hX  Player: FisforFire Game: DCSS trunk Server: crawl.nemelex.cards Filename: 2025-10-09.18:23:17.ttyrec Time: (1760034197) Thu Oct 9 18:23:17 2025 h}( [?1051l[?1052l[?1060l[?1061hh2*V)0[?7h[?25l[?1ch0h5h=Welcome, FisforFire. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Compelled to walk by an ancient curse, Mummies have innate faith and are adept at Necromancy, but learn other skills very slowly. They cannot drink potions. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mummy Fighterhx3 h h mFisforFire the TrooperMummyh !Health: 18/18 ========================Magic: 1/1========================AC: 6hA Str: 19EV: 8Int: 7 SH: 4Dex: 11h XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axeNothing quiveredGem (9000) h hK##+##+...+#.@.#+...+##+##hrh|Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume'h Welcome, FisforFire the Mummy Fighter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.h hJCPress ? for a list of commands and other information.hEh~G[ _Found a staircase leading out of the dungeon.h9 hh l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingh 3.0   4.0   0   j - Spellcasting   0.0   0.7  +2           b - Maces & Flails   0.8   1.4  -2      c + AxeshE 51.5   2.8  -2       d - Polearms   0.8   1.4  -2       e - Unarmed Combat   0.0   1.4  -2              h         f + Armour2.4   4.2  -2      h Y g - Dodging   0.0   1.4  -2      h + Shields2.4   4.2  -2      h  i - Stealth   0.0   1.2  -1          hh !            h                     h#     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  h` }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshy c - Axes   1.5 f - Armour   2.4 h - Shields   2.4hv TargetTarget--  --  --  --  --  --  --  --  --  h |--  a-z] seth [-] clear selected targetcost|targetsh <[?25h[?0c0 hP~ [?25l[?1chł6.0   0 current training targets, if any.=] set aall targetsh^/ = c + Axes 1.5h a-z] setselected targeth<[?25h[?0c0 hW" hfo [?25l[?1chq2.0  -2 =] set aall targetsh;hh`&FisforFire the TrooperMummyHealth: 18/18 ========================Magic: 1/1h========================AC: 6Str: 19EV: 8Int: 7 ##+##SH: 4Dex: 11+...+hXL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)+...+a) +0 war axe##+##Nothing quiveredhGem (9000) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume'Welcome, FisforFire the Mummy Fighter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.hrhhhhv hw hx h\z h{ h: b8999 _h ho h B8h0 h\ / _You open the door.h h B7hr h( h h' B6h7 h $ h _You open the door.h h6 B5h h  h֚ : There is an open door here.h h I4 _h h h4 h¢ B3h h hΦ h} B2hm h7 h h B1hs h hа h_ B0hI h1 h h2 C89h h h4 hƺ B8h h. h h> B7h hp h h ,6h h h hu h B5h h  h : There is an open door here.h h h A4 _h h h* h B3h h 7 _You open the door.h ha B2h h h h B1h h ###..##.# ###h #.# ###.###'####..##hC +...'..####.<.####+.@.'..#hc )19.0 (19.0)h ##'####..# #.# .#h V#.#...h B....>...... _h -You open the door. _There is an open h .door here. _You open the door.h : _There is an open door here. _You open the doorh 9. _Found an escaph% e hatch in the floor.h- h. h/ h1 h84 h8 _0 _h<  ### ..#hT= W #.# ### #.# ###.# ##'####..##h=  +...'..### #.<.#### +@..'..#h>  ##'####..# #.# .#h`>  #.# ... h> n... .>.. .h4? "....hD Y####..'20.0)hD M#..##hJ hK L======1.0 (2hK ;79h\P hS  hLS 7_As you open the door, it creaks loudly!hq> h> h? hDA hzD hH X8hbI hJ hK B7hL h+P  hOP htP _You open the door.h9R hR ,6hR hS h#W  hGW : There is an open door here.h.Y h Z I5 _hP[ h] h]_ h_ B4h` h@b hd hd ,3hd hne hg hh hi B2hi hEj h"k hok B1hl hl hn hn B0h]o hgp h#q hpq C69hq hr hs ht B8hWt hu hu hv B7hv hfw h)x hrx B6hx hy hz hz B5hl{ h(| h| h=} B4h} hr @  There is an open door here.h h I3 _h hł h h B2h hJ @  There is an open door here.h_ h I1 _hr h h #.# ####. #.# ###.##..####'####..##h͍ L#..'...'..### h ####.<.#### ###..'...'..# h, 5##..####'####..# ##.### #.# .##.## #@# ------39.0 (18.0)### #.........# hJ +.........>.. #....>....###hd f+.........##.........#h \#.........############h h ------40.0 (190h h ; _Found a stone staircase leading down.hhhhbhhY59hhBh״B8hhKh;hͻB7hhh`hB6h9hHh(hB5hhhhsB4hh|%  h-There is a stone staircase leading down here.hh+3 h_hhhhSB2hxhLh/hB1hh]h'hB0hhvh;hC49hhih/hB8hhShLh,7h hh_hhB6hhh:h,5hhhhh<B4hh h h B3hG hhhiB2hThhhoB1hchjhohB0hhh=!h!C39h"h&$h%h|&B8hS'hK)h*h|+B7hb,h/h6           h6  #########   #..g.....  ### h77 ..# #.#  #.# ### #.#  #.# ###.# #.#  h7.####'####..## #.#  #..'...'..### #.# h8  g   hobgoblin (asleep) ####.<.#### #.#  #..'...'..# #.#  .####'####..# #.# hy<{ 63.0 (23  A hobgoblin comes into view.h@mg.gh@====4.0 (246hChE+ _The hobgoblin shouts!hd  You closely miss the hobgoblin.hf=---5.4 (1.4)h7:5h$h h;2_The hobgoblin hits you but does no damage.h'=  You slash the hobgoblin!hg†hd16---6.9 (1.54hh0M _You kill the hobgoblin!hj3hheH _No target in view!hM3 3h5 hh: ^ _No target in view!h: h< hyA ^ _No target in view!hB h&D h hQ h B0h, h h he C29h h h* hu B8h h h hW B7h֍ h h h4 B6hՐ h h h B5h h h h B4h h h hݘ B3hd hJ h9 h B2h h h hI B1h h h h B0hg hZ hZ h C19h% h h hV B8hϦ h5 h Z#.†.......#  #.#######.#  #.# #.#  hl ### #.# #.#  ###.# #.# #.#  ##..## #.# #.#  ..### #.#h r.#  ### #.#l#####.#  ..# #.#......@#  h - ##..# #.#########  .# #.#  hK ### #.#  ..######.#  ..>......#  l   frilled lizard (asleep) h ..########  ..#.#h. 82.9 (16.0)  A frilled lizard comes into view.h i.llhȶ -3.9 (177h hȻ 8 _The frilled lizard hisses angrily.h h= hhe _A frilled lizard is nearby!hK #.†.......#  #.#.# hNM #.# #.#  ### #.# #.#  ###.# #.# #.# hC #.# #.#  #.# #.#  #.#.#####.# h W #.#.l....@#  #.######### h_N .# #.#  #.#  >h%  h+,hY #.†.......#  #.#.#  #.# #.#  ### #.# #.# hYe ###.# #.# #.#  #.# #.#  #.# #.#  #.#.#####.#  #.#.l....@# h$Z #.#########  .# #.#  #.# hNZ] > htZ( h]hA^h+ahce _A frilled lizard is nearby!h' #.†.......#  #.#######.#  #.# #.#  ### #.# #.#  ###.# #.# #.# #..## #.# #.# '..### #.# #.# # #.#.#####.# '..# #.#.l...@.# #..# #.#  .# #.# # #.# .######.# .>......# .# .# .# .l4.0)6 h)8_hu9  #.†.# # #.#.# # #.# #.# # ### #.# #.# h: {# ###.# #.# #.# #..## #.# #.# .'..### #.# #.# .#### #.#.#####.# .'..# #.#..l.@..# #..# #.# # .# #.# # #.# .######.# h: .>......# .# .# .# h; hS> :.lh-? `55h0A haB h7 @  You hit the frilled lizard.h i.hB x25=7.4 (1.53h| hݦ < _You kill the frilled lizard!h h9 h9 h< h:F $ hF :_No target in view!hG hR hY  h Z B_No target in view!h hj h h H _No target in view!hٵ hc h̹ h- H _No target in view!h h hh) huB_No target in view!hUhUhVXhZC _No target in view!hlhhThťhGhhh h7h8h=h?h?h>@hBh[Dh'hnhhhPhhhh4h5h9h"<hyh1zh}h*hbhhhhPhh{hhgh~hh~lhnhhh+hGhA h% hYh"hVhWh\h^hhhh/hhMhhh+RhRhGVhYXh˄h hh hih5h}hhC'3hV*h,h1shshBvhwh_hh3hrhhhwhhb\h\hnahchxhhFhĸhFhhhhOhPh VhXhhThhkh$hhhShY9h9h.>h@hӇhvhЍhh7hhhh+ hO, h1 h%4 h/o hlo hr hhs h h h h$ hp h h^ h hI{ h{ h h h 3hF h h h  h hO hB hC h8E hF hT 3hϙ hښ h h@ h' hv h4; h; h#A h}B hh 3h h h" 3h h h/ 3h,2 h.3 hf hMf hh?h?B6h`@hAh`BhBB5h$Ch@DhEhbEB4hEhFhGhHB3hHhIhJhJB2h(LhFMh+NhNB1hOhPPh3QhQB0hRhDSh'ThTC79hUhVhWheWB8hWhYhYhEZB7hZh\h\hF]B6h]h_h_h>`B5h`hcd _ You see here a hobgoblin corpse.hdhheI4 _hehgh)hhXhB3hhhihjhPkB2hkhlhmh>nB1hnhohph6qB0hqhshshEtC69hthvhvhDwB8hwhxhyh1zB7hzh{h|h}B6h}h~hhB5hahihehB4h4hMh6hB3hLhWhChB2hhOh>hB1hhh#hdB0hh hh]C59hhhhbB8hh&hChmB7h;hښR  There is a stone staircase leading down here.hhI6 _hhɞhhB5hhh&hB4h^hhhEB3hhshhB2hh&h}hB1hwhӰhhPB0hh,h~hC49hhhиh+B8hhuhhB7hh^7 _You open the door.hh(B6hhF%  hqThere is an open door here.hhKI5 _h hhh,B4hh+7 _You open the door.hxhB3huh@  There is an open door here.hh`I2 _hh h hhB1h6h&h ####.<.####  ###..'...'..#  ##..####'####..# h  ##.### #.# .#  h0>#.#######.#####  hUm####.#####.........##### hy.........'.........>.... ......####....>....#####h ......'@.'.........# - hn.....b####.........#  h..... #.........#  .... ###########  h *... .. h@|b   bat (asleep) h. h9 159.4 (72.0)  hYou open the door.hb7 b.hZbA bat comes into view.h7o=60.4 (730hhs hf_You block the bat's attack. The bat barely misses you.h ####.<.####       #.# .#   h}' ####. .........'.........>.... ......####....> ......b@.'.........#  ......####.........#  ..... #.........#  .... ###########  ... hwK.. .hL" hs####.<.####   h  hݏ  h` #.# .#  hk$  ####h. .........'.........>.... hߐd......####....> hd......b@.'.........#  h.d......####.........#  hQd..... #.........#  hsX.... ###########  h%... .. h. hڗhhhߠ hL_A bat is nearby!hh hgi hj hp b'hq 12.0 (1.6)hq ;38hUv hx  h y ^_You miss the bat. The bat hits you but does no damage.hbs ####.<.#### ###..'...'..## ##..####'####..##.##.### #.# .##.#.#.######.#####.........hsyr.........'.........>....####....>.....b@..'.#.####.#.. #.........#... ###########.........r   quokka (asleep).r....b   bat##.#...h/tzr   rat (asleep)h yq  A quokka and a rat come into view.h}yhzhezh}.r....b.rr.rhg~N3h~C07hԁh} _The bat hits you but does no damage. _There is an open door here.h #..'...'..####. ####.<.#### #? ###..'...'..#  #. ##..####'####. #.##.### #.# . #.#.#######.##### ######.#####...###r....b...'.........>..####....>....###hi.'..'.#.####...#.# #.........#.# ###########.....#hLr...#........###.#...hw  Found a scroll labelled HAAMOP AGGYHITT.hh9hh.r.....br.hB`46hh: _The bat hits you but does no damage.hK#..####'####.. #..'...'..####. ####.<.#### #? ###..'...'..# hj#. ##..####'####..# #.##.### #.# .# #.#.#######.##### ######.#####.####...r....@b.'.........>....####....>....####.h,'..'...# .####.# .# #.........#........# ###########h....r...# .# ........#hYhT.rh 17--55hڕhu _The bat hits you. The bat hits you but does no damage.  You slash the bat!huhh9h}h(..r.@†r.r   rh=18==336.4 (1.44hh   #..####'####..#. #..'...'..### #. ####.<.####hԸv #? ###..'...'..# #. ##..####'####..# #.##.### #.# . #.#.#######.##### ######.#####. ......r@.†.'.> .####....>.... .'..'.........# .####.# .....r..# #.# .# h# .# .#  .# _You kill the bat!hh>r.hܾf703hhT _The quokka closely misses you.h8  You hit the quokka.hh.r.r   rath==508.9 (1.52hhJ _You kill the quokka!h#. #..'...'..#####.<.#### ? ###..'...'... ##..####'####..###.### #.# ..#######.##### ######.#####.........###.........†.'>...@####....>....###r'..'.........# .####... #########  ##.#...hhrf901h hcQ _The rat closely misses you.h-z h~z} You barely miss the rat. The rat bites you but does no damage.hY{.71.3 (1.4h{;29hhU: _The rat barely misses you.hhȽhnL2.78hhhLk _You closely miss the rat. You block the rat's attack.h5  You hit the rat.hF†h"o84.3 (1.66h&h(G _You kill the rat!hBchUdhuh|H _No target in view!hh9h>hH _No target in view!hh>hhu hB_No target in view!h|%h%hW*h, hV,B_No target in view!hlhmht^ _No target in view!hhahOh@ _No target in view!hELhhMhThVhih9jhgqhshShhhhThUh[hbfh ghjhkhOhhhhhh2hh.h-/hq7hJ:h$h֍hhhhhhxhhhh"hm$h JhJhLhQhYA #..####'####..hLZ #.# #..'...'..## #.# ####.<.####hyZ #?# ###..'...'..# hZ #.###..####'####. #.##.### #.#  hC[#.#.#######.##### #######.#####.##h['..†.'.........>.S..####....>....##†'..'..h[.#.####.#.# #.........#hq\I.# ########### S   ball python (constriction, asleep).#.#h\1........#h`(0.0hhg.SS)hkm-5.3 (15hDrhuuV _A ball python comes into view.h$  #.#  #.# ####.<.####  #?#   #.# h% #.##.### #.#  #.#  #######.#####.. .......@..†.'..> .S.......####....> ........†'. h_% G .........###  .........#   h% l.........#   .........# .........# h& hp (hܺ W #.#  h6 #.# ####.<.####  #?#  h T #.# h n#.##.### #.#  #.#  #######.#####.. .......@..†.'..h ?> h .S.......####....> h =........†'. hg A .........### h C .........# h F .........#   hb n.........# .........#h  h hw 7-hb hl  h T_A ball python is nearby!h 6 #.# h  #.# ####.<.#### hd ' #?#   #.#h - #.##.### #.#  #.#h ]  #######.#####.. .......@..†.'..> h3 T.S.......####....> ........†'.  h c.........###  .........#   .........#   h .........#h ) .........# hW "hz  #.#  #.# ####.<.####  #?#   #.# #.##.### #.#  #.# h]{  #######.#####.. .......@..†.'..h{ > .S.......####....> h{ B........†'.  hG| A.........###  h| C.........#  h| A.........#   h} n.........# .........#h]}  hJ h h h  h T_A ball python is nearby!hќ  #.#  #.# ####.<.####  #?#   #.# #.##.### #.#  #.#  #######.#####.. h .......@..†.'..> .S.......####....> ........†'. hc ! .........### h ] .........#   .........#   .........#hĝ K .........# h%2 #.#  h2Q#.# ####.<.####  #?#   #.# hC4#.##.### #.#  #.#  #######.#####.. .......@..†.'..> .S.......####....> ........†'.  .........###  .........# h4P .........#   h4s.........# .........# hY5hA3h=ChL  #..####'#### #.# #..'...'.. #.# ####.<.#### #?# ###..'...'..# #.###..####'#### #.##.### #.# #.#.#.######.#####....†.'.>#.S.......####....>....#.†'..'.##.####.##.# #.##.# ##hTL.#.#  .# _A ball python is nearby!hLhOhQTS.64 _h4XhVYhff #..####'#### #.# #..'...'.. #.# ####.<. #?# ###..'...'.. #.###..####'#### #.##.### #.# #.#.#.#.#####hf..S..@....†.'.#.####....>.... #.†'..'hf'. #.####. #.# #. #h g\.#  #h;g.#  .#  .#h'hhhh}l<..Shl`73hbphaqh A ball python is nearby!A ball python is nearby!is nearby!  You hit the ball python. hd The ball python is moderately wounded.  The ball python bites you but does no damage.h˼o=8.8 (1.52h{h9 _You block the ball python's attack.h?  You slash the ball python!hE†hq6680.2 (1.40hhθ _You kill the ball python!hkh^ _No target in view!hhqhH _No target in view!hhhh_H _No target in view!hV0hV1h=h8@H _No target in view!hhhh h$ h`:_No target in view!hhhC _No target in view!hMhh$hofhfhRmhohh8h#hhjhhh_h3UhUhYhZ[hhh"hhhh]hh5:h:hbAhChlh˒hhhh|hfhh%hhhhhF 19 _8h  h h* hv X7h? h h B6h hD h h B5h hC h h B4h hO h B3hg hz q _c - a scroll labelled HAAMOP AGGYHITTh h B2hu h hn h ,1h hc hy hg! h! B0h," h# h $ h>$ C09h % h& hE' h' B8h'( hQ) h<* X7h%+ h., h- h- B6h). hK/ h/0 h0 B5h1 h2 h2 h^3 B4h3 h4 h5 h6 B3h6 hv8 hJ9 h9 B2h5: h; h[< h< B1h2= hg> h? h? B0h]@ hA hB hC D799hvC hE @  There is an open door here.hF heG I8 _h6H hoI hJ hK B7hK h#M h.N hN B6hO hOP hAQ hQ B5hhR hFT @  There is an open door here.hxU hV I4 _hV hW hX hY B3hY hZ hc[ h[ B2h@\ h] h^ h_ B1hk_ hZ` hWa ha B0h/b h@c hc hkd C89hd h# ########.##  ..# h ..# .# .# .# h h -9.2 (591h h 3 _Found a stone staircase leading down.h" hp h hZ h 059h hZ h B8h h h h B7h h h h B6h hv h3  ..#  ###.#...#  #.#...#####.#...#hs #......#...#..>........##########.##.........##.$.. #h  ####.#..#.#..##.#.#.#.#.#..h Db   bat (asleep)#...#.#... .# #bhh 244.0)h hv h abb.hZ e5.2 (65h; h V _A bat comes into view.h/u      #  .#  ...#  ..>........#  #########.## hu k ..........#  ##.$..@..#  #.......#  ####.#..#  #.#..#  #.#.#.  #.#.#.b  #...#.#.  .. .# #. hv hy<  hZ    #  .#  h ...#  ..>........#  h, #########.##  ..........#  h ##.$..@..#  #.......# h  ####.#..#  h #.#..#  h #.#.#. #.#.#.b h/  #...#.#. .. .# #. hhLhhjZ _A bat is nearby!h`(}     #  .#  ...#  ..>........#  #########.##  ..........#  ##.$..@..#  #.......#  ####.#..#  #.#..#  #.#.#.  #.#.#.b  #...#.#.  .. .# #. h u     #  h~u.#  ...#  ..>........#  #########.##  hu..........#  ##.$..@..#  huc#.......#  h;v####.#..#  #.#..#  #.#.#. #.#.#.b  hv#...#.#. .. .# #. hbzhzh9~hO ###.#...#  #.#...# h..####.#...# #......#...# ..>........# #########.## ..........# h##.$.....# #.....@.# ####.#..#  #.#..# h&"#.#.#. #.#.#.b#...#.#.h\....# # ..# _A bat is nearby!hhGhĉh,b.hYl6.2 (14 _hّhh+h+h940 .b  hy4]You barely miss the bat. The bat hits you but does no damage.hb55=7.6 (1.4h5:3h;h=1 _You block the bat's attack.hu  You barely miss the bat. The bat hits you but does no damage.hvhxh ~&.h_~ bhb9.01h,h h K_The bat closely misses you.hEl ..####......#...#hE..>........##########.#h F..........#  ##.$hTFA #..hFq####.# #.#bhF#.#.#.#.#hF..h%G#.#......# ##.#hXG ..# #.#.#.#hGC #.hjIh........# #########.## ..........# ##.$.....# h=^.......# ####.#..#  #.#.@# hr^#.#.#b#.#.#..h^#...#.#......#.##.#w...#.? w   dart slug (asleep)...#.### #..b   bath_l....## . _You block the bat's attack.hdk  A dart slug comes into view.hehehjuw.whDka149hoh _Found a scroll labelled XEWAJE DOBEH. The bat hits you but does no damage.  You slash the bat!hÃhчC..hup752.4 (1.48hh3G _You kill the bat!hÛhhǟhRH _No target in view!hhphVh h%:_No target in view!hzLhNh&ShVH _No target in view!hzh1{h~hYH _No target in view!hShhh5 hu:_No target in view!hHh$IhnMhN@ _No target in view!hhhh hh2hh2hc) h) h^- h. hW hW h[ h` h| h hӅ h hw h, 7 _6hq h h B5hA h h hm B4h[ h hu h B3h h hӠ h6 B2hۡ h7 n _d - a scroll labelled XEWAJE DOBEHhK2 h8 5##.$.....# .# ####.#..#  #.#.w## hu9 7 #.#.#.## #.#.#..# #...#.#....# ....#.##.#..#h: ....#.@##.# #-8.4 (6.0...#.#### #..hc: ....## ..# .# h: ` w   dart slug h; h; 7-h@ hC  hC Z_A dart slug is nearby!ha H ##.$ .#ha  .# #.#.w## #.#.#.## #.#.#..# #...#.  ....#.##.#..#  ha ....#.@##.# #  ...#.#### #..   ..#  .# h$b EhV s ##.$ h .# .# #.#.w## #.#.#.## hx #.#.#..# #...#.  ....#.##.#..#  ....#.@##.# #  hH ...#.#### #..   ..#  .#  h 3h h ` _A dart slug is nearby!h ` ##.$ .# .#hM  #.#.w## #.#.#.## #.#.#..# #...#.  ....#.##.#..#  ....#.@##.# #  ...#.#### #.. hӚ   ..#  .# h,7 ##.$ .# .# #.#.w## #.#.#.## #.#.#..# #...#.  hY-....#.##.#..#  ....#.@##.# #  ...#.#### #..   ..#  .#  h- h0h1h4h,7 hl7R_A dart slug is nearby!hZ..........##.$.....# #.......#####.#.. #.#.w## #.#.#.## #.#.#..#  #...#.#.. ....#@##.#..# ....#..##.# # ...#.#### #......##.#.#h.h `````The dart slug launches a dart at you.hJ^...@.h|Km=9.4 (11hMhkOO _The slug dart misses you.hm #########.##........##.$..........####.#..# hxw## ###.#..# #....# ##.#.. ....#..##.# #h ...#.#### #.. ....##..#hl-600hdh<hIhJ..>........#########.##........##.$...hJ}......####.#..# hJw## ##.#@.# #h4KG....# ##.#..# ....#..##.# #hK ...#.#### #......##hK]..#.#hWhP] `The dart slug launches a dart at you.hG|.16---=hD139hyh- _The slug dart hits you.hO#......#..>........#########.##......##.$.......h?####.#..# #.w## ###.#..# #....# ##.#..# ....#..##.# # ...#.#### #.. ....##...#hE h T ``````h0 W`The dart slug launches a dart at you.h \@......hh-28hhעe _The slug dart misses you.ho=3.9 (1.57hhC  _You completely miss the dart slug. The dart slug closely misses you.You hit the dart slug.  The dart slug is heavily wounded.hǮ7=--5.45hh1 _The dart slug bites you but does no damage.  You completely miss the dart slug.The dart slug is heavily wounded.h7N `````h]``The dart slug launches a dart at you.h?@......6.94h&Dh{U~ _The slug dart misses you.You slash the dart slug!hXE†hZhT^#......#...#FisforFire the Trooper..>........#Mummy#########.##Health: 17/18 ======================--..........#Magic: 1/1========================##.$.....#AC: 6h^Str: 19#.......#EV: 8Int: 7 ####.#..#SH: 4Dex: 11h^#.#.†##XL:  1 Next: 108% Place: Dungeon:1#.#.#@##Noise: =--------  Time: 268.3 (1.4)h_c#.#.#..#a) +0 war axe#...#.#....#Nothing quivered....#.##.#..#hW_>Gem (8732) ....#..##.# #...#.#### #......##h_b..#.#The dart slug is heavily wounded.The dart slug launches a dart at you. _The slug dart misses you.You slash the dart slug! _You kill the dart slug!h_;Training target 2.0 for Axes reached!h` _The slug dart misses you.  You slash the dart slug! _You kill the dart slug!  Training target 2.0 forh` Axes reached!  Your Axes skill increases to level 2!You have reached level 2!hf/  --more--h2Y23/24=2/2h2 3% hhJ _h%hh&H _No target in view!hOhQ3hhRhSI1 _hH\V24==0 _HP restored.29h.^h_e  You see here a dart slug corpse.hlah?c_8 _hRdhehfB7hfhehhihEjT=6h'khlhmh'nB5hnh2phxqhqB4hrhth#uB3huhwA _You now have 10 gold pieces.hGyhyB2hFzh|h)}h}B1h~hhX0h,h2hC19h hh ..........# .........# h###.#...# #.#...# # ..####.#...# ###. #......#...# ..... ..>........##...##########.##hD+...'@.........#-#...####.......##r. #.......### ####.#..#h #.#.†## #.#.#.##r   quokka (asleep)hs #.#.#..##...#.#....#....#.##.#..h=J 81.3 (13.0)  You open the door.hp.rrh-2.3 (148hۗhY _A quokka comes into view.hwn=   hoK      # hq  ###.   ..... ..>  #...##########.##  +...'@.........#  #...####.......#  #.r #.......#  ## ####.#..#  #.#.†##  #.#.#.##   hrh          h| #   ###.   ..... ..>  #...##########.##  +...'@.........#  h #...####.......#  #.r #.......#  ## ####.#..#  h, #.#.† #.#.#.##  h, h h h ] _A quokka is nearby!h :         #   ###.   ..... ..>  #...##########.##  +...'@.........#  #...####.......#  #.r #.......#  ## ####.#..#  #.#.†##  #.#.#.##   h Y     he ^    #  h C ###.   h3 ..... ..>  #...##########.## h h +...'@.........#  h۱ b#...####.......#  #.r #.......#  h/ ## ####.#..#  #.#.†h  #.#.#.##  h h h h h ] _A quokka is nearby!ht :         #   ###.   ..... ..>  #...##########.##  +...'@.........#  #...####.......#  #.r #.......#  ## ####.#..#  #.#.†##  #.#.#.##   hC` M    h,a _     # ha N  ###.   hb ..... ..>  #...##########.## h}c h +...'@.........#  h%d b#...####.......#  #.r #.......#  hd ## ####.#..#  #.#.†he { #.#.#.##  h f hl h%n ht h݀ r  .# .#h  ###.#...##### #.#...# #... ..####.#...##... #......#...#h .. ..>.# #...#.## +...@...hH 8.# #...####.......# #.r. #.......#h  #### ####.#..# #.#.†##h  #.#.#.##  #.#.#..# #...#.#....hI v ....#.##.# _A quokka is nearby!h{ h Fr..hʐ r3.0)7 _h7 h Q _There is an open door here.hF  You hit the quokka.  The quokka is almost dead.h^G19-----=4.7 (1.46hJhK. _The quokka bites you. x2h:  You slash the quokka!h:z†h-----106.14h$hJ _You kill the quokka!h?hi@hEhN$ h#O:_No target in view!hOh]UhWH _No target in view!h?hhhpH _No target in view!hhrhh*H _No target in view!h.h/hb3hJ5H _No target in view!h ThvThXhZC _No target in view!h3hhDhhh"h%h qhqhvh|yhuh!hzh h3hPhhXb3hdhEfh3hah̚hhQh hh9>h>h DhxFhx3hI|h}h3hhhthhm#h$h uhuh{hA}h\hhh"hn3hhRh(20=3 _hE.4210h.hN0h01==09h1h2h3B8h3h4h35B7h6h7hk7B6h 8h(9h92==5hW:hR;h;B4hl<hp=h=B3hc>h`?h?B2h@hAh(BS3==h{B:1hBh8DhDB0hUEhQFhFD699hHGhbHhHB8hVIhnJhJ24==7hmKhMhnNhNB6h}Oh:QhLRhRB5hJShThUh-VB4hVhXhYh%ZT=3hZh\h]h^B2h^h~`4 _You open the door.hah\bB1h che@  There is an open door here.hghgI0 _h]hhihjhkC89hkhmhfq .......... .# .......#hq .# ####.#.#. ####.#.# #.#.hq#.. #......####.#.... #####...##......#.+...S +.......+..>......#.....#####...##########hq.......@..'...'.........-#.#####h4r†####...... #...# #...... hcr##### ####.#. #.#. hr#.#. S   ball python (constriction, asleep) hs#.#. #... ....hLwk 311.1 (25.0)  A ball python comes into view.hwhIxh|k..SS)h|o==2.1 (268hTh5 _The ball python hisses angrily.h i .#  # .#  #.  h b #..  #...  +.... +.......+..> #.....#####...# hL W......S@..'...' #.#########..†# h #...#  h #####  h h <h  .#  # .#  #.   #..  #...  +.... +.......+..> h #.....#####...# ......S@..'...' hI #.#########..†# #...#  #####  h h 3hb h b _A ball python is nearby!hqhs-3.6 (1.5)7hկh h_You closely miss the ball python. The ball python completely misses you.h>?  You slash the ball python!hg†h3-5.0 (1.45hYhO _You kill the ball python!hhhUh h&B_No target in view!hhh h$ hF:_No target in view!hhhF^ _No target in view!hhh  hDB_No target in view!hGhhF h  h B_No target in view!hLhLhhRhTC _No target in view!hjhhhh 3hQhhzhK{hm~hh:hշhhhnhhhhA)3h.h0hl3h7phqhh~hhuh 3h h h;  #.r... .#  #..... .# ####.#h \ #..... ####.#.# #.# #..... #......####.# #.....#####...##......# +.....+.......+..>#.....#####...+......@...'...'#.h  3#..†#### #...# # ##### ####.# #.#h| C #.# r   rat (asleep) #.# #.. ...h g0.0  A rat comes into view.h ;.rrh +h' m=6.0 (14hS( h,  h, _The rat squeaks loudly. You hear an angry hiss. _You see here a ball python corpse.ho  #..... .#  #..r.. .#  #.....   #.....  #.....h  +.....> ##.....#####... +......@...'... ##.#########..† #...#  #####  h *h2A  #..... .#  hA #..r.. .#  #.....   #.....  #.....hOB  +.....> ##.....#####... +......@...'... hB ##.#########..† h C k#...#  #####  hxC hC hO h~P hH\ ha  h1b L_A rat is nearby!h F #..... .#  h P#..r.. .#  #.....   h 5#.....  #..... +.....h &> ##.....#####... hm /+......@...'... h 2##.#########..† #...#  h #####  hL h !hU #..... .#  #..r.. .#  #.....   #.....  #..... +.....> ##.....#####... +......@...'... h!##.#########..† #...#  #####  h"h{"hV%h&Z _A rat is nearby!h^2 #..... .#  #..r.. .#  #.....   #.....  #..... +.....> ##.....#####... +......@...'... ##.#########..† #...#  #####  h #..... .#  #..r.. .#  h#.....   #.....  #..... +.....> h؀##.....#####... +......@...'... h\##.#########..† #...#  h΁]#####  hhhhN;  #h #....... .. #...... .# .....h< #..r... .# ####. #...... ####.#.# #.hN #.....# #......####. #.....#####...##. +.....+.......+..>....h ##....@#####...######## +......†...'...'..h'##.#########..†##### #...# #....##### ####.h #. #. #hmj # _A rat is nearby!h5hF.rhop--73 _hhh#####... #........h... .# ###r.. ####.#.#  #......#####.....#####...##.. +....@+.......+..>....##.....#####...########+......†...'...'...##.#########..†####h...# #...##### ###h$hh$l.rl   frilled lizardr   rath{--82h!h# h#S_A frilled lizard comes into view.hS ....#####... #.........l# .# ###.. ####.#.# hSr# #......#####....@#####...##.. +.....+.......+..>....##.....#####...########+......†...'...'...##.#########..†####....# #...###### ###hcUh=ZJ.lhZh=91h^ht`; _The rat bites you but does no damage.h~xh|F.lhR}21---20.4 (1.40hh _You closely miss the rat. The rat bites you.  You barely miss the frilled lizard. You barely miss the rat.The rat barely misses you.hlc1.879hŋh} _The frilled lizard bites you but does no damage.  You closely miss the frilled lizard. You hit the rat.h% .  You kill the rat!The frilled lizard bites you but does no damage.hZ---73.27hh< _You block the frilled lizard's attack.h@  You hit the frilled lizard.hF†h!h2=204.66hhrh _You kill the frilled lizard!hKhhMH _No target in view!h"_h_h?chd h%e:_No target in view!h6h޽hh^ _No target in view!hh.h hH:_No target in view!hX h hh hKB_No target in view!hthouh9xh{yC _No target in view!hX3hLhoh0 h h! h)$ hW hX hW] h^ hU 3hD h hQ 5 _43h 3==2106924==8h hl h h B7h ho h h0 B6h h; h h B5h h5 hW h T=4h h h h B3h h- h h7 B2h hw ht #########.#................† #.........##.... #h ..##.†###...##....h +.#.........##........#...[.##........######.........##........#........@..........h -#..............#g.....#......##......# ####.#...#.........####.#.# #.##...†.###.#......####.#h #.....#####...##......#g   goblin (asleep)h +.....+.......+..>........##.....#####...##########.#h\ \+......†...'...'..........#h$ 538.6 (14.0) _hk ^ A goblin comes into view. It is wielding a +0 club.h 5g.gh) +h o==9.6 (151h hN  h "_The goblin shouts!h^  ................† #.........# #.........#† ###.........#hL_  +.#.........# #.........[.# ######.........## #........@.....g. #..............#. #......##......# h_  #.........####.#.#  #...†.###.#...... #.....#####...##. +..> h"` %†hq  ................† #.........# h #.........#† ###.........# +.#.........# #.........[.#h  ######.........## h a#........@.....g. #..............#. #......##......#  h e#.........####.#.#  #...†.###.#...... h '#.....#####...##. +..> †h hH h hJ ] _A goblin is nearby!hN _ ................† #.........# hPO k#.........#† ###.........# +.#.........# #.........[.# hO m######.........## #........@.....g. hP Z#..............#. #......##......#  #.........####.#.#  huP #...†.###.#...... hP >#.....#####...##. +..> h]Q %†hh. ................† #.........# #.........#† h >###.........# +.#.........# #.........[.# ho######.........## #........@.....g. h#..............#. #......##......#  h_#.........####.#.#  #...†.###.#...... #.....#####...##. +..hM> h*†hhghmh ] _A goblin is nearby!h4#.#......†.#.##.##.h##.†'###.##.#+.#.##.##.[.##.#######.h^##.##.g.##........#.##......##......# ####.#...##.........####.#.# #.#...##...†.###.#......####.#...#h#.....#####...##......#...#+.....+.+..>.###.....#####...#.# hh"g.h|--40.0)0 _h%hU'h #.#......†.....†#.##.##.h{t##.†'.###.##.#+.#.##.# #.[.##.# ######.##.# #.g.# hQ#.#.# #......##......# ####.#...# #.........####.#.# #.#...# #...†.###.#....hs#.....#####...##......#...# +.....+.h+..>.##.....#####...#####h@+ h6hV!g.hA--1hO;59h]hh`:|#.#......†.....†.#.##.##.##.†'.###.h@;?##.#+.#.##.# #.[.##.# ######.##.# #.g.# #.#.# h;#......##......# ####.#...# #.........####.#.# #.#...# #...†.###.#......#.....#####...##......#...# +.....+.+..>.h=4 hZBhBh=28hIhPKS _The goblin barely misses you.h6Z  You barely miss the goblin. The goblin barely misses you.hZg4.0 (1.46h_hog _The goblin hits you but does no damage.  You hit the goblin.hu1)h[xj45.45hD}hE` _You kill the goblin!h߄hh,H _No target in view!hlhh{^ _No target in view!h3hv^ _No target in view!h,h-h5hu8 h8B_No target in view!h/h~hʦh2 h:_No target in view!hxhhhC _No target in view!h hbhPhhThLUhchfhhihݚh5h_hhhhN- h- h3 hZ5 hذ hD hY hּ h h) hS h h* 3h, h2 h5 hY; _4 _h= hA h/B B3hD hI hRJ B2hL hU 8 _d - a +0 pair of bootshX hX B1h[ h?_ h)b hb B0hAe hh hk hl C49hn hv 8hw h_y hy B7ho{ h } h~ h B6hF hr h hd B5ha hr h h_ B4hc h hG h B3h hO hy h B2h he h h B1h h} hљ h ,0h2 h hB h C39h6 hV M _You now have 22 gold pieces (gained 12).h_ h B8h} h= h ht ,7hk ,h hӫ h= B6h h h hʰ B5h( hIJ h* h B4h h hU h B3h¹ h h h" B2h} h1 h h B1h+ h h h B0h h hH Y29h hu h  #....#  #....#  #....#  h #....#  # #....#  .. #....# h  #.### #....#  #....#####....######## #.@................- #....###.........##... #.... #.........##... h ##...###.........##... #...+.#.........##... h$ #.g.#...........##... g   hobgoblin (asleep) #######.........##... #............)...... #.....hu ##....h ~ 71.4 (26.0)  A hobgoblin comes into view.h g.gh p===2.4 (278h h7 + _The hobgoblin shouts!h 1  hj J #....#  #....#  #....# h $ # #....# h ( .. #....#  h4 "#.### #....#  hz #....#####.... h ,#.@........ h #....###...... h7 #.... #...... hv ##..... h #... h &#.... ####hK . h .)h h    #....#  #....#  #....#  # #....#  h4 .. #....#  #.### #....#  #....#####.... #.@........ #....###...... #.... #......h.  ##..... #... #.... ####. .)h hh h h ` _A hobgoblin is nearby!hJ J   #....# h } #....#  #....#  # #....#  .. #....#  h ~#.### #....#  #....#####.... #.@........ #....###......h  #.... #...... ##..... #... #.... ####. .)he8   #....#  #....#  h8#....#  # #....#  .. #....#  ht9.#.### #....#  #....#####.... h9#.@........ #....###......h*; #.... #...... ##..... #... #.... ####.hz;X .)hBhh:h  h1 Z_A hobgoblin is nearby!h< #....# #....# #....#h# #....# .. #....# #.#### #....#h #....#####....####### #.##.................#...@###.........## #....# #.........##h8 ##...###.........## #..g+.#.........## #...#.h....## #######...## #.....)..h$ #....# ###......#.##hh:g.h^;---3.4 (1.0)hA7 _hheh7 g# .. #.#####....###########.##....................###.........## #..g## #...+.#..######hֺ  #.....).....#####...####.#.#h h` P=--4h :6h h  h' :_The hobgoblin hits you but does no damage.hJ =  You slash the hobgoblin!hc 2.h Z315.9 (1.55h h! h7# M _You kill the hobgoblin!h 3h h0 { _No target in view!h h ^ _No target in view!h hT h H _No target in view!h 4 h]4 hy7 h8  h(9 :_No target in view!h  _No target in view!h h hN h C _No target in view!hN 3hR hS he h hŕ hH hB h h h h<7 3h: h; h| h} h hf hAh"aWear or take off which item? h"Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)hF#d - a +0 pair of boots[?] describe selected [!] equip|wield|wearh#[tab] equip|unequip h h=' hy- #....#FisforFire the Trooper#....#h- Mummy##....#Health: 24/24 ========================..#....#hO. mMagic: 2/2========================h. G#.#### #....#AC: 6Str: 19#....#####....####### EV: 8h. !Int: 7 #.##................. SH: 4Dex: 11hH/ #....###.........##.. XL:  2 Next: 31% Place: Dungeon:1h/ 5#...@# #.........##.. Noise: =--------  Time: 375.9 (0.0)##...###.........##.. a) +0 war axe#...+.#.........##.. Nothing quiveredh0 #...#...........##.. Gem (8625) #######.........##..#............).....#..............#...h\0 3#......##......#.###.........####.#.# h0 _No target in view! _No target in view! _No target in view! h0 _No target in view! _No target in view! _No target in view!h6 h7 ,- _h< h^C # _hC B You start putting on your armour.hK -6.9 (14h-M hM e7.9 (23hP hR hS e8.9 (32hU hX hX e9.9 (41hB[ hS^ h^ f80.9 (50ha h$b 7 _You continue putting on your +0 pair of boots. x5hb h e h5f b _You finish putting on your +0 pair of boots.h hU h h h h 19 _8hC h4 hF h B7hZ h h D ######...K #....# ...# #....# ...# #....#h g ...## #....# #...# #....#  ...# #....# h  #.#### #....#  #@...####### #.##............ #....###.........# #....# #...# ##...###...#hB $ #...+.#.........# K   kobold (asleep) #...#h ...# #####... #......)..h 3.9 (3  A kobold comes into view. It is wielding a +0 short sword.h] j.KKh n==4.9 (46h h  h "_The kobold shouts!h׈    ....   ..K#   ...#   ...##   #...#   ...#   #.####   #@...# #.##..... #....###. #....#  ##... #...+ #...# ##### )haM   ....   ..K#   ...#   ...##   #...#   ...#   #.####   #@...# #.##..... #....###. h9`#....#  ##... #...+ #...# ##### )h$hh!hE#] _A kobold is nearby!h2   ....   ..K#   ...# h,3  ...##   #...#   ...#   #.####   #@...# #.##..... #....###. #....# hz3] ##... #...+ #...# ##### )h3hׄ1  hȅ ....   ..K#   ...# h[N  ...##   h#...#   ...#   h#.####   #@...# #.##.....h$y #....###. hLj#....#  ##... #...+ h/#...# ##### )hhqhh\] _A kobold is nearby!h   ....   ..K#   ...#   ...##   #...#   hx...#   #.####   #@...# #.##..... h<#....###. #....#  ##... h96#...+ #...# ##### h&)hB>S   ....  h>F ..K#   h ?@...#   hN?:...##  h?_ #...#  h?c ...#   h@X#.####  hY@b #@...# h@E#.##.....h@ h'Ao#....###.hdA hA^#....#  hA2##... hB-#...+hXB< #...#hB hBL##### )hFhGhdKhsR\ .########hR>.... ...K# ....# hS#...##.#...# ####  ....#####....######.......###.hpSg....# ##...##hS .+.#hS:...#..#######h-TN..# _A kobold is nearby!hUVhJZ".hZ&K#h[X--5.9 (15hK[h^h1` hy`5_Found a stone staircase leading down.hz.  ..#### ######hW.>.... #....#. #....#...K #....## #....# #...# #....##.@.# #....####.#### #....# h #....#####....### #.##..... #....###. #....# #.#...###.h #...+.#. #...#..hWhF.Khk{--64hThKh%.  .########.>.... hH&......# #....## #..K#...# ###.####  ...#####....#####....#h&....# ##...##+.#hj*h*h=73h-h.= _The kobold hits you but does no damage.hD  You miss the kobold. The kobold hits you but does no damage.hBE g9.3 (1.41hH hLP J _You block the kobold's attack.hP c90.70h@T hc _You closely miss the kobold. The kobold closely misses you.You slash the kobold!hg e)hj k42.108hrn ht ` _You kill the kobold!ht hw hy H _No target in view!h h hJ h  h B_No target in view!h h h hS H _No target in view!hl hQm hq hvr  hs :_No target in view!h h h hw $ h :_No target in view!h h, h C _No target in view!hA 3hC h`E h' h h hn h h h h h6 h h  h h hܕ h h h h0 h h h hO h h h _7 _hZ h h B6h h hG h B5h hD h h B4h h` h h4 B3hy h h h) B2h hx h hY B1h hs! h# h# B0h@% hG' h( h;) D599h* h. Q _ There is a stone staircase leading down here.hL0 h0 I8 _hl2 h`4 h5 h6 B7h6 h8 h: hc: B6ha; h< hD> h> B5h? h@C %  hC 4You pick up a parchment of Slow and begin reading...hC B4hyD hG L _You add the spell Slow to your library.hI hoI B3h!J hK hL hL B2hM hKO hP hP ,1h7Q h@R hS hRU hU B0hV hrX hY hcZ C89h[ h\ hk^ h^ B8h_ hDa hb hc B7h(d hqe hf hf hg :6hg hFi hzj hj B5hk hm h>n hn B4ho hp hr hCr ,3h~r h;s ht hu hv B2hw hnx hy hz B1hz h} h؁ ^#..........###...h #.....##....###...########.#..)###... hT #.##...# #... #.##...# #... h A#.####.#### #... #.# #....#####... #.# #.##.........hς M #@# #....###.....- #'# #....# #..... ... ##...###.....h #.... #...+.#.....#....# #...##....# #######hF Xg   hobgoblin (asleep).....# #..g..## #.h ; #......##..hX 1 419.1 (27.h h0)  You open the door.  A hobgoblin comes into view.h; Igghz .h p==20.1 (280h h  h %_The hobgoblin shouts!h= #..........##  h#.....##....##  #.#..)##  #.##...#  #.##...#  #.#  h[#.#  #.#  #@#  #'#  hf ...  #....  #....#  #....#  .g...#  ....## h \ #..........##  #.....##....##  #.#..)##  #.##...#  #.##...#  #.#  #.#  #.#  #@# h4" #'#   ...  #....  #....#  #....#  .g...#  ....## hB1he2h!BhI hIZ_A hobgoblin is nearby!ho] #..........##  #.....##....##  hog#.#..)##  #.##...#  #.##...#  #.# hp" #.#  #.# hp+ #@#  hp>#'#   ...  #....  hWq(#....#  #....#  hqX.g...#  ....## h  #..........##  #.....##....##  #.#..)##  h#.##...#  #.##...#  #.#  #.#  #.#  h #@#  #'#   ...  #....  #....#  #....#  .g...#  ....## h\3hh` _A hobgoblin is nearby!h  #..........##  #.....##....##  #.#..)##  #.##...#  #.##...#  #.#  #.#  #.#  #@#  #'#   ...  #....  #....#  #....#  .g...#  ....## h- #..........##  #.....##....##  #.#..)##  #.##...#  #.##...#  #.#  #.#  #.#  #@#  #'# hұ  ...  #....  #....#  #....#  .g...#  ....## h3h:h^ ...##....#########.#..)## #.##....##...####.####.# #....####.# #.##......h.# #....### #....###...###....# #...+.# #...#..######.g...# #........#.....# ##...# _A hobgoblin is nearby!hhhg.J   endoplasmg   hobgoblinJhu--1.1 (1.0)79hh _An endoplasm comes into view. _There is an open door here.h#######.#..)## #.##...##.#### #....######.........#####'### #.@..###...## #...+.#..g######hK.....# #..........#J....# ##.....#†.###hƋhAhDMg.J.hA--28 _h*h]hY #.##...##.#### #....######.........###hF##'### ....###...## #...+.g#.....# #######. #......J...#......# ##.....#.....rhp†.###r   rat (wandering)..####he  A rat comes into view.h <  The rat squeaks loudly.hJ.r.rhRi==37hh<7 _You block the hobgoblin's attack.h =  You slash the hobgoblin!h h hw x†J.r.h }r   rath x41-4.6 (1.56h h ##.#### #....######.........###h 9##'### ....###...## #...+.#..J..# #######......# #............##.....r..# ###......h ...##.†.####..####+.....+.... _You kill the hobgoblin!h i  The endoplasm freezes you.hL @r.h 23---50h6 :5h h _You are frozen. You resist. _You see here a hobgoblin corpse.  You slash the endoplasm!h h h" r.r   rath {-8=7.0 (1.43h=! h$ h& M _You kill the endoplasm!h4 24=8.42h9 h:  h; f_You barely miss the rat. The rat bites you but does no damage.hiH g  You hit the rat.  hH FThe rat is severely wounded.hI $23heI m-9.81hoM hN ( _The rat bites you.h &  h xYou hit the rat but do no damage.The rat is severely wounded.h .31.3 (1.5hJ ;69hp h) W _The rat bites you but does no damage. You block the rat's attack.h  You closely miss the rat.The rat is severely wounded.h r24=2.7 (1.48hk h h^  h -_The rat bites you but does no damage.hN 5  You hit the rat.h)S h†hU =514.16hY h9[ G _You kill the rat!h 3h hU  hҽ :_No target in view!h h h h) ^ _No target in view!h) h0 h52  h2 :_No target in view!h@ 3h h H _No target in view!h h h hW H _No target in view!h h" h h @ _No target in view!hk\ h\ hb h?e hl h hν h, h hj h h) hAhfBhEh,Ghh2hhhhhh h h5 _h@B4hh9hZhB3hh+hn2hW h!h("B1h"h=$h%h+&B0h&hc(h)h&*C59h*h`,h-h2.B8h.h91h2X7h3hP5hu:  #.........# #.....  #........## #.....  h:#........# #......##  #........# #  #........# #...†.###  #........#####.....###  #######......+.....+  h3;#######.......##.....###  .......@......+......†-  h;W#######.......##.#######   #.......##.   ....######  h<{ ..#...   ...##...S   ball python (constriction, asleep)   ... #...   ..S #.._ hi<- h/B43.1 (9.0 _ A ball python comes into view.  Found a faded altar of an unknown god.h?GY .  The ball python hisses angrily.hG-4.1 (10.0)6hKh3M hM2_The ball python moves out of view.hhFh,hhhhKhn5hhdx...#..# ##hΘ.....†.###..#####....h:?######......+.....+..#######.......##.....###..............+......†..#########.#######hG5.0)  h*....###### .S#...# ...##...#.... #...⌠h>S   ball python (constriction)#.... #._.#. #...hhhb _A ball python is nearby!hhtO ##.h1...h†.#######....######......+.....+..#######.......##.....###.......h+......†..#######.##.#######h  #.[.....###### #...S#...# #....##...##.... #...⌠h # #.._. #.. hh:S.h^`64hh, _Found a pair of boots.h' ?  You slash the ball python!h, F†h/ 5/2555=7.5 (1.43h3 &_h5 O _You kill the ball python!hֈ 8_h hy &_hp H _No target in view!h hS h; h  h; :_No target in view!h 8_h h: h@ ^ _No target in view!h h &_hq H _No target in view!hG 8_h h &_h H _No target in view!h 8_h h h) C _No target in view!her 3hFw h C_h h h 8_hh h h] h9 &_h h 8_h h] hr^ hje hg h/ 3h&_h h hhhzHhHhL8_hTNh&_hNhp8_hhDC_hh h/.U_h1h2hAC_hE8_h Gh&_hKh8_hhph&_h h)h:*he1h3hQh!h8_h̶h&_hh8_hhwhExhxhS{h }h}I2 _h _ You see here a ball python corpse.1 _hhhOhɊB0hhV hߎa You see here a ball python corpse.hhpJ49 _hnhْh2hB8hh–hhB7hHhhh/B6hhNhihܠB5hhh4 #######+.....+...... #######.......##.....##### ..............+......†...'..hu #######.......##.#########.. #####.......##. # #.[..†..######  #....#...## .  #....##...###...#  h+#.....##.@.⌠...# -55.5 (8.0 #..... ##.._..##  #...... ##...## #...... ...#  ######.# ...# ...# !..# h̪8#### h6h-6.5 (94hH&_h _You see here a ball python corpse. _Found a bubbling amethyst potion.h9R3h ThVh)Yh4_n3haX2hah~ehZghgB1hkihp  There is a faded altar of an unknown god here.0 _hKrhdthvhyvC39hxhyh|{h|B8h{}hh)hB7h~hohhB6hh>h3hB5h#h[hhB4hhŕhhsB3hh:hghB2hhS  There is a faded altar of an unknown god here.h8hI1 _hhߡhhB0hhhhC29hFhhԪh[B8hګhMhJhޮB7h\hm  You see here a bubbling amethyst potion.hhI6 _hhheX5hXhhh!B4hhhh>B3hоh-hfB2hhhhhB1hdh!hvhB0hhh$hC19h~hhahB8hhThX7h!hhh0B6hhyhhPB5h(hg  You see here a ball python corpse.hhtI4 _hhhhsB3hhhh1B2h5hhhB1hhhhDB0hhRhKhC09hRhhhB8hhhh'B7hhhhAB6hhh F  #.........# #  #........## #  #..# # h/ ' #........# #  #........# #  #........##  #######......+  ##########.......##  #.@..............+.94.5 (38.0)h   #.########.......##  #. #####.......##  #. #.[..†..######  #. #....#...## ## h m #( #....##...###.   #. #.....##...⌠..   #. #......##.._..  #......###...#hm E h9_h9f5.5 (395hh) _Found 5 boomerangs.h3hhؚhAh43hģhhvh B2hګhh9hB1h1hMhJhԸB0hYhvhjhD499h{h?  You see here 5 boomerangs.hhI8 _hDhkhxhB7hmhxhZhB6hhhhB5huhhjh B4hvhhhNB3h6hhX2hhEhheB1h)hhfhB0h hh haC89hhh;hh:8hhq#hV$h$B7h &h*?  You see here 5 boomerangs.hS+h+I6 _h,ho0h1h1B5h2h7  #   #.#   #hj72.###  #######......  ##########.......  #........+  #.##.h74#  #.# #####.  #@# #.[..†..#####515.5 (20  #.# #....#...##   #(# #....##...#h58  #.# #.....##...⌠.  #.# #......##.._.  #.# #......###...  #.# #......# #...  ###.# ######.# #.  #...# #.###...h8h =hAt _ _Key pressed, stopping explore.hEBh*E8_hRFH _No target in view!hy hz h &_h[ H _No target in view!h 8_h h3 h  h :_No target in view!hy &_h? h 8_he ^ _No target in view!h h &_hd h _ _No target in view!h h hN 9No target in view!h hn &_h hjO3hShUhBU_hj&_h`hI8_hh<huhIhh^hI4 _hX 3hh X2h3h,hX1hhX0h(h)!h#o79h&h'h(B8h(h+h-h-B7hw.hR1h2h 3B6h3h6h8hd8B5hE9hR<h=h>B4h>hAhh*B3hhhChB2hhV h h# B1h hh'hB0hhhhC69hhhhB8hh + #.........# #....). #........## #...... hp #........# #......##...... #........# #.........#### #........# #...†.###.#.... #........#####.....#####...#h 5 #######......+.....++ ##########.......##.....##### #...............@+......†...'...' h&!R#.########.......##.#########..† #.# #####.......##....# #... #.# #.[..†..#######...# ##### #.# #....#...## ##...## #(# #....##...###...## h!#.# #.....##...⌠...## #.# #......##.._..## #.# #......###...##h%z....#.....'......32.5 (17h&W#.####_h/*9_h*======3.5 (187hK.&_h/: _As you open the door, it creaks loudly!h7hU8h8hC6heIV  There is an open door here.h JI5 _hJhOMhoNh OB4hOhQhRhySB3hSh%VhHWhWB2h?Xh[hY\h\B1h^hahchdB0haehhh.mo59hr hEsc You see here a ball python skeleton.hthu+8 hv_h whyh;{h{B7h}h{hhB6hłhօhNhB5h h h: There is an open door here.hhI4 _hJh2hX3hhXhQhB2hhhhGB1hhB@  There is an open door here.hahI0 _hhhhbC49h h^hJhB8hFhhhB7hhhʭh5B6hhԯhаh6B5hӱhhdhɴB4hqhhhWB3hh7h<hB2hDh<hPhB1hihhh!B0hh0hUhC39hhhIhnhB8hh6h{#...# #.......#hb##### ####.#..# #.#..##  #.#.#.##  h#.#.#..#  ####...#.#....#  #......#.##.#..#  hp#......#..##.# #  #....#@#### #.. ------ h_#....##.# ..#  #....# ..# .#  ####.# .#.#  #.# K##.. hx#.# .. ..#K   kobold (missile, asleep) #. .# ... .# #. h-62.5 (29hWK.K)h------3.5 (307hhz _A kobold comes into view. It is wielding a +0 short sword.h6Q #...# #.......#  ##### ####.#..#h|7 #.#..##  #.#.#.##  #.#.#..#  ####...# h7I #......#  #......# #  h88#....#@#### #..  h]8G#....##.# ..#   ..# .#  h8X K#.#  #.# .##..  h8B#.# .. ..#  #. .# ...  h897.# #. h), #...# #.......#  ##### ####.#..# h]#.#..##  #.#.#.##  #.#.#..#  ####...#  #......#  h.#......# #  #....#@#### #..  hnT#....##.# ..#   ..# .#   K#.#  h#.# .##.. #.# .. ..#  #. .# ...h_ .# #. h#3hh] _A kobold is nearby!h h )Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves h; Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls h˰ Potions (select all with !)  f - unknown potions Missiles (select all with ()g - boomerangs  h - darts  i - javelins  j - large rocksk - stones  l + throwing nets Miscellaneous (select all with })ha m + Gell's gravitambourines  n + boxes of beasts [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]h G  g + boomerangsh i  g + boomerangs  h + dartshg  h + darts  i + javelinsh#hh8 #...# #.......#FisforFire the Trooper##### ####.#..#hKMummy#.#..##Health: 25/25 ========================#.#.#.##Magic: 2/2========================#.#.#..#hAC: 7Str: 19####...#.#....#EV: 8Int: 7 #......#.##.#..#SH: 4Dex: 11#......#..##.# #XL:  2 Next: 55% Place: Dungeon:1h|`#....#@#### #..Noise: ---------  Time: 563.5 (0.0)#....##.# ..#a) +0 war axe#....# ..# .#Nothing quivered####.# K#.#hGem (8437) #.# .##..#.# .. ..#K   kobold (missile)#. .# ....# #. hV_There is an open door here. _You see here a ball python skeleton. _There is an open door here. _There is an open door here. _A kobold comes into view. It is wielding a +0 short sword. _A kobold is nearby!hnhhh8hK a##### ####.#..#  #.#..##.#.#.#.#.#..# ####...#.#....##......#.##.##......#..##.# # #....#.#### #.. #....##@# ..#h̢ |#....##.# ####.##K#  #.##.##..#.##.. ..##. #.# ... #.# #.#..# ##h9 hc h3 :K.h l4.5 (16 _h h hƊ`  You barely miss the kobold.hd24-=5.9 (1.4h:5hh h:_The kobold hits you with a +0 short sword.h  You barely miss the kobold. The kobold closely misses you.2h{~---7.4 (1.53hh@ _The kobold hits you with a +0 short sword.h:  You slash the kobold!hD)h--88.8 (1.42hh` _You kill the kobold!hTh h^ _No target in view!hhhH _No target in view!h<h~=hBhEH _No target in view!hVhWhYhZ h<[B_No target in view!hhh\hH _No target in view!hh h%h'(C _No target in view!hthtuhvxh}h}hhhh<hhh ThThYhZhϥhwhhӬhC3h6h h h h>hW3hPZh-[hhhh޴h.3h2hgh^h^hdh]fhh_hhXhwhhh(hWh*Xh]h_hh­hhϵh3hRhh=MhMh QhRhBhhhh:hNhhU> h> hA h&C h 3h h h h hQ h ho h" hQ h> h? hA hC h 3h h h 3h3 hk h[Z 3hX] h^ h? 3h hR h hP hU hj :h h h] hB^ h7a hb h h h h hf h h h[ hZ hkZ hs` hc huhhhhw3=1 _hHn0hLhhC29hhFhB8hh h T=7h, hc h p4=6h h hVB5h$hNhB4h{hhB3hhhG25==2hh@hrhB1hhw _ Things that are here:  a +0 short sword; a stone; a kobold corpseh hk!I0 _hO"h$hF%h%C19ha&hz(h-! h-#.#.#..# ####...#.#....##......#.##.#..##......#..##.# #h.##....#.######.. #....##.## g#..# #....##).##.# .# ####.##.#.#.# hZ.###.##@.# -##.... . #.##....h.d#.#####.#..# #### g   goblin (asleep) h; 81.8 (13.0)  A goblin comes into view. It is wielding a +0 club.h?`.ggh@=====2.8 (148hREh`G hG"_The goblin shouts!ha  ####.  #.....  #...... #  #....#.######..  #.## .#..#  ).##g# .#  #.#.# #@.# #.##.....# #. #.##....  hP#.#####.#  ..# ##  ###hon  ####.h9p  #.....  #......hp #  #....#.######.. hp  hq#.## .#..#  h|q).##g# .#  hqn#.#.# hr_#@.# hVre#.##.....# hr#. #.##....  #.#####.# hrY ..# ##h.s; ### hushyhzhh hW_A goblin is nearby!hV/ h ####.  #.....  #...... #  #....#.######..  #.## .#..# h ).##g# .#  #.#.# #@.# #.##.....# #. #.##....  h#.#####.#  ..# ##  ###hwL  ####.  #.....  #...... #  #....#.######..  #.## .#..#  hGr).##g# .#  #.#.# #@.# #.##.....# #. #.##....  #.#####.#  ..# ## ### h3hOh] _A goblin is nearby!hl #.#.#.##  #.#.#..# ####...#.#....# h{m #......#.##.#..# #......#..##.# ##....#.######.. #....##.##$.#..# #....##).##g# .#####.##.#.#@# #.##.##..# #.##.....# hn B#. #.##.... #.#####.#..# #####h%t ht hfu 23--=---3.0)hu :7hy h} N _Found 8 gold pieces. The goblin hits you with a +0 club.hv  You miss the goblin. The goblin closely misses you.h^w---5.2 (1.45hzh{= _The goblin hits you but does no damage.h 8  You hit the goblin.h1)hj4=-626.6h:4hh hD_You kill the goblin!h1r3hvh~^ _No target in view!h~hh8^ _No target in view!h܋hؐhH _No target in view!h3hwh+H _No target in view!hhMh$hH _No target in view!hIh-JhOhPC _No target in view!hOh h{hؼhhhhhxWhWh]h_h:hhhhhhh~3h3h6h7h3hNhǑhI3 _h<n2hfhbhB1hihh 25==0hh}hjhC09hYh; _ You see here a +0 club.hh6I8 _hhFhʶB7h2hL _You now have 30 gold pieces (gained 8).hh.T=6hhQ<  You see here a +0 club.h\hI5 _hhhhB4hh$h%hB3h7hhhB2h hhhyB1hThXhhB0hh0hh&D399hhSh6hB8h8hh~hB7hjhhJhB6hrhh h_ B5h hqhhh*:4hh h"hB3h'h?h !h!,2h!h,#ha%hD'h',1h'h:)hF/h3h3:0h_5h7h9Y89h;hR>h@B8h;AhUBhDhFB7h~GhaHhqJh-LB6hIMh/Nh4PhQheRB5hShUhWhWB4hYh[h]h0^B3h_hahchdB2h^fhhhujhjB1hlhnhphqqB0hrhVuh(whwC79hByh{h}h}B8hn~hhh`B7hhihhB6hhއh hB5h;hhh-B4h3hhh5B3h hh hB2hchhhB1hQhhѧhXB0hhqhhC69hȮhhhhB8hhFhB7h!hhEhyhB6hhChhB5hhPhvhB4hhThhBB3hQhh5hB2hhhh.B1h,hh5hB0hhhhC59hjh_hhiB8hhhh/B7hh/hhNB6hhhh*B5hhh_hB4huhGhhXB3hFh hh)B2hhuh4hB1hh @  There is an open door here.h h9 I0 _h hhGhC49h9hhhRX8h_ ..# #............)............# .## #..............#..........# .# #......##......#.####.#...# .#hCg...####.#.# #.#...# .#÷.###.#......####.#...# .#####.....#####...##......#...# .....+.....+.......+..>........# ....##.....#####...##########.## ....'......÷...'@..'..........#h@-652.6 (66.0) ....##.#########..÷####.......# ....##....# #...# #.......# #######...# ##### ####.#..# .## ##...## #.#..## hl..###...###.#.#.##  ...⌠...## #.#.#..#  #.._..######...#.#.  ##...##hFd#......#.## h7-hhT _Key pressed, stopping explore.h-Ih;h<h?_7 _hD%  h2EThere is an open door here.hHhI+6 hJ_hGKhLh]MhMB5hNhOhPhPB4h[QhRhShTB3hThWi  You see here a ball python skeleton.hWhbXI2 _hYhZh[h[B1hp\h]h^h_B0h_h`hah bC39hbh/dh eh[eB8hfhghhhhB7hsihjhkhkB6hlhn@  There is an open door here.hoh pI5 _hphqhrhDsB4hshuh wh`wB3hYxhzhZ{h{B2h|h~hhKB1huhhjhB0hhyhhC29h}hh5hB8hhh!hB7hhhhB6hhh֘h)B5hhKhXhB4hhhhܟB3hhϡhhB2hƣhhh5B1hhhhYB0hhhhNC19h%hhhWB8h h-h)hzB7hghehVhB6h]hGhB5hJh f   #hit####  #######......  ##########.......#  #................'  #.########.......# h: #.# #####.......#  #.# #.[..÷..#####  #.# #....#...## #  #@# #....##...###85.6 (33h   #.# #.....##...⌠. he# #......##.._. Throw: 5 boomerangs  #.# #......###...  #.# #......# #...  ###.# ######.# #...  #...#.###...h  ##### #....!.  ###### hY_e - 5 boomerangsh[hhE _Done exploring.h"h#h#hq1...............'....0.0)_h,2h6h7E _Done exploring.hhqhhj6_hhܩh*E _Done exploring.h h9 hT hׯ hU x _Done exploring.h h _h? h 8_hq  h :_No target in view!hChWear or take off which item? Armour (go to first with [)  b - a +0 scale mail (worn) h c - a +0 buckler (worn)  d - a +0 pair of boots (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip h7; hB hI  #........#### FisforFire the TrooperhJ \ #######...... Mummy  ##########.......# Health: 25/25 ======================== h+K  #................' Magic: 2/2========================  #.########.......# AC: 7Str: 19 hK 4 #.# #####.......# EV: 8Int: 7   #.# #.[..÷..##### SH: 4Dex: 11 hL  #.# #....#...## # XL:  2 Next: 62% Place: Dungeon:1  #@# #....##...### Noise: ---------  Time: 685.6 (0.0)  #.# #.....##...⌠. a) +0 war axe  #.# #......##.._. Throw: 5 boomerangs  #.# #......###... Gem (8315)  hoM A #.# #......# #...  ###.# ######.# #...   #...##.###...   ######....!..  ########  _e - 5 boomerangs _Done exploring. hN _Done exploring. _Done exploring. _Done exploring. _No target in view!hR P  Okay, then.hR h0V hW . _hf ZInventory: 5/52 gear slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Missiles (go to first with ()  e - 5 boomerangs (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  d - a +0 pair of boots (worn) Scrolls (go to first with ?)  c - a scroll labelled HAAMOP AGGYHITT  d - a scroll labelled XEWAJE DOBEHh h h  #........#### FisforFire the Trooper h< "#######...... Mummy  ##########.......# Health: 25/25 ========================  #................' Magic: 2/2========================h /  #.########.......# AC: 7Str: 19  #.# #####.......# EV: 8Int: 7   #.# #.[..÷..##### SH: 4Dex: 11 h ; #.# #....#...## # XL:  2 Next: 62% Place: Dungeon:1  #@# #....##...### Noise: ---------  Time: 685.6 (0.0)  #.# #.....##...⌠. a) +0 war axe ht ^ #.# #......##.._. Throw: 5 boomerangs  #.# #......###... Gem (8315)   #.# #......# #... h  ###.# ######.# #...   #...##.###...   ######....!..h& ?  ########  _Done exploring. _Done exploring. _Done exploring. _Done exploring. h{ o_No target in view! _Okay, then.h h h h hJ [?25h[?0c h G Search for what [? for help]? hĹ [?25l[?1chP  Okay, then.h:hh. _h[?25h[?0c h+G Search for what [? for help]? h [?25l[?1ch7 h9 $h 10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a pair of bootsb - [D:1] a faded altar of an unknown god  hd c - [D:1] a +0 short sword (1 further duplicate)  d - [D:1] a stone staircase leading down  e - [D:1] a +0 club (1 further duplicate)  h f - [D:1] a stone staircase leading down  g - [D:1] a stone  h - [D:1] a staircase leading out of the dungeon  i - [D:1] an escape hatch in the floor  h (j - [D:1] a stone staircase leading downh hV h  #........#### FisforFire the Trooper h 2#######...... Mummy  ##########.......# Health: 25/25 ========================  #................' Magic: 2/2======================== h  #.########.......# AC: 7Str: 19  #.# #####.......# EV: 8Int: 7   #.# #.[..÷..##### SH: 4h Dex: 11  #.# #....#...## # XL:  2 Next: 62% Place: Dungeon:1  #@# #....##...### Noise: ---------  Time: 685.6 (0.0) h&  #.# #.....##...⌠. a) +0 war axe  #.# #......##.._. Throw: 5 boomerangs  #.# #......###... Gem (8315)  h Q #.# #......# #...  ###.# ######.# #...   #...##.###...   ######....!..h} }  ########  _Done exploring. _No target in view! _Okay, then.Search for what [? for help]? _Okay, then.Search for what [? for help]? .h '_he h 8_hC . _hWhYZWhere to? (? - help) hZ6 D - Dungeon hO\hh #........#### FisforFire the Trooper #######...... Mummy  ##########.......# Health: 25/25 ======================== hmi  #................' Magic: 2/2========================  #.########.......# AC: 7Str: 19  #.# #####.......# EV: 8Int: 7   #.# #.[..÷..##### SH: 4Dex: 11 h&j #.# #....#...## # XL:  2 Next: 62% Place: Dungeon:1  #@# #....##...### Noise: ---------  Time: 685.6 (0.0)  #.# #.....##...⌠. a) +0 war axe  #.# #......##.._. Throw: 5 boomerangs  #.# #......###... Gem (8315) hke  #.# #......# #...  ###.# ######.# #...   #...##.###...   ######....!..  ########  _Done exploring. _No target in view! _Okay, then.hkSearch for what [? for help]? _Okay, then. _Search for what [? for help]? .h9lhlhshthvuI4 _h }3hhhB2h?hohhOB1h؆h h)hB0h_hvhh<C09hhh֕h6B8h,h͙hhyB7h\hh8hB6hҡh*hhB5hh'hhB4hhhRhB3hHhhxh޷B2hhhDhŽB1hhhh"B0hUhhD299hwhnhhh)B8hThGhhB7hhhh.B6hhhhqB5hhhheB4h.hhhB3hKha  You see here a rat skeleton.h6hI2 _hhhg  You see here a hobgoblin skeleton.hh7I1 _hhahYhB0hbhhnhC89hh@  There is an open door here.hhI8 _h6hUhhB7h.hh>hB6hh hF h B5h h9hThB4hhh9hB3hh3hvh B2hhh!hB1hhPh h'!B0hl"h $hc%h%C79h&h2)Y  There is a stone staircase leading down here.h*h+hv,I8 _h-h2hu3hVX7h       hy     ######...   #@....... 723.3 (37.7)  ######...      hP_You climb downwards.hh a _There is a stone staircase leading up here.hJhhRh]hu6 _hw5hjhB4h~hhhYB3hhhhoB2hh_h2  h0     ####### ######.....####h #<..... ######...... #......... #......... #......... #........rr   rat (asleep)hI #......... #.....#...h. 8.3 (5.0h(K)  A rat comes into view.hzr.rh.-n==9.3 (61h1h3- _The rat squeaks loudly.hh 1hfi Y #######  ######.....#### hi | #<.....@.......  ######.........  #.........  h~j T#.........  #.......r.  h #######  ######.....#### hV w #<.....@.......  ######.........  #......... hZW T #.........  #.......r. hW E #.........  #.........  hvX :#.....#... h Ih  #######  ######.....####  #<.....@.......  ######.........  #.........  #.........  #.......r. #.........  #.........h2 e #.....#...h h hhZ _A rat is nearby!h+h-Read which item? Scrolls  c - a scroll labelled HAAMOP AGGYHITT hy- d - a scroll labelled XEWAJE DOBEH[?] describe selectedhhhh FisforFire the Trooper hN5Mummy Health: 25/25 ======================== Magic: 2/2========================h AC: 7Str: 19 EV: 8h Int: 7  #######SH: 4Dex: 11 hG ######.....####XL:  2 Next: 62% Place: Dungeon:2  #<.....@.......hNoise: ==-------  Time: 729.3 (0.0)  ######.........a) +0 war axe #.........Throw: 5 boomerangs h=#.........Gem (8271)  #.......r. #.........hr   rat #......... h-#.....#... _You climb downwards. _There is a stone staircase leading up here.  A rat comes into view. _The rat squeaks loudly. hw_A rat is nearby! _A rat is nearby!h !:  Okay, then.h!h!h%h&. _h8 @      h ####### ######.....##### #<.............. ######.. #. #. #.r #.. #. #.....# #.....##### r.--30.3 (10 _h     ####### ######.....###### #<.............. ####### #.# #......r...# #....# #.# #.g #.....#....#hg   hobgoblin (wandering) #.....######r   rat #.....# h  A hobgoblin comes into view.Found 7 gold pieces.hjhL  The hobgoblin shouts! You hear a shout!hir...ggg 2 hobgoblins (1 wandering)hj==169h>h4\ _A hobgoblin comes into view.h@W     #  ######.....######  #<.#  ######.hoA#  #....@r....#  #.#  #.#  #.g#  #.g. #.....#....#. #.....###### h.B h0h:  The hobgoblin shouts!hdh T g$hF \ggg   goblinr   ratA goblin comes into view. It is wielding a +2 dagger of speed.h `28hh7Q _The rat closely misses you.h 7  You slash the rat!hkhhhom..g.g.hyw5-3.8 (1.57hqh      #######  ######.....######  #<.#  ######.# h8" #.#  #.g..#  #.g.#  #.#  #.....#....#. #.....###### . #.....# _You kill the rat!hhc,hg.g.g$h--406hhhhhWh_ gg..  h= WYou closely miss the hobgoblin. The hobgoblin hits you.h 23--=6.3 (1.54hhS@ _The hobgoblin hits you but does no damage.h)=  You slash the hobgoblin!h,\  You kill the hobgoblin!h1†g.   hobgoblinh34=-727.7 (1.43hf8h5:n _You hit the hobgoblin. The hobgoblin closely misses you.hl=  You slash the hobgoblin!hCt †g     You kill the hobgoblin!h?w=99.11h{h} hW~w_You hit the goblin but do no damage. The goblin hits you but does no damage. x2hc8  You hit the goblin.h3D)hf(25=hj8240.6 (1.50hhw hD_You kill the goblin!hH/h/h6h8H _No target in view!h}hR~hhp h:_No target in view!hLhhh%H _No target in view!hh|hwh1 hB_No target in view!hPh"QhiXhb[ h[:_No target in view!hhhhC _No target in view!h&hhVhh]B59 h_hhf _ You see here a +2 dagger of speed.hhCI8 _hhhrP ####### h ######.....######  #<..............# hc ######..........# #......†...#  #.....†)...#  h#..........#  #....# -2.6 (2.0 h6#..........$...>. #.....#....#....# hea#.....###### ...# #.....# ..# #..... .# hi... # hh-3.6 (37hqh\ h5_Found a stone staircase leading down.h....K##.....#....#....####$#.....######....# hB#.....# #....##..... #....# hJK   kobold (missile, wandering)... #....##....#######h/+8.6 (5hًe9.6 (61hehsu _A kobold comes into view. It is wielding a +0 dagger.h>)  h  †...# #  †)...# .#  ######..#  h..#..@...###  ........>....K#  ....#....####$#  #####....# hY  #....#   #....#  ... #....# #....# h \    hq †...# #  †)...# .#  ######..#  ..#..@...### h ] ........>....K#  ....#....####$#  h #####....#   #....#   #....# ht ... #....# #....# h[ ht h h ] _A kobold is nearby!h/ # .....###### # .h #  #......†...# #  #.....†)...# .#  #.######..#  #.h .#...@..###  #.....>....K#  #.....#....#....####$#  #.....######....#  #..... #....# h h hj h b K.gh' [g   hobgoblin (K   kobold (missile)The kobold shouts!===50.6 (10h h  h N_A hobgoblin comes into view.hi # .....###### # ##.# h+. #......†...# .# #.....†)...# #.# #.######..# #.#....@.### #.h!>...K.# #.....#....#....####g# #.....######....# # #.....# #....# #..... #....#  ... h#....# #....# hYh3hK.g$ghhk---149hhh8 .....###### # ### .# .. ......†...# .# .....†)...# ##.# .######..# .#.....@### .>..K.g# .....#....#....####$# .....######....# # .....# #....# ..... #....# ... #....# #....# hCho!9g.hL"=--28h&h_(S _The kobold barely misses you.h 8  You hit the kobold.hh(Eg.h564.1 (1.5h;:6h$ h _You kill the kobold!You closely miss the hobgoblin. You block the hobgoblin's attack.h,b5.65h|h _The hobgoblin barely misses you.You hit the hobgoblin.  The hobgoblin is lightly wounded.hg7.0 (1.43h"hd$@ _The hobgoblin hits you but does no damage.h :  You barely miss the hobgoblin.The hobgoblin is lightly wounded.  You block the hobgoblin's attack.h:g8.5 (1.52h=h$?@ _The hobgoblin hits you but does no damage.hK;  You hit the hobgoblin.hD)hwp939.9 (1.41hʠh:M _You kill the hobgoblin!hhhh hG:_No target in view!h,3h3h6h=8H _No target in view!h~gh4hhVnh q hq:_No target in view!hyhJh h H _No target in view!hhh h H _No target in view!hThThWhXC _No target in view!hhhhشhchhhhJh{KhRhThhfh3hhhohhh.h/h72h3hT3hhhhhhh hht%hU(h. [?25h[?0ch H  Search for what [Enter for "."]? h [?25l[?1chh6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] 4 stonesb - [D:2] a +0 dagger  c - [D:2] a stone staircase leading down  d - [D:2] 11 gold pieces  e - [D:2] a +2 dagger of speedh<f - [D:2] a stone staircase leading uph hg h ~FisforFire the Trooper ######h Mummy .....######Health: 25/25 ======================== ..........####hp Magic: 2/2======================== ..........#..h AC: 7Str: 19 ......†...#hH >.#EV: 8Int: 7 .....†)...# ##.#SH: 4h zDex: 11 ..........######..#h. sXL:  2 Next: 93% Place: Dungeon:2 ..........#.....@###Noise: =--------  Time: 759.9 (0.0) h Z..............>..)..#a) +0 war axe .....#....#....####$#hy pThrow: 5 boomerangs .....######....# #Gem (8241) .....# #....# ..... #....# ...#....##....####### _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  Search for what [Enter for "."]? .h h h h& . _h 3h h h. h I0 _h3   Things that are here:  a +0 dagger; 4 stones; a hobgoblin corpseh h. J39 _h. h hs B8h h h< h h` B7h hI h B6h h M _You now have 48 gold pieces (gained 11).h h B5h hf ha  #.../...! .h ###### #........# ###........# ..'........†...# .##........†)...# ##.##........######..##........#......###@.......-65.9 (6h >..)..#########....#....####.# ######....# #.# # #....# #.# . #....# #.. #....# ##.#....# ## h "h^ h -6.9 (74h hc  h =_Found a clear potion.h#,h,h.h{1h8 #......!.. # ha9s#.../...! ######  #.# ###....# ..'....# .##. †)...# ##.##.######..##.0h9`#......###.................>..)..######### #....#....####.# ######....# #.# # #....# #.##....# #..hd:#....# ##.#....# ##h@he7.9 (13hhU _Found a metallic yellow potion.hhhhzhzD#...[.... #......!.. #.../...! #####  #.# ####....# ..'....# .##. )...# ##.##.0######..##.#......###.......... h=[........>..)..#########. ....#....####.#####....# #.##....# #.##....# #..#....# ##.h{8.9 (12hhH( _Found a ring mail.hôhnhKh]H _No target in view!h h h ht H _No target in view!h hm h h h! h I1 _hc ,hW h B0hU h h h C29hA h h X8h h hF X7h h h B6h h C _b - a wand of quicksilver (12)hR X5h h h h B4h hA h h B3hR h hs h B2h h h h B1hT h h h B0hx h h Y19h hu h hF B8h- h h` h B7h h h?! h! B6h}" h# h% h!& B5h' ,h) h* B4h* h+ h, hG- B3h- h. hh/ h/ B2hP0 h1 h3 n1h54 h5 hx5 B0h5 hz6 hf7 h7 C09h>8 h8 h9 h;: B8h: h<; he< h< B7h0= h= h> h? B6hs? h1@ h5A hA B5hA hB hC h0D B4hD hE hE hVF B3hF hmG hKH hH B2hI hI hJ hSK B1hK hL hrQ ########## #.............# #.###########.# ..#  #.#### ..# #...@# h3R 99.9 (31.0)# ####.# # ..# # #..#  .!.. ..#.# .#..# ..#.# .#..# ..# . #..# ..#h\U hU h800.9 (320hbX hY V _Found a bubbling silvery potion.hޛ h} h h hk R ############### #h p............. #.###########. ..# #.#### ......####r......######...!..#r   quokka (asleep)## #..# h? +#..hU ,0.0)he .rrhu }1.9 (1199h  h K_A quokka comes into view.hVW#.#h #.#### #....# ####@# .r......# ######..# .!..h .#..# #.#..# . #..# ## #..#h#.# #.####hX #....# ####@# .r......# ######..# .!.. .#..# #.#..#hx . #..# ## #..#hh"h h3 ] _A quokka is nearby!h<#.# #.#### #....# ####@# .r......# ######..# .!.. .#..# #.#..# . #..# ## #..#hU#.# #.#### #....# ####@#h¬ .r......# ######..# .!.. .#..# #.#..#h* . #..# ## #..#hhhxh] _A quokka is nearby!h9###############  #.............# ##.###########.# ...# #.####.#h #....# !..# ########.#.# ..r....@.#.# #######..#... .!...hܫ#.##..###.#.##.#..#.# h . #..#.### #..# ##.. hw #..#  ##hh˱T.rhȲg28 _hh0h  # #.##.#.#.# #.#### !...# #....# .!..##.#.#.r..@..#.##..#h j. .!.....#.#h2  .#..####.#.# #.#..#.#hd  . #..#.# ## h #..##.. #..# h B ##h h~ P.rh `37h, hd h  # #.##.#.#.# #.#### .!...# #....# ..!..#h #.#.#.r@...#.#h #..#. .!.....#.#h  .#..####.#.# #.#..#.# . #..#h; a.# ## #..##..hW n #..#  ##h| M  The quokka bites you but does no damage.h% h=46h= h 4 _You block the quokka's attack.h ^  You hit the quokka.  The quokka is lightly wounded.h g6.3 (1.44h6 h  You hit the quokka.  The quokka is lightly wounded. _The quokka barely misses you.  You barely miss the quokka.  The quokka is lighhv 1tly wounded.  You block the quokka's attack.h g7.8 (1.53h h _The quokka bites you but does no damage.  You closely miss the quokka.hP g9.2 (1.41h+ h A _The quokka bites you but does no damage. x2h@ h+A c10.60hE hF q _You closely miss the quokka. You block the quokka's attack.hL  h  You closely miss the quokka.The quokka bites you but does no damage.h M2.088h hH h&  h F_The quokka closely misses you.h9  You closely miss the quokka. You block the quokka's attack.h^ -3.5 (1.5h :7h h  h< 0_The quokka bites you but does no damage.h`^  You hit the quokka.  The quokka is lightly wounded.h`g4.9 (1.46hdhfT _The quokka closely misses you.h&8  You hit the quokka.h1.hYh*+h`6FisforFire the TrooperhԸ Mummyh (###############hHealth: 25/25 ========================#.............#h,kMagic: 2/2======================== hp####.###########.#AC: 7Str: 19 .....#h:#.####EV: 8h˺oInt: 7 .!...##....#hYSH: 4Dex: 11 h..!..# ##########.#XL:  2 Next: 100% Place: Dungeon:2 .....# .......@...#Noise: =--------  Time: 816.3 (1.4) hG6.....# #########..#a) +0 war axe ........!....Throw: 5 boomerangs .....#.#h.#..####h̽-Gem (8184) h+.....#.##.#..# h.....#hk:. #..# .....#h-## #..# h####..h#..###h+You closely miss the quokka. You block the quokka's attack. _The quokka bites you but does no damage.  hXYou hit the quokka.  hv$The quokka is lightly wounded. h0_The quokka closely misses you.h)You hit the quokka.h hh&_You kill the quokka!h*You have reached level 3!hh/  --more--h[K  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? h30/303/3213 0% hh_ hO_You feel stronger. x2h< h C  Skill  Level Cost  Apt Skill  Level Cost  Apt h@ )a + Fightingh 3.9   4.0   0   k - Spellcasting   0.0   0.7  +2  h ^    h S    h  b - Maces & Flails   1.0   1.4  -2  h; S    h  c - Axes   2.0   4.2  -2   l - Evocations   0.0   1.4  -2   d - Polearms   1.0   1.4  -2  h S    h e - Unarmed Combat   0.0   1.4  -2  hG S    h  f - Throwing   0.0   1.4  -2          h h a    h# R    hL a    h . g - Armour   2.4   4.2  -2      h . h - Dodging   0.0   1.4  -2      hg . i - Shields   2.4   4.2  -2      h . j - Stealth   0.0   1.2  -1      h h _    h4 T    hZ _    h h a    h _    h  a    hH _    hq T    h pThe relative cost of raising each skill is in cyan.  h VSkills enhanced by cross-training are in green.  h :[?] Helph G[=] set a skill target  hy g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh h> l + Evocations 0.0h,UhNA{TargetTarget6.0  hAR--  --  --  --  h!B7--  --  --  hB9--  --  --  hB|--  a-z] seth'C[-] clear selected targetcost|targetshq<[?25h[?0c0 h[ [?25l[?1ch^ 2.0 current training targets, if any.=] set aall targetshyVh>Wh>ghmFisforFire the TrooperMummy###############hnYHealth: 30/30 ========================#.............#Magic: 3/3======================== ####.###########.#AC: 7hoStr: 21 .....##.####EV: 8Int: 7 .!...##....#SH: 4hoDex: 11 ..!..# ##########.#XL:  3 Next:  0% Place: Dungeon:2 ho.....# .......@...#Noise: =--------  Time: 816.3 (0.0) ho.....# #########..#a) +0 war axe .......h6p.!....Throw: 5 boomerangs .....#.#hlpf.#..####Gem (8184) .....#.#hp#.#..# .....#hpu. #..# .....### #..# ####..h q#..###hqYou hit the quokka. _You kill the quokka!You have reached level 3!hqYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2hxhyhhWhhhh9hhu3 _h:################.............# ##.###########.# h...# #.##### #....# hX!..# ##########.# .# ...........# # #########@.# -7.3 (1 .......!.......hL#.# ...<#.#..#######.# ## #.#..# h9@# . #..## ## #..# ##.. h #..#  ## #..# h"h-8.3 (22h h  h+_Found a stone staircase leading up.hQ! h " h% h) h, h2 n1hD5 h5 B0h8 h: h< h< C79h;> h? hA hA B8hB hF l  You see here a bubbling silvery potion.hL ############### #.............# ###.###########.# ....# #.#### !...#hGM  #....#!..# ##########.# ....# ...........#hM .# #########..########... .......@!.........22.3 (4hN #.# !...<#.#..########.#.# ### #.#..# .# ..#..#.####hN w#..# ###.. #..#  ## #..# #..#hnT hT e3.3 (57hTZ h] K _Found an inky potion.h h h he hW \ # #h #.##.#.#.#h 9 #.#### .!...#h; R #....# ..!..# ht ##.#h ,.# h `...#.# h: (#..hx #h 3. $h L.!..h6 0h .#.# [!...<#.#..#hu .#.# ##### #.#..#.# ..#..#h .#h N ####..##..h*  #..# ## #..#h` C #..#h- h e4.3 (16hz hH  hw _Found a robe.hWc hc hMe h!i hk ho n5h#r hr B4h4t hv h y hwy B3h`{ h} hS h B2hO h0 hֆ h B1hp hK h ht B0h h֐ hc h ;69hؔ h hj B8hҙ h M _You now have 61 gold pieces (gained 13).h h| B7h h h̦ h& B6h h h hC B5h h h hv B4h; h h X3hh h h h$ B2h h hg h B1hS hA h ...[......# #.####!...# #....#  #.......!..##############.#  #..........#..............# ####..........#.###########..#### #..'.......................!..... hm W#.##..........#.#.[!...<#.#..#### #.##..........#.#########.#..###..........#.@......[..#..#395.0)h ###..........######..# .)..#########.. #..# ###.# h ## #..#  #.#  #..#  #.#h@ #..##.##h] h g40.3 (160h h # _Found a robe.hS&h 'hc0h$2 hR2B_No target in view!h{I3hNhOH _No target in view!hhghh¤ hB_No target in view!h 3hhNhih׸J59 _hghohh,8h6hhhehB7hh3hhCB6hGhYhhPB5h hEhhB4hhhheB3hhh;hB2hhhuhB1hhhh7B0hnh1hhC49hRhxh/hB8hhrhh B7h4 h/ hp h B6h?hh hgB5hhhh]B4hhhhJB3h h1#h* ...!..##############.# ......#..............# h*z......#.###########..# ...................!h + ......#.#.[!...<#.#..h@+## ......#.#########.#..# h`+......#........[..#..# h+l......#############..# #####...........@.#..#  #############.#..#  h+qj#..#  .#h+Y  .# h,j#jjj 3 gnolls (1 polearm, asleep) hr,~.# j# h85 57.3 (17  h8B3 gnolls come into view.hU:h6;hBh j..hBhjj 2 gnolls (1 polearm)jhC].  The gnoll shouts! x3; You hear a shout! You hear an angry hiss.hC====8.3 (182hIh,L hQL,_The gnoll moves out of view.hoO   .ho& .#.#.[!...< hp$.#. .#..h*p[ hNp".#############..# hqp5..........@.#..# hpl #############j#..#  .#..# hp hp.# hp(.# .# hqjj# .#h w   . .#.#.[!...< .#. .#..[ .#############..# ..........@.#..# h  5 #############j#..#  .#..#  .# .# h6 .# j# h~ 5.# h 3hi h6 d _There are monsters nearby!hPV =  hV . . .#.#.[!...<hV % .#. hfW w.#..[ .#############..# ..........@.#..# hW T #############j#..#  hW ,.#..#  .#hX  .#hQX  .#hX : j#hX  .#hX h }   . h; x.#.#.[!...< hj O.#. h ^.#..[ h `.#############..# h u..........@.#..# hC #############j#..#  h G.#..#  h 4.# h 2.# h 4.# hQ Nj# h| 5.# h h} h h  h V_There are monsters nearby!h    . .#.#.[!...< .#. .#..[ .#############..# ..........@.#..#  #############j#..#  .#..#  .# .# .# j# .#h }   . h .#.#.[!...< .#. .#..hp [ .#############..# h u..........@.#..# h #############j#..#  .#..#  hm a.# .#h 9 .# h j# .# h hM h h d _There are monsters nearby!hk hLx _  You barely miss the gnoll.hP ` jjjj 3 gnolls (2 polearms, 1 missile).  A gnoll comes into view. It is wielding a +0 halberd and quivering a throwingnet.hD =---9.8 (1.5)1h ha  h E_The gnoll closely misses you.hj hk xEvoke which item? Wands  b - a wand of quicksilver (12) [!] read|evoke[?] describe selectedh h'h-...!..##############.#FisforFire the Trooper ......#..............#Mummy ......#.###########..########Health: 30/30 ======================== ...................!.........h-tMagic: 3/3======================== ......#.#.[!...<#.#..########AC: 7Str: 21 ......#.#########.#..#EV: 8Int: 7 ......#........[..#..#h-SH: 4Dex: 11 ......#############..#XL:  3 Next:  0% Place: Dungeon:2 #####...........@.#..#Noise: =--------  Time: 859.8 (0.0)#############j#..#he.a) +0 war axej#..#Throw: 5 boomerangs.#Gem (8141) .#j#jjj 3 gnolls (2 polearms, 1 missile).#h..# _There are monsters nearby! _There are monsters nearby!You barely miss the gnoll.A gnoll comes into view. It is wielding a +0 halberd and quivering a throwingnet. _The gnoll closely misses you.hA...!..##############.#  FisforFire the Trooper ......#..............#  Mummy hwBS......#.###########..########  Health: 30/30 ======================== ...................!.........  Magic: 3/3======================== ......#.#.[!...<#.#..########  AC: 7Str: 21 ......#.#########.#..#  EV: 8Int: 7 ......#........[..#..#  SH: 4Dex: 11 ......#############..#  XL:  3 Next:  0% Place: Dungeon:2 hB#####...........@.#..#  Noise: =--------  Time: 859.8 (0.0)  #############j#..#  a) +0 war axe j#..#  Throw: 5 boomerangs .# Gem (8141) h*C .# j# jjj 3 gnolls (2 polearms, 1 missile) .# hC.#A gnoll comes into view. It is wielding a +0 halberd and quivering a throwingnet. _The gnoll closely misses you.Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineh#EKAim: a gnoll, wielding a +0 club (75% to hit)h̜{jjhalberd and quivering a throwing net (75% to hit)h D j*hQ h- E**h *jAim: a gnoll, wielding a +0 spear (75% to hit)hZ j*hn[...!..##############.#  FisforFire the Trooper ......#..............#  Mummy ......#.###########..########  Health: 30/30 ======================== ...................!.........  Magic: 3/3======================== ......#.#.[!...<#.#..########  AC: 7Str: 21 ......#.#########.#..#  EV: 8Int: 7 ......#........[..#..#  SH: 4Dex: 11 ......#############..#  XL:  3 Next:  0% Place: Dungeon:2 hJ#####...........@.#..#  Noise: =--------  Time: 859.8 (0.0)  #############j#..#  a) +0 war axe j#..#  Throw: 5 boomerangs .# Gem (8141)  .# j# jjj 3 gnolls (2 polearms, 1 missile) .# hȇ.#A gnoll comes into view. It is wielding a +0 halberd and quivering a throwingnet. _The gnoll closely misses you.Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineThe bolt of dispelling energy hits the gnoll!h _The gnoll closely misses you.  Aiming: Quicksilver Bolt h> Press: ? - help, Shift-Dir - straight lineThe bolt of dispelling energy hits the gnoll!  You kill the gnoll!h   You kill the gnoll!The bolt of dispelling energy hits the gnoll!hk{   . .#.#.[!...< .#. .#..[h . ...  h*#..#  *#..#  h >*# h.d*# *# hR*# .# h0))..).h473==60.8 (10The bolt of dispelling energy hits the gnoll!  ho4You kill the gnoll!  The bolt of dispelling energy hits the gnoll!  You kill the gnoll!  The bolt of dispelling energy hits the gnoll! _You kill the gnoll!h':h;i _Your Fighting skill increases to level 4!h ?..#..............# #.###########..########............!......... #.#.[!...<#.#..######## #.#########.#..# #........[..#..# h?#############..# ####.............#..#  #############@#..#  ......j)#..# ........# ........# ...l...)#..".....# j   gnollh?.........# l   frilled lizard (wandering)......$.#h"Fb  A frilled lizard comes into view.hwFFound a triangular golden amulet and a gold piece.  The frilled lizard hisses angrily.h=Lll.hLj--139h'ShUr _You block the gnoll's attack. _You see here a +0 club.h3D   h2[!...<  [hO #########..# ........#..# h7 #@#..# h#J ......j)#..# hQ ........#h. ....l...#h4 .......)# ..".....#h+ ........#hY ......$.#h!h-~   [!...< h~L [ h~I#########..# h~Q........#..#  h~W#@#..# h h:o......j)#..# h[: ........#h~ hU....l...#hB .......)#h h_..".....#h1 hR:........# hf......$.# hhV8--hϑhvd _There are monsters nearby!h &  h ^You slash the gnoll!  The gnoll is almost dead.h= jl. h o=3.2 (1.47hw hL < _The gnoll hits you but does no damage.h 9  You slash the gnoll!h h%  l.l   frilled lizard  You kill the gnoll!h* j 1/3196-4.6h+ 6 _The frilled lizard barely misses you.h2 h4 k _Your Evocations skill increases to level 1!h>h?-6.1 (1.54h9h/  h} _You barely miss the frilled lizard. The frilled lizard closely misses you.hcB  You slash the frilled lizard!hnD)hAqj87.63hwhyR _You kill the frilled lizard!h hh h H _No target in view!hhihihH _No target in view!hQ h hH h H _No target in view!h= h> hK hLN  hN B_No target in view!h:h;hJhtMH _No target in view!hI3hNhOC _No target in view!hMh`NhThVVhɽhGhEh[h h hh-hIhUJhWLh|OhwRhX_2 _h[ _ f - a throwing net {!f}1h%^hb? _You see here a +0 halberd.heh3fB0hhhlhr..#.#.[!...<#.#..########..#.#..# #[..#..# ..#############..# ######.............#..# hVs#############)#..# #.......))#..# #..#  .......@..# -hsl70.6 (3.0!........)# ".....##..#.$.##.........#htz#..##.........#h{h^{-1.6 (429hwhQ _Found a fuming dark potion.h; h!< h> hC h,K .#.#########.#..# .#........[..#..#.#############..# #######.............#..# #############)#..# #.......))#..#hK #...# ..#!)#0h L .....".....###.........#.$.###h^L ...#  #.# hL { #.# #hL ,)...hS h. _hL h h h hH  #..!)# #......".....# ####.........#h ] .............# ####.........# #..# #..#######h l #)......... #.......@######## #######.##  hM W...#....#.... #..K.K   kobold #.... h -#....hՐ ,0.0)hߖ @K.hz --4.6 (16 _hž hO $ h N)# #......".....# ####.........# h <.............# ####.........# h #.........# h H#.........#######  #......).........  h 7#.......@#  h< -#######.## ...#h G #.... #..K. h #.... h )#.... #....h !h, )# #......".....# ####.........# .............# ####.........# #.........# #.........#######  #......).........  #.......@#  h-#######.## ...# #.... #..K. #.... #.... #.... hr38--h3h9h:] _A kobold is nearby!hI1 )#h #......".....# ####.........# .............# ####.........# #.........# h#.........#######  #......).........  #.......@#  #######.## ...# #....hJ^ #..K. #.... #.... h3#....hnE )# #......".....# ####.........# .............# ####.........# #.........# #.........#######  #......).........  #.......@#  h/F#######.## ...# #.... #..K. #.... #.... #.... hKh LhyQhT] _A kobold is nearby!hba )# #......".....# ####.........# .............# ####.........# #.........# #.........#######  #......).........  #.......@#  #######.## ...# #.... #..K. #.... #.... #....h@ )# #......".....# ####.........# h.............# ####.........# h[#.........# h=n#.........#######  h#......).........  #.......@#h  #######.##h; ...# h_#.... #..K.h< #.... hc#.... #.... h h.hhh]  h O_A kobold is nearby!h`1 )#h_ #......".....# ####.........# .............# h4####.........# #.........#h) #.........#######  h V#......).........  #.......@# h0! #######.## hU-...# #.... h=#..K. #....h #.... h3#....hB )# #......".....# ####.........# .............# ####.........# #.........# #.........#######  h#......).........  #.......@#  #######.## ...# #.... hE#..K. #.... #.... #.... hhhhj  #......".....# ####.........# ....# ####.# #.# #.####### #).........hN #........######## #######@##  #....#....# #..K.# #....# #....#h. #....# ...... _A kobold is nearby!hGh:K.hg55 _hhA3 ###........####. #..#...#######......).........h3 #........###############.##  #...@# K.......#...?hr9 h9 h=64h= hL? _Found a scroll labelled KIRUAT HISOI. The kobold barely misses you.h h -8.0 (1.4hΐ :2h hD  h _You closely miss the kobold. The kobold barely misses you.hr :  You slash the kobold!hw H$h| ####.........#FisforFire the Trooper.............#Mummyhi} ####.........#Health: 31/31 ========================#.........#Magic: 3/3========================#.........#######AC: 7Str: 21#......).........EV: 8Int: 7 #........########SH: 4Dex: 11#######.##h} yXL:  3 Next: 100% Place: Dungeon:2#...@#Noise: =--------  Time: 889.4 (1.4)#...$#a) +0 war axe#....#Throw: 5 boomerangs#....#h9~ PGem (8111) #....##....#......#...?.. _A kobold is nearby! h~ _A kobold is nearby! _A kobold is nearby! _Found a scroll labelled KIRUAT HISOI. The kobold barely misses you. _You closely miss the kobold. The kobold barely misses you.You slash the kobold!h _You kill the kobold!You have reached level 4!h /  --more--h ku8/384/44 0% hmh+p4 _h h2 h͘ h< h4 h{ _0 _hZ  You now have 76 gold pieces (gained 14).  Things that are here:09hݦ hX a _a +0 dagger; a kobold corpsehĭ  ####.# #.........# #.........####### #......)......... #........##hY  #######.##  #....#  #...)# #..@.#-91.4 (2.0 #....# #....# #....# .......?..#h ##....## #...>#h h -2.4 (38h h ; _Found a stone staircase leading down.hp5 h5 hz7 h: h]< hB 76h D hE h~G hG B5hgJ h L hM h=N B4hWO hP hR h9S B3h]T hV X2h$X h([ q _e - a scroll labelled KIRUAT HISOIh\ X1h] hZ_ hc  #...)# ### #....# ...# #....# .... ..# #....# ..... hId >#...#....##.... #............##......##...##....## .#...@# 9.4 (7#........)##.#######.## .# hd B# hh hi g900.4 (80hm h|o y _Found a spear. _There is a stone staircase leading down here.h h h h hW h+ 099 _8h3 h h` B7hi h =  You see here a +0 spear.hY h I6 _h h h1 h B5h hi h3 h B4h h+ R  There is a stone staircase leading down here.h h1 I3 _h h h h B2h h h #........############.##  #....#  #...)# #####h  #....# #.....#..# #........###....# .......#...#....##.......#.......@.......hx #.##...b..#....## .....####...>### ....#........)# ...h (#.#######.# ..b   bat (asleep)##.# .#.##.#h &8h h h% _b...bhz& e9.4 (91h* h, V _A bat comes into view.h  hX.  h  h##...)# #####  h "#....# #.....  h8&# #....# #......  ha&..###....# .......  h!#...#....##....... h hݦY#.......@.b.....  h%##......##......  h.##....## ..... hV& ####...>### .... h~ h&#........)# ...  hϧ&#.#######.# ..  h"# #.# . h #.#hG #.#hph     #...)# #####  hU(#....# #.....  # #....# #......  hp..###....# .......  h#...#....##.......  #.......@.b.....  h"y##......##......  hYx##....## .....  hz####...>### ....  ht#........)# ... hn#.#######.# ..  hLa# #.# . hw3#.# h-#.#h h hh}Z _A bat is nearby!hɖ#.# #.## #....# hl#...)# ##....# #.# #....###...###....##.hC#...#....##.#.b.##......##.ho##....## ..####...>###...h#........)#....#.#######.#.....h×# #.#......#.#....... hphhX(b.hn=10.4 (10hhڦ1 _You block the bat's attack.h #......)......... #........###############.#he%#....# #...)# ###### #....# # #....###....h..###....##...b#...#....###....hت##......##. ##....###.h I####...>###.#........)#.#.#######.#.#h>]#.#.#.#.......hIhrhI+.bh1a189hDhM hK_The bat closely misses you.hQ,h=$..bh[Q2.8 (1.48hhh h2_You miss the bat. The bat hits you but does no damage. The bat misses you.hR#......). #.# #h_.## #....# #hn#...)# #######.##....# ##.## #....###...###....##.h9p#...#....##.#.b.hg8##......##.##....###.####...>###.hG#........)#.h#.#######.#.# #.#. hlh3h!-..bhf307hh \  #..######## hy #######.## # #....# h .##...)# #######.# h$ #....# ##.......## #....###..h D...###....##..h #...#....##. #.........###....bh5..###......####...>###.gh#........)#.#.#######.#.g   goblin (asleep)# #.#.b   bat h#.#.KK   kobold (missile, asleep)#.# _The bat barely misses you.h!ht  A kobold and a goblin come into view.h.J  The kobold shouts! The goblin shouts!hhh.!g.gK.K)h!h=46hW'h1  #.# #.## # #....# h>2.# #...)# #.# #....# ##.## #....###.  ..###....##.  #...#....##.#.##......##....b.##....###.h2w####...>###.g.#.)#.#.#.#.# #.#.K.h.3x#.#. _The bat misses you.h4h5h}5hD6h@Fb...g.KhA.hA.-5hA:5hTGhLG _You block the bat's attack.hpMhVT5 ..b  hTUYou closely miss the bat. You block the bat's attack.hvXK((((h)hhHb....g...h--7.2 (1.43hh  #.#  #.## .# #....# h].# #...)# #.# #....# ##.# # #....###. ..###....##. h#...#....##.#.b.##......##.##....###......g.  h ####...>###.  #.)#.  #.#hs.#.K.  # #.#.h#.#. _The kobold throws a stone. The stone hits you but does no damage.hhhwh:h7b.g..h/K.h[37-80h0:2hh h2 Q _The bat hits you.  You hit the goblin.h n  The goblin is severely wounded.hj h hw h .b.K. hk g9.6 (1.41h ht r _The bat barely misses you. You block the goblin's attack. x2h :  You slash the goblin!h h %  h= 4You kill the goblin!h h| h #.h 1Kb.h= <b   bathj K   kobold (missile)h\ !-h O121.079h hM h S _The bat hits you but does no damage. x2hV h %  hQ wYou barely miss the kobold. The bat closely misses you.h ,b.h] (38=h [2.48h / hMN % hN _The kobold hits you but does no damage. You block the kobold's attack.  You miss the bat. You slash the kobold!heR Y  You kill the kobold!hS h+f 8.bhk =23.87hZ{ h $ hh ^_The bat barely misses you. You block the bat's attack.h0 h h Ib)h 637-h [5.25h h  #.# #.## .# #....# .# ho #...)# #.# #....# ##.#  #....###.####....##.# ...#....##.##.b.....###......##.....)......###....###.# ####...>###.# #.)#.# h t#.#.#.# # #.#.##.#.# _You barely miss the bat. The bat hits you.h2 h h (..bh 38=604h h .# .## .# #....# h .# #...)# #.# #....# ##.##### #....###.# h4 ###....##.# #....##.# #.# ##......##.....)..b...#  ##....###.he # ...>###.# .#h .#.#  _The bat hits you but does no damage.h h &b.h9 `73h+ h S _The bat hits you but does no damage. x2h| h h y  You barely miss the bat. You block the bat's attack.h g8.7 (1.52h h : _The bat hits you but does no damage.h1 7  You slash the bat!hX9 3†h< =330.1 (1.40hD h,G  hG 9_You kill the bat!h h h h $ h+ :_No target in view!h h h" H _No target in view!hP* h* h\4 he7 H _No target in view!h hˁ hW hNj H _No target in view!hR h hS h H _No target in view!h' h' h+ h:- @ _No target in view!hm hJ hԚ hɝ h 3h% h h hZ h hB hV]h]hah chyhџhhQhh+hh_h"hK#h&'h(hh<h+hYhhhh˽hпhh#hhh[hI\hxbhdhԕhUh"hhGhRGh{HhKhMhQ`69 _hQh"Sh[SB8hThVhWhXB7h&Yh^h_h `B6h&ahubhchdB5hdh fh=ghrgB4hhhmihWjhjB3hkhlhlhmB2hmhnnh/ohzoB1hohphqhqB0hnrhth]uhuC59h vhvhwh .########hB .# .#.#  .#.#  .#.#  .# ##.#  .# #@.#  h{-57.1 (27.0) #.# #.##   h"#.# #.#   ###.####.#   ..#.##...#   #.#.#..###   hV #.#.#.##   .#####.#.#.#   .......#...#  hh-8.1 (282hŨh78 _Found a stone staircase leading down.hChChChDhJ10h|JhcKhLhkLC39hMhMhNhNB8hwOhRPhGQhQB7hRhRhShTB6hThUhY    # ### hY # #..  # # #.#  # #.#.# h Z ######## #####.#.#  .h{Z....... ....<..>#  ######## #######@#  64.1 (6.0) ##.......#  ##.#### hZ#  # # #hZ) ##. # #..#  #.# #.##h[  #.# #.# h]h?^e5.1 (75hd`ha; _Found an escape hatch in the ceiling.hrhhhthh(43hhxB2hhhh B1hbhJh3hB0hhhC29h,hhRh=hB8hhhhB7hVh7hhrB6hhhhB5hmhlh(h~B4hhhVhB3hhhxhB2h6h/hChB1h(hhh)B0h|h[h)hC19hhhGhB8hhhhB7hDhhhB6h[h hh6B5hhhkhB4hhhhB3huh6hh>B2hh@hh_B1hhhL h B0h h h h C09hE hhhB8hhh=h}B7h hhhB6hdhChhEB5hhhchB4h!h hhB3hhUhhhB2hhhqhB1h h !h"h="B0h"h#h$h$E7999ho%h&h&h7'B8h'h(hT)h)X7h*hw+h,B6hV,h;-h*.h_.B5h.h/h0h0B4hd1h22h3h43B3h3h7h7h 8B2h8h9hq:h:B1h,;h <h=hE=B0h=h>hx?h?C89hC@hFAhBhHBB8hBhChDhDB7hQEh9FhFh(GB6hGhHhfIhIB5hJhJhKhKB4hLh`Mh"NhWNB3hNhOhPhPB2hDQh,RhRh(SB1hShThsUhUB0hVhVhWh,XC79hXhuYhGZhZB8hZh[h\h\B7h6]h"^h^h_B6hi_h\`hahtaB5hahbh_chcB4hdhdheh fB3hafhghihhhB2hihjhjhkB1hzkhQlhmhnmB0hmhpohphBqC69hIrh thuhuB8h.wh yhzh7{B7h|h~hhB6hfh҄hhB5h hFhX4hshhhB3hhThh_B2hh{hFhB1hh{h7hB0h֯hhhC59hhhhVB8h"hźhhB7h?hhhB6h?hhmhB5h4hhvhB4hAhhwX3h/hVhhB2hHhhJhB1h"h7hhbB0hhhh@C49hhhhB8hhhhB7h^hGh ........#.#########.#.#..### ........#.....# #.#.#.## ........#####.#####.#.#.# h........# #.......#...# ........############...## hm.....)................## h.......#########.###### #####.## #.  #....# hA  #...)# #######. h #....# ##.......##### h6) #....###............# #....##.............# .#....##.............#hK   kobold (wandering) ................†....# h #......##.....).K....# hA##....###............#h: 1053.1 (88.0)  hP]A kobold comes into view. It is wielding a +0 club.hhKK.ho==4.1 (896hh! h#""_The kobold shouts!hn..#. ....# #.#.#.## .#####.#.#.# h_X #.......#...# #####...## ).......## hi#.######  #.#   #@#  #...)# h@#.#  h' ..#####  h.......# ........# .........# .....K....# ....)......# h]( h[ ..#. ....# #.#.#.## .#####.#.#.#  #.......#...# #####...## ).......## h^\ `#.######  #.#   #@#  #...)# #.#   ..#####  .......# ..............# h\ y.....K......).....hca ha h0f hg ] _A kobold is nearby!h@ 5.....# #.#.#.## ####.#####.#.#.#  #.......#..###########...#)................## ..#########.###### #####.## #.# h  #....# .)# ######.# ##.......#######............ #........... ...........................K.... #h ##.....)......##....###............#>h hl <K†hC {--5.1 (1.0)5 _hP hy hd####.####  #.......#..hD###########...#)................## hwl..#########.###### hծ#####.## #.#  #....# )# ######h.# ##......@#######.h;-....# #.hj=...# .hPK....#.......hį=†....# #hk##.....)......##....#hA.> hLA.......)hhػ:K.hA--6hB:4hhhK #.......#..###########...#)................## ..#########.###### #####.## #.#  #....# h)# ######.# ##.......#######.h;....# #.K h.h)7........hYu† ###.....)..h3#....#.h#> hY.......) #######.h2 h' .=7h :3hh= _The kobold hits you but does no damage.h  You barely miss the kobold. The kobold closely misses you.hg8.6 (1.52hhg _The kobold hits you but does no damage.  You hit the kobold.h2)hp460.0 (1.40hh` _You kill the kobold!hh1hH _No target in view!h>hh8h h:_No target in view!hOhPhWfhmH _No target in view!hhUhSh&H _No target in view!hhhUhH _No target in view!h3h'h{*C _No target in view!hhhhh h#hh+hRhhhY h hFhGhRhzUhhnh.hhhhhh BhBhKhuNhhGh\hhh=h hh*h+h3h-6hD3hFhLhBOhT`39 _h W; _ You see here a +0 club.h:YhYI8 _h[h]h_h*`B7h###........h0 #........)#........  #.#######.#........  # #.#........h1  #.#........ h6h6-4.0 (346h(;h<9 _Found a stone staircase leading up.h+h ,h!-h,/h0h6n5h/9A #......)[. #..#. #######.## ##. #....# h9 #<.. #...)# ###### #...# #....# ## #....### #....###...... #....###....##. #@..#....##.5.0 (1.0) ###...............h:T ##......##.....) ##....###...... ####...>###...... #........)#...... #.#######.#..... # #.#......h:C #.#h ?hz?e6.0 (24hDhE( _Found a ring mail.h h h1 h h n3h޹ h h< B2h h h h B1h- hn h h) B0h h h\ h D899h hM h h B8h h h hd B7h2 h` hw h B6h h h ##..# #....#  #<..# #...)# h  #...## #....# ##.. #....### #....###... #.#....###....##.... #.##...#....##hN  #.####...... #.# ##......### ##....###h g....r.....####...>####.#.###.#.#........)#...h .?#.#.#######.#### # #.# #.#h r   quokka (asleep) #.#... #.#... #.#...h8 !h -104.0 (8hL .rrh e5.0 (95hx h Y _A quokka comes into view.hJ  #<..# #...)# ##h  #...## #....# ##. #....### #....# #.#....###.... #.##...#....##h=  #.####........ #.# ####h 6....####.### ###......r@...####...>###h5 2##.#.###.#.#........)# .?#.#.#######.#h  ### # #.# #.#h  #.# #.# #.#ha C #.###hh83=6.0 (1h:4hQh/  h ._You block the quokka's attack.heh8$32hr;----7.4 (1.4h:3h^h hY]_You closely miss the quokka. The quokka bites you. x2hHF:  hGtYou hit the quokka.  The quokka is almost dead.hGD0------h?H`8.9 (1.52hNhQ hQ_The quokka bites you.hkaR  You barely miss the quokka.hb{The quokka is almost dead.The quokka closely misses you.hhc@1=-hc'10.3 (1.4h d:0hjh,h _The quokka bites you but does no damage.  You hit the quokka.hɆ<.h)hމ=61.8 (1.589hh.$ hj<_You kill the quokka!hhh@H _No target in view!hhhJh{ _No target in view!hhrH _No target in view!hfhghjhp^ _No target in view!hXqhthjv hv:_No target in view!hhh9Y _No target in view!h!h_"hx(h>,hghhhְhhhh 3h7hhe hNf hi hEk h h hͷ h; h+ h h h h( h) h- h. hz h{ h= h h 3h h h _8 _h hU B7hW h` h Z2=6hj h h~ h B5h h- hj B4hz h hM B3hH h h @3=hX 02hP h h( B1hi h hK B0hC h h q4=79hc h h* B8h] h h B7h h h B6h h& h 5==5h h hD B4h^ h h B3h h\ h B2h h hY Z6=1h h h h& 06987=7654h h h@ 38==3hW h3 1 _HP restored.hO h B2hz h h) h| B1he h h B0h hQ $ h K_j - a scroll labelled LUPIARHOEMht h U=59h ht hb h B8hE h h h. B7h h h hG B6h h hc h B5hR hF h h_ B4h h h h B3h h he h B2hm h2 hB h~ B1h; h h  #<..# #...)# h D #...## #....# # #....### #....##### #.#....###....##... #.##...#....##h7 .... #.####.... #.# ##......##..####.### ##....###hq g......@.....####...>###-##.#.###.#.#..)#h K#.#...#.#.#######.##.#.###.# #.##.#.....# #.#h #.####### #.# g   hobgoblin (asleep)#. #.### #.# #.#hV 8 49.8 (38.0)  h FA hobgoblin comes into view.h e.ggh! p==50.8 (390hW% h#'  h`' _The hobgoblin shouts!h 6 #<..# #...)# h       ##  ...  ....  ..... #.#  ......####.### h>  .g.....@.....#> ####.#.###.#.#) #.#...hȖ ? #.#.###.#  #.#.....#  hW >#.  #. ##hߗ !h) #<..# #...)# hY*      ##  ...  .... h*H ..... #.#  ......####.###  .g.....@.....#> h+####.#.###.#.#) #.#... hP+#.#.###.#  #.#.....#  #. h+s #. ##h/h:0h3h5` _A hobgoblin is nearby!h@ #<..# #...)#       ##  ...  hDAG....  ..... #.#  ......####.###  hA.g.....@.....#> ####.#.###.#.#) #.#... #.#.###.# hA #.#.....#  #.  #. ##h<g #<..# #...)#       ##  ...  ....  ..... #.#  h......####.###  .g.....@.....#> ####.#.###.#.#)hZ #.#... #.#.###.#  #.#.....#  h$o#.  #. hZ:##hh&hHhɚ h.R_A hobgoblin is nearby!h֤c #<..# #...)#      hX ##  ...  ....  ..... #.#  hYx......####.###  .g.....@.....#> ####.#.###.#.#h[) #.#... #.#.###.#  #.#.....#  hƥ_#.  #. ##h8 #<..# #...)#  h.9n     ##  ... h9 ....  ..... #.#  ......####.### h9I .g.....@.....#> ####.#.###.#.#hY:) #.#... h: #.#.###.#  #.#.....#  #.h;H  #. hu;:##hH3hN$ hOR_A hobgoblin is nearby!h #<..# #...)#.. #...## #....# #. #....### #....###.# #.#....###....##.... #.##...#....##... #.####$...... #.# ##.......####.### ##.....g....@......####...>#.#.###.#.#.)h# #.#...#.#.#. #.#.###.# #. #.#.....# #. #.####### #. #.. #. ### #. #.hQhB.gh?u--1.8 (1.0)49hЕhJ+ _Found 17 gold pieces.he #<..# #...)# .. .#...## #....# #. .#....### #....#.#.#.#....###......# #.##...#......# #.####.$....... #.# ##.......####.### ##....hV.g..@.......####...>#.#.###.#.#. #.#.#...#.#.##)#.#.###.# ##.#.#.....# ##.#.####### ##.#.. ##.### # #hȎh.g--28h\hǞ% _Found a dagger.hV #<..# #...) ....#...## #....h #.#.#....### #....#.#.#.#....###.....# #.##...#.....#.#.####h.$.. #.# ##.####.### ##.....g@........####...>hp#.#.###.#.# #.#.#...#.#. #)#.#.###.# hi #.#.#.....# #.#.#h  #.#.. #.### h` hkh].=3h:7hh@ _The hobgoblin barely misses you.hhM =  You slash the hobgoblin!h E†hh 585.3 (1.5h :5h# h. c _You kill the hobgoblin!hh/ hy6 hA ^ _No target in view!hB h J hV { _No target in view!h] h}g ^ _No target in view!h!h h/l hm H _No target in view!hޥ hf h h  ho :_No target in view!hK. h!/ h4 h36 C _No target in view!hBG h H hL h O h1 h h h h` h h h* hA h6C h#L hO h hP h] h h hN h> h hQ9 h: h@ hC h hB hf hے h ht h hf h0h1h5hW7hh~hfh hhhFhS[?25h[?0c  Search for what [Enter for "."]? h% [?25l[?1chY+ h!- $hh- a19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a daggerb - [D:2] 17 gold pieces  c - [D:2] a stone staircase leading up  d - [D:2] a ring mail (1 further duplicate)  h- e - [D:2] a +0 dagger (3 further duplicates)  f - [D:2] a spear  g - [D:2] a stone staircase leading down  h - [D:2] a +0 spear (1 further duplicate)  i - [D:2] a +0 flail  h- j - [D:2] a +0 halberd  k - [D:2] a +0 club (1 further duplicate)  l - [D:2] 4 stones (3 further duplicates in 1 pile)  m - [D:2] a stone staircase leading down  n - [D:2] a robe (1 further duplicate)  o - [D:2] a +2 dagger of speedh. p - [D:2] a stone staircase leading up  q - [D:2] a stone staircase leading up  r - [D:2] an escape hatch in the ceiling  s - [D:2] a stone staircase leading downh}  a - [D:2] a dagger  s - [D:2] a stone staircase leading downhr h h #<..# #...) FisforFire the Trooperh u....#...## #.... Mummy#.#.#....### #.... Health: 38/38 ========================#######.#.#.#....###.... Magic: 4/4hU ========================..........# #.##...#.... AC: 7Str: 21..........#.#.####...... EV: 8h <Int: 7 ..$........ #.# ##..... SH: 4Dex: 11h '.........####.### ##.... XL:  4 Next:  8% Place: Dungeon:2......†@........####...> Noise: =--------  Time: 1155.3 (0.0)#######.#.###.#.#....... a) +0 war axehZ ,#.#.#...#.#.###### Throw: 5 boomerangs#)#.#.###.#Gem (7845) h E#.#.#.....##.#.########.#..#.### _No target in view! hF '_No target in view! _No target in view! _No target in view! _No target in view!  Search for what [Enter for "."]? .h h  h( h . _hW h h2$h%F _Unknown command.hh0h4h8hhu4 _hWX3hhIh;hB2hhhShB1hhhJhB0hh hKC39h.hM _You now have 93 gold pieces (gained 17).hhBB8hUh0hhB7h!hhhB6hYhRhh7B5hh2h*e..# #............b....## #......).......#[..## #...hg ...........# ####### #..#  .....#<..# #...)h% ....#...## # #.#.#....### ##########@#.#.#.....h-#............# #.##...##............#.#.####......h#..............#.# ##.....#...........####.### ##....hU#........†.........####...> b   bat (asleep)#########.###.#.#........#...#.#.######h=#)#.#.###.#h0610.0)hyhh\.bbh-6.3 (114hh4V _A bat comes into view.hF ..#  ..........## h) .......#[..##  ...........#  ...b..##..#  .....#<..# #...) h -...  #.#  hE#@# #............#  h:#............# #..............#.#  hE#...........####.###  #........†...> h D##########.#. #.#.# #) h{hp^ ..#  ..........## ) .......#[..##  ...........#  hy...b..##..#  .....#<..# #...) ...  #.#  #@# hN#............#  #............# #..............#.#  #...........####.###  #........†...> h##########.#. #.#.# #)hhhGhЪ hL_A bat is nearby!hMF ..#  ..........## hMv) .......#[..##  ...........#  ...b..##..# hNN .....#<..# #...) ...  #.#  #@# #............#  #............# #..............#.#  hN#...........####.###  #........†...> ##########.#. #.#.# #) h4 ..#  ..........## ) .......#[..##  ...........#  ...b..##..#  .....#<..# #...) ...  #.#  h)#@# #............#  #............# #..............#.#  #...........####.###  #........†...> h##########.#. #.#.# #)hh:h3hZ _A bat is nearby!hp@S ..#  ..........## ) h@.......#[..##  ...........#  ...b..##..#  .....#<..# #...) ...  #.#  huA#@# #............#  #............# #..............#.#  #...........####.###  hAh#........†...> ##########.#. #.#.# #) h]Bh Q ..# h f ..........## ) hS .......#[..##  ...........# h  h E...b..##..#  h' .....#<..# #...) ...hj   h Q#.# h 4 #@#hD  #............# h  h z#............# h #..............#.#  hT #...........####.###  h #........†...>h z ##########.#.h> \ #.#.#h Y #)hA h_ h h9  h L_A bat is nearby!h #....:....## .#...## h )#..#[..## #......h #.............# ########......b..##.#.........#<..# h% z)#.........#...##  hj 3...### h #########.#.#.#....##..........# #.##...#h ..........#.#.####.............#.# ##.h .........####.### ##............†.........####...>##########.#.###.#.#........#.#...#.#.######h h h h &.bh< ]=7.3 (1.0)3h hh6 g _Found a parchment of Swiftness. You block the bat's attack.hhihh/hg8.7 (1.42hh h$}_You closely miss the bat. The bat closely misses you.h,hh&b.hbh70.2 (1.50h!h_#t _You closely miss the bat. The bat hits you but does no damage.h _#########'#.# :....## ...### )hF y#[..## #..........# #######...##.b..#<..# )#......@..#...##  #######.#.#....### h #########.#.#.#....##.....# #.##...#......#.#.####..........#.# ##........####.### ##....h ........†.........####...>##########.#.###.#.#.......hLhh!.bh3g1029hhh(a _The bat hits you but does no damage.  You hit the bat.h -e.h^1o92.7 (1.58h3h^9] _You kill the bat!h9h=h>H _No target in view!hxhyh}h/~H _No target in view!h hhhZH _No target in view!hhhh h:_No target in view!hmhmh?qhrH _No target in view!hhhhH _No target in view!hhhhq(hl)h-2hx4hh(hh7hh.hghdhzdhhhnhinhBrhmshx3hhhlh_7 _h!hhYB6hhKhh|,5hhh>hhB4hYhhWhB3hh>hhB2hh] _ You pick up a parchment of Swiftness and begin reading...hB1hhfQ _You add the spell Swiftness to your library.hh%B0hhhhC19hhchhB8hh@  There is an open door here.hhxI7 _hnhhMhB6hhDhX5h%h)hhB4h h h h[ B3hbhh hUB2h|hhthB1hh6hhB0hh!hPhC09hh h B8h!h|&N _You now have 104 gold pieces (gained 11).h'h'B7h(h*h<+h+B6hA,h-h.h/B5h/h01hC2h2B4h]3h4h5h6B3h6h8hH9h9B2hY:h;h<h<B1h=hDhEhFB0hFhHhJheJD799hlKhGMhNhNB8hOh}QhRhRB7hThUhVh6WB6hhXhZhs[h[B5h\h^h`hO`B4hlahchdhdB3hehYgh%iX2hjhokhlhlB1hnhuhvhwB0hwhyhzhzC89h{h}h~hk~B8hOhhhB7hhhhBB6hh[hhԉB5hÊhh.hyB4hdhhhaB3hxhh@hB2hh0hzhǙB1hhhDhB0hwhhhC79hġhh ........#...## #....# #####.#.#....### #....###. h3#####.#.#.#....###....##..) ........#.#.##...#....##... ........#.#.####..........† hU..........#.# ##......##.....). .......####.### ##....###.... ....†.........####...>###........ #####.#.###.#.#.@......)#....-221.7 (49.hڨm0)#.#.#...#.#.#######.#....#)#.#.###.#. #.#....#.#.#.....#. #.#....#.#.#######> #.#..h, #.#.. #. #.#...#.### #. #.#........ h}#. #.######### #.#hh{-2.7 (508hhb9 _Found an escape hatch in the floor.hhVhhhkh76hhhB5hhhehB4h?hhhB3h{h9P  There is an escape hatch in the floor here.hhI2 _hhhhoB1hhhIhB0h=hhhC69hphhmhB8hhhhB7hahKhhOB6hhth%hrB5hhh]hB4hhhhB3huh~h hc#.### #.# #.# #.# #.####### #.# #.#  #.# h%#.# #.# #.# .#######.# hJ......@.# ##########  hAJ   endoplasm (asleep) hf 37.7 (15  An endoplasm comes into view.hh [.JJh7 f8.7 (162h hH _The endoplasm quivers.hghh  #.### #.#  #.#  #.# #.#  #.# #.# #.#hl  #.# .#######.# .J.....@.# ##########h[  #.### #.#  #.#  #.# #.#  #.# #.# #.# #.# .#######.# .J.....@.# h y##########  h h/ hݙ w _An endoplasm is nearby!h  #.### #.# #.# #.# #. #.# #.# #.# #.# #.#ho  #.##.#.##.J....@..##h h .J...hd 19.0)h߇ A1 _hK hW h1T #.### #.# #.#hTQ #.# #. #.# #.# #.# #.# #.# #.#hU #.#.# #..J..@...#hbUG #hVh[.J.h\a400hu_h`hH #.### #.# #.#h #.# #. #.# #.# #.# #.#hV #.# #.#hd- #.#.# #...J@....# #hLh.=1hk;59hh h2_The endoplasm hits you but does no damage.h  You barely miss the endoplasm.The endoplasm freezes you.h\37-3.1 (1.4h:7hh H _You are frozen. You resist.  hWxYou hit the endoplasm but do no damage.The endoplasm hits you but does no damage.hg4.6 (1.56hٲh _The endoplasm closely misses you.You hit the endoplasm.h/. h38=116.14hBhM _You kill the endoplasm!h% _No target in view!h^.h/hz1h3H _No target in view!hչ3h;h$ h:_No target in view!hzhh? h:_No target in view!h hxh!hZ" h":_No target in view!h΀huhhhC _No target in view!h h! h hh h[hhWhdXhq[hX]hhhuhhc9h3:hV>hEhFhJh6Mh+hhͭhhhh h$h(dhdhhh^ohohErhshChhhWhh3 _2hwhEhX1hhphT=0hh7hhDC49hh h h B8h h h^ h h P7hi h  h B6h* h h h B5hh ht h, hv B4h h h h B3h h hy h B2hP hn h hi B1h h h h B0hz h[ h  hT C39h h h h B8hc hC h h> B7h h h h B6hf! hN% hi& h& B5h' h) h* h* B4h+ hP- hf. h. B3h/ h 1 h2 hs2 B2hV3 hm5 h6 h 7 B1h8 h}9 h: h; B0h< h= h!? hl? C29h\@ hA hB hC B8hD hqE hF hF B7hG h%I h|J hJ B6hL hnM hO hLO B5hgP hR hlS hS B4hT hPV hW hW B3hX hIZ h[ h[ B2h"] hc = _ You see here a +0 dagger.hPd hd I1 _he hig hh h+i B0hj hkk hl h%m ;19hm h o h p hjp B8hyq hs ht hu B7hu hfw hdx hx B6hy hz h{ hG| B5h9} h6~ h~ h= ,4h h h hk h B3hV he h" hn B2h hԆ h hχ B1h hT h hN B0h܊ hNj h hی C09he h? h hA B8h h hΒ h B7h h h h B6hl h^ h hk B5h h h h B4h h hI h B3h h h͟ h B2h h hI h B1h4 hm h8 h B0h h h hF D699hب hǩ h~ hȪ B8hb h] h hn B7h h hׯ h" B6h h hr h B5hO h+ hܴ h& B4h h hB h B3h) h hҹ h B2h h hc h B1hA h h' X0h h3 h h) C89h ho h hg B8h h h hg B7h h hv h B6hN hW h hC B5h h hv h B4hK h hp h B3hE hg h h B2h h h  hw B1hN hw h h B0h h  O ...#.# ##......##.....)......# ####.### ##....###............# .......####...>###............# h .###.#.#........)#............# .#...#.#.#######.#............# .#.###.#.# #.#............# .#.....#.# #.#............# .#######># #.#............# .......#.# #@#............#-320.1 (74.h Y0) ######.#.# #.#............##.#.# #.###############.#.# #.#h# #.#.# #.##.#.# #.# ######.#.# #.# .......#.# #.# hj x.#######.# #.#h 7-h{ h  h> F_Key pressed, stopping explore.h2& Ih2 h@4 h7 `79 _h: h < hs< B8h= h!B h|C hC B7h*E h0I hJ hJ B6hAL hP hKQ hQ B5hR hjV hW h:X B4h_Y h^ R  There is a stone staircase leading down here.h` hca I3 _hb hf hh hh B2h;j hm ho ho B1hq hv h9x hx B0hy h>} h~ h C69hC hb h h B8h@ hi h hl B7h͌ ht h hߐ B6hݑ h h h B5h h{ h h B4h h hן h" B3h+ hݣ h hw B2hs h hN h֪ B1h h h* hu B0h hI A  You see here a +0 ring mail.h h} J59 _h h h h B8hL h hN h B7h h @  There is an open door here.hr h I6 _hE h hb h B5h' h h h B4h h hi h B3h h hB h B2h hi h h} B1hA h9 h[ h B0h hd hw h C49h h| h h: B8h h h hy B7h] h hE h B6h h  Things that are here:  a +0 dagger; 4 stones; a hobgoblin skeletonhq h +5 hq _h* h hb h B4h h hB h B3h h} R  There is a stone staircase leading down here.ha h I2 _hu" h}$ h& h& B1h' h * h+ hV, B0h- h#0 h1 hs2 C39h3 h5 hO ~87654hO hP h-Q B3hyR hn *   ######.....###### #.   #<..............# ####.   ######..........# #..'.   #......÷...# #.##. hvn   #.....÷)...# ##.##.   #..........######..##.   #..........#......###.   #..............>..)..#   #....hn #....####.#67.1 (47   #.....######....# #.#   #.....# #....# #.# hIo x  #.....# #....# #..   #.....# #....# ##.   ####### #....# ##  ######    ho ht hv  h^v 7_Done exploring.h 3h h7 .........>..)..0.0)...h h [ _Done exploring.hO 3h h hx3hE _Done exploring.hhihhhH _No target in view!hhhhP h:_No target in view!h6h7h:h <Y _Done exploring.No target in view!hNhhh No target in view!h,3hSh No target in view!h'hO(hS.h.1 No target in view!hlhumh)thvhhhh?hmhhhhDPhQhWhoZhh>hhthC3hhhS hZS hW hxY h, h˘ hb hY h hX h{ h hv h h4# hG$ hE{ h4| h hh h hY h hw hM 3hy h0 hb h9c hh hj h6 h hN h% h^ h hd h hM hN hCU hW hm h’ hD h hhhh,h3hh.h@4SDone exploring.hhnhhhh:3h Done exploring.h%hP&h'h@hfDhFh:H Done exploring.h,hhh;hQhC Done exploring.h h{hZh%hL+3h+ Done exploring.h} h6 h h Qh Done exploring.h hL hы h No target in view! h| h} h h No target in view! h h, hX h No target in view! h h h=&6No target in view! he hSf hj hk No target in view! h' hг hƷ hQ No target in view! h{ hr h h h\ h^ he hh hۍ h hq hW h  h h_ hD h# hv$ h) h, h h h h h h h hN h h h h hCj hj ho hq h hȳ hѶ h/ hw h\ hF h hW hX h_ ha h hI h hu h h h hP h2  h3  h7  h9  h  h  hO  hߝ  h] 3 h  h;  h%  h%  h-  h/  hr  hs  h"{  hh}  hv  h  h  h׾  h  h  hղ  h  h  h  hD Done exploring. h  h\  h  hi ; h  hD Done exploring. h0 hWhere to? (Tab - D:2, ? - help)  D - Dungeon h ho h h4  ######.....#######. FisforFire the Trooper   #<..............# ####. Mummy  h6  ######..........# #..'. Health: 38/38 ========================  #......÷...# #.##. Magic: 4/4========================  #.....÷)...# ##.##. AC: 7Str: 21  #..........######..##. EV: 8Int: 7   h#..........#......###. SH: 4Dex: 11  #..............>..)..# XL:  4 Next: 11% Place: Dungeon:2  #....@#....#....####.# Noise: ---------  Time: 1367.1 (0.0)  #.....######....# #.# a) +0 war axe  #.....# #....# #.# Throw: 5 boomerangs   h#.....# #....# #.. Gem (7633)  #.....# #....# ##.  ####### #....# ##  ######   _No target in view! _No target in view! _No target in view! _No target in view! _Done exploring.  h0_Done exploring. h h h  h h|I2 _ h, h  h, B1 hp  h$  h hB0 ha h, h hC29 h: h hM hB8 h h h hB7 h hZ! h# hk#B6 h$ h& hs( h(B5 h>* h+ h- h.B4 h/ h1 hr2 h2B3 h3 h;65Done exploring.  h6<_ There is a stone staircase leading down here. h7 h9 h9I2 _ h: h3 h h? h h\ h>a  h #+# #@#78.8 (11.7) #.# #  #  h= #.# #.# #.# ..#  h;_You climb downwards. h hi h  hxS_There is a stone staircase leading up here. hb  h  h-  h\  h  h X1 h .)#.##... h ##+##...................'9.8 (1.0) _You open the door. h   h D_Found a short sword. h[ 3 h  h'  hz 5M h .... h 8 .)#.. hv 2 ##.... h ^#####+##....# h h............#............# h[ e%...........#0< h `#.#..# h9  hO |80.8 (10 heP _Found a quill talisman. _There is an open door here. h h h hf hA hv19 _ h hWB8 h h h hGB7 h  hq h hsB6 h h heB5 h h h hO_..>  hD##..... .......  #.)#..  ###.... #####+##....# .....# ........... h5.8 (5%...........#####.#'### #<##.# h?#.# ###.##.##.# h  h e6.8 (64 h h(; _Found a stone staircase leading down. h3 h h h  h1n3 h hhB2 hH h h heB1 h h hC hB0 h h h$####... .........)....+.............#.......#.#..+..........>#....... ###.......... #............ #.)#@.#90.8 (4 h$###.....######+##....#..#............####............#%...........######.#'###.## #<# #.##.# #.# h ) h)f1.8 (509 h, h.' _Found a falchion. h hq h h|  h:_No target in view! h h h hH _No target in view! hCC hC hG hHH _No target in view! hŖ hq h h  h:_No target in view! h h hF hH _No target in view! h:  h];  hB V _No target in view! hy}  h~  hm  h  h  h  h  h  h  h  h'  h!  h&  h* I8 _ hN+  h/  ho9 o ≈≈ #.. h9 ####...#....)....+........#..l h: +#.#..+.......>### hF: #......@.......##.)#..###....# h: ###.....# ..######+##....#..# .  ...####... h: ..# l   frilled lizard (asleep)%.......... h4; Y.#  #####.#'###.# ht; # #<# #.# hiA |2.8 (1 _ A frilled lizard comes into view. hI al.l h`I  hJ e3.8 (27 h)O  hQ   hUQ 2_The frilled lizard hisses angrily. h' ) h p≈≈ #.........  ####...#.........  ..)....+.........  h \......#.......l.  +#.#..+.........  h7 $.....>#.........  h~ [###............  #......@.......  h L##.)#..###....#  ###.....# ..#   h C....#..# .  ....####   hS ....#  % h ?....#   # #<# #.# h  h j o ≈≈ #.........  ####...#.........  ..)....+.........  hj K......#.......l.  +#.#..+.........  .....>#.........  ###............  #......@.......  hj @##.)#..###....#  ###.....# ..#   hk ....#..# .  ....###  ....#  %.   hhk x # #<#  hp  hp  hDx { _A frilled lizard is nearby! h t ≈≈ #.........  ####...#.........  ..)....+.........  ......#.......l.  +#.#..+.........  .....>#.........  ###............  #......@.......  h ##.)#..###....#  ###.....# ..#  ....#..# .  ....####  ....#  %....#   # #<# #.# ho ≈≈ #.........  ####...#.........  ..)....+.........  h......#.......l.  +#.#..+.........  .....>#.........  ###............  hQ#......@.......  ##.)#..###....#  h###.....# ..#  ....#..# .   hk....###  ....#  %. h!   h`i# #<#  h  h  hi hO _A frilled lizard is nearby! hZ hm #. ≈≈ #.####...#...)....+........#.l+#.#..+......>####.....#...............#.)#..###....# ###.....# ....# #####+##....#..# #.... .#### .### .. hA# # %...........# #####.#'###.# h h8l. h+4.8 (1 hA6 _ h~ hn hm#....g #. ≈≈ #.####...#...)....+.. h......#......l+#.#..+......>#####.................)#..###....### ###.....# ....# ####+##....#..# ##....  hYg   goblin (asleep)#### .####l   frilled lizard .# .# ...........# h h hb.g..lg hY* h`55 h0 h  he_A goblin comes into view. It is wielding a +0 club. h>*#.##....g......#≈≈ #.#####...#.# h?..)....+.#......#.#+#.#..+.....l.....#.....>#.####.##.##.)#..###....####.....# #....#+##....#..# ###.... .#### .####  h@7# hA h;F&.g hFh=64 h K hL[ _The frilled lizard barely misses you. hCH  You hit the frilled lizard.  hPThe frilled lizard is heavily wounded. h.g 8.3 (1.52 h h] _The frilled lizard closely misses you. h2You miss the frilled lizard. h:u  The frilled lizard is heavily wounded. h,.g hD36--9.81 h hZZ _You block the frilled lizard's attack. The frilled lizard bites you. hd0a  You miss the frilled lizard. h: .g  The frilled lizard is heavily wounded. hy;k401.2 (1.4599 h? hA[ _The frilled lizard barely misses you. h:   h.You completely miss the frilled lizard.The frilled lizard is heavily wounded.You hit the goblin. The frilled lizard closely misses you. h9#7 hү}=-2.7 (1.58 h6 hй  hF/_The goblin hits you but does no damage. hhYou hit the goblin. The frilled lizard closely misses you.The goblin hits you but does no damage.  You closely miss the goblin. The goblin hits you but does no damage.  The frilled lizard bites you. The goblin hits you but does no damage. h56- h3`4.1 (1.46 h hx$ _The frilled lizard bites you but does no damage.  You slash the frilled lizard! †  You kill the frilled lizard!-25.55 _You barely miss the goblin. The goblin hits you but does no damage. h.  You closely miss the goblin.The goblin is moderately wounded.7=6.94 hz hb{ _The goblin hits you but does no damage. The goblin barely misses you. h  You slash the goblin!)=38.32 h. hJ _You kill the goblin! h" 3 h(  h* H _No target in view! hn  hpo  hs  h&u H _No target in view! h$  h  h  h! ^ _No target in view! h$  h  h9 H _No target in view! hC% 3 h&  h(  h- _1 _ h1  hA2 c38=0 h3  h7 1 _HP restored. h9  h9 C89 h:  h<  hA X#...........#≈≈ #..# ####...#..# ..)....+.. h|B V# ......#..# +#.#..+....)†.....# .....>#.....# ###..............##........-11.3 (3.0 hB ##.)#..###....####..###.....# #....# #+##....#..# . ........#### #.#### ........# ..# ..# #.#'###.# .[ hkC # # #<# #.# hI -2.3 (48 hL  hN   h3O _Found a robe. hk  hbl  hm  h>s  hv  hPw B7 h! 0=65 h  hh  hX :4 hّ  hq  hb X3 h2  h  hC  hϞ B2 ht  h  h:  h¥ B1 h_ , h n0 h  h C79 hǵ  h& M _You now have 110 gold pieces (gained 6). h  h+ B8 hg  h  h  h B7 h  h  h  hj B6 hj  h  h X5 h  hs  h  h B4 h  h  h  h| B3 h  hj  h+  h B2 h  h_  h  hN B1 h3  h  h  h B0 h  h  hM  h C69 h  h  hu  h B8 h  h  h. B7 h  h, , h n6 h  h( B5 h/  hf M _You now have 118 gold pieces (gained 8). h  h+ B4 h`  h.  h1  h B3 h  h 2 _c - a wand of roots (9)10 h%"  h7#  h$  h% C59 h%  h&  h(  h( B8 h[)  h- M### #....#########.. #####+##....#..# ###............. ............########.###########. ............## h!. . %.....##...... #####.#'###.##......[ # #<# #.##.... #.# #.##.......#  #.# #####  h.  #.# ###+#...#  #.# #.^.... #.# #.##### #.# #.#  .#  h`2 42.3 (30.0)'#.#..#### h.6  h6 ======3.3 (317 h9  h*; = _As you open the door, it creaks loudly! hh  hCi  hi  hk  hpm  hs 6  There is an open door here.5 _ h!t  h9u  h[w X4 hw  hwy  hz  h#{ B3 h{  h|  h~  h~ B2 h~  h  h  h B1 hk  hk  h  h B0 h|  h  hS  hЇ C49 hK  h  h  hb B8 h? , h  # #<# #.##.......#  #.# #.##.......#  #.# ####.......#  #.# ###'#...# h v#.# #####.#.^.... #.# #.....#.##### #.# #.#####.# ...####.### .# .......@..# ------52.3 (9.0) ..#####.#.#  ......  .........  h ........... #..........##....:......#........># h  hg ------3.3 (10.0)7 hN  h ; _Found a stone staircase leading down.hJhKhLhMPhSX6hY,h_ #.# ####.# #.# ###'#...# #.# #####.#.^....#.# #.....#.#####h@`#.# #.#####.# ...####.### .# ..........# ..#####.#.###.# h`^ #...# #..........#..............S###..........###....:....hhag#.>##S   ball python (constriction, asleep)#.........#..#hf, 4hUgU.0)  A ball python comes into view.hmyS.S)hne5.3 (25hbuhw5 _The ball python hisses angrily.hѮB#.# ###'#...# #.# #####.#.^....#.# #.....#.##### #.# #.#####.# ...####.### .# ..........# # ..#####.#.###.# #..........# h#.# ....S.####### #....:..#........>#####.# ...hhhյ>S.he6.3 (14hohh`r5#.# ###'#...# #.# #####.#.^.... #.# #.....#.##### hr #.# #.#####.# ...####.### .# ..........# # ..#####.#.###.# #.# #.S.# .# ###.### #....:.. hs#.# ..htthy0S.hy`73h}h h( hg You hit the ball python.  The ball python is moderately wounded.hiThe ball python completely misses you. The ball python grabs you.h $37hg\- -1  =he8.7 (1.4Constr Gem (7542) hh_ _The ball python constricts you.h$   You hit the ball python..38= 8 460.2 (1.5Gem (7540)  _You kill the ball python! _No target in view!h3h>hH _No target in view!h7hhh4 h:_No target in view!h[h\h^hC`H _No target in view!h\hԘhhH _No target in view!h~ 3h h C _No target in view!h/ h0 h!3 hw4 hk h l hKo hp h h h( h h hv hA h h_w hw h`} h~ h h: h ht hO h h h_ h%K hK h\L heN h!P h8T v39 _hX x #.# #.....#.##### #.# #.#####.#  ...####.### .# hX  ..........# # ..#####.#.###.# #..........# .##..........#.#........####..###-hX  #....:........ #>#### #...#  ...#w..#h,Y w   ribbon worm (asleep) .....######## h` 10wwh` -2.2 (28hpd hf [ _A ribbon worm comes into view.h  #.#   #.# #.  #.### .#  hL o....# #  ..#####.#.###.#  #..........#  .##..........#.#  ...............#  ###....@.....###  #....:........  #........>####  #.........#  ...........#  h w...........#  .....########  .....hEQ #.#   #.# #.  #.### .#  hL....# #  ..#####.#.###.#  #..........#  .##..........#.#  ...............#  ###....@.....###  #....:........  #........>####  #.........#  ...........# w...........#  .....######## ..... h6hh8hb _A ribbon worm is nearby!hˢ #.#   #.# #.  #.### .#  ....# #  ..#####.#.###.#  #..........#  .##..........#.#  ...............#  ###....@.....###  #....:........  #........>####  #.........#  ...........#  w...........#  .....########  .....h( #.#   #.# #.  #.### .#  ....# #  hf..#####.#.###.#  #..........#  .##..........#.#  ...............#  ###....@.....###  #....:........  #........>####  #.........#  ...........#hh w...........#  .....######## ..... hkhhLhb _A ribbon worm is nearby!hS #.#   #.# #.  #.### .#  ....# #  ..#####.#.###.#  #..........# hkT .##..........#.#  ...............#  ###....@.....###  #....:........  #........>####  #.........#  ...........#  w...........#  .....########  .....hW #.#   #.# #.  h#.### .#  ....# #  ..#####.#.###.#  #..........#  .##..........#.#  ...............#  ###....@.....###  hf#....:........  #........>####  #.........#  ...........# w...........#  .....######## h..... hhVhhwb _A ribbon worm is nearby!hP  #.# #.#####.# ...####.### .# ..........# # ..#####.#.###.#h  . #..........#..##.#.#.........# ###..........### #...@:........ #........>#### #..# .h: e.#.w.#......########. w   dart slug (wandering)w.h{hhw...ww.hle3.2 (17hPh\ _A dart slug comes into view.h...####.### .# ..........# #hpD...#####.#.###.#.. #..........# ..##hM.#.# ......# ###### #....:........h- #..@.....>#### #..# .wh^.#....#########w. h....h hQ.whB=4h?:6h9hPhrM- ..........# ######.#.###.# .. #..........# ..##.#.# ......# ###### #....:........ #........>#### #hDNu..# .....w.#......#########w.#...#....hOUheX ```The dart slug launches a dart at you.hhSw.....h735--hba=55heh- _The slug dart hits you.hph ?  You slash the ribbon worm!ho j w. hAp MThe ribbon worm is heavily wounded.hp 5=6.7 (1.5hp :4hou h- _The ribbon worm barely misses you.You hit the ribbon worm but do no damage.The ribbon worm is moderately wounded.h0 @ ``h OThe dart slug launches a dart at you.h ` ..  The slug dart hits you but does no damage.h #3h< -----8.22h h* a _The ribbon worm bites you.  You slash the ribbon worm!h, h2 S.w.h3 w   dart slughs6 --8=9.6 (1.41h: hF@ ...#####.#.###. #......... ..#.#h@ ... ##### #....:............>#########.# .......hA w.####### . _You kill the ribbon worm!h|G hwJ t  The dart slug launches a dart at you.h hZ 29---7000h h+ h! D _The slug dart hits you.  h{ GYou hit the dart slug but do no damage.h 30---2.1 (1.528h h 9  h _The dart slug bites you but does no damage.  You hit the dart slug.  The dart slug is moderately wounded.h g3.5 (1.47h hA N _You block the dart slug's attack.  h hYou hit the dart slug.  The dart slug is heavily wounded.h> t  The dart slug launches a dart at you.hS h b4.96h͉ h % h 8_You block the slug dart.  You slash the dart slug!h 2.hN 1=226.34h ha  _You kill the dart slug! _No target in view! _No target in view! _No target in view!hs@ 3hD hH { _No target in view!hI hJ H _No target in view!hө h> h hü C _No target in view!hE h h9 h h? h@ h[D hF hn hn hr h=t h h h h hhhn!h#h_hv`heh ghhhhhhh8hh. h hhhWhPXh^h`hRhh[hhxh%hh_h?hD@hChEhh9hEhhfhhhhIhhZI3 _hn2hhhB1hqhhR2==0hhhqC19hchh%B8h1hhp3=7hhhB6hhB5hhh h& B4h. h h p4=3h?hh@B2h0hh B1h hnhB0hhh;5==09h`hphB8hhPhB7h h"X6h#hu%h%p6=5h&ht(h(B4h)h+hO,B3h0.h.hT/B2h70h1h;2p7=1hZ3h5ha5:0h06h 8Z499h89h:h:B8h;h=638hy>j==7h0?hBAhBh#CB6hDhEh[GhGB5hHhpJhLh$MB4hINhoQZ _ You pick up a parchment of Freeze and begin reading...hQT=3hRhUN _You add the spell Freeze to your library.hWhsWB2h/XhYhZhQ[B1h\h]hR^h^B0h`_hR`hahaC89hbhch'eh{eB8h!fh2hh\ihiB7h@jh]khlhlB6hlmhohph?qB5hqhsh0thtB4huhuhwhRwB3hwhxhyh"zB2hzhd|h̀ #.# #.#####.#.. ..####.### #.#.# #r# .........# #.#.# #..# h4.#####.#.###.#.# ...# #..........#.# ...# .##..........#.# ...# ...............# ...# ###..........####...## #.............@....# -h #........>#####...## ###.........# ...# ............# ...# ............# ...# .....######## ...#hr   quokka (asleep) .....# #### .....# ......hԄ1518.3 (42.0)h.rrhLj-9.3 (431hh. hK_A quokka comes into view.h  #.#.# #.#  #.#.# #r.#  ...#  hk..#.# ...# ...#.# ...# ......# ...# .....####...##  #.............@....#  #........>#####...## . ...# . ...#  ...#  ...#  #### hZ  #.#.# #.# h&[@ #.#.# #r.#  ...#  ..#.# ...# h[...#.# ...# ......# ...# .....####...## h}] #.............@....#  #........>#####...## . ...# . ...#  ...# ...#  ####hchchih(o] _A quokka is nearby!h2- h #.#.# #.#  #.#.# #r.#  ...#  hw..#.# ...# ...#.# ...# ......# ...# .....####...## h^i #.............@....#  #........>#####...## .h\ ...# . ...#  ...# h= ...#  #### hq,h1 h #.#.# #.#  #.#.# #r.#  ...#  ..#.# ...# ...#.# ...# ......# ...# h|.....####...##  #.............@....#  #........>#####...## .h] ...# . ...#  ...# ...#  ####hh#h$h)h,G _A quokka is nearby!h3-h>[  #.#.# #.#  #.#.# #r.#  ...#  ..#.# ...# ...#.# ...# ......# ...# .....####...##  #.............@....#  #........>#####...## . ...# . ...#  ...#  ...#  #### h  #.#.# #.#  #.#.# #r.#  ...#  ..#.# ...# ...#.# ...# ......# ...# .....####...##  #.............@....#  #........>#####...## hi4. ...# . ...#  ...# ...# hK ####hhhh h W_A quokka is nearby!hS .# #.....#.##### .# #.#####.#.. .# hS ####.### #.#.# #.# .......# #.#.###r.# #####.#.###.#.##...#  #...#.##...# ##...#.##...# ..............##...# hT ##..........####@..##  #..................#  #........>#####...# ##...# #...# # #...#......# #...# h2U ######## #...## ######hV h\ \.rhE] s20.3 (1.0)0 _ha hnc h####.#.^........#.##### #.#####.#.. h####.## # ........# #. #####.#.###r  ##hf# .... #...####...##...........  h>#####...## ##.........h x####### #...#####hBhhR\.rha179hhhn:  You slash the quokka!hv1.hWzw4=2.8 (1.58hh<J _You kill the quokka!h2hc3h7h/ $ h :_No target in view!h3hhu3^ _No target in view!h:5hh$DhFhq3hrhpth^vhvI7 _h~6hlB5hhHhh+B4h!hIhnhB3hhhhrB2h|hqhhB1hh4 _You open the door.hh B0hhm@  There is an open door here.hVhJ69 _hhyhSh߫B8hhhϰhZB7hhhUhB6hhǽhhB5hFhhhB4h hah0hB3hhhChB2hYhhhB1h:hhhbB0hGhyhh|C59hShhX8hhhhB7hhhhB6hh <  You see here a +0 robe.hhOI5 _hihThX4hhhhB3hhhQ h B2h" hE hhyB1hhh4h$X0hihh C49hh h)( #...........#  ≈≈ #...........# ###...#...........# h))....+...........# #...........# +#.#..+....)†.....# .....>#...........#  ###..............#.####  #.......@......#h*)-51.8 (29.0)  ##.)#..###....####....) ###.....# #....#########... #....#..# ###.............# .....########.###########.###.......# #####h*7##.......# #...# '###.##......[# #...# <# #.##.......# #...#h0h1-2.8 (308h76h8& _Found a war axe.hhh<h~h8hɎX7hhhnB6h#hhbhЗB5hhnh,hB4hhh7hB3hhhhhB2hqhݧhhB1hhJh~hҮB0hůhxhh# ...........# ..........# .....# ...........# ......### # hb...........#.#####.#.##. ....)†.....#....@.$..... ...........#.#####+#...h hY...........#.#### . ................# ###....####....)...# #....#########... hh   Natasha (asleep)# ###.......# h######.###########.# .......# ##### h60.8 (8.0)  Natasha, Servant of Life and Death comes into view.hFhZ/  --more--h]D hhh]Natasha hisses angrily.  Natasha hisses.h`& h`q******Natasha stares at you and mumbles some strange words.hcZ.$....h?f31-----=1.8 (9h;39hh$. _The magic dart hits you!hNI& #.# hI5#.# #.# #.# +hUJ7.### # #hJC.#.#####.#.##. +....)†.....#...@..$..... #h K.#.#####+#...h.#.#### .h^Ko........# ..###....####....)... ..# #....hK\#... ..# ###hL.# #.#.# hVLK#.# #####hNhR0h.h8Sh   NatashahTm-2.8 (18hmXhZhi  #.#  #.#  #.# .#.# h .+.### # .#.#.#####.#.##. .+....)†.....#..@...$...h. >#.#.#####+#.....#.#### ..# #..###....####....)....# #....hg#... #..# ###.# #.#.# ##.# #####h܂hh.h   Natashah%z-37hhċh4:  #.# #.# #.# ..#.# ..+.### # ..#.#.#####.#.##. ..+....)†.....#.@....$..h.. .>#.#.#####+#....h: .#.#### ......# )#..###....####....)....# #....#########... .#..# ###.# .#.#.# .##.# #####h; h? h.h   Natashah@ 2=----46hSD hE h  #.# #.# ≈ #h| .#.#.#.+.### #.#.#.#####.#.##. h- '#..+....)†.....#@.....$.h... ..>#.#.#####+#.... #.#.#### .......# .)#..###....####.hե ...)....# #....#########... ..#..# ###.# ..#.#.# ..##h F.# #####h hZ h h..h   Natashahܲ `55h h hQ#...........# ≈...+### ##.#####.#.##. #..+....)†.....h.... hߎp..>#......#####+# #...### ...... )#..###....####....)... .....# ######..# ###.............########.###########.......# #...h hƓLh$hz`64h/hbhf #...........# ≈...+### ##.#####.#.##. #..+....)†h+....h$.... ..>#......#####+# #... ............# )#..###....####....).......# #######...#..# ###.............# #.##......[# #...#hh`73hthhb 3h~ hP h 3=2hJ hw B1h0 h hh   Natashah.     ### # #.## )†.....#.h...h$..... >#.# hn #@#### . 9.8 (2...........# .)...####....)...  ######...  h $.#  h o ##### #...#[# #...# _You start resting.h hř     ### # #.## h6v)†.....#.h...h$..... >#.# #@#### . ...........# )...####....)...  h֚######...  .#   [# h\h1h\ _Natasha is nearby!h,  hTr≈ ## +h(## # ...#......#####.#.## #..+....)†h....$. hW..>##+#... #......#.####. .h...................# )#..####....)......# #....#########...h_..# ###............######.###########.#### h0..h`h955   cerulean imp (polearm, summoned)h)o==70.8 (10hsh hU_Natasha mumbles some strange words.h h{ You closely miss Natasha. You closely miss the cerulean imp.h  Natasha stares at you and mumbles some strange words.hXu%  h}uThe magic dart hits you.hv0---2.3 (1.528h|hC _The cerulean imp hits you but does no damage.hD hf You closely miss Natasha. You barely miss the cerulean imp.Natasha barely misses you.The cerulean imp hits you with a +1 spear.hL29---3.87hihy _You block Natasha's attack. The cerulean imp completely misses you.h۪ &  h% }You closely miss Natasha. You barely miss the cerulean imp.Natasha closely misses you.h| g5.2 (1.45hԴ h C _The cerulean imp hits you but does no damage.h$  You slash Natasha!  Natasha is heavily wounded.You barely miss the cerulean imp. Natasha closely misses you.hs27-=6.64hPh h?_You block the cerulean imp's attack. Natasha claws you.hB#  You barely miss the cerulean imp. Natasha closely misses you.You block the cerulean imp's attack. Natasha claws you.barely miss Natasha.h#uclosely miss the cerulean imp.  The cerulean imp hits you with a +1 spear.h]$f6---h$J8.1 (1.52h)h+ h+h+_Natasha barely misses you. The cerulean imp completely misses you.hn ,The cerulean imp hits you with a +1 spear. _Natasha barely misses you. The cerulean imp completely misses you.You barely miss Natasha. h6o Natasha is heavily wounded.  You barely miss the cerulean imp. Natasha claws you.ho x2-----9.5 (1.4ho :1hKt hu ] _The cerulean imp completely misses you.h~j  You barely miss the cerulean imp. Natasha claws you. _hit  Natasha is severely wounded.You slash the cerulean imp! Natasha claws you but does no damage.  The cerulean imp hits you but does no damage.hd 19----81.0 (1.519h%h.&V _Natasha claws you. The cerulean imp barely misses you.h&h:T  You slash Natasha!  You kill Natasha!Natasha growls in agony!hYS..hX\-592.4 (1.48h_hae _The cerulean imp disappears in a puff of smoke!h3F:#.heFd#  #.#  #.h G# #.# +.### # hqG..#...........#.#####.#.##. +....)†.....#.@....$..... .>#hG#.#####+#.... hG^#.#### . .hH..................# )#..###....####....)hLH.....# #....#########...hH#..# ###.............#########.###########.# .##.hH'# ####hH!#h/Qh#RB20-heRI307hYhcZh4h5h5h ;6hz;B5hG<h?h?B4h@h'Bh}Bx1=3hEChDhDB2hEhFhMGB1hHhbIhIB0hJhKhFLg2=09hMhNhNB8hOheQhQB7hRhOThTB6hwUhW3=5hXh/Yh~YB4hB0hhǴhC69hhyX8hh+hhp3=7h[hhɼB6hh*hmB5hehhB4hh:hyp4=3h\hhB2hhB1hhhB0hRhhh5==59hh<hB8hShhB7hhhNB6hFhhp6=5hh%hdB4h~hB3hhhh"B2hh]hp7=1hh6hB0hthhAC49hhhB8hh{h38==7hhj1 _HP restored.hhB6hhhhB5hhhhuB4hIhhh#T=3h*hfhh B2h)hh?B1h/h] M _You now have 122 gold pieces (gained 4).hS h B0h hhhC39hhh X8hWhh"X7hh[hX6hhhShB5h) h0!h"h"B4hi#hY$h%h &B3h&h'ha(h(B2hA)h&+h^+B1h+h.3 _g - 4 javelinshH/h/B0h0h0h2hZ2C29h2h3h4h4B8h;5hG6hk:b ## ### # ###.############## # #................. ### #.#......#.####### #.#####.#.##.#.#.# <..# h:M#............#.#.#....# #.#####+#....#..@.# -672.4 (89.0) #.#### ###..# # ....#........h&;  #....).....########## ######.....#... #######.#.## ####..h|;"#h>h,?f3.4 (907hBhI; _Found an escape hatch in the ceiling.hdhwehzfhhhkh~qn6hu2 hIv###  ###.##############  #................. hv #.#......#.####### ####.#.##.#.#.##<..# ...........#.#.#@...#hw4.4 (1.0)####+#....#....#.#.# hmw#### ......###..#<# hw7...# ....#........# ...).....########## ####.....# ......#...hBx7#.#.## #hx"#hO}ho~e5.4 (25hh[9 _Found a stone staircase leading up.hWhh hhh43hth6hB2hhhqhB1h7h h*hB0hhhhC19hBh8h5hsB8hhhhB7hXh[h)hfB6hhhh3B5hhfhhUB4hhhhB3hzh=h=hzB2hhhhB1h]hhAhB0hhhh7C09hhhh B8hnhRhPhB7hhhhB6hfh7hhX5hhhhB4h7hhhqB3hhh2hvB2hhh h B1h h h h7 ,0h| h hhhWD299hhhhB8hNh%h0h\B7hhhhB6hhShbhB5h(hh6huB4hhhh B3h hR!h?"h}"B2h"h#h$h)%B1h%h&h'h'B0hv(hG)h*h*C89h8+h9,h@-h-B8h.hR/hV3#.............# #########.###.# ........# #.# h3 ######### #.#  .....####.#  h4T ...#......#   ........###   ..#.###.#   .. #@#   h4........#   ......###   r$....   ...#.   #. #.  r   quokka (wandering) # #h/5     h|8| 712.4 (37.0)  A quokka comes into view.h;r.rh/<f3.4 (387h?h@* _Found 7 gold pieces.hbJ #.............#  hFc.###.#   #.#  ######### #.#  .....####.#  hmc>...#......#  ..### hc #.# hc-.. #@# hc........# hcu.r....### .$.... ...#. hd'#. #. # #hhXhhh۸ hhO_A quokka is nearby!h+ #.............#  .###.#   #.#  ######### #.#  .....####.#  ...#......#  ..###  #.# h_G.. #@# ........# hH.r....### h.$.... h...#.h h#. #.h$ # #h^*hS H #.............#  .###.#   #.#  ######### #.#  .....####.#  ...#......#  ..###  #.#h6T  .. #@# ........# .r....### .$.... ...#. hT #. #. # #hW hW h[ h\ ] _A quokka is nearby!h Z #########.###.# h_ ^ ........# #.# h S ######### #.#h P  ......####.#hܺ  h {#...#......# hP .........### h ...#.###.#  h ;.......#.#h޻  h z#......@.# hX kr....### h q.$....  ...#..h z #. #.#h^ # #.  #.h˽ 5#. h hG C.rhy h 14.4 (1.0)h A6 _h h h_ #.###.# .# #.# ######### #.#.....####.##...#......##.........###h”#...#.###.##.#.# #.#.r...###.$.....h.#....#.#.l#.##### #. #.hu{l   iguana (asleep)# #.r   quokka  #.hɚ%  hDAn iguana comes into view.hhhr.l.lhСh=55hhr0 _The iguana hisses angrily.hhhs?l.heg6.9 (1.54hgh6 h}_You barely miss the quokka. The quokka closely misses you.h  You hit the iguana but do no damage. You miss the quokka.You block the quokka's attack.  The iguana bites you but does no damage.hg8.3 (1.42hh _The quokka barely misses you.You barely miss the iguana. You slash the quokka!hA9 .  hr4You kill the quokka!hk619.71hh  _The iguana bites you but does no damage.  You slash the iguana!  The iguana is severely wounded.hqhl=21.179hh hFd_You block the iguana's attack. The iguana barely misses you.h2  You closely miss the iguana.The iguana is severely wounded.hg2o-2.6 (1.58h5h6 h6._You block the iguana's attack.hQ  You closely miss the iguana.The iguana is severely wounded.hQh~R-4.0 (1.46hUh?WV _The iguana barely misses you. x2h  You hit the iguana.  The iguana is severely wounded.hmg5.5 (1.55hchW _The iguana completely misses you.hJ:  You slash the iguana!hNF†hPp986.9 (1.44hShX` _You kill the iguana!hYhG\h{] h]B_No target in view!hhԗhhޛH _No target in view!hh9h`hH _No target in view!hJ3hNh{OH _No target in view!hhKh$hjH _No target in view!h*hhhC _No target in view!h)hg*h0h2hqc3hUfhghhڭhZhOh~hhhhh2hhphVhhZhhNhZOhPh(ThfXh[_3 _h\b _ You see here an iguana corpse.h^h_I2 _h!`hOahbhbB1hchdhlfhf,0hfhghjh2j;69hjhlM _You now have 129 gold pieces (gained 7).hEnhnB8hSohphBrhrB7h!thuhwh,xB6hzh%{h|h!}B5h}h5hҀh:B4hhn3h2hWhhB2hhh"hB1h`hghhB0hǐhK^  You pick up a parchment of Sandblast and begin reading...hC59hhϕQ _You add the spell Sandblast to your library.hږh.B8hhhhיB7h_hhhޜB6h~hhhB5hhhhB4h~hӤh .......# #.#  ######## #.# ##  ......####.# ..  #...#......# .#  hv.........### .# #  ...#.###.# ###.# .#  .......#.# #...#.#  #........# #....<#  h+.....†.########.@#  -46.9 (20.0) .............##..#  ....#............#hS .#..#.######...#.#  h2.#..#.# ###.#...  #..#.# #.####.#  hƩI ...#.# #.# #    ##.##.#..#  #.##.####hN  hڬhq-7.9 (213hHh{9 _Found a stone staircase leading up.h, h4- h- h. h0 h3 21hV6 n0h6 h7 h8 h8 C49ha9 h>: h:; h; B8h; h= h= hu> B7h> h? h@ hBA B6hA hB hC hC B5hlD h(E h7F hF B4hG hG hH h>I B3hI hJ hL hXL B2hL hM hN h%O B1hO hP hQ h2R B0hR hS hjT hT C39h)U hV hW hZW B8hW hX h7Y hY B7hY hZ h[ h\ B6h\ h] h^ h>_ ,5hf_ h_ h` hxa ha B4h+b hb hc hc B3h]d he he hf B2hf h?g h8h hh B1hi hi hj hj B0h #.#.♣.♣.#...# ..........# #.........+hct #.........#hÿe #.?.......# #.........# ..........#hhhl7.9 (13 _h6h=hW .. +.###### ....#........h ................. .)#.♣.♣.#.########...........#h #.♣.♣.♣.♣...#hG #...._......# #.♣.♣!♣.♣...# #.#h #.#.♣.♣.#...#h؈Q...........####.........+ #.........#h #.?.......# #....#hTI ..........#h^h`82hhhh<hhhs kM # hvs h.... +......######.....#....................................######.)#.♣.♣.#.########...........#hs #.♣.♣.♣.♣......_...#.♣.♣@♣.♣...#.......#.#.♣.♣.#... ...........####.........+#h!h?!h;@B4!h@!hA!h-C!hlCB3!hD!h)E!h*F!hhFB2!hG!hG!h:I!hIB1!h3J!hhK!hM!hMB0!hN!hO!hWQ!hQC79!hR!h5T!hU!hUB8!hV!hW!hY!h\YB7!hY!h [!h\!h\B6!h]!h^!h`!hI`B5!ha!hjb!h6gq##### ............###.... ..)#.♣.♣.#......o #.............. #.♣.♣.♣.♣!hg.... #...._........... #.♣.♣!♣.♣........ #................########.#.♣.♣.#........@......#................######.###.............. #.# #.......!hg....... #.# #.............. #.###.......####### #........... o   orc (asleep) !hOhl##########.. ## !hEj025.9 (24.0)!h/ny.oo!hnf6.9 (254!h6r!h2ux _An orc comes into view. It is wielding a +0 short sword.!hr, #####  ###.... ..) .......  ......o  ....... #...._ ....... #.♣.♣! ....... #..... .......########.#.♣. .......@......#.... .......######.###.. ....... #.# #.. ....... #.# #.. ....... #.###. ####### #..... !hQ  #####  ###.... ..) .......  ......o  ....... #...._ ....... #.♣.♣! ....... #..... !h-R .......########.#.♣. .......@......#.... .......######.###.. ....... #.# #.. ....... #.# #.. !hR ....... #.###. ####### #..... !h l + Invocations 0.0"hkTargetTarget6.0  --  "hq--  --  --  --  2.0 "hn--  --  --  --  --  --  "hĸa-z] set[-] clear selected targetcost|targets"h <[?25h[?0c0 "h|" "h [?25l[?1c"hk2.0 current training targets, if any.=] set aall targets#hy#h:#h#####............ FisforFire the Trooper###....#hG..)#.♣.♣.#. Mummy of Okawaru .............#......... Health: 38/38 ========================......o#.♣.♣.♣.♣. Magic: 4/4========================.......#he#...._.... AC: 7Str: 21.......#.♣.♣!♣.♣. EV: 8Int: 7 .......#......... SH: 4#hDex: 11.......########.#.♣.♣.#. XL:  4 Next: 98% Place: Dungeon:3.......@......#......... Noise: ---------  Time: 1826.9 (0.0).......######.###....... a) +0 war axe#h....... #.# #....... Throw: 5 boomerangs....... #.# #....... Gem (7174) ....... #.###.......####### #........... o   orc##########..## #hi_Okawaru welcomes you! _You see here a coppery potion. _k - a scroll labelled ULINWE NIAME _An orc comes into view. It is wielding a +0 short sword. _An orc is nearby! _An orc is nearby!#h)#h#h#h7#h?O#### #...# .....#######.#...#hO........####..... ..)#.♣.♣.#..# #.......#hPo# #.♣.♣.♣.♣.# #...._...# #.♣.♣!♣.♣.# #.......########.#.♣.♣.#........#...#hZP;.######.###..# #.# #..# #.# ##hPZ........# #.####hPw######### #........##########.##h3W#hE^P.o#h4_O7.9 (13#hp_#h;e#hg #hgk_The orc cheers noisily, as Orcs often do.#hAe ^...+ #### #...##he -######.#...........####..... ..)#.♣.♣.#........♣.♣.♣.♣o..._...♣.♣!♣.♣ #........########.#.♣.♣.#.......#..#####.###h"f  ........############ #.........##########.#hyg #htk P.o#hl `82#ho #hp #h J37-=30.3 (1.40 _You hit the orc but do no damage. The orc hits you with a +0 short sword.#h  #h j You slash the orc!  You kill the orc!#h 4)#h 1#hh #h ...# #...#.....+..... FisforFire the Trooper #### #...##.#... .....#..... Mummy of Okawaru ......######.#... ........... Health: 37/38 =======================-####..... ..)#.♣.♣.# Magic: 4/4========================........##........ AC: 7Str: 21........##.♣.♣.♣.♣ EV: 8Int: 7 ........##...._... SH: 4Dex: 11.......)##.♣.♣!♣.♣ XL:  4 Next: 102% Place: Dungeon:3.......@##........ Noise: ==-------  Time: 1831.7 (1.4)........########.#.♣.♣.# a) #hm a+0 war axe...............#........ Throw: 5 boomerangs........######.###...... Gem (7169) ........# #.# #..............# #.# #...... ........# #.###...... ######### #.......... ##########.#h   _An orc is nearby! _An orc is nearby! _The orc cheers noisily, as Orcs often do. _You hit the orc but do no damage. The orc hits you with a +0 short sword.  You slash the orc!  #h 1You kill the orc!#hB _Okawaru accepts your kill.You have reached level 5!#hP /  --more--$hS42/435/5$h25 1% $h\$h _You feel agile.$h$hH _No target in view!$h $hݗ $hr $hڛ $h $hߢ _8 _$h 43=7$hm M ..) # ...>.+ #### #...#$h ######.#...........####..... ..)#.♣.♣.#.......♣.♣.♣.♣$hٰ >...._...♣.♣!♣.♣--3.7 (2.0.# #........########.#.♣.♣.#.......#..$h |........######.###......#########$h $h --4.7 (36$h $h : _Found an escape hatch in the floor.  $h Things that are here: _a +0 short sword; an orc corpse$h|L $h8M $h)O $hcS $hW $h[ _5 _$h] $ha $ha B4$hc $hg $hnj $h-k >=3$hjk $h7p $h,s $hSu $hu B2$hv $h'x $hy $hy B1$hz $hC~ $h $h2 B0$hW $h $h $hʄ C59$hԅ $hÈ $hd $h B8$hɋ $h $hT m...####...## ### $h ...........#.#.# .# ##.# ....>#####...##.#.######.# #.# $h .....# #...##.#.#......#. ##+# .....# #...##.#..........) #... .....# #...##.#..>.........+ ###### #...##.#............#...######.#............. ####.@..........)#.$h1 (...########g..# ♣.# #...._[$hi .)# #.♣.♣!♣..# w   dart slug (asleep)$h A..########.#.♣.♣ g   hobgoblin (asleep)w......... ........######.###....$hԕ !$h 42.7 (8  A dart slug and a hobgoblin come into view.$h $h g.wwg.$hԠ e3.7 (97$hu $h  $h( _Found a scale mail.$h|'/ ### $h'3#.#.# .# >#.#.######.# $h' #...##.#.#......#. $h+(5 #...##.#..........)  #...##.#..>....$hW(3 #...##.#....... ######.#.......$h(6 ####.@..........) $h(*.g........#####$h( ..........# $h )# ..........# #...._$h3): [........)#  ..........# $h^)N .w........# ...........$h)%hz  ### #.#.# .# >%h-{/#.#.######.#  #...##.#.#......#. %h{ #...##.#..........) %h{ #...##.#..>.... #...##.#....... %h{######.#....... ####.@..........)%h| %h>|.g........##### ..........#  %hl|\..........# #...._%h| [........)#  %h|=..........#  %h|W.w........# %h!}...........%hv%h%hχ%hv %hV_There are monsters nearby!%h֒/ ### %h3#.#.# .# >#.#.######.# %hK: #...##.#.#......#.  #...##.#..........) %hz0 #...##.#..>.... #...##.#.......%h  ######.#....... %hד1####.@..........) %h/.g........##### %h1..........#  %h_#..........# #...._ %h5[........)#  ..........# %h %h>.w........# ...........%h1!%h1&$ ### #.#.# .# >#.#.######.#  #...##.#.#......#.  #...##.#..........)  #...##.#..>.... #...##.#....... ######.#....... %h&####.@..........) .g........##### ..........#  ..........# #...._ [........)#  ..........#  .w........# ...........%h+%hg,%h0%h2d _There are monsters nearby!%hT ### #.#.# .# >#.#.######.#  #...##.#.#......#. %h˙ #...##.#..........)  #...##.#..>.... #...##.#....... ######.#....... ####.@..........) .g........##### ..........#  %h/..........# #...._ [........)#  ..........#  .w........# ...........%h%h+ ### #.#.# .# >#.#.######.# %hI,7 #...##.#.#......#.  #...##.#..........)  #...##.#..>.... #...##.#....... ######.#....... ####.@..........) %h,#.g........##### ..........#  ..........# #...._ %h,#[........)#  ..........#  .w........# ...........%h2%h83%h8%h?:d _There are monsters nearby!%hx.####...## ### .#.#.# .# ##..>#####...##.#.######.# #..# #...##.#.#......#. ##+.# #...##.#...%hy".) #.# #...##.#..>.+# #...##.#..#%hRy ######.#. ####@...%hyM.)#.♣..g..#..# #.♣.♣...# #...._%hy.[.)# #.♣.♣!.# #%hyh.w.##.#.♣.%hz~.......# .######.###%hf{%hG.g%hl4.7 (16 _%ha%h%h .........#.#.# .# ##>#####...##.#.######.# #..# #...##.#.#......#. ##.# #...##.#....) #..# #...##.#..>%h a...+ ######## #...##.#...# # ######.#. #########.)#.♣ .#...g..@....########... .#....# #.♣.♣ .#.# #...#.[)# #.♣.♣#...# #....#..w.########.#.♣#..........#...#######.### .# #.# #%h< >.g%h̸ P ````%hG OThe dart slug launches a dart at you.%h: >....%h~; 42-=55%h? %hF .#.#.# .# .>#####...##.#.######.# %h.G .# #...##.#.#......#. .# #...##.#..........) #.# #...##.#..>.+ .%h`G # #...##.#..# .# ######.# .#%hG h #.)#. ..%hG  #....g@.....## .. #%hG .# #.♣. .. #.# # #.[.)# #.♣. #%h%H .# # #..w.#%hVH #.#. #.......# #%hH .######.### .# #.# # _The slug dart hits you.%hP e  The hobgoblin barely misses you.%hlT G ```%hT W`The dart slug launches a dart at you.%h =....%h _0--6%h0 :4%h %h1 - _The slug dart hits you.%h |  You slash the hobgoblin!  You kill the hobgoblin!%h" %h _†w.%h# O-28.1 (1.4%hp$ :2%h* %h5 $ >#####...##.#.######.# ..# #...##.#.#......#..# #...##.#....) %hc6 N.# #...##.#..>...######## #...##.#... ..# ######.#. ..#########.%hA7 )# ... #....†......########.. #.....# #.♣. #.# #. %h7 o#.[)# #.♣ #..w..# #. #..%h>8 f.########.# #........#. #######.### #.# #.# #%h8  .# #.# # _Okawaru accepts your kill.%hA %hA <1-90%h0B :1%hhI %hS #..# #...##.#.#......#..# #...##.#....)%hS .# #...##.#..>..######## #...##.#..%hT (.# ######.#.#########.).. #....†......########.. #.....# #. #.# #.%h{U Z #.[)# # #..w..# #. #...######## #........#. #######.## #.# #.# #.# #.# %hU P.# #.#%hW %hb_ :w.%h_ {-500%hf %h |  You slash the dart slug!  You kill the dart slug!%hp h†%hߍ c4==1.5 (1.449%hT %h %h f _Okawaru accepts your kill.%h %h %h! H _No target in view!%h %hF %hB %h H _No target in view!%h %hq %h} %hr H _No target in view!%h3%hb %h&^ _No target in view!%he'%h-%h6^ _No target in view!%h7%h.>%hU@C _No target in view!%h|%h|%h%h%hX3%h[%h%h2%h3%h6%hm=%h=&hU&h&hQ&hR&hvZ&h@\&hT&hڲ&h&hh&h &h &h &hV&he&hf&hik&hl&h&h&h&h&hP&h&h&h9&hl9&hm>&h?&h&h7&h\&h&h"&h#&h+&h.&hD&hD&hG&hoL&hR2=8 _&hUX7&hW&hZ&hZB6&h\&hq^&h^B5&h`&hc&hvc43==4&h"e&hh&hj&hWkB3&hl&hUpd _ You see here a dart slug corpse.&hr&h=sI2 _&hfv&hz&h}&h~B1&h&hЁ&hU&hT=0&h&ht&h&hC39&h&hq&h&hB8&h&h&h&hsB7&hޘ&h&hޜ&hAB6&h&h&h#&hB5&h)&h&hT&hB4&hU&h&hv&hڱB3&h &h&h&hB2&h?&hBP  There is an escape hatch in the floor here.&h&h,I1 _&h&hz&h&hB0&hJ&hA&h&hC29&h&h&h&h!B8&h&h&h&hB7&h&h&h&hAB6&h&h&h&hB5&h`&h&hG&hB4&h5&h&h:&hB3&hV&h&h&hB2&h&h"&h@&h:1&h&h>&hh &h B0&hn &h/7 _You open the door.&h&hC19&hh&h=@  There is an open door here.&hN&hI8 _&hG&h&h&hB7&hd &h"7 _You open the door.&h$&h=%B6&h&&hV)@  There is an open door here.&h +&h+I5 _&h-&h.&h0&h0B4&h2&h3&hJ5&h5B3&h6&h5:&h;&h<B2&h=&h>&h@&hQAB1&h`B&hC&hE&hEB0&hG&hoH&h\J&hJC09&hlK&hL&hM&h^NB8&h O&h4P&hdQ&hQB7&h}R&hS&hT&h9UB6&hU&hV&hX&hqXB5&hX&hZ&hZa .# #...# #########.###. [# #...# .# #. .&ha# #...# ######### # .# #...# .......#### .# #...# ##...# .####.### #..##..#&h.b>#...#.###.# #####.# #######.......#.# '.# #@#....#........# --95.5 (44.0) &hb.####.# #..#..........†.#### .###..# .+.####.............. .##...# )..# ##.......#..... &hbb.##...# ## ####.#..#.##### .##...##.#..#.# .##...##.#..#.# &hGc###...###### #########....#.# ## .......#.#.# #....#.####.##.# #.&hQh&hh--6.5 (454&hl&hnE _Found a hammer. Found a runed translucent door.&hR&h&h{&h&h2 7  Crazy Yiuf shouts!&h; &hkX3&hu _Crazy Yiuf twirls on the spot.&h&h&hB2&h&h&hW&h&hB1&h&h&h&h!&hW!B0&h"&hf#&h$&h%%D099&h%&h'&h](&h(B8&h})&h_*&hf+&h+B7&h0,&h&-&h.&h.B6&hn/&hv0&h1&h1B5&he2&h3&h4&h5B4&h5&h6&hl8&h8B3&hb9&h:&h;&h&<B2&h<&h=&h?&h?B1&hq@&hA&hB&hPCB0&hC&hD&h;F&hFC89&h G&hH&h=I&hIB8&hI&hJ&hK&hXLB7&hL&hN&hO&hyOB6&hO&hP&hRX5&hR&hnT&hdU&hUB4&h2V&hW&hI\f .......# ....#........#.#.# ####....).....##########.#.# #########.....##########.#.# &h\..........#.....#.......#.# ##########.#.###.#.#######.#####  ##### ...#.#....  #.##S#.#.######## &h7] #...# ............s.....#  #..########## #  #.. #..........####.#  #. #..###...## ###.### #####.........### ...#  #...#.###.&h]# ###.# #######.......#.#s   scorpion (wandering).'.# ### ###.#....#........#&h^S   adder (asleep)# #÷..##..#..........†.###### ##..# #...+.####.................&hb 916.5 (20  A scorpion and an adder come into view.&hc&hc&h h .s.s  &hjhThe adder hisses angrily.&hhn=7.5 (213&h7l&hm2 _The adder moves out of view.&h  ).. ...#### #.....# #.###.#  ##### ...#.#  #...# .##.#.#.####### &hh #...# ...........s......# #.#  #...# #@# #.#  #...# #........  #...# #..###...  #####.. #..  .  ### ###.#....  #÷..##..#.&h$ #...+.&hs   ).. ...####&hkt $ #.....# #.###.# &ht D ##### ...#.#  #...# .##.#.#.####### &hgu  #...# ...........s......# #.#  #...# #@# #.#  #...# #........ &hu #...# #..###...  #####.. &hv l#.. .&hv   ### ###.#....&hv #÷..##..#. #...+.&h} &h~ &h &h  &h) Y_A scorpion is nearby!&h v  ).. ...#### #.....# &h #.###.#  ##### ...#.#  #...# .##.#.#.#######  #...# ...........s......# #.# &h #...# #@# #.#  #...# #........  #...# #..###...  #####..&hU @ #..  .&h b  ### ###.#....  #÷..##..#. #...+.&h*   ).. ...#### #.....# #.###.#  ##### ...#.#  #...# .##.#.#.#######  #...# ...........s......# #.#  #...# #@#&h+ [ #.#  #...# #........  #...# #..###...  #####.. #.. .  ### ###.#.... #÷..##..#. #...+.&hR/ &h/ &h3 &h4 _ _A scorpion is nearby!&h7C Z  ).. ...#### #.....# #.###.#  ##### ...#.#  #...# .##.#.#.#######  #...# ...........s......# #.#  #...# #@# #.#  #...# #........  #...# #..###...  #####.. #..  .  ### ###.#....  #÷..##..#. #...+.&h| 5  ).. ...#### #.....# #.###.#  ##### ...#.# &h  #...# .##.#.#.#######  #...# ...........s......# #.#  #...# #@# #.#  #...# #........  #...# #..###... &hS > #####.. #.. .  ### ###.#....&h  #÷..##..#. #...+.&h &h &h &hV _ _A scorpion is nearby!'h.5#.#### ......###..#<#.#.# .......# ....#........#.#.# ....).....##########.#.# 'h/########.....##########.#.# ..........#.....#.......#.# #########.#.###.#.#######.#####  ##### ...#.#.............#  #...# .##.#.#.#########.###.#  #...# ........@..s......# #.#  'hT/#...# ...#S#.########### #.#  #...# #..........####.#  #...# #..###...#......# ##.###'h/#####.........### ...#  #...#.###.# ##.# #######.......#.# 'h/S   adder .'.# ### ###.#....#........#'h0|# #÷..##..#..†.#######'h0'h}1'h5S.@.s..'h6z-8.5 (1.0)2 _'h9'h:'he#.#### ......###..#<#.#.# # ....#.'h;f#.#.# ....).....#.#.# .....####.#.# #.....#.#.# .#.###.#.#.##### 'hufJ##### ...#.#.# #...# .##.#.#.#.###.# 'hf#...# ......S..@s.# #.# #...# ...#.#.#'hfH #.# #...# #..####.# #...# #..###...#......# .### ##'hWgt# #...#.###.# # #.# #.#.# # '.# ### ###.#....#.# # #'hgl.# #÷..##..#.†.#'hCi'h#mH.S'hm39---=91'h#q'hrn _The scorpion stings you. The scorpion barely misses you.'h'hC .S'h2oYou hit the scorpion but do no damage. You block the scorpion's attack.'hʵi21.0 (1.579'h'h2= _The adder bites you but does no damage.'h:  'h?You slash the scorpion!  The scorpion is heavily wounded.You miss the adder. The adder bites you. The scorpion closely misses you.'hU8---='hJ2.4 (1.48'h'hZ miss the adder. The adder bites you. The scorpion closely misses you.The scorpion barely misses you.You closely miss the scorpion. but does no damage.  The scorpion stings you. The adder bites you but does no damage.'h3----3.9 (1.57'h'h)The scorpion stings you. The adder bites you but does no damage.scorpion stings you but does no damage.closely miss the adder. The adder barely misses you.  The scorpion closely misses you. The adder closely misses you.'h 31-----5.45'h 'h. _The scorpion stings you.'h[  You hit the scorpion.  The scorpion is heavily wounded.You barely miss the adder. The adder bites you but does no damage.'h\0--6.8 (1.44'h_'hin The adder bites you but does no damage.  You hit the scorpion but do no damage.You hit the adder. The scorpion barely misses you.  The adder closely misses you.The scorpion stings you but does no damage.'hhjb8.22'hm'hn3 _You block the adder's attack.'hcz  You slash the scorpion!  You kill the scorpion!'h( †S   adder  Okawaru accepts your kill.You closely miss the adder. You block the adder's attack.'h1/44-5/6----50=9.7 (1.51Okawaru accepts your kill.  You closely miss the adder. You block the adder's attack. _The adder bites you but does no damage.  Training target 2.0 for Evocations reached!  'hYour Fighting skill increases to level 5!Your Invocations skill increases to level 1!'h'h   _Your Evocations skill increases to level 2!You slash the adder!  The adder is almost dead.'h/i31.1 (1.469'ho'h* _The adder bites you.'ht  You slash the adder!  You kill the adder!'hq†'h----7-2.58'h'hMf _Okawaru accepts your kill.'h7-'h֯'hiH _No target in view!'hB 'h# 'h 'hZ* ^ _No target in view!'hz+ 'h]1 'h4 H _No target in view!'h> 'h 'h 'h ^ _No target in view!'h 'h 'h H _No target in view!'h2 'h 'h 'h4 C _No target in view!'hM 3'hP 'hQ 'h 'hҵ 'h 'h= 'h 'h[ 'h5 'hz 'h 3'h 'h 'h 3'h 'h 'h> 'h 'h 'h 'hh 'h 'h 'h :'h 'hE 'h 3'h 'h) 'hA 'hB 'h.G 'h9I 'h 'h 'h 'h 'h _7 _'h 'h b2=6'h 'h 'h 'h ,5'h 'h 'h 'h* B4'h7 'hr 'h B3'h 'h 'hQ I3=='h :2'hu 'hp 'h B1'h 'h 'hF 56===='h :0'hm 'h 4 _Magic restored.'h -59'h 'h 'h 'hs A34='h 08'h 'h 'hW B7'ht 'hH 'h A====6'h; 'h 'h 'hr B5'h} 'h 'h_ 'h i5=4'h 'h 'hN B3'h 'h 'h B2'h 'h 'h% p6=1'h 'h B0'hK 'h 'h 'h C49'h 'hx 'h B8'hF 'h 'hp p7=7'h* 'h 'hQ B6'h 'h 'h B5'h'h'hB4'h'h|'h#8'hM=3'hf'ht'hB2'hD'h1'hB1'h''ha 'h Z9=0'h 'h` 'hB 'h~ C39'h 'h 'h@ B8'h 'h'h B7'h'h'hq40=6'h'h'hB5'h'h'hB4'h|'h^'hB3'h 'h'hwp1=2'h 'h 'hKB1'h'h'h8B0'h'h'h@2='h*129'h'h'h B8'h 'h!'h!B7'hr"'h{#'h#B6'hU$'h%'h%p3=5'h&'h''h(B4'h('h)'h)B3'hY*'hV+'h+B2'hD,'hu-'h-44==1'he.'h10'hL1'h1B0'h+2'h4b  You see here an adder corpse.'hC5'h5J19 _'hk6'h7'h/9'h{9B8'hq:'h+<'h=j=7'hV>'h@'h$A'hbAB6'hA'h:C'hwD'hDB5'hE'hG'hH'hHB4'hI'hJ'h&L'heLB3'hPM'hN'hBP'hPB2'hQ'hR'hiT'hTB1'hU'hW'h`X'hXB0'hY'h"_'h3`'h`C09'hla'hNc'hd'hdB8'he'hg'hh'h9iB7'hOj'hl'hm'hmB6'hn'hs?  You see here a +0 war axe.'h8u'huI5 _'hv'h*x'hQy'hyB4'hz'h*|'h}'h~B3'h3'h'hu'hB2'h'h'h'hB1'h'hӌ'hώ'h$B0'hd'h 'hߓ'hE6999'hf'h'h˜'hB8'hR'hA'h̟'hB7'h\'h'h'hڤB6'h'hn'h'h;B5'ha'h'h'hB4'h'h|'h 'hB3'h'hc'h['hB2'h'h'h'hB1'h@'h'h'hlB0'h'h'h'hC89'hU'hE'hA'hB8'h'h'h'hs'h 0FisforFire the TrooperMummy of Okawaru ......Health: 44/44 ========================#############'h^ ZMagic: 6/6========================#####...........#AC: 7Str: 21####...#...........#EV: 8Int: 7 #≈≈≈≈~~#...........#SH: 4Dex: 12####...#...........#'h XL:  5 Next: 57% Place: Dungeon:3..)....@...........###Noise: ---------  Time: 2012.5 (80.0).......#...........#.### a) +0 war axe#+#.#..+....)÷.....#.... Throw: 5 boomerangs'hbh....>#...........#.### Gem (6987) # ###..............#.####..................... h   Natasha (wandering)##.)#..###....####....###.....# #....#############+##....#..# ###.......... _No target in view! _No target in view! 'h_Magic restored. _You see here an adder corpse. _You see here a +0 war axe.  Natasha, Servant of Life and Death comes into view.'h/  --more--(h 8-(h ''(hA (h A3.5 (81(h _Magic restored.an adder corpse. _You see here a +0 war axe.  Natasha, Servant of Life and Death comes into view. (h0 w_Natasha opens the door. _There is an open door here.)hɃy##################...........# ####...#.# #≈≈≈≈~~#.)h<# ####...#.....# ..)....'...........###.......#@..........#.#####'#.#..+....)÷.....#.....)h|&h....>#...........#.##### ###....#.# #...........)hф5##.)#..###....####....)###.....# #....######### )h8$#####+##....#..# ###........... ............########.########## )h)hI14.5 (1.0))hA6 _)hȒ)hړ*h   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. *hr - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.*h*h======55*h0*h. _You shout for attention!*h *h *h *h *hB *h B4*h? *hA% Ch------*h% h   Natasha*h*& *h4 a  ############# *h 5 E #####...........#  ####...#...........# *hz5 P #≈≈≈≈~~#...........#  ####...#...........# *h5 7 ..)h...'........ *h\6 L #@.......6*h6 % +....)÷..*h 7 8 h....>#........ # ###...........*h7 > #............. ##.)#..###....)*h7 4 ###.....# #....  #..# ###.. *hF8 Q _You start waiting.*h } #############  *h #####...........#  ####...#...........#  *h8 #≈≈≈≈~~#...........#  *hp ####...#...........#  *h q..)h...'........*hB R  #@....... *h +....)÷.. h....>#........*h b # ###........... *hk #............. ##.)#..###....*h 0) ###.....# #....  #..# ###..  *h <------*h *h \ _Natasha is nearby!+hDL  ##################...........####...+h M v≈≈≈≈~~###.....)h...'##......#.#####'#.#..+@...)÷.... h....>#......##### ###... #.........+h`M X#.)#..###....####....).. .. ....########.#+hM  ............##.......# ##### # +hP +hX hh   Natasha+hFZ g73 _+ha +hc ,h / #############  #####...........#  ####...#...........#  ~#...........#  .#...........#  ..)h...'........,h9/,  #........ ,hV/E+@...)÷.. h....>#........ ,h/# ###........... ,h/p#............. ##.)#..###....) ###.....# #....  ...#..# ###.. ,h/( ....########.#  ,h0% ##### ,h #############  #####...........#  ,h####...#...........#  ~#...........#  ,hH.#...........#  ..)h...'........ ,h9 #........,h` +@...)÷.. ,hh....>#........ # ###...........,hv #............. ##.)#..###....),h ###.....# #....  ,h...#..# ###..  ....########.# ,h-O  ##### ,hD,h),h,h\ _Natasha is nearby!,hT ##################...........####...≈≈≈≈h~,h U###.....)h...'##.....#.####,h>Ur#'#.#..+....)÷.... h....>#@.....##### ###... #....,hsU.....##.)#..###....####....),hU###.....# #.#####....,hV# ...... .... %...........##.......# #...# # ,h<\,h\g82 _,hob,hc-hV-hV-hfX-h#[-hB_X1-h`-h"b-hbB0-hd-hjjhh   Natasha-hj -h^nM    -hn&#####...........#  -hn?#...........#  #...........#  -hn#...........# -hnU ..)h...h........  #........ -h o+....)÷.. -h!o*h....>#@.......-h:oP20.5 (2 # ###........... -hRo>#............. ##.)#..###....) -hko###.....# #....  -ho\....#..# ###..  .....########.#  .... #####  %-hoW #...# _You start waiting.-h|   #####...........#  #...........#  #...........#  #...........#  ..)h...h........  #........ -h+....)÷.. h....>#@....... # ###........... #............. ##.)#..###....) ###.....# #....  ....#..# ###..  .....########.#  .... #####  % #...# -h-hj -h \ _Natasha is nearby!-h1  ############ ####-h4 ###...≈≈≈≈~~####...# )h...h## .......#......#####'#.#..+@...)÷....-h4 ] h....>#-h4 F# ###..#.###-h=5 ?#.....................#-h5  ##.)#..###.....) -h6 ###.....# #....#########-h6 @#####+##....#..# ###................########.#########.-h7 ###-h8 -h> F'h-h? m1.5 (179 _-hvE -hF -ho Natasha is nearby!  You hit Natasha.  Natasha is moderately wounded.  Natasha claws you.-h@8*.hl  Natasha casts a spell at you..hm8@.hF840---.h.=3.0 (1.5.hSSlow Gem (6977) .hu#.h% .h)%N_You feel yourself slow down..h_ 5 .h5   cerulean imp (polearm, summoned)  You barely miss Natasha.  .h|Natasha is moderately wounded.Natasha mumbles some strange words..h37----=5.1 (2.15.hʞ.hݡ( _Natasha claws you..hK&  .hYou barely miss Natasha.  Natasha is lightly wounded.  Natasha claws you. You block the cerulean imp's attack. Natasha claws you..h29-------7.4 (2.33.h.h .hs J _The cerulean imp hits you from afar with a +1 spear..h: Natasha claws you. You block the cerulean imp's attack. Natasha claws you. _The cerulean imp hits you from afar with a +1 spear.slash Natasha!  You kill Natasha!  .h0; Okawaru accepts your kill.  You hear a faint echoing roar filled with hate and sorrow!.hB E§...hHB 1.hE L-----76=.hE J9.6 (2.21.hK .hL  .hL W_The cerulean imp disappears in a puff of smoke!/hq\ /h\ /h^ /hNa /he 30=69/hh /h4i ,8/hZi /hk /h&m /hm B6/hKo /h[q /hq #1/hq C=5/h s /h!u /hzu B3/hw /hGz /hz b2=2/hz /h| /h0 /h B0/hf /h$ /hv C59/h( /h /hƈ I3==/h :7/hU /h /h B6/hБ /h' /h $34/hѕ M=4/h /hΛ /hQ B3/h2 /h /hs OGem (6951) /h /hc T _You feel yourself speed up./h /hY p5=0/h /h3 /h C49/he /h /h B8/h /h /h @6=/h= 07/h /h /h2 B6/h /h /ho X5/h X4/hK /h /h /h* i7=3/h /h /ha B2/h /h /h B1/h /h\ /h B0/h /h /h @8=/h 139/h* /h /h ,8/h- /h /h /hh B7/h /hu /h #9/h< M=6/h  /h /h? B5/h /h /hW B4/h /h X3/h /hW /h $40/h" M=2/h /h}# /h# B1/h& /h) /h5* B0/h, /h0 /h0 C29/h2 /h6 /h6 61=/h6 :8/h>: /h? /h:@ B7/hB /hE /h-F B6/hH /hL /hoL #2/hL M=5/hN /hBR /hR B4/hPU /hmX /hX B3/hQ[ /h^ /h4_ B2/ha /h(e /hh 3=1/hk /hl B0/hn /hq /hmr C19/ht /h?y X8/h:| /h~ /h  44/hE j==7/h /hu $ /h _HP restored./h /h B6/h /h 7 _You open the door./h /h B5/h /h6  /hW : There is an open door here./hä /h I4 _/h /h R  There is a stone staircase leading down here./hG /h@ [=3 _/h /h /h /h) B2/hM /h* /h /hp B1/h[ /h /hK /h B0/h /h7 /h /h C09/h /h|  /h : There is an open door here./hB /h /h. A8 _/h /h /h /h B7/h /h /h /h B6/h /h /h /hd B5/h /h /h ^ ####### /h U#####...... ####...#....../h L ###########≈≈≈≈~~#...... .".$...#..####...#....../h $ .......#.#..)....'...... b......@.........#./h4 --.......#..#'#.#..'....)÷/hW s .......#..#.....>#....../h{ .....>.#..#.###.#####.##..#.#.........../h - #. ...#.##.)#..###.. b   bat (asleep) /h #####.####.....# #../h u #####'##....#..#  /h .....########/h# !/h x 95.1 (65.5)  A bat comes into view./h0 /hu /h Z...bb/h --6.1 (664/h /h ~ _Found a stone staircase leading down. _There is an open door here./hϘ  ########### .".$...#..####. /h= .......#.#..).. ...b...@....... .......#..#'#.#..'....)÷ .......#..#.....> .....>.#..# #####.##..# #. ...#.##.) #####.#/h G  #####'# /h*  ########### .".$...#..####. .......#.#..).. ...b...@....... /h*+!.......#..#'#.#..'....)÷ .......#..#.....> .....>.#..# #####.##..# #. ...#.##.) #####.#/hn+  #####'# /h//h`0/h{4/h5Z _A bat is nearby!0h` ########### .".$...#..####. 0h.......#.#..).. ...b...@....... .......#..#'#.#..'....)÷ 0h4.......#..#.....> .....>.#..# 0hݩ@#####.##..# #. ...#.##.) #####.#0hG  #####'# 0h= ########### .".$...#..####. .......#.#..).. ...b...@....... .......#..#'#.#..'....)÷ .......#..#.....> .....>.#..# #####.##..# #. ...#.##.) #####.#  #####'# 0hpA30hVE0hFZ _A bat is nearby!0hW ########### .".$...#..####. .......#.#..).. 0h8X...b...@....... .......#..#'#.#..'....)÷ .......#..#.....> .....>.#..# #####.##..# #. ...#.##.) #####.#0hXG  #####'# 0hF0h,Y ########### 0hNF.".$...#..####. .......#.#..).. 0hn;...b...@....... 0h.......#..#'#.#..'....)÷ 0h{.......#..#.....> 0h.....>.#..# 0h#####.##..# 0h#. ...#.##.) 0hl#####.# 0h: 0hWc#####'# 0h?0h0h0h 0hT_A bat is nearby!0h[  ##### ####...######≈≈≈≈~~#.".$...#..####...#.#.#..)....'.b..@'.........#.#..#'#.#..'....).#..#.....>#.>.#..#.####.##..#.# #. ...#.##.)#..### #####.####.....# # #####'##....#..#  .0h,0hF..b0hs=7.1 (1.0)30h0hZ!: _The bat hits you but does no damage.0hI p  You slash the bat!  You kill the bat!0h1P e.0hR g8.6 (1.520hV 0hW P _Okawaru accepts your kill.0hh 0h 0hO 0h H _No target in view!0h 0h 0h 0h ^ _No target in view!0ha 0h 0hW $ 0h :_No target in view!0h 0h 0h+ ^ _No target in view!0h 0hL 0h H _No target in view!0h6 0hh7 0h%> 0hE K _No target in view!0hsF 0hI 0hJK 0h 0h 0h 0h( 0h4 0h5 0h: 0h#  1h......>.#..#.###  1hZ#######.##..#.#........  1h>v #.....#.##.)#..###  1hdk #####.####.....#  1hO #####'##....#..# 1hʤ1h4-901hҥA1 _1h1hݪ1he       ####   #####   ####...#   #############≈≈≈≈~~#  1h #..".$@..#..####...#   #........#.#..)....'   #..'.........#   #.#..#'#.#..'   #........#..#.....>#   #......>.#..#.### #######.##..#.#........  #.....#.##.)#..##1hQd  #####.####.....#1hm1h|-10001hL1hO2h        #####  ####...# 2h` ####≈≈≈≈~~#  #..".@...#..####...#  #.#.#..)....'  #........'.........# 2h' #.#..#'#.#..'  #.#..#.....>#  #......>.#..#.###  2h0 #.##..#.#  2hS #.....#.##.)#..#   #####.####.....# 2h[2hb18992h2h 2he2.6 (282h2h< _You now have 145 gold pieces (gained 16).2h$        #####  ####...# 2hU% ####≈≈≈≈~~#  #.."@....#..####...#  #.#.#..)....'  #........'.#  #.#..#'#.#..'  #2h&V.#..#.....>#  #......>.#..#.###  #.##..#.#  #.....#.##.)#..  #####.####.....2h*2hK+e3.6 (172h.2h02h/         #####  ####...#  2hE0 ####≈≈≈≈~~#  #..@.....#..####...#  #.#.#..)....'  #........'.# 2h0  #.#..#'#.#..'  #.#..#.....>#  #......>.#..#.###  #.##..#.#  #.....#.##.)#  #####.####2h7 2h{8 `462h; 2hm@ 2h@ e5.6 (252hiE 2hGF 6 _h - an amulet of guardian spirit3h/3h21nPut on or remove which piece of jewellery? Jewellery (go to first with "=)  h - an amulet of guardian spirit[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 3hh 3h 3hD 3h > 3hq 5FisforFire the Trooper3h  3h 1Mummy of Okawaru ......3h  3he nHealth: 44/44 ========================3h  3h :Magic: 6/63hJ I======================== 3hr 3h H# AC: 73h <Str: 21 3h 3h L##### EV: 83hC DInt: 7 3h m ####...# SH: 43h CDex: 12 3h #############≈≈≈≈~~# XL:  5 Next: 76% Place: Dungeon:3 3hD #..@.....#..####...# Noise: ---------  Time: 2105.6 (0.0) 3h #........#.#..)....' a) +0 war axe 3hy #........'.........# Throw: 5 boomerangs 3h #........#..#'#.#..' Gem (6895)  3h #........#..#.....># 3h z#......>.#..#.###...3h ;  3ha v#######.##..#.#..... 3h  3h B#.....#.##.)#.3h . 3h  #####.####....3hc -  3h /_No target in view! 3h 9_No target in view! 3h R_No target in view! _No target in view! 3h` Q_You now have 145 gold pieces (gained 16). _h - an amulet of guardian spirit3h 3hp 3h 3hP0 P  You start putting on your amulet.3h0 3h5 e6.6 (143hV@ 3hP 3hR e7.6 (233h` 3hs 3ht e8.6 (323h' 3hA 3h& e9.6 (413hm 3h 3h% f10.6 (503h 3hh  3h 3h b_You continue putting on your amulet of guardian spirit. x5  3h <You finish putting on your amulet of guardian spirit.  3h> 9You feel your power drawn to a protective spirit.3hl 3h^ 3h  3hR O_h - an amulet of guardian spirit (worn)3hG 3hN 3h 3h 3h 3h `89 _3h 3h X83hb 3h 3h n73h 3h 3h1 B63h 3h! 3h n53hA R  There is a stone staircase leading down here.3h 3h I4 _3h 3hE3h3hB33h 3h3h3h B23h53hN 3hU 3h B13h 3h3h3hB03hF3h3hj3hC793h3h@  There is an open door here.3hH3hI8 _3hS3hq 3h' #........#..#'#.#..'....)÷.. #........#..#.....>#........ #......>.#..#.###........... 3h'#######.##..#.#............. #.....#.##.)#..###.... #####.####.....# #.... ..#####'##....#..# ###.. 3h'..............########. ......##.... ..%...##.......# ..#####.#'###.##3hL(X[ . #.#<# #.##.......# ..#.# #.##....... 3h(..#.# ####.......# @   Jessica (asleep) ..#.# ###'#...# ?@.#.# #####.#.^..3h7)` #.# #.....#.###3hL* 22.6 (12.0)  Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club.3h3/  --more--4h 4h  4hTFound a scroll labelled EPORIXZAAT.  4hBJessica shouts!4hHj@@.4ho==3.6 (1374h4h 4h)4hOg_Jessica shouts, "You are a ghastly nuisance!"5ha......>#......5ha>.#..#.###...######.#.... 5h#.....#.##.)#..###. #####.####.....# 5h ..#####'##....#..# ###............########.#.......5had%#####.#'###5h[. #.#<# #.#. 5hK..#.## ##5hNa..@#.# ###'#5h?..#.# #####.#.^..###5hB.....#.########.#..5h5h"@5hx.5h,--45h2.0)65h15h5hϩ5h:)>5h;###...5h8;.######.#....5he; 5h;#.....#.##.)#..###5hM<. #####.####.....# 5h<.#####'##....#..# ###5h<T............########.#......5hK=k%..#####@#'###.#[5h=. #.#<# #.#5h=$. 5h=!..#.#5h >[..@#.# ##5h7>....#.# ###'#..?5h`>M#####.#.^..#####5h>.....#.###5h>< .#####.#..5h>N...####.### #.#.#5hYGr  Jessica mumbles some strange words.5hK6§5hL5hTL5hMA--55h2M:55hQ5hS% _Jessica blinks!5ha 5hb 5hf 5hg H _No target in view!6hb6h?d6hWu6hz 6hz:_No target in view!6h%6hk6hT6h6hn ######.#.. 6hT#.....#.##.)#..###. #####.####.....# ..#####'##....#..# ###..............########.#6hs..............##........%...........#..#####.#'###.#[6h #@#<# .6h........#........§#.# ##6h........#.# ###'#.@...?6hM#####.#.^..##6h@   Jessica...6hd..........# #.#.#6hO&06h8.@.6hl6.6 (14 _6h~6h6hc #.....#.##.)#..###. #####.####.....# # ..#####'##....#..# ###6hc ..............######## ........##.......6hcQ ..%.....##.6hdr ..#####.#'###.##[6h_d...#####.#<# #.##..............@.#.# #.##6hda..#.# ####6hdp.@.....#.# ###'#...6he....?..#.# #####.#.^.6h@e########.#.# #.....#.## 6hem..#.# #.#####.#.6he ....####.### #.# ..........# #.#.6he+#####.#.###.#.6hh6hq.@.6hr&76hs:36h}6h~6h- #.....#.##.)#..### . #####.####.....# #6hw ..#####'##....#..# ### ........6hȱ# ........## ..%...........##6h# ..#####.#'###.##......#...#####.#<# #.##6h4.#.# #.##.@....#.# ####6ht.#.# ###'#.?..#.# #####.#.^6hk#.#.# #.....#.6h۲ ..#.# #.#####.# ....####.### #.#6h ....# #.# ...#####.#.###.#6h6h6*6hbH (fast)6h6Jessica casts a spell.6h('@6h)j===826h3-6hv.0 _Jessica seems to speed up.6hܦU #.....#.##.)#..###6h= . #####.####.....# # ..#####'##....#..#  6hz0. 6h.##6hI ..%.##6hhZ #...#####.#'###.##6h#...#####.#<# #.##6hب[.#.# #.##6hT.@....#.# ####.#.# ###'#6h.?..#.# #####.#.6hEk#.#.# #.....#.6hz ..#.# #.#####.6hx ....####.### #.6h? ...6hP7.# #.6hM ...#####.#.###.6h̶ 6hl Jessica mumbles some strange words.6hG6hE,@.....6hh-916h6h;% _Jessica blinks!6hS  #.....#.##.)#..###   . #####.####.....# #  6h ..#####'##....#..#   .  # 6hl.##  #...%.## 6hh  #...#####.#'###.##  6h+#...#####.#<# #.##  .#.# #.##  .@6hTL.#.# ####  6htf.#.# ###'#  6h.?..#.# #####.#  #.#.# #.....#   ..#.# #.#####  6h ....####.### #   ...6h=.# #  6h)L ...#####.#.###6h6h$*@.@...6h$---3006h)6h +7ho}  #.....#.##.)#..  #...#####.####.....#  #...#####'##....#..#  #....   #...7h}.##   #...%.##   #...#####.#'###.##  #...#####.#<# #.##  #...@7h~.#.# #.##  #.#.# ####  #7hG~z.#.# ###'  #.?..#.# #####.  #.#.# #.....  7h~ ..#.# #.   ....####.###  ...7h~}#  ...#####.#.7h7he  Jessica casts a spell.7h-@.7h@=-1697ho7h% _Jessica blinks!7hED #######.##..#.#....... 7h #####.....#.##.)#..#  #...#####.####.....# 7h #...#####'##....#..  #......7hm|.####  #.@....## 7h #...%...........##  #...#####.#'###.## 7hF ####..@#####.#<# #.##  #7h`.#.# #.## 7h #.#.# ####..  #7h:e....#.# ### 7h #.........?..#.# ##### 7hٸ############.#.# #....  ..#.# 7h/ #.### ####.###7h[R  ..........7hO7h^&.@7hR-287h7h7h7h......>.#########.##..#.#.......####.....#.##.)#####.####...#####'##....#.......##........@%.......... '##7h####...#####.#<#.....#.# #.....#.# ####.....#.# .........?..#.# #################.#...#.# ....####.##7h5 _Jessica blinks! 7h Jessica casts a spell. _Jessica blinks!  You block Jessica's attack.  7hJessica grins evilly.  Jessica gestures wildly while chanting.7h§@==377h9; _Jessica blinks!7hi######.#.. #####.....#.##.)#..#...#####.####...####'##....#............###.......§%......7h4.#####.#'######<# #............#.#.....#.# ##7h@....#.# ###..?..#.# #############.#.# #.... ..####..### ..........7h7h..@.7hzi--467h`#7h* ....#.##.)#..#...#####.####...7hh+####'##....#............###....%.#####.#'#######...#####.#<# #.....@......#.@7h+#. ###?##7h+z###########.... ..###..###7h+Z .............#####.#7h|37h,4=-557hn97hC( 7h*Df _You block Jessica's attack. x2  You slash Jessica!  7hJDAJessica is almost dead.7h Eo=7.0 (1.437h#J7hKu _Jessica barely misses you. Jessica hits you but does no damage.7h  You hit Jessica.  You kill Jessica!Okawaru accepts your kill.7h*5)7hR17h C *7hQ97-8.42 _You can now gain great but temporary skills.7hsITraining target 2.0 for Invocations reached!7hs7hV$ 7h^_Your Invocations skill increases to level 2!7h7-7h7hP^ _No target in view!7h7hc7h 7hB_No target in view!7hN@37hC7h/EH _No target in view!7h[7h[7h_7hW`H _No target in view!7h7hd7h7hOH _No target in view!7hA 7hkB 7hJ 7hrL #No target in view!7h 7h 7h 7h :7h 7h 7h* 7h 7h 7h 7hn 7hn 7hr 7h,t 7h 7h 7h 7h 7hs 7h{ 7h 7hy 7hy 7h~ 7h} 7h 7h 7h 7h} 7h 7h 7h 7hl> 7h> 7hE 7h##8hܠ 8h >w..8h l7.4 (13 _8h 8h[ 9h2####...#####.#<# #.## #............#.# #.## #).....#.# ####9h #............#.# ###'# #.#.# #####.#9h ############.#.# #.....#. #.....#.# #.#####. #.......####.### #.9ht #........# #. #9hޓ#####.#.###. #......##.......... #w.....##.9h}$ #......... #.....###. ####### #. 9hu#>#######..9h99h<`829h&9h9h............#.)#......#.# ###'#.#.# #####.9h###########.#.# #.... #.....#.# #.####..####.### .......#####.#.###.........w.........###.###### #. >######.......9h9h:<w.9h`919h 9h?9h  You slash the ribbon worm!  The ribbon worm is moderately wounded.9hn38----5----=50.8 (1.409h"9h,  (catching breath) _The ribbon worm bites you!  You hit the ribbon worm.  The ribbon worm is severely wounded.9h40  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.9hz9h-  4   0 2.25 boomerangs9hSHeld Gem (6848) 9h9hMD _You are caught in a web!9h09h9hwd _You are caught in a web!9hC9hB9hd _You are caught in a web!9h9h9hN _You are caught in a web!9h$9hs%9h,9h6d _You are caught in a web!9h79hD>9hQFf _You are caught in a web! _9hG9hJ9hPL. _9h&9h9h9hN9hO9hS9hY9hwZ9h^9h!`9h9h9h9hn9h+9h4,9h09h69h^79hR;9h<9h9h/9h=9h9h19h*29hN69h =9h=9hA9hB9h9h9h9h9h-9h,9h9h9h9h:9h9hLw9hw9h|9h9h$ 9hҔ  9h) 9hE% #.#  9ho .#.# 9h  9h#####.#.#  9hݕ#.....#.# 9h #.......## 9h% #.........9hH 9hl. #.@....# 9hۖg#.w....# #......# #......... 9h #.....###.9h0  #######  9hT >9hx9h9h6 t   )  9h7 C#.#  9h_7 @.#.#  9h7 k#####.#.#  9h8 r#.....#.# 9hD8  9h8 W#.......## 9h8  9h8 <#.........  9hm9 u#.@....# 9h9 d#.w....#9h9 U #......#9h7:  9hu: 2#.........9h: W #.....###.9h:  9h\; `#######  >9h; 9h; 9hCM 9hN 9ha 9hg PA ribbon worm is nearby!9hZ 9hy 9h 9h  9h 8_Unknown command.;hM ;h{9=--- 8  4 3;hss05 boomerangsGem (6847) ;h(;hk ;h__The web tears apart. The ribbon worm barely misses you.;hO #.#.# #.##.#......).....#.# ####.#.;hO g.#.# ###'#.#.;h(P y.#.# #####.#.^#;hRP #####.#.# #.....#.##.....#.# #.#####.#;h{P n#.####.### #.#;hP _#.# #.#;hP p#..@...#####.#.###.#;hP #.w....##.##......##.#;hTQ #...#.....###.##;hQ  #..#.># ;hY H(catching breath);h]  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.;h ;hx v  4   0 -;h 45 boomerangsHeld Gem (6846) ;hd ;hA . _You are caught in a web! ;hk <_There is a web here.;h ; ;h CYou struggle to detach yourself from the web.;hw U----=;hp C55;h ;h C _The ribbon worm bites you but does no damage.         =h5z$   ).....#.#  .#.#  .#.# =hz^ #####.#.# =h { #.....#.#  #.......####.### =hO{ #..............#  #..@...#=h{ #.w....# =h|#......# #........=hD|X #.....###..=h|e ####### #.. =h|%>=h|3  =h5}=h =hC=hT=hPA ribbon worm is nearby!=h1   ).....#.#  .#.#  .#.# ^ =h2,#####.#.#  #.....#.#  #.......####.###  #..............#  #..@...# #.w....# #......# #........ #.....###.. ####### #.. =h&3R>    =hvU   ).....#.#  .#.#  .#.# ^ =h#####.#.#  #.....#.#  #.......####.###  #..............#  #..@...# #.w....# #......#=hAQ #........ #.....###.. ####### #.. > =h" =h*=h=hh=hPA ribbon worm is nearby!=h   ).....#.#  .#.#  .#.# ^ #####.#.#  #.....#.#  #.......####.###  #..............#  #..@...# #.w....# #......# #........ #.....###.. ####### #.. >    =h`jp   ).....#.#  .#.#  .#.# ^ #####.#.#  #.....#.#  #.......####.###  #..............#  #..@...# =hj#.w....# #......# #........ #.....###.. ####### #.. =hkj>  =hn=hYo=hr=htPA ribbon worm is nearby!=h   ).....#.#  .#.#  .#.# ^ #####.#.#  #.....#.#  =h5#.......####.###  #..............#  #..@...# #.w....# #......# #........ #.....###.. ####### #.. >    =hM=h9-/  =h-  =h.d).....#.# =hI.  =h.=.#.#  =h.>.#.# =h/^=hO/ =h/k#####.#.# =h/ =h0r#.....#.# =hM0 =h0g#.......####.###  =h0X#..............# =h81 =hw1u#..@...# =h2#.w....# =ho2U#......# =h26#........ =h2S#.....###..=h-3 =hk3X####### #.. =h3=h3@> =h4=h?4 =hx4=h4 =hB=hE=hL=hSPA ribbon worm is nearby!=h>T=hX=hYoA ribbon worm is nearby!You are caught in a web!=h_ =h` =hze =hm <You are caught in a web!=hXn =hr =ht &You are caught in a web!=h =hr =h{ =h &You are caught in a web!>h>h^(catching breath) _You are caught in a web! >h&. You struggle to detach yourself from the web.>hS's  The ribbon worm expels a string of sticky webbing.>h'HThe stream of webbing hits you but does no damage.>h>h4.-6>hn:4>h>hڻ >h$_You are even more entangled.>hoA40=-73>hD>hFC _You struggle to detach yourself from the web.>h"9  The web tears apart.>hP 8  4 =85 boomerangsGem (6842) >hM>h&C _The ribbon worm bites you but does no damage.>hž  You hit the ribbon worm but do no damage.The ribbon worm is moderately wounded.38-4----9.7 (1.51>hF _The ribbon worm bites you.>h You barely miss the ribbon worm.The ribbon worm is moderately wounded.>hK9=5====61.1 (1.439>h>h.barely miss the ribbon worm. but does no damage.  You hit the ribbon worm.heavi>h-">h8-2.58>h>h _The ribbon worm barely misses you. The ribbon worm bites you.  You slash the ribbon worm!  You kill the ribbon worm!>h2.>hz-9=4.0 (1.56>h->hP _Okawaru accepts your kill.>h*S  #).....#.# #### #............#.# ###'# #..#.# #####.#>hS m ############.#.# #.....#. #.....#.# #.#####. #.......####.### #. #........# #. ######.#.###. #.@....##.......... #......##.>h+T  #.......... #.....###. ####### #.. #.># ######..#  ......#  .# >hT >hW >h@X c9=--50>hX :5>h,[ >h[ >h/h   #............#.# ###'#   #..#.# #####.#   ############.#.# #.....#   #.....#.# #.#####   #.......####.### #   #........# #   ######.#.###   #......##........   #@.....##   #........   #.....###   ####### #   #>  ######..   ......   .   ######>hh ====--64>hhk >h9l >h] >h >h >h >h/j 3>hl >hnr >h`s >h,x >hy >hX >h >hr >h :>h >h >hCV >hV >hY >hZ >h 3>ho >h >h 3>h >h >hR >h~ >hi! >h1q >hq >ht >h~u >h >h >h >h >h5 3>h7 >h8 >h+ >h >h >hV >hש >h/ >hͭ >he>h>h>h}>hYn>h(o>ht>hu>h>h>hl>h:>hv>hM>h>h->h.>h/>h"2>h5340=2>ho6>h6B1>h97>h8>h856====>h9:0>h9>h:4 _Magic restored.>hg;C29>h;>h=>hf=61=>h=:8>h>>ho?>h?B7>hu@>hyA>hAW====6?h(?h,?h`B5?h?h?h5p2=4?h?h?hAB3?h?h?hIB2?h?h?h Z3=1?hg ?h ?h ?h5 B0?h ?h ?h C19?h ?h?hB8?ha?h644?hj==7?hT?hU?hJ?h~,6?h?h@?h?h?hMB5?h?hy?hD?h{B4?h!?hz ?h!?h&"T=3?h"?h$?h%?hW%B2?h%?hM'?hr(?h(B1?hZ)?h*?h+?h+B0?h,?h.?h/?hH/C09?h0?hp1?h2?h2B8?h3?h5?hC6?hy6B7?h[7?h8?h9?h:B6?h:?hA<?h]=?h=B5?h>?h??hA?hJAB4?h)B?h5C?h\D?hDB3?hE?hF?hG?h3HB2?hH?hJ?hJ?h2KB1?hK?h0M?h4N?hiNB0?h _Natasha claws you but does no damage. x2Aha  You slash Natasha!  You kill Natasha!Ah:Okawaru accepts your kill.Ah i.AhyAh....#.##.)#..###....####....).... FisforFire the Trooper Ah###.####.....# #....#########.... Mummy of Okawaru *..... ###'##....#..# ###.............#. Health: 44/44 ======================== Ah[..........########.###########.#. Magic: 6/6======================== ..........##.......# ##### #.... AC: 7Str: 21 Ah..........##.......# #...# #.##. EV: 8Int: 7 Ah###.#'###.##......[# #...# #.... SH: 4Dex: 12 Ah ###.#<# #.##.......# #...# #.... XL:  5 Next: 117% Place: Dungeon:3 ....#.# #.##....@..# #...# #..## Noise: =--------  Time: 2234.7 (1.5) Ah9....#.# ####.......# #...# #.... a) +0 war axe Ahd....#.# ###'#...####.### ##### Throw: 5 boomerangs ....#.# #####.#.^......#Gem (6766) Ah###.#.# #.....#.######.# Ah....#.# #.#####.#....'.# ### ##  ......####.### #.#.####.# #÷..##.  Ah.............# #.#.###..# #...+.#  Ah.....#####.#.###.#.##...# #)..### You slash Natasha!  AhLNatasha is heavily wounded. _Natasha claws you but does no damage. x2  You slash Natasha!  You kill Natasha!Okawaru accepts your kill.AhO8 - Ah_You feel Natasha's spirit has finally been put to rest.You have reached level 6!AhI  --more--AhxAhnAh451/51Ah*7/7Ah36 9% AhAhH Ah._Ah[ Ah˜ Ah Ah Ah Ah1 u5 _Ah Ah\ B4Ahܳ Ah <  You see here a +0 robe.Ah Ah I3 _Ah Ah Ah Ah^ B2Ah Ah^ AhV Ah B1AhL Ah Ah Ah; B0Ah Ah Ah Ah C59Ah Ah Ah Ah, B8Ah Ah Ahi Ah B7Ah Ahx Ah Ahw B6Ah Ah AhL Ah B5Ah Ah Ahd Ah B4Ah Ah Ah Ah0 B3Ah0 Ah AhB Ah B2Ah Ahp AhAh&B1Ah;Ah*AhAh4B0Ah]Ahs Ah Ah] C49Ah AhAhX8AhAhAhAhB7Ah)Ah Ah*:6543210398Ah_;Ah;Ah<B7Ah<Ah=Ahw>Ah>B6Ah?Ah|@AhFAAhAB5Ah@BAh\CAh(DAhDB4AhDAhEAhFAh5GB3AhGAh.IAh4JAhJB2AhQKAhOLAhxMAhMB1AhhNAhzOAh~PAhPB0Ah}QAhRAhSAhTC29AhTAhUAhVAh7WB8AhWAhXAhYAh%ZB7AhZAh[Ah\AhV]B6Ah]Ah_Ah`Ah`B5AhLaAhubAhucAhcB4Ah`dAh n  You hit the rat.  You kill the rat!BhA g†BhC g7.6 (1.53Bh5F BhtG P _Okawaru accepts your kill.BhRBhBhOBhզ^ _No target in view!BhBhBh^ _No target in view!BhBhBh^ _No target in view!Bh6BhFBh1H _No target in view!Bh,BhBhiBh;'$ Bh':_No target in view!Bh\(BhX+Bh,C _No target in view!ChUXChXChW^Ch}cChcChfCh0hChCh~ChChCh9Ch;Ch@ChCChChxChMChChChChChKCh.Ch>ChChChChChCh]ChjChChChChmChCh$CCh(DChEChGCh$ChChChChpCh:ChChChCh(CheCh|Chs_2 _Ch^ _ You see here a rat corpse.Ch Ch!I1 _Ch'"Ch .Ch.Ch\/B0Ch/Ch3_  You see here a rat corpse.Ch4Chs5J09 _Ch6Ch8Ch:X8Ch;Ch=Ch>Ch.?B7Ch?Ch_BCh*CChCB6ChCCh^GCh5HChHB5Ch>IChLChLCh8MB4ChMChaPChJQChQB3ChRCh8UCh&VChgVB2ChVChYCh,ZChvZB1Ch [Ch]ChU^Ch^B0Ch_ChaChcbChbD699ChGcCheChqfChfB8ChCh@Ch-BChBB8ChCCh=FChGCh?HB7ChIChbMChNNChNB6ChOChRChdUChUB5ChmWChYCh[Ch\B4Chq]Ch_ChaChaB3ChEcCheChBgChgB2ChhChGkChlChB6Ch;Ch˫7 _Crazy Yiuf shouts!ChȰChChB5ChڲCht _Crazy Yiuf screams, "Shower!"ChChChk,4ChChChi ....# #...# #....#.#.########### ....# #...# #..###.#..........## ....# #...# #......#..###...#... #...####.### ############........ Chͽz#.^......##...#.### #.######.########.......# #.#....'.# ### ###.#....#....... #.#.####.# #÷..##..#..........÷.# #.#.###..# #..j+@####............-376.6 (89.Ch=0) #.#.##...# #)..### ##.......#... ..#.##...# ### ####.#..#.## ..#.##...#Ch<X#.#..#.# Chp3##...#ChZ#.#..#.#Chؾ.####...###### #########....#.# j   Crazy YiufCh .........#.#.# #....#.####.##.# ChA>#####...##.#.######.#.# #.##.#Ch# #...##.#.#......#.####'##.##Ch*7-ChChCh;P ChP ChQ ChPb ....#......0.0).....#.Chb 7.#..#..#..#..#..#....#.ChDc :.##..##.'##.Chi 3Chhi ] _Could not explore, unopened runed door.ChkChChCh ChD_No reachable target in view!DhDhDhxDh  DhbL_No reachable target in view!Dh DhDhDhiR _No reachable target in view!Dh3Dh,Dho h _No reachable target in view!Dhp!Dh$(Dh/h _No reachable target in view!Dh,0Dh4Dh6-No reachable target in view!DhDhyDhHDhDh7DhDhDhJDhDh_DhDhs=Dh+>Dh EDhGDhlDhDDhDhODhDh DhR$Dh|+Dh,Dh)0Dh1DhDhDhDhۛDh~ 3DhC Dh Dh Dh Dh Dhk Dhk Dhp DhQq Dh DhL Dh DhZ Dh Dh2 Dhr Dhg DhZh Dhk Dhm Dh Dh) Dh Dh Dh Dh Dh= DhN DhO DhU DhX Dh Dh Dh} Dhe Dh Dhf Dh Dh{ 3Dh~ Dh Dh Dh Dh> Dh@ Dh Dh& DhZ Dh[] Dh] DhRa Dhj Dh k Dhn Dho Dh 3Dh Dh DhHDh IDhMDhTDhiTDhXDhYDh'DhDhDhwDh.Dh/Dh6DhAEhEhEh] EhUEhVEhZEhK\EhEhEhEh{Eh*EhxEhcEh 7Ehg7Eh7Eh;Eh=EhEh>EhEhaEhEhEh Eh EhEhEhSeEheEh jEh@kEh EhpEhoEhEhhLEhLEh QEhWEhsXEh\Ehj^EhEh EhBEhEha53Eh9Eh;EhFEhGEh.KEhLEhEhEhEh*EhEhEh$Eh0Eh1Eh8EhP;EhXEhۅEhbEh؊EhEhEhEhEhEh Ehs EheEhfEhmEhipEh3Eh^Eh{GhVGhGhGhGh3Gh5Could not explore, unopened runed door.Gh ....# #...# #....#.#.########### FisforFire the Trooper ....# #...# #..###.#..........## Mummy of Okawaru *..... ....# #...# #......#..###...#... Health: 51/51 ======================== Gh #...####.### ############........ Magic: 7/7======================== #.^......##...#.### AC: 7Str: 21 #.######.########.......# EV: 8Gh Int: 7 #.#....'.# ### ###.#....#....... SH: 4Dex: 12 #.#.####.# #÷..##..#..........÷.# XL:  6 Next:  9% Place: Dungeon:3 Gh Q#.#.###..# #..j+@####............ Noise: ---------  Time: 2376.6 (0.0) #.#.##...# #)..### ##.......#... a) +0 war axe ..#.##...# #######.#..#.## Throw: 5 boomerangs ..#.##...##.#..#.# Gem (6624) ....##...##.#..#.# ..####...###### #########....#.# j   Crazy Yiuf ..........#.#.# #....#.####.##.# GhC *>#####...##.#.######.#.# #.##.# .# #...##.#.#......#.####'##.## _No reachable target in view! _No reachable target in view! _No reachable target in view! _Could not explore, unopened runed door.  Press: ? - help, v - describe, . - travelThe floor.Gh \+@A runed translucent door.Gh0 0j+Gh LCould not explore, unopened runed door.  Press: ? - help, v - describe, . - travel  Here: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak  (fire blocked by a runed translucent door)  The floor.HhW. ....# #...# #....#.#.########### FisforFire the Trooper ....# #...# #..###.#..........## Mummy of Okawaru *..... Hh. ....# #...# #......#..###...#... Health: 51/51 ======================== #...####.### ############........ Magic: 7/7Hh7/ ======================== #.^......##...#.### AC: 7Str: 21 Hh|/ #.######.########.......# EV: 8Int: 7 Hh/ #.#....'.# ### ###.#....#....... SH: 4Dex: 12 Hh40 X#.#.####.# #÷..##..#..........÷.# XL:  6 Next:  9% Place: Dungeon:3 Hh1 %#.#.###..# #..j+@####............ Noise: ---------  Time: 2376.6 (0.0) #.#.##...# #)..### ##.......#... a) +0 war axe ..#.##...# #######.#..#.## Throw: 5 boomerangs ..#.##...##.#..#.# Gem (6624) ....##...##.#..#.# Hh1 I..####...###### #########....#.# j   Crazy Yiuf ..........#.#.# #....#.####.##.# >#####...##.#.######.#.# #.##.# .# #...##.#.#......#.####'##.## _No reachable target in view! _Could not explore, unopened runed door.  Press: ? - help, v - describe, . - travelHere: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak  (fire blocked by a runed translucent door)  The floor.Hh2 Hh5 Hh6 . _Hh Hh[ Hh Hh* F _Unknown command.Jhb'Jhx( Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneJh*0% a - Heroism2 MP, Piety-2% [?] toggle between ability selection and description.Kh|KhKh$Khv....# #...# #....#.#.########### FisforFire the Trooper ....# #...# #..###.#..........## Mummy of Okawaru *..... Kh;....# #...# #......#..###...#... Health: 51/51 ======================== #...####.### ############........ Magic: 7/7Khz======================== #.^......##...#.### AC: 7Str: 21 #.######.########.......# EV: 8Int: 7 #.#....'.# ### ###.#....#....... SH: 4KhDex: 12 #.#.####.# #÷..##..#..........÷.# XL:  6 Next:  9% Place: Dungeon:3 Kh#.#.###..# #..j+@####............ Noise: ---------  Time: 2376.6 (0.0) #.#.##...# #)..### ##.......#... a) +0 war axe ..#.##...# ###Kh####.#..#.## Throw: 5 boomerangs ..#.##...##.#..#.# Gem (6624) ....##...#Kh#.#..#.# ..####...###### #########....#.# j   Crazy Yiuf ..........#.#.# #....#.####.##.# >#####...##.#.######.#.# #.##.# .# #...##.#.#......#.####'##.## _Could not explore, unopened runed door.  Press: ? - help, v - describe, . - travelHere: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak  Kh(fire blocked by a runed translucent door) _The floor. _Unknown command.KhKhA5-------Kh 91057.6 (1Hero Gem (6623) KhKh Kh__You gain the combat prowess of a mighty hero.Kha*'KhbKhfD.jKhg`82KhkKhm( _You open the door.Kh j  You hit Crazy Yiuf.  Kh KCrazy Yiuf is moderately wounded.Kh~ 50-=9.7 (1.11KhL Kh J _Crazy Yiuf hits you with a +4 quarterstaff of chaos.Lh3  You slash Crazy Yiuf!  Crazy Yiuf is almost dead. Lhj4 Crazy Yiuf says, "Crazy? Crazy!? PORCUPINE!"Crazy Yiuf hits you with a +4 quarterstaff of chaos!  Crazy Yiuf burns you terribly.  Lh537-------2------------------=80.9 (1.2Lh5:0Lh9Lh:a _You feel your power leaking away.Lhv  You slash Crazy Yiuf!  You kill Crazy Yiuf!Lhe)Lhj8/52------21-2.118LhLh*P _Okawaru accepts your kill.Lh .# #...# #....#.#..# #...# #..###.#..# #...# #......#..###...# '#...####.### # .#.^......# #...#. .#.######.# #######. #Lh; #.#....'.# #### ###.#....#  #.#.####.# #÷..##..#.÷.  #.#.###..# #...@.#### ##.#.##...# #)..### ##.#.#.##...# #### ####.#..#..#.##...#Lh  #.#..#.# .....##...# #.#..#.#.####...###### #....#.#.#.#.# #....#.####.##.# .>#####...##.#.######.#.# #.##.# ..# #...##.#.#......#.####'##.Lhj Lh --307LhR Lh x  i - a +0 cloak  There is an open translucent door, spattered with blood here.Lh -4.1 (26Lh Lh4 ^ _You see here a +4 quarterstaff of chaos.Mh.# #...# #....#.#..# #...# #..###.#.Mh.# #...# #......#..###...# #'#...####.### # #.#.^......# #...#. ..#.######.# ########.#....'.# ########.#....# Mh3# #.#.####.# #÷..##..#.÷ # #.#.###..# #..@).#####.#.##...# #)..### ##Mhߞ.#.#.##...# ##### ####.#..#..#.##...# #.#..#..##...#Mh|' #.#..#..####...###### #....#..#.#.# #....#.####.##. ..>#####...##.#.######.#.# #.##.Mh\.# #...##.#.#......#.####'##.Mh+MhU-----------5.1 (15MhfMhMh .# #...# #....#.#..# #...# #..###.#.# #...# #......#..###...# ##'#...####.### # ##.#.^......# #...#.Mh»?.#.######.# ##.#....'.# ########.#....# ## #.#.####.# #÷..##..#. .# #.#.###..# #.@.).#### .###.#.##...# #)..### ##.#.#.##...# ##### ####.#..#.#.##...# #.#..#.##...# #.#..#.####...###### #....#Mh. .#.#.# #....#.####.##.>#####...##.#.######.#.# #.##.# #...##.#.#......#.####'##MhMhZ9=64MhMhMhMh[Wear or take off which item? Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  d - a +0 pair of boots (worn)i - a +0 cloak[?] describe selected Mh=[!] equip|wield|wear|put on[tab] equip|unequip NhzNhNh\*$Nh*.......# #...# #....#.#.######## FisforFire the Trooper Nh4+.......# #...# #..###.#......... Mummy of Okawaru *..... Nh+.......# #...# #......#..###...# Health: 39/52 ==================------ Nh,##'#...####.### ############..... Magic: 2/7Nh,======------------------ ##.#.^......##...#. AC: 9Nh-Str: 21 ...#.######.########..... EV: 10Int: 7 ####.#....'.# ########.#....#.... SH: 5Dex: 12 Nh].W## #.#.####.# #÷..##..#.......... XL:  6 Next: 21% Place: Dungeon:3 Nh.M.# #.#.###..# #.@.).####......... Noise: ---------  Time: 2386.1 (0.0) Nh/.###.#.##...# #)..### ##.......# a) +0 war axe .....#.##...# ##### ####.#..# Throw: 5 boomerangs .....#.##...#Nh0#.#..# Hero Gem (6614) .......##...#Nh0z#.#..# .....####...###### #########....#  Nh0n.............#.#.# #....#.####.##  Nhc1...>#####...##.#.######.#.# #.##  Nh1o....# #...##.#.#......#.####'## Nh52VYou slash Crazy Yiuf!  