jS\ #.....#......#...#   Fire: e) +9 longbow (freeze) [=j\ . #.....##'#####...#   Zot (20594) Gem (345) [=j<] .. #.....##.##......#  ...#....##...##.....#   ...#...##.....##....#   .#...#.......#....#  [=j]  ..#...'.......#....#    [=j^ _No target in view! _No target in view! _You open the door. _Found a stone staircase leading up. _There is an open door here. _f - a wand of mindburst (9)[=j_ [=ja [=j{k [=j0n [=jo U34[=jdq ,[=js [=js U23[=jt [=ju W  There is a stone staircase leading up here.[=jv [=jpz r12 _[=j2{ [=j %3[=j [=jJ l890[=ju ! _You climb upwards.[=jM  ##########  #........#.. [=j  #........#....  #....@...+.... 31.3 (4.5 #........#....######## #........#............ #........#......ß..... ##########.....ß.ß.... .....ß...ß... ....ß..∩..ß.# .....ß...ß..# ###...ß.ß...#[=j [=jХ [=j c _There is a stone staircase leading down here. [=j} [=jp3 [=j [=j [=j]839 _ [=j , [=jp [=j4U78 [=j) [=j [=jV [=jGk67 [=jf' [=jC5 [=j>6 [=j#7 _You open the door. [=j [=jak45 [=j@  There is an open door here. [=j [=j\34 _ [=jc [=j? [=jk23 [=j^ [=jg [=jI [=jk12 [=j [=j  [=j U01 [=j]  [=j  [=jN  You encounter an ironbound thunderhulk. It is wielding a +0 heavy dire flail. [=jxa...O.............................................................................# ....#  [=jG.......@....# #.###########....# #.# #........#....# #.# #........#....# #.# #....>...'....# #.# [=jG #........#....#########.# O   ironbound thunderhulk (asleep)#........#..............###........#......ß.........##########.....ß.ß........ [=j.40.3 (9.0 [=jԺU1.3 (10.0)79 [=j/0 _ [=j [=j [=j` > ...O...........  ................  ................  ...............  ...............  ............#  ............#  [=ja B .......@....# #.#  ##########....# #.#  ....# #.#  ....# #.#  #....>...'....# #.#  ....#  ..... ...... [=j , [=jA ...O...........  ................  ................  ...............  ...............  [=j ............#  ............#  .......@....# #.#  [=jC  ##########....# #.#   [=j ....# #.#  ....# #.#  [=j\ #....>...'....#  ....# [=j +   [=j 1..... ...... [=j'  [=j"  [=j[  [=j   [=j9 __An ironbound thunderhulk is nearby! [=j| q ...O...........  [=j} ................  ................  ...............  ...............  ............#  ............#  .......@....# #.#  ##########....# #.#  ....# #.#  ....# #.#  #....>...'....# #.#  [=j5~ v ....#  ..... ...... [=j E ...O...........  ................  ................  ...............  ...............  [=j ............#  ............#  .......@....# #.#  ##########....# #.#  ....# #.#  ....# #.#  [=j  #....>...'....#  ....#  ..... ...... [=j  [=ju  [=j  [=jb W _An ironbound thunderhulk is nearby! [=j*  [=j  ...O...........  ................  ................  [=jn r ...............  ...............  ............#  ............#  .......@....# #.#  ##########....# #.#  ....# #.#  ....# #.#  #....>...'....# #.#  ....# [=j \  ..... ...... [=j' [=j ...O...........  ................  ................  ...............  ...............  ............#  ............#  .......@....# #.#  ##########....# #.#   [=j&....# #.#  ....# #.#  #....>...'....#  ....#   [=j1..... ...... [=j [=jG [=j [=j!  [=j?"__An ironbound thunderhulk is nearby! [=jH< )) [=jE))))OYou shoot an arrow.  The arrow hits the ironbound thunderhulk but does no damage. [=j2k [=jp pThe ironbound thunderhulk shouts! You hear a roar! [=j .OYou encounter a lindwurm. [=j?...... [=jp   ironbound beastmaster (wandering)k   lindwurm (fast) [=jd:===2.0 (0.7) [=j [=j _You encounter an ironbound beastmaster. It is wielding a +0 demon whip. [=j k))) [=jG `)) You encounter a lindwurm. _You encounter an ironbound beastmaster. It is wielding a +0 demon whip.You shoot an arrow.  The arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk. [=j=, . [=j=skThe ironbound thunderhulk is moderately wounded. [=j>/p. [=j@M.O [=jG0.... [=jG. [=jfHt7829 [=jK [=jM& _You hear a roar! [=j.`) [=jh/)))The ironbound thunderhulk is moderately wounded. _You hear a roar!  You shoot an arrow.  The arrow hits the ironbound thunderhulk!  The arrow freezes the ironbound thunderhulk. [=j_U.k [=j_2k [=ja .kThe ironbound thunderhulk is heavily wounded. [=j?bK.p [=jIcQ.O [=jiy....k 2 lindwurms (fast) [=jRju3.478 [=jhn [=jipC _You encounter a lindwurm. [=jp [=jC  VividlyBlue the Marksdemigod .....k.........  Demigod [=j .....p..........  Health: 173/173 ======================== ........***.....  Magic: 36/41 =====================--- ...O....*k*....  AC: 9Str: 4 ........***....  EV: 32Int: 15 ............#  SH: 0Dex: 40 [=jst............#  XL: 20 Next: 13% Place: Vaults:3 .......@....# #.#  Noise: ===------  Time: 38743.4 (0.0) ##########....# #.#  e) +9 longbow (freeze) #........#....# #.#  Fire: e) +9 longbow (freeze)  [=j#........#....# #.#  Zot (20577) Gem (328)  #....>...'....# #.#  #........#....#########.#  O   ironbound thunderhulk #........#..............## p   ironbound beastmaster (wandering) [=jbj#........#......ß......... kk 2 lindwurms (fast) ##########.....ß.ß........ _You encounter a lindwurm.Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [=j^Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a lindwurm (fast) [=jVividlyBlue the Marksdemigod.....k.........Demigod.....p..........Health: 173/173 ========================................ [=jMagic: 36/41 =====================---...O.....*.....AC: 9Str: 4...............EV: 32Int: 15............#SH: 0Dex: 40............#XL: 20 Next: 13% Place: Vaults:3.......@....##.# Noise: ===------  Time: 38743.4 (0.0)##########....##.# e) +9 longbow (freeze)#........#....##.# Fire: e) +9 longbow (freeze) #........#....##.# Zot (20577) Gem (328) #....>...'....##.##........#....#########.# O   ironbound thunderhulk#........#..............## p   [=j[37m ironbound beastmaster (wandering)#........#......ß......... kk 2 lindwurms (fast)##########.....ß.ß........ _You encounter a lindwurm.Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a lindwurm (fast) [=j6#########1 fast, 1 misshapen)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangero [=j+8}us; 3% risk of failure)  Press: ? - help, Dir - move target: a lindwurm (fast)  The lindwurm's magical effects unravel! The enchantments explode!  The lindwurm twists and deforms. The unravelling engulfs the lindwurm![=j[=jtI kThe lindwurm is lightly wounded. .kThe ironbound beastmaster shouts!.p[=jiU.k[=jB #[=jV#*pk 3 lindwurms (1 wandering, fast, 1 mi…)You encounter a lindwurm.Electricity crackles from the ironbound thunderhulk's apparatus.[=jsQ.k[=jIu......k..@[=j׉=kk[=j|$25[=j-------======4.4 (167[=j[=j7 _The bolt of lightning hits you!!! [=je_You took 48 damage![=jO  VividlyBlue the Marksdemigod [=jP...............  Demigod ......k.k.......  Health: 125/173 =================------- ......p.........  Magic: 31/41 ==================------ ...O...***.....  AC: 9Str: 4 .......*k*.....  EV: 32Int: 15 .......***..#  SH: 0Dex: 40 ............#  XL: 20 Next: 13% Place: Vaults:3 [=jQV.......@....# #.#  Noise: ======---  Time: 38744.4 (0.0) ##########....# #.#  e) +9 longbow (freeze) #........#....# #.#  Fire: e) +9 longbow (freeze)  #........#....# #.#  Zot (20576) Gem (327)  #....>...'....# #.#  #........#....#########.#  O   ironbound thunderhulk #........#..............## p   ironbound beastmaster #........#......ß......... kkk 3 lindwurms (1 wandering, fast, 1 mi…) ##########.....ß.ß........ [=j7R1_You took 48 damage!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a lindwurm (lightly wounded, fast, misshapen and mutated)[=j[=jVividlyBlue the Marksdemigod...............Demigod[=j......k.k.......Health: 125/173 =================-------......p.........Magic: 36/41 =====================---...O...........AC: 9Str: 4........k......EV: 32Int: 15............#SH: 0Dex: 40............#[=j|XL: 20 Next: 13% Place: Vaults:3.......@....##.# Noise: ======---  Time: 38744.4 (0.0)##########....##.# e) +9 longbow (freeze)#........#....#[=jX#.# Fire: e) +9 longbow (freeze) #........#....##.# Zot (20576) Gem (327) #....>...'....##.##........#....#########.# O   ironbound thunderhulk#........#..............## p   ironbound beastmaster[=jr#........#......ß......... kkk 3 lindwurms (1 wandering, fast, 1 mi…)##########.....ß.ß........Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target[=jAim: a lindwurm (lightly wounded, fast, misshapen and mutated)  Okay, then.[=jP3[=j[=j. _[=j' [=j))You shoot an arrow. The arrow hits the lindwurm!  The arrow freezes the lindwurm.[=j $+ .[=j$ckThe lindwurm is heavily wounded.[=j&[=j.'J.k[=j'O.k[=j(P.k[=jj2y..kfast, 1 misshapen)[=j3F7===---[=jc4%5.1 (0.7[=j;[=j@ [=jvA_The lindwurm roars! _You recovered 2 HP![=jB   VividlyBlue the Marksdemigod[=j  ...............  Demigod ................  Health: 127/173 =================------- ......p.k.......  Magic: 31/41 ==================------ [=j ...O...k.......  AC: 9Str: 4 ......***......  EV: 32Int: 15 [=j ......*k*...#  SH: 0Dex: 40 ......***...#  XL: 20 Next: 13% Place: Vaults:3 [=j .......@....# #.#  Noise: ===------  Time: 38745.1 (0.0) ##########....# #.#  e) +9 longbow (freeze) #........#....# #.#  Fire: e) +9 longbow (freeze)  [=j #........#....# #.#  Zot (20576) Gem (327)  #....>...'....# #.#  [=jy #........#....#########.#  O   ironbound thunderhulk #........#..............## p   ironbound beastmaster [=j 6#........#......ß......... kkk 3 lindwurms (fast, 1 misshapen) ##########.....ß.ß........ _You recovered 2 HP!  [=jm {Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target[=jۿ Aim: a lindwurm (heavily wounded, fast, misshapen and mutated)[=j ....k....[=jZ p*k*k****[=j EAim: a lindwurm (fast)[=jq{VividlyBlue the Marksdemigod...............Demigod................Health: 127/173 =================-------......p.k.......Magic: 31/41 ==================------[=jT...O...*.......AC: 9Str: 4...............EV: 32Int: 15.......k....#SH: 0Dex: 40............#XL: 20 Next: 13% Place: Vaults:3.......@....##.# Noise: ===------  Time: 38745.1 (0.0)##########....##.# e) +9 longbow (freeze)#........#....##.# Fire: e) +9 longbow (freeze) #........#....##.# Zot (20576) Gem (327) #....>...'....##.#[=jd#........#....#########.# O   ironbound thunderhulk#........#..............## p   ironbound beastmaster#........#......ß......... kkk 3 lindwurms (fast, 1 misshapen)##########.....ß.ß........ _You recovered 2 HP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a lindwurm (fast)[=jb ######[=jc###(misshapen)2 fast,  The lindwurm twists and deforms. The unravelling engulfs the lindwurm!!  The lindwurm is heavily wounded.  The ironbound beastmaster twists and deforms.  The unravelling engulfs the ironbound beastmaster!  [=jvd{The ironbound beastmaster is lightly wounded.  The lindwurm twists and deforms. The unravelling engulfs the lindwurm!![=j9[=jm^ O§[=jnThe lindwurm is moderately wounded.Strange energies crackle from the ironbound thunderhulk's apparatus.[=j8oG.p[=jqM.k[=j#rP.k[=j#sO.k[=j xs..k.[=jx9======6.1 (156[=j;}[=j [=j+_The ironbound thunderhulk blinks! _You recovered 2 HP![=j( .  You shoot an arrow. The arrow barely misses the lindwurm.The arrow hits the lindwurm!! The arrow freezes the lindwurm![=j-J)) 2[=j]M.k[=j` .pYou kill the lindwurm!The lindwurm misses you.The lindwurm claws you but does no damage.[=jigC *[=j]hThe lindwurm barely misses you.Electricity crackles from the ironbound thunderhulk's apparatus.[=j}..k@[=j$30[=j=2===---8 (0.745[=jZ[=j [=j_The bolt of lightning misses you. _You recovered 1 HP! You recovered 1 MP![=jU|  You shoot an arrow. The arrow hits the lindwurm!  The arrow freezes the lindwurm.[=j 1 catching breath,…)The lindwurm is severely wounded.[=jp *The lindwurm breathes flames at you.[=jQ.k[=jC.p[=jQ.O[=j7@[=j28----7.534[=jh[=j> _The blast of flame hits you. You resist. [=jhl_You took 2 damage![=jCS [=jRT [=j[ [=j^ [=jd ........................ ..O§... ............... ......pk....# .k....# .....# #.###########@...# #.# #........#....# #.# #.#....# #.# #....>...'....# #.# #........#....#########.##.#..............####.#......ß.[##########.....ß .....ß..[=je .k.k[=jqf B.p[=jqg Q.O[=jj . .[=j-k kThe lindwurm misses you.The lindwurm claws you but does no damage.[=jAp :.misshapen)[=jq 31=--8.5 (1.023[=j4u [=jw  [=j;x _The lindwurm misses you. _You recovered 3 HP![=j0}  You shoot an arrow. The arrow hits the lindwurm!!  The arrow freezes the lindwurm![=j=| 1 catching breath,…)The lindwurm is almost dead.The lindwurm closely misses you. The lindwurm completely misses you.The lindwurm closely misses you. ****The lindwurm breathes flames at you.[=j;@.[=jɭ..[=j2===9.2 (0.72[=j[=jG5 _The blast of flame is repelled. [=je_You recovered 1 HP![=jqBN )))))[=jC7))You shoot an arrow.[=j8sQ.O[=j}......kmisshapen) _You recovered 1 HP!  You shoot an arrow.  The arrow completely misses the lindwurm.  The lindwurm bites you but does no damage.  The lindwurm completely misses you. The lindwurm misses you.The lindwurm completely misses you. The lindwurm misses you.[=j~33=91[=j{[=jO _The lindwurm completely misses you. _You recovered 1 HP! You recovered 1 MP![=j6 o  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[=j+[=jqo Your spells (cast)Type[=jFailure Level a - Fugue of the FallenNecromancy4%3  b - Dimensional Bullseye[=j~Hexes/Translocation1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes[=j61%2  v - Cause FearHexes1%[=j~4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit[=j [=j [=j ...............VividlyBlue the Marksdemigod................Demigod[=j ................Health: 133/173 ==================------...............Magic: 33/41 ===================-----...............AC: 9Str: 4....O.......#EV: 32Int: 15.......p....#SH: 0Dex: 40[=j .......kk...##.#XL: 20 Next: 13% Place: Vaults:3##########@...##.#Noise: ===------  Time: 38749.9 (0.0)#........#....##.#e) +9 longbow (freeze)#........#....##.#[=jH @Fire: e) +9 longbow (freeze) #....>...'....##.#Zot (20571) Gem (322) #........#....#########.##........#..............### O   ironbound thunderhulk[=j¨ #........#......ß.........[ p   ironbound beastmaster (misshapen)##########.....ß.ß......... kk 2 lindwurms (fast, misshapen).....ß...ß........The lindwurm completely misses you. The lindwurm misses you.The lindwurm completely misses you. The lindwurm misses you. _The lindwurm completely misses you. _You recovered 1 HP! You recovered 1 MP!  [=j9 _Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[=jܩ [=j ...............VividlyBlue the Marksdemigod................Demigod................Health: 133/173 ==================------...............Magic: 33/41 ===================-----...............[=jv &AC: 9Str: 4....O.......#EV: 32Int: 15.......p....#SH: 0Dex: 40.......kk...##.#XL: 20 Next: 13% Place: Vaults:3##########@...##.#Noise: ===------  Time: 38749.9 (0.0)#........#....##.#[=jE Oe) +9 longbow (freeze)#........#....##.#Fire: e) +9 longbow (freeze) #....>...'....##.#Zot (20571) Gem (322) #........#....#########.##........#..............### O   ironbound thunderhulk#........#......ß.........[ p   ironbound beastmaster (misshapen)##########.....ß.ß......... kk 2 lindwurms (fast, misshapen).....ß...ß........The lindwurm completely misses you. The lindwurm misses you.[=jȰ The lindwurm completely misses you. The lindwurm misses you. _The lindwurm completely misses you. _You recovered 1 HP! You recovered 1 MP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[=j P  Okay, then.[=jS [=j [=jH . _[=j- ...............  VividlyBlue the Marksdemigod ................  Demigod ................  Health: 133/173 ==================------ ...............  Magic: 29/41 ================-------- [=j>...............  AC: 9Str: 4 ....O.......#  EV: 32Int: 15 .......p....#  SH: 0Dex: 40 .......kk...# #.#  XL: 20 Next: 13% Place: Vaults:3 ##########@...# #.#  Noise: ===------  Time: 38749.9 (0.0) #........#....# #.#  e) +9 longbow (freeze) #........#....# #.#  Fire: e) +9 longbow (freeze)  #....>...'....# #.#  Zot (20571) Gem (322)  #........#....#########.#  #........#..............### O   ironbound thunderhulk[3[=j!4m #........#......ß.........[ p   ironbound beastmaster (misshapen) ##########.....ß.ß......... kk 2 lindwurms (fast, misshapen) .....ß...ß........ _Okay, then.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a lindwurm (severely wounded, fast, misshapen and mutated)[=j9 e *k[=jT 6*.[=j-*.[=j(-*.[=j-*.[=j S O.  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  [=jX +Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ironbound thunderhulk, wielding a +0 heavy dire flail and wearing a +0  animal skin (heavily wounded)[=j ...............  VividlyBlue the Marksdemigod [=j................  Demigod ................  Health: 133/173 ==================------ ...............  Magic: 29/41 ================-------- ...............  AC: 9Str: 4 ............#  EV: 32Int: 15 .....O.p....#  SH: 0Dex: 40[=j' [=j).......kk...# #.#  XL: 20 Next: 13% Place: Vaults:3 ##########@...# #.#  Noise: ===------  Time: 38749.9 (0.0) #........#....# #.#  e) +9 longbow (freeze) #........#....# #.#  Fire: e) +9 longbow (freeze)  #....>...'....# #.#  Zot (20571) Gem (322)  [=jq#........#....#########.#  #........#..............### O   ironbound thunderhulk #........#......ß.........[ p   ironbound beastmaster (misshapen) ##########.....ß.ß......... kk 2 lindwurms (fast, misshapen) .....ß...ß........[=jDPress: ? - help, Dir - move targetAim: an ironbound thunderhulk, wielding a +0 heavy dire flail and wearing a +0  animal skin (heavily wounded)  You create a dimensional link between your ranged weaponry and the ironbound  thunderhulk.  The lindwurm misses you. The lindwurm claws you.[=j }        [=j 2    #  #  # #.#  #@...# #.#  #....# #.#  [=jx #....# #.#  #....># #.#  #....# #(bullseye target) [=j #[ #1 catching breath,…) .....ß...ß........  Aim: an ironbound thunderhulk, wielding a +0 heavy dire flail and wearing a +0  animal skin (heavily wounded)  [=j You create a dimensional link between your ranged weaponry and the ironbound  thunderhulk.  The lindwurm misses you. The lindwurm claws you.  The lindwurm completely misses you.[=j6 ****The lindwurm breathes flames at you.[=j&E_@...misshapen)[=jE26-50.9 (10) Bullseye Gem (321) [=jrF[=j'J[=jL> _The blast of flame hits you! You resist. [=jaMl_You took 7 damage![=j / .  [=j ]You shoot an arrow. The arrow hits the lindwurm!  The arrow freezes the lindwurm.[=jq _   lindwurm  You shoot an arrow. The arrow hits the lindwurm!  The arrow freezes the lindwurm.  You kill the lindwurm!  Your projectile teleports!  The arrow hits the ironbound thunderhulk.ironbound thunderhulk.[=j- o .catching breath, miss…)[=j. WThe ironbound thunderhulk is heavily wounded.[=j]4 & [=j4 ***[=jb5 V*The lindwurm breathes flames at you.[=jqf ".[=jJg /O[=jhh [=ji <.p[=jdv @[=jv *...[=j 7-41.6 (0.7690[=j# [=j  [=j _The blast of flame misses you. _You recovered 1 HP![=j ! [=j a_You recovered 1 HP!  You shoot an arrow.  The arrow hits the ironbound beastmaster!!!  The arrow freezes the ironbound beastmaster!  The ironbound beastmaster is almost dead.  Your projectile teleports![=jq' ' [=j7( O.  The arrow barely misses the ironbound thunderhulk.The lindwurm bites you but does no damage.[=j5- [=j- f8=====2.3[=j. N819[=j3 [=j5 _The lindwurm completely misses you. x2 _You recovered 1 HP! [=j )You shoot an arrow.  The arrow hits the ironbound beastmaster!!  [=j֍3The arrow freezes the ironbound beastmaster. [=jɑ k   lindwurm (fast, catching breath, miss…)  [=jdYou kill the ironbound beastmaster!Your projectile teleports! [=jR] catching breath, misshapen)  The arrow completely misses the ironbound thunderhulk.The lindwurm is no longer moving quickly.  The lindwurm completely misses you. The lindwurm barely misses you. [=je30====--3.0 [=j [=j  [=jE_The lindwurm misses you. _You recovered 2 HP!![=jg .You shoot an arrow. The arrow hits the lindwurm!!  ![=j:&The arrow freezes the lindwurm.![=j1)You shoot an arrow. The arrow hits the lindwurm!!  The arrow freezes the lindwurm.  You kill the lindwurm!  Your projectile te![=jaleports!  The arrow hits the ironbound thunderhulk!!ironbound thunderhulk!![=joR![=j$>3..![=jE?1=![=j7F30=6====-77) Gem (318) ![=jQL![=jPC _You kill the ironbound thunderhulk! ![=jQ_You recovered 1 HP! You recovered 1 MP!![=jJ  ... ..... ........![=j   ........ ......... ......# .)....#  .......@)...# #.# ##########....# #.# #.#....# #.#![=j d #........#....# #.# #....>...'....# #.# #.#....#########.#  #.#......## #........#.....##########.....ß![=j ![=j 3----4.7 (1.06![=jJ /7 _![=jw ![=j s _You recovered 2 HP!"[=j<"[=j="[=j?"[=jE"[=jEz656 _"[=jI"[=j>M"[=jM8=45"[=jN"[=joT"[=jU40=1==34"[=jGV"[=j8Z"[=jZs223"[=j\"[=jr`"[=j`s412"[=j b"[=jKf"[=jf6=01"[=jh"[=jl"[=jm8=2=590"[=jn"[=js"[=jtu50809"[=jMu"[=j{2=78"[=jO|"[=j "[=j4=3=67"[=j"[=jև"[=jes656"[=jy"[=jǍ"[=jWs845"[=jf"[=jl"[=j60=34"[=j"[=jĚ"[=j3=4=23"[=jJ"[=jq"[=js512"[=j"[=j)"[=j̧7=01"[=j"[=jG"[=j9=490"[=j"[=jj"[=j 715=8299"[=jT"[=jO"[=j3=78"[=j"[=j1 _HP restored."[=j3U67"[=j3"[=jk"[=jU56"[=j"[=j"[=jv6==45"[=j"[=j "[=jg=34"[=j"[=j]"[=j.U23"[=j "[=jh"[=j:7=12"[=j "[=j"[=jU01"[=j"[=j"[=jV390"[=jj"[=j'"[=jV889"[=j"[=jp8=78"[=j"[=jU67"[=j"[=jk56"[=j"[=jk45"[=j\ "[=j9=34"[=jk23"[=j,"[=jU12"[=j"[=j!"[=j!40=01"[=j""[=j'"[=j(V290"[=j )"[=jw3"[=j6V879"[=j.8"[=j="[=jy>U78"[=j?"[=jdD"[=jD1==67"[=j8F"[=jN;----"[=j R M. ......"[=jRW..........  ........)##########........#....##.#...... _Magic restored."[=jY094.7 (40.0)"[=jpZy5.7 (4156"[=jo]"[=j^$  Things that are here:"[=ja  a +0 heavy dire flail; a +0 animal skin _You recovered 40 HP! You recovered 11 MP!"[=jmI"[=j ;'...#[=j@ (30.1#[=jrB #[=jD g _The yaktaur captain is heavily wounded.#[=j<F )))#[=j=)You shoot an arrow. The arrow hits the yaktaur captain.  The arrow freezes the yaktaur captain.#[=jnKc.#[=jq7'...#[=jr{801#[=ju#[=jcwg _The yaktaur captain is heavily wounded.$[=jv[ ))) $[=jzYou shoot an arrow. The arrow hits the yaktaur captain!  The arrow freezes the yaktaur captain.$[=j%5'..$[=j&~1.5890$[=jC3$[=jL<h _The yaktaur captain is severely wounded.$[=jQ $You shoot an arrow. The arrow hits the yaktaur captain!!  The arrow freezes the yaktaur captain!$[=jxP)))$[=jv0'..$[=jQ2.239$[=j$[=jS _You kill the yaktaur captain!$[=jG93$[=jD;$[=j8>H _No target in view!$[=j5 $[=j $[=j $[=j H _No target in view!$[=jc $[=jd 3$[=j1f $[=ji $[=jj d88 _$[=j0l $[=jl $[=js $[=js ]77$[=jUt $[=j_v @  There is an open door here.$[=jy $[=jz -6$[=jz M6 _$[=jZ| $[=j $[=j8 ]55$[=j܁ $[=j $[=j# $[=jņ ]44$[=jD $[=j= l  You now have 1938 gold pieces (gained 39).  Things that are here:$[=j ]33$[=j $[=j N _a +0 arbalest; a yaktaur corpse$[=j $[=jP $[=jѕ ]22$[=j– $[=j[ $[=j $[=j> ]11$[=j% $[=j $[=jT $[=jڤ ]00$[=j $[=j $[=j{  You open the door.  A skeletal warrior comes into view.$[=jD .#......#............ .#......#............ $[=jʮ .#......#.###'####... .#......#.#......# ##.#......# #......#.#..)...# #......#.#......# # #.#......# # #.#.....@# ---$[=jJ 8# #.#......'.# .# .# #.#......#..# .# .# #.#......#.#z# .# # .########.#......# ##.##. .#[......#......# .... ..+$[=jï z   skeletal warrior (dormant).[)..[.#......# #####G..#.......######## #.......# #########......... #.<....$[=j. .41.2 (9.0$[=j ---2.2 (10.0)7929 _$[=j $[=j~ $[=j4 .. ###'####... #......##......##..)...##......# #.#......# #.#.....@# #.#......'.# .#  #.#......#..# .#  #.#......#.#z# .# # #......# ##.##. .# [#......# .... ..+ [)..[.#......# ### ########   #.< %[=j4 .. ###'####... #......##......##..)...##......# #.#......#%[=j6 #.#.....@# #.#......'.# .#  #.#......#..# .#  #.#......#.#z# .# # #......# ##.##. [#......# .... ..+ [)..[.#......# ###########  #.<%[=j;%[=jw<%[=j @%[=j!Gg _A skeletal warrior is nearby!%[=jSN4 .. ###'####... #......##......##..)...##......# #.#......# #.#.....@# #.#......'.# .#  #.#......#..# .#  #.#......#.#z# .# # #......# ##.##. .# [#......# .... ..+ [)..[.#......# ### ########   #.< %[=j .. ###'####... #......##......#%[=j#..)...##......# #.#......# #.#.....@# #.#......'.# .#  #.#......#..# .#  #.#......#.#z# .# # #......# ##.##. [#......# .... ..+ [)..[.#......# ###%[=j########  #.<%[=j,%[=j\%[=j%[=jg _A skeletal warrior is nearby!%[=j>F .. %[=j?###'####... #......##......##..)...##......# #.#......# #.#.....@# #.#......'.# .#  #.#......#..# .# %[=j]@ #.#......#.#z# .# # #......# ##.##. .# [#......# .... ..+ [)..[.#......# ###%[=j@T ########   #.< %[=j[ .. ###'####... #......##......##..)...##......# #.#......# #.#.....@# #.#......'.# .#  #.#......#..# .#  #.#......#.#z# .# # %[=j#......# ##.##. [#......# .... ..+ [)..[.#......# ###########  #.<%[=j%[=j!%[=jS%[=jBQ _A skeletal warrior is nearby!%[=j%[=j  )))zYou shoot an arrow.%[=ji'<ψ%[=j.B '.#z%[=jy/ψ   necromancer  The arrow hits the skeletal warrior but does no damage.%[=j0s===9 (0.7)8%[=jz4%[=jG>v _You encounter a necromancer. It is wielding a +0 whip.%[=jN < ))%[=j1  You shoot an arrow. The arrow hits the necromancer!  The arrow freezes the necromancer.%[=jN %[=j Lψ.%[=jp %'%[=j/ }3.678%[=j@ %[=j;  %[=j U_The necromancer is heavily wounded.%[=j, )You shoot an arrow. The arrow hits the necromancer!!  The arrow freezes the necromancer.%[=j0 >)%[=jj '%[=j!p 74.367%[=jt %[=jv O _You kill the necromancer!&[=j@A )))&[=jA|You shoot an arrow. The arrow hits the skeletal warrior!  The arrow freezes the skeletal warrior.&[=j)r7z.&[=jwH')&[=j8x'5.0&[=jq|&[=j~> _The skeletal warrior is lightly damaged.&[=jY )) You shoot an arrow. The arrow hits the skeletal warrior!!  The arrow freezes the skeletal warrior.&[=j=Az.&[=j"'756&[=j 1&[=jV3h _The skeletal warrior is heavily damaged.&[=jE i )))You shoot an arrow.&[=jXw 1U&[=jx ' &[=jey sz)The arrow closely misses the skeletal warrior.&[=j U   ghoulz   skeletal warrior&[=jh &[=j }6.445&[=jt &[=j  &[=j H_You encounter a ghoul.&[=jU )))You shoot an arrow.  The arrow closely misses the skeletal warrior.&[=j Tz)U&[=j, '7.1&[=j^ &[=jY B _The arrow barely misses the ghoul.&[=jߏ '[=j )You shoot an arrow. The arrow hits the skeletal warrior!!!  The arrow freezes the skeletal warrior.'[=jg/U.'[=j'"'[=j&====834'[=j+'[=j/-W _You destroy the skeletal warrior!'[=jS6 : )'[=jG7 t You shoot an arrow. The arrow hits the ghoul!!! The arrow freezes the ghoul!'[=ji <U)'[=jw '[=jx (8.5'[=j]y U23'[=j '[=j  '[=j R_The ghoul is moderately damaged.'[=j  You shoot an arrow. The arrow hits the ghoul!! The arrow freezes the ghoul.'[=j!9.22 _The ghoul is severely damaged.([=jl   You shoot an arrow. The arrow hits the ghoul!!! The arrow freezes the ghoul.([=j`m  The ghoul is almost destroyed.([=ja|=91([=jhe([=jg _The ghoul misses you. The ghoul closely misses you.([=j- )You shoot an arrow. The arrow hits the ghoul! The arrow freezes the ghoul.([=j)([=j ([=j$8===--50.601([=j(([=j*L _You destroy the ghoul!([=jDN--([=jU([=jH _No target in view!([=j ([=j ([=j ([=j, ([=j 2W([=j \  You encounter a phantasmal warrior.([=j ([=je m ###'####([=j' ......# .)....# ## ...# ...#.#))# .##..#.#.######## ##.##. ...#([=jD W   phantasmal warrior (wandering) ........#......... #...#...#([=j 10([=jr ---1.6 (1690 _([=j ([=j? ([=j  ###'####... #......##......##..)...##......# ##  #.#......# .W ([=j9 #.#......#.#  #.#.....@))# .#  #.#......#..# .# ([=j K #.#......#.#.# .# # #......# ##.##. .# [([=j U#......# .... ..+ [)..[.#......#  ######## ([=jC !  #.< ([=j +  )[=j ###'####... #......##......##..)...##......# ##  #.#......# .W  #.#......#.#  #.#.....@))# .#  #.#......#..# .#  #.#......#.#.# .# # #......# ##.##. .# [#......# .... [)..[.#......#  ########  #.< )[=j )[=j!9---)[=j*)[=j. )[=j<.[_A phantasmal warrior is nearby!)[=j>r ###'####... #......##......#)[=j~1#..)...##......# ## )[=jp #.#......# .W  #.#......#.# )[=jƂ: #.#.....@))# .# )[=jM #.#......#..# .#  #.#......#.#.# .# # )[=j $#......# ##.##. .# [)[=j,7#......# .... ..+ [)..[.#......# )[=jh ######## )[=j  #.<)[=j   )[=j˃)[=j,@ ###'####... #......##......#)[=j#..)...##......# ##  #.#......# .W  #.#......#.#  #.#.....@))# .# )[=j# #.#......#..# .#  #.#......#.#.# .# # #......# ##.##. .# [#......# .... )[=jt3[)..[.#......#  ########  #.< )[=jV )[=j )[=j6( _A phantasmal warrior is nearby!)[=j$@ ))))[=jX$1)You shoot an arrow.)[=j#^.#  *[=j  9 #.#......#.#.# #.#.. #  ###.#......#.##.##.+...#  *[=j) 0.#......#.. ....# ..+  [.#......### #####G..#   *[=jZ g######## #.......#  *[=jy  ......... #.<.....#   *[=j #......... #...#...#   *[=jl 3G*[=j G   great orb of eyes (wandering)*[=j! ---3.8 (878*[=j% *[=j'  *[=j' /_Found a staircase to the Crypt.+[=j23+[=j5+[=joC,+[=jDs67+[=jHL  There is a staircase to the Crypt here.+[=jJ+[=jKd56 _+[=jK+[=jO+[=jR+[=jFS]45+[=jIT+[=jW+[=j[+[=j\]34+[=j\+[=j^+[=j&b+[=j~b]23+[=jc+[=jd+[=jh+[=jh]12+[=ji+[=jk'+[=jFo+[=j|oG01+[=jo+[=jr+[=jt7 _You open the door.+[=jw+[=j;x^490+[=j1y+[=jz@  There is an open door here.+[=j}+[=jU~E8199 +[=jx~_+[=j~+[=j>+[=js  A great orb of eyes comes into view.+[=j[_)...#  +[=j~Z....######### ....#.......# +[=j]....#.##.##.# +[=jp....))#.#.#.#+[=jӅ ....#..#>#^.#####  +[=j......#.#.#.#.#...#  ......#.##.##.'...#  ......#.......#.@.+  +[=jr@......#########...#  ####### #.......#  ....... #.<.....#  ... #G..#...#  +[=jʆ....##########.##  ..#.......#...#  ......#.......#...# .# ....#.......+ ..# +[=jB,72.8 (9+[=j3.8 (10.0)78 _+[=j!+[=jƒ+[=j ))))G  +[=j You shoot an arrow. The arrow hits the great orb of eyes!!  The arrow freezes the great orb of eyes!  The great orb of eyes turns its gaze towards you.+[=jZ h ...<G+[=j JThe great orb of eyes is severely wounded.+[=j r  The great orb of eyes gazes at you.+[=j< +[=j= ;===4.5 (0.7)+[=j> U67+[=jA +[=j@D  +[=jD )_You resist with almost no effort.+[=jr .  You shoot an arrow. The arrow hits the great orb of eyes!!!  +[=j-0The arrow freezes the great orb of eyes!+[=j@>))))+[=j}1+[=jX...<+[=j 5.26 _You kill the great orb of eyes!+[=j+[=jS _Your Dodging skill increases to level 14!+[=j,[=j,[=j,[=j ,[=j& H _No target in view!,[=jDu,[=ju,[=jWx,[=j{ ,[=jk{B_No target in view!,[=jߞ,[=jD,[=j,[=jǡ,[=j,[=jCd55 _,[=jp,[=j',[=jz,[=j&-4,[=jH04,[=j,[=j ,[=j 1_You open the door.,[=j*,[=jٹ]33,[=j3,[=jP ,[=jt: There is an open door here.,[=j,[=jd22 _,[=j,[=j,[=j,[=jU]11,[=jK,[=j,[=j',[=j]00,[=j,[=j,[=j,[=j_3989,[=j,[=j,[=j,[=j<]88,[=j,[=j),[=j/,[=j]77,[=j#,[=jN,[=j},[=j]66,[=j,[=jl,[=j,[=j]55,[=j,[=j,[=j*,[=jm]44,[=jk,[=j% ,[=j,[=j]33,[=j+,[=j,[=j",[=j2#G22,[=jm#,[=j%,[=j(,[=j/,[=jU/G11,[=j/,[=j11,[=j~4,[=j;,[=j<G00,[=jX<,[=j=,[=j@,[=jF,[=j#G_2979,[=jH,[=jJ,[=jQ88,[=jS,[=jT]77,[=jT,[=jYZx _t - 5 scrolls of teleportation (gained 1),[=j],[=j"^]66,[=j^,[=ja,[=jd,[=j[d]55,[=j e,[=jg,[=ji,[=ji]44,[=jj,[=jl,[=j@o,[=jo]33,[=jYp,[=jr,[=jGv,[=jv]22,[=j"y,[=j|,[=j,[=jG11,[=j,[=j,[=j,[=j:,[=j]00,[=jō,[=j,[=j,[=j]I1969,[=j,[=jƘ,[=j,[=j,[=j;]88,[=j,[=j;,[=j],[=j]77,[=j@,[=ju,[=jE,[=j]66,[=jB,[=j;,[=j&,[=j]55,[=j,[=j,[=j,[=j]44,[=j,[=j,[=jhh  You encounter a lindwurm.,[=j=.#..............# #..............# ,[=jlQ#########......# #.......#......# #.##.##.#......# ,[=jk))#.#.#.#......# ,[=j@#..#>#^.#####..# #.#.#.#.#...#..# #.##.##.'...#@.# ,[=jк ---,[=j#.......#...'..# ...#########...#..# ,[=j#### #.......#..#  #.<.....#..# ,[=j. #...#...#..# ,[=jLk   lindwurm (wandering, fast)##########.##..#,[=jpz#.......#...#k.#,[=j<#.......#...#..#,[=j#,[=jrc907.2 (32.0)k.,[=j8k.,[=jRKkfast),[=jfV==-8.2 (33,[=jU33,[=jZ,[=j) _The lindwurm roars!,[=j O............#......#.....#,[=jU 1....#))...#>#^.#####..#,[=j| +#..##@.#,[=j #...'..#,[=j #...#..#,[=j! , #.......#..# #.<.....#..#,[=jF = #...#...#k.#,[=jd ####.##..##..#,[=j ,[=j{ 9.....,[=j{ Y.......#,[=j | b......#,[=j+| W.....#,[=jk| r....#)),[=j| *...#,[=j| >#^.#####..#,[=j| k#..##@.#,[=ja} #...'..##...#..#,[=j} v #.......#..#,[=j}  #.<.....#..#,[=j}  #...#...#k.#,[=j/~ v####.##..#,[=jO~ A#..#,[=j ,[=j ,[=j ,[=j  ,[=j Q_A lindwurm is nearby!,[=jq ............#......#.....#....#))...#>#^.#####..##..##@.#,[=j #...'..##...#..# #.......#..# #.<.....#..# #...#...#k.#####.##..##..#,[=j ............#......#,[=j .....#....#)),[=j ...#>#^.#####..#,[=j k#..##@.#,[=j+ #...'..##...#..#,[=jN  #.......#..# #.<.....#..#,[=jl  #...#...#k.#,[=j ####.##..##..#,[=j ,[=j! ,[=jN ,[=j  ,[=j Q_A lindwurm is nearby!,[=j%............#......#.....#....#))...#>#^.#####..##..##@.##...'..##...#..#,[=j"& #.......#..# #.<.....#..# #...#...#k.#####.##..##..#-[=ju............#......#-[=jsv.....#....#))...#-[=jv>#^.#####..##..##@.##...'..##...#..#-[=j;w #.......#..# #.<.....#..#-[=jwV #...#...#k.#####.##..##..#-[=jw-[=j~-[=j -[=j-[=j -[=jQ_A lindwurm is nearby!-[=j †You shoot an arrow. The arrow hits the lindwurm!!!  The arrow freezes the lindwurm.-[=jo))))-[=j{...#..-[=j20====9 (0.7)2-[=j-[=j  -[=j >_You kill the lindwurm!-[=j-[=j-[=j2-[=jH _No target in view!-[=j-[=jk-[=j -[=j6H _No target in view!-[=j+ -[=jw -[=jB -[=j& H _No target in view!-[=jG7-[=j.8-[=j9-[=j=-[=jq@p-[=j@-[=jD  You encounter an ironbound beastmaster. It is wielding a +0 whip.-[=jI$.....-[=jI)########.....-[=j!Je.......#.....##.##.#.....-[=jDJh))#.#.#.#.....-[=jJ#..#>#^.#####.#.#.#.#...#.-[=jJk#.##.'.........#...'-[=jJF########...# -[=jK_#### #....... -[=j4Kl.... #.<.....#-[=jRKl..#...#†.-[=jK/##########.##..p   ironbound beastmaster (wandering).......#...-[=jK5+ -[=j L -[=j T&0-[=jU----9.9 (112 _-[=j[-[=jo.[=j....#...#...#))#.#.#.#......#>#^.#####..##.#...#..##.'...#..##...'@.#.[=j҇f#...#..# #.......#..# #.<.....#..# #...#...#†.#####.##..#.[=jM#..##p.# .[=j....#...#...#))#.#.#.#......#>#^.#####..##.#...#..##.'...#..##...'@.##...#..# #.......#..# #.<.....#..#.[=j$ #...#...#†.#####.##..##..##p.# .[=j.[=j:----.[=j5#.[=jo% .[=j%__An ironbound beastmaster is nearby!.[=jȑ:....#...#...#.[=j1K))#.#.#.#......#>#^.#####..##.#...#..##.'...#..#.[=jŒ#...'@.##...#..# #.......#..# #.<.....#..# #...#...#†.#####.##..#.[=j#M#..##p.# .[=j@*^....#...#.[=j**...#.[=j*t))#.#.#.#......#.[=j*>#^.#####..#.[=jW+0#.#...#..##.'...#..##...'@.#.[=j~+O#...#..#.[=j+  #.......#..# #.<.....#..#.[=jB, #...#...#†.#####.##..#.[=j|,#..##p.# .[=j3.[=j5.[=jX9.[=j; .[=j;__An ironbound beastmaster is nearby!.[=j)))))p  ) _.[=jz"An ironbound beastmaster is nearby!An ironbound beastmaster is nearby!  You shoot an arrow.  The arrow hits the ironbound beastmaster!  The arrow freezes the ironbound beastmaster.  The ironbound beastmaster shouts!.[=j Bp..[=jV 1....[=j 9†..[=j! 8===10.6 (0.7.[=jM U01.[=j .[=jr p _The ironbound beastmaster is moderately wounded..[=jW ))))) The ironbound beastmaster shouts! _The ironbound beastmaster is moderately wounded.You shoot an arrow.  The arrow hits the ironbound beastmaster!!  .[=j ,The arrow freezes the ironbound beastmaster!.[=j P o...†..[=jP ~1.3090.[=joT .[=j#Z  .[=j_Z `_The ironbound beastmaster is severely wounded./[=j*/[=jJ.?  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting14.0  21.4  -1   k - Spellcasting  12.0  21.2  -2      /[=j.     b - Maces & Flails   0.0   1.2  -1   l - Hexes  15.0  23.2  -1   c - Polearms   0.0   1.2  -1   m - Necromancy   4.0   5.9  -1  /[=j/d d - Staves   0.0   0.6  -1 +4 n - Translocations   4.0   5.9  -1   e - Unarmed Combat   0.0   1.2  -1   o - Alchemy   6.0   8.3  -1  /[=jD/ f - Throwing   0.0   1.2  -1   p - Fire Magic   0.8   1.2  -1      /[=jr/T    /[=j/  g - Ranged Weapons  20.6  33.9  -1   q - Evocations   0.0   1.2  -1      /[=j/.     h - Armour   8.0  10.7  -1  /[=j/}    i + Dodging/[=jr014.0  21.4  -1  /[=j0T    /[=j0; j - Stealth   6.0   7.0   0      /[=j0        /[=j"1        /[=jK1        /[=js1        /[=j1?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  /[=j1[/] auto|manual mode [*] useful|all skills [!] training|cost|targets0[=jg1{TargetTarget--  --  --  --  0[=j1/--  --  -- 0[=j2--  0[=j*2--  0[=jO2--  0[=js2--  0[=j2--  0[=j2 21.00[=j2 --  0[=j3&--  --  0[=jY3--  0[=j3a-z] set[-] clear selected target0[=j3ccost|targets1[=jX=] set aall targets2[=j 2[=j 2[=j ...#..............# VividlyBlue the Marksdemigod ...#########......# Demigod ...#.......#......#2[=jT ` Health: 174/174 ======================== ...#.##.##.#......# Magic: 41/41 ======================== ...))#.#.#.#......# AC: 9Str: 4 2[=j ...#..#>#^.#####..# EV: 32Int: 15 ...#.#.#.#.#...#..# SH: 0Dex: 40 ...#.##.##.'...#..# XL: 20 Next: 20% Place: Vaults:3 ...#.......#...'@.# Noise: ===------  Time: 38911.3 (0.0) ...#########...#..#2[=jm w e) +9 longbow (freeze) #### #.......#..# Fire: e) +9 longbow (freeze) .... #.<.....#..# Zot (20409) Gem (160) 2[=j .... #...#...#†.# ...##########.##..# p   ironbound beastmaster 2[=j ...#.......#...#p.# ...#.......#...#..# ...#.......+ ..#The ironbound beastmaster shouts! _The ironbound beastmaster is moderately wounded.2[=jE You shoot an arrow.  The arrow hits the ironbound beastmaster!!  The arrow freezes the ironbound beastmaster! _The ironbound beastmaster is severely wounded.2[=j 2[=j 2[=jR" 2[=j $ 3[=j M)The arrow hits the ironbound beastmaster!!arrow freezes the ironbound 3[=j+ beastmaster! _The ironbound beastmaster is severely wounded.!3[=jjv)))))3[=jAj...†.3[=j G412.0 (0.73[=j?J3[=j^LY _You kill the ironbound beastmaster!3[=j$a3[=ja3[=jbd3[=jefH _No target in view!3[=j"3[=j3[=j3[=j 3[=j:_No target in view!3[=j$[[?25h[?0c  Search for what [Enter for "."]? 5[=j [?25l[?1c5[=jO5[=j0 matches: only useless items found; press = to show.5[=j 5[=jȜ 5[=j ...#..............# VividlyBlue the Marksdemigod ...#########......# Demigod ...#.......#......#5[=jK ` Health: 174/174 ======================== ...#.##.##.#......# Magic: 41/41 ======================== ...))#.#.#.#......# AC: 9Str: 4 5[=j ...#..#>#^.#####..# EV: 32Int: 15 ...#.#.#.#.#...#..# SH: 05[=j¡ IDex: 40 ...#.##.##.'...#..# XL: 20 Next: 21% Place: Vaults:3 5[=j ,...#.......#...'@.# Noise: ===------  Time: 38912.0 (0.0) 5[=j }...#########...#..# e) +9 longbow (freeze) #### #.......#..#5[=jS  Fire: e) +9 longbow (freeze) .... #.<.....#..#5[=j  Zot (20409) Gem (160) .... #...#...#†.# ...##########.##..#  ...#.......#...#).#  ...#.......#...#..#5[=j̢   ...#.......+ ..# The arrow hits the ironbound beastmaster!!!  5[=j fThe arrow freezes the ironbound beastmaster! _You kill the ironbound beastmaster! 5[=j _No target in view! _No target in view!  Search for what [Enter for "."]? manual5[=j6 5[=j 5[=j 5[=j< . _6[=j8/6[=j/6[=jH16[=j46[=j@859 _  You encounter a lindwurm.6[=jEz)...#.#.#......#.#6[=j F.#......#.#.##.##.#......#.))#.#.#.#......#6[=j@F.#..#>#^.#####..#.#.#.#.#.#...#..#.#.##.##.'...#..#.#6[=jlF.#...@..#---.6[=jF##...#..## #.......#..#6[=jF. #.<.....#..#6[=jF. #...#...#†.#6[=jG$.##########.##..#k   lindwurm (wandering).#....k..#...#).#.#.#...#..#6[=jdG.#.+ #..#6[=jmI,3.0 (1.6[=jPk 6[=jvQ---4.0 (2786[=jT6[=jU. _The lindwurm leaves your sight.6[=jiWQ _There is an open door here.6[=j6[=j6[=jR6[=jB6[=jN6[=jQd67 _6[=j 6[=j6[=jY6[=j]566[=j6[=jM6[=j?6[=j]456[=jJ 6[=j 6[=j 6[=jwj  A lindwurm comes into view.6[=j......))#.#.#.#......#..#..#>#^.#####..#6[=j..#.#.#.#.#...#..#6[=j0x..#.##.##.'...#..#6[=j]l..#.......#...'..#6[=j{..#########...#..# 6[=j####### #.......#..#6[=j... #.<.....#..#6[=j... #...#.@.#†.#..6[=j####.##..# ......#.....k.#...#).#6[=j.#.......#...#..#.#......k+..$#..#..#.......#####..#k   lindwurm (wandering)..#.......#......#..#.......#......#6[=jn)....###'#####......#6[=j(7.0 (38.0 (434 _6[=j<06[=jv)).#>#^.#####...#.#.#...#.#.##.'...#......#...'#####...#6[=jai #.......# #.<.....# #...#.@.#†##.##...#)6[=jZ#...#+..$#..#####.... .)6[=jv))>#^.#####...#.#.#...#.#.##.'...#......#...'#####...#6[=jv #.......# #.<.....#6[=jw #...#.@.#†6[=j#^.#####...#.#.#...#.#.##.'...#......#...'#####...# #.......# #.<.....# #...#.@.#†6[=jOt##.##...#)#...#+..$#..#####.... .)6[=jA+))6[=j6B>#^.#####...#.#.#...#.6[=j\BR#.##.'...#.6[=jBE.....#...'6[=jBi#####...#6[=jBr #.......#6[=jC #.<.....#6[=j:C #...#.@.#†6[=j}Cv##.##...#)6[=jCA#...#6[=jCx+..$#..#####6[=jD)....6[=jID()6[=jS6[=jT6[=j [6[=j] 6[=j'^Q_A lindwurm is nearby!6[=jC 6[=j 6[=js 6[=jW#  6[=j# :_No target in view!6[=j6[=j)6[=jo6[=jH _No target in view!7[=jT7[=jT7[=j,Z7[=j\H _No target in view!7[=j2#..#>#^.######.#.#.#...#..#.##.'...#.7[=jt......#...'.########...# ####### #....... ....... #.<.....##...#...#†##########@##......k.#...#)7[=j..#...#...k+..$.....####.....#........ .)....###'#### .).............7[=jS.k7[=j7[=j9.0 (123 _7[=j7[=j47[=jL  #.#.#.#...#.##.'7[=jVM ......#...'########...# 7[=j|M T####### #.... 7[=jM x....... #.<.....#7[=jM N..#...#†7[=jM Z##########.##.7[=jDN .....k.#.@.#).....#...#.7[=jN v.....+..$....k####7[=jN "..#.....7[=jN / 7[=jN ##7[=j O , 7[=j(O > .)...................# 7[=jFO D 7[=jZ 7[=j[ L2017[=j[ 027[=jb 7[=jd 7[=j 4 7[=jΠ G#.##.'......#...'7[=j E########...# 7[=j T####### #.... 7[=jV x....... #.<.....#7[=jv D..#...#†7[=j n##########.##.7[=jΡ ^.......#...#)7[=j .....#.@.#.7[=j 6+..$7[=j< E.k####....#....7[=jY ..7[=jv #7[=j ' 7[=j O......########.......#  7[=j̢ 7[=j 7[=j &17[=j ?017[=j5 7[=jn 7[=j 8[=j ......#...'########...# 8[=j5b####### #.......# 8[=j\x....... #.<.....#8[=jp#...#...#†8[=j##########.##.8[=j^.......#...#)8[=jK#...#.8[=jE.....+.@$8[=j8-....k####8[=jV%.....#.....8[=jJ ####..#......'.......# 8[=jD 8[=jx8[=j&28[=j'3998[=j008[=j8[=j8[=j#......#.#...'..# #......##...#..## #.......#..#8[=jdm. #.<.....#..#. #...#...#†.#.##########.##..#.#.#...#).#.#.#...#..#8[=j}.#.+@.$#..#8[=j3.#......k#####..#.#8[=jɌ'.#......#.#.#......# .8[=j%.)....###'#####......# ..).# ..).#.8[=jF>#.##..#......'.#8[=j8[=j|38498[=j8[=j28[=jSL{.....k'...............8[=jL#'#.k   lindwurm (wandering)8[=jM6k.8[=jS8[=jT{4788[=j X8[=j$ZW _is nearby!8[=jFZ:No target in view! _You open the door.8[=j.r y )k  8[=jbr   8[=jr 7You shoot an arrow. The arrow hits the lindwurm!  8[=jr 9The arrow freezes the lindwurm!  The lindwurm roars!8[=j M.k8[=j% 8#..8[=j J====7 (0.78[=j- U678[=jɳ 8[=j  8[=jԷ R_The lindwurm is heavily wounded.8[=j/( 8[=j 0 8[=j10mYou shoot an arrow. The arrow hits the lindwurm!!  The arrow freezes the lindwurm!9[=jT'  The lindwurm is almost dead.The lindwurm bites you! The lindwurm closely misses you.9[=j(l62--===-9[=j6(v5.4569[=j+9[=j. _The lindwurm completely misses you. _You took 12 damage!9[=j9[=j{Read which item? Scrolls  f - 4 scrolls of fear 9[=j  g - 2 scrolls of fog  t - 5 scrolls of teleportationa - 6 scrolls of enchant armour  i - 6 scrolls of identifyp - 8 scrolls of poison  r - 4 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia  I - 5 scrolls of immolation  N - 2 scrolls of noise  S - 5 scrolls of silence  V - 5 scrolls of vulnerability 9[=jH[!] read|quaff|evoke[?] describe selected9[=j?L 9[=jhQ 9[=jU P#......#.......#...'..#  VividlyBlue the Marksdemigod #......#########...#..#  Demigod ######## #.......#..#  Health: 162/174 ======================-- 9[=j1V ?........ #.<.....#..#  Magic: 41/41 ======================== ........ #...#...#†.#  AC: 9Str: 4 9[=jsV .......##########.##..#  EV: 32Int: 15 .......#.......#...#).#  SH: 0Dex: 40 9[=jV .......#.......#...#..#  XL: 20 Next: 21% Place: Vaults:3 .......#.......k@.$#..#  Noise: ===------  Time: 38925.4 (0.0) 9[=jV .......#.......#####..#  e) +9 longbow (freeze) .......#.......#......#  Fire: e) +9 longbow (freeze) .......#.......#......#  Zot (20395) Gem (146) 9[=j!W ..)....###'#####......# ..)...................#  k   lindwurm ..)...................# .......########.......# 9[=jW #####..#......'.......# You shoot an arrow. The arrow hits the lindwurm!!  The arrow freezes the lindwurm!  The lindwurm is almost dead.The lindwurm bites you! The lindwurm closely misses you. _The lindwurm completely misses you. _You took 12 damage!9[=j[ P  Okay, then.9[=j\ 9[=j` 9[=ja . _:[=jي '  You shoot an arrow. The arrow hits the lindwurm!!  The arrow freezes the lindwurm.:[=j,R:[=j:[=j446.1 (0.7:[=j:[=j)6 _You kill the lindwurm! :[=j|e_You recovered 2 HP!:[=jb>1.#......#.#...'..# :[=j>|.#......#########...#..# .:[=j># #.......#..#:[=j>. #.<.....#..#:[=j>. #...#...#†.#:[=j>.##########.##..#:[=j3?.#.#...#).#.#.......#...#..#:[=jg?.#.......@..$#..#.#.#####..#:[=j?.#.......#......#.#.......#......#.)....###'#####......#:[=j?}.)..#.)......:[=j-@A.#.#.##..#......'.#:[=jI@:[=j H:[=j4I6---7.1 (1.045 _:[=j=M:[=jP  There is an open door, spattered with blood here. _You recovered 2 HP!:[=jd.#......#.#...'..# [.#......#########...#..# ..:[=j@e# #.......#..# #. #.<.....#..# :[=je#. #...#...#†.# #.##########.##..# :[=j fx'.#.#...#).# :[=j_f#.#.......#...#..# :[=jf#.#......@'..$#..# :[=jf#.#:[=j gO.#####..# #.#:[=jCgK.#......#.#:[=jxg:.#......#:[=jg.)....###'#####......#.)........:[=jgN.#.).......:[=jh5.#.########:[=jGh".##..#......'.#:[=j{h:[=j:r:[=jr8=---834 _:[=jv:[=js _You recovered 2 HP!:[=j+ :[=j+ :[=jm- :[=jF1 :[=j3 70=23 _:[=j7 :[=j%8 e212:[=jc8 :[=j9 :[=j> :[=j> [4=0:[=j> 01:[=j$@ :[=jB :[=jF :[=jF ^890:[=j$H :[=jJ V  There is an open door, spattered with blood here.:[=jN :[=jO e839 _:[=jP :[=j4 G56:[=jh4 :[=j5 :[=jj7 :[=j; :[=j"< ]45:[=jq= :[=j\? :[=j-H .......########... ...#######..#......'......############..#[.#......#... :[=jqH .....# ##....♣..)'..#......#... :[=jH L~..### #........##..#......#∩.. ≈..# #..#♣...♣##..#....<.#... :[=jH ≈..# #.....##..'......#... ...# ##.♣..##..#......#... :[=jH ...# ###@.##..#......#...57.1 (29.0) :[=jH ...## ...ß.....##..#......#... ....# #ζ..♣...###..#......#...# ## ...#####..#......#...:[=j*I D# .... #...########...:[=jKI y# #.#.ß #..............# $..#. #......[.......:[=jiI # ## #⌠ ###.......[)..... ....###### #.........:[=jmO 8ℓ:[=j P 8.1 (3034:[=jS :[=jfV : _Found a basalt altar of Yredelemnul. :[=jV e_You recovered 6 HP!:[=jl :[=j:m :[=jWn :[=jQq :[=js %  :[=js eYou encounter an apis draugr. It is wielding a +0 scimitar.:[=j@y ###########..#......'###..#[.#......#.# ##....♣..)'..#......# ≈~..### #........##..#......#∩ ∩≈..# #..#♣...♣##..#....<.#≈..# #.....##..'......# :[=jYz ....# ..♣ ##.♣..##..#......#.# ...ß.###..##..#......#.## ....ß..@..##..#......#..# ##ℓ..♣...###..#......#.# ## ...#####..#......#.# #.... #...########.# #.#.ß #...........# $..#.. #[Z   apis draugr (dormant).# ### #⌠Z ###.......[).....###### ### #.:[=jz ......... #####:[=j 0.0)_9.1 (123 _:[=j ;[=jG0$#..#[;[=j0 ..);[=j0 ..;[=j0∩ ;[=j0∩≈..# .♣#;[=j1<;[=j#1 #.....#;[=jA1/ ..♣ ##.♣..# ...ß.###..#;[=j`1{ ....ß..@..# ##_..♣...## ## ...###;[=j1C #....  #.#.ß  $..#.. [;[=j1[ ### #⌠Z [ ###  ;[=j1;[=jf#..#[ ..);[=j ..∩ ∩≈..# .♣#<;[=j #.....# ..♣ ##.♣..#;[=j ...ß.###..# ....ß..@..#;[=jHy ##_..♣...## ## ...### #.... ;[=jn #.#.ß  $..#.. [;[=j ### #⌠Z [ ###  ;[=j1 _An apis draugr is nearby!;[=jZa#..#[ ..) ..∩ ∩≈..# ;[=j4[(.♣#< #.....#;[=jY[/ ..♣ ##.♣..# ...ß.###..#;[=j{[{ ....ß..@..# ##_..♣...## ## ...###;[=j[; #....  #.#.ß  $..#.. ;[=j[C[ ### #⌠Z ;[=j[6[ ###  ;[=j.#..#[ ..) ..∩ ∩≈..# .♣#<;[=j #.....# ..♣ ##.♣..# ...ß.###..# ....ß..@..# ##_..♣...## ## ...###;[=j} #....  #.#.ß  $..#.. [ ### #⌠Z ;[=j`[ ###  ;[=j3;[=j;[=jc _An apis draugr is nearby!;[=jwa#..#[ ..) ..∩ ∩≈..# ;[=j7wW.♣#< #.....# ..♣ ##.♣..# ...ß.###..#;[=j[w{ ....ß..@..# ##_..♣...## ## ...###;[=jw #....  #.#.ß  $..#.. [ ### #⌠Z [ ###  ;[=j#..#[ ..) ..;[=j∩ ∩≈..# .♣#< #.....#;[=j8 ..♣ ##.♣..# ...ß.###..#;[=jY  ....ß..@..# ##_..♣...##;[=j} ## ...### #.... ;[=j #.#.ß  $..#.. [ ### #⌠Z [ ###  ;[=j3;[=j_;[=j!c _An apis draugr is nearby!;[=j;[=jW;[=j;[=jR _No reachable target in view!;[=j3 3;[=jC ;[=jGL  ;[=jnL ;[=jL D_No reachable target in view!<[=j8=#.#..#......'.##..#[.#......#.# ##....♣..)'..#......# ~≈~..### . #........##..#......#∩ ~∩≈..# .#..#♣...♣##..#....<.# ~≈≈..# ß .. #.....##..'......#.# ...♣.##.♣..##..#......# #....# #...ß.###..##..#......# #....##.ß.@...##..#......#.# ###_..♣...###..#......#.# ##....#####..#......#.# #..... #...#.# #.#.ß. #.# $..#..## #......[.# ### [40<[=j_@m#⌠Z####.[).###### #####. #####<[=jDξ6012 _<[=jsH<[=j .####..#[# ##....♣..)'. <[=j A~≈~..### . #........##∩∩≈..# .#..#♣...♣#<.#. ~≈<[=jީ mß....#.....##..'..... ...<[=j ...♣.##.♣..##..# #<[=j #...ß.###.<[=j< R# .....ß... <[=j ......# ###ξ..♣@..## ##....#### #..... #...#######.#.ß.. #...........$..#..###<[=j D[### #⌠Z###.[)##### #####.......... ####.......<[=jh 101<[=jo <[=jd <[=jx 3<[=jX =[=jD)=[=j)=[=j-=[=j/=[=j ##....♣..)'. ~≈~..### . #........##∩∩≈..# ..#..#♣...♣#<.#. ~≈ß....#.....##..'..... ......♣.##.♣..##..# #=[=j.#...ß.#### .....ß... ......# ###ζ..♣...## ##...@###=[=ju #.....⌠##...########.ß..##...........$..#..###[### #⌠Z###.[)##### #####....=[=jX...... ####.......=[=j=[=j|2590=[=j=[=j=[=j u.# ##....♣..)'..#......# .~≈~..####. #........##..#......# .~∩≈..# #..#..#♣...♣##..#....<.# .~≈≈..# .ß....#.....##..'......#=[=j .# ....♣.##.♣..##..#......# .#....# ##...ß.###..##..#......# ##....## ......ß.....##..#......#.# ###ζ..♣...###..#......#=[=jR J.# ##..@.#####..#......#.# #.....⌠##...#=[=j .# #.#.ß..##=[=jh .# $..#..####......[.# ### #⌠Z####.[).###### #####. #####=[=j7 :ℓ=[=j |3809=[=j =[=jU# =[=j $))=[=j .)Z=[=j  =[=j8 N_An apis draugr is nearby!=[=j[ )No reachable target in view! _=[=j}  You shoot an arrow.=[=jF *Z=[=js .=[=j$.=[=j.=[=jB.=[=jW5===8 (0.7=[=j%7=[=j08=[=j =[=jJ =[=jv:_The arrow hits the apis draugr but does no damage.>[=j9 )) You shoot an arrow. The arrow hits the apis draugr!!>[=jBZ.>[=j:r......_.>[=j}4.567>[=j>[=jf _The apis draugr is moderately damaged.>[=j )You shoot an arrow. The arrow hits the apis draugr!!!  The arrow freezes the apis draugr.>[=jZX)>[=j .......  You destroy the apis draugr!>[=jq======5.26>[=j`>[=jc' _You hear a shout!>[=jO >[=j >[=jw >[=j H _No target in view!>[=j >[=j >[=j' >[=j. H _No target in view!>[=j3>[=j^ _No target in view!?[=jf?[=jg?[=j*h?[=jjj?[=jl%  ?[=j&maYou encounter an apis draugr. It is wielding a +0 mace.?[=jGr_~≈~..####. #........##..#...... .?[=jr.~∩≈..# ##..#..#♣...♣##..#....<. ..~≈≈..# Z.ß....#.....##..'...... .?[=jr......# ....♣.##.♣..##..#......?[=j+s#....# ##...ß.###..##..#...... ###....## ......ß.....##..#...... ........# ###_..♣...###..#.......# ##....#####..#.......# #.@...⌠##...######?[=j\sc.# #.#)ß..##...........# $..#..####[?[=js.# #####⌠.####.......[).###### #####...?[=js....... #####Z   apis draugr (wandering).......?[=jt4?[=jZv`.Z0?[=jPw1A?[=j`|N.....?[=j|A   profane servitorZ   apis draugr?[=jR~------6.2 (155?[=j7_?[=jA{ _You encounter a profane servitor. It is wielding a +2 whip.?[=jC ∩≈..# ##..#..#< .Zß....#.....# ....♣.##.♣..# ##...ß.###..# ......ß.....# ###_..♣...# ##....### #.@...⌠# #.#)ß..# A..#..###[ #####⌠.#[ #### ?[=j"o ∩≈..# ##..#..#< .Zß....#.....# ....♣.##.♣..# ##...ß.###..# ......ß.....# ###_..♣...# ##....### #.@...⌠# #.#)ß..# A..#..###[ #####⌠.#[ #### ?[=jR------?[=j?[=j&d _There are monsters nearby!?[=jJRE ∩≈..# ##..#..#<?[=jR$ .Zß....#.....# ....♣.##.♣..# ##...ß.###..# ......ß.....# ###_..♣...# ##....### #.@...⌠# #.#)ß..# A..#..###[?[=jSH #####⌠.#[ #### ?[=j ∩≈..# ##..#..#?[=j< .Zß....#.....#?[=j% ....♣.##.♣..#?[=jQ ##...ß.###..#?[=jv ......ß.....#?[=j ###_..♣...#?[=j ##....###?[=j #.@...⌠#?[=jb #.#)ß..# A..#..###?[=jr[ #####⌠.#?[=jg[ #### ?[=j?[=j/?[=j?[=jd _There are monsters nearby!?[=j ∩≈..# ##..#..#< .Zß....#.....# ....♣.##.♣..# ##...ß.###..# ......ß.....# ###_..♣...# ##....###?[=j #.@...⌠# #.#)ß..# A..#..###[ #####⌠.#[ #### ?[=jN 9 ∩≈..# ##..#..#< .Zß....#.....# ....♣.##.♣..# ##...ß.###..# ......ß.....# ###_..♣...#?[=j 6 ##....### #.@...⌠# #.#)ß..# A..#..###[ #####⌠.#[ #### ?[=j ?[=jJ ?[=j ?[=j d _There are monsters nearby!?[=j2 l )))You shoot an arrow.?[=j C.Z?[=j ?[=jQ 1$A?[=j ?[=j \.ß.....♣..?[=j ...?[=j .?[=jf 5===9 (0.7?[=j :4?[=j4 ?[=jO g _The arrow completely misses the profane servitor.?[=jX >))?[=j AA.?[=j +ψ?[=j + .?[=j ZYou shoot an arrow. The arrow misses the profane servitor.?[=j ..ß.###...ß....?[=j- >ξ..♣.....ψ   death knight (polearm)Z   apis draugr?[=j g7.634?[=jI ?[=ja?[=j o _You encounter a death knight. It is wielding a +3 glaive of draining.?[=j @[=j M) _You encounter a death knight. It is wielding a +3 glaive of draining.  You shoot an arrow.  @[=jThe arrow completely misses the profane servitor.The arrow hits the death knight. The arrow freezes the death knight.@[=jAA.@[=j7...♣....ß.....8.323@[=j@[=j: _The death knight is lightly wounded.A[=jȳ  A[=jYCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A[=jA[=j Your spells (cast)TypeFailure Level A[=jcha - Fugue of the FallenNecromancy4%A[=j3 A[=j1 b + Dimensional Bullseye Hexes/Translocation 1% 4 c - Yara's Violent UnravellingHexes/Alchemy3%5  d - JinxbiteHexesA[=j61%2  v - Cause FearHexes1%A[=jo4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitC[=j(C[=jC[=j3..~≈~..####. #........##..#...... VividlyBlue the Marksdemigod ..~∩≈..# ##..#..#♣...♣##..#....<. Demigod ..~≈≈..# ..ß....#.....##..'...... Health: 174/174 ======================== C[=j .......# ....♣.##.♣..##..#...... Magic: 41/41 ======================== ..#....# ##Z..ß.###..##..#...... AC: 9Str: 4 ###....## ......ß.....##..#...... EV: 32Int: 15 C[=jU'........# ###ξ..♣...###..#...... SH: 0Dex: 40 ........# ##....#####..#...... XL: 20 Next: 21% Place: Vaults:3 ........# #A@...⌠##...####### Noise: ===------  Time: 38968.3 (0.0) ........# #.#)ß..##.......... e) +9 longbow (freeze) ........# $ψ.#..####......[... Fire: e) +9 longbow (freeze) C[=j........# #####⌠.####.......[). Zot (20352) Gem (103) ........###### #####............ .............. #####............ A   profane servitor ................................. ψ   death knight (polearm) C[=j................................. Z   apis draugr .................................You shoot an arrow.  The arrow completely misses the profane servitor.The arrow hits the death knight. The arrow freezes the death knight. _The death knight is lightly wounded.  C[=j@YCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C[=jC[=jѴ..~≈~..####. #........##..#...... VividlyBlue the Marksdemigod ..~∩≈..# ##..#..#♣...♣##..#....<. Demigod C[=jK..~≈≈..# ..ß....#.....##..'...... Health: 174/174 ======================== .......# ....♣.##.♣..##..#...... Magic: 41/41 ======================== ..#....# ##Z..ß.###..##..#...... AC: 9Str: 4 ###....## ......ß.....##..#...... EV: 32Int: 15 ........# ###ξ..♣...###..#...... SH: 0Dex: 40 C[=jܵe........# ##....#####..#...... XL: 20 Next: 21% Place: Vaults:3 C[=j*........# #A@...⌠##...####### Noise: ===------  Time: 38968.3 (0.0) ........# #.#)ß..##.......... e) +9 longbow (freeze) ........# $ψ.#..####......[... Fire: e) +9 longbow (freeze) C[=js........# #####⌠.####.......[). Zot (20352) Gem (103) ........###### #####............ .............. #####............ A   profane servitor ................................. ψ   death knight (polearm) C[=j*................................. Z   apis draugr .................................You shoot an arrow.  The arrow completely misses the profane servitor.The arrow hits the death knight. The arrow freezes the death knight. _The death knight is lightly wounded.  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C[=jJC[=j6Z..~≈~..####. #........##..#...... VividlyBlue the Marksdemigod ..~∩≈..# ##..#..#♣...♣##..#....<. Demigod C[=jM..~≈≈..# ..ß....#.....##..'...... Health: 174/174 ======================== .......# ....♣.##.♣..##..#...... Magic: 37/41 =====================--- ..#....# ##Z..ß.###..##..#...... AC: 9Str: 4 C[=j###....## ......ß.....##..#...... EV: 32Int: 15 ........# ###ξ..♣...###..#...... SH: 0Dex: 40 C[=j$........# ##....#####..#...... XL: 20 Next: 21% Place: Vaults:3 ........# #A@...⌠##...####### Noise: ===------  Time: 38968.3 (0.0) ........# #.#)ß..##.......... e) +9 longbow (freeze) C[=jr........# $ψ.#..####......[... Fire: e) +9 longbow (freeze) ........# #####⌠.####.......[). Zot (20352) Gem (103) ........###### #####............ .............. #####............ A   profane servitor C[=j................................. ψ   death knight (polearm) ................................. Z   apis draugr ................................. _The death knight is lightly wounded.  C[=j6Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a profane servitor, wielding a +2 whip (umbra)C[=jo Y A*D[=j;.*D[=j&ψ. D[=j0u Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  D[=j-Press: ? - help, Dir - move target  Aim: a death knight, wielding a +3 glaive of draining and wearing a +0 chain  mail (lightly wounded, umbra)E[=j,6..~≈~..####. #........##..#...... VividlyBlue the Marksdemigod E[=j|6T..~∩≈..# ##..#..#♣...♣##..#....<. Demigod ..~≈≈..# ..ß....#.....##..'...... Health: 174/174 ======================== E[=j6.......# ....♣.##.♣..##..#...... Magic: 37/41 =====================--- ..#....# ##Z..ß.###..##..#...... AC: 9Str: 4 E[=j=7^###....## ......ß.....##..#...... EV: 32Int: 15 ........# ###ξ..♣...###..#...... SH: 0Dex: 40 E[=jz7........# ##....#####..#...... XL: 20 Next: 21% Place: Vaults:3 ........# #A@...⌠##...####### Noise: ===------  Time: 38968.3 (0.0) E[=j7........# #.#)ß..##.......... e) +9 longbow (freeze) E[=jj8........# $ψ.#..####......[... Fire: e) +9 longbow (freeze) ........# #####⌠.####.......[). Zot (20352) Gem (103) ........###### #####............ .............. #####............ A   profane servitor ................................. ψ   death knight (polearm, bullseye target)................................. Z   apis draugr .................................Aim: a death knight, wielding a +3 glaive of draining and wearing a +0 chain  mail (lightly wounded, umbra)  You create a dimensional link between your ranged weaponry and the death  knight.  E[=j8yThe profane servitor completely misses you.The profane servitor barely misses you.E[=j>#########(strong)knight.  E[=j>ZThe profane servitor completely misses you.The profane servitor barely misses you.  The death knight raises the black torch.The gout of umbral fire explodes! The umbral torchlight engulfs you!  The umbral torchlight engulfs the profane servitor.E[=jE[=j=U.ZE[=jFfζ...A@.E[=jG.#)The gout of umbral fire explodes! The umbral torchlight engulfs you!  E[=j7GThe umbral torchlight engulfs the profane servitor.  The profane servitor is empowered.  The profane servitor completely misses you.profane servitor hits you with a +2 whipE[=jjGY!  The profane servitor completely misses you.E[=j=HH39-----=======E[=jiH9.3 (11) Bullseye Gem (102) E[=jyME[=j'PC _The profane servitor hits you with a +2 whip! E[=jUPe_You took 35 damage!H[=jy _You took 35 damage!  You shoot an arrow. The arrow hits the profane servitor!arrow freezes the profane servitor.  The profane servitor is lightly damaged.  Your projectile teleports! The arrow hits the death knight.  The arrow freezes the death knight.H[=j  .ZThe death knight is lightly wounded.H[=j-%  H[=j .The death knight completely misses you. The profane servitor barely misses you.H[=j=/26-------===----70.0 (0.7H[=j4H[=j7 _The profane servitor hits you with a +2 whip! _You took 13 damage!I[=j $I[=j ..~≈~..####. #........##..#...... VividlyBlue the Marksdemigod ..~∩≈..# ##..#..#♣...♣##..#....<. Demigod I[=jN 1..~≈≈..# ..ß....#.....##..'...... Health: 126/174 =================------- I[=j @.......# ....♣.##.♣..##..#...... Magic: 37/41 =====================--- I[=j |..#....# ##...ß.###..##..#...... AC: 9Str: 4 I[=j  ###....## ......ß.....##..#...... EV: 32Int: 15 ........# ###Z..♣...###..#...... SH: 0Dex: 40 ........# ##....#####..#...... XL: 20 Next: 21% Place: Vaults:3 I[=jQ ^........# #A@...⌠##...####### Noise: ===------  Time: 38970.0 (0.0) I[=j ........# #.#)ß..##.......... e) +9 longbow (freeze) I[=j 0........# $ψ.#..####......[... Fire: e) +9 longbow (freeze) I[=j y........# #####⌠.####.......[). Zot (20351) Bullseye Gem (102) ........###### #####............ I[=j .............. #####............ A   profane servitor (strong) I[=j> ................................. ψ   death knight (polearm, bullseye target)................................. Z   apis draugr .................................I[=jo The death knight completely misses you. The profane servitor barely misses you._The profane servitor hits you with a +2 whip! I[=j _You took 13 damage!  Press: ? - help, v - describe, . - travelThe floor, spattered with blood.  This square is wreathed by an umbra.I[=j& A@Here: a profane servitor, wielding a +2 whip (lightly damaged, strong, umbra)e floor.I[=jA profane servitor. A blasphemous being that was once an angel of the Shining One. It now stands as unliving proof that not even the holiest of beings are beyond Yredelemnul's grasp. Max HP: ~153 Will: ++++ AC: ++ EV: ++++  rF: ...  rC: +.. rPois: ∞ rNeg: ∞ rElec: + Threat: High Class: Undead Size: Medium Int: Human I[=jm Speed: 150% (normally travels faster than you) You have about 64% to hit with your +9 longbow of freezing. It has about 53% to hit you. Attacks Max Damage After Damaging Hits Hit: +2 whip 48 (base 32) Drain health from the living Hit: +2 whip 25 (base 17) Drain life (max 12 damage) It is immune to torment; and resistant to miasma and drowning. It can see invisible. It can fly. It can open doors. [!]: Description|Statuses|QuoteJ[=j..~≈~..####. #........##..#...... VividlyBlue the Marksdemigod J[=j=5..~∩≈..# ##..#..#♣...♣##..#....<. Demigod J[=j1..~≈≈..# ..ß....#.....##..'...... Health: 126/174 =================------- J[=jr@.......# ....♣.##.♣..##..#...... Magic: 37/41 =====================--- J[=j|..#....# ##...ß.###..##..#...... AC: 9Str: 4 J[=j-=###....## ......ß.....##..#...... EV: 32Int: 15 J[=j........# ###Z..♣...###..#...... SH: 0Dex: 40 J[=j_e........# ##....#####..#...... XL: 20 Next: 21% Place: Vaults:3 J[=jR........# #A@...⌠##...####### Noise: ===------  Time: 38970.0 (0.0) J[=j]........# #.#)ß..##.......... e) +9 longbow (freeze) J[=j0........# $ψ.#..####......[... Fire: e) +9 longbow (freeze) J[=jK........# #####⌠.####.......[). Zot (20351) Bullseye Gem (102) J[=jze........###### #####............ J[=j.............. #####............ A   profane servitor (strong) J[=j ................................. ψ   death knight (polearm, bullseye target)J[=j................................. Z   apis draugr .................................J[=jThe death knight completely misses you. The profane servitor barely misses you._The profane servitor hits you with a +2 whip! J[=jNe_You took 13 damage!  J[=jPress: ? - help, v - describe, . - travelHere: a profane servitor, wielding a +2 whip (lightly damaged, strong, umbra)  The floor.K[=j..~≈~..####. #........##..#...... VividlyBlue the Marksdemigod K[=jf..~∩≈..# ##..#..#♣...♣##..#....<. Demigod ..~≈≈..# ..ß....#.....##..'...... Health: 126/174 =================------- K[=jJ.......# ....♣.##.♣..##..#...... Magic: 37/41 =====================--- ..#....# ##...ß.###..##..#...... AC: 9K[=jt<Str: 4 ###....## ......ß.....##..#...... EV: 32K[=jBInt: 15 ........# ###Z..♣...###..#...... SH: 0Dex: 40 K[=j........# ##....#####..#...... XL: 20 Next: 21% Place: Vaults:3 ........# #A@...⌠##...####### Noise: ===------  Time: 38970.0 (0.0) K[=j;........# #.#)ß..##.......... e) +9 longbow (freeze) K[=jpD........# $ψ.#..####......[... Fire: e) +9 longbow (freeze) ........# #####⌠.####.......[). Zot (20351) Bullseye Gem (102) K[=je........###### #####............ K[=j.............. #####............ A   profane servitor (strong) K[=j................................. ψ   death knight (polearm, bullseye target)................................. Z   apis draugr .................................K[=j2%The death knight completely misses you. The profane servitor barely misses you._The profane servitor hits you with a +2 whip! _You took 13 damage!  K[=jZPress: ? - help, v - describe, . - travelHere: a profane servitor, wielding a +2 whip (lightly damaged, strong, umbra)  The floor.K[=j K[=j9K[=j. _K[=j&K[=j)URead which item? K[=j*qScrolls  f - 4 scrolls of fear  g - 2 scrolls of fog K[=js* t - 5 scrolls of teleportationa - 6 scrolls of enchant armour  i - 6 scrolls of identifyp - 8 scrolls of poison  K[=j*r - 4 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia K[=j +h I - 5 scrolls of immolation  N - 2 scrolls of noise  S - 5 scrolls of silence K[=jx+ V - 5 scrolls of vulnerability [!] read|quaff|evokeK[=j+G[?] describe selectedM[=jK M[=jR M[=jX ..~≈~..####. #........##..#...... VividlyBlue the Marksdemigod M[=j-Y 5..~∩≈..# ##..#..#♣...♣##..#....<. Demigod M[=j^Y q..~≈≈..# ..ß....#.....##..'...... Health: 126/174 =================------- .......# ....♣.##.♣..##..#...... Magic: 37/41 =====================--- M[=jY |..#....# ##...ß.###..##..#...... AC: 9Str: 4 M[=jY =###....## ......ß.....##..#...... EV: 32Int: 15 M[=jZ ........# ###Z..♣...###..#...... SH: 0Dex: 40 M[=j?Z e........# ##....#####..#...... XL: 20 Next: 21% Place: Vaults:3 M[=jsZ q........# #A@...⌠##...####### Noise: ===------  Time: 38970.0 (0.0) ........# #.#)ß..##.......... e) +9 longbow (freeze) M[=jZ 0........# $ψ.#..####......[... Fire: e) +9 longbow (freeze) M[=jZ ........# #####⌠.####.......[). Zot (20351) Bullseye Gem (102) M[=jb[ :........###### #####............ .............. #####............ A   profane servitor (strong) M[=j\ ................................. ψ   death knight (polearm, bullseye target)................................. Z   apis draugr .................................The death knight completely misses you. The profane servitor barely misses you._The profane servitor hits you with a +2 whip! _You took 13 damage!  Press: ? - help, v - describe, . - travelHere: a profane servitor, wielding a +2 whip (lightly damaged, strong, umbra) _The floor.M[=jb ' M[=jb ζZAs you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.M[=jb NThe profane servitor hits you but does no damage.M[=jh ,ℓM[=ji 8--1.0 (10) Tele Bullseye Gem (101) M[=jo M[=jq _The profane servitor misses you. The death knight misses you. _You recovered 2 HP!N[=jߌ You recovered 2 HP!  You shoot an arrow. The arrow hits the profane servitor!!!  The arrow freezes the profane servitor.  The profane servitor is heavily damaged.  Your projectile teleports!  The arrow hits the death knight but does no damage.N[=j=  The death knight is lightly wounded.  The profane servitor misses you.profane servitor hits you with a +2 whip!  You feel drained. The apis draugr barely misses you.The apis draugr completely misses you.death knight hits you from afar with a +3 glaive of draining!N[=jfCP: 97/165 (174)---P: 38/41 =======7 (0.749Drain GeN[=j%m (100) N[=j N[=jF _You feel drained. _You took 31 damage! You recovered 1 MP!O[=jb  _You feel drained. _You took 31 damage! You recovered 1 MP!  You shoot an arrow. The arrow hits the profane servitor!arrow freezes the profane servitor.  The profane servitor is heavily damaged.  Your projectile teleports!O[=jP ZThe arrow closely misses the death knight.O[=j The profane servitor hits you with a +2 whip!!  The profane servitor draws vitality from your injuries!O[=j 8  O[=j ∩≈..# ##..#..#< ..ß....#.....# ....♣.##.♣..#O[=j  ##...ß.###..# ......ß.....# ###ℓ..♣...# ##Z...###O[=jK i #A@...⌠# #.#)ß..#O[=jz  Zψ.#..###[ #####⌠.#[O[=j #### Z   pearl dragon zombieO[=j Z   apis draugrThe profane servitor hits you but does no damage.  You encounter a pearl dragon zombie.O[=j@O $ O[=jO ∩≈..# ##..#..#< ..ß....#.....# ....♣.##.♣..#O[=jO  ##...ß.###..#O[=jO 8 ......ß.....# ###ℓ..♣...#O[=j!P ' ##Z...### #A@...⌠#O[=jNP  #.#)ß..#O[=jzP  Zψ.#..###[ #####⌠.#[O[=jP X #### O[=jJW q  ∩≈..# ##..#..#<O[=jW  ..ß....#.....# ....♣.##.♣..# ##...ß.###..# ......ß.....# ###ℓ..♣...# ##Z...### #A@...⌠# #.#)ß..#O[=jW  Zψ.#..###[ #####⌠.#[O[=j*X #### The death knight hits you from afar with a +3 glaive of draining!!  * * * LOW HITPOINT WARNING * * *You feel drained.O[=jX a ∩≈..# ##..#..#< ..ß....#.....#O[=j  ....♣.##.♣..# ##...ß.###..# ......ß.....# ###ℓ..♣...#O[=jK  ##Z...### #A@...⌠# #.#)ß..#O[=j j Zψ.#..###[ #####⌠.#[ #### O[=j޲ U  The apis draugr hits you with a +0 mace.  O[=j @* * * LOW HITPOINT WARNING * * *O[=j '46/157----------Doom: 24%--2.48Gem (99) O[=jt O[=j&  O[=jd _Your doom draws closer. The apis draugr completely misses you. _You took 51 damage!Q[=jFv~≈~..####. #.##..#......# .~∩≈..# ##..#..#♣...♣##..#....<.# .~≈≈..# ..ß....#.....##..'......#Q[=j$w# ....♣.##.♣..##..#......# .#....# ##...ß.###..##..#......#....## ......ß.....##..#......## ###ℓ..♣...###..#......## ##Z...#####..#......## #A.@..⌠##...## #.#)ß..##.Q[=jw# Zψ.#..####......[.# #####⌠.####.[).###### #####. #####.Q[=jy7.AQ[=jŀ  ∩≈..# ##..#..#♣...♣#< ..ß....#.....# ....♣.##.♣..#Q[=j6a ##...ß.###..# ......ß.....# ###ℓ..♣... ##Z...### #.A@..⌠# #.#)ß..#Q[=j Zψ.#..###[ #####⌠.#[ #### Q[=jThe profane servitor attacks as it pursues you!  The profane servitor completely misses you. x2  The profane servitor misses you.Q[=j  ∩≈..# ##..#..#♣...♣#< ..ß....#.....# ....♣.##.♣..# ##...ß.###..# ......ß.....#Q[=jy ###ℓ..♣... ##Z...### #.A@..⌠# #.#)ß..# Zψ.#..###[ #####⌠.#[Q[=j8N #### Q[=j  ∩≈..# ##..#..#♣...♣#<Q[=j ..ß....#.....# ....♣.##.♣..# ##...ß.###..# ......ß.....# ###ℓ..♣... ##Z...### #.A@..⌠#Q[=jM #.#)ß..# Zψ.#..###[ #####⌠.#[ #### The profane servitor hits you with a +2 whip!  Q[=j@* * * LOW HITPOINT WARNING * * *Q[=jg& ∩≈..# ##..#..#♣...♣#<Q[=j&1 ..ß....#.....# ....♣.##.♣..#Q[=jE(b ##...ß.###..# ......ß.....# ###ℓ..♣... ##Z...### #.A@..⌠# #.#)ß..# Zψ.#..###[Q[=j( #####⌠.#[ #### Q[=j.: ψQ[=jm.U.You feel drained.Q[=jF/,ZQ[=jI1' Q[=j1$Q[=j1P* * * LOW HITPOINT WARNING * * *Q[=j2Q[=j2G.ZQ[=j@ .......ß....._..You encounter a pearl dragon zombie.The apis draugr attacks as it pursues you!Q[=jIA135/153---------==----3.4 (1.07Drain 8Q[=jrG7_Q[=jJ Q[=jJ_The apis draugr misses you. The apis draugr completely misses you. _You took 11 damage!T[=jK~≈~..####. #.##..#......#∩ ~∩≈..# ##..#..#♣...♣##..#....<.#. ~≈≈..# ..ß....#.....##..'......#.# ....♣.##.♣..##..#......#. #....# ##...ß.###..##..#......#. #....## ......ß.....##..#......#.# ###_..♣...###..#......#.# ##.Z..#####..#......#.# #.A.@.⌠##...#.# #ψ#)ß..##.# $Z.#..####......[.# #####⌠.####.[).###### T[=jL#####. #####.Z   apis draugrT[=jR8§T[=j}WB..... #.<.....#..# ..... #...#...#†.# ....##########.##..# T[=jW#.......#...#).# ....#.......#...#..# ....#.......'...#..# #.......#####..# #.......#......# T[=jXh#.......#...@..# ###'#####......# .............# .............# T[=j;X4########.......# ##..#......'.......#  .#[.#......#.......# T[=jmX  T[=jX)'..#......#.......#  ##..#T[=jX#∩#  T[=j\T[=jaT[=jb_7------T[=jb46) Bullseye Drain Gem (97) T[=jmT[=j+p@ _Your surroundings suddenly seem different. T[=jlpe_You recovered 2 HP!U[=jYU[=jOU[=j[U[=jU[=j40=9=56 _U[=jU[=jU[=j<2=45U[=jqU[=jU[=j٧o434U[=jU[=jCU[=j}Y6=2U[=j(3U[=jU[=jU[=j8=40=1U[=j(2U[=j U[=jeU[=j500) Drain Gem (91) U[=jٺU[=jt _Your dimensional bullseye dissipates.U[=j+2=390U[=j6U[=jzU[=j4=889U[=jU[=jCU[=j61==78U[=jLU[=jU[=j8=67U[=jU[=jU[=j60=56U[=jU[=jU[=jdo245U[=j=U[=jRU[=j64==34U[=jU[=jU[=jFy6=23U[=jU[=jU[=jE g812U[=j U[=jU[=jh7001U[=jU[=jU[=j#2=290U[=j}U[=jU[=jm#4U[=jW=879U[=jvU[=j&U[=j9'g678U[=j*U[=ja.U[=j|/#8U[=j/h=67U[=j/1U[=j'7U[=j7z81=56U[=j8U[=j=U[=j=>3=U[=jV>M45U[=jN?U[=jIU[=jIy5=34U[=jJU[=jZU[=j \$7U[=jE\C23U[=jg_U[=jZxU[=jhy?91U[=jy(2U[=j|U[=jU[=jOd91=0U[=j(1U[=jqU[=j=U[=jv63=U[=j.190U[=jU[=j֮U[=jU[=j$5U[=jD869U[=j,U[=jU[=j#7U[=jh=78U[=j-U[=jDU[=j{69=U[=jC67U[=jU[=jvU[=j^F101/153 (174)U[=jM56U[=jU[=jHU[=j2#3U[=jh=45U[=jU[=ja)U[=j*y5=34U[=j-U[=j.=U[=jw=?72U[=j=(3U[=j@U[=jPU[=jQ:109=U[=jRM12U[=j#UU[=jcU[=j#d&11U[=j]d`=01U[=jgU[=j{U[=j|&3U[=j|N090U[=jU[=jU[=j65=U[=jSN859U[=jΌU[=jU[=ji[7=7U[=j(8U[=jcU[=j\U[=js967U[=jU[=jU[=jc22=56U[=jUU[=jU[=j)4=45U[=jU[=j>U[=jwK63U[=j(4U[=jxU[=jU[=j68=U[=jM23U[=jU[=j U[=j30=12U[=jlU[=jU[=js201U[=jpU[=jBU[=j#4U[=jb=2990U[=jU[=j*U[=ju6=849U[=jU[=jbU[=js878U[=jU[=jkU[=jt4067U[=jU[=jU[=jm2=56U[=j"U[=jU[=jU[=j4=45U[=jU[=jU[=js634U[=jGU[=jqU[=j8=23U[=jU[=jrU[=j\50=1U[=j(2U[=jU[=j%k2013=8908397867=5645U[=j(U[=j )?34U[=j@)U[=j)U[=jN+U[=j\.U[=j.U23U[=j/U[=j0U[=j4U[=jb4U12U[=j@5U[=j6U[=jD:U[=j:U01U[=j8;U[=jf<U[=j,@U[=jw@.79U[=j@(0U[=jaAU[=jBU[=jEU[=jE-8U[=j%F)29U[=jFU[=j'HU[=j*KU[=jKU78U[=jLU[=jMU[=j_675645U[=jbU[=jeU[=j>fU34U[=j*gU[=jhU[=j)lU[=jlU23U[=jxmU[=jnU[=j^rU[=jr?12U[=jrU[=jsU[=j"uU[=jwU[=jCxU01U[=j:yU[=jzU[=j}U[=j}@690U[=j1~U[=jU[=jlU[=jU[=jV819U[=jU[=j5U[=jɰ786756453423U[=j12U[=jeU[=j"U[=jU01U[=jU[=jbU[=j̼U[=j-V590U[=jU[=j־U[=jU[=jJZ89) U[=jU[=jJU[=j  You encounter a yaktaur. It is carrying a +1 arbalest of flaming.U[=j7...............##############....#'......... #....##.U[=j. #....#'.. #....##.U[=j. #....##..>...... #....##.U[=jC. #....#######'### #@...#--. ....U[=jru.# .# [ U[=jB.#... ....# .... ....#c   yaktaur (launcher, wandering) ....# U[=jgc...# U[=j[Z9062.4 (88.0)c.U[=jU[=j~3.4 (8978 _U[=jU[=jS U[=j_You recovered 116 HP! You recovered 3 MP!V[=j ))))))c  )  You shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur.The yaktaur shouts!V[=j r......cV[=j| :===4.1 (0.7)V[=jV[=j_ _The yaktaur is heavily wounded.V[=j ' V[=j ~)You shoot an arrow. The arrow hits the yaktaur! The arrow freezes the yaktaur.V[=j 5))))V[=j5 ))V[=jw , V[=j V[=j V[=jm /pV[=jm+ S ......V[=j+ p   vault warden (launcher)  You kill the yaktaur!V[=j0 {2867V[=j4 V[=j>  You encounter a vault warden. It is wielding a +1 great sword of holy wrath and_carrying a +2 arbalest of draining.V[=jNS E )))V[=jS ))) You shoot an arrow. The arrow hits the vault warden!!!  The arrow freezes the vault warden!V[=j ;.....V[=j .The arrow freezes the vault warden!  The vault warden is heavily wounded.You hear a shout!  The vault warden unwields a +1 great sword of holy wrath.  V[=j6 IIt stops glowing.vault warden wields a +2 arbalest of draining.V[=j D )))V[=j˧ u)))You sense an unholy aura. The vault warden shoots a bolt. The bolt hits you!!V[=jH d......V[=j ~16/145-----====5.5V[=jB M56V[=j V[=j}  V[=j _You feel drained. _You took 37 damage!W[=j: $W[=j~You shoot an arrow. The arrow hits the vault warden!!!  The arrow freezes the vault warden!W[=jc))))))W[=jMW[=jb......W[=j8/147-----3===-6.25W[=jW[=j _You kill the vault warden! _You recovered 2 HP!W[=j...... #....#  SH: 0Dex: 40 Z[=jC z...#......... #....#  XL: 20 Next: 22% Place: Vaults:3 ...######'### #@...#  Noise: ==-------  Time: 39069.9 (0.0) ..... .....**....#  e) +9 longbow (freeze) ...... ....*......#  Fire: e) +9 longbow (freeze) [...... ..**.......#  Zot (20251) Fugue (0) Drain Gem (2) ....... .*.........# Z[=j l.... c..........#  cc 2 yaktaurs (launchers)c..........# ...........#  The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. _The bolt completely misses you. The yaktaur shoots a bolt. The bolt misses you._You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yaktaur, wielding a +0 arbalest (lightly wounded, 91% to hit)Z[=j߼ D....................#  VividlyBlue the Marksdemigod ...#############....#  Demigod Z[=jj ...'......... #....#  HP: 98/147 (174) ================-------- ...#......... #....#  MP: 38/41======================-- ...'......... #....#  AC: 9Str: 4Z[=j Doom: 23% ...#......... #....#  EV: 32Int: 15 ...#..>...... #....#  SH: 0Dex: 40 Z[=j C...#......... #....#  XL: 20 Next: 22% Place: Vaults:3 ...######'### #@...#  Noise: ==-------  Time: 39069.9 (0.0) Z[=ja 7..... .....))....#  e) +9 longbow (freeze) ...... ....)......#  Fire: e) +9 longbow (freeze) [...... ..)).......#  Zot (20251) Fugue (0) Drain Gem (2) ....... .).........# Z[=j .... c..........#  cc 2 yaktaurs (launchers)c..........# ...........#  _The bolt completely misses you. The yaktaur shoots a bolt. The bolt misses you.Z[=jҾ h_You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yaktaur, wielding a +0 arbalest (lightly wounded, 91% to hit)  You shoot an arrow. The arrow hits the yaktaur! The arrow freezes the yaktaur!Z[=j ...... _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yaktaur, wielding a +0 arbalest (lightly wounded, 91% to hit)  You shoot an arrow. The arrow hits the yaktaur! The arrow freezes the yaktaur!  The yaktaur is severely wounded.Z[=j c)))))))Z[=j; & Z[=j.< 0@.Z[=j< ...Z[=j< .Z[=j< b.  The yaktaur shoots a bolt. The bolt completely misses you.Z[=jE V))))))Z[=j>y d......Z[=j@z 79----=70.6 (0.701Z[=jz Z[=j~ Z[=j  Z[=j% _The yaktaur shoots a bolt. The bolt hits you!! _You took 19 damage![[=jG....................#  VividlyBlue the Marksdemigod [[=j...#############....#  Demigod [[=j...'......... #....#  HP: 79/147 (174) ============------------ ...#......... #....#  MP: 38/41[[=jP======================-- ...'......... #....#  AC: 9[[=j+Str: 4[[=jDoom: 23% ...#......... #....#  EV: 32[[=j,Int: 15 [[=j...#..>...... #....#  SH: 0[[=jJ,Dex: 40 [[=j...#......... #....#  XL: 20 Next: 22% Place: Vaults:3 [[=j....######'### #@...#  Noise: ===------  Time: 39070.6 (0.0) [[=j..... .....**....#  e) +9 longbow (freeze) [[=j1...... ....*......#  Fire: e) +9 longbow (freeze) [[=j~[...... ..**.......#  Zot (20250) Fugue (0) Drain Gem (1) [[=j....... .*.........# [[=j.... c..........#  cc 2 yaktaurs (launchers)c..........# [[=j]...........#  [[=jC`The yaktaur shoots a bolt. The bolt completely misses you. [[=j_The yaktaur shoots a bolt. The bolt hits you!! _You took 19 damage!  [[=j-Fire: e) +9 longbow (freeze)[[=jPress: ? - help, Shift-Dir - straight lineAim: a yaktaur, wielding a +0 arbalest (severely wounded, 91% to hit)[[=j....................#  VividlyBlue the Marksdemigod [[=jiv...#############....#  Demigod ...'......... #....#  HP: 79/147 (174) ============------------ ...#......... #....#  MP: 38/41[[=j======================-- ...'......... #....#  AC: 9[[=jԾYStr: 4Doom: 23% [[=j...#......... #....#  EV: 32Int: 15 [[=j8...#..>...... #....#  SH: 0[[=jyADex: 40 ...#......... #....#  XL: 20 Next: 22% Place: Vaults:3 [[=j....######'### #@...#  Noise: ===------  Time: 39070.6 (0.0) [[=j..... .....))....#  e) +9 longbow (freeze) [[=j...... ....)......#  Fire: e) +9 longbow (freeze) [[=jO[...... ..)).......#  Zot (20250) Fugue (0) Drain Gem (1) ....... .).........# [[=j.... c..........#  cc 2 yaktaurs (launchers)[[=jc..........# ...........#  [[=j_You took 19 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line[[=j1Aim: a yaktaur, wielding a +0 arbalest (severely wounded, 91% to hit)  You shoot an arrow.  The arrow hits the yaktaur but does no damage.[[=jyd......[[=jd80=1.3 (0.7[[=j&F49[[=j][[=j  Press: ? - help, Shift-Dir - straight lineAim: a yaktaur, wielding a +0 arbalest (severely wounded, 91% to hit)  You shoot an arrow.  The arrow hits the yaktaur but does no damage. _The yaktaur is severely wounded. _You recovered 1 HP![[=jO D....................#  VividlyBlue the Marksdemigod ...#############....#  Demigod [[=jO #...'......... #....#  HP: 80/147 (174) =============----------- ...#......... #....#  MP: 38/41======================-- ...'......... #....#  AC: 9Str: 4Doom: 23% [[=jO ...#......... #....#  EV: 32Int: 15 ...#..>...... #....#  SH: 0Dex: 40 ...#......... #....#  XL: 20 Next: 22% Place: Vaults:3 [[=j[P ...######'### #@...#  Noise: ===------  Time: 39071.3 (0.0) .....[37m .....**....#  e) +9 longbow (freeze) [[=jP r...... ....*......#  Fire: e) +9 longbow (freeze) [...... ..**.......#  Zot (20249) Fugue (0) Drain ....... .*.........# .... c..........#  cc 2 yaktaurs (launchers)c..........# [[=jP ...........#  The arrow hits the yaktaur but does no damage. _The yaktaur is severely wounded. [[=jNQ X_You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yaktaur, wielding a +0 arbalest (severely wounded, 91% to hit)[[=j d....................#  VividlyBlue the Marksdemigod ...#############....#  Demigod ...'......... #....#  HP: 80/147 (174) =============----------- [[=j ...#......... #....#  MP: 38/41======================-- ...'......... #....#  AC: 9Str: 4Doom: 23% ...#......... #....#  EV: 32Int: 15 [[=jN ...#..>...... #....#  SH: 0Dex: 40 ...#......... #....#  XL: 20 Next: 22% Place: Vaults:3 [[=j ...######'### #@...#  Noise: ===------  Time: 39071.3 (0.0) ..... ...........#  e) +9 longbow (freeze) [[=jǙ ...... ...........#  Fire: e) +9 longbow (freeze) [...... ...........#  Zot (20249) Fugue (0) Drain [[=j ....... ...........# .... $..........#  cc 2 yaktaurs (launchers)c..........# ...........# [[=jD  [[=jz _The yaktaur is severely wounded. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line[[=jƚ Aim: a yaktaur, wielding a +0 arbalest (severely wounded, 91% to hit)  You shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur.[[=j ))))))   yaktaur (launcher)[[=j] *c[[=j @M..[[=j- ....cc 2 yaktaurs (launchers, 1 wandering)  Fire: e) +9 longbow (freeze) [[=jj  Press: ? - help, Shift-Dir - straight line  Aim: a yaktaur, wielding a +0 arbalest (severely wounded, 91% to hit)  You shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur.You kill the yaktaur!  You encounter a yaktaur. It is carrying a +0 arbalest.[[=j c)))))))[[=j c@......[[=jl 29232.0 (0.71[[=j [[=j  [[=j T_The yaktaur shoots a bolt. The bolt completely misses you. [[=j" _You recovered 2 HP! You recovered 1 MP!\[=j....................#  VividlyBlue the Marksdemigod ...#############....#  Demigod ...'......... #....#  HP: 82/147 (174) =============----------- ...#......... #....#  MP: 39/41======================-- ...'......... #....#  AC: 9Str: 4Doom: 22% ...#......... #....#  EV: 32Int: 15 ...#..>...... #....#  SH: 0Dex: 40 ...#......... #....#  XL: 20 Next: 23% Place: Vaults:3 ...######'### #@...#  [\[=jh40mNoise: ===------  Time: 39072.0 (0.0) ..... .....**....#  e) +9 longbow (freeze) ...... ....*......#  Fire: e) +9 longbow (freeze) [...... ..**.......#  Zot (20249) Fugue (1) Drain ....... .*.........# .... c..........#  cc 2 yaktaurs (launchers, 1 wandering)c..........# ...........#  _The yaktaur shoots a bolt. The bolt completely misses you. _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)\[=jIPress: ? - help, Shift-Dir - straight lineAim: a yaktaur, carrying a +0 arbalest (wandering, hasn't noticed you, 91% to  hit)\[=j9d....................#  VividlyBlue the Marksdemigod ...#############....#  Demigod ...'......... #....#  HP: 82/147 (174) =============----------- \[=j ...#......... #....#  MP: 39/41======================-- ...'......... #....#  AC: 9Str: 4Doom: 22% ...#......... #....#  EV: 32Int: 15 ...#..>...... #....#  SH: 0Dex: 40 ...#......... #....#  XL: 20 Next: 23% Place: Vaults:3 \[=jx...######'### #@...#  Noise: ===------  Time: 39072.0 (0.0) ..... .....))....#  e) +9 longbow (freeze) ...... ....)......#  Fire: e) +9 longbow (freeze) [...... ..)).......#  Zot (20249) Fugue (1) Drain \[=jY....... .).........# .... c..........#  cc 2 yaktaurs (launchers)c..........# ...........#  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line\[=j"Aim: a yaktaur, carrying a +0 arbalest (wandering, hasn't noticed you, 91% to  hit)  You shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur.The yaktaur shouts!\[=j"=$c\[=j;)c\[=jjb......\[=jg37 (0.78\[=jW\[=j{  Aim: a yaktaur, carrying a +0 arbalest (wandering, hasn't noticed you, 91% to  \[=jhit)  You shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur.The yaktaur shouts! _The yaktaur is severely wounded. \[=j[d_You recovered 1 HP\[=jgj ....................#  VividlyBlue the Marksdemigod \[=jj ...#############....#  Demigod \[=jk ...'......... #....#  HP: 83/147 (174) =============----------- \[=j=k ...#......... #....#  MP: 39/41======================-- \[=jtk ...'......... #....#  AC: 9\[=j^l /Str: 4Doom: 22% ...#......... #....#  EV: 32Int: 15 ...#..>...... #....#  SH: 0Dex: 40 ...#......... #....#  XL: 20 Next: 23% Place: Vaults:3 ...######'### #@...#  Noise: ===------  Time: 39072.7 (0.0) ..... ......*....#  e) +9 longbow (freeze) ...... ....**.....#  Fire: e) +9 longbow (freeze) \[=jl [...... ...*.......#  Zot (20248) Fugue (1) Drain ....... ..*........# .... $c.........#  cc 2 yaktaurs (launchers))c.........# \[=jl ...........#  The yaktaur shouts! _The yaktaur is severely wounded. \[=jMm X_You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yaktaur, carrying a +0 arbalest (severely wounded, 91% to hit)][=j_D....................#  VividlyBlue the Marksdemigod ...#############....#  Demigod ][=j`...'......... #....#  HP: 83/147 (174) =============----------- ...#......... #....#  MP: 39/41======================-- ...'......... #....#  AC: 9][=jD`AStr: 4Doom: 22% ...#......... #....#  EV: 32Int: 15 ][=j`...#..>...... #....#  SH: 0Dex: 40 ...#......... #....#  XL: 20 Next: 23% Place: Vaults:3 ][=j`...######'### #@...#  Noise: ===------  Time: 39072.7 (0.0) ..... ......)....#  e) +9 longbow (freeze) ][=j`...... ....)).....#  Fire: e) +9 longbow (freeze) [...... ...).......#  Zot (20248) Fugue (1) Drain ][=j8aT....... ..)........# .... )).........#  cc 2 yaktaurs (launchers)][=jxa)c.........# ...........#  ][=ja5The yaktaur shouts! _The yaktaur is severely wounded. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line][=j bAim: a yaktaur, carrying a +0 arbalest (severely wounded, 91% to hit)][=j}.....$c _The yaktaur is severely wounded. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line][=jAim: a yaktaur, carrying a +0 arbalest (severely wounded, 91% to hit)  You shoot an arrow. The arrow barely misses the yaktaur.][=jU ))))))][=j|Z)The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt.][=jT@.....][=j .][=j43.4 (0.77][=j][=jU _The bolt misses you. _You recovered 1 HP!][=jPD....................#  VividlyBlue the Marksdemigod ...#############....#  Demigod ][=j ...'......... #....#  HP: 84/147 (174) =============----------- ...#......... #....#  MP: 39/41======================-- ...'......... #....#  AC: 9Str: 4Doom: 22% ...#......... #....#  EV: 32Int: 15 ][=j...#..>...... #....#  SH: 0Dex: 40 ...#......... #....#  XL: 20 Next: 23% Place: Vaults:3 ][=j|...######'### #@...#  Noise: ===------  Time: 39073.4 (0.0) ..... ......*....#  e) +9 longbow (freeze) ...... ....**.....#  Fire: e) +9 longbow (freeze) ][=jd[...... ...*.......#  Zot (20247) Fugue (1) Drain ....... ..*........# .... $c.........#  cc 2 yaktaurs (launchers))c.........# ...........#  The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. ][=jD_The bolt misses you. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line][=jAim: a yaktaur, wielding a +0 arbalest (severely wounded, 91% to hit)][=jϗD....................#  VividlyBlue the Marksdemigod ...#############....#  Demigod ][=j;#...'......... #....#  HP: 84/147 (174) =============----------- ...#......... #....#  MP: 39/41======================-- ...'......... #....#  AC: 9Str: 4Doom: 22% ][=j}...#......... #....#  EV: 32Int: 15 ...#..>...... #....#  SH: 0Dex: 40 ][=jטC...#......... #....#  XL: 20 Next: 23% Place: Vaults:3 ...######'### #@...#  Noise: ===------  Time: 39073.4 (0.0) ][=jD..... ...........#  e) +9 longbow (freeze) ...... ...........#  Fire: e) +9 longbow (freeze) [...... ...........#  Zot (20247) Fugue (1) Drain ....... ...........# ][=j.... $).........#  cc 2 yaktaurs (launchers))c.........# ...........#  ][=jE_You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a yaktaur, wielding a +0 arbalest (severely wounded, 91% to hit)  ][=j^You shoot an arrow. The arrow hits the yaktaur!!!  The arrow freezes the yaktaur.][=j-)))][=jg))   yaktaur (launcher)][=j'1c.][=j~][=j)...][=j..][=j#6][=jr=4.1 (0.72][=jM][=jB  Press: ? - help, Shift-Dir - straight line][=jAim: a yaktaur, wielding a +0 arbalest (severely wounded, 91% to hit)  You shoot an arrow. The arrow hits the yaktaur!!!  ][=j'The arrow freezes the yaktaur. ][=j0_You kill the yaktaur! _You recovered 2 HP!][=j+ ....................#  VividlyBlue the Marksdemigod ][=jI, ...#############....#  Demigod ][=j, ...'......... #....#  HP: 86/147 (174) ==============---------- ...#......... #....#  MP: 39/41][=j, C======================-- ][=jL- ...'......... #....#  AC: 9Str: 4Doom: 22% ][=j- ...#......... #....#  EV: 32Int: 15 ][=j- ...#..>...... #....#  SH: 0Dex: 40 ][=j.. ...#......... #....#  XL: 20 Next: 23% Place: Vaults:3 ][=jm. ....######'### #@...#  Noise: ===------  Time: 39074.1 (0.0) ][=j. ..... ......*....#  e) +9 longbow (freeze) ][=j. ...... .....*.....#  Fire: e) +9 longbow (freeze) ][=j/ [...... ....*......#  Zot (20247) Fugue (2) Drain ][=jU/ ....... ...*.......# ][=j/ K.... $)c........#  c   yaktaur (launcher))..........# ][=j/ ]...........#  ][=j0 `The arrow freezes the yaktaur. _You kill the yaktaur! ][=j:0 _You recovered 2 HP!  Fire: e) +9 longbow (freeze)][=js0 Press: ? - help, Shift-Dir - straight lineAim: a yaktaur, wielding a +0 arbalest (91% to hit)][=j,....................#  VividlyBlue the Marksdemigod ][=j...#############....#  Demigod ...'......... #....#  HP: 86/147 (174) ==============---------- ...#......... #....#  MP: 39/41======================-- ][=jܒ...'......... #....#  AC: 9Str: 4Doom: 22% ...#......... #....#  EV: 32][=j;,Int: 15 ][=jz...#..>...... #....#  SH: 0Dex: 40 ][=jC...#......... #....#  XL: 20 Next: 23% Place: Vaults:3 ...######'### #@...#  Noise: ===------  Time: 39074.1 (0.0) ][=j..... ......)....#  e) +9 longbow (freeze) ...... .....).....#  Fire: e) +9 longbow (freeze) [...... ....)......#  Zot (20247) Fugue (2) Drain ][=jU8....... ...).......# .... $)c........#  c   yaktaur (launcher))..........# ...........# ][=j _You kill the yaktaur! _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line][=jAim: a yaktaur, wielding a +0 arbalest (91% to hit)  You shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur.][=j"W.... ][=jz_You recovered 2 HP!  Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight line  Aim: a yaktaur, wielding a +0 arbalest (91% to hit)  You shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur.The yaktaur is severely wounded.][=jf)))))))][=j=..@][=jF7....][=jG78 (0.7][=j :6][=j][=jv ][=j_The yaktaur shoots a bolt. The bolt completely misses you. _You recovered 1 HP!^[=jD....................#  VividlyBlue the Marksdemigod ...#############....#  Demigod ^[=jz#...'......... #....#  HP: 87/147 (174) ==============---------- ...#......... #....#  MP: 39/41======================-- ...'......... #....#  AC: 9Str: 4Doom: 22% ^[=j...#......... #....#  EV: 32Int: 15 ...#..>...... #....#  SH: 0Dex: 40 ^[=jC...#......... #....#  XL: 20 Next: 23% Place: Vaults:3 ...######'### #@...#  Noise: ===------  Time: 39074.8 (0.0) ^[=jT..... ......*....#  e) +9 longbow (freeze) ...... .....*.....#  Fire: e) +9 longbow (freeze) ^[=j[...... ....*......#  Zot (20246) Fugue (2) Drain ....... ...*.......# ^[=j.... $)c........#  c   yaktaur (launcher))..........# ...........#  The yaktaur is severely wounded. ^[=j_The yaktaur shoots a bolt. The bolt completely misses you. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line^[=jqAim: a yaktaur, wielding a +0 arbalest (severely wounded, 91% to hit)^[=j....................#  VividlyBlue the Marksdemigod ^[=j/...#############....#  Demigod ^[=jw ...'......... #....#  HP: 87/147 (174) ==============---------- ^[=j...#......... #....#  MP: 39/41======================-- ^[=j ...'......... #....#  AC: 9^[=j\+Str: 4^[=j.Doom: 22% ^[=j...#......... #....#  EV: 32Int: 15 ^[=j8...#..>...... #....#  SH: 0^[=j~,Dex: 40 ^[=j...#......... #....#  XL: 20 Next: 23% Place: Vaults:3 ^[=jP....######'### #@...#  Noise: ===------  Time: 39074.8 (0.0) ^[=j..... ...........#  e) +9 longbow (freeze) ^[=j...... ...........#  Fire: e) +9 longbow (freeze) ^[=j_[...... ...........#  Zot (20246) Fugue (2) Drain ^[=j....... ...........# ^[=j.... $))........#  c   yaktaur (launcher)^[=j7)..........# ...........# ^[=js ^[=j_The yaktaur shoots a bolt. The bolt completely misses you. _You recovered 1 HP!  ^[=j6^Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line^[=jwAim: a yaktaur, wielding a +0 arbalest (severely wounded, 91% to hit)  You shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur.^[=jU")^[=j)))^[=j^[=j1^[=j7=....^[=j-$95.5 (0.753^[=j'^[=jw*KMFire: e) +9 longbow (freeze) ^[=j* Press: ? - help, Shift-Dir - straight line  Aim: a yaktaur, wielding a +0 arbalest (severely wounded, 91% to hit)  You shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur._You kill the yaktaur! _You recovered 2 HP!_[=jad....................#  VividlyBlue the Marksdemigod ...#############....#  Demigod ...'......... #....#  HP: 89/147 (174) ==============---------- _[=j̨...#......... #....#  MP: 39/41======================-- ...'......... #....#  AC: 9Str: 4Doom: 22% _[=j...#......... #....#  EV: 32Int: 15 _[=jT...#..>...... #....#  SH: 0Dex: 40 _[=j...#......... #....#  XL: 20 Next: 23% Place: Vaults:3 _[=jϩ...######'### #@...#  Noise: ===------  Time: 39075.5 (0.0) ..... ...........#  e) +9 longbow (freeze) _[=j ...... ...........#  Fire: e) +9 longbow (freeze) [...... ...........#  Zot (20245) Fugue (3) Drain _[=jt)....... ...........# .... $))........#  )..........#  ...........#   _[=j Aim: a yaktaur, wielding a +0 arbalest (severely wounded, 91% to hit)  You shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur._[=j_You kill the yaktaur! _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line_[=j'_[=j....................#  VividlyBlue the Marksdemigod _[=jk...#############....#  Demigod ...'......... #....#  HP: 89/147 (174) ==============---------- ...#......... #....#  MP: 39/41======================-- ...'......... #....#  AC: 9_[=jOAStr: 4Doom: 22% ...#......... #....#  EV: 32Int: 15 _[=j...#..>...... #....#  SH: 0Dex: 40 ...#......... #....#  XL: 20 Next: 23% Place: Vaults:3 _[=j׉...######'### #@...#  Noise: ===------  Time: 39075.5 (0.0) ..... ...........#  e) +9 longbow (freeze) _[=j...... ...........#  Fire: e) +9 longbow (freeze) _[=j[...... ...........#  Zot (20245) Fugue (3) Drain ....... ...........# .... $))........#  )..........#  ...........#   _[=j؊ You shoot an arrow. The arrow hits the yaktaur!! The arrow freezes the yaktaur._You kill the yaktaur! _[=j_You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal._[=j_[=jg_[=j\. __[=j- `#############....#.'......... #....#.#. #....#.'. #....#.#_[=j . #....#.#..>...... #....#.#... #....#.######'######....#... .......@....#.._[=j c.#[.......# .. ....# .$)).#_[=j*  .)..#..#.# _[=jA _[=jn 9140=---6.5 (14 __[=j/ _[=j E _You kill the yaktaur! _[=j _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line _That would be overly suicidal. _You recovered 2 HP! You recovered 1 MP!`[=j[}m.'......... #....#.#. #....#.'. #....#.#. #....#`[=j} .#..>...... #....#.#... #....#.######'######....#... .............#...#[.......#.......# ..$)).#`[=jK~ ..)..#..#.###############`[=j`[=jw=3=`[=j=====73 _`[=jm`[=jċs _You recovered 2 HP!`[=j{`[=j(`[=j`[=j`[=jKf5=2`[=j%`[=j $ `[=j -_The wailing of tortured souls fills the air!`[=j. `[=j 71==1`[=jn `[=j `[=jh x9=0`[=j `[=j `[=je 101/147 (174)=39`[=j `[=j `[=j T38`[=js `[=j. `[=j 105==7`[=j+ `[=j& `[=j r7=6`[=j! `[=j5% `[=j% `95`[=j' `[=j+ `[=j}- 11=4`[=j0 `[=j11 p3=3`[=j2 `[=j6 v52`[=j\8 `[=j; `[=jT< p7=1`[=jD `[=jH `[=jH p9=0`[=jrJ `[=jM `[=jN b2129`[=jP `[=jT `[=j>U p3=8`[=jV `[=ja 7 _The wailing of tortured souls fills the air!5=776`[=ja `[=jb `[=jg 9=5`[=j{h `[=jl `[=jbm q31=4`[=jn `[=jq `[=jr `43`[=js `[=jw `[=jw p6=2`[=joy `[=j| `[=jS} #8`[=j} M=1`[=j~ `[=j> `[=jȄ a400`[=jM `[=jˇ `[=j! #2`[=jo N=19`[=j `[=j `[=jX #4`[=j k=8) Fugue (3) `[=j `[=j< v _You are losing your grip on the fallen.`[=jޕ `67`[=j1 `[=jx `[=jޛ 67=`[=jC :6`[=j `[=j$ `[=jg `[=j B5`[=j `[=j? `[=j `[=j۫ B4`[=j] `[=j `[=j `[=ju B3`[=j `[=j  `[=jA I_The wailing of tortured souls fills the air!  Things that are here:`[=j' %  `[=jh ?a +0 arbalest; a yaktaur corpse`[=j% `[=j~ `[=j T=2) `[=j- `[=j  `[=j @_Your fugue has ended.`[=j- `).....#......... #....#`[=jn s....#..>...... #....#)......#......... #....#....######'######....#`[=j .....................#.....................#.[...................#`[=j ...................#.$@)........# `[=j& )....# ........# .....`[=jb W....###################`[=j "`[=j R #...).....#`[=j . #....# #.#..>...... #....# #..)......#......... #....# #`[=j\ .######'######....# #.# #.......# #......[`[=j ........#.......#.@)).#`[=j .).#.#.##You see here a +0 arbalest.`[=j9 1108.5 (31.0)`[=j% -----9.5 (321 _`[=j `[=j O  You now have 1975 gold pieces (gained 17).`[=j9 -----10.5 (330`[=j5 `[=j  `[=j* _Items here: ))) [ ††. _You recovered 54 HP! You recovered 1 MP!a[=jza[=j_{a[=j|a[=j$.a[=jW8..)a[=j .a[=j1>)........######'######.a[=j..............[ ......)))a[=j ...##################a[=jy,0.0)a[=j՝m1.5 (109 _a[=ja[=j4$  Things that are here:a[=jy _a +1 arbalest of flaming; a yaktaur corpsea[=j7a[=ja[=ja[=ja[=ja[=jZ_8 _a[=ja[=j6X7a[=jn a[=j) a[=jq a[=j B6a[=j a[=ju a[=j 5a[=j a[=j6 B4a[=j>" a[=j% a[=j* a[=jC+ B3a[=j:- a[=j32 a[=j5 a[=j5 B2a[=j7 a[=j9 a[=j= a[=jN> B1a[=j@ a[=jC a[=jG a[=jG B0a[=jlI a[=jRM a[=jN a[=j%O D199a[=jQ a[=j:S a[=jV a[=jV B8a[=jX a[=jZ a[=j^ a[=j_ B7a[=j` a[=j-g ? .................. ....a[=jug 2....................... ..............########### ...[........'......... ...#'########a[=jg #......... ...#........#'..........a[=jg #..<.....#...[.....#..........#........#.........#..>...... ...#........#..[@.....#......... ...#........#a[=jDh .######'#### .. #........#........... .. #........#.................... a[=jh . ##########......[............. ...................... ..................))).. ..................).... a[=jh ;...................a[=jw .....[.a[=j x .'..#'##.#..#a[=jQx .#.'.#..<.....#...[.....#.#a[=jx .#.........#..>.......#.#..@......#..#a[=jx .#..######'. #.#a[=jy .... #.#... a[=j}y E##......[...... ... ...))) .)a[=jy  a[=j$ 0232.0)a[=j f4.5 (136a[=jU a[=jd  a[=j _Items here: )) [ ÷.b[=jvb[=jb[=jqb[=j4b[=jpb[=jI5 _b[=jb[=jb[=jb[=jB4b[=jb[=j b[=jb[=jB3b[=jb[=j b[=jb[=j)B2b[=jb[=jƳb[=jͶb[=j%B1b[=jb[=jb[=jdb[=jB0b[=j̽b[=jLb[=j,b[=jC89b[=jnb[=j b[=jb[=jWB8b[=jb[=jb[=jb[=jB7b[=jb[=jIb[=jb[=jrB6b[=jb[=jTb[=jb[=jB5b[=jb[=jb[=jb[=jB4b[=jb[=jb[=jbb[=jB3b[=j6b[=jb[=jb[=jB2b[=jb[=jb[=jb[=jB1b[=jb[=jb[=jMb[=jb[=j:0b[=jb[=jb[=jb[=jC79b[=jb[=jb[=jb[=j B8b[=jb[=j&b[=j2b[=j,7b[=jb[=jb[=jt b[=j b[=j{ B6b[=j b[=jmb[=j:b[=jB5b[=jb[=jb[=jb[=jpB4b[=jb[=jbb[=j b[=j` B3b[=j'!b[=j6#b[=j$b[=jR%B2b[=j&b[=jf'b[=j)b[=j *B1b[=j*b[=j ,b[=j.b[=jx.B0b[=j"/b[=jc0b[=jg2b[=j2C69b[=jt3b[=j4b[=j6b[=j6B8b[=j7b[=j8b[=j:b[=j;B7b[=j;b[=j=b[=j?b[=j@B6b[=j@b[=jBb[=j#Db[=jeDb[=jD:5b[=j*Eb[=jQFb[=jHb[=jHB4b[=jIb[=jJb[=j Mb[=joMB3b[=j5Nb[=jO'b[=j*Rb[=jRB2b[=jBSb[=jjWM _You open the door.b[=jWB1b[=jXb[=jYb[=j \b[=jQ\B0b[=j*]b[=j_a@  There is an open door here.b[=jbb[=jFcJ59 _b[=jcb[=jKeb[=jVgb[=jg,8b[=jgb[=jRhb[=jsib[=j&kb[=jikB7b[=j lb[=jmb[=jnb[=j;oB6b[=job[=jpb[=jxrb[=jrB5b[=jKsb[=jtb[=jjvb[=jv,4b[=jvb[=jUwb[=jx7 _You open the door.b[=jzb[=j{B3b[=j{b[=j|b[=j~b[=j'B2b[=jb[=j@  There is an open door here.b[=j b[=j+1 b[=jބ_b[=jJb[=j_b[=jb[=j(B0b[=jb[=jb[=jb[=j،C49b[=jub[=jюb[=jb[=j9B8b[=jԑb[=jגb[=jb[=j\,7b[=jb[=jb[=jŖb[=jb[=jȘb[=j:6b[=jEb[=jb[=jܜb[=jBB5b[=jb[=jb[=jǠb[=jCB4b[=j b[=jâb[=jˤb[=jB3b[=jb[=jަb[=j(b[=jwB2b[=jb[=jb[=jŬb[=jB1b[=jb[=jab[=jb[=jӰB0b[=jjb[=jеb[=jb[=jC39b[=jb[=jκb[=jb[=j2B8b[=jŽb[=jտb[=jb[=j-B7b[=jb[=jb[=jb[=j B6b[=jb[=jib[=jX5b[=jLb[=jb[=jb[=jRB4b[=jb[=jb[=jvb[=jB3b[=jFb[=jb[=jb[=jB2b[=jb[=jQb[=jrb[=jB1b[=jTb[=jb[=j b[=j B0b[=j b[=j @  There is an open door here.b[=jb[=j,29 b[=j_b[=j\b[=jb[=jB87654You open the door. _There is an open door here. _You open the door. _There is an open door here.  3 _21019b[=jDn8b[=j(Fb[=jHb[=jIB7b[=jIb[=jJb[=jLb[=jLB6b[=jMb[=jNb[=j{Pb[=jPB5b[=j_Qb[=jZRb[=jrTb[=jTB4b[=jSUb[=jbVb[=j[Z #......# #......#...... b[=jZ. #......#.......... .. #......'....... ... #......#........ .... #......#... b[=j[..... #......#.. ......########.... .......206.5 (82 .....b[=jV[w........... <......b[=j[ ...... ............########################b[=j["b[=jz_b[=j_f7.5 (833b[=j~bb[=jgdV _There is an open door here. _You open the door. _There is an open b[=jd=door here. _Found an escape hatch in the ceiling.b[=j- b[=j b[=jG b[=j b[=j- b[=jH X2b[=j b[=j8 b[=j :1b[=j5 b[=jX b[=j  b[=j X0b[=jP b[=j b[=j C09b[=j b[=j b[=j b[=j; B8b[=jL b[=j b[=j b[=j B7b[=j b[=jd b[=j b[=j B6b[=j b[=j b[=j@ b[=j B5b[=jQ b[=j& b[=jQ#  #.############ #.#.##.##.##.# #.#..........#b[=j# .. #.#...ß..ß...#.. #.#..........#... #.#.##.##.##.#.. ..... #.#'##########...#####'##.#......#.#......#15.0).#......#.b[=jg$ #.#......#∩.#......'.#......#.........#......#....... .........#......#....... .........########....... .......................b[=j8) b[=j) e6.5 (94b[=jU, b[=j.  b[=ja. '_Found Arphaaho's Book Emporium.c[=jIc[=jc[=jGc[=j"c[=jc[=jeB3c[=jc[=jc[=jyc[=jB2c[=jc[=joc[=jFc[=jHB1c[=jc[=js c[=jc[=jMB0c[=jc[=jmc[=jc[=j/D099c[=jc[=jc[=jc[=jB8c[=jc[=jc[=j6c[=jB7c[=jJc[=j"c[=jC)cWelcome to Arphaaho's Book Emporium! What would you like to do?  a -  260 gold a parchment of Brom's Barrelling Boulderb -  368 gold a parchment of Detonation Catalyst  c -  260 gold a parchment of Dimensional Bullseyed -  260 gold a parchment of Forge Blazeheart Golem  e -  500 gold a parchment of Fortress Blast c[=j) f -  176 gold a parchment of Fugue of the Falleng -  656 gold a parchment of Haunt  h -  368 gold a parchment of Lee's Rapid Deconstruction  i -  656 gold a parchment of Magnavolt  j -  176 gold a parchment of Passwallk -  500 gold a parchment of Sculpt Simulacrum  l -  500 gold a parchment of Starburst  m -  656 gold a parchment of Summon Hydra  c[=j:*n -  368 gold a parchment of Summon Mana Viper You have 1975 gold pieces. [Esc] exit[!] buy|examine items[a-n] mark item for purchase [/] sort (type)[A-N] put item on shopping listg[=j(g[=j-g[=j0 ........#.#...ß..ß VividlyBlue the Marksdemigod  g[=j0........#.#....... Demigod  ### .......#.#.##.##. HP: 147/147 (174) ========================  g[=j/1.... ......#.#'###### MP: 41/41========================  ....########'##.#......# AC: 9Str: 4Doom: 22%  g[=jt1................#......# EV: 32Int: 15  ................#......# SH: 0Dex: 40  g[=j1................#......# XL: 20 Next: 23% Place: Vaults:3  #..@........#......' Noise: ---------  Time: 39223.5 (7.0)  #...........#......# e) +9 longbow (freeze)  g[=j`2#...........#......# Fire: e) +9 longbow (freeze)  #...........#......# Zot (20097) Drain  #...........########  #...................   #...................   g[=j2#.....<.............   ................  g[=j2_There is an open door here. _There is an open door here. _There is an open door here. _Found an escape hatch in the ceiling. _Found Arphaaho's Book Emporium.  There is an entrance to Arphaaho's Book Emporium here.g[=j?4g[=j7g[=j8. _g[=j+g[=jg[=jg[=jۊg[=jg[=j_6 _g[=j,g[=jg[=jB5g[=jg[=j-g[=jƙg[=j-B4g[=j g[=j_There is an open door here.an escape hatch in the ceiling. _Found Arphaaho's Book Emporium.  You encounter a polterguardian.  #.#.##  #.# ....... #.#   #.# ........#.#..   #.# ........#.#...   #######.# .......#.#.#   v# ......#.#'#  ########'##.#...  ........#...   .......@............#...   ....................#...   #########..∩........#...   #....#...   #.....#...   #.#v   polterguardian (dormant)  #..####  #.. #g[=j[m6.5 (37.5 (43 _g[=jO) g[=jO#.#   g[=jO#.#  #.# g[=jDPQ #######.#  v.......# g[=jP2 ........####### ...............g[=jQ. .......@.......g[=jFQK ............... #########..∩... #......g[=jQ #...... g[=jQ##...... #......g[=jR5 #......g[=j  #.#   #.#  #.#  #######.# g[=jK  v.......#  ........####### ............... .......@....... ............... #########..∩... #...... #...... #...... #...... #...... g[=j\ 3g[=j g[=j e _A polterguardian is nearby!g[=j*z : #.#  g[=jz  #.#  #.#  #######.#  v.......#  ........####### ............... .......@....... ............... #########..∩...g[=j[{ o #...... #...... #...... #...... #......g[=j{ g[=jE  #.#  g[=j  #.#  #.#  #######.#  v.......#  ........#######g[=j i ............... .......@.......g[=jB  ............... #########..∩... #...... #......g[=j #...... #...... #...... g[=j g[=j g[=j g[=jq  g[=j W_A polterguardian is nearby!h[=j*2B )))))h[=j2)v    You shoot an arrow. The arrow hits the polterguardian!!  The arrow freezes the polterguardian.h[=jhLv......h[=jj6===8.2 (0.7h[=jcoh[=jr h[=jAs`_The polterguardian is heavily damaged.h[=jB)))))))h[=jQ.vh[=j/......h[=jd`92h[=jh[=jwn _You shoot an arrow. The arrow misses the polterguardian.h[=jU .  You shoot an arrow. The arrow hits the polterguardian!!!  The arrow freezes the polterguardian.h[=j [)))))h[=jy & h[=j jpYou destroy the polterguardian!h[=j< .....p   vault sentinel....h[=j   #...............  You hear a shout!h[=j 59-h[=j c49.61h[=j h[=jC } _You encounter a vault sentinel. It is wielding a +0 falchion.i[=jU )))))) i[=joxYou shoot an arrow. The arrow hits the vault sentinel!  The arrow freezes the vault sentinel.i[=j /......i[=j58-i[=j9\30.30i[=ji[=j _The vault sentinel is moderately wounded. _You recovered 1 HP!i[=j/8 )))))) You shoot an arrow. The arrow hits the vault sentinel!  The arrow freezes the vault sentinel.i[=jg 2pi[=jq ......p 2 vault sentinels (1 launcher, 1 catc…)i[=j r Q The vault sentinel is severely wounded.  You encounter a vault sentinel. It is wielding a +0 morningstar and carrying a+0 arbalest.  The vault sentinel blows a loud note on a signal horn!i[=jr n9=========1.0i[=jLv i[=j  i[=jt }_You hear a shout! _You recovered 1 HP!i[=ji} 8 ))))i[=j} 3)))You shoot an arrow.i[=jp M.pi[=jʲ ......  The arrow barely misses the vault sentinel.The vault sentinel unwields a +0 morningstar.  The vault sentinel wields a +0 arbalest.i[=j F)))))))i[=j: T......@i[=j z===-----789i[=j8 i[=j i[=j M _The vault sentinel shoots a bolt. The bolt is repelled.j[=j?3 )You shoot an arrow. The arrow hits the vault sentinel!  The arrow freezes the vault sentinel.)))))   vault sentinel (launcher)j[=j- .....j[=j3=-----2.48j[=j7j[=j9R _You kill the vault sentinel!j[=j9C ))))))You shoot an arrow. The arrow hits the vault sentinel.  The arrow freezes the vault sentinel.j[=j & j[=j ....j[=j' /..  The vault sentinel is lightly wounded.j[=jt ))j[=j ')))))j[=j {......@3.1j[=j j[=j l _The vault sentinel shoots a bolt. The bolt misses you.k[=j )))))) You shoot an arrow. The arrow hits the vault sentinel!!  The arrow freezes the vault sentinel!k[=jfF.pk[=j-.....k[=j`87k[=j'k[=j!b _The vault sentinel is almost dead.k[=jLo )))))))You shoot an arrow.k[=j.p.....4.56k[=j k[=jST_The arrow closely misses the vault sentinel.k[=j9 )You shoot an arrow. The arrow hits the vault sentinel!!  The arrow freezes the vault sentinel.k[=j%=[)))))k[=jp&.....k[=jvV51-5.2k[=jzk[=ji}R _You kill the vault sentinel!k[=j k[=j k[=j k[=j H _No target in view!l[=jVl[=jl[=jl[=j l[=j[x51=5 _l[=j;l[=jl[=jl[=j1B4l[=jgl[=jl[=j$32l[=j&=1079l[=j'l[=j'B8l[=j(l[=j+l[=j-l[=j2.l[=jt.:7l[=j5l[=j7l[=j+9l[=jp9l[=j9:6l[=jA:l[=jI;l[=j}=l[=j=l[=j>:5l[=jk>l[=jf?l[=jAl[=jAB4l[=jBl[=jEl[=jfHl[=jHB3l[=j[Il[=jJl[=jLl[=jMB2l[=jMl[=jOl[=jQl[=j:RB1l[=jRl[=jUl[=j9Xl[=jXB0l[=jYl[=jZl[=j^l[=j`^C69l[=jj_l[=j`l[=jbl[=j} #......#. l[=j(.l[=j[l[=jl[=j\l[=j l[=jk^_There are monsters nearby!l[=j~ ( l[=j1 )))))G  You shoot an arrow. The arrow hits the great orb of eyes!!  The arrow freezes the great orb of eyes.  l[=j_ cThe great orb of eyes turns its gaze towards you.l[=j #.l[=j .Ol[=jJ 9G.l[=j '...Ol[=jж s===9 (0.7)5l[=j l[=j$  l[=jp f_The great orb of eyes is moderately wounded.m[=jM ))))m[=j~You shoot an arrow. The arrow hits the great orb of eyes!  The arrow freezes the great orb of eyes.m[=j-G..O'..6.64 _The great orb of eyes is heavily wounded.m[=jVb7 )m[=jbR))))))You shoot an arrow.m[=jdo'..G..m[=j.m[=j5b7.33m[=jPm[=jR m[=jb_The arrow completely misses the great orb of eyes.m[=j ? ))m[=j\ ) You shoot an arrow. The arrow hits the great orb of eyes!  The arrow freezes the great orb of eyes.m[=j :G.m[=j #.m[=jJ .Om[=j[ 3'..m[=j '8.0m[=jb m[=jf  m[=j d_The great orb of eyes is severely wounded.n[=jE  .  You shoot an arrow. The arrow hits the great orb of eyes!!  The arrow freezes the great orb of eyes.n[=j J))n[=jE *You kill the great orb of eyes!Electricity crackles from the ironbound thunderhulk's apparatus.n[=jE@'.n[=j:22/152-----572n[=jn[=j _The bolt of lightning hits you!! _You took 29 damage!n[=j )))You shoot an arrow.  The arrow hits the ironbound thunderhulk!  The arrow freezes the ironbound thunderhulk.n[=j5' n[=j*The ironbound thunderhulk is lightly wounded.  Electricity crackles from the ironbound thunderhulk's apparatus.n[=jaV...@n[=ja3-----9.41n[=jGen[=j1i _The bolt of lightning is repelled. _You recovered 1 HP!n[=jK ))) You shoot an arrow.  n[=j ]The arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk.n[=j 1...n[=ji 0560.1n[=j| n[=j _The ironbound thunderhulk is heavily wounded. _You recovered 2 HP!n[=j b) n[=jL _The ironbound thunderhulk is heavily wounded. _You recovered 2 HP! n[=j P You shoot an arrow.  The arrow hits the ironbound thunderhulk!!!  n[=j 3The arrow freezes the ironbound thunderhulk!n[=j )n[=j< '))n[=j n[=j,...n[=jzw6/15316====8n[=j:0n[=jn[=jF n[=j_You kill the ironbound thunderhulk! _You recovered 1 HP!o[=j.o[=j/o[=ja2o[=j4H _No target in view!o[=j:o[=j;o[=j>o[=j@H _No target in view!o[=jxFo[=j%Go[=jTHo[=jMo[=jOo[=j8Pq8=59 _o[=jRo[=j}Xo[=jX[30=8o[=jDYo[=jXZo[=j]o[=j ^J27o[=j`^o[=j_o[=jco[=j-dp4=6o[=j^eo[=j{o[=jx|#6o[=j|M=5o[=jTo[=jo[=j&8o[=j:4o[=j-o[=jo[=jK403o[=jo[=jo[=jo[=jo[=ji2=2o[=jo[=jo[=j#4o[=jM=1o[=j,o[=j)o[=j>`60o[=j{o[=j o[=jo[=jlj8=49o[=jo[=jo[=jq51=8o[=j o[=j o[=j #3o[=jb M=7o[=ja o[=j% o[=j+ o[=j+ B6o[=j30 o[=j76 o[=j> o[=j? B5o[=j:C o[=jS ! o[=jZ ! #...#  #...#  #...########### #..# #..# #.)..# #..# #.[@..........# ---- #.............#  #.............###### #..##'#####......... #..#... #......... #..#.... #.######## #..#..... #.# .....  #..#......#.#  #......#.#o[=j_c V  #...#o[=jc  #...# #...# #.# #o[=j/d .# #.).# #.#o[=je  #.@..# #.....# #...... #..##'##### #..#.... # #..#..... #. #..#......#.# ..... #..#......#.#o[=jtf L  #......#.#o[=jVo 075.8 (15.0)o[=j@p ----6.8 (164o[=js o[=j   o[=j[ You see here a +2 scale mail of cold resistance. _You recovered 27 HP!o[=j%v o[=j9w o[=j{ o[=jm o[=j o[=jZ $=o[=j 73 _o[=j o[=jH o[=j0 o[=j2 B2o[=j۴ o[=j o[=j o[=j ,1o[=j o[=j o[=j  o[=j : There is an open door here.o[=j o[=j I0 _o[=j7 o[=j o[=j2 o[=j C39o[=j4 o[=j o[=jM# o[=j $ ,8o[=jm$ o[=j( o[=j- o[=j8 o[=j~9 ,7o[=j9 o[=j = o[=jB o[=jR o[=jS ,6o[=jT o[=jW o[=j[ o[=jcf o[=jdg B5o[=j/j o[=jn o[=j%{ o[=j2| B4o[=j; o[=j o[=j4 o[=jb B3o[=j8 o[=j 2o[=j< o[=jg B1o[=j o[=j o[=j o[=j ,0o[=j o[=j o[=j o[=j0 o[=j -29o[=jM o[=j` ,o[=j o[=j B8o[=jU$ o[=jK) o[=j8/ X7o[=jS0 o[=j1 o[=j3 B6o[=j4 o[=j5 o[=jN9 o[=j> o[=j> B5o[=j? o[=j~A o[=jD o[=jeE B4o[=jF o[=jG o[=jL o[=jL B3o[=jM o[=j5O o[=jhR o[=jR B2o[=jS o[=j7U o[=j1W o[=jW B1o[=jIX o[=jY o[=jF\ o[=j\ B0o[=jy] o[=jc^ o[=j` o[=j` C19o[=j2a o[=j]c o[=jbe o[=je B8o[=j{f o[=jag o[=jXi o[=ji B7o[=jsj o[=j7k o[=jm o[=j*n B6o[=jn o[=jp o[=js o[=jPt B5o[=jt o[=ju o[=jw o[=jix B4o[=j y o[=jy o[=j| o[=jk} B3o[=j} o[=j 'o[=j o[=j. B2o[=j o[=j 7 _You open the door.o[=j+ o[=jʼn B1o[=j o[=jx @  There is an open door here.o[=j _0 _o[=jȓ o[=j l#....)..............#...................#...#########..∩....o[=j #...#.......#.......#...#.#.......#...##.......#...##.......#...'#.......#..@#.......#.......310.8 (34o[=j #...#########.....<.#........... ....#........... ############ ####o[=j o[=jߠ T _Key pressed, stopping explore.o[=j Io[=j o[=jT o[=j J09 _o[=jP ,o[=j o[=j B8o[=j9 o[=jŻ o[=j o[=jF B7o[=j̾ o[=j o[=j o[=j B6o[=jX o[=j o[=j o[=j n5o[=j o[=j B4o[=j' o[=jl o[=j: o[=j B3o[=jK o[=j o[=jW o[=j B2o[=j o[=j o[=jt o[=j B1o[=j o[=j< o[=j: o[=j B0o[=j o[=j% o[=j o[=j$ F19999o[=j o[=jf o[=jC o[=j B8o[=j~ o[=jA o[=j o[=j B7o[=jY o[=j o[=j o[=j B6o[=jr o[=j o[=jo[=jYB5o[=jo[=jJo[=j o[=j B4o[=j o[=j o[=jo[=jhB3o[=jo[=jo[=jo[=jB2o[=jFo[=jo[=jo[=jpB1o[=j{,o[=j!o[=j"B0o[=j0#o[=j$o[=j (o[=j(C89o[=jR)o[=j +o[=j.o[=j.B8o[=j/o[=j4@  There is an open door here.o[=j7o[=jv8I7 _o[=j9o[=j:o[=j<o[=jq=B6o[=j=o[=jU?o[=jAo[=jfBB5o[=jBo[=jDo[=jFFo[=jFB4o[=jfGo[=juHo[=j6Ko[=jKB3o[=jlLo[=jVMo[=jOo[=jkPB2o[=jPo[=jRo[=jTo[=j^UB1o[=jUo[=j/Wo[=jZo[=jv[B0o[=j\o[=j]o[=j_o[=j``C79o[=j`o[=jbo[=j.fo[=jfB8o[=jgo[=jio[=jlo[=j2mB7o[=jPno[=j7po[=j'so[=j{sB6o[=jto[=j\vo[=jyo[=jzB5o[=jd{o[=jo[=jB4o[=j o[=jp _g - 3 potions of magic (gained 1)o[=j+o[=jB3o[=jo[=jo[=jgo[=jB2o[=j͍o[=jo[=jeB1o[=j9o[=jΖN _i - 11 potions of invisibility (gained 1)o[=jo[=j\B0o[=jIo[=jݜo[=jޟo[=j1C69o[=jo[=jo[=j:o[=jB8o[=jo[=jo[=j^o[=jB7o[=jo[=j@  There is an open door here.o[=jo[=j=I6 _o[=jo[=j˴o[=jǷo[=jX5o[=j~o[=jüo[=jMB4o[=jo[=j[o[=j.X3o[=jo[=j>o[=jo[=j\B2o[=j o[=jJo[=jo[=j8B1o[=jo[=jo[=j/o[=jB0o[=j3o[=j4o[=jj/o[=jo #...# #...# o[=j +#...###########+#########.....# #.............#.@.......#.....# #.............#.........#.....# #.)...........#.........#.....### o[=jju#.............#.........#.... #.[...........#.........#........ #.............#.........#........ o[=j#.............#########'#........ #..##'#####...................... #..#......#......................o[=jK##.###o[=j5...'60.8 (50o[=j2Bo[=j5n .  As you open the door, it creaks loudly! You hear a shout!o[=jo  You encounter an entropy weaver.o[=jM======1.8 (51o[=j;59o[=jEo[=jd o[=j5_The entropy weaver leaves your sight.p[=jjp[=j%p[=jp[=jH _No target in view!p[=jO= p[=j> p[=j> p[=j? p[=jC p[=jD _8 _p[=jF p[=jG  p[=jG k An entropy weaver comes into view.p[=jL  p[=j`L        # p[=jL  #...# ####.####  #...# #.B.....#  #...###########@#########.....#------  #p[=jL (.#.........#.....#  #..#.........#.....#  #.).#.........#.....##  #.p[=jBM .#.........#  #.[.#...#p[=jM B   entropy weaver (wandering)  #.#.........#.. p[=jM  #.............#########'#..  #..##'#####...p[=jN !p[=jO p[=jIP FB.2.8 (1.0)p[=jS p[=jrT J------3.8 (2p[=jT A7 _p[=jW p[=jZ Q _There is an open door here.q[=jd`f ))))))You shoot an arrow.q[=j?B.....q[=jxq===4.5 (0.76q[=jq[=jǙ q[=jS_The arrow barely misses the entropy weaver.q[=j ' q[=j )))))B  You shoot an arrow. The arrow hits the entropy weaver!!  The arrow freezes the entropy weaver.  The entropy weaver shouts!q[=j F.Bq[=jM "....q[=j '5.2q[=j q[=j i _The entropy weaver is moderately wounded.r[=je )))))You shoot an arrow.r[=j>B....r[=jJ95r[=jr[=jr[=j! r[=j"T_The arrow closely misses the entropy weaver.r[=j ))))You shoot an arrow. The arrow hits the entropy weaver.  The arrow freezes the entropy weaver.r[=jJ.Br[=jQ1pr[=jY ...p   vault wardenB   entropy weaverThe entropy weaver is moderately wounded.r[=jL6.64r[=j1r[=jr[=jU~ _You encounter a vault warden. It is wielding a +3 great sword.r[=j )) You shoot an arrow. The arrow hits the vault warden!!!  The arrow freezes the vault warden!r[=jX J.Br[=j9 ..r[=j ====7.33r[=j r[=j e _The vault warden is severely wounded.t[=jlR .pt[=jlgCasting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t[=jsrt[=j(sl38--==--t[=js8.3 (1.02) Fugue (0) Drain t[=jwt[=jzA _You call out to the remnants of the fallen!t[=j?M: )t[=jM You shoot an arrow. The arrow hits the vault warden!!  The arrow freezes the vault warden.t[=jF.pt[=j߀E.Bt[=jr5#t[=j1U=-9.0 (0.7t[=j߉t[=j` _The vault warden is almost dead.t[=j 9 )t[=jv {You shoot an arrow. The arrow hits the vault warden!  The arrow freezes the vault warden.t[=j= B   entropy weavert[=j[K A.Bt[=j4P t[=jU 4-07711t[=j4Z t[=j\ P _You kill the vault warden!u[=j  You shoot an arrow. The arrow hits the entropy weaver!!  The arrow freezes the entropy weaver!u[=j'T *The entropy weaver is almost dead.u[=j @The entropy weaver casts a spell at you.u[=j4= 5 70.4+5 longbow (freeze)0Corr (-4) Drain u[=ju[=j _The entropic weave corrodes you! _You recovered 1 HP!u[=j&  u[=jbYou shoot an arrow. The arrow hits the entropy weaver.  The arrow freezes the entropy weaver.u[=j+   The entropy weaver is almost dead.The entropy weaver completely misses you. x3u[=j 648-u[=jdO9--1.1u[=jeu[=jD _The entropy weaver hits you. _You took 6 damage! You recovered 1 MP!u[=j)a )You shoot an arrow.u[=jB9-849u[=ju[=j_O _The arrow completely misses the entropy weaver. u[=j[_You recovered 1 HP!u[=j/ 9 )u[=j70 You shoot an arrow. The arrow hits the entropy weaver!!  The arrow freezes the entropy weaver.u[=j3 <u[=jm3 u[=jg u[=jl }51/1551932.582u[=jpm u[=jp u[=jCs  u[=js _You kill the entropy weaver! _You recovered 2 HP!v[=j ev[=jev[=jNjv[=jlH _No target in view!v[=jv[=jRv[=jЫv[=j~v[=jYg37 _v[=jv[=jFv[=jv[=ji5=6v[=jv[=j#v[=jq40=5v[=jwv[=jv[=jIB4v[=jv[=jQ _The wailing of tortured souls fills the air!v[=j3B3v[=jv[=jQ _The wailing of tortured souls fills the air!v[=jj=1==2v[=jKv[=j v[=jXB1v[=jv[=jn0v[=jv[=jDC39v[=j'v[=jUv[=jT=8v[=jv[=jv[=j,7v[=j#v[=jv[=jv[=jeB6v[=j7v[=jv[=j>B5v[=jv[=jv[=j2B4v[=jv[=jv[=jx 9 3v[=jmv[=jf---..+9 longbow (freeze)v[=jv[=j<A    v[=j      #  #...# ####.#### #...# #.....@.# v[=j #...###########'#########.....#  #.#.........#.....#  #..#.........#.....  #.).#.#.....#  v[=j: #..#.#  #.[.#.#  #.#.........#  #.............#########'# _You are no longer corroded.v[=jv[=j087.5 (15.0)v[=j---8.5 (162v[=jv[=j.$  Things that are here:v[=j  v[=ja +3 great sword; a +0 chain mail _You recovered 4 HP! You recovered 2 MP!v[=jv[=jv[=jSv[=jv[=jv[=jr_1 _v[=jv[=jv[=j[B0v[=jv[=jv[=jv[=jC29v[=jv[=j`v[=jv[=jEB8v[=jv[=j,v[=j{v[=jB7v[=jv[=jv[=jov[=jB6v[=jyv[=j0v[=jv[=jB5v[=jv[=j Q _The wailing of tortured souls fills the air!v[=jov[=j`4) Fugue (2) v[=jkv[=jv _You are losing your grip on the fallen.v[=jOv[=j  You encounter an arcanist. It is wielding a +0 dagger.v[=jVE v[=j### ## ##.## .# ##...## p# #.....##.## #.....#.#..@..# #...##..####.####..# #...## #.....).#### #...###########'#########.....# #....#.......v[=jn #..#.........#.....# p   arcanist (wandering) #.)..#.........#.....### #..#.........#.. #.[#.........#..v[=j =96.5 (8.0)v[=j l7.5 (93 _v[=jv[=jv[=jd ) You shoot an arrow. The arrow hits the arcanist!!!  The arrow freezes the arcanist.v[=j ?#.v[=jE L=====8.2 (0.7v[=j v[=jx \ _The arcanist is almost dead.w[=jZ )You shoot an arrow. The arrow hits the arcanist!!  The arrow freezes the arcanist.w[=j^B)w[=jT_w[=j 0jw[=j .j   slime creaturew[=jn@  You kill the arcanist!w[=jh6-88923w[=jw[=j w[=jQ_You encounter a slime creature.w[=j]7 ))w[=j)) You shoot an arrow. The arrow hits the slime creature!!!  The arrow freezes the slime creature!w[=j"7j.w[=j`(7....w[=j()56=w[=j})===--9.61w[=j-w[=j0L _The slime creature is almost dead. w[=j%1m_You recovered 1 HP!w[=jj / .  w[=jk kYou shoot an arrow. The arrow hits the slime creature!!!  The arrow freezes the slime creature.w[=jn ])))w[=j Z...w[=j =--400.304w[=j w[=jf  w[=j D_You kill the slime creature!w[=jw[=jw[=jw[=j w[=j8:_No target in view!x[=jx[=jsx[=jUx[=jnH _No target in view!x[=jvx[=jx[=jax[=j{ x[=jؗB_No target in view!x[=j@U x[=jV x[=jZY x[=jNa x[=jup x[=jr J19 _x[=jHu x[=jz x[=j "##x[=j_ ##.##.. >.. ### ..## x[=j܉ ###.## ..# .##...###)# x[=j, . #.....##@## .---x[=jw 1.3 (1.0 x[=jÊ  #.....#.#.....# . ...##..####.####..# x[=j . x[=j\ ...## #.....).#### . x[=j ...###########'#########.....# ^ .#.#.....# . ...#.x[=j X#.....# . .)#.x[=jt /#.....#### ...#.#.x[=jΌ x[=j &  x[=j XFound a stone staircase leading down.  The wailing of tortured souls fills the air!x[=ju K=====2.3 (2x[=jŢ A8) x[=j x[=j  x[=jI G_Your fugue has ended.x[=j>x[=jGx[=jx[=jH _No target in view!y[=jy[=jy[=jpy[=jTH _No target in view!y[=jy[=jNy[=jy[=jq y[=j:_No target in view!y[=jBFy[=jZGy[=jGy[=jRy[=jXy[=jSZI7 _y[=jZy[=j-^$  Things that are here:y[=jC`%  y[=j`Fa +0 dagger; a +0 robe; a human corpsey[=jcy[=j3dI6 _y[=j]ey[=jgy[=jly[=jxmB5y[=jUny[=joy[=j@ry[=jrB4y[=j~sy[=j;vy[=jbyy[=jy,3y[=jzy[=jzy[=j|y[=jy[=jsB2y[=jy[=j߂y[=j2y[=jB1y[=jy[=jˈy[=jy[=jB0y[=jly[=jy[=jy[=j0C09y[=j4y[=jՕ@  There is an open door here.y[=jSy[=jI8 _y[=jy[=jy[=jyy[=jԟB7y[=jߠy[=jy[=jDy[=jѦB6y[=jɧy[=jy[=jy[=jB5y[=jy[=j+y[=j%  y[=j eYou encounter an apis draugr. It is wielding a +0 hand axe.y[=jkj..........ß.#...#y[=j###...ß...##...... #...##...... #...#y[=j#.....###...#....##.#.#..#...##..#.'...#y[=jQ#...##..##.#..@# #...-----y[=jI #>.....#.......... .....  ####..##.#.........# ####### y[=jI ##.###..#.#.........# ......  ##...###)#.#.........# ....... y[=j6 #.....##.###.........# ....... Z   apis draugr (wandering)#.#.....##.........# .......y[=j####.####..##.......Z.# .......  #.....).#### y[=j¾b15.3 (13.0)Z.y[=jy[=jJ-----6.3 (14y[=jA4 _y[=jAy[=j&y[=jt  .....  #...#  #...#  .. #...# y[=jv  .. #...#  .###...#  ##.#.#...#  ##..#.'...#  .#..@#  #>.....#..........  ####..##.#.........#  ..#.#.........#  )#.#.........#  .###.........# #.......Z.# #.........#  ).#### y[=j  .....  #...#  y[=jL o#...#  .. #...#  .. #...#  .###...#  ##.#.#...#  y[=j ##..#.'...#  .#..@#  #>.....#..........  ####..##.#.........#  y[=j U..#.#.........#  )#.#.........#  .###.........# y[=ji #.......Z.# #.........#  ).#### y[=jM y[=j  y[=jj y[=jT  y[=j U_An apis draugr is nearby!y[=j4 7 .....  y[=j #...#  #...#  .. #...#  .. #...#  .###...#  ##.#.#...#  ##..#.'...