You kill Crazy Yiuf! Nh<3_Okawaru accepts your kill.i - a +0 cloak  There is an open translucent door, spattered with blood here. _You see here a +4 quarterstaff of chaos.NhGNhQINhp[NhoNhw3====7.1 (13NhNhNhVe8.1 (22NhЩNhNh׾X409.1 (31NhDNhNhNhf90.1 (40NhYNhq Nh ====1.1 (509NhNh@ 10 _You start putting on your armour. You continue putting on your +0 cloak. x5NhNh&Nh NhL_You finish putting on your +0 cloak.Nh;e Nhe Nhf Nhh Nh3m 8 _17Nh1n Nho Nho B6Nhbq Nhr NhJs B5Nht Nhv Nhv p2=4Nhw Nhz Nhz #4Nhz o=== 8 84Gem (6603Nh { ") Nh@| NhY~ o _You feel like a meek peon again.Nh B2Nh@ Nh Nh B1Nhk Nh Nh{ p3=0Nh Nhp NhÈ X===599Nh( Nh Nh B8Nh? Nh Nh- B7Nh Nh Nh p4=6Nh Nh Nh Nh# :5NhQ Nh Nhb B4Nh Nh( Nh o5=5====Nh :3NhU Nhԟ Nh@ B2Nh Nh Nhf B1Nh NhV Nh B0Nh Nh Nh U6=====Nh+ 189Nh` Nh NhA B8Nh Nh Nh B7Nh~ Nh4 Nh @7=Nh´ 06NhB Nh Nh= B5Nh¹ Nh? Nh B4Nhܼ Nhe Nh˾ \6===3Nh Nh" Nh Nh 68=Nh\ :2Nh Nh Nh[ ,1Nh Nh Nhb Nh B0Nh Nh Nh o9====79Nh: Nhv Nh NhN B8Nh Nhz Nh B7Nh: Nh Nh B6NhO Nh Nh4 q50=5Nh Nh, Nhr B4Nh Nh: Nh 7Nh P====3Nh Nh X2Nh Nh Nh% p1=1Nhz Nh NhB B0Nh} Nh Nhg X====69Nh Nh Nh c52=8Nh Nh. 1432.1 (41.0)Nh Nh Nhg E _Done exploring.NhG 3NhI Nhb 0Nhb .0)NhXg 3Nh1h  Nhzh ?_Done exploring.Nh Nh Nh Nh _Done exploring.Oh&rOhrOhtOhOhx _Done exploring.OhOh4eWhere to? (Tab - D:3, ? - help) Oh6 D - Dungeon Oh Oh.......# #...# #....#.#.######## FisforFire the Trooper .......# #...# #..###.#......... Mummy of Okawaru *..... .......# #...# #......#..###...# Health: 52/52 ======================== OhK##'#...####.### ############..... Magic: 7/7======================== ##.#.^......##...#. AC: 8Str: 21 ...#.######.########..... EV: 8Int: 7 ####.#....'.# ########.#....#.... SH: 4Dex: 12 Oh_## #.#.####.# #÷..##..#.......... XL:  6 Next: 21% Place: Dungeon:3 .# #.#.###..# #.@.).####......... Noise: ---------  Time: 2432.1 (0.0) .###.#.##...# #)..### ##.......# a) +0 war axe OhU.....#.##...# ##### ####.#..# Throw: 5 boomerangs .....#.##...##.#..# Gem (6568) .......##...##.#..# .....####...###### #########....#  .............#.#.# #....#.####.##  ...>#####...##.#.######.#.# #.##  Oh^....# #...##.#.#......#.####'##  _You finish putting on your +0 cloak. _You feel like a meek peon again. _Done exploring. _Done exploring. Oh f_Done exploring. _Done exploring.OhdOh:OhOh_Oh_7 _OhOh/OhB6OhOh"% _Done exploring. _Done exploring. _ There is an open translucent door, spattered with blood here.  You see here aOh%0 +4 quarterstaff of chaos.OhM'Oh'I5 _Oh)OhD.Oh/Oh30B4Ohm1Oh6Oh8Oh39B3Oh:Oh#@OhBOhBB2OhCOh4IOh3JOhJB1OhKOhYPOhQOh2R,0OhgROheSOh4XOhYOhYC59OhZOh_Oh`Oh`,8OhaOhaOheOh gOhugB7OhdhOhunn6Oh oOhsOh;4OhOhOhOh   .. .. #.##. .... ##...##  Oh##.....## #.......####  #..........#  #.....@..# 79.9 (47.8) ....#..#..#  . ..... .....  ....##. ..#.#..  ##. #. ... # # .. ..##Oh .. ..# #. ### _You climb downwards.OhOh6Oh+ a _There is a stone staircase leading up here.Ohy Oh Ohm Oh% Oh Oh 0 _Oh, C19Oh Oh/ Oh, ;#.##.#.... ##...####.....###.......#####..........#Oh #.....<..# # .....#..#..#.#...#. .....#.@.....#81.9 (2.0)....##....#.#...###. #......# .#Oh # ......### <......#####.####..Oh4 ..#.Ohe Ohb e2.9 (38Ohe Ohf 9 _Found a stone staircase leading up.OhG 3Oh[H Oh_J OhyL OhR 76Oh+T OhU Oh@V B5OhW Oh`X Oh@Z OhZ B4Ohb[ Oh\ Ohz^ Oh^ B3Oh_ Oha Oh;c Ohc B2Ohdd Ohe Ohj .. .. #.##. #.... Oh&k ##...##  ##.....##  #.......####  #..........###########.  #.....<..#.#...@=...... ....#..#..#.#...#......# . .....#.......###....## Ohnk e....##....#.#...# ...$.# ##. #......#...# K..##  # .......###..## ..##Ohk K   kobold (asleep)#<......# #.## .#####.#### #.. .#.. #.#Ohr 3 8.9 (6  Ohr ]A kobold comes into view. It is wielding a +0 club.OhHs Ohy oK.o   orc (wanderingOh)z K   koboldThe kobold shouts! You hear a shout!Ohz o===9.9 (71Oh4~ Oh  Ohށ c_An orc comes into view. It is wielding a +0 mace.Oh n  .. ..  #.##.  #....    OhG C    ###########.  Oh <..#.#...@=.....o .#...#......# . ......###....## .#.#...# .K.$.# Oh y #......#...# ...##  # .###..## ..##  #< #.## .#  Oh N #.. .#  .. #.#Ph%  .. ..  #.##. PhS'f #....        ###########.  <..#.#...@=.....o .#...#......#  ......###....## .#.#...# .K.$.#  #......#...# ...##  # .###..## ..##  #< #.## .#  Ph'p #.. .# .. Ph13Ph2Ph-4d _There are monsters nearby!Ph.y  .. ..  #.##.  #....        ###########.  Phy<..#.#...@=.....o .#...#......# . ......###....## .#.#...# .K.$.#  #......#...# ...##  # .###..## ..##  #< #.## .#   #.. .#  .. #.#PhAzPhR   .. ..  #.##.  #....        Ph> 2###########.  <..#.#...@=.....o .#...#......#  ......###....## .#.#...# .K.$.#  #......#...# ...##  # .###..## ..##  #< #.## .#   #.. .# Ph 6.. Phl3PhPhd _There are monsters nearby!Ph!P  .. ..  #.##.  #....        ###########.  <..#.#...@=.....o .#...#......# . ......###....## Ph6".#.#...# .K.$.#  #......#...# ...##  # .###..## ..##  #< #.## .#   #.. .#  .. #.#Phϵ  .. ..  #.##.  #....  Ph      ###########.  <..#.#...@=.....o .#...#......#  Ph......###....## .#.#...# .K.$.# Ph\5 #......#...# ...##  # .###..## ..##  #<Ph #.## .#   #.. .# PhR6.. PhPhPhPh*N _There are monsters nearby!PhPh!e.. ..#.##.  #....  ##...## Phe##.. #..## #...###########.. #.....<..#.#....=.....o ...#..#..#.#...#@.....#  .....#.......###....## Ph&f..##....#.#...# .K.$.# #. #......#...# ....##  .......###..##<# #.## #..#  Phf####.#### #.. ..#  .. #.# ..#.#. ..PhblPhmPh=rx.oK.PhrLoPh9sn-90.9 (10PhwPhy% _The orc shouts!Qhռ  .. .##....  ##...## #.....## #### .....########### #.....<..#.#....@....... ...#..#..#.#...#.....o#.  .....#.......###K...# ...##....#.#.$.#. #......#.......## # .##..## ...##<......# #.## #  ####.#### #.. .#.# ..#QhQhrQhQh   An orc priest comes into view. It is wielding a +0 flail.Qho..oK.....#o.o   orc priest (wandering)oo 2 orcsK   koboldQhU---109QhQh( Qh_An orc comes into view. It is wielding a +0 short sword of protection. _You see here a ring of poison resistance.Qh d  j - a ring of poison resistanceQh Qh Qh o..oo.oQh= 5Qh i==28Qh Qhp D _The orc priest shouts! You hear an angry hiss.Qh Qh Qh QhSoo..o..Qho-4.3 (1.46Qh Qh  _You closely miss the kobold. The kobold closely misses you. x2RhZI ~ .. .. #.##.RhI  #.... ##...##  ##.....## RhJ a #.####  #.RhXJ #o.  #.....<..#.#...@..o..o..RhJ .#..#..#.#...#K.....#. RhJ . .....#.###....##RhK .##....#.#...# ...$.#RhnK #. #......#...# ....## RhK # .###..## ...##  RhK #<......# #.## #..#  RhShe@T _The kobold closely misses you.Th"o Thzo2 You hit the kobold.Th.w& Thkw.K   kobold  ThwKThe kobold is moderately wounded.ThuxS500.6 (1.30ThxThy|Th~4 _You block the kobold's attack.Th= v  You slash the kobold!  You kill the kobold!ThK" C)Th% d1.9499ThG) Th + P _Okawaru accepts your kill.Uh2 #.##.Uh@ #....  ## ##  #####  #..........###########.. #.....<..#.#...oo..o.... ....#..#..#.#..o#......#.Uh . .....#......@###....## ....##....#.#...# ...$.##. #......#...# ....## UhU.###..## ...## #<......# #.## #..#####.#### #.. ..#Uh Oo   orc priest .. #.# ..#oo 2 orcsUhbQ.#. ....UhUh+Uh[Moo.Uhf208UhUh! Uhp_The orc hits you but does no damage.  Things that are here: _a +0 club; a kobold corpseUhw &  Uh JYou slash the orc!  You kill the orc!Uh Uh Uh ` ..ooUhm    orcOkawaru accepts your kill.The orc priest hits you with a +0 flail.Uh` 47---4-----------2=4.2 (1.3Uh :6Uh Uh T _The orc completely misses you.VhiI&  VhIYou hit the orc priest but do no damage.You slash the orc!  You kill the orc!VhJVh2T& VhT)VhTZ  Okawaru accepts your kill.Vh3XQ----5.3 (1.1VhX:5Vh2_VhSb Vhb2_You block the orc priest's attack.VhVhϋk-6.5 (1.24VhVhVh Vh;r_You barely miss the orc priest. You block the orc priest's attack.Vhm  You hit the orc priest but do no damage.Vh8=7.73Vh0VhA _The orc priest hits you but does no damage.Vh}  You hit the orc priest but do no damage. _The orc priest hits you but does no damage.  You slashVh !  The orc priest is heavily wounded.  The orc priest mumbles some strange prayers to Beogh against you.  Beogh smites you!Vhr 36----------==9.0 (1.31Vh Vh/  Vhq 3_The orc priest hits you but does no damage.Vh2 ~  You slash the orc priest!  You kill the orc priest!Vh9 C)Vh; ------34-10.2 (1.2  You slash the orc priest!  You kill the orc priest! VhM< _Okawaru accepts your kill.  Base training target 6.0 for Fighting reached!  Your base Fighting skill increases to level 6!You need to enable at least one skill for training.VhjC /  --more--Wh;Wh@C  Skill  Level Cost  Apt Skill  Level Cost  Apt Wh@^ a - Fighting  11.0   7.0   0   k - Spellcasting   0.0   0.7  +2           b - Maces & Flails   6.0   1.4  -2  WhA     c - Axes   7.0   4.2  -2   l - Invocations   2.0   3.6  -1  WhUB d - Polearms   6.0   1.4  -2   m - Evocations   2.0   4.2  -2   e - Unarmed Combat   5.0   1.4  -2       f - Throwing   5.0   1.4  -2  WhBp                WhC     g - Armour   7.4   4.2  -2      Wh.D0 h - Dodging   5.0   1.4  -2       i - Shields   7.4   4.2  -2  WhD     j - Stealth   5.0   1.2  -1          WhE                Wh2F            WhFYou need to enable at least one skill.[?] Help[=] set a skill target  WhcG}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsXh { a + Fighting  11.0Xh$ iTargetTarget--  --  --  Xh% --  --  --  --  --  --  --  --  --  -- Xh,) ! a-z] set[-] clear selected targetcost|targetsXh˒ [?25h[?0cXh *0 Zh [?25l[?1cZh8.0   0  The current training targets, if any.  ZhASkills enhanced by Heroism and cross-training are in green.=] set aall targets[h{ c + Axes   7.0[ha-z] setselected target[h<[?25h[?0c0 \h" \h [?25l[?1c\h5.0  -2  =] set aall targets\h$\h\hu\hs #.##.FisforFire the Trooper\hT#....Mummy of Okawaru ......##...##Health: 36/52 ================--------##.....##Magic: 4/7=============-----------#.......####AC: 10Str: 21\h#..........###########..EV: 10Int: 7 #.....<..#.#.......o....\hSH: 5Dex: 12....#..#..#.#.))#......#.XL:  6 Next: 34% Place: Dungeon:4. .....#......@###....##\hJNoise: ==-------  Time: 2510.2 (1.2)....##....#.#...# ...$.#a) +0 war axe\hp##. #......#...# ....##Throw: 5 boomerangs# .......###..## ...##Hero Gem (6490) \h#<......# #.## #..#\h####.#### #.. ..#.. #.# ..#.#. ....You slash the orc priest!  You kill the orc priest! _Okawaru accepts your kill.Base training target 6.0 for Fighting reached!  Your base Fighting skill increases to level 6!You need to enable at least one skill for training.\h\h"\hb$. _\h \h \h \hw \h 7=89 _\ha \h B8\hE" \hv> Y 8 84Gem (6487)  _You feel like a meek peon again.8=654\h8B \h7E \hE B3\hG \hhL \hL W9=5\h@M X====2\hlO \hZT \hah[ _An orc is nearby!ah.  ..  .#..##.#  ...... # # #.. .# .#  #.##.##.# ##.......# .=....# ))#....# )#@..# #....# ##...#  ##..#  #.## ##..# ..#  #.. ...# ..#  #.# ##..# o.#  ... .... ..#  . #....ah!  ..  .#..##.#  ...... #  #.. .# .#  #.##.##.# ##.......# .=....# ))#....# )#@..# #....# ah"##...#  ##..#  #.## ##..# ..#  #.. ...# ..#  #.# ##..# o.#  ... .... ..#  . #....ah)ah)ahC-ah4  .#..##.# ...... # #ah4#.. .# .#####.##.# ...###########.......# .#.#..........=....# ))#......# .....)###....###†#.#...#......#..######..###...## ##ah[5 #.## ##..# ## #.. .  #.# ##o... .... . # _An orc is nearby!ahn6ah;@o.ah;u--4.5 (16 _ah?ah@ah]8  ...... # ##.. .# .####.##.##.# ...###########....... .ah,9 E#.#..........=....# ))## .....)###....###†#.#...#......#...######..###...## ## #.## ##..# ## #.. .o  #.# ##.... .... #ah: ah6? @o.ah? {--55ahUC ahD ah #.. .# .#  ###ah h#.##.##.#  ..###########.......#  #.#..........=....#  #.#.))#ah #....#  ....)###....###†..#  ahL #.#...#......#....#  ..#...#.....###...#  ah Y###..###...## ##@.#  # #.## ##..# #o.# ah R # #.. ...# #..#   #.# ##..# #..#  ahh ... .... ...#  . #.... ...#  ah X ...#  ah v#...#   ahK ah ah h=64ah ah : _The orc hits you but does no damage.ahp %  ah AYou hit the orc but do no damage.ah $50ah \-8.0 (1.52ahU ah ah  ahU :_The orc hits you with a +1 heavy hand axe.ahf0  You hit the orc.  The orc is heavily wounded.ah_1 1-9.4 (1.41ah4 ah6 P _The orc barely misses you.ahGe  You barely miss the orc.The orc is heavily wounded.ahe h90.9 (1.50ahi ahj P _The orc barely misses you.ah ^ _The orc barely misses you.You barely miss the orc.  The orc is heavily wounded. _The orc barely misses you.You barely miss the orc.  The orc is heavily wounded.ah' ah h2.3 (1.408ahD ah] I  You barely miss the orc.  ah IThe orc is heavily wounded. _The orc barely misses you.  You barely miss the orc.  The orc is heavily wounded. _The orc hits you but does no damage.ah8  You closely miss the orc.The orc is heavily wounded.ah9m52=3.77ah:ah<ah*>P _The orc barely misses you.ahp  You slash the orc!  You kill the orc!ah'f)ah=95.15ahחahGf _Okawaru accepts your kill.ahahahVH _No target in view!ahahahmah ah :_No target in view!bh3bhnbhGH _No target in view!bhNbhObhtVbh#Y bhYB_No target in view!bhbhbhbh bhͪB_No target in view!bhbh;bhLbhC _No target in view!bh˒bhbhabh˜bhsbhbhbhbhObh6bh bh;7bh7bh;bht<bhobhpbhsbhXubhbh[bhbhbh^bh_4 _bhe _ You see here a +1 heavy hand axe.bhbhI3 _bhObhbh$bhB2bhXbh\bhbhaB1bhbhbhbhB0bhbhRbh bh\ D399bh bh bh.bhB8bhbhbhEbhB7bhbh^bh6bhX6bhbhX5bhbhbhX4bh bh"bh$X3bh$bh%bh'X2bh(bh)bh+X1bht,bhT-bh1G #...#  #...#  # #...#  .. #..##  ... #..  .... #.. bh2 .B... ##.  ....S.#.  ....... - #########  S   adder (asleep) B   clockroach (wandering, warded)  bh~8 609.1 (14.0)  An adder and a clockroach come into view.bhb9bh<.B.SSBbh=p==10.1 (150bh@bhA/ _The adder hisses angrily.bhȲ1 #...# bhx #...#  # #...#  .. #..##  ... #..#  .... #..#  ..B.. ##.#  bh......#..#  .....S.@.#  ########## bhNbhHn #...#  bh9I#...#  # #...#  .. #..##  ... #..#  .... #..#  bhI..B.. ##.#  ......#..#  .....S.@.#  bhJy########## bhMbhuNbhRbhTd _There are monsters nearby!bhj_1 #...# bh_ #...#  bh"`5# #...#  .. #..## bhh`" ... #..#  bh`.... #..#  bh`1..B.. ##.#  bh:au......#..#  .....S.@.#  bha########### bhaNbh} #...#  #...#  bh*# #...#  .. #..##  ... #..#  .... #..#  ..B.. ##.#  ......#..#  .....S.@.#  bhy########## bhbhwbhbh bh^_There are monsters nearby!ch([[?25h[?0c  Search for what [Enter for "."]? ch [?25l[?1cch҆ch$ch(9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a +1 heavy hand axeb - [D:4] a +0 club  c - [D:4] a +0 chain mail  chGUd - [D:4] a +0 flail  e - [D:4] a +0 leather armour  f - [D:4] a +0 mace ch| g - [D:4] a +0 short sword of protectionh - [D:4] a stone staircase leading up  ch&i - [D:4] a stone staircase leading upchz chJ ch A#...#  FisforFire the Trooper#...#  Mummy of Okawaru ......chG # #...#  Health: 52/52 ========================.. #..##  Magic: 7/7========================... #..#  AC: 8Str: 21ch J.... #..#  EV: 8Int: 7 ..B.. ##.#ch   SH: 4Dex: 12......#..#  XL:  6 Next: 39% Place: Dungeon:4.....S.@.#ch8   Noise: ==-------  Time: 2610.1 (0.0)##########  a) +0 war axe  Throw: 5 boomerangs  Gem (6390) ch [   S   adder  B   clockroach (warded) ch٪ _You see here a +1 heavy hand axe.  An adder and a clockroach come into view. _The adder hisses angrily. ch$ _There are monsters nearby! _There are monsters nearby!Search for what [Enter for "."]? .ch ch chy ch . _dheP #...# dhFf.## #...# .#.. #...# #.... #..## .. #..# .. #..# .B..###.# S......#..# .S@..# dhf#     S 2 adders (1 asleep)   dhlh  An adder comes into view.dh]mdhv..S..BSdhw50--1.1 (189dh1|dh4~ dh~Y_The adder barely misses you. The adder bites you.dh=dh˄dhdhTdhdhcj..S..BdhW-2.6 (1.58dhdh{ _You barely miss the adder. The adder bites you but does no damage. x2dh&dh  You barely miss the clockroach. You miss the adder.dh, ..dhiSYou block the clockroach's attack. The adder bites you.dhG-4.0 (1.4dh:6dhNdh4u _The clockroach barely misses you. You block the adder's attack.dh! dhn_The clockroach barely misses you. You block the adder's attack.  You slash the clockroach!  The clockroach is almost dead.  You hit the adder.  The clockroach bites you but does no damage.  The adder bites you but does no damage.dhn  The clockroach sprays sand from its hourglass at you.dh dhVdhM648-dh_6----=5.5 (1.5dh:5dhdhQ3VThe clockroach sprays sand from its hourglass at you. dh3_The blast of sand hits you.  You barely miss the clockroach.The clockroach is almost dead.  dh24You closely miss the adder. The adder closely misses you.The adder bites you but does no damage.dh5%-dhr5E7.03dh:dhOSYou closely miss the adder. The adder closely misses you.  The adder bites you but does no damage. _The clockroach bites you but does no damage.  You hit the clockroach.  You kill the clockroach!  dhfP=Okawaru accepts your kill.dhTq  You can now gain great but temporary skills.dh Y` S.dh~Y[  You miss the adder. You block the adder's attack.dh\?*9dh\-4-8.52dh`dhzl  You miss the adder. You block the adder's attack. _The adder bites you but does no damage. You block the adder's attack.  dhl8You closely miss the adder.The adder is heavily wounded.You hit the adder but do no damage. The adder bites you but does no damage.  The adder barely misses you. You block the adder's attack.dhmc20.00dhpdh _The adder bites you but does no damage.  You slash the adder!  You kill the adder!dhF †dhk   adder  Okawaru accepts your kill.You barely miss the adder. The adder barely misses you.dh(K50=----dhj531.4 (1.479dhdhe _The adder closely misses you.You hit the adder.  The adder is lightly wounded.dhLb2.88dh٧dh dhfc_You block the adder's attack. The adder closely misses you.dh&  dh6^You barely miss the adder.The adder is lightly wounded.dhJb4.26dhdhR _The adder barely misses you.dhrA  You slash the adder!  dh 3You kill the adder!dhg†dhr1=7====7=5.7 (1.55dhdh\f _Okawaru accepts your kill.dhdh dhH _No target in view!dhdhbdhQdhH _No target in view!dhNS dh$T dhY dh[  dh(\ :_No target in view!dh[ dh dhv dh<  dh B_No target in view!dh dhȲ dhͷ dh  dh׺ :_No target in view!dh! dh" dhS& dh' C _No target in view!dhP dhP dhV dhX dhC dh/ dhK dh dh dh; dh dh dhD dhD dhI dhL dh dh dh| dh2 dh% dh dh dhk dh.r dhs dhv dh y dh dh dhz dh, dh\ dhݼ dh dhK dh3& dh'' dh, dh/ dh dh_ dh dh( dh dh dh/dhdhD_4 _dhdh dh :3dh!dh&dh'c52=2dh(dh*dh /dh/W====1dh:1dh7? _ Things that are here: dh7e an adder corpse; a clockroach corpsedh ? #...# #... .#...# dh?#...## .#...# #..# S#...# #.#....#.#..## ##......##..# dhG@m#........#..# dh@##......###.# dh@#......@†#..# --........†...# #############    S   adder (asleep) dh~A     dhWEx 9.7 (4.0  An adder comes into view.dh/FdhgJk.SSdhK--30.7 (50dh'NdhO/ _The adder hisses angrily.eh5 #...#  eh4#... .#...#  #...## .#...#  #..#..# .#...#  #.#....#.#..##  ##.....S##..#  #........#..#  ##......###.#  eh#......@†#..#  ........†...#  #############  eh*eh3Q #...#  #... .#...#  #...## .#...#  #..#..# .#...#  #.#....#.#..##  ##.....S##..#  #........#..#  ehm45##......###.#  #......@†#..#  ........†...#  ############# eh*8eh8eh;ehB=G _An adder is nearby!eh=ehu #...#  #... .#...#  #...## .#...#  #..#..# .#...#  eh>v%#.#....#.#..##  ##.....S##..#  #........#..#  ##......###.#  #......@†#..#  ........†...#  #############  ehvEeh`i #...#  #... .#...#  #...## .#...#  #..#..# .#...#  eh#.#....#.#..##  ##.....S##..#  #........#..#  ##......###.#  #......@†#..#  ........†...#  ############# ehgeh eh ehDeh] _An adder is nearby!eh( #...#  #... .#...#  #...## .#...#  #..#..# .#...#  ehE)#.#....#.#..##  ##.....S##..#  #........#..#  ##......###.#  #......@†#..#  eh)Z........†...#  #############  eh*3eh8 #...#  #... .#...#  #...## .#...#  eh#..#..# .#...#  #.#....#.#..##  ##.....S##..#  #........#..#  eh6C##......###.#  #......@†#..#  eh........†...#  ############# eh8eh%eheheh\] _An adder is nearby!ehP. #.... .. ... .#ehjQ7..## .#.#..# .#....#....#.#..###.....S##.ehQx.#.#####eh-R#†#..#........†...##############ehTehY .ehnY0SehDZ+1.7 (1ehZB69 _ehV^eh_eh )  You closely miss the adder. The adder closely misses you.==3.2 (1.57ehZ eh = _The adder bites you but does no damage.eh3 t  You slash the adder!  You kill the adder!ehR q†eh x60=4.6 (1.46eh+ eh P _Okawaru accepts your kill.eh. eh eh eh  ehH :_No target in view!eh eh eh! eh ^ _No target in view!eh eh eh H _No target in view!ehK7 eh8 eh= eh@  ehA :_No target in view!ehq ehbr ehlv ehOw H _No target in view!eh) 3eh eh6 C _No target in view!eh eh ehF ehY eh=IehIehPehSehՂehrehچehyeheheh=eheh3eh#ehe%fh 3fh>(fhxfhyfh|fh~fhfhfh#fhfhfh(fh fhr"fh -_fh/fh0I5 _fh4w _ You see here an adder corpse.fh6_4 _fh8fh8fh;fh;B3fh$<fh=fh@fh@B2fh6AfhBfhEfhFB1fhGfhIfhiLX0fhMfhGOfhQfh'RC59fhSfhWfh.ZfhZB8fh[fh]fhbfhbB7fh~dfhffhifh=jB6fhkfhofhrfhsB5fhtfh:ufh>wfhwB4fh-xfhyfh ...##....#.#...#......#....# #. #......#...#.....###...# fh,$# .......###..###...## ##..#  #<......# #.##)##..# #).#  ####.#### #..#.#...# .##..# .. #.##.##..##.##..# fh.#. ...#.#....#.#...#  . #.#....#.#...#  #.@#..#..#...# --46.6 (12.0) fh #...##...#...#  #...##...#...#  #..#..#..#...# fh#.#....#.#..####......##..##......†.#..###......###.##.......†#..#fhfh --7.6 (133fh;fh' _Found a hand axe.fh3fhKfhfhVfhX2fhkfh!fhN"B1fh#fhv%fh(fhh(B0fh)fh+fh.fhX/C49fh0fh2fhe7fh7B8fh9fh<fht?fh?B7fhSAfhCfh'GfhxGB6fhIfhJKfhNfhOB5fhkPfhRfh VfhiVfhV:4fhXfhZfh7]fh]B3fh^fh9bfhbB2fhcfh"k1 _j - a +0 hatfhmfh_nB1fhqofh)qfhsfhDtB0fh9ufhvfhyfhrzC39fh{fhr}fhfh{B8fhfhfh^fhB7fhAfh fhfhYB6fhjfhfhvfhB5fhfhfh#fhB4fhafhfhffh͞B3fhfh fh,X2fhfhofhVfhũB1fhfhfhfhB0fhfhfhHfhC29fh~fhfhfhkB8fh>,fh; #...##...#...# fhe:# #...##...#...# .. #..#..#..#...# .# #.#....#.#..## . ##......##..# fh#. #......†.#..# #.###......###.# #..#.......†#..##..@.......†...#72.6 (25#..#############fh....# ##### fhfhyf3.6 (267fh!fh!X _Found a parchment of Death's Door.fhfhfh&fh fhfhK65fhfhfh5:# #. #...##...#...# ..#.o#..#..#..#...# .#..#.#....#.#..## ...##......##..#fh #..#......†.#..# #.###......###.# #..#.......†#..# #..........†...# #@.#############........## .######## o   orc (wandering)fhe 5.0)  An orc comes into view. It is wielding a +0 club.fh2fhb .oSofhS   ball python (constriction, wandering)The orc shouts!fhDn==6.6 (34fhCfh^ _A ball python comes into view.fhn :# #.   ..#..#  .#o.#.#...  fhoS..##....  #..#......†.#..#  #.###....  #..#.......†#..#  #..........†...#  #@.#  ........## .########fho<fh :# #.   ..#..#  fh~.#o.#.#...  S..##....  #..#......†.#..#  fh-#.###....  #..#.......†#..#  #..........†...# fh #@.#  ........## fhY^.########  fhfh fhfhfh fhV_There are monsters nearby!fh@B:# .##...#..#..#..#..#....#o.#.#....#.#..##S..##......#.#......†.#.###......###.#†#.........†... fhcA#..#############........##.########fhCfh_DfhH..oSS)fhIm-7.6 (13fh"MfhN5 _The ball python hisses angrily.fh[ #..# :# .##...#..#..#...fh\ .#..#.#....#.#..##.o.##......#S.#......†.#.###......####.......†#........†... #..#############.......##.########fh] fhQ^ fhd F .ofh*e ]SThe ball python bites you but does no damage.fhe z-82fh;i fhj X _The ball python barely misses you.fhݻ   You hit the ball python.  The ball python is severely wounded.The ball python barely misses you. The ball python grabs you.fh  -1  80.0 (1.4Constr Gem (6320) fh9 fh  fh Y_The ball python constricts you.fhZ~  You hit the ball python.  You kill the ball python!fhzfh_.o fhڏ 8 1.4Gem (6319) fhffh! _Okawaru accepts your kill.You barely miss the orc. The orc closely misses you.fhg2.9 (1.58fh-fh1 _You block the orc's attack.fhC4.3 (1.4fh:6fhfh _You barely miss the orc. The orc barely misses you.You slash the orc!  You kill the orc!fhA) fhj15.75fhfhP _Okawaru accepts your kill.ghghghagha" gh":_No target in view!ghJeghegh#:###..#...##...#...gh/6........#..#..#..#..#...#..#.#....#.#..#-9.7 (4.0...##......##..###..#......†.#..# gh67#)###......###.# #..#.......†#..##..........†...#gh6e#..#############........##.########gh`<gh<-90.7 (50ghqAgh1C; _Found a stone staircase leading down.ghL3ghghgh09ghghCB8gh'ghghnX7ghghJghghRB6ghagh|!n  You see here a parchment of Death's Door.ghd$gh$I5 _gh&gh'gh8*gh*B4gh+gh?0gh2X3gh94gh6gh9X2gh:gh<gh"?gh?B1gh@ghDghHX0gh JghKghMghqND299gh-OghPghRgh!SB8ghSgh UghVghbWB7ghWghQ[gh\gh]B6gh=^ghT_ghaghaB5gh^bgheghgX4ghhghjghkgh[lB3ghlghnghoghXpB2ghpghBrghsghBtX1ghvghfwX0ghwghygh<~ #.##.#.#..#.# ...## #.#.#.#..#.##...#.#. #....#.........#.... ##.#.##.#.###..#gh~..# ##..##>#:###..#..# ##..........#..# #.###.##.######.#..# #.#.###.# #....## #.# ##710.7 (20.0)#.....>...# #)##.#######.# .. .. #...ghr..... ........#. . gh]ghg1.7 (2189ghgh; _Found a stone staircase leading down.gh+3ghYghghgh87ghX6gh4ghrgh)ghX5ghghgh]B4ghghghX3gh,ghghB2ghghgh ..# ##..##>#: ..# ##......... #.###.##.##### #.#.###.#  ghZ####.####.# . #.....>...# !.. ###.#######.# ##...##.....# .. .......@....# 8.7 (7.0)............# .................# .#####...##.....#  gh #... ####### #.. ##gh- gh e9.7 (81gh ghr M _Found a coppery potion.ghX Igha gh1i gh!o X0ghu ght{ ghb| C79gh? gh gh gh B8gh/ gh gh> gh% B7gh gh ghѹ ghϺ ,6ghc gh gh gh ^ # #.#.#.ghv # .. .#. #....###.###. .... ##.#....#.#. ..# ##..gh #...... ..# ##....⌠...... #.###.##.#.ß..... #.#.###.#gh 1>.⌠....#### ####.####.## #.....>...#24.7 (5ghE >⌠....!....####.#######.#####.##...##.....# ..gh  #..............# #..............#gh[ [ #..............# #####...##.....##...#########...#ghj gh e5.7 (65gh gh  gh ;_Found a staircase to the Ecumenical Temple.ghV ghW ghg ghWl H _No target in view!hhhh7hh2hh hhE:_No target in view!hh'hhhhThhZH _No target in view!hh(hhhhhh{ _No target in view!hh'hhաH _No target in view!hh#hhhhhhC _No target in view!hhhhhhjhhhhhhRI4 _hh,hhhhsB3hhhh-hhdhhB2hh>hhhhhhDB1hhShhuhhhhB0hhphhhh ~ ..#  ... hh?  ##  ### ... # #. hh #.f ..###.#. # ####.###........  #....#.#..# ..# hh  ###.#......# ..#  #..?⌠.@....###.# #.##......ß.........# #.#.hhX 5..⌠.>.⌠....##### ####.###..ß..........# #.....#...⌠....!....####.####hh ########.##...##.....# f   sleepcap (dormant) #...........# #..............# hh 8#..............#hh%,30.7 (5hhu.ffhhf1.7 (669hhhhWX _A sleepcap comes into view.hh hh7..#  ...  ##  hhu### ... #  #.. ..###.#.  ####f###........  #....#.#..# ..# hh8V ###.#......# ..#  #..?⌠.@....###.# hhC ......ß.........#  #..⌠.>.⌠....##### hhB ##..ß..........#  #...⌠....!.... hh74########.##...  #.......hh'  #....... hh+  hh3p 0 ..#  ...  ##  ### ... # hhp  #.. ..###.#.  ####f###........  #....#.#..# ..#  ###.#......# ..#  #..?⌠.@....###.#  hhrq [......ß.........#  #..⌠.>.⌠....#####  ##..ß..........#  #...⌠....!.... ########.##...  #.......hhq w #....... hhu hhv hhFz hh| _ _A sleepcap is nearby!ihW ..#  ... ihG ## #.### ... # #. #.. ..###.#. ####f###........ # #....#.#..# ..# ###.#.@....# ..#  #..?⌠......###.# #.###......ß.........# #.#.ihK..⌠.>.⌠....##### ####.###..ß..........# #........⌠....!....####.####ih########.##...##..ih>ih$0.fih$ih4%l2.7 (18 _ih)ihT+ih9b  You hit the sleepcap.  The sleepcap is lightly damaged.ih:o=4.1 (1.46ihBihE _The sleepcap barely misses you. The sleepcap closely misses you.ih  You hit the sleepcap.  The sleepcap is moderately damaged.ihP^47---5.6 (1.5ih:5ih ih] ihƓ,_The sleepcap releases spores at you.ih  You slash the sleepcap!  The sleepcap is severely damaged.ih1------=7.0 (1.43ihјihk  _The sleepcap releases spores at you. x2  You hit the sleepcap.  The sleepcap is almost destroyed.ihޥT-8.42ih<ihcih _The sleepcap releases spores at you but does no damage.  You hit the sleepcap.  You destroy the sleepcap!ihP1.ih2=--72-9.81ih#ihP _Okawaru accepts your kill.ihihihih~^ _No target in view!ihihihH _No target in view!ih3ihihr^ _No target in view!ihihihf^ _No target in view!ihih ih H _No target in view!ih" ihK# ih& ihW( C _No target in view!ih> ih& ih' ih ihZ ih ih ih ih 3ih ih ih ih ih ih ihs ih ihs ih ih| ihM ih ih ihJ ih$K ih M ihP ihU _0 _ihW ihW C59ihY ih] ih^ p3=8ihy` ihc ihQd B7ih. X5ih. ih0 ih2 ih.3 X4ihk4 ih\6 ih6 X3ih8 ih= §≈§ §≈≈. §≈§  ≈.###?... #### ihm>  ..# ###....  #.# #.....### #@# ####.###....-87.8 (48.0) #.# #....#.#..#  #.####.#####.#......#  #.......##...⌠......## #######.......ß... ###..⌠.>.⌠....###  ##..ß..........ih?   #...⌠....!....  ########.##... ih,C &.ihC -8.8 (492ihF ihiH ] _Found a shadowy altar of Dithmenos. Found an escape hatch in the floor.ih6 ih ih ih ihe ihָ 10ihw Y09ih ih6 ihq ih B8ih ihg ih B7ihJ ih^ } _k - 5 scrolls labelled ULINWE NIAME (gained 3)ihM n6ih ihj ih B5ihJ ihH ih ihj B4ih ih ih B3ihj ihI C _k - 4 curare-tipped darts {!f}ih= ih B2ih ihu ihE ih B1ihE ihf ih[ ih B0ihf ih ih ih D199ih ih ih ih9 B8ih ih ih ih4 B7ih ih ih] ih ,6ih ih ih ih ihR B5ih7 ih ih ihJ B4ih1 ihihih,3ihaih ihXih?ih,2ihihF ih ih ih] B1ih6 ihuihpih,0ihihihMih{ihC89ihihih)ihB8ihcihihihB7ihih !ih#ihZ#B6ih$ihw%ihj'ih'B5ihy(ih)ih+ih+B4ih,ih.ih/ih0X3ih1ihk3ih3B2ih4ih5ih;7ih7B1ih38ih9ih:ihF;B0ih;ih<ih=ihG>C79ih>ih?ih@ihZAB8ihAihBihDihhDB7ihDihEih)GihGB6ihHihHihxJihJB5ihGKihlhlhny≈§ ....§ylhty   hornetlh0|--169lhlhBlhJ §§§≈.≈..≈.≈≈≈.§≈ §≈....§#. §§≈≈≈≈.. §.y.. ..^##...# lh! #.#####.####.......#...############ # #..####..##.......§.lhCO..§lh`28lh5lhXlh7e  .≈.§§≈.≈..≈≈≈.§≈§....§≈.##. §§≈≈lhjf .. §.... # .y^ #.# ..#####.#####.......#....########### y   hornet  #...≈≈≈§≈≈...lhh lhj lhYp w§§§.....§.lhp 2ylhq `37lhu lhw mh;:mh=rEvoke which item? Wands mhm=b b - a wand of quicksilver (11)c - a wand of roots (9) mh=[!] read|evoke[?] describe selectednhnh-nh .≈.§§≈.≈.FisforFire the Trooper  .§.≈≈≈.§≈nh MMummy of Okawaru *.....  §§.....≈.Health: 52/52 ========================  ##. §§≈≈§≈.Magic: 7/7========================  #.. §.§..AC: 8Str: 21  #.# ..^EV: 8nhjzInt: 7  #.##.#SH: 4Dex: 12  #..y.#nhXL:  6 Next: 72% Place: Dungeon:4  #@#####.#Noise: ---------  Time: 2833.8 (0.0)  ####.......#nhܠa) +0 war axe  #....#######Throw: 5 boomerangs  nh<#.####Gem (6167)  #.#  #.## #nhy   hornet  #..####..  ###.......§.  #...≈≈≈§≈≈...Found a radiant altar of Vehumet. _The hornet buzzes angrily. _A hornet is nearby! _A hornet is nearby! _A hornet is nearby! nh83_No reachable target in view!nhD .≈.§§≈.≈.  FisforFire the Trooper .§.≈≈≈.§≈  Mummy of Okawaru *..... §§.....≈.  Health: 52/52 ======================== ##. §§≈≈§≈.  Magic: 7/7nhѵ======================== #.. §.§..  AC: 8Str: 21 #.# ..^  EV: 8Int: 7  #.##*#  SH: 4nh hDex: 12 #.*y*#  XL:  6 Next: 72% Place: Dungeon:4nhC #@#####.#  Noise: ---------  Time: 2833.8 (0.0) nh?####.......#  a) +0 war axe #....#######  Throw: 5 boomerangsnhͶ #.#### Gem (6167)  nh#.# #.## #  y   hornetnhg #..####..  ###.......§.  #...≈≈≈§≈≈... nhR_A hornet is nearby! _A hornet is nearby! _No reachable target in view!  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a hornetnhZ .≈.§§≈.≈.FisforFire the Trooper  .§.≈≈≈.§≈Mummy of Okawaru *.....  §§.....≈.nhHealth: 52/52 ========================  ##. §§≈≈§≈.Magic: 7/7========================  #.. §.§..AC: 8nh1Str: 21  #.# ..^EV: 8Int: 7  #.##.#SH: 4nhDex: 12  #..y.#XL:  6 Next: 72% Place: Dungeon:4  #@#####.#Noise: ---------  Time: 2833.8 (0.0)  ####.......#a) +0 war axe  #....#######Throw: 5 boomerangs  #.####Gem (6167)  #.#  #.## #y   hornet  #..####..  ###.......§.  #...≈≈≈§≈≈... _A hornet is nearby! _No reachable target in view!  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a hornet  Okay, then.nhsnh nh\ . _ohoh"{≈..y.ohl4.8 (16 _ohoh0oh:oh$$ohL}Evoke which item? Wands  b - a wand of quicksilver (11)ohc - a wand of roots (9) [!] read|evokeoh][?] describe selectedoh+ohoh4P .≈.§§≈.≈.ohFisforFire the Trooper  .≈.≈≈≈.§≈Mummy of Okawaru *.....  oh٩.§.....≈.Health: 52/52 ========================  oh"Y##. §§≈≈§≈.ohXMagic: 7/7========================  oh~#.. §....AC: 8oh֪@Str: 21  oh#.# ..^EV: 8ohfInt: 7  #.##.#SH: 4oh@Dex: 12  oh۫#.y..#XL:  6 Next: 72% Place: Dungeon:4  oh58#@#####.#oheNoise: ---------  Time: 2834.8 (0.0)  ####.......#oh}a) +0 war axe  #....#######ohOThrow: 5 boomerangs  ohb#.####Gem (6166)  oh:#.#  oh{#.## #y   hornet oh ohխ*#..####..  ###.......§. oh!& #...≈≈≈§≈≈... ohOh_A hornet is nearby! _No reachable target in view!  ohAiming: FastrootPress: ? - help, Shift-Dir - straight lineoh)Aim: a hornet ohϮ_Okay, then.ohohx .≈.§§≈.≈.  FisforFire the Trooper oh1.≈.≈≈≈.§≈  Mummy of Okawaru *..... .§.....≈.  Health: 52/52 ======================== oh##. §§≈≈§≈.  Magic: 7/7======================== #.. §....  AC: 8Str: 21 ohx#.# ..^  EV: 8Int: 7  #*##.#  SH: 4Dex: 12 oh#*y*.#  XL:  6 Next: 72% Place: Dungeon:4 #@#####.#  Noise: ---------  Time: 2834.8 (0.0) oh####.......#  a) +0 war axe #....#######  Throw: 5 boomerangs #.#### Gem (6166)  oh'#.# ohO#.## #  y   hornet #..####..  ###.......§. ohui #...≈≈≈§≈≈... Press: ? - help, Shift-Dir - straight lineohFAim: a hornet _Okay, then.ohAiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a hornetohy1 .≈.§§≈.≈.FisforFire the Trooper  .≈.≈≈≈.§≈Mummy of Okawaru *.....  oh.§.....≈.Health: 52/52 ========================  ##. §§≈≈§≈.Magic: 7/7========================  oh#.. §....AC: 8Str: 21  #.# ..^EV: 8Int: 7  ohCb####.#SH: 4Dex: 12  ##*#.#XL:  6 Next: 72% Place: Dungeon:4  ohz#######.#Noise: ---------  Time: 2834.8 (0.0)  ohl####.......#a) +0 war axe  #....#######Throw: 5 boomerangs  #.####Gem (6166)  oh#.#  #.## #y   hornet  #..####..  oh_T###.......§.  #...≈≈≈§≈≈...Press: ? - help, Shift-Dir - straight lineAim: a hornet _Okay, then.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a hornetoh (rooted)Aim: a hornet _Okay, then.  Aiming: Fastrootoh9 Press: ? - help, Shift-Dir - straight lineAim: a hornet  The roots erupt in riotous growth!oh ohh `..y.@  The roots erupt in riotous growth!  Roots grab the hornet.The grasping roots constrict the hornet!  You hear a bark!hornet stings you!ohsi j44----6----ohi v=======5.8 (15ohcl ohm ? _The hornet stings you but does no damage.ph  You hit the hornet.  The hornet is moderately wounded.The grasping roots constrict the hornet!ph27------------3--------------ph`==-----7.2 (1.43ph ph#C _The hornet stings you! The hornet stings you.ph6.§≈phm§§§ grasping roots coph4:nstrict the hornet!! The hornet stings you.  phW5You hit the hornet but do no damage.phtThe hornet is severely wounded.  You grasping roots sink back into the ground.ph$23ph޻{----------------8.6ph$2phphCph/ _The hornet stings you. x2qh qh Evoke which item? Wands  b - a wand of quicksilver (11)qhي c - a wand of roots (8) [!] read|evoke[?] describe selectedqh0 qh qhĦ P .≈.§§≈.≈.qh PFisforFire the Trooper  qh .≈.≈≈≈.§≈Mummy of Okawaru *.....  .§.....≈.Health: 23/52 ==========--------------  ##. §§≈§≈≈.Magic: 3/7qh ==========--------------  #.. §.§§§AC: 8Str: 21  #.# ..^EV: 8qhR Int: 7  #.##.#SH: 4Dex: 12 qhx u #.y..#qh XL:  6 Next: 72% Place: Dungeon:4  #@#####.#qh Noise: =--------  Time: 2838.6 (0.0)  ####.......#qh% ,a) +0 war axe qhd  #....#######Throw: 5 boomerangs  #.####Gem (6162) qh  qh E#.#  #.## #qhǩ qy   hornet qhD m #..####..  ###.......§.  #...≈≈≈§≈≈... qhc _The hornet stings you! The hornet stings you.  You hit the hornet but do no damage.The hornet is severely wounded.qhŪ The grasping roots constrict the hornet!  You grasping roots sink back into the ground. _The hornet stings you. x2qh  .≈.§§≈.≈.  FisforFire the Trooperqh*  .≈.≈≈≈.§≈  Mummy of Okawaru *..... qhQ .§.....≈.  Health: 23/52 ==========-------------- qh ##. §§≈§≈≈.  Magic: 3/7==========-------------- qh #.. §.§§§  AC: 8Str: 21 qh #.# ..^  EV: 8Int: 7  qh+ #*##.#  SH: 4Dex: 12qhu A #*y*.#  XL:  6 Next: 72% Place: Dungeon:4 qh #@#####.#  Noise: =--------  Time: 2838.6 (0.0) ####.......#  a) +0 war axe qh! #....#######  Throw: 5 boomerangs #.####qhD I Gem (6162) qha , #.# qh #.## #  y   hornet qh G#..####..  ###.......§.  qh )#...≈≈≈§≈≈... qh- The grasping roots constrict the hornet!  You grasping roots sink back into the ground. _The hornet stings you. x2  qhZ =Aiming: Fastrootqhz Press: ? - help, Shift-Dir - straight lineAim: a hornet (almost dead)qh&kd .≈.§§≈.≈.FisforFire the Trooper  .≈.≈≈≈.§≈Mummy of Okawaru *.....  .§.....≈.qhk(Health: 23/52 ==========--------------  ##. §§≈§≈≈.Magic: 3/7==========--------------  #.. §.§§§AC: 8Str: 21  qhk#.# ..^EV: 8Int: 7  ####.#SH: 4Dex: 12  qh l##*#.#XL:  6 Next: 72% Place: Dungeon:4  #######.#Noise: =--------  Time: 2838.6 (0.0) qhLl ####.......#a) +0 war axe  #....#######Throw: 5 boomerangs qhl #.####Gem (6162)  #.#  #.## #y   hornet  #..####..  ###.......§.  #...≈≈≈§≈≈...The grasping roots constrict the hornet!  qhmYou grasping roots sink back into the ground. _The hornet stings you. x2  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineqhAm[Aim: a hornet (almost dead)qh9(rooted)Yousink back into the ground. _The hornet stings you. x2  Aiming: Fastroot  Press: ? - help, Shift-Dir - straight lineAim: a hornet (almost dead)  The roots erupt in riotous growth!rhJrh  Roots grab the hornet.The grasping roots constrict the hornet.  You kill the hornet!rh: .≈rhO§§ §§≈§≈§§rh9....@rh$s  Okawaru is honoured by your kill.rhrhy .≈.§§≈.≈.FisforFire the Trooper  .≈.≈≈≈.§≈rh`Mummy of Okawaru **....  §§.....≈.rhHealth: 24/53 ==========--------------  ##§ §§≈§≈≈.rhDMagic: 3/7rh==========--------------  #.§ §.§§§rh9mAC: 8Str: 21  rh\#.# ..§EV: 8rh~_Int: 7  rhz#.##.#SH: 4rh@Dex: 12  rh7#....#rhXL:  6 Next: 150% Place: Dungeon:4  #@#####.#rh2Noise: =======--  Time: 2839.6 (1.0)  rhU####.......#a) +0 war axe  rh#....#######Throw: 5 boomerangs  #.####rhJGem (6161)  rh#.#  rhQ#.## #  #..####..  rh'y###.......§.  #...≈≈≈§≈≈...The roots erupt in riotous growth!  rhhRoots grab the hornet.The grasping roots constrict the hornet.  You kill the hornet!rhOkawaru is honoured by your kill. _You hear a bark! x2; You hear a shout!rh!  rhlThe grasping roots constrict the hornet.  You kill the hornet! rh Okawaru is honoured by your kill. _You hear a bark! x2; You hear a shout!  rhVYour Axes skill increases to level 3!You have reached level 7!rhrhQ/  --more--rhX V7/598-rh '725% rhu rh rh (_sh̕shishcshsh_0 _shWy8=59shsh,shnshТB8shGshr-7shshshtB6shsh/sh9=4===5sh_shֱsh7B4shshEshB3sh!sh7shy30=2shsh!sh&===sh01shsh@shB0shsh-shC49shshbsh$31shC=8shshOshB7shshshD#5shpW===6shMshosh#2sh$U=5shsh^shB4shshyshB3shsh(shV===2shsh$shf3=1shshsh2B0shsh sh C39sh shsh+T48shshsh2@6===sh:7shshn sh B6sh!shM(sh(b5=5sh)sh)sh/sh/B4sh0shN5sh5@===3sh6sh7sh=X2sh>shCshC#6sh0DC=1shDshKshKB0shLshRshRC29shZSshXshFY=7=shYk7===8shZsh7`sh`B7shash"hX6shish%oshoB5shtpshwshwz8====4shxsh}sh~B3shshshB2shsh91shfshB0shshshyo8===19shɜshˢshrB8shfshsh%y40=7sh5shshhB6shjshyshV===5shshshf1=4shshMshB3sh$shshB2shtshshnB1shsh3shx2=0shyshshC09sh|shoshB8shashashf3=7sh@shX6shshwshB5shshshrT44shshsh.§.. §§≈§≈. §.§.h§^-------sh h   jackal (wandering)shH`§≈..96.6 (5sh 7.0)shA-------7.6 (583shshY _A jackal comes into view.thv §.≈≈≈.§≈...§≈.##. §§≈≈≈.. §...h th_# ..^ #.# ...######.#####@......##....######thJ#.#### th#v#.# # #  thh3#.#.≈≈≈§§≈..thfth k8.6 (1.0)2ththhth  ...§≈.##. §§≈≈≈.. §...h # ..^ #.# ..#####.#####......#...@########### #.# #.## #  #.#.≈≈ß>§≈.#th v91th th th   .§....§≈.  ##. §§≈≈≈≈.  #.. §...hth   #.# ..^ thH  #.##.#  #....# th}  #.#####.#  ####th 0.# th  #..@.####### th a #.#### thH  #.#  #.## #  th b #..####..   ###th .§.  th)  #...≈≈≈§≈≈...   #.#.≈≈≈§§≈..  thx f #.#.≈≈ß>§≈.#th th W45=900thI :0th$ th% th-\  .§....§≈. th' ##. §§≈≈≈≈.  #.. §...h  #.# ..^ thj #.##.#  #....# thOv #.#####.#  ####th.# th #.@..####### th #.####  #.#th6 thgz #.## # th< #§.####..th4  ###th7.......§. th"% #.§thQ&§≈≈≈§≈≈...  thG #.#.≈≈≈§§≈..  thf #.#.≈≈ß>§≈.#th-...th1#§th9L1099thwththuh  .§....§≈.  ##. §§≈≈≈≈.  #.. §...h uh. #.# ..^  #.##.#  #....# uhN #.#####.#  ####.# uh #@...#######  #.#### uh^ #.# uh #.## #  #.§####..uhۊK  ###.uh\§.....§.  #...uh d§≈≈§≈≈...  #.#§uhB§≈≈§§≈..   #.#.≈≈ß>§≈.#uhf..≈.§§uh@`28uhyuhuh u ##. §§≈≈≈.. §...h # ..^ #.# ..#####.#uh$####..........##########  # #.####..uh≈ #.#.§§ß>§≈.#§_§≈§uh;uh=≈≈uh56=37uhK8_uhuhl4 uhTmR.. §...h uhsmX# ..^ uhm#.# ..#####.#####..........######uh#n~####  # #uhn/.####..###.......§.≈≈≈≈ #.#.≈≈.§§§§###...≈≈≈≈≈≈.uh ouhttV≈§§uht`46uhcwuhjxuh'uhuh.uh uh/X5uh3X4uhuhNuhp7=3uhuhuhB2uhuhuh/ B1uh uh&8=0uhf'uh+uh+,C89uh,uh1uh%2B8uh2uh7uhG8B7uh8uh\<uh<`96uh=vhvhB5vhvhvhpB4vh1vh vh! q50=3vh vhYvhB2vhqvhvhbB1vhvhvhB0vhvh vh q1=79vh!vh%vh7&B8vh&vhS,vh,B7vhW-vhK1vh162=vh1:6vh2vh^7vh7B5vhX8vh;vh;B4vh<vhP@vh@B3vhXAvhFvhDFZ3=2vhFvhGvhJvhJB1vhKvhwPvhPB0vhtQvhUvhUa469vhVvhZvhZB8vh[vhV`vh`B7vhdavhpevhep5=6vhfvhrkvhkB5vhslvhovhApB4vhpvh>uvh|uB3vh-vvh|vhR|p6=2vh*}vhvh)B1vhقvhvhB0vhvhvhAq7=59vhvhX8vhNvhvhB7vhvhvhߞB6vhvhvh٤Z8=5vh"vhvhvh7B4vhvh=vhB3vh6vhTvh)59=vhմ:2vhvhXvhvhB1vhvh(vhvhB0vhvhGvhvhZC49vh,vhvhvh$T=8vhvhvh%vhfB7vh@vhvhwvhB6vhvh8vhvhaB5vhIvh|vh;vhB4vhvhqvhvhWB3vhvh(vh/vhuB2vhkvhvh #.# ..^  vh3#.##.#  #....#  #.#####.###  vh####.......#!.  #....#######.#  #.#### .# vh_ #.# ####.##  #.## ###..@..#58.6 (54.0) vhw #..####.......#  ###......§..........  #...≈≈§§≈§......#...#  #.#.§≈≈§§§........... vh  #.#.≈§ß§≈≈§#######.##  #.#§≈≈._≈≈§# #  ##...≈§§§§≈.#  #....≈§≈≈§≈.#######vh #.#vhX.≈≈≈≈>vh6_§§≈vhtf9.6 (551vhj8_vhX _Found 2 sedimented yellow potions.vhkvhkvh~nvhpvhwvh{X0vh=}vhvh&C39vhvhvh6X8vhVvhvhvh1B7vhvh͞vh]vhB6vhdvhUn  You see here 2 sedimented yellow potions.vhXvh'I5 _vhıvhvhvhTB4vhvhavhvhݽB3vhvhvhvhB2vh%vhvhqvhB1vhvhvhBvhB0vhtvh^vh C29vhUvh_vhvh`vhB8vhvhqvh3vhB7vhrvhvhvhB6vhvhvh  ≈.≈.≈.≈.≈.. #vh9.≈.§§≈.≈...≈.≈.#.#.§.≈≈≈.§≈≈≈§.≈.#.vh_.§.....§.....§..##. §§≈≈≈≈.≈≈≈≈≈.vhG#.. §...h§...§.§ #.# ..^........# vh#.##.# #@####....# #..#.#####.########.## vhr###.......#!........# vh....#######.######..# .#### #.# #..# h   jackal (wandering) vhQ.# ####.## ....# .## ###.....# ...... ..####.......# .....#.#vh,74.6 (1vhvh"/.≈...§vhI§§≈.§§§.≈§§..h.....vh>hvhf5.6 (165vhvhvh^ ≈.≈.≈.≈.≈.. #  .≈.§§≈.≈...§.≈.#.# vh5 .§.≈≈≈.§≈§§§.≈.#. vh^ .§.....≈.§§§.≈..  ##. §§≈§≈≈.≈≈≈≈≈. vh2 #.. §..§..h..... vh9[ #.# ..^........#   #@###  vh\) #...#  vh}8###.## !........# vh.vh.# vh# #.# #..# vh& ####.## ....# vh@ ###.....# ......   vh;vh6 ≈.≈.≈.≈.≈.. # vhװ .≈.§§≈.≈...§.≈.#.#  .§.≈≈≈.§≈§§§.≈.#.  .§.....≈.§§§.≈..  ##. §§≈§≈≈.≈≈≈≈≈.  #.. §..§..h.....  #.# ..^........#   #@###  vhE #...#  ###.## !........# ..# #.# #..#  ####.## ....vh ###.....# ..... vh3vhvhF] _A jackal is nearby!vhu §..≈ .≈.#. .≈.≈.≈.≈.≈.. # .≈.§_≈.≈...§.≈.#.# .§.≈§≈.§≈§§§.≈.#.#vhX .§..§..≈.§§§.≈... ##. §§§§≈≈.≈≈≈≈≈.#vhE #.. §..§..h......# #.# ..^......@.#  #.##.##.######.###vho #....# #...  #.#####.########.## ####.......#!......vh)..# vh#....#######.######..# #.#### #.# #..# vh#.# ####.## ....# #.## ###.....# ......vhvhvh _..≈.≈.≈.≈.≈.§vh5F_≈.≈.≈.§≈vhX§§§≈≈≈§§§h.§..vh§..hh 2 jackals (1 wandering)vhk6.0)4vhvhgY _A jackal comes into view.vhc  §..≈ .≈.#.vh <≈.≈.≈.≈.≈.§.. # .≈.≈_≈.≈...§.≈.#.#vh  .§.§§≈.§≈§§§.≈.#.#vh-  .§..§.§§§§§§.≈...#vhR : ##. §§§≈≈≈§§§≈≈≈.# #.. §.h.§vh (.#vh  #.# .h^.§..h@..#vh  #.##.##.######.### #....#vh  #...# #.#####.########.## vhM  ####.#!........#  #....#.######..#vhl 8h 3 jackals (vh 2 wandering) vh } #.#### #.# #..# vh ~ #.# ####.## ....# vh  #.## ###.....# ......vh{!  A jackal comes into view.The jackal barks! x2; You hear a bark!vhK% b  The jackal barely misses you.vhW' vh* %  vh:* CA jackal comes into view.vh+ vh, vh". vh7 : .≈vh7 {..≈.#.≈..vh8 §vh48 %≈§vhQ8 §§.h..§§§.h§.§#vh8 h 2 jackalsThe jackal enters a dispersal trap! The jackal blinks! x3vh9 vhw: b==73vh@ 9_vh,C  vhPC -_The jackal moves out of view.vh\ `  You barely miss the jackal.vh_ vhg |...≈.#.≈.≈vhg .._≈.≈...§§§§vhg o≈§≈.≈≈§§§.vhg +.§.vhh #vh8h t.≈§≈≈§....vhoh 9.§...hvhh #vhpi %-vhi J9.0 (1.41vho 9_vhWr A _The jackal bites you but does no damage. x2vh v  You slash the jackal!  You kill the jackal!vh vh R ≈...≈.≈§§§§§.≈.≈.≈.§.≈vhB n_≈.≈...≈.≈≈≈≈§.≈.#...§§§..#≈≈§≈vh ...§§§#^....   jackalOkawaru accepts your kill.vh 6-80.40vh3 9_vhB = _The jackal barely misses you. vhi >_Found a shimmering altar of Xom.vh&  vhPYou slash the jackal!  You kill the jackal!vhqvh4vh vhY Okawaru accepts your kill.vh2... vh!L  ).≈. vhV_ ≈≈≈.§ vh ≈...≈.≈§§§§§#. vh ≈.≈.≈.≈.§.≈§. #vh .≈.≈_§.≈...≈§§§#.vhS.§.≈§≈.≈≈≈≈§@§.#.#.§.....§....§§§..#vh##. §§≈≈≈§.≈≈≈§≈.# ...vh#.. §...h.....§§§# #vh #.# ..h....†...#  #.##.##.######.###  #....# #...#  #.#####.########.## ###.......#!........#vhqvh1vh*.... .vhb≈§≈≈§≈ #....§ .#vh≈≈≈.§§# [#vhn_≈§§§#.#vh§vhK.§.#vh\_.≈.vh=A≈.≈§≈§≈vh[;..§§.§vhx≈≈§§vh..hvh9h.†§vhTh 2 jackalsvhM1.819vhvhi R__vh' vh....... .≈≈.≈≈§≈≈§≈ #vh) .).≈.....§ .#≈≈≈≈.≈≈≈.§§# [vh ≈...≈.≈_≈§§§#.vh  ≈§≈§≈.≈.§.≈.§.#vh .≈.≈_§.≈...≈.≈.#.#vh:! .§.≈§≈.≈§≈§≈.§.#.#vh]!u .§.....§§.§@§§§..#vh!z##. §§≈≈≈§§≈≈≈§≈.# ... #.. §....h....§§§# #vh" #.# ..^..h.†§..# vhv# #.##.##.######.### #....## #...# #.#####.########.## ####.......#!........# #....#######.######..# _The jackal enters a dispersal trap! You blink. Found a dire flail. _Found a chain mail.vh$vh &vhh'vh+(vh0§.≈≈§≈≈≈..§ #vh30≈.§....≈.≈§§.§.vhS0§§≈.≈.≈§≈..vh0_§§≈...§§§§§§≈≈≈.§.#.#§.≈§h.@.§...#vh0≈≈§§h≈≈≈≈§.#........§..vh0R..†...###vh1+-2vh1,08 vh2_vh79_vh@ . .≈§.≈≈§≈≈≈≈ #.).≈.....§ # .#vh*A≈.≈≈≈.§.# [# ≈...≈.≈§§.§.#.#vh|A ≈§§§≈.≈.≈§≈...# .≈.≈_§§≈...§§≈.#.#vhA .§.≈§§§§§≈≈≈.§.#.# .§...§.≈§h@..§...# ##. §§≈≈§§h≈≈≈≈§.#.... #.. §...§..# #vhB #.# ..^....†...### #.##.vh8Bh##.######.###wh #....## #...# #.#####.########wh6S.##  ####whW1.#!..# whxS #....#.######..#whwh wh ≈§≈§≈≈§≈≈≈≈ #§.§§≈.....§.wh ≈≈≈.§≈≈§≈.§§§.≈≈§§.§.≈§§wh> g§_§§§..§≈wh] v≈§≈.≈≈≈≈≈§§§hwh ≈≈§§.≈≈≈§≈....§§..§.§§#whv h=37whwh!) §§≈§≈≈§≈≈≈≈ #.§§≈.....§§#≈≈≈.§≈≈.≈§.§.§§§.wh!q≈§§.≈.≈§§.wh"≈_§.≈.§§§.wh7"§§§§§.≈.#.#...§≈hh@§§§...#≈≈≈§≈whW"..whu"9§..§wh"..#.wh".. wh"w_The jackal barely misses you.You closely miss the jackal.wh#g5.2 (1.45wh*)9_whP6 ≈≈.≈§≈≈≈≈≈ #whz6).≈§....≈.#§.≈≈≈.§.#wh6§...≈.§§§.≈.#.#wh6≈.≈.≈.≈§§.≈...#wh6_§.≈..§≈§≈.#≈§≈.§≈≈§§§≈.#wh6...§§wh7≈≈.≈≈§§≈.#§.........#wh47&#.whQ72..##.wh}7.. wh7_The jackal bites you but does no damage. x2  You barely miss the jackal. The jackal barely misses you.wh8g6.7 (1.54wh.>9_wh@> _The jackal bites you but does no damage.whiv  You slash the jackal!  You kill the jackal!whjwh|sC ≈§≈.≈§§≈§≈≈...).≈.§...§≈≈≈§.§≈§.§.#≈_≈.≈.#.#§.≈.≈...#≈§≈.≈.#whs≈§§.§≈§≈§.≈.#whs.§..≈.§.   jackalOkawaru accepts your kill.whvg8.0 (1.32wh{7_whЄ ≈≈.≈≈§≈§§§≈≈.≈§wh@≈§.≈§.§≈≈≈≈§.≈≈§#§..#### _The jackal bites you but does no damage.  wh{[You closely miss the jackal. You block the jackal's attack.wh58-9.4 (1.41wh7_wh(+ _The jackal bites you.whKv  You slash the jackal!  You kill the jackal!whHR_≈≈≈≈§§§#§≈§._≈.§§≈_§.≈...§§≈.≈≈≈≈≈....≈.†@§.≈§§≈≈≈.whRG.§#whT59=790.9 (1.50whiY7_wh_ __ _Okawaru accepts your kill.whB`wh}dA__wheH _No target in view!whh4_wh8whbS__whF __ _No target in view!whwh0K__wh{H _No target in view!wh 2_whN whS__wh whQ:_No target in view!whrH__whWswh}7_whH _No target in view!whH__whwhS__whC _No target in view!whZ#H__wh#wh(7_wh<)wh~P__whwhu%_whwhP__whwhW__whS__whwh =__wh whwh^EH__whEwh JA_whiKwht>__whwhS__whDwh\m__whY%_wh0 whRP__whSwhW9_whYwh!H__wh@wh>S__wh 5_whwh9_whOwhK H__whwhK__whwh)[P__wh[whb#_whb(_whdwh H__whwh=__whwhawh4_whwh&A__whZwh!whp:__whpwhhqwhuS__whvwhwh!wh wh whawh`09 _whra _ You see here a jackal corpse.wh#whI8 _wh!wh$wh(wh(B7wh*wh-who1wh92T=6wh4wh7wh:wh;B5whm=wh&CwhFwhGB4whIwhLwhOwhMPB3wh/T,wh8VwhVB2wh*XwhYwh[wh!\B1wh]wh^whawhbB0whcwhewhEhwhhE5999whiwhkwh|mwhm,8whmwhnwhUpwhgrwhrB7whswh`vwhkxwhxB6whywh|{wh}wh}B5wh~whwhӂwh$B4whwhwh/wh B3whvwh(whCwhB2whƏwh=wh<whB1whwh*whwhB0wh'wh wh[whC89whfwhwhwhuB8wh:whwhܧwh4B7whwhɪwhwh?B6whEwh֯whwhiB5whwhwh'X4whjwhwhB3wh>whwh@whwhB2wh+whwhMwhB1whwhtwh$whfB0wh_whwhwhNC79wh(whwhGwhB8whwhwh\whB7whfwhwhwh'B6whwhTwh9whB5whswhwhwhB4whwhwh ## #  ###.. .  whc#..!. .##  #.#.##..  #.#....#  wh#.#..#.##. ######.#.......wh3 ###......@....# -3026.9 (36.0) wh~########.....####..### ...§.........§§# .## .≈≈§§§.≈≈≈≈§§§§# .## whp.≈.§.§§§..§..≈.# ..# wh§≈.§≈≈≈≈.≈≈≈.≈.# [# §§§≈§..≈.≈_≈.§.#.##whp .§.≈.≈.≈.≈.§.≈...# whS.≈.§§§.≈...≈§≈.#.#wh9_whA-7.9 (373wh:_wh"  whL F_Found a yellow potion.wh< wh< wh > whfA whC whEI n2whI whIK X1whN whO wh=P B0whCQ wh1Y 69whZ wh] X8wh}^ wh_ wha whb B7whc whe whg X6whh whKj whtl whl B5whm whn wh q wh9q B4whq whLs whFu whu B3whv whsx whBz whz B2whb{ wh| wh~ wh~ B1wh% whɀ wh‚ wh B0wh wh wh wh3 C59wh wh wh7 wh B8wh wh wh wh B7wh wh͐ wh= ####################.......#.......##..!...##.#.#####.##.#.##......#.#....##.#@#####.#43.9 (16whf  #.#..#.##.#....<..# wh ######.#.......######### #...........#### ....####..##wh # ....§§##.## ≈≈§§§§##.## .§..≈.#wh ...# ≈≈≈.≈.#.[##wh wh3 ,4.9 (17wh\ :6wh whj 9 _Found a stone staircase leading up.wh Iwh n5wh Bwh& B4whٰ whб wh wh B3wh whֵ wh wh B2wh ,whջ wh; B1wh wh wh wh X0wh wh wh -49wh? wh wh whu wh B8whm wh whV wh B7whF whI wh whi B6wh wh wh X5wh wh wh wh B4who wh wh wh B3wh wh wh wh B2wh wh* wh8 wh B1whi wh wh] wh B0whl whe wh wh C39wh wh< wh whI B8whS wh wh= 7wh wh B6wh whz wh  wh .##.#....<..##.# ....##########.# .#####.# ###.#whH  #####.###  #.......#  #.##.##.#  wh #.##.#  #...@#  ###..#  #..#  wh .:.# ##.## ..whR g   hobgoblin (wandering) .. .#g wh V.. ...wh -64.9 (20wh f5.9 (215wh wh F _A hobgoblin comes into view.wh wh$ <..##.#.# #.# #.# #####.### wh$ #.......# #.# #.##.# #...@# ###..# #..# .:.# ##.##wh% g .. .. .#g .. ..whk% whg<..##.#.# #.# #.# #####.### #.......# #.# #.##.# #...@# ###..# #..# .:.# ##.## .. wh/.. .#g .. ..whIwh` _A hobgoblin is nearby!xhQA...##########. .#### #. ## .xhAN #####.###.......##.##. #.##....### xhA..:#.##.## ....#gxhB..#...#.###.#xhZExh.I{.xhIt==6.9 (1.0)4xhLxhCN+ _The hobgoblin shouts!xhxh'xh xh)H _No target in view!xhxh!xh8xh xhB_No target in view!xhO3xhxh*^ _No target in view!xhռxhxhH _No target in view!xh&3xh )xh-^ _No target in view!xhP.xh*1xh2C _No target in view!xhxhbxhxh#xhxhxhxhG xh xhxhxh[^xh;_xhdxh2gxh4xhxhxh@xh27 xh8 xh= xhG xhH xhM xhpP xh xh xh xh xh xhN xhm xhU xh xh xh͒ xhO xh xh] xh xh _xh #### #.# ###  #.# # xh #####.### # #.......# #xh^  #.##.##.# # #.##.# #....# ###..#xh  #@.#.......:.#xh .h##.##.## . # ... # ...g .#.#.h   black bear (wandering)..#...g   hobgoblin #.##..##. #.... .xh} l0  A black bear comes into view.xh xhJ h.g.hxh 5xh$ e7.9 (13xhl xhθ 4 _The black bear growls angrily.xh b###  #####.###xh .......##.## #.## xh{ #...###..####..xh ..h....##.##.# .xh  # .g. # .....xhX T ..#.#..xh ...#...#.###.##..#.##..... . .xh 9 #...##xh? xh xh /.hxh -g.xh /--8xh :2xh4 xhn  xh T_You see here a parchment of Frozen Ramparts.yhXc  You barely miss the hobgoblin.yh*.h=-70.2 (1.30yhSyh@ _The hobgoblin hits you but does no damage.yh &  yh VYou slash the hobgoblin!  You kill the hobgoblin!yhQ yhIF.h†yhw!yh:h1.6 (1.429yh[yhP _Okawaru accepts your kill.yhB.### #.# ## #####.####yhIBb #.......# .#yhrBb #.##.##.##yhBh #.##.# #yhBN #....#yhyCp ###..##..####..#.h@:.#.##.##†##.yhkD # ....  # .....# ..#.#... ...#...#.. ###.##..#.## # #.... . .  ##...##yhZKr  The black bear bites you.  The black bear claws you but does no damage.yhK854---yhBL_208yhOyh,Q yh_Q)_The black bear claws you.yh#bhit the black bear.  The black bear is lightly wounded. yh$ The black bear closely misses you. The black bear claws you.claw but does no damage.  The black bear closely misses you.   but does no damage.yh$1----7---4.1 (1.56yhC(yh) yh)J_The black bear closely misses you.yh<:  yhYou slash the black bear!  The black bear is moderately wounded.yh.-5.4 (1.3yh:5yh=yh~ _You block the black bear's attack. The black bear closely misses you. x2zhD  You hit the black bear.  zh@The black bear is moderately wounded.zh#cThe black bear barely misses you. The black bear claws you.zh#0zh>\-6.8 (1.44zhzhzh zh*_You block the black bear's attack.zh~VThe black bear barely misses you. The black bear claws you.  You closely miss the black bear.closely misses you. The black bear barely misses you. x2  The black bear bites you. The black bear claws you.zhJzhu45--8.22zhzhzh zhJ_The black bear closely misses you.zh  You slash the black bear!  The black bear is severely wounded.The black bear bites you but does no damage.zha 6-----=9.5 (1.31zh zh" z _The black bear barely misses you. You block the black bear's attack.zhE[ hhh(berserk) but does no damage.barely misses you. You block the black bear's attack.  You hit the black bear but do no damage..  The black bear claws you but does no damage. x2zh\ 44--81.0 (1.519zh_ zh` \ _The black bear goes berserk!{hWT  The black bear claws you but does no damage. x2 _The black bear goes berserk!  {h$U)You completely miss the black bear.The black bear is severely wounded.The black bear barely misses you. You block the black bear's attack. x2  The black bear barely misses you.{hV-2.4 (1.48{h][ _The black bear claws you but does no damage. x2{hK8~  You slash the black bear!  You kill the black bear!{hCBE†{hE' 46/60=8===45=3.7 (1.37 _Okawaru is honoured by your kill.{hH{hJi _Your Fighting skill increases to level 7!{hx#3{h){h+ {h,,B_No target in view!{h{h{hP{hH _No target in view!{h{h{h{h  {h> :_No target in view!{h.I {hI {hJ {hdM {h Q _6 _{hQ {hR B5{hS {hT {hNU B4{hFV {h~X {hX T7===={hY 03{hY {hU\ {h] B2{h^ {ha {hb B1{h0d {hi 8=0{hj {hl {hm C09{hm {h8p {hp B8{hq {hs {hs p9=7{ht {hv {hw B6{hw {h z {hz B5{hp{ {h} {h} ,4{h} {h~ {h {he q50=3{h` {h {h% B2{h# {hI {h B1{h {h {hN p1=0{hD {h| {hΏ D899{h {h {hҔ B8{hʕ {h {h. `27{h {h {hb B6{hF {h {h B5{h {h {h B4{h {h {h p3=3{hB {h# {h B2{h {h {hī B1{h {h {h p4=0{h {h6 {h C89{hc {h[ {h B8{h {ha {h p5=7{h {h {h B6{h {hh {h B5{h {h {h B4{h {h {h p6=3{h {h {h> B2{h {h {h B1{h {hD {h `70{h {h {h C79{h {h {hB B8{h+ {h {hW p8=7{hQ {h1 {hz B6{h^ {h0 {hz B5{hn {h {hc B4{h {h {hJ p9=3{h {h {h* B2{h {h {h9 B1{h {h {hU c60=0{hj {h {h {h< C69{h* {h d  You pick up a parchment of Frozen Ramparts and begin reading...{hp B8{h {h W _You add the spell Frozen Ramparts to your library.{h` {h B7{hc {h e  You see here a hobgoblin corpse.{hj {h [=6 _{h {hm {h {hv B5{h {hf {h {h B4{h {h {h {h B3{h {h {h7 .[##.. #.##.# .#.## #. #....# ...#{ho  #.. ###..#.# ##..####..# §#.#......†...# ...#{h ...##.##†###### .#.... ###........... .# # #........#.##. ## #@#..#.#...#{h E--137.7 (54.0) ##{h <.!......#...#... .####.######.##..#.## .## #........ ..#{hP  ##...##### ..# ##.....## ..#{hz h #.......#### ...#{h  #..........#####  ..... #.....<..#.#.... {h {h {h --8.7 (552{h {h~! K _Found 2 inky potions.{h? {h"@ {h@ {hB {hM 10{hM {hO Y59{hP {hR {hT {hT B8{hU {hW a  You see here 2 inky potions.{hY {hgZ I7 _{hh[ {hb] {h_ X6{h` {hb {hd X5{he {hh {hi {hNj B4{hck {hl {hNo X3{hp {hq {hs {h?t B2{hu {hIv {hFx {hx B1{hyy {hp{ {h^} {h} B0{h~ {h` {h Y49{h$ {h {h {h B8{h {h {h& X7{h {hޏ {hԑ {hT B6{h {hI {h) {h B5{hH {h B4{ho {h {h Q _c - a wand of roots (20) (gained 13 charges){h {h* B3{h {h, {hϣ B2{hJ {h¤ {hɥ {hn {h B1{hX {h {h B0{h {hu {h {h Y39{h {h {hβ {hC B8{h {h {hh {h B7{hX {h" {hq {h B6{hP {h {hW {hŽ B5{h3 {h) {h {h B4{h {hZ {h {h B3{h {h: {h {hZ B2{h {h {h {h B1{h| {h& {h {h B0{h {h {hU Y29{h: {h {h {h< B8{h {hd {h X7{h {h {h{ {h B6{ho {hC {h X5{h {h {h {h$ B4{h {h {h {hp B3{h {ha {hW X2{hy {h {h {h B1{hw {h {h X0{h {h? {h {hS C19{h {h {hs {h B8{hu {h {h@ X7{hH {h {hO {h B6{h; {h {hz {h B5{h {h {h X4{h" {h, {h {h] B3{h {h {h5 {h B2{h {h {h {h ! B1{h{! {hB" {h# {h$ X0{hL% {h ' Y09{h' {h( {h* X8{ha+ {h], {h0. {h. B7{h / {hv1 R  There is a stone staircase leading down here.{h3 {h 4 I6 _{h4 {h}6 {h<  .....#.#.#.#.#.#.#..#.##...#.#.. ..###.#.#..###....#.........#..#. #.........## ##.#.##.#.###..#...# #..##.#..## ##..##>#:###..#...# {h< ..###.#...## ##..........#..#..#.###.####.###.##.######.#..#.#.. ......# ##.#.###.# #....##... ..##### ####.####.# ###..#.... .....# #.....>.@.# #)###... !....####.#######.# #..#.... ##...##.....# ..# #....... ............# ...# #..#####..........# .w........##..........# ##.########{hK= h   howler monkey (asleep) ##...##.....# .# w   dart slug (asleep)  #...######## h#  #...#{hB 94.7 (56  A dart slug and a howler monkey come into view.{hC {hKD {hH w.hhw.{hI o==5.7 (575{hM {h{O . _The howler monkey howls!{h.#....#........## ##.#.#..## ##..##>#:..## ##......# ##.#.###.#  ####.####.#  #.....>.@.# #){h.#######.#  ..#  w..#  .....  ##h########  .#   .#  #...#|h.#....#........## ##.#.#|h..## ##..##>#:..## ##.....|h*(.#|hY ##.#.###.#  ####.####.#  #.....>.@.# #)|h.#######.#  ..#  w..#  .....|hl ##h######## |h .#   .#  |h(%|h%|hu,|h. |h.^_There are monsters nearby!|h;w.#....#........## ##.#.#..## ##..##>#:..## ##.....|h6<.# ##.#.###.#  ####.####.#  #.....>.@.# #).#######.#  ..#  w..# |hd< .....  ##h########  .#   .#  #...#|h<|hpf.#....#|h_........## ##.#.#..## ##..##>#:..## ##......# ##.#.###.#  ####.####.#  #.....>.@.# #).#######.#  ..# |h \ w..#  ..... ##h########  .#   .#  |h3|h@|h |hV_There are monsters nearby!|hgq.#....#........## ##.#.#..## ##..##>#:..## ##....|h..# ##.#.###.#  ####.####.#  #.....>.@.# #).#######.#  ..#  w..# |h .....  ##h########  .#   .#  #...#|h*|hU7.#.|h...#........## ##.#.#|h..## ##..##>#:..## ##.....|hM(.#|hy ##.#.###.# |ht ####.####.# |hΉ #.....>.@.# #)|h.#######.#  ..# |h!T w..# |hJ .....|hsl ##h######## |h: .# |hŊ |h 6 .#  |h7 |hz|h^|h|hQ ###.#.#..###....#.........#.|h).......## ##.#.##.#.###..#...## ..##.#..## ##..##>#:###..#...# |h.###.#...## ##..........#..#..#.. .###.####.###.##.######.#..#.#..|h>...# ##.#.###.# #....##.. .##### ####.####.# ###..#....# #.....>...# #)##|hj####.#######@# #..#.. #...##.....# #..|h#.... ...........# #.w#..######|h# #...........## # ####h######|h## #...##.....# .# |h*...######## .# #...# |hh ##.## _There are monsters nearby!|h|h9 w.(catching breath)The howler monkey hoots and howls with incredible vigour!|hi|hR========6.7 (1.0)|hH:4|h|h* _You hear a shout! x2|h1 ;  You hit the dart slug.|h h.  The dart slug is lightly wounded.|hˮ t  The dart slug launches a dart at you.|hx, |h2 Ah.|h2 f58-7---|h2 =-------8.1 (1.42|hp7 |h< % |h= 5_The slug dart hits you.  You hit the dart slug.|h+E A h|h`E . The dart slug is heavily wounded.|hI ^  The dart slug launches a dart at you.|hI |h |h. -------9.51|h |hI  |h :_The slug dart hits you but does no damage.|h/ |  You slash the dart slug!  You kill the dart slug!|h= . (catching breath)  Okawaru accepts your kill.You slash the howler monkey!  |hw= cThe howler monkey hoots and howls with incredible vigour!|h2@ 59-|hg@ 6=========200.90|hD |hT R _You block the howler monkey's attack.  |hT pYou hit the howler monkey.  The howler monkey is heavily wounded.|hU =--------2.3798|hY |he E  |hOf _You block the howler monkey's attack. The howler monkey closely misses you.You hit the howler monkey but do no damage.The howler monkey is heavily wounded.|hf -----------3.6 (1.37|hj |h yThe howler monkey closely misses you.You hit the howler monkey but do no damage.|hT   You slash the howler monkey!  You kill the howler monkey!|hU D.|h (60=|hŌ l54=4.96|h |h P _Okawaru accepts your kill.|h |hy |h/ |h  |h :_No target in view!|h" |h |ha |h  |hM :_No target in view!|hP 3|h |hi  |h B_No target in view!|h+Y 3|h\ |h~]  |h] B_No target in view!|hm |hm |h>t |h ~  |hd~ X_No target in view!|h |h' |hJ K _No target in view!|h |hZ |h< |h |h |h |h |hL |h' |h |hrA|h}B|hI|hK|h|h|h2|h|hn|h|hF|h}h}I}h}h2}h}h}h}hC}h}hs3}h}hX}h(@}hA}hN}hS}h}h!}h{}h}h }h}h}hA}h }hf&}h(}hq}hlr}hx}hL{}hI}h8}hq_5 _}h}hs8}hO===4}h}hU}hn}hB3}h}hY}h}haT=2}hn}h}he.#..## ##..##>#:###..#...## }hC###.#...## ##..........#..#..#.. ###.####.###.##.######.#..#.#.... ....# ##.#.###.# #....##... }h ##### ####.####.# ###..#...# #.....>...# #)###. ...####.#######.## #..#.}h@O##.....# #...## #...........# #..@.# #..#######--8.9 (4.0 }h..........# #...........## }hHA# ####.######## ##.....# .# ######## .# }hu...# ##  }h>}h=# }h}hf--9.9 (51}h }h 8 _Found a stone staircase leading down.}h'X}hX}hY}ht^}h@c}hgl===0}hl}ho}hlpC89}hr}ht}hx}h+yB8}hRz}h{}h~}h~:7}h8,}h~}h߂B6}h}}hy}hx}h݆B5}h}hz}hg}hϊB4}hm}h }h$L There is a stone staircase leading down here.}h)}hސI3 _}hv}h}h}h^B2}h}h }h}hZB1}h}hۚ}hŜ}h(B0}h}hO}h\ ..........# ####.######## }h...##.....# #.# ...######## #.# #}hj #.# }h.## #.#  #. ## #>#  }h.. #.#  #.###.###.# }hEs #......@..#  }hqo..##.#####  #  }h o   orc (wandering)}hƥ4}hg 20.9 (11.0)  An orc comes into view. It is wielding a +0 dagger.}hu.oo}hp==1.9 (1279}hϳ}h% _The orc shouts!}h ####.  #.#  #.#  #.#  #.#  #. ## #># }hG  .. #.#  #.###.###.#  #......@..#  .o.##.#####  #}hIyb ####. }hyJ #.#  #.#  #.#  #.# }hz #. ## #># }hGz }h|zT.. #.#  }hz#.###.###.#  #......@..#  }h0{.o.##.#####  }hc{N# }h}hށ}hdž}h }hU_An orc is nearby!}h}hTI ####.  #.# }h^ #.#  #.#  #.# }h/ #. ## #>#  .. #.#  #.###.###.#  #......@..# }hf }hY.o.##.#####  #}h$3}hEp H ####.  #.#  #.#  #.#  #.#  #. ## #># }hq % .. #.#  #.###.###.#  #......@..#  .o.##.#####  # }hq }h~v }hv }hz }h| [ _An orc is nearby!}h  ####.  #.#  #.#  #.#  #.#  #. ## #>#  .. #.#  }h #.###.###.#  #......@..#  .o.##.#####  }h[ A#}h  ####.  #.#  #.#  #.#  #.# }h  #. ## #>#  .. #.#  #.###.###.#  #......@..#  .o.##.#####  #}hr  }h! }hM" }h$ }h{&  }h& M_An orc is nearby!}h_I c.# ####.# ##...##.....# #.#  #...# #.#  #...# #.#  ##.## #.# #. #### #># ... #.#}hI  #.###.###.# #...#.o.##.#####$ #.#...##}hyK }h/O Q.o}hO t--2.0)8}hR }hT + _Found 13 gold pieces.~hN.# ####.##...##.....# #.# #...# #.# #...# #.# ##.## #.# #.~h ##### #># ...# #.# #.###.###.# #.#.o##.######$# #.# #.#~h5l ..# ###~h<~h~h4oo....o 2 orcs~h~h{--37~h~hr _An orc comes into view. It is wielding a +0 flail.~hN.# ####.##...##.....# #.# #...# #.# #...#~h>O #.# ##.## #.# #.~hO ##### #># ...# #.#~hO# #.###.###.# #..o@.....#~hP.o....##.######$#. #.## #.# ..# ###~hT~h1\w.   orc~hv]757--~h]K=46~h]~hc~hf8 _The orc hits you with a +0 dagger.~h[K  You slash the orc!  You kill the orc!~hKL")~hL3o~hHQ"--~hQ.=6.3 (1.4~hQ:4~h1X~h_4 #~h_..# ####.~hB`A##...##.....# #.#~h`* #...~h`\# #.# #...#~haW #.# ##.##~h4a* #.#~hha #. ## ##### #>#~ha].. ...# #.#~ha #.###.###.# #..~hb.#~h6b~.o..##.#####~hib.##$#.# #.#~hb# #. #.#. ..#~hb8## ### ~hcX_Okawaru accepts your kill.~h7d~hjo~h=j.~h k#8~hGk1=--~h|kI703~hdo~hGv" ~hvG #.# ####.# ~hv #####...##.....# #.# #...# #.# #...# #.#~hw- ##.##~hKw* #.#~hw #. ######### #># ... ...# #.#~hw #.###.###.#~hw #o@)......#~h-x[.##.#####~hbx.##$#.###.#~hx # #. #.# .~hx. ..#~hxO ### ### ~h0y7_You see here a +0 dagger.~hC~h#3~hN--~hx7---=-8~h܁:2~hԅ~h ~h)_The orc hits you with a +0 flail.~h:  ~h=nYou hit the orc.  The orc is almost dead.~h48----9.7 (1.41~h'~h~h _The orc hits you with a +0 flail.  You slash the orc!  You kill the orc!~he)~h9--31.0 (1.369~h~h4 ~hqB_Okawaru accepts your kill.~h~h~hf ~h ~h(:_No target in view!~hu~hɉ~h~h ~h;B_No target in view!~h\~h×~h~h ~hIB_No target in view!~h|/~h|0~h7~hDB ~h|BX_No target in view!~htC~h0J~hL ~hM:_No target in view!~hĚ~h~h~h*C _No target in view!~h3~h~h@~h e3~hi~hp~hq~hmy~h{~h3~h~hz~h[~h\~hob~hl~hl~hr~hYu~h~h~h~hc~h~hU~hD~h}~h~h~h~hv~h~h~h~hF~h~h~h~h0~h~h~ha:~hݪ~he~h ~h ~h ~h3 ~hw ~hx ~h{ ~h ~h ~h ~h, ~h0 ~h ~hu ~h ~hU ~h V ~h$Y ~h\ ~hA` _8 _~hjd ~hd H---7~hd ~h>g ~hj ~h k q50=6~hl ~hp ~hp B5~h r ~ht ~ht B4~hu ~hw ~hw 1=8===3~h,y ~hX{ ~h{ B2~h| ~h~ ~h: B1~hP ~h X0~hۃ ~hg ~ḣ u2===59~h ~h8 ~h B8~h ~h ~h B7~h ~h ~h p3=6~h ~h ~h B5~h ~hc ~h̙ :4~h ~h ~hY p4=3~hk ~h X2~ht 1~hT m05=49876=6~h6 54~h% `73~h ~h! 21~h ~h ~h B0~hn ~hs ~h q8=39~h ~h ~hv B8~h] ~hu ~h B7~h] ~hp ~h p9=6~h ~h ~h B5~h ~hB ~h B4~h ~h ~hi M60=3~h ~h ~h ~h ~h ,2~h ~h ~h] ~h ~h B1~h1 ~hs ~hz ~h B0~h ~h ~hI U=29~ha ~h K _You now have 169 gold pieces (gained 13).~h ~h B8~h ~h> ~h ~h[ B7~hB ~h ~h ~hX B6~hj ~h[ ~hC ~h B5~h~ ~h ~h ~h B4~h ~h. ~h ~h B3~h ~hx ~h ~h  B2~h ~h_ ~hj ~h B1~h! ~h" ~h$ ~h%% B0~h & ~hK' ~hO) ~h) C19~hz* ~ho+ ~h- ~h]- B8~h. ~h. ~h"0 ~h_0 B7~h 1 ~h2 ~h4 ~h4 B6~hu5 ~hf6 ~h7 ~h38 B5~h8 ~h@ ~hA ~hA B4~hB ~hE ~hF ~hG B3~hG ~hLJ ~hK ~hK B2~hL ~hMO ~hP B1~hP ~hUQ ~hvT ~hPV ~hV ,0~hV ~hW ~hZ ~hy\ ~h\ C09~h] ~h` ~hb ~h7c ,8~hc ~hud ~hg ~hj n7~hm ~ho X6~hp ~hYt ~hy 5~h| ~hr} X4~hf ~h΀ ~h B3~h ,~h+ ~hq B2~h ~h ~h ~h2 ,1~hi ~h ~hi ~h ~h? B0~h ~h7 ~hG ~h .699~h ~h ~hA ~h ~h B8~hє ~hM ~hΙ ~h{ B7~h ~h ~h ~h0 B6~h ~hr ~h ~h B5~hѫ ~hW ~ho ~h B4~ha ~h- ~h ~h B3~h ~h ~h ~hE ,2~h ~h ~h? R  There is a stone staircase leading down here.~h( ~h I1 _~h ~h ~h ~h B0~hx ~h ~hj ~h C89~h ~h ~h ~hZ B8~h ~h ~h* ~h B7~h ~h ~hv ~h B6~hB ~h ~h ~h B5~h^ ~h ~hA ~h B4~h ~h ~h ~h\ B3~h ~h ~hP ~h B2~h2 ~ho ~hQ ~h B1~hu ~hw ~h9 ~h B0~hE ~h ~h| ~h C79~h ~h ~h" ~h" B8~h,$ ~h% ~h' ~h' B7~h( ~h0 ~h2 ~h 3 B6~h3 ~h5 ~h8 ~h\8 B5~h39 ~hY< ~hQ= ~h= B4~h> ~h>@ ~h{B ~hB B3~hC ~hwE ~hG ~hG B2~hH ~hJ ~hL ~h(M B1~h?N ~hO ~hSR ~hR B0~hU ,~h]W ~hW C69~hX ~hMZ ~hr\ ~h\ ~h\ :8~h] ~hKa ~hd ~hd B7~hif ~hh ~hk ~hl B6~hm ~ho ~h{r ~hr B5~hmt ~h2v ~hx ~h0y B4~hz ~h ~h݂ X3~h* ~hh ~hʈ ~h$ B2~hW ~h ~h ~hn B1~h ~h ~h ~h B0~h ~h" ~h ~h C59~h ~hҖ ~h ~h B8~h ~hК ~h ~hߜ B7~hv ~hמ ~h ~h B6~h ~h ~h ~h6 B5~hm ~h( ~hz X4~hث ~h ~h֮ ~hO B3~h ~h ~h ~hE :2~hƳ ~h ~hp ~h B1~h ~h ~h ~hz B0~h, ~h ~ha ~h C49~h_ ~h ~h ~h B8~h ~h ~h ~h B7~hy ~hs ~h ~h B6~h ~h ~he ~h ,5~h ~h: ~h7 ~h ~h ,4~h6 ~h ~h ~hN ~h B3~h3 ~h% ~hA ~h B2~h0 ~h" ~hR ~h B1~h= ~h ~h ~h B0~h ~h ~h ~h C39~h ~h ~hm ~h B8~hq ~h ~h ~h{ B7~h3 ~h6 ~h ~h0 B6~h ~h@ ~hd ~h B5~hr ~h~h~hZB4~h~h~h ~h B3~h ~hk ~h/~hm,2~h~h1~h~h~hB1~h~hA~h~hT,0~h~h'~hu~h+~hiC29~h$ ~h*"~h#~h$B8~h$~h&~h(~h(B7~h)~h4+~h -~hJ-B6~h-~h|/~h1~h1B5~hd2~h3~h5~h(6B4~h6~h28~h:~h:B3~h;~hr<~h*>~h>B2~h@?~h@~hB~hBB1~hC~hD~hG~h`GB0~hG~hhI~hzK~hKC19~hgL~hM~hO~hOB8~hP~h"R~hdT~hTB7~hiU~hW~hZY~hYB6~hZ~hB\~h^~h_B5~h_~hda~hc~h dB4~hd~h~f~hh~hiB3~hj~hlg  You see here a hobgoblin skeleton.~ho~hZpI2 _~hjq~hr~hBu~huB1~hv~hAyh  You see here a black bear skeleton.~h{~h|I0 _~h}~h~h~hC09~hV~hʄ~hp~hB8~h~h{~h~haB7~hz~h'~h~hB6~h~hr~h|~hB5~h~h~h{~h۝B4~h~h~hȡ~hB3~h~h~h~hB2~h~h~h~hB1~h~hԭ~h~hvB0~h ~h~h~h;D599~hN~h~hP~hB8~h~h~h~hzB7~h~h~h+~hB6~h~hO~hW~hB5~h~h5~h4~h~hB3~h~h~h~h'B2~hl~hx~h~hB1~h5~h ..§..≈.#...# ##.....#.##.##.# ~h.≈≈≈.≈.#.[## #........##.##.# .≈_≈.§.#.## #.##.##..##....# .≈.§.≈##.##.##..####..# ...≈§≈.#.# #.....##..####..# §≈≈≈.§§#.# ######......÷...# .†.§§§...### #_#.....##.##÷##### .≈§§≈≈.#......#'###.####......... .§.§...# ##...@...##........#.#-409.0 (178.0) ~hZ.†...### #.####..##.#..#.#...# ####.### #......!......#...#..#...# ######.######.##..#.# ######.## #.# #........ ........# ##.## ##...#### ######..# #...# ##.....## # #..# #...# #.......## ~h## ....# # #...# #......... _You open the door.~h. ~heS_Found a blossoming altar of Fedhas.h1*h*h,h2h27h:_0 _h>hBhVCC89hEhHhLhMB8h,RhahZeheB7hghkhohpB6h hhhB7hhhhB6hhhh,5hmhhhhB4hh h>"h"B3h#hy(hK*h*B2h?+h,h.h/B1h/h0h3h3B0hR4h5h 8h_8C59hB9h:hm=X8hL>h@heChCB7hDhFh|IB6hIhKhMhOhP,5h6PhCQh&ShKVhVB4hXhaoQ  #.#####.########.## #.# ####.......#!........# ##.# #....#######.######..##### #... #.#### #.# ##..#...## #... ho-#.# ####.#####....###.# #... #.## ###.....##........#.####... #..####.......#.......#.#........ #.......ho....##.#....... ..≈≈§≈≈≈......#.@.##.#####.......-46.0 (37.0) h"p#.§≈≈§§§§............# #####... #.≈§ß§§≈§#######.##### #... h\p#§≈≈._§§.# #.# #... ..≈§§§§≈.# #.# ##...≈§≈≈§≈.#######.# #.... ....§............# #########.#.# #hp....§.....##########.......#.#.##..#..#.# #.....###.#.#hqhthu hv7_Done exploring.h0h0h1hvFx.....#...hF...###.........0.0)h0K3hK h5L7_Done exploring.hhhhz h:_No target in view!h4 h h he  h B_No target in view!hg h@ h h  h :_No target in view!h h/ hX 7_h a _Done exploring.No target in view!h7 h h$ P_ _No target in view!hI% h( h- 6No target in view!hQ/ h1 h2 hy 7_hz h/ 7_hP h; 7_hh h; 7_h h hM hC hs3 h6 h; h= Done exploring.hhuheh.U_h 27_hA3 Done exploring.hhhh:ht_Done exploring.hr [?25h[?0chSs aDone exploring.  Search for what [Enter for "."]? h [?25l[?1chh>26 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a dispersal trapb - [D:4] a shadowy altar of Dithmenos  hQc - [D:4] an escape hatch in the floor  d - [D:4] a statue of an orb of entropy  e - [D:4] a blossoming altar of Fedhas  f - [D:4] a staircase to the Ecumenical Temple  g - [D:4] a statue of an orb of entropy  h - [D:4] a radiant altar of Vehumet  i - [D:4] a shimmering altar of Xom  j - [D:4] a chain mail  k - [D:4] a dire flail  l - [D:4] a stone staircase leading down  m - [D:4] a stone staircase leading up  n - [D:4] a stone staircase leading down  o - [D:4] a stone staircase leading down  p - [D:4] a stone staircase leading up  q - [D:4] a stone staircase leading up  hr - [D:4] a +0 dagger  s - [D:4] a +0 flail (1 further duplicate)  t - [D:4] a +0 club (1 further duplicate)  u - [D:4] a +0 leather armour  v - [D:4] a +0 mace [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hFB*  e - [D:4] a blossoming altar of Fedhas  ftaircase to the Ecumenical Temple  g statue of an orb of entropy  hradiant altar of Vehumet  ishimmerXom  jchain mail  kdire flail  lhBstone staircase leading down  mtone staircase leading up  nstone staircase leading down  ostone staircase leading down  pup  qr+0 dagger  s+0 flail (1 further duplicate)  theC>+0 club (1 further duplicate)  u+0 leather armour  v - [D:4] a +0 mace  wchain mail  x - [D:4] a +0 short sword of protection  yhand axe  z - [D:4] a +1 heavy hand axehC8bothx|  v - [D:4] a +0 mace  z - [D:4] a +1 heavy hand axehh$h #.#####.########.###.# FisforFire the Trooper ####.......#!........#h ##.# Mummy of Okawaru **.... #....#######.######..##### #... Health: 60/60 ======================== #.#### #.# ##..#...## #... Magic: 8/8======================== h^M#.# ####.#####....###.# #... AC: 8Str: 21 #.## ###.....##........#.####... EV: 8Int: 7 h#..####.......#.......#.#........ SH: 4Dex: 12 #.................##.#........... XL:  7 Next: 54% Place: Dungeon:4 ..≈≈§≈≈≈......#.@.##.#####....... Noise: ---------  Time: 3446.0 (0.0) #.§≈≈§§§§............# #####... a) +0 war axe #.≈§ß§§≈§#######.######... Throw: 5 boomerangs h4#§≈≈._§§.# #.##... Gem (5554) ..≈§§§§≈.# #.###... ..≈§≈≈§≈.#######.##....hl  ....§............# #########.#.#  #....§.....##########.......#.#.#  ####..#..#.##.....###.#.#..  hh_No target in view! _No target in view! h_Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .hh7h7_h. _h^& h' Put on or remove which piece of jewellery? Jewellery (go to first with "=)  h - an amulet of guardian spirit (worn)[?] describe selected h( [!] equip|wield|wear|put on[tab] equip|unequip hHhh !A #.#####.########.###.# FisforFire the Trooper ####.......#!........###.# Mummy of Okawaru **.... h!#....#######.######..##### #... Health: 60/60 ======================== #.#### #.# ##..#...## #... Magic: 8/8======================== #.# ####.#####....###.# #... AC: 8Str: 21 #.## ###.....##........#.####... EV: 8Int: 7 hS"#..####.......#.......#.#........ SH: 4Dex: 12 #.................##.#........... XL:  7 Next: 54% Place: Dungeon:4 ..≈≈§≈≈≈......#.@.##.#####....... Noise: ---------  Time: 3446.0 (0.0) #.§≈≈§§§§............# #####... a) +0 war axe h"#.≈§ß§§≈§#######.######... Throw: 5 boomerangs #§≈≈._§§.# #.##... Gem (5554) ..≈§§§§≈.# #.#h#d##... ..≈§≈≈§≈.#######.##....  ....§............# #########.#.#  #....§.....##########.......#.#.#h|#  ####..#..#.##.....###.#.#..  _No target in view! _No target in view! _Done exploring. h#_Done exploring. _Done exploring. _Search for what [Enter for "."]? .h(P  Okay, then.h})h-h.. _hxhzRead which item? Scrolls  c - a scroll labelled HAAMOP AGGYHITT  d - a scroll labelled XEWAJE DOBEH h^{ e - a scroll labelled KIRUAT HISOI  h - a scroll labelled XISOEN OTEA  j - a scroll labelled LUPIARHOEM  k - 5 scrolls labelled ULINWE NIAME  l - a scroll labelled EPORIXZAAT [!] read|evoke[?] describe selectedh+ h h A #.#####.########.###.# FisforFire the Trooper ####.......#!........###.# Mummy of Okawaru **.... ho z#....#######.######..##### #... Health: 60/60 ======================== #.#### #.# ##..#...## #... Magic: 8/8======================== h M#.# ####.#####....###.# #... AC: 8Str: 21 #.## ###.....##........#.####... EV: 8Int: 7 h #..####.......#.......#.#........ SH: 4Dex: 12 #.................##.#........... XL:  7 Next: 54% Place: Dungeon:4 hN F..≈≈§≈≈≈......#.@.##.#####....... Noise: ---------  Time: 3446.0 (0.0) #.§≈≈§§§§............# #####... a) +0 war axe #.≈§ß§§≈§#######.#####h #... Throw: 5 boomerangs #§≈≈._§§.# #.##... Gem (5554) ..≈§§§§≈.# #.###... h ..≈§≈≈§≈.#######.##....  ....§............# #########.#.#  h9 #....§.....##########.......#.#.#  ####..#..#.##.....###.#.#..  _No target in view! _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . hz 6_Okay, then.ha o  As you read the scroll labelled ULINWE NIAME, it crumbles to dust.  h hYou feel strangely unstable. It was a scroll of teleportation.h ~7.0 (1Tele Gem (5553) h h 9 _k -> t - 4 scrolls of teleportationhIhh@B2h5hg h B1h h9h+9.0 (2h" hM\###.#......###.#...## ##......... #...⌠h##.####.###.##.##### h.....ß.........# ##.#.###.# # h ..⌠.>.⌠....##### ####.####.# #hNe.ß..........# #.....>...# ..⌠....!....####.#######.## h#######.##...##.....# #...##  #hp...# #....#### h #.........@....# #. #..####.#### hb^#####...##.....h#.#  #...######## #.#  hP#...# hO3#.# hg##.## #.#h  ####.#######h%r #>#hej #................# #.# ho#.##.#..##.#.###.###.# _You start waiting.h"h'hF(s50.0 (3Gem (5550) h,hU. h.2_Your surroundings suddenly seem different.h] hC Where to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple h hV h ###.#......###.#...## ##......... FisforFire the Trooper h #...⌠......###.####.###.##.###### Mummy of Okawaru **.... .....ß.........# ##.#.###.# # Health: 60/60 ======================== h %..⌠.>.⌠....##### ####.####.# # Magic: 8/8hd "======================== #..ß..........# #.....>...#AC: 8h Str: 21 #...⌠....!....####.#######.##h pEV: 8Int: 7 h5 ########.##...##.....# #...##SH: 4Dex: 12h #..............# #....#### XL:  7 Next: 54% Place: Dungeon:4h #.........@....# #........ Noise: ---------  Time: 3450.0 (0.0)h O#..............# ####.#### a) +0 war axe#####...##.....# #.#hC >Throw: 5 boomerangsh} #...######## #.#Gem (5550) #...#h 6#.###.###.#h ####.############# #>##................# #.#h( 9#.##.#..##.#.###.###.# _Okay, then.h As you read the scroll labelled ULINWE NIAME, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _k -> t - 4 scrolls of teleportation _You start waiting. h A_Your surroundings suddenly seem different.hj hL hl h h o49h  hh B8h+ hb h! h " B7h" h# h% he& B6h' h' hG* h* B5hZ+ hV, h. h$/ B4h/ h0 h2 h3 B3h3 h4 h6 h6 B2hw7 h9 Y  There is a stone staircase leading down here.h: hQ< h< I1 _h= h2;5hhhh7  h)#......  #..... #..... #....# #  hO#....# ..#  #....##....  #h...  #... 9.7 (9.7 #h...  #.......)..  #..........  ########### hSS_You climb downwards.  Found a rapier.hhh/ hv[_There is a stone staircase leading up here.hhhh5"h$h(_0 _h(h,+h+C39h:-h.h1hg1B8h2h7hs7h7B7h8h:h<h,=B6hj>hAhChODB5hEhGhIhcJB4hKhSMhZOhOB3hPhRhTh.UB2hVVhXhZh[B1h@\h]hah]aB0hbhdhghTgC29hZhhjhlhilB8hmhnhphp,7h9qhqhrhuhuuB6h=vhwhyhyB5hzh|7 _You open the door.h~h;B4hh@  There is an open door here.h4hI3 _hhhىhB2hhh;n1hґhvh,0hhؔh#hۗh\C19hAhdhEhƝB8hdhhphҡB7hhhhB6hhhh"B5hh\hh/B4hBhB3hh?hhQB2hhh&X1hhhX0hmhho09hh!hxB8h$hphhEB7hhhxhB6hhPhhB5hhh1hB4hh@hX3hyhhX2h]hshhB1hhh$hpB0hhh@hD499hGhz  #....#   +....#   #....#  h #....#   #....#   #....#   #....#   +@...#  ....... #....#  .........#....#  .........#....#  h.........#....#  ........#....#   #.....##....#   #.....##....#   #...........#  hVE h`####+......).....'501.7 (42.h N0).....................h"hk7======2.7 (438h<;h_=s _As you open the door, it creaks loudly! _Found a flail.hh՘hhhhI7 _h  There is an open door here.6 _h1hhB5hh7 _You open the door.hӰhcB4hfhhƸ ######## .##......#....# .........+....# .........#....# .f.......#....#  #.....##....# hb #####@##....# ------ #......#....#  #).....'....#  .........#....#  .........#....#  .........#....# f   sleepcap (dormant) .........#....#  .........#....# h5@ .##.....##....# h16.0)ho.ffh------7.7 (53hh _A sleepcap comes into view. _There is an open door here.hH ########  .##......#....#  .........+....#  .........#....#  ..f......  #.....#  #####@#  #......#....#  #).....'....#  .........#....#  .........#....#  .........#....#  .........#....#  .........#....#   hw ########  .##......#....#  .........+....#  .........#....#  ..f...... hM #.....#  #####@#  #......#....#  #).....'....#  .........#....#  .........#....#  hIJ.........#....#  .........#....#  .........#....#   hAhhh hQ_A sleepcap is nearby!hrw d ########  .##......#....# hw  .........+....#  .........#....#  ..f......  #.....#  #####@#  hx #......#....#  #).....'....#  .........#....#  .........#....#  .........#....# hx i .........#....#  .........#....#   h) 0h  ########  .##......#....#  .........+....#  .........#....#  ..f......  #.....# hF Z #####@#  #......#....#  #).....'....#  .........#....#  .........#....#  .........#....#  h .........#....#  .........#....#   h h h2 h _ _A sleepcap is nearby!hc    ######## ##......#....# hVd .+....# ..#....# ...f......#....#  #...@.##....#  #####'##....#  #......#....#  #).....'....#  .........#....#  .........#....#  .........#....#  .........#....# he P .........#....# hi F.fhj l8.7 (12 _hp h;S  . . #h$< .##......#....# .+....# hp<.#....# .f.....#....#  #..@..##....#  #####'##....#  #......#....# h<3 #).....'....#  ...#....#  ...#....#  h0=...#....#  ...#....#  .#....# h?h FA.fh[G`91hMhNh.&  h<You hit the sleepcap.  The sleepcap is lightly damaged.h4q=11.1 (1.489h6h]? _The sleepcap barely misses you.hh]o  You slash the sleepcap!  The sleepcap is moderately damaged.htpj=2.58hLth~V  You slash the sleepcap!  h_2The sleepcap is moderately damaged. _The sleepcap closely misses you.  You slash the sleepcap!  The sleepcap is almost destroyed.The sleepcap releases spores at you.h<57--7---3.9h:7hPhC _The sleepcap releases spores at you but does no damage.  You hit the sleepcap.  hKThe sleepcap is almost destroyed.h%o-5.4 (1.55hhȓM _The sleepcap releases spores at you but does no damage.h}  You slash the sleepcap!  You destroy the sleepcap!hi.h--60-6.7 (1.34hP _Okawaru accepts your kill.hYVhDWh~`hk^ _No target in view!hlhohZpH _No target in view!h0h1h/7h@^ _No target in view!h@hnChH^ _No target in view!hHhvKhLH _No target in view!hhhh h=_No target in view!hShEhhOh{ hh!hE%h(hohXohrhcshhhhhhO h hEh8h؅hKhkhhShѫhh, h, h>1 h3 hZ hX[ h"` h1b h 3hJ h h 8=3 _hh h ^---2h h h h] :1h h hD Z9=0h h h h2 C79h h hq X8===8h h h 4 _Magic restored.h c60=7h h^ $ h _HP restored.h h B6h h h h} B5h h h8 h @===4h h ho h? /+.....h  #.....  #....  h % #.... ######## ##....##......#....# ....+....# h$ ....#....# #....@.......#....# -h_ #....##.....##....# h #....W #####'##....# ##...> #......#....# #.... #).....'....#h 9#.............#....# W   bes kemwar (dormant)#.............#....#h #.............#....# .........#....#h ' h .20.0)WWhC LA bes kemwar comes into view.h~ ;Found a stone staircase leading down.hV :*h  The bes kemwar writhes about, and something writhes within you.h[A 8@hB ====7.7 (11Dim Gem (5473) h}C hK h_O  hO [_You feel your spells grow feeble.h W +..... #..... h5 #.... #.... ########  .##....##......  ...............  ............... h ] #....@.......  #....##.....#  h$ #....W #####'#  ##...>   #.... #)  #..... h i #.....  #.....   h  +..... #..... #.... #.... ########  .##....##......  h ...............  ...............  #....@.......  #....##.....#  #....W #####'#  ##...>   #.... #) #.....  h #..... #..... h)" h" hS& h ( a _A bes kemwar is nearby!h7 m +..... #..... #.... hp8 #.... ########  .##....##......  ...............  ...............  #....@.......  #....##.....#h8  #....W #####'#  ##...>   #.... #)  #.....  h69 d#.....  #.....   h)D +..... h#..... #.... #.... ########  hb.##....##......  h"...............  hS#...............  h]#....@....... h #....##.....# h% hcn#....W #####'#  ##...>   #.... #)h #.....  #..... #.....h" hh=hh hS_A bes kemwar is nearby!h2$hQ3I +..... #..... #.... h3#.... ########  .##....##......  ...............  ............... h3; #....@.......  h+4"#....##.....#  hp4V#....W #####'#  ##...>   h4W#.... #)  #.....  #..... h45 #.....   he5hG- hI+..... #.....h5 hx6#.... hp#.... ######## hY .##....##......hJ h" ............... h h?............... hW #....@.......h h  #....##.....#ho&  h #....W #####'# ha hl##...>  hU #.... #)h. hq3 #.....h  h.#.....h< h9#.....h hhhhka _A bes kemwar is nearby!hyJ+..... #.....# #....#hK<. #....#########..##....##......#....#.........+....#.#....#hK #.#....# #...@##.....##....#W######'##....#h L ##...>##......#....# #....##).....'....#.........#....# #.......#....#hL #.......#....# #.............#....# hLM .#....#hXhsY:--8.7 (1.0)h Z:2hahedW _The bes kemwar barely misses you.hG hH --30.0 (1.30hL hM  hPN m_You barely miss the bes kemwar. You block the bes kemwar's attack. x2h6 :  h6 You slash the bes kemwar!  The bes kemwar is heavily damaged.h7 k=1.369h; h^= 8 _You block the bes kemwar's attack.hW  You barely miss the bes kemwar.The bes kemwar is heavily damaged.The bes kemwar bites you but does no damage.h8*h  The bes kemwar writhes about, and something writhes within you.h}h8@hBij=2.68hmhz| _You feel as though your spells will be weakened yet longer.You barely miss the bes kemwar.The bes kemwar is moderately damaged.h8*h>N  The bes kemwar writhes about, and something writhes within you.h<3 @You feel as though your spells will be weakened yet longer.58-4.1 (1.56hnh _The bes kemwar bites you.  You hit the bes kemwar.  The bes kemwar is heavily damaged.hrp--5.4 (1.35hWh>You hit the bes kemwar.  The bes kemwar is heavily damaged. _The bes kemwar misses you.  You closely miss the bes kemwar.The bes kemwar is heavily damaged.The bes kemwar bites you but does no damage.h4-----6.8 (1.44hh  _The bes kemwar bites you.  You slash the bes kemwar!  The bes kemwar is almost destroyed.h:*hV  The bes kemwar writhes about, and something writhes within you.hqY @You feel as though your spells will be weakened yet longer.h\:*hp-%  h-iThe bes kemwar writhes about, and something writhes within you.h8@ho5=-==8.1 (1.3hA:2hch 1  The bes kemwar writhes about, and something writhes within you.You feel as though your spells will be weakened yet longer.The bes kemwar writhes about, and something writhes within you. _You feel as though your spells will be weakened yet longer.  You barely miss the bes kemwar.  The bes kemwar is almost destroyed.h[:*h5  The bes kemwar writhes about, and something writhes within you.hg8@hg9.5 (1.41h"h?5=The bes kemwar is almost destroyedh5.closely miss the bes kemwar.The bes kemwar bites you but does no damage.h88*h x  The bes kemwar writhes about, and something writhes within you.hP h[ 8@h a6=40.9h :0hj hܼ h" fThe bes kemwar is almost destroyed.hb The bes kemwar bites you but does no damage.  You slash the bes kemwar!  You destroy the bes kemwar!h 2.h| >9--2.2 (1.3h ;58hH hj $ h B_Okawaru accepts your kill.hG 8--h hF ^ _No target in view!h h h $ h :_No target in view!h| hR h ^ _No target in view!hi h# h0 $ h :_No target in view!h h h  h X_No target in view!h hW hn K _No target in view!h h h h! h`% h^+ h , h/ hD1 h hD h= hZ hGh!HhKh"Nhhihhh_7 _hh&`76h`h[hB5hThfh'B4hh h 68=h:3hhHhB2hh=hB1hhhC,0hh h#h##9h#N=49h%hv(h(B8h+h-hH.B7h/h`1h1c60=6h2h4h75B5hd6h7h68B4hg9h^;h;B3h<h>h-?T=2ho@hZBhBB1hChEhFB0hcGhIY39hJhvMn8h%Rn7hRh#SB6hXThVhdVB5hWhJYhYB4hZhs\h\B3h]h`hh`B2hMahbhLcB1h5ehghNgB0hhh/jh{jC29hkh{mhmB8hohlqhqB7hshMuhuB6hvhxX5h,zh{h{B4h}h~hB3h"hŁhB2h/h&hsB1hvh@hB0hhzhNjC19h͌hΎh<B8hhh2B7hhShB6hƖhhؘB5hhh9B4hYhihB3hhǢhB2h(hӥhB1hMhh-B0hEhh\OGem (5409) hhUu _Your spells return to their normal power.h:hB8hh;hh4B7hHhͽhVhԿB6hhhhhB5hhyh=hB4hhhh/B3hQhhhAB2hrhhhB1hhhhB0hh{hhD399hhshHhB8hhNhhDB7hhQhh=B6hhhhB5hjhwhhKB4hhhQhB3hxhhB2hhM _You now have 178 gold pieces (gained 9).hhB1hhhhB0hyh-h h C89h h\ . .....+hD. +.....#. #.....#  ####+##....#  #....##....#######h ......#....##....##...........'@................-611.2 (69.0)...[..#.................hk..... #....##............... ##+####....##........ #.....######'.. ##...>##..... . ##....##)....h3  #............  #............  _You open the door.h?K _Found a plate armour.hbhbhchi,h&jI8 _hnV  There is an open door here.hphqI7 _hdrhuhwhxB6h`yh|@  There is an open door here.h(~h~+5 h>_h+hhhB4hAh؇hjhB3hh7 _You open the door.hh)B2hqhט@  There is an open door here.hyhB+1 h_hhMh<hB0hAhohhC79hMh]hhkB8hصh hhB7hhq  You see here a +0 morningstar of protection.hh9hA6 _hhhhS,5hhhh X4hhnhhB3hhhDh,2h&hhhcB1hh?$ hT_t - 5 scrolls of teleportation (gained 1)hhB0hh hhC69hhh3hB8hh!hP'h'B7h)h-h2hD3B6hw5h9h>h?B5hBhFhUKhKB4hNhRh&XhXB3hS[hB_h7chcB2hhfhxjhMvhvH#......# +.....##......+ #.....##......####+##....# hv#......#....##..o.#########......#....##....##......hDw#......'..................#...[..#..................hw#......#....##.......#......##@####....##.....#-hwu#......#....#.....######'#h;x#......#^...##...>###......#....##....##)hx#......#....#.............#......#)...#........hyo   orc wizard (wandering) #....#.............hdy#....#...#....#.hy!hm9 ohڔ38.2 (27oAn orc wizard comes into view. It is wielding a +0 short sword.The orc wizard shouts!h,8*h{: ha|The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!h {Deactivating autopickup; reactivate with Ctrl-A.hH o==9.2 (281h h  h d_You hear a shout! _There is an open door here.h'2 h3 h; h4>  h> j_There is a strange disturbance nearby!hG hH hO hQ  hQ j_There is a strange disturbance nearby!hT #......# .....+ #......# +.....# #......+ #.....#h #......####+##....#  #......#....##..{.####### #......#....##....## #......'.. #...[..#........ #......#@...##...........h~ #......##'####....##..... #......#....#.....######' #......#^...##...>##h6 #......#....##....##) #......#....##......#)...# #....# #....#hhU 7.hc ;--40.2 (1.0)h A0 _hhh*# h# 8--h' h' hM . .....+......# +h......+ #.......####+##....# .....#....#######......#....##....##......'[....h....##......##'####.........#.....######'h#......#^...##...>##........#hP h ******A puff of flame appears from out of thin air!h P.{...hb ..h$48hٗF-----7---h|c==159hQhN _The puff of flame hits you! The fire burns you terribly!hL` #...... hMX #......# .....+ #......# +.....# #......+ #.....#hdM #......####+##....#  #......#....##....###### #......#....##.{..##hMI #...... #...[..#..... #......#....##.....hN #......##'####....##.... #......#....#.....###### #......#^...##...>##hxNQ #......#....##....##) #......#....##......#)...#hOhY.--28h^7{hia haC_There is an open door here.h W #......#hK  #......# .....+ #......# +.....#h [ #......+ #.....#h ' #......####+##....# #......#....##....h?  #......#....##{...##h F #'h #...[..# #......#....##h { #......##'####....##hK e #......#....#.....h  #......#^...##...>##h ~ #......#....##....##)h #......#....# #......#)...#hG h >.{h d--37 h+ _h h hc ;#+#...#....##hd i+..............#####hd 99-----hie Y46hj hm ) _You close the door.hq! #......# #......# .....+ #......# +.....# #......+ #.....#h" #......####+##....# #......#....##.... #......#....##....## #....@.+.....{ #...[..# #......#....## #......##'####....## #......#....#..... #......#^...##...>## #......#....##....##) #......#....#h#k #......#)...#h)h#*|---55h-hm.h#......# #......# .....+ #......# +.....# #......+ #.....# #......####+##....# #......#....##....### #......#....##....##. #......+.....{..... #...@..#..... #......#....##h #......##'####....## #......#....#.....### #......#^...##...>##. #......#....##....##) #......#....#....... #......#)...# #....#hh `64hhQU _You see here a +0 plate armour.h < h= $50ht= k=73h A hB + _l - a +0 plate armourh ##......# #......# .....+ #......# +.....# #......+ #.....# #......####+##....# #......#....##....##......#....##....##.#......+.....{.#....@.#.#......#....##.#......##'####....##.#......#....#.....#h| #......#^...##...>##.#......#....##....##).#......#....#.#......#)...#.#....#.h` h֮ `82hH hJ hLm#......# #......# .....+ #......# +.....# #......+ #.....# #......####+##....# #......#....##....##......#....##....##.#......+.....{.#.....@#.#......#....##.hzM{#......##'####....##.#......#....#.....##......#^...##...>##.#......#....##....##).#......#....#.#......#)...#.#....#.h S##+#....#....##'......hWhX`91h\h^6 _Something unseen opens the door.hB[ #......# h[ #......# .....+ #......# +.....# #......+ #.....# #......####+##....# #......#....##....#######......#....##....###........#......#.......#......#....##.......#......##'####....##....h2\ P#......#....#.....#######......#^...##...>##..#......#....##....##)#......#....#.#......#)...#.h:a hb 649-h]b 8====500hf 7{hzh _Something hits you. _There is an open door here.hh50=1.5 (1.349h h h?l_You miss something. Something hits you but does no damage.hwh47--2.9 (1.48hh h:_You miss something. Something hits you. Something hits you but does no damage.hh#8h9>=-4.3h:6hh hl_You miss something. Something hits you but does no damage.hDk@  You closely miss something.hs' ht*******You hear some strange, mumbled words.  A puff of flame appears from out of thin air!hL......@hS====5.6 (1.3h:5h] h S _The puff of flame misses you.h1 h; o  You barely miss something. Something hits you.h< NAn orc comes into view. It is wielding a +0 short sword.hT ] oohCU o   orc priesto   orc (wandering)hU  hU #......#)...#...........Something hits you.hW hW _43---6.9h;X :4hh h){  h{ q_An orc priest comes into view. It is wielding a +0 short sword.h ha h oo..oh ---8.22h  h  g _You miss something. Something hits you.h h@ hY ao.o.hD f1-=9.5h :1h h< h _You slash something! Something hits you.hP@ hA  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% hB a - Heroism2 MP, Piety-1% [?] toggle between ability selection and description.hW+ h0 h5 5FisforFire the Trooper#......#Mummy of Okawaru **....#......# .....+Health: 41/60 ================--------#......# +.....#Magic: 8/8========================#......+ #.....#AC: 8h6 Str: 21#......####+##....#EV: 8Int: 7 #......#....##....###### SH: 4Dex: 12#......#....##....##.... XL:  7 Next: 69% Place: Dungeon:5#......@{...o........... Noise: ==-------  Time: 3659.5 (0.0)#......#....o........... a) +0 war axe#......#....##.......... Throw: 5 boomerangs#......##'####....##.... Gem (5341) #......#....#.....#######......#^...##...>##....h8 5[m o   orc priest#......#....##....##)... o   orc#......#....#...........#......#)...#...........You barely miss something. Something hits you.An orc comes into view. It is wielding a +0 short sword.Something hits you. _An orc priest comes into view. It is wielding a +0 short sword. _You miss something. Something hits you. _You slash something! Something hits you.h 9 h8: h/? o.o.  You gain the combat prowess of a mighty hero.h@ 26------10105-60.5 (1Hero Gem (5340) hID hE f _Something hits you but does no damage.hf#......##......# .....+#......# +.....# #......+ #.....# #......####+##....# #......#....##....########......#....##....##.....#......'{..o.........#......#@..o.#......#....###......##'####....###......#....#.....######'#......#^...##...>##.....#......#....##....##)#......#....#.........#......#)...#. #....#.hhDhY~.o.ohH{-139hhG hX_Something hits you but does no damage.h #......# #......# .....+ #......# +.....# hx Q#......+ #.....# #......####+##....# #......#....##....##......#....##....##.#......'{.#......#.@o.#......#..o.##.h 2#......##'####....##.....##......#....#.....######'##......#^...##...>##.#......#....##....##).#......#....#.#......#)...#.#....#.h!   The orc hits you but does no damage.  The orc priest hits you with a +0 short sword.h" 05---------28h' h) f _Something hits you but does no damage.h ~  You slash the orc priest!  You kill the orc priest!h(  Okawaru accepts your kill.You hit the orc. You slash something!  Okawaru accepts your kill.hy0 ))o   orc  Reactivating autopickup.h0 hl4 80=3.6 (1.17 _You feel a bit more experienced. The orc barely misses you.hR9 h: j _Your base Axes skill increases to level 4!hO:7  You slash the orc!hB")hQCChGO11-4h~GC06h#LhrMG _You kill the orc!h@h7-h+hH _No target in view!h%<h=hAhB hC:_No target in view!h' ` #......# h(  #......# .....+ #......# +.....# #......+ #.....# #......####+##....# h)  #......#....##....####### #......#....##....##hh)  #......'@. #......#..)..h) #......#..).##...........h(*  #......##'####....##..... #......#....#.....######'h* Q #......#^...##...>## #......#....##....##)h(+ #......#....##......#)...#h5 hi7 o-55 _h(A hH  hoH h Things that are here: _a +0 short sword; a +0 robeh U #......#h[ n #......# .....+ #......# +.....# #......+ #.....#h  #......####+##....# #......#....##.... #......#....##....##h  #......@) #......#..)hR & #......#..).## #......##'####....##h  #......#....#.....######h [ #......#^...##...>## #......#....##....##)h>  #......#....# #......#)...#hnh7----64 _hhQ _There is an open door here.h.c #......# #......# .....+ #......# +.....# #......+ #.....# #......####+##....# #......#....##.... #......#....##....## #') #......#..) #......#..).## #......##'####....## #......#....#.....h#d #......#^...##...>## #......#....##....##) #......#....# #......#)...#hhhi273 _hmhnhA5 #......# #......# .....+ #......# +.....# #......+ #.....# #......####+##....# #......#....##.... #......#....##....##hȼ #....@.') #......#..) #......#..).## #......##'####....## #......#....#..... #......#^...##...>## #......#....##....##) #......#....#hk #......#)...#h h6===82hhh#......# #......# .....+ #......# +.....# #......+ #.....# #......####+##....#haV #......#....##....### #......#....##....##. #......').......... #...@..#..). #......#..).## #......##'####....## #......#....#.....###h ? #......#^...##...>##. #......#....##....##) #......#....#....... #......#)...# #....#h3h `91hhh8 #......# .....+ #......# +.....# #......+ #.....#h #......####+##....# #......#....##....## #......#....##.... #......').......... #......#..) #..@...#..).## #......##'####....## #......#....#.....##h<e #......#^...##...> #......#....##....## #......#....#....... #......#)...# +......#....# #....#hnh 3=700hQhDhWhWh$YhU[hEa29===8hchdB7hehgh@hf4=6hihkhclB5hmhohWpB4hqhthu5=7=== 8 84Gem (5323hu") h whyo _You feel like a meek peon again.h4zB2h{h~h~B1hhKhq46=0h.hhzW===19h0hh)B8hhӐhfB7hߒh!h`76h2h1hB5h֜h\hB4hzhۨhlP8=8===h:3hhhB2hhhB1hhhp9=0hphhzW===09hSh6hB8hh hB7h[hh750=h-:6hhhAB5hhhB4hhhp1=3hhhB2h*hWhB1h' h  h &2h :0h hx h D299h hB h B8h hs h B7h h% h( p3=6h) h, h5- B5h'0 h3 h&4 B4h7 h: h0; p4=3h> hvA hB B2hD hrH h$I B1hK hVO hO p5=0hjS hV hDW C89h,Z h] hb^ B8hRa hd h\e B7hHh h l hl p6=6ho h9s hs B5hv hWz hz B4h~ h h+ `73h h h B2hU h h ,1he h3 h hu 68=hΙ :0h h hv C79h< h hc h :8h h h B7he h hM p9=6h hz h B5h h_ h B4h h2 h c60=3h hU h h) B2h h@ h= h ,1h hL h~ h h B0h h h h; U=69h h h hK B8h h hU h B7h h` 7 _You open the door.h h6 B6h hc @  There is an open door here.hx" hT# I5 _h% h>) hL, h, B4h/ h3 h57 h7 B3h#: h= h? hh@ B2hB hlF htI hI B1h]L hO @  There is an open door here.hR hS hS A0 _hU hZ h] h^ C59h` hQb hd h e B8hf hk hm hn B7h_o hq h|x z #.< hy  #....#  #....# ###+###....# +....+ .......#....hy # #......#.... #......#....##@...# 743.6 (73.0)hz #......#....##....# #......#....##....# #......#....#.....+ #......#....'hz #......'....# #......####+##....# #......#....##....######### #......#....##....##......#h hW f4.6 (746h h  h +_Found a stone staircase leading up.h h hK h_ h h n5h hm h" :4h" h hݶ hJ B3hZ h h h B2h h 7 _You open the door.h1 h B1h hx @  There is an open door here.h [ #.....  h7 #.....  #.....   #.<..# ###### h  #....# .....##  #....# .......  ###+###....##....... h > +..........'@....... 9.6 (5.0) ....#..........#.......! h ....#..........##.....## ....#....##....# .....# ....#....##....# ......+h  ....#....##....# ......# ....#....#.....+ ......# h ....#....'.....# ......#  ....'....#.....# hM h f50.6 (60h[ hl  h L_Found 2 fuming dark potions.h6G hG h*I h/L hM hQ Y49h0T hV heV B8hW hlZ h` j#..... #..... ..  h1a #.<..######## ...  #....##.....##...  #....##..........  ###+###....##..........  +..........'.... ha .#..........#.......! .#..........##..@..##..  .ha /#....##....##.....#  .#....##....##......+  .#....##....##......#  .h=b #....#.....+.......#  .#....'.....#.......#   O   ogre (asleep)'....#.....#.......# hb  ####+##....##..O..## hb y #....##....######### he +2.6 (2hj UOOhEk .hk O3.6 (37h%l ho h t  _An ogre comes into view. It is wielding a +0 giant spiked club.h h h^ h6 \ _An ogre is nearby!h+s   ..  #.<..######## ...  hA,#....##.....##...  #....##..........  ...##..........  ...'........... #.......!... #..@..##.. #.....# #......+ #......# .......# #.......# #...O...# ##.....##  h/   ..  #.<..######## ... hʿs #....##.....##...  #....##..........  ...##..........  ...'........... #.......!... #..@..##.. h9 #.....# #......+ #......# .......# h:#.......# #...O...# ##.....##  hh1hjhb\ _An ogre is nearby!h7   ..  #.<..######## ...  #....##.....##...  #....##..........  ...##..........  ...'........... #.......!... #..@..##.. #.....# #......+ #......# .......# #.......# #...O...# ##.....##  hjh1 hCi  ..  #.<..######## ...  #....##.....##...  hj#....##..........  ...##..........  ...'........... #.......!... #..@..##.. #.....# #......+ #......# .......# #.......# #...O...# hjh##.....##  hoh?phuhw\ _An ogre is nearby!h)Qj..<..######## .hQ...##.....##...  ###+###....#+..........'. hwRq.#...#.......!...hR##.....##.. ## h|S.+#hTz.....+.'.....#'....#OhTN####+##....##.....#h.Ua....#########......#....#hWhLo:O.hYr+4.6 (1hrA6 _hhhq <..######## ....##.....##hPr D....  ###+###....#+..........'... .#.#!...##.....##.. ##hr r# .+#.....+.hs '.....#...O'....#.####+##....##.....#....##########......#....# .h#t D')...........+hu h{~ :O.h `55h h͉ hY#.<..######## ...   FisforFire the Trooper#....##.....##...   Mummy of Okawaru **....h #....##..........   Health: 60/60 ========================###+###....##..........   Magic: 8/8========================+..........'...........   AC: 8hStr: 21 .#..........#.......!...   EV: 8Int: 7 .#..........##.....##..hv  SH: 4Dex: 12 .#....##....##.....##  XL:  7 Next: 81% Place: Dungeon:5 h.#....##....##..@...+  Noise: ---------  Time: 3755.6 (0.0) .#....##....##..*...#  a) +0 war axe h.#....#.....+...O...#  Throw: 5 boomerangs h4.#....'.....#.......#  Gem (5245) h.'....#.....#.......# .####+##....##.....##h  O   ogre .#....##....######### h:.#....##....##......#....#  .').................+....#  _An ogre is nearby! hp_An ogre is nearby!Throw: 5 boomerangsh;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (74% to hit)h#.<..######## ...   FisforFire the Trooper#....##.....##...   Mummy of Okawaru **....#....##..........   Health: 60/60 ========================###+###....##..........   Magic: 8/8========================+..........'...........   AC: 8Str: 21 h.#..........#.......!...   EV: 8Int: 7 .#..........##.....##..  SH: 4Dex: 12 .#....##....##.....##  XL:  7 Next: 81% Place: Dungeon:5 .#....##....##..@...+  Noise: ---------  Time: 3755.6 (0.0) .#....##....##..(...#  a) +0 war axe .#....#.....+...O...#  Throw: 5 boomerangs .#....'.....#.......#hx*  Gem (5245) .'....#.....#.......# .####+##....##.....##  O   ogre .#....##....######### .#....##....##......#....#  h.').................+....#  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (74% to hit)  You throw a boomerang. The boomerang hits the ogre.  The ogre is lightly wounded.h#'.hܚh@O.h7;46------hͧ6------===7.0 (1.43hhB  hնgPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (74% to hit)  hYou throw a boomerang. The boomerang hits the ogre.  The ogre is lightly wounded. _hits you with a +0 giant spiked club!hLr :  hs wYou hit the ogre.  The ogre is moderately wounded.hs 24---------------3---------------====ht `8.3 (1.32hp| h2  h 7_The ogre hits you with a +0 giant spiked club!!hjhkrEvoke which item? Wands h&l/ b - a wand of quicksilver (11)hxlc - a wand of roots (20) [!] read|evokehl][?] describe selectedhhE"h((hd(#.<..######## ...   FisforFire the Trooper#....##.....##...   Mummy of Okawaru **....#....##..........   Health: 24/60 =========---------------h(###+###....##..........   Magic: 3/8=========---------------+..........'...........   AC: 8Str: 21 h+)(.#..........#.......!...   EV: 8Int: 7 .#..........##.....##..  SH: 4Dex: 12 .#....##....##.....##h)  XL:  7 Next: 81% Place: Dungeon:5 .#....##....##..@...+  Noise: ====-----  Time: 3758.3 (0.0) .#....##....##..O...#  a) +0 war axe .#....#.....+.......#h*  Throw: 5 boomerangs .#....'.....#.......#  Gem (5242) .'....#.....#.......# .####+##....##.....##h^*!  O   ogre .#....##....######### .#....##....##......#....#  h*.').................+....#  You throw a boomerang. The boomerang hits the ogre.  The ogre is lightly wounded. _The ogre hits you with a +0 giant spiked club!  You hit the ogre.  h +The ogre is moderately wounded. _The ogre hits you with a +0 giant spiked club!!h`A #.<..######## ...  FisforFire the Trooper hA?#....##.....##...  Mummy of Okawaru **.... #....##..........  Health: 24/60 =========---------------  ###+###....##..........  Magic: 3/8=========---------------  +..........'...........  AC: 8Str: 21 .#..........#.......!...  EV: 8hBFInt: 7 .#..........##.....##..  SH: 4Dex: 12 .#....##....##.....##  XL:  7 Next: 81% Place: Dungeon:5 .#....##....##..@...+  Noise: ====-----  Time: 3758.3 (0.0) hPC .#....##....##..O...#  a) +0 war axe .#....#.....+.......#  Throw: 5 boomerangs .#....'.....#.......#  Gem (5242) .'....#.....#.......# .####+##....##.....##  O   ogre .#....##....######### .#....##....##......#....# .').................+....# hCYou hit the ogre.  The ogre is moderately wounded. _The ogre hits you with a +0 giant spiked club!!  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, 86% to hit)h•9 #.<..######## ...  FisforFire the Trooper #....##.....##...  Mummy of Okawaru **.... #....##..........  Health: 24/60 =========---------------  ###+###....##..........  Magic: 3/8=========---------------  +..........'...........  AC: 8Str: 21 .#..........#.......!...  EV: 8Int: 7 ho.#..........##.....##..  SH: 4Dex: 12 .#....##....##.....##  XL:  7 Next: 81% Place: Dungeon:5 .#....##....##..@...+  Noise: ====-----  Time: 3758.3 (0.0) .#....##....##..O...#  a) +0 war axe .#....#.....+.......#  Throw: 5 boomerangs .#....'.....#.......#  Gem (5242) .'....#.....#.......# h?.####+##....##.....##  O   ogre .#....##....######### .#....##....##......#....# .').................+....# _The ogre hits you with a +0 giant spiked club!!  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, 86% to hit)  The bolt of dispelling energy hits the ogre!!  You kill the ogre!h> #.< ...             *...# *...# hϚ *...# *...# *..##     )  h&U)....h98===-9.3 (11hO#h$5  Aiming: Quicksilver Bolt  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, 86% to hit)  h %The bolt of dispelling energy hits the ogre!!  You kill the ogre! _Okawaru accepts your kill.h 3h h` h 05=39hZ hV h B8h; h] h B7h  hA h f6=6hs h" h# z4===5h|$ h& h' B4ha( h* h++ T73h, h. h-/ B2h0 h2 hU3 V===1h4 h6 hz7 B0h8 h ; h; y8=29h9= hW? h@ B8hOA hC h!D :7h[E h~G hH 9=5===6hJ hK hL B5hM hO hJP B4hQ hS 30=3hU h+X hX V===2hZ h ] h] B1h _ ha hb B0h[d hf hZg h31=19h i hFk h l B8h6m hdo ho z6===7hqq hv 26hw hPx B5hy h{ hN| B4h} h hg 3====3h h' hƄ B2h4 h[ h B1h h h B0hۏ hݑ h g4=09h_ "87===7h͞ hh x5=6h h h B5hޤ h h B4h h h z6====3h& hg h B2hV h h$ B1hy h hR B0hƹ h hU V7199hɽ hǿ h[ n8===8h h h B7h: h h x8=6h> hp h B5hp hI h V===4hk h hh f9=3h h h B2h h h~ B1h h ht B0h h h z40=89h! h? h B8h% h h& B7h h h= f1=6hS h hl B5h hG h B4hC h hi T23h h+ X2h% h  h B1h h h B0h h h y3=79hH h6 h B8h0 h2 h B7h h! h f4=6h{ h! h" B5h# h& X4h' h) hb* v5=3h+ h/ n2h1 hU2 B1h3 hf5 h 6 B0hS7 h9 hl: r46=69h; h= h_> B8h? hA hoB B7hC hE h!F `76hG hI hbJ B5hK hM hN B4hO hQ hqR p8=3hS hsV hW B2hX hZ X1hy\ h^ h$_ B0hr` hb hc q9=59hd hf B8hg hh hj hk B7hl hn hjo q50=6hq h%s hs B5h u hw hw B4hx hz h{ p1=3hQ} h6 h B2hE h@ h B1hF hf h B0h h0 hΌ a249h] h hK B8hĒ h2 h˕ B7h* h+ h֙ p3=6hZ hf h B5h[ hH h B4h* hy h$ p4=3h h h B2h h h B1h hL h! B0hC h h( q5=39h h h B8hս h+ h B7h ho h p6=6hg h{ h B5hn h h[ B4h h h. `73h h h% B2ht h h% B1h hr h B0h` hV h q8=29h ho h B8hv ha h B7h_ h h p9=6h h h B5h h he B4h h h c60=3h h h hB2h(hkhThB1hM h h h B0hhm$#.<..######## ...  #....##.....##...  #....##..........  #+###....##..........  ..'...........  ..#.......!...  ..##.....##..  ...##....##.....##  ...##....##.....@+  ---- ...##....##..)...#  ...#.....+.......#  ...'.....#.......#  ...#.....#.......#  ##+##....##.....##  ...##....#########  ...##....##......#....#  ...+....#  hs#.#..#hF...#....#'....#880.3 (121.0)..?.#...#..#hhG.##hL!h&"=======1219h(hE+ h+_As you open the door, it creaks loudly! _Found a scroll of teleportation.hbhbhPfhlh^phtI8 _huh{ h{: There is an open door here.hh׀+7 h7_hhhhyB6hXh?hhB5hhdh•B4hh$ h[T_t - 6 scrolls of teleportation (gained 1)hۜh:B3hhhǢhEB2hh_h)hB1hѩhīhihǭB0h4hh²h-09hyhh:hLX8hhth/hB7hhXhhhB6h|hPhh+B5h7hhqhR   f......#   ......#   .....#   h#....#   #....#  #..... #....#  #..... #....#  #..... #..@.#  ------ h;#.<..#########....#  #....##.....##....#  #....##...........#  #....##...........#  .....'............#  hf   sleepcap (wandering)..#.......!....#..##.....##....#  #....##.....##....# h395.3 (14.0)h&------6.3 (154huh[ _A sleepcap comes into view.h) f......#  ......#  .....#  h-#....#  #....#  #....#  #....#  #..@.# <#....# #....# ......# .......# .........# ....!....# ...##....# ..# hD f......#  ......#  .....#  #....#  h #....#  #....#  #....#  #..@.# <#....# #....# ......# .......# h v.........# ....!....# ...##....# ..# hqhhʈh hQ_A sleepcap is nearby!hٔ f......#  ......#  .....#  #....#  #....#  #....#  #....#  #..@.# <#....# #....# ......# .......# .........# ....!....# ...##....# ..# h& f......#  ......#  h(.....#  #....#  #....#  #....#  #....#  #..@.# <h(#....# #....# ......# .......# .........# h)!....!....# ...##....# ..# h0h0h7h:_ _A sleepcap is nearby!h d..f...... #...<..#########...##......... h #....##..........'..................!... ..h h h.h r7.0)3 _h h hhFhٴhH _No target in view!hhch h H _No target in view!hhhh^ _No target in view!hhuhH _is nearby! __No target in view!h hh)J __No target in view!h@-h-h>1h2C _No target in view!hwhxh+~h9h3hhh)VhVhZh`h`hchvehhhhhZ3hhhh F...# .# .# .#  .....#  #....#  h#....#  #..... #.@..#  #..... #....#  #..... #....#  #.<..#########....#  #....##.....##....#  #....##...........# F   marrowcuda (wandering) h##....##...........# .'............# ...!....# h1&0h{8.3 (12hU _A marrowcuda comes into view.h~M.............F...h~.......f......  #.<..#########....#  hf   sleepcap......#hnhfhӇf.F.fhyGFhl`91hҍhh & .# .# ....# F..# ...# ...........# ......f....#  #@...#  hz F#....#  #..... #....#  #..... #....#  #..... #....#  #.<..#########....#  #....##.....##....#  #....##...........# ###....##.# h ha T.Fh, 57--7---=9000h7 P _The sleepcap releases spores at you.h <  You slash the sleepcap!h' %  h MThe sleepcap is moderately damaged.h #.h NF h #8h: =-=1.6 (1.3099h h  h G_The sleepcap releases spores at you but does no damage.hi FF 2 marrowcudas (1 summoned) _The sleepcap releases spores at you but does no damage.  You hit the sleepcap. hT  The sleepcap is moderately damaged.hit the marrowcuda. The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  . The marrowcuda barely misses you.h b49-----2.9h :8h h DAnother marrowcuda is drawn to the feast!  The sleepcap releases spores at you. The marrowcuda barely misses you.slash the sleepcap!  The sleepcap is severely damaged.h a FF FF 4 marrowcudas (3 summoned)Another marrowcuda is drawn to the feast!  The sleepcap barely misses you. The marrowcuda bites you.h >----6h+ ------=4.3 (1.46h~ h$  The sleepcap barely misses you. The marrowcuda bites you. _Another marrowcuda is drawn to the feast!  You hit the sleepcap.  hG% $The sleepcap is almost destroyed.  You hit the marrowcuda. You barely miss the marrowcuda.You slash the marrowcuda! The marrowcuda barely misses you.h* r F. hu* YYou block the sleepcap's attack. You block the marrowcuda's attack.h* o-5.6 (1.35h5. h/  h 0 I_The marrowcuda barely misses you.h&m .FF 5 marrowcudas (4 summoned)The marrowcuda bites you but does no damage.  The marrowcuda closely misses you. The sleepcap releases spores at you.  The marrowcuda barely misses you.  The marrowcuda bites you but does no damage.  The marrowcuda closely misses you.  The sleepcap releases spores at you but does no damage.hm 7-5-------6.9hn :4hr h _The marrowcuda misses you.You hit the sleepcap.  You destroy the sleepcap!hN h ,You hit the marrowcuda but do no damage.  You hit the marrowcuda.marrowcuda bites  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  The marrowcuda closely misses you.h ^ F..h "F.FFFFFF 6 marrowcudas (5 summoned)  The marrowcuda bites you but does no damage.  The marrowcuda closely misses you.h BThe marrowcuda bites you but does no damage.h h   FisforFire the TrooperhT _...........#   Mummy of Okawaru **...............#   Health: 47/60 ==================------...........#   Magic: 4/8============------------...........#   AC: 8Str: 21h ...........#   EV: 8Int: 7 ......F....#   SH: 4Dex: 12.......F...#   XL:  7 Next: 103% Place: Dungeon:5h #@F..#   Noise: ==-------  Time: 3908.2 (1.3)#FF..#   a) +0 war axe#.....h5 #.F..#   Throw: 5 boomerangs#.....#....#   Gem (5092) #.....#....#  hş #.<..#########....#   FFFFFF 6 marrowcudas (5 summoned)#....##.....##....#  #....##...........#  hW ###....##...........#  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  The marrowcuda closely misses you.h The marrowcuda bites you but does no damage.  The marrowcuda closely misses you.The marrowcuda bites you but does no damage.hA The marrowcuda closely misses you.The marrowcuda bites you but does no damage. _barhʢ d  You have reached level 8!h /  --more--hx52/679-----8 1% hhE4 _h h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNonehN 0% a - Heroism2 MP, Piety-1% [?] toggle between ability selection and description.h5h;hC  FisforFire the TrooperhD...........#   Mummy of Okawaru **...............#   Health: 52/67 ==================------hDQ...........#   Magic: 4/9==========--------------...........#   AC: 8Str: 21...........#   EV: 8h E<Int: 7 ......F....#   SH: 4Dex: 12hzE.......F...#   XL:  8 Next:  1% Place: Dungeon:5hE#@F..#   Noise: ==-------  Time: 3908.2 (0.0)#FF..#   a) +0 war axe#.....h-F#.F..#   Throw: 5 boomerangs#.....hF$#....#   Gem (5092) #.....#....#  hF#.<..#########....#   FFFFFF 6 marrowcudas (5 summoned)h7G/#....##.....##....#  #....##...........#  ###....##...........#  hGThe marrowcuda closely misses you.The marrowcuda bites you but does no damage.  The marrowcuda closely misses you.hGThe marrowcuda bites you but does no damage. _The marrowcuda barely misses you. _You have reached level 8!hN h\O  hOwYou gain the combat prowess of a mighty hero.The marrowcuda bites you.hUR hRH Another marrowcuda is drawn to the feast!h__L ..FFFh_F.FF 8 marrowcudas (7 summoned)The marrowcuda closely misses you. The marrowcuda bites you.  Another marrowcuda is drawn to the feast!h`49-3--10105-hzaa9.2 (1Hero Gem (5091) hehDjs _You block the marrowcuda's attack. The marrowcuda misses you.hlSThe marrowcuda is heavily damaged.You hit the marrowcuda but do no damage.You barely miss the marrowcuda. You slash the marrowcuda! x2  h?TThe marrowcuda barely misses you. You block the marrowcuda's attack.h\F..FF98hX]7--2-----=10.4 (1.2h]:0hchVfE _The marrowcuda bites you but does no damage. x2h>  You slash the marrowcuda!  You destroy the marrowcuda!Okawaru accepts your kill.h7KhWhdhph|hhܕ,hޙ.....§.§§§..§§§#.#.#.#. .. hA8/68-71089hhf _The marrowcuda disappears in a puff of smoke! x8hhhhhX8h4h#9h^U=7hh8h^---6hhChțB5huhh'g50=4hh hB3h]huhz3===2hΣhhv1=1h_hhCB0h6hZhުC79hhȬhMV===8hh*hq52=7hhαhTB6hhhFB5hhMh`34hhh l4== 8 84hGGem (5073) h+ho _You feel like a meek peon again.hsB2hShhp4=1hhhB0hVhvhV==69hhhp5=8hLhthB7hhhRB6hh/h`65hhhhz5===4hhhB3hFh`hB2hhhxp7=1h<hhV===0hhhyC59h-hUhp8=8hhhYB7hh,hB6hdhh'96===5hh$hB4h[hqhB3hhhhq60=2h2hPhV===1hhhTB0hh:hC49h8hyhp1=8hhhB7hdhh7==6h?`25hh*hB4hhX3h0h?h3===2hth hn B1h? h X0h\ hhuq4=39hN8hh@r8===7hh0h`56hmhhB5hhh~B4h$hPhV===3hhh: p6=2h!hF"h"B1hj#h$h%B0h%h&hZ'q7=29h<(hl)h)n9===8h*h+h_,B7h@-hq.h.)68=h"/:6h/h2h7QM###########h>8\...............--74.4 (6h'93.0)....)##.. ... #.. #.#.....#....#  #. #.#....#h'=h=--5.4 (645hvAhC hvC_Found a dagger.hvhhhyhhl===4hTh|hB3hhh5 h T=2h hhXhB1hhthh6B0h;hhhiC19hhhJhB8hhh` h B7h!hm$h%h4&B6h&h(h*h*B5hT+h/h[0h1B4h1h2h3h4B3h5h6h6hu7B2h 8h@9h :h:B1h<;h<h+=h=B0hU>h?h@h7AC09hAhBhDhDB8hEh]FhAGh,HX7hIh'JX6hJhLhMhMB5hsNhP7 _You open the door.h-V#....##.....## .........#............# .hV#............# ..#............# ........:#.<..######### .......#....##.....## .... #....##....... ###'###....##.......hW +..@.......'........95.4 (20.......#..........#.......!#......#..........##.....## #......#....##....##.....##hlW #......#....##....##......' #......#....##....##..)...# #......#....#.....+.......# #......#....'.....#.......# #......'....#.....#.......#h[h\P6.4 (214hl\h_h6a haF_Found a parchment of Call Imp.h h$ h+ hZ h$# h& X3h',  h, : There is an open door here.h/ hP0 h0 A2 _h3 h|9 h< h_= B1hS@ hE hI hI B0hfL hP hT hT /4999hT h{W h[ h^ h_ B8hRb he hg hlh B7h k hl h$n X6ho hr h1s B5ht h{ { _j - 2 scrolls labelled LUPIARHOEM (gained 1)h} h~ B4h h' h h B3h( hF h, e...............############ #................#................##................#....###................##......@.........#4007.4 (1 #........h }..#...... ................:#.< .................# .................#....## ...........###'###....#h  >..........+....'. ...........#....#. ####......#....#hJ h f8.4 (122h h[ 9 _Found an escape hatch in the floor.hK h: h h h h X1hw h X0hw h h h^ C89h hV hi h B8h BhA B7h h h h B6h h@ hB h B5h^ h h X4h h h h B3h h h hG B2h h 1h hE h B0ha h~ h h C79h{ h h h\ B8h h6" h1# h# B7h3$ hi% hl& h& B6hL' hi( h[) h) B5hl* h+ hu, h, B4hE- hF/ h0 h0 B3h>1 h3 7 _You open the door.hG4 h4 B2hz5 h8 @  There is an open door here.h: h; I1 _h; h= h> h-? B0h? hdA hyB hB C69hC hE hF hkF B8h(G hnH hI hI B7hJ hK h M heM B6h0N hNO hYP hP B5h}Q hR hS h9T B4h0U hJV hDW hW B3haX hY htZ hZ B2hn[ hi\ hE] h] B1h5^ h` hq` B0h a hb N _You now have 193 gold pieces (gained 15).hc Y59hd he hf hf B8hg hh hTi hi B7h3j h@k hl hvl B6hl hm hn hn B5ho hp hq hq B4hwr hgs hst ht B3h~u hv hw h>x B2hx hy hz h.{ B1h{ h| h} h~ B0h~ h hw hЁ C49hp hɃ h h B8h h hLJ h! B7hˆ h hZ h B6h\ h͎ h h B5h h h hK B4h h3 h hp B3h hS h2 h B2h hG h% hy B1h h h h` B0h՟ hѠ h h C39h hw hK h B8h9 h. h hi B7h h h h B6hz h hr h̬ B5hT h hT h B4h: h/ h h_ B3h h h hC B2hµ hɶ h h B1h h h_ h B0hM hľ h h$ C29h h h h8 B8h h h hN B7h h% h hc B6h ,hZ h B5ha h h h B4h h h hv B3hA hH @  There is an open door here.h h I2 _h h h hp B1h h$ h= h B0h% hJ h+ h C19h3 hN h3 h B8h8 hX h@ h B7h+ h; h- h B6h h h h B5h h h& h B4h/ h h hG X3h h h; B2h h h X1h{ h h X0hthhh3C09hhhhXB8hhhhR B7h h hl h- X6h&hB5h'h1N _You now have 210 gold pieces (gained 17).hhhB4hhhh(B3hhh@hB2hh]h{X1hdh}hX0hkh{!899h~"hs#h$B8h$h%h&h 'B7h'h(h-#.........#...... #.........#...... #.........#...... #.........#...... #.........#......hJ.V #......... #.........########..###..#..###+##103.4 (95h.h......#..... #..........#...... #..........<.. #....##..... #....##....#....... #.....#....#..... +....##....#..... #....#######......h2hl3f4.4 (966h6h38; _Found an escape hatch in the ceiling.hrzh{h\|h4h: #.........#hW #.........# #.........# #.........# #.........# #.........# #.........##..###...#h_#.#..###+###0.0)#......#..........#he#......#..........#h8#......#..........##<.....#....##....#h.#...%..#....##....##......#.....#....##......+....##....# #....#hg9%h%e5.4 (15h:%h h\H_Found a scarab talisman.h!hp"h@#h%h&h+43h,h-h /hs/B2h80ha2h97 #..# #..# #h7N..###########..###...##........#..###+####......#..##......#..# #......#..........# #<...@.#....##....#8.4 (3hc8 #...%..#....##....# #......#.....#....# #......+....##....# #......#....####### ..#######.... #...>..+..... h<%9.4 (41he?:%h@; _Found a stone staircase leading down.hch hˇhjhYhX0h%  h?You see here a scarab talisman.hbh̖J89 _hhh"hB8hhhh\B7hhjhH#......#......#......#......#......#......h #<.....#....# #...%..#.... #......#h{ #......+....# ###......#....##### #.@#######.... 13hqH#....>.......# .......+ )......# .......#h.............##............##>...........#hg8%he4.4 (56hø7%hP _Found a short sword. Found a stone staircase leading down.hxhxhs|h8h]h2X5hhOh8 #......# #......# #<.....#....## #...%..#....##hz #......#.....# #......+....##########......#....####....#..#######.... #....@.......# h,5.4 (1........+)..#...#h[..###..# #>..#h4 #....####....#h8%h3e6.4 (24hwhn _Found a leather armour. _There is a stone staircase leading down here.hq h hB h h{ u3 _h h  #......# #<.....#....#h|  #...%..#....# #......#.... #......+....#########......#....# #....#..#######.... !..##....>.......# .....+h P7.4 (1)..#...#[..#...##..#. #>..#h8 . #....####..# #....# ##h :%h@ e8.4 (22hI h Q _Found a fuming dark potion.hُhhhhזhn1hhB0h\hShhC79hhhبhhB8hhhwhB7hhuhfh B6h^hVhhfB5hh hhB4hh:hhEB3hVhMhhGB2h[hmg  You see here a fuming dark potion.h4hI1 _hhhhB0hPh=hhC69hPhhX8h hhX7hhh&hB6hhhhPB5h>hhhB4hh3hh h B2h h h h> B1h hhh^X0hhQhC59hhth#hB8hh hhB7hPhhhgX6hhHhX5h!ha"X4h$#h$7 _You open the door.h%hV&B3h'h)@  There is an open door here.h)h*I2 _hC+h,h\-h.X1h/hu0h%1B0h1h2h3hO4C49h4h5h6h7B8h;8h8h:h:B7ha;h?h @h@B6hvAh8h.hB5hhhohB4hhhhhFX3hR hN h B2h hhh6B1hhhhaB0hhhhC39h%hhhgB8hhPh<hB7h/hhr h B6hP!h|"h[#h#B5h7$h'h(h(B4h)hc*hI+h+B3h',hb-hC.h.B2h0/hl0h1h1B1h 2h3h3h@4B0h4hB7h8h8C29h8hJ:h!;h;B8h<h6=h#>h>B7h?h8@hAhAB6h BhWChBDhDB5h/EhFhoGhGB4hMHhIhlJhJB3hIKhhLh]MhMB2h;Nh`OhEPhPB1h3Qh:Rh'ShSB0hThUhVhWC19hWhXhYhYB8hfZh)\h]h{]B7h]hX_hd ............# # ............# #. h)e............# #. ............# ## >...........# ....####....# ....######### # he..................##.... ................@. 83.4 (65.0) .............. #. .............#....##...! #. ....####.....###### ... #. h/f....####....## . #. .....#.......##.  .....#.......##.  .....#.......# #.  ....##......###. hihif4.4 (666hmhNnJ _Found 3 red potions.hhXhh$hUhEB5h,hhUh:4h<hhhMB3h)hwhhfB2hhhhB1hIhhhmB0h h@hThC09hhhhsB8hhhhB7h\hhhjB6h h:h`h B5hhhX4hGhhhB3hshS7 _You open the door.h#  ####### ......+ hO######....#######......# .##....#).....# .........#......# .##............#......#.......#....##...!#......#......##h(#######....#......#.......### #...#.......##97.4 (13# #.....##....##..#...# #.....#!.....#....##.. .....# #.....#......#....##.. ....## #.....#......#........ h:H....## #.....#...[..#..<..... #.....#......#........ #.....#......#.......).# #........h> h f8.4 (142hYhK h_Found a sedimented yellow potion and a dagger. _There is an open door here.hhBh(hhhI1 _hG,h1hB0h%hh_hD799h hhhB8h:hhshB7hh2hB6hh*[ _m - a +1 pair of bootshhB5hghhhB4h.hfhFX3hhgm  You see here a sedimented yellow potion.hohI2 _hBhGh) h B1h h hi=# #######....# #...<..# ...####### #......+ h\#####....#######......# .##....#).....# ......#......# .## ..........#......#...... #....##...!#......#......## #####....##.# 209.4 (11## #.....'......#.......## h[# #.....#......#....##..### #.....#!.....#....##...# #.....#......#....#### #.....#......#....h## #.....#......#..<# #.....#......#..# #.....#......#.)hhzg10.4 (120hh 9 _Found a stone staircase leading up.h¡h|hbhH _No target in view!hIhphhJ89 _h\8hhhhhB7hh,h]B6hkhL>  You see here a +0 dagger.hhI5 _hhhX4hhhhpB3hjhhhwB2h;hhh,B1hhhX0hh<h_+.#......#)...#...... +......#....#.......... #......#....#.......... hd#......#....#.......... #......#....#.....##... #......#....##....##... #......#######.....#... #...<..#..h.# #... ##### #.....@'....# #....#######......#....# #####....#).....# #### h......#......# .## #.......#......#...... #.##...!#......#......## #h   hound (asleep) ######....#......#.......# #..  #.....'......#.......## #..#  #.....#......#....##..##...##hYN 20  You open the door.  h XA hound comes into view.hl.hhhq===1.4 (1179hh) & _The hound barks!hl.i ) +......# #......# #......#hD/ #......# #......# #......###### #...<..#....#  #.....@'h...# #......#....# #).....# #### #......# .## #......# #......# #......#  '......#  h-O ) +......#hq #......# #......# #......# #......# #......###### #...<..#....# h:= #.....@'h...# #......#....# #).....# #### #......# .## h9#......# #......# #......#  h C'......#  hhQh|hr  #......#)...#.+......#....#.hd#......#....#.#......#....#.#......#....#.....##.#......#....##....##.#......#######.....#.hRg#...<..#....# #. #......@h...# #.#######......#....# ###....#).....###### ##.hM#......# .## #.#......#...... #.##...!#......#......## #.....#......#.# #..##.....'......#.## #..##.....#......#....##..##...# hD_A hound is nearby!hh-t--2.4 (1.0)8hhMu _The hound barely misses you. _There is an open door here.hb_  You closely miss the hound. The hound bites you but does no damage.h ` --3.7 (1.37hd hDf  hf D_The hound barely misses you.h  You barely miss the hound. The hound completely misses you.hb5.05h@h3 _You block the hound's attack.h~  You closely miss the hound. You block the hound's attack.hg6.2 (1.24hhm hТL_The hound barely misses you.h( h  You slash the hound!  The hound is severely wounded.65--8---=7.5 (1.3h::3hhLR _The hound bites you but does no damage. The hound bites you.hp  You hit the hound.  The hound is almost dead.hPh3--7-------8.9 (1.42hh_ _The hound bites you. You block the hound's attack.  hoYou closely miss the hound.The hound is almost dead.h}-30.30h8h _The hound barely misses you. You block the hound's attack.  You slash the hound!  You kill the hound!he.hl101.769h hx P _Okawaru accepts your kill.hb ---7hb hac B6h[d he h@f `55hg hfh hh r8===4hi h#k hk B3h|l hn hn p6=2hio hp hhq B1hr hZs hs V===0ht hv hv C59htw hx h1y p7=8hIz h{ h| B7h| h?~ h~ B6h h! h }68=9===5h hd h> h B4h hC h h~ B3h h h^ h͕ B2h h hK h h====1h% hŝ hV hݟ B0h h hѣ hC C49hG h .#..........#......#..).## ....#....##....#......##'#### h ).%..#....##....#......#....# ....#.....#....#......#^...##...> ....+....##....#......# ....#....#######......#....#. #####.... #......#)...#. ...# +......#....#. ...+ #@.....#....#.-hg c #......#....#..... #......#....#....# #......#....##..# #......#######.. #...<..#....# ...####### #......'....# hӪ #####....#######......#....# ....#....#).....######h {%######............'51.7 (20.0)hM 9%h۳ q======2.7 (218h h$ r% _As you open the door, it creaks loudly!hqg hvh hm hz h hT B7h h h h B6hL h @  There is an open door here.h h& I5 _h{ h h hl B4h4 h h ht B3h h h hb B2h h h hz B1h h- h; h B0hK h h hX C39h h h hF B8h h h hI B7h h h^ h B6h h h hg B5h h\ h h B4h- h h h B3h h6 h= h B2hP h @  There is an open door here.hf h I1 _h h h hh B0h h\ h hc C29h h hN h B8h hA h hs B7h h" h$ h(% B6hk& h) h) hW* B5hh+ h. h 0 h0 B4h|1 h3 ht5 X3h6 hf9 >  You see here a +0 dagger.hD; h"< I2 _h< h> hk@ h@ B1hB hD hE h*F B0hhG hI hJ hK C19hL hN hmP hQ B8h9R hT @  There is an open door here.hV h]W I7 _hX hoZ h] n6he hZg hg B5hui hl hn hn B4hQp hr h]t ht B3hu hx hz h~z B2h{ h.~ h h B1hV h h h B0h h h h| C09hH h4 ha hԏ B8hc h+ h h B7h& hZ h? h B6h h hp h B5h h h h B4h h h ha B3hݠ h hz hۣ B2ht h h hF B1h h h4 h B0h6 ha hD h D699h h h n8hH h( h B7h h\ hy h B6hW h hq h B5hi h n4hz h h h; B3h ho hP h B2hR h h h( B1h hL h/ h B0hE h h h C89h hL hB h B8hM h h hJ B7h_ h. h hE B6h h2 h h` B5hO h)# " #...##....#..#######.. ##!..##....>.......#....... h# #............+.. #.....)......#.....## #............#.....## #...[........#......# hF$ 5##...##......#......# ##...##>.....##....## #....##...@####....########------315.7 (63 #....##....##########....## h% #....#...................## #....#................. #....#..................... #....#..............#....##  ##...##....####.....#######  ##...##....####....## #.  #...........#.......# #. h% <------h) h* T _Key pressed, stopping explore.h= IhuI h.K hK I4 _hP hR hS hvT B3hVU hZ h\ hJ] B2h6^ hc he he B1htf hk hm hn B0ho h u hwv h w C79hx h1} h~ h0 B8h@ h hm hΆ B7h hP hl h̍ B6h h hƓ h& B5h h hݙ h= B4h h hƟ h& B3h h d  You see here a scarab talisman.h _2 _hĩ h h h B1hW hY hy hٳ B0h hP h hH C69h hؽ h ho B8h= h h hd B7h! h h hT B6h> h h ha B5h3 h h hl B4h? h h h B3h~ h h h B2h h h h B1h h h h[ B0h h h h# C59h hT h8 h B8h1 h h h# B7h hr h~ h B6h h @  There is an open door here.hL h I5 _h hK hX h B4hL h P  There is an escape hatch in the floor here.h hhI3 _h?hhh/B2hhhhB1hhD hL h B0hu h hhUC49hhhqhB8h{hhh'B7hhhhMB6hh hh]B5hh5h%hB4hP h!hs"h"B3hr#h(hx)h)B2h*hE,h@-h-B1hJ.h/h1hd1B0h2h3h4h 5C39h5h@7hC8h8B8hK9h:h;h<B7h<h%>h ?h?B6h@hkAh`BhBB5hHChDhEhfFB4h&GhHhIh.JB3hKh|LhMhNB2hNh@Ph]QhQB1hRhSh UhiUB0h:VhWhXh YC29hYhE[h]\h\B8h}]h^h_hR`B7h4ahUchzdhdB6hehzqhrhsB5hsh%xhUyhyB4hzh~hh7B3h(h-hjhˆB2hhyhhB1hhhhQB0hDh֗hhWC19hThŝhўh9B8hhIhh B7hhhX6hh@2  #................#....##....)###................#....##.....###....hS...#......##................#............ ###.......#............ ..................:#.<..######## ...................#....#h# ...................#....##....... .............###@###....##.......84.7 (69 ..>..........+..........'........ .............#..........#.! hx'######......#..........##.....## ......#......#....##....##.....## ......#......#....##....##......' ......#......#....##....##..)... ......#......#....#.....+.......# ......hT#....'.....#.......#There is an open door here.hVh߸hWT _Key pressed, stopping explore.hIhhghO5 _4hNhhB3hhyhhLB2hh=hhB1hShihh0B0hhhhC09hhhmX8h,hhB7hhh hh7 B6h8 h h%hB5hh\h(hB4hhvh>hB3hNhh $n2h &hP(h(B1hx+h-h/X0h2hi5hl7h 8D599h9h;h>h>B8h!@hRhhRB7hhh: X6h hUhhB5hlBhnB4hRhh5hB3hh|hhB2h h$h{%h,&B1h 'h(h*X0h+h?-h.h>/C89h/h1h2X8h3h8h9hc:B7h3;hQ=h>hd?B6h@hxBhChDB5h)EhGhIX4hJh{Lh6NhNB3hOhQh@ShSB2hThVhWh[XB1h{YhO[h\X0h]hn_h2`h`C79h^ahbhch8dB8hdh"fhghgB7hhhdihLjhjB6hxkhjlh[mhmB5hRnhSoh7phpB4hqhrhrh2sB3hshthuhvB2hyvhwhoyn1hzh|hr|B0h}h~hhC69hhh ....'....#.######...........#  ....#....#.# #####.##....#  ....######### ##..##....#  h#....# .###._ #.........#  ....#......#.. ##.........#  .#......##.h #....#.....#  .#.......##.###..####....#  h/.#.......##..#..##.##....#  .#....##..##.@.###.......#  h..#....##...##.###........#  ....#....##....####.........#  ....#....######'##....#  ....#..<.......##.....##....#  ....#.................#   h   hound (asleep) ....#.......)...............#   ....#.................#   ....#########################  hό' h2z431.7 (47  A hound comes into view.Found a burning altar of Makhleb.hǐj.hhhjo====2.7 (488h͑h9_ht& _The hound barks!hW.  #####.# ## ##..##....#  .###._ #.........# h#.. ##.........# #.. #.... #h###..# #..#..# #.@.# ##.## ###  <  hn?)   h5L?. hL #####.# ## ##..##....# hM .###._ #.........# #.. ##.........# #.. #.... hdN]#h###..# #..#..# #.@.#h O ##.## ### hOI <  hOI)   h^9_h,`hfn7_hys htN_A hound is nearby!h.h4a  #####.# ## ##..##....#  .###._ #.........# h#.. ##.........# #.. #.... #h###..# #..#..# hY#.@.# ##.## ### hR <  )   h!hFq.  #####.# h.r## ##..##....#  .###._ #.........# #.. ##.........# #.. #.... #h###..# #..#..# #.@.# ##.## ###  <  )hr6   hvhvh|9_hl~\ _A hound is nearby!hL.  #####.# ## ##..##....#  .###._ #.........# h#.. ##.........# #.. #.... #h###..# #..#..# #.@.# ##.## ###  < hvJ )   h(.  #####.# ## ##..##....#  .###._ #.........# h)#.. ##.........# #.. #.... #h###..# #..#..# #.@.# ##.## ###  <  )h*6   h-9_h.h1h3 hg3N_A hound is nearby!hEb ;<..#....#......#....hb `.# .'....#.######...........# .#....#.### #####.##....# .#########∩# ##..##....# huc .# .###._. #.........# .#......#..† ##.........# .#.. #....#.....# .#hc .##h###..####....# .#.....#..##.##....# h_d .#....##..##...###.# .#....##...##.###.# hd .#....##....####.........# .#...######'##....#.#..<##.....##....# .#h=e ..#.#).#.#.......................#hn 8_hoo =---3.7 (1.0)7hxs 9_ht _Found a human corpse. The hound closely misses you. x2hH _You hit the hound but do no damage. The hound bites you but does no damage.h~I67----5.0 (1.35hL9_hTN* _The hound bites you.hsYhYN68=6.4 (1.4hHZ:4he]9_h5_ _You closely miss the hound. The hound barely misses you. x2hv& h_You barely miss the hound. The hound barely misses you.h-7.7 (1.3h:3hݣ9_hr= _The hound bites you but does no damage.h? _You barely miss the hound. The hound bites you.h?64--9.01h[C9_hJ} _ _The hound bites you but does no damage.  hHKYou barely miss the hound. The hound bites you but does no damage.40.30hN9_hP hPE_The hound closely misses you.hX _You closely miss the hound. The hound barely misses you.hc1.659hM9_h _The hound bites you but does no damage.  You slash the hound!  You kill the hound!h G†h]5--3==hE2.98h7_h4P _Okawaru accepts your kill.h\8_hr]hu`7_haH _No target in view!h8_h0h 9_h8^ _No target in view!hh7_h*H _No target in view!h8_hhh^ _No target in view!hh7_h _ _No target in view!hGhj9_hC _No target in view!h KhKhN7_hS9_hBThkX7_hYhhh9_hh_h}`hg7_hjhwIhyhyI7 _hg}6h~h~p6=5hahhB4hhǂh;B3hh h}p7=2hFhjhއB1hhh$B0hh hd68=49hDhh!hB8hGhhhB7hh-` _ You see here a hound corpse.h=hI6 _h=h_h0hT=5h1h٤a  You see here a hound corpse.h hʦI4 _hh;hh:3hh1hHhB2hXhhhB1hhh}hB0h^hڶhhC39hh4hhB8hhhhB7hohhhqB6hhhYhB5hhhhZB4hhhhzB3h>hwh#hX2hvh"hB1hyh@h8hX0h _You see here a hound corpse.  There is an open door here.h7hJ29 _hhh@hB8hhh,hB7hhhhB6hahhhB5h=hhhB4h5hhhB3h5hhIn2h/h #).....#########∩## ##..##....# .#......# .h.###._.## #...# .#......#......#..†.###.........# hu!#......#......##...##....#.....# .#......#.......##†###..####....# .'......#.......##..#..##.##....# .#......#....##..##...###.......# .#!.....#...##.###........# .#......#..####.........#---#......#..........######'##....# .#......#..<.......##.....##....# .#......#.......................# .h/#......#.......)...............# .#......#.......................# h   black bear (asleep) ##......#########################  ######## h+078.9 (36.0)hs.hhh---9.9 (371hC9_h] _A black bear comes into view.h[)∩##  ...###._.## .h..#..†.###....h...##...##....#....##†###..####...##..#..#..##...#...##.#.@..####.............######'..<.......##..........................)....................hL###############  h` )∩##  ...###._.## h` .h..#..†.###.......##...##....#....##†###..####...##..#..#..##...#...##.#.@..####.............######'ha j..<.......##..........................)....................###############   hg 7_hh hp hq a _A black bear is nearby!h )∩##  ...###._.## .h..#..†.###.......##...##....#....##†###..####...##..#..#..##...#...##.#.@..####.............######'..<.......##..........................)....................###############  h )∩##  ...###._.## .h..#..†.###.......##...##....#....##†###..####...##..#..#..##..h .#...##.#.@..####.............######'..<.......##..........................)....................###############   hZ h h w _A black bear is nearby!h )∩##  ...###._.## .h..#..†.###.......##...##....#....##†###..####...##..#..h #..##...#...##.#.@..####.............######'..<.......##..........................)....................###############  hO )∩##  ...###._.## h3P 7.h..#..†.###.......##...##....#....##†###..####...##..#..#..##...#...##.hP #.@..####.............######'..<.......##..........................)....................hTQ Q###############   hY 7_hZ hOc hde  he [_A black bear is nearby!h.t )∩##  ...###._.## .h..#..†.###.......##...##....#....##†###..####.ht $..##..#..#..##...#...##.#.@..####.............######'..<.......##..........................)....................###############  h2 )∩##  ...###._.## .h..#..†.###.......##...##....#.h 6...##†###..####...##..#..#..##...#...##.#.@..####.............######'h j..<.......##..........................)....................###############   hjhhf9_h)a _A black bear is nearby!hI###......#....#.#### #####.##.... ..#).....#########∩## ##..##.... .h.#......# ...###._.## #......... ..#......#...h..#..†.###......... .!#......###...##....#..... ..#......#.##†###..####.... ..'......#.......##..#..##.##.... ..#......#....##..##...###....... ..#!.....#....##@..##.###.. ..#......#....##....####......... ..#......#..........######'##.... .hd.#......#..<.......##.....##.... ..#......#........ ..#......#.......)....... ..#......#....................... ###......################################hYhOP_.hhŘh2s80.9 (1.0)0 _hE7_h6ho..'##....... ###.....#.#### #####).....#########∩## ##..###....###._.## .#......#..†.###.... .!#....h.##...##....#.#hG#.......##†###..##'#.......##..#..##.##.##...###!##.#####........####'<.......##.....##.................)...... ......................... ###......########################h!a_.hh a119h9_hh<..#..... ..'##....... ###......#....#.#### #####hV)########∩## ##..#####._.## .#..†.###.... .!.##...##....#.#h.##†###..##'#......@##..#..##.##......#....##..##...###!.....#..##.###ho#....##......####'<.......##.....##............)..... .........................h _A black bear is nearby! _is nearby! _h:M The black bear bites you.  The black bear claws you but does no damage.h65--8---=28h9_hW _The black bear barely misses you.hȞ _You barely miss the black bear. The black bear misses you.h6=-4.2 (1.36h9_h _The black bear barely misses you.  You barely miss the black bear. The black bear misses you. _claws you but does no damage. x2  You closely miss the black bear.  The black bear bites you but does no damage.  The black bear barelyhɭg5.6 (1.45h`hB _The black bear claws you but does no damage.h-   You slash the black bear!  The black bear is moderately wounded.closely misses you.  The black bear bites you.h.2--=6.9 (1.34hb27_h< _hh  h;=(berserk) _The black bear claws you but does no damage. x2  You slash the black bear!  The black bear is almost dead.3=-h=e---8.22hA9_hSC\ _The black bear goes berserk!hu _The black bear goes berserk!  You closely miss the black bear.  The black bear is severely wounded.  The black bear barely misses you. The black bear claws you.  The black bear claws you but does no damage.  The black bear bites you! You block the black bear's attack.h\50-----7hˆt---9.6 (1.41hӌhE _The black bear completely misses you.hwhF7_ You slash the black bear!almost dead.completely misses you.claws you.  The black bear claws you but does no damage.hM46------90.8 (1.20hh PThe black bear claws you but does no damage.  hThe black bear claws you. You block the black bear's attack.  The black bear claws you but does no damage. _The black bear barely misses you.  You slash the black bear!  You kill the black bear!huO.h߽hxg Fight*-h8===22-2.1 (1.308 _Okawaru accepts your kill.Training target 8.0 for Fighting reached!h*h _ _Your Fighting skill increases to level 8!h&7-hh _ _No target in view!hhh hWB_No target in view!hv9_hh9_h h#:_No target in view!h 9_h h 7_hI _ _No target in view!h, h h ^ _No target in view!h h 9_h #No target in view!h` ha hh 7_hCk hF 9_hHG hK 7_hR 9_hrS hW 7_h_ 9_h_ hf 9_h h h 7_h, h 9_hR h 7_h" h 9_h hU hxW hn h5 7_h hŤ 9_h h h hr' 7_h`E 9_hG hO 9_h3R h h1 h 7_h 9_h h; 7_h> h h 9_h hq17_h2h:9_hf=h h h8hhI7 _hh"h#$7h?$06hJ(h.h/,5h}/h3h9hP;&===h;04h?hh$8h:03h hhB2hhh.B1h_!h(hX)x9=0h.h3hA5h5i9===499hG<hBh&C,8hChHhMh Og50=7hSh}YhZB6hr_hyehf@===5hygh`khNqh]rB4hwh }hM~h~o1=3hnhhB2h3hh7B1hzh~hhCj52=0hhhɭC89hhYhbB8hhh&3hZ:7hhh,6hh3hh:,5hhhh#hi4=4hhhB3huh(hB2hYhhB1hMhhVp5=0hIhDhC79hhhB8h+hh" `67h hk h B6h hBhB5hhh}p7=4hnhhkB3hh2hB2h^hhLp8=1h h(hB0hhhDC69hh: h `98hf!h"hE#B7h}$hH&h&B6h(h)h*B5h,+h,h-q60=4h-h/h/B3hh0h1hB2B2h2h3h4p1=1hi5h6hh7B0h7h;9h9C59h:h;hP<`28hj>h?h:@B7h@hBhBB6hTChkDh Ep3=5hEhFhGB4h+Hh]IhIB3hJhKX2hMh?NhNp4=1hOhPhTQB0hQh"ShSC49hPThUh#V`58hVhXhXB7h.YhDZhZB6h[h\hI]p6=5h]h=_h_B4hs`haX3hbhdhdp7=2hQehfX1hghiX0h1jhokhld68=39hlh|S_-561.1 (69.0)h'7-h9_hG __Done exploring.heIhF_0.0)hhb9_hG __Done exploring.hfFhaGhGhe:_hj3hkG __Done exploring.hhhh8_hah9_hUG __Done exploring.hjhlhlh:_h΍hJ9_hh _hّ:_Done exploring.h_3 hi4 eWhere to? (Tab - D:5, ? - help) h4 D D - Dungeon  T - Temple hKhMht..#...<..#....#......#........... FisforFire the Fighter ..#......'....#.######........... Mummy of Okawaru ***... ###......#....#.#### #####.##.... Health: 68/68 ======================== h..#).....#########∩## ##..##.... Magic: 9/9======================== ..#......#....###._.## #......... AC: 8Str: 21 ..#......#......#..†.###......... EV: 8hbInt: 7 .!#......#......##...##....#..... SH: 4Dex: 12 hI..#......#.......##†###..####.... XL:  8 Next: 22% Place: Dungeon:5 ..'......#......@##..#..##.##.... Noise: ---------  Time: 4561.1 (0.0) h2..#......#....##..##...###....... a) +0 war axe ..#!.....#....##...##.###........ Throw: 5 boomerangs h..#......#....##....####......... Gem (4439) ..#......#..........######'##.... ..#......#..<.......##.....##....  ..#......#.......................hj@  ..#......#.......)...............  ..#......#.......................  _No target in view! _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.h2hhk3h5h6I8 _h9h3@hBhBB7h$DhILh NhNB6hPhWhYh ZB5h[hbhdhUeB4hfhmhoh(pB3hqhywhxX2hyh}h~X1hhh˄X0hh|hъY29hhhhn8h(,hmX7h  _Done exploring. _ There is an open door here.h_6 _hhžh[B5hhThVX4hhh[hB3h{h2hK1hhhB0hhhRh߷C19hvh`h;hлB8hihhh{B7hhhhB6h-hhh0B5hh-hhB4h6hhhB3hBh9hh!B2hhhh|B1hPhhmhB0hhhbhC09hhhhTB8hhhehB7hZhVhhB6hhhhB5h<hY  There is a stone staircase leading down here.hhihI4 _hYh)E 6h\F h J 9  You climb downwards.hJ h'L hO _The shadow imp shouts!  Found a wand of roots (9).  There is a stone staircase leading up here.h h < #~~~≈~. #~~~.~~ #~~~~~##  h #~~≈≈~≈##  ####~.≈≈≈≈≈##  ....~.≈≈≈≈≈≈#≈#  .....~..≈≈≈≈≈≈#  .====96.8 (35.7) .......5# ......... hc 6.#+#...... #.+## #. ....5   shadow imp / ..... .. ...... h h0 h hS K _A shadow imp is nearby!h hNC #~~~≈~. h#~~~.~~ #~~~~~##  #~~≈≈~≈##  ####~.≈≈≈≈≈##  ....~.#≈#  .....~..#  .......@# h .......5# ......... .#+#...... #.+##...  #. ....  / .....  .. ...... h h{ #~~~≈~. #~~~.~~ h|l#~~~~~##  #~~≈≈~≈##  ####~.≈≈≈≈≈##  ....~.#≈#  .....~..#  .......@# hB}-.......5# ......... .#+#...... #.+##... #. ....  / ..... .. ...... hhhhĉ hDS_A shadow imp is nearby!h+ #~~~≈~. #~~~.~~ #~~~~~##  #~~≈≈~≈##  h,####~.≈≈≈≈≈##  ....~.#≈#  .....~..#  .......@# .......5# ......... h-.#+#...... #.+##...  #. ....  / .....  .. ...... h - h#~~~≈~. #~~~.~~ #~~~~~##  hJ$#~~≈≈~≈##  ####~.≈≈≈≈≈##  ....~.h#≈#  .....~..#  .......@# h~.......5# ......... .#+#...... #.+##... #. .... h^ / ..... .. ...... hhhYhh hI[_A shadow imp is nearby!h_ #~~~≈~. #~~~.~~ #~~~~~##  #~~≈≈~≈##  h`####~.≈≈≈≈≈##  ....~.#≈#  .....~..#  .......@# .......5# .........ha .#+#...... #.+##...  #. ....  / ..... h?bB .. ...... ht #~~~≈~. hP#~~~.~~ #~~~~~##  #~~≈≈~≈##  ####~.≈≈≈≈≈##  h....~.#≈#  .....~..# h% .......@# .......5#hn ......... .#+#...... #.+##...h\ #. ....  / .....hW$ .. ...... h{hvh h  h^S_A shadow imp is nearby!hLm  You hit the shadow imp but do no damage.hY =---8.1 (1.3)2h_ h A _The shadow imp hits you but does no damage.hi  h& ` You hit the shadow imp.  The shadow imp is lightly wounded.h 67----9.5 (1.41h h . _The shadow imp hits you.hb &  h You barely miss the shadow imp.The shadow imp is lightly wounded.  The shadow imp hits you but does no damage.hp 68=600.8 (1.30h hW _The shadow imp barely misses you.h  You hit the shadow imp.  The shadow imp is heavily wounded.hDi2.0 (1.2398hhc _The shadow imp closely misses you.You slash the shadow imp!  You kill the shadow imp!h.2.ho33.3 (1.37hAh> hB_Okawaru accepts your kill.hhh] hC^ _No target in view!hhh h:_No target in view!h8hn9h6<h= h >:_No target in view!hyhqzhӂh؄H _No target in view!h hhh hrB_No target in view!hh{h9hdC _No target in view!hc[h\h_h@ahhhhlh=hhh hPhPhVhLYhwh<hh-hh#hhdhhhhh)#~~~≈~.h2 #~~~.~~ #~~~~~## #~~≈≈~≈#######~.≈≈≈≈≈##.....~.≈≈≈≈≈≈#≈#..~..≈≈≈≈≈≈#...<# .#hI0.0...!...#+#.........# #.+##...... #. ...... /. ........ ....... #h; "#...h h0m-4.3 (16hahI _Found a lumpy white potion.hDFhGhGh6JhKhQ=5hQX4hRhzThUhQVB3hFWhXh ZhZB2hz[h]ht^h^B1h_h>ahbh cB0hCdhfh"gC89hgh6jP _c - a wand of roots (29) (gained 9 charges)hkhlB8hlh=nhhohpB7hphqh shsB6h\th\vhwh`xB5hyh{h|h]}B4h&~h~hhnB3hmhބh&hÆB2hhhhMB1h̋hKh܎haB0h]hhhzC79h1hYhh9B8hhmhЛhTB7h hShh$B6hh_hX5hh4h 7 _You open the door.hW*#~~~~~## #~~≈≈~≈## ######~.≈≈≈≈≈## ......~.≈≈≈≈≈≈#≈# ## h.......~..≈≈≈≈≈≈##.# .........<# ####..# ..........####.....###.# ............!.......o..# ...#+#.........#@# - #. #.+##.......# h...###..##......## #.......##......# ###.............##......####...# o   orc (asleep)#.#.#### #...##...# #...#  ...### #...#h- 26.3 (2h f2.0)  An orc comes into view. It is wielding a +0 club.h o.ohp===7.3 (233hh7% _The orc shouts! hC_There is an open door here.h($ h *  # ## #.# <# ####..# ..####.....###.# .....!......o...# .#@#hc+ #.+##.......#..##......##...##......#..........#  ####...#   #...#  #...# #...#   #...#h    ## #.# <# ####..# ..####.....###.# hӿ .....!......o...# .#@# #.+##.......#..##......##...##......#..........  ####...#   #...  #...# #...   hj h he hV [ _An orc is nearby!hK?#~~~.~~ #~~~~~##  #~~≈≈~≈## #####~.≈≈≈≈≈## ~.≈≈≈≈≈≈#≈# ## ~..≈≈≈≈≈≈##.# <# ####..# ..####.....###.# he@........!....@.o...# ..#+#.........#'####### #.+##.......# ..###..##......# .......##......# ##.......#  #......####...#  #.#.#### #...#  #...h@hD2o.hE|---8.3 (1.0)2 _hSIhJh  You hit the orc.  The orc is severely wounded.h = BB   bombardier beetle (wandering)o   orcThe orc misses you.h!=--9.6 (1.31h$hn&d _A bombardier beetle comes into view.hln  You hit the orc.  You kill the orc!hmh@r.)..BBhtc30.90hxhyP _Okawaru accepts your kill.hD>#~~~.~~ #~~~~~## #~~≈≈~≈## h>~.≈≈≈≈≈## ~.≈≈≈≈≈≈#≈#### ~..≈≈≈≈≈≈##.# <# ####..# ####.....###.# ht?{!.....@..B.# #+#.#'#  #.+##.......# h?###..##......## ##......#....# #......####...# #.#.#### #...# hFhGo-1069h"MhW  #~~~.~~ #~~~~~## #~~≈≈~≈## ~.≈≈≈≈≈## hnX~.≈≈≈≈≈≈#≈#### ~..≈≈≈≈≈≈##.# <# ####..# ####.....###.# !.....)@.B.# #+#.#'#hY #.+##.......# ###..##......## ##......# .....# ......####...#  Things that are here: _a +0 club; an orc corpsehZh`2B.hb-28 _hghqhjre65--=4.2 (1.3h$s:6h:xh7z hzo_You barely miss the bombardier beetle. The bombardier beetle bites you.h^w  You slash the bombardier beetle!  h8TThe bombardier beetle is severely wounded.h6=-=5.6 (1.45hhW _The bombardier beetle misses you.h^  You hit the bombardier beetle but do no damage.h`h9j-7.03hrh hF\_The bombardier beetle is severely wounded.h'  You slash the bombardier beetle!  You kill the bombardier beetle!hŒG†hq6-8.42hh h@B_Okawaru accepts your kill.h1hh,h) hB_No target in view!hx3hh3H _No target in view!h`qh\rhxh[^ _No target in view!h_h+hg h&:_No target in view!hAh8hh-H _No target in view!hz3h h C _No target in view!h?h@hAhBhG7=1 _hHB0hIhHKhLC59hMhOhP)68=h7Q:8hRhRV1 _HP restored.h,Zn7h]m  You see here a bombardier beetle corpse.h]`hUaI6 _hbhdhyfhMgB5hyhhGjhQlhlT=4hnhu3hvhwhxB2h'yhzh   ># h?~~≈~. .# ~~.~~ .# ~~~~## .# ~≈≈~≈## .# .≈≈≈≈≈## ##.# .≈≈≈≈≈≈#≈#### ##..#  h4~..≈≈≈≈≈≈##.# #.@#  -40.0) ..<# ####..# #.##  ...#####.# hց.....!.....).†..# ...#'####### +###    .##......##   #......#   h{......#   hh-9.4 (111h:h; _Found a stone staircase leading down.h hw h h h| n0hZ h& h C49h h h hE B8h h h> h B7h  h hn h! B6h h h! hj" B5hz# h$ h% h~& B4hq) ,h* X3h* h+ hX, h, B2h- h. h. hT/ B1h/ h0 hl1 h2 B0h2 h3 ha4 h4 C39h5 h.6 h7 h7 X8h8 h9 ht: B7h; h; h< hZ= B6h= h> h{? h%@ B5h@ hA hGB hB B4h~C hD hXE hE B3hF h#G hG hcH B2hH hI h^J h K B1hK h?M hM X0hO N _You now have 221 gold pieces (gained 11).hMP hP C29hQ h]R h S hS B8hQT hT hU hV B7hV hX hY hZ B6h?[ h\ h] h^ B5hK_ h` h4b hb B4hzc hoe hf hg B3h%h hi hk hk B2h=l hm hn h~o B1hp hq hr hs B0h h  % _Found a dagger.h. h' hR h0 h hG n7hr h B6h h hs hP ,5h hN h h h B4ha h hk hN B3h h h$   #≈≈≈≈. #< #######.≈ #. ##..#+#~h%  #. #.....#~~. ###. #... ...~~ #... #..####.~~ +...###### #.......≈~ #...#....# #..###.. ##..@.##.####.####~~~7.2 (5.0)h& o ###.................~~~.........####.####~~~........#######.# #~~~##.......###.....# #~~~_...ß........##### #~~≈h' ))....###############~.≈....#.#......~.≈..... #.......~.hn( TFound a rapier. Found a hide-covered altar of Uskayaw.hh1 9_hq2 e8.2 (62h6 8_h^7 9 _Found a stone staircase leading up.h?h AhD8_hGH _No target in view!h^h_huche hTf:_No target in view!hpIhbsh;uhuI1 _hz0h~hhHC69h hhs87hZhahB6hٌh)hhЏB5hh;hDhB4hhhhǗB3hhqhrhB2hśhhh\B1hhhX0hǢhhhgC59hhhIhB8hhhhTB7hh7 _You open the door.hhX6hr@  There is an open door here.hh>I5 _hhDhhB4hhh!hB3hhhoh,2hah,hUh_hB1h+hhhB0hhhhC49hhhhCB8hzhhwhB7h`hh8hB6h@h h h' B5hhhhX4h/hLhThB3hDhe  You pick up a parchment of Static Discharge and begin reading...h B2h!h%X _You add the spell Static Discharge to your library.h (h(B1h)h,h-hW.B0h/h0h1h`2C39h3h5h6h_7B8h7hM9h?##### #... #≈≈~≈###..# h@J#≈~≈~#..... +~≈~≈'...## #+##≈~≈~#...#. ######.##≈≈~≈##....####.#.......######.........>.......##.......... #@###.............62.2 (34.0). #.##....###....... ....##.#..ß..._...ß....hAe..............÷))....###....###+.#...#.#.. ..................# ........ß.......ß.# ............. .........###.hA!hfE6_h'Ff3.2 (357hI8_hK; _Found a stone staircase leading down.hg hh 3h.k hHl hq n6hs  #.. ##### #.. #≈≈~≈###.ht  #≈~≈~#.... +~≈~≈'...# #+##≈~≈~#...# # ######.##≈≈~≈#######.#.......######.....>.@.....##h.....##.###.....K.... #.##....###........##.#..ß..._...ß..................÷))....##.....###+.#.##.# h   black bear (asleep)... ...........# K   kobold brigand (missile, asleep) ........ßhu \ß.# ....h 4.2 (1.0)  A black bear and a kobold brigand come into view.The kobold brigand is wielding a +0 whip of flaming and quivering poisoneddarts.h҂ s  The black bear growls angrily. The kobold brigand shouts! You hear a shout! x2h hb h.K._KK   kobold geomancerh   black bearK   kobold brigand (missile)h$ n==5.2 (25hF 8_hy  _A kobold geomancer comes into view. It is wielding a +0 dagger.h ] ##### hc  # ######.## #####.#.......# .h...>.@.....# .K....##.###... ..... #.# ......##.#_ ...............÷)) K.+.  ... .......  .......   h  ##### h S # ######.## #####.#.......# .h...>.@.....# .K....##.###... ..... #.# ......##.#_ ...............÷)) hA K.+.  ... .......  .......  h 8_h h7 8_h> d _There are monsters nearby!h b #####  hj # ######.## #####.#.......# .h...>.@.....# .K....##.###... ..... #.# h ......##.#_ ...............÷)) K.+.  ... .......  ....... hs -  h3[ ##### h4 # ######.## #####.#.......# .h...>.@.....# h5.K....##.###... ..... #.# ......##.#_ ...............÷)) h+6K.+.  ... .......  h6O.......  hA3h6E8_h+GN _There are monsters nearby!hGhq$hr #####  # ######.## #####.#.......# .h...>.@.....# hs.K....##.###... ..... #.# ......##.#_ ...............÷)) K.+.  ... .......hsS  .......   h #####  h# ######.## #####.#.......# .h...>.@.....# .K....##.###...hx ..... #.# ......##.#_h4 ...............÷)) K.+.  h... .......  .......  h8_hh8_h h{^_There are monsters nearby!h h _ Ability - do what?hV CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-h o1% [?] toggle between ability selection and description.h h! h˜ #.. FisforFire the Fighterh ##### #.. Mummy of Okawaru ***...#≈≈~≈###.. Health: 68/68 ========================#≈~≈~#.... Magic: 9/9========================+~≈~≈'...# AC: 8Str: 21#+##≈~≈~#...# EV: 8hh Int: 7 # ######.##≈≈~≈##... SH: 4Dex: 12#####.#.......######.... XL:  8 Next: 26% Place: Dungeon:6.h...>.@.....##......... Noise: ==-------  Time: 4765.2 (0.0)hX .K....##.###............ a) +0 war axe..... #.##....###...... Throw: 5 boomerangs......##.#..ß..._...ß... Gem (4235) ...............÷))....##hU K....###+.#.#.......#.# K   kobold geomancer... ..................# h   black bear........ß.......ß.# K   kobold brigand (missile)..................darts.The black bear growls angrily. The kobold brigand shouts! You hear a shout! x2 h ?_A kobold geomancer comes into view. It is wielding a +0 dagger. _There are monsters nearby! _There are monsters nearby! _There are monsters nearby!h> h h hߣ hF k .h.KKK.K   koboldYou gain the combat prowess of a mighty hero.h .7------10105--hϫ a6.2 (1Hero Gem (4234) hܯ 8_hU s _A kobold comes into view. It is wielding a +0 club.hí #... ##### #h... #≈≈~≈###.. #≈~≈~#.. +~≈~≈'...#. #+##≈~≈~#... #.######.##≈≈~≈##h9#.#.######.h..>@......##h.K...##.###.K..... #.##....###K......##.#..ß..._...ß.K.............÷))....hO....###+.#.#.#.#...........###...........ßhư.ß.# .K 2 kobolds (1 wandering)hӾh#h2h+h)h=a.h.Kh.K.K.KKhA--7h:3h<h hSo_A kobold comes into view. It is wielding a +0 dagger.htZ # ...#he ##### # ...# #≈≈~≈### ..# #≈~≈~# ..# +~≈~≈' #.# #+##≈~≈~#h 0 #.######.##≈≈~≈###.#.######.h..##h .K..##.###.K....##.##....###.K.....##.#..ß..._...ß.K....h!.÷)).....###+.#.#.#..h!.#.....ß.ß. .h"h#hE'Bh+.h.K.Kh+Q.KK.h,`82hk0h2 hL3U_There is a stone staircase leading down here.h  You hit the black bear.  The black bear is moderately wounded.hx #######K. hYou barely miss the kobold brigand.The kobold geomancer gestures next to you while chanting.The wall shatters!h. h; - .h< C.#.@..KK.._The blast of rock fragments hits you but does no damage.  The black bear bites you.  The black bear claws you but does no damage.hV= d64--=======9h= :1hB hD  h E h_The black bear claws you. The kobold brigand closely misses you.h8Ai  You closely miss the kobold brigand.hBhBhK K..KK.  You hit the black bear but do no damage.The kobold brigand hits you with a +0 whip of flaming.  hyLThe kobold brigand burns you terribly. The black bear misses you.58----6--------hM=------700hRQ8_hRq _The black bear claws you. The black bear barely misses you.h#6...######.h$6≈≈~≈## ~≈~#..+~≈~≈'##+##≈~≈~######.##≈≈~≈#########.#.......######.h$<.....Kh>.##......K@##.###...KK..##.##....###h,%....ß..._...ß.........÷))...###+.#.#.......#.........h%`###ßß .h?&J. ###h@* h*K The black bear bites you but does no damage.h+h5LK..Khq6)_h7#9h8z--------129h%@hB _You block the black bear's attack. x2; The kobold brigand barely misses you.h֒%  hYou barely miss the kobold geomancer. You closely miss the kobold brigand.h&  h{You hit the black bear but do no damage.The black bear bites you but does no damage.h_|K..K_h0Q2.3 (1.18hhæhE _The black bear claws you but does no damage. x2hg 1 ...#hD  #####  ...# #≈≈~≈ ..# #≈~≈~# ..# +~≈~≈'h C #.# #+##≈~≈~# #.######.##≈≈~≈###.#.######h .KhK.##.K@.##.###.K##.##....###.##.#..ß..._...ß..÷)).###+.#.#.#h ..#...........ß.ß #......h P .###......hM/ aThe black bear claws you but does no damage. x2  The black bear bites you but does no damage.  The black bear claws you but does no damage. x2  The kobold geomancer closely misses you.  The kobold hits you with a +0 dagger. The kobold hits you but does no damage.hG0 85-----307hh5 h57  h7 ?_The kobold brigand hits you but does no damage.hJ  The kobold hits you with a +0 dagger. The kobold hits you but does no damage. _The kobold brigand hits you but does no damage.  You closely miss the black bear.  The black bear is moderately wounded.  h}You slash the kobold geomancer! You barely miss the kobold.  You slash the kobold!hTN)_  h     koboldYou slash the kobold!  You kill the kobold!  You slash the kobold brigand! The kobold geomancer misses you.The kobold barely misses you. The black bear barely misses you.The black bear claws you. You block the black bear's attack.  The kobold brigand hits you with a +0 whip of flaming.h!3--6====46h&8_h'< _The kobold brigand burns you terribly.h/_ You miss the kobold. You slash the kobold brigand!  You closely miss the kobold geomancer. You block the kobold's attack.  The kobold geomancer hits you with a +0 dagger.bites you but does no damage.  The black bear barely misses you.  The black bear claws you but does no damage.hD2--5.4 (1.15h8_hB _ _The kobold brigand completely misses you.hkM_ You hit the kobold brigand.  The kobold brigand is almost dead.  You miss the kobold. You slash the black bear! You slash the kobold geomancer!x2  geomancer closhqb6.54h8_h{[ _You block the kobold brigand's attack. You block the kobold's attack.hY| The kobold geomancer closely misses you. _You block the kobold brigand's attack. You block the kobold's attack.  You closely miss the black bear.  The black bear is severely wounded.  You slash the kobold brigand!  You kill the kobold brigand!h p>_ K   kobold  You kill the kobold brigand!  Okawaru accepts your kill.  You slash the kobold geomancer!h You hit the kobold but do no damage.The black bear misses you. You block the black bear's attack.  The black bear claws you but does no damage.  You block the kobold geomancer's attack.h+ 33370  The black bear claws you but does no damage.  You block the kobold geomancer's attack. _The kobold hits you but does no damage.  h Base training target 5.0 for Axes reached!  Your base Axes skill increases to level 5!need to enable at least one skill for training.h# /  --more--h_h % h% < Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  13.0   9.0   0   k - Spellcasting   0.0   0.7  +2      hZ      b - Maces & Flails   8.0   1.4  -2      hgA c - Axes  10.0   8.5  -2   l - Invocations   2.0   3.6  -1   d - Polearms   8.0   1.4  -2   m - Evocations   2.0   4.2  -2   e - Unarmed Combat   5.0   1.4  -2  hW     f - Throwing   5.0   1.4  -2          hV        hW     g - Armour   7.4   4.2  -2       h - Dodging   5.0   1.4  -2  hC     i - Shields   7.4   4.2  -2      hmn j - Stealth   5.0   1.2  -1                  hu!            hyD        You need to enable at least one skill.[?] Helphv[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh{ a + Fighting  13.0h 3TargetTargeth l--  --  --  --  --  --  h --  h ^--  --  --  --  --  h_ --  a-z] set[-] clear selected targeth ccost|targetsh!<[?25h[?0c0 h [?25l[?1ch10.0   0  The current training targets, if any.  Skills enhanced by Heroism and cross-training are in green.=] set aall targetshP{ f + Throwing   5.0h=a-z] setselected targeth  [?25h[?0ch!10 h [?25l[?1ch4 3.0  -2  =] set aall targetsh,> l + Invocations 2.0h€a-z] setselected targethNN<[?25h[?0c0 hA" hS [?25l[?1chZ4.0 =] set aall targetshn hx hτ ...######FisforFire the Fighter...##≈≈~≈## Mummy of Okawaru **......##≈~≈~#. Health: 53/68 ==================------..#+~≈~≈'. Magic: 6/9================--------#.# #+##≈~≈~#. AC: 10Str: 21#.######.##≈≈~≈## EV: 10Int: 7 h ########.#.......######. SH: 5Dex: 12......Kh>.......##...... XL:  8 Next: 33% Place: Dungeon:6......)@.##.###......... Noise: ==-------  Time: 4777.5 (1.0)........K##.##....###... a) +0 war axe.........##.#..ß..._...ß Throw: 5 boomerangsh t..................÷))... Hero Gem (4223) ........###+.#.#.......#........................ K   kobold geomancer####...........ß.......ß h   black bear#.................... K   kobold.........###......h< [The black bear claws you but does no damage.  You block the kobold geomancer's attack. _The kobold hits you but does no damage.  Base training target 5.0 for Axes reached!  Your base Axes skill increases to level 5!You need to enable at least one skill for training.hЋ hݔ h . _h @hh(berserk)Your base Axes skill increases to level 5! _You need to enable at least one skill for training.  You hit the kobold geomancer but do no damage.hӋ The kobold geomancer is almost dead.  You hit the kobold but do no damage. You hit the black bear.  The black bear goes berserk! The kobold closely misses you.-8.6 (1.12ho hp > _You block the kobold geomancer's attack.hiV/_  The black bear bites you.  The black bear claws you but does no damage.  The black bear claws you.  You block the kobold geomancer's attack.  The black bear bites you but does no damage.hW49- 8 84=90Gem (4221) h*]h^Z _The black bear barely misses you. x2h@|  You hit the black bear.  You kill the black bear!hKX†_K   koboldhit the black bear.  You kill the black bear!  Okawaru accepts your kill. hbL You closely miss the kobold geomancer. You hit the kobold.  The kobold geomancer hits you with a +0 dagger.  You block the kobold's attack. The kobold hits you with a +0 club.hO *8--4-hQ80.9 (1.30 _The kobold geomancer hits you but does no damage.h!UhVi _Your Throwing skill increases to level 1!h&  hdYou slash the kobold geomancer!  You kill the kobold geomancer!h@ )K   kobold  Okawaru accepts your kill.h-10--5-2.1 (1.218hh h,j_You barely miss the kobold. You block the kobold's attack.h%t  You hit the kobold.  You kill the kobold!h5i)h#7==3.5 (1.47h8_h h B_Okawaru accepts your kill.hQh:RhU8_h3W hW:_No target in view!hhDh8_h hzB_No target in view!h hT hu h h 9=6 _h8 n5h? h hw B4h  h hr z50===3h h h B2h h[ h B1h h[ h v1=0h h h  u8===09h h h B8h" hP% hq& q52=7h( hd* h++ B6h, hs/ hE0 V===5h1 h4 h5 `34h,> 3hTB n2hD hE B1h|G hI hJ 4=9==0hL hO hO D199haQ hS hT B8hV hX h)Y p5=7h[ h] h^ U==6h~` hc hc B5he hh hh `64hj h`m hm B3ho hr h|s 10/10===2hu h,y 4 _Magic restored.hy p7=1h| ht~ h B0h hZ h C89h hn h V===8h hI hԍ p8=7hO h h5 B6h hP hۘ B5h h! h `94h hߧ 32ht 60=1hn B0h h 791=8hϾ hj B7h h h B6hH h h^ `25h[ h hL B4h h h B3h h h B2h h h p3=1h h h B0h h h C69h hd h p4=8h hP h B7h h hM B6hV h hQ `55h hX h B4h h h B3h< h h p6=2h n1h` h# h B0h h h C59h\ h h> p7=8hS h" h# B7h3% hT( h( B6h* h- h_. c68=5h~0 h3 hu5 h6 B4h7 hD? A  n - 2 poisoned darts  h? There is a stone staircase leading down here.  Things that are here:3hA hI _a +0 whip of flaming; a kobold corpsehK hL B2h*N hP hR hS T=1h"U hW hY hEZ B0h \ h^ ha Y49hc h`e hg h8h B8hi hp hct hu B7hwx h| hf h B6hZ hC h h B5h 43h h h hQ B2h h h h8 B1hx h h( X0h h hD h C39hݿ h h. h B8h hy h h B7h h h6 h B6h hv ha X5h  _You now have 237 gold pieces (gained 8).432h h h h B1h h  ##### ###### #.hq w ..[.# #....#  ######. ....## #....#  ....... .....# #....#  ....... .....# #....# #.......#########'....# #....# #.........@'....# #....### -869.5 (86.0) h} !#......#.#.#....# #<.....# #...........#....# #### #....#.# #........#.......##### #....#.# #........##.#....#≈≈~≈###..###.# #........#.......#≈~≈~## #........#####...+~≈~≈'...###### ########.# ##+##≈~≈~#...#....# #.######.##≈≈~≈##....##.## hL 7_You open the large door.h.  h =_Found a plate armour.h 0 _h  There is a large open door here.29 _hJ E  There is a large open door here.h h I8 _hh h5 h h} B7hG h h h B6h h h h B5he h) h h P4h h X3ht h? h X2h h! h$ n1h$ ,h% X0h& hL' Y19h( h* h+ X8hN, h- h- X7h. h|/ h0 X6h\1 h2 he3 h,4 B5h4 h9 h: h; B4hd< h> h> h? B3h@ h!B h%C hC B2hD h.F h.......##....  #.......)..##.###.......  h 9#.........)##.##....###.   #..........##.#..ß..._..   #...................÷)).   #.........###+.#.#......   #.......................   ######...........ß......   #.@................-907.5 (38   #...........###....   #...........# #### h   #.........#..   ..........   ...........   ...........   #>....######  h- h f8.5 (392h h 9 _Found an escape hatch in the floor.h3h)h. h h10hchhh:C89hhhhlB8hhhh/B7hhhhJB6hh h h!B5h"h#P  There is an escape hatch in the floor here.h$hi%I4 _h&h'h'hp(B3h(h*h+h,B2h-h/7 _You open the door.hC1h1B1h2h4@  There is an open door here.ht6h7I0 _h7he9h:h;C79h;h<h->h>B8hU?hr  You pick up a parchment of Maxwell's Portable Piledriver and begin reading...hmB7hhe _You add the spell Maxwell's Portable Piledriver to your library.h hB6h6hQe  You pick up a parchment of Ozocubu's Armour and begin reading...hB5hg hB X _You add the spell Ozocubu's Armour to your library.h h B4h4 h hhB3hhHh5hB2hoh@  There is an open door here.hh~I1 _hh$hhB0hhhhcC69h hh_hB8hhhT$  #...........   #>....######   ######.....# h+%B  #....'.....#   ###.##.....#   #.##.....#   #.##.....#   #.####...#  #.# #@### 32.5 (24 #.# #..# h&i#.# #....  #.. ...###   ##.#  .#  .#  !# h(h)f3.5 (257hX,h-J _Found a puce potion.h"h&#h$h&h* #>....######  ######.....#  #....'.....#  ###.##.....#  #.##.....#  #.##.....#  #.####...#  #.# #.###  #.# #.@# 0.0) #.# #....<..# #.. ....###### h+ ####.#  #.# #.# #!# #.. h.h44.5 (16 _Found an escape hatch in the ceiling.hehMh=h/h#h X5hhhB4h~hhDhB3hhhDhB2hhbhhB1hhhhhB0h@hhFC59hh hH_You now have 255 gold pieces (gained 18).h  hu ; You enter the shallow water.h \Water Gem (4058) h h hH_Moving in this stuff is going to be slow.h######.....# #....'.....# ###.##.....# # h5 : #.##.....# ####~~  #.##.....# ###~~~~~  #.####...####~~~~# # h E #.# #.####~~~~# #.###  #.# #..##...~##...).#  #.# #....<..#@......#ho!742.5 (8  #.......######.......#  #######.# #♣~~..~~. h!.#.# ~~...~. #.# #~.≈~.~ h"#!# ~≈~♣~≈ #.. .#♣. # h#### ~. ≈~ h*h+R4.1 (9.6Gem (4056h/") h 3h5 h06_Found a dagger.h'h(h,h. h_/B_No target in view!h|' h( h) hV+ h, h- I5 _hs4 ,h|5 X4hk6 hE8 h9 h: X3h= h> h? B2hQ@ hfA hB hC B1hD h]E hF hG B0hyH hJI hL A  You enter the shallow water.hM \Water Gem (4049) hN hO N _Moving in this stuff is going to be slow.hrQ hZR OGem (4048) h5S hU hZ K ....# ####~~#. ....# ###~~~~~#. #...####~~~~### #. #.####~~~~###.### h[ f#..##...~##...).# # #....<..#.......# ##.# ...######.......## .ll. ##.# #♣~~..~~.#....  #.# ♣.~~...~#.# ###~.≈~.~~#.####!# .~~~≈~♣~≈~# #  #.. ~≈~.#♣.≈##.  ### #~~.~..≈~≈ .#####~.≈.~. ## ll 2 iguanas (asleep)h[ ~.~≈~# .~~..#hlc & hRd Q52.7 (8  2 iguanas come into view.hIe hl D..llllhm !h|n m=3.7 (97hy h{ 3 _The iguana hisses angrily. x2h   ######.#####...).# # <..#.......# ##.# .......## ....#  #♣~~..~~.#.ll..#  #.# ♣.~~...~@......#  #.# ###~.≈~.~~#.####  #!# .~~~≈~♣~≈~# #  #.. ~≈~.#♣.≈##. h ### #~~.~..≈~≈ .#  ####~.≈.~. ##  ~.~≈~# .~~..#h  ######.###h##...).# # <..#.......# ##.# .......## ....#  #♣~~..~~.#.ll..#  #.# ♣.~~...~@......#  #.# ###~.≈~.~~#.#### h #!# .~~~≈~♣~≈~# #  #.. ~≈~.#♣.≈##.  ### #~~.~..≈~≈ .# h>0####~.≈.~. ##  ~.~≈~hѵ^ .~~..# hhh-h hV_There are monsters nearby!hz  ######.#####...).# # <..#.......# ##.# .......## ....#  #♣~~..~~.#.ll..#  #.# ♣.~~...~@......#  #.# ###~.≈~.~~#.####  #!# .~~~≈~♣~≈~# # h #.. ~≈~.#♣.≈##.  ### #~~.~..≈~≈ .#  ####~.≈.~. ##  ~.~≈~# .~~..#h3,  ######.#####...).# # <..#.......# ##.# .......## ....# h-0 #♣~~..~~.#.ll..#  #.# ♣.~~...~@......#  #.# ###~.≈~.~~#.####  #!# .~~~≈~♣~≈~# #  #.. ~≈~.#♣.≈##.  ### #~~.~..≈~≈ .# h/####~.≈.~. ##  ~.~≈~ .~~..# h2h#3hk8h9 h5:V_There are monsters nearby!h[Q  ###hT###.#####...).# # <..#.......# ##.# .......## ....#  #♣~~..~~.#.ll..#  #.# ♣.~~...~@......#  #.# ###~.≈~.~~#.#### h #!# .~~~≈~♣~≈~# #  #.. ~≈~.#♣.≈##.  ### #~~.~..≈~≈ .#  ####~.≈.~. ##  hN~.~≈~# .~~..#hm  ######.#####...).# # hno<..#.......# ##.# .......## ....#  #♣~~..~~.#.ll..#  #.# ♣.~~...~@......#  #.# ###~.≈~.~~#.####  #!# .~~~≈~♣~≈~# #  #.. ~≈~.#♣.≈##.  ### #~~.~..≈~≈ .# hJo####~.≈.~. ##  ~.~≈~ .~~..# h-shshwhyd _There are monsters nearby!h I....# ####~~#. FisforFire the Fighter ....# ###~~~~~#. Mummy of Okawaru ***... h#...####~~~~####. Health: 68/68 ======================== #.####~~~~###.###Magic: 10/10 ======================== #..##...~##...).##AC: 8Str: 21 #....<..#.......# ##.#EV: 8Int: 7 ...######.......## ....#SH: 4Dex: 12 ##.# #♣~~..~~.#*ll..#XL:  8 Next: 53% Place: Dungeon:6  #.# ♣.~~...~@*.....#Noise: =--------  Time: 4953.7 (0.0)  h#.# ###~.≈~.~~#.####a) +0 war axe#!# .~~~≈~♣~≈~# #Throw: 5 boomerangs#.. ~≈~.#♣.≈##.Gem (4047) ### #~~.~..≈~≈ .#####~.≈.~. ##ll 2 iguanas~.~≈~#.~~..# _There are monsters nearby! _There are monsters nearby!Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh8Aim: an iguana (63% to hit)h....# ####~~#. FisforFire the Fighter ....# ###~~~~~h \#. Mummy of Okawaru ***... #...####~~~~####. Health: 68/68 ======================== #.####~~~~###.###Magic: 10/10 ======================== #..##...~##...).##AC: 8Str: 21 #....<..#.......# ##.#EV: 8Int: 7 ...######.......## ....#SH: 4Dex: 12 ##.# #♣~~..~~.#.ll..#XL:  8 Next: 53% Place: Dungeon:6  #.# ♣.~~...~@......#Noise: =--------  Time: 4953.7 (0.0)  ho  #.# ###~.≈~.~~#.####a) +0 war axe#!# .~~~≈~♣~≈~# #Throw: 5 boomerangs#.. ~≈~.#♣.≈##.Gem (4047) ### #~~.~..≈~≈ .#####~.≈.~. ##ll 2 iguanas~.~≈~#.~~..# _There are monsters nearby!Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (63% to hit)  Okay, then.hmh. _h [?25h[?0chKP  Search for what [Enter for "."]? h4 [?25l[?1ch9 h+= P14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a dagger (1 further duplicate)b - [D:6] an escape hatch in the ceiling  c - [D:6] an escape hatch in the floor  d - [D:6] a rapier  e - [D:6] a hide-covered altar of Uskayaw  f - [D:6] a stone staircase leading up  g - [D:6] a +0 dagger (1 further duplicate)  h - [D:6] a +0 robe  i - [D:6] a +0 club (1 further duplicate)  j - [D:6] a +0 whip of flamingk - [D:6] a stone staircase leading down  l - [D:6] a stone staircase leading up  m - [D:6] a stone staircase leading down  n - [D:6] a plate armourh h hs ....# ####~~#. FisforFire the Fighter ....# ###~~~~~hh #. Mummy of Okawaru ***... #...####~~~~####. Health: 68/68 ======================== #.####~~~~###.###Magic: 10/10 ======================== #..##...~##...).##AC: 8Str: 21 #....<..#.......# ##.#EV: 8Int: 7 ...######.......## ....#SH: 4Dex: 12 ##.# #♣~~..~~.#.ll..#hH XL:  8 Next: 53% Place: Dungeon:6  #.# ♣.~~...~@......#Noise: =--------  Time: 4953.7 (0.0)  #.# ###~.≈~.~~#.####a) +0 war axe#!# .~~~≈~♣~≈~# #Throw: 5 boomerangs#.. ~≈~.#♣.≈##.Gem (4047) ### #~~.~..≈~≈ .#hP ####~.≈.~. ##ll 2 iguanas~.~≈~#.~~..#Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (63% to hit) _Okay, then.Search for what [Enter for "."]? .hN h+ h} h . _h:~ h@ h hU  h܊ 8_Unknown command.h\....# ####~~#. FisforFire the Fighter h1$....# ###~~~~~#. Mummy of Okawaru ***... #...####~~~~####. Health: 68/68 ======================== #.####~~~~###.###Magic: 10/10 ======================== h#..##...~##...).##AC: 8Str: 21 #....<..#.......# ##.#EV: 8h< Int: 7 ...######.......## ....#SH: 4Dex: 12 h##.# #♣~~..~~.#*ll..#XL:  8 Next: 53% Place: Dungeon:6  #.# ♣.~~...~@*.....#Noise: =--------  Time: 4953.7 (0.0)  #.# ###~.≈~.~~#.####a) +0 war axehُ#!# .~~~≈~♣~≈~# #Throw: 5 boomerangs#.. ~≈~.#♣.≈##.Gem (4047) ### #~~.~..≈~≈ .#h####~.≈.~. ##ll 2 iguanas~.~≈~#.~~..# _Search for what [Enter for "."]? . _Unknown command.Throw: 5 boomerangshhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (63% to hit)hLe....# ####~~h";#. FisforFire the Fighter ....# ###~~~~~#. Mummy of Okawaru ***... #...####~~~~####. Health: 68/68 ======================== #.####~~~~###.###Magic: 10/10 ======================== #..##...~##...).##AC: 8Str: 21 #....<..#.......# ##.#EV: 8h,Int: 7 ...######.......## ....#SH: 4Dex: 12 ##.# #♣~~..~~.#(ll..#XL:  8 Next: 53% Place: Dungeon:6  #.# ♣.~~...~@(.....#hqNoise: =--------  Time: 4953.7 (0.0)  #.# ###~.≈~.~~#.####a) +0 war axe#!# .~~~≈~♣~≈~# #Throw: 5 boomerangs#.. ~≈~.#♣.≈##.Gem (4047) h### #~~.~..≈~≈ .#####~.≈.~. ##ll 2 iguanas~.~≈~#.~~..#Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (63% to hit)  You throw a boomerang. The boomerang hits the iguana.  hKThe iguana is moderately wounded.hsd-..hOfhEghghhhpP..llhqr5-5.0 (1.3hrA5 _hzhl|hK ....# ####~~#. FisforFire the Fighter ....# ###~~~~~#. Mummy of Okawaru ***... #...####~~~~###h{L #. Health: 68/68 ======================== #.####~~~~###.###Magic: 10/10 ======================== #..##...~##...).##AC: 8Str: 21 #....<..#.......# ##.#EV: 8Int: 7 ...######.......## ....#SH: 4h:M Dex: 12 ##.# #♣~~..~~.#.....#XL:  8 Next: 53% Place: Dungeon:6  #.# ♣.~~...~@ll....#Noise: ---------  Time: 4955.0 (0.0)  #.# ###~.≈~.~~#.####hM .a) +0 war axe#!# .~~~≈~♣~≈~# #Throw: 5 boomerangshN N#.. ~≈~.#♣.≈##.Gem (4045) ### #~~.~..≈~≈ .#####~.≈.~. ##ll 2 iguanas~.~≈~#.~~..#You throw a boomerang. The boomerang hits the iguana. _The iguana is moderately wounded.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (moderately wounded, 63% to hit)hV!....# ####~~#. FisforFire the Fighter ....# ###~~~~~hE"#. Mummy of Okawaru ***... #...####~~~~####. Health: 68/68 ======================== #.####~~~~###.###Magic: 10/10 ======================== #..##...~##...).##AC: 8Str: 21 #....<..#.......# ##.#EV: 8Int: 7 h#?...######.......## ....#SH: 4Dex: 12 ##.# #♣~~..~~.#.....#XL:  8 Next: 53% Place: Dungeon:6  #.# ♣.~~...~@ll....#Noise: ---------  Time: 4955.0 (0.0)  #.# ###~.≈~.~~#.####a) +0 war axe#!# .~~~≈~♣~≈~# #Throw: 5 boomerangs#.. ~≈~.#♣.≈##.Gem (4045) h#k### #~~.~..≈~≈ .#####~.≈.~. ##ll 2 iguanas~.~≈~#.~~..#Throw: 5 boomerangshm$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (moderately wounded, 63% to hit)  You throw a boomerang. The boomerang hits the iguana.  The iguana is severely wounded.hhɥhN.lh61---8/10 -----==6.4 (1.44hhO  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (moderately wounded, 63% to hit)  You throw a boomerang. The boomerang hits the iguana.  hrThe iguana is severely wounded. _The iguana bites you!h @  You hit the iguana.  h The iguana is almost dead.You hit the iguana but do no damage. The iguana bites you!hU 54-----7--------7.6 (1.23hWh84 _You block the iguana's attack.h/[  You hit the iguana but do no damage.The iguana is almost dead.You hit the iguana. The iguana misses you. The iguana bites you!hU\49----6------8.82hahb _The iguana closely misses you. The iguana barely misses you.h v  You slash the iguana!  You kill the iguana!h x .   iguanah D  Okawaru accepts your kill.h. I----5h s-60.2 (1.40h h  h B_You hit the iguana. You block the iguana's attack.ho  You hit the iguana.  The iguana is heavily wounded.hM 2---5--=1.5 (1.339h h + _The iguana bites you!hT&  hUYou barely miss the iguana.The iguana is heavily wounded.-h$VE2.88h _The iguana bites you but does no damage.hD  You slash the iguana!  You kill the iguana!Okawaru accepts your kill.hF†h4/69------8-7.9 (1.23hh ( _You hear a splash.h8*# ###~~~~~ #.####~~~~### #. .####~~~~###.### hn..##...~##...).# # ....<..#.......# ####.# ..######.......##.....# #.# #♣~~..~~.#.....# .# ♣.~~...~.......# #.# ###~.≈~.~@#.#### #!# .~~~≈~♣~≈~# # #.. ~≈~.#♣.≈##. ### #~~.~..≈~≈ .# ####~.≈.~. ## ~~.~≈~#.~~..#.~~.h;  You enter the shallow water.-80Water Gem (4032) hZhh h_Moving in this stuff is going to be slow. _You see here an iguana corpse.hЖ h2 Wear or take off which item? Armour (go to first with [) h h b - a +0 scale mail (worn)  c - a +0 buckler (worn)  d - a +0 pair of boots (worn)  i - a +0 cloak (worn)j - a +0 hat  l - a +0 plate armour  m - a +1 pair of boots[?] describe selected hv [!] equip|wield|wear|put on[tab] equip|unequip h'hhhc...# ###~~~~~h6#.. FisforFire the Fighter ...####~~~~####.. Mummy of Okawaru ***... .####~~~~###.###h"5Health: 34/69 ===========------------- ..##...~##...).##Magic: 4/10h=========--------------- ....<..#.......# ####.#AC: 8Str: 21 ..######.......##.....#EV: 8Int: 7 hI #.# #♣~~..~~.#.....#SH: 4Dex: 12 h#.# ♣.~~...~.......#XL:  8 Next: 58% Place: Dungeon:6 #.# ###~.≈~.~@#.####hWpNoise: ---------  Time: 4968.9 (0.0) #!# .~~~≈~♣~≈~# #a) +0 war axe h#.. ~≈~.#♣.≈##.Throw: 5 boomerangs ### #~~.~..≈~≈ .#hSnWater Gem (4032) ####~.≈.~. ##~~.~≈~#.~~..#h.~~.  You kill the iguana!Okawaru accepts your kill. _You hear a splash.  You enter the shallow water. hL_Moving in this stuff is going to be slow. _You see here an iguana corpse.hh _hh^N  You start removing your armour.hh5=9.9 (11hhhsf70.9 (20h~hkh f1.9 (329h hh36=5===2.9 (48h1h h e3.9 (57h h 5 210 hY r_You continue removing your +0 scale mail. x5h h  You finish removing your +0 scale mail.  You start putting on your armour.h e4.9 (66h) h: h 75.9 (75h h! hF" ===6.9 (84h% hy* {7.9 (93hp- hO1 h'2 8=8.9 (10.0)2h5 hs6 13 4 _You continue putting on your +0 plate armour. x5h7 h`: h= a _You finish putting on your +0 plate armour.h\ h^ aWear or take off which item? h_ Armour (go to first with [)  c - a +0 buckler (worn)  d - a +0 pair of boots (worn)  i - a +0 cloak (worn)  l - a +0 plate armour (worn)b - a +0 scale mail  j - a +0 hat  m - a +1 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hhjh"...# ###~~~~~#.. FisforFire the Fighter ...####~~~~####.. Mummy of Okawaru ***... .####~~~~###.###Health: 38/69 =============----------- h˷g..##...~##...).##Magic: 5/10============------------ ....<..#.......# ####.#AC: 13Str: 21 ..######.......##.....#EV: 4Int: 7 #.# #♣~~..~~.#.....#SH: 4Dex: 12 #.# ♣.~~...~.......#hXL:  8 Next: 58% Place: Dungeon:6 #.# ###~.≈~.~@#.####Noise: ---------  Time: 4978.9 (0.0) #!# .~~~≈~♣~≈~# #a) +0 war axe #.. ~≈~.#♣.≈##.Throw: 5 boomerangs ### #~~.~..≈~≈ .#Water Gem (4022) ####~.≈.~. ##h0~~.~≈~#.~~..#.~~.  You start removing your armour. _You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on your +0 plate armour. x5 _You finish putting on your +0 plate armour.hh۽ _hnhd  You start removing your armour.he9.9 (11hhhg6==80.9 (20hhhf1.9 (319hhh92.9 (48hhhe3.9 (57hh 2 _You continue removing your +0 pair of boots. x5hh&h  You finish removing your +0 pair of boots.  You start putting on your armour.h==4.9 (66hhhb405.9 (75hhhe6.9 (84h[ hVhe7.9 (93h+hh1=8.9 (10.0)2hh4- 4 hw_You continue putting on your +1 pair of boots. x5h'hl  h!T_You finish putting on your +1 pair of boots.h, hR/ 'Drop what? (Left/Right to switch category) 14/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 war axe (weapon) h0 Missiles (select all with ()  e - 5 boomerangs (quivered)  f - a throwing net {!f}g - 4 javelins  k - 4 curare-tipped darts {!f}  n - 2 poisoned darts Armour (select all with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 plate armour (worn)  m - a +1 pair of boots (worn)b - a +0 scale mail  d - a +0 pair of boots  j - a +0 hat Jewellery (select all with "=)  h - an amulet of guardian spirit (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]hw 1 item  a - a +0 war axe (weapon)  b + a +0 scale mailhZf[Enter] accept (1 chosen)hh`<...# ###~~~~~#.. FisforFire the Fighter ...####~~~~####.. Mummy of Okawaru ***... hU.####~~~~###.###Health: 41/69 ==============---------- ..##...~##...).##Magic: 6/10==============---------- ....<..#.......# ####.#AC: 14Str: 21 ..######.......##.....#EV: 4Int: 7 #.# #♣~~..~~.#.....#SH: 4Dex: 12 h#.# ♣.~~...~.......#XL:  8 Next: 58% Place: Dungeon:6 #.# ###~.≈~.~@#.####Noise: ---------  Time: 4988.9 (0.0) #!# .~~~≈~♣~≈~# #a) +0 war axe #.. ~≈~.#♣.≈##.Throw: 5 boomerangs ### #~~.~..≈~≈ .#Water Gem (4012) ####~.≈.~. ##~~.~≈~#.~~..#.~~. h-_You continue removing your +0 pair of boots. x5  You finish removing your +0 pair of boots.  You start putting on your armour. _You continue putting on your +1 pair of boots. x5 _You finish putting on your +1 pair of boots.  You drop a +0 scale mail.h>7==hW^9.9 (11h.h  You finish removing your +0 pair of boots.  You start putting on your armour. h_You continue putting on your +1 pair of boots. x5 _You finish putting on your +1 pair of boots.  You drop a +0 scale mail. _You hear a splash.hhpDrop what? (Left/Right to switch category) 13/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 war axe (weapon) Missiles (select all with ()  e - 5 boomerangs (quivered) h  f - a throwing net {!f}g - 4 javelins  k - 4 curare-tipped darts {!f}  n - 2 poisoned darts Armour (select all with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 plate armour (worn)  m - a +1 pair of boots (worn)d - a +0 pair of boots  j - a +0 hat Jewellery (select all with "=)  h - an amulet of guardian spirit (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]h  1 item  a - a +0 war axe (weapon)  d + a +0 pair of boots[Enter] accept (1 chosen)h2 items d + a +0 pair of boots  j + a +0 hat2hh...# ###~~~~~#.. FisforFire the Fighter ...####~~~~####.. Mummy of Okawaru ***... .####~~~~###.###h Health: 41/69 ==============---------- ..##...~##...).##Magic: 7/10================-------- ....<..#.......# ####.#AC: 14Str: 21 ..######.......##.....#EV: 4Int: 7 #.# #♣~~..~~.#.....#SH: 4Dex: 12 #.# ♣.~~...~.......#XL:  8 Next: 58% Place: Dungeon:6 #.# ###~.≈~.~@#.####Noise: ---------  Time: 4989.9 (0.0) #!# .~~~≈~♣~≈~# #a) +0 war axe h"#.. ~≈~.#♣.≈##.Throw: 5 boomerangs ### #~~.~..≈~≈ .#Water Gem (4011) ####~.≈.~. ##~~.~≈~#.~~..#.~~.  You finish removing your +0 pair of boots.  You start putting on your armour. _You continue putting on your +1 pair of boots. x5 _You finish putting on your +1 pair of boots.  You drop a +0 scale mail. _You hear a splash.hhhWA  You drop a +0 pair of boots.hVf90.9 (10h[hQQ _You hear a splash.  You drop a +0 hat.hF21.9 (209hhhAhz( _You hear a splash.hzihgjhkhrp8h;qB7h&rhshmtT36hhuhwhwB5hxh7zhzB4h6|h}h&~t8===3hhhπhqx4=2hh:h݄B1hЅhh>B0h+hъhr}5====3999hh.hݎB8hϏhthB7h'hhMx6=6hchhq9==5hhh+B4hCh hf7=3hhhYB2hhhh U==1hhͪhoB0hoh9hۮU889hhfhB8hhhEB7hFhԷhu9=10/10===6hhThB5h޼hwhB4hhhVg50=3huh\l===2hh]hB1hhheT10hvhhC79hhhlB8h(hhv2=7hh*hB6hh_hB5hhhkB4h&h'hq53=3hhhB2hhgh B1hhh6`40h(hhC69hghhX8h'hp5=7hh4X6hthh1B5h+h|6=4hhB3h hL X2h hUhJB1hbhch`70hhhC59hXhX8hdhhp8=7hh6hB6hh!X5h#hi$h%p9=4h&h'h(B3h/)h*hi+B2hm,h".h.a601h/h?1hW2B0h 3h{4h"5C49h6h7h28p1=8h09h;h;B7h<h!>X6h?hAhAB5hChHDhDp2=4hEhqGhHB3hIhJhKB2h@LhMhN`31hP,h&RB0hRhBThMUC39hVhZWhWp4=8h+YhZh[B7h\h^h^B6h_h*ahap5=5hchdh&eB4h5fhPhX3hVihjhkB2hlh?nho`61hohnqhrB0h&shxthuC29h/vhwhHxp7=8hVzh0}h$~B7hphhYB6h~h08=5h}X4hɐhhaB3hxhHy69=2hȚh5hhOGem (3920) hh{hhC19hrh٧hXhB8hhhj=7hzhhn6h6hthB5hѷhhX4hhghվhB3h7hhh~B2hhhxhB1hhhA  You enter the shallow water.h7\Water Gem (3910) hhN _Moving in this stuff is going to be slow.hhOGem (3908) hKh>hsA  You enter the shallow water.h6rWater Gem (3907) hN _Moving in this stuff is going to be slow.h7hB6hhhhdOGem (3904) hh hgh B3hh9hA  You enter the shallow water.hU\Water Gem (3902) h9h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. h'_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.h!hOGem (3901) hehhZhB0hh&hh;D899hhhh]B8hhhhB7h8hhh B6h< h h h B5h^hh]B4hh$ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You now have 263 gold pieces (gained 8).hh1B3hh#h`X2hhh*hB1huh!hJ"h#B0h#h$h%h&C89h'hI(hz)h(*B8h*h+h;-h-B7h.h/h0h1B6hK2hW3h4h]5X5hu6hV7h7B4h8h9hq? #!#####.~~~≈~♣~≈~#.#  h:@0#......~≈~.#♣.≈##..#  #####.#~~.~..≈~≈~.## #.####~.≈.~.### #....~~.~≈~## ###.≈.~~..### ##..~~.≈~~# h@###..##### #@## 5116.9 (125.0) <.......#  ######### hDhKEf763hhHhI hJ3_Found a stone staircase leading up.hrhshMthuhvh {21h}h}hYX0h;hhC79hWh܅hՆh{B8hhOhRhB7hhhhB6hWhhhB5hOhՔh hB4hRhhəh~B3h!hjhh[B2hhˠhX1hhhhͥB0hh h$hݩC69hhh)hB8hhtn7h>h`  You see here a puce potion.hZhI6 _hhRhh-B5hͻh5hch B4hh%h{h:B3hhhh~B2hhhphB1hhhlhB0hhjhhC59hbhhhmB8hshhA  You enter the shallow water.h\Water Gem (3857) hhN _Moving in this stuff is going to be slow.hWhB5hh/hhUB3hhThh[B2hhhhB0hgh)hzh#C49hhUhhYB7hh hV h  B5h h hU h B4h hR h hi B2h h h h B1h2 h h h C39hF h h> h B7h h hY h B6h h. h h+! B4h! h# h$ h% B3h'& h' h) h) B1ha* h+ h, hJ- C29h- h. h/ hW0 B8h0 h1 h2 hy3 B6h4 h4 h5 h6 B5h!7 h7 h8 h9 X3h: h; h|< B1h= h= h> h? B0h$@ hA hA hB C18h#C hC hD hNE B7hF hF hpG hH B5hH hRI h1J hJ B3hwK hLL hL hM B2hTN hN hO hpP B0h3Q hQ hR h8S C09hS hT hQU hV B7hV h?W h'X hX B5hY hZ hZ ht[ B4h\ h\ hd] h^ B2h^ h_ h` h@a B1ha hb hwc hd D799hd hme h.g n7hl ...................# #..... .........ß.......ß.# +..... hJm .................. #..... .........###...... #..... .........# ###### ...#+ .......#...##. .......#.......## ....... #################.... ....... #~~~@~~~~~~#~~~####..203.1 (85.2) .###### .~~~~~~#######~~### #.. .#hm ].####~~~~~# #.# .##~~~~~##### #.. .############~~~# ...# .# #####~~~### #~~### #... .# ###~~~~~~~~~#####~~~~# #.. hn .####~~~~#####~~~~~~~~~### #.. ###~~~~###.#####~~~#####h5o hq hNs T _Key pressed, stopping explore.hx _h Rßß.# +h ...  ####...... #.# ###### ...##.. .##. .#.. .....#. #################.... #####~~~~~~~~~~#~~~########## #.~~~~~@#######~~### # .hy .# s.##########~~~~~# # ..# #~~~~~##### #. ..############~~~# . ..# #####~~~### #~~### #... ..# ###~~~~~~~~~#####~~~~# #s   scorpion (asleep).####~~~~#####~~~~~~~~~#h1 ## #.. ####~~~~###.#####~~~##### .##...~##...).#~~~~###h ,0.0)hԏ h s.sh g4.7 (1.66h* hٙ  h M_A scorpion comes into view.h E     .##.  ########### #####~~~~~~~~~~ #.s~~~~@#  ..#######   h       #..  #..  ) h/      .##. hn0 , ########### #####~~~~~~~~~~ #.s~~~~@#  ..#######          #..  #..h1 3)h\4 h4 hi8 hH: _ _A scorpion is nearby!hD x     .##. hD  ########### #####~~~~~~~~~~ #.s~~~~@#  ..#######        haE g  #..  #..  ) h/     .##.  ###########h4 #####~~~~~~~~~~ #.s~~~~@#  ..#######          #..  #..)hh!hh hKQ_A scorpion is nearby!h7  h.x   .##.  ########### #####~~~~~~~~~~h #.s~~~~@#  ..#######  h        #..  #..  ) hIR    hJ .##.  ########### #####~~~~~~~~~~ #.s~~~~@#  ..#######h~K          #.. hLn #..)hQhRhXh[ h0\Y_A scorpion is nearby!h[.ß.ß.# +. #.###...... #.# ###### ....#.. .##..#..h/C ...... #. #####~~~~#~~~####.###### #.s~~~@~#######~~### #.#.####~~~~~# #.# #~~~~~##### #.# #~~~# .# #####~~~### #~~### #.# ###~#####~~~~# #.. ...####~~~~#####~### #.. .####~~~~###.#####~~~##### ..##...~##...).#~~~~###h]hG~shi6.34 _hh޽h]3f#.ß.ß.# + #.hV4 # #.###...... # #.# ###### #.#.. .##..#.. . #. #####~#~~~.###### #.~s~@~~#######~~### .#.####~~~~~# .# .h58 #~~~~~##### .# #~~~# .# #####~~~### #~~### #.# ###~#####~~~~# # #...####~~~~#####~### # #.####~~~~###.#####~~~##### #..##...~##...).#~~~~###h 6h :@~sh:b7.93h>h*@hX:  h You hit the scorpion.  The scorpion is moderately wounded.hЇh=9.2 (1.31hh hDO_The scorpion barely misses you.h hƗ Your unstable footing causes you to fumble your attack.  The scorpion splashes around in the water.66--10.50hhҦ2  Your unstable footing causes you to fumble your attack.  The scorpion splashes around in the water. _The scorpion stings you. The scorpion barely misses you.  You barely miss the scorpion.  hThe scorpion is moderately wounded.x37=-1.889hhl:The scorpion is moderately wounded.x3 but does no damage.  Your unstable footing causes you to fumble your attack.  The scorpion stings you but does no damage.  The scorpion closely misses you.hb3.17hйhH hO5_The scorpion splashes around in the water. x2hP  Your unstable footing causes you to fumble your attack.  The scorpion completely misses you.The scorpion splashes around in the water.h 8=4.5 (1.46h hU $ _The scorpion stings you but does no damage.  Your unstable footing causes you to fumble your attack.5-5.7 (1.25h$ h% . _The scorpion stings you.hxZ _The scorpion stings you.  Your unstable footing causes you to fumble your attack.  The scorpion splashes around in the water. x2 h[ hS\ 4-6.94hPb h{p _The scorpion splashes around in the water. x2  You barely miss the scorpion.The scorpion is moderately wounded.hq o58.2 (1.32hw h G _You block the scorpion's attack.  hm )You hit the scorpion but do no damage.  The scorpion is moderately wounded.  3  The scorpion stings you but does no damage.  The scorpion completely misses you.hj g9.4 (1.21hS h  The scorpion stings you but does no damage.  The scorpion completely misses you. _The scorpion splashes around in the water.  h̥ You barely miss the scorpion.  The scorpion is moderately wounded.  The scorpion stings you but does no damage.h p620.7 (1.30h h| @ _The scorpion splashes around in the water.h The scorpion stings you but does no damage.  Your unstable footing causes you to fumble your attack.  The scorpion splashes around in the water.  The scorpion barely misses you.  h7 59/10 ---2.1 (1.478h h MThe scorpion barely misses you.  _The scorpion stings you.x3  You block the scorpion's attack.h g3.4 (1.37h h @ _The scorpion splashes around in the water.hd  You block the scorpion's attack.plashes around in the water. slash the scorpion!  h #The scorpion is almost dead.  The scorpion splashes around in the water. x4  tings you but does no damage. x26=4.6 (1.26he h iMThe scorpion splashes around in the water. x4  hr The scorpion stings you but does no damage. x2  You closely miss the scorpion.h j-5.85hW h  h G_The scorpion barely misses you.h<  Your unstable footing causes you to fumble your attack.  The scorpion stings you but does no damage.  The scorpion barely misses you.h= 7=----7.2 (1.43hA hS _The scorpion splashes around in the water.  You hit the scorpion.  