# y[=j } .#..@#  #>.....#..........  ####..##.#.........#  y[=jp ..#.#.........#  )#.#.........#  .###.........# #.......Z.# #.........#  ).#### y[=j  .....  #...#  #...#  .. #...#  .. #...#  y[=j.###...#  ##.#.#...#  ##..#.'...#  .#..@#  #>.....#.......... y[=jZ ####..##.#.........#  ..#.#.........#  )#.#.........#  .###.........# #.......Z.# y[=j#.........#  ).#### y[=jy[=jy[=jKy[=jc _An apis draugr is nearby!z[=jx )))))Zz[=j׮eYou shoot an arrow. The arrow hits the apis draugr!z[=j|BZ.z[=j>......z[=j$:===7.0 (0.7)z[=jz[=j59 _The apis draugr is lightly damaged.z[=j6_ )))) z[=jrYou shoot an arrow. The arrow hits the apis draugr!  The arrow freezes the apis draugr.z[=jAZ.z[=j2.....z[=j&`73z[=jz[=j z[=j%X_The apis draugr is moderately damaged.z[=jZ )))You shoot an arrow. The arrow hits the apis draugr!z[=j AZ.z[=j ,....z[=jՒ b8.42z[=jr z[=jՙ  z[=j2 ]_The apis draugr is heavily damaged.z[=j )) You shoot an arrow. The arrow hits the apis draugr!z[=jiT..9.1z[=j9z[=jd _The apis draugr is severely damaged.{[=j6kS )) {[=jksYou shoot an arrow. The arrow hits the apis draugr!!  The arrow freezes the apis draugr.{[=jXAZ.{[=j&...{[=jݡ`81{[=jf{[=jd _The apis draugr is almost destroyed.{[=j )You shoot an arrow. The arrow hits the apis draugr.{[=jAZ.{[=j{[=jRc20.50{[=j{[=jd _The apis draugr is almost destroyed.{[=j )You shoot an arrow. The arrow hits the apis draugr!{[=j< S{[=j {[=j\ 57-{[=j 01.2Drain{[=j {[=j  {[=j L_You destroy the apis draugr!|[=j'D|[=jD|[=jQ|[=jlS |[=jS:_No target in view!|[=jq|[=jPr|[=j:s|[=jx7=899 _|[=jSy|[=j{|[=j~|[=jEB8|[=ji|[=j|[=j|[=jB7|[=j|[=j@  You see here a +0 hand axe.|[=jm|[=jČI6 _|[=j9|[=j(|[=j|[=jLT=5|[=jL|[=jÕ|[=j$|[=jtB4|[=j|[=j|[=j#|[=jtB3|[=j{|[=jR@  There is an open door here.|[=j|[=j'+2 |[=jv_|[=jb|[=j٪|[=j|[=j>,1|[=j|[=j1|[=j|[=j|[=j3B0|[=jS|[=j |[=jW: You see here a +0 hand axe.|[=j|[=j,89 |[=jԹ_|[=jZ<8765|[=jX4|[=j|[=j>|[=j|[=j,3|[=j@|[=j |[=jA|[=jS|[=jB2|[=j|[=j|[=j|[=jaB1|[=j|[=jL|[=jg|[=jB0|[=jb|[=j|[=jO|[=jC79|[=jf|[=j|[=j1|[=jB8|[=j;|[=jQ|[=j@|[=jB7|[=j|[=j|[=j|[=jB6|[=j|[=j]|[=j|[=jWB5|[=j|[=j|[=j|[=jKB4|[=j%|[=jF @  There is an open door here.|[=j |[=jx I3 _|[=j |[=j|[=jd|[=jB2|[=j|[=jT|[=j|[=j#|[=jO)......... VividlyBlue the Marksdemigod|[=j)......... Demigod......... HP: 157/157 (174) ========================......... MP: 41/41========================.............. AC: 9Str: 4|[=j)Doom: 18%. ########...........). EV: 33Int: 15##.#......#... ........) SH: 0Dex: 40|[=je*R..'!.....#..##########. XL: 20 Next: 28% Place: Vaults:3#...@..#..#........#. Noise: ---------  Time: 39449.2 (28.0)#......#..#........#. e) +9 longbow (freeze)#......#..#....>...'. Fire: e) +9 longbow (freeze) |[=j*#......'..#........#. Zot (19872) Drain#......#..#........#.#......#..#........#. R   Mara (polearm, asleep)#......#..##########.|[=j+########.......... ................... .. _There is an open door here. _You see here a +0 hand axe. _There is an open door here.  You encounter Mara, Lord of Illusions. He is wielding a +2 demon blade ofelectrocution and a +2 demon trident of electrocution and wearing a +1 leatherarmour of fire resistance.|[=ja+|[=j85/  --more--}[=jԕ}[=jr:---}[=jޡ}[=jpw 50.2 (291 _}[=j}[=j }[=jWe_You recovered 1 HP![=j [=j Read which item? Scrolls  f - 4 scrolls of fear [=jM  g - 2 scrolls of fog  t - 4 scrolls of teleportationa - 6 scrolls of enchant armour [=j ] i - 6 scrolls of identifyp - 8 scrolls of poison  [=j Cr - 4 scrolls of revelation  s - 2 scrolls of summoning  [=jL pw - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia  I - 5 scrolls of immolation [=j < N - 2 scrolls of noise  S - 5 scrolls of silence [=j  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected[=j 5Drink which item? [=jw }Potion  c - 2 potions of curing  g - 3 potions of magic[=j Hh - 3 potions of haste [=j& { r - 4 potions of resistancew - 6 potions of heal wounds[=js 7b - 7 potions of brilliance  [=j e - 6 potions of enlightenment  i - 11 potions of invisibility  m - 3 potions of might  B - a potion of berserk rage [=j F C - 3 potions of cancellationA - 3 potions of attraction  L - 6 potions of lignification  M - 10 potions of mutation  l - 2 potions of moonshineread|quaff[=jMEvoke Wands  a - a wand of flame (45)  b - a wand of acid (6)  c - a wand of warping (6)  d - a wand of digging (8) [=j e - a wand of paralysis (31)  f - a wand of mindburst (9) Miscellaneous  g - a +0 condenser vane  h - a +0 Gell's gravitambourine (2/2) quaff|evoke[=j% [=jC+ [=j/ ......... VividlyBlue the Marksdemigod......... Demigod......... HP: 157/157 (174) ========================......... MP: 41/41========================[=j!0 .............. AC: 9Str: 4Doom: 18%. ########...........). EV: 33Int: 15##.#......#... ........) SH: 0Dex: 40[=j0 R..'!.....#..##########. XL: 20 Next: 28% Place: Vaults:3#...@..#..#........#. Noise: ---------  Time: 39450.2 (0.0)#......#..#........#. e) +9 longbow (freeze)#......#..#....>...'. Fire: e) +9 longbow (freeze) #......'..#........#. Zot (19871) Drain#......#..#........#.[=jV1 #......#..#........#. R   Mara (polearm, asleep)#......#..##########.########.......... ................... .. _You see here a +0 hand axe. _There is an open door here.  You encounter Mara, Lord of Illusions. He is wielding a +2 demon blade ofelectrocution and a +2 demon trident of electrocution and wearing a +1 leather _armour of fire resistance. _You recovered 1 HP![=j5 P  Okay, then.[=jn6 [=j: [=j; . _[=ja[=jmb[=jf[=j0iF _Unknown command.[=j'C|.......... ########)[=jCp##.#......#... )R..'!.....#..##########.. #......#..#........#.#....@.#..#.#.#......#..#....>...'.#......'..#........#.#......#..#.#.#......#..#.#.[=j9D#......#..##########.########.......... ... .......... ... .. ... [=jI[=j`Jl1.2 (10 _[=jM[=jN[=j2 d......... ########[=jl3 )##.#......#... )R..'!.....#..##########.. #......#..#........#.#......#..#.#.#.....@#..#....>...'.#......'..#........#.[=j3 #......#..#.#.#......#..#.#.#......#..##########.########.......... ............ .[=j4 k.. .######...############[=jC [=jvD a269[=jAH [=jI [=j@y !.[=jy ....... ########....)##.#......#... )[=jIz R..'!.....#..##########.. #......#..#........#.#......#..#.#.#......#..#....>...'.#...#........#.#......#..#.#.[=jz #......#..#.#.#......#..##########.########.......... ........... ....ß....[=j{ .######...############ #...#..........#.[=j [=j `38[=jm [=j  [=j C_There is an open door here.[=j.g.......#. ########.....)....#[=jg##.#......#... .)...#R..'!.....#..##....##......#..#.#....##......#..#.#....#[=j hI#......#..#....>...'....##......'@.#.#....##......#..#.#.[=j^h]#......#..#.#.#......#..##.########.... .....ß[=jh................. ....ß.................. .....ß######...#####.[=jh-#...#.#.[=jo[=jp&4[=jpA7 _[=jt[=jv[=j )#.........................+...............###56[=j [=jz ) _You close the door.[=j*t OM..[=jt  ...... . ########....[=j2u ).##.#.. ........)R..'![=ju ########....##>...'+#........[=ju #......#..##########.........###[=j;{ [=j{ J65[=j%| [=j2 [=j [=jG4M..... .......[=j4 . ########....).##.#.. ........)R..'!########....##>...'+##......#..#........#.....[=jM5".....[=jq:[=j:`74[=j >[=j?[=jZWM.......[=jW. ............. . ########...........).##.#...........)R..'!########....##>...'+##......#..#........#.........[=j~[=jH`83[=j[=j [=jM.....[=jH: ....... . ########...........).##.#...........)R..'![=j7########....##[=jv>...'#......+..#........#....#[=jU!#...[=j.[=jA`92[=j[=j[=j [=j9 Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  e - a +9 longbow of freezing (weapon)  a - a +1 sling of electrocutionf - a +0 whip [=j n y - a +3 longbow of flaming  L - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  G - the +2 robe of Yesterday (worn) {rC++}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust [=j  p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales  z - a +2 troll leather armour {Snorg}  J - the +2 leather armour of the Farrier {+Inv rN++ Int+4 Dex-2} Jewellery (go to first with "=)  s - an amulet of regeneration (worn)[=j9 c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip [=j[=j[=j,............. VividlyBlue the Marksdemigod[=j.................... Demigod................... HP: 157/157 (174) ========================................... MP: 41/41========================[=j.................. AC: 9Str: 4Doom: 18%[=jEZ.................# EV: 33Int: 15. ########...........)....# SH: 0[=j-Dex: 40[=j##.#......#............)...# XL: 20 Next: 28% Place: Vaults:3[=jAR..'!.....#@.##########....# Noise: ---------  Time: 39459.2 (0.0)#......#..#........#....# e) +9 longbow (freeze)[=j#......#..#........#....# Fire: e) +9 longbow (freeze) [=jUn#......#..#....>...'....# Zot (19862) Drain#......+..#........#....##......#..#........#..... #......#..#........#..... #......#..##########.....[=j ########.......... .....ß  _armour of fire resistance. _You recovered 1 HP! _Okay, then. _Unknown command. [=jAL_There is an open door here. _You close the door.[=jP  Okay, then.[=j[=ja[=j. _[=jB [=j:# Level 3 of the Vaults <<<<>>>>>_∩∩∩∩(Press ? for help) #################################################### ....................................................# .....................................................# ......................##''####.......................# .............................#......#.......................#[=j,$  ............................#......#.......................# ............................#......#.###'####..............# ...........................#......#.#......#..............#  .................#####'###.#......#.#......#..............# . ########...........)....#.......#.#......#.#..)...#..............# ##.#......#............)...#.......#.#......#.#......#########......# R..'!.....#@.##########....#.......#.# #.#......#.......#......# #......#..#........#....#.......#.##.#......#.##.##.#......##......#..#........#....#.......#.##.#......))#.#.#.#......##......#..#....>...'....#.......#.##.#......#..#>#^.#####..##......+..#........#....#########.##.#......#.#.#.#.#...#..##......#..#........#..............########.#......#.##.##.'...#..##......#..#........#......ß.........[......#......#.......#...'..##......#..##########.....ß.ß.........[)..[.#......#########...#..#########.......... .....ß...ß..............########  #.......#..#[=j$  ................. ....ß..∩..ß.###########.........  #.<.....#..# ................. .....ß...ß..#.........#.........  #...#...#†.# ######...############...ß.ß...#.........#........##########.##..[?7l#[?7h[=jI#@[=j7.#[=j7..[=j!..[=jZ[=jI 7..[=jn% 7..[=j7 7!.[=jR 7'![=jF 7.'[=j7..[=j..#.......'!.............[=j[=j AR.[=j[=jZ[=j............. VividlyBlue the Marksdemigod[=j.................... Demigod................... HP: 157/157 (174) ========================................... MP: 41/41========================[=jm[.................. AC: 9Str: 4Doom: 18%.................# EV: 33Int: 15. ########...........)....# SH: 0Dex: 40[=jy##.#......#............)...# XL: 20 Next: 28% Place: Vaults:3R..'!.....#@.##########....# Noise: ---------  Time: 39459.2 (0.0)[=j3#......#..#........#....# e) +9 longbow (freeze)#......#..#........#....# Fire: e) +9 longbow (freeze) #......#..#....>...'....# Zot (19862) Drain[=j#......+..#........#....##......#..#........#..... #......#..#........#..... #......#..##########.....[=j ########.......... .....ß  _You recovered 1 HP! _Okay, then. [=j'_Unknown command. _There is an open door here. _You close the door. _Okay, then.[=j[=j[=j[=j ..............[=j l .. . #######).##.#...........)R..'!########........#..#>...'+#..............#..##########.....[=j:# [=j# m60.2 (11 _[=js' [=j( [=jؒ jM .O.......................... ........[=jƓ  . #######).##.#...........)R..'!########..#......#..#........#....#O   ironbound thunderhulk (wandering)#..#[=j} Q.O[=j$ OO[=j `10[=jN [=j% _You encounter an ironbound thunderhulk. It is wielding a +0 dire flail.[=j(< ###########.....O....... .......[=j<'. . #######).##.#...........)R..'!########........#..#>...'+#[=j *Electricity crackles from the ironbound thunderhulk's apparatus.[=j8@[=jӊk===259[=j[=jW _The bolt of lightning misses you.[=j-/########################.....O....... ........ . #######).[=j0|##.#...........)R..'!########........#..#>...'+#[=j1U.O[=j7[=jN8j---38[=j<[=j>[=j D ))))[=j- B You shoot an arrow.  [=j ^The arrow hits the ironbound thunderhulk!!!  The arrow freezes the ironbound thunderhulk.[=jU EO.[=jj =...[=jj ..[=jl J====9 (0.7[=jjl :7[=j| [=j  [=jc __The ironbound thunderhulk is heavily wounded.[=j.?[=j /=M))) [=jx/_The ironbound thunderhulk is heavily wounded.  You shoot an arrow.  [=j/]The arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk![=j5r .[=jr1O[=j&..[=j<===-[=j[4.66[=jb[=jS _The ironbound thunderhulk is almost dead.[=já[=j_ )You shoot an arrow.  The arrow hits the ironbound thunderhulk!  The arrow freezes the ironbound thunderhulk.[=j c[))[=j$%..[=j8-79-5.35[=jס[=jY _You kill the ironbound thunderhulk![=js5 [=jJ6 [=j9 [=j; H _No target in view![=juJM[=jv########################................)..[=jdw. ........ . #######).[=j8x##.#......#............)...##..#[=j[=j#8[=jH=---6.3 (1.04 _[=j[=js _You recovered 1 HP![=jM########################.....[=j...........)... ......... ########...........)....#[=j,#..#[=j[=jB---7[=jA3 _[=j[=j[=j][=j^M########################.........[=j^c.......[=j4_A)...[=j_l.......................##..#[=ju[=j:w&8[=jw:2[=j[=j[=j-M########################.........[=jC........).........................#..######[=j6[=ju6`91[=j:[=jl;[=j M########################.........[=j .......)........................#........[=jO" [=j" }=700[=j%* [=j=. [=j ..:..........)[=j X.##. . #.).... ##.#......#.)...[=j [=j a149[=js [=j 5 _Found a parchment of Irradiate.[=jۿ...:.....).#[=j # . #.) ##.#......#.)[=j*[=j`28[=j [=j[=jZ ..:..)# # . #.)[=jo[ ##.#......#.)[=j%c[=jc`37[=j8g[=jh[=js.:..)# #[=jsJ . #.) ##.#......#.)[=jx[=jPy`46[=j|[=j-~[=jG.:.)# # . #.) ##.#......#.[=j[=j!`55[=jo[=j[=j| .:.)# #[=j.}  . #. ##.#......#[=jf [=jm &6[=j‡ :4[=j_ [=j@ [=jP      .:  .)   #   #   . [=j#   ##.#......#[=j[=j#`73[=j[=jc[=jEp     .: .)  [=jp6#  #   . ##  ##.#......#[=ju[=j[v`82[=j]y[=jz[=j^   ########################........................:.).[=j1  R..'!.....#..####### [=j[=j6 `91[=jv#[=j$[=j 3 [=j z ########################........................[=js C.).[=j r########  #......#..#......[=j D [=j [=jV K800[=jv [=j [=j ^  You pick up a parchment of Irradiate and begin reading...[=j f1.3 (239[=j [=j  [=j 4_You add the spell Irradiate to your library.[=j   p   .)  [=jW#  # [=j R . ##[=j(p   ironbound frostheart (asleep)  ##.#......#[=jE  R..'!.....#.. [=je #......#..#[=j[=je2.3 (18[=j[=j [=jX_You encounter an ironbound frostheart.[=jb    .p   .)  [=jcW#  # [=j3c . ########  ##.#......# [=j|c R..'!.....#..  #......#..#[=ji[=jj`37[=jm[=jUo[=jI  [You shoot an arrow.  The arrow hits the ironbound frostheart!!!  The arrow freezes the ironbound frostheart![=j3)))))[=jC([=jFv.[........[=jLK{9-630====[=juK%4.0 (0.7[=jHO[=j Q [=j.QJ_You kill the ironbound frostheart![=jR[=jJS[=jW[=jYH _No target in view![=j)0[=j0[=j3[=j5 [=j5:_No target in view![=j@ f    ..[[=j~ @  ...[=j -  .)[=j   [=j %# [=jJ 3 #. [=j o . ######## [=j d ##.#......# [=j  R..'!.....#.. [=j# ] #......#..#[=j [=j T9=----[=j &5.0 (1.0[=j #6 [=j _[=j [=j  [=jL e_You recovered 1 HP![=j[4f    ...[[=j4m  ....  .)[=j4?  # [=j43 #. [=j 5_ . ########  ##.#......#  R..'!.....#.. [=j(5] #......#..#[=j:[=jq;----65 _[=j?[=j@[=jd    ....[  .....  [=j;d.)   .#  #.  . ########[=j\d [=jyd7 ##.#......#  R..'!.....#..  #......#..#[=jd[=j*j[=jj`74[=j5n[=jo[=jdžf    .....[[=j  ......  .   ..#  .[=j"[ #.  . [=j?# [=j]d ##.#......# [=jw R..'!.....#..  #......#..#[=j[=j,`83[=j[=j[=jEE  # #.....[ #...... # # # #..# #. # #[=jE . #  ##.#......#  R..'!.....#..  #......#..[=jE[=jK[=jK|=92[=jnO[=jP[=j  # #.....[ #...... # # # #..# #. # #[=j . #  ##.#......#  R..'!.....#  #......#[=j[[=ja901[=j'[=j[=j   # #.....[ #......[=j F # # # #..# #.. # #. . #[=jH ^ # ##.#......#  R..'!.....#  #......#[=j [=j! `10[=jP [=j [=jb 1  #[=j  #.....[ #...... # #[=j  # #..# #.. #[=j #.. .  #.[=j p ##.#...... #.[=j2 R..'!.....  #......[=j [=j a229[=jɤ [=jD [=jBc   # #.....[ #...... # #[=jc # #..# #..[=jck # #.. . [=jc #.. ##.#.....[=j/d> #..[=jd R..'!....  #.....[=j7j[=jj`38[=jn[=jLq[=j!s  # #.....[ #...... # # # #..#[=j! #..# # #..# .  #..# ##.# #..#[=j# R..'!  #[=j&[=jD'`47[=j*[=jo+[=j0  #[=jD #.....[ #...... # #[=jef # #..#[=ja #..# #[=ju #..# . 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[=j="[=j"`47[=j%%[=j&[=j|, ############ . ######.#...R..'! #....#... ### [=j+[=j`56[=j[=j[=jQ ############[=j  . ######.#...[=jR..'! #....[=ju#...[=j[=j`65[=ji#[=jȴD  . ######.#...R..'! #....[=j*####...# . [=j9[=jͺ`74[=j7[=j[=jl ( . ######.#...R..'! #....### ...##...# . [=jL [=j `83[=j [=j> [=jU  ##.#...R..'! #...[=j .### ....#...# [=j E. [=j [=j `92[=j [=jm [=j5{  R..'![=j{ L #....[=j{ 7### ...[=jF| G..#####[=j| #...# ##. [=j [=jˋ a101[=j [=j [=j #....### ...[=jn......########  .####.[=j([=j&1[=j:0[=j[=j[=j: ...######## .........########[=ji\  .[=jS#...# ##..#[=jD [=j܈[=jya209[=j[=j[=j4  .######## .........#####[=jc F###  .[=j g#...# [=j #>... 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The arrow hits the pearl dragon zombie!!![=jR[=j[=j}60-===--8.32[=j>[=jZ _You destroy the pearl dragon zombie![=jM[=jz8--[=jP[=jWH _No target in view![=j .# .# #.# .# # #.[=j # .~≈~..####. #. #.# .[=j ~∩≈..# ##..#......# ^......~≈≈..# ..ß.#.....# .[=j # ....♣#.....# .#....# ##.#.....#[=jG ....## . ....#...........# ###§ ....#....[=jh u# #..#...# #'#..[=j 7# #.[=j # $Z# #.#.[=j ###### #.#.##.##.##.#. #.#.[=j #.[=jm [=jH V60=---[=j Q9.3 (1.01 _[=jB [=j s _You recovered 1 HP![=jk .# .# .# .# ##. .# .~≈~..####. #. .[=j )# .[=j ]~∩≈..# ##..#.[=jH .....# ^......~≈≈..# ..ß.#.....# .# ....♣.[=jo /#.....# .[=j m#....# ##...ß#.....#[=j ....## .#.# ###§.#.[=j] 9# ##.#.[=j # #.'#.# #ψ# $Z.# #.#.[=j ###### #.#.##.##.##.#. #.#.#.[=j! [=j" ---400 _[=j% [=j3' [=j[=j[=j[=j[=j'Y79[=j[=j[=j[=j1,8[=jX[=j[=jJ[=j [=je T=7[=j [=j[=j[=jB6[=j [=j'[=j[=jMB5[=j[=j"[=j&[=j6'B4[=j([=j{+[=j.[=j7/B3[=j0[=j3[=j8[=j8B2[=j9[=jN[=jP[=jPB1[=jR[=j\U[=jWX0[=jY[=j$\[=jp`o69[=jb[=j!fX8[=jf[=jPj[=jm[=jpmB7[=jLn[=jq[=j%t[=jtB6[=jqu[=jw[=jy[=jrzB5[=jT{[=jC}[=j+X4[=js[=ja[=j[=jB3[=j[=j[=j[=jB2[=j[=j~[=j[=jXB1[=j[=j[=jN[=jB0[=j[[=j$[=j[=jEC59[=jμ[=j[=jo[=jB8[=jk[=j[=jp[=jB7[=j[=j [=j X6[=j[=j[=jJX5[=j[=j[=jB4[=jC[=j[=j[=j_X3[=jV[=jN[=jr[=jB2[=jv[=jp[=jj[=jB1[=j\[=jR[=j` [=j B0[=je [=j,[=jT[=jC49[=jM[=j[=j[=jB8[=j[=jV[=j"[=j"B7[=j$[=jZ&[=j*[=j*B6[=j`,[=jp2[=j?[=jA@B5[=jD[=jF[=jJ[=jJ,4[=jJ[=jL[=j)P@  There is an open door here.[=jS[=j[T+3 [=j~T_[=jV[=jX[=jZ[=jY[B2[=j\[=j^[=ja[=jpaB1[=jb[=jd[=jh[=jh:0[=ji[=j[=j Y39[=jb[=j2[=j[=jKB8[=j֏[=j[=j[=jJB7[=jә[=j?[=jǡn  A death knight comes into view.[=jF# $Z.#..####[........... # #####⌠.####.[)........ #############.................. .######..ψ............... .................................................................................[=j.............#############.............@...........#... ########...#......#'...#... [=j7<.....#...[.....#...#....#.........#..>........#...#..[#[=jB...#.... ψ   death knight (polearm, wandering) ......#.........######'######.........#...............[=ja.......#.[=jI.83.3 (43.0)[=jɶ......ψ...[=j[=jͷf4.3 (446[=j _The death knight leaves your sight. _There is an open door here.[=jkS3[=j/U[=j5c[=jen  A death knight comes into view.[=jol.# #ψ#)ß..##...... .# $Z.#..####......[. .# #####⌠.####.......[) .#############...........[=jlk######..............ψ................................[=jl...........@############# ........'[=jl.# ########.#.# .......#.........'[=jm.# .[=jAm;<.....#...[.....#...#.#.........#..>.#[=jbmψ   death knight (polearm, wandering)[=jm.#..[......#...........#....#[=jm.######'######....#[=joQ.ψ0.0)[=jku...............ψ..............[=j$wl5.3 (15 _[=j|[=j~[=jB1 #ψ#) $#......[. ###.......[#..........#####...................ψ..........................................@#........'..............#......[=jB........'...... .<..[.....#..............#..>....[......#..............######'[=j3  #ψ#) $#......[. ###.......[#..........[=j #####...................ψ..........................................@#........'..............#..............'......<[=j5 ..[.....#..............#..>....[......#..............######'[=j [=j2 [=j [=j c _A death knight is nearby![=j.7 )[=j.))))[=j/7))You shoot an arrow.[=jjD ....ψ..ψ)The arrow barely misses the death knight.====6.0 (0.7[=jXp[=j9r. _The death knight shouts![=jf ))You shoot an arrow. The arrow hits the death knight.  The arrow freezes the death knight.[=j"H.ψ[=j:...................ψ...[=j.;U.......[=j9<===-74[=jgB[=jD: _The death knight is lightly wounded.[=j7  [=j8XCasting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[=j[=j Your spells (cast)TypeFailure Level [=jH a + Fugue of the Fallen Necromancy4% 3 b - Dimensional BullseyeHexes/Translocation1%[=joT4  c - Yara's Violent UnravellingHexes/Alchemy[=j3%5  d - JinxbiteHexes1%2  v - Cause FearHexes[=jޥ1%4 [=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit[=jW [=j [=j .# #ψ#)ß..##................. VividlyBlue the Marksdemigod [=j .# $Z.#..####......[.......... Demigod .# #####⌠.####.......[)........ HP: 160/160 (174) ======================== .#############................... MP: 41/41[=j- ======================== ........######................... AC: 9[=jQ YStr: 4Doom: 16% [=j{ ................................. EV: 33Int: 15 [=j .................ψ............... SH: 0[=jȾ 7Dex: 40 ................................. XL: 20 Next: 30% Place: Vaults:3 [=j ................@#############... Noise: ===------  Time: 39686.7 (0.0) .................'...........#... e) +9 longbow (freeze) [=j> ########.........#...........#... Fire: e) +9 longbow (freeze) [=ja .......#.........'...........#... Zot (19634) Drain [=j .<.....#...[.....#...........#... [=j =.......#.........#..>........#... ψ   death knight (polearm) [=jݿ E.......#..[......#...........#... .......#.........######'######... .......#......................... [=j 6_The death knight shouts!  [=j# You shoot an arrow. The arrow hits the death knight.  The arrow freezes the death knight. _The death knight is lightly wounded.  [=jn BCasting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[=j [=j [=j .# #ψ#)ß..##................. VividlyBlue the Marksdemigod [=j .# $Z.#..####......[.......... Demigod [=j .# #####⌠.####.......[)........ HP: 160/160 (174) ======================== .#############................... MP: 41/41[=j 1======================== [=jc ........######................... AC: 9Str: 4Doom: 16% ................................. EV: 33[=j Int: 15 .................ψ............... SH: 0Dex: 40 [=j ................................. XL: 20 Next: 30% Place: Vaults:3 [=j ................@#############... Noise: ===------  Time: 39686.7 (0.0) [=j .................'...........#... e) +9 longbow (freeze) [=j< ########.........#...........#... Fire: e) +9 longbow (freeze) .......#.........'...........#... Zot (19634) Drain [=jc .<.....#...[.....#...........#... [=j =.......#.........#..>........#... ψ   death knight (polearm) [=j .......#..[......#...........#... .......#.........######'######... [=j .......#......................... _The death knight shouts!  You shoot an arrow. The arrow hits the death knight.  The arrow freezes the death knight. _The death knight is lightly wounded.  [=jT XCasting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[=j P  Okay, then.[=jM [=j [=j . _[=jg3.# $Z.#..####[.# #####⌠.####.......[) ..#############.... .........######......[=j3................ψ.................#############.@.'...........# '########.#.# ........#.'...#<.....#...[.....#....[=jN4>.# ........#.........#..>.#.#..[......#...#.#..[=j4.######'######.#..............#[=j52.ψ[=j5[=jr<....................@..[=j=5---7.7 (1[=jJ=A3 _[=jeB[=jC[=jjL ) [=jtYou shoot an arrow. The arrow hits the death knight!  The arrow freezes the death knight.[=j .The death knight is moderately wounded.[=j& [=jR######[=j\###The death knight raises the black torch.[=j([=j c....@....[=j28-----=======8.4 (0.72[=j[=jq[ _The gout of umbral fire explodes! The umbral torchlight engulfs you!! [=je_You took 32 damage![=jђ ..# $Z.#..####......[......... VividlyBlue the Marksdemigod [=jH ..# #####⌠.####.......[)....... Demigod [=j ..#############.................. HP: 128/160 (174) ===================----- [=j .........######.................. MP: 41/41======================== [=jE ................................. AC: 9[=j YStr: 4Doom: 16% [=jє ................................. EV: 33Int: 15 [=jD .................ψ............... SH: 0Dex: 40 [=jޕ ..................#############.. XL: 20 Next: 30% Place: Vaults:3 [=j/ .................@.'...........#.. Noise: =======--  Time: 39688.4 (0.0) [=j '########.........#...........#.. e) +9 longbow (freeze) [=j ........#.........'...........#.. Fire: e) +9 longbow (freeze) [=jo 4..<.....#...[.....#...........#.. Zot (19632) Drain [=j ........#.........#..>........#.. ........#..[......#...........#.. ψ   death knight (polearm) [=jg ........#.........######'######.. ........#........................ [=j j........#........................The death knight raises the black torch. [=j. _The gout of umbral fire explodes! The umbral torchlight engulfs you!! _You took 32 damage!  [=jn :Press: ? - help, v - describe, . - travel[=j RThe floor.  This square is wreathed by an umbra.[=j5@.[=je .[=j %.[=jhbψ. _The gout of umbral fire explodes! The umbral torchlight engulfs you!! _You took 32 damage[=jb ! [=jb; Press: ? - help, v - describe, . - travel[=jbjHere: a death knight, wielding a +3 glaive of draining and wearing a +0 chain  [=jccmail (moderately wounded, umbra)e floor.[=jsu A death knight. A warrior-priest of Yredelemnul, chanting fearful supplications to its dark god.[=ju Max HP: ~84 Will: ++ AC: +++ EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 76% to hit with your +9 longbow of freezing (at present). [=ju It has about 41% to hit you. AttackMax Damage Hit: +3 glaive (drain) 49 + 36 (drain) It can open doors.[=jv y It possesses the following divine abilities, which are affected by silence:  a - Agony[=jcv (0%) (7) b - Hurl Torchlight (3d19) (5) To read a description, press the key listed above. (AdB) indicates damage (the [=jv sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.[=j~A..# $Z.#..####......[......... VividlyBlue the Marksdemigod ..# #####⌠.####.......[)....... Demigod ..#############.................. HP: 128/160 (174) ===================----- .........######.................. MP: 41/41[=j~======================== ................................. AC: 9Str: 4Doom: 16% ................................. EV: 33Int: 15 .................ψ............... SH: 0Dex: 40 [=j<..................#############.. XL: 20 Next: 30% Place: Vaults:3 ................@.'...........#.. Noise: =======--  Time: 39688.4 (0.0) '########.........#...........#.. e) +9 longbow (freeze) ........#.........'...........#.. Fire: e) +9 longbow (freeze) ..<.....#...[.....#...........#.. Zot (19632) Drain ........#.........#..>........#.. [=jd........#..[......#...........#.. ψ   death knight (polearm) ........#.........######'######.. ........#........................ ........#........................ _The gout of umbral fire explodes! The umbral torchlight engulfs you!! [=jk_You took 32 damage!  Press: ? - help, v - describe, . - travelHere: a death knight, wielding a +3 glaive of draining and wearing a +0 chain  mail (moderately wounded, umbra)  The floor.[=jN$[=j=O..# $Z.#..####......[......... VividlyBlue the Marksdemigod ..# #####⌠.####.......[)....... Demigod ..#############.................. HP: 128/160 (174) ===================----- [=jO.........######.................. MP: 41/41======================== ................................. AC: 9[=jPStr: 4Doom: 16% ................................. EV: 33Int: 15 .................ψ............... SH: 0Dex: 40 [=jP..................#############.. XL: 20 Next: 30% Place: Vaults:3 ................@.'...........#.. Noise: =======--  Time: 39688.4 (0.0) '########.........#...........#.. e) +9 longbow (freeze) ........#.........'...........#.. Fire: e) +9 longbow (freeze) [=jPy..<.....#...[.....#...........#.. Zot (19632) Drain ........#.........#..>........#.. ........#..[......#...........#.. ψ   death knight (polearm) ........#.........######'######.. [=j7Q5........#........................ ........#........................ _The gout of umbral fire explodes! The umbral torchlight engulfs you!! _You took 32 damage!  [=j}QPress: ? - help, v - describe, . - travelHere: a death knight, wielding a +3 glaive of draining and wearing a +0 chain  mail (moderately wounded, umbra)  The floor.[=j>R[=jW[=jY. _[=jk5 ..# $Z.#..####......[......... VividlyBlue the Marksdemigod ..# #####⌠.####.......[)....... Demigod [=j5 ..#############.................. HP: 128/160 (174) ===================----- .........######.................. MP: 41/41======================== [=j6 ................................. AC: 9Str: 4Doom: 16% ................................. EV: 33Int: 15 [=j)6 .................ψ............... SH: 0Dex: 40 [=j6 .................*#############.. XL: 20 Next: 30% Place: Vaults:3 ................@.'...........#.. Noise: =======--  Time: 39688.4 (0.0) '########.........#...........#.. e) +9 longbow (freeze) ........#.........'...........#.. Fire: e) +9 longbow (freeze) [=j7 ..<.....#...[.....#...........#.. Zot (19632) Drain ........#.........#..>........#.. ........#..[......#...........#.. ψ   death knight (polearm) [=jO7 ........#.........######'######.. ........#........................ ........#........................[=jy7 mail (moderately wounded, umbra) _The floor.  Fire: e) +9 longbow (freeze)[=j7 Press: ? - help, Shift-Dir - straight lineAim: a death knight, wielding a +3 glaive of draining and wearing a +0 chain  mail (moderately wounded, umbra, 76% to hit)[=jĤ..# $Z.#..####......[......... VividlyBlue the Marksdemigod ..# #####⌠.####...)...[)....... Demigod ..#############....)............. HP: 128/160 (174) ===================----- .........######....)............. MP: 41/41======================== ..................).............. AC: 9Str: 4Doom: 16% ..................).............. EV: 33Int: 15 .................)............... SH: 0Dex: 40 [=jҥ.................)#############.. XL: 20 Next: 30% Place: Vaults:3 ................@.'...........#.. Noise: =======--  Time: 39688.4 (0.0) '########.........#...........#.. e) +9 longbow (freeze) ........#.........'...........#.. Fire: e) +9 longbow (freeze) ..<.....#...[.....#...........#.. Zot (19632) Drain ........#.........#..>........#.. ........#..[......#...........#.. ψ   death knight (polearm) ........#.........######'######.. ........#........................ ........#........................ _The floor.  Fire: e) +9 longbow (freeze)[20;[=jm 2HPress: ? - help, Shift-Dir - straight lineAim: a death knight, wielding a +3 glaive of draining and wearing a +0 chain  mail (moderately wounded, umbra, 76% to hit)  You shoot an arrow.[=j-.....ψ.  Fire: e) +9 longbow (freeze)[=jdPress: ? - help, Shift-Dir - straight lineAim: a death knight, wielding a +3 glaive of draining and wearing a +0 chain  mail (moderately wounded, umbra, 76% to hit)  You shoot an arrow.  The arrow completely misses the death knight.[=jE`30===----9.1 (0.7[=j[=ja [=j_The death knight misses you. _You recovered 2 HP![=jg ..# $Z.#..####......[......... VividlyBlue the Marksdemigod [=j ..# #####⌠.####.......[)....... Demigod ..#############.................. HP: 130/160 (174) ===================----- .........######.................. MP: 41/41======================== [=jڞ ................................. AC: 9Str: 4Doom: 16% [=j ................................. EV: 33Int: 15 .................ψ............... SH: 0[=j1 +Dex: 40 .................*#############.. XL: 20 Next: 30% Place: Vaults:3 [=jZ .................@.'...........#.. Noise: ===------  Time: 39689.1 (0.0) [=j '########.........#...........#.. e) +9 longbow (freeze) ........#.........'...........#.. Fire: e) +9 longbow (freeze) [=j ..<.....#...[.....#...........#.. Zot (19632) Drain ........#.........#..>........#.. [=j@ E........#..[......#...........#.. ψ   death knight (polearm) ........#.........######'######.. ........#........................ ........#........................ _The death knight misses you. [=j R_You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a death knight, wielding a +3 glaive of draining and wearing a +0 chain  mail (lightly wounded, umbra, 76% to hit)[=jf..# $Z.#..####......[......... VividlyBlue the Marksdemigod ..# #####⌠.####.......[)....... Demigod [=j..#############.................. HP: 130/160 (174) ===================----- .........######.................. MP: 41/41======================== ................................. AC: 9Str: 4Doom: 16% [=j1................................. EV: 33Int: 15 .................ψ............... SH: 0Dex: 40 [=j.................)#############.. XL: 20 Next: 30% Place: Vaults:3 ................@.'...........#.. Noise: ===------  Time: 39689.1 (0.0) '########.........#...........#.. e) +9 longbow (freeze) [=j........#.........'...........#.. Fire: e) +9 longbow (freeze) ..<.....#...[.....#...........#.. Zot (19632) Drain ........#.........#..>........#.. [=j........#..[......#...........#.. ψ   death knight (polearm) ........#.........######'######.. ........#........................ [=j........#........................Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a death knight, wielding a +3 glaive of draining and wearing a +0 chain  mail (lightly wounded, umbra, 76% to hit)  You shoot an arrow. The arrow hits the death knight!!!  The arrow freezes the death knight!![=j8.[=j. 1=====8 (0.71[=j[=j  Aim: a death knight, wielding a +3 glaive of draining and wearing a +0 chain  mail (lightly wounded, umbra, 76% to hit)  You shoot an arrow. The arrow hits the death knight!!!  The arrow freezes the death knight!! _The death knight is almost dead. _You recovered 1 HP![=jn$[=jN..# $Z.#..####......[......... VividlyBlue the Marksdemigod ..# #####⌠.####.......[)....... Demigod ..#############.................. HP: 131/160 (174) ===================----- .........######.................. MP: 41/41======================== [=j................................. AC: 9Str: 4Doom: 16% [=j................................. EV: 33Int: 15 .................ψ............... SH: 0[=j;,Dex: 40 [=jc.................*#############.. XL: 20 Next: 30% Place: Vaults:3 [=j................@.'...........#.. Noise: =====----  Time: 39689.8 (0.0) '########.........#...........#.. e) +9 longbow (freeze) ........#.........'...........#.. Fire: e) +9 longbow (freeze) [=j..<.....#...[.....#...........#.. Zot (19631) Drain ........#.........#..>........#.. [=j ........#..[......#...........#.. ψ   death knight (polearm) ........#.........######'######.. [=j+ Y........#........................ ........#........................ _The death knight is almost dead. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)[=jQ Press: ? - help, Shift-Dir - straight lineAim: a death knight, wielding a +3 glaive of draining and wearing a +0 chain  [=jw Vmail (almost dead, umbra, 76% to hit)[=jA..# $Z.#..####......[......... VividlyBlue the Marksdemigod ..# #####⌠.####.......[)....... Demigod ..#############.................. HP: 131/160 (174) ===================----- .........######.................. MP: 41/41[=j"======================== ................................. AC: 9Str: 4Doom: 16% ................................. EV: 33Int: 15 [=jE.................$............... SH: 0Dex: 40 ..................#############.. XL: 20 Next: 30% Place: Vaults:3 [=j................@.'...........#.. Noise: =====----  Time: 39689.8 (0.0) '########.........#...........#.. e) +9 longbow (freeze) ........#.........'...........#.. Fire: e) +9 longbow (freeze) [=j..<.....#...[.....#...........#.. Zot (19631) Drain ........#.........#..>........#.. [=j........#..[......#...........#.. ψ   death knight (polearm) ........#.........######'######.. [=j%........#........................ ........#........................Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line[=jPAim: a death knight, wielding a +3 glaive of draining and wearing a +0 chain  mail (almost dead, umbra, 76% to hit)  You shoot an arrow. The arrow hits the death knight!!!  [=jy*The arrow freezes the death knight.[=j8)[=j [=jV............$......@.[=j3\93/16151[=j\===--90.5 (0.70[=jNa[=jcz  Aim: a death knight, wielding a +3 glaive of draining and wearing a +0 chain  [=jdmail (almost dead, umbra, 76% to hit)  You shoot an arrow. The arrow hits the death knight!!!  The arrow freezes the death knight. [=jsd_You kill the death knight! _You recovered 2 HP![=j8[=j[=jG [=j [=j x5=29 _[=jN[=jC[=j[=ji7=8[=j[=j4[=j`97[=jD[=jc[=j741=[=j:6[=j [=jI#[=j##3[=j#M=5[=ju%[=j8)[=j)`54[=jI+[=j-[=jI.J73[=j.[=j0[=jy3[=j369=[=j(4:2[=j5[=j?51=130[=j B,[=jyB[5=19[=jB[=jD[=jG[=jH[=jAHi7=8[=jI[=jrL[=jL`97[=jN[=j*R[=jR$61[=jRM=6[=j@T[=jZ[=j][=j]B5[=j_[=jei # #ψ#)ß..##.. .# $Z.#..####......[... .# #####⌠.####[=je5.[) .#############.######.....................$..............[=j f#############.----- ...........'.[=j5f#. ########.#...#......#.........'.....[=j_f#. .<.....#...[.....#....#.[=jf#.........#..>#.#..[[=jf#...........#.#.######'#######.[=jkM.A...⌠##...######## #ψ#)ß.....[=jk $Z.#..###.[.. #####⌠.####.[) .[=j-l##################......................[=j\l..############ ..........'...... #######[=jl#...... .......#.........'...........#...... ...[=j m-........######'[=js1705.5 (15.0)[=jt---6.5 (164[=j[=jLl  You now have 1986 gold pieces (gained 11).  Things that are here:[=jߊf7.5 (173[=j[=jb _a +3 glaive of draining; a +0 chain mail; a human corpse _You recovered 28 HP![=jo&[=j&[=j([=j9[=jo?[=j@[=2 _[=jB[=jF[=jJ[=jdK:1[=jM[=jQ[=jU[=jUB0[=jW[=j [[=j]Y09[=j^[=j+b[=je[=jf:8[=jg[=jj[=jxnX7[=jo[=jr[=jv[=jvB6[=jx[=j{[=jq~[=j~B5[=j7[=j[=ji[=j˅B4[=j [=jM[=j[=jlB3[=j[=jX[=jg[=jҚB2[=jT[=j[=j[=jA:1[=j[=j[=j[=j;B0[=j[=jo[=jۮ[=jKD599[=j[=jZ[=j[=jϴB8[=j[=j[=j[=jNB7[=j[=jݾ[=j[=jHB6[=j[=j@  There is an open door here.[=j[=j0I5 _[=j[=jx?  You see here a +0 halberd.[=j[=j1I4 _[=j[=jn[=j[=jdB3[=j[=j[=j[=jVB2[=j[=j][=j[=jB1[=jO[=j[=j [=jjB0[=j[=j[=j[=j [=jl A profane servitor comes into view.[=j.........###########..#......' ......############..#[.## .[=jx.....# ##....♣..)'..## [=jeI≈~..####. #........##..#......#∩ ∩≈..# ##..#..#♣...♣##..#....<.# [=j≈≈..# ..ß....#.....##..'#[=j# ....♣.##.♣..##..##[=j4# ##A..ß.###..##..##[=j{## ......ß..@..##..##[=j# ###ζ..♣...###..#......#[=j# ##....#####..#......# [=jQA.....# #.....⌠##...######### #.#)ß..##..[=j. .[=j....# $..#..####......[...[=j~A   profane servitor (wandering)[=jD# #####⌠.####.......[)....[=j#############..............######...............[=j![=j-2A.[=j%30.5 (23[=j ....[=jg .[=j< n1.5 (2489 _[=j[=j[=j $#..#[[=jh% ..)' ..##.[=j∩ ∩≈..# [=jϢ.♣##.<[=j ..##.[=jiG ...A♣.##.♣..##. ##...ß.###..##.[=j, ......ß..@..##.[=jϣ@ ###ζ..♣...###.[=j0 ##....#####. #.....⌠##..[=j* #.#)[=jY.[=j< $..#..####......[ #####⌠.####.......[[=j-#####.....[=jG}#..#[ ..)' ..##.∩ ∩≈..# .♣##.< ..##. ...A♣.##.♣..##.[=jG ##...ß.###..##. ......ß..@..##. ###ζ..♣...###. ##....#####. #.....⌠##.. #.#).[=j8H $..#..####......[ #####⌠.####.......[#####.....[=jPM[=jM[=jU[=jXg _A profane servitor is nearby![=jT..........###########..#......'.. VividlyBlue the Marksdemigod ......############..#[.#......#.. Demigod ......# ##....♣..)'..#......#.. HP: 161/161 (174) ======================== [=j≈~..####. #........##..#......#∩. MP: 41/41======================== ∩≈..# ##..#..#♣...♣##..#....<.#.. AC: 9Str: 4Doom: 15% ≈≈..# ..ß....#.....##..'......#.. EV: 33Int: 15 [=j0....# ...A♣.##.♣..##..#......#.. SH: 0Dex: 40 ....# ##...ß.###..##..#......#.. XL: 20 Next: 31% Place: Vaults:3 ....## ......ß..@..##..#......#.. Noise: ---------  Time: 39731.5 (0.0) [=j.....# ###ζ..♣...###..#......#.. e) +9 longbow (freeze) .....# ##....#####..#......#.. Fire: e) +9 longbow (freeze) .....# #.....⌠##...########.. Zot (19589) Drain .....# #.#)ß..##............. .....# $..#..####......[...... A   profane servitor (wandering) .....# #####⌠.####.......[).... .....#############............... [=j............######............... _There is an open door here. _You see here a +0 halberd. _A profane servitor comes into view. _A profane servitor is nearby!Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line[=jN..........###########..#......'.. VividlyBlue the Marksdemigod ......############..#[.#......#.. Demigod [=j8......# ##....♣..)'..#......#.. HP: 161/161 (174) ======================== ≈~..####. #........##..#......#∩. MP: 41/41======================== ∩≈..# ##..#..#♣...♣##..#....<.#.. AC: 9[=j(dStr: 4Doom: 15% ≈≈..# ..ß....#.....##..'......#.. EV: 33Int: 15 [=jv....# ...A♣.##.♣..##..#......#.. SH: 0Dex: 40 ....# ##...ß.###..##..#......#.. XL: 20 Next: 31% Place: Vaults:3 [=j....## ......ß..@..##..#......#.. Noise: ---------  Time: 39731.5 (0.0) .....# ###ζ..♣...###..#......#.. e) +9 longbow (freeze) .....# ##....#####..#......#.. Fire: e) +9 longbow (freeze) [=j*.....# #.....⌠##...########.. Zot (19589) Drain .....# #.#)ß..##............. [=jd~.....# $..#..####......[...... A   profane servitor (wandering) .....# #####⌠.####.......[).... .....#############............... [=j............######............... _There is an open door here. _You see here a +0 halberd. _A profane servitor comes into view. [=jӮ_A profane servitor is nearby!Fire: e) +9 longbow (freeze)[=j@Press: ? - help, Shift-Dir - straight line[=j[=j[=j. _[=jh[=ji[=j|[=jl[=j>............########....##..#......'.############..#[.#......#. [=j0?.....# ##....♣..)'..#......#.. ~..####. #........##..#......#∩..# ##..#..#♣...♣##..#....<.#. ≈..# ..ß....#.....##..'......#.# ...A♣.##.♣..##..#......#.# ##...ß.###@.##..#......#.## ......ß.....##..#......#.[=j?# ###ζ..♣...###..#......#.# ##....#####..#......#.# #.....⌠##...######### #.#)ß..##........# $..#..####......[....... # #####⌠.####.......[)[=jT@ #############..... [=jFx..ℓ.[=jGl2.5 (18 _[=jsK[=jL[=jnr[.........................########....###########..#......'.[=jnH############..#[.#......#. ....# ##....♣..)'..#......#.. ..####. #........##..#......#∩ ..# ##..#..#♣...♣##..#....<.#.[=j(o# ..ß....#.....##..'......#.# ...A♣.##.♣.@##..#......#.[=j]o# ##...ß.###..##..#......#.## ......ß.....##..#......#.[=jo{# ###ℓ..♣...###..#......#.# ##....#####..#......#.# #.....⌠##...########[=jo\# #.#)ß..##..# $..#..####......[...[=j8pi# #####⌠.####[)[=ju4.....[=ju>.......[=jv`37[=jz[=j|[=j M[.........................########....###########.'[=jk \###########..#[..# ##....♣..)'.###. #........#..#∩[=j ##..#..#♣...♣##..#....<..ß....#...'[=j ...A♣.##.♣ ##...ß.###[=j ^## ......ß..... 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VividlyBlue the Marksdemigod ..................[....###'#####. Demigod ..................[.............. HP: 161/161 (174) ======================== [=jҥ <..................[.............. MP: 41/41======================== .......................########.. AC: 9[=j YStr: 4Doom: 15% [=j ..........###########..#......'.. EV: 33Int: 15 [=j, ......############..#[.#......#.. SH: 0Dex: 40 [=j| ......# ##....♣..)'..#......#.. XL: 20 Next: 31% Place: Vaults:3 [=j |≈~..####. #.....@..##..#......#∩. Noise: ---------  Time: 39762.5 (0.0) [=j l∩≈..# ##..#..#♣...♣##..#....<.#.. e) +9 longbow (freeze) [=jܦ ≈≈..# ..ß....#.....##..'......#.. Fire: e) +9 longbow (freeze) [=j ....# ...A♣.##.♣..##..#......#.. Zot (19558) Drain [=j C....# ##...ß.###..##..#......#.. ....## ......ß.....##..#......#..  [=jK ;.....# ###ℓ..♣...###..#......#..  .....# ##....#####..#......#..[=j <  .....# #.....⌠##...########.. Things that are here: _a +0 scale mail; a +0 flail of protection; a human skeleton[=jȧ Things that are here: _a +0 scale mail; a +0 flail of protection; a human skeleton [=j S_There is an open door here. _You see here a +0 halberd.[=j# P  Okay, then.[=j [=j [=j . _[=jf [?25h[?0c[=j [=j  [=j٧USearch for what [Enter for "manual", or ? for help]? [=j> [?25l[?1c[=j [=j $[=j 0 matches: only useless items found; press = to show.[=j[=jV[=jY$[=j.......................#.......#. VividlyBlue the Marksdemigod [=j..................[....###'#####. Demigod [=j..................[.............. HP: 161/161 (174) ======================== [=j..................[.............. MP: 41/41[=jV======================== .......................########.. AC: 9[=jYStr: 4Doom: 15% [=j..........###########..#......'.. EV: 33Int: 15 [=j5......############..#[.#......#.. SH: 0Dex: 40 [=j......# ##....♣..)'..#......#.. XL: 20 Next: 31% Place: Vaults:3 ≈~..####. #.....@..##..#......#∩. Noise: ---------  Time: 39762.5 (0.0) [=jtl∩≈..# ##..#..#♣...♣##..#....<.#.. e) +9 longbow (freeze) [=je≈≈..# ..ß....#.....##..'......#.. Fire: e) +9 longbow (freeze) ....# ...A♣.##.♣..##..#......#.. Zot (19558) Drain ....# ##...ß.###..##..#......#.. ....## ......ß.....##..#......#..  [=j;.....# ###ℓ..♣...###..#......#..  .....# ##....#####..#......#..[=j5p  .....# #.....⌠##...########..[=jT Things that are here: _a +0 scale mail; a +0 flail of protection; a human skeleton [=jrY_There is an open door here. _You see here a +0 halberd. 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VividlyBlue the Marksdemigod [=j.....................[....###'### Demigod .....................[........... HP: 161/161 (174) ======================== ###..................[........... MP: 41/41======================== [=jz..#.......................####### AC: 9[=jµStr: 4Doom: 15% ..#..........###########..#...... EV: 33Int: 15 [=j.........############..#[.#...... SH: 0Dex: 40 [=j*.........# ##....♣..)'..#...... XL: 20 Next: 31% Place: Vaults:3 ..~≈~..####. #..@.....##..#...... Noise: ---------  Time: 39765.5 (0.0) [=jw..~∩≈..# ##..#.*#♣...♣##..#....<. e) +9 longbow (freeze) ..~≈≈..# ..ß..*.#.....##..'...... Fire: e) +9 longbow (freeze) [=j.......# ⌠...*♣.##.♣..##..#...... Zot (19555) Drain ..#....# ###*..ß.###..##..#...... [=j-###....## .*....ß.....##..#...... A   profane servitor (wandering) [=jR........##*###ℓ..♣...###..#...... ........##A ##....#####..#...... 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Fire: e) +9 longbow (freeze) [=j&r .......# ⌠...)♣.##.♣..##..#...... Zot (19555) Drain ..#....# ###)..ß.###..##..#...... [=jmr ###....## .)....ß.....##..#...... A   profane servitor (wandering) ........##)###ℓ..♣...###..#...... [=jr ........##) ##....#####..#...... ........# #.....⌠##...####### _Unknown command.[=jr Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a profane servitor, wielding a +2 whip (wandering, hasn't noticed you,  umbra, 64% to hit)  You shoot an arrow.[=j) 1.[=j '.[=jЦ $......[=j T. [=j- )[=j 6===6.2 (0.7[=jԫ [=j e  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line[=j Aim: a profane servitor, wielding a +2 whip (wandering, hasn't noticed you,  umbra, 64% to hit)  [=j( You shoot an arrow. [=jV Y_The arrow completely misses the profane servitor.[=j.y..........................#...... VividlyBlue the Marksdemigod .....................[....###'### Demigod .....................[........... HP: 161/161 (174) ======================== ###..................[........... MP: 41/41[=j8/v======================== ..#.......................####### AC: 9Str: 4Doom: 15% ..#..........###########..#...... EV: 33[=ja/Int: 15 .........############..#[.#...... SH: 0[=j/,Dex: 40 [=j/M.........# ##....♣..)'..#...... XL: 20 Next: 31% Place: Vaults:3 [=j/8..~≈~..####. #..@.....##..#...... Noise: ===------  Time: 39766.2 (0.0) [=j/z..~∩≈..# ##..#..#♣...♣##..#....<. e) +9 longbow (freeze) [=j0..~≈≈..# ..ß....#.....##..'...... Fire: e) +9 longbow (freeze) .......# ⌠....♣.##.♣..##..#...... Zot (19555) Drain ..#....# ###...ß.###..##..#...... [=jc0###....## ......ß.....##..#......  ........##.###ℓ..♣...###..#......  [=j0........##. ##....#####..#......  ........# #.....⌠##...#######[=j0 Aim: a profane servitor, wielding a +2 whip (wandering, hasn't noticed you,  [=j0uumbra, 64% to hit)  You shoot an arrow. _The arrow completely misses the profane servitor.[=j0tFire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line[=j $[=j* ..........................#...... VividlyBlue the Marksdemigod [=jL .....................[....###'### Demigod [=j .....................[........... HP: 161/161 (174) ======================== [=j ###..................[........... MP: 41/41[=j 1======================== [=j z..#.......................####### AC: 9[=j +Str: 4[=j< .Doom: 15% [=jZ r..#..........###########..#...... EV: 33[=j{ ,Int: 15 [=j .........############..#[.#...... SH: 0[=j ,Dex: 40 [=j# M.........# ##....♣..)'..#...... XL: 20 Next: 31% Place: Vaults:3 [=jk X..~≈~..####. #..@.....##..#...... 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[=jV..# ##..#..#♣...♣##..#....<.#. ..# ..ß....#.....##..'......#.[=j8# ⌠....♣.##.♣..##..#......#.[=j# ###...ß.###..##..#......#.## ......ß.....##..#......#.##.###ℓ..♣...###..#......#.##. ##....#####..#......#.# #.....⌠##...#.[=j>..[=jI`10[=jR[=j[=j4M[=jOg###########.....#.......###'#####[............[=j{.............########[=j1....###########..'[=j###########..#[..# ##....♣.@)'..#.[=j>###. #........##..#......#∩[=jf(##..#..#♣...♣##..#....<..ß....#...' [=j..# ⌠....♣.##.♣..##..#......#....##[=j~A...[=j0a249[=j`[=j [=jip#.#.#.#.#.[....###'#####.[=j#j[.[.#.#####..#......'.#[=jLjt##..#[.#......#.[=jsj# ##....♣..@'..#......#. .####. #.[=jjq##..#......#∩. .[=jj# ##..#..#♣...♣##..#....<.#. .# ..ß....#.....##..'......#. .[=jjA# ⌠....♣.##.♣..##..#......#. .# ###...ß.###..##..#......#. .[=jk## ......ß.....##..#......#.##.###ℓ..♣...###..#......#.[=j3kX##. ##....#####..#......#.[=jPq[=jq`38[=ju[=jx  umbra, 64% to hit)  You shoot an arrow. _The arrow completely misses the profane servitor.  Fire: e) +9 longbow (freeze) _Press: ? - help, Shift-Dir - straight line [=jxE_You see here a +0 halberd.[=j-#.#.#...#.#.[....###'#####.[......[=jE.[.......##.#####..#......'.###..#[.#......#.# ##....♣..)@..#......#. ####. #.[=js.p##..#......#∩. [=j.q# ##..#..#♣...♣##..#....<.#. # ..ß....#.....##..'......#. [=j.u# ⌠....♣.##.♣..##..#......#. # ###...ß.###..##..#......#. [=j.## ......ß.....##..#......#. .[=j/##.###ℓ..♣...###..#......#. .##. ##....#####..#......#.[=j4[=j5g47 _[=j:[=j< [=jJ<K_There is an open door here.[=jf /.#.#.[=j .....#.#.[....###'#####.[.......[=jʚ [.........##.#[=j o####..#......'. .#[=j T##..#[.#......#. .# ##....♣..)'@.#......#.. #.[=j ##..#......#∩.  ##..#..#♣...♣##..#....<.#.  ..ß....#.....##..'......#.  ⌠....♣.##.♣..##..#......#.  ###...ß.###..##..#......#. #[=jǛ  ......ß.....##..#......#. 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B8[=j@ [=jhC [=jC B7[=jE [=jH [=jbH B6[=jI [=jSL [=jL B5[=jM [=jR n4[=jT [=jT B3[=jV [=jX [=jX B2[=j3Z [=j-] [=j] B1[=j^ [=jua [=ja B0[=jb [=jEe [=je C69[=jf [=j'i [=jri B8[=jj [=j3m [=jm B7[=jn [=j/q [=jq B6[=jr [=jNu [=ju B5[=jv [=jz [=j}z B4[=j{ [=j~ [=j/ B3[=jf [=j [=j< B2[=jQ [=j [=jj B1[=j [=j؊ [=jG B0[=jg [=j [=j C59[=jU [=j͘ [=j B8[=jk [=j] [=j B7[=j [=j [=jW B6[=j [=j [=j* B5[=j] [=jG [=j B4[=jũ [=j0 [=j B3[=j [=j [=j< W _You start waiting.[=j̹ BB   entropy weaver (wandering)[=j [=j. 1868.2 (82.0)[=j f9.2 (832[=j [=j  [=j R_You encounter an entropy weaver.[=j v....[)..[.#......#########...#..# VividlyBlue the Marksdemigod ..........######## #.......#..# Demigod [=jo {#########......... #.<.....#..# HP: 161/161 (174) ======================== ........#......... #...#...#†.# MP: 41/41======================== ........#........##########.##..# AC: 9Str: 4Doom: 15% ........'........#.......#...#).# EV: 33Int: 15 ........#........#.......#...#..# SH: 0Dex: 40 [=j ....>...#........#.......'...#..# XL: 20 Next: 31% Place: Vaults:3 ........#.......@#.......#####..# Noise: ---------  Time: 39869.2 (0.0) #########.......*#.......#......# e) +9 longbow (freeze) ................*#.......#......# Fire: e) +9 longbow (freeze) [=j_ ............[...*###'#####......# Zot (19452) Drain ............[....B..............# ............[...................# B   entropy weaver (wandering) .................########.......# ....###########..#......'.......# ############..#[.#......#.......# _There is an open door here. _You start waiting. [=j _You encounter an entropy weaver.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an entropy weaver (wandering, hasn't noticed you, 79% to hit)[=jM ....[)..[.#......#########...#..# VividlyBlue the Marksdemigod [=j J..........######## #.......#..# Demigod #########......... #.<.....#..# HP: 161/161 (174) ======================== ........#......... #...#...#†.# MP: 41/41[=j 1======================== [=j ........#........##########.##..# AC: 9Str: 4Doom: 15% [=j* ........'........#.......#...#).# EV: 33[=jQ Int: 15 ........#........#.......#...#..# SH: 0Dex: 40 [=j #....>...#........#.......'...#..# XL: 20 Next: 31% Place: Vaults:3 [=j {........#.......@#.......#####..# Noise: ---------  Time: 39869.2 (0.0) #########.......)#.......#......# e) +9 longbow (freeze) ................)#.......#......# Fire: e) +9 longbow (freeze) [=j o............[...)###'#####......# Zot (19452) Drain ............[....)..............# [=j@ c............[....)..............# B   entropy weaver (wandering) .................########.......# [=jg ....###########..#......'.......# ############..#[.#......#.......# [=j _You start waiting. _You encounter an entropy weaver.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line[=j rAim: an entropy weaver (wandering, hasn't noticed you, 79% to hit)  You shoot an arrow.[=jJ 9B.[=jKP {...B[=j:Q o===9 (0.71[=jzV [=jVX A _You encounter an entropy weaver. [=jX  Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight lineAim: an entropy weaver (wandering, hasn't noticed you, 79% to hit)  You shoot an arrow. [=jX T_The arrow closely misses the entropy weaver.[=j ))You shoot an arrow. The arrow hits the entropy weaver.  The arrow freezes the entropy weaver.[=jdJ...[=jJc70.60[=jO[=jQ< _The entropy weaver is lightly wounded.[=j^T )) [=jzYou shoot an arrow. The arrow hits the entropy weaver!!!  The arrow freezes the entropy weaver.[=jfLB.[=j".[=j&====[=jF1.349[=jB[=j[=j [=jz`_The entropy weaver is heavily wounded.[=jO ( [=jdO s.  You shoot an arrow. The arrow hits the entropy weaver!!  The arrow freezes the entropy weaver![=jU X)[=j r ..You kill the entropy weaver![=jÔ n3/164 (176-422.0[=j͚ [=j: _You hear a shout! _You recovered 2 HP![=j  _No target in view![=j[=j[=j4[=j*H _No target in view![=j[=j![=j[=jV[=jz4=8[=j1 _HP restored.[=jT[=jƳB7[=jG[=j@[=j([=jB6[=j[=jy[=jؿ[=j^B5[=j[=j[=j[=jT=4[=j[=j[=j`[=jB3[=j [=j[=j_X2[=j[=j[=j#[=jB1[=j [=j[=j[=jB0[=j[=j[=j[=j C39[=js[=j[=j~[=jB8[=j[=j[=j[=j+ B7[=j [=j [=j[=jDB6[=j[=j>[=j[=jB5[=j[=j[=j[=jhB4[=jR![=j#[=j%[=jG&B3[=j'[=j*[=jz-[=j-,2[=j-[=j/[=j1$  Things that are here:[=j 4%  [=j94{a +0 scale mail; a +0 flail of protection; a human skeleton[=j6[=j7I1 _[=j8[=j_;@  There is an open door here.[=j4>[=j>I0 _[=j%@[=j_C?  You see here a +0 halberd.[=jE[=jBFJ29 _[=jG[=jI[=jK[=jKB8[=j\M[=jLT[=jvB7[=jv[=jx[=jz[=j<|[=j|B6[=j}[=j[=jr  A profane servitor comes into view.[=j............########...###########..#'... .....############..#[.#..[=j׉/# ##....♣..)'..#......#... ~..####. #........##..#......#∩.. [=j1≈..# ##..#..#♣...♣##..#....<.#... ≈..# ..ß....#.....##..'....[=j,# ⌠....♣.##.♣..##..#....[=jU# ###...ß.###@.##..#......#...---- [=j}G...## ......ß.....##..#......#...##.###ℓ..♣...###..#......#...[=jF##. ##....#####..#......#...# #.....⌠##...########...[=jΊ-# #.#)ß..##. A   profane servitor (wandering)[=j# A..#..####......[.[=jL #####⌠.####.......[)..... ....#####...[=jmo95.0 (23.0)$A[=jܒ.ß..._..♣....A[=j“----6.0 (245 _[=j[=jКs _You recovered 1 HP![=j: I )))[=j _))You shoot an arrow. The arrow hits the profane servitor!![=j9CA.[=j@..ß....ξ..♣....[=j/A!...[=jA]===7 (0.7)4[=jA[=jF[=jvH [=jH0_The profane servitor is lightly damaged.[=j Q ))))[=j NYou shoot an arrow. The arrow hits the profane servitor.[=j CA.[=j h......ß.......[=j .[=j b7.43[=j [=j > _The profane servitor is lightly damaged.[=jיH))))))[=j$[=jnCA.[=jM....[=jJζ..♣.[=j....[=jD[=jh'8.1[=j[=j= [=jy[=jb_You shoot an arrow. The arrow misses the profane servitor.[=j\^......................########... VividlyBlue the Marksdemigod .........###########..#......'... Demigod .....############..#[.#......#... HP: 164/164 (176) ======================== .....# ##....♣..)'..#......#... MP: 41/41======================== [=j]}~..####. #........##..#......#∩.. AC: 9Str: 4Doom: 14% ≈..# ##..#..#♣...♣##..#....<.#... EV: 33Int: 15 ≈..# ..ß....#.....##..'......#... SH: 0Dex: 40 ...# ⌠....♣.##.♣..##..#......#... XL: 20 Next: 32% Place: Vaults:3 [=j]2...# ###...ß.###@.##..#......#... Noise: ===------  Time: 39898.1 (0.0) ...## ......ß.....##..#......#... e) +9 longbow (freeze) ....##.###ζ..♣...###..#......#... Fire: e) +9 longbow (freeze) [=j7^....##. ##..A.#####..#......#... Zot (19423) Drain ....# #.....⌠##...########... ....# #.#)ß..##.............. A   profane servitor [=jk^....# $..#..####......[....... ....# #####⌠.####.......[)..... ....#############................You shoot an arrow. The arrow hits the profane servitor. _The profane servitor is lightly damaged. [=j^L_You shoot an arrow. The arrow misses the profane servitor.[=j _Press: ? - help, v - describe, . - travelThe floor.  This square is wreathed by an umbra.[=j\b;@.[=jg ;..[=j2 [=j2c.#A stone w[=j3 all.[=jUmz##This square is wreathed by an umbra.[=jjc.#The floor.[=jmA.Here: a profane servitor, wielding a +2 whip (lightly damaged, umbra)e floor.[=j;A profane servitor. [=jA blasphemous being that was once an angel of the Shining One. It now stands as unliving proof that not even the holiest of beings are beyond Yredelemnul's grasp. Max HP: ~153 Will: ++++ AC: ++ [=jxEV: ++++  rF: ...  rC: +.. rPois: ∞ rNeg: ∞ rElec: + Threat: High Class: Undead Size: Medium Int: Human [=j΄Speed: 150% (normally travels faster than you) You have about 64% to hit with your +9 longbow of freezing. [=j`It has about 52% to hit you. Attacks Max Damage After Damaging Hits [=jsHit: +2 whip 32 Drain health from the living Hit: +2 whip 17 Drain life (max 8 damage) It is immune to torment; and resistant to miasma and drowning. It can see invisible. [=jIt can fly. [=j(It can open doors. [!]: Description|Quote[=j L......................########... VividlyBlue the Marksdemigod .........###########..#......'... Demigod [=jU .....############..#[.#......#... HP: 164/164 (176) ======================== .....# ##....♣..)'..#......#... MP: 41/41======================== [=j ~..####. #........##..#......#∩.. AC: 9Str: 4[=j) fDoom: 14% ≈..# ##..#..#♣...♣##..#....<.#... EV: 33Int: 15 ≈..# ..ß....#.....##..'......#... SH: 0Dex: 40 ...# ⌠....♣.##.♣..##..#......#... XL: 20 Next: 32% Place: Vaults:3 [=j 4...# ###...ß.###@.##..#......#... Noise: ===------  Time: 39898.1 (0.0) ...## ......ß.....##..#......#... e) +9 longbow (freeze) [=jϤ *....##.###ζ..♣...###..#......#... Fire: e) +9 longbow (freeze) ....##. ##..A.#####..#......#... Zot (19423) Drain [=j g....# #.....⌠##...########... [=j* )....# #.#)ß..##.............. A   profane servitor [=jV n....# $..#..####......[....... ....# #####⌠.####.......[)..... ....#############................[=j You shoot an arrow. The arrow hits the profane servitor. _The profane servitor is lightly damaged. [=j L_You shoot an arrow. The arrow misses the profane servitor.[=jۥ Press: ? - help, v - describe, . - travelHere: a profane servitor, wielding a +2 whip (lightly damaged, umbra)  The floor.[=jF ^......................########... VividlyBlue the Marksdemigod .........###########..#......'... Demigod .....############..#[.#......#... HP: 164/164 (176) ======================== .....# ##....♣..)'..#......#... MP: 41/41======================== [=j }~..####. #........##..#......#∩.. AC: 9Str: 4Doom: 14% ≈..# ##..#..#♣...♣##..#....<.#... EV: 33Int: 15 ≈..# ..ß....#.....##..'......#... SH: 0Dex: 40 ...# ⌠....♣.##.♣..##..#......#... XL: 20 Next: 32% Place: Vaults:3 [=j ....# ###...ß.###@.##..#......#... Noise: ===------  Time: 39898.1 (0.0) ...## ......ß.....##..#......#... e) +9 longbow (freeze) ....##.###ζ..♣...###..#......#... Fire: e) +9 longbow (freeze) [=j  ....##. ##..A.#####..#......#... Zot (19423) Drain ....# #.....⌠##...########... ....# #.#)ß..##.............. A   profane servitor ....# $..#..####......[....... [=jY ....# #####⌠.####.......[)..... ....#############................[=j You shoot an arrow. The arrow hits the profane servitor. _The profane servitor is lightly damaged. [=j _You shoot an arrow. The arrow misses the profane servitor.Press: ? - help, v - describe, . - travel[=j) lHere: a profane servitor, wielding a +2 whip (lightly damaged, umbra)  The floor.[=j [=jw [=j1" . _[=j[=jnURead which item? [=jScrolls  f - 4 scrolls of fear  g - 2 scrolls of fog  t - 4 scrolls of teleportation[=jGda - 6 scrolls of enchant armour  i - 6 scrolls of identify[=jvp - 8 scrolls of poison  r - 4 scrolls of revelation  s - 2 scrolls of summoning  [=jw - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia  I - 5 scrolls of immolation  N - 2 scrolls of noise [=jAD S - 5 scrolls of silence  V - 5 scrolls of vulnerability [=j[!] read|quaff|evoke[?] describe selected[=j [=j [=jN L......................########... VividlyBlue the Marksdemigod .........###########..#......'... Demigod [=j ).....############..#[.#......#... HP: 164/164 (176) ======================== .....# ##....♣..)'..#......#... MP: 41/41======================== ~..####. #........##..#......#∩.. AC: 9Str: 4[=j DDoom: 14% ≈..# ##..#..#♣...♣##..#....<.#... EV: 33Int: 15 [=j- ≈..# ..ß....#.....##..'......#... SH: 0Dex: 40 [=jb j...# ⌠....♣.##.♣..##..#......#... XL: 20 Next: 32% Place: Vaults:3 ...# ###...ß.###@.##..#......#... Noise: ===------  Time: 39898.1 (0.0) [=j ...## ......ß.....##..#......#... e) +9 longbow (freeze) [=j *....##.###ζ..♣...###..#......#... Fire: e) +9 longbow (freeze) ....##. ##..A.#####..#......#... Zot (19423) Drain [=j& ....# #.....⌠##...########... ....# #.#)ß..##.............. A   profane servitor ....# $..#..####......[....... ....# #####⌠.####.......[)..... ....#############................[=j[ You shoot an arrow. The arrow hits the profane servitor. _The profane servitor is lightly damaged. _You shoot an arrow. The arrow misses the profane servitor.Press: ? - help, v - describe, . - travel[=j Here: a profane servitor, wielding a +2 whip (lightly damaged, umbra) _The floor.[=j P  Okay, then.[=jV [=j [=j . _[=jC[=jErEvoke which item? Wands [=jE* a - a wand of flame (45)b - a wand of acid (6)  c - a wand of warping (6)  d - a wand of digging (8)  e - a wand of paralysis (31)  f - a wand of mindburst (9) Miscellaneous  g - a +0 condenser vane [=j,F h - a +0 Gell's gravitambourine (2/2) [!] read|quaff|evoke[=j^F][?] describe selected[=j[=j [=j[=j:......................########... VividlyBlue the Marksdemigod [=j.........###########..#......'... Demigod [=j.....############..#[.#......#... HP: 164/164 (176) ======================== [=jM.....# ##....♣..)'..#......#... MP: 41/41[=j1======================== [=j~..####. #........##..#......#∩.. AC: 9[=j@YStr: 4Doom: 14% [=j≈..# ##..#..#♣...♣##..#....<.#... EV: 33Int: 15 [=j≈..# ..ß....#.....##..'......#... SH: 0[=j>,Dex: 40 [=j#...# ⌠....♣.##.♣..##..#......#... XL: 20 Next: 32% Place: Vaults:3 [=jG...# ###...ß.###@.##..#......#... Noise: ===------  Time: 39898.1 (0.0) [=j...## ......ß.....##..#......#... e) +9 longbow (freeze) [=j....##.###ζ..♣...###..#......#... Fire: e) +9 longbow (freeze) [=ju0....##. ##..A.#####..#......#... Zot (19423) Drain [=jg....# #.....⌠##...########... [=jo....# #.#)ß..##.............. A   profane servitor ....# $..#..####......[....... ....# #####⌠.####.......[)..... [=jl....#############................ _The profane servitor is lightly damaged. [=jGL_You shoot an arrow. The arrow misses the profane servitor.[=jz:Press: ? - help, v - describe, . - travel[=jaHere: a profane servitor, wielding a +2 whip (lightly damaged, umbra) [=jg_The floor. _Okay, then.[=jk$[=jk......................########... VividlyBlue the Marksdemigod [=j&lm.........###########..#......'... Demigod [=j}l.....############..#[.#......#... HP: 164/164 (176) ======================== [=jl.....# ##....♣..)'..#......#... MP: 41/41[=jl1======================== [=j(m~..####. #........##..#......#∩.. AC: 9[=jmYStr: 4Doom: 14% [=jm≈..# ##..#..#♣...♣##..#....<.#... EV: 33[=jm,Int: 15 [=j(n≈..# ..ß....#.....##..'......#... SH: 0[=jZn,Dex: 40 [=jn...# ⌠....♣.##.♣..##..#......#... XL: 20 Next: 32% Place: Vaults:3 [=j]o...# ###...ß.###@.##..#......#... Noise: ===------  Time: 39898.1 (0.0) [=jo...## .....*ß.**..##..#......#... e) +9 longbow (freeze) [=j#p....##.###ζ**♣**.###..#......#... Fire: e) +9 longbow (freeze) [=jp....##. ##.*A*#####..#......#... Zot (19423) Drain [=jpY....# #****.⌠##...########... [=jPress: ? - help, v - describe, . - travelHere: a profane servitor, wielding a +2 whip (lightly damaged, umbra)  The floor.[=j[=jd[=j. _[=j[=j URead which item? [=jMScrolls  f - 4 scrolls of fear [=j@I g - 2 scrolls of fog  t - 4 scrolls of teleportation[=j|da - 6 scrolls of enchant armour  i - 6 scrolls of identify[=jUp - 8 scrolls of poison  r - 4 scrolls of revelation  [=jGs - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  [=j-Jx - 5 scrolls of amnesia  I - 5 scrolls of immolation [=jr< N - 2 scrolls of noise  S - 5 scrolls of silence [=j V - 5 scrolls of vulnerability [!] read|quaff|evoke[=jG[?] describe selected[=j RDrink which item? Potion [=jL  c - 2 potions of curing  g - 3 potions of magich - 3 potions of haste [=j { r - 4 potions of resistancew - 6 potions of heal wounds[=j  b - 7 potions of brilliance  e - 6 potions of enlightenment  i - 11 potions of invisibility  m - 3 potions of might  B - a potion of berserk rage  C - 3 potions of cancellationA - 3 potions of attraction  L - 6 potions of lignification  M - 10 potions of mutation  l - 2 potions of moonshineread|quaff[=jè [=j5 [=j .................[............... VividlyBlue the Marksdemigod ......................########... Demigod .........###########..#......'... HP: 164/164 (176) ======================== .....############..#[.#......#... MP: 41/41======================== [=jg .....# ##....♣..)'..#......#... AC: 9Str: 4Doom: 14% ~..####. #........##..#......#∩.. EV: 33Int: 15 ≈..# ##..#..#♣...♣##..#....<.#... SH: 0Dex: 40 ≈..# ..ß....#.....##..'......#... XL: 20 Next: 32% Place: Vaults:3 [=j ...# ⌠....♣.##.♣@.##..#......#... Noise: ---------  Time: 39900.8 (0.0) ...# ###...ß.###..##..#......#... e) +9 longbow (freeze) ...## ......ß..A..##..#......#... Fire: e) +9 longbow (freeze) ....##.###ζ..♣...###..#......#... Zot (19420) Drain [=j} ....##. ##....#####..#......#... ....# #.....⌠##...########... A   profane servitor ....# #.#)ß..##.............. ....# $..#..####......[....... ....# #####⌠.####.......[).....Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  [=j1 !Press: ? - help, Dir - move target _Okay, then.Press: ? - help, v - describe, . - travelHere: a profane servitor, wielding a +2 whip (lightly damaged, umbra) _The floor.[=jH P  Okay, then.[=j [=j [=j} . _[=jI.................[............... VividlyBlue the Marksdemigod ......................########... Demigod .........###########..#......'... HP: 164/164 (176) ======================== .....############..#[.#......#... MP: 41/41======================== .....# ##....♣..)'..#......#... AC: 9Str: 4Doom: 14% [=j~..####. #........##..#......#∩.. EV: 33Int: 15 ≈..# ##..#..#♣...♣##..#....<.#... SH: 0Dex: 40 ≈..# ..ß....#.....##..'......#... XL: 20 Next: 32% Place: Vaults:3 ...# ⌠....♣.##.♣@.##..#......#... Noise: ---------  Time: 39900.8 (0.0) [=jp...# ###...ß.###..##..#......#... e) +9 longbow (freeze) ...## ......ß..A..##..#......#... Fire: e) +9 longbow (freeze) ....##.###ζ..♣...###..#......#... Zot (19420) Drain ....##. ##....#####..#......#... ....# #.....⌠##...########... A   profane servitor [=jY....# #.#)ß..##.............. ....# $..#..####......[....... ....# #####⌠.####.......[).....Here: a profane servitor, wielding a +2 whip (lightly damaged, umbra) _The floor. _Okay, then.Press: ? - help, v - describe, . - travelThe floor.  This square is wreathed by an umbra.[=js;@.[=j<*;..[=j A.Here: a profane servitor, wielding a +2 whip (lightly damaged, umbra)e floor.[=j? ;A profane servitor. [=j A blasphemous being that was once an angel of the Shining One. It now stands as unliving proof that not even the holiest of beings are beyond Yredelemnul's grasp. Max HP: ~153 Will: ++++ AC: ++ [=jj EV: ++++  rF: ...  rC: +.. rPois: ∞ rNeg: ∞ rElec: + [=j Threat: High Class: Undead Size: Medium Int: Human Speed: 150% (normally travels faster than you) [=jX You have about 64% to hit with your +9 longbow of freezing. It has about 52% to hit you. Attacks Max Damage After Damaging Hits [=j Hit: +2 whip 32 Drain health from the living Hit: +2 whip 17 Drain life (max 8 damage) It is immu[=j= ne to torment; and resistant to miasma and drowning. It can see invisible. It can fly. It can open doors. [=j [!]: Description|Quote[=jd.................[............... VividlyBlue the Marksdemigod ......................########... Demigod .........###########..#......'... HP: 164/164 (176) ======================== .....############..#[.#......#... MP: 41/41======================== [=j.....# ##....♣..)'..#......#... AC: 9Str: 4Doom: 14% ~..####. #........##..#......#∩.. EV: 33Int: 15 ≈..# ##..#..#♣...♣##..#....<.#... SH: 0Dex: 40 ≈..# ..ß....#.....##..'......#... XL: 20 Next: 32% Place: Vaults:3 ...# ⌠....♣.##.♣@.##..#......#... Noise: ---------  Time: 39900.8 (0.0) [=j...# ###...ß.###..##..#......#... e) +9 longbow (freeze) ...## ......ß..A..##..#......#... Fire: e) +9 longbow (freeze) ....##.###ζ..♣...###..#......#... Zot (19420) Drain ....##. ##....#####..#......#... ....# #.....⌠##...########... A   profane servitor ....# #.#)ß..##.............. ....# $..#..####......[....... ....# #####⌠.####.......[).....[=j|gHere: a profane servitor, wielding a +2 whip (lightly damaged, umbra) _The floor. _Okay, then.Press: ? - help, v - describe, . - travelHere: a profane servitor, wielding a +2 whip (lightly damaged, umbra)  The floor.[=j.................[............... VividlyBlue the Marksdemigod ......................########... Demigod .........###########..#......'... HP: 164/164 (176) ======================== .....############..#[.#......#... MP: 41/41======================== [=j.....# ##....♣..)'..#......#... AC: 9Str: 4Doom: 14% ~..####. #........##..#......#∩.. EV: 33Int: 15 ≈..# ##..#..#♣...♣##..#....<.#... SH: 0Dex: 40 ≈..# ..ß....#.....##..'......#... XL: 20 Next: 32% Place: Vaults:3 ...# ⌠....♣.##.♣@.##..#......#... Noise: ---------  Time: 39900.8 (0.0) [=j7...# ###...ß.###..##..#......#... e) +9 longbow (freeze) ...## ......ß..A..##..#......#... Fire: e) +9 longbow (freeze) ....##.###ζ..♣...###..#......#... Zot (19420) Drain ....##. ##....#####..#......#... [=j!~....# #.....⌠##...########... A   profane servitor ....# #.#)ß..##.............. ....# $..#..####......[....... ....# #####⌠.####.......[).....Here: a profane servitor, wielding a +2 whip (lightly damaged, umbra) _The floor. _Okay, then.Press: ? - help, v - describe, . - travel[=jHere: a profane servitor, wielding a +2 whip (lightly damaged, umbra)  The floor.[=j[=j. _[=j [=jw URead which item? [=j MScrolls  f - 4 scrolls of fear [=j I g - 2 scrolls of fog  t - 4 scrolls of teleportation[=j6 da - 6 scrolls of enchant armour  i - 6 scrolls of identify[=j| Up - 8 scrolls of poison  r - 4 scrolls of revelation  [=j !s - 2 scrolls of summoning  [=j Dw - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia [=j+ I I - 5 scrolls of immolation  N - 2 scrolls of noise [=jd D S - 5 scrolls of silence  V - 5 scrolls of vulnerability [=j [!] read|quaff|evoke[=j G[?] describe selected[=j5Drink which item? [=j1Potion  c - 2 potions of curing  g - 3 potions of magich - 3 potions of haste [=j{ r - 4 potions of resistancew - 6 potions of heal wounds[=jb - 7 potions of brilliance  e - 6 potions of enlightenment  i - 11 potions of invisibility  [=jLm - 3 potions of might  B - a potion of berserk rage  C - 3 potions of cancellationA - 3 potions of attraction  [=j^L - 6 potions of lignification  M - 10 potions of mutation [=j l - 2 potions of moonshineread|quaff[=j5WRead Scroll [=jm6 f - 4 scrolls of fear  g - 2 scrolls of fogt - 4 scrolls of teleportation [=j6 a - 6 scrolls of enchant armouri - 6 scrolls of identify  p - 8 scrolls of poison  r - 4 scrolls of revelation  [=j6ks - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia [=j97 I - 5 scrolls of immolationN - 2 scrolls of noiseS - 5 scrolls of silenceV - 5 scrolls of vulnerability [=jz7aread|quaff[=jAjEvoke which item? Wands [=jB a - a wand of flame (45)  b - a wand of acid (6)  c - a wand of warping (6)  d - a wand of digging (8)  e - a wand of paralysis (31)  f - a wand of mindburst (9) [=jGCMiscellaneous  g - a +0 condenser vane [=jCv h - a +0 Gell's gravitambourine (1/2) [=j1DOreadevoke[=jH[=j[=j$.................[............... VividlyBlue the Marksdemigod ......................########... Demigod [=j.........###########..#......'... HP: 164/164 (176) ======================== .....############..#[.#......#... MP: 41/41======================== .....# ##....♣..)'..#......#... AC: 9Str: 4Doom: 14% ~..####. #........##..#......#∩.. EV: 33Int: 15 [=j≈..# ##..#..#♣...♣##..#....<.#... SH: 0Dex: 40 ≈..# ..ß....#.....##..'......#... XL: 20 Next: 32% Place: Vaults:3 ...# ⌠....♣.##.♣@.##..#......#... Noise: ---------  Time: 39900.8 (0.0) [=j...# ###...ß.###..##..#......#... e) +9 longbow (freeze) ...## ......ß..A..##..#......#... Fire: e) +9 longbow (freeze) ....##.###ζ..♣...###..#......#... Zot (19420) Drain [=jݧ....##. ##....#####..#......#... ....# #.....⌠##...########... A   profane servitor ....# #.#)ß..##.............. [=j5a....# $..#..####......[....... ....# #####⌠.####.......[).....Here: a profane servitor, wielding a +2 whip (lightly damaged, umbra) _The floor. _Okay, then.Press: ? - help, v - describe, . - travelHere: a profane servitor, wielding a +2 whip (lightly damaged, umbra) [=jΨ+_The floor.[=jɩCA.[=j} ...♣........§..#.  Clouds condense from the air! The condenser dries out!  The profane servitor completely misses you.[=jn=1.8 (119[=j9§[=j] _The profane servitor barely misses you.[=j>) [.........................########....###########.'###########..#[ .....# ##....♣..)'. ~..####. #........#..#∩##..#..#♣...♣##..#....< ≈..# ..ß....#...'⌠....♣.##.♣. ###...ß.###A## ......ß.....###ζ..♣..§###. ##....#####..#...........⌠##...######## #.#)ß... $..#.[..A.[=j/ b.......§[=j0 h-28[=j6 C§[=j8 \=j :  \=j |You shoot an arrow. The arrow hits the profane servitor!  The arrow freezes the profane servitor.\=j#  The profane servitor is moderately damaged.The profane servitor hits you with a +2 whip.  The profane servitor draws vitality from your injuries!\=j 2-===3.5 (0.77\=j ;§\=j _The profane servitor completely misses you. _You took 2 damage!\=j)]  You shoot an arrow. The arrow hits the profane servitor.\=jJ §The profane servitor is moderately damaged.The profane servitor completely misses you.\=jKA-4.2\=jP;§\=jRC _The profane servitor hits you with a +2 whip.\=jmw ))))You shoot an arrow.\=j>A..§  The arrow barely misses the profane servitor.The profane servitor hits you with a +2 whip!!  The profane servitor draws vitality from your injuries!  \=j The profane servitor hits you with a +2 whip.  You feel drained.  The profane servitor completely misses you.\=j(39/162\=jcm---96\=jԿ;§\=j \=j[_The profane servitor barely misses you. _You took 23 damage!\=j  You shoot an arrow. The arrow hits the profane servitor!!!  The arrow freezes the profane servitor.\=j §The profane servitor is heavily damaged.The profane servitor misses you.\=jc 40---=====5.65\=j@ ;§\=j  \=j _The profane servitor completely misses you. _You recovered 1 HP!\=j@&  \=jfYou shoot an arrow. The arrow hits the profane servitor!  The arrow freezes the profane servitor.\=jxJM §\=jJThe profane servitor is heavily damaged.The profane servitor hits you with a +2 whip.  The profane servitor draws vitality from your injuries!\=jKd38===--6.3\=jUL:4\=jR\=j4VK _The profane servitor completely misses you. \=jVb_You took 2 damage!\=jp' \=ja You shoot an arrow. The arrow hits the profane servitor!!\=jTOξ _You took 2 damage!  You shoot an arrow. The arrow hits the profane servitor!!  The profane servitor is severely damaged.  The profane servitor hits you with a +2 whip!!  The profane servi\=jP]tor draws vitality from your injuries!  The profane servitor hits you with a +2 whip.\=jgP113/160----====-7.0\=jU;ξ\=jW _You feel drained. _You took 25 damage!\=jo F )))\=j?p 1)You shoot an arrow.\=jt A..ξThe arrow closely misses the profane servitor.\=j \=j~ 114=---===-73\=j \=jY ` _The profane servitor barely misses you. x2 \=jҮ e_You recovered 1 HP!\=j  You shoot an arrow. The arrow hits the profane servitor!  The arrow freezes the profane servitor.\=j ξThe profane servitor is severely damaged.\=jThe profane servitor hits you with a +2 whip!  The profane servitor draws vitality from your injuries!\=j108--8.42\=jCξ\=jH  _The profane servitor closely misses you. _You took 6 damage!\=j4" :  \=j" }You shoot an arrow. The arrow hits the profane servitor!!  The arrow freezes the profane servitor.\=j\ ( \=jZ\ ζThe profane servitor is almost destroyed.The profane servitor completely misses you.The profane servitor hits you with a +2 whip!\=j\ Z0/157--\=j=] w====9.1Drain \=ja \=jwd _You feel drained. _You took 8 damage!\=jHp )  You shoot an arrow. The arrow hits the profane servitor!!\=j3P*\=j|P)\=jŽ......♣...........\=jU`...@..........\=jm2/160-3\=jV3===-81) Drain\=jˠ\=j _You destroy the profane servitor! _You recovered 2 HP!\=jV  .....###################..#......'############..#[#\=jWW S ##....♣..)'. ~..####. #........##∩ ≈..# ##..#..#♣...♣#<.#...ß....#.....##..'..... ...# ⌠....♣.##.♣####...ß.###.# ......ß...\=jW e.##.###ζ..♣..ζ#....#..#. \=jW ....# #####⌠.####.......[)..... \=jP] 4ζ\=jt^ 4----10.8 (1.00 _\=jb \=jde  You see here a +2 whip. _You recovered 2 HP!\=j\=j\=jh\=jh\=j r609 _\=j \=j+ x8=8\=ja\=j0\=jg10=7\=j\=j\=jT26\=j|\=jJ\=jt114=5\=j\=j\=jF\6=4\=jj\=j\=jy\=j`83\=jh \=j!\=jX"720=\=j{":2\=j#\=j%\=j%p2=1\=j.'\=jM)\=j)`40\=j*\=j,\=jT-b6399\=j.\=j0\=j0Z9=8\=j1\=jJ2\=jQ4\=j4A31=\=j407\=j5\=j7\=j7`36\=j'9\=jg;\=j;65=\=j>P5\=j>\=j?p7=4\=jZ@\=j&B\=jB`93\=jC\=j*Fq41=2\=jSF\=jG\=j_I\=jIZ3=1\=jI\=jK\=jM\=jtM`50\=jN\=jP\=j Qq7=89\=j=R\=jT\=j|Tp9=8\=jU\=jX\=j7YK517\=jWY\=jk`\=jb\=jc`36\=jd\=jg\=jogp5=5\=jh\=jj\=jjp7=4\=j%l\=jn\=jn`93\=jo\=jq\=j"rq60=2\=jss\=j*v\=jw\=jQxB1\=jy\=j={\=j!}\=jj}B0\=j~\=j\=j\=j'C79\=jE\=j\=jg\=jΆT=8\=j\=j*\=jaX7\=j.\=jw\=j\=j}B6\=j6\=jב\=j\=jB5\=jM\=j\=jh\=jB4\=j\=j\=j\=jB3\=j\=j&\=j}B2\=j\=j[~≈≈..# ..ß....#.....##..'\=j# ⌠....♣.##.♣).##..#....# ###...ß.###..##..# \=j#v######....###......ß.....##\=j@......##.###ℓ..♣...### \=j\...........##.(.##....#####..#. \=jy...........# #$..#.....⌠##...#### \=j...........# #.$[#.#)ß..##....\=j........# #@..#..####......[---\=jʩ........# #####⌠.####.... #..........#############...... #.................######...... \=j##....................... \=j<#............................. #..................\=j3) #..................\=j4L..###### #.......[..........\=jY .'\=jծ= M\=j∩≈..# ##..#..#♣...♣##..#~≈≈..# ..ß....#.....##..'.\=j$5⌠....♣.##.♣) .....\=jj ###...ß.###. ######....###......ß.....###ℓ..♣...#.(.##....#####..#...\=j$..#.....⌠##...#####.$@#.#)ß...###...#.\=jï$[ .\=j߯x #####⌠.########### #.................######.........\=j"J _You now have 2002 gold pieces (gained 16).\=j3048.8 (38.0)\=jf9.8 (391\=j\=j  You see here a +0 pair of boots of flying. _You recovered 56 HP!\=j\=jq\=j{\=j&\=j\=jcI0 _\=j\=j5\=j-69\=j\=j\=jO _You now have 2022 gold pieces (gained 20).\=j!\=jJ"B8\=jI#\=j'\=j'B7\=jv(\=jg*O _You now have 2038 gold pieces (gained 16).\=j+\=jA,B6\=jT-\=j 0B5\=j-0\=j1\=j5m _k - 2 throwing nets (gained 1)\=j7\=j8B4\=j 9\=j:\=j6<\=j<B3\=j=\=j5?\=jzA\=jA,2\=jB\=jD\=j'F\=jG\=jYHB1\=jmI\=jg\=ji\=jj\=j8j:0\=jfk\=ju\=jv\=j!wC59\=j^x\=j{\=ju\=jԃB8\=j^\=jr\=j\=j4B7\=j\=j\=j\=jwB6\=j\=jު\=j\=jOB5\=j^\=j\=jθ\=j B4\=jк\=jY\=j\=j.B3\=j\=j\=j\=jB2\=jI\=jS\=jl\=jB1\=j\=js?  You see here a +0 halberd.\=j\=jI0 _\=j\=jm@  There is an open door here.\=j  You encounter an ironbound mechanist. It is wielding two +5 war axes.\=jZD....#........#.......##### ##########.......g#.......#...........#.......#...........[....###'#####... \=j@.............[..................[.......................########....###########..#......'....... .\=j############..#@.#...... .######....♣..)'..#....... \=jt###.⌠#........##..#......#∩##..#..#♣...♣##..#....<.#\=jH^ß....#.....##..'......# #⌠....♣.##.♣).##..#......#\=j~^g   ironbound mechanist (wandering)###...ß.###..##..#......#\=j#......ß.....##..#......#.#.###ξ..♣...###..##.......\=jZ.g70.8 (21\=j\=jSn1.8 (2249 _\=j \=j $  Things that are here:\=j _a +0 scale mail; a +0 flail of protection; a human skeleton\=j|........#......g#.[....###[......[........##..##@.#\=j.}♣..)'..#.......##..#∩..#♣...♣##..#....<...#.....##..'..♣.##.♣).##..#....ß.###..##..#.\=jS}4.#..#...\=j........#......g#.[....###\=j[......[........##..##@.#\=j♣..)'..#.......##..#\=j∩\=j0*..#♣...♣##..#....<...#.....##..'\=jQ..♣.##.♣).##..#.\=j,...ß.###..##..#..#..#...\=jC\=j\=j\=j \=je_An ironbound mechanist is nearby!\=j: 2))))\=jp >)g  \=j  _a +0 scale mail; a +0 flail of protection; a human skeleton _An ironbound mechanist is nearby!  You shoot an arrow.e arrow hits the ironbound mechanist!!  The arrow freezes the ironbound mechanist!  The ironbound mechanist shouts!\=ja C.g\=j .\=j .\=j/ 2....\=j _===2.5 (0.7)8\=j \=j \=j$  \=j$ f_The ironbound mechanist is severely wounded.\=j ))))You shoot an arrow.  The arrow hits the ironbound mechanist but does no damage.\=j/:....3.2 _The ironbound mechanist is severely wounded. \=j% )You shoot an arrow.  The arrow hits the ironbound mechanist!!  The arrow freezes the ironbound mechanist. \=jLC)))) \=j|( \=jV.... \=jd1-249 \=j:7 \=jr \=j|  \=jQ_You kill the ironbound mechanist! \=jp  \=jp  \=js  \=jx  \=jz p1=6 \=j|  \=j  \=j1  \=j B5 \=j  \=jH  \=j5  \=j B4 \=j  \=j  \=jƩ  \=j6 B3 \=j7  \=j  \=j  \=j T=2 \=j  \=j Y#.##########.##..# ........'. \=j@ [#.#...#).##.. \=je )#.#...#..# \=j >...#........#.......'...#..##........#.......#####..#  \=j Z#########........#.## \=jҽ P........#.......# \=j .......[...)###'###### . \=j ...........[...@.........# \=j> --- \=jc ...........[.............#  \=j .................########.......# ....###########..#......'. \=j l# ############..#[.#......#.# # \=jо |#####....♣..)'..#......#.# \=j .⌠#........##..#......#∩# \=j o.#..#♣...♣##..#....<.#.#  \=jx ?..ß....#.....##..'......#.# \=j1 M....#...#...#†# \=jc i#########.##.').#> \=j *'... ........ \=j A.#### ######### \=j ......#........[...@###'##### \=j . \=j [.........................########  \=j@ ....###########..#......'.......##..# \=j -8.9 (5.0 \=j G---9.9 (6 \=j :1 \=jx  \=j K  Items here: )) [ †.  \=j e_You recovered 1 HP! \=j  \=j  \=j  \=j  \=j \=j`I0 _ \=j \=j \=jW \=jC39 \=j  \=jM& \=j( \=jG)B8 \=j++ \=j0 \=jM5 \=j5B7 \=j7 \=j= \=j@ \=j-AB6 \=jpC \=jI \=jM \=jM,5 \=jM \=j(P \=j|U \=j/X \=jXB4 \=jZ \=jI_ \=ja \=jbB3 \=jc \=j%h \=jj \=jjB2 \=jl \=jp \=jfs \=jsB1 \=jSu \=jy \=j{ \=j|B0 \=j} \=j \=j \=j-29 \=j \=j} \=jS \=jK \=jB8 \=j۔ \=jE \=j \=jߚB7 \=jo \=j \=j \=jd,6 \=j \=j \=jԦ \=j \=jYB5 \=j \=jʭ \=j4 \=jB4 \=jB \=j \=j \=jwB3 \=j \=j* \=j \=jB2 \=j \=j\ \=j! \=jB1 \=jW \=j  \=j \=j@B0 \=j \=j \=jn \=jC19 \=j \=j^ \=j \=jBB8 \=j2 \=j \=jK \=jB7 \=j \=j/ \=j \=j)B6 \=j \=j_ \=j  \=j~B5 \=jt \=j \=j \=jB4 \=j \=j# \=j \=jrB3 \=jJ \=j \=j \=j[B2 \=jd \=j[ \=j \=jB1 \=j \=j \=j3 \=jB0 \=j@ \=jkE  There is a large open door here. \=j \=j,09  \=j_ \=jW \=j \=j \=j,8 \=j$ \=j \=j  \=jM \=jB7 \=jf \=j \=j \=jB6 \=jc \=j  \=j  \=j+ B5 \=jG  \=j0 \=j1 \=j*2B4 \=j2 \=j9 \=j: \=j,;B3 \=j; \=jB \=j \=jrB2 \=j \=j \=jg  \=j B1 \=j  \=j \=j \=jB0 \=j \=jE  There is a large open door here. \=j{ \=j:K299 _ \=j \=j! \=jS" \=j"B8 \=j# \=jy( \=j) \=j@*B7 \=j* \=j/ \=jV1 \=j1B6 \=ju2 \=j7 \=jMF54 \=jJn3 \=jXL \=jM \=jNN,2 \=jyN \=jSO \=jS \=jU \=jUB1 \=j W \=jN[ \=j/] \=j]B0 \=j^ \=j!c \=j)e \=jeC89 \=jf \=jj \=jSmX8 \=ju \=ju ################################................. \=j...............................##''##. \=ju.........#...... ...)..... \=j)..........#......................#...... \=jK....@.........#......40032.9 (53.0) \=j~.....#####'###.#...... \=j̀+)....#.......#.#.......)...#.......#.#......##....#.#.#...... ..#........#....#. \=jQ#...... ..#........#....#. \=jX#...... ..#....>...'....#. \=j7M.#...... ..#........#....#########.#...... \=j \=j \=j  \=jBN_Key pressed, stopping explore. \=jc \=jϛ \=jO \=j{ \=jq \=jI7 _ \=j \=j? \=jk \=jB6 \=jv \=j \=jX5 \=jX \=j \=j \=jB4 \=jb \=j%$  Things that are here: \=j3x  a +0 demon whip; a +0 animal skin; a human skeleton \=jo \=j;I3 _ \=j \=jZ \=j \=jB2 \=jZ \=j4 \=jX \=jB1 \=j= \=j \=j \=j;B0 \=jm \=jm \=j~Y79 \=j \=j \=j \=jB8 \=j  \=j+ \=j \=jAB7 \=jj \=j3 \=j  \=jD B6 \=j@  \=j  \=jN \=jB5 \=j \=jF \=j \=jB4 \=j \=jY \=j \=j B3 \=j \=j \=j \=jLB2 \=jZ \=j \=j \=jB1 \=j  \=j! \=j(# \=j}#B0 \=j:$ \=j% \=j^' \=j'C69 \=j( \=j*@  There is an open door here. \=j+ \=j,I8 _ \=ji- \=j. \=j/ \=jb0B7 \=j+1 \=jy2 \=j4X6 \=jQ5 \=j< \=j=> \=j>B5 \=j? \=jX \=j9Z \=jZB4 \=j[ \=j\ \=j] \=j;^,3 \=jo^ \=j"_ \=j` \=j9b \=jbB2 \=jxc \=jd \=j:fX1 \=jg \=jh \=jOj \=jjB0 \=jk \=jx \=j \=jKC59 \=jL \=jM ................................. ..###...................# ... #..........# ...########...........) \=j|# ##.#......#............# R..'!.....#..########## \=j# .#......#..#........## #......#..#........# \=j# #..@...#..#....>...'61.9 (29 \=j J# #......'..#........## #......#..#........# \=j/# #......#..#........# #......#..########## \=jy\ ########......###########... \=j.................. \=j ... \=j=.#################...########## \=j \=j^ \=ji _Partly explored, can't reach some items and places. \=j!I \=j,...........#...#..#..#.0.0)...' \=jL \=j \=j  \=jc_Partly explored, can't reach some items and places. \=jL  \=jM  \=j"O  \=jG  \=j֌  \=j7  \=j   \=j" c_Partly explored, can't reach some items and places. \=j|O ############ \=j$} ...  ...########)##.#...... \=j}.R..'!########## .#. \=j}W........ #.. \=j$~....#..#....>...'..'..#........##..# \=jl~0#########  \=j~...#####.....[.#####...#.........  \=j \=jl2.9 (18 _ \=j! \=j \=jN@   ...  ...########)##.#.......R..'!########## .#......... \=j@  #..#....#..#....>...'..'....##..#..################............ ...##..####.####..##...#......... \=jA D  \=jG  \=jG `37 \=jlL  \=jM  \=j9J |# ... #. .# ...#.). .# ##.#......#.)# R..'!.....#..#. .# .#......#..#.#. .# #......#..#. \=jvJ '#. .#  \=jJ #......#..#....>...'. .#  \=jJ M#......'..#.#. . \=j K #  \=j?K n#...@..#..#.#. . \=jbK #  \=jK E#......#..#. \=jK )#. .#  \=jK O#......#..#. . \=jK #  \=jL # \=j;L . .# \=jYL .# \=jL ...# \=jL 1#####.....[.#####...#. \=jL 3##..####.####..##...#. \=j?V  \=j5W &4 \=j\W :6 \=j _  \=ja  \=j# ... #. #  \=jO...#. \=j$7). #  \=jvo##.#......#. \=j7). #  \=jR..'!.....#..#.  \=j#  \=j8n.#......#..#. \=jR#.  \=jk#  \=j#......#..#.#.  \=j#  \=j#......#..#....>...'.  \=j#  \=j/E#......'..#. \=jH&#. #  \=j#....@.#..#.#. # #......#..#. \=j#.  \=jg# #......#..# \=jQ7. # # \=j+. #. .# \=j=...# .#####.....[.#####...#. \=j# . \=j&##..####.####..##...#.# \=j \=j ! \=jG"`55 \=j% \=j' \=jr ... #. \=jV...#....). \=jw##.#......#...). \=jR..'!.....#..#. \=jƁ.#......#..#.#. \=j#......#..#. \=j;$#. \=j#......#..#....>...'. #......'..#.#. #.....@#..#.#. \=j #......#..#.#. #......#..#. # \=jA6.. #...#.  \=jw#####.....[.#####...#.#. ##..####.####..##...#.#. \=j \=j<`64 \=j) \=j \=j M##########... #...............########... \=jׁ ).##.#............)R..'! \=j .#########.#......#......#.....# \=j1 ..#>...''..#..# \=jP .#..............#..##################............... \=jk  \=j  \=j `73 \=j  \=j>  \=jA|.... #........# \=j|p#....).##.#......#...).R..'!.....#..# \=j.}..#......#..#.#. \=j}2#......#..#.#.#......#..#....>...'. \=j}N#...#.#. \=j)~#......#..#.#.#......#..#.#. \=j~#......#..##.# \=j~#........ß........####. \=j(L.....[.#####...#.#. \=j \=ja`82 \=j7 \=j\Q _There is an open door here. \=j3 . \=j... #............#...########..... \=jۚ)....###.#......#....)...# \=jR..'!.....#..## \=j] ....# \=jz.#......#..#.#....# \=jo#......#..#. \=j #....# \=ja#......#..#....>...'....##......'@.#.#....# \=jd#......#..#.#. \=jn#......#..#.#. \=j9#......#..##.########....ß \=jn............ß........ \=jݝvß...#####......[.#####...#. \=j#. \=jƦ \=j:&9 \=jeA1 _ \=jS \=j \=j.... #............#...########.... \=jc)....#.##.#......#....)...#. \=jR..'!.....#..##....#. \=jn.#......#..#. \=j  #....#. \=j'o#......#..#. \=j\ #....#. \=j#......#..#....>...'....#.#......'.@#. \=jԨ #....# \=j[#......#..#. \=j$ #. \=j?e#......#..#. \=jZ #. \=jvh#......#..## \=j.....ß \=jH########....ß. \=jة4............ \=j9ß....... \=jVOß.#...#### \=jvX...ß.....[.#####...#.#. \=j \=ja700 \=j# \=j \=j M........ #######...... #....... \=jC .....##...#######).##.#...........) \=jj PR..'! \=j u########.#...........# \=j P.....#>...'....#. \=j! 3'## \=jD .. \=j [....#..#......... \=j #......#..##########.....ß## #...## \=j w149 \=jr  \=j \=jFM) .................... #######...... #................##...#######).##.#.\=j9G9..........)R..'!########.#........#.....#>...'....#.\=jG0.....'##.....#......#..#........#....... #....\=jG\=jM\=jM`28\=jP\=jaR\=jjxM.......).... ...................... #######............. #.................##\=jTk...########....).##.#...........)R..'!########.#........#..#\=jk!>...'....#....'###......#..#........#......... ..####\=jk+....\=jp\=j7q`37\=jt\=ju\=j M...............)..... ................ #######\=j 5.......... #.......................##...########...........).##.#.\=jZ..........)R..'!########.#........#\=j..#>...'....#.#......'..#........#....##\=j5..#####...\=j\=j$`46\=j\=j9\=jr\=jsWhere to? (Tab - Vaults:3, ? - help) D - DungeonT - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls \=jsU V - Vaults  C - CryptU - Depths\=jb\=j................................. VividlyBlue the Marksdemigod ................................. Demigod ..................).............. HP: 161/161 (176) ======================== ................................. MP: 41/41======================== ########......................... AC: 9Str: 4Doom: 12%... #.......................## EV: 33Int: 15...########...........)....#. SH: 0Dex: 40##.#......#............)...#. XL: 20 Next: 34% Place: Vaults:3R..'!.....#.@##########....#. Noise: [40\=j^m---------  Time: 40074.9 (0.0).#......#..#........#....#. e) +9 longbow (freeze)#......#..#........#....#. Fire: e) +9 longbow (freeze) #......#..#....>...'....#. Zot (19246) Drain#......'..#........#....###......#..#........#...... #......#..#........#...... #......#..##########.....ß ########................ß.  _a +0 demon whip; a +0 animal skin; a human skeleton _There is an open door here. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _There is an open door here.\=j\=j\=j(n5\=j ,,\=j,X4\=j-\=j/\=jF1\=j1B3\=j2\=j4\=j6\=j7B2\=j88\=j':\=j;\=j<B1\=j=\=jZ?\=j(A\=jAB0\=j C\=jD\=jRF\=jFC39\=jG\=jnJ\=j/K\=jxKB8\=jL\=jN\=jqV\=jVB7\=jX\=jZ\=j\\=jb]B6\=jh^\=j_\=ja\=j!bB5\=j@c\=jd\=jqf\=jfB4\=jg\=ji\=jAk\=jlkB3\=jl\=j>n\=jp\=jzpB2\=jq\=js|There is an open door here. _Partly explored, can't rea\=jsRch some items and places. _There is an open door here.  \=ju\=j=vI1 _\=jOw\=jx\=jLz\=jzB0\=j{\=j}\=j~\=j~C29\=j\=jM\=j\=jB8\=j\=jGn _Partly explored, can't reach some items and places. _\=jkWThere is an open door here.   stone staircase leading down here.\=jn\=j\=jI7 _\=j\=j%4\=jX5\=j\=j# _You climb downwards.\=jG ##   #................#   #................#   \=j?#................#   ....)......#   ##+#####...#   #.....#.$....#...#  \=jk #.....#......#...#   #.....#..@...#...#  95.4 (20.5) #.....#......#...#  ...#......#...#  \=j#.#......#...#  .##'#####...#  ..##.##\=jQ#  ...#....##...##.....#  ...#...##.....##....#  .#...#.......#....#  \=j\=j\=jda _There is a stone staircase leading up here.\=j\=j)\=j \=j?\=j\=j!I4 _\=jm!\=j"\=j%\=ji%B3\=j/&\=j#*\=jO*B2\=j+\=j1O _You now have 2059 gold pieces (gained 21).\=j-4\=jg4B1\=jB5\=j6\=j9\=j9:B0\=j:\=j<\=j?\=j?C19\=j@\=j/C\=j!F\=jNFB8\=jPG\=jH\=jK\=jKB7\=jL\=jN\=jPX6\=jhQ\=jS@  There is an open door here.\=jV\=j WI5 _\=jW\=jFY\=j"[\=jd[B4\=j]\\=j]\=jP`X3\=j:a\=jb\=j(e%  \=jRewYou encounter an ironbound thunderhulk. It is wielding a +0 heavy dire flail.\=ji #.....#..<...#...#  #.....#......#...#  #.....#......#...#  #.....#......#...# \=ji . #.....##'#####...#  .. #.....##.##......# \=ji ...#....##...##.....#  ...#...##.....##....# \=j$j .#...#@......#....#  ..#...'.......#....# \=jGj ...#...#.......#....# \=jkj ...#...##'######....# \=jj . +...#......#.....# \=jj-#..)#......'.....# O   ironbound thunderhulk (wandering) \=jj[#...#......#.....# #O..#......#.....# #[..#......#.....#\=ju *107.4 (12.0O\=j;uThe ironbound thunderhulk shouts!  Electricity crackles from the ironbound thunderhulk's apparatus.\=jU@O\=j+45---===8.4 (132\=j\=j \=j_The bolt of lightning hits you! _You took 16 damage!\=j 9 .< \=jc ? ....  ... \=j  .. \=j  . '#\=j   \=jC .. #.##\=jw   \=j #...## \=j  \=j ##.....##....#  \=jE 7.#...#@......#....#  \=j} $..#...'.......#....#  \=j E...#...#.......#....#  ...#...##'######....# \=j8 ) . +...#...  \=jo 3#..)#....  #...#....\=j   \=j D#O..#..... \=j  #[ \=j< \=j^t l .<  \=jt E.... \=jt  \=ju =... \=j)u  \=jHu )..\=jfu \=ju  \=ju G. '#\=ju %  \=jcv O.. #.##\=jw   #...##  ##.....##....#  .#...#@......#....#  ..#...'.......#....#  ...#...#.......#....#  \=j/w ...#...##'######....#  \=jRw . +...#... #..)#.... \=jow V #...#....\=jw x #O..#..... \=jw >#[\=j{ \=j>| \=j1 \=j= m _An ironbound thunderhulk is nearby!\=jU \=j;))\=j))\=j)\=j)\=j/0You shoot an arrow.  \=jN0The arrow hits the ironbound thunderhulk!  \=jl,The arrow freezes the ironbound thunderhulk.\=j' \=j*\=jThe ironbound thunderhulk is lightly wounded.  Electricity crackles from the ironbound thunderhulk's apparatus.\=jf@'.....\=j88/161 (176) -----------9.1 (0.7)\=j\=j) _The bolt of lightning hits you!!! _You took 57 damage!\=jr \=j \=j \=j ^ _You are too injured to fight recklessly!\=j\=j<l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting\=j214.4  21.4  -1   k - Spellcasting  12.0  21.2  -2          \=j b - Maces & Flails   0.0   1.2  -1   l - Hexes  15.0  23.2  -1  \=j c - Polearms   0.0   1.2  -1   m - Necromancy   4.0   5.9  -1  \=j d - Staves   0.0   0.6  -1 +4 n - Translocations   4.0   5.9  -1   e - Unarmed Combat   0.0   1.2  -1   o - Alchemy   6.0   8.3  -1   f - Throwing   0.0   1.2  -1   p - Fire Magic   0.8   1.2  -1  \=j j         g - Ranged Weapons  20.6  33.9  -1   q - Evocations   0.0   1.2  -1           h - Armour   8.0  10.7  -1      i + Dodging\=j\>14.3  21.4  -1       j - Stealth   6.0   7.0   0      \=j            \=j        \=ja    \=j        \=j8?The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  \=j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets\=j2 \=j8 \=j< #.....#..<...#...#VividlyBlue the Marksdemigod#.....#......#...#Demigod#.....#......#...#HP: 88/161 (176) =============-----------#.....#......#...#MP: 41/41========================\=j'= . #.....##'#####...#AC: 9Str: 4Doom: 12%.. #.....##.##......#EV: 33Int: 15\=j~= ...#....##...##.....#SH: 0Dex: 40...#...##.....##....#XL: 20 Next: 34% Place: Vaults:4.#...#@......#....#\=j= 1Noise: ===------  Time: 40109.1 (0.0)..#...'.......#....#e) +9 longbow (freeze)\=j= ...#...#.......#....#Fire: e) +9 longbow (freeze) \=j= ...#...##'######....#Zot (19212) Drain. +...#......#.....##..)#......'.....#\=j> O   ironbound thunderhulk#...#......#.....#\=j9> j#O..#......#.....#\=jZ> v#[..#......#.....#The arrow freezes the ironbound thunderhulk.  \=j> The ironbound thunderhulk is lightly wounded.  Electricity crackles from the ironbound thunderhulk's apparatus. _The bolt of lightning hits you!!! \=j> _You took 57 damage! _You are too injured to fight recklessly!\=jlB \=jC \=j5G \=jI \=j<#.....#......#...#  #.....#......#...#  #.....#......#...#  \=jY. #.....##'#####...#  .. #.....##.##......#  ...#....##...#  ...#...##...#  \=j .#...#.......#....#  ..#...'.#....#  ...#...#.#....#  \=j(1...#...##'######....#  . +...#......#.....#   #..)#......'.....#  #...#......#.....#  \=jR#O..#......#.....#   #[..#......#.....#    #......#.....#  \=jxD \=j.\=jS90---10.1 (1\=jA1 _\=jg\=j \=je_You recovered 2 HP!\=j1\=jk22---10 _\=j^6\=j8s _You recovered 2 HP!\=j\=j{\5=2\=j֬B09 _\=j6\=js _You recovered 3 HP!\=j\ \=jS] 7=38 _\=ja \=jc s _You recovered 2 HP!\=j63O\=jO   ironbound thunderhulk\=j947 _\=j3\=jvs _You recovered 2 HP!\=jM\=jN\=jU\=jLX^ _You are too injured to fight recklessly!\=j1 #.....#......#...#  VividlyBlue the Marksdemigod #.....#......#...#  Demigod\=j׆Z #.....#......#...#  HP: 99/161 (176) ==============---------- . #.....##'#####...#  MP: 36/41=====================--- .. #.....##.##......#  AC: 9Str: 4Doom: 12% ...#....##...##.....#  EV: 33Int: 15 ...#...##.....##....#  SH: 0Dex: 40 .#...#.......#....#  XL: 20 Next: 34% Place: Vaults:4 \=j8..#...'.@.....#....#  Noise: ---------  Time: 40114.1 (0.0) ...#..O#.......#....#  e) +9 longbow (freeze) ...#...##'######....#  Fire: e) +9 longbow (freeze)  . +...#......#.....#  Zot (19207) Drain #..)#......'.....# \=jw #...#......#.....#  O   ironbound thunderhulk #O..#......#.....#  #[..#......#.....#  \=j#......#.....# _You recovered 2 HP! _You are too injured to fight recklessly!  \=jPCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=j AAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target\=jp\=jq#.....#......#...#   VividlyBlue the Marksdemigod\=j#.....#......#...#   Demigod\=j #.....#......#...#   HP: 99/161 (176) ==============----------\=j!. #.....##'#####...#   MP: 41/41\=jED========================\=jj.. #.....##.##......#   AC: 9\=j+Str: 4\=j/Doom: 12%\=j ...#....##...##.....#   EV: 33Int: 15\=jwn...#...##.....##....#   SH: 0Dex: 40.#...#.......#....#   XL: 20 Next: 34% Place: Vaults:4\=j1..#...'.@.....#....#   Noise: ---------  Time: 40114.1 (0.0)\=j....#..O#.......#....#   e) +9 longbow (freeze)\=j8%...#...##'######....#   Fire: e) +9 longbow (freeze) \=jb. +...#......#.....#   Zot (19207) Drain\=j}#..)#......'.....#  \=j#...#......#.....#   O   ironbound thunderhulk\=j{#O..#......#.....#  \=j}#[..#......#.....#  \=j?9#......#.....#  \=j|F_You are too injured to fight recklessly!  \=jCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  \=jMConfirm with . or Enter, or press ? or * to list all spells.\=jAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  \=j >Press: ? - help, Dir - move targetOkay, then.\=j0\=j}\=j\=j\=jI. _\=jӲ g#.....#......#...#   VividlyBlue the Marksdemigod#.....#......#...#   Demigod\=jB #.....#......#...#   HP: 99/161 (176) ==============----------. #.....##'#####...#   MP: 41/41========================\=j A.. #.....##.##......#   AC: 9Str: 4Doom: 12%\=j ...#....##...##.....#   EV: 33Int: 15\=j2 n...#...##.....##....#   SH: 0Dex: 40.#...#.......#....#   XL: 20 Next: 34% Place: Vaults:4\=j ;..#...**@.....#....#   Noise: ---------  Time: 40114.1 (0.0)\=j A...#..O#.......#....#   e) +9 longbow (freeze)...#...##'######....#   Fire: e) +9 longbow (freeze) \=j k. +...#......#.....#   Zot (19207) Drain#..)#......'.....#  #...#......#.....#   O   ironbound thunderhulk\=j d#O..#......#.....#  #[..#......#.....#  #......#.....#  Press: ? - help, Dir - move target \=jʷ _Okay, then.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 heavy dire flail and wearing a +0  animal skin (lightly wounded, 86% to hit)\=jg#.....#......#...#   VividlyBlue the Marksdemigod#.....#......#...#   Demigod\=jF#.....#......#...#   HP: 99/161 (176) ==============----------. #.....##'#####...#   MP: 41/41========================.. #.....##.##......#   AC: 9\=jZStr: 4Doom: 12%\=j ...#....##...##.....#   EV: 33Int: 15\=jK7...#...##.....##....#   SH: 0Dex: 40\=jr.#...#.......#....#   XL: 20 Next: 34% Place: Vaults:4..#...))@.....#....#   Noise: ---------  Time: 40114.1 (0.0)\=j3...#)))#.......#....#   e) +9 longbow (freeze)...#...##'######....#   Fire: e) +9 longbow (freeze) \=jrn. +...#......#.....#   Zot (19207) Drain#..)#......'.....#  \=jx#...#......#.....#   O   ironbound thunderhulk#O..#......#.....#  \=j3#[..#......#.....#  #......#.....#  \=jq_Okay, then.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line\=jAim: an ironbound thunderhulk, wielding a +0 heavy dire flail and wearing a +0  animal skin (lightly wounded, 86% to hit)  You shoot an arrow.\=j[KO§  Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 heavy dire flail and wearing a +0  animal skin (lightly wounded, 86% to hit)  You shoot an arrow.  \=jThe arrow barely misses the ironbound thunderhulk.Strange energies crackle from the ironbound thunderhulk's apparatus.\=jp('...\=j100/161 (176)===8 (0.76\=j\=j7 _The ironbound thunderhulk blinks! \=je_You recovered 1 HP!\=j@g#.....#......#...#   VividlyBlue the Marksdemigod#.....#......#...#   Demigod\=j5A#.....#......#...#   HP: 100/161 (176) ==============----------. #.....##'#####...#   MP: 41/41\=jA========================.. #.....##.##......#   AC: 9\=j'BZStr: 4Doom: 12%\=jB...#....##...##.....#   EV: 33Int: 15...#...##.....##....#   SH: 0\=jHCDex: 40.#O**#.......#....#   XL: 20 Next: 34% Place: Vaults:4..#...**@.....#....#   Noise: ===------  Time: 40114.8 (0.0)\=jCB...#..§#.......#....#   e) +9 longbow (freeze)...#...##'######....#   Fire: e) +9 longbow (freeze) \=jCk. +...#......#.....#   Zot (19206) Drain#..)#......'.....#  #...#......#.....#   O   ironbound thunderhulk\=jgD#O..#......#.....#  #[..#......#.....#  #......#.....#  _The ironbound thunderhulk blinks! _You recovered 1 HP!  \=jDFire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 heavy dire flail and wearing a +0  animal skin (lightly wounded, 86% to hit)\=j7i#.....#......#...#   VividlyBlue the Marksdemigod\=ji#.....#......#...#   Demigod\=ji #.....#......#...#   HP: 100/161 (176) ==============----------\=ji. #.....##'#####...#   MP: 41/41\=jj2========================\=jEj.. #.....##.##......#   AC: 9\=jnj+Str: 4\=jj/Doom: 12%\=jj...#....##...##.....#   EV: 33\=jjdInt: 15...#...##.....##....#   SH: 0Dex: 40\=j^kG.#O))#.......#....#   XL: 20 Next: 34% Place: Vaults:4\=jkn..#...))@.....#....#   Noise: ===------  Time: 40114.8 (0.0)...#..§#.......#....#   e) +9 longbow (freeze)\=jk...#...##'######....#   Fire: e) +9 longbow (freeze) . +...#......#.....#   Zot (19206) Drain#..)#......'.....#  \=j lj#...#......#.....#   O   ironbound thunderhulk#O..#......#.....#  #[..#......#.....#  #......#.....#  Press: ? - help, Shift-Dir - straight line\=jBlAim: an ironbound thunderhulk, wielding a +0 heavy dire flail and wearing a +0  animal skin (lightly wounded, 86% to hit)  \=jhlvYou shoot an arrow.  The arrow hits the ironbound thunderhulk!  The arrow freezes the ironbound thunderhulk.\=jY-..'.\=ji2=5.5 (0.75\=jˤ\=jE\=j:  animal skin (lightly wounded, 86% to hit)  \=jƱYou shoot an arrow.  \=jBThe arrow hits the ironbound thunderhulk!  The arrow freezes \=jTthe ironbound thunderhulk. _The ironbound thunderhulk is lightly wounded. \=jph_You recovered 2 HP!\=j #.....#......#...#   VividlyBlue the Marksdemigod\=j; #.....#......#...#   Demigod\=jl #.....#......#...#   HP: 102/161 (176) ===============---------\=j . #.....##'#####...#   MP: 41/41\=j 2========================\=j .. #.....##.##......#   AC: 9Str: 4\=j, /Doom: 12%\=jX ...#....##...##.....#   EV: 33Int: 15\=j 7...#...##.....##....#   SH: 0Dex: 40\=j 5.#O**#.......#....#   XL: 20 Next: 34% Place: Vaults:4\=jZ Q..#...**@.....#....#   Noise: ===------  Time: 40115.5 (0.0)\=j ...#..§#.......#....#   e) +9 longbow (freeze)\=jЇ %...#...##'######....#   Fire: e) +9 longbow (freeze) \=j! n. +...#......#.....#   Zot (19205) Drain#..)#......'.....#  \=j x#...#......#.....#   O   ironbound thunderhulk#O..#......#.....#  \=j݈ #[..#......#.....#  #......#.....#  \=j J_The ironbound thunderhulk is lightly wounded. \=j2 e_You recovered 2 HP!  \=jW -Fire: e) +9 longbow (freeze)\=jى Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 heavy dire flail and wearing a +0  animal skin (lightly wounded, 86% to hit)\=j/t#.....#......#...#   VividlyBlue the Marksdemigod#.....#......#...#   Demigod#.....#......#...#   HP: 102/161 (176) ===============---------\=j0. #.....##'#####...#   MP: 41/41========================.. #.....##.##......#   AC: 9Str: 4Doom: 12%...#....##...##.....#   EV: 33Int: 15...#...##.....##....#   SH: 0Dex: 40.#O))#.......#....#   XL: 20 Next: 34% Place: Vaults:4\=j71..#...))@.....#....#   Noise: ===------  Time: 40115.5 (0.0)...#..§#.......#....#   e) +9 longbow (freeze)...#...##'######....#   Fire: e) +9 longbow (freeze) . +...#......#.....#   Zot (19205) Drain#..)#......'.....#  \=j1j#...#......#.....#   O   ironbound thunderhulk#O..#......#.....#  #[..#......#.....#  #......#.....#  Press: ? - help, Shift-Dir - straight line\=j2Aim: an ironbound thunderhulk, wielding a +0 heavy dire flail and wearing a +0  animal skin (lightly wounded, 86% to hit)  You shoot an arrow.  The arrow hits the ironbound thunderhulk!  The arrow freezes the ironbound thunderhulk!\=jmM.O\=jJsu..'..36.2 (0.7\=j_w\=jy  animal skin (lightly wounded, 86% to hit)  You shoot an arrow.  The arrow hits the ironbound thunderhulk!  The arrow freezes the ironbound thunderhulk! \=jz_The ironbound thunderhulk is heavily wounded. _You recovered 1 HP!\=j#.....#......#...#   VividlyBlue the Marksdemigod\=j#.....#......#...#   Demigod#.....#......#...#   HP: 103/161 (176) ===============---------\=j. #.....##'#####...#   MP: 41/41========================\=j=.. #.....##.##......#   AC: 9Str: 4\=jh/Doom: 12%\=j ...#....##...##.....#   EV: 33Int: 15\=j7...#...##.....##....#   SH: 0Dex: 40\=jA.#...#.......#....#   XL: 20 Next: 34% Place: Vaults:4\=j%[..#.O***@.....#....#   Noise: ===------  Time: 40116.2 (0.0)\=jr7...#...#.......#....#   e) +9 longbow (freeze)...#...##'######....#   Fire: e) +9 longbow (freeze) \=j. +...#......#.....#   Zot (19205) Drain\=jz#..)#......'.....#  #...#......#.....#   O   ironbound thunderhulk\=j#O..#......#.....#  #[..#......#.....#  #......#.....#  _The ironbound thunderhulk is heavily wounded. \=jJ_You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line\=jskAim: an ironbound thunderhulk, wielding a +0 heavy dire flail and wearing a +0  \=jZanimal skin (heavily wounded, 86% to hit)\=jB* g#.....#......#...#   VividlyBlue the Marksdemigod#.....#......#...#   Demigod\=j* Z#.....#......#...#   HP: 103/161 (176) ===============---------. #.....##'#####...#   MP: 41/41========================.. #.....##.##......#   AC: 9Str: 4Doom: 12%...#....##...##.....#   EV: 33Int: 15\=j,+ x...#...##.....##....#   SH: 0Dex: 40.#...#.......#....#   XL: 20 Next: 34% Place: Vaults:4\=j+ r..#)))))@.....#....#   Noise: ===------  Time: 40116.2 (0.0)...#...#.......#....#   e) +9 longbow (freeze)...#...##'######....#   Fire: e) +9 longbow (freeze) \=j, . +...#......#.....#   Zot (19205) Drain#..)#......'.....#  #...#......#.....#   O   ironbound thunderhulk#O..#......#.....#  #[..#......#.....#  #......#.....#  _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 heavy dire flail and wearing a +0  \=jq, manimal skin (heavily wounded, 86% to hit)  You shoot an arrow.\=j[ J.O\=ja J..O'.\=jb 49 (0.74\=jg \=jj B  Press: ? - help, Shift-Dir - straight line\=j:k 'Aim: an ironbound thunderhulk, wielding a +0 heavy dire flail and wearing a +0  animal skin (heavily wounded, 86% to hit)  You shoot an arrow. _The arrow barely misses the ironbound thunderhulk. \=jk [_You recovered 1 HP!\=j=[#.....#......#...#   VividlyBlue the Marksdemigod#.....#......#...#   Demigod#.....#......#...#   HP: 104/161 (176) ===============---------. #.....##'#####...#   MP: 41/41========================.. #.....##.##......#   AC: 9\=jStr: 4Doom: 12%...#....##...##.....#   EV: 33Int: 15...#...##.....##....#   SH: 0Dex: 40\=j.#...#.......#....#   XL: 20 Next: 34% Place: Vaults:4..#..O**@.....#....#   Noise: ===------  Time: 40116.9 (0.0)\=j37...#...#.......#....#   e) +9 longbow (freeze)...#...##'######....#   Fire: e) +9 longbow (freeze) \=jjn. +...#......#.....#   Zot (19204) Drain#..)#......'.....#  \=jx#...#......#.....#   O   ironbound thunderhulk#O..#......#.....#  \=jȊ#[..#......#.....#  #......#.....#  _The arrow barely misses the ironbound thunderhulk. \=j~_You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 heavy dire flail and wearing a +0  animal skin (heavily wounded, 86% to hit)\=jz#.....#......#...#   VividlyBlue the Marksdemigod\=jخ#.....#......#...#   Demigod#.....#......#...#   HP: 104/161 (176) ===============---------. #.....##'#####...#   MP: 41/41========================\=jM.. #.....##.##......#   AC: 9Str: 4Doom: 12%...#....##...##.....#   EV: 33Int: 15\=jO7...#...##.....##....#   SH: 0Dex: 40\=j.#...#.......#....#   XL: 20 Next: 34% Place: Vaults:4..#..O))@.....#....#   Noise: ===------  Time: 40116.9 (0.0)\=j...#...#.......#....#   e) +9 longbow (freeze)\=j...#...##'######....#   Fire: e) +9 longbow (freeze) . +...#......#.....#   Zot (19204) Drain\=jz#..)#......'.....#  #...#......#.....#   O   ironbound thunderhulk\=jrL#O..#......#.....#  #[..#......#.....#  #......#.....#  Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 heavy dire flail and wearing a +0  animal skin (heavily wounded, 86% to hit)  You shoot an arrow.  \=j^The arrow hits the ironbound thunderhulk!!!  The arrow freezes the ironbound thunderhulk!\=j *The ironbound thunderhulk is almost dead.Electricity crackles from the ironbound thunderhulk's apparatus.\=jmyH'.@\=j{6====7.6 (0.73\=j\=jC \=j|_The bolt of lightning is repelled. _You recovered 2 HP!\=jt#.....#......#...#   VividlyBlue the Marksdemigod#.....#......#...#   Demigod#.....#......#...#   HP: 106/161 (176) ===============---------\=jM. #.....##'#####...#   MP: 41/41========================.. #.....##.##......#   AC: 9Str: 4Doom: 12%...#....##...##.....#   EV: 33Int: 15\=j*7...#...##.....##....#   SH: 0Dex: 40\=j[.#...#.......#....#   XL: 20 Next: 34% Place: Vaults:4..#..O**@.....#....#   Noise: ====-----  Time: 40117.6 (0.0)\=j7...#...#.......#....#   e) +9 longbow (freeze)...#...##'######....#   Fire: e) +9 longbow (freeze) \=jn. +...#......#.....#   Zot (19203) Drain#..)#......'.....#  \=j.#...#......#.....#   O   ironbound thunderhulk#O..#......#.....#  #[..#......#.....#  #......#.....#  \=j1_The bolt of lightning is repelled. _You recovered 2 HP!  \=j^Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 heavy dire flail and wearing a +0  \=jVanimal skin (almost dead, 86% to hit)\=j4>#.....#......#...#   VividlyBlue the Marksdemigod#.....#......#...#   Demigod#.....#......#...#   HP: 106/161 (176) ===============---------. #.....##'#####...#   MP: 41/41========================.. #.....##.##......#   AC: 9Str: 4Doom: 12%\=j>...#....##...##.....#   EV: 33Int: 15...#...##.....##....#   SH: 0Dex: 40.#...#.......#....#   XL: 20 Next: 34% Place: Vaults:4\=j?..#..)'.@.....#....#   Noise: ====-----  Time: 40117.6 (0.0)...#...#.......#....#   e) +9 longbow (freeze)...#...##'######....#   Fire: e) +9 longbow (freeze) \=j=?n. +...#......#.....#   Zot (19203) Drain#..)#......'.....#  \=jv?j#...#......#.....#   O   ironbound thunderhulk#O..#......#.....#  #[..#......#.....#  #......#.....#  Press: ? - help, Shift-Dir - straight line\=j?Aim: an ironbound thunderhulk, wielding a +0 heavy dire flail and wearing a +0  animal skin (almost dead, 86% to hit)  \=j?You shoot an arrow.  The arrow hits the ironbound thunderhulk!!!  The arrow freezes the ironbound thunderhulk.\=j|BT))\=j#v'.\=j{7/16215===-8.3 (0.72\=j\=j5animal skin (almost dead, 86% to hit)  You shoot an arrow.  The arrow hits the ironbound thunderhulk!!!  \=jnThe arrow freezes the ironbound thunderhulk. _You kill the ironbound thunderhulk! _You recovered 1 HP! \=j[?25h[?0c  \=jC] Search for what [Enter for "blink", or ? for help]? !\=jJ [?25l[?1c!\=j5l!\=j$\=jy?$\=jA$\=jCBB1$\=jB$\=j(D$\=j;G$\=jGB0$\=jhH$\=jI$\=j9L$\=jLC39$\=jM$\=jIO@  There is an open door here.$\=jR$\=jRI8 _$\=jS$\=j#T$\=jW$\=jKWB7$\=jW$\=j\$\=j=_$\=jv_B6$\=jO`$\=jfb$\=jd$\=j&eB5$\=j&f$\=jh$\=jjX4$\=jk$\=jm$\=jp$\=j-qB3$\=j%r$\=js$\=ju$\=jvB2$\=jv$\=j~$\=j$\=j܁B1$\=ĵ$\=j $\=ja$\=jB0$\=jȈ$\=jP$\=jl$\=jʍC29$\=j$\=jW$\=j$\=jB8$\=jۓ$\=j$\=j$\=j6B7$\=jh$\=jr _You open the door. _There is an open door here. _You open the door. _There is an open $\=jI)door here.  Things that are here:$\=jLu  a +0 troll leather armour; a deep troll skeleton$\=j$\=j|I6 _$\=j$\=j$\=jѥ$\=j B5$\=jT$\=j-$\=j$\=j6B4$\=jx$\=jz$\=j۱$\=j6B3$\=j$\=j@  There is an open door here.$\=j$\=jI2 _$\=j$\=j$\=j$\=jB1$\=j:$\=j$\=j$\=j0B0$\=j$\=jR$\=j$\=j:C19$\=jy$\=j$\=jV$\=jB8$\=j$\=j#$\=j$\=j%B7$\=j$\=j$\=jf$\=jB6$\=jh$\=j$\=j9$\=jB5$\=j$\=j$\=j X4$\=j $\=jF$\=j$\=j7B3$\=j$\=j3$\=j9 #.....#.. #.....#.. #+#########.....#.. #.........#.....#..$\=j #.........##'### #.........#..... #.$......##.....#...#...##...$\=jw #.#.@.......#...#....207.3 (59 #.'...#..)'.... #.#.........#...#.... #[ #.........#...##'## .' #.........'...#....## ###########..[#.... $\=j!i #...#....  #...#....  #[..#.... $\=j$\=jZf8.3 (602$\=j$\=j- _Found a leather armour.$\=j $\=j $\=j $\=jd $\=j $\=jR B1$\=j $\=j/ $\=j $\=j B0$\=j $\=j $\=ja C09$\=j@ $\=jb N _You now have 2065 gold pieces (gained 6).$\=j $\=jh B8$\=j3 $\=j $\=j $\=j B7$\=j $\=j $\=j $\=j ,6$\=jL $\=j $\=jp '$\=j  You open the door.  You encounter a slime creature.$\=j  #.....# ..# #.....$\=j b#. .j# #.....##.### ..# #.....#... ..# #.....#. $\=jJ ..#.. #..... ... #.....# #'#########.....# #.#.....# #.#.....##### #.#.....##$\=j .... #...#....##. ...#.........#...## #.#.........#...#j   slime creature (asleep)$\=j #.'.........#..)'...#.#.........#...#...$\=j T#[.#.........#...##'#$\=j 214.0)$\=j| l5.3 (75 _$\=j $\=j %\=j1 # ..#  #. .j#  .### ..#  ... ..#  ..#..  ...  %\=j=2#'####### #@....... #........ ### #........ .... #........ ...#........ #.#........ #.'.........#..) #.#........ #[%\=jK(%\=j # ..#  #. .j#  .### ..#  ... ..#  ..#..  %\=j...  #'####### #@....... %\=j  #........ ### #........ .... #........ %\=j=...#........ #.#........ %\=jn#.'.........#..) #.#........ #[%\=j%\=jf%\=ju%\=j] %\=jW_A slime creature is nearby!%\=j: f )))))j%\=jk: You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature.%\=j-i G.j%\=jm 5....%\=j1n '..%\=jn 6===6.0 (0.7%\=jq %\=js < _The slime creature is lightly wounded.%\=j} )))) You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature.%\=j( K.j%\=je) /j%\=j/ : ...%\=j0 'j 2 slime creatures (1 wandering)The slime creature is heavily wounded.%\=j0 `74%\=jW4 %\=j6 _ _You encounter a slime creature.&\=j )))You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature.&\=jj..'j&\=j;b7.43&\=j&\=jIb _The slime creature is almost dead.&\=jP )))))&\=j)You shoot an arrow.  The arrow completely misses the slime creature.The arrow hits the slime creature! The arrow freezes the slime creature.&\=jG.j&\=jE.j&\=j*c&\=j< ..'&\=jc   centaur warrior (launcher, wandering)The slime creature is moderately wounded.&\=j'8.1&\=jn&\=j &\=jTp_You encounter a centaur warrior. It is carrying a +0 shortbow.&\=j֓ / .  &\=j@ kYou shoot an arrow. The arrow hits the slime creature!!!  The arrow freezes the slime creature.&\=jK ))   slime creature&\=jq 0&\=j { jYou kill the slime creature!&\=j + .&\=j jYou encounter a centaur warrior. It is carrying a +0 shortbow.&\=j .'j 2 slime creatures&\=j `82&\=j &\=je _ _You encounter a slime creature.&\=jh 6 )&\=j|i )))&\=ji 1)You shoot an arrow.&\=j .&\=j| Yj...'&\=jA b9.51&\=j &\=jҳ e _The arrow completely misses the slime creature.'\=jJ> ))'\=j K))You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature!'\=j& '\=jKjcThe slime creature is severely wounded.'\=jmD.j'\=j!.'\=j$j'\=j/)..'\=jt'c   centaur warrior (launcher, wandering)'\=j'\=j(20.2'\=j'\=j' _You hear a shout!'\=j{ )))))You shoot an arrow.'\=jHG.j'\=jIH.j'\=jP*.'..'\=jTQ`90'\=j*W'\=j}Z '\=jZS_The arrow barely misses the slime creature.'\=jo .  You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature.'\=j٠ ))   slime creature'\=j c.'c'\=jF )You kill the slime creature!The centaur warrior shouts!  The centaur warrior wields a +0 shortbow.'\=j 2))))'\=j +)))'\=j 2c'\=j> .jThe centaur warrior shoots an arrow. The arrow is repelled.'\=j M....'@'\=j |c 2 centaur warriors (launchers)'\=j d1.6099'\=jU '\=j)  '\=j) n_You encounter a centaur warrior. It is carrying a +0 orcbow.'\=j G )))'\=jT  You shoot an arrow. The arrow hits the slime creature!  The arrow freezes the slime creature.'\=jk Q.c'\=j ..'  The slime creature is moderately wounded.'\=j )))))))The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.'\=jf....'@.'\=jb2.38'\=j '\=j< V _The arrow completely misses you.(\=jC7 )(\=j)))(\=j8)You shoot an arrow.  (\=j/The arrow barely misses the slime creature.The arrow hits the centaur warrior!! The arrow freezes the centaur warrior!(\=jOz.cj(\=jP, .(\=jQkjThe centaur warrior is severely wounded.(\=jW5 .'(\=jKXj 2 slime creatures (1 wandering)You encounter a slime creature.(\=jt[-))))(\=j[+)))(\=j+ .(\=j....'@.  The centaur warrior shoots an arrow. The arrow completely misses you.(\=j'3.0(\=j(\=j' _You hear a shout!(\=j' ))You shoot an arrow. The arrow hits the slime creature!!  (\=j( %The arrow freezes the slime creature!(\=jY Q.c(\=j[ #.(\=jY[ .c(\=j] (\=j ^ .(\=j<^ 'j(\=jgg "'.(\=jh `77(\=j.p (\=js  (\=j8t T_The slime creature is almost dead.)\=j)  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  )\=jWConfirm with . or Enter, or press ? or * to list all spells.You call out to the remnants of the fallen!)\=j))\=j3)))))\=j J ..'@)\=jF .The centaur warrior shoots an arrow. The arrow completely misses you.)\=jj())))\=j1))))*\=jZ ...'@..  The centaur warrior shoots an arrow. The arrow completely misses you.*\=jR)))))*\=j3@.j*\=j4F.j*\=j52c*\=j8O.c*\=jCLj..@.jc 3 centaur warriors (launchers)38---4.7 (1.06) Fugue (0) Drain _The centaur warrior shoots an arrow. The arrow completely misses you.*\=j/ '  *\=jjYou shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature.*\=jy   slime creature*\=ja  You kill the slime creature!*\=j&))*\=j[,)))*\=j/Q.c*\=jC5 ..'@.The centaur warrior shoots an arrow. The arrow completely misses you.*\=j8Z)))))))*\=jzj'..*\=jj'@*\=j1k+...*\=jdp3-6=5.4 (0.75*\=jq(1*\=jt*\=jv{ _The centaur warrior shoots an arrow. The arrow completely misses you.*\=jG )))You shoot an arrow. The arrow hits the centaur warrior!  The arrow freezes the centaur warrior.*\=j$.*\=j'j*\=jo+j*\=j ..'j 2 slime creaturesThe centaur warrior is severely wounded.You encounter a slime creature.*\=jR)))))*\=jQ(:*\=jb).*\=j30..'*\=j3G@. 2*\=j3!*\=j5#3*\=j52=6.1*\=j<*\=j.B *\=jB_The centaur warrior shoots an arrow. The arrow is repelled. _You recovered 1 HP!*\=j > ))*\=j n)You shoot an arrow.  The arrow hits the centaur warrior but does no damage.*\=ji ..'  The centaur warrior is severely wounded.*\=j E)))*\=j G.j*\=jc E.j*\=j ' *\=j2 ..*\=jj G'  The centaur warrior shoots an arrow. The arrow hits you!  *\=j )The centaur warrior wields a +0 shortbow.*\=j ))))*\=j 1))))*\=jU ".*\=j?V .'@*\=jtV "..*\=jV .*\=jW *\=j#X 052--*\=jTX C84*\=jX *\=j_ *\=jGe Z _The centaur warrior shoots an arrow. The arrow misses you. *\=je [_You took 11 damage!*\=j' p )You shoot an arrow. The arrow hits the centaur warrior!!!  The arrow freezes the centaur warrior.)))   centaur warrior (launcher)*\=j1 O.c*\=j *..*\=j '*\=j! :3/164--*\=je 9--7.532*\=j *\=j^ *\=j  *\=j" _You kill the centaur warrior! _You recovered 1 HP! You recovered 1 MP!+\=js6 )+\=jٟ) You shoot an arrow. The arrow hits the centaur warrior!!!  The arrow freezes the centaur warrior.+\=jQ +\=j&.+\=jj+\=jTThe centaur warrior is almost dead.+\=j .+\=j'j+\=ji2c+\=jJ.c+\=j'c 2 centaur warriors (launchers)+\=jwB5=====+\=j 8.2+\=j!+\=jC +\=j_The wailing of tortured souls fills the air! _You recovered 2 HP!+\=jfi' +\=ji)You shoot an arrow. The arrow hits the centaur warrior!!!  The arrow freezes the centaur warrior.+\=jm)+\=j.n   centaur warrior (launcher)+\=j'C)j+\=jD.j+\=jk '  You kill the centaur warrior!+\=j'))+\=jޱ1))))+\=j-x.'@...+\=j)6/165+\=j,(7===--+\=jl923+\=j+\=j +\=j_The centaur warrior shoots an arrow. The arrow completely misses you. _You recovered 1 HP!+\=joD7 )+\=jD)You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature.+\=jky .'  The slime creature is heavily wounded.+\=j~'))+\=j\1))))+\=j{0j+\=j+ )jThe centaur warrior shoots an arrow. The arrow is repelled.+\=jI.j+\=jJ.'@+\=j޾...j 3 slime creatures (1 wandering)+\=j8--9.61+\=j+\=jI _You encounter a slime creature. +\=jm_You recovered 2 HP!+\=j.Z )You shoot an arrow. The arrow hits the slime creature!!  +\=jZ %The arrow freezes the slime creature.+\=jF  j'jThe slime creature is almost dead.))+\=jn @.'+\=j 739--+\=j \30.30+\=j3 +\=jM _The centaur warrior shoots an arrow. The arrow hits you!! _You took 19 damage!+\=j8J ' +\=jJ s.  You shoot an arrow. The arrow hits the slime creature!!!  The arrow freezes the slime creature.+\=jN d) 2+\=j $.+\=jM 'j+\=jb +\=j D.j+\=j7 ".+\=j /c+\=jg +\=j '+\=j +\=j 041--+\=jV /40=+\=j S1.04+\=jC +\=j  +\=j _You kill the slime creature! _You recovered 2 HP! You recovered 1 MP!+\=j;9 )+\=j=<yYou shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature!,\=j:)M.c,\=j*G.j,\=j*I.j,\=j0,\=j02====789,\=j4,\=js9 _The slime creature is severely wounded. _You recovered 1 HP!,\=j '  You shoot an arrow. The arrow hits the slime creature!!!  The arrow freezes the slime creature.   slime creature,\=jK)c,\=j,\=jS3===-2.485,\=j,\=j _You kill the slime creature! _You recovered 1 HP!,\=j  You shoot an arrow. The arrow hits the centaur warrior!!!  The arrow freezes the centaur warrior!,\=jGGp.jcentaur warrior!!!centaur warrior!  The centaur warrior is almost dead.  You hear a shout!  The centaur warrior unwields a +0 orcbow.  The centaur warrior completely misses you.,\=jL,\=j/Mu5======3.1,\=jP,\=jTS _The centaur warrior closely misses you. _You recovered 2 HP!,\=ja )You shoot an arrow. The arrow hits the centaur warrior!!!  The arrow freezes the centaur warrior.,\=j=@)j,\=j,\=j6/166==08===--876,\=j,\=j1 ,\=jk_You kill the centaur warrior! _You recovered 1 HP!,\=jj ) You shoot an arrow. The arrow hits the slime creature!!  The arrow freezes the slime creature.,\=j1) &.,\=j) <81=,\=j&* ====-4.56,\=j- ,\=j0  ,\=j0 _The slime creature is heavily wounded. _You recovered 2 HP! You recovered 1 MP!,\=j .  You shoot an arrow. The arrow hits the slime creature!!!  The arrow freezes the slime creature.  You kill the slime creature!,\=je X),\=jI .,\=j 9===-5.2*7*) Drain,\=j ,\=j  ,\=j: _The wailing of the fallen reaches a fever pitch! _You recovered 1 HP!-\=jh3-\=j47--\=j;-\=je? -\=j?:_No target in view!-\=j-\=js-\=j6-\=jB -\=j:_No target in view!-\=j* -\=j -\=j -\=j 3O-\=j  You encounter an ironbound thunderhulk. It is wielding a +0 dire flail.-\=jO 51.....O   ironbound thunderhulk (wandering)-\=j 1-\=j [0-\=j_ =====6.2 (15 _-\=j -\=j s _You recovered 2 HP!.\=jX@ )).\=j'Y))) You shoot an arrow.  The arrow hits the ironbound thunderhulk!!!  The arrow freezes the ironbound thunderhulk!.\=j|a O'  .\=jы_The ironbound thunderhulk is heavily wounded..\=j}7.....\=jk3====--.\=j_^9 (0.74.\=j?.\=j .\=j_You hear a shout! You hear two shouts! _You recovered 2 HP!.\=jE)The ironbound thunderhulk is heavily wounded. _You hear a shout! You hear two shouts! .\=j_You recovered 2 HP!  You shoot an arrow.  The arrow hits the ironbound thunderhulk!!!  The arrow freezes the ironbound thunderhulk!.\=j&)).\=jI)).\=ji7.....\=j#C4/168=.\=jv4=9%.\=jv9--7.63.\=jz'.\=j) .\=j6*_You kill the ironbound thunderhulk! _You recovered 1 HP!/\=j&/\=j3'/\=j`+/\=j-H _No target in view!/\=jgj/\=jj/\=jl/\=jo/\=jbqg62 _/\=jDr/\=jMv/\=jv`81/\=j&x/\=j{/\=ja|a600/\=j}/\=j>/\=j /\=j&o You encounter an ironbound frostheart./\=j)V3=---/\=jnp   ironbound frostheart (wandering)p/\=jc40.6 (3.0/\=j0=====1.6 (479 _/\=jړ/\=j /\=jȤe_You recovered 9 HP!/\=j2 ))))) You shoot an arrow.  The arrow hits the ironbound frostheart!!!  The arrow freezes the ironbound frostheart!/\=jiC ..../\=jji)The ironbound frostheart is severely wounded./\=jGk4=2.3 (0.78/\=jho/\=jq _You hear a shout! _You recovered 1 HP!0\=j&[The ironbound frostheart is severely wounded. _You hear a shout! _You recovered 1 HP!  You shoot an arrow.  The arrow hits the ironbound frostheart!!!  The arrow freezes the ironbound frostheart.0\=j*u)))))0\=jb^....)0\=jh@58403.00\=jo0\=j@r 0\=jr_You kill the ironbound frostheart! _You recovered 1 HP!0\=j?0\=j0\=j0\=jݓH _No target in view!0\=j0\=ji0\=jU0\=jWH _No target in view!0\=j .C  You encounter an ettin. It is wielding two +0 dire flails.8=C   ettin (wandering)04.0 (17 _ _You recovered 3 HP!1\=j)1\=j5))1\=j<*)))1\=j-@C[1\=j[47....1\=j*5===--7 (0.761\=j91\=jl=p _You shoot an arrow. The arrow completely misses the ettin.1\=jt )))) You shoot an arrow. The arrow hits the ettin!! The arrow freezes the ettin!1\=j<....1\=j=====5.451\=ju1\=jx^ _The ettin is severely wounded.1\=j G )))1\=jZ d)You shoot an arrow.  The arrow hits the ettin but does no damage.1\=j̷ BC)1\=jؾ 0...1\=j Y====--1\=j׿ 6.11\=jP t _The ettin is severely wounded.2\=j )))You shoot an arrow. The arrow hits the ettin. The arrow freezes the ettin.2\=j8C.2\=jX)..2\=j^=====842\=j2\=jk 2\=jX_The ettin is severely wounded.2\=j q )You shoot an arrow. The arrow hits the ettin!!! The arrow freezes the ettin!2\=jvK))2\=jiv2\=j)..2\=j9-77.532\=j2\=jCI _You kill the ettin!2\=jb2\=j2\=j2\=jH _No target in view!2\=jQ 2\=j 2\=jU 2\=jN H _No target in view!3\=j3\=jr3\=j3\=j3\=jzw9=2 _3\=j~3\=j!3\=j|3\=jB13\=j3\=j'@  There is an open door, spattered with blood here.3\=jD%  3\=jYou see here a +0 orcbow.3\=j3\=jI0 _3\=j43\=j-3\=j4  The wailing of tortured souls fills the air!69) Fugue (*7*) 3\=j3\=jYv _You are losing your grip on the fallen.3\=j3\=j;T=83\=j3\=j3\=j3\=jB73\=jS3\=jN 3\=j763\=j53\=j3\=j!B43\=jr3\=j!3\=j$3\=j%%'3) 3\=jb%%Drain3\=jj&3\=j)N _Your fugue has ended.3\=jZ)3\=j,3\=jq-B23\=j.3\=j03\=j4X13\=ji63\=j93\=j=3\=j\>B03\=j?3\=jBB'3\=jF3\=jkGC593\=jH3\=jXK7 _You open the door.3\=jO3\=j]PB83\=jQ3\=jU@  There is an open door here.3\=j^Y3\=jZI7 _3\=jQ[3\=jd3\=jVh3\=jhB63\=ji3\=j[m3\=jq3\=jqB53\=jr3\=jt3\=jx3\=jxB43\=jz3\=jX{3\=j~3\=j6B33\=j3\=jA3\=j؅3\=jLB23\=j3\=j3\=j73\=j|B13\=j3\=j'3\=j3\=j4B03\=jL3\=j3\=j:3\=jC493\=j3\=jc3\=jK3\=jB83\=jʡ3\=j*3\=jL3\=jB73\=j3\=jǨ3\=jy3\=jB63\=j֭3\=jиL5 _h - 4 potions of haste (gained 1)43\=j3\=j3\=jrB33\=j3\=jþ3\=j^$........)...# ........... ........ #.... #...3\=j #. ########'# ## #3\=j#...#.#@# . #-----77.5 (30.0)3\=j#.#.#.##..# #  #.#.#.#..# .#  #.#.##..####.# 3\=jPS##.#.#..#....# ##..#..#..#.# ###.#.#.......# ###.#.##.......# #3\=jq#.#.#.'.. #.3\=j3\=jTJ-----8.5 (313\=j:23\=j3\=j _Found a great sword. _You recovered 1 HP!3\=jz3\=jC{3\=j{3\=j ~3\=j3\=jh_1 _3\=j>@  There is an open door here.3\=jĊ3\=jI0 _3\=j3\=jH3\=j3\=jC393\=j 3\=j3\=jUB83\=j3\=j3\=j3\=jk3\=jB73\=j֟3\=jy3\=j)3\=juB63\=j3\=j$3\=jB53\=j3\=j|K _r - 5 scrolls of revelation (gained 1)3\=j3\=jB43\=j:3\=jͲ3\=jε3\=jB33\=j3\=j33\=j3\=j;B23\=j3\=j 3\=j 3\=jUB13\=j3\=jV3\=jB03\=j"3\=jTO _You now have 2080 gold pieces (gained 15).3\=j3\=j'-293\=jj3\=j3\=jt3\=jd3\=jB83\=j3\=j+3\=j 3\=jxB73\=j.3\=j3\=jr3\=jB63\=j3\=j3\=j3\=jB53\=j3\=jj3\=j3\=jB43\=j3\=jL3\=j:# 3\=j..# ..# ..### > ..#3\=j9 .$##########'#### #.......@)...# 96.5 (18#............#  3\=j[#............# #............# #............# #............# #######'#'#### 3\=j#...#.#.#... #.#.#.##..#.. # 3\=j3\=jkf7.5 (1933\=j_3\=jC; _Found a metal staircase leading down.4\=jh4\=j4\=j84\=j4\=j4\=jX24\=jC  You see here a +0 great sword.4\=j4\=jI1 _4\=j4\=j@  There is an open door here.4\=j4\=j?%  4\=jPYou encounter an ironbound frostheart.4\=j ##..... #..p... .#..#..# 4\=jF #.###..###..#...... #...>.. #.. #..# #..4\=j [ #.@# ##.#########'#### ###........)...#  4\=j#............#  #............# #####............# 4\=j#... p   ironbound frostheart (wandering)#............# #...#............##...#######'#'#### #...4\=j19.5 (2.0)4\=jn300.5 (30 _4\=j4\=j&R _You see here 28 gold pieces.4\=j,E .... ..  4\=j-p... ..  #..# ..  ###..##.  #......  ..>.. 4\=j@-Y #..#  #.@#  4\=j}-h#'####  ..)...#  #............#  4\=j-#............#  #............#  #............#  #............#   5\=j|} .... ..  p... ..  #..# ..  ###..##.  #......  5\=j9}..>..  #..#  #.@#  #'####  ..)...#  5\=j}#............#  #............#  #............#  #............#  5\=j}{#............#   5\=jZ5\=j5\=j5\=j-l _An ironbound frostheart is nearby!6\=j > .p6\=j" Casting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call out to the remnants of the fallen!6\=j6 Wp6\=j> V38--==6\=j d1.5 (119) Fugue (0) Drain6\=jn 6\=j 6 _The ironbound frostheart shouts!6\=j( < ))6\=jҲ )) You shoot an arrow.  The arrow hits the ironbound frostheart!!!  The arrow freezes the ironbound frostheart!6\=j* C.p6\=j E.....6\=j K====2.2 (0.76\=jZ 6\=j  6\=j0 b_The ironbound frostheart is almost dead.7\=j [You shoot an arrow.  The arrow hits the ironbound frostheart!7\=j<c)))7\=jL1 ..7\=jJ.  You kill the ironbound frostheart!7\=j61=9817\=jM7\=j 7\=jB _The wailing of tortured souls fills the air!7\=j7\=j/7\=j7\=j˒H _No target in view!7\=jR?7\=j?7\=jB7\=jDH _No target in view!7\=j5 7\=jw6 7\=j8 7\=jl? 7\=jA I7 _7\=jA 7\=jFG 7\=jG [9--67\=jG 7\=jH 7\=jK 7\=jBL B57\=j@M 7\=jQ 7\=jOQ B47\=jwR 7\=jU 7\=jV B37\=jW 7\=ju[ 7\=j[ q40=27\=j] 7\=jL` 7\=j` B17\=ja 7\=je 7\=j+f B07\=j g 7\=jj 7\=jj S1==7\=jj ;097\=jk 7\=jq 4 _Magic restored.7\=jbq B87\=jHr 7\=jt O _You now have 2108 gold pieces (gained 28).7\=jey M ####..# ####... ..#.... .... #..# ..#7\=jy 4###[.##..###.#..........###..>....<..#.-----12.9 (10.0) #..# ##.7\=jz ########'####....)##............#... 7\=jMz 5..........7\=j~ 7\=j -----3.9 (1177\=j2 7\=j  7\=jք _Found a stone staircase leading up. _You recovered 3 MP!8\=j8\=j8\=jq8\=jUH _No target in view!8\=j8\=jm8\=j 8\=j 8\=j 8\=jP _6 _8\=j 8\=jw 8\=j T=58\=j 8\=j 8\=j$$ 8\=j$ B48\=j{% 8\=j{' 8\=jG* 8\=j* B38\=j+ 8\=jZ. 8\=j;2 8\=j2 B28\=j3 8\=j5 8\=j7 8\=j\8 B18\=j49 8\=j: 8\=j= 8\=j)> B08\=j'? 8\=jv@ 8\=jC 8\=jD c8999) Fugue (1) 8\=jD 8\=jQH v _You are losing your grip on the fallen.8\=jK 8\=jL B88\=jL 8\=jN 8\=jQ 8\=jQ B78\=j$S 8\=jT 8\=jW 8\=jW B68\=jX 8\=j{Y 8\=j] 8\=j] B58\=j^ 8\=j>a Q _The wailing of tortured souls fills the air!8\=jc 8\=jd B48\=jd 8\=j\f 8\=j j 8\=jSj L3) Drain8\=j9k 8\=jl d _Your fugue has ended.8\=jpo 8\=jo B28\=jlp 8\=jq 8\=js 8\=j@t B18\=ju 8\=jw @  There is an open door here.8\=jQz 8\=jz I0 _8\=j{ 8\=j| 8\=j Y898\=jX 8\=jP 8\=jE X88\=jV 8\=j\ 8\=j 8\=j) B78\=j 8\=j 8\=j  You encounter an ironbound thunderhulk. It is wielding a +0 dire flail.8\=j S.. #.. #.###.###  ..#...#.## ######## 8\=ja ........# #..##..# #.. #..###..##..### ##O ##.###.#..........# #...#...#..'..........# 8\=j ...........###..##..### ...#..@#.####[.##..### ##.#####..........#  #.. #..>....<..#  .... ###..##..###  ##### #..##..#8\=jp  #########'###### O   ironbound thunderhulk (asleep) #........)...# #............# #............#8\=jO c.O33.9 (208\=j OO8\=jU p===4.9 (2168\=j 8\=j 7 _The ironbound thunderhulk shouts!8\=j  .. #.. #.###.### ..#...#.##   ........#   #.. #..###..8\=jm /  ##. ##.###.#..........#  8\=j #..O#...#..'..........#  ...........#.###  ...#..@#.####[.##..###  ##.##...#  #.. #..>....<..#  .... ###..  #####     )...#     8\=j " 8\=j &.. #.. #.###.### ..#...#.##   8\=j2 ........#   #.. #..###..  8\=js ##. ##.###.#..........#  8\=jɣ G#..O#...#..'..........#  ...........#.###  8\=j '...#..@#.####[.##..###  ##.##...#  8\=jK #.. #..>....<..#  .... ###..  8\=j c#####    8\=jǤ j)  8\=jj 8\=jު 8\=j 8\=j@  8\=j __An ironbound thunderhulk is nearby!8\=j'k .. #.. #.###.### ..#...#.##  8\=j ........#   #.. #..###..  ##. ##.###.#..........#  #..O#...#..'..........#  ...........#.###  ...#..@#.####[.##..###  ##.##8\=jv...#  #.. #..>....<..#  .... ###..  #####     )...#     9\=jH .. #.. #.###.### ..#...#.##   9\=j% ........#   #.. #..###..9\=j   ##. ##.###.#..........#  9\=jq!#..O#...#..'..........#  ...........#.###  ...#..@#.####[.##..###  9\=j!s##.##...#  9\=jC"#.. #..>....<..#  .... ###..  9\=j4D#####    )   _An ironbound thunderhulk is nearby!9\=j^V ))) You shoot an arrow.  9\=jW]The arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk!9\=j *The ironbound thunderhulk is heavily wounded.You hear a shout!  Electricity crackles from the ironbound thunderhulk's apparatus.9\=j...@5.6 (0.7)59\=jx9\=j8 _The bolt of lightning is repelled.9\=j' 9\=jW))) You shoot an arrow.  The arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk.9\=jB,...9\=jb6.349\=j79\=ji _The ironbound thunderhulk is almost dead.9\=jb `M) 9\=j3c _The ironbound thunderhulk is almost dead.  You shoot an arrow.  The arrow hits the ironbound thunderhulk!  The arrow freezes the ironbound thunderhulk.9\=j?g E)))9\=j (...9\=j 670-9\=j (27.09\=jc 9\=j  9\=j= S_You kill the ironbound thunderhulk!9\=j 9\=jd 9\=j{ 9\=j} H _No target in view!:\=jn3:\=jEp:\=js:\=jux70=3 _:\=jv:\=jz:\=j|:\=j_:\=j.. #..VividlyBlue the Marksdemigod#.###.###Demigod. ..#...#.## ########HP: 170/170 (176) ========================:\=jÌb.z ........# #..##..#MP: 41/41========================#. #...#..###..##..### AC: 9Str: 4Doom: 6%##. ##.###.#..........# EV: 33Int: 15:\=jK.#..)#...#..'..........# SH: 0Dex: 40............###..##..### XL: 20 Next: 42% Place: Vaults:4...#.@.#.####[.##..### Noise: ---------  Time: 40338.0 (1.0)##.#####..........# e) +9 longbow (freeze):\=j#... #..>....<..# Fire: e) +9 longbow (freeze) ....## ###..##..### Zot (18983) Drain###### #..##..##########'######:\=j'0z   Nobody (wandering)#........)...##............##............#You shoot an arrow.  :\=jgThe arrow hits the ironbound thunderhulk!  The arrow freezes the ironbound thunderhulk. _You kill the ironbound thunderhulk! _No target in view!  You encounter Nobody, Grudge of the Unmourned.:\=j:\=j/  --more--;\=jc;\=j:---;\=j".;\=j7z;\=j}<;\=je9.0 (22;\=j;\=j^  The arrow freezes the ironbound thunderhulk. _You kill the ironbound thunderhulk! _No target in view!  You encounter Nobody, Grudge of the Unmourned. _Nobody mutters, "Why... can't we remember...?" _You recovered 1 HP!=\=ji ))))You shoot an arrow. The arrow hits Nobody! The arrow freezes Nobody.=\=j:*=\=j}*z*)..=\=j_Y**..*#***=\=jǣ...#..)******=\=j~q §Nobody is lightly damaged.  =\=jjNobody ignites a memory of Arcjolt to re-knit themselves.=\=j5......=\=j5===7 (0.7=\=j7:1=\=j=\=j =\=jic_"We remember... the sky cracking open...">\=j  .. #..## #.###.###>\=j #.# ..#...#.## # ... ........# #..##..# #§. #...#..###..##..>\=j  ##.###.###.#..#..)#...#..'..###..##.. ...#@..#.####[.##..>\=j]  ##.#####. #...# #..>....<.. ....## ###..##.. ###>\=j ### #..##..#  #'######  #>\=jn .)...#  #.#  #.#>\=j >\=j >\=j r---40.7 (1.00>\=j >\=j ?\=jx.. #.. ## #.###.### ?\=jy#.# ..#...#.## # ... ........# #..##..# #§. #...#..###..##..###.###.###.#.#..#..)#...#..'.#.###..##..#...#.@.#.####[.##..###.#####.##...# #..>....<..#....## ###..##..##### ?\=j7z?\=jL|:z?\=jͅ.z   Nobody (ablaze)?\=j}---179?\=j?\=j?\=j I .. ?\=j  .. #... # #.###.### #.# ..#...#.## #######.z. ........# # #.. #...#..###..##..## ##.###.###.##..)#...#..'..................@....###.?\=j٪ .#...#...#.####[.##..#### ##.#####........ #...# #..>....<.. ....## ########### #..##..#########'###?\=j =###)?\=j÷ ?\=j˸ `28?\=j ?\=j @\=j4 @\=j.. #...## #.###.###.# ..#...#.## ######## ... ........# #..##..@\=j5 #z. #...#..#####@\=jO##.###.###.#............#..)#...#..'@\=j0...........###..##..##@\=j .#...#.@.#.####[@\=j` ## ##.#####.......... #...# #..>....<....## ###..##..###@\=jz   Nobody (ablaze)#............#@\=jY.z@\=j@\=j`37@\=j@\=j5A\=j)M?))))A\=jz)..===4.4 (0.76A\=j\A\=jtJ _You shoot an arrow. The arrow closely misses Nobody.A\=j$ ? )))A\=jw T You shoot an arrow. The arrow hits Nobody!!!A\=j( .zNobody is heavily damaged.A\=j &..A\=j] G=====5.1A\=ju A\=jg ' _You hear a shout!B\=jxm )) You shoot an arrow. The arrow hits Nobody!!  B\=jmsNobody's blaze of memory is extinguished!The arrow freezes Nobody.B\=j9U)zB\=j#.B\=jr====--B\=jY85B\=jTB\=j[ _Nobody is severely damaged.B\=j\ ;))))B\=j e.)z.B\=j! "--B\=jS [6.54B\=jZ B\=j' J _You shoot an arrow. The arrow closely misses Nobody.C\=j  )You shoot an arrow.  The arrow hits Nobody but does no damage.C\=j8Y.zC\=j?.C\=j=@'7.2C\=j DC\=jEE _Nobody is severely damaged.C\=jEC\=ji *)C\=j( CYou shoot an arrow. The arrow closely misses Nobody.  Nobody rasps, "The flames... keep going out...."C\=jG1 K zC\=jt1 /C   frost giant (wandering)z   NobodyNobody completely misses you.C\=jC2 `93C\=j5 C\=jF _You encounter a frost giant. It is wielding a +0 battleaxe of freezing.E\=j2#<*E\=j'q***z**E\=j_*#***E\=j5*...*E\=j=%@*E\=j\.E\=jѽE***E\=j%*###**)#...*.....*E\=jqx....***E\=jR9 z§You shoot an arrow. The arrow hits Nobody!! The arrow freezes Nobody.  Nobody ignites a memory of Corrosive Bolt to re-knit themselves.E\=jWp.###............E\=j} .z"We remember... a well... tainted with poison..."E\=j.E\=jz   Nobody (ablaze)E\=j====8.62E\=jDE\=j- _The frost giant shouts!F\=jrF\=jWsF\=jvF\=jxF _Unknown command.G\=jG\=j))G\=j.)G\=jH)G\=jb)G\=j|))G\=jG\=j(_.z..G\=j)+)..G\=j)<===-G\=j)[9.31G\=j.G\=j/ G\=j0D_You shoot an arrow. The arrow closely misses Nobody.G\=j+G\=j+)))G\=j+ ))G\=j,))G\=j.,G\=j`Y.zG\=ji`,CG\=j(m%..G\=jm6)..C   frost giantz   Nobody (ablaze)G\=jlnB-50.0G\=jawG\=j| G\=j|D_You shoot an arrow. The arrow closely misses Nobody.H\=jb6 )H\=j))))H\=jb You shoot an arrow. The arrow barely misses Nobody.  H\=jDThe arrow hits the frost giant!!! The arrow freezes the frost giant.H\=j^* z.)..  The frost giant is moderately wounded.Nobody rasps, "The flames... keep going out...."H\=jx *****Nobody casts a spell at you.H\=jCH\=j 0.H\=j" C.)..@z   Nobody (ablaze)H\=jm# 41-----====70H\=j# H\=j+' H\=j)  H\=j) +_The bolt of acid hits you!! H\=j) e_You took 29 damage!I\=j- & I\=jV ))I\=j I))You shoot an arrow. The arrow hits Nobody!I\=jSX W.)...I\=jMZ #2I\=jxZ =----I\=jZ V===-1.4I\=jZ ;69I\=ji I\=jt  I\=j?t !_Nobody is lightly damaged. I\=j_t e_You recovered 1 HP!J\=j ))))You shoot an arrow. The arrow hits Nobody! The arrow freezes Nobody.J\=jx Y.zJ\=j ,CJ\=j.)..C   frost giantJ\=jz   Nobody (ablaze)J\=jy3=-2.1J\=j{J\=j J\=j _Nobody is lightly damaged. _You recovered 1 HP!K\=jX; ))K\=jY))You shoot an arrow. The arrow barely misses Nobody.  The arrow hits the frost giant!! The arrow freezes the frost giant.K\=j^ z)K\=jɐl..  The frost giant is heavily wounded.K\=j~ ****Nobody gestures at you while chanting.K\=jQ )..K\=jE@The bolt of acid is repelled.K\=j[ *****K\=j6i The frost giant casts a spell at you.K\=jz)..@K\=j.A5====K\=jZY88K\=j$K\=j K\=j_The bolt of cold hits Nobody. Nobody resists. The bolt of cold misses you. _You recovered 2 HP!K\=j 5 )K\=j I))You shoot an arrow. The arrow hits Nobody!K\=j >)..K\=j A6===-K\=j) [3.57K\=jq K\=j G _Nobody is moderately damaged. K\=j m_You recovered 1 HP!M\=j M\=j rEvoke which item? Wands M\=jf  a - a wand of flame (45)b - a wand of acid (6)  c - a wand of warping (6)  d - a wand of digging (8)  e - a wand of paralysis (31)  f - a wand of mindburst (9) Miscellaneous M\=j x h - a +0 Gell's gravitambourine (1/2)  g - a +0 condenser vane (inert) M\=j [!] read|quaff|evoke[?] describe selectedN\=j\N\=jN\=jc.. #...N\=jVividlyBlue the Marksdemigod## #.###.###DemigodN\=j%#.# ..#...#.## ########HP: 146/170 (176) ====================----N\=j... ........# #..##..#MP: 41/41========================N\=jW#C. #...#..###..##..### AC: 9Str: 4Doom: 6%##z###.###.#..........# EV: 33Int: 15N\=j..#..)#...#..'..........# SH: 0Dex: 40.............###..##..### XL: 20 Next: 42% Place: Vaults:4.#...#.@.#.####[.##..### Noise: ===------  Time: 40353.5 (0.0)## ##.#####..........# e) +9 longbow (freeze)#...# #..>....<..# Fire: e) +9 longbow (freeze) N\=jy....## ###..##..### Zot (18967) Drain###### #..##..##########'######C   frost giant#........)...#z   Nobody (ablaze)N\=jD|#............##............#The frost giant casts a spell at you. N\=jd_The bolt of cold hits Nobody. Nobody resists. The bolt of cold misses you. _You recovered 2 HP!  You shoot an arrow. The arrow hits Nobody! N\=j8_Nobody is moderately damaged. N\=jf_You recovered 1 HP!N\=j P  Okay, then.N\=jN\=j N\=j. _O\=jy .. #... VividlyBlue the Marksdemigod ## #.###.###  Demigod #.# ..#...#.## ########  HP: 146/170 (176) ====================---- ... ........# #..##..#  MP: 36/41=====================--- #C. #...#..###..##..### AC: 9Str: 4Doom: 6% ##z###.###.#..........# EV: 33Int: 15 ..#..)#...#..'..........# SH: 0Dex: 40 .............###..##..### XL: 20 Next: 42% Place: Vaults:4 .#...#.@.#.####[.##..### Noise: ===----O\=j--  Time: 40353.5 (0.0) ## ##.#####..........# e) +9 longbow (freeze) #...# #..>....<..# Fire: e) +9 longbow (freeze)  ....## ###..##..### Zot (18967) Drain ###### #..##..#  O\=j #########'######  C   frost giant #........)...#  z   Nobody (ablaze) #............#  O\=j5r#............# _You recovered 1 HP! O\=jX_Okay, then.Casting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  O\=jMConfirm with . or Enter, or press ? or * to list all spells.O\=jAAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetP\=j~dP\=jui.. #...VividlyBlue the MarksdemigodP\=ji## #.###.###Demigod#.# ..#...#.## ########HP: 146/170 (176) ====================----... ........# #..##..#MP: 41/41P\=jiE========================P\=j jP#C. #...#..###..##..### AC: 9Str: 4Doom: 6%P\=jVjX##z###.###.#..........# EV: 33Int: 15..#..)#...#..'..........# SH: 0Dex: 40P\=jj*.............###..##..### XL: 20 Next: 42% Place: Vaults:4.#...#.@.#.####[.##..### Noise: ===------  Time: 40353.5 (0.0)P\=jj## ##.#####..........# e) +9 longbow (freeze)P\=jj #...# #..>....<..# Fire: e) +9 longbow (freeze) P\=jj/....## ###..##..### Zot (18967) Drain###### #..##..##########'######P\=j kC   frost giant#........)...#P\=j?kz   Nobody (ablaze)#............##............# P\=j^k_Okay, then.P\=j~k?Casting: Fugue of the Fallen (mildly dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P\=jkLAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetOkay, then.P\=joP\=j pP\=jsP\=ju. _P\=j P\=j P\=jN P\=j Q\=j;.. #...VividlyBlue the MarksdemigodQ\=jv## #.###.###Demigod#.# ..#...#.## ########HP: 146/170 (176) ====================----Q\=j... ........# #..##..#MP: 41/41========================Q\=j #C. #...#..###..##..### AC: 9Str: 4Q\=j./Doom: 6%Q\=jP##z###.###.#..........# EV: 33Int: 15Q\=jp!..#..*#...#..'..........# SH: 0Dex: 40Q\=jJ......**.....###..##..### XL: 20 Next: 42% Place: Vaults:4.#...#.@.#.####[.##..### Noise: ===------  Time: 40353.5 (0.0)Q\=j## ##.#####..........# e) +9 longbow (freeze)Q\=j8'#...# #..>....<..# Fire: e) +9 longbow (freeze) ....## ###..##..### Zot (18967) Drain###### #..##..#Q\=j#########'######C   frost giantQ\=j#........)...#z   Nobody (ablaze)#............#Q\=j#............#Press: ? - help, Dir - move target _Okay, then.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineQ\=j(Aim: a frost giant, wielding a +0 battleaxe of freezing (heavily wounded, 93%  to hit)Q\=ji .. #...VividlyBlue the MarksdemigodQ\=j ## #.###.###Demigod#.# ..#...#.## ########HP: 146/170 (176) ====================----... ........# #..##..#MP: 41/41========================Q\=j X#C. #...#..###..##..### AC: 9Str: 4Doom: 6%Q\=j 7##z###.###.#..........# EV: 33Int: 15Q\=j8 !..#..)#...#..'..........# SH: 0Dex: 40Q\=jh J......)).....###..##..### XL: 20 Next: 42% Place: Vaults:4.#...#.@.#.####[.##..### Noise: ===------  Time: 40353.5 (0.0)Q\=j ## ##.#####..........# e) +9 longbow (freeze)Q\=j #...# #..>....<..# Fire: e) +9 longbow (freeze) ....## ###..##..### Zot (18967) DrainQ\=j ###### #..##..##########'######C   frost giantQ\=j N#........)...#Q\=j/ z   Nobody#............##............#Press: ? - help, Shift-Dir - straight lineQ\=jN Aim: a frost giant, wielding a +0 battleaxe of freezing (heavily wounded, 93%  to hit)  You shoot an arrow. The arrow hits Nobody!!!  Q\=jl sNobody's blaze of memory is extinguished!The arrow freezes Nobody.Q\=j2 Y.zQ\=j"3 K.CQ\=j+; &..Q\=j; g8=====4.2 (0.7Q\=jt? Q\=jA  to hit)  You shoot an arrow. The arrow hits Nobody!!!  Nobody's blaze of memory is extinguished!Q\=jB The arrow freezes Nobody. _Nobody is almost destroyed. _You recovered 2 HP!R\=jm.. #...VividlyBlue the Marksdemigod## #.###.###Demigod#.# ..#...#.## ########HP: 148/170 (176) ====================----... ........# #..##..#MP: 41/41========================#.. #...#..###..##..### AC: 9Str: 4Doom: 6%##C###.###.#..........# EV: 33Int: 15..#..z#...#..'..........# SH: 0Dex: 40......**.....###..##..### XL: 20 Next: 42% Place: Vaults:4R\=jC.#...#.@.#.####[.##..### Noise: =====----  Time: 40354.2 (0.0)## ##.#####..........# e) +9 longbow (freeze)#...# #..>....<..# Fire: e) +9 longbow (freeze) ....## ###..##..### Zot (18967) Drain###### #..##..##########'######R\=jhC   frost giant#........)...#z   Nobody#............##............# _Nobody is almost destroyed. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineR\=jAim: a frost giant, wielding a +0 battleaxe of freezing (heavily wounded, 93%  to hit)R\=j | ].. #...VividlyBlue the Marksdemigod## #.###.###Demigod#.# ..#...#.## ########HP: 148/170 (176) ====================----R\=j| }... ........# #..##..#MP: 41/41========================#.. #...#..###..##..### AC: 9Str: 4Doom: 6%##C###.###.#..........# EV: 33Int: 15R\=j| q..#..*#...#..'..........# SH: 0Dex: 40......)).....###..##..### XL: 20 Next: 42% Place: Vaults:4.#...#.@.#.####[.##..### Noise: =====----  Time: 40354.2 (0.0)R\=j} ## ##.#####..........# e) +9 longbow (freeze)#...# #..>....<..# Fire: e) +9 longbow (freeze) ....## ###..##..### Zot (18967) Drain###### #..##..##########'######C   frost giant#........)...##............##............# R\=j} _Nobody is almost destroyed. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a frost giant, wielding a +0 battleaxe of freezing (heavily wounded, 93%  to hit)R\=j W**zR\=j 3***.R\=j( P*. #*C*.z#**...**R\=j^ *. ..**.. #.**..z#.**.....*.*R\=j<_ *R\=j §zFire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineR\=j: JAim: a frost giant, wielding a +0 battleaxe of freezing (heavily wounded, 93%  to hit)  You shoot an arrow. The arrow hits Nobody!!!  Nobody ignites a memory of Haste and Might to re-knit themselves.R\=jK .. ........@.R\=jA z   Nobody (ablaze)"We remember... an army like a tide..."R\=j 8*R\=jA ' R\=jlB nfast, ablaze)Nobody gestures wildly while chanting.R\=j} Q.CR\=j AzR\=jc 9=-9 (0.76R\=j. R\=jj _Nobody seems to speed up. _You recovered 1 HP!U\=j' U\=jm You shoot an arrow. The arrow hits Nobody!! The arrow freezes Nobody.U\=j{I  Nobody is moderately damaged.Nobody completely misses you.U\=jVNH **U\=jNf**The frost giant points at you and mumbles some strange words.U\=jdM..@.U\=j|@51=U\=j;-5.6U\=j:5U\=jU\=jÚ U\=j U\=j-$_The bolt of cold is repelled. U\=jZe_You recovered 2 HP!W\=jx W\=j URead which item? W\=jC Scrolls W\=jl / f - 4 scrolls of fear W\=j $ g - 2 scrolls of fog W\=j % t - 4 scrolls of teleportationW\=j :a - 6 scrolls of enchant armour W\=j9 ] i - 6 scrolls of identifyp - 8 scrolls of poison  W\=jy "r - 5 scrolls of revelation  W\=j !s - 2 scrolls of summoning  W\=j Dw - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia W\=j I I - 5 scrolls of immolation  N - 2 scrolls of noise W\=jE  S - 5 scrolls of silence W\=j % V - 5 scrolls of vulnerability W\=j [!] read|quaff|evokeW\=jۈ G[?] describe selectedX\=jB X\=ju X\=j 2.. #...VividlyBlue the Marksdemigod## #.###.###Demigod#.# ..#...#.## ########HP: 151/170 (176) =====================---... ........# #..##..#MP: 41/41X\=js ========================#.. #...#..###..##..### AC: 9Str: 4Doom: 6%##.###.###.#..........# EV: 33Int: 15X\=j 3..#..C#...#..'..........# SH: 0Dex: 40X\=jʙ b........z....###..##..### XL: 20 Next: 42% Place: Vaults:4.#...#.@.#.####[.##..### Noise: ====-----  Time: 40355.6 (0.0)X\=j ## ##.#####..........# e) +9 longbow (freeze)X\=j@ <#...# #..>....<..# Fire: e) +9 longbow (freeze) ....## ###..##..### Zot (18965) Drain###### #..##..##########'######X\=jq C   frost giant#........)...#z   Nobody (fast, ablaze)#............##............#You shoot an arrow. The arrow hits Nobody!! The arrow freezes Nobody.  X\=j Nobody is moderately damaged.Nobody completely misses you.The frost giant points at you and mumbles some strange words. _The bolt of cold is repelled. X\=j ^_You recovered 2 HP!X\=jў P  Okay, then.X\=jx X\=j X\=jˤ . _Y\=j O  You shoot an arrow. The arrow hits Nobody.Y\=j\l  Nobody is moderately damaged.Y\=jb:*Y\=j , strong, ablaze)Nobody casts a spell.Y\=jBzY\=jlA2===-Y\=j`6.3 (0.74Y\=jY\=j Y\=jM_Nobody seems to grow stronger. _You recovered 1 HP!Z\=jeo  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z\=j Z\=j^  Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy4%Z\=j 3  b - Dimensional BullseyeHexes/Translocation1%4 Z\=j  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%Z\=j3 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit[\=jh[\=j6o[\=j.. #...VividlyBlue the Marksdemigod[\=jy## #.###.###[\=j!!Demigod[\=j}#.# ..#...#.## ########[\=jwHP: 152/170 (176) =====================---[\=j... ........# #..##..#MP: 41/41[\=j93========================[\=j^#.. #...#..###..##..### AC: 9Str: 4[\=j+Doom: 6%##.###.###.#..........# EV: 33[\=j݂`Int: 15..#..C#...#..'..........# SH: 0Dex: 40[\=j!........z....###..##..### XL: 20 Next: 42% Place: Vaults:4[\=j/.#...#.@.#.####[.##..### Noise: ===------  Time: 40356.3 (0.0)## ##.#####..........# e) +9 longbow (freeze)[\=jo#...# #..>....<..# Fire: e) +9 longbow (freeze) ....## ###..##..### Zot (18964) Drain[\=jd###### #..##..##########'######[\=jC   frost giant#........)...#[\=jz   Nobody (fast, strong, ablaze)#............##............#[\=j!]Nobody is moderately damaged.Nobody casts a spell. [\=jI_Nobody seems to grow stronger. _You recovered 1 HP!  [\=joCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  [\=j\Confirm with . or Enter, or press ? or * to list all spells.[\=jڄ[\=j.. #...VividlyBlue the Marksdemigod[\=j## #.###.###Demigod[\=j#.# ..#...#.## ########[\=j.LHP: 152/170 (176) =====================---... ........# #..##..#MP: 41/41[\=jR3========================[\=jF#.. #...#..###..##..### AC: 9Str: 4Doom: 6%[\=j##.###.###.#..........# EV: 33[\=jߋ-Int: 15[\=j3..#..C#...#..'..........# SH: 0Dex: 40[\=ja\........z....###..##..### XL: 20 Next: 42% Place: Vaults:4.#...#.@.#.####[.##..### Noise: ===------  Time: 40356.3 (0.0)[\=j## ##.#####..........# e) +9 longbow (freeze)[\=j<#...# #..>....<..# Fire: e) +9 longbow (freeze) ....## ###..##..### Zot (18964) Drain###### #..##..##########'######[\=j)C   frost giant#........)...#[\=jRz   Nobody (fast, strong, ablaze)#............##............#[\=jy]Nobody is moderately damaged.Nobody casts a spell. [\=j_Nobody seems to grow stronger. _You recovered 1 HP!  [\=j_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[\=jO:  Okay, then.[\=jy[\=jQ[\=j[\=j. _[\=jə[\=jRead which item? Scrolls  f - 4 scrolls of fear [\=j9 g - 2 scrolls of fog  t - 4 scrolls of teleportationa - 6 scrolls of enchant armour [\=jd] i - 6 scrolls of identifyp - 8 scrolls of poison  [\=jr - 5 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia  I - 5 scrolls of immolation [\=ja N - 2 scrolls of noise  S - 5 scrolls of silence  V - 5 scrolls of vulnerability [\=j [!] read|quaff|evoke[\=j:G[?] describe selected\\=jޒ Drink which item? Potionc - 2 potions of curing  g - 3 potions of magic\\=j\ h - 4 potions of haste  r - 4 potions of resistance  w - 6 potions of heal woundsb - 7 potions of brilliance  e - 6 potions of enlightenment  i - 11 potions of invisibility  m - 3 potions of might  B - a potion of berserk rage  C - 3 potions of cancellationA - 3 potions of attraction  \\=j L - 6 potions of lignification  M - 10 potions of mutation  l - 2 potions of moonshineread|quaff]\=j_ Evoke Wands  a - a wand of flame (45)  b - a wand of acid (6)  c - a wand of warping (6)  d - a wand of digging (8)  e - a wand of paralysis (31)  f - a wand of mindburst (9) Miscellaneous  h - a +0 Gell's gravitambourine (1/2) ]\=j  g - a +0 condenser vane (inert) quaff|evoke]\=j Read Scrolls  f - 4 scrolls of fear ]\=j  g - 2 scrolls of fog  t - 4 scrolls of teleportationa - 6 scrolls of enchant armour  i - 6 scrolls of identify  p - 8 scrolls of poison ]\=jG r - 5 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia ]\=jo  I - 5 scrolls of immolation  N - 2 scrolls of noise  S - 5 scrolls of silence  V - 5 scrolls of vulnerability]\=j %read]\=j evoke^\=j jEvoke which item? Wands ^\=j˱  a - a wand of flame (45)  b - a wand of acid (6)  c - a wand of warping (6)  d - a wand of digging (8)  e - a wand of paralysis (31)  ^\=j f - a wand of mindburst (9) Miscellaneous  h - a +0 Gell's gravitambourine (1/2)  g - a +0 condenser vane (inert) ^\=j' @^\=jR Ereadevokea\=jDa\=jIa\=jN8.. #...VividlyBlue the Marksdemigod## #.###.###Demigoda\=jNs#.# ..#...#.## ########HP: 152/170 (176) =====================---... ........# #..##..#MP: 41/41========================#.. #...#..###..##..### AC: 9Str: 4Doom: 6%a\=jN)##.###.###.#..........# EV: 33Int: 15a\=jN3..#..C#...#..'..........# SH: 0Dex: 40a\=jO\........z....###..##..### XL: 20 Next: 42% Place: Vaults:4.#...#.@.#.####[.##..### Noise: ===------  Time: 40356.3 (0.0)a\=jVQ## ##.#####..........# e) +9 longbow (freeze)#...# #..>....<..# Fire: e) +9 longbow (freeze) ....## ###..##..### Zot (18964) Drain###### #..##..##########'######C   frost giant#........)...#z   Nobody (fast, strong, ablaze)#............##............#Nobody casts a spell. _Nobody seems to grow stronger. _You recovered 1 HP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.a\=j=Ta\=jTa\=jJXa\=j'Z a\=jVZN_The condenser vane is presently inert.a\=jzq  )You shoot an arrow. The arrow hits Nobody!!  Nobody's blaze of memory is extinguished!The arrow freezes Nobody.a\=j [  Nobody is heavily damaged.a\=jL 'Nobody claws you!a\=jP Q ****a\=j~ EThe frost giant casts a spell at you.a\=j M..@.a\=j z43-====7.0 (0.7a\=jz a\=j _The bolt of cold misses you. _You took 9 damage!b\=j< o  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b\=jlu b\=jz o Your spells (cast)Typeb\=jV{ JFailure Level a - Fugue of the Fallenb\=j{ Necromancyb\=j{ #4%b\=j{ <3  b - Dimensional Bullseyeb\=j| Hexes/Translocationb\=ji| #1%b\=j| 4 b\=j|  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 b\=j| 5d - JinxbiteHexesb\=j]} /1%2  v - Cause FearHexesb\=j} 1%b\=j} 4 b\=j2~ Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitc\=jZc\=j^c\=jc.. #...VividlyBlue the Marksdemigod## #.###.###c\=jcFDemigod#.# ..#...#.## ########HP: 143/170 (176) ====================----c\=jd... ........# #..##..#MP: 41/41========================c\=je## ##.#####..........# e) +9 longbow (freeze)#...# #..>....<..# Fire: e) +9 longbow (freeze) c\=jfe/....## ###..##..### Zot (18964) Drain###### #..##..##########'######c\=jexC   frost giant#........)...#z   Nobody (fast, strong)#............#c\=je#............#Nobody claws you!  The frost giant casts a spell at you. _The bolt of cold misses you. _You took 9 damage!  c\=j f_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c\=jYfc\=j.k.. #...VividlyBlue the Marksdemigodc\=jak## #.###.###Demigod#.# ..#...#.## ########HP: 143/170 (176) ====================----c\=jk... ........# #..##..#MP: 41/41========================c\=jkF#.. #...#..###..##..### AC: 9Str: 4Doom: 6%c\=jl\##.###.###.#..........# EV: 33Int: 15..#..C#...#..'..........# SH: 0Dex: 40c\=j6l!........z....###..##..### XL: 20 Next: 42% Place: Vaults:4c\=jl.#...#.@.#.####[.##..### Noise: ====-----  Time: 40357.0 (0.0)## ##.#####..........# e) +9 longbow (freeze)#...# #..>....<..# Fire: e) +9 longbow (freeze) c\=jl....## ###..##..### Zot (18964) Drain###### #..##..#c\=jl#########'######C   frost giant#........)...#z   Nobody (fast, strong)#............#c\=jm#............#Nobody claws you!  The frost giant casts a spell at you. c\=j;m_The bolt of cold misses you. _You took 9 damage!  c\=jem_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c\=jqP  Okay, then.c\=jerc\=j3vc\=jw. _c\=jpL  You shoot an arrow. The arrow hits Nobody!! The arrow freezes Nobody.c\=j֎ .Nobody is almost destroyed.Nobody claws you!!c\=jY ****The frost giant points at you and mumbles some strange words.c\=j ..@.109-----=7 (0.73c\=j$ c\=j4 < _The bolt of cold misses you. c\=j [_You took 34 damage!d\=jA  d\=jA_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d\=jBd\=j  Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy4%3  d\=j7b - Dimensional BullseyeHexes/Translocation1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%d\=jC62  v - Cause FearHexes1%4 d\=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exite\=je\=je\=j8.. #...VividlyBlue the Marksdemigod## #.###.###Demigode\=j#.# ..#...#.## ########HP: 109/170 (176) ===============---------... ........# #..##..#MP: 41/41========================#.. #...#..###..##..### AC: 9Str: 4Doom: 6%e\=j>)##.###.###.#..........# EV: 33Int: 15e\=jk3..#..C#...#..'..........# SH: 0Dex: 40e\=j!........z....###..##..### XL: 20 Next: 42% Place: Vaults:4e\=j.#...#.@.#.####[.##..### Noise: =====----  Time: 40357.7 (0.0)## ##.#####..........# e) +9 longbow (freeze)e\=j #...# #..>....<..# Fire: e) +9 longbow (freeze) e\=j/....## ###..##..### Zot (18963) Drain###### #..##..##########'######e\=jWC   frost giant#........)...#z   Nobody (fast, strong)#............##............#e\=jNobody claws you!!  The frost giant points at you and mumbles some strange words. _The bolt of cold misses you. e\=j[_You took 34 damage!  e\=jӳ_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e\=jBe\=jƸ8.. #...VividlyBlue the Marksdemigod## #.###.###Demigode\=j9#.# ..#...#.## ########HP: 109/170 (176) ===============---------e\=j... ........# #..##..#MP: 41/41========================e\=jHF#.. #...#..###..##..### AC: 9Str: 4Doom: 6%e\=jp)##.###.###.#..........# EV: 33Int: 15e\=j3..#..C#...#..'..........# SH: 0Dex: 40e\=jйV........z....###..##..### XL: 20 Next: 42% Place: Vaults:4.#...#.@.#.####[.##..### Noise: =====----  Time: 40357.7 (0.0)e\=j## ##.#####..........# e) +9 longbow (freeze)e\=j$'#...# #..>....<..# Fire: e) +9 longbow (freeze) ....## ###..##..### Zot (18963) Drain###### #..##..#e\=jL#########'######C   frost giant#........)...#e\=juMz   Nobody (fast, strong)#............##............#Nobody claws you!!  The frost giant points at you and mumbles some strange words. e\=j_The bolt of cold misses you. _You took 34 damage!  e\=jݺ_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e\=jP  Okay, then.e\=je\=j+e\=j. _e\=j. e\=jŵ.  You shoot an arrow. The arrow hits Nobody!! The arrow freezes Nobody.  You destroy Nobody!e\=jʻ(e\=je\=j>11/173e\=jV44===--8.4 (0.7e\=j3:2e\=j e\=j e\=jkl_As they crumble to ash, Nobody whispers, "You will also be forgotten...." e\=jm_You recovered 2 HP!f\=jf\=j98--f\=jf\=j^ _You are too injured to fight recklessly!g\=jM q.. #...VividlyBlue the Marksdemigod## #.###.###Demigod#.# ..#...#.## ########HP: 111/173 (176) ===============---------g\=jN N... ........# #..##..#MP: 41/41========================#.. #...#..###..##..### AC: 9Str: 4Doom: 4%g\=j{N Y##.###.###.#..........# EV: 33Int: 15..#..C#...#..'..........# SH: 0Dex: 40......**.....###..##..### XL: 20 Next: 44% Place: Vaults:4g\=j%O .#...#.@.#.####[.##..### Noise: ===------  Time: 40358.4 (0.0)## ##.#####..........# e) +9 longbow (freeze)#...# #..>....<..# Fire: e) +9 longbow (freeze) ....## ###..##..### Zot (18962) Drain###### #..##..##########'######C   frost giant#........)...##............#g\=jO #............# _You recovered 2 HP! _You are too injured to fight recklessly!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a frost giant, wielding a +0 battleaxe of freezing (heavily wounded, 93%  to hit)h\=jWc.. #...h\=j6XVividlyBlue the Marksdemigod## #.###.###Demigodh\=jXX#.# ..#...#.## ########HP: 111/173 (176) ===============---------... ........# #..##..#MP: 41/41========================#.. #...#..###..##..### AC: 9Str: 4h\=jX+Doom: 4%##.###.###.#..........# EV: 33h\=j8Y`Int: 15..#..C#...#..'..........# SH: 0Dex: 40h\=jY......)).....###..##..### XL: 20 Next: 44% Place: Vaults:4.#...#.@.#.####[.##..### Noise: ===------  Time: 40358.4 (0.0)## ##.#####..........# e) +9 longbow (freeze)#...# #..>....<..# Fire: e) +9 longbow (freeze) h\=jY/....## ###..##..### Zot (18962) Drain###### #..##..##########'######h\=jZxC   frost gianth\=j=Z#........)...##............##............#Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineh\=jZAim: a frost giant, wielding a +0 battleaxe of freezing (heavily wounded, 93%  to hit)  h\=jZ]You shoot an arrow. The arrow hits the frost giant!!  The arrow freezes the frost giant.h\=j&m..  Press: ? - help, Shift-Dir - straight lineAim: a frost giant, wielding a +0 battleaxe of freezing (heavily wounded, 93%  to hit)  You shoot an arrow. The arrow hits the frost giant!!  The arrow freezes the frost giant.  h\=jLThe frost giant is almost dead.h\=j`Q ****h\=jOThe frost giant gestures at you while chanting.h\=jM..@.h\=j +2====h\=j[%9.1 (0.7h\=jh\=j h\=j$_The bolt of cold is repelled. h\=je_You recovered 1 HP!h\=j]w8.. #...VividlyBlue the Marksdemigod## #.###.###Demigodh\=jw#.# ..#...#.## ########h\=jxHP: 112/173 (176) ===============---------... ........# #..##..#MP: 41/41========================#.. #...#..###..##..### AC: 9Str: 4Doom: 4%h\=j3x)##.###.###.#..........# EV: 33Int: 15h\=j_x!..#..C#...#..'..........# SH: 0Dex: 40h\=jxD......**.....###..##..### XL: 20 Next: 44% Place: Vaults:4.#...#.@.#.####[.##..### Noise: ====-----  Time: 40359.1 (0.0)h\=jx## ##.#####..........# e) +9 longbow (freeze)#...# #..>....<..# Fire: e) +9 longbow (freeze) ....## ###..##..### Zot (18962) Drainh\=jxd###### #..##..##########'######h\=jy*C   frost giant#........)...##............##............# _The bolt of cold is repelled. h\=j=y_You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineh\=jgyAim: a frost giant, wielding a +0 battleaxe of freezing (almost dead, 93% to  hit)h\=j5- 8.. #...VividlyBlue the Marksdemigod## #.###.###Demigodh\=j- #.# ..#...#.## ########HP: 112/173 (176) ===============---------... ........# #..##..#MP: 41/41========================#.. #...#..###..##..### AC: 9Str: 4Doom: 4%h\=j_. f##.###.###.#..........# EV: 33Int: 15..#..C#...#..'..........# SH: 0Dex: 40......)).....###..##..### XL: 20 Next: 44% Place: Vaults:4.#...#.@.#.####[.##..### Noise: ====-----  Time: 40359.1 (0.0)## ##.#####..........# e) +9 longbow (freeze)h\=j. ,#...# #..>....[32m<..# Fire: e) +9 longbow (freeze) ....## ###..##..### Zot (18962) Drain###### #..##..##########'######C   frost giant#........)...##............##............# h\=j5/ _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a frost giant, wielding a +0 battleaxe of freezing (almost dead, 93% to  hit)  You shoot an arrow. The arrow hits the frost giant!h\=j^ M)Ch\=jf #.h\=jg 3===-8 (0.71h\=jj h\=j+m B  Press: ? - help, Shift-Dir - straight lineh\=j`m Aim: a frost giant, wielding a +0 battleaxe of freezing (almost dead, 93% to  hit)  You shoot an arrow. The arrow hits the frost giant! _The frost giant is almost dead. h\=jm p_You recovered 1 HP!i\=jo.. #...VividlyBlue the Marksdemigodi\=jp## #.###.###Demigod#.# ..#...#.## ########HP: 113/173 (176) ===============---------i\=jxq... ........# #..##..#MP: 41/41========================i\=jr#.. #...#..###..##..### AC: 9Str: 4i\=jr+Doom: 4%##.###.###.#..........# EV: 33i\=j\sNInt: 15..#..)#...#..'..........# SH: 0Dex: 40i\=j....<..# Fire: e) +9 longbow (freeze) i\=jv/....## ###..##..### Zot (18961) Drain###### #..##..##########'######i\=jvC   frost giant#........)...#i\=jVwz#............##............# _The frost giant is almost dead. i\=jw_You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight linei\=jyAim: a frost giant, wielding a +0 battleaxe of freezing (almost dead, 93% to  hit)i\=jpS8.. #...VividlyBlue the Marksdemigod## #.###.###Demigodi\=jS#.# ..#...#.## ########HP: 113/173 (176) ===============---------... ........# #..##..#MP: 41/41========================#.. #...#..###..##..### AC: 9Str: 4Doom: 4%i\=jTJ##.###.###.#..........# EV: 33Int: 15..#..)#...#..'..........# SH: 0Dex: 40i\=jaT......)......###..##..### XL: 20 Next: 44% Place: Vaults:4.#...#.@.#.####[.##..### Noise: ===------  Time: 40359.8 (0.0)## ##.#####..........# e) +9 longbow (freeze)i\=jT#...# #..>....<..# Fire: e) +9 longbow (freeze) ....## ###..##..### Zot (18961) Draini\=jU@###### #..##..##########'######C   frost giant#........)...##............#i\=jgUk#............# _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a frost giant, wielding a +0 battleaxe of freezing (almost dead, 93% to  hit)  i\=jV<You shoot an arrow. The arrow hits the frost giant!!!i\=jOY;)i\=j.i\=j̑5/174560.5 (0.70i\=jHi\=j  Press: ? - help, Shift-Dir - straight lineAim: a frost giant, wielding a +0 battleaxe of freezing (almost dead, 93% to  hit)  You shoot an arrow. The arrow hits the frost giant!!! _You kill the frost giant! _You recovered 2 HP!i\=jG- i\=jZ0   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting14.6  21.4  -1   k - Spellcasting  12.0  21.2  -2  i\=j0 ^    i\=j0      b - Maces & Flails   0.0   1.2  -1   l - Hexes  15.0  23.2  -1  i\=j1 d c - Polearms   0.0   1.2  -1   m - Necromancy   4.0   5.9  -1   d - Staves   0.0   0.6  -1 +4 n - Translocations   4.0   5.9  -1  i\=jP1  e - Unarmed Combat   0.0   1.2  -1   o - Alchemy   6.0   8.3  -1   f - Throwing   0.0   1.2  -1   p - Fire Magic   0.8   1.2  -1      i\=j1 `    i\=j1 a g - Ranged Weapons  20.6  33.9  -1   q - Evocations   0.0   1.2  -1          i\=j2 W h - Armour   8.0  10.7  -1      i + Dodgingi\=j32 >14.6  21.4  -1       j - Stealth   6.0   7.0   0      i\=js2         i\=j2             i\=j2         i\=j 3 L    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Helpi\=j<3 G[=] set a skill target  i\=jm3 [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj\=j j\=jc j\=jϜ c.. #...j\=j ;VividlyBlue the Marksdemigodj\=j9 ## #.###.###Demigodj\=j #.# ..#...#.## ########j\=j HP: 115/174 (176) ===============---------j\=j ... ........# #..##..#MP: 41/41j\=j" 3========================j\=j #.. #...#..###..##..### AC: 9Str: 4j\=j /Doom: 4%j\=j )##.###.###.#..........# EV: 33Int: 15j\=jO !..#..)#...#..'..........# SH: 0Dex: 40j\=j ......)......###..##..### XL: 20 Next: 45% Place: Vaults:4j\=jӟ /.#...#.@.#.####[.##..### Noise: ===------  Time: 40360.5 (0.0)j\=j ## ##.#####..........# e) +9 longbow (freeze)j\=jK #...# #..>....<..# Fire: e) +9 longbow (freeze) j\=j} ....## ###..##..### Zot (18960) Drainj\=j g###### #..##..##########'######j\=jڠ R#........)...##............#j\=j #............#j\=j5 ;Press: ? - help, Shift-Dir - straight linej\=jc Aim: a frost giant, wielding a +0 battleaxe of freezing (almost dead, 93% to  hit)  j\=j You shoot an arrow. The arrow hits the frost giant!!! _You kill the frost giant! _You recovered 2 HP!j\=j{ j\=jc j\=j j\=j j\=jfj\=jj\=jj\=jZj\=j7=59 _j\=j[j\=j&j\=jP9=8j\=jj\=jj\=jj\=jU217j\=jj\=jj\=jU$3j\=j06j\=jCj\=jj\=j%^125=5j\=jZj\=j_j\=jNj\=jr7=4j\=jj\=jTj\=ja303j\=jj\=j&j\=j62=j\=j:2j\=jj\=jZ j\=j p4=1j\=jsj\=jzj\=j`60j\=jj\=jj\=jD68=j\=ju;49j\=j{j\=jj\=jaA40=j\=j08j\=j j\=j#j\=j<$`27j\=jF%j\=j)j\=j)`46j\=j+j\=j.j\=j.p6=5j\=j/j\=j4j\=jR5p8=4j\=j56j\=j9j\=j<:a503j\=j ;j\=jf?j\=j @p3=2j\=j@k\=jk\=j\p5=1k\=j2k\=jk\=j`70k\=j k\=j k\=j a939k\=j'k\=jk\=jq61=8k\=jk\=j k\=jrp3=7k\=jk\=jmk\=j`56k\=jk\=jk\=j# p7=5k\=j(!k\=jC%k\=jx%p9=4k\=j&k\=j)k\=jR*a713k\=jv+k\=j/k\=j;/J32k\=jk/k\=jU0k\=jY3k\=j3#4k\=j37=1k\=j3k\=j4k\=j7k\=jBn0k\=jMD ..  .. #...  ## #.###.#### #.# ..#...#.## ########... ........# #..##..#  #.. #...#..###..##..# ##.###.###.#. ..#..)#...#..'................)@.....###..##..---#.#...#...#.####[.##..###. ##.#####..........#. #...# #..>....<..# ....## ###..##..######## #..##..# #########'k\=jD###### #)...#  #.#k\=jG .. .. #...k\=jG0 ####.###.#### #.#...#...#.## #k\=jH ... ........# #..##..# #.. #...#..###..##.. ##.###.###.#k\=jHH#..#..)#...#..'#......@......###..##..k\=jxHB#.#...#...#.####[.##.. ##.###.##### #.. #...# #..>....<k\=jH ## ....## ###..##.. ###### #..##..#  k\=jH#'######  #.)...#  #k\=jI .#k\=jN0930.0)k\=jWO---1.5 (3129k\=jRk\=jFT$  Things that are here:k\=jVp  a +0 battleaxe of freezing; a frost giant corpse k\=jV\_You recovered 59 HP!k\=jvk\=j|l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingk\=jA}214.6  21.4  -1   k - Spellcasting  12.0  21.2  -2          k\=j}6 b - Maces & Flails   0.0   1.2  -1   l - Hexes  15.0  23.2  -1   c - Polearms   0.0   1.2  -1   m - Necromancy   4.0   5.9  -1  k\=j~d d - Staves   0.0   0.6  -1 +4 n - Translocations   4.0   5.9  -1   e - Unarmed Combat   0.0   1.2  -1   o - Alchemy   6.0   8.3  -1  k\=j~~h f - Throwing   0.0   1.2  -1   p - Fire Magic   0.8   1.2  -1          k\=j; g - Ranged Weapons  20.6  33.9  -1   q - Evocations   0.0   1.2  -1           h - Armour   8.0  10.7  -1  k\=jM,    i + Dodging14.6  21.4  -1  k\=jO     j - Stealth   6.0   7.0   0              k\=j/                k\=j        The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  k\=j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsk\=jԳrTargetTarget--  --  --  -- k\=je --  --  -- --  --  -- k\=jS. --  --  k\=j&21.0 --  k\=jѴ--  --  --  a-z] set[-] clear selected targetk\=jccost|targetsn\=jBn\=j [?25h[?0cn\=j 10 o\=j" o\=j- [?25l[?1co\=j;15.0  -1 =] set aall targetsp\=jKa-z] setselected target p\=jdg=[?25h[?0c0 q\=j [?25l[?1cq\=j15.0  -1 =] set aall targetsq\=j q\=jЩ q\=j {..VividlyBlue the Marksdemigod.. #...Demigod####.###.####HP: 174/174 (176) ========================q\=jM -#.#...#...#.## ######## MP: 41/41========================... ........# #..##..# AC: 9q\=j BStr: 4Doom: 4%#.. #...#..###..##..# EV: 33Int: 15q\=j ##.###.###.#......... SH: 0Dex: 40q\=j U#..#..)#...#..'......... XL: 20 Next: 45% Place: Vaults:4#......@......###..##..# Noise: ---------  Time: 40391.5 (0.0)q\=j" /##.#...#...#.####[.##..# e) +9 longbow (freeze)q\=jW ##.###.#####......... Fire: e) +9 longbow (freeze) #.. #...# #..>....<. Zot (18929) Drain## ....## ###..##..#q\=j߯ ###### #..##..##########'#######........)...##............#You shoot an arrow. The arrow hits the frost giant!!! _You kill the frost giant! _You recovered 2 HP!  Things that are here:  a +0 battleaxe of freezing; a frost giant corpse q\=j U_You recovered 59 HP!q\=j= q\=j q\=j q\=j r\=jX4r\=j7B% r\=jwBG Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingr\=jC14.6  21.4  -1   k - Spellcasting  12.0  21.2  -2  r\=jHC^    r\=jzCS    r\=j-D b - Maces & Flails   0.0   1.2  -1   l - Hexes  15.0  23.2  -1  r\=jD c - Polearms   0.0   1.2  -1   m - Necromancy   4.0   5.9  -1  r\=j6E d - Staves   0.0   0.6  -1 +4 n - Translocations   4.0   5.9  -1  r\=jE e - Unarmed Combat   0.0   1.2  -1   o - Alchemy   6.0   8.3  -1  r\=j[F f - Throwing   0.0   1.2  -1   p - Fire Magic   0.8   1.2  -1  r\=jF^    r\=jFT    r\=jpG g - Ranged Weapons  20.6  33.9  -1   q - Evocations   0.0   1.2  -1  r\=jG_    r\=jGT    r\=j;H h - Armour   8.0  10.7  -1  r\=joH}    i + Dodgingr\=jH14.6  21.4  -1  r\=jHT    r\=j?I j - Stealth   6.0   7.0   0  r\=j}Ia    r\=jI_    r\=jJa    r\=j6J_    r\=jJa    r\=jJ_    r\=jK        r\=jLv    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsr\=jr\=jr\=jC{..VividlyBlue the Marksdemigod.. #...Demigod####.###.####HP: 174/174 (176) ========================r\=jP#.#...#...#.## ######## MP: 41/41========================r\=j7... ........# #..##..# AC: 9Str: 4Doom: 4%r\=j#.. #...#..###..##..# EV: 33Int: 15##.###.###.#......... SH: 0Dex: 40r\=jN#..#..)#...#..'......... XL: 20 Next: 45% Place: Vaults:4r\=jO6#......@......###..##..# Noise: ---------  Time: 40391.5 (0.0)##.#...#...#.####[.##..# e) +9 longbow (freeze)r\=j##.###.#####......... Fire: e) +9 longbow (freeze) #.. #...# #..>....<. Zot (18929) Drainr\=jf## ....## ###..##..####### #..##..##########'#######........)...##............#You shoot an arrow. The arrow hits the frost giant!!! r\=jRV_You kill the frost giant! _You recovered 2 HP!  Things that are here:  a +0 battleaxe of freezing; a frost giant corpse _You recovered 59 HP!r\=jr\=jr\=j<r\=jr\=j7r\=j4 Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 1% 1b - Soul SplinterNecromancy1%r\=j1  c - Ensorcelled HibernationHexes/Ice1%2  d - Inner FlameHexes/Fire1%3  e - Sigil of BindingHexesr\=jS1%3  f - Tukima's DanceHexes1%3  g - Anguishr\=jHexes/Necromancy1% 4  h - Poisonous VapoursAlchemy/Air2%1  i - Grave Clawr\=jMNecromancy2%2  j - Lesser BeckoningTranslocation2%2  k - Sublimation of BloodNecromancyr\=j2%2  l - Maxwell's Portable Piledriver Translocation4% 3  m - Teleport OtherTranslocationr\=j4% 3  n - Vampiric DrainingNecromancy4% 3  o - Momentum StrikeConjuration/Translocation 5%2  r\=j cp - FoxfireConjuration/Fire7%1  q - SandblastEarth8%r\=jFd1  r - ShockConjuration/Air8%1  s - ScorchFire9%r\=j2  t - Metabolic EnglaciationHexes/Ice10% 5  u - Call ImpSummoningr\=j12%2 r\=j}25 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exits\=j s\=j s\=ja z..VividlyBlue the Marksdemigods\=j .. #...Demigod####.###.####s\=j eHP: 174/174 (176) ========================s\=j> P#.#...#...#.## ######## MP: 41/41========================s\=jz ... ........# #..##..# AC: 9Str: 4s\=jݚ Doom: 4%#.. #...#..###..##..# EV: 33s\=j Int: 15##.###.###.#......... SH: 0s\=jF .Dex: 40s\=j N#..#..)#...#..'......... XL: 20 Next: 45% Place: Vaults:4s\=j #......@......###..##..# Noise: ---------  Time: 40391.5 (0.0)s\=j+ /##.#...#...#.####[.##..# e) +9 longbow (freeze)s\=jf ##.###.#####......... Fire: e) +9 longbow (freeze) s\=j .#.. #...# #..>....<. Zot (18929) Drains\=jМ q## ....## ###..##..#s\=j S###### #..##..##########'######s\=j9 Q#........)...##............#s\=jm {You shoot an arrow. The arrow hits the frost giant!!! _You kill the frost giant! s\=j [_You recovered 2 HP!  s\=jԝ Things that are here:  s\=j a +0 battleaxe of freezing; a frost giant corpse _You recovered 59 HP!s\=j :  Okay, then.s\=j s\=j, s\=j s\=jV . _t\=j6d t\=j  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 1% 1b - Soul SplinterNecromancy1%1  c - Ensorcelled HibernationHexes/Ice1%2  d - Inner FlameHexes/Fire1%3  e - Sigil of BindingHexes1%3  f - Tukima's DanceHexes1%3  g - AnguishHexes/Necromancy1% 4  h - Poisonous VapoursAlchemy/Air2%1  i - Grave ClawNecromancy2%2  j - Lesser BeckoningTranslocation2%2  k - Sublimation of BloodNecromancy2%2  l - Maxwell's Portable Piledriver Translocation4% 3  m - Teleport OtherTranslocation4% 3  n - Vampiric DrainingNecromancy4% 3  o - Momentum StrikeConjuration/Translocation 5%2  p - FoxfireConjuration/Fire7%1  q - SandblastEarth8%1  r - ShockConjuration/Air8%1  s - ScorchFire9%2  t - Metabolic EnglaciationHexes/Ice10% 5  u - Call ImpSummoning12%2 25 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] et\=jԑ xitu\=j'u\=j\v\=j6U v\=j v\=j+ y\=jt y\=j< y\=j z\=jZ!z\=jȩz\=jz\=j7{z\=jz\=jz\=j! z\=j z\=j {\=jJ{\=je{\=jh{\=j={\=j |\=jV&|\=j|\=jw~|\=j&|\=j,|\=j@|\=j; |\=j0W }\=j}\=j}\=j}\=j}\=jB6}\=j+}\=j2 ~\=jM~\=jQ~\=jR~\=j V~\=jl~\=j!~\=jѤ~\=jK_ \=j \=j{ \=jQ \=j \=jXi\=jA\=j\=j\=j!\=j`\=j \=j \=j\=j!\=j*\=jA\=jh\=jax\=j2 \=j \=jx \=j\=jw\=j\=jFb\=j \=j \=j \=j\=j\=jv\=jB\=j\=j\=j  \=j \=j\=j8\=jv\=jDK\=j#\=j \=j \=jMr \=jD\=j\=js\=jz \=jf \=j \=j|\=j \=jH\=j 0b - Soul Splinter\=jE ZNecromancy c - Ensorcelled HibernationHexes/Ice \=j| )2  d - Inner Flame \=j +Fire3  e - Sigil of Binding\=j  \=jT 3f - Tukima's Dance  g - Anguish \=j /Necromancy1% 4  h - Poisonous VapoursAlchemy/Air 2% 1  i - Grave Claw \=jNecromancy \=j<$2  j - Lesser Beckoning\=jo4Translocation  k - Sublimation of Blood\=jMNecromancy  l - Maxwell's Portable Piledriver Translocation\=jC4% 3  \=j;m - Teleport Other  n - Vampiric Draining\=j:Necromancy  \=jHo - Momentum Strike Conjuration/Translocation 5% 2  \=j/p - Foxfire Fire 7\=j1  \=j,-q - SandblastEarth \=j_8  r - Shock \=j?Conjuration/Air  s - ScorchFire \=j9\=j;2  t - Metabolic EnglaciationHexes/Ice\=jEe10% 5  u - Call ImpSummoning\=j512% 2  v - Construct Spike Launcher\=jForgecraft\=j`  u - Call ImpSummoning12% 2w - EnfeebleHexes14% 7  x - Animate DeadNecromancy16% 4  y - Dispel UndeadNecromancy\=jţ D16% 4\=j e u - Call ImpSummoning\=j 12% 2  w - EnfeebleHexes14% 7z - Ignite Poison\=jĊ jFire/Alchemy19% 4  A - Frozen Ramparts\=j Ice\=jI D24% 3\=jD  w - EnfeebleHexes14% 7  x - Animate DeadNecromancy16% 4B - HailstormConjuration/Ice24% 3\=jI Describa - Apportation\=jt YTranslocation1%1  b - Soul SplinterNecromancy1%1  \=j @c - Ensorcelled HibernationHexes/Ice1%2  \=j .d - Inner FlameHexes/Fire1%\=j 53  e - Sigil of BindingHexes1%\=j 33  f - Tukima's DanceHexes1%\=j 03  g - AnguishHexes/Necromancy\=jE 1% 4  t - Metabolic Englaciation Hexes/Ice\=jr 710% 5\=j ^Memorise|Describe\=j: Metabolic Englaciation Lowers the metabolic rate of every creature in the caster's vicinity, slowing all those who are not resistant to cold. Cold-blooded creatures will be affected\=jmuch more strongly, and tougher creatures will be slowed for a shorter time. Level: 5 Schools: Hexes/Ice Fail: 10% Power: 15% Range: N/A \=jNoise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 19 cold damage.\=j^. Spells (Describe)TypeFailure Levela - ApportationTranslocation1%\=j.1  b - Soul SplinterNecromancy1% 1  c - Ensorcelled Hibernation Hexes/Ice1% 2  d - Inner FlameHexes/Fire\=j.1% 3  e - Sigil of BindingHexes1%3  f - Tukima's DanceHexes 1%\=j$/3  g - AnguishHexes/Necromancy1% 4  h - Poisonous VapoursAlchemy/Air\=jY/>2%1  i - Grave ClawNecromancy2%\=j/2  j - Lesser BeckoningTranslocation2%2  k - Sublimation of Blood Necromancy2% 2  l - Maxwell's Portable Piledriver Translocation\=j/r4% 3  m - Teleport OtherTranslocation\=j/4% 3  n - Vampiric DrainingNecromancy4% 3  o - Momentum Strike\=j"0Conjuration/Translocation 5%2  p - FoxfireConjuration/Fire7%1  q - SandblastEarth\=jR0>8%1  r - ShockConjuration/Air8%\=j0y1  s - ScorchFire9%2  t - Metabolic Englaciation Hexes/Ice\=j1 10% 5u - Call ImpSummoning12%2 25 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit\=j\=jV\=j..VividlyBlue the Marksdemigod.. #...Demigod####.###.####HP: 174/174 (176) ========================#.#...#...#.## ######## MP: 41/41========================... ........# #..##..# AC: 9Str: 4Doom: 4%#.. #...#..###..##..# EV: 33Int: 15\=jv##.###.###.#......... SH: 0Dex: 40#..#..)#...#..'......... XL: 20 Next: 45% Place: Vaults:4#......@......###..##..# Noise: ---------  Time: 40391.5 (0.0)##.#...#...#.####[.##..# e) +9 longbow (freeze)\=j>##.###.#####......... Fire: e) +9 longbow (freeze) #.. #...# #..>....<. Zot (18929) Drain## ....## ###..##..#\=jy###### #..##..##########'#######........)...##............# _You kill the frost giant! \=jh_You recovered 2 HP!  Things that are here:  a +0 battleaxe of freezing; a frost giant corpse _You recovered 59 HP! _Okay, then.\=jPYou recovered 2 HP!  Things that are here:  a +0 battleaxe of freezing; a frost giant corpse \=j_You recovered 59 HP!Okay, then.  \=jG\=jp\=jp. _\=j$ \=j \=j \=j  \=j 8_Unknown command.\=j\=j\=j\=j\=j(\=jA*\=j*A8 _\=j+\=jd-\=j0\=jY1,7\=jy1\=j2\=j4\=j 8\=jz8B6\=j9\=j$<\=j?\=j@B5\=jA\=ja\=jv \=j B4\=j \=j\=j \=j<,3\=j]\=jk\=j_\=jb\=j,2\=j\=j\=j+\=jh \=j B1\=j!\=j"\=j&\=j&B0\=j'\=j)\=j0 ## ...  \=j01...#...  ####.###.#### ########.#...#...#.## ##\=jh1......#.............# #......'@.#...#...#..###.400.5 (9...<..#.###.###.###.#...\=j1~..... #..#..)#...#..'.... #......)......###... ##.#...#...#.####[\=j2~## ####.###.#####...  #...#...# #..>  ##.....## ###.  ####### #. \=j?@1.5 (10.0)19 _Found a stone staircase leading up.\=jV\=jӜ\=j+\=juH _No target in view!\=jy\=jT\=j, \=j H _No target in view!\=j\=j$\=j\=j\=j@\=j\I8 _\=j\=j \=j: There is an open door here.\=j\=jI7 _\=j2\=je\=j\=j1B6\=j\=j\=j\=jdB5\=j]\=jP  There is a stone staircase leading up here.\=j \=j I4 _\=j \=j \=j\=jbB3\=j@\=j\=j\=j[B2\=jG\=jR@  There is an open door here.\=j-\=jI1 _\=j\=j~ \=j#\=j#B0\=j$\=jQ&\=j^*\=j*C09\=j+\=j-\=j 0\=jq0B8\=j1\=j2\=jW>\=j?B7\=j\=jZ\=j\=jB6\=j\=j'\=jP \=j ,5\=j \=j!\=j"\=j'\=j2(B4\=jj)\=j*\=jS/\=jV0B3\=ja3\=jG\=jPT\=jJUB2\=jX\=j;g\=jv\=jqwB1\=j{\=j\=jǕ\=jb,0\=j\=j\=j\=jg\=jTD899\=jF\=j\=jn\=jIB8\=j\=j\=j\=jsB7\=j\=j@  There is an open door here.\=j\=jI6 _\=j\=j\=j\=jjB5\=j\=j\=j\=jB4\=j\=j\=j\=jyB3\=j\=j$  Things that are here:\=j^ d  a +0 scale mail; a human corpse\=j \=jI2 _\=j\=j8\=j\=jB1\=j \=j#R  There is a metal staircase leading down here.\=j)\=j,*I0 _\=j+\=jv-\=j0\=j0C89\=j2\=j3\=j8\=j8B8\=j9:\=jp<@  There is an open door here.\=j?\=j@@I7 _\=jhA\=j1DC  You see here a +0 great sword.\=jrH\=jHI6 _\=jJ\=jK\=jvN\=jNB5\=jO\=jEQ\=jTX4\=jU\=jV\=jXYX3\=jtZ\=j[\=jp^\=j^B2\=j_\=j`\=jc\=jdB1\=je\=j#g@  There is an open door here.\=ji\=j+jI0 _\=j:k\=jHl\=jbn\=jnC79\=jwo\=jq\=jt\=jhtB8\=ju\=j%v\=jx\=jxB7\=jy\=jz\=j}}\=j}B6\=j`~\=ja\=j\=jUB5\=j҂\=jy'\=jL\=j{\=j:4\=j\=j7 _You open the door.\=jU\=jB3\=j\=j@  There is an open door here.\=jՓ\=jVI2 _\=jf\=j\=j\=j,1\=j \=j\=jQ\=j\=j3B0\=j\=j\=j\=jC69\=j\=j \=j\=jĨB8\=j\=j\=jì,7\=j\=jh\=jձv _w - 8 potions of heal wounds (gained 2)\=jz\=jB6\=jY\=j\=j]\=jӹB5\=j8\=jڻ\=j@\=jB4\=jX\=j\=j#\=jqB3\=j<\=jc@  There is an open door here.\=j\=j9I2 _\=j\=jy\=j\=jJB1\=j\=jA\=jF\=jB0\=jo\=j\=j\=jC59\=j\=j\=j\=jB8\=j\=j\=j\=j-B7\=j\=j6@  There is an open door here.\=j\=j:I6 _\=jG\=j\=jW\=jB5\=jn\=j   ####### #..##..# \=j #########'############ #........)...##......#\=jq#............##......#\=j5N#............##......# ##............##......# #\=jW8............##......# #............##......# #\=jx#######@#'#####'###### #65.5 (64\=j#...#.#.#.......# #\=j #.#.#.##..#..#.# # #.#.#.#..#....# ## #.#.##..####.# #. ##.#.#..#....# #\=jm##..#..#..#.# #.##.#.#.......# \=j.X##.#.##.......There is an open door here.\=j\=j\=jG \=jkF_Key pressed, stopping explore.\=j$ 3\=j \=j \=jV\=j_4 _\=j\=j\=jB3\=jo\=jk\=j\=jB2\=j\=j4\=jv\=jB1\=j8\=j\=j s  You encounter a crawling flesh cage.\=j$ #########'########## #........)...##..... #............##..... #............##..... #............##..... #............##.....\=j$ #............##..... #######'#'#####'###\=j$ #..@#.#.#.......#  #:#.#.#.##..#..#.#  #.#.#.#.#..#....# \=j%N #.###.#.##..####.# #.# ##.#.#..#....#\=jt%x.# ##..#..#..#.# x   crawling flesh cage (reaching, asleep)#.# ##.#.#.......### ##.#.##.......# #.#.#.'.......#\=j.+19.5 (4.0)\=j+f70.5 (50\=j/\=j0U _Found a parchment of Airstrike.\=jU )\=j d #######' #..@#.#.  #:#.#.#.\=j0K  #.#.#.#  #.###.#.# \=j| #.# ##.#.#  x.# ##..#.  #.# ##.#.#..  \=jJ## ..   \=jPe ) #######' \=je#..@#.#.  \=je2#:#.#.#.  #.#.#.# \=je #.###.#.# \=jf #.# ##.#.#\=j"f x.# ##..#. \=jsf #.# ##.#.#..\=jfY ## .. \=jgj\=jj\=jn\=j.pj _A crawling flesh cage is nearby!\=j$U )\=jYd #######' #..@#.#.  #:#.#.#.\=j  #.#.#.#\=jO  #.###.#.#  #.# ##.#.# \=j: x.# ##..#.  \=j##.# ##.#.#..  \=j*## ..  \=j \=jk+ ) #######' #..@#.#.  #:#.#.#.  #.#.#.#  #.###.#.#  \=jQl"#.# ##.#.# x.# ##..#.  #.# ##.#.#.. ## ..\=jl \=jLp\=jp\=js\=j vj _A crawling flesh cage is nearby!\=j&R ))))\=j};)x)\=jYou shoot an arrow. The arrow hits the crawling flesh cage!  The arrow freezes the crawling flesh cage.  The crawling flesh cage gurgles horribly!\=jI xThe crawling flesh cage is lightly wounded. .  You hear a shout!\=jc ....x\=jnDYou encounter a crawling flesh cage.\=j6===1.2 (0.7\=jW\=j("? _The crawling flesh cage gurgles horribly!\=jQ ))))\=jeQYou shoot an arrow. The arrow hits the crawling flesh cage!\=jǻMx.\=j]*p\=j @ ...\=ja~p   arcanist  The crawling flesh cage is lightly wounded.\=ja949\=j\=j \=j$p_You encounter an arcanist. It is wielding a +2 dagger of pain.\=j ))) You shoot an arrow.  The arrow hits the crawling flesh cage!!  The arrow freezes the crawling flesh cage.\=j& ...  The crawling flesh cage is heavily wounded.*\=jV (fast)  The arcanist gestures wildly while chanting.\=j gx.x\=jم \=j wpx 2 crawling flesh ca\=jb ,ges (reaching)\=j b2.68\=jǏ \=j  \=jԑ /_The arcanist seems to speed up.\=j6.  The crawling flesh cage is heavily wounded.The arcanist gestures wildly while chanting. _The arcanist seems to speed up.  You shoot an arrow.  \=jcThe arrow hits the crawling flesh cage!!!  row freezes the crawling flesh cage.\=j))   crawling flesh cage\=je ...You destroy the crawling flesh cage!The arcanist shouts, "You can't withstand my power!"\=j& \=j*****The arcanist casts a spell at you.\=jx@....\=j =====3.37\=jI _The bolt of cold is repelled.\=j} )) You shoot an arrow.  \=j7ZThe arrow hits the crawling flesh cage!!!  The arrow freezes the crawling flesh cage.\=j Dx:\=j&Bp.\=j&.\=j'4.0\=j!\=j \=j^_The crawling flesh cage is severely wounded.\=jO M. _The crawling flesh cage is severely wounded.  You shoot an arrow.  \=j6P `The arrow hits the crawling flesh cage!!  The arrow freezes the crawling flesh cage.\=jS )p   arcanist (fast)\=j Bp.\=jx &.\=jf 5-36===--76\=jv \=jy Z _You destroy the crawling flesh cage!\=jJ : )\=j ) You shoot an arrow. The arrow hits the arcanist!!  The arrow freezes the arcanist!\=j4 Cp.\=j &.\=j #5\=jX =====-5.45\=j \=j \=j  \=jK 7_The arcanist is almost dead. \=j~ m_You recovered 1 HP!\=jȦ )You shoot an arrow. The arrow hits the arcanist!!!  The arrow freezes the arcanist.\=j?)\=jP .\=j[ ealth: 175/176 \=jp-2===-6.1\=jG _You kill the arcanist!\=j\=jhi _Your life force feels restored.\=j8\=j87-\=j<\=j?H _No target in view!\=j \=j; \=j \=j, H _No target in view!\=j/$\=ji$\=j%\=j(\=j<*w6=4 _\=j*\=j+\=jU1\=j1B3\=j2\=j6h #........)...##....\=j6 #.....## #.## #.## #.## #\=j7O.## #######'#'#####'###\=j97 #...#.#.#.......# #:#@#.#.##..#..#.#---\=j_7: #)#.#.#.#..#....#.###.#.##..####.# ##.#.#..#....#\=j7..# ##..#..#..#.##.#.#.....\=j79..# ##.......# #.#.#.'.......###.#..#..#\=j#;e #.....## #\=j;.## #.## #.## #.###########'#'#####'###.#...#.#.#.......# :##..#..#.# .#..#....#\=j;o.###.#.##..####.# ##.#.#..#....#\=j;..# ##..#..#..#.##.#.#.#.......#\=j"<= ##.##\=jF<K.# #.#.#.'.###.#..\=jf<#..#..#.#.#.\=j<%...#..#\=jB8.1 (2.0---9.1 (32\=jE\=jF$  Things that are here:\=jI  a +2 dagger of pain; a +0 robe; a human corpse _You recovered 1 HP!\=j T3\=jT\=jW\=jV]\=j]I1 _\=jg`,\=j?c\=jcT=0\=jod\=j)f\=jj\=j[jC39\=jDk\=jl\=jo\=j$pB8\=jp\=jr\=jt\=j-uB7\=ju\=jx\=jzX6\=j{\=j\=jB5\=j/\=j\=j\=jJ\=jB4\=jh\=jސ\=j\=jB3\=j\=j\=jA\=jwB2\=ju\=jz\=j8\=jpB1\=jI\=jV\=j\=jB0\=j\=j'\=j]Y29\=jt\=j7 _You open the door.\=j/\=j|B8\=j_\=j@  There is an open door here.\=j\=j"_7 _\=jи\=jb\=jB6\=jڼ\=jj  You encounter an ironbound thunderhulk. It is wielding a +0 great mace.\=j #........) #...... #......\=j.M #...... #### #......######..# #.........###.......###########'#'\=j]..........#.#.#...#.#.#.O......@..##.#:#.#.#.##.\=j###.......'.#.#)#.#.#.#.######..##.#.###.#.##. ####.#.## ##.#.#. \=jCI#..## ##..#. #.#.## ##.#.#. O   ironbound thunderhulk (asleep) ##.#.###.#.##. #.#.#.#.#.#.'. ##.#.#.#.#.##.\=j095.1 (16.0)\=jm6.1 (175 _\=j\=j\=jO3 ) ####  ######..#  ###.......### ..........#.# O......@..##.#: ###.......'.#.#) ######..##.#. \=jO####.#.##  #..##  #.#.##  ##.#. #.#.#.\=jL ) ####  ######..#  ###.......###\=j ..........#.# O......@..##.#: ###.......'.#.#) \=j ######..##.#. ####.#.##  #..##  \=j*i#.#.##  ##.#.\=jr^ #.#.#.\=j\=ji\=j\=jm _An ironbound thunderhulk is nearby!\=jU6- )\=j6b ####  ######..#  ###.......### \=j6..........#.# O......@..##.#: ###.......'.#.#)\=j66 ######..##.#. ####.#.##  \=j7)#..##  #.#.##  \=j47A##.#. #.#.#.\=j ) ####  ######..#  ###.......### ..........#.# O......@..##.#: ###.......'.#.#) \=j######..##.#. ####.#.##  #..##  #.#.##  ##.#. #.#.#.\=j3\=j\=jm _An ironbound thunderhulk is nearby!\=j d))))))O  \=j  _An ironbound thunderhulk is nearby! _An ironbound thunderhulk is nearby!  You shoot an arrow\=j0 .  The arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk!  The ironbound thunderhulk shouts!\=jJ F.O\=j #.....\=j s===8 (0.7)4\=j \=jF  \=j __The ironbound thunderhulk is heavily wounded.\=j' )))))You shoot an arrow.  The arrow hits the ironbound thunderhulk but does no damage.\=j*.....\=j(7.5\=j:3\=j\=jW \=j__The ironbound thunderhulk is heavily wounded.\=j> )))))\=j` You shoot an arrow.  The arrow hits the ironbound thunderhulk!  The arrow freezes the ironbound thunderhulk.\=jJ.O\=j"....\=j.'8.2\=j%\=jn _The ironbound thunderhulk is severely wounded.\=j?WM) _The ironbound thunderhulk is severely wounded.  You shoot an arrow.  The arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk!\=j.V))))\=j&1....\=j5p1792\=jc9\=j: \=j);K_You kill the ironbound thunderhulk!\=j \=j \=j \=j H _No target in view!\=j\=j\=j\=ja\=j\=j(I1 _\=j\=j\=j\=jB0\=j\=j\=jz\=jC19\=j\=j \=j\=jB8\=j\=j \=j\=jB7\=j\=j $  Things that are here:\=j1v  a +0 great mace; a +0 animal skin; an ogre corpse\=j\=jI6 _\=jG\=jJ\=jp\=jB5\=jV\=j$$''\=jE  You open the large door.  \=jNLYou encounter a great orb of eyes.\=j6b #.. #\=jp # # #### #\=j# ######..# #...#######.......#######.......#.#.#.\=j....G.'@.).......##.#:---...#######.......'.#.#)# \=j######..##.#.## ####.#.##  \=j#..## #.#.## G   great orb of eyes (asleep) \=jOn##.#.## #.#.#.# \=j2##.#.#.\=jR /505.9 (7.0\=j! ---6.9 (84 _\=j\=j2\=j51\=j" ####  \=j5# ######..#  ...#######.....\=ju ......'........ ....G.'@.).....:\=j# ...#######.....\=jK) \=jo###### \=j  #..## \=j  \=j \=j \=j/!\=j@\=jh ####  # ######..# \=j \=j...#######..... ......'........ ....G.'@.).....:\=j \=j<G...#######.....)\=jd \=j!######\=j,  \=j \=j75#..## \=jZ\=j} \=j\=j7\=j֓\=jܗ\=j \=jDZ_A great orb of eyes is nearby!\=j ))G  You shoot an arrow. The arrow hits the great orb of eyes!!  The arrow freezes the great orb of eyes!  The great orb of eyes turns its gaze towards you.\=jJ.G\=j'\=j7===7.6 (0.7\=j:3\=j \=j] \=j[_The great orb of eyes is heavily wounded.\=j& .  You shoot an arrow. The arrow hits the great orb of eyes!!!  The arrow freezes the great orb of eyes!\=j* 3)\=j5* \=jr\ '\=ja 8 8\=ja ====8.32 _You kill the great orb of eyes!\=jd \=jg  \=jAg k_You feel the doom around you dissipate.\=j t\=ju\=jw\=jy \=jy:_No target in view!\=ju\=jpu\=j*v\=j{x\=j}\=je_1 _\=jME  There is a large open door here.\=jփ\=j]I0 _\=j9\=j^\=j\=jC09\=jՊ\=j\=j}\=jڎB8\=j\=j\=jl\=jB7\=j|\=j&\=jQ\=jB6\=j0\=j2\=j3\=jB5\=j\=j\=j\=jZB4\=j\=jȢ\=j\=jB3\=j\=j\=j\=j̨B2\=j\=j \=jѬ\=jB1\=j\=jT'\=j\=j/B0\=j\=ji    \=jJ    #### \=jz \=j ## #..###### ####  ##.. #.......#######.  #.... #...'...... \=jٷd#....'..). \=j.....#######..----20.3 (12.0) \=j4.^.'..###### ###  ......#### \=jg ......   #...> \=j ##...  ### \=j׸M  \=j!_You open the large door.\=j[ _Found a metal staircase leading down.\=j6\=j7\=j 9\=jm=\=jB\=jEK799 _\=jE\=jIE  There is a large open door here.\=jO\=jP\=jQQA8 _\=jyR\=jjT\=jW\=j/XB7\=jY\=je[\=j]\=j ^B6\=jo^\=jbi\=j-l\=jlB5\=jEm\=jq\=j*t\=jtB4\=jpu\=jy\=jW|\=j|B3\=j3}\=j1E  There is a large open door here.\=jф\=j<I2 _\=j\=j\=j\=jaB1\=j͍\=jݑ\=j7\=jB0\=j\=j#\=j\=jC89\=j\=jd\=j\=j$B8\=j\=jd\=j\\=jĩB7\=j&\=j\=j\=jB6\=jŴ\=j\=jA\=jB5\=jO\=j\=jH\=jB4\=jh\=j\=jD\=jB3\=ja\=j\=j)\=jyB2\=j1\=jE  There is a large open door here.\=j\=jI1 _\=j\=ji\=j$\=jB0\=jH\=j\=j\=j+C79\=j\=j$  Things that are here:\=j \=jZ a +0 great mace; a +0 animal skin; an ogre corpse\=j\=j\=j"+8 \=jL_\=j\=j\=j\=jpB7\=jU\=j\=jR\=jB6\=jv\=j\=j \=j B5\=j \=jV\=j5\=jB4\=j\=j\=j\=j\B3\=j\=j \=jb#\=j#B2\=j$\=j'\=j8*\=j*B1\=ja+\=j.@  There is an open door here.\=j31\=j1I0 _\=j2\=jM5\=j7\=jW8C69\=j49\=j<\=j?\=j?B8\=j@\=jDC\=jF\=jGB7\=jG\=jJ\=jL\=jMB6\=jBN\=jP\=j[n5\=j:]\=j_\=j_B4\=j/a\=j$c\=je\=jAfB3\=j9g\=jh\=j\k\=jkB2\=j%l\=jm\=j?p\=jpB1\=j:q\=jr\=jcu\=juB0\=jWv\=j!x\=j{\=jD{C59\=jv|\=j~\=j\=jB8\=jW\=jl\=jkX7\=j\=jo@  There is an open door here.\=jz\=jI6 _\=j.\=j\=j\=jKB5\=jX\=j!\=jX4\=jf\=j(\=j\=jB3\=j\=j\=jX2\=j\=j\=j\=j:B1\=j\=j@  You see here a +0 shortbow.\=j\\=jj  You encounter a deep troll.\=j#.#.###.#.##.......# #....... .#.#.#.#.#.'.......# #....... #.#.#.#.#.##.#..#..# #....... .#.#...#.#.#....#..# #.....## ############.####..# #.....#. \=j-#....#).# #.....# #.#..#..# #.....# #...)...# #.....# \=jk#####@#########.....#---- #.........#.....#. #.........#.....## ### #.........#.....##\=j .... #)........#....##. ...#.........#...##.. T   deep troll (wandering) #.#)........#...#... \=j#.T.........#..)'... #.#.........#...#...\=j-69.3 (49\=j:n70.3 (500 _\=j\=j@  There is an open door, spattered with blood here.\=jO _You see here a +0 orcbow.\=j1a 9 )\=ja ]))))T  \=ja 3)\=j&b wYou shoot an arrow. The arrow hits the deep troll!  The arrow freezes the deep troll.  \=jb The deep troll shouts!\=j wT[T\=j= ...).\=j T 2 deep trolls (1 wandering)  The deep troll is moderately wounded.\=j= :===1.0 (0.7)\=j \=jh [ _You encounter a deep troll.\=j*: )\=jt{You shoot an arrow. The arrow hits the deep troll!!!  The arrow freezes the deep troll!!\=j2-)))\=jal))T   deep troll (\=jk<T[\=jp...).\=ja749\=j.\=j \=j@_You kill the deep troll!\=j_)))))))\=j ;..\=j .\=j M).T\=j !\=jF 9T.\=j (2.4\=j  :8\=jy) \=j1 q _You shoot an arrow. The arrow barely misses the deep troll.\=j _)))))))\=j IT)\=j n...).\=j '3.1\=j \=j q _You shoot an arrow. The arrow barely misses the deep troll.\=jv.  The arrow freezes the deep troll!! _You kill the deep troll! _You shoot an arrow. The arrow barely misses the deep troll.\=j9wYou shoot an arrow. The arrow barely misses the deep troll.  The arrow hits the deep troll!!!  The arrow freezes the deep troll!\=jl{N))))\=j{!\=j\8 .\=j_..).You kill the deep troll!\=j\=j9=====87\=j \=j' _You hear a shout!\=j [?25h[?0c\=j b  Search for what [Enter for "elec", or ? for help]? \=j- [?25l[?1c\=j9%\=j';29 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] F - the ring of Rusyixza (worn) {rPois Will+++ Str-5 Slay+6 Stlth\=j'm b - [carried] a - a +1 sling of electrocution  c - [carried] e - a +9 longbow of freezing (weapon)  d - [carried] y - a +3 longbow of flaminge - [Vaults:3] a +0 arbalest (44 further duplicates)  f - [Vaults:2] an arbalest (2 further duplicates)  g - [Vaults:3] a +2 arbalest of draining  h - [Vaults:3] a +1 arbalest of flaming  i - [Vaults:3] a +0 hand cannon of freezing  j - [Elf:1] a +2 heavy arbalest  k - [Elf:1] a +1 heavy shortbowl - [Elf:1] a +0 longbow (4 further duplicates)  m - [right here] a +0 orcbow (13 further duplicates)n - [Swamp:3] an orcbow  o - [Vaults:3] an orcbow (128 gold)  p - [Vaults:4] a +0 shortbow (36 further duplicates)  q - [Elf:2] a +3 shortbow\=j(.r - [Vaults:2] a shortbow (4 further duplicates)  s - [Elf:1] a +0 shortbow (72 gold)  t - [Vaults:3] a +3 shortbow of draining (448 gold)  u - [D:15] a +2 shortbow of electrocution  v - [Snake:2] a +0 shortbow of flaming (5 further duplicates) \=jp([Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\=jA\=j\=j\=jh\=j\=j\=j- \=jN \=j1 \=j\=js\=j#\=j L\=j \=jg \=j\=jA\=jG\=j|X#.#.###.#.##.......# #....... VividlyBlue the Marksdemigod .#.#.#.#.#.'.......# #....... Demigod \=jAY#.#.#.#.#.##.#..#..# #....... Health: 176/176 ======================== .#.#...#.#.#....#..# #.....## Magic: 41/41 ======================== ############.####..# #.....#. AC: 9Str: 4#....#).# #.....#. EV: 33Int: 15#.#..#..# #.....#. SH: 0Dex: 40#...)...# #.....#. XL: 20 Next: 49% Place: Vaults:4\=jY#####@#########.....#. Noise: =====----  Time: 40573.8 (0.0)#.........#.....#. e) +9 longbow (freeze)#.........#.....## Fire: e) +9 longbow (freeze) ### #.........#.....## Zot (18747) .... #)........#....##....#.........#...##.. \=jY #.#)........#...#... #.[.........#..)'... #.#.........#...#...\=jZ   _You shoot an arrow. The arrow barely misses the deep troll.You shoot an arrow. The arrow hits the deep troll!!!  The arrow freezes the deep troll!  \=j9ZWYou kill the deep troll! _You hear a shout!  \=jdZXSearch for what [Enter for "elec", or ? for help]? range\=j_\=j]`\=je\=jf. _\=j3\=j&\=j,H _No target in view!\=jD\=j\=j\=jeH _No target in view!\=jz\=jz\=jV\=j \=j3B_No target in view!\=jL \=j8M \=jN \=jT \=jV T\=j W \=jY j  You encounter a deep troll.\=jA_ N .#.#.#.#.#.' \=j_ #.#.#.#.#.##.#..# .#.#...#.#.#..## ############.###. \=j_ #....#).#..#..#\=j_ #...)...######)######## #@.........\=j_ W####.... #)\=j` 3##.\=j,` T   deep troll (wandering).\=jF` #.#.T.......#...#...#[\=j^` .#'#\=je )\=jPg -----4.8 (16 _\=jk \=jl \=j } #.#..#..# #....#..# .####..#  #....#).# \=j w #.#..#..#  #...)...#  #####)####### #@.......\=j.  #........ \=jJ 1### #........ .... #).......\=jd 6 ...#........ #.#)....... \=j [#.[.........#..) #.#.T...... \=j #[\=jhX #.#..#..# #....#..# .####..#  #....#).#  #.#..#..#  #...)...#  \=jX(#####)####### #@....... #........ ### #........ \=jX.... #)....... ...#........ #.#)....... \=jY#.[.........#..) #.#.T...... #[\=jh\=jh;-----\=jm\=joa _A deep troll is nearby!\=ji #.#..#..# #....#..# .####..#  #....#).#  #.#..#..#  #...)...#  #####)####### #@....... \=j#........ ### #........ .... #)....... ...#........ #.#)....... #.[.........#..)\=jb #.#.T...... #[\=j- #.#..#..# \=j-u#....#..# \=j.^.####..# \=j^. \=j.u#....#).# \=j. \=j-/#.#..#..# \=j_/ \=j/Z#...)...#  \=j/W#####)####### \=jl0@#@....... \=j06#........ \=j51[### #........ \=j1e.... #)....... \=j1M...#........ \=j>2L#.#)....... \=j2q#.[.........#..) \=j2l#.#.T...... \=j3#[\=jc3\=j<\=j=\=jE\=jI \=jCI=_A deep troll is nearby!\=j`I\=j{ ))))) )\=jpYou shoot an arrow. The arrow hits the deep troll!  The arrow freezes the deep troll.\=j"Y..).\=j"..\=j#q===5.5 (0.75\=je)\=j+O _The deep troll is moderately wounded.\=j+\=jm^)))))))\=j:T.\=j%.\=j.\=j)\=j.\=j .\=j '6.2\=j}\=j  \=j c_You shoot an arrow. The arrow barely misses the deep troll.\=j@ ))\=j5)))\=jpYou shoot an arrow. The arrow hits the deep troll!  The arrow freezes the deep troll.\=jKT.\=j ;..)\=j .\=j .\=jz &9\=j :4\=j \=jr b _The deep troll is heavily wounded.\=jH )You shoot an arrow. The arrow hits the deep troll!!!  The arrow freezes the deep troll!\=jdK o))))\=j4} 2p\=j F ..)\=jB ..\=jd p   ironbound preserver\=j B  You kill the deep troll!\=jd k507.63\=j \=j _You encounter an ironbound preserver. It is wielding a +0 dire flail.\=je_ V )))))\=j_ You shoot an arrow. The arrow hits the ironbound preserver!  The arrow freezes the ironbound preserver.\=j w..).)\=j b8.32\=jv \=j A _The ironbound preserver is lightly wounded.\=jݬ^ #.#..#..# #....#..# .####..#  #....#).#  #.#..#..#  #...)...#  #####)####### #@....... #........ ### #........ .... #)....... ...#........ \=j7#.#)....... #.p.........#..) #.#........ #[\=j>` #.#..#..# #....#..# .####..#  \=j?#....#).#  #.#..#..#  #...)...#  #####)####### \=jK?#@....... #........ ### #........ \=j?.... #)....... ...#........ #.#)....... #.p.........#..) #.#........ #[\=jD\=jE\=jBJ\=jpLk _An ironbound preserver is nearby!\=jZV )))))\=jZYou shoot an arrow. The arrow hits the ironbound preserver!  The arrow freezes the ironbound preserver.\=jMp[\=jїa..).\=je'9.0\=j \=j \=j3_The ironbound preserver is lightly wounded.\=j )))) You shoot an arrow.  \=j  ZThe arrow hits the ironbound preserver!!!  The arrow freezes the ironbound preserver!\=jV F ..)\=jEW i..The ironbound preserver is severely wounded.\=j\ ;*\=jF  The ironbound preserver casts a spell.\=ji ;p\=jK E====7\=j| :1\=j \=j A _The ironbound preserver is healed somewhat.\=j z))))\=j  The ironbound preserver is severely wounded.The ironbound preserver casts a spell. _The ironbound preserver is healed somewhat.  You shoot an arrow.  \=j \The arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver.\=jv f..).\=j+ ===-80.40\=j  \=j l _The ironbound preserver is severely wounded.\=jP( \=j Q)))\=jGQ )\=jjQ \=jQXYou shoot an arrow. The arrow hits the ironbound preserver!  \=jQ*The arrow freezes the ironbound preserver.\=jMLp)\=jP..)\=j*A-1.1\=j\=j \=jrY_The ironbound preserver is almost dead.\=j )You shoot an arrow.  The arrow hits the ironbound preserver!!!  The arrow freezes the ironbound preserver.\=ja/)))\=j9\=j'P..)\=j(u7/1774839\=j)\=jA _You kill the ironbound preserver! \=j>e_You recovered 1 HP!\=jK\=j\=j_\=jH _No target in view!\=j:\=j:\=j@\=jAH _No target in view!\=j \=j \=j" \=j? \=j=M \=j`O I8 _\=j W \=ja \=js \=jt B7\=jt{ \=j \=jq \=jD ,6\=jk \=j \=j $  Things that are here:\=j E  a +0 dire flail; a +0 dire flail\=j+ \=j \=j$ A5 _\=j \=j $  Things that are here:\=jr  \=j ] a +0 dire flail; a +0 leather armour; a human corpse\=j \=j" \=j \=j5 A4 _\=j \=j  \=j  Things that are here:\=j- F  a +0 dire flail; a +0 animal skin\=j \=j +3 \=j _\=j  \=j   \=jS! MThere is an open door, spattered with blood here.  Things that are here:\=j1(  \=j( ` a +0 scale mail; a human skeleton\=j3 \=j5 I2 _\=j8 \=j< \=jCI \=j#J B1\=jN \=j] \=ji \=ji B0\=jn \=jt \=jƂ Y29\=j \=j+ @  There is an open door here.\=j \=j I8 _\=j \=jQ \=j \=j B7\=jN \=j" @  There is an open door here.\=j \=j)  You encounter an ironbound thunderhulk. It is wielding a +0 dire flail.\=jD ; #######.........# .....#)........# ...#)........#... #.#)........#...# #.[.........#..)'\=j N#######.#.........#...##..'.#[.#.........#...#####.'..#.........'...####@.###########..[#---.........# #...########'# #... ... #[..# .... #...# .O... #...# O   ironbound thunderhulk (wandering) ###.. #...# ##. #.... #....\=j 93.8 (12.0)---4.8 (136 _\=j* \=j \=ji  . .....#). ...#) #.#) #.[) #######.# #..'.#[.# \=ji ####.'..# ###@.#[ .........#  ########'#  \=ji ... #[ ....  .O...  ###..  ##. \=j  . .....#). ...#) #.#) #.[) #######.#\=jr  #..'.#[.# ####.'..# ###@.#[ .........#  \=jI ########'#  ... #[ ....  .O...  ###..  ##. \=j$ \=j \=j@ \=j1 m _An ironbound thunderhulk is nearby!\=jy U . .....#). ...#) \=jy #.#) #.[) #######.# #..'.#[.# ####.'..# ###@.#\=jHz g[ .........#  ########'#  ... #[ \=jz ....  .O...  ###..  ##. \=jz \=jG T . \=j .....#). ...#) #.#) \=j #.[) #######.#\=j  #..'.#[.# \=j ####.'..# ###@.#\=j-[ \=j2.........#  ########'#  \=jQe... #[ \=jq9....  \=j.O...  ###..  \=j9##. \=j\=j<\=j\=j \=jg_An ironbound thunderhulk is nearby!\=j+ .\=j" .....#).\=jE& ...#) #.#) \=jf'#.[) #######.#\=j \=j#..'.#[.# \=j####.'..#\=j. ###@.#[\=j$ .........#  \=j,6########'#  ... #[\=jI \=jf....  \=j?.O...  \=j###..  \=j /##. \=j` . .....#). ...#) #.#) #.[) #######.# #..'.#[.# \=jز4####.'..# ###@.#[ .........#  ########'#  ... #[ ....  \=jV.O...  ###..  ##. \=j\=j\=jv\=jPm _An ironbound thunderhulk is nearby!\=j\=j%URead which item? \=jOScrolls \=jqS f - 4 scrolls of fear  g - 2 scrolls of fog \=jD t - 4 scrolls of teleportationa - 6 scrolls of enchant armour  i - 6 scrolls of identifyp - 8 scrolls of poison  r - 5 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia  I - 5 scrolls of immolation  N - 2 scrolls of noise  S - 5 scrolls of silence \=j V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected\=j \=j" \=jB( `#######.........#.... VividlyBlue the Marksdemigod.....#)........#.... Demigod\=ju( ...#)........#...# Health: 177/177 ========================#.#)........#...# Magic: 41/41 ========================\=j( #.[.........#..)' AC: 9Str: 4#######.#.........#...# EV: 34Int: 15\=j( #..'.#[.#.........#...# SH: 0Dex: 40\=j2) ####.'..#.........'...# XL: 20 Next: 50% Place: Vaults:4###@.###########..[# Noise: ---------  Time: 40594.8 (0.0).........##...# e) +9 longbow (freeze)########'#\=jd) #...# Fire: e) +9 longbow (freeze) ...\=j) #[..# Zot (18726) ....#...#.O...\=j) #...# O   ironbound thunderhulk (wandering)###..#...#\=j) J##. #....#.... \=j) Z_There is an open door here.  There is an open door here. \=j* _You encounter an ironbound thunderhulk. It is wielding a +0 dire flail. _An ironbound thunderhulk is nearby! \=j'* _An ironbound thunderhulk is nearby! _An ironbound thunderhulk is nearby!\=j7 P  Okay, then.\=j8 \=j> \=jo@ . _\=jO} )))))You shoot an arrow.\=j+.'\=j..\=j3O\=jZq===5.5 (0.75\=j1\=j \=jZ_The arrow barely misses the ironbound thunderhulk.\=j ))))O  \=jYou shoot an arrow.  The arrow hits the ironbound thunderhulk!  The arrow freezes the ironbound thunderhulk!\=j0:O.\=jt80.'.\=j8'6.2\=j@>\=j? \=j@b_The ironbound thunderhulk is moderately wounded.\=j&( \=jW& )))\=j& \=j&0You shoot an arrow.  \=j&^The arrow hits the ironbound thunderhulk!!!  The arrow freezes the ironbound thunderhulk.\=jh §OThe ironbound thunderhulk is almost dead.Strange energies crackle from the ironbound thunderhulk's apparatus.\=jo>.'...\=j p\=jp=====94\=ju\=jw7 _The ironbound thunderhulk blinks!\=jr )The ironbound thunderhulk is almost dead.\=jr Strange energies crackle from the ironbound thunderhulk's apparatus. _The ironbound thunderhulk blinks!  You shoot an arrow.  \=j&s hThe arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk.\=jw 6))))\=jw 9\=jc ^.'....\=j 1===--7.63\=j* \=j C _You kill the ironbound thunderhulk!\=j7 \=jCd--\=jEH _No target in view!\=j|\=jdRead which item? Scrolls  f - 4 scrolls of fear  g - 2 scrolls of fog  t - 4 scrolls of teleportationa - 6 scrolls of enchant armour  i - 6 scrolls of identifyp - 8 scrolls of poison  r - 5 scrolls of revelation  s - 2 scrolls of summoning  \=jDw - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia \=j I - 5 scrolls of immolation  N - 2 scrolls of noise  S - 5 scrolls of silence  V - 5 scrolls of vulnerability \=j[!] read|quaff|evoke[?] describe selected\=jMJ \=jY\ \=jt +\=j7t #######.........#.... VividlyBlue the Marksdemigod\=j[t .....#)........#.... Demigod\=jt ...#)........#...# Health: 177/177 ========================\=ju #.#)........#...# Magic: 41/41 ========================\=j?u #.[.........#..)' AC: 9\=jcu -Str: 4\=ju #######.#.........#...# EV: 34\=ju .Int: 15\=ju #..'.#[.#.........#...# SH: 0\=jv .Dex: 40\=jtv ####.'..#.........'...# XL: 20 Next: 51% Place: Vaults:4\=jv =###@.###########..[# Noise: ===------  Time: 40597.6 (0.0).........#\=jw j#...# e) +9 longbow (freeze)\=jKw D########'#\=jw u#...# Fire: e) +9 longbow (freeze) \=jw =...\=jw m#[..# Zot (18723) \=jw >....\=jx #...#\=jFx 9....)#...#\=jx / \=jx 9###..#...#\=jx f ##. #....\=jx 4 #....\=j5y -  \=jWy ?_The ironbound thunderhulk blinks!  \=jy You shoot an arrow.  \=jy 1The arrow hits the ironbound thunderhulk!!  \=jy 2The arrow freezes the ironbound thunderhulk. \=jz 4_You kill the ironbound thunderhulk! \=j"z 3_No target in view!\=j } \=j~ Enchant which item? Armour  q - a +0 troll leather armourv - +0 steam dragon scales \=j  z - a +2 troll leather armour {Snorg}[?] describe selected\=j!\=j \=j7#######.........#.... VividlyBlue the Marksdemigod.....#)........#.... Demigod...#)........#...# Health: 177/177 ========================\=j]_#.#)........#...# Magic: 41/41 ========================#.[.........#..)' AC: 9Str: 4#######.#.........#...# EV: 34Int: 15\=j#..'.#[.#.........#...# SH: 0Dex: 40\=j####.'..#.........'...# XL: 20 Next: 51% Place: Vaults:4###@.###########..[# Noise: ===------  Time: 40597.6 (0.0).........##...# e) +9 longbow (freeze)########'##...# Fire: e) +9 longbow (freeze) ...\=j*#[..# Zot (18723) ....#...#....)#...# \=jB###..#...# ##. #.... #....\=j  _The ironbound thunderhulk blinks!  You shoot an arrow.  The arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk. \=jg_You kill the ironbound thunderhulk! _No target in view!\=jP  Okay, then.\=ji\=j\=jQ. _\=jD\=j@qRead which item? Scrolls  f - 4 scrolls of fear  g - 2 scrolls of fog  t - 4 scrolls of teleportationa - 6 scrolls of enchant armour  i - 6 scrolls of identifyp - 8 scrolls of poison  r - 5 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia  I - 5 scrolls of immolation  N - 2 scrolls of noise  S - 5 scrolls of silence \=j V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected\=j\=j\=j#######.........#.... VividlyBlue the Marksdemigod.....#)........#.... Demigod...#)........#...# Health: 177/177 ========================#.#)........#...# Magic: 41/41 ========================#.[.........#..)' AC: 9Str: 4\=j3z#######.#.........#...# EV: 34Int: 15#..'.#[.#.........#...# SH: 0Dex: 40####.'..#.........'...# XL: 20 Next: 51% Place: Vaults:4###@.###########..[# Noise: ===------  Time: 40597.6 (0.0).........##...# e) +9 longbow (freeze)########'##...# Fire: e) +9 longbow (freeze) ...#[..# Zot (18723) ....#...#....)#...# \=j###..#...# ##. #.... #.... You shoot an arrow.  The arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk. _You kill the ironbound thunderhulk! \=jo_No target in view! _Okay, then.\=jP  Okay, then.\=jo\=j\=j. _\=j\=j7)Gear: 38/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +9 longbow of freezing (weapon) \=jn a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming  L - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} \=jMissiles (go to first with ()g - 27 poisoned darts  k - 2 throwing netst - 5 curare-tipped darts  C - 4 darts of disjunction  E - 2 atropa-tipped darts Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+} \=j& x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  G - the +2 robe of Yesterday (worn) {rC++}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales \=jj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\=jD  e - a +9 longbow of freezing (weapon) \=j[ a - a +1 sling of electrocution  f - a +0 whip  y - a +3 longbow of flaming  L - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} \=jMissiles (go to first with ()  g - 27 poisoned darts \=j k - 2 throwing nets  t - 5 curare-tipped darts  C - 4 darts of disjunction  \=jE - 2 atropa-tipped darts Armour (go to first with [) \=j b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  xscarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  B+3 hat of Infinity (worn) {Will+ Stlth\=j%?+}G\=jG2 robe of Yesterday (worn) {rC++}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3} \=jiI m - an orb of stardust\=jp - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales  z - a +2 troll leather armour {Snorg}\=j8 5%\=j7 \=jL7   J - the +2 leather armour of the Farrier {+Inv rN++ Int+4 Dex-2}10\=jP&\=j&% \=j&dJewellery (go to first with "=)\=j&"5\=j&\=j~3 \=jp s - an amulet of regeneration (worn)20\=jXy  A - a ring of protection from fire (worn)\=jpX.5\=j(3 \=j( F - the ring of Rusyixza (worn) {rPois Will+++ Str-5 Slay+6 Stlth-}30\=j \=j  c - a ring of protection from cold5\=j X d - a +6 ring of intelligence\=j 940\=j/3 \=jlVi - a ring of wizardry5\=j= \=j \=j% `#######.........#.... VividlyBlue the Marksdemigod.....#)........#.... Demigod\=j ...#)........#...# Health: 177/177 ========================\=j #.#)........#...# Magic: 41/41 ========================\=j #.[.........#..)' AC: 9\=j -Str: 4\=j& #######.#.........#...# EV: 34Int: 15\=j~ #..'.#[.#.........#...# SH: 0Dex: 40\=jș ####.'..#.........'...# XL: 20 Next: 51% Place: Vaults:4\=j ###@.###########..[# Noise: ===------  Time: 40597.6 (0.0).........##...# e) +9 longbow (freeze)\=j@ ########'##...# Fire: e) +9 longbow (freeze) ...\=j #[..# Zot (18723) ....#...#\=j *....)\=jԚ #...#\=j / \=j1 ###..#...# ##. #....\=jO 4 #....\=ji . \=j GThe arrow hits the ironbound thunderhulk!!  \=j The arrow freezes the ironbound thunderhulk. _You kill the ironbound thunderhulk! _No target in view! \=j \_Okay, then. _Okay, then.\=ja \=jE \=j \=j \=j \=jK \=j' \=j \=jl\=j I2 _\=j\=j\=j\=j:1\=jk \=jO Ffreezes the ironbound thunderhulk. \=ju M_You kill the ironbound thunderhulk! \=j _No target in view!Okay, then. _ There is an open door here.\=j!_0 _\=j)\=jB\=j\=jZC19\=j\=j%\=ja(\=j(B8\=j*\=j+\=j.\=jF/B7\=jT0\=j4\=j6\=jJ7B6\=jF8\=j9:\=jNv543\=jQN\=jZQ\=jQB2\=jR\=jT\=jW\=jWB1\=jX\=j8\\=j^\=jO_B0\=j`\=j?b\=j6e\=jeC09\=jf\=j.....#)........ Demigod...#)........ Health: 177/177 ========================##\=j p#.#)........ Magic: 41/41 ========================T.#.[......... AC: 9Str: 4\=j8 q#C #######.#......... EV: 34Int: 15.' #..'.#[.#......... SH: 0Dex: 40\=j #.####.'..#......... XL: 20 Next: 52% Place: Vaults:4\=jW #.#).@.###..########## Noise: ========-  Time: 40647.8 (0.0)#.'.........#e) +9 longbow (freeze)\=j :#L#########'####Fire: e) +9 longbow (freeze) ..###.....###Zot (18673) \=j ###.........####.......)...##C   titan (deflects missiles)#.....###.....#\=jH IL   dread lich##...### ###...## T   deep troll (deflects missiles)\=j #....# #....#You encounter a deep troll.The titan points at you and mumbles some strange words.\=jB kThe bolt of lightning misses you. _You hear a shout! x2  \=j _Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=j \=j #######......... VividlyBlue the Marksdemigod.....#)........ Demigod...#)........ Health: 177/177 ========================##\=jF #.#)........ Magic: 41/41 ========================T.#.[......... AC: 9Str: 4#C #######.#......... EV: 34Int: 15.' #..'.#[.#......... SH: 0Dex: 40\=j #.####.'..#......... XL: 20 Next: 52% Place: Vaults:4#.#).@.###..########## Noise: ========-  Time: 40647.8 (0.0)#.'.........#e) +9 longbow (freeze)#L#########'####Fire: e) +9 longbow (freeze) ..###.....###Zot (18673) ###.........####.......)...##C   titan (deflects missiles)#.....###.....#L   dread lich##...### ###...## T   deep troll (deflects missiles)#....# #....#You encounter a deep troll.The titan points at you and mumbles some strange words.The bolt of lightning misses you. _You hear a shout! x2  Casting: Yara's Violent Unravelling (mildly dangerous\=j ; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=j#  #######......... VividlyBlue the Marksdemigod \=j;# .....#)........ Demigod ...#)........ Health: 177/177 ======================== \=jt# ## #.#)........ Magic: 36/41 =====================--- T* #.[......... AC: 9Str: 4 \=j# #C #######.#......... EV: 34Int: 15 \=j# ** #..'.#[.#......... SH: 0Dex: 40 \=j# #.####.'..#......... XL: 20 Next: 52% Place: Vaults:4 \=j# #.#).@.###..########## Noise: ========-  Time: 40647.8 (0.0)\=j$  #.'.........#  e) +9 longbow (freeze)\=jU$  \=jv$ #L#########'####  Fire: e) +9 longbow (freeze)  \=j$ .. ###.....###  Zot (18673)  # ##.........##  \=j$ ##.......)...##  C   titan (deflects missiles) #.....###.....#  L   dread lich \=j % ##...### ###...##  T   deep troll (deflects missiles) #....# #....# _You hear a shout! x2  \=ji% PCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=j% Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a titan (moderately wounded, deflecting missiles)\=j8#######......... VividlyBlue the Marksdemigod.....#)........ Demigod...#)........ Health: 177/177 ========================###.#)........ Magic: 36/41 =====================---T.#.[......... AC: 9Str: 4#* #######.#......... EV: 34\=jX9,Int: 15.' #..'.#[.#......... SH: 0Dex: 40#.####.'..#......... XL: 20 Next: 52% Place: Vaults:4#.#).@.###..########## Noise: ========-  Time: 40647.8 (0.0)#.'.........#\=j9Ke) +9 longbow (freeze)#L#########'####Fire: e) +9 longbow (freeze) ..###.....###\=j9Zot (18673) ###.........####.......)...##C   titan (deflects missiles)#.....###.....#L   dread lich\=j:##...### ###...## T   deep troll (deflects missiles)#....# #....# \=j7:2_You hear a shout! x2  \=j]:PCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=j:Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a titan (moderately wounded, deflecting missiles)\=jb####misshapen)  Confirm with . or Enter, or press ? or * to list all spells.Aim  \=jPress: ? - help, Dir - move target: a titan (moderately wounded, deflecting missiles)  \=jThe titan's magical effects unravel! The enchantments explode!  The titan twists and deforms. The unravelling engulfs the titan!\=j3X \=jZ J.T\=j\ Ap\=j L.  The titan is moderately wounded.\=jZ K.C\=j+ .p   ironbound preserver (launcher, deflec…)C   titan (deflects missiles, misshapen)L   dread lich\=j ======--8.8 (12\=j \=j  You encounter an ironbound preserver. It is wielding a +0 great mace, wearing a_ring of willpower and carrying a +0 orcbow.\=jcP  \=jPICasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=jP\=j\=j Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy\=jF4%3  b - Dimensional BullseyeHexes/Translocation1%\=jm4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - Jinxbite\=jHexes1%2  \=j/v - Cause FearHexes1%4 \=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit\=j\=j>\=j@#######......... VividlyBlue the Marksdemigod.....#)........ Demigod...#)........ Health: 177/177 ========================###.#)........ Magic: 36/41 =====================---.p#.[......... AC: 9\=j_Str: 4#. #######.#......... EV: 34Int: 15.C #..'.#[.#......... SH: 0Dex: 40#.####.'..#......... XL: 20 Next: 52% Place: Vaults:4#.#).@.###..########## Noise: ======---  Time: 40648.8 (0.0)#.L.........#e) +9 longbow (freeze)#.#########'####\=j_Fire: e) +9 longbow (freeze) ..###.....###Zot (18672) ###.........####.......)...##p   ironbound preserver (launcher, deflec…)#.....###.....#C   titan (deflects missiles, misshapen)\=j7##...### ###...## L   dread lich#....# #....#The titan twists and deforms. The unravelling engulfs the titan!  The titan is moderately wounded.You encounter an ironbound preserver. It is wielding a +0 great mace, wearing a_ring of willpower and carrying a +0 orcbow.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=jj #######......... VividlyBlue the Marksdemigod.....#)........ Demigod\=jҨ...#)........ Health: 177/177 ========================###.#)........ Magic: 36/41 =====================---.p#.[......... AC: 9Str: 4#. #######.#......... EV: 34Int: 15.C #..'.#[.#......... SH: 0\=j*7Dex: 40#.####.'..#......... XL: 20 Next: 52% Place: Vaults:4#.#).@.###..########## Noise: ======---  Time: 40648.8 (0.0)\=j[H#.L.........#e) +9 longbow (freeze)#.#########'####\=jFire: e) +9 longbow (freeze) ..###.....###Zot (18672) #\=jG##.........####.......)...##\=jЩp   ironbound preserver (launcher, deflec…)#.....###.....#\=j C   titan (deflects missiles, misshapen)##...### ###...## L   dread lich#....# #....#The titan twists and deforms. The unravelling engulfs the titan!  \=j4The titan is moderately wounded.You encounter an ironbound preserver. It is wielding a +0 great mace, wearing a\=jW]_ring of willpower and carrying a +0 orcbow.\=j|gCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=j #######......... VividlyBlue the Marksdemigod .....#)........ Demigod \=jZ...#)........ Health: 177/177 ======================== ## #.#)........ Magic: 32/41 ==================------ \=ju.p #.[......... AC: 9Str: 4 #. #######.#......... EV: 34Int: 15\=j .C #..'.#[.#......... SH: 0Dex: 40 \=jJ#.####.'..#......... XL: 20 Next: 52% Place: Vaults:4 \=j#.#).@.###..########## Noise: ======---  Time: 40648.8 (0.0) #.L.........#  e) +9 longbow (freeze) \=jj#.#########'####  Fire: e) +9 longbow (freeze)  .. ###.....###  Zot (18672)  \=j%# ##.........##  \=j ##.......)...##  p   ironbound preserver (launcher, deflec…) #.....###.....#  C   titan (deflects missiles, misshapen) \=jM##...### ###...##  L   dread lich #....# #....# \=jq_ring of willpower and carrying a +0 orcbow.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=j%Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a titan (moderately wounded, deflecting missiles, misshapen and mutated)\=j3jC#There is a wall there.\=j$:##\=jYg#LAim: a dread lich\=j$t #######......... VividlyBlue the Marksdemigod\=jty .....#)........ Demigod \=jtP...#)........ Health: 177/177 ======================== ## #.#)........ Magic: 32/41 ==================------ \=j?u.. #.[......... AC: 9Str: 4 \=ju#p #######.#......... EV: 34Int: 15 \=j2v.C #..'.#[.#......... SH: 0Dex: 40 #.####.'..#......... XL: 20 Next: 52% Place: Vaults:4 \=jv#.#).@.###..########## Noise: ======---  Time: 40648.8 (0.0) \=jv#.L.........#  e) +9 longbow (freeze) \=jZw#.#########'####  Fire: e) +9 longbow (freeze) \=jw .. ###.....###  Zot (18672)  # ##.........##  \=jEx##.......)...##  p   ironbound preserver (launcher, deflec…) \=jx#.....###.....#  C   titan (deflects missiles, misshapen) \=jy##...### ###...##  L   dread lich #....# #....# \=jRyPCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=jyAiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a dread lich  You create a dimensional link between your ranged weaponry and the dread lich.\=j{:L'\=j{O'C\=jB  )\=j! ...#) ## #.#) \=jiD.. #.[ \=jD#p  \=j֍.' [\=j \=j6=#C####\=jZ \=jb#.#L.@.#\=jǎ. #\=j-#  \=j(#.#########'#### \=jP .. \=j \=j@ # \=j̏  \=j:)...## \=j  \=jF!\=jk,  \=j \=j-(bullseye target)\=jԐ \=j\=j \=j>===---\=j@$9.8 (1\=jeO1) Bullseye \=j\=j# \=jR \=jfConfirm with . or Enter, or press ? or * to list all spells.  \=jAiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  \=jedPress: ? - help, Dir - move targetAim: a dread lich  \=jTYou create a dimensional link between your ranged weaponry and the dread lich. \=jƪ3_The titan is no longer deflecting missiles.\=jb   \=j YCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=jt \=j$z o Your spells (cast)Type\=jjz [Failure Level a - Fugue of the FallenNecromancy\=jz #4%\=j){ 3  b + Dimensional Bullseye Hexes/Translocation 1% 4 \=j{ pc - Yara's Violent UnravellingHexes/Alchemy3%\=j | <5  d - JinxbiteHexes\=j|| 61%2  v - Cause FearHexes1%\=j| 4 \=j} Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit\=j= \=jC \=jKI #######......... VividlyBlue the Marksdemigod.....#)........ Demigod\=jI ...#)........ Health: 177/177 ========================###.#)........ Magic: 32/41 ==================------..#.[......... AC: 9Str: 4#p #######.#......... EV: 34Int: 15\=j J .' #..'.#[.#......... SH: 0Dex: 40#C####.'..#......... XL: 20 Next: 52% Place: Vaults:4#.#L.@.###..########## Noise: ===------  Time: 40649.8 (0.0)\=jVJ #.'.........#e) +9 longbow (freeze)#.#########'####Fire: e) +9 longbow (freeze) ..###.....###Zot (18671) Bullseye #\=jJ d##.........####.......)...##p   ironbound preserver (launcher, deflec…)#.....###.....#C   titan (misshapen)##...### ###...## L   dread lich (bullseye target)#....# #....#Press: ? - help, Dir - move targetAim: a dread lich  You create a dimensional link between your ranged weaponry and the dread lich. \=j=K _The titan is no longer deflecting missiles.  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=jK \=j,Q #######......... VividlyBlue the Marksdemigod.....#)........ Demigod...#)........ Health: 177/177 ========================##\=jQ #.#)........ Magic: 32/41 ==================------..#.[......... AC: 9Str: 4#p #######.#......... EV: 34Int: 15.' #..'.#[.#......... SH: 0Dex: 40\=jQ r#C####.'..#......... XL: 20 Next: 52% Place: Vaults:4#.#L.@.###..########## Noise: ===------  Time: 40649.8 (0.0)#.'.........#\=j>R e) +9 longbow (freeze)#.#########'####Fire: e) +9 longbow (freeze) ..###.....###Zot (18671) Bullseye ###.........##\=jR F##.......)...##p   ironbound preserver (launcher, deflec…)#.....###.....#C   titan (misshapen)##...### ###...## L   dread lich (bullseye target)\=jS 2#....# #....#Press: ? - help, Dir - move targetAim: a dread lich  You create a dimensional link between your ranged weaponry and the dread lich. _The titan is no longer deflecting missiles.  \=jSS YCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=jg  #######......... VividlyBlue the Marksdemigod .....#)........ Demigod ...#)........ Health: 177/177 ========================\=jJh D ## #.#)........ Magic: 27/41 ===============--------- .* #.[......... AC: 9Str: 4 #p #######.#......... EV: 34Int: 15\=jh  ** #..'.#[.#......... SH: 0Dex: 40 #C####.'..#......... XL: 20 Next: 52% Place: Vaults:4\=jh  #.#L.@.###..########## Noise: ===------  Time: 40649.8 (0.0) #.'.........#  e) +9 longbow (freeze) \=j4i #.#########'####  Fire: e) +9 longbow (freeze)  .. ###.....###  Zot (18671) Bullseye  # ##.........##  \=ji w##.......)...##  p   ironbound preserver (launcher, deflec…) #.....###.....#  C   titan (misshapen) ##...### ###...##  L   dread lich (bullseye target) #....# #....# Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  \=jj 4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ironbound preserver, wielding a +0 great mace, wearing a +0 ring mail,  wearing a ring of willpower and carrying a +0 orcbow (deflecting missiles)\=jV \=j'\ #######......... VividlyBlue the Marksdemigod.....#)........ Demigod...#)........ Health: 177/177 ========================##\=ju\ #.#)........ Magic: 32/41 ==================------..#.[......... AC: 9Str: 4#p #######.#......... EV: 34Int: 15.' #..'.#[.#......... SH: 0Dex: 40\=j\ #C####.'..#......... XL: 20 Next: 52% Place: Vaults:4\=j\ #.#L.@.###..########## Noise: ===------  Time: 40649.8 (0.0)#.'.........#e) +9 longbow (freeze)\=j\ #.#########'####Fire: e) +9 longbow (freeze) ..\=jE] R###.....###Zot (18671) Bullseye ###.........####.......)...##p   ironbound preserver (launcher, deflec…)\=jn] #.....###.....#C   titan (misshapen)\=j] ~##...### ###...## L   dread lich (bullseye target)#....# #....#Confirm with . or Enter, or press ? or * to list all spells.\=j] +Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target\=j] Aim: an ironbound preserver, wielding a +0 great mace, wearing a +0 ring mail,  wearing a ring of willpower and carrying a +0 orcbow (deflecting missiles)  Okay, then.\=j ^ \=jb \=jb \=j h \=ji . _\=jTFo  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=j\=j4 Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy\=j4%3  b - Dimensional BullseyeHexes/Translocation1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%4 \=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit\=j\=j\=j1#######......... VividlyBlue the Marksdemigod.....#)........ Demigod...#)........ Health: 177/177 ========================###.#)........ Magic: 32/41 ==================------..\=jng#.[......... AC: 9Str: 4#p #######.#......... EV: 34Int: 15\=j%.' #..'.#[.#......... SH: 0Dex: 40#C####.'..#......... XL: 20 Next: 52% Place: Vaults:4#.#L.@.###..########## Noise: ===------  Time: 40649.8 (0.0)#.'.........#e) +9 longbow (freeze)#.#########'####Fire: e) +9 longbow (freeze) \=j..###.....###Zot (18671) Bullseye ###.........##\=j'(##.......)...##\=jO7p   ironbound preserver (launcher, deflec…)#.....###.....#C   titan (misshapen)\=jyd##...### ###...## L   dread lich (bullseye target)#....# #....#Press: ? - help, Dir - move target\=jAim: an ironbound preserver, wielding a +0 great mace, wearing a +0 ring mail,  wearing a ring of willpower and carrying a +0 orcbow (deflecting missiles) \=j|_Okay, then.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=j0\=j3#######......... VividlyBlue the Marksdemigod.....#)........ Demigod...#)........ Health: 177/177 ========================##\=jsA#.#)........ Magic: 32/41 ==================------..#.[......... AC: 9Str: 4#p #######.#......... EV: 34Int: 15\=j.' #..'.#[.#......... SH: 0Dex: 40\=j#C####.'..#......... XL: 20 Next: 52% Place: Vaults:4#.#L.@.###..########## Noise: ===------  Time: 40649.8 (0.0)#.'.........#e) +9 longbow (freeze)\=j#.#########'####Fire: e) +9 longbow (freeze) ..###.....###\=j7zZot (18671) Bullseye ###.........##\=j]##.......)...##p   ironbound preserver (launcher, deflec…)#.....###.....#\=jeC   titan (misshapen)##...### ###...## L   dread lich (bullseye target)\=j#....# #....#Press: ? - help, Dir - move targetAim: an ironbound preserver, wielding a +0 great mace, wearing a +0 ring mail,  \=jwwearing a ring of willpower and carrying a +0 orcbow (deflecting missiles) _Okay, then.\=j?Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=j5\=j3P  Okay, then.\=j\=j \=j. _\=j[ #######......... VividlyBlue the Marksdemigod.....#)........ Demigod\=j...#)........ Health: 177/177 ========================###.#)........ Magic: 32/41 ==================------..\=jɠg#.[......... AC: 9Str: 4#p #######.#......... EV: 34Int: 15\=j.' #..'.#[.#......... SH: 0Dex: 40\=j@#C####.'..#......... XL: 20 Next: 52% Place: Vaults:4#.#L*@.###..########## Noise: ===------  Time: 40649.8 (0.0)#.'.........#e) +9 longbow (freeze)#.#########'####\=jjFire: e) +9 longbow (freeze) ..###.....###\=j Zot (18671) Bullseye ###.........####.......)...##p   ironbound preserver (launcher, deflec…)#.....###.....#C   titan (misshapen)##...### ###...## L   dread lich (bullseye target)#....# #....#\=jz,Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a dread lich (targeted by your dimensional bullseye, 87% to hit)\=jCLtitan (moderately wounded, misshapen and mutated, 93\=j#######......... VividlyBlue the Marksdemigod\=j>.....#)........ Demigod...#)........ Health: 177/177 ========================##\=jG#.#)........ Magic: 32/41 ==================------..\=jg#.[......... AC: 9Str: 4#p #######.#......... EV: 34Int: 15\=j.' #..'.#[.#......... SH: 0Dex: 40#C####.'..#......... XL: 20 Next: 52% Place: Vaults:4\=jB=#.#L)@.###..########## Noise: ===------  Time: 40649.8 (0.0)#.'.........#e) +9 longbow (freeze)#.#########'####\=jFire: e) +9 longbow (freeze) ..###.....###Zot (18671) Bullseye #\=jG##.........####.......)...##\=j7p   ironbound preserver (launcher, deflec…)#.....###.....#C   titan (misshapen)\=j1##...### ###...## L   dread lich (bullseye target)#....# #....#\=j6Press: ? - help, Shift-Dir - straight lineAim: a titan (moderately wounded, misshapen and mutated, 93% to hit)  \=jjYou shoot an arrow. The arrow hits the titan!! The arrow freezes the titan.  The titan is heavily wounded.\=jyYour projectile teleports! The arrow hits the dread lich!!!  The arrow freezes the dread lich.\=j@##L.  Aim: a titan (moderately wounded, misshapen and mutated, 93% to hit)  \=j\@\You shoot an arrow. The arrow hits the titan!! The arrow freezes the titan.  The titan is heavily wounded.  Your projectile teleports! The arrow hits the dread lich!!!  The arrow freezes the dread lich.  The dread lich is heavily damaged.\=jA=====50.5 (0.70\=j#F\=jG* _You hear a shout! x2\=j #######......... VividlyBlue the Marksdemigod.....#)........ Demigod\=j ...#)........ Health: 177/177 ========================###.#)........ Magic: 32/41 ==================------..#.[......... AC: 9Str: 4#p #######.#......... EV: 34Int: 15.* #..'.#[.#......... SH: 0Dex: 40\=jz #C####.'..#......... XL: 20 Next: 52% Place: Vaults:4#.#L*@.###..########## Noise: =====----  Time: 40650.5 (0.0)#.'.........#e) +9 longbow (freeze)#.#########'####Fire: e) +9 longbow (freeze) ..###.....###\=j 5Zot (18670) Bullseye ###.........####.......)...##p   ironbound preserver (launcher, deflec…)\=j #.....###.....#C   titan (misshapen)\=j8 ##...### ###...## L   dread lich (bullseye target)#....# #....# _You hear a shout! x2  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound preserver, wielding a +0 great mace, wearing a +0 ring mail,  wearing a ring of willpower and carrying a +0 orcbow (deflecting missiles, 56%  to hit)\=jE#######......... VividlyBlue the Marksdemigod.....#)........ Demigod...#)........ Health: 177/177 ========================###.#)........ Magic: 32/41 ==================------..\=jUF#.[......... AC: 9Str: 4#p #######.#......... EV: 34Int: 15.' #..'.#[.#......... SH: 0Dex: 40#C####.'..#......... XL: 20 Next: 52% Place: Vaults:4#.#L)@.###..########## Noise: =====----  Time: 40650.5 (0.0)#.'.........#e) +9 longbow (freeze)\=jF#.#########'####Fire: e) +9 longbow (freeze) ..###.....###Zot (18670) Bullseye ###.........####.......)...##p   ironbound preserver (launcher, deflec…)#.....###.....#C   titan (misshapen)\=j5G##...### ###...## L   dread lich (bullseye target)#....# #....#Aim: an ironbound preserver, wielding a +0 great mace, wearing a +0 ring mail,  wearing a ring of willpower and carrying a +0 orcbow (deflecting missiles, 56%  \=jGto hit)  You shoot an arrow. The arrow hits the titan! The arrow freezes the titan.  The titan is severely wounded.Your projectile teleports! The arrow hits the dread lich!\=j&M.  wearing a ring of willpower and carrying a +0 orcbow (deflecting missiles, 56%  to hit)  You shoot an arrow. The arrow hits the titan! The arrow freezes the titan.  The titan is severely wounded.r projectile teleports! The arrow hits the dread lich!  The dread lich is heavily damaged.\=j:*\=j  The titan gestures wildly while chanting.\=jEM.p\=j1T\=jc )LThe titan is healed somewhat.\=jCT   deep troll (deflects missiles)\=jp====--\=j%1.2 (0.7\=j \=ji[ _You encounter a deep troll.\=j: #######......... VividlyBlue the Marksdemigod.....#)........ Demigod\=j:...#)........ Health: 177/177 ========================###.#)........ Magic: 32/41 ==================------T*\=j:#.[......... AC: 9Str: 4\=j;#* #######.#......... EV: 34Int: 15.p #..'.#[.#......... SH: 0Dex: 40#C####.'..#......... XL: 20 Next: 52% Place: Vaults:4#.#)L@.###..########## Noise: ===------  Time: 40651.2 (0.0)#.'.........#e) +9 longbow (freeze)#.#########'####\=j;(Fire: e) +9 longbow (freeze) ..###.....###Zot (18670) Bullseye ###.........####.......)...##\=j;p   ironbound preserver (launcher, deflec…)#.....###.....#\=j<~C   titan (misshapen)\=jV<##...### ###...## L   dread lich (bullseye target)#....# #....# T   deep troll (deflects missiles)  The titan gestures wildly while chanting.The titan is healed somewhat. _You encounter a deep troll.Fire: e) +9 longbow (freeze)\=j~<Press: ? - help, Shift-Dir - straight lineAim: a deep troll (deflecting missiles, 49% to hit)\=jp6 #######......... VividlyBlue the Marksdemigod.....#)........ Demigod\=j6...#)........ Health: 177/177 ========================###.#)........ Magic: 32/41 ==================------T.#.[......... AC: 9Str: 4#. #######.#......... EV: 34Int: 15\=ja7K.p #..'.#[.#......... SH: 0Dex: 40#C####.'..#......... XL: 20 Next: 52% Place: Vaults:4#.#)L@.###..########## Noise: ===------  Time: 40651.2 (0.0)#.'.........#e) +9 longbow (freeze)#.#########'####Fire: e) +9 longbow (freeze) \=j7..###.....###Zot (18670) Bullseye ###.........####.......)...##\=j 8Zp   ironbound preserver (launcher, deflec…)#.....###.....#C   titan (misshapen)##...### ###...## L   dread lich (bullseye target)#....# #....# T   deep troll (deflects missiles) _You encounter a deep troll.Fire: e) +9 longbow (freeze)\=jj8Press: ? - help, Shift-Dir - straight lineAim: a deep troll (deflecting missiles, 49% to hit)  You shoot an arrow. The arrow hits the dread lich!!  The arrow freezes the dread lich.\=jg '  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep troll (deflecting missiles, 49% to hit)  You shoot an arrow. The arrow hits the dread lich!!  \=jhThe arrow freezes the dread lich.  The dread lich is severely damaged.\=jhJ.T\=jiM.C\=ju 2C   titan (misshapen)\=jluIL   dread lich (bullseye target)2   balrug (summoned)The ironbound preserver is no longer deflecting missiles.\=j#v3=====9 (0.769\=jz\=jp \=j_The dread lich gestures wildly while chanting. _You recovered 1 MP!\=ja#######......... VividlyBlue the Marksdemigod\=ja.....#)........ Demigod...#)........ Health: 177/177 ========================###.#)........ Magic: 33/41 ===================-----.T#.[......... AC: 9\=j.bfStr: 4#. #######.#......... EV: 34Int: 15.' #..'.#[.#......... SH: 0\=jabDex: 40#.####.'..#......... XL: 20 Next: 52% Place: Vaults:4\=j c#.#CL@2###..########## Noise: ====-----  Time: 40651.9 (0.0)#.'.........#e) +9 longbow (freeze)#.#########'####Fire: e) +9 longbow (freeze) ..###.....###Zot (18669) Bullseye ###.........####.......)...##C   titan (misshapen)#.....###.....#L   dread lich (bullseye target)\=j9c##...### ###...## 2   balrug (summoned)\=jfcY#....# #....# T   deep troll (deflects missiles)  The ironbound preserver is no longer deflecting missiles. _The dread lich gestures wildly while chanting. \=jcS_You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a titan (heavily wounded, misshapen and mutated, 93% to hit)\=ji#######......... VividlyBlue the Marksdemigod.....#)........ Demigod...#)........ Health: 177/177 ========================##\=jS#.#)........ Magic: 33/41 ===================-----.T#.[......... AC: 9Str: 4#. #######.#......... EV: 34Int: 15\=jyo.' #..'.#[.#......... SH: 0Dex: 40#.####.'..#......... XL: 20 Next: 52% Place: Vaults:4#.#CL@2###..########## Noise: ====-----  Time: 40651.9 (0.0)#.'.........#e) +9 longbow (freeze)#.#########'####Fire: e) +9 longbow (freeze) ..###.....###Zot (18669) Bullseye ###.........####.......)...##C   titan (misshapen)\=j#.....###.....#L   dread lich (bullseye target)##...### ###...## 2   balrug (summoned)#....# #....# T   deep troll (deflects missiles) _You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line\=j?Aim: a titan (heavily wounded, misshapen and mutated, 93% to hit)  You shoot an arrow. The arrow hits the dread lich!!  The arrow freezes the dread lich.\=j2p\=jQ.T\=j-v\=j.ap   ironbound preserver (launcher, deflec…)C   titan (misshapen)L   dread lich (deflects missiles, bullse…)2   balrug (summoned)(…)Press: ? - help, Shift-Dir - straight lineAim: a titan (heavily wounded, misshapen and mutated, 93% to hit)  You shoot an arrow. The arrow hits the dread lich!!  The arrow freezes the dread lich.  The dread lich is almost destroyed.  You encounter a polterguardian.*\=js fast, deflects missiles, The dread lich casts a spell.\=jN)C\=j2o\=jOC L\=j¯<o   orc warlord (polearm, launcher, deflep   ironbound preserver (launcher, deflec…)C   titan (misshapen)L   dread lich (fast, deflects missiles,The dread lich seems to speed up.\=jg2.6 (0.78\=j\\=jo  You encounter an orc warlord. It is wielding a +1 bardiche of freezing, wearing_a +2 chain mail of poison resistance and carrying a +0 arbalest.\=j S#######......... VividlyBlue the Marksdemigod.....#)........ Demigod...#)........ Health: 177/177 ========================###.#)........ Magic: 33/41 ===================-----vo\=jS#.[......... AC: 9Str: 4#T #######.#......... EV: 34Int: 15.p #..'.#[.#......... SH: 0Dex: 40#.####.'..#......... XL: 20 Next: 52% Place: Vaults:4\=jSm#.#)L@2###..########## Noise: ====-----  Time: 40652.6 (0.0)#.'.C.......#e) +9 longbow (freeze)#.#########'####\=jTRFire: e) +9 longbow (freeze) ..###.....###Zot (18668) Bullseye ###.........####.......)...##o   orc warlord (polearm, launcher, defle…)#.....###.....#p   ironbound preserver (launcher, deflec…)##...### ###...## C   titan (misshapen)#....# #....# L   dread lich (fast, deflects missiles,(…)\=jU The dread lich seems to speed up.  You encounter an orc warlord. It is wielding a +1 bardiche of freezing, wearing_a +2 chain mail of poison resistance and carrying a +0 arbalest.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a titan (heavily wounded, misshapen and mutated, 93% to hit)\=j4% #######......... VividlyBlue the Marksdemigod.....#)........ Demigod...#)........ Health: 177/177 ========================##\=j% #.#)........ Magic: 33/41 ===================-----vo#.[......... AC: 9Str: 4#T #######.#......... EV: 34Int: 15.p #..'.#[.#......... SH: 0Dex: 40#.####.'..#......... XL: 20 Next: 52% Place: Vaults:4\=j)& X#.#)L@2###..########## Noise: ====-----  Time: 40652.6 (0.0)#.'.C.......#e) +9 longbow (freeze)#.#########'####Fire: e) +9 longbow (freeze) ..###.....###Zot (18668) Bullseye #\=j& I##.........####.......)...##o   orc warlord (polearm, launcher, defle…)#.....###.....#p   ironbound preserver (launcher, deflec…)##...### ###...## C   titan (misshapen)#....# #....# L   dread lich (fast, deflects missiles,(…)_a +2 chain mail of poison resistance and carrying a +0 arbalest.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line\=j/' !Aim: a titan (heavily wounded, misshapen and mutated, 93% to hit)  You shoot an arrow. The arrow hits the titan! The arrow freezes the titan.  The titan is severely wounded.\=j%_   Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a titan (heavily wounded, misshapen and mutated, 93% to hit)  You shoot an arrow. The arrow hits the titan! The arrow freezes the titan.  The titan is severely wounded.  Your projectile teleports! The arrow is repelled.\=j` 69--===-3.3 (0.77\=je \=jnh _The balrug completely misses you. The dread lich touches you! _You took 8 damage!\=j{#######......... VividlyBlue the Marksdemigod\=jL|*.....#)........ Demigod...