You kill the scorpion!h\X E†h\ =648.5 (1.32 _Okawaru accepts your kill.ha hfb l _Your Invocations skill increases to level 3!hq h h h ^ _No target in view!h h h H _No target in view!hwY hRZ h^ h!d ^ _No target in view!h|e hh hj H _No target in view!h 3h h H _No target in view!h4hO7h8h4=9No target in view!h<>h@hAh h*h9hAh(1 _810/10===0h<h2C69hfhhhzB8hnh<h# c69=7h h"h$h$&===hh%05h&h) h*]_ You see here a scorpion corpse.h+h,I4 _hX-hb.ho/h?0B2h0hL2h9 ####....ß.......ß.#  #....  #....###......  #h%:x....# ######  ###.........#..  #....#..  #.... #####  #.... #####~~~~#~~  #>....###### #@~~†~~~#######~~#-38.3 (9.8 ###.....#........##########~~~~~#'.....#......... #~~~~~##### .##.....#:.......###########~~~# hB;##.....#)...#####~~~### #~~### .##.....#..###~~~~~~~~~#####~~~~# .####...####~~~~#####~~~~~~~~~### .# #.####~~~~###.#####~~~##### .# #..##...~##...).#~~~~###h?h@=-9.9 (11.4)Gem (3761) h-h ; _Found a rapier.h h*h hd:_No target in view!hxhzhQ{h}h*u0 _h59hh^hDB8hBhihhB7hhDhhB6hhshhB5hh٣hkhLB4hFhҨhhB3hhZ  You pick up a parchment of Blink and begin reading...hB2hhM _You add the spell Blink to your library.h%h%B1h(hh5hKB0h#hWhIh<C49h2hhh B8hhhdhfB7hGh6hhB6hhh>hSB5h7hhA  You enter the shallow water.hrWater Gem (3744) hzN _Moving in this stuff is going to be slow.huhdX2hL h|hnX0hd  You see here a scorpion corpse.hhJ39 _hh h0hX7h<$h.%hC&X6hL+hO,h/-X4h$2h3X2h4h8h9h:X1hq?hO@Y29h`AhEhFX8hGhKhLhMX6hRRhKSX4h;ThXh~Yh{ZX3h$_h=`X1h!aheh}fhsgX0h lhmhnQ18hrhpshtP6hxhyX5hzhhhX3h_hdhRP2hhehfX0hhyhVC08hXhIhh{B7h}hEhhhB5hyh7hohIB4hPhh>h5B2h$hĴh hB0hڸh5hHh*D699hhhhX7hhhB6hhhShwB4hnhhhB2h h hhB1hwhh2h1C89h hBh hB8h hhhOGem (3686) hh*hhB5hh}hhB4hrhR  There is an escape hatch in the ceiling here.h:h+I3 _h&hhPhI B2h@ h h hB1hh%hhB0h|hhhY79hhhB8hhhhB7h hw!h"h#B6h$h%h&h'B5h(h*h|+hX,B4hY-h`.h/h0B3h1hA6h7h8B2h9h:hF<h'=B1hJ>hA?h@hAB0hChD,hEY69h!GhHhHB8hIhJhiLhEMB7h..####### .######.# ...#### .##.....#hhg1.5 (1219h}h; _Found a stone staircase leading down.h! h" h" h& h. ############.#..#...#'#.........# ..## #.#..##..#_#.+##...... ...#h. ` #!#......###..## ##################.......##......~~~~~~~~~~#~~~####....... ~†~~~#######~~### #####... #########~~~~~######.#.#### #... # #~~~~~######...#...# #... ##########~~~# #@#...### #... h}/ ~~~### #~~####.#.......... ....~~~#####~~~~#..#............... ###~~~~~~~~~###..#......#####~~~##### ...#............ ).#~ ...>..######### B   bombardier beetle (asleep).######.# ...####.##.....# ...B h0 2~~.#.....#h=3 ,0.0)hi8 gBB.h= e2.5 (18hX> h?  hD@ V_A bombardier beetle comes into view.h & h ?_  ##### # #...#...#  #@#  #.# ..##..# ...# ) ...>.  ..B####  ....hz "h"~ _  #####  #...#...#  #@#  h##.# ..##..# ...# ) ...>.  ..B## ....h)hS*hx/h1 h2Z_A bombardier beetle is nearby!hiV _  ##### #h$j1 #...#...#  #@#  #.# ..##..# ...# ) ...>.  ..B####  ....h  _  #####  h#...#...#  #@#  #.# ..##..# ...# ) ...>.  ..B## ....h»hlhhh _A bombardier beetle is nearby!hX[[?25h[?0c  Search for what [Enter for "."]? h; [?25l[?1ch hǾ 20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a stone staircase leading downb - [D:6] a broken altar of Ashenzari  c - [D:6] a stone staircase leading up  d - [D:6] a +0 hat  e - [D:6] a +0 pair of boots  h 'f - [D:6] a +0 scale mail  g - [D:6] a dagger (1 further duplicate)  h - [D:6] a rapier (1 further duplicate)  i - [D:6] a hide-covered altar of Uskayaw  j - [D:6] a +0 club (1 further duplicate)  k - [D:6] a +0 dagger (1 further duplicate)  l - [D:6] a +0 robe h@  m - [D:6] a +0 whip of flamingn - [D:6] a stone staircase leading down  o - [D:6] a stone staircase leading down  p - [D:6] an escape hatch in the ceiling  q - [D:6] a stone staircase leading up  h rr - [D:6] a stone staircase leading up  s - [D:6] an escape hatch in the floor  t - [D:6] a plate armourh;  a - [D:6] a stone staircase leading down  t - [D:6] a plate armourh7h@hlI$hJ############.#..#...#'#.........# FisforFire the Fighter ..###.#..##..#_#.+##...... Mummy of Okawaru ***... ...##!#......###..##...... Health: 69/69 ======================== hJ##################.......##...... Magic: 10/10 ======================== ##~~~~~~~~~~#~~~####............. AC: 14Str: 21 ~†~~~#######~~### #......####... EV: 4Int: 7 #########~~~~~######.#.#### #... SH: 4Dex: 12 hK# #~~~~~######...#...# #... XL:  8 Next: 64% Place: Dungeon:6 ##########~~~# #@#...### #... Noise: ---------  Time: 5382.5 (0.0) ~~~### #~~####.#.......... .... a) +0 war axe ~~~~~#####~~~~#..#............... Throw: 5 boomerangs ###~~~~~~~~~###..#............### Gem (3618) #####~~~##### ...#............ ).#~~~~### ...>..#########B   bombardier beetle ..######.# ..B#### ..##.....# .... ~~.#.....# h.L_Found a broken altar of Ashenzari. _Found a stone staircase leading down. _A bombardier beetle comes into view. _A bombardier beetle is nearby! _A bombardier beetle is nearby!Search for what [Enter for "."]? .hPhPhShXU. _hhh{hdF _Unknown command.hN ############.#..#...#'#.........# FisforFire the Fighter ..###.#..##..#_#.+##...... Mummy of Okawaru ***... ...##!#......###..##...... Health: 69/69 ======================== hO ##################.......##...... Magic: 10/10 ======================== ##~~~~~~~~~~#~~~####............. AC: 14Str: 21 ~†~~~#######~~### #......####... EV: 4Int: 7 #########~~~~~######.#.#### #... SH: 4Dex: 12 hP Y# #~~~~~######...#...# #... XL:  8 Next: 64% Place: Dungeon:6 ##########~~~# #@#...### #... Noise: ---------  Time: 5382.5 (0.0) ~~~### #~~####*#.......... .... a) +0 war axe ~~~~~#####~~~~#.*#............... Throw: 5 boomerangs ###~~~~~~~~~###.*#............### Gem (3618) #####~~~##### .*.#............ hQ ).#~~~~### ..*>..#########B   bombardier beetle ..######.# ..B#### ..##.....# .... ~~.#.....# _Search for what [Enter for "."]? . h R l_Unknown command.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (71% to hit)h Y############.#..#...#'#.........# FisforFire the Fighter ..###.#..##..#_#.+##...... Mummy of Okawaru ***... ...#h #!#......###..##...... Health: 69/69 ======================== ##################.......##...... Magic: 10/10 ======================== ##~~~~~~~~~~#~~~####............. AC: 14Str: 21 ~†~~~#######~~### #......####... EV: 4Int: 7 #########~~~~~######.#.#### #... SH: 4Dex: 12 # #~~~~~######...#...# #... XL:  8 Next: 64% Place: Dungeon:6 ##########~~~# #@#...### #... Noise: ---------  Time: 5382.5 (0.0) ~~~### #~~####(#.......... .... a) +0 war axe ~~~~~#####~~~~#.(#............... Throw: 5 boomerangs h ###~~~~~~~~~###.(#............### Gem (3618) #####~~~##### .(.#............ ).#~~~~### ..(>..#########B   bombardier beetle ..######.# ..(#### ..##.....# .... ~~.#.....#Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (71% to hit)  You throw a boomerang.  The boomerang barely misses the bombardier beetle.hO 4...h A..Bh hA CB.hF P3.7 (1.27 h$ _h/% h' h2hsFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 5 boomerangs (quivered)  f - a throwing net {!f}g - 4 javelins  hk - 4 curare-tipped darts {!f}  n - 2 poisoned darts Wands (go to first with /)b - a wand of quicksilver (10)  c - a wand of roots (29)hIh-Y############.#..#...#'#.........# FisforFire the Fighter ..###.#..##..#_#.+##...... Mummy of Okawaru ***... ...#h7/#!#......###..##...... Health: 69/69 ======================== ##################.......##...... Magic: 10/10 ======================== ##~~~~~~~~~~#~~~####............. AC: 14Str: 21 ~†~~~#######~~### #......####... EV: 4Int: 7 #########~~~~~######.#.#### #... SH: 4Dex: 12 # #~~~~~######...#...# #... XL:  8 Next: 64% Place: Dungeon:6 ##########~~~# #@#...### #... Noise: ---------  Time: 5383.7 (0.0) ~~~### #~~####*#.......... .... a) +0 war axe ~~~~~#####~~~~#.*#............... Throw: 5 boomerangs ###~~~~~~~~~###;039;49m.*#............### Gem (3617) #####~~~##### ..*#............ ).#~~~~### ...B..#########B   bombardier beetle ..######.# ...#### ..##.....# .... ~~.#.....#Aim: a bombardier beetle (71% to hit)  You throw a boomerang. _The boomerang barely misses the bombardier beetle.Throw: 2 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (71% to hit)h] ############.#..#...#'#.........# FisforFire the Fighter ..##h^ #.#..##..#_#.+##...... Mummy of Okawaru ***... ...##!#......###..##...... Health: 69/69 ======================== ##################.......##...... Magic: 10/10 ======================== ##~~~~~~~~~~#~~~####............. AC: 14Str: 21 ~†~~~#######~~### #......####... EV: 4Int: 7 #########~~~~~######.#.#### #... SH: 4Dex: 12 # #~~~~~######...#...# #... XL:  8 Next: 64% Place: Dungeon:6 ##########~~~# #@#...### #... Noise: ---------  Time: 5383.7 (0.0) h ` ~~~### #~~####(#.......... .... a) +0 war axe ~~~~~#####~~~~#.(#............... Throw: 5 boomerangs ###~~~~~~~~~###.(#............### Gem (3617) #####~~~##### ..(#............ ).#~~~~### ...(..#########B   bombardier beetle ..######.# ...#### ..##.....# .... ~~.#.....# _The boomerang barely misses the bombardier beetle.Throw: 2 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (71% to hit)  You throw a poisoned dart.  h` ZThe poisoned dart completely misses the bombardier beetle.h %.h H...Bh +4.7 (1h A6 _h h h5hr7Fire/throw/use which item? ([*] to toss any item) h[8Missiles (go to first with ()  e - 5 boomerangs (quivered)  f - a throwing net {!f}g - 4 javelins  k - 4 curare-tipped darts {!f}  n - a poisoned dart Wands (go to first with /)b - a wand of quicksilver (10)  c - a wand of roots (29)h+hWh############.#..#...#'#.........# FisforFire the Fighter hC..###.#..##..#_#.+##...... Mummy of Okawaru ***... ...##!#......###..##...... Health: 69/69 ======================== ##################.......##...... Magic: 10/10 ======================== h}##~~~~~~~~~~#~~~####............. AC: 14Str: 21 ~†~~~#######~~### #......####... EV: 4Int: 7 h:#########~~~~~######.#.#### #... SH: 4Dex: 12 # #~~~~~######...#...# #... XL:  8 Next: 64% Place: Dungeon:6 hC##########~~~# #@#...### #... Noise: ---------  Time: 5384.7 (0.0) ~~~### #~~####*#.......... .... a) +0 war axe ~~~~~#####~~~~#.*#............... Throw: 5 boomerangs h###~~~~~~~~~###.*#............### Gem (3616) #####~~~##### ..*#............ ).#~~~~### ...B..#########h~eB   bombardier beetle ..######.# ...#### ..##.....# .... ~~.#.....#Aim: a bombardier beetle (71% to hit)  hYou throw a poisoned dart. _The poisoned dart completely misses the bombardier beetle.Throw: dart (poison)Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (71% to hit)h(############.#..#...#'#.........# FisforFire the Fighter ..##h#.#..##..#_#.+##...... Mummy of Okawaru ***... ...##!#......###..##...... Health: 69/69 ======================== ##################.......##...... Magic: 10/10 ======================== ##~~~~~~~~~~#~~~####............. AC: 14Str: 21 ~†~~~#######~~### #......####... EV: 4Int: 7 #########~~~~~######.#.#### #... SH: 4Dex: 12 # #~~~~~######...#...# #... XL:  8 Next: 64% Place: Dungeon:6 ##########~~~# #@#...### #... Noise: ---------  Time: 5384.7 (0.0) ~~~### #~~####(#.......... .... a) +0 war axe h~~~~~#####~~~~#.(#............... Throw: 5 boomerangs ###~~~~~~~~~###.(#............### Gem (3616) #####~~~##### ..(#............ ).#~~~~### ...B..#########B   bombardier beetle (poisoned) ..######.# ...#### ..##.....# .... ~~.#.....# _The poisoned dart completely misses the bombardier beetle.Throw: dart (poison)Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (71% to hit)  You throw a poisoned dart.  The poisoned dart hits the bombardier beetle.he  Throw: dart (poison)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (71% to hit)  hS yYou throw a poisoned dart.  The poisoned dart hits the bombardier beetle.bombardier beetle is poisoned.h> ,..h S.B>h l5.7 (15 _h h  h)h,Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 5 boomerangs (quivered)  f - a throwing net {!f}g - 4 javelins  k - 4 curare-tipped darts {!f} h--Wands (go to first with /)b - a wand of quicksilver (10)  c - a wand of roots (29)hu h############.#..#...#'#.........# FisforFire the Fighter ..##hO#.#..##..#_#.+##...... Mummy of Okawaru ***... ...##!#......###..##...... Health: 69/69 ======================== ##################.......##...... Magic: 10/10 ======================== ##~~~~~~~~~~#~~~####............. AC: 14Str: 21 ~†~~~#######~~### #......####... EV: 4Int: 7 #########~~~~~######.#.#### #... SH: 4Dex: 12 hL# #~~~~~######...#...# #... XL:  8 Next: 64% Place: Dungeon:6 ##########~~~# #@#...### #... Noise: ---------  Time: 5385.7 (0.0) ~~~### #~~####.#.......... .... a) +0 war axe ~~~~~#####~~~~#..#............... Throw: 5 boomerangs ###~~~~~~~~~###..#............### Gem (3615) #####~~~##### ..B#............ ).#~~~~### ...>..#########B   bombardier beetle (poisoned) hS..######.# ...#### ..##.....# .... ~~.#.....#Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (71% to hit)  You throw a poisoned dart.  The poisoned dart hits the bombardier beetle. _The bombardier beetle is poisoned.  Okay, then.h1h h/. _hK############.#..#...#'#.........# FisforFire the Fighter ..###.#..##..#_#.+##...... Mummy of Okawaru ***... ...##!#......###..##...... Health: 69/69 ======================== hM2##################.......##...... Magic: 10/10 ======================== ##~~~~~~~~~~#~~~####............. AC: 14Str: 21 ~†~~~#######~~### #......####... EV: 4Int: 7 #########~~~~~######.#.#### #... SH: 4Dex: 12 # #~~~~~######...#...# #... XL:  8 Next: 64% Place: Dungeon:6 ##########~~~# #@#...### #... Noise: ---------  Time: 5385.7 (0.0) ~~~### #~~####*#.......... .... a) +0 war axe ~~~~~#####~~~~#.*#............... Throw: 5 boomerangs hINw###~~~~~~~~~###.*#............### Gem (3615) #####~~~##### ..B#............ ).#~~~~### ...>..#########B   bombardier beetle (poisoned) ..######.# ...#### hN..##.....# .... ~~.#.....# _The bombardier beetle is poisoned. _Okay, then.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, poisoned, 71% to hit)hSY############.#..#...#'#.........# FisforFire the Fighter ..###.#..##..#_#.+##...... Mummy of Okawaru ***... ...#h#!#......###..##...... Health: 69/69 ======================== ##################.......##...... Magic: 10/10 ======================== ##~~~~~~~~~~#~~~####............. AC: 14Str: 21 ~†~~~#######~~### #......####... EV: 4Int: 7 #########~~~~~######.#.#### #... SH: 4Dex: 12 # #~~~~~######...#...# #... XL:  8 Next: 64% Place: Dungeon:6 ##########~~~# #@#...### #... Noise: ---------  Time: 5385.7 (0.0) ~~~### #~~####(#.......... .... a) +0 war axe ~~~~~#####~~~~#.(#............... Throw: 5 boomerangs ###~~~~~~~~~###I39;49m.(#............### Gem (3615) #####~~~##### ..B#............ ).#~~~~### ...>..#########B   bombardier beetle (poisoned) ..######.# ...#### ..##.....# .... ~~.#.....#Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, poisoned, 71% to hit)  You throw a boomerang.  The boomerang hits the bombardier beetle.h"5...h"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, poisoned, 71% to hit)  You throw a boomerang.  The boomerang hits the bombardier beetle.  The bombardier beetle is moderately wounded.h BB.hn6.9 (1.24 _hzhhW9 ############.#..#...#'#.........# FisforFire the Fighter ..##h: #.#..##..#_#.+##...... Mummy of Okawaru ***... ...##!#......###..##...... Health: 69/69 ======================== ##################.......##...... Magic: 10/10 ======================== ##~~~~~~~~~~#~~~####............. AC: 14Str: 21 ~†~~~#######~~### #......####... EV: 4Int: 7 #########~~~~~######.#.#### #... SH: 4Dex: 12 # #~~~~~######...#...# #... XL:  8 Next: 64% Place: Dungeon:6 ##########~~~# #@#...### #... Noise: ---------  Time: 5386.9 (0.0) h\; 9~~~### #~~####*#.......... .... a) +0 war axe ~~~~~#####~~~~#.*#............... Throw: 5 boomerangs ###~~~~~~~~~###.B#............### Gem (3614) #####~~~##### ...#............ ).#~~~~### ...>..#########B   bombardier beetle (poisoned) ..######.# ...#### ..##.....# .... h < ?~~.#.....#The boomerang hits the bombardier beetle. _The bombardier beetle is moderately wounded.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, poisoned, 71% to hit)h0 ############.#..#...#'#.........# FisforFire the Fighter ..###.#..##..#_#.+##...... Mummy of Okawaru ***... ...##!#......###..##...... Health: 69/69 ======================== h ##################.......##...... Magic: 10/10 ======================== ##~~~~~~~~~~#~~~####............. AC: 14Str: 21 ~†~~~#######~~### #......####... EV: 4Int: 7 #########~~~~~######.#.#### #... SH: 4Dex: 12 # #~~~~~######...#...# #... XL:  8 Next: 64% Place: Dungeon:6 ##########~~~# #@#...### #... Noise: ---------  Time: 5386.9 (0.0) ~~~### #~~####.#.......... .... a) +0 war axe ~~~~~#####~~~~#..#............... Throw: 5 boomerangs ###~~~~~~~~~###.B#............### Gem (3614) Ȥ b0;10m#####~~~##### ...#............ ).#~~~~### ...>..#########B   bombardier beetle (poisoned) ..######.# ...#### ..##.....# .... ~~.#.....#Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, poisoned, 71% to hit)  You throw a boomerang.  The boomerang hits the bombardier beetle!  You kill the bombardier beetle!Okawaru accepts your kill.h h((†h+ ...hF3 h7 v78.2 (1.32 _h< h= hf he 3h h}h[n1h ...# #!#......###..##...... ##################....... ##~~~~~~~~~~#~~~####....... ~†~~~hS~~### #......###########~~~~~######.#.#### # # #~~~~~######...#...# #~~~# #.#...### ~~~### #~~####.#.......... . ~~~~~~#.@#............ ###~~~~~~~~~###.†..### #####~~~#####.. ).#~~~~### .....>..######### h..######.#......#### ..##.....#...... O   ogre (asleep) ~~.#.....#......~.......#....O.~[#.###h 90  An ogre comes into view. It is wielding a +0 giant club.h$wOO.hO%o==90.2 (20h(h9,& _The ogre shouts!h"j   ### # #..  #.#  #~~####.# #.@##.†#....# ) .....>. #......#### #......#....O.#......[h3 -  ###  #..  #.#  #~~####.# #.@##.†#....# )h  .....>. #......###......#....O.#......[h h h h \ _An ogre is nearby!h$   ### # #..  #.#  #~~####.# #.@##.†#....#h ) .....>. #......#### #......#....O.#......[hx   ###  #..  #.#  #~~####.# #.@##.†#....#h  ) .....>. #......###......#....O.#......[h h hL hί  hr N_An ogre is nearby!h.e K  ### # hf D#..  #.#  #~~####.# #.@##.†#....# ) .....>. #......#### #......#....O.#......[h  ###  #..  #.#hp  #~~####.# #.@##.†#....# ) .....>. #......###......#....O.#......[hhhHh\ _An ogre is nearby!hB ...##!#......###..##...... FisforFire the Fighter h ##################.......##...... Mummy of Okawaru ***... ##~~~~~~~~~~#~~~####............. Health: 69/69 ======================== ~†~~~#######~~### #......####... Magic: 10/10 ======================== #########~~~~~######.#.#### #... AC: 14h OStr: 21 # #~~~~~######...#...# #... EV: 4Int: 7 ##########~~~# #.#...### #... SH: 4Dex: 12 h K~~~### #~~####.#.......... .... XL:  8 Next: 67% Place: Dungeon:6 ~~~~~#####~~~~#.@#............... Noise: ==-------  Time: 5390.2 (0.0) h} @###~~~~~~~~~###*†#............### a) +0 war axe #####~~~#####..*.#............h` Throw: 5 boomerangs ).#~~~~### ....*>..#########Gem (3610) ..######.#....*.#### ..##.....#....*.O   ogre ~~.#.....#....O. hK .~.......#...... ~.~[#.#### _An ogre is nearby! _An ogre is nearby!Throw: 5 boomerangsh@ 4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (75% to hit)hi ...##!#......###..##...... FisforFire the Fighter ##################.......##...... Mummy of Okawaru ***... h5j ##~~~~~~~~~~#~~~####............. Health: 69/69 ======================== ~†~~~#######~~### #......####... Magic: 10/10 ======================== #########~~~~~######.#.#### #... AC: 14Str: 21 # #~~~~~######...#...# #... EV: 4Int: 7 ##########~~~# #.#...### #... SH: 4Dex: 12 ~~~### #~~####.#.......... .... XL:  8 Next: 67% Place: Dungeon:6 ~~~~~#####~~~~#.@#............... Noise: ==-------  Time: 5390.2 (0.0) ###~~~~~~~~~###(†#............### a) +0 war axe #####~~~#####..(.1k 0m#............Throw: 5 boomerangs ).#~~~~### ....(>..#########Gem (3610) ..######.#....(.#### ..##.....#....(.O   ogre ~~.#.....#....O. .~.......#...... ~.~[#.####Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (75% to hit)  You throw a boomerang.  The boomerang hits the ogre but does no damage.h D.....h= hJ @O.hK x--1.5 (1.309 _h h h...##!#......###..##...... FisforFire the Fighter ##################.......##...... Mummy of Okawaru ***... h׽##~~~~~~~~~~#~~~####............. Health: 69/69 ======================== ~†~~~#######~~### #......####... Magic: 10/10 ======================== #########~~~~~######.#.#### #... AC: 14Str: 21 # #~~~~~######...#...# #... EV: 4Int: 7 ##########~~~# #.#...### #... SH: 4Dex: 12 ~~~### #~~####.#.......... .... XL:  8 Next: 67% Place: Dungeon:6 ~~~~~#####~~~~#.@#............... Noise: ---------  Time: 5391.5 (0.0) ###~~~~~~~~~###.*#............### a) +0 war axe #####~~~#####..*.#............hThrow: 5 boomerangs ).#~~~~### ....*>..#########Gem (3609) ..######.#....*.#### ..##.....#....O.O   ogre ~~.#.....#...... .~.......#...... ~.~[#.####You throw a boomerang. _The boomerang hits the ogre but does no damage.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (75% to hit)h܃...##!#......###..##...... FisforFire the Fighter ##################.......##...... Mummy of Okawaru ***... h.##~~~~~~~~~~#~~~####............. Health: 69/69 ======================== ~†~~~#######~~### #......####... Magic: 10/10 ======================== #########~~~~~######.#.#### #... AC: 14Str: 21 # #~~~~~######...#...# #... EV: 4Int: 7 ##########~~~# #.#...### #... SH: 4Dex: 12 ~~~### #~~####.#.......... .... XL:  8 Next: 67% Place: Dungeon:6 ~~~~~#####~~~~#.@#............... Noise: ---------  Time: 5391.5 (0.0) ###~~~~~~~~~###.(#............### a) +0 war axe #####~~~#####..(.#............hThrow: 5 boomerangs ).#~~~~### ....(>..#########Gem (3609) ..######.#....(.#### ..##.....#....(.O   ogre ~~.#.....#...... .~.......#...... ~.~[#.####You throw a boomerang. _The boomerang hits the ogre but does no damage.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (75% to hit)hIR†...h)OhV _The boomerang hits the ogre but does no damage.  Throw: 5 boomerangs  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (75% to hit)  You throw a boomerang. The boomerang barely misses the ogre.hS@O.hn2.7 (1.28 _hhhU~...##!#......###..##...... FisforFire the Fighter ##################.......##...... Mummy of Okawaru ***... ##~~~~~~~~~~#~~~####............. Health: 69/69 ======================== h!~†~~~#######~~### #......####... Magic: 10/10 ======================== #########~~~~~######.#.#### #... AC: 14Str: 21 # #~~~~~######...#...# #... EV: 4Int: 7 ##########~~~# #.#...### #... SH: 4Dex: 12 ~~~### #~~####.#.......... .... XL:  8 Next: 67% Place: Dungeon:6 ~~~~~#####~~~~#.@#............... Noise: ---------  Time: 5392.7 (0.0) ###~~~~~~~~~###*†#............### a) +0 war axe #####~~~#####..*.#............Throw: 5 boomerangs ).#~~~~### ...*.> *49m..#########Gem (3608) ..######.#....O.#### ..##.....#......O   ogre ~~.#.....#...... .~.......#...... ~.~[#.####Aim: an ogre, wielding a +0 giant club (75% to hit) _You throw a boomerang. The boomerang barely misses the ogre.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (75% to hit)hs...##!#......###..##...... FisforFire the Fighter ##################.......##...... Mummy of Okawaru ***... ##~~~~~~~~~~#~~~####............. Health: 69/69 ======================== h~†~~~#######~~### #......####... Magic: 10/10 ======================== #########~~~~~######.#.#### #... AC: 14Str: 21 # #~~~~~######...#...# #... EV: 4Int: 7 ##########~~~# #.#...### #... SH: 4Dex: 12 ~~~### #~~####.#.......... .... XL:  8 Next: 67% Place: Dungeon:6 ~~~~~#####~~~~#.@#............... Noise: ---------  Time: 5392.7 (0.0) ###~~~~~~~~~###(†#............### a) +0 war axe h.-#####~~~#####..(.#............Throw: 5 boomerangs ).#~~~~### ...(.>..#########Gem (3608) ..######.#....O.#### ..##.....#......O   ogre ~~.#.....#...... .~.......#...... h ~.~[#.####Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (75% to hit)  You throw a boomerang. The boomerang hits the ogre!  The ogre is moderately wounded.hL6...hM,hRLO.h?Tn4.1 (1.46 _hZho4 ...##!#......###..##...... FisforFire the Fighter ##################.......##...... Mummy of Okawaru ***... h6 ##~~~~~~~~~~#~~~####............. Health: 69/69 ======================== ~†~~~#######~~### #......####... Magic: 10/10 ======================== #########~~~~~######.#.#### #... AC: 14Str: 21 # #~~~~~######...#...# #... EV: 4Int: 7 ##########~~~# #.#...### #... SH: 4Dex: 12 ~~~### #~~####.#.......... .... XL:  8 Next: 67% Place: Dungeon:6 ~~~~~#####~~~~#.@#............... Noise: ---------  Time: 5394.1 (0.0) ###~~~~~~~~~###.*#............### a) +0 war axe #####~~~#####...O#............Throw: 7 0;1m5 boomerangs ).#~~~~### .....>..#########Gem (3606) ..######.#......#### ..##.....#......O   ogre ~~.#.....#...... .~.......#...... ~.~[#.####You throw a boomerang. The boomerang hits the ogre! _The ogre is moderately wounded.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 75% to hit)h ...##!#......###..##...... FisforFire the Fighter h ##################.......##...... Mummy of Okawaru ***... ##~~~~~~~~~~#~~~####............. Health: 69/69 ======================== ~†~~~#######~~### #......####... Magic: 10/10 ======================== #########~~~~~######.#.#### #... AC: 14h OStr: 21 # #~~~~~######...#...# #... EV: 4Int: 7 ##########~~~# #.#...### #... SH: 4Dex: 12 h ~~~### #~~####.#.......... .... XL:  8 Next: 67% Place: Dungeon:6 ~~~~~#####~~~~#.@#............... Noise: ---------  Time: 5394.1 (0.0) ###~~~~~~~~~###.(#............### a) +0 war axe #####~~~#####...(#............Throw: 5 boomerangs ).#~~~~### .....>..#########Gem (3606) ..######.#......#### ..##.....#......h' O   ogre ~~.#.....#...... .~.......#...... ~.~[#.####You throw a boomerang. The boomerang hits the ogre! _The ogre is moderately wounded.h^ Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 75% to hit)h{ V†Oh o _The ogre is moderately wounded. h D Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  hʁ Aim: an ogre, wielding a +0 giant club (moderately wounded, 75% to hit)  You throw a boomerang. The boomerang barely misses the ogre.hu @O.hؗ 5=5.4 (1.3h A5 _h h: h  You hit the ogre.  The ogre is heavily wounded.h $55h-----8/10 -----==6.74hh&= _The ogre hits you with a +0 giant club!h]  You slash the ogre!  The ogre is almost dead.44---------7---------7.9 (1.23hCh h7_The ogre hits you with a +0 giant club!hC r  You slash the ogre!  You kill the ogre!hSD D)hG 5-------76--9.2 (1.3hH {1 _Okawaru accepts your kill.hK h=M i _Your Throwing skill increases to level 2!hݱ hu 7-h h!  h2 B_No target in view!hbhchehxgh?l_0 _h1mhnD599h=ohqhGrx6=8hthTvhwB7hxhzhV{B6h}h4h#7h=8===5hhhB4h`hvhB3hqhhXT82hh-hV===1hhX0hHhhny9=89hhn8hhtq9==7h h$h֗g50=6hhhUB5hhhB4h\h9hU==3hhhAT12hhhB1hPhAhB0hhħht2=10/10===79hh5hB8hhuhB7hƭh֮hq53=6h-h<hV===5hhh9B4hhɵh`43h8h hB2hahhλB1hohh=B0hhhxq5=69h0h"hB8hyhVhB7hhrhp6=6hhhB5h2hhB4hZh]h `73hhhIB2hhhB1h;h,hp8=0hhh8C59hhhdB8h h hB7hh>hp9=6hhh^B5hh&n4h/ha603hh?hB2hhhKB1hhhp1=0hLh^h C49hhxh3B8hhhp2=7h*hcX6h\hhX5hh`34hCh(hB3hhZhB2hhhIB1hhhp4=0hthAhC39hhzhBB8hh h p5=7hZ h@ h B6h hhCB5hhh`64hWhAhB3hhh3B2hhhp7=1h2h6hB0hhh=C29hhhtB8h, h"!h!p8=7h{"h#h0$B6h$h%hy&B5h"'h(h(c69=4h)h +hO,h-B3h-h1B  Things that are here:  h1a +0 giant club; an ogre corpse; a bombardier beetle corpseh2hI3I2 _h:4hl5h6h7B1hN8h;9  n - 2 poisoned dartshw<T=0hN=h?R _There is a stone staircase leading down here.hVAhBC19hBhLEh_Fh!GB8hGhJR  There is a stone staircase leading down here.h LhLI7 _hMh#Oh1PhPB6hQhRhShTB5hNUhVhWhYXB4hYhkZh[h>\B3h\h^h=_h_B2h`hahbh}cB1h)dhmhJnhnB0hohfrh~sh.tC09hthvwhxh8yB8hyh}|hr}h"~B7h~hhhoB6hhh"h҈B5hh:hh6B4hhJh>hB3hhhhhB2hh3h:hB1hh˞hhB0hhhuhh\D499hh'hkhB8hŪhh(hٮB7hhhвhB6h9h?hoh.B5hhh?hB4hhhA  You enter the shallow water.hR\Water Gem (3493) hShN _Moving in this stuff is going to be slow.hhB2hqhFhMhOGem (3490) hhhA  You enter the shallow water.hC\Water Gem (3489) hh _There is a stone staircase leading down here.  You enter the shallow water. _Moving in this stuff is goih[dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.hhB7hhh_h B6hhhhHOGem (3484) hhhh|B3h'hh"hB2hh_h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goihng to be slow.  You enter the shallow water.Water Gem (3481) hxhW  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goihdng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.hh]OGem (3480) hhh _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. hs_Moving in this stuff is going to be slow.  You enter the shallow water.Water Gem (3479) h%h1  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.hjhOGem (3477) hhhhB6hsh h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterhz. _Moving in this stuff is going to be slow.  You enter the shallow water.Water Gem (3475) h%h"  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. h#_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.h:$h$OGem (3473) h%h?(hk)h'*B2h*h/-h/ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. hc0_Moving in this stuff is going to be slow.  You enter the shallow water.Water Gem (3471) h11h4  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goih4dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.h5X0hW6h8h9h:eGem (3468) h<h=X7h>hZ@h/AX6h;BhE5hFh|GhcHX4hIhJhEKX3hLhMh@NB2hNhOhR1hShTX0hUhVY59hnWhfXhYhZP8hZh[h\X7h]hh^h_X6hl`haX5hahbh:chdX4hehfh:gB3hghihjhkB2hjlhnhohSp:1hphVrhEshtB0hthXuh4vhwY49h.......##.............####.## .)..##.###.............#######.# ...)##.##....###.......###.....# ....##.#..ß..._...ß........##### _Moving in this stuff is going to be slow.hp7-hݘh_ _Partly explored, can't reach some places.hkIhX...0.0)'....#....# #....##.####....._hu _Partly explored, can't reach some places.hjC3hEh_h1f_ _Partly explored, can't reach some places.hRhSh\Th;qhw _Partly explored, can't reach some places.hh3hr9_hhh_ _Partly explored, can't reach some places.hx hѯ 3h 9_h h l _Partly explored, can't reach some placesh h h3 8_h #No target in view!hQ [[?25h[?0c  Search for what [Enter for "."]? h [?25l[?1che h $h; 20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a stone staircase leading upb - [D:6] a hide-covered altar of Uskayaw  c - [D:6] a dagger (1 further duplicate)  d - [D:6] a rapier (1 further duplicate)  e - [D:6] a plate armour  f - [D:6] a +0 dagger (1 further duplicate)  g - [D:6] a +0 robe  h - [D:6] a +0 whip of flamingi - [D:6] a stone staircase leading down  j - [D:6] a +0 club (1 further duplicate)  k - [D:6] a broken altar of Ashenzari  h il - [D:6] an escape hatch in the floor  m - [D:6] a stone staircase leading up  n - [D:6] a stone staircase leading down  o - [D:6] an escape hatch in the ceiling  p - [D:6] a +0 hat  q - [D:6] a +0 pair of boots  r - [D:6] a +0 scale mail  s - [D:6] a stone staircase leading down  t - [D:6] a stone staircase leading uphk  a - [D:6] a stone staircase leading up  t - [D:6] a stone staircase leading uph h h h ...##.###........# #....### FisforFire the Fighter hV ...#.............# #....# ###≈ Mummy of Okawaru ***... ...#########'....# #....# #≈≈≈ Health: 69/69 ======================== ............'....# #....### ###≈ Magic: 10/10 ======================== ..#.#.......#....# #<.....# #### AC: 14Str: 21 .......#....###### #....#.# ##..# EV: 4Int: 7 h R....#.......###### #....#.# #.... SH: 4Dex: 12 ....##.#....#≈≈~≈###..###.# #.... XL:  8 Next: 76% Place: Dungeon:6 ....#.......#≈~≈@#........# #..## Noise: ---------  Time: 5553.2 (0.0) ....#####...+~≈~≈'...###### #.... a) +0 war axe h ###.# ##+##≈~≈~#...#....# #..## Throw: 5 boomerangs#.######.##≈≈~≈##....##.####.## Water Gem (3447) ###.#.......######............... .)†>.......##.............####.## .)..##.###.............#######.# ...)##.##....###.......###.....# ....##.#..ß..._...ß........##### _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _No target in view!  Search for what [Enter for "."]? h} 9_hA hj 8_h  _hf hPh eWhere to? (Tab - D:6, ? - help) hD D - Dungeon  T - Temple h3hE...##.###........# #....### FisforFire the Fighter hF...#.............# #....# ###≈ Mummy of Okawaru ***... ...#########'....# #....# #≈≈≈ Health: 69/69 ======================== ............'....# #....### ###≈ Magic: 10/10 ======================== ..#.#.......#....# #<.....# #### AC: 14Str: 21 .......#....###### #....#.# ##..# EV: 4Int: 7 ....#.......###### #....#.# #.... SH: 4Dex: 12 ....##.#....#≈≈~≈###..###.# #.... XL:  8 Next: 76% Place: Dungeon:6 hH....#.......#≈~≈@#........# #..## Noise: ---------  Time: 5553.2 (0.0) ....#####...+~≈~≈'...###### #.... a) +0 war axe ###.# ##+##≈~≈~#...#....# #..## Throw: 5 boomerangs#.######.##≈≈~≈##....##.####.## Water Gem (3447) ###.#.......######............... .)†>.......##.............####.## .)..##.###.............#######.# ...)##.##....###.......###.....# ....##.#..ß..._...ß........##### _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _No target in view! _Search for what [Enter for "."]? hCJ3hPhQCGem (3446h[)  _  There is an open door here.5 _h]h_n4hSbhchKeX3hgh$ihVjB2hkhkmhnh^pX1hrhshuX0hwhryY39hzh{h}X8h~hh hƂB7hhhh·B6hhhX5hh@hhÓB4hߔhhKhB3hhhX2hhޥhX1hhIh0n0hlh(hC29hh.hhºB8hƻhv  There is a stone staircase leading down here.  Things that are here:  hna +0 whip of flaming; a kobold skeletonhhhCI7 _hhF7hG3hHB6hdIhOM6  h N#. ..# ##.####.# ........# ........# #  ........#.#  ........#.#  ..........#  .......@#74.5 (21.3) .......## hN#.##### _You climb downwards.hOhqQhR hSS_There is a stone staircase leading up here.Hh2 Hh| IHh`" HhB( u5 _Hh) HhX+ X4Hh}- Hh/ Hh0 B3Hh1 Hh4 P  There is a stone staircase leading up here.HhM7 HhE8 I2 _Hh9 Hh; Hh? HhC@ B1Hh.A HhD Hh|F Hh.G B0HhBH HhHK HhP L#. ..#.###+###.####.#.#............#.#....#.#Hh\Q ....#.#....#.#......#o.<###...####+##.###### .. ...####SS   electric eel (wandering)#o   orc priest (asleep)HhX : 80.5 (6.0)  Hh8Y xAn orc priest comes into view. It is wielding a +0 mace.Hh6] .o≈o   orc priestHh o==1.5 (719Hh Hhc > _The orc priest shouts! You hear a shout!Hh  #. ..#.#  ##+###.####.#.#  ............#.#  Hh? 4............#.#  ............#.#  ............#.#  ..............#  .o.........<###  .......@...##  ##+##.######  .. Hhg u... ### #≈ #Hh #. ..#.#  ##+###.####.#.#  ............#.#  ............#.#  ............#.#  ............#.#  ..............#  Hho.o.........<###  .......@...##  ##+##.######  .. ... ### #≈ # Hh3HhԓHhǕb _An orc priest is nearby!Hh6+ #. ..#.#  ##+###.####.#.#  ............#.#  ............#.#  ............#.#  ............#.#  ..............#  .o.........<###  .......@...##  ##+##.######  .. ... ### #≈ #Ih" Ih#. ..#.#  ##+###.####.#.#  ............#.#  ............#.#  ............#.#  ............#.#  ..............#  IhFo.o.........<###  .......@...##  ##+##.######  .. ... ### #≈ # IhIhIhIhb _An orc priest is nearby!Ih+ #. ..#.#  ##+###.####.#.#  ............#.#  ............#.#  ............#.#  ............#.#  ..............#  .o.........<###  .......@...##  ##+##.######  .. ... ### #≈ #Ih #. ..#.#  ##+###.####.#.#  ............#.#  ............#.#  ............#.#  IhR5............#.#  ..............#  .o.........<###  .......@...##  ##+##.######  .. ... ### #≈ # IhIhkIhIhH  #. ..#.#  ##+###.####.#.#  ............#.# Ih ............#.#  ............#.#  ............#.#  ..............#  .o.........<###  .......@...##  ##+##.######  .. ... ### #≈ # Ih֤J_An orc priest is nearby!Ih5 #. ..#.#  Ih 7N##+###.####.#.#  ............#.#  ............#.#  ............#.#  ............#.#  ..............#  .o.........<###  .......@...## Ih8? ##+##.######  .. ... ### #≈ Ih79F# Ih;Ih<Ih?Ih%G   #. ..#.##+###.####.#.#.#.#Ih7H.#.#.#.#.#.#/....#.o..<###....###+##.######IhfI ..h ..... #####..#≈S≈#.h   hound (wandering).#≈≈ #.S   electric eel.#≈≈ #.IhJo   orc priest _An orc priest is nearby!Ih5P _is nearby! _An orc priest is nearby! Ih\Qe A hound comes into view.  Found a wand of roots (10).IhcRG  The hound barks! You hear a shout!IhrT Ih/U\ The hound bites you but does no damage.Ih4W%  IhW[An orc comes into view. It is wielding a +0 mace.Ih/Z IhZ{ An orc comes into view. It is wielding a +0 flail.Ih_Aoo..Ih_o..oh.≈ShIh`o   orc wizard(…)====Ihaa^2.5 (18Ih8eIhHi Ihil_An orc wizard comes into view. It is wielding a +0 dagger.IhՒ  You hit the hound.  The hound is moderately wounded.Ih Ih Ih› P/.oIht Uo..o Ih =---3.8 (1.37Ih Ih [ _You block the hound's attack. The hound bites you but does no damage.JhFbJhc{ Ability - do what?CostFailure Jh(d Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-1% [?] toggle between ability selection and description.JhJhJh#. ..#.#FisforFire the Fighter###+###.####.#.#Mummy of Okawaru ***................#.#JhHealth: 69/69 ========================.............#.#Magic: 10/10 ========================.............#.#AC: 14Str: 21.............#.#EV: 4Int: 7 /..............#SH: 4Dex: 12.o..........<###XL:  8 Next: 76% Place: Dungeon:7oo..o..@....##Noise: =--------  Time: 5583.8 (0.0)###+##h######a) +0 war axe...Throw: 5 boomerangs.....Gem (3417) #####..#≈≈S#.h   hound.#≈≈ #.JhrS   electric eel.#≈≈ #.o   orc priesto   orc wizard(…)An orc comes into view. It is wielding a +0 mace.An orc comes into view. It is wielding a +0 flail. _An orc wizard comes into view. It is wielding a +0 dagger.You hit the hound.  The hound is moderately wounded. _You block the hound's attack. The hound bites you but does no damage.Jh$|  You gain the combat prowess of a mighty hero.Jh#Jh .o..oThe hound bites you but does no damage.Jh:*Jh oo 2 orcs (1 missile)The orc wizard casts a spell.The orc wizard flickers and vanishes!JhEJh$Nk.o{JhtO8/10 -----7754.8 (1Hero Gem (3416) JhUJhW _Deactivating autopickup; reactivate with Ctrl-A.Jh W #. ..#.##+###.####.#.#.#.#Jh0XD.#.#.#.#.#.#./.#.o.<###.{.o..o@.....###+##h###### .... ......# #####..# .#≈≈S#..# .#≈≈≈#..#JhX .#≈≈ #.##Jh![JhbF .oJh`c2'  The hound bites you.JhdP  The orc priest hits you but does no damage.Jh#l&.Jhl67-55Jh@rJhQtJ _An orc opens the door. You block the hound's attack.Jh  You hit the hound.  The hound is severely wounded.Jh| z  You hit the orc priest. The hound bites you but does no damage.Jh ~.oo  Jh< g6.9 (1.14JhX Jh A _The orc priest hits you but does no damage.Jh&  You barely miss the hound.The hound is severely wounded.JhX(Jh+3 o. You slash the orc priest! The hound bites you but does no damage.Jh6KhqKh(}  The orc priest begins to cast a cantrip, but forgets the words!KhA~%=Kh~I703KhIKhىS _The hound closely misses you.KhW  The orc priest begins to cast a cantrip, but forgets the words! _The hound closely misses you.You barely miss the orc priest.Kh{The orc priest is almost dead.  You hit the hound.  You kill the hound!KhG †KhXS   electric eelo   orc priestoo 2 orcs (1 missile)  Okawaru accepts your kill.You slash the orc!KhKh`KhϨ|  The orc priest looks encouraged for a moment.KhKh8------9-82KhKh Kh4_The orc hits you but does no damage.Kh Kh You closely miss the orc priest.The orc priest is almost dead.KhKhuQ.oKhz-91KhPKh KhG_You hit the orc but do no damage. The orc priest closely misses you.KhC .The orc priest is almost dead.You hit the orc but do no damage. The orc priest closely misses you.  You closely miss the orc. You hit something. You block the orc's attack.  The orc priest hits you but does no damage.Khƣ  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!Kh 4 {0---7---=900Kh/:KhRA puff of flame appears from out of thin air! _The puff of flame hits you! The fire burns you terribly!hit the orc priest but do no damage.  The orc priest is almost dead.slash something!  Okawaru accepts your kill.Kha  Reactivating autopickup.You feel a bit more experienced. You slash the orc!  You kill the orc!KhcKhdKhk)o.o   orc (Khpo1=--8===82109KhcuKhowP _Okawaru accepts your kill.Khс|  You hit the orc priest.  You kill the orc priest!Kh= )o   orc (missile)  Okawaru accepts your kill.Khɐ====5-3.0 (1.17KhKht _You closely miss the orc. The orc hits you but does no damage.KhKIp  You slash the orc!  You kill the orc!KhQC)KhU-406KhZKh\P _Okawaru accepts your kill.KhKh KhKhR _No reachable target in view!Kh4 Kh Khk Kh R _No reachable target in view!Kh\ . #. ..#.##+###.####.#.#.#.#.#.#Kh] (.#.#.#.#./.#?......)).....<###..###'##†####### ....# ......# #####..# .#≈≈S#..# .#≈≈≈Kh^ #..# .#≈≈ #.##Khj Khk p2-55Khs Kh _Found a scroll labelled XEWAJE DOBEH.  e - 7 boomerangs (gained 2)  Things that are here:Kh -6.0 (274Khk Kh  Kh A_a +0 flail; an orc corpseKh Kh Kh Kh H _No target in view!Kh Khz Kh Kh| H _No target in view!Kh  #. ..#.##+###.####.#.##.#.#Kh 1#.#.##.#.##.#.##../.##?......)).....<####)......###'##†###### #.....# ......# #####..# .#≈≈S#..# .#≈≈≈#..# .#≈≈ #.##Kh KhT l7.0 (13 _Kh Kh Lh #. ..#.# ######+###.####.#.#Lh #.#.# #.#.# #.#.# #.#.# #../.# #?......)).....<### #.)......## ######'##†###### #.....# ......# #####..# .#≈≈S#..#S   electric eelLhK .#≈≈≈#..# .#≈≈≈#.##LhyLhiKS≈Lh`82Lh LhLh # ..... #.. ..#.# ######+###.####.#.# #.#.# #.#.#Lhy# #.#.# #..#.# #../..............# #?...@..)).....<### #.......)......########'##†###### #.....# ......# #####..# .#≈S≈#..# .#≈≈≈#..#.#≈≈≈#.##LhLhS≈Lhg34449Gem (3401LhA") Lh9Lh LhR_You feel like a meek peon again.Lh$xn # ..... #.. ..#.# ######+###.####.#.# #.#.#Lh\y! #.#.# #.#.# #.#.# #../.# #?..@...)).....<### #.)......## ######'##†###### #.....# ......# #####..# .#≈≈≈#..#  .#≈≈≈#..#  .#≈≈≈#.##Lh&Lhb6000LhaLhsLh 0 # ..... #.. ..#.# ######+###.####.#.# #.#.# #.#.# #.#.# #..Lh #.# #...........# #?......)).....<### #.......)......########'##†###### #.# ......# #####..# .#≈≈≈#..# .#≈≈≈#..#Lhq Lh 9==1399Lh Lh) LhQ 4=2.0 (28Lh Lhj B _c - a wand of roots (39) (gained 10 charges)Mh:I # ..... #.. ..#.#MhLJ ######+###.####.#.# #.#.# #.#.# #.#.# #.#.# #.# #?......)).....<### #.)......## ######'##†###### #.....# ......# #####.# .#≈≈≈#..#  .#≈≈≈#..#MhNOMhOe3.0 (17MhSMh,UMhU# .... #.. ..#MhcVq######+###.####.#. #...............#. #.#. #.#. #.#. #... #)).....<# #..##  ######'##†#### #.....#  ......######..#.#≈≈≈#..# MhXW .#≈≈≈#..# .#≈≈≈#.##MhG]Mh'^`46Mh~bMhiMh!kR5===Mhk^5.0 (25MhoMhq Mhr`_d - 2 scrolls labelled XEWAJE DOBEH (gained 1)Mh .. ..#######+###.####Mh................)).....<##)......## #####'##†######  #.....# .Mh{6.0 (14MhMh8 _You hear a distant slurping noise.Mh Mh( Read which item? Scrolls  t - 7 scrolls of teleportation  c - a scroll labelled HAAMOP AGGYHITT  d - 2 scrolls labelled XEWAJE DOBEH  e - a scroll labelled KIRUAT HISOI  h - a scroll labelled XISOEN OTEA  j - 2 scrolls labelled LUPIARHOEM  l - a scroll labelled EPORIXZAAT Mh [!] read|evoke[?] describe selectedNh|nOh OhOOh#.. ..#. FisforFire the FighterOh######+###.####.#. Mummy of Okawaru ***...OhǾ\#...............#. Health: 65/69 ======================--#...............#. Magic: 9/10Oh=====================---#...............#. AC: 14Str: 21OhA#...............#. EV: 4Int: 7 #................. SH: 4Dex: 12#.......)).....<## XL:  8 Next: 85% Place: Dungeon:7Oh`#@......)......## Noise: ---------  Time: 5606.0 (0.0)######'##†######a) +0 war axeOh#.....#Throw: 7 boomerangs......#Gem (3394) #####..#.#≈≈≈#..#Ohſ[.#≈≈≈#..#.#≈≈≈#.## _No target in view! OhT_No target in view! _You feel like a meek peon again. Oh_c - a wand of roots (39) (gained 10 charges) _d - 2 scrolls labelled XEWAJE DOBEH (gained 1) _You hear a distant slurping noise.Oh0# OhU************+** *****,* #..,, ,,,,,,,,,....## ***,,,,,,....## ******,,,...### Ohp~* *,,,.k.### Oh~*** *,,,...### ~~~* *,,,...### Oh**~* *,,,....## ,*~* *,,*###.## Oh,*~* *,,*###.## ,*~* *,,*###.########... Ohf,*~* *,,*#≈#.#####...... ,*~* *,,*#≈#.#####.##### OhFD**~* ****#≈#.#####.#S≈≈#k   wyvern (asleep) Ohe+~~~* ###.#####.#≈≈≈#S   electric eel Oh~*** ###.#####.#≈≈≈# ~* *****,*****,*****,*OhAs you read the scroll labelled LUPIARHOEM, it crumbles to dust.  You feel aware of your surroundings. It was a scroll of revelation.Ohde7.0 (13OhOh5 _j -> r - a scroll of revelationQh# Qh+ sRead which item? Scrolls Qh,, n t - 7 scrolls of teleportationr - a scroll of revelation Qhf, ? c - a scroll labelled HAAMOP AGGYHITT Qh, Q d - 2 scrolls labelled XEWAJE DOBEH  e - a scroll labelled KIRUAT HISOI Qh, ' h - a scroll labelled XISOEN OTEA Qh- l - a scroll labelled EPORIXZAAT [!] read|evoke[?] describe selectedRhRhRh ************+** *****,* #..,,..#. FisforFire the Fighter ,,,,,,,,,....########+###.####.#. Mummy of Okawaru ***... ***,,,,,,....###...............#. Health: 65/69 ======================-- Rh ******,,,...####...............#. Magic: 9/10=====================--- Rh !~* *,,,.k.####...............#. AC: 14Str: 21 Rh\!~*** *,,,...####...............#. EV: 4Int: 7 ~~~* *,,,...####................. SH: 4Dex: 12 Rh!**~* *,,,....###.......)).....<## XL:  8 Next: 85% Place: Dungeon:7 ,*~* *,,*###.###@......)......## Noise: ---------  Time: 5607.0 (0.0) Rh!,*~* *,,*###.########'##†######a) +0 war axe ,*~* *,,*###.########.....#Throw: 7 boomerangs RhA",*~* *,,*#≈#.#####........#Gem (3393) Rhb",*~* *,,*#≈#.#####.#####..# Rh}"**~* ****#≈#.#####.#S≈≈#..#Rh"zk   wyvern (asleep) Rh"T~~~* ###.#####.#≈≈≈#..#S   electric eel Rh#d~*** ###.#####.#≈≈≈#.## ~* *****,*****,*****,* _c - a wand of roots (39) (gained 10 charges) Rh%#_d - 2 scrolls labelled XEWAJE DOBEH (gained 1) _You hear a distant slurping noise.  Rh@#As you read the scroll labelled LUPIARHOEM, it crumbles to dust.  You feel aware of your surroundings. It was a scroll of revelation. _j -> r - a scroll of revelationRh%&  Rh%kAs you read the scroll labelled XEWAJE DOBEH, it crumbles to dust.  It is a scroll of identify.RhI,/  --more--Sh Sh Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled HAAMOP AGGYHITT Sh3  e - a scroll labelled KIRUAT HISOI  h - a scroll labelled XISOEN OTEA  l - a scroll labelled EPORIXZAAT[?] describe selectedTh*S Th\ Thg ************+** *****,* #..,,..#. FisforFire the Fighter Thg ,,,,,,,,,....########+###.####.#. Mummy of Okawaru ***... ***,,,,,,....###...............#. Health: 65/69 ======================-- ******,,,...####...............#. Magic: 9/10=====================--- Thwh ~* *,,,.k.####...............#. AC: 14Str: 21 ~*** *,,,...####...............#. EV: 4Int: 7 ~~~* *,,,...####................. SH: 4Dex: 12 **~* *,,,....###.......)).....<## XL:  8 Next: 85% Place: Dungeon:7 Thh 7,*~* *,,*###.###@......)......## Noise: ---------  Time: 5607.0 (0.0) ,*~* *,,*###.########'##†######a) +0 war axe Th8i ,*~* *,,*###.########.....#Throw: 7 boomerangs ,*~* *,,*#≈#.#####........#Gem (3393) Thi @,*~* *,,*#≈#.#####.#####..# **~* ****#≈#.#####.#S≈≈#..#k   wyvern (asleep) Thi T~~~* ###.#####.#≈≈≈#..#S   electric eel Thj ~*** ###.#####.#≈≈≈#.## ~* *****,*****,*****,* _You hear a distant slurping noise.  As you read the scroll labelled LUPIARHOEM, it crumbles to dust.  You feel aware of your surroundings. It was a scroll of revelation. _j -> r - a scroll of revelation  Th~j dAs you read the scroll labelled XEWAJE DOBEH, it crumbles to dust.  It is a scroll of identify.Thx ....##....##...###.k.###...###...###....#####.#####.##Thx ###.########...#≈#.#####......#≈#.#####.######≈#.#####.#S≈≈#..####.#####.#≈≈≈#..####.#####.#≈≈≈#Thz m68.0 (12Th; Th X _l -> w - a scroll of enchant weapon; d -> i - a scroll of identifyThZ Th sRead which item? Scrolls ThO 9 t - 7 scrolls of teleportationTh wi - a scroll of identify  r - a scroll of revelation  w - a scroll of enchant weapon Th g c - a scroll labelled HAAMOP AGGYHITT  e - a scroll labelled KIRUAT HISOI ThT h - a scroll labelled XISOEN OTEA [!] read|evoke[?] describe selectedUhpUhuUhg{************+** *****,* #..,,..#. FisforFire the Fighter Uh{,,,,,,,,,....########+###.####.#. Mummy of Okawaru ***... Uh{***,,,,,,....###...............#. Health: 66/69 ======================-- ******,,,...####...............#. Magic: 9/10=====================--- Uh|~* *,,,.k.####...............#. AC: 14Str: 21 UhB|~*** *,,,...####...............#. EV: 4Int: 7 Uhg|~~~* *,,,...####................. SH: 4Dex: 12 Uh|_**~* *,,,....###.......)).....<## XL:  8 Next: 85% Place: Dungeon:7 ,*~* *,,*###.###@......)......## Noise: ---------  Time: 5608.0 (0.0) Uh },*~* *,,*###.########'##†######a) +0 war axe ,*~* *,,*###.########.....#Throw: 7 boomerangs ,*~* *,,*#≈#.#####........#Gem (3392) Uh4},*~* *,,*#≈#.#####.#####..# **~* ****#≈#.#####.#S≈≈#..# UhX}~~~* ###.#####.#≈≈≈#..# ~*** ###.#####.#≈≈≈#.## ~* *****,*****,*****,*Uhy}]As you read the scroll labelled LUPIARHOEM, it crumbles to dust.  UhF~You feel aware of your surroundings. It was a scroll of revelation. _j -> r - a scroll of revelation  As you read the scroll labelled XEWAJE DOBEH, it crumbles to dust.  It is a scroll of identify. _l -> w - a scroll of enchant weapon; d -> i - a scroll of identifyUh\UhIdentify which item? (\ to view known items) Scrolls (select first with ?) Uh"q c - a scroll labelled HAAMOP AGGYHITT  e - a scroll labelled KIRUAT HISOI UhE h - a scroll labelled XISOEN OTEA[?] describe selectedUh5UhN:Uh>************+** *****,* #..,,..#. FisforFire the Fighter ,,,,,,,,,....########+###.####.#. Mummy of Okawaru ***... ***,,,,,,....###...............#. Health: 66/69 ======================-- ******,,,...####...............#. Magic: 9/10Uh,?=====================--- ~* *,,,.k.####...............#. AC: 14Str: 21 ~*** *,,,...####...............#. EV: 4Int: 7 ~~~* *,,,...####................. SH: 4Dex: 12 Uh?_**~* *,,,....###.......)).....<## XL:  8 Next: 85% Place: Dungeon:7 ,*~* *,,*###.###@......)......## Noise: ---------  Time: 5608.0 (0.0) Uh@@,*~* *,,*###.########'##†######a) +0 war axe ,*~* *,,*###.########.....#Throw: 7 boomerangs ,*~* *,,*#≈#.#####........#Gem (3392) ,*~* *,,*#≈#.#####.#####..# **~* ****#≈#.#####.#S≈≈#..# ~~~* ###.#####.#≈≈≈#..# ~*** ###.#####.#≈≈≈#.## ~* *****,*****,*****,*As you read the scroll labelled LUPIARHOEM, it crumbles to dust.  Uh@You feel aware of your surroundings. It was a scroll of revelation. _j -> r - a scroll of revelation  As you read the scroll labelled XEWAJE DOBEH, it crumbles to dust.  It is a scroll of identify. _l -> w - a scroll of enchant weapon; d -> i - a scroll of identifyUhH]  As you read the scroll of identify, it crumbles to dust.Uh`I10/10===9.0 (11UhMUh}NP _h -> N - a scroll of noiseVh:VhVhVh(VhFX0VhY89Vh|Vh'Vhvp7=8VhVhuVh@===7VhVh<VhVhYB6VhVhVhQ#8VhM=5Vh4VhVhNB4VhCVhVhB3Vh)VhVhc69=2VhVhy 1 _HP restored.Vhx Vh B1Vh VhVhVhkB0Vh Vh6VhVhHC79Vh6VhVhk Vh T=8Vh^$Vh&Vh")Vh)B7VhG+Vh/Vh=0Vh0B6VhX2Vh)5Vh7X5Vh9Vhe<7 _You open the door.Vh?VhT?B4VhAVhE@  There is an open door here.VhuNX **,**,* *,,**** *,*** * *,**,* *,***********,,,, * *,,,,* **,,,,,,,,,,,,,,,, *VhN ***,,*** *,,*************** ******,,,,** #**,** *,,,,,* VhNf,,,,,,,,,.:**#.,,* *,,,,,* ,,,,,,,,,#...#.### *,,,,,****** Vh%O(,,,,,,,,,**#.>...# #**.......,,,, *******+** ****#@# #...,..#.#****VhZO267.0),,,....########'###.####.#.# VhO,,,....###...........# *,,,...####........VhOv.# *,,,.k.####...............#.# *VhO,,,...####...............#.# *,,,...####.............Vh P....# *,,,....###.......)).....<### VhjPa*,,*###.###.......)......##VhVVhVf7.0 (183Vhy[Vhj]{ _Found a parchment of Swiftness. Found a stone staircase leading down.Vh}Vh!VhVhVhVh21VhVhVhiVhB0VhVhLVh!Vh{C69VhVhVhVhB8Vh\VhVhVhB7Vh&VhVhVh^B6VhVhVhVhB5VhVh Vhk Vh B4Vh Vh%VhcVhB3VhVhVhaVhB2VhgVhVhVhFB1VhkVhVh Vh B0Vh_"VhG$Vh&VhI&C59Vh 'Vh-(Vh)Vh9*B8Vh+Vh-Vh.Vh/B7Vh/Vh0Vh~2Vh2B6Vh3Vh~4Vht6Vh6B5Vh7Vh9Vh:Vh;B4Vh;Vh=Vh>Vh>B3Vh?Vh@AVhBVhC,2VhLCVhCVhEVhFVhGB1VhGVhnIVh&KVhfKB0Vh:LVhnMVhOVhxOC49Vh'PVhCRVhTVhTB8VhUVh8WVhYVh`YB7Vh!ZVh\Vh]Vh]B6Vh^Vh_VhsaVhaB5Vh}bVhcVhzeVheB4VhfVhgVh.iVh~iB3Vh:jVh>kVhlVhCmB2VhmVh]pVhoqVhqB1VhRrVhXsVhtVhtB0VhuVhsvVhLxVhxC39Vh(yVh/zVhH{Vh|B8Vh|Vh~VhVhB7VhVhVhVhBB6VhgVhVhtVhB5VhVhMVh|VhB4VhVhVhVhB3VhDVhʝVh] ,,,,,,,,,*****,,,,,**,,,,,,,,*,*, ,,,,,,,,,** #..K.K#*,,***,*** ,,,,,,,,,,* #..$..**,,** Vh,,,,,,,,,,* #.....**,,*,*,***, ,,,,,,,,*,* #....,*#..#,,,,,,,** *******,*+####....,*#..#*#.#***** ***** *,,........#**#..# #.# Vh;*,,,* *,,........# #..# #.# * *Vh,,,* *,,.......@# #..# #.# *,,,* *,,........# #..# #.# * *,,,* *,,........# #..# #.# * ,,,,* *,,........####..###.###### VhR,,,,* *,*........................ ,,,,* *,*#################.#####. KK 2 kobolds (missiles, asleep)VhH** *,* ***#*** #.......# *, *Vh1*,****,* *~~≈≈~* ######..# *, **,,,,*,*******#####* #..# *,Vhݳx 67.0 (40  2 kobolds come into view.Vh ..KKKK)The kobold shouts! x2VhX((((((VhoR*..VhR ..VhR..VhSo==8.0 (412VhWVh] Vh]I_The kobold throws a stone. The stone hits you but does no damage.Vh] #....K# #..K.. #..... #....+####.... *,,........# #.#  *,,........# #..# #.#  *,,.......@# #..# #.#  *,,........# #..# #.#  *,,........# #..# #.#  *,,........####.. *,*.................. *,*#########. *,*  ..#   ..#  #..# Vhr  #....K# #..K.. #..... #....+####.... *,,........# #.#  *,,........# #..# #.#  *,,.......@# #..# #.#  *,,........# #..# #.#  *,,........# #..# #.#  *,,........####..Vh  *,*.................. *,*#########. *,*  ..#   ..#  #..# Vh VhY Vh Vh d _There are monsters nearby!Vh\  #....K# #..K.. #..... #....+####.... *,,........# #.#  *,,........# #..# #.#  *,,.......@# #..# #.#  *,,........# #..# #.#  *,,........# #..# #.#  *,,........####.. *,*.................. *,*#########. *,*  ..#   ..#  #..# Vh  #....K# #..K.. #..... #....VhC +####.... *,,........# #.# Vhl *,,........# #..# #.# Vh X *,,.......@# #..# #.#  *,,........# #..# #.# Vh  *,,........# #..# #.#  *,,........####..Vh:  *,*.................. *,*#########.Vhe G *,*  Vh E..#   Vh 8..# Vh E #..# Vh Vhڒ Vh- Vh  Vhۚ V_There are monsters nearby!Vh3 M,,,,,,,,,,,,,**,***#.....#*,,,,,,,,*,**..K#*,,***,***,,K..#*,,*,,,,,,,*,,.#*,,*,*,*** ,,,,,,,,*,* #.....*#..#,,,,,,,**,*+####....,*#..#*#.#**** ******.Vh . *.# #..# #.# *,.####..###.######....................... ,,,,* *,*#################.#####. *,,** Vh **#*** #......****,* *~~≈≈~* ######..Vh˧ Vh VhE Vh : KKVhײ $KK   kobold brigand (missile, wandering)Vh KKK 3 kobolds (2 missiles, 1 wandering)A kobold brigand comes into view. It is wielding a +0 short sword and quiveringcurare-tipped darts.Vh KA kobold comes into view. It is wielding a +0 dagger.Vh׶ Q(((((VhL .....-9.0 (1.0)1Vh S  Vh!-Xhs87---Xhq91=3.6 (1.27XhXh8H _The kobold brigand hits you with a +0 short sword.Xh!  You hit the kobold brigand but do no damage.The kobold brigand is heavily wounded.Xhؤo-5.0 (1.45XhXh E _The kobold brigand hits you but does no damage.Xh  You hit the kobold brigand.  The kobold brigand is severely wounded.Xh18===-6.3 (1.34XhXhXh2  You hit the kobold brigand.  The kobold brigand is severely wounded. _The kobold brigand barely misses you.  You miss the kobold brigand.  Xh=The kobold brigand is severely wounded.The kobold brigand hits you but does no damage.Xhb7.63XhXh  _You block the kobold brigand's attack.  You barely miss the kobold brigand.The kobold brigand is severely wounded.2=8.92XhXh _You block the kobold brigand's attack.  You closely miss the kobold brigand.Xh PThe kobold brigand is heavily wounded.Xhh90.1 (1.20XhP Xh E _The kobold brigand hits you but does no damage.Xh  You slash the kobold brigand!  You kill the kobold brigand!Xhe)Xhz====8=1.309XhYXhCf _Okawaru accepts your kill.XhۙXhmXh`H _No target in view!XhXhXh>XhH _No target in view!XhvXhwXh5XhW{ _No target in view!XhXh Xh1:_No target in view!XhDXh;XhXh Xh:_No target in view!Xhk Xhk Xhm XhLp Xhv 538 _7Xh^x Xhz Xh{ q9==6Xh} XhB Xh `45Xh Xh: Xhp B4XhI Xhۊ Xh] B3XhN Xh XhR 5===2Xh Xhĕ Xh B1Xh Xhܚ Xh& B0Xhǜ Xh Xh D299Xh 6=10/10===8Xh+  _No target in view! _Magic restored.7Xh! X6Xh Xh5 Xh} `75Xh_ Xh Xh V===4Xhʸ Xhf Xh B3Xh{ Xh Xh( #8XhN M=2Xh Xh Xh B1Xh Xhk Xh B0Xh| XhT Xh @9=Xh 189Xh{ Xh Xh1 B8Xh7 Xh Xh B7Xh Xh Xh a606Xh Xh Xh B5Xh Xh XhF B4Xh XhK Xh B3Xh= Xh Xh p1=2Xh Xh+ Xh{ B1XhU Xh Xh B0Xh Xh\ Xh #2Xh N=79Xh Xh XhM B8Xh Xh~ 73654Xh Xh. p4=3Xh  Xht Xh B2Xhp" Xh#% Xhb% B1Xh' Xhb) Xh) B0XhQ+ Xh- Xh.. q5=69Xh0 Xh/2 Xhv2 B8Xh4 XhA7 Xhm7 B7XhX9 Xh; Xh!< J66XhL< Xhq> XhA XhRA B5XhC XhE Xh-F B4XhCH XhKK XhK p7=3XhM XhTP XhP B2Xh]R XhT XhWU B1XhJ 8=059869=76  k - 5 curare-tipped darts {!f} (gained 1)  Things that are here:5 _a +0 short sword; a kobold corpse4=3Xh N _You now have 274 gold pieces (gained 11).Xh Xh B2Xh Xh XhB B1Xh Xh Xh Xh2 Xh| B0Xhv XhL Xhs XhР C49Xhm Xh Xh Xhݩ B8Xh Xh Xh4 Xh B7XhJ XhM XhͶ Xh7 B6Xh XhB Xh Xh[ B5Xh Xh1 Xh Xh4 B4Xh% XhZ Xh XhY B3Xhe Xh| Xh Xh* B2Xh Xh Xh( Xh B1Xh Xh Xh= B0Xh Xh [ _b - a +1 pair of bootsXh Y39Xh Xh Xh< 87Xh@ ,Xhg X6Xh Xh Xh7 X ~~*,* *,* ***,*******####**##,*  **,,...,,,>#.******** **,,*******#..,,,...,,,,,,,* **,** #.####.#####***,* *#,*########.#........,,**,* ** *#.##.....##.#.#*...,,*,**,* Xh *#.............##$#.#,*,**,* *, **###.....##....@...#,*,**,* *,--764.3 (73.0) #.....##..###.###,,,,*,* ***, ,* #.....##..#,,...,,*,,,,* *~*, ,* #..)).##..#,*.###,**,*,***~*, ,* #.))).##..#,,..,,,**,*,,**~*, +####.....##..#*#.#*****,*,*****, ........####..# #.# *,*,***~*, Xh{ F........# #..# #.# *,*,,**~*, ........# #..# #.# *,*****~*,Xh Xh@ --5.3 (745Xh Xh ; _Found a stone staircase leading down.XhMs Xht Xhmu Xhx Xhy XhV~ 43Xh~ Xhʀ Xh B2Xh Xhc N _You now have 294 gold pieces (gained 20).Xh Xh B1Xhև Xh Xh XhD B0Xh Xh Xh Xh6 C29Xhԍ Xh Xh Xh9 B8Xh Xh Xh4 Xh} B7Xh Xh Xh? Xh B6Xh Xh Xh XhD B5Xh Xh Xh Xh B4Xh} Xh Xh% Xhr B3Xh Xh Xh! Xhr B2Xh Xh` Xh Xh B1Xho Xhk Xh Xh B0Xh Xhw Xh Xh C19Xhw Xhó Xh XhK B8Xhȵ Xh? Xh^ Xh B7XhL Xh= XhO Xh B6Xh Xh Xh XhX B5Xh Xh Xh XhT B4Xh Xh Xh Xh? B3Xh Xhd Xh Xh B2Xhc Xh Xh Xh B1Xh Xhf XhI Xh B0Xh Xh Xh Xh C09Xh Xh? Xh Xhn B8Xh Xh Xh Xh B7Xhz Xh Xhg Xh B6Xh1 Xh Xh Xhm B5Xh Xh Xh Xh B4Xh XhK Xh Xh, B3Xh Xhc Xh Xh B2XhN Xh Xhu Xh B1XhF Xh Xh XhK B0Xh Xh Xh Xhf D199Xh Xh Xh Xh B8Xh\ Xh1 Xh3 Xh B7Xh Xh Xh Xh0 B6Xh Xh Xh Xh B5Xh Xh Xh} Xh B4Xhi XhA Xh Xh B3Xh_ Xhy XhnXhB2XhlXhJXh<XhB1XhXhXhB0Xhs,XhaXhXhFC89XhXh Xh Xh B8Xht Xh6 XhT Xh B7XhXhXhXh B6XhzXh<Xh5XhQXhB4XhXhXhXh)B3XhXhXhXhjB2XhXh;XhuXhB1XhY Xh!XhV"Xh"B0Xh#Xh#Xh$Xh%C79Xh%Xhq&Xha'Xh'B8XhH(Xh)Xh*Xhu*B7Xh*Xh+Xh,Xh-B6Xh-XhJ.Xh@/Xh/B5Xh 0Xh0Xh1Xh-2B4Xh 3Xh3Xhh4Xh4B3Xh5Xh5Xh6Xh6B2Xh7Xh>8Xh79Xh9B1Xh9Xh:Xh;Xh><B0Xh~<XhY=Xh*>Xhv>C69Xh>Xh?Xh@XhAB8XhqAXhBXhF     XhBGh ###########  XhGX.................#  ################.#   #@#   Xh&H#.#   #.#   #.#  ####### #.#  XhmH......# #.#   z   wight (dormant) #####.# #.# XhH##.# *****#z# #.##.# *,,,,,,* XhK.832.3 (67XhyNwzz.Xh:Of3.3 (687XhQXhaUw _A wight comes into view. It is wielding a +3 battleaxe.YhA#### YhX.................# #.#  #@#  YhՉ##.#  #.# Yh Yh2##.#  #.# Yh]......# #.# YhD.# #z# .# *****#.# Yh.#  YhYh48Yh#### .................# #.# YhH #@# Yh #.#  #.#  Yh*#.#  #.# YhT......# #.# .# #z# Yh}.# *****#.# .#  Yh!Yh!Yh$Yh% Yh&Yh>&N_A wight is nearby!Yhs#### .................# #.#  #@#  #.#  #.#  #.#  #.# ......# #.# .# #z# .# *****#.# .#  Yhi#### .................# #.#  #@#  #.#  YhIj#.#  #.#  #.# ......# #.# .# #z# Yhk.# *****#.# .#  Yhm3Yh_pYhq\ _A wight is nearby!Yh  ################## ................. ################. #. ####### Yh7 ...... #####z ...##.# *****#.#.##.# *,,,,..Yh !****Yh Yh :z.Yhbr4.3 (1.0)6 _YhYhZh%gQ ################## Zhg................. ################ ####### ......z #####. ...Zhg8***** .#,,,,.Zhg?***# ZhiZh`lzZhl.ZhNm`55ZhoZhFqZhZh_ Ability - do what?ZhCostFailure Zhd Invocations -  X - Renounce ReligionNoneZh+20% a - HeroismZhc2 MP, Piety-Zh1% Zhg[?] toggle between ability selection and description.Zh8 Zh9 Zh> ZhB   FisforFire the FighterZhB   Mummy of Okawaru ***...  Health: 69/69 ======================== ZhB ##################   Magic: 10/10 ======================== .................#   AC: 14Str: 21 ZhAC ################.#   EV: 4Int: 7 #.#   SH: 4Dex: 12ZhqC #.#   XL:  8 Next: 98% Place: Dungeon:7ZhC #@#   Noise: ---------  Time: 5835.3 (0.0)#.#   a) +0 war axe #######ZhC #z#   Throw: 7 boomerangs ......#ZhC &#.#   Gem (3165) #####.##.#  Zh:D ...##.# *****#.#   z   wight .#.##.# *,,,,..#  ZhgD U.#.##.# *,***#.#  .#.##.# *,* *,*  _b - a +1 pair of boots ZhD r_Found a stone staircase leading down. _You now have 294 gold pieces (gained 20). ZhD _A wight comes into view. It is wielding a +3 battleaxe. _A wight is nearby! _A wight is nearby!Zh G ZhnJ @z.ZhUK _8/10 -----77ZhK i56.3 (1Hero Gem (3164) ZhN ZhtP W _You gain the combat prowess of a mighty hero.ZhP Zh  You slash the wight!  The wight is severely damaged.Zh 62---7--------==7.4 (1.1Zh :3Zh Zh = _The wight hits you with a +3 battleaxe![h &  [hQYou slash the wight!  You destroy the wight![h^=)[h)[h٠[h  FisforFire the Fighter  Mummy of Okawaru ***...[h%  Health: 63/70 =====================--- [h##################   Magic: 7/10================-------- .................#   AC: 17Str: 21 [hԨ################.#   EV: 7Int: 7 [h##.#   SH: 5Dex: 12[hW#.#   XL:  8 Next: 104% Place: Dungeon:7[h#@#   Noise: =--------  Time: 5838.4 (1.0)[h#)#   a) +0 war axe #######[h#.#   Throw: 7 boomerangs ......##.#   Hero Gem (3162) [h#####.##.#  ...##.# *****#.#  [hf  .#.##.# *,,,,..#    .#.##.# *,***#.#  [hhk  .#.##.# *,* *,*    _You gain the combat prowess of a mighty hero.You slash the wight!  [hThe wight is severely damaged. _The wight hits you with a +3 battleaxe!  You slash the wight!  [h6You destroy the wight![h' [h- [h'_Okawaru accepts your kill.You have reached level 9![hg/  --more--[h   [h2 Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? \h9p7/751-39 2% \h\hHU _You feel stronger. x2\h 7 ################## ................. ################ #######. ...... #####\h > .#.##.# *,* #.#    ....#.# **\h \hU w8-91 _\h \h +  Things that are here: \h K_a +3 battleaxe; a +0 robe\hP  ################## ................. ################) \h&Q f####### ...... ##### ...*****#?# .#....# *~*,* *,*   \hU \hIV {-400\hY \hsZ  \hZ -_Found a scroll of revelation.\hOT ################## \hOw................. ################\hZPZ) #######. ...... \hP(##### ...***** .#\hP,,,,. .#....# *~*,* #.#  \hQX #.#.##*~*,***\hU\hTVa159\hGY\hZ]h.S ................. ]hr.################) #######. ...... ##### ...***** .#,,,,.]h.**## .##.#.##*~*,***#.#   .~]h2]h739=-28]h%6]hK7]ht ################]hӹY) #######. ...... ]h'##### ...***** .#]h|#..zz.#z#### ]h]hzzz 3 wights (dormant)#.#]h! ]h=h###.#.##***,*~****  ]hg  3 wights come into view.]hK]h]hjzzz.zzz]h 8==37]h]hq _A wight is wielding a +3 morningstar of freezing.]h) #######. ...... ##### ...#######.zzz.####]hQ#*,* ...#.# **?#....# *~.#.#.##*~*,***.~ ###.#.##**# ]hE ~]h ]h`46]h]h]hy # #.# # #.# # #.# # #)# # #.# .# #.# #.#]hy  #.# .##.# ######.# .#.##.# #.zzz@.# #.#.##.# #.####.# #.#.##.# *,* #.# ]hy :#....#.# ***,* #?# .#....# *~*,* #.# ]hy <#.##.#.##*~*,***#.# .##.#..#*~*,*~*#.# #.#.##***,*~*###  #.#.##*~*,*~**** ]h }70==5]h̀ :5]hV ]hۈ R _The wight barely misses you.^h}  You hit the wight.  The wight is moderately damaged.^hu~`64^h[^h ^h%_You block the wight's attack.^h  You barely miss the wight.The wight is moderately damaged.^hT}==73^ht^h3 _You block the wight's attack.^h  You slash the wight!  The wight is severely damaged.^hh182^h7 ^hR _The wight barely misses you.^hx&  ^hytYou closely miss the wight.The wight is severely damaged.^hy`91^h}^hH3 _You block the wight's attack.^ht  You barely miss the wight.The wight is severely damaged.^hpS64--7^h}--=500^h^^hC? _The wight hits you with a +0 morningstar!^hw  You slash the wight!  You destroy the wight!^h^h^h_. 2^h}5--8==4-149^h^hP _Okawaru accepts your kill.^h  You slash the wight!  The wight is heavily damaged.^hh=28^hv^hR _The wight barely misses you.^hM_ U  You completely miss the wight.^h_ GThe wight is heavily damaged.^hm` h-37^hNf ^hg R _The wight barely misses you.^hp n _The wight barely misses you.You completely miss the wight. ^h%q  The wight is heavily damaged. _The wight barely misses you.  You slash the wight!  You destroy the wight!^hbs ^h} .   wight^hW 6===7=46^hX ^h P _Okawaru accepts your kill.^h  You hit the wight.  The wight is lightly damaged.  You feel like a meek peon again.^h B454-5^hι GGem (3145) ^h ^h < _The wight hits you but does no damage.^hG  You closely miss the wight.The wight is lightly damaged.^hH G-6.7 (1.3^h.I :4^hO ^hR  ^hR T_You block the wight's attack. The wight hits you but does no damage.^h  You closely miss the wight.The wight is lightly damaged.^hS ^hƟ J4-7^h3 v--8.02^h ^hѨ : _The wight hits you with a +5 dagger._hw  You slash the wight!  The wight is almost destroyed._hf 0--6----=9.4 (1.4_h :1_h6_h _h),_The wight hits you with a +5 dagger._hN%w  You slash the wight!  You destroy the wight!_hO.e)_h2w-7==10_h2S-60.6 (1.20_h$8_h.:P _Okawaru accepts your kill._hn\ .# #.# .# #.# .# #.# .#_h\l #)# .#_h\ #.# .# #.# #.#_h\N #.# _h].##.# ######.# .#.##.# #...@..# _hR]'.#.#.##.# #.####.# .#.#.##.# *,* #.# _hv]#....#.# ***,* #?# _h].#....# *~*,* #.# #.##.#.##*~*,***#.# _h]x.##.#..#*~*,*~*#.# #.#.##***,*~*### _h]< #.#.##*~*,*~**** _h0c_hcT1--1_h.dD039_hh_hp _hp_Items here: ))) [[[._hD#.# #.# #.# #.# #.# #.# #.# #)# #.#_hAE #.# .# #.# #.# #.# .##.# ######.# .#.##.# #..@)..# #.#.#.##.# #.####.# _hE.#.#.##.# #,* #.# #....#.# ***,* #?# .#....# *~*,* #.# #.##.#.##*~*,***#.# .##.#..#*~*,*~*#.# #.#.##***,*~*### # #.#.##*~*,*~**** _hKK_h.L-28 __hP_h[Q_h .# #.#  .# _h^!#.#  .# #.#  .# #)#  .#_h!T #.#  _h "s# #.#  .# _h"X#.#  ##.# ######.#  #.##.# #...@..#  _h".#.#.##.# #.####.#  ._h##'#.#.##.# #,* #.#  ....#.# ***,* #?#  _hr##....# *~*,* #.#  .##.#.##*~*,***#.#  _h#w##.#..#*~*,*~*#.#  .#.##***,*~*###  _h$v #.#.##*~*,*~****  _h+_h,&3_h,-:7_h1_h7 _hc7_Items here: ))) [[[.`hj`hklXPick up what? 12/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 morningstar  b - a +3 morningstar of freezing  c - a +5 dagger `hlmArmour (select all with [)d - a +0 robe  e - a +0 robe  f - a +0 robe [Up|Down] select[Esc] exit `h8mLetters toggle [.|Space] toggle selected[top]`hy `h `h `h<' 7.#`hd' #.#   FisforFire the Fighter .#`h' #.#   Mummy of Okawaru ***... .#`h' #.#   Health: 61/75 ===================----- .#`h( #)#   Magic: 7/11===============--------- .########`hi( w#.#   AC: 14`h( FStr: 23 ........#`h( w#.#   EV: 5`h( eInt: 7 #######.#`h) #.#   SH: 4Dex: 12 `hl) ,.....##.# ######.#   XL:  9 Next: 10% Place: Dungeon:7 `h) C...#.##.# #...@..#   Noise: ---------  Time: 5863.6 (0.0) `h) .#.#.##.# #.####.#   a) +0 war axe `h* .#.#.##.# #,* #.#   Throw: 7 boomerangs `hu* ##....#.# ***,* #?#   Gem (3137) `h* ...#....# *~*,* #.#  `h* A##.##.#.##*~*,***#.#  `h* n  ...##.#..#*~*,*~*#.#  `h+ n  #####.#.##***,*~*###  `hZ+ k #.#.##*~*,*~****  `h~+ . `h+ WYou slash the wight!  You destroy the wight! `h+ _Okawaru accepts your kill. _Items here: ))) [[[. `h , _Items here: ))) [[[.  `h(, +Okay, then.`h2 `h 3 `h8 `h: . _`h`h`h`h  `h,!8_Unknown command.ah`ahbaheahXkah-og26 _ahpahtah/uB5ahwah}ah}B4ah?ahfahah?S3=3ah]ahahah#8ah̍V==2ahxahahiB1ahΖahĚah#4ahM=0ah&ahfah-29ahahah5ah%==ah08ah"ahGah`57ahhahyahB6ahwahahB5ahFah}ahQ6=9ahN==4ah\ah<ahB3ahahahtB2ahahah*p7=1ahahahU==0ahahahC19ahahah6`88ahah}ahB7ah5ahahvB6ahahahu10/11==5ahah4ah#9ahM=4ah,ahaahB3ah?ahaahB2ah0ahahT70===ah01ah ahahB0ahahnahC09ah?ahhahJ18ahahlahlaho11===7ahn ahy ah B6ah" ahOahp2=5ah*ah4ahB4ahahJahV===3ahahiah@3=ah202ahah ah !B1ahV"ah$ah$B0ah&&ah5(ah(b4099ah*ah,ahm,B8ah-ah/ah0B7ahr1ah3ah3c75=6ahB5ah>:ahS<ah<B5ahT>ahh@ahBahCB4ahpDahtFahHah:IB3ahJahLahNahNT=2ahOahRahPSB1ah>TahYK _r - 2 scrolls of revelation (gained 1)ah[ah[B0ah\ah^ahp`ah`C89ahbahcaheahOfB8ah{gahhahjahCkB7ahilahs}  Items here: ))) [[[.ahuah|vI6 _ahwah4yah{ah{B5ah|ah/~ah~ahB4ahahahahB3ahAah׊ahahOB2ah`ah ahahHB1ah-ahahahB0ahahkahAahC79ahahahhahۡahKB8ahah3ahahB7ah*ahnahKahahpB6ahahah{ahB5ahahahah$B4ahahah?ahB3ahBahnahahLB2ahah ahnahB1ahjahahuahB0ahzahah_ #.######.#.#####.#≈#### ah(#.# #.#.###≈#.#≈#*** ahP@#.# #.#..##≈#.###*,* #.# #.#####≈#.#≈#*,* ahu#.# #..,,*###.#≈#*,* ah+#.# ****** #.#≈#*,* .#######,,,* #.###*,* ah...#,*** #.# *,* #.#####.#,*,***#@# *,* ah.# *,*........#***,* ahZ.# *,*Y........,,,,*** ..# *,*.#........,,,,<* ah8## *,*,#.......##***** ah^.# *,*,#.#####.# ah Y   ice beast (asleep)# *,*,#.*****.# ah *,*,.,,,,,,.# ahs # *,***,******* ah1930.6 (67.0)ahcp.YYahg1.6 (6869ahah] _An ice beast comes into view.ahM"). ah}" ah"#.#≈#***  ah"#.###*,*  ah"#.#≈#*,*  ah##.#≈#*,*  ah;#, #.#≈#*,*  #.###*,* ahY# #.# *,* ah#'#@# *,* ah# *,*........#***,* ah $C *,*.Y....... ah@$ *,*.#........,,,,<* ah]$ *,*,#.......##***** ahz$ *,*,#.#####.# ah$. *,*,#.*****.#  *,*,.ah$.# # ah%% ah&.  #.#≈#***  ahvm#.###*,*  ahӽ_#.#≈#*,*  ahm#.#≈#*,*  ah #.#≈#*,*  #.###*,*  #.# *,* ahg#@# *,* ah-i *,*........#***,* ahU^ *,*.Y.......ahu ah *,*.#........,,,,<* ahs *,*,#.......##***** ah" *,*,#.#####.# ahu *,*,#.*****.# ah. *,*,.ah>.#  ah ahahah aha _An ice beast is nearby!ahe.  #.#≈#***  #.###*,* ah #.#≈#*,*  #.#≈#*,*   #.#≈#*,*  #.###*,*  #.# *,* ahd#@# *,*  *,*........#***,*  *,*.Y.......  *,*.#........,,,,<* ahm *,*,#.......##*****  *,*,#.#####.#  *,*,#.*****.#  *,*,.ahC.# #  ahJ.  ahj_#.#≈#***  ah#.###*,*  #.#≈#*,*  ah<#.#≈#*,*   #.#≈#*,* ahm #.###*,*  #.# *,* ahҚ#@# *,*  *,*........#***,* ahg *,*.Y....... ah& *,*.#........,,,,<* ahKs *,*,#.......##***** ah *,*,#.#####.# ah *,*,#.*****.# ahћ. *,*,.ah>.#  ah ah2ahHahhahia _An ice beast is nearby!ah  #.# #.#.###≈#.#≈#***  #.# #.#..##≈#.###*,* ah܆ $ #.# #.#####≈#.#≈#*,*  #.# #..,,*###.#≈#*,* ah#  #.# ****** #.#≈#*,* #.#######,,,* #.###*,* .........#,*** #.# *,* ahd ##.#####.#.#.####.# *,* ah v...# *,#......@.#***,* #..# *,#.Y...........#** ah #..# *,#.#....F.<* ahE !#.## *,*,######** .# *,*,#.#####.# ah J.# *,*,#.*****.# # *,*,.,,,,,,.# ah F   rock fish (asleep) *,*#*,*****## ah9 A####***,,,,,******* ah ,ah# Y..FFah k2.6 (1.0)8ah ah \ _A rock fish comes into view.bho# #.# #.#.###≈#.#≈#*** # #.# #.#..##≈#.###*,* bhp # #.# #.#####≈#.#≈#*,* # #.# #..,,*###.#≈#*,* bh7p# #.# ****** #.#≈#*,* #.#,,,* #.###*,* bhpt.#,*** #.# *,* #.#####.#.#.####.# *,* .# *,#..Y..@..#***,* #..# *,#bhpJ.#**  #..# *,#.#.<* #.## *,*,#bhq.##F##** #..# *,*,#.#####.# bh(q.# *,*,#.*****.# bhMqm.## *,*,.,,,,,,.#bhoq # *,*##,*****## #***,,,,,* bhrbhsbhxh.YF#bhx`37bh|bh~bh#.# #.# #.#.###≈#.#≈#*** bhJ.# #.# #.#..##≈#.###*,* .# #.# #.#####≈#.#≈#*,* .# #.# #..,,*###.#≈#*,* .# #.# ****** #.#≈#*,* .###.bhӷ#,,,* #.###*,* .#,#** #.# *,* bh#.#####.#.#.####.# *,* .# *,#...Y@...#***,* #..# *,#bh.#**  #..# *,#.#bh̸.<*  ##.## *,#,#bh4.#F###** #..# *,*,#.#####.# bh.# *,*,#.*****.# .## *,*,..,,,,,.#bhȹ # *,*##.*****## #***,,,,,bh  * bhhbh޿9F#bhh=46bh<bh@ _The ice beast hits you but does no damage.bhbh`l  You hit the ice beast but do no damage.bhBF#bh<g6.0 (1.44bhbh+ _The ice beast hits you but does no damage.  You hit the ice beast.  The ice beast is lightly wounded.bh?F.bhMg7.3 (1.33bhbhI _You block the ice beast's attack.  You barely miss the ice beast.The ice beast is lightly wounded.bh F.  The ice beast hits you. The ice beast freezes you. You resist.bhO68---8.5 (1.22bh` bh  hits you. The ice beast freezes you. You resist.  bhLYou hit the rock fish. The rock fish barely misses you.  The ice beast barely misses you.bh9=--9.71bhbhrA _The rock fish bites you but does no damage.bhm|  You slash the rock fish!  You kill the rock fish!bhdu: .  bhurOkawaru accepts your kill.You hit the ice beast but do no damage.bh~70/76=11/12--2=bh41.1 (1.459You hit the ice beast but do no damage.ice beast hit  bhTraining target 3.0 for Throwing reached!  Training target 4.0 for Invocations reached!  Your Fighting skill increases to level 9!Your Throwing skill increases to level 3!bhBbh9  bh_Your Invocations skill increases to level 4!You hit the ice beast.  The ice beast is moderately wounded.bhʐw1-2.3 (1.28bhCbh.V _The ice beast barely misses you.bhp( bh You closely miss the ice beast.The ice beast is moderately wounded.bhb-3.6 (1.37bhgbh bhNr_The ice beast barely misses you. You block the ice beast's attack.bh)   You hit the ice beast but do no damage.The ice beast is lightly wounded.4.96bh* bh*2_The ice beast hits you but does no damage.bh  You slash the ice beast!  The ice beast is almost dead.bhXbh<b2--==6.2bh:4bhbhfW _The ice beast hits you but does no damage.  bh{You barely miss the ice beast.The ice beast is severely wounded.bhp--7.4 (1.23bhLbh@ _The ice beast hits you but does no damage.bh{>d _The ice beast hits you but does no damage.  You barely miss the ice beast.  The ice beast is severely wounded. _The ice beast hits you but does no damage.  You barely miss the ice beast.  The ice beast is severely wounded.3=12==--8.62bhBbhD  You barely miss the ice beast.  The ice beast is severely wounded. bhE_The ice beast hits you but does no damage.  You barely miss the ice beast.  The ice beast is severely wounded. _The ice beast hits you but does no damage. x2bhf|  You slash the ice beast!  You kill the ice beast!bhji.bh)m*=79.9 (1.31bhXmbhobh|q _Okawaru accepts your kill. You can now speed up your combat.bhs bhS bhr bhU bh n0bh a449bh bh" bhM# %==bh# 08bh$ bh' bh6( ,7bhk( bhy) bh+ bh, `56bh- bhX0 bh0 B5bh?2 bh4 bh#6 B4bh6 bh9 bhQ: bh: \76=3bh; bhq> bhA bh/B B2bhpC bhvE bhG bhH B1bhI bhK bhN bh^O bhP P0bhS bhaV bh"W bhW N=39bhX bh[ bh1b R#..###.######.#.#####.#≈#### bhjb ###..# #.# #.#.###≈#.#≈#***  #..# #.# #.#..##≈#.###*,*  #..# #.# #.#####≈#.#≈#*,* bhb #..# #.# #..,,*###.#≈#*,* bhb V #..# #.# *####* #.#≈#*,* ###..###.#######.F,* #.###*,* bhc ...............#.### #.# *,* bh5c ########.#####.#@#.####.# *,* - bh`c * #.......# *,#........#***,*  ######..# *,#...#** bhc ##* #..# *,#.#............<* bhc ..* ##.## *,#.#.......#####** #.####..# *,#.#.#####.# F   sky beast (asleep) bhd ?#.......# *,#.#.#****.#.....## *,#....,,,,.# bh>d e #..#### *,###.#****##bhg 061.9 (12.0)bhk u.FFbhl -2.9 (138bh

_The confined air twists around weakly and strikes you.eh  You hit the sky beast but do no damage.The sky beast is severely wounded.eh k8---9/12 eh:------2.1 (1.328eheh- _The sky beast hits you.eh  You hit the sky beast.  The sky beast is severely wounded.ehѽ3.3 (1.27 _The sky beast hits you.eh   The confined air twists around weakly and strikes you.  The sky beast hits you.eh#5-4.6 (1.36ehsehL _The confined air twists around weakly and strikes you.ehH|  You slash the sky beast!  You kill the sky beast!ehE†ehΒ-226.0 (1.44eh7eh=P _Okawaru accepts your kill.eh eh eh eh H _No target in view!ehv M.......##.#..##≈. .##..###.#######.#≈#### ###≈#**..######≈ehǸ |#..,,*##  #..# #.# *##### #.#≈ ###..###.#######...# #.### ...............#@### eh ########.#####.#.#.####.# ...........#***,*  #####............#* eh: ##* #..# *,#.#............<*...###..ehi ehݼ eh \6---7eh J03 _eh eh v _You see here a sky beast corpse.ehh3 eh4 7-eh7 ehI9  eh9 B_No target in view!fhNHM#.###fh*##.......##.#..##≈. fh#.##..###.#######.#≈#### fhM###≈#**fh..#fh#####≈#..,,*##  #..# #.# *####fh≈ fhX###..###.#######@..# #.### ...............#†### fh########.#####.#.#.####.# .....fh......#***,*  ######..# *,#.............#**fh...fhV,###.#.#fh fh &8fh?A2 _fhFfhJfh32fh3fh7fh9fhUfhRl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingfh9.3  10.5   0   k - Spellcasting   0.0   0.7  +2      fh     b - Maces & Flails   3.0   1.4  -2      fhE@ c - Axes   5.0   8.5  -2   l - Invocations   4.0   5.9  -1   d - Polearms   3.0   1.4  -2   m - Evocations   2.0   4.2  -2  fh6 e - Unarmed Combat   0.0   1.4  -2      fhV f - Throwing   3.0   5.7  -2                  fh@.     g - Armour   2.4   4.2  -2  fh|     h - Dodging   0.0   1.4  -2      fh. i - Shields   2.4   4.2  -2      fh; j - Stealth   0.0   1.2  -1      fh_    fhV                fh        fh    The relative cost of raising each skill is in cyan.  fhSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  fhN}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfh fh fh .##..#.#.###.##.#.###≈#.####.#FisforFire the Fighter fh .##..#.......##.#..##≈#.#≈##.#Mummy of Okawaru ****.. .##..###.######.#.#####.#≈####fh Health: 66/76 ====================---- ###..# #.# #.#.###≈#.#≈#***fh7Magic: 9/12==================------fh`#..# #.# #.#..##≈#.###*,*AC: 14Str: 23fh#..# #.# #.#####≈#.#≈#*,*EV: 5fhInt: 7 #..# #.# #..,,*###.#≈#*,*SH: 4fh-Dex: 12fh#..# #.# *##### #.#≈#*,*XL:  9 Next: 22% Place: Dungeon:7 fhA###..###.#######@..# #.###*,*Noise: ---------  Time: 5978.0 (0.0) fhi...............#†### #.# *,*fha) +0 war axe ########.#####.#.#.####.# *,*fhThrow: 7 boomerangs#.......# *,#........#***,*fh.Gem (3022) fh ######..# *,#.............#** fhL##* #..# *,#.#............<* fh..* ##.## *,#.#.......#####** fh#.####..# *,#.#.#####.# #.......# *,#.#.#****.#fhYou slash the sky beast!  You kill the sky beast! _Okawaru accepts your kill. fh_No target in view! _You see here a sky beast corpse. _No target in view!fhFfhfh fh` gh:gh۪ghghF _Unknown command.gh|gh}gh~ghρgh10/12==1 _ghهghZ7=0ghghghRghЌC19gh gh ghɐB8ghݑgh4ghȘ8===76gh\ghkghB5gh?ghtghw91==4ghghghB3ghighghB2ghighghB1ghlghghܤgh&|70===0ghghѦghC09ghghghB8gh|ghghZ1=7gh:ghghgh`n12==6ghgh>gh}B5ghghEgh`24ghgh1ghqB3ghghghZ%==gh02ghghgh:p3=1ghڷgh,ghoB0ghghgh7E2999ghghgh.p4=8gh׽ghܾgh'B7ghghghRB6ghghghO`55ghghRghB4ghgh ghUB3ghghPghM76=2ghghBghghX1ghghe  You see here a sky beast corpse.gh,ghI0 _gh?gh!ghcghC89gh3gh6ghghT=8ghghghghAB7ghghghNghB6gh3ghUghghB5ghghughghB4ghghghgh"B3ghghghghB2ghgh^gh ######.#####.#.#.####.# *,*  .......# *,#........##**,*  ghA\#####..# *,#.............#**  * #..# *,#.#............<*  * ##.## *,#.#.......#####**  gh####..# *,#.#.#####.#  ......# *,#.#.#####.#  .....## *,#.........#  ..#### *,###@#######  60140.0)gh########**#.[...#************  ..................,,,,,,,,,,,*  .##################********,**  ## *,,,,,**,*  # *,,,,,**,*    # *,,,,,*****************,**  ghca  # #**.......,,,,,,,,,,,,,,,,,*    # #...,..#.#******************   ghDghf9.0 (411ghgh+ _Found a plate armour.gh6bghbghscghegh\k{ .......# *,#........##* ghk%#####............#** * #..<##.##.#.#####* ghk#####..# ghk.#.#####.# ....#.#.###gh l#.........##### #c###.####### .gh(l########**#.[..@#************ ........................,,,,, .ghAlg#######################***,*Gem (2981) ghYlc   centaur (asleep)ghrlE ###.####.#.#ghl ghju^ c0.0)ghuclauncher)A centaur comes into view.The centaur shouts!ghYy& ghyz(((The centaur wields a +0 shortbow. The centaur shoots an arrow.gh<[..ghW (((((((The arrow hits you but does no damage. The centaur shoots an arrow.ghee[..@...gh.6===20.0 (1ght:0ghghR _The arrow barely misses you.gh0   *,#.... * #..# *,#.#..<* * ##.## *,#.#..  *,#.#.#  *,#.#.#####.#  *,#....  #c###.# #.[..@# ............... ###############  *,* # *,* # gh1P #  #  gh6   *,#....  #..# *,#.#..<*  ##.## *,#.#..  *,#.#.#  *,#.#.#####.#  *,#....  #c###.# #.[..@# ............... ###############  *,*  *,*       ghVghgh gh^ _A centaur is nearby!ghgh% ghG Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightinggh9.3  10.5   0   k - Spellcasting   0.0   0.7  +2  gh^    ghvS    gh@ b - Maces & Flails   3.0   1.4  -2      ghƽ c - Axes   5.0   8.5  -2   l - Invocations   4.0   5.9  -1  gh d - Polearms   3.0   1.4  -2   m - Evocations   2.0   4.2  -2  gh- e - Unarmed Combat   0.0   1.4  -2  ghHS    gh, f - Throwing   3.0   5.7  -2      ghþ gh        gh5$         g - Armour   2.4   4.2  -2       h - Dodging   0.0   1.4  -2       i - Shields   2.4   4.2  -2       j - Stealth   0.0   1.2  -1  ghl        gha    gh_    ghLa    gh        gh#        The relative cost of raising each skill is in cyan.  ghSkills enhanced by cross-training are in green.  [?] Helpgh*G[=] set a skill target  ghK}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsgh> l + Invocations 4.0hhTargetTarget10.0 --  --  --  --  --  hhO--  --  --  --  --  --  --  hha-z] set[-] clear selected targetcost|targetshhtk [?25h[?0chhk0 hhlhhz' [?25l[?1chhR.v5.0 current training targets, if any.hh.P=] set aall targetshh hhO hhά hhs .......# *,#........##**,*   FisforFire the Fighter hhյ #####..# *,#.............#**   Mummy of Okawaru ****.. hh3 r* #..# *,#.#............<*   Health: 76/76 ======================== hh] X* ##.## *,#.#.......#####**   Magic: 12/12 ======================== hh ####..# *,#.#.#####.#  AC: 14hhӶ Str: 23 ......# *,#.#.#####.#  EV: 5hh, Int: 7 .....## *,#.........#  SH: 4hhO ,Dex: 12 hh g..#### #c###.#######hh  XL:  9 Next: 22% Place: Dungeon:7 hh a.########**#.[..@#************   Noise: ===------  Time: 6020.0 (0.0) hhB ........................,,,,,*   a) +0 war axe hhe .#######################***,**   Throw: 7 boomerangs hh E## *,,,,,*hh *,*   Gem (2980) # *,,,,,*hh -*,*  hh: # *,,,,,*****************,**   c   centaur (launcher) hha y# #**.......,,,,,,,,,,,,,,,,,*  hh {# #...,..#.#******************  ###.####.#.#hh = A centaur comes into view.hh 0The centaur shouts!  hh. The centaur wields a +0 shortbow. The centaur shoots an arrow.  The arrow hits you but does no damage. The centaur shoots an arrow. hhO -_The arrow barely misses you. hh ?_A centaur is nearby!hhM hh1 hh! hh hhf#.# *,#.##**,* #..# *,#.....#** #* #..# *,#.#...<* .* ##.## *,#.#.......#####** hh.####..# *,#.#.#####.# .# *,#.#.#####.# #.....## *,#.........# #..#### #c###.####### #.#**#.[.@.#* hh2#.,,,,,* .#***,** .## *,,,,,* *,* .# *,,,,,* *,*# *,,,,,*,** .# #**.,* .# #...,..#.#* '###.####.#.#hh%hhbF((((((ih%^[.@...ihp&n-1.0 (179ih *ih+o _The centaur shoots an arrow. The arrow barely misses you.ih #.# *,#.##**,*  ######..# *,#...ih.#** ##* #..# *,#.#..<* ..* ##.## *,#.#.......#####** ihBD#.####..# *,#.#.#####.# #ihf.# *,#.#.#####.# ##.....## #,#.........# ih #..#### #c###.#######  #.ih#**#.[@..#* ##ih.,,,,,* #..ihB#***,** #.## *,,,,,*ih_ *,* ..# *,,,,,*ih0g *,*# *,,,,,*,** ihd5..# #**.ih,* ih=#.# #...,..#.#* ih+#'###.####.#.#ihih4(ih?m [The centaur shoots an arrow. The arrow hits you but does no damage.ihIqB(ihL:[ih70--11--=28ihZihih` ih8_The centaur shoots an arrow. The arrow hits you!ihc* #.# *,#.##**,* * ######..# #.#.#**#* #..# #.#.#.<*.* ##.## #.#.#.#####** *#.####..# #.#.#.#####.#  #ih&.# #.#.#.#####.#  ##.....## #.#.........# #..#### #c###.####### #.#**#.@...#*  ##.,,,,,*  #..#***,** ##.## *,,,,,* *,* ihG...# *,,,,,* *,* .### *,,,,,*,** ...# #**.,* ##.# #...,..#.#* ##'###.####.#.#ih~ The centaur unwields a +0 shortbow. You block the centaur's attack.ihmi--37ihCih2 _The centaur kicks you but does no damage. _You see here a +0 plate armour.ih>* #.# *,#.##**,* ~* ######..# #.#.##* #..# #.#.#.< ,...* ##.## #.#.#ihR.##### **#.####..# #.#.#.#####.# #.# #.#.#.#####.# ##.....## #.#.#ih6 #..#### #c###.####### #.#**#@[...# ##ih.,,,,, #..#***,#.## *,,,,,* *,* ihܨ#...# *,,,,,* *,* #.### *,,,,,*, >...# #**.ihFi,#.# #...,..#.# ###'###.####.#.#ih  The centaur hits you.  The centaur kicks you but does no damage.  The centaur hits you but does no damage.ihp67-----46ihihT5 _You block the centaur's attack.ih|  You hit the centaur but do no damage.The centaur hits you but does no damage.ihg5.3 (1.35ihWih5 _You block the centaur's attack.ih 3 hit _You block the centaur's attack.  You slash!  The centaur is heavily wounded.  The centaur barely misses you. The centaur hits you.ihB #6ih ----=6.64ih ihn  ih 1_The centaur kicks you but does no damage.ih\   You closely miss the centaur.  The centaur is heavily wounded.The centaur barely misses you.kicks you but does no damage.ih   ih @2--ih .-8.0 (1.4ih :2ih ih]  ih 4_The centaur hits you. The centaur kicks you.ihr  You hit the centaur but do no damage.The centaur is heavily wounded.ihr >The centaur hits you but does no damage.iht ;12==-ih=t `9.3 (1.31ih+{ ih}  ih} 1_The centaur kicks you but does no damage.ih{*hitkicks you but does no damage.  The centaur completely misses you.  ih+-11--30.60ih2ihi5 ih5\_The centaur hits you. The centaur barely misses you.jhBhits you. The centaur barely misses you.barely miss the centaur.  The centaur hits you but does no damage.  jhۨ58-0----1.8 (1.269jh>jhjh? _The centaur kicks you but does no damage.jh\Nx  You slash the centaur!  You kill the centaur!jhTC)jhW9/77---6=3.07jh \jh]P _Okawaru accepts your kill.jh jh Wear or take off which item? Armour (go to first with [) jh x c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 plate armour (worn) jh # m - a +1 pair of boots (worn) jh  b - a +1 pair of boots[?] describe selected jh> [!] equip|wield|wear|put on[tab] equip|unequip kh޺khkhS** #.......# *,#........##**,* FisforFire the Fighter ~* ######..# #.#.............#* Mummy of Okawaru ****.. kh####* #..# #.#.#............< Health: 59/77 ==================------ ,...* ##.## #.#.#.......#####* Magic: 10/12 ====================---- **#.####..# #.#.#.#####.#khAC: 14Str: 23#.......# #.#.#.#####.#EV: 5kh4Int: 7 ##.....## #.#.........#SH: 4Dex: 12khq#..#### #)###.#######XL:  9 Next: 26% Place: Dungeon:7kh#.########**#@[...#*********** Noise: ==-------  Time: 6033.0 (0.0)##........................,,,,, a) +0 war axekh.#..#######################***,* Throw: 7 boomerangs ###.## *,,,,,**,* Gem (2967) khf#...# *,,,,,**,* #.### *,,,,,*****************,* >...# #**.......,,,,,,,,,,,,,,,,, ###.# #...,..#.#***************** ###'###.####.#.#The centaur kicks you but does no damage.  khiThe centaur hits you. _The centaur kicks you but does no damage.  You slash the centaur!  khvYou kill the centaur! _Okawaru accepts your kill.khP  Okay, then.khCkhvkh. _khkhZkhkhkhC ~606 _khkhAB5khgkh\khB4khkh.kh61=kh:3khkhCkhB2khkhkhq1==1kh khI#kh#kh#i2=0kh(%kh'khx'C59kh(kh*kh*B8khL,kh[.kh.s3==7kh10kh2khl2B6kh3kh5kh76B5kh'8khM:kh:412==kh::4kh#<kh>kh>`43kh?khAkhLBB2khCkhEkh8FB1khGkhIkhI#5kh$J`===0kh}KkhNkhNC49khOkhRkhRB8kh0TkhjVkhV@6=khV07kh1XkhZkhZB6kh[kh]kh5^B5kh{_kh5akha`74khckh7ekheB3khfkhhkhAiB2khjkhlkhEmp8=1kh9pkhOrkhrB0khskhvkhrvC39khwkhykhzp9=8kh]{kh}kh ~B7kh1khkhi,6khkhkhԄkhfa705khkh^khB4khkhkh>B3khkhqkh61=kh:2kh7kh]khB1khkhkhHB0khkhkhŚC29kh khkhP@2=khu08khkhġkh&B7khpkhSkhB6khkhOkh`35khkhkhB4khkhkh8B3khtkhokhp4=2kh9khikhոB1khkhkhJB0kh¾khkh@5=kh119khkh4khB8khkhkhLB7khkhkh&6kh :6khikhkhB5khkhWkhB4khkhkhc77=3khkhkhkhgB2khkhkhkhBB1khkhkhIkhB0khkhYkh(khU=09khkhkhkhlB8khkhkh/khB7khkh khkhkB6khykhkhkhB5khkhkh khW!B4kh"kh$kh'kh"(B3kh)kh*khE-kh.B2kh.kh0khY3kh3B1kh4kh6kh'9kh:X0kh<kh=kh%?D899kh?khD8khFn7kh"HkhIkhJB6khJkhoKkhLX5kh]Mkh*NkhVOkhOB4khPkhQkh-RkhRB3khSkhHTkhUX2kh Vkh=WkhjXkhXB1khLYkh|Zkh[kh[B0khb\khR]kh^kh _C89kh_kh`khakhbB8khbkhckhdkh#eB7khekhfkhgkhFhB6khhkhkkhzkkhkB5khlkhnkhpkhqB4kh0rkhskhukh(vB3kh9wkhxkhzkh{B2khk|kh}khkh!B1khdkhBkhkhB0khQkhkhkh?C79kh`khێkhkh B8khkhzkhhkhٗB7khkhkh3khB6kh՟khkhtkhB5khkhkhרkhHB4khkhkhkhB3khkhkhkhB2khܻkhkh\khB1khkhIkh%khB0khkhkhkh_C69khkhkh5khB8khFkhkhkhB7khkhFkhkh?B6khkh+khQkhB5kh@kh  *,,,,* ##.........  ***,.*** #..################ *****,...** ###.## #.....# ,,,,,...:#*#...# #.....# ,,,,,,,,#...#.### #.....####### khF,,,,,,,,**#.>...# ###............ ******+** #####.# #......#.###### ,,,....########'###.####.#. kh,,,....###......@........#.# --135.0 (102.0) ,,,...#####.# ,,,.k.####...............#.# ,,,...####...............#.# khN,,,...####.................# ,,,....###.......)).....<### ,,*###.###.......)......## ,,*###.########'##÷###### ,,*###.#######khZ%#.....#kh8--khZkhT _Key pressed, stopping explore.kh 3khkhkhkh_4 _kh@  There is an open door here.khkhN I3 _kh!kh#kh$kh$%B2kh%khc'kh(kh)kh3):1kh*khs+khb-kh-B0kh.kh1R  There is a stone staircase leading down here.kh3kh04J59 _kh;5kh8kh:kh3;B8kh;kh~=kh?kh?B7kh@kh;CkhlDkhDB6khEkhVJk  You see here a parchment of Swiftness.khDLkhLI5 _khMkhPkhRkhRB4khTkhVkhXkhSYB3khZkh9\kh;^kh^B2kh_kh?akhbkhOcB1kh-dkhfkh\hkhhB0khikh.kkh#mkhmC49khokhpkhWrkhrB8khskhukhvkhvB7khwkhwzkhi|kh|B6kh}khkhV ,,,,,,,,*,,,,* *,*..... kh2W,,,,,,,,*..,,* *,* khYf,,,,,,,,*#.=** *,* ***#*** #....,,**#.###*,* *~~≈≈~* ##### ,kh}y>***....#,**##***#####* kh<,<...,*...,,,,,...* #,,,,*****#..**..#******#. kh̅*~**,,,,,,,,**#.###.# #..... *~**,,,,,,,,* #.@##.# ##....kh*54.0 (19.0) kh:4*~*****,,,,,* ##.##.# #..## *~* *,,,,,* #.##.# #.### khlJ*~* *,,,,,* #....# ##.... *~* *,,,,,* ###..### #..### kh*~* *,,,,,######....## ###.## ***** *****,..........:###...#kh{,,* *,.........#...#.### khچ***,* *,.........###.>...# ## khkh-f5.0 (205kh&kh; _Found an escape hatch in the ceiling.kh$kh%kh'kh+kh/kh5n4khN9kh9B3kh;kh >kh!D,,*,,,* *,,# #,,,,,,* *..........####..,#.,,,* *.#..........,#..,,* *.########## ,,khD,*#.=** *.# ***#*** #...,**#.###*.# *~~≈≈~* ### ,,>,,,,,,*##....#.#*##***#####* ,,,,,,,,,*#<.<....#...,,,,,...* ****,,,,*****#.@#*..#******#.###7.0)*~**,,,,,,,,*##.###.#.. *kh5E*~**,,,,,,,,* #..##.##... **~*****,,,,,* ##.##.# #..# **~* *,,,,,* #.##.# #. *khEC*~* *,,,,,* #....# ##...  *~* *,,,,,* ###..### #..##  *~* *,,,,,######....## ###.##*** *****,khEQ..:###...#kh_Jkh/Ke8.0 (32khOkhP9 _Found a stone staircase leading up.khLkhMkh>OkhdRkhdUkhXX1khZkh]kh],0kh]kh;_khakhdkh\eC39khfkhEikh*lkhlB8khnkhqkh'tkhtB7kh&vkhAwkhxkhByB6khykh'~khl~B5khkh'< _d - a ring of willpowerkhkhB4khkhkhڇkh/B3khkhWkhkhB2khwkhSkh  kh8" *,,,,*,*,,,,,,,,,,,,,* #..))  *,****,*,,,,,,,,,,,*,* #.)))  **,****,***********,*+#### kh- *>,,,,,,,,,*##### *,,........  *,*****,*#.*#...# *,,........# kh̕ *,****#+##..#...# *,,........ khk *,,,,,/.....#...# *,,........#  *,,,,,......#...# *,,........#kh(,,,,,.......@..# *.......... khir,,,,,,,,,oo.o.#....# *.#..... ,,,,,,,,,...,,#....# *.########## kh,,,,,,,,,.,,,,##..## *.# ***#*** khs,,,,,,,,,,,,,,*##.####.# *~~≈≈~* khۖ,,,,,,,>,,,,,,*##....#.#*##***### o   orc wizard (asleep) kh,,,,,,,,,,,,,,*#<.<....#...,,,,,. oo 2 orcs (asleep) kh)h,,,,,*****,,,,*#####..##..#****** ,,,,,**~**,,,,,,,,*##.###khQ#.#kh29 68.0 (10.0)  khdAn orc wizard and 2 orcs come into view.Found a worn lead wand.kh khkho..o.ooookh3kho==9.0 (111khEkh; _The orc shouts! x2; You hear a shout!lh@lhCWear or take off which item? Armour (go to first with [) lhICx c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 plate armour (worn) lhsC# m - a +1 pair of boots (worn) lhC b - a +1 pair of boots[?] describe selected lhC[!] equip|wield|wear|put onlhCy[tab] equip|unequip mhmhmhL *,,,,*,*,,,,,,,,,,,,,* #..)) FisforFire the Fightermh\*,****,*,,,,,,,,,,,*,* #.))) Mummy of Okawaru ****..**,****,***********,*+####.... Health: 77/77 ========================mh)*>,,,,,,,,,*##### *,,........# Magic: 12/12 ========================*,*****,*#.*#...# *,,........# AC: 14mhqStr: 23*,****#+##..#...# *,,........# EV: 5mhfInt: 7 *,,,,,/.....#...# *,,........# SH: 4Dex: 12mhZ)*,,,,,......#...# *,,........# XL:  9 Next: 26% Place: Dungeon:7 mhc****,,,,,.o.....@..# *..........# Noise: ==-------  Time: 6169.0 (0.0) mh/,,,,,,,,,..o.o#....# *.#......... a) +0 war axe mh&,,,,,,,,,...,,#....# *.########## Throw: 7 boomerangs mh~,,,,,,,,,.,,,,##..## *.# ***#*** Gem (2831) ,,,,,,,,,,,,,,*##.####.# *~~≈≈~* mh4,,,,,,,>,,,,,,*##....#.#*##***### o   orc wizard ,,,,,,,,,,,,,,*#<.<....#...,,,,,. oo 2 orcs ,,,,,*****,,,,*#####..##..#****** ,,,,,**~**,,,,,,,,*##.###.# mhl_Found an escape hatch in the ceiling. _Found a stone staircase leading up. mhɛb_d - a ring of willpower  An orc wizard and 2 orcs come into view.mh Found a worn lead wand. _The orc shouts! x2; You hear a shout!mh P  Okay, then.mhmhémh. _mhmhSDrop what? (Left/Right to switch category) 13/52 gear slots (_ for help) Hand Weapons (select all with )) mh! a - a +0 war axe (weapon) Missiles (select all with ()  e - 7 boomerangs (quivered)  f - a throwing net {!f}g - 4 javelins  mhk - 5 curare-tipped darts {!f}  n - 2 poisoned darts Armour (select all with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 plate armour (worn) mhG m - a +1 pair of boots (worn)  b - a +1 pair of boots Jewellery (select all with "=)  h - an amulet of guardian spirit (worn)mhd - a ring of willpower [Up|Down] select[Esc] exit mh͜Letters toggle [.|Space] toggle selected[top]nhU 1 item  a - a +0 war axe (weapon)  b + a +1 pair of boots[Enter] accept (1 chosen)nh"nhnhp " *,,,,*,*,,,,,,,,,,,,,* #..)) FisforFire the Fighter*,****,*,,,,,,,,,,,*,* #.))) Mummy of Okawaru ****..**,****,***********,*+####.... Health: 77/77 ========================*>,,,,,,,,,*##### *,,........# Magic: 12/12 ========================*,*****,*#.*#...# *,,........# AC: 14Str: 23nh *,****#+##..#...# *,,........# EV: 5Int: 7 *,,,,,/.....#...# *,,........# SH: 4Dex: 12*,,,,,......#...# *,,........# XL:  9 Next: 26% Place: Dungeon:7 ****,,,,,.o.....@..# *..........# Noise: ==-------  Time: 6169.0 (0.0) nh ,,,,,,,,,..o.o#....# *.#......... a) +0 war axe ,,,,,,,,,...,,#....# *.########## Throw: 7 boomerangs ,,,,,,,,,.,,,,##..## *.# ***#*** Gem (2831) ,,,,,,,,,,,,,,*##.####.# *~~≈≈~* ,,,,,,,>,,,,,,*##....#.#*##***### o   orc wizard ,,,,,,,,,,,,,,*#<.<....#...,,,,,. oo 2 orcs ,,,,,*****,,,,*#####..##..#****** ,,,,,**~**,,,,,,,,*##.###.# nh,_Found a stone staircase leading up. _d - a ring of willpower  An orc wizard and 2 orcs come into view.Found a worn lead wand. _The orc shouts! x2; You hear a shout! _Okay, then.  You drop a +1 pair of boots.nh.oo.o...oo 2 orc wizardsnho--70.0 (10nhznh!z _An orc wizard comes into view. It is wielding a +0 dagger.nh = 1 *,,,,*,*,* #.. *,****,*,*,* #. **,****,###*,*+#### *>..*##### *,,. *,*****,*#.##...# *,,. *,***##+##..#...# *,,. *,,,,./.....#...# *,,. *nh= .#...# *,,.*.oo.o@[..# *..#....# *.#.o.,#....# *....,,##..## *.# ***#...,,,*##.####.# *~~≈≈~,>..,,,,*##....#.#*##***.,,,,,*#<.<....#...,,,,,,*****,,,,*#####..##..# ,,,,,,**~**,*##.###.#nhg? nh%@ nh8A nhF x.oo.onhG =-129nhnL nhM A _The orc wizard hits you but does no damage.ohoh\ohd  You barely miss the orc wizard.ohhsoo..o.oh!f74-11--ohq`2.3 (1.38ohoh ? _The orc wizard hits you with a +0 dagger.oh,Q]  You barely miss the orc wizard. _The orc wizard hits you with a +0 dagger.  You hit the orc wizard.  The orc wizard is moderately wounded.  You slash the orc!  You kill the orc!oh|RohRoh'Soh:_t .o..#ooh_   orcOkawaru accepts your kill.oh2f}  The orc wizard gestures at you while chanting.ohZS  The puff of flame hits you but does no damage.ohG.oohC3--=3.67oh'oh= _The orc hits you with a +0 short sword.ohohFohlFoh2KohLoḧ3ohoh7ohYohZohcohkohkoh`pohqoh܏3ohhohfohohohoh~ohoh ohohhoh]johXuoh-woh}3ohohoh oh ohe oh ohuO oh=P ohY oh\ oh[ 3ohp ohݚ oh oh ohU oh oh7 oh9 ohD ohRF oh ohu oh oh oh oh oh1 oh oh 3oh oh ohc oh oh" oh ohS ~219 _oh ohT B8oh oh oh B7oh oh ohq s3==6oh# oh] oh B5oht oh oh* B4oh oh/ oh p4=3ohY ohw oh B2ohr oh oh( B1oh9 oh oh p5=0ohK oh oh C09oh oh## ohq# B8oh% oh<' oh' `67ohF) oh+ oh+ B6oh- oh91 oh1 B5oh 3 ohV5 oh5 c77=4ohq7 oh; ohxA  ****,*,*,* #.. *,,,,*,*,,,* #.. *,****,*,,,,,,,,,,,*,* #.) **,****,###********,*+#### *>,,,,,,,..*##### *,, *,*****,*#.##...# *,, *,**###+##..#...# *,, *,,,../.....#...# *,, *.@#...# *,,--96.1 (16.ohB 0) ******.).[..# *. *..#)...# *.#....... *...#....# *.######## *....##..## *.# ***#* *,.......*##.####.# *~~≈≈  *>......*##....#.#*##***#  *,,,,,,,,.......*#<.<....#...,,,,  *,,,,,,*****,,,,*#####..##..#**** ohG --7.1 (173ohIL oh P __Found an escape hatch in the floor. _Items here: )) [[ †.oh oh oh6 oh oh ohS I2 _oh# oh oh oh= B1oh oh oh oh T=0oh ohw oh ohL D799oh̾ oh oh ohO B8oh ohb oh B7ohZ oh_ A _e - a wand of paralysis (10)oh ohE B6oh oh oh oh B5oh oh ohq  *,****,*,,,,,,,,,,, ##,****,####*******, oh #>..###### *, #.*****,*#.##...# *, ohi /#.#####+##..#...# *, #...........#...# *,oh  #..........)#...# *,oh(  *#####..........).[..# * *...$...@.......#)...# *205.1 (8oh y.0) *........#....# *oh  *........##..## *ohM c *........###.####.oh  *.>......###....#.oh-  *........##<.<.... oh *......#####....######.. oh z***≈#*....,,,,*##.# ohB a*,,,,,,**~**,,,,,,,,* #..oh oh O6.1 (94ohJ oh/ohk; _Found a stone staircase leading down.phepheph|fphhphjphXon3phophoB2phpphOrphsph`tB1ph*uphcvphwph,xB0phyphz{ph{C89ph|phŀN _You now have 310 gold pieces (gained 16).phphЂB8phrphph.phtB7ph9phzphɉphB6phphphDphB5phMph\ph|phǐB4phhphJphfphB3ph3phph phKB2phԖphR  There is a stone staircase leading down here.ph3phÚI1 _ph;phph۟phX0phphphC79ph{ph;phMphϥB8ph?phphtphݭB7ph%phph[phB6phg,phXphB5phph\phphB4phAph˻phph(B3phphphĿphB2phphphphB1phphphph B0phphqphyphC69ph7phQphOphB8ph,phphph0B7phphph|phB6ph3phphph/B5phphph|phB4phlphphphB3phbphrphphB2phphph(phUB1ph#phphphB0phph3ph}phC59phTphphph6B8phphdphphB7phphphph B6phphvphphB5phphph>phB4ph.phphGphB3ph"phphphYB2phphphph?B1phphrphyphB0ph.ph ph, phq C49ph ph ph ph B8phu phMph&phB7ph phIph phcB6phphphphJB5phphphphB4phwph9phgphB3ph8phuphphB2phXph;phw ph B1ph1!ph!ph#phS#B0ph#ph$ph%ph&C39ph&ph'ph(ph)B8ph)ph*ph+X7phM,phn-phq.X6ph.ph0ph1ph*2B5ph2ph3ph4ph4B4phx5ph56ph7ph7B3ph}8phR9ph;n2ph<ph]=ph=B1phF>phdCph)H029ph;MphOX8phZPphRphTphUB7phjVphXphZph*[B6ph ]ph_phrbphbB5ph0dphmfphhX4phkphFmphophpB3phqph`tphcwX2phIyph(|ph~phB1phphɂphX0phph,phC19phtphph)X8ph]phph"ph]B7ph&phGphphB6phphphph[B5phph phuph:B4phjphphph2B3phphBph! ...#.......,,,,,*#.##.....##.#.## ...#.......,,...*#.............## ..##.......,,,..*####.....##..... ph&(...#.......,,,.F## #.....##..### .#.#........,,,..# #.....##..#.. .#.#,,,,,,...,,..# #..)).##..#.# ph-##.#,,,,,,,,..,#.# #.))).##..#.. ##.####******#.#'####.....##..### ......###### #..@.......####..# # ##.##.##...# # #..# # ##+##..#...# # #..# # .......#...# #ph1 #..# # ......)#...# #.... #..# # ......).[..# ###..### F   bullfrog (wandering) ......#)...# #.#................. ......#....# #.################## ......##..## *.# ***#*** #......ph9 87.1 (81.0)  ph^You open the door.  A bullfrog comes into view.phs.FFphp===8.1 (822phBph< _The bullfrog gives a loud, deep croak!ph0....*#...ph\..,,,..*####. ....,,,..## #. ....,,,.F# #. ....,,..# #..))..,#.# #.)))#.#'####...ph #..@.......  #..........# #..#  #..........# #..#  #..........# #..# ph"r)#...# #..........# #..# ).[..# #..........)...# #.#........ #.######### *.# ph{ ph....*#.....,,,..*####. ..phV..,,,..## #. ....,,,.F# #. .ph...,,..# #..))phȼh..,#.# #.)))#.#'####... #..@....... ph.s #..........# #..#  #..........# #..#  #..........# #..# phg)#...# #..........# #..# ).[..# #..........ph)...# #.#........ #.#########phνI *.#  phphphtph;_ _A bullfrog is nearby!phn....*#.....,,,..*####. ....,,,..## #. ....,,,.F# #. ....,,..# #..))..,#.# #.)))#.#'####... #..@.......  #..........# #..# ph #..........# #..#  #..........# #..# )#...# #..........# #..# ).[..# #..........)...# #.#........ #.######### *.#  phJ....*#.....,,,..*####. ....,,,..## #. ....,,,.F# #. ....,,..# #..))..,#.# #.)))#.#'####... #..@....... phƑ #..........# #..#  #..........# #..#  #..........# #..# )#...# #..........# #..# ).[..# #..........ph) )...# #.#........ #.######### *.#  phȘphBphph_ _A bullfrog is nearby!phU c....*#.....,,,..*####. ....,,,..## #. .ph ...,,,.F# #. ....,,..# #..))..,#.# #.)))#.#'####... #..@.......ph \  #..........# #..#  #..........# #..#  #..........# #..# phl :)#...# #..........# #..# ).[..# #..........ph -)...# #.#........ #.#########ph ) *.#  ph A....*#.....,,,..*####. ....,,,..## #. .ph` 0...,,,.F# #. ....,,..# #..))..,#.# #.)))#.#'####...ph  #..@.......  #..........# #..#  #..........# #..#  #..........# #..# phM )#...# #..........# #..# ).[..# #..........ph )...# #.#........ #.######### *.#  phD ph ph ph ^ M.#########.#...ph+ ...f..*#.##.....##.#........*#.............## ..#..,....*####.... ph b....,,...## #.## ph .#.#........,,..F# #..... ....,,..# #..ph- #,,,,,,,,..,#.# #.))).. ph~ a##.####******#.#@####.....##..## ......#####ph ##.##.# ##+## ph; .......#...# #..........# #..# #f   sleepcap (wandering)ph b#.######### _A bullfrog is nearby!ph ph9 ph ph c.f.Fph ph u---9.1 (1.0)1ph ph: _A sleepcap comes into view. _There is an open door here.qh%qhr .fYou closely miss the bullfrog.qh)=--90.3 (1.20qhzqhܫ? _The bullfrog hits you but does no damage.qhk  You hit the bullfrog but do no damage.qhN  The bullfrog hits you but does no damage.qhL..fqhT71--11qho--1.509qhvqh  qh &_The bullfrog hits you!qh qh* You closely miss the bullfrog. The bullfrog barely misses you.qhs6.fqhqh#2qh9--2.9 (1.4qh0:8qhqhu- _The bullfrog hits you but does no damage.  You barely miss the bullfrog.qh.g4.2 (1.36qh5qhr@Y _The bullfrog hits you but does no damage. x2  qh@You hit the bullfrog but do no damage. The bullfrog barely misses you.qhHAg5.6 (1.45qhGqh6T  but does no damage. x2hit the bullfrog but do no damage. The bullfrog barely misses you.qhqTYou block the bullfrog's attack.  You slash the bullfrog!  The bullfrog is heavily wounded.  You block the bullfrog's attack.qhPU3--=7.03qhUqhq[qh]? _The bullfrog hits you but does no damage.qhl  You hit the bullfrog.  qh͙KThe bullfrog is severely wounded.qh}o-8.3 (1.32qhqh qhܣ4_The bullfrog hits you but does no damage. x2qhfD  You slash the bullfrog!  qh6You kill the bullfrog!qhqh? .fqh7Z  Okawaru accepts your kill.qh 4=12==32-qh `9.5 (1.21qh1qhU _The sleepcap barely misses you.qhu( qh vF You slash the sleepcap!  qhAvMThe sleepcap is moderately damaged.qhfwi300.8 (1.30qh6qhC _The sleepcap releases spores at you but does no damage.  You hit the sleepcap.  The sleepcap is moderately damaged.qh|qhi2.0 (1.2698qhqh+M _The sleepcap releases spores at you but does no damage.qh _The sleepcap releases spores at you but does no damage.  You hit the sleepcap. qhl The sleepcap is moderately damaged. _The sleepcap releases spores at you but does no damage.  You slash the sleepcap!  The sleepcap is almost destroyed.qhk5==3.3 (1.37qhqhx _The sleepcap barely misses you.You hit the sleepcap.  You destroy the sleepcap!qhe.qh==3-4.7 (1.46qhqh P _Okawaru accepts your kill.qhڂqh7-qhqh^ _No target in view!qhqhVqhH _No target in view!qh'qh(qh1qh> qh>X_No target in view!qh?qheLqhO qhOB_No target in view!qhT3qhqhXH _No target in view!qhI3qhqhC _No target in view!qh: qh qh qhMqh6hqhiqhrqhxtqhqhοqhqhqh_qhqhqhqhhRqhSqhv^qh`qhqhqhƯqhqhaqhqhqhqhT? qh? qhG qhpI qhq qh/ qh% qhA qh qhN qh qh( qhmH qh"I qhL qhP qhkT g65 _qhT qhW qhwX B4qhZ qh] qh7^ B3qh` qhc qhd c77=2qhg qhQn qhr qhMs B1qhcv qhx qh| qh| ,0qh| qh~ qh qh& qh C89qh0 qh qhY qh T=8qh qhߗ qh{ qh B7qhA qh˝ qhğ qh8 B6qhz qh qh qhc B5qhç qh qh qh B4qh qh qh5 qh B3qhq qh qhX qh B2qh qh qh qh B1qhV qh qhT qh B0qhb qh qh qh C79qh qh qhT qh B8qhU qh qh qhG B7qh qh qh qh~ B6qh qh qh qh B5qh> qh qh qh B4qh| qh qh qh! B3qhd qh qh qhi B2qh qh qh4 qh B1qh qh[ qh% qh B0qh qh! qh# qhE$ C69qhe% qh|' qhv) qh) B8qh* qh+ qh, qh;- B7qh- qh. qh/ qh90 B6qh0 qh1 qh2 qh2 B5qh3 qhF4 qh(5 qhl5 B4qh5 qh6 qh7 qh7 B3qho8 qhUB qh;C qhC B2qh D qh1F qh2G qhiG B1qhG qhI qh(K qhxK B0qhK qhN qh1O qhO C59qh...# ## ,******#########@## #####.# #....- qhw ,,,,,,,,,........########'###.## **,****,,........###............. **,******#......####............. qh ~*,*~* #....k.####............. ~*,*~*** #......####............. k   wyvern (asleep) qh ~*,*~~~* #......####............. **,***~* #.......###.......)) ,,,,,*~* *,,*###.###.......).....qh 081.7 (77.0)qhx% k.kqh/& n=2.7 (788qh^* qh{, __You open the door. _There is an open door here. wyvern hisses angrily. _There is an open qh, door here.qht| 5....#   qh| { #.....# #.##.#  #.....# #....#  #.....# ###..###  #.....######....##  qh| 7 ..........:  #..........#qh } Q  #..........###.>...# #@##  qhq} "........#........#qh} ~#.....k## #...... #...... #...... #......))qh} ' )qhU....#   qhhA #.....# #.##.#  #.....# #....#  #.....# ###..###  #.....######....## qh  ..........:  #..........#qh  #..........###.>...# qh0#@##  ........#........##.....k## #......qh$ #...... #...... #......)) )qhqh5qh#qh:&] _A wyvern is nearby!qh 6....#    #.....# #.##.#  #.....# #....#  #.....# ###..###  #.....######....##   ..........:  #..........#  #..........###.>...# #@##  ........#........##.....k## #...... #...... #...... #......)) )rh#....#    #.....# #.##.# rhՇx #.....# #....#  #.....# ###..###  #.....######....##   ..........:  #..........#rh>7  #..........###.>...# #@##  ........#........##.....k## #...... #......rh #...... #......)) )rhrh[rh%rh] _A wyvern is nearby!rh....#    #.....# #.##.#  #.....# #....#  #.....# ###..###  #.....######....##   ..........:  #..........#  #..........###.>...# #@##  ........#........##.....k## #...... #...... #...... #......)) )rhr4rh4O....#   rhd5 #.....# #.##.# rh6 #.....# #....#  #.....# ###..###  #.....######....##  rh6 ..........:  #..........#  #..........###.>...# #@## rh7 ........#........##.....k## #...... #...... #...... #......)) )rhV=rhP>rh4DrhF] _A wyvern is nearby!rhT....#    #.....# #.##.#  #.....# #....#  #.....# ###..###  #.....######....##   ..........:  #..........#  #..........###.>...# #@##  ........#........##.....k## #...... #...... #...... #......)) )rh....#    #.....# #.##.#  #.....# #....#  #.....# ###..###  #.....######....##   rhX..........:  #..........#  #..........###.>...# #@##  ........#........##.....k##rh9 #...... #...... #...... #......)) )rh3rh%rh] _A wyvern is nearby!rh #.....# ######...##.........# ###..### #..######.######....## ###.## #.. ** #####...........:###...# ,* #..........#...#.##.........###.>...# ##*****#########'## #####.# #.. ,rh,,,,,,,,.......@########'###.### **,****.............**#.....k# ~*,*~* .##**rh~~ **,***.)) ,,,,,####).rhK#####'##÷####rhrh%<k.rh:&k3.7 (1.0)7rhK*rh+T _The wyvern closely misses you.rh0 `  You barely miss the wyvern.rh1 g4.9 (1.26rh7 rhd: > _The wyvern bites you but does no damage.rh.}  You closely miss the wyvern.The wyvern bites you but does no damage.rh} 74-6.3 (1.44rhA rh + _The wyvern bites you.rh  You slash the wyvern!  The wyvern is moderately wounded.rh{ 3--=7.6 (1.33rhs rh J _The wyvern bites you. You block the wyvern's attack.rh  You barely miss the wyvern.The wyvern is moderately wounded.The wyvern barely misses you.rh j-8.92rh< rh > _The wyvern bites you but does no damage.rh &  rhw You hit the wyvern.  The wyvern is moderately wounded.The wyvern bites you but does no damage.rh 4=-90.1 (1.20rh rh9 The wyvern bites you but does no damage. _The wyvern barely misses you.  You hit the wyvern but do no damage.rh !rhb 67---10----=rh F1.309rh rhQ > _The wyvern bites you but does no damage.rh1 u  You hit the wyvern.  The wyvern is moderately wounded.rh rhB 52-------7/12 ----------2.6 (1.38rh rhI A _The wyvern bites you! The wyvern bites you.rh}Y  You hit the wyvern.  The wyvern is heavily wounded.rhZ i3-----3.9rh[ :7rhb rhe A _The wyvern bites you but does no damage. x2rh  rh  rhS bYou hit the wyvern.  The wyvern is heavily wounded.rh `30-------5rhݮ [----------=5.1 (1.2rh :5rh rh  rhݹ _The wyvern bites you! x2rhR rh rhu rh_  rh X_You are too injured to fight recklessly!rh rh rh rh  rh n_You are too injured to fight recklessly!rh! rh rhT  rh P_You are too injured to fight recklessly!rhU rh rh rhZ^ _You are too injured to fight recklessly!rhC3rhHrhI^ _You are too injured to fight recklessly!rhrhrhrhV _You are too injured to fight recklessly!rhrhmrhrhrh rhrhrhshshH sh$sh&shtshlusho}sh4sh,shnshssh6shc3shsh6shsh%shɎshkshshfshshǴshshshshVshDDshDshIsh Ksh^ sh o Ability - do what?Costsh! Failure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-sh 70%  b - Finesse5 MP, Piety--26% sh g[?] toggle between ability selection and description.sh sh sh'  #.....# #.##.##.###### FisforFire the Fighter#.....# #....###....... Mummy of Okawaru ****..sh( V#.....# ###..### #..###### Health: 30/77 =========---------------#.....######....## ###.## #.. Magic: 5/12==========-------------- ** #####...........:###...# #.. AC: 14sh{( SStr: 23 ,* #..........#...#.### #.. EV: 5Int: 7 ,* #..........###.>...# ###.. SH: 4sh( yDex: 12 ,******#########'## #####.# #.... XL:  9 Next: 33% Place: Dungeon:7 ,,,,,,,,,.......@########'###.### Noise: ==-------  Time: 6395.1 (0.0) shE) ~**,****,,.......k###............. a) +0 war axe **,******#......####............. Throw: 7 boomerangs sh) 3~*,*~* #......####............. Gem (2605) ~*,*~*** #......####............. shZ* p~*,*~~~* #......####............. k   wyvern **,***~* #.......###.......)).... ,,,,,*~* #..####.###.......)..... ,,,,,*~* *,,*###.########'##÷#### sh* 2_You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! sh#+ _You are too injured to fight recklessly! _You are too injured to fight recklessly!shj4 o  You gain the combat prowess of a mighty hero.shn5 Z2------77sh5 q5-6.1 (1Hero Gem (2604) sh: sh< + _The wyvern bites you.shR  You barely miss the wyvern.shwThe wyvern is heavily wounded.The wyvern bites you but does no damage.sh:$27sh--73shLsh+ _The wyvern bites you.thU   You slash the wyvern!  The wyvern is severely wounded.th h=82thth<> _The wyvern bites you but does no damage.thV v  You slash the wyvern!  You kill the wyvern!th\ f.th` 8/78-3==----41-9.2 (1.11thBd th.e P _Okawaru accepts your kill.th  ..##.......##..### #..###########....## ###.## #.. ** #####...........:###...# ,* thY .....#...#.##....###.>...# ##*****#########'## #####.# #.. ,,,,,,,,,........########'###.### **,****.............**## ~*,*~* ##**#..th o ,,,,,*~* *,,*###.########.....#thg th W--4000th :0th th uhHuhI7-uhNuhPuhϴuhuhCuhuhZE95998==7uh uhuh_y30=6uhuheuhun5uh6y4==4uh1=3uhuhuhMn2uhB1uhuhuhig2==0uhuh*uhwC89uhuhMuhB8uhuhuhB7uhuhuhY3=5uhHV==6uhRuhuhB5uhuhuhxW454Gem (2584uh") uhuhTo _You feel like a meek peon again.uhf4=3uhuhuhU==2uhuhuhB1uhuhuh!T50uh=uhuh(C79uh@uhuhE#6uhV==8uhuhDuhx6=7uhuh> uh B6uh uhI uh B5uh uhQuhw7===4uhuhuhB3uhuhuhB2uhuhuh87==1uhuhuhB0uh)uhuh%C69uhA uh!uh"b9=8uhF"uhb#uh$uhE%U==7uhk&uh(uhi(B6uh)uh+uhC+$40uh+C=5uh,uh).uhv.B4uh/uh.1uh1y8==3uh2uh;4uhu4T12uh5uh17uhy7B1uh8uhB:uh:B0uh;uh>=uh=R2==59uh>uh?uh@uh@B8uhBuhCuhDB7uh,EuhFuhGx3=6uh)HuhIuhOJy9==5uhKuhMuhRMB4uhnNuh,PuhrPf4=3uhQuh/SuhwSB2uhTuh#VuhVU==1uhWuh]YuhYT50uh[uh\uh\C49uh&^uh_uh_u10/12==8uh%auhbuhc>6=uhOc:7uh[duheuhHfB6uhsguhciX5uhjuh:luh~lI7===uhl04uhmuhouhoB3uhpuhruhrB2uhsuhuuhvT81uh)wuhxuh3yq1==0uh]zuh|uhG|C39uh}uhuhGx9=8uhuhBuhB7uhuhkuhU==6uhuhuh$50uh)C=5uhMuhՋuh!B4uhVuh uhKB3uhxuhuh7112==2uhuhuh^B1uhuhZuhB0uh֚uhuhc2=29uhOuhuh7uhU==8uhסuhuhB7uh"uhuh63=uh>06uhcuh7X5uhuhuhRB4uhuhkT43uhuhuhPuhB2uh״uhduhB1uhuhuh>50uh'uhuhսY19uhDuhuhFB8uh_uh:6=7uhB6uhuhuhB5uhuhuhf7=4uhuhuhB3uhuhX2uhuhuhT81uh[uhn0uhuhC09uhZuhuhfv9=8uhuh-uh~B7uhuhOuhB6uhuh:uhq60=5uhuhEuhB4uhcuhuhaB3uhuhuh~`12uhxuhuhYB1uhguhX0uhuhuh62=uh<499uhuh`X8uhuh"X7uhuhuh p3=6uh= uh uhS B5uh] uhuhVB4uhQuhuhx`43uhuhuhRB2uhruhuhAB1uh\uhuhlZ5=0uhuhuh5uhC89uhuhZ!uh!B8uh"uhT$uh$B7uh%uhu'uh'p6=6uh)uhY+uh+B5uh,uhw.uh.B4uh/uh1uh1`73uh2uh4uh4B2uh5uh7uh7B1uh&:uh:uh-;`80uha<uh/>C79uhW>uhg?uh%AuhAB8uhzBuhDuhDp9=7uhEuh/GuhGB6uhHuh9JuhJB5uhKuhUMuhMq70=4uhNuhPuhPB3uhRuhSuh#TB2uh,UuhVuhRW`11uh~XuhYuhYZB0uh[uh3]uh]C69uh^uh@`uh`p2=8uhauhqcuhsdB7uheuh*guhgB6uhhuh8juhjp3=5uhkuhymuhmB4uhnuh~puhpB3uhquhsuht`42uh6uuhvuh0wB1uh/xuhyuh= uhB 0uhC uhE uh]E C19uhmF uhZH uhI uhBJ B8uh0K uhL uhxN uhN B7uhO uhP uhR uhS B6uhS uhV uhW uhW B5uhX uhgZ uh[ uh#\ B4uh\ uhz^ uh_ uh[` B3uh@a uh8b uhcc uhc B2uhPd uhLe uhf uhf B1uhlg uhxh uhMk n0uhm uhq  #...#####.####.... #.### **#.#**####.uh!r  #.# *≈#.#~* #. uhlr #.# **#≈#.#≈*** #. #.# *≈≈≈#.#≈≈~* #uhr L #.###≈###.###≈*  #.#≈≈≈#.....#≈# uhs  #.#####.....#≈# # #.@......5,,*~* # #######...,,*~* # *≈≈≈#...,,*~* #.. uhDs .*##≈###.***~* ### *≈≈≈#.*~~~*uhss  uhs **#≈#.*~*** 5   ufetubus (asleep) *≈#.*~* * **#.*********uht ; *,,,,,,,,,,uh%x 90.2 (16.0)  An ufetubus comes into view.uhVy uhA} 5..5uh} p==1.2 (1709uh uhn * _The ufetubus shouts!uha D #... #.### **#. uh=b #.# *≈#.#~*  #.# **#≈#.#≈***  #.# *≈≈≈#.#≈≈~*  #.###≈###.###≈*  uhhb #.#≈≈≈#.....#≈#  #.#####.....#≈#  #.@....5..,,*~* uhb [ #######...,,*~*  *≈≈≈#...,,*~*  *##≈###.***~* uhb E *≈≈≈#.*~~~*  **#≈#.*~***  uhb H*≈#.*~*  **#.uh  #... #.### **#. #.# *≈#.#~*  #.# **#≈#.#≈***  #.# *≈≈≈#.#≈≈~*  uh- #.###≈###.###≈*  #.#≈≈≈#.....#≈#  #.#####.....#≈# uhr  uh #.@....5..,,*~*  uh #######...,,*~* uh  uh p*≈≈≈#...,,*~* uh/  uhM *##≈###.***~* uhk  uh P*≈≈≈#.uh  uh **#≈#.*~*** uh2  uhQ j*≈#.*~* uhp  uh 7**#.uh uh uhuhN  uh Z_An ufetubus is nearby!uhb #... #.### **#. #.# *≈#.#~*  uhA#.# **#≈#.#≈***  #.# *≈≈≈#.#≈≈~* uh% #.###≈###.###≈*  uh$#.#≈≈≈#.....#≈#  uh:#.#####.....#≈# uh_ uhW#.@....5..,,*~*  uh#######...,,*~* uh7 uh_!*≈≈≈#...,,*~*  uh*##≈###.***~* uh uh*≈≈≈#.*~~~* uh **#≈#.*~*** uh uhQ*≈#.*~*  uh-**#.vhPo #... #.### **#. #.# *≈#.#~*  #.# **#≈#.#≈***  #.# *≈≈≈#.#≈≈~*  #.###≈###.###≈*  vh?p7#.#≈≈≈#.....#≈#  #.#####.....#≈#  #.@....5..,,*~*  #######...,,*~*  *≈≈≈#...,,*~*  *##≈###.***~*  *≈≈≈#. **#≈#.*~***  vh4q*≈#.*~*  **#.vh^tvhtvhQzvh{` _An ufetubus is nearby!vh9] #... #.### **#. #.# *≈#.#~* vh2:K #.# **#≈#.#≈***  #.# *≈≈≈#.#≈≈~*  vhy:D#.###≈###.###≈*  #.#≈≈≈#.....#≈#  vh:#.#####.....#≈#  vh:o#.@....5..,,*~*  #######...,,*~* vh+;! *≈≈≈#...,,*~* vhf; *##≈###.***~* vh;' *≈≈≈#.*~~~*  vh;4**#≈#.*~***  *≈#.*~* vh< **#.vhG<vh #... #.### **#.vh3 #.# *≈#.#~*  vh#.# **#≈#.#≈***  vh#.# *≈≈≈#.#≈≈~* vh vh#.###≈###.###≈* vhT vh#.#≈≈≈#.....#≈#  vhq#.#####.....#≈#  vh)#.@....5..,,*~*  #######...,,*~* vhu *≈≈≈#...,,*~* vh3 *##≈###.***~*  vh*≈≈≈#. **#≈#.*~***  vhz*≈#.*~*  **#.vhvh'vhvh% #...#####.####.#.### **#.#**####.#.# *≈#.#~* #.#.# *##≈#.#≈*** #.#.# *≈≈≈#.#≈≈~* #.#.###≈###.###≈* #.vh*#.#≈≈≈#.....#≈# #..##.#####.....#≈# #..##..@...5...,*~* #..########....,*~* #..#vhS#≈≈≈#....,*~* #..#vh{=###≈###.#**~* # *##≈#.#~*** vh*≈#.#~* ***#.*,*, _An ufetubus is nearby!vhvhvh65.vh{--2.0)8 _vhvh vh#...#####.####.#.### **#.##*####.#.# *≈#.#≈* #.#.# *##≈#.#≈*** #.vhD#.# *≈≈≈#.#≈≈~* #.#.###≈###.###≈* #.#.#≈≈≈#.....#≈# #..##.#####.....#≈# #..##...@.5.....*~* #..#vh#######.....*~* #..##≈≈≈#.....*~* #..####≈###.##*~* #*≈≈≈#.*~~~* #*##≈#.#~*** #vh*≈#.#≈* ***#.##,*,*vhvhU25.vh=-37vh̘vhB _The ufetubus hits you but does no damage. x2vh|  You closely miss the ufetubus.The ufetubus hits you but does no damage. x2  The ufetubus closely misses you.vhvhg4.4 (1.26vhvh vh19_The ufetubus hits you but does no damage.vh z  You slash the ufetubus!  You kill the ufetubus!vh\ i.vh o=5.7 (1.35vh vh f _Okawaru accepts your kill.vhh vh vh ^ _No target in view!vh( vhG vh H _No target in view!vh vh\ vh vhc H _No target in view!vh vh vh, vh| $ vh :_No target in view!vh vh vh' H _No target in view!vhB vh vhX vh C _No target in view!vhR vhV vhPY vh[ vh vh vh vh0 vh vh vh vh vh vh8 vh8 vh3> vhA vh vh} vh4 vh whwhAWear or take off which item? Armour (go to first with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 plate armour (worn) wh m - a +1 pair of boots (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip whwhwh#...#####.####....... FisforFire the Fighterwh#.### **#.##*####.... Mummy of Okawaru ****..#.# *≈#.#≈* #.... Health: 78/78 ========================whX#.# *##≈#.#≈*** #.... Magic: 12/12 ========================whE#.# *≈≈≈#.#≈≈~* #.... AC: 14Str: 23wh#.###≈###.###≈* #.... EV: 5Int: 7 #.#≈≈≈#.....#≈# #..## SH: 4Dex: 12#.#####.....#≈# #..## XL:  9 Next: 41% Place: Dungeon:7#...@.......*~* #..## Noise: ==-------  Time: 6595.7 (0.0)wh #######.....*~* #..## a) +0 war axe#≈≈≈#.....*~* #..## Throw: 7 boomerangs###≈###.##*~* ##### Gem (2405) wh5K*≈≈≈#.*~~~* #*##≈#.#~*** # whY*≈#.#≈* *** **#.##*******,,wh|i *,,,,,,,,,,,*  wh_No target in view! _No target in view! _No target in view! wh_No target in view! _No target in view! _No target in view!wh|F  Okay, then.whwhwh. _whH wh whP whd wh wh u4 _wh/ whz wh B3wh wh wht wh wh  B2wh whm! wh" wh$ whb$ B1wh% wh& wh' whE) wh) B0whE* wh+ wh0- whC. wh. D399wh/ wh71 wh}2 wh5 wh5 B8wh6 wh8 wh: wh: X7wh)< whU= wh> X6wh? wh|@ whdA whA P5whiC whqD X4wh E wh$G n3whG whH wh{I whI B2whhJ whsK whL whjM X1whN wh|O whO B0whP whQ whnS whS C89whT whU whV X8whW whX whY whZZ B7whZ wh%\ wh.] wh] B6wh` BwhYa B5whb whCd whe whe B4whf whh whi wh@j whj :3wh;k whl whBn whn whn :2who wh.q whr whs B1wht whu whgw whw B0wh x why whz whz C79wh { wh{ wh| wh} B8whS} wh wha wh wh` B7wh wh whĆ wḣ wh" B6whΈ wh wh whً wh1 B5wh wh wh wha B4whY wh wh8 whz B3whǜ wh wh wh9 wh B2whA wh whB wh whK B1whȯ whڲ wh wh B0wh whe wh7 wh C69wh wh whZ wh B8wh= wh wh wh X7whe wh 6wh  There is an open door here.5 _whk B4wh whw wh wh B3wh wh wh whE B2wh wh[ wh whQ B1wh1 wh wh wh. B0wh wh wh" wh C59wh wh wh wh B8wh wh @  There is an open door here.wh wh( I7 _wh wh wh whi B6whz wh wh wh% B5wh wh5 whH wh B4whc why wh wh! B3wh! wh" wh2$ whd$ ,2wh$ whJ& whd' wh( wh) B1wh) wh, wh. wh. B0wh 4 49wh4 wh5 whF6 B8wh7 wh38 wh9 wh: B7wh~; whZ< wh7= wh= B6whf> whD? wh@ whr@ B5wh@ whhG whH wh-I B4wh'J whK wh?M whM B3whN whP wh}Q whQ B2whR whT whU wh"V B1whV whAX whZ whZ B0wh[ wh] wh^ wh _ -39whd_ wh` wha whb whYc B8wh"d whr whs whs B7wh}t whv whv wh1w B6whw wh=y whz X5whz wh{ wh} wh} B4whU~ whd wh whJ 3210298wh whP wh n7wh v654wh 3210198wh 76whi wh wh whh B5wh wh) wh wh B4wh why  ...##..###.######.#.#####.#≈#### .####..# #.# #.#.###≈#.#≈#*** .# #..# #.# #.#..##≈#.###*,* wh /.# #..# #.# #.#####≈#.#≈#*,* .# #..# #.# #..,,*###.#≈#*,* .# #..# #.# *##### #.#≈#*,* .####..###.#######...# #.###*,* .................#†### #.# *,* ##########.#####@#.#.####.# *,* --686.7 (9wh R1.0) ## #.......# #.#........##**,* ≈# ######..# #.#.............#* ##### #..# #.#.#............< ....# ##.## #.#.#.......#####* ###.####..# #.#.#.#####.##.......# #.#.#.#####.#wh .##.....## #.#.........##..#### #)###.#######whg 8--whp wh T _Key pressed, stopping explore.wh 3 _whV 21wh* wh wh B0wh wh wh wh C09whs wh  wh whg B8wh= wh whG wh B7wh wh" n6wh# whv'  Things that are here:  a +0 shortbow; a centaur skeletonwhQ) wh) I5 _wh* whP- D  You see here a +0 plate armour.wh. wh?/ I4 _whN0 wh1 wh^3 X3wh4 wh6 whi7 X2wh8 wh$: wh; wh< B1wh< wh5> wh? wh/@ B0whA whaB whC Z299wh/E whF whyG wh$H B8whH whqI whJ whJ B7whK whcM whO X6whO whP whQ whQ B5wh6R whS wh|X  # #..,,*###.#≈#*,*   *##### #.#≈#*,*  ######...# #.###*,*  .whX ......#†### #.# *,*  ####.#.#.####.# *,#   #.#........####.#   #.#.............###  .# #.#.#............F#  wh*Y  #.#.#......@#####**  # #.#.#.#####.#  # #.#.#.#####.#  #whrY I #.#.........#   #)###.#######  whY ###.[...#############   F   rock fish (asleep) .......................#  #####################.##  ....##.#  wh\ | 705.7 (19  A rock fish comes into view.whca e<whb f6.7 (204wh]e whf Z _Found a stone staircase leading up. The rock fish moves out of view.whar whr whs wh_u whay v # #.#####≈#.#≈#*,*  why # #..,,*###.#≈#*,*  # *##### #.#≈#*,*  #######...# #.###*,*  ......#†### #.# *,*  why #####.#.#.####.# *,#  # #.#.####.#  # #.#...###  #wh.z  #.#.#.....<#  #.#.#.......###F###   #.#.#.#####.#  whbz  #.#.#.#####.#  #.#.........#  whz f #)###.#######  F   rock fish #####.[...#############  whz i......................#  ####################.#whz #wh| ,0.0)wh F#7.7 (13wh wh!T  #  #  wh"8   †### #.# *,* .####.# *,# # #.#........####.# # #.#.............### # #.#.#.......@....<# # #.#.#.......##F####  #.#.#.#####.#  #.#  wh3":..#  #)### [whX$1   xhpX      xh8q   †### #.# *,* .####.# *,#  #.#........####.# xhq #.#.............###  #.#.#.......@....<#  #.#.#.......##F####  #.#.#.#####.#  xhq1#.#  ..#  #)### [  xh4r xh6wxhwxh{xh(` _A rock fish is nearby!xhr  #  #     xh†### #.# *,* .####.# *,# # #.#........####.# # #.#.............### # #.#.#.......@....<# # #.#.#.......##F####  #.#.#.#####.#  xh<r#.#  ..#  #)### [   xhxh?v         xhH@†### #.# *,* .####.# *,#  #.#........####.#  #.#.............### xh@ #.#.#.......@....<#  #.#.#.......##F#### xh@ #.#.#.#####.#  #.#  xhNA..#  #)### [xhA1   xhHxhHxh/Nxh{P xhPR_A rock fish is nearby!xh*  #  #     †### #.# *,* .####.# *,# # #.#........####.# # #.#.............### # #.#.#.......@....<# # #.#.#.......##F####  #.#.#.#####.#  #.#  xhC..#  #)### [ xhʂ(  xhF    xh0     xh`†### #.# *,* .####.# *,#  #.#........####.# xh #.#.............###  #.#.#.......@....<# xh #.#.#.......##F####  #.#.#.#####.# xh9 #.#  ..# xh{ #)### [xh1   xh"xhK$xh`+xh / xh/R_A rock fish is nearby!xhO%F #.#####≈#.#≈#*,*   #..,,*###.#≈#*,*   *##### #.#≈#*,*  xh%...# #.###*,*  #†### #.# *,#  .#.#.####.# *.#   #.#.xh%####.#   #.#.xh &###   #.#.#.<#   #.#.#.xh>&##F####  #.#.#.#####.#  xhn&t#.#.#.#####.#  #.#..#  xh&O#)###.#######  xh&.[...#  #  .##  xh,xh-676-xh-11--=82xh1xh3. _The rock fish bites you.xh2Y d  You hit the rock fish.  The rock fish is lightly wounded.xhY h10.0 (1.30xh] xhd_ A _The rock fish bites you but does no damage.xhi  You hit the rock fish but do no damage.The rock fish is lightly wounded.xhD 57-xh a1.2 (1.289xh& xh  xh ;_The rock fish bites you but does no damage.xh  You slash the rock fish!  The rock fish is almost dead.xh o62.5 (1.38xh xh" B _The rock fish bites you. You block the rock fish's attack.  You slash the rock fish!  You kill the rock fish!#7--4-3.87 _Okawaru accepts your kill.xh) 7-xh" xh] H _No target in view!xh| xh xh xh H _No target in view!xh:3xh xhc^ _No target in view!xhxhxhH _No target in view!xhxhxh>xhH _No target in view!xh xh xh xh C _No target in view!yhyhyhyh5yh\yhO]yh`yhhbyh?yhAoPut on or remove which piece of jewellery? yhBJewellery (go to first with "=)  h - an amulet of guardian spirit (worn)yh2B5d - a ring of willpoweryh]B[?] describe selected [!] equip|wield|wear|put onyhB[tab] equip|unequip yh yh yh ^ #.#####≈#.#≈#*,*   FisforFire the Fighter#..,,*###.#≈#*,*   Mummy of Okawaru ****..yh2 *##### #.#≈#*,*   Health: 77/78 =======================- ######...# #.###*,*   Magic: 11/12 ======================-- .....#†### #.# *,#   AC: 14Str: 23 yhq .####.#.#.####.# *.#   EV: 5Int: 7 #.#........####.#   SH: 4Dex: 12yh 5#.#.............###   XL:  9 Next: 44% Place: Dungeon:7#.#.#........@...<#   Noise: ---------  Time: 6713.8 (0.0)yh` 7#.#.#.......#######   a) +0 war axe#.#.#.#####.#  Throw: 7 boomerangs#.#.#.#####.#  Gem (2287) #.#.........# #)###.#######   ####.[...#############    .....................#  yh   ###################.##    _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! yh 3_No target in view!yh? F  Okay, then.yh yh[ yh . _yh yh$ yh yhT yho 6 _12==578=4yh yhD #.#..##≈#.###*,*  #.#####≈#.#≈#*.#  #..,,*###.#≈#*.#   *##### #.#≈#*!#  yh #####...# #.###*.#  ....#†### #.# *.#  ###.#.#.####.# *.#  #.#.####.#  #.#...###  6.8 (3yh: #.#.#.....<#  #.#.#.......#######  #.#.#.#####.#  #.#.#.#####.#  #.#.........# yh <  #)###.#  ###.[...#############  ....................#  yh yh e7.8 (43yh yh K _Found a clear potion.yh4 yh5 yh7 yh^: yh< yh@ X2yhA yhMD yhD %==yh'E 01yhF yhJ yhM yhfN >=0yhN yhO yhe yhmf yhf C79yhg yhl yhm yhn B8yhn yhs yhyt yht B7yhx yh{ yh&} yh} B6yh}~ yh yh yh` ,5yh yhw yhʈ yh yhD B4yh yh yh yhW B3yh yh yhؓ yh7 B2yhٔ yhʗ yh yh B1yhI yhW yh yh B0yhL yh* yh yhn C69yhX yhE yh yhg B8yh{ yhx yhֱ X7yhֲ yh yhY yh B6yh yh yh' yh ,5yhý yh yhz yhk yh B4yh yh  yh > You see here a +0 plate armour.yh _3 _yh yh m  Things that are here:  a +0 shortbow; a centaur skeletonyh( yh yh I2 _yh yh( yh yhF B1yhf yh yh yh B0yh yh yh yh C59yh@ yh yh yh B8yh yhh yh yhN B7yh yh^ yh yh) B6yh yh yh yh B5yh yh" yhF yh B4yh0 yh yhyhB3yhyhyhyhB2yhyhyhyhaB1yhyhT yh{ yh B0yh| yh yhyh~C49yhyhyhyhB8yhyhyh*yhB7yhyh]yhfyhB6yh\yhyhyhB5yhyhyhyh9B4yhyh6!yhJ"yh"B3yh?#yh$yh%yh&B2yh&yh'yh(yh!)B1yh)yh*yh+yhD,B0yh,yh-yh.yhZ/C39yh 0yh1yh-2yh2B8yh53yh34yhN5yh5B7yh[6yh]7yhq8yh8B6yhk9yh:yh;yh<B5yh<yh=yh>yh?B4yh?yh@yhAyh(BB3yhByhCyhDyh EB2yhEyhFyhGyhHB1yhHyhIyhJyh KB0yhKyhC`yh8ayhaC29yhbyhgyhhyhwhB8yhhyhmyhnyhnB7yhoyhMtyhDuyhuB6yh.vyh{yh|yh|B5yh}yhEyhfyhσB4yh\yhyhyhHB3yh yhyhyhB2yhyhyhyhbB1yhyhGyhlyhȝB0yhYyhyhY19yhyh-yhYyhB8yhkyhyhyhB7yhϱyhYyh yhjB6yhȹyhyhyh"B5yhyhJyhX4yhyhxyhX3yhyhyhyh#B2yh!yhyhpyhB1yhcyhxyh.X0yhyhyh8yhC09yhyh2yhyhB8yh-yh yh+X7yhyhyhX6yh~yh yh#yh#B5yh%yhr*yh,yhF-B4yh[0yh4yho6yh6B3yh8yh =yh?yh@B2zh-zh7zhzh3B1zhA zh zhzhB0zhzhzhzhKD199zhpzhzhX8zh;zh zh="zh"B7zh#zh &zh'zh'B6zh-5zhD2n4zh2zh5zh7zh7B3zhU9zhK<zhY>zh>B2zh@zhpDzhFzhFB1zh_Hzh KzhMzhvMB0zhNzhRzhSzhTC89zhUzhuXzhjZzhZB8zh@\zh_zh`zh8aB7zhbzh|ezhgzhhB6zhizhn  Things that are here:  a +0 dagger; a +0 robe; an orc skeletonzhqzh9rI5 _zhtzhdy  Things that are here:  a +0 dagger; a +0 robe; an orc skeletonzh|_4 _zhy~zhgzh؃zh?B3zh zhBzhX2zhzh&zhNzhB1zhzhzhVzhB0zhzhIzhzh'C79zhߤzh5zhEzhB8zh?zhEzhqzhӯB7zh2zhzh۴zhB6zhozhCzhzhtB5zhzhzhzh<B4zhvzhzh6zhB3zhzhzh%zh}B2zhzhzhzhMB1zh 069zh]   #...............#)   #...............#.   #...............## zh  #...............##   #........>......##   #...............##   #......#####....## zh9  #......##≈##......   #@.....##≈##......831.8 (114.0) zhLn  #......##≈#####...   #......##≈# #...   #########≈# #...   #≈# #...   #≈* #... zh|  ####### ####  zha#.....#  zh|#[###.# _i - a scroll of identifyzhczhzhC zhr7_Done exploring.zhP"zh$Put on or remove which piece of jewellery? Jewellery (go to first with "=)  h - an amulet of guardian spirit (worn)zh$d - a ring of willpower[?] describe selected [!] equip|wield|wear|put onzhk%[tab] equip|unequip zhZzhzhN9 zh#...............#) FisforFire the Fighter  zh#...............#. Mummy of Okawaru ****..  zh#...............## Health: 78/78 ========================  zhK#...............## Magic: 12/12 ========================  zhv#........>......## AC: 14Str: 23  zh#...............## EV: 5zh`Int: 7  zh!#......#####....## SH: 4zhKADex: 12  zhw#......##≈##...... XL:  9 Next: 44% Place: Dungeon:7  zh#@.....##≈##...... Noise: ---------  Time: 6831.8 (0.0)  #......##≈#####... a) +0 war axe zh zh2#......##≈# #... Throw: 7 boomerangs  #########≈# #... Gem (2169)  #≈# #...  zh^#≈* #...  ####### ####  #.....#  zh#[###.#Things that are here: _a +0 dagger; a +0 robe; an orc skeletonThings that are here: zh_a +0 dagger; a +0 robe; an orc skeleton _i - a scroll of identify _Done exploring.zh!zhg2.3 (0.58zh zh 4 _d - a ring of willpower (worn)zhU zh zh zh ?...#....zh c.........0zhb 3zh  zh% 7_Done exploring.zh? zh zhzh/QzhG1E _Done exploring.{h`E{hCF{h\G{han{hq3{hs {hFs7_Done exploring.{h{hj{h{h@ _Done exploring.{hTR{hSWhere to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple {hd{h+t9 {hmt #...............#) FisforFire the Fighter  #...............#. Mummy of Okawaru ****..  #...............## Health: 78/78 ========================  {htt#...............## Magic: 12/12 ========================  #........>......## AC: 14Str: 23  #...............## EV: 5Int: 7 {hu #......#####....## SH: 4Dex: 12  {h[u#......##≈##...... XL:  9 Next: 44% Place: Dungeon:7  #@.....##≈##...... Noise: ---------  Time: 6832.3 (0.0)  #......##≈#####... a) +0 war axe  {hu#......##≈# #... Throw: 7 boomerangs  #########≈# #... Gem (2168)  {hu#≈# #...  #≈* #...  ####### ####  {hu#.....#  #[###.# _Done exploring. {h3v_d - a ring of willpower (worn) _Done exploring. _Done exploring. _Done exploring. _Done exploring.{hv{hpw{h}{h~{h7 _6{h|X5{h{h/{h{hKB4{h{h{h{hB3{h{h{hB{hB2{ha{h{h"{h`B1{h={h{h{h:B0{h8{hV{ho{hC59{h{h{h١{hB8{hӢ{h{h{h;B7{h{h{h{h<B6{h٨{hǩ{h{hB5{hx{hz{h?{h{B4{h{hY  There is a stone staircase leading down here.{h{h{hI3 _{h{hU 8{h {h {hם B2{h {hɣ A _You climb downwards.  {h SFound 9 gold pieces and a dagger.  There is a stone staircase leading up here.{hO {h@U | #.#{h|U  {hU ... {hU 4.). {h^V T#.# {hV #.# #z#####.#  {hV #z.z.....  #@#{hV 48.0 (15.7) {h"W ~#z# ..# {hOW ?####  {h|W }zzzz 4 wights (1 polearm) {hW {hfX {h_ {ha  {ha V_There are monsters nearby!{h/) {h/(#.# ... {hC0(.). #.# {hv0#.# {h02#z#####.#  {h0o#z.z.....  #@# {hR1#z# ..# ####|hq #.# ... .). #.# #.# |h##z#####.#  #z.z.....  #@# |hP~#z# ..# |hL####  |hŁ|h>|h|hy|hÍ |h^_There are monsters nearby!|h |h  Ability - do what?CostFailure  Invocations - |hY  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  |h &b - Finesse5 MP, Piety--|h p22% [?] toggle between ability selection and description.|hyI |hN |h^T FisforFire the Fighter#.#Mummy of Okawaru ****.....|hT }Health: 78/78 ========================.).Magic: 12/12 ========================#.#AC: 14|hT CStr: 23#.#EV: 5Int: 7 #z#####.#SH: 4|h*U 9Dex: 12#z.z.....XL:  9 Next: 44% Place: Dungeon:8#@#|h`U Noise: ---------  Time: 6848.0 (0.0)#z#a) +0 war axe..#|hU Throw: 7 boomerangs####Gem (2152) |hU zzzz 4 wights (1 polearm) _There is a stone staircase leading down here. _You climb downwards.  Found 9 gold pieces and a dagger.  |hU pThere is a stone staircase leading up here. _There are monsters nearby! |h0V W_There are monsters nearby!|h~X |ha z.  You gain the combat prowess of a mighty hero.The wight hits you with a +0 battleaxe! The wight hits you but does no damage.|hC 70---9/12 ------775=9.0 (1Hero Gem (2151) |h0 g _The wight hits you from afar with a +2 halberd of freezing.}h&  }hYou barely miss the wight. You slash the wight! You barely miss the wight.The wight hits you but does no damage. x2; The wight completely misses you.}h΅1---=50.1 (1.10}h^}h1R _The wight barely misses you.}hVu  You hit the wight.  You destroy the wight!}h+ ) 3Okawaru accepts your kill.You slash the wight! You hit the wight but do no damage.}hpThe wight closely misses you. The wight barely misses you.}h------61049}h}hW }h._The wight hits you but does no damage.}h 5 _The wight hits you but does no damage.  You barely miss the wight.The wight is heavily damaged.The wight closely misses you.  The wight hits you but does no damage.  }h (from afar with a +2 halberd of freezing.}h 67-7----2.2 (1.1}h":8}h_}hM, _The wight freezes you.}hC  You hit the wight but do no damage.The wight is severely damaged.You hit the wight. The wight hits you but does no damage.}h1L55-----}hz6------307}h}h0 _The wight hits you with a +0 battleaxe! The wight misses you.You slash the wight!  You destroy the wight!}h(=g $ 2}h}=Okawaru accepts your kill.You closely miss the wight. The wight barely misses you.}hA------9-46}hVI}hZOkawaru accepts your kill.  You closely miss the wight. The wight barely _You block}h ['s attack.  You closely miss the wight.The wight is severely damaged.The wight clos}h \u49-5--}hN\k-55}hb}hu _The wight hits you with a +0 long sword!  You slash the wight!  You destroy the wight!}hS{ )   wight (Okawaru accepts your kill.}h~50-6==526 _The wight barely misses you.  Training target 5.0 for Invocations reached! }h~ Base training target 10.0 for Fighting reached!  Your base Fighting skill increases to level 10!Your Invocations skill increases to level 5!You need to enable at least one skill for training.}h/  --more--~hE~h HC  Skill  Level Cost  Apt Skill  Level Cost  Apt ~heHq a - Fighting  15.0  12.0   0   k - Spellcasting   0.0   0.7  +2          ~hH b - Maces & Flails   8.0   1.4  -2       c - Axes  10.0   8.5  -2   l - Invocations   5.0   7.1  -1  ~hH d - Polearms   8.0   1.4  -2   m - Evocations   2.0   4.2  -2   e - Unarmed Combat   5.0   1.4  -2      ~h{I f - Throwing   8.0   5.7  -2                      ~hI g - Armour   7.4   4.2  -2       h - Dodging   5.0   1.4  -2      ~hJ0 i - Shields   7.4   4.2  -2       j - Stealth   5.0   1.2  -1  ~hXJ!            ~hJ                ~hJD        You need to enable at least one skill.[?] Help~hLK[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshUo { a + Fighting  15.0h"TargetTarget--  --  --  --  --  --  --  -- hN# --  --  --  --  --  a-z] seth#[-] clear selected targetcost|targetshJ [?25h[?0chJ10 h9 [?25l[?1ch=12.0   0  The current training targets, if any.  Skills enhanced by Heroism and cross-training are in green.=] set aall targetshA { c + Axes  10.0h!1a-z] setselected targethX<[?25h[?0c0 h [?25l[?1ch97.0  -2  =] set aall targetsh D a + Fighting h n  a + Fighting  b - Maces & Flails h7n  b - Maces & Flails  c + Axes hn  c + Axes  d - Polearms h0  d - Polearms h4 e - Unarmed Combat h60  e - Unarmed Combat h'74 f - Throwing h+v  f + Throwing   8.0h 6*h j  f - Throwing   8.0h,{ g + Armour   7.4h a-z] setselected targeth [?25h[?0ch 20 h [?25l[?1ch`5.0  -2  =] set aall targetshO{ i + Shields   7.4ha-z] setselected targeth=[?25h[?0c0 h^ [?25l[?1c5.0  -2  =] set aall targetsh = l + Invocations 5.0h[a-z] setselected targethJ<[?25h[?0c0 hT [?25l[?1ch-6.0 =] set aall targetsh4= m + Evocations 2.0hz m * Evocations   2.0h*o m - Evocations   2.0h = m + Evocations 2.0ha-z] setselected targeth5 [?25h[?0ch10 hN " h? [?25l[?1cho5.0 =] set aall targetshA ho h) FisforFire the Fighter#.#Mummy of Okawaru ****.....h Health: 50/78 ===============---------.).Magic: 6/12============------------#.#AC: 17h Str: 23#.#EV: 7Int: 7 #z#####.#SH: 5Dex: 12#$)......hk XL:  9 Next: 52% Place: Dungeon:8#@#Noise: =--------  Time: 6856.2 (1.0)#)#a) +0 war axe..#Throw: 7 boomerangs####h 5Hero Gem (2144) z   wight (polearm) _The wight barely misses you.Training target 5.0 for Invocations reached!  Base training target 10.0 for Fighting reached!  Your base Fighting skill increases to level 10!Your Invocations skill increases to level 5!You need to enable at least one skill for training.hP h h} . _hR.#.#..)..# z#####.#)......<########) ..####h7hB46-73hzhc _The wight hits you with a +2 halberd of freezing.  Things that are here: hKP_9 gold pieces; a +0 battleaxe; a +0 robehR..##...h=)#.#z#####.#$)......ho#######)# ..### h h `82hh _The wight closely misses you. _There is a stone staircase leading up here.hY.#.#..)..# hĴz#####.#)......<########) ..####hhp7-91hhh4 _You block the wight's attack.  hEkThings that are here: _9 gold pieces; a +0 battleaxe; a +0 robeh8  You hit the wight.  The wight is moderately damaged.The wight hits you with a +2 halberd of freezing!h: 36---5--=600h> hA , _The wight freezes you.hx :  hx You slash the wight!  The wight is severely damaged.The wight hits you with a +2 halberd of freezing.hy K1-----h@z 4----1.3 (1.139hρ hh , _The wight freezes you.h A  You slash the wight!  h 6You destroy the wight!h܆ A) h #2hي J----4-h 20hH :8hh h  h B_Okawaru accepts your kill.hFM#[.##.##..)..# #####.#hj$)......<########)..#hh --37h !h$D _Found a ring mail.  Things that are here: hV%U_a +2 halberd of freezing; a +0 robehi M..# #[#. ..# .##.###.....h .). )#####.#$)......<########)#h$h!e5==-4hA6 _hhNhfH ..#hڗ# #[#. .. .##.###h .....  .). h11#.#hK####.#h^$)......<#######h9)# hh,Z3=5hQ:5hh  h pThings that are here: _a +2 halberd of freezing; a +0 robeh% # #[. .. .##.### .....  .). hz% #.#)#####.#)......<#######)# ..h*h*g64 _h.h35  Things that are here: _a +2 halberd of freezing; a +0 robe  You now have 319 gold pieces (gained 9).  Things that are here:h5e7.3 (23h:h; h;!_a +0 battleaxe; a +0 robeh 3h h h 4===2h h y454Gem (2131) h ho _You feel like a meek peon again.hMB0hhhpF56==h;29h:hY h B8h^ hh.B7hhhFx6=6h hhQhkN==5hh"hWB4hh? 97h[ -=3ht h!h#hX$B2h%h'ha(y7==1h)h,hr,T80h8.hN0h0C19h/2hJ4h4B8h56hU8h89===7h:hk=h=B6h?hAhA:5hChEh Fg40=4hGhJy8==3h0JhMh$OhOB2h Qh ShiST11hThWhaWB0hXhZhL[V==09h\h^h;_T28h`hbhcB7hdhfh$gy9==6hhhjhNkx3=5hlh ohgoB4hqhshvsB3hCuhwh!xc4===2h?xhzh;|h|B1h/~hIhB0hEh;hV5099hphɉh,;10/12==hJ:8h׋hhMB7hhh">6=h?:6hÓhh3B5hhhfU==4hhݝh&f7=3hhȡhB2hhh B1hhϩh7=81hUN==0hh>h_C89hhwhͲB8hh:hx9=7hMh`h%==h06hh550=412==3 _Magic restored.2hhhDB1hhhdT10hhhOV==79hhhHB8hh{hx2=7hIhthB6hhhB5hAhmhf3=4hhhLB3hh&hB2hh(hT41h'h3hB0hhhC69hR ht h T58hk hhB7hUhhB6hrhhx6=5hvhhB4hthhB3hG!h|#h#f7=2h~%h'h(B1h)h+h,B0h-h:0h0U859h2h4h*5B8h6h8h+9B7h:h<hW=v9=6h'?hMX5hhhB4hh4hj60=3h h hR B2h hh'B1hhh`10hhhC49hhhB8hhh p2=7h!h$h$B6h'hB*h*B5h,hL/h/p3=4hp1h3h4B3h5h7h(8B2h9h;hD<`41hD?hcAhAB0hwChzEhEC39hNGhfIhIp5=8haKhMhMB7hSOh[QhQB6hShOUhvUp6=5hVh YhYYB4hZh]ha]B3h_hahla`72h8chueheB1hgh jhdjB0hGlhlnhna829hcphrhrB8hathtvhvB7hXxh{h|p9=6h}hhB5hhhB4hghhq70=3hhhB2hohyhB1h9hh˓`10h h<hC19h-hFhB8hChhhp2=7hhX6hh|hըB5hmhhp3=4hhhB3hhhB2hַhιh0`41h̻hڽhB0hhhC09hhhp5=8hhhB7hbhXhB6h>h1hp6=5hUhvhB4hXh{hB3hhh`72hhhB1hhhB0hhh`f78=1999hh1 _HP restored.hh B8hhP  There is a stone staircase leading up here.hx .##.### ..... .).  #.# #.#)#####.#))......<######## 7002.3 (135.0)h........# >####### hShf367hPh  _Found a stone staircase leading down.  Things that are here: _a +0 falchion; a +0 robeh$h2%h&h+hE-h1_6 _hE1h4hc4T=5h6h:h<h1=B4h>h Ah|DhDB3hFhHhPq ..... .). #.# #.# #)#####.# #))......hQ##### #<#######F.....#####)# #...@....# #>######## h.QF   bullfrog (asleep)hsUp 7.3 (4.0)  A bullfrog comes into view.hUSFound an iron ring.h_Vh)[=.FFh[n==8.3 (52h)`ha* _The bullfrog croaks.h{ .....  .).  #.#  #.# hԴQ #)  #))  ##### #< hs =.F...#####)#  #...@....#  hH6#>######## h&hhI .....  .).  #.#  #.#  #)  #))  ##### #<  =.F...#####)#  #...@....#  #>########   hYMhNhRhT hTQ_A bullfrog is nearby!h4 ..... hS .).  #.#  #.#  h#)  h'9#))  ##### #<  hLn=.F...#####)#  #...@....#  h6#>######## hh!hZ  .....  .).  #.#  h>[ U#.#  #)hh[ '  h[ G#)) h[  h[ k##### #<  h[ =.F...#####)# h\  h<\ l#...@....#  h]\ k#>######## h\ h\   h\ h\ hf hg hl h7o _ _A bullfrog is nearby!h  ..... .).# #.#.# #.#h #. #)#####.##. #))......#. #<#.=.F...#####)#h^  #..@.....# #>##h h F.Fh| u--9.3 (11 _hl h h ..... .). # # #.# .#. #.# #.# #)#####.#hM #.# #))......#.# #<#.=..F..#####)#hQ #.#h,_ #>#h}q #...###hh{A.FhE77-11--=-hIZ100h[ h, _The bullfrog hits you.h/  You barely miss the bullfrog.The bullfrog hits you but does no damage.h -1.6 (1.3h ;89hhUU _The bullfrog barely misses you.hU  You closely miss the bullfrog.h?The bullfrog hits you but does no damage.hL2.98hhVhf   but does no damage. _The bullfrog barely misses yhou.You closely miss the bullfrog.  The bullfrog hits you but does no damage. _The bullfrog barely misses yoh>@u.You closely miss the bullfrog.hX(78=h`4.1 (1.26hhw _The bullfrog barely misses you.  You closely miss the bullfrogh.  The bullfrog hits you but does no damage. _The bullfrog barely misses you.  You closely miss the bullfrogh T. _The bullfrog hits you but does no damage. x2h>  You barely miss the bullfrog. The bullfrog barely misses you.h]n76---5.4 (1.3h:5h h h&_The bullfrog hits you.h*h|+7-6.6 (1.24h1h|3 h3j_You completely miss the bullfrog. You block the bullfrog's attack.hM%  hTYou barely miss the bullfrog. The bullfrog hits you!hJ1--0--7.8hs:3h4hm? _The bullfrog hits you but does no damage.hL . hYou slash the bullfrog!  The bullfrog is severely wounded.h69--1===hJ9.1 (1.31hhM _The bullfrog hits you. You block the bullfrog's attack.h  You hit the bullfrog but do no damage.The bullfrog is severely wounded.hPt70-20.40hh' hPh_You block the bullfrog's attack. The bullfrog barely misses you.hi&  h3jYou closely miss the bullfrog.The bullfrog is severely wounded.You block the bullfrog's attack.hj-1.8 (1.479hphxr hr1_The bullfrog hits you but does no damage.h   You closely miss the bullfrog.The bullfrog is severely wounded.h8T13.27hehhB _The bullfrog hits you but does no damage. x2h  You hit the bullfrog.  The bullfrog is almost dead.h?The bullfrog hits you but does no damage.h==4.66h h 6 _You block the bullfrog's attack.hnz  You slash the bullfrog!  You kill the bullfrog!htA. hwx2=12==86.0h%x:4hy|hT~P _Okawaru accepts your kill.hhhhH _No target in view!hhhh3 h{:_No target in view!hWAhAhEhGH _No target in view!h{3h͆hH _No target in view!hMhhhH _No target in view!h$h$h.h1C _No target in view!hrh thƐhphhhmh h I3 _hEhWhB2hh h@3=h01hhhU==0hhh7-69hch hh|`48hhh,7hhh"h#,6h#h'h-hr.65=h.:5h3h`9h:B4hP>hEChC,3h!Dh,Hh2MhM@6=hN02h~ThYhBZB1h;^hch)dB0h hhlhma759hqhvhwB8h{hh]B7hRhhbc78=6hOhh~h%B5hhthhB4h̦hèhhh B3hhuhLh$=h802hhgh hǹB1hɺhh~B0hPh@ _b - a ring of resist corrosionh hC49hhThJhB8hhihPhB7hhhX6hUhhfhh:5h(hfR  There is a stone staircase leading down here.hY hH I4 _h h h1 hi B3hx ht h) h B2h h ht B1h h hm h h! B0hb# h$ h& hK' C39hN( hG* hO, h, B8h. h 0 h3 X7h4 h5 h8 X6hg; h @ h+B h8C B5hC hF hG hH B4hI hxL h/N h|N ,3hN hO hQ hT X2hU hX h` e #.# #.#h`  ############.# .............####h` M ###########......hOa ' ####### #>##### # #.....#####.# ha ###.##...........#.......@.....#######-hub c.....##.....# ##### #.....# ####### c   centaur (asleep)h*r 68.0 (42.0)cclauncher)A centaur comes into view.The centaur shouts!h3x & hhx ((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.h h ,......h} &==h 9.0 (43h :1hv h)"  hU" 6_The arrow hits you but does no damage.h] i #.#  #.#    .....h Q .. ####### #> # #.....#####.#  h #..###.##...........#  h o.......@.....#  c.....##.....#  h %##### #.....#  h! )####### hB hb h?w s #.#  #.#    ..... .. ####### #> hw # #.....#####.#  ..###.##...........#  .......@.....#  c.....##.....#  ##### #.....#  hw p#######  hW{ h{ h~ hˀ ^ _A centaur is nearby!h  #.#  #.#    ..... .. ####### #> # #.....#####.#  ..###.##...........#  .......@.....#  c.....##.....#  ##### #.....#  ####### h9 #.#  #.#    hk..... .. hl####### #> h+4# #.....#####.#  ..###.##...........#  hlM.......@.....#  h c.....##.....#  ##### #.....#  h8p#######  ha%hL&h+h/ h0P_A centaur is nearby!hhHPut on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a ring of willpower (worn)  h - an amulet of guardian spirit (worn)h b - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put onh\ [tab] equip|unequip hh^h-S#.#FisforFire the Fighter#.#Mummy of Okawaru ****..############.#Health: 78/78 ========================h5.............#### Magic: 12/12 ========================###########...... AC: 14Str: 23####### #>##### EV: 5Int: 7 # #.....#####.#SH: 4Dex: 12..###.##...........#XL:  9 Next: 58% Place: Dungeon:8hEn.......@.....#######Noise: ==-------  Time: 7069.0 (0.0)c.....##.....#a) +0 war axe##### #.....#Throw: 7 boomerangs#######Gem (1931) c   centaur (launcher)A centaur comes into view.The centaur shouts!  The centaur wields a +0 shortbow. The centaur shoots an arrow. h_The arrow hits you but does no damage. _A centaur is nearby! _A centaur is nearby!h%P  Okay, then.hhh^. _hE #.# #############.# #.............################.......####### #>####### #.....#####.# ..###.##...........# .............####### c.....##@....# ##### #.....#  #######  h[G hM 3c.hM c   centaur (launcher)hO v--70.0 (10 _h}U hX h޶###########.............###############.......####### #>####### #.....#####.# ..###.#.....hSc...........######.....## #####  ######   hh|--129hdhhhh~hhh] h Put on or remove which piece of jewellery? Jewellery (go to first with "=) h j d - a ring of willpower (worn)  h - an amulet of guardian spirit (worn)b - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put onh [tab] equip|unequip hd?h@DhfH'############.# # FisforFire the Fighter.............##### Mummy of Okawaru ****..hH###########....... Health: 78/78 ========================####### #>###### Magic: 12/12 ========================hDII# #.....#####.#AC: 14Str: 23..###.##...........#EV: 5hIInt: 7 .c...........#######SH: 4Dex: 12hI0......##.....#XL:  9 Next: 58% Place: Dungeon:8##### #@....#hZJNoise: ---------  Time: 7071.0 (0.0)#######a) +0 war axehJThrow: 7 boomerangsGem (1929) h$K>  h}KThe centaur shouts!  The centaur wields a +0 shortbow. The centaur shoots an arrow. _The arrow hits you but does no damage. h L_A centaur is nearby! _A centaur is nearby! _Okay, then.hPhQ*5 (0.5hThW; _b - a ring of resist corrosion (worn)h hh܌hThˎhhKhn8h5" h1 %############.# .............################....... ####### #>######h2 3 # #####.###.##...............c..######hn3 ......#2.5 (1.0##### #.....#######h4 c   centaur (launcher) h6 hHC hM  hN P_A centaur is nearby!hf  #.#  #.#  ############.#  .............#### ###########......h:  ####### #>##### # #.....#####.# ..###.##...........# .....c.@.....####### ......##.....###### #.....########h hd 4(h q .  The centaur shoots an arrow. The arrow hits you but does no damage.h B(h- .73--11--===37hZ0 h2 F _The centaur shoots an arrow. The arrow hits you.h  #.##. #.##. #.#.. .#. hN##. ####### #> #. #.....#####.#.###.##.#>.....c.#######.##.....#h## #.....# #######h Found a stone staircase leading down. The centaur unwields a +0 shortbow.  The centaur hits you but does no damage.h4----46hhl? _The centaur kicks you but does no damage.hh!8  h!f_The centaur kicks you but does no damage.  You slash the centaur! h"x The centaur is heavily wounded.  You block the centaur's attack.h#=-5.7 (1.25h'h+? _The centaur kicks you but does no damage.hBS  You barely miss the centaur.hThe centaur is heavily wounded.The centaur hits you. The centaur barely misses you. x2hY-7.0 (1.33hh{ h " _hit the centaur.  The centaur is severely wounded.  The centaur barely misses you.The centaur kicks you but does no damage.  hr AThe centaur barely misses you.h P---8.2 (1.2hB!:2ho'h)? _The centaur kicks you but does no damage.hEx  You slash the centaur!  You kill the centaur!hIA) hLb62=9.5 (1.31hLhyPhQP _Okawaru accepts your kill.hZh7[h!^h `H _No target in view!h,hh}h\H _No target in view!hhbh<hH _No target in view!hnhhhK h}B_No target in view!hhxhghH _No target in view!h?hhah/C _No target in view!h(h)h,hr.hohphshuhhbh h^hEhShjhh_h`hbhdhhxhh\hhhhIhSjhkh@whjh=hh+hʶh#h$h&h*h.5=0 _h0h0o12==19h1h2h=3B8h4h5h5Z6=7h#6h6hg8h8B6h:h<hA=U==5h5>h?h?`74h@h8BhBB3hUChDh EB2hEhGGhGc78=1hHh6JhKhKB0hLhUhUB8h]VhWhYhdYT=7h8Zh[h\h ]B6h]h_hb`h`B5hahbhch)dB4hdhfhhhUhB3h#ihYjhkhkB2hlhQnhohoB1hphrhbshsB0hwthuh2wh{wD899hWxhyhzh4{B8h{h}hThB7hyhŁh6hB6hqhh7h}B5hhhYhB4h3hhhnB3hh*hJhB2h;h;hthB1hDh)hGhB0h$həhh6C89hǛhǜhߝh%B8hhhhޠB7hbhBh  ###  #)# ...# #.# # #[..#hiR #K. #. ..## ..# .##....##### #.# ...#.....#####'#####.. .)##.#........ # # #.--  #####.................. .#. #.............########### #.# #)hΩ5.####...###.# #.# #)##.####.#############.# #<#....................#####) K   kobold brigand (missile, asleep)#.####.############........h #.# #.######## #>#########.## #.##.....#####.#hK 113.5 (34.0)  You open the door.hiu.KK)h#--4.5 (356h#hz  A kobold brigand comes into view. It is wielding a +0 short sword and quiveringhǻ_curare-tipped darts. _Found a quarterstaff.h,  ### #)#  .# #.# # #[  ..# #.. #. h- ..## .K#   #.#  #.....#####'#####.. .) ##.#.......@....... # #  ............... .#.  hW- e.....########### #.# #)  .###.# #.# #) ##. #< h- &#..) #. h- O#.#  #> ##.##  h  ### #)#  .# #.# # #[ hw ( ..# #.. #.  ..## .K#   #.#  #.....#####'#####.. .) ##.#.......@....... # #  h ............... .#.  .....########### #.# #)  .###.# #.# #) ##. #< #..) #. hU #.#  #> ##.## h hG h h e _A kobold brigand is nearby!h x ### #)#  .# #.# # #[ hH ..# #.. #.  ..## .K#   #.#  hu #.....#####'#####.. .) ##.#.......@....... # #  ............... .#.  h $.....########### #.# #)  h L.###.# #.# #) ##. #< #..h ) #. h O#.#  #> ##.##  h9s y ### #)#  .# #.# # #[  ..# #.. #.  ..## .K#   #.#  #.....#####'#####.. .) hs ##.#.......@....... # #  ............... .#.  .....########### #.# #)  hs D.###.# #.# #) ##. #< #..)hs S #. h%t #.#  #> ##.## hmt hx h7y h h e _A kobold brigand is nearby!h# #. ##  . #) ..# h#.#.# #[..# .#..#. .hc..## .K.##...##### #.# ...h.....#####@#####.. .) ##.#.....h# ######.................. .#. #.hK...........###########).####...###.# hi)##.####.#############.# #<h^....................#####).#######........h2 #.# #.######## #>#######h h:.Kh<hr5.5 (1.0)5 _h}h=!Q _There is an open door here.hql  You completely miss the kobold brigand.h0$74h--11--=6.7 (1.24hh{ H _The kobold brigand hits you with a +0 short sword.hV   You slash the kobold brigand!  The kobold brigand is moderately wounded.The kobold brigand completely misses you.hEWo=8.0 (1.32h[h]E _The kobold brigand hits you but does no damage.h2  You closely miss the kobold brigand.The kobold brigand is moderately wounded.h3 o-9.2 (1.21h?7 hu@  _The kobold brigand hits you but does no damage.  You closely miss the kobold brigand.  The kobold brigand is moderately wounded.You block the kobold brigand's attack.  You slash the kobold brigand!  The kobold brigand is severely wounded.h!A 5=-=20.40hE hiN PYou block the kobold brigand's attack.  You slash the kobold brigand!  The kobold brigand is severely wounded. _The kobold brigand hits you but does no damage.  You barely miss the kobold brigand.h:O ---1.7 (1.379hVS hT E _The kobold brigand hits you but does no damage.h| S _The kobold brigand hits you but does no damage.  hң You barely miss the kobold brigand.  The kobold brigand is severely wounded. _The kobold brigand hits you but does no damage.  h fYou slash the kobold brigand!  You kill the kobold brigand!h< <)h )hZ 6=5=3.1 (1.47h h[ h P _Okawaru accepts your kill.hR hR hIW h] ^ _No target in view!hH^ hb hc  hc :_No target in view!hbw hw h~ h H _No target in view!h h h hE  h~ B_No target in view!he h h` hL H _No target in view!hi hyj h't hu C _No target in view!h 3ht h hmhSnhohqhv12==6 _hvhvB5h^xhzzhz`74hA|hh~h~B3h-h4hU==2hh hzc78=1hh h^fM #. ##  hL. #) ..# ##.#.## #[..# #..#..#. ...## #o....##...##### #@# ...--.....#####'#####.. .) ##.#............... # ######.................. .#. #.............########### #.# #)###o   orc (asleep)hH9.1 (6.0 _ An orc comes into view. It is wielding a +0 flail.hh' h˥%o.ooo 2 orcsThe orc shouts! You hear a shout! x2  An orc comes into view. It is wielding a +0 short sword.h====30.1 (70h%h!( _You hear a shout!  hdThings that are here: _a +0 short sword; a curare-tipped dart {!f}; a kobold corpseh#[1 hr[N# #o ### h[. #)# h[J .# ##.#.## # #[  ..# #..#.. #. h[S ..## #.o..#  h%\- #@# hO\  hx\#'# .)h\  h\... # #  h] .......... .#.  h:]############ #.# #)  hd] #.# #) h] #<h]  h])h^!hN # #o ### h. #)#  .# ##.#.## # #[  ..# #..#.. #.  ..## #.o..#   #@#  #'#h@ .) ... # #  .......... .#.  h]########### #.# #)   #.# #)  #< )h!hhhh d _There are monsters nearby!h\ # #o ### . #)#  .# ##.#.## # #[  ..# #..#.. #.  ..## #.o..#   #@#  #'# .) ... # #  .......... .#.  ########### #.# #)   #.# #)  #< )hj # #o ### . #)# h  .# ##.#.## # #[  ..# #..#.. #.  ..## #.o..#   #@#  #'# .) ... # #  .......... .#.  ########### #.# #)   #.# #)hZ  #< )h3hh%d _There are monsters nearby!hY # #o ### h. #)#  .# ##.#.## # #[  ..# #..#.. #.  ..## #.o..# hE  #@#  h6%#'# .) hb... # #  hE.......... .#.  ########### #.# #)   #.# #)  #< )hR # #o ### . #)#  .# ##.#.## # #[  ..# #..#.. #.  ..## #.o..#   #@#  #'# .) ... # #  .......... .#.  ########### #.# #)   #.# #)  #< hR3)hnWhWhH\h0^ hb^V_There are monsters nearby!h\#o ### . #)...###.#.### #[.##..#.. . .. ..## #.o..# .## ...##### #) .. #.....#####@#####.. .)#.#............... # # #.#####.................. .#.............########### #.# #)####...###.# ) ##.####.############< o   orc #....................#####)####.############........  #>#######h`hq`hzgM.o.oo 2 orcs==--1.1 (169h~lhyo _a +0 short sword; a curare-tipped dart {!f}; a kobold corpse _There are monsters nearby!There are monsters nearby! _You hear a shout!hp"There is an open door here.h@# #. ###h o #)#..###.#.##h# # ..# #..#..hA #. . ..## #..o.# .##h ...##### #)# .h߃x #.....#####'#####.. h ##.#......@........ # # ######..hS}. .#. # ....hn########### #.# #h .####...###.# #.# # hL##.####.#############.# #h\ #....................#####h@| #.####.############....... #.# #.hn #>#######.## #.##.....#####.h!#hh.hoo   orchQ----2hˑA8 _hhh]\} # #. ###hM]| o #)#  .# ##.#.## #  ..# #..#.. #.  ..## #....# . ...##### #o# h] #.....#####'#####..  ##.#. # #  #####h^. .#.  .# #.#  .####...###.#h^  #.#  ##.####.#.# #.#### #.####.h _# #.# #.# #> h.`t ##.## #.##.....#####.#hdhpk)hloo   orch~m=--37h vhxhe\ # #. ### o #)# .# ##.#.## #he ..# #..#.. #. ..## #....# . ...##### #)# h2fT #.....#####o#####.. ##.#. # # #####. .#.hef .# #.# .####...###.# #.#hf ##.####.#.# #.......hf #.####.# #.# #.hf# #>  ##.## #.##.....#####.#hCihboR'ohJp`46huh_whM+ #. ### o #)#.###.#.### ..# #..#..hΏ # ..## #....#  ...##### #)#  #.....#####'#####.. ##.#......o........ # ######..hZ.. .#. ....########### #.# .####...###.# #.# ##.####.#############.# #....................##ht #.####.############....h4n #.# #.#h #>####.## #.##.....#####.hʑb#.####...###.##...........#hؓh)R.oh`55h~hEhh_  o #).###.#.###.#..#..  ..##h_ _..#  ...##### #)# #.....#####'#####..#.#............... # ######........o.#......########### #.#hS` ####...###.#  ##.####.############ #....................######.############....  #>###h` ##.## #.##.....#####.#.####...##...........>.....).......######hkb hc hh oo.o 2 orcshi `64han h%p h> h? hE hcG h6 .###.#.###.#..#..  ..##..#h   ...##### #) #.....#####o#####..##.#............... # #h A#####.......o.......... .#......########### #.#####...###@# h / ##.####.############ #....................######.############.... h ; #>#####.## #.##.....#####.# o   orc.####...##h? ...........>.....).......#######............##hj !#hr h- T.oh 74--11--=7h( :3h h Z _The orc attacks as it pursues you! The orc hits you with a +0 flail.hE C.#..#..  ..##..#  ...##### #) #.....#####o#####..h ##.#............... # ######..........#............o########### #.#####...###.#  ##.####@############ #....................###.####.############....h* | #.## #>#####.## #.##.....#####.#.####...##...........>.....).......#######............###############h h P.oh 3--82hf h{ Z _The orc attacks as it pursues you! The orc hits you with a +0 flail.h)p  You slash the orc!  You kill the orc!h*hU0So)hO3--9.4 (1.31h7h9P _Okawaru accepts your kill.h7# h#.#.##..# #..#..## #....h3...##### #)# hg#.....#####o#####..  ##.#......h3# #h̕#####.......o.......... .#.h...........###########.####...###@# h/t##.####.#############.# h_~#....................#####.##h####....h #.# #.######## #>h d### ##.## hS#####hu .####...###.##...........h......>.....)..#######............hhhƢh-7.ohbhyo-4000hhv  Things that are here: _a +0 flail; an orc corpsehϫhp  You slash the orc!  You kill the orc!hFC)h_46=1.6 (1.259h=hP _Okawaru accepts your kill.hhhhH _No target in view!h]r _No target in view!h h= h hw ^ _No target in view!h h h_ H _No target in view!h{R hQS hY h\  h] :_No target in view!hg h ht h C _No target in view!h h hn hZ h h h& h) h| h| h hM h h h hI hB/ h0 h(8 h; h(e h-f hn hIq h h% h h h I8 _hU% 5=7h% h' hp( n12==6h) h- hg- B5h/ hZ2 h2 B4h4 h27 h7 p6=3hO9 h; hL< U==2h= hZ@ h@ B1hB hsD hD `70hMF hgJ hJ C49hPL h9O X8hP hR h.S c78=7hT hW hY hY B6hN[ hK_ B _ You see here a +0 short sword.ha h}b I5 _h d hCf hh hh B4hij hl ho h|o T=3hq hs hy [ #   #. ###  h:z . #)# ...# ##.#.## # #[..# #.o#.. #. ..htz T..## #....# .##....##### #)# ...#.....#####@#####.. .)hz R-##.#............... # # #.#####.................. .#. #.hz 4...........)########### #.# #).####...###)# #.# #)h{ (##.####.#############.# #< o   orc (wandering) #............#####)hK{  #.####.############........ #.# #.######## #>#######h 57.6 (16.0)  An orc comes into view. It is wielding a +0 dagger.h r.ohr ====8.6 (172h hё % _The orc shouts! h C_There is an open door here.h Q # #. ### h . #)#  .# ##.#.## # #[  ..# #..#.. #.  ..## #..o.#   #)#  #@# .) h2 ##.#............... # #  ............... .#.  ...)########### #.# #)  ###)# #.# #)  #< ) #.#  #>h.U # #. ### hy.. #)#  .# ##.#.## # #[  ..# #..#.. #.  ..## #..o.#   #)#  #@#h. .) ##.#............... # #  ............... .#.  ...)########### #.# #)  ###)# #.# #) hh4hd5hS:h>[ _An orc is nearby!h[U # #. ### . #)#  .# ##.#.## # #[  ..# #..#.. #.  ..## #..o.#   #)#  #@# .)hK\ ##.#............... # #  ............... .#.  ...)########### #.# #)  ###)# #.# #)  #< ) #.#  #>h\h8 # #. ### . #)# h3 .# ##.#.## # #[  ..# #..#.. #.  ..## #..o.#   #)#  #@# .) ##.#............... # #  hT............... .#.  ...)########### #.# #)  ###)# #.# #)  #< )hz #.#  #>h!hhmh[ _An orc is nearby!hhOURead which item? h3Scrolls  t - 7 scrolls of teleportationi - a scroll of identify  r - 2 scrolls of revelation  w - a scroll of enchant weapon  N - a scroll of noise  c - a scroll labelled HAAMOP AGGYHITT h e - a scroll labelled KIRUAT HISOI [!] read|evoke[?] describe selectedho hMz h FisforFire the Fighter#Mummy of Okawaru ****..#. ###Health: 78/78 ========================. #)#h. .. Magic: 12/12 ========================.###.#.##hi # #[ AC: 14Str: 23..##..#..#. .. EV: 5Int: 7 h ..## #..o.#.##. SH: 4Dex: 12hׄ ...##### #)#... XL:  9 Next: 66% Place: Dungeon:8h ##.....#####@#####...) Noise: ====-----  Time: 7158.6 (0.0)h@ ##.#............... # # #. a) +0 war axehv #####.................. .#. #. Throw: 7 boomerangs...........)########### #.# #) Gem (1842) h .####...###)##.# #)##.####.#############.# #< o   orc#....................#####)#.####.############........h: #.# #.######## #>####### _You see here a +0 short sword.  An orc comes into view. It is wielding a +0 dagger. ho _The orc shouts! _There is an open door here. _An orc is nearby! h N_An orc is nearby!hI P  Okay, then.h- h h . _h{ #. ##  . #)# h5 ..# ##.#.## #[..# #..#..#. .ht..## #..o..##...##### #@# ...h.....#####'#####.. .) ##.#............... # #h#####.................. .#. #...........)###########)h$.####...###)# )##.####.#############.# #<h\r...................#####)######........hhL' jj   gnoll sergeant (polearm)h'o   orcA gnoll sergeant comes into view. It is wielding a +4 vampiric spear.h@(=---9.6 (11h(hU.h7 h8_The orc barely misses you.Things that are here: _a +0 short sword; a curare-tipped dart {!f}; a kobold corpsehߣhK.jh---60.8 (1.20hh h\_You barely miss the orc. You block the orc's attack.hha  You closely miss the orc. The orc completely misses you.The orc complains repeatedly.hPK.jhc2.038hhs: _The orc hits you but does no damage.hjhRlRead which item? Scrolls  t - 7 scrolls of teleportationhli - a scroll of identify  r - 2 scrolls of revelation  w - a scroll of enchant weapon  N - a scroll of noise  c - a scroll labelled HAAMOP AGGYHITT  e - a scroll labelled KIRUAT HISOI hm[!] read|evoke[?] describe selectedhq hE hA FisforFire the FighterMummy of Okawaru ****..#Health: 78/78 ========================#. ###Magic: 12/12 ========================. #)#.. AC: 14Str: 23.###.#.##h .# #[ EV: 5Int: 7 ..##.j#..#. .. SH: 4Dex: 12..## #..o.#h3 `.##. XL:  9 Next: 66% Place: Dungeon:8...##### #@#... Noise: =--------  Time: 7162.0 (0.0)#.....#####'#####...) a) +0 war axeh y##.#............... # # #. Throw: 7 boomerangs#####.................. .#. #. Gem (1838) ...........)########### #.# #).####...###)##.# #) j   gnoll sergeant (polearm)hd "##.####.#############.# #< o   orc#....................#####)#.####.############........Things that are here: _a +0 short sword; a curare-tipped dart {!f}; a kobold corpse _You barely miss the orc. You block the orc's attack.  You closely miss the orc. The orc completely misses you.The orc complains repeatedly. _The orc hits you but does no damage.h h@ qIdentify which item? (\ to view known items) h} Scrolls (select first with ?)  c - a scroll labelled HAAMOP AGGYHITT h  e - a scroll labelled KIRUAT HISOI[?] describe selectedhhhFisforFire the FighterMummy of Okawaru ****..#hHealth: 78/78 ========================#. ###h11Magic: 12/12 ========================. #)#.. AC: 14Str: 23hi7.###.#.##h# #[ EV: 5Int: 7 ..##.j#..#. .. SH: 4h٬=Dex: 12..## #..o.#.##. XL:  9 Next: 66% Place: Dungeon:8hS...##### #@#... Noise: =--------  Time: 7162.0 (0.0)#.....#####'#####..hHb.) a) +0 war axe##.#............... # # #. Throw: 7 boomerangshw#####.................. .#. #. Gem (1838) ...........)########### #.# #).####...###)##.# #) j   gnoll sergeant (polearm)##.####.#############.# #< o   orc#....................#####)h#.####.############........Things that are here: _a +0 short sword; a curare-tipped dart {!f}; a kobold corpse hU_You barely miss the orc. You block the orc's attack.  You closely miss the orc. The orc completely misses you.The orc complains repeatedly. _The orc hits you but does no damage.h  As you read the scroll of identify, it crumbles to dust.  e -> V - a scroll of vulnerabilityThe gnoll sergeant hits you from afar with a +4 vampiric spear.hK77-3.0 (17h"h: _The orc barely misses you.hShe#. ### . #)...###.#.##h# #[.##.j#.. h4. ..h% ..## #..o.# .##hTU ...##### #)h .. #.....#####@#####..h4 .)h#.#............... # # #.hB#####.................. .#.h>...........)########### #.# #)hkn####...###)# )hO ##.####.############<hǻM #....................#####)hK####.############........ h"K #>#######hwhQhh$`.johh-46hhQ _There is an open door here.h: # #. ### . #)#..#h: }##.#.### # ..# #..#.. #. . ..## #..j.# .##h<;  ...##### #o# . #.....#####'#####..  ##.#......@........ # # ######..h; . .#. # ....)########### #.# # .####...###)# #.# # h; b##.####.#############.# # #....................##### o   orc #.####.############.......h_< #.# #. #>#######.## #.##.....#####.#hA hB 78=-55 _hH h8I h! # #. ### . #)# h"^ .# ##.#.## #  ..# #..#.. #.  ..## #..j.# . ...##### #o#  #.....#####'#####.. h#X ##.#. # #  #####. .#.  .)# #.# h#e .####...###)# #.#  ##.####.#.# #.#### #.####.#h$  #.# #.# #>  ##.## #.##.....#####.#h%h+)oo   orch,`64h1h3hN # #. ### . #)# .# ##.#.## # ..# #..#.. #.hJON ..## #..j.# . ...##### #)#  #.....#####o#####.. ##.#. # # #####hO*. .#. .)# #.# .####...###)# #.#hOS ##.####.#.# #....... #.####.#h+P- #.# #.# #>  ##.## #.##.....#####.#hRhWR'ohX`73hO^hq`h # #. ### . #)# .#hJ ##.#.## # ..# #..#.. # ..## #..j.# hQ ...##### #)# #.....#####'#####.. ##.#...@..o. # # #####. .#. .)h# #.# .####...###)# #.#h* ##.####.##.# #........ #.####.## #.# #.## #> hUt ##.## #.##.....#####.#hh"hjo.j   gnoll sergeant (polearm)hCqo   orch*`82h8hhV 7# hNW V#. ### . #)# .# ##.#.## # ..# hW #..#.. #...## #..j.# .hW ...##### #)# #.....#####j#####.. hX ##.#....@o. # # h?X #####. .#. .)#hvX B #.# hX .####...###)# #.# ##.####.#hX #........##.####.##.hLY #.# #.## #># h\ h`e H'jh1f ==91hk hAm : _The orc barely misses you.h}m hē  You barely miss the orc. The orc hits you but does no damage.  You block the gnoll sergeant's attack. The orc hits you but does no damage.hW 69---10----=70.3 (1.3h :0h} hh U _The gnoll sergeant hits you from afar with a +4 vampiric spear!h#. ###. #)# hI.###.#.##.#..#.. #.# #..j.# .#h.##### #)# #.....#####'#####..##.#.....oj........ # ######........@..h .#. ...........)########### #.# h'#.####...###)# #.#  ##.####.#############.# ....................#####.####.############......h&#.# #.# #>#######.## #.##.....#####.#.####...###.##...........#hvZ  The gnoll sergeant hits you with a +4 vampiric spear.hA----hJ1029hWh1 _You block the orc's attack.h  You barely miss the gnoll sergeant. You hit the orc.  The orc hits you but does no damage.h8--2.6 (1.38hl"a _The gnoll sergeant hits you with a +4 vampiric spear.h p  You slash the orc!  You kill the orc!h )  Okawaru accepts your kill.You hit the gnoll sergeant.h 9=3.97h h E _The gnoll sergeant hits you but does no damage.h  #. ## . #)#  # hH e#.#.## ..# #..#. ..## #..j.#.#...##### #)# .h .....#####'#####..  ##.#j# ######............ .#.hr t..........)###########.####...###)# ##.####.#############.#...................##########......h # #.# #.######## #>##### ##.## #####hT# h# 0---9/12 ------hd$ g=406h( h+ _The gnoll sergeant hits you with a +4 vampiric spear!  Things that are here: _a +0 dagger; a +0 ring mailh  You barely miss the gnoll sergeant.The gnoll sergeant is lightly wounded.  The gnoll sergeant hits you with a +4 vampiric spear.8h-----6.2 (1.34h]h4 hw7_The gnoll sergeant hits you but does no damage.h  You slash the gnoll sergeant!  The gnoll sergeant is moderately wounded.hV"56h----7----=7.53hChnK _The gnoll sergeant hits you with a +4 vampiric spear.h  You hit the gnoll sergeant but do no damage.The gnoll sergeant is moderately wounded.h3--8==-hE8.82hЎhҐK _The gnoll sergeant hits you with a +4 vampiric spear.hb  You hit the gnoll sergeant.  The gnoll sergeant is heavily wounded.hc4--80.0 (1.20hihk< _You block the gnoll sergeant's attack.hM [  You closely miss the gnoll sergeant.hAN The gnoll sergeant is heavily wounded.The gnoll sergeant hits you with a +4 vampiric spear.hYO 31.219hW hZ  h:Z 7_The gnoll sergeant hits you but does no damage.h  You hit the gnoll sergeant but do no damage.The gnoll sergeant is heavily wounded.h g2.5 (1.38h hU [ _The gnoll sergeant barely misses you.h,  You slash the gnoll sergeant!  The gnoll sergeant is almost dead.hs-#4h-{===3.7 (1.27hK3h5E _The gnoll sergeant hits you but does no damage.hz(H  You hit the gnoll sergeant.  h(LThe gnoll sergeant is almost dead.h)o-5.0 (1.35h./h]1< _You block the gnoll sergeant's attack.hWf  You closely miss the gnoll sergeant.The gnoll sergeant is almost dead.You block the gnoll sergeant's attack.hNgs39==-6.2 (1.2hg:4hlhoK _The gnoll sergeant hits you with a +4 vampiric spear.h  You slash the gnoll sergeant!  You kill the gnoll sergeant!h% C)h) $==h* h97.5 (1.33h/ h2 P _Okawaru accepts your kill.hLU # #. ### . #)# hU ..# ##.#.## # #..# #..#.. hU #. ...## #..j.# .#...##### #)# h# h^ h_ +-8h_ C02hFg hk +  Things that are here: hk _a +4 vampiric spear; a +0 scale mail; a gnoll corpseh9 # #. ### . #)#  .# ##.#.## #  ..# #..#..hS: #.  ..## #..j.# . ...##### #)#  #.....#####'#####..  ##.#.....@). # #  #####. .#.  .)h:u# #.#  .####...###)# #.#  ##.####.#.# #.h: #.####.# #.# #.h;# #>  ##.## #.##.....#####.#hnAhGB4-91 _hHh.Ln  Things that are here: _a +0 dagger; a +0 ring mailh} # #. ###h" . #)# .# ##.#.## #h ..# #..#.. #. ..## #..j.#h، . ...##### #)#ha  #.....#####'#####..hUo ##.#....@))h. # # #####hύ_. .#. .)h # #.# .####...###)#hH #.# ##.####h3.#.#hӎ #....... #.####.hRu# #.# #.h# #>  ##.## #.##.....#####.#hhh900 _hhRhLg} # #. ###hg . #)# .# ##.#.## # ..# #..#.. # ..## #..j.# hh ...##### #)# #.....#####'#####.. ##.#...@.)). # #h^hK #####. .#. .)# #.# .####...###)#hh #.# ##.####.##.# #........ #.####.##hh; #.# #.## #>  ##.## #.##.....#####.#hnhcoa109hshguhm~/ #h~ #. ### . #)# .#h~ ##.#.##  ..# #..#..h3 hi% ..## #..j.# ...##### #)# #.....#####'#####..h ##.#..@..)). # #h8 #####hi. .#. .)hJ6# #.#h} .####...###)# #.#h ##.####.##.#h #........ #.####.#h2# #.# #.#h# #>  ##.## #.##.....#####.#hh+#5heY28hhHhW h h h] h 10/12==76hO h h x6=5h h h^ B4h h h> U==3h h h f7=2h h h) B1h hb h B0h h h$ 81==799he h hr B8hD hV h B7h h " h" v9=6h$ h' k==5h* h, h-- B4h/ h2 hV3 q60=3h5 hT< _ _You start resting.hTA 12075.0)hA 312==h;B _8.5 (162hF h`H % _Magic restored.hdc hc he hh ho 110hFp hNs hs C89hu h:x hx U==8hz h} hh~ p2=7h h h( B6h hڈ h? B5h h h p3=4hP h3 h B3hQ h h B2hǚ h h! v41h h/ B0hҤ hw hާ C79h h' h p5=8hj h& h B7h hm h B6h hл h: p6=5h h, h B4h hQ h B3h{ hI h `72h h h B1h h8 h B0h[ h hC a869h h h B8h h X7h& h 9=6h h X5h hD B4h hp h ht q70=3h hrhB2hhhB1hh| v10h hhCC59hhh'B8hhh-62=hj:7h:hh B6h["hw%h%B5h'hF*h*B4h,h/h)0p3=3h2h8h&9B2h;h?hj?B1hBh EhRE`40hGhnJhJC49hMhOhOB8hRhUhVp5=7hBXhZhH[B6h]h`X5h,chehUeZ6=4hehgh^jhjB3hlhpX2hfqhthu`71hwhyB0hzh{h~hC39hhhc78=8hh1 _HP restored.hhB7h@hŔhGhB6huhh]hB5hih]  Things that are here:  a +0 dagger; a +0 ring mailh]h[=4 _hhi  Things that are here:  a +4 vampiric spear; a +0 scale mail; a gnoll corpsehRh I3 _hhn@  There is an open door here.hhrI2 _hZhk  k - 6 curare-tipped darts {!f} (gained 1)  Things that are here:h"B1hhf _a +0 short sword; a kobold corpseh`X0hhChh8C29hhEhh.B8hhhhB7hhh6hB6hKhhhB5hhhhYB4hhhwhB3hhh h( B2hi h hZhB1hhhhB0hh*hY19hrhh ##⌠ #.  H.  #.  hV#m#.  #'  ## #.####  #. #.@..#  #....#..#  #.####.#####..# h# ....#)#.......# ..## ##.#.##.###### # #[..##..#....# #. h#YH   manticore (asleep)..## #....#..# .##.#...#########)#### ....h+$#.....#####'#####.. .).h, H81.5 (73HA manticore comes into view.h1 ````  The manticore flicks its tail.The volley of spikes skewers you!hu|..'.64-----9/12 ------===2.5 (74Barbs Gem (1718)  _Barbed spikes become lodged in your body.h #⌠ #. H. #. #. #' ## #.####  #. #.@..#  #....#..#  #.####.##  ....#)#..  .# # #.###### # #[  ..# #..#....# #.  ..## #....#..#  )####  'h & .)hn #⌠ #. H. #. #. #' ## #.####  #. #.@..#  h=#....#..#  #.####.##  ....#)#..  .# # #.###### # #[  ..# #..#....# #.  ..## #....#..#  )####  ' .)h3h@#v _A manticore is nearby!hz.$h.T #⌠ #. H. h/#. #. #' ## #.####  #. #.@..#  #....#..#  #.####.##  ....#)#..  .# # #.###### # #[  ..# #..#....# #.  ..## #....#..#  )####  ' .)hu #⌠ #. hH. #. #. #' ## #.####  #. #.@..#  ht#....#..#  #.####.##  ....#)#..  .# # hl#.###### # #[  ..# #..#....# #.  ..## #....#..#  )####  ' .)hshhh` _A manticore is nearby!hZ* #⌠ #. H. #. #. #' ## #.####  #. #.@..#  #....#..#  #.####.##  ....#)#..  .# # #.###### # #[  ..# #..#....# #.  ..## #....#..#  )####  ' .)hk- hekv#⌠ #. H.hk& #. #.hk #'h lG ## #.####  hAl#. #.@..#  #....#..# hulL #.####.## hl ....#)#..  .# # hmA#.###### # #[  ..# #..#....# #. hRm ..## #....#..#  hmJ)####  hm`' .)huhvh~h hR_A manticore is nearby!h) h1(#⌠ #. ho'H. h9#. #. #' hےw## #.####  #. #.@..#  #....#..# h5 #.####.##  ....#)#..h  .# # #.###### # #[  ..# #..#....# #.  ..## #....#..#  )####  ' .)h) #⌠ #. H. #. #. #' ## #.####  #. #.@..#  #....#..#  h)?#.####.##  ....#)#..  .# # #.###### # #[  ..# #..#....# #.  ..## #....#..#  )####  ' .)hq.h/h2h4` _A manticore is nearby!h h: Evoke which item? Wands  b - a wand of quicksilver (10)c - a wand of roots (39)  e - a wand of paralysis (10) [!] read|evoke[?] describe selectedhxh`h}FisforFire the Fighter#⌠Mummy of Okawaru ****..#.Health: 64/78 ===================-----H.h)Magic: 9/12==================------#.AC: 14Str: 23#.EV: 5Int: 7 #'SH: 4Dex: 12## #.####h:AXL:  9 Next: 69% Place: Dungeon:8#. #.@..#Noise: ===------  Time: 7282.5 (0.0)#....#..#a) +0 war axe#.####.#####..#Throw: 7 boomerangs....#)#.......# ..# Barbs Gem (1718) .## ##.#.##.###### # #[#..##..#....##. ..# H   manticoreh..## #....#..#.##.#...#########)####....#.....#####'#####...).The volley of spikes skewers you! _Barbed spikes become lodged in your body. _A manticore is nearby! _A manticore is nearby! _A manticore is nearby! _A manticore is nearby!hQP  Okay, then.h#h h . _hJKhLThe barbs in your skin will harm you if you move. Continue? Y - Yes hL' N - NohhFisforFire the Fighter..#Mummy of Okawaru ****..#⌠#Health: 64/78 ===================-----#..Magic: 9/12==================------H..AC: 14Str: 23#.#EV: 5Int: 7 #.#SH: 4Dex: 12#'#h<XL:  9 Next: 69% Place: Dungeon:8## #@####Noise: ===------  Time: 7282.5 (0.0)#. #....#a) +0 war axeh#....#..#Throw: 7 boomerangs#.####.#####..#Barbs Gem (1718) h.....#)#.......# ...## ##.#.##.###### # #[ H   manticore..##..#....##. ..hH{..## #....#..#.##....#########)####... hJ_Barbed spikes become lodged in your body. _A manticore is nearby! _A manticore is nearby! _A manticore is nearby! _A manticore is nearby! h&>_Okay, then.h!h QQ   tengu warrior (wandering)H   manticoreThe barbed spikes dig painfully into your body as you move.A tengu warrior comes into view. It is wielding a +0 great sword.h ```  The manticore flicks its tail.The volley of spikes skewers you!ha2..'h>c$46hc-----6------3.5 (17hkhrD _More barbed spikes become lodged in your body.h>#..#hZ?*#⌠##..H.Q#.#h?:#.#+hG@h@ hB0---4h+C:6h6MhP hhQ#_You close the door.hNh5URead which item? hScrolls  t - 7 scrolls of teleportationr - 2 scrolls of revelation  hkw - a scroll of enchant weapon  N - a scroll of noise  V - a scroll of vulnerability h c - a scroll labelled HAAMOP AGGYHITT [!] read|evokeh:G[?] describe selectedh# h( h, FisforFire the Fighter..#Mummy of Okawaru ****..#⌠#h - Health: 46/78 ==============----------#..Magic: 6/12============------------H.QAC: 14Str: 23#.#hq- EV: 5Int: 7 #.#SH: 4Dex: 12#+#XL:  9 Next: 69% Place: Dungeon:8## #@####h- rNoise: ---------  Time: 7284.5 (0.0)#. #....#a) +0 war axe#....#..#Throw: 7 boomerangs#.####.#####..#Barbs Gem (1716) ....#)#.......# ...#h. 4# ##.#.##.###### # #[ ..##..#....##. ..hf.  ..## #....#..#.##. ...#########)####... The barbed spikes dig painfully into your body as you move.A tengu warrior comes into view. It is wielding a +0 great sword.The manticore flicks its tail.h. The volley of spikes skewers you! _More barbed spikes become lodged in your body. _You close the door.hzJ b  As you read the scroll of teleportation, it crumbles to dust.hK 5.5 (1Tele Barbs Gem (1715) hN hO \ _You feel strangely unstable.hh*|764hQhhthwF#### hw$..# #$.###.. #@#  #.#  #.#  #.# hx^ ... ##. ..# .hVxj #⌠# ## #..hv{O  Your surroundings suddenly seem different.hkh}7Barbs Gem (1713) h{h>+ _Found 23 gold pieces.hhhh hKX2hhT81hh#!h!#7h%"V==0hL#h@&h&-09h!'h1(h+hy,#9h,U=8h.h0h1B7h2h:h Bf 93.5 (6 _You start resting.hiCH==4.5 (7hCGGem (1706) hcHhL hgLi_You carefully extract the barbed spikes from your body.h9hD:h:h<h;BC50=543hBh+DhD18==2hJEhFhAGB1hGhbIhIB0hoJhKhRLz2=699hLh0NhNU==8hNOhPh%QB7hQhcShSf3=6h;ThUh`VB5hVhXhXy9==4hYh[h[T43h\h&^h^B2h^hahzaB1hbhch-dg5==0hdhfhgC89highhh'n cc   centaur (wandering) _You start resting.hq1311.5 (17.0)h#rf2.5 (188h,uhzZ _A centaur comes into view.h!(h###c.$.##.##.# #.#h= #.# #.# ... hw##. ..# . #⌠#h3##h+cch}=launcher)h\ & h {((The centaur wields a +0 orcbow. The centaur shoots an arrow.hU.$hp ((The arrow hits you but does no damage. The centaur shoots an arrow.hU.$hY10/12====hN3.0)7hh) _The arrow hits you.hw 9.. ....###hox `.....c.#.#hx 7#.# #.#h y B #.# #.#hGy G ... hy ##. ..# .h h; h 7(h_ .h h=46h h:  h 8_The centaur shoots an arrow. You block the arrow. h C_You see here 6 gold pieces.h@: . ###h@s.....c..#..###$.###.##.# #.#h@ #.#s   wolf spider (asleep) #.#hAc   centaur (launcher) ... ##.hpAhEGm  A wolf spider comes into view.hJ&  h KbThe wolf spider's many legs skitter.  The centaur unwields a +0 orcbow. The centaur hits you.h Ob..sshOO+h Pq1-9/12 hNPu----55hSh+V hlV1_The centaur kicks you but does no damage.h&  hSYou hit the centaur.  The centaur is moderately wounded.The centaur hits you but does no damage.h# h0$t The centaur kicks you. The centaur barely misses you.h!,u..s hH-P---6.9 (1.4h-:4hN3h27? _The centaur kicks you but does no damage.h6 hi  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneh 0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--21% [?] toggle between ability selection and description.hӽ h h h aFisforFire the FighterhO Mummy of Okawaru ****..h Health: 51/78 ===============---------h Magic: 9/12==================------h| cAC: 14Str: 23.h -EV: 5h, eInt: 7 ...h lSH: 4Dex: 12.....#####h XL:  9 Next: 69% Place: Dungeon:8....s.c@.##h Noise: =--------  Time: 7316.9 (0.0)h i..#..###$.##a) +0 war axe# ##..#Throw: 7 boomerangs##.#Gem (1684) hV ^#.##.#h $s   wolf spider#.#c   centaur...h k##. _The centaur kicks you but does no damage.  You hit the centaur.  h` The centaur is moderately wounded.The centaur hits you but does no damage.  h The centaur kicks you. The centaur barely misses you. _The centaur kicks you but does no damage.h &  h You gain the combat prowess of a mighty hero.The centaur hits you but does no damage.hr L .sh nThe centaur kicks you but does no damage.  The centaur hits you but does no damage.h b7----77h i57.9 (1Hero Gem (1683) hh& h1_The centaur kicks you but does no damage.h j  You hit the centaur but do no damage.h hyUcsh`82hhb _The centaur is moderately wounded.hy h Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with () hz  e - 7 boomerangs (quivered)  f - a throwing net {!f}g - 4 javelins  k - 6 curare-tipped darts {!f}  n - 2 poisoned darts h >Wands (go to first with /)b - a wand of quicksilver (10)  c - a wand of roots (39)  e - a wand of paralysis (10) Scrolls (go to first with ?) hY > V - a scroll of vulnerabilityh hܮ FisforFire the FighterMummy of Okawaru ****..Health: 51/78 ===============---------Magic: 7/12==============----------AC: 17Str: 23.EV: 7ho `Int: 7 ...SH: 5Dex: 12.....#####XL:  9 Next: 69% Place: Dungeon:8.....cs@.##Noise: =--------  Time: 7318.9 (0.0)..#..###$.##a) +0 war axe# ##..#Throw: 7 boomerangsh6 M##.#Hero Gem (1682) #.##.#s   wolf spider#.#c   centaur...##.The centaur hits you but does no damage. _The centaur kicks you but does no damage.  You hit the centaur but do no damage. _The centaur is moderately wounded.That's the wrong kind of item! (Use * to select it.)  h Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit)h:! _h8;The centaur kicks you but does no damage.  You hit the centaur but do no damage. _The centaur is moderately wounded.  That's the wrong kind of item! (Use * to select it.)  h; Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit)Okay, then.h<hBhF. _h h !Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 boomerangs (quivered) h=  f - a throwing net {!f}g - 4 javelins  k - 6 curare-tipped darts {!f}  n - 2 poisoned darts Wands (go to first with /)b - a wand of quicksilver (10)  c - a wand of roots (39)  e - a wand of paralysis (10) Scrolls (go to first with ?)  V - a scroll of vulnerabilityhp4h>h?Really fire k - 6 curare-tipped darts {!f}? Y - Yes h?' N - NohhwFisforFire the FighterMummy of Okawaru ****..Health: 51/78 ===============---------hPMagic: 7/12==============----------AC: 17Str: 23.EV: 7Int: 7 ...SH: 5Dex: 12.....#####XL:  9 Next: 69% Place: Dungeon:8.....cs@.##Noise: =--------  Time: 7318.9 (0.0)..#..###$.##a) +0 war axe# ##..#Throw: 7 boomerangs##.#Hero Gem (1682) h۬#.##.#s   wolf spider#.#c   centaur...##.That's the wrong kind of item! (Use * to select it.)  hPFire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) _Okay, then.Throw: 6 darts (curare) {!f}Press: ? - help, Shift-Dir - straight lineAim: a wolf spider (68% to hit)hBaFisforFire the Fighterh`ChMummy of Okawaru ****..Health: 51/78 ===============---------Magic: 7/12==============----------AC: 17hC#Str: 23.EV: 7Int: 7 ...SH: 5Dex: 12hC.....#####XL:  9 Next: 69% Place: Dungeon:8.....cs@.##h4D^Noise: =--------  Time: 7318.9 (0.0)..#..###$.##a) +0 war axe# ##..#hvDThrow: 7 boomerangs##.#Hero Gem (1682) #.##.#hDs   wolf spider (very poisoned, slow)#.#c   centaur...##.Press: ? - help, Shift-Dir - straight lineh&EAim: a wolf spider (68% to hit)  You throw a curare-tipped dart {!f}.  The curare-tipped dart {!f} hits the wolf spider.  The wolf spider is poisoned. The wolf spider struggles to breathe.  hgE#The wolf spider seems to slow down.hAim: a wolf spider (68% to hit)  You throw a curare-tipped dart {!f}.  The curare-tipped dart {!f} hits the wolf spider.hdwolf spider is poisoned. The wolf spider struggles to breathe.seems to slow down.hbis lightly wounded.h(c2=9.6 (0.7hA1 _hihNhm  You closely miss the wolf spider.The wolf spider is lightly wounded.hn h20.6 (1.00hq has _The wolf spider closely misses you. The wolf spider barely misses you.h  You slash the wolf spider!  The wolf spider is heavily wounded.You block the wolf spider's attack.he8===1h;79hqhC _The wolf spider bites you but does no damage.h :  hM You slash the wolf spider!  The wolf spider is almost dead.The wolf spider hits you but does no damage.hD 3==28h hN C _The wolf spider bites you but does no damage.hx  You slash the wolf spider!  You kill the wolf spider!hư! $c   centaur (launcher)  Okawaru is honoured by your kill.h (The centaur wields a +0 orcbow. The centaur shoots an arrow.h78$hK> 3--837 _The arrow hits you but does no damage.h`G _Your base Shields skill increases to level 3!hcA...#...#.#####h.c@..##.#..###$.## ## ##..# ##.# #.# #.#  #.# hs ...  ##.h%;  h%The centaur unwields a +0 orcbow. You block the centaur's attack. x2  The centaur hits you.h&2--46h])h-[ _The centaur kicks you but does no damage.  Things that are here: h-_17 gold pieces; a curare-tipped dart {!f}; a wolf spider corpseh  You slash the centaur!  The centaur is severely wounded.You block the centaur's attack.h3=-5.5 (0.95hhh۴? _The centaur kicks you but does no damage.hab  You slash the centaur!  You kill the centaur!hhC)h --93-6.44 _Okawaru accepts your kill.hwhml _Your base Armour skill increases to level 3!hG . ... #...# h4H :......##### ......)$@.## ...#..###$.## hH ## ##..# ##.# #.##.# hQ hvS --7.4 (1.03 _hY h^ hpL . ... #...# ......#####h ......)@..## ...#..###$.## ## ##..#h)Y ##.# #.#hjN #.#  #.# hs ...  ##.hh=4-h<8h~:2hhu&  hYYou now have 336 gold pieces (gained 17).  k - 6 curare-tipped darts {!f} (gained 1)h#9h*y==9.4 (21hhD hJ_You see here a wolf spider corpse.h|. ... h|#...# ......##### ......)†@.## ...#..###$.## ## ##..# h|##.# #.##.# h}hÁhf30.4 (10hhhJ'....hR#...#......#####h*......)†.....#..### ## ##..#  hf##.# .# #.#h h#.#...##hyx...# .hʿhB51h;69hch7he2.4 (28hjh h(8_You now have 342 gold pieces (gained 6).hI hJ hP hS h h hs h h ==7h; x6=6h h h B5hW h h w10/13==4hP h h` f7=3hv hS h B2h h h B1h h3 h g8==0h hd h -59h h h hJ B8h h hA B7h* h hk W9=1h N==6hR h h B5h hQ h B4h h h,% j 46.4 (14.0) _You start resting.h%& b60=45hj& ^47.4 (15Gem (1653) h) h, J _You feel like a meek peon again.hY, hhXhhh==21h hhJ10h6hh hP C49h hhLq2==8h,h2=7hhshB6hhhBB5hh@h3===4h h"h #B3h#h%h&B2h&h,h 4 _You start resting.h0-58.4 (11h1X13==9.4 (12h1:1h4h6% _Magic restored.hxh0hphh4X0hhvC39h%hдhMhڵi5=8h6huh3U==7hhh B6hhKhZ6=5hthhhmB4h;h;B3hhvh$h`72hvhhB1hh-hB0hhh6a829h8hRhB8hhh8B7hhhp9=6hhhwB5hhjhB4hhnhq70=3hhhwB2hfhyhB1hh]v10hhhkC19h@hh3B8hh[ h p2=7h h B6hx hhhB5hhhap3=4hkh`hB3hhhgB2hVhh`41h h!h`"B0h4#h[%h%C09h&h(h(p5=8h)hS,h,B7h-h;0h0B6h1h3hV4p6=5hx5hT7h7B4h8h:h:B3h;h=h >`72h&?h@hKA,1hAhBhDh*E,0hwEh9FhHh(I)78=htI<599h]JhL1 _HP restored.h!OhsOB8hsPh'RhfThTB7hUhAYg  You see here a wolf spider corpse.h[hY\I6 _h]h`>  You see here a +0 orcbow.hchHd[=5 _heh6gh{ihiB4hkh_mhohoB3hphrhhthtB2hvhxhBzhzB1h{h=}h0hB0hhhh/C89h4h,hehB8h֋h7 _You open the door.h|X7hđh hhB6hޗhљh,hƜB5hǝhfhhQB4hlhh?hB3hhhhB2hìh8h# .. K. .... ###'##hw ##.....# #..#...## #@###...### #####..#......######.............)†..##h#..###......#..###..###. ###...###.# ##..##...#..# ##.# K   kobold (missile, asleep) #.....## #.#he ##'#### #.# #.##.#h{ 418.4 (59  A kobold comes into view. It is wielding a +0 short sword.hU] .  The kobold shouts! You hear a shout!hZo==9.4 (601hhX3 _The kobold moves out of view.hA$ h% h& hP) h, hW2 = ##h2 {.. K.. .... h2 r##'## ##.....# #.@#...## hN3 [ #.###...### h3 F#####..#......##### ...........)†..## .###......#..###..##h 6 #. ###...###.# ##..# K   kobold (wandering)##...#..# ##.##.....####'####h7 W0.0)h< o--20.4 (10h< h@  h$A e_A kobold comes into view. It is wielding a +0 whip.h7O ###.. K.. .... ##'## ##.@...# #..#...##  #.###...### #####..#......##### ...........)†..##.###......#..###..## h#. ###...###.# ##..###...#..# ##.##.....##hhhg.K(missile)h|--179h4 h h?##..hX.##K#### ...K... ..K. ####'## hω##..@..# #..#...## #.###...### #####..#......##### #.........#..###......#..###..## h7sK   kobold brigand (missile, wandering)#. ###...###.# ##..# KK 2 kobolds (1 missile)##...hNJ h\  A kobold brigand comes into view. It is wielding a +0 whip and quiveringpoisoned darts.hךKK.KK)hj===28hh0 _The kobold brigand shouts!h$ v  You slash the kobold!  You kill the kobold!h% h+ .K)   koboldhw. p--3.6 (1.27h2 h4 P _Okawaru accepts your kill.h> +## .. .# #####.####.#<###...KK....................!###@## ##.....# h #..#...##  #.###...### #####..#......#####...........)†..## .###......#..###..## #. ###...###.# ##..###...#..# ##.#h' h h y<..KKh ---406hK h p  You kill the kobold! _Okawaru accepts your kill.hj $Found a red potion. Found a stone staircase leading up.  There is an open door here.  Things that are here: _a +0 short sword; 4 stones; a kobold corpseh  You hit the kobold brigand but do no damage.You hit the kobold but do no damage. The kobold brigand barely misses you.ho=5.8 (1.25hLh٥4 _You block the kobold's attack.h?}  You closely miss the kobold brigand. You hit the kobold.hC: )h  You kill the kobold!The kobold brigand hits you with a +0 whip.hH\77-7.1 (1.3h:3h hE _The kobold brigand hits you but does no damage.hT:  hKUYou slice the kobold brigand!!  The kobold brigand is severely wounded.hU#1hHVm---12--==hVE8.42h]ha_ h_;_The kobold brigand hits you with a +0 whip!hS  You slash the kobold brigand!  You kill the kobold brigand!hB C)h! O----7-h1" J9.6 (1.21h(' h^)  h) B_Okawaru accepts your kill.h h 7-h h H _No target in view!h<@Mh<###. .#  #####.####.#h<<###...........)@......!..#####)#####..h-=##.....# #..#...## h=U#.###...####.#h=%...###.