#)........ Health: 169/177 ======================--###.#)........ Magic: 33/41 ===================-----vo\=j|A#.[......... AC: 9Str: 4#T #######.#......... EV: 34Int: 15.p #..'.#[.#......... SH: 0Dex: 40\=j|#.####.'..#......... XL: 20 Next: 52% Place: Vaults:4#.#)L@2###..########## Noise: ===------  Time: 40653.3 (0.0)#.'.C.......#e) +9 longbow (freeze)#.#########'####Fire: e) +9 longbow (freeze) \=j}..###.....###Zot (18667) Bullseye ###.........####.......)...##\=j}o   orc warlord (polearm, launcher, defle…)#.....###.....#p   ironbound preserver (launcher, deflec…)##...### ###...## C   titan (misshapen)#....# #....# L   dread lich (fast, deflects missiles,(…)Your projectile teleports! The arrow is repelled. _The balrug completely misses you. The dread lich touches you! _You took 8 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line\=j%~Aim: a titan (severely wounded, misshapen and mutated, 93% to hit)\=jҕ #######......... VividlyBlue the Marksdemigod.....#)........ Demigod...#)........ Health: 169/177 ======================--###.#)........ Magic: 33/41 ===================-----vo\=js #.[......... AC: 9Str: 4#T #######.#......... EV: 34Int: 15.p #..'.#[.#......... SH: 0Dex: 40#.####.'..#......... XL: 20 Next: 52% Place: Vaults:4\=j[ #.#)L@§###..########## Noise: ===------  Time: 40653.3 (0.0)#.'.C.......#e) +9 longbow (freeze)#.#########'####Fire: e) +9 longbow (freeze) \=jȗ ..###.....###Zot (18667) Bullseye ###.........####.......)...##o   orc warlord (polearm, launcher, defle…)#.....###.....#\=j6 5p   ironbound preserver (launcher, deflec…)##...### ###...## C   titan (misshapen)#....# #....# L   dread lich (fast, deflects missiles,(…)Press: ? - help, Shift-Dir - straight lineAim: a titan (severely wounded, misshapen and mutated, 93% to hit)  \=j :You shoot an arrow. The arrow hits the titan!! The arrow freezes the titan.  The titan is almost dead.Your projectile teleports! The arrow hits the dread lich!!!  You destroy the dread lich!.\=j  v   polterguardian\=j .\=j #T   deep troll (deflects missiles)  The titan is almost dead.  \=j @Your projectile teleports! The arrow hits the dread lich!!!  You destroy the dread lich!  The balrug disappears in a puff of smoke!The ironbound preserver unwields a +0 great mace.  The ironbound preserver wields a +0 orcbow.\=j = ))\=j >The ironbound preserver shoots an arrow.\=j .\=j .T\=j, \=j .\=j /o\=j/ & \=j0 +..\=jt0 c.The arrow hits you but does no damage. The titan hits you!!\=j7 35----6=====4.0 (0.7\=jG7 \=j< \=jv?  \=j? }_You hear a shout! _You took 34 damage!\=jn #######......... VividlyBlue the Marksdemigod.....#)........ Demigod\=jn O...#)........ Health: 135/177 ==================------###.#)........ Magic: 33/41 ===================-----..#.[......... AC: 9Str: 4\=jo #o #######.#......... EV: 34Int: 15\=jRo Tp #..'.#[.#......... SH: 0Dex: 40#.####.'..#......... XL: 20 Next: 56% Place: Vaults:4\=jo #.#).@§###..########## Noise: =====----  Time: 40654.0 (0.0)#.'.C.......#e) +9 longbow (freeze)\=jo #.#########'####Fire: e) +9 longbow (freeze) ..###.....###\=jo "Zot (18667) ###.........####.......)...##o   orc warlord (polearm, launcher, defle…)\=jp #.....###.....#p   ironbound preserver (launcher, deflec…)\=jRp ##...### ###...## C   titan (misshapen)#....# #....# T   deep troll (deflects missiles)  The arrow hits you but does no damage. The titan hits you!! _You hear a shout! \=jp _You took 34 damage!  Fire: e) +9 longbow (freeze)\=jp Press: ? - help, Shift-Dir - straight lineAim: a titan (almost dead, misshapen and mutated, 93% to hit)\=jS #######......... VividlyBlue the Marksdemigod.....#)........ Demigod...#)........ Health: 135/177 ==================------\=j ###.#)........ Magic: 33/41 ===================-----..#.[......... AC: 9Str: 4#o #######.#......... EV: 34Int: 15Tp #..'.#[.#......... SH: 0Dex: 40#.####.'..#......... XL: 20 Next: 56% Place: Vaults:4\=j f#.#).@§###..########## Noise: =====----  Time: 40654.0 (0.0)#.'.C.......#e) +9 longbow (freeze)#.#########'####Fire: e) +9 longbow (freeze) ..###.....###Zot (18667) #\=j ##.........####.......)...##o   orc warlord (polearm, launcher, defle…)\=j2 #.....###.....#p   ironbound preserver (launcher, deflec…)\=jb ##...### ###...## C   titan (misshapen)\=j #....# #....# T   deep troll (deflects missiles)  The arrow hits you but does no damage. The titan hits you!! _You hear a shout! _You took 34 damage!  \=j ^Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line\=j }Aim: a titan (almost dead, misshapen and mutated, 93% to hit)\=j \=j \=jP . _\=j͙  \=j+_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=j?\=jA Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy4%3  b - Dimensional BullseyeHexes/Translocation1%4 \=j{A c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%4 \=jASelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit\=j \=j \=ju #######......... VividlyBlue the Marksdemigod\=j ".....#)........ Demigod...#)........ Health: 135/177 ==================------###.#)........ Magic: 33/41 ===================-----..\=j g#.[......... AC: 9Str: 4#o #######.#......... EV: 34Int: 15\=j' Tp #..'.#[.#......... SH: 0Dex: 40#.####.'..#......... XL: 20 Next: 56% Place: Vaults:4\=j\ #.#).@§###..########## Noise: =====----  Time: 40654.0 (0.0)#.'.C.......#e) +9 longbow (freeze)\=j #.#########'####Fire: e) +9 longbow (freeze) ..###.....###\=j Zot (18667) ###.........####.......)...##\=j Lo   orc warlord (polearm, launcher, defle…)#.....###.....#p   ironbound preserver (launcher, deflec…)\=jU n##...### ###...## C   titan (misshapen)#....# #....# T   deep troll (deflects missiles) _You took 34 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line \=j _Aim: a titan (almost dead, misshapen and mutated, 93% to hit)  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=j \=j \=j# #######......... VividlyBlue the Marksdemigod\=j] H.....#)........ Demigod...#)........ Health: 135/177 ==================------##\=j A#.#)........ Magic: 33/41 ===================-----..#.[......... AC: 9Str: 4#o #######.#......... EV: 34Int: 15\=j Tp #..'.#[.#......... SH: 0Dex: 40\=j #.####.'..#......... XL: 20 Next: 56% Place: Vaults:4#.#).@§###..########## Noise: =====----  Time: 40654.0 (0.0)\=j0 #.'.C.......#e) +9 longbow (freeze)#.#########'####Fire: e) +9 longbow (freeze) \=jp ..###.....###Zot (18667) ###.........##\=j ##.......)...##o   orc warlord (polearm, launcher, defle…)#.....###.....#\=j p   ironbound preserver (launcher, deflec…)##...### ###...## C   titan (misshapen)#....# #....# T   deep troll (deflects missiles) _You took 34 damage!  \=j& Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line _Aim: a titan (almost dead, misshapen and mutated, 93% to hit)  \=jY _Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=jD s #######......... VividlyBlue the Marksdemigod .....#)........ Demigod ...#)........ Health: 135/177 ==================------ ## #.#)........ Magic: 28/41 ================-------- \=j .. #.[......... AC: 9Str: 4 #o #######.#......... EV: 34Int: 15 Tp #..'.#[.#......... SH: 0Dex: 40 \=j #*####.'..#......... XL: 20 Next: 56% Place: Vaults:4 #.#).@§###..########## Noise: =====----  Time: 40654.0 (0.0) \=jU n#.'.C.......#  e) +9 longbow (freeze) #.#########'####  Fire: e) +9 longbow (freeze)  .. ###.....###  Zot (18667)  \=j # ##.........##  ##.......)...##  o   orc warlord (polearm, launcher, defle…) #.....###.....#  p   ironbound preserver (launcher, deflec…) \=j ##...### ###...##  C   titan (misshapen) #....# #....#  T   deep troll (deflects missiles)  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=jY Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ironbound preserver, wielding a +0 orcbow, wearing a +0 ring mail,  wearing a ring of willpower and carrying a +0 great mace (deflecting missiles)\=j #######......... VividlyBlue the Marksdemigod.....#)........ Demigod...#)........ Health: 135/177 ==================------###.#)........ Magic: 28/41 ================--------..#.[......... AC: 9Str: 4#o #######.#......... EV: 34Int: 15T* #..'.#[.#......... SH: 0Dex: 40#.####.'..#......... XL: 20 Next: 56% Place: Vaults:4#.#).@§###..########## Noise: =====----  Time: 40654.0 (0.0)#.'.C.......#e) +9 longbow (freeze)#[\=j40m.#########'####Fire: e) +9 longbow (freeze) ..###.....###Zot (18667) ###.........####.......)...##o   orc warlord (polearm, launcher, defle…)#.....###.....#p   ironbound preserver (launcher, deflec…)\=j##...### ###...## C   titan (misshapen)#....# #....# T   deep troll (deflects missiles)  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ironbound preserver, wielding a +0 orcbow, wearing a +0 ring mail,  wearing a ring of willpower and carrying a +0 great mace (deflecting missiles)\=jv####missha\=j  , missha…)The unravelling engulfs the ironbound preserver!  The ironbound preserver is lightly wounded.  The orc warlord twists and deforms.  The unravelling engulfs the orc warlord!  The orc warlord is lightly wounded.  The deep troll twists and deforms. The unravelling engulfs the deep troll!\=j_\=j C v\=j The deep troll is moderately wounded.The orc warlord is no longer deflecting missiles.\=jA .\=jA 2T\=j8 .oThe deep troll is no longer deflecting missiles.  \=jW9 LYou encounter a deep troll.\=j/B p.deflecdeflects missiles, misshapen)\=jmB v   polterguardian(…)The titan hits you!!\=jW { ))The ironbound preserver shoots an arrow.\=j| =..\=jh~ 103-----9=======5.0 (16\=jӃ \=j ) _The arrow hits you! \=j! e_You took 32 damage!\=jF2)\=jIvQ.v\=jvE.T\=jCw)D\=jw\=jC .CD   shadow dragon (wandering, deflects mio   orc warlord (polearm, launcher, deflep   ironbound preserver (launcher, deflec…)C   titan (deflects missiles, misshapen)You shoot an arrow. The arrow completely misses the titan.You encounter a shadow dragon.\=j35=----===----7 (0.75\=j\=jڙ \=j_The titan hits you but does no damage. _You recovered 2 HP!\=j †You shoot an arrow. The arrow hits the titan!! The arrow freezes the titan.\=j. ov   polterguardian\=j` DDdeflects missiles, she(sheltered)  You kill the titan!\=j aThe ironbound preserver gestures wildly while chanting.\=j 6=7----6.44\=jg \=j  \=j _The ironbound preserver begins to accept its allies' injuries. _You recovered 1 HP!\=jS#######......... VividlyBlue the Marksdemigod.....#)........ Demigod...#)........ Health: 106/177 ==============----------###.#)........ Magic: 29/41 ================--------.D#.[......... AC: 9Str: 4#v #######.#......... EV: 34Int: 15op #..'.#[.#......... SH: 0Dex: 40#*####.'..#......... XL: 20 Next: 57% Place: Vaults:4#.#)*@.###..########## Noise: ===------  Time: 40656.4 (0.0)#.'.†.......#e) +9 longbow (freeze)#[39\=jmWg;49m.#########'####Fire: e) +9 longbow (freeze) ..###.....###Zot (18664) ###.........####.......)...##D   shadow dragon (deflects missiles, she…)#.....###.....#o   orc warlord (polearm, launcher, defle…)##...### ###...## p   ironbound preserver (launcher, deflec…)#....# #....# v   polterguardian (sheltered)  The ironbound preserver gestures wildly while chanting. _The ironbound preserver begins to accept its allies' injuries. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a shadow dragon (deflecting missiles, sheltered from injuries, 49% to hit)\=j! #######......... VividlyBlue the Marksdemigod.....#)........ Demigod\=j ...#)........ Health: 106/177 ==============----------###.#)........ Magic: 29/41 ================--------.D\=j  C#.[......... AC: 9Str: 4#v #######.#......... EV: 34Int: 15op #..'.#[.#......... SH: 0Dex: 40\=jH #.####.'..#......... XL: 20 Next: 57% Place: Vaults:4\=j #.#).@.###..########## Noise: ===------  Time: 40656.4 (0.0)\=j p#.'.†.......#e) +9 longbow (freeze)#.#########'####\=j Fire: e) +9 longbow (freeze) ..###.....###\=jF Zot (18664) ###.........####.......)...##\=j BD   shadow dragon (deflects missiles, she…)#.....###.....#o   orc warlord (polearm, launcher, defle…)\=j ##...### ###...## p   ironbound preserver (launcher, deflec…)\=j y#....# #....# v   polterguardian (sheltered)  The ironbound preserver gestures wildly while chanting. _The ironbound preserver begins to accept its allies' injuries. \=jP _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line\=j lAim: a shadow dragon (deflecting missiles, sheltered from injuries, 49% to hit)\=jC \=j \=j . _\=j^#######......... VividlyBlue the Marksdemigod.....#)........ Demigod...#)........ Health: 106/177 ==============----------##\=j#.#)........ Magic: 29/41 ================--------.D#.[......... AC: 9Str: 4#v #######.#......... EV: 34Int: 15op #..'.#[.#......... SH: 0Dex: 40#*####.'..#......... XL: 20 Next: 57% Place: Vaults:4\=j&#.#)*@.###..########## Noise: ===------  Time: 40656.4 (0.0)#.'.†.......#e) +9 longbow (freeze)\=jh`#.#########'####Fire: e) +9 longbow (freeze) ..###.....###Zot (18664) #\=jG##.........####.......)...##\=jBD   shadow dragon (deflects missiles, she…)#.....###.....#o   orc warlord (polearm, launcher, defle…)\=j(##...### ###...## p   ironbound preserver (launcher, deflec…)#....# #....# v   polterguardian (sheltered)  Fire: e) +9 longbow (freeze)\=jaPress: ? - help, Shift-Dir - straight line _Aim: a shadow dragon (deflecting missiles, sheltered from injuries, 49% to hit)Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line\=jlAim: a shadow dragon (deflecting missiles, sheltered from injuries, 49% to hit)\=j8<#######......... VividlyBlue the Marksdemigod.....#)........ Demigod...#)........ Health: 106/177 ==============----------###.#)........ Magic: 29/41 ================--------.D#.[......... AC: 9Str: 4#v #######.#......... EV: 34Int: 15op #..'.#[.#......... SH: 0Dex: 40#.####.'..#......... XL: 20 Next: 57% Place: Vaults:4#.#).@.###..########## Noise: ===------  Time: 40656.4 (0.0)#.'.†.......#e) +9 longbow (freeze)#\=j<8.#########'####Fire: e) +9 longbow (freeze) ..###.....###Zot (18664) ###.........####.......)...##D   shadow dragon (deflects missiles, she…)#.....###.....#o   orc warlord (polearm, launcher, defle…)##...### ###...## p   ironbound preserver (launcher, deflec…)#....# #....# v   polterguardian (sheltered)  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line _Aim: a shadow dragon (deflecting missiles, sheltered from injuries, 49% to hit)Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a shadow dragon (deflecting missiles, sheltered from injuries, 49% to hit)\=j=\=jB\=jD. _\=j'[ _Aim: a shadow dragon (deflecting missiles, sheltered from injuries, 49% to hit)\=j[|Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight line _Aim: a shadow dragon (deflecting missiles, sheltered from injuries, 49% to hit)Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=j\=j) Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy4%3  b - Dimensional Bullseye\=jHexes/Translocation1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%2  \=j6/v - Cause FearHexes1%4 \=jmSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit\=juV \=j\ \=j.c #######......... VividlyBlue the Marksdemigod.....#)........ Demigod...#)........ Health: 106/177 ==============----------##\=jqc #.#)........ Magic: 29/41 ================--------.D#.[......... AC: 9Str: 4\=jc #v #######.#......... EV: 34Int: 15op #..'.#[.#......... SH: 0Dex: 40\=jc #.####.'..#......... XL: 20 Next: 57% Place: Vaults:4#.#).@.###..########## Noise: ===------  Time: 40656.4 (0.0)\=j"d p#.'.†.......#e) +9 longbow (freeze)#.#########'####\=jZd Fire: e) +9 longbow (freeze) ..###.....###Zot (18664) \=jd ###.........####.......)...##D   shadow dragon (deflects missiles, she…)\=jd $#.....###.....#o   orc warlord (polearm, launcher, defle…)##...### ###...## p   ironbound preserver (launcher, deflec…)#....# #....# v   polterguardian (sheltered) _Aim: a shadow dragon (deflecting missiles, sheltered from injuries, 49% to hit)Fire: e) +9 longbow (freeze)\=j8e Press: ? - help, Shift-Dir - straight line _Aim: a shadow dragon (deflecting missiles, sheltered from injuries, 49% to hit)\=jwe _Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=je \=j5l #######......... VividlyBlue the Marksdemigod.....#)........ Demigod...#)........ Health: 106/177 ==============----------##\=jyl #.#)........ Magic: 29/41 ================--------.D#.[......... AC: 9Str: 4\=jl #v #######.#......... EV: 34Int: 15op #..'.#[.#......... SH: 0Dex: 40\=jl #.####.'..#......... XL: 20 Next: 57% Place: Vaults:4#.#).@.###..########## Noise: ===------  Time: 40656.4 (0.0)#.'.†.......#e) +9 longbow (freeze)\=j4m #.#########'####Fire: e) +9 longbow (freeze) \=jlm ..###.....###Zot (18664) ###.........####.......)...##\=jm 3D   shadow dragon (deflects missiles, she…)#.....###.....#o   orc warlord (polearm, launcher, defle…)##...### ###...## p   ironbound preserver (launcher, deflec…)\=jm #....# #....# v   polterguardian (sheltered) _Aim: a shadow dragon (deflecting missiles, sheltered from injuries, 49% to hit)Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line \=j8n _Aim: a shadow dragon (deflecting missiles, sheltered from injuries, 49% to hit)Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=jvt P  Okay, then.\=jt \=jz \=j=| . _\=jK #######......... VividlyBlue the Marksdemigod .....#)........ Demigod ...#)........ Health: 106/177 ==============---------- ## #.#)........ Magic: 25/41 ==============---------- .D #.[......... AC: 9Str: 4 \=jNb#v #######.#......... EV: 34Int: 15 op #..'.#[.#......... SH: 0Dex: 40 #.####.'..#......... XL: 20 Next: 57% Place: Vaults:4 \=j#.#).@.###..########## Noise: ===------  Time: 40656.4 (0.0) #.'.†.......#  e) +9 longbow (freeze) #.#########'####  Fire: e) +9 longbow (freeze)  \=j$2.. ###.....###  Zot (18664)  # ##.........##  ##.......)...##  D   shadow dragon (deflects missiles, she…) #.....###.....#  o   orc warlord (polearm, launcher, defle…) ##...### ###...##  p   ironbound preserver (launcher, deflec…) \=jx #....# #....#  v   polterguardian (sheltered)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target\=jAim: an ironbound preserver, wielding a +0 orcbow, wearing a +0 ring mail,  wearing a ring of willpower and carrying a +0 great mace (lightly wounded,  deflecting missiles, misshapen and mutated)\=jP 6  \=j)Q UpYou can't see that place.\=jt|v Aim: a polterguardian (sheltered from injuries)\=ju #######......... VividlyBlue the Marksdemigod \=j.....#)........ Demigod ...#)........ Health: 106/177 ==============---------- \=j0## #.#)........ Magic: 25/41 ==============---------- \=jh.v #.[......... AC: 9Str: 4 \=j#D #######.#......... EV: 34Int: 15 \=j7op #..'.#[.#......... SH: 0Dex: 40 \=js#.####.'..#......... XL: 20 Next: 57% Place: Vaults:4 #.#).@.###..########## Noise: ===------  Time: 40656.4 (0.0) \=jp#.'.†.......#  e) +9 longbow (freeze) #.#########'####  Fire: e) +9 longbow (freeze)  .. ###.....###  Zot (18664)  \=j# ##.........##  ##.......)...##  D   shadow dragon (deflects missiles, she…) \=j<#.....###.....#  o   orc warlord (polearm, launcher, defle…) ##...### ###...##  p   ironbound preserver (launcher, deflec…) \=jv#....# #....#  v   polterguardian (sheltered)  Confirm with . or Enter, or press ? or * to list all spells.\=jqAiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polterguardian (sheltered from injuries)\=j6\=j1T\=j    ) ...#) ## #.#) Tv #.[ #D  op [ #.#### #.#).@.# ##  #.#########'####  ..   \=jq #  )...##         , bullseye (…)\=j You create a dimensional link between your ranged weaponry and the  polterguardian.  You encounter a deep troll.\=j < )))\=j F)The ironbound preserver shoots an arrow.\=j4= d..@.\=jc> 87.4 (13) Bullseye \=j  _The arrow completely misses you. _You recovered 2 HP!\=j .....#)#. ...#)\=jY9### #. #.#) Tv.#. #.[ #D#.#######.# op.#..'.#[.# #.####.'..#\=jj#.#)...###..######### #.'.@.......#  #.#########'####.. ###.....#### .........## \=j=.)...## ###.....##...### ###...## p   ironbound preserver (launcher, deflec\=j$G #....# #....# v   polterguardian (sheltered, bullseye t…) #...## ##...#\=jXJ.v\=jJpD\=j\=j2T\=j{T   deep troll (deflects missiles)\=jM10---8\=jA2 _\=j\=jR  You see here a titan corpse. \=je_You recovered 2 HP!\=jm.....#)....... VividlyBlue the Marksdemigod#. ...#)....... Demigod### #.#.#)....... Health: 110/177 ==============----------\=jkHTTv#.#.[........ Magic: 25/41 ==============----------#p#.#######.#........ AC: 9Str: 4oD.#..'.#[.#........ EV: 34Int: 15#*####.'..#........ SH: 0Dex: 40\=j[#.#*...###..######### XL: 20 Next: 57% Place: Vaults:4#.'.@.......#Noise: ---------  Time: 40658.4 (0.0)#.#########'####e) +9 longbow (freeze)..###.....###Fire: e) +9 longbow (freeze) ###.........##Zot (18662) Bullseye ##.......)...###.....###.....# D   shadow dragon (deflects missiles, she…)##...### ###...## p   ironbound preserver (launcher, deflec…)#....# #....# v   polterguardian (sheltered, bullseye t…)#...## ##...# T   deep troll (deflects missiles)  \=jYou see here a titan corpse. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a polterguardian (sheltered from injuries, targeted by your dimensional  bullseye, 76% to hit)\=jB!+\=j!.....#)....... VividlyBlue the Marksdemigod#. ...#)....... Demigod\=j!]### #.\=j,"#.#)....... Health: 110/177 ==============----------\=jh"PTTv#.\=j"#.[........ Magic: 25/41 ==============----------\=j##p#.#######.#........ AC: 9Str: 4\=jM#oD.#..'.#[.#........ EV: 34\=j#.Int: 15\=j##)####.'..#........ SH: 0Dex: 40\=j<$K#.#)...###..######### XL: 20 Next: 57% Place: Vaults:4\=j{$#.'.@.......#Noise: ---------  Time: 40658.4 (0.0)\=j$#.#########'####\=j$Ae) +9 longbow (freeze)\=j)%)..###.....###\=jc%LFire: e) +9 longbow (freeze) \=j%*###.........##\=j%CZot (18662) Bullseye \=j&=##.......)...##\=jJ&#.....###.....# D   shadow dragon (deflects missiles, she…)\=j&##...### ###...## p   ironbound preserver (launcher, deflec…)\=j'#....# #....# v   polterguardian (sheltered, bullseye t…)\=jD'#...## ##...# T   deep troll (deflects missiles)  \=j'sAim: a polterguardian (sheltered from injuries, targeted by your dimensional  \=j'bullseye, 76% to hit)  \=j(hYou shoot an arrow. The arrow hits the shadow dragon!  The shadow dragon is lightly wounded.  \=jU(jYour projectile teleports! The arrow hits the polterguardian!!  The arrow freezes the polterguardian.\=j'G'D\=j!(,T\=jG)CTp\=j)\=j^0) T 2 deep trolls (deflect missiles, 1 sh…)\=j12=6====9.1 (0.7\=j7\=j(A  You shoot an arrow. The arrow hits the shadow dragon!  The shadow dragon is lightly wounded.r projectile teleports! The arrow hits the polterguardian!!arrow freezes the polterguardian _The polterguardian is moderately damaged. _You recovered 2 HP! You recovered 1 MP!\=j}.....#)....... VividlyBlue the Marksdemigod\=jX~#. ...#)....... Demigod### #.#.#)....... Health: 112/177 ===============---------TTv#.\=j~H#.[........ Magic: 26/41 ===============---------#T#.#######.#........ AC: 9Str: 4op.#..'.#[.#........ EV: 34Int: 15\=j~#D####.'..#........ SH: 0Dex: 40\=j&J#.#*...###..######### XL: 20 Next: 57% Place: Vaults:4#.'.@.......#Noise: ===------  Time: 40659.1 (0.0)\=j_#.#########'####e) +9 longbow (freeze)..###.....###\=jFire: e) +9 longbow (freeze) ###.........##Zot (18662) Bullseye ##.......)...##\=jv#.....###.....# D   shadow dragon (deflects missiles, she…)##...### ###...## p   ironbound preserver (launcher, deflec…)#....# #....# v   polterguardian (sheltered, bullseye t…)#...## ##...# TT 2 deep trolls (deflect missiles, 1 sh…)_The polterguardian is moderately damaged. \=jt_You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a polterguardian (moderately damaged, sheltered from injuries, targeted byyour dimensional bullseye, 76% to hit)\=j(m.....#)....... VividlyBlue the Marksdemigod#. ...#)....... Demigod### #.#.#)....... Health: 112/177 ===============---------\=jdTTv#.#.[........ Magic: 26/41 ===============---------#T#.#######.#........ AC: 9Str: 4op.#..'.#[.#........ EV: 34Int: 15#D####.'..#........ SH: 0Dex: 40\=jJ#.#)...###..######### XL: 20 Next: 57% Place: Vaults:4#.'.@.......#Noise: ===------  Time: 40659.1 (0.0)\=j4`#.#########'####e) +9 longbow (freeze)..###.....###Fire: e) +9 longbow (freeze) ###.........##\=ju3Zot (18662) Bullseye ##.......)...###.....###.....# D   shadow dragon (deflects missiles, she…)\=j##...### ###...## p   ironbound preserver (launcher, deflec…)#....# #....# v   polterguardian (sheltered, bullseye t…)#...## ##...# TT 2 deep trolls (deflect missiles, 1 sh…)\=j<  _The polterguardian is moderately damaged. _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a polterguardian (moderately damaged, sheltered from injuries, targeted byyour dimensional bullseye, 76% to hit)\=j \=j%\=j}'. _\=j i  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=j^ \=j2d o Your spells (cast)Type\=jd [Failure Level a - Fugue of the FallenNecromancy\=jd #4%\=je 3 \=je  b + Dimensional Bullseye Hexes/Translocation 1% 4 c - Yara's Violent UnravellingHexes/Alchemy\=je _3%5  d - JinxbiteHexes\=j9f #1%2  v - Cause Fear\=jf Hexes1%4 \=j(g Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit\=jhA\=jG\=jN.....#)....... VividlyBlue the Marksdemigod#. ...#)....... Demigod### #.\=jlN#.#)....... Health: 112/177 ===============---------TTv#.#.[........ Magic: 26/41 ===============---------#T#.#######.#........ AC: 9Str: 4\=jN>op.#..'.#[.#........ EV: 34Int: 15#D####.'..#........ SH: 0Dex: 40#.#)...###..######### XL: 20 Next: 57% Place: Vaults:4#.'.@.......#\=jONoise: ===------  Time: 40659.1 (0.0)#.#########'####e) +9 longbow (freeze)..###.....###Fire: e) +9 longbow (freeze) ###.........##\=j~OZot (18662) Bullseye ##.......)...###.....###.....# D   shadow dragon (deflects missiles, she…)##...### ###...## p   ironbound preserver (launcher, deflec…)#....# #....# v   polterguardian (sheltered, bullseye t…)\=jO8#...## ##...# TT 2 deep trolls (deflect missiles, 1 sh…)Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a polterguardian (moderately damaged, sheltered from injuries, targeted by_your dimensional bullseye, 76% to hit)  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=jEP\=jV.....#)....... VividlyBlue the Marksdemigod#. ...#)....... Demigod### #.\=jVz#.#)....... Health: 112/177 ===============---------TTv#.#.[........ Magic: 26/41 ===============---------#T#.#######.#........ AC: 9\=j=WStr: 4op.#..'.#[.#........ EV: 34Int: 15#D####.'..#........ SH: 0\=jWDex: 40#.#)...###..######### XL: 20 Next: 57% Place: Vaults:4#.'.@.......#\=jW:Noise: ===------  Time: 40659.1 (0.0)#.#########'####e) +9 longbow (freeze)..###.....###Fire: e) +9 longbow (freeze) ###.........##Zot (18662) Bullseye \=jDX##.......)...###.....###.....# D   shadow dragon (deflects missiles, she…)##...### ###...## p   ironbound preserver (launcher, deflec…)#....# #....# v   polterguardian (sheltered, bullseye t…)\=jX#...## ##...# TT 2 deep trolls (deflect missiles, 1 sh…)Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a polterguardian (moderately damaged, sheltered from injuries, targeted by_your dimensional bullseye, 76% to hit)  \=jXYCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\=j^P  Okay, then.\=j;_\=jd\=jf _\=j_f\=j; .....#)....... VividlyBlue the Marksdemigod #. ...#)....... Demigod \=jlm### #. #.#)....... Health: 112/177 ===============--------- TTv#. #.[........ Magic: 21/41 ============------------ #T#.#######.#........ AC: 9Str: 4 op.#..'.#[.#........ EV: 34Int: 15 \=j#D####.'..#........ SH: 0Dex: 40 #.#)...###..######### XL: 20 Next: 57% Place: Vaults:4 #.'.@.......#  Noise: ===------  Time: 40659.1 (0.0) \=j?#.#########'####  e) +9 longbow (freeze) .. ###.....###  Fire: e) +9 longbow (freeze)  # ##.........##  Zot (18662) Bullseye  ##.......)...## \=j #.....###.....#  D   shadow dragon (deflects missiles, she…) ##...### ###...## p   ironbound preserver (launcher, deflec…) \=jB#....# #....# v   polterguardian (sheltered, bullseye t…) #...## ##...# TT 2 deep trolls (deflect missiles, 1 sh…)\=j,Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a polterguardian (moderately damaged, sheltered from injuries, targeted byyour dimensional bullseye)\=js vTpdeep troll (lightly wounded, deflecting missiles, sheltered from  injuries, misshapen and m\=js utated)\=jTvTopYou can't see that place.  [the floor.]\=jPcT#*op*Donfirm with . or Enter, or press ? or * to list all spells.  Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: an ironbound preserver, wielding a +0 orcbow, wearing a +0 ring mail,  wearing a ring of willpower and carrying a +0 great mace (moderately wounded,  deflecting missiles, misshapen and mutated)\=j .....#)....... VividlyBlue the Marksdemigod\=jC #. ...#)....... Demigod### #.\=j #.#)....... Health: 112/177 ===============---------TTv#.#.[........ Magic: 21/41 ============------------#T#.#######.#........ AC: 9Str: 4o*.#..'.#[.#........ EV: 34Int: 15#D####.'..#........ SH: 0Dex: 40#.#)...###..######### XL: 20 Next: 57% Place: Vaults:4#.'.@.......#Noise: ===------  Time: 40659.1 (0.0)#.#########'####e) +9 longbow (freeze)..###.....###Fire: e) +9 longbow (freeze) ###.........##Zot (186\=j 62) Bullseye ##.......)...###.....###.....# D   shadow dragon (deflects missiles, she…)##...### ###...## p   ironbound preserver (launcher, deflec…)#....# #....# v   polterguardian (sheltered, bullseye t…)#...## ##...# TT 2 deep trolls (deflect missiles, 1 sh…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ironbound preserver, wielding a +0 orcbow, wearing a +0 ring mail,  wearing a ring of willpower and carrying a +0 great mace (moderately wounded,  deflecting missiles, misshapen and mutated)\=jL q######missha\=j ^The ironbound preserver is moderately wounded.  The deep troll twists and deforms.  The unravelling engulfs the deep troll!!  The deep troll is moderately wounded.  The shadow dragon twists and deforms.  The unravelling engulfs the shadow dragon!\=j \=j] C.D\=j 6T\=j \=j& .p.deflecThe shadow dragon is lightly wounded.\=j'+ )))The ironbound preserver shoots an arrow.\=jb & \=jb q.)@The arrow completely misses you.\=jc 4=======60.1 (11\=j"j \=jl _You hear a shout! _You recovered 2 HP!\=j R _You hear a shout! \=j D_You recovered 2 HP!  You shoot an arrow. The arrow hits the shadow dragon!!!  The arrow freezes the shadow dragon.  The shadow dragon is moderately wounded.  Your projectile teleports!\=j~ 3O\=jH  \=j q The arrow barely misses the polterguardian.\=j \=j[ , '\=j pYou encounter an ironbound thunderhulk. It is wielding a +0 dire flail.The shadow dragon closely misses you. The shadow dragon barely misses you.\=jX #O   ironbound thunderhulk (deflects missi…)\=j v   polterguardian (sheltered, bullseye (…)\=j8 6====---8 (0.70\=j \=j \=j H _The shadow dragon completely misses you. \=j [_You recovered 2 HP!\=jb  You shoot an arrow. The arrow hits the shadow dragon.  The shadow dragon is moderately wounded.\=j \=j7===----1.559\=j\=j'% \=j%_Your projectile teleports! The arrow misses the polterguardian. _You recovered 1 HP!\=j ) Your projectile teleports! The arrow misses the polterguardian.1  The arrow completely misses the shadow dragon.  The arrow hits the polterguardian!!!  The arrow freezes the polterguardian.\=j= :O.\=j? .TThe polterguardian is severely damaged.The shadow dragon completely misses you. x2\=j@ O.T\=jA M.p\=jFH GD \=jH [4-2.2\=j~N \=jQ _The shadow dragon claws you. _You took 3 damage!\=j }y.....#).#. ...#).### #. #.#).O.v#. #.[.#T#.#.#.oT.#..'.#[.#.#.####.'..#.\=j}#.#pD..###..##.O.†@......# #.#########'#### .. ###.....### # ##.## #.....###.....# ##...### ###...## o   orc warlord (polearm, launcher, defle#....# #....# p  \=j>~preserver (launcher, deflec#...## ##...# OO 2 ironbound thunderhulks (1 wanderin\=j. .  \=jexYou encounter an ironbound thunderhulk. It is wielding a +0 dire flail.\=jG'O\=j2T\=j.\=j TThe ironbound thunderhulk shouts!  The shadow dragon completely misses you. x2\=jcQ'T\=j K.T\=jM)p\=jo' \=jp   ironbound preserver (launcher, deflecO  thunderhulk (deflects missiv   polterguardian (sheltered, bullseye  The shadow dragon closely misses you. The orc warlord leaves your sight.\=jV72-3.2 (1.0\=jٚ:8\=j\=jB _The ironbound thunderhulk leaves your sight. \=j_You recovered 3 HP! You recovered 1 MP!\=j. _You recovered 3 HP! You recovered 1 MP!  You shoot an arrow.  \=jFThe arrow hits the ironbound preserver!!  The arrow freezes the ironbound preserver!  The ironbound preserver is almost dead.  Your projectile teleports! The arrow hits the polterguardian!!!\=j' TTTT 4 deep trolls (deflect missiles, 1 …)\=j0)\=jS .T\=j+You destroy the polterguardian! You kill the ironbound preserver!The shadow dragon is no longer deflecting missiles.  The deep troll is no longer deflecting missiles. x4\=jv1o\=jP.T\=jQ'T\=j' \=j.OThe ironbound thunderhulk is no longer deflecting missiles.  The shadow dragon barely misses you. x2\=j2#misshapen)o   orc warlord (polearm, launcher, missh1 misshapen)\=j9/178=9=9 (0.7 _The shadow dragon completely misses you.  \=jGTraining target 15.0 for Dodging reached!raining target 15.0 for Fighting reached!  Your Fighting skill increases to level 15!  Your Dodging skill increases to level 15!  You need to enable at least one skill for training.\=j/  --more--\=jA \=jzH % \=jH  Skill  Level Cost  Apt Skill  Level Cost  Apt \=j-I  a - Fighting  15.0  23.2  -1   k - Spellcasting  12.0  21.2  -2      \=jI      b - Maces & Flails   0.0   1.2  -1   l - Hexes  15.0  23.2  -1  \=jI  c - Polearms   0.0   1.2  -1   m - Necromancy   4.0   5.9  -1  \=jGJ  d - Staves   0.0   0.6  -1 +4 n - Translocations   4.0   5.9  -1  \=jJ  e - Unarmed Combat   0.0   1.2  -1   o - Alchemy   6.0   8.3  -1  \=jJ  f - Throwing   0.0   1.2  -1   p - Fire Magic   0.8   1.2  -1      \=j?K T    \=jK  g - Ranged Weapons  20.6  33.9  -1   q - Evocations   0.0   1.2  -1      \=jK a    \=jNL \ h - Armour   8.0  10.7  -1       i - Dodging  15.0  23.2  -1      \=jL  j - Stealth   6.0   7.0   0          \=j(M         \=jnM         \=jM         \=j N     You need to enable at least one skill.\=jN z[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets]=jWTargetTarget--  --  ]=jK6--  --  --  ]=jǭ/--  -- --  ]=j;6--  --  --  ]=jȮ9--  21.0 --  ]=jB&--  --  ]=j|--  a-z] set]=j$[-] clear selected targetcost|targets]=jt [?25h[?0c]=jt20 ]=jA" ]=j E [?25l[?1c]=jH-10.0 The species aptitude is in white. Bonus from skill manuals is in red.=] set aall targets]=j> h + Armour 8.0]=j!q= a + Fighting 15.0]=j(\> i + Dodging 15.0]=jFQ]=ja]=jh.....#)........ VividlyBlue the Marksdemigod#. ...#)........ Demigod### #.]=j=ix#.#)........ Health: 119/178 ================--------T..#.#.[......... Magic: 22/41 ============------------#T#.#######.#......... AC: 9Str: 4]=jio'.#..'.#[.#......... EV: 34Int: 15#T####.'..#......... SH: 0Dex: 40]=ji#.#TD..###..########## XL: 20 Next: 59% Place: Vaults:4#.'.O@......#Noise: ===------  Time: 40663.9 (0.7)#.#########'####]=j6jde) +9 longbow (freeze)..###.....###Fire: e) +9 longbow (freeze) ###.........##Zot (18657) ##.......)...###.....###.....#]=jjMD   shadow dragon (misshapen)##...### ###...## o   orc warlord (polearm, launcher, missh…)#....# #....# O   ironbound thunderhulk]=jj`#...## ##...# TTTT 4 deep trolls (1 misshapen) _The shadow dragon completely misses you.Training target 15.0 for Dodging reached!  Training target 15.0 for Fighting reached!  ]=j#kYour Fighting skill increases to level 15!Your Dodging skill increases to level 15!You need to enable at least one skill for training.]=jo]=jeu]=jw ]=jwe_You recovered 2 HP! ]=j #######..# .....#).# #. ...#).# ]=j ### #. #.#)#T..#. #.[.##T#.#######.#.#o'.#..'.#[.#.# #T####.'..#.........'#.#TD.@###..############.'.O.......# ##.#########'#### #..#.....### ##..## ##..)...## #.....###.....# # O   ironbound thunderhulk ]=jP ##...### ###...## # TT 2 deep trolls#....# #....# #.D.T)O ]=jp  ]=j 21---4.9 (1.06 _ ]=j  ]=j s _You recovered 2 HP! ]=j[  You shoot an arrow. The arrow hits the shadow dragon!! ]=j-N)T ]=j2/o ]=j6(  ]=j| O.T§The shadow dragon is moderately wounded.Strange energies crackle from the ironbound thunderhulk's apparatus. ]=j"D #o   orc warlord (polearm, launcher, missh…)O   ironbound thunderhulk ]=j'#TT 2 deep trolls  The ironbound thunderhulk blinks! The shadow dragon closely misses you. ]=j#15-===5.6 (0.75 ]=j) ]=j',  ]=jj,_The shadow dragon misses you. The shadow dragon claws you! _You took 6 damage! ]=j  You shoot an arrow. The arrow hits the shadow dragon!!! ]=j ]=j7-3======6.34 ]=j ]=j _The shadow dragon is severely wounded. _You recovered 2 HP! You recovered 1 MP!]=j`) .You shoot an arrow.  The arrow closely misses the shadow dragon.The arrow hits the deep troll!!! The arrow freezes the deep troll!]=j.h)   deep troll]=j_K.o]=jm_J'O]=j*`B)T]=j]i Dcatching breath, missh…)You kill the deep troll!]=jon *The shadow dragon breathes negative energy at you.]=j2T]=jc@T 2 deep trolls]=jII8==7.0]=j]=jq ]=j_The bolt of negative energy misses you. _You recovered 1 HP!]=j  You shoot an arrow. The arrow hits the shadow dragon!!!]=j^F .TThe shadow dragon is almost dead.]=j0JT.OYou shoot an arrow. The arrow hits the shadow dragon!!!  The shadow dragon is almost dead.  The orc warlord closely misses you. The deep troll closely misses you. ]=jJ The deep troll misses you. The deep troll barely misses you.The shadow dragon misses you.  The shadow dragon completely misses you.]=jS]=j4T20=73]=jZ]=jL\E _The shadow dragon claws you but does no damage. ]=j\e_You recovered 2 HP!]=j #######.........# VividlyBlue the Marksdemigod]=j2 .....#)........# Demigod #. ...#)........# Health: 120/178 ================-------- ### #. #.#)........# Magic: 18/41 ==========-------------- ]=jwT..#. #.[.........# AC: 9Str: 4 #T#.#######.#.........# EV: 34Int: 15 o'.#..'.#[.#.........# SH: 0]=jDex: 40 #.####.'..#.........' XL: 20 Next: 59% Place: Vaults:4 ]=j#.#ToD@###..########### Noise: ======---  Time: 40667.7 (0.0) #.'.OT......# # e) +9 longbow (freeze) ]=jeq#.#########'#### # Fire: e) +9 longbow (freeze)  .. ###.....### # Zot (18653)  # ##.........## # ]=jh##.......)...## # D   shadow dragon (catching breath, missh…) #.....###.....# # o   orc warlord (polearm, launcher, missh…) ##...### ###...## # O   ironbound thunderhulk ]=j #....# #....# # TT 2 deep trolls _The shadow dragon claws you but does no damage. _You recovered 2 HP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  ]=jnConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target]=j1]=jA 8#######.........# VividlyBlue the Marksdemigod.....#)........# Demigod#. ...#)........# Health: 120/178 ================--------### #.]=j #.#)........# Magic: 23/41 =============-----------T..#.#.[.........# AC: 9Str: 4#T#.#######.#.........# EV: 34Int: 15o'.#..'.#[.#.........# SH: 0Dex: 40#.####.'..#.........' XL: 20 Next: 59% Place: Vaults:4#.#ToD@###..########### Noise: ======---  Time: 40667.7 (0.0)]=j~!#.'.OT......## e) +9 longbow (freeze)#.#########'##### Fire: e) +9 longbow (freeze) ..###.....### # Zot (18653) ###.........## ###.......)...## # D   shadow dragon (catching breath, missh…)]=jE"#.....###.....# # o   orc warlord (polearm, launcher, missh…)##...### ###...## # O   ironbound thunderhulk#....# #....# # TT 2 deep trolls _You recovered 2 HP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetOkay, then.]=j(]=j)]=jV.]=j/. _]=j D.....#)#.]=jf #. ...#).#.### #. #.#).#.T..#. #.[..#.#T#.#######.#.#..T.#..'.#[.#.#.]=j #.####.'..#.'.#.#ToD.###..###########.#.'.OT.@....# #.]=j m#.#########'#####... ###.....### #[# ##.........## #. ]=j= ##.......)#.#.....###.....# #.##...### ###...## #.]=j #....# #....# #.#...## ##...# #T 3 deep trolls (1 wandering, 1 missha…)]=jrQ'T]=jm *misshapen)  ]=j!jElectricity crackles from the ironbound thunderhulk's apparatus.]=juM)T]=jG§T]=j} OThe bolt of lightning misses you.]=jcFThe deep troll attacks as it pursues you!]=j<.D]=j..T@O 2 ironbound thunderhulks]=jX2===---8.7 (12]=j7]=j _The deep troll completely misses you. x3 _You recovered 2 HP!]=j .....#).#.#. ...#).#.]=j7 1### #. #.#).#.T..#. #.[.#.#.#.#.#.#..O.#..'.#[.#.#.#T####.'..#.'.#.#)o.D###..##.#.'TO.T.@...# #.]=j q#.#########'#### #... ###.....### #[.# ##.## #.##.]=j= 6)...## #.#.....###.....# #.##...### ###...## #.#....# #....# #.]=j    ironbound thunderhulk#...## ##...# #]=j M.o]=jx K.T]=j KO)]=jp F.T]=j C.T]=j 0O]=jN C.D]=j 'O 2 ironbound thunderhulks]=jϦ o4------9]=jX A1 _]=j ]=j  ]=j m_You recovered 2 HP!]=j " .....#)........#.. VividlyBlue the Marksdemigod #. ...#)........#.. Demigod ]=jv ### #. #.#)........#.. Health: 124/178 ================-------- T..#. #.[.........#.. Magic: 18/41 ==========-------------- #.#.#######.#.........#.. AC: 9Str: 4 .'.#..'.#[.#.........#.. EV: 34Int: 15 ]=j -#O####.'..#.........'.. SH: 0Dex: 40 #.#)TO.###..###########.. XL: 20 Next: 59% Place: Vaults:4 ]=j!! >#.'.ToDT@...# #.. Noise: ---------  Time: 40669.7 (0.0) #.#########'#### #.. e) +9 longbow (freeze) .. ###.....### #[. Fire: e) +9 longbow (freeze)  # ##.........## #.. Zot (18651)  ##.......)...## #..]=je!  #.....###.....# #.. D   shadow dragon (catching breath, missh…) ##...### ###...## #.. o   orc warlord (polearm, launcher, missh…) ]=j! n#....# #....# #.. OO 2 ironbound thunderhulks #...## ##...# ### TTT 3 deep trolls (1 misshapen) _You recovered 2 HP! ]=j# _You recovered 2 HP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target]=j]=j  .....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #.#.#)........#.. Health: 124/178 ================--------T..#.#.[.........#.. Magic: 23/41 =============-----------]=jl L#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15]=j K#O####.'..#.........'.. SH: 0Dex: 40#.#)TO.###..###########.. XL: 20 Next: 59% Place: Vaults:4]=j!#.'.ToDT@...##.. Noise: ---------  Time: 40669.7 (0.0)#.#########'#####.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) ]=jh!###.........## #.. Zot (18651) ##.......)...## #..]=j!#.....###.....# #.. D   shadow dragon (catching breath, missh…)##...### ###...## #.. o   orc warlord (polearm, launcher, missh…)]=j("#....# #....# #.. OO 2 ironbound thunderhulks#...## ##...# ### TTT 3 deep trolls (1 misshapen) _You recovered 2 HP!  ]=jr"PCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=j"LAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetOkay, then.]=j=*]=j*]=j]2]=j=4. _]=jQ [  Press: ? - help, Dir - move target _Okay, then.  ]=j You shoot an arrow.  The arrow closely misses the deep troll.  The arrow hits the shadow dragon!!  You kill the shadow dragon!]=j )o   orc warlord (polearm, launcher]=jY [OO 2 ironbound thunderhulks]=j KTTT 3 deep trolls (1 misshapen)]=jM% ,T]=j+ 54====60===70.4 (0.7]=jF, :0]=jS4 ]=jo7  ]=j7 _The shadow dragon scales are intact enough to wear. _You recovered 1 HP! You recovered 1 MP!]=jg)) You kill the shadow dragon! _The shadow dragon scales are intact enough to wear. ]=jV_You recovered 1 HP! You recovered 1 MP!  You shoot an arrow.  The arrow closely misses the deep troll.  The arrow hits the orc warlord!!! The arrow freezes the orc warlord!]=j *The orc warlord is heavily wounded.Electricity crackles from the ironbound thunderhulk's apparatus.]=jfM.O]=jiDo.]=jyU T@]=jz{The bolt of lightning is repelled. The deep troll closely misses you.]=j{X127=====]=jE| 1.1]=jw]=j ]=j4_The deep troll completely misses you. x2 _You recovered 2 HP!]=j  You shoot an arrow. The arrow hits the deep troll!  The arrow freezes the deep troll.]=jU G.T.O  The deep troll is heavily wounded.The deep troll bites you! The deep troll claws you!100----===-849 _The deep troll completely misses you. The orc warlord completely misses you. _You took 27 damage!]=j-j &  ]=jj ZYou shoot an arrow. The arrow hits the deep troll!  The arrow freezes the deep troll.]=j KT)]=j ]=j 2-----2.58]=j¬ ]=j _The deep troll is severely wounded. _You recovered 2 HP!]=jbI.....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod]=j### #.#.#)........#.. Health: 102/178 =============-----------T..#.#.[.........#.. Magic: 24/41 ==============----------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40]=j=#.#)OTo###..###########.. XL: 20 Next: 60% Place: Vaults:4#.'.)TOT@...##.. Noise: ===------  Time: 40672.5 (0.0)#.#########'####]=j#.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18648) ]=jC##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)]=j##...### ###...## #.. OO 2 ironbound thunderhulks#....# #....# #.. TTT 3 deep trolls (1 misshapen)#...## ##...# ### _The deep troll is severely wounded. _You recovered 2 HP!  ]=jFire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)]=jEiI.....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod]=jj### #.#.#)........#.. Health: 102/178 =============-----------T..#.#.[.........#.. Magic: 24/41 ==============----------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40#.#)OTo###..###########.. XL: 20 Next: 60% Place: Vaults:4#.'.)TOT@...#]=jk#.. Noise: ===------  Time: 40672.5 (0.0)#.#########'#####.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18648) ##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. OO 2 ironbound thunderhulks#....# #....# #.. TTT 3 deep trolls (1 misshapen)#...## ##...# ###Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)  You shoot an arrow. The arrow hits the deep troll.  The arrow freezes the deep troll.]=jM.O]=jsAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)  You shoot an arrow. The arrow hits the deep troll.  The arrow freezes the deep troll.  The deep troll is almost dead.  The orc warlord barely misses you. The deep troll closely misses you.]=jGH33.2 (0.7]=j]=jְ ]=j$_The deep troll completely misses you. x2 _You recovered 1 HP!]=jO.....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #.]=j#.#)........#.. Health: 103/178 =============-----------T..#.#.[.........#.. Magic: 24/41 ==============----------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15]=j%#.####.'..#.........'.. SH: 0Dex: 40#.#).To###..###########.. XL: 20 Next: 60% Place: Vaults:4]=jW"#.'.OTOT@...##.. Noise: ===------  Time: 40673.2 (0.0)#.#########'#####.. e) +9 longbow (freeze)..]=j@###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18648) ]=j)##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. OO 2 ironbound thunderhulks]=j(#....# #....# #.. TTT 3 deep trolls (1 misshapen)#...## ##...# ### _The deep troll completely misses you. x2 _You recovered 1 HP!  ]=jmFire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)]=j4I.....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod]=js5 ### #.#.#)........#.. Health: 103/178 =============-----------T..#.#.[.........#.. Magic: 24/41 ==============----------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15]=j5#.####.'..#.........'.. SH: 0Dex: 40#.#).To###..###########.. XL: 20 Next: 60% Place: Vaults:4#.'.OTO)@...#]=j 6#.. Noise: ===------  Time: 40673.2 (0.0)#.#########'#####.. e) +9 longbow (freeze)..]=jR6###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18648) ##.......)...## #..]=j6#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. OO 2 ironbound thunderhulks]=j6#....# #....# #.. TTT 3 deep trolls (1 misshapen)#...## ##...# ###Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)  ]=jO7You shoot an arrow. The arrow barely misses the deep troll.The arrow hits the ironbound thunderhulk!  The arrow freezes the ironbound thunderhulk!]=j`pTskin (86% to hit)  You shoot an arrow. The arrow barely misses the deep troll.  The arrow hits the ironbound thunderhulk!  ]=jpThe arrow freezes the ironbound thunderhulk!  The ironbound thunderhulk is moderately wounded.The orc warlord completely misses you. The deep troll closely misses you.]=jRq[5=5]=jqH9 (0.77]=j]=ja  _The deep troll barely misses you. The deep troll completely misses you. _You recovered 2 HP! You recovered 1 MP!]=jS.....#)........#.. VividlyBlue the Marksdemigod]=jS#. ...#)........#.. Demigod### #.]=j5T#.#)........#.. Health: 105/178 ==============----------T..#.]=jT@#.[.........#.. Magic: 25/41 ==============----------#.#.#######.#.........#.. AC: 9Str: 4]=jT.'.#..'.#[.#.........#.. EV: 34Int: 15]=jU#.####.'..#.........'.. SH: 0Dex: 40]=jU#.#).To###..###########.. XL: 20 Next: 60% Place: Vaults:4#.'.OTOT@...#]=jU0#.. Noise: ===------  Time: 40673.9 (0.0)#.#########'####]=j*Vv#.. e) +9 longbow (freeze)..]=jpV###.....### #[. Fire: e) +9 longbow (freeze) #]=jV##.........## #.. Zot (18647) ##.......)...## #..]=jW#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)]=jrW##...### ###...## #.. OO 2 ironbound thunderhulks#....# #....# #.. TTT 3 deep trolls (1 misshapen)#...## ##...# ### ]=jW_The deep troll barely misses you. The deep troll completely misses you. ]=jW_You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)]=jRXPress: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animal]=jXskin (86% to hit)]=jo .....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #.]=jp #.#)........#.. Health: 105/178 ==============----------T..#.#.[.........#.. Magic: 25/41 ==============----------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40#.#).To###..###########.. XL: 20 Next: 60% Place: Vaults:4#.'.OTO[@...##.. Noise: ===------  Time: 40673.9 (0.0)#.#########'#####.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) #]=jFr ?##.........## #.. Zot (18647) ##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. OO 2 ironbound thunderhulks#....# #....# #.. TTT 3 deep trolls (1 misshapen)#...## ##...# ###Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)  You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll.  You kill the deep troll!]=j:v , 2]=j A[O]=jΨ eO§skin (86% to hit)  ]=j* QYou shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll.  You kill the deep troll!troll leather armour is intact enough to wear.  Strange energies crackle from the ironbound thunderhulk's apparatus.]=j ]=j 614.6 (0.76]=j_ ]=j  ]=j _The ironbound thunderhulk blinks! _You recovered 1 HP!]=j$.....#)........#.. VividlyBlue the Marksdemigod]=j#. ...#)........#.. Demigod### #.#.#)........#.. Health: 106/178 ==============----------T..#.#.[.........#.. Magic: 25/41 ==============----------#.#.#######.#.........#.. AC: 9Str: 4]=j.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40]=jA#.#).To###..###########.. XL: 20 Next: 61% Place: Vaults:4#.'O*T*O@...##.. Noise: ===------  Time: 40674.6 (0.0)#.#########'#####.. e) +9 longbow (freeze)..]=j###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18646) ##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)]=j[##...### ###...## #.. OO 2 ironbound thunderhulks#....# #....# #.. TT 2 deep trolls (1 misshapen)#...## ##...# ### _The ironbound thunderhulk blinks! ]=jKG_You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)]=jw).....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #.#.#)........#.. Health: 106/178 ==============----------T..#.#.[.........#.. Magic: 25/41 ==============----------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40]=jx#.#).To###..###########.. XL: 20 Next: 61% Place: Vaults:4#.'O§T[O@...##.. Noise: ===------  Time: 40674.6 (0.0)#.#########'#####.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18646) ]=j=y##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. OO 2 ironbound thunderhulks#....# #....# #.. TT 2 deep trolls (1 misshapen)#...## ##...# ###Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)  You shoot an arrow.  The arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk!]=j#Aim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)  ]=jkYou shoot an arrow.  The arrow hits the ironbound thunderhulk!!freezes the ironbound thunderhu]=jڱalk!  The ironbound thunderhulk is heavily wounded.]=jI75.3 (0.7]=j :5]=j]=jr _The orc warlord completely misses you. _You recovered 1 HP!]=j?.....#)........#.. VividlyBlue the Marksdemigod]=jY#. ...#)........#.. Demigod### #.#.#)........#.. Health: 107/178 ==============----------T..#.#.[.........#.. Magic: 25/41 ==============----------]=jL#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15]=jo#.####.'..#.........'.. SH: 0Dex: 40#.#).To###..###########.. XL: 20 Next: 61% Place: Vaults:4#.'O*T*O@...##.. Noise: ===------  Time: 40675.3 (0.0)]=j#.#########'#####.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) #]=j'##.........## #.. Zot (18645) ##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. OO 2 ironbound thunderhulks]=jv=#....# #....# #.. TT 2 deep trolls (1 misshapen)#...## ##...# ### _The orc warlord completely misses you. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line]=jAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)]=j4.....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #.]=j5#.#)........#.. Health: 107/178 ==============----------T..#.#.[.........#.. Magic: 25/41 ==============----------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15]=j<69#.####.'..#.........'.. SH: 0Dex: 40#.#).To###..###########.. XL: 20 Next: 61% Place: Vaults:4]=j6m#.'O§T[O@...##.. Noise: ===------  Time: 40675.3 (0.0)#.#########'#####.. e) +9 longbow (freeze)..]=jB7@###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18645) ]=j7)##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. OO 2 ironbound thunderhulks]=jX8#....# #....# #.. TT 2 deep trolls (1 misshapen)#...## ##...# ###Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)  ]=j8wYou shoot an arrow.  The arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk.]=jgF.T]=jhJ.T]=jiF.O]=jt#skin (86% to hit)  You shoot an arrow.  The arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk.  ]=jtThe ironbound thunderhulk is almost dead.  The ironbound thunderhulk barely misses you.]=jruS9====6.0 (0.7]=js{]=j} _The orc warlord misses you. _You recovered 2 HP!]=j.....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #.]=j#.#)........#.. Health: 109/178 ==============----------T..#.#.[.........#.. Magic: 25/41 ==============----------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40]=ja#.#)..o###..###########.. XL: 20 Next: 61% Place: Vaults:4#.'.OTTO@...##.. Noise: ====-----  Time: 40676.0 (0.0)#.#########'####]=j9#.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) #]=j##.........## #.. Zot (18645) ##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. OO 2 ironbound thunderhulks]=jB#....# #....# #.. TT 2 deep trolls (1 misshapen)#...## ##...# ### _The orc warlord misses you. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)]=jPress: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)]=je .....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #.#.#)........#.. Health: 109/178 ==============----------T..#.#.[.........#.. Magic: 25/41 ==============----------]=j#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40#.#)..o###..###########.. XL: 20 Next: 61% Place: Vaults:4#.'.OTT)@...#]=jXo#.. Noise: ====-----  Time: 40676.0 (0.0)#.#########'#####.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) #]=j##.........## #.. Zot (18645) ##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. OO 2 ironbound thunderhulks]=jB#....# #....# #.. TT 2 deep trolls (1 misshapen)#...## ##...# ###Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)  You shoot an arrow.  The arrow hits the ironbound thunderhulk!!  ]=j3The arrow freezes the ironbound thunderhulk.]=j   ironbound thunderhulk]=j [T.T]=j A)O]=j% Aim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)  You shoot an arrow.  ]=jc% The arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk.  You kill the ironbound thunderhulk!]=j* 102===-7 (0.74]=j/ ]=j1  ]=jN2 _The orc warlord completely misses you. _You recovered 1 HP!]=jlu .....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #.]=j%v {#.#)........#.. Health: 110/178 ==============----------T..#.#.[.........#.. Magic: 25/41 ==============----------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40#.#)..o###..###########.. XL: 20 Next: 62% Place: Vaults:4#.'.)OTT@...#]=jv H#.. Noise: ===------  Time: 40676.7 (0.0)#.#########'#####.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18644) ##.......)...## #..]=j0w #.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. O   ironbound thunderhulk#....# #....# #.. TT 2 deep trolls (1 misshapen)#...## ##...# ### _The orc warlord completely misses you. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)]=jW.....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #.#.#)........#.. Health: 110/178 ==============----------T..#.]=jL#.[.........#.. Magic: 25/41 ==============----------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40#.#)..o###..###########.. XL: 20 Next: 62% Place: Vaults:4#.'.)OTT@...#]=j#.. Noise: ===------  Time: 40676.7 (0.0)#.#########'#####.. e) +9 longbow (freeze)..]=j ###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18644) ##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. O   ironbound thunderhulk]=jj #....# #....# #.. TT 2 deep trolls (1 misshapen)#...## ##...# ###Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)  ]=j [You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll.]=j8]=j2=6=====7.4 (0.73]=j]=jv  Aim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)  You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll. _The deep troll is heavily wounded. _You recovered 2 HP! You recovered 1 MP!]=j.....#)........#.. VividlyBlue the Marksdemigod]=j#. ...#)........#.. Demigod### #.#.#)........#.. Health: 112/178 ===============---------T..#.#.[.........#.. Magic: 26/41 ===============---------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15]=jz%#.####.'..#.........'.. SH: 0Dex: 40#.#)..o###..###########.. XL: 20 Next: 62% Place: Vaults:4]=j#.'.)OTT@...##.. Noise: ====-----  Time: 40677.4 (0.0)#.#########'#####.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18643) ##.......)...## #..]=jI#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. O   ironbound thunderhulk#....# #....# #.. TT 2 deep trolls (1 misshapen)#...## ##...# ### ]=j_The deep troll is heavily wounded. _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)]=jN.....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #.]=jO#.#)........#.. Health: 112/178 ===============---------T..#.#.[.........#.. Magic: 26/41 ===============---------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40#.#)..o###..###########.. XL: 20 Next: 62% Place: Vaults:4]=j4P#.'.)OT)@...##.. Noise: ====-----  Time: 40677.4 (0.0)#.#########'#####.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18643) ##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)]=jPW##...### ###...## #.. O   ironbound thunderhulk#....# #....# #.. TT 2 deep trolls (1 misshapen)#...## ##...# ###Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)  You shoot an arrow. The arrow hits the deep troll!!  ]=j`Q(The arrow freezes the deep troll.]=jTX   deep troll (]=j$A[T]=jR*Aim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)  You shoot an arrow. The arrow hits the deep troll!!  The arrow freezes the deep troll.  ]=jYou kill the deep troll!  Electricity crackles from the ironbound thunderhulk's apparatus.]=jx @The bolt of lightning misses you.The orc warlord hits you from afar with a +1 bardiche of freezing!]=j495/178 ---===-8.1 (0.7]=j(#]=j% ]=j%_The orc warlord freezes you. _You took 17 damage!]=j I.....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod]=j ### #.#.#)........#.. Health: 95/178 ============------------T..#.#.[.........#.. Magic: 26/41 ===============---------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40]=jJ #.#)..o###..###########.. XL: 20 Next: 62% Place: Vaults:4#.'.)O*T@...##.. Noise: ===------  Time: 40678.1 (0.0)]=j #.#########'#####.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18643) ##.......)...## #..]=j 6#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. O   ironbound thunderhulk#....# #....# #.. T   deep troll (misshapen)#...## ##...# ### ]=j^ _The orc warlord freezes you. _You took 17 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)]=j I.....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod]=j ### #.#.#)........#.. Health: 95/178 ============------------T..#.#.[.........#.. Magic: 26/41 ===============---------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40]=jd #.#)..o###..###########.. XL: 20 Next: 62% Place: Vaults:4#.'.)O[T@...#]=j #.. Noise: ===------  Time: 40678.1 (0.0)#.#########'#####.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18643) ]=j F##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. O   ironbound thunderhulk]=j #....# #....# #.. T   deep troll (misshapen)#...## ##...# ###Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)  You shoot an arrow. The arrow hits the deep troll!!!  The arrow freezes the deep troll!]=j .OAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animal]=jG skin (86% to hit)  You shoot an arrow. The arrow hits the deep troll!!!  The arrow freezes the deep troll!  The deep troll is almost dead.]=j /deep troll bites you but does no damage.]=j>  The deep troll completely misses you. The deep troll barely misses you.]=j 7======8 (0.72]=j ]=jg  ]=j _The orc warlord closely misses you. _You recovered 2 HP!]=j+]=j[.....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #.]=j#.#)........#.. Health: 97/178 =============-----------T..#.]=j@#.[.........#.. Magic: 26/41 ===============---------#.#.#######.#.........#.. AC: 9Str: 4]=j@e.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0]=jEDex: 40#.#)..o###..###########.. XL: 20 Next: 62% Place: Vaults:4#.'.).OT@...##.. Noise: =====----  Time: 40678.8 (0.0)#.#########'####]=jV#.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18642) ##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. O   ironbound thunderhulk]=jU#....# #....# #.. T   deep troll (misshapen)#...## ##...# ### _The orc warlord closely misses you. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line]=jAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)]=jM.....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #.#.#)........#.. Health: 97/178 =============-----------]=j|T..#.#.[.........#.. Magic: 26/41 ===============---------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40]=jY#.#)..o###..###########.. XL: 20 Next: 62% Place: Vaults:4#.'.).O)@...##.. Noise: =====----  Time: 40678.8 (0.0)#.#########'#####.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) #]=j[##.........## #.. Zot (18642) ##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. O   ironbound thunderhulk#....# #....# #.. T   deep troll (misshapen)#...## ##...# ###Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)  You shoot an arrow. The arrow hits the deep troll!!!  The arrow freezes the deep troll.]=j(]=jN8]=j=83===--9.5 (0.71]=jOC]=jE  Aim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)  ]=jXFYou shoot an arrow. The arrow hits the deep troll!!!  The arrow freezes the deep troll. _You kill the deep troll! _You recovered 1 HP!]=jk.....#)........#.. VividlyBlue the Marksdemigod]=j*l#. ...#)........#.. Demigod### #.#.#)........#.. Health: 98/178 =============-----------T..#.#.[.........#.. Magic: 26/41 ===============---------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15]=jlB#.####.'..#.........'.. SH: 0Dex: 40#.#)..o###..###########.. XL: 20 Next: 63% Place: Vaults:4#.'.).O*@...##.. Noise: ===------  Time: 40679.5 (0.0)#.#########'#####.. e) +9 longbow (freeze)]=j0m..###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18641) ##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. O   ironbound thunderhulk]=jmP#....# #....# #..#...## ##...# ### _You kill the deep troll! _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animalskin (86% to hit)]=jj M.....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #.#.#)........#.. Health: 98/178 =============-----------]=j9 T..#.#.[.........#.. Magic: 26/41 ===============---------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40#.#)..o###..###########.. XL: 20 Next: 63% Place: Vaults:4#.'.).O)@...##.. Noise: ===------  Time: 40679.5 (0.0)#.#########'####]=j #.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18641) ##.......)...## #..]=j V#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. O   ironbound thunderhulk#....# #....# #..#...## ##...# ###Press: ? - help, Shift-Dir - straight lineAim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animal]=jl skin (86% to hit)  You shoot an arrow.  The arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk!]=j7 F[O]=jl Aim: an ironbound thunderhulk, wielding a +0 dire flail and wearing a +0 animal]=j skin (86% to hit)  You shoot an arrow.  The arrow hits the ironbound thunderhulk!!freezes the ironbound thunderhu]=j' alk!  The ironbound thunderhulk is heavily wounded.]=j O100/17880.2 (0.7]=j5 ]=j _The orc warlord barely misses you. _You recovered 2 HP!]=j! I.....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod]=j ### #.#.#)........#.. Health: 100/178 =============-----------T..#.#.[.........#.. Magic: 26/41 ===============---------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40]=j #.#)..o###..###########.. XL: 20 Next: 63% Place: Vaults:4#.'.).[O@...##.. Noise: ===------  Time: 40680.2 (0.0)#.#########'####]=jf #.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18641) ##.......)...## #..]=j #.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. O   ironbound thunderhulk#....# #....# #..#...## ##...# ### ]=j _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line]=jb Aim: an orc warlord, wielding a +1 bardiche of freezing, wearing a +2 chain  mail of poison resistance and carrying a +0 arbalest (heavily wounded,  misshapen and mutated, 86% to hit)]=jh.....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #.#.#)........#.. Health: 100/178 =============-----------T..#.#.[.........#.. Magic: 26/41 ===============---------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40#.#)..o###..###########.. XL: 20 Next: 63% Place: Vaults:4#.'.).[O@...##.. Noise: ===------  Time: 40680.2 (0.0)#.[31]=jkm#########'#####.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18641) ##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. O   ironbound thunderhulk#....# #....# #..#...## ##...# ###Aim: an orc warlord, wielding a +1 bardiche of freezing, wearing a +2 chain  mail of poison resistance and carrying a +0 arbalest (heavily wounded,  misshapen and mutated, 86% to hit)  You shoot an arrow.  The arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk.]=j\misshapen and mutated, 86% to hit)  You shoot an arrow.  The arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk.  The ironbound thunderhulk is almost dead.ironbound thunderhulk hits you with a +0 dire flail!!]=jӍ81/178 ---====9 (0.70]=jՕ]=jW _The orc warlord completely misses you. _You took 19 damage!]=j6.....#)........#.. VividlyBlue the Marksdemigod]=j#. ...#)........#.. Demigod### #.#.#)........#.. Health: 81/178 ==========--------------T..#.#.[.........#.. Magic: 26/41 ===============---------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15]=j,#.####.'..#.........'.. SH: 0Dex: 40#.#)..o###..###########.. XL: 20 Next: 63% Place: Vaults:4#.'.).[O@...#]=j~#.. Noise: ====-----  Time: 40680.9 (0.0)#.#########'#####.. e) +9 longbow (freeze)..]=j###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18640) ##.......)...## #..]=j!S#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. O   ironbound thunderhulk#....# #....# #..]=jr#...## ##...# ### _You took 19 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an orc warlord, wielding a +1 bardiche of freezing, wearing a +2 chain  mail of poison resistance and carrying a +0 arbalest (heavily wounded,  misshapen and mutated, 86% to hit)]=j$.....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #.]=j{#.#)........#.. Health: 81/178 ==========--------------T..#.#.[.........#.. Magic: 26/41 ===============---------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40#.#)..o###..###########.. XL: 20 Next: 63% Place: Vaults:4#.'.).[)@...#]=j#.. Noise: ====-----  Time: 40680.9 (0.0)#.#########'#####.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18640) ]=jo##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #.. O   ironbound thunderhulk#....# #....# #..]=jn#...## ##...# ###Aim: an orc warlord, wielding a +1 bardiche of freezing, wearing a +2 chain  mail of poison resistance and carrying a +0 arbalest (heavily wounded,  misshapen and mutated, 86% to hit)  ]=j8~You shoot an arrow.  The arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk.]=j(]=jB]=j3R3=74===-]=jRa1.6 (0.739]=jj]=ju!]=jumisshapen and mutated, 86% to hit)  You shoot an arrow.  The arrow hits the ironbound thunderhulk!!  The arrow freezes the ironbound thunderhulk. ]=jw_You kill the ironbound thunderhulk! _You recovered 2 HP! You recovered 1 MP!]=jW.....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #.#.#)........#.. Health: 83/178 ===========-------------T..#.]=j##.[.........#.. Magic: 27/41 ===============---------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40]=jzv#.#)..o###..###########.. XL: 20 Next: 64% Place: Vaults:4#.'.).[*@...##.. Noise: ===------  Time: 40681.6 (0.0)#.#########'#####.. e) +9 longbow (freeze)..]=j###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18639) ##.......)...## #..]=j!#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #..#....# #....# #..#...## ##...# ### _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)]=j9Press: ? - help, Shift-Dir - straight lineAim: an orc warlord, wielding a +1 bardiche of freezing, wearing a +2 chain  mail of poison resistance and carrying a +0 arbalest (heavily wounded,  misshapen and mutated, 86% to hit)]=j q.....#)........#.. VividlyBlue the Marksdemigod]=jq#. ...#)........#.. Demigod### #.#.#)........#.. Health: 83/178 ===========-------------T..#.]=jq#.[.........#.. Magic: 27/41 ===============---------#.#.#######.#.........#.. AC: 9]=jBrStr: 4.'.#..'.#[.#.........#.. EV: 34]=jrInt: 15#.####.'..#.........'.. SH: 0]=jr-Dex: 40]=jFs#.#)..o###..###########.. XL: 20 Next: 64% Place: Vaults:4#.'.).[)@...#]=js#.. Noise: ===------  Time: 40681.6 (0.0)#.#########'#####.. e) +9 longbow (freeze)..]=jt###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18639) ##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)]=jQt##...### ###...## #..#....# #....# #..#...## ##...# ###Press: ? - help, Shift-Dir - straight lineAim: an orc warlord, wielding a +1 bardiche of freezing, wearing a +2 chain  ]=jtmail of poison resistance and carrying a +0 arbalest (heavily wounded,  misshapen and mutated, 86% to hit)  You shoot an arrow.  The arrow hits the orc warlord but does no damage.]=jY!)]=jȱmail of poison resistance and carrying a +0 arbalest (heavily wounded,  misshapen and mutated, 86% to hit)  You shoot an arrow.  ]=jwThe arrow hits the orc warlord but does no damage.  The orc warlord is heavily wounded.]=jpEorc warlord unwields a +1 bardiche of freezing.]=j׺ ]=j-3))]=jZThe orc warlord wields a +0 arbalest. The orc warlord shoots a bolt.]=j9)@]=j42.3 (0.78]=j]=jr? _The bolt completely misses you. ]=j [_You recovered 1 HP!]=j\.....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #.#.#)........#.. Health: 84/178 ===========-------------T..#.#.[.........#.. Magic: 27/41 ===============---------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40#.#)..o###..###########.. XL: 20 Next: 64% Place: Vaults:4#.'.).[*@...##.. Noise: ===------  Time: 40682.3 (0.0)#.#########[39;49]=jI m'#####.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18638) ##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #..#....# #....# #..#...## ##...# ### _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an orc warlord, wielding a +0 arbalest, wearing a +2 chain mail of poison  resistance and carrying a +1 bardiche of freezing (heavily wounded, misshapen  and mutated, 86% to hit)]=j.....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #.]=j#.#)........#.. Health: 84/178 ===========-------------T..#.#.[.........#.. Magic: 27/41 ===============---------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40]=jv#.#).))###..###########.. XL: 20 Next: 64% Place: Vaults:4#.'.).[)@...##.. Noise: ===------  Time: 40682.3 (0.0)#.#########'#####.. e) +9 longbow (freeze)..]=j###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18638) ##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)]=jZ##...### ###...## #..#....# #....# #..#...## ##...# ###Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an orc warlord, wielding a +0 arbalest, wearing a +2 chain mail of poison  resistance and carrying a +1 bardiche of freezing (heavily wounded, misshapen  and mutated, 86% to hit)  You shoot an arrow.]=j1 .o)Press: ? - help, Shift-Dir - straight lineAim: an orc warlord, wielding a +0 arbalest, wearing a +2 chain mail of poison  resistance and carrying a +1 bardiche of freezing (heavily wounded, misshapen  and mutated, 86% to hit)  ]=j eYou shoot an arrow.  The arrow barely misses the orc warlord.]=jZ 9))]=jZ #)@]=j[ ]=j[ #6]=j7\ %3.0 (0.7]=je ]=jh  ]=joh _The orc warlord shoots a bolt. The bolt misses you. _You recovered 2 HP! ]=j).....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #. ]=j*0#.#)........#.. Health: 86/178 ===========-------------T..#.#.[.........#.. Magic: 27/41 ===============---------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40#.#)..o###..###########.. XL: 20 Next: 64% Place: Vaults:4#.'.).[*@...##.. Noise: ===------  Time: 40683.0 (0.0) ]=j-T#.#########'#####.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18638) ##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #..#....# #....# #..#...## ##...# ### _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an orc warlord, wielding a +0 arbalest, wearing a +2 chain mail of poison  resistance and carrying a +1 bardiche of freezing (heavily wounded, misshapen  and mutated, 86% to hit) ]=jg.....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #. ]=jhv#.#)........#.. Health: 86/178 ===========-------------T..#.#.[.........#.. Magic: 27/41 ===============---------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0 ]=ji?Dex: 40#.#)..o###..###########.. XL: 20 Next: 64% Place: Vaults:4#.'.).[)@...##.. Noise: ===------  Time: 40683.0 (0.0)#.#########'#### ]=j;j!#.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze)  ]=jj###.........## #.. Zot (18638) ##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…) ]=jskc##...### ###...## #..#....# #....# #..#...## ##...# ###Press: ? - help, Shift-Dir - straight line ]=j leAim: an orc warlord, wielding a +0 arbalest, wearing a +2 chain mail of poison  resistance and carrying a +1 bardiche of freezing (heavily wounded, misshapen  and mutated, 86% to hit)  You shoot an arrow. The arrow hits the orc warlord!!  The arrow freezes the orc warlord! ]=j88) ]=jۢ.7==== ]=j^7 (0.77 ]=j  resistance and carrying a +1 bardiche of freezing (heavily wounded, misshapen  and mutated, 86% to hit)  You shoot an arrow. The arrow hits the orc warlord!!  The arrow freezes the orc warlord! _The orc warlord is almost dead. _You recovered 1 HP! ]=jq .....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #.#.#)........#.. Health: 87/178 ===========-------------T..#.#.[.........#.. Magic: 27/41 ===============---------#.#.#######.#.........#.. AC: 9Str: 4 ]=jr .'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40#.#)..o###..###########.. XL: 20 Next: 64% Place: Vaults:4#.'.).[*@...##.. Noise: ====-----  Time: 40683.7 (0.0)#.#########'#####.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18637) ##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…) ]=j4s K##...### ###...## #..#....# #....# #..#...## ##...# ### _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an orc warlord, wielding a +0 arbalest, wearing a +2 chain mail of poison  ]=js resistance and carrying a +1 bardiche of freezing (almost dead, misshapen and  mutated, 86% to hit) ]=j .....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #. ]=jr #.#)........#.. Health: 87/178 ===========-------------T..#.#.[.........#.. Magic: 27/41 ===============---------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40#.#)..)###..###########.. XL: 20 Next: 64% Place: Vaults:4#.'.).[)@...##.. Noise: ====-----  Time: 40683.7 (0.0)#.#########'#### ]=j #.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18637) ##.......)...## #..#.....###.....# #.. o   orc warlord (polearm, launcher, missh…)##...### ###...## #..#....# #....# #.. ]=j #...## ##...# ###Press: ? - help, Shift-Dir - straight lineAim: an orc warlord, wielding a +0 arbalest, wearing a +2 chain mail of poison  resistance and carrying a +1 bardiche of freezing (almost dead, misshapen and  mutated, 86% to hit)  You shoot an arrow. The arrow hits the orc warlord.  The arrow freezes the orc warlord. ]=jn W) ]=j 1) ]=jk 99====-4.4 (0.76Aim: an orc warlord, wielding a +0 arbalest, wearing a +2 chain mail of poison  ]=jR 8resistance and carrying a +1 bardiche of freezing (almost dead, misshapen and  mutated, 86% to hit)  You shoot an arrow. The arrow hits the orc warlord.  The arrow freeze _You kill the orc warlord! ]=j  ]=j   ]=j Your +0 Gell's gravitambourine (2/2) jingles faintly as it regains its power. _You recovered 2 HP!!]=j.....#)........#.. VividlyBlue the Marksdemigod!]=jn#. ...#)........#.. Demigod### #.#.#)........#.. Health: 89/178 ============------------T..#.#.[.........#.. Magic: 27/41 ===============---------#.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15!]=j#.####.'..#.........'.. SH: 0Dex: 40#.#)..)###..###########.. XL: 20 Next: 64% Place: Vaults:4!]=jz#.'.).[)@...##.. Noise: ===------  Time: 40684.4 (0.0)#.#########'#####.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) #!]=j ##.........## #.. Zot (18636) ##.......)...## #..#.....###.....# #.. ##...### ###...## #..!]=jb #....# #....# #.. !]=j#...## ##...# ### !]=j iThe arrow freezes the orc warlord. _You kill the orc warlord!!]=jBYour +0 Gell's gravitambourine (2/2) jingles faintly as it regains its power. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line!]=j .....#)........#.. VividlyBlue the Marksdemigod#. ...#)........#.. Demigod### #.#.#)........#.. Health: 89/178 ============------------T..#.#.[.........#.. Magic: 27/41 ===============---------!]=j #.#.#######.#.........#.. AC: 9Str: 4.'.#..'.#[.#.........#.. EV: 34Int: 15#.####.'..#.........'.. SH: 0Dex: 40#.#)..)###..###########.. XL: 20 Next: 64% Place: Vaults:4#.'.).[)@...##.. Noise: ===------  Time: 40684.4 (0.0)#.#########'#####.. e) +9 longbow (freeze)..###.....### #[. Fire: e) +9 longbow (freeze) ###.........## #.. Zot (18636) ##.......)...## #..#.....###.....# #.. ##...### ###...## #.. !]=jn [34m#....# #....# #.. #...## ##...# ###  _You kill the orc warlord!Your +0 Gell's gravitambourine (2/2) jingles faintly as it regains its power. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.!]=j!]=jH. _!]=jT !]=jU !]=j] !]=ji !]=j2l !]=jl o918=5 !]=jl _!]=j1u !]=j !]=j؃ >34!]=jj !]=jj !]=j !]=j $5!]=je 03!]=jҡ !]=jƯ !]=j #7!]=j =9=2!]=j !]=j !]=jn #9!]=j C=1!]=j( !]=j !]=j @101/178!]=j :0!]=j* !]=j !]=jw U329!]=jk !]=jJ !]=j o5=30=!]=j  :8!]=j% !]=j0 !]=j1 f7=7!]=j9 !]=jH !]=jI $9!]=jJ 06!]=jQ !]=j\ !]=j] ?12=!]=j^ :5!]=jh !]=jt !]=ju S4=1!]=jav j==4!]=j.~ !]=j !]=j T63!]=j !]=j !]=j T82!]=jY !]=jU !]=j $20!]=jl U=1!]=j !]=j !]=j #2!]=jN K=2=!]=j 00!]=j@ !]=jx !]=jF $4!]=j 119!]=j !]=j !]=jڹ T68!]=j !]=j !]=jg 128=3=7!]=j !]=jO !]=j s30=6!]=j !]=j !]=j `25!]=j !]=ji !]=j p4=4!]=j !]=j !]=jb 7=4=3!]=j !]=j !]=j6 `92!]=j' !]=jb 41=1!]=jr !]=jc !]=j p3=0!]=j !]=jc !]=j x55=09!]=jd !]=j !]=j~ `78!]=j) !]=jV !]=j3 p9=7!]=j* !]=j !]=j \51=6!]=j j==6!]=j+ !]=j !]=j `35!]=j !]=j !]=j+ `54!]=j !]=j !]=j} p7=3!]=jV !]=j5 !]=j @60=!]=j i7=2!]=j !]=j" !]=jI# `21!]=j&% !]=jx) !]=j) p4=0!]=j+ !]=jU. !]=j. @6=!]=j`/ 2599!]=j0 !]=j4 !]=j55 w88=8!]=j7 !]=jE: !]=j: a707!]=jY= !]=ja@ !]=j@ Z2=6!]=j'A !]=jB !]=jF !]=jF p4=5!]=jlN !]=jR !]=jXS w69=4!]=jHU !]=jX !]=j|X p8=3!]=jYZ !]=j^ !]=j_ B2!]=j` !]=j d !]=jod q40=1!]=jNf !]=jWj !]=jj B0!]=jl !]=jo !]=jo U=89!]=jq !]=ju !]=ju B8!]=jw !]=jz !]=j{ #1!]=jf{ j==7!]=j| !]=j !]=j! !]=j B6!]=jB !]=j Q .....#).# #. ...#).# ### #. #.#).#!]=j  T..#. #.[.# #.#.#.#.# .'.#..'.#[.#.# #.####.'..#.' #.#)..)###..## #.'.).[@....# #!]=j 7--- #.#########'#### # .. ###.....### #[ # ##.## # ##.)...## #!]=j  #.....###.....# # ##...### ###...## # #....# #....# # #...## ##...# !]=j: #######.# .....#).# !]=j #. ...#).#### #. #.#).#T..#. #.[.##.#.#######.#.#.'.#..'.#[.#.# #.####.'..#.........' #.#)..@###..########### #.'.).[)....#  # #.#########'#### #!]=j  .. ###.....### ## ##...... # ##.......)...## # #.....###.....# # ##...### ###...## # #....# #....#  Items here: )) [[[ ††.!]=j 17350.0)!]=jK ---5.4 (515 _!]=j !]=jH   !]=j 2Items here: )) [ †. _You recovered 89 HP! You recovered 14 MP!!]=j !]=j !]=j !]=j !]=j !]=j{ I4 _!]=j !]=j !]=j !]=j8 T=3!]=j !]=j  .....#).#. ...#)!]=j b.### #. #.#). ...#. #.[. #.#.#######.#. .'.#..'.#[.#. #.####.'..#.!]=j #.#)..)###..######### #.'.@.[)....#  #.#########'####  .. ###.....###  # ....##  ##!]=j )...## #.....###.....#  ## ###...# #....# #.... #...## ##...M - a ring of willpower!]=j 17.4 (2.0)!]=j> e8.4 (32!]=j !]=j  !]=j =_Items here: )) [ †.!]=j.!]=jd/!]=j1!]=j?"]=jX1"]=j"]=j$  Things that are here:"]=j6v  a +0 battleaxe; a +0 plate armour; a human corpse"]=j "]=j{ I0 _"]=jK"]=j("]=j"]=j@C79"]=j"]=jy"]=j"]=j]:8"]=j`"]=j V  There is an open door, spattered with blood here."]=jj#"]=j$I7 _"]=jG%"]=jF'"]=j+X6"]=j,"]=j/"]=j0"]=j1B5"]=jz2"]=jl4"]=j9n4"]=jB3"]=jD"]=jDB2"]=jE"]=j*M"]=jO"]=j5PB1"]=jQ"]=jSE  There is a large open door here."]=jW"]=jWI0 _"]=j8Y"]=j["]=j_\C69"]=jW]"]=jk_I _i - 7 scrolls of identify (gained 1)"]=ja"]=jaB8"]=j c"]=jf"]=jdfB7"]=jig"]=jlO _You now have 2145 gold pieces (gained 37)."]=jn"]=joB6"]=jp"]=jq"]=jut"]=jtB5"]=ju"]=jwE  There is a large open door here."]=j"#####..'. #.#) ...#..# #.[ #.#.#######.# "]=j#.'.#..'.#[.# #.#.####.'..# #.#)..)###..### #.'.).[)....#  #####.#########' #.@...# ###....."]=j55.4 (17.0) #.#''## ##....... ...#..# ##.......) .'...#..# ##...)'^..#..# ##...### ##"]=jL####...#..# #....#....#### #...####### #...# #...##"]=jDž"]=jNf6.4 (184"]=j"]=j.Q _Found a glowing giant club."]=jp>"]=jQ?"]=j"@"]=jD"]=j H"]=j{JX3"]=jWK"]=jM"]=jmNB2"]=jO"]=jXP"]=jR"]=jSB1"]=j.############ #...# #...# #..."]=jT ##... #...  ##..  ##.  "]=jQ## "]=j-"]=jԏi6.4 (10.0)4"]=j"]=jx "]=jӔ5_Found a metal staircase leading down."]=jj"]=jk"]=jm"]=j%x"]=jz"]=jP|X3"]=j&}"]=j"]=j!B2"]=j"]=j"]=jP"]=jȅB1"]=jl"]=j "]=j "]=jtB0"]=j?"]=j"]=j"]=jC49"]=j"]=jv@  There is an open door here."]=j"]=jD+8 "]=j_"]=jL"]=j"]=j"]=jhB7"]=j"]=j"]=jN.. #.. #..#......#.. #''#.#''.#.######...#.. '.'..^.'...#..# "]=j#.'...)'^..#..# #####.######...#..# ##...'..........#### ##..>.############  #...@.#73.4 (7"]=jk.0) #.....###.....## #.....# .....#....#"]=j٣[..#..# "]=jި"]=jSe4.4 (86"]=j"]=jg) _Found a scale mail."]=j3"]=j"]=j"]=jT"]=j n5"]=j"]=jB4"]=j:"]=j"]=j"]=jB3"]=j<"]=jx"]=j"]=jB2"]=jL"]=jB"]=j"]=j0B1"]=j"]=jC"]=j"]=j?B0"]=j"]=j"]=jL"]=jC39"]=ju"]=j"]=j"]=jkB8"]=j"]=j"]=j"]=jB7"]=j8"]=j"]=j\"]=jB6"]=jv"]=j}"]=j"]=jB5"]=jB"]=j"]=j"]=j]B4"]=j"]=jG"]=j"]=jIB3"]=j"]=j-"]=j"]=j,2"]=j"]=j"]=j"]=j"]=j,1"]=ji"]=j"]=j "]=j "]=ja B0"]=j "]=j "]=jV "]=j0 C29"]=j "]=j "]=j "]=jh B8"]=j "]=j %  "]=j8! There is an open door here."]=j^# "]=j%$ I7 _"]=j|% "]=j' "]=j/, "]=j, B6"]=j- "]=j0 "]=j2 "]=jC3 B5"]=j4 "]=j6 "]=j9 "]=jG: B4"]=j!= "]=j0I  "]=jI : There is an open door here."]=j~P "]=jFR +3 "]=jR _"]=jU "]=jX "]=j[ X2"]=j[ "]=j\ "]=j^ "]=js_ P1"]=jra "]=jc "]=jd B0"]=j,e "]=je "]=j_g "]=j h C19"]=jh "]=jLi "]=jj "]=jk B8"]=j%l "]=jlm "]=j?o "]=jo B7"]=jp "]=j(q "]=jhr "]=js X6"]=js "]=jdu "]=jv X5"]=jx "]=jz "]=jz X4"]=j{ "]=j} "]=j} B3"]=ji~ "]=j  "]=jO "]=j X2"]=j^ "]=j "]=j X1"]=jԅ "]=j5 "]=j X0"]=j @  There is an open door here."]=j "]=j J09 _"]=j "]=j: "]=j4< "]=j< B8"]=j?= "]=j> @  There is an open door here."]=jZ@ "]=j@ +7 "]=jFA _"]=jA "]=jFB "]=jC "]=j;D B6"]=jD "]=jF "]=j G "]=jzG B5"]=jG "]=jH "]=jI "]=jI B4"]=jZJ "]=j$K "]=jL "]=jBM B3"]=jM "]=jfN "]=jCP "]=jP B2"]=jQ "]=jJY "]=j[ "]=j\ B1"]=j\ "]=j] "]=j` "]=jMa B0"]=jb "]=jc "]=j/e "]=je D499"]=jPf "]=jm "]=jo "]=jHp B8"]=jOq "]=js "]=jv "]=jv B7"]=j9x "]=jy "]=j| X6"]=j ~ "]=j "]=j "]=j( B5"]=jR "]=j܆ V  There is an open door, spattered with blood here."]=j "]=j I4 _"]=j "]=j "]=jҏ "]=j@ B3"]=jm "]=jK "]=j "]=j B2"]=je "]=jz "]=j} "]=j B1"]=j "]=j @  There is an open door here."]=j "]=jN I0 _"]=j: "]=j  ### #...)...# # ..# #####)######## ..# #....... ..# #....... ..############....... ..##... .....#)...... ..##..### ...#)........ #############..'.# #.#)........# ............#..#@# #.[.........# ##.....#''#.#.#######.#.........# .#.....#..#.'.#..'.#[.#.........# .#.#####..#.#.####.'..#.........' .#.#..##..#.#)..)###..########### .#.#..##..#.'.).[)....##  '#.#..#####.#########'#####  ...#..#.....# ###.....### #  ...#''#.#''## ##.........## # You pick up a parchment of Gloom and begin reading..."]=j 1830.4 (56.0)"]=jM g1.4 (5789"]=j "]=j > _You add the spell Gloom to your library."]=j= "]=jg> "]=j3@ "]=jE "]=j4H "]=jI B8"]=jK "]=j`O @  There is an open door here."]=jQ "]=j>R I7 _"]=jS "]=jU "]=jY "]=j/Z B6"]=j[ "]=j4^ "]=j` "]=j%a B5"]=jb "]=jOe "]=jh "]=jh B4"]=jj "]=jm "]=j}v "]=jv B3"]=jy "]=j~ "]=j~ B2"]=j/ "]=j P _a - a wand of flame (51) (gained 6 charges)"]=j؋ "]=j B1"]=j "]=jF "]=j "]=jG B0"]=j "]=jC @  There is an open door here."]=j "]=j~ J79 _"]=j "]=jܩ "]=jt B8"]=j "]=jH I _i - 8 scrolls of identify (gained 1)"]=js "]=j B7"]=j "]=j\ @  There is an open door here."]=jN "]=j I6 _"]=j "]=j "]=j "]=j B5"]=j "]=j "]=j "]=jw B4"]=j "]=j3 "]=jF "]=j B3"]=j "]=j "]=jc "]=j B2"]=j "]=j "]=j "]=jS B1"]=j "]=j9 "]=ju "]=j B0"]=j "]=js "]=j} "]=j C69"]=j"]=j}"]=j "]=j& B8"]=jq "]=jV  There is an open door, spattered with blood here."]=jm"]=jI7 _"]=j"]=jP"]=j"]=jB6"]=j"]=j,"]=j "]=jD!B5"]=j""]=j$"]=j?("]=j(B4"]=j)"]=j,"]=j."]=j.B3"]=j+0"]=jC2"]=j5"]=jF6B2"]=jU7"]=j)9"]=j;"]=j;B1"]=j<"]=jm?"]=j@"]=jAB0"]=jA"]=jC"]=jEg  You encounter a boggart."]=jK #####.....#''#.#.#######. #..#.....#..#.'.#..'.#[."]=jL..... #..#.#####..#.#.####.'..... #..#.#..##..#.#)..)###..... #..#.#..##..#.'.).[).....##''#.#..#####.#########'.....#.....#..#.....# ###... "]=jfL|.......#.....#''#.#''## ##..... .......#.######.@.#..# ##...... .......'.g..^.'...#..# #.....# ########.'...)'^..#..# ##...###  "]=jLB######...#..# #....#  ##...'..........#### #...##  ##..>.############ #...# g   boggart (wandering) ##.....##...## #.....###....# .....####...###"]=jGPN60.4 (29g"]=jQk 'gThe boggart shouts!"]=jV~gg 2 boggarts (1 wandering)"]=j:Wp==1.4 (3059"]=j}["]=j]X _You encounter a boggart.#]=j . '[ #..#.#####..#. #..#.#..##..#.#)..) #..#.#..##..#.'.).[)#..#####.#..#.....# #''#.#''## #.@.#..# #]=j'g.^.'...#..# ...)'^..#..#   ######...#..#   ....####   ##..>###### #...#    #]=jo9 . '[ #..#.#####..#. #..#.#..##..#.#)..) #..#.#..##..#.'.).[)#..#####.#..#.....# #''#.#''## #.@.#..# 'g.^.'...#..# ...)'^..#..#   ######...#..#   #]=jp....####   ##..>###### #...# #]=jt3#]=jy#]=jN{d _There are monsters nearby!#]=j,$ #]=jO. '[ #..#.#####..#. #..#.#..##..#.#)..)#]=j0U #..#.#..##..#.'.).[)#..#####.#..#.....# #''#.#''## #]=ji#.@.#..# 'g.^.'...#..# ...)'^..#..# #]=j#  ######...#..# #]=jQ+  ....####  #]=j= ##..>###### #...#  #]=jB  #]=j3 . '[ #..#.#####..#. #..#.#..##..#.#)..) #..#.#..##..#.'.).[)#..#####.#..#.....# #''#.#''## #.@.#..# 'g.^.'...#..# ...)'^..#..#   ######...#..#   ....####   ##..>###### #...# #]=j!#]=j#]=j#]=jd#]=jd _There are monsters nearby!#]=j .  You shoot an arrow. The arrow hits the boggart!!!  The arrow freezes the boggart.#]=jE )))))g   boggart (#]=j 2g'#]=j \..^.'#]=j 8=2.1 (0.7)#]=jC #]=j  #]=jS =_You kill the boggart!$]=j' $]=j~.You shoot an arrow. The arrow hits the boggart! The arrow freezes the boggart.$]=ǰO)))))$]=jX..^.'$]=j.58$]=jl:8$]=jF$]=jK _You kill the boggart!$]=j'$]=j$]=j$]=jgH _No target in view!$]=j $]=j $]=jd $]=j6) $]=j* 0g$]=j- g  You encounter a boggart.$]=j2  #..#.....#..#.'.#..'.#[........ #..#.#####..#.#.####.'..  . #..#.#..##..#.#)..)###..  $]=j3 . #..#.#..##..#.'.).[)....  .##''#.#..#####.#########'  .#.....#..#.....# ###..  .#.....#''#.#''## ##.  .#g######...#..  .'.'..^.'@..#..# # $]=jl4  ########.'...)'^..#..# ##...#  #####.######...#..# #....# ...'..........#### #...##>.############ #......##...##g   boggart (wandering)# #....# ##...### #.....#$]=j>9 &0$]=j(: v---3.8 (17 _$]=jC $]=j`E $]=j $ $]=ja K[   #..#.####   #..#.#..#)..)   #..#.#..#$]=j Z).[)  #..#####  #..#.....#  ''#.#''##  $]=j ######...#..#  .'..^.'@..#..#  .'...)'^..#..#  #####.######...#..#   $]=j` ^....####   ##..>##### #...#   $]=j C $]=jS [  $]=jv #..#.####   #..#.#..#)..)   #..#.#..#).[)  #..#####  $]=jԦ#..#.....#  ''#.#''##  ######...#..#  .'..^.'@..#..#  $]=js .'...)'^..#..#  #####.######...#..#   ....####   ##..>#####    $]=j-$]=j9---$]=j\$]=j" $]=jX_A boggart is nearby!%]=jm> [   #..#.#### %]=j:  #..#.#..#)..)   #..#.#..#).[)  #..#####  #..#.....#  ''#.#''##  ######...#..#  %]=j.'..^.'@..#..#  .'...)'^..#..#  #####.######...#..#   ....####  %]=j} ##..>##### #...#    %]=j [   #..#.####   #..#.#..#)..)   #..#.#..#).[)  %]=jJ#..#####  #..#.....#  ''#.#''##  ######...#..#  .'..^.'@..#..#  .'...)'^..#..#  #####.######...#..#   ....####   ##..>#####    %]=jx!%]=jU%]=j%]=jZ%]=j^ _A boggart is nearby!%]=j_ [   #..#.####   #..#.#..#)..)   #..#.#..#).[)  #..#####  #..#.....# %]=jD ''#.#''##  ######...#..#  .'..^.'@..#..#  .'...)'^..#..#  #####.######...#..#   ....####   ##..>##### #...#    %]=j%]=j/EY [   #..#.####   #..#.#..#)..)   #..#.#..#%]=jBFu).[)  #..#####  #..#.....#  ''#.#''##  ######...#..#  .'..^.'@..#..#  .'...)'^..#..#  #####.######...#..#   ....####   ##..>#####   %]=jFE %]=jJ%]=jK%]=jO%]=j_Q^ _A boggart is nearby!%]=j:)))))))%]=j g'..^.'gYou shoot an arrow. The arrow closely misses the boggart.%]=j8*%]=j (  The boggart gestures wildly while chanting.The boggart flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A.%]=j  --more--%]=j~&]=j{*&]=j$)&]=j8{&]=j7| ===4.5 (0.76 _&]=j&]=j5 &]=j   &]=jY _Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.']=jZ']=jpo Your spells (cast)Type']=j~Failure Level a - Fugue of the FallenNecromancy4%']=jF3 ']=j— b - Dimensional Bullseye Hexes/Translocation 1% 4 ']=j} c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 ']=j)xd - JinxbiteHexes1%2  v - Cause FearHexes']=jԙc1% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit(]=j+(]=j(]=j7W#..#.....#..#.'.#..'.#[. VividlyBlue the Marksdemigod....... #..#.#####..#.#.####.'.. Demigod(]=jO....... #..#.#..##..#.#)..)###.. Health: 178/178 ========================....... #..#.#..##..#.'.).[).... Magic: 41/41 ========================.......##''#.#..#####.#########' AC: 9Str: 4  (]=jI.......#.....#..#.....# ###.. EV: 34Int: 15  .......#.....#''#.#''## ##.... SH: 0Dex: 40  .......#{######...#..# ##..... XL: 20 Next: 65% Place: Vaults:4  .......'.'..^.'@..#..# #.....# Noise: ===------  Time: 40864.5 (0.0)  (]=j.########.'...)'^..#..# ##...### e) +9 longbow (freeze)#####.######...#..# #....#Fire: e) +9 longbow (freeze) ##...'..........#### #...##Zot (18456) ##..>.############ #...###.....##...##(]=j\ ##.....###....# #.....####...###  .....###.....# You shoot an arrow. The arrow closely misses the boggart.The boggart gestures wildly while chanting.(]=jy The boggart flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(]=j(]=j#W#..#.....#..#.'.#..'.#[. VividlyBlue the Marksdemigod....... #..#.#####..#.#.####.'.. Demigod(]=jW....... #..#.#..##..#.#)..)###.. Health: 178/178 ========================....... #..#.#..##..#.'.).[).... Magic: 41/41 ========================.......##''#.#..#####.#########' AC: 9Str: 4  .......#.....#..#.....# ###.. EV: 34Int: 15  (]=jG.......#.....#''#.#''## ##.... SH: 0Dex: 40  .......#{######...#..# ##..... XL: 20 Next: 65% Place: Vaults:4  (]=j.......'.'..^.'@..#..# #.....# Noise: ===------  Time: 40864.5 (0.0)  ########.'...)'^..#..# ##...### e) +9 longbow (freeze)#####.######...#..# #....#Fire: e) +9 longbow (freeze) ##...'..........#### #...##Zot (18456) (]=jY##..>.############ #...###.....##...## ##.....###....# #.....####...###  .....###.....# (]=jZYou shoot an arrow. The arrow closely misses the boggart.The boggart gestures wildly while chanting.The boggart flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(]=jӤ(]=j #..#.....#..#.'.#..'.#[. VividlyBlue the Marksdemigod  ....... #..#.#####..#.#.####.'.. Demigod  ....... #..#.#..##..#.#)..)###.. Health: 178/178 ======================== (]=j[ ....... #..#.#..##..#.'.).[).... Magic: 36/41 =====================---  .......##''#.#..#####.#########' AC: 9Str: 4  .......#.....#..#.....# ###.. EV: 34Int: 15  .......#.....#''#.#''## ##.... SH: 0Dex: 40 (]=jo .......#{######...#..# ##..... XL: 20 Next: 65% Place: Vaults:4  .......'.'..^.'@..#..# #.....# Noise: ===------  Time: 40864.5 (0.0)  ########.'...)'^..#..# ##...### e) +9 longbow (freeze)  #####.######...#..# #....#  Fire: e) +9 longbow (freeze)  ##...'..........#### #...##  Zot (18456) (]=j- ##..>.############ #...#  ##.....##...##   ##.....###....#   #.....####...###  .....##(]=ji #.....#  _Deactivating autopickup; reactivate with Ctrl-A.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(]=jͷ'Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target(]=j -'@)]=j3-.')]=jf5-^.)]=j7.^)]=jȦ7..)]=j7'.)]=j-.')]=j 6{.)]=j)]=jYou can't see anything there. Cast anyway? Y - Yes )]=j' N - No*]=j>p*]=jp*]=j`#..#.....#..#.'.#..'.#[. VividlyBlue the Marksdemigod*]=j....... #..#.#####..#.#.####.'.. Demigod....... #..#.#..##..#.#)..)###.. Health: 178/178 ========================....... #..#.#..##..#.'.).[).... Magic: 36/41 =====================---*]=j@.......##''#.#..#####.#########' AC: 9Str: 4  .......#.....#..#.....# ###.. EV: 34Int: 15  .......#.....#''#.#''## ##.... SH: 0Dex: 40  *]=j[.......#*######...#..# ##..... XL: 20 Next: 65% Place: Vaults:4  *]=jZf.......'.'..^.'@..#..# #.....# Noise: ===------  Time: 40864.5 (0.0)  ########.'...)'^..#..# ##...### e) +9 longbow (freeze)*]=j#####.######...#..# #....#*]=j&Fire: e) +9 longbow (freeze) ##...'..........#### #...##Zot (18456) *]=j##..>.############ #...###.....##...## ##.....###....# #.....####...###*]=j%p  .....###.....#  *]=j_Deactivating autopickup; reactivate with Ctrl-A.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  *]=jWConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target*]=jT*]=jT ###g   boggart (misshapen) ##.....###....# #.....##*]=jv##...### .....###.....#  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetReactivating autopickup.The boggart's magical effects unravel! The enchantments explode!  The boggart twists and deforms. The unravelling engulfs the boggart!+]=j`+]=jd& +]=j$h.gThe boggart is severely wounded.+]=j.+]=ji'=====+]=j^5.5 (15+]=j+]=j' _You hear a shout!+]=j- . '  +]=jG VYou shoot an arrow. The arrow hits the boggart!! The arrow freezes the boggart.+]=j A)))))+]=ja +]=j <..^.'+]=j5 b===--6.2 (0.7+]=jH +]=j K _You kill the boggart!,]=jf,]=jg,]=j:i,]=ji,]=j9j,4,]=j"l,,]=jl,]=jjm`73,]=jQn,]=jo,]=j.############ ##.....# ##.....##,]=j h.ŋ92.2 (26.0),]=jp,]=jN---3.2 (278 _,]=j(,]=js _You recovered 5 MP!,]=jq ....  '##ŋ#####,]=jK ........# ........# ........# ........# ........# .......@# ........#  ........'.'..^.'. ,]=j #########.'...)'^  #####.#  .  ##..>.####   ,]=j=,]=jqk7 ....  '##ŋ##### ........# ........# ........#,]=jPl ........# ........# .......@# ........#  ........'.'..^.'.  #########.'...)'^  #####.# .  ##..>.####  ,]=j!m,]=jp3,]=js,]=juvc _A war gargoyle is nearby!,]=j~ ....  '##ŋ##### ........# ........# ........# ........# ........# .......@#,]=j  ........#  ........'.'..^.'.  #########.'...)'^  #####.#  .  ##..>.####   ,]=jc R ....  '##ŋ##### ........# ........# ........# ,]=j P........# ........# .......@# ........#  ........'.'..^.'.  ,]=ju #########.'...)'^  #####.# ,]=j .  ##..>.####  ,]=jq ,]=j ,]=j ,]=j1  ,]=j ]_A war gargoyle is nearby!,]=jI  ....  '##ŋ##### ........# ........# ........#,]=jK Z ........# ........# .......@# ........#  ........'.'..^.'.  #########.'...)'^  #####.#  .  ##..>.####   ,]=j; 7 ....  '##ŋ##### ........# ........# ........#,]=j9< ! ........# ........# .......@# ........#  ........'.'..^.'.  #########.'...)'^  #####.# .  ##..>.####  ,]=j? ,]=jz@ ,]=jC ,]=j7E c _A war gargoyle is nearby!-]=j[ )))))ŋ  -]=jO\You shoot an arrow. The arrow hits the war gargoyle!!!  The arrow freezes the war gargoyle.-]=j+ '-]=jiŋThe war gargoyle is almost destroyed.-]=j2....-]=jxs===9 (0.7)7-]=j-]=j -]=j_You hear a shout! x2-]=j )  You shoot an arrow. The arrow hits the war gargoyle!  The arrow freezes the war gargoyle.-]=jP))))-]=j 2....-]=j b4.66-]=j -]=j S _You destroy the war gargoyle!-]=j -]=j -]=j] -]=j  -]=j, :_No target in view!-]=jz-]=j2-]=j-]=j͚ -]=j2:_No target in view!.]=j\.]=j].]=jF^.]=j`.]=jb.]=jbI5 _.]=jd.]=j{e.]=jf.]=jhg  You encounter a boggart..]=j?m# .g'##########...... #............... #####.....#''.]=jm'#'##'######..#.....#.)...##..#.#####..#..##..#.#..##...##..#.#..##..##''#.#..###---...#.....#..#......#.....#''#.#''..........#.######...#............'.'..^.'...#..###########.'...)'^..#.. g   boggart (wandering).]=jnI #####.######...#.. ##...'..........### ##..>.############.]=j6r-5.6 (1.0.]=j s---6.6 (24 _.]=jjv.]=jw.]=j   .....g  ......  ......  '#'##'##### ......)...# ..........# ..........# .......@..# ..........# ..........# ..........# ..........'.'..^ ###########.'...)'^ #####.# . ##..> .]=j   .....g  ......  .]=j[......  '#'##'##### ......)...# ..........# ..........# .......@..# ..........# ..........# ..........# ..........'.'..^.]=ji ###########.'...)'^ #####.# . ##..>.]=j.]=j.]=jf.]=jW .]=jP_A boggart is nearby!.]=j?o   .....g  ...... .]=j>@- ......  '#'##'##### ......)...# ..........# ..........# .......@..# ..........# ..........# ..........# ..........'.'..^ ###########.'...)'^ #####.#.]=j@D . ##..> .]=j.   .....g  ......  ......  '#'##'##### ......)...# ..........# ..........# .......@..# .]=jWc..........# ..........# ..........# ..........'.'..^ ###########.'...)'^ #####.# . ##..>.]=j.]=jC.]=jm.]=j=^ _A boggart is nearby!.]=j .  You shoot an arrow. The arrow hits the boggart!! The arrow freezes the boggart..]=j ])))))).]=j( R...')...]=j- y6===7.3 (0.73.]=j1 .]=j2 K _You kill the boggart!.]=j" .]=j .]=j .]=jy H _No target in view!/]=j/]=j/]=j /]=j  /]=j :_No target in view!/]=j/]=j/]=j/]=jd/]=j20p/]=ju  You encounter an ironbound frostheart./]=j[  #......#.. #......# .... ####'##########/]=j. #................... #####.....#''#'#'##'######..#.....#..)...##..#.#####...##..#.#..##...##..#.#..##...##''#.#..####..#.....#..#....#.....#''#.#'/]=j]v.#.######...#...........'.'..^.'...#. p   ironbound frostheart (wandering)############.'...)'^..# #####.######...#. ##...'..........##/]=j[0/]=jyv---8.3 (12 _/]=j/]=j/]=jV~   .......   .......  p...... /]=j{W  .......  #'#'##'##### .......)...# ...........# .......@...# ...........# ...........# ...........# ...........# ...........'.'..^ /]=jXQ############.'...)'^ #####.#/]=jX   .......   .......  p......  /]=j3.......  #'#'##'##### .......)...# ...........# .......@...# ...........# ...........# ...........# ...........# ...........'.'..^/]=j  ############.'...)'^ #####.#/]=jo/]=j9---/]=jw/]=jrl _An ironbound frostheart is nearby!/]=j.   .......   .......  p......  /]=j.%.......  #'#'##'##### .......)...# ...........# .......@...# ...........# ...........# ...........# ...........# ...........'.'..^ ############.'...)'^ /]=j+/0#####.#/]=j3 ) /]=j O  .......  /]=j>  /]=j O....... /]=j| Q p......  .......  /]=j h#'#'##'##### .......)...# ...........# .......@...#/]=j  ...........# ...........# /]=j p...........# ...........# /]=jQ ...........'.'..^ ############.'...)'^/]=j u #####.#/]=j /]=j /]=j /]=j\  /]=j f_An ironbound frostheart is nearby!/]=j w )))))))You shoot an arrow./]=jq G.p/]=j 5.'.../]=j 6===9.0 (0.7/]=j /]=j+  /]=j b_The arrow closely misses the ironbound frostheart.0]=j#J )))))0]=j You shoot an arrow.  The arrow hits the ironbound frostheart!!!  The arrow freezes the ironbound frostheart.0]=j <.p0]=j('..0]=j~.0]=j7&70]=j:10]=jp0]=j  0]=j!g_The ironbound frostheart is severely wounded.0]=jENW )))) 0]=j OYou shoot an arrow.  The arrow hits the ironbound frostheart!!  The arrow freezes the ironbound frostheart.0]=j'...900.40 _The ironbound frostheart is almost dead.0]=jGv [You shoot an arrow.  The arrow hits the ironbound frostheart!!!0]=j>wb))))0]=jL-'...0]=j'1.10]=jU0]=j X _You kill the ironbound frostheart!0]=j 0]=j 0]=j 0]=j2 H _No target in view!0]=j 0]=j 0]=jS 0]=j 0]=j 0]=j `19 _0]=j 0]=j 0]=j B80]=j 0]=j 0]=j1 0]=j B70]=j 0]=j@  There is an open door here.0]=jF 0]=jD I6 _0]=jd 0]=j 0]=j0]=jYB50]=j*0]=j0]=jmX40]=j 0]=j@&0]=j6)X30]=j+0]=j/0]=j930]=j3B20]=j60]=j90]=j>n10]=j*B0]=jEX00]=jH0]=jK0]=j M0]=jMC090]=j2P0]=jQ0]=jS0]=jVTB80]=jU0]=jX0]=jYB70]=jZ0]=jZbx _t - 5 scrolls of teleportation (gained 1)0]=jc0]=j\dB60]=je0]=jih0]=j:l0]=jlB50]=jn0]=j,q0]=jss0]=j&tB40]=ju0]=jkE  There is a large open door here.0]=jj0]=j"+3 0]=j͇_0]=j0]=j0]=j0]=jsB20]=j0]=jAE  There is a large open door here.0]=jW0]=j I1 _0]=jŢ0]=j0]=j0]=jNB00]=j0]=j0]=j 0]=jD3990]=j0]=jW0]=j0]=jpB80]=j۾0]=j#0]=jw0]=jB70]=jW0]=jT0]=j 0]=jB60]=j0]=jC%  0]=jThere is an open door here.0]=j0]=jI5 _0]=j0]=jL0]=j0]=jC,40]=j0]=j0]=j+0]=j%0]=jB30]=j0]=j`%  0]=jThere is an open door here.0]=j0]=j+2 0]=j_0]=jI0]=j0]=j0]=j.,10]=j0]=j0]=jd0]=j70]=j0]=j :00]=jR 0]=j 0]=j0]=j0]=j;890]=j0]=j0]=j>0]=j0]=j:80]=j0]=j0]=jE0]=jB70]=j0]=j0]=jn0]=jB60]=j!0]=j%@  There is an open door here.0]=jb'0]=j=(+5 0]=j(_0]=jf)1]=j   #......'..........  #......#..........  #......#..........  #......#  #......#.......... 1]=j #......#........  #^.....#........  ##'################  #.@....# ###---36.1 (35.0)  #......# ##.. 1]=j)\ #......# ##..>  #......# ##....  #......# ##....  #......# ##.....# 1]=j> # ##.....##  ##.....##  #.....##1]=j'9---1]=jV1]=jw _There is a large open door here.n _Done exploring.1]=jKZ1]=jZ31]=j\1]=j'..............'0.0)1]=jT1]=j1]=jn 1]=jz:_Done exploring.1]=ju1]=jv1]=jJw1]=j#1]=j1]=j1]=jMn _Done exploring.1]=jK 1]=j 1]=j 1]=j( Y _Done exploring.No target in view!2]=j[?25h[?0c[?25l[?1c2]=j'2]=j$2]=jJ36 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Vaults:4] a +0 arbalest  b - [Vaults:4] a +1 bardiche of freezingc - [Vaults:4] a +0 battleaxe 2]=jZ$ d - [Vaults:4] a +0 battleaxe of freezinge - [Vaults:4] a club  f - [Vaults:4] a +2 dagger of paing - [Vaults:4] a +0 dire flail (7 further duplicates)  h - [Vaults:4] a +0 flail (1 further duplicate)  2]=ji - [Vaults:4] a +0 great mace (2 further duplicates)  j - [Vaults:4] a +0 great sword  k - [Vaults:4] a +0 heavy dire flaill - [Vaults:4] a +0 morningstar  2]=jm - [Vaults:4] a +0 orcbow (1 further duplicate)  n - [Vaults:4] a +0 partisan (1 further duplicate)  o - [Vaults:4] a +0 shortbow (1 further duplicate)  p - [Vaults:4] a +0 war axe (3 further duplicates)  2]=jq - [Vaults:4] a +0 animal skin (6 further duplicates)  r - [Vaults:4] a +2 chain mail of poison resistances - [Vaults:4] a +0 leather armour  t - [Vaults:4] a leather armour  2]=jJau - [Vaults:4] a +0 plate armour  v - [Vaults:4] a +0 ring mail (4 further duplicates) 2]=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]3]=j{3]=j 4]=jI 4]=j(M 4]=j@P : 4]=jP  #......'.......... VividlyBlue the Marksdemigod  #......#.......... Demigod  #......#.......... Health: 178/178 ========================  #......#.......... Magic: 41/41 ========================  #......#.......... AC: 9Str: 44]=j0Q   #......#.......... EV: 34Int: 15  #^.....#.......... SH: 0Dex: 40  ##'################ XL: 20 Next: 66% Place: Vaults:4 4]=jQ I #.@....#### Noise: ---------  Time: 40936.1 (0.0)  #......###.. e) +9 longbow (freeze)  #......#4]=j R ##..> Fire: e) +9 longbow (freeze)   #......# ##.... Zot (18385)   #......# ##.....  #......# ##.....# 4]=juR  ######## ##.....## ##.....## #.....## _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _No target in view!  4]=j S USearch for what [Enter for "range", or ? for help]? .4]=jYU 4]=jU 4]=jW 4]=j^Y . _4]=jR 4]=jS 4]=jHY 4]=jY[  4]=j!\ @_Unknown command.5]=j 5]=j Where to? (Tab - Vaults:4, ? - help) D - DungeonT - TempleL - Lair5]=j S - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - Vaults  C - CryptU - Depths;]=j ;]=jl 9[?25h[?0c ;]=j3  #......'.......... VividlyBlue the Marksdemigod  #......#.......... Demigod  #......#.......... Health: 178/178 ========================  #......#.......... Magic: 41/41 ========================  #......#.......... AC: 9Str: 4 ;]=jܙ R #......#.......... EV: 34Int: 15  #^.....#.......... SH: 0Dex: 40  ##'################ XL: 20 Next: 66% Place: Vaults:4  #.@....#### Noise: ---------  Time: 40936.1 (0.0)  #......#;]=j ##.. e) +9 longbow (freeze)  #......###..> Fire: e) +9 longbow (freeze)   #......# ##.... Zot (18385)   #......# ##.....  #......# ##.....#  ######## ##.....## ##.....## ;]=jl #.....## _Done exploring. _Done exploring. _No target in view! _Search for what [Enter for "range", or ? for help]? . _Unknown command.What level of the Elven Halls? (default 1, ? - help) >]=j1S [?25l[?1c>]=jYr3>]=jr>]=ju>]=jݵ>]=j>]=jzj4 _>]=jA>]=jDone exploring.No target in view!Search for what [Enter for "range", or ? for help]? . _Unknown command.There is an open door here.>]=j->]=jI3 _>]=jX>]=j3>]=j>]=jdB2>]=j>]=j`>]=j>]=jB1>]=j>]=jt>]=j>]=jB0>]=j>]=j>]=j>]=j"C79>]=j>]=j>]=j>]=j)B8>]=j>]=j>>]=jn>]=jB7>]=j>]=j@  There is an open door here.>]=j>]=jI6 _>]=j>]=j>]=j >]=ji B5>]=jZ >]=j4>]=jw>]=jB4>]=j>]=j>]=j>]=jCB3>]=jB>]=j">]=j#>]=j$B2>]=j%>]=j*>]=j+>]=j,B1>]=j,>]=jc2>]=jg3>]=j3B0>]=j4>]=j9>]=j:>]=jV;C69>]=j<>]=j?A>]=jVB>]=jBB8>]=jC>]=j I>]=j$J>]=jJB7>]=jLK>]=jP>]=j#R>]=jRB6>]=jxS>]=jX>]=j7Z>]=jZB5>]=j[>]=ja@  There is an open door here.>]=jc>]=jzcI4 _>]=jd>]=j^i>]=jnj>]=jjB3>]=jk>]=j qE  There is a large open door here.>]=jRr>]=jrI2 _>]=js>]=j/x>]=j@y>]=jyB1>]=jRz>]=j~>]=j>]=jB0>]=j>]=jq;  There is a shaft here.>]=j~>]=jJ59 _>]=jއ>]=jNj>]=jΌ>]=j5B8>]=jڍ>]=jE  There is a large open door here.>]=j>]=j.I7 _>]=j>]=j>]=j >]=jpB6>]=jH>]=j>]=j6>]=jB5>]=j >]=j9>]=j`>]=jȭB4>]=jH>]=jn>]=jɴ>]=j2B3>]=jI>]=j">]=j>]=jB2>]=jM>]=j >]=j>]=jB1>]=j0>]=j>]=jF>]=jB0>]=j>]=jV  There is an open door, spattered with blood here.>]=j?>]=jJ49 _>]=j<>]=j>]=jo>]=jB8>]=jz>]=jY  Items here: )) [ ÷.>]=j>]=jI7 _>]=j>]=je>]=jA>]=jB6>]=jL>]=j$  Things that are here:>]=j9v  +0 shadow dragon scales; a shadow dragon skeleton>]=jG>]=jI5 _>]=j>]=j\]  Items here: )) [[[ ÷÷.>]=jK>]=jI4 _>]=j>]=j >]=j >]=j9 B3>]=j>]=j >]=j1>]=jB2>]=j>]=jr>]=jX1>]=j>]=jN">]=jw$>]=j$B0>]=j&>]=j.*>]=j/,>]=j,C39>]=j<.>]=j1>]=j94>]=j4B8>]=j6>]=j8]  There is an open door, spattered with blood here.  Things that are here:>]=j=f  a +0 scale mail; a human skeleton>]=j?>]=j@I7 _>]=jB>]=j:I$  Things that are here:>]=j=NF  a +0 dire flail; a +0 animal skin>]=j4Tu6 _>]=jAV$  Things that are here:>]=jY{  a +0 dire flail; a +0 leather armour; a human skeleton>]=jj[>]=j[I5 _>]=j]>]=jL_$  Things that are here:>]=jbE  a +0 dire flail; a +0 dire flail>]=jd>]=jieI4 _>]=jpg>]=jj>]=jl>]=j mB3>]=jn>]=jq>]=js>]=j4tB2>]=ju>]=jx>]=jz>]=j6{B1>]=j|>]=j>~@  There is an open door, spattered with blood here.>]=j>  You see here a +0 orcbow.>]=j5>]=jI0 _>]=j>]=j@  You see here a +0 shortbow.>]=jd>]=jJ29 _>]=j>]=j>]=j>]=j.B8>]=j'>]=j>]=j>]=jCB7>]=j&>]=jh>]=j>]=j+B6>]=j>]=j>]=jw>]=jB5>]=j>]=j+>]=j>]=jVB4>]=jL>]=jЦ>]=j>]=j B3>]=j>]=j>]=j >]=jB2>]=jE>]=j>]=jߵ>]=jRB1>]=j>]=j>]=jn>]=jB0>]=jL>]=jǻ>]=j>]=jC19>]=je>]=jϾ>]=jG>]=jB8>]=j>]=j>]=j/>]=jB7>]=j>]=j>]=jV>]=jB6>]=j>]=j">]=j1>]=jB5>]=jj>]=j@  There is an open door here.>]=j>]=jI4 _>]=jj>]=jI>]=jX3>]=j>]=j>]=jSX2>]=j8>]=j>]=j>]=jJB1>]=j>]=j>]=jsX0>]=j>]=j?>]=j~>]=j;09>]=j1>]=jaC  You see here a +0 great sword.>]=j>]=j3I8 _>]=jc>]=jTA  There is an open door here.7 _654>]=j->]=jX3>]=jT>]=j>]=j>]=jCB2>]=j>]=jW  There is a stone staircase leading up here.>]=j>]=j>]=jQI1 _>]=jW >]=jG 3  You climb upwards.>]=jv>]=jD299>]=j>]=j a _Level annotation: exclusion: floor, Mara>]=jR  There is a stone staircase leading down here.>]=jp>]=jI8 _>]=jD>]=j>]=jC>]=jB7>]=j7>]=j >]=j>]=jB6>]=j>]=j>]=j>]=jyB5>]=j>]=j@  There is an open door here.>]=j>]=j.I4 _>]=jU>]=j1>]=j>]=jMB3>]=j.>]=j>]=j>]=j4B2>]=j>]=j>]=jv >]=j B1>]=jv >]=j>]=j>]=jqB0>]=j3>]=j2>]=j>]=jC89>]=j>]=j~>]=j>]=j] B8>]=j">]=j$>]=jX'X7>]=j(>]=j=,>]=j->]=jk.B6>]=j/>]=j2>]=j4>]=j5B5>]=jn6>]=j8>]=j;>]=j;B4>]=j<>]=jJC>]=jEX3>]=jAG>]=jJ@  There is an open door here.>]=jK>]=jrLI2 _>]=jM>]=j\O>]=jQ>]=jQB1>]=jWR>]=jS>]=jU>]=jhVB0>]=j=W>]=jX>]=jrZ>]=jZC79>]=j[>]=j]>]=j^>]=j"_B8>]=j_>]=jaV  There is an open door, spattered with blood here.>]=j[d_7 _>]=jd>]=je>]=jg>]=jgB6>]=jSh>]=jyi>]=jk>]=jkB5>]=j_l>]=jm>]=jn>]=jcoB4>]=jo>]=jyq>]=j)s>]=jsB3>]=jt>]=j.v>]=jex>]=jxB2>]=jy>]=jf{>]=jy}>]=j~B1>]=j~>]=jtW  There is a stone staircase leading up here.>]=j>]=jl>]=jI0 _>]=jk>]=jI %2>]=j C69>]=ja ,>]=jM ! _You climb upwards.>]=j , R  There is a stone staircase leading down here.>]=j, >]=j- I8 _>]=j. >]=j/ >]=j0 >]=j21 B7>]=j1 >]=jR3 >]=j4 >]=jy4 B6>]=j5 >]=j7 >]=j7 >]=j48 B5>]=j8 >]=j: >]=j; >]=j< B4>]=j|< >]=j? @  There is an open door here.>]=jA >]=jA I3 _>]=jB >]=jD >]=jZF >]=jF B2>]=jG >]=j J >]=jK >]=jL B1>]=j M >]=j*O >]=jP >]=jQ B0>]=jR >]=j;U >]=jU >]=jIW C59>]=jW >]=jhY >]=jZ >]=j8[ B8>]=j@\ >]=j^ >]=jd_ >]=j_ B7>]=j` >]=jb >]=j0d >]=jd B6>]=je >]=jXg >]=jh >]=j*i B5>]=j5k >]=jl @  There is an open door here.>]=jn >]=jn I4 _>]=jo >]=jr n3>]=js >]=j*u >]=j[v >]=jv B2>]=jw >]=jy >]=j"z >]=jz B1>]=jt{ >]=j| >]=j} >]=jF~ B0>]=j >]=jq >]=j| >]=j C49>]=j >]=j >]=jw >]=j B8>]=jf >]=j >]=j݇ >]=jX B7>]=jW >]=jw >]=j >]=jx B6>]=jR >]=j >]=jV >]=j B5>]=j >]=j W  There is a stone staircase leading up here.>]=j6 >]=j[ >]=j֛ I4 _>]=jМ >]=j/ %1>]=jd >]=j B2>]=j٩ >]=j ! _You climb upwards.>]=j R  There is a stone staircase leading down here.>]=j\ >]=j I1 _>]=j >]=j >]=j >]=j B0>]=j >]=j+ >]=j$ Y39>]=j >]=j @  There is an open door here.>]=j >]=j I8 _>]=j >]=jN >]=jm >]=j B7>]=j >]=jv >]=j* >]=j X6>]=j >]=j >]=j( B5>]=j >]=j >]=j >]=jE B4>]=j >]=j >]=j >]=j B3>]=jG >]=j >]=j >]=j B2>]=ji >]=jg >]=j >]=jP B1>]=jW >]=jE >]=j >]=jH! B0>]=jE" >]=j9& >]=j' >]=j/( C29>]=jb) >]=j%- >]=j. >]=j/ B8>]=j#0 >]=j3 >]=j4 >]=ju5 B7>]=ja6 >]=j9 >]=j: >]=j>; B6>]=j; >]=j]=j]@ >]=j@ B5>]=jA >]=jDE >]=jE >]=jVF B4>]=jF >]=j2J >]=j K >]=jK B3>]=j.L >]=j7O >]=jDP >]=jP B2>]=jdQ >]=jiT >]=jLU >]=jU B1>]=jV >]=j}Y >]=jmZ >]=jZ B0>]=j[ >]=j^ >]=j_ >]=j` C19>]=j` >]=jc >]=jd >]=jae B8>]=j4f >]=j9i >]=j >]=j B7>]=jz >]=j >]=j >]=j B6>]=j >]=j >]=j >]=jR B5>]=j >]=j >]=jם >]=jZ B4>]=jc >]=j >]=jK >]=j B3>]=j >]=j >]=j >]=j B2>]=j >]=j >]=jQ >]=j B1>]=j >]=j >]=j >]=j B0>]=jo >]=j >]=j >]=jT C09>]=j- >]=jz >]=j >]=jO B8>]=j >]=j >]=jx X7>]=j* >]=j >]=j >]=j B6>]=jn >]=je >]=j >]=j B5>]=j* >]=j >]=je >]=j B4>]=j >]=j,! >]=j# X3>]=j-* >]=j, >]=j. >]=jx/ B2>]=j1 >]=j2 >]=j+4 >]=j4 B1>]=j5 >]=j7 >]=jv9 >]=j9 B0>]=j ; >]=j< >]=jF> >]=j> D199>]=j? >]=jZA >]=jlB >]=jB B8>]=jC >]=jD >]=jSE >]=jE B7>]=jbF >]=jWG >]=jG >]=jYH B6>]=jH >]=jI >]=jZJ >]=jJ X5>]=j4L >]=jL >]=jBM B4>]=jM >]=jN >]=j!O >]=jO B3>]=jP >]=jP >]=juQ >]=jR B2>]=jR >]=j T >]=jT >]=jU B1>]=jU >]=jiV >]=jV >]=jpW B0>]=jW >]=jX >]=jY >]=j0Z C89>]=jZ >]=jX\ >]=j\ X8>]=j] >]=j^ >]=j_ >]=j.` B7>]=j` >]=ja >]=jb >]=j;c B6>]=jc >]=jd >]=j\e >]=je B5>]=jdf >]=jsg >]=j3h >]=jh B4>]=jSi >]=j_j >]=j)k >]=jk B3>]=j1l >]=j3m >]=jn >]=jn B2>]=j o >]=jp >]=jq n1>]=jr >]=js >]=jet B0>]=jt >]=jv >]=jv >]=jOw C79>]=jw >]=jx >]=jy >]=jrz B8>]=j{ >]=j{ >]=j| >]=jc} B7>]=j} >]=j+ >]=j >]=j B6>]=jB >]=jd >]=jJ >]=jӃ B5>]=jS >]=j >]=j >]=j B4>]=j >]=j >]=j >]=jw B3>]=j >]=jv >]=j >]=j B2>]=jǎ >]=j @  There is an open door here.>]=jC >]=jВ I1 _>]=j >]=j >]=j- >]=j B0>]=jd >]=j >]=j֙ >]=j_ C69>]=j >]=j >]=j@ >]=jȞ B8>]=jx >]=j `  There is a gate leading back out of this place here.>]=j >]=j >]=j I7 _>]=j >]=jwmDungeon:1424975>]=jɸ>]=jwB4>]=jƺ>]=jG _You go up through the gate. Welcome back to the Dungeon!>]=jH  There is a gate to the Vaults here.>]=jD>]=jI3 _>]=jK>]=j>]=jh>]=jB2>]=jX>]=jI]  There is an open door, spattered with blood here.  Things that are here:>]=jv  a +2 kite shield; a +0 plate armour; a +0 war axe>]=jl>]=jI1 _>]=j>]=j>]=j>]=j2B0>]=j>]=j>]=j3>]=jC69>]=j>]=jO >]=j>]=jB8>]=j>]=j  >]=jwThings that are here:>]=jb  a +0 chain mail; a +0 great sword; a human skeleton>]=jI>]=j>]=jJI7 _>]=jw!>]=j!#$  Things that are here:>]=j& >]=j'` a +0 arbalest; a yaktaur skeleton>]=j)>]=jy)I6 _>]=j+>]=j.>]=j1>]=jy1B5>]=jr3>]=j6>]=j8>]=j+9B4>]=j;>]=j>@  There is an open gate here.>]=j A>]=jAI3 _?]=jP?]=jV?]=j[?]=jB2?]=j?]=jk ?]=j^ ?]=j B1?]=j}?]=j?]=j?]=jB0?]=j_?]=jW?]=j?]=j)C59?]=j?]=j?]=j?]=jyB8?]=jh?]=jb ?]=j&?]=j&B7?]=j(?]=j*?]=j,?]=j,B6?]=j-?]=j/?]=jJ1?]=j1B5?]=j&3?]=jm5?]=j:4?]=jB32?]=jC?]=jD?]=jEB1?]=jE?]=jG?]=jH?]=j9IB0?]=jMJ?]=jK?]=j.M?]=jMC49?]=jN?]=jO?]=jQ?]=jzQB8?]=juR?]=jS?]=jT?]=jUB7?]=jU?]=jV?]=jW?]=jKXB6?]=jX?]=j[@  There is an open door here.?]=j\?]=jq\+5 ?]=j\_?]=jq]?]=j\^?]=j:_?]=j_B4?]=j,`?]=j=a?]=jRbX3?]=jb?]=jc?]=jd?]=j&eB2?]=je?]=jfW  There is a stone staircase leading up here.?]=jQg?]=jg?]=jahI1 _?]=ji?]=jBh%3?]=ji?]=jjC39?]=jk?]=jl! _You climb upwards.?]=j5R  There is a stone staircase leading down here.?]=j?]=jAI8 _?]=j%?]=j?]=j?]=jʚB7?]=j{?]=j3?]=j\?]=jB6?]=j?]=jT?]=j?]=j.B5?]=j?]=j>?]=j?]=jRB4?]=jc?]=jN?]=jŬ?]=jzB3?]=j?]=j?]=j<?]=jB2?]=j?]=j~?]=j3?]=jܹB1?]=j?]=j?]=jH?]=jB0?]=j?]=j?]=j?]=jC29?]=jj?]=j?]=jtX8?]=j?]=jy?]=j?]=jB7?]=jr?]=j?]=j#?]=jB6?]=j?]=j?]=jl?]=jB5?]=j?]=j5?]=jN?]=jB4?]=j?]=j?]=j?]=jB3?]=jC?]=j W  There is a stone staircase leading up here.?]=j ?]=j?]=jI2 _?]=j?]=j%2?]=j[?]=jB1?]=j?]=j! _You climb upwards.?]=j<R  There is a stone staircase leading down here.?]=j&>?]=j>I0 _?]=j??]=jD?]=jD?]=jmEC19?]=jF?]=jI?]=jJ?]=j~KB8?]=j-L?]=j P?]=jQX7?]=j.R?]=jU?]=jV?]=jYWB6?]=jX?]=j[?]=j\?]=j]B5?]=j]?]=j)a?]=jKb?]=jbB4?]=jc?]=jf?]=j?h?]=jhB3?]=ji?]=jm?]=jIn?]=joB2?]=jo?]=jr?]=j"t?]=jtB1?]=ju?]=jx?]=jy?]=jqzB0?]=jj{?]=j!~?]=j?]=j*C09?]=j4?]=jԃ?]=j5?]=jB8?]=jֆ?]=j5?]=j?]=jB7?]=j8?]=j?]=j ?]=jzB6?]=j?]=jV?]=j?]=jB5?]=j?]=jc?]=jp?]=jߝB4?]=j?]=j??]=j@?]=jB3?]=j|?]=j?]=j}?]=jB2?]=ja?]=j?]=jK?]=jB1?]=j5?]=j??]=j?]=jhB0?]=j?]=jǹ?]=ja?]=jһD899?]=j+?]=j?]=j?]=j$B8?]=jm?]=j .You climb upwards?]=j. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  aircase to the Orcish Mines here.?]=j?]=j?]=jI7 _?]=j ?]=jqOrcish Mines:110418?]=jJ?]=j B7?]=j?]=jVE _You climb downwards. Welcome back to the Orcish Mines!?]=j%S  There is a staircase back to the Dungeon here.?]=j&?]=j'I6 _?]=j(?]=j$+?]=j,?]=j=-B5?]=jr.?]=j0?]=jc2?]=j2B4?]=j 4?]=jR6?]=j 8?]=j8B3?]=j9?]=j <?]=j=?]=j/>B2?]=j??]=jA?]=jNC?]=jCB1?]=jE?]=j-G?]=jI?]=jIB0?]=jJ?]=jL?]=jN?]=jDOC09?]=j0P?]=jQ?]=jS?]=jTB8?]=j;U?]=jVY  There is a stone staircase leading down here.?]=jld7 _?]=jj%2?]=ja?]=jTB5?]=j#?]=j# _You climb downwards.?]=jOf  There is a stone staircase leading up, spattered with blood here.?]=jI?]=j I4 _?]=jH?]=j0?]=j?]=jB3?]=j!?]=j?]=j?]=jnB2?]=j?]=j?]=ja?]=jB1?]=j|?]=j?]=jC?]=jB0?]=j?]=j?]=j?]=jD399?]=js?]=j"?]=jk?]=j$B8?]=j?]=j ?]=jR?]=jB7?]=j?]=j?]=j?]=jpB6?]=j?]=j$  Things that are here:?]=j#D  a +0 chain mail; a +0 battleaxe?]=jf&?]=j'I5 _?]=j)?]=j-?]=j0?]=j1B4?]=j4?]=j;?]=j@X3?]=j}C?]=jF?]=jJ?]=j}JB2?]=jM?]=jDP?]=jcS?]=jSB1?]=j-V?]=j3Y?]=jU\?]=j\B0?]=j^?]=ja?]=jd?]=jeC89?]=jLg?]=jj?]=jl?]=jYmB8?]=jn?]=jsn7?]=jt?]=jS{?]=j}?]=jr~B6?]=j?]=j/%  ?]=j4There is a staircase to the Elven Halls here.?]=j?]=jM?]=j†I5 _?]=je?]=jN > Elven Halls:1?]=j ~9646)   You climb downwards. Welcome back to the Elven Halls!?]=j= ?]=j B5?]=j ?]=j&  ?]=j' U_Level annotation: 1 runed translucent door?]=j Q  There is a staircase back to the Mines here.?]=jӓ ?]=jY I4 _?]=j ?]=jP ?]=j ?]=jΠ B3?]=jp ?]=j i  There is an open translucent gate, spattered with blood here.  Things that are here:?]=jë d  a +0 robe; a +2 rapier of venom?]=j ?]=j! I2 _?]=j= ?]=j- ?]=j ?]=j B1?]=jT ?]=jh ?]=j ?]=jT B0?]=j ?]=j ?]=j C39?]=jO ?]=ju ?]=jB ?]=j- ?]=j :8?]=j ?]=j ?]=j ?]=j\ B7?]=jp ?]=jS L  There is an open translucent door here.?]=j, ?]=j I6 _?]=j ?]=j ?]=j X5?]=j 43210  Items here: ))) [[ ÷÷.29 _8765?]=j ?]=j ?]=j B4?]=js ?]=jΒ ?]=jǕ ?]=j B3?]=jژ ?]=j: ?]=j] ?]=j! B2?]=jn ?]=jr ?]=j X1?]=j ?]=j ?]=j ?]=j B0?]=j ?]=j ?]=j ?]=j C19?]=j ?]=j& ?]=jY ?]=j B8?]=j ?]=j ?]=j ?]=j B7?]=j_ ?]=j $  Things that are here:?]=j  a +0 robe; a +2 short sword of holy wrath; an elf skeleton?]=j ?]=j I6 _?]=jK ?]=jK @  There is an open door, spattered with blood here.?]=jk ^  Items here: )))) [[[[ ÷.?]=j ?]=j I5 _?]=j ?]=j7 ?]=j  ?]=j B4?]=j ?]=j ?]=jD ?]=j B3?]=j ?]=j% ?]=j' ?]=j`( B2?]=j+* ?]=j. ?]=j0 ?]=j1 B1?]=j]3 ?]=jW< ?]=j;? ?]=j? B0?]=j*B ?]=jE ?]=jOH ?]=jI C09?]=jJ ?]=jM ?]=jO ?]=jrP B8?]=jQ ?]=jT @  There is an open door here.?]=jV ?]=jV I7 _?]=jW ?]=jY ?]=j:[ ?]=j[ B6?]=j\ ?]=js^ ?]=j_ ?]=j` B5?]=jMa ?]=j c ?]=jd ?]=jMe B4?]=jf ?]=jg ?]=j0i ?]=jj B3?]=jj ?]=jAl ?]=jm ?]=jDn B2?]=jo ?]=j.p ?]=jkq ?]=j-r B1?]=jr ?]=j2t ?]=ju ?]=jUv B0?]=jw ?]=jx ?]=jy ?]=jz D599?]=jp{ ?]=j| ?]=j$~ ?]=j~ B8?]=j ?]=j ?]=jL ?]=j B7?]=j΃ ?]=j ?]=j* ?]=j B6?]=j ?]=jR @  There is an open door here.?]=j ?]=j^ I5 _?]=j ?]=j ?]=j; ?]=j B4?]=jȏ ?]=j ?]=j ?]=jZ X3?]=j ?]=j ?]=jZ B2?]=j ?]=jܖ ?]=j ?]=jߘ B1?]=j ?]=j` ?]=jB ?]=j X0?]=jc ?]=j ?]=j^ Y89?]=j͠ ?]=j ?]=j B8?]=je ?]=jF ?]=j ?]=j֥ B7?]=j ?]=jS ?]=j ?]=jQ B6?]=j ?]=j Y  There is a stone staircase leading down here.?]=j ?]=j ?]=j I5 _?]=jw ?]=j %2?]=j X3?]=j ?]=j # _You climb downwards.?]=j$ P  There is a stone staircase leading up here.?]=j% ?]=ji& I2 _?]=jH' ?]=j( ?]=j) ?]=j) B1?]=j* ?]=j, ?]=j- ?]=jy- B0?]=j. ?]=jo/ ?]=jO0 ?]=j0 C79?]=jX1 ?]=j2 ?]=j3 ?]=j 4 B8?]=j4 ?]=j5 ?]=j6 ?]=jk7 B7?]=j 8 ?]=j09 ?]=j: ?]=j: B6?]=j); ?]=j[< ?]=jB= ?]=j= B5?]=j>> ?]=j? ?]=j@ ?]=j.A B4?]=jA ?]=j C ?]=j D ?]=jD B3?]=j=E ?]=jF ?]=jwG ?]=jG B2?]=jH ?]=jI ?]=jJ ?]=jZK B1?]=jK ?]=jM Y  There is a stone staircase leading down here.?]=jN ?]=jtO ?]=jO I0 _?]=jP @]=jsf315570) @]=jt@]=jCuC69@]=jv@]=jw# _You climb downwards.@]=j*zs ... @]=jz#.# #.# #.# #.# #.# @]=j {H#.# #@#  1342.6 (406.5) #........  @]=jx{#####.###  @]=j{@]=j~@]=j stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.@]=j$#@]=j#@]=j5$@]=j%@]=j)&@]=j(u8 _@]=j)@]=j*B7@]=j*@]=j?+@]=jh,@]=j,B6@]=jg-@]=j.@]=jl/@]=j/B5@]=jB0@]=j&1@]=j2@]=j3B4@]=jj3@]=jA4@]=j[5@]=j5B3@]=j/6@]=j7@]=j):up _There is a stone staircase leading down here. _You climb downwards.up@]=j:  You encounter a deep elf pyromancer. It is wielding a +1 short sword of  draining and wearing a +2 leather armour of fire resistance.@]=j=... ...#.# ### @]=j)>#.# #.. #.# #.# #.# #.# #.# #.# .#.# #.# .e.@]=j>#<###.###..##.....@....######.####.# #.# #.##.##..@]=j?e   deep elf pyromancer (asleep)##..@]=jB18.6 (6.0)@]=j2l9.6 (72 _@]=j8@]=jXA]=j )You shoot an arrow.  The arrow hits the deep elf pyromancer!!  The arrow freezes the deep elf pyromancer!A]=j O)))))A]=j \ .....A]=j IYou kill the deep elf pyromancer!A]=j! %7A]=jb" U===50.3 (0.71A]=j' A]=jm)  A]=j) _You hear a shout! x2B]=jXvB]=jwB]=jwB]=jyB]=jy|&  B]=j }You encounter a deep elf knight and a deep elf archer.The deep elf knight is carrying a +0 shortbow. The deep elf archer is carryinga +0 shortbow.B]=j... ... #.# ### #.# #.. B]=j#.# #.# ##.# #.# #.##.# #.# ee.#B]=jZ#.# #.# <.). #<###.###..# #......@...# #####.####.# #.# #.# #.B]=jk##.. e   deep elf archer (launcher, wandering,…)##. e   deep elf knight (launcher, wandering).B]=jÅ& B]=j4\e0  Found an escape hatch in the ceiling.B]=jB]=j\p eThe deep elf archer shouts!B]=jX.eB]=jCedeflects me 2 deep elf knights (1 launcher)B]=je1.3 (10B]=jB]=j\ _You encounter a deep elf knight. It is wielding a +0 short sword.D]=jL ... ...D]=j VividlyBlue the Marksdemigod #.# ### Demigod #.# #.. Health: 178/178 ======================== #.# #.# #  Magic: 36/41 =====================--- #.# #.# #.#  AC: 9Str: 4 #.# #.# e..#  EV: 34Int: 15 #.# #.# ee).  SH: 0Dex: 40D]=j\D #<###.###**#  XL: 20 Next: 67% Place: Elven Halls:3 #......@...#  Noise: ===------  Time: 41351.3 (0.0) #####.####.#  e) +9 longbow (freeze) #.# Fire: e) +9 longbow (freeze)  #.# Zot (15560) D]=j #.# #.. e   deep elf archer (launcher, deflects m…) ##. ee 2 deep elf knights (1 launcher) .Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D]=jAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf archer, wielding a +0 dagger, wearing a +0 leather armour and  carrying a +0 shortbow (deflecting missiles)D]=j0... ...VividlyBlue the MarksdemigodD]=j X#.# ###Demigod#.# #..Health: 178/178 ========================#.# #.##Magic: 36/41 =====================---#.# #.# #.#AC: 9Str: 4#.# #.# e..#EV: 34Int: 15#.# #.# *e).SH: 0Dex: 40#<###.###..#XL: 20 Next: 67% Place: Elven Halls:3#......@...#D]=jNoise: ===------  Time: 41351.3 (0.0)#####.####.#e) +9 longbow (freeze)#.#Fire: e) +9 longbow (freeze) #.#Zot (15560) #.##..e   deep elf archer (launcher, deflects m…)##.ee 2 deep elf knights (1 launcher).D]=j0Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf archer, wielding a +0 dagger, wearing a +0 leather armour and  carrying a +0 shortbow (deflecting missiles)D]=j8 b##### D]=jA9 misshapen), missh…)The deep elf archer is moderately wounded.  The deep elf knight twists and deforms.  The unravelling engulfs the deep elf knight!  The deep elf knight is moderately wounded.The deep elf knight twists and deforms.  The unravelling engulfs the deep elf knight!D]=j D]=j; {eee..knightD]=j< aarcher unwields a +0 dagger.deep elf archer wields a +0 shortbow.D]=jP? A)))D]=js .@.The deep elf archer shoots an arrow. The arrow completely misses you.D]=jgt qThe deep elf knight unwields a +0 scimitar.  The deep elf knight wields a +0 shortbow.D]=jgw B))))D]=j GeeD]=j' D]=jԳ D]=jJ r..@.D]=jj '=======D]=j _2.3 (159D]=j D]=j e _The deep elf knight shoots an arrow. The arrow completely misses you.D]=j E]=j)o9 <E]=joYou shoot an arrow. The arrow hits the deep elf knight!!!  The arrow freezes the deep elf knight!E]=js())E]=js   deep elf knight (launcher, misshapen)E]=j; ..deflects m…)You kill the deep elf knight!The deep elf archer gestures wildly while chanting.The deep elf archer begins deflecting missiles!E]=j8*E]=j_  The deep elf knight casts a spell.The deep elf knight flickers and vanishes!  E]=j`}Deactivating autopickup; reactivate with Ctrl-A.E]=j/  --more--F]=j)F]=jg8{F]=j F]=j====---3.0 (0.7 _F]=j~F]=jVF]=j o  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G]=jqG]=jp Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy4%3  b - Dimensional BullseyeHexes/Translocation1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%G]=j٤4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitH]=jSPH]=jTH]=jXA... ...VividlyBlue the Marksdemigod#.# ###Demigod#.# #..H]=jY Health: 178/178 ========================#.# #.##Magic: 36/41 =====================---#.# #.# #.#AC: 9Str: 4#.# #.# e..#EV: 34Int: 15#.# #.# <{).SH: 0Dex: 40H]=j]Z#<###.###..#XL: 20 Next: 67% Place: Elven Halls:3#......@...#Noise: ====-----  Time: 41353.0 (0.0)#####.####.#e) +9 longbow (freeze)#.#Fire: e) +9 longbow (freeze) #.#Zot (15559) #.##..e   deep elf archer (launcher, deflects m…)##..H]=j;[The deep elf archer begins deflecting missiles!  The deep elf knight casts a spell.The deep elf knight flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H]=jZ_... ...VividlyBlue the Marksdemigod#.# ###Demigod#.# #..Health: 178/178 ========================#.# #.#H]=j_#Magic: 36/41 =====================---#.# #.# #.#AC: 9Str: 4#.# #.# e..#EV: 34Int: 15#.# #.# <{).SH: 0Dex: 40#<###.###..#H]=j`UXL: 20 Next: 67% Place: Elven Halls:3#......@...#Noise: ====-----  Time: 41353.0 (0.0)#####.####.#e) +9 longbow (freeze)#.#Fire: e) +9 longbow (freeze) #.#Zot (15559) #.##..e   deep elf archer (launcher, deflects m…)##..The deep elf archer begins deflecting missiles!  The deep elf knight casts a spell.The deep elf knight flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.H]=jagCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H]=jr ... ... VividlyBlue the Marksdemigod #.# ### Demigod #.# #.. Health: 178/178 ========================H]=jzsF #.# #.# #  Magic: 31/41 ==================------ #.# #.# #.#  AC: 9Str: 4 #.# #.# e*.#  EV: 34Int: 15 #.# #.# ***.  SH: 0Dex: 40 H]=jsl#<###.###..#  XL: 20 Next: 67% Place: Elven Halls:3 #......@...#  Noise: ====-----  Time: 41353.0 (0.0) #####.####.#  e) +9 longbow (freeze) #.#H]=jtj Fire: e) +9 longbow (freeze)  #.# Zot (15559)  #.# #.. e   deep elf archer (launcher, deflects m…) ##. .Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf archer, wielding a +0 shortbow, wearing a +0 leather armour andcarrying a +0 dagger (moderately wounded, deflecting missiles, misshapen and  mutated)H]=j8+~ e.<{)H]=jDe****Aim: a deep elf archer, wielding a +0 shortbow, wearing a +0 leather armour andcarrying a +0 dagger (moderately wounded, deflecting missiles, misshapen and  mutated)I]=j& I]=jpe.<{)I]=j(I]=j$I]=jZYou can't see anything there. Cast anyway? Y - Yes  N - NoJ]=jJ]=j/A... ...VividlyBlue the Marksdemigod#.# ###Demigod#.# #..J]=jHealth: 178/178 ========================#.# #.##Magic: 31/41 ==================------#.# #.# #.#AC: 9Str: 4#.# #.# e..#EV: 34Int: 15#.# #.# <*).SH: 0Dex: 40J]=j#<###.###..#XL: 20 Next: 67% Place: Elven Halls:3#......@...#Noise: ====-----  Time: 41353.0 (0.0)#####.####.#e) +9 longbow (freeze)#.#Fire: e) +9 longbow (freeze) #.#Zot (15559) J]=j[#.##..e   deep elf archer (launcher, deflects m…)##..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetJ]=j $##J]=j n####e   deep elf knight (launcher, misshapen)The deep elf knight's magical effects unravel!  The enchantments explode! The deep elf knight twists and deforms.  The unravelling engulfs the deep elf knight!!  The deep elf knight is severely wounded.The deep elf archer twists and deforms.  The unravelling engulfs the deep elf archer!J]=j J]=j0! e.<e).The deep elf archer is heavily wounded.J]=j$ H))))J]=j[ [ <.J]=j\ @.The deep elf archer shoots an arrow. The arrow completely misses you.J]=j^ B))))J]=jO z..@.J]=j1 ==4.0 (18J]=j J]=jP { _The deep elf knight shoots an arrow. The arrow completely misses you.K]=j. )You shoot an arrow. The arrow hits the deep elf knight!!  The arrow freezes the deep elf knight.K]=jTK)))K]=jJ...K]=jur28===---7 (0.7K]=j:7K]=jK]=j# K]=j_You kill the deep elf knight! _You recovered 1 MP!K]=j3 )You shoot an arrow. The arrow hits the deep elf archer!!  The arrow freezes the deep elf archer!K]=j O)))K]=jG `<..K]=j ~---5.46K]=j' K]=j S _You kill the deep elf archer!L]=j?'L]=j(L]=j<+L]=j-H _No target in view!L]=jE L]=jG L]=jH L]=jM L]=j O I5 _L]=jP L]=jW L]=jwX B4L]=jZ L]=j^ L]=j_ L]=j` i3=3L]=jJb L]=jg L]=jh ,2L]=jh L]=ji L]=jk L]=jzl B1L]=jSm L]=j&p L]=jp B0L]=jq L]=js L]=jBt q4=49L]=jt L]=jw L]=jcx B8L]=j{y L]=j{ L]=j | B7L]=j| L]=j L]=j5 B6L]=j1 L]=j L]=jЄ 5=5L]=j L]=j( B4L]=j L]=j L]=jl B3L]=jV L]=j2 L]=j 6==2L]=jɕ L]=jY X1L]=j L]=j# L]=j B0L]=j L]=j C39L]=jo L]=j> L]=j L]=j˥ p7=8L]=j L]=j- L]=jE B7L]=j L]=j L]=j­ X6L]=j L]=j B5L]=j L]=j L]=j p8=4L]=j L]=j L]=j" B3L]=j L]=jԻ L]=jK B2L]=jN L]=j" L]=j p9=1L]=j L]=j L]=j B0L]=j L]=j L]=j/ Y29L]=j L]=j B8L]=j~ L]=ja L]=j q40=7L]=j L]=j L]=jS B6L]=j L]=j L]=j B5L]=j L]=j X4L]=jg L]=jg L]=j, 1==3L]=j L]=j# 4 _Magic restored.L]=j X2L]=j L]=j L]=j L]=j B1L]=j L]=j L]=j ... ... .. ...L]=j #.# ### #.# ..##.# #.. ..# #..#L]=j^ ^#.# #.# #.# .#..##.# #.# #.###.#. #.# #.# #..)..#...#.# #.# #.<))....)#<###.###.@# ---90.4 (35.0)#..........# #####.####.##.# #.#L]=j #.# #.##.# #.##.. #.###. #.#. .#L]=j ---1.4 (360L]=j L]=j  _Found a glaive. _You recovered 9 MP!M]=jM]=j_M]=jM]=j!H _No target in view!M]=jM M]=jN M]=jU M]=jY M]=j[ M]=j\ \=19 _M]=j^ M]=j a R  There is an escape hatch in the ceiling, spattered with blood here.M]=jb Z  Items here: ) [[ †.M]=jeg M]=jg I8 _M]=jLi M]=jBk $  Things that are here:M]=jq  .. .. .###M]=jr B... ...... ....#.# #####.# #..# #.# #.. ..# #..# #.# #.# #.# .#..##.# #.# #.###.#..##M]=jr #.# #.# #..)..#....#.# #.# #.<@)....).#<###.###..####..###..........# #####.####.# #.# #.##.# #.##.# #.#M]=jQs #.. #.###. #.#M]=jv .. .. .#.### M]=jw '... ...... .#.... #.# #####.# .#..# #.# #.. ..# .#..# #.# #.# #.# .#..# M]=jx #.# #.# #.###.#..####.# #.# #..)..#.#.# #.# #.<)@....).#<###.###..####..###M]=jx #..........# ######.####.# #.# #.##.# #.##.# #.##.. #.#  a +0 shortbow; a +0 scimitar; a +0 robeM]=j| 13.4 (2.0)M]=j} l4.4 (37 _M]=j M]=j˂ $  Things that are here:M]=jƅ  a +1 short sword of draining; a +2 leather armour of fire resistance; an elf _corpseN]=ji3N]=jmN]=jApH _No target in view!N]=j9 N]=j N]=j N]=j6 N]=j N]=j I6 _N]=j( N]=j N]=j N]=j B5N]=j N]=j N]=j N]=j B4N]=jP N]=j[ N]=j{ #.#.#.. .. #.#.#### N]=j h... ...... #.#.... #.# #####.# #.#..# #.# #.. ..# #.#..# #.# #.# #.# #.#..# #.# #.# #.###.#..####N]=j #.# #.# #..)..#..#.# #.# #.<)).@..)..7#<###.###..####..######..........# ..# #####.####.# ..##.# #.# ..##.# #.# ..#N]=j, 1#.# #.# ..##.. #.# .∩. N]=j N]=jG e8.4 (43N]=j N]=j 7 _Found Zual's Antique Armour Shop.O]=jv3O]=jxO]=j]O]=jkX2O]=j O]=j]O]=j֑O]=jB1O]=jSO]=jO]=j@X0O]=jO]=jO]=j&O]=jC09O]=jȟO]=jO]=jOX8O]=jO]=jO]=j O]=jƩB7O]=jO]=jO]=jO]=jZB6O]=jO]=jO]=jO]=jB5O]=jO]=jO]=jWelcome to Zual's Antique Armour Shop! What would you like to do?  a -  192 gold a chain mailb -  64 gold a leather armour  c -  240 gold a pair of glowing bootsd -  128 gold a ring mail  O]=j_e -  128 gold a scale mail  f -  128 gold a scale mail  g -  256 gold a tower shield  h -  576 gold a shiny troll leather armour You have 2145 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listP]=j BP]=j&GP]=jXL#.# #.# #..)..#.........VividlyBlue the Marksdemigod P]=jM#.# #.# #.<))....)......Demigod #<###.###..####..######Health: 178/178 ======================== #..........# #..#Magic: 41/41 ======================== P]=jMf#####.####.# #..# ##AC: 9Str: 4#.# #.# #..# ..EV: 34Int: 15P]=jN#.# #.# #..# .##..SH: 0Dex: 40#.# #.# #..#......XL: 20 Next: 68% Place: Elven Halls:3P]=j:O#.. #.# #.@.......Noise: ---------  Time: 41406.4 (8.0)##. #.# #..$......e) +9 longbow (freeze). .# #.........Fire: e) +9 longbow (freeze) P]=jAP#.........Zot (15505) #.............................#.######.##Things that are here:  a +1 short sword of draining; a +2 leather armour of fire resistance; an elf _corpse P]=jQ_No target in view! _Found Zual's Antique Armour Shop.  There is an entrance to Zual's Antique Armour Shop here.P]=j(SP]=jVP]=jY. _Q]=jQ]=jŖ#.# #.# #..)..#.........Q]=j0VividlyBlue the Marksdemigod #.# #.# #.<))....)......Demigod #<###.###..####..######Health: 178/178 ======================== Q]=j#..........# #..#Magic: 41/41 ======================== #####.####.# #..# ##AC: 9Q]=jmStr: 4#.# #.# #..# ..EV: 34Int: 15Q]=jc#.# #.# #..# .##..SH: 0Dex: 40#.# #.# #..#......Q]=jj_XL: 20 Next: 68% Place: Elven Halls:3#.. #.# #.@.......Noise: ---------  Time: 41406.4 (0.0)##. #.# #..$......Q]=jx e) +9 longbow (freeze). .# #.........Fire: e) +9 longbow (freeze) #.........Zot (15505) #.............................#.######.##Q]=jH2Things that are here:  a +1 short sword of draining; a +2 leather armour of fire resistance; an elf _corpse _No target in view! _Found Zual's Antique Armour Shop. Q]=jY_There is an entrance to Zual's Antique Armour Shop here.Q]=j"Q]=jQ]=jҽQ]=j!Q]=j a +1 short sword of draining; a +2 leather armour of fire resistance; an elf Q]=jyj_corpse _No target in view! _Found Zual's Antique Armour Shop. Q]=j>_You are not religious.R]=j(R]=j<#.# #.# #..)..#.........R]=jn=5VividlyBlue the Marksdemigod #.# #.# #.<))....)......Demigod R]=j=#<###.###..####..######Health: 178/178 ======================== R]=j>#..........# #..#Magic: 41/41 ======================== R]=j?%#####.####.# #..# ##AC: 9Str: 4R]=j?A#.# #.# #..# ..EV: 34Int: 15R]=j @ #.# #.# #..# .##..SH: 0R]=j@Dex: 40#.# #.# #..#......R]=jOAXL: 20 Next: 68% Place: Elven Halls:3#.. #.# #.@.......Noise: ---------  Time: 41406.4 (0.0)R]=jA##. #.# #..$......e) +9 longbow (freeze)R]=jXB.. .# #.........Fire: e) +9 longbow (freeze) #.........Zot (15505) #...................R]=jB..........#.######.##R]=j^Ca +1 short sword of draining; a +2 leather armour of fire resistance; an elf _corpse _No target in view! _Found Zual's Antique Armour Shop. R]=jC_There is an entrance to Zual's Antique Armour Shop here. _You are not religious.R]=jSR]=jTR]=j6dR]=jo R]=j?p>_You are not religious.S]=j3S]=jS]=j\T]=jT]=j1T]=j9T]=jF _Unknown command.T]=jo O<))....)T]=jp <###.###..####..###### ..........# #..# ####.####.# #..# ###  #.# #.# #..# ... .#..##.##..T]=jq #..#.....#.∩.##.@$ . .# #... T]=j5r M##.#T]=jr #.######.###. #T]=jy T]=j z l7.4 (14 _T]=j| T]=j U]=j"U]=j%Read which item? Scrolls  f - 4 scrolls of fear U]=j& g - 2 scrolls of fog  t - 5 scrolls of teleportationa - 6 scrolls of enchant armour  i - 8 scrolls of identifyp - 8 scrolls of poison  r - 5 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia  I - 5 scrolls of immolation  N - 2 scrolls of noise U]=j&! S - 5 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedV]=jzgV]=jkV]=jo#.# #.# #.<))....)......VividlyBlue the Marksdemigod #<###.###..####..######V]=jpDemigod #..........# #..#Health: 178/178 ======================== V]=jq#####.####.# #..# ###Magic: 41/41 ========================#.# #.# #..# ... .AC: 9Str: 4#.# #.# #..##.##..EV: 34Int: 15#.# #.# #..#......SH: 0Dex: 40#.. #.# #.∩.......XL: 20 Next: 68% Place: Elven Halls:3##. #.# #.@$......Noise: ---------  Time: 41407.4 (0.0). .# #.........e) +9 longbow (freeze)#.........Fire: e) +9 longbow (freeze) V]=jwr #.........Zot (15504) ..........#..........#.######.###..# _No target in view! _Found Zual's Antique Armour Shop. V]=js _There is an entrance to Zual's Antique Armour Shop here. _You are not religious. _You are not religious. _Unknown command.V]=jv:  Okay, then.V]=jw3V]=jzV]=j~. _V]=j/5MV]=j.)..#... #.# #.# #.<))....)...... #<###.###..####..###### #..........# #..# V]=j#####.####.# #..# ### #..# ... .#..##.###V]=j&#..#.#.@.V]=j##. #.# #..$. .# #V]=j%N##.........#V]=j&#..#V]=jV]=j4l8.4 (13 _V]=jV]=jin _There is an entrance to Zual's Antique Armour Shop here.V]=j #.# #.# #..)..#.........VividlyBlue the Marksdemigod #.# #.# #.<))....)......V]=j Demigod #<###.###..####..######Health: 178/178 ======================== #..........# #..#Magic: 41/41 ======================== #####.####.# #..# ###AC: 9Str: 4#.# #.# #..# ... .EV: 34Int: 15#.# #.# #..##.##..SH: 0Dex: 40#.# #.# #..#......XL: 20 Next: 68% Place: Elven Halls:3#.. #.# #.@.......V]=j Noise: ---------  Time: 41408.4 (0.0)##. #.# #..$......e) +9 longbow (freeze). .# #.........Fire: e) +9 longbow (freeze) #.........Zot (15503) #...................#..........#.######.###..# _You are not religious. _Unknown command. _Okay, then. _There is an entrance to Zual's Antique Armour Shop here.  Press: ? - help, v - describe, . - travelZual's Antique Armour Shop.W]=j#.# #.# #..)..#.........VividlyBlue the Marksdemigod W]=jg#.# #.# #.<))....)......Demigod #<###.###..####..######Health: 178/178 ======================== #..........# #..#Magic: 41/41 ======================== #####.####.# #..# ###AC: 9Str: 4#.# #.# #..# ... .EV: 34W]=jˌInt: 15#.# #.# #..##.##..SH: 0Dex: 40#.# #.# #..#......XL: 20 Next: 68% Place: Elven Halls:3#.. #.# #.@.......Noise: ---------  Time: 41408.4 (0.0)##. #.# #..$......e) +9 longbow (freeze). .# #.........Fire: e) +9 longbow (freeze) #.........Zot (15503) #...................#..........#.######.###..# _You are not religious. _Unknown command. _Okay, then. _There is an entrance to Zual's Antique Armour Shop here.  Press: ? - help, v - describe, . - travelZual's Antique Armour Shop.]=j40mW]=jW]=j. _W]=jbW]=j~Welcome to Zual's Antique Armour Shop! What would you like to do?  a -  192 gold a chain mailW]=jb -  64 gold a leather armour  c -  240 gold a pair of glowing bootsd -  128 gold a ring mail  W]=jke -  128 gold a scale mail  f -  128 gold a scale mail  g -  256 gold a tower shield W]=j ] h -  576 gold a shiny troll leather armour You have 2145 gold pieces. [Esc] exit[!] buy|examine itemsW]=jR[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listX]=j#, X]=j3 X]=jW< #.# #.# #..)..#.........X]=j< +VividlyBlue the Marksdemigod #.# #.# #.<))....)......Demigod X]=j= #<###.###..####..######Health: 178/178 ======================== #..........# #..#Magic: 41/41 ======================== X]=j> #####.####.# #..# ###AC: 9Str: 4X]=j> 7#.# #.# #..# ... .EV: 34Int: 15X]=j? -#.# #.# #..##.##..SH: 0Dex: 40X]=j? #.# #.# #..#......XL: 20 Next: 68% Place: Elven Halls:3#.. #.# #.@.......X]=j@ nNoise: ---------  Time: 41408.4 (0.0)##. #.# #..$......e) +9 longbow (freeze)X]=j@ F. .# #.........Fire: e) +9 longbow (freeze) #.........Zot (15503) #...................#..........#.######.###..# _You are not religious. X]=j|A (_Unknown command. _Okay, then. _There is an entrance to Zual's Antique Armour Shop here.  Press: ? - help, v - describe, . - travel _Zual's Antique Armour Shop.X]=jD X]=je) +9 longbow (freeze). .# #.........Fire: e) +9 longbow (freeze) #.........]]=j'Zot (15503) #...................#..........#.######.##]]=j#..# _Okay, then. _There is an entrance to Zual's Antique Armour Shop here.  ]]=jPress: ? - help, v - describe, . - travel _Zual's Antique Armour Shop. _You are not religious. _Unknown command.]]=j]]=j[  N - a +2 pair of boots]]=jz]]=j]]=j ]]=j]_Thank you for shopping at Zual's Antique Armour Shop!^]=j2^]=j>Gear: 40/52 gear slots (Left/Right/Tab to switch category) ^]=j>Hand Weapons (go to first with ))  e - a +9 longbow of freezing (weapon)  a - a +1 sling of electrocution^]=j?Sf - a +0 whip  y - a +3 longbow of flaming ^]=j? L - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Missiles (go to first with ()g - 27 poisoned darts ^]=j@ k - 2 throwing netst - 5 curare-tipped darts  C - 4 darts of disjunction  E - 2 atropa-tipped darts ^]=j}@Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+} ^]=j@ B - the +3 hat of Infinity (worn) {Will+ Stlth+}  G - the +2 robe of Yesterday (worn) {rC++}  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust ^]=jA} p - a +2 cloak of willpowerq - a +0 troll leather armour  v - +0 steam dragon scales ^]=jB[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_]=j 1  f - a +0 whip _]=j݀[ y - a +3 longbow of flaming  L - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Missiles (go to first with ()  g - 27 poisoned darts  k - 2 throwing nets  t - 5 curare-tipped darts  C - 4 darts of disjunction  E - 2 atropa-tipped darts Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  G2 robe of Yesterday (worn) {rC++} _]=jd^ h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scalesztroll leather armour {Snorg}  J - the +2 leather armour of the Farrier {+Inv rN++ Int+4 Dex-2}  N - a +2 pair of boots13%_]=jJewellery (go to first with "=)  s - an amulet of regeneration (worn)22_]=jr3 _]=jt A - a ring of protection from fire (worn)7_]=jCc 3 _]=jtc  F - the ring of Rusyixza (worn) {rPois Will+++ Str-5 Slay+6 Stlth-}31_]=j;  c - a ring of protection from cold6_]=j3 _]=j^d - a +6 ring of intelligence40a]=j>H N - a +2 pair of boots. a]=j>A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 a]=j>.It cannot be enchanted further. a]=j>a]=j?If you switch to wearing this armour: Your AC would increase by 3.3 (9.1 -> 12.4). Your EV would remain unchanged. a]=j4?You bought it in a shop on level 3 of the Elven Halls. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} a]=jR?BMenu/colouring prefixes: identified enchanted armour a]=j?L(w)ear, (d)rop, (=)adjust, or (i)nscribe.b]=jOb]=jb]=j5#.# #.# #..)..#.........b]=jo:VividlyBlue the Marksdemigod b]=jm#.# #.# #.<))....)......Demigod #<###.###..####..######b]=jcHealth: 178/178 ======================== b]=j!g#..........# #..#b]=j\kMagic: 41/41 ======================== b]=j#####.####.# #..# ###AC: 9b]=j,Str: 4b]=j#.# #.# #..# ... .b]=jZEV: 34Int: 15b]=j#.# #.# #..##.##..SH: 0b]=jDex: 40#.# #.# #..#......b]=jXL: 20 Next: 68% Place: Elven Halls:3b]=j<#.. #.# #.@.......b]=jbNoise: ---------  Time: 41408.4 (0.0)b]=jd##. #.# #..$......e) +9 longbow (freeze). .# #.........b]=jxFire: e) +9 longbow (freeze) #.........b]=j&Zot (15503) #.........b]=j@..........b]=jfA#..........b]=j#.######.###.b]=j .#b]=j9Press: ? - help, v - describe, . - travel b]=jB_Zual's Antique Armour Shop. b]=j%__You are not religious. _Unknown command.b]=j^&N - a +2 pair of boots b]=jV_Thank you for shopping at Zual's Antique Armour Shop!b]=j b]=j  _b]=jb]=j!P  You start putting on your armour.b]=j!b]=j#e9.4 (12b]=j%b]=jL*b]=j*f10.4 (21b]=jZ.b]=j2b]=j.3e1.4 (30b]=j6b]=j;}2.4 (4499b]=j?b]=jXDb]=jDe3.4 (58b]=jHb]=jI 12 _You continue putting on your +2 pair of boots. x5b]=jJb]=jMb]=jPb _You finish putting on your +2 pair of boots.b]=j۴ [[?25h[?0c  Search for what [Enter for "."]? c]=jy- [?25l[?1cc]=j c]=j  3 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] N - a +2 pair of boots (worn) c]=j9 w b - [Vaults:3] a +0 pair of boots of flyingc - [Snake:3] a pair of bootsd]=jb d]=j d]=jW #.# #.# #..)..#.........VividlyBlue the Marksdemigod d]=j #.# #.# #.<))....)......Demigod d]=j |#<###.###..####..######d]=j Health: 178/178 ======================== #..........# #..#d]=j Magic: 41/41 ======================== #####.####.# #..# ###d]=j aAC: 12Str: 4d]=jf 7#.# #.# #..# ... .EV: 34Int: 15d]=j #.# #.# #..##.##..d]=j bSH: 0Dex: 40d]=j #.# #.# #..#......XL: 20 Next: 68% Place: Elven Halls:3d]=j #.. #.# #.@.......d]=jb &Noise: ---------  Time: 41413.4 (0.0)##. #.# #..$......d]=j e) +9 longbow (freeze). .# #.........Fire: e) +9 longbow (freeze) d]=j #.........Zot (15498) #...................#..........d]=jR #.######.###..#N - a +2 pair of boots d]=j _Thank you for shopping at Zual's Antique Armour Shop!  You start putting on your armour. _You continue putting on your +2 pair of boots. x5 d]=j _You finish putting on your +2 pair of boots.  Search for what [Enter for "."]? bootd]=j d]=j d]=j d]=j+ . _d]=j d]=j Gear: 40/52 gear slots (Left/Right/Tab to switch category) d]=j hHand Weapons (go to first with )) d]=j ? e - a +9 longbow of freezing (weapon) d]=j ` a - a +1 sling of electrocutionf - a +0 whip d]=j1  y - a +3 longbow of flaming  L - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} d]=jv Missiles (go to first with ()g - 27 poisoned darts d]=j / k - 2 throwing netsd]=j vt - 5 curare-tipped darts  C - 4 darts of disjunction  E - 2 atropa-tipped darts d]=j# Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+} d]=jk x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  B - the +3 hat of Infinity (worn) {Will+ Stlth+} d]=j U G - the +2 robe of Yesterday (worn) {rC++}  N - a +2 pair of boots (worn) d]=j  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust d]=j # p - a +2 cloak of willpowerd]=j 9q - a +0 troll leather armour d]=j [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]e]=j e]=j e]=j #.# #.# #..)..#.........VividlyBlue the Marksdemigod #.# #.# #.<))....)......e]=jQ Demigod #<###.###..####..######e]=jq cHealth: 178/178 ======================== e]=j g#..........# #..#e]=j kMagic: 41/41 ======================== e]=j #####.####.# #..# ###AC: 12e]=j% ,Str: 4e]=jh #.# #.# #..# ... .EV: 34e]=j -Int: 15e]=j #.# #.# #..##.##..SH: 0e]=j -Dex: 40e]=j #.# #.# #..#......e]=j- 9XL: 20 Next: 68% Place: Elven Halls:3#.. #.# #.@.......e]=j Noise: ---------  Time: 41413.4 (0.0)e]=j ##. #.# #..$......e) +9 longbow (freeze)e]=j . .# #.........Fire: e) +9 longbow (freeze) #.........e]=j# 8Zot (15498) #...................e]=jg #..........#.######.##e]=j #.e]=j .#e]=j &N - a +2 pair of boots e]=j _Thank you for shopping at Zual's Antique Armour Shop!  You start putting on your armour. e]=jI _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots. e]=jk P_Search for what [Enter for "."]? boote]=j e]=j e]=j e]=j e]=j[?25h[?0c[?25l[?1ce]=je]=j$e]=j621 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Elf:3] a +0 daggerb - [Elf:3] a glaive  c - [Elf:3] a +0 scimitar  d - [Elf:3] a +0 short sword  e - [Elf:3] a +1 short sword of drainingf - [Elf:3] a +0 shortbow (1 further duplicate)  g - [Elf:3] a +0 buckler e]=jU h - [right here] a chain mail (192 gold)i - [Elf:3] a +0 leather armour  j - [Elf:3] a +2 leather armour of fire resistance  k - [right here] a leather armour (64 gold)l - [Elf:3] a +0 ring mail  m - [right here] a ring mail (128 gold)n - [Elf:3] a +0 robe  o - [right here] a scale mail (128 gold) (1 further duplicate)  p - [right here] a tower shield (256 gold)  q - [right here] a shiny troll leather armour (576 gold)e]=jr - [Elf:3] 24 gold pieces  s - [right here] Zual's Antique Armour Shopt - [Elf:3] a stone staircase leading up  u - [Elf:3] an escape hatch in the ceilingf]=jf]=jf]=j$f]=jO@#.# #.# #..)..#.........VividlyBlue the Marksdemigod #.# #.# #.<))....)......Demigod #<###.###..####..######Health: 178/178 ======================== #..........# #..#Magic: 41/41 ======================== #####.####.# #..# ###AC: 12f]=jStr: 4#.# #.# #..# ... .EV: 34Int: 15#.# #.# #..##.##..SH: 0Dex: 40#.# #.# #..#......XL: 20 Next: 68% Place: Elven Halls:3f]=j#.. #.# #.@.......f]=j&Noise: ---------  Time: 41413.4 (0.0)##. #.# #..$......f]=jdve) +9 longbow (freeze). .# #.........Fire: e) +9 longbow (freeze) #.........Zot (15498) #...................f]=jA#..........f]=j#.######.###..# f]=j_Thank you for shopping at Zual's Antique Armour Shop!  You start putting on your armour. _You continue putting on your +2 pair of boots. x5 f]=j_You finish putting on your +2 pair of boots. _Search for what [Enter for "."]? boot  Search for what [Enter for "boot", or ? for help]? .f]=jf]=jf]=jZf]=j _f]=jg]=j}[ [?25h[?0c You start putting on your armour. _You continue putting on your +2 pair of boots. x5You finish putting on your +2 pair of boots. g]=j[_Search for what [Enter for "."]? boot  Search for what [Enter for "."]? i]=jV [?25l[?1ci]=j޳P  Okay, then.i]=jdi]=jri]=j. _i]=j [?25h[?0c[?25l[?1ci]=j i]=jB $i]=ju 21 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Elf:3] a +0 daggeri]=j b - [Elf:3] a glaive  c - [Elf:3] a +0 scimitar  d - [Elf:3] a +0 short sword  e - [Elf:3] a +1 short sword of drainingi]=j hf - [Elf:3] a +0 shortbow (1 further duplicate)  g - [Elf:3] a +0 buckler i]=j) u h - [right here] a chain mail (192 gold)i - [Elf:3] a +0 leather armour i]=jL  j - [Elf:3] a +2 leather armour of fire resistance  k - [right here] a leather armour (64 gold)i]=jn 6l - [Elf:3] a +0 ring mail i]=j j m - [right here] a ring mail (128 gold)n - [Elf:3] a +0 robe i]=j  o - [right here] a scale mail (128 gold) (1 further duplicate)  p - [right here] a tower shield (256 gold) i]=j @ q - [right here] a shiny troll leather armour (576 gold)i]=j sr - [Elf:3] 24 gold pieces  s - [right here] Zual's Antique Armour Shopi]=j0 ot - [Elf:3] a stone staircase leading up  u - [Elf:3] an escape hatch in the ceilingj]=jj]=jj]=j#.# #.# #..)..#.........VividlyBlue the Marksdemigod #.# #.# #.<))....)......Demigod j]=jg#<###.###..####..######Health: 178/178 ======================== #..........# #..#Magic: 41/41 ======================== j]=j#####.####.# #..# ###AC: 12j]=jcStr: 4#.# #.# #..# ... .EV: 34Int: 15j]=j(-#.# #.# #..##.##..SH: 0Dex: 40j]=jd#.# #.# #..#......XL: 20 Next: 68% Place: Elven Halls:3j]=j-#.. #.# #.@.......Noise: ---------  Time: 41413.4 (0.0)j]=j##. #.# #..$......e) +9 longbow (freeze). .# #.........Fire: e) +9 longbow (freeze) #.........Zot (15498) #...................j]=j[#..........#.######.###..# _You finish putting on your +2 pair of boots. _Search for what [Enter for "."]? boot j]=j_Search for what [Enter for "boot", or ? for help]? .  Search for what [Enter for "."]? _Okay, then.Search for what [Enter for "."]? .j]=j!j]=jg"j]=j&j]=jT). _j]=j j]=j" URead which item? j]=je MScrolls  f - 4 scrolls of fear j]=j  g - 2 scrolls of fog  t - 5 scrolls of teleportationa - 6 scrolls of enchant armour  i - 8 scrolls of identifyp - 8 scrolls of poison  r - 5 scrolls of revelation  j]=j !s - 2 scrolls of summoning  j]=j pw - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia  I - 5 scrolls of immolation j]=j < N - 2 scrolls of noise  S - 5 scrolls of silence j]=j2  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedk]=j k]=j k]=je #.# #.# #..)..#.........k]=j VividlyBlue the Marksdemigod #.# #.# #.<))....)......Demigod #<###.###..####..######Health: 178/178 ======================== #..........# #..#Magic: 41/41 ======================== #####.####.# #..# ###AC: 12Str: 4#.# #.# #..# ... .EV: 34Int: 15#.# #.# #..##.##..SH: 0Dex: 40#.# #.# #..#......XL: 20 Next: 68% Place: Elven Halls:3#.. #.# #.@.k]=j. ......Noise: ---------  Time: 41413.4 (0.0)##. #.# #..$......e) +9 longbow (freeze). .# #.........Fire: e) +9 longbow (freeze) #.........Zot (15498) #...................#..........k]=jc #.######.###..# k]=j _You finish putting on your +2 pair of boots. _Search for what [Enter for "."]? boot k]=j _Search for what [Enter for "boot", or ? for help]? .  Search for what [Enter for "."]? _Okay, then. _Search for what [Enter for "."]? .k]=j ."]? boot _k]=j5 boot", or ? for help]? .  Search for what [Enter for "."]? _Okay, then.Okay, then.k]=ja k]=j k]=jM k]=jb . _l]=j[?25h[?0c[?25l[?1cl]=jHl]=jK$l]=j{21 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Elf:3] a +0 daggerl]=jb - [Elf:3] a glaive  c - [Elf:3] a +0 scimitar  d - [Elf:3] a +0 short sword  e - [Elf:3] a +1 short sword of drainingl]=jĖf - [Elf:3] a +0 shortbow (1 further duplicate)  g - [Elf:3] a +0 buckler  h - [right here] a chain mail (192 gold)l]=j~i - [Elf:3] a +0 leather armour  j - [Elf:3] a +2 leather armour of fire resistance l]=j  k - [right here] a leather armour (64 gold)l - [Elf:3] a +0 ring mail  m - [right here] a ring mail (128 gold)l]=j1n - [Elf:3] a +0 robe  o - [right here] a scale mail (128 gold) (1 further duplicate) l]=jT p - [right here] a tower shield (256 gold)  q - [right here] a shiny troll leather armour (576 gold)r - [Elf:3] 24 gold pieces l]=jv s - [right here] Zual's Antique Armour Shopt - [Elf:3] a stone staircase leading up  u - [Elf:3] an escape hatch in the ceilingm]=jin]=j=n]=j Jn]=j+n]=jY0n]=j5#.# #.# #..)..#.........VividlyBlue the Marksdemigod #.# #.# #.<))....)......Demigod #<###.###..####..######Health: 178/178 ======================== #..........# #..#n]=j]5Magic: 41/41 ======================== #####.####.# #..# ###AC: 12Str: 4#.# #.# #..# ... .EV: 34Int: 15n]=j5U#.# #.# #..##.##..SH: 0Dex: 40#.# #.# #..#......XL: 20 Next: 68% Place: Elven Halls:3#.. #.# #.@.......Noise: ---------  Time: 41413.4 (0.0)##. #.# #..$......e) +9 longbow (freeze)n]=jH6o. .# #.........Fire: e) +9 longbow (freeze) #.........Zot (15498) #...................#..........n]=j6W#.######.###..# _Search for what [Enter for "boot", or ? for help]? .  Search for what [Enter for "."]? _Okay, then. n]=j6_Search for what [Enter for "."]? . _Okay, then.Search for what [Enter for "."]? .n]=j:n]=j;n]=j>n]=jA. _o]=j?o]=jWhere to? (Tab - Elf:3, ? - help) D - DungeonT - Templeo]=jX0L - LairS - Swamp  P - Snake Pito]=j M - Slime Pits O - Orcish Mines  E - Elven Halls V - VaultsC - Crypto]=jXU - Depthsp]=jp]=j#.# #.# #..)..#.........VividlyBlue the Marksdemigod p]=j7#.# #.# #.<))....)......Demigod #<###.###..####..######Health: 178/178 ======================== #..........# #..#p]=j@Magic: 41/41 ======================== #####.####.# #..# ###AC: 12Str: 4#.# #.# #..# ... .EV: 34p]=jiZInt: 15#.# #.# #..##.##..SH: 0Dex: 40p]=j#.# #.# #..#......p]=jXL: 20 Next: 68% Place: Elven Halls:3#.. #.# #.@.......Noise: ---------  Time: 41413.4 (0.0)##. #.# #..$......e) +9 longbow (freeze)p]=j . .# #.........Fire: e) +9 longbow (freeze) #.........Zot (15498) p]=jE;#...................#..........#.######.###..#Search for what [Enter for "."]? p]=jj&_Okay, then. p]=j_Search for what [Enter for "."]? . _Okay, then. _Search for what [Enter for "."]? .  Okay, then.p]=jp]=j p]=j . _p]=jm [?25h[?0c_Okay, then. _Search for what [Enter for "."]? . _Okay, then. _.  q]=jƳ [?25l[?1cr]=jur]=j1|88 matches: travel [toggle: !], by type [/], hide useless & duplicates [=] r]=j|x a - [carried] B - the +3 hat of Infinity (worn) {Will+ Stlth+}  b - [carried] G - the +2 robe of Yesterday (worn) {rC++}  c - [carried] J - the +2 leather armour of the Farrier {+Inv rN++ Int+4 Dex-2}  d - [carried] N - a +2 pair of boots (worn)  e - [carried] b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+} r]=jc} f - [carried] h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  g - [carried] m - an orb of stardust  h - [carried] p - a +2 cloak of willpower  i - [carried] q - a +0 troll leather armour  j - [carried] v - +0 steam dragon scales  k - [carried] x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+ l - [carried] z - a +2 troll leather armour {Snorg}r]=j}m - [Vaults:1] a +0 animal skin (18 further duplicates)  n - [Elf:3] a +0 buckler (7 further duplicates)  o - [Elf:2] a +2 buckler (1 further duplicate)r]=j~jp - [D:12] a buckler  q - [Orc:2] a +0 chain mail (30 further duplicates) r]=jw~* r - [Orc:2] a +1 chain mail of cold resistance  s - [Snake:2] a +1 chain mail of poison resistance  t - [Vaults:4] a +2 chain mail of poison resistanceu - [Elf:1] a chain mail (6 further duplicates)  v - [Snake:4] a chain mail (186 gold) r]=j~[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]s]=j~L s]=je s]=jZ s]=j:.t]=jt]=jt]=jt]=j{ t]=jn t]=j,$x]=j7 x]=j2 x]=jJy]=j]y]=j^y]=j3y]=jEy]=jy]=j y]=j7 y]=j y]=jő|]=jF||]=j |]=j5 ~]=jG~]=j~]=j~]=jv~]=j ~]=j ~]=j ]=jW]=j]=j@]=jUj]=j4@]=j ]=jR]=jV~]=j]=js]=j1]=j%]=j]=jXd ]=j8 ]=jQ ]=jZ]=j=]=j]=jѤ]=j]=j]=jԱ ]=j ]=j ]=jS]=jE]=j]=ju]=js)]=j ]=j ]=j ]=jU ]=j ]=j!]=jZ^]=jQ]=j{*]=j ]=jX]=j]=j_n]=j> ]=j ]=j]=jC]=j]=j?]=j6 ]=jLevel 3 of the Vaults <<<<>>>>>_∩∩∩∩(Press ? for help)#...###.##.....##.###.........#................############..#[.#......#.......#]=j[H#...##.....#.#.....##.........#................######....♣..)'..#......#.......##...##..####.####..##.........#.........~≈~..####.⌠#........##..#......#∩......##...#####.....).#####.........#.........~∩≈..####..#..#♣...♣##..#....<.#.......##...###########'#########.....#..^......~≈≈..##..ß....#.....##..'......#.......##.............#.........#.....#..............##⌠....♣.##.♣).##..#......#.......##.............#.........#.....#.........#....#####...ß.###..##..#......#.......##.)...........#.........#.....###########....###......ß.....##..#......#.......#]=j#.............#.........#.....................##.###ξ..♣...###..#......#.......#]=j#.[...........#.........#.....................##...##....#####..#......#.......##.............#.........#.....................###...#.....⌠##...########.......##.............#########'#.....................# #..[#.#)ß..##..................#]=jo#..##'#####...................................# ###...#..####......[...........##..#......#...................................# #####⌠.####.......[).........##..#......#.###########.############..........#############....................#]=j#..#......#.#.........#.#.##.##.##.#.................######....................##..#......#.#.........#.#..........#...........................................##..#......#.#.........#.#...ß..ß...#...........................................#]=j%#..#......#.#.........#.#..........#.........................).................##..########.#.........#.#.##.##.##.#..........................#############....#]=jI`#...........#.........#.#'##########.......[..................'...........#....##....)......########'##.#......#...........#'########.........#...........#....##.......................#......#...........#........#.........'...........#....[?7l#[?7h]=j 588 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  B - [Snake:3] a cloak  C - [D:5] a crystal plate armour  D - [Orc:2] a faintly glowing scale mail (288 gold)  E - [Vaults:2] a +2 hat of willpower  F - [Lair:3] a +0 helmet of light  G - [D:7] a helmet (1 further duplicate)  H - [Elf:1] a +0 helmet of sniping (230 gold)  I - [Snake:4] a glowing helmet (232 gold)  J - [D:13] a +0 kite shield (2 further duplicates)  K - [Snake:1] a +0 kite shield of corrosion resistance  L - [Snake:4] a +0 kite shield of fire resistance  M - [D:14] a +2 kite shield (1 further duplicate) ]=j N N - [Orc:2] a runed kite shield (260 gold)  O - [Elf:3] a +0 leather armour (59 further duplicates)  P - [Elf:3] a +2 leather armour of fire resistance  Q - [D:12] a leather armour (9 further duplicates)  R - [Orc:2] a +0 leather armour (42 gold)  S - [right here] a leather armour (64 gold)  T - [D:14] an orb of glass  U - [Swamp:4] an orb of pyromania ]=j  V - [Orc:2] a shiny orb (217 gold)  W - [Vaults:3] a +0 pair of boots of flying [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit [40%]]=j]=j']=j#.# #.# #..)..#.........VividlyBlue the Marksdemigod ]=j#.# #.# #.<))....)......Demigod #<###.###..####..######Health: 178/178 ======================== #..........# #..#Magic: 41/41 ======================== #####.####.# #..# ###AC: 12]=jStr: 4#.# #.# #..# ... .EV: 34Int: 15#.# #.# #..##.##..SH: 0Dex: 40#.# #.# #..#......XL: 20 Next: 68% Place: Elven Halls:3]=j#.. #.# #.@.......Noise: ---------  Time: 41413.4 (0.0)##. #.# #..$......e) +9 longbow (freeze)]=j. .# #.........Fire: e) +9 longbow (freeze) #.........Zot (15498) #...................#..........#.######.###..# ]=jK_Okay, then. _Search for what [Enter for "."]? . _Okay, then. _Search for what [Enter for "."]? . _Okay, then.Search for what [Enter for "."]? armor]=j]=jB]=j;]=j. _]=j?6 ]=jh; Gear: 40/52 gear slots (Left/Right/Tab to switch category) ]=j; 2Hand Weapons (go to first with ))  e - a +9 longbow of freezing (weapon)  a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming ]=j;  L - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Missiles (go to first with ()g - 27 poisoned darts  k - 2 throwing nets]=j0< rt - 5 curare-tipped darts  C - 4 darts of disjunction  E - 2 atropa-tipped darts Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+} ]=j[< B - the +3 hat of Infinity (worn) {Will+ Stlth+}  G - the +2 robe of Yesterday (worn) {rC++}  N - a +2 pair of boots (worn)  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3} ]=j<  m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour ]=j< [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]]=j  a - a +1 sling of electrocution  f - a +0 whipy3 longbow of flaming ]=jZ  L - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Missiles (go to first with ()  g - 27 poisoned darts  k - 2 throwing nets  t - 5 curare-tipped darts  C - 4 darts of disjunction  E - 2 atropa Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  B3 hat of Infinity (worn) {WillG+2 robe of Yesterday (worn) {rC+]=j +}N - a +2 pair of boots (worn)  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust ]=jΰ  p - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales  z - a +2 troll leather armour {Snorg}]=j 8 9%]=j  J - the +2 leather armour of the Farrier {+Inv rN++ Int+4 Dex-2} ]=j Jewellery (go to first with "=)18]=ju  s - an amulet of regeneration (worn)22]=j5  A - a ring of protection from fire (worn)7]=j}]=j]5]=j] F - the ring of Rusyixza (worn) {rPois Will+++ Str-5 Slay+6 Stlth-}c - a ring of protection from cold36]=j  d - a +6 ring of intelligence40]=j Q i - a ring of wizardry]=j7 85]=joJ - the +2 leather armour of the Farrier {+Inv rN++ Int+4 Dex-2}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 +Inv: It lets you turn invisible. ]=jBrN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. ]=jrlIf you switch to wearing this armour: Your AC would increase by 1.4 (12.4 -> 13.8). ]=jUYour EV would decrease by 4.8 (34.5 -> 29.7). Your spell failure would worsen by up to 1% (press '!' for details). Your attack delay would increase by 0.1 (0.7 -> 0.8). This ancient artefact cannot be changed by magic or mundane means. You took it off an imperial myrmidon in the Desolation of Salt. ]=jL(w)ear, (d)rop, (=)adjust, or (i)nscribe.]=jm]=jV]=jC$]=jf}#.# #.# #..)..#.........]=j:VividlyBlue the Marksdemigod ]=j#.# #.# #.<))....)......Demigod ]=j|#<###.###..####..######]=jDHealth: 178/178 ======================== #..........# #..#]=jkMagic: 41/41 ======================== ]=j#####.####.# #..# ###]=j5AC: 12]=j,Str: 4]=jC #.# #.# #..# ... .EV: 34]=jb-Int: 15]=j#.# #.# #..##.##..SH: 0]=j-Dex: 40]=j#.# #.# #..#......]=j6XL: 20 Next: 68% Place: Elven Halls:3]=jT#.. #.# #.@.......]=jNoise: ---------  Time: 41413.4 (0.0)]=j##. #.# #..$......]=je) +9 longbow (freeze). .# #.........]=jTFire: e) +9 longbow (freeze) ]=j3$#.........]=jMZot (15498) ]=jf$#...................]=jA#..........]=j#.######.##]=j#.]=j.# ]=j4_Okay, then. ]=j[y_Search for what [Enter for "."]? . _Okay, then. ]=jS_Search for what [Enter for "."]? . ]=j&_Okay, then. ]=jQ_Search for what [Enter for "."]? armor]=j]=j _]=j]=j%  ]=j?You start removing your armour.]=j3e4.4 (17]=j]=j]=je5.4 (26]=j4 ]=j$]=j0%e6.4 (35]=j)]=jW-]=j-e7.4 (44]=je1]=j5]=j6e8.4 (53]=j:]=j;  7 _You continue removing the +2 robe of Yesterday {rC++}. x5]=j;]=j&@]=jjDa  You finish removing the +2 robe of Yesterday {rC++}.  ]=jDAYou start putting on your armour.]=j(Ee9.4 (62]=jH]=jwM]=jNf20.4 (71]=jQ]=j#V]=jVe1.4 (80]=jFZ]=jh^]=j^f2.4 (989]=jlc]=jp]=jpi3.4 (10.0)8]=jt]=jv513299]=jv:38  You start putting on your armour. ]=jv You continue putting on the +2 leather armour of the Farrier {+Inv rN++ Int+4 _Dex-2}. x5 ]=jwd You finish putting on the +2 leather armour of the Farrier {+Inv rN++ Int+4  Dex-2}.  ]=j[w;You feel clever.]=jw]=j/{]=j} ]=j}T_You feel clumsy.]=j]=j]=j]=j]=jk]=jI7 _]=j]=j]=jМ,6]=j]=j]=j:O _You now have 1929 gold pieces (gained 24).]=jn]=jϤB5]=j4]=jק]=jx]=jB4]=j]=jM]=j8]=jB3]=j]=j']=j]=jߴB2]=j]=j8]=jƸ]=jB1]=j]=j/]=j]=j B0]=j]=jU]=j]=jhC79]=j`]=j]=jd]=jB8]=j]=j]=j]=j"B7]=jO]=j]=j/]=jB6]=j(]=jB]=j]=jB5]=j]=jz]=jB4]=j]=jO _You now have 1951 gold pieces (gained 22).]=j  #.#.... ..  #.#..# .. ]=j+\ #.#..# #.# ]=jIx #.#..# #.. #]=jf.#..#######.. .# ]=j.)..#.........^# ..## ]=j<))....).......## .... ]=j.####..#######..##..## .# #..# #..37.4 (14 .# #..#######.##.....## ]=j.# #..##........# ]=j;.# #..##.##..... .# #..#.........]=j[∩ .# #.∩..........]=ju# ]=j .# #...........^.###### ]=j.# #.............##............]=j#.#]=j]=j}f8.4 (153]=j]=j0 _Found Fociatu's Book Shop.]=j(]=j)]=j*]=j,]=j"/]=j0B2]=j1]=jR3]=j*5]=j5B1]=j6]=j8]=jD:]=j:B0]=j;]=jg=]=j>]=j?C69]=j'A]=jB]=jHD]=jDB8]=jF]=jG]=juI]=j JB7]=jK]=j.L]=jM]=jMB6]=jN]=jR]=jXWelcome to Fociatu's Book Shop! What would you like to do?  a -  260 gold a parchment of Anguish ]=jXw b -  260 gold a parchment of Brom's Barrelling Boulder]=j@Yc -  500 gold a parchment of Death Channel  d -  656 gold a parchment of Diamond Sawblades ]=jY e -  260 gold a parchment of Dimensional Bullseyef -  500 gold a parchment of Forge Monarch Bomb  g -  260 gold a parchment of Fulminant Prism  h -  656 gold a parchment of Hellfire Mortar  ]=j"Zi -  368 gold a parchment of Hoarfrost Cannonade  j -  260 gold a parchment of Petrify  k -  500 gold a parchment of Plasma Beam  ]=jdZl -  500 gold a parchment of Sculpt Simulacrum You have 1951 gold pieces. ]=jZZ[Esc] exit]=jZ[!] buy|examine items[a-l] mark item for purchase ]=jV[[/] sort (type)[A-L] put item on shopping list]=jMt]=jx]=j|#######.. ..#VividlyBlue the Marksdemigod .......^# ##..##Demigod ).......####....##]=j8|FHealth: 178/178 ======================== #######..##..##..##Magic: 41/41 ======================== ]=jY|# #............AC: 13Str: 4 ]=j|#######.##.....##EV: 29Int: 19 ##..............##SH: 0]=j|Dex: 38 ##.##............##]=j|XL: 20 Next: 68% Place: Elven Halls:3 #...............@.#]=j'},Noise: ---------  Time: 41445.4 (7.0) ................##.#e) +9 longbow (freeze) ]=j[}.........^.###### .#Fire: e) +9 longbow (freeze) ...........##Zot (15466) ]=j}F...........# ...........# .......... ]=j}.......### ####.###You feel clever. _You feel clumsy. _You now have 1929 gold pieces (gained 24). _You now have 1951 gold pieces (gained 22). ]=j}S_Found Fociatu's Book Shop.  There is an entrance to Fociatu's Book Shop here.]=j]=j]]=jƃ. _]=jB5[?25h[?0c_]=jSBYou feel clumsy.294 _You now have 1951 gold pieces (gained 22). ]=jtB`_Found Fociatu's Book Shop.  Search for what [Enter for "armor", or ? for help]? ]=jB]=j [?25l[?1c]=j߷]=j 2 matches: travel [toggle: !], by type [/], hide useless & duplicates [=] ]=ja a - [Elf:1] a parchment of Confusing Touch (176 gold)b - [Vaults:3] a parchment of Summon Mana Viper (368 gold)]=j@]=j]=j]=jէe#######.. ..#]=jVividlyBlue the Marksdemigod .......^# ##..##Demigod ]=j*).......####....##Health: 178/178 ======================== ]=jO#######..##..##..##Magic: 41/41 ======================== ]=js# #............AC: 13[5;56HStr: 4 ]=j#######.##.....##EV: 29Int: 19 ]=j##..............##SH: 0]=j+Dex: 38 ##.##............##]=jQXL: 20 Next: 68% Place: Elven Halls:3 #...............@.#]=jvNoise: ---------  Time: 41445.4 (0.0) ................##.#]=jGe) +9 longbow (freeze) ]=j.........^.###### .#Fire: e) +9 longbow (freeze) ...........##Zot (15466) ]=jF...........# ...........# .......... ]=jw.......### ####.### ]=j_You feel clumsy. _You now have 1929 gold pieces (gained 24). _You now have 1951 gold pieces (gained 22). _Found Fociatu's Book Shop. _There is an entrance to Fociatu's Book Shop here.  Search for what [Enter for "armor", or ? for help]? hex]=j ]=j]=jN]=j. _]=jb]=j]=j]=j]=ju5 _]=j.]=jCX4]=j]=j]=j> .....####....## ]=j####..##..##..## ..  #............ ....##.....## #.. ]=jIn.............## #.)._............## #.#... ..]=jt....∩.###...... ]=j.............##.#.### ]=j6......^.########@# 7.4 (2]=j[y# #.# ]=j{f# #.# ]=j# ...  ...]=ju### #.### ]=jBZ#.### .. ]=jhr .# ## ]=j!]=j+]=jO8.4 (33]=j]=j(9_]=j ]=j9_Found a dagger. Found a radiant altar of Vehumet.]=juo ]=jCp ]=jpq ]=jit ]=jy n2]=j){ ]=j| X1]=j ,]=j ]=jb B0]=j@ ]=jJ ]=j ]=j C59]=j ]=jh ]=jÉ ]=j B8]=j ]=j4 ]=j# ]=je B7]=jc ]=jv >  You see here a +0 dagger.]=jA ]=jԣ I6 _]=j ]=j> ]=j ]=j ]=j VividlyBlue the Marksdemigod#.Demigod]=jE .. ..#.@ #Health: 178/178 ========================..# #....###]=jr Magic: 41/41 ========================..# #....#.AC: 13]=j Str: 4##..## #.. ..##EV: 29Int: 19 ]=j ###....####... ..####SH: 0]=j Dex: 38 ##..##..##....##....#]=j XL: 20 Next: 68% Place: Elven Halls:3 .......... #..@...#Noise: ---------  Time: 41455.4 (7.0) ]=j5 #.....## ##.....#e) +9 longbow (freeze) ]=jm .......## ##.)._..#Fire: e) +9 longbow (freeze) ]=j ........## ##.#.....#Zot (15456) ]=j {.......∩.###........# .......##.#.###........@   Zenata (asleep) ^.########.##.......... ..#]=j #.##.......... ..#]=j1 #.##.......... _There is an entrance to Fociatu's Book Shop here. _Search for what [Enter for "armor", or ? for help]? hex _Found a dagger. Found a radiant altar of Vehumet. ]=jg _You see here a +0 dagger.  You encounter Zenata, Seeker of Sheza. She is wielding a +3 executioner's axeof flaming.]=j ]=j; /  --more--]=j1 6.4 (85 __]=jo  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=j]=j)o Your spells (cast)Type]=j[Failure Level a - Fugue of the FallenNecromancy]=j_5%3  b - Dimensional Bullseye]=j;Hexes/Translocation1%]=j54 ]=jo c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - Jinxbite]=jHexes1%]=j(2  v - Cause FearHexes]=jv%1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit]=j0 ]=j ]=j VividlyBlue the Marksdemigod#.Demigod]=j+ .. ..#.@ #Health: 178/178 ========================..# #....###Magic: 41/41 ========================]=j ..# #....#.AC: 13Str: 4##..## #.. ..##EV: 29Int: 19 ]=j3 ###....####... ..####SH: 0Dex: 38 ##..##..##....##....#XL: 20 Next: 68% Place: Elven Halls:3 .......... #..@...#]=jT eNoise: ---------  Time: 41456.4 (0.0) #.....## ##.....#e) +9 longbow (freeze) .......## ##.)._..#Fire: e) +9 longbow (freeze) ........## ##.#.....#Zot (15455) .......∩.###........# .......##.#.###........]=j¼ 3@   Zenata (asleep) ^.########.##.......... ]=j) ..##.##.......... ..#]=j #.##.......... _Found a dagger. Found a radiant altar of Vehumet. _You see here a +0 dagger.  ]=j You encounter Zenata, Seeker of Sheza. She is wielding a +3 executioner's axe _of flaming.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  ]=jc \Confirm with . or Enter, or press ? or * to list all spells.]=jо ]=j gVividlyBlue the Marksdemigod]=jE #.Demigod.. ..#.@ #]=j WHealth: 178/178 ========================..# #....###Magic: 41/41 ========================]=jV ..# #....#.AC: 13Str: 4##..## #.. ..##EV: 29]=j )Int: 19 ###....####... ..####SH: 0]=j- 'Dex: 38 ##..##..##....##....#XL: 20 Next: 68% Place: Elven Halls:3 ]=j .......... #..@...#]=j (Noise: ---------  Time: 41456.4 (0.0) #.....## ##.....#e) +9 longbow (freeze) .......## ##.)._..#]=j Fire: e) +9 longbow (freeze) ........## ##.#.....#Zot (15455) ]=j @.......∩.###........# .......##.#.###........]=jz ;@   Zenata (asleep) ^.########.##.......... ..#]=j #.##.......... ..##.##.......... ]=jO _Found a dagger. Found a radiant altar of Vehumet. _You see here a +0 dagger.  You encounter Zenata, Seeker of Sheza. She is wielding a +3 executioner's axe ]=j _of flaming.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=j$ ]=j :  Okay, then.]=j ]=j ]=j ]=j . _]=j #..... ..#.@.# ..# #....### ..# #....#.  ]=jY ##..## #.....## ....####...#..#### ..##..##....##....#  #...@..# ]=j .....## ##.....# ## ##.)._..# ## ##.#.....# ]=j ~∩.###..]=j ##.#.###........ .#.### #.##. ]=j7 C.@]=jR [@]=j l7.4 (14 _]=j ]=j3 ]=jUy#..... ..#...#]=j..# #...@### #....#.##..## #.....## ]=j##....####...#..####..##..##....##....# ]=j......... #......### ##..@..#]=j8.## ##.)._..#]=j\c.## ##.#.....#]=j∩.###........###.#.###........ .]=j########.##... #.##]=jk.#....###]=jTC.@]=j]=j&8]=j:3]=j:_]=j^]=j ]=j  ]=jCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  ]=jM\Confirm with . or Enter, or press ? or * to list all spells.]=jh]=jo Your spells (cast)Type]=jFailure Level a - Fugue of the FallenNecromancy5%3  b - Dimensional Bullseye]=j0WHexes/Translocation1%4 ]=jT c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%2  ]=jw(v - Cause FearHexes1%]=j4 ]=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit]=j]=j2]=j{#...VividlyBlue the Marksdemigod]=j.. ..#...#Demigod..# #....###]=jYHealth: 178/178 ========================..# #...@#.Magic: 41/41 ========================]=j##..## #.....##AC: 13Str: 4 ]=j$##....####...#..####EV: 29]=jGKInt: 19 #..##..##....##....#SH: 0Dex: 38 ......... #......#]=jnXL: 20 Next: 68% Place: Elven Halls:3 ]=j.....## ##..@..#Noise: ---------  Time: 41458.4 (0.0) ]=j......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ]=j......∩.###........#Zot (15453) ]=j*+......##.#.###........ .########.##..........@   Zenata ]=jM`.##.##.......... .#]=jog#.##........... .#...###........ ]=j=_of flaming.]=jCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.]=jUCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=jU]=j#...VividlyBlue the Marksdemigod.. ..#...#Demigod]=j..# #....###]=jHealth: 178/178 ========================..# #...@#.]=j4Magic: 41/41 ========================##..## #.....##AC: 13]=jStr: 4 ##....####...#..####EV: 29]=jAInt: 19 #..##..##....##....#SH: 0Dex: 38 ]=jg......... #......#XL: 20 Next: 68% Place: Elven Halls:3 ]=j.....## ##..@..#Noise: ---------  Time: 41458.4 (0.0) ]=jg......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#]=jXFire: e) +9 longbow (freeze) ......∩.###........#Zot (15453) ......##.#.###........ ]=j,.########.##..........@   Zenata .#]=jR#.##.......... .##.##........... .#]=jxQ...###........ _of flaming.]=jWCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ]=j3_Okay, then.]=jUCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=jP  Okay, then.]=j]=j]=j. _]=j5#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###Health: 178/178 ========================..# #...@#.Magic: 41/41 ========================##..## #...*.##AC: 13Str: 4 ##....####...#*.####EV: 29Int: 19 #..##..##....##*...#SH: 0Dex: 38 ......... #..*...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#Noise: ---------  Time: 41458.4 (0.0) ......##[]=j 6z37m ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#Zot (15453) ......##.#.###........ .########.##..........@   Zenata .##.##.......... .##.##........... .#...###........Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (83% to hit)]=j[#...VividlyBlue the Marksdemigod.. ..#...#Demigod]=j..# #....###Health: 178/178 ========================..# #...@#.Magic: 41/41 ========================]=j##..## #...).##AC: 13Str: 4 ##....####...#).####EV: 29Int: 19 ]=j0#..##..##....##)...#SH: 0Dex: 38 ]=jW......... #..)...#]=j~"XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#]=j=Noise: ---------  Time: 41458.4 (0.0) ......## ##.)._..#]=jϛGe) +9 longbow (freeze) ]=jj.......## ##.#.....#]=jFire: e) +9 longbow (freeze) ......∩.###........#Zot (15453) ]=jB......##.#.###........ .########.##..........]=ji@   Zenata .##.##.......... ]=jS.##.##........... ]=jȜl.#...###........ _Okay, then.Fire: e) +9 longbow (freeze)]=jPress: ? - help, Shift-Dir - straight lineAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  ]=jfleather armour (83% to hit)  You shoot an arrow. The arrow hits Zenata. The arrow freezes Zenata.]=jgC.@]=j_...]=j.]=jA7===9.2 (0.8]=jm:2]=jy:_]=je  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line]=jAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (83% to hit)  ]=joYou shoot an arrow. The arrow hits Zenata. The arrow freezes Zenata. _Zenata is lightly wounded.]=j{#...VividlyBlue the Marksdemigod]=jQ.. ..#...#Demigod..# #....###Health: 178/178 ========================..# #....#.Magic: 41/41 ========================##..## #...@.##AC: 13Str: 4 ]=jhs##....####...#*.####EV: 29Int: 19 #..##..##....##*...#SH: 0Dex: 38 ......... #..*...#]=jXL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#Noise: ===------  Time: 41459.2 (0.0) ]=j......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ]=j......∩.###........#Zot (15452) ]=j......##.#.###........ .########.##..........]=j@@   Zenata .##.##.......... .#]=jH#.##........... .#...###........You shoot an arrow. The arrow hits Zenata. The arrow freezes Zenata. _Zenata is lightly wounded.  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line]=jAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (lightly wounded, 83% to hit)]=j^_#...VividlyBlue the Marksdemigod.. ..#...#Demigod]=j_..# #....###Health: 178/178 ========================..# #....#.Magic: 41/41 ========================]=j` ##..## #...@.##AC: 13Str: 4 ##....####...#).####EV: 29Int: 19 ]=jm`#..##..##....##)...#SH: 0Dex: 38 ......... #..)...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#]=j`Noise: ===------  Time: 41459.2 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#]=j`Fire: e) +9 longbow (freeze) ......∩.###........#Zot (15452) ]=j a......##.#.###........ .########.##..........]=j1a@   Zenata .##.##.......... .#]=jWa#.##........... .#...###........ _Zenata is lightly wounded.  ]=j|a^Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line]=jaAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (lightly wounded, 83% to hit)  You shoot an arrow. The arrow hits Zenata! The arrow freezes Zenata.]=j:9.@]=j F..]=j-60.0 (0.8]=jb]=jo  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (lightly wounded, 83% to hit)  You shoot an arrow. The arrow hits Zenata! The arrow freezes Zenata. _Zenata is lightly wounded.]=jy+  ]=j+_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=j ]=j0  Your spells (cast)TypeFailure Level a - Fugue of the Fallen]=j Necromancy5%3  b - Dimensional BullseyeHexes/Translocation1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%]=j 62  v - Cause FearHexes1%4 ]=jK Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit]=j]=j ]=jc#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###Health: 178/178 ========================..# #....#.]=j$Magic: 41/41 ========================##..## #.....##AC: 13Str: 4 ##....####...#@.####EV: 29Int: 19 #..##..##....##....#SH: 0]=jLDex: 38 ......... #......#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#Noise: ===------  Time: 41460.0 (0.0) ]=jѲ5......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#]=j9Zot (15452) ......##.#.###........ .########.##..........@   Zenata .##.##.......... .#]=jų#.##........... .#...###........Aim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (lightly wounded, 83% to hit)  You shoot an arrow. The arrow hits Zenata! The arrow freezes Zenata. _Zenata is lightly wounded.  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=j:]=joz#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###]=j̸hHealth: 178/178 ========================..# #....#.Magic: 41/41 ========================##..## #.....##AC: 13Str: 4 ##....####...#@.####EV: 29Int: 19 ]=j#..##..##....##....#SH: 0Dex: 38 ......... #......#]=jfXL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#Noise: ===------  Time: 41460.0 (0.0) ......## ##.)._..#e) +9 longbow (freeze) ]=j\.......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#Zot (15452) ]=j......##.#.###........ .########.##..........@   Zenata .##.##.......... .##.##........... .#...###........]=jimAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (lightly wounded, 83% to hit)  You shoot an arrow. The arrow hits Zenata! The arrow freezes Zenata. _Zenata is lightly wounded.  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=jP  Okay, then.]=j,]=j]=j. _]=j{#...VividlyBlue the Marksdemigod]=jc.. ..#...#Demigod..# #....###Health: 178/178 ========================..# #....#.]=jiMagic: 41/41 ========================##..## #.....##AC: 13Str: 4 ]=j##....####...#@.####EV: 29Int: 19 #..##..##....##*...#]=jaSH: 0Dex: 38 ]=j "......... #..*...#XL: 20 Next: 68% Place: Elven Halls:3 ]=j1,.....## ##..@..#Noise: ===------  Time: 41460.0 (0.0) ]=jW......## ##.)._..#e) +9 longbow (freeze) ]=j|.......## ##.#.....#Fire: e) +9 longbow (freeze) ]=j......∩.###........#Zot (15452) ......##.#.###........ ]=jx.########.##..........@   Zenata .##.##.......... .##.##........... .#]=j...###........Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line]=j>Aim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (lightly wounded, 83% to hit)]=jA #...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###Health: 178/178 ========================..# #....#.Magic: 41/41 ========================##..## #.....##AC: 13Str: 4 ]=jB ##....####...#@.####EV: 29Int: 19 #..##..##....##)...#SH: 0Dex: 38 ......... #..)...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#Noise: ===------  Time: 41460.0 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#Zot (15452) ]=jKC 2......##.#.###........ .########.##..........@   Zenata .##.##.......... .##.##........... .#...###........ _Okay, then.Fire: e) +9 longbow (freeze)]=j5D Press: ? - help, Shift-Dir - straight lineAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (lightly wounded, 83% to hit)  You shoot an arrow. The arrow hits Zenata!!! The arrow freezes Zenata.]=j. @..]=jv Y.  Press: ? - help, Shift-Dir - straight line]=jԅ Aim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (lightly wounded, 83% to hit)  ]=jN You shoot an arrow. The arrow hits Zenata!!! The arrow freezes Zenata.  Zenata is moderately wounded.  Zenata points at you and mumbles some strange words.]=jw $67]=j 2--====]=jЇ ^7 (0.71]=j ]=jm _A blast of power from the earth strikes you! _You took 11 damage!]=jE  ]=jF_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=j$]=j& Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy]=j 'w5%3  b - Dimensional BullseyeHexes/Translocation]=jZ'1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%]=j'/2  v - Cause FearHexes1%]=j'4 ]=j:(Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit]=j ]=ji]=j@#...]=j+VividlyBlue the Marksdemigod.. ..#...#Demigod]=jX..# #....###Health: 167/178 ======================--]=j..# #....#.Magic: 41/41 ========================]=j##..## #.....##AC: 13Str: 4 ##....####...#@.####EV: 29Int: 19 #..##..##....##....#SH: 0Dex: 38 ......... #......#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#Noise: ====-----  Time: 41460.7 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#Zot (15451) ......##.#.###........ .########.##......]=j....@   Zenata .##.##.......... .##.##........... .#...###........Zenata is moderately wounded.Zenata points at you and mumbles some strange words. _A blast of power from the earth strikes you! ]=j_You took 11 damage!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=j {#...VividlyBlue the Marksdemigod]=j!.. ..#...#Demigod..# #....###]=j)!~Health: 167/178 ======================--]=jQ!..# #....#.Magic: 41/41 ========================]=jy!##..## #.....##AC: 13]=j!+Str: 4 ]=j!##....####...#@.####EV: 29Int: 19 ]=j "#..##..##....##....#SH: 0Dex: 38 ......... #......#]=jD""XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#]=jG#Noise: ====-----  Time: 41460.7 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#Zot (15451) ......##.#.###........ .########.##..........@   Zenata .##.##.......... .#]=jv##.##........... .#...###........Zenata is moderately wounded.]=j#Zenata points at you and mumbles some strange words. _A blast of power from the earth strikes you! ]=j#e_You took 11 damage!  ]=j#_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=j1&  ]=j1You call out to the remnants of the fallen!  Zenata points at you and mumbles some strange words.]=j2#0]=j2-38--==--1.7 (1]=j4P0) Fugue (0) ]=jI7:_]=jK; ]=j};_A blast of power from the earth strikes you! _You took 7 damage!]=j*  ]=j +XCasting: Fugue of the Fallen (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=jX]=jY} Your spells (cast)TypeFailure Level  a + Fugue of the Fallen Necromancy5% 3 b - Dimensional BullseyeHexes/Translocation1%]=j4  c - Yara's Violent UnravellingHexes/Alchemy3%5  d - JinxbiteHexes1%2  v - Cause FearHexes1%]=j=4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit]=j\p]=jt]=jyz#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###]=jyHealth: 160/178 =====================---..# #....#.]=jziMagic: 38/41 ======================--##..## #.....##AC: 13Str: 4 ]=jOz5##....####...#@.####EV: 29Int: 19 #..##..##....##....#SH: 0Dex: 38 ......... #......#]=jz"XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#]=jzSNoise: ==-------  Time: 41461.7 (0.0) ......## ##.)._..#]=jze) +9 longbow (freeze) .......## ##.#.....#]=j {Fire: e) +9 longbow (freeze) ......∩.###........#]=j2{Zot (15450) Fugue (0) ......##.#.###........ .########.##..........]=jZ{u@   Zenata .#]=j{#.##.......... .##.##........... .#]=j{`...###........You call out to the remnants of the fallen!  Zenata points at you and mumbles some strange words. _A blast of power from the earth strikes you! _You took 7 damage!  ]=j|XCasting: Fugue of the Fallen (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=ja|]=jz#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###]=jORHealth: 160/178 =====================---..# #....#.Magic: 38/41 ======================--##..## #.....##AC: 13Str: 4 ]=j##....####...#@.####EV: 29Int: 19 ]=j#..##..##....##....#SH: 0Dex: 38 ......... #......#]=jہ"XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#]=jNoise: ==-------  Time: 41461.7 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#]=jCFire: e) +9 longbow (freeze) ......∩.###........#]=jo8Zot (15450) Fugue (0) ]=j ......##.#.###........ .########.##..........@   Zenata .##.##.......... .##.##........... .#...###........You call out to the remnants of the fallen!  Zenata points at you and mumbles some strange words. ]=jV _A blast of power from the earth strikes you! _You took 7 damage!  Casting: Fugue of the Fallen (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=js1 #... VividlyBlue the Marksdemigod  .. ..#...# Demigod ]=jۓ ..# #....### Health: 160/178 =====================---  ..# #....#. Magic: 33/41 ===================-----  ##..## #.....## AC: 13Str: 4 ]=j= ##....####...#@.####  EV: 29Int: 19 #..##..##....##....#  SH: 0Dex: 38 ]=jd......... #..***.#  XL: 20 Next: 68% Place: Elven Halls:3 .....## ##.*@*.#  Noise: ==-------  Time: 41461.7 (0.0) ]=j......## ##.)***.#  e) +9 longbow (freeze) .......## ##.#.....#  Fire: e) +9 longbow (freeze) ......∩.###........#  Zot (15450) Fugue (0) ]=j3g......##.#.###........ ]=jŕD.########.##..........  @   Zenata .# #.##.......... .# #.##........... .# ...###........ _A blast of power from the earth strikes you! _You took 7 damage!  Casting: Fugue of the Fallen (mildly dangerous; 5% risk of failure)  ]=j-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target]=j0]=j4@#...]=j75VividlyBlue the Marksdemigod.. ..#...#Demigod]=je5..# #....###]=j5Health: 160/178 =====================---..# #....#.]=j5iMagic: 38/41 ======================--##..## #.....##AC: 13Str: 4 ]=j5##....####...#@.####EV: 29Int: 19 ]=j6#..##..##....##....#SH: 0Dex: 38 ]=j?6......... #......#XL: 20 Next: 68% Place: Elven Halls:3 ]=ji6,.....## ##..@..#Noise: ==-------  Time: 41461.7 (0.0) ]=j6g......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#]=j6Fire: e) +9 longbow (freeze) ......∩.###........#Zot (15450) Fugue (0) ]=j87......##.#.###........ .########.##..........@   Zenata .##.##.......... .##.##........... .#...###........ ]=jf7_You took 7 damage!  Casting: Fugue of the Fallen (mildly dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=j7LAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetOkay, then.]=j ;]=j;]=j?]=jA. _]=j{z#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###]=j'|Health: 160/178 =====================---..# #....#.Magic: 38/41 ======================--##..## #.....##AC: 13Str: 4 ##....####...#@.####]=jy|]EV: 29Int: 19 #..##..##....##*...#SH: 0Dex: 38 ......... #..*...#XL: 20 Next: 68% Place: Elven Halls:3 ]=j|.....## ##..@..#Noise: ==-------  Time: 41461.7 (0.0) ......## ##.)._..#]=j}e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#Zot (15450) Fugue (0) ]=j}L......##.#.###........ .########.##..........@   Zenata .##.##.......... .##.##........... .#...###........Press: ? - help, Dir - move target _Okay, then.]=j~Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (moderately wounded, 83% to hit)]=js#...VividlyBlue the Marksdemigod.. ..#...#Demigod]=jsh..# #....###Health: 160/178 =====================---..# #....#.]=jtMagic: 38/41 ======================--##..## #....)##AC: 13Str: 4 ##....####...#).####EV: 29Int: 19 #..##..##....##)...#SH: 0Dex: 38 ......... #..)...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#]=jt Noise: ==-------  Time: 41461.7 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#Zot (15450) Fugue (0) ]=j,us......##.#.###........ .########.##..........@   Zenata .##.##.......... ]=j~u.##.##........... .#...###........Press: ? - help, Dir - move target _Okay, then.Fire: e) +9 longbow (freeze)]=juPress: ? - help, Shift-Dir - straight lineAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (moderately wounded, 83% to hit)]=j{.@..]=jsx2=2.5 (0.849]=j:_]=j-  Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight line]=jdjAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (moderately wounded, 83% to hit) _You shoot an arrow. The arrow closely misses Zenata. _You recovered 2 HP!]=jOO#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###Health: 162/178 =====================---..# #....#.Magic: 38/41 ======================--##..## #.....##AC: 13Str: 4 ##....####...#@.####EV: 29Int: 19 #..##..##....##*...#SH: 0Dex: 38 ......... #..*...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#Noise: ===------  Time: 41462.5 (0.0) []=jJQ634m......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#Zot (15449) Fugue (0) ......##.#.###........ .########.##..........@   Zenata .##.##.......... .##.##........... .#...###........ _You shoot an arrow. The arrow closely misses Zenata. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (moderately wounded, 83% to hit)]=j`{#...VividlyBlue the Marksdemigod]=j/a.. ..#...#Demigod..# #....###]=jra~Health: 162/178 =====================---]=jak..# #....#.]=ja~Magic: 38/41 ======================--]=jb##..## #....)##AC: 13]=jQb+Str: 4 ]=jb##....####...#).####EV: 29]=j c,Int: 19 ]=jAc#..##..##....##)...#SH: 0]=jc,Dex: 38 ]=jcN......... #..)...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#Noise: ===------  Time: 41462.5 (0.0) ]=jtd;......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#Zot (15449) Fugue (0) ......##.#.###........ .########.##..........]=j-e@   Zenata .##.##.......... .##.##........... .#...###........ _You shoot an arrow. The arrow closely misses Zenata. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (moderately wounded, 83% to hit)]=jP .@..  Press: ? - help, Shift-Dir - straight lineAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (moderately wounded, 83% to hit)  You shoot an arrow. The arrow closely misses Zenata.  ]=jZenata wonders, "When I cut you open, what secrets will I find?"  Zenata gestures at you while chanting.]=jj4--3.2 (0.78]=j:_]=j _A blast of power from the earth strikes you! _You took 20 damage!]=j#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###Health: 142/178 ===================-----]=j..# #....#.Magic: 38/41 ======================--##..## #.....##AC: 13Str: 4 ]=jF##....####...#@.####EV: 29Int: 19 #..##..##....##*...#SH: 0Dex: 38 ]=jƢ......... #..*...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#Noise: ===------  Time: 41463.2 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#]=jcZot (15448) Fugue (0) ......##.#.###........ .########.##..........@   Zenata ]=j5.##.##.......... .##.##........... .#...###........ ]=jj_A blast of power from the earth strikes you! _You took 20 damage!  Fire: e) +9 longbow (freeze)]=jPress: ? - help, Shift-Dir - straight lineAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (moderately wounded, 83% to hit)]=j c#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###Health: 142/178 ===================-----..# #....#.]=j0 sMagic: 38/41 ======================--##..## #....)##AC: 13Str: 4 ]=jQ ##....####...#).####EV: 29]=jp Int: 19 #..##..##....##)...#SH: 0]=jɤ Dex: 38 ......... #..)...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#]=j Noise: ===------  Time: 41463.2 (0.0) ]=j ......## ##.)._..#e) +9 longbow (freeze) ]=j .......## ##.#.....#Fire: e) +9 longbow (freeze) ]=j: |......∩.###........#]=jV Zot (15448) Fugue (0) ......##.#.###........ .########.##..........]=jr u@   Zenata .#]=j #.##.......... .##.##........... ]=j ,.#...###........ ]=j _A blast of power from the earth strikes you! _You took 20 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (moderately wounded, 83% to hit)]=jh (.@.((((( 3 dancing weapons (1 polearm, summon…)_You took 20 damage!  Fire: e) +9 longbow (freeze)]=j -Press: ? - help, Shift-Dir - straight lineAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (moderately wounded, 83% to hit)  You shoot an arrow. The arrow closely misses Zenata.]=j ;494.0 (0.8]=j :_]=j _Zenata sends weapons flying into battle! _You recovered 2 HP! You recovered 1 MP!]=j   ]=j _Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=jz4 ]=j5  Your spells (cast)TypeFailure Level ]=j.6 a - Fugue of the FallenNecromancy5%3  b - Dimensional BullseyeHexes/Translocation1%4 ]=jj6  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes]=j6 61%2  v - Cause FearHexes1%]=j6 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit]=jj:]=j:]=jJC]=jJP#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###Health: 144/178 ===================-----..# #....#(Magic: 39/41 ======================--##..## #.....##AC: 13Str: 4 ##....####...#@.####EV: 29Int: 19 #..##..##....##.(..#SH: 0Dex: 38 ......... #..(...#XL: 20 Next: 68% Place: Elven Halls:3 ]=jP.....## ##..@..#]=jPNoise: ===------  Time: 41464.0 (0.0) ]=jP......## ##.)._..#]=jQGe) +9 longbow (freeze) ]=j?Qj.......## ##.#.....#]=j]QRFire: e) +9 longbow (freeze) ]=jQ|......∩.###........#]=jQ8Zot (15448) Fugue (0) ]=jQf......##.#.###........ ]=jQh.########.##..........]=j!R]@   Zenata ]=jSRJ.##.##..........]=jqRt((( 3 dancing weapons (1 polearm, summon…)]=jR.#]=jR;#.##........... ]=jR.#]=jR...###........]=jSvleather armour (moderately wounded, 83% to hit)  ]=jFS:You shoot an arrow. The arrow closely misses Zenata. ]=jdSC_Zenata sends weapons flying into battle! ]=jS_You recovered 2 HP! You recovered 1 MP!  ]=jSICasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=jT]=jxT]=j^@#...]=j_;VividlyBlue the Marksdemigod]=j7_i.. ..#...#]=jW_Demigod]=js_..# #....###]=j_Health: 144/178 ===================-----..# #....#(]=jJ`KMagic: 39/41 ======================--##..## #.....##AC: 13Str: 4 ##....####...#@.####EV: 29]=j`Int: 19 #..##..##....##.(..#SH: 0Dex: 38 ......... #..(...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#]=jaVNoise: ===------  Time: 41464.0 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ]=j2a......∩.###........#Zot (15448) Fugue (0) ]=jla+......##.#.###........ .########.##..........@   Zenata ]=jaJ.##.##..........]=ja((( 3 dancing weapons (1 polearm, summon…).#]=jaS#.##........... .#]=ja...###........]=jaleather armour (moderately wounded, 83% to hit)  You shoot an arrow. The arrow closely misses Zenata. ]=jbC_Zenata sends weapons flying into battle! ]=j1b_You recovered 2 HP! You recovered 1 MP!  ]=jcb_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=j0zI #...]=jVz VividlyBlue the Marksdemigod  .. ..#...#]=juz: Demigod ]=jz ..# #....### Health: 144/178 ===================----- ]=jz] ..# #....#(]=jz Magic: 34/41 ===================----- ]=jzx ##..## #.....## AC: 13]=j{+Str: 4 ]=j!{##....####...#@*####  EV: 29Int: 19 ]=j[{*#..##..##....##*(*.#  SH: 0Dex: 38 ]=j{6......... #..(**.#  XL: 20 Next: 68% Place: Elven Halls:3 ]=j{6.....## ##..@..#  Noise: ===------  Time: 41464.0 (0.0) ]=j{......## ##.)._..#  e) +9 longbow (freeze) ]=j.|.......## ##.#.....#  Fire: e) +9 longbow (freeze) ......∩.###........#  Zot (15448) Fugue (0) ]=jN|g......##.#.###........ ]=jl|.########.##..........  @   Zenata ]=j|.# #.##..........  ((( 3 dancing weapons (1 polearm, summon…)]=j|.# #.##........... .# ...###........ ]=j }_You recovered 2 HP! You recovered 1 MP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=j/}Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a dancing +3 trident of protection (summoned, fast)]=jt~#...VividlyBlue the Marksdemigod.. ..#...#Demigod]=j~..# #....###Health: 144/178 ===================-----]=j~..# #....#(Magic: 34/41 ===================-----##..## #.....##AC: 13]=j~+Str: 4 ]=j!##....####...#@.####EV: 29Int: 19 ]=jC#..##..##....##.*..#SH: 0]=jeDex: 38 ......... #..(...#]=j"XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#]=jVNoise: ===------  Time: 41464.0 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ]=j......∩.###........#Zot (15448) Fugue (0) ]=j......##.#.###........ .########.##..........]=j7@   Zenata .##.##..........]=jW((( 3 dancing weapons (1 polearm, summon…).#]=jg#.##........... .#...###........ ]=j_You recovered 2 HP! You recovered 1 MP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  ]=j̀MConfirm with . or Enter, or press ? or * to list all spells.]=jyAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a dancing +3 trident of protection (summoned, fast)]=j:.]=j#######( 2 dancing weapons (summoned, fast) ]=j Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a dancing +3 trident of protection (summoned, fast)  The magic binding the dancing +3 trident of protection to this plane unravels!  ]=j[The enchantments explode!  The unravelling engulfs the dancing +2 mace of pain!!]=j]=jH .]=j{(The dancing +2 mace of pain is severely damaged.]=j.]=j@]=j .(The dancing +2 mace of pain barely misses you.]=j~..(..]=j%6]=j=======]=jH5.0 (17]=j<]=jS]=jjR _The dancing +2 mace of pain completely misses you. ]=j[_You recovered 2 HP!]=j ]=jq Evoke which item? Wands  a - a wand of flame (51)b - a wand of acid (6)  c - a wand of warping (6)  ]=j d - a wand of digging (8)  e - a wand of paralysis (31)  f - a wand of mindburst (9) Miscellaneous  h - a +0 Gell's gravitambourine (2/2)  g - a +0 condenser vane (inert) ]=j [!] read|quaff|evoke[?] describe selected]=jQ]=jV]=j[#...VividlyBlue the Marksdemigod.. ..#...#Demigod]=j[..# #....###Health: 146/178 ===================-----]=j[..# #....#.Magic: 34/41 ===================-----##..## #.....##AC: 13]=j\+Str: 4 ]=j/\##....####...#.(####EV: 29Int: 19 #..##..##....##@...#SH: 0]=jX\Dex: 38 ......... #..(...#]=j\"XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#]=j\GNoise: =======--  Time: 41465.0 (0.0) ......## ##.)._..#]=j\e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ]=j]......∩.###........#Zot (15447) Fugue (0) ]=jm]......##.#.###........ .########.##..........@   Zenata .##.##..........(( 2 dancing weapons (summoned, fast) .#]=j]#.##........... .#...###........The enchantments explode!  ]=j]The unravelling engulfs the dancing +2 mace of pain!!  The dancing +2 mace of pain is severely damaged.The dancing +2 mace of pain barely misses you. ]=j]_The dancing +2 mace of pain completely misses you. _You recovered 2 HP!]=jcP  Okay, then.]=jXd]=jRh]=jj. _]=j o  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=j]=jq) Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy5%3  b - Dimensional Bullseye]=jHexes/Translocation1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%]=j62  v - Cause FearHexes1%4 ]=j6Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit]=j ]=j ]=jj #...VividlyBlue the Marksdemigod.. ..#...#Demigod]=j h..# #....###Health: 146/178 ===================-----..# #....#.]=j >Magic: 34/41 ===================-----##..## #.....##AC: 13]=j Str: 4 ##....####...#.(####EV: 29]=j< Int: 19 #..##..##....##@...#SH: 0Dex: 38 ......... #..(...#]=ja "XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#]=j Noise: =======--  Time: 41465.0 (0.0) ]=j g......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#]=j Fire: e) +9 longbow (freeze) ......∩.###........#]=j Zot (15447) Fugue (0) ......##.#.###........ ]=j .########.##..........@   Zenata .#]=j: #.##..........(( 2 dancing weapons (summoned, fast) .#]=jY h#.##........... .#...###........]=jy The dancing +2 mace of pain barely misses you. _The dancing +2 mace of pain completely misses you. ]=j _You recovered 2 HP! _Okay, then.]=j UCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=j ]=j {#...VividlyBlue the Marksdemigod]=j .. ..#...#Demigod..# #....###]=jL Health: 146/178 ===================-----..# #....#.]=j ~Magic: 34/41 ===================-----]=j ##..## #.....##AC: 13]=j +Str: 4 ]=j ##....####...#.(####EV: 29]=j: ,Int: 19 ]=jZ #..##..##....##@...#SH: 0]=j{ Dex: 38 ......... #..(...#]=j XL: 20 Next: 68% Place: Elven Halls:3 ]=j .....## ##..@..#]=j Noise: =======--  Time: 41465.0 (0.0) ]=j ......## ##.)._..#e) +9 longbow (freeze) ]=j( j.......## ##.#.....#]=j_ Fire: e) +9 longbow (freeze) ......∩.###........#Zot (15447) Fugue (0) ]=j! "......##.#.###........ .########.##..........@   Zenata .##.##..........(( 2 dancing weapons (summoned, fast) .##.##........... ]=j! ;.#...###........The dancing +2 mace of pain barely misses you. _The dancing +2 mace of pain completely misses you. _You recovered 2 HP! _Okay, then.]=j! UCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=j7  #... VividlyBlue the Marksdemigod  .. ..#...# Demigod  ..# #....###]=jm7 ^ Health: 146/178 ===================-----  ..# #....#. Magic: 29/41 ================--------  ##..## #....*## AC: 13Str: 4 ]=j7 :##....####...#*(####  EV: 29Int: 19 #..##..##....##@*..#  SH: 0Dex: 38 ......... #..(...#  XL: 20 Next: 68% Place: Elven Halls:3 ]=j28 &.....## ##..@..#  Noise: =======--  Time: 41465.0 (0.0) ......## ##.)._..#  e) +9 longbow (freeze) ]=jw8 .......## ##.#.....#  Fire: e) +9 longbow (freeze) ......∩.###........#  Zot (15447) Fugue (0) ]=j8 ......##.#.###........ .########.##..........  @   Zenata .# #.##..........  (( 2 dancing weapons (summoned, fast) .# #.##........... .# ...###........ _Okay, then.]=j9 qCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target]=jH9 TAim: a dancing +1 battleaxe of flaming (summoned, fast)]=j!` c#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###Health: 146/178 ===================-----..# #....#.]=j` Magic: 29/41 ================--------##..## #.....##AC: 13Str: 4 ##....####...#.*####EV: 29Int: 19 #..##..##....##@...#SH: 0Dex: 38 ......... #..(...#]=j` "XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#]=ja Noise: =======--  Time: 41465.0 (0.0) ......## ##.)._..#e) +9 longbow (freeze) ]=j=a 8.......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#]=jka Zot (15447) Fugue (0) ......##.#.###........ .########.##..........]=ja @   Zenata .##.##..........(( 2 dancing weapons (summoned, fast) .#]=ja g#.##........... .#...###........ ]=ja _Okay, then.]=jb >Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  ]=jKb Press: ? - help, Dir - move targetAim: a dancing +1 battleaxe of flaming (summoned, fast)]=jN :.]=jR #####(misshapen)   dancing +2 mace of pain (summoned, fa…)]=jɸ a Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a dancing +1 battleaxe of flaming (summoned, fast)  The magic binding the dancing +1 battleaxe of flaming to this plane unravels!  The enchantments explode! Zenata twists and deforms.  The unravelling engulfs Zenata.]=jX ]=j. ...@.]=jt  Zenata is moderately wounded.The dancing +2 mace of pain hits you. The dancing +2 mace of pain misses you.Zenata casts a spell at you.]=j ]=j 33--6.0 (16]=j ]=ji :_]=j _A blast of power from the earth and the dancing +2 mace of pain strikes you! _You took 13 damage!]=j§ _A blast of power from the earth and the dancing +2 mace of pain strikes you! _You took 13 damage!  You shoot an arrow.  The arrow hits the dancing +2 mace of pain!!  The arrow freezes the dancing +2 mace of pain.  You destroy the dancing +2 mace of pain!]=jn(]=j%  The dancing +2 mace of pain disappears in a puff of smoke!Zenata points at you and mumbles some strange words.]=j126---===----7 (0.75]=j0]=jsB _A blast of power from the earth strikes you! ]=jl_You took 7 damage!]=ja{#...VividlyBlue the Marksdemigod]=j.. ..#...#Demigod..# #....###Health: 126/178 ================--------..# #....#.]=j>Magic: 29/41 ================--------##..## #.....##AC: 13]=jJStr: 4 ##....####...#..####EV: 29Int: 19 #..##..##....##@...#SH: 0Dex: 38 ]=ju"......... #..*...#XL: 20 Next: 68% Place: Elven Halls:3 ]=j,.....## ##..@..#Noise: ===------  Time: 41466.7 (0.0) ]=jg......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#]=jFire: e) +9 longbow (freeze) ......∩.###........#Zot (15445) Fugue (0) ]=j......##.#.###........ .########.##..........]=j9@   Zenata (misshapen) .#]=j`#.##.......... .##.##........... .#]=j...###........ _A blast of power from the earth strikes you! _You took 7 damage!  Fire: e) +9 longbow (freeze)]=j1Press: ? - help, Shift-Dir - straight line]=jAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (moderately wounded, misshapen and mutated, 83% to hit)]=j>#...VividlyBlue the Marksdemigod.. ..#...#]=j(Demigod..# #....###Health: 126/178 ================--------]=j ..# #....#.Magic: 29/41 ================--------]=jK##..## #.....##AC: 13]=jś5Str: 4 ##....####...#..####EV: 29Int: 19 ]=j #..##..##....##@...#SH: 0]=jODex: 38 ......... #..)...#]=jXL: 20 Next: 68% Place: Elven Halls:3 ]=j.....## ##..@..#]=j9SNoise: ===------  Time: 41466.7 (0.0) ......## ##.)._..#]=j|e) +9 longbow (freeze) .......## ##.#.....#]=jRFire: e) +9 longbow (freeze) ]=j......∩.###........#Zot (15445) Fugue (0) ]=j>f......##.#.###........ ]=j.########.##..........@   Zenata (misshapen) ]=jĞH.##.##.......... ]=j S.##.##........... ]=jN,.#...###........ ]=j_You took 7 damage!  Fire: e) +9 longbow (freeze)]=j۟Press: ? - help, Shift-Dir - straight lineAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  ]=jleather armour (moderately wounded, misshapen and mutated, 83% to hit)  You shoot an arrow. The arrow hits Zenata!! The arrow freezes Zenata!]=jrB.]=jA128=30=7.5 (0.84]=j]=jB  Press: ? - help, Shift-Dir - straight line]=jAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (moderately wounded, misshapen and mutated, 83% to hit)  ]=jYou shoot an arrow. The arrow hits Zenata!! The arrow freezes Zenata! _Zenata is heavily wounded. ]=jt_You recovered 2 HP! You recovered 1 MP!]=j2{#...VividlyBlue the Marksdemigod]=jf.. ..#...#Demigod..# #....###Health: 128/178 =================-------..# #....#.Magic: 30/41 =================-------]=j##..## #.....##AC: 13Str: 4 ]=j##....####...#..####EV: 29Int: 19 #..##..##....##@...#SH: 0]=jJDex: 38 ......... #..*...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#]=jzNoise: ===------  Time: 41467.5 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#]=jFire: e) +9 longbow (freeze) ......∩.###........#Zot (15444) Fugue (0) ]=jO......##.#.###........ .########.##..........@   Zenata (misshapen) .#]=j#.##.......... .##.##........... .#]=j67...###........ _Zenata is heavily wounded. _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)]=j Press: ? - help, Shift-Dir - straight lineAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (heavily wounded, misshapen and mutated, 83% to hit)]=j#...VividlyBlue the Marksdemigod.. ..#...#Demigod]=j)..# #....###Health: 128/178 =================-------..# #....#.Magic: 30/41 =================-------##..## #.....##AC: 13]=jZ Str: 4 ##....####...#..####EV: 29]=j,Int: 19 ]=j#..##..##....##@...#SH: 0]=j,Dex: 38 ]=j......... #..)...#]=j6XL: 20 Next: 68% Place: Elven Halls:3 ]=j\.....## ##..@..#]=jPVNoise: ===------  Time: 41467.5 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ]=j~......∩.###........#Zot (15444) Fugue (0) ]=jf......##.#.###........ ]=jh.########.##..........]=ji@   Zenata (misshapen) ]=j:.#]=j_H#.##.......... .#]=jS#.##........... .#]=jͰ...###........ ]=j_You recovered 2 HP! You recovered 1 MP!  ]=j-Fire: e) +9 longbow (freeze)]=j@1Press: ? - help, Shift-Dir - straight line]=jfeAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  ]=jleather armour (heavily wounded, misshapen and mutated, 83% to hit)  You shoot an arrow. The arrow hits Zenata! The arrow freezes Zenata.]=j9.@]=j;.]=jnp308.3 (0.83]=j!]=jR  Press: ? - help, Shift-Dir - straight lineAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (heavily wounded, misshapen and mutated, 83% to hit)  You shoot an arrow. The arrow hits Zenata! The arrow freezes Zenata. _Zenata is severely wounded. _You recovered 2 HP!]=j%#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###Health: 130/178 =================-------]=j..# #....#.Magic: 30/41 =================-------##..## #.....##AC: 13Str: 4 ]=j##....####...#..####EV: 29Int: 19 #..##..##....##....#SH: 0Dex: 38 ]=j"......... #...@..#XL: 20 Next: 68% Place: Elven Halls:3 ]=j.....## ##..@..#Noise: ===------  Time: 41468.3 (0.0) ......## ##.)._..#]=j7e) +9 longbow (freeze) .......## ##.#.....#]=j`lFire: e) +9 longbow (freeze) ......∩.###........#Zot (15443) Fugue (0) ......##.#.###........ ]=j.########.##..........@   Zenata (misshapen) .#]=j#.##.......... .##.##........... .#]=j...###........ _Zenata is severely wounded. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)]=jU Press: ? - help, Shift-Dir - straight lineAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (severely wounded, misshapen and mutated, 83% to hit)]=j #...VividlyBlue the Marksdemigod.. ..#...#Demigod]=j ..# #....###Health: 130/178 =================-------..# #....#.Magic: 30/41 =================-------##..## #.....##AC: 13]=jK Str: 4 ##....####...#..####EV: 29]=jx Int: 19 #..##..##....##....#SH: 0]=j Dex: 38 ......... #...@..#]=j "XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@..#]=j, Noise: ===------  Time: 41468.3 (0.0) ]=jX ......## ##.)._..#]=j Ge) +9 longbow (freeze) ]=j j.......## ##.#.....#]=j RFire: e) +9 longbow (freeze) ]=j |......∩.###........#]=j- 8Zot (15443) Fugue (0) ]=jV f......##.#.###........ ]=j~ h.########.##..........]=j @   Zenata (misshapen) .#]=j #.##.......... .##.##........... .#]=j ...###........ _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line]=jc Aim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (severely wounded, misshapen and mutated, 83% to hit)  You shoot an arrow. The arrow hits Zenata! The arrow freezes Zenata!]=jZ M(((( 2 dancing weapons (summoned, fast)  Fire: e) +9 longbow (freeze) ]=j [  Press: ? - help, Shift-Dir - straight lineAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  ]=j{[ leather armour (severely wounded, misshapen and mutated, 83% to hit)  You shoot an arrow. The arrow hits Zenata! The arrow freezes Zenata!  Zenata is severely wounded.]=j] o19.1 (0.82]=jGm ]=jԤ R _Zenata sends weapons flying into battle! ]=jF m_You recovered 1 HP!]=j( ' ]=jg l You shoot an arrow. The arrow hits Zenata. The arrow freezes Zenata.]=j@ Q(.]=jK You shoot an arrow. The arrow hits Zenata. The arrow freezes Zenata.  Zenata is almost dead.  The dancing +2 battleaxe of electrocution hits you!  You are electrocuted!! ]=jK Zenata polishes a blade.Zenata closely misses you.]=jL r99/178 ----9]=jP ]=jS  ]=jS _The dancing +6 mace of protection closely misses you. _You took 32 damage!]=j%j  You shoot an arrow. The arrow hits Zenata!! The arrow freezes Zenata.]=j3 _You took 32 damage!  You shoot an arrow. The arrow hits Zenata!! The arrow freezes Zenata.  Zenata is almost dead.  The dancing +2 battleaxe of electrocution hits you!  You are electrocuted!  The dancing +6 mace of protection hits you!]=j!559----------70.6 (0.71]=j[9:_]=jm=9 _Zenata barely misses you. ]=j=[_You took 40 damage!]=ja]=jъRead which item? Scrolls  f - 4 scrolls of fear  g - 2 scrolls of fog  t - 5 scrolls of teleportation]=jJa - 6 scrolls of enchant armour  i - 8 scrolls of identifyp - 8 scrolls of poison  r - 5 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia  I - 5 scrolls of immolation  N - 2 scrolls of noise  S - 5 scrolls of silence  V - 5 scrolls of vulnerability ]=j0[!] read|quaff|evoke[?] describe selected]=j ]=j ]=j #...VividlyBlue the Marksdemigod.. ..#...#Demigod]=j ..# #....###Health: 59/178 =======-----------------..# #....#.Magic: 30/41 =================-------]=j. ##..## #.....##AC: 13Str: 4 ##....####...#..####]=ja EV: 29Int: 19 #..##..##....##....#SH: 0]=j Dex: 38 ......... #..(@..#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#]=jĺ Noise: ===------  Time: 41470.6 (0.0) ]=j ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ]=j$ ......∩.###........#Zot (15441) Fugue (0) ]=jT 7......##.#.###........ .########.##..........@   Zenata (misshapen) ]=j .##.##..........(( 2 dancing weapons (summoned, fast) .##.##........... ]=jֻ .#...###........Zenata is almost dead.The dancing +2 battleaxe of electrocution hits you!  ]=j: You are electrocuted!  The dancing +6 mace of protection hits you! _Zenata barely misses you. _You took 40 damage!]=j z#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###]=j* Health: 59/178 =======-----------------..# #....#.]=jV ~Magic: 30/41 =================-------]=j} ##..## #.....##AC: 13Str: 4 ]=j ##....####...#..####EV: 29]=j ,Int: 19 ]=jL y#..##..##....##....#]=jt 5SH: 0]=j ,Dex: 38 ]=j ......... #..(@..#]=j XL: 20 Next: 68% Place: Elven Halls:3 ]=jY .....## ##..@(.#]=j Noise: ===------  Time: 41470.6 (0.0) ]=j g......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#]=j Fire: e) +9 longbow (freeze) ......∩.###........#Zot (15441) Fugue (0) ]=jP O......##.#.###........ .########.##..........@   Zenata (misshapen) .#]=j| #.##..........(( 2 dancing weapons (summoned, fast) .#]=j #.##........... .#...###........The dancing +6 mace of protection hits you! _Zenata barely misses you. ]=j _You took 40 damage!  Press: ? - help, Dir - look around, f - activateLook: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  ]=j {leather armour (almost dead, misshapen and mutated, chance to affect: 70%)]=j % , #... VividlyBlue the Marksdemigod  .. ..#...# Demigod  ..# #....### Health: 59/178 =======-----------------  ..# #....#. Magic: 30/41 =================-------  ##..## #.....## AC: 13Str: 4 ##....####...#..####  EV: 29Int: 19 ]=j% p#..##..##....##....#  SH: 0Dex: 38 ......... #..(@..#  XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#  Noise: ===------  Time: 41470.6 (0.0) ......## ##.)._..#  e) +9 longbow (freeze) ]=j& P.......## ##.#.....#  Fire: e) +9 longbow (freeze) ......∩.###........#  Zot (15441) Fugue (0) ]=jj& ......##.#.###........ .########.##..........  @   Zenata (fleeing, misshapen) .# #.##..........  (( 2 dancing weapons (summoned, fast) .# #.##........... ]=j& #.# ...###........ You assume a fearsome visage. Zenata looks frightened!  The dancing +6 mace of protection is unaffected.  The dancing +2 battleaxe of electrocution is unaffected.  The dancing +6 mace of protection hits you!  ]=j ' The dancing +2 battleaxe of electrocution completely misses you.The dancing +6 mace of protection closely misses you.]=jio  #...  .. ..#...#  ..# #....###  ..# #....#.  ]=jo  #.....###...#..#### ....##....#  #..(@..#  ##..@(.# ]=j5p  ##.)._..#  ##.#.....# ∩.###........# ###......]=jkp ^##..........  #.##..........  #.##........... ]=jt  #...  .. ..#...#  ..# #....### ]=jt F ..# #....#.   #.....###...#..#### ....##....#  #..(@..# ]=jt ##..@(.#  ##.)._..# ]=ju ##.#.....# ∩.###........# ###........ ##.......... ]=jIu #.##..........  #.##...........   ]=jru The dancing +2 battleaxe of electrocution hits you!!  * * * LOW HITPOINT WARNING * * *]=j  #...  .. ..#...#  ..# #....###  ..# #....#.  ]=jq K #.....###...#..#### ]=j; ....##....#  #..(@..#  ##..@(.# ]=j  ##.)._..#  ##.#.....# ]=j* ∩.###........# ###......]=jW ##..........  #.##.......... ]=j ~ #.##........... ]=j I @.]=j zYou are electrocuted!!  * * * LOW HITPOINT WARNING * * *]=j ]=j 13------1=1.6 (10]=j ]=j ]=j X _The dancing +6 mace of protection completely misses you. ]=j" _You took 46 damage! You recovered 1 MP!]=j ]=jĝ Read which item? Scrolls  f - 3 scrolls of fear  g - 2 scrolls of fog  t - 5 scrolls of teleportation]=j) ga - 6 scrolls of enchant armour  i - 8 scrolls of identifyp - 8 scrolls of poison  r - 5 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia  I - 5 scrolls of immolation  N - 2 scrolls of noise ]=j ! S - 5 scrolls of silence  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected]=jq Drink which item? Potionc - 2 potions of curing3 potions of magic  h - 4 potions of haste ]=jq  r - 4 potions of resistance  w - 8 potions of heal woundsb - 7 potions of brilliance  e - 6 potions of enlightenment  ]=jr i - 11 potions of invisibility  m - 3 potions of might  B - a potion of berserk rage  C - 3 potions of cancellation]=j=r A - 3 potions of attraction  L - 6 potions of lignification  M - 10 potions of mutation ]=jr  l - 2 potions of moonshineread|quaff]=jfEvoke Wands  a - a wand of flame (51)  b - a wand of acid (6)  c - a wand of warping (6)  d - a wand of digging (8)  e - a wand of paralysis (31)  ]=jYf - a wand of mindburst (9) Miscellaneous  h - a +0 Gell's gravitambourine (2/2)  g - a +0 condenser vane (inert) quaff|evoke]=j]=jy]=jm#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###Health: 13/178 =-----------------------..# #....#.]=j(Magic: 31/41 ==================------##..## #.....##AC: 13Str: 4 ##....####...#..####EV: 29Int: 19 #..##..##....##.@..#SH: 0Dex: 38 ......... #..(...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#]=jcNoise: ===------  Time: 41471.6 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#Zot (15440) Fugue (0) ......##.#.###........ .########.##..........@   Zenata (fleeing, misshapen) .##.##..........(( 2 dancing weapons (summoned, fast) .##.##........... .#]=jb...###........The dancing +2 battleaxe of electrocution hits you!!  * * * LOW HITPOINT WARNING * * *You are electrocuted!!  * * * LOW HITPOINT WARNING * * * _The dancing +6 mace of protection completely misses you. _You took 46 damage! You recovered 1 MP!]=jP  Okay, then.]=j]=j]=j). _]=jg7#...VividlyBlue the Marksdemigod.. ..#...#]=j7Demigod..# #....###Health: 13/178 =-----------------------..# #....#.]=j7Magic: 31/41 ==================------##..## #.....##]=j86AC: 13Str: 4 ##....####...#..####EV: 29]=j/8Int: 19 #..##..##....##.@..#SH: 0]=jZ8Dex: 38 ......... #..(...#]=j8&XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#]=j8VNoise: ===------  Time: 41471.6 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ]=j9......∩.###........#Zot (15440) Fugue (0) ]=j49J......##.#.###........ .########.##..........@   Zenata (fleeing, misshapen) ]=j^9.##.##..........(( 2 dancing weapons (summoned, fast) .#]=j9S#.##........... .#]=j9c...###........* * * LOW HITPOINT WARNING * * * _The dancing +6 mace of protection completely misses you. _You took 46 damage! You recovered 1 MP! _Okay, then.]=j9mPress: ? - help, v - describe, . - travelThe floor, spattered with blood.]=j.]=j%@]=j5 8 @]=jz (. ]=j __The dancing +6 mace of protection completely misses you. ]=j _You took 46 damage! You recovered 1 MP! ]=j# @_Okay, then.  ]=jM :Press: ? - help, v - describe, . - travel]=j lHere: a dancing +2 battleaxe of electrocution (summoned, fast)  The floor.]=j( A dancing +2 battleaxe of electrocution. A large war axe with a formidable double-sided head. It has been enchanted to dance through the air and attack under its own power. ]=jq Max HP: ~15 Will: ∞AC: +++ EV: ++++  rF: ++. rC: ++.rPois: ∞ rNeg: ∞ rElec: ∞ Threat: Low Class: Nonliv. Size: Small Int: Mindless ]=j Speed: 130% (normally travels faster than you) You have about 73% to hit with your +9 longbow of freezing. It has about 47% to hit you. Attack]=j IMax Damage Hit: +2 battleaxe (elec) 46 + 20 (elec) ]=j |It is immune to torment and blinding; and resistant to steam, miasma and drowning. It can fly. ]=j# TThis monster has been temporarily summoned to this location. Killing it yields ]=jL [!]: Description|Statuses|Quote]=j. {#...VividlyBlue the Marksdemigod]=j 0.. ..#...#Demigod..# #....###Health: 13/178 =-----------------------..# #....#.Magic: 31/41 ==================------##..## #.....##AC: 13]=j Str: 4 ##....####...#..####EV: 29]=jh Int: 19 #..##..##....##.@..#SH: 0]=j Dex: 38 ......... #..(...#]=j 8XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#]=j^ SNoise: ===------  Time: 41471.6 (0.0) ......## ##.)._..#]=j e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ]=j ......∩.###........#Zot (15440) Fugue (0) ]=j[ J......##.#.###........ .########.##..........@   Zenata (fleeing, misshapen) ]=j .##.##..........(( 2 dancing weapons (summoned, fast) ]=j c.##.##........... .#]=jQ s...###........ _The dancing +6 mace of protection completely misses you. ]=j _You took 46 damage! You recovered 1 MP! _Okay, then.Press: ? - help, v - describe, . - travel]=j lHere: a dancing +2 battleaxe of electrocution (summoned, fast)  The floor.]=j;#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###Health: 13/178 =-----------------------]=j;..# #....#.Magic: 31/41 ==================------##..## #.....##AC: 13Str: 4 ##....####...#..####EV: 29Int: 19 #..##..##....##.@..#SH: 0]=j;Dex: 38 ......... #..(...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#]=j9<Noise: ===------  Time: 41471.6 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#]=j<>Zot (15440) Fugue (0) ......##.#.###........ .########.##..........@   Zenata (fleeing, misshapen) .##.##..........(( 2 dancing weapons (summoned, fast) .#]=j<#.##........... .#...###........ _The dancing +6 mace of protection completely misses you. _You took 46 damage! You recovered 1 MP! _Okay, then.Press: ? - help, v - describe, . - travelHere: a dancing +2 battleaxe of electrocution (summoned, fast)  ]=jI= The floor.]=j>]=jA]=j. _]=j ]=j sRead which item? Scrolls ]=j'  f - 3 scrolls of fear  g - 2 scrolls of fog  t - 5 scrolls of teleportationa - 6 scrolls of enchant armour  i - 8 scrolls of identify]=jV p - 8 scrolls of poison  r - 5 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia ]=j  I - 5 scrolls of immolation  N - 2 scrolls of noise  S - 5 scrolls of silence  V - 5 scrolls of vulnerability ]=j [!] read|quaff|evoke[?] describe selected]=j]=j]=je#...VividlyBlue the Marksdemigod.. ..#...#Demigod]=jr..# #....###Health: 13/178 =-----------------------..# #....#.]=j9iMagic: 31/41 ==================------##..## #.....##AC: 13Str: 4 ]=j ##....####...#..####EV: 29Int: 19 ]=j#..##..##....##.@..#SH: 0Dex: 38 ]=jR......... #..(...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#]=jSNoise: ===------  Time: 41471.6 (0.0) ......## ##.)._..#]=je) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ]=jj......∩.###........#Zot (15440) Fugue (0) ......##.#.###........ .########.##..........]=j@   Zenata (fleeing, misshapen) .##.##..........]=ju8(( 2 dancing weapons (summoned, fast) .##.##........... .#...###........ _The dancing +6 mace of protection completely misses you. ]=jI_You took 46 damage! You recovered 1 MP! _Okay, then.Press: ? - help, v - describe, . - travelHere: a dancing +2 battleaxe of electrocution (summoned, fast) ]=j.+_The floor.]=j_P  Okay, then.]=j\]=j]=j. _]=j   Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  ]=jP \Confirm with . or Enter, or press ? or * to list all spells.]=ja ]=j _ Your spells (cast)]=j &TypeFailure Level ]=jP Ea - Fugue of the FallenNecromancy]=j @5%3  ]=j 7b - Dimensional BullseyeHexes/Translocation]=j ?1%4 ]=jK  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%]=jy /2  v - Cause FearHexes1%]=j 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit]=j1]=j]=j{#...VividlyBlue the Marksdemigod]=j.. ..#...#Demigod..# #....###Health: 13/178 =-----------------------]=j6..# #....#.Magic: 31/41 ==================------##..## #.....##AC: 13]=j5Str: 4 ##....####...#..####EV: 29Int: 19 ]=j}#..##..##....##.@..#SH: 0Dex: 38 ......... #..(...#]=jXL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#Noise: ===------  Time: 41471.6 (0.0) ......## ##.)._..#]=jGe) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#]=jZot (15440) Fugue (0) ......##.#.###........ .########.##..........@   Zenata (fleeing, misshapen) ]=j^.##.##..........(( 2 dancing weapons (summoned, fast) .##.##........... .#...###........Press: ? - help, v - describe, . - travel]=jHere: a dancing +2 battleaxe of electrocution (summoned, fast) _The floor. _Okay, then.]=j,UCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=j]=jbz#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###]=j1Health: 13/178 =-----------------------..# #....#.Magic: 31/41 ==================------##..## #.....##AC: 13]=j Str: 4 ##....####...#..####EV: 29]=j+Int: 19 #..##..##....##.@..#SH: 0Dex: 38 ]=jn......... #..(...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#Noise: ===------  Time: 41471.6 (0.0) ]=j......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ]=j......∩.###........#Zot (15440) Fugue (0) ......##.#.###........ ]=j?.########.##..........@   Zenata (fleeing, misshapen) .##.##..........(( 2 dancing weapons (summoned, fast) .##.##........... .#]=jz...###........Press: ? - help, v - describe, . - travelHere: a dancing +2 battleaxe of electrocution (summoned, fast) _The floor. ]=jf_Okay, then.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=j]=j-P  Okay, then.]=j]=j]=j(. _]=j>E _Okay, then. ]=j Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=j˕]=jj]=j Your spells (cast)TypeFailure Level a - Fugue of the Fallen]=jNecromancy5%3  b - Dimensional BullseyeHexes/Translocation1%4 ]=jy c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%]=j4 ]=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit]=jl  ]=jl Yara's Violent Unravelling If cast upon a creature already blessed (or cursed) with magical enchantments, those enchantments will be torn apart, transforming into a spray of destructive ]=jl mutagenic radiation. The victim and anyone adjacent will be blasted and heavily deformed, weakening them and reducing their armour. Summoned creatures are particularly vulnerable, as the enchantments binding them to this plane will ]=jTm vunravel and cause them to be dismissed immediately. Level: 5Schools: Hexes/AlchemyFail: 3%  ]=jm =Power: 25% Damage: 3d11 (max 3d36)  Range: 7  ]=jn uNoise: Very loud Miscasting this spell causes magic contamination and also either slows you or poisons you.]=jk Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy5%3  b - Dimensional Bullseye Hexes/Translocation 1% 4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5  d - JinxbiteHexes1% 2  v - Cause FearHexes]=jY1% 4 ]=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit]=jDI ]=jFN ]=jZS #...VividlyBlue the Marksdemigod.. ..#...#Demigod]=jS ..# #....###Health: 13/178 =-----------------------..# #....#.Magic: 31/41 ==================------##..## #.....##AC: 13]=j?T Str: 4 ##....####...#..####EV: 29Int: 19 #..##..##....##.@..#SH: 0Dex: 38 ]=jT ......... #..(...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#Noise: ===------  Time: 41471.6 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#]=jcU Zot (15440) Fugue (0) ......##.#.###........ .########.##..........@   Zenata (fleeing, misshapen) .##.##..........(( 2 dancing weapons (summoned, fast) .##.##........... .#]=jU ...###........ _Okay, then.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.]=j2V UCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=jV ]=jd m#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###Health: 13/178 =-----------------------..# #....#.]=j}e WMagic: 31/41 ==================------##..## #.....##AC: 13Str: 4 ##....####...#..####EV: 29Int: 19 #..##..##....##.@..#SH: 0Dex: 38 ]=jf ......... #..(...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#Noise: ===------  Time: 41471.6 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#]=jzf .Zot (15440) Fugue (0) ......##.#.###........ .########.##..........@   Zenata (fleeing, misshapen) .##.##..........(( 2 dancing weapons (summoned, fast) ]=jf .##.##........... .#...###........ _Okay, then.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.]=jLg UCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=jk   Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. ]=jkl  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Okay, then.]=jl ]=jq ]=js . _]=j ]=j@_Okay, then.]=jUNasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ]=j@_Okay, then.]=j;^asting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=jG5]=ju6d Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy5%3  b - Dimensional BullseyeHexes/Translocation1%]=j64  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%4 ]=jT7Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit]=ji#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###Health: 13/178 =-----------------------..# #....#.Magic: 31/41 ==================------##..## #.....##AC: 13Str: 4 ##....####...#..####EV: 29Int: 19 #..##..##....##.@..#SH: 0Dex: 38 ......... #..(...#]=j18XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#]=jSNoise: ===------  Time: 41471.6 (0.0) ......## ##.)._..#]=je) +9 longbow (freeze) .......## ##.#.....#]=j+RFire: e) +9 longbow (freeze) ]=jf|......∩.###........#]=j8Zot (15440) Fugue (0) ]=jf......##.#.###........ ]=j h.########.##..........]=jZ|@   Zenata (fleeing, misshapen) ]=j.#]=j#.##..........(( 2 dancing weapons (summoned, fast) ]=j.#]=j6;#.##........... ]=jl,.#...###........ ]=j_Okay, then.]=j(Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  ]=jfsConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.]=jCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  ]=j\Confirm with . or Enter, or press ? or * to list all spells.]=jf]=j5@#...]=j5VividlyBlue the Marksdemigod.. ..#...#]=j26Demigod]=jn6..# #....###]=j6Health: 13/178 =-----------------------]=j6k..# #....#.]=j7~Magic: 31/41 ==================------]=ja7##..## #.....##]=j7XAC: 13Str: 4 ]=j 8##....####...#..####]=jD8aEV: 29Int: 19 ]=j8#..##..##....##.@..#]=j8aSH: 0Dex: 38 ]=j9......... #..(...#]=jT9XL: 20 Next: 68% Place: Elven Halls:3 ]=j9.....## ##..@(.#]=j9Noise: ===------  Time: 41471.6 (0.0) ]=j2:......## ##.)._..#]=jj:Ge) +9 longbow (freeze) ]=j:j.......## ##.#.....#]=j:RFire: e) +9 longbow (freeze) ]=j;......∩.###........#Zot (15440) Fugue (0) ]=jh;......##.#.###........ .########.##..........]=j;@   Zenata (fleeing, misshapen) .#]=j0<2#.##..........]=jh<r(( 2 dancing weapons (summoned, fast) .#]=j<;#.##........... ]=j<,.#...###........ ]=j =_Okay, then.]=jt=Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  ]=j=sConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.]=jC>?Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=j>]=jH   Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)]=jHonfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)]=j$Ionfirm with . or Enter, or press ? or * to list all spells.  Okay, then.]=jI]=jN]=jQ. _]=j> F _Okay, then.]=j> asting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm wi]=j/? xth . or Enter, or press ? or * to list all spells. _Okay, then.]=jm? asting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure) ]=j? ] Confirm with . or Enter, or press ? or * to list all spells.]=j_ ]=j ) Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy5%3  b - Dimensional Bullseye]=j GHexes/Translocation1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%]=jz 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit]=jy]=j#]=j(@#...]=j(:VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###]=j)qHealth: 13/178 =-----------------------..# #....#.Magic: 31/41 ==================------]=jQ)##..## #.....##AC: 13Str: 4 ##....####...#..####EV: 29]=j)Int: 19 #..##..##....##.@..#SH: 0Dex: 38 ......... #..(...#]=j)8XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#]=j*Noise: ===------  Time: 41471.6 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#]=jp*Fire: e) +9 longbow (freeze) ......∩.###........#Zot (15440) Fugue (0) ......##.#.###........ .########.##..........]=j*@   Zenata (fleeing, misshapen) .##.##..........(( 2 dancing weapons (summoned, fast) .##.##........... .#]=j+...###........ _Okay, then.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.]=j+YCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=j0{#...VividlyBlue the Marksdemigod]=j1.. ..#...#Demigod..# #....###Health: 13/178 =-----------------------]=jW1..# #....#.Magic: 31/41 ==================------##..## #.....##AC: 13]=j1 Str: 4 ##....####...#..####EV: 29]=j1Int: 19 #..##..##....##.@..#SH: 0]=j2Dex: 38 ......... #..(...#]=j=2XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#Noise: ===------  Time: 41471.6 (0.0) ]=j2......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#Zot (15440) Fugue (0) ......##.#.###........ ]=j2..########.##..........@   Zenata (fleeing, misshapen) .##.##..........]=j3(( 2 dancing weapons (summoned, fast) .##.##........... .#...###........ _Okay, then.]=j3Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=jM8 ]=j8 Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)]=j8onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. ]=j9 Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Okay, then.]=j9]=jG>]=j@. _]=jJ ]=jM Read which item? Scrolls  f - 3 scrolls of fear  g - 2 scrolls of fog  t - 5 scrolls of teleportationa - 6 scrolls of enchant armour  i - 8 scrolls of identifyp - 8 scrolls of poison  r - 5 scrolls of revelation  ]=jN s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia  I - 5 scrolls of immolation  N - 2 scrolls of noise  S - 5 scrolls of silence  V - 5 scrolls of vulnerability ]=jN [!] read|quaff|evoke[?] describe selected]=j Drink which item? Potionc - 2 potions of curing3 potions of magic  h - 4 potions of haste  r - 4 potions of resistance  w - 8 potions of heal woundsb - 7 potions of brilliance  e - 6 potions of enlightenment  i - 11 potions of invisibility  ]=j~m - 3 potions of might  B - a potion of berserk rage  C - 3 potions of cancellationA - 3 potions of attraction  L - 6 potions of lignification  M - 10 potions of mutation  l - 2 potions of moonshineread|quaff]=j ]=j ]=j {#...VividlyBlue the Marksdemigod]=jg .. ..#...#Demigod]=j ..# #....###]=jI Health: 13/178 =-----------------------..# #....#.]=j Magic: 31/41 ==================------##..## #.....##]=jF XAC: 13Str: 4 ]=j ##....####...#..####]=j 5EV: 29]=j ,Int: 19 ]=j2 #..##..##....##.@..#]=jw 5SH: 0]=j ,Dex: 38 ]=j ......... #..(...#]=jn XL: 20 Next: 68% Place: Elven Halls:3 ]=j .....## ##..@(.#]=j Noise: ===------  Time: 41471.6 (0.0) ]=jD ......## ##.)._..#]=j| Ge) +9 longbow (freeze) ]=j j.......## ##.#.....#]=j RFire: e) +9 longbow (freeze) ]=j ......∩.###........#Zot (15440) Fugue (0) ]=j f......##.#.###........ ]=j h.########.##..........]=jq |@   Zenata (fleeing, misshapen) ]=j J.##.##..........]=j b(( 2 dancing weapons (summoned, fast) ]=j9 .#]=jo ;#.##........... ]=j -.#...###........]=jP Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  ]=j LConfirm with . or Enter, or press ? or * to list all spells. ]=j '_Okay, then.]=j9 Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  ]=ju LConfirm with . or Enter, or press ? or * to list all spells. ]=j 6_Okay, then.]=jB onfirm with . or Enter, or press ? or * to list all spells. _Okay, then]=j . ]=j^  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  ]=j ]=jY ]=j . _]=j]=jRead which item? Scrolls  f - 3 scrolls of fear ]=j6 g - 2 scrolls of fog  t - 5 scrolls of teleportationa - 6 scrolls of enchant armour  i - 8 scrolls of identifyp - 8 scrolls of poison  ]=jir - 5 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  ]=jx - 5 scrolls of amnesia  I - 5 scrolls of immolation  N - 2 scrolls of noise  S - 5 scrolls of silence ]=j V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected]=j SDrink which item? Potion]=jQ Cc - 2 potions of curing3 potions of magic  h - 4 potions of haste  r - 4 potions of resistance  w - 8 potions of heal woundsb - 7 potions of brilliance  ]=j e - 6 potions of enlightenment  i - 11 potions of invisibility  m - 3 potions of might  B - a potion of berserk rage  C - 3 potions of cancellation]=j A - 3 potions of attraction  L - 6 potions of lignification  M - 10 potions of mutation  l - 2 potions of moonshineread|quaff]=jEvoke Wands  a - a wand of flame (51)  b - a wand of acid (6) ]=j$` c - a wand of warping (6)  d - a wand of digging (8)  e - a wand of paralysis (31)  f - a wand of mindburst (9) Miscellaneous  h - a +0 Gell's gravitambourine (2/2)  g - a +0 condenser vane (inert) ]=j~]quaff|evoke]=j%]=j*]=jS1{#...VividlyBlue the Marksdemigod]=j10.. ..#...#Demigod..# #....###Health: 13/178 =-----------------------..# #....#.Magic: 31/41 ==================------##..## #.....##AC: 13]=jN2Str: 4 ##....####...#..####EV: 29Int: 19 #..##..##....##.@..#SH: 0Dex: 38 ......... #..(...#]=j2<XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#Noise: ===------  Time: 41471.6 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#]=j/3Fire: e) +9 longbow (freeze) ......∩.###........#Zot (15440) Fugue (0) ......##.#.###........ .########.##..........@   Zenata (fleeing, misshapen) .##.##..........]=j3(( 2 dancing weapons (summoned, fast) .##.##........... .#...###........Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.]=j1G #... VividlyBlue the Marksdemigod ]=jxG  .. ..#...# Demigod  ..# #....###]=jG Health: 13/178 =-----------------------  ..# #....#. Magic: 31/41 ==================------ ]=jG ##..## #.....## AC: 13Str: 4 ]=j#HB##....####...#..####  EV: 29Int: 19 #..##..##....##.@..#  SH: 0Dex: 38 ]=jZH@......... #..(*..#  XL: 20 Next: 68% Place: Elven Halls:3 ]=jHR.....## ##..@(.#  Noise: ===------  Time: 41471.6 (0.0) ......## ##.)._..#  e) +9 longbow (freeze) ]=jH.......## ##.#.....#  Fire: e) +9 longbow (freeze) ......∩.###........#  Zot (15440) Fugue (0) ......##.#.###........ ]=j>I<.########.##..........  @   Zenata (fleeing, misshapen) .# #.##..........  (( 2 dancing weapons (summoned, fast) .# #.##........... .# ...###........ ]=jyI_Okay, then.Aiming: MindburstPress: ? - help, Shift-Dir - straight line]=jIAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (almost dead, fleeing, misshapen and mutated, chance to affect:  19%)]=j2 z#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###]=jO3 \Health: 13/178 =-----------------------..# #....#.Magic: 31/41 ==================------##..## #.....##AC: 13Str: 4 ]=j3 ##....####...#..####EV: 29Int: 19 #..##..##....##.@..#SH: 0]=j3 Dex: 38 ......... #..(...#]=j4 XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#Noise: ===------  Time: 41471.6 (0.0) ]=j94 ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ]=j4 H......∩.###........#Zot (15440) Fugue (0) ......##.#.###........ .########.##..........@   Zenata (fleeing, misshapen) .##.##..........]=j4 (( 2 dancing weapons (summoned, fast) .##.##........... .#]=j5 ...###........Aiming: MindburstPress: ? - help, Shift-Dir - straight line]=jP5 Aim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (almost dead, fleeing, misshapen and mutated, chance to affect:  19%)  Okay, then.]=j 6 ]=j9 ]=j]< . _]=jm]=j]=j]=jd  Press: ? - help, Shift-Dir - straight lineAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  ]=jleather armour (almost dead, fleeing, misshapen and mutated, chance to affect:  19%) _Okay, then.Unknown command.]=jߠ]=j]=jjsRead which item? Scrolls ]=j f - 3 scrolls of fear  g - 2 scrolls of fog  t - 5 scrolls of teleportationa - 6 scrolls of enchant armour  i - 8 scrolls of identifyp - 8 scrolls of poison  ]=jr - 5 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia ]=j*h I - 5 scrolls of immolation  N - 2 scrolls of noise  S - 5 scrolls of silence ]=je V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected]=j|ZDrink which item? Potionc - 2 potions of curing3 potions of magic  ]=j[h - 4 potions of haste  r - 4 potions of resistance  w - 8 potions of heal woundsb - 7 potions of brilliance  e - 6 potions of enlightenment  i - 11 potions of invisibility  m - 3 potions of might  B - a potion of berserk rage  C - 3 potions of cancellationA - 3 potions of attraction  L - 6 potions of lignification  M - 10 potions of mutation  l - 2 potions of moonshineread|quaff]=jI ]=jO ]=jU z#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###]=jV Health: 13/178 =-----------------------..# #....#.Magic: 31/41 ==================------##..## #.....##AC: 13Str: 4 ##....####...#..####EV: 29Int: 19 #..##..##....##.@..#SH: 0]=jV Dex: 38 ......... #..(...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#Noise: ===------  Time: 41471.6 (0.0) ]=jW 5......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#]=jnW >Zot (15440) Fugue (0) ......##.#.###........ .########.##..........@   Zenata (fleeing, misshapen) .##.##..........(( 2 dancing weapons (summoned, fast) .#]=jW #.##........... .#...###........Press: ? - help, Shift-Dir - straight lineAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (almost dead, fleeing, misshapen and mutated, chance to affect:  19%) _Okay, then. ]=jX 1_Unknown command.]=j\ P  Okay, then.]=j] ]=ja ]=jf . _]=j)#...VividlyBlue the Marksdemigod.. ..#...#Demigod]=j..# #....###Health: 13/178 =-----------------------..# #....#.Magic: 31/41 ==================------##..## #.....##AC: 13Str: 4 ]=ju##....####...#..####EV: 29Int: 19 #..##..##....##.@..#SH: 0Dex: 38 ......... #..(...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#Noise: ===------  Time: 41471.6 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#]=jZot (15440) Fugue (0) ......##.#.###........ .########.##..........@   Zenata (fleeing, misshapen) .##.##..........(( 2 dancing weapons (summoned, fast) .##.##........... .#...###........]=j[19%) _Okay, then. _Unknown command. _Okay, then.Press: ? - help, v - describe, . - travelThe floor, spattered with blood.]=jn@.@]=jM 8 @]=j <(. _Unknown command. _Okay, then.  Press: ? - help, v - describe, . - travelHere: a dancing +2 battleaxe of electrocution (summoned, fast)  The floor.]