#hHhIw--3000 _hNhYWD  n - 6 poisoned darts (gained 4)h:X2=--1.6 (269hU]h1`- _You see here a +0 whip.h/ ha6 Level 8 of the Dungeon<<>>(Press ? for help) ### ..  .#     #####.####.# h6  <###...........  ......)@......!  ..#####)#####..  ##.....#  #..#...###.###...########..#......##### #.............)†..## #..###......#..###..###.  ###...###.# ##..#  ##...#..# ##.##.....## #.#hv7 ##'#### #.##.# #.#  #.#   ...  ...   ##.  ..#  . ##⌠#  ## #.. h#8 hl L@)hLgo....####..................)@........#####)#####.........#....###...hgb..#...................)†....###......#..###......###.# ##.....#..# ##..........hXhZ.............h4F....####............hl......)@.................#....###.................#.....###.hhV h, FisforFire the FighterMummy of Okawaru ****..Health: 72/78 ======================--###Magic: 12/13 ======================--..AC: 14Str: 23.#EV: 5Int: 7 #####.####.#SH: 4h Dex: 12<###...........XL:  9 Next: 97% Place: Dungeon:8......)@......!Noise: ---------  Time: 7431.6 (0.0)..#####)#####..a) +0 war axe##.....#Throw: 7 boomerangs#..#...##Gem (1569) #.###...########..#......######.............)†..##h =#..###......#..###..##h y#. ###...###.# ##..#You slash the kobold brigand!  You kill the kobold brigand! _Okawaru accepts your kill. _No target in view!  n - 6 poisoned darts (gained 4) _You see here a +0 whip.h hz h/ hsr+...#...###.............h#...#..h^e2.6 (18hhL _You close the door, pushing everything out of the way.h h Level 8 of the Dungeon<<>>(Press ? for help)h P ### ..  .#   hU w  #####.####.#  <###........... h r ......)@......!  ..#####+#####.. h ' ##.....#  #..#...###.###...###hq k#####..#......#####h #.............)†..##h  #..###......#..###..###.  ###...###.# ##..#h   ##...#..# ##.##.....## #.###'#### #.#h s#.# #.#  #.#   ...  ...   ##. h1 ..#  . ##⌠#  ## #.. h~ h O@.h-G..h T..hpL h\h\hFisforFire the FighterMummy of Okawaru ****..hHealth: 72/78 ======================--###Magic: 12/13 ======================--..AC: 14Str: 23.#hEV: 5Int: 7 #####.####.#SH: 4Dex: 12h<###...........XL:  9 Next: 97% Place: Dungeon:8......)@......!Noise: ---------  Time: 7432.6 (0.0)h..#####+#####..a) +0 war axe##.....#Throw: 7 boomerangs#..#...##hGem (1568) #.###...########..#......######.............)†..##h#..###......#..###..###. ###...###.# ##..#You kill the kobold brigand! _Okawaru accepts your kill. h_No target in view!  n - 6 poisoned darts (gained 4) _You see here a +0 whip. _You close the door, pushing everything out of the way.hh@hhHq 3hx hy 0 _Unknown command.hBz h h_ h h F _Unknown command.hN h h hhu7 _hZ`36hh h!B5h#h(h)n13==4h*hl/h0`43h1h{4h4B2ht6h<9h9B1hV;hI>h>5===0h@hChDC59hwEhHhIB8hJhfMhMp6=7hOhRhCSB6hThBWhWB5hYh6\h\`74h^hahbB3hdh1ghgB2h)ihkh`lc78=1h$nh,rhuhLvB0hwh5zh#########......... ....[...# h #####@####.##50.6 (18.0)<###................))......!#..#####+#####...##.....# ## #..#...## #.###...#hO######..#......##### #.............)†..##hhg1.6 (1949hgh( _Found a ring mail.hH3hhhh"n8h$hR%T=7h&h+*h-h-B6h/h41hX4h4B5h6h9h,<h<B4hy>h@hEhEB3hHhJh5NhNB2hPhZSh%VhVB1hXhn\h_h`B0hahchfh!gC39hhhkhmh&nB8hohhqhvshsB7hthvhxh yB6hmzh6|h* ############## hs.............# ....[...####.# #######.####.####### ###................. .....))......!## hb4.#####+#####....@# 64.6 (13  ##.....# #####...#  #..#...## ###..#  hЃ#.###...### #.... ##..#......##### #.## ...........)†..## ..# ##......#..###..## [#h####...###.# ##..# ###...#..# ##.#hhf5.6 (145hhÑ h#_Found a scale mail.hhhhFhoh(X4hhLhB3hhhqhB2hhhhB1hShoh^hB0hhh.hC29hwhhOhB8hhhh;B7h( h h h B6h hhhlB5h$hB  You see here a +0 scale mail.hhI4 _hhwhhB3hh2!h"hU#B2h7$h%h\'h'B1h(h5+h+B0h`,hV.N _You now have 355 gold pieces (gained 13).h1Y19h2h 4h5h6B8h6h8h:hV:B7h/;h9=h>hA?B6h#@hEAhBhBB5hChDhFh6GB4hHhJIh,KhKB3hSLhMhOX2h QhShTh:UB1h"Vh_Wh2YhYB0hgZhk[h\hQ]C09h]h^h_hG`B8h`hd,hdB7h ehfh/hhhB6h.ihNk7 _You open the door.hp..###.# ##..# #.##.## ...#..# ##.# #....# hBq_.....## #.# #....# #'#### #.# ##...# #.# j#.# #...#.# ... #...# ... ##.O #...#hq# #...##...# #⌠# ##.$@..## #.. #.## H.Q # #..# h9rY#.# #..# .# #... #+# #.... O   two-headed ogre (asleep).#### ...... j   gnoll sergeant (polearm, asleep) #....# ..###. ..#..#hs~ 94.6 (29  A gnoll sergeant and a two-headed ogre come into view.The gnoll sergeant is wielding a +0 vampiric spear.h~VThe gnoll sergeant shouts! The two-headed ogre shouts in stereo!hH  You hear a shout! You hear a croak.h,h& h.j.c.ODc   centaur warrior (wandering)O   two-headed ogreD   acid dragonhTj   gnoll sergeant (polearm)A centaur warrior comes into view. An acid dragon comes into view.hʋ====5.6 (305hɏho _The acid dragon roars! _There is an open door here.h8 ##..# #.##.## h@ ##.# #....#  #.# #....# haE #.# ##...#  .#.# #...# h\ j.. #...#  ##.. #...# h ^ #c.O##...# hP9 ##.$@..## h^ #D##..#  # #..# hJ #..#  #... h% #.... h\P ......  ..###.# hh ##..# #.##.## hHc ##.# #....#  #.# #....#  #.# ##...#  .#.# #...# h? j.. #...#  ##.. #...#  #c.O##...#  ##.$@..##  #D##..# hJ # #..#  #..#  #... #.... hF ......  ..###.# hhhhd _There are monsters nearby!h4 8 ##..# #.##.## h  ##.# #....# h A #.# #....#  #.# ##...# h= $ .#.# #...# h \ j.. #...#  ##.. #...# h ^ #c.O##...# h' 9 ##.$@..## hu 9 #D##..# h J # #..#  #..# h J #...  #.... h D ......  ..###.# h6"hV " ##..# #.##.##  ##.# #....# h* - #.# #....#  #.# ##...#  .#.# #...#  j.. #...#  ##.. #...# h r #c.O##...#  ##.$@..##  #D##..#  # #..#  #..# hu #... #....  ...... h ..###.# h h h h N _There are monsters nearby!h h) "###.# ##..# #.##.## #..# ##.# #....# h ## #.# #....# '#### #.# ##...# .# .#.# #...# .# j.. #...#  ##.. #...# # h #c.O##...# ⌠# hF ##.$'@.## .. #D##..# .Q # #..# h .# #..# .# #... +# #.... .#### h ...... ....# ..###.# #..#h^ h ,hW0 he5 ..cDO.ch5 16.6 (1.0)h:6 :4h9 h< 1 _The centaur warrior shouts!hO`F.'O   two-headed ogreD   acid dragonhbhhd`  You close the door. A two-headed ogre breaks down the door.h.i jHH   manticoreD   acid dragonhij   gnoll sergeant (polearm)hKj----73hrEvoke which item? Wands h? b - a wand of quicksilver (8)c - a wand of roots (39)  e - a wand of paralysis (10) [!] read|evokeh@][?] describe selectedh h hsho.###.# ##..# #.##.##FisforFire the Fighter h..#..# ##.# #....#Mummy of Okawaru ****.. ....## #.# #....#Health: 37/85 ==========-------------- '#### #.# ##...#Magic: 4/14======------------------ h*.#.#.# #...#AC: 17Str: 23 .#j.. #...#EV: 7Int: 8 ..hf=##.. #...#SH: 5Dex: 12 .##K.H##...#XL: 10 Next:  1% Place: Dungeon:8 ⌠###jcO@.##hNoise: ===------  Time: 7500.6 (0.0) ..#F##..#a) +0 war axe .Q# #..#Throw: 7 boomerangs .#h'#..#Hero Gem (1500) .##... +##....c   centaur warrior .####......huDO   two-headed ogre ....#..###.#H   manticore .#..#K   kobold brigand (missile) (…)curare-tipped darts.h!The two-headed ogre hits you with a +0 giant spiked club!  The two-headed ogre hits you with a +0 giant club! _The bullfrog gives a loud, deep croak!  You have reached level 10! _You feel clever.h)D.###.# ##..# #.##.##  FisforFire the Fighter ..#..# ##.# #....#  Mummy of Okawaru ****.. h)r....## #.# #....#  Health: 37/85 ==========-------------- '#### #.# ##...#  Magic: 4/14======------------------ .# .#.# #...#  AC: 17Str: 23 .# j.. #...#  EV: 7Int: 8 h)].. ##.. #...#  SH: 5Dex: 12 .# #K.H##...#  XL: 10 Next:  1% Place: Dungeon:8 ⌠# ##jcO@.##  Noise: ===------  Time: 7500.6 (0.0) h+*(.. #F##..# a) +0 war axe .Q # #..# Throw: 7 boomerangs .# #..# Hero Gem (1500) h*.# #... +# #....  c   centaur warrior .#### ......  O   two-headed ogre ....# ..###.#  H   manticore .#..# K   kobold brigand (missile) (…)h*"_The bullfrog gives a loud, deep croak!  You have reached level 10! _You feel clever.Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineh1+~Aim: a centaur warrior (moderately wounded, 79% to hit)hW jc  You have reached level 10! _You feel clever.  Aiming: Quicksilver Bolth Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 vampiric spear and wearing a +0 scale mail(h H Hjh> qmanticore (heavily wounded, 83% to hit)hP.###.# ##..# #.##.##  FisforFire the Fighter ..#..# ##.# #....#  Mummy of Okawaru ****.. ....## #.# #....#  Health: 37/85 ==========-------------- '#### #.# ##...#  Magic: 4/14hP======------------------ .# .#.# #...#  AC: 17Str: 23 .# j.. #...#  EV: 7Int: 8 .. ##.. #...#  SH: 5Dex: 12 .# #K.H##...#  XL: 10 Next:  1% Place: Dungeon:8 ⌠# ##jcO@.##  Noise: ===------  Time: 7500.6 (0.0) .. #F##..#hQI a) +0 war axe .Q # #..# Throw: 7 boomerangs .# #..# Hero Gem (1500) .# #... +# #....  c   centaur warrior .#### ......  O   two-headed ogre ....# ..###.#  H   manticore .#..# K   kobold brigand (missile) (…)Press: ? - help, Shift-Dir - straight lineAim: a manticore (heavily wounded, 83% to hit)  h'R The bolt of dispelling energy hits the two-headed ogre!!  You kill the two-headed ogre!Okawaru is honoured by your kill.You can now enter into single combat with a foe.hX ##..#   ##.#   #.#   #.#  hY- .#.# #...#  j.. #...#  ##.. #...#  #***  ##j**@.##   # #..# #..# #...h;Z\ #....  H   manticore K   kobold brigand (missile)j   gnoll sergeant (polearm) You can now enter into single combat with a foe.hZTOkawaru will now gift you throwing weapons as you gain piety.centaur warrior!  The centaur warrior is heavily wounded.The bolt of dispelling energy hits the manticore!  The manticore is severely wounded.hh< K.Hc).(launcher)The bolt of dispelling energy misses the kobold brigand.hN  ##..#  hr ##.# #....#  #.# #....#  #.# ##...#  .#.# #...#  j.. #...#  ##.. #...#  #K.H##...#  ##jc(@.##  #.##..# # #..#hx #..# #... #....  ......  ..###.# The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.h ##..#   ##.# #....#  #.# #....#  #.# ##...# hc .#.# #...#  j.. #...#  ##.. #...#  #K.H##...#  ##jc(@.##  #.##..# # #..# #..# #... #....  ......  ..###.# h8  The arrow hits you!ht2,h 3,h3h :.SjHc)Jh:S   water moccasin(…)h>*24/86----2---16====1.6 (1h?<499hEh0GV _* * * LOW HITPOINT WARNING * * *hhXrEvoke which item? Wands h b - a wand of quicksilver (7)c - a wand of roots (39)  e - a wand of paralysis (10) [!] read|evokeh ][?] describe selectedh\hh1K.###.# ##..# #.##.##FisforFire the Fighter ..#..# ##.# #....#h+Mummy of Okawaru *****. ....## #.# #....#Health: 24/86 ======------------------ '#### #.# ##...#Magic: 2/14===--------------------- h.#.#.# #...#AC: 17Str: 23 .#j.. #...#EV: 7hInt: 8 ..##.. #...#SH: 5Dex: 12 .#h#.Sj##...#XL: 10 Next: 16% Place: Dungeon:8 ⌠#hiL##Hc)@.##Noise: ====-----  Time: 7501.6 (0.0) ..#J##..#a) +0 war axe .Q# #..#Throw: 7 boomerangs .#h#..#Hero Gem (1499) .##... +##....hc   centaur warrior (launcher) .####......H   manticore ....#..###.#h)vS   water moccasin .#..#j   gnoll sergeant (polearm) (…)The bolt of dispelling energy hits the manticore!  hQThe manticore is severely wounded.The bolt of dispelling energy misses the kobold brigand.The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.  The arrow hits you! _* * * LOW HITPOINT WARNING * * *h.###.# ##..# #.##.##  FisforFire the Fighter ..#..# ##.# #....#  Mummy of Okawaru *****. ....## #.# #....#  Health: 24/86 ======------------------ '#### #.# ##...#  Magic: 2/14===--------------------- .# .#.# #...#  AC: 17Str: 23 hT.# j.. #...#  EV: 7Int: 8 .. ##.. #...#  SH: 5Dex: 12 .# #.Sj##...#  XL: 10 Next: 16% Place: Dungeon:8 ⌠# ##Hc*@.##  Noise: ====-----  Time: 7501.6 (0.0) .. #J##..# a) +0 war axe .Q # #..#h}L Throw: 7 boomerangs .# #..# Hero Gem (1499) .# #... +# #....  c   centaur warrior (launcher) .#### ......  H   manticore ....# ..###.#  S   water moccasin .#..# j   gnoll sergeant (polearm) (…)The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.  hгIThe arrow hits you! _* * * LOW HITPOINT WARNING * * *Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a manticore (severely wounded, 84% to hit)hD#.###.# ##..# #.##.##  FisforFire the Fighter h#G..#..# ##.# #....#  Mummy of Okawaru *****. ....## #.# #....#  Health: 24/86 ======------------------ '#### #.# ##...#  Magic: 2/14h4$===--------------------- .# .#.# #...#  AC: 17Str: 23 h$.# j.. #...#  EV: 7Int: 8 .. ##.. #...#  SH: 5Dex: 12 h %?.# #.Sj##...#  XL: 10 Next: 16% Place: Dungeon:8 ⌠# ##Hc)@.##  Noise: ====-----  Time: 7501.6 (0.0) .. #J##..# a) +0 war axe hu%d.Q # #..# Throw: 7 boomerangs .# #..# Hero Gem (1499) h%.# #... +# #....  c   centaur warrior (launcher) .#### ......  H   manticore h;&....# ..###.#  S   water moccasin .#..# j   gnoll sergeant (polearm) (…)Press: ? - help, Shift-Dir - straight lineAim: a manticore (severely wounded, 84% to hit)  h&The bolt of dispelling energy hits the centaur warrior!  The centaur warrior is severely wounded.The bolt of dispelling energy hits the manticore!  You kill the manticore!h* ##..#   ##.#   #.#  hd+@ #.#   .#.# #...#  j.. #...#  ##.. #...#    ##***@.##   # #..# #..# #...hA, #....   S   water moccasin j   gnoll sergeant (polearm)J   jellyhhZhhhh7 ##..#  h ##.# #....#  #.# #....#  #.# ##...#  .#.# #...#  j.. #...#  ##.. #...#  #.K.##...# hX ##***@.##  #.##..# # #..# #..# #... #.... h ......  ..###.#  K   kobold brigand (missile)The bolt of dispelling energy hits the centaur warrior!  The centaur warrior is severely wounded.manticoreh!  You kill the manticore!  Okawaru is honoured by your kill.  The centaur warrior unwields a +0 orcbow.h] ##..#   ##.# #....#  #.# #....# h+ #.# ##...#  .#.# #...#  j.. #...#  ##.. #...# h #.K.##...#  ##***@.##  #.##..# # #..#h1 #..# #... #....  ......  ..###.# hX K.hSJc.  The centaur warrior hits you!  * * * LOW HITPOINT WARNING * * *h;J 15--1ht--2===-2.6 (1h8 _The centaur warrior barely misses you.hIh h]_Your Evocations skill increases to level 3!h?h`@rEvoke which item? Wands h@ b - a wand of quicksilver (6)c - a wand of roots (39)  e - a wand of paralysis (10) [!] read|evokehA][?] describe selectedh2=h=h#EhL.###.# ##..# #.##.##FisforFire the Fighter hM..#..# ##.# #....#Mummy of Okawaru *****. ....## #.# #....#Health: 15/86 ====-------------------- '#### #.# ##...#Magic: 1/14=----------------------- .#.#.# #...#hfMfAC: 17Str: 23 .#j.. #...#EV: 7Int: 8 ..##.. #...#SH: 5hMDex: 12 .##.K.##...#XL: 10 Next: 26% Place: Dungeon:8 ⌠###SJc@.##h NNoise: ===------  Time: 7502.6 (0.0) ..#.##..#a) +0 war axe .Q# #..#Throw: 7 boomerangs .##..#hNHero Gem (1498) .##... +##....c   centaur warrior .####......S   water moccasin ....#..###.#K   kobold brigand (missile) .#..#hN8J   jelly  Okawaru is honoured by your kill.The centaur warrior unwields a +0 orcbow.  The centaur warrior hits you!  * * * LOW HITPOINT WARNING * * * h?O_The centaur warrior barely misses you. _Your Evocations skill increases to level 3!h`D.###.# ##..# #.##.##  FisforFire the Fighter ..#..# ##.# #....#  Mummy of Okawaru *****. hRa....## #.# #....#  Health: 15/86 ====-------------------- '#### #.# ##...#  Magic: 1/14=----------------------- .# .#.# #...#  AC: 17Str: 23 ha.# j.. #...#  EV: 7Int: 8 .. ##.. #...#  SH: 5Dex: 12 .# #.K.##...#  XL: 10 Next: 26% Place: Dungeon:8 h b]⌠# ##SJc@.##  Noise: ===------  Time: 7502.6 (0.0) .. #.##..# a) +0 war axe .Q # #..# Throw: 7 boomerangs .# #..# Hero Gem (1498) hb.# #... +# #....  c   centaur warrior .#### ......  S   water moccasin ....# ..###.#  K   kobold brigand (missile) .#..# J   jelly  * * * LOW HITPOINT WARNING * * * hb_The centaur warrior barely misses you. _Your Evocations skill increases to level 3!Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a centaur warrior (severely wounded, 81% to hit)h3RJcjelly (100h]^SJwater moccasin (57% to hit)hpKD.###.# ##..# #.##.##  FisforFire the Fighter ..#..# ##.# #....#  Mummy of Okawaru *****. haLf....## #.# #....#  Health: 15/86 ====-------------------- '#### #.# ##...#  Magic: 1/14=----------------------- .# .#.# #...#  AC: 17Str: 23 .# j.. #...#  EV: 7Int: 8 .. ##.. #...#  SH: 5Dex: 12 .# #.K.##...#  XL: 10 Next: 26% Place: Dungeon:8 h=M⌠# ##SJc@.##  Noise: ===------  Time: 7502.6 (0.0) .. #.##..# a) +0 war axe .Q # #..# Throw: 7 boomerangs .# #..# Hero Gem (1498) .# #... +# #....  c   centaur warrior hMK.#### ......  S   water moccasin ....# ..###.#  K   kobold brigand (missile) .#..# J   jelly  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (57% to hit)  hNThe bolt of dispelling energy misses the centaur warrior.The bolt of dispelling energy hits the jelly!!  You kill the jelly!h`Tz ##..#   ##.#   #.#   #.#   .#.# #...#  j.. #...#  ##.. #...#  hQU  ##***@.##   # #..# #..# #... #....      : a water moccasin (57% to hit)  The bolt of dispelling energy misses the centaur warrior.hVThe bolt of dispelling energy hits the jelly!!  You kill the jelly!  Okawaru accepts your kill.  The bolt of dispelling energy hits the water moccasin!h5hhahh  The water moccasin is heavily wounded.The centaur warrior hits you but does no damage.h.jKScj   gnoll sergeant (polearm)h63.6 (17hOhG _The centaur warrior kicks you but does no damage.hhdVEvoke which item? h~Wands  b - a wand of quicksilver (5)c - a wand of roots (39)  h/e - a wand of paralysis (10) [!] read|evoke[?] describe selectedhBhsCheKhtT.###.# ##..# #.##.##hTFisforFire the Fighter ..#..# ##.# #....#Mummy of Okawaru *****. h`U}....## #.# #....#Health: 16/86 ====-------------------- '#### #.# ##...#hU1Magic: 1/14h8V\=----------------------- .#.#.# #...#AC: 17Str: 23 .#j.. #...#EV: 7Int: 8 hV ..##.. #...#SH: 5Dex: 12 .##..j##...#h5W.XL: 10 Next: 26% Place: Dungeon:8 ⌠###KSc@.##hWNoise: ===------  Time: 7503.6 (0.0) ..#.##..#hXa) +0 war axe .Q# #..#Throw: 7 boomerangs heX.##..#Hero Gem (1497) .#hX#... +##....c   centaur warrior h"Y.####......S   water moccasin ....#hY..###.#K   kobold brigand (missile) .#..#hYj   gnoll sergeant (polearm)You kill the jelly!Okawaru accepts your kill.h>ZThe bolt of dispelling energy hits the water moccasin!  The water moccasin is heavily wounded.The centaur warrior hits you but does no damage. hZ2_The centaur warrior kicks you but does no damage.h}$hn~.###.# ##..# #.##.##  FisforFire the Fighter ..#..# ##.# #....#  Mummy of Okawaru *****. ....## #.# #....#  Health: 16/86 ====-------------------- hu'#### #.# ##...#  Magic: 1/14=----------------------- .# .#.# #...#  AC: 17hrStr: 23 .# j.. #...#  EV: 7Int: 8 .. ##.. #...#  SH: 5hDex: 12 .# #..j##...#  XL: 10 Next: 26% Place: Dungeon:8 ⌠# ##KSc@.##  Noise: ===------  Time: 7503.6 (0.0) .. #.##..#hI a) +0 war axe .Q # #..# Throw: 7 boomerangs .# #..# Hero Gem (1497) .# #... h+# #....  c   centaur warrior .#### ......  S   water moccasin h....# ..###.#  K   kobold brigand (missile) .#..# j   gnoll sergeant (polearm)The water moccasin is heavily wounded.hyThe centaur warrior hits you but does no damage. _The centaur warrior kicks you but does no damage.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, 57% to hit)hޘ?jSThe centaur warrior hits you but does no damage. _kicks you but does no damage.  Aiming: Quicksilver Bolt  Press: ? - help, Shift-Dir - straight lineh{Aim: a gnoll sergeant, wielding a +0 vampiric spear and wearing a +0 scale mail(81hfJ .###.# ##..# #.##.##  FisforFire the Fighter ..#..# ##.# #....#  Mummy of Okawaru *****. ....## #.# #....#  Health: 16/86 ====-------------------- '#### #.# ##...#  Magic: 1/14hqK =----------------------- .# .#.# #...#  AC: 17Str: 23 .# j.. #...#  EV: 7Int: 8 .. ##.. #...#  SH: 5Dex: 12 .# #..j##...#  XL: 10 Next: 26% Place: Dungeon:8 hL ⌠# ##KSc@.##  Noise: ===------  Time: 7503.6 (0.0) .. #.##..# a) +0 war axe .Q # #..# Throw: 7 boomerangs .# #..# Hero Gem (1497) .# #... +# #....  c   centaur warrior .#### ......  S   water moccasin ....# ..###.#  K   kobold brigand (missile) .#..#hN  j   gnoll sergeant (polearm)Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 vampiric spear and wearing a +0 scale mail(81% to hit)  The bolt of dispelling energy hits the centaur warrior!!  You kill the centaur warrior!hR hmS You kill the centaur warrior!Okawaru is honoured by your kill.  The bolt of dispelling energy hits the water moccasin!!  You kill the water moccasin!Okawaru accepts your kill.  Okawaru grants you throwing weapons!h.Y /  --more--hzhz  ##..#   ##.#  hQ #.#   #.#   .#.# #...#  j.. #...#  ##.. #...#  #***  ##K**@.## h  # #..# #..# #... +# #.... ### ......  h ....# ..###.# .#..#  Something appears at your feet!  The bolt of dispelling energy hits the gnoll sergeant!!hhh u...j)FhR wF   bullfrogh2==6444.6 (16hh!  h a_The gnoll sergeant is severely wounded.hhKEvoke which item? Wands  b - a wand of quicksilver (4)c - a wand of roots (39)  e - a wand of paralysis (10) [!] read|evoke[?] describe selectedh+h7h=J.###.# ##..# #.##.##FisforFire the Fighter ..#..# ##.# #....#Mummy of Okawaru *****. ....## #.# #....#Health: 16/86 ====-------------------- '#### #.# ##...#Magic: 2/14===--------------------- .#.#.# #...#AC: 17Str: 23 .#j.. #...#EV: 7Int: 8 ..##.. #...#SH: 6Dex: 12 .#h$>#...##...#XL: 10 Next: 44% Place: Dungeon:8 ⌠###Kj)@.##Noise: ===------  Time: 7504.6 (0.0) ..#F##..#a) +0 war axe .Q# #..#Throw: 7 boomerangs .##..#Hero Gem (1496) h>.##... +##....K   kobold brigand (missile) .####......j   gnoll sergeant (polearm) ....#h>O..###.#hQ?F   bullfrog .#..#You kill the water moccasin!Okawaru accepts your kill.Okawaru grants you throwing weapons!Something appears at your feet!  The bolt of dispelling energy hits the gnoll sergeant!! _The gnoll sergeant is severely wounded.hR.###.# ##..# #.##.##  FisforFire the Fighter ..#..# ##.# #....#  Mummy of Okawaru *****. hS4....## #.# #....#  Health: 16/86 ====-------------------- '#### #.# ##...#  Magic: 2/14===--------------------- .# .#.# #...#  AC: 17Str: 23 .# j.. #...#  EV: 7Int: 8 hS.. ##.. #...#  SH: 6Dex: 12 .# #..*##...#  XL: 10 Next: 44% Place: Dungeon:8 ⌠# ##Kj*@.##  Noise: ===------  Time: 7504.6 (0.0) .. #F##..# a) +0 war axe .Q # #..#h$T Throw: 7 boomerangs .# #..# Hero Gem (1496) .# #... +# #....  K   kobold brigand (missile) .#### ......  j   gnoll sergeant (polearm) h~T....# ..###.#  F   bullfrog .#..#The bolt of dispelling energy hits the gnoll sergeant!! _The gnoll sergeant is severely wounded.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 vampiric spear and wearing a +0 scale mail(severely wounded)hΚ .###.# ##..# #.##.##FisforFire the Fighter h k..#..# ##.# #....#Mummy of Okawaru *****. ....## #.# #....#Health: 16/86 ====-------------------- '#### #.# ##...#Magic: 2/14hq m===--------------------- .#.#.# #...#AC: 17Str: 23 .#j.. #...#EV: 7Int: 8 ..h ##.. #...#SH: 6Dex: 12 .##..###...#XL: 10 Next: 44% Place: Dungeon:8 ⌠#h ###*#@.##Noise: ===------  Time: 7504.6 (0.0) ..####..#a) +0 war axe .Qh? # #..#Throw: 7 boomerangs .##..#Hero Gem (1496) hΞ C.##... +##....K   kobold brigand (missile) .####......h] Pj   gnoll sergeant (polearm) ....#..###.#F   bullfrog h .#..#The bolt of dispelling energy hits the gnoll sergeant!! _The gnoll sergeant is severely wounded.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 vampiric spear and wearing a +0 scale mailhv <(severely wounded)h@z #*hz , rooted) _The gnoll sergeant is severely wounded.  Aiming: Fastroot  hP{ Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 vampiric spear and wearing a +0 scale mailh{ h(severely wounded)  The roots erupt in riotous growth!hOR\*(rooted)ha" , rooted)Roots grab the gnoll sergeant. Roots grab the bullfrog.h4he@The grasping roots constrict the gnoll sergeant.  The grasping roots constrict the bullfrog!  The grasping roots constrict the kobold brigand.  You hear an angry hiss.bullfrog struggles to escape constriction.  The gnoll sergeant hits you but does no damage.hs.Kj).  hD=======5.6 (15hh+ _The bullfrog escapes!h.#..# ##...# ..## '#### #.# ## .# .#.#  ....##..# #...# ⌠ ##Kj)(.## ..h2 #.##@.# Q# # . +.... .####.........###.## .# ##.#####..#h  The grasping roots constrict the gnoll sergeant.  You kill the gnoll sergeant!h $  Okawaru accepts your kill.The grasping roots constrict the kobold brigand!h. ((The kobold brigand throws a curare-tipped dart.hdC$)hj76=------64hthw hx^_The curare-tipped dart hits you. You resist.h& h' .## #.# #....# h' Y#### #.# ##...# # .#.# #...# # h( .. #...#  ##.. #...# # h( ...##...# # h) n##K$)(.## . .##..# Q # #.@# h-* #  #..# # #... # #. ####....# h* Q#..###.# h+ S#..# #..# h+ .# #.#####..# #.. #.......# ..#h2, h. h0 h1 h: !Kh: 3†$Fh: K   kobold brigand (missile)hR; F   bullfrogh< -------73h0A hC  h D 7_The roots lose their grip on something.hp #### # #h d .#.#  ...# .##..# # #..K# ##†$F(.# . #.##..# Q # ...#...[..###h|{........## ...#..###.#.##... ##.###### # #[#hh;B)Fhz-82hhk# _Found a robe. hj y .#.# #...#  h ... #...#  ##.. #...#  #..K##...#  h ##†$)(.##  h u#.##F.#  h9!# #..#  #..#### #..@..# h[!w#......[...###..###  hy!,..#  h!#..###.#.# # #..# .# h!# .#####..# #.. .# .......# ...# h"[ ####### ##.#[# ..# #. ..# hn# h$ h\' h' h/NK.Fkk   wyvern (wandering)K   kobold brigand (missile) h/F   bullfrog h208=91 h7 h9Y _A wyvern comes into view. h=+ hf-Read which item? Scrolls  t - 6 scrolls of teleportation h-r - 2 scrolls of revelation  w - a scroll of enchant weapon  N - a scroll of noise  V - a scroll of vulnerability  h- c - a scroll labelled HAAMOP AGGYHITT [!] read|evoke[?] describe selected h hۀ h hēe.#.# #...# h yFisforFire the Fighter... #...# h6uMummy of Okawaru *****.##.. #...# h`Health: 18/86 =====-------------------#..K##...# hMagic: 2/14===--------------------- h##†$K(.##AC: 17Str: 23 h3e#.##..#EV: 7 haInt: 8# #..#SH: 6Dex: 12#.F####XL: 10 Next: 46% Place: Dungeon:8 h#..@..#Noise: ---------  Time: 7509.6 (0.0)#......[...a) +0 war axe  hDQ####........### hmThrow: 7 boomerangs ..##..###.#.#Hero Gem (1491) ..# h̖#..# .# # .#####..# #.. k#k   wyvern (wandering) .......# ...# # hK   kobold brigand (missile)  h(#.###### ##.#[#F   bullfrog ..##. ..#The grasping roots constrict the kobold brigand!  The kobold brigand throws a curare-tipped dart.  h_The curare-tipped dart hits you. You resist. _The roots lose their grip on something. _Found a robe. _A wyvern comes into view. hb  As you read the scroll of teleportation, it crumbles to dust. hݴ h h7L)Kk h^g.k h2h=10.6 (1Tele Hero Gem hV$(1490)  h hl} _You feel strangely unstable. You block the bullfrog's attack. hR# ... #...# . ##.. #...# # #..K##...# # hSu ##†$)(.## . #.##K.# Q # #..# # hZS, #.F#### # #.....#.## # #.@....[... #### hS`..### ...# #..###k#.# #..# #..# .# #  h&TT#.#####..# #.. .#  hdT#..... hTO ...# #  hU%##.###### ##.#[# ...# #....# #..# .## hCU!.### hV h*YL  The bullfrog attacks as it pursues you! h Z h=aa .K. hatFk.  The bullfrog hits you but does no damage. hb93==189 h|h hj6 _You block the bullfrog's attack. hZ.. ##.. #...# .# #..K##...#  h⌠# ##†$)(.## .. #.##..#Q h # #.K# .# #..#### .# h #.F...#.## +##......[... .#### hXk...### ....# h #..###.#.# #..# #..# .# # # hN#.#####..# #..# .# )#..... ...# #  hp.##.###### ##.#[# ....# #....# hl#..# ..##.###  hb)#### ..... h h#####+#####.....##  ##.....# #####...##  #..#...## ###..######  #.###...### ##......# ##..#......##### ##.###.# . h b..........)†..## #..##.## ##......#..###..## ##[#...#  ###...###.# ##..# #.##.##  ##...#..# ##@# #....  #.....## #.# #....#  h[^ ##'#### #.# ##...# #.# .#.# #...# #.# ... #...# h... ##.. #...# ..# #..K##...#  h ##⌠# ##†$)(.## #.. hH #.##..# h h h-2Hero Gem (1488)  h ho@ _Your surroundings suddenly seem different. hw:.....))......!##.# ..#####+#####.....# ##.....# #####...##  #.. ###..######  h #.###...### ##......# ###..#......##### ##.###. ......)†..## #..##.## ###......#..###..## ##[#...## hA##.# ##@.# #.##.###...#..# ##.# #....# #.....## #.# #....##'#### #.# ##...# h #.#.## #...# #.# ... #...# ... h#.. #...# ..##..K##...##⌠# haY#†$)(.## h hAz-37 h hu hy hGy <###...........  ......))......!##.#  hy..#####+#####.....# ##.....# #####...##  hyH #.. ###..######  hz #.###...### ##......# ####..#......##### ##.###. .......)†..## #..##.## .###......#..###@.## ##[#...# hz@###.# ##..# #.##.## h{7#...#..# ##.# #....# #.....## #.# #....##'#### #.# ##...# h]{ #.##.# #...# #.# h{ ... #...# ...#.. #...# h|S ..#..K##...# h hԃ{2046 h hE h4  #######.####.####### <###........... ......))......!##.# ..#####+#####.....# ##.....# #####...##  #..#...## ###..######  #.###...### ##......# #####..#......##### ##.###. #.............)†@.## #..##.## ..###......#..###..## ##[#...## h W##.# ##..# #.##.###...#..# ##.# #....# #.....## #.# ....# h \#'#### #.# ##...# h + #.##. hV Y# #...# #.# h $ ... h  #...# ...#.. #...# h  h  h }==55 h  h hʖ? #.####.#h6 <###. ......))......!##.# ..#####+#####.....### ##..(..# #####...##h #..#...## ###..###### #.###...### ##......#  #####..#c.....##### ##.###.#  #.)@..## #..##.## #..###......#..###..## ##[#...# hݗ. ###...###.# ##..# #.##.## ##...#..# ##.# #....# #.....## #.# #....#hs ##'#### #.# ##...#c   centaur (wandering)  #.# .#.# #...# hP #.# ... #...# h ... ##.. #...#hni  A centaur comes into view.hs.cch`i==64h6h _The centaur shouts! _You see here a wolf spider corpse.h #.####.# <###. ......))......!##.# ..#####+#####.....### ##..(..# #####...##hE #..#...## ###..###### #.###...### ##......# #####..#......##### ##.###.# #.c....@†..## #..##.## h( #..###......#..###..## ##[#...# #. ###...###.# ##..# #.##.## ##...#..# ##.# #....#h~J #.....## #.# #....# ##'#### #.# ##...#  #.# .#.# #...#  #.# ... #...# h ... ##.. #...#hhj.c(launcher)h (((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.h+lj...@†..hgm@17hm:3hzh h h܀d_The arrow barely misses you. _You see here a +0 orcbow.h" h7#.####.# <###. ......))......!##.# ..#####+#####.....###hc ##..(.)# #####...## #..#...## ###..###### #.###...### ##......#h #####..#......##### ##.###.# #hp.c..@)†..## #..##.## #..###......#..###..## ##[#...# hH #. ###...###.# ##..# #.##.## ##...#..# ##.# #....#h #.....## #.# #....#h") ##'#### #.# ##...#  #.# .#.# #...# hp #.# ... #...#  ... ##.. #...#h#h'@(((((((h|ll..@)†..hl`82h=rhts _The centaur shoots an arrow. The arrow completely misses you.h? #.####.#h <###. ......))......!##.# ..#####+#####.....###h% ##..(.)# #####...## #..#...## ###..######h; #.###...### ##......# #####..#......##### ##.###.# #hv.c.@.)†..## #..##.h #..###......#..###..## ##[#... #. ###...###.# ##..# #.##. ##...#..# ##.# #....# #.....## #.# #....# ##'#### #.# ##...# h h2 #.# .#.# #...#  #.# ... #...# hW) ...hzi ##.. #...#hhy4(hX.hX[4==hXC91hFahcG _The centaur shoots an arrow. You block the arrow.h*| #.####.# <###.h ......))......!##.# ..#####+#####.....### ##..(.)# #####...## #..#...## ###..h  #.###...### ##...... #####..#......##### ##.###. #.c@..)†..## #..##.hM #..###......#..###..## ##[# #. ###...###.# ##..# #.##. ##...#..# ##.# #.... #.....## #.# #....h ##'#### #.# ##... #.# .#.# #... #.# ... #... ...h\h ##.. #...h' hxThe centaur unwields a +0 orcbow. You block the centaur's attack. x2h\2=--20h<:0hh hd_The centaur completely misses you. The centaur barely misses you.haL   <  hy))  ..#####+#  ##..(.)# h<  #..#...##  hc#.###...###  #####..#......#####  h+#.........c@..)†..##  #..###......#..###..## ##[  #. ###...###.# ##..# hOK ##...#..# ##.#  hnE#.....## #.#  hI##'#### #.#  #.# .#.# hO #.# ...  ... ##.. h    <  ))  hK @..#####+#  ht ##..(.)#  h 9 #..#...## h @ #.###...###  h #####..#......#####  #.........c@..)†..## h  #..###......#..###..## ##[  #. ###...###.# ##..# h6  hW ##...#..# ##.#  #.....## #.#  ##'#### #.# h| b #.# .#.#  h #.# ...  ... ##.. h{  You hit the centaur but do no damage. The centaur hits you.  * * * LOW HITPOINT WARNING * * *h 17----1.7 (1.179h h5  h^ F_The centaur barely misses you.h '  * * * LOW HITPOINT WARNING * * * _The centaur barely misses you.  You barely miss the centaur.  The centaur hits you but does no damage.  h XThe centaur kicks you but does no damage.  The centaur hits you but does no damage.h g2.6 (0.98h h 5 _You block the centaur's attack.h;i    <  h;<))  ..#####+#  ##..(.)#   h<#..#...##  #.###...###  #####..#......#####  h<#.........c@..)†..##  #..###......#..###..## ##[  #. ###...###.# ##..#  ##...#..# ##.#  #.....## #.#  ##'#### #.# h=W  #.# .#.#  #.# ... hX=O ... ##.. You slash the centaur!  h=JThe centaur is severely wounded.h=   <  ))  ..#####+#  ##..(.)#   #..#...##  #.###...###  #####..#......#####  #.........c@..)†..##  #..###......#..###..## ##[  #. ###...###.# ##..#  ##...#..# ##.#  #.....## #.#  ##'#### #.#  #.# .#.#  #.# ...  ... ##.. he [  You block the centaur's attack. The centaur kicks you.hD!--==3.6 (1.07h'h)V _* * * LOW HITPOINT WARNING * * *h4!You block the centaur's attack. The centaur kicks you. _* * * LOW HITPOINT WARNING * * *You barely miss the centaur.The centaur barely misses you. x2  The centaur hits you but does no damage.ho-4.5 (0.96h@h05 _You block the centaur's attack.h&  hSYou slice the centaur!!  You kill the centaur!h"<$h#)h|']8-5.5 (1.0h':5h0h2 h2B_Okawaru accepts your kill.h " #.####.# <###. ......))......!##.# ..#####+#####.....### ##..(.)# #####...## #..#...## ###.. #.###...### ## #####..#......##### ##.### #h v.@...)†..## #..## #..###......#..###..## ##[# #. ###...###.# ##..# #.## ##...#..# ##.# # #.....## #.# # ##'#### #.# ##h  #.# .#.# # #.# ... # ... ##.. #h h O8=5hP |==-64hk h؞ k  You now have 365 gold pieces (gained 10).  Things that are here:h -7.5 (23h[ t _a +0 orcbow; a +0 robe; a centaur corpseh>rM....[.. hr #######.####.#######<###...............))......!##.# hr..#####+#####.....### #..(.)# #####...## hsE.#...## ###..####hAs #.###...### ##.....####..#hcs<##### ##.#hs #.........)...)†..## #..##hs #..###......#..###..## ##[#.htD#. ###...###.# ##.##h't}##...#..# ##.# #...hHt8# hit#.hxhņ#5h548.5 (1h%Gem (1472h0") hvh` _You feel like a meek peon again.hbM............[..  #######.####.#######<###...............))......!##.# ..#####+#####.....### h #..(.)# #####...## .#...## ###..#### #.###.@.### ##.....####..#......##### ##.# #.........)...)†..## #..##hp #..###......#..###..## ##[#.#. ###...###.# ##..# #.##h#.hh19=91hhhSM#############h............[..  #######.####.#######h /<###...........hM....))......!##.# ..#####+#####.....### h}#..(.)# #####...## hȃ.#..@## ###..####h #.###...### ##.....h_####..#......##### ##.#hH #.........)...)†..## #..##hq#..###......#..###..## ##[#.h>###'hԄhGh4!==hhD300hhhThn4 ############## .............# ....[...####.# h4 #######.####.####### <###........... ......))......!##.# ..#####+#####.....# ##..(@)# #####...##  #..h%5 ###..### #.###...### ##.... #####..#......##### ## #.........)...)†..## #..# #..###......#..###..## ##[hV5#. ###...###.# ##..# #.##...#..# ##.# #h5n #.....## #.# h>h?a169hDh[FhS hU This door is marked as excluded! Open it anyway? Y - Yes  N - NohhFisforFire the Fighter##############Mummy of Okawaru *****..............#Health: 19/86 =====-------------------....[...####.#hUMagic: 5/14========----------------#######.####.#######AC: 15Str: 23<###.................EV: 5Int: 8......))......!##.#SH: 4hQDex: 12..#####'#####.....###XL: 10 Next: 48% Place: Dungeon:8##..(@)# #####...##Noise: ---------  Time: 7531.5 (0.0)#..#...## ###..### a) +0 war axe#.###...### ##.... Throw: 7 boomerangshE&#####..#......##### ##.## Gem (1469) #.........)...)†..## #..##..###......#..###..## ##[# hι#. ###...###.# ##..# #.# ##...#..# ##.# #.. #.....## #.# #.. You kill the centaur! _Okawaru accepts your kill.You now have 365 gold pieces (gained 10).  Things that are here: _a +0 orcbow; a +0 robe; a centaur corpse _You feel like a meek peon again.h'hTh1202.5 (18hh( _You open the door.hEhFReally walk into a travel-excluded area? Y - Yes  N - NohJ+hu<pFisforFire the FighterMummy of Okawaru *****.##############Health: 20/86 =====-------------------.............#h<JMagic: 5/14========----------------....[...####.#AC: 15Str: 23h<L#######.####.#######EV: 5Int: 8<###.................SH: 4h$=Dex: 12......))......!##.#XL: 10 Next: 48% Place: Dungeon:8..#####@#####.....###Noise: ---------  Time: 7532.5 (0.0)hg=##..(.)# #####...##a) +0 war axeh=l#..#...## ###..### Throw: 7 boomerangs#.###...### ##.... Gem (1468) h=k#####..#......##### ##.###.........)...)†..## #..# h1>#..###......#..###..## ##[# #. ###...###.# ##..# #.# ##...#..# ##.# #..  _Okawaru accepts your kill.You now have 365 gold pieces (gained 10).  Things that are here: _a +0 orcbow; a +0 robe; a centaur corpse hx>z_You feel like a meek peon again. _You open the door.hjFhF<6==hF^3.5 (17hcMhO hOC_There is an open door here.h1Dt#############hD............[...####.# hDz #######.####.#######hDO<###...........hE......)@......!##.# ..#####'#####.....### hVE##..(.)# #####...## hEh#..#...## ###..###hE#.###...### ##....#####..#......##### ##.##hE. hF.........)...)†..## #..#h,F. hVFu#..###......#..###..## ##[hF#. ###...###.# ##..# #.hNhOg46 _hWhZ  hZ}Things that are here: _a +0 whip; a kobold corpseh;+.#...###..........).....#..1======55hzh> _As you close the door, it creaks loudly!hq h h  h" h X4h h%! ?==3hV! h# hx' h' n2=2h+ h. h. B1h-1 h4 h4 y7==0hY7 h; hF< $23h< D=59h> h B h[B B8hD hZH hH B7hK hpN hN g4==6hQ hWT hT B5hW hZ h5[ B4h] ha hb 458hQb U=3he hh hh ,2hi h>k hn h6=hv :0hx hA| h| U=49h~ h} hȂ B8h h h P7=7hA h, h h; y9==6h hj h B5h h h T84hE h^ h B3h h hJ U==2h hճ h >9=hd :1h h h۹ B0h( h¿ h C39h. hP h 30=10/14==8h hR hs h B7h h ha B6h hZ h T15h h h U==4h h hJ M23hH h h B2h h h q11=1h h h x3=0h h Y29h! hhB8hhy h H4==h 07h@ hX6hqhh B5h5hnhQ52==h:4hhg"h"B3h&ht-h.B2h3h9h:x6=1h<hr@h@U==0h`ChOGhGC19hJhNh,Of7=8h|QhU3==7hWYh\hB]B6hm`hchcT85h*fhkX4hylhoh&pU==3h\rhvT92hmvhwxha|h|B1hh; ------ _You start resting.hٍ089.5 (54.0)hf14==------90.5 (550hh`% _Magic restored.hChChFhJh)Mz40=09hNh>RhRB8hThZh_ZB7h]hahCby1===6hdhhh(iB5h+lhqhtqB4hthvhZwT23hzhL~h~B2hhX1hhehNJx3=0h،hhiD399hvhheB8hhқh744=h%07hVhshɢB6hDhhB5huhįh+T54hhնh+B3hhihB2h߾h"hT61hhhB0hhhhC89hh]hx7=8hhX7hhhB6h>hhf8=5h6hh&F4932hhB1hh{hU500h2h h C79h^hhB8h.hhb1=7hhEhh" B6hP"h%h%B5h'h8+h+f2=4h-h0hm1B3h3hO7X2h9h<hY=T31h@hODhDB0hFhpJhJC69hBMhORhRx4=8hThXhoXB7hZh]hK^B6h`h;chcf5=5hehJihiB4hkhnh@oB3hmqhuh%vT62hxhN|h|B1h~hhB0hwhwhÉU759hhhZB8h=h]hB7h$hWhޚx8=6hhX5hhhXB4hIhh`f9=3hhh0B2hXhhB1hhGhU600hhhC49h8hhB8hhDh|b1=7hhhhnB6hhNhB5h8hhf2=4hMhhB3hGh<hB2hhhT31h*hhB0hhRhC39hhlhT48h h hf B7hthh_B6hhh-`5=5h\h}h h B4h"h%h2&A66=ha&03h}(h+h+B2h-h1hI1B1h{3h6h,7`70hL9h<h<C29h-?hChqCB8hEhGIhI`87hKh3OhdOB6hRhUhUB5hXh[h\p9=4h{^h{ahaB3hchfhWgB2hihlhmA70=hm01hph)tX0hvhnzY19h }h v18hhh݆B7h]hhB6hَh_hp2=5hhX4hhchB3hȟhƢhCp3=2hڥhXhB1hhX0h/hhķa409hhhB8hh?X7hZhv56h"hX5hThtX4hh6=3hhhB2hhh#B1h~h2hp7=0hhDZ299hhhmB8h=h1h`87hNh^X6h$ h h :5h+hDhp9=4hhhB3h$hh= B2h#h'80=1hJ)hV,h,B0h.h!2h2C89hq4hI7h7`18h9h<h+=,7h[=h?hBhBB6hEhIv25hLh?OhOB4hQh;VhVp3=3h;Yh^\h\B2h^hIbX1hbdhYghgp4=0hihlh1mC79hohrX8hyuhxhZy`57h{hxX6hhЄhmB5hh_ _You start resting.h2725.5 (135.0)h\86=664h\h" _HP restored.h/# hp######## .......# ....[...####.#h #######.####.##<###hއ.h #......@)......!##.#.#####+#####.....### ##..(.)# #####...## #..#...## ###..hh #.###...### ## #####..#......##### ##. #h.)...)†..## #.. #..###......#..###..## ##[h #. ###...###.# ##..# #.hah@k7.0)3hݜh  Things that are here: _a +0 whip; a kobold skeletonh;MX######## hMU.......# hMK....[...####.# #######.####.# #<###.hM #......)@......!##.# h N*...#####+#####.....### ##..(.)# #####...## #..#...## ###..#hIN#.###...### ##.#####..#......##### ##.##.hN)...)†..## #..##..###......#..###..## ##[#hN#. ###...###.# ##..# #.#hWhWg82 _h7^h$d  Things that are here: _a +0 whip; a kobold skeletonhO############## .............# ....[...####.# #######.####.# #<###. #......)!##.# ...#####+#####.....### hPP##..(.)# #####...## #..#...## ###..##.###...### ##.#####..#......##### ##.##.)...)†..## #..##..###......#..###..## ##[#.#. ###...###.# ##..# #.#h-WhWg91 _h]h_h%h+&hA(hK,hT3=0h8  Things that are here: _a +0 whip; a kobold skeleton  hS<h<J69 _h>hC%  h)GhGI8 _h6JhBMhT- ############## .............# ....[...####.# #######.####.####### #<###.... #....@.))......!##.#32.5 (3 "....#####+#####.....###.## ##..(.)# #####...#heT #..#...## ###.. #.###...### ## #####..#......##### hUw #.........)...)†..##  #..###......#..###..## # #. ###...###.# ##..#hZh`[e3.5 (47hH`ha _a +0 whip; a kobold skeleton  Things that are here: _a +0 whip; a kobold skeleton  Things that are here: hb_a +0 whip; a kobold skeletonFound an amulet of wildshape.hwhwh |hh։hWB6hhőh˕h:B5hhh0hB4hhhhhB3h{h/hIhB2hhP  There is a stone staircase leading up here.h׼hpI1 _hhh4hB0hhhLh C59hhhhB8hqhh]hB7hh#hh\B6hAhhnhB5hhhh[B4hohhX3hhhX2hxhhFhB1hh8hwhB0hhh9Y49h=hK h-0######hi#....############# #.##..............h #.###........[...# #........#######.#h##### #..#####<###......h#.h..h#..#####......))h1 #..@.##"....#####+## #.#.....######..(.) #.#...### #..# ...## #.###.h[u #.## #####..#... h..# #.........). hh 2 howler monkeys (asleep) h>.## #..###...... h. #. ###...# ##...#h- 51.5 (1hU8.0)  2 howler monkeys come into view.hhv.h..hhhh!h[p===2.5 (198h&h(. _The howler monkey howls!h݉) h"/######  #.... hN#.##.. hx#.###..[h #........hNJ h##### #..#####< h.C#..h..#..#####......))h_I #.h@.##"....h #.#.....#h (.)h׋ #.#...### h, # ...##  #.## h&! ..# ) hMC.##  . #.  h"u ######  h"#.... #.##.. #.###..h.#A[ #........ ##### #..#####< hZ##..h..#..#####......)) h##.h@.##".... #.#.....#h#D(.) h##.#...###  # ...##  h#A#.##  ..# h"$.) hb$M.##  . #.  h)h>*hh/h1d _There are monsters nearby!h.? ######  #.... #.##.. #.###..[ #........ ##### #..#####< #..h..#..#####......)) #.h@.##".... #.#.....#(.) #.#...###  # ...##  #.##  ..# ) .##  . #.  h ######  #.... #.##..h! #.###..[ #........ hZ##### #..#####< h#..h..#..#####......)) #.h@.##"....h #.#.....#(.)h #.#...###  # ...## hM #.##  ..# ) .##  h;. #.  hlhlhh h^_There are monsters nearby!h hʴ h Q.hhh g81--13--h m--3.7 (1.2)7hA h  h j_You closely miss the howler monkey. The howler monkey hits you. x2hF ?  You hit the howler monkey.h h Y.hh }--4.96h hh h _The howler monkey is moderately wounded.hf;(1 catching breath) _The howler monkey is moderately wounded.  You barely miss the howler monkey.  The howler monkey is moderately wounded.  hThe howler monkey barely misses you.The howler monkey hoots and howls with incredible vigour!  The howler monkey closely misses you.h}2--=========6.14hh= _You hear a shout! x2; You hear a croak.h   You closely miss the howler monkey.The howler monkey is moderately wounded.You slash the howler monkey!hm==-------7.33hhG _The howler monkey hits you but does no damage. x3h _The howler monkey hits you but does no damage. x3heavihit the howler monkey.    The howler monkey barely misses you.----------8.52hyh(1 catching breath)  You closely miss the howler monkey.The howler monkey hoots and howls with incredible vigour!x2hx3==========9.8 (1.31h+h  The howler monkey barely misses you. x2 _You hear a croak.  You closely miss the howler monkey.  The howler monkey is heavily wounded.You slash the howler monkey!  You kill the howler monkey!h( †   howler monkey (  Okawaru accepts your kill.h-=14==9==-------61.0 (1.239h 1h2Z _The howler monkey barely misses you.hI( h}  You barely miss the howler monkey.The howler monkey is heavily wounded.h;You block the howler monkey's attack.hO4--------2.28hhh7  _The howler monkey hits you but does no damage.  You hit the howler monkey.  The howler monkey is almost dead.hު3-3.5 (1.37h@hF _The howler monkey hits you.  You slash the howler monkey!  You kill the howler monkey!he.h4==504.86hhP _Okawaru accepts your kill.h^h_h>chi^ _No target in view!hjhUnhoH _No target in view!hChhh,^ _No target in view!h-h7h:H _No target in view!hhPh9h˽^ _No target in view!hXhhC _No target in view!he h hh~hhhXhhhLhhhhh;h' h h h h% _5 _h9 h˜ B4h hǥ 53h, 21hn h c86=0h\ h h( h C29h h h hu B8h h h5 h B7h h h= h T=6hQ h< hP h B5h] hQ h h B4h ha h` h B3hL h h h B2h h h h B1hz hs h? h B0h h h h C19h h hS h B8h? h h h& B7h h h h` B6h h hx h B5h ho h hR B4h h h5 h} B3h h h h B2h h h h B1h h h hr B0h* hc h hH C09h hG h hC ,8h h h hL h ,7h hh hf hg h B6hx he" h' ####...## #..###.....#...# #. ###...#...# ##..#...# #hY( #..## ##'#####..# #. #......# # #.####.#  #@# ..- #.'....⌠P ##⌠ #.#.♣C... #.h( 0 #.#... P. H .♣. ##.# ♣. .. #. C   cyclops (missile, wandering).# ## # #+h) #.. ## #. #. #.h*/ z94.8 (30.0) _ A cyclops comes into view.h0 hS5 cC.Q   tengu warrior (QC   cyclops (missile)h&6 p===5.8 (315h: hNA ) _The cyclops shouts!h  ####...##  #...# #.  #...#  #...#  hA 0#..##  #####..#  #......#  #.####.#  #@#  #.'.C..⌠P  #.#.♣....  #.#... P.  h #.# .♣.  #.# ♣. ..  Q.# ## #  #.. ##  #. h hem ####...##  h#...# #.  #...#  h.#...#  #..##  h#####..#  #......#  hb.#.####.#  #@#  #.'.C..⌠P  h#.#.♣....  #.#... P.  hx#.# .♣.  #.# ♣. ..  hQ.# ## #  #.. ##  h~*#. h#h$h)h+ h+V_There are monsters nearby!h2h3EPut on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a ring of resist corrosion (worn)  d - a ring of willpower (worn) h3 h - an amulet of guardian spirit (worn)[?] describe selected [!] equip|wield|wear|put onh3[tab] equip|unequip hh hh####...## #..###..... FisforFire the Fighterh #...# #. ###... Mummy of Okawaru *****.#...###.. Health: 86/86 ========================hq#...##.. Magic: 14/14 ========================#..##h##' AC: 15Str: 23#####..##. EV: 5hTInt: 8#......##. SH: 4Dex: 12h&#.####.#.. XL: 10 Next: 50% Place: Dungeon:8#@#h*.. Noise: ===------  Time: 7795.8 (0.0)#.'.C..⌠Phs##⌠ a) +0 war axe#.#.♣....#. Throw: 7 boomerangs#.#... P.hH. Gem (1205) #.# .♣.#.h~2#.# ♣. ..#. Q   tengu warrior (wandering)Q.# ## #h#+ C   cyclops (missile)#..## #.hE#. #. _No target in view! _No target in view! _No target in view!  hA cyclops comes into view. _The cyclops shouts! _There are monsters nearby!hhm  Okay, then.hh. _h hS Level 8 of the Dungeon<<>>(Press ? for help)h #.# #....## #.###...### ##......##.###.#.## #####..#......##### ##.###.##.......#  #.........)...)†..## #..##.##h! :####...##  #..###......#..###..## ##[#...##...# #.  ###...###.# ##..# #.##.###...#   ##...#..# ##.# #....#hs #...##.....## #.# #....##..####'####  #.# ##...#h #####..##.#  .#.#  #...##......# #.#   ...  #...#h #.####.# ...   ##.. #...#  #@#   ..# #..K##...#h 9#.'.C..⌠P  ##⌠#  ##†$)(.###.#.♣....   #.. #.##..##.#... P.   H.Q # #.K#h #.# .♣.   #.# #..####  #.# ♣. .. #.##.F...#.##  Q.# ## # #+###......[... h. v #.. ## #.#####....k...###  #. #....##..###.#.#h #....#..#   #..#  .# # #.####.#####..#  #..#  .# h ....#)#.......#   ...#  #hA.@h.A..h^ :#.hD##hC #h; 9  h  he  h$6  h2G% hG#.# #.#...### #..#...## ###..######hG hGH h% h,#.# #.#†....######..(.)# #####...## h hc #.###....##"....#####+#####.....###  hߌ{ #.....#..#####......))......!##.# h06# hv #######..#####<###................. .#hkh #........#######.####.####### ".h An amulet of wildshape. An amulet which improves its wearer's skill with Shapeshifting. Stash search prefixes: {Wildshape} {jewellery} h\ }Menu/colouring prefixes: identified useless_item jewellery (g)o to location.ha ALevel 8 of the Dungeonh"b <<>>(Press ? for help)h]b 3#........#######.####.####### hb  hb t#######..#####<###.................  hNc W#.....#..#####......))......!##.# hc #.###....##"....#####+#####.....###hc & h7d #.# #.#†....######..(.)# #####...##hrd  hd #.# #.#...### #..#...## ###..######hd he #.# #....## #.###...### ##......#hBe  he #.###.#.## #####..#......##### ##.###.#he he #.......#  #.........)...)†..## #..##.##h-f h{f ####...##  #..###......#..###..## ##[#...#hf #...# #.  ###...###.# ##..# #.##.##hjg #...#   ##...#..# ##.# #....#hg w#...##.....## #.# #....#hg hh w#..####'####  #.# ##...#hAh huh y#####..##.#  .#.#  #...#hh hh z#......# #.#   ...  #...#hi hAi Z#.####.# ...   ##.. #...#hti hi |  #@#   ..# #..K##...#hi h9j =#.'.C..⌠P  ##⌠# htj \ ##†$)(.##hj E#.#.♣....   #.. #.##..#hk O#.#... P.   H.Q # #.K#hQk S#.# .♣.   #.# #..#### hk hk  #.# ♣. .. #.#h l -#.F...#.## hhh####...## #..###..... FisforFire the Fighterh?##...# #. ###... Mummy of Okawaru *****.#...#h##.. Health: 86/86 ========================#...#h#.. Magic: 14/14 ========================h)H#..##ht##' AC: 15Str: 23#####..##. EV: 5Int: 8#......#h2#. SH: 4Dex: 12#.####.#.. XL: 10 Next: 50% Place: Dungeon:8#@#.. Noise: ===------  Time: 7795.8 (0.0)#.'.C..⌠P##⌠ a) +0 war axehg#.#.♣....#. Throw: 7 boomerangs#.#... P.H. Gem (1205) h*#.# .♣.#.#.# ♣. ..hx#. Q   tengu warrior (wandering)Q.# ## #h#+ C   cyclops (missile)hj#..## #.haZ#. #. _No target in view! hN_No target in view!  A cyclops comes into view. ho_The cyclops shouts! _There are monsters nearby! hRE_Okay, then.hhRhhrI.......# #....####...## #..###.....# #. ###..hΉ#..... #..####'#####..#......h@##.####  ..'.C..⌠P##⌠♣....h|#... P.H.♣. #.# ♣. ..hNJ".hQ.# ## # #+#..#h`KQlauncher)hwQOkay, then.  The tengu warrior shouts! You hear a croak.  hܜThe tengu warrior unwields the +6 great mace "Voug" {flame, rF- rC++ Int+3  SInv}.  It stops flaming.  The tengu warrior wields a +1 heavy arbalest.hr+(h;(((((h(,..h1)....h*E60--------h*;10-------h +====h?+^6.8 (14h+1h25J _The tengu warrior shoots a bolt. The bolt hits you!! hA h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone h0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--13%  c - Duel7 MP, Piety-- h p50% [?] toggle between ability selection and description. h h h#.......# #......... FisforFire the Fighter####...## #..###..... Mummy of Okawaru *****.#...# #. ###... Health: 60/86 ================--------#...# h##.. Magic: 10/14 =================-------#...##.. AC: 15Str: 23#..####' EV: 5Int: 8#####..##. SH: 4Dex: 12#......# hm#. XL: 10 Next: 50% Place: Dungeon:8#.####@#.. Noise: ====-----  Time: 7796.8 (0.0)#.#.. a) +0 war axe#.'.C..⌠P h##⌠ Throw: 7 boomerangs#.#.♣....#. Gem (1204) #.#... P.H.#.# .♣.#. Q   tengu warrior (launcher)#.# ♣. ..#.Q.# ## ##+#.. hHR## #.The tengu warrior shouts! You hear a croak.  The tengu warrior unwields the +6 great mace "Voug" {flame, rF- rC++ Int+3  SInv}.  It stops flaming.  The tengu warrior wields a +1 heavy arbalest. _The tengu warrior shoots a bolt. The bolt hits you!! h. h FF   bullfrogYou gain the combat prowess of a mighty hero.A bullfrog comes into view. hӣf(((((( h)J...... h@*$49 h*j---6/14 ------- h%+*776 h+==--7.8 (1Hero Gem (1203)  h~2 h4I _The tengu warrior shoots a bolt. The bolt hits you!!hnQ #.......# #......... FisforFire the Fighter!hQ ####...## #..###..... Mummy of Okawaru *****.#...# #. ###... Health: 49/86 =============-----------#...#!h.R ##.. Magic: 6/14==========--------------#...##.. AC: 17Str: 23#..####' EV: 7Int: 8#####..##. SH: 6Dex: 12#......#!hR ,#. XL: 10 Next: 50% Place: Dungeon:8#.####@#.. Noise: ==-------  Time: 7797.8 (0.0)#*#.. a) +0 war axe#.F.C..⌠P##⌠ Throw: 7 boomerangs#.#.♣....!hR #. Hero Gem (1203) #.#... P.H.#.# .♣.!hS #. Q   tengu warrior (launcher)#.# ♣. ..#. F   bullfrogQ.# ## ##+!h5S #..## #.A bullfrog comes into view. _The tengu warrior shoots a bolt. The bolt hits you!  !hfS AThrow: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (62% to hit)"hP'D *F"h'"."hY<*#"hCG#*#"h8G#*#"h #*Q _The tengu warrior shoots a bolt. The bolt hits you!  Throw: 7 boomerangs  "h& Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a tengu warrior, wielding a +1 heavy arbalest, wearing a +0 ring mail and  wearing a +6 ring of strength (50% to hit)$h #.......# #......... FisforFire the Fighter####...## #..###..... Mummy of Okawaru *****.#...# #. ###... Health: 49/86 =============-----------#...###.. Magic: 6/14==========--------------#...##.. AC: 17Str: 23#..####' EV: 7Int: 8#####..#$hß#. SH: 6Dex: 12#......##. XL: 10 Next: 50% Place: Dungeon:8#.####@#.. Noise: ==-------  Time: 7797.8 (0.0)#(#.. a) +0 war axe#(F.C..⌠P##⌠ Throw: 7 boomerangs#(#.♣....#. Hero Gem (1203) #(#... P.H.#(# .♣.#. Q   tengu warrior (launcher)#(# ♣. ..$h]#. F   bullfrogQ.# ## ##+#..## #.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tengu warrior, wielding a +1 heavy arbalest, wearing a +0 ring mail and  wearing a +6 ring of strength (50% to hit)  You throw a boomerang. The boomerang hits the tengu warrior!  The tengu warrior is moderately wounded.$h$hN!J......$h"$hj(?F'$hg)o-8.7 (0.92$h3  Shift-Dir - straight line  Aim: a tengu warrior, wielding a +1 heavy arbalest, wearing a +0 ring mail and  wearing a +6 ring of strength (50% to hit)  You throw a boomerang. The boomerang hits the tengu warrior!  The tengu warrior is moderately wounded. _The bullfrog hits you but does no damage.%hD###.#.## #####..#.......# #....####...## #..###..# #. ###.#... #..####'%h#####.....##.####.F#  ..%h'.C..⌠P##⌠.♣...#... P.H. F   bullfrog%h37.♣. #.# ♣. ...Q.# ## # #+%hz%h%hi+F.Q   tengu warrior (launcher)F   bullfrog%hBQ.%h--9.7 (1.01%h%hu%h% @ #....## #.######.#.## #####..#.......# #....####...## #..###..# #. ###.##.%h l.. #..####'#####.....##.####F#  ..'.C..⌠P##⌠%h( ♣...#. F   bullfrog... P.H..# .♣. #Q# ♣. ...%hz %hm %hH +F.Q   tengu warrior (launcher)F   bullfrog%h AQ.%h 50=8000%h %h ? _The bullfrog hits you but does no damage.&h #...### #..#. #....## #.######.#.## #####..#.......# #....####...## #..###..#. ###.##.#.. #.@##&h;##'#####..#.....F##.####  ..'.C..⌠P##⌠ F   bullfrog♣...#..#... P.&hPHQ# .♣. &h&hw&hjlF.Q   tengu warrior (launcher)F   bullfrogQ.&hO491199&hd&h, _The bullfrog hits you.&h8f†....######..(#...### #..#. #....## #.###&hf###.#.## #####..#.......# #....####...## #..###..#. ###.#.#.. #..##&hg##'####.F....##.#### &h\gU .. F   bullfrog'.C..⌠P##⌠.#.♣...#Q#... P.H&h*l&hl&hqlF.Q   tengu warrior (launcher)F   bullfrogQ.&hrh-28&h9w&hXy &hyY_The bullfrog swells and bulges.'hE#.###....##"....#####+##.# #.#†....######..(.)'hϹ#.# #.#...### #..#..#.# #....## #.###.###.#.## #####..#'hP#.......# #.........)####...## #..###...#...# #. ###...##..@# ##.'hǺ#...# #... #.F###'######..# #.##......# #.##.####.# 'h6.F   bullfrog#.# 'h..##.'.C..⌠P ##⌠##Q#.♣.... #.'h'hL  The bullfrog attacks as it pursues you!'h F.Q   tengu warrior (launcher)'hF   bullfrogQ.'hw507===3'h{:7'h'hB _The bullfrog hits you but does no damage. x2'h....#..#####......)).##....##"....#####+#'h†....######..(.)#.# #.#...### #..#.#.# #....## #.###'hF#.###.#.## #####..#..........# #.........)####...## #..###......#. ###...#.#'hF... #..####'####'h?....#.# F   bullfrog#.###.'ht.#  ..Q'.C..⌠P##⌠#'h;'hF'hlF.Q   tengu warrior (launcher)F   bullfrogQ.'h*.-4'h:6'h'h3'h7 k#####<###........#..#####......)).##....##"....#####+#'h †....######..(.)#.# #.#...### #..#.#.# #....## #.####.###.#.## #####..#...#.......# #.........)####..@## #..###.......# #. ###...#F#.'h &... #..####'####F   bullfrog....'h* #.##.####..Q#  ..'h 'h L  The bullfrog attacks as it pursues you!'h F.Q   tengu warrior (launcher)'hN F   bullfrogQ.'h h=55'h 'h ? _The bullfrog hits you but does no damage.'h$ #........#######.########..#####<###.....#.....#..#####......))..#.###....##"....#####+##'h:#.# #.#†....######..(.)##.# #.#...### #..#...##.# #....## #.###.###.#.## #####..#....#......@# #.........)####...## #..###...#..F# #. ###...###...# ##...#'h#...# #.... #..###'## F   bullfrog#####..# #.##......# #.##.####Q# ...'hB'hբ'hɩW F.'h Q   tengu warrior (launcher)F   bullfrogQ.The bullfrog attacks as it pursues you! The bullfrog barely misses you.'hЪ1=64'h'h? _The bullfrog hits you but does no damage.(h(hW(h%(h(h(h(h(hS(h$###........[.. #........#######.#(h######..#####<###........#..#####......))..##....##"....#####+##.#†....######..(.).#...### #..#...##.# #....## #.###(h|/#.###.#@## #####..#..........# #.........).####..F## #..###......(h#. ###...###...#..... F   bullfrog(hh #..####'######......Q(hȾ #.#(h(h(hx,F.Q   tengu warrior (launcher)F   bullfrog(hAQ.(hZ==-73(h(hx(h$#.##.......#.###........[...# (h\%#........#######.#########..#####<###.....(h%?#.....#..#####......))...#.###....##"....#####+##(h&f#.# #.#†....######..(.)# #.# #.#...### #..#...##(hj& #.# #...@## #.###...##.###.#.## #####..#....(h&p#......F# #.........)..####...## #..###......#.#...# #. ###...##(hG'j#...# ##...#. F   bullfrog#...# #.....(h'M #..###'########.Q(h'!(h((hU*(h0F.Q   tengu warrior (launcher)(h1F   bullfrogQ.(h1]45--=(h2C82(h7(h8, _The bullfrog hits you.(h #....################.##........#.###........[...# (h #........#######.##########..#####<###.....#.....#..#####......))....#.###....##"....#####+####(h #.# #.#†....######..(.)# #.# #.#..@### #..#...## #.# #....## #.###...###.###.#F## #####..#....(hM /#.......# #.........)..####...## #..###......#..#...# #. ###...##F   bullfrog#...# (h ##...#..#...# #..... #.Q###'####(h (h <F..(h 6---91(h; (h (hs #######....#################.##.........#.###........[...# #........#######.###########..#####<###.....#.....#..#####......)).....(h V#.###....##"....#####+######.# #.#†..@.######..(.)# ##.# #.#...### #..#...## #.# #...F## #.###...####.###.#.## #####..#......##.......# #.........)...)####...## #..###......#..##...# #. ###...###.##...# ##...##...# (hx -#.....(h (hK <F..(h 8==100(hd (hD U _The bullfrog barely misses you.)hq###### #....##.##.#.###.[...####.#.#)h.####.#######..#####<###.#.....#..#####......)).#.###....##"....#####+#####.)h#.# #.#†...@######..(.)# ##.# #.#..F### #..#...## )hM#.# #....## #.###...### #.###.#.## #####..#......##.......# #.)...)†)h####...## #..###......#..##..#.. )h)h8F.)ho7=554-)hP1Gem (1189) )h)h` _You feel like a meek peon again.)h#######....###################.##..........##.###........[...####.# )hW#........#######.####.########..#####<###.....#.....#..#####......))......!#.###....##"@...#####+#####..)h%#.# #.#†..F.######..(.)# ####.# #.#...### #..#...## #.# #....## #.###...### #.###.#.## #####..#......####.......# #.........)...)†.####...## #..###......#..####...# #. ###...###.#)h ##...# ##...#..#)hF.43-=28)h)h!T _The bullfrog attacks as it pursues you! The bullfrog hits you.)h,)h)hY)h)hu ###### #....###### #.##......# )h #.###........[...####.# #.)h Y.#######.####.##)hR <..#####<###.)h b#.....#..#####......))......!#)h #.###....##F.@..#####+#####.)h" #.# #.#†....######..(.)# #)h #.# #.#...### #..#...## )h #.# #....## #.###...### )h #.###.#.## #####..#......##.......# #.)hJ R)...)†.)h E####...## #..###......#..###.)h #...# #. ###...###.# ##...# )h S##...#..# #)h )h5 6"F)h{ `37)h )h; V _The bullfrog closely misses you.)h #######....################## #.##..................# #.###........[...####.#  #........#######.####.##########..#####<###.......)hb #.....#..#####@.....))......!###.###....##"F...#####+#####....#.# #.#†....######..(.)# ######.# #.#...### #..#...## ##.# #....## #.###...####.###.#.## #####..#......######.......# #.........)...)†..#####...## #..###......#..###..#...# #. ###...###.# ##.)hS )h B.F)h 44-=-46)h)h@)h*hUc#####*hr...##################.................*h.###........[..  *hW#........#######.####.###########....*h ...*hƋX....#..#####......))......!##*hj##....##".F..#####+#####....*hm†....######..(.)# #####...### #..#...## #*h #....## #.###...### ###.#.## #####..#......####*hi.......# #.........)...)†..#*h[####...## #..###......#..###.*hj*h.:F.*h 43=55*hÝ*h, _The bullfrog hits you. *hS_There is a stone staircase leading up here.+h+hQ+h+h+hv64+h\ ...# #..##.###.....## #. ...# ##.##.##..#### #) ...# #.##.##.###########. ...# #....# ##............. ...# ###..### #..#+h']]## ...######....## ###.## # ##...........:###...# #....#..........#...#F### #....7  #..........###.@...# ### ##########'## #####.# #......#. .......######'###.####.#.# +h]#..........###...............#.# ####......####...............#.# #......####...............#.# ## #......####.........#.# ≈# ####........# +h ^≈# #.......###.......)).....<### _The bullfrog barely misses you.+h^+h6c+h,449==-8.2 (2.52+hZ+h} _You climb upwards. _There is a stone staircase leading down here.+hs& +h-' 7-+hM, +h, ,h,hg37--7---=9.4 (1.2,h:1,h,hU ,h`_You closely miss the bullfrog. The bullfrog hits you. x2,h&  You slash the bullfrog!  The bullfrog is heavily wounded.,h'8--=20.60,hT+,h,B _The bullfrog hits you but does no damage. x2,h &  ,h\ xYou barely miss the bullfrog.The bullfrog is heavily wounded.,h k-1.879,h,hPB _The bullfrog hits you but does no damage. x2,hB _The bullfrog hits you but does no damage. x2  You barely miss the bullfrog.  The bullfrog is heavily wounded. _The bullfrog hits you but does no damage. x2  You barely miss the bullfrog.  The bullfrog is heavily wounded.,h|-3.07,h,hJ  You barely miss the bullfrog.  The bullfrog is heavily wounded. ,h_The bullfrog hits you but does no damage. x2  You barely miss the bullfrog.  The bullfrog is heavily wounded. ,h&J_The bullfrog hits you but does no damage. x2,h\ _The bullfrog hits you but does no damage. x2  You barely miss the bullfrog.  The bullfrog is heavily wounded. ,h] _The bullfrog hits you but does no damage. x2  You miss the bullfrog.  The bullfrog is heavily wounded.,hB^ ?9---,h^ [4.26,h!d ,he 6 _You block the bullfrog's attack.,hf z  You slash the bullfrog!  You kill the bullfrog!,h C.,h 8=2=5.5 (1.35,hh ,h  ,hG B_Okawaru accepts your kill.,hw ,hw ###.###.# #.. #.## #..##.# ##.....,hXx N#.## ##.##.# ,hx s#..#### #)#,hgy # #.##.# .###########.[# #....# ##..............,hy E# ###..### #..############# ..######....## ###.## #.....# #.,hJz :###...# #.....# #.#...#@### #.....#### #..........###.>...# ###......... ,hz #########'## #####.# #......#.### .########'###.####.#.# ....,hT{ ....... ###......####........  #......####... ,h{ # #......####.........#.# # #......####..........,hL| !#,h` 40=--604,h ,h} -h;g###..##..########.####..# #.#. .###.###.# #.......# #.#. .# #..##.# ##.....#.#. .-h# ##.##.# #..#### #)## .# #.##.# .###########.[# #....# ##............... .# ###..### #..############## .######....## ###.## #.....# -hLB.:###.@.# #.....# .#...#.### #.....##### -h' '..........###.>...# ###.......... ########'## #####.# #......#.############'###.####.#.# ..... ##......####..  #......####...  #......####.#.#-h-h{--73-h$-hu-hv"..###.###.# #.......# #.# ..# #..##.# ##.....## #.# .-hdw.# ##.##.# #..## #)# ..# #.##.# #.###########.[.# #....##............. .-hw.# ###..### #..############# ..######....## ###.## #.....# #...........:###...# #.....# #-hVx{#...#@### #.....#### #.###.>...# ###......... #########'## #####.# #......#.### -hx..........########'###.####.#.# .###...............#.# ####..-h%y.#.#  #......####........#.# # #......####..-hyo......#.# # #......####...#-h:-hA`82-h-h-ho.# #..##.# ##-h# #..# ##.##.# #..## #).# #.##.# #.###########..# #....#-h#..............# ###..### #..############-hL.######....## ###.## #.....# ##...........:###...# #.....#  ##...#.### #.....###  #-h% .###.@...# ###........ ##########'## #####.# #......#.## -h...........########'###.####.#.# #.###...............#.# #####......-hN.#.#  #......####........#.# -hk## #......####...#.# ≈# #......####.........-h..# ≈# #.......###)).....<###-h1==91-h-h -h`U_There is a stone staircase leading down here.-h~5 -h6 -h&7 -h9 -h? 069-h@ 29==8-hA -hsC -hC B7-hD -h\F -hF B6-hG -h;I -hI x3=5-hJ -h,L -hL U==4-hM -h0O -hO B3-hP -h*R -hR g44=2-hV 10/14==1-hW -hX -hY B0-hZ -h1\ -h\ ?559-h4] -h^ -ha -h8b B8-hd -hf -hFg ?==7-hg -hYi -hl -hl T66-hxn -hq -hq B5-hs -hrv -h)w 711=-htw :4-hy -h{ -hK| #7-h| U=3-h~ -h -hف B2-h -h -hZ B1-h -hB -h x8==0-hƍ -hn -h C49-hu -hA X8-h -h. -h -h7 92==7-h -h -hɣ X6-h 5504-h -hհ U==3-h -h -h B2-h\ -h -h b1=1-h -h -h -h> B0-h -h -h& -h~ k3==39-h -h -h? 62=-h 08-h -h -hU B7-h -h -h" B6-h -h5 -h -hD `3==5-h -hj -h ,4-hM -h -hR -h B3-h{ -h & -h- 4= _You start resting.-hX 067.5 (38.0)-h X14==8.5 (39-h{ :2-h -hV % _Magic restored..h.h.h.hd.h15=0.h2.hk.hC29.h.h.hU==8.h.h).hT67.h.h.h*B6.h.h-.hoB5.hU.h.hT74.h/.hX3.ho.h.hB2.h.h.hlx8=1.h.hX0.h.hV.hC19.hm.h.hf9=8.h.hkX7.h.h.hB6.h.h..hwU605.h.h.hB4.h.h .hC B3.h .h$ .h x1=2.h .h.hB1.h.h.hB0.h.h.hg2=09.h.h .hTB8.h.hh.hB7.h|.h.hT36.h .hA.hB5.h}.hX4.h .h".hv"T43.h#.hQ%X2.h%.h&.ho'B1.h(.hS).h)!5.h)U=0.h+.h,.h_,D099.hw-.h.B8.h..h/.h0.h41q66=7.h2.h3X6.h4.h'6.h6B5.hy7.h8.h8`74.h9.h;.h;B3.h<.h=.h>B2.h>.h?.h>@&8.h@:1.hQA.hBX0.hC.hD.hEC89.hE.h@G.hGp9=8.h_H.hI.hIB7.hK.hL.hfLB6.hM.hN70=5.hO.hMQX4.hR.hSX3.hT.hU.h"VJ12.hV.h W.hdX.hXB1.hY.hZ.h:[p2=0.h[.h`].h]C79.h^.hu_.h_B8.h+a.h[b.hb#3.hj`44.hkk.hzl.hlB3.hm.hoX2.ho.hoq.hq`51.h~r.hs.htB0.ht.hu.htvC69.h8w.hx.hxi6=8.hy.hz.h{B7.h{.h%}.hg},6.h}.hf~.h@7=5.hB4.hD.h X3.h .h".h͇`82.h=.h.h!B1.hٍ0.h{.hʎj9=59.h.hߐ.h(B8.h .h).hnB7.h=.h.h̕[80=6.hI.h .h1.hyB5.hњ.h.hB4.h.hП13.hˠ.hBB2.h.hp.hޣB1.hH.hѥ<2.h<:0.hI.h.hC49.hn.hX8.hD3=7.h.h@.hB6.hI.hx.h۱B5.h.h0.hp4=4.hݵ.h.h4B3.h.hX2.hw.hU.hY51.hY.h.h8B0.h .hL.hC39.hh.h_ _You start resting..hR.961.5 (93.h86=2.5 (948.hn.h" _HP restored..hdp.h!q.hu.hz.h3.5 (1.0)7.h8j  ###### #....#########.hj  #.##............. #.###........[...#### #........#######.####8  .h@k #######..#####@###.....  #.....#..#####......))......!  #.###"....#####+#####....  #.# #.#†....######..(.)# #####  #.# #.#...### #..#...## #.hkH#.# #....## #.###...###  #.###.#.## #####..######   #. #.hk:)...)†..#   ####...## #..###......#..###.. You climb downwards..hl9=.hv.hg5.0 (2.55.hY.h .h_Level annotation: exclusion: 2 doors _There is a stone staircase leading up here..h.h.h6.h? .h(#######....###################.##..................# #.#.h("....[...####.# #........#######.####.###########..#####<###..............#.....#..#####.@....))......!###.###....##"....#####+#####.....#.# #.#†.Q..######..(.)# #####.hG)#.# #.#...### #..#...##  #.# #....## #.###  #.###.#.## #####..#......##### Q   tengu warrior (launcher)#.......# #.........)...)†..##  .h*####...## #..####..###..# #...# #. ###...###.# .h2(0.0.h7O(((((.h3......h.h 466------.ha11------===6.0 (14.h.h).h% .ho<_The tengu warrior shoots a bolt. The bolt hits you!!/h  ###### #....################## #./h ..............# #.###........[...####.#  #........#######.####.### #######..#####@###............ #.....#..#####......))......!## #.###....##"....#####+#####.../h% I #.# #.#†.Q..######..(.)# ### #.# #.#...### #.. # #.# #....## #.###...### /h  #.###.#.## #####..#......#####  #.......# #...)...)† ####...## #..###......#..###.. /hL /h j---73/h9 /h a _There is a stone staircase leading up here.0h0h&9---0hU0hiN _There are no items here.0h! 0hK" 0h( 0h0 0h*4 7------82 _0h7 0hT H ...# #..##.###.....## #. ...# ##.##.##..#### #) ...# #.##.##.###########. 0h W...# #....# ##............. ...# ###..### #..### ...######....## ###.## # ##...........:###...# #....#..........#...#.### #....7  0hY #..........###.@...# ### ##########'## #####.# #......#. .......######'###.####.#.# #..........###...............#.# ####......####...............#.0h # #......####...............#.# ## #......####.........#.# ≈# ####.0hD .......# ≈# #.......###.......)).....<###0h <------0h& 0h2 g9.5 (2.510hr 0h } _You climb upwards. _There is a stone staircase leading down here.0h#&0h&0h'0h)0h 080290h00h1q2==80h20h30h4p9=70h(50h60hK7B60h780h90hi:B50hR;0h=0h=>70=0h+>D==40h>0hQ@0h@B30hA1hl1hB21h1h~1ha13==11hs1h71h 1hp B01hk 1h" 1h C191h1h1hp2=81h1hk==71h1h@1h,61h1h1h1hp3=51h1h1h,41h51h1h $$ 1hj$;_You start resting.1h(086.5 (17.0)1h)X14==7.5 (181h*:31h-1h/ 1h/_Magic restored.1h|1h}1h21hw421h n11hׇ1hB01h=1h1h*t5==091h<1hȍ1h#B81h1hc1hB71h‘1he1h˓p6=61hޔ1hi1hB51h1hj1h™B41h1h.1hp7=31h1hC1hB21h1h;1hB11hg1h1hp`801hg1h1h#I999) 1h 1h~1hB81hM1hi1hڭp9=71hٮ1hX61h1hֲ1h_B51hU1h1h2q80=41h*1h۸1h<B31h(1hԻ1hB21h1hc1hϾ`111h1hv1hB01h1hd1hC891h1h]1h`281h1h1hB71h1h41hB61ha1h1h`p3=51hj1h1hMB41h>1h1h5B31h81h1hH@4=1h021hY1h1hIB11hM1h1hh`501h_1h1h$-791hk1h1h1h5B81h1h_ _You start resting.1h/8022.5 (351h86=3.5 (3671hi1h" _HP restored.1hc 1h:e 1hh 1hOm 1hp k4.5 (1.0)61h9r 1h[E  1h3\###### #....#########  #.##............. 1hv\#.###........[...#### #........#######.####1h\8  #######..#####@###.....  #.....#..#####......))......!  #.###1h\M"....#####+#####....  #.# #.#†.Q..######..(.)# ##### 1h0] #.# #.#...### #..#...## ##.# #....## #.###...### 1h] #.###.#.## #####..######   #. #1h] )...)†..#   ####...## #..###......#..###.. 1h^1You climb downwards.1h^9=1h`1hkiQQ   tengu warrior (launcher)1hi 1hKg6.0 (2.541hR1h _Level annotation: exclusion: 2 doors _There is a stone staircase leading up here.2hCW2hX Ability - do what?CostFailure  Invocations - 2hX X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--13%  c - Duel7 MP, Piety--2hTYp50% [?] toggle between ability selection and description.2h2h 2h4o 2hw FisforFire the FighterMummy of Okawaru *****.2hzw rHealth: 86/86 ========================######Magic: 14/14 ========================#....##################AC: 15Str: 23#.##..................#EV: 5Int: 82hw m#.###........[...####.#SH: 4Dex: 12#........#######.####.### XL: 10 Next: 52% Place: Dungeon:8#######..#####@###............. Noise: ---------  Time: 8026.0 (0.0)#.....#..#####......))......!## a) +0 war axe2hcx #.###....##".Q..#####+#####.... Throw: 7 boomerangs#.# #.#†.Q..######..(.)# ##### Gem (974) #.# #.#...### #..#...## #2hx S#.# #....## #.###...###Q   tengu warrior (launcher)#.###.#.## #####..#......######.......# #.........)...)†..#####...## #..###......#..###.. _Magic restored. _You start resting. 2hMy _HP restored.  You climb downwards. _Level annotation: exclusion: 2 doors _There is a stone staircase leading up here.2hl |  You gain the combat prowess of a mighty hero.2hz C(2h| '.2h 68------10-------72h x76===7.0 (1Hero Gem (973) 2h" 2h$ J _The tengu warrior shoots a bolt. The bolt hits you!!2ht######....####################..................##........[...####........#########2h#######..#####<###.......................))!#####....##".Q..#####+#####.... #.#÷....######..(.)# #####..C### #..#...## ...## #.###...##2hO###.#.## #####..#......#####......# #.........)...)†..# C   cyclops (missile)###...## #..###......#..###.. #...# #. ###...###.# ##2hH2hLEC.  You gain the combat prowess of a mighty hero. _The tengu warrior shoots a bolt. The bolt hits you!!  The tengu warrior unwields a +1 heavy arbalest. 2h The tengu warrior wields the +6 great mace "Voug" {flame, rF- rC++ Int+3 SInv}.It bursts into flame! The tengu warrior closely misses you.  The tengu warrior barely misses you.2hyi--822h2hE _The tengu warrior claws you but does no damage.3h5 3hB8 Evoke which item? Wands  b - a wand of quicksilver (4)c - a wand of roots (38)  3h8 e - a wand of paralysis (10) [!] read|evoke[?] describe selected4h 4hN) 4h7 FisforFire the FighterMummy of Okawaru *****.######Health: 68/86 ==================------#....##################Magic: 10/14 =================-------#.##..................#AC: 17Str: 23#.###........[...####.#EV: 7Int: 8#........#######.####.### SH: 6Dex: 12#######..#####<###............. XL: 10 Next: 52% Place: Dungeon:8#.....#..#####@.....))......!## Noise: =--------  Time: 8028.0 (0.0)#.###....##".Q..#####+#####.... a) +0 war axe#.# #.#÷..C.######..(.)#7 n40m ##### Throw: 7 boomerangs#.# #.#...### #..#...## # Hero Gem (972) #.# #....## #.###...####.###.#.## #####..#......##### Q   tengu warrior#.......# #.........)...)†..# C   cyclops (missile)####...## #..###......#..###..#...# #. ###...###.# ##. _The tengu warrior shoots a bolt. The bolt hits you!!  The tengu warrior unwields a +1 heavy arbalest.  The tengu warrior wields the +6 great mace "Voug" {flame, rF- rC++ Int+3 SInv}.It bursts into flame! The tengu warrior closely misses you.The tengu warrior barely misses you. _The tengu warrior claws you but does no damage.4hCR   FisforFire the Fighter  Mummy of Okawaru *****. ###### Health: 68/86 ==================------ 4h!S 0#....##################  Magic: 10/14 =================------- #.##..................#  AC: 17Str: 23 #.###........[...####.#  EV: 7Int: 8 #........#######.####.### SH: 6Dex: 12  #######..#####<###............. XL: 10 Next: 52% Place: Dungeon:8  #.....#..#####@.....))......!## Noise: =--------  Time: 8028.0 (0.0) 4hS  #.###....##"*Q*.#####+#####.... a) +0 war axe  #.# #.#÷..C.######..(.)# ##### Throw: 7 boomerangs  #.# #.#...### #..#...## # Hero Gem (972)  #.# #....## #.###...###  #.###.#.## #####..#......##### Q   tengu warrior  #.......# #.........)...)†..# C   cyclops (missile)  ####...## #..###......#..###.. #...# #. ###...###.# ##.The tengu warrior barely misses you. 4hiT _The tengu warrior claws you but does no damage.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wielding the +6 great mace "Voug" {flame, rF- rC++ Int+3  SInv}, wearing a +0 ring mail and wearing a +6 ring of strength4hE FisforFire the FighterMummy of Okawaru *****.######Health: 68/86 ==================------#....##################Magic: 10/14 =================-------#.##..................#AC: 17Str: 234h #.###........[...####.#EV: 7Int: 8#........#######.####.### SH: 6Dex: 12#######..#####<###............. XL: 10 Next: 52% Place: Dungeon:8#.....#..######.....))......!## Noise: =--------  Time: 8028.0 (0.0)#.###....##"#*#.#####+#####.... a) +0 war axe4h #.# #.#÷..C.######..(.)# ##### Throw: 7 boomerangs#.# #.#...### #..#...## # Hero Gem (972) #.# #....## #.###...####.###.#.## #####..#......##### Q   tengu warrior#.......# #.........)...)†..# C   cyclops (missile)####...## #..###......#..###..#...# #. ###...###.# ##.The tengu warrior barely misses you. _The tengu warrior claws you but does no damage.  Aiming: FastrootPress: ? - help, Shift-Dir - straight line4hY Aim: a tengu warrior, wielding the +6 great mace "Voug" {flame, rF- rC++ Int+3  SInv}, wearing a +0 ring mail and wearing a +6 ring of strength4hb (rooted) _The tengu warrior claws you but does no damage.  Aiming: Fastroot  4h۲ Press: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wielding the +6 great mace "Voug" {flame, rF- rC++ Int+3  SInv}, wearing a +0 ring mail and wearing a +6 ring of strength  The roots erupt in riotous growth!4hD5hS  SInv}, wearing a +0 ring mail and wearing a +6 ring of strength  The roots erupt in riotous growth!  Roots grab the tengu warrior.  The grasping roots constrict the tengu warrior!  5haT|The tengu warrior hits you but does no damage.  The tengu warrior barely misses you.5hwa@C.Q..5hb=======9.0 (115hmj5hlE _The tengu warrior claws you but does no damage.5hC The tengu warrior barely misses you. _The tengu warrior claws you but does no damage.  You barely miss the tengu warrior.is lightly wounded.  The grasping roots constrict the tengu warrior!  The tengu warrior closely misses you. You block the tengu warrior's attack.5h9==------9 (0.95h5hFE _The tengu warrior claws you but does no damage.6h6hEvoke which item? Wands  b - a wand of quicksilver (4)c - a wand of roots (37)  6hLe - a wand of paralysis (10) [!] read|evoke[?] describe selected6h6ho6h$FisforFire the FighterMummy of Okawaru *****.######6h~Health: 69/86 ===================-----#....##################Magic: 10/14 =================-------#.##..................#AC: 176hStr: 23#.###........[...####.#EV: 7Int: 86h#........#######.####.### SH: 6Dex: 12#######..#####<###............. XL: 10 Next: 52% Place: Dungeon:86hk #.....#..#####@.....))......!## Noise: =--------  Time: 8029.9 (0.0)#.###....##C.Q..#####+#####.... a) +0 war axe6h#.# #.#÷....######..(.)# ##### Throw: 7 boomerangs#.# #.#...### #..#...## # Hero Gem (971) 6hZk#.# #....## #.###...####.###.#.## #####..#......##### Q   tengu warrior (rooted)#.......# #.........)...)†..# C   cyclops (missile)####...## #..###......#..###..#...# #. ###...###.# ##. 6h_The tengu warrior claws you but does no damage.  You barely miss the tengu warrior.The tengu warrior is lightly wounded.  The grasping roots constrict the tengu warrior!  The tengu warrior closely misses you. You block the tengu warrior's attack. _The tengu warrior claws you but does no damage.6hZ  FisforFire the Fighter  Mummy of Okawaru *****. 6h'###### Health: 69/86 ===================----- #....##################  Magic: 10/14 =================------- #.##..................#  AC: 176hWStr: 23 #.###........[...####.#  EV: 7Int: 8 #........#######.####.### SH: 6Dex: 12  #######..#####<###............. XL: 10 Next: 52% Place: Dungeon:8 6h #.....#..#####@.....))......!## Noise: =--------  Time: 8029.9 (0.0)  #.###....##C.Q..#####+#####.... a) +0 war axe  #.# #.#÷....######..(.)# ##### Throw: 7 boomerangs  #.# #.#...### #..#...## # Hero Gem (971)  #.# #....## #.###...### 6hP #.###.#.## #####..#......##### Q   tengu warrior (rooted)  #.......# #.........)...)†..# C   cyclops (missile)  ####...## #..###......#..###.. #...# #. ###...###.# ##. 6h_The tengu warrior claws you but does no damage.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wielding the +6 great mace "Voug" {flame, rF- rC++ Int+3  SInv}, wearing a +0 ring mail and wearing a +6 ring of strength (moderatelywounded, constricted by roots, 88% to hit)6hNU *Q6h C*Aim: a cyclops, quivering large rocks (98% to hit)6hd FisforFire the FighterMummy of Okawaru *****.######Health: 69/86 ===================-----#....##################Magic: 10/14 =================-------#.##..................#AC: 17Str: 236h:e #.###........[...####.#EV: 7Int: 8#........#######.####.### SH: 6Dex: 12#######..#####<###............. XL: 10 Next: 52% Place: Dungeon:8#.....#..#####@.....))......!## Noise: =--------  Time: 8029.9 (0.0)6he #.###....##***..#####+#####.... a) +0 war axe#.# #.#÷***.######..(.)# ##### Throw: 7 boomerangs#.# #.#*..### #..#...## # Hero Gem (971) #.# #....## #.###...###6he #.###.#.## #####..#......##### Q   tengu warrior (rooted)#.......# #.........)...)†..# C   cyclops (missile)####...## #..###......#..###..#...# #. ###...###.# ##.6hGf Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (98% to hit)  The bolt of dispelling energy hits the tengu warrior!  The tengu warrior is heavily wounded.The bolt of dispelling energy hits the cyclops!6h u  Press: ? - help, Shift-Dir - straight line  6h sAim: a cyclops, quivering large rocks (98% to hit)  The bolt of dispelling energy hits the tengu warrior!  The tengu warrior is heavily wounded.  The bolt of dispelling energy hits the cyclops!  The cyclops is moderately wounded.6h F "CQ.... The grasping roots constrict the tengu warrior!  You block the tengu warrior's attack.  The tengu warrior pecks you but does no damage.6h o==30.9 (106h 6h Z _The tengu warrior barely misses you.7h7h$7h Evoke which item? Wands  b - a wand of quicksilver (3)c - a wand of roots (37)  7hSe - a wand of paralysis (10) [!] read|evoke[?] describe selected7h7h7h'FisforFire the FighterMummy of Okawaru *****.######Health: 69/86 ===================-----7hC#....##################Magic: 10/14 =================-------#.##..................#AC: 17Str: 23#.###........[...####.#EV: 7Int: 8#........#######.####.### SH: 6Dex: 12#######..#####<###............. XL: 10 Next: 52% Place: Dungeon:8#.....#..#####@.....))......!## Noise: ===------  Time: 8030.9 (0.0)7hm#.###....##"CQ..#####+#####.... a) +0 war axe#.# #.#÷....######..(.)# ##### Throw: 7 boomerangs#.# #.#...### #..#...## # Hero Gem (970) #.# #....## #.###...####.###.#.## #####..#......##### Q   tengu warrior (rooted)7h*#.......# #.........)...)†..# C   cyclops (missile)####...## #..###......#..###..#...# #. ###...###.# ##.The bolt of dispelling energy hits the cyclops!  The cyclops is moderately wounded.7hpThe grasping roots constrict the tengu warrior!  You block the tengu warrior's attack.  The tengu warrior pecks you but does no damage. _The tengu warrior barely misses you.7h  FisforFire the Fighter 7hk  Mummy of Okawaru *****. ###### Health: 69/86 ===================----- #....##################  Magic: 10/14 =================------- 7hw#.##..................#  AC: 17Str: 23 #.###........[...####.#  EV: 7Int: 8 7h#........#######.####.### SH: 6Dex: 12  #######..#####<###............. XL: 10 Next: 52% Place: Dungeon:8  #.....#..#####@.....))......!## Noise: ===------  Time: 8030.9 (0.0) 7hd #.###....##"CQ..#####+#####.... a) +0 war axe  #.# #.#÷....######..(.)# ##### Throw: 7 boomerangs  #.# #.#...### #..#...## # Hero Gem (970)  #.# #....## #.###...### 7h #.###.#.## #####..#......##### Q   tengu warrior (rooted)  #.......# #.........)...)†..# C   cyclops (missile)  ####...## #..###......#..###.. 7hX#...# #. ###...###.# ##.You block the tengu warrior's attack.  The tengu warrior pecks you but does no damage. _The tengu warrior barely misses you.Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight line7h0Aim: a cyclops, quivering large rocks (moderately wounded, 98% to hit)7hFisforFire the FighterMummy of Okawaru *****.######Health: 69/86 ===================-----#....##################Magic: 10/14 =================-------#.##..................#AC: 17Str: 237hV#.###........[...####.#EV: 7Int: 8#........#######.####.### SH: 6Dex: 12#######..#####<###............. XL: 10 Next: 52% Place: Dungeon:8#.....#..#####@.....))......!## Noise: ===------  Time: 8030.9 (0.0)#.###....##"**..#####+#####.... a) +0 war axe7h#.# #.#÷..**######..(.)# ##### Throw: 7 boomerangs#.# #.#.**### #..#...## # Hero Gem (970) #.# #..*.## #.###...####.###.#.## #####..#......##### Q   tengu warrior (rooted)7h?#.......# #.........)...)†..# C   cyclops (missile)####...## #..###......#..###..#...# #. ###...###.# ##.Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight line7hKAim: a cyclops, quivering large rocks (moderately wounded, 98% to hit)  The bolt of dispelling energy hits the tengu warrior!!  The tengu warrior is almost dead.The bolt of dispelling energy hits the cyclops!7hCQ.....The cyclops is heavily wounded.The grasping roots constrict the tengu warrior.  You grasping roots sink back into the ground.tengu warrior hits you with the +6 great mace "Voug"!  The tengu warrior burns you terribly.tengu warrior pecks you but does no damage.7h49------7/14 -----1.9 (1697h7h`E _The tengu warrior claws you but does no damage.8hN8h^PEvoke which item? Wands  b - a wand of quicksilver (2)c - a wand of roots (37)  8hQe - a wand of paralysis (10) [!] read|evoke[?] describe selected8h{ 8h 8h FisforFire the FighterMummy of Okawaru *****.######8h& Health: 49/86 =============-----------#....##################Magic: 7/14============------------#.##..................#AC: 17Str: 23#.###........[...####.#EV: 78hs Int: 8#........#######.####.### SH: 6Dex: 12#######..#####<###............. XL: 10 Next: 52% Place: Dungeon:88h #.....#..#####@.....))......!## Noise: ===------  Time: 8031.9 (0.0)#.###....##"CQ..#####+#####.... a) +0 war axe8h t#.# #.#÷....######..(.)# ##### Throw: 7 boomerangs#.# #.#...### #..#...## # Hero Gem (969) #.# #....## #.###...####.###.#.## #####..#......##### Q   tengu warrior8hK S#.......# #.........)...)†..# C   cyclops (missile)####...## #..###......#..###..#...# #. ###...###.# ##.The grasping roots constrict the tengu warrior.  8h You grasping roots sink back into the ground.  The tengu warrior hits you with the +6 great mace "Voug"!  The tengu warrior burns you terribly.  The tengu warrior pecks you but does no damage. _The tengu warrior claws you but does no damage.8h )  FisforFire the Fighter  Mummy of Okawaru *****. ######8h- P Health: 49/86 =============----------- #....##################  Magic: 7/14============------------ #.##..................#  AC: 17Str: 23 8hw #.###........[...####.#  EV: 7Int: 8 #........#######.####.### SH: 6Dex: 12 8h  #######..#####<###............. XL: 10 Next: 52% Place: Dungeon:8  #.....#..#####@.....))......!## Noise: ===------  Time: 8031.9 (0.0)  #.###....##"CQ..#####+#####.... a) +0 war axe  #.# #.#÷....######..(.)# ##### Throw: 7 boomerangs 8h  #.# #.#...### #..#...## # Hero Gem (969)  #.# #....## #.###...### 8hM  #.###.#.## #####..#......##### Q   tengu warrior  #.......# #.........)...)†..# C   cyclops (missile)  ####...## #..###......#..###.. #...# #. ###...###.# ##.The tengu warrior burns you terribly.  8h The tengu warrior pecks you but does no damage. _The tengu warrior claws you but does no damage.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 98% to hit)8hX : 8h  FisforFire the Fighter  Mummy of Okawaru *****. ###### Health: 49/86 =============----------- 8hF b#....##################  Magic: 7/14============------------ #.##..................#  AC: 17Str: 23 #.###........[...####.#  EV: 7Int: 8 8h #........#######.####.### SH: 6Dex: 12  #######..#####<###............. XL: 10 Next: 52% Place: Dungeon:8 8h  #.....#..#####@.....))......!## Noise: ===------  Time: 8031.9 (0.0)  #.###....##"CQ..#####+#####.... a) +0 war axe  #.# #.#÷....######..(.)# ##### Throw: 7 boomerangs 8h6  #.# #.#...### #..#...## # Hero Gem (969)  #.# #....## #.###...###  #.###.#.## #####..#......##### Q   tengu warrior 8h  #.......# #.........)...)†..# C   cyclops (missile)  ####...## #..###......#..###.. #...# #. ###...###.# ##. _The tengu warrior claws you but does no damage.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 98% to hit)  The bolt of dispelling energy hits the tengu warrior!  8h ;You kill the tengu warrior!8h 9 8hN   8h    8h \[     8h, **  #.# **8hu R(.)# 8h #.# #.#.**###  8h5 O #.# #..*.##    C   cyclops (missile)   8h f)...)†  8h c  #...# #. 8h= \  Press: ? - help, Shift-Dir - straight line8h : a cyclops, quivering large rocks (heavily wounded, 98% to hit)  The bolt of dispelling energy hits the tengu warrior!  8h You kill the tengu warrior!  Okawaru is honoured by your kill.  The bolt of dispelling energy hits the cyclops!8hlkC).....8hsr508=672.9 (18h^tg8The bolt of dispelling energy hits the cyclops! _The cyclops is severely wounded.raining target 6.0 for Invocations reached!  Your base Axes skill increases to level 6!Your base Armour skill increases to level 4!8htMYour base Shields skill increases to level 4!8hI|8h~ 8h~^_Your Invocations skill increases to level 6!:hvy :h{ KFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 boomerangs (quivered)  f - a throwing net {!f}g - 4 javelins  k - 6 curare-tipped darts {!f}  n - 6 poisoned darts Wands (go to first with /)b - a wand of quicksilver (1)  :h | c - a wand of roots (37)  e - a wand of paralysis (10) Scrolls (go to first with ?)  V - a scroll of vulnerability<h<h<hReally fire k - 6 curare-tipped darts {!f}? Y - Yes <h' N - No<hj_<h1`<hFisforFire the FighterMummy of Okawaru *****.######Health: 50/86 =============-----------#....##################<h{Magic: 8/14=============-----------#.##..................#AC: 17Str: 23#.###........[...####.#EV: 7<h Int: 8#........#######.####.### SH: 6Dex: 12#######..#####<###............. XL: 10 Next: 67% Place: Dungeon:8<h?#.....#..#####@.....))......!## Noise: ===------  Time: 8032.9 (0.0)#.###....##"C*..#####+#####.... a) +0 war axe<h#.# #.#÷....######..(.)# ##### Throw: 7 boomerangs#.# #.#...### #..#...## # Hero Gem (968) <hؕ#.# #....## #.###...####.###.#.## #####..#......##### C   cyclops (missile)#.......# #.........)...)†..#<h9####...## #..###......#..###..#...# #. ###...###.# ##.Your base Armour skill increases to level 4!Your base Shields skill increases to level 4! <hc_Your Invocations skill increases to level 6!Throw: 6 darts (curare) {!f}Press: ? - help, Shift-Dir - straight line<hAim: a cyclops, quivering large rocks (severely wounded, 89% to hit)<h7 FisforFire the FighterMummy of Okawaru *****.######Health: 50/86 =============-----------#....##################Magic: 8/14<h t=============-----------#.##..................#AC: 17Str: 23#.###........[...####.#EV: 7Int: 8#........#######.####.### SH: 6Dex: 12<h? '#######..#####<###............. XL: 10 Next: 67% Place: Dungeon:8#.....#..#####@.....))......!## Noise: ===------  Time: 8032.9 (0.0)#.###....##"C(..#####+#####.... a) +0 war axe#.# #.#÷....######..(.)# ##### Throw: 7 boomerangs#.# #.#...### #..#...## # Hero Gem (968) <h a#.# #....## #.###...####.###.#.## #####..#......##### C   cyclops (missile, very poisoned, slow)#.......# #.........)...)†..#####...## #..###......#..###..<h! #...# #. ###...###.# ##.Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (severely wounded, 89% to hit)  You throw a curare-tipped dart {!f}.  The curare-tipped dart {!f} hits the cyclops.  The cyclops is poisoned. The cyclops struggles to breathe.  The cyclops seems to slow down.<h UAim: a cyclops, quivering large rocks (severely wounded, 89% to hit)  You throw a curare-tipped dart {!f}.  The curare-tipped dart {!f} hits the cyclops.yclops is poisoned. The cyclops struggles to breathe.seems to slow down<h% S.  The cyclops is almost dead.<h N(C<hv x---3.6 (0.77 _<hn <h =hKcb  You slash the cyclops!  You kill the cyclops!=hc=hJtE(=ht!=hP|B 7=--=h|4.6 (1.06 _Okawaru accepts your kill.=h?=h9k _Your Evocations skill increases to level 4!=h###### #....################## #.##..................#=h3 #.###........[...####.# #........#######.####.#########..#####<###............ #.....#..#####......))=h!# #.###....##"(@..#####+#####...=h #.# #.#÷....######..(.)# ####=h;l #.# #.#...### #..#...##  #.# #....## #.###...### =h #.###.#.## #####..#......#### #.......# #.........)...)†..=hf ####...## #..###......#..###.=h2? #...# #. ###...###.# ## #...# ##...#..# #=h=h1=-55 _=hE=h!>  j - a +6 ring of strength=h-6.6 (24=h=h =hDw_Items here: ( )) [ †.>hn>hڪ$>h2Pick up what? 14/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 heavy arbalest >h[ b - the +6 great mace "Voug" {flame, rF- rC++ Int+3 SInv} >h̫Missiles (select all with ()  c - 4 large rocks Armour (select all with [)d - a +0 ring mail Carrion >ha cyclops corpse [Up|Down] select>h [Esc] exit Letters toggle [.|Space] toggle selected[top]@hG@hG@h(P@hwYFisforFire the Fighter######@hYMummy of Okawaru *****.#....################## Health: 51/86 ==============----------#.##..................# Magic: 8/14@h!Z=============-----------#.###........[...####.# AC: 17Str: 23@hnZv#........#######.####.## EV: 7Int: 8#######..#####<###............ SH: 6@hZ+Dex: 12#.....#..#####......))......!# XL: 10 Next: 77% Place: Dungeon:8@h[I#.###....##"(@..#####+#####... Noise: ---------  Time: 8036.6 (0.0)@hR[#.# #.#÷....######..(.)# #### a) +0 war axe#.# #.#...### #..#...##Throw: 7 boomerangs@h[#.# #....## #.###...###Hero Gem (964) @h[Y#.###.#.## #####..#......#####.......# #.........)...)†.. ####...## #..###......#..###.@hV\ #...# #. ###...###.# ## #...#@h\##...#..# # You kill the cyclops! _Okawaru accepts your kill. _Your Evocations skill increases to level 4!j - a +6 ring of strength _Items here: ( )) [ †.  @h]+Okay, then.@h[c@hc@h!l@h:n. _@h@h@h@h*_@h9cOkawaru accepts your kill. _Your Evocations skill increases to level 4!  j - a +6 ring of strength _Items here: ( )) [ †. _Unknown command.@hE ###### #....###### #.##......#@hF #.###........[...####.# #..#######.####.@hoF #..#####<### #.....#..#####......))......!@hF #.###....##"@(..#####+#####@hF #.# #.#÷....######..(.)# @hRG8 #.# #.#...### #..#...## #.# #....## #.###...###@hG #.###.#.## #####..#...... #.......# #@hG\.)...)†@h;H ####...## #..###......#..### #...# #. ###...###.# @hH" #...#@hHJ ##...#..#@hgU@hWl7.6 (13 _@h\@hc@hAdG28.6 (2@hd:2@h,j@h_l? _k - 6 curare-tipped darts {!f} (gained 1)@h'q ###### #....###### #.##......@hq S# #.###........[...####.# #..#######.####.##..#####<###.#.....#..#####......))......!##.###....##".@..#####+#####.@hTr G#.# #.#÷....######..(.)# ##.# #.#...### #..#...## #.# #....## #.###...### #.###.#.## #####..#......##.......# #.)...)†.. ####...## #..###......#..###.@hr u #...# #. ###...###.# ## #...# ##...#..# # @h~ 9==9.6 (11@hr @h  @h _Items here: ( )) [ †.@hi ###### #....####### @h #.##.......# #.###........[...####.# @hP k#........#######.####.##@h ..#####<###.#.....#..#####......))......!#@h #.###....##".(@.#####+#####.@hm #.# #.#÷....######..(.)# #@h ?#.# #.#...### #..#...## ##.# #....## #.###...### @h S#.###.#.## #####..#......##.@hJ # #.)...)†..#@h E####...## #..###......#..###.@hٻ #...# #. ###...###.# ##.#...# @h@ S##...#..# #@h @h '40@hQ A0 _@hH @h Ah49 ###### #....###### #.##.......# Ah&:O#.###........[...####.# #........#######.####.##..#####<###.  #.....#..#####......))......!##.#.###....##".(.@#####+#####.#.# #.#÷....######..(.)# #####.#.# #.#...### #..#...## ##.# #....## #.###...###  Ah:#.# #.)...)†..#####...## #..###......#..###..##...# #. ###...###.# ##.#...# ##...#..# ##.Ah DAhDB31AhD;59AhKAhMAhޢAhAhAh۩AhX8AhAh#U==7AhضAhAh x4=6AhAhnAhB5AhSAhAh10/14==4AhAhAhf5=3AhBAhAhB2AhJAhAhhB1AhAhAh~g6==0Ah.AhAhVC49AhAhAhB8AhAhAh7554Gem (947) AhAh"o _You feel like a meek peon again.Ahq11=6Ah0AhjAhB5Ah Ah$ Ah x8=4AhAhqAhB3Ah AhmAhT=2AhAhAhf f9=1AhM#Ah&AhM'B0AhE+Ah,Ahf-r2==39Ah/Ah3Ah`4U608Ah6Ahb:Ah:B7Ah<Ah@@Ah@B6AhBAhG1===5AhHAhKAhbLB4AhNAhQAh)Rf2=3AhTAhXAh1Yq3==2Ah$\Ah_Ah_B1Ah,bAheAheT30AhgiAh mAhmmC29AhkoAhrAhrU==8Ah,uAhxAhxT47AhzAh$~Ah~B6AhAhOAhn14==5AhֆAho4 _Magic restored.Ahv5=4AhAh-AhB3AhAh:AhB2AhAhAh66===1AhAhAhB0AhAhݫAh?C19AhPAhAh`78AhAhrAhԷB7Ah:AhvAhսB6AhAhAh`85AhAhAhB4AhAh"X3AhAhAhp9=2AhAhAh@B1AhnAhLAhB0AhAhAhYr70=09AhAhAh2B8AhOAh*AhB7AhhAhIAh`16Ahn5AhAhFAhB4Ah AhAhp2=3Ah;Ah\AhB2AhAhAh`B1AhAhH Ah p3=0Ah"Ah%AhE&D899Ah )Ah,Ah-B8Ah/Ah3Ah3`47Ah5AhN9Ah9B6Ah=Ah@Ah@B5AhCAh?FAh`G`54AhHAhKAhLB3AhNAhQAhlQB2AhSAhxWAhbXp6=1AhZAh]Ah]B0Ah`AhdY89AhpgAhjAhkp7=8AhmAhrAhbrB7AhtAhwAhxB6AhFzAh}Ah}`85Ah Ah Ah^B4AhAhAhHp9=3AhAhAhKB2AhAh;AhB1Ah$AhAhۛ[80=0Ah6Ah>AhqAháC79Ah?AhAh7B8AhIAh:Ah`17AhȰAhBX6Ah}AhAh!B5Ah4AhFAh`24AhAh]AhB3AhAhVAhB2Ah'AhHAh63=Ah:1AhAh=AhB0AhAh1130.6 (89.0)Ah; _Key pressed, stopping explore.AhAhAh`69 _Ah+Ahp4=8Ah Ah5AhB7Ahx Ah Ah B6AhZAhAh`55AhgAhAhB4AhAhqAhB3Ah!Ah%Ah&c86=2Ah(AhO.1 _HP restored.Ah1Ah'2B1Aho4Ah\9Ah;Ah<B0Ah>AhAAhDAhDC59AhCHAh;KAhGNAhN$=AhO08AhPAhdSAhVAhWB7AhYAh[Ah^Ah^B6AhaAhcAhfAh#gB5AhiAhlAhoAhLpB4Ah9rAhtAhCzX3Ahs{Ah}AhŀAh'B2AhIAhAhAhB1AhAh7AhAhB0AhTAhrAh֖AhAC49AhAhuAhAhYB8AhAhrAhZAhҢB7AhңAhZAhAhB6Ah AhAhAh:B5AhAhfAhƶX4AhAhAhVX3AhMAhAhAhB2AhAhhAhKAhB1Ah`,AhhX0AhAh+Ah-v .................# ))......!##.###### #+#####.....### (.)# #####...## Ah...## ###..###### #...### ##......# ......##### ##.###.# ..)...)†..## #..##.## ...#..###..## ##@#...# ..###.# ##..# #.##.## ...#..# ##.# #....# .....## #.# #....# #'#### #.# ##...Aha# #.# .#.# #...#k   wyvern (wandering) #.# ... #...# ... ##.. #k..# ..# #..K##...#Ah-60.6 (30Ah gkk.Ahg1.6 (3139AhAhyS _You see here a +0 scale mail.Ah s........... ))#..### (.)# ..##Aha  ###..######  ##......#  ##.###.# )...)†..## #..##.##  ##@#...#  ##..# #.##.##  ##.# #....#  #.# #....#  #.# ##...#  .#.# #...#  ... #k..#  ##.. #...#   Ah/ ........... ))#..### (.)# ..## ###..######  ##......#  ##.###.# )...)†..## #..##.##  ##@#...#  ##..# #.##.##  ##.# #....#  #.# #....#  #.# ##... .#.# #...# Ah  ... #k..# ##.. #...#  _A wyvern is nearby!AhǷ ........... ))#..### (.)# ..## ###..######  ##......# Ah~ h ##.###.# )...)†..## #..##.##  ##@#...#  ##..# #.##.##  ##.# #....#  #.# #....#  #.# ##...#  .#.# #...#  ... #k..# Ah ^ ##.. #...#   Bh X........... ))Bh #..### (.)# ..## ###..######  ##......# BhT ##.###.# )...)†..## #..##.##  ##@#...#  ##..# #.##.##  ##.# #....#  #.# #....# Bh #.# ##... .#.# #...#  ... #k..# ##.. #...# Bh BhBhBhI BhO_A wyvern is nearby!Bhv))......!##.##### #+#####.....### Bh(.)# #####...## ...## ###..###### #...### ##...... ......##### ##.###)...)†..## #..##.##.#..###..## ##[#...###.# ##..# #@##.#.#..# ##...# ..## ..# #'#### BhT2#...#.# .#.# #...# ... #k ...##.. #.# #..K# #⌠ ##†$)(.#Bh,BhF@k.Bh@r2.6 (1.0)8 _BhBhPBh#+#####.....### (.)# #####...## ...## ###..###### #...### ##...... ......##### ##.###Bha)...)†..## #..##.##.#..###..## ##[#...###.# ##..# #.##.#.#..# ##...# ..## #'#### #k.# .#.# #. ... ...##..# #..K# #⌠ ##†$)(.#.. #.##..#BhBhO<k.Bh`37BheBhBh  You barely miss the wyvern. The wyvern barely misses you.BhpBh4o=4.8 (1.26Bh+BhX Bh0_The wyvern bites you but does no damage.Bhd  You slash the wyvern!  The wyvern is heavily wounded.Bhe 83-=6.1 (1.34BhKj BhFl J _You block the wyvern's attack. The wyvern bites you.Bh R  You barely miss the wyvern.Bh HThe wyvern is heavily wounded.Bh 5-7.3 (1.2Bh :3Bhr Bh# V _The wyvern barely misses you. x2Bh_  You hit the wyvern but do no damage.The wyvern is heavily wounded.The wyvern bites you.-13---8.6 (1.32Bh]dBhf> _The wyvern bites you but does no damage.Ch׼v  You slash the wyvern!  You kill the wyvern!ChD.Chex80=9.8 (1.21ChChP _Okawaru accepts your kill.ChpChpChBuCh=w Chw:_No target in view!ChChChKChH _No target in view!ChշChKChChCht4oo   orc wizard (wandering)Ch0.0--70.8 (10ChChz _An orc wizard comes into view. It is wielding a +0 dagger.Chc^ (.)# .## ###..###### ChK; ##.  ##.###.# )...)†..## #..##.##  ##[#...#  ##..# #.##.##  ##.# #@...#  #.# #....#  #.# ##...#  .#.# #...# Ch$ ... #...#  ##.. #...#  ...#  ##†$)(.##   Ch$  (.)# .##Chy%  ###..######  ##.  ##.###.# )...)†..## #..##.## Ch0&  ##[#...#  ##..# #.##.##  ##.# #@...#  #.# #....# Ch(  #.# ##...#  .#.# #...#  ... #...# ##.. #...#  ...# ##†$)(.## Ch/ N--Ch5 Ch7 b _An orc wizard is nearby!ChgE  (.)# .## ###..######  ##.  ##.###.# )...)†..## #..##.##  ##[#...#  ##..# #.##.##  ##.# #@...#  #.# #....#  #.# ##...#  .#.# #...#  ... #...#  ##.. #...#  ...#  ##†$)(.##   ChK T (.)# .## ###..######  ##. Ch  ##.###.# )...)†..## #..##.##  ##[#...#  ##..# #.##.##  ##.# #@...# ChD v #.# #....#  #.# ##...#  .#.# #...#  ... #...# ##.. #...#  Ch ...# ##†$)(.## Ch Ch Ch Ch+  Ch T_An orc wizard is nearby!Chn ~ (.)# .## ###..######  ##. Ch  ##.###.# )...)†..## #..##.##  ##[#...#  ##..# #.##.##  ##.# #@...#  #.# #....#  #.# ##...#  .#.# #...# Ch- ... #...#  ##.. #...#  ...#  ##†$)(.##   Chk  (.)# .##Ch@ \ ###..######  ##.  ##.###.# )...)†..## #..##.##  ##[#...# Ch  ##..# #.##.##  ##.# #@...#  #.# #....#  #.# ##...# Chύ  .#.# #...#  ... #...# ##.. #...#  Chf ...# ##†$)(.## ChV ChJ Ch ChU b _An orc wizard is nearby!Dh))......!##.###### #+#####.....### (.)# #####...## Dh...## ###..##### #...### ##.o.......##### ##.###.# )...)†..## #..##.#Dh.#..###..## ##[#...###.# ##.##.###..# #Dh. .....##.'#### #.# ##DhX.#.# #.#... .##.. ..#..K##...⌠#Dhn##†$)(##DhDhB#].ooDhE$0===1Dh$;29Dh:.Dh1, _The orc wizard shouts!DhA........... ))......!##.###### #+#####.....### (.)# #####...## ...## ###..##### #...### ##.........##### ##o###.# Dh[B)...)†..## #..##.#.#..###..## ##@#...###.# ##.##.###..# #....# .....##....# #'#### #.# ##...#.#.# #.#... .##.. ..#..K##...Dh@DDhIF.oDhJ-----28DhODhYS DhSM_You see here a +0 scale mail.Dh >  You slash the orc wizard!Dh HH   manticoreDho   orc wizard  The orc wizard is almost dead.Dh5==-4.0 (1.26DhDh Dh9*_You block the orc wizard's attack.DhgFd  You barely miss the orc wizard.DhFDh>GDhMW.oHDh`NQ14==-DhNJ5.3 (1.35DhSDhace  You barely miss the orc wizard. _The orc wizard is almost dead.You closely miss the orc wizard.  You slash the manticore! You block the manticore's attack. x2  The manticore claws you.DhMdE86=13Dhd{--=6.5 (1.24Dh,lDh%nA _The orc wizard hits you but does no damage.DhZThe orc wizard hits you but does no damage.  Dh6bThe manticore closely misses you.  The manticore clawDh-7.8 (1.3Dhh:3DhͰDh_  The manticore claw _The orc wizard barely misses yoDhI'u.You completely miss the orc wizard.The orc wizard is almost dead.  You hit the manticore. The manticore closely misses you.. The manticore barely misses you.Dh:*Dht   The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!Dh8{Dh/r81--2----Dh====9.0 (1.21DhZ%Dh?The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.  Dhl@The manticore is heavily wounded.  You slash something!  Okawaru accepts your kill.DhQi$You slash something!  Okawaru accepts your kill.  Reactivating autopickup.You feel a bit more experienced.  The manticore bites you but does no damage.  The manticore claws you but does no damage.DhTS79--1DhU----1=---80.20Dh[DhlThe manticore claws you but does no damage. _The manticore claws you.  You slash the manticore!  DhlThe manticore is heavily wounded.The manticore barely misses you.x2DhmQ5--10Dhn------1.5 (1.319DhYtDhC~The manticore barely misses you.   but does no damage. x2 Dh8_The manticore barely misses you. The manticore claws you. x2  You barely miss the manticore.  The manticore is heavily wounded.You block the manticore's attack. The manticore claws you.Dh4W2--2.8Dh݅:8DhDhoYou block the manticore's attack. The manticore claws you. _ Dh You hit the manticore but do no damage.  The manticore is heavily wounded.The manticore bites you but does no damage.Dhߜ\11=4.0 (1.2Dh:6DhuDh _The manticore claws you but does no damage.  You slash the manticore!  DhThe manticore is almost dead.  The manticore barely misses you. The manticore claws you. x2  The manticore barely misses you.Dh.e68--=5.3 (1.3Dh:5DhODhA _The manticore claws you but does no damage.DhqOThe manticore barely misses you. _The manticore claws you but does no damage.  You hit the manticore.  The manticore is almost dead.  The manticore bites you but does no damage.  You block the manticore's attack.Dho-6.5 (1.24DhtDhMThe manticore bites you but does no damage.  You block the manticore's attack.  DhsYou barely miss the manticore.! The manticore barely misses you.Dhf59----10DhF-=7.8 (1.33DhDh 7 _You block the manticore's attack.Dho3 |  You slash the manticore!  You kill the manticore!Dh\: C.Dhc? u60--9-9.0 (1.2Dh@ :1DhE DhG i _Okawaru is honoured by your kill.Dh Dh 7-Dhw Dhi ^ _No target in view!Dh0 Dh Dh  Dhl :_No target in view!DhD DhE DhI Dh*K  DhK :_No target in view!Dh7 Dh DhU Dh  Dh :_No target in view!DhS DhA Dh Dh H _No target in view!Dh Dh Dh Dh C _No target in view!Eh*}Eh}Eh~EhEhpI0 _Eh11=09EhԈEhnx1=8EhEhzEhB7EhEh|2=6EhEhnEhT=5EhEhǘEhKB4Eh(EhEhT33EhxEh4Ehßq2==2EhEh>EhB1EhEh%EhT40EhѧEhEhD799EhEhnEhU==8EhEhEhv5=7EhEhEhB6EhEhEhq3==5EhEh_Ehq66=4EhEhEhB3EhgEhEhB2EhEhEh?s7==1EhIEhEh~B0EhEheEhC89EhEhEh+`88Eh.EhiEhn14==7EhEhEhtB6EhwEhEhp9=5EhEh_EhB4EhEhk==3EhEhEhq70=2EhEhlEhB1EhEhAX0EheEhw179Eh1EhEhB8EhREhBEhB7EhEh&Ehp2=6EhEhEh<B5EhEhUEhB4EhEhEhp3=3EhEh n2Eh Eh B1Eh EhEh-`40EhPEh.EhC69EhEhEh4B8EhwEhREh`57EhEh{EhB6EhEhR"Eh"B5Eh#Eh%Eh]&p6=4Eh'Eh\)Eh)B3Eh*Eh-Eh.B2Eh/Eh0Eh`1p7=1Ehn2Eh4Eh5B0Eh 6Eh8Ehq8C59Eh9Ehy;Eh;`88Eh<Eh$?Eh?B7Eh@EhmBEhBp9=6Eh*DEhEEh_FB5EhGEhWIEhIB4EhJEhLEhNMq80=3EhZNEhHPEhPB2EhQEh%TEhTB1EhUEhZWEhW`10EhXEhZEh>[C49Eh#\Eh]Ehj^B8Ehs_EhdaEhDb`27Eh3cEhdEhYeB6EhgfEhthEhhB5EhiEhkEh lp3=4Eh'mEhnEhroB3EhbpEhrEhrB2EhsEhuEhv@4=Eh]v01EhAwEhvyEhyB0EhzEh|Eh-}C39EhC~EhEhf`58EhEhEhTB7EhEḣEh+B6EhEhEh)86=EhA:5Eh:EhEhEhB4EhBEh0i _ You now have 387 gold pieces (gained 22).  Things that are here:EhޙB3EhEEh; _a +0 dagger; a +0 robeEhPEhB2EhPEhB  You see here a +0 scale mail.EhSEh [=1 _EhpEhEhB0Eh۱EhEhEhEhC29EhWEh$EhȽEh)B8EhȿEhdn7Eh^EhEhEhB6EhEhEh1EhB5EhEhEh EhB4EhEhEhEhhB3EhEhnEhB2EhEhe> _g - 5 javelins (gained 1)EhGEhB1EhEhEhZEhB0Eh:EhEhEhC19EhfEhEhEhB8EhEhEhEh ... #...#  ##.. #...# Eh #...##...# ##÷$)..## #.##..#  # #..#  EhS{#..####  #.....#.#### ##...@..[....- ## #........####Eh# #..###.#S## #..# .# #####..# #..# .# ......# ...# .# S   water moccasin (wandering) .###### ##.#[# ..EhM# #....# ### ..##.##Eh"#Eh1282.0 (93.0)Eh @S.Eh-3.0 (947EhEh} a _A water moccasin comes into view.Eh YS ... #...# ##.. #...# EhtYK#...##...# ##÷$)..## #.##..# EhY# #..# #..#### #.....#.####  ##...@..[.... EhG[ #.......S####  #..###.#.#  #..# .# #  #..# .# ...# .# ##.#[# ..  ## EhP ... #...# ##.. #...# Eh8#...##...# ##÷$)..## #.##..#Eh] # #..# #..#### Eh#.....#.####  ##...@..[.... Eh #.......S####  #..###.#.# Ehz #..# .# #  #..# .#Eh ...# .# ##.#[# .. Eh[G ## EhEhEhEh e _A water moccasin is nearby!Eh98 ... #...# Eh:##.. #...# #...##...# ##÷$)..## #.##..# # #..# #..#### #.....#.#### Eh; ##...@..[....  #.......S####  #..###.#.#  #..# .# # Eh; #..# .# ...# .# ##.#[# ..  ## Eh~ ... #...# ##.. #...# #...##...# ##÷$)..## #.##..# # #..# #..#### EhK#.....#.####  ##...@..[....  #.......S####  #..###.#.#  #..# .# #  #..# .# ...# .# ##.#[# ..  ## EhEhEh"Ehce _A water moccasin is nearby!Eh: ... #...# ##.. #...# #...##...# ##÷$)..## #.##..# # #..# #..#### #.....#.####  ##...@..[....  #.......S####  #..###.#.#  #..# .# #  #..# .# ...# .# ##.#[# ..  ## Eh; Eh ] ... #...# ##.. #...# #...##...# Eh} 3##÷$)..## #.##..# # #..# #..#### #.....#.####  ##...@..[....  #.......S####  #..###.#.#  #..# .# #  #..# .# ...# .# ##.#[# ..  ## Eht Ehy Eh Eh e _A water moccasin is nearby!Ehײ : ... #...# ##.. #...# #...##...# ##÷$)..## #.##..# # #..# #..#### #.....#.####  ##...@..[....  #.......S####  #..###.#.#  #..# .# #  #..# .# ...# .# ##.#[# ..  ## EhI  ... #...# ##.. #...# EhJ b#...##...# ##÷$)..## #.##..# # #..# #..#### #.....#.####  EhPK ##...@..[....  #.......S#### EhK  #..###.#.#  #..# .# #  #..# .# ...# .# ##.#[# ..EhL S  ## EhU EhV Eh` Eh0d  Ehd W_A water moccasin is nearby!Ehk... #...# ##.. #...# EhO>#...##...# ##÷$)..## #.##..# # #..# #..#### ##.....#.###....@.[. #.EhS# # #..###.#.# # EhG#..# #.#.# ..# #..# #.# ## ...# #.# ###### ##.#[# #Eh.. # #....# ### EhIEhA,S.S==4.0 (1.0)6Eh3Eh67 Eh72_The water moccasin hisses angrily.Fh  You slash the water moccasin!  The water moccasin is heavily wounded.The water moccasin bites you.FhU81--=FhhJ5.2 (1.25Fh& Fh F _The water moccasin bites you but does no damage.Fhd&  FhoeYou hit the water moccasin but do no damage.The water moccasin is heavily wounded.Fhf60--Fh4g13----6.44FhppFhNt3 _The water moccasin bites you.Fh>-- _ You slash the water moccasin!  You kill the water moccasin!  Fh?Okawaru accepts your kill.  Okawaru grants you throwing weapons!FhG/  --more--Fh?FhE1.Fh84=7.6Fh:3Fh7Fh5 _Something appears at your feet!Gh32Gh)3Gh*5Gh9GhV=v12Gh[?Gh?B1GhBGh^FGh GG--0GhuGGhIGhNGhN&2GhN;09Gh6QGhTGhLUB8GhWGhLZGhZn14==7Gh\Gh]GhR^p3=6Gh_GhbGh\cB5GhdGhfGhgB4Gh-hGh0j94Ghj^===3GhkGhmGhGnB2Gh+oGhpGhov1GhGh--99.6 (12.0)FF   bullfrog (wandering)Gh8--Gh Gh" Gha#Q_A bullfrog is nearby!Gh8e ... #...# ##.. #...# Gh ##÷$)..## #.##..# # #..# #..#### #  #.....#.#####  ##....@.[..... #GhI' #........##### # #.F###.#.# # #..# #.#.#  #..# #.# #  ...# #.# ##.#[# #.. #  ### # Ghj ... #...# ##.. #...#  ##÷$)..## #.##..# # #..# #..#### #  #.....#.#####  ##....@.[.....  #........#####  #.F###.#.#  #..# #.#.#  #..# #.# # ...# #.#Ghk ##.#[# #..  ### Ghzp3GhtGhDv_ _A bullfrog is nearby!Gh ... #...# ##.. #...#  ##÷$)..## #.##..# # #..# #..#### #  #.....#.#####  ##....@.[..... # #........##### # #.F###.#.# # #..# #.#.#  #..# #.# #  ...# #.#Ghe ##.#[# #.. #  ### # Gh  ... #...# ##.. #...#  Gh ##÷$)..## #.##..# # #..# #..#### #  #.....#.#####  Gh> ##....@.[.....  #........#####  #.F###.#.#  #..# #.#.#  #..# #.# # ...# #.#Gh܌ ##.#[# #..  ### Gh Gh Gh Ghߠ  GhU Q_A bullfrog is nearby!Gh  ##.. #...# #...##...# ##÷$)..## #.##.. # #..# #..#### # #.....#.######....(.[..... ## ..##### .# #.F###.#.# .#Gh  #..# #.#.# #####..# #..# #.# # .... ...# #.####### ##.#[# #.. .# #....# ### .# ..##.###Gh T# .....Gh" Gh Gh F.FGh p5====300.0)GhE :0Gh Gh * _The bullfrog croaks.Hh  You hit the bullfrog but do no damage. You block the bullfrog's attack.Hh=---1.8 (1.2699HhHh"? _The bullfrog hits you but does no damage.Hhf  You barely miss the bullfrog.The bullfrog hits you but does no damage.HhM86=---3.1 (1.37Hhu Hh V _The bullfrog closely misses you.Hh:  You slash the bullfrog!  The bullfrog is heavily wounded.Hho=4.3 (1.26HhHh   You slash the bullfrog!  The bullfrog is heavily wounded. _ You barely miss the bullfrog.  HhA qThe bullfrog is heavily wounded.You block the bullfrog's attack.Hh o-5.6 (1.35HhHhuMYou block the bullfrog's attack. Hhv_The bullfrog hits you but does no damage.  You hit the bullfrog.  The bullfrog is heavily wounded.HhZ80---6.8 (1.24HhHhZ! Hh!__The bullfrog closely misses you. The bullfrog hits you.HhY  You closely miss the bullfrog.The bullfrog is heavily wounded.HhpZb8.02Hh^Hhf` Hh`<_The bullfrog hits you but does no damage. x2Hh1w  You closely miss the bullfrog.The bullfrog is heavily wounded.HhwHhxW1--9.2Hh|x:1HhN~Hh| HhۀO You closely miss the bullfrog.  The bullfrog is heavily wounded. _The bullfrog hits you but does no damage. x2  You closely miss the bullfrog.  The bullfrog is heavily wounded. Hh3J_The bullfrog hits you but does no damage. x2HhVy _The bullfrog hits you but does no damage. x2  You closely miss the bullfrog.  The bullfrog is heavily wounded. _The bullfrog hits you but does no damage. x2  You slash the bullfrog!  You kill the bullfrog!Hh1E†Hhx5=10.5 (1.30HhdHhqP _Okawaru accepts your kill.Hh9Hh ;Hh?Hh@H _No target in view!HhHhHhHh HhgB_No target in view!HhOHh>HhHh HhB_No target in view!Hh_1Hh2Hh5Hh&7H _No target in view!HhdjHhjHhnHhpH _No target in view!Hh3HhHhnC _No target in view!HhyHh*HhHhHh˶HhMHh6Hh7HhɻJ89 _Hh28HhHhHhzB7Hh}HhHhp3=6Hh'HhHhlB5HhnHhIHhB4HhHhHhp4=3Hh?Hh+HhB2HhHhwHhB1HhHhHhy`50HhHhHh`C79HhHhHh4B8HhHhHhc86=7HhOHhaHhHhB6Hh[HhMHhB5HhHh; _o - an atropa-tipped dartHhHhWB4HhcHh8HhHhuT=3Hh HhHh#HhB2HhHh Hh[ Hh B1Hh_ Hh Hh>HhB0Hh+HhHhHhIC69HhHhHhX8HhHhHh+HhB7Hh@HhHhHhiB6HhHhHh- Hh B5Hh[!Hhp"Hh#Hh$B4Hh$Hh%Hh 'Hhb'B3Hh((Hh )Hh*Hh +B2Hh+Hh,HhG/n1Hh/Hh0Hh0B0HhO1Hh 2Hh2HhN3C59Hh3HhX5Hh76Hh6B8Hh 7Hh7Hh8HhS9B7Hh9Hh:Hh;Hh;B6Hh'<Hh=Hh=Hh5>B5Hh>Hh?Hh@HhAB4HhdAHh*BHh;CHhCB3HhCHhDHhEHh FB2HhsFHh,GHhzHHhHB1HhMIHhJHhKX0HhL,HhMHh NC49HhbNHh Hh Hh9 Hh B8HhB Hh Hh Hh B7Hhp Hh HhX Hh B6Hh Hh HhF Hh B5Hh Hht Hhp Hh B4Hh Hh HhJ Hh B3HhI HhD Hh Hh B2Hh Hh HhN Hh B1Hh] Hh Hht Hh B0Hh Hh& Hh C  #####..# #.# #......#......... #.#  #.####.#........♣# ... #J#...P...P.### ..# Hh #.'....⌠P...'. ##⌠# #.#.♣.....P.# #.. #.#....P....# H.Q  #.#..♣..P...# #.#  #.# ♣..@...♣ #.#  ..# ###.#### #+# HhD l #.. #.# ####.####  #.## #..#....#  #..## #....#..#Hh  ##..####.####.#### J   jelly (wandering) ##.......#)#.....Hhg  .# #######.#.##.### ..# #..#....#Hh w 30.5 (14  A jelly comes into view.Hh# i.JJHh$ g1.5 (1569Hh' Hh) Z _The jelly quivers.Hh=   #.#  #......... #.#  #.####.#........♣# ...  #.#...P...P.### ..#  Hh #.J....⌠P...'. ##⌠#  #.#.♣.....P.# #..  #.#....P....# H.Q  #.#..♣..P...# #.#  #.# ♣..@...♣ #.#  Hh a..# ###.#### #+#  #.. #.#   #.##  Hh 4 #..##   ##.. Hh` K##.......#) .# . ..# #.. Hh IhD  #.#  #......... #.#  #.####.#........♣# ...  Ih#.#...P...P.### ..#  #.J....⌠P...'. ##⌠#  #.#.♣.....P.# #..  #.#....P....# H.Q  IhT#.#..♣..P...# #.#  #.# ♣..@...♣ #.#  ..# ###.#### #+#  Ih F#.. #.#   #.##   #..##  ##.. Ih*##.......#) .# . ..# #..IhIh]IhIh\ _A jelly is nearby!Ih/C  #.#  Ih/l#......... #.#  #.####.#........♣# ...  #.#...P...P.### ..#  Ih[0#.J....⌠P...'. ##⌠#  #.#.♣.....P.# #..  #.#....P....# H.Q Ih0a #.#..♣..P...# #.#  #.# ♣..@...♣ #.# Ih61> ..# ###.#### #+#  #.. #.# Ih1-  #.##   Ih2G#..##   ##.. ##.......#) Ih}23.# . ..# #.. Ih2IhR  #.#  #......... #.#  #.####.#........♣# ...  #.#...P...P.### ..#  Ih#.J....⌠P...'. ##⌠#  #.#.♣.....P.# #..  #.#....P....# H.Q  Ih#.#..♣..P...# #.#  #.# ♣..@...♣ #.#  ..# ###.#### #+#  Ih+#.. #.#   #.##   #..##  ##..Ih;E ##.......#) .# . ..# #..IhIhpIhIh\ _A jelly is nearby!IhqIh/rm #.Q###'#### #####..#.# #.# #......#.. #.##.####.#........♣# ...Ihr) #.#...P...P.### ..# #.J....⌠P...'. ##⌠# #.#.♣.....P.# #.. #.#...# H.Q #.#..♣@.P...# #.#Ih*s #.# ♣......♣# #.# ..# ###.#### #+# #.. #.# ####.#### #.## #..#....# #..## #....#..# ..####.####.### Ihs##.......#)#.... .# #######.#.##.##Ih}tIh^yh'Ihuz12.0)IhzA8 _Ih~IhyIhw Ih Ih׌ Ih܎  Ih< B_No target in view!Ih Ih IhD Ih H _No target in view!IhN IhE Ih IhX ^ _No target in view!Ih  IhW Ih%3 b _A jelly is nearby! _Ih3 :_No target in view!Ih(5 IhE Ihd # _Ih[e :_No target in view!Ihf Ihx IhT H _No target in view!Ih Ih IhĈ Ih IhE Ih Ihۣ Ih Ih IhK Ih Ih]@ IhA IhH Ih*K Ih Ih) Ih Ih0 Ih Ih Ih` Ih Ih4Ih4Ih;Ih>IhIh׎Ih:IhIh<Ih<Ihz@JhfJhJhJhlJh!JhJh]JhJhɕJhJhbJhJhJhJh{7Jh)8Jh<Jh^>Jh>JhJh JhʞJhJhJhJhJhtJhyJhu7 _JhKJhR  #...# #.....# #.Q#####.##### ##'#### #####..#JhR.# #.# #......#..# #.##.####.#........♣# ... #.#...P...P.### ..#JhTS #.'....⌠P...'. ##⌠# #.#J♣.....P.# #.. #.#...# H.Q3JhST #.#..♣..P...# #.# #.#.♣......♣# #.# ..#####.#### #+# #.. #.# ####.####JhT #.## #..#....# J   jelly #..## #....#..##..####.####.## JhUN##.......#)#...JhUJhZJh][ __A jelly is nearby!Jh Jh_#...#  #.Q#####.#####  #.........# #.#  #.........# #.#  Jhïl#.####.#........♣# ...  #.#...P...P.### ..#  #.'....⌠P...'. ##⌠# Jh# #.#J♣.....P.# #..  #.#..@.P....# H.Q  JhL#.#..♣..P...# #.#  #.#.♣......♣# #.#  Jh߰8..#####.#### #+#  #.. #.# Jh<- #.##  #..##  Jh ##. )Jh JhJ #...#  #.Q#####.#####  #.........# #.#  JhK#.........# #.#  #.####.#........♣# ...  #.#...P...P.### ..#  #.'....⌠P...'. ##⌠#  JhPL#.#J♣.....P.# #..  #.#..@.P....# H.Q  #.#..♣..P...# #.#  JhLK#.#.♣......♣# #.#  ..#####.#### #+# JhM_ #.. #.#  JhaM#.##  #..## JhM= ##. JhN()JhUJhVJhYZJhX\[ __A jelly is nearby!Jh{ 4 #...#Jh^| z #..... #.Q#####.##### ##' #####..#...# #.#Jh|  #......#...# #.#Jh}  #.####.#........♣# ... #.#...P...P.### ..#Jh} ^ #.'....⌠P...'. ##⌠# #.#J♣.....P.# #.. #.#.@..P....# H.QJh}  #.#..♣..P...# #.#Jh~  #.#.♣......♣# #.# ..#####.#### #+# #.. #.# ####.Jh~  #.## #..#.... #..## #....#.. ##..####.####. ##Jh; 5.#)#Jh8 Jhb .=4Jhĉ :6Jhb Jh5 _Jhɔ r_A jelly is nearby! _You block the jelly's attack.Kha( Khb You slash the jelly! Your hands burn!  The jelly is severely wounded.KhLc685-Khch=5.7 (1.25KhhKhj Kh&Kh(Khn(T=8Kh)Kh$-Kh/Kh/B7Kh0Kh2Kh@4Kh4:6Kh5Kh77Kh8Kh9B5Kh :Khy;Kh<Kh=B4KhF>Kh.?Khh@Kh@B3KhAKhCKhZEKhEB2KhH,KhJKhKB1KhcLKhOKhMRKhRB0Kh#TKhYKhr[Kh[C49Kh2]Kh^Kh_Kh@`B8KhaKhwbKhcKh9dB7Kh&eKhfKhhKh]hB6KhfiKhkKhlKh mB5KhGnKhoKhqX4Kh sKhtKhwvKhvB3KhwKhyKh{Khc{B2Khw|Kh ~KhKhB1Kh`Kh? _ There is an open door here.KhKh/I0 _Kh!KhjKhKh[C39KhAKh2KhKh6B8Kh KhKhKhYB7KhKhKh+KhћB6Kh4KhnKh(KhǢB5KhKh y  You see here a +2 leather armour of positive energy.Kh KhI4 _Kh KhKhKhB3KhKh<  You see here the fire staff of Superiority {rF+ Summ Tloc Fire}.2 _KhKhrKhKh+B1KhvKh{KhKhB0Kh,KhjY29KhLKhKhbKhB8Kh,KhKhKhB7KhKh,KhLX6KhKhKhKhB5KhbKhKhB4KhoKhT@ _p - a ring of see invisibleKhKhB3Kh@KhKhKhB2Kh@Kh Kh Kh< B1Kh KhKhKhSB0KhKh|Kh7KhC19KhKhKhzKhB8Kh4Khh!Kh+P ###.##### ###'#### #.# ##...# ........###[#.# .#.# #... Kh+........##.##.##.# ... #...# .......♣#|#.....# ##.. #...# ..P...P.###...#.### #...##...# ...⌠P...'..##⌠##..+ ##÷$)..## ♣.....P.###.#...### #.##..# ...P....#.#.....#|# # #..# KhX,|.♣..P...##.##.##@# #..##-82.9 (46.0) ♣......♣###.#.#:## #.... ###.#### ###'## ##....#.# ####.#### #...†.#.## #..#....# #.Kh-(#..## #....#..# #..# ###..####.####.#####..# ##..# ###.......#)#.......# #...# # #######.#.##.###### ##.#[# #Kh3Kh4-3.9 (477Kh<Kh>c _Found a parchment of Summon Seismosaurus Egg.KhKh>KhKhKhIKhX6Khb  You see here a staff of fire.Kh^KhI5 _KhȬKhOKhKhB4KhڴKhܾy  You see here a parchment of Summon Seismosaurus Egg.KhKh=I3 _KhKhKh]KhB2Kh(KhKh0KhB1KhKhKhKh B0Kh]KhKhmKhC09KhKhKhKhxB8KhKh7 _You open the door.KhpKhB7KhKh@  There is an open door here.Kh+KhI6 _KhKh_KhKhNB5KhgKhKhlKhB4KhKhvKhKh[B3KhbKhKhKhIB2KhKhKhZKhB1KhKh Kh^ Kh B0KhWKhKh(KhCGem (499) KhKhPKhKh:8KhKh0KhqKh:7KhKhg  You see here a manticore skeleton.KhJ Kh A6 _Kh!Kh&N  You now have 404 gold pieces (gained 17).Kh&:5Kh'Kh*~ _Items here: ) [ ÷÷.Kh_,Kh,:4Kh-Kh/Kh0Kh0:3Kh1Kh.3Kh4Kh 5:2Kh5Kh8Kh:Khd::1Khs;Kh=Kh?Khz?:0Kh@KhCKhBEKhE;89KhGKhKKhMKhM:8KhNKhRKh%TKhT:7KhUKhWKhYKhZ:6Kh[Kh\Kh`f5KhdKhfKhZg:4KhwhKh@jKh'lKhl:3KhmKhoKhkqKhq:2KhrKhtKhnvKhw:1KhxKhE07987KhʒP6KhZKhe ..'..##⌠##..'..##.##÷[)..## #.# P.###.#...####...#.#.##..# #.# Khv#.#.....#|#....###..#..# #.# ##.##.##.###.......##..####.# ♣###.#.#:###.#.#.#.#.#.....#.## ## ###'### #####.#####......[...  ####.#### #.# #...†....###  #..#....# ##.# #..###.#.# # #....#..# #@.# #..# #.#.# 524.9 (41 Kh<####.####.#####..## ##..# #.#.# ......#)#.......## #...# #.#.### #####.#.##.###### ##.#[# #..... #..#....# ##....# ###..#. #....#..# ###..##.####...#. #######)#########............!... ..#####'#####...)......... KhǛo.....[[.........#.#####.###.....KhKhT _Key pressed, stopping explore.Kh˲_KhKh2A5 _KhѹKhKhKhb:4Kh1KhTKhIKh:3KhKhKhpKh:2Kh KhKhKh:1Kh,KhKhKh:0KhAKhKhKh>;69KhKh^KhNKh:8KhKhKhpKh:7KhKh~KhKhF:6KhUKhKhKh;:5KhKh@  There is an open door here.KhKh`A4 _KhKhsKhIKh:3Kh%KhKh> Kh :2KhZ Kh Kh KhK :1Kh Kh Khq  ## #####..#......##### ##.###.# # ##.........)...)†..## #).##.# # ##..###......#..###..## ##[#... Kh  #..## ###...###.# ##..# #.##.#  #.## ##...#..# ##.# #....  #.# #.....## #.# #....# ###.##### ###'#########.#####... ........###[#.#.###.#.#.#.#.#...# ........##.##.##@###.......##...#Kh7 L39.9 (15 .......♣#|#.....#)#..###....#...#P...P.###...#.####.#.#...##... ...⌠P...'..##⌠##..'..##.##÷[)..## ♣.....P.###.#...####...#.#. ...PKh #.....#|#....###..#..# .♣..P...##.##.##.###.......##..## ♣......♣###.#.#:###.#.#.#.#.# Kh ###.#### ###'### #####.#####....Kh Kh< -40.9 (16Kh 20KhK! Kh" - _Found a +0 great sword.Kh Kh, Kh Kh" Kh( Q59Kh( KhF+ Kh- Kh. :8Kh/ KhV2 Kh4 Kh)5 :7Kh6 Kh9 Kh; Kh!< :6Kh= Kh@ KhB Kh:C :5KhE KhG KhwJ KhJ :4KhL Kh O Kh>Q KhQ :3Kh?S KhU KhX KhX :2KhhZ Khf] @  There is an open door here.Kh_ Kh` A1 _Kha Khc Khe Khe :0Khhg Khi Khk Kh=l ;49Khm Kho Khq P8Khs Khu Kh'y f7KhU| R  There is a fountain of clear blue water here.KhO Kh A6 _Khv Kh Kh! Khڄ :5Kh Kh Kh P4Kh Kh KhM Kh :3Kh KhŽ Kh Kh :2Kh@ Khؒ @  There is an open door here.Kh Kh A1 _KhU Kh KhI Kh P0Kh Khљ Kh Q39Kh Kh Kh+ P8Kh7 Kh3 Khݟ P7Kh ,Kh= :6Kh Kh Khy Kh& P5Khŧ Kh KhU P4Kh Khg Kh P3Kh Kh Kh P2Kh Kh Kh P1Khڲ Kh Kh< P0Kh Kh KhJ Q29Kh Kh ! .#####.#### ## #.####..# #.# ### Kh= #.#.....# #.## #..# #.#.....# #..## #... #.......## ##..####.# #.#.##...# ##... #.#.##.#.## ####### #.........## # ###..@.....## #...71.9 (31Kh  ####.###...######## .# #.....#### ># ##.#.....[[ .#####.......... ............)### ?.####...###)#  .. ##.####.### #.....Kht Kh ^2.9 (328Kh Kh9 ; _Found a stone staircase leading down.LhLhLhLh Lh Lht76LhLhsLh:5LhLhmLhLh]:4LhTLh%  Lh-There is a stone staircase leading down here.Lh Lh$!A3 _LhA"Lh#LhU%Lh%:2Lh&LhI(Lh)Lh=*:1Lh+Lhs.Lh.:0Lh/Lh44$ Lh4L_d - a scroll labelled SAMUOD SUMPLh5Lh5;19Lh6Lh$;LhX<Lh<:8Lhc=Lh>Lh@Lhs@:7Lh ALh$BLhICLhC:6Lh9DLh^ELh5GLhGP5LhaILhBKLhK:4LhLLhNLhPLh>Q:3LhRLhTLhVLhaW:2LhYLh[Lh]Lh`^:1Lh$`LhaLhcLhNd:0LheLhkLhmLhn;09LhNoLhpLhV87654LhLhP3LhkLhLhΈLh9:2LhLh%LhdLhΌ:1LhmLhjLhLh:0LhLhΑLhƒLh/<399LhLhLhەLhD:8LhLhǗLhԘLhQ:7LhܙLhLhLhY:6LhLhLh:P5LhLhGLhZLhƷ:4LhFLhLhμLh9:3LhLh3Lh?Lh:2LhcLhB|1LhLh"P0LhLh Lhg89LhLhLh;:8LhLhLh=Lh:7LhiLhuLhLh/:6LhLhLh Lht:5Lh;LhLh:4LhLhYLhLhLh1:3LhLhLhLh&:2LheLhLhLh<:1LhLhW Lh: Lh :0LhLhLhLhy;79LhLhLh#LhH$:8Lh&Lh*Lh-Lh.:7LhJ0Lh5Lh8LhE9:6LhU;Lh4?LhBLhB:5LhDLh{HLh7KLhK:4LhMLhSB  Things that are here:  LhTa +0 ring mail; a +0 daggerLhVLh{WA3 _LhYLhA`&  Lh`Things that are here:  a +0 scale mail; a +4 vampiric spear; a gnoll skeletonLhEdLh-eA2 _LhSiLhkLhnLho:1Lh;qLhtLhayLhy:0Lh{Lh(LhՁLh@;69LhYLh+LhˉLh::8Lh+LhLhsLhݑ:7LhLhLhLh:6Lh LhLhaLh֞:5Lh!LhLh^Lhȣ:4LhsLh~LhLhv:3LhJLh'LhXLh³:2LhLhLhwLh*:1LhLhrLhLh5:0LhLhLhRQ59LhLhLhLh:8Lh8LhLhLh[:7LhLhbLhLh:6LhLhLhTLh:5LhLhLhP4LhLhLhFLh:3LhkLhDLhLh:2LhLhLhLh~:1LhLhLhA Lh :0Lh: Lh9LhSLh;49Lh\LhLhLhQ:8LhLhLhILh:7LhLhLh!Lh":6Lh#Lh[%Lh'Lh:(:5Lh)Lh,Lh%.Lh.:4Lh0Lh1Lh4Lh4:3Lh5Lh8Lh+:Lh::2Lh|<Lh?LhALhB:1LhCLhJ Lh2K#### ##.###.# †..## #).##.##.#. LhK##..## ##[#...##.#  ##..# #.##.###.###.# #....# #.##.# #....# #.# ####.#####...# #.# .#.#.#.#.#...# #?#  #.......##...# #@#659.9 (87 Lh&L(..###....#...# #.# #.#.#...##...# #.# ..##.##÷[)..## #.# #...#.#.##..# #.# ....###..#..# #.# #.......##..####.# .#.#.#.#.#.....#.####### LhLa####.#####......[......#LhLLhRLh:TT _Key pressed, stopping explore.LhJlILhcmLhoLhrW0 _LhBuLhu;39LhvLh{o _e - a scroll labelled NEWUTIOQOZLh{Lh|:8Lh }Lh~LhqLh:7LhLhnLh4Lh:6LhLhLhLh :5LhފLh Lh8Lh:4LhLhjLhh######  .........#  Lhܕp!##.######  ....###  ###...##  ###..######   ##......## ######.LhJ ### ##.###.#.###......< ..## #).##.##. 66.9 (7.0) LhӖ#..## ##[#...##.# ##..# #.##.###.#   ##.# #....# #.#   #.# #....# #.#  Lh;###.#####...# #.#   #.#.#.#...# #.#    .......##...# #.#  Lh  .###....#...# #.#   Lh9Lh]7.9 (83LhiLhZ Lh¢3_Found a stone staircase leading up.LhgLLhlM3Lh?NLhyOLhRS21LhTLhqZ  # #..b## LhZ~.# ...b ########## ...b ..........# ..b .!##.###### ..# .....### #.#  #...## #.# LhR[  ###..###### #@##  ##......##.#.######.# ## ##.###.#.###......<# Lh[y†..## #).##.##.#.######## ##..## ##[#...##.##  ##..# #.##.###.# b   vampire bat (dormant)  ##.# #....# #.#Lhj\M bbb 3 bats (asleep)  #.# #....# #.# ####.#####...# #.#Lhb+9.9 (2LhzbLhbLh4cLhsnLhnLhDoLho,Lh"pLhxtG...bbbLhtbbbbbLhju^70.9 (30LhuyLhZ{h _A vampire bat and 3 bats come into view.Lhc [?25h[?0c Lhc J Search for what [Enter for "."]? Mh' [?25l[?1cMhMh33 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a +0 scale mail (2 further duplicates)Mhb - [D:8] a +0 dagger (1 further duplicate)  c - [D:8] a +0 robe (5 further duplicates)  d - [D:8] a stone staircase leading up  e - [D:8] a +0 orcbow (2 further duplicates)  f - [D:8] a +0 vampiric spearg - [D:8] a +0 great sword  h - [D:8] a robe  i - [D:8] a staff of firej - [D:8] a +0 short sword (2 further duplicates)  Mh8Wk - [D:8] a +0 whip (1 further duplicate)  l - [D:8] 4 stones  m - [D:8] a quarterstaff  n - [D:8] a +2 leather armour of positive energyo - [D:8] a ring mail (1 further duplicate)  p - [D:8] the fire staff of Superiority {rF+ Summ Tloc Fire}q - [D:8] a dagger  r - [D:8] a +0 ring mail (1 further duplicate)  s - [D:8] a +4 vampiric speart - [D:8] a sparkling altar of Nemelex Xobeh  u - [D:8] a stone staircase leading up MhĜ  v - [D:8] a +1 heavy arbalest [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Nh  c - [D:8] a +0 robe (5 further duplicates)  dstone staircase leading up  eorcbow Nh (2 further duplicates)  f - [D:8] a +0 vampiric spear  ggreat sword  h - [D:8] a robe  i - [D:8] a staff of fire  j+0 short sword (2 further duplicates) NhR k - [D:8] a +0 whip (1 further duplicate)  l4 stones  mquarterstaff  n - [D:8] a +2 leather armour of positive energyoNhNring mail (1 further duplicate)  p - [D:8] the fire staff of Superiority {rF+ Summ Tloc Fire}  q - [D:8] a dagger  r - [D:8] a +0 ring mail (1 further duplicate)  s - [D:8] a +4 vampiric speartNhsparkling altar of Nemelex Xobeh  u - [D:8] a stone staircase leading up  v - [D:8] a +1 heavy arbalest  w - [D:8] the +6 great mace "Voug" {flame, rF- rC++ Int+3 SInv}Nh1px2 halberd of freezing18%Nh@ L  q - [D:8] a dagger NhO  r - [D:8] a +0 ring mail (1 further duplicate)y - [D:8] a +0 battleaxe27OhOh0% Ohm5 r - [D:8] a +0 ring mail (1 further duplicate) Ohla s - [D:8] a +4 vampiric spearz - [D:8] a +0 flailOh936Ohg 5Oh . s - [D:8] a +4 vampiric spear Oh [ w - [D:8] the +6 great mace "Voug" {flame, rF- rC++ Int+3 SInv}Oh$ cA - [D:8] a +0 long sword  B - [D:8] a stone staircase leading up  Ohp NC - [D:8] a +0 falchion  D - [D:8] a stone staircase leading downOh 972Ph5  w - [D:8] the +6 great mace "Voug" {flame, rF- rC++ Int+3 SInv} Ph x - [D:8] a +2 halberd of freezingE - [D:8] a stone staircase leading down81PhPh% Ph3 x - [D:8] a +2 halberd of freezing PhN* y - [D:8] a +0 battleaxePh5F - [D:8] a +0 shortbowPh990Ph R  y - [D:8] a +0 battleaxe Ph l z - [D:8] a +0 flailG - [D:8] a stone staircase leading downPh( 8botQh  z - [D:8] a +0 flail  E - [D:8] a stone staircase leading downQh  E - [D:8] a stone staircase leading down  F - [D:8] a +0 shortbowQh  F - [D:8] a +0 shortbow  G - [D:8] a stone staircase leading downRhu }  m - [D:8] a quarterstaff  G - [D:8] a stone staircase leading downThoThTh$)##FisforFire the Fighter .##...##Mummy of Okawaru *****. .#....Th%Health: 86/86 ======================== .########## ....Magic: 14/14 ======================== ..........# .bbAC: 15ThU%Str: 23 .!##.###### .b#EV: 5Int: 8 .....###Th%#.#SH: 4Dex: 12 ####...###b#Th%XL: 10 Next: 96% Place: Dungeon:8###..###### #@##Th&Noise: ---------  Time: 8670.9 (0.0)##......##.#.######.#a) +0 war axe #### ##.###.#.###......<#Thl&Throw: 7 boomerangs †..## #).##.##.#.########Gem (330) ##..## ##[#...##.####..# #.##.###.#Th&zb   vampire bat##.# #....# #.#bbb 3 bats#.# #....# #.# ####.#####...# #.# Th'3_a +0 scale mail; a +4 vampiric spear; a gnoll skeleton _Key pressed, stopping explore. _e - a scroll labelled NEWUTIOQOZ _Found a stone staircase leading up. Th8'_A vampire bat and 3 bats come into view.Search for what [Enter for "."]? .Th,Th-Th1Th3. _Th?ThF@ThEThJGF _Unknown command.Th [?25h[?0cTht  Th  Th ASearch for what [Enter for "."]? Uh/ [?25l[?1cUhf1 Uh\2 2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] the fire staff of Superiority {rF+ Summ Tloc Fire}  b - [D:8] the +6 great mace "Voug" {flame, rF- rC++ Int+3 SInv}Wh<WhBWhG7##WhGFisforFire the Fighter .##...##Mummy of Okawaru *****. WhG<.#....WhHHealth: 86/86 ======================== .########## ....Wh1HmMagic: 14/14 ======================== WhKHn..........# .bbAC: 15WhdH,Str: 23 Wh}Hp.!##.###### .b#EV: 5WhHBInt: 8 .....###WhHW#.#SH: 4WhIUDex: 12 ####...###b#XL: 10 Next: 96% Place: Dungeon:8###..###### #@##WhBINoise: ---------  Time: 8670.9 (0.0)##......##.#.######.#WhaIBa) +0 war axe #### ##.###.#.###......<#Throw: 7 boomerangs WhID†..## #).##.##.#.########Gem (330) ##..## ##[#...##.##WhI&##..# #.##.###.#b   vampire bat##.# #....# #.#bbb 3 batsWhJ##.# #....# #.# ####.#####...# #.# _e - a scroll labelled NEWUTIOQOZ _Found a stone staircase leading up. _A vampire bat and 3 bats come into view. _Search for what [Enter for "."]? . _Unknown command.Search for what [Enter for "."]? artiWhOWh1PWhLUWh W. _Wh֔WhkWhWhRF _Unknown command.Wh 7 Wh^7 Wh7 Wh? 6 ..bbWh/@ gbYou closely miss the bat. You block the bat's attack.Wh@ h=2.1 (1.228WhE WhG = _The bat hits you but does no damage. x2Xhu  You miss the bat. You block the bat's attack. x2Xh!Z3.37Xh)XhS-: _The bat hits you but does no damage.Xh&h7  You slash the bat!XhiXhjXhFkXht .bb 2 batsYou kill the bat!Xhx_4.6 (1.36Xh^}XhpX _The vampire bat barely misses you.Xh;  You hit the vampire bat.  The vampire bat is heavily damaged.Xh)_5.8 (1.25Xh\ _The vampire bat bites you but does no damage. x2Xho  You hit the vampire bat.  XhБNThe vampire bat is severely damaged.Xh_6.9 (1.14XhEXhӥ  The vampire bat is severely damaged.You hit the vampire bat but do no damage.The vampire bat bites you.Xh81--8.02XhXh _The vampire bat bites you but does no damage. x2  You hit the vampire bat.  You destroy the vampire bat!XhXhXh,T .bbb 2 batsXhvZ  Okawaru accepts your kill.Xh,2--79.2 (1.21XhXh: _The bat hits you but does no damage.Xh|7  You slash the bat!Xh\XhV  You kill the bat!Xh[Xh.w.   batXh [80.40Xh XhP _The bat barely misses you.XhnXhznXhoXh-{(b†Xh|`1.7 (1.319XhXh  M #### ##...##XhZ5 #b....########### ...........# ....!##.###### .. .....### b Xh####...## #@# ###..###### #.##  Xh##......##.#.######. #### ##.###.#.###......< †..## #).##.##.#.########Xh`b   vampire bat (dormant) _You miss the bat. The bat hits you but does no damage.Xhm  A vampire bat comes into view.XhAXhXh`. bbXh^208Xh-XhM _The bat hits you. The bat hits you but does no damage. _You see here a bat corpse.XhXhMXhXhXh1 b.Xh~bYou miss the bat. The bat barely misses you.Xh_3.9 (1.27XhbXhit _The vampire bat bites you but does no damage.  You slash the vampire bat!Xh%  Xh) NThe vampire bat is severely damaged.Xh ?  The vampire bat bites you.Xh Xh XhC Xh Xh/e  A bat comes into view.XhXhXb.bbXhg b 2 bats (1 wandering)Xh|13--=5.15XhXhXhp: _The bat hits you but does no damage.XhLtXhtXhv%  Xhw^You closely miss the bat. The bat hits you but does no damage.XhTwXhwXhT~$.Xhu~?bbXh[b-6.34XhWXh]V _You block the bat's attack. The bat hits you but does no damage.Xh  You hit the bat.  The bat is severely wounded.-7.4 (1.13XhJXhI ~ _You block the bat's attack. The bat hits you but does no damage.  You hit the bat.  Xhx The bat is severely wounded. _You barely miss the bat.Xhb 3=8.6 (1.22XhYXh`v _The bat hits you but does no damage. The bat closely misses you.Xhx5  You hit the bat.XhXhXh@  You kill the bat!Xh XhXhTXh b..   batThe vampire bat bites you but does no damage.Xhųu--9.81XhɷXhc _The bat hits you but does no damage.  You slash the bat!XhXhXhV  You kill the bat!Xhi.b†Xh4=91.009XhXh~X _The vampire bat barely misses you.Xh)4M #. # #.### #...# ##.....#############b...............# #b....!##.###### #.b. .....### ####...## #†# Xh*]###..###### #.## ##......##.#.######.#Gem (309) .###.##.#.##bb 2 vampire bats (1 dormant)b   bat (asleep)Xh'/Xh/,Xh/Xh;0Xh0Xh1Xh2v  A bat and a vampire bat come into view.Xh7..bbbbXh814==208Xh,=XhQA bat and a vampire bat come into view. _The vampire bat barely misses you.  Things that are here: _a bat corpse; a bat corpse  You slash the vampire bat!  You destroy the vampire bat!XhrRXhRXh5T_  Okawaru accepts your kill.XhY .b.b   vampire bat  The bat hits you but does no damage. You block the vampire bat's attack.Xh\2-83.2 (1.27XhaXhb0 _The vampire bat bites you.Xhi?  You slash the vampire bat!Xh1e  The vampire bat is almost destroyed.XhUThe vampire bat bites you. The bat hits you but does no damage.XhTXhXhl.bb. Xh-=4.5 (1.36XhgXht _You block the vampire bat's attack. The bat barely misses you.Xh)e  You barely miss the vampire bat.Xh+s  The vampire bat is almost destroyed.Xh,XhE.Xh.Xhr/Xh*7Bbb..Xh7g-5.7 (1.25Xh;XhaBB # #. # #.###  ##...## XhB ##.....#############.......#.........# #..bb.#!##.###### #.. .....### ###† XhC####...## #†# ###..###### #.##  ##......##.#.######. #### ##.###.#.###......< XhJC|†..## #).##.##.#.######## ##..## ##[#...##.####.##.## _The vampire bat barely misses you. The bat hits you but does no damage.Xh1DXhER  The vampire bat bites you but does no damage.Xh^FXhFXhJPbb..XhWK==-604XhMOXhQP _The bat barely misses you.Xhr ## #.# #.###.# ##...## #.# ##.....## Xh>#.##....b..#.# #.b...#.!##.###### #.@.# Xh#.....### ###†##...## #†# ###..###### #.## # ##......##.#.######.#Xh# ##.###.#.###......<# )†..## #).##.##.#.# Xhr###..## ##[#...##.## # ##..# #.##.###.#XhAXhR  The vampire bat bites you but does no damage.XhhXhXh_V...bbXh3=73XhlXh  _The bat hits you but does no damage.  You slash the vampire bat!  You destroy the vampire bat!Xh_  Okawaru accepts your kill.XhXXh.b   batXhXhFisforFire the Fighter##Mummy of Okawaru *****.#.Health: 83/86 =======================- ####.###Xh'TMagic: 14/14 ======================== ..###...##AC: 15Str: 23 #.###.....##XhPEV: 5Int: 8 #.###########.......#SH: 4XhDex: 12 ...........# #.....#XL: 10 Next: 100% Place: Dungeon:8 ..!##.###### #.@b#Xh_Noise: =--------  Time: 8698.9 (1.2) #.....### ###†#a) +0 war axe #####...###†#Xh3Throw: 7 boomerangsXh###..###### #.##Gem (302) # ##......##.#.######.# ##### ##.###.#.###......<#XhGb   bat )†..## #).##.##.#.######## Xhn###..## ##[#...##.## # ##..# #.##.###.# _The bat barely misses you.XhThe vampire bat bites you but does no damage. _The bat hits you but does no damage.  You slash the vampire bat!  You destroy the vampire bat!Okawaru accepts your kill.Xh _You miss the bat. You block the bat's attack.  You have reached level 11!XhXh+/  --more--]hYP d9/925/151 0% ]hV ]hUX 4 _^hA,^hH b.You miss the bat. The bat hits you but does no damage.^hONr700.10^hPP _The bat barely misses you.^h[h  You hit the bat.  The bat is moderately wounded.^hh^hqb. 901.3299^hw^hx ^hxg_The bat barely misses you. The bat hits you but does no damage.^h8  You slice the bat!!^h21.^hD2.58^h^h^h ^h9_You kill the bat!^h ^h ^h ^h ^ _No target in view!^h ^hn ^hE ^ _No target in view!^h ^h< ^h H _No target in view!^hr6 ^h6 ^hh: ^h@ ^ _No target in view!^h"A ^hE ^hF H _No target in view!^h ^h ^h% ^h) @ _No target in view!^h ^h ^h' ^h]4 ^h5 ^hN< ^hD> ^h} ^h~ ^hdž ^h ^h ^h ^h ^h ^h` 3^hg ^hRq P^hr ^h ^h~ ^h ^h ^h,= ^h0> ^hFF ^hS ^hS ^h;\ ^h"_ ^hԧ ^h˨ ^hܰ ^h ^h\H^hH^hN^hW:^h \^h]_h(_hAWear or take off which item? Armour (go to first with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 plate armour (worn) _h m - a +1 pair of boots (worn)[?] describe selected _hI[!] equip|wield|wear|put on[tab] equip|unequip `h'/`h5`h9^FisforFire the Fighter##Mummy of Okawaru *****.#.Health: 90/92 =======================- ###`h1:P#.###Magic: 15/15 ======================== ..###...##AC: 15Str: 23 #.#`hv:'##.....##EV: 5Int: 8 #.###########.......#SH: 4Dex: 12 `h:k...........# #.....#XL: 11 Next:  0% Place: Dungeon:8 ..!##.###### #.@.#Noise: =--------  Time: 8702.5 (0.0) #.....### ###†#a) +0 war axe `h;#####...###†#Throw: 7 boomerangs###..###### #.##Gem (298) `hc;S# ##......##.#.######.# ##### ##.###.#.###......<# )†..## #).##.##.#.######## ###..## ##[#...##.## # ##..# #.##.###.# _No target in view! `h;_No target in view! _No target in view! _No target in view! _No target in view! _No target in view!`hZ@F  Okay, then.`h@`hF`hMH. _`h`h`hQ`h.`hAu17 _`h`h(:6`hi`h*`h:5`h `hk`h)92=`h24`h`hF`hk`h:3`h`h`hE`h:2`hJ`h`h`h:1`h`h`h`hL=0`hX`hk`h[ `h ;89`h `h `h `h :8`h&`hi`hN`h:7`h`hi`h=`h:6`h`h`h`h7:5`h`h`h `h:4`h`h`h`hdf3`h)`h:2`h `hT!`h7"`h":1`h*#`h:$`h]%`h%:0`h?&`h;'`h(`h{(;79`hI)`h*`h*`h[+:8`h+`h.f7`h2/`h{0`h1`h1:6`hi2`h3`h4`h6H5`h7`h7`hH8:4`h8`h:`h ;`hc;:3`h;`h1=`hA21`hA`h&C`h D`h$Ff0`h G`h`G;69`hG`h(I`hJP8`hJ`hL`hL`h!M:7`hM`hN`hO`hsPP6`hQ`hR`hR:5`hiS`hT`hU`h V:4`hV`hW`hX`hY:3`hY`hZ`hd\`h\:2`h]`h7_`ha`ha:1`hb`h ..###...###.....# #.###.....######.# #.###########.......# #.# ...........###.....## #.#!##.###### ##...## #.#....### ###†# #.# #####...## #†# #.#  ###..########.## #.# # ##......##@#.######.#-39.5 (37.0)#### ##.###.#.###......<# )†..## #).##.##.#.######## ###..## ##[#...##.###..# #.##.###.# ##.# #....# #.# # #.# #....# #.###.#####...# #[3`h)9;49m.#.#.#.#.#...# -`h7 `hc7_Done exploring.`h# 3`hT `h#.`...###...................0.0)......`h.`h3`h4E _Done exploring.`hG `hH `hI `hp ;`hs `h\u E _Done exploring.`h7 `h8 `hy: `h `h `h! `hC E _Done exploring.ahOahPut on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a ring of resist corrosion (worn)  d - a ring of willpower (worn)  h - an amulet of guardian spirit (worn)j - a +6 ring of strength  ahzpp - a ring of see invisible[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip bhbh<bhmbh..###...###.....#FisforFire the Fighter #.###.....######.#Mummy of Okawaru *****. #.###########.......# #.#Health: 92/92 ======================== bh...........###.....## #.#Magic: 15/15 ======================== ..!##.###### ##...## #.#AC: 15Str: 23 bh+#.....### ###†# #.#EV: 5Int: 8 #####...##bhl#†# #.#SH: 4Dex: 12bhw###..########.## #.#XL: 11 Next:  0% Place: Dungeon:8 # ##......##@#.######.#bhINoise: ---------  Time: 8739.5 (0.0) ##### ##.###.#.###......<#a) +0 war axe bh3])†..## #).##.##.#.########Throw: 7 boomerangs ###..## ##[#...##.##bhtGem (261) # ##..# #.##.###.# # ##.# #....# #.# bh# #.# #....# #.# #####.#####...# #.# #.#.#.#.#.#...# #.# bh_No target in view! _Okay, then. _Done exploring. _Done exploring. bh;f_Done exploring. _Done exploring.bh;Done exploring. _Done exploring.  To do this, you must remove one of the following items:  (? for menu, Esc to cancel) bh/ < or d - a ring of willpower; > or b - a ring of resist corrosionch-  You remove your ring of resist corrosion.  You feel stronger.ch n9640.5 (10chch6 _j - a +6 ring of strength (worn)dh [?25h[?0cdh^  dhRSSearch for what [Enter for "arti", or ? for help]? dhb [?25l[?1cdhdhxY33 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a +0 scale mail (2 further duplicates)b - [D:8] a +0 dagger (1 further duplicate)  dh2c - [D:8] a +0 robe (5 further duplicates)  d - [D:8] a stone staircase leading up  e - [D:8] a +0 orcbow (2 further duplicates)  f - [D:8] a +0 vampiric spearg - [D:8] a +0 great sword  h - [D:8] a robe  i - [D:8] a staff of firedh3j - [D:8] a +0 short sword (2 further duplicates)  k - [D:8] a +0 whip (1 further duplicate)  l - [D:8] 4 stones  m - [D:8] a quarterstaff  n - [D:8] a +2 leather armour of positive energydh9o - [D:8] a ring mail (1 further duplicate)  p - [D:8] the fire staff of Superiority {rF+ Summ Tloc Fire}q - [D:8] a dagger  r - [D:8] a +0 ring mail (1 further duplicate)  s - [D:8] a +4 vampiric speardht - [D:8] a sparkling altar of Nemelex Xobeh  u - [D:8] a stone staircase leading up  v - [D:8] a +1 heavy arbalest [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]eh0 eh0 h - [D:8] a robe  i - [D:8] a staff of fire  jshort seh0)word (2 further duplicates)  keh1++0 whip (1 further duplicate)  leh14 stones eh1b m - [D:8] a quarterstaff  n - [D:8] a +2 leather armour of positive energyeh1Boing mail (1 further duplicate) eh2 p - [D:8] the fire staff of Superiority {rF+ Summ Tloc Fire}qehU2dagger  reh|2%ring mail (1 further duplicate) eh2t s - [D:8] a +4 vampiric speartsparkling altar of Nemelex Xobeh eh3` u - [D:8] a stone staircase leading up  v - [D:8] a +1 heavy arbalestw+6 great mace "Voug" {flame, rF- rC++ Int+3 SInv}  x - [D:8] a +2 halberd of freezingybattleaxe  z - [D:8] a +0 flail  eh4'A+0 long sword  B eh;4# C - [D:8] a +0 falchioneh_4863%fhi5fhX v - [D:8] a +1 heavy arbalest  y - [D:8] a +0 battleaxefh֓tD - [D:8] a stone staircase leading down  E - [D:8] a stone staircase leading down  fhF - [D:8] a +0 shortbowfh"990fhI  y - [D:8] a +0 battleaxe  z - [D:8] a +0 flailG - [D:8] a stone staircase leading downfhaI8botfh y  z - [D:8] a +0 flail  A - [D:8] a +0 long swordghp  A - [D:8] a +0 long sword  G - [D:8] a stone staircase leading downhh.hh2hh9..###...###.....#FisforFire the Fighter #.###.....######.#Mummy of Okawaru *****. #.###########.......# #.#Health: 92/92 ======================== ...........###.....## #.#Magic: 15/15 ======================== ..!##.###### ##...## #.#AC: 15Str: 29 #.....### ###†# #.#EV: 6Int: 8 #####...###†# #.#SH: 4Dex: 12###..########.## #.#XL: 11 Next:  0% Place: Dungeon:8 # ##......##@#.######.#Noise: ---------  Time: 8740.5 (0.0) ##### ##.###.#.###......<#a) +0 whh:zar axe )†..## #).##.##.#.########Throw: 7 boomerangs ###..## ##[#...##.##Gem (260) # ##..# #.##.###.# # ##.# #....# #.# # #.# #....# #.# #####.#####...# #.# #.#.#.#.#.#...# #.#(? for menu, Esc to cancel)< or d - a ring of willpower; > or b - a ring of resist corrosion  You remove your ring of resist corrosion.  You feel stronger. _j - a +6 ring of strength (worn)  Search for what [Enter for "arti", or ? for help]? .hhr?hh?hhDhhHG. _hhWhh;hEh, hm7_Done exploring.h{ h h h6;ha8h:: hc:?_Done exploring.h4heWhere to? (Tab - D:8, ? - help) hD D - Dungeon  T - Temple hh|..###...###.....#FisforFire the Fighter #.###.....######.#Mummy of Okawaru *****. #.###########.......# #.#Health: 92/92 ======================== ...........###.....## #.#Magic: 15/15 ======================== h..!##.###### ##...## #.#AC: 15Str: 29 #.....### ###†# #.#EV: 6Int: 8 #####...##h"*#†# #.#SH: 4Dex: 12###..########.## #.#hdyXL: 11 Next:  0% Place: Dungeon:8 # ##......##@#.######.#Noise: ---------  Time: 8740.5 (0.0) h##### ##.###.#.###......<#a) +0 war axe )†..## #).##.##.#.########Throw: 7 boomerangs ###..## ##[#...##.##Gem (260) # ##..# #.##.###.# h9# ##.# #....# #.# # #.# #....# #.# hv#####.#####...# #.# #.#.#.#.#.#...# #.#You remove your ring of resist corrosion.  hYou feel stronger. _j - a +6 ring of strength (worn) _Search for what [Enter for "arti", or ? for help]? . _Done exploring. h0_Done exploring.hvhh1hhX59 _hh\h:8hh"h_h:7hh h6h:6hh"hh$:5h+hhht:4hhhhp:3hhhAh:2hhhRh:1hh h h :0hGh5hhAGem (249) hVh hh88hhh hD87h h>#h$h%86h>&h(hi*h*85h,h.h0h084h2h5h7N3h9h=h@N2h;BhDh"GhG81h1IhKhhOhO80hLQh Uf  You see here a bullfrog skeleton.hWhW@39 _hYhN\h^h^88h`hgch5ehye87h7ghihkhk86hmhohvqhq85hshAuh>whw84hyhb{h~h^~83hۀhh9h82hXhĊhhێ81h̐h)hzhÕ80hh,hyh؜929hhŠhh588h.hhh87h3hLh_h86hZhڶhƹN5hhۼhmh84hh:h?N3hhkh8h|82hhY  There is a stone staircase leading down here.h@hhR?1 _hhs 9h h&$ 9  You climb downwards.h$ 80h% h+ _The killer bee buzzes angrily. You hear an angry buzzing noise. x4  Found a ring of resist corrosion. Found a stone staircase leading up.  There is a stone staircase leading up here.h= h  ###  ..#  ..+  # ..#  #. y.#  #.. ..#  hC T.##...##..###..  .......@....... ====80.2 (39.7) ......<@.......  h} ...............  ...=.......##.. .##...##...# #h W #### ####h @   Cassandra y   killer bee hq h h d _There are monsters nearby!h W ###  ..#  ..+  # ..#  #. y.#  #.. ..#  .##...##..###..  .......@.......  ......<@.......  ...............  ...=.......##..  .##...##...# #  #### #### h  ###  ..#  ..+  hM E# ..#  #. y.#  #.. ..#  hq .##...##..###..  .......@....... hڃ  ......<@.......  ...............  ...=.......##..  h" .##...##...# # #### ####  hW h߉ h h N _There are monsters nearby!h( h  ###  ..#  ..+  # ..#  #. y.#  hݛ |#.. ..#  .##...##..###..  .......@.......  h; ......<@.......  ...............  ...=.......##..  .##...##...# #  #### #### ha 3h. ###  ..# hf. ..+  # ..#  h.#. y.#  #.. ..#  .##...##..###..  .......@....... h. ......<@.......  ...............  h/...=.......##..  .##...##...# # hq/z#### ####  h4h}5h:h@<d _There are monsters nearby!h ###  ..#  ..+  # ..#  #. y.#  #.. ..# h4` .##...##..###..  .......@.......  hb......<@.......  ...............  ...=.......##.. hO .##...##...# #  #### #### h*h6# ###  ..#  ..+  # ..#  hǜ#. y.#  #.. ..#  .##...##..###..  .......@.......  hC......<@.......  ...............  ...=.......##..  h.##...##...# # #### ####  hh6hh h3V_There are monsters nearby!hhh.y _There are monsters nearby! hB_There are monsters nearby!  You barely miss Cassandra.  Cassandra says, "I have seen your future, FisforFire! Turn back before you are  forced to see it for yourself!"hKDoom: 50%  ===-1.4 (1.2)19hPhQn _You feel a dangerous fate closing in on you...h~h{ Ability - do what?CostFailure hf Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-h.0%  b - Finesse5 MP, Piety--h,12%  c - Duel7 MP, Piety--hHp47% [?] toggle between ability selection and description.h^hfho+hoRFisforFire the Fighter###hEp\Mummy of Okawaru *****...#hpYHealth: 92/92 ========================..+Magic: 15/15 ========================# ..#AC: 15hmqRStr: 29Doom: 50% #. ..#EV: 6Int: 8  #.. ..#hq#SH: 4hq.Dex: 12hqv.##...##y.###..hhrXL: 11 Next:  0% Place: Dungeon:9.......@.......Noise: ===------  Time: 8781.4 (0.0)......<@.......a) +0 war axe...............hrThrow: 7 boomerangs...=.......##..Gem (219) hr.##...##...# ##### ####hsY@   Cassandray   killer bee _There are monsters nearby! _There are monsters nearby!htYou barely miss Cassandra.  Cassandra says, "I have seen your future, FisforFire! Turn back before you areforced to see it for yourself!" h-to_You feel a dangerous fate closing in on you...h{ h#|v You gain the combat prowess of a mighty hero.h' hˋyh-y 2 killer bees  hUYou block the killer bee's attack. The killer bee barely misses you.h3GA killer bee comes into view.h913----hݍ8h8h%6--hG<2.4 (1Hero Gemhi (218) hhDh՚ h-_You block Cassandra's attack.h A  You slash Cassandra!  h JCassandra is moderately wounded.h  You miss the killer bee.  A killer bee comes into view.h ' h" 2.yy hJ #(swift)hl +y h 3 killer bees  h )You block the killer bee's attack.  h yCassandra mumbles some strange words.Cassandra puts on a burst of speed!h( 0=-hR G37h h  h ._The killer bee buzzes angrily.hlCassandra puts on a burst of speed! _The killer bee buzzes angrily.hkslash Cassandra!  Cassandra is heavily wounded.  h!oYou barely miss the killer bee. x2  You hear an angry buzzing noise. x2h  The killer bee barely misses you. The killer bee stings you.hh)~ y.yy h)i4 killer bees  You block the killer bee's attack. The killer bee barely misses you.h*GA killer bee comes into view.h+88--2-----====h+N4.3 (0.96h0h23 _You block Cassandra's attack.hCA killer bee comes into view. _You block Cassandra's attack.  You slash Cassandra!  hWCCassandra is almost dead.  You slice the killer bee!!  You kill the killer bee!hE_  Okawaru accepts your kill.hHFhH%  hLYou miss the killer bee. You slash the killer bee! You miss the killer bee.You block the killer bee's attack.hMh}NhOh \4 hl\y..W ..'Oh\0.Yh\h!]qyyy 3 killer bees  The killer bee stings you but does no damage. x3h^^X=2.78hNghj8 _You block the killer bee's attack.hU _You block the killer bee's attack.  You hit the killer bee.  The killer bee is moderately wounded.  You hit the killer bee but do no damage.hbUrYou hit the killer bee.  You kill the killer bee!hdX_  Okawaru accepts your kill.h][J  You block the killer bee's attack. x2h[h\h ]hid . ..oB ..†Y.B   boulder beetlehdyy 2 killer beeso   orc (wandering)hdAn orc comes into view. It is wielding a +0 flail.The killer bee stings you but does no damage.hBh= -3.7 (1.07hmhqX _The killer bee closely misses you.h†  You closely miss the killer bee.The killer bee is lightly wounded.  You miss the killer bee.hhhh֓'. .oB Oh0_Y.O   two-headed ogreY   yakyy 2 killer beesh-(…)hp8-46hhF _The killer bee stings you but does no damage. x4h   You completely miss the killer bee.The killer bee is lightly wounded.  You closely miss the killer bee. The killer bee misses you.hy#R  The killer bee stings you but does no damage.h%  An orc comes into view. It is wielding a +0 club.h'h(hn)h\*hB6.o.. .oBW .O.###oY.W   shadowghast12==5.6 (0.95h<hAz _An orc priest comes into view. It is wielding a +0 dagger.h Read which item? Scrolls  t - 5 scrolls of teleportationr - 2 scrolls of revelation  w - 2 scrolls of enchant weapon  N - a scroll of noise  V - a scroll of vulnerability  c - a scroll labelled HAAMOP AGGYHITT  d - a scroll labelled SAMUOD SUMP  e - a scroll labelled NEWUTIOQOZ [!] read|evoke[?] describe selectedhhsh!###FisforFire the Fighter#... ..##Mummy of Okawaru *****.#... ..oHealth: 78/92 ====================----#... ..#Magic: 12/15 ===================-----#... .o#AC: 18Str: 29Doom: 48% #.BW ..#hpEV: 8Int: 8  ..##...##O.###o.SH: 6Dex: 12.......†Y†......hȥ2XL: 11 Next:  4% Place: Dungeon:9.......@y.......Noise: =--------  Time: 8795.6 (0.0)........y.......a) +0 war axe....=.......##..Throw: 7 boomerangs..##...##...# #haHero Gem (205) . #### ####B   boulder beetleO   two-headed ogreh_Y   yakW   shadowghast(…)You completely miss the killer bee.The killer bee is lightly wounded.  You closely miss the killer bee. The killer bee misses you.hThe killer bee stings you but does no damage.  An orc comes into view. It is wielding a +0 club. _An orc priest comes into view. It is wielding a +0 dagger.h _An orc priest comes into view. It is wielding a +0 dagger.As you read the scroll of teleporhtation, it crumbles to dust.  You feel strangely unstable.orc priest shouts! The orc shouts!  hThe killer bee closely misses you. You block the killer bee's attack.  The killer bee stings you but does no damage.hh]hh{hhD'o... oBW##..###.O...oh2--11--=6.6 (1Tele Hero Gem (204) hhV _The killer bee stings you! The yak gores you but does no damage.h #... ..##.' o#..h #o..##.BW##..###..h: .....†YO...o<y.....=.......##hg ##...##...# #. #### #### h  The killer bee closely misses you.The killer bee stings you but does no damage.  The killer bee stings you.h hh h hw h h* , .h* 9o.h+ B.##oW<†....h:+ qYyO..oBhZ+ ](rolling)The killer bee stings you but does no damage.h, q---73h5 h`8  h8 @_The boulder beetle curls into a ball and begins rolling!hn:' ..#.o#...##.B.##o.###.......W<†....YyO..ohao.y....=..@....##.##...##...# #. #### #### h$qhrhshshuU  The killer bee stings you but does no damage. x3hm}c .o.h}oo<)O...h}Yyy..oThe yak attacks as it pursues you! The yak gores you!hP:*hT B yy 2 killer bees(…)The shadowghast slips into darkness.The shadowghast flickers and vanishes!h,h°B{.OBh65--0---=h182hQ8°h9 hZ~_Deactivating autopickup; reactivate with Ctrl-A.h=G #... ..# #.... ..###+ #...# o.#h>F..##.°.##..###..#......B{<o......h>#.......<).#YyyO.o....h>=.......##.. ..##..@##...# #h> . ##### #### h,AhAhjChDhhEhFhGhHhLIhIhkSO...##ohS°†<†°<oB...o.hS?YyyOhTV-91h7]%Bh`z _The killer bee barely misses you. You block the killer bee's attack.h" #... ..# #.... ..# ##+ #...# ..# #..##...##o.###.. #......°†<†......hg #......°<o.#......B...o......=YyyO...##..h8 ..##.@.##...# # . ##### ####hoH°°Bh% ##+###  #....#  #....# .  #....#....  #.@..j..#  #......## hO#+##..##.###j   gnoll (polearm, asleep) hsO  Your surroundings suddenly seem different.hy!  A gnoll comes into view. It is wielding a +0 spear.h\"h'%K  The gnoll shouts! You hear a shout! x2h<, jjj.j   gnoll sergeant (polearm)h,jj 2 gnolls (polearms, 1 missile)A gnoll sergeant comes into view. It is wielding a +0 spear.h\-6=-====800Hero Gem (200) h0h?5  A gnoll comes into view. It is wielding a +0 halberd and quivering 2 throwing _nets.h# #+##  jhY .#j...j.........##h| #+##..##.h 0####h j   gnoll (polearm) h h .jj   gnoll sergeant (polearm)j   gnoll (polearm)h =---1199h hM  ht ._The gnoll hits you but does no damage.h hORead which item? Scrolls  t - 4 scrolls of teleportationr - 2 scrolls of revelation  w - 2 scrolls of enchant weapon  N - a scroll of noise  V - a scroll of vulnerability he c - a scroll labelled HAAMOP AGGYHITT  d - a scroll labelled SAMUOD SUMP  e - a scroll labelled NEWUTIOQOZ [!] read|evoke[?] describe selectedhZh)`hdFisforFire the FighterMummy of Okawaru *****.Health: 66/92 =================-------heMagic: 10/15 ================--------AC: 18hCe Str: 29Doom: 48% ##+###EV: 8Int: 8  h{e#....#SH: 6Dex: 12he[#....# jheXL: 11 Next:  4% Place: Dungeon:9#.@..#....heNoise: =--------  Time: 8801.6 (0.0)hBf#...jj..#a) +0 war axe#......##Throw: 7 boomerangs#+##..##hcf3Hero Gem (199) hf.####j   gnoll sergeant (polearm)hfj   gnoll (polearm)A gnoll comes into view. It is wielding a +0 spear.hfCThe gnoll shouts! You hear a shout! x2  hfA gnoll sergeant comes into view. It is wielding a +0 spear.A gnoll comes into view. It is wielding a +0 halberd and quivering 2 throwing hg6_nets. h*g=_The gnoll hits you but does no damage.hk hnq Okay, then.hphr. _h.]#+##h//4  jh/8.#....h/jj..#......##h/6#+##h30>..##hY0=.##h0##h:h%V>j.hX=1=hXL2.6 (18hAghq hq%_You block the gnoll's attack.hB #+## .# jj#....hSC ]j...#......###+##..##.####hE hF hM j..jj 2 gnolls (polearms, 1 missile)h O j737h+S hCU E _The gnoll sergeant hits you but does no damage.hhhahlh3########......#........'hh=  You open the door. The gnoll barely misses you.hI jjj 3 gnolls (polearms, 1 missile)You block the gnoll sergeant's attack.hxJN46hNhT hTe_A gnoll comes into view. It is wielding a +0 spear.h########......#......#....##@### h..# jjj#....jj.......##hB #+##..## 2.####hhh̓hhHjj..jj.j hE3 gnolls (polearms, 1 missile)hN55h$hߦ _The gnoll attacks as it pursues you! The gnoll hits you but does no damage. _There is an open door here.hc########..h#.@..##'###....# hBjj.# j.#....jj........##h#+##..##.##hhhQhhp  The gnoll attacks as it pursues you! The gnoll hits you but does no damage.h jj..jj.jj 4 gnolls (3 polearms, 1 missile, 1 …)hʧ|8=64huh^r _A gnoll comes into view. It is wielding a +0 whip.h#######..###....hT8##'###hݼ#.jj.# #....# jjj#....j..h4K 3 gnolls (polearms, 1 missile)hU......###+##..##hOh/hh8h#;j.h~8j..h`j.j2 polearms, 1 missile, 1 w…)hh4@-73hh^ hCh$h$hNEvoke which item? Wands h. b - a wand of quicksilver (1)h4c - a wand of roots (37)  h0"e - a wand of paralysis (10) h]d[!] read|evokeh}][?] describe selectedhhh4aFisforFire the FighterhaMummy of Okawaru *****.Health: 68/92 =================-------hȘMagic: 11/15 =================-------AC: 18h[Str: 29Doom: 48% h;5EV: 8h]qInt: 8  ########hQSH: 6Dex: 12hÙ#......#XL: 11 Next:  4% Place: Dungeon:9hY#...@..#h vNoise: ---------  Time: 8807.6 (0.0)h*h###....#a) +0 war axeh[4##j###h|4Throw: 7 boomerangsh#.j..#Hero Gem (193) h#.j..# j#....#....h(dj   gnoll sergeant (polearm)hI#...j...#jjj 3 gnolls (2 polearms, 1 missile, 1 w…)h#......###+##..##You block the gnoll sergeant's attack. hN_A gnoll comes into view. It is wielding a +0 spear. h_The gnoll attacks as it pursues you! The gnoll hits you but does no damage. _There is an open door here.  h%QThe gnoll attacks as it pursues you! The gnoll hits you but does no damage. hX]_A gnoll comes into view. It is wielding a +0 whip.hf  FisforFire the Fighter hc Mummy of Okawaru *****. h Health: 68/92 =================------- h( Magic: 11/15 =================-------  AC: 18hjrStr: 29Doom: 48%  hG EV: 8hgInt: 8   h########  SH: 6Dex: 12h h>#......#  XL: 11 Next:  4% Place: Dungeon:9 h|#...@..#  Noise: ---------  Time: 8807.6 (0.0) h###.*..#  a) +0 war axeh h##j###  Throw: 7 boomerangs hO(#.j..#  Hero Gem (193)  #.j..# j hv h#....#....  j   gnoll sergeant (polearm) h5#...j...#  jjj 3 gnolls (2 polearms, 1 missile, 1 w…) #......##  hX#+##..## The gnoll attacks as it pursues you! The gnoll hits you but does no damage. _A gnoll comes into view. It is wielding a +0 whip.hAiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail (81% to  h hit)hn jj, wielding a +0 spear (77% to hit)h|jjhalberd and quivering 2 throwing nets (77% to hit)h~  FisforFire the Fighter  Mummy of Okawaru *****. h Health: 68/92 =================-------  Magic: 11/15 =================-------  AC: 18hrStr: 29Doom: 48%  h  EV: 8Int: 8   h2########  SH: 6Dex: 12hR #......#  XL: 11 Next:  4% Place: Dungeon:9hr h#...@..#  Noise: ---------  Time: 8807.6 (0.0) h###....#  a) +0 war axe h҄##j###  Throw: 7 boomerangs h-#.j..#  Hero Gem (193)  #.j..# j  ht#....#....  j   gnoll sergeant (polearm) #...j...#  jjj 3 gnolls (2 polearms, 1 missile, 1 w…) #......## hZ #+##..## Press: ? - help, Shift-Dir - straight linehkAim: a gnoll, wielding a +0 halberd and quivering 2 throwing nets (77% to hit)  hۅThe bolt of dispelling energy hits the gnoll sergeant!  The gnoll sergeant is severely wounded.hKThe bolt of dispelling energy hits the gnoll!!  h3You kill the gnoll!hDThe gnoll sergeant is severely wounded.  The bolt of dispelling energy hits the gnoll!!  You kill the gnoll!  hEOkawaru accepts your kill.hu   h.A    h,###.*..#  ##*###  #.*..#  h#.*..#  hҚs#.*  h h#.*j   gnoll (wandering)h0N #.*hO h) _Okawaru accepts your kill.gnoll shoutsh) /!  The now-empty wand crumbles to dust.h+ h5 6.jh6 "))hs6 .jj...jj 2 gnolls (1 poleh6 +arm).h< Y65===8.6 (1h< (2hD hF L _The gnoll sergeant hits you from afar with a +0 spear.hR########......### ##j###.)..##.)..# j#..jj#.........# ..#+##..## .##h"h#hb)ijj.. h8*712==--9hq*(1h/h1 hI1._You block the gnoll sergeant's attack.hf  You hit the gnoll sergeant but do no damage.The gnoll sergeant is heavily wounded.hthVjj).hj--100hrhͲ\ _The gnoll sergeant closely misses you.h&  h8You hit the gnoll sergeant but do no damage.The gnoll sergeant is heavily wounded.h&1h)89hh hU_You block the gnoll sergeant's attack. The gnoll hits you but does no damage.h5E  You slash the gnoll sergeant!  You kill the gnoll sergeant!hWP_  Okawaru accepts your kill.ha[Cj.h[xjj 2 gnolls (1 polearm)hac8 6=2h$b(8haih m hem._The gnoll hits you but does no damage.hW  You slash the gnoll!  The gnoll is almost dead.hUTj)ht==37hRh' hW._The gnoll hits you but does no damage.hh9########......####..j ##@###.j..#.)..# j...#.......#.#+##..## .####hh2--46h"h(s  The gnoll is almost dead. _The gnoll hits you but does no damage.with a +0 spear. The gnoll closely misses you.There is an open door, spattered with blood here.  Things that are here: _a +0 spear; a +0 scale mailh hd 7-h8 hf h  You hit the gnoll.  The gnoll is lightly wounded.  You barely miss the gnoll. The gnoll hits you with a +0 spear.hC1--5.5 (0.95h+hW< _The gnoll hits you but does no damage.hE  You hit the gnoll but do no damage.The gnoll is lightly wounded.  h)FbYou closely miss the gnoll. The gnoll hits you but does no damage.hF3=6.5 (1.04hKhM hN%_You block the gnoll's attack.h :r  You hit the gnoll.  You kill the gnoll!h` )   gnoll (Okawaru accepts your kill.hs 73h h f _You hit the gnoll. The gnoll closely misses you.h######## #......# #......# ###..@.# ##)### h#.j..# #.)..# j #....#....#.......# #......###+##..##.hh2=82hth = _The gnoll hits you but does no damage.  h# |Things that are here: _a +0 whip; a gnoll corpseh' ######## #......# #......# ###..).# ##@### #.j..# #.)..# j #....#.... #.......# #......##hE(  #+##..## .## h#+ h2 jj 2 gnolls (1 polearm, 1 wandering)The gnoll hits you with a +0 spear.h3 [57--2h4 Y-91h8 h> _a +0 whip; a gnoll corpse  The gnoll hits you with a +0 spear. _hU? A gnoll comes into view. It is wielding a +0 whip.ere is an open door, spattered with blood here.  Things that are here: _a +0 spear; a +0 scale mailh;  You completely miss the gnoll.The gnoll is moderately wounded.The gnoll shouts!hGC Aj.hC Qj)hD 8=-==20.4 (0.90hD hK h?N 3 _You block the gnoll's attack.h=  You hit the gnoll.  The gnoll is heavily wounded.hHAj.haI_--1.4 (1.079hOhQ< _The gnoll barely misses you.hQh>G  You hit the gnoll but do no damage.The gnoll is heavily wounded.hOBj.hPp--2.3 (0.98hUhW3 _You block the gnoll's attack.hThe gnoll is heavily wounded. _You block the gnoll's attack.  You closely miss the gnollh.  The gnoll is heavily wounded.  You slice the gnoll!!  You kill the gnoll!h )   gnoll (Okawaru accepts your kill.hA9=- =h83.3 (1.07hkhS _The gnoll closely misses you.h: B  You slice the gnoll!!  h 3You kill the gnoll!hF D)h |3=46h h : _Okawaru accepts your kill.hĘ he #########......#......###..).#h:f ##)###.@).#..# j...#....hof...# ###hk3'....h^nhTshsa--55h(xhzR _Something unseen opens the door.  Things that are here: hzn_a +0 spear; a +0 spear; a gnoll corpsehGM########......#......#hX###..).##@###).# )..# j#....h͛#.......##.. ##hhRhF6056hQn4--6Gem (174) hGh  Things that are here: _a +0 spear; a +0 spear; a gnoll corpseYou feel like a meek peon again.  There is an open door, spattered with blood here.cale mailhP` DM########.....###.@).##)###.)).# )..# j#....#...... .##h` hQc h>h h i U73 _h*m hn hHhIhLhNhPhYh]T=2h_hdh jhjT11hlh`oh xhH 9.3 (2WhW   shadowghast _You start resting.The shadowghast strikes at you from the darkness!h߁\=30.3 (30h!h4B _Reactivating autopickup.h]ha  You slash the shadowghast!  The shadowghast is heavily damaged.h ;*hj   The shadowghast slips into darkness.The shadowghast flickers and vanishes!h^R9{hS4===1.5 (1.269h2WhX hX~_Deactivating autopickup; reactivate with Ctrl-A.hhjS Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--h12%  c - Duel7 MP, Piety--47% [?] toggle between ability selection and description.hh`hFisforFire the FighterMummy of Okawaru *****.hƞ7Health: 61/92 ===============---------Magic: 14/15 ======================--AC: 15hStr: 29Doom: 48% ########EV: 6Int: 8  #......#SH: 4Dex: 12h#......#XL: 11 Next:  6% Place: Dungeon:9hc###.@).#h<Noise: ==-------  Time: 8831.5 (0.0)##{###a) +0 war axehc#.)).#Throw: 7 boomerangsh#.)..# jGem (169) hĠ#....#....#.......#h#......###'##..##h>.. .## _Reactivating autopickup.You slash the shadowghast!  hsThe shadowghast is heavily damaged.The shadowghast slips into darkness.hThe shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.h; WhsW   shadowghastYou gain the combat prowess of a mighty hero.The shadowghast strikes at you from the darkness!h#5h8--10hP;------8ho8h6h<2.5 (1Hero Gemh$ (168) hhc hhJ_Reactivating autopickup.h  You slash the shadowghast!  You destroy the shadowghast!hE D)hL 2/93--7 8hy !3.4 (0.97 h X_Okawaru accepts your kill.h h o _Your base Fighting skill increases to level 11!h8 ########......####..)h8 ##@###.)).#.)..# jh&9...#...... .##.. ##h)>hIO   two-headed ogreOhKQ--4.4 (1.06 hK_hTVh[c  There is an open door, spattered with blood here.  Things that are here: hL[C_a +0 spear; a +0 scale mailhtH h########.....hH ###.@).##)##hH r#.)).# hH {)..# j#....hH :........##hI #'##O.##.##h=I hL hHT AO.hlU R--55 hU _h4[ h] h#######...@.###..).##)###h#.)).# #.)..# j#...........O..###'##..##hhAO.h3------64h7hhg ######.....###..).##)###).##.)..# j#....#....h WO.........##hB h @O.hx N73h h hW3 h9 =O.h^: 1=82h> h@ hShUFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 boomerangs (quivered)  f - a throwing net {!f}g - 5 javelins  k - 6 curare-tipped darts {!f}  n - 6 poisoned darts  hOVvo - an atropa-tipped dart Wands (go to first with /)c - a wand of roots (37)  e - a wand of paralysis (10) Scrolls (go to first with ?)  V - a scroll of vulnerabilityhhdhrReally fire k - 6 curare-tipped darts {!f}? hַIY - Yes  N - Noh h/ FisforFire the FighterMummy of Okawaru *****.Health: 53/93 =============-----------Magic: 11/15 =================-------h} AC: 18Str: 29Doom: 47% EV: 8Int: 8  h SH: 6Dex: 12########XL: 11 Next:  8% Place: Dungeon:9h: +#...@..#Noise: ---------  Time: 8838.4 (0.0)#...*..#a) +0 war axe###.*).#Throw: 7 boomerangs##*###h Hero Gem (162) #.*).##.O..# jhƧ O   two-headed ogre#....#....#.......#h y#......##There is an open door, spattered with blood here.  Things that are here: h. _a +0 spear; a +0 scale mail  Throw: 6 darts (curare) {!f}Press: ? - help, Shift-Dir - straight lineh_ ^Aim: a two-headed ogre, wielding two +0 giant clubs (81% to hit)h{ FisforFire the FighterMummy of Okawaru *****.Health: 53/93 =============-----------Magic: 11/15 =================-------AC: 18Str: 29Doom: 47% EV: 8Int: 8  SH: 6Dex: 12########XL: 11 Next:  8% Place: Dungeon:9#...@..#Noise: ---------  Time: 8838.4 (0.0)#...(..#a) +0 war axe###.().#Throw: 7 boomerangs##(###Hero Gem (162) #.().##.O..# jO   two-headed ogre (very poisoned, slow)#...+| m.#....#.......##......##You throw a curare-tipped dart {!f}.  The curare-tipped dart {!f} hits the two-headed ogre.  The two-headed ogre is poisoned.  The two-headed ogre struggles to breathe.  The two-headed ogre seems to slow down.  The two-headed ogre is moderately wounded.h[ \..))h #4h ^9.2 (0.81 _h h h~ h} Evoke which item? Wands  c - a wand of roots (37)e - a wand of paralysis (10) h [!] read|evoke[?] describe selectedh-hhFisforFire the FighterMummy of Okawaru *****.Health: 54/93 =============-----------hTMagic: 11/15 =================-------AC: 18Str: 29Doom: 47% EV: 8Int: 8  SH: 6hzGDex: 12########hXL: 11 Next:  8% Place: Dungeon:9#...@..#Noise: ---------  Time: 8839.2 (0.0)#......#a) +0 war axehç###..).#Throw: 7 boomerangs##)###Hero Gem (161) h#.)).##.O..# jh!O   two-headed ogre (very poisoned, slow)#....#....#.......##......##h\You throw a curare-tipped dart {!f}.  The curare-tipped dart {!f} hits the two-headed ogre.  The two-headed ogre is poisoned.  The two-headed ogre struggles to breathe.  hThe two-headed ogre seems to slow down. _The two-headed ogre is moderately wounded.hJP  Okay, then.h0'hh´. _h"haFisforFire the FighterhThMummy of Okawaru *****.Health: 54/93 =============-----------hhMagic: 11/15 =================-------AC: 18hh,Str: 29hh/Doom: 47% hh5EV: 8h iPInt: 8  h&i5SH: 6hRiGDex: 12########hiXL: 11 Next:  8% Place: Dungeon:9#...@..#hivNoise: ---------  Time: 8839.2 (0.0)hjZ#...*..#hj.a) +0 war axehPjl###.*).#hnj4Throw: 7 boomerangshj4##*###hj=Hero Gem (161) hjX#.*).#hjr#.O..# jhkO   two-headed ogre (very poisoned, slow)h0kD#....#....h[k;#.......#hwk#......## hk_Okay, then.hkThrow: 7 boomerangsh.lwPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, very  hel#poisoned, slow, 81% to hit)h%FisforFire the FighterMummy of Okawaru *****.Health: 54/93 =============-----------h&&Magic: 11/15 =================-------AC: 18Str: 29Doom: 47% hG&EV: 8Int: 8  SH: 6hf&Dex: 12########XL: 11 Next:  8% Place: Dungeon:9h&#...@..#Noise: ---------  Time: 8839.2 (0.0)h&#...(..#a) +0 war axe###.().#h&oThrow: 7 boomerangs##(###Hero Gem (161) #.().##.(..# jh'!O   two-headed ogre (very poisoned, slow)#....#....#.......##......##hW'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, very  poisoned, slow, 81% to hit)  You throw a boomerang.  h{'PThe boomerang barely misses the two-headed ogre.hAw..))OhBh׶TO(h1e40.2 (10 _hܾhh4FisforFire the FighterMummy of Okawaru *****.Health: 54/93 =============-----------Magic: 11/15 =================-------AC: 18Str: 29Doom: 47% EV: 8Int: 8  hSH: 6Dex: 12########XL: 11 Next:  8% Place: Dungeon:9#...@..#Noise: ---------  Time: 8840.2 (0.0)h(#...*..#a) +0 war axe###.*).#Throw: 7 boomerangsh3;##*###Hero Gem (160) #.O).##.(..# jh O   two-headed ogre (very poisoned, slow)#....#....#.......##......## h|_The boomerang barely misses the two-headed ogre.Throw: 7 boomerangsh\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, very  poisoned, slow, 81% to hit)h"%FisforFire the FighterMummy of Okawaru *****.Health: 54/93 =============-----------Magic: 11/15 =================-------AC: 18Str: 29Doom: 47% h"EV: 8Int: 8  SH: 6Dex: 12########h8#BXL: 11 Next:  8% Place: Dungeon:9#...@..#Noise: ---------  Time: 8840.2 (0.0)#...(..#a) +0 war axe###.().#h#Throw: 7 boomerangs##(###Hero Gem (160) #.O).#h##.(..# jO   two-headed ogre (very poisoned, slow)#....#....#.......#h>$#......##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, very  poisoned, slow, 81% to hit)  h$WYou throw a boomerang.  The boomerang hits the two-headed ogre but does no damage.h$U..)hShift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, very  poisoned, slow, 81% to hit)  hǧYou throw a boomerang.  The boomerang hits the two-headed ogre but does no damage.  The two-headed ogre is moderately wounded.h5TO)h&hk>1.2 (159 _h9hhz FisforFire the FighterMummy of Okawaru *****.Health: 54/93 =============-----------Magic: 11/15 =================-------AC: 18Str: 29h Doom: 47% EV: 8Int: 8  SH: 6Dex: 12########XL: 11 Next:  8% Place: Dungeon:9#...@..#Noise: ---------  Time: 8841.2 (0.0)#...*..#a) +0 war axe###.*).#Throw: 7 boomerangs##O###Hero Gem (159) hS #.)).##.(..# jO   two-headed ogre (very poisoned, slow)#....#....#.......##......## h k_The two-headed ogre is moderately wounded.Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, very  poisoned, slow, 81% to hit)hX FisforFire the FighterMummy of Okawaru *****.Health: 54/93 =============-----------Magic: 11/15 =================-------AC: 18h 4Str: 29Doom: 47% EV: 8Int: 8  SH: 6Dex: 12########XL: 11 Next:  8% Place: Dungeon:9#...@..#h Noise: ---------  Time: 8841.2 (0.0)#...(..#a) +0 war axe###.().#Throw: 7 boomerangshl n##O###Hero Gem (159) #.)).##.(..# jO   two-headed ogre (very poisoned, slow)#....#....#.......##......##h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, very  h poisoned, slow, 81% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre!  The two-headed ogre is heavily wounded.hz ...h h =5=hm ^2.1 (0.98 _h h hsCaFisforFire the FighterhCMummy of Okawaru *****.Health: 55/93 ==============----------hCMagic: 11/15 =================-------hC-AC: 18h D[Str: 29Doom: 47% hSD5EV: 8hzDPInt: 8  hD5SH: 6hDGDex: 12########h8ENXL: 11 Next:  8% Place: Dungeon:9#...@..#Noise: ---------  Time: 8842.1 (0.0)hzE#...*..#a) +0 war axehE###.*).#Throw: 7 boomerangshEq##O###Hero Gem (158) h%F#.)).##.(..# jh^FO   two-headed ogre (very poisoned, slow)hF#....#....#.......#h G#......## _The two-headed ogre is heavily wounded.Throw: 7 boomerangshCGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehzGAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, very  poisoned, slow, 81% to hit)hFisforFire the FighterMummy of Okawaru *****.hOKHealth: 55/93 ==============----------Magic: 11/15 =================-------AC: 18h[Str: 29Doom: 47% h5EV: 8hߖInt: 8  SH: 6Dex: 12########hXL: 11 Next:  8% Place: Dungeon:9#...@..#hCNoise: ---------  Time: 8842.1 (0.0)#...(..#a) +0 war axeh###.().#Throw: 7 boomerangs##O###h=Hero Gem (158) hؗ#.)).##.(..# jh*O   two-headed ogre (very poisoned, slow)#....#....hYK#.......##......##hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, very  poisoned, slow, 81% to hit)  hYou throw a boomerang. The boomerang hits the two-headed ogre.  The two-headed ogre is heavily wounded.h)h+...hT#hm+tO)h8-e3.0 (0.97 _h4h6hR FisforFire the FighterMummy of Okawaru *****.hS KHealth: 55/93 ==============----------Magic: 11/15 =================-------AC: 18h`S Str: 29Doom: 47% EV: 8hS Int: 8  SH: 6hS Dex: 12########XL: 11 Next:  8% Place: Dungeon:9#...@..#hS Noise: ---------  Time: 8843.0 (0.0)#...*..#a) +0 war axehT ###.O).#Throw: 7 boomerangsh5T 4##)###hTT Hero Gem (157) #.)).#hqT r#.(..# jhT O   two-headed ogre (poisoned, slow)#....#....#.......##......## h#U _The two-headed ogre is heavily wounded.Throw: 7 boomerangshU yPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, poisoned,hU slow, 81% to hit)hpFisforFire the FighterMummy of Okawaru *****.Health: 55/93 ==============----------Magic: 11/15 =================-------AC: 18Str: 29h^pDoom: 47% EV: 8Int: 8  SH: 6Dex: 12########XL: 11 Next:  8% Place: Dungeon:9#...@..#hp|Noise: ---------  Time: 8843.0 (0.0)#...(..#a) +0 war axe###.O).#hpThrow: 7 boomerangs##)###Hero Gem (157) #.)).#hRqF#.(..# jO   two-headed ogre (poisoned, slow)#....#....#.......##......##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, poisoned,slow, 81% to hit)  You throw a boomerang.  hq(The boomerang hits the two-headed ogre!!h'.h1Shift-Dir - straight linhe  Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, poisoned,slow, 81% to hit)  h LYou throw a boomerang.  The boomerang hits the two-headed ogre!!  h9PThe two-headed ogre is almost dead.h E===9 (0.9 _h[hyh\FisforFire the FighterMummy of Okawaru *****.Health: 55/93 ==============----------hMagic: 11/15 =================-------AC: 18Str: 29Doom: 47% hEV: 8Int: 8  SH: 6Dex: 12h########XL: 11 Next:  8% Place: Dungeon:9h?#...@..#Noise: ===------  Time: 8843.9 (0.0)#...*..#h0a) +0 war axe###.O).#Throw: 7 boomerangshb##)###Hero Gem (157) #.)).##.(..# jO   two-headed ogre (poisoned, slow)h#....#....#.......#h#......## hd_The two-headed ogre is almost dead.Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: a two-headed ogre, wielding two +0 giant clubs (almost dead, poisoned,  slow, 81% to hit)hJ FisforFire the FighterMummy of Okawaru *****.Health: 55/93 ==============----------h Magic: 11/15 =================-------AC: 18Str: 29h Doom: 47% EV: 8Int: 8  h' cSH: 6Dex: 12hm ########XL: 11 Next:  8% Place: Dungeon:9#...@..#h Noise: ===------  Time: 8843.9 (0.0)#...(..#a) +0 war axeh ###.O).#Throw: 7 boomerangs##)###hJ =Hero Gem (157) h #.)).##.(..# jh O   two-headed ogre (poisoned, slow)#....#....#.......#h #......##h@ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh Aim: a two-headed ogre, wielding two +0 giant clubs (almost dead, poisoned,  slow, 81% to hit)  h WYou throw a boomerang.  The boomerang hits the two-headed ogre but does no damage.h '.hי Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (almost dead, poisoned,  slow, 81% to hit)  You throw a boomerang.  The boomerang hits the two-headed ogre but does no damage.  The two-headed ogre is almost dead.h TO.h \6--4.8 (0.9h) /6 _h h{ hsFisforFire the FighterMummy of Okawaru *****.Health: 56/93 ==============----------Magic: 11/15 =================-------h|sAC: 18Str: 29Doom: 47% EV: 8Int: 8  SH: 6Dex: 12########XL: 11 Next:  8% Place: Dungeon:9hsm#...@..#Noise: =--------  Time: 8844.8 (0.0)#...O..#a) +0 war axehs###..).#Throw: 7 boomerangs##)###Hero Gem (156) h7t#.)).##.(..# jO   two-headed ogre (poisoned, slow)#....#....hgt#.......##......## _The two-headed ogre is almost dead.htThrow: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleht Shift-Dir - straight linehtAim: a two-headed ogre, wielding two +0 giant clubs (almost dead, poisoned,  slow, 81% to hit)h:FisforFire the FighterMummy of Okawaru *****.Health: 56/93 ==============----------Magic: 11/15 =================-------AC: 18Str: 29Doom: 47% EV: 8Int: 8  SH: 6hDex: 12########XL: 11 Next:  8% Place: Dungeon:9#...@..#Noise: =--------  Time: 8844.8 (0.0)#...O..#a) +0 war axe###..).#Throw: 7 boomerangs##)###hHero Gem (156) #.)).##.(..# jO   two-headed ogre (poisoned, slow)#....#....#.......#hn)#......##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (almost dead, poisoned,  slow, 81% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre.  You kill the two-headed ogre!h D)hhRShift-Dir - straight line  hIAim: a two-headed ogre, wielding two +0 giant clubs (almost dead, poisoned,  slow, 81% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre.  hYou kill the two-headed ogre!  Okawaru accepts your kill.h#12==515=5.8 (15 _h(hP*h =h hL 0 _Unknown command.h h # #....@.# #...)..# ###..).# ##)### #.(.h@ #...#.......# hLh/--6h//4 _hhhd######## #......# #...@..# ###..).#h ##)### #.)).# #.(..# j #....#....h* #.......# #.....## #'##hh{#7hb--73hEh+  Things that are here: h+h_a +0 giant club; a +0 giant clubh  ########......)h[ ###.@) ##)###.)).#h #.(..# j#.h .#'##..##.. .##hhU82 _hhgh'p +.#.(..#....#hv#.....#......h[#'##..##You close the door, pushing everything out of the way.hk==91hh. _You see here a +0 spear.hA3M######.#...@.h|3###.)).##+###)).# h3e#.(..# jh;h;k8500hA@hPC  hvCThings that are here: _a +0 giant club; a +0 giant clubh ,M######...).###.)).##+###h3 W#.)).#h- hʗ 8149 h _h hh h,y hy hM| h h t3=8h hx f9=7h^ h ho 86h] h h 85ho h h y60==4h h hL 83h+ h hϵ $1h 02hӷ h h _4==1hj h h3 80h h h g2=39he h hE 88h5 h( h %==h 07h h h f3=6hr h hz 85h h hyj 654.0) _You start resting.h15==5646.8 (15Gem (134) hh h ` _You feel like a meek peon again.h hh hhj43hhp82h^!hL'N1h(h%-h{-g5==0h/h2h'3929h4hk9h988hA;h?h@f6=7hAhGhH86hIh]NN5hPh_ThTf7=4hVh[h[83h]hahaT82hvchghZg81hhhmN0hnhth u?919h,uhvh{h:|88h~h΃N7hohh!O70=6hDhhh85hYhh'84hhhq71=3h|hh֥82hihh81hhhWN20h϶hKh909hhh'88hhhN37hhh(86hhh85hht4=4hh ha83hhYhp5=2hyhh81hh'h80hh 6Gem (99) hh:8hh h :7hO hhWX76hhh:5hh:4hUh h&hN&h8=3hL.|2hS2h2:1h4hg899h8E=0hw;h?h?;89hrAh;EhtE:8hFhJh+KY807hLhPhQ:6hRh51432=2103=7987h׊hRX46hnjhPh:5hhh:4hhhX53hcheh:2h8hhF:1hثhlhЯh6=0h?hִh.;69hhdh:8hEhhh7=7hhUh:6h;hh:5hh<8h24h}hzh$3hh_hhdX92h hh:1hhVh:0h@h@hj90=59hhhA:8hh_h:7hh hfh1=6hhhg:5h h hJ:4hh>hX23hDhOh:2hHh h :1h"hO)_ _You start resting.h1949.8 (8393=50.8 (840hu4h5" _HP restored.hw h hB h h hW Q49hz  Things that are here:  a +0 giant club; a +0 giant clubh hr A8 _h h$ =  You see here a +0 spear.ho h :7h h 7 _You open the door.h h L=6h h V  There is an open door, spattered with blood here.hA h A5 _h h1 Z  Items here: )) [ †.h: h A4 _h h  k - 6 curare-tipped darts {!f} (gained 1)  f - 3 throwing nets {!f} (gained 2)  Things that are here:h :3hU hR a _a +0 halberd; a gnoll corpseh h :2h h( hb h :1h h h h :0h" h$ hl) h) ;39h+ h0 h4 hO5 :8h7 h: h? h@ :7hA hC hH hH :6hJ h"P hT h}T :5hHV hX h] h] :4h_ hb hf hf :3hh hj ho ho :2hq hvs hw hw :1h?y hz h hw :0h h hC Q29h h h h $8hۑ h: hŔ hK P7h h hڢ hB :6hݤ h hެ h3 :5h h hŵ h :4hڷ h, ha hտ :3h h h h :2h hj h :1h h N _You now have 421 gold pieces (gained 17).h i#......#.....##...)..#.....#########.)).#.....##......##'###.....##......#.[).#.....##......#.)..#.....##......#....#.....#h ......#.......#..#..#......##..#...#'##..###.##...............## #.#h ..............## #.#.............## #.#............## #.#B   boulder beetle...........##h"  #..##'#####B.## hD 0...##hM 79.8 (29B(rolling)h _80.8 (300ha &Bh/ N _The boulder beetle curls into a ball and begins rolling!h[h_!Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 boomerangs (quivered) h_S f - 3 throwing nets {!f}g - 5 javelins  h_$k - 6 curare-tipped darts {!f}  h_8n - 6 poisoned darts  o - an atropa-tipped dart h`bWands (go to first with /)hS`c - a wand of roots (37)  e - a wand of paralysis (10) Scrolls (go to first with ?) h`> V - a scroll of vulnerabilityhh#......#.....#FisforFire the Fighter#...)..#.....#Mummy of Okawaru *****.########.)).#.....#Health: 93/93 ========================h#......##'###.....#Magic: 15/15 ========================#......#.[).#.....#AC: 15Str: 29Doom: 45% #......#.)..#.....#EV: 6Int: 8  h1#......#....#.....#SH: 4Dex: 12ho1#......#.......#..#XL: 11 Next: 15% Place: Dungeon:9#...@..#......##..#Noise: ---------  Time: 8980.8 (0.0)hd#......#'##..###.##a) +0 war axe...............## #.#Throw: 7 boomerangsh..............## #.#Gem (20) .............## #.#............## #.#B   boulder beetle (rolling)...........## #..hc##'#####B.##...##f - 3 throwing nets {!f} (gained 2)  Things that are here: _a +0 halberd; a gnoll corpse _You now have 421 gold pieces (gained 17). hk_The boulder beetle curls into a ball and begins rolling!  Okay, then.h3'heh. _h&Bhh5h!hH Things that are here: _a +0 halberd; a gnoll corpse _You now have 421 gold pieces (gained 17). hjw_The boulder beetle curls into a ball and begins rolling! _Unknown command.h  #....  #...)  ########.))  #......##'ho  #......#.[)  #......#.)  #......#....#.....#  #......#.......#..#  h͓ #...@..#......##..#  #......#'##..  ...............## #.#  ..............## #.#  .............## #.#  h1 ............## #.#  ...........## #..  ##'#####B.##  ...## h1%  #....  #...)  ########.))  hr% 6#......##'  #......#.[)  #......#.)h%   #......#....#.....#  h& s#......#.......#..#  #...@..#......##..#  #......#'##..  ...............## #.#  hb& ..............## #.#  .............##  ............## #.#  ...........## h&  ##'#####B.## ...##hB, &Bh, h12 KBBh)4  hM4 __A boulder beetle is nearby!hJ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--13%  c - Duel7 MP, Piety--47% [?] toggle between ability selection and description.hE h"P h\ #......#.....#FisforFire the Fighter#...)..#.....#Mummy of Okawaru *****.hq] o########.)).#.....#Health: 93/93 ========================#......##'###.....#Magic: 15/15 ========================#......#.[).#.....#AC: 15Str: 29h] Doom: 45% #......#.)..#.....#EV: 6h] PInt: 8  h^ #......#....#.....#SH: 4Dex: 12hN^ 1#......#.......#..#XL: 11 Next: 15% Place: Dungeon:9h}^ #...@..#......##..#h^ Noise: ---------  Time: 8980.8 (0.0)h^ &#......#'##..###.##a) +0 war axe...............## #.#h<_ Throw: 7 boomerangs..............## #.#Gem (20) hi_ .............## #.#............## #.#h_ B   boulder beetle (rolling)...........## #..h_ ##'#####B.##...## h` _a +0 halberd; a gnoll corpse _You now have 421 gold pieces (gained 17). h:` ?_The boulder beetle curls into a ball and begins rolling! hd` _Okay, then. _Unknown command. _A boulder beetle is nearby!hl BBOkay, then.hm 'h{{ BBh~ . _hdhfFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 7 boomerangs (quivered)  f - 3 throwing nets {!f}g - 5 javelins  k - 6 curare-tipped darts {!f}  n - 6 poisoned darts  o - an atropa-tipped dart Wands (go to first with /)c - a wand of roots (37)  e - a wand of paralysis (10) Scrolls (go to first with ?) hmg> V - a scroll of vulnerabilityhhh!hReally fire k - 6 curare-tipped darts {!f}? Y - Yes hO' N - NohAhO#......#.....#FisforFire the Fighter#...)..#.....#Mummy of Okawaru *****.########.)).#.....#hoHealth: 93/93 ========================h#......##'###.....#Magic: 15/15 ========================h@ #......#.[).#.....#AC: 15Str: 29hd /Doom: 45% h #......#.)..#.....#EV: 6h PInt: 8  h #......#....#.....#SH: 4Dex: 12h& #......#.......#..#hH XL: 11 Next: 15% Place: Dungeon:9hg #...@..#......##..#Noise: ---------  Time: 8980.8 (0.0)h #...*..#'##..###.##a) +0 war axeh .......*.......## #.#h Throw: 7 boomerangs.......*......## #.#h. %Gem (20) hO ........*....## #.#hn ........*...## #.#h B   boulder beetle (rolling)........*..## #..h z##'#####B.##h 4...## _Unknown command. h e_A boulder beetle is nearby! _Okay, then.hD #Throw: 6 darts (curare) {!f}hj zPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (rolling, 91% to hit)h/&#......#.....#FisforFire the Fighter#...)..#.....#Mummy of Okawaru *****.########.)).#.....#Health: 93/93 ========================#......##'###.....#h/ZMagic: 15/15 ========================#......#.[).#.....#AC: 15Str: 29Doom: 45% #......#.)..#.....#EV: 6Int: 8  hG0#......#....#.....#SH: 4Dex: 12#......#.......#..#XL: 11 Next: 15% Place: Dungeon:9#...@..#......##..#h0HNoise: ---------  Time: 8980.8 (0.0)#...(..#'##..###.##a) +0 war axe.......(.......## #.#Throw: 7 boomerangsh0(.......(......## #.#Gem (20) ........(....## #.#........(...## #.#h;1'B   boulder beetle (rolling, very poisone…)........(..## #..##'#####B.##...##You throw a curare-tipped dart {!f}.  h1The curare-tipped dart {!f} hits the boulder beetle.  The boulder beetle is poisoned.  The boulder beetle struggles to breathe.  The boulder beetle seems to slow down.  The boulder beetle is lightly wounded.hxh%.h3...h].hdB.°hgp1.6 (0.819 _h9°hh,##......#.....#FisforFire the Fighter#...)..#.....#Mummy of Okawaru *****.h#########.)).#.....#Health: 93/93 ========================#......##'###.....#Magic: 15/15 ========================h##......#.[).#.....#AC: 15Str: 29Doom: 45% h##......#.)..#.....#EV: 6Int: 8  #......#....#.....#SH: 4hH$Dex: 12#......#.......#..#XL: 11 Next: 15% Place: Dungeon:9#...@..#......##..#h$Noise: ---------  Time: 8981.6 (0.0)#...*..#'##..###.##a) +0 war axe.......*.......## #.#Throw: 7 boomerangs.......*......## #.#h$JGem (19) .......*.....## #.#.......*....## #.#hr%B   boulder beetle (rolling, very poisone…).......B...## #..##'#####°.##...## _The boulder beetle is lightly wounded.  Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh%uAim: a boulder beetle (lightly wounded, rolling, very poisoned, slow, 91% to  hit)h>v#......#.....#FisforFire the Fighter#...)..#.....#Mummy of Okawaru *****.########.)).#.....#Health: 93/93 ========================hvr#......##'###.....#Magic: 15/15 ========================#......#.[).#.....#AC: 15Str: 29Doom: 45% #......#.)..#.....#EV: 6h*wInt: 8  #......#....#.....#SH: 4Dex: 12#......#.......#..#XL: 11 Next: 15% Place: Dungeon:9#...@..#......##..#Noise: ---------  Time: 8981.6 (0.0)#......#'##..###.##a) +0 war axeh^wo...............## #.#Throw: 7 boomerangs..............## #.#Gem (19) hw.............## #.#............## #.#hw<B   boulder beetle (rolling, very poisone…).......B...## #..h1x?##'#####°.##...##Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, rolling, very poisoned, slow, 91% to  hit)  Okay, then.hx'h6~9°h. _hh ~Quiver which action? ([-] to clear) hʥItems ([,] to cycle)  a - Throw: 7 boomerangs (quivered)b - Throw: 3 throwing nets {!f}  hbc - Throw: 5 javelins  d - Throw: 5 darts (curare) {!f}  e - Throw: 6 darts (poison)  hef - Throw: dart (atropa)  g - Zap: wand of paralysis (10)  h - Zap: wand of roots (37) hAbilities ([,] to cycle)  i - Abil: Heroism  j - Abil: Finesse  h4k - Abil: Duel [*/%] inventory [^] all abilitieshz[!] focus mode: off|onhGx hĂ #......#.....#FisforFire the Fighter#...)..#.....#Mummy of Okawaru *****.h R########.)).#.....#h1 oHealth: 93/93 ========================h\ #......##'###.....#Magic: 15/15 ========================h #......#.[).#.....#AC: 15h΃ Str: 29Doom: 45% #......#.)..#.....#EV: 6h 'Int: 8  #......#....#.....#SH: 4Dex: 12h" 1#......#.......#..#XL: 11 Next: 15% Place: Dungeon:9hL #...@..#......##..#Noise: ---------  Time: 8981.6 (0.0)#......#'##..###.##a) +0 war axeh ...............## #.#Throw: 6 darts (poison)hބ ..............## #.#Gem (19) h# y.............## #.#hO l............## #.#hv B   boulder beetle (rolling, very poisone…)h .......B...## #..hą ##'#####°.##...##h $Throw: 7 boomerangsh8 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehw Aim: a boulder beetle (lightly wounded, rolling, very poisoned, slow, 91% to  hit) _Okay, then.h hZ 'h &Bhώ hA\#......#.....#h'BFisforFire the Fighter#...)..#.....#Mummy of Okawaru *****.hUBR########.)).#.....#hBoHealth: 93/93 ========================hBh#......##'###.....#hBoMagic: 15/15 ========================hB#......#.[).#.....#AC: 15hJC[Str: 29Doom: 45% hCh#......#.)..#.....#hC-EV: 6hCPInt: 8  hC|#......#....#.....#h D[SH: 4Dex: 12h\D#......#.......#..#hDXL: 11 Next: 15% Place: Dungeon:9hD#...@..#......##..#hD Noise: ---------  Time: 8981.6 (0.0)#...*..#'##..###.##hE8a) +0 war axeh;E.......*.......## #.#haEBThrow: 6 darts (poison)hE.......*......## #.#hE%Gem (19) hE.......*.....## #.#hE.......*....## #.#hFB   boulder beetle (rolling, very poisone…)hDF.......B...