=j A dancing +2 battleaxe of electrocution. A large war axe with a formidable double-sided head. ]=j| sIt has been enchanted to dance through the air and attack under its own power. Max HP: ~15 Will: ∞AC: +++ EV: ++++  rF: ++. rC: ++.rPois: ∞ rNeg: ∞ rElec: ∞ Threat: Low Class: Nonliv. Size: Small Int: Mindless Speed: 130% (normally travels faster than you) ]=j You have about 73% to hit with your +9 longbow of freezing. It has about 47% to hit you. AttackMax Damage Hit: +2 battleaxe (elec) 46 + 20 (elec) ]=j cIt is immune to torment and blinding; and resistant to steam, miasma and drowning. It can fly. This monster has been temporarily summoned to this location. Killing it yields [!]: Description|Statuses|Quote]=jm#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###Health: 13/178 =-----------------------..# #....#.]=jOMagic: 31/41 ==================------##..## #.....##AC: 13Str: 4 ##....####...#..####EV: 29Int: 19 #..##..##....##.@..#SH: 0Dex: 38 ......... #..(...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#Noise: ===------  Time: 41471.6 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#[39;4]=j19mZot (15440) Fugue (0) ......##.#.###........ .########.##..........@   Zenata (fleeing, misshapen) .##.##..........(( 2 dancing weapons (summoned, fast) .##.##........... .#...###........ _Okay, then. _Unknown command. _Okay, then.Press: ? - help, v - describe, . - travelHere: a dancing +2 battleaxe of electrocution (summoned, fast)  The floor.]=jz#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###]=jJHealth: 13/178 =-----------------------..# #....#.Magic: 31/41 ==================------##..## #.....##AC: 13Str: 4 ##....####...#..####EV: 29Int: 19 #..##..##....##.@..#SH: 0Dex: 38 ]=jw=......... #..(...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#Noise: ===------  Time: 41471.6 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#Zot (15440) Fugue (0) ......##.#.###........ .########.##..........@   Zenata (fleeing, misshapen) .#]=j#.##..........(( 2 dancing weapons (summoned, fast) .##.##........... .#...###........ _Okay, then. _Unknown command. _Okay, then.Press: ? - help, v - describe, . - travel]=jQeHere: a dancing +2 battleaxe of electrocution (summoned, fast)  The floor.]=j]=j]=j. _]=j  ]=j_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=j=]=jg? Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy]=j?5%3  b - Dimensional BullseyeHexes/Translocation1%4 ]=j1@ c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%2  v - Cause FearHexes1%4 ]=jx@Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit]=jv)]=j.]=j 4#...VividlyBlue the Marksdemigod.. ..#...#Demigod]=jt4..# #....###Health: 13/178 =-----------------------..# #....#.Magic: 31/41 ==================------##..## #.....##AC: 13Str: 4 ##....####...#..####]=j4EEV: 29Int: 19 #..##..##....##.@..#SH: 0Dex: 38 ]=j4......... #..(...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#]=j55Noise: ===------  Time: 41471.6 (0.0) ......## ##.)._..#e) +9 longbow (freeze) ]=j5>.......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#Zot (15440) Fugue (0) ......##.#.###........ .########.##..........]=j5s@   Zenata (fleeing, misshapen) .##.##..........(( 2 dancing weapons (summoned, fast) .##.##........... ]=jD6.#...###........ _Okay, then.Press: ? - help, v - describe, . - travelHere: a dancing +2 battleaxe of electrocution (summoned, fast) _The floor.  ]=j6cCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=jy;#...VividlyBlue the Marksdemigod.. ..#...#Demigod]=j;..# #....###Health: 13/178 =-----------------------..# #....#.Magic: 31/41 ==================------]=j<##..## #.....##AC: 13Str: 4 ##....####...#..####EV: 29Int: 19 ]=ja<#..##..##....##.@..#SH: 0Dex: 38 ......... #..(...#XL: 20 Next: 68% Place: Elven Halls:3 .....## ##..@(.#]=j<Noise: ===------  Time: 41471.6 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#]=j<Fire: e) +9 longbow (freeze) ......∩.###........#Zot (15440) Fugue (0) ......##.#.###........ .########.##..........]=j#=@   Zenata (fleeing, misshapen) .##.##..........]=j|=(( 2 dancing weapons (summoned, fast) .##.##........... .#...###........ _Okay, then.Press: ? - help, v - describe, . - travelHere: a dancing +2 battleaxe of electrocution (summoned, fast) ]=j=_The floor.  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]=j,P  Okay, then.]=j]=ju]=j _]=ju]=j#...VividlyBlue the Marksdemigod.. ..#...#Demigod]=jp..# #....###Health: 13/178 =-----------------------..# #....#.Magic: 31/41 ==================------##..## #.....##AC: 13Str: 4 ##....####...#..####EV: 29]=j2Int: 19 #..##..##....##.@..#SH: 0Dex: 38 ......... #..(*..#XL: 20 Next: 68% Place: Elven Halls:3 ]=j?.....## ##..@(.#Noise: ===------  Time: 41471.6 (0.0) ......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ]=jH......∩.###........#Zot (15440) Fugue (0) ......##.#.###........ .########.##..........@   Zenata (fleeing, misshapen) .##.##..........]=jL(( 2 dancing weapons (summoned, fast) .##.##........... .#...###........Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (almost dead, fleeing, misshapen and mutated, 83% to hit)]=jm#...VividlyBlue the Marksdemigod.. ..#...#Demigod..# #....###Health: 13/178 =-----------------------..# #....#.]=jrsMagic: 31/41 ==================------##..## #.....##AC: 13Str: 4 ##....####...#..####EV: 29Int: 19 ]=j#..##..##....##.@..#SH: 0Dex: 38 ......... #..(...#XL: 20 Next: 68% Place: Elven Halls:3 ]=j7.....## ##..@§.#Noise: ===------  Time: 41471.6 (0.0) ]=j65......## ##.)._..#e) +9 longbow (freeze) .......## ##.#.....#Fire: e) +9 longbow (freeze) ......∩.###........#]=jZot (15440) Fugue (0) ......##.#.###........ .########.##..........@   Zenata (fleeing, misshapen) .#]=jj#.##..........(( 2 dancing weapons (summoned, fast) .##.##........... .#...###........Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line]=j:eAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  ]=juleather armour (almost dead, fleeing, misshapen and mutated, 83% to hit)  You shoot an arrow. The arrow hits Zenata!! The arrow freezes Zenata.  You kill Zenata!]=j§Press: ? - help, Shift-Dir - straight lineAim: Zenata, wielding a +3 executioner's axe of flaming and wearing a +0  leather armour (almost dead, fleeing, misshapen and mutated, 83% to hit)  You shoot an arrow. The arrow hits Zenata!! The arrow freezes Zenata.  You kill Zenata!  ]=jWgThe dancing +6 mace of protection disappears in a puff of smoke!]=j,)]=jH)]=j .The dancing +2 battleaxe of electrocution disappears in a puff of smoke!]=j"470=====2.4 (0.8391]=j&:_]=jC) _The wailing of tortured souls fills the air! _You recovered 1 HP!]=j3 ]=jP.. ..#...#..# #....### #....#.##..## #.....## ]=j&##....####...#..####..##..##....##.)..# ]=j7......... #..§...#]=jw## ##...§.#]=j-.## ##.).@..#.## ##.#.....#]=jY∩.###........#]=j##.#.###.........##..#.#]=jh####.................#....]=j ]=j0e]=j4.#§§§]=j(§.§e   deep elf zephyrmancer]=jAy6=-----3.4 (1.0]=j:8]=j]=jj _You encounter a deep elf zephyrmancer. It is wielding a +0 long sword.]=jq  There is a radiant altar of Vehumet here. _You recovered 2 HP!]=jTH# #....###]=j ..# #e...#.]=j##..## #.....## ]=j###....####...#..####]=j##..##....##.)..# ]=jJ.......... #..§§§§# ]=j#.....## ##..§..#]=j..## ##.)._§.#]=j..## ##.#.@...#]=j5Y∩.###........#]=jSb.##.#.###......... ]=j^.########.##....]=jb.# #.##]=j8..# .]=jH.# #.##]=j4-.# .]=jQ\.# ...###]=jo.. .]=j ]=jV .......# #]=j#.#######]=j]=j`& ]=j§]=jTThe deep elf zephyrmancer gestures wildly while chanting.]=j]=jq,..]=j8...]=j.]=j%.]=j ]=j@!9]=j_=]=jy-----]=j4]=j$7]=j]=jH #_]=jk ]=j ]=j (_The deep elf zephyrmancer blinks! ]=j-e_You recovered 3 HP!]=j. ..# #....#. # ##..## #.....## ]=jߣ####....####...#..#### .##..##..##....##.)..# ........... #..§...# ]=j+##.....## ##.....# ]=jx........## ##.)._..#..## ##.#.....#∩.###...@....#]=j.##.#.###......... .^.########.##.]=jE<. ...# #.##.#.# #.##.#.# ...###.. ]=j .......# ###.#######...###]=jۥG ..]=jS@.]=j21256 _]=j9_]=j _You recovered 2 HP! You recovered 1 MP!^=jL^=j|^=j^=j=^=j! . ..# #....#. ^# ##..## #.....## ^=jm .####....####...#..####.##..##..##....##.)..#^=j . #......# .##.....## ##.....#.## ##.)._..#^=j .## ##.#.....#.∩.###^=j .#^=j [.##.#.###^=jZ . ..^.##.##..^=j{ ..# #.##...#^=j u.# #.##....#^=j i.# ...###....^=j  .......#..#^=j  #.#######...### # ..^=jx ^=j 3======65^=j_ ^=j B _The wailing of tortured souls fills the air! ^=j e_You recovered 2 HP!^=j#.. ..# #....#. .^# ##..## #.....##^=jՙ.####....####...#..#### #..##..##..##....##.)..# #^=j. #......# ^=j#.##.....## ##.....#^=j3.## ##.)._..#^=jOc.## ##.#.....#^=jlu.∩.###.#^=j.##.#.###..^.^=jӚ_##.##....^=j.# #.##.....#.# #.##........#^=j\.# ...###......... .......#...... ^=jz .###^=j #.#######...### ^=jJ## ..^=jV^=jǣ5=-----74 ^=j_^=j:9_^=js _You recovered 2 HP!^=jwL 5M^=jL #....### #.. ..# #....#. ^# ##..## #.....## ..####....####...#..####^=jL ##..##..##....##.)..#........... #......# ^=jL R#.##.....## ##.....### ##.)._..#^=j3M .## ##@#.....#∩.###........# ^=jUM .......##.#.###.^.########.##.... ^=jrM .....#^=jM #.##...........##^=jM .^=jM v....#####...^=j O 0e^=j>W pe   deep elf zephyrmancer^=jX 7-----83 _^=j\ 9_^=j^ s _You recovered 2 HP!^=j .#.. ..# #....###VividlyBlue the Marksdemigod #.. ..# #....#.^=j Demigod .^# ##..## #.....##Health: 27/178 ===--------------------- ..####....####...#..####Magic: 32/41 ==================------ #..##..##..##....##.)..#AC: 13Str: 4 #............ #......#EV: 29Int: 19 ^=j x#.##.....## ##e....#SH: 0Dex: 38 ..........## ##*)._..#XL: 20 Next: 70% Place: Elven Halls:3 ^=jH ...........## ##@#.....#Noise: ---------  Time: 41478.4 (0.0) ..........∩.###........#e) +9 longbow (freeze) ..........##.#.###.........Fire: e) +9 longbow (freeze) ^=j 7...^.########.##...........Zot (15433) Fugue (1) .....##.##...........# .....##.##...........#^=j e   deep elf zephyrmancer .....#...###.......... ...........#....... .####.#######...### _You recovered 2 HP! ^=jA I_You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 leatherarmour (79% to hit)^=j9#.. ..# #....###VividlyBlue the Marksdemigod ^=j`9#.. ..# #....#.Demigod .^# ##..## #.....##Health: 27/178 ===--------------------- ..####....####...#..####^=j9,Magic: 32/41 ==================------ #..##..##..##....##.)..#AC: 13Str: 4 ^=j9#............ #......#EV: 29Int: 19 ^=j9"#.##.....## ##)....#SH: 0Dex: 38 ^=j9L..........## ##.)._..#XL: 20 Next: 70% Place: Elven Halls:3 ^=jC:...........## ##@#.....#Noise: ---------  Time: 41478.4 (0.0) ..........∩.###........#e) +9 longbow (freeze) ^=jf:..........##.#.###.........Fire: e) +9 longbow (freeze) ^=j:...^.########.##...........Zot (15433) Fugue (1) .....#^=j:3#.##...........# .....##.##...........#^=j:te   deep elf zephyrmancer .....#^=j:...###.......... ...........#....... .####.#######...###^=j;Press: ? - help, Shift-Dir - straight lineAim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 leather^=j;;4armour (79% to hit)  You shoot an arrow.  ^=jW;fThe arrow hits the deep elf zephyrmancer!!!  The arrow freezes the deep elf zephyrmancer!!^=j=A)^=jx[.).^=j}93======9.2 (0.822^=j^=js  armour (79% to hit)  You shoot an arrow.  The arrow hits the deep elf zephyrmancer!!!  ^=jb&The arrow freezes the deep elf zephyrmancer!! _You kill the deep elf zephyrmancer! _You recovered 2 HP! You recovered 1 MP!^=j ^=j! ^=j ^=j ^=j 531=^=j A1 _^=j ^=j ^=j n3=0^=j ^=j ^=jW s54=29^=j ^=j ^=j# ^=j$ "7^=jO$ :8^=j% ^=jm' ^=j' n9=7^=j) ^=j?, ^=j, "41^=j, M=6^=j- ^=j0 ^=j[0 r35=5^=j0 ^=j1 ^=ju5 ^=j5 n5=4^=jH7 ^=j9 ^=j\9 !7^=j9 M=3^=j: ^=j= ^=jT> \92^=j? ^=j3B ^=jB 52=6==1^=j(D ^=jG Q _The wailing of tortured souls fills the air!^=jH n4=0^=jZI ^=jK ^=j L ]619^=jpM ^=jP Q _The wailing of tortured souls fills the air!^=jQ \88^=jS ^=jT ^=j^U 60=7=7^=jV ^=jY ^=jZ n2=6^=j[ ^=j] 84^=je^ :5^=jz_ ^=jQb ^=jb 68=4^=jd ^=j:f ^=jf X8=3^=jf ^=j h ^=jk 70=2^=jCm ^=j2p Q _The wailing of tortured souls fills the air!^=jp z21) Fugue (2) ^=j$r ^=ju v _You are losing your grip on the fallen.^=j_v 75=9=0^=jv ^=jw ^=jy ^=jz g7=09^=jg{ ^=j~ ^=j T98^=jT ^=jB ^=j U817^=j ^=j> ^=j 3=40=6^=j ^=jn ^=j k5=5) ^=j" ^=jx d _Your fugue has ended.^=j T74^=jf ^=jɔ ^=j =9=^=jg 1==3^=j ^=j! 4 _Magic restored.^=j g91=2^=j ^=j ^=j3 T31^=jt ^=j ^=jߢ T50^=j- ^=j ^=jF Z8==^=j 2399^=jا ^=jڪ ^=j. 100/178=8^=j ^=je ^=j T27^=jV ^=jo 4=6^=jӴ ^=j˶ ^=j f6=5^=j ^=jz ^=jջ T84^=jG ^=j ^=j U103^=jX ^=j ^=j& x2=2^=j ^=j ^=jD f4=1^=j ^=j ^=jc T60^=j ^=j_ ^=j U889^=j ^=j= ^=j ?21=^=j :8^=j ^=j{ ^=j f3=7^=j* ^=j? ^=j $5^=j 06^=j ^=j ^=j\ ^127=5^=j ^=j ^=jz ^=j r9=4^=j1 ^=j ^=j a313^=j ^=j ^=j `32^=jo ^=jG ^=j 65=^=j :1^=j ^=j ^=jJ @7=^=j 00^=j ^=j{^=ja979^=jB^=j|^=jq41=8^=j9^=jH 4=7^=j^=jN`66^=j^=jf^=j`85^=j^=j^=jsq50=4^=j^=j81z2=3426=18=0606928^=j,3^=j3p4=7^=j4^=j7^=j28@7=^=jX806^=j9^=ji;^=j;`95^=j=^=j@^=j@771=^=j@:4^=jA^=jC^=jCDp3=3^=j{E^=jzH^=jH`52^=j$J^=jGL^=jL`71^=jM^=j#Q^=jQp8=0^=jR^=jkU$ ^=jU _HP restored.^=jPW^=jWC59^=jX^=jZ^=j]^=ja^B8^=jz`^=jUb$  Things that are here:^=jwdI  a +0 long sword; a +0 leather armour^=j`f^=jgI7 _^=jyh^=jl #...  .. ..#...#  ..# #....### ^=j5m# ..# #....#.  ##..## #.....## ^=jmv##....####...#..#### ##..##..##....##.)..#  #..@...# ----- #.....## ##)....# ## ##.)._..# .....## ##.#.....# ^=jm..∩.###........#..##.#.###......... ^.########.##...........^=j5nN# #.##...........#.# #.##...........#^=jy..  #...  ..#...# ..# #....### ^=jyi ..# #....#.  ##..## #.....## ..####...#..#### #..##..##....##.@..# ^=j(z......... #......# ## ##)....# ^=jjzn## ##.)._..# ## ##.#.....#∩.###........# ......##.#.###...^=jz########.##.... ^=j1554.2 (75.0)^=jU=-----5.2 (766^=j^=j$  Things that are here:^=jV3  a +3 executioner's axe of flaming; a +0 leather armour; the human corpse ofZenata _You recovered 149 HP! You recovered 8 MP!^=jc^=j^=j^=j^=j^=j_5 _^=j^=jX4^=j^=je^=j^=jB3^=j^=ju^=j^=j*B2^=j^=jMI _You have identified the last scroll.^=j ^=j B1^=jH ^=j[^=jG^=jB0^=j}^=j^=j^=jhC49^=j^=ji^=jd^=jB8^=j^=j^=j!^=j_!B7^=jw"^=j#^=j%^=j&B6^=j'^=j(^=jy*^=j +B5^=j,^=j/; ^=j/-.# ^=j'0####### .# ^=jx0x...#...##.# ^=j0I#.......#.# ^=j0#.....@..# ^=j;1##........## ^=jj1#..........#### ^=j1............... ^=j1..#.........#### ^=j82.. ..#...#....## ^=jd2 ..# #....###..## ^=j2 ..# #....#..## ^=j2O ##..## ##.....#^=j2"#^=j5-66.2 (11^=j6f7.2 (124^=j 9^=jb; ^=j;?_T - a scroll of torment^=j4 ^=j4 ^=j_5 ^=j7 ^=j9 ^=j; X3^=jv= ^=j> ^=j-? ,2^=jY? ^=j@ ^=j{C ^=jD ^=jD B1^=jE ^=jF ^=jG ^=jH B0^=jH ^=jlI ^=jQJ ^=jJ C39^=jXL: 20 Next: 70% Place: Elven Halls:3#@####Noise: ---------  Time: 41583.2 (0.0)#....#^=jre) +9 longbow (freeze)####.#Fire: e) +9 longbow (freeze) #.#Zot (15328) ^=j#.##.#e   deep elf zephyrmancer (asleep)#.##.#^=jb##########.#Press: ? - help, Shift-Dir - straight line^=j/jAim: a deep elf zephyrmancer, wielding a +0 dagger and wearing a +0 ring mail  ^=jU5(asleep, 97% to hit)  You shoot an arrow.  ^=j|eThe arrow hits the deep elf zephyrmancer!!!  The arrow freezes the deep elf zephyrmancer!^=jY()))^=j)))^=j ^=j-..^=j...^=j.^=j <1===9 (0.7^=j ^=jz  Aim: a deep elf zephyrmancer, wielding a +0 dagger and wearing a +0 ring mail  (asleep, 97% to hit)  You shoot an arrow.  The arrow hits the deep elf zephyrmancer!!!^=jvfreezes the deep elf zephyrmancer! _You kill the deep elf zephyrmancer!^=j7^=j8^=j;^=j^=j}^=jB7^=j ^=j^=jI^=j>B6^=j6^=jg'^=j.^=j.B5^=j2^=jy?^=j*DX4^=jE^=jM^=jS^=jT,3^=jT^=jX^=j=^^=jg^=jhB2^=jl^=j010^=j^=jC19^=j^=jM^=jE^=j.B8^=j^=j^=j԰^=jܱB7^=j^=j^=j%^=j)^=jV:6^=j^=j^=je^=jeB5^=j8^=j^=j^=j,4^=j^=j^=j^^=j^=jB3^=j^=j^=j^=jB2^=jo^=j ^=j^=j,1^=j^=jR^=j"^=j ^=j ,0^=j ^=jo ^=j+^=j^=j<C09^=j^=jx^=j%!^=j"B8^=j#^=j'^=ji+^=jz,B7^=j=.^=j2^=j6^=j]7B6^=j9^=j=^=jA^=jBB5^=jpD^=jMH^=jL^=jMB4^=jN^=jQ^=j)U^=jVB3^=jRW^=j\^=j`^=jaB2^=jUc^=jg^=jl^=jmB1^=jo^=jt^=jMy^=j=z,0^=jxz^=j)|^=j^=jZ^=j?D299^=j0^=j^=j^=jB8^=jȖ^=jP^=j ^=jB7^=jW^=jC^=jذ^=jDZB6^=j^=jN^=j^=jE:5^=j5^=j^=j+^=jB4^=j,^=j|^=jc^=jB3^=j^=j^=jC^=j8,2^=jf^=j^=j^=j^=j^=j$1^=j^=ja^=jb^=j^=j B0^=j^=j^=j^=jC89^=jL^=j^=j ^=j B8^=j ^=j^=j^=jB7^=j^=jt^=j;^=j,6^=jK^=j^=j!^=j%^=j&,5^=j&^=j5(^=j+^=j{0^=jW1,4^=j1^=j3^=j<7^=j;^=j<,3^=j<^=j>^=jB^=jcG^=jXH,2^=jH^=j~J^=jO^=jVT^=jJU^=jsU:1^=jW^=j[^=j`^=ja,0^=j b^=jd^=ji^=jm^=jn-79^=jn^=jp^=jw^=j|^=j},8^=j}^=j^=j^=j^=jB7^=j^=jk^=j^=jB6^=jX^=j)^=j ^=jB5^=j^=j^=jֵ^=jB4^=jX^=j^=j^=jB3^=j^=j^=j^=j'B2^=j^=j ^=jk^=jB1^=j3^=j7^=j^=jlB0^=j^=jX^=jK^=jC69^=j^=j^=j^=jB8^=j]^=j^=j^=jFB7^=jo^=jA^=jU^=jB6^=j^=j^=j^=jB5^=jT^=j;^=j^=joB4^=j^=j^=j^=jB3^=jv^=jH^=jH^=jB2^=j^=j^=j^=jB1^=jy^=jP^=j=^=jB0^=j^=j^=j^=jC59^=jX^=j^=j ^=jeB8^=j^=j^=j^=jMB7^=j^=j^=j^=jB6^=j^=jm^=jx^=jB5^=je^=j^=j!^=jB4^=j^=j^=j)^=jB3^=j^=j ^=j ^=j B2^=j ^=jD ^=jg X1^=j^=j^=j^=jJX0^=j.^=j)^=juC49^=j^=j^=j^=jB8^=j1^=j^=j^=jNB7^=j^=j^=jj^=jB6^=j^=j^=j@X5^=j^=j^=j X4^=j ^=j3!^=j'"^=js"B3^=j"^=j#^=j$^=jG%B2^=j%^=j&^=jh'^=j'B1^=j9(^=j(^=j)^=j>*B0^=j*^=jf+^=j_,^=j,C39^=j-^=j-^=j.^=je/X8^=jS0^=jO1^=j1B7^=j2^=j 3^=j3^=j4B6^=j4^=j5^=j6^=j7B5^=jt7^=j~8^=j9^=j9B4^=j\:^=jF;^=j<^=j<B3^=jE=^=j>^=j?^=jb?B2^=j?^=j@^=jA^=jAB1^=jOB^=j!C^=jD^=jGDB0^=jD^=jE^=jF^=jFC29^=j]G^=j6H^=jiI^=jIB8^=jJ^=jJ^=jK^=jKB7^=jQL^=jM^=jZN^=jNB6^=jO^=j P^=j;Q^=jQB5^=jQ^=jR^=jS^=j.TB4^=jT^=j[U^=jUV^=jVB3^=jW^=jDX^=j.Y^=jYB2^=jY^=jZ^=j[^=j\B1^=j\^=jJ]^=ja ........#####.# ##.#  .............. #.#  ^=ja\........#####.# ##.#  ..#....## #..# ##.##  ^=jaL.###..## #...###.##  ..#..## # #...##  ^=j b....## #. ##.##  ..#..#### #..##.#  ^=j6b..##.)..# #...@.#  ---690.9 (107.0) ^=jb.#......# #...###  ##)....# #...  ##.)._..# ##.< ^=jc #.#.....# #..  ........# #..    ###......... ...    #........... ##.    #...........#   ^=jCg^=jg---180^=jwk9_^=jl9 _Found a stone staircase leading up.^=jD [?25h[?0c^=j  ^=jRSearch for what [Enter for "hex", or ? for help]?  ^=j` [?25l[?1c ^=jF ^=jF7 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] r - 4 potions of resistance  ^=jGk b - [Elf:1] the +7 trident of Fear {spect, rElec rPois Str+4 SInv}  c - [D:6] a potion of resistance (130 gold)  d - [D:6] a potion of resistance (130 gold)  e - [Vaults:3] a potion of resistance (215 gold)  f - [D:15] a staff of air  g - [Snake:4] a staff of air (550 gold) ^=jUx  ^=jS~  ^=j ........#####.# ##.#   VividlyBlue the Marksdemigod  ^=j@ ..............#.#   Demigod  ^=jk (........#####.# ##.#   Health: 178/178 ========================  ^=j H..#....## #..# ##.##   Magic: 41/41 ========================  ^=j΃ '.###..## #...###.##   AC: 13Str: 4  ^=j ..#..## # #...##  EV: 29Int: 19  ^=j" ....###. ##.## ^=jL y  SH: 0Dex: 38  ^=j< z..#..#### #..##.#  XL: 20 Next: 71% Place: Elven Halls:3 ..##.)..# #...@.#  Noise: ---------  Time: 41691.9 (0.0) .#......# #...###  e) +9 longbow (freeze)##)....# #...  Fire: e) +9 longbow (freeze)  ^=jk p##.)._..# ##.<  Zot (15220) #.#.....# #.. ^=j  ........# #.. ^=j   ###......... ... ^=jޅ   #........... ##. ^=j H  #...........# ^=j( ^ You shoot an arrow.  ^=jM The arrow hits the deep elf zephyrmancer!!!  The arrow freezes the deep elf zephyrmancer! _You kill the deep elf zephyrmancer!  ^=jr _Found a stone staircase leading up.  Search for what [Enter for "hex", or ? for help]? relec ^=j  ^=jR  ^=j׎  ^=jґ  _ ^=j  ^=j%  ^=j  ^=j?  ^=j.  ^=j  ^=j `19 _ ^=jS  ^=j  ^=jω B8 ^=jR  ^=jm  ^=jf  ^=j] X7 ^=j$  ^=j  ^=j_ B6 ^=j̏  ^=j  ^=j  ^=jڑ B5 ^=jJ  ^=j  ^=j  ^=jq B4 ^=j۔  ^=j  ^=j  ^=jK B3 ^=j  ^=j?  ^=j> X2 ^=j  ^=j˛  ^=j&  ^=jy B1 ^=j  ^=j#  ^=j.  ^=j B0 ^=j  ^=j  ^=j  ^=j C09 ^=j  ^=j  ^=jW  ^=j B8 ^=jF  ^=jB  ^=jv  ^=j̪ B7 ^=jI  ^=j2  ^=j)  ^=j~ B6 ^=j  ^=jU  ^=jp  ^=jȰ B5 ^=j4  ^=jf  ^=j  ^=j B4 ^=j]  ^=jB  ^=j0  ^=j B3 ^=j  ^=j۸  ^=j  ^=jB B2 ^=j  ^=jR  ^=j6  ^=j B1 ^=j  ^=j  ^=j  ^=jE B0 ^=j  ^=j  ^=j  ^=j> D199 ^=j  ^=j  ^=j  ^=j B8 ^=j  ^=jc  ^=j  ^=j B7 ^=jl  ^=jL  ^=jY  ^=j B6 ^=j9  ^=j  ^=j  ^=jm B5 ^=j  ^=j  ^=j  ^=j  ^=j :4 ^=j  ^=j  ^=j B3 ^=j  ^=j6  ^=j  ^=j  ^=js B2 ^=j2  ^=j  ^=j-  ^=jZ B1 ^=j  ^=j  ^=j  ^=j8 B0 ^=j  ^=j  ^=j  ^=jI C89 ^=j  ^=j  ^=j  ^=j2 B8 ^=j  ^=j  ^=j  ^=j< B7 ^=j  ^=j  ^=j  ^=j X6 ^=jy  ^=j  ^=j B5 ^=jc  ^=jN  ^=ji  ^=j B4 ^=jF  ^=j-  ^=j<  ^=j B3 ^=j&  ^=j  ^=j  ^=j B2 ^=j  ^=jt  ^=jp  ^=j B1 ^=j4  ^=jM  ^=j  ^=j B0 ^=jJ  ^=j9  ^=j*  ^=j Y79 ^=je  ^=jw  ^=j B8 ^=jD  ^=ji  ^=j  ^=j? B7 ^=j  ^=j  ^=j  ^=j B6 ^=ju  ^=j  ^=j  ^=j B5 ^=j  ^=j  ^=j) X4 ^=j  ^=j  ^=j  ^=j9 B3 ^=j  ^=j  ^=j n2 ^=j   ^=jW  ^=j B1 ^=jb!  ^=j%  ^=j&  ^=j' B0 ^=j(  ^=j)  ^=j)+  ^=js+ C69 ^=jZ,  ^=j-  ^=ji0  ^=j0  ^=j0 :8 ^=j1  ^=j2  ^=j3  ^=jJ4 B7 ^=j5  ^=j6  ^=j 7  ^=jw7 B6 ^=j7  ^=j9  ^=j):  ^=j: B5 ^=j:  ^=j<  ^=j= X4 ^=j>  ^=j>  ^=j?  ^=j@ B3 ^=jA  ^=j:B  ^=j,D n2 ^=jD  ^=jE  ^=jF B1 ^=jF  ^=jI  ^=jJ  ^=jJ B0 ^=jK  ^=jO  ^=jdQ  ^=jQ C59 ^=jR  ^=jU  ^=jW  ^=jW B8 ^=jTX  ^=jY  ^=ji[  ^=j[ B7 ^=j\  ^=jU^  ^=j`  ^=jl` B6 ^=ja  ^=j5c  ^=j%e  ^=jWe B5 ^=j|f  ^=jXh  ^=ji  ^=jYj B4 ^=jk  ^=j(m  ^=jn  ^=jo B3 ^=jup  ^=jq  ^=js  ^=j1t B2 ^=j\u  ^=jv  ^=jx  ^=jIy B1 ^=jz  ^=j} $  Things that are here: ^=j I  a +0 long sword; a +0 leather armour ^=j  ^=j0 I0 _ ^=jv  ^=j  ^=j  ^=j6 C49 ^=j]  ^=j  ^=j  ^=j B8 ^=jW  ^=j  ^=j1  ^=j B7 ^=jb  ^=j5  ^=j  ^=j= B6 ^=jr  ^=j  ^=j X5 ^=jΟ  ^=j  ^=j  ^=jC B4 ^=j9  ^=j  ^=j^  ^=j B3 ^=j  ^=j  ^=jQ  ^=j B2 ^=j  ^=j@  ^=jV  ^=j˱ B1 ^=jT  ^=j  ^=jҴ  ^=j, B0 ^=j  ^=j  ^=j  ^=jV C39 ^=j  ^=j  ^=j  ^=jN B8 ^=jܻ  ^=j  ^=j  ^=j6 B7 ^=j  ^=j  ^=j  ^=j B6 ^=j  ^=j  ^=j  ^=j B5 ^=jz  ^=j?  ^=jZ  ^=j B4 ^=j}  ^=j  ^=j  ^=j B3 ^=j  ^=j  ^=j  ^=j B2 ^=j  ^=j  ^=j  ^=j; B1 ^=j  ^=j  ^=j  ^=jY B0 ^=j  ^=j  ^=j5  ^=j C29 ^=j  ^=jY  ^=j  ^=j B8 ^=ju  ^=j  ^=j  ^=j B7 ^=j  ^=j  ^=j  ^=j: B6 ^=j  ^=j  ^=j$  ^=j B5 ^=j  ^=jg  ^=js  ^=j B4 ^=jR  ^=j<  ^=j B3 ^=j1  ^=j O _You now have 1972 gold pieces (gained 21). ^=j  ^=js B2 ^=j  ^=j  ^=j#  ^=j| B1 ^=j  ^=j}  ^=j  ^=j B0 ^=j  ^=j  ^=j&  ^=jy C19 ^=j)  ^=j  ^=j1  ^=je B8 ^=j  ^=jN  ^=j  ^=j, B7 ^=j  ^=j  ^=j5  ^=j B6 ^=jG  ^=j'  ^=j  ^=j ,5 ^=j6  ^=j  ^=j  ^=j B4 ^=j  ^=j M _B - 2 potions of berserk rage (gained 1) ^=j X3 ^=jH  ^=j)  ^=j9  ^=j B2 ^=j?  ^=j!  ^=jJ  ^=j B1 ^=j  ^=j  ^=j  ^=jn B0 ^=j  ^=j  ^=j  ^=jB C09 ^=j  ^=j  ^=j  ^=jR B8 ^=j  ^=j  ^=j!  ^=j" B7 ^=j"  ^=j#  ^=j$  ^=j$ B6 ^=j`%  ^=j;&  ^=jp'  ^=j' B5 ^=j2(  ^=jB)  ^=jt*  ^=j* ,4 ^=j*  ^=jm+  ^=j],  ^=j-  ^=j- B3 ^=j.  ^=j/  ^=j0  ^=j1 B2 ^=js1  ^=ji2  ^=j3  ^=j3 B1 ^=jM4  ^=j4  ^=j6  ^=jx6 B0 ^=j#7  ^=j8  ^=j9  ^=jo9 D099 ^=j9  ^=j:  ^=j6< X8 ^=j<  ^=j=  ^=j>  ^=j)? B7 ^=j?  ^=ji@  ^=j`A  ^=jA B6 ^=jB  ^=jC  ^=jE %  ^=jE pYou encounter a deep elf annihilator. It is wielding a +0 short sword. ^=jI l . #####  #. ##...##  ^=jI  #. ##.....##  #E ##...#...##  ^=j J ##. ##...###...##  #...#...## ##...## ## ^=jfJ #..@.## ##...## #. ###### ####...# ## #.#.#..###. ^=jJ  #.#.###.#.# #.#.# ##... ^=jJ  #.#.# #.## E   deep elf annihilator (asleep) ^=jJ .. .. #.#.####.# ... ...... #.#....... ^=jK #.# #####.# #.#..##### ^=jN 2815.9 (124.0) ^=j~O m655 _ ^=j[R  ^=jb  ^=j  . #####  #. ##...##  #. ##.....##  #E ##...#...##  ##. ##...###...##  #...#...## ##...##  ^=j z#..@.## ##...##  ###### ####...#  #.#.#..###. .#. ^=j 0 #.#.# ##.. #.#.#  ^=j 0.. ..   ...   ^=j' >  #.#    ^=j= . #####  #. ##...##  #. ##.....##  #E ##...#...##  ##. ##...###...##  #...#...## ##...##  #..@.## ##...##  ###### ####...#  #.#.#..###. .#. #.#.# ##.. #.#.#  .. ..  ...   #.#   ^=jpE _A deep elf annihilator is nearby! ^=jF ^=jG%Read which item? Scrolls  f - 3 scrolls of fear  g - 2 scrolls of fog  t - 5 scrolls of teleportationa - 6 scrolls of enchant armour  ^=j i - 8 scrolls of identifyp - 8 scrolls of poison  r - 5 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia  I - 5 scrolls of immolation  ^=j\ N - 2 scrolls of noise  S - 5 scrolls of silence  T - a scroll of torment  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected^=j2 Drink which item? Potion  c - 2 potions of curing  g - 3 potions of magic^=j h - 4 potions of haste  r - 4 potions of resistancew - 8 potions of heal woundsb - 7 potions of brilliance  e - 6 potions of enlightenment  i - 11 potions of invisibility  m - 3 potions of might  B - 2 potions of berserk rage ^=j* 0 C - 3 potions of cancellationA - 3 potions of attraction  L - 6 potions of lignification  M - 10 potions of mutation  l - 2 potions of moonshineread|quaff^=j^=j^=j` ^=jVividlyBlue the MarksdemigodDemigod.^=j#####Health: 178/178 ========================^=j9#.^=jFr##...##^=jMagic: 41/41 ========================#. ##.....##AC: 13Str: 4#E ##...#...##EV: 29Int: 19^=j ##. ##...###...##SH: 0Dex: 38#...#...## ##...## ## XL: 20 Next: 71% Place: Elven Halls:3#..@.## ##...## #. Noise: ---------  Time: 41816.9 (0.0)###### ####...# ## e) +9 longbow (freeze)^=j#.#.#..###. Fire: e) +9 longbow (freeze) #.#.###.#.# Zot (15095) #.#.# ##...#.#.# #.## E   deep elf annihilator (asleep).. .. #.#.####.#... ...... #.#.......#.# #####.# #.#..#####Things that are here: _a +0 long sword; a +0 leather armour ^=j_You now have 1972 gold pieces (gained 21). _B - 2 potions of berserk rage (gained 1) _You encounter a deep elf annihilator. It is wielding a +0 short sword. _A deep elf annihilator is nearby!^=jQ^=jx7.9 (14) Resist ^=j^=j S _You feel protected.^=jpq^=j_tRead which item? Scrolls  f - 3 scrolls of fear  g - 2 scrolls of fog  t - 5 scrolls of teleportationa - 6 scrolls of enchant armour  i - 8 scrolls of identifyp - 8 scrolls of poison  ^=jtr - 5 scrolls of revelation  s - 2 scrolls of summoning  w - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia  I - 5 scrolls of immolation  N - 2 scrolls of noise ^=jtb S - 5 scrolls of silence  T - a scroll of torment  V - 5 scrolls of vulnerability ^=jt[!] read|quaff|evoke[?] describe selected^=j2oDrink which item? Potion  c - 2 potions of curing ^=j3< g - 3 potions of magic  h - 4 potions of haste  r - 3 potions of resistancew - 8 potions of heal woundsb - 7 potions of brilliance  e - 6 potions of enlightenment  ^=jp3i - 11 potions of invisibility  m - 3 potions of might  B - 2 potions of berserk rage  C - 3 potions of cancellationA - 3 potions of attraction  L - 6 potions of lignification  M - 10 potions of mutation ^=j3 l - 2 potions of moonshineread|quaff^=j^=j^=jn^=jgVividlyBlue the Marksdemigod^=j\Demigod.#####^=jCeHealth: 178/178 ========================^=jq9#.^=j##...##Magic: 41/41 ========================^=j#. ##.....##AC: 13^=j]Str: 4#E ##...#...##EV: 29Int: 19##. ##...###...##SH: 0^=jDex: 38#...#...## ##...## ## XL: 20 Next: 71% Place: Elven Halls:3#..@.## ##...## #. Noise: ---------  Time: 41817.9 (0.0)^=j [###### ####...# ## e) +9 longbow (freeze)#.#.#..###. Fire: e) +9 longbow (freeze) #.#.###.#.# Zot (15094) Resist #.#.# ##...^=j^\#.#.# #.## E   deep elf annihilator (asleep).. .. #.#.####.#... ...... #.#.......#.# #####.# #.#..##### _a +0 long sword; a +0 leather armour _You now have 1972 gold pieces (gained 21). ^=j2_B - 2 potions of berserk rage (gained 1) _You encounter a deep elf annihilator. It is wielding a +0 short sword. _A deep elf annihilator is nearby! _You feel protected.^=j^=j}8.9 (13) Fast Resist ^=j ^=jQ1 _You feel yourself speed up.^=jv .E..#... #####^=j  #... ##...## #.. ##.....## #E. ##...#...## ##.###...###...## #...#...## ##...## ^=j $ #.@..## ##...## # ###### ####...#  #.#.#..### #.#.###.#. #.#.# ##. #.#.# #. .. .. #.#.####.# E   deep elf sorcerer (asleep) ^=j  ... ...... #.#.  #.# #####.# #.#..#####^=j ^=j5 g9.5 (0.62^=j@ ^=j ~ _You encounter a deep elf sorcerer. It is wielding a +2 athame.^=jt3VividlyBlue the Marksdemigod.E..Demigod#.*.^=ju#####Health: 178/178 ========================#.*. ##...##Magic: 41/41 ========================^=jDu#.* ##.....##AC: 13^=jwu Str: 4#E. ##...#...##EV: 29^=juInt: 19##*###...###...##SH: 0^=juDex: 38#..*#...## ##...## # XL: 20 Next: 71% Place: Elven Halls:3^=jCvr#.@..## ##...## # Noise: ---------  Time: 41819.5 (0.0)###### ####...# # e) +9 longbow (freeze)#.#.#..### Fire: e) +9 longbow (freeze) ^=jtv#.#.###.#. Zot (15092) Fast Resist #.#.# ##..^=jv#.#.# #.# E   deep elf annihilator (asleep)^=jvb.. .. #.#.####.# E   deep elf sorcerer (asleep)... ...... #.#.......#.# #####.# #.#..##### _You feel yourself speed up. _You encounter a deep elf sorcerer. It is wielding a +2 athame.^=jwFire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +2 athame and wearing a +0 robe (asleep,  97% to hit)^=j CVividlyBlue the Marksdemigod.E..Demigod#...#####Health: 178/178 ========================#... ##...##^=j wMagic: 41/41 ========================#.. ##.....##AC: 13Str: 4#E. ##...#...##EV: 29Int: 19##.###...###...##SH: 0Dex: 38^=j Z#...#...## ##...## # XL: 20 Next: 71% Place: Elven Halls:3#.@..## ##...## # Noise: ---------  Time: 41819.5 (0.0)###### ####...# # e) +9 longbow (freeze)^=j #.#.#..### Fire: e) +9 longbow (freeze) #.#.###.#. Zot (15092) Fast Resist #.#.# ##..#.#.# #.# E   deep elf annihilator (asleep).. .. #.#.####.# E   deep elf sorcerer (asleep)... ...... #.#.......#.# #####.# #.#..##### _You feel yourself speed up. _You encounter a deep elf sorcerer. It is wielding a +2 athame.Fire: e) +9 longbow (freeze)^=j Press: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +2 athame and wearing a +0 robe (asleep,  97% to hit)^=j ^=j ^=j . _^=jH .^=j{E^=j Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  ^=jConfirm with . or Enter, or press ? or * to list all spells.You call out to the remnants of the fallen!^=j, EEEwandering)38--^=j ====20.2 (0.71 Fugue (0) ^=j^=j ^=jp:_The deep elf annihilator shouts! You hear a shout!^=jFgVividlyBlue the Marksdemigod^=jG .E..Demigod#.*.#####^=jGeHealth: 178/178 ========================^=jdHR#.*. ##...##Magic: 38/41 ======================--^=jH#.* ##.....##AC: 13Str: 4^=j[I #*. ##...#...##EV: 29Int: 19^=jI##E###...###...##SH: 0Dex: 38^=jWJ|#..*#...## ##...## # XL: 20 Next: 71% Place: Elven Halls:3^=jJ #.@..## ##...## # Noise: ====-----  Time: 41820.2 (0.0)###### ####...# # e) +9 longbow (freeze)^=jAK#.#.#..### Fire: e) +9 longbow (freeze) ^=j5L#.#.###.#. Zot (15091) Fast Resist Fugue (0) #.#.# ##..#.#.# #.# E   deep elf annihilator.. .. #.#.####.# E   deep elf sorcerer (wandering)^=jLM{... ...... #.#.......#.# #####.# #.#..#####You call out to the remnants of the fallen! _The deep elf annihilator shouts! You hear a shout!  Fire: e) +9 longbow (freeze)^=jMPress: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +2 athame and wearing a +0 robe  (wandering, hasn't noticed you, 78% to hit)^=jzVividlyBlue the Marksdemigod.E..Demigod^=j#.).#####Health: 178/178 ========================#.). ##...##^=j?Magic: 38/41 ======================--#.) ##.....##AC: 13Str: 4#). ##...#...##^=jEV: 29Int: 19##)###...###...##SH: 0^=j?Dex: 38#..)#...## ##...## # XL: 20 Next: 71% Place: Elven Halls:3^=jt#.@..## ##...## # Noise: ====-----  Time: 41820.2 (0.0)^=j###### ####...# # e) +9 longbow (freeze)#.#.#..### Fire: e) +9 longbow (freeze) #.#.###.#. Zot (15091) Fast Resist Fugue (0) ^=jY #.#.# ##..#.#.# #.# E   deep elf annihilator^=jk.. .. #.#.####.# E   deep elf sorcerer... ...... #.#.......^=j #.# #####.# #.#..#####(wandering, hasn't noticed you, 78% to hit)  You shoot an arrow.  The arrow misses the deep elf annihilator.^=jcThe arrow hits the deep elf sorcerer!!  The arrow freezes the deep elf sorcerer.  The deep elf sorcerer shouts!^=jyΣYou shoot an arrow.  The arrow misses the deep elf annihilator.The arrow hits the deep elf sorcerer!!freezes the deep elf sorcerer.deep elf sorcerer shouts!  The deep elf sorcerer is heavily wounded.^=j .EYou hear a shout!^=jj E....^=jHΣ   fire elemental (wandering)You encounter a fire elemental.^=j?:*^=jQ ^=jB(fast)^=jQThe deep elf sorcerer mumbles some strange words.^=jX:E^=j*Y<===-^=jaY#8 (0.6^=j\^=j)_> _The deep elf sorcerer seems to speed up.^=jE VividlyBlue the MarksdemigodΣE..Demigod^=j ^#.*.#####Health: 178/178 ========================#.*. ##...##Magic: 38/41 ======================--^=jŲ #.* ##.....##AC: 13Str: 4^=j #*. ##...#...##EV: 29Int: 19##*###...###...##SH: 0^=j) Dex: 38#..E#...## ##...## # XL: 20 Next: 71% Place: Elven Halls:3^=ji n#.@..## ##...## # Noise: ===------  Time: 41820.8 (0.0)^=j ###### ####...# # e) +9 longbow (freeze)#.#.#..### Fire: e) +9 longbow (freeze) #.#.###.#. Zot (15091) Fast Resist Fugue (0) #.#.# ##..^=jγ #.#.# #.# E   deep elf annihilator.. .. #.#.####.# E   deep elf sorcerer (fast)^=j' B... ...... #.#....... Σ   fire elemental (wandering)#.# #####.# #.#..#####The deep elf sorcerer mumbles some strange words. _The deep elf sorcerer seems to speed up.  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line^=jW Aim: a deep elf sorcerer, wielding a +2 athame and wearing a +0 robe (heavilywounded, fast, 78% to hit)^=j7 VividlyBlue the MarksdemigodΣ)..Demigod^=j7 #...#####Health: 178/178 ========================#... ##...##Magic: 38/41 ======================--^=j78 #.. ##.....##AC: 13Str: 4#.. ##...#...##EV: 29Int: 19^=j|8 ##.###...###...##SH: 0Dex: 38^=j8 #..E#...## ##...## # XL: 20 Next: 71% Place: Elven Halls:3#.@..## ##...## # Noise: ===------  Time: 41820.8 (0.0)^=j8 ###### ####...# # e) +9 longbow (freeze)#.#.#..### Fire: e) +9 longbow (freeze) #.#.###.#. Zot (15091) Fast Resist Fugue (0) ^=j9 #.#.# ##..#.#.# #.# E   deep elf annihilator^=js9 .. .. #.#.####.# E   deep elf sorcerer (fast)... ...... #.#....... Σ   fire elemental (wandering)#.# #####.# #.#..#####Aim: a deep elf sorcerer, wielding a +2 athame and wearing a +0 robe (heavily^=j9 wounded, fast, 78% to hit)  You shoot an arrow.  The arrow closely misses the deep elf annihilator.The arrow hits the deep elf sorcerer!!!  ^=j9 /The arrow freezes the deep elf sorcerer!^=j\< &)))^=j< )))Σ   fire elemental (wandering)^=jDl CξΣ^=j3s \ζ...^=j|s 2..E^=jx 21.3 (0.501^=j{ ^=j.~ r  wounded, fast, 78% to hit)  You shoot an arrow.  ^=jf~ The arrow closely misses the deep elf annihilator.The arrow hits the deep elf sorcerer!!!freezes the deep elf sorcerer! _You kill the deep elf sorcerer!^=j+  You shoot an arrow.  The arrow hits the deep elf annihilator!!  The arrow freezes the deep elf annihilator!^=je][ ξΣ^=j]]The deep elf annihilator is heavily wounded.^=jRaV.Σ^=j'b*9 (0.6^=j2e^=j}g ^=jg[_The deep elf annihilator barely misses you.^=jҜb The deep elf annihilator is heavily wounded. _The deep elf annihilator barely misses you.You shoot an arrow.  The arrow hits the deep elf annihilator!  ^=jR+The arrow freezes the deep elf annihilator.^=jζ2.4 (0.589^=jX  _The deep elf annihilator is severely wounded.^=jC 5 )^=jC )))^=j D )^=j@ #.#.#..### Fire: e) +9 longbow (freeze)  #.#.###.#. Zot (15089) Fast Resist Fugue (1)  #.#.# ##.. ^=j>e#.#.# #.# E   deep elf annihilator .. .. #.#.####.# E   deep elf sorcerer^=jG? ... ...... #.#....... Σ   fire elemental ^=j?m#.# #####.# #.#..#####Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^=j@%Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^=jq@Aim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 robe  (severely wounded)^=j^=jVividlyBlue the Marksdemigodℓζ..Demigod^=j*#.ξ.#####Health: 178/178 ========================#Σ.. ##...##Magic: 38/41 ======================--^=jF#.. ##.....##AC: 13Str: 4#.E ##...#...##EV: 29Int: 19^=jc##.###...###...##SH: 0Dex: 38#..E#...## ##...## # XL: 20 Next: 72% Place: Elven Halls:3^=j#.@..## ##...## # Noise: ===------  Time: 41823.0 (0.0)###### ####...# # e) +9 longbow (freeze)#.#.#..### Fire: e) +9 longbow (freeze) #.#.###.#. Zot (15089) Fast Resist Fugue (1) #.#.# ##..#.#.# #.# E   deep elf annihilator^=j[.. .. #.#.####.# E   deep elf sorcerer... ...... #.#....... Σ   fire elemental#.# #####.# #.#..#####Confirm with . or Enter, or press ? or * to list all spells.^=jAiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 robe  (severely wounded)  Okay, then.^=j^=jl9ξ^=j^=j:ξ^=j. _^=jMV ' ^=jV 5ξΣ^=jV Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  ^=jW Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.^=ja ~ ξYou feel your willpower being sapped.^=jd Y *****^=jOe fThe deep elf annihilator points at you and mumbles some strange words.^=j M.E^=j 0E^=jѨ A E^=j! ζξ...@.E   deep elf demonologist^=jɫ Σ   fire elementalThe bolt of lightning misses you.You encounter a deep elf demonologist. It is wielding a +4 scimitar.7==-=======7 (0.78Will/2 Fugue (1) Jinx ^=j$ 8ξ^=jȿ * _You hear a shout! x8!^=jDF  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!^=j!^=j_ Your spells (cast)!^=jDTypeFailure Level a - Fugue of the FallenNecromancy5%3  b - Dimensional BullseyeHexes/Translocation!^=j{1%4  c - Yara's Violent UnravellingHexes/Alchemy3%5 !^=j d + JinxbiteHexes1% 2 v - Cause FearHexes!^=j1%4 !^=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit"^=jt "^=j "^=j VividlyBlue the MarksdemigodℓζE.Demigod#.ζ.#####Health: 178/178 ========================"^=j #ξ.. ##...##Magic: 37/41 =====================---#Σ. ##.....##AC: 13Str: 4#.. ##...#...##EV: 29Int: 19##E###...###...##SH: 0Dex: 38#..E#...## ##...## # XL: 20 Next: 72% Place: Elven Halls:3#.@..## ##...## # Noise: =======--  Time: 41823.7 (0.0)###### ####...# # e) +9 longbow (freeze)#.#.#..### Fire: e) "^=jt +9 longbow (freeze) #.#.###.#. Zot (15088) Fast Resist Will/2 Fugue (1) #.#.# ##.. Jinx #.#.# #.# E   deep elf annihilator.. .. #.#.####.# E   deep elf sorcerer... ...... #.#....... E   deep elf demonologist#.# #####.# #.#..##### Σ   fire elementalThe deep elf annihilator points at you and mumbles some strange words.The bolt of lightning misses you.You encounter a deep elf demonologist. It is wielding a +4 scimitar. _You hear a shout! x8  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."^=j" VividlyBlue the MarksdemigodℓζE.Demigod"^=j" <#.ζ.#####Health: 178/178 ========================#ξ.. ##...##Magic: 37/41 =====================---#Σ. ##.....##AC: 13Str: 4#.. ##...#...##EV: 29Int: 19"^=j# ##E###...###...##SH: 0Dex: 38#..E#...## ##...## # XL: 20 Next: 72% Place: Elven Halls:3#.@..## ##...## # Noise: =======--  Time: 41823.7 (0.0)###### ####...# # e) +9 longbow (freeze)#.#.#..### Fire: e) +9 longbow (freeze) "^=j# #.#.###.#. Zot (15088) Fast Resist Will/2 Fugue (1) #.#.# ##.. Jinx #.#.# #.# E   deep elf annihilator.. .. #.#.####.# E   deep elf sorcerer"^=j $ ... ...... #.#....... E   deep elf demonologist#.# #####.# #.#..##### Σ   fire elementalThe deep elf annihilator points at you and mumbles some strange words.The bolt of lightning misses you.You encounter a deep elf demonologist. It is wielding a +4 scimitar. _You hear a shout! x8  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."^=j$ "^=j( P  Okay, then."^=j5) "^=j%- :ξ"^=j/ . _"^=j P  VividlyBlue the Marksdemigod ℓζE. Demigod #.ζ. #####  Health: 178/178 ======================== #ξ.. ##...##  Magic: 32/41 ==================------ #Σ. ##.....##  AC: 13Str: 4 #.. ##...#...##  EV: 29Int: 19 ##E###...###...##  SH: 0Dex: 38 "^=j <#..E#*..## ##...## # XL: 20 Next: 72% Place: Elven Halls:3 #*@*.## ##...## # Noise: =======--  Time: 41823.7 (0.0) ###### ####...# # e) +9 longbow (freeze) #.#.#..### Fire: e) +9 longbow (freeze)  #.#.###.#. Zot (15088) Fast Resist Will/2 Fugue (1)  #.#.# ##.. Jinx  #.#.# #.# E   deep elf annihilator "^=jv .. .. #.#.####.# E   deep elf sorcerer ... ...... #.#....... E   deep elf demonologist #.# #####.# #.#..##### Σ   fire elementalConfirm with . or Enter, or press ? or * to list all spells. _Okay, then."^=j Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target#^=j't #^=j@y eVividlyBlue the MarksdemigodℓζE.Demigod#.ζ.######^=jy Health: 178/178 ========================#ξ.. ##...##Magic: 37/41 =====================---#Σ. ##.....##AC: 13Str: 4#.. ##...#...##EV: 29Int: 19#^=j@z g##E###...###...##SH: 0Dex: 38#..E#...## ##...## # XL: 20 Next: 72% Place: Elven Halls:3#.@..## ##...## # Noise: =======--  Time: 41823.7 (0.0)###### ####...# # e) +9 longbow (freeze)#^=j { #.#.#..### Fire: e) +9 longbow (freeze) #.#.###.#. Zot (15088) Fast Resist Will/2 Fugue (1) #.#.# ##.. Jinx #.#.# #.# E   deep elf annihilator.. .. #.#.####.# E   deep elf sorcerer... ...... #.#....... E   deep elf demonologist#.# #####.# #.#..##### Σ   fire elemental _Okay, then.#^=j{ Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetOkay, then.#^=j4 ;ξ#^=j #^=jH :ξ#^=jЅ . _$^=jl :  $^=j You shoot an arrow.  The arrow hits the deep elf annihilator!  The arrow freezes the deep elf annihilator.$^=j6 $^=j6 HζΣ$^=jm@ ζ$^=j@ 3ζ$^=jA 5===----$^=jB `4.3 (0.67$^=jG $^=jJ  $^=jJ b_The deep elf annihilator is almost dead.%^=jM) _The deep elf annihilator is almost dead. %^=jI You shoot an arrow.  The arrow hits the deep elf annihilator!!  The arrow freezes the deep elf annihilator.%^=j E  sorcererEdemonologistΣ   fire elemental%^=jFY  You kill the deep elf annihilator!%^=j _The deep elf sorcerer seems to speed up.&^=jK;-  VividlyBlue the Marksdemigod ℓℓ.. Demigod&^=j;& #.ζE #####  Health: 178/178 ======================== #ζ.. ##...##  Magic: 32/41 ==================------ &^=jD<#ζ. ##.....##  AC: 13Str: 4 #Σ* ##...#...##  EV: 29Int: 19 ##E###...###...##  SH: 0Dex: 38 &^=j<Z#***#...## ##...## # XL: 20 Next: 72% Place: Elven Halls:3 #.@..## ##...## # Noise: ===------  Time: 41824.7 (0.0) ###### ####...# # e) +9 longbow (freeze) #.#.#..### Fire: e) +9 longbow (freeze)  &^=jn=R#.#.###.#. Zot (15087) Fast Resist Will/2 Fugue (2)  #.#.# ##.. Jinx  #.#.# #.# E   deep elf sorcerer (fast) .. .. #.#.####.# E   deep elf demonologist ... ...... #.#....... Σ   fire elemental #.# #####.# #.#..#####&^=j=Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf sorcerer, wielding a +0 athame and wearing a +0 ring mail  (fast, chance to call a sprite on attack: 3%)'^=jNigVividlyBlue the Marksdemigod'^=jiℓℓ..Demigod#.ζE'^=jYj#####Health: 178/178 ========================'^=jj#ζ.. ##...##Magic: 32/41 ==================------#ζ. ##.....##'^=jkAC: 13Str: 4#Σ. ##...#...##EV: 29Int: 19##*###...###...##'^=jlSH: 0Dex: 38#..)#...## ##...## # XL: 20 Next: 72% Place: Elven Halls:3'^=jZm#.@..## ##...## # Noise: ===------  Time: 41824.7 (0.0)###### ####...# # e) +9 longbow (freeze)'^=jm#.#.#..### Fire: e) +9 longbow (freeze) '^=j8n*#.#.###.#. Zot (15087) Fast Resist Will/2 Fugue (2) #.#.# ##.. Jinx '^=jn#.#.# #.# E   deep elf sorcerer (fast).. .. #.#.####.# E   deep elf demonologist'^=jyoG... ...... #.#....... Σ   fire elemental#.# #####.# #.#..#####'^=joPCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'^=jp+Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target'^=jtqAim: a deep elf sorcerer, wielding a +0 athame and wearing a +0 ring mail  (fast, chance to call a sprite on attack: 3%)'^=jVu###### '^=jmisshapen) The deep elf sorcerer's magical effects unravel!  The enchantments explode!  The deep elf sorcerer twists and deforms.  '^=jdThe unravelling engulfs the deep elf sorcerer!!  The deep elf sorcerer is moderately wounded.  The unravelling engulfs the fire elemental!!'^=jz'^=j ξΣThe fire elemental is severely damaged.The wailing of tortured souls fills the air!'^=j..ζℓζE..)'^=j=======5.4 (0.76'^=j'^=jS* _You hear a shout! x4'^=jVividlyBlue the Marksdemigod.ℓ..Demigod#.ζE#####Health: 178/178 ========================#ζ*. ##...##'^=jsMagic: 32/41 ==================------#ℓ* ##.....##AC: 13Str: 4#ζΣ ##...#...##EV: 29Int: 19##E###...###...##SH: 0Dex: 38'^=j #..*#...## ##...## # XL: 20 Next: 72% Place: Elven Halls:3#.@..## ##...## # Noise: =======--  Time: 41825.4 (0.0)###### ####...# # e) +9 longbow (freeze)#.#.#..### Fire: e) +9 longbow (freeze) #.#.###.#. Zot (15086) Fast Resist Will/2 Fugue (2) '^=jz#.#.# ##.. Jinx #.#.# #.# E   deep elf sorcerer (misshapen).. .. #.#.####.# E   deep elf demonologist... ...... #.#....... Σ   fire elemental#.# #####.# #.#..#####The wailing of tortured souls fills the air! '^=j&_You hear a shout! x4  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf demonologist, wielding a +4 scimitar and wearing a +0 leather  armour (chance to call a sprite on attack: 10%, 79% to hit)(^=j-lVividlyBlue the Marksdemigod.ℓ..Demigod#.ζE#####(^=jHealth: 178/178 ========================#ζ.. ##...##(^=jMagic: 32/41 ==================------#ℓ. ##.....##AC: 13Str: 4(^=jP #ζΣ ##...#...##EV: 29Int: 19(^=j##E###...###...##SH: 0Dex: 38(^=j|#..)#...## ##...## # XL: 20 Next: 72% Place: Elven Halls:3(^=jO#.@..## ##...## # Noise: =======--  Time: 41825.4 (0.0)###### ####...# # e) +9 longbow (freeze)(^=j#.#.#..### Fire: e) +9 longbow (freeze) (^=j*#.#.###.#. Zot (15086) Fast Resist Will/2 Fugue (2) #.#.# ##.. Jinx (^=j4 #.#.# #.# E   deep elf sorcerer (misshapen).. .. #.#.####.# E   deep elf demonologist(^=j G... ...... #.#....... Σ   fire elemental#.# #####.# #.#..#####(^=j ^Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line(^=j!Aim: a deep elf demonologist, wielding a +4 scimitar and wearing a +0 leather  armour (chance to call a sprite on attack: 10%, 79% to hit)  (^=j>!iYou shoot an arrow. The arrow hits the deep elf sorcerer!!  The arrow freezes the deep elf sorcerer.(^=jY:*(^=jQE), drained)armour (chance to call a sprite on attack: 10%, 79% to hit)  You shoot an arrow. The arrow hits the deep elf sorcerer!!  (^=j,The arrow freezes the deep elf sorcerer.  The deep elf sorcerer is almost dead.  A giggling sprite leaps out and doodles on the deep elf sorcerer's face.  The deep elf sorcerer is almost dead.(^=j$ **The deep elf sorcerer gestures at you while chanting.(^=j ζThe bolt of acid misses you.(^=j ℓ2)@2   balrug (summoned)E  sorcerer (misshapen, drained)E   deep elf demonologist(^=j^====---9 (0.5(^=j(^=j1h _The deep elf demonologist casts a spell.)^=j[VividlyBlue the Marksdemigod.ℓ..Demigod#.ℓE#####)^=jHealth: 178/178 ========================#ζ2. ##...##Magic: 32/41 ==================------#ℓ* ##.....##AC: 13Str: 4#ζ* ##...#...##EV: 29Int: 19##E###...###...##SH: 0Dex: 38)^=jR#..*#...## ##...## # XL: 20 Next: 72% Place: Elven Halls:3#.@..## ##...## # Noise: ====-----  Time: 41825.9 (0.0)###### ####...# # e) +9 longbow (freeze)#.#.#..### Fire: e) +9 longbow (freeze) #.#.###.#. Zot (15086) Fast Resist Will/2 Fugue (2) #.#.# ##.. Jinx #.#.# #.# 2   balrug (summoned))^=j4.. .. #.#.####.# E   deep elf sorcerer (misshapen, drained)... ...... #.#....... E   deep elf demonologist#.# #####.# #.#..#####The bolt of acid misses you. _The deep elf demonologist casts a spell.Fire: e) +9 longbow (freeze))^=jDPress: ? - help, Shift-Dir - straight lineAim: a deep elf demonologist, wielding a +4 scimitar and wearing a +0 leather  armour (chance to call a sprite on attack: 10%, 79% to hit))^=jVividlyBlue the Marksdemigod.ℓ..)^=j+"Demigod#.ℓE#####Health: 178/178 ========================#ζ2. ##...##Magic: 32/41 ==================------#ℓ. ##.....##)^=jCAC: 13Str: 4#ζζ ##...#...##EV: 29Int: 19##)###...###...##SH: 0Dex: 38)^=j#..)#...## ##...## # XL: 20 Next: 72% Place: Elven Halls:3#.@..## ##...## # Noise: ====-----  Time: 41825.9 (0.0))^=jD###### ####...# # e) +9 longbow (freeze)#.#.#..### Fire: e) +9 longbow (freeze) #.#.###.#. Zot (15086) Fast Resist Will/2 Fugue (2) #.#.# ##.. Jinx )^=jW#.#.# #.# 2   balrug (summoned).. .. #.#.####.# E   deep elf sorcerer (misshapen, drained))^=j... ...... #.#....... E   deep elf demonologist#.# #####.# #.#..#####Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line)^=jAim: a deep elf demonologist, wielding a +4 scimitar and wearing a +0 leather  armour (chance to call a sprite on attack: 10%, 79% to hit)  You shoot an arrow. The arrow hits the deep elf sorcerer!  The arrow freezes the deep elf sorcerer.)^=j)E  demonologist)^=j ^)ℓℓ))^=j j3===-6.5 (0.6)^=j J53)^=j )^=j-  Press: ? - help, Shift-Dir - straight lineAim: a deep elf demonologist, wielding a +4 scimitar and wearing a +0 leather  armour (chance to call a sprite on attack: 10%, 79% to hit)  )^=j You shoot an arrow. The arrow hits the deep elf sorcerer!  The arrow freezes the deep elf sorcerer. _You kill the deep elf sorcerer!*^=j<VividlyBlue the Marksdemigod.)..Demigod*^=j<.#.ℓE#####Health: 178/178 ========================#ℓ2. ##...##Magic: 32/41 ==================------*^=jB=#ℓ* ##.....##AC: 13Str: 4#ζ* ##...#...##EV: 29*^=j=Int: 19##*###...###...##SH: 0Dex: 38*^=j>#..*#...## ##...## # XL: 20 Next: 73% Place: Elven Halls:3#.@..## ##...## # Noise: ===------  Time: 41826.5 (0.0)###### ####...# # e) +9 longbow (freeze)#.#.#..### Fire: e) +9 longbow (freeze) *^=j>#.#.###.#. Zot (15085) Fast Resist Will/2 Fugue (3) #.#.# ##.. Jinx #.#.# #.# 2   balrug (summoned)*^=j>o.. .. #.#.####.# E   deep elf demonologist... ...... #.#.......*^=jI?#.# #####.# #.#..#####The arrow freezes the deep elf sorcerer. _You kill the deep elf sorcerer!*^=j?^Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line*^=j?Aim: a deep elf demonologist, wielding a +4 scimitar and wearing a +0 leather  armour (chance to call a sprite on attack: 10%, 79% to hit)*^=j VividlyBlue the Marksdemigod.)..Demigod#.ℓE#####Health: 178/178 ========================*^=j #ℓ2. ##...##Magic: 32/41 ==================------#ℓ) ##.....##AC: 13Str: 4#ζ) ##...#...##EV: 29Int: 19##)###...###...##*^=j SH: 0Dex: 38#..)#...## ##...## # XL: 20 Next: 73% Place: Elven Halls:3*^=j/ ;#.@..## ##...## # Noise: ===------  Time: 41826.5 (0.0)###### ####...# # e) +9 longbow (freeze)#.#.#..### Fire: e) +9 longbow (freeze) #.#.###.#. Zot (15085) Fast Resist Will/2 Fugue (3) *^=jy #.#.# ##.. Jinx #.#.# #.# 2   balrug (summoned).. .. #.#.####.# E   deep elf demonologist... ...... #.#.......*^=j٧ #.# #####.# #.#..#####Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf demonologist, wielding a +4 scimitar and wearing a +0 leather  armour (chance to call a sprite on attack: 10%, 79% to hit)  You shoot an arrow. The arrow hits the balrug!  The arrow freezes the balrug terribly.*^=j Σ.2Press: ? - help, Shift-Dir - straight lineAim: a deep elf demonologist, wielding a +4 scimitar and wearing a +0 leather  armour (chance to call a sprite on attack: 10%, 79% to hit)  You shoot an arrow. The arrow hits the balrug!  The arrow freezes the balrug terribly.balrug is lightly wounded.4.ℓℓ)4   orange demon (reaching, summoned)Σ   fire elemental3======9 (0.4 _The deep elf demonologist gestures wildly while chanting. _You recovered 1 MP!,^=jF   ,^=j _Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-^=j-^=j_ Your spells (cast)-^=jYTypeFailure Level a - Fugue of the FallenNecromancy5%3  b - Dimensional BullseyeHexes/Translocation1%-^=j4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - Jinxbite-^=jIHexes1%2  v - Cause FearHexes1%4 -^=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-^=jU-^=j-^=j--^=j4VividlyBlue the Marksdemigod.)..Demigod#.4E#####Health: 178/178 ========================-^=j#ℓ.. ##...##Magic: 33/41 ===================-----#.2 ##.....##AC: 13Str: 4#ℓℓ ##...#...##EV: 29Int: 19##Σ###...###...##SH: 0Dex: 38#..)#...## ##...## # XL: 20 Next: 73% Place: Elven Halls:3#.@..## ##...## # Noise: =====----  Time: 41826.9 (0.0)###### ####...# # e) +9 longbow (freeze)#.#.#..### Fire: e) [0;-^=jR)10;1m+9 longbow (freeze) #.#.###.#. Zot (15085) Fast Resist Will/2 Fugue (3) #.#.# ##.. Jinx #.#.# #.# 2   balrug (summoned)-^=j.. .. #.#.####.# E   deep elf demonologist... ...... #.#....... 4   orange demon (reaching, summoned)#.# #####.# #.#..##### Σ   fire elementalThe arrow freezes the balrug terribly.  The balrug is lightly wounded. _The deep elf demonologist gestures wildly while chanting. -^=j_You recovered 1 MP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-^=j~%VividlyBlue the Marksdemigod.)..Demigod#.4E#####Health: 178/178 ========================#ℓ.. ##...##Magic: 33/41 ===================-----#.2 ##.....##AC: 13Str: 4#ℓℓ ##...#...##EV: 29Int: 19##Σ###...###...##SH: 0Dex: 38#..)#...## ##...## # XL: 20 Next: 73% Place: Elven Halls:3#.@..## ##...##[-^=jo&m # Noise: =====----  Time: 41826.9 (0.0)###### ####...# # e) +9 longbow (freeze)#.#.#..### Fire: e) +9 longbow (freeze) #.#.###.#. Zot (15085) Fast Resist Will/2 Fugue (3) #.#.# ##.. Jinx #.#.# #.# 2   balrug (summoned).. .. #.#.####.# E   deep elf demonologist... ...... #.#....... 4   orange demon (reaching, summoned)#.# #####.# #.#..##### Σ   fire elementalThe arrow freezes the balrug terribly.  The balrug is lightly wounded. _The deep elf demonologist gestures wildly while chanting. _You recovered 1 MP!  Casting: [0;10;-^=j@'E1mYara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-^=j ,m  Okay, then.-^=j/-^=j2. _.^=j@d  VividlyBlue the Marksdemigod .).. Demigod .^=j#.4E #####  Health: 178/178 ======================== #ℓ.. ##...##  Magic: 29/41 ================-------- #.2 ##.....##  AC: 13Str: 4 #ℓℓ ##...#...##  EV: 29Int: 19 ##Σ###...###...##  SH: 0Dex: 38 #..)#...## ##...## # XL: 20 Next: 73% Place: Elven Halls:3 .^=j~#.@..## ##...## # Noise: =====----  Time: 41826.9 (0.0) ###### ####...# # e) +9 longbow (freeze) #.#.#..### Fire: e) +9 longbow (freeze)  #.#.###.#. Zot (15085) Fast Resist Will/2 Fugue (3)  #.#.# ##.. Jinx  #.#.# #.# 2   balrug (summoned) .. .. #.#.####.# E   deep elf demonologist ... ...... #.#....... 4   orange demon (reaching, summoned) .^=jv#.# #####.# #.#..##### Σ   fire elementalCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf demonologist, wielding a +4 scimitar and wearing a +0 leather  .^=j#6armour (chance to call a sprite on attack: 10%).^=jL   VividlyBlue the Marksdemigod .)...^=j & Demigod #.4E #####  Health: 178/178 ======================== #ℓ.. ##...##  Magic: 29/41 ================-------- #.2 ##.....##  AC: 13Str: 4 #ℓℓ ##...#...##  EV: 29Int: 19.^=jF / ##ξ###...###...##  SH: 0Dex: 38 #..Σ#...## ##...## # XL: 20 Next: 73% Place: Elven Halls:3 .^=j #.@..## ##...## # Noise: =====----  Time: 41826.9 (0.0) ###### ####...# # e) +9 longbow (freeze) .^=jչ #.#.#..### Fire: e) +9 longbow (freeze)  #.#.###.#. Zot (15085) Fast Resist Will/2 Fugue (3)  #.#.# ##.. Jinx  .^=jI #.#.# #.# 2   balrug (summoned) .. .. #.#.####.# E   deep elf demonologist ... ...... #.#....... 4   orange demon (reaching, summoned) #.# #####.# #.#..##### Σ   fire elemental.^=j uCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target.^=j Aim: a deep elf demonologist, wielding a +4 scimitar and wearing a +0 leather  armour (chance to call a sprite on attack: 10%).^=j .EPress: ? - help, Dir - move target  .^=j- Aim: a deep elf demonologist, wielding a +4 scimitar and wearing a +0 leather  armour (chance to call a sprite on attack: 10%)  You create a dimensional link between your ranged weaponry and the deep elf  demonologist.  .^=jq OThe balrug gestures at you..^=j  .).. .^=jC #.4. #####  #ℓ.E ##...##  #.2 ## .^=j X #ℓℓ ##...#...##  ##ξ###...#  .^=j ~#..Σ#...##   #.@..##   ######  .^=jt l #.#.#  #.#.#  .. .. (bullseye target) ...   #.#  .^=jK 6--7.6 (0.74Bullseye Jinx .^=j .^=ja ? _Something smites you! .^=j m_You took 10 damage!0^=jJVividlyBlue the Marksdemigod.)..Demigod0^=j3#.4.#####Health: 168/178 ======================--#ℓ.E ##...##Magic: 29/41 ================--------#.2 ##.....##AC: 13Str: 4#ℓ* ##...#...##EV: 290^=jInt: 19##*###...###...##SH: 0Dex: 38#..Σ#...## ##...## # XL: 20 Next: 73% Place: Elven Halls:30^=jd#.@..## ##...## # Noise: =====----  Time: 41827.6 (0.0)###### ####...# # e) +9 longbow (freeze)#.#.#..### Fire: e) +9 longbow (freeze) 0^=j #.#.###.#. Zot (15084) Fast Resist Will/2 Fugue (3) #.#.# ##.. Bullseye Jinx #.#.# #.# 2   balrug (summoned).. .. #.#.####.# E   deep elf demonologist (bullseye target)0^=j4... ...... #.#....... 4   orange demon (reaching, summoned)#.# #####.# #.#..##### Σ   fire elemental _You took 10 damage!  0^=j-7Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf demonologist, wielding a +4 scimitar and wearing a +0 leather  armour (targeted by your dimensional bullseye, chance to call a sprite on  attack: 10%, 83% to hit)0^=ji gVividlyBlue the Marksdemigod0^=ji .)..Demigod#.4.0^=j$j #####Health: 168/178 ======================--0^=jj :#ℓ.E ##...##Magic: 29/41 ================--------0^=jj #.2 ##.....##AC: 13Str: 4#ℓ) ##...#...##0^=jJk EV: 29Int: 19##)###...###...##SH: 00^=jk .Dex: 380^=jk |#..)#...## ##...## # XL: 20 Next: 73% Place: Elven Halls:30^=j,l t#.@..## ##...## # Noise: =====----  Time: 41827.6 (0.0)0^=jkl ###### ####...# # e) +9 longbow (freeze)#.#.#..### Fire: e) +9 longbow (freeze) 0^=jl #.#.###.#. Zot (15084) Fast Resist Will/2 Fugue (3) 0^=jl J#.#.# ##.. Bullseye Jinx #.#.# #.# 2   balrug (summoned)0^=jKm .. .. #.#.####.# E   deep elf demonologist (bullseye target)0^=jm ... ...... #.#....... 4   orange demon (reaching, summoned)0^=jm #.# #####.# #.#..##### Σ   fire elementalThe arrow closely misses the fire elemental.0^=j/n The arrow hits the balrug!! The arrow freezes the balrug terribly!  The balrug is heavily wounded.Your projectile teleports!  0^=jon \The arrow hits the deep elf demonologist!  The arrow freezes the deep elf demonologist!0^=j :*0^=j :.40^=jA lThe balrug is heavily wounded.  Your projectile teleports!  0^=j The arrow hits the deep elf demonologist!  The arrow freezes the deep elf demonologist!  The deep elf demonologist is moderately wounded.0^=j iA giggling sprite leaps out and doodles on the deep elf demonologist's face.0^=j V.4Eℓ0^=j# xζΣdrained, bulls…0^=j! 9===--8.1 (0.530^=je 0^=j  0^=j  0^=j  _The deep elf demonologist is heavily wounded. _You recovered 1 HP!1^=j4(qVividlyBlue the Marksdemigod.)..Demigod#...#####1^=j(Health: 169/178 ======================--#.4E ##...##Magic: 29/41 ================--------#.2 ##.....##AC: 13Str: 4#ℓ* ##...#...##EV: 291^=j(Int: 19##*###...###...##SH: 0Dex: 381^=jI)#..Σ#...## ##...## # XL: 20 Next: 73% Place: Elven Halls:3#.@..## ##...## # Noise: ===------  Time: 41828.1 (0.0)###### ####...# # e) +9 longbow (freeze)#.#.#..### Fire: e) +9 longbow (freeze) 1^=j)#.#.###.#. Zot (15083) Fast Resist Will/2 Fugue (3) #.#.# ##.. Bullseye Jinx #.#.# #.# 2   balrug (summoned).. .. #.#.####.# E   deep elf demonologist (drained, bulls…)... ...... #.#....... 4   orange demon (reaching, summoned)1^=jM*#.# #####.# #.#..##### Σ   fire elemental _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf demonologist, wielding a +4 scimitar and wearing a +0 leather  armour (heavily wounded, lightly drained, targeted by your dimensional  bullseye, chance to call a sprite on attack: 19%, 83% to hit)1^=jM qVividlyBlue the Marksdemigod.)..Demigod#...#####1^=j&N Health: 169/178 ======================--#.4E ##...##Magic: 29/41 ================--------#.2 ##.....##AC: 13Str: 4#ℓℓ ##...#...##EV: 291^=jN (Int: 19##ζ###...###...##SH: 0Dex: 381^=jO #..)#...## ##...## # XL: 20 Next: 73% Place: Elven Halls:3#.@..## ##...## # Noise: ===------  Time: 41828.1 (0.0)###### ####...# # e) +9 longbow (freeze)#.#.#..### Fire: e) +9 longbow (freeze) #.#.###.#. Zot (15083) Fast Resist Will/2 Fugue (3) 1^=jWO S#.#.# ##.. Bullseye Jinx #.#.# #.# 2   balrug (summoned).. .. #.#.####.# E   deep elf demonologist (drained, bulls…)... ...... #.#....... 4   orange demon (reaching, summoned)1^=jO #.# #####.# #.#..##### Σ   fire elementalPress: ? - help, Shift-Dir - straight lineAim: a deep elf demonologist, wielding a +4 scimitar and wearing a +0 leather  armour (heavily wounded, lightly drained, targeted by your dimensional  1^=jO bullseye, chance to call a sprite on attack: 19%, 83% to hit)  You shoot an arrow. The arrow hits the fire elemental!!  The arrow freezes the fire elemental terribly.1^=j[m §The arrow freezes the fire elemental terribly.  You destroy the fire elemental!  Your projectile teleports!  1^=j=n The arrow hits the deep elf demonologist!!  The arrow freezes the deep elf demonologist.  You kill the deep elf demonologist!1^=jb{ & 1^=j{ u§The balrug disappears in a puff of smoke!1^=j3| ))1^=jx R1^=jɺ .)..#.§§#§.§§.1^=jN ~7046 (0.55Jinx 1^=j 1^=j _The orange demon disappears in a puff of smoke! _You recovered 1 HP!2^=j/n Y .#2^=jn  .).... .§§§. ####§.§. ##..§§. ##.. #ℓ. ##... ##ζ###...# #..@#...## #....#....## # #### ###### ####...# 2^=jao r #.#.#..## #.#.###.# #.#.# ##. #.#.# #. .. .. #.#.####2^=jo  ... ...... #.#......2^=jt .....#......§2^=jt S.§..2^=jYu 1=---9.3 (0.72 _2^=jx 2^=j"z $  Things that are here:2^=j }  a +0 short sword; a +0 robe _You recovered 1 HP!3^=jw .....#....E.3^=jwd .)....E.... #.§§...... ##### #§.§§... ##...## #§.§.. ##.....## #..ℓ ##...#...## ##ζ###...###...##3^=jw, #.@)#...## ##...## #....#....## ##...## ########### ####...# #.#.#.. #.#.###.3^=j_y #.#.# ## E   deep elf blademaster (wandering) #.#.# # E   deep elf demonologist (wandering) .. .. #.#.#### ... ...... #.#3^=j22E3^=j  .EYou encounter a deep elf blademaster and a deep elf demonologist.3^=jrZThe deep elf demonologist is wielding a +3 rapier of flaming.3^=jֈM.E3^=j......#.)....3^=jQ.......§....ζEelementalist (deflects missi…)3^=jE   deep elf demonologist (wandering)3^=jH~3=---9 (0.63^=j3^=jZ 3^=j_You encounter a deep elf elementalist. It is wielding a +0 short sword. _You recovered 2 HP!5^=jF  5^=j'GYCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5^=j[ 5^=jy\ 5^=j` 5^=jWc  5^=jc B_You don't know that spell.5^=j*5^=j*/eDungeon Crawl HelpManual Contents 5^=j|/_Press one of the following keys to*5^=j/Table of contents obtain more information on a certain A.5^=j0eOverview aspect of Dungeon Crawl.B.5^=jX0`Starting Screen ?: List of commands5^=j0C.Attributes and Stats ^: Quickstart Guide5^=j1D.Exploring the Dungeon :: Browse character notesE.5^=ja1kExperience and Skills #: Browse character dump5^=j1F.Monsters ~: Macros help5^=j1DG.Items 5^=jL2&: Options helpH.Spellcasting 5^=j2%: Table of aptitudesI.5^=j2^Targeting /: Lookup description5^=j3J.Religion Q: FAQ5^=jd3HK.Mutations 5^=j3V: Version informationL.Licence, Contact, History 5^=j3!: Display diagnosticsM.5^=j?4mMacros, Options, Performance Home: This screen5^=j4N.Philosophy1.5^=j4ZList of Character Species2.5^=j5tList of Character Backgrounds3.List of Skills5^=jZ5Z4.List of Keys and Commands5^=j5M5.Inscriptions5^=j5M6.Dungeon sprint modes6^=jF 6^=jK 6^=jQ VividlyBlue the Marksdemigod......#E.....Demigod6^=jR .).......E.Health: 173/178 =======================-#.....E... #####Magic: 29/41 ================--------#..§.... ##...##AC: 13Str: 46^=jlR T#..... ##.....##EV: 29Int: 19#..ℓ ##...#...##SH: 06^=jR Dex: 38##ζ###...###...##XL: 20 Next: 74% Place: Elven Halls:36^=j4S #.@)#...## ##...## Noise: ---------  Time: 41829.9 (0.0)#....#....## ##...## e) +9 longbow (freeze)########### ####...# Fire: e) +9 longbow (freeze) #.#.#..# Zot (15082) Fast Resist Will/2 Fugue (5) #.#.###. Jinx 6^=jS #.#.# ## E   deep elf blademaster#.#.# # E   deep elf elementalist (deflects missi…).. .. #.#.#### E   deep elf demonologist (wandering)... ...... #.#.....The deep elf demonologist is wielding a +3 rapier of flaming. 6^=j\T i_You encounter a deep elf elementalist. It is wielding a +0 short sword. _You recovered 2 HP!  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.6^=jfY 6^=jY 6^=j^ 6^=j$a 7^=jAdi  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7^=j,7^=ja Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy7^=j5%3  b + Dimensional Bullseye Hexes/Translocation 1% 4 c - Yara's Violent UnravellingHexes/Alchemy3%5  d - JinxbiteHexes1%2  v - Cause FearHexes1%7^=jr4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit8^=j 8^=jߔ 8^=j VividlyBlue the Marksdemigod......#E.....Demigod.).......E.Health: 173/178 =======================-#.....E... #####Magic: 29/41 ================--------#..§.... ##...##AC: 138^=jc Str: 4#..... ##.....##EV: 29Int: 19#..ℓ ##...#...##SH: 0Dex: 38##ζ###...###...##8^=jÜ nXL: 20 Next: 74% Place: Elven Halls:3#.@)#...## ##...## Noise: ---------  Time: 41829.9 (0.0)#....#....## ##...## e) +9 longbow (freeze)########### ####...# Fire: e) +9 longbow (freeze) 8^=jV -#.#.#..# Zot (15082) Fast Resist Will/2 Fugue (5) #.#.###. Jinx #.#.# ## E   deep elf blademaster#.#.# # E   deep elf elementalist (deflects missi…).. .. #.#.#### E   deep elf demonologist (wandering)... ...... #.#..... 8^=j C_You recovered 2 HP!  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8^=j. yVividlyBlue the Marksdemigod......#E.....Demigod.).......E.Health: 173/178 =======================-#.....E... #####8^=j Magic: 29/41 ================--------#..§.... ##...##AC: 13Str: 4#..... ##.....##EV: 29Int: 19#..ℓ ##...#...##SH: 08^=j "Dex: 38##ζ###...###...##XL: 20 Next: 74% Place: Elven Halls:3#.@)#...## ##...## Noise: ---------  Time: 41829.9 (0.0)8^=j3 #....#....## ##...## e) +9 longbow (freeze)########### ####...# Fire: e) +9 longbow (freeze) #.#.#..# Zot (15082) Fast Resist Will/2 Fugue (5) #.#.###. Jinx 8^=j #.#.# ## E   deep elf blademaster#.#.# # E   deep elf elementalist (deflects missi…).. .. #.#.#### E   deep elf demonologist (wandering)8^=j9 ... ...... #.#..... _You recovered 2 HP!  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8^=j P  Okay, then.8^=j 8^=j@ 8^=jW . _9^=j  VividlyBlue the Marksdemigod ......#E*....  Demigod 9^=j).)...***.E.  Health: 173/178 =======================- #.....E... #####  Magic: 24/41 ==============---------- #..§.... ##...##  AC: 13Str: 4 #..... ##.....##  EV: 29Int: 19 9^=j#..ℓ ##...#...##  SH: 0Dex: 38 ##ζ###...###...##  XL: 20 Next: 74% Place: Elven Halls:3 9^=j;#.@)#...## ##...##  Noise: ---------  Time: 41829.9 (0.0) #....#....## ##...## e) +9 longbow (freeze) 9^=j)########### ####...# Fire: e) +9 longbow (freeze)  #.#.#..# Zot (15082) Fast Resist Will/2 Fugue (5)  #.#.###. Jinx  #.#.# ## E   deep elf blademaster #.#.# # E   deep elf elementalist (deflects missi…) 9^=j).. .. #.#.#### E   deep elf demonologist (wandering) ... ...... #.#.....Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9^=jkAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf elementalist, wielding a +0 short sword and wearing a +0 robe  (deflecting missiles, chance to call a sprite on attack: 3%)9^=j9 VividlyBlue the Marksdemigod......#*.....9^=j Demigod.).......E.Health: 173/178 =======================-#.....E... #####Magic: 24/41 ==============----------#..§.... ##...##AC: 13Str: 49^=j #..... ##.....##EV: 29Int: 19#..ℓ ##...#...##SH: 0Dex: 38##ζ###...###...##9^=jg XL: 20 Next: 74% Place: Elven Halls:3#.@)#...## ##...## Noise: ---------  Time: 41829.9 (0.0)#....#....## ##...## e) +9 longbow (freeze)9^=j }########### ####...# Fire: e) +9 longbow (freeze) #.#.#..# Zot (15082) Fast Resist Will/2 Fugue (5) #.#.###. Jinx #.#.# ## E   deep elf blademaster#.#.# # E   deep elf elementalist (deflects missi…).. .. #.#.#### E   deep elf demonologist (wandering)9^=j/! ... ...... #.#.....Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9^=jv! Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf elementalist, wielding a +0 short sword and wearing a +0 robe  (deflecting missiles, chance to call a sprite on attack: 3%)9^=jk D#####misshapen)Aim: a deep elf elementalist, wielding a +0 short sword and wearing a +0 robe  (deflecting missiles, chance to call a sprite on attack: 3%)  9^=j9l The deep elf elementalist's magical effects unravel!  The enchantments explode!  The deep elf elementalist twists and deforms.  The unravelling engulfs the deep elf elementalist!9^=j9 9^=joj 4§E9^=jj 9^=j#s E.§.§.)9^=jzs U.ℓ9^=jt L45=====9^=jat a30.5 (0.619^=jx 9^=j{ _The deep elf elementalist is lightly wounded. _You recovered 1 HP!;^=jo  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;^=j;^=j Your spells (cast)TypeFailure Level ;^=jza - Fugue of the FallenNecromancy5%3  b - Dimensional BullseyeHexes/Translocation1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes;^=j̔=1%2  v - Cause FearHexes1%4 ;^=jSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit<^=j <^=j/ <^=j VividlyBlue the Marksdemigod......#E.....Demigod<^=j 9.)...§.§.E.Health: 174/178 =======================-<^=j[ #......... #####Magic: 25/41 ==============----------<^=j #..)E... ##...##AC: 13<^=j Str: 4#..... ##.....##EV: 29<^=jM Int: 19#... ##...#...##SH: 0<^=j .Dex: 38<^=j ##ℓ###...###...##XL: 20 Next: 74% Place: Elven Halls:3<^=j} B#.@)#...## ##...## Noise: =====----  Time: 41830.5 (0.0)<^=j #....#....## ##...## e) +9 longbow (freeze)<^=jH m########### ####...# Fire: e) +9 longbow (freeze) #.#.#..# Zot (15081) Fast Resist Will/2 Fugue (5) <^=j *#.#.###. Jinx #.#.# ## E   deep elf blademaster<^=j N#.#.# # E   deep elf elementalist (misshapen).. .. #.#.#### E   deep elf demonologist (wandering)... ...... #.#.....<^=j The deep elf elementalist twists and deforms.  The unravelling engulfs the deep elf elementalist! <^=jn _The deep elf elementalist is lightly wounded. _You recovered 1 HP!  <^=j _Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<^=j{ <^=j VividlyBlue the Marksdemigod......#E.....Demigod<^=jE .)...§.§.E.<^=j Health: 174/178 =======================-#......... #####<^=j wMagic: 25/41 ==============----------<^=j) #..)E... ##...##AC: 13Str: 4<^=jo #..... ##.....##EV: 29<^=j .Int: 19<^=j #... ##...#...##SH: 0<^=j@ pDex: 38##ℓ###...###...##<^=j XL: 20 Next: 74% Place: Elven Halls:3<^=j B#.@)#...## ##...## Noise: =====----  Time: 41830.5 (0.0)<^=j #....#....## ##...## e) +9 longbow (freeze)########### ####...# Fire: e) +9 longbow (freeze) <^=jB #.#.#..# Zot (15081) Fast Resist Will/2 Fugue (5) #.#.###. Jinx #.#.# ## E   deep elf blademaster<^=j #.#.# # E   deep elf elementalist (misshapen)<^=j .. .. #.#.#### E   deep elf demonologist (wandering)<^=j m... ...... #.#.....<^=j^ The deep elf elementalist twists and deforms.  The unravelling engulfs the deep elf elementalist! <^=j 4_The deep elf elementalist is lightly wounded. <^=j e_You recovered 1 HP!  <^=j` _Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<^=j&G   VividlyBlue the Marksdemigod<^=jG  ......#E.....  Demigod <^=jG q.)...§.§.E.  Health: 174/178 =======================- #......... #####  Magic: 21/41 ============------------ #..)E... ##...##  AC: 13Str: 4<^=jH  #..... ##.....##  EV: 29Int: 19 #... ##...#...##  SH: 0Dex: 38 <^=jfH ##ℓ###...###...##  XL: 20 Next: 74% Place: Elven Halls:3 #.@)#...## ##...##  Noise: =====----  Time: 41830.5 (0.0) <^=jH #....#....## ##...## e) +9 longbow (freeze) ########### ####...# Fire: e) +9 longbow (freeze)  #.#.#..# Zot (15081) Fast Resist Will/2 Fugue (5)  #.#.###. Jinx  <^=jI #.#.# ## E   deep elf blademaster #.#.# # E   deep elf elementalist (misshapen) <^=j\I .. .. #.#.#### E   deep elf demonologist (wandering) ... ...... #.#.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  <^=jI Press: ? - help, Dir - move targetAim: a deep elf elementalist, wielding a +0 short sword and wearing a +0 robe  (lightly wounded, misshapen and mutated, chance to call a sprite on attack:  18%)=^=jke E*=^=j` G.*=^=jf G.*>^=j|].EAim: a deep elf demonologist, wielding a +3 rapier of flaming and wearing a +0  robe (wandering, hasn't noticed you, chance to call a sprite on attack: 10%)>^=j:  VividlyBlue the Marksdemigod >^=jR......#E....E  Demigod .)...§.§.E.  Health: 174/178 =======================- #......... #####  Magic: 21/41 ============------------ >^=j #..)E... ##...##  AC: 13Str: 4 #..... ##.....##  EV: 29Int: 19 >^=ju#... ##...#...##  SH: 0Dex: 38 ##ℓ###...###...##  XL: 20 Next: 74% Place: Elven Halls:3 #.@)#...## ##...##  Noise: =====----  Time: 41830.5 (0.0) >^=j-#....#....## ##...## e) +9 longbow (freeze) ########### ####...# Fire: e) +9 longbow (freeze)  #.#.#..# Zot (15081) Fast Resist Will/2 Fugue (5)  >^=j#.#.###. Jinx  #.#.# ## E   deep elf blademaster #.#.# # E   deep elf elementalist (misshapen) >^=jc,.. .. #.#.#### E   deep elf demonologist (wandering) ... ...... #.#.....Confirm with . or Enter, or press ? or * to list all spells.>^=jAiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf demonologist, wielding a +3 rapier of flaming and wearing a +0  robe (wandering, hasn't noticed you, chance to call a sprite on attack: 10%)>^=jt& >^=j.EYou create a dimensional link between your ranged weaponry and the deep elf  demonologist.>^=j*.>^=j[/E>^=j1E>^=j .EYou encounter a deep elf sorcerer. It is wielding a +0 athame of flaming.>^=j<2 >^=j#  ....   #####  >^=j|      #... >^=j)  ##ℓ##  #.@)#...##   >^=j#....#....##  ###########  #.#.#  #.#.# # Esorcerer >^=j.. .. Eelementalist (misshapen ...  >^=j!E   deep elf demonologist (wandering, bu(…)>^=j5===--1.2 (0.70Bullseye Jinx >^=j~>^=j _You encounter a deep elf high priest. It is wielding a +0 short sword. _You recovered 1 HP!?^=j(XgVividlyBlue the Marksdemigod?^=jX......#.E...EDemigod.)...E.....?^=jY.Health: 175/178 =======================-#.......E. #####?^=j`Y&Magic: 21/41 ============------------#..)..*. ##...##?^=jYAC: 13Str: 4#..E.* ##.....##?^=jY[EV: 29Int: 19?^=jCZ#..* ##...#...##SH: 0Dex: 38?^=jZ##*###...###...##XL: 20 Next: 74% Place: Elven Halls:3?^=jZ<#.@)#...## ##...## Noise: ===------  Time: 41831.2 (0.0)?^=j&[#....#....## ##...## e) +9 longbow (freeze)?^=jr[m########### ####...# Fire: e) +9 longbow (freeze) #.#.#..# Zot (15080) Fast Resist Will/2 Fugue (5) ?^=j[^#.#.###. Bullseye Jinx ?^=jJ\#.#.# ## E   deep elf blademaster?^=j\#.#.# # E   deep elf sorcerer.. .. #.#.#### E   deep elf elementalist (misshapen)?^=j]... ...... #.#..... E   deep elf demonologist (wandering, bu(…)?^=jl]._You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf demonologist, wielding a +3 rapier of flaming and wearing a +0  ?^=j]robe (wandering, targeted by your dimensional bullseye, hasn't noticed you,  chance to call a sprite on attack: 10%, 84% to hit)@^=j .E*.@^=j..*.*.@^=j(..*.E.@^=j L..A^=j.EAim: a deep elf blademaster, wielding two +0 rapiers and wearing a +0 leather  armour (chance to call a sprite on attack: 3%, 64% to hit)A^=j- VividlyBlue the Marksdemigod......#.E...EDemigod.)...E.....Health: 175/178 =======================-A^=j #.......). #####Magic: 21/41 ============------------#..).... ##...##AC: 13Str: 4#..E.. ##.....##EV: 29Int: 19#... ##...#...##SH: 0Dex: 38A^=j# ##ℓ###...###...##XL: 20 Next: 74% Place: Elven Halls:3#.@)#...## ##...## Noise: ===------  Time: 41831.2 (0.0)#....#....## ##...## e) +9 longbow (freeze)A^=jp ########### ####...# Fire: e) +9 longbow (freeze) #.#.#..# Zot (15080) Fast Resist Will/2 Fugue (5) #.#.###. Bullseye Jinx #.#.# ## E   deep elf blademasterA^=j #.#.# # E   deep elf sorcerer.. .. #.#.#### E   deep elf elementalist (misshapen)... ...... #.#..... E   deep elf demonologist (wandering, bu(…)The arrow hits the deep elf blademaster!  The arrow freezes the deep elf blademaster.  The deep elf blademaster is lightly wounded.  Your projectile teleports!  A^=js fThe arrow hits the deep elf demonologist!!!  The arrow freezes the deep elf demonologist!!A^=j z))Ehigh priestA^=j.t Z.Efreezes the deep elf blademaster.deep elf blademaster is lightly wounded.  Your projectile teleports!  The arrow hits the deep elf demonologist!!!freezes the deep elf demonologist!!  You kill the deep elf demonologist!E .EYou hear a loud caw. You hear a shout! x4E .EYou encounter a deep elf annihilator. It is wielding a +0 short sword...ℓEE 2 deep elf annihilators (1 wandering)EsorcererEelementalist (misshapen) (…)65====6 (0.46Jinx  _You encounter a deep elf annihilator. It is wielding a +0 long sword. _You recovered 1 HP!C^=j<  C^=j=YCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C^=j^J C^=jK  Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancyC^=j#.#.# # EE 2 deep elf annihilators (1 wandering).. .. #.#.#### E   deep elf sorcerer... ...... #.#..... E   deep elf elementalist (misshapen) (…)You hear a loud caw. You hear a shout! x4  You encounter a deep elf annihilator. It is wielding a +0 short sword. D^=jќ<_You encounter a deep elf annihilator. It is wielding a +0 long sword. _You recovered 1 HP!  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D^=jޢP  Okay, then.D^=jD^=j)D^=jj. _D^=jED^=jv$D^=jRead which item? Scrolls  f - 3 scrolls of fear  g - 2 scrolls of fog D^=jg t - 5 scrolls of teleportationa - 6 scrolls of enchant armour  i - 8 scrolls of identifyD^=jߏvp - 8 scrolls of poison  r - 5 scrolls of revelation  s - 2 scrolls of summoning  D^=jw - 2 scrolls of enchant weapon  x - 5 scrolls of amnesia  I - 5 scrolls of immolation  N - 2 scrolls of noise  S - 5 scrolls of silence  T - a scroll of torment  V - 5 scrolls of vulnerability D^=j][!] read|quaff|evoke[?] describe selectedJ^=jס J^=j J^=jh gVividlyBlue the MarksdemigodJ^=j f.E.E..#......Demigod.).....E..EHealth: 176/178 =======================-#....E..). #####J^=j TMagic: 21/41 ============------------#..).... ##...##AC: 13Str: 4#..E.. ##.....##EV: 29Int: 19J^=jW #... ##...#...##SH: 0Dex: 38##ℓ###...###...##XL: 20 Next: 75% Place: Elven Halls:3J^=j #.@)#...## ##...## Noise: ====-----  Time: 41831.6 (0.0)#....#....## ##...## e) +9 longbow (freeze)########### ####...# Fire: e) +9 longbow (freeze) J^=j/ #.#.#..# Zot (15080) Fast Resist Will/2 Fugue (6) #.#.###. Jinx #.#.# ## E   deep elf blademaster#.#.# # EE 2 deep elf annihilators (1 wandering).. .. #.#.#### E   deep elf sorcererJ^=j} g... ...... #.#..... E   deep elf elementalist (misshapen) (…)You encounter a deep elf annihilator. It is wielding a +0 short sword. _You encounter a deep elf annihilator. It is wielding a +0 long sword. _You recovered 1 HP!  J^=jǰ Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.J^=j /VividlyBlue the Marksdemigod.E.E..#......DemigodJ^=j 9.).....E..EHealth: 176/178 =======================-#....E..). #####Magic: 21/41 ============------------#..).... ##...##AC: 13J^=j[ Str: 4#..E.. ##.....##EV: 29Int: 19#... ##...#...##SH: 0J^=j ?Dex: 38##ℓ###...###...##XL: 20 Next: 75% Place: Elven Halls:3#.@)#...## ##...## Noise: ====-----  Time: 41831.6 (0.0)J^=j# #....#....## ##...## e) +9 longbow (freeze)########### ####...# Fire: e) +9 longbow (freeze) #.#.#..# Zot (15080) Fast Resist Will/2 Fugue (6) #.#.###. Jinx #.#.# ## E   deep elf blademasterJ^=jq #.#.# # EE 2 deep elf annihilators (1 wandering).. .. #.#.#### E   deep elf sorcerer... ...... #.#..... E   deep elf elementalist (misshapen) (…)J^=j Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, Dir - look around, f - activateLook: a deep elf blademaster, wielding two +0 rapiers and wearing a +0 leather  J^=j Sarmour (lightly wounded, chance to call a sprite on attack: 3%, susceptible)L^=j gVividlyBlue the MarksdemigodL^=j.E.E..#......Demigod.).....E..EHealth: 176/178 =======================-L^=j#....E..). #####L^=j]wMagic: 21/41 ============------------L^=jҢf#..).... ##...##AC: 13Str: 4#..... ##.....##L^=j%[EV: 29Int: 19L^=jv#.E. ##...#...##SH: 0L^=jȣpDex: 38##ℓ###...###...##L^=jXL: 20 Next: 75% Place: Elven Halls:3#.@)#...## ##...## Noise: ====-----  Time: 41831.6 (0.0)L^=jk#....#....## ##...## e) +9 longbow (freeze)L^=j########### ####...# Fire: e) +9 longbow (freeze) L^=j#.#.#..# Zot (15080) Fast Resist Will/2 Fugue (6) #.#.###. Jinx L^=j#.#.# ## E   deep elf blademasterL^=jԥ#.#.# # EE 2 deep elf annihilators (1 wandering)L^=j'.. .. #.#.#### E   deep elf sorcererL^=jzK... ...... #.#..... E   deep elf elementalist (misshapen) (…)_Okay, then.L^=jʦ7Press: ? - help, Dir - look around, f - activateL^=jLook: a deep elf blademaster, wielding two +0 rapiers and wearing a +0 leather  armour (lightly wounded, chance to call a sprite on attack: 3%, susceptible)  L^=jlAs you read the scroll of immolation, it crumbles to dust.  The creatures around you are filled with an inner flame!L^=jE.EE..EE)L^=jE(inner flame)EEinner flameE(inner flame)Einner flame,L^=j7=2.2 (0.679L^=j8EEEEEEEEL^=jL^=j  Look: a deep elf blademaster, wielding two +0 rapiers and wearing a +0 leather  armour (lightly wounded, chance to call a sprite on attack: 3%, susceptible)  L^=jAs you read the scroll of immolation, it crumbles to dust.  The creatures around you are filled with an inner flame! _The deep elf annihilator shouts! _You recovered 1 HP!L^=j2\ i  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L^=jL^=jo Your spells (cast)TypeL^=j[Failure Level a - Fugue of the FallenNecromancy5%3  b + Dimensional Bullseye Hexes/Translocation 1% 4 L^=jc - Yara's Violent UnravellingHexes/Alchemy3%5  d - JinxbiteHexes1%2  v - Cause FearHexesL^=j1%4 L^=j[Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitN^=j N^=j N^=j1 VividlyBlue the Marksdemigod.E.E..#......N^=j Demigod.).....E..EN^=j޽ JHealth: 177/178 =======================-#....E..). #####N^=j- &Magic: 21/41 ============------------#..).... ##...##N^=jz AC: 13Str: 4#..... ##.....##EV: 29N^=jƾ Int: 19#.E. ##...#...##SH: 0N^=j .Dex: 38N^=j^ ##)###...###...##XL: 20 Next: 75% Place: Elven Halls:3N^=jɿ A#.@)#...## ##...## Noise: =====----  Time: 41832.2 (0.0)#....#....## ##...## e) +9 longbow (freeze)N^=jY ########### ####...# Fire: e) +9 longbow (freeze) #.#.#..# Zot (15079) Fast Resist Will/2 Fugue (6) #.#.###. Jinx N^=j #.#.# ## E   deep elf blademaster (inner flame)#.#.# # EE 2 deep elf annihilators (inner flame)N^=j .. .. #.#.#### E   deep elf sorcerer (inner flame)N^=jD {... ...... #.#..... E   deep elf elementalist (inner flame, (…)As you read the scroll of immolation, it crumbles to dust.  N^=j eThe creatures around you are filled with an inner flame! _The deep elf annihilator shouts! N^=j b_You recovered 1 HP!  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  N^=jD \Confirm with . or Enter, or press ? or * to list all spells.N^=j N^=je gVividlyBlue the MarksdemigodN^=j .E.E..#......Demigod.).....E..EHealth: 177/178 =======================-N^=j #....E..). #####Magic: 21/41 ============------------#..).... ##...##AC: 13Str: 4#..... ##.....##EV: 29N^=jR Int: 19#.E. ##...#...##SH: 0Dex: 38##)###...###...##XL: 20 Next: 75% Place: Elven Halls:3N^=j B#.@)#...## ##...## Noise: =====----  Time: 41832.2 (0.0)N^=j #....#....## ##...## e) +9 longbow (freeze)########### ####...# Fire: e) +9 longbow (freeze) N^=je #.#.#..# Zot (15079) Fast Resist Will/2 Fugue (6) #.#.###. Jinx N^=j #.#.# ## E   deep elf blademaster (inner flame)N^=j #.#.# # EE 2 deep elf annihilators (inner flame).. .. #.#.#### E   deep elf sorcerer (inner flame)N^=jJ $... ...... #.#..... E   deep elf elementalist (inner flame, (…)N^=j As you read the scroll of immolation, it crumbles to dust.  The creatures around you are filled with an inner flame! N^=j _The deep elf annihilator shouts! _You recovered 1 HP!  N^=j. YCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N^=j   VividlyBlue the Marksdemigod N^=j0 >.E.E..#......  Demigod .).....E..E  Health: 177/178 =======================- N^=j I#....E..). #####  Magic: 17/41 =========--------------- #..).... ##...##  AC: 13Str: 4 #..... ##.....##  EV: 29Int: 19N^=j  #.E. ##...#...##  SH: 0Dex: 38 ##)###...###...##  XL: 20 Next: 75% Place: Elven Halls:3 #.@)#...## ##...##  Noise: =====----  Time: 41832.2 (0.0) #....#....## ##...## e) +9 longbow (freeze) N^=je ########### ####...# Fire: e) +9 longbow (freeze)  #.#.#..# Zot (15079) Fast Resist Will/2 Fugue (6)  #.#.###. Jinx  N^=j ?#.#.# ## E   deep elf blademaster (inner flame) #.#.# # EE 2 deep elf annihilators (inner flame) .. .. #.#.#### E   deep elf sorcerer (inner flame) N^=j ... ...... #.#..... E   deep elf elementalist (inner flame, (…)Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N^=jQ Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf blademaster, wielding two +0 rapiers and wearing a +0 leather  armour (lightly wounded, inner flame, chance to call a sprite on attack: 3%)O^=jO^=jVividlyBlue the Marksdemigod.E.E..#......Demigod.).....E..EO^=j[Health: 177/178 =======================-#....E..). #####Magic: 21/41 ============------------#..).... ##...##AC: 13Str: 4#..... ##.....##EV: 29Int: 19O^=j#.E. ##...#...##SH: 0Dex: 38##)###...###...##XL: 20 Next: 75% Place: Elven Halls:3#.@)#...## ##...## Noise: =====----  Time: 41832.2 (0.0)O^=j+#....#....## ##...## e) +9 longbow (freeze)########### ####...# Fire: e) +9 longbow (freeze) #.#.#..# Zot (15079) Fast Resist Will/2 Fugue (6) #.#.###. Jinx #.#.# ## E   deep elf blademaster (inner flame)O^=jH#.#.# # EE 2 deep elf annihilators (inner flame).. .. #.#.#### E   deep elf sorcerer (inner flame)... ...... #.#..... E   deep elf elementalist (inner flame, (…)Confirm with . or Enter, or press ? or * to list all spells.O^=j  Aiming: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf blademaster, wielding two +0 rapiers and wearing a +0 leather  armour (lightly wounded, inner flame, chance to call a sprite on attack: 3%)  Okay, then.O^=jO^=jO^=jUO^=jm. _O^=j VividlyBlue the Marksdemigod.E.E..#......Demigod.).....E..EO^=jc Health: 177/178 =======================-#....E..). #####Magic: 21/41 ============------------#..)*... ##...##AC: 13Str: 4#..*.. ##.....##EV: 29Int: 19#.E. ##...#...##SH: 0Dex: 38O^=j ##*###...###...##XL: 20 Next: 75% Place: Elven Halls:3#.@)#...## ##...## Noise: =====----  Time: 41832.2 (0.0)#....#....## ##...## e) +9 longbow (freeze)########### ####...# Fire: e) +9 longbow (freeze) #.#.#..# Zot (15079) Fast Resist Will/2 Fugue (6) #.#.###. Jinx #.#.# ## E   deep elf blademaster (inner flame)O^=j V#.#.# # EE 2 deep elf annihilators (inner flame).. .. #.#.#### E   deep elf sorcerer (inner flame)... ...... #.#..... E   deep elf elementalist (inner flame, (…)_Okay, then.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 short sword and wearing a +0 robe  (lightly wounded, inner flame, misshapen and mutated, chance to call a sprite  on attack: 18%, 80% to hit)P^=jVVividlyBlue the Marksdemigod.E.E..#......Demigod.).....E..EHealth: 177/178 =======================-#....E..). #####Magic: 21/41 ============------------P^=j #..).... ##...##AC: 13Str: 4#..... ##.....##EV: 29Int: 19#.E. ##...#...##SH: 0Dex: 38##)###...###...##XL: 20 Next: 75% Place: Elven Halls:3#.@)#...## ##...## Noise: =====----  Time: 41832.2 (0.0)#....#....## ##...## e) +9 longbow (freeze)########### ####...# Fire: e) +9 longbow (freeze) #.#.#..# Zot (15079) Fast Resist Will/2 Fugue (6) P^=j#.#.###. Jinx #.#.# ## E   deep elf blademaster (inner flame)#.#.# # EE 2 deep elf annihilators (inner flame).. .. #.#.#### E   deep elf sorcerer (inner flame)... ...... #.#..... E   deep elf elementalist (inner flame, (…)on attack: 18%, 80% to hit)  You shoot an arrow.  The arrow hits the deep elf blademaster!!!  Flame seeps out of the deep elf blademaster.  The arrow freezes the deep elf blademaster!  P^=j,Flame seeps out of the deep elf blademaster.P^=jt"ζP^=j"/EFlame seeps out of the deep elf blademaster.  The arrow freezes the deep elf blademaster!  Flame seeps out of the deep elf blademaster.  The deep elf blademaster is severely wounded.You hear a shout!  P^=j>The deep elf blademaster is engulfed in blazing flames.P^=j .#EFlame seeps out of the deep elf blademaster.P^=j:*P^=j!' P^=j"~fast, inner flame)The deep elf sorcerer mumbles some strange words.P^=jO2EP^=jU §EThe deep elf sorcerer seems to speed up.  P^=jVYou encounter a deep elf demonologist. It is wielding a +0 falchion.The deep elf annihilator gestures wildly while chanting.P^=ji\ EThe deep elf annihilator blinks!  The deep elf elementalist casts a spell.P^=jnb§The deep elf annihilator blinks!  The deep elf elementalist casts a spell.The deep elf elementalist sculpts a pair of cannons out of ice!  You encounter a deep elf annihilator. It is wielding a +1 short sword offlaming.annihilatorP^=jcQ.EP^=joE‡‡EE1 inner flame)P^=jpX8=7 (0.5P^=jxEEEEEEEP^=j _The deep elf annihilator blinks! _You recovered 1 HP!R^=js.§.§..#.E..E. .)........ER^=jt# #....EE.). #####.. #..).... ##...##... #......###... #.E‡#...##R^=ju#... ##E###...###...###...#..)#...## ##...###...@#.‡..## ##...#R^=j>v ############... #.#.#.. #.#.##R^=jvU #.#.# # #.#.# .. .. #.#.##   deep elf annihilator (R^=jlw R^=jx... ...... #.#.... #.# #####.# #.#..##R^=j{Q)ER^=j*.R^=j'ER^=jB:ER^=j2M-----3.4 (0.7R^=j:8R^=jrEEEER^=j0ER^=j= _The hoarfrost cannon leaves your sight.S^=j,( _The hoarfrost cannon leaves your sight.  You shoot an arrow.  The arrow hits the deep elf blademaster.  Flame seeps out of the deep elf blademaster.  The arrow freezes the deep elf blademaster.  Flame seeps out of the deep elf blademaster.S^=jC\2ES^=jbEζ  The arrow freezes the deep elf blademaster.  Flame seeps out of the deep elf blademaster.  The deep elf blademaster is severely wounded.The deep elf annihilator is engulfed in blazing flames.  Flame seeps out of the deep elf annihilator.  The deep elf annihilator mumbles some strange words.S^=jnY .##S^=joEThe deep elf annihilator blinks!  The deep elf elementalist points next to you and mumbles some strange words.S^=j; 2ES^=jH .EThe wall shatters! The blast of rock fragments hits you!  S^=jI JThe deep elf high priest calls down the wrath of its god upon you.Something smites you!  The deep elf blademaster is engulfed in blazing flames.  Flame seeps out of the deep elf blademaster.  The deep elf blademaster hits you with a +0 rapier!S^=jU p ..@S^=jV  E 2 deep elf annihilators (1 inner flame)EThe deep elf blademaster completely misses you.S^=jW l36------=======9 (0.5S^=j` QEEEES^=je _You hear a shout! x2 _You took 42 damage!U^=j^ _You took 42 damage!  You shoot an arrow.arrow hits the deep elf blademaster!  Flame seeps out of the deep elf blademaster. U^=jp__ The arrow freezes the deep elf blademaster.  Flame seeps out of the deep elf blademaster.U^=jˑ ζThe deep elf blademaster is almost dead.The deep elf blademaster is engulfed in blazing flames.U^=jזK #####U^=j^E 2 deep elf annihilators (1 inner flame)   deep elf sorcerer (fast,elementalist (inner flame, m…)demonologistThe wailing of the fallen reaches a fever pitch!  The deep elf blademaster explodes!U^=j%dQ.EU^=jqq ℓ§§§U^=j7r§@EThe fiery explosion engulfs you. You resist.U^=j`x`5------26U^=jx]4.5 (0.67*7*)U^=jEE§§§EEU^=jڂ _You hear a shout! x2 _You took 1 damage! You recovered 1 MP!V^=jV^=jReally walk into that cloud of flame? Y - Yes  N - NoV^=jW^=j+W^=j @.§.§..#......VividlyBlue the Marksdemigod.)......EE.W^=j@~Demigod### #....EE.E.######Health: 135/178 ==================------...# #..)....###...##Magic: 22/41 ============------------....# #....E###.....##AC: 13Str: 4W^=jAN#...# #.ℓ‡###...#...## EV: 29Int: 19#...###§###...###...## SH: 0Dex: 38#...#§§)#...## ##...# XL: 20 Next: 76% Place: Elven Halls:3#..@.#.‡..## ##... Noise: =======--  Time: 41834.5 (0.0)########### ####.. e) +9 longbow (freeze)W^=j B#.#.#. Fire: e) +9 longbow (freeze) #.#.## Zot (15077) Fast Resist Will/2 Fugue (*7*)#.#.# Jinx #.#.# EE 2 deep elf annihilators (1 inner flame).. .. #.#.## E   deep elf sorcerer (fast, inner flame)... ...... #.#... E   deep elf demonologist#.# #####.# #.#..# ‡   hoarfrost cannon (minion)  The deep elf blademaster is engulfed in blazing flames.  The wailing of the fallen reaches a fever pitch!  The deep elf blademaster explodes!W^=jBThe fiery explosion engulfs you. You resist. _You hear a shout! x2 _You took 1 damage! You recovered 1 MP!W^=jFM.EW^=jGB)EW^=jH0EW^=jXIEW^=jIW^=jBKI .W^=jK^EYou are engulfed in blazing flames. You resist.W^=j>L1EW^=jL-EW^=jX ..§§§E   deep elf master archer (launcher, wan…W^=jXEE 3 deep elf annihilators (1 inner fla…)Esorcerer (fast, inner flame)E   deep elf elementalist (inner flame, (…)You encounter a deep elf annihilator. It is wielding a +0 long sword.You encounter a deep elf master archer. It is carrying a +0 longbow.W^=j] ```The hoarfrost cannon fires a salvo of icy shards.W^=jv_§§§@W^=jØ=====--5.1 (0.66W^=jzEEE§EEW^=j: _The shard of frigid ice is repelled.Y^=j_.§.§..#......VividlyBlue the Marksdemigod.)......EE.Y^=jJDemigod### #......E)E######Health: 135/178 ==================------...# #..).EEE###...##Magic: 22/41 ============------------....# #....E###.....##AC: 13Str: 4Y^=j#...# #.ℓ‡###...#...## EV: 29Int: 19#...###*###...###...## SH: 0Dex: 38#...#*§)#...## ##...# XL: 20 Next: 76% Place: Elven Halls:3#..@.#.‡..## ##... Noise: =====----  Time: 41835.1 (0.0)########### ####.. e) +9 longbow (freeze)#.#.#. Fire: e) +9 longbow (freeze) #.#.## Zot (15076) Fast Resist Will/2 Fugue (*7*)#.#.# Jinx #.#.# E   deep elf master archer (launcher, wan…).. .. #.#.## Y^=j;[0;10;1mEEE 3 deep elf annihilators (1 inner fla…)... ...... #.#... E   deep elf sorcerer (fast, inner flame)#.# #####.# #.#..# E   deep elf elementalist (inner flame, (…)The hoarfrost cannon fires a salvo of icy shards. _The shard of frigid ice is repelled.  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf demonologist, wielding a +0 falchion and wearing a +0 leather  armour (chance to call a sprite on attack: 10%, 80% to hit)Z^=jx7.§.§..#......VividlyBlue the Marksdemigod.)......EE.Demigod### #......E)E######Health: 135/178 ==================------Z^=j_|...# #..).EEE###...##Magic: 22/41 ============------------....# #....E###.....##AC: 13Str: 4#...# #.ℓ‡###...#...## EV: 29Int: 19#...###§###...###...## SH: 0Dex: 38#...#§§)#...## ##...# XL: 20 Next: 76% Place: Elven Halls:3#..@.#.‡..## ##... Noise: =====----  Time: 41835.1 (0.0)########### ####.. e) +9 longbow (freeze)Z^=j5 #.#.#. Fire: e) +9 longbow (freeze) #.#.## Zot (15076) Fast Resist Will/2 Fugue (*7*)#.#.# Jinx #.#.# E   deep elf master archer (launcher, wan…).. .. #.#.## EEE 3 deep elf annihilators (1 inner fla…)... ...... #.#... E   deep elf sorcerer (fast, inner flame)#.# #####.# #.#..# E   deep elf elementalist (inner flame, (…)The hoarfrost cannon fires a salvo of icy shards. _The shard of frigid ice is repelled.  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf demonologist, wielding a +0 falchion and wearing a +0 leather  armour (chance to call a sprite on attack: 10%, 80% to hit)Z^=j Z^=j{'B§§Z^=j). _Z^=j  Z^=jYCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z^=j-(Z^=j* Your spells (cast)TypeFailure Level Z^=j?+a - Fugue of the FallenNecromancy5%3 Z^=j+ b + Dimensional Bullseye Hexes/Translocation 1% 4 c - Yara's Violent UnravellingHexes/Alchemy3%Z^=j+C5  d - JinxbiteHexes1%Z^=jQ,/2  v - Cause FearHexes1%Z^=j,4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit[^=j, [^=j [^=j [^=j .§.§..#......VividlyBlue the Marksdemigod[^=j .)......EE.Demigod### #......E)E######Health: 135/178 ==================------...# #..).EEE###...##Magic: 22/41 ============------------[^=j e....# #....E###.....##AC: 13Str: 4#...# #.ℓ‡###...#...## EV: 29Int: 19#...###§###...###...## SH: 0Dex: 38#...#§§)#...## ##...# XL: 20 Next: 76% Place: Elven Halls:3[^=j #..@.#.‡..## ##... Noise: =====----  Time: 41835.1 (0.0)########### ####.. e) +9 longbow (freeze)#.#.#. Fire: e) +9 longbow (freeze) #.#.## Zot (15076) Fast Resist Will/2 Fugue (*7*)[^=jv #.#.# Jinx #.#.# E   deep elf master archer (launcher, wan…).. .. #.#.## EEE 3 deep elf annihilators (1 inner fla…)... ...... #.#... E   deep elf sorcerer (fast, inner flame)[^=jɶ #.# #####.# #.#..# E   deep elf elementalist (inner flame, (…)Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf demonologist, wielding a +0 falchion and wearing a +0 leather [^=j _armour (chance to call a sprite on attack: 10%, 80% to hit)  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[^=j} [^=j [^=j K.§.§..#......[^=jH VividlyBlue the Marksdemigod.)......EE.Demigod### #......E)E######Health: 135/178 ==================------[^=j ;...# #..).EEE###...##Magic: 22/41 ============------------[^=j ....# #....E###.....##AC: 13Str: 4#...# #.ℓ‡###...#...## EV: 29Int: 19[^=jC f#...###§###...###...## SH: 0Dex: 38#...#§§)#...## ##...# XL: 20 Next: 76% Place: Elven Halls:3[^=j q#..@.#.‡..## ##... Noise: =====----  Time: 41835.1 (0.0)########### ####.. e) +9 longbow (freeze)#.#.#. Fire: e) +9 longbow (freeze) #.#.## Zot (15076) Fast Resist Will/2 Fugue (*7*)#.#.# Jinx [^=j; \#.#.# E   deep elf master archer (launcher, wan…).. .. #.#.## EEE 3 deep elf annihilators (1 inner fla…)... ...... #.#... E   deep elf sorcerer (fast, inner flame)#.# #####.# #.#..# E   deep elf elementalist (inner flame, (…)Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf demonologist, wielding a +0 falchion and wearing a +0 leather _armour (chance to call a sprite on attack: 10%, 80% to hit)  Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[^=j  .§.§..#......  VividlyBlue the Marksdemigod [^=j .)......EE.  Demigod ### #......E)E######  Health: 135/178 ==================------ ...# #..).EEE###...##  Magic: 17/41 =========--------------- [^=j ....# #...*E###.....##  AC: 13Str: 4 #...# #.ℓ‡###...#...##  EV: 29Int: 19 [^=ju $#...###§###...###...## SH: 0Dex: 38 #...#§§)#...## ##...# XL: 20 Next: 76% Place: Elven Halls:3 [^=j A#..@.#.‡..## ##... Noise: =====----  Time: 41835.1 (0.0) ########### ####.. e) +9 longbow (freeze) #.#.#. Fire: e) +9 longbow (freeze)  [^=j #.#.## Zot (15076) Fast Resist Will/2 Fugue (*7*) #.#.#  Jinx  [^=jq {#.#.#  E   deep elf master archer (launcher, wan…) .. .. #.#.## EEE 3 deep elf annihilators (1 inner fla…) [^=j ... ...... #.#... E   deep elf sorcerer (fast, inner flame) #.# #####.# #.#..# E   deep elf elementalist (inner flame, (…)Casting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[^=j= Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf sorcerer, wielding a +0 athame of flaming and wearing a +0 robe(fast, inner flame, chance to call a sprite on attack: 3%)\^=j .§.§..#......VividlyBlue the Marksdemigod\^=j .)......EE.Demigod### #......E)E######Health: 135/178 ==================------...# #..).EEE###...##Magic: 17/41 =========---------------....# #....*###.....##AC: 13\^=j Str: 4#...# #.ℓ‡###...#...## EV: 29Int: 19#...###§###...###...## SH: 0Dex: 38#...#§§)#...## ##...# XL: 20 Next: 76% Place: Elven Halls:3\^=j q#..@.#.‡..## ##... Noise: =====----  Time: 41835.1 (0.0)########### ####.. e) +9 longbow (freeze)#.#.#. Fire: e) +9 longbow (freeze) #.#.## Zot (15076) Fast Resist Will/2 Fugue (*7*)#.#.# Jinx \^=j #.#.# E   deep elf master archer (launcher, wan…).. .. #.#.## EEE 3 deep elf annihilators (1 inner fla…)... ...... #.#... E   deep elf sorcerer (fast, inner flame)#.# #####.# #.#..# E   deep elf elementalist (inner flame, (…)\^=jw JCasting: Dimensional Bullseye (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\^=j; Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf sorcerer, wielding a +0 athame of flaming and wearing a +0 robe(fast, inner flame, chance to call a sprite on attack: 3%)\^=j ######E  misshapen\^=j ) The unravelling engulfs the deep elf high priest!  Flame seeps out of the deep elf high priest.  The deep elf high priest is lightly wounded.  The deep elf annihilator twists and deforms.  \^=j kThe unravelling engulfs the deep elf annihilator!!  Flame seeps out of the deep elf annihilator.\^=j \^=j  E.The deep elf annihilator is heavily wounded.The wailing of tortured souls fills the air!  You are engulfed in blazing flames. You resist.\^=jR BE.\^=j C ζ\^=j| EThe deep elf master archer shouts! You hear a shout! x2  The deep elf annihilator is engulfed in blazing flames.\^=j& ' \^=j fζFlame seeps out of the deep elf annihilator.  \^=j ?The deep elf elementalist is engulfed in blazing flames.\^=j ' \^=j EζFlame seeps out of the deep elf elementalist.  The deep elf high priest is engulfed in blazing flames.\^=j 8EE\^=j \^=j'+  \^=j+ !\^=j+ \§Flame seeps out of the deep elf high priest.  \^=jQ, iThe deep elf annihilator gestures wildly while chanting.\^=j0 E\^=j0 1E\^=j1 \^=j< <E‡\^=j= *E)EE 2 deep elf annihilators (1 inner flamE  demonologist\^=j= F=8 (0.7\^=jC aEE§E\^=jYD \^=jF 6 _The deep elf annihilator blinks!^^=j+  ^^=j,_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^^=jF^^=jH_ Your spells (cast)^^=j2IkTypeFailure Level a - Fugue of the FallenNecromancy^^=jI_5%3  b - Dimensional Bullseye^^=jIWHexes/Translocation1%4 ^^=j/J c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - Jinxbite^^=jJ;Hexes1%2  v - Cause FearHexes^^=jJ1%^^=jcK4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit^^=j^^=j ^^=jA.§.§..#......VividlyBlue the Marksdemigod.)......E§.Demigod### #......EE.######^^=jHealth: 135/178 ==================------...# #..).Eζζ###...##Magic: 17/41 =========---------------....# #..EEE###.....##AC: 13Str: 4#...# #.ℓ‡###...#...## EV: 29Int: 19^^=jZ#...###§###...###...## SH: 0Dex: 38#...#§§)#...## ##...# XL: 20 Next: 76% Place: Elven Halls:3#..@.#.‡..## ##... Noise: ======---  Time: 41835.8 (0.0)########### ####.. e) +9 longbow (freeze)#.#.#. Fire: e) +9 longbow (freeze) ^^=j#.#.## Zot (15076) Fast Resist Will/2 Fugue (*7*)#.#.# Jinx #.#.# E   deep elf master archer (launcher).. .. #.#.## EE 2 deep elf annihilators (1 inner flam…)^^=j2<... ...... #.#... E   deep elf sorcerer (misshapen)#.# #####.# #.#..# E   deep elf demonologist(…)The deep elf high priest is engulfed in blazing flames.  Flame seeps out of the deep elf high priest.  The deep elf annihilator gestures wildly while chanting. _The deep elf annihilator blinks!  ^^=j_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^^=j^^=jy.§.§..#......VividlyBlue the Marksdemigod.)......E§.Demigod### #......EE.######Health: 135/178 ==================------...# #..).Eζζ###...##Magic: 17/41 =========---------------^^=jc....# #..EEE###.....##AC: 13Str: 4#...# #.ℓ‡###...#...## EV: 29Int: 19#...###§###...###...## SH: 0Dex: 38^^=j #...#§§)#...## ##...# XL: 20 Next: 76% Place: Elven Halls:3#..@.#.‡..## ##... Noise: ======---  Time: 41835.8 (0.0)########### ####.. e) +9 longbow (freeze)#.#.#. Fire: e) +9 longbow (freeze) #.#.## Zot (15076) Fast Resist Will/2 Fugue (*7*)#.#.# Jinx #.#.# E   deep elf master archer (launcher).. .. #.#.## EE 2 deep elf annihilators (1 inner flam…)... ...... #.#... E   deep elf sorcerer (misshapen)#.# #####.# #.#..# E[39^^=j;49m   deep elf demonologist(…)The deep elf high priest is engulfed in blazing flames.  Flame seeps out of the deep elf high priest.  The deep elf annihilator gestures wildly while chanting. _The deep elf annihilator blinks!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^^=j3  .§.§..#......  VividlyBlue the Marksdemigod .)......E§.  Demigod ^^=j ### #......EE.######  Health: 135/178 ==================------ ...# #..).E**###...##  Magic: 12/41 =======----------------- ....# #..EEE###.....##  AC: 13Str: 4 #...# #.ℓ‡###...#...##  EV: 29Int: 19 #...###§###...###...## SH: 0Dex: 38 ^^=j #...#§§)#...## ##...# XL: 20 Next: 76% Place: Elven Halls:3 #..@.#.‡..## ##... Noise: ======---  Time: 41835.8 (0.0) ########### ####.. e) +9 longbow (freeze) #.#.#. Fire: e) +9 longbow (freeze)  #.#.## Zot (15076) Fast Resist Will/2 Fugue (*7*) #.#.#  Jinx  #.#.#  E   deep elf master archer (launcher) .. .. #.#.## EE 2 deep elf annihilators (1 inner flam…) ^^=j ... ...... #.#... E   deep elf sorcerer (misshapen) #.# #####.# #.#..# E   deep elf demonologist(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 leatherarmour (heavily wounded, inner flame, misshapen and mutated, chance to call a  sprite on attack: 16%)_^=j> .§.§..#......VividlyBlue the Marksdemigod.)......E§._^=jJ /Demigod### #......EE.######Health: 135/178 ==================------...# #..).Eζζ###...##Magic: 12/41 =======-----------------....# #..EE*###.....##AC: 13_^=j =Str: 4#...# #.ℓ‡###...#...## EV: 29Int: 19#...###§###...###...## SH: 0Dex: 38_^=j P#...#§§)#...## ##...# XL: 20 Next: 76% Place: Elven Halls:3#..@.#.‡..## ##... Noise: ======---  Time: 41835.8 (0.0)########### ####.. e) +9 longbow (freeze)_^=j@ #.#.#. Fire: e) +9 longbow (freeze) #.#.## Zot (15076) Fast Resist Will/2 Fugue (*7*)#.#.# Jinx #.#.# E   deep elf master archer (launcher)_^=j޴ .. .. #.#.## EE 2 deep elf annihilators (1 inner flam…)... ...... #.#... E   deep elf sorcerer (misshapen)_^=jn b#.# #####.# #.#..# E   deep elf demonologist(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  _^=jI 3Press: ? - help, Dir - move targetAim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 leatherarmour (heavily wounded, inner flame, misshapen and mutated, chance to call a  sprite on attack: 16%)_^=j '######Emisshapen) The unravelling engulfs the deep elf annihilator!  _^=jj VThe deep elf annihilator is moderately wounded.  The unravelling engulfs the hoarfrost cannon!  The hoarfrost cannon is severely damaged.  The deep elf sorcerer twists and deforms.  The unravelling engulfs the deep elf sorcerer!!_^=j _^=j d EℓℓEE.‡§§The deep elf sorcerer is severely wounded.You are engulfed in blazing flames. You resist._^=j 3-6.5 (0.75_^=j< VE§§_^=j> _You hear a shout! x2 _You took 2 damage!a^=jko  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a^=j// a^=je0  Your spells (cast)TypeFailure Level a - Fugue of the Fallena^=j0 Necromancy5%3  b - Dimensional BullseyeHexes/Translocation1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - JinxbiteHexes1%a^=j?1 M2  v - Cause FearHexes1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitb^=jAb^=jGb^=jRO,.§.§..#......VividlyBlue the Marksdemigod.)......E§.Demigodb^=jOD### #......EE.######Health: 133/178 =================-------...# #..).Eℓℓ###...##Magic: 12/41 =======-----------------....# #..EEE###.....##AC: 13Str: 4#...# #..‡###...#...## EV: 29Int: 19b^=jXP#...###§###...###...## SH: 0Dex: 38#...#§§)#...## ##...# XL: 20 Next: 76% Place: Elven Halls:3#..@.#.‡..## ##... Noise: ======---  Time: 41836.5 (0.0)b^=jP########### ####.. e) +9 longbow (freeze)#.#.#. Fire: e) +9 longbow (freeze) #.#.## Zot (15075) Fast Resist Will/2 Fugue (*7*)#.#.# Jinx #.#.# E   deep elf master archer (launcher)b^=j Q.. .. #.#.## EE 2 deep elf annihilators (misshapen)... ...... #.#... E   deep elf sorcerer (misshapen)#.# #####.# #.#..# E   deep elf demonologist(…)b^=jcQThe deep elf sorcerer is severely wounded.You are engulfed in blazing flames. You resist. _You hear a shout! x2 b^=jQ_You took 2 damage!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b^=j%Rb^=j7Y,.§.§..#......VividlyBlue the Marksdemigod.)......E§.Demigodb^=jY### #......EE.######Health: 133/178 =================-------...# #..).Eℓℓ###...##Magic: 12/41 =======-----------------....# #..EEE###.....##AC: 13b^=jY5Str: 4#...# #..‡###...#...## EV: 29Int: 19b^=jTZH#...###§###...###...## SH: 0Dex: 38#...#§§)#...## ##...# XL: 20 Next: 76% Place: Elven Halls:3b^=jZn#..@.#.‡..## ##... Noise: ======---  Time: 41836.5 (0.0)########### ####.. e) +9 longbow (freeze)#.#.#. Fire: e) +9 longbow (freeze) b^=j#[#.#.## Zot (15075) Fast Resist Will/2 Fugue (*7*)#.#.# Jinx #.#.# E   deep elf master archer (launcher)b^=j[.. .. #.#.## EE 2 deep elf annihilators (misshapen)... ...... #.#... E   deep elf sorcerer (misshapen)#.# #####.# #.#..# E   deep elf demonologist(…)The deep elf sorcerer is severely wounded.You are engulfed in blazing flames. You resist. _You hear a shout! x2 b^=j[_You took 2 damage!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b^=js .§.§..#......  VividlyBlue the Marksdemigod .).....*E§.  Demigod ### #......EE.######  Health: 133/178 =================------- ...# #..).E**###...##  Magic: 7/41====-------------------- b^=j t....# #..EEE###.....##  AC: 13Str: 4 b^=jt#...# #..‡###...#...##  EV: 29Int: 19 #...###§###...###...## SH: 0Dex: 38 b^=juc#...#§§)#...## ##...# XL: 20 Next: 76% Place: Elven Halls:3 #..@.#.‡..## ##... Noise: ======---  Time: 41836.5 (0.0) b^=jhu_########### ####.. e) +9 longbow (freeze) #.#.#. Fire: e) +9 longbow (freeze)  #.#.## Zot (15075) Fast Resist Will/2 Fugue (*7*) #.#.#  Jinx  #.#.#  E   deep elf master archer (launcher) .. .. #.#.## EE 2 deep elf annihilators (misshapen) b^=jQv... ...... #.#... E   deep elf sorcerer (misshapen) #.# #####.# #.#..# E   deep elf demonologist(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf high priest, wielding a +0 short sword and wearing a +0 ring  mail (moderately wounded, inner flame, misshapen and mutated, chance to call a  sprite on attack: 37%)c^=jE.§.§..#......VividlyBlue the Marksdemigod.)......E§.Demigod### #......*E.######c^=j>Health: 133/178 =================-------...# #..).Eℓℓ###...##Magic: 7/41====--------------------....# #..EEE###.....##AC: 13Str: 4#...# #..‡###...#...## EV: 29Int: 19#...###§###...###...## SH: 0Dex: 38#...#§§)#...## ##...# XL: 20 Next: 76% Place: Elven Halls:3c^=j#..@.#.‡..## ##... Noise: ======---  Time: 41836.5 (0.0)########### ####.. e) +9 longbow (freeze)#.#.#. Fire: e) +9 longbow (freeze) #.#.## Zot (15075) Fast Resist Will/2 Fugue (*7*)#.#.# Jinx #.#.# E   deep elf master archer (launcher).. .. #.#.## EE 2 deep elf annihilators (misshapen)... ...... #.#... E   deep elf sorcerer (misshapen)#.# #####.# #.#..# E   deep elf demonologistc^=jP(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf high priest, wielding a +0 short sword and wearing a +0 ring  mail (moderately wounded, inner flame, misshapen and mutated, chance to call a  sprite on attack: 37%)c^=j####### , mis…) c^=jh(misshapen)The deep elf annihilator is heavily wounded.  The deep elf master archer twists and deforms.  The unravelling engulfs the deep elf master archer!!  The deep elf master archer is moderately wounded.  The deep elf demonologist twists and deforms.  The unravelling engulfs the deep elf demonologist!!c^=jc^=jcT EEc^=j! The deep elf demonologist is heavily wounded.You are engulfed in blazing flames. You resist.c^=j c^=jh §You hear a shout!  c^=jheThe deep elf annihilator mumbles some strange words.c^=jCE.c^=j'7)Ec^=jx ℓThe deep elf annihilator blinks!  c^=jThe deep elf annihilator is engulfed in blazing flames.  The deep elf annihilator casts a spell.c^=j" ℓ§§E   deep elf sorcererc^=j]#E  demonologist (misshapen)E  high priest (misshapen) The deep elf annihilator blinks!c^=j'J `c^=j\(`The hoarfrost cannon fires a salvo of icy shards.The shard of frigid ice hits you. You partially resist.c^=jay.§§c^=jbg0-7.1 (0.6c^=jMct4Frozen Jinx c^=jHj:§c^=jm _You are encased in ice. _You took 3 damage!c^=jl  .§.§..#......   .).....E...  # #......E).######  #...# #..).ℓℓE###...##   ....# #..EE§###.....##  c^=j* #...# #..‡###...#...##   #...###§###...###...   #...#§§)#...## ##...   #.@§.#.‡..## ##   ########### ####   #.#.#   #.#.   #.#.#   #.#.#  c^=j B .. .. #.#.# ‡   hoarfrost cannon (minion)   ... ...... #.#..   #.# #####.# #.#..c^=j0?ℓEc^=j...§ξξ§c^=j4c^=j28------8.1 (1.03c^=jR$<ξξc^=j' _The deep elf master archer is engulfed in blazing flames. _You recovered 2 HP! You recovered 1 MP!d^=jj  .§.§..#......VividlyBlue the Marksdemigod  .).....E...d^=j+k mDemigod  #### #......E).######Health: 132/178 =================-------  #...# #..)....###...##Magic: 8/41====--------------------  ....# #..EEE###.....## AC: 13Str: 4  d^=jk /#...# #..‡###...#...## EV: 29Int: 19  #...###*###...###...# SH: 0Dex: 38  d^=jk #...#*ξ)#...## ##... XL: 20 Next: 76% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: ---------  Time: 41838.1 (0.0)  ########### ####. e) +9 longbow (freeze)  d^=j\l #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15073) Fast Resist Will/2 Fugue (*7*)  #.#.# Frozen Jinx  d^=jl A#.#.# E   deep elf master archer (launcher, mis…) .. .. #.#.# ‡   hoarfrost cannon (minion)  ... ...... #.#..  #.# #####.# #.#.. d^=jDm _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf master archer, wearing a +0 leather armour and carrying a +0  longbow (moderately wounded, misshapen and mutated, chance to call a sprite on  attack: 26%, 77% to hit)e^=j0 .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  e^=j0@#### #......E).######Health: 132/178 =================-------  #...# #..)....###...##Magic: 8/41====--------------------  ....# #..EEE###.....## AC: 13Str: 4  #...# #..~###...#...## EV: 29Int: 19  e^=j1#...###§###...###...# SH: 0Dex: 38  #...#ξξ)#...## ##... XL: 20 Next: 76% Place: Elven Halls:3  e^=jf1#.@§.#.‡..## ##.. Noise: ---------  Time: 41838.1 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  e^=j1#.#.# Zot (15073) Fast Resist Will/2 Fugue (*7*)  #.#.# Frozen Jinx  #.#.# E   deep elf master archer (launcher, mis…) e^=j`2D.. .. #.#.# ‡   hoarfrost cannon (minion)  ... ...... #.#..  #.# #####.# #.#..Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf master archer, wearing a +0 leather armour and carrying a +0  longbow (moderately wounded, misshapen and mutated, chance to call a sprite on  attack: 26%, 77% to hit)  You shoot an arrow. The arrow hits the hoarfrost cannon!e^=j5/)))e^=j5 e^=jja§ξ§Aim: a deep elf master archer, wearing a +0 leather armour and carrying a +0  longbow (moderately wounded, misshapen and mutated, chance to call a sprite on  attack: 26%, 77% to hit)  e^=jukYou shoot an arrow. The arrow hits the hoarfrost cannon!  You destroy the hoarfrost cannon!The deep elf master archer wields a +0 longbow.e^=jn ))))The deep elf master archer shoots an arrow.e^=j :Ee^=jB Ee^=jj0The arrow hits you!e^=j~§ξ§E  e^=j`@death mageE   deep elf master archer (launcher, mis…)E   deep elf high priest (misshapen)e^=j%118e^=j!H--===6 (0.5e^=jis§ξξ§e^=j _You encounter a deep elf death mage. It is wielding a +2 rapier. _You took 14 damage!f^=jp .§.§..#......VividlyBlue the Marksdemigod  f^=j{.).....E...Demigod  #### #......E)E######Health: 118/178 ===============---------  #...# #..)...E###...##Magic: 8/41====--------------------  ....# #..EEE###.....## AC: 13Str: 4  f^=j-#...# #..*###...#...## EV: 29Int: 19  #...###*###...###...# SH: 0Dex: 38  f^=j>#...#*ξ)#...## ##... XL: 20 Next: 76% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: ===------  Time: 41838.6 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  f^=jv#.#.# Zot (15073) Fast Resist Will/2 Fugue (*7*)  #.#.# Frozen Jinx  #.#.# E   deep elf death mage  f^=j.. .. #.#.# E   deep elf master archer (launcher, mis…) ... ...... #.#.. E   deep elf high priest (misshapen)  #.# #####.# #.#.. _You encounter a deep elf death mage. It is wielding a +2 rapier. _You took 14 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight linef^=jAim: a deep elf death mage, wielding a +2 rapier and wearing a +0 ring mail  (chance to call a sprite on attack: 3%, 81% to hit)f^=j 4r .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E)E######f^=j4Health: 118/178 ===============---------  #...# #..)...E###...##Magic: 8/41====--------------------  ....# #..EEE###.....## AC: 13Str: 4  #...# #..)###...#...## EV: 29Int: 19 f^=jh5 #...###)###...###...# SH: 0Dex: 38  #...#)ξ)#...## ##... XL: 20 Next: 76% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: ===------  Time: 41838.6 (0.0)  f^=j6}########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15073) Fast Resist Will/2 Fugue (*7*)  #.#.# Frozen Jinx  #.#.# E   deep elf death mage  .. .. #.#.# E   deep elf master archer (launcher, mis…) ... ...... #.#.. E   deep elf high priest (misshapen)  #.# #####.# #.#..f^=j6Aim: a deep elf death mage, wielding a +2 rapier and wearing a +0 ring mail  (chance to call a sprite on attack: 3%, 81% to hit)  You shoot an arrow.  The arrow hits the deep elf master archer!!  The arrow freezes the deep elf master archer.  The deep elf master archer is severely wounded.f^=jo:*f^=j25E~f^=j §ξ§The arrow freezes the deep elf master archer.  The deep elf master archer is severely wounded.  f^=j@The fallen lash out in pain!  A giggling sprite leaps out and smacks the deep elf master archer with its own  hand.f^=j=9=f^=jk9.1 (0.52f^=jGa§ξξ§f^=j f^=j_The jinxing sprites lose interest in you. _You recovered 1 HP!h^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E)E######Health: 119/178 ================--------  h^=j#...# #..)...E###...##Magic: 8/41====--------------------  ....# #..EEE###.....## AC: 13Str: 4  #...# #..*###...#...## EV: 29Int: 19  #...###*###...###...# SH: 0Dex: 38  #...#*ξ)#...## ##... XL: 20 Next: 76% Place: Elven Halls:3  h^=jLt#.@*.#.‡..## ##.. Noise: ===------  Time: 41839.1 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15072) Fast Resist Will/2 Fugue (*7*)  #.#.# Frozen  #.#.# E   deep elf death mage  .. .. #.#.# E   deep elf master archer (launcher, mis…) h^=j... ...... #.#.. E   deep elf high priest (misshapen)  #.# #####.# #.#.. _The jinxing sprites lose interest in you. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +2 rapier and wearing a +0 ring mail  (81% to hit)h^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...h^=jDemigod  #### #......E)E######Health: 119/178 ================--------  #...# #..)...E###...##h^=j~JMagic: 8/41====--------------------  ....# #..EE)###.....## AC: 13h^=jTStr: 4  #...# #..~###...#...## EV: 29Int: 19  h^=jX!#...###§###...###...# SH: 0Dex: 38  h^=j#...#ξξ)#...## ##... XL: 20 Next: 76% Place: Elven Halls:3  h^=j0#.@§.#.‡..## ##.. Noise: ===------  Time: 41839.1 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15072) Fast Resist Will/2 Fugue (*7*)  h^=j #.#.# Frozen  #.#.# E   deep elf death mage  h^=j.. .. #.#.# E   deep elf master archer (launcher, mis…) ... ...... #.#.. E   deep elf high priest (misshapen)  h^=jG#.# #####.# #.#..Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +2 rapier and wearing a +0 ring mail  (81% to hit)  h^=jYou shoot an arrow.  The arrow hits the deep elf master archer!!!  The arrow freezes the deep elf master archer.h^=j&))h^=jjy))Ehigh priest (misshapen)h^=jd"§§ξξ§h^=j0*B208h^=j*C=====5 (0.4h^=j3#§h^=jL4Hξξ§h^=j9:  (81% to hit)  You shoot an arrow.  h^=jT:The arrow hits the deep elf master archer!!!  The arrow freezes the deep elf master archer. _You kill the deep elf master archer! h^=j:h_You recovered 1 HP!i^=jM .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  i^=jN#### #......E)E######Health: 120/178 ================--------  #...# #..)...E###...##Magic: 8/41====--------------------  ....# #..EE*###.....## AC: 13Str: 4  i^=j&O#...# #..*###...#...## EV: 29Int: 19  #...###*###...###...# SH: 0Dex: 38  #...#*ξ)#...## ##... XL: 20 Next: 78% Place: Elven Halls:3  i^=jO#.@*.#.‡..## ##.. Noise: =====----  Time: 41839.5 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15072) Fast Resist Will/2 Fugue (*7*)  #.#.# Frozen i^=jO6 #.#.# E   deep elf death mage  .. .. #.#.# E   deep elf high priest (misshapen)  ... ...... #.#.. i^=jEP #.# #####.# #.#.. _You kill the deep elf master archer! _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +2 rapier and wearing a +0 ring mail  (81% to hit)i^=j& .§.§..#......VividlyBlue the Marksdemigod  .).....E...i^=j 'Demigod  #### #......E)E######Health: 120/178 ================--------  #...# #..)...)###...##Magic: 8/41====--------------------  ....# #..EE)###.....## AC: 13Str: 4  #...# #..§###...#...## EV: 29Int: 19  #...###§###...###...# SH: 0Dex: 38 i^=j') #...#ξξ)#...## ##... XL: 20 Next: 78% Place: Elven Halls:3  #.@§.#.‡..## ##.. Noise: =====----  Time: 41839.5 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15072) Fast Resist Will/2 Fugue (*7*)  #.#.# Frozen  #.#.# E   deep elf death mage  i^=j(.. .. #.#.# E   deep elf high priest (misshapen)  ... ...... #.#..  #.# #####.# #.#..Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +2 rapier and wearing a +0 ring mail  (81% to hit)  You shoot an arrow.  The arrow hits the deep elf high priest!!  The arrow freezes the deep elf high priest.i^=j-,])))))i^=j\A.E.i^=j|]2Ei^=j?f#~§ζζ§E   deep elf demonologist (misshapen)i^=jj1===--40.0 (0.5i^=jx:§i^=j{  (81% to hit)  You shoot an arrow.  The arrow hits the deep elf high priest!!  The arrow freezes the deep elf high priest. _You kill the deep elf high priest! i^=j|h_You recovered 1 HP!j^=j}{ .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod j^=j|C #### #......E).######Health: 121/178 ================--------  #...# #..)...E###...##Magic: 8/41====--------------------  ....# #..EEE###.....## AC: 13Str: 4  j^=j|#...# #..*###...#...## EV: 29Int: 19  #...###*###...###...# SH: 0Dex: 38  #...#*ζ)#...## ##... XL: 20 Next: 78% Place: Elven Halls:3  j^=j~#.@*.#.‡..## ##.. Noise: ===------  Time: 41840.0 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15072) Fast Resist Will/2 Fugue (*7*)  #.#.# Frozen  #.#.# E   deep elf death mage  .. .. #.#.# E   deep elf demonologist (misshapen)  ... ...... #.#..  #.# #####.# #.#.. _You kill the deep elf high priest! _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +2 rapier and wearing a +0 ring mail  (81% to hit)j^=j  .§.§..#......VividlyBlue the Marksdemigod  .).....E...j^=j uDemigod  #### #......E).######Health: 121/178 ================--------  #...# #..)...E###...##Magic: 8/41====--------------------  ....# #..EE)###.....## AC: 13Str: 4  j^=j 8#...# #..~###...#...## EV: 29Int: 19  #...###§###...###...# SH: 0Dex: 38  j^=j #...#ζζ)#...## ##... XL: 20 Next: 78% Place: Elven Halls:3  #.@§.#.‡..## ##.. Noise: ===------  Time: 41840.0 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15072) Fast Resist Will/2 Fugue (*7*)  j^=jG #.#.# Frozen  #.#.# E   deep elf death mage  .. .. #.#.# E   deep elf demonologist (misshapen)  ... ...... #.#..  #.# #####.# #.#..Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +2 rapier and wearing a +0 ring mail  (81% to hit)  j^=j ~You shoot an arrow.  The arrow hits the deep elf demonologist!!  The arrow freezes the deep elf demonologist.j^=j V))))j^=j  )EAim: a deep elf death mage, wielding a +2 rapier and wearing a +0 ring mail  (81% to hit)  You shoot an arrow.  The arrow hits the deep elf demonologist!!freezes the deep elf demonologist.  You kill the deep elf demonologist!j^=j 0Ej^=j{ .§ζ§E   deep elf elementalist (inner flame, m…)j^=j 29=====6 (0.6j^=j. E1j^=j_ qE§Ej^=j{  j^=j _The ice encasing you melts away. _You recovered 1 HP!k^=j` .§.§..#......VividlyBlue the Marksdemigod  .).....E...k^=j^#Demigod  #### #......E).######Health: 122/178 ================--------  #...# #..)...)###...##Magic: 8/41k^=jm====--------------------  ....# #...EE###.....## AC: 13Str: 4  #...# #..E###...#...## EV: 29Int: 19  #...###*###...###...# SH: 0Dex: 38  k^=jy#...#*ζ)#...## ##... XL: 20 Next: 79% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: =====----  Time: 41840.6 (0.0)  ########### ####. e) +9 longbow (freeze)  k^=j/!#.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15071) Fast Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf death mage  .. .. #.#.# E   deep elf elementalist (inner flame, m…) k^=j;... ...... #.#..  #.# #####.# #.#.. _The ice encasing you melts away. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +2 rapier and wearing a +0 ring mail  k^=j(81% to hit)l^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  l^=jG#### #......E).######Health: 122/178 ================--------  #...# #..)...)###...##Magic: 8/41====--------------------  ....# #...EE###.....## AC: 13Str: 4  #...# #..E###...#...## EV: 29Int: 19  #...###§###...###...# SH: 0l^=jADex: 38  #...#ζζ)#...## ##... XL: 20 Next: 79% Place: Elven Halls:3  #.@§.#.‡..## ##.. Noise: =====----  Time: 41840.6 (0.0)  l^=jv########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15071) Fast Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf death mage  l^=j.. .. #.#.# E   deep elf elementalist (inner flame, m…) ... ...... #.#..  #.# #####.# #.#.. _The ice encasing you melts away. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)l^=jNPress: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +2 rapier and wearing a +0 ring mail  (81% to hit)l^=jl^=jʚ8§l^=j. _l^=jZ .§.§..#......  VividlyBlue the Marksdemigod l^=j.).....E...  Demigod #### #......E).######  Health: 122/178 ================-------- #...# #..)...)###...##  Magic: 3/41=----------------------- ....# #...EE###.....##  AC: 13Str: 4 #...# #..E###...#...## EV: 29Int: 19 l^=jw#...###*###...###...# SH: 0Dex: 38 #...#ζζ)#...## ##... XL: 20 Next: 79% Place: Elven Halls:3 l^=jI#.@§.#.‡..## ##.. Noise: =====----  Time: 41840.6 (0.0) ########### ####. e) +9 longbow (freeze) #.#.# Fire: e) +9 longbow (freeze)  l^=jF#.#.# Zot (15071) Fast Resist Will/2 Fugue (*7*) #.#.# #.#.# E   deep elf death mage l^=jV.. .. #.#.# E   deep elf elementalist (inner flame, m…) ... ...... #.#.. #.# #####.# #.#..Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l^=jAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf elementalist, wielding a +0 short sword and wearing a +0 robe  (steam, severely wounded, inner flame, misshapen and mutated)n^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...n^=j}Demigod  #### #......E).######Health: 122/178 ================--------  #...# #..)...)###...##Magic: 3/41=-----------------------  ....# #...EE###.....## AC: 13Str: 4  n^=j#...# #..*###...#...## EV: 29Int: 19  #...###§###...###...# SH: 0Dex: 38  #...#ζζ)#...## ##... XL: 20 Next: 79% Place: Elven Halls:3  #.@§.#.‡..## ##.. Noise: =====----  Time: 41840.6 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15071) Fast Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf death mage n^=j1[0;10m .. .. #.#.# E   deep elf elementalist (inner flame, m…) ... ...... #.#..  #.# #####.# #.#..Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf elementalist, wielding a +0 short sword and wearing a +0 robe  (steam, severely wounded, inner flame, misshapen and mutated)n^=j]n0### (misshapen)E  misshapen)The deep elf elementalist twists and deforms.  n^=j!o,The unravelling engulfs the deep elf elementalist!  The deep elf elementalist is almost dead.  You feel a bit more experienced.  The deep elf death mage twists and deforms.  The unravelling engulfs the deep elf death mage!!n^=j@n^=j:y& n^=jyEE§The deep elf death mage is moderately wounded.n^=jMn^=j380=1.3 (0.70n^=j n^=j:§n^=j' _You hear a shout! n^=j*e_You recovered 1 HP!n^=jK  .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  n^=j0 V#### #......E).######Health: 123/178 ================--------  #...# #..)...)###...##Magic: 3/41=-----------------------  ....# #...EE###.....## AC: 13Str: 4  #...# #..E###...#...## EV: 29Int: 19  #...###*###...###...# SH: 0Dex: 38  n^=j V#...#*ζ)#...## ##... XL: 20 Next: 80% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: ======---  Time: 41841.3 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  n^=j #.#.# Zot (15070) Fast Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf death mage (misshapen)  .. .. #.#.# E   deep elf elementalist (misshapen)  ... ...... #.#..  #.# #####.# #.#.. _You hear a shout! n^=j% _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +2 rapier and wearing a +0 ring mail  (moderately wounded, misshapen and mutated, 81% to hit)o^=j* .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  o^=jP#### #......E).######Health: 123/178 ================--------  #...# #..)...)###...##Magic: 3/41=-----------------------  ....# #...EE###.....## AC: 13Str: 4  #...# #..)###...#...## EV: 29Int: 19  o^=jz#...###)###...###...# SH: 0Dex: 38  #...#)ζ)#...## ##... XL: 20 Next: 80% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: ======---  Time: 41841.3 (0.0)  ########### ####. e) +9 longbow (freeze)  o^=j#.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15070) Fast Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf death mage (misshapen)  o^=jh .. .. #.#.# E   deep elf elementalist (misshapen)  ... ...... #.#..  #.# #####.# #.#..You shoot an arrow.  The arrow barely misses the deep elf elementalist.The fallen lash out in pain!  The arrow hits the deep elf death mage!!!  The arrow freezes the deep elf death mage!  The deep elf death mage is almost dead.o^=jo^=jr/<EEo^=j/The arrow barely misses the deep elf elementalist.The fallen lash out in pain!arrow hits the deep elf death mage!!!freezes the deep elf death mago^=jY0de!  The deep elf death mage is almost dead.  o^=j0&The fallen lash out in pain!o^=j2o^=jh4Eo^=j4o^=j[J§ζζ§o^=j[E  annihilatorE   deep elf elementalist (misshapen)o^=j[o^=j]=54o^=jK^R=--9 (0.6o^=js:§o^=jI o^=j˃_You hear a shout! You hear an angry growl. _You recovered 2 HP! You recovered 1 MP!o^=j8 .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 125/178 ================--------  #...# #..)...E###...##Magic: 4/41==----------------------  ....# #...EE###.....## AC: 13Str: 4  #...# #..E###...#...## EV: 29Int: 19  #...###*###...###...# SH: 0Dex: 38  #...#*ζ)#...## ##... XL: 20 Next: 80% Place: Elven Halls:3  #.^=j610m@*.#.‡..## ##.. Noise: ====-----  Time: 41841.9 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15070) Fast Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf death mage (misshapen)  .. .. #.#.# E   deep elf annihilator  ... ...... #.#.. E   deep elf elementalist (misshapen)  #.# #####.# #.#.. _You hear a shout! You hear an angry growl. _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deo^=jsep elf annihilator, wielding a +0 long sword and wearing a +0 scale  mail (lightly wounded, 81% to hit)p^=jBw .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 125/178 ================--------  p^=jXx#...# #..)...E###...##Magic: 4/41==----------------------  ....# #...EE###.....## AC: 13Str: 4  #...# #..)###...#...## EV: 29Int: 19  #...###§###...###...# SH: 0Dex: 38  #...#ζζ)#...## ##... XL: 20 Next: 80% Place: Elven Halls:3  p^=jxi#.@§.#.‡..## ##.. Noise: ====-----  Time: 41841.9 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15070) Fast Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf death mage (misshapen)  p^=jy.. .. #.#.# E   deep elf annihilator  ... ...... #.#.. E   deep elf elementalist (misshapen)  #.# #####.# #.#..Aim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 scale  mail (lightly wounded, 81% to hit)  You shoot an arrow.  The arrow hits the deep elf death mage!!!  The arrow freezes the deep elf death mage.  You kill the deep elf death mage!p^=j|!)))E  annihilatorE  elementalist (misshapen)p^=jC§ℓℓξdeflects missi…)You shoot an arrow.  The arrow hits the deep elf death mage!!!  The arrow freezes the deep elf death mage.  You kill the deep elf death mage!  p^=jYou hear a splash. x2  The deep elf elementalist gestures wildly while chanting.p^=j61===-2.4 (0.569p^=jnM§ξp^=j _The deep elf elementalist begins deflecting missiles! _You recovered 1 HP!q^=j/D §q^=j zξCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q^=j!-q^=j0q^=jdq^=je _You don't have enough magic to cast this spell.q^=jH A Eq^=j2 EConfirm with . or Enter, or press ? or * to list all spells.don't have enough magic to cast this spell.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.q^=j\ q^=jڰ U§ξq^=j }127=2-=====q^=j# s3.0 (0.6Fast Jinx q^=jb :ξq^=j R _Your extra speed is starting to run out. q^=j m_You recovered 1 HP!s^=jЬ  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s^=jI s^=jK a Your spells (cast)TypeFailure Level  a - Fugue of the Fallen Necromancy5% 3  b - Dimensional Bullseye Hexes/Translocation 1% 4  c - Yara's Violent Unravelling Hexes/Alchemy 3% 5  d + JinxbiteHexes1% 2 s^=jtL  v - Cause FearHexes1% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitu^=jTeu^=jkwu^=j .§.§..#......VividlyBlue the Marksdemigod u^=j* .).....E...Demigod  #### #......E).######u^=jmHealth: 127/178 =================-------  #...# #..)...E###...##Magic: 2/41u^=jR=-----------------------  ....# #...EE###.....## AC: 13Str: 4  u^=jj&#...# #..)###...#...## EV: 29Int: 19  #...###§###...###...# SH: 0Dex: 38 u^=j } #...#ℓℓ)#...## ##... XL: 20 Next: 81% Place: Elven Halls:3  u^=j#.@ξ.#.‡..## ##.. Noise: =====----  Time: 41843.0 (0.0)  u^=j͖########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15069) Fast Resist Will/2 Fugue (*7*)  u^=j#.#.# Jinx  #.#.# E   deep elf annihilator  .. .. #.#.# E   deep elf elementalist (deflects missi…) ... ...... #.#..  #.# #####.# #.#..You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. _Your extra speed is starting to run out. _You recovered 1 HP!  u^=j=Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 127/178 =================-------  u^=j#...# #..)...E###...##Magic: 2/41=-----------------------  ....# #...EE###.....## AC: 13Str: 4  #...# #..)###...#...## EV: 29Int: 19  #...###§###...###...# SH: 0Dex: 38  #...#ℓℓ)#...## ##... XL: 20 Next: 81% Place: Elven Halls:3  u^=j#.@ξ.#.‡..## ##.. Noise: =====----  Time: 41843.0 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15069) Fast Resist Will/2 Fugue (*7*)  #.#.# Jinx  #.#.# E   deep elf annihilator  u^=j.. .. #.#.# E   deep elf elementalist (deflects missi…) ... ...... #.#..  #.# #####.# #.#..You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. _Your extra speed is starting to run out. _You recovered 1 HP!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u^=jm §ξOkay, then.u^=jۧu^=j:ξu^=j. _u^=jz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? u^=j u^=j  Your spells (adjust)TypeFailure Level  a - Fugue of the Fallen Necromancyu^=j 5% 3 b - Dimensional BullseyeHexes/Translocation1%4  c - Yara's Violent UnravellingHexes/Alchemy3%5  d - JinxbiteHexes1%2  v - Cause FearHexes1%4 u^=jZ Select a spell to adjust [?] help [!] toggle spell headers[Esc] exitw^=j]F w^=jK w^=jR  .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  w^=j@S #### #......E).######Health: 127/178 =================-------  #...# #..)...E###...##Magic: 2/41=-----------------------  ....# #...EE###.....## AC: 13Str: 4  #...# #..)###...#...## EV: 29w^=jS Int: 19  #...###§###...###...# SH: 0Dex: 38  #...#ℓℓ)#...## ##... XL: 20 Next: 81% Place: Elven Halls:3  #.@ξ.#.‡..## ##.. Noise: =====----  Time: 41843.0 (0.0)  ########### ####. e) +9 longbow (freeze)  w^=j5U #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15069) Fast Resist Will/2 Fugue (*7*)  #.#.# Jinx  #.#.# E   deep elf annihilator  .. .. #.#.# E   deep elf elementalist (deflects missi…) ... ...... #.#..  #.# #####.# #.#.. _You recovered 1 HP!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? w^=j|\ W  Confirm with . or Enter, or press ? or * to list all spells. w^=j)] _Okay, then.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? d - Jinxbite  Adjust to which letter? x^=j֮ B§ξx^=j x^=jM :§x^=j R _v - Jinxbite; d - Cause Fearz^=jJ  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z^=j z^=jb D Your spells (cast)TypeFailure Level  a - Fugue of the Fallen Necromancy5% 3  b - Dimensional Bullseye Hexes/Translocation 1% 4  c - Yara's Violent Unravelling Hexes/Alchemy 3% 5  d - Cause FearHexesz^=j 1% 4  v + JinxbiteHexes1% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit{^=j {^=j {^=jd L .§.§..#......{^=jܡ VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 127/178 =================-------  {^=jT Y#...# #..)...E###...##Magic: 2/41=-----------------------  ....# #...EE###.....## AC: 13Str: 4  #...# #..)###...#...## EV: 29Int: 19  {^=j #...###§###...###...# SH: 0Dex: 38  #...#ℓℓ)#...## ##... XL: 20 Next: 81% Place: Elven Halls:3  {^=j% #.@ξ.#.‡..## ##.. Noise: =====----  Time: 41843.0 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15069) Fast Resist Will/2 Fugue (*7*)  #.#.# Jinx  {^=jã #.#.# E   deep elf annihilator  .. .. #.#.# E   deep elf elementalist (deflects missi…) ... ...... #.#..  #.# #####.# #.#..Adjust which spell? d - Jinxbite  Adjust to which letter? {^=j0 !_v - Jinxbite; d - Cause Fear  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{^=j {^=jc  .§.§..#......VividlyBlue the Marksdemigod {^=jԪ i .).....E...Demigod  #### #......E).######Health: 127/178 =================-------  {^=j; Y#...# #..)...E###...##Magic: 2/41=-----------------------  ....# #...EE###.....## AC: 13Str: 4  #...# #..)###...#...## EV: 29Int: 19  {^=j #...###§###...###...# SH: 0Dex: 38  #...#ℓℓ)#...## ##... XL: 20 Next: 81% Place: Elven Halls:3  {^=j! #.@ξ.#.‡..## ##.. Noise: =====----  Time: 41843.0 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15069) Fast Resist Will/2 Fugue (*7*)  #.#.# Jinx  {^=j ,#.#.# E   deep elf annihilator  .. .. #.#.# E   deep elf elementalist (deflects missi…) ... ...... #.#..  {^=j #.# #####.# #.#..Adjust which spell? d - Jinxbite  Adjust to which letter? _v - Jinxbite; d - Cause Fear  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{^=j ` ξOkay, then.{^=j {^=jg {^=j {^=jƺ . _|^=j< .§.§..#......VividlyBlue the Marksdemigod  .).....E...|^=jfDemigod  #### #......E).######Health: 127/178 =================-------  #...# #..)...E###...##Magic: 2/41=-----------------------  ....# #...EE###.....## AC: 13Str: 4  #...# #..*###...#...## EV: 29Int: 19  |^=j#...###*###...###...# SH: 0Dex: 38  #...#*ℓ)#...## ##... XL: 20 Next: 81% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: =====----  Time: 41843.0 (0.0)  ########### ####. e) +9 longbow (freeze) |^=j #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15069) Fast Resist Will/2 Fugue (*7*)  #.#.# Jinx  #.#.# E   deep elf annihilator  |^=j;.. .. #.#.# E   deep elf elementalist (deflects missi…) ... ...... #.#..  #.# #####.# #.#.. _Okay, then.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line|^=jAim: a deep elf elementalist, wielding a +0 short sword and wearing a +0 robe  (almost dead, deflecting missiles, misshapen and mutated, chance to call a  sprite on attack: 18%, 49% to hit)|^=j  .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 127/178 =================-------  |^=j #...# #..)...)###...##Magic: 2/41=-----------------------  ....# #...EE###.....## AC: 13Str: 4  #...# #..)###...#...## EV: 29Int: 19  #...###§###...###...# SH: 0Dex: 38  #...#ℓℓ)#...## ##... XL: 20 Next: 81% Place: Elven Halls:3  #.@ξ.#.‡..## ##.. Noise: =====----  Time: 41843.0 (0.0)  ########### ####. e) +9 longbow (fre|^=jO eze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15069) Fast Resist Will/2 Fugue (*7*)  #.#.# Jinx  #.#.# E   deep elf annihilator  .. .. #.#.# E   deep elf elementalist (deflects missi…) |^=j ... ...... #.#..  #.# #####.# #.#..sprite on attack: 18%, 49% to hit)  You shoot an arrow.  The arrow hits the deep elf annihilator!!  The arrow freezes the deep elf annihilator!  The deep elf annihilator is severely wounded.The fallen lash out in pain!|^=j# j)))) |^=j^ h)§ℓξYou shoot an arrow.  The arrow hits the deep elf annihilator!!freezes the deep elf annihilator!  The deep elf annihilator is severely wounded.The fallen lash out in pain!  |^=j_ CYou kill the deep elf elementalist!|^=je 82===--5 (0.58|^=jk 8ξ|^=j:o _You hear a shout! _You recovered 1 HP!}^=jz .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  }^=j#### #......E).######Health: 128/178 =================-------  #...# #..)...)###...##Magic: 2/41=-----------------------  ....# #...EE###.....## AC: 13Str: 4  #...# #..*###...#...## EV: 29Int: 19  #...###*###...###...# SH: 0Dex: 38  #...#*ℓ)#...## ##... XL: 20 Next: 82% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: ===------  Time:[3}^=jeL9;49m 41843.5 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15068) Fast Resist Will/2 Fugue (*7*)  #.#.# Jinx  #.#.# E   deep elf annihilator  .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#.. _You hear a shout! _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 scale  mail (severely wounded, chance to call a sprite on attack: 3%, 81% to hit)}^=j  .§.§..#......VividlyBlue the Marksdemigod  .).....E...}^=jE ZDemigod  #### #......E).######Health: 128/178 =================-------  #...# #..)...)###...##Magic: 2/41=-----------------------  }^=j ....# #...EE###.....## AC: 13Str: 4  #...# #..)###...#...## EV: 29Int: 19  }^=j #...###)###...###...# SH: 0Dex: 38  #...#)ℓ)#...## ##... XL: 20 Next: 82% Place: Elven Halls:3  }^=j H#.@).#.‡..## ##.. Noise: ===------  Time: 41843.5 (0.0)  ########### ####. e) +9 longbow (freeze)  }^=jF #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15068) Fast Resist Will/2 Fugue (*7*)  #.#.# Jinx  #.#.# E   deep elf annihilator  .. .. #.#.#  }^=j ... ...... #.#..  #.# #####.# #.#..Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 scale  mail (severely wounded, chance to call a sprite on attack: 3%, 81% to hit)  }^=j uYou shoot an arrow.  The arrow hits the deep elf annihilator!!  The arrow freezes the deep elf annihilator.}^=j1H )EAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 scale  mail (severely wounded, chance to call a sprite on attack: 3%, 81% to hit)  You shoot an arrow.  The arrow hits the deep elf annihilator!!freezes the deep elf annihilator.  }^=jH \The deep elf annihilator is almost dead.}^=jP §).ζ}^=jQ 494.0 (0.5}^=j@` }^=jd _You hear a shout! You hear an angry growl. _You recovered 1 HP!~^=j\< .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ~^=j=#### #......E).######Health: 129/178 =================-------  #...# #..)...)###...##Magic: 2/41=-----------------------  ....# #...E)###.....## AC: 13Str: 4  #...# #..E###...#...## EV: 29~^=j>Int: 19  #...###*###...###...# SH: 0Dex: 38  #...#*.)#...## ##... XL: 20 Next: 82% Place: Elven Halls:3  ~^=ji?#.@*.#.‡..## ##.. Noise: ===------  Time: 41844.0 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15068) Fast Resist Will/2 Fugue (*7*)  ~^=j=@#.#.# Jinx  #.#.# E   deep elf annihilator  .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#.. _You hear a shout! You hear an angry growl. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 scale  mail (steam, almost dead, chance to call a sprite on attack: 3%, 81% to hit)~^=jJ .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 129/178 =================-------  #...# #..)...)###...##Magic: 2/41=-----------------------  ....# #...E)###.....## AC: 13Str: 4  #...# #..§###...#...## EV: 29Int: 19  #...###§###...###...# SH: 0Dex: 38  #...#).)#...## ##... XL: 20 Next: 82% Place: Elven Halls:3  ~^=jM7#.@ζ.#.‡..## ##.. Noise: ===------  Time: 41844.0 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15068) Fast Resist Will/2 Fugue (*7*)  #.#.# Jinx  #.#.# E   deep elf annihilator  .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#..Aim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 scale  ~^=jAmail (steam, almost dead, chance to call a sprite on attack: 3%, 81% to hit)  You shoot an arrow.  The arrow hits the deep elf annihilator!  The arrow freezes the deep elf annihilator.  You kill the deep elf annihilator!~^=j"?)))~^=jQ#(~^=jN\§)ζmail (steam, almost dead, chance to call a sprite on attack: 3%, 81% to hit)  You shoot an arrow.  The arrow hits the deep elf annihilator!freezes the deep elf annihilator.  You kill the deep elf annihilator!  You hear a splash. x2~^=ja30=====4 (0.47~^=j#g:§~^=ji _The wailing of tortured souls fills the air! _You recovered 1 HP!^=j0e^=j)e   deep elf archer (launcher, deflects m…)^=j1-----5.1 (0.76^=j+^=j  You encounter a deep elf archer. It is wielding a +0 dagger and carrying a +3 _shortbow. _You recovered 1 HP!^=j  .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=jL #### #......E).######Health: 131/178 =================-------  #...# #..)...)###...##Magic: 2/41=-----------------------  ....# #...E)###.....## AC: 13Str: 4  ^=j #...# #..)###...#...## EV: 29Int: 19  #...###e###...###...# SH: 0Dex: 38  #...#*.)#...## ##... XL: 20 Next: 82% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: ---------  Time: 41845.1 (0.0)  ########### ####. e) +9 longbow (freeze)  ^=jt ,#.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15066) Fast Resist Will/2 Fugue (*7*)  #.#.# Jinx  #.#.# e   deep elf archer (launcher, deflects m…) .. .. #.#.#  ... ...... #.#..  ^=j #.# #####.# #.#.. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 dagger, wearing a +0 leather armour and  carrying a +3 shortbow (flame, deflecting missiles, chance to call a sprite on  ^=jp attack: 21%, 46% to hit)^=j?  .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 131/178 =================-------  ^=j T#...# #..)...)###...##Magic: 2/41=-----------------------  ....# #...E)###.....## AC: 13Str: 4  #...# #..)###...#...## EV: 29Int: 19  #...###§###...###...# SH: 0Dex: 38  ^=j R#...#).)#...## ##... XL: 20 Next: 82% Place: Elven Halls:3  #.@ζ.#.‡..## ##.. Noise: ---------  Time: 41845.1 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15066) Fast Resist Will/2 Fugue (*7*)  #.#.# Jinx ^=j  #.#.# e   deep elf archer (launcher, deflects m…) .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#..Press: ? - help, Shift-Dir - straight lineAim: a deep elf archer, wielding a +0 dagger, wearing a +0 leather armour and  ^=jx carrying a +3 shortbow (flame, deflecting missiles, chance to call a sprite on  attack: 21%, 46% to hit)  You shoot an arrow. The arrow hits the deep elf archer!!!  The arrow freezes the deep elf archer!!^=jh `))^=jD S§)ζ^=j Aim: a deep elf archer, wielding a +0 dagger, wearing a +0 leather armour and  carrying a +3 shortbow (flame, deflecting missiles, chance to call a sprite on  attack: 21%, 46% to hit)  You shoot an arrow. The arrow hits the deep elf archer!!!  The arrow freezes the deep elf archer!!  You kill the deep elf archer!^=j]2343^=j7C=====6 (0.5^=jx ^=j  _You hear a shout! x4 _You recovered 1 HP! You recovered 1 MP!^=j[Qξℓ^=jM4=6.3 (0.75^=j8ξ^=jƫ _You hear a shout! x3 _You recovered 2 HP!^=j:ξ^=jɕ?5=^=j<@-----9 (0.6 _^=jΛ:ξ^=j.s _You recovered 1 HP!^=jC6-----7.54 _^=jds _You recovered 1 HP!^=j2E^=j.ζ.E   deep elf annihilator (inner flame)^=jp ^=j 8=====8.2 (0.73^=j7EE _The sprites lose interest in your situation. _You recovered 2 HP!^=j-L .§.§..#......^=jH.VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 138/178 ==================------  #...# #..)...)###...##Magic: 3/41=-----------------------  ....# #....)###.....## AC: 14Str: 4  ^=j.#...# #..E###...#...## EV: 29Int: 19  #...###*###...###...# SH: 0Dex: 38  #...#*.)#...## ##... XL: 20 Next: 83% Place: Elven Halls:3  ^=j/:#.@*.#.‡..## ##.. Noise: =====----  Time: 41848.2 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15063) Fast Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf annihilator (inner flame)  .. .. #.#.#  ... ...... #.#..  ^=j=0#.# #####.# #.#.. _The sprites lose interest in your situation. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 robe  (lightly wounded, inner flame, 80% to hit)^=j L .§.§..#......^=j< VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 138/178 ==================------  #...# #..)...)###...##Magic: 3/41=-----------------------  ....# #....)###.....## AC: 14Str: 4  ^=j ?#...# #..E###...#...## EV: 29Int: 19  #...###)###...###...# SH: 0Dex: 38  #...#).)#...## ##... XL: 20 Next: 83% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: =====----  Time: 41848.2 (0.0)  ^=j ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15063) Fast Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf annihilator (inner flame)  .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#..^=j/ MYou shoot an arrow.  The arrow hits the deep elf annihilator!  Flame seeps out of the deep elf annihilator.  The arrow freezes the deep elf annihilator!  Flame seeps out of the deep elf annihilator.  The deep elf annihilator is heavily wounded.^=jB 5ζE^=jC The arrow freezes the deep elf annihilator!  Flame seeps out of the deep elf annihilator.  The deep elf annihilator is heavily wounded.fallen lash out in pain!  ^=jC You feel yourself slow down.  The deep elf annihilator is engulfed in blazing flames.^=jQ E).^=jQ JE  ^=jR 9===--8 (0.6Resist Will/2 Fugue (*7*) ^=jj\ $E^=j\ E^=j_ B _Flame seeps out of the deep elf annihilator. ^=jX` e_You recovered 1 HP!^=j: .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod ^=j; #### #......E).######Health: 139/178 ==================------  #...# #..)...)###...##Magic: 3/41=-----------------------  ....# #....)###.....## AC: 14Str: 4  #...# #..ζ###...#...## EV: 29Int: 19  #...###E###...###...# SH: 0Dex: 38  #...#*.)#...## ##... XL: 20 Next: 83% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: ===-^=j<8-----  Time: 41848.8 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15063) Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf annihilator (inner flame)  .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#.. _Flame seeps out of the deep elf annihilator. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)^=j=Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 robe  (flame, severely wounded, inner flame, 80% to hit)^=jd .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod ^=jer #### #......E).######Health: 139/178 ==================------  #...# #..)...)###...##Magic: 3/41=-----------------------  ....# #....)###.....## AC: 14Str: 4  #...# #..ζ###...#...## EV: 29Int: 19  #...###ζ###...###...# SH: 0Dex: 38  ^=j#...#).)#...## ##... XL: 20 Next: 83% Place: Elven Halls:3  #.@..#.‡..## ##.. Noise: ===------  Time: 41848.8 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15063) Resist Will/2 Fugue (*7*)  ^=jf#.#.#  #.#.# E   deep elf annihilator (inner flame)  ^=j@.. .. #.#.#  ... ...... #.#..  #.# #####.# #.#..Fire: e) +9 longbow (freeze)^=jރFPress: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 robe  (flame, severely wounded, inner flame, 80% to hit)  You shoot an arrow.  The arrow hits the deep elf annihilator!!^=j8))^=jP(^=j###^=jt###(flame, severely wounded, inner flame, 80% to hit)  You shoot an arrow.  The arrow hits the deep elf annihilator!!  The arrow freezes the deep elf annihilator.  The deep elf annihilator explodes!You feel a bit more experienced.^=j EYou hear a shout!  The wailing of tortured souls fills the air!^=j C §^=j2 ).§.E   deep elf annihilator  #.# #####.# #.#..  You hear a shout! x2^=jb 41/1794=5=======9.6 (0.82^=j ^=jt 8§^=j׶ k _You encounter a deep elf annihilator. It is wielding a +0 rapier. ^=jS _You recovered 2 HP! You recovered 1 MP!^=jN\ .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=j]#### #......E).######Health: 141/179 ==================------  #...# #..)...)###...##Magic: 4/41==----------------------  ....# #....)###.....## AC: 14Str: 4  #...# #..§###...#...## EV: 29Int: 19  #...###E###...###...# SH: 0Dex: 38  #...#*.§#...## ##... XL: 20 Next: 85% Place: Elven Halls:3  ^=jV^#.@*.#.‡..## ##.. Noise: =======--  Time: 41849.6 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15062) Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf annihilator  .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#.. _You encounter a deep elf annihilator. It is wielding a +0 rapier. ^=j1__You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 rapier and wearing a +0 robe (flame,severely wounded, 80% to hit)^=j  .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=j #### #......E).######Health: 141/179 ==================------  #...# #..)...)###...##Magic: 4/41==----------------------  ....# #....)###.....## AC: 14Str: 4  ^=j #...# #..§###...#...## EV: 29Int: 19  #...###§###...###...# SH: 0Dex: 38  #...#).§#...## ##... XL: 20 Next: 85% Place: Elven Halls:3  ^=j |#.@..#.‡..## ##.. Noise: =======--  Time: 41849.6 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15062) Resist Will/2 Fugue (*7*)  #.#.#  ^=j- =#.#.# E   deep elf annihilator  .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#..Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 rapier and wearing a +0 robe (flame,severely wounded, 80% to hit)  You shoot an arrow.  The arrow hits the deep elf annihilator!!  The arrow freezes the deep elf annihilator!^=j @))^=j ^=jR5 §^=j5 s).§.^=j9; 3=30===----50.3 (0.71^=j@ @§§^=jC u  severely wounded, 80% to hit)  You shoot an arrow.  ^=jAD The arrow hits the deep elf annihilator!!  The arrow freezes the deep elf annihilator! _You kill the deep elf annihilator! ^=jD h_You recovered 2 HP!^=jn8§^=jp#5^=jp=-------1.3 (1.00 _^=jhv:§^=jzs _You recovered 2 HP!^=j §§The wailing of tortured souls fills the air!^=jn" 7=====259^=j- L§§^=jJ3 ' _You hear a shout! ^=j74 e_You recovered 2 HP!^=je22E^=j=§§§E   deep elf elementalist (deflects missi…)^=j=9538^=jBZ§§§^=jeT _You encounter a deep elf elementalist. It is wielding a +0 long sword. _You recovered 2 HP! You recovered 1 MP!^=jv  .§.§..#......VividlyBlue the Marksdemigod ^=jQ  .).....E...Demigod  #### #......E).######^=jlj (Health: 149/179 ===================-----  #...# #..)...E###...##^=j= Magic: 5/41==----------------------  ^=j ....# #....*###.....## AC: 14^=j0 Str: 4  #...# #..*###...#...## EV: 30^=j Int: 19  #...###*###...###...# SH: 0^=j >Dex: 38  ^=j #...#*.§#...## ##... XL: 20 Next: 85% Place: Elven Halls:3  ^=j #.@*.#.‡..## ##.. Noise: =====----  Time: 41853.3 (0.0)  ^=j ########### ####. e) +9 longbow (freeze)  ^=j #.#.# Fire: e) +9 longbow (freeze)  ^=jp #.#.# Zot (15058) Resist Will/2 Fugue (*7*)  #.#.#  ^=j '#.#.# E   deep elf elementalist (deflects missi…) .. .. #.#.#  ^=j ... ...... #.#..  #.# #####.# #.#.. ^=j "_You encounter a deep elf elementalist. It is wielding a +0 long sword. _You recovered 2 HP! You recovered 1 MP!  ^=ju Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 long sword and wearing a +0 leatherarmour (deflecting missiles, 49% to hit)^=jL .§.§..#......^=j\VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 149/179 ===================-----  #...# #..)...E###...##Magic: 5/41==----------------------  ....# #....)###.....## AC: 14Str: 4  ^=j(#...# #..§###...#...## EV: 30Int: 19  #...###§###...###...# SH: 0Dex: 38  #...#).§#...## ##... XL: 20 Next: 85% Place: Elven Halls:3  #.@..#.‡..## ##.. Noise: =====----  Time: 41853.3 (0.0)  ########### ####. e) +9 longbow (freeze)  ^=j֊J#.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15058) Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf elementalist (deflects missi…) .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#.. _You encounter a deep elf elementalist. It is wielding a +0 long sword. _You recovered 2 HP! You recovered 1 MP!  ^=jFire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 long sword and wearing a +0 leatherarmour (deflecting missiles, 49% to hit)^=jB§§^=j&. _^=jK  ^=jLCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^=jͭ ^=j  Your spells (cast)TypeFailure Level a - Fugue of the Fallen^=j Necromancy5%3  b - Dimensional BullseyeHexes/Translocation1%4  c - Yara's Violent UnravellingHexes/Alchemy3%5  d - Cause FearHexes1%4  v + JinxbiteHexes^=j\ C1% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit^=j^=jC^=jL .§.§..#......^=jVividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 149/179 ===================-----  #...# #..)...E###...##Magic: 5/41^=j&b==----------------------  ....# #....)###.....## AC: 14Str: 4  #...# #..§###...#...## EV: 30Int: 19  ^=jc#...###§###...###...# SH: 0Dex: 38  #...#).§#...## ##... XL: 20 Next: 85% Place: Elven Halls:3  #.@..#.‡..## ##.. Noise: =====----  Time: 41853.3 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  ^=jH#.#.# Zot (15058) Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf elementalist (deflects missi…) .. .. #.#.#  ^=j... ...... #.#..  #.# #####.# #.#..Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 long sword and wearing a +0 leather_armour (deflecting missiles, 49% to hit)  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 149/179 ===================-----  #...# #..)...E###...##Magic: 5/41==----------------------  ....# #....)###.....## AC: 14Str: 4  #...# #..§###...#...## EV: 30Int: 19  #...###§###...###...# SH: 0Dex: 38  #...#).§#...## ##... XL: 20 Next: 85% Place: Elven Halls:3  #[0;1^=ju0;1m.@..#.‡..## ##.. Noise: =====----  Time: 41853.3 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15058) Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf elementalist (deflects missi…) .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#..Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 long sword and wearing a +0 leather_armour (deflecting missiles, 49% to hit)  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §Okay, then.§§^=jQ§ _^=jA .§.§..#......  VividlyBlue the Marksdemigod .).....E...  Demigod #### #......E)*######  Health: 149/179 ===================----- #...# #..)...E###...##  Magic: 0/41------------------------ ....# #....*###.....##  AC: 14Str: 4 #...# #..§###...#...## EV: 30Int: 19 #...###§###...###...# SH: 0Dex: 38 ^=j;#...#).§#...## ##... XL: 20 Next: 85% Place: Elven Halls:3 #.@..#.‡..## ##.. Noise: =====----  Time: 41853.3 (0.0) ########### ####. e) +9 longbow (freeze) #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15058) Resist Will/2 Fugue (*7*)  #.#.# ^=j#.#.# E   deep elf elementalist (deflects missi…) .. .. #.#.# ... ...... #.#.. #.# #####.# #.#..Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target^=jAim: a deep elf elementalist, wielding a +0 long sword and wearing a +0 leatherarmour (deflecting missiles)^=j4  .§.§..#......VividlyBlue the Marksdemigod  ^=j 6 .).....E...Demigod  #### #......E).######Health: 149/179 ===================-----  #...# #..)...*###...##Magic: 0/41------------------------  ....# #....)###.....## AC: 14Str: 4  #...# #..§###...#...## EV: 30Int: 19  #...###§###...###...# SH: 0Dex: 38  #...#).§#...## ##... XL: 20 Next: 85% Place: Elven Halls:3  ^=j6 m#.@..#.‡..## ##.. Noise: =====----  Time: 41853.3 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15058) Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf elementalist (deflects missi…) .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#..^=j7 Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf elementalist, wielding a +0 long sword and wearing a +0 leatherarmour (deflecting missiles)^=j: ### misshapen)Aim: a deep elf elementalist, wielding a +0 long sword and wearing a +0 leatherarmour (deflecting missiles)  The deep elf elementalist's magical effects unravel!  The enchantments explode!  The deep elf elementalist twists and deforms.  The unravelling engulfs the deep elf elementalist!!^=jU ^=j Q)E^=j ;.^=jƐ $51^=jU ==4.3 (17^=j 8§^=j.  ^=j _The deep elf elementalist is moderately wounded. _You recovered 2 HP!^=jG .§.§..#......VividlyBlue the Marksdemigod  .).....E...^=jH`Demigod  #### #......E).######Health: 151/179 ====================----  #...# #..)...)###...##Magic: 0/41------------------------  ....# #....E###.....## AC: 14Str: 4  #...# #..*###...#...## EV: 30Int: 19  #...###*###...###...# SH: 0Dex: 38  ^=jI#...#*.§#...## ##... XL: 20 Next: 85% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: ======---  Time: 41854.3 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15057) Resist Will/2 Fugue (*7*)  #.#.#  ^=j_Jp#.#.# E   deep elf elementalist (misshapen)  .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#.. _The deep elf elementalist is moderately wounded. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 long sword and wearing a +0 leather^=jKoarmour (moderately wounded, misshapen and mutated, 80% to hit)^=j   .§.§..#......VividlyBlue the Marksdemigod  ^=j .).....E...Demigod  #### #......E).######Health: 151/179 ====================----  #...# #..)...)###...##Magic: 0/41------------------------  ....# #....)###.....## AC: 14^=jz Str: 4  #...# #..)###...#...## EV: 30Int: 19  #...###)###...###...# SH: 0Dex: 38  #...#).§#...## ##... XL: 20 Next: 85% Place: Elven Halls:3  ^=j i#.@).#.‡..## ##.. Noise: ======---  Time: 41854.3 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15057) Resist Will/2 Fugue (*7*) ^=j! 5 #.#.#  #.#.# E   deep elf elementalist (misshapen)  .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#..Fire: e) +9 longbow (freeze)^=j8" yPress: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 long sword and wearing a +0 leatherarmour (moderately wounded, misshapen and mutated, 80% to hit)  You shoot an arrow.  The arrow closely misses the deep elf elementalist.^=j@T 0)^=jU *a^=jW EPress: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 long sword and wearing a +0 leather^=jMX armour (moderately wounded, misshapen and mutated, 80% to hit)  You shoot an arrow.  The arrow closely misses the deep elf elementalist.The fallen lash out in pain!^=j` E§).§^=jia 3.E  blademastera   black bearYou encounter a black bear.^=j;b 3-5.1 (0.86^=j{h :§^=j n _You encounter a deep elf blademaster. It is wielding two +0 rapiers. ^=jl m_You recovered 2 HP!^=j> r .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######^=j? Health: 153/179 ====================----  #...# #..).E.)###...##Magic: 0/41------------------------  ....# #....a###.....## AC: 14Str: 4  #...# #..*###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38 ^=j?  #...#*.§#...## ##... XL: 20 Next: 85% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: =====----  Time: 41855.1 (0.0)  ########### ####. e) +9 longbow (freeze)  ^=j? #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15056) Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf blademaster  ^=j@ I.. .. #.#.# a   black bear  ... ...... #.#..  #.# #####.# #.#..You encounter a black bear. _You encounter a deep elf blademaster. It is wielding two +0 rapiers. [20d_You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, 87% to hit)^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=j_1#### #......E).######Health: 153/179 ====================----  #...# #..).E.)###...##Magic: 0/41------------------------  ....# #....a###.....## AC: 14Str: 4  #...# #..§###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38  ^=j#...#).§#...## ##... XL: 20 Next: 85% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: =====----  Time: 41855.1 (0.0)  ########### ####. e) +9 longbow (freeze)  ^=jp#.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15056) Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf blademaster  .. .. #.#.# a   black bear  ^=j... ...... #.#..  #.# #####.# #.#..Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, 87% to hit)  You shoot an arrow.  The arrow hits the deep elf blademaster!!  The arrow freezes the deep elf blademaster!  The deep elf blademaster is moderately wounded.^=jEAim: a black bear (lightly wounded, 87% to hit)  ^=jblYou shoot an arrow.  The arrow hits the deep elf blademaster!!freezes the deep elf blademast^=jer!  The deep elf blademaster is moderately wounded.The fallen lash out in pain!^=j ^=j 1E^=jp' ^=j§EYou are losing your grip on the fallen.You encounter a deep elf high priest. It is wielding a +0 long sword.^=jr:a§^=j +.E   deep elf elementalist (misshapen)E   deep elf high priest^=jIP59 (0.8Fugue (*7*) ^=j^=jw$^=jL/M _The deep elf blademaster is engulfed in blazing flames. ^=j/e_You recovered 2 HP!^=jґ .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=j#### #......E).######Health: 155/179 ====================----  #...# #..).a.)###...##Magic: 0/41------------------------  ....# #....E###.....## AC: 14Str: 4  #...# #..E###...#...## EV: 30Int: 19  ^=j#...###*###...###...# SH: 0Dex: 38  #...#E.§#...## ##... XL: 20 Next: 85% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: =====----  Time: 41855.9 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15056) Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf blademaster  ^=jO.. .. #.#.# E   deep elf elementalist (misshapen)  ... ...... #.#.. E   deep elf high priest  #.# #####.# #.#.. _The deep elf blademaster is engulfed in blazing flames. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)^=j Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 long sword and wearing a +0 leatherarmour (moderately wounded, misshapen and mutated, 80% to hit)^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...^=jEDemigod  #### #......E).######Health: 155/179 ====================----  #...# #..).a.)###...##Magic: 0/41------------------------  ....# #....E###.....## AC: 14Str: 4  ^=j#...# #..E###...#...## EV: 30Int: 19  #...###§###...###...# SH: 0Dex: 38  #...#).§#...## ##... XL: 20 Next: 85% Place: Elven Halls:3  ^=j#.@..#.‡..## ##.. Noise: =====----  Time: 41855.9 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  ^=jup#.#.# Zot (15056) Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf blademaster  .. .. #.#.# E   deep elf elementalist (misshapen)  ^=j... ...... #.#.. E   deep elf high priest  #.# #####.# #.#..Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 long sword and wearing a +0 leatherarmour (moderately wounded, misshapen and mutated, 80% to hit)  You shoot an arrow.  The arrow hits the deep elf blademaster!!!  The arrow freezes the deep elf blademaster!!^=j)Eelementalist (misshapen)E  high priest^=jU5§E^=jsarmour (moderately wounded, misshapen and mutated, 80% to hit)  You shoot an arrow.  The arrow hits the deep elf blademaster!!!  The arrow freezes the deep elf blademaster!!  You kill the deep elf blademaster!  You hear a shout! x2^=jbM)E^=jlA.^=j617=6.6 (0.75^=j:§^=j; ^=j_The deep elf high priest is engulfed in blazing flames. _You recovered 1 HP! You recovered 1 MP!^=j4& .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 156/179 ====================----  #...# #..).a.)###...##Magic: 1/41------------------------  ....# #....)###.....## AC: 14Str: 4  #...# #..E###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38  ^=j'#...#*.§#...## ##... XL: 20 Next: 87% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: ======---  Time: 41856.6 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15055) Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf elementalist (misshapen) ^=j  .. .. #.#.# E   deep elf high priest  ... ...... #.#..  #.# #####.# #.#.. _The deep elf high priest is engulfed in blazing flames. _You recovered 1 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 long sword and wearing a +0 leatherarmour (flame, moderately wounded, misshapen and mutated, 80% to hit)^=jI  .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 156/179 ====================----  #...# #..).a.)###...##Magic: 1/41------------------------  ....# #....)###.....## AC: 14Str: 4  #...# #..§###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38  #...#).§#...## ##... XL: 20 Next: 87% Place: Elven Halls:3  #.^=jK @..#.‡..## ##.. Noise: ======---  Time: 41856.6 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15055) Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf elementalist (misshapen)  .. .. #.#.# E   deep elf high priest  ... ...... #.#..  #.# #####.# #.#..armour (flame, moderately wounded, misshapen and mutated, 80% to hit)  You shoot an arrow.  The arrow barely misses the deep elf high priest.The fallen lash out in pain!  The arrow hits the deep elf elementalist!!!  The arrow freezes the deep elf elementalist!)))E  high priest[4^=jL m0mξE).ξ.The arrow barely misses the deep elf high priest.  The fallen lash out in pain!  The arrow hits the deep elf elementalist!!!arrow freezes the deep elf elementalist!  You kill the deep elf elementalist!wailing of tortured souls fills the air!8=8-7.4 (0.84ξ _You hear a shout! x2 _You recovered 2 HP!^=j:l .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=jm#### #......E).######Health: 158/179 =====================---  #...# #..).a.)###...##Magic: 1/41------------------------  ....# #....)###.....## AC: 14Str: 4  #...# #..ξ###...#...## EV: 30Int: 19  ^=jmt#...###E###...###...# SH: 0Dex: 38  #...#*.ξ#...## ##... XL: 20 Next: 88% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: =====----  Time: 41857.4 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  ^=jLn#.#.# Zot (15054) Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf high priest  .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#.. _You hear a shout! x2 ^=j+oV_You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf high priest, wielding a +0 long sword and wearing a +0 robe  (flame, lightly wounded, 80% to hit)^=jwK .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 158/179 =====================---  #...# #..).a.)###...##Magic: 1/41------------------------ ^=jL ....# #....)###.....## AC: 14Str: 4  #...# #..ξ###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38  #...#).ξ#...## ##... XL: 20 Next: 88% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: =====----  Time: 41857.4 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15054) Resist [3^=jMW1mWill/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf high priest  .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#..Aim: a deep elf high priest, wielding a +0 long sword and wearing a +0 robe  (flame, lightly wounded, 80% to hit)  You shoot an arrow.  The arrow hits the deep elf high priest.  The arrow freezes the deep elf high priest.  The deep elf high priest is lightly wounded.^=j%}2E^=j).Esorcerer (empowered)E   deep elf high priestThe arrow freezes the deep elf high priest.  The deep elf high priest is lightly wounded.  The fallen lash out in pain!  You encounter a deep elf sorcerer. It is wielding a +0 scimitar.deep elf high priest is engulfed in blazing flames.  The deep elf high priest prays to its god.^=jo98.1 (0.73^=j:ξ^=j͝_ _The deep elf sorcerer's spells are empowered by the prayer of brilliance! ^=je_You recovered 1 HP!^=jH .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 159/179 =====================---  #...# #..).a.)###...##^=jMagic: 1/41------------------------  ....# #....E###.....## AC: 14Str: 4  #...# #..*###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38  #...#*.ξ#...## ##... XL: 20 Next: 88% Place: Elven Halls:3  ^=j|#.@*.#.‡..## ##.. Noise: =====----  Time: 41858.1 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15053) Resist Will/2 Fugue (*7*)  #.#.#  ^=jq#.#.# E   deep elf sorcerer (empowered)  .. .. #.#.# E   deep elf high priest  ... ...... #.#..  #.# #####.# #.#.. _The deep elf sorcerer's spells are empowered by the prayer of brilliance! _You recovered 1 HP!  Fire: e) +9 longbow (freeze)^=jPress: ? - help, Shift-Dir - straight lineAim: a deep elf sorcerer, wielding a +0 scimitar and wearing a +0 robe (spells  empowered, 80% to hit)^=jgc .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=jd#### #......E).######Health: 159/179 =====================---  #...# #..).a.)###...##Magic: 1/41------------------------  ....# #....E###.....## AC: 14Str: 4  #...# #..ξ###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38  #...#).ξ#...## ##... XL: 20 Next: 88% Place: Elven Halls:3  ^=je#.@).#.‡..## ##.. Noise: =====----  Time: 41858.1 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15053) Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf sorcerer (empowered)  .. .. #.#.# E   deep elf high priest  ... ...... #.#..  #.# #####.# #.#..Aim: a deep elf sorcerer, wielding a +0 scimitar and wearing a +0 robe (spells  empowered, 80% to hit)  You shoot an arrow.  The arrow hits the deep elf high priest.  ^=jOfThe arrow freezes the deep elf high priest.  The deep elf high priest is heavily wounded.^=jb0)^=jb8§Eempowered, 80% to hit)  You shoot an arrow.  The arrow hits the deep elf high priest.freezes the deep elf high priest.  The deep elf high priest is heavily wounded.The fallen lash out in pain!Eζζ.E  high priest619 (0.8 _The deep elf high priest is engulfed in blazing flames. _You recovered 2 HP!^=j6 ^=j.§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=jY#### #......E).######Health: 161/179 =====================--- ^=jސ #...# #..).a.)###...##^=j`"Magic: 1/41------------------------  ....# #...E)###.....## AC: 14^=j=Str: 4  ^=j1#...# #..ζ###...#...## EV: 30Int: 19  #...###§###...###...# SH: 0Dex: 38 ^=j #...#E.ζ#...## ##... XL: 20 Next: 88% Place: Elven Halls:3  ^=j+3#.@*.#.‡..## ##.. Noise: =====----  Time: 41858.9 (0.0)  ########### ####. e) +9 longbow (freeze) ^=j #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15053) Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf high priest  .. .. #.#.#  ... ...... #.#..  ^=j)#.# #####.# #.#.. _The deep elf high priest is engulfed in blazing flames. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf high priest, wielding a +0 long sword and wearing a +0 robe  ^=jO(severely wounded, 80% to hit)^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 161/179 =====================---  ^=j#...# #..).a.)###...##Magic: 1/41------------------------  ....# #...E)###.....## AC: 14Str: 4  #...# #..ζ###...#...## EV: 30Int: 19  #...###§###...###...# SH: 0Dex: 38  #...#).ζ#...## ##... XL: 20 Next: 88% Place: Elven Halls:3 ^=j@ #.@..#.‡..## ##.. Noise: =====----  Time: 41858.9 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15053) Resist Will/2 Fugue (*7*)  #.#.#  ^=j;#.#.# E   deep elf high priest  .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#..Press: ? - help, Shift-Dir - straight lineAim: a deep elf high priest, wielding a +0 long sword and wearing a +0 robe  (severely wounded, 80% to hit)  You shoot an arrow.  The arrow hits the deep elf high priest!!!  The arrow freezes the deep elf high priest.^=jY)^=j:E^=j SE^=jk!Aim: a deep elf high priest, wielding a +0 long sword and wearing a +0 robe  (severely wounded, 80% to hit)  You shoot an arrow.  The arrow hits the deep elf high priest!!!  The arrow freezes the deep elf high priest.  You kill the deep elf high priest!^=j(0.§^=j2).E   deep elf death mage (empowered)^=j*E   deep elf sorcerer (empowered)^=jN39.7 (0.82§ _You encounter a deep elf death mage. It is wielding a +3 rapier of freezing. _You recovered 2 HP!^=jzA .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E)E######Health: 163/179 =====================--- ^=jB #...# #..).a.*###...##Magic: 1/41------------------------  ....# #....*###.....## AC: 14Str: 4  #...# #..E###...#...## EV: 30Int: 19  #...###*###...###...# SH: 0Dex: 38  #...#*.ζ#...## ##... XL: 20 Next: 88% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: =====----  Time: 41859.7 (0.0)  ########### ####. e) +9 longbow (freeze) [^=jC34m #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15052) Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf death mage (empowered)  .. .. #.#.# E   deep elf sorcerer (empowered)  ... ...... #.#..  #.# #####.# #.#.. _You encounter a deep elf death mage. It is wielding a +3 rapier of freezing. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +3 rapier of freezing and wearing a +0  robe (spells empowered, 80% to hit)^=j"L .§.§..#......^=j8VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E)E######Health: 163/179 =====================---  #...# #..).a.)###...##Magic: 1/41------------------------  ....# #....)###.....## AC: 14Str: 4  #...# #..E###...#...## EV: 30Int: 19  #...###)###...###...# SH: 0Dex: 38  ^=j#...#).ζ#...## ##... XL: 20 Next: 88% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: =====----  Time: 41859.7 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15052) Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf death mage (empowered)  .. .. #.#.# E   deep elf sorcerer (empowered)  ... ...... #.#..  #.# #####.# #.#..Press: ? - help, Shift-Dir - straight line^=j'XAim: a deep elf death mage, wielding a +3 rapier of freezing and wearing a +0  robe (spells empowered, 80% to hit)  You shoot an arrow. The arrow hits the deep elf sorcerer!!  The arrow freezes the deep elf sorcerer!  The deep elf sorcerer is severely wounded.^=j`§).^=j'6robe (spells empowered, 80% to hit)  You shoot an arrow. The arrow hits the deep elf sorcerer!!  The arrow freezes the deep elf sorcerer!  The deep elf sorcerer is severely wounded.fallen lash out in pain!  ^=j,The wailing of tortured souls fills the air!^=jMp42=60.5 (0.8^=j:1^=j^=jM _You hear a shout! _You recovered 1 HP! You recovered 1 MP!^=j@ .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E)E######Health: 164/179 =====================---  #...# #..).a.*###...##Magic: 2/41=-----------------------  ....# #....*###.....## AC: 14Str: 4  #...# #..E###...#...## EV: 30Int: 19  #...###*###...###...# SH: 0Dex: 38  #...#*.ζ#...## ##... XL: 20 Next: 88% Place: Elven Halls:3  #.@*[^=jAw0;10;1m.#.‡..## ##.. Noise: =====----  Time: 41860.5 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15051) Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf death mage (empowered)  .. .. #.#.# E   deep elf sorcerer (empowered)  ... ...... #.#..  #.# #####.# #.#.. _You hear a shout! _You recovered 1 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +3 rapier of freezing and wearing a +0  robe (spells empowered, 80% to hit)^=jIr .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E)E######^=j>Health: 164/179 =====================---  #...# #..).a.)###...##Magic: 2/41=-----------------------  ....# #....)###.....## AC: 14Str: 4  #...# #..ζ###...#...## EV: 30Int: 19  #...###§###...###...# SH: 0Dex: 38  ^=j̣#...#).ζ#...## ##... XL: 20 Next: 88% Place: Elven Halls:3  #.@..#.‡..## ##.. Noise: =====----  Time: 41860.5 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15051) Resist Will/2 Fugue (*7*)  #.#.#  ^=jR#.#.# E   deep elf death mage (empowered)  .. .. #.#.# E   deep elf sorcerer (empowered)  ... ...... #.#..  #.# #####.# #.#..Fire: e) +9 longbow (freeze)^=j5Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +3 rapier of freezing and wearing a +0  robe (spells empowered, 80% to hit)  You shoot an arrow. The arrow hits the deep elf sorcerer!!  The arrow freezes the deep elf sorcerer!^=j"O)))^=j/.E.^=j^=j>ℓ§^=j).ℓ.^=j6=9===--1.3 (0.80Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +3 rapier of freezing and wearing a +0  robe (spells empowered, 80% to hit)  You shoot an arrow. The arrow hits the deep elf sorcerer!!  The arrow freezes the deep elf sorcerer^=jpT! _You kill the deep elf sorcerer!^=j^=j G  Your Armour skill increases to level 9! ^=je_You recovered 2 HP!^=jL .§.§..#......^=j&VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######^=jѣcHealth: 166/179 ======================--  #...# #..).a.E###...##Magic: 2/41^=j@=-----------------------  ....# #....*###.....## AC: 14Str: 4  ^=j#...# #..*###...#...## EV: 30Int: 19  #...###*###...###...# SH: 0^=j>Dex: 38  ^=j#...#*.ℓ#...## ##... XL: 20 Next: 89% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: ===------  Time: 41861.3 (0.0)  ^=jK########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  ^=j#.#.# Zot (15050) Resist Will/2 Fugue (*7*)  #.#.#  ^=j}#.#.# E   deep elf death mage (empowered)  .. .. #.#.#  ... ...... #.#..  ^=j#.# #####.# #.#..Your Armour skill increases to level 9! _You recovered 2 HP!  ^=j^Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line^=jAAim: a deep elf death mage, wielding a +3 rapier of freezing and wearing a +0  robe (spells empowered, 80% to hit)^=j$ .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 166/179 ======================--  #...# #..).a.)###...##Magic: 2/41=-----------------------  ....# #....)###.....## AC: 14^=j%Str: 4  #...# #..)###...#...## EV: 30Int: 19  #...###)###...###...# SH: 0Dex: 38  #...#).ℓ#...## ##... XL: 20 Next: 89% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: ===------  Time: 41861.3 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15050) Resist Will/2 Fugue (*7*)  #.#.#  #.#.# E   deep elf death mage (empowered^=j&)  .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#.. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +3 rapier of freezing and wearing a +0  robe (spells empowered, 80% to hit)  You shoot an arrow.^=j[7^=j\5)E^=j]Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +3 rapier of freezing and wearing a +0 ^=j^ robe (spells empowered, 80% to hit)  You shoot an arrow.  The arrow closely misses the deep elf death mage.^=jx_FYour fugue has ended.^=j{ℓξ).^=j|u7=====2.0 (0.7^=js^=jn* _You hear a shout! x3 ^=je_You recovered 1 HP!^=jh B .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 167/179 ======================--  #...# #..).a.)###...##Magic: 2/41=-----------------------  ....# #....E###.....## AC: 14Str: 4  #...# #..*###...#...## EV: 30Int: 19  #...###*###...###...# SH: 0Dex: 38  ^=jBj $#...#*.ℓ#...## ##... XL: 20 Next: 89% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: =====----  Time: 41862.0 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15050) Resist Will/2  #.#.#  #.#.# E   deep elf death mage (empowered)  .. .. #.#.#  ^=jPk ... ...... #.#..  #.# #####.# #.#.. _You hear a shout! x3 _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line^=j9l Aim: a deep elf death mage, wielding a +3 rapier of freezing and wearing a +0  robe (spells empowered, 78% to hit)^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...^=j&ZDemigod  #### #......E).######Health: 167/179 ======================--  #...# #..).a.)###...##Magic: 2/41=-----------------------  ^=jh(....# #....E###.....## AC: 14Str: 4  #...# #..)###...#...## EV: 30Int: 19  #...###)###...###...# SH: 0Dex: 38  ^=j#...#).ℓ#...## ##... XL: 20 Next: 89% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: =====----  Time: 41862.0 (0.0)  ########### ####. e) +9 longbow (freeze)  ^=j_#.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15050) Resist Will/2  #.#.#  #.#.# E   deep elf death mage (empowered)  .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#..Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +3 rapier of freezing and wearing a +0  robe (spells empowered, 78% to hit)  You shoot an arrow. The arrow hits the deep elf death mage.  The arrow freezes the deep elf death mage.^=jyY)E^=jlξ).^=jG9===--7 (0.749^=j!:ξ^=j %  Aim: a deep elf death mage, wielding a +3 rapier of freezing and wearing a +0  robe (spells empowered, 78% to hit)  You shoot an arrow. The arrow hits the deep elf death mage.  The arrow freezes the deep elf death mage. _The deep elf death mage is lightly wounded. _You recovered 2 HP!^=j1r .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######^=j2Health: 169/179 ======================--  #...# #..).a.)###...##Magic: 2/41=-----------------------  ....# #....)###.....## AC: 14Str: 4  #...# #..E###...#...## EV: 30Int: 19  #...###*###...###...# SH: 0Dex: 38  ^=j4#...#*.ℓ#...## ##... XL: 20 Next: 89% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: ===------  Time: 41862.7 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15049) Resist Will/2  #.#.#  #.#.# E   deep elf death mage (empowered)  .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#.. _The deep elf death mage is lightly wounded. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)^=j4Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +3 rapier of freezing and wearing a +0  robe (flame, lightly wounded, spells empowered, 78% to hit)^=j  .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 169/179 ======================--  ^=jB #...# #..).a.)###...##Magic: 2/41=-----------------------  ....# #....)###.....## AC: 14Str: 4  #...# #..E###...#...## EV: 30Int: 19  #...###)###...###...# SH: 0Dex: 38  #...#).ℓ#...## ##... XL: 20 Next: 89% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: ===------  Time: 41862.7 (0.0)  ########### ####. e) +9 longbo^=j w (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15049) Resist Will/2  #.#.#  #.#.# E   deep elf death mage (empowered)  .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#..Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +3 rapier of freezing and wearing a +0  robe (flame, lightly wounded, spells empowered, 78% to hit)  You shoot an arrow. The arrow hits the deep elf death mage.  The arrow freezes the deep elf death mage.^=j ξ).).^=j ^=ja p703.4 (0.78^=jA :ξ^=j!  Aim: a deep elf death mage, wielding a +3 rapier of freezing and wearing a +0  robe (flame, lightly wounded, spells empowered, 78% to hit)  ^=j You shoot an arrow. The arrow hits the deep elf death mage.  The arrow freezes the deep elf death mage. _The deep elf death mage is lightly wounded. _You recovered 1 HP!^=j-P .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 170/179 ======================--  ^=j|Q#...# #..).a.)###...##Magic: 2/41=-----------------------  ....# #....)###.....## AC: 14Str: 4  #...# #..E###...#...## EV: 30Int: 19  #...###*###...###...# SH: 0Dex: 38  #...#*.)#...## ##... XL: 20 Next: 89% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: ===------  Time: 41863.4 (0.0)  ########### ####. e) +9 longbow (freeze)^=jvR  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15048) Resist Will/2  #.#.#  #.#.# E   deep elf death mage (empowered)  .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#.. _The deep elf death mage is lightly wounded. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +3 rapier of freezing and wearing a +0  robe (lightly wounded, spells empowered, 78% to hit)^=j3r .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######^=jSfHealth: 170/179 ======================--  #...# #..).a.)###...##Magic: 2/41=-----------------------  ....# #....)###.....## AC: 14Str: 4  #...# #..)###...#...## EV: 30Int: 19  #...###ξ###...###...# SH: 0Dex: 38  #...#).)#...## ##... XL: 20 Next: 89% Place: Elven Halls:3  ^=j@#.@..#.‡..## ##.. Noise: ===------  Time: 41863.4 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15048) Resist Will/2  #.#.#  #.#.# E   deep elf death mage (empowered)  .. .. #.#.#  ^=j ... ...... #.#..  #.# #####.# #.#..Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +3 rapier of freezing and wearing a +0  robe (lightly wounded, spells empowered, 78% to hit)  You shoot an arrow.  The arrow hits the deep elf death mage!!!  The arrow freezes the deep elf death mage!!^=j?)))^=j}(^=jEAim: a deep elf death mage, wielding a +3 rapier of freezing and wearing a +0  robe (lightly wounded, spells empowered, 78% to hit)  You shoot an arrow.  The arrow hits the deep elf death mage!!!freezes the deep elf death mage!!  You kill the deep elf death mage!^=j  ζ).E   deep elf death mage (empowered)^=j#  You hear a shout!^=j 2=390=====^=j0!`4.2 (0.87^=jN'^=j 5x _You encounter a deep elf death mage. It is wielding a +1 falchion of freezing. ^=j5_You recovered 2 HP! You recovered 1 MP!^=j  .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 172/179 =======================-  #...# #..).a.)###...##Magic: 3/41^=j =-----------------------  ....# #....)###.....## AC: 14Str: 4  #...# #..E###...#...## EV: 30Int: 19  #...###*###...###...# SH: 0Dex: 38  #...#*.)#...## ##... XL: 20 Next: 90% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: =====----  Time: 41864.2 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  ^=j>#.#.# Zot (15047) Resist Will/2  #.#.#  #.#.# E   deep elf death mage (empowered)  .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#.. _You encounter a deep elf death mage. It is wielding a +1 falchion of freezing. _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +1 falchion of freezing and wearing a +0ring mail (moderately wounded, spells empowered, 80% to hit)^=j-L .§.§..#......^=j-VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 172/179 =======================-  #...# #..).a.)###...##Magic: 3/41=-----------------------  ....# #....)###.....## AC: 14Str: 4  #...# #..E###...#...## EV: 30Int: 19  ^=j.#...###)###...###...# SH: 0Dex: 38  #...#).)#...## ##... XL: 20 Next: 90% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: =====----  Time: 41864.2 (0.0)  ########### ####. e) +9 longbow (freeze)  ^=j+/#.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15047) Resist Will/2  #.#.#  #.#.# E   deep elf death mage (empowered)  .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#..^=j/Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf death mage, wielding a +1 falchion of freezing and wearing a +0ring mail (moderately wounded, spells empowered, 80% to hit)  You shoot an arrow. The arrow hits the deep elf death mage!  The arrow freezes the deep elf death mage.^=jc\aPress: ? - help, Shift-Dir - straight line^=jgd!Aim: a deep elf death mage, wielding a +1 falchion of freezing and wearing a +0ring mail (moderately wounded, spells empowered, 80% to hit)  You shoot an arrow. The arrow hits the deep elf death mage!  ^=j-eThe arrow freezes the deep elf death mage.  The deep elf death mage is heavily wounded.^=jf^=jh,e^=jo& ^=joJEYou hear a shout!^=jp^=j}7 .^=j~aEζ).E  sorcerer^=j(%e   deep elf pyromancer  You encounter a deep elf pyromancer. It is wielding a +0 short sword.You encounter a deep elf sorcerer. It is wielding a +0 athame of flaming.^=j h3===--9 (0.7^=j^=j _The black bear leaves your sight. _You recovered 1 HP!^=j  .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=j #### #......E).######Health: 173/179 =======================-  #...# #..)...)###...##Magic: 3/41=-----------------------  ....# #...ae###.....## AC: 14Str: 4  #...# #.EE###...#...## EV: 30Int: 19  #...###*###...###...# SH: 0Dex: 38  #...#*.)#...## ##... XL: 20 Next: 90% Place: Elven Halls:3  ^=j ,#.@*.#.‡..## ##.. Noise: ===------  Time: 41864.9 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15047) Resist Will/2  #.#.#  #.#.# E   deep elf sorcerer (empowered)  ^=jv .. .. #.#.# e   deep elf pyromancer  ... ...... #.#..  #.# #####.# #.#.. _The black bear leaves your sight. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 robe  (78% to hit)^=jrL .§.§..#......^=jsVividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 173/179 =======================-  ^=jnt#...# #..)...)###...##Magic: 3/41=-----------------------  ....# #...ae###.....## AC: 14^=juTStr: 4  #...# #.E)###...#...## EV: 30Int: 19  ^=ju#...###ζ###...###...# SH: 0Dex: 38  #...#).)#...## ##... XL: 20 Next: 90% Place: Elven Halls:3  ^=j:v>#.@..#.‡..## ##.. Noise: ===------  Time: 41864.9 (0.0)  ########### ####. e) +9 longbow (freeze)  ^=jw#.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15047) Resist Will/2  #.#.#  #.#.# E   deep elf sorcerer (empowered)  ^=jw.. .. #.#.# e   deep elf pyromancer  ... ...... #.#..  #.# #####.# #.#..Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line^=jExAim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 robe  (78% to hit)  You shoot an arrow. The arrow hits the deep elf sorcerer!!!  The arrow freezes the deep elf sorcerer!!^=jw|)))e   deep elf pyromancer^=j)*a^=jCae^=j^=j,E^=jQ^=jX.eζ)^=jm.E   deep elf elementalist (empowered, def…)a   black bearPress: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 robe  (78% to hit)  ^=j You shoot an arrow. The arrow hits the deep elf sorcerer!!!  The arrow freezes the deep elf sorcerer!!  You kill the deep elf sorcerer!^=jX51=====5.6 (0.76^=j9^=j _You encounter a deep elf elementalist. It is wielding a +0 long sword. _You recovered 2 HP!^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 175/179 =======================-  #...# #..)...)###...##Magic: 3/41=-----------------------  ....# #....a###.....## AC: 14Str: 4  ^=j#...# #.eE###...#...## EV: 30Int: 19  #...###*###...###...# SH: 0Dex: 38  #...#*.)#...## ##... XL: 20 Next: 91% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: =====----  Time: 41865.6 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15046) Resist Will/2  #.#.#  #.#.# E   deep elf elementalist (empowered, def…) ..[39;4^=j99m .. #.#.# a   black bear  ... ...... #.#..  #.# #####.# #.#..You kill the deep elf sorcerer! _You encounter a deep elf elementalist. It is wielding a +0 long sword. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, 85% to hit)^=j4  .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=j #### #......E).######Health: 175/179 =======================-  #...# #..)...)###...##Magic: 3/41=-----------------------  ....# #....a###.....## AC: 14Str: 4  #...# #.e)###...#...## EV: 30Int: 19  #...###)###...###...# SH: 0Dex: 38  #...#).)#...## ##... XL: 20 Next: 91% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: =====----  Time:[3^=j 9;49m 41865.6 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15046) Resist Will/2  #.#.#  #.#.# E   deep elf elementalist (empowered, def…) .. .. #.#.# a   black bear  ... ...... #.#..  #.# #####.# #.#.. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, 85% to hit)  You shoot an arrow. The arrow is repelled. The arrow hits the black bear!!  The arrow freezes the black bear.^=jk: 0)^=jkA 5aE^=jLB qℓ).^=jC 7===--6.4 (0.85^=jH ^=j\L  Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, 85% to hit)  ^=j-M 5You shoot an arrow. The arrow is repelled. The arrow hits the black bear!!  The arrow freezes the black bear. _The black bear is almost dead. _You recovered 2 HP!^=j% .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=jB#### #......E).######Health: 177/179 =======================-  #...# #..)...)###...##Magic: 3/41=-----------------------  ....# #...a)###.....## AC: 14Str: 4  #...# #.eE###...#...## EV: 30Int: 19  #...###*###...###...# SH: 0Dex: 38  ^=j֝#...#*.)#...## ##... XL: 20 Next: 91% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: ===------  Time: 41866.4 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15045) Resist Will/2  #.#.# ^=jg #.#.# E   deep elf elementalist (empowered, def…) .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#.. _The black bear is almost dead. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line^=jAim: a deep elf elementalist, wielding a +0 long sword and wearing a +0 robe  (spells empowered, deflecting missiles, 44% to hit)^=jpc .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=jzd.#### #......E).######Health: 177/179 =======================-  #...# #..)...)###...##Magic: 3/41=-----------------------  ....# #...a)###.....## AC: 14Str: 4  #...# #.e)###...#...## EV: 30Int: 19  #...###)###...###...# SH: 0Dex: 38  ^=je#...#).)#...## ##... XL: 20 Next: 91% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: ===------  Time: 41866.4 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15045) Resist Will/2  #.#.#  ^=je#.#.# E   deep elf elementalist (empowered, def…) .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#.. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line^=j7fAim: a deep elf elementalist, wielding a +0 long sword and wearing a +0 robe  (spells empowered, deflecting missiles, 44% to hit)  You shoot an arrow.^=j:E^=jME).^=j1E  death mage (empowered)E   deep elf elementalist (empowered, def…)Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 long sword and wearing a +0 robe  (spells empowered, deflecting missiles, 44% to hit)  You shoot an arrow.  The arrow completely misses the deep elf elementalist.^=j):*^=j fast, empowereThe deep elf elementalist mumbles some strange words.^=jU#2E^=jZ+ EE   deep elf high priest (launcher)The deep elf elementalist seems to speed up.^=j,o87.2 (0.84^=j1^=js='  You encounter a deep elf high priest. It is wielding a +0 short sword and _carrying a +0 longbow. _You recovered 1 HP!^=j  .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=j,#### #......E).######Health: 178/179 =======================-  #...# #..)...)###...##Magic: 3/41=-----------------------  ....# #...aE###.....## AC: 14Str: 4  #...# #.eE###...#...## EV: 30Int: 19  ^=j*#...###E###...###...# SH: 0Dex: 38  #...#*.)#...## ##... XL: 20 Next: 91% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: ===------  Time: 41867.2 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15044) Resist Will/2  #.#.#  #.#.# E   deep elf death mage (empowered) ^=j .. .. #.#.# E   deep elf elementalist (fast, empowere…) ... ...... #.#.. E   deep elf high priest (launcher)  #.# #####.# #.#.. _carrying a +0 longbow. ^=jh_You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf high priest, wielding a +0 short sword, wearing a +0 leather  armour and carrying a +0 longbow (78% to hit)^=jK6 ^=j).§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 178/179 =======================-  #...# #..)...)###...##Magic: 3/41=-----------------------  ^=j 4....# #...aE###.....## AC: 14Str: 4  #...# #.eE###...#...## EV: 30Int: 19  #...###)###...###...# SH: 0Dex: 38  ^=j#...#).)#...## ##... XL: 20 Next: 91% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: ===------  Time: 41867.2 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15044) Resist Will/2  #.#.#  #.#.# E   deep elf death mage (empowered)  .. .. #.#.# E   deep elf elementalist (fast, empowere…) ... ...... #.#.. E   deep elf high priest (launcher)  #.# [^=j34m#####.# #.#..Aim: a deep elf high priest, wielding a +0 short sword, wearing a +0 leather  armour and carrying a +0 longbow (78% to hit)  You shoot an arrow.  The arrow barely misses the deep elf death mage.The arrow hits the deep elf elementalist!  The arrow freezes the deep elf elementalist!^=j;0e^=j<^=jME^=jNE).E  high priest (launcher)^=j"Pe   deep elf pyromancer  You shoot an arrow.  The arrow barely misses the deep elf death mage.The arrow hits the deep elf elementalist!  The arrow freezes the deep elf elementalist!  The deep elf elementalist is moderately wounded.deep elf death mage is engulfed in blazing flames.^=jU& ^=jV|***The deep elf death mage gestures at you while chanting.^=j0)^=jWE)@.e   deep elf pyromancer^=jc~9=4=8.0 (0.8^=j3^=jS> _The bolt of negative energy is repelled. ^=j_You recovered 1 HP! You recovered 1 MP!^=j:  .§.§..#......VividlyBlue the Marksdemigod  .).....E...^=j TDemigod  #### #......E).######Health: 179/179 ========================  #...# #..)...)###...##Magic: 4/41==----------------------  ....# #...E)###.....## AC: 14Str: 4  #...# #.Ee###...#...## EV: 30Int: 19 ^=j 4 #...###E###...###...# SH: 0Dex: 38  #...#*.)#...## ##... XL: 20 Next: 91% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: ===------  Time: 41868.0 (0.0)  ^=j! ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15044) Resist Will/2  #.#.#  ^=j " #.#.# E   deep elf death mage (empowered)  .. .. #.#.# e   deep elf pyromancer  ... ...... #.#..  #.# #####.# #.#.. _The bolt of negative energy is repelled. _You recovered 1 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 robe  (78% to hit)^=j/ .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=j0#### #......E).######Health: 179/179 ========================  #...# #..)...)###...##Magic: 4/41==----------------------  ....# #...E)###.....## AC: 14Str: 4  #...# #.E)###...#...## EV: 30Int: 19  #...###)###...###...# SH: 0Dex: 38  #...#).)#...## ##... XL: 20 Next: 91% Place: Elven Halls:3  ^=j1j#.@).#.‡..## ##.. Noise: ===------  Time: 41868.0 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15044) Resist Will/2  #.#.#  ^=j*2#.#.# E   deep elf death mage (empowered)  .. .. #.#.# e   deep elf pyromancer  ... ...... #.#..  #.# #####.# #.#..Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line^=j2Aim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 robe  (78% to hit)  You shoot an arrow.  The arrow closely misses the deep elf death mage.^=jeY)E^=jf,E^=ji,E^=jk^=jwBe.^=jx*E   deep elf elementalist (fast, empowere…)e   deep elf pyromancer  Press: ? - help, Shift-Dir - straight line^=jqyAim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 robe  (78% to hit)  You shoot an arrow.  The arrow closely misses the deep elf death mage.pyromancer.^=jzz+8 (0.8^=j1{:3^=j0^=jwA _The deep elf annihilator leaves your sight.^=j^  ^=j_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^=jo^=jo Your spells (cast)Type^=jLFailure Level a - Fugue of the FallenNecromancy5%3  b - Dimensional BullseyeHexes/Translocation1%^=j4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - Cause FearHexes1%4  v - JinxbiteHexes^=j%1%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit^=jӊ^=j^=j .§.§..#......VividlyBlue the Marksdemigod ^=j .).....E...Demigod  #### #......E).######Health: 179/179 ========================  #...# #..)...)###...##Magic: 4/41==----------------------  ....# #...E)###.....## AC: 14Str: 4  ^=j#...# #.Ee###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38  #...#E.)#...## ##... XL: 20 Next: 91% Place: Elven Halls:3  #.@..#.‡..## ##.. Noise: ===------  Time: 41868.8 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15043) Resist Will/2  #.#.#  ^=jg#.#.# E   deep elf death mage (empowered)  .. .. #.#.# E   deep elf elementalist (fast, empowere…) ... ...... #.#.. e   deep elf pyromancer  #.# #####.# #.#..You shoot an arrow.  The arrow closely misses the deep elf death mage.The arrow closely misses the deep elf pyromancer. _The deep elf annihilator leaves your sight.  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=j#### #......E).######Health: 179/179 ========================  #...# #..)...)###...##Magic: 4/41==----------------------  ....# #...E)###.....## AC: 14Str: 4  #...# #.Ee###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38  #...#E.)#...## ##... XL: 20 Next: 91% Place: Elven Halls:3  ^=j#.@..#.‡..## ##.. Noise: ===------  Time: 41868.8 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15043) Resist Will/2  #.#.#  #.#.# E   deep elf death mage (empowered)  .. .. #.#.# E   deep elf elementalist (fast, empowere…) ... ...... #.#.. e   deep elf pyromancer  #.# #####.# #.#..You shoot an arrow.  The arrow closely misses the deep elf death mage.The arrow closely misses the deep elf pyromancer. _The deep elf annihilator leaves your sight.  Casting: Yara's Violent Unravelling (mildly danger^=jous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^=jQP  Okay, then.^=jw^=jI^=j. _^=j7< .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 179/179 ========================  #...# #..)...)###...##Magic: 4/41==---------------------- ^=j= ....# #...E)###.....## AC: 14Str: 4  #...# #.Ee###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38  #...#E.)#...## ##... XL: 20 Next: 91% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: ===------  Time: 41868.8 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15043) Resist Will/2 [4^=j>s0m #.#.#  #.#.# E   deep elf death mage (empowered)  .. .. #.#.# E   deep elf elementalist (fast, empowere…) ... ...... #.#.. e   deep elf pyromancer  #.# #####.# #.#..Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 robe  (78% to hit)^=j^A .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=jB#### #......E).######Health: 179/179 ========================  #...# #..)...)###...##Magic: 4/41==----------------------  ....# #...E)###.....## AC: 14Str: 4  #...# #.Ee###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38  #...#).)#...## ##... XL: 20 Next: 91% Place: Elven Halls:3  #.@..#.‡..## ##.. Noise: ===------ [40^=j\CIm Time: 41868.8 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15043) Resist Will/2  #.#.#  #.#.# E   deep elf death mage (empowered)  .. .. #.#.# E   deep elf elementalist (fast, empowere…) ... ...... #.#.. e   deep elf pyromancer  #.# #####.# #.#..^=jID1Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 short sword and wearing a +0 robe  (78% to hit)  You shoot an arrow.  The arrow hits the deep elf death mage!!!  The arrow freezes the deep elf death mage!^=jiG)Eelementalist (fast, empowere…)e   deep elf pyromancer^=j~######  You shoot an arrow.  The arrow hits the deep elf death mage!!!  The arrow freezes the deep elf death mage!  You kill the deep elf death mage!You hear a shout!  ^=j^The deep elf elementalist casts a spell next to you.^=jP 2E^=jR EThe wall shatters! The blast of rock fragments hits you!!!^=j[ N.#)@..E  annihilatorE   deep elf elementalist (fast, empowere…)E   deep elf high priest (launcher)e   deep elf pyromancer^=ja 41------2=======9.6 (0.82^=jh ^=jr _You encounter a deep elf annihilator. It is wielding a +0 long sword. _You took 38 damage!^=j  ^=j_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^=j:^=j,< Your spells (cast)TypeFailure Level a - Fugue of the FallenNecromancy^=j =5%3  b - Dimensional BullseyeHexes/Translocation1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - Cause FearHexes1%4  v - JinxbiteHexes1%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit^=j<^=j=^=jRG^=jeU .§.§..#......VividlyBlue the Marksdemigod  ^=j)V-.).....E...Demigod  #### #......E)E######Health: 141/179 ==================------  #...# #..)...)###...##Magic: 4/41^=jVw==----------------------  ....# #...EE###.....## AC: 14Str: 4  #...# #.Ee###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38 ^=jW #...#).)#...## ##... XL: 20 Next: 92% Place: Elven Halls:3  #.@..#.‡..## ##.. Noise: =======--  Time: 41869.6 (0.0)  ^=jnX########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15042) Resist Will/2  #.#.#  ^=jJY#.#.# E   deep elf annihilator  .. .. #.#.# E   deep elf elementalist (fast, empowere…) ... ...... #.#.. E   deep elf high priest (launcher)  #.# #####.# #.#.. e   deep elf pyromancer  The deep elf elementalist casts a spell next to you.^=jJZThe wall shatters! The blast of rock fragments hits you!!! _You encounter a deep elf annihilator. It is wielding a +0 long sword. _You took 38 damage!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^=jg .§.§..#......VividlyBlue the Marksdemigod  .).....E...^=jhRDemigod  #### #......E)E######Health: 141/179 ==================------  #...# #..)...)###...##Magic: 4/41==----------------------  ^=ji>....# #...EE###.....## AC: 14Str: 4  #...# #.Ee###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38  ^=jijA#...#).)#...## ##... XL: 20 Next: 92% Place: Elven Halls:3  #.@..#.‡..## ##.. Noise: =======--  Time: 41869.6 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  ^=jHkj#.#.# Zot (15042) Resist Will/2  #.#.#  #.#.# E   deep elf annihilator  .. .. #.#.# E   deep elf elementalist (fast, empowere…) ^=jk... ...... #.#.. E   deep elf high priest (launcher)  #.# #####.# #.#.. e   deep elf pyromancer  The deep elf elementalist casts a spell next to you.The wall shatters! The blast of rock fragments hits you!!! _You encounter a deep elf annihilator. It is wielding a +0 long sword. ^=jbl_You took 38 damage!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^=jyP  Okay, then.^=jj{^=j^=jي. _^=jݪ .§.§..#......VividlyBlue the Marksdemigod  ^=jëv.).....E...Demigod  #### #......E)E######Health: 141/179 ==================------  #...# #..)...*###...##Magic: 4/41==----------------------  ....# #...EE###.....## AC: 14Str: 4  #...# #.Ee###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38 ^=ji] #...#*.)#...## ##... XL: 20 Next: 92% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: =======--  Time: 41869.6 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  ^=j#.#.# Zot (15042) Resist Will/2  #.#.#  #.#.# E   deep elf annihilator  .. .. #.#.# E   deep elf elementalist (fast, empowere…) ... ...... #.#.. E   deep elf high priest (launcher)  #.# #####.# #.#.. e   deep elf pyromancer  Confirm with . or Enter, or press ? or * to list all spells. ^=j_Okay, then.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 leather  armour (78% to hit)^=j j .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E)E######^=j mHealth: 141/179 ==================------  #...# #..)...)###...##Magic: 4/41==----------------------  ....# #...EE###.....## AC: 14Str: 4  #...# #.Ee###...#...## EV: 30Int: 19  #...###)###...###...# SH: 0Dex: 38  #...#).)#...## ##... XL: 20 Next: 92% Place: Elven Halls:3  ^=jv #.@..#.‡..## ##.. Noise: =======--  Time: 41869.6 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15042) Resist Will/2  #.#.#  #.#.# E   deep elf annihilator  .. .. #.#.# E   deep elf elementalist (fast, empowere…) ^=j ... ...... #.#.. E   deep elf high priest (launcher)  #.# #####.# #.#.. e   deep elf pyromancer  Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 leather  armour (78% to hit)  You shoot an arrow.  The arrow hits the deep elf elementalist!!!  The arrow freezes the deep elf elementalist!^=jC$ ))E  high priest (launcher^=j$ )e   deep elf pyromancer^=j`] ).Aim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 leather  armour (78% to hit)  You shoot an arrow.  The arrow hits the deep elf elementalist!!!freezes the deep elf elementalist!  You kill the deep elf elementalist!^=jb 3=3====---70.4 (0.81^=jh ^=jk  ^=j*l _You feel your willpower return. _You recovered 2 HP!^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E)E######Health: 143/179 ===================-----  ^=j5#...# #..)...*###...##Magic: 4/41==----------------------  ....# #...EE###.....## AC: 14Str: 4  #...# #.Ee###...#...## EV: 30Int: 19  #...###*###...###...# SH: 0Dex: 38  #...#*.)#...## ##... XL: 20 Next: 93% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: ====-----  Time: 41870.4 (0.0)  ########### ####. e) +9 longbow (f^=jreeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15041) Resist  #.#.#  #.#.# E   deep elf annihilator  .. .. #.#.# E   deep elf high priest (launcher)  ... ...... #.#.. e   deep elf pyromancer  #.# #####.# #.#.. _You feel your willpower return. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 leather  armour (78% to hit)^=j# .§.§..#......VividlyBlue the Marksdemigod  .).....E...^=j15Demigod  #### #......E)E######Health: 143/179 ===================-----  #...# #..)...)###...##Magic: 4/41==----------------------  ....# #...E)###.....## AC: 14Str: 4 ^=j ? #...# #.Ee###...#...## EV: 30Int: 19  #...###)###...###...# SH: 0Dex: 38  ^=j#...#).)#...## ##... XL: 20 Next: 93% Place: Elven Halls:3  #.@..#.‡..## ##.. Noise: ====-----  Time: 41870.4 (0.0)  ########### ####. e) +9 longbow (freeze)  ^=jy#.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15041) Resist  #.#.#  #.#.# E   deep elf annihilator  .. .. #.#.# E   deep elf high priest (launcher)  ^=j... ...... #.#.. e   deep elf pyromancer  #.# #####.# #.#..Aim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 leather  armour (78% to hit)  You shoot an arrow.  The arrow closely misses the deep elf pyromancer.The arrow hits the deep elf high priest!!!  The arrow freezes the deep elf high priest.^=j))))e   deep elf pyromancer^=jEE^=jHM)earmour (78% to hit)  You shoot an arrow.  The arrow closely misses the deep elf pyromancer.The arrow hits the deep elf high priest!!!freezes the deep elf high priest.  You kill the deep elf high priest!^=jH,E^=jIQ.E^=jQ^=jQ`).Emaster archer (launcher)EE 2 deep elf annihilators (1 empowered,…)e   deep elf pyromancer^=jyW55=1.2 (0.80^=j/]^=jj _You encounter a deep elf master archer. It is carrying a +0 longbow. _You recovered 2 HP! You recovered 1 MP!^=j,  .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod ^=j, \ #### #......E).######Health: 145/179 ===================-----  #...# #..)...E###...##Magic: 5/41==----------------------  ....# #...EE###.....## AC: 14Str: 4  #...# #.EE###...#...## EV: 30Int: 19  #...###e###...###...# SH: 0Dex: 38  ^=j- #...#*.)#...## ##... XL: 20 Next: 93% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: =====----  Time: 41871.2 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15040) Resist  #.#.#  ^=j. #.#.# E   deep elf master archer (launcher)  .. .. #.#.# EE 2 deep elf annihilators (1 empowered,…) ... ...... #.#.. e   deep elf pyromancer  #.# #####.# #.#.. _You encounter a deep elf master archer. It is carrying a +0 longbow. _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 leather  armour (78% to hit)^=j  .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 145/179 ===================-----  ^=js #...# #..)...E###...##Magic: 5/41==----------------------  ....# #...EE###.....## AC: 14Str: 4  #...# #.EE###...#...## EV: 30Int: 19  #...###)###...###...# SH: 0Dex: 38  #...#).)#...## ##... XL: 20 Next: 93% Place: Elven Halls:3  #.@..#.‡..## ##.. Noise: =====----  Time: 41871.2 (0.0)  ########### ####. e) ^=j O[32m+9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15040) Resist  #.#.#  #.#.# E   deep elf master archer (launcher)  .. .. #.#.# EE 2 deep elf annihilators (1 empowered,…) ... ...... #.#.. e   deep elf pyromancer  #.# #####.# #.#..Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 leather  armour (78% to hit)  You shoot an arrow.  The arrow hits the deep elf pyromancer!!  The arrow freezes the deep elf pyromancer!^=j H))^=j# ?EE^=j% ^=j* ,)^=j8 n§armour (78% to hit)  You shoot an arrow.  ^=jI9 The arrow hits the deep elf pyromancer!!  The arrow freezes the deep elf pyromancer!  You kill the deep elf pyromancer!  The deep elf annihilator casts a spell.^=j"T sE).^=je[ p64===--9 (0.7^=jq ^=j9v _The deep elf annihilator blinks! _You recovered 1 HP!^=j$r .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######^=j%\Health: 146/179 ===================-----  #...# #..).E.§###...##Magic: 5/41==----------------------  ....# #...E)###.....## AC: 14Str: 4  #...# #.EE###...#...## EV: 30Int: 19  #...###*###...###...# SH: 0Dex: 38  #...#*.)#...## ##... XL: 20 Next: 94% Place: Elven Halls:3  ^=jk&#.@*.#.‡..## ##.. Noise: ===------  Time: 41871.9 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15040) Resist  #.#.#  #.#.# E   deep elf master archer (launcher)  .. .. #.#.#  ... ...... #.#..  ^=j'#.# #####.# #.#.. _The deep elf annihilator blinks! _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf master archer, wearing a +0 leather armour and carrying a +0  longbow (75% to hit)^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=j#### #......E).######Health: 146/179 ===================-----  #...# #..).E.§###...##Magic: 5/41==----------------------  ....# #...E)###.....## AC: 14Str: 4  #...# #.E)###...#...## EV: 30Int: 19  #...###)###...###...# SH: 0Dex: 38  #...#).)#...## ##... XL: 20 Next: 94% Place: Elven Halls:3  ^=jW#.@).#.‡..## ##.. Noise: ===------  Time: 41871.9 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15040) Resist  #.#.#  #.#.# E   deep elf master archer (launcher)  .. .. #.#.#  ... ...... #.#..  #.# #####.# #.#.. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf master archer, wearing a +0 leather armour and carrying a +0  longbow (75% to hit)  You shoot an arrow.^=j 2B^=jZ aE)).^=j B   entropy weaver  Aim: a deep elf master archer, wearing a +0 leather armour and carrying a +0  longbow (75% to hit)  You shoot an arrow.  The arrow barely misses the deep elf master archer.  You encounter an entropy weaver.The deep elf master archer wields a +0 longbow.^=j  ))))The deep elf master archer shoots an arrow.^=jM 2E^=jMZ .))@.E   deep elf annihilator (empowered, miss…)^=j^[ p82.7 (0.839^=j` ^=jc _The arrow misses you. _You recovered 2 HP!^=j1 .§.§..#......VividlyBlue the Marksdemigod  .).....E...^=jsDemigod  #### #......E).######Health: 148/179 ===================-----  #...# #..)...B###...##Magic: 5/41==----------------------  ....# #...EE###.....## AC: 14Str: 4  #...# #.EE###...#...## EV: 30Int: 19  #...###*###...###...# SH: 0Dex: 38  #...#*.)#...## ##... XL: 20 Next: 94% Place: Elven Halls:3  ^=j#.@*.#.‡..## ##.. Noise: ===------  Time: 41872.7 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15039) Resist  #.#.#  #.#.# E   deep elf master archer (launcher)  .. .. #.#.# B   entropy weaver  ... ...... #.#.. E   deep elf annihilator (empowered, miss…) #.# #####.# #.#..The deep elf master archer shoots an arrow. _The arrow misses you. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an entropy weaver (translocational energy, moderately wounded[3^=j7m, 78% to hit)^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...^=j'Demigod  #### #......E).######Health: 148/179 ===================-----  #...# #..)...B###...##Magic: 5/41==----------------------  ....# #...EE###.....## AC: 14Str: 4  #...# #.EE###...#...## EV: 30Int: 19  #...###)###...###...# SH: 0Dex: 38  #...#).)#...## ##... XL: 20 Next: 94% Place: Elven Halls:3  ^=j#.@).#.‡..## ##.. Noise: ===------  Time: 41872.7 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15039) Resist  #.#.#  #.#.# E   deep elf master archer (launcher)  ^=jT.. .. #.#.# B   entropy weaver  ... ...... #.#.. E   deep elf annihilator (empowered, miss…) #.# #####.# #.#..Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line^=jAim: an entropy weaver (translocational energy, moderately wounded, 78% to hit)You shoot an arrow.  The arrow hits the deep elf master archer!!  The arrow freezes the deep elf master archer.^=j 1§^=j =)E^=j B)).E   deep elf annihilator (empowered, miss…)^=j o93.4 (0.78^=jV ^=j}  Aim: an entropy weaver (translocational energy, moderately wounded, 78% to hit)You shoot an arrow.  The arrow hits the deep elf master archer!!  ^=j4 The arrow freezes the deep elf master archer. _The deep elf master archer is moderately wounded. _You recovered 1 HP!^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...^=j|Demigod  #### #......E).######Health: 149/179 ===================-----  #...# #..)..B)###...##Magic: 5/41==----------------------  ....# #...EE###.....## AC: 14Str: 4  #...# #.E*###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38  ^=j#...#*.)#...## ##... XL: 20 Next: 94% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: ===------  Time: 41873.4 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15038) Resist  #.#.#  #.#.# E   deep elf master archer (launcher)  .. .. #.#.# E   deep elf annihilator (empowered, miss…) ... ...... #.#..  ^=j#.# #####.# #.#.. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +1 short sword of flaming and wearing a+0 scale mail (almost dead, spells empowered, misshapen and mutated, 80% to  hit)^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=j#### #......E).######Health: 149/179 ===================-----  #...# #..)..B)###...##Magic: 5/41==----------------------  ....# #...EE###.....## AC: 14Str: 4  #...# #.E)###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38  #...#).)#...## ##... XL: 20 Next: 94% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: ===------ ^=jV [37m Time: 41873.4 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15038) Resist  #.#.#  #.#.# E   deep elf master archer (launcher)  .. .. #.#.# E   deep elf annihilator (empowered, miss…) ... ...... #.#..  #.# #####.# #.#..Aim: a deep elf annihilator, wielding a +1 short sword of flaming and wearing a+0 scale mail (almost dead, spells empowered, misshapen and mutated, 80% to  hit)  You shoot an arrow.  The arrow hits the deep elf master archer!!  The arrow freezes the deep elf master archer!^=j2E^=j)+0 scale mail (almost dead, spells empowered, misshapen and mutated, 80% to  hit)  You shoot an arrow.  The arrow hits the deep elf master archer!!freezes the deep elf master archer!  The deep elf master archer is almost dead.^=j.E^=j BYou encounter a deep elf sorcerer. It is wielding a +4 rapier.^=j0.).B   entropy weaverE   deep elf sorcererE   deep elf elementalist (launcher, defl…)^=j+51=4.1 (0.77^=j^=jx&  You encounter a deep elf elementalist. It is wielding a +0 orcbow and carrying _a +0 long sword. _You recovered 2 HP!^=j   ^=j: _Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^=jA^=jD_ Your spells (cast)^=jDTypeFailure Level a - Fugue of the FallenNecromancy5%^=jtE3  b - Dimensional BullseyeHexes/Translocation1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 ^=j.Fkd - Cause FearHexes1%4  v - JinxbiteHexes1%^=jG2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit^=j :*^=j (fast)The deep elf sorcerer mumbles some strange words.^=jAQ)E^=jH EThe deep elf sorcerer seems to speed up.^=jcM? ))^=j;NAThe deep elf master archer shoots an arrow.^=jn[).^=j43-1======5.1 (16^=j^=j _The arrow hits you! _You took 8 damage!^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...^=j`Demigod  #### #......E).######Health: 143/179 ===================-----  #...# #..).B.)###...##Magic: 1/41------------------------  ....# #...EE###.....## AC: 14Str: 4  #...# #.EE###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38  ^=j#...#*.)#...## ##... XL: 20 Next: 94% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: ======---  Time: 41875.1 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15036) Resist  #.#.# ^=j6 #.#.# E   deep elf master archer (launcher)  .. .. #.#.# E   deep elf sorcerer (fast)  ... ...... #.#.. E   deep elf elementalist (launcher, miss…) #.# #####.# #.#.. _You took 8 damage!  Fire: e) +9 longbow (freeze)^=jPress: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 orcbow, wearing a +0 robe and  carrying a +0 long sword (moderately wounded, misshapen and mutated, 78% to  hit)^=jB .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 143/179 ===================-----  #...# #..).B.)###...##Magic: 1/41------------------------  ....# #...EE###.....## AC: 14Str: 4  #...# #.EE###...#...## EV: 30Int: 19  #...###)###...###...# SH: 0Dex: 38  ^=j#...#).)#...## ##... XL: 20 Next: 94% Place: Elven Halls:3  #.@..#.‡..## ##.. Noise: ======---  Time: 41875.1 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15036) Resist  #.#.#  #.#.# E   deep elf master archer (launcher)  .. .. #.#.# E   deep elf sorcerer (fast)  ... ...... #.#.. E   deep elf elementalist (launcher, miss…) #.# #####.# #.#..Aim: ^=jh[ma deep elf elementalist, wielding a +0 orcbow, wearing a +0 robe and  carrying a +0 long sword (moderately wounded, misshapen and mutated, 78% to  hit)  You shoot an arrow.  The arrow hits the deep elf master archer!!!  The arrow freezes the deep elf master archer.^=j&))E  sorcerer (fast)E  elementalist (launcher, miss…)^=j-e)EE^=j4)carrying a +0 long sword (moderately wounded, misshapen and mutated, 78% to  hit)  You shoot an arrow.  The arrow hits the deep elf master archer!!!freezes the deep elf master archer.  You kill the deep elf master archer!^=j5B).Emaster archer (launcher)E  sorcerer (fast)^=jLq45===---9 (0.8^=jMW^=jw _You encounter a deep elf master archer. It is carrying a +0 longbow. _You recovered 1 HP!^=jc8 .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod ^=j9 #### #......E).######Health: 144/179 ===================-----  #...# #..).B.)###...##Magic: 1/41------------------------  ....# #...E)###.....## AC: 14Str: 4  #...# #.EE###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38  #...#*.)#...## ##... XL: 20 Next: 95% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: ===------  ^=j:Time: 41875.9 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15036) Resist  #.#.#  #.#.# E   deep elf master archer (launcher)  .. .. #.#.# E   deep elf sorcerer (fast)  ... ...... #.#..  #.# #####.# #.#.. _You encounter a deep elf master archer. It is carrying a +0 longbow. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line^=j4;Aim: a deep elf master archer, wearing a +0 leather armour and carrying a +0  longbow (75% to hit)^=jk&L .§.§..#......^=j'VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 144/179 ===================-----  #...# #..).B.)###...##Magic: 1/41------------------------  ....# #...E)###.....## AC: 14Str: 4  #...# #.EE###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38  ^=j<)#...#).)#...## ##... XL: 20 Next: 95% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: ===------  Time: 41875.9 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15036) Resist  #.#.#  #.#.# E   deep elf master archer (launcher)  .. .. #.#.# E   deep elf sorcerer (fast)  ... ...... #.#..  #.# #####.# #.#..Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line^=j)Aim: a deep elf master archer, wearing a +0 leather armour and carrying a +0  longbow (75% to hit)  You shoot an arrow. The arrow hits the deep elf sorcerer!!  The arrow freezes the deep elf sorcerer.^=jYQ)E^=j[9)E^=jcA.^=jdo66.7 (0.85^=jyk^=j8o  ^=joAim: a deep elf master archer, wearing a +0 leather armour and carrying a +0  longbow (75% to hit)  You shoot an arrow. The arrow hits the deep elf sorcerer!!  The arrow freezes the deep elf sorcerer. _The deep elf sorcerer is moderately wounded. _You recovered 2 HP!^=j|  .§.§..#......VividlyBlue the Marksdemigod ^=j  .).....E...Demigod  #### #......E).######Health: 146/179 ===================-----  #...# #..).B.)###...##Magic: 1/41------------------------  ....# #...E)###.....## AC: 14Str: 4  #...# #.E)###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38  ^=jB #...#E.)#...## ##... XL: 20 Next: 95% Place: Elven Halls:3  #.@*.#.‡..## ##.. Noise: ===------  Time: 41876.7 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15035) Resist  #.#.#  ^=j4 #.#.# E   deep elf master archer (launcher)  .. .. #.#.# E   deep elf sorcerer (fast)  ... ...... #.#..  #.# #####.# #.#.. _The deep elf sorcerer is moderately wounded. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf master archer, wearing a +0 leather armour and carrying a +0  longbow (75% to hit)^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 146/179 ===================-----  #...# #..).B.)###...##^=jUMagic: 1/41------------------------  ....# #...E)###.....## AC: 14Str: 4  #...# #.E)###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38  #...#E.)#...## ##... XL: 20 Next: 95% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: ===------  Time: 41876.7 (0.0)  ########### ####. e) +9 longbow (freeze)  ^=jP#.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15035) Resist  #.#.#  #.#.# E   deep elf master archer (launcher)  .. .. #.#.# E   deep elf sorcerer (fast)  ... ...... #.#..  ^=j#.# #####.# #.#..Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf master archer, wearing a +0 leather armour and carrying a +0  longbow (75% to hit)  You shoot an arrow. The arrow hits the deep elf sorcerer!!  The arrow freezes the deep elf sorcerer.^=j2LQ)E^=jT^=jUo87.4 (0.74^=jQ[^=j^  Aim: a deep elf master archer, wearing a +0 leather armour and carrying a +0  longbow (75% to hit)  You shoot an arrow. The arrow hits the deep elf sorcerer!!  The arrow freezes the deep elf sorcerer. _The deep elf sorcerer is heavily wounded. _You recovered 2 HP!^=j )You shoot an arrow. The arrow hits the deep elf sorcerer!!  The arrow freezes the deep elf sorcerer.^=j8(^=j6 )E  You kill the deep elf sorcerer!^=jd8_EE^=jW@ ...E   deep elf annihilator (empowered)E   deep elf elementalist (launcher, miss…)You start to feel less resistant.^=jE96====8.2 (0.83) Resist ^=jK^=jV _You encounter a deep elf annihilator. It is wielding a +0 short sword. _You recovered 1 HP!^=j L .§.§..#......^=j&VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######^=j8JHealth: 149/179 ===================-----  #...# #..).B.)###...##Magic: 1/41------------------------  ....# #....)###.....## AC: 14^=jStr: 4  #...# #.EE###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38  #...#E.)#...## ##... XL: 20 Next: 96% Place: Elven Halls:3  ^=j/#.@*.#.‡..## ##.. Noise: ====-----  Time: 41878.2 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15033) Resist  ^=j<#.#.#  #.#.# E   deep elf master archer (launcher)  .. .. #.#.# E   deep elf annihilator (empowered)  ... ...... #.#.. E   deep elf elementalist (launcher, miss…) #.# #####.# #.#.. _You encounter a deep elf annihilator. It is wielding a +0 short sword. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)^=jPress: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 orcbow, wearing a +0 robe and  carrying a +0 long sword (lightly wounded, misshapen and mutated, 78% to hit)^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 149/179 ===================-----  ^=jY#...# #..).B.)###...##Magic: 1/41------------------------  ....# #....)###.....## AC: 14Str: 4  #...# #.EE###...#...## EV: 30Int: 19  #...###E###...###...# SH: 0Dex: 38  #...#E.)#...## ##... XL: 20 Next: 96% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: ====-----  Time: 41878.2 (0.0)  ########### ####. e) +9 longbow (freeze) ^=j![0;10m #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15033) Resist  #.#.#  #.#.# E   deep elf master archer (launcher)  .. .. #.#.# E   deep elf annihilator (empowered)  ... ...... #.#.. E   deep elf elementalist (launcher, miss…) #.# #####.# #.#..Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 orcbow, wearing a +0 robe and  carrying a +0 long sword (lightly wounded, misshapen and mutated, 78% to hit)  You shoot an arrow.  The arrow hits the deep elf master archer!!  The arrow freezes the deep elf master archer!^=jH)carrying a +0 long sword (lightly wounded, misshapen and mutated, 78% to hit)  ^=jIYou shoot an arrow.  The arrow hits the deep elf master archer!!  The arrow freezes the deep elf master archer!  The deep elf master archer is heavily wounded.deep elf master archer wields a +0 longbow.^=j N& ^=jNS)The deep elf master archer shoots an arrow.^=jy}7)E^=jK~^=jϊ7)^=j$#3^=jQ-2=9.0 (0.8^=jQ^=jw ^=j5_The arrow hits you! _You took 10 damage! You recovered 1 MP!^=jS .§.§..#......VividlyBlue the Marksdemigod ^=jT .).....E...Demigod  #### #......E).######Health: 139/179 ==================------  #...# #..).B.)###...##^=jU{Magic: 2/41=-----------------------  ....# #....)###.....## AC: 14Str: 4  ^=j8V7#...# #.EE###...#...## EV: 30Int: 19  #...###)###...###...# SH: 0Dex: 38  ^=jV#...#EE)#...## ##... XL: 20 Next: 96% Place: Elven Halls:3  ^=jW/#.@*.#.‡..## ##.. Noise: ====-----  Time: 41879.0 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15033) Resist  ^=j8X#.#.#  #.#.# E   deep elf master archer (launcher)  .. .. #.#.# E   deep elf annihilator (empowered)  ^=j/Y... ...... #.#.. E   deep elf elementalist (launcher, miss…) #.# #####.# #.#.. _The arrow hits you! _You took 10 damage! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line^=jYAim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 ring  mail (spells empowered, 80% to hit)^=je .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 139/179 ==================------  #...# #..).B.)###...##Magic: 2/41=-----------------------  ....# #....)###.....## AC: 14Str: 4  #...# #.EE###...#...## EV: 30Int: 19  #...###)###...###...# SH: 0Dex: 38  #...#)E)#...## ##... XL: 20 Next: 96% Place: Elven Halls:3  #[0;10;1^=j!m.@).#.‡..## ##.. Noise: ====-----  Time: 41879.0 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15033) Resist  #.#.#  #.#.# E   deep elf master archer (launcher)  .. .. #.#.# E   deep elf annihilator (empowered)  ... ...... #.#.. E   deep elf elementalist (launcher, miss…) #.# #####.# #.#..Aim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 ring  mail (spells empowered, 80% to hit)  You shoot an arrow.  The arrow closely misses the deep elf master archer.The arrow hits the deep elf annihilator!!  The arrow freezes the deep elf annihilator!^=jTE)mail (spells empowered, 80% to hit)  You shoot an arrow.  The arrow closely misses the deep elf master archer.The arrow hits the deep elf annihilator!!freezes the deep elf annihilator!  The deep elf annihilator is severely wounded.^=j0[z ))The deep elf master archer shoots an arrow.^=j2E^=jp' ^=j.EThe arrow is repelled.  The deep elf elementalist gestures wildly while chanting.^=jSb ‡‡@)E 2 deep elf annihilators (1 empowered)‡‡ 2 hoarfrost cannons (minion)  The deep elf elementalist sculpts a pair of cannons out of ice!^=jKz ))The deep elf master archer shoots an arrow.^=jC@)^=j41===-8 (0.82^=j^=j _The arrow is repelled. _You recovered 2 HP!^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 141/179 ==================------  #...# #..).B.)###...##Magic: 2/41^=jI=-----------------------  ....# #....)###.....## AC: 14Str: 4  #...# #.EE###...#...## EV: 30Int: 19  #.‡‡###E###...###...# SH: 0Dex: 38  #...#E.)#...## ##... XL: 20 Next: 96% Place: Elven Halls:3  #.@*E#.‡..## ##.. Noise: ===------  Time: 41879.8 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot^=jC (15032) Resist  #.#.#  #.#.# E   deep elf master archer (launcher)  .. .. #.#.# EE 2 deep elf annihilators (1 empowered)  ... ...... #.#.. E   deep elf elementalist (launcher, miss…) #.# #####.# #.#.. ‡‡ 2 hoarfrost cannons (minion) _The arrow is repelled. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 orcbow, wearing a +0 robe and  carrying a +0 long sword (lightly wounded, misshapen and mutated, 78% to hit)^=jS>  .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 141/179 ==================------  #...# #..).B.)###...##^=j? Magic: 2/41=-----------------------  ....# #....)###.....## AC: 14Str: 4  #...# #.EE###...#...## EV: 30Int: 19  #.‡‡###E###...###...# SH: 0Dex: 38  #...#).)#...## ##... XL: 20 Next: 96% Place: Elven Halls:3  #.@)E#.‡..## ##.. Noise: ===------  Time: 41879.8 (0.0)  ^=j@ s########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15032) Resist  #.#.#  #.#.# E   deep elf master archer (launcher)  .. .. #.#.# EE 2 deep elf annihilators (1 empowered)  ... ...... #.#.. E   deep elf elementalist (launcher, miss…) ^=jA 6#.# #####.# #.#.. ‡‡ 2 hoarfrost cannons (minion)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 orcbow, wearing a +0 robe and  carrying a +0 long sword (lightly wounded, misshapen and mutated, 78% to hit)  You shoot an arrow.  The arrow hits the deep elf master archer!!!  The arrow freezes the deep elf master archer.^=jF )EE 2 deep elf annihilators (1 empowered)E   deep elf elementalist (launcher, miss…)^=jkG Y‡‡ 2 hoarfrost cannons (minion)^=jDx M)E^=j y ,E^=j( >E§^=jڀ You shoot an arrow.  The arrow hits the deep elf master archer!!!  The arrow freezes the deep elf master archer.  You kill the deep elf master archer!You encounter a deep elf demonologist. It is wielding a +4 falchion.The deep elf annihilator casts a spell.^=j /E^=j ^=jŒ )E 3 deep elf annihilators (^=j I2 empowered)The deep elf annihilator blinks!^=jZ 52=^=j 7====80.6 (0.81^=jԛ ^=j  ^=j _The deep elf demonologist leaves your sight. _You recovered 1 HP!^=jo  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^=j^=j Your spells (cast)TypeFailure Level  a - Fugue of the Fallen Necromancy5% 3  b - Dimensional Bullseye Hexes/Translocation 1% 4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5  d - Cause FearHexes1% 4 v - JinxbiteHexes1%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit^=jp^=jq^=jo^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...^=jTDemigod  #### #......E).######Health: 142/179 ===================-----  #...# #..).B.)###...##Magic: 2/41=-----------------------  ....# #....E###.....## AC: 14Str: 4  #...# #.EE###...#...## EV: 30Int: 19  ^=j#.‡‡###E###...###...# SH: 0Dex: 38  #...#E.)#...## ##... XL: 20 Next: 97% Place: Elven Halls:3  #.@)§#.‡..## ##.. Noise: ====-----  Time: 41880.6 (0.0)  ########### ####. e) +9 longbow (freeze)  ^=j#.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15031) Resist  #.#.#  #.#.# EEE 3 deep elf annihilators (2 empowered)  .. .. #.#.# E   deep elf elementalist (launcher, miss…) ^=jN... ...... #.#.. ‡‡ 2 hoarfrost cannons (minion)  #.# #####.# #.#..The deep elf annihilator casts a spell.The deep elf annihilator blinks! _The deep elf demonologist leaves your sight. _You recovered 1 HP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^=j^=jҔL .§.§..#......^=jvVividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 142/179 ===================-----  #...# #..).B.)###...##Magic: 2/41=-----------------------  ^=j....# #....E###.....## AC: 14Str: 4  #...# #.EE###...#...## EV: 30Int: 19  #.‡‡###E###...###...# SH: 0Dex: 38  #...#E.)#...## ##... XL: 20 Next: 97% Place: Elven Halls:3  ^=jD#.@)§#.‡..## ##.. Noise: ====-----  Time: 41880.6 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15031) Resist  #.#.#  ^=j|]#.#.# EEE 3 deep elf annihilators (2 empowered)  .. .. #.#.# E   deep elf elementalist (launcher, miss…) ... ...... #.#.. ‡‡ 2 hoarfrost cannons (minion)  #.# #####.# #.#..The deep elf annihilator casts a spell.The deep elf annihilator blinks! _The deep elf demonologist leaves your sight. _You recovered 1 HP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^=jP  Okay, then.^=j+^=j^=j. _^=j< .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 142/179 ===================-----  ^=j#...# #..).B.)###...##Magic: 2/41=-----------------------  ....# #....E###.....## AC: 14Str: 4  #...# #.EE###...#...## EV: 30Int: 19  #.‡‡###E###...###...# SH: 0Dex: 38  #.*.#E.)#...## ##... XL: 20 Next: 97% Place: Elven Halls:3  #.@)§#.‡..## ##.. Noise: ====-----  Time: 41880.6 (0.0)  ########### ####.[39;^=jfm49m e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15031) Resist  #.#.#  #.#.# EEE 3 deep elf annihilators (2 empowered)  .. .. #.#.# E   deep elf elementalist (launcher, miss…) ... ...... #.#.. ‡‡ 2 hoarfrost cannons (minion)  #.# #####.# #.#..Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a hoarfrost cannon (minion, 97% to hit)^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 142/179 ===================-----  ^=jZ#...# #..).B.)###...##Magic: 2/41=-----------------------  ....# #....E###.....## AC: 14Str: 4  #...# #.EE###...#...## EV: 30Int: 19  #.‡‡###E###...###...# SH: 0Dex: 38  #...#E.)#...## ##... XL: 20 Next: 97% Place: Elven Halls:3  #.@)§#.‡..## ##.. Noise: ====-----  Time: 41880.6 (0.0)  ########### ####. ^=j&K[33me) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15031) Resist  #.#.#  #.#.# EEE 3 deep elf annihilators (2 empowered)  .. .. #.#.# E   deep elf elementalist (launcher, miss…) ... ...... #.#.. ‡‡ 2 hoarfrost cannons (minion)  #.# #####.# #.#..Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  ^=j Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a hoarfrost cannon (minion, 97% to hit)^=j^=j^=j. _^=jx .§.§..#......VividlyBlue the Marksdemigod ^=j+y .).....E...Demigod  #### #......E).######Health: 142/179 ===================-----  #...# #..).B.)###...##Magic: 2/41=-----------------------  ....# #....E###.....## AC: 14Str: 4  #...# #.EE###...#...## EV: 30Int: 19  ^=j\z#.‡‡###E###...###...# SH: 0Dex: 38  #.*.#E.)#...## ##... XL: 20 Next: 97% Place: Elven Halls:3  #.@)§#.‡..## ##.. Noise: ====-----  Time: 41880.6 (0.0)  ########### ####. e) +9 longbow (freeze)  ^=j{#.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15031) Resist  #.#.#  #.#.# EEE 3 deep elf annihilators (2 empowered)  ^=j{=.. .. #.#.# E   deep elf elementalist (launcher, miss…) ... ...... #.#.. ‡‡ 2 hoarfrost cannons (minion)  #.# #####.# #.#..^=j|bFire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line _Aim: a hoarfrost cannon (minion, 97% to hit)  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a hoarfrost cannon (minion, 97% to hit)^=jJ E‡#.*^=j$9##^=j%##.Press: ? - help, Shift-Dir - straight line _Aim: a hoarfrost cannon (minion, 97% to hit)  Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight lineYou can't see that place.  [a stone wall.]^=jY#EE*Aim: a deep elf annihilator, wielding a +1 short sword of flaming and wearing a^=jij+0 scale mail (almost dead, spells empowered, 80% to hit)^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod ^=jb #### #......E).######Health: 142/179 ===================-----  #...# #..).B.)###...##Magic: 2/41=-----------------------  ....# #....E###.....## AC: 14Str: 4  #...# #.EE###...#...## EV: 30Int: 19  ^=j#.‡‡###)###...###...# SH: 0Dex: 38  #...#).)#...## ##... XL: 20 Next: 97% Place: Elven Halls:3  #.@)§#.‡..## ##.. Noise: ====-----  Time: 41880.6 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15031) Resist  #.#.#  ^=j#.#.# EEE 3 deep elf annihilators (2 empowered)  .. .. #.#.# E   deep elf elementalist (launcher, miss…) ... ...... #.#.. ‡‡ 2 hoarfrost cannons (minion)  #.# #####.# #.#..Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +1 short sword of flaming and wearing a+0 scale mail (almost dead, spells empowered, 80% to hit)  You shoot an arrow.  The arrow misses the deep elf annihilator.^=jNZEE)^=jY4===-1.3 (0.70^=j^=j}  Aim: a deep elf annihilator, wielding a +1 short sword of flaming and wearing a^=jz+0 scale mail (almost dead, spells empowered, 80% to hit)  You shoot an arrow.  The arrow misses the deep elf annihilator. _The arrow barely misses the deep elf annihilator. _You recovered 2 HP!^=j L .§.§..#......^=j &VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######^=jS fHealth: 144/179 ===================-----  #...# #..).B.)###...##Magic: 2/41=-----------------------  ....# #....E###.....## AC: 14^=j! TStr: 4  #...# #.EE###...#...## EV: 30Int: 19  ^=j† $#.‡‡###E###...###...# SH: 0Dex: 38  ^=j` #...#E.)#...## ##... XL: 20 Next: 97% Place: Elven Halls:3  ^=j #.@*§#.‡..## ##.. Noise: ===------  Time: 41881.3 (0.0)  ########### ####. e) +9 longbow (freeze) ^=j͈  #.#.# Fire: e) +9 longbow (freeze)  ^=jk .#.#.# Zot (15030) Resist  #.#.#  #.#.# EEE 3 deep elf annihilators (2 empowered)  ^=j .. .. #.#.# E   deep elf elementalist (launcher, miss…) ^=j ... ...... #.#.. ‡‡ 2 hoarfrost cannons (minion)  #.# #####.# #.#.. _The arrow barely misses the deep elf annihilator. ^=jE _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line^=j Aim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 ring  mail (heavily wounded, spells empowered, 80% to hit)^=j޵$^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 144/179 ===================-----  #...# #..).B.)###...##Magic: 2/41=-----------------------  ....# #....E###.....## AC: 14Str: 4  ^=j#...# #.EE###...#...## EV: 30Int: 19  #.‡‡###E###...###...# SH: 0Dex: 38  #...#E.)#...## ##... XL: 20 Next: 97% Place: Elven Halls:3  #.@)§#.‡..## ##.. Noise: ===------  Time: 41881.3 (0.0)  ########### ####. e) +9 longbow (freeze)  ^=j#.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15030) Resist  #.#.#  #.#.# EEE 3 deep elf annihilators (2 empowered)  .. .. #.#.# E   deep elf elementalist (launcher, miss…) ^=jb... ...... #.#.. ‡‡ 2 hoarfrost cannons (minion)  #.# #####.# #.#..Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 ring  mail (heavily wounded, spells empowered, 80% to hit)  You shoot an arrow.  The arrow hits the deep elf annihilator!  The arrow freezes the deep elf annihilator.^=j"§^=jkFmail (heavily wounded, spells empowered, 80% to hit)  You shoot an arrow.  The arrow hits the deep elf annihilator!  The arrow freezes the deep elf annihilator.  The deep elf annihilator is moderately wounded.^=j8QThe deep elf annihilator casts a spell.^=jIEE^=j^=jq )^=j1E^=jd  2 deep elf annihilators (1^=jdeflThe deep elf annihilator blinks!  The deep elf elementalist gestures wildly while chanting.The deep elf elementalist begins deflecting missiles!^=ji ``The hoarfrost cannon fires a salvo of icy shards.^=ja .@The shard of frigid ice is repelled.^=jh ``The hoarfrost cannon fires a salvo of icy shards.^=j2B^=jا..@B   entropy weaver (misshapen)EE 2 deep elf annihilators (1 empowered)E   deep elf elementalist (launcher, defl…)^=j)‡‡ 2 hoarfrost cannons (minion)52.1 (0.829^=j^=jm _The shard of frigid ice misses you. _You recovered 1 HP!^=j  .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=j} v#### #......E).######Health: 145/179 ===================-----  #...# #..).B.)###...##Magic: 2/41=-----------------------  ....# #....E###.....## AC: 14Str: 4  #...# #..E###...#...## EV: 30Int: 19  #.‡‡###B###...###...