## #..hfFq##'#####°.##hF...## hF_Okay, then.hFThrow: 6 darts (poison)hFPress: ? - help, Q - select action, ( or ) - cycleh$G Shift-Dir - straight linehJGiAim: a boulder beetle (lightly wounded, rolling, very poisoned, slow, 91% to  hmG hit)h>#......#.....#FisforFire the Fighter#...)..#.....#Mummy of Okawaru *****.########.)).#.....#Health: 93/93 ========================h#......##'###.....#Magic: 15/15 ========================#......#.[).#.....#AC: 15Str: 29Doom: 45% #......#.)..#.....#EV: 6Int: 8  h;#......#....#.....#SH: 4Dex: 12#......#.......#..#XL: 11 Next: 15% Place: Dungeon:9#...@..#......##..#hLNoise: ---------  Time: 8981.6 (0.0)#...(..#'##..###.##a) +0 war axe.......(.......## #.#Throw: 6 darts (poison)hU.......(......## #.#Gem (19) .......(.....## #.#.......(....## #.#B   boulder beetle (rolling, extremely po…).......B...## #..##'#####°.##...##h*Aim: a boulder beetle (lightly wounded, rolling, very poisoned, slow, 91% to  hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle!  The boulder beetle looks as sick as possible!  The boulder beetle is lightly wounded.h hU....B °°h2.4 (0.858 _hlhhal#......#.....#FisforFire the Fighter#...)..#.....#Mummy of Okawaru *****.########.)).#.....#Health: 93/93 ========================#......##'###.....#Magic: 15/15 ========================#......#.[).#.....#AC: 15Str: 29hBDoom: 45% #......#.)..#.....#EV: 6Int: 8  #......#....#.....#SH: 4Dex: 12#......#.......#..#XL: 11 Next: 15% Place: Dungeon:9#...@..#......##..#Noise: ---------  Time: 8982.4 (0.0)#...*..#'##..###.##a) +0 war axeh>.......*.......## #.#Throw: 5 darts (poison).......*......## #.#Gem (18) .......*.....## #.#.......B....## #.#B   boulder beetle (rolling, extremely po…).......°...## #..##'#####°.##...## _The boulder beetle is lightly wounded.  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: a boulder beetle (moderately wounded, rolling, extremely poisoned, slow,  91% to hit)hO#......#.....#FisforFire the Fighter#...)..#.....#Mummy of Okawaru *****.########.)).#.....#hLHealth: 93/93 ========================#......##'###.....#Magic: 15/15 ========================#......#.[).#.....#AC: 15Str: 29Doom: 45% hE#......#.)..#.....#EV: 6Int: 8  #......#....#.....#SH: 4Dex: 12h#......#.......#..#XL: 11 Next: 15% Place: Dungeon:9#...@..#......##..#Noise: ---------  Time: 8982.4 (0.0)#...(..#'##..###.##h0a) +0 war axe.......(.......## #.#Throw: 5 darts (poison)hn(.......(......## #.#Gem (18) .......(.....## #.#.......B....## #.#hB   boulder beetle (rolling, extremely po…).......°...## #..##'#####°.##h ...##Aim: a boulder beetle (moderately wounded, rolling, extremely poisoned, slow,  91% to hit)  You throw a poisoned dart.  hH The poisoned dart hits the boulder beetle.  The boulder beetle looks as sick as possible!  The boulder beetle is moderately wounded.hOhh1..B°°°(hF3.3 (0.947 _hɖhPh)+h)g#......#.....#FisforFire the Fighterh *9#...)..#.....#h7*Mummy of Okawaru *****.########.)).#.....#h*Health: 93/93 ========================#......##'###.....#h*oMagic: 15/15 ========================hN+#......#.[).#.....#AC: 15Str: 29Doom: 45% h+#......#.)..#.....#EV: 6h+PInt: 8  h+|#......#....#.....#h,-SH: 4h',Dex: 12#......#.......#..#h, XL: 11 Next: 15% Place: Dungeon:9#...@..#......##..#h,Noise: ---------  Time: 8983.3 (0.0)h,#...*..#'##..###.##h -8a) +0 war axeh[-.......*.......## #.#Throw: 4 darts (poison)h-.......B......## #.#Gem (17) h-.......°.....## #.#h.(.......°....## #.#B   boulder beetle (rolling, extremely po…)hy........°...## #..##'#####(.##h....## h.[_The boulder beetle is moderately wounded.h/0Throw: 4 darts (poison)h7/Press: ? - help, Q - select action, ( or ) - cycleh\/ Shift-Dir - straight lineh/Aim: a boulder beetle (moderately wounded, rolling, extremely poisoned, slow,  91% to hit)hr#......#.....#FisforFire the Fighter#...)..#.....#Mummy of Okawaru *****.h########.)).#.....#Health: 93/93 ========================#......##'###.....#Magic: 15/15 ========================h#......#.[).#.....#AC: 15Str: 29Doom: 45% #......#.)..#.....#EV: 6Int: 8  h#......#....#.....#SH: 4Dex: 12#......#.......#..#hQXL: 11 Next: 15% Place: Dungeon:9#...@..#......##..#Noise: ---------  Time: 8983.3 (0.0)h#...(..#'##..###.##a) +0 war axe.......(.......## #.#Throw: 4 darts (poison)hy.......B......## #.#Gem (17) .......°.....## #.#hy.......°....## #.#B   boulder beetle (rolling, extremely po…).......°...## #..hw##'#####(.##...##Press: ? - help, Q - select action, ( or ) - cycleh+Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, rolling, extremely poisoned, slow,  91% to hit)  hKYou throw a poisoned dart.  The poisoned dart hits the boulder beetle.hsShift-Dir - straight line  Aim: a boulder beetle (moderately wounded, rolling, extremely poisoned, slow,  91% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.  The boulder beetle is moderately wounded.h.B°°°(hhP4.3 (13h4/6 _hhhv \#......#.....#h FisforFire the Fighter#...)..#.....#Mummy of Okawaru *****.h ########.)).#.....#Health: 93/93 ========================hE #......##'###.....#Magic: 15/15 ========================hv #......#.[).#.....#AC: 15h Str: 29Doom: 45% #......#.)..#.....#EV: 6h PInt: 8  h #......#....#.....#SH: 4Dex: 12hH 1#......#.......#..#XL: 11 Next: 15% Place: Dungeon:9h} #...@..#......##..#Noise: ---------  Time: 8984.3 (0.0)h #...*..#'##..###.##h 8a) +0 war axeh .......B.......## #.#Throw: 3 darts (poison)h4 .......°......## #.#Gem (16) hb '.......°.....## #.#.......°....## #.#h <B   boulder beetle (rolling, extremely po…).......(...## #..h 4##'#####(.##...## _The boulder beetle is moderately wounded.Throw: 3 darts (poison)he Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh Aim: a boulder beetle (moderately wounded, rolling, extremely poisoned, slow,  91% to hit)h #......#.....#FisforFire the Fighter#...)..#.....#Mummy of Okawaru *****.########.)).#.....#Health: 93/93 ========================h #......##'###.....#Magic: 15/15 ========================#......#.[).#.....#AC: 15h Str: 29Doom: 45% #......#.)..#.....#EV: 6Int: 8  #......#....#.....#SH: 4Dex: 12hz 1#......#.......#..#XL: 11 Next: 15% Place: Dungeon:9#...@..#......##..#Noise: ---------  Time: 8984.3 (0.0)h #...(..#'##..###.##a) +0 war axe.......B.......## #.#Throw: 3 darts (poison)ha .......°......## #.#Gem (16) .......°.....## #.#.......°....## #.#B   boulder beetle (rolling, extremely po…)h .......(...## #..##'#####(.##...##Aim: a boulder beetle (moderately wounded, rolling, extremely poisoned, slow,  91% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.  The boulder beetle looks as sick as possible!  The boulder beetle is moderately wounded.hGf hu 'B°.(B5.1 (0.825 _h;| ^°Bh} h? * B(B  extremely poisoned, sYou slash the boulder beetle!  The boulder beetle is heavily wounded.h 3The boulder beetle hits you!!h# 72------12-----====6.2 (1.1hn 24hBhC _The boulder beetle stops rolling and uncurls.h) (You hit the boulder beetle but do no damage.The boulder beetle is severely wounded.h*64--------10--------==--7.33h0h23 _The boulder beetle bites you!h r  You hit the boulder beetle.  h QThe boulder beetle is severely wounded.hδ h5-----h X8.5 (1.22h h F _The boulder beetle bites you but does no damage.hX\#......#.....#hX FisforFire the Fighter#...)..#.....#Mummy of Okawaru *****.########.)).#.....#Health: 65/93 ================--------#......##'###.....#Magic: 10/15 ================--------#......#.[).#.....#AC: 15hYStr: 29Doom: 45% #......#.)..#.....#EV: 6Int: 8  #......#....#.....#SH: 4Dex: 12h=Y1#......#.......#..#XL: 11 Next: 15% Place: Dungeon:9hhY#...@..#......##..#Noise: =--------  Time: 8988.5 (0.0)hY#...B..#'##..###.##a) +0 war axehY.......(.......## #.#Throw: 2 darts (poison)hY.......(......## #.#hZGem (12) .............## #.#h9Z.......(....## #.#B   boulder beetle (extremely poisoned, s…)hbZ.......(...## #..hZ##'#####(.##...##hZThe boulder beetle is severely wounded. _The boulder beetle bites you but does no damage.  Throw: 2 darts (poison)h![tPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, extremely poisoned, slow, 91% to hit)h7:#......#.....#FisforFire the Fighter#...)..#.....#Mummy of Okawaru *****.########.)).#.....#Health: 65/93 ================--------#......##'###.....#hEMagic: 10/15 ================--------#......#.[).#.....#AC: 15Str: 29Doom: 45% #......#.)..#.....#EV: 6Int: 8  #......#....#.....#SH: 4Dex: 12hrG#......#.......#..#XL: 11 Next: 15% Place: Dungeon:9#...@..#......##..#Noise: =--------  Time: 8988.5 (0.0)hŁX#...B..#'##..###.##a) +0 war axe.......(.......## #.#h!Throw: 2 darts (poison).......(......## #.#Gem (12) hc.............## #.#.......(....## #.#B   boulder beetle (extremely poisoned, s…)h-.......(...## #..##'#####(.##h...##Shift-Dir - straight lineAim: a boulder beetle (almost dead, extremely poisoned, slow, 91% to hit)  hYou throw a poisoned dart.  The poisoned dart hits the boulder beetle.  The boulder beetle looks as sick as possible!  The boulder beetle is almost dead.hh)Y   yakh9YAim: a boulder beetle (almost dead, extremely poisoned, slow, 91% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.boulder beetle looks as sick as possible!  h The boulder beetle is almost dead.  The boulder beetle is no longer moving slowly.9.5 (1dart (poison) 1hhF _The boulder beetle bites you but does no damage.h  You hit the boulder beetle but do no damage.The boulder beetle is almost dead.You kill the boulder beetle!h"h(Y   yakY'h6=3 52390.7 (1.20hhh!P _Okawaru accepts your kill.h+#......#.....# #...)..#.....# #.)).#.....# #......##'###.....# #......#.[).#.....# hJ,p#......#.)..#.....# #......#....#.....# #......#.......#..# #....@.#......##..# #...(..#'##..###.## .h,d(.......## #.# .(......## #.# ..h,(....## #.# .# h/h&=@Y.h3>u-109) hHhJKhC)#...)..#.....# ########.)).#.....# #......##'###.....# #......#.[).#.....# #......#.)..#.....# h#......#....#.....# #......#.......#..# #......#......##..# #...(.@#'##..###.## .......(.......## #.# .h(......## #.# ......## #.# ...Y...(....## h0 hb.......(...## #.. ##'#####(.## ..hn.##....hhy@Y.hr-28h{hha########.)).#.....# #......##'###.....# #......#.[).#.....# #......#.)..#.....# h#......#....#.....# #......#.......#..# #......#......##..# #...(..#'##..###.## .......(..@....## #.# .h(......## #.# ....Y........## #.# .......(....## #.# .(...## #..##'#####(.##  ...##.... hNhTG.Yh7=1=37hhh d#.)).#.....# h #......##'###.....# #......#.[).#.....# #......#.)..#.....# h #......#....#.....# #......#.......#..# h #......#......##..# h4 9#...(..#'##..###.## .(.hd ## #.# .h (......## #.# hΒ .....Y.## #.# .h# (....## #.# ....hg ##'#####(.## h h Y.46h h h@M #...).hPAl#######.)).#.#'##hA:..[)hA......#.)..#.......h-B.#.........#.......#h*w......#......##..hY #...(..#@##..###.##.h9.##hjY(......##h"......##.###h_.......(...## #..##'#####hl(.##h ...##hJhG.Yhi&5h25hh#Q _There is an open door here.hX~. #...).#######.)).##'##h~[).#...)..#..#....#...#@.....##.. #...(..#'##..###.##...(.......##h;...Y......##.........##...(....###.......(...## #..##'#####(.## ...##hh{864 _hhdhH:T+.............##h:....##.(...#####(.#h5<^=73h<hUFhI) _You close the door.hM######... #...).#######.)).##'##[).#...)..#...#...hh.#...#......##.. ##+##..###.##(h.##.......Y......## #.#hΞhX82hmhh( @Mh #######... #...)..#######.)).##'##[)h B)..#...h #.......#......##.. #hq X#+##..###.##.......(.......## #.##h+ h t991h h h8 M#######...# #...)..#######.)).##'##[))h9 w#.......#......##..#...(..#+##..###.##hI hJ c12==9000hW h8Y h ########.....# #......#.....#  #...)..#.....# ########.)).#.....# #......##'###.....# #......#.@).#.....# #......#.)..#.....# #......#....#.....# #......#.......#..##......#......##..# #...(..#+##..###.#.(.......## #.#.hY## #.#..hhJ[70=1h!h$k _Items here: )) [ †.hM########......# #...)..#hR#######.)).##@###[))#......#....#.....#.###hhεhTY   yakYhҾ-2 _hXhg _There is an open door, spattered with blood here.h#######.... #...).h,Y#######.@).##'###.[).#)..##........#......##.. ##+##Y.####(hh2.##hhr>Y.hF-3 _hHhN _You see here a +0 spear.h5+.h'#.)..#....##.....#..Y...#+##..##h>71=hI========4hпho> _As you close the door, it creaks loudly!hx hy h{ h hH ,hڍ h7 h h h h/ J23=h8 hȥ h hm hL h h& hq h %3h h h 9=hf h h h hG h 54=h hY h$ h L4==h h ,h h> h U5=h h/ h h> h h] :==h}hVh%6h hhNhJhN 7------ hQ_You start resting.h&0206.0)h)'e15==------1.7 (17h,h.% _Magic restored.h]\hL]h_hk,hfphu,hwhU}h}K8=hhhm:==h h hfhxhehU9=hh6hhhݥh7h+hhj&80h,hhfhhh\h~h;1hhhhhhhhZhh7K2=hShXhh{h.hhhh'U3=h[h|hh hhz%4hhhmh h(h')h+h0h1%5h4h ;hV;h<=hzChChEhLh\LK6=hSNh@UhUhWh@fBhAnhnU7=hqhvhsvhxhhhhhW%8hhWhנnhh%9hhh&hѲh-hhhhL90=h}h,hh&hU1=hhh<h;h,hThh7%2h}hhhhihhh=I _You start resting.hh"-66.7 (45hM93=7.7 (46hh h7_HP restored.hj z'.Y#.)..hVj #....##.....Y   yakhj #......#+##..##hl hw uY[8.7 (1.0)hz h|  h| _You open the door.h  You barely miss the yak.The yak snorts and paws the ground.h:h5=9.9 (1.2hh}v _The yak barely misses you. The yak gores you but does no damage.h  You slash the yak!  The yak is heavily wounded.h|88--14--=71.2 (1.3hih( _The yak gores you.hzz  You completely miss the yak.The yak is heavily wounded.hc{5-2.3 (1.1hh; _The yak gores you but does no damage.h  You slash the yak!  The yak is almost dead.h d9--=3.5 (1.2h$ h& ; _The yak gores you but does no damage.hgr  You hit the yak but do no damage.The yak is almost dead.hws f83-----hs 4.7hz h| ( _The yak gores you.hDrp  You slash the yak!  You kill the yak!hz2'h}9 5-6.0 (1.3hh=P _Okawaru accepts your kill.h>h\hH _No target in view!hyhyh^ _No target in view!hohh*hh: _h߾h3L4==h]hhoL90=hh,hohhEhPhbhh1===hh%hhhhh2215== _Magic restored.93=h5,hA:V  There is an open door, spattered with blood here.h?h*@A== _hKBhbEhnJhJhLhOhEUhU9=hXhZhm`h`hQchfhclhlhnh7v#......#.....##...)..#.....#########.)).#.....##......##'###.....#htvO#......#.[).#.....##......#.)..#.....##......#....#.....#hv#......#.......#..# #......#@.....##..#h w- #...(..#+##..###.##.......(.......## #.......Y......## #...hGw^....## #.......(....## #.......(...## #..##'#####(.##hw5 ...##h`P94.0 (18.0)'........hb.....##....##.(...#####(.#hhM======5.0 (19hph= _As you open the door, it creaks loudly!hWY hY h \ hX` hi Bhl @  There is an open door here.hr hr  _hot hv h{ h7| h~ hg h h h h̊ hӐ ,hu hP h h_ h n _n - 2 poisoned darts (gained 1)h h* he h h hh hh n _n - 3 poisoned darts (gained 1)h 3h h h h h hU h hL h" $ h[ J_n - 4 poisoned darts (gained 1)hE h h hf h5 hu ho h@ h h h n _n - 5 poisoned darts (gained 1)h_ IhN h h h n _n - 6 poisoned darts (gained 1)h h? h8 h h{ hT h{ N _k - 6 curare-tipped darts {!f} (gained 1)h h= h( hz h hB h h hM h hM h h! e...............## #h" ..............## #.............## #............## #...........## #..##'#####..## h" .........## ..........## .........@# ------#..####....#  #. ####..# h# 6 darts (poison) # ...# ....# .....# Z   orc knight draugr (dormant) hv# ......# .Z..... h` y116.0 (21ZZ.------7.0 (22 _An orc knight draugr comes into view. It is wielding a +0 war axe.h4 ####......#'##..###.## .........## #.# ........## #.# h.......## #.# ......## #.# ...........## #.. ##'#####..## ..@##hV ...... #..####.. #. #####   . Z.....#.......h hP 18.0 (1.0)h hQhE #......#......##..# ####......#'##..###.## .......## #.# ......## #.# .....## #.# ....## #.# ...........## #..hք+ ##'#####..## # ...... #..####.. #. #####  . . Z.....#hLh;&9h\hhDvhwQuiver which action? ([-] to clear) Items ([,] to cycle) hw a - Throw: 7 boomerangsb - Throw: 3 throwing nets {!f}  c - Throw: 5 javelins  d - Throw: 6 darts (curare) {!f}  e - Throw: 6 darts (poison) (quivered)  f - Throw: dart (atropa)  g - Zap: wand of paralysis (10)  hxh - Zap: wand of roots (37) Abilities ([,] to cycle)  i - Abil: Heroism  h2xTj - Abil: Finesse  k - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|onhjhh#......#......##..#FisforFire the FighterhV####......#'##..###.##Mummy of Okawaru *****................## #.#Health: 93/93 ========================h..............## #.#Magic: 15/15 ========================.............## #.#AC: 15Str: 29Doom: 43% ............## #.#hKhEV: 6Int: 8  ...........## #..SH: 5Dex: 12h##'#####..##XL: 11 Next: 25% Place: Dungeon:9........@##Noise: ---------  Time: 9119.0 (0.0)ho..........##a) +0 war axe..........#Throw: 7 boomerangs#..####....##. ####..##...#h....#.....#Z.....# _n - 3 poisoned darts (gained 1) _n - 4 poisoned darts (gained 1) _n - 5 poisoned darts (gained 1) _n - 6 poisoned darts (gained 1) _k - 6 curare-tipped darts {!f} (gained 1) _An orc knight draugr comes into view. It is wielding a +0 war axe.h%(hhNh hv ,20.0 (1h  hs h`hnhh)h& 3h h h ####......#'##..###.## ...............## #.# ......## #.# .....## #.# .h ...## #.# ...## #.. ##'#####..## .........## . #..####h [#. ##### . ZZ   orc knight draugr..Z...h &0h6 ....#1.0 (1h ho #......#......##..# ####......#'##..###.## .......## #.# ......## #.# h&p.....## #.# ....## #.# ...........## #..hcp ##'#####..## # ...... #..####.. #. #####  . .hpE Z.....#huhv&2hxh#zhM. ......##..h0####hfS#'##..###.##h ...hY.##....hX.##.....hA.##...........###h...........## #..##'#####@.##h## .##..........##h%#hT##h!....hCh&3h h hm5Mh n#........ ......##..#####'##..###.##h=n.##.##.##hlnS.###hn|........@..## #..##'#####..##........## hn..........##..........#...#...ho3#......hvhw&4hzhi|hL G #......#.)..#.....# #......#....#.....# #......#.......#..# #......#......##..# #####'##..###.## ..## #.# ..## #.# h y..## #.# ..## #.# ...........## #.. ##'#####..## .........##......##h  .......... #..####... #. ####.# h̨ h &5h@ h hFk #......#.[).#.....# #......#.)..#.....# #......#....#.....# #......#.......#..# #......#......##..######h#'##..###.##..## #.#..## #.#..## #.#..## #.#............## #..'##'#####..## .........##h...##. .......... #..####.... #. ####h,hBh&6hyhh #......##'###.....# #......#.[).#.....#h #......#.)..#.....# #......#....#.....# #......#.......#..# #......#......##..#######h6#'##..###.##..## #.#:..## #.#hu:..## #.#..## #.#.............## #..hS#'##'####h#..## .........##h)M ....hd##.......... #..####..hrh&7h1hBB _Found a parchment of Borgnjor's Vile Clutch.h,hhhzhhjBhh=hhh2hvhshhhhh?hhhhJhhhh&hhhhk  You pick up a parchment of Borgnjor's Vile Clutch and begin reading...hh h?hh2^ _You add the spell Borgnjor's Vile Clutch to your library.h'h #......##'# #......#.[). #......#.)..hg #......#....## ##....#.. #h ....hК" .. #######......#'##.#####'#.......#...............#35.0 (8#h^.......##y.......#h2.......##.#######'##'#####..## ha#...........##y   killer bee (wandering) #.....h1.......##h| '.............#hO #..####....#hhhɤ hS_A killer bee is nearby!h [) ) ##  #..  .. #######.. #####'#........ #......@....... #.............. .y.............  ...............  .#######'##'###  #.......  #........  '........   hA> [) ) ##  #..  .. #######..hBW #####'#........ #......@....... #.............. .y.............  ...............hB .#######'##'### #.......  #........ '........ hFhFhIJhLa _A killer bee is nearby!hVV [) ) ##  #..  .. #######.. #####'#........ #......@....... #.............. .y.............  ...............  .#######'##'###  #.......  #........  '........   h f [) hc j) ## h ( #..  .. #######.. #####'#........ #......@....... h #.............. .y.............  ............... h .#######'##'### hY ^#.......  h #........ '........ h 4h h a _A killer bee is nearby!h8^ #......#.[) #......#.) #......#.###+# #......# #.... #......# ...#######......#'#######'#.........h" #..... #.........y.#######'##'##### #......... #............## '.............# ##..####....# #. ####..#hh%hx\..yyh5===6.0 (1hh{4 _The killer bee buzzes angrily.h #......#.[ #......#.) #......# ###+## #......# #..... #......# ...#......#'h #####'# # #..y..##.#'##'####..##. #..........##h;. #............## '.......# ##..####....#hyj #. ####..hhX8y.h/--7h+hE _The killer bee completely misses you.h5hv  You closely miss the killer bee. The killer bee closely misses you.hwH--8.2 (1.2h|zh|{ _You block the killer bee's attack. The killer bee closely misses you.h   You slash the killer bee!  The killer bee is almost dead.hΌ0=9.4hh F _The killer bee stings you but does no damage. x2h D  You hit the killer bee.  ht 8You kill the killer bee!h) 8.hp 1hc [ -40.5 (1.1h  h P _Okawaru accepts your kill.hl!f-h$h&H _No target in view!h`nhnh"vh x hWx:_No target in view!h nhenh oh qhthxP _hizhzh6{h%}@  There is an open door here.hh _hhh„h@hh #... #... ########hB #......## #......# #......#. h.## ###+### ## #..@..# ##hL- #....########' #####'#....... #....................h #.................... ...............................#...#######'##'#####..##h@... #...........##h##+#####.....#........'4.5 (4.0hÑhYL======5.5 (5hޔhf h/_As you open the door, it creaks loudly!hhh{hhh@l  There is an open door here.hh _hhh&hhh:hhhEhǰhwhhXhԵ7 _You open the door.h3h@h8h hhh½h@  There is an open door here.hh= _hhhshhVhhh-hh7 _You open the door.h_hjhh9h@  There is an open door here.hh> _hhhxhhhFhA,h5h5oThere is an open door here. _You open the door. _There is an open hrddoor here. _You open the door. _There is an open door here. _You open the door.hh"hh[You open the door. _There is an open door here. _huYou open the door. _There is an open door here. _You open the door.  There is an open door here.h5 _hRhh ######## ######### hH8#......####.......# #......#..'.......# h#......#..#.......# #......'..#.......# #....@.######'##### ------h>.....##+## #.....# W... #.....# h.. #....## ###'### h, #.....# W   shadowghast (dormant) #....##### hbm#####'#..... #...h062.5 (17.0)hmp.WWhK------3.5 (18hh _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _A shadowghast comes into view.h/h^ ######## ###  #......####..  #......#..'..hx^A  #......#..#.  #......'..#..h^@  #....@.######'##### h^) .....##+## #.....#  h(_8.W.. #.....#  h^_8.. #....##  ###'### h_ #.....# h_h`!hq ######## ###  #......####..  #......#..'..  #......#..#.  #......'..#..  #....@.######'#####  hk.....##+## #.....#  .W.. #.....#  .. #.... ###' hQ#.....# hh|hhhb _A shadowghast is nearby!h. 0 # ### #......####.# #......#..'.# #......#..#.# #......'..#.......#h?/ ) #...@..######'#####.##+## #.....#.W.. #.....#... #....##... ###'###.. #.....#.h/ #.... #####'# #h!1 h5 G.Wh6 84.0) _hz9 h: h  # # #......####.# #......#..'.# #......#..#h .# #......'..#.# #..@...######'#####.##+## #.....#.W.. #.....#... #....##...h* . ###'###..... #.....#...... #....ha .....). #####'# #h h >W...h4 &5h hq % _Found a rapier.h_1' # # #......####.# #......#..'.#h2Z #......#..#.# #......'..#.# #.@....######'#####h2.W.##+## #.....##.# #.....#h2w#.# #....###ha3g.# ###'####h3.# #.....##.. #....h-4#.....).) #####'# #h h$.=6hh  h] 9_Found a sling. The shadowghast claws you.h$ f  You closely miss the shadowghast.h9*h:T h{The shadowghast slips into darkness.The shadowghast flickers and vanishes!he9{hNf-7.7 (1.2hohz$ hu{~_Deactivating autopickup; reactivate with Ctrl-A.h6|hh0^ _No target in view!hhhb^ _No target in view!hhEh^ _No target in view!hhWh^ _No target in view!hbh-hH _No target in view!hh hrhC _No target in view!h_p4hshYyhyh~hhhhhWhWh$]hehfhkhnhh{hhZh;$ h$ h;* hN3 h4 hQ9 h; hWW   shadowghasth]\  You barely miss something.  The shadowghast strikes at you from the darkness!h-(8.9hh hJ_Reactivating autopickup.hd  You slash the shadowghast!  The shadowghast is heavily damaged.h_e6=70.0 (1.1h5ihj hKk"_The shadowghast claws you.h_o  You hit the shadowghast.  hNThe shadowghast is severely damaged.h`9*h  The shadowghast slips into darkness.hh<The shadowghast flickers and vanishes!h?; Wh?W   shadowghast h9@#.....).) #####'#.. hs@#........h@Deactivating autopickup; reactivate with Ctrl-A.The shadowghast strikes at you from the darkness!hAm74-----12-----hAB.=1.3 (1.3h)GhHX _Reactivating autopickup.heE&  hEYou closely miss the shadowghast.The shadowghast is severely damaged.hkF6--2.5 (1.2hPJhK hLJ_The shadowghast barely misses you.h#  You hit the shadowghast but do no damage.The shadowghast is severely damaged.h$ c5-------3.7h( hq* X _The shadowghast barely misses you.h3 P _The shadowghast barely misses you.h You hit the shadowghast but do no damage.  The shadowghast is severely damaged. _The shadowghast barely misses you.  You closely miss the shadowghast.  The shadowghast is severely damaged.hF -5.0 (1.3h# h͑ X _The shadowghast barely misses you.h  hT  You barely miss the shadowghast.The shadowghast is severely damaged.h JThe shadowghast barely misses you.h ;*h The shadowghast slips into darkness.The shadowghast flickers and vanishes!h 9{h ;6-----h !6.3hh@v _Deactivating autopickup; reactivate with Ctrl-A.hh+h WW   shadowghast #.....).) #####'#. h+#........  You completely miss something.  The shadowghast strikes at you from the darkness!h,58-----10---==hF-7.5 (1.2h2hY4X _Reactivating autopickup.hy  You barely miss the shadowghast.The shadowghast is severely damaged.hnz6--8.8 (1.3h~h0 _The shadowghast claws you.hH  You barely miss the shadowghast.The shadowghast is severely damaged.hI#9hJX=------80.0 (1.2hNhP hPR_The shadowghast barely misses you.h=n  You hit the shadowghast.  The shadowghast is almost destroyed.hn-1.3 (1.3hrhnt} _The shadowghast closely misses you. You block the shadowghast's attack.h  You hit the shadowghast.  You destroy the shadowghast!hj.h60=--- 7h2.5 (1.2hhP _Okawaru accepts your kill.h P######## ########hG  #......####....... #......#..'.h : #......#..#. #......'..#...#####......######'###h .......@.##+## #.....##hc .# #.....# #hƓ '.#h 0 #....##hF ' #h L.# ###'h ### #.# #.....# #.. #....## #.....).)####'#. #......... #..... #h hj /-h 30h h} h ######## ####### #......####...... #......#..' #......#..#. #......'..#h ...#####......######'###........##+## #..... ##.# #..... #.# # #.# ###' #.# #..... #.. #h  #.....).).####' #.......... #..... #..# #..h h E1=-h 4h hq h=h=h?h4h{1h>h h S2=h hh9=h,hs,hh hrK3=hh!h!h"h&hk&M12==h'h9+O4hV,h/hK0hk1h 5h5h6h:;b5==hT<h@h@hBhF,hGhKheL6=3=hMhQh RhUh{W,hXhV\h;pm7==8hshsL4==huh{hU|99h~hthh,h,h؎h<o70===hhh`hh2hh̚h)hrl71=15==hŤ,hҦh.h2hhجhhIh%2hòhh;:==hhh_o   orc warrior (wandering)oh1217.5 (33.0)hb,8.5 (34hFh hk_An orc warrior comes into view. It is wielding a +0 mace.hb ########  #......# #......# #......# . #......' hc...#####..... ..........##+##  ##....@..#  #.......#  #.......#  hd#.......#  #........  #.....).).  #..........  #........o.# h ########  #......# #......# #......# . #......' ...#####..... ..........##+## h ##....@..#  #.......#  #.......#  #.......#  #........  #.....).).  #..........  h)#........o.# hhhthxc _An orc warrior is nearby!h S ########  #......# hF #......# #......# . #......' ...#####..... ..........##+##  ##....@..#  #.......#  #.......# h  #.......#  #........  #.....).).  #..........  #........o.# h G " ########  #......# #......# #......# . #......' ...#####..... ..........##+##  hG ##....@..#  #.......#  #.......#  #.......#  #........  #.....).).  #..........  #........o.# hhL hM h&Q h#....#.hŧ @# ###'###h b#.# #.h> G#........ ....#hz #.....).). #####'##.h eo.. #.h M#..........# #hV h8 @o.h 6--200h hq h l######## #########h #......####.##......#..'.# #......#..#.h #. #......'..#..........#####.@....######'####....h ##+## #.....# ##.hS ~# #.....# #.h # #....###.# ###'###h #.# #.....# #........ ....###h> #.....)o). #####'##. #.h h o.--1h h hZhϾ%######## ######### #......####.# #......#..'.h#  #......#..#.h`# h . #..@...'..#.......# ...#####......######'####hQt..........##+## #.....# ##.# #.....##.# #....h###.# ###'### #.hX# #.....#h#......o. ....#####.....).). #####'#hh<o.hF54=h2hUhh]# # #......####.# #......#..'.# #......#..#.# . #...@..'..#.# hv(...#####......######'##### ..........##+## #.....# ##.#.......#.......# ###'### h#......o# #.....##........ #....##### h#.....).). #####'#.... hh0&3hhh# # #......####.......# h0#......#..'.......# #......#..#.# hy4. #....@.'..#.# ...#####......######'##### .h##+## #.....# ##.......h2#......#.......# ###'### hv#......o# #.....# #........ #....#hh#.....).). #####'#.hh%?5=h4hh͡h)# ######### #......####.......# #......#..'.......# #......#..#.# . #.....@'..#.# #...#####......######'##### #.##+## #.....# ###.......# #.....#h4 ##.......# #....## ##.......# ###'### ##......o# #.....# ##. #....##.....).). #####'#.h>h&5hhVh) ## ### #......####.# #......#..'.......# #......#..#.# . #...#.# #...#####......######'##### #.hӞ .##+## #.....# #.##.......# #.....# #.#.......# #....## #.#.# ###'### #.#......o# #.....# #.#. #....#.h^ h#.....).). #####'#.h h oo   orc warriorh &6h h& Q _There is an open door here.h ######## ######### hZ #......####.......# #......#..'.......# #......#..#.#  h 1. #......'@.#.# #...#####......######'##### #..hX o##+## #.....# #.##.......# h #.....# #.#.# #....## #.#.# hN ###'### #.#......o# #.....# #.h @#. #....#.h) h#.....).). #####'#.h h wo.67 _h h| h7 FisforFire the FighterMummy of Okawaru *****.Health: 76/93 ===================-----Magic: 15/15 ========================######## #########AC: 15Str: 29Doom: 43% #......####.......#EV: 6h8BInt: 8  #......#..'.......#SH: 5Dex: 12#......#..#.......#XL: 11 Next: 27% Place: Dungeon:9  .#.....**@.#.......# ### Noise: ---------  Time: 9227.6 (0.0)  ...#####..o**.######'##### #.. a) +0 war axe..........##+## #.....# #.. Throw: 7 boomerangshk9v##.......##.....# #..#.......##....## #..#.......####'### #.. o   orc warrior#......o##.....# #..#........#....#######..#.....).). #####'#........ _There is an open door here.  Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh9tAim: an orc warrior, wielding a +0 mace and wearing a +0 chain mail (59% to  hit)hkFisforFire the FighterMummy of Okawaru *****.Health: 76/93 ===================-----Magic: 15/15 ========================######## #########hlAC: 15Str: 29Doom: 43% #......####.......#EV: 6Int: 8  #......#..'.......#SH: 5hm2Dex: 12#......#..#.......#XL: 11 Next: 27% Place: Dungeon:9  .hm#.....((@.#.......# ### Noise: ---------  Time: 9227.6 (0.0)  ...#####..(((.######'##### #.. a) +0 war axe..........##+## #.....# #.. Throw: 7 boomerangshUn##.......##.....# #..#.......##....## #..#.......####'### #.. o   orc warrior#......o##.....# #..hni#........#....#######..#.....).). #####'#........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh8oAim: an orc warrior, wielding a +0 mace and wearing a +0 chain mail (59% to  hit)  You throw a boomerang.  The boomerang barely misses the orc warrior.h\.'o..hhBo.hu=8.8 (1.2 _hhh7FisforFire the FighterMummy of Okawaru *****.Health: 76/93 ===================-----hӦ0Magic: 15/15 ========================######## #########AC: 15Str: 29Doom: 43% #......####.......#EV: 6Int: 8  #......#..'.......#SH: 5Dex: 12#......#..#.......#XL: 11 Next: 27% Place: Dungeon:9  .hO#...o***@.#.......# ### Noise: ---------  Time: 9228.8 (0.0)  ...#####......######'##### #.. a) +0 war axe..........##+## #.....# #.. Throw: 7 boomerangs##.......##.....# #..#.......##....## #..hk#.......####'### #.. o   orc warrior#......o##.....# #..#........#....#######..#.....).). #####'#........ _The boomerang barely misses the orc warrior.Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 mace and wearing a +0 chain mail (59% to  hit)hlFisforFire the FighterMummy of Okawaru *****.Health: 76/93 ===================-----Magic: 15/15 ========================h%+######## #########AC: 15Str: 29Doom: 43% #......####.......#EV: 6Int: 8  #......#..'.......#SH: 5Dex: 12#......#..#.......#hXL: 11 Next: 27% Place: Dungeon:9  .#...o(((@.#.......# ### Noise: ---------  Time: 9228.8 (0.0)  ...#####......######'##### #.. a) +0 war axe..........##+## #.....# #.. Throw: 7 boomerangs##.......#h#.....# #..#.......##....## #..#.......####'### #.. o   orc warrior#......o##.....# #..#........#....#######..#.....).). #####'#........hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 mace and wearing a +0 chain mail (59% to  hit)  You throw a boomerang. The boomerang hits the orc warrior.  The orc warrior is lightly wounded.h-(..'hM4h;M.oh=?30.0 (1.2 _h:DhEFh[ ~ ######## #########h!\ M #......####.......# #......#..'.......# #......#..#.# . #....o.@..#h\ .#  ...#####......######'##### # .##+## #.....# # ##.......# #.....# #hs]  #.# #....## # #.# ###'### # #......o# #.....# # #h^ . #....# #.....).). #####'#hf hy D.oh{ %7hL| 10h h{ Q _There is an open door here.hޫ  You slash the orc warrior!  The orc warrior is moderately wounded.hϬ 5=2.1 (1.1h h+ B _The orc warrior hits you but does no damage.hf  You closely miss the orc warrior.h%  h(PThe orc warrior is moderately wounded.h&  hAn orc comes into view. It is wielding a +0 hand axe.An orc comes into view. It is wielding a +0 club.h0hBo.ooo 2 orcs (wandering)h[3-3.4 (1.3h hA _The orc warrior hits you with a +0 mace. x2h=  You hit the orc warrior.hhh o...ooooo 3 orcs h(1 wandering)The orc warrior is heavily wounded.An orc comes into view. It is wielding a +0 dagger.h+-4.5 (1.1hhB _The orc warrior hits you but does no damage.hz&  hM{_The orc shouts!  You hit the orc warrior but do no damage.h&|h|hjl .o.oho...oThe orc warrior is heavily wounded.h[c1-=5.7 (1.2hlhI> _The orc warrior hits you with a +0 mace.h %  h You slash the orc warrior!h h h^ & h Eoo..hQ [ The orc warrior is almost dead.hl 527.0 (1.3h h  h, +_You block the orc warrior's attack.h  h Z You hit the orc warrior but do no damage.h IThe orc warrior is almost dead.h h4 %  h 5You hit the orc. The orc hits you but does no damage.h hL..ooh h 5-8.2 (1.2hhm hO_You block the orc warrior's attack. You block the orc's attack.h? _You block the orc warrior's attack. You block the orc's attack.  You barely miss the orc warrior.  The orc warrior is almost dead.  You hit the orc. You hit the orc but do no damage.The orc warrior hits you with a +0 machCe.  's attack. The orc hits you but does no damage.h68-14---9.5 (1.3hHh9 _You block the orc warrior's attack.hIxYou block the orc's attack. The orc hits you but does no damage. _You block the orc warrior's attack.  You closely miss the orc warrior.  hxThe orc warrior is almost dead.hit the orc.  You kill the orc!h߄Q  Okawaru accepts your kill.ha`You slash the orc!  You kill the orc!h;h_  Okawaru accepts your kill.h\s ).oho 2 orcs (1 wandering)An orc comes into view. It is wielding a +0 mace.hS 40.6 (1.1h^h|9 _You block the orc warrior's attack.h`_zAn orc comes into view. It is wielding a +0 mace. _You blockh_ warrior's attack.  You closely miss the orc warrior.The orc warrior is almost dead.hD`]You closely miss the orc.  The orc shouts!hl$ohmo.ohn;9-hn9==1.8 (1.2h3why} _The orc hits you but does no damage. The orc warrior barely misses you.h̏  You hit the orc warrior but do no damage.The orc warrior is almost dead.h .oYou closely miss the orc. You block the orc's attack.hj Y3-3h I------3.0h h@ > _The orc warrior hits you with a +0 mace!hj You closely miss the orc. You block the orc's attack.warrior hits you with a +0 mace!barely miss the orc warrior.  h PYou slash the orc!  You kill the orc!h h _  Okawaru accepts your kill.h o..)   orch - --4.2h hw  h S_The orc warrior closely misses you.h &  h XYou hit the orc warrior.  You kill the orc warrior!h &  h2 Okawaru accepts your kill.You slash the orc!  You kill the orc!hi ())h h )hx$ h$ B49=h% 5.3 (1.1h5 hO f _Okawaru accepts your kill.hQ hWQ !ha hz $ h0{ :_No target in view!h| hz h ^ _No target in view!h h hV ^ _No target in view!h h hף H _No target in view!h 4h h| H _No target in view!h 4hh h C _No target in view!h9 4h h* hq hhjhh hP h<4h BhbChhhhhChhhhlhvh h3 hkChChJhKNh#mh~mhqhrhh h`hh=h>hFhHhhvhhnhhhh>h 4h+hhHhIhLh]Nh,hBhhhhhmhhЖ: _h+hL4==hڙhIe5hfh١hϢh h]S6=hʧhh:==h[hnhhh.hK7=hhhMI15==hhhh;hhj98hkhhbhlhgh:==huhh'99hh;hhhhh8hh9R70=hh>hhhh2hhh$71hS2=hhh0hehhhhRh%2hhhh}hhX%3hhh h9 h hU hhh8K4=hhwhhh,hhh U5=ho!h$h$h8&h)h *hA+h_.h.%6h/h3hi3h4h7hF8h9h<hQ=%7h>hBhCh/EhSGhGhHhKh(LK8=hMhiPhPhRhUUhUhVhYhYU9=h:[h`hv`hahdhe&80hXfhXi,hjhmhmh$ohqh4r%1hsh;vhvhwhzh+{h`|hchK2=h&hhehhhۈhh4hU3=h֎hhehhhbhhh%4hh<hhȡhhxhh٩hS%5hhhjhhִhEh|hh!K6=hYhȾh7hThhU7=hhhhhyhhhth%8hhIhhhhGhDhh\%9hchhRhDhh2h>h{hL90=h6hhh}h(hhhhcU1=hh'hhhh;h? hu h %2hhhBhChh,hh >93=h_h"h%h%h'h,V _ Items here: )) [[.h1h1h3h67 _You open the door.h9h:h;hH@h[ChC9=hJEhGh KhKhLh>OhRhlShTh?WhPZhZh@\h^hab,hdhghUjhjhmhnhrhrhshV{#......#..'.......##.....)#..#.......#.#.....)'..#.......#h{...#####.....)######'#####..........##'## #.....##.#..# #.....#.#..# #....##..#..# ###'### #......@#### #.....# --338.3 (93.0) hF|.....# #....### #.....).)..+ #####'#. #..........# #....... #..........# #....... ######+###.. .......... h}............. ....' ... #--hhpT _Key pressed, stopping explore.h&Ihhn _hBhlhhhhhhhhh8h`hhh]  You pick up a parchment of Jinxbite and begin reading...h7hRh #.......#### #.....# hc:#..........# #....######.....).)..+ #####'#.....#..........# #...........#..........#####...........######+###................. h#................. +......#######'##' #@.....'. #..... #......#. #..... h#......# '... #......# ## #......# ##......# #hC&.................. h<_You add the spell Jinxbite to your library.h<##+###....+....'47.0)hh,P======8.3 (10.0)hh= _As you open the door, it creaks loudly!hH5h5hB9h<h?,h.FBhBGhRJhK@  There is an open door here.h NhN _hOhQh9ThTh|UhVh[ #.....).)..+ #####'#. #..........# #....... #..........#####.. ######+###...h\ #....#.... +....'......####### #....#......'. # ##...#......#. #.hM\q#......# '------52.3 (4.0)#........#......# .!#.......#......# h\#####+###......# ......... ......... hahaJ------3.3 (5hehf hg=_Found a clear potion.h'hhh٥hhBhhhhhwhĴhhhhhh5hhhhhYhhhhhhha  You see here a clear potion.hd ######+###...... #...#.... #...+....'# #...#....#'h ##..##...## #...##...#......#####........#......##...!#.......#......##...@#####+###......#60.3 (7 #..... ........ #..... ........ #...........h##+##...........###....#..).#hUh+1.3 (8h.h% _Found a dagger.hB 3hC hG hN BhP hS hwS hT hV hY hZ h[ h\ h_ h_ h` hc hf hg h7h h-j hl h@m hUn hFq h\t ht hu h;w h]| #....#####+###......# #..............#..............h| .#............ ##+##........ #....###.  #....# h| #####..).# #....@...# 8.3 (7#....#'### #.... ... #h9} 9#.... ...<. #.#.... ###### #.#.... #. h} s#.$.. ##+ #. #.... #..##. #..... h h( +9.3 (8hr h 9 _Found a stone staircase leading up.h 3h h h h Bh  #............. #...... #......h   ##+##........ #....###. #....# #####..).# #........# #..@.#'###70.3 (1h  #....#... #....'...<.  #....####### #..... #.$....##+  #...... #..# #..>.... #.. #h h2 +1.3 (2hM h ; _Found a stone staircase leading down.hU h h֞ h hc  # #...... h  ##+##........ #....###. #....# #####..).# #........# #....#'### #.@..#...h% v #....'...<. #....####### #...... #.$.....##+h 3 #......T.. #.. T   troll (asleep) #..>...... #.. #......... #..#..h p 0  A troll comes into view.h h5 h hܳ T.To   orc priest (wandering)ooooo 2 orcs (1 missile, wandering)hT 5===2.3 (1h h ' _The troll shouts!hN+ hf......  ......  #....###.  #....# h;C #####..).#  #........#  hS#....#'###  #.@..#...  hݎ;#....'...<.  #....####### h.Q #......  #.$...T. h" #.........  hҏd#..>......  #.....ooo. h!!hF&  ......  ......  #....###.  h&#....#  #####..).#  #........#  #....#'###  #.@..#...  #....'...<.  #....#######  #...... #.$...T.  #......... hx' #..>......  #.....ooo. h ,h,h/1hM3d _There are monsters nearby!h1 #. ##+##........  #....###. #....# #####..).# #........# #....#'#####....#.....#..@.'...<.#....########...... #.$...T..##+#.......... #..##..>#.#.....ooo#.y   killer bee#......oy.# ##.oo 2 orc priests (wandering)...oo 2 orcs (1 missile, wandering)h'=  An orc priest comes into view. It is wielding a +0 mace.h,> ,h? ,h? ,h]G x T.oooy.Wo..W   shadowghast (wandering)..hG y   killer beeoo 2 orc priests(…)The killer bee buzzes angrily. The orc priest shouts! The orc shouts!hRH .-3h[M h_O ^ _A shadowghast comes into view.h h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--13%  c - Duel7 MP, Piety--47% [?] toggle between ability selection and description.hh hP#............FisforFire the Fighter##+##........Mummy of Okawaru *****.h#....###.Health: 93/93 ========================#....#Magic: 15/15 ========================#####..).#AC: 15Str: 29Doom: 43% #........#EV: 6h$Int: 8  #....#'####SH: 5Dex: 12#....#.....XL: 11 Next: 29% Place: Dungeon:9#..@.'...<.Noise: ==-------  Time: 9373.3 (0.0)#....#######ha) +0 war axe#....T.Throw: 7 boomerangs#.$......##+#.......... #..#hv#..>.oooy.W #... T   troll#.....o.... #... W   shadowghast (wandering)#.........# ##... y   killer bee..... oo 2 orc priests(…)h@A troll comes into view. _The troll shouts! _There are monsters nearby!An orc priest comes into view. It is wielding a +0 mace.The killer bee buzzes angrily. The orc priest shouts! The orc shouts! hNI_A shadowghast comes into view.hh>hhohhQ  You gain the combat prowess of a mighty hero.The orc priest mumbles some strange prayers to Beogh against you.hhT.yooo.Wh/l......Whk82---12-----hT886--4.3 (1Hero hsh' _Beogh smites you!hKo9  You slash the troll!hoh2phphphnqh=to  The troll is moderately wounded.hzyooo...W.o .hM{.==5h hp  The troll bites you but does no damage. The troll claws you but does no damage._x2h %  hW ;You closely miss the troll.h hM h? ' h yoo..  The troll is moderately wounded.h 9*h{  y   killer beeoo 2 orc priestsoo 2 orcs (1 missile)The shadowghast slips into darkness.The shadowghast flickers and vanishes!hol h1r  Deactivating autopickup; reactivate with Ctrl-A.h| o.o..{.h} 79----11-------h~ --6.2 (0.9h h } _The troll bites you. The troll claws you. The troll closely misses you.hg  You hit the troll but do no damage.The troll is moderately wounded.You barely miss the killer bee.h>h=oo.hvA-7.1hhF _The killer bee stings you but does no damage. x2hT&  hvYou closely miss the troll.The troll is moderately wounded.hv o. You slash the killer bee! You block the killer bee's attack.hhh?  The orc priest looks encouraged for a moment.The troll bites you. The troll claws you. The troll barely misses you.hho.o.{.hǏ70---9/15 -----=8.0hƔhC _The killer bee stings you but does no damage.hu  You miss the killer bee.The killer bee is heavily wounded.You completely miss the troll. You slash the orc!hOxV  You kill the orc!hx,h}  The killer bee barely misses you. The troll bites you but does no damage.  The troll claws you but does no damage. x2h)ooo.{.h O   orch!z71-- -h9hRhC _The killer bee stings you but does no damage.hw ~  You slash the killer bee!  You kill the killer bee!h _  Okawaru accepts your kill.h4 h h w  You slash the troll! The troll closely misses you.h ooo..oo 2 orc priestshY o   orchY 69-10/15==-=9.9 (1.0h h] H _You block the troll's attack. The troll claws you.h  You barely miss the troll.The troll is heavily wounded.You slash the orc!hhh o.  You kill the orc!hClThe troll bites you but does no damage. The troll claws you but does no damage.ho5-80.8 (0.9hhR _The troll barely misses you.h&  h^You slash the troll!  The troll is almost dead.hhM%  h_You slash the orc priest! The orc priest completely misses you.hho. hVT-==1.7hphC _The troll bites you. The troll closely misses you. The troll barely misses you.hZ|M_The troll bites you. The troll closely misses you. The troll barely misses you.hO} You slash the troll!  You kill the troll!Okawaru accepts your kill.h[oo 2 orc priests  You kill the troll!  Okawaru accepts your kill.  leather armour is intact enough to wear.  You closely miss the orc priest.You hit the orc priest but do no damage.The orc priest hits you with a +0 mace.h h h h T 8 hL 32-2.6 _The orc priest miscasts a cantrip.Base training target 5.0 for Shields reached!hV! 8{h# m _Your base Shields skill increases to level 5!hs WW   shadowghastht oo 2 orc priests _Your base Shields skill increases to level 5!The orc priest is severely wounded.  You slash the orc priest! You slash something!  The shadowghast strikes at you from the darkness!  Reactivating autopickup.h} ;*hX  The orc priest calls upon Beogh to heal the orc priest.h 9oh @57---hn 9/15 --====3.5h h  h M_The orc priest is healed somewhat. You block the orc priest's attack.h(u  You barely miss the orc priest.The orc priest is severely wounded.huHYou hit the shadowghast. You slash the orc priest!hS{;*hV oo 2 orc priests  The shadowghast slips into darkness.hV<The shadowghast flickers and vanishes!hZ {Deactivating autopickup; reactivate with Ctrl-A.h7<==--h%4.5 (1.0hhz _The orc priest barely misses you. You block the orc priest's attack.hZWW   shadowghastoo 2 orc priests  You hit the orc priest but do no damage.h+The orc priest is severely wounded.  You closely miss the orc priest. You barely miss something.strikes at you from the darkness!  R.  hhWhX#8hXd------5h]h`i _The orc priest looks braver for a moment.hY The orc priest barely misses you. _The orc priest looks braver for a moment.  You hit the orc priest but do no damage.  The orc priest is severely wounded.You hit the shadowghast but do no damage. hd  You barely miss the orc priest. The shadowghast claws you.78-----6.4 (0.9h hy D _The orc priest hits you but does no damage. x2hN  You barely miss the orc priest. The shadowghast claws you. _The orc priest hits you but does no damage. x2  You barely miss the orc priest.  The orc priest is heavily wounded.  You slash the shadowghast!  You destroy the shadowghast!hUX [oo 2 orc priests  hXOkawaru accepts your kill.You closely miss the orc priest. The orc priest barely misses you.h\9==2 47.3h)bhZdX _The orc priest closely misses you.hF ~  You slash the orc priest!  You kill the orc priest!hl - _The orc priest closely misses you.You slash the orc priest!  You kill the orc priest!  Okawaru accepts your kill.hit the orc priest.hC'))858.3 (1.0 _Okawaru accepts your kill.h: ##+##.hf #....###. #....# #####..).# #........# #....#'####hs #....#.....h #....'...<. #.@)[####### #......... hg #.$.......##+ #.... #..h #..>. #.. #... # ## ## #. . hh7-9h/hu  n - 9 poisoned darts (gained 3)  Things that are here:-90.3 (2hhY> _a +0 dagger; a +0 flail; a +0 scale mailh   #....###.# #####..).......#'####h! .....'...<))[#######....... $##+....>##'##......hk h> }9===1.3 (1hp h h 4 h Z #####..).h[ .......#'####.....h| 6'...<h j))[#######........ h ##+h 6....h@ R>.... .....hj h %2h h0% h"& $60ht& 5=3.3 (2h&/ h2 ? _You now have 434 gold pieces (gained 13).h #....###. #....# h! #####..).# #........# #....#'#### #....#..... h^ +#....'...<. #.))[########. #.h [ ##+ #....h ` #..##..>h  #.#. #.#.h,9# ##hN#.........# ...##'##.....'hlK..#... ......hhhs10/15==4.3 (1hhh1##+##........ #....###.h1 #....# h1#####..).# #........# h2#....#'####'#....#......h.2#hG2d#....'...<.. #hq2#.))@#########. #h2#.##+ #....#..###..>h2F#.#.h3m. #.... #.h!3d## ##.... h93_#.........# ......hQ3C ##'##.....'..##hi3D h:h;%5h,@hC  hCThings that are here: _a +0 troll leather armour; a troll corpseh|t : ##+##.ht  #....###. #....#ht  #####..).# #........# #....#'####' #....#...... h8u  #....'...<..  #.)@[#######  #hyu C.  #hu e. ##+  #hu . #.. #..>. # #hu b. # #hv .## ## #.# h6v [ ##'##.....' ..hU~ h[ H16 _h h'  hI c_Items here: )) [ †††.h [h[hKch+ihCo: _hth}u:==h8yhv~h/S2=hh?hhphph%S1=hh{hdW3=56h5hWh`o _You feel like a meek peon again.hghޯhh_hhhK4=hhnhhhhBhhhR"5hF12==h hhhh hfhihhS6=h:hh:==h:hK7=hmh~hhhh h K3=hhh98h2hh7hWhhhh!hH"K9=hI$h'h(h)h-hh.hFN70=4==hHh+I@71=hxIhKh|OhOhQhThdU:==hWh[hY[%2h]hbhbhldhgh3hI15==h`jh4mh}m%3hohrhsh uh1ya4=h|h ~hb~:==h,hh h/hU5=hhhhhwhǔhhәh%6h=hhhƢhghhѩhhh׬%7hܮh-h{hhȷhh.hžhK8=hWh~hhhhhhgh#9h2=hhhVh[hhhhh\&80hghhhhHh%1hh hOhuh:hhh+hy#2h(=hhLhhhB h h h.k3=hkhhBh@hhhGh!h!%4h#h'hp'h>)h.Bh2hb2%5h]4h7h7h9h<h9=h?hBhBK6=hDhGh:HhjJhMhNhOhSh`SU7=hUhYhFYh[h_hd_%8hahhehehghjh%khmhmphp%9hrhuh&vhyhS}h}hhzh΂L90=hhh҈hhȍhh2hhU1=hh7hhh,h h!h%2hhΩhhhIhhxhݴh=>93=h|hپhhhchhOhhhe@  There is an open door here.hT5 _h"hbhkh9=hhhhhh#............ ##+##........ #....###. #....# #####..).# #........# # #....#'####'##.. #....#.........# #...#....'..@<.....# #...493.3 (97.0)#.))[########### #...#........... #....h#........... ##+ #.#........... #..##...#h#..>........ #......°†#........... #......°<#.........## ##......B#.........# ......=Yyyhhh hF_Key pressed, stopping explore.hIhh h: _hh=hhhhhhphV h#hZ$hI%h 'h[,#.........#.................§..h,##+##...........§....#....###. ..._.§Ph,#....#... §......#####..).#..# ......§#........##.# .....h,{#....#'####'##.....P. ####....#.......@.# #... ..##7.3 (4.0)h -z#....'...<.....# #... ..'#.))[########### #... ..# #.....h>- #.... ..##.....h- ##+ #...# ..##........... #..##...##o.###..>.. #......°†<†...#.....h- #......°<o...#.........## ##......B...o..h3§.§.§§h4+8.3 (5h89§h99 _Found a hazy altar of Hepliaklqana.hټh7hqhh hnh~hhhhhhhhQhhKh( h hh hhhW h",h$h&h(h)h|*h-@  There is an open door here.h0h0 _h1hU5h6h6h8h:h<h=hu>hAhOChChDhQGhjIhIhKhcMhO,hHQh ThV,h/Xhy[P  There is a stone staircase leading up here.h]h_5 _h=de  q - an amulet of magic regeneration  Things that are here:hdhehbi; _a +0 dagger; a +0 robehk4h>mhphcthth9vh xh0zhbzh{hS}h6hthhzhhȄhhh,hh_hhȎhhE@  There is an open door here.huh _hhh̚hh*hh h_huhQhh hMhhh;h;hhVhhhhHhhehh.hиh< _a - a wand of flame (8)hhhWhhVhh7h7 _You open the door.hhhhg@  There is an open door here.h e.#.......#.. hz##...##..###...####.# # ##...##..###...####.##.. ......<................. .....<)................. ........................ ..=.##.....##.... h1##...##...######'# ... ############....@# .. 533.3 (35.0) hW' #.............  #.............  #####+###..... ..... ...! h`T.$. ... hh_,4.3 (36hh}V _Found a bubbling silvery potion.hh*#...##..###...####.##.. .....<.................. ....<).................. ........................=.......##.....##...... #...##...######'# .....# ###########.....##.....# #.............. #......@.......5.3 (1.0) #####+### .....! ...! .$...# + hLh+6.3 (2h h- J _Found a ruby potion.hhh hhxhUBh@hhŴhhƸhhKhh<)..................# .........# .##.....##......# hI\##...######'##.....# #######.....##.....##  #..............#  h#..............# #####+####  #..@..!#  #....!.# ......$......hK.........#.............+ ...........# ..K   kobold (missile, asleep)#..####...# .h-S#.. #####h 9.3 (3  A kobold comes into view. It is wielding a +0 club.hBI  The kobold shouts! You hear a shout!h  A kobold comes into view. It is wielding a +0 club.h .KKKK 2 kobolds (1 missile, 1h wandering)A kobold comes into view. It is wielding a +0 whip.The kobold moves out of view.h5==40.3 (4hh( _The kobold shouts!h <) .......# #......# ##'##.....# h p...##.....##  #..............#  .........#  h~ #......#  #..@..!#  #....!.#  ......$......  .K........#....  K.........+ ...  h q..........# ..  #..####...# .  #.. ##### h ĥ Z<) .......# #......# ##'##.....# h= ...##.....##  #..............#  .........#  #......#  h #..@..!#  #....!.#  ......$......  .K........#.... K.........+ ... ..........# ..  #..####...# . hs ^#.. ##### h h h hl d _There are monsters nearby!h <) .......# #......# ##'##.....# ...##.....##  h T#..............#  .........#  hӝ #......#  h V#..@..!#  #....!.#  h "......$......  h/ .K........#....  K.........+ ...  ..........# .. hM  hk c#..####...# .  #.. ##### h3<) .......# #......# hb3##'##.....# ...##.....##  h3g#..............#  h3h3a.........#  h4h;4#......#  ht4#..@..!#  h4#....!.#  ......$...... h4 h5^.K........#.... hm5}K.........+ ... ..........# .. h5 h5~#..####...# . h5^#.. ##### hI@hKAhJh9Md _There are monsters nearby!hhAoPut on or remove which piece of jewellery? hsJewellery (go to first with "=)  d - a ring of willpower (worn)  h - an amulet of guardian spirit (worn)  j - a +6 ring of strength (worn)h[b - a ring of resist corrosion  p - a ring of see invisible  hxq - an amulet of magic regeneration[?] describe selected h٣q[!] equip|wield|wear|put onh8[tab] equip|unequip hhhv <)..................#FisforFire the Fighter ....................#Mummy of Okawaru *****. .....##.....##......#Health: 93/93 ======================== h ##...######'##.....#Magic: 15/15 ======================== #######.....##.....##AC: 15Str: 29Doom: 42% h3 G#..............#EV: 6Int: 8  #..............#SH: 5h| zDex: 12#####+###......#XL: 11 Next: 35% Place: Dungeon:9#..@..!#h Noise: ==-------  Time: 9540.3 (0.0)#....!.#a) +0 war axe......$......Throw: 7 boomerangsh @.K........#....K.........+ .............# ..KK 2 kobolds (1 missile, 1 wandering)hc t#..####...# .#.. #####A kobold comes into view. It is wielding a +0 club.A kobold comes into view. It is wielding a +0 whip.The kobold moves out of view. h _The kobold shouts! _There are monsters nearby! _There are monsters nearby!h5P  Okay, then.h(h{hg. _hP X...###.....##......# .##...######'##.....#######.....##.....##h  #..............# #.......h؂ .# #####+###......# h C#.....!#h  #.@..!.#K.K......$......h< ..K........#....Kh .+ .....# ..##..####...# .KKKK 4 kobolds (3 missiles, 2 wandering)hփ  #.. ##### ..h  A kobold comes into view. It is wielding a +0 whip.ho hJ hS h h m .K..Kh FK 3 kobolds (2 missiles, 1h< 2The kobold shouts! x2  hZ dA kobold comes into view. It is wielding a +0 short sword.hF %=hl 1.3 (1hı hչ 3 _The kobold moves out of view.h .#.##.....##......# ..##...######'##.....##.....##.....## #........# #..# #####+###......# #.....!# #@...!.#KK..K.....$.......#.....K.+ ....# ..#..####...# .K 4 kobolds (3 missiles, 2 wandering)  #.. ##### ...h  A kobold comes into view. It is wielding a +0 short sword of venom.h h2 KK.KKKKK 5 kobolds (4 missiles)The kobold shouts! x2h M(((((((hz hz hX{ h ..@...KK.KK.h .-2h h  hƉ g_The kobold throws a stone. The stone barely misses you.hdl=##.....##......###...######'##.....# ##########.....##.....## .........# #........# #####+###......# #K##. #.....!#he=...K..##....!.#..KK.KK@...$..................#....K.+ .....# ..###..####...# . #.. ##### K   kobold brigand (missile, wandering) ... KKKKKK 6 kobolds (5 missiles)>h)q  A kobold brigand comes into view. It is wielding a +0 short sword and quiveringpoisoned darts.Found a stone staircase leading down.hqh s?  The kobold brigand shouts!hshthz.K.K.KKK.K)hW{@-3hhS _The kobold barely misses you.hhh{h$ h| hЯ{You barely miss the kobold. You completely miss the kobold.hٰhƸ.K.K.KK.KKKh5-4.5 (1.2hhS _The kobold barely misses you.hoz  You barely miss the kobold. You closely miss the kobold.hR8(ho .  The kobold throws a stone. The stone hits you but does no damage.h{8(h&.hR (The kobold throws a stone. You block the stone. The kobold throws a stone.hHhY.K.h}G-5.6 (1.1h#h$n  The stone hits you but does no damage. The kobold hits you but does no damage. _x2hz h  You closely miss the kobold. You miss the kobold.h h j.KKKh (6.7h h” s _You block the kobold's attack. The kobold closely misses you.h w  You closely miss the kobold. You slash the kobold!h' Y  You kill the kobold!hH  You completely miss the kobold. You block the kobold's attack.h h .K 5 kobolds (h M 7.8h hF = _The kobold hits you but does no damage.hi  You barely miss the kobold. You closely miss the kobold. You hit the kobold.h- W.Kh 69.0 (1.2h& hP _The kobold barely misses you. The kobold hits you but does no damage. x2  You slash the kobold!hw Y  You kill the kobold!h$ hD h h? .KK 4h wYou barely miss the kobold. x2; The kobold closely misses you. x2h& N 50.2hA h   You kill the kobold!x2; The kobold closely misses you. x2hit the kobold brigand.  The kobold brigand is lightly wounded.  You slash the kobold!h Y  You kill the kobold!h3 hf c ..K 3h cYou barely miss the kobold. You block the kobold brigand's attack.h -1.3 (1.1h hC = _The kobold hits you but does no damage.hq>  You hit the kobold brigand.  The kobold brigand is moderately wounded.hF  K. You hit the kobold. You closely miss the kobold.The kobold hits you but does no damage. x2hF 62.5 (1.2hsK h[ You hit the kobold. You closely miss the kobold.  x2 _The kobold brigand hits you but does no damage.  You barely miss the kobold.  h9[ The kobold is severely wounded.  You miss the kobold. You hit the kobold brigand. You slash the kobold!hd ) 2You kill the kobold!The kobold hits you but does no damage. You block the kobold's attack.hf }14-- 3.7hnl hm H _The kobold brigand hits you with a +0 short sword.h) ;  You slice the kobold!!h : )h-! ]   kobold (missile)hU! You kill the kobold!You closely miss the kobold. You closely miss the kobold brigand.h% -4.8 (1.1hk/ hKC  You closely miss the kobold. You closely miss the kobold brigand.hits you but does no damage. The kobold brigand barely misses you.ash brigand!  The kobold brigand is severely wounded.You block the kobold's attack.hC r86--3----h#D 3=5.9hlI h*K H _The kobold brigand hits you with a +0 short sword!hQ  You closely miss the kobold brigand.The kobold brigand is severely wounded.You slash the kobold!hU )  You kill the kobold!h8 7-- -7.1 (1.2h hO _The kobold brigand hits you but does no damage.  You slash the kobold brigand!  You kill the kobold brigand!h D)h l 6=8.3 _Okawaru accepts your kill.h8 ETraining target 5.0 for Armour reached!hR h g _Your Armour skill increases to level 5!h-h'.(hL3h:^ _No target in view!hs;h@hVBH _No target in view!h4hh^ _No target in view!hhhlH _No target in view!h4&hx&hz+h-H _No target in view!hTXhXYh!chIf#No target in view!hh hhchhhShOhUPhVh]hs^h>chehhhKhh-h#.h7hk;hhOhoh͒hHh'hh h h=hAhfhfhphshhAoPut on or remove which piece of jewellery? h}Jewellery (go to first with "=)  d - a ring of willpower (worn) h h - an amulet of guardian spirit (worn)  j - a +6 ring of strength (worn)b - a ring of resist corrosion  p - a ring of see invisible  hxq - an amulet of magic regeneration[?] describe selected h[!] equip|wield|wear|put on[tab] equip|unequip h !hm&h#/ =.......##.....##......#FisforFire the Fighter ...##...######'##.....#Mummy of Okawaru *****. h[/##########.....##.....##Health: 87/93 ======================--#..............#Magic: 13/15 ====================----#..............#h/0AC: 15Str: 29Doom: 42% #####+###......#EV: 6Int: 8  #.##. #.....!#SH: 5Dex: 12h/V......##....!.#XL: 11 Next: 36% Place: Dungeon:9......)@...$......h!0Noise: ==-------  Time: 9558.3 (0.0)......)))....#....a) +0 war axe.............+ ...h0Throw: 7 boomerangs.............# ...###..####...# .#.. #####...h0~...> _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!h6F  Okay, then.h 7(h;he=. _hYhhh}0 _Unknown command.hhh;hfh/h3,8 _h5h9h1:L4==h<hAhAhDhIhYJ%9h MhcQ,h-ThWh93=hҙhhhɠhfhE  n - 16 poisoned darts (gained 7)hhzhZ _Items here: ( )) †.h\hhh5  Items here: ( )) ††.h!h@= _hhhhghhhhhhhhhhhhhih,hhN _You now have 444 gold pieces (gained 10).hh h h)hhhhhh]hh#h8&h&hK(hz*h|,h,h?.h/h2,h3h5h7hg8h9h=;hK=h=h>hFhIhyIhJhLhNhKOhPhRhT,hVhgXhZh[h_h_hUbhbhdhghmkhkhnhmqhthVuhwh1{h~hkhhVhhωhЌh h h_hܖhhahʝhhhhhhhԬh;hhhhh-hhhhֻhhhhChhhhhhhp..# #.......  .......[.# h... .....##..# .. #####....##..### ..##..##..........# h......'...........# ......#...........# ......#..h...# ..##..###...####@##### --607.3 (49.0) ..##..###...####.##..## ...<..................# ..<)..................# ......................# h .......##.....##......# ..##...######'##.....## #########.....##.....###..............#hVhG--8.3 (50h%h, _Found a pair of boots.hhhhb(h5h7h9h:h;h}=h?hf@hAhoChEhyFh{GhjLhNhOOhPhRh'UhUhVhXh7[h[h\h^ha,h>ch ehg,hxihlho,hphrhu,hwhxh{hC|h~hhOhυhɆhh hPhhMhhhGhhU.........## #.#h..............## #.. #####'##'#####..##  #...........##  #............## hA '.............## ##..####....## #..#######..##  . #........@...# hf ..##........#....#  ............#.....# ............#......# ........##..#.......# ..##....###+#.....#.hzz 2 skeletal warriors (dormant) ##........#.Zzz.#h9Z   orc knight draugr (wandering) ... #.......[.#.....# ... #.....##h8..#h-24.3 (16hh@h~Zzzzz...Zhm,5.3 (17hh _2 skeletal warriors come into view. _There is an open door here.h@~ #.#  #..       h## .##  #..#######..##  . #........@...#  ..##........#....# . ............#.....#  ............#......#  ........##..#.......  ..##....###+#Zzz..#.  ##........#.....#  .[.#.....#  ..#hv  #.#  #..       hSw ## .##  #..#######..##  . #........@...# hw s ..##........#....#  ............#.....# hx . ............#......# ........##..#....... ..##....###+#Zzz..#.  ##........#.....#  .[.#.....# .h1x h| hD} hv hH d _There are monsters nearby!hz m #.#  #..       ## .##  #..#######..##  . #........@...#  ..##........#....# . ............#.....#  ............#......#  ........##..#.......  ..##....###+#Zzz..#.  ##........#.....#  .[.#.....#  ..#h  #.#  #..       h ## .##  #..#######..##  . #........@...#  ..##........#....#  ............#.....#  ............#......# ........##..#.......h  ..##....###+#Zzz..#.  ##........#.....#  .[.#.....# .h# h@$ h( h* d _There are monsters nearby!h j #.#  #..     h= H  ## .##  h Z#..#######..##  . #........@...# h ..##........#....# . ............#.....#  ............#......#  ........##..#....... hG | ..##....###+#Zzz..#.  ##........#.....#  h K.[.#.....#  ..#h- #.#  #..       h|## .##  hJ#..#######..##  . #........@...# h; ..##........#....# hi ............#.....#  ............#......# ........##..#.......hz ..##....###+#Zzz..#.  ##........#.....#  h.[.#.....# .hh_hh(d _There are monsters nearby!hQj #.#  #..     hg  ## .##  #..#######..## h . #........@...#  ..##........#....# . ............#.....# h1 ............#......#  ........##..#.......  ..##....###+#Zzz..#. hsx ##........#.....#  .[.#.....#  ..# h^ #.#  #..       ## .##  #..#######..##  . #........@...#  ..##........#....#  h ............#.....#  ............#......# ........##..#....... ..##....###+#Zzz..#.  ##........#.....#  .[.#.....# . h hV hn hKd _There are monsters nearby! h #.. ######'##'##### . #......... . #..## ' hv..## ##..####....## #..#######..##. #........'...# . ..##.@#....# .. ......#.....# ...  h....#......#.. ..##..#.......# ..##....###+#Zzz..#..# ##........#.....#.. #.......[.#.....#. #.....##..######....##..### h hj86.0) _ h h hQ #.##..##+...#7 hS  hT ) _You close the door. h[J#######'##'#####  h'. #......... #. #..## # '......##  hւ# ##..####....## # #..#######..##  h# . #........+...# .. ..##.#....# ... ... h-[.#.....#..  hV.#......#.. ##..#.......  hP...# ..##....###+#Zzz..#. h.# ##........#.....#..  hσ[.#.....#. #.....##..######....##..###  h2#...##..##..........# h׊ hm&8 h h hi.'. #......... .#. #......## .# '.......## .# ##..####....## .# h" #..#######..## .# . #........+...# ... ..##.#....#.. ....#.....# h~.. .#......#.. ##..#....... .P...# ..##....###+#Zzz..#. .....# ##........#.....#..  h[.#.....#. #.....##..#  hP.... #####....##..### .#...##..##..........# .#.......' h'.# hK h&9 h[  h! hTk.'. #.## ..#. #......## ..# '......## ..# ##..####....## ..# #..#..## ..# . # hk.+...#. ..##.#....#. .#.....#. .#......#. .##..# hkj. §.P...# ..##....###+#Zzz..#. §.....# ##........#.....#. #.... hl(...[.#.....#. #.....##..# .P.... #####....##..### ..#...##..##..........# ..# hKl).'.# hOq##..#'. hwr hwzz   skeletal warrior hw'30 h{ hv}6 _Something unseen opens the door. hP F.#. # h ..## h \.# '.............## h; .# ##..####....##.# h v #..#######..## hܘ .# . #........'z..#... ..## h \.#....#.. ... hO C.#.....#..  h} C.#......#..  h ##..#....... _§.P...# ..##....###+#Zzz..#.  h .§.....# ##........#.....# ........ #.......[.#.....# h5 c. #.....##. h_ .#P.... #####....##..### ...#...##..##......... h ].#.#.......'.......... h -.#.#.#.# h  h͜  h  hY  hţ zZZ   orc knight draugr h &1 h9  h  h;'   '.## ##..####....## h'  #..#######..##. #........zZ.... ..#.#....#. .... h( ..#.....#....#......#.##..#. _§.P...# ..###+#Zzz..# .§.....# ##........#.....# ....... #.......[.# h.) %.####.###...........# ...#.......#...........# hl.  h. &2 hU2  h3  h/y  ##..####....## #..#######..##. #........zZ.... ..#..#....#. ............#...#. hqyC##. _§.P...# ..##....###+#Zzz..# .§.....# ....#.....#  hy....... #.[##..# ..... hyp#....... #'##...##..###...####.##### hP h&3 ha hˆ h#"  ###..##.. #........zZ.... ..#...#....#. .......... h# .#..#. ..##. _§.P...# ..##....###+#Zzz..#  h9$.§.....# ##........#.....# ....... #.[##..# P.... #####....##..### hk$..'.#......#. h$|###...### ..##...##..###...####.##..## h) hR*&4 h- h4 hWT .. #........zZ....#...#....#. .....#. ..#. ..## h. _§.P...# ..##....###+#Zzz..# .§.....# ##........#.....# ....... #.[##..#  h#P.... #####....##..###.#...##..##...............#. h #...####.# ........<..................# h hzz   skeletal warrior h&5 h hN hU... ..##.#....# hF.. ............#.....#.. .. hz...#......# §.. ........##..#.......  hѯ§_§.P...# ..##....###+#Zzz..#.  he§.§.....# ##........#.....# . h(........  h:[.#.....# h]z. #.....##..#  hP.... #####..@.##..### hH..#...##..##..........# hްl.#.......'...........#.#.......# h.... h#.# hD.#.# h~... h.#  h±##'##...##..###...####.##### # hX..##...##..###...####.# hc..## #........<................. h?.#  hb#) h.# h h h hsizz 2 skeletal warriors h h&6 h h% h . .....#. ..z.# §. .......z##. h _§.P...# ..##....###+#Zzz..#.§.....# ##........#.....# ......... #.......[.##..#  h4 P.... #####....##..###.#...##............'....# hi .. ##'##...##..###...####.##### #.. h #..###...####.##..##......<..................<) h ).. h  h  h  h zZ.zZ   orc knight draugr h  h &7 h  hW  h.zZ.# §. ........##. h_§.P...# ..##..z.###+#Zzz..#.§.....# ##........#.....# ......... #.......[ h[##..#  h/"P.... #####....##..###.#...##..##..............'. hv#... ##'##...##..###...####.##### #.. h`###...####.##..## h......<..................   skeletal warrior<) hR............  hO.....=##.....## h h h h$..zZ.zz 2 skeletal warriors h%Z   orc knight draugr h%&8 h* h>, hk§.zZ##._§.P...# ..##....###+#Zzz..# hk.§.....# ##..z.....#.....# ......... #.......[.##.....##..#  h6lP.... #####....##..###.#...##..##.......... hwl....'....#... ##'##...##..###...####.##### #.. hl###...####.##..##......<..................<).......... hm   skeletal warrior............ h7m( .....= him.##.....####...##...######'# hDp hp hmy..zZz 2 skeletal warriors hyZ   orc knight draugr hz&9 h hf h:_§.P...# ..##..zZ###+#Zzz..#.§.....# ##..z.....#.....#  h_......... #.......[.# h#.....##..#  hP.... #####....##..### h[.#...##..##.......... hK....'....#  h##'##...##..###...####.##### #.. h###...####.##..##......<.................. hG<).......... h3...... h,P   skeletal warrior  hJ.....=.......##.....## hd  h`##...##...######' h(###########..... h h2 h h hr ..Zzz 2 skeletal warriors h Z   orc knight draugr h'40 hO h'  h9.§.....# ##..zZ....#.....# ......... #...z...[.#.....##..#  hvP.... #####....##..###.#...##..##.......... h-....'. h...#  h##'##...##..###.@.####.##### #.. h"L###...####.##..## h>T......<.................. hX}<).....................  h.....=.......##.....##..   skeletal warrior h##...##...######'##.....## h0J##########..... hP`' #.............. h hS h@ . hx/Zz hZ   orc knight draugr h&1 h  h hY .......... #...Z...[.#.....#. #...z.##..# P.... #####....##..### #....#...##..##..........# #....#.......'.# #....#.......#.#.#.#....# . h ##'##...##..###...####.##### .#..##...##..###@..####.##..## .#........<..................# .#)...........# ##..........# ......=##.....##.....###...##...######'##.....## h 7.############.....##.....##.' #..............#. #.# h'  h J.z h &2 h=  h  h i. #.....##..#  h P.... #####.z..##..### .#....#...##..##..........# .#....#.......'...# ##....#.#.. h G.# ......#.#...........# h' ##'##...##..###...####.##### ..#..##...##..###...####.##..## . h .#........<....@.............# ..#).#  h Q###...# .......= h/ K##.....##......# hu ##...##...######'####.############.....##.....## h .' #..............#. #.......# '### #####+## hR %#......# h  h[ 0. h &3 h  h9 h . #.....##..# #.....P.... #####....##..### ..#....#...##..##..........# ..#....#.......'...........##....#.......#...........#.#.......#...........#h*O.##'##...##..###...####.#####.#..##...##..###...####.##..##.#.<.#.#hUZ.<).##.#h{o.=.##.....#......#.##.h(..##...######'##.....##.############.....##.....## ......' #h.# ...... #.# #'### #####+###......#hh|&4hhhJ#. #.....##..# ##.....P.... #####....##..###h.#....#...##..##..........#.#....#.......'...........#h|#....#.......#...........#.#.......#...........#hӀw.##'##...##..###...####.#####h.#..##...##..###...####.##..##.#h).<hH.#.#hmH.<).#hG#.#  .=hW.##.....##......# hj ......##...##...######'##.....##.############.....##.....##hd .' #.#ha . #hӂ.#h   #'### #####+###......# h=hh&5hh2hi5.#. #.....##..# '##.....P.... #####....##..###.#....#...##..##.#.#....#.......'h.##....#.......#.#.#.......#.#h.##'##...##..###...####.#####.#..##...##..###...####.##...#hB.<..#hP.<).#h0$. hLh.=.##.....##......h ......##...##...######'##.....  .############.....##.....  .' #.  . #h. #'### #####+###......h?h&6hhhy#.#. #.....##..# #'##.....P.... #####....##..###.#....#...##..##.#.#....#.......'.##....#.......#.#.#.......#.#.##'##...##..###...####..#..##...##..###...####.##...#.<hmy.#.<)# # .=.##.....## ' ......##...##...######'##..... hy/.############.....##..... .' # . # #'###h!zG #####+###h~hb&7hhrh W#.#. #.....##..# #h+ #'##.....P.... #####....##..###.#....#...##..##hw h.# <.....#....#.......'.#h \#....#.......#.#hlj m.#.......#.#h r.##'##...##..###...####.hF .#..##...##..###...####.##.#..#h~ h.<) .# .# hŊ a.=.##.....## h .' ......##...##...######'## . h+ }.############.....## .'hM ) #ho  . # #'###h G #####+###hb h zz   skeletal warriorh &8hΗ h  h S_There is a stone staircase leading up here.hhhhhM.zh-9 _hh<[ ..#####'#####..........)......... .....[[.........#.#####.###.....#...........#.# #.# ##..... ...)#############.## #[#####.##.)# #.# #[[.. ###.#############.# #<########............#####[# #. h[###.############........# ##8  #.######## #@######## # #.##.....#####.# ###.##...........#..).......#######...##.....# ######.....#h\\ #######  You climb upwards.h\C hdh850.8 (2.5hhZ _Level annotation: exclusion: 2 doors _There is a stone staircase leading down here.hu h Level 8 of the Dungeon <<<>>>_(Press ? for help)#.#.....# #.## #..#....# ##.# #..###.#.# #.#h #.#.....# #..## #....#..# ##..# #..# #.#.# #.####h #.......## ##..####.####.#####..## ##..# #.#.# #....#h #.#.##...# ##.......#)#.......## #...# #.#.#####.##.#h #.#.##.#.## #######.#.##.###### ##.#[# #............##.........###..#....###....# ###..#.#..#..##h:  ###........### #....#..# ###..##.####...#...###..##hY  ####.###...#########)#########............!....#####..## hx #.# ###.....#####'#####..........).........###.#'#..# h #># ##.#.....[[.........#.#####.###.....###._.###.# #.#####....................#.# #.# ##.....###.#+#..# #............)#############.## #[#####.##..#####..## #..####...###)##.# #[[..........###..## h #..# ##.####.#############.# #<########.#..#..## #..# #....................#####[##.......#h i#..# #.####.############........####.....#h3 #..# #.# #.######## #@###############hP #..# ##.## #.##.....#####.##..####...###.##...........##......>.....).......#######hm C##............##.....################.....#h 5#######hL@#héI.#hF#.h= F.#h F..h2 F .h^J hW $hX ..#####'#####..........)......... FisforFire the Fighter hBX .....[[.........#.#####.###.....# Mummy of Okawaru *****. hX $.................#.# #.# ##..... Health: 93/93 ======================== hX ^...)#############.## #[#####.##. Magic: 15/15 ======================== ###)#hY #.# #[[........ AC: 15Str: 29h4Y -Doom: 42% hVY ###.#############.# #<########. EV: 6hY Int: 8  ..................#####[#hY I#. SH: 5hY ,Dex: 12 hZ \###.############........#hLZ ## XL: 11 Next: 36% Place: Dungeon:8hsZ f#.######## #@########hZ ~Noise: ---------  Time: 9650.8 (0.0) hZ # #.##.....#####.#a) +0 war axe hZ L###.##...........#h:[ 2Throw: 7 boomerangs h[ P...).......####### ....##.....# h\ ######.....######## _You close the door. _Something unseen opens the door. _There is a stone staircase leading up here.  You climb upwards. h^\ ?_Level annotation: exclusion: 2 doors h\ ]_There is a stone staircase leading down here.h] (he hvh h(khsLevel 8 of the Dungeon <<<>>>_(Press ? for help)htt:#.#.....# #.## #..#....# ##.# #..###.#.# #.##.#.....# #..## #....#..# ##..# #..# #.#.# #.#####.......## ##..####.####.#####..## ##..# #.#.# #....##.#.##...# ##.......#)#.......## #...# #.#.#####.##.##.#.##.#.## #######.#.##.###### ##.#[# #............##.........###..#....###....# ###..#.#..#..## ###........### #....#..# ###..##.####...#...###..## ####.###...#########)#########............!....#####..## #.# ###.....#####'#####..........).........###.#'#..#ht #># ##.#.....[[.........#.#####.###.....###._.###.# htN#.#####....................#.# #.# ##.....###.#+#..# #............)#############.## #[#####.##..#####..## ht#..####...###)##.# #[[..........###..## hu#..# ##.####.#############.# #<########.#..#..## #..# #....................#####[##.......#hku#..# #.####.############........####.....##..# #.# #.######## #@################..# ##.## #.##.....#####.##..####...###.##...........##......>.....).......#######hux##............##.....################.....########hG M@ h <# h9F #h-  h8# h B.#h7 B..hh..#####'#####..........)......... FisforFire the Fighter .....[[.........#.#####.###.....# Mummy of Okawaru *****. .................#.# #.# ##..... Health: 93/93 ======================== ...)#############.## #[#####.##. Magic: 15/15 ======================== ###)#hi+#.# #[[........ AC: 15Str: 29Doom: 42% ###.#############.# #<########. EV: 6Int: 8  h?..................#####[##. SH: 5Dex: 12 ###.############........#hg## XL: 11 Next: 36% Place: Dungeon:8#.######## #@########Noise: ---------  Time: 9650.8 (0.0) # #.##.....#####.#a) +0 war axe ###.##...........#Throw: 7 boomerangs ...).......####### ....##.....# ######.....######## _You close the door. _Something unseen opens the door. h(_There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: 2 doors _There is a stone staircase leading down here.h|'hhhh _hhhhBh,h:hhr,hhh,hhhP h h"h}%h&h#'h'h)hU+h+h0,h/2h2h3h6hz8,hs:h;h=h >h?hAhChChDhFhHhuHheJh N@  You see here a +0 shortbow.h_OhP _hQhXShMU,hXhvZh[h\h5]h^hUa,hLbh}dheh4fhghl #....)########### #..####...###)#  h+m#..# ##.####.########### #..# #................ #..# #.####.########### hmj#..# #.# #.##  #..# ##.## #.##.....#### #..####...###.##......... #......>@....).......####69.8 (19.0) ##............##.....# ###############.....# hn^####### hdshth, h Level 8 of the Dungeon <<<>>>_(Press ? for help)#.#.....# #.## #..#....# ##.# #..###.#.# #.##.#.....# #..## #....#..# ##..# #..# #.#.# #.#####.......## ##..####.####.#####..## ##..# #.#.# #....##.#.##...# ##.......#)#.......## #...# #.#.#####.##.##.#.##.#.## #######.#.##.###### ##.#[# #............##.........###..#....###....# ###..#.#..#..## ###........### #....#..# ###..##.####...#...###..## ####.###...#########)#########............!....#####..## #.# ###.....#####'#####..........).........###.#'#..# #># ##.#.....[[.........#.#####.###.....###.hd _.###.# #.#####....................#.# #.# ##.....###.#+#..# #............)#############.## #[#####.##..#####..## #..####...###)##.# #[[..........###..## #..# ##.####.#############.# #<########.#..#..## #..# #....................#####[##.......##..# #.####.############........####.....##..# #.# #.######## #>################..# ##.## #.##.....#####.##..####...###.##...........##......>@....).......#########............##.....################.....########h7>@hX 9 <<<>>_   #....#....§§§.§.....# ##..z.....#.....#  hnX k  #####..).#..#............  #...Z...[.#.....#   #........##.#............  #.....##..#  hX N #....#'####'##.....P.... #####....##..###   #....#.........#....#...##..##..........#   #....'...<...h=Y .......'...........#   #.))[###########....#.......#...........#hY    #...................#.......#..#   #...............##'##...##..###...####.#####hY    #...............#..##...##..###...####.##..##   #..>..#h9Z <....z.............#   #....#.......<)..................#h}Z    #.........#######.................  hZ  #.........# ........=.......##.....##......#   ##'##.....' ##...##...######'##.....##  h(\   ... ..... .......######.....##.....##    .......'  #..............#    .......  #..............#    #'###  #####+###......#     ##.##.. #.....!#   .......##....!.######   .......)............#    .......)))....#.....#h7 h hp =#............)########### FisforFire the Fighter#..####...###)#Mummy of Okawaru *****.hΞ #..# ##.####.########### Health: 93/93 ========================#..# #................. Magic: 15/15 ========================#..# #.####.########### AC: 15Str: 29h Doom: 42% #..# #.# #.########EV: 6Int: 8  #..# ##.## #.##.....#### SH: 5Dex: 12#..####...###.##......... XL: 11 Next: 36% Place: Dungeon:8#......>@....).......#### Noise: ---------  Time: 9669.8 (0.0)##............##.....#a) +0 war axe###############.....#Throw: 7 boomerangs####### _Something unseen opens the door. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: 2 doors _There is a stone staircase leading down here. _You see here a +0 shortbow.h hѰ hb (h h _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: 2 doorsThere is a stone staircase leading down here. _You see here a +0 shortbowhA E. _Unknown command.hN #.) #..####...###)# #..# ##.####. #..# #.. #..# #.####. #..# #.# #.# #..# ##.## #.##..... #..####...###.## #......@.....).h ##.##.....# ##.....#  #hhK370.8 (1 _heh h]_There is a stone staircase leading down here.hh #.) #..####...###)#h #..# ##.####. #..# #.hj #..# #.####.h #..# #.# #.#hE #..# ##.## #.##.....hn #..####...###.##h] #>.....)h4. ##hP.##.....# h1#.....# hqD #hIh$1 hι _h hZhjw #.) #..####...###)# #..# ##.####. #..# # #..# #.####. #..# #.# #.# #..# ##.## #.##.....hw #..####...###.## #....@.>.....). ##.##.....# #.....#  hw(#hÄhhI2h@hchL #.) #..####...###)# #..# ##.####. #..# # #..# #.####.hM #..# #.# #. #..# ##.## #.##..... #..####...###.## #...@..>.....). ##.##..... #..... hRhR&3hUhVWh@C #.)h] #..####...###)# #..# ##.####. #..# # #..# #.####. #..# #.# #.h;$ #..# ##.## #.## #..####...###.##h #..@...>.....) ##ḧ́d.## # heh&4hѓhh B #.#####............h%  #............)##### #..####...###)#  #..# ##.####.##### #..# #........... #..# #.####. #..# #.# #.#####h  #..# ##.## #.## #.@####...###.## >.....).............#################...####h h h &5h' h hVM># ##.#.....[[#####......h..........)########...###)# ##.####.#####..........h]## #.# #.#####hZ ##.## ####...###.##......>.....)..hP##............##...####h.hh&6h'h[h`_CM.# ###.....#####'#># ##.#.....[[#####................)#####hf`###...###)# ##.####.#####..........## #.# #.##### ##.## ####...###.###......>.....)......#hdhe&7h1kh# ##.#.....[[#####................)########...###)# ##.####.#####..........h1## #.# #.##### ##.## htm#..####...###.##...#h##h#&8h&hJ(h }M###........### #....hn ####.###...#########).# ###.....#####'#># ##.#.....[[#####................)########...###)# ##.####.#####..........## #.# #.######..# ##.## #.##...h{Y9h{ M..## #..###........### #....####.###...#########).# ###.....#####'#># ##.#.....[[#####................)########...###)# h| ##.####.#####..........###..# #.# #.########h h '80hy h hc B #.#.##.#.## #######.# #.........## #..#.###........### #....h 3####.###...#########) #.# ###.....#####' #># ##.#.....[[ #.#####........... #............)####h  #@.####...###)#  #..# ##.####.####h  #..# #.......... #..# #.####.h! 4 #..# #.# #.#### #..# ##.## #.##hF  #..####...###.## #......>.....).............##hl h &1ha h hM..# ##.......#)#.##.#.## #######..## ####........### #....h####.###...#########).# ###.....#####'># ##.#.....[[#####...............)#######...###)# ##.####.####hP#..# #..........#...hPhˑ&2h hNhQZM......## ##..####.###..# ##.......#)#.##.#.## #######..h## ####........### #....####.###...#########).# ###.....#####'># ##.#.....[[hE#####.....................)#######...###)# #..# ##.####.####h+,#..#h8h&3hIhh.K M# #..## #..........## ##..####.###htK ..# ##.......#)#.##.#.## #######..hK 1## #hK ###........### #....####.###...#########).# ###.....#####'h"L l ##.#.....[[#####...........hHL ..........)#####..####...###)#hmL hL !#..#hUT hU &4h\ h_  h.` U_There is a stone staircase leading down here.hzhh hzh-5 _hhq]#....................... ##+##...........§........  #....###....§_§.P...#  #....#....§§§.§.....# #####..).#..#............ #........##.#............ h ^#....#'####'##.....P.... ##....#.........#....#...##9#....'...@.....#....#....#.[)[###########....##..........#.....#...............##'##...###...............#..##...hS#..>............#<#...............#.......<)h#.........#######.........#.........# ........=..h@C hh)67.3 (2.5h4/h90} _You climb downwards. _There is a stone staircase leading up here.hQhבhVh[hϤh : _h׫hh h hh2hhhhh<hhVhZhhhh3hhh8hhhhhhhhhhFhh;hahhh-hh!hZhh.hehhhhhhTh<hhohhh6hh h h9 h hXhDhxh1hhhXhh}h@  There is an open door here.hh _hhh h h!h"hY$h$h?%h=&h)Bh5h7h7h8hz:h|<h<hr=hj?hAhAhBhDhHGh|GhHh~Jh[MhMhNh}PhvS,hThfVhYhIYhD^,h_h[_h`hbhdh#ehfhgh"jhkjhekhlhp,h.qh}rhnuhuhvh1y@  There is an open door here.hD........## #.. ####'##'#####..## ..#...........## ..#............## hk..'.............## ..#..##..####....## ..#..##..#######..## .##..##........'...## h .##..##........#@...# ..#............#.....# ..#.....#......# ..#........##..#.......# .##..##....###+#.....#.. hX .##..##........#.....# # z   skeletal warrior (dormant) .....#.......[.#.....# .....#.....##..#.z...# .######....##..###h!h1721.3 (34.0)hwzz.hNJ,2.3 (35hhS _A skeletal warrior comes into view. It is wielding a +0 hand axe.h ; #.. h ##.## .h .'h( &.## ..#...## hS &..#..##..#######..## hx 1.##..##........'...## ..##.h 8#@...# ...h h#.....# #......# #.......# #.....#.. h H#.....# # #.z...# hE &#.....# hj h  #.. ##.##.'.##.#...## ..#..##..#######..## .##..##........'...## ..##.#@...# ...#.....# #......# #.......##.....#..#.....# # #.z...##.....#h h h hB g _A skeletal warrior is nearby!h"@.### ................## #.. ####'##'#####..##..## .#he9..## .'.............## ..#..##..####....## h..#..##..#######..## ..##........'@..## .##..##........#....# .....hE# ....hR.#........##..h ..#..###+..##..##hD]..#.....# #hng..[.#.z....#......#hh[h;z.h83.3 (1.0) _h\hh[ o.##......### ................## #.. ####'##'#####..##.....## #h ......## '.............## ####....## .#######@.## '...## .##..##.#....# ..#h  ....#.#........##....#h> ..###+#.....#..##..##..#z###..[h h <z.h  &4hv" h# hz ..## #.#......## #.#.....## #.# .................## #.. #####'##'#####..##.#.#hZ{ <.'..........#..##..####....#..##..#######.##..##........'...###..##........#.#............#.#............# .h{ ..#........##..#.......# ..##..##....###+#z....#..##..##........#.....###hi~ h ?z.h &5h h ha###'#..## #.#..........## #.#........## #.#....## #.# ..................## #.. ######'##'#####..##.#.#.'..........#..##..####....#..##..#######.##..##.'...###..##.#..#.#..#.....#....#........##..#z......#.##..##....###+#.....#..heh"f&6hihAjhf*M....########'##..###.## ###'#........##...##..##......##hf# ..................## #.. ######'##'#####..##hg## ### h4g'.............## ..####....## heg....#..##..#######..##......hghlhm&7hqhrh#.....# #......#......##..# #....#######......#'##..###.## ####'#h<d.......## #.#......## #.#.....## #.#....## #.# ...................## #.. hm#######'##'#####..## '....# #....# #....'......... h#....#..##..####.. #....#..##..####### #...##..##h.'...###..##.#..#.#..#.....#hhh.&8hh;h!BM##'##..# ......##.. #....########'##..###.## ####'#......h.##.....##......##...........### ...................## #.. #######'##'#####@.## '## ### hF#....'.............######....hhZ&9hQhh2 M....#... ###'##......# h ......##.. #....########'##..###.## ####'#.##.##.##h  .### ................@..## #.. #######'##'#####..## '........## hY #....#............##..........#...#.h =..#......hK% h% '30h) h* h߭ 4MhK .)........#... ###'##.......h w.# ......##.. #....#######h5 #'##..###.## ####'#.##.##.##.##h s# ...................## #.. #######'##'#####..## '....#...........##..hЯ N####...h h &1h hn h<M[).)..#....h4=E...#... ###'##........# ......##.. #....########'##..###.## ####'#h=%.##.##.##.##h=@# ...................## #.. #######'##'#####..##..####hh>hEhE&2hRJhKhWM#'######'##h'd[).#.).. #....h|p...#... ###'##.......hw.# ......##.. #....#######h*#'##..###.## ####'#.##htO.##h (.##.### ...................## #..##..hFh z   skeletal warriorzhg &3hZhh[o~.......# ########.)). ##'#####hoG#'##[).#.ho))..# #....hCp..#... ###'##hxp ......hp#.# hp......##.. #h q....#######h;q^#'##..###.## ####'#hqO.##hq=.##h#r=.##h}r:.##hr# ...................## #.. hHs#######'##'#####..## 'hs.hsQ###hs zht@##'.........hGt!h|xhœ;z.h &4hhh? #...). .......# ########.)). ##'######'##[).)....#... ###'##hO..# ......##.. #....########'##..###.## ####'#.##.##h'.##.### ...................## #.. #######'##'#####..## '.......z###h!h]hº<z.hw&5hehhJ. #...). .......# ########.)). ##'#####h#'##[).)....#... ###'##..# hl......##.. #....########'##..###.## ####'#...##hS.##.##.### h-...................## #.. #######'##'#####z.## 'hh<z.ha&6hhhvV P######. #...). .......# ########.)). ##'######'##[).)....hV #... ###'##..# ......##.. #....########'##..###.## ####'#....##..##.##hW ....### ................z..## #.. #######'##'#####..##h{Y ha <z.h`b &7hh hi h@T 0#############. #...). .......# ########.)). ##'######'##[).)....#... ###'##..# ......##.. #....########'##..###.## ####'#........##..##.....##z...### ...................## #..hU hL[ <z.h[ &8huc he hUhWo Ability - do what?CosthNXpFailure  Invocations -  X - Renounce ReligionNonehX`0% a - Heroism2 MP, Piety-0%  b - FinessehX@5 MP, Piety--13%  c - Duel7 MP, Piety--hFYp47% [?] toggle between ability selection and description.h9h>hD########FisforFire the Fighter .......#########.....#Mummy of Okawaru *****. .......#hT#......#.....#Health: 93/93 ======================== .......##...)..#.....#Magic: 15/15 ======================== .......# ########.)).#.....#AC: 15Str: 29Doom: 42% ##'##### #......##'###.....#EV: 6Int: 8  #.....# #......#.[).#.....#SH: 5Dex: 12 #.....# #......#.)..#.....#XL: 11 Next: 36% Place: Dungeon:9 #....## #....@.#....#.....#Noise: ---------  Time: 9738.3 (0.0) ###'### #......#.......#..#a) +0 war axe #.....# #......#......##..#Throw: 7 boomerangs #....#######[40hT/m......#'##..###.## ####'#.................## #.# ......................## #.#z   skeletal warrior ................z....## #.# ....................## #.# ...................## #.. _You climb downwards. _There is a stone staircase leading up here. _There is an open door here.  There is an open door here. _A skeletal warrior comes into view. It is wielding a +0 hand axe. _A skeletal warrior is nearby!z.13----8869.3 (1Hero hTUhWm _You gain the combat prowess of a mighty hero.h ########FisforFire the Fighter .......#########.....#Mummy of Okawaru *****. .......##......#.....#hHealth: 93/93 ======================== .......##...)..#.....#Magic: 13/15 ====================---- .......# ########.)).#.....#AC: 18Str: 29h'Doom: 42% ##'##### #......##'###.....#EV: 8Int: 8  hi#.....# #......#.[).#.....#SH: 6Dex: 12 #.....# #......#.)..#.....#hXL: 11 Next: 36% Place: Dungeon:9 #....## #....@.#....#.....#Noise: ---------  Time: 9739.3 (0.0) h###'### #....*.#.......#..#a) +0 war axe hd#.....# #....*.#......##..#Throw: 7 boomerangs #....#######....*.#'##..###.##h9Hero ####'#..........*......## #.# ................z.....## #.#hsz   skeletal warrior .....................## #.# ....................## #.# ...................## #.. _A skeletal warrior is nearby! _You gain the combat prowess of a mighty hero.Throw: 7 boomerangsh=Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 hand axe (69% to hit)h$* ########FisforFire the Fighter .......#########.....#Mummy of Okawaru *****. .......##......#.....#h*Health: 93/93 ======================== .......##...)..#.....#Magic: 13/15 ====================---- .......# ########.)).#.....#AC: 18Str: 29Doom: 42% ##'##### #......##'###.....#EV: 8h +Int: 8  #.....# #......#.[).#.....#SH: 6Dex: 12 #.....# #......#.)..#.....#XL: 11 Next: 36% Place: Dungeon:9 #....## #....@.#....#.....#hc+Noise: ---------  Time: 9739.3 (0.0) ###'### #....(.#.......#..#a) +0 war axe #.....# #....(.#......##..#Throw: 7 boomerangs #....#######....(.#'##..###.##Hero h+####'#..........(......## #.# ................z.....## #.#z   skeletal warrior .....................## #.# ....................## #.# ...................## #..h.,Throw: 7 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 hand axe (69% to hit)  You throw a boomerang.  The boomerang hits the skeletal warrior and shatters for extra damage!h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 hand axe (69% to hit)  You throw a boomerang.  The boomerang hits the skeletal warrior and shatters for extra damage!skeletal warrior is lightly damaged.hyc...z.hȸq40.2 (0.96 _hhah|########FisforFire the Fighter .......#########.....#Mummy of Okawaru *****. .......#h#......#.....#Health: 93/93 ======================== .......##...)..#.....#Magic: 13/15 ====================---- .......# ########.)).#.....#AC: 18hStr: 29Doom: 42% ##'##### #......##'###.....#EV: 8h0NInt: 8  h^#.....# #......#.[).#.....#SH: 6Dex: 12 #.....# #......#.)..#.....#XL: 11 Next: 36% Place: Dungeon:9 h#....## #....@.#....#.....#Noise: ---------  Time: 9740.2 (0.0) h###'### #....*.#.......#..#a) +0 war axe h }#.....# #....*.#......##..#Throw: 6 boomerangs #....#######....*.#'##..###.##Hero ####'#..........z......## #.# ......................## #.#h6z   skeletal warrior .....................## #.# hb-....................## #.# ...................## #..The boomerang hits the skeletal warrior and shatters for extra damage! hT_The skeletal warrior is lightly damaged.  Throw: 6 boomerangshNPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 hand axe (lightly damaged, 69% to hit)hU ########FisforFire the Fighter .......#########.....#Mummy of Okawaru *****. .......#hZV (#......#.....#Health: 93/93 ======================== .......##...)..#.....#Magic: 13/15 ====================---- .......# ########.)).#.....#AC: 18Str: 29Doom: 42% ##'##### #......##'###.....#EV: 8Int: 8  hV #.....# #......#.[).#.....#SH: 6Dex: 12 #.....# #......#.)..#.....#XL: 11 Next: 36% Place: Dungeon:9 #....## #....@.#....#.....#hGW Noise: ---------  Time: 9740.2 (0.0) ###'### #....(.#.......#..#a) +0 war axe #.....# #....(.#......##..#Throw: 6 boomerangs #....#######....(.#'##..###.##hW Hero ####'#..........z......## #.# ......................## #.#z   skeletal warrior .....................## #.# h`X ....................## #.# ...................## #..Throw: 6 boomerangshX MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 hand axe (lightly damaged, 69% to hit)  h-Y EYou throw a boomerang.  The boomerang hits the skeletal warrior.hD 5...h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  h Aim: a skeletal warrior, wielding a +0 hand axe (lightly damaged, 69% to hit)  You throw a boomerang.  The boomerang hits the skeletal warrior.skeletal warrior is lightly damaged.h @z.h <1.1 (0.9 _h h h ########FisforFire the Fighter .......#########.....#Mummy of Okawaru *****. .......##......#.....#Health: 93/93 ======================== .......##...)..#.....#Magic: 13/15 ====================---- .......# ########.)).#.....#AC: 18Str: 29Doom: 42% ##'##### #......##'###.....#EV: 8Int: 8  #.....# #......#.[).#.....#SH: 6Dex: 12 #.....# #......#.)..#.....#XL: 11 Next: 36% Place: Dungeon:9 #....## #....@.#....#.....#Noise: ---------  Time: 9741.1 (0.0) ###'### #....*.#.......#..#a) +h 0 war axe #.....# #....*.#......##..#Throw: 6 boomerangs #....#######....z.#'##..###.##Hero ####'#.................## #.# ......................## #.#z   skeletal warrior .....................## #.# ....................## #.# ...................## #..The boomerang hits the skeletal warrior. _The skeletal warrior is lightly damaged.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 hand axe (lightly damaged, 69% to hit)h  ########FisforFire the Fighter .......#########.....#Mummy of Okawaru *****. .......##......#.....#Health: 93/93 ======================== .......##...)..#.....#h bMagic: 13/15 ====================---- .......# ########.)).#.....#AC: 18Str: 29Doom: 42% ##'##### #......##'###.....#EV: 8Int: 8  #.....# #......#.[).#.....#SH: 6Dex: 12 h- #.....# #......#.)..#.....#XL: 11 Next: 36% Place: Dungeon:9 #....## #....@.#....#.....#Noise: ---------  Time: 9741.1 (0.0) ###'### #....(.#.......#..#a) +0 war axe #.....# #....(.#......##..#Throw: 6 boomerangs #....#######....z.#'##..###.##Hero ####'#.................## #.# ......................## #.#z   skeletal warrior .....................## #.# ....................## #.# ...................## #..Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lih neAim: a skeletal warrior, wielding a +0 hand axe (lightly damaged, 69% to hit)  You throw a boomerang.  The boomerang hits the skeletal warrior.hW ...h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linhޠ e  Aim: a skeletal warrior, wielding a +0 hand axe (lightly damaged, 69% to hit)  You throw a boomerang.  The boomerang hits thh >e skeletal warrior.skeletal warrior is lightly damaged.h @z.h 42.0 (0.9 h8 _hY hذ h9########FisforFire the Fighter .......#h########.....#Mummy of Okawaru *****. .......##......#.....#Health: 93/93 ======================== .......#h&#...)..#.....#Magic: 13/15 ====================---- .......# ########.)).#.....#AC: 18Str: 29Doom: 42% ##'##### #......##'###.....#EV: 8Int: 8  h#.....# #......#.[).#.....#SH: 6Dex: 12 #.....# #......#.)..#.....#hXL: 11 Next: 36% Place: Dungeon:9 #....## #....@.#....#.....#Noise: ---------  Time: 9742.0 (0.0) h7 ###'### #....*.#.......#..#a) +0 war axe #.....# #....z.#......##..#Throw: 6 boomerangs h b#....#######......#'##..###.##Hero ####'#.................## #.# ......................## #.#h z   skeletal warrior .....................## #.# ....................## #.# ...................## #..h=!{The boomerang hits the skeletal warrior. _The skeletal warrior is lightly damaged.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh!kAim: a skeletal warrior, wielding a +0 hand axe (lightly damaged, 69% to hit)h&########FisforFire the Fighter .......#########.....#Mummy of Okawaru *****. h&.......##......#.....#Health: 93/93 ======================== .......##...)..#.....#h ' Magic: 13/15 ====================---- .......# ########.)).#.....#AC: 18ha'SStr: 29Doom: 42% ##'##### #......##'###.....#EV: 8Int: 8  h'#.....# #......#.[).#.....#SH: 6Dex: 12 h'#.....# #......#.)..#.....#h(XL: 11 Next: 36% Place: Dungeon:9 #....## #....@.#....#.....#h@(~Noise: ---------  Time: 9742.0 (0.0) hq(###'### #....(.#.......#..#a) +0 war axe h(c#.....# #....(.#......##..#Throw: 6 boomerangs #....#######......#'##..###.##Hero h(####'#.................## #.# ......................## #.#h)z   skeletal warrior .....................## #.# h5)....................## #.# ...................## #..he)Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh)Aim: a skeletal warrior, wielding a +0 hand axe (lightly damaged, 69% to hit)  You throw a boomerang.  h)RThe boomerang closely misses the skeletal warrior.hN.zhձh׸@z.hC=3.0 (1 _hhChf h rEvoke which item? Wands h  a - a wand of flame (8)c - a wand of roots (37)  e - a wand of paralysis (10) [!] read|evokeh ][?] describe selected h h h########FisforFire the Fighter .......# h########.....#Mummy of Okawaru *****. .......##......#.....#Health: 93/93 ======================== .......# h4#...)..#.....#Magic: 13/15 ====================---- .......# ########.)).#.....#AC: 18 hPStr: 29Doom: 42% ##'##### #......##'###.....#EV: 8 hPInt: 8  #.....# #......#.[).#.....#SH: 6Dex: 12  h#.....# #......#.)..#.....#XL: 11 Next: 36% Place: Dungeon:9 #....## #....@.#....#.....# haNoise: =--------  Time: 9743.0 (0.0) ###'### #....z.#.......#..#a) +0 war axe  h9#.....# #......#......##..#Throw: 6 boomerangs  hpb#....#######......#'##..###.##Hero ####'#.................## #.# ......................## #.# hmz   skeletal warrior .....................## #.# ....................## #.#  hh...................## #..Throw: 6 boomerangs hiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 hand axe (lightly damaged, 69% to hit)  You throw a boomerang.  hJS_The boomerang closely misses the skeletal warrior. h: ######## FisforFire the Fighter .......# ########.....#  Mummy of Okawaru *****.  h|.......# #......#.....#  Health: 93/93 ======================== .......# #...)..#.....#  Magic: 13/15 ====================---- .......# ########.)).#.....#  AC: 18 hUStr: 29Doom: 42% ##'##### #......##'###.....#  EV: 8Int: 8   h #.....# #......#.[).#.....#  SH: 6Dex: 12  hEO#.....# #......#.)..#.....#  XL: 11 Next: 36% Place: Dungeon:9 #....## #...*@*#....#.....#  Noise: =--------  Time: 9743.0 (0.0)  h}###'### #...*z*#.......#..#  a) +0 war axe #.....# #...***#......##..#  Throw: 6 boomerangs  h#....#######......#'##..###.##  Hero ####'#.................## #.#  h,......................## #.#  z   skeletal warrior .....................## #.# ....................## #.#  h 9...................## #.. Aim: a skeletal warrior, wielding a +0 hand axe (lightly damaged, 69% to hit)  You throw a boomerang. _The boomerang closely misses the skeletal warrior.Aiming: Fastroot hWPress: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 hand axe (lightly damaged) hM ########FisforFire the Fighter .......#########.....#Mummy of Okawaru *****. .......##......#.....# h)N *Health: 93/93 ======================== .......##...)..#.....#Magic: 13/15 ====================----  hN .......# ########.)).#.....#AC: 18Str: 29Doom: 42% ##'##### #......##'###.....#EV: 8 hO Int: 8  #.....# #......#.[).#.....#SH: 6Dex: 12 #.....# #......#.)..#.....# h{O XL: 11 Next: 36% Place: Dungeon:9 #....## #...####....#.....#Noise: =--------  Time: 9743.0 (0.0)  hQ ###'### #...#*##.......#..#a) +0 war axe #.....# #...####......##..#Throw: 6 boomerangs #....#######......#'##..###.##Hero ####'#.................## #.# ......................## #.#z   skeletal warrior .....................## #.# ....................## #.# ...................## #..Aim: a skeletal warrior, wielding a +0 hand axe (lightly damaged, 69% to hit)  You throw a boomerang.  hQ _The boomerang closely misses the skeletal warrior.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 hand axe (lightly damaged) h# (rooted)You throw a boomerang. _The boomerang closely misses the skeletal warrior.  Aiming: Fastroot  Press: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 hand axe (lightly damaged)  The roots erupt in riotous growth! h  h" .@..z....  Roots grab the skeletal warrior. hr" HThe grasping roots constrict the skeletal warrior. h # 78----11--- h\# ;=======4.0 (1 h)  h+ G _The skeletal warrior hits you with a +0 hand axe!!hXy  You hit the skeletal warrior but do no damage.!h/wThe skeletal warrior is lightly damaged.  The grasping roots constrict the skeletal warrior.!h68-------9/15 ------==-----!h-#9 (0.9!h!h+G _The skeletal warrior hits you with a +0 hand axe!!h,MThe skeletal warrior is lightly damaged.  The skeletal warrior is moderately damaged.!h =6---!hv10/15==-------5.8!h!hG _The skeletal warrior hits you with a +0 hand axe."hM_The skeletal warrior hits you with a +0 hand axe. "h You hit the skeletal warrior but do no damage.  The skeletal warrior is moderately damaged.The grasping roots constrict the skeletal warrior."hF F-6.8 (1.0"hg*"h-> _You block the skeletal warrior's attack."h xt  You hit the skeletal warrior.  "hnxRThe skeletal warrior is heavily damaged."h,y"hsyA77.7 (0.9"h"h  "hMB_The grasping roots constrict the skeletal warrior!"hb  You hit the skeletal warrior.  The skeletal warrior is severely damaged.The grasping roots constrict the skeletal warrior, but do no damage."hc'8.6"hj"hlH _The skeletal warrior closely misses you."hl#hMThe grasping roots constrict the skeletal warrior, but do no damage.The skeletal warrior closely misses you.  #hYou hit the skeletal warrior but do no damage.  You grasping roots sink back into the ground.#hq5-9/15 --9.5#h#hzG _The skeletal warrior hits you with a +0 hand axe.#h( #h; You slash the skeletal warrior!  The skeletal warrior is almost destroyed.#hDf6==50.4#h̍#ha _The skeletal warrior completely misses you.$higcThe skeletal warrior is almost destroyed. $hg]_The skeletal warrior completely misses you.  You slice the skeletal warrior!!  You destroy the skeletal warrior!Okawaru is honoured by your kill.  Okawaru grants you throwing weapons!$hvp/  --more--$h $h $hC& _) z$h+ =0 431.3 $h1, Y_Something appears at your feet!  Training target 5.0 for Evocations reached!$h2 $h4 U _Your Evocations skill increases to level 5!$h4 %h .......########.....#......)########.)) ##'##### #......##'## #.....# .[).).#(.#.. ###'#...# #.....%hL T.#######'##..###.# ####'#...........## #.# .............## .## %h z...## ...## . #######'##'#####..##%h%hg:z.%htF--2.3 (1.0 _%h %hz#Q _You see here a +0 hand axe.%hW&#############. #...). .......# ########.)). ##'######'##%h[)...#.)....#... ###'##)..# ......##.. #....########'##..###.## ####'#........##......##z....##%hE.### ...................## #..%h%h:z.%h^y710/15==56%hD5--3%h%hm %h_You feel like a meek peon again. _You see here 2 curare-tipped darts {!f}.%hI %h)N z%hcN .%hN &4%hT %hU ? _k - 8 curare-tipped darts {!f} (gained 2)&hA #############. #...). .......# ########.)). ##'######'##&h@j[).).....#... ###'##)..# ......##.. #....#######......#'##..###.## ####'#....&hyz......##...##.##.###&h&hs:z.&h&5&h=&h 'h> #############. #...). 'h?C.......# ########.)). ##'######'##[).).....#... ###'##)..# #......#......##.. #....#######....z.#'##..###.## ####'#......##'h@6....##.##'hB'h3L:z.'hJMB86'h0]'h` #######'h/######. #...). .......# ########.)). ##'#####'hjH#'##[).'hD).....'h"#... ###'##'h %).'h?.# #....z.#......##.. #....#######'hq/#'##..###.## ####'#.....'h.##.##'h'h 'hz'hA.'h^$=='h7'h'hm'hK'hL Ability - do what?CostFailure  Invocations -  X - Renounce Religion'hMNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--13%  c - Duel'hSM7 MP, Piety--47% [?] toggle between ability selection and description.'h' 'h2 'h8 FisforFire the FighterMummy of Okawaru *****.Health: 68/93 =================------- ########Magic: 10/15 ================-------- .......#########.....#AC: 15'h9 Str: 29Doom: 40% .......##......#.....#EV: 6Int: 8  .......##...)..#.....#SH: 5Dex: 12 .......# ########.)).#.....#XL: 11 Next: 43% Place: Dungeon:9 ##'##### #....@.##'###.....#Noise: ---------  Time: 9757.3 (0.0) #.....# #......#.[).#.....#a) +0 war axe 'h: #.....# #......#.)..#.....#Throw: 6 boomerangs #....## #......#....#.....# ###'### #....z.#.......#..# #.....# #......#......##..#z   skeletal warrior #....#######......#'##..###.## ####'#.................## #.# ......................## #.#'h: Training target 5.0 for Evocations reached! _Your Evocations skill increases to level 5! _You see here a +0 hand axe. _You feel like a meek peon again. _You see here 2 curare-tipped darts {!f}. _k - 8 curare-tipped darts {!f} (gained 2)'h= 'hB Jz)'hC 8/15 ----8868.3 (1'hJD 6Hero 'hH 'hJ m _You gain the combat prowess of a mighty hero.'h "FisforFire the FighterMummy of Okawaru *****.Health: 68/93 =================------- ########Magic: 8/15============------------ .......#########.....#AC: 18Str: 29'h Doom: 40% .......##......#.....#EV: 8Int: 8  .......##...)..#.....#SH: 6Dex: 12 .......# ########.)).#.....#XL: 11 Next: 43% Place: Dungeon:9 ##'##### #....@.##'###.....#Noise: ---------  Time: 9758.3 (0.0) #.....# #....*.#.[).#.....#a) +0 war axe 'hR #.....# #....*.#.)..#.....#Throw: 6 boomerangs #....## #....z.#....#.....#Hero ###'### #....).#.......#..# #.....# #......#......##..#z   skeletal warrior #....#######......#'##..###.## ####'#.................## #.# ......................## #.# _k - 8 curare-tipped darts {!f} (gained 2) _You gain the combat prowess of a mighty hero.'h eThrow: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 mace (69% to hit)'hqRFisforFire the FighterMummy of Okawaru *****.Health: 68/93 =================------- ########Magic: 8/15============------------ .......#########.....#'hRAC: 18Str: 29Doom: 40% .......##......#.....#EV: 8Int: 8  .......##...)..#.....#SH: 6Dex: 12 'hVS.......# ########.)).#.....#XL: 11 Next: 43% Place: Dungeon:9 ##'##### #....@.##'###.....#Noise: ---------  Time: 9758.3 (0.0) #.....# #....(.#.[).#.....#a) +0 war axe 'hSM#.....# #....(.#.)..#.....#Throw: 6 boomerangs #....## #....z.#....#.....#Hero ###'### #....).#.......#..# 'hS#.....# #......#......##..#z   skeletal warrior #....#######......#'##..###.## ####'#.................## #.# 'h+TK......................## #.#Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'hlTAim: a skeletal warrior, wielding a +0 mace (69% to hit)  You throw a boomerang.  The boomerang hits the skeletal warrior.'h...'htPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 mace (69% to hit)  'hsYou throw a boomerang.  The boomerang hits the skeletal warrior.skeletal warrior is lightly damaged.'h@z.'hX99.2 (0.9 _'h'h[(h FisforFire the FighterMummy of Okawaru *****.Health: 69/93 =================------- ########Magic: 8/15============------------ .......#########.....#(hiAC: 18Str: 29Doom: 40% .......##......#.....#EV: 8Int: 8  .......##...)..#.....#SH: 6Dex: 12 .......# ########.)).#.....#XL: 11 Next: 43% Place: Dungeon:9 ##'##### #....@.##'###.....#(hNoise: ---------  Time: 9759.2 (0.0) #.....# #....*.#.[).#.....#a) +0 war axe #.....# #....z.#.)..#.....#Throw: 6 boomerangs #....## #......#....#.....#Hero ###'### #....).#.......#..# #.....# #......#......##..#z   skeletal warrior #....#######......#'##..###.## (h####'#.................## #.# ......................## #.#The boomerang hits the skeletal warrior. _The skeletal warrior is lightly damaged.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 mace (lightly damaged, 69% to hit)(hpFisforFire the FighterMummy of Okawaru *****.Health: 69/93 =================------- ########Magic: 8/15============------------ .......#########.....#AC: 18Str: 29Doom: 40% .......#(hG/#......#.....#EV: 8Int: 8  .......##...)..#.....#SH: 6Dex: 12 (hu.......# ########.)).#.....#(hXL: 11 Next: 43% Place: Dungeon:9 (h<##'##### #....@.##'###.....#(huNoise: ---------  Time: 9759.2 (0.0) #.....# #....(.#.[).#.....#a) +0 war axe (h#.....# #....z.#.)..#.....#Throw: 6 boomerangs (h#....## #......#....#.....#Hero (hI~###'### #....).#.......#..# #.....# #......#......##..#z   skeletal warrior (h#....#######......#'##..###.## ####'#.................## #.# ......................## #.#(hThrow: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(hAim: a skeletal warrior, wielding a +0 mace (lightly damaged, 69% to hit)  You throw a boomerang.  The boomerang hits the skeletal warrior!!(h+p'.(hGrPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 mace (lightly damaged, 69% to hit)  You throw a boomerang.  (hrThe boomerang hits the skeletal warrior!!  The skeletal warrior is moderately damaged.(h {@z.(h{g9====(hQ~60.1 (0.9 _(h1(h(h (h VEvoke which item? (hF xWands  a - a wand of flame (8)c - a wand of roots (36)  (h e - a wand of paralysis (10) [!] read|evoke[?] describe selected)h)hH)h7FisforFire the FighterMummy of Okawaru *****.)hyHealth: 69/93 =================------- ########Magic: 9/15)hR==============---------- .......#)h########.....#AC: 18Str: 29Doom: 40% )hS.......##......#.....#EV: 8Int: 8  .......#)h#...)..#.....#SH: 6Dex: 12 .......# ########.)).#.....#)hXL: 11 Next: 43% Place: Dungeon:9 ##'##### #....@.##'###.....#)hNoise: ==-------  Time: 9760.1 (0.0) )h)#.....# #....z.#.[).#.....#a) +0 war axe )h]#.....# #......#.)..#.....#)hThrow: 6 boomerangs #....## #......#....#.....#Hero )h ###'### #....).#.......#..# #.....# #......#......##..#)hqz   skeletal warrior )h0#....#######......#'##..###.## ####'#.................## #.# ......................## #.#)hSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 mace (lightly damaged, 69% to hit)  )hYou throw a boomerang.  The boomerang hits the skeletal warrior!! _The skeletal warrior is moderately damaged.)hn   FisforFire the Fighter)h z  Mummy of Okawaru *****. )h  Health: 69/93 =================------- ######## Magic: 9/15)h ==============---------- .......# ########.....#  AC: 18)hN Str: 29Doom: 40% .......# #......#.....#  EV: 8)h NInt: 8  )h .......# #...)..#.....#  SH: 6Dex: 12 )h /.......# ########.)).#.....#  XL: 11 Next: 43% Place: Dungeon:9 ##'##### #...*@*##'###.....#  Noise: ==-------  Time: 9760.1 (0.0) )h| #.....# #...*z*#.[).#.....#  a) +0 war axe #.....# #...***#.)..#.....#  Throw: 6 boomerangs )h -#....## #......#....#.....#  Hero ###'### #....).#.......#..# )h h#.....# #......#......##..#  z   skeletal warrior #....#######......#'##..###.## ####'#.................## #.# ......................## #.# )h) 3You throw a boomerang.  )h] The boomerang hits the skeletal warrior!! _The skeletal warrior is moderately damaged.Aiming: Fastroot)h CPress: ? - help, Shift-Dir - straight line)h Aim: a skeletal warrior, wielding a +0 mace (moderately damaged))h FisforFire the FighterMummy of Okawaru *****.)hx 1Health: 69/93 =================------- ########Magic: 9/15==============---------- .......#########.....#AC: 18Str: 29Doom: 40% .......##......#.....#EV: 8)h Int: 8  .......##...)..#.....#SH: 6Dex: 12 )h s.......# ########.)).#.....#XL: 11 Next: 43% Place: Dungeon:9 ##'##### #...#####'###.....#)h- Noise: ==-------  Time: 9760.1 (0.0) #.....# #...#*##.[).#.....#a) +0 war axe )h~ #.....# #...####.)..#.....#Throw: 6 boomerangs #....## #......#....#.....#Hero ###'### #....).#.......#..# )h H#.....# #......#......##..#z   skeletal warrior #....#######......#'##..###.## )h ####'#.................## #.# ......................## #.#You throw a boomerang.  )h+ The boomerang hits the skeletal warrior!! _The skeletal warrior is moderately damaged.Aiming: FastrootPress: ? - help, Shift-Dir - straight line)hc Aim: a skeletal warrior, wielding a +0 mace (moderately damaged))h?v +(rooted))hv The boomerang hits the skeletal warrior!! _The skeletal warrior is moderately damaged.  Aiming: Fastroot  Press: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 mace (moderately damaged)  The roots erupt in riotous growth!)h )h\ .@..z....  Roots grab the skeletal warrior.)h\lThe grasping roots constrict the skeletal warrior, but do no damage.)h*]~8=======1.1 (1)hc)heC _The skeletal warrior hits you with a +0 mace.*h&  *hBYou hit the skeletal warrior but do no damage.The skeletal warrior is moderately damaged.*h5 Z   orc knight draugrZ  The grasping roots constrict the skeletal warrior!*hu5---8--==-----2.0 (0.9*h*hC _The skeletal warrior hits you with a +0 mace!*hD &  *hѹ yYou slash the skeletal warrior!  The skeletal warrior is severely damaged.*hl I Z.*ha C-----9*h *h H _The grasping roots constrict the skeletal warrior.+h +h_ You hit the skeletal warrior but do no damage.+hODThe skeletal warrior is severely damaged.+hHThe grasping roots constrict the skeletal warrior.+h.Z.+h(/-3.8+hj+h> _You block the skeletal warrior's attack.+hB~M_You block the skeletal warrior's attack. +hC You hit the skeletal warrior but do no damage.The skeletal warrior is severely damaged.The grasping roots constrict the skeletal warrior.+hLWZ. +hBMG7----+hM 4.7+hT+hrXC _The skeletal warrior hits you with a +0 mace.+hd The skeletal warrior hits you with a +0 mace.  You slash the skeletal warrior!almost destroy+h b!  You destroy the skeletal warrior!+h2 )Z   orc knight draugr+h 4--39 50=+h! |5.6 _Okawaru accepts your kill.Base training target 7.0 for Axes reached!+hV +h j _Your base Axes skill increases to level 7!,h FisforFire the FighterMummy of Okawaru *****.Health: 57/94 ==============---------- ########Magic: 8/15============------------ .......#,h ########.....#AC: 18Str: 29Doom: 39% .......##......#.....#EV: 8Int: 8  .......##...)..#.....#SH: 6Dex: 12 ,he .......# ########.)).#.....#XL: 11 Next: 50% Place: Dungeon:9 ##'##### #....@.##'###.....#Noise: ==-------  Time: 9765.6 (0.0) #.....# #....*.#.[).#.....#a) +0 war axe ,hό #.....# #....*.#.)..#.....#Throw: 6 boomerangs #....## #....*.#....#.....#Hero ###'### #....Z.#.......#..# #.....# #......#......##..#,h gZ   orc knight draugr #....#######......#'##..###.## ####'#.................## #.# ......................## #.#Base training target 7.0 for Axes reached! _Your base Axes skill increases to level 7!Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc knight draugr, wielding a +0 war axe (81% to hit),h"FisforFire the FighterMummy of Okawaru *****.Health: 57/94 ==============---------- ########Magic: 8/15============------------ .......#########.....#,h.#AC: 18Str: 29Doom: 39% .......##......#.....#EV: 8Int: 8  .......##...)..#.....#SH: 6,hk#Dex: 12 .......# ########.)).#.....#XL: 11 Next: 50% Place: Dungeon:9 ##'##### #....@.##'###.....#,h#Noise: ==-------  Time: 9765.6 (0.0) #.....# #....(.#.[).#.....#a) +0 war axe ,h#-#.....# #....(.#.)..#.....#Throw: 6 boomerangs #....## #....(.#....#.....#Hero ###'### #....Z.#.......#..# ,h'$?#.....# #......#......##..#Z   orc knight draugr #....#######......#'##..###.## ,h$O####'#.................## #.# ......................## #.#Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc knight draugr, wielding a +0 war axe (81% to hit)  You throw a boomerang.  The boomerang hits the orc knight draugr!!-hd5)..-hqf Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc knight draugr, wielding a +0 war axe (81% to hit)  You throw a boomerang.  The boomerang hits the orc knight draugr!!  The orc knight draugr is moderately damaged.-h`lNZ)-hDma8-6.5 (0.9 _-ht-hu-hFisforFire the FighterMummy of Okawaru *****.Health: 58/94 ==============---------- ########-hfMagic: 8/15============------------ .......#########.....#AC: 18Str: 29-hDoom: 39% .......##......#.....#EV: 8-hInt: 8  .......##...)..#.....#SH: 6-h6Dex: 12 .......# ########.)).#.....#-hXL: 11 Next: 50% Place: Dungeon:9 ##'##### #....@.##'###.....#Noise: =--------  Time: 9766.5 (0.0) -h #.....# #....*.#.[).#.....#a) +0 war axe #.....# #....*.#.)..#.....#-hThrow: 6 boomerangs #....## #....Z.#....#.....#Hero -h###'### #....).#.......#..# #.....# #......#......##..#Z   orc knight draugr #....#######......#'##..###.## ####'#.................## #.# ......................## #.# -h _The orc knight draugr is moderately damaged.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc knight draugr, wielding a +0 war axe (moderately damaged, 81% to  hit)-h:FisforFire the FighterMummy of Okawaru *****.-h7Health: 58/94 ==============---------- ########Magic: 8/15============------------ .......#-h########.....#AC: 18Str: 29Doom: 39% .......#-h@#......#.....#EV: 8-hGInt: 8  .......##...)..#.....#SH: 6-hDex: 12 .......# ########.)).#.....#-hXL: 11 Next: 50% Place: Dungeon:9 ##'##### #....@.##'###.....#-hUNoise: =--------  Time: 9766.5 (0.0) #.....# #....(.#.[).#.....#-h/6a) +0 war axe -h|#.....# #....(.#.)..#.....#Throw: 6 boomerangs -h#....## #....Z.#....#.....#Hero -h ###'### #....).#.......#..# #.....# #......#......##..#-h)hZ   orc knight draugr -h`#....#######......#'##..###.## ####'#.................## #.# -h......................## #.#Press: ? - help, Q - select action, ( or ) - cycle-h Shift-Dir - straight line-h?Aim: an orc knight draugr, wielding a +0 war axe (moderately damaged, 81% to  hit)  You throw a boomerang.  The boomerang hits the orc knight draugr!-hX.).-h{Y%  -hYSThe orc knight draugr is heavily damaged.-h_.Z.-hr`|9==-7.4 (0.9 _-h]f-hh-hkFisforFire the FighterMummy of Okawaru *****.Health: 58/94 ==============---------- ########Magic: 9/15==============---------- .......#########.....#AC: 18-hlStr: 29Doom: 39% .......##......#.....#EV: 8Int: 8  .......##...)..#.....#SH: 6Dex: 12 .......# ########.)).#.....#XL: 11 Next: 50% Place: Dungeon:9 ##'##### #....@.##'###.....#Noise: ---------  Time: 9767.4 (0.0) -h"m #.....# #....*.#.[).#.....#a) +0 war axe #.....# #....Z.#.)..#.....#Throw: 6 boomerangs #....## #......#....#.....#Hero ###'### #....).#.......#..# #.....# #......#......##..#Z   orc knight draugr #....#######......#'##..###.## ####'#.................## #.# ......................## #.#-hsmThe boomerang hits the orc knight draugr! _The orc knight draugr is heavily damaged.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-hmAim: an orc knight draugr, wielding a +0 war axe (heavily damaged, 81% to hit)-ho dFisforFire the FighterMummy of Okawaru *****.Health: 58/94 ==============---------- ########Magic: 9/15-ho ;==============---------- .......#########.....#AC: 18Str: 29Doom: 39% .......##......#.....#EV: 8Int: 8  .......##...)..#.....#SH: 6Dex: 12 -hp .......# ########.)).#.....#XL: 11 Next: 50% Place: Dungeon:9 ##'##### #....@.##'###.....#Noise: ---------  Time: 9767.4 (0.0) #.....# #....(.#.[).#.....#a) +0 war axe -hp #.....# #....Z.#.)..#.....#Throw: 6 boomerangs #....## #......#....#.....#Hero ###'### #....).#.......#..# -hp #.....# #......#......##..#Z   orc knight draugr #....#######......#'##..###.## ####'#.................## #.# ......................## #.#Throw: 6 boomerangs-hrq Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc knight draugr, wielding a +0 war axe (heavily damaged, 81% to hit)  You throw a boomerang.  The boomerang hits the orc knight draugr!!-h~ ')-h& Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  -h DAim: an orc knight draugr, wielding a +0 war axe (heavily damaged, 81% to hit)  You throw a boomerang.  The boomerang hits the orc knight draugr!!  The orc knight draugr is almost destroyed.-h: .Z.-h E===8.4 (1 _-h] -h .hu&  .h"vgYou hit the orc knight draugr.  You destroy the orc knight draugr!.hD).h9/958 1.hЂ--9.h.hf _Okawaru accepts your kill..hP--.he.hm.h  ######## .......########.....#......).h ########.)) ##'##### #......##'## #.....# .[)...#.).#.Hero ......... .....................## #.#.h .h z   skeletal warriorz.h e60=-70.h .h[#   .h# ZThings that are here: _a +0 war axe; a +0 mace.hmj f ######## .......########.....#......).hj 8########.)) .hj ##'##### #......##'## #.....# .hj ).#.[).).#. #.h k ##'#).h0k A...# #.......hNk W#######'##..###.# ####'#.......hlk .....## #.# ............z.hk 4## .....hk W..## ## .hm .hUs @z..h4t F-1 _.hy .hu{ 0hkFisforFire the Fighter ########Mummy of Okawaru *****. 0h.......#########.....#Health: 60/95 ===============--------- .......##......#.....#0hMagic: 9/15==============---------- .......##...)..#.....#AC: 180hD,Str: 290hc-Doom: 38% 0h.......# ########.)).#.....#EV: 80hNInt: 8  0h##'##### #......##'###.....#SH: 6Dex: 12 0h/H#.....# #....).#.[).#.....#XL: 11 Next: 51% Place: Dungeon:9 0hn)#.....# #....@.#.)..#.....#Noise: ---------  Time: 9771.4 (0.0) 0h#....## #...*..#....#.....#a) +0 war axe ###'### #...*).#.......#..#Throw: 6 boomerangs #.....# #..*...#......##..#Hero #....#######..*...#'##..###.## ####'#.......z.........## #.#z   skeletal warrior ......................## #.# .....................## #.# ....................## #.#Things that are here: _a +0 war axe; a +0 mace  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (69% to hit)0hFisforFire the Fighter ########Mummy of Okawaru *****. .......#########.....#Health: 60/95 ===============--------- .......##......#.....#Magic: 9/15==============---------- .......##...)..#.....#AC: 18Str: 29Doom: 38% .......# ########.)).#.....#EV: 8Int: 8  ##'##### #......##'###.....#SH: 6Dex: 12 #.....# #....).#.[).#.....#XL: 11 Next: 51% Place: Dungeon:9 #.....# #....@.#.)..#.....#Noise: ---------  Time: 9771.4 (0.0) #....## #...(..#....#.....#a) +0 war axe ###'###[0h39;49m #...().#.......#..#Throw: 6 boomerangs #.....# #..(...#......##..#Hero #....#######..(...#'##..###.## ####'#.......z.........## #.#z   skeletal warrior ......................## #.# .....................## #.# ....................## #.#Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (69% to hit)  You throw a boomerang.  The boomerang hits the skeletal warrior!!0h=....0hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  0h5Aim: a skeletal warrior, wielding a +0 scimitar (69% to hit)  You throw a boomerang.  The boomerang hits the skeletal warrior!!  The skeletal warrior is moderately damaged.0heAz.0h&<2.3 (0.9 _0hɰ0h0h FisforFire the Fighter ########Mummy of Okawaru *****. .......#########.....#0hl Health: 60/95 ===============--------- .......##......#.....#Magic: 9/150h͓ ==============---------- .......##...)..#.....#AC: 18Str: 290h Doom: 38% .......# ########.)).#.....#EV: 80hk &Int: 8  ##'##### #......##'###.....#SH: 6Dex: 12 0h #.....# #....).#.[).#.....#0h XL: 11 Next: 51% Place: Dungeon:9 #.....# #....@.#.)..#.....#Noise: ---------  Time: 9772.3 (0.0) 0ha l#....## #...*..#....#.....#a) +0 war axe ###'### #...*).#.......#..#0hN Throw: 6 boomerangs #.....# #..*...#......##..#Hero #....#######..z...#'##..###.## ####'#.................## #.#z   skeletal warrior ......................## #.# .....................## #.# ....................## #.# _The skeletal warrior is moderately damaged.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (moderately damaged, 69% to  hit)0hg FisforFire the Fighter ########0h Mummy of Okawaru *****. .......#########.....#Health: 60/95 ===============--------- .......##......#.....#0h Magic: 9/15==============---------- .......##...)..#.....#0h AC: 18Str: 29Doom: 38% 0h$ .......# ########.)).#.....#EV: 80hE Int: 8  ##'##### #......##'###.....#SH: 60he ,Dex: 12 0h #.....# #....).#.[).#.....#0h 2XL: 11 Next: 51% Place: Dungeon:9 #.....# #....@.#.)..#.....#0h ~Noise: ---------  Time: 9772.3 (0.0) 0h #....## #...(..#....#.....#a) +0 war axe 0h ###'### #...().#.......#..#Throw: 6 boomerangs 0h* #.....# #..(...#......##..#Hero 0hJ #....#######..z...#'##..###.## ####'#.................## #.#0h z   skeletal warrior ......................## #.# .....................## #.# ....................## #.#0h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (moderately damaged, 69% to  hit)  You throw a boomerang.  0h (The boomerang hits the skeletal warrior.0h3z 6...0hB~ %  0hs~ UThe skeletal warrior is moderately damaged.0h @z.0h #10h 53.2 (0.9 _0h 0h 1hFisforFire the Fighter ########Mummy of Okawaru *****. .......#########.....#1hQHealth: 61/95 ===============--------- .......#1hp#......#.....#1hMagic: 9/15==============---------- .......#1hT#...)..#.....#AC: 181hYStr: 29Doom: 38% 1h.......# ########.)).#.....#EV: 81hSInt: 8  ##'##### #......##'###.....#SH: 61hDex: 12 #.....# #....).#.[).#.....#1hXL: 11 Next: 51% Place: Dungeon:9 1h)#.....# #....@.#.)..#.....#Noise: ---------  Time: 9773.2 (0.0) 1h`#....## #...*..#....#.....#a) +0 war axe 1h###'### #...*).#.......#..#Throw: 6 boomerangs 1h#.....# #..z...#......##..#Hero #....#######......#'##..###.## ####'#.................## #.#z   skeletal warrior 1h......................## #.# .....................## #.# ....................## #.# _The skeletal warrior is moderately damaged.Throw: 6 boomerangs1hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1hAim: a skeletal warrior, wielding a +0 scimitar (moderately damaged, 69% to  hit)1hFisforFire the Fighter ########Mummy of Okawaru *****. .......#########.....#Health: 61/95 ===============--------- .......##......#.....#1hMagic: 9/15==============---------- .......##...)..#.....#AC: 181hYStr: 29Doom: 38% 1h.......# ########.)).#.....#EV: 8Int: 8  1h9##'##### #......##'###.....#SH: 61hV,Dex: 12 1hq#.....# #....).#.[).#.....#XL: 11 Next: 51% Place: Dungeon:9 #.....# #....@.#.)..#.....#Noise: ---------  Time: 9773.2 (0.0) 1h#....## #...(..#....#.....#a) +0 war axe 1h###'### #...().#.......#..#Throw: 6 boomerangs 1h #.....# #..z...#......##..#Hero 1h'#....#######......#'##..###.## ####'#.................## #.#1hmz   skeletal warrior ......................## #.# .....................## #.# ....................## #.#1hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1hAim: a skeletal warrior, wielding a +0 scimitar (moderately damaged, 69% to  hit)  1hXYou throw a boomerang.  The boomerang hits the skeletal warrior but does no damage.1hP...1hSShift-Dir - straight line  Aim: a skeletal warrior, wielding a +0 scimitar (moderately damaged, 69% to  hit)  You throw a boomerang.  The boomerang hits the skeletal warrior but does no damage.  The skeletal warrior is moderately damaged.1h]Az.1h_10/15==4.1 (0.9 _1h&i1hj1h 1h Evoke which item? Wands  a - a wand of flame (8)c - a wand of roots (35)  1h e - a wand of paralysis (10) [!] read|evoke[?] describe selected2h2h2hFisforFire the Fighter ########Mummy of Okawaru *****. .......#########.....#Health: 61/95 ===============--------- .......##......#.....#Magic: 10/15 ================-------- .......##...)..#.....#AC: 18Str: 29Doom: 38% .......# ########.)).#.....#EV: 8Int: 8  ##'##### #......##'###.....#SH: 6Dex: 12 #.....# #....).#.[).#.....#XL: 11 Next: 51% Place: Dungeon:9 #.....# #....@.#.)..#.....#Noise: ---------  Time: 9774.1 (0.0) #....## #......#....#.....#a) +0 war axe ###'### #2hh...z).#.......#..#Throw: 6 boomerangs #.....# #......#......##..#Hero #....#######......#'##..###.## ####'#.................## #.#z   skeletal warrior ......................## #.# .....................## #.# ....................## #.#Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (moderately damaged, 69% to  hit)  You throw a boomerang.  The boomerang hits the skeletal warrior but does no damage. _The skeletal warrior is moderately damaged.2h'  FisforFire the Fighter ######## Mummy of Okawaru *****. 2h.......# ########.....#  Health: 61/95 ===============--------- .......# #......#.....#  Magic: 10/15 ================-------- .......# #...)..#.....#  AC: 18Str: 29Doom: 38% .......# ########.)).#.....#  EV: 82h!HInt: 8  ##'##### #......##'###.....#  SH: 6Dex: 12 #.....# #....).#.[).#.....#  XL: 11 Next: 51% Place: Dungeon:9 2ha#.....# #....@.#.)..#.....#  Noise: ---------  Time: 9774.1 (0.0) #....## #..***.#....#.....#  a) +0 war axe 2hD###'### #..*z*.#.......#..#  Throw: 6 boomerangs #.....# #..***.#......##..#  Hero #....#######......#'##..###.## 2hT####'#.................## #.#  z   skeletal warrior ......................## #.# .....................## #.# ....................## #.# 2hZYou throw a boomerang.  The boomerang hits the skeletal warrior but does no damage. _The skeletal warrior is moderately damaged.2hAiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (moderately damaged)2hFisforFire the Fighter ########Mummy of Okawaru *****. .......#########.....#Health: 61/95 ===============--------- .......##......#.....#2hEMagic: 10/15 ================-------- .......##...)..#.....#AC: 18Str: 29Doom: 38% 2hJ.......# ########.)).#.....#EV: 8Int: 8  ##'##### #......##'###.....#SH: 6Dex: 12 2h>#.....# #....).#.[).#.....#XL: 11 Next: 51% Place: Dungeon:9 #.....# #....@.#.)..#.....#Noise: ---------  Time: 9774.1 (0.0) #....## #..###.#....#.....#a) +0 war axe 2h"###'### #..#*#.#.......#..#Throw: 6 boomerangs #.....# #..###.#......##..#Hero 2h\#....#######......#'##..###.## ####'#.................## #.#z   skeletal warrior ......................## #.# .....................## #.# ....................## #.#2hCYou throw a boomerang.  The boomerang hits the skeletal warrior but does no damage. _The skeletal warrior is moderately damaged.Aiming: FastrootPress: ? - help, Shift-Dir - straight line2hAim: a skeletal warrior, wielding a +0 scimitar (moderately damaged)2h8(rooted)The boomerang hits the skeletal warrior but does no damage. _The skeletal warrior is moderately damaged.  Aiming: Fastroot  2hTPress: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (moderately damaged)  The roots erupt in riotous growth!2h2hz ....z)...  Roots grab the skeletal warrior.The grasping roots constrict the skeletal warrior!2h{b=======5.1 (12h2h+L _The skeletal warrior struggles to escape constriction.2h FisforFire the Fighter ########2h 0Mummy of Okawaru *****. 2hY 4.......#########.....#2h~ Health: 61/95 ===============--------- .......#2h #......#.....#2h Magic: 10/15 ================-------- 2h .......#2h T#...)..#.....#AC: 182h< ,Str: 292hg -Doom: 38% 2h .......# ########.)).#.....#EV: 82h NInt: 8  2h ##'##### #......##'###.....#SH: 6Dex: 12 2h #.....# #....).#.[).#.....#2h 2XL: 11 Next: 51% Place: Dungeon:9 #.....# #....@.#.)..#.....#2h( Noise: =======--  Time: 9775.1 (0.0) 2hI #....## #...*..#....#.....#a) +0 war axe 2hl ###'### #...z).#.......#..#Throw: 6 boomerangs 2h #.....# #......#......##..#Hero 2h #....#######......#'##..###.## ####'#.................## #.#2h zz   skeletal warrior (rooted) 2h ......................## #.# .....................## #.# ....................## #.# 2hx_The skeletal warrior struggles to escape constriction.  Throw: 6 boomerangs2h9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2hXAim: a skeletal warrior, wielding a +0 scimitar (heavily damaged, constricted  by roots, 98% to hit)3hKFisforFire the Fighter ########Mummy of Okawaru *****. .......#########.....#Health: 61/95 ===============--------- .......##......#.....#3hMagic: 10/15 ================-------- .......##...)..#.....#AC: 18Str: 29Doom: 38% .......# ########.)).#.....#EV: 8Int: 8  ##'##### #......##'###.....#SH: 6Dex: 12 3h> H#.....# #....).#.[).#.....#XL: 11 Next: 51% Place: Dungeon:9 3h #.....# #....@.#.)..#.....#Noise: =======--  Time: 9775.1 (0.0) #....## #...(..#....#.....#a) +0 war axe ###'### #...z).#.......#..#Throw: 6 boomerangs 3h!m#.....# #......#......##..#Hero #....#######......#'##..###.## ####'#.................## #.#3hS!Rz   skeletal warrior (rooted) ......................## #.# .....................## #.# 3h!1....................## #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3h!Aim: a skeletal warrior, wielding a +0 scimitar (heavily damaged, constricted  by roots, 98% to hit)  You throw a boomerang.  The boomerang hits the skeletal warrior but does no damage.3hH'.3hаAim: a skeletal warrior, wielding a +0 scimitar (heavily damaged, constricted  by roots, 98% to hit)  You throw a boomerang.  3hThe boomerang hits the skeletal warrior but does no damage.  The skeletal warrior is heavily damaged.grasping roots constrict the skeletal warrior.3h2=------6.0 (0.93h3h/L _The skeletal warrior struggles to escape constriction.3hFisforFire the Fighter ########Mummy of Okawaru *****. .......#3h########.....#Health: 62/95 ===============--------- .......##......#.....#3hBMagic: 10/15 ================-------- .......##...)..#.....#3hAC: 18Str: 29Doom: 38% 3h¯.......# ########.)).#.....#EV: 83h9Int: 8  ##'##### #......##'###.....#SH: 63hzDex: 12 #.....# #....).#.[).#.....#3hXL: 11 Next: 51% Place: Dungeon:9 3h#.....# #....@.#.)..#.....#3h:+Noise: =--------  Time: 9776.0 (0.0) #....## #...*..#....#.....#3hza) +0 war axe ###'### #...z).#.......#..#3h<Throw: 6 boomerangs 3h#.....# #......#......##..#Hero 3h4#....#######......#'##..###.## ####'#.................## #.#3hqz   skeletal warrior (rooted) ......................## #.# 3h.....................## #.# ....................## #.# 3hx_The skeletal warrior struggles to escape constriction.  Throw: 6 boomerangs3h-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3hAim: a skeletal warrior, wielding a +0 scimitar (heavily damaged, constricted  by roots, 98% to hit)3h0FisforFire the Fighter ########Mummy of Okawaru *****. 3h.......#########.....#Health: 62/95 ===============--------- .......##......#.....#3hMagic: 10/15 ================-------- .......#3h&#...)..#.....#AC: 18Str: 293hf-Doom: 38% 3h.......# ########.)).#.....#EV: 8Int: 8  3h##'##### #......##'###.....#3h'YSH: 6Dex: 12 3hH#.....# #....).#.[).#.....#XL: 11 Next: 51% Place: Dungeon:9 3h#.....# #....@.#.)..#.....#3h +Noise: =--------  Time: 9776.0 (0.0) #....## #...(..#....#.....#3hQ6a) +0 war axe 3h###'### #...z).#.......#..#Throw: 6 boomerangs 3h#.....# #......#......##..#Hero 3h#....#######......#'##..###.## ####'#.................## #.#3hSzz   skeletal warrior (rooted) 3h......................## #.# .....................## #.# 3hD....................## #.#3hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3hQAim: a skeletal warrior, wielding a +0 scimitar (heavily damaged, constricted  by roots, 98% to hit)  3hEYou throw a boomerang.  The boomerang hits the skeletal warrior.3hZ'.3hj`Aim: a skeletal warrior, wielding a +0 scimitar (heavily damaged, constricted  by roots, 98% to hit)  You throw a boomerang.  3h`The boomerang hits the skeletal warrior.  The skeletal warrior is severely damaged.grasping roots constrict the skeletal warrior.3hnvz.3hFp19 (0.93h3h 3ht%_The skeletal warrior escapes!4h0 4h; TEvoke which item? Wands  a - a wand of flame (8)c - a wand of roots (34)  e - a wand of paralysis (10) [!] read|evoke4hj ][?] describe selected4h'4h(4h14hx>_FisforFire the Fighter 4h>Q########Mummy of Okawaru *****. 4h>4.......#########.....#4h?Health: 62/95 ===============--------- .......#4hr?#......#.....#4h?Magic: 10/15 ================-------- .......#4h @T#...)..#.....#AC: 184hg@YStr: 29Doom: 38% 4h@}.......# ########.)).#.....#4h@{EV: 8Int: 8  4hA##'##### #......##'###.....#SH: 64hLA,Dex: 12 4hqA#.....# #....).#.[).#.....#4hAXL: 11 Next: 51% Place: Dungeon:9 4hA#.....# #....@.#.)..#.....#4hANoise: =--------  Time: 9776.9 (0.0) 4hB#....## #....z.#....#.....#4h:B6a) +0 war axe 4hyB###'### #....).#.......#..#Throw: 6 boomerangs 4hBm#.....# #......#......##..#Hero #....#######......#'##..###.## ####'#.................## #.#4hCz   skeletal warrior ......................## #.# .....................## #.# ....................## #.#by roots, 98% to hit)  4hCLYou throw a boomerang.  The boomerang hits the skeletal warrior.  4hDDThe skeletal warrior is severely damaged.4hEDNThe grasping roots constrict the skeletal warrior. 4hhD_The skeletal warrior escapes!4ha/  FisforFire the Fighter ######## Mummy of Okawaru *****. .......# ########.....#  Health: 62/95 ===============--------- .......# #......#.....#  Magic: 10/15 ================-------- .......# #...)..#.....#  AC: 18Str: 29Doom: 38% .......# ########.)).#.....#  EV: 8Int: 8  4h b##'##### #......##'###.....#  SH: 6Dex: 12 #.....# #....).#.[).#.....#  XL: 11 Next: 51% Place: Dungeon:9 4hb#.....# #...*@*#.)..#.....#  Noise: =--------  Time: 9776.9 (0.0) #....## #...*z*#....#.....#  a) +0 war axe ###'### #...***#.......#..#  Throw: 6 boomerangs 4hb#.....# #......#......##..#  Hero #....#######......#'##..###.## ####'#.................## #.#  z   skeletal warrior ......................## #.# 4h`cC.....................## #.# ....................## #.# The skeletal warrior is severely damaged.The grasping roots constrict the skeletal warrior. _The skeletal warrior escapes!  Aiming: Fastroot4h|dPress: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (severely damaged)5hmFisforFire the Fighter ########Mummy of Okawaru *****. .......#########.....#5hnHealth: 62/95 ===============--------- .......##......#.....#Magic: 10/15 ================-------- .......##...)..#.....#AC: 18Str: 29Doom: 38% 5hkn.......# ########.)).#.....#EV: 8Int: 8  ##'##### #......##'###.....#SH: 65hnDex: 12 #.....# #....).#.[).#.....#XL: 11 Next: 51% Place: Dungeon:9 #.....# #...####.)..#.....#5hoNoise: =--------  Time: 9776.9 (0.0) #....## #...#*##....#.....#a) +0 war axe ###'### #...####.......#..#5hKoThrow: 6 boomerangs #.....# #......#......##..#Hero 5ho#....#######......#'##..###.## ####'#.................## #.#z   skeletal warrior ......................## #.# 5ho.....................## #.# ....................## #.#The skeletal warrior is severely damaged.5h4pThe grasping roots constrict the skeletal warrior. _The skeletal warrior escapes!  Aiming: FastrootPress: ? - help, Shift-Dir - straight line5h|pAim: a skeletal warrior, wielding a +0 scimitar (severely damaged)5h@(rooted)The grasping roots constrict the skeletal warrior. _The skeletal warrior escapes! 5hA@ Aiming: Fastroot  Press: ? - help, Shift-Dir - straight lineAim: a skeletal warrior, wielding a +0 scimitar (severely damaged)  The roots erupt in riotous growth!5ht5h&' 5h'.@..z..).  Roots grab the skeletal warrior.The grasping roots constrict the skeletal warrior.5hX(b=======7.9 (15h35h6 5h79_The skeletal warrior hits you but does no damage.5h   You slash the skeletal warrior!  The skeletal warrior is almost destroyed.5h v3=------8.8 (0.95h'5h)H _The grasping roots constrict the skeletal warrior.5h  You hit the skeletal warrior but do no damage.The skeletal warrior is almost destroyed.5h, HThe grasping roots constrict the skeletal warrior.5h F------9.75h 5h > _You block the skeletal warrior's attack.6h  You slash the skeletal warrior!  You destroy the skeletal warrior!6hF)6hg]7 880.66h$6hP _Okawaru accepts your kill.6h ######## .......########.....#......)########.)) ##'##### #......##'## #.....# ).#.[).6h)..#.).#. ###'#)...# #......#Hero ............# ...................## #..6h6h4=1=-1.6 (1.06hq6hQ _You see here a +0 scimitar.6hR M #############.6h a #...). .......# ########.)). ##'#####..##'##).#.[).6h )....)#... ###'##). #.....# #......#......##..#Hero 6h/ ]............#6h 6hͱ F-2 _6hy 6h 6hf VM #######6h A######.6h D #...). 6h s.......# ########.)). ##'#####6hI a..##'##[)6hh .6h @..#.)6h ....6h )6h *#... ###'##6h )6h% . 6h> p#.....# #......#......##..#6hX .6h .6h (...........6h" 6h %36h 6h   6h ZThings that are here: _a +0 war axe; a +0 mace7hk=7h5>7hB7hH7h\NR5= _7hiO7hU7hU9=7hY7h]7h]7hpa7he7hte967hPh7h m7hmM12==7hp7ht7hxt7h w7hz7h{977h}7hU,7h7h7h!m8===7h,7h7h7h87h7h$7h7hϝ7h?y9=3=7h"7ha7h̦7hf7h!7h'7h7h7h:707h7h7hMX=5657h-7ho _You feel like a meek peon again.7h,7h7h917h7h27h7hL4==7h!7h,7hK7hu}2=7h7h"7h7hX7h:==7hj7h7hJV73=7hb7h>7hy7hN7h7hXI15==7h7h 4 _Magic restored.7h %47h7hm7h7hv7h7hH%57h7h3!7h!:==7hR$7h'7hI(7h*7h.7h.K6=7h17hD57h57h87h=7hS>7hA7hD7h,EU7=7hH7hlM7hM7hHP7hS7h/T7hV7hRZ7hZ%87hH]7h`7ha7hc7hg7hg7hj7hn7h1o%97hr7hv7hv7hy7h]}7h}7hҁ7h97hL80=7ht7h#7h7h7h7hŒ7hr7h٘7h:?1=7h7hn7h)7hI7h7h7hp%27hR7hޮ7h:7hֱ7h 7h7h7h7h%37h7h/7h7h$7h7h7h7hB7h7hD4=7h7h(7h7h7hB7h7h`7h7hsU5=7h7ho7h7h\7h7hE7h7hU7h%67hX7h7h>7h7h 7hL 7h 7h7hr%77h7h7h7h7h$7h7h*$7h'7h(K8=7h*7hL.7h.7h117ha47h4U9=7h67h97h:7hi<7h^?7h?7hA7hE7hE&907hIH7hPK7hK7hM7hR7hjR7hT7hmW7hW%17hY7h\7h]7h0_7hb7h~b7h}d7hg7hgK2=7hgj7h1m7hRm7hp7hs7hu7hIv7h&y7hNy#37hy2=7hS7h7h+7hf7hX7h҅7h7h\7h%47h7h7h7hM7h7hU7h7h^7h>95=7h7hi _HP restored.  You see here a +0 scimitar.7h%5 _7hN7h@  You see here a +0 hand axe.7h7h"= 7h$_7h7h7h7h&7hP7h-7h7h7h7hJ7h7h7hH7h7h7hY7h7hd7hP7h7h7h37h7h/7hX7hx7h7h57h7h7h7h7h|7hw7h7h7h7h7h7h7h7h7h7h@7h7h7h7h7 7h 7hi 7h 7h[ 7ha7h7hG7h7h7h 7h7h7h7h7h7h7h7h7h7h)7h7h!7hH"7h"7h"7h$7h$7hO%7h%7h'7h(7hI(7h(7h)7h*7h+7hh+7h,7h-7h.7hm.7h/7h07h17h17h27 _You open the door.7h"47h_47h47h6@  There is an open door here.7h:K _7h:7h?1........## #.# .......## .##........#..ßß........#7h?.## ..........# .#ß........# 7hG@.## #........# ####....## #.....>..# #####..## #........# ......'...## #.@##### 89916.0) .....## #..#...# 7h@#......#.....###..'...# ......#......##..#..## ..##..#.......#.##### ..###+#.....#..7h@# ......#.....#####[.#.....###..#.....#7hD7h^E.90077hOH7hI; _Found a stone staircase leading down.7h/l37hl7hWn7ho7hsn7ht7hu7h@z........## #.#.......## #.# .. ..........##. #.# ...7hmz.....##... #.####......##....##.# 7h{#####..##..._.ßß.# ......## ._ß............# .......##..._.ßß.#..## #@.......#2.6 (2.0)####....## #.....>..# .7h^{#######..## #........#.'...## #..######.....#....## #..#...#.....#.....###..'...#.#......##7h{..#..####..#.......#.#####.###+#.7h{'....#...#7h7h+3.6 (37ho7hA) _Found three altars.7h4* 7h++ 7h, 7h2 7h>6 7h9 ,7h< 7hT@ 7hA 7hB 7hE 7hH 7h,I 7hJ 7hO ,7hOP 7hQ 7h[ ,7hK\ 7h] 7h>` 7ha 7hZb 7h*c 7hd 7hif 7hf 7hg 7hAi 7hj 7h>k 7hl 7hm 7hQo 7ho 7hwp 7h r 7h t 7hct 7hIu 7hv 7hqx 7hx 7hy 7h{ 7h| 7hO} 7h~ 7hl 7h? 7h 7hf 7hȄ 7hl 7hņ 7h 7h 7h 7h 7h 7hW 7h! 7hs 7hC 7hޓ 7h 7h 7h 7hW 7h 7h% 7h 7hP 7h̝ 7h+ 7hמ 7h; 7hҡ 7h- 7hۢ 7h0 7h 7h 7h 7h 7h} 7h٩ 7h 7h 7h 7h 7h 7h 7hE 7hl 7hw 7hh 7h 7h 7h 7h 7hD 7h 7hk 7h 7hO ,7h 7h& 7hu 7h 7hI 7h 7h 7h 7ho 7h} 7h 7h9 7h 7h 7h 7h_ 7h 7h ,7h| 7h 7h 7 _You open the door.7h 7h 7h 7h @  There is an open door here.7h 7hD  _7h 7h 7h 7hG 7h 7h2 7h 7h 7hk 7h 7hY 7h 7h` 7h 7h? 7h 7hU 7h 7hC 7h 7hS 7h 7h 7hk 7h) 7h< 7h 7hB 7h 7h 7h 7h( 7h 7h' 7h 7h 7h 7h 7h 7h 7h 7hp 7h 7hE 7h3 7h 7h 7h 7ha 7h7 7hp! 7h! 7h" 7h$ 7h& 7hA' 7h( 7h* 7h, 7h- 7h}. 7h0 7hV5 7h5 7hJ7 7h9 7hu= 7h= 7h? 7hUB 7h3E 7hE 7hG 7h8J 7h;M 7hM 7hO 7hdR 7hU 7hU 7hX 7hq 7ht 7h5u 7hGw 7h} 7h 7hI 7h} 7h 7h? ,7hu 7h 7h 7hϙ 7h| 7h 7h 7h 7hM 7h 7hӲ ,7h 7h{ 7hڼ 7hI 7hþ 7h 7h 7h~ 7h 7h 7h 7h* 7h 7h 7hS 7h 7h/ 7h 7h 7h 7h 7hO 7h 7h 7hM 7h[ 7h 7h 7hh 7hE 7hx 7h 7h5 7h 7h 7h 7hM 7h! 7hR 7h 7h' 7h 7h 7hL 7h 7h3 7h 7h 7h^ 7h+ 7h 7h3 7h 7h" 7h]$ 7h$ 7h% 7h ( 7h) 7h) 7h!+ 7h - 7h. 7h/ 7h/ 7h1 7h3 7h3 7h4 7h6 7hC8 7h8 7hL9 7h ; 7h< 7h< 7h= 7hs? 7h@ 7h6A 7h B 7hC 7h;E 7hE 7hiF 7h_H 7hHJ 7hJ 7hK 7hIO 7hO 7h P 7hQ 7hES 7h[U 7hU 7hW 7h'Y 7hD[ 7h[ 7h-] 7h#_ 7ha 7ha 7hd 7h[e 7hg 7hg 7h]i 7h\k 7hm 7hm 7hQo 7hrq 7hs 7hAt 7hu 7hUx 7hz 7h{ 7h| 7hE $ 7hh _You open the door.7h 7hT 7h 7h %  7h There is an open door here.7h 7hW  _7h+ 7h1 7h 7h 7hF 7h 7hs X7h~ B7hq @  There is an open door here.7h 7h  _7hr 7h 7hŵ 7h 7h~ 7h 7h 7h 7ho 7h' 7h 7h 7hO 7h 7h 7h` 7h& 7hy 7h 7hH 7h 7h 7h 7h; 7h 7h 7hR 7h 7h 7h 7h ,7h 7h> 7hX 7h 7h 7h 7h 7h; 7h5 7h 7h 7h? 7hf 7hM 7h% 7h` 7h 7h_ 7h 7h 7h 7h` 7hL 7h 7h0 7h2 7ha 7h 7hx 7hi 7h 7h 7h] 7h$ You open the door. _There is an open door here. _You open the door. _There is an open door here.  You see here a +0 rapier.7h' 7h'  _7h( 7h* 7h, 7h - 7h. 7h2 7h5 7h6 7h7 7hc> 7 _You open the door.7hB 7hB 7hD 7h%I @  There is an open door here.7hL 7hCM  _7hP 7hQ 7hS 7h=T 7hnU 7hW 7 _You open the door.7hY 7hZ 7hU[ 7h] @  There is an open door here.7h` 7h`  _7ha 7hc 7he 7he 7h(g 7huh 7hi 7hAj 7hk 7hyl 7hm 7h(n 7ho 7hmp 7h1r 7hr 7hs 7hv a  You see here a clear potion.7h3x 7hx  _7hy 7hL{ 7h} ,7h~ 7h 7h 7h 7h 7hU 7h, 7hq 7h 7h5 7hw 7hË 7h 7h8 7 _You open the door.7hΕ q ##..##...#..... 7h #...##...#..... #####........#..... #...!#.......#.....7h s #....#####+###..... #..........§ #........... 7h #.....§.§... ##@##..........§... 7h .y.y.'...#....###...§._. ....y#...#....#......... .... #####..).#..#...§.. 7h' 5y.. #........##.#...... .. #....#'####'##..... yyyy 4 killer bees (1 wandering, 3 asleep) . #....#.........#...7hZ o #....'...<.....#... 7h c#.[)[###########...7h < 10032.6 (129.0)  7hc G4 killer bees come into view.7h! 7h h  The killer bee buzzes angrily. x3; You hear an angry buzzing noise.7hƤ 7h 7h 7h| 7hç 7h 7h 7hF 7h _ y.yyy.y.yyyyy 5 killer bees  A killer bee comes into view. x2  The killer bee moves out of view.7h L====3.6 (1307hK 7h w _The killer bee buzzes angrily. _There is an open door here.8hMI ##. #.. #####.8h.Nj #...!# #....##### #......... #......... #.........8hYNp ##@# .y.yyy...#_ 8hN>.....#...# ..y. #####..)8hN' ...  ..  8hN . 8hN < 8hO"#.[)[8h ##. #.. #####. #...!#8h #....##### #......... #......... #......... 8h`##@# .y.yyy...#_ .....#...# ..y. #####..) ... 8h. ..  .  8hx< #.[)[8h'8h8h&8h 8hV_There are monsters nearby!8hqGI ##. #.. #####.8hGT #...!# #....##### #......... #.........8hG #......... ##@# .y.yyy...#_8h HT .....#...# ..y. #####..) ... 8h0H ..  8hUHH.  < #.[)[8h ##. #.. #####. #...!# #....##### #......... #......... #......... ##@# .y.yyy...#_ .....#...# ..y. #####..) ...  ..  .  < #.[)[8h8h8hI8h 8h3V_There are monsters nearby!8hm^ x #...##...######........#8h^ n. #...!#.#8h^ .. #....#####+###... #................ #.........8h,_ ....^ #............§.§....y.##'##..........§8h_ ..y.yyy@..#....###...§._.....#...#....#.......y. #####..).#..#...§?... #........##.#... #....#'####'## #....#.........#y 6 killer bees #....'...<.....#8hL`  #.[)[########### #..............8h!d 8hd 8he 8hXf 8hf 8hg 8h3h 8hh 8hCi 8hgr A....y#y8hr -. 58hs f===-4.0)8h| 8h~ ` _Found a scroll of teleportation.8h u  You miss the killer bee. You hit the killer bee.8h8 8h U  The killer bee stings you but does no damage. x28h yy 6 killer bees  The killer bee stings you. x2  The killer bee stings you but does no damage.8h 92-14-----5.7 (1.18hݼ 8hӾ 8 _You block the killer bee's attack.9he}You block the killer bee's attack.hit the killer bee but do no damage.  The killer bee is moderately wounded.  You closely miss the killer bee.  The killer bee barely misses you.9hSgH--7.0 (1.39hm9hoC _The killer bee stings you but does no damage.9hWM_The killer bee stings you but does no damage.closely miss the killer bee.9h|barx3  The killer bee barely misses you.9h-8.2 (1.29h 9hF _The killer bee stings you but does no damage. x29hAThe killer bee barely misses you. _The killer bee stings you but does no damage. x2closely miss the killer bee. The killer bee closely misses you.9hG-9.3 (1.19h=9hh 9hE_The killer bee stings you. You block the killer bee's attack.9h    _The killer bee stings you. You block the killer bee's attack.  You miss the killer bee.  The killer bee is moderately wounded.  You miss the killer bee. The killer bee barely misses you.  !9h 86--3----40.6 (1.39h 9h F _The killer bee stings you but does no damage. x29h  but does no damage. x2  You slash the killer bee!  The killer bee is almost dead.  You hit the killer bee.ou9h but does no damage. x2  You block the killer bee's attack. x2; The killer bee closely misses you.9h d7--=1.8 (1.29h 9h [ _The killer bee completely misses you.9hhT ~  You slash the killer bee!  You kill the killer bee!9hb . 5  Okawaru accepts your kill.You slash the killer bee!  The killer bee stings you but does no damage.9he 4== 93.0 9he N You slash the killer bee!  The killer bee stings you but does no damage. _The killer bee barely misses you.Training target 12.0 for Fighting reached!  Your Fighting skill increases to level 12!You need to enable at least one skill for tr9hf aining.9hQm /  --more--:hH:hԺC  Skill  Level Cost  Apt Skill  Level Cost  Apt :hH a - Fighting  12.0  15.0   0   k - Spellcasting   0.0   0.7  +2  :hx^    :h     b - Maces & Flails   4.2   1.4  -2       c - Axes   7.0  11.3  -2   l - Invocations   6.0   8.3  -1   d - Polearms   4.2   1.4  -2   m - Evocations   5.0   8.5  -2   e - Unarmed Combat   0.0   1.4  -2  :h,     f - Throwing   3.0   5.7  -2  :h&        :hga    :h_    :hT    :hս g - Armour   5.0   8.5  -2  :h.     h - Dodging   0.0   1.4  -2  :hGT    :h i - Shields   5.0   8.5  -2  :hT    :hξ j - Stealth   0.0   1.2  -1  :ha    :h_    :hTa    :h        :hԿ_    :h        :h[T    :hYou need to enable at least one skill.[?] Help:hG[=] set a skill target  :h[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  :h,[!] training|cost|targetsQhSE> g + Armour 5.0Qh {TargetTarget--  --  --  --  Qh w--  --  --  --  --  --  -- Qh --  --  a-z] setQh [-] clear selected targetcost|targetsRh=[?25h[?0c0 Shc " Shj [?25l[?1cSh 7.0  -2  The current training targets, if any.  Sh Skills enhanced by cross-training are in green.=] set aall targetsTha= a + Fighting 12.0Th a-z] setselected targetTh <[?25h[?0c0 Uhg [?25l[?1cUh14.0   0 =] set aall targetsVh@:= f + Throwing 3.0Vh6a-z] setselected targetVh<[?25h[?0c0 Vhi " Vh\p [?25l[?1cVhYt 5.0  -2 =] set aall targetsWhtWhWh*#...##...#.... FisforFire the Fighter#####........#.... Mummy of Okawaru *****.. #...!#.......#.... Health: 87/95 =====================---Wh.. #....#####+###.... Magic: 14/15 ======================--... #................. AC: 15Str: 29Doom: 37% Wh,.... #................. EV: 6Int: 8  Wh....^ #............§.§.. SH: 5Dex: 12Wh.....y##'##..........§.. XL: 11 Next: 59% Place: Dungeon:9Wh....yyy@..#....###...§._ Noise: ==-------  Time: 10043.0 (1.2).....y#...#....#........ a) +0 war axeWhg..... #####..).#..#...§. Throw: 6 boomerangs?... #........##.#.....Wh@... #....#'####'##....Wh.. #....#.........#.. yyyyy 5 killer bees. #....'...<.....#..Whޏ[#.[)[###########..#.................Wh6You slash the killer bee!  Wh'fThe killer bee stings you but does no damage. _The killer bee barely misses you.WhyTraining target 12.0 for Fighting reached!  Your Fighting skill increases to level 12!You need to enable at least one skill for training.WhU(Wh2Whӛ. _Wh@4WhWhR Wh8_Unknown command.Wh5 #####.Whh . #...!# .. #....#### ... #........ .... #...... WhI....^ #.... .....y##'## ....yyy@..#_ .....y#...#Whl ..... #####..) ?...  ...  ..  . <Wh.3 #.[)[Wh;h #####. Wh <(. #...!# .. #....#### ... #........ .... #......WhY<e ....^ #.... Wh<;.....y##'##Wh< Wh&=b....yyy@..#_Whe= Wh=W.....y#...# Wh=3..... #####..)Wh%> Whc>I?...  ... Wh> Wh?..  WhO?!. <Wh?q #.[)[WhKWhKWhQWhSd _There are monsters nearby!Wh]vk #####. . #...!# .. #....#### Whv... #........ .... #...... ....^ #.... .....y##'## ....yyy@..#_ .....y#...# ..... #####..)WhwR ?...  ...  ..  . <Whx3 #.[)[Wh ] #####. . #...!# .. #....#### ... #........ Wh; k.... #...... ....^ #.... .....y##'## ....yyy@..#_ Whe .....y#...# ..... #####..) Wh ?...  ...  ..  . < Wh V#.[)[WhWh.WhWhd _There are monsters nearby!Wh' #####. . #...!# .. #....#### ... #........ .... #...... ....^ #.... .....y##'## ....yyy@..#_ .....y#...# ..... #####..) ?...  ...  ..  . < #.[)[Whx K #####. . #...!# .. #....#### ... #........ .... #...... ....^ #.... .....y##'## Wh ....yyy@..#_ .....y#...# ..... #####..) ?...  ...  ..  . < WhG V#.[)[Wh; 4Wh Wh d _There are monsters nearby!Wh m  You hit the killer bee but do no damage.Wh Whl r  The killer bee is severely wounded.WhM O.yWh c8=-4.1 (1.1Wh@ Wh  Wh I_The killer bee barely misses you.Xh~  You slash the killer bee!  You kill the killer bee!Xh_  Okawaru accepts your kill.XhtXhq? . 4  XhYou slash the killer bee! The killer bee barely misses you.The killer bee stings you but does no damage.Xhll= =5.3 (1.2Xh)XhZ XhI_The killer bee barely misses you.Xh~  You slash the killer bee!  You kill the killer bee!Xh _  Okawaru accepts your kill.XhXhXh#3 . 3XhX<  You closely miss the killer bee.XhCThe killer bee stings you but does no damage.Xh-960-6.5XhN Xh9 8 _You block the killer bee's attack.Xh_T  You barely miss the killer bee. You slash the killer bee!  The killer bee stings you but does no damage.  XhTeYou block the killer bee's attack. The killer bee closely misses you.Xh>UG9=7.6 (1.1XhZXh]\C _The killer bee stings you but does no damage.Xh~You closely miss the killer bee.  The killer bee is severely wounded.You slash the killer bee! You block the killer bee's attack.! The killer bee barely misses you.The killer bee stings you but does no damage.  .Xh]77---3--8.8 (1.2Xh.Xh#; _The killer bee stings you but does no damage.  You barely miss the killer bee.  The killer bee is severely wounded.  You closely miss the killer bee.  Xh#%You block the killer bee's attack. x2Xh?$a8----50.0Xha*Xh,C _The killer bee stings you but does no damage.XhYou block the killer bee's attack. x2 _The killer bee stings you but does no damage.ompXhyletely miss the killer bee.The killer bee is severely wounded.XhDhit the killer bee. The killer bee closely misses you.  The killer bee barely misses you. The killer bee completely misses you.XhXh64==Xh)-1.2XhwXh/The killer bee barely misses you. The killer bee completely misses you.x3losslash the killer bee!  You kill the killer bee!Xh+XhuXhw . 2  Okawaru accepts your kill.XhԪh73--6 Xh&2.3 (1.1XhXh0 _The killer bee stings you.Xh*Okawaru accepts your kill. _The killer bee stings you.  You barely miss the killer bee. The killer bee closely misses you.  Xh but does no damage.Xhyo2---3.5 (1.2XhXhgS _The killer bee stings you. You block the killer bee's attack.XhYou block the killer bee's attack.barmiss the killer beeXhm.  The killer bee barely misses you.Xh564.6 (1.1XhXhաThe killer bee completely misses you.  You slash the killer bee! The killer bee barely misses you.. but does no damage.Xh69--11---=5.8 (1.2XhXheu _The killer bee stings you! The killer bee barely misses you. x2Xh9The killer bee stings you but does no damage. _The killer bee stings you! The killer bee barely misses you. x2  You barely miss the killer bee.  The killer bee is almost dead.Xh)lYou miss the killer bee.   but does no damage. x2Xh5-6.9 (1.1Xh!Xh0 _The killer bee barely misses you. You block the killer bee's attack.  You slash the killer bee!  You kill the killer bee!Xh8g †   killer bee  Okawaru accepts your kill.You hit the killer bee but do no damage.You block the killer bee's attack. The killer bee barely misses you.XhF=8--12== 1-8.2 (1.3XhnAXhB0 _The killer bee stings you.Xh  You miss the killer bee.The killer bee is heavily wounded.The killer bee barely misses you.XhQ99.3 (1.1XhsXhwZ _The killer bee stings you but does no damage.  XhYYou slice the killer bee!!  You kill the killer bee!XhR†XhXh^ 2=60.4Xh XhP _Okawaru accepts your kill.Xh+Xh?,(XhG6XhA^ _No target in view!XhBXhJXhCMH _No target in view!XhXXhXh.XhH _No target in view!XhjXhkXhDrXhy^ _No target in view!XhyXh{Xh`^ _No target in view!Xh]XhXhxC _No target in view!XhXh6XhXhHXhXhqXhx"Xhe$XhvXhwXh{Xh}XhZXhXhXhXh1Q4XhWXh^Xh_Xh*dXhyeXhXh9XhXhXhXhvXhXhOXhR XhmS Xh[[ Xh] Xh 4Xh] Xhħ Xhi5 XhU6 Xh@ Xh,F XhF XhM XhN Xh Xh? Xh Xh̜ Xh XhW Xh Xh Xh2 W70 _Xh Xhn $==Xh Xh Xh7 Xh XhC Xh XhY e13=Xh Xh6 Xhg Xh; Xh Xh Xh Xh XhV Q2=Xh  XhE Xh 9=Xh, Xh" Xh" XhU% Xh) Xh) V73=Xh, XhV0 Xh0 Xh3 Xh;7 Xh7 L4==Xh: Xh> Xhk? %4XhB XhF XhF XhI XhN XhAO %5XhR Xh}V XhW :==Xh?Z XhK^ Xh^ Xha Xh]g Xhg K6=Xhj Xhlm Xhm I15==Xho XhOt BXh+v Xhsv U7=Xh1x Xh[z Xhz XhE| Xh~ Xh :==Xh Xh9 Xh %8XhD Xh) Xh} Xh Xh XhJ Xh Xh XhI %9Xh Xh XhQ Xh Xh Xh' Xhڝ Xh Xh L80=Xh BXh˪ XXh Xh U1=Xhڮ Xh XhG Xh Xh Xhε %2Xh7 Xh Xh2 Xh Xhe Xh Xhr Xh Xh %3Xh XhT Xh XhK Xh Xh Xh Xh Xh K4=Xh Xh Xhi Xh Xh\ Xh XhJ Xh Xh U5=Xh Xh ,Xhw Xh Xh Xh XhX Xh %6Xh{ Xh Xh Xh Xhe Xh XhE Xh Xh %7Xh XhH ,Xh Xh, ,Xh Xh& XhW 58=Xh Xh8 Xhx Xh Xh Xhc Xh U9=Xh Xhm Xh Xh Xh ,Xh Xh Xh &90Xh" Xh% Xh% Xh' Xh) Xh* Xh+ Xh . Xh9. %1Xh0 Xh2 XhY2 Xh3 XhH6 Xh6 XhG8 Xh|: Xh: K2=Xh< Xh? XhR? Xh)A Xh[C Xh,D XhF XhZI XhI U3=XhK XhM XhM XhO Xh4R XhbR XhU XhW XhW %4XhY Xh\ Xhh\ Xh] Xh,` XhY` Xhb Xhid Xhd >95=Xhwf Xhi Xhp   #...##...#  ... #..#####.#  ..##..#...!#.# Xhp  ....$#....#####+###  ....#....  ...#......  Xhq .^.#.....§.§  .##'##.§  Xh;q .@...#....###...§.--133.4 (73.0)  Xhq .#†..#....#  ..#####..).#..#...§  .?.....#.##.#  ....#....#'####'##  Xhq .....#....#.#  ......#....'...<.....#  ......)#.[)[#  Xh*r @ #Xhw Xhx G--4.4 (74Xh~ Xh8 __Found a trident.  There is an open door here. _You see here a killer bee corpse.Xhe Xh Xho Xh` Xh Xh : _Xh= Xh Xh Xhݖ Xhr Xh# Xh 9=Xh Xh= Xh Xh Xh XhO Xhע Xh' Xh Xh XhǦ Xh Xh\ N _You now have 461 gold pieces (gained 17).Xhh Xh Xh Xh Xhg Xh± Xhò Xh Xh+ Xhh Xh~ Xh Xh{ Xh Xh Xh\ Xh ,Xh Xh XhJ Xhy Xh Xh XhL Xh Xh Xh] Xh XhV Xhz Xh Xh Xh Xh x _t - 5 scrolls of teleportation (gained 1)XhW Xh Xh Xh Xhp Xh Xh Xhl Xh Xh> XhW Xh Xh Xh3 XhK Xh XhY Xh Xh Xhh Xh Xh XhX ,Xh# Xh XhL Xh/ Xh Xh9 Xh Xh XhXhOXhXhXh&XhXhXhj ,Xh Xh.XhXh  #........)#.[)[##########   #.........#...   #.........#....  Xhx  #.........#...........   #.........#..>..   #.........#....   #.........#..#####   #..#..# .  Xh  ########@.##'##.....' .   #......'.....   .......#. ...   ........#  XhFu .....##..# #'   ..##..# ..#y   killer bee (asleep)  ... #... .#  .y. .... # Xh. Xh-60.4 (26XhXh  .  A killer bee comes into view.Xh ,1.4 (27Xh$%Xh&7 _The killer bee moves out of view.YhYh_YhYhdYhh......#..........................Yh>............#####....... ..Yh#######..##'##.....' #@.....'..... .Yh.......#. ...... .........##Yh< #'..y..##..# .y.... #... .Yhcyyyyy 5 killer bees (4 asleep)y... .... #y..y#Yh  0.0)  4 killer bees come into view.Found 19 gold pieces.Yh Yh0 Yh YhZYhYhGYhYh(YhYhy.y$.yyyyyyYh4.....Yh4==2.4 (1YhYh% 7 _The killer bee buzzes angrily. x3Yh+% Yh#,E#.........# #.........# #.........#..> YhU,#.........# Yh,....# Yh,...#Yh,  Yh,#..##'##.....'  Yh/-/#@.....'.....  Yh-B.............#.  .............#  Yh-J..y.y....##..#  Yh.8..y..##..# ..#  Yh(.8$.yy. #... .#  YhO.$.... .... #  Yhv.?.... ....# Yhg  #.........#Yh #.........# #.........#..> #.........# ....# ...# Yhh= #..##'##.....'  #@.....'.....  .............#.  .............#  ..y.y....##..# Yh ..y..##..# ..# $.yy. #... .#  .... ....  .... ....#YhYhYhYhT YhYhV_There are monsters nearby!Yh% Yhb`#.........# #.........# #.........#..> #.........# Yhx....# ...#  #..##'##.....'  #@.....'..... Yh2 .............#.  .............#  ..y.y....##..#  Yhwp..y..##..# ..#  $.yy. #... .#  Yhc.... .... #  .... ....# Yh<  #.........# #.........# #.........#..>Yh- #.........# ....# ...#Yh4  #..##'##.....'  #@.....'..... Yh ' .............#.  .............#  ..y.y....##..# Yh ..y..##..# ..# $.yy. #... .#  .... .... Yh O .... ....#YhYhYhҘYhd _There are monsters nearby!Yh N  #.#Yh]!   #.........#  #.........#..>  #.........#..  #.........#####  #.........#Yh! l.# .  ########..##'##.....'   #.....##......'.....Yh2"  #.......#.   #.#Yh"    #..y.y....##..# #Yh"  #..y..##..# ..#Yh# s  #$.yy. #... .#  #..... ....# #  #.... ....#  #.... #### Yh[% Yhl& Yh& Yh+ XYh"0 ,Yh3 tyy.yyy.....Yh_4 ^90---3Yha8 Yh: 0 _The killer bee stings you.Yh@Yh@Yh[AYhAYhC  You miss the killer bee. You block the killer bee's attack.YhyDYhI yy.yy..  YhJThe killer bee stings you. x2YhJ_87---14YhJK---4.6 (1.2YhNYhP YhMP=_The killer bee stings you but does no damage.YhU  You slash the killer bee!  The killer bee is heavily wounded.You hit the killer bee but do no damage.Yh#The killer bee is heavily wounded.  You hit the killer bee but do no damage.  You slash the killer bee! You block the killer bee's attack.  The killer bee stings you but does no damage.  YhaThe killer bee stings you. The killer bee stings you!  You block the killer bee's attack.Yh y.  The killer bee stings you but does no damage. x2  Yh `The killer bee stings you. The killer bee completely misses you.Yhĥf70-----2YhN-----=5.7 (1.1YhYh Yhج*_The killer bee stings you.ZhHFYou block the killer bee's attack.  The killer bee stings you but does no damage.  The killer bee barely misses you. The killer bee stings you.ZhF@ but does no damage.  You block the killer bee's attack.ZhaGh68-----6.8ZhLZhM\( _You barely miss the killer bee.  The killer bee is severely wounded.  You closely miss the killer bee. x2; You slash the killer bee!Zh\>x3  The killer bee stings you! The killer bee stings you.Zhb]Y0--11Zh]V------8.0 (1.2Zh:bZhwMThe killer bee stings you! The killer bee stings you.x3barely miss the killer bee.  You kill the killer bee!Zhy_  Okawaru accepts your kill.Zh'x. 4  Okawaru accepts your kill.  ZhThe killer bee stings you but does no damage.  The killer bee barely misses you. x2; The killer bee stings you!  The killer bee stings you.  The killer bee stings you but does no damage.ZhA52----9/15 ----- Zh.=9.1 (1.1ZhZhs8 _You block the killer bee's attack.ZhxThe killer bee stings you but does no damage.  The killer bee closely misses you. You block the killer bee's attack.  The killer bee stings you. x2 but does no damage.  The killer bee barely misses you.  The killer bee stings you but does no damage.Zh46----7------Zh-70.3 (1.2ZhqZh0I _The killer bee stings you. x2Zh8-ZhZh Zh2P_You are too injured to fight recklessly!ZhZhZhԦZhrt _You are too injured to fight recklessly!ZhxZhZh^ _You are too injured to fight recklessly!Zh:Zhi;ZhBZhN$ Zh OP_You are too injured to fight recklessly!ZhOZh;WZhZ ZhZX_You are too injured to fight recklessly!ZhuZhZhZh^ _You are too injured to fight recklessly!ZhZhZhZhG>Zh!?Zh DZhKZhqLZhPZhRZhZhƪZh2ZhNZh)ZhD*Zh01Zh4ZhZhޔZhZh.Zh;Zh9Zh4Zh_!Zh&Zh]'Zhv+Zh-ZhZhZhZhҭZhZh:ZhZh Zh!Zh%ZhZ'ZhtZhuZhyZh{ZhUZh0ZhZhpZhZhuZhfZhSZhSZhL[Zh_Zh4ZhNZhg[h |  You slice the killer bee!!  You kill the killer bee![hg† 3  You kill the killer bee!  Okawaru accepts your kill. [h You closely miss the killer bee. You miss the killer bee. x2  The killer bee stings you but does no damage. x2  [hxThe killer bee barely misses you.The killer bee stings you but does no damage. x2[h#--8=-- [h#.31.4 (1.1[hs*[h - [h>-2_You block the killer bee's attack.[hq>.......####[h3.. .########..##'##.....'.....##......'..... .y.#. y ....## #[hh##..# ..# $.... #...# .#..... ....# [hJ  . ###[h![h  You block the killer bee's attack.  The killer bee stings you but does no damage.  The killer bee barely misses you. You block the killer bee's attack.[h83--6---20[hr[h _The killer bee stings you. The killer bee stings you! _You see here a killer bee corpse.[hVQ  You slash!  You hit the killer bee but do no damage.The killer bee barely misses you.  The killer bee stings you but does no damage.  [hQ jYou block the killer bee's attack.  The killer bee barely misses you.[h*R P--=3.5 (1.1[hQY Y _The killer bee stings you but does no damage.[hOp barely miss the killer bee. You closely miss the killer bee. x2; You block the killer bee's attack.  The killer bee stings you but does no damage. [hp .[hq >1--[hr c4-------[h_r 4.7 (1.2[h y [hT|  [h| @_The killer bee stings you but does no damage. x2\he@The killer bee stings you. \hKe_x2  You closely miss the killer bee.  The killer bee is heavily wounded.  \heYou miss the killer bee. You slash the killer bee!  You kill the killer bee!\hr† 2  You miss the killer bee. You slash the killer bee!  You kill the killer bee!  Okawaru accepts your kill.  The killer bee stings you but does no damage.  The killer bee stings you.  The killer bee stings you but does no damage.\hu0--3----- -\hu!5.9\hy\h{A _The killer bee barely misses you.\hQ{\hz ..#..> ..# \h:..#.... ..#....  ########..##'##  #.....##......'..... \h  #.....†.......#.  #.....y@y.....#  #.........##..#  #.....##..# ..#  \hU#$.... #...# .#  #..... ....# #  #.... ....#  #.... ####  ####\h-The killer bee stings you but does no damage. _The killer bee barely misses you.You hit the killer bee.  \hThe killer bee is heavily wounded.You hit the killer bee.  The killer bee stings you but does no damage.\hL' \hH ..#..>\h" \hܮ5..# \hC..#.... \hG6..#....\hu \h ########..##'## \h #.....##......'..... \h #.....†.......#. \hG #.....y@y.....# \hr #.........##..# \h #.....##..# ..# \hɰ #$.... #...# \h \h #..... ....# \h` #.... ....# \h #.... #### ####\h \hM  ..#..> ..# ..#.... ..#....  ########..##'##\h!  #.....##......'.....  #.....†.......#.  #.....y@y.....#  \hj#.........##..#  #.....##..# ..# \h #$.... #...# .#  #..... ....# #  \hC#.... ....#  #.... ####  \hH####   \haThe killer bee stings you.  * * * LOW HITPOINT WARNING * * *\hS  ..#..> ..# ..#.... ..#....  ########..##'##  #.....##......'..... \h,# #.....†.......#.  #.....y@y.....# \hb' #.........##..#  #.....##..# ..# \h #$.... #...# \h֐ #..... ....# \h \h2 #.... ....# \h_{ #.... ####\h> ####\hќq  The killer bee stings you.  * * * LOW HITPOINT WARNING * * *\h \hG+22--\h{.7.0 (1.1\h\hC _The killer bee stings you but does no damage.\hm  ..#..> ..# \hm >..#.... ..#....  ########..##'##  #.....##......'.....  #.....†.......#.  \hm #.....y@y.....#  #.........##..#  #.....##..# ..#  #$.... #...# .#  \hn #..... ....# #  #.... ....#  #.... #### \h`n  ####You barely miss the killer bee.The killer bee is moderately wounded.\h3B   ..#..> \hB x..# ..#.... \hB >..#.... \h?C m ########..##'##\hC  \hC #.....##......'..... \hCD # #.....†.......#.  #.....y@y.....# \hD #.........##..# \hD #.....##..# ..# \hE #$.... #...# \hDE \hyE #..... ....# \hE \hE #.... ....# \h ..# ..#.... \hS ..#....  ########..##'##  #.....##......'..... \hS  #.....†.......#.  #.....y@y.....# \hT < #.........##..#  \hOT #.....##..# ..#  #$.... #...# .#  \hT #..... ....# #  #.... ....#  \hT q#.... ####  ####\hT [You miss the killer bee. The killer bee stings you.  \h)U @* * * LOW HITPOINT WARNING * * *\h( G  ..#..> ..# ..#.... ..#.... \h&)  ########..##'##  #.....##......'.....  #.....†.......#.  #.....y@y.....#  #.........##..# \hY) 9 #.....##..# ..#  #$.... #...# \h)  #..... ....#  #.... ....#  #.... #### ####\h71 You miss the killer bee. The killer bee stings you.  * * * LOW HITPOINT WARNING * * *  The killer bee stings you.  \hm1 * * * LOW HITPOINT WARNING * * *  The killer bee closely misses you. The killer bee completely misses you.You block the killer bee's attack.\hM2 18---4==8.3 (1.3\h5 \h7  \h7 5_The killer bee stings you but does no damage.]h=You block the killer bee's attack. _ but does no damage.  You barely miss the killer bee.  ]hN>The killer bee is heavily wounded.slash!  You kill the killer bee!]hCD  ]hC..#..> ..# ..#.... ]h,D..#....  ########..##'## ]haD #.....##......'.....  #.....†.......#.  #.....y@......# ]hDt #.........##..#  #.....##..# ..#  ]hD#$.... #...# .#  #..... ....# #  ]hD2#.... ....#  y   killer bee #.... ####  ####]h0EyOkawaru accepts your kill.The killer bee stings you but does no damage.]h  ..#..> ..# ]h8 ..#.... ..#....  ########..##'## ]hp #.....##......'.....  #.....†.......#. ]hH #.....y@......#  #.........##..#  #.....##..# ..#  #$.... #...# ]h #..... ....#  #.... ....#  #.... #### ####]hH .  The killer bee stings you.]h1Z4--2---]h{K 4=]h9.5 (1.2]h&]h( ]h.)H_* * * LOW HITPOINT WARNING * * *]h~  You slash the killer bee!  You kill the killer bee!]h'1.]h;l-5-80.6 (1.1]h]hP _Okawaru accepts your kill.]hG N  #.#]h U  #...#..>]h R  #...#]hO 6  #]h i...#.........  #]h U...#...# ]h<   ########..##'##.....' ]h   #.....##......'.....   #.....†]hњ {.#.   #]h /†......#]h~ W   #]hƛ i.##..# ]h   #.....##..# ..# ]h^   #$.... #...# .#  #..... .]h ...# #  #..... .]h ...#  #..... #]hܝ ###  #####+ ]hi ]h" T5--]hӣ %10]h ]h` ^hVT  #.#  #.#..>  #.#  #..#.  #^hI..#...#  ########..##'##.....'  #.....##......'..... ^h  #.....†.#. ^h1  #....@.†......#   #^hg.##..#  #.....##..# ..#^h   #$....##...# .#  #........^h ..# #  #..........#^hI  #.....# ####  #####+# ^h}^h ^h !-^h)2^h(^h^h  #.#..>  #.#..  #.##  #.#.  ########..##'##.....'  #.....##......'.....  #.....†.#.   #......†......#  #...@.....##..#  #.....##..# ..#  #$....##...# .#^hL  #..........# #  #..........#^h,  #.....######  #####+#  ^h}^hGB---3^hP^h^h6F  #^h27.#..  #.#  #.#^hf7.  ########..##'##.....^h7  #.....##......'.....^h7  #.....†.#. ^h8  #......†......#  #.........##..#^hT8  #..@..##..# ..#^h8  #$....##...# .#  #..........# #  #..........#^h:  #.....######  #####+   ^hB^hC36=^hC4^h[I^hK^h/ 3^h1 ,^h2 I3=^hP9 7=^h: B^h< ^h{< 9=^hK= ^h> M8^h~? ^h@ ^h@ ^hA ^hF 94==^hG ^hH ^hH ^hWJ `20=^h K ^hpL ^hL :==^hM ^hN ^hO ^hO ^h&Q ^hrQ S1=^hNR ^htS ^hS T5==^hT ^hV ^h:V ^hV ^h/X ^hoX 72^h7Y ^hZ ^hZ ^h[ ^h\ ^h] :==^h`_ ,^h_ 73^h\` ^ha ^ha ^hb ^hc ^h0d ^hd ^h"f ^hqf O4=6^hf 0=^h0g ^hh ^hh ^hi ^hj ^h k ^hk ^hm ^h|m L25=^hDo ^ho ^ho 9=^hp ^hq ^h0r #6^h^r ^hs ^h't ^hYt ^h5u ^hv ^hv T7==^hw ^hx ^h:y 97^hz ^hU{ ^h{ ^hH| ^h{} ^h} ^hr~ ^h ^h p8===^h ^h ^hV ^h ^h ^hτ ^h ^hq ^h a9=8=^hR ^h ^h ^hK ^h ^h7 ^hi ^h' ^hf P30^h ^h ^h4 9=^h ^h] ^h ^hc ^h ^h 91^h ^h ^hؘ #9^h 1==^h ^h ^h3 ^h ^h_ ^h S2=^h ^h ^h& ^h ^h> ^h ^3===^hk ^h ^hܤ ^h ^h ^h6 ^h ^h2 ^h{ w410/15==^hN ^h ^h ^h ^hڭ ^h ^hˮ ^hI ^h 95^h^ ^h ^h :==^hճ ^h0 ^h ^h( ^hC ^h S6=^h\ ^h ^h S1=^h ^h ^hW ^h ^hg ^h K7=^h ^h ^h ^h ^h ^hh 9=^h ^hC ^h #8^h ^hT ^h ^h ^h ^h ^h M12==^h ^hT ^h 99^hW ^ht ^h ^hy ^h ^h $40^h: 0=^h ^h ^hV :==^h8 ^h ^h ^hz ^h ^h? K1=^h ^hW ^h ^hB ^hk ^h 53=^h ^h ^h ^h. 92^h ^h8 ^h} ^h/ ^h ^h ^h ^h ^h K3=^h ^h; ^h ^h= ^h} ^h ^hp ^h ^h #4^hH _=4==^h) ,^h ^h7 ^h ^h ^h ^h ^h K5=^h ^h@ ^h :==^hC ^hd ^h ^hT ^h ^h 96^h ^h ^hO I15==^h6 ^h 97^h ^h ^h ^h  ^h ^h ^h` ^h ^hO ^h p8===^h ^h ^h ^h ^h ^h ^h ^h2 ^hz L49=^hG ^hh ^h ^hi ^h ^h ^h} f50^h6 ^hw ^h ^hk ^h ^h ^h ^h ^h8 91^h ^h* ^h] ^h ^h] ^h ^hV ^h! ^h! S2=^h" ^h$ ^h9$ ^h% ^h2& ^h& ^h3' ^h( ^h( K3=^h) ^h* ^h+ ^h+ ^h8- ^h- 94^hb. ^he/ ^h/ ^hc0 ^h1 ^h1 ^h2 ^h3 ^h44 95^h4 ^h\6 ^h6 ^h>7 ^hl8 ^h8 ^hg9 ^h: ^h ; S6=^h; ^h< ^h3= ^h= ^hU? ^h? ^hc@ ^hA ^hA #7^hA (=^hB ^hD ,^hE ^hIF ^hF ^hHG ^hH ^hH 98^hI ^hJ ^h!K ^hK ^h ^hL ^h ^hS ^h ^h ^h ^h ^h1 %8^h ^hO ^h ^h8 ^hh ^h ^hb ^h ^h %9^h ^h ^h5 ^h ^h5 ^h ^h ^hX ^h L80=^h[ ^h 036783.0)^hk ^h) ^h  ^h F_Key pressed, stopping explore.^h _^hE | _^h 91^h: 2=^h 2^h 3^h( R4=5=678=9=^h) ^h\) ^h) ^h+ ^hj+ &90^h&, ^h-- ^ha- ^h7. ^hl/ ^h/ ^h^0 ^h1 ^h1 %1^h2 ^h3 ^h4 ^h4 ^h5 ^h-6 ^h6 ^h7 ^h88 K2=^h8 ^h#: ^hv: ^h: ^h< ^hp< ^h< ^hA> ^h> U3=^hN? ^ht@ ^h@ ^hLA ^h~B ^hB ^hkC ^hD ^hD %4^hE ^hF ^hG ^hG ^hH ^hH ^hI ^hJ ^h$K >95=^hK ^h!M ^hPN ^hN ^h3O ^hP ^hQ ^hxQ ^hR ^hT ^hBT ^hT ^hV N _You now have 480 gold pieces (gained 19).^hW ^h6X 9=^hX ^hY ^hZ ^h[ ^h[ ^h\ ^h] ^h] ^h^ ^h_ ^hd` ^h` ^h@a ^hb ^hc ^hc ^h{d ^he 7 _You open the door.^h7g ^hg ^hh ^hTj @  There is an open door here.^huk ^hk  _^hxl ^hm ^hn ^hn ^h'o ^hp ^hp ^h>q ^hq ^hr ^hs ^hs ^h5t ^hu 7 _You open the door.^hv ^h)w ^hw ^hex ^hdy ^hy ^h*z ^h| @  There is an open door here.^h!} ^h}  _^h~ ^h ^hr ^h ^h ^hm @  There is an open door here.^hq ^h  _^h ^hщ ^hĊ ^h ^hj ^h@ ^h ^ho ^hڎ ^h\ ^hg ^h‘ ^hM ^h} open the door. _There is an open door here. _You open the door. _There is an open door here.  ^hϕ ^h:  _^h ^h ,^h ^h& ^hY ^hr ^hȜ ^hB ^hu ^h ,^h ,^hS ^h} ^h ^h ,^hþ There is an open door here. _You open the door. _There is an open door here.  ^h ^hf  _^hT ^h ^h> ^h ^hQ ^h ^h' ^h| ^h: ^h ^h ^h/ ^h ^h= ^hp ^h ^hy ^h ^h ^h/ ^h ^h @  There is an open door here.^h ^h  _^h# ^hx ^h ^h ,^h ^h ^h" ^h ^h+ ^h) ^hv ^hv ^h ^h B^h GThere is an open door here.  ^h ^hZ  _^h= ^h ^h. ^h ^hN ^h ^h ,^hG ^h ^hc ^h ^h ^hN ^h ^h ^h ^hT %  ^h ^hD  _^h0 ^h ^h ^h5 ^h ^h+ ^hw ^h ^h ^hK ^h ^h ^h X^hL ^h! ^h" ^h:# ^h5$ ^h% ^h' ^hJ' ^h ( ^h) ^h* ^hj+ ^h$, ^h- ^h. ^h>/ ^h0 ^hM2 ^hX3 ^h3 ^hb4 ^h5 ^h6 ^h7 ^h7 ^h> ^h? ^h@ ^h@ ^hC ^hgD ^hD ^hE ^hG ^hVI ^hI ^hJ ^hL ^hsN ^hO ^hO ^hQ ^hUS ^hS ^hT ^hV ^hW ^h2X ^hAY ^hA[ ^h\ ^h\ ^h] ^hN` ^ha ^ha ^hc ^he ^hf ^hg ^hh ^hi ^hk ^hk ^hm ^ho %  ^hq ^hq  _^hr ^h6t ^hqu ^hu ^hvv ^h/x ^hVy ^hy ^hrz ^h{ ^hG} ^h} ^h~ ^h ^h ^hԁ ^hق ^h %  ^hφ ^h"  _^hP ^h ^hD ^h ^h ^h ^h ,^h ^h ^h/ ^h ^h ^h ^hB ^h ^h ^h ^h ,^hȤ ^h` ^hp ,^hE ^hҴ ^h ,^h' ^ho ^hƸ ,^h ^h ^h ,^h ^h ^h ,^h ^h% ^ha ,^h0 ^h ^h ,^h ^h& 2You open the door.^h ^h ^h] ^h ^h ....##..#.....####'##########..## ^h! ##..##..#...................#..## ##...#..#...................#...# .....#..#...................#...# ^hT }.....#..#...................#...# ######..#...................#...# #....#..#.............#...# #....####...................#..## ^h #....# ##'####@#######....#..# #....# ...........c..#....#..# '....# .....^h .#....#..# #....# ###############....#### ######^h ###### c   centaur (asleep) ^h ,^hg 501.6 (134cclauncher)  A centaur comes into view.The centaur shouts!^h (((The centaur wields a +0 orcbow. The centaur shoots an arrow.^hq )...^hr 790--^hZs P14--===^hs 25^h ^hP  ^h ]_The arrow hits you. _There is an open door here.^h.##.'..##..#...................#......................#.. .....................#.. ................................................^hӲ ............... #@#  ...........c..# '....# ..............#  ###############  _h.##.'..##..#...................#..._h>...................#......................#.. ................._hvm..............................._h{............... #@#_h  ...........c..# _h'....# ..............#  ###############_hB' _h _h _h_hzB .##.'_ht..##..#...................#......................#.. .....................#.. ._hI..............................................._hq............... #@#  ...........c..#_hG/ '....# ..............# _hw9 ###############  _hb _A centaur is nearby!_h.##.'..##..#...................#.._hor....................#..._hm...................#.. ._hڬ..............................................._h K..............._h>N #@# _hpa ...........c..# _hr'....# ..............# _h\ ###############_h _h_h_h_h _h@P_A centaur is nearby!_ha+.##.'_h/..##..#...................#..._h"...................#.. .._h?...................#.. ................._hJ-..............................._hC............... #@# _hw ...........c..# '....# ..............#  ###############_h(  _hR*_hTh.##.'..##..#...................#......................#......................#.. ................_hh............................................... #@#  ...........c..# '....# ..............#  ###############_hGiT _hm_hvn_hr_ht^ _A centaur is nearby!_hD#..##..#...................#..# #...#..#............#...#. ....#..#............#...#. ....#..#._h...........#...#. #####..#............#...#. ....#..#...................#...#. _h,....####...................#..##. ....# ##'####'#######....#..# . _h....# ........@..c..#....#..# ....# ._h..#....#..# ....# ###############....#### ####_h/###### _h=6_h_h3c._h#*(((((((_hj_hzD.....@._h6{#3_hr{.0)_h~_ho _The centaur shoots an arrow. The arrow barely misses you._h O..##..#.#..# ...#..#.........#...#.#..#.........#...#.#..#.........#...#...#.........#...#.#..#.........#...#._h( q####.........#..##.# ##'####'#....#..# . # .c...#....#..# # .#....#..# # #....#### _h   The centaur unwields a +0 orcbow.  The centaur hits you but does no damage._h _89----4_hQ _h , _The centaur kicks you._hXA j  The centaur hits you but does no damage. _The centaur kicks you.  You slash the centaur!  The centaur is moderately wounded.The centaur closely misses you. The centaur kicks you.  hits you but does no damage._hB ^8=-5.8 (1.2_hE _hF 5 _You block the centaur's attack._h[ M hits you but does no damage. _You block's attack.  You closely miss the centaur.You block the centaur's attack._h\ p3-----6.9 (1.1_h_ _hi dThe centaur barely misses you.. x2_h`j G-8.2 (1.3_hm _hu _kicks you but does no damage.hit the centaur but do no damage._hu xThe centaur barely misses you.kicks you but does no damage.  The centaur hits you._h~v 7-4==9.4 (1.2_hXy _hz  _hz 1_The centaur kicks you but does no damage._h[  You hit the centaur but do no damage.The centaur is moderately wounded.The centaur hits you but does no damage._h W8=10.6_h _h   but does no damage.barely miss the centaur.  The centaur barely misses you. You block the centaur's attack._he -1.7 (1.1_h% _h 5 _You block the centaur's attack._hߞC  You slash the centaur!  _h35You kill the centaur!_hVe)_h٧Z9= _h'65=2.9 (1.2_h_h _Okawaru accepts your kill._h'_hMH _No target in view!_h(_hi)_h?._h%6$ _hK6:_No target in view!_h7_h;_hO>H _No target in view!`hAg`hg`hj`ho^ _No target in view!`ho`hs`h;t `hatB_No target in view!`h4`hY _No target in view!`hJ`hJ`hKN`hsS`hQU`hVW`hX`h`h`hd`hö`h.`hx.`h1`h3`ho>`h>`h~B`hE`h6F`hbG`h)I`hMm== _`hO,`hP`h7Q&90`h;R`hT`hLTI15==`hU`huW`hW`hX`hZ`hZ%1`h[`hr],`h^`hQ``h`:==`hb`hc`hcK2=`he`hf`hg`hh`hi`hj`hl`hn`h oU3=`hOp`hq`hr`hr`ht`h>u%4`h:v`hx,`h%y`hz`h-{`h-|`h}`h~>95=`h8`h`h݄`h6`h6`h-`h`h`h5`h#`h`hW`hY`hi`h\`h9=`h`hԬ? _ There is an open door here.`h`hP _`h`h[`hط`hP`h`hI`h `hu`h`h\`hP`h`hS`h`h`h(`h`hM`h~`h`h`h`h`h`h`h`h.`h`h`h `h: There is an open door here.`h`h _`h`hl`hG`h`h`h`h`h`hM`h`h$ `h `h1`hJ`ht`h`h`h"`h&`h&`hU)`hX/`h2`h83`h5`hl;`h>`h?`h^A`h"G`hFJ`hJ`hFM`hR`hU`hV`h~X`h]`h``hZa`hzf`hAk`hn`h-o`hdq`h{w`hy`h@z`h|`h`h`hm`hދ,`h4`h`h`hJ`h `h`h`h`h:`h`h`h7`h`hJ`h"`h(`hS`h`h`h`h+`h`h`h`h`h`h`hTL _There is an open door here.  `h`h _`h:`h`h`hm`h`hj`h`h`hw`h%##...##..###...####.##..## ....<... ...<[.... `h................. ...=.......##.....##......# `h.##...##...######'##.....## `h############.....##.....## `hL%'.........#..............# #.........#....@.........# -- `hz#######..#######+###......# ...#..####.##.. #.....!# ......#...#.......##....!.###### ......#...#.......)............# `h4t......#...#.......)))....#.....# ......#...#..............+.....# `h......#...#..............#.....# ......#..##..###..####...#.....##`hN65.9 (53.0)'#.....#...(....)(..............`h `h@ M======6.9 (54`hf`h%\ _There is an open door here. _As you open the door, it creaks loudly!`h(I`h-`h.0`h6l  There is an open door here.`h8`h9 _`hm;`h{B`hD`h;E`hG`hI`huL`hM`hN`hQ`hT`h^T`h@V`hX`h<[`h[`ht]`h_`hYb`hb`hd`hj`hl`hVm`hn`hq`h$s`hs`ht`hw`h"y`h}y`h|`h~`hр`h `h`h`hNJ`h!`h`h`h,`hL`h`h̗`h `hq`h`h,`h`hҡ`h`h`hƥ`hΧ`h5`h`hg`h`h`hذ`h̲`hv`h`h`h`hj`hG`h`h`h!`h,`h`h`hD`h`hP`h`h`h`hZ`h9`h6`h`h`h`h`h `h `hn`h`h`hh `h@'`hU)`h)`h+`h1`h 4`hD4`h5`h<`hj>`h>`h^@`hF..=.......##.....##...... .##...##...######'##.....# .############.....##.....# .'.........#....... .#.............. #######..#######'###...... ......#..####.##..##.....! ......#...#.##....!.###### .`h>G .....#...#.....@.(.....#------96.9 (30 ......#...#.......)((....#.....#.#..............+.....#`hG#..............#.....##..###..####...### ####..###..#############.. .#`hG0#....................#.. .##.......>............#.. ##....#########################..`hG`hlH=------`h;M`hNT _Key pressed, stopping explore.`hkbI`hs`hu`hkv$ _`hz`hU~`h;`h`h`hJ`hP`h`h `h@  There is an open door here.`h~`h _`h`h`hB`h`h8`h`h`h`h`h'`h`h`hN`h@  There is an open door here.`h۽K _`h`h/`h`h`h3`h`h=`hI`h=`h`h'`hb`h{`hB`h`h`hL`hf`h`hr`h`h`h`h`h`hV`h`h`h`h`h`h`hD`h`h`hj `h `h5 `h$`hn`h`h`h`hD`h`h`h1`h`h`h`hQ"`h#`h$`h/%`hJ(`h)`h$*`hg+`hU.`h?0`h0`h1`hy4`hF6`h6`h7`hF;P  There is a hazy altar of Hepliaklqana here.`h=`h= _`h>`hMA`hB`hCC`hdD`hG`hH`hTI`hJ`hEM`h+O`h{O`hP`hCS`h U`hpU`hV`h Y`hZ`h,[`h\`h^`h``h``hGb`hrd`h*f`h{f`hg`hi`hok`hk`hl`hn`hp`hp`hq`ht`hu`hu`hw`hy`hz`h{`h|`h~`h`h`h'`h`h`h݄`h`h`h7`h`h`h@  There is an open door here.`hz`h _`h`h`hO`h`h~`h@  There is an open door here.`h!`h _`h`h`h`h`hأ`h `ho`h`h`hɨ`h`h``hy`h`h`hC`h`hU`h`h`h`h`h,`hQ`h`h`h`hл`h-`hk`h`hx`h6`hD`h`hu`h7 _You open the door.`h`h`h`h&@  There is an open door here.`hv`h _`h`h`hR`h`h)`h`h/`hu`h-`h`h`h`h`h[`hz`h`h}`h`hB`h0@  There is an open door here.`h`h> _`h:`hR`hU`h`h)`hF`hQ`hv`h`h`h-`h|`h`h`hg`h`hN`hu`h~`h`hz`h`h`h`hc`h@  There is an open door here.`h`h _`hm`hO`h,`h`hz`ha`h`h:`hp`h,`h`hS`hm`h`hD `hb `h `h `hi `h `h`h`h`h`h`h`hs`h`h\ #....# `h" #.....[.# #....#  #.......# #....# `h #.......# #....#  #.......# #....###  #.......# #....... `h #.......# #####... `h5 #.......#### #... `hS #.@.....#..## #...670.9 (74 `h #.......#...# #...  ##...# #...`hq  ##...# #... `h #.......#...# #... `h #.......#...# #. `h6 #.......#...# #### `hW #.......#...# #. `hv #.......#..## #.`h`hv,1.9 (75`hm"`h# `h$'_Found a leather armour.`hu`hu`hx`h`h`h_,`h`h`h`h`hR ######## #####[ # ....### #.... ####`hR3.9 (2.0)### #  #.......#...# #... `hx #.......#...# #.... `hW. .`h3#.......#..`hS`h`hE _Done exploring.`hW 3`h([ `h1 &0`hn ..`h `h `h  `h ?_Done exploring.`hD `hD `hE `ho `hs ,`ht  `ht 7_Done exploring.ah;ahaWear or take off which item? ahޚhArmour (go to first with [) ahV c - a +0 buckler (worn)  i - a +0 cloak (worn) ah'" l - a +0 plate armour (worn) ahh& m - a +1 pair of boots (worn)ahc[?] describe selected ah[!] equip|wield|wear|put onahy[tab] equip|unequip ah% ahT ah  FisforFire the Fighter  ######### ######Mummy of Okawaru *****.  #.......# #....#Health: 95/95 ========================  #.....[.# #....#Magic: 15/15 ========================  #.......# #....#AC: 15Str: 29Doom: 35%   #.......# #....#EV: 6Int: 8    #.......# #....### SH: 5Dex: 12  #.......# #....... XL: 11 Next: 65% Place: Dungeon:9 ah' A #.@.....# #####... Noise: ---------  Time: 10673.9 (0.0) ahz  #.......#### #... a) +0 war axe  #.......#..## #... Throw: 6 boomerangsah .  #.......#...# #...  #.......#...# #...ahI   #.......#...# #...  ah  #.......#...# #...  ah  #.......#...# #...   #.......#...# ####ah-   _There is an open door here. _There is an open door here. ahu _Found a leather armour. _Done exploring. _Done exploring. ah 0_Done exploring.ah P  Okay, then.ah (ah ah . _bh%bhsRead which item? Scrolls bh t - 5 scrolls of teleportationr - 2 scrolls of revelation  w - 2 scrolls of enchant weapon bhҘH N - a scroll of noise  V - a scroll of vulnerability bhg c - a scroll labelled HAAMOP AGGYHITT  d - a scroll labelled SAMUOD SUMP bhA e - a scroll labelled NEWUTIOQOZ [!] read|evoke[?] describe selectedchchchf#: ch#=FisforFire the Fighterch# ch# ######### ######Mummy of Okawaru *****.ch[$  #.......# #....#Health: 95/95 ======================== ch$  #.....[.# #....#Magic: 15/15 ========================ch$  #.......# #....#ch%-AC: 15ch8%[Str: 29Doom: 35% cht% ch% #.......# #....#EV: 6Int: 8  ch&  #.......# #....### SH: 5Dex: 12chH& ch&) #.......# #....... XL: 11 Next: 65% Place: Dungeon:9 ch&A #.@.....# #####... Noise: ---------  Time: 10673.9 (0.0) ch ' #.......#### #... a) +0 war axe chU' #.......#..## #... Throw: 6 boomerangs ch' #.......#...# #... ch' #.......#...# #...ch' ch' #.......#...# #... ch( chH( #.......#...# #... chn( ch( #.......#...# #...  ch(W #.......#...# ####ch)e  _There is an open door here. ch=)T_Found a leather armour. _Done exploring. chj)6_Done exploring. ch)6_Done exploring. ch)6_Okay, then.ch/P  Okay, then.ch0(ch3cho4. _chch Inventory: 17/52 gear slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) ch Missiles (go to first with ()  e - 6 boomerangs (quivered) ch)S f - 3 throwing nets {!f}g - 5 javelins  ch_@k - 8 curare-tipped darts {!f}  n - 16 poisoned darts  cho - an atropa-tipped dart Armour (go to first with [) chq c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 plate armour (worn) ch $ m - a +1 pair of boots (worn) chQJewellery (go to first with "=)  d - a ring of willpower (worn) chV h - an amulet of guardian spirit (worn)  j - a +6 ring of strength (worn)ch;b - a ring of resist corrosion  chKp - a ring of see invisible  q - an amulet of magic regeneration ch8aWands (go to first with /) ch[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]dhC }  o - an atropa-tipped dart Armour (go to first with [)  c - a +0 buckler (worn)i - a +0 cloak (worn)  l - a +0 plate armour (worn)  m - a +1 pair of boots (worn) Jewellery (go to first with "=)  d - a ring of willpower (worn)  h - an amulet of guardian spirit (worn)  j - a +6 ring of strength (worn)  b - a ring of resist corrosion  p - a ring of see invisible  q - an amulet of magic regeneration Wands (go to first with /)  a - a wand of flame (8)  c - a wand of roots (33)  e - a wand of paralysis (10) Scrolls (go to first with ?)  t - 5 scrolls of teleportationr - 2 scrolls of revelation  w - 2 scrolls of enchant weapon  N - a scroll of noise66%dhz  c - a wand of roots (33)  w - 2 scrolls of enchant weapon  V - a scroll of vulnerability dh  c - a scroll labelled HAAMOP AGGYHITT  d - a scroll labelled SAMUOD SUMP  e - a scroll labelled NEWUTIOQOZbotehj  w - 2 scrolls of enchant weapon  N - a scroll of noiseehRehg  N - a scroll of noise  e - a scroll labelled NEWUTIOQOZeheheh͉eh1 FisforFire the Fighter  ######### ######Mummy of Okawaru *****. ehG #.......