# SH: 0Dex: 38  ^=j #...#).)#...## ##... XL: 20 Next: 97% Place: Elven Halls:3  #.@E§#.‡..## ##.. Noise: ===------  Time: 41882.1 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15029) Resist  #.#.#  #.#.# B   entropy weaver (misshapen)  .. .. #.#.# EE 2 deep elf annihilators (1 empowered)  ... ...... #.#.. E   deep elf elementalist (launcher, defl…) #.# #####.# #.#.. [^=j 34m‡‡ 2 hoarfrost cannons (minion) _The shard of frigid ice misses you. _You recovered 1 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 leather  armour (moderately wounded, 78% to hit)^=jD  .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=jE #### #......E).######Health: 145/179 ===================-----  #...# #..).B.)###...##Magic: 2/41=-----------------------  ....# #....E###.....## AC: 14Str: 4  #...# #..E###...#...## EV: 30Int: 19  #.‡‡###B###...###...# SH: 0Dex: 38  #...#).)#...## ##... XL: 20 Next: 97% Place: Elven Halls:3  #.@E§#.‡..## ##.. Noise: ===[3^=jF 4m------  Time: 41882.1 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15029) Resist  #.#.#  #.#.# B   entropy weaver (misshapen)  .. .. #.#.# EE 2 deep elf annihilators (1 empowered)  ^=jJG ... ...... #.#.. E   deep elf elementalist (launcher, defl…) #.# #####.# #.#.. ‡‡ 2 hoarfrost cannons (minion)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 leather  armour (moderately wounded, 78% to hit)  You shoot an arrow.  ^=jH [The arrow hits the deep elf annihilator!!  The arrow freezes the deep elf annihilator.^=jy )Aim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 leather  ^=jz .armour (moderately wounded, 78% to hit)  You shoot an arrow.  The arrow hits the deep elf annihilator!!freezes the deep elf annihilator.  The deep elf annihilator is heavily wounded.^=j E‡‡ 2 hoarfrost cannons (minion)  Your resistance to elements expires.^=j }  The deep elf annihilator casts a spell at you.^=j 2E^=j ^=j `EE^=j :B..^=jc EE 2 deep elf annihilators (1 empowered)E   deep elf demonologist^=j 105-----3====9 (0.8^=j ^=j / _The iron shot hits you!!! ^=j _You took 40 damage! You recovered 1 MP!^=j ) .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 105/179 ==============----------  #...# #..).E.)###...##Magic: 3/41=-----------------------  ....# #....)###.....## AC: 14Str: 4  ^=j  #...# #B.E###...#...## EV: 30Int: 19  #.‡‡###E###...###...# SH: 0Dex: 38  #...#).)#...## ##... XL: 20 Next: 97% Place: Elven Halls:3  #.@E.#.‡..## ##.. Noise: ====-----  Time: 41882.9 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15029)  #.#.#  #.#.# EE 2 deep elf annihilators (1 empowered)  .. .. #^=j3 .#.# E   deep elf demonologist  ... ...... #.#.. ‡‡ 2 hoarfrost cannons (minion)  #.# #####.# #.#.. _The iron shot hits you!!! _You took 40 damage! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 leather  armour (heavily wounded, 78% to hit)^=j .§.§..#......VividlyBlue the Marksdemigod ^=j? .).....E...Demigod  #### #......E).######Health: 105/179 ==============----------  #...# #..).E.)###...##Magic: 3/41=-----------------------  ....# #....)###.....## AC: 14Str: 4  #...# #B.E###...#...## EV: 30Int: 19  ^=jV#.‡‡###E###...###...# SH: 0Dex: 38  #...#).)#...## ##... XL: 20 Next: 97% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: ====-----  Time: 41882.9 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze) ^=jB #.#.# Zot (15029)  #.#.#  #.#.# EE 2 deep elf annihilators (1 empowered)  .. .. #.#.# E   deep elf demonologist  ^=jt... ...... #.#.. ‡‡ 2 hoarfrost cannons (minion)  #.# #####.# #.#..Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 leather  armour (heavily wounded, 78% to hit)  You shoot an arrow.  The arrow hits the deep elf annihilator!!!  The arrow freezes the deep elf annihilator!^=j+   deep elf annihilator (^=js%2E^=j)/)^=j,:.EEelementalist (launcher, defl…)Aim: a deep elf annihilator, wielding a +0 long sword and wearing a +0 leather  ^=j;armour (heavily wounded, 78% to hit)  You shoot an arrow.  The arrow hits the deep elf annihilator!!!freezes the deep elf annihilator!  You kill the deep elf annihilator!^=j.@ *..#*^=j@X***The deep elf annihilator casts a spell at you.^=jy...#).@)^=j78========3.6 (0.78^=j^=j ^=jF_The bolt of lightning misses you. _You recovered 2 HP!^=j҇  ^=j_Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^=j\^=jߪo Your spells (cast)Type^=jFailure Level a - Fugue of the FallenNecromancy5%3  b - Dimensional Bullseye Hexes/Translocation 1% 4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5  d - Cause FearHexes1% 4 ^=j Zv - JinxbiteHexes1%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit^=j^=jA^=j[^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod ^=jźZ #### #......E).######Health: 107/179 ==============----------  #...# #..)...)###...##Magic: 3/41=-----------------------  ....# #..E.E###.....## AC: 14Str: 4  #...# #B.)###...#...## EV: 30Int: 19 ^=j #.‡‡###E###...###...# SH: 0Dex: 38  #...#).)#...## ##... XL: 20 Next: 98% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: ========-  Time: 41883.6 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15028)  ^=jr#.#.#  #.#.# E   deep elf annihilator (empowered)  .. .. #.#.# E   deep elf elementalist (launcher, defl…) ... ...... #.#.. ‡‡ 2 hoarfrost cannons (minion)  #.# #####.# #.#..You kill the deep elf annihilator!The deep elf annihilator casts a spell at you. _The bolt of lightning misses you. _You recovered 2 HP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^=j^=j .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=j#### #......E).######Health: 107/179 ==============----------  #...# #..)...)###...##Magic: 3/41=-----------------------  ....# #..E.E###.....## AC: 14Str: 4  #...# #B.)###...#...## EV: 30Int: 19  #.‡‡###E###...###...# SH: 0Dex: 38  ^=jr#...#).)#...## ##... XL: 20 Next: 98% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: ========-  Time: 41883.6 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15028)  #.#.#  #.#.# E   deep elf annihilator (empowered)  ^=jW.. .. #.#.# E   deep elf elementalist (launcher, defl…) ... ...... #.#.. ‡‡ 2 hoarfrost cannons (minion)  #.# #####.# #.#..You kill the deep elf annihilator!The deep elf annihilator casts a spell at you. _The bolt of lightning misses you. _You recovered 2 HP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^=jP  Okay, then.^=j^=j^=j. _^=j^=jF$^=jTEvoke which item? Wands  a - a wand of flame (51)b - a wand of acid (6)  c - a wand of warping (6)  d - a wand of digging (8)  e - a wand of paralysis (31)  f - a wand of mindburst (9) Miscellaneous  h - a +0 Gell's gravitambourine (2/2)  g - a +0 condenser vane (inert) [!] read|quaff|evoke[?] describe selected^=j^=j,^=jƣr .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######^=jHealth: 107/179 ==============----------  #...# #..)...)###...##Magic: 3/41=-----------------------  ....# #..E.E###.....## AC: 14Str: 4  #...# #B.)###...#...## EV: 30Int: 19  #.‡‡###E###...###...# SH: 0Dex: 38  #...#).)#...## ##... XL: 20 Next: 98% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: ========-  Time: 41883.6 (0.0)  ^=j-########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15028)  #.#.#  #.#.# E   deep elf annihilator (empowered)  .. .. #.#.# E   deep elf elementalist (launcher, defl…) ... ...... #.#.. ‡‡ 2 hoarfrost cannons (minion)  #.# #####.# #.#..The deep elf annihilator casts a spell at you. _The bolt of lightning misses you. _You recovered 2 HP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.^=jP  Okay, then.^=j^=j%^=j. _^=j( %  ^=j) Magic courses through your body.^=j: & ^=j}; z``The hoarfrost cannon fires a salvo of icy shards.^=jQ 5 .^=j L@The shard of frigid ice is repelled.^=j & ^=j {``The hoarfrost cannon fires a salvo of icy shards.^=j Q)E^=j6 .^=jU@The shard of frigid ice misses you.^=j?.K ```^=j'/XThe deep elf annihilator gestures at you while chanting.^=j'wU)@)^=j*x926/41==================----4.6 (17^=jD^=j _The poison arrow is repelled. _You recovered 2 HP! You recovered 23 MP!^=j' o  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^=j^=j Your spells (cast)TypeFailure Level ^=j a - Fugue of the FallenNecromancy5%3  b - Dimensional BullseyeHexes/Translocation1%4  c + Yara's Violent Unravelling Hexes/Alchemy 3% 5 d - Cause FearHexes1%4  v - JinxbiteHexes1%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit^=j ^=j ^=j>'  .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=j( o#### #......E).######Health: 109/179 ==============----------  #...# #..)...)###...##Magic: 26/41 ===============---------  ....# #..E.)###.....## AC: 14Str: 4  #...# #B.E###...#...## EV: 30Int: 19  #.‡‡###E###...###...# SH: 0Dex: 38  ^=j.) #...#).)#...## ##... XL: 20 Next: 98% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: ====-----  Time: 41884.6 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15027)  #.#.#  #.#.# E   deep elf annihilator (empowered)  .. .. #.#.# E   deep elf elementalist (launcher, defl…) ... ...... #.#.. ‡‡ 2 hoarfrost cannons (minion)  #.# #####.# #.#..The shard of frigid ice misses you.T^=j* ~he deep elf annihilator gestures at you while chanting. _The poison arrow is repelled. _You recovered 2 HP! You recovered 23 MP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^=j0  .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 109/179 ==============----------  ^=j1 d#...# #..)...)###...##Magic: 26/41 ===============---------  ....# #..E.)###.....## AC: 14Str: 4  #...# #B.E###...#...## EV: 30Int: 19  #.‡‡###E###...###...# SH: 0Dex: 38  #...#).)#...## ##... XL: 20 Next: 98% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: ====-----  Time: 41884.6 (0.0)  ^=j2 ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15027)  #.#.#  #.#.# E   deep elf annihilator (empowered)  .. .. #.#.# E   deep elf elementalist (launcher, defl…) ... ...... #.#.. ‡‡ 2 hoarfrost cannons (minion)  #.# #####.# #.#..The shard of frigid ice misses you.The deep elf annihilator gestures at you while chanting. _The poison arrow is repelled. ^=j4 _You recovered 2 HP! You recovered 23 MP!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^=jH  .§.§..#......  VividlyBlue the Marksdemigod .).....E...  Demigod^=jMI  #### #......E).######  Health: 109/179 ==============---------- #...# #..)...)###...##  Magic: 21/41 ============------------ ....# #..E.)###.....##  AC: 14Str: 4 #...# #B.E###...#...## EV: 30Int: 19 #.‡‡###E###...###...# SH: 0Dex: 38 ^=jJ #...#***#...## ##... XL: 20 Next: 98% Place: Elven Halls:3 #.@).#.‡..## ##.. Noise: ====-----  Time: 41884.6 (0.0) ########### ####. e) +9 longbow (freeze) #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15027)  #.#.# #.#.# E   deep elf annihilator (empowered) ^=jJ .. .. #.#.# E   deep elf elementalist (launcher, defl…) ... ...... #.#.. ‡‡ 2 hoarfrost cannons (minion) #.# #####.# #.#..Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 ring  mail (heavily wounded, spells empowered)^=j ]r.EE).)^=j^OYou can't see that place.  [the floor.]^=jY*.EE^=jonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a deep elf elementalist, wielding a +0 orcbow, wearing a +0 robe and  carrying a +0 long sword (lightly wounded, deflecting missiles, misshapen and  mutated)^=j}A  .§.§..#......VividlyBlue the Marksdemigod ^=jB  .).....E...Demigod  #### #......E).######Health: 109/179 ==============----------  #...# #..)...)###...##Magic: 21/41 ============------------  ....# #..E.)###.....## AC: 14Str: 4  #...# #B.*###...#...## EV: 30Int: 19  #.‡‡###E###...###...# SH: 0Dex: 38  ^=jC #...#).)#...## ##... XL: 20 Next: 98% Place: Elven Halls:3  #.@).#.‡..## ##.. Noise: ====-----  Time: 41884.6 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15027)  ^=jD #.#.#  #.#.# E   deep elf annihilator (empowered)  .. .. #.#.# E   deep elf elementalist (launcher, defl…) ... ...... #.#.. ‡‡ 2 hoarfrost cannons (minion)  #.# #####.# #.#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target^=j`E Aim: a deep elf elementalist, wielding a +0 orcbow, wearing a +0 robe and  carrying a +0 long sword (lightly wounded, deflecting missiles, misshapen and  mutated)^=ja "#^=jI ## , miss…) missThe deep elf elementalist twists and deforms.  ^=j MThe unravelling engulfs the deep elf elementalist!!  The deep elf elementalist is heavily wounded.The deep elf annihilator twists and deforms.  The unravelling engulfs the deep elf annihilator!  The deep elf annihilator is severely wounded.^=j ^=j*r ^=j ######  You feel a bit more experienced.  The deep elf elementalist casts a spell next to you.^=jRR )E^=jE.#)@).The wall shatters! The blast of rock fragments hits you.^=j"<  ^=jբx  .)  #### ).  ^=j%#...# #..)...)#  ....# #..E.)  #...# #B.E# #.‡‡###E## #...#`.)#...##  #.@`.#  ^=j1###########  # .. ..  ...   #.#  The deep elf annihilator casts a spell at you.^=j    .)  #### ^=jc ).  #...# #..)...)#  ....# #..E.)  #...# #B.E# #.‡‡###E## #...#`.)#...##  #.@`.#  ########### .. .. ...  #.#  ^=j=>  The iron shot hits you!!!^=j(2E^=jNE).@)E  elementalist (launcherE  demonologist52/179 --------9=======5.6 (16 _* * * LOW HITPOINT WARNING * * * _You took 57 damage!^=jZ :  You feel much better.^=jG^ ``The hoarfrost cannon fires a salvo of icy shards.^=jb_ ^=j .@The shard of frigid ice misses you.^=jk ``The hoarfrost cannon fires a salvo of icy shards.^=j Q)E^=j ,E^=j ..@E  annihilator (empowered^=j E  elementalist (launcher, miss…)E   deep elf demonologist‡‡ 2 hoarfrost cannons (minion)71===-----2===----65^=j ^=j  ^=j _The shard of frigid ice misses you. _You recovered 19 HP! You recovered 1 MP!^=j7L  As you read the scroll of teleportation, it crumbles to dust.^=j92B^=j:^=jx<)E)E^=jFEB   entropy weaver (misshapen)^=jG|E  annihilator (empowered^=jH?3===^=jI-------74) Tele ^=jP^=jS _You feel strangely unstable. _You recovered 2 HP!^=jdNL .§.§..#......^=jO!VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 73/179 =========---------------  #...# #..)...)###...##Magic: 22/41 ============------------  ....# #..E.)###.....## AC: 14Str: 4  #...# #.EB###...#...## EV: 30Int: 19  #.‡‡###)###...###...# SH: 0Dex: 38  ^=jP#.*.#)E)#...## ##... XL: 20 Next: 99% Place: Elven Halls:3  #.@E.#.‡..## ##.. Noise: ---------  Time: 41887.6 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15024) Tele  #.#.#  #.#.# B   entropy weaver (misshapen)  .. .. #.#.# E   deep elf annihilator (empowered, miss…) ... ...... #.#.. E   deep elf demonologist  ^=jGQ#.# #####.# #.#.. ‡‡ 2 hoarfrost cannons (minion)  As you read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a hoarfrost cannon (heavily damaged, minion, 97% to hit)^=j  .§.§..#......VividlyBlue the Marksdemigod  ^=j .).....E...Demigod  #### #......E).######Health: 73/179 =========---------------  #...# #..)...)###...##Magic: 22/41 ============------------  ....# #..E.)###.....## AC: 14Str: 4  #...# #.EB###...#...## EV: 30Int: 19  #.‡‡###)###...###...# SH: 0Dex: 38  #...#)E)#...## ##... XL: 20 Next: 99% Place: Elven Halls:3  #.@E.#.‡..## ##..[39;49^=j m Noise: ---------  Time: 41887.6 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15024) Tele  #.#.#  #.#.# B   entropy weaver (misshapen)  .. .. #.#.# E   deep elf annihilator (empowered, miss…) ... ...... #.#.. E   deep elf demonologist  #.# #####.# #.#.. ‡‡ 2 hoarfrost cannons (minion)  As you read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a hoarfrost cannon (heavily damaged, minion, 97% to hit)^=j ^=j . _^=jj .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 73/179 =========---------------  ^=j+#...# #..)...)###...##Magic: 22/41 ============------------  ....# #..E.)###.....## AC: 14Str: 4  #...# #.EB###...#...## EV: 30Int: 19  #.‡‡###)###...###...# SH: 0Dex: 38  #.*.#)E)#...## ##... XL: 20 Next: 99% Place: Elven Halls:3  #.@E.#.‡..## ##.. Noise: ---------  Time: 41887.6 (0.0)  ########### ####. e) +9 longbow (fr^=jeeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15024) Tele  #.#.#  #.#.# B   entropy weaver (misshapen)  .. .. #.#.# E   deep elf annihilator (empowered, miss…) ... ...... #.#.. E   deep elf demonologist  #.# #####.# #.#.. ‡‡ 2 hoarfrost cannons (minion)  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line _Aim: a hoarfrost cannon (heavily damaged, minion, 97% to hit)  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a hoarfrost cannon (heavily damaged, minion, 97% to hit)^=j 7 .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 73/179 =========---------------  #...# #..)...)###...##Magic: 22/41 ============------------  ....# #..E.)###.....## AC: 14Str: 4  #...# #.EB###...#...## EV: 30Int: 19  ^=jX #.‡~###)###...###...# SH: 0Dex: 38  #...#)E)#...## ##... XL: 20 Next: 99% Place: Elven Halls:3  #.@E.#.‡..## ##.. Noise: ---------  Time: 41887.6 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15024) Tele  #.#.#  #.#.# B   entropy weaver (misshapen)  .. .. #.#.# E   deep elf annihilator (empowered, miss…) ... ......[4^=jj }0m #.#.. E   deep elf demonologist  #.# #####.# #.#.. ‡‡ 2 hoarfrost cannons (minion)  Press: ? - help, Shift-Dir - straight line _Aim: a hoarfrost cannon (heavily damaged, minion, 97% to hit)  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a hoarfrost cannon (heavily damaged, minion, 97% to hit)  You shoot an arrow. The arrow hits the hoarfrost cannon!!^=j t)   hoarfrost cannon^=j o)B _Aim: a hoarfrost cannon (heavily damaged, minion, 97% to hit)  Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight lineAim: a hoarfrost cannon (heavily damaged, minion, 97% to hit)  You shoot an arrow. The arrow hits the hoarfrost cannon!!  You destroy the hoarfrost cannon!^=j .misshapen)The deep elf annihilator seems less brilliant.^=jo G `^=j4 Y`The hoarfrost cannon fires a salvo of icy shards.^=jj1 Z.@ ^=j}2 ^75====^=j[3 J8.4 (0.83^=j; ^=j>  ^=j? _The shard of frigid ice misses you. _You recovered 2 HP!^=jy1 .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  ^=j2#### #......E).######Health: 75/179 ==========--------------  #...# #..)...)###...##Magic: 22/41 ============------------  ....# #..E.)###.....## AC: 14Str: 4  #...# #.E)###...#...## EV: 30Int: 19  #.‡~###B###...###...# SH: 0Dex: 38  #.*.#)E)#...## ##... XL: 20 Next: 99% Place: Elven Halls:3  #.@E.#.‡..## ##.. Noise: ===[3^=j844m------  Time: 41888.4 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15023) Tele  #.#.#  #.#.# B   entropy weaver (misshapen)  .. .. #.#.# E   deep elf annihilator (misshapen)  ... ...... #.#.. E   deep elf demonologist  #.# #####.# #.#.. ‡   hoarfrost cannon (minion)  The hoarfrost cannon fires a salvo of icy shards. _The shard of frigid ice misses you. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a hoarfrost cannon (severely damaged, minion, 97% to hit)^=j~: 6 ^=j; .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 75/179 ==========--------------  #...# #..)...)###...##Magic: 22/41 ============------------  ....# #..E.)###.....## AC: 14Str: 4  #...# #.E)###...#...## EV: 30Int: 19  ^=j< y#.~~###B###...###...# SH: 0Dex: 38  #...#)E)#...## ##... XL: 20 Next: 99% Place: Elven Halls:3  #.@E.#.‡..## ##.. Noise: ===------  Time: 41888.4 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  ^=j?= \#.#.# Zot (15023) Tele  #.#.#  #.#.# B   entropy weaver (misshapen)  .. .. #.#.# E   deep elf annihilator (misshapen)  ... ...... #.#.. E   deep elf demonologist  ^=j$> #.# #####.# #.#.. ‡   hoarfrost cannon (minion) _The shard of frigid ice misses you. _You recovered 2 HP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a hoarfrost cannon (severely damaged, minion, 97% to hit)  You shoot an arrow. The arrow hits the hoarfrost cannon!!!^=jA ?)^=jb 7^=j §  Press: ? - help, Shift-Dir - straight lineAim: a hoarfrost cannon (severely damaged, minion, 97% to hit)  You shoot an arrow. The arrow hits the hoarfrost cannon!!!  You destroy the hoarfrost cannon!The deep elf demonologist hits you with a +4 falchion.  The deep elf annihilator gestures wildly while chanting.^=j N)B^=ja ".^=j E  demonologist^=j 71-9.2 (0.82^=j- ^=j  ^=jќ _The deep elf annihilator blinks! _You took 4 damage!^=j L .§.§..#......^=j VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######Health: 71/179 =========---------------  #...# #..)...)###...##Magic: 22/41 ============------------  ....# #..E.)###.....## AC: 14Str: 4  #...# #.E)###...#...## EV: 30Int: 19  #.~~###)###...###...# SH: 0Dex: 38  #...#B§)#...## ##... XL: 20 Next: 99% Place: Elven Halls:3  ^=j5 #.@E.#.‡..## ##.. Noise: ===------  Time: 41889.2 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15022) Tele  #.#.#  #.#.# B   entropy weaver (misshapen)  .. .. #.#.# E   deep elf demonologist  ... ...... #.#..  #.# #####.# #.#..The deep elf annihilator gestures wildly while chanting. _The deep elf annihilator blinks! _You took 4 damage!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an entropy weaver (severely wounded, misshapen and mutated, 78% to hit)^=jur .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E).######^=j<Health: 71/179 =========---------------  #...# #..)...)###...##Magic: 22/41 ============------------  ....# #..E.)###.....## AC: 14Str: 4  #...# #.E)###...#...## EV: 30Int: 19  #.~~###)###...###...# SH: 0Dex: 38  #...#B§)#...## ##... XL: 20 Next: 99% Place: Elven Halls:3  #.@E.#.‡..## ##.. Noise: ===------  Time: 41889.2 (0.0)  ######[34^=jm##### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15022) Tele  #.#.#  #.#.# B   entropy weaver (misshapen)  .. .. #.#.# E   deep elf demonologist  ... ...... #.#..  #.# #####.# #.#..Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: an entropy weaver (severely wounded, misshapen and mutated, 78% to hit)  You shoot an arrow.  The arrow hits the deep elf demonologist!  The arrow freezes the deep elf demonologist.^=jx2E^=jIL)B^=jEE)^=j2E^=jE  annihilator (misshapen)E   deep elf elementalist (launcher, miss…)E   deep elf demonologist^=j#p33=9 (0.7^=j ^=j$  Aim: an entropy weaver (severely wounded, misshapen and mutated, 78% to hit)  You shoot an arrow.  The arrow hits the deep elf demonologist!  The arrow freezes the deep elf demonologist. _The deep elf demonologist is moderately wounded. _You recovered 2 HP! You recovered 1 MP!^=ja .§.§..#......VividlyBlue the Marksdemigod  ^=j c.).....E...Demigod  #### #......E)E######Health: 73/179 =========---------------  #...# #..)...)###...##Magic: 23/41 =============-----------  ....# #..E.)###.....## AC: 14Str: 4  #...# #.E)###...#...## EV: 30Int: 19  #.~~###E###...###...# SH: 0Dex: 38  #..E#)§)#...## ##... XL: 20 Next: 99% Place: Elven Halls:3  #.@*B#.‡..## ##.. [33^=jhdmNoise: ===------  Time: 41889.9 (0.0)  ########### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15022) Tele  #.#.#  #.#.# B   entropy weaver (misshapen)  .. .. #.#.# E   deep elf annihilator (misshapen)  ... ...... #.#.. E   deep elf elementalist (launcher, miss…) #.# #####.# #.#.. E   deep elf demonologistThe arrow freezes the deep elf demonologist. _The deep elf demonologist is moderately wounded. _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line^=jeAim: an entropy weaver (severely wounded, misshapen and mutated, 78% to hit)^=jW^ )B^=j %@)^=j ^=jI E@ _The deep elf demonologist is moderately wounded. _You recovered 2 HP! You recovered 1 MP!  Fire: e) +9 longbow (freeze)  Press: ? - help, Shift-Dir - straight line^=j Aim: a deep elf demonologist, wielding a +4 falchion and wearing a +0 robe  (moderately wounded, 78% to hit)^=jTj .§.§..#......VividlyBlue the Marksdemigod  .).....E...Demigod  #### #......E)E######^=jHealth: 73/179 =========---------------  #...# #..)...)###...##Magic: 23/41 =============-----------  ....# #..E.)###.....## AC: 14Str: 4  #...# #.E)###...#...## EV: 30Int: 19  #.~~###E###...###...# SH: 0Dex: 38  #..)#)§)#...## ##... XL: 20 Next: 99% Place: Elven Halls:3  #.@)B#.‡..## ##.. Noise: ===------  Time: 41889.9 (0.0)  ######^=jz##### ####. e) +9 longbow (freeze)  #.#.# Fire: e) +9 longbow (freeze)  #.#.# Zot (15022) Tele  #.#.#  #.#.# B   entropy weaver (misshapen)  .. .. #.#.# E   deep elf annihilator (misshapen)  ... ...... #.#.. E   deep elf elementalist (launcher, miss…) #.# #####.# #.#.. E   deep elf demonologistPress: ? - help, Shift-Dir - straight lineAim: a deep elf demonologist, wielding a +4 falchion and wearing a +0 robe  (moderately wounded, 78% to hit)  ^=jSYou shoot an arrow.  The arrow hits the deep elf demonologist!!!  The arrow freezes the deep elf demonologist.^=j(^=j *#^=jF    ##.... ....  ^=j #.....# #....   #.....###.....   #.....#......   #...........  #.:........   ##..........#   #....@.....#   #.....#......#   #.....# #......#......   .....# #.).....E...   ....##### #......E)E### ^=j4 ...# #...# #..)...)###..  #.# ....# #..E.)###...  ## #...# #)E)###...#  #.~~###E###...## Aim: a deep elf demonologist, wielding a +4 falchion and wearing a +0 robe  (moderately wounded, 78% to hit)  You shoot an arrow.  The arrow hits the deep elf demonologist!!!freezes the deep elf demonologist.  You kill the deep elf demonologist!^=jO  Your surroundings suddenly seem different.^=je^=j.^=j; VividlyBlue the Marksdemigod  ##.... ....Demigod ^=j #.....# #....Health: 74/179 =========---------------  #.....###.....Magic: 23/41 =============-----------  #.....#......AC: 14Str: 4 #...........EV: 30Int: 19 ^=j##.:........SH: 0Dex: 38  ##..........#XL: 20 Next: 100% Place: Elven Halls:3  #....@.....#Noise: ---------  Time: 41890.7 (0.8)  #.....#......#e) +9 longbow (freeze)  #.....# #......#......Fire: e) +9 longbow (freeze)  ^=jj .....# #.).....E...Zot (15021)   ....##### #......E)E####  ...# #...# #..)...)###..   #.# ....# #..E.)###...   ## #...# #)E)###...# ^=j$ #.~~###E###...## (moderately wounded, 78% to hit)  You shoot an arrow.  The arrow hits the deep elf demonologist!!!  The arrow freezes the deep elf demonologist.  You kill the deep elf demonologist!Your surroundings suddenly seem different.^=j --- _Found a parchment of Gloom.  ^=jAYou have reached level 21!^=je/  --more--^=j'a  Your experience leads to a dramatic increase in your attributes!^=jYour base attributes are Str 9, Int 15, Dex 40.Increase (S)trength, (I)ntelligence, or (D)exterity? ^=jf7/18522421 0% ^=j^=jb ^=j] You feel agile. x4 _You recovered 4 HP!^=j   ##.... ....^=jp  #.....## #....  #.....###.....  #.....#......  #.  ##.:.  ##.#  #.#  #.....#......#  #.....###......#......  #.....# #.).....E... .##### #......E)E  #...# #...# #..)...)###^=jn  ##.# ....# #..E.)###  ## #...# #)E)###...  #.~~###E###...^=j^=j9=1.7 (1.00 _^=j^=js _You recovered 2 HP!^=jhr ?M ##^=js  .. ##.... #.....## ##.....####.....#... ##.:^=jt .##.# #..........#  #.....#......#  #.....###......#...... ^=jYu J #.....# #.).....E...# ####^=j ^=j 81=219 _^=j ^=j=  ^=j e_You recovered 2 HP!^=j5 O  ##.....^=jd |  ##.......  #.....## #....  #.....###.....  #......  #.....^=j6  ##.:. .#   ^=j #......# ##......#......  #.).....E #### #......E)E##^=j̛   ##...# #...# #..)...)  ##.# ....# #..E  ## #...# #)E  #.~~###E^=j( ^=j ?34^=j J38 _^=j6 ^=j  ^=j _You recovered 2 HP! You recovered 1 MP!^=j,' ..^=jP-..  #.....## #....  #.....###.....  #......  #.....^=j:.$  ##.:. .#  #......# ##......#..... ^=j/ #.).....E ### #......E)E#  ##...# #...# #..)...)  ##.# ....# #..E^=j/-  ## #...# #)E  #.~~###E  #..)#)§)^=jD^=j]G#5^=jHx=47 _^=jX^=j\s _You recovered 2 HP!^=j   ## #....  #.....###.....^=j   #......  #.....  ##.:. .#  #......# ##......#....  #.).....E ### #......E)E  ##...# #..)...)  ##.# ....# #..E^=j   ## #...# #)E  #.~~###E  #..)#)§)  #..)B#.‡^=j ^=jh R7=5^=j A6 _^=j ^=j  ^=jϓ e_You recovered 2 HP!^=jS  #.....###.....^=j*  #......  #.....  ##.:. .#  ^=j #......# ##......#...  #.).....E ### #......E)  ##^=j...# #..)...)  ##.## ....# #..E  ## #...# #)E  #.~~###E ^=j[ #..)#)§)  #..)B#.‡  #########^=j^=jxB96^=j=A5 _^=jұ^=jѴs _You recovered 2 HP!^=jq R  #......^=j )  #.....  ##.:. .#  #......# ##......#..  #.).....E ### #......E  ##^=j ...# #..)...  ##.## ....# #..E  ### #...# #)E  #.~~###E  #..)#)§)  #..)B#.‡  ######## ^=j ^=j "92^=j 5=74 _^=j ^=j _You recovered 3 HP! You recovered 1 MP!^=j0L  #.....^=jƋ#.:##...###.# ##.....#......###.....###......#..##.....## #.).....E.....##### #.##.@.###...# #..)...^=j0 ##.## ....# #..E.) ### #...# #)E)#^=jVD #.~~###E#^=jr^=jp^=j=4=^=j8^=j9#3 ^=jT_^=jr^=j? ^=jie_You recovered 2 HP!^=j #.:##...^=jϒ###.# ##.....#......#^=j ##.....###......#..##.....## #.).....E^=j.....##### #.##...###...# #..)...^=j5 ##@## ....# #..E.)^=jP ### #...# #)E)#^=jl #.~~###E# #..)#)§)^=j^=jƘj6=9^=jA2 _^=j?^=js _You recovered 2 HP!^=j ^=j ^=j ^=j2 ^=j 86=1 _^=j$ ^=j z100/1850^=j ^=j ^=j1 c2=09^=j ^=jij ^=j ^=j% f4=8^=j ^=j ^=jն ^=j 67=7^=j ^=j ^=j x8=6^=jy ^=j ^=j g10=5^=jU ^=j ^=j̼ @38^=j j==4^=j ^=j ^=j޾ T53^=j ^=jh ^=j b7=2^=j ^=j. ^=j( ^=j` f9=1^=j ^=j ^=jP A219^=j M=0^=j ^=j ^=j5 W34999^=j ^=j< ^=ju x5=8^=j ^=j ^=j$ P7=7^=jT ^=j ^=j3 ^=jk U930=^=j :6^=j" ^=j ^=j@ U315^=j ^=j ^=j& :134=^=jX :4^=j ^=j ^=j _6=1^=j" M=3^=j ^=j ^=j `82^=j ^=j ^=j\ q40=1^=j ^=jI ^=j p2=0^=j ^=j7 ^=jr b42=89^=j ^=j" ^=j ^=j `68^=j ^=j ^=j% 68=^=jD :7^=j ^=j ^=jZ @50=^=j{ i3=6^=j ^=j ^=jq `25^=j ^=j ^=jd Z5=4^=j ^=j ^=j ^=j9 Z7=3^=jX ^=j ^=j ^=jF *94^=je M=2^=j ^=j ^=jY a611^=j ^=j ^=j 63=^=j6 :0^=j ^=jE 5=5==79^=j ^=j ^=j `78^=jx ^=ja ^=j `97^=j, ^=jD ^=j $71^=j M=6^=jR ^=jM ^=j ?3=^=j i6=5^=j ^=j[ ^=j J64^=j ^=j5 ^=jM ^=j Z8=3^=j ^=j ^=j ^=j q80=2^=j ^=j w27=1^=j ^=j)^=j5^=j`40^=j^=j^=j*[5=69^=jI^=j^=j^=jUp8=8^=j^=j^=jB7^=jg^=j ^=j B6^=jL ^=j ^=j T=5^=jG ^=jJ ^=j p9=4^=j"^=j^=j[B3^=j^=j^=j$B2^=j^=jz^=jq40=1^=j,^=jB0^=jb^=j^=jC59^=j>^=j^^=jB8^=j^=j3^=jp1=7^=j^=j6^=jyB6^=j^=j^=jXB5^=j^=j^=j$ 2==4^=j ^=j"^=j<$^=j$B3^=jW%^=j&^=j'(^=j(B2^=jF)^=j*^=j,^=j,B1^=j-^=j/^=j1^=j2T=0^=j 3^=j4^=jN6^=j6C49^=j7^=j=^=j2@`  A deep elf annihilator comes into view.^=jT@^=jIF ##... ..  ##..... ....  #.....## #.... ^=jF8 #.....###.....  #.....#......  #...........  ##.:........  ##..........# ^=jF~ ##....@.....#  ##.....#......# ^=jG ##.....###......#...... ^=jG  ##.....## #.)E....E... ^=jTG #.....##### #......E)E####^=juG ##...###...# #E.)...)###.. E   deep elf annihilator (wandering)^=jG ##.## ....# #..E.)###... E   deep elf elementalist (launcher, wand…)^=jG ### #...# #)E)###...# #.~~###E###...##^=j I^962.7 (63.0)E.^=jCI^=j-JJE.^=jJP=^=j2Qm3.7 (648 _^=jV^=jY ^=jY_You recovered 89 HP! You recovered 17 MP!^=jg  ##.....VividlyBlue the Marksdemigod ^=jכ ##..... ....Demigod  #.....## #....Health: 185/185 ========================  #.....###.....Magic: 42/42 ========================  #.....#......AC: 14Str: 4 #...........EV: 32Int: 19 ##.:........SH: 0Dex: 42  ##..........#XL: 21 Next:  0% Place: Elven Halls:3  ##....@.....#Noise: ---------  Time: 41963.7 (0.0)  ##....^=jDX.#*.....#e) +9 longbow (freeze)  ##.....###*.E...#......Fire: e) +9 longbow (freeze)   ##.....## #*).....E...Zot (14948)   #.....##### #E.....E)E#### ^=j ##...###...# #..)...)###.. E   deep elf annihilator  ##.## ....# #..E.)###... E   deep elf elementalist (launcher, wand…)  ### #...# #)E)###...# ^=j3 #.~~###E###...## _A deep elf annihilator comes into view. _You recovered 89 HP! You recovered 17 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 ring  mail (lightly wounded, 80% to hit)^=j{n  ##.....^=jVividlyBlue the Marksdemigod  ##..... ....Demigod^=j  #.....## #....^=jHealth: 185/185 ======================== ^=j&y #.....###.....^=jDMagic: 42/42 ======================== ^=jcy #.....#......^=jAC: 14Str: 4 #...........EV: 32^=j%Int: 19 ##.:........SH: 0Dex: 42 ^=j ] ##..........#^=jgEXL: 21 Next:  0% Place: Elven Halls:3  ##....@.....#^=jNoise: ---------  Time: 41963.7 (0.0)  ##.....#......#e) +9 longbow (freeze) ^=j? ##.....###..E...#......Fire: e) +9 longbow (freeze)   ##.....## #.).....E...Zot (14948)  ^=j #.....##### #E.....E)E####  ##...###...# #..)...)###.. E   deep elf annihilator ^=j y ##.## ....# #..E.)###... E   deep elf elementalist (launcher, wand…)  ### #...# #)E)###...# #.~~###E###...## ^=j_c_A deep elf annihilator comes into view. _You recovered 89 HP! You recovered 17 MP!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line^=jAim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 ring  mail (lightly wounded, 80% to hit)^=jP^=j^=j#. _^=j԰ n  ##.....^=j RVividlyBlue the Marksdemigod ^=j#  ##..... ....Demigod ^=jZ & #.....## #....Health: 185/185 ======================== ^=j u #.....###.....Magic: 42/42 ========================  #.....#......^=j +AC: 14Str: 4 #...........EV: 32Int: 19 ^=j ##.:........SH: 0^=jo 4Dex: 42  ##..........#XL: 21 Next:  0% Place: Elven Halls:3 ^=j 9 ##....@.....#Noise: ---------  Time: 41963.7 (0.0) ^=j # ##.....#*.....#e) +9 longbow (freeze) ^=j, n ##.....###*.E...#......Fire: e) +9 longbow (freeze)  ^=j~ ) ##.....## #*).....E...Zot (14948)  ^=j  #.....##### #E.....E)E#### ^=j  ##...###...# #..)...)###.. E   deep elf annihilator ^=j<  ##.## ....# #..E.)###... E   deep elf elementalist (launcher, wand…) ^=j\  ### #...# #)E)###...# ^=j #.~~###E###...##Aim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 ring ^=jٴ ;_mail (lightly wounded, 80% to hit)  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 ring  mail (lightly wounded, 80% to hit)^=j~  ##.....VividlyBlue the Marksdemigod  ##..... ....Demigod  #.....## #....Health: 185/185 ========================  #.....###.....^=jMagic: 42/42 ========================  #.....#......AC: 14Str: 4 #...........EV: 32^=jc%Int: 19 ##.:........SH: 0Dex: 42 ^=j ##..........#XL: 21 Next:  0% Place: Elven Halls:3  ##....@.....#^=jNoise: ---------  Time: 41963.7 (0.0)  ##.....#).....#e) +9 longbow (freeze) ^=j(n ##.....###).E...#......Fire: e) +9 longbow (freeze)  ^=jl) ##.....## #)).....E...Zot (14948)  ^=j #.....##### #E.....E)E####  ##...###...# #..)...)###.. E   deep elf annihilator ^=j6 ##.## ....# #..E.)###... E   deep elf elementalist (launcher, wand…)  ### #...# #)E)###...# #.~~###E###...##Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 ring  mail (lightly wounded, 80% to hit)  You shoot an arrow.  The arrow hits the deep elf annihilator!  ^=ju+The arrow freezes the deep elf annihilator.^=jS%...E.E)Aim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 ring  mail (lightly wounded, 80% to hit)  ^=jYou shoot an arrow.  The arrow hits the deep elf annihilator!freezes the deep elf annihilator.  The deep elf annihilator is heavily wounded.^=jMq===4.5 (0.87^=j^=j-7 _The deep elf elementalist shouts!^=j: l ##... ..  VividlyBlue the Marksdemigod ##..... ....  Demigod^=j; ! #.....## #....  Health: 185/185 ======================== ^=j?; #.....###.....  Magic: 37/42 =====================--- ^=ja; #.....#......  AC: 14Str: 4 ^=j; #...........  EV: 32Int: 19 ^=j; ##.:........  SH: 0Dex: 42 ^=j; 0##..........#  XL: 21 Next:  0% Place: Elven Halls:3 ##....@.....#  Noise: ===------  Time: 41964.5 (0.0) ^=j"< ##.....#......#  e) +9 longbow (freeze) ^=jS< ##.....###..E...#......  Fire: e) +9 longbow (freeze)  ^=jw< ##.....## #.).....E...  Zot (14947)  ^=j< #.....##### #E.....E)E#### ^=j< ;##...###...# #..)...)###.. E   deep elf annihilator ^=j< h##.## ....# #..E.)###... E   deep elf elementalist (launcher) ### #...# #)E)###...# #.~~###E###...##^=j< The deep elf annihilator is heavily wounded. _The deep elf elementalist shouts!  ^=j!= Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  ^=jD= EConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  ^=je= IPress: ? - help, Dir - move target^=j` ^=j܍   ##.....VividlyBlue the Marksdemigod^=j-   ##..... ....^=jn .Demigod ^=j  #.....## #....Health: 185/185 ========================^=j   #.....###.....^=j ]Magic: 42/42 ========================  #.....#......AC: 14Str: 4^=jÏ Y #...........^=j 5EV: 32^=jZ Int: 19 ##.:........SH: 0^=j <Dex: 42 ^=j  ##..........#XL: 21 Next:  0% Place: Elven Halls:3 ^=jA  ##....@.....#^=j Noise: ===------  Time: 41964.5 (0.0) ^=jʑ  ##.....#......#e) +9 longbow (freeze)^=j  ^=jQ M ##.....###..E...#......Fire: e) +9 longbow (freeze) ^=j   ##.....## #.).....E...^=jג FZot (14947)  ^=j  #.....##### #E.....E)E#### ^=jh  ##...###...# #..)...)###.. E   deep elf annihilator ^=j  ##.## ....# #..E.)###... E   deep elf elementalist (launcher) ^=jC  ### #...# #)E)###...# #.~~###E###...## ^=j B_The deep elf elementalist shouts!  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  ^=j EConfirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  ^=jH TPress: ? - help, Dir - move targetOkay, then.^=jМ 3^=j ^=jڢ . __=j;n  ##....._=jVividlyBlue the Marksdemigod  ##..... ....Demigod  #.....## #...._=jHealth: 185/185 ========================  #.....###.....Magic: 42/42 ======================== _=ji #.....#......AC: 14Str: 4_=j #...........EV: 32_=j$<Int: 19 _=j~x##.:........_=jqSH: 0Dex: 42 _=j2] ##..........#_=jXL: 21 Next:  0% Place: Elven Halls:3 _=j ##....@.....#_=jQNoise: ===------  Time: 41964.5 (0.0)  ##.....#*.....#e) +9 longbow (freeze)  ##.....###*.E...#......Fire: e) +9 longbow (freeze) _=j@  ##.....## #*).....E...Zot (14947)  _=j& #.....##### #E.....E)E####  ##...###...# #..)...)###.. E   deep elf annihilator _=j ##.## ....# #..E.)###... E   deep elf elementalist (launcher)  ### #...# #)E)###...# #.~~###E###...##Press: ? - help, Dir - move target _=j8_Okay, then.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 ring  mail (heavily wounded, 80% to hit)_=j 8 *_=j .*.)E_=j`L.E)_=jLAim: a deep elf elementalist, wielding a +0 orcbow, wearing a +0 robe and  carrying a +0 long sword (79% to hit)_=j%'O  ##.....VividlyBlue the Marksdemigod  ##..... ...._=jx'Demigod  #.....## #....Health: 185/185 ========================  #.....###....._=j'1Magic: 42/42 ========================  #.....#......AC: 14_=j'Str: 4 #...........EV: 32_=j (Int: 19 ##.:........SH: 0_=jF(Dex: 42  ##..........#_=j(XL: 21 Next:  0% Place: Elven Halls:3  ##....@.....#Noise: ===------  Time: 41964.5 (0.0) _=j(# ##.....#))....#e) +9 longbow (freeze) _=j( ##.....###.)E...#......_=j)bFire: e) +9 longbow (freeze)  _=j>)C ##.....## #.).....E...Zot (14947)  _=jd) #.....##### #E.....E)E#### _=j) ##...###...# #..)...)###.. E   deep elf annihilator _=j) ##.## ....# #..E.)###... E   deep elf elementalist (launcher) _=j) ### #...# #)E)###...# #.~~###E###...##Press: ? - help, Shift-Dir - straight line_=j *Aim: a deep elf elementalist, wielding a +0 orcbow, wearing a +0 robe and  carrying a +0 long sword (79% to hit)  You shoot an arrow.  _=j4*\The arrow hits the deep elf elementalist!  The arrow freezes the deep elf elementalist._=jY0E._=jY_=j^p...Aim: a deep elf elementalist, wielding a +0 orcbow, wearing a +0 robe and  carrying a +0 long sword (79% to hit)  _=jpYou shoot an arrow.  The arrow hits the deep elf elementalist!freezes the deep elf elementalist.  The deep elf elementalist is moderately wounded._=jYu ``````The deep elf annihilator gestures at you while chanting._=j ..@..._=jg5.3 (0.86_=j_=jp3 _The poison arrow is repelled._=j : _=j} [##... ..  VividlyBlue the Marksdemigod ##..... ....  Demigod #.....## #....  Health: 185/185 ======================== #.....###.....  Magic: 37/42 =====================--- #.....#......  AC: 14Str: 4 _=jր #...........  EV: 32Int: 19 _=j ##.:........  SH: 0Dex: 42 _=jA ##..........#  XL: 21 Next:  0% Place: Elven Halls:3 _=jp '##....@.....#  Noise: ===------  Time: 41965.3 (0.0)_=j  ##.....#......#  e) +9 longbow (freeze) _=j 3##.....###.E....#......  Fire: e) +9 longbow (freeze)  _=j ##.....## #.).....E...  Zot (14946)  #.....##### #E.....E)E#### _=jN ;##...###...# #..)...)###.. E   deep elf annihilator _=j ##.## ....# #..E.)###... E   deep elf elementalist (launcher) ### #...# #)E)###...# #.~~###E###...##The deep elf annihilator gestures at you while chanting. _The poison arrow is repelled.  _=j HCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  _=j& IPress: ? - help, Dir - move target_=jq_=j}  ##.....VividlyBlue the Marksdemigod  ##..... ....Demigod _=j" #.....## #....Health: 185/185 ========================  #.....###.....Magic: 42/42 ======================== _=jNh #.....#......AC: 14Str: 4 #...........EV: 32_=jInt: 19 ##.:........SH: 0Dex: 42  ##..........#_=jXL: 21 Next:  0% Place: Elven Halls:3  ##....@.....#Noise: ===------  Time: 41965.3 (0.0)_=j*(  ##.....#......#e) +9 longbow (freeze) _=jt ##.....###.E....#......Fire: e) +9 longbow (freeze)   ##.....## #.).....E...Zot (14946)  _=j _ #.....##### #E.....E)E####  ##...###...# #..)...)###.. E   deep elf annihilator  ##.## ....# #..E.)###... E   deep elf elementalist (launcher) _=jUN ### #...# #)E)###...# #.~~###E###...## _The poison arrow is repelled.  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._=jLAiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetOkay, then._=j3_=jڧ_=j9. __=jz6 n  ##....._=j6 VividlyBlue the Marksdemigod  ##..... ....Demigod_=j6   #.....## #...._=j7 hHealth: 185/185 ========================  #.....###.....Magic: 42/42 ========================_=j.7   #.....#......AC: 14_=j8 Str: 4 #...........EV: 32Int: 19 ##.:........SH: 0Dex: 42  ##..........#XL: 21 Next:  0% Place: Elven Halls:3  ##....@.....#Noise: ===------  Time: 41965.3 (0.0)  ##.....#......#e) +9 longbow (freeze)  ##.....###.E....#......Fire: e) +9 longbow (freeze)   ##.....## #.).....E...Zot (14946)  _=j9  #.....##### #E.....E)E####  ##...###...# #..)...)###.. E   deep elf annihilator  ##.## ....# #..E.)###... E   deep elf elementalist (launcher)  ### #...# #)E)###...# #.~~###E###...##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target _Okay, then.Press: ? - help, v - describe, . - travel_=j: 'The floor._=jJeL@#A stone wall._=jlT#.The floor._=jG.._=j! G.._=ji=.E_=j<Press: ? - help, Dir - move target _Okay, then.v - describe, . - travel  Here: a deep elf elementalist, wielding a +0 orcbow, wearing a +0 robe and  _=j_carrying a +0 long sword (moderately wounded)_=jbZA deep elf elementalist. A deep elf commanding the primal forces of the universe. It is renowned for its ability to pin down even the most elusive foes with powerful, unavoidable magic.Max HP: ~63 Will: +++_=jZnAC: + EV: +++ Threat: High Class: Natural Size: Medium Int: Human _=jZYou have about 79% to hit with your +9 longbow of freezing. It has about 24% to hit you. Attack Max Damage Shoot: +0 orcbow 22 Hit_=jZT12 It can see invisible. It can open doors. _=j"[It has mastered the following spells, which are affected by silence and antimagic:  a - Hoarfrost Cannonadeb - Fireball_=jr[(3d23) (5)  c - Lee's Rapid Deconstru(3d20*) (7) d - Deflect Missiles  e - Haste_=j} _=j5 _=j n  ##..... _=j\ VividlyBlue the Marksdemigod  ##..... ....Demigod _=j & #.....## #....Health: 185/185 ======================== _=j  #.....###.....Magic: 42/42 ========================  #.....#......AC: 14Str: 4 _=jC  #...........EV: 32Int: 19 _=jl ##.:........SH: 0 _=j Dex: 42  ##..........# _=j EXL: 21 Next:  0% Place: Elven Halls:3  ##....@.....# _=j Noise: ===------  Time: 41965.3 (0.0)  ##.....#......#e) +9 longbow (freeze) _=jm   ##.....###.E....#......Fire: e) +9 longbow (freeze)   ##.....## #.).....E...Zot (14946)  _=j  #.....##### #E.....E)E####  ##...###...# #..)...)###.. E   deep elf annihilator _=j  ##.## ....# #..E.)###... E   deep elf elementalist (launcher)  ### #...# #)E)###...# #.~~###E###...##Press: ? - help, Dir - move target  _=jL _Okay, then.Press: ? - help, v - describe, . - travelHere: a deep elf elementalist, wielding a +0 orcbow, wearing a +0 robe and  _=jt pcarrying a +0 long sword (moderately wounded)  The floor. _=j#  ##.....VividlyBlue the Marksdemigod  ##..... ....Demigod  #.....## #....Health: 185/185 ======================== _=jb#  #.....###.....Magic: 42/42 ========================  #.....#...... _=j#AC: 14Str: 4 #...........EV: 32 _=j $Int: 19 ##.:........SH: 0Dex: 42  ##..........# _=j6$EXL: 21 Next:  0% Place: Elven Halls:3  ##....@.....# _=j_$Noise: ===------  Time: 41965.3 (0.0) _=j$ ##.....#......#e) +9 longbow (freeze) _=j% ##.....###.E....#......Fire: e) +9 longbow (freeze)  _=j3% ##.....## #.).....E... _=jc%/Zot (14946)  _=j%%  #.....##### #E.....E)E#### _=j% _=j&L ##...###...# #..)...)###.. E   deep elf annihilator  ##.## ....# #..E.)###... E   deep elf elementalist (launcher) _=j7& ### #...# #)E)###...#  _=ju&#.~~###E###...##Press: ? - help, Dir - move target _Okay, then.Press: ? - help, v - describe, . - travel _=j&Here: a deep elf elementalist, wielding a +0 orcbow, wearing a +0 robe and  carrying a +0 long sword (moderately wounded)  The floor. _=jn' _=j+. _=j1. _ _=jڸe  ##... _=jX..VividlyBlue the Marksdemigod  ##..... ....Demigod _=j  #.....## #.... _=jHealth: 185/185 ======================== _=j #.....###.....Magic: 42/42 ========================  #.....#......AC: 14 _=jF@Str: 4  _=j#...........EV: 32Int: 19  _=jɺ##.:........SH: 0Dex: 42  ##..........#XL: 21 Next:  0% Place: Elven Halls:3 _=jO  ##....@.....#Noise: ===------  Time: 41965.3 (0.0) _=j$  ##.....#**....# _=jNWe) +9 longbow (freeze) _=jz ##.....###.E....#......Fire: e) +9 longbow (freeze)  _=j) ##.....## #.).....E...Zot (14946)  _=j #.....##### #E.....E)E#### _=j ##...###...# #..)...)###.. E   deep elf annihilator _=j>] ##.## ....# #..E.)###... E   deep elf elementalist (launcher)  ### #...# #)E)###...#  _=j#.~~###E###...##carrying a +0 long sword (moderately wounded) _The floor.  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line _=jAim: a deep elf elementalist, wielding a +0 orcbow, wearing a +0 robe and  carrying a +0 long sword (moderately wounded, 79% to hit) _=j+(  ##.....VividlyBlue the Marksdemigod _=j(\ ##..... ....Demigod  #.....## #....Health: 185/185 ========================  #.....###..... _=j(1Magic: 42/42 ========================  #.....#......AC: 14 _=j(Str: 4 #...........EV: 32 _=j)Int: 19 ##.:........SH: 0 _=j=)Dex: 42  ##..........# _=jg)EXL: 21 Next:  0% Place: Elven Halls:3  ##....@.....# _=j)Noise: ===------  Time: 41965.3 (0.0) _=j)# ##.....#))....#e) +9 longbow (freeze) _=j)v ##.....###.))...#......Fire: e) +9 longbow (freeze)  _=j* ##.....## #.)))...E...Zot (14946)  _=j*  #.....##### #E..)..E)E####  ##...###...# #..)...)###.. E   deep elf annihilator _=j* ##.## ....# #..E.)###... E   deep elf elementalist (launcher) _=j* ### #...# #)E)###...# #.~~###E###...##  _=j +_The floor.  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line _=j5+Aim: a deep elf elementalist, wielding a +0 orcbow, wearing a +0 robe and  carrying a +0 long sword (moderately wounded, 79% to hit)  You shoot an arrow. _=jg(..E....  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 orcbow, wearing a +0 robe and  carrying a +0 long sword (moderately wounded, 79% to hit)  You shoot an arrow.  _=j(RThe arrow barely misses the deep elf elementalist. _=j- ```The deep elf annihilator points at you and mumbles some strange words. _=j-sThe poison arrow hits you!!  You are poisoned. _=j-i ######  You partially resist.  The deep elf elementalist points next to you and mumbles some strange words. _=j< .@..#... _=j<NThe wall shatters! The blast of rock fragments hits you! _=jb=V56=---- _=j========6.1 (0.85) Pois  _=j'C _=jFF _You hear a faint skittering sound. _You took 29 damage!_=jR : _=jS I##... ..  VividlyBlue the Marksdemigod ##..... ....  Demigod _=jwS #.....## #....  Health: 156/185 ====================---- #.....###.....  Magic: 37/42 =====================--- #.....#......  AC: 14Str: 4_=jS  #...........  EV: 32Int: 19 _=jS ##.:........  SH: 0Dex: 42 _=jT ##..........#  XL: 21 Next:  0% Place: Elven Halls:3 _=j9T ##....@.....#  Noise: =======--  Time: 41966.1 (0.0) ##.....#......#  e) +9 longbow (freeze) _=jiT 3##.....###.E....#......  Fire: e) +9 longbow (freeze)  _=jT ##.....## #.).....E...  Zot (14945) Pois  #.....##### #E.....E)E#### _=jT ;##...###...# #..)...)###.. E   deep elf annihilator _=j U Q##.## ....# #..E.)###... E   deep elf elementalist (launcher) ### #...# #)E)###...# _=j6U #.~~###E###...## _You hear a faint skittering sound. _You took 29 damage!  _=j_U Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  _=jU Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target_=jT_=j[  ##.....VividlyBlue the Marksdemigod  ##..... ....Demigod  #.....## #....Health: 156/185 ====================----  #.....###.....Magic: 42/42 ======================== _=j?\Q #.....#......AC: 14Str: 4 #...........EV: 32Int: 19 ##.:........SH: 0_=j\9Dex: 42  ##..........#XL: 21 Next:  0% Place: Elven Halls:3  ##....@.....#Noise: =======--  Time: 41966.1 (0.0)  ##.....#......#_=j]We) +9 longbow (freeze) _=jC]c ##.....###.E....#......Fire: e) +9 longbow (freeze)   ##.....## #.).....E..._=jp]UZot (14945) Pois  _=j] #.....##### #E.....E)E#### _=j^j ##...###...# #..)...)###.. E   deep elf annihilator  ##.## ....# #..E.)###... E   deep elf elementalist (launcher)  ### #...# #)E)###...# #.~~###E###...## _You took 29 damage!  _=j^Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetOkay, then._=jd3_=jj_=j)m. __=j$U c   ##... #..... #.....## ##.....####.....#... ##.:. ##.# ##..........#_=jU  ##.....#......#  ##.....###.E....#......#.....## #.).....E........##### #E.....E)E######...###...# #..)...)#####.## ....# #..E.)###..._=jV ### #...# #)E)###..._=jW LE._=j6` b  You feel very sick._=jd D ))))_=jd T)))The deep elf elementalist shoots an arrow._=jC 2..._=jǬ h:@.._=j+ 5===-----7.1 (14_=jJ _=j p _The arrow completely misses you. _You took 1 damage!_=j> _=jVividlyBlue the Marksdemigod  ##......Demigod  ##..... ....Health: 155/185 ====================---- _=j& #.....## #....Magic: 42/42 ======================== _=j #.....###.....AC: 14_=j1Str: 4  #.....#......EV: 32_=jbAInt: 19 _=j#...........SH: 0Dex: 42 _=jx##.:........_=jXL: 21 Next:  0% Place: Elven Halls:3  ##...@......#Noise: ==-------  Time: 41967.1 (0.0) _=j, ##.....*....##e) +9 longbow (freeze)  ##.....#.*....#Fire: e) +9 longbow (freeze) _=ja  ##.....###.E....#......Zot (14944) Pois _=j8  ##.....## #.E.....E..._=jh _=j #.....##### #......E)E#### E   deep elf annihilator _=j ##...###...# #..)...)###.. E   deep elf elementalist (launcher) _=jZ ##.## ....# #..E.)###...  ### #...# #)E)###...# _=j_The arrow completely misses you. _You took 1 damage!  Fire: e) +9 longbow (freeze)_=jPress: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 ring  _=j!Tmail (heavily wounded, 80% to hit)_=jT VividlyBlue the Marksdemigod _=joU ##......Demigod  ##..... ....Health: 155/185 ====================----  #.....## #....Magic: 42/42 ======================== _=jU #.....###.....AC: 14Str: 4  #.....#......EV: 32Int: 19 _=jMV3#...........SH: 0Dex: 42 ##.:........_=jVNXL: 21 Next:  0% Place: Elven Halls:3  ##...@......#_=jVNoise: ==-------  Time: 41967.1 (0.0)  ##.....)....##e) +9 longbow (freeze) _=j@W@ ##.....#.)....#Fire: e) +9 longbow (freeze)  _=jW9 ##.....###.E....#......Zot (14944) Pois   ##.....## #.E.....E... _=jW #.....##### #......E)E#### E   deep elf annihilator _=jJX ##...###...# #..)...)###.. E   deep elf elementalist (launcher)  ##.## ....# #..E.)###... _=jX ### #...# #)E)###...#Press: ? - help, Shift-Dir - straight lineAim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 ring  mail (heavily wounded, 80% to hit)  You shoot an arrow.  _=jY]The arrow hits the deep elf elementalist!!  The arrow freezes the deep elf elementalist._=j54EE_=jAim: a deep elf annihilator, wielding a +0 short sword and wearing a +0 ring  mail (heavily wounded, 80% to hit)  You shoot an arrow.  _=jThe arrow hits the deep elf elementalist!!freezes the deep elf elementalist.  The deep elf elementalist is severely wounded._=j_=jP ‡‡_=j..‡‡ 2 hoarfrost cannons (minion)  You feel sick.  The deep elf elementalist gestures wildly while chanting._=j 2=8 (0.7_=jm_=jeU _The deep elf elementalist sculpts a pair of cannons out of ice!_=j!y VividlyBlue the Marksdemigod_=js  ##......Demigod  ##..... ....Health: 155/185 ====================---- _=j& #.....## #....Magic: 42/42 ======================== _=j #.....###.....AC: 14Str: 4 _=j  #....‡#......EV: 32Int: 19 _=j7#...........SH: 0Dex: 42 _=jer##‡:........_=jNXL: 21 Next:  0% Place: Elven Halls:3  ##...@......#_=jNoise: ===------  Time: 41967.8 (0.0)  ##.....*....##e) +9 longbow (freeze)  ##.....#.*....#_=j-bFire: e) +9 longbow (freeze)  _=j[a ##.....###.E....#......Zot (14944) Pois  _=jb ##.....## #.E.....E...  #.....##### #......E)E#### E   deep elf annihilator _=j ##...###...# #..)...)###.. E   deep elf elementalist (launcher) _=j ##.## ....# #..E.)###... ‡‡ 2 hoarfrost cannons (minion)  ### #...# #)E)###...#The deep elf elementalist gestures wildly while chanting. _=jD!_The deep elf elementalist sculpts a pair of cannons out of ice!  Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 orcbow, wearing a +0 robe and  _=jricarrying a +0 long sword (severely wounded, 79% to hit)_=j> _=jVividlyBlue the Marksdemigod  ##......Demigod_=j&)  ##..... ....Health: 155/185 ====================---- _=j #.....## #....Magic: 42/42 ========================  #.....###....._=jaAC: 14Str: 4_=j _=j #....‡#......EV: 32_=ja<Int: 19 _=jJ#..........._=jbSH: 0Dex: 42_=j _=j#r##‡:........_=jbXL: 21 Next:  0% Place: Elven Halls:3 _=j ##...@......#_=jNoise: ===------  Time: 41967.8 (0.0)  ##..........##e) +9 longbow (freeze)  ##.....#......#Fire: e) +9 longbow (freeze)  _=jUa ##.....###.)....#......Zot (14944) Pois  _=j ##.....## #.E.....E... _=j  #.....##### #......E)E#### E   deep elf annihilator  ##...###...# #..)...)###.. E   deep elf elementalist (launcher) _=j$ ##.## ....# #..E.)###... ‡‡ 2 hoarfrost cannons (minion)  ### #...# #)E)###...#Press: ? - help, Shift-Dir - straight lineAim: a deep elf elementalist, wielding a +0 orcbow, wearing a +0 robe and  _=jpcarrying a +0 long sword (severely wounded, 79% to hit)  You shoot an arrow.  The arrow hits the deep elf annihilator!!!  The arrow freezes the deep elf annihilator!_=j) )))_=ja E  elementalist (launcher)‡‡ 2 hoarfrost cannons (minion)_=jA..carrying a +0 long sword (severely wounded, 79% to hit)  You shoot an arrow.  _=jBThe arrow hits the deep elf annihilator!!!  The arrow freezes the deep elf annihilator!  You kill the deep elf annihilator!  You feel sick._=j-F: ))_=jF_)))))The deep elf elementalist shoots an arrow._=jyT..:@_=jzc..)_=j(====8.6 (0.83_=j_=j@ _The arrow completely misses you._=j_=j` y VividlyBlue the Marksdemigod_=j`   ##......Demigod  ##..... ....Health: 155/185 ====================---- _=j8a  #.....## #....Magic: 42/42 ========================_=jna   #.....###.....AC: 14Str: 4 _=ja  #....‡#......EV: 32Int: 19 _=ja #...........SH: 0Dex: 42 _=j/b ##‡:........XL: 21 Next:  0% Place: Elven Halls:3  ##...@......#_=jb Noise: ====-----  Time: 41968.6 (0.0)  ##.....*....##e) +9 longbow (freeze)  ##.....#.*....#Fire: e) +9 longbow (freeze)  _=jc 9 ##.....###.*....#......Zot (14943) Pois   ##.....## #.E.....E... _=jBc  #.....##### #......E)E#### E   deep elf elementalist (launcher) _=juc W ##...###...# #..)...)###.. ‡‡ 2 hoarfrost cannons (minion) _=jc  ##.## ....# #..E.)###...  ### #...# #)E)###...#The deep elf elementalist shoots an arrow. _=jc _The arrow completely misses you.Fire: e) +9 longbow (freeze)Press: ? - help, Shift-Dir - straight line_=jd Aim: a deep elf elementalist, wielding a +0 orcbow, wearing a +0 robe and  carrying a +0 long sword (severely wounded, 79% to hit)_=jJ VividlyBlue the Marksdemigod  ##......_=j͇Demigod  ##..... ....Health: 155/185 ====================----  #.....## #...._=jUlMagic: 42/42 ========================  #.....###.....AC: 14Str: 4 _=js #....~#......EV: 32Int: 19 #...........SH: 0_=j-Dex: 42 ##‡:........_=jXL: 21 Next:  0% Place: Elven Halls:3  ##...@......#Noise: ====-----  Time: 41968.6 (0.0) _=j ##..........##e) +9 longbow (freeze)  ##.....#......#_=jFire: e) +9 longbow (freeze)   ##.....###.)....#......Zot (14943) Pois _=j  ##.....## #.E.....E... _=jX #.....##### #......E)E#### E   deep elf elementalist (launcher)_=j‹n  ##...###...# #..)...)###.. ‡‡ 2 hoarfrost cannons (minion) _=j* ##.## ....# #..E.)###... _=j ### #...# #)E)###...#Aim: a deep elf elementalist, wielding a +0 orcbow, wearing a +0 robe and  carrying a +0 long sword (severely wounded, 79% to hit)  You shoot an arrow.  _=jThe arrow hits the deep elf elementalist!!!  The arrow freezes the deep elf elementalist.  You kill the deep elf elementalist!_=jȠ0~_=j91)_=jҤh)))_=jN..)carrying a +0 long sword (severely wounded, 79% to hit)  You shoot an arrow.  The arrow hits the deep elf elementalist!!!freezes the deep elf elementalist.  _=jUYou kill the deep elf elementalist!  The hoarfrost cannon melts away. x2_=j;61===-9.4 (0.82_=j_=jh _You feel sick. _You recovered 1 HP!_=jL_=j_=j&_=jE_=jB1_=j_=j3 _You feel sick._=j&7_=jw:0_=j_=j$ _=j8_You feel sick._=ja839_=jJ_=j"3 _You feel sick._=jYa608_=j_=j+; _You feel sick.  _=jrYou feel sick._=je17) _=j?_=jγJ ._=jj. _You are no longer poisoned._=jkZ3=6_=j_=j_=ja_=j#5_=jM=5_=j\_=jA_=j`74_=j _=j_=jS`93_=j_=j_=j?[71=2_=j_=j^_=j%_=jZ3=1_=j_=j_=j_=j2`50_=j_=j_=j/a729_=j_=j_=j[80=8_=jM_=j_=j_=j1p2=7_=j_=jkv46_=j_=j_=j~p5=5_=j_=j_=j'_=j~B4_=j=_=j_=j_=jCB3_=j._=j _=jt_=jB2_=jt _=j? $  Things that are here:_=j~ #.....## #.....^ #.....###....._=j #.....#..... ........ _=j ##.:........#  ##..........#  ##..........## _=j3 ##.....#......## _=j ##.....###.@....#......---- ##.....## ##.)......... #.....#######.......)E######_=j- ##...###...# #..)...)###...## ##.## ....# #....)###.....# ### #...# #)))###...#..._=j #.~~###)###... #..)#).)#...## ## )B#.‡..## #_=jd  #........ _=j..........  ........  ##.:# _=j+ ##....#  ##...## _=j_J ##.....#.. ##.....###.)....#......_=jU ##.....## ##.@.........  #.....#######.......)E######_=j ##...###...###..)...)###... ##.## ...)###.. ### #_=j])))###...# _=jD~~###)###...## .)#).)#...##  B#....##  ########### ##a +0 short sword; a +0 ring mail_=j'089.4 (20.0)_=j'=---90.4 (211 _=j (__=jG._=j9  Items here: ))) [[ †. _You recovered 29 HP!_=j7 _=j8 _=j: _=j@ _=jC _=jkE I0 __=jG _=jK _=j8Q _=jnQ -19_=jQ _=jcT _=j[  _=j[ ........  ##.:........# .. _=j]\ ##...# ...  ##..........## #...  ##.....#......###....  ##.....###.)....#...... _=j\ y ##.....## ##.).........  #.....#######.......).###### _=j\  ##...###...###.@)...)###...##  ##.## ....###....)###.....  ### _=j] a)))###... #.~~###)###...### #..)#).)#...## # _=j] n#..)B#....##  ########### ## #.#. #.#._=jc !#._=j d p ##.:........# .##..# .##.## #._=jZd ##.....#......###.##.....###.)....#...... _=jd ##.....## ##.).# _=jd :#.....#######.......).###### ##...###...###..@...)###...##  ##.## ....###....)###.....## ### #...###)))###...#...## _=j=e -#.~~###)###...###...## #..)#).)#...## ##...##..)B#....## ##...############ ####.#.#.#.#.#.#_=jl 12.0)_=j{m e3.4 (38_=j{ _=j~ $  Things that are here:_=jV  _=j T_a +4 scimitar; a +0 leather armour_=j6_=j_=jF_=jI_=jY_=j?I7 __=j_=jR~ #.:# ...##..._=j# .##.## ###.....#......###.##.....###.)....#. ##.....## ##.).........#_=jr.....#######.......).###### ##...###...###..)...)###...## _=j6 ##.## ....###.@..)###.....## ### #...###)))###...#...## _=jgB#.~~###)###...###...##Zot (14917) ##.#.# # _=j ##...# .##.## #_=jl##.....#......###.##.....###.)....#. ##.....## ##.).........#.....#######.......).###### ##...###...###..)...)###...## _=j ##.## ....###....)###.....## ### #...###@))###...#...## _=j\#.~~###)###...###...## #..)#).)#...## ##...##.Zot (14917) _=jE#_=j8-#.#.#_=j+4.4 (1_=jMe5.4 (26_=jM_=j$  Things that are here:_=j/a _a +0 athame of flaming; a +0 robe_=j{ _=j*| _=j~ _=jc B._=j} ##.# .... ##.## #.##.....#......###. _=j ##.....###.)....#......#.....## ##.).# _=j˖ .....#######.......).###### _=j ...###...###..)...)###...## _=j ##.## ....###....)###.....##  ### #...###)@)###...#...## #.~~###)###...###...## #..)#).)#...## ##...## #..).#....## ##...############ ####...##.#.#..# #.#.###. #.#.# ## #.#.# # _=jE 806.4 (15 _ _Items here: )) [[ †._=jD_=j_=j_=j׬_=jg##.# ....  _=j##._=jز## #. ##.....#......###......#_=jB.....###.)....#......# .....## ##.)._=j?# #######.......).###### _=jw...###...###..)...)###...## .## ....###....)###.....## _=j### #...###))@###...#...## _=j#.~~###)###...###...## _=jɳ#..)#).)#...## ##...## _=j#..).#....## ##...## #########_=jM#.#.#..##.#.###.#_=jx#.#.# ##.#.#.# #._=jȺ&0_=j\l7.4 (14 __=j_=j4 _Items here: )))))) [[[[[[ †††._=j۾_=j]_=j_=j_=j# #......#......###_=j ##.).... ##.)...#####.......).###### #...###..)...)###...## ##.## ....###....)###.....## _=j^ ### #...###)))###...#...## #.~~#####...## #..)#).)#...## ##...##_=j #..).#....## ##...## ############...# #.#.#..# #.#.###. #.#.# #_=j #.#.# #.. .. #.#.####_=j&0_=jTl8.4 (13 __=j_=js _Items here: )))))))) [[[[[[[._=j_=j_=j_=j_=j/#......###_=j##.).... ##.)...#####.......).###### ##_=je...###..)...)###...##  ##.## ....###....)###.....##  ### #...###)))###...#...## _=j#.~~###)###...###...## #..)#@.)#...## ##...## #..).#....## ##...#_=j ########### ####... #.#.#.. #.#.## #.#.# # #.#.# .. .. #.#.##_=jq... ...... #.#...._=j{ &0_=j l9.4 (12 __=jK _=j _Items here: ))))))) [[[[[ ††._=j? 3_=j _=j{ _=j ##.).... ##.).....  _=jP S#####.......).######  ##...###..)...)###...## _=js  ##.## ....###....)###.....##_=j  ### #...###)))###...#...## _=j #...###)###...###...##_=j̺  #..)#).)#...## ##...#_=j  #..@.#. ##... ############.._=j 2 #.#.#_=j v #.#.## #.#.#_=j; #.#.# .. .. #.#.##_=jV Z... ...... #.#..._=j  #.# #####.# #.#..#_=j) &0_=jq o2000.4 (11 __=j _=j  _=j a_Items here: )) [[ ††._=j _=j_=jF _=j*_=j?6  ##.....#......###......#   ##.....###.)....#......#   ##.....## ##.).........# _=jx]  #.....#######.......).####   ##...###)...)###   ##.## .._=j....)###..   ####)))###...  _=jj..###)###...#  _=jX..@#).)#...##  ..).#....##  ########### ### _=j=  #.#.  _=j5 #.#.#  _=j7p #.#.#   #.#.  _=j .. .. #.#.#   ... ...... #.#.._=j*&0_=j4,l1.4 (10 __=jk1_=j2$  Things that are here:_=jr6X _a +4 falchion; a +0 robe_=jx_=jy_=jE~_=j_=jh2s_=jZj  You encounter a tarantella._=j ##.....###.)....#......#  ##.....## ##.).........#  #.....#######.......).###### _=jE_ ##...###...###..)...)###...  ##.## ....)###..  ### #)))###...# #)###...##_=j #..)#).)#...##  ##..@.#....##  ########### ## _=j4#.#. #.#.#  #.#.# s   tarantella (wandering) .. .. #.#.## _=j... ...... #.#... #.# #####.# #.#..#_=jQ&0_=j=m2.4 (109 __=jn_=j _=j.a_Items here: )) [[ ††._=jmA )   ##.).........#  ###.).######  ...###..)...)#  ##.## ..s..###....)#  ### #...###)))#  #...###)## #..)#).)#...##  _=jEn##..@.#  ###########  #.#.#  #.#.#  _=jqS.. ..  ...   #.#  _=j )   ##.).........#  ###.).######  ...###..)...)#  ##.## ..s..###....)# _=jB ### #...###)))#  #...###)## #..)#).)#...##  ##..@.#  _=j###########  #.#.# #.#.#  .. ..  _=j7i...   #.#  _=j_=j0 _=jm_=ja _A tarantella is nearby!_=j )   ##.).........#  ###.).######  _=j...###..)...)#  ##.## ..s..###....)#  ### #...###)))#  #...###)## #..)#).)#...##  ##..@.#  _=j%+###########  _=jF&#.#.#  #.#.#  _=jc'.. ..  ...  _=j, #.#  _=j,  )   ##.).........#  ###_=j| '.).######  ...###..)...)#_=j  _=j؍ ##.## ..s..###....)#_=j  _=j ### #...###)))#_=jK  _=j |#...###)## _=jێ #..)#).)#...##  _=j k##..@.# _=jM 9 ########### _=j  _=j 5#.#.# _=j 3#.#.#  _=j4 T.. ..  _=jk 3...  _=j 6 #.#  _=j{ _=jM _=j# _=j a _A tarantella is nearby!_=j}  )   ##.).........#  ###.).######  ...###..)...)#  ##.## ..s..###....)#_=j  ### #...###)))#  #...###)## #..)#).)#...##  ##..@.#  ########### _=j ` #.#.#  #.#.#  .. ..  ...   _=jW '#.#  _=j^ ^ )  _=j^  ##.).........#  ###.).######  ...###..)...)# _=j_  ##.## ..s..###....)#  ### #...###)))#  _=jY_ #...###)## #..)#).)#...##  ##..@.# _=j_ K ########### _=j_ : #.#.# _=j_ 3#.#.#  _=j_ .. ..  ...   _=j` 1#.#  _=jcf _=jg _=jl _=j+o a _A tarantella is nearby!_=j†A tarantella is nearby! _A tarantella is nearby!A tarantella is nearby! _=jX You shoot an arrow. The arrow hits the tarantella!!!  The arrow freezes the tarantella.  You kill the tarantella!_=jjc)))))_=j+f....)_=j.q===3.2 (0.88_=j_=j K _The tarantella's shape twists and changes as it dies._=j_=j6_=j[_=jH _No target in view!_=jr _=jbs _=ju _=j݁ _=j _7 __=jQ _=j, %  _=jY eItems here: ))))))) [[[[[ ††._=j _=j I6 __=j. _=j b  Items here: )))))))) [[[[[[[._=j _=jB I5 __=j _=jӺ  Items here: )))))) [[[[[[ †††._=j _=jp I4 __=j} _=j ^  Items here: )))) [[[ †._=j? _=j I3 __=jy _=j> #.............#.:........# ......... ## #_=j .....# ......... . #..........## ##....... ## .....#......###......# _=j ....###.)....#......# ...## ##.).........# ..#######.......).###### _=j .###...###..)...@### --- _=j3 ## ..†..###....)###.....## # #...###)))###...#...## _=jX #...###)###...###...## #..)#).)#...## ##...## _=jz ####..).#....## ##...## #.########### ####...#  _=j h#.#.#..### #.#.###.#_=j ] M#.....#._=j #......  ##.:........### ##...# .. . #..........## ##.......##.#......###......#.###.)....#......#.## ##.).........# .#######.......@.###### .###...###..)...)###...## _=j3 # ..†..###....)###.....## _=jt # #...###)))###...#...## #...###)###...###...### .####  Items here: )) [[ †._=jZ -8.2 (5.0_=j ---9.2 (62 __=jJ :  Things that are here:_=j a _a +3 rapier of flaming; a +0 robe_=j`n_=jn_=j_=jN _=j:_No target in view!_=j& _=j& _=j?) _=j6 _=j: _=j3< I1 __=jO> _=j]@ _=jE B0_=jE _=j\H _=jJ _=j4M _=jwM D899_=jO _=j?b _=jg _=jg B8_=ji _=jk _=jm _=jRn B7_=j%p _=j{ _=j' _=jO _=jq :6_=j' _=j _=jK _=j B5_=j2 _=j _=j X4_=j _=jj _=j1 _=j B3_=j _=j _=jn _=j B2_=j _=j _=jV n1_=j _=j _=j B0_=j _=j _=j _=j C89_=j _=j _=j _=j B8_=j _=jg _=j _=j; B7_=j n6_=jq ,_=j ,_=j X5_=jU _=j? _=j B4_=j _=j _=j _=j` B3_=j _=j" _=je _=j B2_=j ,_=j _=j B1_=j_ _=jb _=j _=j B0_=jM_=jz_=j@_=j-79_=j_=j@_=jx_=j_=jB8_=j[_=j_=jX7_=j_=j_=j_=j1 B6_=j _=j4"_=j@#_=j#B5_=jN$_=j&_=jz'_=j'B4_=j(_=j)_=j*_=j+B3_=j+_=j,_=j-_=j.B2_=j._=j20_=j1_=j1B1_=je2_=jC3_=j4_=j<5B0_=j5_=j7_=j8_=jb8C69_=j8_=j9_=j:_=j";B8_=j;_=j-=_=jq>_=j>B7_=jI?_=j@_=jA_=j BB6_=jB_=jD_=jvE_=jEB5_=jFF_=jBG_=j#H_=jxHB4_=j I_=jJ_=jK_=jVKB3_=jK_=jM_=jIN_=jNB2_=j4O_=jcP_=jQ_=jQB1_=jR_=jLT_=jU_=jUB0_=jV_=jrX_=j(a_ .# ###  ..# ##.##  _=jPa...# ##...## _=jsa ....# ##.....#  _=ja.....# ##.....## _=ja......###.....## _=ja#_=ja#.....## #....## 51.2 (42.0) _=jb#..........## ### _=j7b..........## ##.. _=jVb%..........## ##.##... ......#.....## _=jb ##.###..........###.....## ##.#... _=jb# #.....^...# ##.....# #..#. _=jb0###...........###.....## ##.#.#. .#.............#.....## ###.._=jf_=j,g,2.2 (43_=jSg;59_=j _The deep elf sorcerer seems to speed up._=jC; ))_=j))) You shoot an arrow. The arrow hits the deep elf sorcerer!!  The arrow freezes the deep elf sorcerer!_=jXM.E_=j:...._=j_=jJ(7.1_=j:4_=ja_=j  _=jF ^_The deep elf sorcerer is moderately wounded._=jo  VividlyBlue the Marksdemigod .#_=jnp0 Demigod .*# ###  Health: 185/185 ======================== .*E# ##.##  Magic: 37/42 =====================--- _=jp.***# ##...##  AC: 14Str: 4 .....# ##.....#  EV: 32Int: 19 _=jcq......# ##.....##  SH: 0Dex: 42 #......###.....##  XL: 21 Next:  2% Place: Elven Halls:3 #.....@#.....##  Noise: ===------  Time: 42057.1 (0.0) _=jq##..........##  e) +9 longbow (freeze) #..........## ## Fire: e) +9 longbow (freeze)  _=jDr&#..........## ##. Zot (14854)  .%..........## ##.# _=jr{..........#.....## ##.## E   deep elf sorcerer (fast, empowered) . ..........###.....## ##.#.. ## #.....^...# ##.....# #..#.# .###...........###.....## ##.#.#_=js{Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target_=jfsAim: a deep elf sorcerer, wielding a +1 scimitar and wearing a +0 robe  (moderately wounded, fast, spells empowered)_=je VividlyBlue the Marksdemigod.#_=jE $Demigod..####Health: 185/185 ========================..*###.##_=j Magic: 37/42 =====================---....#_=j ##...##AC: 14Str: 4.....# ##.....#_=js EV: 32Int: 19......# ##.....##SH: 0Dex: 42_=j #......###.....##XL: 21 Next:  2% Place: Elven Halls:3_=jِ #.....@#.....##Noise: ===------  Time: 42057.1 (0.0)##..........##_=ju e) +9 longbow (freeze)#..........##_=j "## Fire: e) +9 longbow (freeze) #..........####. Zot (14854) _=j l.%..........####.#_=j M..........#.....## ##.## E   deep elf sorcerer (fast, empowered) _=jo . ..........###.....## ##.#.. _=jœ Q## #.....^...# ##.....# #..#.# .###...........###.....## ##.#.#_=j: PCasting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._=j +Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target_=j Aim: a deep elf sorcerer, wielding a +1 scimitar and wearing a +0 robe  (moderately wounded, fast, spells empowered)_=jv R######misshapen)_=j Aim: a deep elf sorcerer, wielding a +1 scimitar and wearing a +0 robe  (moderately wounded, fast, spells empowered)  The deep elf sorcerer's magical effects unravel!  _=j The enchantments explode!  The deep elf sorcerer twists and deforms.  The unravelling engulfs the deep elf sorcerer!_=jC_=j-)E....======8.1 (13_=j_=j'i _The deep elf sorcerer is heavily wounded._=j' _=j$)You shoot an arrow. The arrow hits the deep elf sorcerer!!  The arrow freezes the deep elf sorcerer!_=jw_=j5)))_=jǗ(_=jVH..._=js7/1873===---9 (0.8_=j__=jL? _You kill the deep elf sorcerer! _=je_You recovered 2 HP!_=jx3_=j_=j_=jI2 __=j_=j _=jP `81_=j _=j_=jVB0_=j_=jh_=j"C49_=j_=jp_=jB8_=j_=j!_=j!69=_=j;":7_=jx#_=j%_=ju%B6_=j&_=jx)_=j)B5_=j+_=j,_=j4-A40=_=ja-04_=j._=j1_=j1B3_=jG3_=j5_=j\5B2_=j6_=j9_=j9B1_=jA;_=j<_=j=i1=0_=j>_=j@_=jSAC39 _=jO _=j _=j,B8 _=jp _=j+ _=jS2== _=j:7 _=j _=j  _=jy  _=j B6 _=j  _=j _=j _=j ,5 _=jM _=j _=j _=j _=jB4 _=jr _=j _=j _=j!T=3 _=j> _=j4"U ## _=je".  +#.#  ##...# #####....)## ##.## _=j"z#)## ##...##...## ##.....#------...## ##.....## _=j&#l....#......###.....## ... ##......#.....##  ##..........## #..........##  _=jT#o#..........##  _=j#..%..........## #... ..........#.....##  _=j&+M ##  +#.#   ##...#  ###  _=j '#....)## ##.## ### ##...#..## ##...........## ##.....## _=j'.#......###.....##... ##......#.....##............## _=jf+078.9 (20.0) _=j+---9.9 (212 _=j. _=j*0  _=j0 Things that are here: _=j2  _=j3 a +1 scimitar; a +0 robe; an elf corpse _You recovered 5 MP! _=j'3 _=j _=j _=j9 _=jI1 _ _=j _=j! ## +#.# ##...## ### _=j5! ##....)## ##.## # _=jd!d)## ##...###...## ##.....#...## ##.....## _=j5.#......###.....##.###......#.....##.# ##....##.. #...##.. #...##  ..%.##M ##  +#.#   ##...##  ### ##....@## ##.##  #......)## ##...#### ##...........## ##.....##.....#......###.....##.........80.9 (1.0)1.9 (20  Things that are here: _a +4 short sword; a +0 ring mail; an elf corpse[9;17 _=ji6H _=j  _=j*  _=j~  _=j`  _=j  _=j  _=j J29 _ _=j  _=j@  _=jO  _=j B8 _=j  _=j  _=j}  _=j B7 _=j  _=jr ' _=jW  _=j B6 _=jZ  _=j   ########## +#.#')$)?$[  ##..@# _=j  #5.9 (4 ## ## #)## ##...## # ##.....##..... _=j o# ##.....###...... _=j' ##.....##......##.....## _=jO .....# ##....##.... #..## _You open the door. _=j J _Found a morningstar.!_=jn!_=jy!_=j!_=j!_=jw###########!_=j=+#.#@)$)?$[$ 0.##[|!$?$ ### ##....)##/[$)) ##.## .)##[:[$## !_=jDi...##$):#!_=jp.....##$##......##.!_=j%##......#.!_=jG.....# #!_=j!_=je6.9 (15!_=j:!_=j2f _Found a plate armour and a parchment of Gell's Gavotte.!_=j !_=jMC_There is an open door here.!_=jP !_=j !_=j !_=ji !_=jƽ !_=ja I4 _!_=j !_=j C  You see here a +0 morningstar.!_=j_  You encounter a deep elf pyromancer. It is wielding a +0 long sword.!_=j ####+#.#')@)?$[$)e!_=jF p##...##[|!$?$)? ### ##....)##/[$))[[##.## #......)##[:[$|##...## #.........##$):##!_=jr !_=j >#...........##$##.....## e   deep elf pyromancer (asleep)#......#......##......###!_=j , !_=j &7!_=j- e8.9 (23!_=j !_=j  !_=j2 t_Found a gnarled runed staff, a scroll of enchant armour and a scale mail.!_=j@ R _You see here 19 gold pieces."_=jE   VividlyBlue the Marksdemigod  Demigod"_=j E  Health: 187/187 ========================  Magic: 37/42 =====================---  AC: 14Str: 4  EV: 32Int: 19"_=j0 _  SH: 0Dex: 42 #############  XL: 21 Next:  3% Place: Elven Halls:3 "_=j +#.#')@)?$[$)e  Noise: ---------  Time: 42088.9 (0.0) ##...##[|!$?$)? ###  e) +9 longbow (freeze) ##....)##/[$))[[##.##  Fire: e) +9 longbow (freeze)  "_=j `#......)##[:[$|##...##  Zot (14823)  #.........##$):##.....#  #...........##$##.....##  e   deep elf pyromancer (asleep) #......#......###.....##  ......###......#.....##  "_=j .....# ##..........## _Found a gnarled runed staff, a scroll of enchant armour and a scale mail. _You see here 19 gold pieces.  Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  "_=j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move target#_=jN#_=jX  VividlyBlue the Marksdemigod  Demigod  Health: 187/187 ========================  Magic: 42/42 ========================  AC: 14Str: 4  EV: 32#_=j!YInt: 19SH: 0Dex: 42#############XL: 21 Next:  3% Place: Elven Halls:3+#.#')@)?$[$)eNoise: ---------  Time: 42088.9 (0.0)#_=jY##...##[|!$?$)? ###e) +9 longbow (freeze)##....)##/[$))[[##.##Fire: e) +9 longbow (freeze) #......)##[:[$|##...##Zot (14823) #_=jY7#.........##$):##.....##...........##$##.....##e   deep elf pyromancer (asleep)#......#......###.....##......###......#.....##.....# ##..........## _You see here 19 gold pieces.  #_=j\Casting: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Yara's Violent Unravelling (mildly dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetOkay, then.#_=j?d3#_=jm#_=j o. _#_=j ))))))e    Press: ? - help, Dir - move target _Okay, then.  You shoot an arrow.  The arrow hits the deep elf pyromancer!!  The arrow freezes the deep elf pyromancer!  The deep elf pyromancer shouts!#_=j Ee|#_=j )?$[$#_=j- q===9.6 (0.72#_=j #_=j g _The deep elf pyromancer is almost dead.#_=j! )The deep elf pyromancer shouts! _The deep elf pyromancer is almost dead.#_=js You shoot an arrow.  The arrow hits the deep elf pyromancer!!!  The arrow freezes the deep elf pyromancer.#_=j D)))))#_=j)?$[$#_=jh90.4 (0.81#_=j+!#_=jI#W _You kill the deep elf pyromancer!$_=j$_=j$_=j $_=j" $_=j#:_No target in view!$_=jX$_=j$_=j$_=j$_=jMB0$_=j$_=j1')---$_=j1 ###+#.#').@?$[$)||##...##[|!$?$)?)### $_=jz##....)##/[$))[[##.## #......)##[:[$|##...## $_=j4_You now have 1991 gold pieces (gained 19).$_=j-1.4 (1.0$_=jA===---$_=j_2.4 (219$_=j78)$_=j _Found a staff of fire and the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain}.$_=j $_=jN_You see here the +6 arbalest "Diel Dai" {heavy, rElec rF- Int+3 Dex+2}.&_=j7&_=j&_=jj&_=j:&_=j&_=j'I8 _&_=j,&_=jB7&_=j&_=j&_=j*J _s - 3 scrolls of summoning (gained 1)&_=j+&_=jdB6&_=j&_=jW&_=jB5&_=j)&_=j####+#.#').).@[$)||)###...##[|!$?$)?)### ##....)##/[$))[[##.## &_=j1#......)##[:[$|##...## #..##..# &_=j&_=jp3 ### +#.#').)..@$)||)# &_=j##...##[|!$?$)?)### ##....)##/[$))[[##.## #......)##[:[$|##...## &_=jU #......#......# &_=j+_You now have 2007 gold pieces (gained 16).&_=j# +6.4 (4&_=j e7.4 (54&_=j&)&_=j$ _You see here a +0 pair of boots of earth.'_=j'_=je'_=jZ'_=j'_=ja'_=jI3 _'_=j'_=jX2'_=j{'_=j# +#.#').)..[@)||)# ##...##[|!$?$)?)### ##....)##/[$))[[##.## '_=j/#......)##[:[$|##...## #......#......### '_=j;  # +#.#').)..[.@||)# ##...##[|!$?$)?)### '_=j ##....)##/[$))[[##.## #......)##[:[$|##...## #.'_=j5##$## _You now have 2021 gold pieces (gained 14).'_=j|+9.4 (2'_=jg100.4 (31'_=j*'_=j3$  Things that are here:'_=jF5 '_=j{5 a +0 long sword; a +0 robe; the +12 scimitar of Extermination {pain, rCorr _Dex+3}(_=j(_=j(_=j(_=j,U[.(_=j # +#.#').)..[.)@|)# ##...##[|!$?$)?)###  (_=j ##....)##/[$))[[##.##  #......)##[:[$|##...## #.##$):## (_=j!!'(_=j*O0|(_=jp,l1.4 (10 _(_=j48)(_=jqBz _You see here a staff of conjuration.(_=j (_=j^!(_=j%(_=jE0(_=j9# +#.#').)..[.)|@)#  (_=j:##...##[|!$?$)?)### ##....)##/[$))[[##.## #......)##[:[$|##...## (_=jC&0(_=jxEm2.4 (109 _(_=jU(_=jXs _You see here a staff of fire.(_=j, (_=ji- (_=j\1 (_=j; 8|(_=jD =#  (_=jD +#.#').)..[.)||@# ##...##[|!$?$)?)### (_=j+E ....)##/[$))[[##.## ......)##[:[$|##...## # (_=jTE '(_=jW &0(_=jfY l3.4 (18 _(_=jza &)(_=jk | _You see here a +1 shortbow of flaming.(_=j<8 (_=j8 (_=j< (_=jP 8|(_=jX ################+#.#').)..[.)||)#  ##...##[|!$?$)?@###.)##/[$))[[##.##..)##[:[$|##...##...##$):##.....#(_=j>Y ..##$###......###...... ##..... .. #####(_=jc &0(_=jd l4.4 (17 _(_=jl (_=jo _You see here the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain}.)_=j)_=j)_=j$)_=jb)_=j)_=jFI6 _)_=j)_=j`)_=jB5)_=j)_=j # +#.#').)..[.)||)#  ##...##[|!$?$)@)### )_=j ##....)##/[$))[[##.##  #......)##[:[$|##...## #.##$):##.....# .##$##.....## .....#......###.....## )_=j....###......#.....## ...# ##.## ... #.##)_=j<D #####)_=j<  # +#.#').)..[.)||)# ##...##[|!$?$@.)### ##....)##/[$))[[##.## #......)##[:[$|##...##  #.##$):##.....# #.##$##.....##.#......###.....##.###......#.....##.# ##.##. #.## #####  _a - 7 scrolls of enchant armour (gained 1))_=j+6.4 (2)_=je7.4 (34)_=j7))_=jt _You see here a +1 heavy sling.)_=j)_=j)_=j)_=jhC.))_=j> )_=j>################+#.#').)..[.)||)##...##[|!$?$).)###)_=jc##....)##/[$))@[##.##......)##[:[$|##...###.)_=jB..##$):##..... #..##$##.....#  .. #..........####...#)_=jKE )_=j&0)_=j\l8.4 (13 _)_=j7))_=j, _You see here a +1 ring mail of fire resistance.)_=jj )_=j )_=j )_=j 8))_=j 6 ################+#.#').)..[.)||))_=j =##...##[|!$?$).)#####....)##/[$))[[##.##......)##[:[$@##...###...##$):##..... #..##$##.....# )_=jh ......#......###.....## ..%..........####.###. )_=j &0)_=j# l9.4 (12 _)_=j| )_=j% _You see here the necromancy staff of Agony {rPois rN+ Int+3 Dex+3 Necro}.)_=jR )_=j )_=j. )_=j )_=j )_=j I1 _)_=j[ )_=j )_=j# :0)_=j )_=j  # +#.#').)..[.)||)#)_=j  ##...##[|!$?$).)### ##....)##/[$))[[##.##)_=jC  #......)##[:[@|##...## #.##$):##.....#  #.##$##.....## )_=jb \#......#......###.....## ......###......#.....##)_=j~ .# ##.##  .... #.##)_=j _  .. #.##)_=j c ##... ..%)_=j W.## ##.###)_=j. M ###############)_=j.  +#.#').)..[.)||)#  ##...##[|!$?$).)### )_=j. #....)##/[$)@[[##.##  #)_=j. )##[:[.|##...# #)_=j/ ##$):##.....  #...........##$##.....## )_=j,/ @#......#......###.....##)_=jG/ J _You now have 2046 gold pieces (gained 25).)_=jy9 ,11.4 (2)_=j: g2.4 (3799)_=jxC 7))_=jfR _You see here the +6 trident of Iliabb {drain, +Blink Will- Dex+6 Stlth+}.*_=j43*_=j\*_=j*_=j+*_=jI8 _*_=j޷*_=j*_=jB7*_=j*_=jO _You now have 2064 gold pieces (gained 18).*_=j*_=jB6*_=j*_=j*_=j,5*_=j*_=jF*_=jD*_=j ################ +#.#').)..[.)||)#*_=j? ##...##[|!$@.).)# ##*_=jag/[$))[[## #)##[:[.|##...## #*_=j):##.....#  #.....$##.....## *_=j- #......*_=j###.....##  ......##.....##.# ##*_=jk..## .. #..##*_=jC ###*_=j$4 *_=jMJ################*_=j+#.#').)..[.)||)##...##[|!$..).)###*_=j##....)##/[$@)[[##.##*_=j......)##[:[.|##...###.*_=j{..##$):##.....#.*_=j.##$##.....#.. #..........##*_=j ##..*_=j%n  _a - 8 scrolls of enchant armour (gained 1)*_=jV6.4 (47.4 (5*_=j;:4*_=j7)*_=jl+y _You see here a +2 war axe of venom.*_=jz *_=j6{ *_=je *_=jf S..)*_=j 6 ################+#.#').)..[.)||)*_=j ##...##[|!$..).)#####....)##/[$))[[##.##......)##[:@.|##...###...##$):##.....#.*_=j .##$##.....##......#......###.....## *_=jn |..%..........####.## *_=j &0*_=j l8.4 (13 _*_=j 7)*_=jh _You see here the +1 ring mail "Jexuoguu" {rC+ Regen+ Stlth+}.+_=j+_=j+_=jҮ+_=j")+_=j7+_=j> +_=jF6################+_=jc+#.#').)..[.)||)+_=j##...##[|!$..).)###+_=j##....)##/[$))[[##.##+_=j......)##[:[.|##...###.+_=je8..##$@:##.....#..##$##.....##......#......###.....##  +_=j......###......#.....## ..........#.....## ##.### +_=j+_=j>0+_=jl9.4 (12 _+_=j %)+_=j! +_=jR!o_You see here a +0 hand axe of freezing.+_=j93+_=j+_=j+_=ji+_=jI1 _+_=j+_=j+_=j&B0+_=j+_=jyO _You now have 2074 gold pieces (gained 10).+_=jt+_=jC89+_=j+_=j+_=jFB8+_=j+_=j' O _You now have 2101 gold pieces (gained 27).+_=j+_=j B7+_=j2+_=j/  ################+_=j0 +#.#').)..[.)||)# ##...##[|!$..).)# ##+_=j>0/[$))[[## #+_=j_0)##[@[.|##...## #.):##.....# #......##.....##+_=j~0` #......##.....##+_=j0t ......#.#.....##.# ##..##+_=j0a .. #..##+_=j0 ##.. # ##.+_=j1G ..%.....+_=jA1 ##.You pick up a parchment of Diamond Sawblades and begin reading...+_=jl<,24.4 (5+_=j<e5.4 (66+_=j N%)+_=jPJ _You add the spell Diamond Sawblades to your library.,_=jx,_=jxx,_=j|,_=j,_=jT,_=jB5,_=j6,_=j,_=jB4,_=jr,_=j{O _You now have 2125 gold pieces (gained 24).,_=j5X3,_=j,_=jX2,_=jo,_=jVO _You now have 2148 gold pieces (gained 23).,_=j,_=j,1,_=j],_=ju,_=jX0,_=j|,_=ju, ############### +#.#').)..[.)||)#  ##...##[|@...).)###  ##....)##/[.))[[##.# #,_=j)##[.[.|##...## #.........##.):##.....# #...........##.##.....##,_=j'\ #......#......###.....##..####.....## .....# ##...## .... #.## ,_=j ################,_=j+#.#').)..[.)||)##...##[|....).)###,_=j##....)##/@.))[[##.##,_=j......)##[.[.|##...###.,_=j..##.):##.....#.,_=j5.##.##.....#.. #..........##,_=jh##  _w - 8 potions of heal wounds (gained 1),_=j'31,_=jtf2.4 (779,_=j>%),_=j%z _You see here a +2 helmet of sniping.,_=j ,_=j ,_=jg ,_=jl P....,_=j  ################+#.#').)..[.)||)##...##[|....).)###,_=j~ @##....)##/[.))[[##.##......)##@.[.|##...###...##.):##.....#..##.##.....##......#......###.....## ..%..........####. ,_=j &0,_=j l3.4 (18 _,_=j* 7),_=j) s _You see here a scarf of harm.,_=j*,_=j3+,_=j1,_=j6,_=j;,_=j<I7 _,_=j[@,_=jE,_=jE:6,_=jI,_=j[D,_=jK\ ################ +#.#').)..[.)||),_=j\? ##...##[|....).)# ##[.))[[## #)##[.[.|##...## #):##.....# #......##.....##,_=j&] #......##.....## ......##.....##.# ##..## .. #..## .. # #,_=jf M ###############,_=jf +#.#').)..[.)||)#  ##...##[@....).)### ,_=jzg#....)##.[.))[[##.##  #)##[.[.|##...# ###.):##.....#...........##.##.....##,_=jg3 _b - a wand of acid (8) (gained 2 charges),_=jp+5.4 (2,_=j*qe6.4 (35,_=jy%),_=jr}z _You see here a staff of conjuration.-_=j)-_=jt-_=jî-_=jO-_=j4 _3  You see here a +0 morningstar.2 _-_=jH@  There is an open door here.-_=ja-_=jI1 _-_=j-_=j-_=jk-_=jB0-_=j-_=j-_=jk-_=j-69-_=j-_=j-_=j'-_=j -_=j" B8-_=j -_=j #######################-_=j [$$%/$'#.#').)..[.)||)# ##@..##[|....).)###43.4 (7-_=j= -_=jZ##....)##.[.))[[##.# -_=jv#......)##[.[.|##... -_=jw#.........##.):##.... #...........##.##..... #......#......###.....#-_=jR #......##-_=j_#......#.....## -_=j......# ##..........##-_=jFw .... #..........## _You open the door.-_=jP _Found a fortress talisman.-_=jqH3-_=jJ-_=j|O-_=jT  You encounter a deep elf demonologist and a thermic dynamo.The deep elf demonologist is wielding a +1 scimitar of freezing.-_=jU-_=jin########################-_=ji$[$$%/$@#.#').)..[.)||)-_=jj[$/|)=##...##[|....).)#:[!E$##..[.))[[##-_=j$j:$:: #......)##[.[.|##[$$ #...):##-_=jRj5#v #......##.... E   deep elf demonologist (asleep)-_=jojL #......-_=jj##..... v   thermic dynamo (wandering) #......###.....#......#-_=jjM ##..##-_=j8ni0v}-_=jnL[v-_=jy-_=jB{e4.4 (17-_=j„8)-_=ja# _Found fifteen items.-_=j} -_=jK_There is an open door here.-_=j m ######### $[$$%/$@#.#').)..[.)||-_=j>m [$/|)=##...##[|) :[!E$##....)##.[.))[[ -_=j^?:$:: #......)##[.[.| [$$ #.........##.): -_=jzW#v #........... # .#.....-_=j# ###.... -_=j -_=j@  ######### $[$$%/$@#.#').)..[.)|| [$/|)=##...##[|) :[!E$##....)##.[.))[[ :$:: #......)##[.[.|-_=j-A U [$$ #.........##.): #v #........... -_=jvA # .#..... -_=jA ^###....  -_=jM -_=jWN -_=jY -_=j[ d _There are monsters nearby!-_=j|  ######### $[$$%/$@#.#').)..[.)|| [$/|)=##...##[|)-_=j} l :[!E$##....)##.[.))[[ :$:: #......)##[.[.| -_=ju} `[$$ #.........##.): #v #........... -_=j} # .#..... -_=j)~ ###.... -_=j~  -_=j!d ######### $[$$%/$@#.#').)..[.)|| -_=j$"L[$/|)=##...##[|) :[!E$##....)##.[.))[[ -_=jn":$:: #......)##[.[.| [$$ #.........##.): -_=j"#v #........... # .#..... -_=j":###....-_=j")  -_=jM.-_=j/-_=j9-_=j!< -_=jF<^_There are monsters nearby!._=j)))E   ._=j/Z_There are monsters nearby! _There are monsters nearby!  You shoot an arrow.  The arrow hits the deep elf demonologist!  The arrow freezes the deep elf demonologist.  The deep elf demonologist shouts!/_=j E"v}/_=j|$=v/_=jq===5.2 (0.86/_=j&8)/_=jn)p _The deep elf demonologist is moderately wounded./_=j`)) The deep elf demonologist shouts! _The deep elf demonologist is moderately wounded.You shoot an arrow.  The arrow hits the deep elf demonologist!!  The arrow freezes the deep elf demonologist!/_=jLE)/_=jL$=/_=j*9 (0.7/_=jCvv/_=jNi _The deep elf demonologist is almost dead.0_=j`M) 0_=j _The deep elf demonologist is almost dead.  You shoot an arrow.  The arrow hits the deep elf demonologist!!  The arrow freezes the deep elf demonologist.0_=j)v   thermic dynamo0_=j$  $You kill the deep elf demonologist!0_=j( *****A wild whirl of fire shoots out from the thermic dynamo at you.0_=jXM$@=$:0_=jR4====6.7 (0.850_=jTgCvv0_=ji] _The rebounding bolt of fire misses you.0_=jO ))))You shoot an arrow. The arrow hits the thermic dynamo!0_=j- $=$:The thermic dynamo is lightly damaged.0_=j *****A wild whirl of fire shoots out from the thermic dynamo at you.0_=j$@=$:0_=j1b7.540_=j|8)0_=j 0_=j,0_The rebounding bolt of fire is repelled.0_=j )))) You shoot an arrow. The arrow hits the thermic dynamo!0_=jEv$0_=j$=$v===-8.2 (0.730_=jb)vv0_=jC  0_=jk X_The thermic dynamo is heavily damaged.1_=j \T))))))1_=jGEv:1_=jZ$=:1_=jɘ<$v1_=jz?-91_=j4^)vv1_=jʧn _You shoot an arrow. The arrow misses the thermic dynamo.1_=jw )) You shoot an arrow. The arrow hits the thermic dynamo!!1_=jEv$1_=j09$1_=j!b9.621_=j8rv)v1_=jg _The thermic dynamo is almost destroyed.2_=j!2 =You shoot an arrow. The arrow hits the thermic dynamo!!2_=j~AW)2_=j4$2_=jc50.312_=j2_=j|U _You destroy the thermic dynamo!3_=j3_=j3_=j%3_=j3_=j|   #  )$[$$%)@'#.#').)..[.)||)0  3_=j7"$[$/|)=##...##[|....).)  3_=j^G[:[!"$##....)##.[.))[[##  3_=jJ}:$::##......)##[.[.|##  3_=j#[$$##.........##.):##  3_=j#}##...........##.##  3_=j ###......#......###   #......###......#.....  3_=js ......# ##.3_=j=3_=j+o---1.3 (103_=j3_=j3 _Found a spear.3_=j---2.3 (2593_=j&)3_=jI@ _You now have 2164 gold pieces (gained 16).3_=j]3_=j3_=j3_=j5&'3_=jr i  # |)$[$$%@.'#.#').)..[.)|| 3_=j $[$/|)=##...##[|....).) $[:[!"$##....)##.[.))[[ #}:$::##......)##[.[.|##  3_=jW!#[$$##.........##.):##   ##}##....##.##   ###......#......###   #......###......#   ......# ##.3_=j.&03_=j M5_=j 5_=j6  #5_=jS $###################5_=j #$=@).[..%).'#.#').)5_=j##[..[..|)=##...##[|5_=j}##.[.[.".##....)##.5_=jt##.:..:##5_=j)#5_=j 5_=j5_=jVu##[..##.........#5_=jv  5_=jA_You now have 2359 gold pieces (gained 25).5_=j4,91.3 (45_=jY6+2.3 (55_=j{6;195_=j*Z5_=j 5_=j_You see here the earth staff "Seazim Qeeth" {^Contam rF++ Stlth+ Summ Earth}.5_=j75_=j75_=j;5_=j~D1..5_=jD.5_=jwLp  ###################5_=jL  #$=|).[..%).'#.#').  ##@..[..|)=##...##[5_=jL  ##.[.[.".##....)##  ##.:..:5_=jL..)#  ##[..5_=jM...  ##}.5_=j,M:  ##5_=jIM;  ###5_=jdMD   ## 5_=jMH .... 5_=jeU&05_=jVl3.3 (18 _5_=jf5_=jp 5_=j q_You see here the +0 crystal plate armour "Toklomm" {rN++ Dex-5 Slay+4}.5_=j| 5_=j} 5_=j 5_=j 5_=jL 5_=jۈ I7 _5_=j# 5_=je 5_=jr B65_=jl 5_=jK N _You now have 2366 gold pieces (gained 7).5_=j' 5_=jq B55_=jK 5_=j:  You see here the +0 crystal plate armour "Toklomm" {rN++ Dex-5 Slay+4}.5_=j 5_=js I4 _5_=j 5_=jH 5_=j" X35_=j 5_=j, 5_=jp X25_=jx 5_=j <  You see here a +0 robe.5_=j _1 _5_=j 5_=j X05_=j~ 5_=j v _g - a +1 condenser vane (inert) (improved by +1).5_=j5_=jC095_=j5_=j 5_=jW5_=jB85_=j5_=jr  You see here a parchment of Ozocubu's Armour.5_=jL5_=jI7 _5_=j 5_=j"5_=j&5_=j&B65_=j)5_=j0F  You see here a ring of willpower.5_=j4_5 _5_=j7=5_=jB5_=j`G5_=jGB45_=j\L5_=jO@  There is an open door here.5_=jR5_=jMSI3 _5_=jV5_=j[5_=j`5_=jc`B25_=jc5_=jh5_=j/l5_=jlB15_=ju5_=jy5_=j5_=jiB05_=j5_=j[5_=jZ6995_=jK5_=j>5_=j^5_=jȗB85_=j5_=jڞ5_=j5_=j)B75_=jH5_=jZ5_=jO5_=jB65_=j5_=j55_=jF5_=jhB55_=j85_=jh5_=jp5_=jB45_=j5_=j5_=jO5_=jB35_=j/5_=j5_=j5_=jB25_=jn5_=j5_=j5_=jB15_=jL5_=j;5_=j5_=jB05_=j5_=j 5_=j 5_=j% C895_=jj5_=j5_=j5_=jB85_=ji5_=j5_=jG!5_=j!B75_=j$5_=jj(5_=j,5_=j/-B65_=j05_=j25_=j55_=j565_=jm6:55_=j85_=j;5_=j_>5_=j>B45_=j0A6_=j 6_=j6_=jOB36_=j6_=jI 6_=jX26_=j6_=j 6_=j#6_=jW#,16_=jy#6_=j%6_=j+(6_=j8*6_=j*B06_=jA,6_=j-6_=j2o796_=jK26_=j36_=j_4B86_=j56_=j]976_=jtI6_=jJ6_=jKB66_=jL6_=jM6_=jO6_=jCPB56_=jQ6_=jT6_=j,W6_=jWB46_=jY6_=j(]6_=j|_6_=j<`B36_=j b6_=jvl6_=jDo6_=joB26_=j r6_=jt6_=jw6_=j!xB16_=jz6_=j~6_=j8X06_=j 6_=jF6_=j6_=jC696_=j6_=j6_=j6_=j^B86_=jd6_=jo6_=jq6_=j׳B76_=jE6_=j6_=j{6_=jB66_=j6_=j;6_=jX56_=j;6_=jw6_=j}6_=jB46_=jm6_=j6_=j6_=j?B36_=j6_=jW6_=j96_=jvB26_=j6_=j&6_=j=6_=jB16_=j6_=ji6_=j6_=jB06_=j6_=j6_=j96_=jC596_=jq6_=j6_=j%6_=j|B86_=j}6_=j6_=je6_=jB76_=j6_=j=6_=j6_=j>B66_=jY6_=jN6_=jX56_=j6_=j 6_=jt 6_=j B46_=j?6_=j6_=j6_=jB36_=jV6_=j6_=j6_=jLB26_=j 6_=j`$6_=jr'6_=j(B16_=j*6_=j.6_=jX16_=j1B06_=j:46_=j76_=j;6_=j;C496_=jD6_=jsH6_=j-K6_=jxKB86_=jN6_=jQ6_=jU6_=j!VB76_=jX6_=j[6_=j^6_=j_B66_=j6_=j>6_=j?:26_=j?6_=jE6_=jF6_=j?GB16_=jG6_=jH6_=jI6_=jEJB06_=jJ6_=jVN6_=j$O6_=j|OC296_=jO6_=jP6_=jQ6_=jRB86_=jR6_=j+[6_=j[6_=j!\B76_=j\6_=j]6_=j_^6_=j^B66_=j^6_=j%g6_=jh6_=j:hB56_=jh6_=ji6_=jj6_=j"kB46_=jk6_=jm6_=jn6_=jnB36_=jZp6_=j3s6_=jlt6_=jtB26_=j&v6_=jw6_=jUy6_=jyB16_=jz6_=j }6_=j~6_=j#B06_=jG6_=j%6_=j`6_=jC196_=jc6_=j6_=j$6_=jB86_=j76543216_=j6_=j6_=j6_=jB06_=j6_=j6_=j6_=j߻C096_=j6_=jϾ6_=j6_=jB86_=j16_=jt6_=j6_=jB76_=j6_=jh6_=j86_=jB66_=jL6_=jD6_=jD6_=jB56_=j6_=j]6_=jj6_=jB46_=jc6_=j$6_=j6_=jB36_=j6_=j6_=j[6_=jB26_=j>6_=j6_=jt6_=jB16_=j6_=j6_=jB6_=jB06_=jP6_=j6_=jr6_=jD5996_=j6_=jm6_=j 6_=jj B86_=j 6_=j 6_=j6_=jtB76_=j6_=j6_=j6_=jB66_=j`6_=jR  There is an escape hatch in the ceiling, spattered with blood here.6_=j%  6_=j4Items here: ) [[ ÷.6_=j6_=jI5 _6_=j2 6_=j"6_=j#6_=j$B46_=j%6_=jQ'6_=j)6_=j|)B36_=j+6_=j,6_=ja.6_=j.B26_=j 06_=j16_=jw36_=j3B16_=j;56_=j66_=j86_=j8B06_=j:6_=j=6_=j+?6_=j?C896_=j@6_=jA6_=joB6_=jBB86_=j"C6_=jD6_=jgE6_=jEB76_=j1F6_=jF6_=jG6_=jHB66_=jeH6_=jGI6_=jJ6_=jIJB56_=jJ6_=jK6_=jL6_=jLB46_=jM6_=jvU6_=jPV6_=jVB36_=jW6_=jX6_=jX6_=j=YB26_=jY6_=jhZ6_=j[6_=jo[B16_=j[6_=j\6_=jL]6_=j]B06_=j^6_=ja6_=jb6_=jcC796_=jmc6_=jHd6_=j5e6_=jeB86_=je6_=jf6_=jbg6_=jgB76_=j!h6_=jh6_=ji6_=jiB66_=jaj6_=j&k6_=jl6_=jYlB56_=jl6_=jm6_=jn6_=jnB46_=j?o6_=jJp6_=jq6_=j rB36_=jcr6_=jDs6_=jt6_=jtB26_=jou6_=jrv6_=j~w6_=jwB16_=jQx6_=jz6_=j|&  6_=j!}You encounter a deep elf knight. It is wielding a +0 short sword and carrying a+0 shortbow.6_=j #..# #.# #.∩.....6_=jۃ ##.# #.# #...........^.### #.# #.# #........ 6_=j 6_=j%#.# #.# #.............#  6_=jG#.###.####.............## 6_=jg#.................... #########.......###6_=j9 #.######.###  #@# .#  6_=jل}#..e.....  6_=j#W#########   e   deep elf knight (launcher, asleep) 6_=j .340.3 (756_=jm1.3 (760 _6_=j6_=jA6_=js #..# #.# #.∩ ##.# #.# #...........^ #.# #.# #.....  #.# #.# #....  #.###.####... 6_=j9sI#........... #.. #.#  6_=jZsf#@# .#  #..e.....  6_=js3######### 6_=js6_=js!6_=jk #..# #.# #.∩ ##.# #.# #...........^ #.# #.# #.....  #.# #.# #.... 6_=j #.###.####... #........... 6_=jn#.. 6_=j #.#  #@# .#  6_=j7=#..e.....  #########  6_=j]% 6_=j 6_=j 6_=j 6_=j 6_=j*f _A deep elf knight is nearby!6_=j5- #..# #.# #.∩ ##.# #.# #...........^ #.# #.# #.....  #.# #.# #....  #.###.####... #........... #.. #.#  #@# .# 6_=j #..e.....  ######### 6_=j #..# #.# #.∩ 6_=j##.# #.# #...........^ 6_=j#.# #.# #.....6_=jJ#  6_=jw#.# #.# #....  6_=j۰#.###.####... #...........6_=j-n #..6_=jT 6_=jxT#.#6_=j(  6_=jձ#@# .#  6_=j'z#..e..... 6_=jO 6_=j#########  6_=j  6_=j۲6_=j6_=j6_=j6_=j:f _A deep elf knight is nearby!6_=j Y #..# #.# #.∩ ##.# #.# #...........^ 6_=j E#.# #.# #.....  #.# #.# #....  6_=ja *#.###.####... #...........6_=j % #.. #.#6_=j E  #@# .#  6_=j[ 3#..e.....  6_=j *######### 6_=j &6_=jR 6_=jT  #..# #.# #.∩ 6_=j))7_=jkZ@.7_=j====2.1 (0.8)697_=j7_=j  7_=j9u_The deep elf knight shoots an arrow. The arrow completely misses you.7_=j )You shoot an arrow. The arrow hits the deep elf knight.  The arrow freezes the deep elf knight.7_=jj<e.7_=j۵7_=jZ===-97_=jd7_=j 7_=ja_The deep elf knight is heavily wounded.7_=j_ 6)7_=j. 6e7_=j |-3.787_=j 7_=j  7_=j a_You shoot an arrow. The arrow misses the deep elf knight.7_=j6)7_=jNB' 7_=jQCeYou shoot an arrow. The arrow misses the deep elf knight.7_=jH& 7_=jH`The deep elf knight points at you and mumbles some strange words.7_=j@4.577_=j7_=jɈR _The shard of ice misses you.8_=j_w #..# #.# #.∩ ##.# #.# #...........^ #.# #.# #..... 8_=j_l #.# #.# #....  #.###.####... #........... #.. 8_=j_O#.#  #@# .#  8_=j!`@#.e......  ######### 8_=j^`E8_=j"r #..# #.# #.∩ ##.# #.# #...........^ #.# #.# #.....  #.# #.# #....  #.###.####... 8_=j#........... #.. #.#  #@# .#  8_=jv#.e......  #########   8_=j78_=j8_=j8_=jf _A deep elf knight is nearby!8_=j4 #..# #.# #.∩ ##.# #.# #...........^ #.# #.# #.....  #.# #.# #....  #.###.####... 8_=j4#........... #.. #.#  #@# .#  #.e......  ######### 8_=j48_=j  #..# #.# #.∩ ##.# #.# #...........^ #.# #.# #.....  #.# #.# #....  #.###.####... #........... 8_=j #.. #.#  #@# .#  #.e......  #########   8_=j 8_=j* 8_=jD 8_=j f _A deep elf knight is nearby!8_=j )You shoot an arrow. The arrow hits the deep elf knight!!!  8_=j .The arrow freezes the deep elf knight.8_=j' 8_=j"8_=jo55.2 (0.768_=j8_=j 8_=jM_You kill the deep elf knight!9_=jV09_=j09_=j39_=j5H _No target in view!9_=jDI9_=jI9_=jAJ9_=j*L9_=jM9_=jNI5 _9_=jO9_=jP9_=jP9_=j2QB49_=jQ9_=jT$  Things that are here:9_=jn[O  a +0 shortbow; a +0 short sword; a +0 robe9_=j\9_=j ]I3 _9_=j]9_=jF`9_=ja9_=jtaB29_=j=b9_=jd9_=jje9_=jeB19_=jf9_=jh9_=jj9_=jsjB09_=j^k9_=jm9_=jn9_=j1oC599_=jo9_=j`r9_=js9_=jsB89_=ju9_=jJw9_=jix9_=jxB79_=jy9_=j{9_=j|9_=j}B69_=j}9_=j9_=j 9_=jiB59_=j9_=j(9_=j9_=jB49_=j9_=j}9_=jԉ9_=j B39_=j29_=j9_=j9_=jB29_=j9_=jS9_=jߑ9_=jRB19_=jI9_=j9_=j9_=j5B09_=j9_=j9_=j͙9_=jC499_=j9_=j 9_=jM9_=jB89_=jg9_=j9_=j9_=jB79_=j9_=j9_=j9_=jB69_=jѦ9_=j9_=j9_=jިB59_=j^9_=jF9_=j9_=jEB49_=j9_=j79_=j,9_=jwB39_=j;9_=jN9_=j/9_=jB29_=jL9_=j9_=jX19_=j9_=j19_=j|9_=jB09_=j9_=j9_=jH9_=jC399_=j9_=j9_=j9_=j3B89_=j9_=j9_=jI9_=jB79_=j9_=j9_=j9_=jB69_=j59_=j 9_=j9_=jB59_=j9_=j9_=j9_=jB49_=j9_=j9_=j9_=jB39_=jp9_=j9_=j.X29_=j9_=j9_=j9_=jX19_=j09_=jr9_=j9_=jC299_=j9_=j 9_=j9_=jB89_=j9_=j9_=j9_=jB79_=j9_=jO9_=jq9_=jB69_=j9_=j9_=j9_=jB59_=jn9_=j9_=j9_=j8B49_=j9_=j09_=jC9_=jB39_=j9_=j9_=j9_=jAB29_=jK9_=j9_=j9_=j4B19_=j%9_=jy9_=j9_=jB09_=j9_=j;!9_=j$9_=j%C199_=j'9_=j/9_=j19_=j2,89_=j29_=j49_=j;9_=j=9_=j>B79_=jf@9_=juG9_=j7J9_=jJB69_=jL9_=jS9_=jjW9_=jVX,59_=jX9_=jhZ9_=jb9_=jLe9_=j'fB49_=jh9_=j1p9_=j:t9_=jut9_=jt:39_=j6w9_=jy9_=jy9_=jPzB29_=jz9_=j|9_=j}9_=jl}B19_=j}9_=j9_=j9_=j.B09_=jԀ9_=j9_=jw9_=j͂C099_=jO9_=j9_=jo9_=jɅB89_=j|9_=j9_=j9_=j߈B79_=j9_=jЊ9_=j9_=j,69_=j69_=jՌ9_=j!9_=jN9_=jB59_=j9_=j 9_=j69_=jB49_=jg9_=j9_=jǖ9_=j)B39_=j9_=jm9_=j|9_=jB29_=j9_=j9_=jZ9_=j9_=jО:19_=jğ9_=jm  There is a stone staircase leading up, spattered with blood here.  Things that are here:9_=j-K  ### ##.## ##.##  ##### ###.### ##.## ##.## 9_=jt##...####..#..####.##### ##.# #.###.....###......#...# #.# .#####.##..#..####.#...# ##.# 9_=j#...###.###.### ##....# ##.## #.#.# #.# ### ###.....###.## 9_=jZ#.#.###.# ######...........###### ..#.##.####.....@...............#---9_=j410.2 (65.0) ..#......##.#...............###.# 9_=jh-#######.....#..........####.# #.# ..#....................# #.# #.# #.#.#########..........# #.# #.# #.#.#9_=j#..........# #.# #.#  #.#.#9_=j###.....#### #.# #.#  #...#9_=j###.#### #.# #.#  ##.##9_=j;#....# #.# #.# 9_=jgja +0 dagger; a +0 ring mail; an elf skeleton9_=j9---9_=j)9_=jE _Done exploring.9_=ju 9_=jv 9_=jbz 9_=j#$ ....0.0)........ #.#. #.#. #.#. #...9_=j% 9_=j|' 9_=j) E _Done exploring.9_=j 9_=jk 9_=j 9_=j 9_=j 9_=j 9_=j!  9_=j0! 7_Done exploring.9_=jfQ9_=jNR9_=jS9_=jw9_=j9_=j 9_=j2E _Done exploring.:_=jQ/:_=j/:_=j0:_=jUj:_=jk:_=jm:_=jpE _Done exploring.:_=j[?25h[?0c[?25l[?1c:_=jU%:_=j5$:_=j586 matches: travel [toggle: !], by type [/], hide useless & duplicates [=] :_=j5X a - [Elf:3] the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} :_=j6^ b - [Elf:3] the +6 arbalest "Diel Dai" {heavy, rElec rF- Int+3 Dex+2}:_=jl6Yc - [Elf:3] a +0 athame  d - [Elf:3] a +2 athame :_=j6> e - [Elf:3] a +0 athame of flaming (1 further duplicate) :_=j6C f - [right here] a +0 dagger (3 further duplicates) :_=j6> g - [Elf:3] a +3 executioner's axe of flaming:_=j75h - [Elf:3] a +0 falchion :_=j57* i - [Elf:3] a +4 falchion :_=jf7- j - [Elf:3] a +1 falchion of freezing:_=j70k - [Elf:3] a glaive :_=j76 l - [Elf:3] a +0 hand axe of freezing :_=j7$ m - [Elf:3] a +1 heavy sling:_=j)8On - [Elf:3] a +0 long sword (8 further duplicates)  :_=jR86o - [Elf:3] a +0 longbow (3 further duplicates)  :_=ju8#p - [Elf:3] a +0 morningstar  :_=j8q - [Elf:3] a +0 orcbow  :_=j84r - [Elf:3] a +0 rapier (5 further duplicates) :_=j8( s - [Elf:3] a +2 rapier :_=j9 t - [Elf:3] a +4 rapier :_=jO9) u - [Elf:3] a +3 rapier of flaming :_=j9* v - [Elf:3] a +3 rapier of freezing :_=j$:[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]>_=j >_=j ?_=jq?_=jj?_=jV?_=jSR?_=j'?_=j?_=j> ?_=j( @_=j0@_=jE@_=j`B_=jC_=j C_=jiC_=jo?F_=jF_=jEF_=jpF_=j)F_=j@'F_=j8 F_=j$ G_=jhG_=j=G_=jG_=j G_=jAr G_=j G_=jH_=j[H_=jH_=j>H_=jR H_=jg H_=ja I_=j#I_=jI_=jtI_=jL I_=j I_=j J_=jqJ_=j^J_=j4 J_=jY J_=j̰ K_=jgK_=jK_=jhK_=j DK_=jK_=jD K_=jo K_=jB K_=jL_=jQ[L_=j(1L_=jGL_=juL_=jI M_=j$M_=jM_=jM_=j7M_=j#M_=j5 N_=j+Level 3 of the Elven Halls <<<<_∩∩(Press ? for help)N_=jo  ##.....###...........###.....## ##.#.#.###.# ######...........######   ##.....#.............#.....## ###..#.##.####.....@...............#   ##.......................## #....#......##.#...............###.# N_=j  ##.:........#..........## ##########.....#..........####.# #.#   ##..........###..........## #....#....................# #.# #.#  N_=jɹB  ##..........## ##..........## ####.#.#########..........# #.# #.#   ##.....#......###......#.....## #.#.##..........# #.# #.#   ##.....###.)....#......###.....## #.#.#N_=j%###.....#### #.# #.#   ##.....## ##.).........## ##.....## #...#N_=j4###.#### #.# #.#   #.....#######.......).#######.....# ##.###....# #.# #.#   ##...###...###..)...)###...###...## #.#N_=j_U####.# #.# #.#   ##.###..÷..###....)###.....###.## #####.##.# #.# #.# N_=j  ####...#...###)))###...#...#### #.....##.# #.# #.# N_=j  ##...###...###)###...###...## #####.# #.# #.# #.# N_=jٺ  ##...## ##..)#).)#...## ##...## ### #.# #.# #.# #.# N_=j  ##...## ##..).#....## ##...## #.###.##.# #.# #.# N_=jM  #...## ############## ####...# ##....#################.# #.# #.#   ##...######.# #.# #.#.#..###.#..............#...##.# #.###.## N_=jx  ###........# #.# #.#.###.#.##..##..##..##.......#.# #.##...##   ########.# #.# #.#.# ##.....####....####........# #...###.## N_=j4  #.##########.# #.#.# #.###.## ##..## ##........## #..## ##.## N_=jɻ  #.##.........# #.#.####.###..## #..# ##..........#####.## ##.#   #............# #.#............###..###.................# #.#O_=jN@O_=jSAP_=jOVividlyBlue the MarksdemigodDemigodHealth: 187/187 ========================Magic: 42/42 ========================P_=jAC: 14Str: 4EV: 32Int: 19SH: 0Dex: 42XL: 21 Next:  5% Place: Elven Halls:3Time:P_=jUlZot (14501) _Done exploring. P_=j._Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "relec", or ? for help]? .P_=jP_=jQP_=jTP_=j\P_=jP_=jUI0 _P_=jP_=jzP_=jP_=jD499P_=jP_=jP_=j P_=j> B8P_=j!P_=j%P_=j&P_=j'B7P_=j'P_=j,P_=j`-P_=j-B6P_=j~.P_=j2P_=j3P_=j4,5P_=j14P_=j?5P_=j9P_=j!Fv432P_=jIP_=jJP_=jKB1P_=jKP_=j OP_=j PP_=jMPB0P_=jPP_=jzTP_=jPUP_=jUC89P_=jWVP_=j-ZP_=jZP_=jZB8P_=j[P_=j^P_=jY_P_=j_B7P_=j&`P_=jcP_=jcP_=jdB6P_=jdP_=jbgP_=j)hP_=jphB5P_=jhP_=jkP_=j9lP_=jlB4P_=jmP_=joP_=j^pP_=jpB3P_=j'qP_=jsP_=j.tP_=jttB2P_=jtP_=jWwP_=jxP_=j4xB1P_=jxP_=j{P_=j{P_=j$|B0P_=j|P_=j~P_=jP_=jC79P_=j|P_=jP_=jSP_=jB8P_=j9P_=j`P_=j P_=jEB7P_=jP_=j'P_=jP_=jBB6P_=jP_=j؍P_=jP_=j׎B5P_=j^P_=jXP_=jP_=jZB4P_=jP_=jǔP_=jpP_=jB3P_=j@P_=j4P_=jژP_=j,2P_=jPP_=jԙP_=jP_=jX1P_=j1P_=j P_=jP_=j(B0P_=jP_=jAP_=j"P_=jnC69P_=j P_=jťP_=jP_=jݦB8P_=j\P_=j*P_=jǩP_=j&B7P_=jP_=j8P_=jP_=jT,6P_=j}P_=jݭP_=jP_=j P_=jgB5P_=jYP_=jVP_=jP_=jݵB4P_=jܶP_=jP_=jX3P_=j|P_=jP_=jCP_=j|B2P_=jP_=jNP_=jYP_=jB1P_=jnP_=jP_=jP_=jAB0P_=j&P_=jP_=jP_=jTC59P_=jP_=jP_=j.P_=jiB8P_=jP_=jJP_=jP_=jB7P_=j@P_=jP_=jP_=jB6P_=jP_=j$  Things that are here:P_=j@  a +0 short sword; a +0 robeP_=jP_=j8I5 _P_=jP_=jr b  Items here: )))))))) [[[[[[[.P_=jP_=j+4 P_=j_P_=jP_=j  Items here: )))))) [[[[[[ ÷÷÷.P_=jP_=juI3 _P_=j"P_=j,##.:........#..........## ###..........###..........## # P_=j.-Y##..........## ##..........## # #.....#......###......#.....## P_=ja-W.....###.)....#......###.....## ....## ##.).........## ##.....## P_=j-...#######.......).#######.....# P_=j-..###...###..)...)###...###...## .###..÷..###....@###.....###.## # Noise: --------- 42458.2 (48.0) ###...#...###)))###...#...#### # e) +9 longbow (freeze) P_=j.)##...###...###)###...###...## # Fire: e) +9 longbow (freeze) P_=jL.#...## ##..)#).)#...## ##...## # ...## ##..).#....## ##...## # P_=jw.7..## ############## ####...# #  ...######.##.# #.#.#..###P_=j.  ##........##.# #.#.###.#. ########.#P_=j.#.# #.#.# ##.. P_=jX/P_=j5P_=j7 P_=j 8`_Items here: )))) [[[ ÷.P_=je [?25h[?0c[?25l[?1cP_=j P_=j $P_=j 86 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Elf:3] the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain}  b - [Elf:3] the +6 arbalest "Diel Dai" {heavy, rElec rF- Int+3 Dex+2}c - [Elf:3] a +0 athame P_=j| r d - [Elf:3] a +2 athame  e - [Elf:3] a +0 athame of flaming (1 further duplicate)f - [Elf:3] a +0 dagger (3 further duplicates)  g - [Elf:3] a +3 executioner's axe of flaming  h - [right here] a +0 falchion  i - [Elf:3] a +4 falchion  j - [Elf:3] a +1 falchion of freezingP_=j k - [Elf:3] a glaive  l - [Elf:3] a +0 hand axe of freezing  m - [Elf:3] a +1 heavy slingn - [Elf:3] a +0 long sword (8 further duplicates)  o - [right here] a +0 longbow (3 further duplicates)P_=jծ Wp - [Elf:3] a +0 morningstar  q - [Elf:3] a +0 orcbow  P_=j r - [Elf:3] a +0 rapier (5 further duplicates)  s - [Elf:3] a +2 rapier  t - [Elf:3] a +4 rapier  u - [Elf:3] a +3 rapier of flaming  v - [Elf:3] a +3 rapier of freezing P_=jb [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]R_=j"R_=j)R_=ju3 ##.:........#..........## # VividlyBlue the Marksdemigod##..........###..........## # Demigod R_=j39##..........## ##..........## # Health: 187/187 ======================== #.....#......###......#.....##Magic: 42/42 ======================== .....###.)....#......###.....##AC: 14R_=jW4YStr: 4 ....## ##.).........## ##.....## EV: 32Int: 19 R_=j4...#######.......).#######.....# SH: 0Dex: 42 ..###...###..)...)###...###...## XL: 21 Next:  5% Place: Elven Halls:3 R_=jG5.###..÷..###....@###.....###.## # Noise: ---------  Time: 42458.2 (0.0) ###...#...###)))###...#...#### # e) +9 longbow (freeze) ##...###...###)###...###...## # Fire: e) +9 longbow (freeze) R_=j5#...## ##..)#).)#...## ##...## # Zot (14453) ...## ##..).#....## ##...## # ..## ############## ####...# #  ...######.#R_=j$6#.# #.#.#..###  ##........##.# #.#.###.#. ########.##.# #.#.# ##.. R_=j6Things that are here: _a +0 short sword; a +0 robe _Items here: )))))))) [[[[[[[. _Items here: )))))) [[[[[[ ÷÷÷. _Items here: )))) [[[ ÷.  Search for what [Enter for "."]? .R_=j5@R_=j@R_=j~HR_=jJ. _R_=jR_=jGear: 40/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) R_=jx e - a +9 longbow of freezing (weapon)  a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming  L - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} R_=jȳMissiles (go to first with ()g - 27 poisoned darts  k - 2 throwing netsR_=jhWt - 5 curare-tipped darts  C - 4 darts of disjunction  R_=jE - 2 atropa-tipped darts Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+} R_=jt x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  J - the +2 leather armour of the Farrier (worn) {+Inv rN++ Int+4 Dex-2}  N - a +2 pair of boots (worn)  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust R_=jR\ p - a +2 cloak of willpowerq - a +0 troll leather armour R_=j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]S_=j  J - the +2 leather armour of the Farrier (worn) {+Inv rN++ Int+4 Dex-2}  N2 pair of boots (worn)  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales  z - a +2 troll leather armour {Snorg} S_=j- G - the +2 robe of Yesterday {rC++} Jewellery (go to first with "=)  s - an amulet of regeneration (worn)  A - a ring of protection from fire (worn)  F - the ring of Rusyixza (worn) {rPois Will+++ Str-5 Slay+6 Stlth-}  c - a ring of protection from cold  d - a +6 ring of intelligence  i - a ring of wizardry  j - a ring of protection from cold  l - an amulet of the acrobat  n - a ring of magical power  o - an amulet of wildshape  r - a ring of wizardry  u - an amulet of reflectionS_=j872%S_=j6Lw - a +4 ring of slaying  D - an amulet of chemistry  H - a ring of willpower S_=j}L I - the ring "Gyatihej" {MP+9 Str-5 Int+6}K - a ring of poison resistance  M - a ring of willpowerbotS_=jLT_=j T_=ja T_=jj U_=j  m - an orb of stardust  p - a +2 cloak of willpowerq - a +0 troll leather armour86%U_=j U_=jy%  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+} U_=j%  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  J - the +2 leather armour of the Farrier (worn) {+Inv rN++ Int+4 Dex-2}  N - a +2 pair of boots (worn)  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}63U_=jk Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}54U_=jG V_=j$2MV_=jYE - 2 atropa-tipped darts0V_=j] V_=j %MV_=jM "C - 4 darts of disjunctionV_=j 945V_=j V_=jN(V_=j)j - a ring of protection from cold  V_=j#l - an amulet of the acrobat  V_=j"n - a ring of magical power  V_=j] !o - an amulet of wildshape  V_=j r - a ring of wizardry  V_=j "u - an amulet of reflection  V_=j)! w - a +4 ring of slayingV_=j!977W_=joD - an amulet of chemistry  H - a ring of willpower  I - the ring "Gyatihej" {MP+9 Str-5 Int+6}W_=jK - a ring of poison resistance  M - a ring of willpowerbotW_=jf W_=jl W_=j~  ##.:........#..........## # VividlyBlue the MarksdemigodW_=jJ~ >##..........###..........## # Demigod ##..........## ##..........## # Health: 187/187 ======================== W_=j~ #.....#......###......#.....##Magic: 42/42 ======================== .....###.)....#......###.....##AC: 14Str: 4 W_=j~ V....## ##.).........## ##.....## EV: 32Int: 19 ...#######.......).#######.....# SH: 0Dex: 42 W_=j l..###...###..)...)###...###...## XL: 21 Next:  5% Place: Elven Halls:3 W_=j {.###..÷..###....@###.....###.## # Noise: ---------  Time: 42458.2 (0.0) W_=j] ###...#...###)))###...#...#### # e) +9 longbow (freeze) W_=j )##...###...###)###...###...## # Fire: e) +9 longbow (freeze) W_=j3 ?#...## ##..)#).)#...## ##...## # Zot (14453) W_=j ...## ##..).#....## ##...## # ..## ############## ####...# #  ...######.##.# #.#.#..###  ##........##.# #.#.###.#.W_=j  ########.##.# #.#.# ##.. Things that are here: _a +0 short sword; a +0 robe _Items here: )))))))) [[[[[[[. _Items here: )))))) [[[[[[ ÷÷÷. _Items here: )))) [[[ ÷. _Search for what [Enter for "."]? .W_=j W_=jt W_=j W_=jx X_=js [?25h[?0cX_=jµ _a +0 short sword; a +0 robe _Items here: )))))))) [[[[[[[.)))))) [[[[[[ ÷÷÷. _)))) [[[ X_=jw÷.Search for what [Enter for "."]? .  Z_=j4{ [?25l[?1cZ_=j"Z_=j})97 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] B - the +3 hat of Infinity (worn) {Will+ Stlth+} Z_=j| b - [carried] G - the +2 robe of Yesterday {rC++}  c - [carried] J - the +2 leather armour of the Farrier (worn) {+Inv rN++ Int+4  d - [carried] N - a +2 pair of boots (worn)  e - [carried] b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  f - [carried] h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  g - [carried] m - an orb of stardust  h - [carried] p - a +2 cloak of willpower  i - [carried] q - a +0 troll leather armour  j - [carried] v - +0 steam dragon scales  k - [carried] x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+Z_=ju l - [carried] z - a +2 troll leather armour {Snorg}m - [Vaults:1] a +0 animal skin (18 further duplicates)  n - [Elf:3] a +0 buckler (7 further duplicates)  o - [Elf:2] a +2 buckler (1 further duplicate)p - [D:12] a buckler  q - [Orc:2] a +0 chain mail (30 further duplicates)  r - [Orc:2] a +1 chain mail of cold resistance  s - [Elf:3] a +1 chain mail of command  t - [Snake:2] a +1 chain mail of poison resistance  u - [Vaults:4] a +2 chain mail of poison resistancev - [Elf:1] a chain mail (6 further duplicates) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][_=j[_=jKQ [_=j $ [_=j \_=jT|\_=j?\_=j\_=j \_=jgY\_=j% \_=jGV \_=j]_=j]_=j6]_=j]_=j]_=jo ^_=jq ^_=j ^_=j __=js__=j__=jO__=j__=j45`_=jܞ `_=j `_=j!0 a_=jp a_=j a_=jM b_=jb_=j3b_=jؤb_=j^b_=j b_=j1 b_=j b_=j@cc_=jc_=jyc_=j^c_=j!c_=jc_=j؝ d_=j6d_=j`d_=je_=jHe_=j# ##.:........#..........## # VividlyBlue the Marksdemigod##..........###..........## # Demigod ##..........## ##..........## # Health: 187/187 ======================== #.....#......###......#.....##Magic: 42/42 ======================== .....###.)....#......###.....##AC: 14Str: 4 ....## ##.).........## ##.....## EV: 32Int: 19 ...#######.......).#######.....# SH: 0Dex: 42 ..###...###..)...e_=ju$[30m)###...###...## XL: 21 Next:  5% Place: Elven Halls:3 .###..÷..###....@###.....###.## # Noise: ---------  Time: 42458.2 (0.0) ###...#...###)))###...#...#### # e) +9 longbow (freeze) ##...###...###)###...###...## # Fire: e) +9 longbow (freeze) #...## ##..)#).)#...## ##...## # Zot (14453) ...## ##..).#....## ##...## # ..## ############## ####...# #  ...######.##.# #.#.#..###_=j&\40m  ##........##.# #.#.###.#. ########.##.# #.#.# ##..  _a +0 short sword; a +0 robe _Items here: )))))))) [[[[[[[. _Items here: )))))) [[[[[[ ÷÷÷. _Items here: )))) [[[ ÷. _Search for what [Enter for "."]? .  Search for what [Enter for "."]? armore_=j@'e_=j$). _f_=jφf_=jHf_=jf_=j f_=j@_Unknown command.f_=j f_=j VividlyBlue the Marksdemigod (Demigod Hexslinger) Turns: 42493, Time: 02:20:06 f_=j Health: 187/187 AC: 14 Str:  4 XL: 21 Next: 5% Magic: 42/42EV: 32 Int: 19 God: Gold: 2366SH:  0 Dex: 42 Spells: 26/44 levels left rFire + + . (33%) e - +9 longbow (freeze) rCold . . . (100%) [offhand occupied] rNeg + + . (20%) J - +2 leather armour of the Farrier {+Inv rN++ Int+4 DerPois + (33%) B - +3 hat of Infinity {Will+ Stlth+} rElec .(100%) x - scarf of the Durable Baku {Repulsion, rPois Regen+} rCorr .(100%) b - +0 pair of gloves of Ucinen {rF+ Stlth+} SInv .N - +2 pair of boots f_=j PWill +++++s - amulet of regeneration Stlth ++++++A - ring of protection from fire HPRegen 2.11/turnF - ring of Rusyixza {rPois Will+++ Str-5 Slay+6 Stlth-}MPRegen 0.28/turn %: repel missiles f_=jX @: studying Staves A: high MP 1, forlorn, divine attributes }: 2/15 runes: decaying, serpentineh_=jFh_=jh_=j ##.:........#..........## # VividlyBlue the Marksdemigodh_=jX@##..........###..........## # Demigod ##..........## ##..........## # Health: 187/187 ======================== #.....#......###......#.....##Magic: 42/42 ======================== h_=j .....###.)....#......###.....##AC: 14Str: 4 h_=j.....## ##.).........## ##.....## EV: 32Int: 19 h_=j...#######.......).#######.....# SH: 0Dex: 42 ..###...###..)...)###...###...## XL: 21 Next:  5% Place: Elven Halls:3 h_=jb.###..÷..###....@###.....###.## # Noise: ---------  Time: 42458.2 (0.0) ###...#...###)))###...#...#### # e) +9 longbow (freeze) h_=jh##...###...###)###...###...## # Fire: e) +9 longbow (freeze) #...## ##..)#).)#...## ##...## # Zot (14453) h_=jŘ ...## ##..).#....## ##...## # ..## ############## ####...# #  ...######.##.# #.#.#..###h_=j  ##........##.# #.#.###.#. ########.#h_=j #.# #.#.# ##..  h_=jN_Items here: )))))))) [[[[[[[. _Items here: )))))) [[[[[[ ÷÷÷. _Items here: )))) [[[ ÷. _Search for what [Enter for "."]? . _Search for what [Enter for "."]? armor h_=jy1_Unknown command.h_=j!h_=jh_=jh_=ji##.....## ##.:........#.##  ##.###.## h_=j(jz#..........## ##..........## # #.....#......###......#.....## h_=jj.###.)....#......###.....## .## ##.).........## ##.....#.#######.......).#######..... ..###...###..)..@)###...###...## .###..÷..###....)###.....###.###...#...###)))###...#...#### ##...###...###)###...###...## h_=jjc#...## ##..)#).)#...## ##...## .## ##..).#....## ##...#h_=jk## ############## ####...# ...######..### ##.......##.#h_=j9.2 (12 _h_=j yM##.....##.....####.............##h_=j\ < ##.:........#.##  ##..###.## #..........## ##..........## # #.....#......###......#.....## h_=j 4.###.)....#......###.....## .## ##.).........## ##.....#.#######......@).#######..... .h_=j .###...###..)...)###...###...## .###..÷..###....)###.....###.###...#...###)))###...#...#### ##...###...###)###...###...## #h_=j h_=j a601h_=j5 h_=j8 h_=j; kM.....######.....## ##.....#h_=jD< #.....####.............## ##.:........#.##  ##....###.## h_=j< %#..........## ##..........## # #.....#......###......#.....## .###.)....#......###.....## .## ##.).....@...## ##.....#h_=jI= .#######.......).#######..... ..###...###..)...)###...###...## .###..÷..###....)###.....###.## ###...#...###)))###...#...#### ####h_=jE v10h_=jS h_=jU h_=jV 4Mh_=jV .....## ##.....^...## ##..... #.....######.....## ##.....##.....####.....## ##.:.#.h_=jW ^##  ##....###.## h_=jLW #..........## ##..........## # #.....#......###......#.....## h_=jW h.###.)....#.@....###.....## .## ##.).........## ##.....#h_=j X .#######.......).#######..... ..###...###..)...)###...###...## .###..÷..###....)###.....###.## #.#h_=j_ h_=jN` a249h_=jGx h_=j M#.....###...........###.....# .....## ##.....^...## ##..... #h_=j $.....######.....## ##.....##.....####.....## ##.:.#.## h_=j( ? ##.###.## h_=jY #..........## ##..........## # #.....#......###@.....#.....## .###.)....#......###.....## h_=j .## ##.).........## ##.....#.#######.......).#######..... ..###...###..)...)###...###...##h_=jɥ .h_=j, h_=j `38h_=j h_=jn h_=js h_=j h_=j h_=jǶ h_=j~+ 3h_=j> h_=jD i_=j\X.....###.###.....## #i_=jV]F## ##.....^...## ##.....# #. .....###...........###.....## # #.....#.............#.....## # i_=j]##.....## #.##.:.#...i_=j]?## # ##.###..## #. #.## ##.## # i_=j^.....#......###.@....#.....## ###.)....#......###.....## ## ##.)...i_=jX^ ## ##.....## #.......).#######.....# i_=j^p###..÷..###....)###.....###.## #...#...###)))###...#...#### #. #i_=j^h...###...###)###...###...## # ...## ##..)#).)#...## ##...## #i_=j_ei_=jkf`47i_=jki_=jpmi_=jMM#.....#.i_=jw.#.....## .###...........###.....## ##i_=j## ##.....^...## ##.....# #. i_=j-.....###....i_=j###.....## #.....#......i_=jCr#.....## ## i_=jr/##.....i_=j@.## #. i_=jѦ* ##.:i_=j0.#.i_=j_{## ## ##.###.i_=j?## #. i_=jħ#..........## ##@.........## ##i_=j.#......###......#.....## i_=j$.###.)....#......###.....## i_=jU.## ##.).........## ##.....# i_=j..#######.......).#######.....###)#i_=ji_=j)i_=jG&5i_=j:6i_=j.i_=jni_=jM#.....%..........## #.....#..#.....## i_=jBu.###...........###.....## #### ##.....^...## ##.....# #. i_=j.....###...###.....## #i_=j......#.....i_=j#.....## ## ##......i_=j j.## #.  ##.:i_=jQ0.#.i_=j{## ## ##.###.i_=j@## #. i_=j#..........## ##..........## ##i_=j.#......###......#.....## i_=jA.###.)....#......###.....## i_=js...## ##.).........## ##.....##.i_=j#.#i_=j7##)))#i_=j<6i_=jR:5i_=jki_=ji_=j i_=j URead which item? i_=j9 -Scrolls  f - 3 scrolls of fear  g - 2 scrolls of fog  t - 4 scrolls of teleportationa - 8 scrolls of enchant armour  i - 8 scrolls of identifyp - 8 scrolls of poison  i_=j ir - 5 scrolls of revelation  s - 3 scrolls of summoning  w - 2 scrolls of enchant weapon  i_=j x - 5 scrolls of amnesia  I - 4 scrolls of immolation  N - 2 scrolls of noise  S - 5 scrolls of silence i_=j T - a scroll of torment  V - 5 scrolls of vulnerability [!] read|quaff|evokei_=j: G[?] describe selectedj_=jSj_=j7Tj_=jZj_=jcY##............%..........##VividlyBlue the Marksdemigod #.....#.............#.....## # Demigod j_=jd.....###...........###.....## ## Health: 187/187 ======================== ....## ##.....^...## ##.....# #. Magic: 42/42 ======================== .....###...........###.....## ## AC: 14Str: 4 #.....#.............#.....## ## EV: 32Int: 19 ##.......................## #. SH: 0j_=jeDex: 42  ##.:........#..........## ## XL: 21 Next:  5% Place: Elven Halls:3 ##..........###.@........## #. Noise: ---------  Time: 42466.2 (0.0) j_=jf-#..........## ##..........## ## e) +9 longbow (freeze) .....#......###......#.....##Fire: e) +9 longbow (freeze) ....###.)....#......###.....##Zot (14445) ...## ##.).........## ##.....## j_=j g..#######.......).#######.....# j_=j`g.###...###..)...)###...###...## j_=jg###..÷..###....)###.....###.## ##j_=jg  ##...#...###)))###...#...#### #.  j_=j9hZ_Items here: )))))))) [[[[[[[. j_=jh_Items here: )))))) [[[[[[ ÷÷÷. _Items here: )))) [[[ ÷. j_=jhS_Search for what [Enter for "."]? . j_=j'i_Search for what [Enter for "."]? armor _Unknown command.j_=jjpP  Okay, then.j_=j!qj_=j&wj_=jjy. _j_=jZj_=j_Gear: 40/52 gear slots (Left/Right/Tab to switch category) j_=j?`Hand Weapons (go to first with ))  e - a +9 longbow of freezing (weapon)  a - a +1 sling of electrocutionf - a +0 whip  y - a +3 longbow of flaming  L - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} j_=jx` Missiles (go to first with ()g - 27 poisoned darts  k - 2 throwing netst - 5 curare-tipped darts  C - 4 darts of disjunction  j_=j`E - 2 atropa-tipped darts Armour (go to first with [) j_=j`  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+}  x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  B - the +3 hat of Infinity (worn) {Will+ Stlth+}  J - the +2 leather armour of the Farrier (worn) {+Inv rN++ Int+4 Dex-2} j_=ja N - a +2 pair of boots (worn)  h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust  p - a +2 cloak of willpowerj_=jNaq - a +0 troll leather armour [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]k_=jyl  a - a +1 sling of electrocution  f - a +0 whipk_=jzy3 longbow of flaming  L - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} k_=jPzMissiles (go to first with ()  g - 27 poisoned darts k_=jzT k - 2 throwing nets  t - 5 curare-k_=jz4tipped darts  C - 4 darts of disjunction  k_=jzE - 2 atropa k_=j{Armour (go to first with [)  b - the +0 pair of gloves of Ucinen (worn) {rF+ Stlth+} k_=jF{q x - the scarf of the Durable Baku (worn) {Repulsion, rPois Regen+}  B3 hat of Infinity (worn) {Willk_=j{;Jk_=j{F+2 leather armour of the Farrier (worn) {+Inv rN++ Int+4 Dex-2}  k_=j{<N - a +2 pair of boots (worn) k_=j'| h - the +0 helmet of Punn {Light, Rampage rC+ rCorr Str-3}  m - an orb of stardust k_=j| p - a +2 cloak of willpower  q - a +0 troll leather armour  v - +0 steam dragon scales  z - a +2 troll leather armour {Snorg}k_=j|8 9%k_=jq  G - the +2 robe of Yesterday {rC++} Jewellery (go to first with "=)k_=j 918k_=j   s - an amulet of regeneration (worn)22k_=j= 3 k_=j{> t A - a ring of protection from fire (worn)7l_=j&R3 l_=j[R F - the ring of Rusyixza (worn) {rPois Will+++ Str-5 Slay+6 Stlth-}31l_=j"%c - a ring of protection from cold  d - a +6 ring of intelligence  i - a ring of wizardry  j - a ring of protection from cold  l - an amulet of the acrobat54l_=j l_=jkn - a ring of magical power  o - an amulet of wildshape  l_=j/?r - a ring of wizardry  u - an amulet of reflection  l_=jCw - a +4 ring of slaying77l_=j՚l_=j 3 l_=jk [D - an amulet of chemistry81n_=jLT c - a ring of protection from cold. n_=jL/A ring that protects its wearer from cold. n_=jMn_=jFM3You found it on level 1 of the Dungeon. n_=jM`Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} n_=jM3Menu/colouring prefixes: identified jewellery n_=jM_________________ n_=j Nn_=jRNP“A ring of gold and a milk-white dove n_=joND Are goodly gifts for thee, n_=jN4 And a hempen rope for your own love n_=jN To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. n_=j O=(p)ut on, (d)rop, (=)adjust, or (i)nscribe.n_=jHOn_=jFf  To do this, you must remove one of the following items: Jewellery (go to first with "=)  A - a ring of protection from fire (worn)  F - the ring of Rusyixza (worn) {rPois Will+++ Str-5 Slay+6 Stlth-}o_=jo_=jȉo_=jo_=j##............%..........##VividlyBlue the Marksdemigod #.....#.............#.....## # Demigod .....###...........###.....## ## Health: 187/187 ======================== ....## ##.....^...## ##.....# #. Magic: 42/42 ======================== .....###...........###.....## ## AC: 14o_=jStr: 4 #.....#.............#.....## ## EV: 32Int: 19 ##.......................## #. SH: 0Dex: 42  ##.:........#..........## ## XL: 21 Next:  5% Place: Elven Halls:3 ##..........###.@........## #. Noise: ---------  Time: 42466.2 (0.0) #..........## ##..........## ## e) +9 longbow (freeze) o_=jM.....#......###......#.....##Fire: e) +9 longbow (freeze) ....###.)....#......###.....##Zot (14445) o_=jϤ...## ##.).........## ##.....## ..#######.......).#######.....# .###...###..)...)###...###...## o_=j21###..÷..###....)###.....###.## ##  ##...#...###)))###...#...#### #.  _Items here: )))) [[[ ÷. _Search for what [Enter for "."]? . o_=j_Search for what [Enter for "."]? armor _Unknown command. _Okay, then.You remove your ring of protection from fire.o_=jo_=je7.2 (14o_=j̲o_=jܵ;Search for what [Enter for "."]? .armor _Unknown command. _Okay, then.  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