# #....#Health: 95/95 ======================== eh #.....[.# #....#ehYMagic: 15/15 ========================  #.......# #....#AC: 15Str: 29ehWFDoom: 35%  eh #.......# #....#EV: 6Int: 8  ehЏ eh  #.......# #....### SH: 5Dex: 12ehC eh~) #.......# #....... XL: 11 Next: 65% Place: Dungeon:9 ehA #.@.....# #####... Noise: ---------  Time: 10673.9 (0.0) eh #.......#### #... a) +0 war axe eh/ #.......#..## #... Throw: 6 boomerangseh  #.......#...# #... eh‘ #.......#...# #... eh  #.......#...# #...  ehG #.......#...# #... eh  #.......#...# #...eh4  eh #.......#...# ####  eh1j_Found a leather armour. _Done exploring. ehkl_Done exploring. _Done exploring. eh\_Okay, then. _Okay, then.eheh(ehٚeh/fhefhgfh"sfhy _Done exploring.Okay, then.Unknown command.fhxzfhh3fhfhfh,fhE _Done exploring.fhfhWhere to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - Temple fhfhN FisforFire the Fighter  ######### ######Mummy of Okawaru *****.fh  #.......# #....#Health: 95/95 ======================== fh  #.....[.# #....#Magic: 15/15 ======================== fh #.......# #....#AC: 15fhrStr: 29Doom: 35%  fh3 #.......# #....#EV: 6Int: 8   fh{ #.......# #....### SH: 5Dex: 12 fh) #.......# #....... XL: 11 Next: 65% Place: Dungeon:9 fh7+ #.@.....# #####... Noise: ---------  Time: 10673.9 (0.0)  #.......#### #... a) +0 war axe fhj #.......#..## #... Throw: 6 boomerangs  #.......#...# #...  #.......#...# #...  #.......#...# #... fh  #.......#...# #...  fh #.......#...# #...   #.......#...# ####  _Done exploring. _Done exploring. fhL_Okay, then. _Okay, then. fh+G_Unknown command. _Done exploring.fh'fhfh[ fh fh $ _fhy fh fh ,fh fhv fh fh fh fh"! fh^" fh" fh# fh) fh+ fh\+ fh, fh-2 fh|3 fh3 fh4 fhO: fh; fhY< fh= fhB fhC fh.D fhD fhJ fhK fhcL fhL fh)R fhS ,fhqT fhY fhZ ,fh[ fha @  There is an open door here.fhc fhc  _fhe fhi fhuj fhj fhk fhp fhq fhr fhr fhw fhx fh)y fhcz fh% Xfh fh ,fh fh fh4 ,fhr fh fhC fh fh fhě fho fh fhŞ fhǣ fh fhئ fhe fh̯ @  There is an open door here.fh_ fh  _fh9 fh fhH fh fh fh @  There is an open door here.fh fhq  _fh fh fh fh fhi fh" fh fho fh: fh fh fh fh fhC fh fh` fh fh fh fhy fhT fhw fh fhL fhS fhH fh fh' fh fh fha fh fh fh fh fh fhS fh+ fh! fh fh fhG [  Items here: )) [ ÷÷.fh fh  _fh! fh$ fh' fha' fh) fh, fh. fh. fh0 fhE3 fh5 fh6 fh8 fhR: Y  There is a stone staircase leading down here.fh< fh> fhz? $ _fhA fh 10fh@ B fh 9  You climb downwards.fh 'fh fh _The two-headed ogre shouts in stereo!  Found an escape hatch in the ceiling.  There is a stone staircase leading up here.fh fh d ##. fh  #..  #.#  ###.#######  fhi !#....O.....  ###...  #.....  #... fhș ====713.7 (39.8) #...  #.fh .<  #... #... fhx ########### O   two-headed ogre fhu fh= fhB  fhq X_A two-headed ogre is nearby!gh[= ##. gh(#.. #.# ghD###.#######  #....O.....  ###..........  #............  ghw#..@.......  #..........  #.........<  ghB#..........  #..........  gho7########### gh gh ##. #.. #.# ###.#######  #....O.....  ghL&###..........  #............  #..@.......  #..........  ghƲ+#.........<  #.......... #.......... ########### ghgh^ghWghtf _A two-headed ogre is nearby!hhVFisforFire the Fighter##.hhbVMummy of Okawaru *****.#..Health: 95/95 ========================hhV<#.#hhVMagic: 15/15 ========================###.#######hhVOAC: 15Str: 29hhV/Doom: 35% hhW#....O.....EV: 6hhFWPInt: 8  hhjW###...*......SH: 5hhWDex: 12#.....*......hhWXL: 11 Next: 65% Place: Dungeon:10#..@.......hhXNoise: ====-----  Time: 10713.7 (0.0)#..........hh@X8a) +0 war axehhX#.........<Throw: 6 boomerangs#..........hhXP#..........###########hhXzO   two-headed ogre hhYI_A two-headed ogre is nearby! hh4YJ_A two-headed ogre is nearby!hhXY,Throw: 6 boomerangshhYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehhY]Aim: a two-headed ogre, wielding two +0 giant clubs (77% to hit)hhFisforFire the Fighter##.Mummy of Okawaru *****.#..hhHealth: 95/95 ========================#.#Magic: 15/15 ========================###.#######AC: 15Str: 29Doom: 35% hh3#....O.....EV: 6Int: 8  ###...(......SH: 5Dex: 12hhr#.....(......XL: 11 Next: 65% Place: Dungeon:10#..@.......Noise: ====-----  Time: 10713.7 (0.0)#..........hha) +0 war axe#.........<Throw: 6 boomerangs#..........hh֛#..........###########O   two-headed ogreThrow: 6 boomerangshh"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (77% to hit)  You throw a boomerang. The boomerang hits the two-headed ogre!  The two-headed ogre is moderately wounded.hhz,..hh_"hh,)S.Ohhs==--4.8 (1.1 _hhhh hhR aFisforFire the Fighterhh;S A##.Mummy of Okawaru *****.#..Health: 95/95 ========================#.#hhS Magic: 15/15 ========================###.#######hhS OAC: 15Str: 29hhS Doom: 35% #..........EV: 6hhGT Int: 8  ###...O......SH: 5Dex: 12hhT 2#.....*......XL: 11 Next: 65% Place: Dungeon:10#..@.......Noise: ==-------  Time: 10714.8 (0.0)#..........a) +0 war axehh=U #.........<Throw: 6 boomerangs#..........#..........###########hhU O   two-headed ogre _The two-headed ogre is moderately wounded.hhV Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 77% tohit)hhgo nFisforFire the Fighter##.Mummy of Okawaru *****.#..Health: 95/95 ========================#.#Magic: 15/15 ========================###.#######AC: 15hho Str: 29Doom: 35% #..........EV: 6Int: 8  ###...(......SH: 5hho ^Dex: 12#.....(......XL: 11 Next: 65% Place: Dungeon:10#..@.......hh?p Noise: ==-------  Time: 10714.8 (0.0)#..........a) +0 war axe#.........<Throw: 6 boomerangs#..........#..........###########hhp pO   two-headed ogrePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehhp Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 77% tohit)  You throw a boomerang.  The boomerang barely misses the two-headed ogre.hh @O.hh` hh S.Ohh F-5.9 (1.1 _hh hh$ ihZ[  You barely miss the two-headed ogre.ihHZTThe two-headed ogre is moderately wounded.ih[790--ih[B14---ih\&7.1 (1.2ihaih5e ihceE_The two-headed ogre hits you with a +0 giant club. x2ih  You completely miss the two-headed ogre.The two-headed ogre is moderately wounded.ihHThe two-headed ogre hits you with a +0 giant club!ih60---------10--------==8.3ihihz ih;_The two-headed ogre hits you with a +0 giant club!!ih D  You slice the two-headed ogre!!ih (9.5ihihg _The two-headed ogre is heavily wounded.ih . You slice the two-headed ogre!!  The two-headed ogre is almost dead.The two-headed ogre hits you with a +0 giant club!ih5----------9/15 --------20.7ihih= _You block the two-headed ogre's attack.iht U  You completely miss the two-headed ogre.The two-headed ogre is almost dead.The two-headed ogre barely misses you.48-----1.9ih ih H _The two-headed ogre hits you with a +0 giant club.jhn&  jhEnYou barely miss the two-headed ogre.The two-headed ogre is almost dead.jhn"--jh'o&3.2 (1.3jh{rjhQt jhtv_The two-headed ogre barely misses you. You block the two-headed ogre's attack.jhP r  You slash the two-headed ogre!  You kill the two-headed ogre!jh jh/ C)jh  t4910/15==3jhe @ 734.4 (1.2jh: jh i _Okawaru is honoured by your kill.jh.4 jh5 (jh; jh= H _No target in view!jh jh jh jh  jh :_No target in view!khkhekh^| _kh50==kh>khkhpkhLkh khX91kh_kh2khS1=khkh8khkhpkh{khS2=khkh,khkhkh!]3==khzkhkh kh$khkh;kh5kh ~412==kh kh kh khkhkh.kh)khkh!95kh7khkh_:==khvkhkh2kh/khkhLS6=khOkhI kh K3=kh!khB#kh#kh$kh&khw&K7=kh'khi)kh)kh*kh%,khr,9=khz-kh.kh@/98khv0kh]2kh2kh3kh]5kh5L4==kh6kh8kh899kh9kh;kh;kh<kh>j60=kh@khAkhB:==khwCkh Ekh`Ekh7FkhGkhoHK1=khhIkh_KkhKI15==khLkh2O4 _Magic restored.khOkhPkhCRkhR92khSkh?UkhUkhVkhOXkhX:==kh%[kh[kh\O3kh^kh^kh_khakhakhbkhdkhdS4=khekhgkhgkhhkhjkh kkhlkhmkh"nK5=kh@okhqkhLqkhirkhtkh5tkh.ukhwkhBw96khUxkh#zkhzkhc{kh}kh}97kh~khkh߀khkhkhkh҄khkhچS8=khkhkhމkhkhیkhkhkhSkhK9=khّkhkhkhkhkhkhkhۙkh/:70khpkh,kh\khzkhkh6kh\khkh 91kh0kh4khkkh[khkhNkhPkhkhFQ2=khrkh%khXkhϰkht,khkhLkhV73=khkhָkh/kh-khkhM4kh khkh?kh%khkh.kh khkh%5khkhkhkhkhkh khkhkh%K6=kh.kh khxkhPkhkhXkhIkhkh U7=khkhkhkhkhzkhkhkhkh%8khkhkhkhkhkh&khkhkh=%9khXkhkh+khkhkh*khkhkhL80=khkhkhkhkhkhU1=khkhkhkhkhokhkhkhkh%2khkhmkhkhkhkhkh kh kh %3kh khkhkhkhekhkhkh8khK4=khkh`khkhkh!khqkhVkh khZU5=khkh kh` khE!kh#kh`#khv$kh%kh*&%6kh'kh(kh)kh*kh+khX,kh,kh10Q7kh1,kh2khz4a8=kh5kh!7khr7khG8kh9khi:kh,;kh<kh=U9=khu>khABkhBkhCkhDkhEkh:F&90kh%GkhHkhHkhJkhzKkhKkhLkhN;1khOkhQkhQkhRkhYTkhTkhUkhWWkhWK2=khXkh~ZkhZkh[kh]kh ^kh^khakhHaN3=khVbkhdkh;dkhBekhfkhfkhgkhikhi%4kh+kkhlkhMmkhokhGpkhp>95=khqkhxt1 _HP restored.kh`vkhvkhwkh$ykhzkh{kh~,kh~khnkhQkh/khkh 9=khքkhkhlkhkh,khkhkhkhkhkh`khkhȑkh_##.# #..# #.#.. ###.#######... #..........khT.... ###............... #....)........D....###.#..<.............'@..#..........-......#####.........<..... #.............^ #..........### ########### D   steam dragon (asleep) 862.4 (138.0)  You open the door.khJs.DDkh՞F-39kh kh_ _A steam dragon comes into view.khH khH/##.#  #..  khJI@# #.#  .. ###.# khI' ... #....  khJ!.... ###...  kheJ..... #....) khJ ......###.#..<khJ4  ..D...'@..#kh8K"  ......#####kh~K < khK! .....  kh3L! ...^  khL  ###  khL kh MkhRMkh[` ##.#  #..  # #.#  .. ###.#  khK... #....  .... ###...  ..... #....)  ......###.#..<  kh..D...'@..#  ......#####kh<  .....   ...^ kh+L ### khQ$ khQkhkhkh-c _A steam dragon is nearby!khl  ##.#  #..  # #.#  .. ###.#  ... #....  .... ###...  ..... #....)  kh ......###.#..<  ..D...'@..#  ......#####<  .....   ...^   ###  kh4 3khS ` ##.#  #..  # #.#  .. ###.#  kh K... #....  .... ###...  ..... #....)  ......###.#..<  kh ..D...'@..#  ......#####<  kh .....   ...^  ### khM / kh kh kh kh c _A steam dragon is nearby!mh#mhѫ{ Ability - do what?CostFailure mh2 Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-mhϬZ0%  b - Finesse5 MP, Piety--13%  c - Duel7 MP, Piety--mhp50% [?] toggle between ability selection and description.mhmhPmhmhX##.#FisforFire the Fighter#..mhMummy of Okawaru *****.##.#Health: 95/95 ========================..mh 8###.#######Magic: 15/15 ========================...#..........AC: 15mhq2Str: 29Doom: 33% .... ###..........EV: 6Int: 8  mh..... #....).......SH: 5Dex: 12......###.#..<.......mhݻcXL: 11 Next: 73% Place: Dungeon:10..D...'@..#..........Noise: ---------  Time: 10863.4 (0.0)mh ......#####.........<a) +0 war axe..... #..........mhJThrow: 6 boomerangs...^#..........###mh###########D   steam dragon _Magic restored. _HP restored.  You open the door. mh_A steam dragon comes into view. _A steam dragon is nearby! _A steam dragon is nearby!mhR (catching breath)You gain the combat prowess of a mighty hero.mhd ******  The steam dragon breathes steam at you.mhV ..D..§§@§The ball of steam hits you!! The steam scalds you terribly!mhV68-------9/15 ----------mhV886=====4.4 (1Hero mhWmh[mh^ mh^_You hear a shout!mhi%##.#FisforFire the Fighter#..Mummy of Okawaru *****.##.#Health: 68/95 =================-------..###.#######Magic: 9/15mh==============----------...#..........AC: 18Str: 29Doom: 33% .... ###..........EV: 8Int: 8  ..... #....).......SH: 6Dex: 12......###.#..<.......XL: 11 Next: 73% Place: Dungeon:10..D..§§@§.#..........mhr Noise: =====----  Time: 10864.4 (0.0)......#####.........<a) +0 war axe..... #..........Throw: 6 boomerangs...^#..........Hero ###mh###########The steam dragon breathes steam at you.The ball of steam hits you!! The steam scalds you terribly! _You hear a shout!  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linemh##.#FisforFire the Fighter#..Mummy of Okawaru *****.#mh#.#Health: 68/95 =================-------..###.#######mhFMagic: 9/15==============----------...mh#..........AC: 18Str: 29mh؆Doom: 33% .... ###..........mh}EV: 8Int: 8  mhb..... #....).......SH: 6Dex: 12mhV......###.#..<.......mhXL: 11 Next: 73% Place: Dungeon:10..D..§§@§.#..........mhk=Noise: =====----  Time: 10864.4 (0.0)......#####.........<a) +0 war axe..... #..........mhqThrow: 6 boomerangs...^mh ]#..........Hero ###mhdn########### _You hear a shout!  Throw: 6 boomerangsmhPress: ? - help, Q - select action, ( or ) - cyclemhpShift-Dir - straight lineThat would be overly suicidal.  Okay, then.mh4mh/'mhmh. _nh*##.# #.. # #.# nh.. ###.# ... #.......... .... ###.... nh ..... #....). ......###.#..<. ..D..§§§@.#. nhb ......#####.< ..... #. ...^ #.nhL ###nh)nhJ-----5.4 (1nhvnh#D _You are engulfed in a cloud of scalding steam.nh  +# ##.# nhԯ #.. #  #.# nh .. ###.####### nhc ... #.......... nh .... ###.......... nhȰ ..... #....)....... ......###@#..<nh0  ..D..§§§§.#. nh` 2......#####.nh g< ..... #.nhα E ...^nh =#..........nh. :##############nh nh C-----6nh nh nh6 +# ##.# #.. # nh73 #.# .. ###.####### ... #.nhi7 .... ###.... nh7n..... #.@..)....... ......###.#..<....... nh08..D..§§§§.#.......... nh8!......#####.........< ..... #.............^nh8#..........##############nh?nh@A97ohohohR +# ##.#oh!So #.. # ohXSz #.# .. ohS###.####### ... #.oh T .... ###@... ohT ..... #....). ......###.#..< ohT`..D..§§§§.#. ohU......#####.<..... #...ohU...^#..........##############oh_ohXa%8oh gohhoh[C+# ##.# #.. # #.# .. ###.# ... #.......... .... ###.@........ ..... #....). ......###.#..<. ..D..§§§§.#. ......#####.<..... #.....^ #..### oh>##ohohD.#D   steam dragonohi%9ohڿoh.ohg G+# oh v##.# #.. oh s# #.# oh (.. ohD z###.# ... oh #.......... .... ###..@....... oh t..... #....).oh ......###.#..<.oh/  oh[ h..D..§§D..#. oh G......##oh \..... #. oh h...^ #.ohG f### #oh' J(catching breath)oh! : ****oh^ **oh [  The steam dragon breathes steam at you.oh #§§@#.§§#.#§.#ohs {7-====70ohޤ oh^ P _The ball of steam hits you. The steam scalds you terribly!ph6TFisforFire the FighterMummy of Okawaru *****.+#phTlHealth: 67/95 ================--------##.#Magic: 9/15==============----------#..AC: 18Str: 29Doom: 33% ##.#EV: 8phUInt: 8  ..###.#######SH: 6Dex: 12...phZU#..........XL: 11 Next: 73% Place: Dungeon:10.... ###§§@.......Noise: ====-----  Time: 10870.4 (0.0)phUm..... #.§§.).......a) +0 war axe......###.#§.<.......Throw: 6 boomerangsphUq..D..§§D..#..........Hero phHVB......#####.........<..... #.............^#..........############## phV _You are engulfed in a cloud of scalding steam.  The steam dragon breathes steam at you. _The ball of steam hits you. The steam scalds you terribly!  Throw: 6 boomerangsph(WPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineph7SFisforFire the FighterMummy of Okawaru *****.phS+#Health: 67/95 ================--------##.#phSMagic: 9/15==============----------#..AC: 18phATStr: 29Doom: 33% ##.#phTrEV: 8Int: 8  phTz..###.#######SH: 6phUDex: 12...#..........phkUXL: 11 Next: 73% Place: Dungeon:10.... ###§§@.......phUNoise: ====-----  Time: 10870.4 (0.0)phU..... #.§§.).......phVa) +0 war axe......###.#§.<.......phGV=Throw: 6 boomerangsphtVq..D..§§D..#..........Hero phV......#####.........<..... #..........phV'...^phWL#..........###phFW########### phsW|_The ball of steam hits you. The steam scalds you terribly!  Throw: 6 boomerangsphWPress: ? - help, Q - select action, ( or ) - cyclephW[Shift-Dir - straight lineThat would be overly suicidal.  ph X+Okay, then.phY'phk_phvb. _ph1 ph2 phx6 ph8 EThrow: 6 boomerangsph8 Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  That would be overly suicidal. _Okay, then.Unknown command.ph   +#  ##.#  ph #..  # #.#  .. ###.# ... #..........#ph-  .... ###§§§@......# ..... #.§§.).# ......###.#§.<.# ph ..D..§§D..#.# ......#####.<# ..... #.#ph   ...^ #.#  ### #phx     ph &§ph 10/15==----1.4 (1 _ph" ph$ qhD3  +#  ##.#  #.. qh3 # #.#  .. ###.# qhp41 ... #..........#  .... ###§§§.# qh4 ..... #.§§.).# qh[5 ......###.#§§<.#  ..D..§§D..#.qh5#  ......#####.<#  qh6..... #.#  qh;6...^ #.# qhr61 ### qh6/# qh6/  qhMAU#§..§..qhA!§§qhBB----2qhHqh5Kqh  +#  ##.#  #..  # #.# qh/ .. ###.#  ... #..........#  qhKb.... ###§....@....#  ..... #.§§§).# qh ......###.#..<.#  qho..D..§§D..#§§.#  qh......#####.<#  ..... #.qh$#  ...^ #.# qhXC ### #qhK   qhBqhjd..D..§..qhD   steam dragonqh[8=3qh0qhqh qhO $qh PFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 6 boomerangs (quivered)  f - 3 throwing nets {!f}g - 5 javelins  qh k - 8 curare-tipped darts {!f}  n - 16 poisoned darts  o - an atropa-tipped dart Wands (go to first with /)a - a wand of flame (8)  qhp Ac - a wand of roots (33)  e - a wand of paralysis (10) qh Scrolls (go to first with ?)  V - a scroll of vulnerabilityrhō rh rhܚ Really fire k - 8 curare-tipped darts {!f}? Y - Yes  N - NoshG@shY  FisforFire the Fighter  Mummy of Okawaru *****.+#shGZ  Health: 68/95 =================-------##.#  Magic: 10/15 ================--------#..  AC: 18Str: 29Doom: 33% shZ##.#  EV: 8Int: 8  ..###.########  SH: 6Dex: 12 ...#..........#sh7[  XL: 11 Next: 73% Place: Dungeon:10 .... ###..***@....#  Noise: ---------  Time: 10873.4 (0.0) ..... #.D**).......#sh[  a) +0 war axe ......###§#..<.......#  Throw: 6 boomerangs ..D..§§D..#..........#sh[  Hero ......#####.........<# sh3\z..... #..........#  D   steam dragon ...^#..........# sh\###############  That would be overly suicidal. sh\_Okay, then. _Unknown command.Throw: 8 darts (curare) {!f}Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (69% to hit)shv+sh]  FisforFire the Fightersh|  Mummy of Okawaru *****.+#sh  Health: 68/95 =================-------##.#shA  Magic: 10/15 ================--------#..shv  AC: 18Str: 29shGDoom: 33% #shh#.#  EV: 8shDInt: 8  ..###.########  SH: 6Dex: 12 ...#..........#  XL: 11 Next: 73% Place: Dungeon:10 sh[.... ###..(((@....#  Noise: ---------  Time: 10873.4 (0.0) sh ..... #.((().......#  a) +0 war axe sh*Z......###§#..<.......#  Throw: 6 boomerangs ..D..§§D..#..........#sh-  Hero ......#####.........<# ..... #..........#  D   steam dragon ...^#..........# shr###############  _Unknown command.Throw: 8 darts (curare) {!f}Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (69% to hit)  You throw a curare-tipped dart {!f}.  The curare-tipped dart {!f} barely misses the steam dragon.sh@nshnxH...shx3D..shez%shz4.2 (0.8 _shshcthU  FisforFire the Fighter  Mummy of Okawaru *****.+#th  Health: 68/95 =================-------##.#  Magic: 10/15 ================--------#..  AC: 18th:YStr: 29Doom: 33% thl8##.#th  EV: 8Int: 8  thϦ..###.########  SH: 6th"JDex: 12 ...#..........#  XL: 11 Next: 73% Place: Dungeon:10 th`.... ###...**@....#  Noise: ---------  Time: 10874.2 (0.0) ..... #.(D**.......#th  a) +0 war axe ......###.#..<.......#th  Throw: 6 boomerangs ..D..§§D..#..........#th  Hero ......#####.........<# th^..... #..........#thD   D   steam dragon ...^#..........#thw9 ###############th_  You throw a curare-tipped dart {!f}. thq_The curare-tipped dart {!f} barely misses the steam dragon.Throw: 6 boomerangsth!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (69% to hit)th   FisforFire the FighterthX /  Mummy of Okawaru *****.+#  Health: 68/95 =================-------##.#th  Magic: 10/15 ================--------#..  AC: 18th sStr: 29Doom: 33% #thC h#.#  EV: 8th| Int: 8  ..###.########th   SH: 6Dex: 12 th o...#..........#th&   XL: 11 Next: 73% Place: Dungeon:10 th W.... ###.....@....#  Noise: ---------  Time: 10874.2 (0.0) th ..... #.(D.).......#th   a) +0 war axe ......###.#..<.......#thM   Throw: 6 boomerangs ..D..§§D..#..........#  Hero th m......#####.........<# th ^..... #..........#th   D   steam dragon ...^th4 Y#..........# thg &###############th   th _The curare-tipped dart {!f} barely misses the steam dragon.Throw: 6 boomerangsth6 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linethn hAim: a steam dragon (69% to hit)  Okay, then.th 'th th' . _uhuh%Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with () uhiG e - 6 boomerangs (quivered)  f - 3 throwing nets {!f}g - 5 javelins  k - 7 curare-tipped darts {!f}  n - 16 poisoned darts  o - an atropa-tipped dart Wands (go to first with /)uha - a wand of flame (8)  c - a wand of roots (33)  e - a wand of paralysis (10) Scrolls (go to first with ?) uh> V - a scroll of vulnerabilityuh/uh8uhReally fire k - 7 curare-tipped darts {!f}? Y - Yes  N - Nouh uh(   FisforFire the Fighter  Mummy of Okawaru *****.+#uh(   Health: 68/95 =================-------##.#  Magic: 10/15 ================--------#..  AC: 18Str: 29uhf) Doom: 33% ##.#  EV: 8Int: 8  ..###.########  SH: 6Dex: 12 uh) o...#..........#uh) J  XL: 11 Next: 73% Place: Dungeon:10 .... ###...**@....#uh* \  Noise: ---------  Time: 10874.2 (0.0) ..... #.(D**.......#uhd* Z  a) +0 war axe ......###.#..<.......#  Throw: 6 boomerangs uh* ..D..§§D..#..........#  Hero ......#####.........<#uh* q ..... #..........#uh +   D   steam dragon ...^#..........# uhC+ E###############  uh+ Shift-Dir - straight lineAim: a steam dragon (69% to hit) _Okay, then.Throw: 7 darts (curare) {!f}Press: ? - help, Shift-Dir - straight lineuh+ >Aim: a steam dragon (69% to hit)vha  FisforFire the Fighter  Mummy of Okawaru *****.+#  Health: 68/95 =================-------vhaz##.#  Magic: 10/15 ================--------#..  AC: 18Str: 29Doom: 33% #vha#.#  EV: 8Int: 8  ..vh'b###.########  SH: 6Dex: 12 ...#..........#  XL: 11 Next: 73% Place: Dungeon:10 vhbb[.... ###...((@....#  Noise: ---------  Time: 10874.2 (0.0) vhb%..... #.(D((.......#  a) +0 war axe vhbY......###.#..<.......#  Throw: 6 boomerangs ..D..§§D..#..........#vh c  Hero ......#####.........<# vh@c7..... #..........#  D   steam dragon (very poisoned, slow) ...^vhuc#..........# ###############vhc  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (69% to hit)  vhcYou throw a curare-tipped dart {!f}.  The curare-tipped dart {!f} hits the steam dragon.  The steam dragon is poisoned. The steam dragon struggles to breathe.  The steam dragon seems to slow down.vhAim: a steam dragon (69% to hit)  You throw a curare-tipped dart {!f}.  The curare-tipped dart {!f} hits the steam dragon.steam dragon is poisoned. The steam dragon struggles to breathe.seems to slow downvhG.is lightly wounded.vh..(D)vh;5.0 (0.8 _vhsvhvhE   FisforFire the Fighter  Mummy of Okawaru *****.+#  Health: 68/95 =================-------##.#vhuF   Magic: 10/15 ================--------#..  AC: 18Str: 29Doom: 33% ##.#  EV: 8Int: 8  ..###.########  SH: 6vh/G Dex: 12 ...#..........#  XL: 11 Next: 73% Place: Dungeon:10 .... ###...**@....#  Noise: ---------  Time: 10875.0 (0.0) ..... #.((D*.......#  a) +0 war axe vhG ......###.#..<.......#  Throw: 6 boomerangs ..D..§§D..#..........#  Hero ......#####.........<#vhG  ..... #..........#  D   steam dragon (very poisoned, slow) vhH ...^#..........# ###vhMH }############  The steam dragon seems to slow down. vhH P_The steam dragon is lightly wounded.  Throw: 6 boomerangsvhH GPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (lightly wounded, very poisoned, slow, 69% to hit)vh   FisforFire the Fighter  Mummy of Okawaru *****.+#vhQ   Health: 68/95 =================-------##.#  Magic: 10/15 ================--------#..  AC: 18vh Str: 29Doom: 33% ##.#vh  EV: 8Int: 8  ..vh` ,###.########  SH: 6Dex: 12 ...#..........#vh   XL: 11 Next: 73% Place: Dungeon:10 vh A.... ###...((@....#  Noise: ---------  Time: 10875.0 (0.0) vh ..... #.((D(.......#  a) +0 war axe vhE Y......###.#..<.......#  Throw: 6 boomerangs ..D..§§D..#..........#vh|   Hero ......#####.........<# vh 7..... #..........#  D   steam dragon (very poisoned, slow) ...^vh #..........# ###############vh C  Throw: 6 boomerangsvhX Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linevh Aim: a steam dragon (lightly wounded, very poisoned, slow, 69% to hit)  You throw a boomerang. The boomerang hits the steam dragon!!  The steam dragon is almost dead.vhL b..)vhS vhT `9==9 (0.9 _vhaY vh[ wh/  FisforFire the Fighter  Mummy of Okawaru *****.+#  Health: 69/95 =================-------##.#  Magic: 10/15 ================--------#..  AC: 18Str: 29whe0Doom: 33% ##.#  EV: 8Int: 8  ..###.########  SH: 6Dex: 12 ...#..........#  XL: 11 Next: 73% Place: Dungeon:10 wh1v.... ###...**@....#  Noise: ==-------  Time: 10875.9 (0.0) ..... #.((D*.......#  a) +0 war axe ......###.#..<.......#  Throw: 6 boomerangs ..D..§§D..#..........#  Hero ......#####.........<# wh{1..... #..........#  D   steam dragon (very poisoned, slow) ...^#..........# ###############  wh1You throw a boomerang. The boomerang hits the steam dragon!! _The steam dragon is almost dead.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linewha2Aim: a steam dragon (almost dead, very poisoned, slow, 69% to hit)wh-2  FisforFire the Fighter  Mummy of Okawaru *****.+#  Health: 69/95 =================-------##.#  Magic: 10/15 ================--------#..  AC: 18Str: 29wh2DDoom: 33% ##.#  EV: 8Int: 8  ..###.########  SH: 6Dex: 12 ...#..........#whZ3  XL: 11 Next: 73% Place: Dungeon:10 .... ###...((@....#  Noise: ==-------  Time: 10875.9 (0.0) ..... #.((D(.......#  a) +0 war axe ......###.#..<.......#  Throw: 6 boomerangs ..D..§§D..#..........#  Hero ......#####.........<#wh3 ..... #..........#  D   steam dragon (very poisoned, slow) ...^#..........# ###wh4D############  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linewho4Aim: a steam dragon (almost dead, very poisoned, slow, 69% to hit)  You throw a boomerang.  The boomerang hits the steam dragon but does no damage.whb..)wh, ca…)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a steam dragon (almost dead, very poisoned, slow, 69% to hit)  You throw a boomerang.  The boomerang hits thwhve steam dragon but does no damage.  The steam dragon is almost dead.wh ******  The steam dragon breathes steam at you.whfQ§§§§§@.§§.§§§#..§§whQI#...#..#.#whSG=====whS%6.7 (0.8whZwh0^ wh^M_The ball of steam misses you.wh=  +#  ##.#  #..   wh>#.#  . ###.#   #....§§§§..#  wh[> ###....§§@§..#   #.((D§.§§§...#  ###.#..§§......# wh>u .D..§§D..#....#  wh>#####...<#   #..# wh ? ^ #.#  whA?  #  whx?w   xh####.##....#....§.xhO§...<.#..#.D   steam dragon (very poisoned, slow, ca…)xh=1=xhE-----7.7 (1.0xhvxhxh  FisforFire the Fighter  Mummy of Okawaru *****.xh:+#  Health: 69/95 =================-------##.#  Magic: 11/15 =================-------#..  AC: 18Str: 29Doom: 33% #.#  EV: 8xhxInt: 8  .###.########  SH: 6Dex: 12 ..#....§§§§..#xh  XL: 11 Next: 73% Place: Dungeon:10 ... ###..****@§..#  Noise: ---------  Time: 10877.7 (0.0) xh@.... #.((D§.§§§...#  a) +0 war axe .....###.#..<.......#  Throw: 6 boomerangs .D..§§D..#..........#  Hero .....#####.........<# .... #..........#xh]  D   steam dragon (very poisoned, slow, ca…)..^#..........# ##############xhzL  _The ball of steam misses you.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cyclexhShift-Dir - straight lineAim: a steam dragon (almost dead, very poisoned, slow, catching its breath, 69%to hit)xhc~  FisforFire the Fighter  Mummy of Okawaru *****.+#  Health: 69/95 =================-------##.#  Magic: 11/15 =================-------#..  AC: 18Str: 29Doom: 33% #.#  EV: 8Int: 8  .###.########  SH: 6xh7d~Dex: 12 ..#....§§§§..#  XL: 11 Next: 73% Place: Dungeon:10 ... ###....§.@§..#  Noise: ---------  Time: 10877.7 (0.0) .... #.((D§.§§§...#  a) +0 war axe xhd.....###.#..<.......#  Throw: 6 boomerangs .D..§§D..#..........#  Hero .....#####.........<# .... #..........#  D   steam dragon (very poisoned, slow, ca…)..^#..........# xhDe##############  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (almost dead, very poisoned, slow, catching its breath, 69%to hit)  xhe}You throw a boomerang. The boomerang hits the steam dragon!!  You kill the steam dragon!xhlhq((((.xhs..§..xh####.##....§§.#....§§@..§§§...<§§§xh3a#..#.Shift-Dir - straight line  xh8Aim: a steam dragon (almost dead, very poisoned, slow, catching its breath, 69%to hit)  You throw a boomerang. The boomerang hits the steam dragon!!  You kill the steam dragon!  xh::Okawaru accepts your kill.xh/X7058.5 (0.8 _xhxhyh4yh߱'yhyh;f _You are in a cloud of steam!yhjyhyhyhf _You are in a cloud of steam!yhyhJyha yhG f _You are in a cloud of steam!yhF  +# ##.#  #..  #.#  ###.######## yh h#....§§.§..#  ###....§§§...#  #.((.§§§.§@..#  yhx ###.#..<§§§....#  D..§§D..#..........#  .yh ...#####...<#   #..yhR #  .^ #.#  yh # ############     yh ###.##......§.§...§.§.§§yh[ ~.)§.....<§.......§.yhS 39.5 (1.0 _yhm yh yhb+# ##.#  #..  #.#  ###.######## #......§.§.#  ###...§.§.§§.#  yhc#.((.)§......#  ###.#..<§....@.#  §§D..#.....§....#  ...#####.........<#   #.#  ^ #.#  yhd ############      yhIm#####.§§..§.§§..§..§§.....yhp&80yh&ryhszh{>:##.# zh>e #..  #.# zh? zhW?G###.########zh? #......§§..# zh? zh!@m###....§.§§..# zhW@ zh@#.((.).§..§§.#  zhAV###.#..<.......# zhTA .zhAN§§D..#....# zhA  #####.zh(B:<#  .zhbB/ #.zhB'# zhB-  zhC;#.# zhZC zhC zhC<############ zhC zh4D,  zhjD zhD  zhDzhTX###.§.......§..zhUA11zhYzhp[zh:zh;zh/<zh?zhiC,zhQDzhEzhFzhLzhM;2=zhM+565zhN zhQzhV zhWi_You feel like a meek peon again.zhW$12zh/X)==zh0Zzh;^zh^zh`zhfzhf$73zhf2=zhhzhjzhjzhlzhnzho:==zhgpzh\szhs%4zh2uzh yzhyzhzzh~zhK3=zhzhzh%5zh)zhׇzh-zhZzhzh|K6=zhzhzh89=zhgzhzhzh#zh0zhw?7=zhϚzhțzh6zhL4==zhzh0zhzhzhzh!%8zhjzhpzhzh zhհzhj:==zhѲzhHzh%9zhݶzhKzhzhzh5zh 15zhӾ)==zhտzhnzhL80=zhzh$,zhDzh0zhzhzh+zh#1zhE===zh zhzhzhzh$zhzzhzhxzh%2zhzhzhzh*zh zh%3zhzhnzhzhzhzh.zh;zhzhd54=zhzhzhfzhzhhzhN5=zhzh zhU zhy zh zhT zhrzhPzh%6zhzhzh zh&zhzhzh'zh #zh#%7zhH%zh)zh)zh +zh/zh0zh61zhV5zh5K8=zh6zh=,zh>zhBzhCCzhPDzhI<..932.5 (51.0)zhJzh_NzhIPT _Key pressed, stopping explore.zh+[Izh_zh5dr9= _zhgzhIhzhMizhmzhPn&90zhozhtzhFuzhvzhq{zh{zh|zh\zh%1zhzhӇzh*zhLzhpzhzhێzhzhԓK2=zhzhzh8zhgzhzh^zhzh zhRN3=zhzh2zhzhzhzh?zh[zhzh$%4zhKzhzhOzh>zhIzhzh̿zhzh:>95=zhmzhQzhzh>zh]zhzhzhzhzhNzhBzhzhO=zhzhzh1zhzh3zhzhzh[zhzhzhzhkzhzh  Things that are here:  a +0 giant club; a +0 giant clubzhzhC _zhzhz zh zhPzhzh;zhzhzhSN _k - 7 curare-tipped darts {!f} (gained 1)zh3zhzhzho%zh%zh&zh#*N _k - 8 curare-tipped darts {!f} (gained 1)zh.zhF/zho0zh^2zht7zh7zh!9zh:zhl?zh?zh@zhBzhFzhGzhGzhIzhMzh}MzhSNzhOzhOSzhSzhTzhVzhzZzhZzh!\zh`zhdzh-ezhMfzhDi7 _You open the door.zhdo3zh8pzhr@  There is an open door here.zhkvzhv _zh2xzhyzh}zh>~zhXzhmzhԄzh}zhgq _h - a scroll labelled FUPNIO JUNLAzh4zhzhEzh@zhzhAzhzhFzhǚzhFzhzhzhzzh۠zh+zhzh%zhzhzhXzh+zhzhzh>zhzhzhUzhzhBzhzh zhzhMzhzhzhzhzh"zhzh2zhEzhAzhzh0zhzhzhPzhzh=zhzhzh0zh[zhzh$zhzhzhzhzhi& zh #.##########  zh#..........#  #..###.###.#+##  #@# #....# 90.5 (58 zha#'###....#  #_+......#  zh/##+###....# #. #....#..###.###....#zh.............####.........# zh&c####'###### _You open the door.zh zhdH_Found an opulent altar of Gozag.zhFzhzhMzhzhzhYz _  There is an open door here.zh8zh _zhdzhM  There is an opulent altar of Gozag here.zh,zhzhzh7 _You open the door.zhzhzhQzh@  There is an open door here.zhzh2 _zhzhzhZzhzhlzhzh0zhzhw#..........#....#..###.###.#+#####.... #.# #....#o.#....###'###....#..#....###_+......#####...###'###....#..#.... #.# #....#..#....###.###....#.......@..........#zh......###.........###### ####'###### ##.# #..## #.## o   orc (wandering).. ###.########... #..........#.... ###..........#zhs 18.5 (8.0)zh,!+9.5 (9zhA%zh+ zh+g_An orc comes into view. It is wielding a +0 hand axe.zh% zh ,  ....#.. zho_ ###.... #.#   o.#....###'zhO  ..#....###_  ####...###' zh/J ..#.... #.#   ..#....###.###....#  zh.......@..........#  ......###.........#  ##### ####'######  ##.#  #..#  zh8# #.##  .. zhC2  ...   zh1....  zhю z   ....#..  zhv ###.... #.#   o.#....###'  zh ..#....###_  ####...###'  zh ..#.... #.#   zh ..#....###.###....#  .......@..........#  zh9 d......###.........#  zh} ##### ####'######  zh 4##.# zh 3#..# zhl # #.##  ..  zh {...  .... zh zhܚ zh zh  zh M_An orc is nearby!zh5 F   ....#..zh 2  ###.... #.#   zhͶ eo.#....###'  ..#....###_ zhR I ####...###'  ..#.... #.#   zh V..#....###.###....#  .......@..........# zhҷ ) ......###.........#  zh %##### ####'######  zhM 5##.#  #..#  zh 8# #.##  .. zhŸ   zh 2...   .... zh> ! zhM    ....#..  ###.... #.#   o.#....###'  ..#....###_ zhN  ####...###'  ..#.... #.#   ..#....###.###....#  .......@..........#  zheN 1......###.........#  ##### ####'######  ##.# zhN #..# # #.##  ..  zhN {...  .... zhR zh,S zhV zhX  zhX M_An orc is nearby!zhD\zh(]zhjazhdR _No reachable target in view!{h{h{h{hR _No reachable target in view!{h3  {hE ....#..  ###.... #.#   {h Zo.#....###'  ..#....###_{hp-  ####...###' {h' ..#.... #.#   {h7V..#....###.###....#  .......@..........# {hI ......###.........#  ##### ####'###### {h  ##.#  {h\;#..#  # #.## {h' ..   {h;"...   {h1....  {hJj   ....#..{h  ###.... #.#  {h o.#....###'  {hv..#....###_  {h_v####...###'  {hÕ{..#.... #.#  {h& ..#....###.###....#  {hd.......@..........#  {h d......###.........#  {ho##### ####'######  ##.#{hٗ8 #..# {hCf# #.##  {h<.. {hA ... {hj? .... {h{h1{h<{h {hM_An orc is nearby!|h7 #.#.#..###.###.#+##'###....# #.# #....#.o.#....###'###....#.#....###_+......#.####...###'###....#.#....# #.# #....#|h7o..#....###.###....#...#.###.#'###### ####'######  ##.#  #..# # #.##o   orc warrior (wandering) ..|hU8v ###.#o   orc (wandering)  ... #.#  .... ###.#|hMC' _is nearby!No reachable target in view!An orc is nearby!  warrior comes into view. It is wielding a +0 scimitar.|hD|hF<  The orc warrior shouts!|hNr.oKo|h OZK   kobold geomancer (wandering)o   orc warrioro   orc|hO7==1000.5 (1|hIT|hu^ _A kobold geomancer comes into view. It is wielding a +0 dagger.|h9 #.#|h8#.....#..###.###.#+###'###....# #.# #....##...#....###'###....#|h:.o..#....###_+......#Y.####...###'###....#|h>.#....# #.# #....#|h.K..#....###.###....#.o|h+\.#.###.#|h#'####### ####'###### |h3 ##.# |h~ #..# # #.##|hgY   yak|h=R .. ###.|h#|h&K   kobold geomancer (wandering) ...|h #.#o   orc warrior|h .... ###.#o   orc|he  A yak comes into view.|hzB|h..oY.KoY|h_PK|h&1|h|h9 _The yak bellows! You hear a bellow!|h #.# #.....#..###.###.#+##|hnW #'###....# #.# #....#.#...#....###'###....#Y....#....###_+......#Y.o####...###'###....#.Y..#....# #.# #....#.#....###.###....#.Ko.#.###|h .##'# ####'######  ##.#  #..# #|h #.##YY 3 yaks (2 wandering) .. ###.# ...|h  #.# .... ###.#|he  2 yaks come into view.|h|hY|h|hw|h|hV.Y_.Y..oY|h.KoY|hJ&2|h8_|h) _The yak bellows! x2}hb #.# #.....#..###.###.#+## #'###....# #.# #....# .#...#....###'###....# }h4c.Y...#....###_+......# .Y.####...###'###....# ...o.#....# #.# #....# ...Y.#....###.###....# ....Ko.}hc7# .###.# ##'# ####'###### }hZdl# #.## }hd.. ###.# ... }h/e#.# .... ###.# }hTi}hj}hk}hl}hm}hNo}h|.Y.Y..o}h|LYKo}h}/--3}hǂ:_}h}h#.# #.....#..###.###.#+## }h*#'###....# #.# #....# .#...#....###'###....# ..Y..#....###_+......# }hb...####...###'###....# ..Y..#....# #.# #....# }h....o#....###.###....# ....YKo.# .###.# }h/##'####### ####'###### # }h#.## .. ###.# ... #.}hH|# .... ###.# }h ####The kobold geomancer casts a spell next to you.}h!}h5"}h"}h#}h-\ .Y_.}h-Y.K.o.@.}hC.cY...  The wall shatters! The blast of rock fragments hits you.}h/791--}hG/g14--=======4}h4}h7' _You hear a shout!}h @#.# }h_ #.....#..###.###.#+## #'###....# #.# #....# .#...#....###'###....# ...Y.#....###_+......# ...####...###'###....# }h /.....#....# #.# #....# ...Yo#....###.###....# .....K.o.# }h W.....Y...###.# ##'####### ####'###### }h\ ~# #.## .. }h 2###.# }h ... #.# .... ###.}h$ # }hn" }h# }h# }h$ }h& }h& }h+ L.Y_}h+ ..YoK.o.Y}h, F-------5}h1 }h23 }h |#.# #.....#..###.###.#+## }h #'###....# #.# #....# .#...#....###'###....# ....Y#....###_+......# ...####...###'###....# .....#....# #.# #....# .....#....###.###....# ....YoK.o.# ......Y..###.# }hJ ##'####### ####'###### ##.# # #.## .. ###.# ... #.# }h ].... ###.# }h }h }h} }hE }h }h' oY.K.o.Y}h F-------6}h 8_}h~hG,~hK,~hQ_.Y..Y.oo..K~hQ_2=-7~hV8_~hX~h{ n  You hit the orc warrior but do no damage.~hW ~hb" ~h3# ~h( ~h2 d_..YKY~h(3 L.o..~h4 @--=~ha4 8.7 (1.2~h< ~h?  ~h? _The orc warrior barely misses you. The orc warrior closely misses you.~h =  You hit the orc warrior.~h ~h H  The orc warrior is lightly wounded.~h` ~h _K.Y..o~h \0-10.0 (1.3~h :_~h B _The orc warrior hits you with a +0 scimitar.~h/ _ You slice the orc warrior!!  The orc warrior is severely wounded.~h0p86--3--~h 1/==1.1 (1.1~hE6:_~h8B _The orc warrior hits you with a +0 scimitar.h<G  You slash the orc warrior!  h=9You kill the orc warrior!h&@hAhChUJoYY.o   orch[N-4== 6--hN2.4 (1.3hS8_hUP _Okawaru accepts your kill.hZ9_h B7--hh!3.7hD h" _You barely miss the yak. The yak barely misses you. You block the yak's attack.h-~  You slash the yak!  The yak is moderately wounded.h~5=4.9 (1.2hք8_hB; _The yak gores you but does no damage.hU' h@Vw_You slice the yak!!  The yak is almost dead.hVhfW#8hW@==6.0 (1.1h_8_hu| _You block the yak's attack.  You slash the yak!  You kill the yak!hvhxhizh__.o 2 yaksh]=== 8-7.1hh8_hz # _Okawaru accepts your kill.huYou slice the yak!!  The yak is heavily wounded.h:=8.2hghů&_Okawaru accepts your kill.You slice the yak!!  The yak is heavily wounded.You block the yak's attack.ashhrQ!  The yak is severely wounded.hٰv915==-9.4 (1.2hյ:_hQ _The yak closely misses you.hp  You slash the yak!  You kill the yak!hhhx.Ko   yakh2 80-20.6hhP _Okawaru accepts your kill.h# p  You slash the orc!  You kill the orc!hP% h) _  Okawaru accepts your kill.h]2 o.Koh3 (polearm, wandering)An orc comes into view. It is wielding a +0 trident of freezing.h5 1901.8hL: h_? G _The kobold geomancer hits you but does no damage.h  oo)The orc shouts!  You hit the kobold geomancer.  The kobold geomancer is lightly wounded.-3.0hk h _####The kobold geomancer is lightly wounded. _The kobold geomancer barely misses you.  You barely miss the kobold geomancer.kobold geomancer is lightly wounded.  The kobold geomancer gestures next to you while chanting.wall shatters!hJ@ C _.@..  The blast of rock fragments hits you but does no damage.1=========4.2hC h(q _ hq q The wall shatters!  The blast of rock fragments hits you but does no damage. hq r_You hear a shout! x2  You completely miss the kobold geomancer.h#r kobold geomancer is lightly wounded.  The orc suddenly jeers, as Orcs often do.hs 5=------h t &5.3 (1.1h h( 3_h߼ _#### The orc suddenly jeers, as Orcs often do. _The kobold geomancer closely misses you.  You slash the kobold geomancer!  The kobold geomancer is heavily wounded.  The kobold geomancer gestures next to you while chanting.The wall shatters!h"hI.@..h(M=======6.5 (1.2h' h~)e _The blast of rock fragments hits you but does no damage.  h)You hit the kobold geomancer but do no damage.The kobold geomancer is heavily wounded.h1C ohu1zo 2 orcs (1 polearm)You block the kobold geomancer's attack.h2c2==------hb2!7.7h6:_hK _An orc comes into view. It is wielding a +0 flail.You slash the kobold geomancer!  You kill the kobold geomancer!hZ.o)hvoo 2 orcs (1 polearm)he?=6hb1 1=-----h&8.8 (1.1hh(  #.# #.....#..###.###.#+##h(W #'###....# #.# #....# .#..o#....###'###....# ....Y#....###_+......# ...####...###'###....#h(); .....#....# #.# #....# ....o#....###.###....# ..@..# .###hs)C.# ##'####### ####'###### ##.#  #..# #h)T #.## ..h9+H ###.#  ... #.#  .... ###.# _Okawaru accepts your kill.h,h12n_.oh2G3--90h7h/B  #.# #.....#..###.###.#+## #'###....# #.# #....#hB .#..o#....###'###....# ....Y#....###_+......# ...####...###'###....# .....#....# #.# #....#hB .....#....###.###....# .....o...@)..# .###.#h.C ##'####### ####'######  ##.#  #..# # #.## .. ###.hwC#  ... #.#  .... ###hCf.# _Items here: ))) [[ ††††.h#FhFhOL.o_.oh+M@--30 hrM _h/R8_h/Zd #.# #.....#..###.###.#+## #'###....# #.# #....#hZ .#...#....###'###....# ...oY#....###_+......# ...####...###'###....# .....#....# #.# #....# .....#....###.###....#hZ ......o.@.)..# .###.# ##'####### ####'######  ##.#  #..#h@[ # #.## .. ###.#  ... #.# h[s .... ###.#hG]h]hQc.o.ohc&1hh:_h]n5  You hit the orc.hu .oThe orc is heavily wounded.hlv=2=2.9 (1.1hz8_h _The orc hits you with a +0 flail.  You completely miss the orc.hL .oThe orc is heavily wounded.h-4.2 (1.3hghQ _The orc barely misses you.You slice the orc!!  You kill the orc!hgh.o.)   orc (hp3 5.4 (1.2hh۲  #.# #.....#..###.###.#+##hfW #'###....# #.# #....# .#...#....###'###....#hٳ ....Y#....###_+......# ...####...###'###....# .....#....# #.# #....#h .....#....###.###....# .....o.@..)..# .###.# ##'h# ####'######  ##.#  #..# #hd #.## .. ###.hܵ#  ... #.#  .... ###hl`.# _Okawaru accepts your kill.hh+6h 0hh  #.# #.....#..###.###.#+##hGc# #'###....# #.# #....#.#...#....###'###....#hT.Y#....###_+......##...####...###'###....#.#....# #.# #....#.#....###.###....#hK.o@)..)..#.###.#h#'# ####'####### ##.# h- #..# # #.## .. ###.#  ... #.#  .... ###h.# _The orc barely misses you. _You see here a +0 flail.hhB8Y.h&7h:_hg _The orc closely misses you.hU._Yh548.6 (1.2h:_h7 _You barely miss the orc. You block the orc's attack.h  You hit the orc but do no damage. The orc hits you but does no damage.hy..Y9.7 (1.1h8_h ^_You barely miss the orc. You block the orc's attack.  You hit the orc but do no damage. The orc hits you but does no damage. _The orc barely misses you.  hM MYou slash the orc!  You kill the orc!h hlV.Yh9S 40.9 (1.2h%:_h! _ _Okawaru accepts your kill.You hit the yak.  The yak is lightly wounded.h"Q95=2.1h&h0  _The yak gores you but does no damage.  You slash the yak!  h0HThe yak is moderately wounded.h15=3.2 (1.1h4h>{ _ _You block the yak's attack.  hI?zYou hit the yak but do no damage.The yak is moderately wounded.h?0-4.3hC8_h!N You block the yak's attack.  You hit the yak but do no damage.The yak gores you but does no damage.  You slash the yak!  hNIThe yak is severely wounded.hNd92-=5.5 (1.2hR:_h)_  _The yak gores you.  You slash the yak!  The yak is almost dead.h_0-6.7hc8_hr _The yak closely misses you. x2  You slash the yak!  You kill the yak!hy_)hA|3-0 3-h|&8.0 (1.3hhS _ _Okawaru accepts your kill.h(h܊hA _ h֐B_No target in view!hoh8_hnH _No target in view!hhhhMH _No target in view!hWhXh^hg$ hg:_No target in view!hwhhm:_h2v$ hxv:_No target in view!hwhd|"_h|hK _No target in view!hh̆:_h7_h}hN:_h۔h7_hhhhs4h/h*h-x9_hxh|8_h~hd9_hhhihVhhh0h,7_h.h5:_h$9h`hܩhj8_hmhMh"h9h;hGh"h":_h5!hm7_hhh'hhxhhXh4hh:_hho7_hqhy:_h}h7_hh:_hh%-7_h_.h5h8h\hn]h e:_hChhqh"h~hКh(hh'8_hhNQ 9_h R hU hEW h2hA3hV6h?hD: _hMGhG%4h[KhEOhOhzQhThDUhWh\T95=h`hbhfhKghjhwq _ Things that are here:  a +0 trident of freezing; a +0 scale mail; a yak corpsehvhw _huyh}hhJhh†hh49=hʌh|hhFhhA@  There is an open door here.hh _hhhRhhMhh###...####...###'###...#.......#....# #.# #...hhx #.......#....###.###... #......).)..)......... #..........###..h² ####'####### ####'#### h #..# ##.#  ##.# #..#  hU##@# #.## -60.0 (12.0) #.# ###.#####hz #<......# #........ #.......# ###.................# #....).....h ###.......###.#..<..... #.......'...#........ #.......#####. ..... #.hܻh/F-1.0 (13hhN| _Found a stone staircase leading up. _There is an open door here.hh0hhhh#$ _ht#h%h*h$+h,h2hU6h6h*9h9h)<hC #......).)..).....h D #..........###.... ####'####### ####'### #..# ##.#  ##.# #..# h\D ####'#### #.## #.......# ###.#####<......# #.......hD#..@....# ###............# #....)....hE&..###.###.#..< #.'...# #.#####..hF o.# #..o   orc (wandering)#....^..# # ######### ######## hK14.0 (3.0)hWL+5.0 (4hPhNX hXe_An orc comes into view. It is wielding a +0 dagger.hF0  ).)..) ####'#######  #..# ##.#  ##.# #..#  ####'#### #.##  #.......#  #<......#  #..@....#  hK1............# #....) ..###.......#< #.......'.. #.......### o.......#  ##....^..#  ######### h ).)..) ####'#######  #..# ##.#  ##.# #..# hdM ####'#### #.##  #.......#  #<......#  #..@....#  ............# #....) ..###.......#< #.......'.. #.......### h#o.......#  ##....^..#  ######### hhGhh[ _An orc is nearby!hh ).)..) ####'#######  #..# ##.#  ##.# #..#  ####'#### #.##  h#.......#  #<......#  #..@....#  ............# #....) ..###.......#< #.......'.. #.......###h_ o.......#  ##....^..#  ######### hy ).)..) hyI####'#######  #..# ##.#  ##.# #..#  hAzi####'#### #.##  #.......#  #<......# hz #..@....#  ............# #....)h<{ ..###.......#< h{#.......'.. #.......### o.......#  hS|##....^..#  ######### h́hNhh͇[ _An orc is nearby!h  ).)..) ####'#######  #..# ##.#  ##.# #..#  ####'#### #.##  #.......#  #<......#  #..@....#  ............# #....) ..###.......#< #.......'.. #.......### o.......#  ##....^..#  ######### h$  ).)..) ####'#######  h,% p#..# ##.#  ##.# #..#  ####'#### #.##  h,' #.......#  #<......#  #..@....#  ............# #....) ..###.......#< #.......'.. #.......### o.......#  ##....^..#  ######### h. h/ h57 hC & hlD V #..........### ####'####### ####'## #..# ##.#  ##.#hD  #..#####'#### #.##h/E . #.......# ###.###... #<......# #........ß..#.......# ###hE w......# #....)###h&F .###.#..< #.'...#.. #.#####hF  o.# #hF ##....^..# # ######### ####### hFG M_An orc is nearby!h+M hIV o'ohW 5===6.0 (1hT[ h] % _The orc shouts!h:S###'####### ####'##hl; #..# ##.# ##... ####'#####... #.......# ###.###... #<hQ>v......ß..#.##........)...#####.#..< '...#...o####'. ##....^ ######### ####### h^<o.h0---7h6hvhL  You hit the orc.  The orc is moderately wounded.h~MW=--8.2 (1.2hPhPR1 _You block the orc's attack.h!7  You slash the orc!h*) 9.3 (1.1h.h4] _You kill the orc!h4(h7hP9H _No target in view!h~hvhhY^ _No target in view!hh)hH _No target in view!hhhh h:_No target in view!h2h&3h36h7H _No target in view!hchchgh*i@ _No target in view!hhh h h h0 hhPhTheUhXhEZhh hAhhGhhhnhGh5HhCKhLhOhhhhh}hhhP?h?hChDhXhhh{hh'hZhIhg0h1h8h;hUh>hRhQhhzhuhhh: _h hAhhhhrhhbhhEhhhh*hhhhh9hhAh. h hQ h7 h  #......).)..).............###... hH####'####### ##### #..# #### ##.# #.ß..... ####'#### #....# #.......# #####<......# #h%3>....ß.@#.......# ###-76.3 (7.0................# #....)......###.......###.#..<ß..... #.).....'...#...######.......#####.. #...'.......# #...h . #####....^..# #...######### ####hhE-7.3 (8h4 h"9 _Found a staircase to the Orcish Mines.h h` h h h h ,hx h  #.......#....### #).)..) #..........###.#####'#######h( 6# #..# .....#### ##.# ß.....# ####'#### .###.......# ##o......@.##<......# #h| >....ß..#.......# ###.............# #...........###.......###.#ß.....# #.).....'...#h ...######.......#####. o   orc (wandering).... #...'.......# #..... #####....^..# #.##h L######### ##h +8.3 (1h t.ooh7 +9.3 (2h8$ h*  An orc comes into view. It is wielding a +0 whip and wearing a +0 leather _armour of poison resistance.h{   ).)..) ##   #..## #..#  .....#### ##.#  ..ß.....#  h| 2 ........##  .o.....@.##<  ..>....ß..#  .............  ........###.... ..ß.....# #.).. .....######.... ..... ....#  h| S..... ^..#  ##  h  _  ).)..) ##   #..## #..#  h v.....#### ##.#  ..ß.....#   ........##  .o.....@.##<  ..>....ß..#  .............  ........###....h  ..ß.....# #.).. .....######.... ..... ....#  ..... hk ^..#  ##  h hA h_ hV [ _An orc is nearby!hZ  ).)..) ##   #..## #..#  .....#### ##.#  ..ß.....#   ........##hZ  .o.....@.##<  ..>....ß..#  .............  ........###.... ..ß.....# #.).. hZ.....######.... ..... ....#  ..... ^..#  ##  hP  ).)..) ##   #..## #..#  .....#### ##.#  ..ß.....#   ........##  .o.....@.##<  ..>....ß..#  .............  ........###.... ..ß.....# #.).. .....######.... ..... ....#  ..... ^..#  ##  hh h;h[ _An orc is nearby!ha; #.#....h #......).)..)#h+4 #.###hqs ##. ####'# h`#..## #..#hb#.....#### ##.#hD.ß.....# ####'####.###h=.# .ohu.##<......# #h0.>....ß..#.# ###hv......# #.###.###.#h.ß.....# #.).....'...#h#.....######.......#####. #...'.......# #hk. #####....^..# # ## h+# hh(6.ohzho*80.3 (1 h _hhphv = #.#.... #......).)..) # #. ##. ####'#  ##..## #..##.....#### ##.#h. .ß.....# ####'####.###.# .o..@...##<......# .>....ß..#.# .# #.###.###..ß.....# #.).....'...#.....######........ #...'.#. #####....^..h ~# ## #h h H.oh &1h!$ h`% hV ; #.#....h W .. #......).).. #. #. ##. ####'# ##..### #..##.....#### ##.#hgW .ß.....# ####'####.###.#hW .o@....##<......#ß....>....ß..#hX .# .# #.###hsX .###.ß.....# #.).....'hX #.....######. ........#...'hY '.# .h}Y t.#####....^..#  ##hY G #hvf hsg .=2hn hq > _The orc completely misses you.hq hR hR -3.5 (1.2h h H _No target in view!h hf hK h)  hx B_No target in view!hkH hI hT hIX  hX B_No target in view!h h h= ^ _No target in view!h˿ hH h hJ H _No target in view!hj hr h h @ _No target in view!hhs h&t hx hz h] h? h hf h$ 4h' h( hrg hh hp hr hq@h@hAhCh3GhK: _hXQ _ Things that are here:  a +0 whip; a +0 leather armour of poison resistance; an orc corpseh0XK _hYhS\h\h]h^hbh chch/ehHhhhhihlhjohohphVrhvhNvhzwhxh|h[|hs}h~hzhłhуhhhh,hhQhhhBh:hhhPhhehp _j - a scroll labelled EMIBYSTRUWOh4hhhchhEhPhhyhܩhתhhfhPhhٮhUhmh2hh .#  #. hD ..  #.# #. . #... ####.##..###'#'### #........#...#..h'..###.....# ...... #..@......# ####...#- #####.....#..#...... #.#...... #.....### #..... h ###.### #... ##.# ####'#  ##..### #..  ####.....#### ##.hy  #.....ß.....# ####' hv 103.0 (17.0)  Something hits you.h*9 Wh{hW   wraith (wandering) #.....ß.....# ####'Deactivating autopickup; reactivate with Ctrl-A.h:T90--14h@--=4.0 (18h,hY _A wraith comes into view.h8 .#  #.  ..  #.# #. .  W ####.## h 3...## #...... ...'..###.....#  #..@......#  #####.....# #...... #.....###  ###.###  ##.#  ##..###  .  .....# hQ .#  #.  ..  #.# #. .  hdžW ####.## ...## #...... ...'..###.....#  #..@......#  #####.....# #...... #.....###  h{[###.###  ##.#  ##..###  .  .....# hHhhCh hO_A wraith is nearby!hEQ .#  #. h ..  #.# #. .  W ####.## ...## #...... ...'..###.....#  #..@......#  #####.....# #...... #.....###  ###.### hny ##.#  ##..###  .  .....# h$ .#  #.  .. hÐ #.# #. .  W ####.## ...## #...... ...'..###.....#  #..@......#  #####.....# #......h #.....###  ###.###  h##.#  ##..###  .  h 8.....# hh\h3h] _A wraith is nearby!h .#  #.  ..  #.# #. .  W ####.## ...## #...... ...'..###.....#  #..@......#  #####.....# #...... #.....###  ###.###  ##.# hy: ##..###  .  h٣).....# h4 .#  #.  ..  h5/#.# #. .  W ####.## ...## #...... ...'..###.....#  #..@......# h5 #####.....# #...... #.....### hZ6 ###.###  ##.#  h6##..###  .  h7=.....# h;h<h@hC] _A wraith is nearby!hxh/hh.h|R.WWhh15.1 (1.1)h&h! _You barely miss something. Something hits you but does no damage.h h U .# #. ... #.# #. . #.. ####.##..###'#'.W.### #........#...#.'..###.....# hM  #.@.......# ####... #####.....#..# #........# #.....### #h  ###.### # ##.# ####' ##..### # ####.....#### ## #.....ß.....# ####hc h h *.Wh ~83----3----h( -=60h h  h _Something hits you! Something hits you but does no damage.h'  .## #... ....h' E #.# #. . #. ####.##..###'#.#### #........#...#.W'..###.....#  #.# #### #####.....#..#h-(  #........# #.....### # ###.### # ##.# #### ##..### # ####.....#### h( 7 #.....ß.....# h`) h=* h|+ h0 %.Wh 1 g4=--7h3 h5 f _Something hits you but does no damage.h) h hQ 'W  You barely miss something. Something hits you.h m3--8.4 (1.3h hm n _Something hits you but does no damage.  You barely miss something. Something hits you. You slash the wraith!  The wraith is moderately damaged.h hclosely miss something. Something hits you but does no damage.h 1-2---=9.5 (1.1h) hx  You closely miss something. Something hits you but does no damage. _You block the wraith's attack. Something hits you.h You closely miss the wraith.hit something. Something hits you but does no damage. The wraith hits you!  The wraith drains your vigour!h 74---10.6Slow h5 h! \ _You feel yourself slow down.hj  You closely miss the wraith.The wraith is moderately damaged.You closely miss something. You block something's attack.ho  Something hits you but does no damage. The wraith barely misses you.ht hu c5---2.5 (1.9h{ S _The wraith hits you but does no damage.h5   Something hits you but does no damage. The wraith barely misses you. _The wraith hits you but does no damage.  You slash the wraith!  The wraith is heavily damaged.  You slash something! Something hits you but does no damage. x3  ! The wraith drains your vigour!h+ z  You feel as though you will be slow longer.h u66--11--ht-=4.3 (1.8hh  _You block the wraith's attack.  You closely miss the wraith.The wraith is heavily damaged.h  You closely miss something. Something hits you.Something hits you but does no damage. You block the wraith's attack.hk5---6.0 (1.7hGh _Something hits you but does no damage. The wraith hits you but does no damage.h4X  You barely miss the wraith.The wraith is heavily damaged.hXh_Yh`  You slash something! Something hits you. Something hits you but does no damage.The wraith hits you! You block something's attack.hsa53---0---=7.8 (1.8h-dhe he/_The wraith hits you but does no damage.h;  The wraith hits you! You block something's attack. _The wraith hits you but does no damage.  You closely miss the wraith.  The wraith is heavily damaged.  You hit something but do no damage. Something hits you.  You block something's attack. The wraith hits you but does no damage.hr0-----9.6hh;f _Something hits you but does no damage.h \  You block something's attack. The wraith hits you but does no damage. _Something hits you but does no damage.You closely miss the wraith.  The wraith is heavily damaged.closely miss something. Something hits you but does no damage. x2  . The wraith hits you but does no damage. Something hits you.h 45--8/15 ------h &21.3 (1.7h6 hH T _The wraith closely misses you.h h h h ^ _You are too injured to fight recklessly!h h h h ^ _You are too injured to fight recklessly!h/h/h2h4 hq5P_You are too injured to fight recklessly!hZ+ _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You hit the wraith.  The wraith is heavily damaged.  You barely miss something. Something hits you but does no damage. x2hB,0--7-----3.1 (1.8h/7{h0 _The wraith hits you but does no damage. x2; Something hits you.hh{ Ability - do what?CostFailure h Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--hF13%  c - Duel7 MP, Piety--50% [?] toggle between ability selection and description.hk hOl hss hz FisforFire the Fighter.#Mummy of Okawaru *****.##.hP{ #Health: 40/95 ==========--------------....Magic: 7/15===========-------------...#.# #. . # AC: 16h{ Str: 29Doom: 30% ....####.##..###'# EV: 6Int: 8  .....#### #........#...# SH: 5Dex: 12hj| '.....'W{###.....# .... XL: 11 Next: 83% Place: Dungeon:10#@........# ####.. Noise: =--------  Time: 11123.1 (0.0)h} #####.....#..#.... a) +0 war axe#........#.... Throw: 6 boomerangs#.....### #... Slow ###.### #...##.# #### W   wraith##..####h} ####.....#### ##.....ß.....# ### _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You hit the wraith.  h ~ -The wraith is heavily damaged.You barely miss something. Something hits you but does no damage. x2 _The wraith hits you but does no damage. x2; Something hits you.hK %  h WYou gain the combat prowess of a mighty hero.hy = .{h Something hits you but does no damage. The wraith barely misses you.h w33--5---ht N886=4.6 (1.5hʒ 6Hero hx ha  h M_Something hits you!h,hB . hYou slash something! You hit the wraith. Something hits you but does no damage.The wraith closely misses you. Something hits you.hJ29---hRg4-----6.0 (1.4hh4 _You block the wraith's attack.hrK  You miss something. You slash the wraith!  You destroy the wraith!hM _  Okawaru accepts your kill.hXM hgP  .#  ##.  .. ..  hP ... #.# #. .  ....  .....#### #.... .....'..###.....#  #@........#  hQ #####.... #....     ##.# hQQ   #   # hQ V  ### h  .#  ##.  .. .. h  ... #.# #. .  ....  .....#### #.... .....'..###.....#  #@........#  hP y#####.... #....  h K   ##.# h    h/ )   h[% 7 ...  h% Something hits you but does no damage. Something hits you!h) 23/96---29 57.3 (1.3hW- h.  h/ H_* * * LOW HITPOINT WARNING * * *h<hAURead which item? h$BScrolls  t - 5 scrolls of teleportationr - 2 scrolls of revelation  w - 2 scrolls of enchant weapon  N - a scroll of noise  V - a scroll of vulnerability hB c - a scroll labelled HAAMOP AGGYHITT  d - a scroll labelled SAMUOD SUMP  e - a scroll labelled NEWUTIOQOZ  h - a scroll labelled FUPNIO JUNLA hB j - a scroll labelled EMIBYSTRUWO [!] read|evoke[?] describe selectedhh@hW|FisforFire the Fighter.#hMummy of Okawaru *****.##.Health: 23/96 =====-------------------....hMagic: 4/15======------------------...#.# #. . # AC: 18Str: 29Doom: 29% ....####.##..###'# EV: 8Int: 8  hs .....#### #........#...# SH: 6Dex: 12.....'..###.....# .... XL: 11 Next: 85% Place: Dungeon:10#@........# ####.. Noise: ==-------  Time: 11127.3 (0.0)h˗T#####.....#..#.... a) +0 war axe#........#.... Throw: 6 boomerangs#.....### #... Slow Hero ###.### #...##.# #### h###..#### ####.....#### # #.....ß.....# ###  h|~_You block the wraith's attack.  You miss something. You slash the wraith!  You destroy the wraith!Okawaru accepts your kill.Something hits you but does no damage. Something hits you! _* * * LOW HITPOINT WARNING * * *hҘh~b  As you read the scroll of teleportation, it crumbles to dust.hښh8hhOh-8.8 (1.5Tele Slow Hero hUhw7{h  hq_You feel strangely unstable. Something hits you but does no damage.h5(.# # #. .. .. ... h6#.# #. . #..... ####.##..###'#'.....#### #........#...#......'..###.....# .#.@.{.....# ####.#####.....#..#.#........#.#.....### #.###.### #.##.# ####'##..### #.hT7####.....#### ##.....ß.....# #h7h=0{.hm>f4=-30.3h;Ah.Ci _Something hits you but does no damage. x2h@ ,h;C hI .hK ,1.6 (1.3hO hR  h!S k_You hit something. Something hits you but does no damage.hv8.# h w# #. .. .. ... hXw#.# #. . #..... ####.##..###'#'#hw......#### #........#...#......'..###.....# .#.hw# ####...######.....#..#.h?x#........#.#.....### #.hxu###.### #.##.# ####'#hx##..### #.####.....#### ##.#.....ß.....# ####'hyhA~hD.. hQ .  .##  h؆.. hH#. #####.### #.......#h#.....@.##"......#hׇ#......... #.......#.P. h#.......###...####.#### ..hbc#. #..h0 #h hWI Your surroundings suddenly seem different.hphH25=5hT==-3.1 (1.5hh!` _Found a square soapstone amulet.hր  . . .###h h ..# #.# #####.### #.# #.#hc  #"......# #.. #h .#.P.. #.###... ####.#### .. #.h T #  ..  #h h hV ]6-4.6hR hO hXs . . .### ..# #.# #####.###h #.# #.# #"......# #.P #.#.P..hؽ #.###.. ####.#### .. #.# # ..#  #hh'6.1hhh#  h; .   .   .###   ..#  h[ #.#  h #####.###   #hH`.#   #h;.#  h #"......#   #.P  h@' #h.#.P..   #hT.###...  h\ ####.#### ..   hz#.# #   h7..#   #hhT  You feel yourself speed up.hohyhySS   water moccasin (wandering)hkD77.6h9Hero hha _A water moccasin comes into view.h   .   .   .###  h ..#   #.#  #####.###  #.#  #.#  #"......#  #......S...P   #hWU.#.P..   #.###...   ####.#### ..   #.# #   ..#   #h!hS.ShpH==80hhR8 _The water moccasin hisses angrily.h)  .  .  .###  ..# h= m #.# #####.###  #.......#  #.#  #@....S.#  #..........P  ##.P..  #.###...  ####.#### ..  #.# #  ..#  h [#  ..hh 4S.h [6=9hjh\ _You see here an amulet of dissipation.hhЍhB5S..h#8hݖ9=40hƜhg2 _r - an amulet of dissipationh  .  .  .###  ..#  hK 8#.#  #####.###  #.#  #.#  #.@S....#  #.P  h #.#.P..  #.###...  #.# #  ..h3 k# ## hC=1hVh< _You block the water moccasin's attack.h( h You slash the water moccasin!  The water moccasin is heavily wounded.h4=2.5 (0.9hh,[ _The water moccasin barely misses you.h%  You slash the water moccasin!  You kill the water moccasin!hžC.h9== 63.5 (1.0hhP _Okawaru accepts your kill.h' .  .  .###  hN..#  #.#  #####.###  #.#  #.#  #..@....#  #.h;P  #.#.P..  #.###... he hhZ8--4hhh kM .  h\ ;.###.. #.# ####.##.....# ...P h .P..  #.......###...##h! h h @--5h hp h{0h{ .  .  .###  ..#  #.#  #####.###  #.h4|#  #.......#  #.......#  #...P  #.#.P..h|q #.......###... ####.#### .. #.# #h|H ..#h~h=F307==h=6656hht` _You feel like a meek peon again.hVo## . #. hG.### ..#  #.# #####@### #.# #.......# #.......##...P#.#.P..#.......###...hh####.#### ..#.# #hVh+&7hwh@Mhcu##. #. #.###.. #@# #####.####.......#hg#.......##.#####.####hhB18hb h h3= ## ..##. .. #.  #.###h&> #.@.# ###.#  #####.### #.....# #.......# #.......# #..........P #.......#.P #.......###...hC hC &9hF hG hhPut on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a ring of willpower (worn)  h - an amulet of guardian spirit (worn)  j - a +6 ring of strength (worn)b - a ring of resist corrosion  p - a ring of see invisible  hҗq - an amulet of magic regeneration  r - an amulet of dissipation[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h4h!8hT;FisforFire the FighterMummy of Okawaru *****.##h;Health: 31/96 =======-----------------..Magic: 7/15===========-------------##.AC: 16Str: 29Doom: 29% ..EV: 6Int: 8  #.h<SH: 5Dex: 12#.###XL: 11 Next: 86% Place: Dungeon:10#.@.#Noise: ---------  Time: 11149.5 (0.0)###.#a) +0 war axe#####.###hq<Throw: 6 boomerangs#.......##.......##.......##..........P#.......#.P..#.......###...The water moccasin is heavily wounded. h<U_The water moccasin barely misses you.You slash the water moccasin!  You kill the water moccasin! _Okawaru accepts your kill. _You feel like a meek peon again.hEX  To do this, you must remove one of the following items:hDF(? for menu, Esc to cancel)< or d - a ring of willpower; > or j - a +6 ring of strengthh|O  You remove your ring of willpower.  hBReactivating autopickup.h550.5 (1hh} h2_p - a ring of see invisible (worn)h h h h# 2=h Bh7 h S8=hs h2 h K3=hL hY h h0 h h h h h K4=h h h hv h h9 #5h hD h h= T9==h hg# h# h$ h) h* =6=h + h+ h0 hD1 h;2 h57 h7 :==h9 h< hI= #7h= (=hV> hD hgE hcF hJ hJ f10/15==hK hO hP 98hQ hUW hW hX h^ h_ h` hd he L9==hf hl hl hm hq hjr T40=hs hKx h+y hz h h #1h( 0=hځ h h K1=h h" h h3 hS h h^ h h K2=h hӖ h? h h hj h h h h312==h h h{ h h& ht =4=hߤ hx hz hʧ hK h\ h :==hU h h K5=h h] h hU h hж K3=h h\ h 96hU h2 h h h~ h ha hd h K7=h h hL h h ,hi h h 8=4==h h h h h h[ L49=h h h ,h h^ :==h h h. :50h h hO h hK _ _You start resting.h 1202.5 (52.0)h X15==3.5 (53h- h % _Magic restored.hA_h_h`hdhMn 1Y   yak (wandering)hoTYYou start resting.hw,0.0)h1~4.5 (1 _A yak comes into view.h| ## .. ##. .. #.hb}8 #.### #.@.# ###.# #####.###  #.......#  #.......#  #.......#  #.......Y..P  #.......#.P.. h}1  h h ## h, .. ##. .. #. h: $#.### #.@.# ###.# h  #####.###  #...... #....... #.......#  #....... #.......#. h5 h h' h+ Z _A yak is nearby!h9  ## .. ##. .. #. #.### #.@.# ###.# #####.###  #.......#  #.......#  #.......#  #.......Y..P  #.......#.P..   h 0h  ## .. ##. .. #. h #.### #.@.# ###.# #####.###  #...... h} #....... #.......#  #....... hU q#.......#. hC h( h h D _A yak is nearby!h ha      ###   ..#  ##.#  h  ..#   #.#   #@###   #...#   ###.#   #####.###   #......#   #.......#  h_ * #.......#   #.......Y..P   #.#.Ph&hr*uYY.hT+/==5h.h/8 _The yak bellows! You hear a shout!h2% h% S ## .#.####.... ###...# ####h% ####.##...#Y#hP& ....Ph( h, >Y.h- /--6h0 h2 h         ###  ..#  #.###.# h T#...@.# #####.#   #.###   #...#   ###.#  #####.###   #......#   #.....Y.#   ##h9 hW 1.h =2=h W==--7hJ h h       ### # ..# h{ #.###.#  #..@..#  #####.#  #.###  #...#  ###.#  #####.###  #.....h..#  #.......#   #.#hh9&8hh%h%~    ## #.h{ #. ###  #. ..#  #.###.#  #.@...#  #####.#  #.###   #...#  h/ ###.#   #####.###   #.#   #.#   #.#hhhoT3=9hhhh3h{hnh}4hYY   yakh@ h6E ## #. #. ###  #. ..#  #.###.#  #.@...# 13.5 (4 #####Y#  #.###  hU#...#  ###.#    h     _You start resting.hd~  ## #. #. ### h 3 #. ..#  #.###.#  #.@...#  #####Y# #.###  h j    hI h hֆ  hC L_A yak is nearby!h  h      ###  #.. h   #.# ###  #.# ..# h V #@###.# h  #.....# #####Y#   #.#hK H##  #...# h  ###.#   #####.### h I  #.#  hR F #.#hc h >Y.h 24.5 (1 _h- hu h8# .###.. ## .hr9&###.#...Y.########...# #####.##h=h.>B55hZ@hbAhqM   .###.#..# ## .hB### #...Y.##h hYY   yakh_&6hhh#.###.#...#h'# ###..##Y.Y#### ###..#######.###.......hh:Y.h&7hhh]( h You slash the yak!  The yak is moderately wounded.h =0-hO a13----==8.6 (1.1hh h0_The yak gores you!h.  hE/ 7 You hit the yak.  h/ EThe yak is heavily wounded.h0 %-h1 9.9 (1.3h5 h8  hP9 &_You block the yak's attack. x2hA i  You slash the yak!  hB FThe yak is severely wounded.hC I45--h0D t11-------=21.1 (1.2hI hK ( _The yak gores you!h9 p  You slash the yak!  You kill the yak!hcA D.hcE r- 82.2 (1.1h H hI P _Okawaru accepts your kill.hhr'hh.h~6hhT9---hhhh712==hwh4hh1hhihh"hyS8=hhZh:==h.hhhhmhL49=hnhh#3hH (=h h hp h h)h}:50hh?hh h7h9=hhh91hhhhh h!Y2=4hu!)==h!hC$h$h%h'h+(h(h/+h+K3=h&,hA.h.:==h!/h21h1h2h 5hg594h5h:. -- hc:;_You start resting.h>046.2 (24.0)he?a15==--7.2 (25hBhC% _Magic restored.hU2 M   .###.#h2 /..# ##.# ..### #...Y.##hO8 h8 18.2 (1.0)h: h< hZ hZ h[ h^ hb O5hgc hc hFd hg hyh #6hh M===hi hk h`l hl ho hp h^p hr hRs K7=hs hv hw h]w hy h7z hz h} h} 98hY~ h3 h h hք h9 h h hr ] 9lh؍ l   basilisk (wandering) _You start resting.hv 059.2 (11.0)h( -60.2 (12h h E _A basilisk comes into view.h" hK       hO##   .#  ###l#  #.@.#  #.#.###  #.#...#  h#.###.# #...Y.# #####.#  #.### #...# h0 ###.#h llThe basilisk hisses angrily.hW7===1.0)hh- _The basilisk bites you.hZb  You hit the basilisk.  The basilisk is lightly wounded.h9R8--2.3 (1.1h!h#6 _You block the basilisk's attack.h  You closely miss the basilisk.The basilisk is lightly wounded.h i  The basilisk gazes at you.h hw "--h !3.4h= hŵ ( h-  _You resist with almost no effort.  You slash the basilisk!  The basilisk is moderately wounded.ha i  The basilisk gazes at you.h.<h<%=hR= 4.5h"BhD hE)_You resist with almost no effort.h  You miss the basilisk.The basilisk is moderately wounded.h8*h5_ 9 3 h6 The basilisk gazes at you.You are slowing down.h</  --more--hS hQ 8@hH :*h i  The basilisk gazes at you.hJ )hK  ## .#h L [ ###l# hvL #.@.# #.#.###  hL #  #.###.# h;M e #...Y.#  hM |#####.#  #.###  h$N I#...#  ###.# hO 7 2hP j 0 Your limbs have turned to stone. You have turned to stone.hsc /  --more--hf -5.7 (1.26 boomerangsStone _hiho8 hp14---6.7 (2h#th(z< _The basilisk bites you.hzV  The basilisk bites you but does no damage.hg/  --more--hџ ! h 7.7 (3 _hT h h_ 9*h hq 7@h i60=-8.7 (4h h`& i _The basilisk gazes at you.h& y 59-3h:' [-----The basilisk bites you.h. /  --more--h3 = =9.7 (5 _h3 h9 hp: w7-2---h: ,=70.7 (6h= hD < _The basilisk bites you!hD V  The basilisk bites you but does no damage.hJ /  --more--h|O = -1.7 (7 _h^P heV hW "11hW Q----2.7 (8hZ h` < _The basilisk bites you.hta q 812==ha GThe basilisk bites you but does no damage.hg /  --more--hk 5 3.7 (9 _h m h t @ hut O ## .# ###l# #.@.#ht  #.#.###  #  #.###.#  #...Y.#h0u #####.# hu 4  The basilisk bites you but does no damage.hv L 6  5 4.7 (10.2)hv M6 boomerangsh^y h){ d _You turn to flesh and can act again.h̋ 4hL h \ _Unknown command.hQ h' h \ _Unknown command.hs hT h F _Unknown command.h3 4hy h F _Unknown command.h hY h h  hw 8_Unknown command.h1 h2 hu7 hE: A _Unknown command.hh]hh;hahFh or p - a ring of see invisiblehF q  You remove your ring of see invisible.  d - a ring of willpower (worn)h% i  The basilisk gazes at you.hm hB O77.5 (1h0 h)  h )_You resist with almost no effort.h  You hit the basilisk but do no damage.The basilisk is heavily wounded.h> i  The basilisk gazes at you.hdDhDc3==8.7 (1.2hHh@J hJJ_You resist with almost no effort. You block the basilisk's attack.h3  You completely miss the basilisk.The basilisk is heavily wounded.hh(9.9hhU _The basilisk barely misses you.h  You barely miss the basilisk.The basilisk is heavily wounded.hüi  The basilisk gazes at you.h==hj>J891.2 (1.3hFChJF hF)_You resist with almost no effort.hf   You miss the basilisk.The basilisk is heavily wounded.h? i  The basilisk gazes at you.heh_-2.3 (1.1hh7 _You resist with almost no effort.h  You hit the basilisk.  The basilisk is heavily wounded.h0--11---=3.5 (1.2h.h- _The basilisk bites you!hc  You closely miss the basilisk.The basilisk is heavily wounded.-4.6 (1.1hZfhgU _The basilisk barely misses you.h U  You closely miss the basilisk.hH hThe basilisk is heavily wounded.The basilisk bites you.h^ J47---h 3----5.7hE hC @ _The basilisk bites you but does no damage.hz h hb h  hL P_You are too injured to fight recklessly!hhhh hNP_You are too injured to fight recklessly!hfhh0 h h hBP_You are too injured to fight recklessly!hxhhh$ h$P_You are too injured to fight recklessly!hhxh{^ _You are too injured to fight recklessly!hhh hY _You are too injured to fight recklessly!hohph0uh+xh hhhhhhhh'hm(hj+h7-hWohphuhxh)hh9hh+h,h0h@2h  You closely miss the basilisk.  The basilisk is heavily wounded.hS38---8/15 h?-----=6.8h."h# h/$_The basilisk bites you!hF  You hit the basilisk.  The basilisk is heavily wounded.hi  The basilisk gazes at you.hߊh%-h 7.9hڎh7 _You resist with almost no effort.h ( hJ! You slash the basilisk!  The basilisk is almost dead.h"h"V9--==hU# 9.0h'h+U _The basilisk barely misses you.h z  You slash the basilisk!  You kill the basilisk!h C.h6 K  h v90--300.1 _Okawaru accepts your kill.h h  h c_Your Throwing skill increases to level 4!h#4    h # #.  #.###  h#...#  ###@#  h{#...#  #.#.###  h#.#...# #.###.# h&#...Y.# #####.# #.### #...#hhx|--------10 h _h&hshN-h h hk hl    h9mj   ## hmS #.  hgn^ #.### hn #.@.#  ###.# ho #...#   #.#.#h(pW##  #.#.hp`..#  #.###.#h`q8  #...Y.#hrg #####.#  #.#hr##h*zhO{Z40=9h{:==2hhځh8 *   h /      #######  #.....#  #@###h  #...#  ###.#hY   #...#  #.#.#h ##  #.#...#  #.###.#  #...h :Y.# #####.#h h &3h h h h2 h9 h h a1=h h& h h h :==hq h hl #2h hW h% h hp h h P10/15==h h h hy #3h hb h h9 h h hS h h h #4ht M===h hv h h; h hU K5=h hC h h h9 h S1=h# hC h 96h= h h hM h h h~ h% h K7=hN hN h h h hr h hp h Z8=12h# )==hw h" h h h h[ h ha h L49=ha h h :==h h: h :50h  h h1 h hp" h" K3=hd# hG& h& 91h<' h) h* hg* h, h, hC- hk/ h/ Y2==h&0 h0 h2 h(3 h~3 h5 h5 h36 h8 h9 53=hZ9 E4==h9 hP; h; h2< h> h> 94h`? hA hB h[B hD hjE :==hE hH hH 95hrI hxK hK h&L hN hO 15hpO )==hO hbR 4 _Magic restored.hR S6=hS h`V hV h=W hY hZ hWZ hL\ h\ ^7===hR] hy_ h_ hX` h`b hb hYc h~e he 98hif hwh hh h'i hk hxl 99hm h.o ho ,hr hrs ,hu hPv T60=hv hz Bh 1=hM h_ h h h h ,h e2hK h ,hJ h 93h h h( ,h h) ,hn h S4=h h/ h ,h1 hҠ ,hԢ hq K5=h h Bh< h ,hѬ h O6h h ,h h ,h h 97hi hw hع h0 h^ h S8=h h h h h hU h h h< K9=h h h= h hU h h h h :70hw h hz h h hN h h0 h 91h% h h hs h h( Q2=h h$ h h h h hU hv h V73=hm h h hu hs h hL hN h %4h. h> h h h5 h h h h %5h hi h h' hj h h$ h_ h K6=he h h? h h k7=h' hZ h h hc h h hz h %8hH h hy h h he h h hn %9h8 h hO! h! h# hJ$ h$ h' hy' L80=h' h@* h* h+ h`- h- U1=hS. h 0 hg0 h0 h^4 h4 hm5 h7 h;8 %2h8 h: h; h; h= hB> h> h@ hA %3hA hC hD ,hF hG hG h%J hJ K4=h1K h1M hM h=N hmP hQ hQ h S hS U5=hT heV hV hbW hoY hY %6h}Z h\ h,] h] h_ hE` ,h|b h c %7hgc h5e he he hh hh hh hk hk K8=hl hn hHo ho h|r hr h1s hu hu U9=hv hx hRy hy h{ hA| &90h| hD h h h7 hƂ h" hх h2 %1h h h h\ h Bh hn K2=h h h hV h h hg hg hŗ U3=hs h h h h Bh he %4h hP h h h h %5h h h hh hj hƭ h h h >96=h hN 1 _HP restored.hZ h h h| h h hD h hr h̽ h# hp h hC 9=h h h hT h h h h( h h hQ h h h h| h hh h h hT h h hU h h7 h& hH h h& hB h2 h h h* ho h hb h7 hK h h# h h x ######### h^ #.....#.##### #.###.#.#### ..... #...#.#....##...... ###.#.#.##.@....... h #...#...#####...... #.#.###.# ..... #.#...#.# c... #.###.#.# .P. #...Y.#.# ..c   centaur (wandering) hz #####.### . #.### #...#h + 47168.0)cclauncher)  A centaur comes into view. It is wielding a +0 rapier.The centaur unwields a +0 rapier. The centaur wields a +0 shortbow.h^N(((h j ...  The centaur shoots an arrow. The arrow hits you!h85---13----==hZ29h_h͕' _You hear a shout!h  #.....#.# ####  #.###.#.#### .....  #...#.#....##......  ###.#.#.##.@....... hA #...#...#####......   .....   c...   .P.   ..   .  #.### #...#h[  h#.....#.# ####  #.###.#.#### .....  #...#.#....##......  ###.#.#.##.@.......  #...#...#####......   .....   c...  .P.  ..   . #.### #...#h+h֩hݲt _A centaur is nearby!hݚ  #.....#.# ####  #.###.#.#### .....  #...#.#....##......  hx###.#.#.##.@.......  #...#...#####......   .....   c...   .P.   ..   .  #.### #...#h9-  #.....#.# ####  #.###.#.#### .....  #...#.#....##......  h{.>###.#.#.##.@.......  #...#...#####......   .....   c...  .P.  ..   . #.### #...#h1hP2h5h7 hN8P_A centaur is nearby!h'}# #.....#.# ###hZ#.###.#.#### ..#...#.#....##.###.#.#.##..[#...#...#####.#.#.###.# ..#.#...#.# ..c...l#.###.#.# ....P.hn#...Y.#.# #.....♣l   basilisk (wandering)#####.### .....c   centaur (launcher)#.### ..♣... h&  h;_A basilisk comes into view.Found a chain mail.hLhh c...l.....lht K   kobold geomancerKc   centaur (launcher)  The basilisk hisses angrily.  A kobold geomancer comes into view. It is wielding a +0 dagger.h&C(h'.h+=3h.0)hh3 hS_The centaur shoots an arrow. The arrow hits you but does no damage.hkh3##########.....#.# ##########.###.#.#####........#...#.#....##.h(###.#.#.##.........[#...#...#####.#.#.###.# #.c...lhB#.#...#.# #.......#.###.#.# #....P#...Y.#.# ##.....♣shh#####.### ....... #.### ..♣..K#...# ....P..hؕ###.# s   scorpion (wandering)hss h A kobold geomancer comes into view. It is wielding a +0 dagger. _The centaur shoots an arrow. The arrow hits you but does no damage.  A scorpion comes into view.centaur unwields a +0 sh|hortbow. The centaur wields a +0 rapier.  The centaur barely misses you.  kickhi hݾc The basilisk gazes at you.h0P ###You resist with almost no effort.  The kobold geomancer gestures next to you while chanting.The wall shatters!hKhC @..s.  The blast of rock fragments hits you but does no damage.h@n6---=======4hhԺ+ _You hear a bellow! x2h&  h]lYou closely miss the centaur.The centaur hits you but does no damage.hhh7 lh:.s.K.  The centaur kicks you but does no damage.  The centaur hits you with a +0 rapier.h=5=------hc&5.3 (1.2h`hg? _The centaur kicks you but does no damage.hA'hF #########  #.....#.# ######### #.###.#.#####.h #...#.#....##........h ###.#.#.##..@......[.hb$ #...#...#####....l... #.#.###.# #.c......hD #.#...#.# #.....s.. #.###.#.# #....P...hw #...Y.#.# ##.....♣.#####.### ....K..h #.### ..♣.... #...# ....P..h4hh h hF lh c.......s.K.h!h6-----------h!%60h2h47h( # #.....#.# ######### #.###.#.#####..he #...#.#....##. ###.#.#.##.@....l..[. #...#...#####c. #.#.###.# #.. #.#...#.# #....s.. #.###.#.# #....P..hƶ #...Y.#.# ##...K.♣. #####.### ....... #.### ..♣.... #...# ....P..hhhhhnM  The centaur hits you but does no damage.hWc..l...s..hc   centaurs   scorpionh.=7hh hN_The centaur barely misses you.hq  You slice the centaur!!  The centaur is almost dead.The centaur hits you but does no damage.hr h7s h"{ ~ l.#.s.KK   kobold geomancerc   centaurh{ s   scorpion  The centaur closely misses you.The centaur hits you but does no damage.hd| 6==8.5 (1.2h% h ? _The centaur kicks you but does no damage.h x  You slash the centaur!  You kill the centaur!h` h ! h" h" h) $l.s..h* ts   scorpionh. 74== 1--9.6 (1.1h4 hF6 : _Okawaru accepts your kill.h6 hXq# #.....#.# ######### #.###.#.#####..h rw #...#.#....##. ###.#.#.##..@l.....[. #...#...#####s. #.#.###.# #.. #.#...#.# #.K......hrr#.###.#.# #....P...#...Y.#.# ##.....♣. #####.### ....... hs]K   kobold geomancer#.### ..♣.... s   scorpion h/w  The scorpion completely misses you. The basilisk bites you.hK.4--800hhh _You block the scorpion's attack. _Items here: $ )) †.hFc  You barely miss the basilisk. You barely miss the scorpion.hhi  The basilisk gazes at you.hF  You resist with almost no effort.h K.  The scorpion stings you but does no damage.hi  The basilisk gazes at you.hwhx551.8 (1.2hh  The scorpion stings you but does no damage.  The basilisk gazes at you. h_You resist with almost no effort.slash the basilisk!  The basilisk is moderately wounded.  You hit the scorpion but do no damage.h K. The scorpion stings you but does no damage.hښ0=3.0hh- _The basilisk bites you but does no damage.  You hit the basilisk.  The basilisk is heavily wounded.h K.  You hit the scorpion but do no damage. You block the scorpion's attack.hR==-4.1 (1.1hh* _The basilisk barely misses you. You block the scorpion's attack.  You slice the basilisk!!  You kill the basilisk!hV†.K   kobold geomancers   scorpionslice the basilisk!!  You kill the basilisk!  hOkawaru accepts your kill.  You hit the kobold geomancer but do no damage.  You hit the scorpion but do no damage.You block the kobold geomancer's attack.hN6 3==5.3 (1.2hah####block the kobold geomancer's attack. _The scorpion stings you but does no damage.  You completely miss the kobold geomancer.You hit the scorpion. You block the scorpion's attack.  h\uThe kobold geomancer casts a spell next to you.The wall shatters!hH ..@The blast of rock fragments hits you but does no damage.  You block the scorpion's attack.hI15=========6.5h|Nh`###The blast of rock fragments hits you but does no damage. _You hear a bellow! x3  You closely miss the kobold geomancer. You barely miss the scorpion.The kobold geomancer gestures next to you while chanting.The wall shatters!h ; ..@h mThe blast of rock fragments hits you but does no damage.  The scorpion stings you.h 547.6 (1.1hz h   The blast of rock fragments hits you but does no damage.  The scorpion stings you. hX B_The kobold geomancer hits you but does no damage.  You slash the kobold geomancer!  The kobold geomancer is moderately wounded.  You completely miss the scorpion. The scorpion barely misses you.h V==-----8.7h h  _You block the kobold geomancer's attack.  You hit the kobold geomancer.  The kobold geomancer is moderately wounded.scorpion!  The scorpion stings you but does no damage.  You block the kobold geomancer's attack.-----90.0 (1.3h   _The scorpion stings you but does no damage.  You hit the scorpion.  h The scorpion is almost dead.You hit the kobold geomancer but do no damage.The scorpion stings you but does no damage.h %5h\ K==-1.2 (1.2h h _The kobold geomancer hits you but does no damage.  You slash the scorpion!  You kill the scorpion!h! .  Okawaru accepts your kill.You hit the kobold geomancer.h%  4-2.3 (1.1hw* h{0 _The kobold geomancer closely misses you.You hit the kobold geomancer.  h0 RThe kobold geomancer is heavily wounded.h@9 Y   yakh9 K   kobold geomancerYYou block the kobold geomancer's attack.hj: =63.5 (1.2h@ hF W _A yak comes into view.hjG You closely miss the kobold geomancer.The kobold geomancer is heavily wounded.hJ M  You block the kobold geomancer's attack.hP @Y.hP 554.8 (1.3hV hl \ _The kobold geomancer hits you with a +0 dagger.  hm You barely miss the kobold geomancer.The kobold geomancer is heavily wounded.hSs ?Y.hs 566.0 (1.2hx h~ ^ _The kobold geomancer hits you but does no damage.  h6 tYou slash the kobold geomancer!  The kobold geomancer is almost dead.hބ w.Y. h 0=7.2h h WM#####h8 oThe kobold geomancer is almost dead.The kobold geomancer barely misses you.  The kobold geomancer is almost dead.  The kobold geomancer gestures next to you while chanting.The wall shatters!h h. & h k.@†..Y.  h8The blast of rock fragments hits you but does no damage.h=7=======h!8.4hhn8B _You hear a bellow! x2  h8dYou slash the kobold geomancer!  You kill the kobold geomancer!h ;h;h<h>I  Okawaru accepts your kill.ht?hM@h L& hL$Y.Y 2 yakshLmYThe yak barely misses you.hRb 5=------hS&9.7 (1.3h[hsd% hdX_A yak comes into view.You hit the yak.hXeh:fhh h-i: The yak is lightly wounded.hs?Y.ht%6h{tI------500.9 (1.2h|hO _The yak gores you.  You hit the yak.hhh~@  The yak is lightly wounded.hyJ  The yak gores you but does no damage.hG}YY 3 yaks.h)Yh572.0 (1.1hh% hq_A yak comes into view.You slice the yak!!h&  hThe yak is severely wounded.Something hits you!Deactivating autopickup; reactivate with Ctrl-A.h#h7  The yak gores you.h-)fY. 2 yaksh).h*T79--13h`+D----==3.2 (1.2h3h<% h<_The yak snorts and paws the ground.You hit the yak but do no damage.h>%  h(?FThe yak is severely wounded.hAh&Bh,hj kY.YY h1 83 yakshZ 7--2-------4.4hdh7 _Something hits you. The yak gores you but does no damage.  You barely miss the yak.h hQ#U  The yak is severely wounded.h$h$hV0?Y.h0/Y.h1C--5.6h:hW} _You block the yak's attack. Something completely misses you.hXaYou slice the yak!!  You kill the yak!h5Z_  Okawaru accepts your kill.hZhw[,hz\h9]hc Y.. 2 yaksYou closely miss something. Something completely misses you.h7g88 7=6.7 (1.1h lhr _The yak gores you but does no damage.  You hit the yak.  The yak is lightly wounded.hrhYshy Y.  You slash something! Something hits you but does no damage.hz07.8hHh _The yak barely misses you.You barely miss the yak.hhK@  The yak is lightly wounded.hIY.h}O--9.0 (1.2h)8{hdFYou barely miss the yak. _Something hits you but does no damage. The yak closely misses you.  You complet the yak.The yak is lightly wounded.  h pYou slash something! You block something's attack. Something hits you.h-=Y.hҟd5-=10.1 (1.1hhª _The yak gores you but does no damage. You block something's attack.  You slash the yak!  The yak is heavily wounded.hh~ †You slash the yak! You hit something. You block something's attack.hTb71--11h³<--1.2h8h"The yak is heavily wounded.the yak! You hit something. You block something's attack. _You block the yak's attack. The yak gores you.  You barely miss the yak.barely miss somethingh$.h  Something hits you but does no damage. The yak gores you but does no damage.hrd2=-2.3h*h _You block the yak's attack.  You hit the yak.  The yak is heavily wounded.h ,h4  You hit the yak. Something hits you but does no damage. The yak gores you!hhp65--0---=h3.5 (1.2h5hR _The yak gores you but does no damage.  hoYou closely miss the yak.The yak is heavily wounded.h  You slash the yak! Something completely misses you. The yak gores you!  hXCYou block something's attack. The yak gores you but does no damage.hh53-----8/15 -----4.7hjh5  _The yak gores you. The yak gores you but does no damage.  You slash the yak!  You kill the yak!h _  Okawaru accepts your kill.h h/  $   yakYou hit the yak. Something hits you but does no damage.h4---7 95.9h`hjd _The yak gores you but does no damage.  You slash the yak!h!f  The yak is almost dead.h'9 h'49-7-----hf(7.0 (1.1h.h2 _Something hits you. The yak gores you but does no damage.  You hit the yak.h3f  The yak is almost dead.h4hj:h:e46--8he;H=-8.2 (1.2h?8{hF _Something hits you but does no damage. The yak gores you.hG8-h&LhRt _You are too injured to fight recklessly!hShWh^ h _n_You are too injured to fight recklessly!h_hchjt _You are too injured to fight recklessly!hkhohvt _You are too injured to fight recklessly!hgwh{ht _You are too injured to fight recklessly!h_hhʼnY _You are too injured to fight recklessly!hh3hehhhhhhohphvh|h5}hhhhhUhhXhhʡhfhh4hwhh h hXhhthuh?hтh hռhhhhhmh@h> # #.....#.# #########h? #.###.#.#####.. #...#.#....##$....... ###.#.#.##.@$†.{...[. #...#...#####Y....... #.#.###.# #..h@ #.#...#.# #.... #.###.#.# #....P..h@? #...Y.#.# ##.....♣. #####.### ...... #.### ..♣.... h,Ao #...# ....P..hBhBhQDhMhY{...hcOH1--hOZ7-90hVhXC _The yak attacks as it pursues you! The yak gores you.hk hm Put on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a ring of willpower (worn)  h - an amulet of guardian spirit (worn)  j - a +6 ring of strength (worn)b - a ring of resist corrosion  p - a ring of see invisible  hn q - an amulet of magic regeneration  r - an amulet of dissipation[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h hp hF +h sFisforFire the FighterMummy of Okawaru *****.Health: 41/96 ==========--------------Magic: 7/15===========-------------#########AC: 16Str: 29Doom: 27% #.....#.# #########EV: 6Int: 8  #.###.#.#####........SH: 5Dex: 12#...#.#....##$.......XL: 11 Next: 99% Place: Dungeon:10###.#.#.##.@Y{.....[.Noise: =--------  Time: 11519.2 (0.0)#...#...#####........hd ,a) +0 war axe#.#.###.# #........Throw: 6 boomerangs#.#...#.# #........#.###.#.# #....P...#...Y.#.# ##.....♣.h Y   yak#####.### .......#.### ..♣....#...# ....P.. _You are too injured to fight recklessly! h _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! hx _You are too injured to fight recklessly! _The yak attacks as it pursues you! The yak gores you.hB X  To do this, you must remove one of the following items:h (? for menu, Esc to cancel)< or j - a +6 ring of strength; > or d - a ring of willpowerh1 xx   unseen horror (invisible) h2 N (? for menu, Esc to cancel)  < or j - a +6 ring of strength; > or d - a ring of willpower  You remove your ring of willpower.  Reactivating autopickup.  p - a ring of see invisible (worn)  An unseen horror comes into view.hl4 Z39-6h!5 F--20.2 (1h9 h$< ( _The yak gores you.h[n  You hit the yak.  You kill the yak!hݰhв_  Okawaru accepts your kill.h $†xx   unseen horror (invisible)hhFisforFire the FighterMummy of Okawaru *****.hG`Health: 40/96 ==========--------------Magic: 6/15=========---------------#########AC: 16Str: 29Doom: 26% #.....#.# #########EV: 6hInt: 8  #.###.#.#####........SH: 5Dex: 12#...#.#....##$.......XL: 11 Next: 100% Place: Dungeon:10###.#.#.##.@$†.....[.hNoise: =--------  Time: 11521.3 (1.1)#...#...#####x.......a) +0 war axe#.#.###.# #........Throw: 6 boomerangs#.#...#.# #........#.###.#.# #....P...hu#...Y.#.# ##.....♣.x   unseen horror (invisible)#####.### .......#.### ..♣....#...# ....P..hp - a ring of see invisible (worn)  An unseen horror comes into view. _The yak gores you.  You hit the yak.  You kill the yak!Okawaru accepts your kill.hs0  h:n_You block the unseen horror's attack.  You have reached level 12!h/  --more--h* 3/103=62 0% h_0 h2 4 _hFisforFire the FighterMummy of Okawaru *****.Health: 43/103 ==========--------------Magic: 6/16=========---------------#########hDAC: 16Str: 29Doom: 26% #.....#.# #########EV: 6Int: 8  #.###.#.#####........SH: 5Dex: 12#...#.#....##$.......h XL: 12 Next:  0% Place: Dungeon:10###.#.#.##.@*†.....[.Noise: =--------  Time: 11521.3 (0.0)#...#...#####x.......a) +0 war axe#.#.###.# #........Throw: 6 boomerangshwn#.#...#.# #........#.###.#.# #....P...#...Y.#.# ##.....♣.x   unseen horror (invisible)#####.### .......#.### ..♣....h#...# ....P.. _You block the unseen horror's attack. _You have reached level 12!Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehrAim: an unseen horror (severely wounded, slightly transparent, 65% to hit)h]+2FisforFire the FighterMummy of Okawaru *****.Health: 43/103 ==========--------------Magic: 6/16=========---------------#########AC: 16Str: 29Doom: 26% h,#.....#.# #########EV: 6Int: 8  #.###.#.#####........SH: 5Dex: 12#...#.#....##$.......XL: 12 Next:  0% Place: Dungeon:10###.#.#.##.@(†.....[.Noise: =--------  Time: 11521.3 (0.0)#...#...#####x.......a) +0 war axe#.#.###.# #........Throw: 6 boomerangs#.#...#.# #........#.###.#.# #....P...#...Y.#.# ##.....♣.hY-x   unseen horror (invisible)#####.### .......#.### ..♣....#...# ....P..Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (severely wounded, slightly transparent, 65% to hit)  You throw a boomerang. The boomerang hits the unseen horror.  The unseen horror is severely wounded.h8$h>hHx.hܶ52.4 (1.1hh%   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  hAim: an unseen horror (severely wounded, slightly transparent, 65% to hit)  You throw a boomerang. The boomerang hits the unseen horror.  hThe unseen horror is severely wounded. _You block the unseen horror's attack. x2hoFisforFire the FighterMummy of Okawaru *****.Health: 43/103 ==========--------------hpMagic: 6/16=========---------------#########AC: 16Str: 29Doom: 26% #.....#.# #########EV: 6Int: 8  hq#.###.#.#####........SH: 5Dex: 12#...#.#....##$.......XL: 12 Next:  0% Place: Dungeon:10###.#.#.##.@x†.....[.h>rNoise: =--------  Time: 11522.4 (0.0)#...#...#####........a) +0 war axe#.#.###.# #........hrThrow: 6 boomerangs#.#...#.# #........#.###.#.# #....P...#...Y.#.# ##.....♣.hsx   unseen horror (invisible)#####.### .......#.### ..♣....#...# ....P..The unseen horror is severely wounded. _You block the unseen horror's attack. x2  h tThrow: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (severely wounded, slightly transparent, 65% to hit)h0 FisforFire the FighterMummy of Okawaru *****.Health: 43/103 ==========--------------Magic: 6/16=========---------------#########AC: 16Str: 29Doom: 26% #.....#.# #########h+ EV: 6Int: 8  #.###.#.#####........SH: 5Dex: 12#...#.#....##$.......XL: 12 Next:  0% Place: Dungeon:10###.#.#.##.@x†.....[.Noise: =--------  Time: 11522.4 (0.0)#...#...#####........a) +0 war axe#.#.###.# #........Throw: 6 boomerangsh #.#...#.# #........#.###.#.# #....P...#...Y.#.# ##.....♣.x   unseen horror (invisible)#####.### .......#.### ..♣....#...# ....P..Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (severely wounded, slightly transparent, 65% to hit)  You throw a boomerang.  The boomerang hits the unseen horror but does no damage.hȄ h bPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an unseen horror (severely wounded, slightly transparent, 65% to hit)  You throw a boomerang.  The boomerang hits the unseen horror but does no damage.  The unseen horror is severely wounded.hd hU K$xh/ [4=3.5 (1.1ha h\ [ _The unseen horror closely misses you.hFisforFire the FighterMummy of Okawaru *****.hIVHealth: 44/103 ==========--------------Magic: 6/16=========---------------#########AC: 16Str: 29Doom: 26% #.....#.# #########EV: 6hF Int: 8  #.###.#.#####........SH: 5Dex: 12#...#.#....##$.......XL: 12 Next:  0% Place: Dungeon:10###.#.#.##.@*†.....[.Noise: ==-------  Time: 11523.5 (0.0)#...#...#####*.......a) +0 war axehz#.#.###.# #.x......Throw: 6 boomerangs#.#...#.# #........#.###.#.# #....P...#...Y.#.# ##.....♣.x   unseen horror (invisible)h#####.### .......#.### ..♣....#...# ....P..The unseen horror is severely wounded. _The unseen horror closely misses you.Throw: 6 boomerangshuPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an unseen horror (severely wounded, slightly transparent, 65% to hit)hWFisforFire the FighterMummy of Okawaru *****.Health: 44/103 ==========--------------Magic: 6/16hF=========---------------#########AC: 16Str: 29Doom: 26% #.....#.# #########EV: 6Int: 8#.###.#.#####........SH: 5Dex: 12#...#.#....##$.......XL: 12 Next:  0% Place: Dungeon:10###.#.#.##.@$†.....[.Noise: ==-------  Time: 11523.5 (0.0)#...#...#####........a) +0 war axe#.#.###.# #.x......Throw: 6 boomerangs#.#...#.# #........#.###.#.# #....P...#...Y.#.# ##.....♣.x   unseen horror (invisible)#####.###hG .......#.### ..♣....#...# ....P..Shift-Dir - straight lineAim: an unseen horror (severely wounded, slightly transparent, 65% to hit)  You throw a boomerang. The boomerang hits the unseen horror!  You kill the unseen horror!Okawaru accepts your kill.Okawaru grants you throwing weapons!h:/  --more--h hi (h :(.h N$..h D  Something appears at your feet!h 7=5 3--4.6 (1.1 _h۪ h h =h h )5h1*,h,h,9=h-h8/h/96h0h2,h,3h'5h5[78==h6h08h8h9h!;h;hk<h=h>S8=h>h@hA:==hAheChCh{DhFhGw9=9=hHhIhJhJhLh MhMhHOhO:50hnPh7RhR9=hVShUhtU91h8Vh0XhXhPYhZhL[f10/16==h\h]hN^S2=h_hahqahbhchjdh(ehfhfg_53===hZhhih=jhjholhl94hmhPohoS1=hph4rhrhGsh"uhu95havhxhiyh zh|ht|9=hF}h~hPS6=h&h؁hDT2==h%h߄hPK7=h'hhQhhh`hhōh2L8==h$hh>hhhhΔh3h̖g913=hhhhh<hhOhh|:60hYhסhS9=hhh!S1=hhhhhhL4==h֫hhK2=hǮhhPhhmhܳh~h^h˶L3==hַhrhhhJhe45=hhPhhdhUhhqh=hS5=hhMh9=hhhuhhh=K6=hhhI16==hhh 97hhmhhuhghhh.hL8==hhUhh{h*hh h hS9=hQh!hh6hh6hhhL70=hhh0hhh@91hhhhh8hhHhhg92hhhhhhhhhS3=h/hhlhF h h! K4=h hhhOh h}hheh#5h?h8hhhjhg"h"h2$h&h3'96h(hM+h+h7-h/hj097h1h4hk5h6h:9h9h;h=h_>Q8=h?h7BhBhChFh'GhYHh{KhLV79=h{MhuPhQh:RhUhUhVhNYhZ&80hZh)\h\h]]h_h(`%1h`hbhbh;cheBhZghgK2=hhhbj,h_khmhmhUnhohpU3=hBqhrh8shshJuhv;4hwhXxhxh~zhzh{h}h}%5hO~h9hhhÂh0h̓hhK6=hhKhЈh\h)hh"hh]U7=h8hBhh%8hh|hhhhh+hܛh[%9h h}hhhbh֡hvhأhq&90h hh,hçhGhK1=hh4hh[hh+hޯhZh2=S--S   water moccasin (wandering)h+2652.6 (128.0)hջ,39hCh hMS_A water moccasin comes into view.hg1hG  #.# ######### h| #.#####........  #....##$.......  #.@$†....S[.  h####........   #........   #........   #....P... hSU  ##.....♣.   .......  hU#.###   #...#  h  #.# #########  hs#.#####........  #....##$.......  #.@$†....S[.  ####........   #........   #......  #....P. h: ##.....♣.   ..... #.###  #...# hchԖhh>e _A water moccasin is nearby!h!hT& h6 #.# #########  h&#.#####........  h-#....##$.......  hQ#.@$†....S[.  hZF####........   #........  hI #........   #....P... h.  ##.....♣.  h|6 .......  #.### h0  #...#  h;h^ %h 6  he #.# #########  hɢ #.#####........  h) #....##$.......  h #.@$†....S[.  h. ####........   #........  h F #...... h f #....P. h` ##.....♣.   .....h H #.### h! > #...# hǬ h hM hh  hз __A water moccasin is nearby!h= @ hf c #.# #########  #.#####........  h7 #....##$.......  #.@$†....S[.  ####........  h V #........   #........  h o #....P...   ##.....♣.   .......  h' U#.###   #...#  h ?h l  #.# #########  #.#####........  #....##$.......  #.@$†....S[.  ####........   #........  h5  #......  #....P.  ##.....♣.   ..... #.###  #...# h h h hb e _A water moccasin is nearby!hf # #.....#.# ######### #.###.#.#####.. #...#.#....##$....... hg 9###.#.#.##.(@†....S[. #...#...#####........ #.#.###.# #.. #.#...#.# #........#.###.#.# #....P...#...Y.#.# ##.....♣. #####.### .......#.### ..♣.... hj ho jS.Shp 14.0)hfu hx _The water moccasin hisses angrily. _Items here: $ )) ††.h8# #.....#.# ## #.###.#.#####. h8#...#.#....##$....... ###.#.#.##.($@...S.[. #...#...#####........ #.#.###.# #. #.#...#.# #.#.###.#.# #....P...#...Y.#.# ##.....♣. #####.### .h49g#.### ..♣.... h :h?4S.h?-5 _hChFu _You see here a basilisk corpse.hv #hB #.....#.# ##.###.#.#####.##...#.#....##$.......#h~###.#.#.##.($†@.S..[.#...#...#####........##.#.###.# #.h##.#...#.# #.#.###.#.# #....P.h^#...Y.#.# ##.....♣.#####.### ........#.### . h~h0S.h-3=h$ 6hأhF _The water moccasin bites you but does no damage.hmH  You hit the water moccasin.  hn&The water moccasin is lightly wounded.hn-7.8 (1.2hwhߌ  You hit the water moccasin.  The water moccasin is lightly wounded.  You barely miss the water moccasin.The water moccasin bites you but does no damage.hˍ548.9 (1.1hhoThe water moccasin is lightly wounded.bites you but does no damage. _hThe water moccasin closely misses you.completely miss the water moccasin.h6360.1 (1.2hh h%_The water moccasin bites you.hst  You slash the water moccasin!  hQThe water moccasin is severely wounded.h`.4==h 1.3hVh[ _The water moccasin barely misses you.h  You slash the water moccasin!  You kill the water moccasin!h.E†hV --2.5h!h%# h#J_Okawaru accepts your kill.hS{h{Q--hh&H _No target in view!hhFhh>H _No target in view!h;hd<hDhF hkG:_No target in view!hZh[h2ch^eH _No target in view!hhhh~H _No target in view!hhhh C _No target in view!hXOh`PhWh \hRh4hh}hhhgh h3h.4h8hu:hhehhhXhhh hr h hw h\ h] hFe hh h h h h h 3h h P _h 95h (=hP h h hq h h hu h ho #6h 2=h h h h h h %7h h hv h| h h h h* h %8h h ,hi h h7 h h h= K9=h h h9 h h hX! [100/103=h" h% hd& h' h) h'* h{+ h/ hj0 %1h1 h4 h4 h5 h8 h 9 h@: h< h< %2hj> h@ hIA hB hD h*E huF hH hI ?103=hK hM h"O hO hP hqV i _ You now have 491 gold pieces (gained 11).  Things that are here:hV hX h[ ; _a +0 dagger; a +0 robeh^ hw^ h_ he N  You now have 540 gold pieces (gained 49).hf 9=h/h h-k [ _Items here: )) ÷ †.hm hm ho hRs hs hu h>y : _s - 3 silver javelinsh| hb| h~ hR [  Items here: )) ÷ †.hچ h> _hF h h h h ho h hb h h hV c##########.....#.# ##########h w#.###.#.#####........##...#.#....##).......#.#.#.##..)†.†...[..#...#####.........###.# #..#...#.# #...hb .###.#.# #.@..P..-96.5 (34.0)Y.#.# ##.....♣..####.### . #.### ....♣h  #...# #P♣....P ###.# ♣..♣.....P #####.###... ..:.♣.#.......#. . ...> ..hw 4#.......#h¯ hI F-7.5 (35h h·  h# ._Found a staircase to the Lair.hx h h* h h1 h ,hH h h8 h  h h hl h9 h7 hD! h! h# h% h' h' h( h* h`- h- h'/ h2 e  You pick up a parchment of Sigil of Binding and begin reading...h3 hn4 h8 $ h8 4_You add the spell Sigil of Binding to your library.hl: h: h; h= h? hY@ haA hC hD hSE hG hG hI h*J hK hN h:P hP hQ hS hT hLU hV hW hY hZ hZ h0\ h ^ hn^ hK_ hm` hRb hb hAd he h.........#.... ............♣....# .> ...............### ..P.......P...## .P..........P.# . ##...........##  ##........P## ...#hl "#h4p hp ,4.5 (17hs h?u ; _Found a stone staircase leading down.h h h hT h h   There is an open door here.h  _h h! ha h h1 h h h h h hphhYhh\ h hS hhhhchfhhhh h~[ You pick up a parchment of Sticky Flame and begin reading...hhhC# h#N_You add the spell Sticky Flame to your library.h&hb&hg'h`)hv+h+h,h.hP1h1h2h7h9h:h;h<h>h+?h,@hAhCh;Dh'EhFhzHhHhIhKhLhMh NhR h3S: There is an open door here.hUhU _hVhXhZh,[h[hE]h1_h_h`hbhdh5ehehghihQjhjhLm7 _You open the door.hohph1qh{@  There is an open door here.h&}h} h~_h9hhhh7hhuI.#..>....#.......# ##.......#.......# .#.....####...### .#hݍ.......#.......#..#  #.......#...#...#..#  #####'..###'#'###...#  h>#.#.....#.....#  #.#.....#.....#  h#.#...#####@..#.##########39.5 (25  ...#.....#_....#..........# h #.# #.....#.....#..###.###.#+# ####.##..###'#'###....# #.# #.... #..#...#...#....###'###.... hD#.....#..#.......#....###_+......  ......# ####...####...###'###....  #.....#..#.......#....# #.# #....  #........#.......#....###.###.... hh-40.5 (26h29_h h0_Found a sacrificial altar of Ru.hAhh hhhBhhhhzh,hhwhh*hh{hthhhhh_hhh6hhhh4 h h0 h h3 hh6hhChhhhh^hhh hh)hh!h'(hM( ..Y .... .. ... .. ... #' h(... #.## #.### ..# #...##### #.# #.......# #@# h )g#.......##### #.# '...........# #.##.......###.####..##h)>....#.......#..#..#.......#..#Y   yak (asleep) h)#......####...####.#..#.......#..##...#...#..##h 6_ 52.5 (12  A yak comes into view.h6h;q.YYh<5==3.5 (13h|AhJ _The yak bellows! You hear a howl! You hear a bellow!h%b ... .Yh?z .. #' #.## ..# #.# #@# #.# #.###..## >.#..# .#..# ###.# .# .## h_# ... .Y .. #' #.##h1$h ..# #.# #@# #.# #.###..##>.#..#..# ###.#.#.##h'h'hc*h&,Z _A yak is nearby!h) ... .Y .. #' #.## ..# #.# #@# #.# #.##h#..## >.#..# .#..# ###.# .# .## hsP ... .Y ..hBQ #' #.## ..# #.# #@# #.# #.###..##>.#..#..# ###.#.#.##h6UhUh(Yh7[Z _A yak is nearby!hr'..h ....hW(..Y..' ... #.#### #.##### #. ###### #.# '....# #.#h#.....###.####..#>#...#.......#..h   howler monkey (wandering)####...####.#....#..hR!#h?hWhl.h.Yhn h,--4h`.0)hehn hR_A howler monkey comes into view.hX ##'... #..h.....Y' hx ... #### #.##### ##### '....# #.##.....###.####..#>#.#.......#..####...####h h hV h Y.h.YY 2 yaks (1 wandering)h W--5h V _A yak comes into view.hB  #.......###..YY...# '....Y<. #....Y...h...hC Z .... #Y  ...  #@##  #.### #..##...######.# .#.# #.# .###### #.# .'.....# #.#YYYY 5 yaks (4 wandering) .#.......###.####..## hD .#..>....#.......#..# ##.......#.......#..#h1M  3 yaks come into view.Found a stone staircase leading up.hN 8  The yak bellows! x3hO ,h`P hT ..YY.<..YhYYYhT 0===6hIY h [ ; _The yak gores you but does no damage.h|&  h}aYou slash the yak!  The yak is moderately wounded.h#~h!h$hhhh-hh +...hYY..Y 4 yaksh5-7.7 (1.2hhZ _You block the yak's attack.  You slash the yak!h}h[:.YYYhQY 5 yaksh)!-h!8.9hh, Z _You block the yak's attack.  You slash the yak! h _The yak is moderately wounded.You slash the yak!  The yak is heavily wounded.The yak gores you.h %100hK \-15--=========h '60.0 (1.1h2h2z _The howler monkey hoots and howls with incredible vigour!h2&You hit the yak.h . 4 yaksThe yak is heavily wounded.hG93/103 ---h3-----==-------1.2 (1.2hh( h)z_The yak gores you!  You hit the yak but do no damage.h;& h<~YY 5 yaksThe yak is heavily wounded.h>87---12-----------h ?&2.3 (1.1h>Mhe h7fK_The yak gores you!  You slash the yak!hxF . 4hhyK yaksThe yak is severely wounded.hzh<{!3.4hh% h[_You block the yak's attack.  You barely miss the yak.h YY 5 yaksThe yak is severely wounded.h#8hG@--4.6 (1.2hqh<% hn_The yak gores you but does no damage.  You hit the yak but do no damage.hu%  hFThe yak is severely wounded.hhh!-hP!5.8hh+ _The yak closely misses you. You block the yak's attack.  h+JYou slash the yak!  You kill the yak!h7 h8Y Okawaru accepts your kill.h9hm:hL|. 4 yaks(catching breath)hOOb913= hO^5=========6.9 (1.1hIUhe  _The howler monkey hoots and howls with incredible vigour!You hit the yak but do no damage.The yak is moderately wounded.hfo7=--------8.1 (1.2hlhYw? _The yak gores you.  hwrYou closely miss the yak.The yak is moderately wounded.h3xhRhYhQ0--12hRI-=-------h!9.3h%h  hz_The yak gores you!h  You hit the yak.  The yak is moderately wounded.h`1---70.5hhϨ; _The yak gores you but does no damage.h  You hit the yak but do no damage.The yak is moderately wounded.h71--1---=1.8 (1.3h7h>N _The yak gores you but does no damage. The yak gores you!haA  You slice the yak!!  The yak is almost dead.h'Bl2--=2.9 (1.1hEh$QThe yak gores you!  You slice the yak!!  The yak is almost dead.  hQ>You barely miss the yak.hR|65----4.1 (1.2heUh<_h _The yak gores you!  You barely miss the yak.h_AThe yak is almost dead.h`6---5.3hLchl^! but does no damage.  You hit the yak.hJmG-6.4 (1.1hph$r; _The yak gores you but does no damage.h.6(catching breath)  hYou hit the yak.  You barely miss the yak.  The howler monkey hoots and howls with incredible vigour!h8L3-========h!7.5hh _The yak gores you.  You slash the yak!  You kill the yak!h[hh .h 3 yaksOkawaru accepts your kill.h  - 6=-------hd R8.7 (1.2 _The yak gores you but does no damage.hh hPa_Your Armour skill increases to level 6!h+B  You slash the yak!  The yak is moderately wounded.haC>2==hCY=------9.9hJhM1 _You block the yak's attack.h   You hit the yak but do no damage.The yak is moderately wounded.The yak gores you but does no damage.hl4=========81.0 (1.1hhQ _The howler monkey hoots and howls with incredible vigour!You hit the yak.  The yak is moderately wounded.=--------2.2 (1.2 _The yak gores you but does no damage.h( h(catching breath)  You hit the yak but do no damage.The yak is moderately wounded.The yak gores you but does no damage.h x5==========3.4hhɒ1  hP_The howler monkey hoots and howls with incredible vigour!You slash the yak!  The yak is heavily wounded.h&T===--------h&4.5 (1.1hthۚ; _The yak gores you but does no damage.h  You hit the yak but do no damage.The yak is heavily wounded.hh&1-1----------5.6hhl _The yak gores you.  You completely miss the yak.h(EThe yak is heavily wounded.hz51------6.8 (1.2hh? ; _The yak gores you. The yak gores you!h=khkhohpq^ _You are too injured to fight recklessly!h6hEhbhW$ hP_You are too injured to fight recklessly!hh8h  hX_You are too injured to fight recklessly!hwhxh0|ht _You are too injured to fight recklessly!hhHh^ _You are too injured to fight recklessly!h,hhhV _You are too injured to fight recklessly!h[Ch&Dh IhJh0h̭hhhhhmhQ h h h@" h h hY hg h 4h h% h h h h+M hM hR h3U h h h h_ hWk Jhp hRq hsv hx h h h h hA h h hF h h hq" h8 h hڃ h h^ h6 h h h;8 h8 h; hoB hB hG h h h hά hhIhD hqh"sh+t Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--13%  c - Duel7 MP, Piety--hup47% [?] toggle between ability selection and description.h''h.h82FisforFire the Fighter#.......#Mummy of Okawaru *****.##.......#h20Health: 51/103 ===========-------------'.....<.Magic: 11/16 ================--------#......AC: 16Str: 29Doom: 25% ..........EV: 6Int: 8  ....hYYSH: 5hi3Dex: 12 ....#Y#XL: 12 Next:  6% Place: Dungeon:10  ...#@##Noise: =--------  Time: 11786.8 (0.0)  #.####..#a) +0 war axe ##...##### ##.#Throw: 6 boomerangs .#.......##.# .#.......##### #.# .'...........# #.##h3sYYY 3 yaks .#.......###.####..##h   howler monkey .#..>....#.......#..# ##.......#.......#..# _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! h`4_You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!h:o  You gain the combat prowess of a mighty hero.h8;9/16 ---9867.8 (1h;6Hero h>h@; _The yak gores you but does no damage.hn  You slash the yak!  The yak is almost dead.h5==8.7 (0.9hch'( _The yak gores you.hA]  You barely miss the yak.hS0--9.6hh\W _The yak is almost dead.h p  You slash the yak!  You kill the yak!h~"h#hI+h+\. 2 yaksh/~ 7--90.5h3hM5 h5B_Okawaru accepts your kill.heS?  You slash the yak!  h THThe yak is moderately wounded.hT2=---=1.4hgXhZ htZK_The yak closely misses you.hO  You slash the yak!  The yak is severely wounded.hP,2.4 (1.0h}Uh`Y _You block the yak's attack.  You hit the yak.  The yak is severely wounded.48-10/16==-3.3 (0.9h.dhuUYou block the yak's attack.hit the yak. _hMveThe yak gores you.slash the yak!  You kill the yak!hwh|H .hhB}   yakOkawaru accepts your kill.hh9-24%8h22-4.2hh8; _You block the howler monkey's attack.hSs  You slash the howler monkey!  hKThe howler monkey is almost dead.h/=5.1hh hmL_The howler monkey barely misses you.h:R  You closely miss the howler monkey.h;h<hB!hh\C1Yh6D/-6.0hIhORw _The howler monkey is almost dead.h^So50==-9hVhXO _You closely miss the yak.hh'7.8h<h{j _You barely miss the yak. You block the yak's attack.h:  hqwYou slash the yak!  The yak is moderately wounded.ht47-9/16 h:;--=8.7hh^ h"_The yak gores you.hw87  You slash the yak!h?9[8=9.6h<h=[ _The yak is heavily wounded.h (catching breath)  You barely miss the yak.The yak is heavily wounded.The yak gores you but does no damage.hi10/16===========800.5h]h~y _The howler monkey hoots and howls with incredible vigour!h%  You hit the yak.  The yak is heavily wounded.h \=--------1.5 (1.0hh]1 _You block the yak's attack.h  You slash the yak!  The yak is almost dead.h 9==-------2.4 (0.9hV! h" ; _The yak gores you but does no damage.h; ;  h x  You hit the yak.  The yak is almost dead.h 4-3.4 (1.0h[ h  h5 -_The yak gores you but does no damage.h   (catching breath)  You hit the yak but do no damage.The yak is almost dead.The yak closely misses you.h k===========4.3 (0.9h h2" _The howler monkey hoots and howls with incredible vigour!You slice the yak!!  You kill the yak!h# h|' .hh   howler monkeyh+ }5010=--------5.2h)/ h0 P _Okawaru accepts your kill.hӄ  You slash the howler monkey!  You kill the howler monkey!h E†h H--------6.1h hM P _Okawaru accepts your kill.h!MM#######h@ ##.......###'.....<.'. #.......#h?.#.......##.......# .h   ... ##  #.### ..# ##...####h~## .#.......##.##.h.hdM11=h--7.1 (1.0hh h There is an open door, spattered with blood here. _Items here: ††††.hQq@Mhr#######  ###.......###.'.....<.'...hrI#..@....# .###†#####... ##.####..#Hero h s\#..hPzh{!-h,|%8 _h|h^hM#######  h####.......###..'.....<.'.......... .h###†#####... ##.####..#h '#.#hh%9hhqhˮ@Mh#######  #####.......####...'.....<.'.......... .###†#####...#.##.#hh\2=10hh˻yM####### h} ####.......####...'..@..<.'.. ..####........ ....###†#####.hhA=1hhhhhhdXhL53=hhh, T2==h h^ hG h h h} 94h h h5 h h hZ L5==h h} h hk h hj L13=h ho h S6=h] h4 h h# hc h h` h h ]7==h h h <665h" h o _You feel like a meek peon again.h 98h h,! h! L4==h" hM# h# h8$ h% h4& 99h& h' hS( h( h) h* :==h+ hQ, h, :60h<- h. h/ h/ h0 h1 1=5=h1 h3 h3 h4 h)5 h5 h6 hb7 h7 K2=hN8 h9 h: 9=h: h; hS< h< h= he> d316==h? hg@ h@ hSA hB hC hC hE hyE 94h F hLG hG :==h:H hI h7J S5=hJ hK hdL hL h4N hN h"O h@P hP K6=h,Q h}R hR hjS h~T hT hU hV hJW 97hW hX h?Y hY hw[ h[ 98hh\ h^ h^ h^ h2` h` h*a hWb hb S9=hCc hd hYe he hf hqg hg h5i hi L70=h?j hik hk hUl hm h2n 91hn hp hp h q hr h s hs ht hcu 92hu h3w hw hx hy hy hoz h{ hP| S3=h} h~ h~ h hz h hl hb hڂ K4=hN h ,h h@ h O5h hp ,h h ,h h O6h ,h h' h ,h h O7h> h ,hs h9 g8=hܚ ,h h hϝ ,h h V79=h he h! ,h hw ,h hӦ <80hq h! ,h hk ,h h %1hg h hE ,h h] K2=h h hִ ,h h ,h hٹ U3=h hf h ,h ,hy h h ;4h h h( h[ h %5hU ho h hy h h h h hI K6=h h h h hX h hQ hj h U7=hq h hM h h h %8h hP h hH h h6 h h hx %9h hd h h] h h h h hE &90h h hx h h, h hH ha h K1=h\ h h! h h hj U2=h h h h' h h h h h@ %3h h( h h hS h hg h h' %4h h h{ h h5 h K5=h= hu h hn h h h h  k6=h h h h h] h hq h h! %7h h hz h h h| %8h h h h hl h he h h= K9=h h ,h h h h h h"! [100/103=h! h" hT# h# h:% h% h2& hA' h' %1h9( h) h* h* h+ h, %2h, h- hw. h. h20 h0 h01 hO2 h2 ?103=hI3 h4 h6 h6 h7 h8 h'9 h9 hB: h&; ha< h< hZ= h> @  There is an open door here.h0@ h@ @= _hHA hyB hlC hC ,hD hF hF hG hG hrH hH hkI h@J h"K hK h+L hL hM hN hN hO hQ hQ hQ hU h W hW h&X h7Z @  There is an open door here.h+\ h\  _h] h_ h` haa ha hc hd h}e he hg h"i hi hij hk hsm hm hmn ho h q hq hr ht e  You pick up a parchment of Lesser Beckoning and begin reading...h4u hu hMx X _You add the spell Lesser Beckoning to your library.hIy hy hDz h} h' h h# hf h_ h hZ h h hw h h h= h hG h h h h9 hy hϐ hN h7 h hM hܕ h h 7 _You open the door.hn h h h] @  There is an open door here.hq 5 _h h hթ hV hO h h h< h} h h h# h h hڼ he h7 h- h ho hZ h^ h> h h h h h h h  h E There is a staircase to the Lair here.h hz  _h h hQ h h h hn h h h h hi h h h h h[ h h h h h} hN h hK h hO u......#.......>.........#.......# ......#............♣....#..>....# ......#...............###.......# h .........P.......P...## #......## ......#.P..........P.# #.......# ......###...........## #.......# ##.#### ##........P## #####'..##.# ###.....### #.#....# #....@# #.#..99079.0)hX ## #####'# #.#.. ..... ...#.. .....# #.# #.. .....# ####.##..# ......#### #........#  .......'..###.....#..#h2 \  .....>..##.........# ##  #####.....#..# h h -1.1 (180h h 9 _Found an escape hatch in the floor.h)J hJ hK hO h Z -.....♣>........###......P.......P...## ##.P..........P.# .##...........# ##.#### ##........P## #####'  #.# ###.....### #.#...   ###### .........#...........##.# ..o..####.##..#....### #.........'..###o   orc warrior (wandering)......>..##.... ##.........######..# ...#h\ ,0.0)h+c o.oh,g +2.1 (1hi hjv  hv _An orc warrior comes into view. It is wielding a +0 hand axe. _There is an open door here.h1 >...........P.......P...## ..........P.# ...........##  ##........P##  #.# ###.....###  ..# #.....# h2 = ## #####@#  .........#  ...o.....# #.#  .........#  .........####  .........' ......>..#  .........#hx>...........P.......P...## ..........P.# ...........##  ##........P##  #.# ###.....###  ..# #.....#  ## #####@#  .........#  hV...o.....# #.#  .........#  .........####  .........' ......>..#  .........#hh3hhc _An orc warrior is nearby!h >...........P.......P...## ..........P.# ...........##  ##........P##  #.# ###.....###  ..# #.....#  ## #####@#  .........#  ...o.....# #.#  .........#  .........####  .........' ......>..#  .........#h%>...........P.......P...## ..........P.# ...........##  ##........P## h~& #.# ###.....###  ..# #.....#  ## #####@#  .........#  ...o.....# #.#  .........#  .........#### h& .........' ......>..#  .........#h,h-hi4h5 hF6U_An orc warrior is nearby!h7C3>...........hCP.......P...## ..........P.# ...........##  ##........P##  #.# ###.....###  ..# #.....#  ## #####@#  .........# h2D ...o.....# #.#  .........#  .........####  .........' ......>..#hD@  .........#h>...........P.......P...## ..........P.# ...........##  ##........P## h #.# ###.....###  ..# #.....#  ## #####@#  .........#  ...o.....# #.#  .........#  .........####  h .........' ......>..#  .........#hh/hhc _An orc warrior is nearby!hUh.#....###...........P.......P...## ##.P..........P.# #........###...........## #hl. ###.#### ##........P## #####'..  #.# ###.....### #.#. ..# #.....#  #.# ## ########'## #.# #......@..#...#+...o.....#hl#.# ##.........# ####.##.#### #........#.'..###.....#..#h\>..##.........# #.........######.....#..#.# #........ #.....##hKh0<o.h-3 _hhh$ #.#.### #.P.......P...## #...... #.#.P....P.# # #.###.....## #h & w#.#### ##........P## #####' #.# ###.....### #.# ..# #.....# #.# ## #'## #.# #....o@...# ...# +.# #.# # #h& .# ####.## #.#### # #.'..###.....# #......>..##..#  #.######.....# #.# # #.....h+ hv, 99/103 -15--=4h/ hs1 B _The orc warrior hits you with a +0 hand axe.hb h!  You hit the orc warrior but do no damage.A wyvern comes into view.h~ kk   wyvern (wandering)h% -5.4 (1.3hm h$ B _The orc warrior hits you but does no damage.ho  hp [ The wyvern hisses angrily.  You slash the orc warrior!hs r  The orc warrior is heavily wounded.hp{ Wk' hg| Hkh0} j100/103-==6.5 (1.1h hʕ _You block the orc warrior's attack.  You slash the orc warrior!  You kill the orc warrior!h hܚ )k.k   wyvernh =1-7.7 (1.2h h {  _Okawaru accepts your kill.hB You slash the wyvern!  The wyvern is heavily wounded.---8.8 (1.1hT h  h l_You block the wyvern's attack. The wyvern barely misses you.h`  You hit the wyvern.  The wyvern is severely wounded.The wyvern bites you but does no damage.h+ @1-2000.0 (1.2h h< 4 _You block the wyvern's attack.h &  h{ QYou slice the wyvern!!  You kill the wyvern!h5 \†h h i16==2=1.1 (1.1h hm : _Okawaru accepts your kill.h h:  _No target in view!h  _No target in view!h] h3 h hR H _No target in view!h2} 4h h ^ _No target in view!h hԉ h H _No target in view!h h h h C _No target in view!hD@ 4h D hLG h h h h] h h h h/h/hk6h8hhhHhh5hhEhhh3hhBh,2 _hXhh{h4hhL[103===h h h ,hh(hChhh hh7h hhIh9=hhhz!h!h #h$hU&,hS'h(h^*h*h+h,h-hQ.h.h/h0h21h1h 4? _ There is an open door here.hi5h5 _hO6hH7h8hw8h8hn9h?:h:h";h;hZ<h<hU=h>h ?h?h?h@hAhBh1hhh2hhhhhjhhhhk h h h ht hhchhIhhhphhhhh~hhh#hh\h.hhhhhhvhhhhf hS!h*%  #.#  #.##  #..## ###h% ##..# # ##.# #. ####### ####.#####... ....... ####..........ß. .......##...........#..........@..##.......###..--31.1 (30.0)hG&.......#####.......# #......... #.........###>...... #.......### ####### ######### hA)h)G--2.1 (31hD,h-; _Found a stone staircase leading down.hP3hhP,hJh,,huhBh:hxhBh hC,hh,h ,hs h Bh hWBh,h,hBh^,h,h,h9,hxhh,hIh;hh,hh h!,h$h(*.........###..!....# #.........'.h*U#.......#.#......>.........#.#.........##...$..' #.........#  ..... #.........#  ... ####'######  #'# #.# h+ ####@# #.## 50.1 (18 #....# #..## ####.#### ##..# #....# ##.###.######### ####.######..........#####.........#..........##...........##.............##.......##h,6#..........#####.......#h1h1,1.1 (19h5h6W _Found a bubbling amethyst potion.h1~h~hIh<h[h+,h%  h:There is an open door here.hבh̒ _hhPhhhEhϞhh:hߣhh$hhتN _You now have 551 gold pieces (gained 11).hqhhhhKhɱhhBh˵hHh3hm  You see here a bubbling amethyst potion.hh _hQhthhh6hhKhhh:hhBhhhhh6h@  There is an open door here.hEh _h h`hhxhDhAhhfhhhhhgh)hh2hhhhhYh7 _You open the door.hhhh=@  There is an open door here.h h  _h hhahhhhBhhhghbh hs"h?#h#hQ&h9(h)h)h+h#-h-h.h/h]1h&2,h4@  There is an open door here.hQ6h7 _h7h8h9h:,h:<h9>BhG?h(@h@h2AhBhaChChQDhEhFh GhGhIh?JhJh.KhLhMhrNhNh Ph:QhQhTRhRShTh!WBhWhXhXh[h\hX]h]h^h/aBhbhWchchdhlihi....# ####'###### ###.### #. #'### #.# ##.# ## #.##.## ##..### ..##..## ####.....#### ###hj##..# #.....ß.....# ###.# #.....### ##### ####.#####.......).....## ....#####..........ß....>....ß..# ....##..........@#...............93.1 (42 hTk.......##.......###...........### ....#####.......#.#.....ß.....# # ....# #.........####.....###### ....# #.......### ........#...' ##### ######### ........##### ## h>lhKohrT _Key pressed, stopping explore.hIhhhf _h>hhhh h<hh]hhhhh!h0hhhh$hhhihh+h'hhӳhhhGh(hKh6hhhhh%hPh%  Things that are here:  a +0 whip; a +0 leather armour of poison resistance; an orc skeletonhuh} _hOh\hhh{hSh,hhhhchhhh\h3h<hBhVhhhmhLhhJ,h hhhh,h,hhh,hhN,hhth^,h`hh,h4hkh9,hhh,h!h#h#,h%hG'h(,h?*ha+h9,,h.h`/h+0,h1h3h3,h6@  There is an open door here.h7h8 _h9h:h;h<,h>h?h@,h@BhChZD,hEhGhG,h(Ih1Jh"K,h`Lh.MhM,hEOhSPhQ,h"RhjShCT,hUhVhVhWhWhXhRYh ZhZhH\h\h:]ho^h_h`hv`hd&  hkemThere is an open door, spattered with blood here.  Items here: ÷÷÷÷.hfh+g _hghBihjhjhwkh=mhmhsnhnhph"qhqh2rhZshVththyuhaw@  There is an open door here.hxh+y _hyhzh{h;|h|h}h~hehhhh*hhhh#hhxhhh}hhhqhh?hZhӎhGh@  There is an open door here.hŒh^ _h*h9hGhh5hhh2h՜hPhihhfhʡhhh hzhhhhҨhh^hҪhhb,h%hhh+hhK7 _You open the door.hhbh׵h @  There is an open door here.h;hù _hRhhh'hhuhhh|hSh,hBhhX,hhhh,hhZI#÷##### #.......#  #.## #.......#  hK.# #####'###  ##.# #.#   #.# #.#  #.# #.#  hh #.## ##.#  ##..## #..#  ..#..# #@##  168.1 (75 ..#..# #.#  ####.# #.#  h#..# #.#  #..## #.#  ...# #.#    ....#.##.#    ....#.##>#   hb#...#.##########  hh,9.1 (76hh*; _Found a stone staircase leading down.hrhsh3vhwH _No target in view!hz h[ h[ h  h :_No target in view!h Ihv h h' | _hͲ h ..# ####'## ##.h  #.#  # #.#  #...####.# ##..###..# ..#..#.## ..#..hM # #### 71.1 (2.0) ...#..###.# ....#..........#.#   ....#..###.###.#+## h E h h hI E _Done exploring.hh}hhh4..0hhh h7_Done exploring.hSh hhhh-hE _Done exploring.h`PhiQ3hDihm,hn _No target in view! __Done exploring.hIhhkh!4h"hH$G __Done exploring.hĺ hD $hٿ %Put on or remove which piece of jewellery? Jewellery (go to first with "=)  h - an amulet of guardian spirit (worn)  j - a +6 ring of strength (worn) ht p - a ring of see invisible (worn)b - a ring of resist corrosion  d - a ring of willpower  q - an amulet of magic regeneration  h r - an amulet of dissipation[?] describe selected [!] equip|wield|wear|put onh [tab] equip|unequip hyh~hG#..######'###h>  FisforFire the Fighter ##.##.#  Mummy of Okawaru *****.#.##.#  Health: 103/103 ========================#.##.#  Magic: 16/16 ========================#.####.#  AC: 16Str: 29Doom: 24% ##..###..#  EV: 6hInt: 8 ..#..##.##  SH: 5Dex: 12 ..#..##.#  XL: 12 Next: 12% Place: Dungeon:10 ####.##@#  Noise: ---------  Time: 12171.1 (0.0) ..#..##.#  a) +0 war axe ..#..###.#hɄ  Throw: 6 boomerangs ###...##.# ....#.##.# ....#.##>#   #...#.##########.#   ....#..........#.#   ....#..###.###.#+## hd  _No target in view! _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.hv _Done exploring.  Okay, then.hzhh. _h[[?25h[?0c  Search for what [Enter for "."]? hU [?25l[?1chLh 27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:10] a stone staircase leading downhQb - [D:10] an opulent altar of Gozag  c - [D:10] a stone staircase leading up  d - [D:10] a +0 chain mail  e - [D:10] a +0 dagger (2 further duplicates)  f - [D:10] a +0 flail  g - [D:10] a +0 hand axe (1 further duplicate)  h - [D:10] a +0 robe (1 further duplicate)  i - [D:10] a +0 scale mail  j - [D:10] a +0 scimitar  k - [D:10] a +0 trident of freezingl - [D:10] a sacrificial altar of Ru  m - [D:10] a stone staircase leading up  n - [D:10] a stone staircase leading up  o - [D:10] a +0 leather armour of poison resistancep - [D:10] a +0 whip  hq - [D:10] a stone staircase leading down  r - [D:10] an escape hatch in the ceiling  s - [D:10] a staircase to the Orcish Mines  t - [D:10] an alarm trap  u - [D:10] a chain mail  v - [D:10] an escape hatch in the floor [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h3 r  f - [D:10] a +0 flail  g +0 hand axe (1 further duplicate)  hh4 +0 robe (1 further duplicate)  iscale  jscimitar  k - [D:10] a +0 trident of freezinglsacrificial altar of Ru  mstone staircase leading up  nstone staircase leading up hU5  o - [D:10] a +0 leather armour of poison resistance  p - [D:10] a +0 whip  qtone staircase leading down  rn escape hatch in the ceiling  saircase to the Orcish Mines h5 j t - [D:10] an alarm trap  uchain mail  vn escape hatch in the floor h6  w - [D:10] a staircase to the Lair  x+0 plate armour  y +0 rapier  z+0 shortbow  A stone staircase leading downboth  w - [D:10] a staircase to the Lair  x - [D:10] a +0 plate armourh  x - [D:10] a +0 plate armour  A - [D:10] a stone staircase leading downh!hh^#..######'###  FisforFire the Fighter ##.##.#  Mummy of Okawaru *****.#.##.#  Health: 103/103 ========================#.##.#hP  Magic: 16/16 ========================#.####.#  AC: 16Str: 29Doom: 24% ##..###..#  EV: 6Int: 8 ..#..##.##  SH: 5Dex: 12 ..#..##.#  XL: 12 Next: 12% Place: Dungeon:10 ####.##@#  Noise: ---------  Time: 12171.1 (0.0) ..#..##.#hR  a) +0 war axe ..#..###.#  Throw: 6 boomerangs ###...##.# ....#.##.# ....#.##>#   #...#.##########.#   ....#..........#.#   ....#..###.###.#+##   _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then.Search for what [Enter for "."]? .hhhGh . _hchhhF _Unknown command.hw/ h:1 Wear or take off which item? Armour (go to first with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn) h1  l - a +0 plate armour (worn)  m - a +1 pair of boots (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hRhhrhz#..######'###  FisforFire the Fighter ##.#h}#.#  Mummy of Okawaru *****.#.##.#  Health: 103/103 ========================#.#hȻ#.#  Magic: 16/16 ========================#.####.#  AC: 16Str: 29hDoom: 24% ##..###..#  EV: 6Int: 8 ..#..#h#.##  SH: 5Dex: 12 ..#..##.#ht  XL: 12 Next: 12% Place: Dungeon:10 ####.##@#  Noise: ---------  Time: 12171.1 (0.0) ..#..##.#hp  a) +0 war axe ..#..###.#  Throw: 6 boomerangs ###...##.#h8 ....#.##.# ....#.##>#   #...#.##########.#   ....#..........#.#   h....#..###.###.#+##   _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Search for what [Enter for "."]? . _Unknown command.hP  Okay, then.hh0h. _hU hW Where to? (Tab - D:10, ? - help)  D - Dungeon  T - TempleL - LairhAX O - Orcish Mines h) h@ #..######'###  FisforFire the Fighter ##.##.#h0A   Mummy of Okawaru *****.#.##.#  Health: 103/103 ========================#.##.#  Magic: 16/16 ========================#.####.#  AC: 16Str: 29Doom: 24% hA ##..###..#  EV: 6Int: 8 ..#..##.##  SH: 5Dex: 12 ..#..##.#h[B   XL: 12 Next: 12% Place: Dungeon:10 ####.##@#  Noise: ---------  Time: 12171.1 (0.0) ..#..##.#  a) +0 war axe ..#..###.#hB   Throw: 6 boomerangs ###...##.# ....#.##.# ....#.##>#   hKC #...#.##########.#   ....#..........#.#   ....#..###.###.#+##   _Done exploring. _Done exploring. _Okay, then. hC _Search for what [Enter for "."]? . _Unknown command. _Okay, then.h,D hD hM hN h?O $ _hfS XhS hT hU hIV hV hW hlX hX hgY h"Z h[ h[ h[ hq^ Y  There is a stone staircase leading down here.h_ h=` h` $ _hRa hy:1h;h|=,h>h0B _You climb downwards.  Found a leather armour. Found a stone staircase leading up.  There is a stone staircase leading up here.hhg #..   h#.#   ..#   #.#   #.#   #.#######  #........   h7.8 (6.7   .  ..  ...[  ..... V   vampire .....<  h ..V...    hkh`hHH _A vampire is nearby!hhW #..  #.#  ..#  #.# hX #.#  #.#######  #........  #@#  #.#  ..#  ...#  ...[#  .....#  .....<#  ..V....#  hq #..  #.#  hh..#  #.#  #.#  #.#######  #........  #@#  #.#  ..#  ...#  ...[#  .....#  .....<#  hEf..V....# hhhhj^ _A vampire is nearby!h4#..#.#######.......h<# ....%...............[Y..............<Y   yak (asleep)...V....V   vampire....ho  A yak comes into view.Found a spiked quill talisman.hH  The yak bellows! You hear a bellow!hohh.YY...Vh}YY 2 yaks (1 wandering).h3 6==8.8 (1.0h8 h: V _A yak comes into view.h!h" Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroismh~#2 MP, Piety-0%  b - Finesse5 MP, Piety--13%  c - Duel7 MP, Piety--47% [?] toggle between ability selection and description.hhh%#..  FisforFire the Fighter#.#  Mummy of Okawaru *****.h..#  Health: 103/103 ========================#.#  Magic: 16/16 ========================#.#  AC: 16Str: 29Doom: 24%#.#######  EV: 6Int: 8#........  SH: 5Dex: 12h#<#  XL: 12 Next: 12% Place: Dungeon:11#@#  Noise: ==-------  Time: 12178.8 (0.0)....%...#  a) +0 war axe........#  Throw: 6 boomerangs.......[# .Y......# Y...V..<#h  YY 2 yaks (1 wandering)........#  V   vampire........#  _A vampire is nearby! _A vampire is nearby!A yak comes into view.Found a spiked quill talisman.  The yak bellows! You hear a bellow! _A yak comes into view.h:|  You gain the combat prowess of a mighty hero.h!hjhj.Y..V.Y...YhIT14---9h,R869.8 (1Hero hh& _The yak bellows!h#..  FisforFire the Fighter#.#h|  Mummy of Okawaru *****...#  Health: 103/103 ========================#.#  Magic: 14/16 =====================---#.#  AC: 19Str: 29hDoom: 24%#.#######  EV: 8Int: 8h#........  SH: 6Dex: 12#<#  XL: 12 Next: 12% Place: Dungeon:11h#@#  Noise: ==-------  Time: 12179.8 (0.0)....%.*.#  a) +0 war axeh......*.#  Throw: 6 boomerangs.....*.[#  Hero ..Y..V..# h.Y.....<#  YY 2 yaks........#  V   vampire........#hu  You gain the combat prowess of a mighty hero. _The yak bellows!  hThrow: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh9Aim: a vampire (69% to hit)hZ #..  FisforFire the Fighter#.#  Mummy of Okawaru *****...#  Health: 103/103 ========================#.#h[   Magic: 14/16 =====================---#.#  AC: 19Str: 29Doom: 24%#.#######  EV: 8Int: 8#........  SH: 6Dex: 12#<#  XL: 12 Next: 12% Place: Dungeon:11#@#h\ 4  Noise: ==-------  Time: 12179.8 (0.0)....%.(.#  a) +0 war axe......(.#  Throw: 6 boomerangs.....(.[#  Hero ..Y..V..#h\  .Y.....<#  YY 2 yaks........#  V   vampire........#  Throw: 6 boomerangshW` Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (69% to hit)  You throw a boomerang. The boomerang hits the vampire!  The vampire is moderately damaged.h 6...h h =--80.6 (0.8 _h hT h%#..  FisforFire the Fighter#.#  Mummy of Okawaru *****.hW..#  Health: 103/103 ========================#.#  Magic: 14/16 =====================---#.#  AC: 19Str: 29Doom: 24%#.#######  EV: 8Int: 8#........  SH: 6Dex: 12#<#  XL: 12 Next: 12% Place: Dungeon:11#@#  Noise: ---------  Time: 12180.6 (0.0)....%.*.#h  a) +0 war axe......*.#  Throw: 6 boomerangs.....*.[#  Hero ..Y..V..# .Y.....<#  YY 2 yaks........#  V   vampire........#  You throw a boomerang. The boomerang hits the vampire! _The vampire is moderately damaged.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (moderately damaged, 69% to hit)h#..  FisforFire the Fighter#.#h   Mummy of Okawaru *****...#  Health: 103/103 ========================#.#  Magic: 14/16 =====================---#.#  AC: 19Str: 29Doom: 24%#.#######  EV: 8Int: 8#........  SH: 6h>Dex: 12#<#  XL: 12 Next: 12% Place: Dungeon:11#@#  Noise: ---------  Time: 12180.6 (0.0)....%.(.#  a) +0 war axe......(.#  Throw: 6 boomerangs.....(.[#h  Hero ..Y..V..# .Y.....<#  YY 2 yaks........#  V   vampire........#  Throw: 6 boomerangshPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (moderately damaged, 69% to hit)  You throw a boomerang. The boomerang hits the vampire!!  The vampire is almost destroyed.h˝6...hhhhhY.V....Y.YY 3 yaks (1 wandering)hj4=1.5 (0.9hh5!h<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (moderately damaged, 69% to hit)  You throw a boomerang. The boomerang hits the vampire!!  The vampire is almost destroyed. _A yak comes into view.ho#..  FisforFire the Fighter#.#  Mummy of Okawaru *****...#  Health: 103/103 ========================hN#.#  Magic: 14/16 =====================---#.#  AC: 19Str: 29Doom: 24%#.#######  EV: 8Int: 8#........  SH: 6Dex: 12#<#  XL: 12 Next: 12% Place: Dungeon:11#@#  Noise: =--------  Time: 12181.5 (0.0)....%.*.#  a) +0 war axe......*.#  Throw: 6 boomerangsh...Y.V.[#  Hero ........# Y.Y....<#  YYY 3 yaks (1 wandering)........#  V   vampire........#  The vampire is almost destroyed. _A yak comes into view.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (almost destroyed, 69% to hit)h %#..  FisforFire the Fighter#.#  Mummy of Okawaru *****.h ..#  Health: 103/103 ========================#.#  Magic: 14/16 =====================---#.#  AC: 19Str: 29Doom: 24%#.#######  EV: 8Int: 8#........  SH: 6Dex: 12#<#  XL: 12 Next: 12% Place: Dungeon:11#@#h H  Noise: =--------  Time: 12181.5 (0.0)....%.(.#  a) +0 war axe......(.#  Throw: 6 boomerangs...Y.(.[#  Hero ........# h Y.Y....<#  YYY 3 yaks (1 wandering)........#  V   vampire........#  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (almost destroyed, 69% to hit)  You throw a boomerang.  The boomerang closely misses the vampire.hێ %.h 1.Vh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  h Aim: a vampire (almost destroyed, 69% to hit)  You throw a boomerang.  The boomerang closely misses the vampire.The yak bellows!hc Xhy :V.Y.Y..Y.Y.YY 4 yaksh 4=2.4 (0.9h h @ _A yak comes into view.hp hXO#..  FisforFire the Fighter#.#  Mummy of Okawaru *****...#h  Health: 103/103 ========================#.#  Magic: 14/16 =====================---#.#  AC: 19Str: 29Doom: 24%#.#######  EV: 8Int: 8#........  SH: 6Dex: 12#<#  XL: 12 Next: 12% Place: Dungeon:11#@#  Noise: ==-------  Time: 12182.4 (0.0)....%.*.#  a) +0 war axe......V.#  Throw: 6 boomerangs....Y..[#  Hero Y..Y....#h .Y.....<#  YYYY 4 yaks........#  V   vampire........#  The yak bellows! _A yak comes into view.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (almost destroyed, 69% to hit)hO#..  FisforFire the Fighter#.#  Mummy of Okawaru *****...#hȕ{  Health: 103/103 ========================#.#  Magic: 14/16 =====================---#.[40m#  AC: 19Str: 29Doom: 24%#.#######  EV: 8Int: 8#........  SH: 6Dex: 12#<#  XL: 12 Next: 12% Place: Dungeon:11#@#  Noise: ==-------  Time: 12182.4 (0.0)....%.(.#  a) +0 war axe......V.#  Throw: 6 boomerangs....Y..[#  Hero hsY..Y....# .Y.....<#  YYYY 4 yaks........#  V   vampire........#  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (almost destroyed, 69% to hit)  You throw a boomerang. The boomerang hits the vampire.  The vampire is almost destroyed.h'.h_,hEh h h#VY...YY.Y.-3.2 (0.8 _h!&h(h #..  FisforFire the Fighterh #.#  Mummy of Okawaru *****...#  Health: 103/103 ========================#.#  Magic: 14/16 =====================---#.#  AC: 19Str: 29Doom: 24%#.#######  EV: 8Int: 8#........  SH: 6Dex: 12#<#  XL: 12 Next: 12% Place: Dungeon:11#@#  Noise: =--------  Time: 12183.2 (0.0)....%..V#  a) +0 war axe.....Y..#  Throw: 6 boomerangs.......[#  Hero [13;h^10H.YY.Y...# .......<#  YYYY 4 yaks........#  V   vampire........#  You throw a boomerang. The boomerang hits the vampire. _The vampire is almost destroyed.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (almost destroyed, 69% to hit)hO#..  FisforFire the Fighter#.#  Mummy of Okawaru *****...#h  Health: 103/103 ========================#.#  Magic: 14/16 =====================---#.#  AC: 19Str: 29Doom: 24%#.#######  EV: 8Int: 8#........  SH: 6Dex: 12#<#  XL: 12 Next: 12% Place: Dungeon:11#@#  Noise: =--------  Time: 12183.2 (0.0)....%..(#  a) +0 war axe.....Y..#  Throw: 6 boomerangsh.......[#  Hero .YY.Y...# .......<#  YYYY 4 yaks........#  V   vampire........#  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (almost destroyed, 69% to hit)  You throw a boomerang.  The boomerang closely misses the vampire.hI9Vhhh}M.YY 5 yaks (1 wandering)h1YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (almost destroyed, 69% to hit)  You throw a boomerang.  The boomerang closely misses the vampire.  A yak comes into view.hԜ9*hm (invisible)The vampire mumbles some strange words.h,hhYV.Y.YY.hK====4.0 (0.8hhqE _The vampire flickers and vanishes for a moment.hZI  You hit the vampire but do no damage.The vampire is almost destroyed.hJ hK t  You hit the yak. The vampire barely misses you.h M N  The vampire bites you but does no damage.hU 5YYY...YY.5==---9 (0.9hKX hZ ; _The yak gores you but does no damage.hٮy  You hit the vampire.  You destroy the vampire!h(_  Okawaru accepts your kill.h8  You slice the yak!!h߹hh"hb%  h1MA vampire mosquito comes into view.hO: Yh-YY...y.Y.y  mosquito (wandering)The yak snorts and paws the ground.h"Y3==-5.8hhP _The yak barely misses you.hThe yak snorts and paws the ground. _The yak barely misses you.You barely miss the yak.The yak is severely wounded.  h>The vampire mosquito buzzes angrily.  You hit the yak.hf.yyh/-6.7hh' _You hear a shout!h  You slash the yak!  The yak is almost dead.hhwh]  You slash the yak! The yak gores you but does no damage.hhjY..Yy..YhWA-7.6hh&1 _You block the yak's attack.h  You completely miss the yak.The yak is almost dead.hh  You barely miss the yak. The yak closely misses you.hh{y.Y.Y.hK=-8.5h h _The yak gores you but does no damage.  You slice the yak!!  You kill the yak!h_  Okawaru accepts your kill.h5hhF,hJh[D .yYYh.y 4 yaksy 2 vampire mosquitoes (1 wandering)You slash the yak!hB?35=9.4h,h h$U_A vampire mosquito comes into view.h 8  You slash the yak! h% _A vampire mosquito comes into view.The vampire mosquito buzzes angrily.  You slash the vampire mosquito!  The vampire mosquito is heavily damaged.  You hit the yak.hM  You block the vampire mosquito's attack.hJY..yhO>yh(90.3hh= hW_The vampire mosquito barely misses you.he6x  You slice the vampire mosquito!!  You destroy the vampire mosquito!h7h8_  Okawaru accepts your kill.h9h:hC;h@Yy....   vampire mosquitohvD/61.2hIhK h~L>_You slash the yak! You block the yak's attack.h&  hU^You slash the yak!  The yak is heavily wounded.hohh<Sy...Yh7100-h.L16==-2.1hAh_ _You hit the yak. The yak gores you but does no damage. The yak gores you.hq  You slice the yak!!  You kill the yak!h_  Okawaru accepts your kill.hh~N. 3 yakshhv94/103 ---15--7==3.0hh  h{ \_You closely miss the yak. The yak gores you!h 9  You closely miss the yak.The yak is severely wounded.h9hYFhpGB89---hH`4----9hPhU hUS_You slash the yak! The yak gores you! The yak gores you but does no damage.h9p  You slash the yak!  You kill the yak!h_  Okawaru accepts your kill.hhA.Yy 2 yaksh:q-8-4.8hAhB _You hit the yak. You block the yak's attack.hOkawaru accepts your kill.hit the yak. You block the yak's attack.  The yak is severely wounded.hYou hit the vampire mosquito but do no damage.  You block the vampire mosquito5.7hh hP_The vampire mosquito closely misses you.h> SMYou block the vampire mosquito's attack. _The vampire mosquito closely misses you.  You barely miss the yak.closely miss the vampire mosquito.  The vampire mosquito bites you but does no damage.h? 3-3----hq@ 6.7 (1.0hxI hL H _The yak gores you! The vampire mosquito bites you.ht p  You slash the yak!  You kill the yak!hw I  Okawaru accepts your kill.hw h~ .   yak h p2-220=7.6 (0.9h h U _You slash the vampire mosquito! The vampire mosquito bites you.h= Okawaru accepts your kill. _You slash the vampire mosquito! The vampire mosquito bites you.  You completely miss the vampire mosquito.The vampire mosquito is moderately damaged.h You hit the yak but do no damage. The vampire mosquito barely misses you.  The yak barely misses you.-8.5h h2  h 8_You block the vampire mosquito's attack.h 9  h ? You slice the vampire mosquito!!  The vampire mosquito is almost destroyed.You slash the yak! The vampire mosquito misses you. The yak closely misses you.h e34====9.4h\ h  h 0_You block the vampire mosquito's attack.hdb  You slice the vampire mosquito!!  You destroy the vampire mosquito!h)e _  Okawaru accepts your kill.hl M .Thkm T   troll (wandering)You barely miss the yak. The yak gores you but does no damage.h)q :1--200.3h>y h{  h~| J_A troll comes into view.h& P  The troll shouts!  You slash the yak!h k T.Th7 OThe yak is heavily wounded.h̠ P=-1.2h h ; _The yak gores you but does no damage.h  You slash the yak!  The yak is almost dead.hc jT. h /42.1h hF ; _The yak gores you but does no damage.hR f  You hit the yak but do no damage.h { .TThe yak is almost dead.hB L==-3.0hK h _The yak gores you but does no damage.  You slice the yak!!  You kill the yak!h hy †.TT   trollh{ U2-9h hH P _Okawaru accepts your kill.h P #.# h ..#  #.#  #.# h Q #.#######  #........  #<#  ##.#####.#h~  .....%.@.# .T...#h  ....[# ...# ...<# h ..# .# ##########  hY ho 8T.h <5-4.9 (1.0h$ h"K   Things that are here: _a yak corpse; a vampire mosquito corpseYou barely miss the troll. You block the troll's attack. The troll claws you!77--=5.8 (0.9 _The troll claws you.hX] h'^ '6.7h`b hd P _You barely miss the troll.h ( h  You slice the troll!!  The troll is heavily wounded.h0 L64-----h `12---==7.6h h | _The troll bites you! The troll barely misses you. The troll claws you!h*  You slash the troll!  The troll is almost dead.The troll bites you! The troll claws you but does no damage.h+ 5-----0------8.5h 1 h3  ht4 D_The troll barely misses you.h=L t  You slash the troll!  You kill the troll!hQ e.hX X --4hX --9.4 _Okawaru accepts your kill.Base training target 5.0 for Throwing reached!hn\ h_ n _Your base Throwing skill increases to level 5!hJ h0 8--h h H _No target in view!h hY h h  h1 B_No target in view!h}&hF'h.hR2 h2B_No target in view!h|hx}h{hL hډB_No target in view!h[hBhAh hB_No target in view!hUh<h $h (#No target in view!h!h"h(h-hshth{hh$h hhhhhh hhhh hn5665hg _You feel like a meek peon again.hhhqhU1=--hth%hS6=hhhhqh]hK7=hihQh9=hJhh|hhh( 98h hv h T2==hmhyhh8hh99h<h~h8h h#hM$M60==h%hd(h#)h-*h,hl-h{.h/1h11=13=h4h5hW6h7hz:h%;hQ<h{?h@K2=hBhFh G9=hpHh"KhKhLhOhPf34==hQh-ThThVhXhnY94hZhL]hX^h_hahb:==hchqfh gS5=h5hhjhrkhlhohoK5=hqhshtK6=huhxhyhIzhC}h}97h'hhA9=h̃hhhKhh98hhhI16==h$h4 _Magic restored.hhIhh!S9=h}hzhhGhhm_70===h2h]hh޷hѺhVhhdh91h!hhThhWhhhMh92h2hhhh)hhohIhS3=h>hXhh hhBK4=hhh h3hhhhsh95hh1hh hhVhh'h96hhh(h[ h hH 97h hhhOhh)hih h;8=h h^h*hhh"h<#h$h2'h'V79=h)h+hM,h-h20h0&80h72h,6,hR8h};hC-kk   wyvern (wandering)hRE078.4 (69.0)h%KR.khKF-9.4 (70hPhAS hSK_A wyvern comes into view.hə5 #.# h} ..#  #.#  #.#  #.#######  #..h  #<#  ##.#####.#  .....%.@.#  .........#  .k......[#  h.........#  ........<#  .........#  .........#  ########## h1q #.#  ..#  #.#  #.#  #.#######  #..  #<#  ##.#####.#  .....%.@.#  .........#  .k......[#  .........#  ........<#  .........#  .........#  ########## h14h 5h9hh< h+=O_A wyvern is nearby!hS r #.#  ..#  #.#  ht #.#  #.#######  #..  #<#  ##.#####.#  .....%.@.#  .........#  .k......[#  .........#  ........<#  .........#  .........#  ########## hXr  #.#  ..#  #.#  hes #.#  #.#######  #..  #<#  ##.#####.#  ht ~.....%.@.#  .........#  .k......[#  .........#  ht ........<#  .........#  .........#  ########## h| h} h@ he G _A wyvern is nearby!h hW : ..#  #.#  #.#  #.#######  #........h  # #<#  ###.#####.# ......%.†.# ..@..# k[# .........# ...<#..#.# h F########### h h? ?k.h k180.4 (1.0)hh- 0 _The wyvern hisses angrily.h ..# #.# #.# #.####### #.. # #<##.#####.#.%.†.#hU.k..@...#.[#....#<.<#.#.#.#h9h6hF..kh&1hh; _Found an escape hatch in the ceiling.hk  You slash the wyvern!  The wyvern is heavily wounded.The wyvern barely misses you.h7===2.6 (1.2hc#hW%> _The wyvern bites you but does no damage.h%  You barely miss the wyvern.The wyvern is heavily wounded.h52=h/--3.7 (1.1hhX _The wyvern bites you but does no damage.  You hit the wyvern but do no damage.The wyvern is heavily wounded.h`p15----4.9 (1.2hhJ _The wyvern bites you. You block the wyvern's attack.h<( h= You slash the wyvern!  The wyvern is almost dead.hi>?3=h$?.=6.2 (1.3h0Fh] _The wyvern completely misses you. You block the wyvern's attack.  You hit the wyvern.  You kill the wyvern!hw^h5h5h7hK:ht=h=h@hBhEhRFh3HhJhMhNhxOhPhRhpShShfWa  You see here an inky potion.hnYhY _h[h^hK`h`hCahbhchmdhdhehvghghzhhsihkhkhlhRmhnhFohohph{rhrhtshth>vhvh:whwh8yhyh?zh{h~Xhh,hhh7hh8hhhyhhWh߈hdh,hwhhphah hhhhޒh]hדhhhjhhrhhKhƙhBhÛ,hNhhʢG ..  .. hO.##.. ..########.#.# #.. #.....#.#.# #.# #.∩.>.#...# #.##.....#.#.# #.#.#######@#.# #.#69.4 (26.0)#hУN.##.######.#####..............#####.# #.#####.######.......# # #.# #.#####.# #.# #.# #.# #.# #.# #.# #.. hQi#.######.#####.# hDhħ-70.4 (27h%h0X _Found Lied Vux's Distillery. Found a stone staircase leading down.hh3hhNh# ...##.. ..########.#.# #..#.....#.#.# #.#h- #.∩.>.#...# #.#. #.....#.#.# #.#...#######.#.# #.# #.......##.######.# ####.@............####2.0) #.#####.######..... #. #.# #.### #. #.# #.# #. #.# #.##. #.# #.#>? #.######.#####. #.......... ..######!###hh+3.4 (3hUhP; _Found a stone staircase leading down.hEhF3hHhNXhmQ} .##..########.#.# #.. #.....#.#.# #.# #.∩.>.#...# #.#h!R.. #.....#.#.# #.#....#######.#.# #.# #.......##.######.# ####..............### #@#####.######....4.4 (1 #.# #.# #.### #.# #.# #.#  #.# #.# #.# #.# #.# #.# >?# #.######.### #.# #...........hR #.< ..######!### #.#h1Vh W+5.4 (2hYh[9 _Found a stone staircase leading up.hhhh!he$h',h)h,h-h@/h1h5h5h]7h:h=h?>h+@hBhKFhFhHhMhnNhOhlQ$ hQO_k - a scroll labelled OQI GUARUUQYUShBShShfThUhnWhWhXhYh \,h\haP  There is a stone staircase leading up here.hchd _hfhihhjhckhlhhohDshuhvhxhzh#.# #.# #..#####.# #hz:......>.# #.######.###..#####.#####........... #.<.....######!### #.......# #.......# h..#####.......# #.# .......@......# #.# 87.4 (12.0)...####.......#####.................%h#####..#.........†.ß?|ß #.#...........ß..B. ............. B   boulder beetle..... ....<R   efreet (asleep)h+...R.. ......................hChNhHB.RRhR○h,8.4 (13hh hj-_Found a large runed translucent door.hh hIhhh$Bh&hS/......>.# #.######.## ..#####.#####..........h/  #.<.....######! #.......# #.#  #.......# #.# ..#####.# #.#...............# #.#..####.......######.##..........h0r9.0)..######..#.........†... ß?Bß##.#... ß..R.ß#....+...○..+.....<h<1.+...°..+.#..#ß....ß#.#...#..##ß=?ß##..)#..###### h2h<PR○°.h=,90.4 (2hJChE h\F5_Found a large runed translucent door.h# h$ hp( h- hE4 hm8 ,h< hF  ......>.# #.######. ..#####.#####. #.<.....######!hG .. #.......# #.... #.......# #......#####.......# #.C................# #...####.......######.....######..#.h}H ...# ßRBß##.#..... ß..°.ß#..... +......+.....<......+......+.#......#ß....ß#.#C   cyclops (missile, asleep)####..##ß=?ß##..)#..h N w 1.4 (1  A cyclops comes into view.hT C|C   cyclops (missile)hU 4==2.4 (2hZ h5^ ) _The cyclops shouts!h0R 0 >.# h?S d . #.< ..   ...   hS N.......#  C....hT ^.....#  ......####..... .......@....... hU 6.......######.. ......# ßR|ß# hGV =...... ß..°.ß# ..... +......+.....< hV ......++. hW ?..... ####..##ß=?ß##..)hYX h ' h >.#  . #.< ..   ...   ....hK ...#  C.........#  h ......####..... .......@....... .......######..hQ  ......# ßR|ß# ...... ß..°.ß#h  ..... +......+.....< ......++. hQ ..... ####..##ß=?ß##..) h h h h ^ _A cyclops is nearby!h0 >.# h . #.< ..   ...   .......#  hC.........#  ......####..... .......@....... .......######.. h+X......# ßR|ß# ...... ß..°.ß# ..... +......+.....< h3......++. ..... hP<####..##ß=?ß##..)hT >.#  . #.< ..   ...   .......#  C.........#  ......####..... hM.......@....... .......######.. ......# ßR|ß# ...... ß..°.ß# ..... +......+.....< ......++. ..... ####..##ß=?ß##..) hh5hh^ _A cyclops is nearby!h< y......>.# #.######. FisforFire the Fighter..#####.#####........ Mummy of Okawaru *****..hF #.<.....######! Health: 103/103 ========================..#.......# #. Magic: 16/16 ========================...#.......# #. AC: 16Str: 29Doom: 22%.....#####.......# #. EV: 6Int: 8C*...............# #. SH: 5Dex: 12..***.####.......######. XL: 12 Next: 25% Place: Dungeon:11.....**@................ Noise: ==-------  Time: 12392.4 (0.0).......######..#........ a) +0 war axe......# ßR|ß##.#........ Throw: 6 boomerangs...... ß..°[h 39;49m.ß#............... +......+.....<..........+......+.#........ C   cyclops (missile)......#ß....ß#.#........####..##ß=?ß##..)#..#### _A cyclops is nearby! _A cyclops is nearby!Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (88% to hit)h ......>.# #.######. FisforFire the Fighterh ..#####.#####........ Mummy of Okawaru *****..#.<.....######! Health: 103/103 ========================..#.......# #. Magic: 16/16 ========================...#.......# #. AC: 16Str: 29Doom: 22%.....#####.......# #. EV: 6Int: 8C(...............# #. SH: 5Dex: 12h 0..(((.####.......######. XL: 12 Next: 25% Place: Dungeon:11.....((@................ Noise: ==-------  Time: 12392.4 (0.0).......######..#........ a) +0 war axe......# ßR|ß##.#........ Throw: 6 boomerangs...... ß..°.ß#............... +......+.....<..........+......+.#........ C   cyclops (missile)......#ß....ß#.#........h "####..##ß=?ß##..)#..####Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (88% to hit)  You throw a boomerang.  The boomerang hits the cyclops but does no damage.hy .......C☼RR   efreet--3.5 (1.1 _hC......>.# #.######. FisforFire the Fighterh6..#####.#####........ Mummy of Okawaru *****..#.<.....######! Health: 103/103 ========================..#.......# #. Magic: 16/16 ========================...#.......# #. AC: 16Str: 29Doom: 22%.....#####.......# #. EV: 6Int: 8.................# #. SH: 5Dex: 12h.C**..####.......######. XL: 12 Next: 25% Place: Dungeon:11....***@................ Noise: ---------  Time: 12393.5 (0.0).......######..#........ a) +0 war axe......# ß☼Rß##.#........ Throw: 6 boomerangs...... ß..°.ß#..........hL..... +......+.....<..........+......+.#........ C   cyclops (missile)......#ß....ß#.#........ R   efreet####..##ß=?ß##..)#..####You throw a boomerang. _The boomerang hits the cyclops but does no damage.  Throw: 6 boomerangsh2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (88% to hit)h3L......>.# #.######. FisforFire the Fighter..#####.#####........ Mummy of Okawaru *****..#.<.....######! Health: 103/103 ========================..hf#.......# #. Magic: 16/16 ========================...#.......# #. AC: 16Str: 29Doom: 22%.....#####.......# #. EV: 6Int: 8.................# #. SH: 5Dex: 12.C((..####.......######. XL: 12 Next: 25% Place: Dungeon:11....(((@................ Noise: ---------  Time: 12393.5 (0.0).......######..#........ a) +0 war axe......# ß☼Rß##.#........ Throw: 6 boomerangs...... ß..°.ß#............... +......+.....<hS[34m..........+......+.#........ C   cyclops (missile)......#ß....ß#.#........ R   efreet####..##ß=?ß##..)#..####Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (88% to hit)  You throw a boomerang. The boomerang hits the cyclops!  The cyclops is lightly wounded.hy......hhQ.Ch44.6 (1.1 _hhh4......>.# #.######. FisforFire the FighterhJ..#####.#####........ Mummy of Okawaru *****..#.<.....######! Health: 103/103 ========================..#.......# #. Magic: 16/16 ========================...#.......# #. AC: 16Str: 29Doom: 22%.....#####.......# #. EV: 6Int: 8.................# #. SH: 5Dex: 12......####.......######. XL: 12 Next: 25% Place: Dungeon:11h..C****@................ Noise: ---------  Time: 12394.6 (0.0).......######..#........ a) +0 war axe......# ß☼Rß##.#........ Throw: 6 boomerangs...... ß..°.ß#............... +......+.....<..........+......+.#........ C   cyclops (missile)h......#ß....ß#.#........ R   efreet####..##ß=?ß##..)#..####You throw a boomerang. The boomerang hits the cyclops! _The cyclops is lightly wounded.  Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehD`Aim: a cyclops, quivering large rocks (lightly wounded, 88% to hit)hΛy......>.# #.######. FisforFire the Fighter..#####.#####........ Mummy of Okawaru *****..hM#.<.....######! Health: 103/103 ========================..#.......# #. Magic: 16/16 ========================...#.......# #. AC: 16Str: 29Doom: 22%hf.....#####.......# #. EV: 6Int: 8.................# #. SH: 5h7Dex: 12......####.......######. XL: 12 Next: 25% Place: Dungeon:11..C((((@................ Noise: ---------  Time: 12394.6 (0.0)hf.......######..#........ a) +0 war axe......# ß☼Rß##.#........ Throw: 6 boomerangshig...... ß..°.ß#............... +......+.....<..........+......+.#........ C   cyclops (missile)h......#ß....ß#.#........ R   efreet####..##ß=?ß##..)#..####Throw: 6 boomerangshPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, 88% to hit)  You throw a boomerang. The boomerang hits the cyclops.  The cyclops is moderately wounded.h6h+)....hD.h7Q.Ch825.6 (1 _hD=hWAh L......>.# #.######. FisforFire the Fighter..#####.#####........ Mummy of Okawaru *****..#.<.....######! Health: 103/103 ========================..h I#.......# #. Magic: 16/16 ========================...#.......# #. AC: 16Str: 29Doom: 22%.....#####.......# #. EV: 6Int: 8.................# #. SH: 5Dex: 12......####.......######. XL: 12 Next: 25% Place: Dungeon:11...C***@................ Noise: ---------  Time: 12395.6 (0.0).......######..#........ a) +0 war axe......# ß☼Rß##.#........ Throw: 6 boomerangs...... ß..°.ß#..........he ..... +......+.....<..........+......+.#........ C   cyclops (missile)......#ß....ß#.#........ R   efreet####..##ß=?ß##..)#..####You throw a boomerang. The boomerang hits the cyclops. _The cyclops is moderately wounded.Throw: 6 boomerangsh pPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (moderately wounded, 88% to hit)hL......>.# #.######. FisforFire the Fighter..#####.#####........ Mummy of Okawaru *****..#.<.....######! Health: 103/103 ========================..ho#.......# #. Magic: 16/16 ========================...#.......# #. AC: 16Str: 29Doom: 22%.....#####.......# #. EV: 6Int: 8.................# #. SH: 5Dex: 12......####.......######. XL: 12 Next: 25% Place: Dungeon:11h...C(((@................ Noise: ---------  Time: 12395.6 (0.0).......######..#........ a) +0 war axe......# ß☼Rß##.#........ Throw: 6 boomerangs...... ß..°.ß#..........hK..... +......+.....<..........+......+.#........ C   cyclops (missile)......#ß....ß#.#........ R   efreeth####..##ß=?ß##..)#..####Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh~Aim: a cyclops, quivering large rocks (moderately wounded, 88% to hit)  You throw a boomerang. The boomerang hits the cyclops!  The cyclops is moderately wounded.h(...h"h#26.6 (1 _h)h+h......>.# #.######. FisforFire the FighterhD..#####.#####........ Mummy of Okawaru *****..#.<.....######! Health: 103/103 ========================..#.......# #. Magic: 16/16 ========================...h#.......# #. AC: 16Str: 29Doom: 22%.....#####.......# #. EV: 6Int: 8.................# #. SH: 5Dex: 12......####.......######. XL: 12 Next: 25% Place: Dungeon:11h-...C***@................ Noise: ---------  Time: 12396.6 (0.0).......######..#........ a) +0 war axe......# ß☼Rß##.#........ Throw: 6 boomerangs...... ß..°.ß#............... +......+.....<....hқ+......+......+.#........ C   cyclops (missile)......#ß....ß#.#........ R   efreet####..##ß=?ß##..)#..####You throw a boomerang. The boomerang hits the cyclops! _The cyclops is moderately wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: a cyclops, quivering large rocks (moderately wounded, 88% to hit)hvy......>.# #.######. FisforFire the Fighter..#####.#####........ Mummy of Okawaru *****..h#.<.....######! Health: 103/103 ========================..#.......# #. Magic: 16/16 ========================...#.......# #. AC: 16Str: 29Doom: 22%.....#####.......# #. EV: 6Int: 8.................# #. SH: 5Dex: 12......####.......######. XL: 12 Next: 25% Place: Dungeon:11...C(((@................ Noise: ---------  Time: 12396.6 (0.0).......######..#........ a) +0 war axe......# ß☼Rß##.#........ Throw: 6 boomerangs...... ß..°.ßhR[39;49m#............... +......+.....<..........+......+.#........ C   cyclops (missile)......#ß....ß#.#........ R   efreet####..##ß=?ß##..)#..####Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (moderately wounded, 88% to hit)  You throw a boomerang. The boomerang hits the cyclops!  The cyclops is heavily wounded.hP'(...h )h0Q.Ch147.7 (1.1 _h=8hD:hD......>.# #.######. FisforFire the Fighterh<..#####.#####........ Mummy of Okawaru *****..#.<.....######! Health: 103/103 ========================..#.......# #. Magic: 16/16 ========================...#.......# #. AC: 16h2Str: 29Doom: 22%.....#####.......# #. EV: 6Int: 8h.................# #. SH: 5Dex: 12......####.......######. XL: 12 Next: 25% Place: Dungeon:11h-W....C**@................ Noise: ---------  Time: 12397.7 (0.0).......######..#........ a) +0 war axe......# ß☼Rß##.#........ Throw: 6 boomerangshg...... ß..°.ß#............... +......+.....<..........+......+.#........ C   cyclops (missile)h^......#ß....ß#.#........ R   efreet####..##ß=?ß##..)#..####You throw a boomerang. The boomerang hits the cyclops! hJ_The cyclops is heavily wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: a cyclops, quivering large rocks (heavily wounded, 88% to hit)h ......>.# #.######. FisforFire the Fighterh t..#####.#####........ Mummy of Okawaru *****..#.<.....######! Health: 103/103 ========================..#.......# #. Magic: 16/16 ========================...#.......# #. AC: 16Str: 29Doom: 22%.....#####.......# #. EV: 6Int: 8.................# #. SH: 5Dex: 12......####.......######. XL: 12 Next: 25% Place: Dungeon:11....C((@................ Noise: ---------  Time: 12397.7 (0.0).......######..#........ a) +0 war axeh ......# ß☼Rß##.#........ Throw: 6 boomerangs...... ß..°.ß#............... +......+.....<..........+......+.#........ C   cyclops (missile)......#ß....ß#.#........ R   efreet####..##ß=?ß##..)#..####h9 Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 88% to hit)  You throw a boomerang.  The boomerang hits the cyclops but does no damage.ho '..hq hr GPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cyclops, quivering large rocks (heavily wounded, 88% to hit)  You throw a boomerang.  The boomerang hits the cyclops but does no damage.  The cyclops is heavily wounded.hx Q.Chy 28.7 (1 _h hل h?+h7@......>.# #.######. FisforFire the Fighter..#####.#####........ Mummy of Okawaru *****..#.<.....######! Health: 103/103 ========================..#.......# #. Magic: 16/16 ========================...#.......# #. AC: 16Str: 29hCDoom: 22%.....#####.......# #. EV: 6Int: 8.................# #. SH: 5Dex: 12......####.......######. XL: 12 Next: 25% Place: Dungeon:11.....C*@................ Noise: ---------  Time: 12398.7 (0.0).......######..#........ a) +0 war axe......# ß☼Rß##.#........ Throw: 6 boomerangs...... ß..°.ß#............... +......+.....<..........+......+.#........ C   cyclops (missile)......#ß....ß#.#........hC%[39;49m R   efreet####..##ß=?ß##..)#..####The boomerang hits the cyclops but does no damage. _The cyclops is heavily wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 88% to hit)hZy......>.# #.######. FisforFire the Fighter..#####.#####........ Mummy of Okawaru *****..h[<#.<.....######! Health: 103/103 ========================..#.......# #. Magic: 16/16 ========================...#.......# #. AC: 16Str: 29Doom: 22%.....#####.......# #. EV: 6Int: 8.................# #. SH: 5Dex: 12h\......####.......######. XL: 12 Next: 25% Place: Dungeon:11.....C(@................ Noise: ---------  Time: 12398.7 (0.0).......######..#........ a) +0 war axeh]/......# ß☼Rß##.#........ Throw: 6 boomerangs...... ß..°.ß#............... +......+.....<..........+......+.#........ C   cyclops (missile)hW^i......#ß....ß#.#........ R   efreet####..##ß=?ß##..)#..####Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh__Aim: a cyclops, quivering large rocks (heavily wounded, 88% to hit)  You throw a boomerang. The boomerang hits the cyclops.  The cyclops is heavily wounded.h&.hh7.Ch_h1=9.7 (1 h _hphhza  You barely miss the cyclops.h/400.8 (1.1hh hY_The cyclops is heavily wounded.hA  You slash the cyclops!  The cyclops is severely wounded.hC96/103 --15--=hC2.0 (1.2hKhN+ _The cyclops hits you!h] h]s You slice the cyclops!!  You kill the cyclops!hf(R   efreethkS--193.2h1qhs h9tB_Okawaru accepts your kill.h hƭ h h R _No reachable target in view!h h> h h  h D_No reachable target in view!h h hhh$ _hMhhm%7h`&h)h*8--h,h/h0%8h42h5I16==h6h8h@;h6<hw=hl@h|AK9=hBhG,h4Hh|KhL:==h0NhQhVq100/103=hWh$YhZh]h^%1h[`h}chdh fh?ih7jhkhohp%2hrhevhKwhHyh|h}h~h|h^?103=hhChChQhBh`  You see here 3 large rocks.hh _hh_hȢhhhhɲhp9=h-hhhhhhhhh@hhhh(hhhhhzhhhhhhh:h(h@h[hhhhhh1hFh h*hD  ....#######.#.# .....[..##.......##.#####.......#####...........hE1......# #.#####.#####.......# #.# #.# #.......# #.# #.# ..?# #.# #.# hF#.......#####.# #.# #......@....>.# #.####--34.2 (31.0).#####.#####hlH#.......# #.<.....#####.......# #.#...# #.......#...#####.......# ................#.........####.....hI .........(.............. h^bh'dG--5.2 (32h;nhp) _Found a chain mail.hh9hhbh,h,h3hhh h hh hw_h - 3 scrolls labelled FUPNIO JUNLA (gained 2)hR #.....h rB..... #.∩.>.#...#  #.....#.#.# #..#######.#.# .....[..##.......##.########............####.#### #.## #.# h! #.# #.# ####.# #.# #...........>.# #.####........#####.#####.....#.......# #.<.....#### B   boulder beetle (asleep).h"E.........#h&18.0)hV/j.BBh0+9.2 (4h8ho< hD=S_A boulder beetle comes into view.h   ......... #.∩.>  #..B....#   h#........  .....[..# #.......# ........#  #.......# #.# #.#  #......@# #.# #.#  ........# #.# #.#  #.......# #.#  #...........>.#  ........# #.......# #.< #.......#   ........#    h0U   ......... #.∩.>  #..B....#   #........ h<2x .....[..# #.......# ........#  #.......# #.# #.#  #......@# #.# #.#  ........# #.# #.#  #.......# #.#  #...........>.#  ........# #.......# #.< #.......#  ........#  h7h9hl=h@e _A boulder beetle is nearby!h|OQ   ......... #.∩.>  #..B....#   #........  .....[..# #.......# ........#  #.......# #.# #.#  #......@# #.# #.#  ........# #.# #.#  #.......# #.#  #...........>.#  ........# #.......# #.< #.......#   ........#    h7   h+......... #.∩.>  #..B....#   #........  .....[..# #.......# ........#  #.......# #.# #.# h #......@# #.# #.#  ........# #.# #.#  #.......# #.#  h#...........>.#  ........# #.......# #.< #.......#  ........# hZ hhhhe _A boulder beetle is nearby!hF Q   ......... #.∩.>  #..B....#   #........  .....[..# #.......# ........#  #.......# #.# #.#  #......@# #.# #.#  ........# #.# #.#  #.......# #.#  #...........>.#  ........# #.......# #.< #.......#   ........#    h=   ......... #.∩.>  hce#..B....#   #........  .....[..# #.......# ........#  #.......# #.# #.#  #......@# #.# #.#  ........# #.# #.#  h #.......# #.#  #...........>.#  ........# #.......# #.< #.......#  ........#  hhhTh h3W_A boulder beetle is nearby! h hUcFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 6 boomerangs (quivered)  f - 3 throwing nets {!f}g - 5 javelins  k - 8 curare-tipped darts {!f}  n - 16 poisoned darts  o - an atropa-tipped dart  s - 3 silver javelins Wands (go to first with /)a - a wand of flame (8)  c - a wand of roots (33)  e - a wand of paralysis (10) Scrolls (go to first with ?)  V - a scroll of vulnerability hG  hH  hT  hwV Really fire k - 8 curare-tipped darts {!f}? Y - Yes  N - No h h hReally fire k - 8 curare-tipped darts {!f}? Y - Yes  N - No [Y]es or [N]o only, please. h_ h h#.....#.#.#FisforFire the Fighter......... #.∩.>.#...#Mummy of Okawaru *****.#..B....# #.....#.#.#Health: 103/103 ========================#...*.....#######.#.# h"Magic: 16/16 ========================....*[..##.......##.#### AC: 16Str: 29Doom: 21%#....*..#####........... EV: 6Int: 8......*.# #.#####.#### SH: 5Dex: 12#.....*.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: ---------  Time: 12439.2 (0.0)........# #.# #.#a) +0 war axe h&#.......#####.# #.#Throw: 6 boomerangs#...........>.# #.####........#####.#####.....#.......# #.<.....#### B   boulder beetle#.......# #.......#........# #.......#........#####.......# _A boulder beetle is nearby! _A boulder beetle is nearby!  h_A boulder beetle is nearby!Throw: 8 darts (curare) {!f}Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (92% to hit) h #.....#.#.#FisforFire the Fighter......... #.∩.>.#...#Mummy of Okawaru *****.#..B....# #.....#.#.#Health: 103/103 ========================#...(.....#######.#.#Magic: 16/16 ======================== h= ....([..##.......##.#### AC: 16Str: 29Doom: 21%#....(..#####........... EV: 6Int: 8......(.# #.#####.#### SH: 5Dex: 12#.....(.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: ---------  Time: 12439.2 (0.0)........# #.# #.#a) +0 war axe#.......#####.# #.#Throw: 6 boomerangs#...........>.# #.####........#####.#####.....#.......#[4 h3 0m #.<.....#### B   boulder beetle (very poisoned, slow)#.......# #.......#........# #.......#........#####.......#You throw a curare-tipped dart {!f}.  The curare-tipped dart {!f} hits the boulder beetle.  The boulder beetle is poisoned.  The boulder beetle struggles to breathe.  The boulder beetle seems to slow down.  The boulder beetle is lightly wounded. hQg <..... hh 540.0 (0.8 _ hn  hq hhG>Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 6 boomerangs (quivered)b - Throw: 3 throwing nets {!f}  c - Throw: 5 javelins  d - Throw: 7 darts (curare) {!f}  e - Throw: 16 darts (poison)  f - Throw: dart (atropa)  g - Throw: 3 javelins (silver)  h - Zap: wand of paralysis (10)  i - Zap: wand of flame (8)  j - Zap: wand of roots (33) Abilities ([,] to cycle)  k - Abil: Heroism  l - Abil: Finesse  hvm - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|onhph #.....#.#.#FisforFire the Fighter......... #.∩.>.#...#hMummy of Okawaru *****.#..B....# #.....#.#.#Health: 103/103 ========================#.........#######.#.#Magic: 16/16 ========================.....[..##.......##.#### AC: 16Str: 29Doom: 21%#.......#####........... EV: 6Int: 8........# #.#####.#### SH: 5Dex: 12#.......# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#huNoise: ---------  Time: 12440.0 (0.0)........# #.# #.#a) +0 war axe#.......#####.# #.#Throw: 16 darts (poison)#...........>.# #.####........#####.#####.....#.......# #.<.....#### B   boulder beetle (very poisoned, slow)#.......# #.......#........# #.......#........#####.......#You throw a curare-tipped dart {!f}.  The curare-tipped dart {!f} hits the boulder beetle.  The boulder beetle is poisoned.  hThe boulder beetle struggles to breathe.  The boulder beetle seems to slow down. _The boulder beetle is lightly wounded.hhh{#.....#.#.#FisforFire the Fighterh......... #.∩.>.#...#Mummy of Okawaru *****.#..B....# #.....#.#.#Health: 103/103 ========================#...*.....#######.#.#Magic: 16/16 ========================....*[..##.......##.#### AC: 16Str: 29Doom: 21%#....*..#####........... EV: 6Int: 8......*.# #.#####.#### SH: 5Dex: 12#.....*.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: ---------  Time: 12440.0 (0.0)........# #.# h #.#a) +0 war axe#.......#####.# #.#Throw: 16 darts (poison)#...........>.# #.####........#####.#####.....#.......# #.<.....#### B   boulder beetle (very poisoned, slow)#.......# #.......#........# #.......#........#####.......#The boulder beetle seems to slow down. _The boulder beetle is lightly wounded.  Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, very poisoned, slow, 92% to hit)h{#.....#.#.#FisforFire the Fighterh6......... #.∩.>.#...#Mummy of Okawaru *****.#..B....# #.....#.#.#Health: 103/103 ========================#...(.....#######.#.#Magic: 16/16 ========================....([..##.......##.#### AC: 16Str: 29Doom: 21%#....(..#####........... EV: 6Int: 8......(.# #.#####.#### SH: 5Dex: 12#.....(.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: ---------  Time: 12440.0 (0.0)........#[hZ37m #.# #.#a) +0 war axe#.......#####.# #.#Throw: 16 darts (poison)#...........>.# #.####........#####.#####.....#.......# #.<.....#### B   boulder beetle (very poisoned, slow)#.......# #.......#........# #.......#........#####.......#Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, very poisoned, slow, 92% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.  The boulder beetle looks even sicker.  The boulder beetle is lightly wounded.hlhrU(B.....hse7 (0.75 _hRzh_|h> E#.....#.#.#hڱ FisforFire the Fighter......... #.∩.>.#...#Mummy of Okawaru *****.#..(....# #.....#.#.#Health: 103/103 ========================#..B......#######.#.#Magic: 16/16 ========================....*[..##.......##.#### AC: 16Str: 29Doom: 21%#....*..#####........... EV: 6Int: 8.....*..# #.#####.#### SH: 5Dex: 12#.....*.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: ---------  Time: 12440.7 (0.0)h 2........# #.# #.#a) +0 war axe#.......#####.# #.#Throw: 15 darts (poison)#...........>.# #.####........#####.#####.....#.......# #.<.....#### B   boulder beetle (very poisoned, slow)#.......# #.......#........# #.......#........#####.......#The boulder beetle looks even sicker. _The boulder beetle is lightly wounded.  Throw: 15 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, very poisoned, slow, 92% to hit)h =#.....#.#.#FisforFire the Fighter......... #.∩.>.#...#Mummy of Okawaru *****.h #..(....# #.....#.#.#Health: 103/103 ========================#..B......#######.#.#Magic: 16/16 ========================....([..##.......##.#### AC: 16Str: 29Doom: 21%#....(..#####........... EV: 6Int: 8.....(..# #.#####.#### SH: 5Dex: 12#.....(.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11h G#......@# #.# #.#Noise: ---------  Time: 12440.7 (0.0)........# #.# #.#a) +0 war axe#.......#####.# #.#Throw: 15 darts (poison)#...........>.# #.####........#####.#####.....#.......# #.<.....#### B   boulder beetle (extremely poisoned, s…)#.......# #.......#........# #.......#ht W........#####.......#Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, very poisoned, slow, 92% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.  The boulder beetle looks as sick as possible!  The boulder beetle is lightly wounded.hk 6....hl g1.4 (0.74 _hr hs hV=#.....#.#.#FisforFire the Fighter......... #.∩.>.#...#Mummy of Okawaru *****.h#..(....# #.....#.#.#Health: 103/103 ========================#..B......#######.#.#Magic: 16/16 ========================....*[..##.......##.#### AC: 16Str: 29Doom: 21%#....*..#####........... EV: 6Int: 8.....*..# #.#####.#### SH: 5Dex: 12h9f#.....*.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: ---------  Time: 12441.4 (0.0)........# #.# #.#a) +0 war axe#.......#####.# #.#Throw: 14 darts (poison)#...........>.# #.####h>........#####.#####.....#.......# #.<.....#### B   boulder beetle (extremely poisoned, s…)#.......# #.......#........# #.......#........#####.......#The boulder beetle looks as sick as possible! _The boulder beetle is lightly wounded.  Throw: 14 darts (poison)hIMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, extremely poisoned, slow, 92% to hit)h(=#.....#.#.#FisforFire the Fighter......... #.∩.>.#...#Mummy of Okawaru *****.h*#..(....# #.....#.#.#Health: 103/103 ========================#..B......#######.#.#Magic: 16/16 ========================....([..##.......##.#### AC: 16Str: 29Doom: 21%#....(..#####........... EV: 6h'+eInt: 8.....(..# #.#####.#### SH: 5Dex: 12#.....(.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: ---------  Time: 12441.4 (0.0)h,s........# #.# #.#a) +0 war axe#.......#####.# #.#Throw: 14 darts (poison)#...........>.# #.####........#####.#####.....h,u#.......# #.<.....#### B   boulder beetle (extremely poisoned, s…)#.......# #.......#........# #.......#........#####.......#Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, extremely poisoned, slow, 92% to hit)  h-You throw a poisoned dart.  The poisoned dart hits the boulder beetle!  The boulder beetle looks as sick as possible!  The boulder beetle is lightly wounded.hWB....hB  rolling, extremely poh]2.2 (0.83h&Bh{  Aim: a boulder beetle (lightly wounded, extremely poisoned, slow, 92% to hit)  hXYou throw a poisoned dart.  The poisoned dart hits the boulder beetle!boulder beetle looks as sick as possible!is lightly wounded. _curls into a ball and begins rolling!h<>=#.....#.#.#FisforFire the Fighter......... #.∩.>.#...#Mummy of Okawaru *****.h?#..(....# #.....#.#.#Health: 103/103 ========================#..B......#######.#.#Magic: 16/16 ========================....*[..##.......##.#### AC: 16Str: 29Doom: 21%#....*..#####........... EV: 6Int: 8.....*..# #.#####.#### SH: 5Dex: 12#.....*.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11hCj#......@# #.# #.#Noise: ---------  Time: 12442.2 (0.0)........# #.# #.#a) +0 war axe#.......#####.# #.#Throw: 13 darts (poison)#...........>.# #.####........#####.#####.....#.......# #.<.....#### B   boulder beetle (rolling, extremely po…)#.......# #.......#........# #.......#........#####.......# _The boulder beetle curls into a ball and begins rolling!  Throw: 13 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, rolling, extremely poisoned, slow,  92% to hit)h%#.....#.#.#FisforFire the Fighter......... #.∩.>.#...#Mummy of Okawaru *****.#..(....# #.....#.#.#Health: 103/103 ========================#..B......#######.#.#Magic: 16/16 ========================h.....([..##.......##.#### AC: 16Str: 29Doom: 21%#....(..#####........... EV: 6Int: 8.....(..# #.#####.#### SH: 5Dex: 12#.....(.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: ---------  Time: 12442.2 (0.0)........# #.# #.#a) +0 war axe#.......#####.# #.#Throw: 13 darts (poison)#...........>.# #.####........#####.#####.....#.......#[3hZ7m #.<.....#### B   boulder beetle (rolling, extremely po…)#.......# #.......#........# #.......#........#####.......#Aim: a boulder beetle (moderately wounded, rolling, extremely poisoned, slow,  92% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle!  The boulder beetle looks as sick as possible!  The boulder beetle is moderately wounded.h 6....h6B3.0 (0.8h:2 _h=&Bh4h. #.....#.#.#FisforFire the Fighter......... #.∩.>.#...#Mummy of Okawaru *****.#..(....# #.....#.#.#Health: 103/103 ========================#..B......#######.#.#Magic: 16/16 ========================....*[..##.......##.#### AC: 16Str: 29Doom: 21%#....*..#####........... EV: 6Int: 8hx0 .....*..# #.#####.#### SH: 5Dex: 12#.....*.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: ---------  Time: 12443.0 (0.0)........# #.# #.#a) +0 war axe#.......#####.# #.#Throw: 12 darts (poison)#...........>.# #.####........#####.#####.....h]1 O#.......# #.<.....#### B   boulder beetle (rolling, extremely po…)#.......# #.......#........# #.......#........#####.......# _The boulder beetle is moderately wounded.Throw: 12 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehQ2 Aim: a boulder beetle (moderately wounded, rolling, extremely poisoned, slow,  92% to hit)hx{#.....#.#.#FisforFire the Fighterh6z......... #.∩.>.#...#Mummy of Okawaru *****.#..(....# #.....#.#.#Health: 103/103 ========================#..(......#######.#.#Magic: 16/16 ========================....([..##.......##.#### AC: 16Str: 29Doom: 21%#....(..#####........... EV: 6h}{Int: 8.....(..# #.#####.#### SH: 5Dex: 12#.....(.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: ---------  Time: 12443.0 (0.0)........# #.# #.#a) +0 war axe#.......#####.# #.#Throw: 12 darts (poison)#...........>.# #.####........#####.#####.....#.......# #.<.....#### B   boulder beetle (rolling, extremely po…)#.......# #.......#........# #.......#........#####.......#Press: ? - h|help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, rolling, extremely poisoned, slow,  92% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the boulder beetle.hhl°B....he7 (0.71 _h9°hh=#.....#.#.#FisforFire the Fighter......... #.∩.>.#...#Mummy of Okawaru *****.hTa#..(....# #.....#.#.#Health: 103/103 ========================#..°......#######.#.#Magic: 16/16 ========================...B.[..##.......##.#### AC: 16Str: 29Doom: 21%#...*...#####........... EV: 6Int: 8.....*..# #.#####.#### SH: 5Dex: 12#.....*.# #.# #.#hXXL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: ---------  Time: 12443.7 (0.0)........# #.# #.#a) +0 war axe#.......#####.# #.#Throw: 11 darts (poison)h6w#...........>.# #.####........#####.#####.....#.......# #.<.....#### B   boulder beetle (rolling, extremely po…)#.......# #.......#........# #.......#........#####.......# _The poisoned dart barely misses the boulder beetle.hThrow: 11 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, rolling, extremely poisoned, slow,  92% to hit)h#8#.....#.#.#FisforFire the Fighter......... #.∩.>.#...#Mummy of Okawaru *****.#..(....# #.....#.#.#Health: 103/103 ========================hL%#..°......#######.#.#Magic: 16/16 ========================...B.[..##.......##.#### AC: 16Str: 29Doom: 21%#...(...#####........... EV: 6Int: 8.....(..# #.#####.#### SH: 5Dex: 12#.....(.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: ---------  Time: 12443.7 (0.0)........# #.# #.#a) +0 war axeha&#.......#####.# #.#Throw: 11 darts (poison)#...........>.# #.####........#####.#####.....#.......# #.<.....#### B   boulder beetle (rolling, extremely po…)#.......# #.......#........# #.......#........#####.......#h'Aim: a boulder beetle (moderately wounded, rolling, extremely poisoned, slow,  92% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle!  The boulder beetle looks as sick as possible!  The boulder beetle is moderately wounded.h,h7[°B.hձ .hH4.6 (0.90 h|_h9°hht {#.....#.#.#FisforFire the Fighterhu ......... #.∩.>.#...#Mummy of Okawaru *****.#..(....# #.....#.#.#Health: 103/103 ========================#..°......#######.#.#Magic: 16/16 ========================...°.[..##.......##.#### AC: 16Str: 29Doom: 21%#...B...#####........... EV: 6Int: 8.....*..# #.#####.#### SH: 5Dex: 12#.....*.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: ---------  Time: 12444.6 (0.0)........# #.#hv  #.#a) +0 war axe#.......#####.# #.#Throw: 10 darts (poison)#...........>.# #.####........#####.#####.....#.......# #.<.....#### B   boulder beetle (rolling, extremely po…)#.......# #.......#........# #.......#........#####.......# _The boulder beetle is moderately wounded.Throw: 10 darts (poison)hVw Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, rolling, extremely poisoned, slow,  92% to hit)h 6#.....#.#.#FisforFire the Fighter......... #.∩.>.#...#Mummy of Okawaru *****.#..(....# #.....#.#.#Health: 103/103 ========================#..°......#######.#.#Magic: 16/16 ========================...°.[..##.......##.#### AC: 16Str: 29Doom: 21%#...(...#####........... EV: 6Int: 8h .....(..# #.#####.#### SH: 5Dex: 12#.....(.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: ---------  Time: 12444.6 (0.0)........# #.# #.#h a) +0 war axe#.......#####.# #.#Throw: 10 darts (poison)#...........>.# #.####h A........#####.#####.....#.......# #.<.....#### B   boulder beetle (rolling, extremely po…)#.......# #.......#........# #.......#hC ........#####.......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh Aim: a boulder beetle (moderately wounded, rolling, extremely poisoned, slow,  92% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the boulder beetle.hoQ hV (°B.h%X w5.3 (0.79 darts (poison) _hP\ 'Bh4^ h#.....#.#.#FisforFire the Fighter......... #.∩.>.#...#Mummy of Okawaru *****.#..(....# #.....#.#.#Health: 103/103 ========================#..(......#######.#.#htMagic: 16/16 ========================...°.[..##.......##.#### AC: 16Str: 29Doom: 21%#...°...#####........... EV: 6Int: 8.....B..# #.#####.#### SH: 5Dex: 12#.....*.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: ---------  Time: 12445.3 (0.0)........# #.# #.#a) +0 war axe#.......#####.# #.#Throw: 9 darts (poison)#...........>.# #.####........#####.#####.....[hu !14;10H#.......# #.<.....#### B   boulder beetle (rolling, extremely po…)#.......# #.......#........# #.......#........#####.......# _The poisoned dart barely misses the boulder beetle.Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, rolling, extremely poisoned, slow, 92%  to hit)h#.....#.#.#FisforFire the Fighter......... #.∩.>.#...#Mummy of Okawaru *****.#..(....# #.....#.#.#hHealth: 103/103 ========================#..(......#######.#.#Magic: 16/16 ========================...°.[..##.......##.#### AC: 16Str: 29Doom: 21%#...°...#####........... EV: 6Int: 8.....B..# #.#####.#### SH: 5Dex: 12#.....(.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: ---------  Time: 12445.3 (0.0)........# #.# #.#a) +0 war axe#.......#####.# #.#Throw: 9 darts (poison)#hI[40m...........>.# #.####........#####.#####.....#.......# #.<.....#### B   boulder beetle (rolling, extremely po…)#.......# #.......#........# #.......#........#####.......#Aim: a boulder beetle (heavily wounded, rolling, extremely poisoned, slow, 92%  to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle!  The boulder beetle looks as sick as possible!  The boulder beetle is heavily wounded.hhq(°BBhMho=6.0 (0.78 _h'BhNhf=#.....#.#.#FisforFire the Fighter......... #.∩.>.#...#Mummy of Okawaru *****.hg#..(....# #.....#.#.#Health: 103/103 ========================#..(......#######.#.#Magic: 16/16 ========================...(.[..##.......##.#### AC: 16Str: 29Doom: 21%#...°...#####........... EV: 6Int: 8.....°..# #.#####.#### SH: 5Dex: 12#.....B.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: =--------  Time: 12446.0 (0.0)........# #.# #.#a) +0 war axe#hh[40m.......#####.# #.#Throw: 8 darts (poison)#...........>.# #.####........#####.#####.....#.......# #.<.....#### B   boulder beetle (rolling, extremely po…)#.......# #.......#........# #.......#........#####.......# _The boulder beetle is heavily wounded.Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, rolling, extremely poisoned, slow, 92%  to hit)hӜ#.....#.#.#FisforFire the Fighter......... #.∩.>.#...#Mummy of Okawaru *****.#..(....# #.....#.#.#Health: 103/103 ========================#..(......#######.#.#h՞Magic: 16/16 ========================...(.[..##.......##.#### AC: 16Str: 29Doom: 21%#...°...#####........... EV: 6Int: 8.....°..# #.#####.#### SH: 5Dex: 12#.....B.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: =--------  Time: 12446.0 (0.0)........# #.# #.#a) +0 war axe#.......#####.# #.#Throw: 8 darts (poison)#...........>.# #.####........#####.####h,#.....#.......# #.<.....#### B   boulder beetle (rolling, extremely po…)#.......# #.......#........# #.......#........#####.......#Aim: a boulder beetle (heavily wounded, rolling, extremely poisoned, slow, 92%  to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.  The boulder beetle looks as sick as possible!  The boulder beetle is heavily wounded.h) (B  extremely poisoned, sto hit)  You throw a poisoned dart.  The poisoned dart hits thh-+ e boulder beetle.boulder beetle looks as sick as possible!  The boulder beetle is heavily wounded.  The boulder beetle barely misses you.hr, [9 (0.97h.5 h\9  h: 5_The boulder beetle stops rolling and uncurls.h5  You hit the boulder beetle but do no damage.The boulder beetle is severely wounded.ho7h>N((Bh?-8.0 (1.1hFh$I/ _The boulder beetle leaps!h {#.....#.#.#FisforFire the Fighterh. ......... #.∩.>.#...#Mummy of Okawaru *****.#..(....# #.....#.#.#Health: 103/103 ========================#..(......#######.#.#Magic: 16/16 ========================...(.[..##.......##.#### AC: 16Str: 29Doom: 21%#...(...#####........... EV: 6Int: 8.....(..# #.#####.#### SH: 5Dex: 12#.....(.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: =--------  Time:h [m 12448.0 (0.0)......*.# #.# #.#a) +0 war axe#.....B.#####.# #.#Throw: 7 darts (poison)#...........>.# #.####........#####.#####.....#.......# #.<.....#### B   boulder beetle (extremely poisoned, s…)#.......# #.......#........# #.......#........#####.......#The boulder beetle is severely wounded. _The boulder beetle leaps!  Throw: 7 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, extremely poisoned, slow, 92% to hit)hc =#.....#.#.#FisforFire the Fighter......... #.∩.>.#...#Mummy of Okawaru *****.h#e #..(....# #.....#.#.#Health: 103/103 ========================#..(......#######.#.#Magic: 16/16 ========================...(.[..##.......##.#### AC: 16Str: 29Doom: 21%#...(...#####........... EV: 6Int: 8.....(..# #.#####.#### SH: 5Dex: 12#.....(.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: =--------  Time: 12448.0 (0.0)......(.# #.# #.#hOf va) +0 war axe#.....B.#####.# #.#Throw: 7 darts (poison)#...........>.# #.####........#####.#####.....#.......# #.<.....#### B   boulder beetle (extremely poisoned, s…)#.......# #.......#........# #.......#........#####.......#Shift-Dir - straight lineAim: a boulder beetle (severely wounded, extremely poisoned, slow, 92% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle!  The boulder beetle looks as sick as possible!  The boulder beetle is severely wounded.hG .8 (0.86 _h; h h8#.....#.#.#FisforFire the Fighter......... #.∩.>.#...#Mummy of Okawaru *****.#..(....# #.....#.#.#Health: 103/103 ========================hh#..(......#######.#.#Magic: 16/16 ========================...(.[..##.......##.#### AC: 16Str: 29Doom: 21%#...(...#####........... EV: 6Int: 8.....(..# #.#####.#### SH: 5Dex: 12#.....(.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: =--------  Time: 12448.8 (0.0)......*.# #.# #.#a) +0 war axeh#.....B.#####.# #.#Throw: 6 darts (poison)#...........>.# #.####........#####.#####.....#.......# #.<.....#### B   boulder beetle (extremely poisoned, s…)#.......# #.......#........# #.......#........#####.......#The boulder beetle looks as sick as possible! h_The boulder beetle is severely wounded.Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, extremely poisoned, slow, 92% to hit)h{#.....#.#.#FisforFire the Fighterh......... #.∩.>.#...#Mummy of Okawaru *****.#..(....# #.....#.#.#Health: 103/103 ========================#..(......#######.#.#Magic: 16/16 ========================h...(.[..##.......##.#### AC: 16Str: 29Doom: 21%#...(...#####........... EV: 6Int: 8.....(..# #.#####.#### SH: 5Dex: 12#.....(.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: =--------  Time: 12448.8 (0.0)......(.# #.# #.#a) +0 war axe#.....B.#####.# #.#Throw: 6 darts (poison)#...........>.# #.####........#h####.#####.....#.......# #.<.....#### B   boulder beetle (extremely poisoned, s…)#.......# #.......#........# #.......#........#####.......#Shift-Dir - straight lineAim: a boulder beetle (severely wounded, extremely poisoned, slow, 92% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.  The boulder beetle looks as sick as possible!  The boulder beetle is severely wounded.h[^].)hk_5-9.6 (0.8hB`05hihcm  h nAim: a boulder beetle (severely wounded, extremely poisoned, slow, 92% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.boulder beetle looks as sick as possible!  The boulder beetle is severely wounded. _The boulder beetle is no longer moving slowly.h&- {#.....#.#.#FisforFire the Fighterh4. ......... #.∩.>.#...#Mummy of Okawaru *****.#..(....# #.....#.#.#Health: 103/103 ========================#..(......#######.#.#Magic: 16/16 ========================...(.[..##.......##.#### AC: 16Str: 29Doom: 21%#...(...#####........... EV: 6Int: 8.....(..# #.#####.#### SH: 5Dex: 12h1/ #.....(.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: ---------  Time: 12449.6 (0.0)......*.# #.# #.#a) +0 war axe#.....B.#####.# #.#Throw: 5 darts (poison)#...........>.# #.####........#####.#####.....#.......# #.<.....#### B   boulder beetle (extremely poisoned)h/ #.......# #.......#........# #.......#........#####.......#The boulder beetle is severely wounded. _The boulder beetle is no longer moving slowly.  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, extremely poisoned, 92% to hit)hv 8#.....#.#.#FisforFire the Fighter......... #.∩.>.#...#Mummy of Okawaru *****.#..(....# #.....#.#.#Health: 103/103 ========================hlx #..(......#######.#.#Magic: 16/16 ========================...(.[..##.......##.#### AC: 16Str: 29Doom: 21%#...(...#####........... EV: 6Int: 8.....(..# #.#####.#### SH: 5Dex: 12#.....(.# #.# #.#XL: 12 Next: 29% Place: Dungeon:11#......@# #.# #.#Noise: ---------  Time: 12449.6 (0.0)......(.# #.# #.#a) +0 war axe#.....B.#####.# #.#Throw: 5 darts (poison)#[39;hy \49m...........>.# #.####........#####.#####.....#.......# #.<.....#### B   boulder beetle (extremely poisoned)#.......# #.......#........# #.......#........#####.......#Shift-Dir - straight lineAim: a boulder beetle (severely wounded, extremely poisoned, 92% to hit)  You throw a poisoned dart.  The poisoned dart hits the boulder beetle.  The boulder beetle looks as sick as possible!  The boulder beetle is severely wounded.h h V.B(h 1 h .50.3 (0.7h :4 _h hw hH......... #.∩.>.#...# #..(....# #.....#.#.#h.# #.###..#####.#####....#.# #.<.....### #.# #.......# .# #.#.#####.# ......#h"h$The poisoned dart hits the boulder beetle.  The boulder beetle looks as sick as possible! _The boulder beetle is severely wounded.You kill the boulder beetle!  h%Okawaru is honoured by your kill.  Okawaru grants you throwing weapons!h,/  --more--hbIhU1.hYc 5/105034h{Z61.3 (1.0 _Something appears at your feet!hahhY  Your Fighting skill increases to level 13!htihj+2.3 (2h"oh`q hr)_t - a dart of disjunctionhr. h/ h=8 h: F _Unknown command.h4hhhhhd$ _h*h]hQhhB$ h*J_n - 7 poisoned darts (gained 3)h3hhWhh?h/hhyh%h.hdhhh$ h;J_n - 8 poisoned darts (gained 1)hih h6hںh{hhn _n - 9 poisoned darts (gained 1)h_ # . .....C..##. .##.. #.......#.#######.#.#hO ##.........#.....#.#. #..........#.∩.>.#...# # #..(....#.#.....#.#.#..(......#######.#.# #...(.[..##.......##.# ##...@...#####........ #........# #.#####.#h#.......# #.# #.9 .#.......# #.# #.# #..# #.# #.#.......#####.# #.# C   cyclops (missile, asleep) #.#...........>.# #.# .#..#####.#####..h .## #.<.....#hx 60.3 (8  A cyclops comes into view.hUk.CC)h4==1.3 (9hPh _The cyclops shouts! You hear a shout! _You see here a poisoned dart.h^) # h_ ........##.  #....C..#.## ##.........#. #..........#.∩.> # #..(....#.#. #.#..(......# h`w#...(.[..# ##...@...# #........#  #.#.......# #.# h+ae .#.......# #.#  #........# #.#  #.#.......#  hae#.#...........>.#  .#........##  #.<h #  ........##.  #....C..#.## ##.........#. #..........#.∩.> # #..(....#.#. #.#..(......# #...(.[..# ##...@...# hl#........#  #.#.......# #.#  .#.......# #.#  #........# #.#  #.#.......#  #.#...........>.#  .#........##  #.<h"h'hh^ _A cyclops is nearby!h,J #  ........##.  h-#....C..#.## ##.........#. #..........#.∩.> # #..(....#.#. #.#..(......# #...(.[..# ##...@...# #........#  #.#.......# #.#  .#.......# #.#  #........# #.#  #.#.......# h.j #.#...........>.#  .#........##  #.<h #  ........##.  h#....C..#.## ##.........#. #..........#.∩.> # #..(....#.#. #.#..(......# h#...(.[..# ##...@...# #........#  hg#.#.......# #.#  .#.......# #.#  #........# #.#  #.#.......# hL #.#...........>.#  .#........##  #.<hhhh^ _A cyclops is nearby!h #  ........##.  #....C..#.## h##.........#. #..........#.∩.> # #..(....#.#. #.#..(......# #...(.[..# ##...@...# #........#  #.#.......# #.#  .#.......# #.#  h#........# #.#  #.#.......#  #.#...........>.#  .#........##  #.<hR #  h........##.  #....C..#.## ##.........#. #..........#.∩.> hg# #..(....#.#. #.#..(......# #...(.[..# ##...@...#hj #........#  #.#.......# #.#  .#.......# #.# hE #........# #.#  #.#.......#  hG#.#...........>.#  .#........##  #.<hhhhE^ _A cyclops is nearby!hY .#....c..# ## # ........##.. .##.. #....C..#.#######....#.# #..........#.∩.>.#..# #..(....#.#.....#.#..(......#######.h"\ #...(@[..##.......##.##...(...#####........ #.......####..#.#...... #........# ######c   centaur (wandering)#.#....>.# #.#.#.####.#####..hQf hm _.cchSo 4--2.3 (1ht hmw Z _A centaur comes into view.h _#^c# h.#.......# ## # .....c..##.. .##.. #....C..#.########.....#.# #..........#.∩.>.#..h# #..(....#.#.....#.#..(@.....#######....(.[..##.......##.##...(...#####........ #.hi###.#.# #. c 2 centaurs (1 wandering)h#######.#....>.# #.#hhU c.hcclauncher)  A centaur comes into view.h!O ((hn((((The centaur wields a +0 orcbow. The centaur shoots an arrow.h0h= h>....C..launchers)  The arrow hits you. The centaur wields a +0 orcbow.h4DN(((h2...h94/105 ---15--==3hhF _The centaur shoots an arrow. The arrow hits you!hXhy[_ Ability - do what?h"\CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-h\0%  b - Finesse5 MP, Piety--12%  c - Duel7 MP, Piety--47% [?] toggle between ability selection and description.h hc h# h* (FisforFire the Fighter#^#......c#Mummy of Okawaru *****..#.......# ## # . Health: 94/105 =====================---h, ........##.. .##.. Magic: 15/16 ======================--#...c...#.#######.#.# AC: 16Str: 29Doom: 20%##....C....#.....#.#.# EV: 6Int: 8#..........#.∩.>.#...# SH: 5Dex: 12# #..(....#.#.....#.#.# XL: 12 Next: 34% Place: Dungeon:11#.#..(@.....#######.#.# Noise: ==-------  Time: 12463.3 (0.0)#...(.[..##.......##.# a) +0 war axe[11;1h+- i2H##...(...#####........ Throw: 9 darts (poison)#........# #.#####.##.#.......# #.# #.##.#.......# #.# #.# C   cyclops (missile)#........# #.# #.# cc 2 centaurs (launchers)#.#.......#####.# #.##.#...........>.# #.# _A cyclops is nearby! _A centaur comes into view.A centaur comes into view.The centaur wields a +0 orcbow. The centaur shoots an arrow.  The arrow hits you. The centaur wields a +0 orcbow. _The centaur shoots an arrow. The arrow hits you!hE/ h6 .cYou gain the combat prowess of a mighty hero.hd< b((((((h> h > .ch ...@..  The centaur shoots an arrow. The arrow barely misses you.h1 -((hXW -..hX 83---11------986hY D4.3 (1Hero h` h.c O _The cyclops throws a large rock. The large rock hits you!hi  ..#^ #.#.......# ## # #.....c..##.. .##.. #...c...#.#######....C....#.#h * #..........#.∩.>.#.. #..(@...#.#.....#.#..(......#######....(.[..##.......##.##...(...#####........ #.###.#.#.#. #####h~ h q cc 3 centaurs (2 launchers)  hH DA centaur comes into view.h H((hb h/d h@e hs b.c..cht %c.hSu 75----0-------5hY{ hj F _The centaur shoots an arrow. The arrow hits you!h ....$...#### .........^#....c..# #.# ## # #........##.. .##.. #....c..#.#######...cChp....#.# #....@.....#.∩.>.#..#.#..(....#.#.....#.#..(......#######....(.[..##.......##.##...(...#####........ #.#####.#.#. hh,hKJ.ch60-----8/16 ----=6hwhA _Found 10 gold pieces. The cyclops hits you!h)  You slash the cyclops!  The cyclops is moderately wounded.h4+h+hn/  You slash the centaur!  A two-headed ogre comes into view. It is wielding two +0 giant clubs.h7>O.hx8~cc..cO   two-headed ogreC   cyclops (missile)ccc 3 centaurs (2 launchers)hM9m1-----7.2 (0.9h?hF hGF_The cyclops barely misses you.h/x  You slash the centaur!  You kill the centaur!h .) 2 centaurs (1 launcher)  hL:Okawaru accepts your kill.hl (You slash the cyclops! The centaur shoots an arrow.h% .launchers)  The arrow hits you but does no damage.  The centaur wields a +2 shortbow of flaming.h6(((ho2((((h h- , .hK/ ~O.@.....  hv0 vIt bursts into flame! The centaur shoots an arrow. The arrow barely misses you.hhE 0((hF 2(((( hs f.@.... h~ /=8.1hM h s _The centaur shoots an arrow. The arrow completely misses you.h  You barely miss the cyclops.The cyclops is heavily wounded.h h B(h< | .  The centaur shoots an arrow. The arrow hits you. The arrow burns you terribly.h B(h  h b The centaur shoots an arrow. The arrow hits you but does no damage.h .O.55-9.0h h' > _The cyclops hits you but does no damage.h5 .........#  ....$...#### .........^#...O...# #.# ## # #........##.. .##.. #..cc...#.######h ##...@C....#.....#.# #.....)....#.∩.>.#..#.#..(....#.#.....#.#..(......#######....(.[..##.......##.###...(...#####........ #.#####.#h  unwields a +2 shortbow of flaming.  It stops flaming.  The centaur hits you but does no damage.kicks you but does no damage.unwields a +0 orcbow.  The centaurh .O  The centaur closely misses you. The cyclops hits you.h 52-------70.0 (1.0h hУ x _The centaur completely misses you. You block the centaur's attack.hYou slash the centaur!  The centaur is moderately wounded.  You slash the centaur! You slash the cyclops! You block the centaur's attack.  The centaur closely misses you. You block the centaur's attack.barely misses you.  The centaur hits you but does no damage.h9.O 0-=-9 (0.9h)h], _The centaur kicks you.hhYEvoke which item? Wands  a - a wand of flame (8)hc - a wand of roots (33)  e - a wand of paralysis (10) [!] read|evoke[?] describe selectedhhh;hFisforFire the Fighter.........#hMummy of Okawaru *****.....$...###Health: 50/105 ===========-------------# .........Magic: 8/16============------------#^#.......#AC: 19Str: 29Doom: 20%#.#.......# ## # . EV: 8Int: 8h#....O...##.. .##.. SH: 6Dex: 12#..cc...#.#######.#.# XL: 12 Next: 34% Place: Dungeon:11##...@C....#.....#.#.# Noise: ==-------  Time: 12470.9 (0.0)#.....)....#.∩.>.#...# a) +0 war axehB#.#..(....#.#.....#.#.# Throw: 9 darts (poison)#.#..(......#######.#.# Hero #...(.[..##.......##.###...(...#####........ O   two-headed ogre#........# #.#####.# C   cyclops (missile)#.#.......# #.# #.# cc 2 centaursh #.#.......# #.# #.#The centaur is moderately wounded.You slash the centaur! You slash the cyclops! You block the centaur's attack.  The centaur closely misses you. You block the centaur's attack.  The centaur barely misses you.The centaur hits you but does no damage. _The centaur kicks you.h   FisforFire the Fighter h.........#  Mummy of Okawaru *****. ....$...###  Health: 50/105 ===========------------- # .........  Magic: 8/16============------------ #^#.......#  AC: 19Str: 29Doom: 20% hj#.#.......# ## # . EV: 8Int: 8 #....O...##.. .##.. SH: 6Dex: 12 #..cc**.#.#######.#.# XL: 12 Next: 34% Place: Dungeon:11 ##...@C*...#.....#.#.# Noise: ==-------  Time: 12470.9 (0.0) h=W#....***...#.∩.>.#...# a) +0 war axe #.#..(....#.#.....#.#.# Throw: 9 darts (poison) #.#..(......#######.#.# Hero  #...(.[..##.......##.# h##...(...#####........ O   two-headed ogre #........# #.#####.# C   cyclops (missile) #.#.......# #.# #.# cc 2 centaurs #.#.......# #.# #.#The centaur barely misses you.The centaur hits you but does no damage. _The centaur kicks you.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (severely wounded)hg*O*cc*.*@C..).entaur (moderately wounded)hYFisforFire the Fighter.........#Mummy of Okawaru *****.....$...###Health: 50/105 ===========-------------# .........hMagic: 8/16============------------#^#.......#AC: 19Str: 29Doom: 20%#.#.......# ## # . EV: 8Int: 8#...###..##.. .##.. SH: 6Dex: 12#..#*#..#.#######.#.# XL: 12 Next: 34% Place: Dungeon:11##..###....#.....#.#.# Noise: ==-------  Time: 12470.9 (0.0)#.....)....#.∩.>.#...# a) +0 war axeha#.#..(....#.#.....#.#.# Throw: 9 darts (poison)#.#..(......#######.#.# Hero #...(.[..##.......##.###...(...#####........ O   two-headed ogre#........# #.#####.# C   cyclops (missile)#.#.......# #.# #.# cc 2 centaurs#.#.......# #.# #.#The centaur barely misses you.h7EThe centaur hits you but does no damage. _The centaur kicks you.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a centaur (moderately wounded)h *(1 rooted)  The roots erupt in riotous growth!hD*hw\*(rooted)hbO , rooted)Roots grab the centaur. x2; Roots grab the two-headed ogre.h̪ hQ (  You hear an angry buzzing noise. x4  The centaur closely misses you. You block the centaur's attack.  The centaur hits you but does no damage.  The centaur closely misses you.hS ucyclops hits you but does no damage.  The roots lose their grip on the two-headed ogre.h*g .c.Oc..@C 1 rooted)hLh J=======1.9 (1hn hq ? _The roots lose their grip on the centaur. h  h $ h Evoke which item? Wands  a - a wand of flame (8)c - a wand of roots (32)  h e - a wand of paralysis (10) [!] read|evoke[?] describe selected!hW!ha!hmFisforFire the Fighter.........#Mummy of Okawaru *****.....$...###Health: 50/105 ===========-------------# .........Magic: 8/16!hn============------------#^#.......#AC: 19Str: 29Doom: 20%#.#.......# ## # . EV: 8Int: 8#....c...##.. .##.. SH: 6Dex: 12#..Oc...#.#######.#.# XL: 12 Next: 34% Place: Dungeon:11##...@C....#.....#.#.# Noise: =======--  Time: 12471.9 (0.0)#.....)....#.∩.>.#...# a) +0 war axe#.#..(....#.#.....#.#.# Throw: [0;10;1!hom9 darts (poison)#.#..(......#######.#.# Hero #...(.[..##.......##.###...(...#####........ O   two-headed ogre#........# #.#####.# C   cyclops (missile, rooted)#.#.......# #.# #.# cc 2 centaurs (1 rooted)#.#.......# #.# #.#The centaur closely misses you. You block the centaur's attack.  The centaur hits you but does no damage.  The centaur closely misses you.The cyclops hits you but does no damage.  The roots lose their grip on the two-headed ogre. _The roots lose their grip on the centaur.!h  FisforFire the Fighter .........#  Mummy of Okawaru *****. !h....$...###  Health: 50/105 ===========------------- # .........  Magic: 8/16============------------ #^#.......#  AC: 19Str: 29Doom: 20% #.#.......# ## # . EV: 8Int: 8 #..**c...##.. .##.. SH: 6Dex: 12 #.*Oc...#.#######.#.# XL: 12 Next: 34% Place: Dungeon:11 ##.**@C....#.....#.#.# Noise: =======--  Time: 12471.9 (0.0) #.....)....#.∩.>.#...# a) +0 war axe!h6[1K #.#..(....#.#.....#.#.# Throw: 9 darts (poison) #.#..(......#######.#.# Hero  #...(.[..##.......##.# ##...(...#####........ O   two-headed ogre #........# #.#####.# C   cyclops (missile, rooted) #.#.......# #.# #.# cc 2 centaurs (1 rooted) #.#.......# #.# #.#The cyclops hits you but does no damage.  The roots lose their grip on the two-headed ogre. _The roots lose their grip on the centaur.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded)!hH-FisforFire the Fighter.........#Mummy of Okawaru *****.....$...###Health: 50/105 ===========-------------# .........!h.Magic: 8/16============------------#^#.......#AC: 19Str: 29Doom: 20%#.#.......# ## # . EV: 8Int: 8#..###...##.. .##.. SH: 6Dex: 12#.#*#...#.#######.#.# XL: 12 Next: 34% Place: Dungeon:11##.###C....#.....#.#.# Noise: =======--  Time: 12471.9 (0.0)#.....)....#.∩.>.#...# a) +0 war axe#.#..(....#.#.....#.#.#[39;4!h1 9m Throw: 9 darts (poison)#.#..(......#######.#.# Hero #...(.[..##.......##.###...(...#####........ O   two-headed ogre#........# #.#####.# C   cyclops (missile, rooted)#.#.......# #.# #.# cc 2 centaurs (1 rooted)#.#.......# #.# #.#The cyclops hits you but does no damage.  The roots lose their grip on the two-headed ogre. _The roots lose their grip on the centaur.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded)!h:*(rooted)roots lose their grip on the two-headed ogre. _centaur.  Aiming: Fastroot  Press: ? - help, Shift-Dir - straight line!hAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded)  The roots erupt in riotous growth!!hE *Roots grab the two-headed ogre.!hpL   The centaur is unaffected.!h!h  Roots grab the centaur.The grasping roots constrict the centaur.  You kill the centaur!!h Q  Okawaru accepts your kill.!h {The grasping roots constrict the cyclops.  You kill the cyclops!!h <The grasping roots constrict the cyclops.  You kill the cyclops!  Okawaru accepts your kill.The grasping roots constrict the two-headed ogre.entaur!entaur!!h ..).O)..@(  Okawaru accepts your kill.!h !h W11892.9 (1!h !h N _You hear an angry hiss. You hear an angry buzzing noise."hO  You slash the two-headed ogre!  The two-headed ogre is moderately wounded.The grasping roots constrict the two-headed ogre!"huQ45-6---==-----3.8 (0.9"hX"hp[K _The two-headed ogre hits you with a +0 giant club. x2"h  You hit the two-headed ogre but do no damage.The two-headed ogre is heavily wounded."h# 6-------4.7"hs "h7 G _The grasping roots constrict the two-headed ogre!#h\  You slash the two-headed ogre!  The two-headed ogre is severely wounded.#h#hV  The grasping roots constrict the two-headed ogre!#h" y y   killer bee  A killer bee comes into view.The two-headed ogre hits you with a +0 giant club!#h34---4------=#h 5.6#hS#hF _The two-headed ogre hits you but does no damage.#hg  You completely miss the two-headed ogre.The two-headed ogre is almost dead.#hfk #hs L..y#ht /-6.5#h#{ #h$}  #h} 9_The grasping roots constrict the two-headed ogre.$hSo grasping roots constrict the two-headed ogre.hit the two-headed ogre but do no damage.  You hit the killer bee but do no damage.  The grasping roots constrict the two-headed ogre.  You kill the two-headed ogre!$hWx  Okawaru is honoured by your kill.$hc1 )hh   howler monkey (wandering)  The killer bee closely misses you.A howler monkey comes into view.$hg 5=--5=--744-$hzh|7.4 _You block the killer bee's attack.  Base training target 7.0 for Armour reached!$hp$hrl _Your base Armour skill increases to level 7!$h9} .# #....$...### ##. #^#.# .#.#.$h # ## # .#....)...##.. .##.. #..))...#.#.#.# ##..y.@....#.....#.#.# #.....)....#.∩.>.#...# #h#..(....#.#.....#.#.# #.#..(......#######.#.# #...(.[..##.......##.###...(...#####.#.# #.#####.# $hՅ $h n  The howler monkey howls!  The killer bee attacks as it pursues you!$hō ?  The killer bee stings you.$h b y.y$h h.hy 2 killer bees (1 wandering)  The killer bee stings you but does no damage.$hś j4-=8.4 (1.0$hF  _A killer bee comes into view. _You see here 4 large rocks.%hO.# #....$...### ##. #^#.# .#y#.# ## # .. #....)...##.. .##.. %hOQ#..))...#.#.#.# ##...y(@...#.....#.#.# #h....)....#.∩.>.#...# #.#..(....#.#.....#.#.# #.#..(......#.#.# #...(.[..##.......##.###...(...#####.#.# #.#####.# %hW%hZ%h\%h_%hi ..y.y.hy%hj_  The killer bee buzzes angrily. You hear an angry buzzing noise.%hk%9%h9s%hu %hOv5_The killer bee stings you but does no damage.%hsM.# #....$...### ##. #^#.# .. #.#.# ### # .. %hu#.y..)...##.. .##.. #..))...#.#.#.# ##....y.@..#.....#.#.# #.h...)....#.∩.>.#...# #.#..(....#.#.....#.#.# #.#..(......#.#.# #...(.[..##.##.###...(...#####.#.# #.#####.##. %hw%h=z%h{%h0}%hq%hK..yh.(y.5=-80%h%hC _The killer bee stings you but does no damage.%hz.# #....$...### ##.. %hZ#^#.# .. #.#.# ### # .. #....)...##.. .##.. #..y)...#.#.#.# ##..h.(y.@.#.....#.#.# #.....)....#.∩.>.#...# #.#..(....#.#.....#.#.# #.#..(......#.#.# #...(.[..##.......##.###...(...#####.#.%h# #.#####.##.#.# %h%h%hr ?  %h .........# #....$...### ##......... #^#.......# ..  #.#.......# ### # ..  #....)...##.. .##..  #..))...#.#######.#.#  ##..hy(.y@.#.....#.#.#  #.....)....#.∩.>.#...#  #.#..(....#.#.....#.#.# %hw  #.#..(......#######.#.#  #...(.[..##. ##...(...#### #........#  #.#.......# #.# #.#   #.# #.# The killer bee attacks as it pursues you!%h  .........# #....$...### ##......... #^#.......# ..  #.#.......# ### # .. %h e #....)...##.. .##..  #..))...#.#######.#.#  ##..hy(.y@.#.....#.#.#  #.....)....#.∩.>.#...#  #.#..(....#.#.....#.#.#  #.#..(......#######.#.#  #...(.[..##. ##...(...#### #........#  #.#.......# #.#   #.# %hd ?  The killer bee stings you!%h %h 5 .hy.y* * * LOW HITPOINT WARNING * * *29--4--1%h %hO C _The killer bee stings you but does no damage.&h .........# #....$...###&h ##.........  #^#.......# #.#.......# ###.### #....)...##.......##.. ...))...#@#######.#.# ###...hy.y..#.....#.#.# #....)....#.∩.>.#...# ##.#..(....#.#.....#.#.# ##.#..(......#######.#.# #...(.[..##.......##.########...(...#####....................# #.#####.#######.#.# #.# #.# #&hΚ &h &h: N  The killer bee attacks as it pursues you!&h &h &h .h...y   killer bee&hѮ %2&h &h] W _The killer bee barely misses you.'h^~ .........# #....$...#####..  #^#.# 'h #.#.......#####.####  #....)...##@......##.. ....))...#.#######.#.# #.##....h...y#.....#.#.# #.....)....#.∩.>.#...# #.#.#..(....#.#.....#.#.# #.#.#..(......#######.#.# #. y   killer bee#...(.[..##.......##.######.##...(...#####...............# #.#####.######.'h 'h 'hz 'h     #....$    #^'hC  ..  ####.#### ..  #@......##..  #..))...#y#######.#.#  ..y  )....#.∩.>  #.#..(....#.  #.#..(......'h  y 2 killer bees #...(.[..## ##...(..  'he &    #....$    #^ ..  'hMg ^####.#### ..  #@......##..  #..))...#y#######.#.#  ..  )....#.∩.>  #.#..(....#.  #.#..(......  #...(.[..## ##...(..  'hp y.yThe killer bee stings you.'h2r v--5=3'hz 'hZ} V _* * * LOW HITPOINT WARNING * * *(h~j(ht=  (hu  #....$    #^ ..  ####.#### ..  #@......##..  #..))...#y#######.#.#  h.  )....#.∩.>  #.#..(....#.(hv  #.#..(...... h   howler monkey #...(.[..##yy 2 killer bees ##...(..  (h}K6 (h|Lt   #....$    #^ ..  ####.#### ..  (hM"#@......##..  #..))...#y#######.#.#  .  )....#.∩.>  #.#..(....#.(h`N  #.#..(......  #...(.[..## (h6Ox##...(..  (h/{Rh(catching breath) (h{` The howler monkey hoots and howls with incredible vigour!You hear an angry buzzing noise. x3; You hear a howl! You hear a shout!  You hear an angry buzzing noise. You hear a shout! x2  You hear an angry buzzing noise. You hear a shout!  You hear an angry buzzing noise. You hear a shout!(h|i8========4.3 (0.9(h (hކ6 _You hear an angry buzzing noise.(h}| (h Q.h(h V=-------5.2(h (h { _You barely miss the killer bee. You block the killer bee's attack. x2)h)hrEvoke which item? Wands )hK? a - a wand of flame (8)c - a wand of roots (31)  e - a wand of paralysis (10) [!] read|evoke[?] describe selected)hF)hM)h|UFisforFire the FighterMummy of Okawaru *****.)h>VHealth: 28/105 ======------------------.........#Magic: 5/16=======-----------------#....$...###AC: 19Str: 29Doom: 17%##.........EV: 8Int: 8#^#.......#..)hXSH: 6Dex: 12#.#.......#####.#### ..XL: 12 Next: 44% Place: Dungeon:11#....)...##@......##.. .. Noise: =--------  Time: 12485.2 (0.0)#..))...#y#######.#.# #. a) +0 war axe##....h..hy#.....#.#.# #. Throw: 9 darts (poison)#.....)....#.∩.>.#...# #. Hero #.#..(....#.#.....#.#.# #.#.#..(......#######.#.# #. h   howler monkey (catching breath)#...(.[..##.......##.######. yy 2 killer bees##..)hXN.(...#####..............#........# #.#####.######.You hear an angry buzzing noise. x3; You hear a howl! You hear a shout!  You hear an angry buzzing noise. You hear a shout! x2  You hear an angry buzzing noise. You hear a shout!  You hear an angry buzzing noise. You hear a shout! _You hear an angry buzzing noise. _You barely miss the killer bee. You block the killer bee's attack. x2)h/o   FisforFire the Fighter  Mummy of Okawaru *****.  Health: 28/105 ======------------------  .........# Magic: 5/16=======-----------------  #....$...### AC: 19Str: 29Doom: 17% )h q ##......... EV: 8Int: 8  #^#.......# ..  SH: 6Dex: 12  #.#.......#####.#### ..  XL: 12 Next: 44% Place: Dungeon:11 #....)...##@......##.. .. Noise: =--------  Time: 12485.2 (0.0) #..))...#y#######.#.# #. a) +0 war axe ##....h..hy#.....#.#.# #. Throw: 9 darts (poison) #.....)....#.∩.>.#...# #. Hero  #.#..(....#.#.....#.#.# #. )hYr #.#..(......#######.#.# #. h   howler monkey (catching breath) #...(.[..##.......##.######. yy 2 killer bees ##...(...#####.............. #........# #.#####.######.You hear an angry buzzing noise. You hear a shout! _You hear an angry buzzing noise. _You barely miss the killer bee. You block the killer bee's attack. x2  )h*tAiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a killer bee)hf FisforFire the FighterMummy of Okawaru *****.Health: 28/105 ======------------------.........#Magic: 5/16=======-----------------#....$...###AC: 19Str: 29Doom: 17%##.........EV: 8Int: 8#^#.......#..SH: 6Dex: 12#.#.......#####.#### ..XL: 12 Next: 44% Place: Dungeon:11#....)...###......##.. .. Noise: =--------  Time: 12485.2 (0.0)#..))...#*#######.#.# #. a) +0 war axe##....h..###.....#.#.# #. Throw: 9 darts (poison)#.....)....#.∩.>.#...# )h  #. Hero #.#..(....#.#.....#.#.# #.#.#..(......#######.#.# #. h   howler monkey (catching breath)#...(.[..##.......##.######. yy 2 killer bees##...(...#####..............#........# #.#####.######.You hear an angry buzzing noise. You hear a shout! _You hear an angry buzzing noise. _You barely miss the killer bee. You block the killer bee's attack. x2  Aiming: Fastroot)h jPress: ? - help, Shift-Dir - straight lineAim: a killer bee)h \*(1 rooted) _ _)h^ PYou barely miss the killer bee. You block the killer bee's attack. x2  Aiming: Fastroot  Press: ? - help, Shift-Dir - straight lineAim: a killer bee  The roots erupt in riotous growth!)hcd J*, rooted))h:2   )h;Roots grab the killer bee. Roots grab the howler monkey.*hnS*h@yhy  The grasping roots constrict the killer bee!  The grasping roots constrict the howler monkey!  The grasping roots constrict the killer bee!  You hear an angry buzzing noise. You hear an angry hiss.  You hear an angry buzzing noise. *hYou hear a horrible gurgling sound!  The killer bee stings you but does no damage.9=======6.2 (1*h*h58 _You block the killer bee's attack.*h=r &  *h`s XYou slash the killer bee!  You kill the killer bee!*h Q  Okawaru accepts your kill.*h{ The grasping roots constrict the howler monkey!  You kill the howler monkey!*h + .†y   killer bee (  Okawaru accepts your kill.The grasping roots constrict the killer bee.*hW b5=------7.1 (0.9*h *h I _The killer bee struggles to escape constriction. x2+h9.........# #....$...### ##......... #^##..+hi #.#.#####.#### #....)...##.......##. #..))...#@#######.#.# ##....(..†y#.....#.#.# # #.....)....#.∩.>.#...# ##..(....#.#.....#.#.# # #.#..(......#######.#.# # #...(.[..##.......##.###### yy 2 killer bees (1 wandering, 1 rooted)+h' ##...(...#####............ #......y.# #.#####.#######.# #.# #.# #+hS^  A killer bee comes into view.+hThe grasping roots constrict the killer bee!  You kill the killer bee!+hb_  Okawaru accepts your kill.+hd+hC  The killer bee buzzes angrily.+h|y†yy).+hp a6=-----8.1 (1.0+h+hG +hW_A killer bee comes into view.+h  .........##....$...####......... ^#.......#...#.......#####.#### .. +h f #....)...##.......##.. . #..))...#.#######.#.# ###.y..(..†@#.....#.....)....#.∩.>.#..#.#..(....#.#.....#.#(......####### #...(.[.y##.......##.#####y   killer bee (wandering).....#.#.......# #.# #.# #+h +h +h +h d  The killer bee buzzes angrily. You hear an angry buzzing noise.+h ,+hn ..yy..y.yyy 3 killer bees+h! B309+h +h G _A killer bee comes into view. +h q_You see here a killer bee corpse.,hmfY.........# ,hfR....$...####.........,hf ,hgR^#.......# ..,h$g#.#.......#####.#### .. ,h?gu#....)...##.......##.. .,hg #..))...#@#######,hg#...y(..††#.....#.#,hh! #.....)....#.∩.>.#..,h'h(....#.#.....#,hfh#.#..y..y...#######.#.# ,hh...(.[..##.......##.######,hh#...(...#####............. #.......,hi1####.#####,hFk,h%l,hbn,hq,hs,hv,h.yy(... 2,hKm6==--90 _,h7,hU,hžZ.........# ,hq#....$...#####..  ,hON#^#.# ,hl#.#.......#####.####  ,hݟ#....)...##@......##.. ..,h6..))...#.#######.#.# #.##....(..††#.....#.#.# #.,hh....)..y.#.∩.>.#...# #.,h#.#..(.y..#.#.....#.#.# #.#.#..(......#######.#.# #.#...(.[..##.......##.########...(...#####...............# #.#####.######.,hq,h,,h,h.,h$,h,hVtyyy..y ,hq3 killer bees,h[n1=--1,h,hϽ,h u.# #....$...### ##. ###^#.# .! .. #.#.#####.#### .. #....)...##.##.. ..#,hN ##..))...#y#.#.# #.##....(..y†#.....#.#.# #.#,h #.....).y..#.∩.>.#...# #.##.#..(....#.#.....#.#.# #.##.#..(......#,h .#.# #.##...(.[..##.##.######.#,h ##...(...#####.##.# #.#####.######.,h0 ,h ,h ,hQ  Found a sedimented yellow potion.  The killer bee attacks as it pursues you!,h ,h y†. 2  The killer bee stings you.,h d5--=2,h ,h" C _The killer bee stings you but does no damage.-h   You slice the killer bee!!  You kill the killer bee!-h_  Okawaru accepts your kill.-h-h$o  You feel like a meek peon again.-h)M=665-h)#==3.0 (0.9-h]2-hH4[ _The killer bee completely misses you.-h]f  You hit the killer bee.  The killer bee is lightly wounded.-hA  The killer bee stings you but does no damage.  A killer bee comes into view.-he_yy 3 killer bees (1 wandering)-h+R2--4.2 (1.2-h%-hC _The killer bee stings you but does no damage.-h O  You miss the killer bee.-h ]The killer bee is lightly wounded.  The killer bee buzzes angrily.-h S   -h?   #....$   ##  #^ .! ..  -h ####.#### ..  #y@.....##..  -h #..))...#y#######.#.#  (..††  )....#.∩.>-h  #.#..(..y  #.#..(.. y-h   #...(.[  ##...(   The killer bee stings you but does no damage.-hV --h    -h V #....$  -hh X ##  #^-h x .! ..  -h= ####.#### ..  -h p#y@.....##..  -h$ #..))...#y#######.#.#  -h w(..†† -h -h5 )....#.∩.> -ht = #.#..(..-h c  #.#..(..-h  -hx a #...(.[ -h y ##...(   -h ?  The killer bee stings you.-h -h ' -h .. 2-h   -h/ @* * * LOW HITPOINT WARNING * * *-h L1=--hE !5.4-h: -hE  -h0E 5_The killer bee stings you but does no damage..hd  You barely miss the killer bee..h]  The killer bee is lightly wounded.  A killer bee comes into view..hn yy 3 killer bees  You block the killer bee's attack..hZg2---6.6.h.hC _The killer bee stings you but does no damage..hRZ.hy] .h]W You miss the killer bee..hf&  .h7geThe killer bee stings you but does no damage.  A killer bee comes into view..hg.hCj.hvp.hq.h\ yy(1 wandering)  The killer bee closely misses you..hIF6==-.h{!7.8.hO.hC _The killer bee stings you but does no damage..h  The killer bee closely misses you. _The killer bee stings you but does no damage.buzzes angrily.  You hit the killer bee.  .h yThe killer bee is moderately wounded.  You hear an angry buzzing noise..h .h6 .h .h yy.yy 4 killer bees.h 5=8.9 (1.1.h| .hO F _The killer bee stings you but does no damage. x2.h)e  You closely miss the killer bee..h`+t  The killer bee is moderately wounded..hD-.h/.hU0R  The killer bee stings you but does no damage..hB?/h7.. 2/hZS3-500.1 (1.2/hz/h8 _You block the killer bee's attack./h>~  You slash the killer bee!  You kill the killer bee!/hA/hB/h>D/h}F/hG/hT& /h`T-  /hT  #....$/hTL   ##  #^/hBUm .! ..  ####.#### ..  /hU#y@.....##..  #..))...#y#######.#.#  /hU(..y†  )....#.∩.>  #.#..(.../hUV}  #.#..(.. y 3 killer bees /hVU #...(.[  ##...(   /hV:Okawaru accepts your kill./h+    #....$   ##  #^ .! ..  ####.#### ..  /h,#y@.....##..  #..))...#y#######.#.#  (..y†  )....#.∩.>  #.#..(...  #.#..(.. /h, #...(.[  ##...(   /h6 yyy.  The killer bee stings you./h928-5--=1.2 (1.1/hvB/h^D /hDH_* * * LOW HITPOINT WARNING * * */h )/h* Ability - do what?CostFailure  Invocations - /h+ X - Renounce ReligionNone0% a - Heroism2 MP, Piety-/h`+n0%  b - Finesse5 MP, Piety--12%  c - Duel7 MP, Piety--/h+47% [?] toggle between ability selection and description.0ha0h0h0h9FisforFire the FighterMummy of Okawaru *****.0hHealth: 28/105 ======------------------.........#Magic: 5/160h=======-----------------#....$...###AC: 160h[Str: 29Doom: 17%0hP##.........##EV: 60h,Int: 80h#^#.......# .! ..SH: 50h>-Dex: 120has#.#.......#####.#### ..0h~XL: 12 Next: 46% Place: Dungeon:110h5#....)...##y@.....##.. ..# Noise: ==-------  Time: 12501.2 (0.0)0h#..))...#y#######.#.# #.. a) +0 war axe0h/##....(..y†#.....#.#.# #.# Throw: 9 darts (poison)0hT#.....)....#.∩.>.#...# #.#0hpo#.#..(....#.#.....#.#.# #.#0h#.#..(......#######.#.# #.# yyy 3 killer bees0h#...(.[..##.......##.######.#0h##...(...#####..............##........# #.#####.######.. 0h9@_You block the killer bee's attack.  0hY You slash the killer bee!  0ht)You kill the killer bee!0h+Okawaru accepts your kill.0hwThe killer bee stings you. _* * * LOW HITPOINT WARNING * * *0h0h 0h'v You gain the combat prowess of a mighty hero.0h& 0h0h  0h4  #....$0hc   ##  #^ .! ..  ####.#### ..  0hN#y@.....##..  0h#..))...#y#######.#.#  (..y†  0ha)....#.∩.>  #.#..(... 0hV #.#..(..  #...(.[ 0hL ##...(  0hM The killer bee stings you but does no damage.0h6 0h @   #....$0h>*  0hq8 ## 0h #^0hx .! ..  0h####.#### ..  0h p#y@.....##..  0ho#..))...#y#######.#.#  0h(..y†  )....#.∩.>0h  0hH #.#..(... 0hRY #.#..(.. 0ha #...(.[ 0hn ##...(  0h 0h'9 y0h^0The killer bee stings you.0hb25-3---90h=860ha-0h.2.2 (1Hero 0h0h0h V _* * * LOW HITPOINT WARNING * * *0h0h0hI  You closely miss the killer bee. The killer bee barely misses you.0h?-30h5Y _The killer bee stings you but does no damage.0h*0h]  You miss the killer bee.0h!0%  0hZ0-The killer bee stings you but does no damage.0h1Z4==-4.1 (0.90hA0hEW _The killer bee barely misses you.0h" 0h,     #....$   ##  #^0hV- 0 .! ..  ####.#### ..  #y@.....##..  #..))...#y#######.#.#  (..††0h-  )....#.∩.>  #.#..(...  #.#..(.. 0h.  2  #...(.[  ##...(   0h     #....$   ##  #^ .! ..  ####.#### ..  #y@.....##..  #..))...#y#######.#.#  (..††  )....#.∩.>  #.#..(...  #.#..(..  #...(.[  ##...(   0h  You closely miss the killer bee. The killer bee stings you.0h e  * * * LOW HITPOINT WARNING * * *0hc : yDD   five-headed hydrayyy 3 killer bees  A five-headed hydra comes into view.0h 0h T1--5.00h= 0h! 8 _You block the killer bee's attack.0hp >  You slash the killer bee!0hv r     #....$   ##  #^ .! ..  ####.#### ..  #y@.....##..  0hw #..))...#y#######.#.#  (..††  ....#.∩.>  #.#..(...  #.#..(..  #...(.[ 2  ##...(   The killer bee is severely wounded.0h{O    #....$   ##  #^ .! ..  ####.#### ..  #y@.....##..  #..))...#y#######.#.#  (..††  ....#.∩.>  #.#..(...  #.#..(..  #...(.[  ##...(     The killer bee stings you.0hzR0h] y)yyy 3 killer bees  * * * LOW HITPOINT WARNING * * *0h^Z19-=90he0hQh 0hxhJ_The killer bee closely misses you.1hC.#.#.# .#1hz#....$...### .###. .### 1h'#^#.1h# ..! .. #.#.1hu#####.#### .. 1h#....)...##y.@....##.. ..# #..))...#y#1h].#.# #.. 1h:##....(..y†#.....#.#.# #.# 1hc#.....)....#.∩.>.#...# #.# #.#..(...1hk#.#..(......#1hJ.#.# #.#  21hI#...(.1hp##...(...#####.1h#1hW#.# #.#####.######.1hg1h1h1h) 1hP.# .#  1h^ .#  #....$ .#  1h58 .###  #^1hTm ..! ..  ####.#### ..  1hsL#yy@....##.. ..# 1hW #..))...#y#######.#.# #..  1h((..y† #.#  1h(∩.> #.#  #.#..(1h #.#  #.#..(1h0 #.# y 1h'/3 killer bees  #...(.[1hDA  ##...(   1h .# .#   .#  #....$ .#   .###  #^ ..! ..  1h~####.#### ..  1h#yy@....##.. ..# 1h #..))...#y#######.#.# #.. 1h+ (..y†1h" #.#  ∩.> #.#  #.#..( 1h,?  #.#..(1hXD #.# 1h^ #...(.[1h 1h` ##...(   1hz: yy1h8yThe killer bee stings you.1hq5-3---6.9 (1.01h>1hV _* * * LOW HITPOINT WARNING * * *2huo#.# #.#  .# #.#  2ho(#....$...### #.#  ##. ..###  #^#.2hQp%# #..! ..  #.#.#####.#### .. #....)...##yy.@...##.. ..# #..))...#y#2hp.#.# #.. ##....(..y†#.....#.#.# #.# 2hqa#.....)....#.∩.>.#...# #.#  #.#..(......#.#.# #.#  2hZq##...(...#####.##.# #.#####.######.2h.#...# #.#Hero 2h] k#.#..(....#.#.....#.#.# #.#2h] #.#..(......#######.#.# #.#yyyy 4 killer bees2h^ #...(.[..##.......##.######.#2hP^ ##...(...#####..............####........# #.#####.######....2h^ gThe killer bee stings you.  * * * LOW HITPOINT WARNING * * * 2h^ _The killer bee closely misses you.The killer bee stings you. 2h_ j_* * * LOW HITPOINT WARNING * * * _You block the killer bee's attack.2hcs   FisforFire the Fighter #.#2hs ] Mummy of Okawaru *****. #.# Health: 16/105 ===---------------------  .........# #.#2hs  Magic: 3/16====--------------------  #....$...### #.# AC: 19Str: 29Doom: 17% 2h0t c ##......... ..###  EV: 8Int: 8  #^#.......# #..! ..  SH: 62hmt _Dex: 12  #.#.......#####*#### ..  XL: 12 Next: 46% Place: Dungeon:11  #....)...##yyy@...##.. ..#  Noise: =--------  Time: 12507.9 (0.0) 2ht  #..))...#y#######.#.# #..  a) +0 war axe  ##....(..y†#.....#.#.# #.#  Throw: 9 darts (poison)  #.....)....#.∩.>.#...# #.#  Hero 2h"u  #.#..(....#.#.....#.#.# #.#  #.#..(......#######.#.# #.#  yyyy 4 killer bees  #...(.[..##.......##.######.#  ##...(...#####..............###  #........# #.#####.######....The killer bee stings you. _* * * LOW HITPOINT WARNING * * * 2hgu +_You block the killer bee's attack.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded)3h{Gyy3h#CFisforFire the Fighter#.#3hC/Mummy of Okawaru *****.#.#Health: 16/105 ===---------------------.........# #.#Magic: 3/16====--------------------#....$...### #.#3hDAC: 19Str: 29Doom: 17%  ##......... ..###EV: 8Int: 8  #^#.......# #..! ..SH: 63hDDex: 12  #.#.......########## ..XL: 12 Next: 46% Place: Dungeon:11#....)...##y#*#...##.. ..#3hDjNoise: =--------  Time: 12507.9 (0.0)#..))...#y#######.#.# #..a) +0 war axe3hD##....(..y†#.....#.#.# #.#Throw: 9 darts (poison)3h]E#.....)....#.∩.>.#...# #.#Hero #.#..(....#.#.....#.#.# #.##.#..(......#######.#.# #.#yyyy 4 killer bees3hE#...(.[..##.......##.######.###...(...#####..............####........# #.#####.######....The killer bee stings you. _* * * LOW HITPOINT WARNING * * * 3hF_You block the killer bee's attack.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a killer bee3h *(1 rooted)  The roots erupt in riotous growth!3h'23hP 3h &  3hI Roots grab the killer bee. x2  The grasping roots constrict the killer bee!  3h 8You kill the killer bee!3h The grasping roots constrict the killer bee!  You kill the killer bee!Okawaru accepts your kill.  The grasping roots constrict the killer bee.  You hear an angry hiss. You hear an angry b3hd Juzzing noise. x2; You hear a shout!  You hear an angry buzzing noise.3h 3h1 .y†@DD   five-headed hydrayy 2 killer bees (1 rooted)3h/ `7=======8.9 (13h! 3h$ I _The killer bee struggles to escape constriction. x24h͝4hsRead which item? Scrolls 4hşj t - 4 scrolls of teleportationr - 2 scrolls of revelation  w - 2 scrolls of enchant weapon  N - a scroll of noise  V - a scroll of vulnerability  c - a scroll labelled HAAMOP AGGYHITT  d - a scroll labelled SAMUOD SUMP  e - a scroll labelled NEWUTIOQOZ 4hT h - 3 scrolls labelled FUPNIO JUNLA  j - a scroll labelled EMIBYSTRUWO  k - a scroll labelled OQI GUARUUQYUS [!] read|evoke[?] describe selected5h\5h6c5hlFisforFire the Fighter#.#Mummy of Okawaru *****.5hl<#.#5hmHealth: 16/105 ===---------------------.........# #.#Magic: 3/16====--------------------#....$...### #.#5h3m~AC: 19Str: 29Doom: 17%  5hXm##......... ..###EV: 8Int: 8  5hm#^#.......# #..! ..SH: 6Dex: 12  #.#.......#####.#### ..XL: 12 Next: 47% Place: Dungeon:11#....)...##yy†@...##.. ..#5hn=Noise: =======--  Time: 12508.9 (0.0)#..))...#D#######.#.# #..a) +0 war axe##....(..y†#.....#.#.# #.#Throw: 9 darts (poison)5hKn5#.....)....#.∩.>.#...# #.#Hero #.#..(....#.#.....#.#.# #.#5hn]#.#..(......#######.#.# #.#D   five-headed hydra#...(.[..##.......##.######.#yy 2 killer bees (1 rooted)##...(...#####..............####........# #.#####.######....5hnLYou kill the killer bee!Okawaru accepts your kill.The grasping roots constrict the killer bee.  You hear an angry hiss. You hear an angry buzzing noise. x2; You hear a shout!  You hear an angry buzzing noise. _The killer bee struggles to escape constriction. x25hir  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.The grasping roots constrict the killer bee.5hs5hxL #.#5hx_ #.#   #.#  #....$5hyc #.#   ..###  #^5hYy #..! ..  ####.#### ..  #.yy@...##.. ..#  #..))...#D#######.#.# #.. 5h~yV (..y† #.#  ∩.> #.#  #.#..(5hyH #.#  #.#..( #.#  #...(.[ 5hyb  ##...(   6hr  #.# #.#   #.#  #....$ #.#   ..###  #^6h #..! ..  ####.#### ..  #.yy@...##.. ..#  #..))...#D#######.#.# #..  (..y† #.#  6h∩.> #.#  #.#..(6hX |   #.#..( #.#  #...(.[  ##...(   6h .yyThe killer bee escapes! The killer bee stings you!6h1-2-=------9.9 (16h;Tele Hero 6h6h@ _* * * LOW HITPOINT WARNING * * *6h6h#.# #.# .# #.# 6hb#....$...### ##.# ##. ..### #^#.# #..! .. #.#.6h#####.#### ..  #....)...##.yy.@..##.. ..# #..))...#D#6h.#.# #..  ##....(..y†#.....#.#.# #.#  6h: #.....)....#.∩.>.#...# #.# #.#..(......#6hy.#.# #.#  #...(.[..##.##.######.#  ##...(...#####.##.# #.#####.######.6hA6h6hN  The killer bee attacks as it pursues you!6hc6h6h6h`6h/  yD.†yyzz   skeletal warrior (polearm)6h yyy 3 killer bees  The killer bee barely misses you. x26hF _3=------106h26h# _A skeletal warrior comes into view. It is wielding a +0 trident.6h#.# #.# # #.# 6hv....$...### ##.# . ..### ^#.# #..! .. .#.6hT#####y#### .. 6h*#....)...##D.†y.@.##.. ..#  6ḧ́&#..))...#y#z#.# #.. ##....(..y†#.....#.#.# #.# #.....)....#.∩.>.#...# #.# 6hI.#..(......#.#.# #.# 6h#...(.[..##.##.######.# ##...(...#####.6hυ^# #.# #.#####.######.6h=6h6h\6hR. .6h]yD†yy.  6hޢ"You block the killer bee's attack.6h%16hf6h 6h0_You block the skeletal warrior's attack.7h   You slice the killer bee!!  You kill the killer bee!7h$†7hx% 27hA$Y ###+7hp$7h$B ###  7h$Z..######..##### 7h$#....y.@.......  ####y.y........ 7h%> ############ 7h=%   yyy 3 killer bees (wandering) 7h%W   7h%:Okawaru accepts your kill.7hd/&  7h/bYour surroundings suddenly seem different.  3 killer bees come into view.7h/7h5:  Found 20 gold pieces.7h77hQ87h]:%  7h:The killer bee buzzes angrily.7hC.y..yyyyy7h`Hp2-6====7hHX2Hero 7hyM7hP 7hQm_You block the killer bee's attack. The killer bee closely misses you.8h8hEvoke which item? Wands  a - a wand of flame (8)c - a wand of roots (29)  8h e - a wand of paralysis (10) [!] read|evoke[?] describe selected8hY 8h 8hP ###+FisforFire the FighterMummy of Okawaru *****.8h 6Health: 12/105 ==----------------------Magic: 3/16====--------------------AC: 198h  Str: 29Doom: 16%EV: 8Int: 8###SH: 68hb NDex: 12..######..#####XL: 12 Next: 47% Place: Dungeon:11#.....y@.......8h Noise: ====-----  Time: 12512.9 (0.0)####..yy.......8h a) +0 war axe############Throw: 9 darts (poison)Hero   yyy 3 killer bees8h Okawaru accepts your kill.Your surroundings suddenly seem different.  3 killer bees come into view.8h Found 20 gold pieces.  The killer bee buzzes angrily. _You block the killer bee's attack. The killer bee closely misses you.8h  ###+ FisforFire the Fighter 8h c Mummy of Okawaru *****. 8h- : Health: 12/105 ==----------------------  Magic: 3/16====--------------------8h` x  AC: 19Str: 298h: Doom: 16%  EV: 8Int: 8 ###  SH: 6Dex: 12 ..######..#####  XL: 12 Next: 47% Place: Dungeon:11 #....*y@.......  Noise: ====-----  Time: 12512.9 (0.0) 8h ####.*yy.......  a) +0 war axe ############  Throw: 9 darts (poison)  Hero  8he ( yyy 3 killer beesFound 20 gold pieces.  The killer bee buzzes angrily. _You block the killer bee's attack. The killer bee closely misses you.8h Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a killer bee9h###+FisforFire the FighterMummy of Okawaru *****.Health: 12/105 ==----------------------Magic: 3/16====--------------------AC: 19Str: 299h/Doom: 16%EV: 8Int: 8###SH: 6Dex: 12..######..#####9hQwXL: 12 Next: 47% Place: Dungeon:11#....#*#.......Noise: ====-----  Time: 12512.9 (0.0)####.###.......a) +0 war axe############Throw: 9 darts (poison)Hero 9h{  yyy 3 killer bees9hFound 20 gold pieces.  The killer bee buzzes angrily. _You block the killer bee's attack. The killer bee closely misses you.9hAiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a killer bee9h*(1 rooted)  The killer bee buzzes angrily. _You block the killer bee's attack. The killer bee closely misses you. 9h Aiming: Fastroot  Press: ? - help, Shift-Dir - straight lineAim: a killer bee  The roots erupt in riotous growth!9hB*29hY*9h'9h7^ ###+ 9hu8###  ..######..#####  #....#*#.......  9h8####.#**.......  ############ 9h9grasping roots constrict the killer bee!  The grasping roots constrict the killer bee. x2  You hear a shout! x2  9h_9The killer bee stings you but does no damage.  You block the killer bee's attack. The killer bee misses you.killer bee stings you but does no damage.9h$j ###+9huS ###  9hc..######..#####  9hd#....#*#.......  9h####.#**.......  ############ 9h  9hF .y@9h'.yyThe killer bee stings you.  * * * LOW HITPOINT WARNING * * *You block the killer bee's attack.9hm8/105 =-=======3.9 (19h#9hI'V _You hear a shout! You hear a bellow! x2; You hear an angry hiss.:hc  You slice the killer bee!!  You kill the killer bee!:h  Okawaru accepts your kill.You slash the killer bee!  You kill the killer bee!:hv  Okawaru accepts your kill.ash!:h+&†..:h)|-8==-----4.8 (0.9:h,:h .  You slash the killer bee!  You kill the killer bee!  Okawaru accepts your kill.:hB.You slash the killer bee!  You kill the killer bee! _Okawaru accepts your kill.;h^N ###+ #### ..######..##.....†$;hNf####.#;hvZ;hZ39=;hN[S-------5.8 (1.0;h];hC_;h;h5 ###+ #### ..######..###### #.....†. ####. #;h>;h[4==--6;h6;h;h*7.8 (2;hl;h? _You now have 571 gold pieces (gained 20).;hi ###+ #### ..######..###### #.....†. ####. # ;h>r ;hgs y10/105 ==8.8 (1;hu ;hw <hy.... ######+ <h#### ..######@.######.....†####............<h_@#############<h<h4%9<hɽ<h.<hz<h{<h{<hՃ<htj1==<hu<h<h-<h<hf 21.8 (2 _You start resting.<hxI6652.8 (3<h<h+ <hoR_You feel like a meek peon again.<hG <hܹ <h> <hh <h 25=<h <h" <h <h <h <h{ <h <h! 73<h <h! <h 9=<h <h <ha I4=<h <h <h> <h <h <h T6==<h <h~ <h S5=<h <h <h <h7 <h <hK <h <h! <h" T6==<h" <h0) <h) <h* <h1 <hV2 S7=<h2 <h: <hJ; 77<h; <hB <hPC <hC <hJ <hK I8=<hK <hS <h9T 9=<hT <h\ <h\ <h\ <hc <hc S9=<hd <hrk <hk T8==<hul <h(s <hs <ht <hz <h`{ 820<h| <hA <hr <h <h <h T1==<h <hS <h <hG <h <hg <h <hġ <h6 2=9=<h <h <h <h <hɱ <h <h <h& <h S3=<hO <h <h$ 9=<h <h <h <h <h <h 410/16==<h <h+ B<h2 <h 75<h <h <h <hL <h <h :==<h <hE M6<h <hE <h <h <hi i1=<h <h <h I7=<h5 <h ,<h_ <h~ <h L28=<hg <h <h 9=<h <h ,<hu <h= <h 99<h2 <hS$ <h$ T2==<h+% <h) <h@* <h+ <h/ <h(0 :30<h0 <h5 <h 6 <h6 <h< <h = p1===<h= <hC <hC <hD <h K b13=<hK <hP <hNQ K2=<h!R <hW <hW <hX <h+^ <h^ <hD_ <he <he K3=<hf <h k <h^k <hk <hq <hq <hOr <hx <hQy f44==<hy <h <h# <hz <ha <h S5=<hM <h ,<h <h <h :==<hR <h <hD K6=<h <hΞ ,<hz <h 5=7<h@ B<h <h_ O8<h <hj 9=<hɾ <h <hA <h <h 9 _You start resting.<h( 095.8 (73.0)<h X16==6.8 (74<h5 <h % _Magic restored.=h(g=hg=hh=hn=hr,=hz=hs{=hk|=h=h$40=h̆0==hȇ=hI=h:===h=h=hK1==h=h=h=hE=h4=h=h=h=hH92=hԭ=h5=hz=h=h=ha=hۺ=hLO3=h=h,=h{=h=h6=h~=hT=hS4==h*=h=h:=h=h=h#K5==h=h,=h=h=h=h_=h=h_96=h=h =h^=h=h6=h=h=h O7=h* =h,=h!=h=h O8=hp,=h=h!,=hX"=h~(=h(S9==hC)=h/=h/=h:0=hh5=h5=h#6=h;=hc<L50==h<=hA=hB=h~B=hHO1=hI=hO,=hLP=hU=h V=hsV=h[=h\92=h\=ha=h"b=hb=hg=hh=hh=hm=h0nS3==hn=hNs=hs=ht=hy=hy=h]z=h=hҀL54==hi=h=h=hf=hd=h95=h"=h=h==hє=h̙=h=h=hӟ=h596=h=hХ=hC=h=hk=h kk   wyvern (wandering)=he _You start resting.=h.643.8 (47=h\R.k=h,4.8 (48=h=hY _A wyvern comes into view.=hB9 .... ### ###+ #### ..######.@###### #..k..†.####.#=h< =hB o.kk=hC g7=5.8 (1.0)=hF =hjH >h.... ###FisforFire the Fighter###+Mummy of Okawaru *****.Health: 57/105 =============-----------Magic: 16/16 ========================AC: 16Str: 29Doom: 16%EV: 6Int: 8SH: 5Dex: 12####XL: 12 Next: 48% Place: Dungeon:11..######*@######>h)$Noise: ---------  Time: 12645.8 (0.0)#...k***.........a) +0 war axe####.............Throw: 9 darts (poison)##############k   wyvern _You start resting. _A wyvern comes into view.Throw: 9 darts (poison)>hLYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (moderately wounded, 65% to hit)>h=.... ###FisforFire the Fighter###+Mummy of Okawaru *****.>h7Health: 57/105 =============-----------Magic: 16/16 ========================AC: 16>h Str: 29Doom: 16%EV: 6Int: 8SH: 5>h@CDex: 12####>hXL: 12 Next: 48% Place: Dungeon:11..######(@######>hNoise: ---------  Time: 12645.8 (0.0)#...((((.........a) +0 war axe####.............Throw: 9 darts (poison)##############>h k   wyvernThrow: 9 darts (poison)>hjyPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (moderately wounded, 65% to hit)  You throw a poisoned dart.  >hLThe poisoned dart closely misses the wyvern.>hp>hwo.k†.>hayg6.6 (0.88 _>h|>hp>h[ d.... ###>h FisforFire the Fighter###+Mummy of Okawaru *****.>h Health: 57/105 =============----------->h# Magic: 16/16 ========================AC: 16Str: 29>h Doom: 16%EV: 6Int: 8SH: 5Dex: 12>h ####XL: 12 Next: 48% Place: Dungeon:11>h S..######*@######>h  Noise: ---------  Time: 12646.6 (0.0)>hN #...(k**.........>h a) +0 war axe####.............Throw: 8 darts (poison)>h. >##############k   wyvernYou throw a poisoned dart. _The poisoned dart closely misses the wyvern.>h Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (moderately wounded, 65% to hit)>hE2 .... ###FisforFire the Fighter###+Mummy of Okawaru *****.>h2 Health: 57/105 =============-----------Magic: 16/16 ========================AC: 16Str: 29Doom: 16%EV: 6Int: 8>h3 SH: 5Dex: 12####XL: 12 Next: 48% Place: Dungeon:11..######(@######Noise: ---------  Time: 12646.6 (0.0)#...(k((.........a) +0 war axe####.............>h3 Throw: 8 darts (poison)##############k   wyvernThrow: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>h3 Aim: a wyvern (moderately wounded, 65% to hit)  You throw a poisoned dart. The poisoned dart hits the wyvern.  The wyvern is moderately wounded.>hT >h5 m.(k.>h g7.3 (0.77 _>h >h ?hށ?hvzQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 6 boomerangsb - Throw: 3 throwing nets {!f}  c - Throw: 5 javelins  d - Throw: 7 darts (curare) {!f}  e - Throw: 7 darts (poison) (quivered)  f - Throw: dart (atropa)  g - Throw: 3 javelins (silver)  h - Throw: dart (disjunct)  i - Zap: wand of paralysis (10)  j - Zap: wand of flame (8)  k - Zap: wand of roots (28) Abilities ([,] to cycle)  l - Abil: Heroism  m - Abil: Finesse  n - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|on@hw@h .... ###FisforFire the Fighter###+Mummy of Okawaru *****.Health: 57/105 =============-----------Magic: 16/16 ========================AC: 16@hwStr: 29Doom: 16%EV: 6Int: 8SH: 5Dex: 12####XL: 12 Next: 48% Place: Dungeon:11..######.@######Noise: ---------  Time: 12647.3 (0.0)@h#...((k..........a) +0 war axe####.............Throw: 6 boomerangs##############k   wyvern@h,:Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@hAim: a wyvern (moderately wounded, 65% to hit)  You throw a poisoned dart. The poisoned dart hits the wyvern. _The wyvern is moderately wounded.@hX@h @h @hs.... ###FisforFire the Fighter###+Mummy of Okawaru *****.Health: 57/105 =============-----------Magic: 16/16 ========================AC: 16Str: 29Doom: 16%EV: 6Int: 8SH: 5Dex: 12####XL: 12 Next: 48% Place: Dungeon:11..######*@######Noise: ---------  Time: 12647.3 (0.0)#...((k*.........a) +0 war axe####.............Throw: 6 boomerangs##############k   wyvernYou throw a poisoned dart. The poisoned dart hits the wyvern. _The wyvern is moderately wounded.Throw: 6 boomerangsPress: ? - help, Q - select action, ( or [39;4@hP9m) - cycleShift-Dir - straight lineAim: a wyvern (moderately wounded, 65% to hit)@hg.... ###FisforFire the Fighter###+Mummy of Okawaru *****.@h&hHealth: 57/105 =============-----------Magic: 16/16 ========================AC: 16Str: 29Doom: 16%@hhIEV: 6Int: 8SH: 5Dex: 12####XL: 12 Next: 48% Place: Dungeon:11@hhP..######(@######Noise: ---------  Time: 12647.3 (0.0)#...((((.........@hha) +0 war axe####.............Throw: 6 boomerangs##############@hik   wyvern@hJiYou throw a poisoned dart. The poisoned dart hits the wyvern. _The wyvern is moderately wounded.@hi}Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (moderately wounded, 65% to hit)@hDZ.k.@h _The wyvern is moderately wounded.  Throw: 6 boomerangs  @hsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  @hAim: a wyvern (moderately wounded, 65% to hit)  You throw a boomerang. The boomerang barely misses the wyvern.@h%@hWk†@hP88.5 (1.2 _@h@huBh.... ###FisforFire the Fighter###+Mummy of Okawaru *****.Bh4Health: 58/105 =============-----------Magic: 16/16 ========================AC: 16Str: 29Doom: 16%EV: 6BhnInt: 8SH: 5Dex: 12####BhXL: 12 Next: 48% Place: Dungeon:11..######k@######Noise: ---------  Time: 12648.5 (0.0)#...((†..........Bha) +0 war axe####.............Bh Throw: 6 boomerangs##############k   wyvernBh=Aim: a wyvern (moderately wounded, 65% to hit) _You throw a boomerang. The boomerang barely misses the wyvern.Bhn$Throw: 6 boomerangsBhXPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (moderately wounded, 65% to hit)Bh" .... ###FisforFire the Fighter###+Mummy of Okawaru *****.Health: 58/105 =============-----------Magic: 16/16 ========================AC: 16Bh2Str: 29Doom: 16%EV: 6Int: 8SH: 5Dex: 12####XL: 12 Next: 48% Place: Dungeon:11..######k@######Noise: ---------  Time: 12648.5 (0.0)#...((†..........a) +0 war axe####.............Throw: 6 boomerangs##############k   wyvernBh Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (moderately wounded, 65% to hit)  You throw a boomerang. The boomerang hits the wyvern!  The wyvern is heavily wounded.Bh)BhhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wyvern (moderately wounded, 65% to hit)  You throw a boomerang. The boomerang hits the wyvern!  The wyvern is heavily wounded.You block the wyvern's attack.Bh4==9.5 (1BhBh.> _The wyvern bites you but does no damage.Chv  You slash the wyvern!  You kill the wyvern!ChAO.ChChZ95950.7 (1.2ChsChdP _Okawaru accepts your kill.Ch3 .... ### ###+Ch3) #### ..######@.###### #...((†.Ch64 ####. #Ch>Ch?5--10ChBChCChމ .... ### ###+ #### ..######.@###### ChS #...((†. ####. #Ch* Ch A--2Ch Chܤ Chu Ch Chb Ch8 Chp P60Ch' Ch+ Ch]- ChO ChP ChOS Cht Ch u 91ChMw Chś Ch Ch> ChH Ch =2=Ch Ch Ch Ch Ch Ch Ch Ch Ch ChP K3=Ch Ch Ch; Ch ChX Ch Ch Ch  Ch 94Ch Ch Chb Ch Ch_ Ch 95Chg Chx Ch Chm Ch ,Ch Ch4& Ch& S6=Ch/' Ch. Ch. Ch. Ch 7 ChU7 Ch7 Ch> Ch#? K7=Ch? ChF Ch0G ChG ChM Ch'N ChN Ch&U Ch~U 98Ch*V Ch\ Ch] Ch] Chc Ch>d 99Che Chk Chk Chzl Chs ,Cht Chz ChE{ T70=Ch{ Ch Ch Ch] Ch' Ch Ch؉ ChՐ Ch/ K1=Chۑ Ch Ch Ch Ch; Ch 92Ch ChT Ch Ch% Ch ChV Ch Ch Ch 93Ch Ch Chּ Chz Ch Ch Chz ChF Ch 94ChG Ch Ch Ch ChW Ch S5=Chi Ch Ch Ch Chg Ch Chu Ch ChQ K6=Ch Ch Chg Ch Ch Ch Chq ChCh@97ChCh3 ,Ch Ch ChjChCh Ch98ChChCh+ChCh &Chm&J9=Ch&ChR-Ch-Ch.Chv4,Ch>5Ch;Ch#<V80=Ch<CheCChCChbDCh9KChKChKChRChQS%1ChSChY,ChmZCh`Ch a%2ChaChhCh%iChiChpChpChqChUxChx%3Ch[yCh BChɄ,Ch~ChيCh9D4=ChChhChŐChChChU5=ChgChChChVChBChChChCh%6Ch0Chv,Ch Ch,ChYChChn%7ChCh ,ChChChCh*ChTChK8=Ch*Ch,ChCh9=ChChzChCh,ChIChCh]&90ChChQChChChChChsChkCh%1Ch$Ch"Ch|ChChCh#52=ChRChChChChlCh- Ch` Ch Ch]Ch#3Ch2=ChCCh&ChhChChCh1ChChO#;4Ch$ChG)ChN*,Ch/;5Chm0Ch4Ch4Ch5ChI:Ch:Ch;Ch?Ch?%6Ch|@Dh,DhlDhDh Dhl Dh DhYK7=DhDhBBDhDhDhvDhDhU8=DhDhn#Dh#DhD$Dh_(Dh(%9Dh0)Dh=.,Dh.Dh4Dh'5Dh5DhP:Dh:+100/105Dh';Dh@Dhq@Dh@DhEDh:FDhFDhKDh'LK1=DhLDh|QDhQDh^RDh^WDhWU2=Dh>XDh\Dh],DhbDh^c,DhchDhh43Dh&n,DhnDhsDht,DhxDhy%4DhoyDh}Dh@~,DhDh,Dhni . _You start resting.Dh-277422.0)DhN105=53Dh[DhX" _HP restored.DhU Dh Dh Dh+ Dh Dh BDh Dhu Dh Dh7 Dh DhP DhӦ Dh Dh Dh_ 9=Dh Dh Dh۶ Dh Dh D _n - 8 poisoned darts (gained 1)Dhۿ Dh. Dh Dh0 Dh Dh Dh D _n - 9 poisoned darts (gained 1)Dh] Dh Dh= DhR Dh DhR Dh Dh DhE Dh Dh. DhK DhF Dh DhF Dh Dh1 Dh ,Dh$ Dh Dh  #######..##ß=?ß##..)# ##..... ####.y###+#.##.##.#Dh *#.# #. #@## #### #..######..###### ##................ ####.............##############Dh+ y   killer bee (wandering) Dh 287.0)Dhd ,8.7 (13Dh% Dh  Dh O_A killer bee comes into view.Dh&  =?ß##..) ##..... ###  #.y###+  #.# #.# Dh #.# #.# #.# #@## ####  #..#.  ##........ Dh: I####.. ####Eh 3 =?ß##..) ##..... ###  #.y###+  #.# #.#Eh3 #.# #.# #.# #@## ####  #..#.Eh\5  ##........ ####.. #### Eh`;Ehs<EhnBEhuF Eh~GS_A killer bee is nearby!Eh:: =?ß##..) Eh##..... ###  #.y###+  #.# #.# #.# Eh`j#.# #.# #@## ####  #..#.Eh8  ##........ ####.. Eh)6####Ehft =?ß##..) ##..... ###  #.y###+  #.# #.# #.# EhH#.# #.# #@## ####  #..#.  ##........ ####.. #### Eh EhƜEhjEhgEh EhS_A killer bee is nearby!EhS =?ß##..) ##..... ### Eh\Z #.y###+  #.# #.#EhA #.# #.# #.# Eh<#@## ####  #..#Eh.  Eh9*##........ ####.. Eht####Eh!Eht =?ß##..) ##..... ###  #.y###+  #.# #.# #.# EhT#.# #.# #@## ####  #..#.  ##........ ####.. Eh؈J#### EhIEhʐEhEha _A killer bee is nearby!EhXS.........#ß....ß#.#..#######..##ß=?ß##..)##..... ###y###+ Eh1Y.## #### ..######..###### ##.....####.............EhY4############## Eho`EhhEh:q`.yyEhr;===9.0)EhxEh| Eh}._The killer bee buzzes angrily.Eho  #######..##ß=?ß##..)# ##..... ### ..###+ # Ehp y.# ####.######..#######..................##y   killer beeEhr Eh w Eh{ F.yEh| 1---90Eh Eh FhR ##..... ### #..###+ #.# #.# #.# #y# Fh;S#.# #.## #####.@######..######FhxS|##................##..... FhS ############## FhUFh$XFh\0.yFh\Fh]B---1FhbFhdFhPB#..###+ FhP/#.# FhPV#.# #.# FhDQ#.# #.# Fh|Q#y## #####..######..######FhQx##.@..............##FhQ Fh!Rk ############## Fh%T,Fh`FhgV M.yFhgSFhh Fh"h S   sea snake (wandering)You block the killer bee's attack.Fh i.=2FhymFhp\ _A sea snake comes into view.Fh ZFhZFh^FhaFh  You barely miss the killer bee.The sea snake hisses angrily.Fh'[ S.FhRwSThe killer bee stings you but does no damage. x2Fh\-3.8 (1.1FhrFhW _The killer bee barely misses you.Gh%Gh~o Ability - do what?CostGh Failure Gh( Invocations - Gh, X - Renounce ReligionGhNone0% Gh;;a - Heroism2 MP, Piety-GhV0%  b - FinesseGho5 MP, Piety--Gh13%  c - DuelGh7 MP, Piety--Ghp47% [?] toggle between ability selection and description.Gh Ghr! Gh % n#..###+FisforFire the Fighter#.#Mummy of Okawaru *****.#.#Health: 105/105 ========================#.#GhV% Magic: 16/16 ========================#.#AC: 16Str: 29Doom: 15%#.#EV: 6Int: 8Gh% !#.## ####SH: 5Dex: 12#.y######..######XL: 12 Next: 49% Place: Dungeon:11##.@..............Gh% Noise: =--------  Time: 12793.8 (0.0)####....S........a) +0 war axe##############Throw: 6 boomerangsGhm&   S   sea snake  y   killer beeYou block the killer bee's attack. _A sea snake comes into view.You barely miss the killer bee.Gh& The sea snake hisses angrily.  The killer bee stings you but does no damage. x2 _The killer bee barely misses you.Gh, |  You gain the combat prowess of a mighty hero.Gh2 @S.GhQ3 14---9864.8 (1Hero GhO6 Gh; F _The killer bee stings you but does no damage. x2Gh9 ]  You miss the killer bee.Gh> ;S.GhO? ,5.7 (0.9GhB GhE C _The killer bee stings you but does no damage.HhW  You closely miss the killer bee.HhCThe killer bee stings you but does no damage.Hhj;S.Hh'6.6HhHhX _The killer bee closely misses you.Hh! HhQ@ You slash the killer bee!  HhMThe killer bee is severely wounded.Hhq*dS. Hh+%104Hh+?-=7.6 (1.0Hh=1Hh3 Hh3e_The killer bee stings you. The killer bee closely misses you.Hh~  You slash the killer bee!  You kill the killer bee!HhтHh# .S.  Okawaru accepts your kill.Hha----50-8.5 (0.9Hh'Hh@ _The sea snake barely misses you.Hh4Hh0f  You slash the sea snake!  The sea snake is lightly wounded.HhQ105==9.4HhHha7 _You block the sea snake's attack.Hhz  You closely miss the sea snake.The sea snake is lightly wounded.Hh 55=Hh *-800.3Hh Hh W _The sea snake closely misses you.Hh  You barely miss the sea snake.The sea snake is lightly wounded.Hh A-1.2Hh" Hh 7 _You block the sea snake's attack.Hh  You closely miss the sea snake.The sea snake is lightly wounded.Hh 7101-Hh S4-2.2 (1.0Hhk Hh . _The sea snake bites you.HhG  You barely miss the sea snake.The sea snake is lightly wounded.Hh ,3.1 (0.9Hh Hh A _The sea snake bites you but does no damage.HhG  You hit the sea snake.  The sea snake is moderately wounded.Hh,4.1 (1.0HhyHhA _The sea snake bites you but does no damage.Ihn _The sea snake bites you but does no damage.  You hit the sea snake. Ih m The sea snake is moderately wounded. _The sea snake bites Ih.you but does no damage.  IhKYou barely miss the sea snake.  The sea snake is moderately wounded.Ihd88/105 ----3IhK---=5.0 (0.9IhIh. _The sea snake bites you!IhU&  You slice the sea snake!!  The sea snake is heavily wounded.The sea snake bites you but does no damage.IhQ'-=9Ih*,IhA _The sea snake completely misses you.You hit the sea snake.  The sea snake is heavily wounded.IhB0--6.8IhZGIhJ Ih!KH_The sea snake barely misses you.Ihn  You miss the sea snake.The sea snake is heavily wounded.78------12---=-7.7IhIh. _The sea snake bites you!Ih&  Ih{You closely miss the sea snake.The sea snake is heavily wounded.Ih5/-8.6Ih IhA _The sea snake bites you but does no damage.Ih.: #IhtH You slice the sea snake!!  IhGThe sea snake is almost dead.Ih1----1---Ihi?====9.5IhIh. _The sea snake bites you!Ih.  You slash the sea snake!  You kill the sea snake!Okawaru accepts your kill.Ih6q†Ih092/106-34=---10.4Ih;IhW= Ih~=<_The sea snake's shape twists and changes as it dies.IhJ >#..###+ Ih V#.# #.# Ih +#.# Ih +#.# Ihژ 5#.# Ih t#.## #### Ih; #..######..###### ##..@.Ih] Ihy -####.Ih ( ###Ih  Ih Ih #3Ih P----1.4 (1.0Ih> Ih  IhB Ih^ k_You see here a shapeshifter corpse.Ih) Ih9 7-Ih Ih  Ihx :_No target in view!IhTq#..###+ #.# #.# Ihq#.# #.# #.# #.## #### Ihq9#..######..###### ##..† ####.Ihr; ## IhIhQ,2 _Ih\IhʇJhT5Jh6Jh6Jh$>JhAN--JhEJhFZ42==JhFJhKJhLJhLJh'RJhnR95JhRJhWJh?XJhXJhA^Jh^:==Jh/_JhdJheS6=Jh{eJh7kJhnkL13=Jh5lJhvqJhqJh&rJhuwJhwK7=JhfxJh}Jh}Jh^~Jh#Jh58=Jh"66Jhۄ5 JhYJhY _You feel like a meek peon again.JhJhWJhËJh$JhyJhJhJhbf94==JhJhJhJhaJhmJhТJh!JhJhbh80=JhMJh:==JhJhJh5V81=JhJhƺJhJhvJhJh K5=JhJhJh+%2JhJhJhJhJhJhJh-JhJhcf3=JhJhWJhJhJhvI16==JhJh4 _Magic restored.JhgK4=JhJhHJhJhJhnJhU5=JhUJh8Jhy:==JhJhJhNJhJhnJh%6Jh3 Jh-JhkJhJhY,JhJhJh %7JhJh Jh !Jh!Jh&Jh&%8Jhk'Jh,,Jh?-Jh2,JhO3Jh8K9=JhC9,Jh?,JhF@Jh7EJh|EJhEJhL90=JhHPJhPJhPJhV;1JhUWJhX\Jh\Jh]JhgcBJh hJhNh%2JhhJhnJhRnJhnJht,JhtJhyJhzK3=JhdzJhJh JhwJhJhׅJhaJhJh#U4=JhJhQJhѐJh:JhIJh%5Jh)JhӛJh)JhJhJhXJhãJhܨJh%6JhJhJh<JhJh,Jh&JhĻJh7CC   cyclops (missile, wandering)Jh\75.4 (63.0)6.4 (64JhJh4Z _A cyclops comes into view.Jh Jh  JhT<#.# #.# #.# Jh(#.# #.# JhD#.## ####  #..######..######  Jh?Z##..†@......  ####.............  JhB############## Jh3 Jh Jh$4#.# Jh4#.# Jh4#.# Jh\/#.#Jh4 #.#Jh Jh.g#.## #### Jh Jhֱ#..######..######  JhN##..†@...... Jh Jh]####............. Jh JhSB############## JhwJh JhJhJhJh JhP_A cyclops is nearby!Jh # Jh 4 #.# #.#JhN  #.# Jh ##.# #.#Jh " #.## #### Jh N #..######..######  ##..†@......Jhg .  ####............. Jh  ############## Jh *Jh2 l  #.# Jh #.# #.# #.# #.# Jh #.## ####  #..######..######  ##..†@......  JhB ####.............  ############## Jh[ Jh Jh  Jh X_A cyclops is nearby!Kh #..###+FisforFire the Fighter#.#Mummy of Okawaru *****.#.#KhA9Health: 97/106 =====================---#.#Magic: 16/16 ========================#.#AC: 16KhepStr: 29Doom: 13%#.#KhEV: 6Int: 8#.## ####SH: 5Dex: 12Kh#..######..######XL: 12 Next: 54% Place: Dungeon:11##..†@******C.....Noise: ---------  Time: 12876.4 (0.0)Kh####.............a) +0 war axe##############Throw: 6 boomerangsKh Kh0 C   cyclops (missile, wandering) _A cyclops is nearby!KhL,Throw: 6 boomerangsKhkPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineKhtAim: a cyclops, quivering large rocks (wandering, hasn't noticed you, 88% to  hit)KhUd#..###+FisforFire the Fighter#.#Mummy of Okawaru *****.#.#Health: 97/106 =====================---#.#Kh1VMagic: 16/16 ========================#.#AC: 16Str: 29Doom: 13%#.#EV: 6Int: 8Kh^V,#.## ####SH: 5Dex: 12#..######..######KhVXL: 12 Next: 54% Place: Dungeon:11##..†@((((((C.....KhV.Noise: ---------  Time: 12876.4 (0.0)####.............a) +0 war axe##############KhVUThrow: 6 boomerangs KhWE C   cyclops (missile)Aim: a cyclops, quivering large rocks (wandering, hasn't noticed you, 88% to  hit)  Kh8W7You throw a boomerang.  The cyclops shouts!  Kh^WEThe boomerang hits the cyclops!  The cyclops is lightly wounded.KhV......CKhKhA;==7.4 (1 _KhKhKhY#..###+FisforFire the Fighter#.#Mummy of Okawaru *****.#.#KhZHealth: 97/106 =====================---#.#Magic: 16/16 ========================#.#AC: 16Str: 29Doom: 13%#.#EV: 6Kh=ZYInt: 8#.## ####SH: 5Dex: 12#..######..######KhdZXL: 12 Next: 54% Place: Dungeon:11##..†@******C.....KhZNoise: ==-------  Time: 12877.4 (0.0)####.............KhZa) +0 war axe##############Throw: 6 boomerangs KhZ C   cyclops (missile)KhZFThe boomerang hits the cyclops! Kh[K_The cyclops is lightly wounded.  Throw: 6 boomerangsKh@[CPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, 88% to hit)Kh#..###+FisforFire the Fighter#.#Mummy of Okawaru *****.#.#Health: 97/106 =====================---#.#Magic: 16/16 ========================#.#Kh AC: 16Str: 29Doom: 13%#.#EV: 6Int: 8Kh:,#.## ####SH: 5Dex: 12#..######..######KhdXL: 12 Next: 54% Place: Dungeon:11Khu##..†@((((((C.....Noise: ==-------  Time: 12877.4 (0.0)####.............KhWa) +0 war axe##############Throw: 6 boomerangs  C   cyclops (missile)Kh/Kh6$Throw: 6 boomerangsKh^CPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (lightly wounded, 88% to hit)  Kh\You throw a boomerang. The boomerang hits the cyclops.  The cyclops is lightly wounded.KhV+......Kh\KhaMC.Khb`8=--8.4 (1 Khc _KhfKhhKhKh#..###+ #.# #.# Kh*V#.# #.# Khm#.# #.## #### Kh#..######..###### Kh##..†.@....C...... ####.Kh( #Kh_ KhKh6C.Kh!"--KhC9KhϼKhؿLhbLhlgFire/throw/use which item? ([*] to toss any item) LhgMissiles (go to first with ()  e - 6 boomerangs (quivered) Lhhw f - 3 throwing nets {!f}g - 5 javelins  k - 7 curare-tipped darts {!f}  LhGhUn - 9 poisoned darts  o - an atropa-tipped dart  s - 3 silver javelins  Lhlht - a dart of disjunction Wands (go to first with /)Lhh4a - a wand of flame (8)  LhhAc - a wand of roots (28)  e - a wand of paralysis (10) LhhaScrolls (go to first with ?) Lhh> V - a scroll of vulnerabilityMhMhBMhReally fire k - 7 curare-tipped darts {!f}? Y - Yes  N - NoMhX Mh Mh2#..###+FisforFire the Fighter#.#Mh2Mummy of Okawaru *****.#.#Health: 98/106 ======================--#.#MhH3Magic: 16/16 ========================#.#AC: 16Str: 29Mh3Doom: 13%#.#EV: 6Int: 8Mh3"#.## ####SH: 5Dex: 12#..######..######MhQ4WXL: 12 Next: 54% Place: Dungeon:11##..†.@***C.......Mh4Noise: ---------  Time: 12879.4 (0.0)####.............a) +0 war axeMh5p##############Throw: 6 boomerangsMhU5  C   cyclops (missile)Mh5Aim: a cyclops, quivering large rocks (lightly wounded, 88% to hit)  You throw a boomerang. The boomerang hits the cyclops. Mh16_The cyclops is lightly wounded.  Throw: 7 darts (curare) {!f}Press: ? - help, Shift-Dir - straight lineMhz6`Aim: a cyclops, quivering large rocks (lightly wounded, 88% to hit)Mh d#..###+FisforFire the Fighter#.#Mummy of Okawaru *****.#.#Health: 98/106 ======================--#.#MhQ(Magic: 16/16 ========================#.#AC: 16Str: 29Doom: 13%#.#MhEV: 6Int: 8#.## ####SH: 5MhDex: 12#..######..######MhXL: 12 Next: 54% Place: Dungeon:11Mh`##..†.@(((C.......Noise: ---------  Time: 12879.4 (0.0)MhQ####.............a) +0 war axe##############Throw: 6 boomerangs Mh{ C   cyclops (missile, very poisoned, slow)MhFPress: ? - help, Shift-Dir - straight lineMhAim: a cyclops, quivering large rocks (lightly wounded, 88% to hit)  You throw a curare-tipped dart {!f}.  MhThe curare-tipped dart {!f} hits the cyclops.  The cyclops is poisoned. The cyclops struggles to breathe.  The cyclops seems to slow down.Mhx0...  Aim: a cyclops, quivering large rocks (lightly wounded, 88% to hit)  You throw a curare-tipped dart {!f}.  The curare-tipped dart {!f} hits the cyclops.yclops is poisoned. The cyclops struggles to breathe.MhYxiseems to slow down.  The cyclops is moderately wounded.Mhny580.3 (0.9 _Mh|Mh}Mh #..###+ #.# #.# MhU #.# #.# #.# #.## #### Mh #..######..###### ##..†..@..C....... Mh I####. #Mh  Mh Mh^ GC(Mh{ 591.3 (1.0Mh Mh Mh{#..###+ #.# #.# #.# MhQ#.# #.# #.## #### #..######..###### MhO^##..†...@C(....... ####. # MhMh&2MhBMh:Nh  You slash the cyclops!  The cyclops is heavily wounded.Nh8--14---===NhE3.4 (1.1NhUNh%+ _The cyclops hits you!Nhe  You slash the cyclops!Nhba90----4.5NhNh` _The cyclops is severely wounded.Nha  You slash the cyclops!  The cyclops is almost dead.You kill the cyclops!Nhi(Nh@28=-Nh&5.7 (1.2NhNh NhJ_Okawaru accepts your kill.NhrNhssNhsNhzNh} Nh~B_No target in view!NhNhNhNh Nh":_No target in view!NhlU Nh/V NhW Nhb Nh?i B1 _Nh0q Nhq 9---Nhs Nh\ Nh NhN Nh Nh %2NhC Nh Nh 55=Nh NhG Nh Nh Nh Nh: w3=Nhb Nh ,Nh Nh #4Nh A==Nh Nh Nh Nh NhV Nh I16==Nh Nh Nh %5Nh Nh BNh Nh  Nh  NhB Nhy %6Nh 3==Nh Nh' Nh_ Nhc Nh Nh; %7Nh; Nh" Nh" Nh# NhL* Nh* Nh, Nh2 Nh$3 K8=Nh64 Nh: Nh%; Nh+< Nh9B NhrB NhC NhI NhJ U9=NhK NhP NhfQ NhR Nh_ C100/10612=3=4Nh 5Nh Nh Nh' Nh Nh )106=Nh? Nh( Nh Nh Nh Nh Nh  Nh Z You see here 5 large rocks.Nh NhD  _Nh3 Nho Nh Nh Nhg N _k - 7 curare-tipped darts {!f} (gained 1)Nh Nh 9=Nh Nh NhD Nh Nh} Nh Nh ,Nh Nh: Nh' Nhs Nh Nh Nh# #..###+  #.#  #.#  #.#  #.# Nh# k##.# .##.## #### K.##..######..######...#  NhO$ R##..†....(.....@....# --####.......## ####### Nh$ K   kobold geomancer (wandering)Nh+ 934.7 (49.0)  A kobold geomancer comes into view. It is wielding a +0 dagger.Nh2 a.KKNh3 K====5.7 (50Nh7 Nh}@ 2 _The kobold geomancer shouts!Nh8S @   #.#  #.# NhS #.#  #.##  #.#.#  #.## #### ..#  #..######K..# NhT ##..†....(.....@....#  ...........##  ################ NhO u   #.#  #.#  #.#  #.##  #.#.# Nh u #.## #### ..#  #..######K..#  ##..†....(.....@....#  ...........##  ################ Nh Nh NhJ Nh g _A kobold geomancer is nearby!Nhg    #.#  #.#  #.#  #.##  #.#.#  #.## #### ..#  #..######K..#  ##..†....(.....@....#  ...........##  ################ OhwT   #.#  #.#  #.#  #.##  #.#.#  #.## #### ..#  #..######K..#  ##..†....(.....@....#  ...........##  ################ OhZ Oh[a_A kobold geomancer is nearby!Ohg   #.#  #.#  #.#  #.##  #.#.#  #.## #### ..#  #..######K..#  ##..†....(.....@....#  ...........##  ################ OhF   #.#  #.#  #.#  #.## Oh #.#.#  #.## #### ..#  #..######K..# OhV ##..†....(.....@....#  ...........##  ################ OhOh&OhwOhg _A kobold geomancer is nearby!Oh    #.#  #.#  #.#  #.##  #.#.#  #.## #### ..#  #..######K..#  ##..†....(.....@....#  ...........##  ################ Oh   #.#  #.#  #.# OhU #.##  #.#.# Oh۠ #.## #### ..#  Oh4>#..######K..#  ##..†....(.....@....# Ohϡ ...........##  ################ OhpOhxOhOhg _A kobold geomancer is nearby!Ohw8#..###+ Ohx#.# #.# # #.# Oh E _The gnoll sergeant hits you but does no damage.Th _The gnoll sergeant hits you but does no damage.  You hit the shadowghast but do no damage. Th You miss the killer bee.  The killer bee stings you but does no damage.  The shadowghast claws you.  The killer bee stingTh8101--Thg3--------60.0ThTh+_ _The gnoll sergeant completely misses you.Th} The killer bee stings you but does no damage. _The gnoll sergeant completely misses you.ThYou slash the shadowghast!  The shadowghast is heavily damaged.You hit the killer bee but do no damage.  The killer bee stings you. The shadowghast claws you.Thm95/106 ---=9Th Th W _The killer bee stings you. You block the gnoll sergeant's attack.Th/ The killer bee stings you. You block the gnoll sergeant's attack.  You barely miss the shadowghast. but does no damage. Th/ g You block the shadowghast's attack. The killer bee closely misses you.Th+1 /-1.8Thz: ThK< E _The gnoll sergeant hits you but does no damage.Th #  You hit the shadowghast but do no damage.The shadowghast is heavily damaged.You slash the killer bee! The killer bee barely misses you.Th ]6-=2.7Th Th C _The shadowghast closely misses you.Th: Ths _The shadowghast  You closely miss the killer bee.  The killer bee is almost dead.  You closely miss the shadowghast.  The killer bee stings you but does no damage.  The gnoll sergeant hits you from afar with a +6 spear of venom!ThB0-12----Thv 3.6ThTh  Th E_You block the killer bee's attack. The shadowghast claws you.UhY`ompletely miss the shadowghast.You block the gnoll sergeant's attack.  The killer bee stings you but does no damage.UhGa>13=-Uha 4.5Uh`gUhiY _The shadowghast closely misses you.Uh _The shadowghast closely misses you.killer bee.  The killer bee is almost dead.hit the shadowghastUhսJ.  The gnoll sergeant hits you from afar with a +6 spear of venom.Uhra88--5.4UhyUhC _The killer bee stings you but does no damage.Uh&  Uh&YYou slice the killer bee!!  You kill the killer bee!Uh .  Okawaru accepts your kill.You barely miss the shadowghast. The shadowghast claws you.UhzI-96.3Uh$Uh-< _You block the gnoll sergeant's attack.UhW :  UhX You slash the shadowghast!  The shadowghast is almost destroyed.UhX 4=7.3 (1.0Uh] Uh_  _The shadowghast barely misses you. You block the gnoll sergeant's attack.Uh  You slash the shadowghast!  You destroy the shadowghast!Uh s .  Okawaru accepts your kill.Uh 990/107=Uhf =160-8.2 (0.9  You destroy the shadowghast!Okawaru accepts your kill. _Base training target 14.0 for Fighting reached!  Uh Your base Fighting skill increases to level 14!You need to enable at least one skill for training.Uh /  --more--VhbEVhGC  Skill  Level Cost  Apt Skill  Level Cost  Apt Vh>H a - Fighting  19.0  18.0   0   k - Spellcasting   0.0   0.7  +2           b - Maces & Flails   9.2   1.4  -2      VhH c - Axes  12.0  11.3  -2   l - Invocations   6.0   8.3  -1   d - Polearms   9.2   1.4  -2   m - Evocations   5.0   8.5  -2   e - Unarmed Combat   5.0   1.4  -2       f - Throwing  10.0   8.5  -2      Vh=I`                 g - Armour  12.0  11.3  -2  VhI     h - Dodging   5.0   1.4  -2       i - Shields  10.0   8.5  -2      VhI j - Stealth   5.0   1.2  -1          Vh]J@                        VhJ,    You need to enable at least one skill.[?] Help[=] set a skill target  VhJ}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsXh { a + Fighting  19.0Xh TargetTarget--  --  --  --  --  Xh o--  --  --  --  --  --  Xh9 =--  --  a-z] set[-] clear selected targetcost|targetsXh [?25h[?0cXh10 Yh7T [?25l[?1cYhZ 15.0   0  The current training targets, if any.  Skills enhanced by Heroism and cross-training are in green.=] set aall targetsZhdZhdu g + Armour  12.0Zh*a-z] setselected targetZhx-=[?25h[?0c0 [h;" [hk [?25l[?1c[h10.0  -2  =] set aall targets\h| i + Shields  10.0\h a-z] setselected target]h'[?25h[?0c0 ]hj]hD " ]h*U [?25l[?1c]h]Z 8.0  -2  =] set aall targets^h{ c + Axes  12.0^h a-z] setselected target^hA <[?25h[?0c0 `hJ" `h~ [?25l[?1c`hu13.0  -2  =] set aall targetsgh { f + Throwing  10.0ghi9*hh=o f - Throwing  10.0hhc{ f + Throwing  10.0hha-z] setselected targethh [?25h[?0chh 10 ih, [?25l[?1cih07.0  -2  =] set aall targetsih > l + Invocations 6.0iha-z] setselected targetjhH [?25h[?0cjh10 khm" khr [?25l[?1ckhx8.0 =] set akhxall targetskhHL khYR khX ...(...................%.†.#FisforFire the Fighter khNX ....######..#.........÷....#Mummy of Okawaru *****. ...##ß☼Rß##.#.............[#Health: 90/107 ====================---- ...#ß..°.ß#................#khX Magic: 13/16 ===================----- ...+......+.....<.........<#AC: 19Str: 29Doom: 11% khX ...+......+.#..............#EV: 8Int: 8 khY \...#ß....ß#.#....j.........#SH: 6Dex: 12 #..##ß=?ß##..)#..###########XL: 12 Next: 60% Place: Dungeon:11 .... ### #.....#@#khDY ENoise: =--------  Time: 12968.2 (0.9) ###+#...#a) +0 war axe##..#khY Throw: 6 boomerangs#..#Hero #..#khY #..#j   gnoll sergeant (polearm)#..# # #### ##..# ######..######)..#khY You destroy the shadowghast!Okawaru accepts your kill. _You block the gnoll sergeant's attack.  kh Z vBase training target 14.0 for Fighting reached!  Your base Fighting skill increases to level 14!khPZ IYou need to enable at least one skill for training.kh] khkb kh6d . _kh 3##########.#####kh (..........%.†.######.÷....#ß☼Rß##.#.....[#ß..°.ß#.....................<.........<kh/ +......+.#........... ...#ß....ß#.#....j......... kh[ #..##ß=?ß##..)#.@########### .... ### #.....# kh ###+ #'###.# #### ##khV kh 88-12-9.2 (1.0khP khS  kh =_The gnoll sergeant hits you with a +6 spear of venom.lh'( lh3( You slash the gnoll sergeant!  The gnoll sergeant is heavily wounded.lh(2--1---=70.1 (0.9lh/lh0K _The gnoll sergeant hits you with a +6 spear of venom!lh&  lhPYou hit the gnoll sergeant but do no damage.The gnoll sergeant is heavily wounded.lhuQ3-2lhC==-1.0lhlhE _The gnoll sergeant hits you but does no damage.lhYU  You barely miss the gnoll sergeant.The gnoll sergeant is heavily wounded.lh+V?75--lh_V]1--=9lh\lh^ lh&_E_The gnoll sergeant hits you with a +6 spear of venom!lhM  You barely miss the gnoll sergeant.The gnoll sergeant is heavily wounded.lhNI1---lh&Oj0----2.8lhWlhZ lhZ=_The gnoll sergeant hits you with a +6 spear of venom.lh h  You barely miss the gnoll sergeant.lhv o2=-3.7lh lh f _The gnoll sergeant is heavily wounded.lh~ r  You hit the gnoll sergeant.  lh~ QThe gnoll sergeant is severely wounded.lh} 64--9/16 ---=4.6lh a _The gnoll sergeant hits you with a +6 spear of venom!lhpQ  You hit the gnoll sergeant.  The gnoll sergeant is severely wounded.lhJR /-5.5lhUW lh[Y E _The gnoll sergeant hits you but does no damage.lh  You slash the gnoll sergeant!  You kill the gnoll sergeant!lhXC)lh5----1-6.4lhlhP _Okawaru accepts your kill.mh mh mhVmhmH _No target in view!mhmhmhmh mhԮ:_No target in view!mh ;....# #.# #<# ####.......######.#####.# (..........%.†.# mh;[####..#.÷....# ##ß☼Rß##.#[# #ß..°.ß#..........# mh;+......+.....<<# +......+.#......# ..#ß....ß#.#....@.........# mh<##ß=?ß##..)#..########### ... ### #.....#.# ##+ #'###...# ##..##..#mh<#..##..# #..#mhLmhM10/16==-7.4 (1.0 _mhRmhV+  Things that are here: mhV_a +6 spear of venom; a +0 scale mail; a gnoll corpsemhl B###### #.# #..................# #.# #<# mhm L####.......######.#####.# (..........%.÷.# ####..#.mh]m 9÷....# ##ß☼Rß##.#.[# #ß..°.ß#..........# mhm +......+.....<<# +......+.#.mhm # #ß....ß#.#....).........# mh$n ##ß=?ß##..)#..########### .. ### #.....#.# #+ #'###...#mhSn q##..##..mhn Z##..# mhz mh{ F-8 _mh mhʃ mh  #.# #.# #.####### mh ####.......# #.# #........ ...........# #.# #<# ##########.#####.# (..........%.÷.# ####..#.÷....# ##ß☼Rß##.#.[# #ß..°.ß#..........# mhm `+......+.....<<# +......+.#......# mh ##ß....ß#.#....).........# ##ß=?ß##..)#..########### . ### #.....## + #'###.mh: ..###..# mhǝ mhp A69mh mhu mhS%#.# #.# #.#  #.# #.# #.####### ###.# #.# #........ mh%,..........# #.# #<# #########.#####.# .........%.÷.# ####..#.÷....# ☼Rß##.#mhr&.[# ß..°.ß#..........# ......+.....<<# ......+.#......# ß....ß#.#....).........# #ß=?ß##..)#..###########  ### #.....##mh&#'###...###..# mh1mhP2;66580mh2 mh7mh9` _You feel like a meek peon again.nhx#.# #.# #.####### nh/##.# #.# #........ ...nhc# #.# #<# ##nhz######.#####.# ...nh........%.÷.# #####..#÷....# nhß☼Rß##.#.nh(...[# ..°.ß#......# nhX.....+.....<.<# +.#.....# ß#.#....)# =?ß##..)#..############# #.....#.#  #'###...# ##.nhZ.#..# nhnhx7===1nh=nhnh[N#.# #.# #........ ..# #.# #<# #nh######.#####.# ..........%.÷.# ####..#÷....# ☼Rß##.#....[# .°.ß#...nh*...# ..+.....<nh.<# +.#.....nhe# ß#.#....)nhi^# =?ß##..)#..########### ## #.....#.#  #'###...# ##nhd..##..# nh4nh&2nhenh2 nhE.# #.# #<# ######.#####.# .........%.÷.# ###..#nh"F÷....# Rß##.#....[# °.ß#......# ..+.....<.<# +.#.....# ß#.#....)# ?ß##..)#..########### nhzF # #.....#.#  #'###...# ##..##..# nhIPnhP&3nhUnhFWnh nh nhƱ nh nh 8=1=nh4 nh nhs nh nh~ nh nh nhY 99nh nh nh 9=nh1 nh nh nh nh nh :70nh nh nhY T2==nh nh nh 91nhg nh/ nhj nh nhk& nh& nh)( nh!. nh. m2===nh0 nhF6 nh6 nh-8 nh= b13=nhL? nhyE K3=nhE nh$G nhL ,nhN nhT nhT 94nhtV nhZ nhc 99   gargoyle (wandering)nhh 230007.0)nhTi H=1.4 (18nhn nhu  nh:v h_A gargoyle comes into view. It is wielding a +0 flail.nh,  #.# #<# ####.#####.# .......%.÷.# .....÷....# nh- =..........[# ...........# nhQ- I+.....<.........<# +.#..............# nh- 2.).....@...# nh- 2?ß##..)#..########### # nh. &   nhO. ##..# nh~. #..# nh. #..# nh. #..# nh / &#..#nhnh #.# #<# nhRs####.#####.# nh.......%.÷.# .....÷....# nh ?..........[# nhG^...........# nh+.....<.........<# nh+.#..............# nhN~.).....@...# nh?ß##..)#..###########  nh  nh nh_ nh4##..# nh45#..# nhn3#..# nh3#..# nh.#..#nhnhnhnh nhTY_A gargoyle is nearby!oh r# #.# #........oh, # #.# #<# ######.#####.# ...............%.÷.# ##..#...9.....÷....# oh ß##.#.[# ß#..........# +.....<<# +.#......# oh [.ß#.#....).........# ß##..)#..############.....#.#  #'###...###..# ohr oh oh{ .99   gargoyle (wandering)oh= 82.0) _oh oh oh{ # #.# #.#######  # #.# #........ # #.# #<# ohя y ######.#####.#  .....%.÷.#  #..#.........÷....#  ##.#....9oh A.[#  ß#..........#  .+.....<<#  .ohF +.#......#  oh .#....).........#  ##..)#..########### #.....#.# oh̐  #'###...#  ##..#   #..#  oh  #..#   oh ohV .99   gargoyle (wandering)oh* B53oh oh ph;Gu.....# #.# #.#######  FisforFire the Fighter .....# #.# #........phG  Mummy of Okawaru *****. .....# #.# #<#  Health: 75/107 ================-------- .....######.#####.#  Magic: 13/16 ===================----- ..............%.÷.#  AC: 16Str: 29Doom: 11% #..#.........÷....#phJH  EV: 6Int: 8 ##.#.............[#  SH: 5Dex: 12 ß#.......9***.....#  XL: 12 Next: 61% Place: Dungeon:11 .+.....<.....***@<#  Noise: ---------  Time: 13003.4 (0.0) phH.+.#..............#  a) +0 war axe ß#.#....).........#  Throw: 6 boomerangs ##..)#..########### #.....#.# #'###...#  9   gargoyle (wandering)##..#phII #..# #..# _A gargoyle is nearby!Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineph JsAim: a gargoyle, wielding a +0 flail (wandering, hasn't noticed you, 79% to  hit)ph.....# #.# #.#######ph  FisforFire the Fighter .....# #.# #........  Mummy of Okawaru *****. .....# #.# #<#  Health: 75/107 ================-------- .....######.#####.#ph#U  Magic: 13/16 ===================----- ..............%.÷.#  AC: 16Str: 29Doom: 11% #..#.........÷....#  EV: 6Int: 8 ##.#.............[#  SH: 5Dex: 12 ß#.......((((.....#  XL: 12 Next: 61% Place: Dungeon:11 ph.+.....<.....(((@<#  Noise: ---------  Time: 13003.4 (0.0) .+.#..............#ph  a) +0 war axe ß#.#....).........#  Throw: 6 boomerangs phn##..)#..########### #.....#.# #'###...#phw  9   gargoyle (wandering)##..# #..# #..# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linephlAim: a gargoyle, wielding a +0 flail (wandering, hasn't noticed you, 79% to  hit)  You throw a boomerang.  The boomerang barely misses the gargoyle.phx(B9......ph/phh;i.99phr=X4==4.4 (1 ph= _phCph Ephs.....# #.# #.#######  FisforFire the Fighter .....# #.# #........  Mummy of Okawaru *****. .....# #.# #<#  Health: 75/107 ================-------- .....######.#####.#  Magic: 14/16 =====================--- ..............%.÷.#  AC: 16Str: 29Doom: 11% #..#.........÷....#  EV: 6Int: 8 ##.#.............[#  SH: 5phDex: 12 ß#................#phS  XL: 12 Next: 61% Place: Dungeon:11 .+.....<..9*****@<#phR  Noise: ---------  Time: 13004.4 (0.0) ph.+.#..............#  a) +0 war axe phß#.#....).........#  Throw: 6 boomerangs phm##..)#..########### #.....#.#phN #'###...#ph  9   gargoyle##..#ph( #..# #..#ph: You throw a boomerang. ph%__The boomerang barely misses the gargoyle.Throw: 6 boomerangsph[Press: ? - help, Q - select action, ( or ) - cyclephnShift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (79% to hit)ph$ph2.....# #.# #.#######  FisforFire the Fighter ph.....# #.# #........phK  Mummy of Okawaru *****. ph.....# #.# #<#ph]  Health: 75/107 ================-------- .....######.#####.#ph  Magic: 14/16 =====================--- ..............%.÷.#  AC: 16Str: 29Doom: 11% #..#.........÷....#ph}  EV: 6Int: 8 ph'##.#.............[#  SH: 5Dex: 12 ß#................#phN   XL: 12 Next: 61% Place: Dungeon:11 .+.....<..9(((((@<#  Noise: ---------  Time: 13004.4 (0.0) .+.#..............#  a) +0 war axe ß#.#....).........#ph    Throw: 6 boomerangs ##..)#..########### #.....#.# #'###...#  9   gargoyle##..# #..# #..# ph Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (79% to hit)  You throw a boomerang. The boomerang hits the gargoyle!!  ph KThe gargoyle is severely damaged.ph *.....ph ph '.9ph 5=5.6 (1.2ph ph   ph] Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linph ye  Aim: a gargoyle, wielding a +0 flail (79% to hit)  ph ?You throw a boomerang. The boomerang hits the gargoyle!!  ph( pThe gargoyle is severely damaged. _You hear a shout!ph( `.....# #.# #.#######  FisforFire the Fighter .....# #.# #........  Mummy of Okawaru *****. .....# #.# #<#ph(   Health: 75/107 ================-------- .....######.#####.#  Magic: 14/16 =====================--- phK) ..............%.÷.#  AC: 16Str: 29Doom: 11% #..#.........÷....#  EV: 6Int: 8 ph) ##.#.............[#  SH: 5Dex: 12 ß#................#  XL: 12 Next: 61% Place: Dungeon:11 ph) &.+.....<...9****@<#  Noise: =--------  Time: 13005.6 (0.0) .+.#..............#  a) +0 war axe ph* ß#.#....).........#  Throw: 6 boomerangs ##..)#..########### #.....#.# #'###...#  9   gargoyle##..# #..# #..# The gargoyle is severely damaged. _You hear a shout!  Throw: 6 boomerangsph+ mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (severely damaged, 79% to hit)phy> .....# #.# #.#######  FisforFire the Fighter .....# #.# #........  Mummy of Okawaru *****. ph> [.....# #.# #<#  Health: 75/107 ================-------- .....######.#####.#  Magic: 14/16 =====================--- ..............%.÷.#  AC: 16Str: 29Doom: 11% phW? #..#.........÷....#  EV: 6Int: 8 ##.#.............[#  SH: 5Dex: 12 ß#................#ph@ !  XL: 12 Next: 61% Place: Dungeon:11 .+.....<...(((((@<#  Noise: =--------  Time: 13005.6 (0.0) .+.#..............#  a) +0 war axe ß#.#....).........#ph@   Throw: 6 boomerangs ##..)#..########### #.....#.# #'###...#  9   gargoyle##..# #..# #..# Throw: 6 boomerangsphA Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (severely damaged, 79% to hit)  You throw a boomerang.  The boomerang barely misses the gargoyle.ph *9....ph ph ph ph2 ph g..9g   boggartph k6=-6.8 (1.2ph ph<  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linph{ e  Aim: a gargoyle, wielding a +0 flail (severely damaged, 79% to hit)  You throw a boomerang.  ph The boomerang barely misses the gargoyle. _A boggart comes into view.phH.....# #.# #.#######  FisforFire the Fighter phHI.....# #.# #........  Mummy of Okawaru *****. .....# #.# #<#ph~I  Health: 76/107 =================------- .....######.#####.#phI   Magic: 14/16 =====================--- ..............%.÷.#phI  AC: 16Str: 29Doom: 11% #..#.........÷....#phJ}  EV: 6Int: 8 ph@JG##.#......g......[#  SH: 5Dex: 12 ß#................#phpJ  XL: 12 Next: 61% Place: Dungeon:11 phJJ.+.....<.....9**@<#  Noise: ---------  Time: 13006.8 (0.0) phJ.+.#..............#  a) +0 war axe phK&ß#.#....).........#  Throw: 6 boomerangs ##..)#..########### #.....#.#phOK #'###...#ph~K  9   gargoyle##..#  g   boggartphKa#..# #..# The boomerang barely misses the gargoyle. phKx_A boggart comes into view.Throw: 6 boomerangsph+LPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linephZLAim: a gargoyle, wielding a +0 flail (severely damaged, 79% to hit)qhs`.....# #.# #.#######  FisforFire the Fighter .....# #.# #........  Mummy of Okawaru *****. .....# #.# #<#qhAt  Health: 76/107 =================------- .....######.#####.#  Magic: 14/16 =====================--- ..............%.÷.#  AC: 16Str: 29Doom: 11% #..#.........÷....#  EV: 6Int: 8 ##.#......g......[#qht  SH: 5Dex: 12 ß#................#  XL: 12 Next: 61% Place: Dungeon:11 .+.....<.....9((@<#  Noise: ---------  Time: 13006.8 (0.0) .+.#..............#  a) +0 war axe qhRuß#.#....).........#  Throw: 6 boomerangs ##..)#..########### #.....#.# #'###...#  9   gargoyle##..#  g   boggart#..# #..# Throw: 6 boomerangsqhuPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (severely damaged, 79% to hit)  You throw a boomerang.  The boomerang hits the gargoyle and shatters for extra damage!qhwPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linqhe  Aim: a gargoyle, wielding a +0 flail (severely damaged, 79% to hit)  You throw a boomerang.  qhThe boomerang hits the gargoyle and shatters for extra damage!  The gargoyle is almost destroyed.qhT.g..qhW ``  The gargoyle hurls a stone arrow at you.qh'..qh[63---12qhyy---==7.8 (15qhqh=/ _The stone arrow hits you!qh.....# #.# #.#######qh  FisforFire the Fighter .....# #.# #........  Mummy of Okawaru *****. .....# #.# #<#qh   Health: 63/107 ==============---------- .....######.#####.#  Magic: 12/16 ==================------ qh}..............%.÷.#  AC: 16Str: 29qhDoom: 11% #..#.........÷....#  EV: 6Int: 8 qh[G##.#.............[#  SH: 5Dex: 12 ß#.........g......#qhS  XL: 12 Next: 61% Place: Dungeon:11 .+.....<.....9**@<#qh6%  Noise: ==-------  Time: 13007.8 (0.0) .+.#..............#qh_  a) +0 war axe ß#.#....).........#  Throw: 5 boomerangs ##..)#..###########qha #.....#.# #'###...#  9   gargoyle##..#qh  g   boggart#..# #..#qhC The gargoyle hurls a stone arrow at you. _The stone arrow hits you!  Throw: 5 boomerangsqhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineqhAim: a gargoyle, wielding a +0 flail (almost destroyed, 79% to hit)qh5 .....# #.# #.#######  FisforFire the Fighter .....# #.# #........  Mummy of Okawaru *****. qh$6 A.....# #.# #<#  Health: 63/107 ==============---------- .....######.#####.#  Magic: 12/16 ==================------ ..............%.÷.#  AC: 16Str: 29qh`6 4Doom: 11% #..#.........÷....#  EV: 6Int: 8 ##.#.............[#qh6   SH: 5Dex: 12 ß#.........g......#  XL: 12 Next: 61% Place: Dungeon:11 qh6 .+.....<.....9..@<#  Noise: ==-------  Time: 13007.8 (0.0) .+.#..............#qh*7   a) +0 war axe ß#.#....).........#  Throw: 5 boomerangs ##..)#..########### #.....#.# qha7 #'###...#  9   gargoyle##..#  g   boggartqh7 V#..# #..# Throw: 5 boomerangsqh 8 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (almost destroyed, 79% to hit)  You throw a boomerang. The boomerang hits the gargoyle!  You destroy the gargoyle!qh = )((g   boggartqh '..qh QPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gargoyle, wielding a +0 flail (almost destroyed, 79% to hit)  You throw a boomerang. The boomerang hits the gargoyle!  You destroy the gargoyle!  Okawaru accepts your kill.qhY qh G.gqh a43--8.9 (1.1 _qh qh rhnrhמo Ability - do what?Costrh0pFailure  Invocations -  X - Renounce ReligionNonerht0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--rhޟ513%  c - Duel7 MP, Piety--47% rh2g[?] toggle between ability selection and description.rhnrhIrh.....# #.# #.#######  FisforFire the Fighter rh3 .....# #.# #........  Mummy of Okawaru *****. .....# #.# #<#  Health: 64/107 ==============---------- .....######.#####.#  Magic: 12/16 ==================------ ..............%.÷.#  AC: 16Str: 29Doom: 11% #..#.........÷....#  EV: 6Int: 8 ##.#.............[#  SH: 5Dex: 12 ß#..........g.....#  XL: 12 Next: 63% Place: Dungeon:11 rh.+.....<.....)..@<#  Noise: ---------  Time: 13008.9 (0.0) .+.#..............#  a) +0 war axe ß#.#....).........#  Throw: 5 boomerangs ##..)#..########### #.....#.# #'###...#  g   boggart##..# #..#rh3  #..# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linerhrAim: a gargoyle, wielding a +0 flail (almost destroyed, 79% to hit)  You throw a boomerang. The boomerang hits the gargoyle!  rhzYou destroy the gargoyle! _Okawaru accepts your kill.rh>  You gain the combat prowess of a mighty hero.The boggart mumbles some strange words.rh9! g..§The boggart blinks!rh%8*rh} (invisible)  The boggart casts a spell.rh|8grh,~0---9869.9 (1Hero rhņrhSE _The boggart flickers and vanishes for a moment.rh.....# #.# #.#######rh4  FisforFire the Fighter .....# #.# #........  Mummy of Okawaru *****. rh^N.....# #.# #<#  Health: 64/107 ==============---------- rh.....######.#####.#  Magic: 10/16 ===============--------- rh..............%.÷.#  AC: 19Str: 29rh.Doom: 11% rhZ#..#.........÷....#  EV: 8Int: 8 ##.#.............[#rhR  SH: 6rhDex: 12 ß#.......g***.....#rh  XL: 12 Next: 63% Place: Dungeon:11 rhZ.+.....<.....***@<#rhj  Noise: ---------  Time: 13009.9 (0.0) .+.#..............#  a) +0 war axe rhXß#.#....).........#rh   Throw: 5 boomerangs ##..)#..###########rhB  Hero #.....#.# #'###...#rh  g   boggart (invisible)##..# #..#rhP #..# The boggart casts a spell. rh_The boggart flickers and vanishes for a moment.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boggart (slightly transparent, 65% to hit)rh;.....# #.# #.#######  FisforFire the Fighter .....# #.# #........  Mummy of Okawaru *****. .....# #.# #<#  Health: 64/107 ==============---------- .....######.#####.#  Magic: 10/16 ===============--------- ..............%.÷.#  AC: 19Str: 29Doom: 11% #..#.........÷....#  EV: 8Int: 8 rh##.#.............[#  SH: 6Dex: 12 ß#.......g..§.....#  XL: 12 Next: 63% Place: Dungeon:11 .+.....<.....)..@<#  Noise: ---------  Time: 13009.9 (0.0) .+.#..............#rh  a) +0 war axe ß#.#....).........#rhM+  Throw: 5 boomerangs ##..)#..###########  Hero #.....#.# #'###...#rh  g   boggart (invisible)##..# #..# rh8#..# Throw: 5 boomerangsrh1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boggart (slightly transparent, 65% to hit)  rh,tYou throw a boomerang. The boomerang hits the boggart!!!  You kill the boggart!rh6.((((((rh\CrhmQ...§)..rhw.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boggart (slightly transparent, 65% to hit)  rhwYou throw a boomerang. The boomerang hits the boggart!!!  You kill the boggart!  Okawaru accepts your kill.rh{r1=410.7 (0.8 _rhkrhLrh .....# #.# #.#######  FisforFire the Fighter rh .....# #.# #........  Mummy of Okawaru *****. .....# #.# #<#  Health: 64/107 ==============---------- .....######.#####.#  Magic: 11/16 ================-------- ..............%.÷.#  AC: 19rh nStr: 29Doom: 11% #..#.........÷....#  EV: 8Int: 8 ##.#.............[#  SH: 6Dex: 12 ß#..........§.....#rh   XL: 12 Next: 64% Place: Dungeon:11 .+.....<.....)..@<#  Noise: ---------  Time: 13010.7 (0.0) .+.#..............#  a) +0 war axe ß#.#....).........#  Throw: 5 boomerangs ##..)#..###########  Hero rh #.....#.# #'###...#  ##..#  #..#  #..#  rhP You throw a boomerang. The boomerang hits the boggart!!!  You kill the boggart! _Okawaru accepts your kill.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineshc.....# #.# #.#######sh  FisforFire the Fighter .....# #.# #........  Mummy of Okawaru *****. .....# #.# #<#  Health: 64/107 ==============---------- .....######.#####.#shfM  Magic: 11/16 ================-------- ..............%.÷.#  AC: 19Str: 29Doom: 11% #..#.........÷....#  EV: 8Int: 8 ##.#.............[#  SH: 6Dex: 12 shsß#..........§.....#  XL: 12 Next: 64% Place: Dungeon:11 .+.....<.....)..@<#  Noise: ---------  Time: 13010.7 (0.0) sh^J.+.#..............#  a) +0 war axe ß#.#....).........#  Throw: 5 boomerangs ##..)#..###########  Hero #.....#.# #'###...# sh ##..#  #..#  #..#  You kill the boggart! sh!`_Okawaru accepts your kill.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.sh*shIshj. _sh! X  What are your orders?  t - Shout!  sh=" Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.sh P  Okay, then.shm sh sh . _th3th6thF _Unknown command.thY%.thZM51.7 (1 _thU`thbthzthz%2ththہuh\.# #.# #.#  .# #.# #.####### .# #.# #........ .# #.# #<# ######.#####.#uh ......%.÷.# .#÷....# #.#.............[# ß#.............@..# uhm".+.....<.....)...<# ..+.#.....# .ß#.#....).........# ß##..)#..###########  #.....#.#  uh#'###...##..# #..#uhuh%3uhuhuhJ<.....######!#####.#.# #.# #.# uhKp.# #.# #.#######.# #.# #.........# #.# #<#######.#####.# .......%.÷.# ###..#uhxK÷....# Rß##.#.....[# °.ß#................#.+.....<.....)...<#..+.#....uhKx.# ..ß#.#....).........# uhL?ß##..)#..########### # #.....#.##'###uh;L-...###..#uhsYuhZA64uhMbuh=dvhu#.......# #.# #.# #vh..# #.# #.####### #.# #.# #........vh.# #.# #<# #.######.#####.#vh\..........%.÷.# ####..#÷....# vh^☼Rß##.#.....[# .°.ß#.vh....@....# ....+.....<.....)...<#vhf.+.#..............#ß#.#....)vh.# =?ß##..)#..########### vh## #.....#.#  #'###...#vhqH ##..# vh, #..#vhYvh= %5vhqvhvhY ) #vh .# #.# #.####### ##.# #.# #........ .vh8 .# #.# #<# ##vh a.######.#####.# .vh0 i..........%.÷.# vh b#####..#÷....# ß☼Rß##.#vh ,.....[# vhO ..°.ß#.vh Z.........#vh !....+.....<....@)...<#.+.#..............#vhv <ß#.#....)vh (.# vh( %ß=?ß##..)#..########### ### #.....#.#  #'###.vh ..#vh & #vh8 "#..# vh ^ #..#  #..#vh vh6 #7vh 8=6vh vh vhX ~###.# #.# #........ ..vh .# #.# #<# ###.######.#####.# ............%.÷.# ######..#÷....#ß☼Rß##.#vh .....[#..°.ß#..........#....+.....<.....)...<#.+.#.......@......# ß....ß#.#....)vh9 .# #ß=?ß##..)#..###########  ### #.....#.#  #'###...# ##..# #..# vh } #..#  #..#vh vh٫ \2==7vh vh! wh #.# #.# #.####### ####.# #.# #........ ....# #.# #<# ####whj######.#####.# (..........%.÷.# .######..#÷....# ##ß☼Rß##.#.............[# #ß..°.ß#................# +......+.....<..@..)...<# +......+.#.....#wh^....ß#.#....).........# ##ß=?ß##..)#..########### . ### #.....#.# + #'###wh|..##..#  #..# whCJ #..#whjwhc%8whwhCF# #.# #.# #.#  #.# #.# #.####### #####.# #.# #........ .....# #.# #<# .##########.#####.# .(..........%.÷.# ..######..#whV÷....# .##ß☼Rß##.#.............[# .#ß..°.ß#.......@........# .+......+.....<.....)...<# .+......+.#.....# .#ß....ß#.#....).........# .##ß=?ß##..).########### .. ### #.....#.# #+ #'###...###..#  #..#whwhrS8=9whjwhwho 8.# #.<.....######!#####.# .# #.# #.# #.# .# #wh6p \.# #.# #.####### .#####.# #.# #........ ......# #.# #<# .whp .##########.#####.#(........whq ..%.÷.# ...######..#÷....# ..##ß☼Rß##.#...[# .wh`q .#ß..°.ß#................# ..+......+.....<.....)...<# ..+......+.#.....# .whq .#ß....ß#.#....).........###ß=?ß##..)whr .########### ... ### #.....#.# ##+ #'###whxr N...###..#wh] wh &20wh wh wh_.#####.#####..............# ..# #.<.....######!#####.# ..# #.# #.# #.# .# #.# #.# #.######wh#####.# #.# #............# #.# #<#.##########.#####.#(..........%.÷.#..######..#whS T÷....#.##ß☼Rß##.#.............[#.#ß..°.ß#................#.+......+.....<.....)...<#.+......+.#....wh F...#.#ß....ß#.#....).........# #..##ß=?ß##..).########### wh .... ### #.....#.# ###+ #'###...#wh#whe(whD/yy   vampire mosquito (wandering)wh0B==1why6wh8c _A vampire mosquito comes into view.xhU(.....>.# #.######.#####.#.#####.#####..............#.# #.<.....######!#####.#.# #xh .# #.# #.# .# #.# #.# #.##########.# #.# #...........# #.# #<#.####.......######.#####.#(.........y..%.÷.#..######..#÷....#.##ß☼Rß##.#.....xht[#.#ß..°.ß#................#.+......+.....<.....)<#.+......+.#.....# ....#ß....ß#.#....)........xhEE.# ##..##ß=?ß##..)#..########### ..... ### #.....#.#xhxh_.yyxh~L9====2xhxh!: _The vampire mosquito buzzes angrily.xhje  xhe  You miss the vampire mosquito.The vampire mosquito bites you but does no damage.xhh 4-1--=---3.6 (0.9xhxy xhl| 5 _The vampire mosquito bites you.yhUyhU^ yy   killer bee (wandering)  You barely miss the vampire mosquito. The vampire mosquito barely misses you.yh^yhU_57---0---yh_J=--4.5yhfyhui5 _The vampire mosquito bites you!yhek  You closely miss the vampire mosquito.yhiC  The killer bee buzzes angrily.yhr ..yy  The vampire mosquito bites you but does no damage.yhrsh8=-5.4yhsyyh{> _You block the vampire mosquito's attack.yh*|yhUyh0.yh$54yh+-9/16 ----6.3yhyh{ _You barely miss the vampire mosquito. The vampire mosquito bites you.yh &  yh: tYou hit the vampire mosquito but do no damage.The vampire mosquito bites you!yhQ f47---8yh N---=7.2yh- yh1 H _The vampire mosquito bites you but does no damage.yhWF yhG yhN yhP ^ _You are too injured to fight recklessly!yhYyhZyh_fyhi^ _You are too injured to fight recklessly!zhEzhEzh6QzhU zhUP_You are too injured to fight recklessly!zhz y  You miss the vampire mosquito.zh nyy   killer beezh f8---8.1zh zh$ K _The vampire mosquito bites you but does no damage. x2zh zh(  zh x.yYou hit the vampire mosquito but do no damage.zh HThe vampire mosquito bites you but does no damage.zh #7zh :-9.0zh zhK! 0 _The killer bee stings you.{hD~;  You barely miss the vampire mosquito. You slash the killer bee!  The vampire mosquito bites you but does no damage.  The killer bee stings you but does no damage.=30.0 (1.0{h{h _The vampire mosquito barely misses you. The killer bee barely misses you.{hr2  {h]_The vampire mosquito barely misses you. The killer bee barely misses you.  You slash the vampire mosquito!  The vampire mosquito is moderately damaged.  You hit the killer bee.vampire mosquito{h bites you but does no damage.  The killer bee barely misses you. The vampire mosquito{h4[6-1{hC{h {h*_The killer bee stings you.{hSM_The killer bee stings you.  You barely miss the vampire mosquito.You closely miss the killer bee.The vampire mosquito closely misses you.closely misses you. The vampire mosquito bites you.{h2-7---9 (0.9{h{hX _The killer bee closely misses you.{h zThe killer bee closely misses you. The vampire mosquito bites you. _The killer bee closely misses you.miss the vampire mosquito.  The vampire mosquito is moderately damaged.You hit the killer bee{h F.  You kill the killer bee!{h t .  Okawaru accepts your kill.{hT k3----2.8{hJ {h1"  {h}" =_The vampire mosquito bites you but does no damage. x2|h(  You barely miss the vampire mosquito.The vampire mosquito is moderately damaged.3.7|h.|h0a _The vampire mosquito completely misses you.|h4  You slash the vampire mosquito!  The vampire mosquito is heavily damaged.|hlBC D|hB&D   five-headed hydra (wandering)y   vampire mosquitoThe vampire mosquito bites you but does no damage.|hC'4.6|hdO|hR] _The vampire mosquito barely misses you.|h |hZ You completely miss the vampire mosquito.|h0uThe vampire mosquito is heavily damaged.The five-headed hydra roars!|h& |h<|hPy   vampire mosquito  You block the vampire mosquito's attack.|hK4=5.5|h"|h] _The vampire mosquito barely misses you.|h  You slash the vampire mosquito!  You destroy the vampire mosquito!|h\u †  Okawaru accepts your kill.|hV606566.4|h|h` _You feel like a meek peon again.|h>.# #.######.#####.# #####.#####.# |h # #.<.....######!#####.# # #.......# #.# #.# # #.......# #.# #.######.......# #.# #.|h..# #.# #<# ####.|hU######.#####.# (.†.%.÷.# ######..#.÷....# ##ß☼Rß##.#.[# #ß..°.ß#..........#+.....B+.....<.....)...<#+......+.#.|h S# B   boulder beetle (wandering)#ß....ß#.#....)....#|h ..##ß=?ß##..)#..##### |h.dBB|h/]8==--|h/7.4 (1.0|hQ7|h9}hP >.# #.######.#####.# #####.#####.# }h # #.<.....######!#####.# # #.# #.# #.# # #.# #.# #.# .#####.......# #.# #....# #.# #<# ####.}hr g######.#####.# (.†.%.÷.# ######..#.÷....# ##ß☼Rß##.#.[# #ß..°.ß#..........#+.....B+.....<.....)...<#+......+.#.##ß....ß#.#....)...# ..##ß=?ß##..)#..#### }h}hC=5=}h2--8}h }h"}hU #####.#####..............# # #.<.....######!#####.# # #.......# #.# #.# # #.# #.# #.####### #####.}h M# #.# #........ ...........# #.# #<# ####.......######.#####.# (....†........%.÷.# ######..#...÷....# ##ß☼Rß##.#....[# }hk 6#ß..°.ß#................# +.....B+.....<.....)...<}h #+......+.#...........#}h y#ß....ß#.#....).#}h= ##ß=?ß##..)#..###########}h z ### #.....# }h Z#+ #'###...#}h#}h$&9}hq/}h1}hl #.<.....######!#####.# }h #.......# #.# #.#  #.# #.# #.####### ####.# #.# #........ }h@...........# #.# #<# ####.######.#####.# (....}h†........%.÷.# ######..#...÷....# }h##ß☼Rß##.#....[# #ß..°.ß#................# +.....B+.....<.....)...<# }hצG+......+.#..............# #ß....ß#.#....)# ##ß=?ß##..)#..########### ### #.....# + #'###.# ##..#}h-}hDD   five-headed hydra}h`'40}h}h}h #.......# #.# #.# }h- #.# #.# #.####### ###.# #.# #........ ....# #.# #<# ###}h HD######.#####.# ....†........%.÷.# ######..#...÷....# #ß☼Rß##.#....[# ß..°.ß#.........@......# .....B+.....<.....)...<# }hj {......+.#..............# ß....ß#.#....)#=?ß##..)#..###########  ### #.....#.#  #'###...}hҽ # ##..##..#}h }h T.D}h` c6===1}h }h. ~h(#.# #.# #.#  #.~h)# #.# #.# .# #.# #. # #.# #<# .######.#####.# D.%.÷.# ~h *..#.÷....# ß☼Rß##.#.[# ..°.ß#.~h*...@.....# B+.....<.....)...<# +.#.# ....ß#.#. ### #.....#.# #'###...###~h1+-..# ~h1~h>R†D~h?&2~h^K~hM~hGb~hbF#.# #.# #.# #.# #.# #.####### .~h4cH# #.# #.. # #.# #<# .~hc######.#####.# †D.~hc%.÷.# ..#.÷....# ~h d[☼Rß##.#.[# °.ß#.~hMd....@....# ~hdB+.....<.....)...<# +.#.~hd:# ß#.#..~her =?ß##..)#~hOe!~heb #.....#.# ~hmi~hpP.D~hwq&3~hz~h{~h).# #.# #.# .~h# #.# #.####### .~h# #.# #........ ~he# #.# #<# .######.#####.# †.D......%.÷.# ~hX..#.÷....# ~hARß##.#.[# ~h°.ß#......@...# ~hVB+.....<.....)...<# ~h[+.#.# ~h ß#.#... ?ß##..)#. #.....#.# ~hi~h4~hT.D~hm79=4~h'~h-~h# #.# #.######## #.# #........ # #.# #<# ######.#####.# †........%.÷.# ~h[##..#....D....÷....# ß##.#.............[# .ß#................# .B+.....<.....).@.<# +.#..............# ~hß#.#....)# ß##..)#..###########  #.....#.# ~h #'###...#  ##..##..# ~hm ~hP.D~hl&5~h_%~hW(~h5( # #.# #.#  ~h( \# #.# #........  # #.# #<#  ~h) |######.#####.#  †.%.÷.#  #..#.....D...÷....# ~hJ)  ##.#.[#  ß#..........#  ~h) B+.....<.....)..@<#  .+.#.# ~h)  ß#.#....).#  ##..)#..# ~h$*  #.....#.#  #'###...#  ##..# ~h*  #..#  #..#  ~h}- ~h8 P.D~h9 B86~h? ~hA ~h1R O# #.# #.#  # #.# #........  # #.# #<#  ######.#####.#  ~hR †.%.÷.#  ..#......D..÷....#  #.#.[#  #.........#  +.....<.....)...@#  +.#.#  #.#....).~hwS #  #..)#..#  .....#.#  '###...#  ##..#  #..#  #..#  ~hU ~hC_ P.D~h_ &7~hd ~h#g a _There is a stone staircase leading up here.hSqhqh{h~hSQ.Dh=I=8 _hNh~   ####.#### ##..#   #....# ##.#   ##.######### ####.# h^ Z  #..........#####.....   #..........##........   #.............##.....   #..........#####.....   #..........# #.....0 h Q  #...@......# #.....   ############ ######    h           hK " h h hX I99.9 (2.5hg hk } _You climb upwards. _There is a stone staircase leading down here.h.hhhdh$|10/16==h$h4%>50=h%h'h)h*h@,hK/h/hK1h<4h5#1hz5;===h7ho9h:h;hp>h?ho@hh321h0=hhhhhh|93hlh h hx ht h 9=h hh=4=hQh h hT2==hh&hhthh@hE55=h[hh{hsh+ h L6==h!hs#h#h$h&h)'h(h)h*"7h^*E13=hQ+hS-h-h.h0h0h1h3h4=8=hI4h5h6hU79=hY8h9h8:h;h =h=59=h=h>h@h@L4==hAhChD:60h2EhFhTGh4HhIhVJh'KhLhmML1==haNhOhqPhqQh!ShShSD5=hTh.VhV92hWh/YhYhrZh\h]S3=h]h_h`9=hahbhhR?h?:80h8@hcAhAh4BhCh]ChCh4EhxE;1=hEh.FhGhYGhGhHh#IhIhJh-K@82=hqKhKhLh8MhMhNh0O%3hOhPh!QhQhRhRhoShtThT%4hJUhhVhVh>>>>>__(Press ? for help)#.# #.'......†..##.###.....#.....#..###.###.#+##h###'#####.#.........# ####.##..###'#'###....# #.# #....##.......#.#.........#### #........#...#...#....###'###....##..!....#.#.........'..###.....#..#.......#....###_+......##.......#.#......>..##.........#.####...####...###'###....##.......#.#.........######.....#..#.......#....# #.# #....##.......'.#.........# #........#.......#....###.###....#h :#.......###.........# #.....#####......).)..)..........##.......# ####'###### ###.### #..........###.........######'### #.###.# ####'####### ####'##########.##.####..####..###.#h#....##..## ####.....#### ##.##..#####.######..# #.....ß.....# ####'#### #.###....###.# ##...........###.......# ###.########h+##.######### ####.#####.......).....##<......# #..........##..........#####..........ß....>....ß..#.......# ###..........##..........##...........#......................# #....).......##.............##.......###...........###.......###.#..<.......#h#..........#####.......#.#.....ß.....# #.).....'...#..........##..........# #.........####.....######.......#####.........<##...@......# #.......####........#...'.......# #..........############# ######### #........#####....^..# #..........########### ######### ############h h f_@#hT_#.h4I#.h`f_.#h  ##.# ###.....####.#.....#.....#.##.##..##.....##.#.....#.....#.##>##.## ########'#####.#...#####...#.##########.##.# ###....)....##...#.....#_....#..........#.#_.hj9).hh=hG$ ####.######..# FisforFire the Fighter  #....#hR%##.# Mummy of Okawaru *****.  ##.######### ####.# Health: 107/107 ========================  #..........#####..... Magic: 16/16 ========================  #..........##........ AC: 16Str: 29Doom: 10%  #.............##..... EV: 6Int: 8  #..........#####..... SH: 5Dex: 12  #..........# #..... XL: 12 Next: 66% Place: Dungeon:10  h%T#...@......# #..... Noise: ---------  Time: 13205.9 (0.0)  ############ ###### a) +0 war axe  Throw: 5 boomerangs      h,&( _You climb upwards. _There is a stone staircase leading down here. _You start resting. _Magic restored. _You start resting. _HP restored.h&h''h@/h\0h15Bh>6,h6h9h:h;h;h?h?h?h_@hMChDhDhHEhHhNI,hIhLhnMhMh!Nh(Q,hmQhQh@ThUhRUhUhWhXhXhPYh=[h!\hq\h\h_h`h=ah%bhMdhehfhghoj _There is a stone staircase leading down here. _You start resting. _hjMagic restored. _You start resting.HP restored.  There is an open door here.hlhm _hnhphqhrh sh uhvhvh#xhz@  There is an open door here.h|h| _h}h\hh,hshhh!hhĈh%hyhhh,h֑h,hݕh @  There is an open door here.hh _hhohڜh"hNhhw,hhhդhhGhhҨhRhŪhh,hh#..........P.......P...## #...... #.......#.P..........P.# #...... #.......###...........## #...... h####.#### ##........P## #####'  ##.# ###.....### #.#  #..# #.....# #.# hH\ #.## ########'## ###.#  #.# ###....[....# #...#  #.# #.'.....@÷..# #.###33.9 (2ho8.0) ###'#####.#.........# ####.##. #.......#.#.........#### #....... #..!....#.#.........'..###.....#. ha#.......#.#......>..##.........#. #.......#.#.........######.....#. #.......'.#.........# #....... #.......###.........# #.....## #.......# ####'###### ###.###hhFhǺh, _.#.P...P.# #. .###.h'- ....## #. ###.#### ..P## #####'  ##.# ###.....### #.##..# #.....# #.#.#.## ########'####.#.#.# ###....[....# #...#.h- u#.# #.'......÷..# #.###. ##'#####.#......@..# ####.##.. .......#.#.#### #....... ..!....#.#.'..###.....# .......#.#......>..##.........#.# .h- #.#...######.....#. .'.#.# #....... .###.h*. `# #.....### .# ####'###### ###.######'### #.# .#h2 h2 14.9 (1.0)h6 h7 h F ##h .# ###.#### ##P## #####'  ##.# ###.....### #.#.h %  h r## ########'####h'  ###....[.......'......÷hq *## ##'#####.#h s.####.##. .......### #......h N!'..###.h >..##....###. ####.##.####..###h h h[ &5hl hR h{ ###.#### ##P## #####'  ##.# ###.....### #.#.  h/ ## ########'#### ###....[.......'......÷## ##'#####.#.####.##. .......### #......!'..###h.>..##....#...######.#. #....#hy#..## ####.....### hh&6hґh̒hJ  ##.# ###.....### #.#.  ## ########'#### ###....[....h...'......÷## ##'#####.#.####.##. .......### #......!h'..###.##....#...######.' .hK. #.######..# #.....ß..... hh?&7h h"a _There is an escape hatch in the floor here.h hhhhC8 _hz  ## ## ..  hQ{..# .# # # ...  #.##z##z#.#T.  ......#.#.#  h{ ..#...#.##  .## #.#  h|6.....#.....#.# 1 #...@h...#  hl|##z###..#.#.........# h|#. ..# #....$...# .. ..##... h|]## ..#^#.......h| .#.#....... zzz 3 skeletal warriors (1 polearm, wand…)h } h0}.#....)... T   troll (wandering) hU}#..))h   howler monkey (wandering)hy} h}:##....(..h}RYou slide downwards. The hatch slams shut behind you.h~hv  Level annotation: 4 runed translucent doorsThe howler monkey howls! The troll shouts! You hear an angry buzzing noise.  You hear a howl! You hear a horrible gurgling sound! You hear a shout!hDH  You hear an angry buzzing noise. x2hV  A killer bee comes into view.hhhkh&he.##.#.#.z.z#.#Th@z@h.yzzz)he   deep elf pyromancerT   trollh   howler monkey (catching breath) (…)A killer bee comes into view.  The howler monkey hoots and howls with incredible vigour!hA deep elf pyromancer comes into view. It is wielding a +0 long sword.  The killer bee buzzes angrily. You hear an angry buzzing noise. x2h@~ shout! You hear an angry buzzing noise. x2; You hear a shout!  You hear an angry buzzing noise. x2; You hear a shout! x3hJ>O=========9.6 (1.7h.DhI9 _You hear an angry buzzing noise. x4hheRead which item? Scrolls  t - 3 scrolls of teleportationh1r - 2 scrolls of revelation  w - 2 scrolls of enchant weapon  N - a scroll of noise  V - a scroll of vulnerability  c - a scroll labelled HAAMOP AGGYHITT  d - a scroll labelled SAMUOD SUMP  e - a scroll labelled NEWUTIOQOZ hT h - 3 scrolls labelled FUPNIO JUNLA  j - a scroll labelled EMIBYSTRUWO  k - a scroll labelled OQI GUARUUQYUS [!] read|evoke[?] describe selectedh$8 ha8 hD hS FisforFire the Fighter## ##..h..#^#.......hV .#.#....... zzz 3 skeletal warriors (1 polearm)hV .#....)... e   deep elf pyromancerhW #..))... T   trollhEW 1##....(.. h   howler monkey (catching breath) (…)The howler monkey hoots and howls with incredible vigour!hW A deep elf pyromancer comes into view. It is wielding a +0 long sword.The killer bee buzzes angrily. You hear an angry buzzing noise. x2  hW You hear a shout! You hear an angry buzzing noise. x2; You hear a shout!  You hear an angry buzzing noise. x2; You hear a shout! x3 _You hear an angry buzzing noise. x4hB b  As you read the scroll of teleportation, it crumbles to dust.h U  You feel strangely unstable.hߓ hn h h l  A killer bee comes into view.hř h S  The howler monkey hits you but does no damage.hj h .e...#.#.h =zz.#Tyhɥ 'y.h b====-----40.6 (1h 6Tele ha hϯ > _You block the skeletal warrior's attack.h= .:## ## ..# .# # # .#e##.##.#.#..h4.......#.#.# #...#zz.#T## .## #.....#.# .....#..@..#.#hS#.yz.h...# ##y###..#.#.........# #. ...###....$...##.. ....###..##h'.#...#^#.#.....#.#.......# T   trollh:X..h...#....)...# hh 2 howler monkeys (1 wandering, 1 catc…)..))...# yy 2 killer beeshHo  A howler monkey comes into view.hnhW  Found a parchment of Nazja's Percussive Tempering.h^hh!i  The howler monkey barely misses you.hh'   A troll draugr comes into view. It is wielding a +0 flail.The skeletal warrior attacks as it pursues you!  The skeletal warrior closely misses you.h _  The skeletal warrior hits you from afar with a +0 trident.h h}j.##Ze.z.#.z.Ty.z.he   deep elf pyromancer.T   trollj   gnoll sergeant (polearm, wandering) (…)106-=--------1h5$~ _A gnoll sergeant comes into view. It is wielding a +0 trident.hX .:## ##j.. hX ..# .# # # ... #.##Z##.#.#.. ..e....#.#.# h!Y #...#.z.#.## hBY 9.## #..z.T#.# .....#.y...heY #.y.zh@..# hY s##.###..#.#.........##. ....###....$...###.. ......###......... hY o## #R#.#...#^# ○....h..#.#.#hHZ k°.#.......#....)...##○# #...#.#.#..))...#.hZ ##....(..y† R   efreet (wandering)hh hi ho &  ho An efreet comes into view. It is wielding a +0 scimitar of flaming.The killer bee attacks as it pursues you!  ho The killer bee closely misses you. The howler monkey closely misses you.hEp hu z  The howler monkey hoots and howls with incredible vigour!hu IThe deep elf pyromancer mumbles some strange words.hCv hx q  The deep elf pyromancer blinks! The troll attacks as it pursues you!  hx eThe troll bites you but does no damage. The troll closely misses you.hUy hy hz hg .§.Z.ezz.zyTh `...R°○.h k° The troll claws you!  h/ You hear an angry buzzing noise. x3; You hear a horrible gurgling sound!  You hear a shout! You hear an angry hiss. You hear an angry buzzing noise. x3h̖ w98/107 ---15--h 7========2h1 h  h4 *_You hear a roar! You hear a shout!hǞh[9 As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.A killer bee comes into view.The howler monkey hits you but does no damage. _You block the skeletal warrior's attack.  hA howler monkey comes into view.Found a parchment of Nazja's Percussive Tempering.  The howler monkey barely misses you.A troll draugr comes into view. It is wielding a +0 flail.hThe skeletal warrior attacks as it pursues you!  The skeletal warrior closely misses you.The skeletal warrior hits you from afar with a +0 trident. hԭ_A gnoll sergeant comes into view. It is wielding a +0 trident.An efreet comes into view. It is wielding a +0 scimitar of flaming.hThe killer bee attacks as it pursues you!  The killer bee closely misses you. The howler monkey closely misses you.hThe howler monkey hoots and howls with incredible vigour!The deep elf pyromancer mumbles some strange words.h)aThe deep elf pyromancer blinks! The troll attacks as it pursues you!  hHThe troll bites you but does no damage. The troll closely misses you.The troll claws you!  heYou hear an angry buzzing noise. x3; You hear a horrible gurgling sound!  You hear a shout! You hear an angry hiss. You hear an angry buzzing noise. x3  You hear a roar! You hear a shout!h5} Level annotation: 4 runed translucent doors  The howler monkey howls! The troll shouts! You hear an angry buzzing noise.  h} wYou hear a howl! You hear a horrible gurgling sound! You hear a shout!  You hear an angry buzzing noise. x2 h} A killer bee comes into view.  The howler monkey hoots and howls with incredible vigour!h~ A deep elf pyromancer comes into view. It is wielding a +0 long sword.The killer bee buzzes angrily. You hear an angry buzzing noise. x2  hn~ You hear a shout! You hear an angry buzzing noise. x2; You hear a shout!  You hear an angry buzzing noise. x2; You hear a shout! x3 h~ _You hear an angry buzzing noise. x4  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.h~ P killer bee comes into view.hV chowler monkey hits you but does no damage. _You block the skeletal warrior's attack.  h A howler monkey comes into view.  Found a parchment of Nazja's Percussive Tempering.  The howler monkey barely misses you.  h xA troll draugr comes into view. It is wielding a +0 flail.skeletal wh6 zarrior attacks as it pursues you!  The skeletal warrior closely misses you.  h The skeletal warrior hits you from afar with a +0 trident. _A gnoll sergeant comes into view. It is wielding a +0 trident.hzYM You slide downwards. The hatch slams shut behind you.hDhv1Mh14_There is an escape hatch in the floor here.h[hy S  The skeletal warrior hits you from afar with a +0 trident.h"N hsm  _A gnoll sergeant comes into view. It is wielding a +0 trident.h/hHhhQ8 hM h=You slide downwards. The hatch slams shut behind you.hhOM_There is an escape hatch in the floor here.h^@ hd Mh $_There is an open door here.hr h?M_There is an open door here.hȡhxMh$_There is an open door here.høhhh"h0.:FisforFire the Fighter## ##j..Mummy of Okawaru *****...# .# # # ...Health: 98/107 =====================---h0#.##.##.#.#..Magic: 15/16 ======================--..§.Z..#.#.#AC: 16h1[Str: 29Doom: 10%h'1#...#...#.##EV: 6Int: 8hI1.## #.ezz.#.#SH: 5hi1Dex: 12.....#.yzyT#.#h1XL: 12 Next: 66% Place: Dungeon:11h1#....h@..#h1Noise: ========-  Time: 13242.6 (0.0)h1##.###..#.#.........#a) +0 war axeh2#. ....###....$...### Throw: 5 boomerangs.. .R....###......... Tele hp2## #°#.#...#^#.......#○....h..#.#.......## zzz 3 skeletal warriors (1 polearm)h2..#.......#....)...## e   deep elf pyromancerh2q#°# #...#.#.#..))...#. T   trollh2##....(..y† R   efreet(…)h3The deep elf pyromancer blinks! The troll attacks as it pursues you!  The troll bites you but does no damage. The troll closely misses you.h-31The troll claws you!  hM3You hear an angry buzzing noise. x3; You hear a horrible gurgling sound!  You hear a shout! You hear an angry hiss. You hear an angry buzzing noise. x3 _You hear a roar! You hear a shout!h>hA?hpFhHh h h h troll bites you but does no damage. The troll closely misses you.claws you!  You hear an angry buzzing noise. x3; You hear a horrible gurgling sound!h R shout! You hear an angry hiss. You hear an angry buzzing noise. x3 _h [roar! You hear a shout! _Unknown command.hm ## ##j.. ..# .# # # ... ..#.##.##.#.#.. .^...§.Z..#.#.# #...#...#...#.###...## #.ezz.#.#.......#.yzyT #....h...# ##.###.@#.#.........##........###....$...###...#..R..... ## ##°#.#...#^#  #○....h..#.#.###[h a39;49m...#.......#....)...##y##°###...#.#.#..))...#... .. #..###....(..y†##.....)....#h ,h%  You hear an angry buzzing noise.  The killer bee attacks as it pursues you!h h  The killer bee barely misses you. The killer bee completely misses you.h ...Z.z.ezz.yTyhR○.h.°.....h 9=====----3.6 (1h! hZ% D _The howler monkey hits you but does no damage.hN..# .# # # ... ..#.##.##.#.#.. .^h.......#.#.# #...#...#Z..#.###...## #..z..#.#.....u.....#.ezz.#.#... #....yTy.#..##.###h.#.#.........#hw#.....R.@###....$...### #...#..○.h..... hIZ## ##.#.#...#^#  #°.......#.#.####h...#.......#....)...##yD##°###...#.#.#..))...#.## u   brown ugly thing (wandering)h\.. ...#..###....(..y†#. zzz 3 skeletal warriors (1 polearm)h4 .#. ...#.....)....#. e   deep elf pyromancer#.#..(....#.#. T   troll h<h  ############### #...?^......... #.............. #..............  #......@....... hd #..............  #.............. #......Y......: ##.##.##.#......h#..# .# .#.#....... Y   yak#.##.##.#.#.j..^.. j   gnoll sergeant (polearm, wandering).......#.#.#.#....h" #...#Z..#.###.....  A brown ugly thing comes into view.h  Your surroundings suddenly seem different.  A yak comes into view.h hW Found a scroll of noise.hh Y.jY.h)  The yak bellows!hM----4h,h= _The brown ugly thing moves out of view.ho#################...?^#h1o#.##.##.#hRo#..##......Y#hpoR.............:#ho##.##.##.#......# ..# .# .#.#..j.... ho#.##.##.#.#....^.........#.#.#.#....huhvh_~Y.j.----5hفhh 'h ################ #...?^h֏ C# #.h =# #.h/ )# hv r#.......# #.Yh 5#.h +#hߐ s.............:# h< U##.##.##.#...j..# ..# .# .#.#......h_ +.h{ b#.##.##.#.#....^..hX h hi Yh ...h .j.h )100/107h 9=----hO 6h h/ hp Q# #...?^.# #.# #.# #.h5q Y.....# #..#..#.h[q j..:# ##.##.##.#......# h-w hAy hm~ jY..j.hG &7h h= h* # #...?^.# #.#h* #.Y....# #.# #.h+\.# #.hE+.j...# #.:#hi+ ##.##.##.#......# h+ ..# .# .#.#....... h+v #.##.##.#.#....^..h3-h2h5h@>W j.hk>yh>y   killer bee (wandering)  A killer bee comes into view.hu?.=8hpFhsL1 _You block the yak's attack.h%\ # #...?^.# #h{\.# #.Y....# #h\.# #.j...# #hD]S.# #h]F.:#h] ##.##.##.#......#h ^ ..# .# .#.#.....y. hl^v #.##.##.#.#....^..h?hhlh_pC  The killer bee buzzes angrily.h_qhthvh Y.j..hy.y  A killer bee comes into view.h݀p116===9hh7 _The killer bee moves out of view.h o ################hd  #...?^.@.......# #Y.....# #......# #h j....# #.# #h +...#h  #............y:# ##.##.##.#h m..# .# .h8 h h h h  h, HY.jhS /.yh~ j.yy 2 killer bees (1 wandering)hT &--hy 50h  h h* [ # #...?^@.Y......# #.# #h?+ [.j.....# #.# #.y.# #.# #h+ V.:# ##.##.##.#.....y#   killer bee h+  ..# .# .#.#.h^. h[1 h2 h3 h7 R  The gnoll sergeant attacks as it pursues you!h< ^ Y.jh< .y..yy 2 killer bees (1 wandering)  You block the gnoll sergeant's attack. The yak attacks as it pursues you!h= O=-1hKB hAD ; _The yak gores you but does no damage.h;hC<Really walk into that teleport trap? Y - Yes hr<' N - Noh h   FisforFire the FighterMummy of Okawaru *****.h #Health: 101/107 ======================--Magic: 16/16 ========================AC: 16hY \Str: 29Doom: 10%h EV: 6Int: 8SH: 5Dex: 12################h XL: 12 Next: 66% Place: Dungeon:11#...?@.Y.......#hM Noise: =--------  Time: 13251.6 (0.0)#.......j......#h a) +0 war axe#..............#Throw: 5 boomerangsh #........y.....##..............##............y.#h Y   yak#.............:#j   gnoll sergeant (polearm)##.##.##.#.....y#h y   killer bee..# .# .#.#.......h6 rThe killer bee buzzes angrily.  A killer bee comes into view. h _The killer bee moves out of view.  The gnoll sergeant attacks as it pursues you!  You block the gnoll sergeant's attack. The yak attacks as it pursues you! h &_The yak gores you but does no damage.hs h 1 hE ...#......  #.# #y###°###...#.  h ..# #.. .. ...#..  .. ..h .#. ..  #.# #.# hH x ..#..  h ...   ##.## h   #.@.#  hO #...#%..#  h ##.# #.##  h #.. ..#  ... ... h{ ##.# #.## hy   killer bee (wandering)   ..  h-L # .. hc You enter a teleport trap! The teleport trap disappears.hW  Your surroundings suddenly seem different.  hNGA killer bee comes into view.h hh^'a.yyhM(;2-2.6 (1hR0h3L _Found a hive talisman.h` ha 8-hng h^j  hj hj 8_Unknown command.h0  #.# #.###°###...#  ..# #.. ..  hpg .. .y .#.  ## #.# #.# h #.. ..#.. #.y. . h#.... ##.## h#.....#...# h#..@#%..#  ##.###.## h6d #.. ..# hX...# ... ##.# #.## hzU #. ..hy   queen bee (wandering)  # ..hy   killer bee  h8%  h`FA queen bee comes into view.hhc  The queen bee buzzes angrily. You hear an angry buzzing noise.hh? .yhl.yyhyy 2 killer bees (1 wandering)  A killer bee comes into view.h0===3h]hy h!_You hear a shout!h  ..# #.. ..  #. .. .. .#.  ##.# #.# #.#   #...# ..#.yh   #..y. ...  #....###.##  #.....#...#  #...#%..#  ##@###.##  #...# ..# y..#... ... ##.# #.###.##  #. y. .. hx ## #.. ..  #.# y 3 killer bees (2 wandering) .. hl  A killer bee comes into view.hhBhh:hF  The killer bee buzzes angrily. x2h[+..hy.###yy...#yD.h-D   eight-headed hydray   queen beeyyy 3 killer beeshs3=====4hhf _An eight-headed hydra comes into view.hNhRead which item? Scrolls  t - 2 scrolls of teleportationr - 2 scrolls of revelation  h$w - 2 scrolls of enchant weapon  N - a scroll of noise  V - a scroll of vulnerability  c - a scroll labelled HAAMOP AGGYHITT  d - a scroll labelled SAMUOD SUMP  e - a scroll labelled NEWUTIOQOZ  h - 3 scrolls labelled FUPNIO JUNLA h* j - a scroll labelled EMIBYSTRUWO  k - a scroll labelled OQI GUARUUQYUS [!] read|evoke[?] describe selectedh >hBhG9 hG..# #.. .. ...# FisforFire the Fighter  #. .. ...#. Mummy of Okawaru *****.  hG##.# #.# #.#hHHealth: 103/107 =======================-  #...# ..#..Magic: 16/16 ========================  #.... ...h6H-AC: 16hUHmStr: 29Doom: 10%  hvH%#..y.###y##EV: 6Int: 8  hH#.....#...#SH: 5Dex: 12 hH #...#%..#XL: 12 Next: 66% Place: Dungeon:11  hH ##@###.##Noise: ====-----  Time: 13254.6 (0.0)  h ID#y..# ..#a) +0 war axe  ...#y.. ...hBIThrow: 5 boomerangs  ##D# #.###.##  hbIG#. .. ..  hI## #.. ..D   eight-headed hydra  hI#.#y   queen bee  hI..yyy 3 killer bees  The queen bee buzzes angrily. You hear an angry buzzing noise.  hJA killer bee comes into view. _You hear a shout!  A killer bee comes into view.The killer bee buzzes angrily. x2 h;JQ_An eight-headed hydra comes into view.ha  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.hbh-fU  The killer bee stings you but does no damage. x2hFihih;o..###.yyheoPyD#..hp=---5.6 (1Tele h.phshvA _The killer bee barely misses you.h hq? You hear an angry buzzing noise.hޖhYhhHhhzh".h!C##y.yyD...QhQy.)yyyy 4 killer beeshe415--=7h˦hX0 _The killer bee stings you.hX #.# #.###°###...#.#   hcX\..# #.. .. ...#..#   #. C. .. .#. .  hX ##.# #.# #.# ## #  hX% #...# ..#.. ..#   #.... ... .#hY #....###y## .##h/Y #.....#...#...# hUY #.yy#@..##   hzYp##D###.## hY1#   hY#...# ..# .   .Q.#...#.y.hZ.#   h6Z ##.# #.###.###   #. .. .. hZ4. C   cyclops (missile) ## #yy 2 killer beeshZ  #.# #.#hZ h![,..hihq  #.# #..:..y..#  #.# #........#  #.# #.........  h%rz# ##.# #........#   ..### #........#  #..! .........# hir####.#####........# #yD†y†..##......@.#  hr.#######z#.######....... †#.....#.#.# #.#####. hs.#.∩.>.#...# #.#  .#.....#.#.# #.# .#######.#.# #.# hsm y   killer bee (wandering) #.......##.######.# ####..............#####.#  #.#####.######.......#h&  hxYour surroundings suddenly seem different.  A killer bee comes into view.hChh_.yyhs9--8hh5 _Found a parchment of Airstrike.hG ha  A killer bee comes into view. _Found a hive talisman.  A queen bee comes into view.The queen bee buzzes angrily. You hear an angry buzzing noise.  A killer bee comes into view. _You hear a shout!  hb FA killer bee comes into view.The killer bee buzzes angrily. x2 _An eight-headed hydra comes into view.As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.hGb The killer bee stings you but does no damage. x2 _The killer bee barely misses you.You block the killer bee's attack.  The killer bee stings you but does no damage.  hob The killer bee closely misses you. _A tengu warrior comes into view. It is wielding a +0 great mace.A cyclops and a killer bee come into view.hb 5The cyclops shouts! The killer bee buzzes angrily.  You hear an angry buzzing noise. _The killer bee stings you.  Your surroundings suddenly seem different.  A killer bee comes into view.Found a parchment of Airstrike.h7&_The brown ugly thing moves out of view.  A killer bee comes into view. _You block the yak's attack.killer bee buzzes angrily. _The killer bee moves out of view.  The gnoll sergeant attacks as it pursues you!  You block the gnoll sergeant's attack. The yak attacks as it pursues you! _The yak gores you but does no damage.  You enter a teleport trap! The teleport trap disappears.  Your surroundings suddenly seem different.  h7A killer bee comes into view. _Found a hive talisman.  A queen bee comes into view.queen bee buzzes angrily. You hear an angry buzzing noise.  A killer bee comes into view. _You hear a shout!killer bee comeshI8killer bee buzzes angrily. x2 _An eight-headed hydra comes into view.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.  The killer bee stings you but does no damage. x2 _The killer bee barely misses you.h h/ h= aFisforFire the Fighter#.# #..:.....#Mummy of Okawaru *****.#.# #........#Health: 104/107 =======================-#.# #......y..Magic: 15/16 ======================-- # ##.# #........#AC: 16Str: 29Doom: 10%..### #........#EV: 6Int: 8#..! .........#SH: 5Dex: 12 ####.#####........#h= ~XL: 12 Next: 66% Place: Dungeon:11 h> #yD†y†..##......@.#Noise: ---------  Time: 13258.6 (0.0) hd> .#######z#.######.......a) +0 war axe h> †#.....#.#.# #.#####.h? Throw: 5 boomerangs .#.∩.>.#...# #.# h:? c.#.....#.#.# #.# hk? e.#######.#.# #.#h? Jy   killer bee h? C#.......##.######.# h @ q####..............#####.##.#####.######.......#hM@ OThe cyclops shouts! The killer bee buzzes angrily.  h}@ &You hear an angry buzzing noise. h@ "_The killer bee stings you.  h@ hYour surroundings suddenly seem different.  A killer bee comes into view. hA 6_Found a parchment of Airstrike.hpF hG h[L haN h:4 h4 h 9 h:  You hear an angry buzzing noise. _The killer bee stings you.  Your surroundings suddenly seem different.  A killer bee comes into view. h1; a_Found a parchment of Airstrike. _Unknown command.hX#.# #..:.....# #.# #.# #.# #......y.. hwXL ##.# #.# ..### #.# #..! .# hX.#####.# yD†y†..##.hX# #z#.######.# hX#.....#.#.# #.#####.# h$Y #.∩.>.#...# #.# #.....#.#.# #hRY.# #.#.# #.# .hY##.######.#.. h_\h_hiF.yhHj29.6 (1 _heoh0qhyt#.# #..:.....#hy#.# #........#  #.# #.. ##.# #.#  h)zB..### #......y.#  #..! ...# ##.###### hSzzD†y†..##.#####.# hwzq######z#.######.@.....# hz.....#.#.# #.#####.# hzO.∩.>.#...# #.# .....#.#.# #.#hzy#####.#.# #.# h{......##.######.# ##..............#####.#  #.#####.######......h|.#  #.# #.# #.#####.#hhΊF.yh/560hhhQhRh'Zh]hh}h)hhG hG #.# #..:.....# #.# #........# hH w#.# #......... h:H u.# #........# haH v..### #........# hH V#..! ...# hJ .#####.y# †y†..##.#####.# z#.######.# #.#.# #.#####.# ∩.>.#...# #.# #.#.# #.#.#.# #.###.######.#.. #.#####.######.h8K + hL hN hW {.yy   killer beehW &1h[ h\ h͌.# #..:.....# .# #.# .# #......... .# #........# h9### #........# ..! .........# .#####........# y†..##.#####.# z#.######.y.@...# #.#.# #.#####.# h.>.#...# #.# ##.######.# hhx .yThe killer bee attacks as it pursues you!h66=2hߝhF _The killer bee stings you but does no damage. x2hy  You hit the killer bee.  The killer bee is lightly wounded.  The killer bee stings you. You block the killer bee's attack.hzo316==3.8 (1.2h}hC _The killer bee stings you but does no damage.h-:  hYou slash the killer bee!  The killer bee is severely wounded.h0=5.0hh ; _You block the killer bee's attack. x2h?&  hYou barely miss the killer bee.The killer bee is severely wounded.The killer bee stings you.h5-6.1 (1.1hݒh C _The killer bee stings you but does no damage.h:  hTvYou miss the killer bee.The killer bee is severely wounded.h(!-hX&7.3 (1.2h=hd~ _The killer bee barely misses you. x2; You block the killer bee's attack.hf  You miss the killer bee.The killer bee is heavily wounded.hnh.2-h15h--h4&8.4 (1.1hoh~ hE_You block the killer bee's attack. The killer bee stings you.h  You closely miss the killer bee.The killer bee is heavily wounded.The killer bee stings you but does no damage.h -9.6 (1.2h٩ h֫ 8 _You block the killer bee's attack.h O  You miss the killer bee.hi LThe killer bee is heavily wounded.hC \1-70.7 (1.1h hW  h E_The killer bee stings you. You block the killer bee's attack.h­ h # #..:.....# # #.h0 T# # #.hZ  h R# #.# hǮ 5### #.h # h ! .........# #####........# # hH †..##.hp N#####.# h z#.######..y.@..# h #.#.# #.#####.# h >.#...# #.# # h h6 h] ;##.######.# h hy h & hP R.yThe killer bee attacks as it pursues you!h% +01hh 0h h  h M_You block the killer bee's attack. The killer bee stings you.h+ #..:.....#   #.# ..ht  #. .#  #.# .#hո.  #.# .# ! .# .# ........# .# hF ..##.#####.#  z#.######...y.@.# hy .#.#.# #.#####.#  h.#...# #.# .#  .h#.#.# #.# .# .#.# #.# .. ##.######.# .#h  h4#####.#  .######.......#  hm #.# #.#####.#  hh(h x .yThe killer bee attacks as it pursues you!hA--2hhF _The killer bee stings you but does no damage. x2hThe killer bee attacks as it pursues you! but does no damage. x2  You hit the killer bee but do no damage. h The killer bee is heavily wounded.  You block the killer bee's attack.  hZ513.9 (1.2hVhX _The killer bee closely misses you.hn h You miss the killer bee.The killer bee is heavily wounded.h699/107 5.1hh# h]-_The killer bee stings you. x2h}  You barely miss the killer bee.The killer bee is heavily wounded.h{}CThe killer bee stings you but does no damage.h~6100/1076.3hh{ _You block the killer bee's attack. The killer bee closely misses you.h"  You miss the killer bee.The killer bee is heavily wounded.97/107 h 8-7.4 (1.1h h' r _The killer bee stings you. The killer bee barely misses you.h ~  You slash the killer bee!  You kill the killer bee!h6# i.h& J-=8.5h) h+ P _Okawaru accepts your kill.h # #..:.....# hb # #.# .. # #. .#h  # #.# .# h a# #.# .#h6  .! .# .#h  #........# .#h  †..##.#####.#h i #z#.######.#hN  h 6.#.#.# #.#####.# >.#...# #.# .#h  .#.#.# #.# .#h@ #.#.# #.# ...##.######.# .#h 2.#####.#h #.######.......# # #.# #.#####.#h7 hU 48--9h 0h h73.# #..:.....# .# #.# .. .# #h3. .# .# #.# .# .### #.# .# .h4.! .........# .# .#####........# .# hP4oy†..##.#####.#h4L#z#.######.#h4.#.#.# #.#####.# .>.#...# #.# .# h*5...#.#.# #.# .# ####.#.# #.# .. h5k....##.######.# .# .#####.# .#####.######.# h!6r.# #.# #.#####.#hIhJB--80hPh)ShS# #..:.....# # #.# .. # #. .# # #.# .# ### #.# .# ! .........# .# hT#####........# .# †..##.#####.# z#.######.# #.#.# #.#####.# >.#...# #.# .# h^K9=hO_916==1h bhch. #..:.....#   #.# ..   #. .#   #.# .#   #.# .#  ! .# .#  ........# .# hY{ ..##.#####.#  z#.######.#  .#.#.# #.#####.#  .#...# #.# .#  .#.#.# #.# .# h .#.# #.# ..  ##.######.# .#   #####.#   .######.......#    h; #.# #.#####.#   hFh&2hehh#........# .. #. ..#  #.# #.#  # #.# #.#   ..# #.#  #### #.#  .##........#####.#  #z#.######.......#  #.#.# #.#####@#  #...# #.# #.#  #.#.# #.# #.# h #.#.# #.# #..  .##.######.# #.#  .........#####.#  ###.######.......#   #.# #.#####.#  #.# #.# h( hhV&3hhhr . ..## # #h^ . ### .### #z#.######.......#.# #.#####. #.#h#.##.# #.#  hDh )100/107h3;=4hhhZ 4 h :# # #hl @ . ### .### h ,#z#.######......h [.#.# #.#####.h 2 #h" >....... .##.#####hi :#######h #.##.# #.# #..  h h $==h 5hg h, h  # . ### .### #z#.######.......#.# #.#####.h  #######....... .##.############..........#####.# #..#.######.#####.#  h% hȥ &6hC h h,U  . ### .h(-4### #z#.######......hj-[.#.# #.#####.h-H #######h-<....... .##.#####h5.####### ...........#####.# hy.J###.######......#h.z#.# ###..............# h /D h9h:.17h=h?h0U ### .### h`#z#.######.......#.# #.#####.hR #######hӣ]....... .##.############ .h..........#####@# ###.######...... hXb #.# #.#####ht4..# h&....######!#####.# hD hhgh8hhehdy .### #z#.######......hPe.#.# #.#####. #######....... .##.############ .hxeM..........#####.# ###.######......  #.# #.######.# he#.# ....# #.# #.# heD hohp.29hsh2uhJr #z#.######...... #.#.# #.#####.hr #######....... .##.############ .h!s..........#####.# ###.######......  #.# #.#####h[s9#.# hs#.# ....# #.# #.#######  hxhs'90h/hh23 h/3f.#.# #.#####. hR3#######hr3<....... .##.#####h3!####### .h3..........#####.# ###.######...... h$4K #.# #.#####hF4' .hv4#h4T#.# h5....# #.# #........  hJhJK&1hINhPh 3 h P. #######h. ]....... .##.############ .hk ..........#####.# ###.######...... h l #.# #.##### h .......h0 O#####.#####.#######h\ !h )#.. h z....# #.# #<# hC D hm h T3=2h h h  #######....... .##.############ ...........#####.# h> ###.######......  #.# #.##### ######.......#####.#####.####### ###..............# ##<# hy j....######.#####.#  h% h% &3h( h/* hl{ ....... .##.############ .h..........#####.# ###.######...... h #.# #.##### ######h#.......h#####.#####@####### ###..............# ....######!#####h:H#.# hk....†........%.÷.#  h h|&4hhhMV .##.############ ...........#####.# ###.######......  #.# #.##### hM######.......#####.#####.####### ###.............@# ....######!##### #.# h Nn.# ..#........D÷....# hTND h[[h[^4=5h_`hbh ; ..........#####.# ###.######...... hq; #.# #.##### ######h;.......#####.#####.####### ###..............# hB<....######!##### #.# ######..# #.#.............[#h<F  hhJhK&6hOh6Rh R ###.######...... hJ #.# #.##### ######.......hnL#####.#####.####### h}###..............# ....######!#####h #.# ######.......h4#hg.[# #................#  h%hJ!h!&7h%he'h  #.# #.##### ######.......#####.#####.####### ###..............# ....######!##### #.# ######hl.......<#######...# +.....<.....)...<#  hmh.58hhh #.# #.# #.#  #.# #.# #.####### #.# #.# #........  h> 9#.######.#####.#######  ##..............#  ...######!#####.#  h (# #.# #.#  # #.# #.######## h # #.# #.@....... # #.# #<######## ######.#####.#  h2 †........%.÷.#  .#........D÷....#  .#.....[#  h} 0........#  .....<.....)...<#  .#..............# h ( h h8 &9h# h% h3hAhhh#.# #.# #.#  #.# #.# #.#  #.# #.# #.. h #.######.#####.#  #..#  ######!#####.# hH # #.# #.#  # #.# #.# # #.# #.h#  # #.# #<# h ######.#####.#  †.%.÷.# h_p #.D÷....#  h#...[#  ....#  h<.....)...<#  #.#  h'h'06300hF,h.h.h /.# #.# #.#  .# #.# #.# hU/c .# #.# #.h/@  .######.#####.#h/ h/7 .# h0N .######!#####.#  .hV0# #.# #.#  .# #.# #.#hs0,  .h0# #.# #.#  .h0# #.# #<#  .h1?######.#####.#  .hQ1)†.hr1Y%.÷.# h1 h1].D÷....#  h1 .h15[# h23 # h;2 hX2<.....)...<#  hs2).# h2( h/DhAE&1hJh}Lh*# #.# #.#  ho# #.# #.# h5 # #.# #.  ######.#####.#  # hx ######!#####.#  # #.# #.# h h# #.# #.#  hj# #.# #.h 7#  h.j# #.# #<#hPY  ######.#####.# hp h)†.hY%.÷.# hY D÷....# hH [# h%3 # hJ h<.....)...<#  #  hBh&2hShhn #.# #.# h~  #.# #.# h8 hl~ #.# #.  hF .#####.#  #  !#####.#   #.# #.# h  #.# #.#   #.# #.h#   #.# #<#h-  hI8.#####.#  h^.%.÷.# h͌Y D÷....# hH [# h13 # hg .<.....)...<# h[ #  hh¢H107=3hxhsh] #.# #.#  #.# #.#  #.# #.  .#####.#  #  !#####.#  #.# #.# h]  #.# #.#  h ^ E#.# #.hH^ }#  #.# #<#h^ T  .#####.# h^ k %.÷.# h^  h^ GD÷....# h_ H [# h=_  h]_ # h}_  h_ <.....)...<#  h_ 2#  h_ hp hq &4hw hy hyO 2#.# #.#  #.# #.#  #.# #.  .#####.#hO   #  !#####.#  #.# #.# hdP g #.# #.#  #.# #.#  #.# #<#  .#####.#  %.÷.#  D÷....# hP  [#  #  hP .....)...<#  #  ht_ h_ &5hc h6f h`  #.# #.#  #.# #.#  #.# #h . #.#####.# .# h #!#####.#  #.# #.# h" > #.# #.#  #.# #.#  #.# #<hc # #.#####.# .%.÷.# h Z.D÷....# h .[# .# <.....)...<# h 2.# h h &6h hh  #.# #.#  #.# #.#  #.# #.hk #.#####.# .#h #!#####.#  #.# #.#  #.# #.hy#  #.# #.#  #.# #<h# #.#####.# .%.÷.#h .D÷....# .[# .#h .<.....)...<# h52.# hWhB=7hh hP[# #.# #.# # #.# #.#h[ # #.# #. hM\N#.#####.# .#h\S #!#####.# h]# #.# #.# # #.# #.hl]# # #.# #.# h]# #.# #<# h'^?#.#####.# †h^.%.÷.# .D÷....# h$_z.[# .# h_.<.....)...<# .# hTvhIw&8h hhP h"S Where to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairhS O - Orcish Mines h X hp # #.# #.#  FisforFire the Fighter hp # #.# #.#######  Mummy of Okawaru *****. h"q # #.# #........  Health: 107/107 ======================== hq X######.#####.#######  Magic: 16/16 ======================== .............#  AC: 16Str: 29hr Doom: 10% ######!#####.#  EV: 6Int: 8 hCr # #.# #.#  SH: 5Dex: 12 hr M# #.# #.#########   XL: 12 Next: 66% Place: Dungeon:11 hr {# #.# #....@....#   Noise: ---------  Time: 13308.5 (0.0) # #.# #<#########   a) +0 war axe ######.#####.#hr  Throw: 5 boomerangs †........%.÷.# h"s s.......D÷....# ............[# h\s   .............#   ..<.....)...<# hs   .............#  You miss the killer bee.The killer bee is heavily wounded. _The killer bee stings you. The killer bee barely misses you.You slash the killer bee!  You kill the killer bee! _Okawaru accepts your kill.ht hu hk h hy ,h h] h h7 h h~ h hR P  There is a stone staircase leading up here.h h  _h h\ h h" h h a  You see here a yak skeleton.h/ h  _h h h h3 h  h  You see here the quill talisman "Agug" {rElec rF+ rCorr Stlth-}.hw' >.# #.######.#####.####### h' .#####..............# .<.....######!#####.# h' .......# #.# #.# hJ( ## #.# #.######### h( >.......# #.# #.........# ........# #.# #<######### h) x.......######.#####. hc) ........†T......@%.÷. ###..#.........÷.... h) ☼Rß##.#.............[# .°.ß#................#h* B+.....<.....)...<#+.#..............#T   troll (wandering)ß#.#....[.........# h* =?ß##..)#..########### ## #.....#.#h7 v 16.5 (8  A troll comes into view.hPC o.TTh(D 4==7.5 (9hK h\N ' _The troll shouts!hb .# #.######.#####.# .#####.# .<.....######!#####.# .# #.# #.# .# #.# #.# .# #.# #.........# # #.# #<# .######.#####.# †.T..÷.# ..#.÷....# Rß##.#.[# °.ß#.....B+.....+.#.# ß#.#... ?ß##..)#. he hkn B.Tho 4--8.5 (1h]t hw _You see here the quill talisman "Agug" {rElec rF+ rCorr Stlth-}.h* # #.######.#####.# #####.# <.....######!#####.# # #.# #.# # #.# #.# hl ^# #.# #.h # h # #.# #<# h} s######.#####.# hϑ †..T.....%@÷.# ..#.hP ]÷....# ß##.#.h =[# .ß#.h + hc [+.#.# hʓ ß#.#....h  h$ (ß##..)#..h + h9 h B.Thȭ ?--9 h _h h h!###..............#  .....######!#####.#  h.....# #.# #.#  # #.# #.#########  # #.# #.........#  ha# #.# #<#########  ######.#####.#  †...T....%.÷.#  #..#.........÷..@.#  hU`#....[#  h!................#  B+.....<.....)...<# hح .+.#..............#  ß#.#....[h#  ##..)#..########### hQ| #.....#.#  #'###...# h( hhF.Th'20hhhW g.....######!##### #.# ########........#<#############.#####.# h a†....T...%.÷ #..#.........÷....#...@[ ß#................ h B+.....<.....)...< .+.#.............. ß#[ ##..)#..##########.....#.# '###..  ##hhoF.ThD&1hh!h #.# ########........#<########h #####.#####.# †.....T..%.÷ #..#.........÷....#....[ ß#..............@. h]vB+.....<.....)...< .+.#.............. ß#[ ##..)#..##########.....#.# ha'###..  ## h"%h-F.The.&2h3hL5h# #.# #.#########  h# #.# #.........#  # #.# #<#########  ######.#####.#  †......T.%.÷.#  #...÷....# hy #....[#  #......#  +.....<.....)...@#  hW+.#..............#  #.#....[#  h#..)#..###########  .....#.# h0! '###...#   ##..#  ..#  #..#  hhJ.Th&3hRha _There is a stone staircase leading up here.hax$hx....# #.# #.#########   FisforFire the Fighter ....# #.# #.........#   Mummy of Okawaru *****. h"y....# #.# #<#########   Health: 107/107 ======================== ....######.#####.#huy5  Magic: 16/16 ======================== ....†........%.÷.#hyS  AC: 16hy,Str: 29hyDoom: 10% ..#.........T....#hxz~  EV: 6Int: 8 hzc#.#..........*..[#hzS  SH: 5hz,Dex: 12 h {c#.............**.#hh{+  XL: 12 Next: 66% Place: Dungeon:11 +.....<.....)...@#h{  Noise: ---------  Time: 13323.5 (0.0) +.#..............#h{\  a) +0 war axe h|`#.#....[.........#h<|b  Throw: 5 boomerangs h^|l#..)#..########### .....#.#h| '###...#h7}  T   troll##..# #..#h} #..#h} h0~_You see here the quill talisman "Agug" {rElec rF+ rCorr Stlth-}. _There is a stone staircase leading up here.  hp~$Throw: 5 boomerangsh~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehR6Aim: a troll (66% to hit)hu....# #.# #.#########   FisforFire the Fighter hu....# #.# #.........#   Mummy of Okawaru *****. hu....# #.# #<#########   Health: 107/107 ======================== ....######.#####.#hv  Magic: 16/16 ======================== ....†........%.÷.#  AC: 16Str: 29Doom: 10% hBv..#.........T....#  EV: 6Int: 8 hcv#.#..........(..[#  SH: 5hvDex: 12 #.............((.#hv  XL: 12 Next: 66% Place: Dungeon:11 hv"+.....<.....)...@#  Noise: ---------  Time: 13323.5 (0.0) hv~+.#..............#  a) +0 war axe #.#....[.........#  Throw: 5 boomerangs hLw/#..)#..########### .....#.# '###...#  T   troll##..# hsw*#..# #..# hwThrow: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehwqAim: a troll (66% to hit)  You throw a boomerang. The boomerang hits the troll!  hwJThe troll is moderately wounded.hhE...hh'92÷Th\9) h#<44.6 (1.1 _hIhKhU<....# #.# #.#########   FisforFire the Fighter ....# #.# #.........#   Mummy of Okawaru *****. ....# #.# #<#########   Health: 107/107 ======================== h V....######.#####.#  Magic: 16/16 ======================== ....†........%.÷.#  AC: 16h;VStr: 29Doom: 10% ..#.........÷T...#  EV: 6hVzInt: 8 #.#...........*.[#  SH: 5Dex: 12 #..............*.#hV+  XL: 12 Next: 66% Place: Dungeon:11 +.....<.....)...@#hW  Noise: ---------  Time: 13324.6 (0.0) h)W`+.#..............#hNW  a) +0 war axe #.#....[.........#h@Y  Throw: 5 boomerangs #..)#..########### .....#.# '###...#  T   troll##..# #..# #..# You throw a boomerang. The boomerang hits the troll! _The troll is moderately wounded.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (lightly wounded, 66% to hit)h-....# #.# #.#########   FisforFire the Fighter h".....# #.# #.........#   Mummy of Okawaru *****. h.>....# #.# #<#########   Health: 107/107 ======================== ....######.#####.#  Magic: 16/16 ======================== h/O....†........%.÷.#  AC: 16Str: 29Doom: 10% hc/..#.........÷(...#  EV: 6h/Int: 8 #.#...........(.[#  SH: 5h0Dex: 12 #..............(.#hb0+  XL: 12 Next: 66% Place: Dungeon:11 +.....<.....)...@#h0  Noise: ---------  Time: 13324.6 (0.0) +.#..............#h1  a) +0 war axe #.#....[.........#  Throw: 5 boomerangs hk1#..)#..########### .....#.# '###...#h1  T   troll##..# h%2*#..# #..# hs2You throw a boomerang. The boomerang hits the troll! _The troll is moderately wounded.Throw: 5 boomerangsh2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh2@Aim: a troll (lightly wounded, 66% to hit)hUBT..h( _The troll is moderately wounded.  Throw: 5 boomerangs  htPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  hAim: a troll (lightly wounded, 66% to hit)  You throw a boomerang. The boomerang closely misses the troll.hdK.Thn45.7 (1.1 _hhhO....# #.# #.#########   FisforFire the Fighter ....# #.# #.........#   Mummy of Okawaru *****. h....# #.# #<#########   Health: 107/107 ======================== ....######.#####.#  Magic: 16/16 ======================== ....†........%.÷.#h„  AC: 16Str: 29Doom: 10% ..#.........÷....#h  EV: 6Int: 8 #.#...........T.[#hG  SH: 5Dex: 12 hp#..............*.#  XL: 12 Next: 66% Place: Dungeon:11 +.....<.....)...@#h  Noise: ---------  Time: 13325.7 (0.0) +.#..............#  a) +0 war axe #.#....[.........#h…b  Throw: 5 boomerangs hl#..)#..########### .....#.#h  '###...#  T   troll##..#h03 #..# #..# hUAim: a troll (lightly wounded, 66% to hit) _You throw a boomerang. The boomerang closely misses the troll.Throw: 5 boomerangsh}*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (lightly wounded, 66% to hit)h1....# #.# #.#########   FisforFire the Fighter ....# #.# #.........#   Mummy of Okawaru *****. h$....# #.# #<#########   Health: 107/107 ======================== ....######.#####.#  Magic: 16/16 ======================== ....†........%.÷.#  AC: 16Str: 29Doom: 10% ..#.........÷....#  EV: 6hzInt: 8 #.#...........(.[#  SH: 5Dex: 12 #..............(.#h)0  XL: 12 Next: 66% Place: Dungeon:11 +.....<.....)...@#  Noise: ---------  Time: 13325.7 (0.0) +.#..............#hh  a) +0 war axe #.#....[.........#  Throw: 5 boomerangs #..)#..########### .....#.#h '###...#  T   troll##..#h #..# #..# Aim: a troll (lightly wounded, 66% to hit) _You throw a boomerang. The boomerang closely misses the troll.Throw: 5 boomerangshJ#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (lightly wounded, 66% to hit)h4=T.h _You throw a boomerang. The boomerang closely misses the troll.  Throw: 5 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linhCe  Aim: a troll (lightly wounded, 66% to hit)  You throw a boomerang. The boomerang barely misses the troll.hJK.Th<=6.8 (1.1 _h,hPhd ....# #.# #.#########   FisforFire the Fighter ....# #.# #.........#   Mummy of Okawaru *****. hٲ _....# #.# #<#########   Health: 107/107 ======================== ....######.#####.#  Magic: 16/16 ======================== ....†........%.÷.#  AC: 16Str: 29hb Doom: 10% ..#.........÷....#  EV: 6Int: 8 #.#.............[#  SH: 5Dex: 12 #..............T.#  XL: 12 Next: 66% Place: Dungeon:11 hƳ +.....<.....)...@#  Noise: =--------  Time: 13326.8 (0.0) +.#..............#  a) +0 war axe #.#....[.........#  Throw: 5 boomerangs h &#..)#..########### .....#.# '###...#  T   troll##..#hy  #..# #..# Aim: a troll (lightly wounded, 66% to hit) _You throw a boomerang. The boomerang barely misses the troll.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh GAim: a troll (lightly wounded, 66% to hit)hu....# #.# #.#########   FisforFire the Fighter h....# #.# #.........#   Mummy of Okawaru *****. ....# #.# #<#########   Health: 107/107 ======================== ....######.#####.#h&  Magic: 16/16 ======================== ....†........%.÷.#  AC: 16Str: 29Doom: 10% ..#.........÷....#h~  EV: 6Int: 8 h;/#.#.............[#  SH: 5Dex: 12 #..............T.#hb+  XL: 12 Next: 66% Place: Dungeon:11 +.....<.....)...@#h  Noise: =--------  Time: 13326.8 (0.0) +.#..............#  a) +0 war axe #.#....[.........#  Throw: 5 boomerangs #..)#..########### .....#.#h '###...#  T   troll##..# h)#..# #..# h;_You throw a boomerang. The boomerang barely misses the troll.Throw: 5 boomerangshb*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (lightly wounded, 66% to hit)  h+Okay, then.h hhy. _hP  You barely miss the troll.The troll is lightly wounded.  The troll bites you. The troll closely misses you.hi7106-h&7.9 (1.1h%hX( h(7_The troll claws you but does no damage.hW  You hit the troll but do no damage.The troll is lightly wounded.htX -9.1 (1.2h b hd p  The troll bites you but does no damage. The troll claws you but does no damage._x2h+N  You hit the troll but do no damage.The troll is lightly wounded.  hgN HYou block the troll's attack. The troll claws you but does no damage. x2hO )107=h6O "30.3hS h6V   hiV `The troll bites you but does no damage. The troll claws you but does no damage._x2h  h  You completely miss the troll.The troll is lightly wounded.hO -1.4 (1.1h h   h; `The troll bites you but does no damage. The troll claws you but does no damage._x2h . You slice the troll!!  The troll is heavily wounded.hzThe troll bites you but does no damage. The troll barely misses you.hW1==2.5hh= _The troll claws you but does no damage.hZ  You slash the troll!  The troll is almost dead.The troll bites you but does no damage. The troll claws you but does no damage.99/107 --15--3.6hhͰ* _The troll claws you!h?Z  You hit the troll but do no damage.h|The troll is almost dead.The troll bites you! You block the troll's attack.h88-----3------4.9 (1.3hh= _The troll claws you but does no damage.hą  You hit the troll.  The troll is almost dead.The troll bites you. The troll claws you but does no damage.h5---12------6.0 (1.1h}h'S _The troll closely misses you.ht  You slash the troll!  You kill the troll!hg†hEw-8-7.2 (1.2hhP _Okawaru accepts your kill.h ShThdhh h i:_No target in view!h h h) h h ;6hͪ h h hA h˳ L13=h hb h %7ht h h h hU ,h; h hX W8=h! hE h h h h %9h h hq L4==h h h  hW hV h L90=h h  ,h h hk! :==hh# h) h|4 1=y-h4 y   killer bee (wandering) _You start resting.h< 051.2 (14.0)h= F-2.2 (15hC hF G _A killer bee comes into view.h\F h  #.#   #.# #..  #.# #<# #.#####.# h †....y...%.÷.# ...÷....# .......[# ......†.# +.....<.....)...@# hA E+........# [.........# hy 8)#..###########  h P ##..#  #..#  #..#h #.#   #.# #..  #.# #<# #.#####.# hGK†....y...%.÷.# ...÷....# .......[# ......†.# +.....<.....)...@# +h........# [.........# )#..###########   ##..#  #..#  #..#hhhPhյa _A killer bee is nearby!h h h. ?..yyhk h/ 83.0) _hy h h#h*h;K..yh`<#5h<1=4hGh-Kh?hCDhPC..yhQ.25hWhYhF  You barely miss the killer bee. The killer bee barely misses you.You block the killer bee's attack.=6.4 (1.2hJh4MC _The killer bee stings you but does no damage.hg%  h,h[You closely miss the killer bee. The killer bee stings you!hh#8hhi--3---7.5 (1.1hmhp0 _The killer bee stings you.hh"78h?L---8.7 (1.2hBhs _You barely miss the killer bee. The killer bee stings you. x2hۢ  You miss the killer bee. The killer bee barely misses you.h a9-9.8 (1.1h h F _The killer bee stings you but does no damage. x2h ]  You miss the killer bee.h  h DD   five-headed hydra (wandering)y   killer beeh ^4==-61.0 (1.2h hu F _The killer bee stings you but does no damage. x2h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroismh 2 MP, Piety-0%  b - Finesse5 MP, Piety--13%  c - Duel7 MP, Piety--47% [?] toggle between ability selection and description.hω h h ....# #.# #.#########   FisforFire the Fighter h# [....# #.# #.........#   Mummy of Okawaru *****. ....# #.# #<#########   Health: 79/107 =================------- hN W....######.#####.#h{   Magic: 14/16 =====================--- ....†........%.÷.#  AC: 16Str: 29Doom: 10% hҘ '..#.......D.÷....#  EV: 6Int: 8 #.#.............[#  SH: 5Dex: 12 #..............†.#h 5  XL: 12 Next: 68% Place: Dungeon:11 +.....<.....)..y@#h=   Noise: =--------  Time: 13361.0 (0.0) +.#..............#  a) +0 war axe #.#....[.........#h   Throw: 5 boomerangs #..)#..########### .....#.# '###...#h `  D   five-headed hydra (wandering)##..#  y   killer bee#..# #..#h _The killer bee stings you. _You barely miss the killer bee. The killer bee stings you. x2  h You miss the killer bee. The killer bee barely misses you. _The killer bee stings you but does no damage. x2  You miss the killer bee. h= G_The killer bee stings you but does no damage. x2hʡ  You gain the combat prowess of a mighty hero.The killer bee stings you but does no damage.he s.DDh5 o812---986hi D2.0 (1Hero h h 0 _The killer bee stings you.hl....# #.# #.#########   FisforFire the Fighter ....# #.# #.........#   Mummy of Okawaru *****. h&mG....# #.# #<#########   Health: 78/107 =================------- ....######.#####.#  Magic: 12/16 ==================------ ....†........%.÷.#  AC: 19h\mStr: 29Doom: 10% ..#.........÷....#  EV: 8hm!Int: 8 #.#........D....[#  SH: 6Dex: 12 hm#..............†.#  XL: 12 Next: 68% Place: Dungeon:11 +.....<.....)..y@#hnw  Noise: =--------  Time: 13362.0 (0.0) +.#..............#  a) +0 war axe hKn #.#....[.........#  Throw: 5 boomerangs #..)#..###########hzn  Hero .....#.# '###...#hn?  D   five-headed hydra##..#  y   killer bee#..#hn #..# h"oThe killer bee stings you but does no damage. _The killer bee stings you.  Throw: 5 boomerangshoPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (48% to hit)h%%g .*yhum A.*hM !.*h h%D*.**†yAim: a five-headed hydra (84% to hit)h ....# #.# #.#########   FisforFire the Fighter ....# #.# #.........#   Mummy of Okawaru *****. h ....# #.# #<#########   Health: 78/107 =================------- ....######.#####.#h   Magic: 12/16 ==================------ ....†........%.÷.#  AC: 19Str: 29Doom: 10% hn ..#.........÷....#  EV: 8Int: 8 #.#........D....[#  SH: 6Dex: 12 h #..............†.#  XL: 12 Next: 68% Place: Dungeon:11 +.....<.....)..y@#h   Noise: =--------  Time: 13362.0 (0.0) +.#..............#h   a) +0 war axe #.#....[.........#h&   Throw: 5 boomerangs #..)#..###########  Hero .....#.# hk O'###...#  D   five-headed hydra##..#  y   killer bee#..#h y #..# _The killer bee stings you.  Throw: 5 boomerangsh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh mAim: a five-headed hydra (84% to hit)  Okay, then.h h h . _hkhC!Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 5 boomerangs (quivered) h f - 3 throwing nets {!f}g - 5 javelins  k - 7 curare-tipped darts {!f}  n - 9 poisoned darts  o - an atropa-tipped dart  hss - 3 silver javelins  t - a dart of disjunction Wands (go to first with /)a - a wand of flame (8)  c - a wand of roots (28)  e - a wand of paralysis (10) Scrolls (go to first with ?) h.> V - a scroll of vulnerabilityh]r hC ....# #.# #.#########   FisforFire the Fighter h ....# #.# #.........#   Mummy of Okawaru *****. ....# #.# #<#########   Health: 78/107 =================------- ....######.#####.#h֏   Magic: 12/16 ==================------ ....†........%.÷.#  AC: 19h Str: 29Doom: 10% ..#.........÷....#  EV: 8Int: 8 #.#........D....[#h>   SH: 6Dex: 12 #..............†.#  XL: 12 Next: 68% Place: Dungeon:11 hq B+.....<.....)..y@#  Noise: =--------  Time: 13362.0 (0.0) h +.#..............#  a) +0 war axe #.#....[.........#hՐ   Throw: 5 boomerangs #..)#..###########  Hero .....#.# h '###...#  D   five-headed hydra##..#h9  y   killer bee#..# #..# hj Shift-Dir - straight lineAim: a five-headed hydra (84% to hit) _Okay, then.Throw: 5 javelinsh lPress: ? - help, Shift-Dir - straight lineAim: a killer bee (48% to hit)h....# #.# #.#########   FisforFire the Fighter h....# #.# #.........#   Mummy of Okawaru *****. ....# #.# #<#########   Health: 78/107 =================------- ....######.#####.#h[  Magic: 12/16 ==================------ h....†........%.÷.#  AC: 19hZStr: 29Doom: 10% h..#.........÷....#  EV: 8hJ+Int: 8 hy#.#........D....[#  SH: 6h,Dex: 12 hסo#..............†.#h  XL: 12 Next: 68% Place: Dungeon:11 h7+.....<.....)..(@#hg  Noise: =--------  Time: 13362.0 (0.0) +.#..............#h\  a) +0 war axe hǢ`#.#....[.........#h  Throw: 5 boomerangs #..)#..###########hDg  Hero .....#.#hs '###...#h  D   five-headed hydra##..#h  y   killer bee#..#h1: #..# _Okay, then.hbThrow: 5 javelinshlPress: ? - help, Shift-Dir - straight lineAim: a killer bee (48% to hit)  hYou throw a javelin.  hJThe javelin closely misses the killer bee.h'  Throw: 5 javelinsPress: ? - help, Shift-Dir - straight lineAim: a killer bee (48% to hit)  You throw a javelin.  The javelin closely misses the killer bee.hD(CThe killer bee stings you but does no damage.h 1o.Dyh1N9=3.0 (1hv;h= h>M_The killer bee completely misses you.hr h Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with () hG  e - 5 boomerangs (quivered)  f - 3 throwing nets {!f}g - 4 javelins  k - 7 curare-tipped darts {!f}  n - 9 poisoned darts  o - an atropa-tipped dart  s - 3 silver javelins  h{ t - a dart of disjunction Wands (go to first with /)a - a wand of flame (8)  c - a wand of roots (28)  e - a wand of paralysis (10) h Scrolls (go to first with ?)  V - a scroll of vulnerabilityhi h_ ....# #.# #.#########   FisforFire the Fighter h [....# #.# #.........#   Mummy of Okawaru *****. ....# #.# #<#########   Health: 79/107 =================------- h ....######.#####.#  Magic: 12/16 ==================------ h& =....†........%.÷.#  AC: 19Str: 29Doom: 10% h\ ..#.........÷....#  EV: 8Int: 8 h #.#.............[#  SH: 6Dex: 12 h G#...........D..†.#  XL: 12 Next: 68% Place: Dungeon:11 h +.....<.....)..y@#h/  Noise: ==-------  Time: 13363.0 (0.0) +.#..............#h  a) +0 war axe #.#....[.........#  Throw: 5 boomerangs #..)#..###########  Hero h.....#.# '###...#  D   five-headed hydrah##..#  y   killer bee#..#hE #..# hyThe javelin closely misses the killer bee.The killer bee stings you but does no damage. _The killer bee completely misses you.hThrow: 4 javelinsPress: ? - help, Shift-Dir - straight lineAim: a killer bee (48% to hit)h 0& hb0.*h0&yhX.*†yhx AD*.*h5y LAim: a five-headed hydra (84% to hit)h$ ....# #.# #.#########   FisforFire the Fighter h a....# #.# #.........#   Mummy of Okawaru *****. ....# #.# #<#########   Health: 79/107 =================------- ....######.#####.#  Magic: 12/16 ==================------ h ....†........%.÷.#  AC: 19Str: 29Doom: 10% ..#.........÷....#  EV: 8Int: 8 h$ p#.#.............[#  SH: 6Dex: 12 #...........((.†.#  XL: 12 Next: 68% Place: Dungeon:11 +.....<.....).((@#h   Noise: ==-------  Time: 13363.0 (0.0) +.#..............#  a) +0 war axe #.#....[.........#  Throw: 5 boomerangs #..)#..###########  Hero .....#.# '###...#  D   five-headed hydra##..#h6   y   killer bee#..# #..# Press: ? - help, Shift-Dir - straight lineAim: a five-headed hydra (84% to hit)  You throw a javelin.  The javelin pierces through the killer bee.  The killer bee is lightly wounded.  The javelin pierces through the five-headed hydra!h N  The five-headed hydra is lightly wounded.h x.D.yhԐ 2-4.0 (1h h F _The killer bee stings you but does no damage. x2h?$h)Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with () h) e - 5 boomerangs (quivered)  f - 3 throwing nets {!f}g - 3 javelins  k - 7 curare-tipped darts {!f}  h1*tn - 9 poisoned darts  o - an atropa-tipped dart  s - 3 silver javelins  t - a dart of disjunction h*Wands (go to first with /)a - a wand of flame (8)  c - a wand of roots (28)  h*e - a wand of paralysis (10) Scrolls (go to first with ?)  V - a scroll of vulnerabilityh+ h7....# #.# #.#########   FisforFire the Fighter h8....# #.# #.........#   Mummy of Okawaru *****. he8....# #.# #<#########   Health: 79/107 =================------- ....######.#####.#  Magic: 12/16 ==================------ ....†........%.÷.#h9  AC: 19Str: 29Doom: 10% ..#.........÷....#hP9J  EV: 8Int: 8 #.#.............[#  SH: 6Dex: 12 h9=#...........(..†.#  XL: 12 Next: 68% Place: Dungeon:11 h9+.....<.....)D*y@#  Noise: =--------  Time: 13364.0 (0.0) +.#..............#h/:  a) +0 war axe #.#....[.........#  Throw: 5 boomerangs h:#..)#..###########  Hero .....#.# '###...#h:T  D   five-headed hydra##..#  y   killer bee#..# #..#h0;X The javelin pierces through the five-headed hydra!  hv;The five-headed hydra is lightly wounded. _The killer bee stings you but does no damage. x2  Throw: 3 javelinsh;Press: ? - help, Shift-Dir - straight lineAim: a five-headed hydra (lightly wounded, 84% to hit)h $h ....# #.# #.#########   FisforFire the Fighter hm ....# #.# #.........#   Mummy of Okawaru *****. hҖ ....# #.# #<#########   Health: 79/107 =================------- ....######.#####.#hf ?  Magic: 12/16 ==================------ ....†........%.÷.#h D  AC: 19Str: 29Doom: 10% ..#.........÷....#  EV: 8h Int: 8 #.#.............[#  SH: 6h] Dex: 12 #...........(..†.#h   XL: 12 Next: 68% Place: Dungeon:11 +.....<.....)(((@#  Noise: =--------  Time: 13364.0 (0.0) h+ +.#..............#  a) +0 war axe #.#....[.........#  Throw: 5 boomerangs #..)#..###########h{   Hero .....#.# '###...#  D   five-headed hydrah͙ ##..#  y   killer bee#..# #..#h Press: ? - help, Shift-Dir - straight lineAim: a five-headed hydra (lightly wounded, 84% to hit)  ho You throw a javelin.  The javelin closely misses the killer bee.The javelin pierces through the five-headed hydra.  h VThe five-headed hydra is moderately wounded.h>%h 37DyhY3hr4*5.0 (1hG<hi>   Aim: a five-headed hydra (lightly wounded, 84% to hit)  You throw a javelin.  The javelin closely misses the killer bee.The javelin pierces through the five-headed hydra.  h>The five-headed hydra is moderately wounded. _The killer bee stings you but does no damage. x2hh{Fire/throw/use which item? ([*] to toss any item) hMissiles (go to first with ()  e - 5 boomerangs (quivered)  f - 3 throwing nets {!f}hCg - 2 javelins  k - 7 curare-tipped darts {!f}  n - 9 poisoned darts  o - an atropa-tipped dart  h;s - 3 silver javelins  t - a dart of disjunction hWands (go to first with /)a - a wand of flame (8)  hc - a wand of roots (28)  h+e - a wand of paralysis (10) Scrolls (go to first with ?) hW> V - a scroll of vulnerabilityhҨh....# #.# #.#########   FisforFire the Fighter h[....# #.# #.........#   Mummy of Okawaru *****. ....# #.# #<#########   Health: 79/107 =================------- h....######.#####.#  Magic: 12/16 ==================------ hZ....†........%.÷.#  AC: 19Str: 29Doom: 10% ..#.........÷....#  EV: 8Int: 8 h#.#.............[#  SH: 6hDex: 12 #...........(..†.#  XL: 12 Next: 68% Place: Dungeon:11 +.....<.....)(Dy@#h  Noise: =--------  Time: 13365.0 (0.0) +.#..............#  a) +0 war axe #.#....[.........#hP+  Throw: 5 boomerangs #..)#..###########  Hero .....#.# '###...#h  D   five-headed hydra##..#  y   killer bee#..# #..# The javelin pierces through the five-headed hydra.  The five-headed hydra is moderately wounded. h_The killer bee stings you but does no damage. x2  Throw: 2 javelinsPress: ? - help, Shift-Dir - straight lineh Aim: a five-headed hydra (moderately wounded, 84% to hit)ha....# #.# #.#########   FisforFire the Fighter ....# #.# #.........#   Mummy of Okawaru *****. ....# #.# #<#########   Health: 79/107 =================------- ....######.#####.#h-b   Magic: 12/16 ==================------ ....†........%.÷.#  AC: 19Str: 29Doom: 10% ..#.........÷....#  EV: 8Int: 8 #.#.............[#  SH: 6Dex: 12 #...........(..†.#hb2  XL: 12 Next: 68% Place: Dungeon:11 +.....<.....)(Dy@#  Noise: =--------  Time: 13365.0 (0.0) +.#..............#  a) +0 war axe #.#....[.........#hc  Throw: 5 boomerangs #..)#..###########  Hero .....#.# '###...#  D   five-headed hydra##..#  y   killer bee#..# #..#hcu Press: ? - help, Shift-Dir - straight lineAim: a five-headed hydra (moderately wounded, 84% to hit)  You throw a javelin.  The javelin pierces through the killer bee!!  You kill the killer bee!Okawaru accepts your kill.hh((  You throw a javelin.  The javelin pierces through the killer bee!!  You kill the killer bee!h.iOkawaru accepts your kill.  The javelin pierces through the five-headed hydra!!  The five-headed hydra is heavily wounded.hhl:Dh}C80==h6.0 (1 _hhl h8 ....# #.# #.#########   FisforFire the Fighter ....# #.# #.........#   Mummy of Okawaru *****. ....# #[34m.# #<#########   Health: 80/107 =================------- ....######.#####.#  Magic: 12/16 ==================------ ....†........%.÷.#  AC: 19Str: 29Doom: 10% ..#.........÷....#  EV: 8Int: 8 #.#.............[#  SH: 6Dex: 12 #...........(..†.#  XL: [4h 0m12 Next: 68% Place: Dungeon:11 +.....<.....)((D@#  Noise: ===------  Time: 13366.0 (0.0) +.#..............#  a) +0 war axe #.#....[.........#  Throw: 5 boomerangs #..)#..###########  Hero .....#.# '###...#  D   five-headed hydra##..# #..# #..# The javelin pierces through the five-headed hydra!! _The five-headed hydra is heavily wounded.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (heavily wounded, 84% to hit)h[ ....# #.# #.#########   FisforFire the Fighter ....# #.# #.........#   Mummy of Okawaru *****. h G....# #.# #<#########   Health: 80/107 =================------- ....######.#####.#  Magic: 12/16 ==================------ ....†........%.÷.#  AC: 19h Str: 29Doom: 10% ..#.........÷....#  EV: 8h$ Int: 8 #.#.............[#  SH: 6Dex: 12 hW =#...........(..†.#  XL: 12 Next: 68% Place: Dungeon:11 h +.....<.....)((D@#  Noise: ===------  Time: 13366.0 (0.0) +.#..............#h h  a) +0 war axe #.#....[.........#  Throw: 5 boomerangs #..)#..###########h   Hero .....#.# '###...#hI  D   five-headed hydra##..# #..#h{ B #..# Throw: 5 boomerangsh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh Aim: a five-headed hydra (heavily wounded, 84% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra!!hJ hSZ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a five-headed hydra (heavily wounded, 84% to hit)  You throw a boomerang.  hZ The boomerang hits the five-headed hydra!!  The five-headed hydra is almost dead.h[ P====8 (0.8 _hLd hf h....# #.# #.#########   FisforFire the Fighter ....# #.# #.........#   Mummy of Okawaru *****. ....# #.# #<#########   Health: 80/107 =================------- ....######.#####.#hN  Magic: 12/16 ==================------ ....†........%.÷.#  AC: 19Str: 29Doom: 10% ..#.........÷....#  EV: 8Int: 8 #.#.............[#  SH: 6h/Dex: 12 #...........(..†.#  XL: 12 Next: 68% Place: Dungeon:11 +.....<.....)((D@#h!  Noise: ====-----  Time: 13366.8 (0.0) +.#..............#h  a) +0 war axe #.#....[.........#h=  Throw: 5 boomerangs #..)#..###########  Hero h.....#.# '###...#  D   five-headed hydrahI##..# #..# #..#h@O The boomerang hits the five-headed hydra!! hm_The five-headed hydra is almost dead.Throw: 5 boomerangsh\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (almost dead, 84% to hit)h<$h<....# #.# #.#########   FisforFire the Fighter ....# #.# #.........#   Mummy of Okawaru *****. h,=....# #.# #<#########   Health: 80/107 =================------- ....######.#####.#hg=?  Magic: 12/16 ==================------ ....†........%.÷.#h=D  AC: 19Str: 29Doom: 10% ..#.........÷....#  EV: 8h>Int: 8 #.#.............[#  SH: 6Dex: 12 hv>#...........(..†.#  XL: 12 Next: 68% Place: Dungeon:11 +.....<.....)(((@#h>!  Noise: ====-----  Time: 13366.8 (0.0) +.#..............#h&?h  a) +0 war axe #.#....[.........#  Throw: 5 boomerangs #..)#..###########h{?  Hero .....#.# '###...#h?  D   five-headed hydra##..# #..# #..#h?- Throw: 5 boomerangsh&@\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (almost dead, 84% to hit)  h_@sYou throw a boomerang.  The boomerang completely misses the five-headed hydra.h:Dh  Aim: a five-headed hydra (almost dead, 84% to hit)  You throw a boomerang.  The boomerang completely misses the five-headed hydra.You block the five-headed hydra's attack.  The five-headed hydra bites you but does no damage.  The five-headed hydra bites you.hR7713=h#Z==--7.5 (0.7hh L _The five-headed hydra bites you but does no damage. x2h| ....# #.# #.#########   FisforFire the Fighter h!} M....# #.# #.........#   Mummy of Okawaru *****. ....# #.# #<#########   Health: 77/107 =================------- ....######.#####.#  Magic: 13/16 ===================----- h~ ....†........%.÷.#  AC: 19Str: 29Doom: 10% ..#.........÷....#  EV: 8Int: 8 #.#.............[#  SH: 6Dex: 12 #...........(..†.#  XL: 12 Next: 68% Place: Dungeon:11 +.....<.....)((D@#  Noise: ==-------  Time: 13367.5 (0.0) +.#..............#  a) +0 war axe #.#....[.........#  Throw: 5 boomerangs #..)#..###########  Hero .....#.# '###...#  D  h [40m five-headed hydra##..# #..# #..# The five-headed hydra bites you. _The five-headed hydra bites you but does no damage. x2  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a five-headed hydra (almost dead, 84% to hit)h ....# #.# #.#########   FisforFire the Fighter ....# #.# #.........#   Mummy of Okawaru *****. ....# #.# #<#########   Health: 77/107 =================------- ....######.#####.#  Magic: 13/16 ===================----- ....†........%.÷.#  AC: 19Str: 29Doom: 10% ..#.........÷....#  EV: 8Int: 8 #.#.............[#  SH: 6Dex: 12 #...........(..†.#  XL: 12 Next:h U 68% Place: Dungeon:11 +.....<.....)((D@#  Noise: ==-------  Time: 13367.5 (0.0) +.#..............#  a) +0 war axe #.#....[.........#  Throw: 5 boomerangs #..)#..###########  Hero .....#.# '###...#  D   five-headed hydra##..# #..# #..# Shift-Dir - straight lineAim: a five-headed hydra (almost dead, 84% to hit)  You throw a boomerang.  The boomerang hits the five-headed hydra!  You kill the five-headed hydra!Okawaru is honoured by your kill.h\ e(hu h hՅ d89%738.3 (0.8 _h3 h hYc hc h}e hk h7p ,hw hmw hy ho h 99hh hi h% hv hϟ h :80h! h b4==hװ h hU hͺ h h5 Q1=h h0 hv h h h :==hr h' hv V82=h h h K5=h ht h %3hu h h h^ h h% h h h@ W4=h; h ,h h h h h h e5=16==h h 4 _Magic restored.h h hB( BhI/ h/ U6=h1 h7 hZ8 :==h: h? h$@ %7hA h{G hH <665hiI htO  hP i_You feel like a meek peon again.hwP hQ h>W hW %8hY hm^ h^ hN` he ,hg hl h"m %9hn hs h]t hu h{ h4| L90=h} hʃ h= h hE h h hJ h U1=h" h2 h h he hš hϣ h= h %2h hJ h h$ h{ h %3hB h h/ h h h ha h h 54=h7 h1 h h h' ho h h) h hE ?5=h h h ,hu h2 ,h h ;6h h h h} ,h 7y--y   killer bee (wandering)h h G418.3 (50.0)h C yQh Q   tengu warrior (wandering)A killer bee comes into view.h G--9.3 (51h(! h\# 7 _The killer bee moves out of view.hÈhEvoke which item? Wands  a - a wand of flame (8)hGc - a wand of roots (28)  e - a wand of paralysis (10) [!] read|evoke[?] describe selectedh"h]h$h....# #.# #.#########   FisforFire the Fighter ....# #.# #.........#   Mummy of Okawaru *****. h....# #.# #<#########   Health: 97/107 =====================--- ....######.#####.#hr  Magic: 16/16 ======================== ....†........%.÷.#  AC: 16hStr: 29Doom: 9% ..#.........÷....#hM~  EV: 6Int: 8 h#.#.....yQ......[#  SH: 5Dex: 12 h#...........(..†.#h?  XL: 12 Next: 73% Place: Dungeon:11 +.....<.....)(((@#h  Noise: ---------  Time: 13419.3 (0.0) +.#..............#hN  a) +0 war axe #.#....[.........#hb  Throw: 5 boomerangs h#t#..)#..########### .....#.# h'###...#  Q   tengu warrior (wandering)h=##..# #..# hHD#..# You kill the five-headed hydra! h_Okawaru is honoured by your kill. _Magic restored. hi_You feel like a meek peon again.A killer bee comes into view. hr8_The killer bee moves out of view.hD....# #.# #.#########  FisforFire the Fighter ....# #.# #.........#  Mummy of Okawaru *****. ho|....# #.# #<#########  Health: 97/107 =====================--- ....######.#####.# Magic: 16/16 ======================== ....†........%.÷.#h& AC: 16Str: 29Doom: 9% ..#.........÷....# EV: 6Int: 8 #.#.....yQ*.....[# SH: 5h) Dex: 12 #..........***.†.# XL: 12 Next: 73% Place: Dungeon:11 +.....<.....)(**@# Noise: ---------  Time: 13419.3 (0.0) +.#..............#hf  a) +0 war axe #.#....[.........# Throw: 5 boomerangs h #..)#..########### .....#.# '###...# Q   tengu warrior (wandering) h  ##..#  #..#  #..#A killer bee comes into view. h7!b_The killer bee moves out of view.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (wandering, hasn't noticed you, chance to affect: 44%)hiV $hV ....# #.# #.#########   FisforFire the Fighter ....# #.# #.........#   Mummy of Okawaru *****. hW J....# #.# #<#########   Health: 97/107 =====================--- hSW W....######.#####.#hW   Magic: 16/16 ======================== hW !....†........%.÷.#  AC: 16Str: 29h%X Doom: 9% ..#.........÷....#  EV: 6h[X xInt: 8 #.#.....y*......[#hX   SH: 5Dex: 12 hX #...........(..†.#hX   XL: 12 Next: 73% Place: Dungeon:11 h2Y +.....<.....)(((@#hgY   Noise: ---------  Time: 13419.3 (0.0) hY +.#..............#  a) +0 war axe #.#....[.........#hY b  Throw: 5 boomerangs h Z l#..)#..########### .....#.#h>Z  '###...#htZ  Q   tengu warrior (wandering)##..#hZ  #..#hZ  #..# h#[ 7A killer bee comes into view. hY[ |_The killer bee moves out of view.  Aiming: Paralyseh[ CPress: ? - help, Shift-Dir - straight lineh[ Aim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (wandering, hasn't noticed you, chance to affect: 44%)h1 ^Qparalysedh hN h_ ;.Qyh Xy   killer bee (wandering)h '===h 20.3 (1h h _The killer bee moves out of view.  Aiming: Paralyse  Press: ? - help, Shift-Dir - straight lineh# Aim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (wandering, hasn't noticed you, chance to affect: 44%) _The tengu warrior suddenly stops moving!h....# #.# #.#########   FisforFire the Fighter ....# #.# #.........#   Mummy of Okawaru *****. ....# #.# #<#########   Health: 97/107 =====================--- ....######.#####.#hZ  Magic: 16/16 ======================== ....†........%.÷.#  AC: 16Str: 29Doom: 9% ..#.........÷....#  EV: 6Int: 8 #.#......Q*.....[#  SH: 5Dex: 12 #.........y***.†.#h  XL: 12 Next: 73% Place: Dungeon:11 +.....<.....)(**@#  Noise: ===------  Time: 13420.3 (0.0) +.#..............#  a) +0 war axe #.#....[.........#h2  Throw: 5 boomerangs #..)#..########### .....#.# '###...#  Q   tengu warrior (paralysed)##..#h  y   killer bee (wandering)#..# #..# _The tengu warrior suddenly stops moving!  hThrow: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (paralysed, 98% to hit)hw ....# #.# #.#########   FisforFire the Fighter ....# #.# #.........#   Mummy of Okawaru *****. h 4....# #.# #<#########   Health: 97/107 =====================--- ....######.#####.#  Magic: 16/16 ======================== hI !....†........%.÷.#  AC: 16Str: 29h qDoom: 9% ..#.........÷....#h   EV: 6Int: 8 #.#......Q(.....[#h   SH: 5Dex: 12 #.........y(((.†.#h+   XL: 12 Next: 73% Place: Dungeon:11 h` +.....<.....)(((@#  Noise: ===------  Time: 13420.3 (0.0) +.#..............#h   a) +0 war axe #.#....[.........#  Throw: 5 boomerangs h l#..)#..########### .....#.#h '###...#  Q   tengu warrior (paralysed)##..#h  y   killer bee#..# #..# h SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  h Y(paralysed, 98% to hit)  You throw a boomerang.  The killer bee buzzes angrily.hv.y.(.((h3y%Shift-Dir - straight line  Aim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (paralysed, 98% to hit)  You throw a boomerang.  hyYThe killer bee buzzes angrily.boomerang hits the tengu warrior but does no damage.h{~hoL..yhK:-1.3 (1 _hhhh { Ability - do what?CostFailure h  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--13%  c - Duel7 MP, Piety--h p47% [?] toggle between ability selection and description.h:hh h....# #.# #.#########   FisforFire the Fighter ....# #.# #.........#   Mummy of Okawaru *****. h1....# #.# #<#########   Health: 97/107 =====================--- ....######.#####.#  Magic: 16/16 ======================== ....†........%.÷.#  AC: 16Str: 29Doom: 9% ..#.........÷....#  EV: 6Int: 8 #.#......Q......[#  SH: 5Dex: 12 #...........(..†.#h   XL: 12 Next: 73% Place: Dungeon:11 +.....<.....y(((@#  Noise: ==-------  Time: 13421.3 (0.0) +.#..............#  a) +0 war axe #.#....[.........#h  Throw: 5 boomerangs #..)#..########### .....#.# '###...#  Q   tengu warrior (paralysed)##..#h  y   killer bee#..# #..# Shift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (paralysed, 98% to hit)  You throw a boomerang.  The killer bee buzzes angrily. _The boomerang hits the tengu warrior but does no damage.hhh:R)(yh814---986--2.3 (1hI6Hero hh h#__You gain the combat prowess of a mighty hero.h6% h + Fire/throw/use which item? ([*] to toss any item) h\+ Missiles (go to first with ()  e - 5 boomerangs (quivered)  f - 3 throwing nets {!f}g - a javelin  h+ yk - 7 curare-tipped darts {!f}  n - 9 poisoned darts  o - an atropa-tipped dart  s - 3 silver javelins  h+ t - a dart of disjunction hG, Wands (go to first with /)a - a wand of flame (8)  c - a wand of roots (28)  h, e - a wand of paralysis (9) Scrolls (go to first with ?) h, > V - a scroll of vulnerabilityhJhZ....# #.# #.#########   FisforFire the Fighter hG....# #.# #.........#   Mummy of Okawaru *****. ....# #.# #<#########   Health: 98/107 =====================--- h[....######.#####.#  Magic: 14/16 =====================--- ....†........%.÷.#  AC: 19hStr: 29Doom: 9% ..#.........÷....#  EV: 8h+ Int: 8 #.#......Q*.....[#  SH: 6Dex: 12 hg#..........***.†.#  XL: 12 Next: 73% Place: Dungeon:11 +.....<.....)(y*@#  Noise: ---------  Time: 13422.3 (0.0) h+.#..............#  a) +0 war axe #.#....[.........#h}  Throw: 5 boomerangs #..)#..###########  Hero .....#.# h7'###...#  Q   tengu warrior (paralysed)##..#  y   killer beehJ#..# #..# _The boomerang hits the tengu warrior but does no damage. h_You gain the combat prowess of a mighty hero.Throw: javelinPress: ? - help, Shift-Dir - straight lineh Aim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (paralysed, 98% to hit)h.Q..(.y(You can't see that place.  [the floor.]h8.Q****y*Aim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (paralysed, 98% to hit)h[ ....# #.# #.#########   FisforFire the Fighter ....# #.# #.........#   Mummy of Okawaru *****. h ....# #.# #<#########   Health: 98/107 =====================--- ....######.#####.#  Magic: 14/16 =====================--- ....†........%.÷.#  AC: 19Str: 29Doom: 9% ..#.........÷....#  EV: 8h fInt: 8 #.#......((.....[#  SH: 6Dex: 12 #..........(((.†.#  XL: 12 Next: 73% Place: Dungeon:11 +.....<.....)(((@#  Noise: ---------  Time: 13422.3 (0.0) +.#..............#  a) +0 war axe #.#....[.........#h   Throw: 5 boomerangs #..)#..###########  Hero .....#.# '###...#  Q   tengu warrior (paralysed)##..#h8 y  y   killer bee#..# #..# Throw: javelinPress: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (paralysed, 98% to hit)  h You throw a javelin. The javelin misses the killer bee.The javelin pierces through the tengu warrior!!h_ Press: ? - help, Shift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (paralysed, 98% to hit)  You throw a javelin. The javelin misses the killer bee.The javelin pierces through the tengu warrior!!  The tengu warrior is heavily wounded.hZp Q..(.yh~q <==3.2 (0.9 _hy h{ hhQJFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 5 boomerangs (quivered)  f - 3 throwing nets {!f}h"k - 7 curare-tipped darts {!f}  n - 9 poisoned darts  o - an atropa-tipped dart  s - 3 silver javelins  t - a dart of disjunction Wands (go to first with /)a - a wand of flame (8)  c - a wand of roots (28)  e - a wand of paralysis (9) Scrolls (go to first with ?)  V - a scroll of vulnerabilityh} hk ....# #.# #.#########   FisforFire the Fighter h ....# #.# #.........#   Mummy of Okawaru *****. ....# #.# #<#########   Health: 98/107 =====================--- ....######.#####.#hw ~  Magic: 14/16 =====================--- ....†........%.÷.#  AC: 19h YStr: 29Doom: 9% h\ ..#.........÷....#  EV: 8Int: 8 #.#......Q......[#hߙ   SH: 6Dex: 12 hV #...........(..†.#  XL: 12 Next: 73% Place: Dungeon:11 +.....<.....)((y@#h˚   Noise: ==-------  Time: 13423.2 (0.0) +.#..............#  a) +0 war axe #.#....[.........#hE +  Throw: 5 boomerangs #..)#..###########  Hero .....#.# '###...#h R  Q   tengu warrior (paralysed)##..#  y   killer bee#..# #..#ha M (paralysed, 98% to hit)  You throw a javelin. The javelin misses the killer bee.The javelin pierces through the tengu warrior!! _The tengu warrior is heavily wounded.You don't have any such object.  hל Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit)h 4  You throw a javelin. The javelin misses the killer bee.The javelin pierces through the tengu warrior!! _The tengu warrior is heavily wounded.  You don't have any such object.  hc Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit)Okay, then.h h h . _h$h:....# #.# #.#########   FisforFire the Fighter ....# #.# #.........#   Mummy of Okawaru *****. ....# #.# #<#########   Health: 98/107 =====================--- ....######.#####.#  Magic: 14/16 =====================--- h....†........%.÷.#  AC: 19Str: 29Doom: 9% ..#.........÷....#  EV: 8Int: 8 h#.#......Q*.....[#  SH: 6Dex: 12 #..........***.†.#  XL: 12 Next: 73% Place: Dungeon:11 +.....<.....)(*y@#h  Noise: ==-------  Time: 13423.2 (0.0) +.#..............#  a) +0 war axe #.#....[.........#  Throw: 5 boomerangs #..)#..###########  Hero h2.....#.# '###...#  Q   tengu warrior (paralysed)##..#  y   killer bee#..# #..# _Okay, then.hThrow: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (heavily wounded, paralysed, 98% to hit)hP....# #.# #.#########   FisforFire the Fighter ....# #.# #.........#   Mummy of Okawaru *****. h,Q....# #.# #<#########   Health: 98/107 =====================--- ....######.#####.#  Magic: 14/16 =====================--- ....†........%.÷.#  AC: 19hlQStr: 29Doom: 9% ..#.........÷....#  EV: 8hQInt: 8 #.#......Q......[#  SH: 6hQDex: 12 #...........(..†.#h*R?  XL: 12 Next: 73% Place: Dungeon:11 +.....<.....)((y@#hhR  Noise: ==-------  Time: 13423.2 (0.0) +.#..............#  a) +0 war axe #.#....[.........#hR  Throw: 5 boomerangs #..)#..###########  Hero .....#.#hS '###...#  Q   tengu warrior (paralysed)##..#hsS  y   killer bee#..# #..# Throw: 5 boomerangshSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (heavily wounded, paralysed, 98% to hit)  Okay, then.hUh`hDd. _h:<.# #.# #.# .# #.# #.######### h$;?.# #.# #.........# .# #.# #<######### .######.#####.# ...†..%.÷.#hp; .#.........÷....# #.#Q......[# h;Sß#...........(..@.# B+.....<.....)((y<#h; .+.#.....# h-<ß#.#....[.........# ##..)#..########### #.....#.#hh<l #'###...# #..#h<S  #..# hKhcL2-4.2 (1hUhsX hX_You block the killer bee's attack. x2 _You see here a troll corpse.hy X.....# #.# #.#  FisforFire the Fighter .....# #.# #.#########   Mummy of Okawaru *****. .....# #.# #.........#   Health: 98/107 =====================--- .....# #.# #<#########   Magic: 14/16 =====================--- h V.....######.#####.#  AC: 19Str: 29Doom: 9% .....†........%.÷.#  EV: 8Int: 8 #..#.........÷....#  SH: 6Dex: 12 ##.#......Q**....[#h H  XL: 12 Next: 73% Place: Dungeon:11 ß#...........***@.#  Noise: =--------  Time: 13424.2 (0.0) B+.....<.....)((y<#  a) +0 war axe .+.#..............#  Throw: 5 boomerangs ß#.#....[.........#  Hero h0 ##..)#..########### #.....#.#  Q   tengu warrior (paralysed) #'###...#  y   killer bee##..# #..# h _You see here a troll corpse.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (heavily wounded, paralysed, 98% to hit)h=.....# #.# #.#  FisforFire the Fighter .....# #.# #.#########   Mummy of Okawaru *****. h.....# #.# #.........#   Health: 98/107 =====================--- .....# #.# #<#########   Magic: 14/16 =====================--- .....######.#####.#  AC: 19Str: 29Doom: 9% .....†........%.÷.#hbe  EV: 8Int: 8 #..#.........÷....#  SH: 6Dex: 12 ##.#......Q((....[#  XL: 12 Next: 73% Place: Dungeon:11 hß#...........(((@.#  Noise: =--------  Time: 13424.2 (0.0) B+.....<.....)((y<#  a) +0 war axe .+.#..............#  Throw: 5 boomerangs hk1ß#.#....[.........#  Hero ##..)#..########### #.....#.#  Q   tengu warrior (paralysed) #'###...#  y   killer beeh##..# #..# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (heavily wounded, paralysed, 98% to hit)  haYou throw a boomerang.  The boomerang hits the tengu warrior and shatters for extra damage!!h1 ..(..Aim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (heavily wounded, paralysed, 98% to hit)  You throw a boomerang.  The boomerang hits the tengu warrior and shatters for extra damage!!  The tengu warrior is almost dead.killer bee stings you but does no damage.h29=9 (0.74h9h<8 _You block the killer bee's attack.h$.....# #.# #.#  FisforFire the Fighter hI.....# #.# #.#########   Mummy of Okawaru *****. .....# #.# #.........#   Health: 99/107 ======================-- hء;.....# #.# #<#########   Magic: 14/16 =====================--- .....######.#####.#  AC: 19Str: 29Doom: 9% h.....†........%.÷.#  EV: 8Int: 8 #..#.........÷....#  SH: 6hDex: 12 ##.#......Q**....[#  XL: 12 Next: 73% Place: Dungeon:11 ß#...........***@.#  Noise: =--------  Time: 13424.9 (0.0) h$B+.....<.....)((y<#  a) +0 war axe .+.#..............#  Throw: 4 boomerangs ß#.#....[.........#ho  Hero ##..)#..########### #.....#.#  Q   tengu warrior (paralysed) #'###...#  y   killer bee##..# #..# _You block the killer bee's attack.  Throw: 4 boomerangshPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (almost dead, paralysed, 98% to hit)h.....# #.# #.#  FisforFire the Fighter .....# #.# #.#########   Mummy of Okawaru *****. h.....# #.# #.........#   Health: 99/107 ======================-- .....# #.# #<#########   Magic: 14/16 =====================--- .....######.#####.#h]  AC: 19Str: 29Doom: 9% .....†........%.÷.#  EV: 8hInt: 8 #..#.........÷....#  SH: 6Dex: 12 h##.#......Q((....[#  XL: 12 Next: 73% Place: Dungeon:11 ß#...........(((@.#hW  Noise: =--------  Time: 13424.9 (0.0) B+.....<.....)((y<#hm'  a) +0 war axe .+.#..............#  Throw: 4 boomerangs ß#.#....[.........#  Hero ##..)#..########### h#.....#.#  Q   tengu warrior (paralysed) #'###...#h  y   killer bee##..# #..# h/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (almost dead, paralysed, 98% to hit)  hUYou throw a boomerang.  The boomerang hits the tengu warrior but does no damage.hn..(..hPShift-Dir - straight line  Aim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (almost dead, paralysed, 98% to hit)  You throw a boomerang.  The boomerang hits the tengu warrior but does no damage.  The tengu warrior is almost dead.hO,5.7 (0.8hh h5_The killer bee stings you but does no damage.h .....# #.# #.#  FisforFire the Fighter h .....# #.# #.#########   Mummy of Okawaru *****. .....# #.# #.........#   Health: 99/107 ======================-- .....# #.# #<#########   Magic: 14/16 =====================--- .....######.#####.#  AC: 19Str: 29Doom: 9% .....†........%.÷.#  EV: 8Int: 8 h #..#.........÷....#  SH: 6Dex: 12 ##.#......Q**....[#  XL: 12 Next: 73% Place: Dungeon:11 ß#...........***@.#  Noise: =--------  Time: 13425.7 (0.0) B+.....<.....)((y<#hs 8  a) +0 war axe .+.#..............#  Throw: 4 boomerangs ß#.#....[.........#  Hero ##..)#..########### #.....#.#h۞   Q   tengu warrior (paralysed) #'###...#  y   killer bee##..# #..# _The killer bee stings you but does no damage.  Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cyclehB Shift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (almost dead, paralysed, 98% to hit)h  .....# #.# #.#  FisforFire the Fighter .....# #.# #.#########   Mummy of Okawaru *****. h .....# #.# #.........#   Health: 99/107 ======================-- .....# #.# #<#########   Magic: 14/16 =====================--- .....######.#####.#  AC: 19Str: 29Doom: 9% .....†........%.÷.#  EV: 8Int: 8 #..#.........÷....#  SH: 6Dex: 12 ##.#......Q((....[#  XL: 12 Next: 73% Place: Dungeon:11 ß#...........(((@.#hZ   Noise: =--------  Time: 13425.7 (0.0) B+.....<.....)((y<#  a) +0 war axe .+.#..............#  Throw: 4 boomerangs ß#.#....[.........#  Hero ##..)#..########### #.....#.#h H  Q   tengu warrior (paralysed) #'###...#  y   killer bee##..# #..# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh IAim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (almost dead, paralysed, 98% to hit)  You throw a boomerang. The boomerang hits the tengu warrior.  The tengu warrior is almost dead.h n..(..Shift-Dir - straight line  Aim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (almost dead, paralysed, 98% to hit)  You throw a boomerang. The boomerang hits the tengu warrior.  The tengu warrior is almost dead.  You block the killer bee's attack.6.5 (0.8h h& C _The killer bee stings you but does no damage.hE.....# #.# #.#  FisforFire the Fighter h׭.....# #.# #.#########   Mummy of Okawaru *****. .....# #.# #.........#   Health: 99/107 ======================-- .....# #.# #<#########   Magic: 14/16 =====================--- .....######.#####.#  AC: 19Str: 29Doom: 9% .....†........%.÷.#  EV: 8Int: 8 hKa#..#.........÷....#  SH: 6Dex: 12 ##.#......Q**....[#  XL: 12 Next: 73% Place: Dungeon:11 ß#...........***@.#h  Noise: =--------  Time: 13426.5 (0.0) B+.....<.....)((y<#  a) +0 war axe .+.#..............#  Throw: 4 boomerangs ß#.#....[.........#hGz  Hero ##..)#..########### #.....#.#  Q   tengu warrior (paralysed) #'###...#  y   killer bee##..# #..# _The killer bee stings you but does no damage.  Throw: 4 boomerangshPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (almost dead, paralysed, 98% to hit)h7.....# #.# #.#  FisforFire the Fighter .....# #.# #.#########   Mummy of Okawaru *****. h.....# #.# #.........#   Health: 99/107 ======================-- .....# #.# #<#########   Magic: 14/16 =====================--- .....######.#####.#  AC: 19Str: 29Doom: 9% .....†........%.÷.#  EV: 8Int: 8 #..#.........÷....#  SH: 6Dex: 12 ##.#......Q......[#h  XL: 12 Next: 73% Place: Dungeon:11 ß#...........(..@.#  Noise: =--------  Time: 13426.5 (0.0) B+.....<.....)((y<#  a) +0 war axe .+.#..............#  Throw: 4 boomerangs ß#.#....[.........#  Hero ##..)#..########### hT#.....#.#  Q   tengu warrior (paralysed) #'###...#  y   killer bee##..# #..# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (almost dead, paralysed, 98% to hit)  You throw a boomerang. The boomerang hits the tengu warrior!  You kill the tengu warrior!h)(((((y   killer beehn..(..h—Aim: a tengu warrior, wielding a +0 great mace and wearing a +0 ring mail  (almost dead, paralysed, 98% to hit)  You throw a boomerang. The boomerang hits the tengu warrior!  You kill the tengu warrior!  Okawaru is honoured by your kill.  The killer bee stings you but does no damage.hțJ100/107787.3 (0.8hh8 _You block the killer bee's attack.he  You closely miss the killer bee.hZ5=8.2 (0.9hhxC _The killer bee stings you but does no damage.h  You slash the killer bee!  The killer bee is heavily wounded.h~/=9.1hh0 _The killer bee completely misses you. The killer bee closely misses you.hM  You hit the killer bee.  The killer bee is severely wounded.hLNC99/107 4-hN)-30.0h ThUr _The killer bee stings you. The killer bee barely misses you.h'  You hit the killer bee.  The killer bee is almost dead.The killer bee stings you but does no damage.hݓ?-9h[h_[ _The killer bee completely misses you.h8  You closely miss the killer bee.The killer bee is almost dead.h9 0The killer bee stings you.h: U6-1.8hF hI  hJ 5_The killer bee stings you but does no damage.h   You slice the killer bee!!  You kill the killer bee!hy f(h h7--92.8 (1.0hJ h P _Okawaru accepts your kill.hǫy #########........#.# #<#############.#####.# h$†........%.÷ #..#..÷....#)......[ ß#...........(..†. B+.....<.....)((@< .+.#.............. ß#[Hero #..#  hhp--3hSh`O  g - a javelin  Things that are here:hZ`5=-4.8 (2hh3y _a killer bee corpse; a hydra corpsehE/ .........# #<#############.#####.# h†........%.÷ #..#..÷....#h)......[ ß#...........(..†. h B+.....<.....)((†< .+.#............@. ß#h3t[ ##..)#..##########Hero hQe#..#  hohh285.8 (1hhh`S.# #.# #.# hS.# #.# #<## hS{.######.#####.# hSu.†.%.÷.#hT2 #..#hM _You see here a javelin.h }# #.# #.#  # #.# #...#  # #.# #<##  ######.#####.#  h †....W...%.÷.#  #..#.÷....# h#  ##.#......)......[# ha  ß#.....(..†.# h  B+.....<.....)((@<#  .h \+.#.# h  ß#.#....[.#  ##..)#..# h  #.....#.#  #'###...#  ##..# h  #..#  #..#  hF h *.Wh k100/107=40 _h+' hc+  _a killer bee corpse; a hydra corpse _A wraith comes into view.You see here a javelin. _You see here a javelin.  Things that are here: _a killer bee corpse; a hydra corpseh # #.# #.#  # #.# #...#  # #.# #<##  ######.#####.#  †.%.÷.#  ..#.hO W.÷....#  #.#......)......[#  #....(..†.#  +.....<.....)((†@#  +.#.#  #.#....[.# h  #..)#..#  .....#.#  '###...# hֺ  ##..#  #..#  #..# h ( h h *.Why X16==1 _h- h a _There is a stone staircase leading up here.h<.# #.# #.# .# #.# #.######### h2.# #.# #.........# .# #.# #<######### .######.#####.#h ...†..%.÷.#h) .#.........÷....# #.#).W....[#h ß#...........(..@.# hB+.....<.....)((†<# .+.#....hS.# ß#.#....[.........# h##..)#..########### #.....#.# #'###...# #..#hQS  #..# hh&.WhY,2 _hh1r _You see here a troll corpse.h.# #.# #.# .# #.# #.### .# #.# #...# hb.# #.# #<## .######.#####.# .†hA.%.÷.# #..#.÷....#h^ ß##.#......)..W...[#h|/ .ß#h.....(.@†.# h^.B+.....<.....)((†<# .+.#.# .ß#.#....[hG.# h ß##..)#..#  #.....#.# h; #'###...# ##..# #..#hh!.Wh413 _hfhhWh$X4=4.7 (0.9h^hb hc_You hit the wraith but do no damage. The wraith barely misses you.h9r  You slice the wraith!!  The wraith is heavily damaged.hJsM====5.6h#{h}4 _You block the wraith's attack.h  You closely miss the wraith.The wraith is heavily damaged.h/82--6.5hhL _The wraith misses you.hI  You hit the wraith but do no damage.The wraith is heavily damaged.hRB--7.4hh= _The wraith hits you but does no damage.h  You slash the wraith!  The wraith is severely damaged.h sThe wraith hits you! The wraith drains your vigour!hT X96/107 -15h <--=8.3h ESlow Hero ho h  h N_You feel yourself slow down.hN R  You barely miss the wraith.h :The wraith is severely damaged.h sThe wraith hits you! The wraith drains your vigour!h0 z0--4---hu %9.8 (1.5h9 h  h ]_You feel as though you will be slow longer.h:  as though you will be slow longer.closely miss the wraith..  The wraith hits you! The wraith drains your vigour!hך B82---h) `3---51.2 (1.4h  _You feel as though you will be slow longer.h &  h: SYou slash the wraith!  You destroy the wraith!h 1.h #3h C----802.6hT% h=)  hm) B_Okawaru accepts your kill.h] c.# #.# #.#.# #.# #.###.# #.# #...#hE^ .# #.# #<##.######.#####.#.†h^ .%.÷.##..#.÷....# h^ Rß##.#......)......[# °.ß#h^ .....(@.†.#.B+.....<.....)((†<#.+.#.#h\_ .ß#.#....[.# ?ß##..)#..# h_ # #.....#.#  #'###...#  ##..# h_ F #..#hbr hYs d4==--4.1 (1.5hz h| hՕ h` 8--h( h H _No target in view!hh+hhH"H _No target in view!h#.# #.# #.# #.# #.# #.### #h(.# #.# #...#.# #.# #<## #.######.#####.#.†hp.%.÷.##..#.÷....# ☼Rß##.#......)......[# .°.ß#h.....@..†.#.B+.....<.....)((†<#.+.#.#h.ß#.#....[.# =?ß##..)#..h1## #.....#.#  #'###...#  ##..# hnF #..#hLh645.6 _h h#0h0Z5=7.1 (3.0h:h=/ _g - 2 javelins (gained 1)h2.# #.# #.######### .# #.# #.........# .# #.# #<######### hG3=######.#####.# .†........%.÷.# ###..#...÷....# Rß##.#......)......[# °.ß#..............†.# .B+.....<.....)@(†<# +.#..............# ß#.#....[h3# ?ß##..)#..########### # #.....#.#  #'###...# ##..##..# h@h[A,8.6 (1.5hIhVh8Wu6===60.1 (3.0h\h^/ _g - 3 javelins (gained 1)h 0# #.# #.# # #.# #...# h8 # #.# #<## ######.#####.# †.%.÷.# ..#.÷....# h~ 6ß##.#......)......[# .ß#........†.# h B+.....<.....).@†<# +.#.hɓ # ß#.#....[.# ß##..)#..#h A h ha h y5=6651.6 (1.5h hǷ o _You feel like a meek peon again.h 473.1 (3.0h hU / _g - 4 javelins (gained 1)h" # #.# #.#  # #.# #...h[ #  # #.# #<##  h ######.#####.#  †.%.÷.# h a #..#.÷....# h  ##.#......)......[# h$  hC ß#........†.#  h B+.....<.....)..@<#  .+.#.# h  ß#.#....[.#  hۣ D##..)#..# h 9 #.....#.# h D #'###...#  h? . h] /##..#  h} \ #..#  h¤  #..#   h6 h ,4.6 (1.5h hm  Things that are here: _a killer bee corpse; a hydra corpsehim# #.# #.#hkj  # #.# #...#  # #.# #<##  ######.#####.#  †.hjb%.÷.# hj` ..#.÷....# hjt #.#......)......[# h1k #.......†.#  hk+.....<.....)..†@#  +.#.hk#  #.#....[.# hkT #..)#..# hSlp .....#.#  '###...# hyl6 ##..# hl5 #..# hl] #..#  hh686.1 _hhK hu[_There is a stone staircase leading up here. h hK h h h2 ht3 h5 h> hO(0.0 hTu16===7.6 (1.5 hV hXX _You start resting. Magic restored. hP6 h6 h8 hC hH;9 h7P hPL90= h[R hY hY h[ h!c huch1=== hLe hl hl hn hv hw%2 hx h' hq h  h h=%3 h hk h hk hݜ h(K4= h h+ hkU5= hE hЯ h h h hɺ%6 h_ h h h hT h%7 hk h, hg8 h< h h" hA hD9= hb h  h; )100/107 ht == h  h j _You feel yourself speed up. h  h  h  hA  h  h  hg %1 h   h#  h$  h%  h+  h+  h-  hu3  h3 %2 h5  h <  h7<  h=  h#C  hPC  hE  hWL  hL K3= hO  hV , h-X  h]  h^ U4= h_  he  he  hig  hkm  hm  h(q  huw  h/x %5 hy  h~  h  h  h  hه  h  h'  h| %6 h'  h  hW  h  h  hc !107 h = hp  h 1 _HP restored. h  hө  h  hg a  You see here a troll corpse. h  hU  _ hn  h  h  h,  h  h  h  h 9= h  hq  h  hQ  h:  h<  h  h$  hY  hZ  h$  hj  h  hG [  g - 5 javelins (gained 1)  Things that are here: h  h   h~ t _a +0 great mace; a +0 ring mail; a tengu corpse h  hD  h  h0  h  h  h  h  h&  h&  h*  h,  h 2  h5  h5  h7  h :  h@  hY@  hB  hD  hCL  hjX  h+\ , h{^  hXg =  You see here a +0 spear. h~m  hp  hYp  _ hr  hru  h~  hp~  h3  hl  h#  hi  h>  hq  hœ  h  hV  h @  There is an open door here. h  h!  _ h  h  h"  hh  h  h  h  h  h  hs  h  hC  h  h%  h  h  h  h{  hw  h  hI  h)  h  h  hD  hP  h #####..##ß=?ß##..)#..###########  h  ##..... ### #.....#.#  #..###+ #'###...#  #.# ###.#.##..# h   #.# #=##.#.#..#  h5 b #.# $.###.#..#  #.# #Y.#.#..#  h] #.# #?##Y#.#..#  h #.## ####...@##..#  #..######..######)..# h   ##..†....(..........#  ####..............## ################ YY 2 yaks (wandering)  h ^  hI ! h  541.6 (74.0)  2 yaks come into view.Found a scroll of identify, 11 gold pieces and a runed ruby ring.  The yak bellows! x2 h v.YYYY h9 K====2.6 (75 h  h 1 _You block the yak's attack. h )=?ß##..) h˕   h # ### #.....#.#   h #' hF   h & #.# ###.#.##..#  h̖ & #.# #=##.#.#..#  h3 ` #.# $.###.#..#  #.# #.Y#.#..#  hd : #.# #?##Y#.#..#  h D #.## ####...@##..#   h K######)..#  ##..†....(   h    hO   h| * h33=?ß##..)   ### #.....#.#   #'  h3j #.# ###.#.##..#  #.# #=##.#.#..#  h(4f #.# $.###.#..#  #.# #.Y#.#..#  hW4 #.# #?##Y#.#..#  h4X #.## ####...@##..#  ######)..#  ##..†....( h 5Q     h; hV< hE h}H  hHV_There are monsters nearby! hF hUf=---3.8 (1.2) hY  h} _You hit the yak but do no damage. The yak gores you but does no damage. hb  h A.Y hO #--- h} !5.0 h&  h{) N _You barely miss the yak. h]a 5  You hit the yak. hk o .YThe yak is lightly wounded. hk (6.2 hr  ht ; _The yak gores you but does no damage. hZ ?  You slash the yak!  h;[ 9The yak is moderately wounded. hm[ tYou hit the yak. The yak barely misses you. The yak gores you. h\ 7106- h\ N15--= h\ 7.4 hqc  hw n _The yak gores you but does no damage. You block the yak's attack.  hw \You hit the yak.  The yak is heavily wounded. hx \1--4 hx L----8.5 (1.1 h  h_ _You hit the yak. The yak gores you. The yak closely misses you.You closely miss the yak.The yak is heavily wounded. hԑ  hu 99/107 -3---= h 9.7 (1.2 h  h_ a _You slash the yak! The yak gores you. The yak gores you but does no damage. hE  You completely miss the yak.The yak is heavily wounded. h 885--- hE h12---50.8 (1.1 h&  h   h F_You hit the yak. The yak gores you! The yak gores you. h( q  You slice the yak!!  You kill the yak! h .   yakOkawaru accepts your kill. h 76--- hA 3-61= hj 1.9 h  h L _You hit the yak. The yak gores you but does no damage. h &  hU nYou barely miss the yak.The yak is heavily wounded. h #4 h 1--- h 3.0 h|  h&(  h&  h'0_The yak gores you.  h\'You slash the yak!  h'FThe yak is severely wounded. h* hD*@76-- h+J=-4.1 hB h={%  h{L_The yak gores you!  You hit the yak but do no damage. h{FThe yak is severely wounded. h}?-- h} 5.2 h5 h!  You hit the yak but do no damage..  You slash the yak!  You kill the yak! hεg† h=3=6.4 (1.2 h hf _Okawaru accepts your kill. h h hk^ _No target in view! hl hK hH _No target in view! h hj h h  h:_No target in view! h h h{ h^ _No target in view! h" h hgH _No target in view! hڔ hW hL hC _No target in view! he h h h h V7 _ hJ h hm h h. h. h% hh&98 hN( h. h,/L13= h0 h07 h7 h9 h? h?99 hA hH h"I hJ h)Q hQL80= hS h0Z hZ hJ\ hb h0cL4== he hIl hlQ1= hn hu hu h w h} hM~ hg h hHi82=== h hɑ h h˓ h> h%3 hh h hK5= h hȫ h" h h h|%4 h* hJ h h0 h h9= h h h(55= hr h h h h h h=6=16== he h h hV h h hj h- h~%7 hI h h:== h h  hg  h  h h%8 h h hN h;  h5& h& h)( h/ hx/%9 h"1 h7 h7 h: h@ hYAL90= hD h>K hK hM hT h?T hU h\k1= h&^ h e hwe hg hm hn ho hmu hu%2 hDw h} hl} h  h h%3 h h h h h  h_ h( h! htK4= hڣ h hc hO h h h h' hyU5= hp h_ h h\ hm h%6 h} h?;)...' hU.#..#....--608.4 (52.0) hY9-- h{ hS __Key pressed, stopping explore. huI h h_: _ h h hx h hU%7 h hx  h  hS h hF h hm h%8 h hI% h% hQ' h-, h/ h#7 h^7K9= h9 h@ h[A hB hH hIE100/107= hMI h K hQ hR hS h`Z hZ hB\ hd hae%1 hg hn hAn ho hw hvw hx ho hR%2 hB h5 ho hN h h#3 hC(= h hٛ hp h) h hx h* h h?4= hҭ h hF h h h} h h hw h%5 h hO h h h h' h hN h%6 h h h[ h h h#)107= hU h h hU h h> hH _  You see here a yak corpse. hW h _ h ht h hd h ht h& h'9= hs) h11 h}1 h3 h5= _i - a scroll of identify h< hH= h> h4@ hE h&F h]H hx u #.# #.##.#.#..#  #.# #..###.#..#  #.# ###..#.#..#  hcx [ #.# #.##.#.#..#  #.## ####..†.##..#   hx k)..#  ##..†....(    hO 0?| h y)[......† h + h| +.....<.....)..†<++.#C..#....[=?ß##..)   ### #..  hU -  #'#  #.# ###@#.##..#  #.# #.##.#.#..#  #.# #..###.#..#  #.# ###..#.  #.# #.##.#. h   #.## ####..†.##..#  ) h0   ##..†....(   h  h!  h-  h0 ^ _A cyclops is nearby! h) m?|)[......†++.....<.....)..†<+ hu D+.#C..#....[=?ß##..)   h > ### #..   #'#  h"  #.# ###@#.##..#  #.# #.##.#.#..#  #.# #..###.#..#  #.# ###..#.#..#  #.# #.##.#.#..#  #.## ####..†.##..#   hQ *)..#  ##..†....( hy A    h]4?|)[......†++.....<.....)..†<++.#C..#....[ h4=?ß##..)   ### #..   #'#  h5 #.# ###@#.##..#  #.# #.##.#.#..#  #.# #..###.#..#  hh5 #.# ###..#.  #.# #.##.#.  h5G #.## ####..†.##..#  )  ##..†....(   hr= hD> hE h#H^ _A cyclops is nearby! h hz$ hPut on or remove which piece of jewellery? Jewellery (go to first with "=)  h h - an amulet of guardian spirit (worn)  j - a +6 ring of strength (worn)  p - a ring of see invisible (worn) h:b - a ring of resist corrosion  hHFd - a ring of willpower  q - an amulet of magic regeneration  hv#r - an amulet of dissipation  hu - a ring of flight h[?] describe selected [!] equip|wield|wear|put on h[tab] equip|unequip h  h  hH) .........##ß?|ß##.#......)......[ FisforFire the Fighter  h) K.........#ß...○ß#..............†. Mummy of Okawaru *****. .........+......+.....<.....)..†< Health: 107/107 ========================  h) :.........+.....B+.#C............. Magic: 16/16 ======================== .........#ß....ß#.#....[......... AC: 16Str: 29 h8* -Doom: 6%  h* #######..##ß=?ß##..)#..########## EV: 6Int: 8##..... ### #.....#.#SH: 5Dex: 12 h* #..###+ #'###...#XL: 12 Next: 83% Place: Dungeon:11#.# hb+ ###@#.##..#Noise: ---------  Time: 13663.4 (0.0)#.##.##.#.#..#a) +0 war axe#.##..###.#..#Throw: 4 boomerangs#.# h+ ###..#.#..##.##.##.#.#..##.## ####..†.##..# h7, >C   cyclops (missile, wandering)#..######..######)..###..†....(..........#####..............##  h, _i - a scroll of identify _You now have 582 gold pieces (gained 11). _u - a ring of flight _A cyclops comes into view. _A cyclops is nearby!  h, Q_A cyclops is nearby! h 8 P  Okay, then. h 9  hF  h|I . _hB(.######.h~{...÷....#ß?|ß##.#......)......[#ß...○ß#..............†.hQ.+.....<.....)..†<+.....B+.#C.... h7.........#ß....ß#.#....[......... #######..##ß=?ß##..)#..##########h-#..... ### #.....#.###+ #@###.##.#.#he.##.#...###.##..#. #.##.#.## ####..†.##..######..######)##..†....(h (.h%hS3I.CCh3!)h745===4.4 (1h;h> h8?]_The cyclops shouts! _There is an open door here.h+(..........%.÷.#####..#.........÷....###ß?|ß##.#......)[##ß...○ß#..............†.#h'+......+.....<.....)..†<#+.....B+.#......# ........#ß....ß#.#C...[......... hpN######..##ß=?ß##..)#..#############..... ### #.@...#.# h#..###+ #'###...# #.# ###.#.##..# #.# #.##.#.#..#h#.# #..###.# ###..#.#..# #.# #.##.#.hY#..##.## ####..†.##..##..######..######)h-..#h hhy.Cy   killer bee (wandering)hF0---5hhG] _A killer bee comes into view.h C  The killer bee buzzes angrily.hr h# _.yyh$ W==-6.5 (1.1h4 h 9 [ _You hit the cyclops but do no damage.hb ;  You slash the cyclops!h= h .yThe cyclops is moderately wounded.h -7.7 (1.2ha hJ  h J_The cyclops completely misses you.h ;  You slash the cyclops!hQhR .y.h The cyclops is heavily wounded.The cyclops hits you but does no damage.h0=8.9h$h& h'5_The killer bee stings you but does no damage.h  You hit the cyclops but do no damage.The cyclops is heavily wounded.hqx  You miss the killer bee. The killer bee stings you!h9% yy 2 killer bees (1 wandering)  A killer bee comes into view.The killer bee stings you but does no damage.h&82/107 ------13-----70.1h&2h2, _The cyclops hits you!!hU  The killer bee buzzes angrily.  You slash the cyclops!  The cyclops is severely wounded.hT  You closely miss the killer bee. The killer bee stings you!h,hҲ? .yh% yh%P  The killer bee stings you. The cyclops hits you.hڳj72--------12hR-------1.3h;h- h[=_The killer bee stings you but does no damage.hg  hMh  hh bYou slash the cyclops!  The cyclops is almost dead.hz hׯ .y You slash the killer bee! You block the killer bee's attack. x2--2.5h h# > _The cyclops hits you but does no damage.h9 y  You slice the cyclops!!  You kill the cyclops!h _  Okawaru accepts your kill.h .yyy 2 killer bees  You barely miss the killer bee. The killer bee barely misses you.h" h t3---6=3.7h hQ F _The killer bee stings you but does no damage. x2h&  hXYou slash the killer bee!  You kill the killer bee!h h6†h_   killer bee  Okawaru accepts your kill.You barely miss the killer bee.The killer bee stings you but does no damage. x2h074.9h-hW hU_The killer bee completely misses you.h~   You slash the killer bee!  The killer bee is severely wounded.h!w413=6.2 (1.3h/\ _The killer bee stings you but does no damage. x2hxIThe killer bee is severely wounded. _ You closely miss the killer bee.  The killer bee is severely wounded.The killer bee completely misses you.  hy5-7.3 (1.1h݀h8 _You block the killer bee's attack.hF   You barely miss the killer bee.The killer bee is severely wounded.The killer bee barely misses you.h3 B-8.4hhUC _The killer bee stings you but does no damage.h _  You hit the killer bee but do no damage.h The killer bee is severely wounded.The killer bee stings you but does no damage.h* c1-9.7 (1.3h+ h 0 _The killer bee stings you.hT The killer bee stings you but does no damage..barely miss the killer bee..   but does no damage.hU Z69-=h8V '80.9 (1.2h.` h` X _The killer bee closely misses you.h2  You hit the killer bee.  The killer bee is severely wounded.The killer bee stings you.hy4 I82.0 (1.1hD hH C _The killer bee stings you but does no damage.h  You miss the killer bee.The killer bee is severely wounded.You block the killer bee's attack.h\4==3.2 (1.2hyhC _The killer bee stings you but does no damage.h.The killer bee is severely wounded.  You block the killer bee's attack. _The killer bee stings you but does no damage.  You barely miss the killer bee.  hW.yThe killer bee is severely wounded.  You block the killer bee's attack.h.I94.5 (1.3h5h7F _The killer bee stings you but does no damage. x2h n  You hit the killer bee.  h HThe killer bee is almost dead.hn -5.6 (1.1h{hF _The killer bee stings you but does no damage. x2h>Q~  You slash the killer bee!  You kill the killer bee!h!aC(hdJ==6.8 (1.2hkhmP _Okawaru accepts your kill.hhghh h:_No target in view!h h hû h- h_ W70 _hW hB y-y   killer bee (wandering)h ,70h E-8.8 (2h h ] _A killer bee comes into view.h +(%.÷hi \..#.....y...÷?|ß##.#......)[#........†hȅ _++.....<.....)..†<++.#......#.#....[=?ß##†()#..#  h ~ ### #.@...#.#   #'###...#  #.# ###.#.##..# h` ] #.# #.##  #.#   #.# h $  #.# h l  #.## †  )..# h (%.÷..#.....y...÷?|ß##.#......)[#........†++.....<.....)..†<++.#......#.#....[hd! =?ß##†()#..#   ### #.@...#.#   #'###...#  #.# ###.#.##..#  #.# #.##  #.#   #.#   #.#   #.## h! k†  )h ) h) h0 h13 a _A killer bee is nearby!h(%.÷..#.....y...÷?|ß##.#......)[#........†++.....<.....)..†<++.#......#.#....[hlA=?ß##†()#..#   ### #.@...#.#   #'###...#  #.# ###.#.##..#  #.# #.##  #.#   #.#   #.#   #.## †hE  )..# h$(%.÷..#.....y...÷?|ß##.#......)[#........†+hq$+.....<.....)..†<++.#......#.#....[=?ß##†()#..# h$  ### #.@...#.#  h$x #'###...#  #.# ###.#.##..#  #.# #.##h %  #.#   #.# h3%|  #.#   #.## h\%;†  h%0)hY0h0hg<hD?a _A killer bee is nearby!hC..######..#.....y...÷....ß?|ß##.#......)......[.#ß...○ß#........†.h4D.+......+.....<.....)..†<hD.+.....B+.#...............#ß....ß#.#....[. #######..##ß=?ß##†()#..######### hOE, ##..... ### #.....#.#  #..###+ #@###...#hEp #.# ###.#.##..# #.# #.##.#.#..# #.# #..##hF#.#..# #.# ###..#.#..# #.#h^FL #.##.#.#..#hF #.## ####..†##..# #..######..######)..#h G ##..†....(..........#hJh Ph+d.yy   killer bee (wandering)15=9.8 (1 _hJshIxQ _There is an open door here.h3 ..........######..#.........÷.... FisforFire the Fighter .........##ß?|ß##.#...y..)......[ Mummy of Okawaru *****. h :.........#ß...○ß#....*.........†. Health: 71/107 ===============--------- h .........+......+...*.<.....)..†< Magic: 15/16 ======================-- h9 .........+.....B+.#*............. AC: 16Str: 29h *Doom: 6% .........#ß....ß#.#*...[......... EV: 6Int: 8 hB #######..##ß=?ß##†*)#..########## SH: 5Dex: 12##..... ### #.*...#.#h mXL: 12 Next: 87% Place: Dungeon:11#..###+ #@###...#Noise: ---------  Time: 13689.8 (0.0)h #.####.#.##..#a) +0 war axeh3 W#.##.##.#.#..#hy WThrow: 4 boomerangs#.#hß H#..###.#..##.####..#.#..##.#h #.##.#.#..#y   killer bee (wandering)#.## ####..†.##..#h] #..######..######)..###..†....(..........# h H_A killer bee is nearby! h o_There is an open door here.  Throw: 4 boomerangsh2 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh ZAim: a killer bee (wandering, hasn't noticed you, 40% to hit)h`% ..........######..#.........÷.... FisforFire the Fighter h% .........##ß?|ß##.#...(..)......[ Mummy of Okawaru *****. .........#ß...○ß#....(.........†. Health: 71/107 ===============--------- h& v.........+......+...(.<.....)..†< Magic: 15/16 ======================-- .........+.....B+.#(............. AC: 16h2& +Str: 29Doom: 6% .........#ß....ß#.#(...[......... EV: 6h~& jInt: 8 #######..##ß=?ß##†()#..########## SH: 5Dex: 12h& 9##..... ### #.(...#.#XL: 12 Next: 87% Place: Dungeon:11h& d#..###+ #@###...#h& Noise: ---------  Time: 13689.8 (0.0)#.####.#.##..#h(' a) +0 war axe#.##.##.#.#..#hR' WThrow: 4 boomerangs#.#hz' .#..###.#..##.#h' ###..#.#..##.##.##.#.#..#y   killer bee (wandering)h' \#.## ####..†.##..#h' #..######..######)..###..†....(..........# _A killer bee is nearby! h,( o_There is an open door here.  Throw: 4 boomerangshX( Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh( SAim: a killer bee (wandering, hasn't noticed you, 40% to hit)h $  Throw: 4 boomerangs  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 40% to hit)  You throw a boomerang. The boomerang misses the killer bee.The killer bee buzzes angrily.h hٹ ...y..(.yhٺ q==90.9 (1.13 _h h h..........######..#.........÷.... FisforFire the Fighter h.........##ß?|ß##.#......)......[ Mummy of Okawaru *****. .........#ß...○ß#..............†. Health: 71/107 ===============--------- .........+......+....y<.....)..†< Magic: 15/16 ======================-- hƛ..........+.....B+.#.*............ AC: 16Str: 29Doom: 6% .........#ß....ß#.#*...[......... EV: 6Int: 8 #######..##ß=?ß##†*)#..########## SH: 5Dex: 12##..... ### #.*...#.#XL: 12 Next: 87% Place: Dungeon:11#..###+ #@###...#Noise: ==-------  Time: 13690.9 (0.0)#.####.#.##..#a) +0 war axe#.##.##.#.#..#Throw: 3 boomerangs#.##..###.#..#h#.####..#.#..##.##.##.#.#..#y   killer bee#.## ####..†.##..##..######..######)..###..†....(..........#You throw a boomerang. The boomerang misses the killer bee. _The killer bee buzzes angrily.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh;Aim: a killer bee (40% to hit)h9..........######..#.........÷.... FisforFire the Fighter .........##ß?|ß##.#......)......[ Mummy of Okawaru *****. .........#ß...○ß#..............†. Health: 71/107 ===============--------- h2:Z.........+......+....(<.....)..†< Magic: 15/16 ======================-- .........+.....B+.#.(............ AC: 16Str: 29Doom: 6% .........#ß....ß#.#(...[......... EV: 6Int: 8 #######..##ß=?ß##†()#..########## SH: 5Dex: 12##..... ### #.(...#.#XL: 12 Next: 87% Place: Dungeon:11h}:S#..###+ #@###...#Noise: ==-------  Time: 13690.9 (0.0)#.####.#.##..#h:%a) +0 war axe#.##.##.#.#..#Throw: 3 boomerangs#.##..###.#..##.####..#.#..#h;#.##.##.#.#..#y   killer bee#.## ####..†.##..##..######..######)..###..†....(..........#Throw: 3 boomerangsh_;;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (40% to hit)  You throw a boomerang.  h;LThe boomerang closely misses the killer bee.h<ty..(.hhhN.yh=--2.0 (1.1 _hh*hŚ h֛ 9--h h4 h hT h= ha h^NhNhXhZh a##ß?|ß##)......[ß...○ß#..............†.+......+.....<.....)..†<B+.#..............#ß....ß#.#y...[ #######..##ß=?ß##†()#..##########  ##..... ### #.....#.# ..###+ #'###..# ###@#.##.##.#..#####..#.### ####..†.#.######..######)#..†....(........ ####.....#h h L.yh Y2=3h 0h hx h*C H#ß...○ß#........†.#+......+.....<.....)..†<#+.....B+.#..............##ß....ß#.#....[# ######..##ß=?ß##†()#..########### hC  ##..... ### #.y...#.# #..###+ #'###...# #.# ###.#.##..# #.# #...# #.# #..###.#..# #.# hC ###..#.#..# #.# #.##hD /#.## ####..†#..##..######..######)..###..†....(........hoD ..###......## ################hNF hH hxR {.yy   killer beeh!S &4hY hZ h>h>?hDhFh2t  You closely miss the killer bee. The killer bee barely misses you.htc3==5.2 (1.2hzh|C _The killer bee stings you but does no damage.h e  You closely miss the killer bee.h 316==h &6.3 (1.1h| h^  h @_The killer bee stings you but does no damage. x3h% G  You slice the killer bee!!  hk 8You kill the killer bee!h 1.hT N====7.4h h P _Okawaru accepts your kill.hH h׊ hC h ^ _No target in view!h h h+ H _No target in view!h hl h hA ^ _No target in view!h h> h\  h :_No target in view!hz hz h h ^ _No target in view!h^ hȔ h C _No target in view!h h h h hvRhSh`hahhhh1hh;hYh4hh[h!hahbhthAxhhhhhhh[h&hh6h(hV4 _h h hqhhO95hhO'h'h,h5h!6hn9hChDS6=hMh;ThThWhiahahdhpa7=hsh~h~hhhh:hh98h.hhԧhhlO9hhhIh{h[,hLh[P80hPhhXhchhhhh< Q1=hS h,hhhV82=hhLhh"h'h(h)h.h9/%3h1hB8h8h[:h?,hAhFhHG%4hHhNheNh>PhUa5=hrWh_]h]ht_hdhehfhlhlU6=hvohoththwh<|h|hr~hhhх%7h[h,hh.hh>hh%8hhhHhhh#%9hhGhhhKhhh1hL90=hPh6hhh,hhhU1=hhChh@hhP%2hh hph6hMhhqhhz%3h<hx h hw hsh?hhy---750.4 (53.0)y   killer bee (wandering)h:---hv __A killer bee is nearby!hM†++.....<.....)..†<++[=?ß##†()   ### #.   #y###...#  #.# ###.#.##..#  #.# #.##@#.#..#  #.# #..###.#..#  #.#   #.#   #.## †  )..#  ##..†....(     hR†++.....<.....)..†<++[=?ß##†()  hZSa ### #.   #y###...#  #.# ###.#.##..# hS> #.# #.##@#.#..#  #.# #..###.#..#  #.# h T  #.#   #.## †  )..# hDTz ##..†....(  h|T h]h^hkh5y"†hy5++.....<.....)..†<++[hy2=?ß##†()   ### #. hz^  #y###...#  #.# ###.#.##..# hz #.# #.##@#.#..#  #.# #..###.#..#  #.#   #.# h{  #.## †  )..#  ##..†....(  hJ{/   h{Z__A killer bee is nearby!h{hh †++.....<.....)..†<h <++[h =?ß##†()  h+ B ### #.  hp e #y###...# h #.# ###.#.##..# h  #.# #.##@#.#..#  #.# #..###.#..# h( x #.#   #.# hX  h ` #.## † h h )..#  ##..†....( h  hI  h. h/ h7 hA: ` __A killer bee is nearby!hG W†++.....<.....)..†<++[h2H I=?ß##†()   ### #.   #y###...#  #.# ###.#.##..#  #.# #.##@#.#..#  #.# #..###.#..#  #.#   #.#   #.## hH †  )..#  ##..†....(     h< †++.....<.....)..†<++[=?ß##†()   ### #.  h R #y###...#  #.# ###.#.##..#  #.# #.##@#.#..#  #.# #..###.#..#  #.#   #.#   #.## †  )..# h/ ##..†....(   h h hz h %†++.....<.....)..†<++[=?ß##†()   ### #.   #y###...#  #.# ###.#.##..#  #.# #.##@#.#..#  #.# #..###.#..#  #.#   #.#   #.## †  )..#  ##..†....(    h __A killer bee is nearby!hK "†h ++.....<.....)..†<++[h =?ß##†()  h B ### #.  hS  #y###...#  #.# ###.#.##..# h  #.# #.##@#.#..#  #.# #..###.#..# hĐ x #.#   #.# h J  #.## †h1 g  )..# hf e ##..†....( h "  h h hd h hu .##ß?|ß##.#)......[.#ß...○ß#..............†.hӵ y.+......+.....<.....)..†<.+.....B+.#..... h .........#ß....ß#.#....[......... #######..##ß=?ß##†()#..########## ##..... ### #.....#.#hV  #..###+ #y###...# #.# ##..#h  #.# #.##.#.#..# #.#hǶ  #..###.#..# #.# ###..#.#..#h  #.# #.##.#.#..# #.## ####..†.##..#h4  #..######..######)..#..†....(.hj @.#####..............## _h S_A killer bee is nearby!h Gyyhk 9=1.4 (1.0)h h _A killer bee is nearby! _The killer bee stings you but does no damage. x2hm  You hit the killer bee but do no damage.h54=h$&2.5 (1.1hhF _The killer bee stings you but does no damage. x2h  You barely miss the killer bee. You block the killer bee's attack.hzT89--15h9--3.7 (1.2hhB0 _The killer bee stings you.h?0  You miss the killer bee. The killer bee closely misses you.The killer bee stings you but does no damage.h0g90=-4.8 (1.1hn<hMw _The killer bee barely misses you.You miss the killer bee.hNCThe killer bee stings you but does no damage.hN-6.0 (1.2hVhfN _You block the killer bee's attack.hg\86-7.1 (1.1hgoh2 _You block the killer bee's attack. _You miss the killer bee. The killer bee stings you. The killer bee misses you.  You slash the killer bee!  The killer bee is almost dead.  The killer bee stings you.h\3--4h]L---=8.4 (1.3hh _The killer bee stings you but does no damage.  You hit the killer bee but do no damage.The killer bee is almost dead.h/_3----h{9.6 (1.2hڬh hMM_You block the killer bee's attack. The killer bee stings you.h6   You barely miss the killer bee.The killer bee is almost dead.The killer bee barely misses you.h!l4-4==-h!"60.8hN)h;The killer bee is almost dead.  The killer bee barely misses you.The killer bee stings you but does no damage. x2closely miss the killer bee.h;CThe killer bee stings you but does no damage.h{<-1.9 (1.1hGhDI hI2_You block the killer bee's attack.ho W  You closely miss the killer bee.hPp HThe killer bee is almost dead.hjq 55=hq !3.0ha \ _The killer bee stings you but does no damage. x2h/  You miss the killer bee.The killer bee is almost dead.hË-4.2 (1.2hh"; _You block the killer bee's attack. x2hW  You closely miss the killer bee.hlHThe killer bee is almost dead.hx=3--5.3 (1.1h h v _The killer bee closely misses you. The killer bee stings you. x2h|  You hit the killer bee.  You kill the killer bee!h1'hK--86.4h h\f _Okawaru accepts your kill.hhSh^ _No target in view!hh-h2H _No target in view!hJhhdh^ _No target in view!hhZ hH _No target in view!h;hf<h%EhE hE:_No target in view!hh h!hڶC _No target in view!hhhhEh3fhfhnhhhhh.hh!h,h,h 3hj4hh,hhhh]i4== _hh:%6h%h'h|hkhW,hhh X7==hhrhhhh)85hJ(=hh h hhhhhh*%9hhC"h"9=h$h)h)h+h%1h1L90=h3h9h:I16==h<hBhBhEhJh'KU1=hMhRhRh_Vh[h0\X2==h^hbh;chehih jhlhKqhq%3hshxhFyhA{hhhh7h54=hˆhh!hbhkhfhԘU5=h0hhhhȨh hhhe%6h(h ,hѹhhPhRhh%7hh?hhdhh%8hhDhhh#hfhth"hK9=hhhsh8h)hfhhh[100/107=hh h hhh-hh;1hhp&,h(h .h.%2h0h5h"6h9h B4-812.4 (46.0)hB8-huHhQJS __Key pressed, stopping explore.hcT3hoUhzK _3=hL~k4=h~hDhzyy   killer bee (wandering)h17.4 (5.0)h3 .  A killer bee comes into view.h+8.4 (6hh7 _The killer bee moves out of view.hRhSh UhVhXh\h#`;5hj`hzh y9.4 (1y   killer bee (wandering)hh# h  h S_A killer bee is nearby!h m?|)[......†++.....<.....)..†<+h  S+.#y..#....[=?ß##†()   ### #..hD k   #'#  #.# ###@# hy #.# #.##.#.#..#  #.# #..###.#..#  #.#   #.# h A  #.## †  h k)..#  ##..†....(   h u?|)[......†++.....<.....)..†<+h \+.#y..#....[=?ß##†()   ### #..   #'#  #.# ###@#  #.# #.##.#.#..#  #.# #..###.#..# h  #.#   #.#   #.## †  )  ##..†....(  h h hQ h a _A killer bee is nearby!h ?|)[......†++.....<.....)..†<++.#y.h9 .#....[=?ß##†()   ### #..   #'#  #.# ###@# h 3 #.# #.##.#.#..#  #.# #..###.#..#  #.#   #.#   #.## †  )..#  ##..†....(   hՉ ?|)[......†++.....<.....)..†<++.#y..#....[hq z=?ß##†()   ### #..   #'#  #.# ###@#  #.# #.##.#.#..#  #.# #..###.#..#  #.#   #.#   #.## h †  )  ##..†....(  h h h hH a _A killer bee is nearby!hXz.######....÷....#ß?|ß##.#......)......[#ß...○ß#..............†..+.....<.....)..†<+.....B+.#y.... .........#ß....ß#.#....[......... hYY#######..##ß=?ß##†()#..###########..... ### #.....#.###+ #@###.##.#.#hYM##.#..###h1Z:##. #.##.#.## ####..†.##..######..######)##..†....(.h[he]hcg`.yyhRi.20 _hnhpQ _There is an open door here.h?M(..........%.÷.#####..#.........÷....###ß?|ß##.#......)[##ß...○ß#..............†.#+......+.....<.....)..†<#+.....B+.#......# ........#ß....ß#.#....[......... ######..##ß=?ß##†y)#..#############..... ### #.@...#.# hM7#..###+ #'###...# #.# ###.#.##..# #.# #.##.#.#..##.# #..###.# hM###..#.#..# #.# #.##.#.#..##.## ####..†.##..#h/NS#..######..######)..#hZj  The killer bee completely misses you.h9[.=1hdhfC _The killer bee stings you but does no damage.h  You closely miss the killer bee. The killer bee barely misses you.hN?415--h&2.5 (1.1hh0 _The killer bee stings you.hpd  You barely miss the killer bee.h0-3.7 (1.2hh% h`_The killer bee stings you but does no damage. x2  You miss the killer bee. The killer bee barely misses you.h\99/107 -4.9hhoj _The killer bee stings you. You block the killer bee's attack.  hbYou barely miss the killer bee. You block the killer bee's attack.h (6.1hh-( _The killer bee stings you but does no damage.  You miss the killer bee. The killer bee barely misses you.h(C--7.3hC/h2{ _You block the killer bee's attack. The killer bee closely misses you.hQ]  You miss the killer bee.hRa100/107-8.4 (1.1hNZhD\ h\8_The killer bee stings you but does no damage. x2h( h You hit the killer bee.  The killer bee is moderately wounded.You block the killer bee's attack.h,316==h&9.7 (1.3hkh hխ5_The killer bee stings you but does no damage.h;  You slice the killer bee!!  You kill the killer bee!hKC(hNq1===30.8 (1.1hTh]f _Okawaru accepts your kill.ht^h*fhFhH _No target in view!hhnhyh$ h :_No target in view!hʹhh h:_No target in view!h} h hhH _No target in view!h%h׍hh^ _No target in view!hhPhC _No target in view!hhhhg hT hU ha had h h h h hD hD hO hm\ ;hEd h4n ;h{ h hu h h hCa hNb hr h h hՇ ht h! hv h h h.I hJ hO h`] h2a : _h\e he %2hg h5m hsm ho hu h%v hy h~ h K3=h$ h hˆ hڈ hj hX h h h h*h2RD--7.8 (7.0h2D   eight-headed hydra (wandering)hf39--h;h=i __An eight-headed hydra is nearby!hM(%.÷..#.........÷?|ß##.#......)[#...D....†hN_++.....<.....)..†<++.#......#.#....[=?ß##†()#..#  hxN ### #.@...#.#   #'###...#  #.# ###.#.##..#  #.# #.##  #.# hO  #.#   #.#   #.## †  )..# h<(%.÷..#.........÷?|ß##.#......)[hV#...D....†++.....<.....)..†<++.#......#.#....[h=?ß##†()#..#   ### #.@...#.#   #'###...# hΡM #.# ###.#.##..#  #.# #.##  #.# h  #.#   #.#  hy #.## †  )hhhhi __An eight-headed hydra is nearby!hF\(%.÷..#.........÷?|ß##.#......)[h#...D....†++.....<.....)..†<++.#......#.#....[h=?ß##†()#..#  h ### #.@...#.#   #'###...#  #.# ###.#.##..#  #.# #.## hM{ #.#   #.#   #.#   #.## hM†  )..# h9^<(%.÷..#.........÷?|ß##.#......)[h^#...D....†+h^ +.....<.....)..†<++.#......hZ_#.#....[=?ß##†()#..#   ### #.@...#.#  h_~ #'###...# h_ #.# ###.#.##..# h` #.# #.##  #.# hD`M  #.#  h|`= #.#  h`j #.## †  h`0)hnhoh2|h~i __An eight-headed hydra is nearby!hQT(%.÷..#.........÷?|ß##.#......)hd[#...D....†++.....<.....)..†<hތ++.#......#.#....[=?ß##†()#..#   ### #.@...#.#   #'###...#  #.# ###.#.##..# h(m #.# #.##  #.#   #.#  hnj #.#   #.## †  )..# h֍hA((%.÷..#.........÷?|ß##.#......)[#...D....†h(`++.....<.....)..†<++.#......#.#....[h(r=?ß##†()#..#   ### #.@...#.#  h)/ #'###...#  #.# ###.#.##..# hU) #.# #.##  #.# h)  #.#   #.# h)  #.## †  )hO4h4h|@hCi __An eight-headed hydra is nearby!h hC o Ability - do what?Costh `Failure  Invocations -  X - Renounce Religionh CNone0% a - Heroismh -2 MP, Piety-0%  b - Finesseh ,5 MP, Piety--11%  c - DuelhM 7 MP, Piety--h p45% [?] toggle between ability selection and description.h h h= ........(...................%.÷.# FisforFire the Fighter h >.........######..#.........÷....# Mummy of Okawaru *****. ........##ß?|ß##.#......)......[# Health: 103/107 =======================- h t........#ß...○ß#...D..........†.# Magic: 16/16 ======================== ........+......+.....<.....)..†<# AC: 16h* ZStr: 29Doom: 6% ........+.....B+.#..............# EV: 6Int: 8 ........#ß....ß#.#....[.........# SH: 5Dex: 12 h R######..##ß=?ß##†()#..########### XL: 12 Next: 88% Place: Dungeon:11##..... ### #.@...#.#Noise: ---------  Time: 13837.8 (0.0)#..###+ #'###...#a) +0 war axeh #.####.#.##..#Throw: 3 boomerangs#.##.##.#.#..##.##..###.#..##.#h ###..#.#..#D   eight-headed hydra (wandering)#.##.##.#.#..#hE #.## ####..†.##..##..######..######)..# _No target in view! _No target in view! h| <_An eight-headed hydra is nearby! _An eight-headed hydra is nearby! _An eight-headed hydra is nearby! _An eight-headed hydra is nearby!h __An eight-headed hydra is nearby!  You gain the combat prowess of a mighty hero.hC ^.DDh hW 414---986===8.8 (1Hero h hh3 _The eight-headed hydra roars!h........(...................%.÷.# FisforFire the Fighter .........######..#.........÷....# Mummy of Okawaru *****. ........##ß?|ß##.#......)......[# Health: 104/107 =======================- ........#ß...○ß#..............†.# Magic: 14/16 =====================--- ........+......+...D.<.....)..†<# AC: 19Str: 29Doom: 6% ........+.....B+.#*.............# EV: 8Int: 8 ........#ß....ß#.#*...[.........# SH: 6Dex: 12 [h}b34m######..##ß=?ß##†*)#..########### XL: 12 Next: 88% Place: Dungeon:11##..... ### #.@...#.#Noise: ===------  Time: 13838.8 (0.0)#..###+ #'###...#a) +0 war axe#.####.#.##..#Throw: 3 boomerangs#.##.##.#.#..#Hero #.##..###.#..##.####..#.#..#D   eight-headed hydra#.##.##.#.#..#hO#.## ####..†.##..##..######..######)..#You gain the combat prowess of a mighty hero. _The eight-headed hydra roars!  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (84% to hit)h(........(...................%.÷.# FisforFire the Fighter .........######..#.........÷....# Mummy of Okawaru *****. h)0........##ß?|ß##.#......)......[# Health: 104/107 =======================- ........#ß...○ß#..............†.# Magic: 14/16 =====================--- ........+......+...(.<.....)..†<# AC: 19Str: 29Doom: 6% ........+.....B+.#(.............# EV: 8Int: 8 h+*/........#ß....ß#.#(...[.........# SH: 6Dex: 12 ######..##ß=?ß##†()#..########### XL: 12 Next: 88% Place: Dungeon:11##..... ### #.@...#.#Noise: ===------  Time: 13838.8 (0.0)#..###+ #'###...#h*da) +0 war axe#.####.#.##..#Throw: 3 boomerangs#.##.##.#.#..#Hero #.##..###.#..#h=+#.####..#.#..#D   eight-headed hydra#.##.##.#.#..##.## ####..†.##..#h+#..######..######)..#Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (84% to hit)  You throw a boomerang.  The boomerang barely misses the eight-headed hydra.h°nD..(hhW.Dh =---9.6 (0.8 _hTheh+ ........(...................%.÷.# FisforFire the Fighter h, >.........######..#.........÷....# Mummy of Okawaru *****. ........##ß?|ß##.#......)......[# Health: 104/107 =======================- hi, ........#ß...○ß#..............†.# Magic: 14/16 =====================--- h, ........+......+.....<.....)..†<# AC: 19Str: 29Doom: 6% h, !........+.....B+.#D.............# EV: 8Int: 8 h'- ........#ß....ß#.#*...[.........# SH: 6Dex: 12 hf- n######..##ß=?ß##†*)#..########### XL: 12 Next: 88% Place: Dungeon:11h- ##..... ### #.@...#.#Noise: ---------  Time: 13839.6 (0.0)#..###+ #'###...#h- a) +0 war axe#.####.#.##..#h#. tThrow: 3 boomerangs#.##.##.#.#..#ha. gHero #.##..###.#..##.####..#.#..#h. D   eight-headed hydra#.##.##.#.#..#h. #.## ####..†.##..##..######..######)..#You throw a boomerang. _The boomerang barely misses the eight-headed hydra.h^/ KThrow: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (84% to hit)h& ........(...................%.÷.# FisforFire the Fighter .........######..#.........÷....# Mummy of Okawaru *****. h ........##ß?|ß##.#......)......[# Health: 104/107 =======================- ........#ß...○ß#..............†.# Magic: 14/16 =====================--- ........+......+.....<.....)..†<# AC: 19Str: 29h XDoom: 6% ........+.....B+.#D.............# EV: 8Int: 8 h, ........#ß....ß#.#(...[.........# SH: 6Dex: 12 h~ %######..##ß=?ß##†()#..########### XL: 12 Next: 88% Place: Dungeon:11##..... ### #.@...#.#Noise: ---------  Time: 13839.6 (0.0)#..###+ #'###...#h a) +0 war axe#.####.#.##..#h tThrow: 3 boomerangs#.##.##.#.#..#hD gHero #.##..###.#..##.####..#.#..#h D   eight-headed hydra#.##.##.#.#..#h #.## ####..†.##..##..######..######)..#Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh) Aim: an eight-headed hydra (84% to hit)  You throw a boomerang.  The boomerang hits the eight-headed hydra!hU M.(h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an eight-headed hydra (84% to hit)  You throw a boomerang.  hb WThe boomerang hits the eight-headed hydra!eight-headed hydra is lightly wounded.hd R.Dh <=40.4 (0.8 _h8 h h0........(...................%.÷.# FisforFire the Fighter .........######..#.........÷....# Mummy of Okawaru *****. ........##ß?|ß##.#......)......[# Health: 104/107 =======================- hR........#ß...○ß#..............†.# Magic: 14/16 =====================--- ........+......+.....<.....)..†<# AC: 19Str: 29Doom: 6% ........+.....B+.#..............# EV: 8Int: 8 hb........#ß....ß#.#D...[.........# SH: 6Dex: 12 ######..##ß=?ß##†*)#..########### XL: 12 Next: 88% Place: Dungeon:11h*q##..... ### #.@...#.#Noise: =--------  Time: 13840.4 (0.0)#..###+ #'###...#a) +0 war axe#.####.#.##..#hThrow: 3 boomerangs#.##.##.#.#..#Hero #.##..###.#..##.####..#.#..#D   eight-headed hydra#.##.##.#.#..##.## ####..†.##..#hP#..######..######)..#The boomerang hits the eight-headed hydra! _The eight-headed hydra is lightly wounded.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, 84% to hit)hm........(...................%.÷.# FisforFire the Fighter hR.........######..#.........÷....# Mummy of Okawaru *****. ........##ß?|ß##.#......)......[# Health: 104/107 =======================- ........#ß...○ß#..............†.# Magic: 14/16 =====================--- hd........+......+.....<.....)..†<# AC: 19Str: 29Doom: 6% ........+.....B+.#..............# EV: 8Int: 8 h9........#ß....ß#.#D...[.........# SH: 6Dex: 12 ######..##ß=?ß##†()#..########### XL: 12 Next: 88% Place: Dungeon:11##..... ### #.@...#.#Noise: =--------  Time: 13840.4 (0.0)#..###+ #'###...#h)a) +0 war axe#.####.#.##..#Throw: 3 boomerangs#.##.##.#.#..#Hero #.##..###.#..##.####..#.#..#D   eight-headed hydra#.##.##.#.#..#h#.## ####..†.##..##..######..######)..#Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, 84% to hit)  You throw a boomerang.  hk+The boomerang hits the eight-headed hydra!!hLE8(hGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an eight-headed hydra (lightly wounded, 84% to hit)  You throw a boomerang.  hGThe boomerang hits the eight-headed hydra!!  The eight-headed hydra is heavily wounded.hIhUTy.Dy   killer beehU=5==1.2 (0.8h]h9a] _A killer bee comes into view.h `$hu`........(...................%.÷.# FisforFire the Fighter .........######y.#.........÷....# Mummy of Okawaru *****. ........##ß?|ß##.#......)......[# Health: 105/107 =======================- h`........#ß...○ß#..............†.# Magic: 14/16 =====================--- ........+......+.....<.....)..†<# AC: 19Str: 29haNDoom: 6% ........+.....B+.#..............# EV: 8Int: 8 hUa........#ß....ß#.#....[.........# SH: 6Dex: 12 ha######..##ß=?ß##†D)#..########### XL: 12 Next: 88% Place: Dungeon:11##..... ### #.@...#.#haJNoise: ===------  Time: 13841.2 (0.0)#..###+ #'###...#a) +0 war axeh,b#.####.#.##..#Throw: 3 boomerangs#.##.##.#.#..#hibgHero #.##..###.#..##.####..#.#..#hbD   eight-headed hydra#.##.##.#.#..#hby   killer bee#.## ####..†.##..##..######..######)..#h#cThe eight-headed hydra is heavily wounded. _A killer bee comes into view.Throw: 3 boomerangshecbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, 84% to hit)hr........(...................%.÷.# FisforFire the Fighter hVsH.........######y.#.........÷....# Mummy of Okawaru *****. ........##ß?|ß##.#......)......[# Health: 105/107 =======================- hs........#ß...○ß#..............†.# Magic: 14/16 =====================--- hsB........+......+.....<.....)..†<# AC: 19h/tYStr: 29Doom: 6% hmt........+.....B+.#..............# EV: 8htInt: 8 ........#ß....ß#.#....[.........# SH: 6Dex: 12 hKu######..##ß=?ß##†D)#..########### XL: 12 Next: 88% Place: Dungeon:11hu##..... ### #.@...#.#Noise: ===------  Time: 13841.2 (0.0)#..###+ #'###...#h!va) +0 war axe#.####.#.##..#Throw: 3 boomerangs#.#hvs#.##.#.#..#Hero #.##..###.#..#hv#.####..#.#..#D   eight-headed hydrahuw#.##.##.#.#..#y   killer bee#.## ####..†.##..#hAx#..######..######)..#Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, 84% to hit)  hxHYou throw a boomerang.  The boomerang hits the eight-headed hydra!!hDhaMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, 84% to hit)  hYou throw a boomerang.  The boomerang hits the eight-headed hydra!!  The eight-headed hydra is almost dead.hh4D.y.h4The eight-headed hydra bites you but does no damage.  You block the eight-headed hydra's attack.  h)5The eight-headed hydra bites you but does no damage.  The eight-headed hydra bites you.  You block the eight-headed hydra's attack.  hh5IThe eight-headed hydra barely misses you.h651-h7D====2.0 (0.8h]Jh\N hN?_The eight-headed hydra bites you but does no damage. x2h1........(...................%.÷.# FisforFire the Fighter .........######..#.........÷....# Mummy of Okawaru *****. ........##ß?|ß##.#......)......[# Health: 101/107 ======================-- ........#ß...○ß#y.............†.# Magic: 14/16 =====================--- ........+......+.....<.....)..†<# AC: 19h1xStr: 29Doom: 6% ........+.....B+.#..............# EV: 8Int: 8 ........#ß....ß#.#....[.........# SH: 6Dex: 12 hn2Y######..##ß=?ß##†D)#..########### XL: 12 Next: 88% Place: Dungeon:11##..... ### #.@...#.#Noise: ====-----  Time: 13842.0 (0.0)#..###+ #'###...#a) +0 war axe#.####.#.##..#Throw: 3 boomerangs#.##.##.#.#..#h2gHero #.##..###.#..##.####..#.#..#D   eight-headed hydra#.##.##.#.#..#y   killer beehW34#.## ####..†.##..##..######..######)..#The eight-headed hydra barely misses you. _The eight-headed hydra bites you but does no damage. x2  Throw: 3 boomerangsh3^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (almost dead, 84% to hit)hw ........(...................%.÷.# FisforFire the Fighter .........######..#.........÷....# Mummy of Okawaru *****. h3x F........##ß?|ß##.#......)......[# Health: 101/107 ======================-- ........#ß...○ß#y.............†.# Magic: 14/16 =====================--- ........+......+.....<.....)..†<# AC: 19Str: 29Doom: 6% ........+.....B+.#..............# EV: 8Int: 8 hy ........#ß....ß#.#....[.........# SH: 6Dex: 12 ######..##ß=?ß##†D)#..########### XL: 12 Next: 88% Place: Dungeon:11##..... ### #.@...#.#Noise: ====-----  Time: 13842.0 (0.0)#..###+ #'###...#a) +0 war axe#.####.#.##..#hy tThrow: 3 boomerangs#.##.##.#.#..#hz gHero #.##..###.#..##.####..#.#..#D   eight-headed hydra#.##.##.#.#..#y   killer beehtz U#.## ####..†.##..##..######..######)..#Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (almost dead, 84% to hit)  You throw a boomerang.  The boomerang hits the eight-headed hydra.hz h >Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an eight-headed hydra (almost dead, 84% to hit)  You throw a boomerang.  The boomerang hits the eight-headed hydra.  The eight-headed hydra is almost dead.hZ hg L.yh4 f==--8 (0.8 _hU h h........(...................%.÷.# FisforFire the Fighter h>.........######..#.........÷....# Mummy of Okawaru *****. ........##ß?|ß##.#......)......[# Health: 101/107 ======================-- hN........#ß...○ß#..............†.# Magic: 14/16 =====================--- ........+......+.....<.....)..†<# AC: 19Str: 29h@Doom: 6% ........+.....B+y#..............# EV: 8Int: 8 hDl........#ß....ß#.#....[.........# SH: 6Dex: 12 ######..##ß=?ß##†D)#..########### XL: 12 Next: 88% Place: Dungeon:11hF##..... ### #.@...#.#Noise: ==-------  Time: 13842.8 (0.0)h+#..###+ #'###...#a) +0 war axe#.####.#.##..#hThrow: 3 boomerangs#.##.##.#.#..#Hero h=G#.##..###.#..##.####..#.#..#D   eight-headed hydra#.##.##.#.#..#y   killer beeh@#.## ####..†.##..##..######..######)..#The boomerang hits the eight-headed hydra. _The eight-headed hydra is almost dead.Throw: 3 boomerangsh7^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an eight-headed hydra (almost dead, 84% to hit)h........(...................%.÷.# FisforFire the Fighter h>.........######..#.........÷....# Mummy of Okawaru *****. ........##ß?|ß##.#......)......[# Health: 101/107 ======================-- h6........#ß...○ß#..............†.# Magic: 14/16 =====================--- hvn........+......+.....<.....)..†<# AC: 19Str: 29h-Doom: 6% h........+.....B+y#..............# EV: 8Int: 8 ........#ß....ß#.#....[.........# SH: 6hCDex: 12 ######..##ß=?ß##†()#..########### XL: 12 Next: 88% Place: Dungeon:11hF##..... ### #.@...#.#Noise: ==-------  Time: 13842.8 (0.0)h#..###+ #'###...#h<8a) +0 war axe#.####.#.##..#Throw: 3 boomerangs#.##.##.#.#..#Hero hz4#.##..###.#..##.#h###..#.#..#h\D   eight-headed hydra#.##.##.#.#..#y   killer bee#.## ####..†.##..#h)T#..######..######)..#Throw: 3 boomerangshdPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: an eight-headed hydra (almost dead, 84% to hit)  You throw a boomerang.  The boomerang barely misses the eight-headed hydra.hz:DhsThe eight-headed hydra barely misses you.The eight-headed hydra bites you but does no damage.  The eight-headed hydra bites you!  The eight-headed hydra bites you but does no damage.block the eight-headed hydra's attack.eight-headed hydra closely misses you.h>L.yha91/107 --3.6 (0.8hXheJ _The eight-headed hydra bites you but does no damage.hQc ........(...................%.÷.# FisforFire the Fighter hc R.........######..#.........÷....# Mummy of Okawaru *****. ........##ß?|ß##.#......)......[# Health: 91/107 ====================---- ........#ß...○ß#..............†.# Magic: 14/16 =====================--- hkd ........+......+.....<.....)..†<# AC: 19Str: 29Doom: 6% ........+.....B+.#..............# EV: 8Int: 8 hd ........#ß....ß#y#....[.........# SH: 6Dex: 12 hIe ######..##ß=?ß##†D)#..########### XL: 12 Next: 88% Place: Dungeon:11##..... ### #.@...#.#Noise: ==-------  Time: 13843.6 (0.0)he #..###+ #'###...#a) +0 war axe#.#he ###.#.##..#Throw: 3 boomerangs#.##.##.#.#..#hf THero #.##..###.#..##.#hTf ###..#.#..#D   eight-headed hydra#.##.##.#.#..#hf y   killer bee#.## ####..†.##..#hf `#..######..######)..#The eight-headed hydra closely misses you. hg 9_The eight-headed hydra bites you but does no damage.  Throw: 3 boomerangsPress: ? - help, Q - select action, ( or ) - cyclehbg Shift-Dir - straight lineAim: an eight-headed hydra (almost dead, 84% to hit)hX $hY ........(...................%.÷.# FisforFire the Fighter .........######..#.........÷....# Mummy of Okawaru *****. hdY V........##ß?|ß##.#......)......[# Health: 91/107 ====================---- hY V........#ß...○ß#..............†.# Magic: 14/16 =====================--- ........+......+.....<.....)..†<# AC: 19hY YStr: 29Doom: 6% hOZ ........+.....B+.#..............# EV: 8Int: 8 ........#ß....ß#y#....[.........# SH: 6hZ Dex: 12 ######..##ß=?ß##†D)#..########### XL: 12 Next: 88% Place: Dungeon:11h1[ ##..... ### #.@...#.#Noise: ==-------  Time: 13843.6 (0.0)#..###+ #'###...#h\ a) +0 war axe#.####.#.##..#Throw: 3 boomerangs#.##.##.#.#..#Hero #.##..###.#..##.####..#.#..#hz\ D   eight-headed hydra#.##.##.#.#..#y   killer beeh\ #.## ####..†.##..##..######..######)..#Shift-Dir - straight lineh0] Aim: an eight-headed hydra (almost dead, 84% to hit)  You throw a boomerang.  h] The boomerang hits the eight-headed hydra and shatters for extra damage!  You kill the eight-headed hydra!Okawaru accepts your kill.hf (y   killer beeh h H.yhx25934.4 (0.82hkh  Aim: an eight-headed hydra (almost dead, 84% to hit)  You throw a boomerang.  hThe boomerang hits the eight-headed hydra and shatters for extra damage!  You kill the eight-headed hydra!  Okawaru accepts your kill. h**_You block the killer bee's attack.hqhsWear or take off which item? Armour (go to first with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 plate armour (worn)  m - a +1 pair of boots (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h\ h[ h ........(...................%.÷.# FisforFire the Fighter .........######..#.........÷....# Mummy of Okawaru *****. h! ........##ß?|ß##.#......)......[# Health: 92/107 ====================---- ........#ß...○ß#..............†.# Magic: 14/16 =====================--- ........+......+.....<.....)..†<# AC: 19Str: 29Doom: 5% h " ........+.....B+.#..............# EV: 8Int: 8 ........#ß....ß#.#....[.........# SH: 6Dex: 12 ######..##ß=?ß##y()#..########### XL: 12 Next: 93% Place: Dungeon:11h" ##..... ### #.@...#.#Noise: ==-------  Time: 13844.4 (0.0)#..###+ #'###...#a) +0 war axe#.####.#.##..#Throw: 2 boomerangsh# !#.##.##.#.#..#Hero #.##..###.#..##.####..#.#..#y   killer bee#.##.##.#.#..#h# #.## ####..†.##..##..######..######)..#Aim: an eight-headed hydra (almost dead, 84% to hit)  You throw a boomerang.  The boomerang hits the eight-headed hydra and shatters for extra damage!  You kill the eight-headed hydra!Okawaru accepts your kill. _You block the killer bee's attack.hF- P  Okay, then.h . hI9 hz; . _h\H hK h&N h|O h+V h^ ........(...................%.÷.# FisforFire the Fighter h~_ R.........######..#.........÷....# Mummy of Okawaru *****. ........##ß?|ß##.#......)......[# Health: 92/107 ====================---- ........#ß...○ß#..............†.# Magic: 14/16 =====================--- h ` ........+......+.....<.....)..†<# AC: 19Str: 29Doom: 5% ........+.....B+.#..............# EV: 8Int: 8 ........#ß....ß#.#....[.........# SH: 6Dex: 12 h` f######..##ß=?ß##y()#..########### XL: 12 Next: 93% Place: Dungeon:11##..... ### #.@...#.#Noise: ==-------  Time: 13844.4 (0.0)#..###+ #'###...#a) +0 war axeh;a #.####.#.##..#Throw: 2 boomerangs#.##.##.#.#..#Hero #.##..###.#..##.####..#.#..#y   killer bee#.#ha q#.##.#.#..##.## ####..†.##..##..######..######)..#You throw a boomerang.  The boomerang hits the eight-headed hydra and shatters for extra damage!  You kill the eight-headed hydra!Okawaru accepts your kill. hFb u_You block the killer bee's attack. _Okay, then.hQt P  Okay, then.h7u h h . _hc  You slash the killer bee!  The killer bee is almost dead.The killer bee stings you.hda03--5.3 (0.9hmnhspC _The killer bee stings you but does no damage.h͋~  You slash the killer bee!  You kill the killer bee!h8E†hR--4-6.2hh: _Okawaru accepts your kill.h`hh^7-hhH h:_No target in view!h(h&)h.:h<<H _No target in view!h !h"hX.h"9^ _No target in view!h9hJBhtO^ _No target in view!h-Ph'XhEZ hZ:_No target in view!hhWhhC _No target in view!hdh<hhhChhh<h=hDhFh7hhhh h4 hx h h/ h h hC h h h6 h h h h* h B1 _h h  h h h %2h hk& h& L4==hy+ h2 h2 <665h4 h|< " _h< JYou feel like a meek peon again.h= %3h? hE hE hH huN hN :==hWQ h0X a4=hZ h` hIa hc hEk hk 5=5=hEo hu hSv hy hI h h^ h h^ %6hٍ h hٔ 9=hW h hJ h h Q7h h I16==h hŹ h h h h\ %8h h, h hd h; h 29=h 3==hy h hY h h_ h h5 h} h [100/107=h[ h h. h h# hx h h ;1h h ,h h# h$ %2h}' h. ,h0 h7 h8 hU: h? hK ny3=-hK by   killer bee (wandering)hM 078.2 (32.0)hW K.yhVX F-9.2 (33hp` h c ] _A killer bee comes into view.hq p(%.÷..#.........÷?|ß##.#...y..)[h #........†++.....<.....)..†<++.#......#.#....[=?ß##†()#..#   ### #.@...#.#  h #'###...#  #.# ###.#.##..#  #.# #.##  #.#   #.#   #.# h/ l  #.## †  )..# hvY(%.÷h"w..#.........÷?|ß##.#...y..)[hvw{#........†+hw+.....<.....)..†<++.#......hx#.#....[=?ß##†()#..#  hx ### #.@...#.#  hx~ #'###...# h!yM #.# ###.#.##..#  #.# #.##  #.# hny  #.#   #.# hy8  #.## h.# #.######.#-  .#....C...#####.#####.........  .#.......# #.<.....######!# !hc#.......# #.......# #.#  #........# #.......# #.#  .........#####.......# #.# C   cyclops (missile, wandering)  .....................# #.# .........####.......######.# !hfdx.........(..................!hyj} 905.5 (14.0)  A cyclops comes into view.!hng.CC)!ho5==6.5 (15!hs!hu) _The cyclops shouts!!h #.#..(  #...(.[  ##...(     #.# #.#   #.# #.# !h? ....# #.# #.#  ....#####.# #.#  .......@>.#  .C..#####.#  .#.......# #.<.  #.......#  !h #.......#  .......#  .......#  . (......!hH  #.#..(  #...(.[  ##...(     #.# #.#  !hH  #.# #.#  ....# #.# #.#  ....#####.# #.#  .......@>.#  .C..#####.#  .#.......# #.<.  #.......#   #.......#  .......# !hI .......#  . (......!hlM !hM !hR !h T  !hWT P_A cyclops is nearby!!hH^  #.#..(  #...(.[  ##...(     #.# #.#   #.# #.#  !h^ N....# #.# #.#  ....#####.# #.#  .......@>.#  .C..#####.#  .#.......# #.<.  #.......#   #.......#  .......#  .......#  !h1_ A. (......!hc  #.#..(  #...(.[  ##...(     #.# #.#   #.# #.#  ....# #.# #.#  !h) ....#####.# #.#  .......@>.#  .C..#####.#  .#.......# #.<.  #.......#   #.......#  .......#  .......#  .!h [ (......!h !h !h !h ^ _A cyclops is nearby!!h O M #.#..(  #...(.[  ##...( !hvO    #.# #.#   #.# #.#  ....# #.# #.#  ....#####.# #.#  !hO .......@>.#  .C..#####.#  .#.......# #.<. !h P j #.......#   #.......#  .......#  !hSP Y.......#  . (......!h > #.#..(  #...(.[  ##...(   !h 0  #.# #.#   #.# #.#  ....# #.# #.#  ....#####.# #.#  .......@>.#  !h .C..#####.#  .#.......# #.<.  #.......#   #.......#  .......#  .......#  !h m. (......!h !h& !h !h ^ _A cyclops is nearby!"hv #.#..(......#######.#.# #.# FisforFire the Fighter#...(.[..##.......##.######.# Mummy of Okawaru *****.##...(...#####..............# Health: 107/107 ========================#........# #.#####.######.. Magic: 16/16 ========================"h#.#.......# #.# #.# #.# AC: 16Str: 29Doom: 5%#.#.......# #.# #.# #.# EV: 6Int: 8.#........# #.# #.# #.# SH: 5Dex: 12#.#.......#####.# #.# #.# XL: 12 Next: 94% Place: Dungeon:11#.#.......***@>.# #.######.# Noise: ==-------  Time: 13906.5 (0.0)"h].#.....C**#####.#####......... a) +0 war axe.#.......# #.<.....######!# Throw: 2 boomerangs#.......# #.......# #.##........# #.......# #.#.........#####.......# #.# C   cyclops (missile).....................# #.#"h].........####.......######.#.........(.................. _A cyclops is nearby! _A cyclops is nearby!Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (89% to hit)"h` #.#..(......#######.#.# #.# FisforFire the Fighter#...(.[..##.......##.######.# Mummy of Okawaru *****.##...(...#####..............# Health: 107/107 ========================#........# #.#####.######.. Magic: 16/16 ========================#.#.......# #.# #.# #.# AC: 16Str: 29Doom: 5%"ha#.#.......# #.# #.# #.# EV: 6Int: 8.#........# #.# #.# #.# SH: 5Dex: 12#.#.......#####.# #.# #.# XL: 12 Next: 94% Place: Dungeon:11#.#.......(((@>.# #.######.# Noise: ==-------  Time: 13906.5 (0.0).#.....C((#####.#####......... a) +0 war axe.#.......# #.<.....######!# Throw: 2 boomerangs#.......# #.......# #.##........# #.......# #.#"hc.........#####.......# #.# C   cyclops (missile).....................# #.#.........####.......######.#.........(..................Throw: 2 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (89% to hit)  You throw a boomerang.  The boomerang hits the cyclops but does no damage."h2....."h~"h;--7.5 (1 _"h"h"h #.#..(......#.#.# #.# #...(.[..##....R..##.######.# ##...(...#####..##.# #.#####.######.#.#.# #.# #.# #.##.#."h T# #.# #.# #.# .#........# #.# #.# #.# #.#.#####.# #.# #.# #.#..# #.######.#.#.....C..#####.#####..#.......# #.<.....######!##.# #..#.# #........#####.......# #.# ........# #.# R   efreet (wandering).####.......######.#.(......."hv _RR"h /(((((((((("hx"h[? °R"hf......  The cyclops throws a large rock. The large rock hits you!!!"huY71/107 ---------"h10---------======8"hW"h7 "h_You hear a shout! You hear an angry buzzing noise. _There is a stone staircase leading down here.#hT..(.[..##....°..##.######.# #..#####.R............####h^U#........# #.#####.######....#.# #.# #.# #.####.#.# #.# #.# #.#  .#..# #.# #.# #.#  #hU#..#####.# #.# #.#  #.#.#hVm...>.# #.######.###.#.....C..#####@#####.............# #.<.....######!####.#hW# #.......# #.# #..# #.......##hW..#####.#......#h:XD# #.# R   efreet####.######.###.#hX(............%.######..#÷#ha#hbd#hp>○R#hp!C.C   cyclops (missile)R   efreet#h5q#hiu2=--------------9 _#hc~#h$hcv $hx Evoke which item? Wands  a - a wand of flame (8)$hvy c - a wand of roots (28)  e - a wand of paralysis (9) [!] read|evoke$hz ][?] describe selected%hd %h! %h'  #...(.[..##....°..##.######.#%h( :FisforFire the Fighter##...(...#####.○............### Mummy of Okawaru *****.#........# #R#####.######.... Health: 72/107 ================--------%hP( #.#.......# #.# #.# #.### Magic: 10/16 ===============---------#.#.......# #.# #.# #.#AC: 16%h( 4Str: 29Doom: 5%  .#........# #.# #.# #.#EV: 6%h( 3Int: 8  #.#.......#####.# #.# #.#SH: 5Dex: 12  %hY) #.#.....C.....>.# #.######.### XL: 12 Next: 94% Place: Dungeon:11  .#........#####@#####........... Noise: ---------  Time: 13909.5 (0.0).#.......# #.<.....######!### a) +0 war axe#.......# #.......# #.#%h) Throw: 2 boomerangs#........# #.......# #.#.........#####.......# #.#.....................# #.#C   cyclops (missile).........####.......######.### R   efreet%h!* .........(...................%..........######..#.........÷.Aim: a cyclops, quivering large rocks (89% to hit)  You throw a boomerang. _The boomerang hits the cyclops but does no damage.  %h* The cyclops throws a large rock. The large rock hits you!!! _You hear a shout! You hear an angry buzzing noise. _There is a stone staircase leading down here.%h/ P  Okay, then.%h0 %h5 %h7 . _&h #..#####.○............#####........# #R#####.######..... #.# #.# #.# #.#### #.#.# #.# #.# #.# .#..&hl# #.# #.# #.# ######.# #.# #.# #.#.....C.....>.# #.######.#### .#........#####.#####............# #.@.....######!#####.# #.......# #.#  #..# #.# #.#  ..####  .....##########.#### R   efreet.(............%..######..#÷...##ß?Rß##.#......)....&h&hɨ<○R&hl310.5 (1 _&h&h a _There is a stone staircase leading up here.'h1v'hvrEvoke which item? Wands 'h6w> a - a wand of flame (8)c - a wand of roots (28)  e - a wand of paralysis (9) [!] read|evoke[?] describe selected(h(h(h ##...(...#####.○............#### FisforFire the Fighter#........# #○#####.######..... Mummy of Okawaru *****. (h$#.#.......# #R# #.# #.#### Health: 72/107 ================-------- #.#.......# #.# #.# #.#(hMagic: 10/16 ===============--------- .#........# #.# #.# #.#AC: 16Str: 29(hDoom: 5% #.#.......#####.# #.# #.#EV: 6(h;Int: 8 #.#.....C.....>.# #.######.#### SH: 5Dex: 12 (h.#........#####.#####............ XL: 12 Next: 94% Place: Dungeon:11  (h:.#.......# #.@.....######!#### Noise: ---------  Time: 13910.5 (0.0)#.......# #.......# #.#(ha) +0 war axe#........# #.......# #.#Throw: 2 boomerangs(h.........#####.......# #.#.....................# #.#(h{a.........####.......######.#### R   efreet.........(...................%.(hF..........######..#.........÷...........##ß?Rß##.#......)..... _The boomerang hits the cyclops but does no damage.  (h3The cyclops throws a large rock. The large rock hits you!!! _You hear a shout! You hear an angry buzzing noise. _There is a stone staircase leading down here. _Okay, then. (hL_There is a stone staircase leading up here.(hP  Okay, then.(h8(hv(h\. _(h(h(h!(hA(hJM *****(hJM*The efreet gestures at you.(h|°.....@(hR3====1.5 (1(h(hI ..P....#.'.........# ###÷ ....♣...##.........# #.## ...#####.##### .# .♣.(hz.####...##### ##.# ...P...#.......# #.# .....P.....#.#.......##### #.# ....♣......#.'...........# #.## ..>...#.......###.####..##0 ........♣....#.#.......#.. ....###.(hz#.......#..# ......P...## #......####...####.# .P.# #.#.......#..# .## ##...#...#..# .......P## #####'..###'#'###... #.....### #.#.....#.....#.  (hg#.....# #.#.....#.....#.  #####'## ###.#...#####...#.  _The bolt of fire hits you but does no damage.(h(ha(h L----3.0 (2.5(hZ (h ( _You climb upwards. (h U_There is a stone staircase leading down here.)hfN ......#.#.#### #......P....#.'.........# ###÷###♣...##.........#)hN 3 #.## ..#####.##### #..#♣........####...######.#P.........#.# #.# ♣.....P.....#.###### #...♣)h[O O#.'.....# #>.........#.###.###♣....#..>....#.#..)hO p......###.......#.......#..P...## ####...####.P.# #.#.......#.....## #.......#...#...# )hP s........P## #####'..###'#'###. ##.....### #.#.....#.....#  #..... #.#.....#.....#)hT )hU m4----4.0 (1.0 _)hgY )hZ *h#.#.'..## #......#.#.........#### #.....P....#.'.........# ###÷## #.....♣...##.........#*ha' #.##.#####.##### #..#♣........####...######.#P.........#.# #.# .♣.....P.....#.###### #...♣#.'.....# #>.........#.......###.###*h7.♣....#..>....#.#......###.......#....... PP...## ####...####.P.# #.#.......#...## #.......#...#...# #........P## #####'..###'#'###. ###.....###*hL #.#.....#.....*h]*h\1=5*h*h*h *hl *h%*h*h,*h{*h`95*h*hq*hE*h*h *he!9=*h%#*h%*h'&#6*h&0=*h(*h**hn+>2==*h+*hb-*h/*h@0*h1*h4*h15#7*h5(=*h7*h9*hq:*h;*hw>*h?L8==*h@*h.C*hC*hGE*hF*h3G*hG*hI*hJJg913=*hVK*hM*hM*hcN*hO*huP*h;Q*hR*h6S:80*h$T*hU*h#V9=*hW*hX*huYQ1=*hjZ*h[*hr\*h:]*h^*hd_L4==*ht`*ha*hrbV82=*hrc*h6e*he*hmf*hh*hh*h\i*hFk*hkX3==*hl*hn*hEo*h p*hq*hrK5=*hr*ht*h*h-.#.###.####.♣....#..>....#.#.###.#.# .P.P...## #......####... P.P.# #.#*h.# #..## #.#...#...# ##*hl .P## #####'..###'#'###  ###.....### #.#.....#*h*h19.0 (1.0)*h+*hIQ _There is an open door here.*hv  #.##.#.'..## #  #.#.#.........#### # *h  F #....P....#.'.........# ###÷  ##.....♣...##.........# #. ##....#####.##### # #....♣........####...##### ## #P♣....P.........#.......# # *h~ ♣..♣.....P.....#.#.##### #.♣......#@'.# #.>*h d.#.###.####.♣....#..>....#.......###.......#. ..P*h- U.P...## #......####... .P.P.# #.......#. ##*h .## #.......#...#...  ##.P## #####'..###'#' ###.....### #.#.....#*hL *hB -750 *h _*ht" *h# +h+h +hH+h8==+h3+h+hv+h+hB+h"+h+h%9+h+h+h+h+h+h+h+hI+hL90=+h+h#+hv+hY+h+hU?1=+h+h+h+h9+h/+h +hr +h/ +h ;2+h+h|+h+h+hI+h+h+h+hJ%3+h=+h+h%+h+h+h+h+hm+h54=+h +h+hM +h +h!+h#+hm#U5=+h$+h&+he&+hK'+h(+hB)+h*+h++h,%6+h-+h.+h.+h0+hO1+h1+h2+h=4+h4%7+h5+h6+hP7+h8+hW9+h9%8+h:+h<+h<+h=+h?+hz?+h[@+hA+hBK9=+hDC+hD+hD+hE+hnG+hG+hH+hI+hMJ[100/107=+hK+hL+h:M+h,N+hO+hO%1+hP+hHR+hR+hS+h:U+hU+h[V+hW+hX%2+hY+hZ+hZ+h[+h=]+h]+hq^+h_+h`53=+hg`+h+a+hb+h#c+h d+h}e+he+hf+hh+hfh#4+hh2=+hyi+hk+hVk+hl+hm+hm%5+hn+hp+h6q+h:r+hs+hs+ht+hv+h"w%6+hw+h0y+hy+h&|B+h}+hт_ _You start resting.+hN24003.0 (53.0)+h3N107=4.0 (54+hS+h" _HP restored.+hk g #..#.#.#### #+hl  #....P....#.'.# ### ##.....♣...##.# #......#####.##### # +hl  #....♣........####...##### #  #P♣....P.........#.......# +hm C♣..♣.....P.....#.#.##### #........♣......#.'.....# +hm #>.......@.#.......###.## #+hOn ......♣....#..>....#...... #......###.......#+hn P.......P...## #......####...# #...P.# #.......#...... ###+heo ..## #.......#...# # ##P## #####'..###'#'# ###.....### #.#.....#.. #.....#  #.#.....#+h#w +hx 15.0 (1.0)+h{ +h@} +h< h #.#.#.#### #+h  #....P....#.'.#  ##.....♣...##.#  ##.#####.#####  #....♣+hx ,.####...#####  #P♣....P...#.......#  #♣..♣.....P.....#.#.##### ##.♣......#.'.# .#.>+h .#.###. .#.♣....#..>....# .#.......###.#.P.......P...## #......####... .#.P+h t.P.# #.# .###.## #.#...# ## ##.P## #####'..###'#' ###.....### #.#.....# #.....# #.#.....#+hq +h( &6+hM +hR +hE # #.#.#.#### # # #....P....#.'.# # ##.....♣...##.# # ##.#####.##### +h+# #....♣.####...##### # #P♣....P..#.......# # #♣..♣.....P.....#.#.######.♣......#.'.# ..#.>.#.###. ..#.♣....#..>....# ..#......###.#+h.P.......P...## #......#### ..#.P...P.# #.# ..###.....## #.#...## ##........P## #####'..###'# ###.....### #.#.....# #.....# #.#.....#+hI+h+hb&7+h+hIJ,hu.# #.#.#.#### .# #....P....#.'.# ,huA.# ##.....♣...##.# ## ##.#####.##### ## #....♣.####...##### .# #P♣....P..#.......# .# #♣..♣.....P.....#.#....... .###.♣......#.'..#.>.#.###..#.♣....#..>....#.#,hv.....###.#.P.P...## #......####.#.P....P.# #.#.###...........## #.#...# ##........P## #####'..###' # ###.....### #.#..... # #.....# #.#.....,hF{,h{B=8,h<,hW,hX#.# #.#.#.#### ,h99#.# #....P....#.'.# #.# ##.....♣...##.#,hq# ##.#####.###### #....♣.####...##### ..# #P♣....P.#,h.# ,hN#.# #♣..♣.....P.....#.#....... #.###.♣......#.'.#.>.#.###.#.♣....#..>....#.#....###.#.P.P...## #......####.#.P.P.# #.#.###..## #.# .#### ##.P## #####'..### .# ###.....###,h޺ #.# .# #.....# #.#,h:,h&9,h,h7,hY}<.#.# #....P....#.'.# .#.# ##.....♣...##.# .###.........#####.##### .### #....♣..####...##### ...# #P♣....P.........#.......# ##.# #♣..♣.....P.....#.#.## #,h~ #.###........♣......#.'... .....#>...###.#....@.♣....#..>....#..#....###.......#....PP...## ####...P.# #.......#..###..## #,h~.# #.#### ##P## #####'..## #.# ###.....### #.#... ..# #.....#  #.## ########'#####.#,hS10,hK,h#.#.# #....P....#.'.# Y.#.# ##.....♣...##,h*.# #.### ##...........#####.##### #.### #....♣,h.####...##### #...# #P♣....P.#,h.#,hB#.# #♣..♣.....P.....#.#.#.###,hz.♣......#.'.#,hj.>.#..#,hi.♣....#..>....#.#.###,h.#.P,h.P...## #.......#.P,he.P.# #.#.###,hT.## #.# #,h#.#### ##.P## #####'.. #,hIX#.# ###.....###,h3 #.# #..#,h #.....# #.# #.## ,h.V#'## ###.#,hJ,h<&1,h,h,h #.#.# #....P....#.'.# .Y.#.# ##.....♣...##.# ##.### ##...........#####.#####  #.### #....♣........####...  #...# #P♣....P..#.  ###.# #♣..♣.....P.....#.#.#.###,hS .♣......#.'.#.>.#..#.♣....#..>.....#.###..P.P...## #.......#.P.P.# #..###.## #.#.#### ##.P## #####'..  ##.# ###.....### #.#  #..# #.....# #.# ,h  #.## #'## ###.#,h ,h &2,h ,hƿ ,hZ...#.# #.........#.#.# ###.#.# #....P....#.'.# ,hf[..Y.#.# ##.....♣...##.........# ###.### ##...........#####.# #.### #....♣........####...### #...# #P♣....P.........#  ###.# #♣..♣.....P.....#.# #####.###,h[..♣#.' #.#......#.. #.#,h"\♣....#..> ##........###...... #....P,h{\P...## # #.#.PP.# # #.......#,h\~...## #.... ####.#### ##........P## #####' ##.# ###.....### #.#,h,] #..# #..... #.#,hvb,h-c&3,hg,hi\ _There is a staircase to the Lair here.-h-hc-h-h-hy-4 _-h-h7-Generating dungeon...o\\/o/ building the Dungeon \o\-h{- < /o/-h < \o\-h < /o/-htbuilding the Lair of Beasts \o\.hr.hgFisforFire the Fighter.............ß.Mummy of Okawaru *****................Health: 107/107 ========================.h<.......F.......Magic: 16/16 ========================.............AC: 16Str: 29Doom: 5%............EV: 6Int: 8..........#SH: 5Dex: 12..........#XL: 12 Next: 94% Place: Lair:1.......@..#Noise: ---------  Time: 14014.0 (1.0)..........#a) +0 war axe..............hThrow: 2 boomerangs...............Gem (3750) ............).................F   bullfrog (asleep)....................>......... _You start resting. _Magic restored. _There is an open door here. _You start resting. _HP restored. _There is a staircase to the Lair here..h.hKFF.h6*8 (1.8.h;.h? _You climb downwards. Welcome to the Lair of Beasts!  Found a hand axe. Found a stone staircase leading down. _There is a staircase back to the Dungeon here./h#/h"~ .............ß.  ...............  .......F....... /hK .............  ............  /hA..........#  ..........# /h%= .......@..#  /hyg..........#  .............  ............... /hl ............)..  ...............  ............... /hW. .....>......... /h/hX .............ß.  ...............  .......F.......  .............  ............  /haYJ..........#  ..........#  .......@..#  ..........#  /hmZ.............  ...............  ............).. ...............  ............... .....>......... /hm^/h_/hc/he /hfQ_A bullfrog is nearby!/hwKß.F........../hDx-...<# . ...)......>........./hy/hG8.F/hn5049 _/h/h2/hB~ß./hF.............<# /h;...).../hI./h/h./hF/hh=68/hh/h3 /h1_The bullfrog hits you but does no damage./h  You slash the bullfrog!  The bullfrog is severely wounded./h p==8.1 (1.36/h /hU B _The bullfrog hits you but does no damage. x20h z  You slash the bullfrog!  You kill the bullfrog!0h C.0h x5--9.2 (1.150hV 0h  0h J_Okawaru accepts your kill.1hY1h,8--1h$1h,' 1h':_No target in view!1h*G1hG1hJ1hL 1hL8_Unknown command.2h 2h 2h2hCH _No target in view!2h#2h$2hO'2h5-2h,32hf:u4 _2h>X32hRA2hD2h\K2hK,22hsL2hwN2hWV2hy[2h[,12hL\2hy^2h>b2h|h2hi2hhi:02h]k2hn2hu2h\v2hv;392hx2h{2hD2hB82h2hb2h 2hB72h2hH2hϜ2h`,62h2h2h2h2hB52h2h2h2h;,42h2h2h2h^2h,32hM2h.2h2h2h<B22hk2h2h2h`B12h2h2h2h&,02hv2h2h2h2hyC292hr2h2h2htB82h2h]2h5 ..............................................................#####.#...####..........# ####..#  2hc.......<..# #..# #..........########..#.#..#.........................................)..@..........-36.2 (17.0)  ........................................>.................2hS$.##.##.###.#P ## .#[.....  2hQ2h-7.2 (1872h2h) _Found a scale mail.2hc2hd2he2hGh2hl2hsn62hs2htB52hv2hx2hU|X42h!~2hZ2h2hB32h2h2hE2hB22hR2he2hđB12hJ2h)N _You now have 602 gold pieces (gained 20).2h2hB02h2h/2h2h C192h2h2h2hfB82h2h2h2hB72ha2hE2h12hB62h2h2h2h$B52h2h2hNB42hk2hN _You now have 612 gold pieces (gained 10).2h2hYB32h2he2h2hB22h52h2hI .....>.......... [....................... ................##.##.##2hY ...............P#### .# ..........[.......... . ..................... .....2h ....... .......@.......52.2 (15 .... 2h###P################. # 2hh2hf3.2 (1612h2h) _Found a chain mail.2h 2h0 2hJ 2h 2h(! 2h% X02h8) 2h. 2h0/ C092h1 2h 6 2hd; 2h< 2hv< :82h= 2hZ@ 2hpC 2hC B72huE 2h~G 2hJ 2hJ B62h~L 2hYN 2hQ 2hQ B52h S 2h U 2h6Z 2hZ B42h"\ 2h_ 2hb 2h)c B32he 2hf 2hi 2h;j B22hk 2hm 2ht ....).....................2hu m.....>........[..............?.@.....[....2hu )62.2 (9.0)...........................................................................).......................######.#####P############# ###2hW{ 2h{ i3.2 (10.0)12h ? _Found a long sword.2h4? 2hB@ 2hKA 2hJ 02hQ p6992h0S 2hX n82h] n _V - 2 scrolls of vulnerability (gained 1)2ha 2hb B72hc 2h8f 2hh 2hIi B62hj 2hl 2hqp 2hp B52h-r 2hs 2hv 2hw B42hw 2hy 2h{ 2hf| B32hQ} 2h~ 2hā 2hR B22h> 2h 2h 2h B12hډ 2hq 2h 2h B02hˎ 2h 2h 2h C892h 2hڔ 2hl 2hݘ B82h 2h 2h 2hw B72h% 2h 2h" 2h B62h\ 2h 2h 2hO B52h 2h) 2h 2h B42hc 2h 2hv 2h B32h 2h 2hX 2h B22hw 2h$ 2hU  # ~~~~ .   2h #  ## #####P......... ..!... .......  #P.@# .. 82.2 (19 ##..# ...  #...# #... 2hY ######..#########P................................ ###.####.#.............. ## ##............... ###P.............. 2h! 2h f3.2 (2012h& 2h L _Found 2 clear potions.3hFX33hY3h*\3hAf0793hg3hXk3ho3h}pB83hq3ht3hx3h   ##~≈≈≈ ######.#~≈≈~~  .~~~~.  ..  #..........  ##3hL.. #####P@......... ............!.... ................. ##.###P..######.. ..  # ##..# ...  #...# #... . F   bullfrog (wandering) ######..#########P3hB.....F....................3h316.2 (3.0)3hЇe7.2 (473hl3h[ _A bullfrog comes into view.3h1` ~~  ##~≈≈≈  3h5######.#~≈≈~~  .......~~~~.  ...........  #..........  ##..........  #####P@.........  ............!....  .................  ##.###P..######.. .. 3hX # ##..# ...  #...# #...  ######..# ...3hI(3hb ~~  ##~≈≈≈  ######.#~≈≈~~  .......~~~~.  3h6^...........  #..........  ##..........  #####P@.........  3h............!....  .................  ##.###P..######.. ..  3h# ##..# ...  #...# #...  ######..# ...3hg3h3h"3h$ 3hN%Y_A bullfrog is nearby!3h}T) 3hT~~  ##~≈≈≈  ######.#~≈≈~~  .......~~~~.  ...........  #.......... 3hU ##..........  #####P@.........  ............!....  .................  ##.###P..######.. ..  # ##..# ...  #...# #...  ######..#3hU6 ...3h . ~~  ##~≈≈≈  ######.#~≈≈~~  3ho .......~~~~.  ...........  #..........  ##..........  #####P@.........  ............!....  .................  ##.###P..######.. ..  # ##..# ...  3h #...# #...  ######..# ...3h 3hC 3h 3h _ _A bullfrog is nearby!3hW  ~~  ##~≈≈≈  ######.#~≈≈~~  .......~~~~.  ...........  #..........  ##..........  3h )#####P@.........  ............!....  .................  ##.###P..######.. ..  # ##..# ...  #...# #...  ######..# ...3h  ~~  ##~≈≈≈  ######.#~≈≈~~  .......~~~~.  ...........  #..........  ##..........  #####P@.........  ............!....  .................  ##.###P..######.. ..  # ##..# ...  #...# #...  ######..# ... _A bullfrog is nearby!3h ~~##~≈≈≈######.#~≈≈~~ .......~~~~.. ....########P.......@....!.....3h -##.###P..######.. .. # ##..# . #.#######..#########P.........F.............###.####.#3hQ 3h oFF.3h l8.2 (16 _3h 3h 4h 4h ##~≈≈≈######.#~≈≈~~ .......~~~~..4h$T ....##4h`######P4h/............!.4h ##.###P..######.. .. # ##..# .4h38 #.4hS1#4hF   bullfrog###.#4h۟\## ##..............4h4h4hױ:F.4h`954hd4h######.#~≈≈~~ .......~~~~.. ....########P4h............!.##.###P@.######.. ..4h # ##F.# . #..#4h[l######..#########P.......................###.####.# ## ##. ###P4h34h%=4hD9044hY4hJ? _The bullfrog hits you but does no damage.4h))b  You hit the bullfrog.  The bullfrog is lightly wounded.4h)8101--4h*15--1.3 (1.134hy.4hD0 4hi0W_You hit the fungus. The fungus begins to die. The bullfrog hits you. x24h   You slash the bullfrog!  The bullfrog is severely wounded.You hit the fungus but do no damage. The bullfrog hits you.4h--=2.5 (1.224h4h _The bullfrog hits you but does no damage.  You slice the bullfrog!!  You kill the bullfrog!4hD! †Okawaru accepts your kill.4h%--3.6 (1.114hk(4h)+ _You slash the fungus!4hFE4hE4hCI4hJH _No target in view!4h4h4hx4h^ _No target in view!4h 4h4hH _No target in view!4h 4h4h4hH _No target in view!4hzG4hG4hM4hP 4hPB_No target in view!4h4hf4h4hYC _No target in view!4h<34hh4h4h E4hE4hL4hUO4ho4h*p4hs4hdu4h4h4h4h4h6O4hO4hMS4hT4hB4h4h;4h4hi4hX04h^ _A nearby fungus withers and dies.4h0a2694h4h4h5B84hj4h4h$416==4hX:74h4h4 _Magic restored.4htp3=64h 4h 4h B54h4h4h@4=4h1044h4h:4hvU==34h4h4hB24h4h94h`514h 4h/#4h#B04h$4h|(4h(C594h)4h,4h,`684hC.4h 14hR1B74hm24h54h5d107=64hN74hj:1 _HP restored.4h=4h>B54hW?4h A4h}C4hDB44hF4hMG4h1N4h   #.. 4hW #.Y  #..  #..  4hX+#..  #..######P. 4h[#.......... #..@....... #..##.###.. 4hU#.. ### ##†.#  #.. #...#  #..  4h;T...  ##..  #..   ## 4h{] l  #.. 4h]  #.Y  #..  #..  #.. 4hS^ #..######P. #.......... #..@.......4h^ 5 #..##.###.. #.. ### ##†.# 4hB_  #.. #...#  #..  ...  ##.. 4h_ s #..  ## 4h4f 4h>g 4hm 4h9q Z _A yak is nearby!4h/    #..  #.Y  #..  #..  #..  #..######P. #.......... #..@....... #..##.###.. #.. ### ##†.#  #.. #...#  #..  ...  ##..  #..   ## 4h   #..  #.Y  #..  #..  #..  #..######P. #.......... #..@....... #..##.###.. #.. ### ##†.#  #.. #...#  #..  ...  ##..  #..  ## 4h 4h 4h 4h Z _A yak is nearby!4hC<    #..  #.Y  #..  #..  #..  4h{< r#..######P. #.......... #..@....... #..##.###.. 4h< ##.. ### ##†.#  4h< C#.. #...#  #..  ...  4h< C##..  #..   ## 4hC P  #..  #.Y  #..  #..  #..  #..######P. #.......... #..@.......4h  #..##.###.. #.. ### ##†.#  #.. #...# 4h #..  ...  ##.. 4hx s #..  ## 4h 4h 4h 4h8 Z _A yak is nearby!4hя   #..  #.Y  #..  #.. 4h n #..  #..######P. #.......... #..@.......4h[a #..##.###.. #.. ### ##†.#  #.. #...#  4he#..  ...  ##..  #..   ## 5h2  #..  #.Y  #..  #.. 5h #..  #..######P. #.......... #..@.......5ht #..##.###..5h9, #.. ### ##†.#  #.. #...# 5hWl #..  ... 5hu ##..  #..  ## 5h+5h5h5h  ~~  ##~≈≈≈ . ######.#~≈≈~~5hfY .~~~~. 5h"K ##.######P......5hl ...........!...............##.###...######..### ##† #...5h##.. ######..######## .##.. ..........5hv#.. ###.####.# _A yak is nearby!5h65hzYYYY 2 yaks5h]--7.6 (1.0)7 5h_5h(5h^5hh    #..^ ~~  #..# ##~≈≈≈  #..## ######.#~≈≈~  #.YY5hh~~~~  #.Y.   #..# #5h*i  #..# ##  #.@######P.....  #5hOi!5hsiS  #................5hi  #..##.###...######.  #..#### ##5hi †.#5hi  #..# #...# 5hqjY 3 yaks (1 wandering)  #..#######..#######  ....5hjZ #.. .........5hjqe  A yak comes into view.5hq5hr5hyp.YY5hzj===865h*5h 5h_The yak bellows!5hP\. ^5hPi ~~  ##~≈≈≈5hLQO.### ######.#~≈≈5hrQ5.. .5hQ ~~~~5hR8YY .5h a _You slash the yak! The yak gores you but does no damage. The yak gores you.6h'q  You slice the yak!!  You kill the yak!6h/g . 26h/B yaksOkawaru accepts your kill.6h 0sYou hit the yak. You closely miss the yak. The yak gores you.6h493/107 ----14---73.0 (1.16hH4:16h#86h:( _The yak gores you!6h;W  You slash the yak!  The yak is severely wounded.You slash the yak! You block the yak's attack.6hWo-4.2 (1.206h\6hj _The yak gores you but does no damage.  You slash the yak!  You kill the yak!6hq †   yakOkawaru accepts your kill.6htJ4=-----6ht48-5.3 (1.1396h7x6hL _You slash the yak! The yak gores you but does no damage.  You slice the yak!!  6h1You kill the yak!6hьg†6h=9=6.486hђ6hf _Okawaru accepts your kill.6h6hM6hH _No target in view!6h6hհ6h6hH _No target in view!6h6hv6h6h 6h:_No target in view!6h6h6h6h3^ _No target in view!6h6h6hH _No target in view!6h6h6h36h C _No target in view!6hK6hL6h6O6hQ6hw6h>6h6h͖6h6hq6h6h6h6hk6hi$6ho&6hm6hm6hp6hs6h6hM6h-6hx6h36h6h6hk6hl6hs6h^v6h6h6h׮6h6h6h36h6h6hd6he6hk6hn6h٧6h\6h6hr6h6h6hp6hf6h7 _566h6h)B56h6h6hG<65=6hr:46h'6hQ6hB36h@6h6h1B26h6hR6h`716hC6h6hLT=06h6h6hMC296h6h6h816==86h6h6h5B76h6hj6hp9=66hh6h6hrB56h6h&6hU==46h36h6ho`100/107=36h6h,6h6hXB26h6h6hrB16h 6hy 6h `106h 6h6hC196h$6hb6hB86hL6h6hQ`276h6h6h'B66hl6h6h63=6h:56h6h6hX46h#n36ht$6h$Z4=26h$6ho%6h'6h(B16h(6h*6h1+B06h+6h .6hs.a5096h0/6h06h1B86h16h46hu4`676h56h76h7B66hq86h:6h:B56h;6h=6h=d107=46h>6h?6hA6h/BB36hB6hC6hxE6hEB26hF6hIH6hK6hkKB16hL6hM6hN6h3OT=06hP,6hR6h)SD5996hS6hT6hV6h$WB86hW6hY6h\6h\B76hu]6h^6h a6hzaB66hrb6hc6he6hUfB56hGg6hh6hj6h5kB46hCl6hm6hp6hpB36h/r6hs6hKv6hvvB26hw6hy6h}6h}B16h/6hc6h #.  #....  #####~~  #... 6h߉ .#P#~~~  #...  F.~~~≈≈ 6h #..^  .~~≈≈≈≈  #..# 6hi##~≈≈≈≈~~  #..##########.#~≈≈~~~# ####  #.............@~~~~... ---  #..................... 6h #†.###.###............ ..  #†.# #####............  #..######P............ ....  #..............!...... ..... F   bullfrog (asleep) 6ht #..................... ..... 6ht #..##.###...######..P. .. .....  #..#### ##†.# ... 6h{73.4 (47.0) _ A bullfrog comes into view.6h6hR.FF6hCp===4.4 (4806h6hw 6h._The bullfrog gives a loud, deep croak!6h #.  #.... #####~~  #... .#P#~~~ 6hK} #... ..~~~≈≈  #..^ .~~≈≈≈≈  #..# ##~~ 6hX ######.#~≈≈~~~#  .......@~~~~... 6ht #.....................  #†.###.###............  #†.# #####............  6h^8#P............  ........!...... 6h' ...............  6h R##...######..P. ..   ##†.# ... 6hk  #.  #.... #####~~ 6hxk  #... .#P#~~~  #... ..~~~≈≈ 6hk  #..^ .~~≈≈≈≈  #..# ##~~ 6hl ######.#~≈≈~~~#  6hml .......@~~~~...  #..................... 6hl v #†.###.###............ 6h0m 6 #†.# #####............  #P............  ........!...... 6h|m G ...............  6hm ##...######..P. ..  6hn p ##†.# ... 6ht 6h m + Evocations 5.0;h>o;ho;h9y;h?FisforFire the Fighter..Mummy of Okawaru ******#..;hHealth: 113/113 ========================#....#######~~~Magic: 17/17 ========================;hƄ#...##..#P#~~~≈;h-AC: 16;h8oStr: 29Doom: 3%  #...;hb....~~~≈≈≈EV: 6;hޅInt: 8  #..^..~~≈≈≈≈~SH: 5;hDex: 12  #..####~≈≈≈≈~~~;h,XL: 13 Next:  0% Place: Lair:1  ;ha#..##########.#@≈≈~~~# ##### Noise: =--------  Time: 14178.8 (0.0)  #..............~~~~.... ...... a) +0 war axe;h#...................... ...... Throw: 2 boomerangs;hdž#†.###.###............. ...... Water Gem (3586) #†.# #####............. ......#..######P............. ......;h #..............!....... ......;hx #...................... ......;h0 #..##.###...######..P. .. ...... You kill the bullfrog!Okawaru accepts your kill.Okawaru will grant you a choice of weapons... once. _Okawaru will grant you a choice of armour... once.You have reached level 13! _You feel more in touch with the powers of death.;h;h;hc;h;hi ;h" S Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--;h 11%  c - Duel7 MP, Piety--43%  W - Receive WeaponNone0%  E - Receive ArmourNone0% [?] toggle between ability selection and description.<h<hb<h<h|FisforFire the Fighter..<hXMummy of Okawaru ******#..<h <Health: 113/113 ========================#....#######~~~Magic: 17/17 ========================#...<h9##..#P#~~~≈AC: 16<hdStr: 29Doom: 3%  #.......~~~≈≈≈EV: 6<hUInt: 8  #..^<h..~~≈≈≈≈~SH: 5Dex: 12  #..#<hB###~≈≈≈≈~~~<hXL: 13 Next:  0% Place: Lair:1  #..##########.#@≈≈~~~# ##### Noise: =--------  Time: 14178.8 (0.0)  <hB#..............~~~~.... ...... a) +0 war axe<hm#...................... ...... Throw: 2 boomerangs<hw#†.###.###............. ...... Water Gem (3586) #†.# #####............. ......<h#..######P............. ...... #..............!....... ......<h[ #...................... ...... #..##.###...######..P. .. ...... You kill the bullfrog!<hMOkawaru accepts your kill.Okawaru will grant you a choice of weapons... once. _Okawaru will grant you a choice of armour... once.You have reached level 13! _You feel more in touch with the powers of death.<h;%  <hqNOkawaru offers you a choice of weapons!<hh/  --more--<h <h Choose an item to acquire.  a - the +4 executioner's axe of Duty {flame, rPois rCorr SInv} <h5  b - a +2 broad axe of electrocution  c - the +2 executioner's axe of Ywnyekhe {drain, Str+4} <h \ d - a +0 quick blade of venom <h ^[!] acquire|examine items [a-d] select item for acquirement[Esc] exit>hW!+ >hW^Acquire a +2 broad axe of electrocution? (y/N)?h!?h#FisforFire the Fighter..Mummy of Okawaru ******#..Health: 113/113 ========================#....#######~~~Magic: 17/17 ========================#...##..#P#~~~≈AC: 16Str: 29Doom: 3%  #.......~~~≈≈≈EV: 6Int: 8  #..^..~~≈≈≈≈~?h$SH: 5Dex: 12  #..####~≈≈≈≈~~~XL: 13 Next:  0% Place: Lair:1  #..##########.#@≈≈~~~# ##### Noise: =--------  Time: 14178.8 (0.0)  #..............~~~~.... ...... a) +0 war axe#...................... ...... Throw: 2 boomerangs?hW%#†.###.###............. ...... Water Gem (3586) #†.# #####............. ......#..######P............. ...... #..............!....... ...... #...................... ...... #..##.###...######..P. .. ...... Okawaru will grant you a choice of weapons... once. _Okawaru will grant you a choice of armour... once.You have reached level 13! _You feel more in touch with the powers of death.?h%hOkawaru offers you a choice of weapons!You hear a splash.?hG&m-9.8 (15?h*?hs, _Okawaru will grant you a choice of armour... once.  You have reached level 13! _You feel more in touch with the powers of death.Okawaru offers you a choice of weapons!You hear a splash. _Something appears at your feet!?h?hM{-804?ha?hY _v - a +2 broad axe of electrocution?h?h Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  v - a +2 broad axe of electrocution[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip @h' @h1 @hA |FisforFire the Fighter..@h#B XMummy of Okawaru ******#..@hvB Health: 113/113 ========================#....#######~~~@hB Magic: 17/17 ========================#...@hB ##..#P#~~~≈AC: 16@h"C ,Str: 29@hIC CDoom: 3%  #...@hoC b....~~~≈≈≈EV: 6@hC UInt: 8  #..^@hC u..~~≈≈≈≈~SH: 5@hD BDex: 12  #..#@hID B###~≈≈≈≈~~~@hoD XL: 13 Next:  0% Place: Lair:1  @hD #..##########.#@≈≈~~~# ##### Noise: ---------  Time: 14180.8 (0.0)  @hD #..............~~~~.... ...... a) +0 war axe@hE #...................... ...... Throw: 2 boomerangs@hYE #†.###.###............. ...... Water Gem (3584) @hE %#†.# #####............. ......#..######P............. ...... @hE ^#..............!....... ......@hF x #...................... ......@h'F . @hPF #..##.###...######..P. .. ...... @hF You have reached level 13! _You feel more in touch with the powers of death.Okawaru offers you a choice of weapons!@hF .You hear a splash. @hG j_Something appears at your feet! _v - a +2 broad axe of electrocution@hV  @h+W g You unwield your +0 war axe.  You hear the crackle of electricity.@hX g1.8 (1v) +2 broad axe (elec)@hX 03@ha @hRd B _v - a +2 broad axe of electrocution (weapon)AhAh_ Ability - do what?AhCostFailure  Invocations -  X - Renounce ReligionNoneAh30% a - HeroismAh-2 MP, Piety-0%  b - FinesseAh5 MP, Piety--AhE11%  c - DuelAhj7 MP, Piety--43%  Ah$E - Receive ArmourNoneAho0% [?] toggle between ability selection and description.AhK Ahj Ah> FisforFire the Fighter..Mummy of Okawaru ******#..Health: 113/113 ========================#....#######~~~Magic: 17/17 ========================#...##..#P#~~~≈AC: 16Str: 29Doom: 3%  #...Ah ....~~~≈≈≈EV: 6Int: 8  #..^Ah u..~~≈≈≈≈~SH: 5Ah Dex: 12  #..####~≈≈≈≈~~~XL: 13 Next:  0% Place: Lair:1  AhZ #..##########.#@≈≈~~~# ##### Noise: ---------  Time: 14181.8 (0.0)  #..............~~~~.... ...... v) +2 broad axe (elec)Ah #...................... ...... Throw: 2 boomerangs#†.###.###............. ...... Water Gem (3583) Ah %#†.# #####............. ......#..######P............. ...... Ah ^#..............!....... ......AhA  #...................... ...... #..##.###...######..P. .. ......Ah \ You hear a splash. Ah [_Something appears at your feet! _v - a +2 broad axe of electrocutionAh You unwield your +0 war axe.  You hear the crackle of electricity. _v - a +2 broad axe of electrocution (weapon)AhX r  Okawaru offers you a choice of armour!Ah /  --more--BhBh Choose an item to acquire.  a - the +2 robe of the Northern Lights {Rampage +Inv rN+ Stlth+}  b - the +1 pair of gloves "Ysakudo" {Harm rPois Int+2}  c - the +0 swamp dragon scales of Pandemonium {rElec rPois rF+ Slay+2} Bh/  d - the +4 plate armour of the Eleven Dances {rN+ Dex+4 Slay+2} [!] acquire|examine items [a-d] select item for acquirement[Esc] exitEh + Acquire the +4 plate armour of the Eleven Dances {rN+ Dex+4 Slay+2}? (y/N)FhFhFisforFire the Fighter..Mummy of Okawaru ******#..Health: 113/113 ========================#....#######~~~Magic: 17/17 ========================FhUT#...##..#P#~~~≈AC: 16Str: 29Doom: 3%  #.......~~~≈≈≈EV: 6Int: 8  #..^..~~≈≈≈≈~SH: 5Dex: 12  #..####~≈≈≈≈~~~XL: 13 Next:  0% Place: Lair:1  Fh#..##########.#@≈≈~~~# ##### Noise: ---------  Time: 14181.8 (0.0)  Fh#..............~~~~.... ...... v) +2 broad axe (elec)Fh#...................... ...... Throw: 2 boomerangs#†.###.###............. ...... Water Gem (3583) Fh7#†.# #####............. ......#..######P............. ......Fh #..............!....... ...... #...................... ...... #..##.###...######..P. .. ......Fhn  _v - a +2 broad axe of electrocutionYou unwield your +0 war axe.  You hear the crackle of electricity. _v - a +2 broad axe of electrocution (weapon)  Okawaru offers you a choice of armour!You hear a splash.Fhe2.8 (12FhFh[] unwield your +0 war axe.  You hear the crackle of electricity. Fh_v - a +2 broad axe of electrocution (weapon)  Okawaru offers you a choice of armour!You hear a splash. _Something appears at your feet!Fhe Fhf `31FhRk FhPm  Fhm y_w - the +4 plate armour of the Eleven Dances {rN+ Dex+4 Slay+2}GhlGhn$GhoWear or take off which item? Armour (go to first with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 plate armour (worn)  m - a +1 pair of boots (worn)  w - the +4 plate armour of the Eleven Dances {rN+ Dex+4 Slay+2}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Gh Gh Gh FisforFire the Fighter..Mummy of Okawaru ******#..Gh, Health: 113/113 ========================#....#######~~~Magic: 17/17 ========================#...##..#P#~~~≈AC: 16Gh Str: 29Doom: 3%  #.......~~~≈≈≈EV: 6Int: 8  #..^..~~≈≈≈≈~SH: 5Gh Dex: 12  #..####~≈≈≈≈~~~XL: 13 Next:  0% Place: Lair:1  GhI #..##########.#@≈≈~~~# ##### Noise: ---------  Time: 14183.8 (0.0)  #..............~~~~.... ...... v) +2 broad axe (elec)#...................... ...... Throw: 2 boomerangsGh #†.###.###............. ...... Water Gem (3581) #†.# #####............. ......#..######P............. ...... #..............!....... ...... #...................... ...... #..##.###...######..P. .. ...... You hear the crackle of electricity. _v - a +2 broad axe of electrocution (weapon)  GhA Okawaru offers you a choice of armour!You hear a splash. _Something appears at your feet! _w - the +4 plate armour of the Eleven Dances {rN+ Dex+4 Slay+2}Gh Gh: Gh Gh d  You start removing your armour.Gh {4.8 (10Gh Gh f5.8 (279Gh@ Ghm Gh+ e6.8 (38Gh$ Gh* Gh+ e7.8 (47Gh/ Gh6 Ghn7 e8.8 (56Gh< Gh= 6  310 Gh= W_You continue removing your +0 plate armour. x5GhP> GhB GhJ  You finish removing your +0 plate armour.  You start putting on your armour.GhFJ GhJ O9.8 (65GhK GhO GhV GhzW f90.8 (74Gh#\ Ghb GhKc e1.8 (83Ghg Gh n Ghn e2.8 (92GhSs Ghz Gh{ i3.8 (10.0)1Gh Gh 520 66 Gĥ You finish removing your +0 plate armour.  You start putting on your armour.continue putting on the +4 plate armour of the Eleven Dances {rN+ Dex+4Gh Slay+2}. x5putting on the +4 plate armour of the Eleven Dances {rN+ Dex+4  Slay+2}.Gh΃ Gh4 Gh& 9 _You feel agile.GhW HhZHhF_Drop what? (Left/Right to switch category) 23/52 gear slots (_ for help) Hand Weapons (select all with )) Hh_/ v - a +2 broad axe of electrocution (weapon)a - a +0 war axe Missiles (select all with ()  e - 2 boomerangs (quivered)  f - 3 throwing nets {!f}Hh_g - 5 javelins  k - 7 curare-tipped darts {!f}  n - 9 poisoned darts  o - an atropa-tipped dart  Hh_s - 3 silver javelins  t - a dart of disjunction Armour (select all with [) Hh`r c - a +0 buckler (worn)  i - a +0 cloak (worn)  m - a +1 pair of boots (worn) HhD` w - the +4 plate armour of the Eleven Dances (worn) {rN+ Dex+4 Slay+2}l - a +0 plate armour Hhr`Jewellery (select all with "=)  h - an amulet of guardian spirit (worn)  j - a +6 ring of strength (worn) Hh`[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Hh`Letters toggle [.|Space] toggle selected[top]Ih 1  g - 5 javelins  k - 7 curare-tipped darts {!f}  n - 9 poisoned darts  o - an atropa-tipped dart  s - 3 silver javelins  t - a dart of disjunction Armour (select all with [) Ih  c - a +0 buckler (worn)  i - a +0 cloak (worn)  m - a +1 pair of boots (worn)  w - the +4 plate armour of the Eleven Dances (worn) {rN+ Dex+4 Slay+2}l - a +0 plate armour Jewellery"=)h - an amulet ofIhM guardian spirit (worn)  j6 ring of strength (worn)  p - a ring of see invisible (worn)  b - a ring of resist corrosion Ih  d - a ring of willpower  q - an amulet of magic regeneration  r - an amulet of dissipation  u - a ring of flightbotIhq:  d - a ring of willpower Ihqr= u - a ring of flightJhN5Jh>O 1 item  a + a +0 war axe Missiles (select all with ()  e - 2 boomerangs (quivered) JhO+ f - 3 throwing nets {!f}JhO[Enter] accept (1 chosen) [33%JhmD o2 items a + a +0 war axe  l + a +0 plate armourJhD 2KhGKhRFisforFire the Fighter..Mummy of Okawaru ******#..Health: 113/113 ========================#....#######~~~Kh>SMagic: 17/17 ========================#...##..#P#~~~≈AC: 20Str: 29Doom: 3%  #.......~~~≈≈≈EV: 6KhSNInt: 8  #..^..~~≈≈≈≈~SH: 5Dex: 16  #..####~≈≈≈≈~~~Kh)TXL: 13 Next:  0% Place: Lair:1  #..##########.#@≈≈~~~# ##### Noise: ---------  Time: 14193.8 (0.0)  #..............~~~~.... ...... v) +2 broad axe (elec)#...................... ...... Throw: 2 boomerangsKhTW#†.###.###............. ...... Water Gem (3571) #†.# #####............. ......#..######P............. ...... #..............!....... ......KhU #...................... ...... #..##.###...######..P. .. ...... You start putting on your armour.You continue putting on the +4 plate armour of the Eleven Dances {rN+ Dex+4 KhU_Slay+2}. x5  You finish putting on the +4 plate armour of the Eleven Dances {rN+ Dex+4  Slay+2}. _You feel agile.Kh g - a scroll of fogNhNhRead which item? Scrolls  g - a scroll of fog  t - a scroll of teleportationr - 2 scrolls of revelation  Nh &w - 2 scrolls of enchant weapon  N - a scroll of noise  V - 2 scrolls of vulnerability  c - a scroll labelled HAAMOP AGGYHITT  d - a scroll labelled SAMUOD SUMP  e - a scroll labelled NEWUTIOQOZ  h - 3 scrolls labelled FUPNIO JUNLA Nha j - a scroll labelled EMIBYSTRUWO [!] read|evoke[?] describe selectedOh Oh Oh|" FisforFire the Fighter..Mummy of Okawaru ******#..Oh" Health: 113/113 ========================#....#######~~~Magic: 17/17 ========================#...##..#P#~~~≈AC: 20Str: 29Oh# xDoom: 3%  #.......~~~≈≈≈EV: 6Int: 8  #..^..~~≈≈≈≈~SH: 5Dex: 16  #..####~≈≈≈≈~~~XL: 13 Next:  0% Place: Lair:1  Oh# c#..##########.#@≈≈~~~# ##### Noise: ---------  Time: 14196.8 (0.0)  #..............~~~~.... ...... v) +2 broad axe (elec)#...................... ...... Throw: 2 boomerangs#†.###.###............. ...... Water Gem (3568) OhK$ #†.# #####............. ......#..######P............. ...... #..............!....... ...... #...................... ...... #..##.###...######..P. .. ......Oh$ U  _You hear a splash.  You drop a +0 plate armour. _You hear a splash. _Okay, then.As you read the scroll of identify, it crumbles to dust. _k -> g - a scroll of fogOh9&  As you read the scroll labelled FUPNIO JUNLA, it crumbles to dust.  It is a scroll of enchant armour.Oh, /  --more--PhjIPhJEnchant which item? Inventory Items Armour  c - a +0 buckler (worn) Ph&KE i - a +0 cloak (worn)  m - a +1 pair of boots (worn) Floor Items ([,] to select) Armoura +0 plate armour[?] describe selectedQhiQhQhQh|FisforFire the Fighter..QhXMummy of Okawaru ******#..QhzHealth: 113/113 ========================#....#######~~~Magic: 17/17 ========================#...##..#P#~~~≈AC: 20QhStr: 29Doom: 3%  #.......~~~≈≈≈EV: 6Qh"NInt: 8  #..^..~~≈≈≈≈~SH: 5Dex: 16  #..####~≈≈≈≈~~~QhkaXL: 13 Next:  0% Place: Lair:1  #..##########.#@≈≈~~~# ##### Noise: ---------  Time: 14196.8 (0.0)  #..............~~~~.... ...... v) +2 broad axe (elec)Qh#...................... ...... Throw: 2 boomerangs#†.###.###............. ...... Water Gem (3568) Qh#†.# #####............. ......#..######P............. ......Qh  #..............!....... ......Qh<. Qhx#...................... ...... Qh`#..##.###...######..P. .. ......Qh-  Qh/_You hear a splash. QhI'_Okay, then.QhzTAs you read the scroll of identify, it crumbles to dust. Qh_k -> g - a scroll of fogAs you read the scroll labelled FUPNIO JUNLA, it crumbles to dust.  It is a scroll of enchant armour.QhS  Your +1 pair of boots glows green for a while.Qhm17.8 (17QhQh Qh,_h -> a - 2 scrolls of enchant armourQh Qh Read which item? Scrolls  g - a scroll of fog  t - a scroll of teleportationQhT Ya - 2 scrolls of enchant armour  r - 2 scrolls of revelation  w - 2 scrolls of enchant weapon  N - a scroll of noise  V - 2 scrolls of vulnerability  c - a scroll labelled HAAMOP AGGYHITT  d - a scroll labelled SAMUOD SUMP  e - a scroll labelled NEWUTIOQOZ Qh j - a scroll labelled EMIBYSTRUWO [!] read|evoke[?] describe selectedRhR Rh Rho Rh FisforFire the Fighter..Mummy of Okawaru ******Rh #..Health: 113/113 ========================#....#######~~~RhC Magic: 17/17 ========================#...##..#P#~~~≈Rht -AC: 21Rh Str: 29Doom: 3%  #.......~~~≈≈≈Rh EV: 6Int: 8  #..^Rh u..~~≈≈≈≈~SH: 5Rh3 Dex: 16  #..####~≈≈≈≈~~~Rh^ XL: 13 Next:  0% Place: Lair:1  Rh #..##########.#@≈≈~~~# ##### Noise: ---------  Time: 14197.8 (0.0)  #..............~~~~.... ...... v) +2 broad axe (elec)Rh #...................... ...... Throw: 2 boomerangs#†.###.###............. ...... Water Gem (3567) Rht #†.# #####............. ......#..######P............. ...... #..............!....... ......Rh x #...................... ......Rh  #..##.###...######..P. .. ...... Rh As you read the scroll of identify, it crumbles to dust. _k -> g - a scroll of fogRh& _As you read the scroll labelled FUPNIO JUNLA, it crumbles to dust.  RhP \It is a scroll of enchant armour.  Your +1 pair of boots glows green for a while. Rh %_h -> a - 2 scrolls of enchant armourRh Rh xEnchant which weapon? Inventory Items RhP Hand Weapons  v - a +2 broad axe of electrocution (weapon) Floor Items ([,] to select) Rh Hand Weaponsa +0 war axe[?] describe selectedShJ Sh Sh FisforFire the Fighter..Mummy of Okawaru ******#..ShO <Health: 113/113 ========================#....#######~~~Magic: 17/17 ========================#...Sh ##..#P#~~~≈AC: 21Str: 29Doom: 3%  #...Sh ....~~~≈≈≈EV: 6Int: 8  #..^..~~≈≈≈≈~SH: 5Dex: 16  #..####~≈≈≈≈~~~Sh XL: 13 Next:  0% Place: Lair:1  Sh9 #..##########.#@≈≈~~~# ##### Noise: ---------  Time: 14197.8 (0.0)  #..............~~~~.... ...... v) +2 broad axe (elec)#...................... ...... Throw: 2 boomerangsShq #†.###.###............. ...... Water Gem (3567) #†.# #####............. ......#..######P............. ......Sh  #..............!....... ...... #...................... ......Sh D #..##.###...######..P. .. ...... As you read the scroll of identify, it crumbles to dust. _k -> g - a scroll of fogSh As you read the scroll labelled FUPNIO JUNLA, it crumbles to dust.  It is a scroll of enchant armour.  Your +1 pair of boots glows green for a while. _h -> a - 2 scrolls of enchant armourShv c  As you read the scroll of enchant weapon, it crumbles to dust.Sh b8.8 (136Sh ShH Sh P _Your +2 broad axe of electrocution glows red for a moment.Sh0l Shq URead which item? Shhq yScrolls  g - a scroll of fog  t - a scroll of teleportationShq \a - 2 scrolls of enchant armour  r - 2 scrolls of revelation  Shr mw - a scroll of enchant weapon  N - a scroll of noise  V - 2 scrolls of vulnerability ShUr G c - a scroll labelled HAAMOP AGGYHITT  d - a scroll labelled SAMUOD SUMP  e - a scroll labelled NEWUTIOQOZ  j - a scroll labelled EMIBYSTRUWO [!] read|evokeShr G[?] describe selectedThThj Th[FisforFire the Fighter..Mummy of Okawaru ******#..Health: 113/113 ========================#....#######~~~ThDMagic: 17/17 ========================#...##..#P#~~~≈AC: 21Str: 29Doom: 3%  #.......~~~≈≈≈EV: 6Int: 8  #..^Th/~..~~≈≈≈≈~SH: 5Dex: 16  #..####~≈≈≈≈~~~XL: 13 Next:  0% Place: Lair:1  Th#..##########.#@≈≈~~~# ##### Noise: ---------  Time: 14198.8 (0.0)  #..............~~~~.... ...... v) +3 broad axe (elec)#...................... ...... Throw: 2 boomerangs#†.###.###............. ...... Water Gem (3566) #†.# #####............. ......Th#..######P............. ...... #..............!....... ...... #...................... ...... #..##.###...######..P. .. ...... ThfAs you read the scroll labelled FUPNIO JUNLA, it crumbles to dust.  It is a scroll of enchant armour.  Your +1 pair of boots glows green for a while. _h -> a - 2 scrolls of enchant armour  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 broad axe of electrocution glows red for a moment.Th\ThEnchant which weapon? Inventory Items Hand Weapons  v - a +3 broad axe of electrocution (weapon) ThOFloor Items ([,] to select) Hand Weaponsa +0 war axe[?] describe selectedThd Th Th FisforFire the Fighter..Mummy of Okawaru ******#..Health: 113/113 ========================#....#######~~~Magic: 17/17 ========================#...##..#P#~~~≈AC: 21Str: 29Doom: 3%  #.......~~~≈≈≈EV: 6Int: 8  #..^..~~≈≈≈≈~SH: 5Dex: 16  #..####~≈≈≈≈~~~XL: 13 Next:  0% Place: Lair:1  #..##########.#@≈≈~~~# ##### Noise: ---------  Time: 14198.8 (0.0)  #..............~~~~.... ...... v) +3 broad axe (elec)#...................... ...... Throw: 2 boomerangs#†Thܬ .###.###............. ...... Water Gem (3566) #†.# #####............. ......#..######P............. ...... #..............!....... ...... #...................... ...... #..##.###...######..P. .. ...... As you read the scroll labelled FUPNIO JUNLA, it crumbles to dust.  It is a scroll of enchant armour.  Your +1 pair of boots glows green for a while. _h -> a - 2 scrolls of enchant armour  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 broad axe of electrocution glows red for a moment.Thޯ c  As you read the scroll of enchant weapon, it crumbles to dust.Th x9.8 (145Th Thv P _Your +3 broad axe of electrocution glows red for a moment.Th3ThThSThThaX3Th:ThThOGem (3561) ThThDThThtB0ThLThTh....... .......  ......> .. ....... #.. #........... #######~~~Th #... .......##..#P#~~~≈ #... ............~~~≈≈≈ #..^ .../...@...~~≈≈≈≈~ 204.0 (4.2  #..# #####.####~≈≈≈≈~~~  Thf[ #..##########.#[≈≈~~~#. ## #..............~~~~....  #......................  #†.###.###.............  #†.# #####.............  #..######P.............  ThE #..............!....... ThThf5.0 (559ThTh; _Found a stone staircase leading down.UhPUhQUh8SUhUUhL]n8Uh.^UhaUhwbB7UhdUhWfUh iUhpiUhi:6Uh*kUh# .. Uhu ....# #..   #Uhv`....########~~~   #UhOv....##..#P#~~~≈   #....~~~≈≈≈ Uhv  #..^......~~≈≈≈≈~ Uhv  #..#######.####~≈≈≈≈~~~ Uhv  #..##########.#[≈≈~~~#.   #....~~~~.... Uh9w^  #.... Uhtw  #†.###.###.... s   scorpion (asleep) Uhw  #†.# #####....   #..######PUhw^....   #Uh#x-....!.......Uh{-8.0 (3.0Uh}UhE..ssUh;!Uhe9.0 (45Uh.Uhǐ Uh_A scorpion comes into view. _You see here a wand of flame (3).UhG%K ............  Uh%...........#  ..s.......># ..  ...........# #.. Uh%; #...........#  #...........##..Uh%*  #............... Uh#&< #..^....@.......  UhR&5#..#######.####~  ##.#[Uh&   Uh&   Uh'H#†  #†.#    Uh3',  Uhr ............  ...........#  ..s.......># .. Uh]& ...........# #..  #...........#  #...........##.. UhM #............... UhѾ #..^....@....... Uh- #..#######.####~  Uhc(##.#[UhD    Uhſ Uh #†  #†.# Uh$ UhS" UhvUhUhUh5 UhvQ_A scorpion is nearby!UhK ............  Uhg...........#  ..s.......># .. Uh( ...........# #..  UhH#...........#Uh"  #...........##..Uh Uh #...............Uh  UhF2#..^....@....... Uhu Uh#..#######.####~ Uh  Uh ##.#[  Uh1 Uh`  Uh  #†Uh  #†.# Uh  Uh  UhI Uhj ............ UhI ...........#  ..s.......># .. Uh ...........# #..  #...........#Uha  #...........##..Uh UhM #............... UhJs #..^....@.......Uh{v  #..#######.####~Uh Uh6 ##.#[Uh-  UhL!  Uh{& #†Uhh  #†.# Uh0  Uh/ UhUhUhJUhQ_ _A scorpion is nearby!UhF ............ Uh ...........#  ..s.......># ..  ...........# #..  #...........#UhZQ  #...........##..  #...............  Uhl#..^....@.......  #..#######.####~  ##.#[Uh O      #† Uh`_ #†.#      Uha ............  ...........# UhWb ..s.......># ..  ...........# #..  #...........#  #...........##..Uhb  #...............  #..^....@.......Uhbc  #..#######.####~  Uhcv##.#[    UhWd #†  #†.#  Uhd" UhxjUhkUhdrUh Y   PUhr.. #.. #..UhTq..#  #..sUh># ..  #.# #..Uh  #.########~~~  #Uh ##..#P#~~~≈  #......@.........~~~≈≈≈Uh  #..^..../.......~~≈≈≈≈~  #..#######.####~≈≈≈≈~~~  #..##########.#[≈≈~~~#.UhOw  #~~~~....  #........Uh_.  #†.###.###.Uhʄ  #†.# #####.  #..######P...... _A scorpion is nearby!UhNUhUhZP.sUhm10.0 (14 _UhUhUh    ##....#####..## Uh P..  #...  #..# Uh]   #...># ..  #...sUh .# #..  #.########~~~  ###..#P#~~~≈Uh   #.........~~~≈≈≈  #..^..../.......~~≈≈≈≈~Uha M  #..#######.####~≈≈≈≈~~~  #..##########.#[≈≈~~~#.  #~~~~....Uh $  #.........  #†.###.###.  #†.# #####.Uh4 UhN L.sUh `13Uh Uh Uh/ _A scorpion is nearby! _is nearby! Uh _A scorpion is nearby!  You slice the scorpion!!  Lightning courses through the scorpion!!  You kill the scorpion!Uh 4.Uh 1Uhq===2.4 (1.42UhUhy UhB_Okawaru accepts your kill.Vh{VhVhrVh VhB_No target in view!Vh Vh VhkVh[H _No target in view!VhVhVhVh  VhZ:_No target in view!Vh VhD VhVhVhVhu1 _Vh,VhgB0VhtVhGVhC49VhgVh "P _a - a wand of flame (11) (gained 3 charges)Vh$Vh%B8Vh%Vh+'Vhp)Vh)B7Vh~*Vh+VhI-Vh-B6VhB.VhV/Vh1Vhh1B5Vh2VhR3Vh}5Vh5B4Vha6Vh8R  There is a stone staircase leading down here.Vh;Vh<I3 _Vh<Vh >VhV@Vh@B2Vh~AVhBVhDVhYEB1Vh'FVhHVhIVhLJB0Vh#KVhLVhNVhvNC39Vh;OVhkPVhRVhRB8VhSVhTVhVVhWB7VhWVhXVhZVh[B6Vh[Vhg]Vh^Vhb_B5Vh`VhHaVhcVhcB4VhdVheVh/gVhgB3Vh>hVhHiVh?kVhkB2Vh@lVh)mVhnVhAoB1VhoVh$qVh4tn0VhuVhwVhgwC29VhxVhyVh{Vh3|B8Vh9}VhVhVhB7Vh؁VhVhVhB6VhAVha;  There is a shaft here.VhVhI5 _Vh~VhVhVhB4VhVhVhWVhB3VhsVhVhiS ## Vh7 ### .######  .... .? .... ....... Vhڜ#.. .......  #..# ....... Vh 5 .###...#######.?.....  ............... ---  ........^Vh?Y  ##.#....########...# Vhru ##### ###..# ..# ##P#.####...####. # ...........Vh#Y   yak (asleep) ........... ##...########..##. ###..########..#Vhם!Vh9 41.4 (29.0)  VhA yak comes into view.Found a scroll labelled NEWUTIOQOZ.Vh0VhH  The yak bellows! You hear a bellow!VhOc Y.YYVhnYYY 3 yaks  A yak comes into view. x2Vh0==-2.4 (302VhCVh9 _The yak bellows! You hear a bellow!Vh ##  ### .######  .... .?.....  .... .......  Vhs#.. .......  #..# .......  .#######.?.....  VhQ.......@.....Y.  ........^...........  ##.#....########.Y.# VhD ##### ###..# Y.# ..Vh9 # ......VhL..VhY ## Vh ### .######  .... .?..... VhQg .... ....... Vhf #.. ....... Vhe #..# ....... Vh Vh.#######.?.....  VhHp.......@.....Y. Vhxo ........^........... Vh ##.#....########.Y.# Vhٛ ##### ###..# Y.# ..Vh ] #....Vh86..Vhi3.VhS.Vh֤VhVhVh VhV_There are monsters nearby!Vh ##  ### .######  .... .?.....  Vhپu.... .......  #.. .......  #..# .......  Vh.#######.?.....  .......@.....Y.  ........^........... VhC ##.#....########.Y.#  ##### ###..# Y.# .. # ....Vht+...Vh7.VhuT  ##  ### .###### VhT .... .?.....  .... ....... VhU  Vh=U f#.. .......  VhU #..# .......  .#######.?..... VhU x .......@.....Y. Vh V o ........^........... Vh f#.. .......  Vh{ h#..# .......  Vh .#######.?.....  Vh .......@.....Y.  ........^........... Vh. ##.#....########.Y.# Vhh ##### ###..# Y.# ..Vh ] #....Vh 6..Vh> S.Vhx 3.Vh VhG Vh% Vh6  Vhx ^_There are monsters nearby!Vh ######.#######......?..........Vh i#.. #.#..##..###...#######.?...................Y^.....##.#....########.Y.# ##### ###..# Y.# #P#.####...####. # Vh- ".....................  2 yaks #...########..##.#..# ................VhD Vh Vh Vh .YYY..Y 3 yaksVhs=3.4 (1.0)1VhVh( _You hear a bellow!Wh## ### ##.#.... WhXu..?..... .Wh#.. #.#..# #.Wh#a>.###...#.?.Wh..Wh^.YY.##.#....#Y..#. ###..# WhZ..# P#.####...####. Y#  .. ..Y 4 yaks (1 wandering) Who...#..##. #  Wh&  WhjA yak comes into view.Found an escape hatch in the floor.WhtWh5WhWh/& WhpYYY.... 3 yaks  The yak bellows!Wh`40WhxWh0 _The yak moves out of view.WhI  You slash the yak!  The yak is moderately wounded.Wh,5  You hit the yak.Whk .YYY WhM4 yaks  A yak comes into view.Whp-5.6 (1.219WhWhY Whq_The yak closely misses you. The yak gores you but does no damage.Wh#  You completely miss the yak.The yak is moderately wounded.Whd$Wh"'&  Whd'You slash the yak! Lightning courses through the yak!  The yak gores you but does no damage. x2; The yak barely misses you.Wh,LY.Wh\-U107--16Wh----6.88Wh1WhD3( _The yak gores you!Whs  You barely miss the yak.The yak is severely wounded.WhWhkY.YY 5 yaksWh1\8--8.1 (1.3Wh}:6Wh)Wh _You slash the yak! The yak closely misses you.You slice the yak!!  You kill the yak!Wh>_  Okawaru accepts your kill.WhWhWhk.YY. 4 yaksWha--21=9.3 (1.25WhWh8B _You hit the yak. You block the yak's attack.WhsNq  You slice the yak!!  You kill the yak!WhP_  Okawaru accepts your kill.Wh7Q,WhUbYY.. 3 yaksWh,Y9=-50.54Whc]Wh^W _You hit the yak but do no damage.WhexX  You closely miss the yak. You barely miss the yak. You hit the yak.  The yak gores you but does no damage. The yak barely misses you.The yak gores you but does no damage. You block the yak's attack.WhRy7---1.8 (1.33WhP}Wh~+ _The yak gores you. x2Wh  You slash the yak! Lightning courses through the yak!  The yak is severely wounded.You hit the yak. You slash the yak! The yak gores you.Wh-=3.0 (1.21WhWh7m _The yak closely misses you. You block the yak's attack.WhU You hit the yak. You slash the yak! The yak gores you. _The yak closely misses you. You block the yak's attack.almost dead.  WhU You hit the yak but do no damage. You hit the yak.  The yak gores you but does no damage. You block the yak's attack.Wh V 17==4.3 (1.30Wh;Z Wh^ !The yak gores you but does no damage. You block the yak's attack.barely misses you.  You kill the yak!  Okawaru accepts your kill.  Wh_ NOkawaru grants you throwing weapons!Whd /  --more--Xh Xh& . 2 yaks  Something appears at your feet! You hit the yak. You slice the yak!!Xh816--22=5.5 (1.209XhrXhv!D _You block the yak's attack. The yak gores you.XhO=  You barely miss the yak.The yak is severely wounded.You hit the yak. The yak gores you but does no damage. The yak gores you.Xh'>98/113 --5----6.8 (1.38XhBXhDN _The yak gores you! The yak gores you but does no damage.XhD  You hit the yak.  The yak is almost dead.You hit the yak. You block the yak's attack.Xh 9=---8.16Xh~Xh(Xht; _The yak gores you but does no damage.Xhs  Xh& j You slash the yak!  You kill the yak!Xh( & Xhr .Xh j   yak  Okawaru accepts your kill.Xh Xhj=-3-Xho[9.45XhXh Xh>_You hit the yak. The yak gores you but does no damage.Xh86  You hit the yak.  The yak is almost dead.100/113Xh6K60.6 (1.24Xh:Xh=; _The yak gores you but does no damage.Xh[  You slice the yak!!  You kill the yak!XhXhLE†XhK6=141.9 (1.33XhXh? XhJ_Okawaru accepts your kill.XhOXhXhXh H _No target in view!Yh%Yh>'Yh1Yh9^ _No target in view!YhA:Yh>Yha@H _No target in view!YhWYhYhٕYhH _No target in view!YhYhAYhKYh"H _No target in view!YhYBYhBYhGYhHC _No target in view!YhqYhFYhЧYhYhYhjYhYhYhB3YhFYh!LYhLYh!QYhQYhYh&YhcYhīYhYhfYhYhYhw}Yh}YhDYhYhۋYhYhIYhYh(YhYhYhA_2 _YhYh=J11YhYhYhYhKB0YhYhYhO%2YhO=499YhYhYh]B8YhYh`YhX17==7YhYhxYhYhR`36YhYhYhQB5YhYhYhtB4YhYhYh< 24=Yht N==3Yh YhyYhB2Yh0YhdYh@5=Yh01YhAYh:YhB0YhYhKYhC89YhYhv!Yh!`68YhJ#Yhh&Yh&B7Yh4(Yh +YhI+`76Yh,YhP/Yh/B5Yh1Yh5YhU6B4Yh7Yh:Yh;`83YhH<Yh>Yh ?B2Yh}@YhZCYhCB1YhEYhGYhGp9=0YheIYh(LYhLC79Yh*NYhPYh Qq10=8YhSRYhUYhUB7YhPWYhYYh ZB6Yhu[Yh]Yhi^`15Yh_Yh|bYhbB4YhNdYhfYhPgB3YhhYhkYhk`22YhgmYhpYhqB1YhRrYhuYhvvd113=0YhwYh|Yh6}C69Yh~Yh5; _g - 6 javelins (gained 1)YhYhmB8YhօYh_  You see here a yak corpse.YhYhI7 _YhYhYhT=6YhsYhn _g - 2 scrolls of fog (gained 1)YhYh>B5YhYhuYhYhhB4YhYhkYhGYhB3YhܧYhYhYhB2YhYh#YhzYhв:1YhyYh { _e - 2 scrolls labelled NEWUTIOQOZ (gained 1)YhX0YhYh%Yh]YhC59YhYh Yh=YhB8YhYhYhYhB7YhGYhYh*YhB6Yh1Yh|YhYhB5YhYhYhqYhB4YhYh1YhYh4B3YhYh 2Yh YhYhB1YhuYhYhYhB0YhYhYhYhKC49YhMYhYhYhB8YhYhYhmYhB7YhYhYhu ####### ###Yh #######.#P..####.####### ........................ ........................ Yh[?##.###..########........ # #..## #........ Yh.###.@.#######........-317.9 (56.0) .................†...... Yh>..........^............ .####.#....########...#. Yhm#########..# ...## #####P#.####...####. ...#  ..................... .....Yh  ..................... ....  Yh.####...########..##. #.. Yh Yh{ -8.9 (576YhWYh ; _Found a stone staircase leading down.YhR Yh" Yh YhYhVYhX5YhXYheYh B4Yh YhJ Yh"Yh:#B3Yh#Yh%Yh|(Yh)B2Yh)Yh++Yh-Yhk.B1Yh:/Yh0Yh@3Yh3B0Yh4Yh'6YhA8Yh8C39Yh9Yh;Yh =YhZ=B8Yhw>Yh?YhJBYhBB7YhzCYhDYhFYhaGB6Yh@HYhIYh/LYhLB5Yh@MYhPYh;QB4YhQYhTN _You now have 627 gold pieces (gained 15).Yh XYh~XB3YhKYYhZYh%]Yh]B2Yh^^Yh_YhaYhaB1YhbYhdYh'gYhgB0YhbhYh|iYhdkYhkC29YhelYhnYhpYhpB8Yh9qYhrYh=uYhuB7YhavYh>xYhyYhzB6YhzYhH|Yh~Yh~B5YhYhYhYhsB4YhBYhYYhYh'B3YhYhYhYhdB2Yh YhcYhYhqB1YhYhqYhFYhB0YhqYhYhșYhJC19YhYhYh.YhB8YhYYhYhYhB7YhYhԤYhYhtB6Yh4Yh]Yh3YhB5YhaYhYhYhPB4Yh*YhYhYh`B3YhCYhYhɽYh@B2YhYhYhYhB1YhYhYh7YhB0YhYhYh4YhC09YhYhYhYh<B8Yh%Yh<YhYhB7YhYhYh[YhB6YhYhKYhYhX5YhYhYhuB4Yh`YhYhYhtB3YhCYhYhX2YhYhYhX1YhYh(YhEYhB0Yh,YhYhYhS<399YhYhlYh Yh6 B8Yh4 YhS YhYhB7YhYhDYhYh:B6YhYhYhYh,B5YhYhYhYhZB4YhYh'Yh3!Yh!B3YhW"Yh#Yhg&X2Yh&Yh.##########..# ## ...### #####P#.####...####.## ...# YhD.{..................... ..... ..................... ..... .####...########..##. #..# Yh..#####..########..###### ........................ ........................ ........######.#@...#.# Yh.72.9 (54 .......># ####..## Yh2/........# #..# ........########~~~~~ ........##..#P#~~~≈≈≈≈ .............~~~≈≈≈≈≈~~~ Yh/C.....~~≈≈≈≈~~~~.. ######.####~≈≈≈≈~~~##### #########.#[≈≈~~~#. ######..YhC0Yh4Yh5 Yh5F_Key pressed, stopping explore.Yh&H_YhJYhMu1 _Yh&PYhlPB0YhEQYhRYhVA  You enter the shallow water.YhbW\Water Gem (3389) YhNXYhZN _Moving in this stuff is going to be slow.Yh5]Yh]B7Yh^Yh`YhycYhcOGem (3385) YhdYhZfYhhYh;iB4YhjYhkYhtp ###Yhp..# ## ...### P#.####..l####.## ...# ....... ..... ........... ..... ##...########..##. #..# ###..########..###Yhq.........######.#...@#.# ># ####..## #### ##..#~~~~~########~~~~~≈≈≈≈##..#P#~~~≈≈≈~~~≈≈≈≈≈~~~~ l   komodo dragon (wandering)Yhr<~~≈≈≈≈~~~~....####~≈≈≈≈~~~######.#[≈≈~~~#.# ######....~~~YhQvn 80.1 (7.2)  A komodo dragon comes into view.YhvYh{p.llYh|e1.1 (83YhYh7 _The komodo dragon hisses angrily.YhN  ##  ..####.## ...# ...... ..... ...... ..... YhO #..##. #..# ####..######### ............... ............... #...@#.# ># ####..## ###  ##.. #~~~ YhO #~~~ ~~~ ~~≈≈≈≈~ ~~~ [ YhX  ##  ..####.## ...# ...... ..... ...... ..... #..##. #..# Yh e####..######### ............... ............... #...@#.# ># ####..## ###  ##.. Yh# #~~~ #~~~~~~ Yh ~~≈≈≈≈~~~~[ Yh Yh Yh Yh  Yh V_A komodo dragon is nearby!Yh  % ## YhX ..####.## ...# ...... ..... ...... ..... #..##. #..# ####..######### ............... ............... Yh #...@#.# ># ####..## ###  ##.. #~~~ Yh i#~~~ ~~~ ~~≈≈≈≈~ ~~~Yh ; [ Yh D ##  ..####.## ...# ...... ..... ...... ..... #..##. #..# ####..######### ............... ............... #...@#.# YhY v># ####..## ###  ##.. #~~~ Yh 4#~~~~~~ ~~≈≈≈≈~~~~[ Yh Yh{ Yh$ Yh d _A komodo dragon is nearby!YhlE x ##  ..####.## ...# ...... ..... ...... ..... #..##. #..# ####..######### ............... ............... #...@#.# ># ####..## ###  ##.. YhE #~~~ #~~~ ~~~ ~~≈≈≈≈~ ~~~ [ YhD ##  ..####.## ...# ...... ..... ...... ..... #..##. #..# ####..######### ............... ............... #...@#.# Yh$># ####..## ###  ##.. #~~~ #~~~~~~ ~~≈≈≈≈~Yh~~~[ Yh+YhYhYh YhV_A komodo dragon is nearby!Zh"<2.####.#....########...#..  ##########..# ## ...### ###P#.####...####.## ...#Zh<l...... ................... ......########..##. #..# Zh<####..########..#########............@........Zh=u..######.#....#.#.##Zh=># ####..## ###.# ##..#~~~~~.########~~~~Zh=~≈≈≈≈##..#P#~~~≈≈≈≈≈≈≈..~~~≈≈≈≈≈~~~~ Zh)>u..........~~≈≈≈≈~~~~....####~≈≈≈≈~~~######Zh@ZhzHP.lZhJ-2.1 (1.0Zh]JA2 _ZhPPZhRZh."...>..........^............. ###.####.#....########...#..  ##########..# ## ...### ####P#.####...####.## ...#....... ..............l..... ......########..##. #..# #####..########..#########Zh".......................######.#....#.#.##># ####..## ###.# ##..#~~~~~.########~~~~~≈≈≈≈##..#P#~~~≈≈≈≈≈≈≈..~~~≈≈≈≈≈~~~~ ...........~~≈≈≈≈~~~~...Zh $Zh(L.lZh(`31Zh(,Zh\-Zhy8.......† ZhKz...>..........^........... ###.####.#....########...#.. Zhz ##########..# ## ...### Zhz####P#.####...####.## ...# ......... ..... Zhz`.................... .....Zh6{...########l.##. #..# #####..########.@#########Zhn{....................Zh{#.######.#....#.#.##># ####..## ###Zh{ ##..#~~~~~######~~~~~Zh|o##..#P#~~~≈≈≈≈≈≈≈.~~~≈≈≈≈≈~~~~ZhZh?98/113 ----15---===4Zh:0ZhZhs2 _The komodo dragon bites you!ZhH{ Zh{n You slice the komodo dragon!!  Zh{OThe komodo dragon is heavily wounded.Zh}#5ZhY}`----5.3 (1.279Zh}ZhZhH  _The komodo dragon bites you.  You slash the komodo dragon!  The komodo dragon is severely wounded.ZhZh79----12--------6.6 (1.3ZhX:8Zh'Zh _The komodo dragon bites you! x2  You barely miss the komodo dragon.ZhPThe komodo dragon is severely wounded.Zh80------7.97ZhZhE _The komodo dragon bites you but does no damage.Zh  Zh ~ You slash the komodo dragon!  You kill the komodo dragon!ZhG†Zh -----5=-9.1 (1.25ZhZhf _Okawaru accepts your kill.Zh\Zh!Zh"H _No target in view!ZhցZh@ZhlZh Zh<:_No target in view!ZhZhuZh%ZhH _No target in view!ZhKZh4Zh!ZhW$ Zh$:_No target in view!ZhZhZh܎Zh\^ _No target in view!ZhIZhWZh_C _No target in view!ZhXZhZhZhOZh Zh) ZhZ Zh^ Zh9 Zh ZhΡ Zh3 Zhܫ Zh Zh ZhQ% Zhy& Zh) Zh+ ZhK Zh Zho Zh Zhm Zh Zh Zh Zh5 3ZhS8 Zh= Zh> Zh;A ZhB ZhS Zh Zhќ Zh- Zh Zht Zh Zh ZhR ZhS Zh(T ZhU ZhY 1=4 _ZhdZ t13==3Zh [ Zh\ Zh\ f2=2Zh] Zh_ ZhZ` B1Zh a Zhb B0Zhnc Zh d Zhe Zh'f h3==69Zhf Zhk 8Zhl B7Zhl Zho Zhp 44=6Zh(s Zhs B5Zh t Zhcw 5=4Zh0{ X3Zh| Zh} Zh~~ T=2Zh` 86=1Zh Zh Zh6 75==Zh :0ZhX Zh ZhH C59Zh+ Zh Zh͋ `78Zhz Zh Zh8 B7Zh ZhH Zhˑ s8==6Zh Zh% Zhk B5Zh/ Zh h496=32ZhB ZhԠ Zh: q90=1ZhD Zh+ Zhs B0Zh7 Zha Zh U=49Zhu ZhB Zh p1=8Zho Zh! Zhk B7Zh Zhd Zh n17==6ZhӲ Zh Zh `25Zhɵ Zh Zh B4Zh Zh Zhݺ `33Zh Zh Zh4 U==2Zh ZhV Zh B1ZhZ Zh1 Zh `40Zhv Zh ZhT C39Zh Zh Zh B8Zh Zh ZhL p5=7Zh Zh Zh* B6Zh Zh ZhK Zh i6=5ZhQ Zh Zh> B4Zh ZhE n3Zh Zh v72Zh ZhH B1Zh Zhq Zh `80Zh Zh Zh\ C29Zh Zh ZhI B8Zh Zh ZhL p9=7Zh Zh Zh B6Zh Zh Zh B5Zh Zh Zh )100/113ZhW M=4Zh ZhG Zh B3Zh Zh@ Zh `12ZhU ZhP Zh B1Zh Zh Zh' B0Zh Zh Zh a219Zh Zhd Zh B8Zht Zh Zh B7Zh Zh Zh `36Zh Zhc Zh B5Zh Zh Zh* 64=Zhj :4Zh Zh3 Zh B3ZhO ZhF Zh B2Zh? Zh= Zh p5=1Zhm ZhG! Zh! B0ZhI" ZhC$ Zh$ C09Zh% Zh' Zh' `68Zh( Zh + Zhd+ B7Zh, Zh- Zhs. `76Zh#/ Zh1 ZhG1 B5Zh2 Zh3 Zh>4 B4Zh4 ZhW7 Zh7 `83Zho8 Zhy: Zh: B2Zhk; Zh= Zh}= 69=Zh= :1Zhi> Zh#@ Zhl@ B0Zh,A ZhC ZhUC .299ZhC Zh.D ZhGF ZhF $10ZhF M=8ZhmG ZhI ZhI B7ZhJ ZhCL ZhL B6ZhEM Zh!O ZheO `15Zh4P ZhQ Zh!R B4ZhR ZhT ZhT `23ZhU ZhW ZhW B2ZhX Zh[ ZhK[ B1ZhF\ Zh)^ Zhm^ d113=0ZhH_ Zh=a Zhc Zhc C89Zhd Zhe ZhRg Zhg B8ZhIh Zhci Zhk Zhk B7Zhl Zhn Zhp Zhlp T=6Zh7q Zh`r Zht Zht B5Zhu Zhv Zhix Zhx B4Zhjy Zhjz Zh| Zh| B3Zh} Zh ZhЁ Zh B2Zh Zhs ZhY Zh B1Zh~ Zh Zh ZhH B0ZhS Zh Zh ZhR C79ZhX Zh} Zh% Zhu B8ZhT Zho Zhb Zh B7Zhs Zh Zh Zh B6Zh Zh Zh" Zhg B5Zh- ZhΡ Zhã Zh B4Zh Zh Zh Zh B3Zh ZhƩ Zhp Zh B2Zhk Zh[ Zhޮ Zh: B1Zhݯ Zhذ ZhG Zh B0ZhF Zh Zh Zh< C69Zh Zh Zhr Zh B8Zh Zh Zhm Zh B7Zhu Zh Zh Zh B6Zh Zh Zh ZhO B5Zh Zh Zh+ Zh B4Zh. Zh Zh Zh B3Zh Zh Zh Zh B2Zh Zh Zh ZhZ B1Zh Zh Zh2 Zhu B0Zh8 Zh' Zhx Zh C59Zh Zh Zh Zh B8Zh ZhC ZhD Zh B7Zh" ZhH Zh Zh" B6Zh Zh Zh8 Zh B5Zh% Zh Zhx Zh B4Zh Zh Zh Zh B3Zh: Zh Zh X2Zh0 Zh ZhX1ZhZhZhZhB0Zh9Zh ZhC Zh C49Zh ZhZhZhvB8ZhZhZhZhMB7Zh(ZhZhZh1 B6Zhl!ZhK%Zh%B5Zh&Zh&)x _e - 3 scrolls labelled NEWUTIOQOZ (gained 1)Zhl+Zh+B4Zh-Zh.Zh/1Zh1B3Zh2Zhx4Zh9E # ### # ####.#####.#.###########  ........................  Zhd:I............ ...........  P.#..#.##### #..........  ###...## ####..........  ###...#####.##..........  ........................  .............P..@.?....)  --Zh: 521.1 (132.0)######.#.#...######.#.   #####..##   #..#   ..... Zh1;Y  .......    $........   Zh; ......      Zh@Zh[AG--23Zh*B:2ZhqFZhG+ _Found a quarterstaff.Zhp1Zhv0ZhyZhyC39ZhzZhh}= _i - a scroll of identifyZhOZhB8Zh*ZhZh(Zh~B7ZhZhZhZhPB6ZhGZhZhZhB5Zh Zh]ZhZhX4Zh@Zh .............................# P.#..#.##### #...........#  ####...## ####...... #######...#####.##.....# ...............ZhM.......# .................P.........).# .#..######.#.#...######.#..#  #.. #####..##   #.. #@.#   . ..........l...  ...............  ...$........##. ...........##.......... l   komodo dragon (wandering) ............. ########...### ZhH 30.1 (8.0)  A komodo dragon comes into view.Zhnl.lZh#n==1.1 (93ZhcZhV7 _The komodo dragon hisses angrily.[hk  #......   ####...... #.##...... ....... ..P.........).# #...#[hԌ  #.. #####..##  #.. #@.#  . .........l.....  [hg...............  ...$........##.  ...........## [hYH ............  ............. [h [h֍?########...### [h .  #......   ####...... #.##...... .......[h ..P.........).# #...#  #.. #####..##  #.. #@.#  . .........l.....  ...............  [h ...$........##.  ...........## ............  ............. ########...### [h&$[h$[h5([h)d _A komodo dragon is nearby![ho9# [h9: #......   ####...... [h :#.##...... ....... ..P.........).# #...#  #.. #####..## [hJ:2 #.. #@.# [h:w . .........l.....  ...............  [h:C...$........##.  ...........## [h:v ............  .............  ########...### [h<;[h  #......   ####...... [h`R#.##...... ....... ..P.........).# #...#  #.. #####..##  #.. #@.#  . .........l.....  ............... [h ...$........##.  ...........## ............  ............. ########...### [h{3[hz _A komodo dragon is nearby![h:YS  #......   ####......[hYh #.##...... ....... ..P.........).# #...# [hMZ #.. #####..##  #.. #@.#  . .........l..... [hZl ...............  ...$........##.  ...........## [hJ[M ............  .............  [h[?########...### [h  #......   ####...... [h#.##...... ....... ..P.........).# #...#  #.. #####..## [h #.. #@.#  . .........l.....  [hG...............  ...$........##.  ...........## ............ [h ............. ########...### [h[h9[h [hud _A komodo dragon is nearby![h>m^# P.#..#.##### #...........# ####...## ####............ ...#####.##...........# .........# ..P.........).# .#..######.#.#...######.#..# #.. #####..## #.. [hn#.@# . .l.....$.##.#.. .#[hxt[h/um-2.1 (12[hx[h/zE _The komodo dragon bites you but does no damage.[h h  You closely miss the komodo dragon.[h G-3.5 (1.4[hH :1[hO [h H _The komodo dragon bites you but does no damage. x2[h+ Z  You hit the komodo dragon but do no damage.[h [h o98/113 ----15---[hC i==4.7 (1.20[h> [h  [hk ,_The komodo dragon bites you![ho4n  You slash the komodo dragon!  The komodo dragon is lightly wounded.[h*57----4------5.929[h9[hII _The komodo dragon bites you.  [h>JnYou barely miss the komodo dragon.The komodo dragon is lightly wounded.[h%L8--7.17[hR[ha/  You barely miss the komodo dragon.The komodo dragon is lightly wounded. _bites you but does no damage.  You slash the komodo dragon!  Lightning courses through the komodo dragon!  [hibPThe komodo dragon is severely wounded.[hb2-=8.36[hgg[hq  _You block the komodo dragon's attack. The komodo dragon bites you.  You slash the komodo dragon!  The komodo dragon is almost dead.[hr3-9.6 (1.35[hw[hxE _The komodo dragon bites you but does no damage.[h  You slash the komodo dragon!  You kill the komodo dragon![hD.[h 5==7-40.8 (1.24 _Okawaru accepts your kill.[h[hH _You feel the doom around you dissipate.[hC7-[h:[heH _No target in view!\h.\hV/\h2\h7^ _No target in view!\h]8\h;\h<H _No target in view!\hZ\h<\h׷\h^ _No target in view!\h%\hn\hH _No target in view!\h8+\h+\h.\hI0#No target in view!\hv\h\h\h\h|\h\h\hm\h(\h\h^\hn\hMo\hv\hڀ\h\h;\h\h\h\hz \h\hr\h\h;\hVs\h t\h$w\hzx\h<\h=\h1>\h@\h^AI3 _\hF42\hH\hHB1\hI\hK\hL5===0\hDM\hN\hSOC19\h-P\hR\hSB8\hS\hU\h6V6=6=7\hDW\haY\hYB6\hZ\h\\h\B5\h]\h_\h``74\ha\hb\hicT=3\hwd\hf\hf`82\hg\hi\hiB1\hj\hm\hdmn17==0\hqn\hp\hpq9=09\hq\hs\hatB8\hNu\hbw\hwv100/113=7\hx\hz\h[{U==6\hd|\h~\h~B5\hT\h$\h`14\hu\h@\hB3\h\h\hB2\h\h\hk`21\hw\hK\hB0\h\hy\hb3199\h\h\h`B8\h9\h\hB7\h\h\hp4=6\h:\hp\h͟B5\h\hy\hB4\h\h\h\p5=3\hT\he\h̩B2\h\h\h`61\h\h\htB0\hW\hP\hC89\h\h\h`78\h\h\hB7\h\h\h`86\hF\h4\hB5\h|\hi\hB4\h\h\h#p9=3\h0\h<\hB2\h\h\\hB1\h\h\hq10=0\h \h\hJC79\h1\h\hD`18\hK\hQ\hB7\h\hs\hB6\h\h\\h`25\h\h\h%B4\h\h\hB3\h\hJ\hd113=2\h\h\h\hB1\hA\h\h$\hB0\h\hX\h\h;C69\h0\h\h\hET=8\h\h\hI\hB7\h\h\hXB6\hC\h J _You now have 636 gold pieces (gained 9).\hx \h B5\h\h\hI\hB4\hm\h\h^\hB3\h\h \hX2\ho\h\h\h- B1\h!\h"\h`$\h$B0\h%\h(o59\h)\h*\h,\h'-B8\h-\h0\h1B7\h1\h94N _You now have 656 gold pieces (gained 20).\h: .  ##.............##.#  #.............######  .....................  \h7;...........  ...#########...###.#  .. #...# . #...#  #-607.8 (67.0) #..~#  ...~~~~  ...~~~≈≈~..  ..~~~~≈≈≈≈~..!. .≈≈≈≈≈≈~~~~~≈≈≈≈≈~~~.... .~~~≈≈≈≈≈≈≈≈≈≈≈~~~...... .ß.~~~~≈≈≈≈≈~~~~........ .ß....~~~~~\h?\h?-8.8 (686\hdC\hEI _Found a red potion.\h}\h\hF\hc\hlE  ##\hU......##.#.............######.................#########...###.#  #...#  . \h$##..## #.@~#\hVF......~~~~.........~~~≈≈~......~~~~≈≈≈≈~..!.\hF   bullfrog (asleep)~~~~########..# \h3..........#\h' 0\h8R.0)  A bullfrog comes into view.\h$\hO..FF\hn==9.8 (15\h\h* _The bullfrog croaks.\hUT   ......###### \hN ...........  ..........  \h5#...###.#  .. #...# \h## . #...# \hAA##..## #.@~# \h[..F....~~~~....  .....~~~≈≈~.... \h \h(..~~~~≈≈≈≈~..!. \h*~~~≈≈≈≈≈~~~.... \h7~~~...... ~~~~........ \h5,~~~~########..# \hO\hns    ......######  \hs `...........  ..........  #...###.#  .. #...# \hs . #...# ##..## \ht ^#.@~# \ht X..F....~~~~....  \h9t p.....~~~≈≈~....  \hRt ..~~~~≈≈≈≈~..!. ~~~≈≈≈≈≈~~~....\hlt D~~~...... \ht ~~~~........~~~~########..#\hay \hz \h~ \h  \h Q_A bullfrog is nearby!\h ]   ......######  \h6 ^...........  ..........  #...###.# \hR : .. #...#  . #...#\hm  ##..## \h *#.@~# \h 8..F....~~~~....  \h z.....~~~≈≈~....  ..~~~~≈≈≈≈~..!. ~~~≈≈≈≈≈~~~.... \hЋ 7~~~...... ~~~~........ \h ,~~~~########..# \h \h )   ......######  ...........  ..........  #...###.#  .. #...#  . #...# ##..## #.@~# \h  ..F....~~~~....  .....~~~≈≈~....  ..~~~~≈≈≈≈~..!. ~~~≈≈≈≈≈~~~....~~~...... \h- ~~~~........~~~~########..#\hJ \h" \h=# \hH' \h(  \h( Q_A bullfrog is nearby!\hr ]   ......######  \hr E...........  ..........  \hr S#...###.#  .. #...#  . #...#\hr  ##..##\h s * #.@~#\h>s e ..F....~~~~....  .....~~~≈≈~....  \h]s l..~~~~≈≈≈≈~..!. ~~~≈≈≈≈≈~~~.... ~~~...... \hws I~~~~........ ~~~~########..# \hs \h    ......######  \h M...........  \h= L..........  \h W#...###.# \h p .. #...# \h  w . #...# \hu ##..## #.@~#\h  \h X..F....~~~~....  \h p.....~~~≈≈~....  \h? ..~~~~≈≈≈≈~..!. \h` b~~~≈≈≈≈≈~~~....\h D~~~...... \h A~~~~........\h b~~~~########..#\h \h \he \h %  \h  ##.##.#\h ' #\h .......###### ............ ........... ...\h} b##...###.# ..\h i #...# .\h A #...#\h  L ##..##\hG V #@.~#\hi >.F....~~~~....\h S.~~~≈≈~....\h Y.~~~~≈≈≈≈~..!. .\h s.≈≈≈≈≈≈~~~~~≈≈≈≈≈~~~.... ..~~~\h0 1≈~~~...... .\h <.ß.~~~~≈≈≈≈≈~~~~. .\h .ß....\h ~\h 0#..# \h: O.# _A bullfrog is nearby!\h \h&' 9.F\hV( q--104 _\h- \hd. ]ht  ####............. ........... ...#########...###.#]h1 .. #...#   #...# ##..##########..~####]hVw.....F.@.~~~~.......~~~≈≈~....~...~~~~≈≈≈≈~..!. ~..≈≈≈≈≈≈~~~~~≈≈≈≈≈~~~.... ]h~..~~~≈≈≈≈≈≈≈≈≈≈≈~~~...... ß..ß.~~~~≈≈≈≈≈~~~~.. ]hß..ß....~~~~~~~########..#..........###..]h^]h,.F]h=-13]h٘]hU _The bullfrog barely misses you.]h  You closely miss the bullfrog. The bullfrog barely misses you.]hxg3.1 (1.31]h]hW ]h~9_The bullfrog hits you but does no damage.]h|  You slice the bullfrog!!  Lightning courses through the bullfrog!!  You kill the bullfrog!]h/E†]hk==4.40]h]hRf _Okawaru accepts your kill.]h]h?]h$^ _No target in view!]h%]h(]h0^ _No target in view!]h=1]h6]hZ9H _No target in view!]h]hШ]h]h^ _No target in view!]he]hf]hOH _No target in view!]h6]hI6]h<]hxGK _No target in view!]hdH]hN]hOQ]h]h]h]h߶]h ]h]h"]hO%]h]h]hA]h]h]hӟ]h>]h]h]hI]h;]h6]hN7]h=]h}@]h]h]h]h]]hv]h5]hC"]h,]hk-]h4]hy6]h]hŒ]h]h4]h]hy]h ]h]h&`49 _]hc _ You see here a bullfrog corpse.]hr]hzI8 _]h]h]hf]hB7]h]h]h]hB6]h]h]h]h*B5]h]h$]h]hB4]h4]h]hs]h,3]h=]h]h-]h]hg,2]h]h]h]hk]h]h(:1]h]h]h]h,0]h]hv]h] ]hF ]h C39]h ]h ]h ]hy B8]h. ]h ]hH ]h B7]h ]h  ]h ]h? ,6]h ]h ]hm& ]h!) ]h) B5]h* ]h, ]h/ ]h0 B4]h'1 ]h3 ]h66 ]h6 B3]h7 ]h9 ]h; ]h; B2]h= ]h> ]h@ ]hFA B1]hkB ]hC ]hE ]h'F B0]h.G ]h~I ]hK ]hK C29]hL ]hjN ]h`P ]hP B8]hQ ]h$T ]hU ]h7V B7]hW ]hX ]hZ ]hN[ B6]hU\ ]h] ]h_ ]h_ B5]h~` ]hb ]hd ]hWe B4]hXf ]h"h ]hj ]hlj B3]hn ,]ho ]hXp B2]hhq ]hs ]hu ]hu B1]hv ]h*x ]hy ]h4z B0]hz ]h ]h ]hg C19]h„ ]hJ ]h- ]h B8]h ]hɓ ]h ]h B7]h ]h ]h6 ]hܟ ,6]h ]h( ]hX ,]hV n5]h ]h B4]h ]h7 ]hI ]h B3]hn ]hƯ ]h ]h B2]hݲ ]h ]h ]h1 B1]hܶ ]h ]h ]h B0]hŻ ]hL ]h ]h9 -09]h` ]h ]h ]h ]h` B8]h ]hx ]h ]h= B7]h ]ho ]h ]h* B6]hK ]hi ]hz ]h B5]h ]h ]h ]h B4]h ]h. ]hb ]h B3]h ]h ]h ]h} B2]h ]h" ]h ]ho B1]h\ ]h ]h ]hS B0]hI ]h ]hR ]h D099]h ]h ]h ]h B8]h ]h ]h ]hd B7]h~ ]hY ]h ]h( B6]h! ]h ]h ]h% B5]h ]h ]hY ]h B4]h ]h ]h ]h< B3]h ]hg ]h: ]h B2]ha ]h ]hM ]h B1]ho ]h ]hA" ]h" B0]hl# ]h$ ]h& ]h& C89]h' ]h%) ]h+ ]h+ B8]h, ]h- ]h/ ]h@0 B7]h!1 ]h~2 ]h+4 ]h4 B6]hd5 ]h6 ]h8 ]h9 B5]h9 ]h!; ]h= ]h|= B4]hF> ]hB ]h-D ]hD B3]h9E ]hF ]hH ]h2I B2]hI ]h` ]h` B7]ha ]h0c ]h/e ]he B6]hf ]h?h ]hj ]h k B5]hl ]hm ]ho ]hp B4]h!q ]hr ]htw A  You enter the shallow water.]hx \Water Gem (3073) ]h$y ]hE N _Moving in this stuff is going to be slow.]h ]hڅ B1]h ]h  #÷.##.#.###..#..######.####...... #..###########..##.#######....... ....]h> ..................... ................................. ]h{ #....#.#.##..#..P.##...#...###### ##..##~###~###..####.......# ]hۍ ##..#~~~~~~~~~..## #......## #~~~~~≈≈≈≈≈≈~~~~~###ß..ß..### ~~~≈≈≈≈≈≈≈≈≈≈≈≈≈@~~~ß..ß..#.#####---93.0 (78.6) ]h1 |~≈≈≈≈≈~~~~~~≈≈≈≈≈≈≈~~..~......... ≈≈≈~~~~....~~~~~≈≈≈≈≈..~~~~...... ≈~~~##########.~~~~≈≈..≈≈≈~~~~... ~]hh ~#.# ######....~~~..≈≈≈≈≈≈~~~~ ..... .............~..~~~≈≈≈≈≈≈≈]h   ...... .............ß..ß.~~~~≈≈≈≈ ]h  .............ß..ß....~~~~~  ...................#]h E ]hЏ 9---]h ]h T _Key pressed, stopping explore.]hެ I]hl ]hU ]h _0 _]h ]h ]h C68]h ]h ]h ]h B7]h: ]h ]h ]h B5]h# ]hk ]h ]hl OGem (3063) ]h ]h ]h ]h` B2]h ]h ]h ]h\ B1]h ]h ]h A  You enter the shallow water.]hd \Water Gem (3060) ]h ]h N _Moving in this stuff is going to be slow.]h ]hs OGem (3059) ]h ]h ]h ]hO B8]hn ]hD ]hf ]h B7]h ]h ]h ]h@ B6]hC ]h ]h ]h B5]h ]h| ]hI ]ht B4]h\ ]h ]h ]h B3]hX ]h ]h> ]h B2]h{ ]hE ]hG ]h B1]hn ]h ,]h  ~~≈≈..≈≈≈~~~~...~~~~≈≈≈≈~..!. .~~~..≈≈≈≈≈≈~~~~~≈≈≈≈≈~~~.... ~..~~~≈≈≈≈≈≈≈≈≈≈≈~~~ ß..ß.~~~~≈≈≈≈≈~~~~........ ...ß..ß....~~~~~~~########..# ...............#### .................#####.# ........................ ]h ................@....... #####.#...####.###.....Y ]h # ####..# ### ..... # #..# # .... ########..#.#..# .....]hM ... .. Y   yak (wandering).......... .]hp W)................]h !]h& .713.6 (20]h& f4.6 (210]h + ]h- V _A yak comes into view.]h? a. .~~ ~ .~~~~]h@ ...~~~~ ......####........#####.# ............... .......@....... .####.###.....Y # ]h@ ### ..... # #..# # ....  ...  ..  . )]hf . .~~ ~]h  .~~~~ ...~~~~ ......####]h ........#####.# ............... ]h .......@....... .####.###.....Y  ]h " ### .....  #..# # ....  ...]h0 ~ ..  .)]hQ (]h^ ]h ]h ]h Z _A yak is nearby!]h . .~~ ~ .~~~~ ...~~~~ ......####........#####.# ............... .......@....... .####.###.....Y #  ### ..... # #..# # ....  ...  ..  . )^hS7L. .~~ ~ .~~~~ ...~~~~ ^h7V......####........#####.# ............... .......@....... .####.###.....Y   ### ..... ^h7a #..# # ....  ... ..  .)^h<^h<^hAp _A yak is nearby!^hw^hzPut on or remove which piece of jewellery? Jewellery (go to first with "=)  h - an amulet of guardian spirit (worn) ^hze j - a +6 ring of strength (worn)  p - a ring of see invisible (worn)b - a ring of resist corrosion  d - a ring of willpower  q - an amulet of magic regeneration  r - an amulet of dissipation  u - a ring of flight[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ^hsH ^hKN ^hS x~~≈≈..≈≈≈~~~~...~~~~≈≈≈≈~..!.^h4T FisforFire the Fighter .~~~..≈≈≈≈≈≈~~~~~≈≈≈≈≈~~~....Mummy of Okawaru ****** ...~..~~~≈≈≈≈≈≈≈≈≈≈≈~~~......Health: 113/113 ======================== ...ß..ß.~~~~≈≈≈≈≈~~~~........^hsT Magic: 17/17 ======================== ...ß..ß....~~~~~~~########..#AC: 22Str: 29 ...............####EV: 6^hT Int: 8 .................#####.#SH: 5Dex: 16 ^hT ........................XL: 13 Next:  7% Place: Lair:1 ^hT ................@.......Noise: ---------  Time: 14714.6 (0.0) ^hU #####.#...####.###.....Yv) +4 broad axe (elec) ^h7U # ####..# ### .....Throw: 2 boomerangs #^h[U A#..# #....^hU }Gem (3050) ########..#.#..# ... ^hU ..................Y   yak (wandering) ^hU 0................. ^hU ..)............. ................ _Key pressed, stopping explore.  ^hV RYou enter the shallow water. _Moving in this stuff is going to be slow. ^hGV _A yak comes into view. _A yak is nearby! _A yak is nearby!^hj[  ^h[ J Okay, then.^hB\ ^h` ^hb . __hRa≈≈..≈≈≈~~~~...~~~~≈≈≈≈~..!. _h~~~..≈≈≈≈≈≈~~~~~≈≈≈≈≈~~~.... ~..~~~≈~~~...... _h_ß..ß.~~~~≈≈≈≈≈~~~~. _h`ß..ß....~~~~~~~#..# _h,.....#### ......#####.#_hM._hm ...._h`.#...####.###.....Y. _hz ####..# ### .._h _h_#..# # ..._h-@..#.#..# ...._hO/ ....._hoM ......)._hO ....... _h/_h`  The yak bellows! You hear a bellow! You hear an angry hiss._h Y.YYY 2 yaks (1 wandering)_ho==5.6 (149_h'_h2 _hH_A yak comes into view._hi≈≈..≈≈≈~~~~...~~~~≈≈≈≈~..!. ..≈≈≈≈≈≈~~~~~≈≈≈≈≈~~~.... ~..~~~≈~~~...... ß..ß.~~~~≈≈≈≈≈~~~~. ß..ß....~~~~~~~#..# #### #_h#####.##..#...####.###....Y.Y.####..# ### #.#..# # #...#.#..# .. .._h)z .. ).... _h# _h _h}Y.Y...Y_hc`68_h_hr& _The yak bellows!_hXo..≈≈≈~~~~...~~~~≈≈≈≈~..!. ..≈≈≈≈≈≈~~~~~≈≈≈≈≈~~~.... ~..~~~≈~~~...... ß..ß.~~~~≈≈≈≈≈~~~~. ß..ß....~~~~~~~#_hAY..# #### # #####.##.#Y.Y..#...####.###.####..# ### #.#..# # #.Y_hY..#.#..# ...Y 3 yaks (1 wandering).. ... _h[_h\,_hP]_hcbY.Y...YY.Y 4 yaks (1 wandering)_hci--77_hSg_hhY _A yak comes into view. x2_hzV  The yak bellows!  You slash the yak!  _hHThe yak is moderately wounded._hS_h_h<_h_h_hW_hY..Y.Y..Y_htp==9.0 (1.45_hv_hӭe _The yak gores you but does no damage.  You slice the yak!!_hg_h_h%Y..Y.Y._hk=20.44_h_h\ _The yak is heavily wounded._hbsYou hit the yak.  The yak is severely wounded._h_hf #Y.Y_h!z.You slice the yak!! The yak completely misses you._hg1.7 (1.33_h_hYou hit the yak.  The yak is severely wounded._hYou slice the yak!! The yak completely misses you. _The yak gores you but does no damage.  You barely miss the yak.  _hDThe yak is almost dead._hz_h_hiD Y._hmY..You hit the yak. The yak gores you but does no damage. x3_hkk--3.01_h_hQ _The yak closely misses you._hq  You slice the yak!!  You kill the yak!_h1-  Okawaru accepts your kill.You slash the yak! x2  You kill the yak!_h$/_h6 .. 2 yaks  Okawaru accepts your kill._ht;8=-4.30_hI@_hSash x2 _The yak gores you but does no damage.  You slice the yak!!  You kill the yak!_hZ .   yak  Okawaru accepts your kill._h^106--15---9====5.5 (1.239_hsc_hd _h,e5_You slash the yak! The yak gores you!_hP[  You slice the yak!!  You kill the yak!_h_hE†_h#7_hL-----106.8 (1.3_h/:8_hs_h f _Okawaru accepts your kill._h _hK _h  _h B_No target in view!_h} _hE~ _hl _h ^ _No target in view!_h9 _h_ _h H _No target in view!_hQV _hV _h[ _hp_ ^ _No target in view!_h_ _h%c _hi { _No target in view!_hl _h+m C _No target in view!_h _hN _h _h _h" _hV _h8 _hM _hN _hVT _hW _h r _hr _hv _hx _h{ _h _h _h _h^ _h_ _he _hOh _hh _hJ _h _h _hx _h _h _hD _hE _h=L _hHV _hW _hj] _hv_ _hC _h _hv _h `h`hIPut on or remove which piece of jewellery? Jewellery (go to first with "=)  h - an amulet of guardian spirit (worn)  j - a +6 ring of strength (worn) `h 5 p - a ring of see invisible (worn)b - a ring of resist corrosion  d - a ring of willpower  q - an amulet of magic regeneration  r - an amulet of dissipation  u - a ring of flight[?] describe selected `hB[!] equip|wield|wear|put on[tab] equip|unequip ahf ahn ahw _≈..≈≈≈~~~~...~~~~≈≈≈≈~..!.ah4x FisforFire the Fighter ~..≈≈≈≈≈≈~~~~~≈≈≈≈≈~~~....Mummy of Okawaru ****** ahx I~..~~~≈≈≈≈≈≈≈≈≈≈≈~~~......ahx Health: 107/113 ======================-- ß..ß.~~~~≈≈≈≈≈~~~~........Magic: 15/17 =====================--- ah*y ß..ß....~~~~~~~########..#AC: 22Str: 29 ahmy ............#### #EV: 6ahy Int: 8 ..............#####.##.#SH: 5ah z sDex: 16 ........................ahPz XL: 13 Next: 10% Place: Lair:1 ................@†......ahz Noise: ====-----  Time: 14726.8 (0.0) ahz ##.#...####.###.........v) +4 broad axe (elec)ah{ ####..# ### #.........Throw: 2 boomerangsahV{ #..# # #.........Gem (3038) ah{ #####..#.#..# .......... ........................ ........................ ah{ ~........................ ............. _No target in view! ah| 9_No target in view! ah| _No target in view! _No target in view! _No target in view! _No target in view!ah N  To do this, you must remove one of the following items: ahN Y (? for menu, Esc to cancel)  < or p - a ring of see invisible; > or j - a +6 ring of strengthbhX K  You remove your ring of see invisible.bh J----7.8 (1bhq :7bh bhh 4 _d - a ring of willpower (worn)chHchIch"JchLchR685chX----kk   rime drake (wandering)ch\+9.8 (2ch]]f30.8 (34chachb] _A rime drake comes into view.ch Q    chP~~ ...#### # .....#####.##.# ............... .......@†...... ##.###........k  chxd ### #.........  #..# # #.........  .......... chw........... ........... ............ ch+    ~~ chC,...#### # .....#####.##.# ............... .......@†...... ch,##.###........k   ### #......... ch-; #..# # #.........  ..................... ...........chO-A............chm1ch52chV6ch8a _A rime drake is nearby!chE    ~~ ...#### # chE.....#####.##.# ............... .......@†...... ##.###........k   ### #.........  #..# # #.........  .......... chFw........... ........... ............ ch    ~~ ...#### # ch.....#####.##.# ............... .......@†...... ##.###........k   ### #.........  #..# # #.........  ..................... .......................chc chch~chcha _A rime drake is nearby!ha-    ~~ ...#### # .....#####.##.# ............... .......@†...... ##.###........k h2b  ### #.........  #..# # #.........  .......... ........... ........... ............ h    ~~ ...#### # .....#####.##.# ............... .......@†...... ##.###........k   ### #.........  #..# # #.........  ..........hY........... .......................h5hh8h a _A rime drake is nearby!hq 3..≈≈≈~~~~...~~~~≈≈≈≈~..!. ..≈≈≈≈≈≈~~~~~≈≈≈≈≈~~~.... ..~~~≈~~~...... ..ß.~~~~≈≈≈≈≈~~~~. hr ..ß....~~~~~~~#..# #### ## #####.##.#....#...####.###........k. ####..# ### #.hr #..# # #...#.#..# ...... ht hx uk.khy c9=6=h+z e1.8 (13 _h~ h  hC b_You see here a yak corpse.h! p≈≈≈~~~~...~~~~≈≈≈≈~..!. ≈≈≈≈≈≈~~~~~≈≈≈≈≈~~~.... ~~~≈~~~...... ß.~~~~≈≈≈≈≈~~~~. ß....~~~~~~~#..# h #### ## ######.##.##P..† .#...####.###.......k...# ### #.hş #..# # #...#.#..##.....h '. h h hڧ Hk.h g22 _h h h E≈≈≈~~~~...~~~~≈≈≈≈~..!.  ≈≈≈≈≈≈~~~~~≈≈≈≈≈~~~....  ~~~≈~~~......  ß.~~~~≈≈≈≈≈~~~~. h v ß....~#..#  #### ### #  #####.##.##P. .. h; †.@k. #...####.###... ..# ### #. hp #..# # #. ..#.#..##. . h W    h h h=31h h5 B _The rime drake bites you but does no damage.hS (catching breath)hHYou closely miss the rime drake.h&  hThe rime drake breathes ice at you.The icy flash freeze hits you! You partially resist.h_hFa97/113 ---4---====5.1 (1.3Frozen Gem (3029) hehbo% ho{_You are encased in ice.You closely miss the rime drake.hxpb=---6.3 (1.2hp:8huh   _The rime drake bites you but does no damage. x2  You slash the rime drake!  The rime drake is moderately wounded.h8---=--7.57h\hYou slash the rime drake!  The rime drake is moderately wounded. h_The rime drake barely misses you.  You slash the rime drake!  The rime drake is heavily wounded.You block the rime drake's attack.h5==-8.76hahj _The rime drake bites you but does no damage.  You closely miss the rime drake.hLThe rime drake is heavily wounded.hp9=-40.0 (1.34hh  (catching breath)The rime drake is heavily wounded. _The rime drake bites you but does no damage.slash! hR The rime drake is severely wounded.  The ice encasing you melts away.You block the rime drake's attack.hF  The rime drake breathes ice at you.The icy flash freeze hits you. You partially resist.h@hA6-====1.33hFhRThe rime drake breathes ice at you.The icy flash freeze hits you. You partially resist. _You are encased in ice.  You closely miss the rime drake.  The rime drake is severely wounded.rime drake bites you but does no damage.hRo4--4--hOS=---2.62hWh[mF _The rime drake bites you.  hmYYou slice the rime drake!!  You kill the rime drake!hr<†hs!hFy---1=--3.8 (1.21hu}hf _Okawaru accepts your kill.h<hh|H _No target in view!h3h\h<^ _No target in view!hh)h,^ _No target in view!h)h+h^ _No target in view!hhhUH _No target in view!hDhhhMC _No target in view!h[hhkh·h6hhh4hi5h<hd?h"h#hp%h*h/5=5==Gem (3020) h1g _The ice encasing you melts away.hQ2-19h2hq4h6hf6B8h^7h8h8p6=7h:h;h;U==6h<h>h[>B5h`?h@h,A`74h,BheChCp6=3hDh@FhF`82hGhHh+IB1hJhKhKB0hLhMh`N9==09hTOhPh#QB8hRhh&Eh3Jh4KB1hOhUUhOZh?[B0h_h`ehjhj-59h khohaxhUyB8h}h$M _You now have 665 gold pieces (gained 9).hhCB7hhjhǡh̢B6hhChdzhB5hhYhhB4hLhhh,3hRhhhh+B2hhhhB1hhh| h` B0hhhBh%C49hh'c  You pick up a parchment of Gell's Gavotte and begin reading...h)B8h+hq:V _You add the spell Gell's Gavotte to your library.hc?hH@B7hkDhJhNhOB6hmSh`hehfB5hihuohmthkuB4hyh~hhB3hh h]h=,2hlhhڟhϤhyB1hMhhhֺB0h¾hhih`C39h$h@hhB8h%hnhh B7hDhdh hMB6hh=     hG    # ###.#.#############  .......#  hw....#  ##### #h..@.##  --828.8 (85.0)h ####............#  ##.##...........##  h7n..................#  hw......P.........).#  #.#.#...######.#..#  h#####..## #####...#  #####..####.####..#  hG........# h8--hh9j _Key pressed, stopping explore.hhhw H _No target in view!h$ h% hF) h1+ H _No target in view!h' hU( h, h-  h- :_No target in view!hhh*hH _No target in view!hJh_h)hhh5 _4hh h# n3h} h ht B2h hh\hB1hEhhh!B0hh?hhFC29h"8h#hK$h$B7h{%h (h)hh)B6h;*h+h,h,B5h-h/h0hk1B4h2h>h?h?B3h@hEhFhGB2hGhLhMhNB1h&OhShUh\UB0hJVh6[h\h>]C19h^hchdh'eB8hfhjh}lhlB7hCnhmrhth[tB6huhyh{h|B5h}hhhB4hhhh>B3hh,hhB2hah3hhB1h hҘh0hhTC09hthhThB8hƦhըhҩh)B7h.hhhnB6hh@hhײB5hhhqhʷB4hָhhNhB3hƾhhh\B2hh+hhGB1hfhhHhB0hh#hhD899hhh$hB8hhhhB7h5hNhh0B6hhh.hB5hhhhB4h>hfhh0B3hhhhB2h=h/hhBB1hh1hvhB0hhYhhoC89he h h9 h B8h hhh B7h#hhhpB6hnhhhB5hhBhhB4hh|!h"hS#B3hA$h%h&h'B2h'h2)hL*h*B1h}+h,h-h.B0h.hP0h1h^1C79h52h+3h+4h~4B8hS5h7h8h79B7h9h;h<h3=B6h>hM?h?@h@B5hAhC,hCB4h@DhEhFhOGB3hHhCIh9JhJB2hqL,h-MhMB1hNhOhPhPB0hQhRh X698hzYhYZhZB7hQ[ha\h:]h]B6h<^hd_hE`h`B5hfahbhchcB4hdhehfh'gB3hghih/jhjB2h&khphshpsB1hthvhpxhxB0hzh |h}h~C59h>hlhhB8hMh#hhB7hGhhrhB6hhh-hgB5hhhh>B4hWh  You see here the +1 robe "Otazxiz" {rElec Str+5 Dex+2}.hUhI3 _hhƧhchũB2hhhVhB1hhhhճB0h[h5hиh9C49h{hYhh[B8hпhhX7hh#..# # #.............# #######..#.#..##..............# ..............................## ...............................# .)............................## ..............................# ............# ............## ....................# 917.8 (89 ....##.##.###.###...#####.#...## h(...P#####.######.#..#.######..# ..[..................# ........................# ....................########..# ....................#######...# h..............................#..............#h.hhnT _Key pressed, stopping explore.h Ihhbh_6 _hhhB5hthhhB4hhhhB3hM hh hUB2hhuhhB1hBhhphB0hhhhC39hT h!hC#hy#B8h$h&h%(ha(B7h)h8+h,h0-B6h_.h 9hx:h:B5h <h@hAhAB4haCh GhHhIB3h@JhMhOX2h8QhThVhVB1huXh\h^X0h_hbh go29hihkhkB8hlmhphUrhrB7h}thrwhAyhzyB6h{h}h]hB5hOh1hh‡B4hh,hhJB3hqhݒhhB2hwhܘhhB1hHhhh۠B0hhhNhC19hhhhիB8h7h1hưhB7hxh_hh\B6hhhh_B5hhYhhB4h hhh9B3hWhhhhB2hhhhB1hhh)h_B0hhhhC09hhdh h?B8hhhhB7hphhhB6h0hhhB5h,hhB4h9h\hhB3hh]hhB2hh h h B1h h hdhB0hhh0hhD799hh#hhB8hhJhh)B7h!h!h{"h"B6h#h%h*~ ## ##............... ## #####P.............. S.. ..............h+ .............[.. #.#######.....hE+ ####.#####..... h+...... ..... ######.... h+"#................. ................... ........)........... h,V###############.##### h6,### # S   water moccasin (asleep) h`0 68.8 (51  A water moccasin comes into view.h4W.SShS5f9.8 (525h9h:8 _The water moccasin hisses angrily.h ## . ## .. .S. ... .......[ #.#######.... ####.#####..... hu............... ............... ######@....... #........h+F .......... ........).. ############ h_ ### h*h8@ ## . ## .. .S. ... .......[h@? #.#######.... ####.#####..... ............... h@............... ######@....... #........h@\ .......... hA........).. ############ hMAF### hHhHhMhOe _A water moccasin is nearby!h_ ## . ## .. .S. ... .......[ #.#######.... ####.#####..... ...............h;` ............... ######@....... #........ .......... ........)..h`Z ############  ### hD ## . ## .. .S. ... .......[ h)#.#######.... ####.#####..... ............... ............... ######@....... #........ .......... ........).. h############ ### hh/hh e _A water moccasin is nearby!hF z ## . ## .. .S. ... h .......[ #.#######.... ####.#####..... ............... ............... h ######@....... #........ .......... ........).. ############ h] - ### h h=Y x ## . hY ## .. .S. ... ...hY T....[ hY $#.#######.... ####.#####..... ............... hZ ............... ######@....... hIZ @#........ hvZ A.......... hZ ........).. ############ hZ F### h_ h` hNe hg  hNg __A water moccasin is nearby!hr ? ## . ## hs L.. .S. ... .......h:s T[ #.#######.... ####.#####..... ...............hjs O ............... ######@....... hs @#........ .......... ........)..hs ' ############  ### ht 3h d ## . ## .. .S. ... ...h ....[ #.#######.... ####.#####..... ............... ............... hL ######@....... #........ ..........h  ........).. ############ ### h h h hl h  #.. ###.####.#.... ## ##.....### #####P....S. .................[h;  #.###########.#####........hm &######## # ....... ........)..........###############.###h V### _A water moccasin is nearby!h h3 h I.Sh s70.8 (1.0)4 _h$ hw% hb #.. .........  #.. ###.####.#   ## ##  #### #####P   ..  h............[   #S#######..  ####.#####   ........  .########   #   .......  h ........).........  ###############.###  ###  hh B.Sh`13hxhm _is nearby! _A water moccasin is nearby! _ You slice the water moccasin!!  Lightning courses through the water moccasin! h= You kill the water moccasin!hC.hUy2===3.1 (1.31hhf _Okawaru accepts your kill.hh3h[ h:_No target in view!h=h=h0Ah\B hB:_No target in view!hihjhNqh'|$ hl|:_No target in view!hJ}hŃh _No target in view! _No target in view!hdhRhhK _No target in view!hh+h{ hxhqyh}h7h[3hhqh*!h!h(h2h3h9h8<hhhh}hhh hPhh`hh6hרhZhhhѴh3hu#h$hM03h}2h3hhhxhhhCh0h^ h _ hc h6i hi hp hIr h h h h h hl u0 _h h# C89h h h* h B8h] h h h B7h h' h h B6hH hr h h" B5h h h hQ B4h hZ h  hK B3h ha h\ h B2hm h h h B1h h h h B0h h/ h hQ C79h h h h B8h h h h9 B7h  h h h( B6h" hT h/ hk ,5h hd h h! h" B4h" h# h % hG% B3h& hW* h-+ hy+ B2hb, h. h. h*/ B1h/ h1 hp2 h2 B0ho3 h4 h5 h6 C69h6 h%8 h!9 h[9 B8h: hn; h|< h< B7hn= h? h? hJ@ B6hA hB hC hLD B5hD h,F h9G hG B4h\H hI hJ hK B3hK hL hM hN B2hN hP hP hLQ B1hQ hR hS h>T B0hT hU hV hV C59hRW hrX hgY X8h Z h\ h] h] B7hx^ h_ h5c 6hc hc B5htd he hf X4hg hc   #..######P   #..............!  h ]#........   #..##.###...######..P  h( #..#### ##†.# #####  #..# #...# ##   ##..#######..#########P  hi  #..........  ##....---5010.1 (37.h 0)  #..####.####.#  h֎  #..# ### ##  h 2#..##########P  h@ n#............  #............hv .   h u #..##.#.#######.......   h ~ #...####.#####........   hA #..................... h 9---h h G __Done exploring.h h h h/ ....0.0).............##.#....####....h\0 hG7 z __Done exploring.h Ih@  __Done exploring.hhhqh7;hN=] __Done exploring.hhhh;h] __Done exploring.h'hh o _Done exploring.No target in view!hR h U Where to? (Tab - D:12, ? - help)  D - Dungeon  T - TempleL - LairhrU O - Orcish Mines hn hL  #..######P............ FisforFire the Fighter h #..............!...... Mummy of Okawaru ****** #..................... Health: 113/113 ======================== #..##.###...######..P. Magic: 17/17 ======================== h #..#### ##†.# ##### AC: 22Str: 29 #..# #...### EV: 6Int: 8 h|  ##..#######..#########P SH: 5Dex: 16  #...................... XL: 13 Next: 12% Place: Lair:1 hك  ##....@................ Noise: ---------  Time: 15010.1 (0.0) #..####.####.#........ v) +4 broad axe (elec) h #..# ### ##......... Throw: 2 boomerangs #..##########P........ Gem (2754)  #..................... #.....................  h #..##.#.#######.......  #...####.#####........  #.....................hZ   _Done exploring. _Done exploring. _Done exploring. _Done exploring. h i_Done exploring. _No target in view!h hʆ h h hX 3 _2h h h w1049hй 87h h h B6h hG hA h B5hh hr h h B4h h h h B3h h h h B2h h h h) B1h h h h B0h h h h> C39h h h hr B8hS h5 h h B7h h h" h B6h hx h hZ B5h h h ho B4h h h h B3h h5 h} h B2h hh h h B1h h h X0h h  hE h C29hm h Y  There is a stone staircase leading down here.h h hn I8 _h[ hշ2h/h  You climb downwards.  The water moccasin hisses angrily. The polar bear growls angrily.hXhh _The wolf howls! You hear a howl!  Found 19 gold pieces. Found a stone staircase leading down.  There is a stone staircase leading up here.hk4h: .>.ß ..  .... .. .  ...##. .S  h:)####.... ...  #......#....  ###...ß.......  h;###  #...ß..@..ß..# ====36.9 (26.8)hJ; ..............#  .......ß.......  h;J....#..h.......  .ß. #.k...#..ß. h=<1h. ...ß....... h   polar bear . ##.....##... S   water moccasin #...$.# .. k   wyvern h   wolfh<h`ChCd _There are monsters nearby!ht .>.ß ..  .... .. .  ...##. .S  ####.... ...  #......#....  ###...ß.......  ##..........## hc #...ß..@..ß..#  ..............#  .......ß.......  ....#..h.......  .ß. #.k...#..ß.  h. ...ß.......  hg`. ##.....##...  #...$.# .. h*) .>.ß ..  .... .. .  ...##. .S  ####.... ...  hi+T#......#....  ###...ß.......  ##..........##  #...ß..@..ß..#  ..............#  .......ß.......  h+....#..h.......  .ß. #.k...#..ß. h. ...ß.......  . ##.....##...  #...$.# .. h0hi1h5h7d _There are monsters nearby!h1hS3 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% h3a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--10%  c - Duel7 MP, Piety--41% [?] toggle between ability selection and description.hDZh`h)g FisforFire the Fighter.>.ß ..Mummy of Okawaru ******hlg.... .. .Health: 113/113 ========================...##. .SMagic: 17/17 ========================hg|####.... ...AC: 22hhStr: 29#......#....EV: 6Int: 8###...ß.......SH: 5Dex: 16##..........##h=hXL: 13 Next: 12% Place: Lair:2#...ß..@..ß..#Noise: ====-----  Time: 15036.9 (0.0)..............#hvhv) +4 broad axe (elec).......ß.......Throw: 2 boomerangshh....#..h.......Gem (2728) .ß. #.k...#..ß.h. ...ß.......hhh   polar bear. ##.....##...h"iDS   water moccasin#...$.# ..k   wyvernhYih   wolf  The water moccasin hisses angrily. The polar bear growls angrily. _The wolf howls! You hear a howl!  hi Found 19 gold pieces. Found a stone staircase leading down.  There is a stone staircase leading up here. _There are monsters nearby! _There are monsters nearby!h.ß ..... ....##..S####.............#.h###...ß...##..........## ...ß..<..ß..##.......@......#ßh......#.k..hY.ßh #.....#..ßh ...ß......h ##.....##.h #...$.# .......#    wolf (hVhRhnhhhhhI[  The wolf howls! You hear a howl! You hear a bellow! x2hN .Skh#..h..hhh 3 wolves (2 wandering)  A wolf comes into view.hxThe wyvern bites you. The polar bear bites you.  The polar bear claws you but does no damage.h104--===-86hhg h_You block the polar bear's attack. _A wolf comes into view.hԣ _You block the polar bear's attack. _You barely miss the wyvern.wolf howls!  You slash!  Lightning courses through the polar bear!h, h5 h8 hB h h 7  You hear a bellow!h C  You block the wyvern's attack.h h h h h kS.Shhho .hß..h S 2 water moccasins (1 wandering)hhh   You hear a bellow!  You block the wyvern's attack.  A water moccasin comes into view. A wolf comes into view.The polar bear bites you but does no damage.hJ Qblock the polar bear's attack.  The polar bear claws you but does no damage.h 5--95h hB 1 _The wolf moves out of view.h o  The water moccasin hisses angrily.  You slash the polar bear!  hMThe polar bear is severely wounded.hChahMhhFhŲ] S..ShP.h.hh.h. hѳ]S h h>4 wolves  You slash the wyvern! The wyvern bites you! You block the wyvern's attack.  The polar bear bites you. You block the polar bear's attack.h̵90/113 ---4------40h<:4hjhB _The polar bear claws you but does no damage.h  You closely miss the polar bear.The polar bear is severely wounded.hbhFhhNhhh}  You slash the wolf! You hit the wyvern. The wolf bites you but does no damage.  x2h>hXK .Shp.h<Sh..The wyvern completely misses you. The water moccasin barely misses you.The polar bear closely misses you. The polar bear barely misses you.hz-13h[h[ _The polar bear completely misses you.h  You hit the polar bear but do no damage.Lightning courses through the polar bear!!  You kill the polar bear!hLightning courses through the polar bear!!  You kill the polar bear!  Okawaru accepts your kill.  You slash the wyvern! You miss the water moccasin. You hit the wolf.  You slash the wolf! Lightning courses through the wolf!wolf!h#u  Okawaru accepts your kill.h.Y  The wolf misses you.h(M  The wyvern bites you but does no damage.hh6h .S.h.h..hWSS 2 water moccasinsk   wyvernhhh 3 wolves  The water moccasin bites you but does no damage.hf1---5==hKa322hhT _The wyvern closely misses you.h< t  You hit the wyvern.  You kill the wyvern!h  Okawaru accepts your kill.You hit the wolf. Lightning courses through the wolf! You hit the wolf.h: h 7 .h5 S.hhhh 3 wolves  You hit the water moccasin. You block the wolf's attack. x2hK" ==4-31h* h, [ _The water moccasin barely misses you.h2Y  You slice the wolf!! Lightning courses through the wolf!!  You kill the wolf!hE_  Okawaru accepts your kill.You miss the wolf. You hit the water moccasin.  Lightning courses through the water moccasin!!hr  You closely miss the wolf. The wolf closely misses you. The wolf bites you.  The water moccasin bites you but does no damage.hZ{g.†@S 2h~85-4--5hZK=40hIh$ hX_The wolf bites you but does no damage. x2; The water moccasin bites you.h}8 _The wolf bites you but does no damage. x2; The water moccasin bites you.barely miss the water moccasin.  The water moccasin is severely wounded.miss the wolf. You slash the wolf! You barely miss the water moccasin.  You block the wolf's attack. The wolf bites you but does no damage.  The water moccasin closely misses you.hfa519hhJy _The wolf bites you but does no damage. The wolf closely misses you.hos  You slice the wolf!!  You kill the wolf!h,Q  Okawaru accepts your kill.hvYou slash the water moccasin!  You kill the water moccasin!h<<.   water moccasin   wolf  You kill the water moccasin!  Okawaru accepts your kill.You hit the water moccasin.  Lightning courses through the water moccasin!olf! The water moccasin barely misses you.The wolf bites you but does no damage. You block the water moccasin's attack.---668 _The wolf closely misses you.h_The wolf bites you but does no damage. You block the water moccasin's attack. _The wolf closely misses you.You barely miss the wolf.  The wolf is heavily wounded.  You slice the water moccasin!!  You kill the water moccasin!hG .h   wolf  Okawaru accepts your kill.hv86=8.0 (1.16h6h2 _You block the wolf's attack.h5  You slice the wolf!! Lightning courses through the wolf!!  You kill the wolf!h< H†hO@ v7-905hC hEE  hE J_Okawaru accepts your kill.hI h 7-hX h H _No target in view!hǴ h h hN H _No target in view!h|h+hʈh hS:_No target in view!hÔ .... .... ...##....####........ #......#....###...ß.................##h}ß..<..ß..##...†.......##......@ß.......#....ß. #.....#..ß..h ...ß....... . ##.....##... #...$.# .. ......# .#.#+##hh75==--504 _h hss _You see here a wyvern corpse.hʀh(h8hhhh3 _The wolf pauses to sniff the ground.h"h[)h--1h   wolfh)hg.h^0[ _A wolf is nearby!hw  .... ....  ...##....  ####........  #......#....  hw ###...ß.......  ##..........##  ##...ß..<..ß..##  #......†.......#  hw #....h.@ß.......  .....#..........  ..ß. #.....#..ß.  ..h ...ß.......  h9x . ##.....##...  #...$.# ..  ......#  .#.#+## h"  .... ....  ...##....  h ####........  #......#....  hK [###...ß.......  ##..........##  ##...ß..<..ß..## h  #......†.......#  hH #....h.@ß.......  .....#.......... h  ..ß. #.....#..ß.  h ..h ...ß.......  hR . ##.....##.. h #...$.# ..  ......#h } .#.#+## h h h& h* E _A wolf is nearby!h* hQ; s .... ....  ...##....  ####........ h;  #......#....  ###...ß.......  ##..........##  ##...ß..<..ß..##  h*< #......†.......#  #....h.@ß.......  .....#..........  h< ..ß. #.....#..ß.  ..h ...ß.......  . ##.....##...  #...$.# ..  ......#  h< :.#.#+## hn  .... ....  ...##....  h "####........  #......#....  ###...ß....... hj [ ##..........##  h ##...ß..<..ß..##  #......†.......#  h# #....h.@ß.......  h .....#..........  ..ß. #.....#..ß.  h4 !..h ...ß.......  . ##.....##.. h1 ]#...$.# ..  ......# .#.#+## h- h h h [ _A wolf is nearby!h X .... ....h  ...##.... ####........ #......#....hW  ###...ß. ##.##h  ##...ß..<..ß..##h  #......†.......# #....h@†ß.......h- @#.....#.hf #..ß. #.....#..ß.h ... ...ß.......... ##.....##h ..h .. #...$.# ..# ......# hW  .#.#+##h"! h$ h/ 3hh 2 wolvesh40 .=2hm0 :2h8 h;  h4< ._The wolf bites you but does no damage.hZ  You hit the wolf.  The wolf is lightly wounded.hgMh.h*9 (0.9h"h$S _The wolf bites you. The wolf bites you but does no damage. x2hR  You hit the wolf.  The wolf is moderately wounded.You closely miss the wolf. The wolf bites you.hV84-4--3.9 (1.01h|Wh1Y? _The wolf bites you but does no damage. x2hs  You slice the wolf!!  You kill the wolf!h †   wolf  Okawaru accepts your kill.hU---==40hch _You hit the wolf but do no damage. The wolf bites you but does no damage. x2hZs  You slice the wolf!!  You kill the wolf!hP3†h5=8====509h4!h"P _Okawaru accepts your kill.h7h;8h;hE=H _No target in view!h=hhhɓH _No target in view!hhch<hg h:_No target in view!h 3h/)^ _No target in view!hlh7mhkrh]tH _No target in view!hh"hhC _No target in view!h hhhhThFUhYh[hͬh`hh[h?h\hhdh}@hZAhLLh/OhhhܚhŜh43hEh!h;33h4:h=hhhوhhhhhhY] h] h_ hTb hg 5==8 _hh 86=7h?j hl hm B6hn hq X5h u hgv hv s7==4h+x h#{ h{ B3h| h hJ p6=2h hE h `81h h‰ h- B0h h h b9699h> h h T=8hb hy h B7h+ h h q90=6hH h h n17==5hC h? 4 _Magic restored.hަ B4h/ h h p1=3h hP hǯ B2h h hK m2==265h GGem (2691) h h o _You feel like a meek peon again.h B0h h h C89h5 h h `38hN h h B7h hS h `46h hC X5h 4hj h! p5=3hB h[ X2h h h6 B1hH h hu p6=0h hI h C79h hF h `78h h h< B7hi h' h B6h h: h `85h h h+ B4hP h h B3h h{ h Z9=2hZ hH ha h B1h h h F100/113=h^ 00h h hd C69h h! h&" B8hg# h& hy& `17h' h^* h* B6h+ hT/ h/ B5h1 h3 h3 `24h5 h8 h9 B3h]: h;= h= &3h= :2h? hB hC B1hmD h_G hG B0hI h L hmL q4=59hM h@P hP B8hQ hT h-U p5=7hV hZ X6h[ h^ h^ B5h_ ha h0b &6hb :4hc hf hRg B3hh hk hYl B2hm hgq hq `71h1s hvu hu B0hw hy hz a849h| hW~ h~ B8h h h} B7h h hA 69=h :6h h[ h B5h h h, B4hw hf h q10=3h h h B2h^ h h{ `11h͠ h h| B0h h h{ C39hĩ h h `28h> h h. B7hZ h hѵ d113=6h h 1 _HP restored.hY h B5h h h h` B4h h hc #......#.... ###...ß....... ##..........## h O##...ß..<..ß..## #....†.†.......# #....†.†ß.......# #.....#........... h #..ß..#.....#..ß.. .... #...ß@....... ----... ##.....##.... .. #...$.# ... # #......#  ...#.#+##..... YY 2 death yaks (wandering)........Y.Y.h  130.9 (75.0)  2 death yaks come into view.h$ he YYY..Y...hd ==--1.9 (763h hx  h 1_The death yak bellows! You hear a bellow!hO3 % h3 X  ###...ß.......  ##..........## h3 , ##...ß..<..ß..##  h4 S#....†.†.......#  #....†.†ß.......#  h?4 H#...........  #..ß..#.....#..ß.. hu4  h4 .... #...ß@.......  ... ##.....##....  .. #...$.# ...  h4 4# #......# ...#.#+##h5  ....... hT5 ..Y..Y ......hy H   ###...ß.......  ##..........##  ##...ß..<..ß..##  #....†.†.......#  h k#....†.†ß.......#  #...........  #..ß..#.....#..ß..  .... #...ß@.......  h ... ##.....##....  .. #...$.# ...  # #......# ...#.#+## ....... ..Y..h > ...... hv h5 ho h d _There are monsters nearby!hW :   h $###...ß.......  h $##..........##  ##...ß..<..ß..##  #....†.†.......#  #....†.†ß.......#  #...........  #..ß..#.....#..ß..  .... #...ß@.......  ... ##.....##....  .. #...$.# ...  # #......# ...#.#+## ....... ..Y..Yh 9 ......h   ###...ß.......  h##..........##  ##...ß..<..ß..##  hl#....†.†.......#  #....†.†ß.......#  h}r#...........  h2#..ß..#.....#..ß..  .... #...ß@.......  hE... ##.....##....  h9.. #...$.# ...  # #......#h@ ...#.#+## ....... h..Y.. ...... h hChPhthҜd _There are monsters nearby!ht:   h###...ß.......  ##..........##  ##...ß..<..ß..##  #....†.†.......#  hjO#....†.†ß.......#  #...........  h#..ß..#.....#..ß..  .... #...ß@.......  ... ##.....##....  .. #...$.# ...  # #......# ...#.#+## ....... ..Y..Y ......h+   ###...ß....... h ##..........##  ##...ß..<..ß..## h #....†.†.......#  h4#....†.†ß.......#  #........... hI 7 #..ß..#.....#..ß..  .... #...ß@.......  h ... ##.....##....  .. #...$.# ...  # #......# hf ...#.#+## ....... h ..Y.. ...... hhh|hgd _There are monsters nearby!h5  hM ###...ß.......  ##..........##  hpz##...ß..<..ß..##  #....†.†.......#  #....†.†ß.......#  hʻM#...........  #..ß..#.....#..ß..  h<.... #...ß@.......  hON... ##.....##....  .. #...$.# ...  h9# #......# ...#.#+## h....... h..Y..Y ......hV" hW  ###...ß.......  hFWb##..........##  hW##...ß..<..ß..##  hWb#....†.†.......#  #....†.†ß.......# h X  hIXr#...........  hX#..ß..#.....#..ß..  hX.... #...ß@.......  h Y... ##.....##....  hHY.. #...$.# ...  hYs# #......# hY...#.#+## .......hZ hTZ8..Y..hZ% hZ9...... hehfhmhy ###...ß.......##..........##h#...ß..<..ß..## #....†.†.......# #....†.†ß.......#....#...........h! #..ß..#.....#..ß.. .... #...ß........hl ... ##..@..##.... .. #...$.# ... #...#  h ]...#.#+##........Y..YY 3 death yaks (1 wandering).....hoY. _There are monsters nearby!hk  A death yak comes into view.h<hhlY..Y....h)XY.h9M=2.9 (1.0)h:2hh, _The death yak bellows!h #......#.... ###...ß....... ##........ ##...ß..<..ß..## #....†.†...... #....†.†ß.#hf #.....#........... #..ß..#.....#..ß.. .... #..@ß........ ... ##.....##....hW .. #...$.# ...# #......# ...#.#+## ...Y..Y. ........ hi.Y........h{hhShr Y#Y....Y.h hc i--31hhhe  #......#.... ###...ß....... ##.hph .## ##...ß..<..ß..## #....†.†.......##....†.†ß.......# #.....#. #..ß..#.....#..ß.. .... #.@.ß. ... ##.....##.... .. #...$.# ... # #......# ..Y#Y#+## ........ ....Y. ........#  .hk hm hu #YYhfv E.#.hw A--4hw :0h h} h ?  #......#.... ###...ß. ##...h? @.## ##...ß..<..ß..## #....†.†.......#h@  ##....†.†ß.......# #.....#. #..ß..#.....#..ß..h@  .... #@..ß. ... ##.....##.... .. #...$.# ...hA 1 # #.YY...# ...#.#+## ........hA  ......Y.# ........#  h?B (.hC hD hF hP ?YY..hiQ KY.hS a529h[ h^ hq ####........ #......#....hq ###...ß....... ##......... ##...ß..<..ß..##hq #....†.†.... ##....†.†ß.......#h%r #.....#........... #..ß.@#.....#..ß..hr#.....#...ß........#.....##.....##....hr!#..... #YY.$.# ...##.#..#......#htj........#.#+## 2..........Y... .........# ..#hhvhswh yh?YY..hYY 3 death yaks.h4&6h:8hZhэhhIo Ability - do what?Costh Failure h( Invocations - h o X - Renounce ReligionNone0% a - Heroismh[2 MP, Piety-0%  h&b - Finesse5 MP, Piety--h,10%  c - Duel7 MP, Piety--hGp43% [?] toggle between ability selection and description.h@hh####........FisforFire the Fighter#......#....Mummy of Okawaru *****.ht###...ß.......Health: 113/113 ========================##..........##h3Magic: 17/17 ========================##...ß..<..ß..##AC: 22Str: 29#....†.†.......#EV: 6Int: 8h##....†.†ß.......#SH: 5Dex: 16#.....#...........hBhXL: 13 Next: 18% Place: Lair:2#..ß.@#.....#..ß..Noise: ---------  Time: 15136.9 (0.0)h#.....#...ß........v) +4 broad axe (elec)h#.....##YY...##....Throw: 2 boomerangsh#..... #...$.# ...Gem (2628) ##.#..#......#........#Y#+##hYYY 3 death yaks.............. .........#........# h_There are monsters nearby! _There are monsters nearby! _There are monsters nearby! h_There are monsters nearby!A death yak comes into view. _The death yak bellows!hthh:Y.hwLY.h815---h<4977.9 (1Hero Gem (2627) hx h  h __You gain the combat prowess of a mighty hero.h>  You slice the death yak!!h6hA Yh^.Y.The death yak is moderately wounded.h/S111-4hs-----===86hh4. _The death yak gores you.he>  You slice the death yak!!hЀht .Y. 2hLJBThe death yak is heavily wounded.hk-3---95hPhԍ h _The death yak gores you.h >  You slice the death yak!!hj h e YYYY h 4 death yaksThe death yak is almost dead.A death yak comes into view.h ====404h h; Z _The death yak completely misses you.h:(M_The death yak completely misses you.  You slice the death yak!!  Lightning courses through the death yak!  h(7You kill the death yak!h)h#*h*ho0r. 3h613/18--21==--13h8h: h;c_Okawaru is honoured by your kill.h`  You hit the death yak but do no damage.Lightning courses through the death yak!!  hWaNThe death yak is moderately wounded.h6bhdl\. 2hlhm%2hAni14=---3.0 (1.1hn:1huhw hw6_The death yak gores you but does no damage. x2hX  You slice the death yak!!  The death yak is heavily wounded.hZ97/113 ---12hr--==400h=h. _The death yak gores you!hk >  You slice the death yak!!h Z8---9 (0.9h h b _The death yak is severely wounded.hΠ  You hit the death yak.  Lightning courses through the death yak!  The death yak is almost dead.hɡ1-1-----5.9 (1.0h;;19h h. _The death yak gores you!hj  You hit the death yak.  The death yak is almost dead.h[k--68hUqhEsA _The death yak closely misses you.hsh|  You slash the death yak!  You kill the death yak!hMhh#.hw   death yakh'3/114h---4-77h#h$P _Okawaru accepts your kill.hQ&  hQYou hit the death yak.  Lightning courses through the death yak!  The death yak is moderately wounded.h[|YY 2 death yakshq\&8h\:6hahac7 _You block the death yak's attack.hoE  You slash the death yak!  hzLightning courses through the death yak!  The death yak is heavily wounded.h.   death yakhi2==95hhih7 _You block the death yak's attack.h/ MLightning courses through the death yak!heavi!  The death yak is severely wounded.h\ |YY 2 death yaksh i4504h! h W _The death yak closely misses you.h  You cut the death yak into ribbons!!!  You kill the death yak!hh.   death yakh==7==13hh9P _Okawaru accepts your kill.hOM . hPYou slice the death yak!!  Lightning courses through the death yak!  The death yak is heavily wounded.hP====22hUhWA _The death yak gores you but does no damage.hע  You hit the death yak.  The death yak is heavily wounded.hʣ u83--0---hP ==--31h h, . _The death yak gores you!h g  You slash the death yak!h =-4.8 (0.90h hI b _The death yak is severely wounded.h( h You slash the death yak!  The death yak is almost dead.h+7----9/18 -----5.8 (1.009hh. _The death yak gores you!h  You hit the death yak.  Lightning courses through the death yak!  You kill the death yak!hF†hq*---30--68hɩhQhWP _Okawaru accepts your kill.hD #......#.... ###...ß....... ##..........## hD##...ß..<..ß.#....†.†.......# hD##....†.†ß....hE#.....#........... #..ß..#.....#..ß.. hMEy#.....#@..ß........ hE$#.....##.....##.... #..... #...$.# ... hE##.#..#......# ........#.#+#hFa#............hUF.. .........# .......hF=.#.hF hMhjN--77hRhT  h@UThings that are here: _a death yak corpse; a death yak corpseh ###...ß....... ##..........## ##...ß..<..ßh #....†.†.......# ##....†.†ß..#.....#..... #..ß..#.....#..ß.. #.....#†..ß........ #.....##@....##.... hv #..... #...$.# ... ##.#..#......# ........#.#+## .............. .........# ........#..........h ) h h 4-86 _h h1 h_ ##..........## ##...ß..<..ß#....†.†.......# ##....†.†ß..h #.....#..... #..ß..#.....#..ß.. #.....#†..ß........ #.....##.....##.... #..... #.@.$.# ... ##.#..#......# ........#.#+## ............ h /.. .........# .........#..............h h2 `95h hA hhvC  Skill  Level Cost  Apt Skill  Level Cost  Apt h a + Fighting  19.3  18.0   0   k - Spellcasting   0.0   0.7  +2           b - Maces & Flails   9.6   1.4  -2      hY c + Axes  12.6  11.3  -2   l + Invocations6.8   8.3  -1   d - Polearms   9.6   1.4  -2   m + Evocations5.3   8.5  -2  h g e - Unarmed Combat   5.0   1.4  -2       f + Throwing  10.8   8.5  -2              h         g + Armour  12.6  11.3  -2       h - Dodging   5.0   1.4  -2       i + Shields  10.7   8.5  -2      h? j - Stealth   5.0   1.2  -1                      h                The relative cost of raising each skill is in cyan.  h9`Skills enhanced by Heroism and cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshTargetTarget15.0 --  --  13.0 h8.0 --  --  --  7.0  10.0 --  hj8.0  --  a-z] set[-] clear selected targetcost|targetsh2 W=] set aall targetshB hG hL ##..........##FisforFire the FighterhL ##...ß..<..ß..##Mummy of Okawaru ******#....†.†.......#Health: 74/114 ===============---------h2M ##....†.†ß.......#Magic: 9/18============------------#.....#...........AC: 24Str: 29hsM #..ß..#.....#..ß..EV: 9Int: 8#.....#†..ß........SH: 7Dex: 16hM #.....##.....##....XL: 13 Next: 30% Place: Lair:2hM #..... #.@.$.# ...Noise: ---------  Time: 15159.8 (0.0)##.#..#......#v) +4 broad axe (elec)........#.#+##hN 7Throw: 2 boomerangs............Hero Gem (2605) .. .........#.........#....................You hit the death yak.  Lightning courses through the death yak!  You kill the death yak! _Okawaru accepts your kill.hN Things that are here: _a death yak corpse; a death yak corpsehR hkS hW hY hh;hh}hh j54h#h#10/18=265Gem (2603) h%h'$ h'K_You feel like a meek peon again.h,(B2h\)h+h,x6=1hR-h,/h/B0h0h2h3z7==599h4h6h 7B8h_8h:h:B7h;h=hI>D81=h>:6h?hAhBB5hhh"B4hwhhT93h2h h^ T=2h h h/U801hzh6hy2==0hhhlC89hhhx1=8hOhuhB7hhha y2===6h!h#h2$B5hX%h:'h'x3=4h(h+h+T33h,h.h/B2h*0hn2h2T41h4h6h6T=0h7h9h:C79h`;h+=h=514=8h?hAhAB7hBhDhDB6h-Fh,HhH<6=hH:5hIhKh'LT=4hMhOhPq87=3h^Qh+ShSB2hThWhsWq5==1hXhgZhZ`80hc]h6_h_C69h`h chc`98hdhfhgU==7hhhSjhjB6hkhmhrna906=5hnhohqh0rB4hYshuhvp1=3h]whTzhzB2h|hhT=1hhhJ@2=h00hąhهhXq7=59hʉhh8`38hh׏h9B7hhjhB6h$hBh֗r4=5hh̚hrB4hhǞhQX18==3hhԠhhp5=2hZhh B1hYhªh%p6=0huhh%V==49h;h+hB8hhhw`77hhhB6hFh[hJ85h|hQhhfB4hhkhB3hYh}hGJ92hhh\hB1h5hRhi<100/114=h:0h9h;hC39hhhB8hhoh##1hM=7hKhh,6hhhLh,5h>h3h`h&2hi:4hh h B3h h(hJ32hUh-hhB1hhB0hh h#hx$&4h$;29h&h)h*,8h*hO,hI.h.p5=7h0h1h=2B6h3hx5h5B5h7h8h[9Z6=4h9h:h<h@=B3h`>h1@hA`72hAhQDhDB1hEhGhHB0h0IhKKhKa819hLhNh@OB8hZPhnRhR`97h%ThUh^VB6hWhYhZB5hy[h%]h]q10=4h^hahaB3hbhidhdB2heh/hhhp1=1hihkh9lB0hLmhgohoa209hqhrhasB8huthvhvB7h,xhzv36h{h}hE~B5hPh]hفd114=4hhh9hB3hÉhhhҎB2hʏh:hB1hhj _You now have 684 gold pieces (gained 19).=0hhlhJhD499hh7 _You open the door.hyhB8hh@  There is an open door here.h#hѪI7 _h˫hhFhB6hh7hX5hh/h[hѹB4hhhh B3h޿hvhhvB2hChh hB1hh.h-B0hChh........#.#'## .............# h.. .........## .........## ..........## ...........# hH..........# ..........## .........@.# 274.8 (1hU15.0)...........# h`#............  ###.## #.........#####....... #.#..##P#h%j ###### ##hhhT _Key pressed, stopping explore.h89 _h8hX7hh/hB6hhhhB5hhhhB4hhhY h B3hq h+ h_hB2hhihhB1hhmhhB0hphhhC79hhh h!B8h#"h$h+ .....#.#'## ...##..F.......... ........## ............. ........## #............ .........###............ ..........# #........... ..........# #.......... ..........## #......... ...........# #@....... ...........#####........ #....................... ###.........##..#.......#.........#.####.....#####.......## #P..##F   cane toad (asleep)#.#..##P# #############h0 86.8 (12.0)  A cane toad comes into view.h4e.FFh5o==7.8 (137h :h;+ _The cane toad croaks.h #hF#.............  ...F.........  #............ #............  #...........  #..........  #......... ..# #@....... .#####........ hE.............. ..#.......  .####.....#  .## #P..## hL #P# ####  ###h5hG#.............  ...F......... h #............ #............  #...........  #..........  #......... ..# #@....... h.#####........ .............. ..#.......  h.####.....#  .## #P..##  #P# #### # hhh͛hĝ hyR_A cane toad is nearby!h1!#.............  ...F.........  #............ #............  #........... hL"p #..........  #......... ..# #@....... .#####........ .............. ..#.......  .####.....#  .## #P..##  #P# ####  ###h-#.............  ...F.........  #............ #............  #........... hg #..........  #......... ..# #@....... .#####........ .............. ..#.......  .####.....#  .## #P..##  #P# #### #h7) h hhShr` _A cane toad is nearby!hx#.............  ...F.........  #............ #............  #........... h  #..........  #......... ..# #@....... .#####........ .............. ..#.......  .####.....# h}r .## #P..##  #P# ####  ###hhj#.............  ...F.........  #............ #............  #........... hl& #..........  #......... ..# #@....... .#####........ .............. ..#.......  hl.####.....#  .## #P..##  hHm#P# #### # h rhshwhVz` _A cane toad is nearby!hs~#..#......##.#'####..##....h8.## ...F. #.#..#.  .. h ..##.  ..# #.#.  huy..#####.  #.......###h.##.... #...#.####.....#h####.......## #P..## #.#..##P# #############h[h%L.Fh:--8.0)hKA6 _hhh+-....#... .hR,w#..#......# #.).##.#'#### .###.....## #...F###. .h,#. #.## ##. #.#.#####..h -0.....###..#..........#.####.....####.......## #P..##.#..##P####h.h/h`4L.Fh>5{--95h9h;# _Found a mace.hAz( hzw You slice the cane toad!!  Lightning courses through the cane toad!  hzGThe cane toad is almost dead.h|hO|b105--16---h|U===91.0 (1.23h|hmh hч!_The cane toad stings you!h  You closely miss the cane toad.The cane toad is almost dead.The cane toad stings you but does no damage.h94/114 -----4-------2.3 (1.32hh%The cane toad is almost dead.  The cane toad stings you but does no damage.  You slice the cane toad!!  Lightning courses through the cane toad!!  You kill the cane toad!h*G†h.------1--3.5 (1.21hT2h8f _Okawaru accepts your kill.h*H- _No target in view!h]h^hahb hDc:_No target in view!hhOhhͦ h:_No target in view!h3PhAQhXhHe^ _No target in view!h fhihkH _No target in view!hhhhC _No target in view!hQh%h5 ho h6h7h>hAhhhh6h hhVhsh hl hhDh$fhfhnhphlhol  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingh#p14.3  18.0   0   k - Spellcasting   0.0   0.7  +2           b - Maces & Flails   4.6   1.4  -2      c + Axes7.6  11.3  -2   l + Invocations6.8   8.3  -1  hp d - Polearms   4.6   1.4  -2   m + Evocations5.3   8.5  -2   e - Unarmed Combat   0.0   1.4  -2      f + Throwingh_q5.8   8.5  -2                      g + Armour7.6  11.3  -2      hr h - Dodging   0.0   1.4  -2      i + Shields5.8   8.5  -2       j - Stealth   0.0   1.2  -1      hr@                        hIs        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  hs}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh` RTargetTarget15.0ha _ --  --  13.0 h]a O8.0 --  ha m--  --  7.0  hb Y10.0 --  8.0 hVb 3 -- hb s a-z] sethb K[-] clear selected targethc ccost|targetshW=] set aall targetsh h h hC ).....#.....# ...FisforFire the Fighter .#..#......# #.).#......h 4Mummy of Okawaru ****** ......#.#'####..........Health: 94/114 ===================----- ..........##.............Magic: 14/18 ==================------ .........###.............AC: 22Str: 29 h\ .........## #............EV: 6Int: 8 ..........###............SH: 5Dex: 16 ...........# #..†........XL: 13 Next: 31% Place: Lair:2  ..........# #.@........h sNoise: =--------  Time: 15293.5 (0.0)  ..........## ##.........v) +4 broad axe (elec)...........# #.#........Throw: 2 boomerangs...........#####........Gem (2471) hO #.......................###.........##..#.......#.........#.####.....#####.......## #P..###.#..##P# #### _No target in view! _No target in view! h _No target in view! _No target in view! _No target in view! _No target in view!h) h h_ h h h l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightinghe 14.3  18.0   0   k - Spellcasting   0.0   0.7  +2      h @     b - Maces & Flails   4.6   1.4  -2  h( :    c + Axes7.6  11.3  -2   l + Invocationsh 6.8   8.3  -1   d - Polearms   4.6   1.4  -2   m + Evocations5.3   8.5  -2   e - Unarmed Combat   0.0   1.4  -2  h |    f + Throwing5.8   8.5  -2      hQ         h         g + Armourh 7.6  11.3  -2      hE . h - Dodging   0.0   1.4  -2      h i + Shields5.8   8.5  -2       j - Stealth   0.0   1.2  -1  h         h9             h D                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh m * Evocations   5.3h'p m - Evocations   5.3h`[TargetTarget15.0 hK--  --  13.0 8.0 --  -- hw --  7.0  10.0 hY--  8.0  --  ha-z] set[-] clear selected targetcost|targetsh W=] set aall targetsh hI" h( Y.....#.....# ...FisforFire the Fighter .#..#......# #.).#......Mummy of Okawaru ****** h( ......#.#'####..........Health: 94/114 ===================----- ..........##.............Magic: 14/18 ==================------ .........###.............AC: 22Str: 29 .........## #............EV: 6h) RInt: 8 ..........###............SH: 5Dex: 16 ...........# #..†........h) XL: 13 Next: 31% Place: Lair:2  ..........# #.@........Noise: =--------  Time: 15293.5 (0.0)  ..........## ##.........v) +4 broad axe (elec)...........# #.#........hl* Throw: 2 boomerangs...........#####........Gem (2471) #.......................###.........##..#.......#.........#.####.....#####.......## #P..###.#..##P# #### _No target in view! _No target in view! h* _No target in view! _No target in view! _No target in view! _No target in view!h/ h/ hd5 h6 hĂhhhQh\5=0 _hhvC69hhShhi6=8hhݪhhFj5==7hh4hSB6h*hhJ75hgh&hh,4h;hhh?==3h$hVh%h`82hh=h;#6hM=1h4hh`90h,h=hC59h hh4X8hhE100/114==7hhhB6h(h!h\"p1=5h#h &h&p7=4h8(h+h+B3h,h/h/`22h1h3h4B1h5h7hg8r3=0h(:h<h=C49h>h@hlAX18==8hAhhh`47hhhHB6h hu h B5hhh95===4h h}hB3hh96hM=2h;hhB1h| h#h$B0h%h'h1(a739hW)h+h,B8h-h:2h2`87h84hS6h6B6h78h:h[;B5h<h>hX?`94hAh~ChCB3h`EhqGhGq10=2hIhKh`LB1hMhOhoPB0hQhEThT[1=29hUhhVhXhYB8hZh]hT]B7h^h`h|a`26h cheheB5hughih7j`34hkhOnhnB3h%phNrhrB2hthvhw*114=hXw:1hxh{hF~X0hhhhC19hhމhh(B8h)h&h^h$T=7hlhhB6h hhh>hžB5hhhhmB4hhhhB3hHhUhX2hhԵhŸX1hh0hyY09hohh'hB8hZhhX7hh'h]hB6hhhh}B5hhhhB4hhhh\B3hhKhhiB2hhhghB1hhhhB0h3hK h hm D399h hrh]hB8hhhhB7h`h?hPhB6hh h#hB$B5hs%h(h*h1+B4h,h.ht0h0B3h)2h3h~5h5B2h7h8hr:h:B1h <h=ho?h?B0h@hTBh6DhDC89hEhHhyIhIB8hKhPh{QhQ,7h RhShX #...............##  ##..............P#  hAY##...............#  ###..†..........##  # ##.............#  ## ##...........###  .# #.#..........#.#  .hY*#####..........#.#  ........@.##  -377.5 (84.0) hY..##..#.......P#...#  ..#.####.....###P..#  hZ...## ##P..## ##P.#  ##P# ##### ####  #### h^Z         hZE h=[7-hE_h+aS __Key pressed, stopping explore.hirIhuh0whz_6 _hD|h2~h~B5hhhhVB4hhzhvh,3h^hhVh.hB2hh hvhӝ,1hhh0hhNB0h2hzhЭh@C79hh$hܷX8hCh6hxhB7hhphh\B6hh\hhB5hhhhB4hhDhah;B3hhhh1B2hrhhhUB1hh"h(hB0h7h\huhC69hKhDhhkB8hhhh;B7hhh%hB6hh hhB5hhh .....##S..  h+l#....#...#  #... #........###  #ß.>.ß#...........  h#.....#...........  ....##.........P.  ####hu...$..P#  #......#...@....##  ###...ß............#  ##..........##.....##  ##...ß..<..ß..##..P##  #....÷.÷.......#####....÷.÷ß.......###S   water moccasin (asleep) #.....#............# ### #..ß..#.....#..ß..#####.## .....#÷..ß..............P##h+" 99.5 (22  A water moccasin comes into view.h\#hn)].SSh*h400.5 (234h/h1P _The water moccasin hisses angrily. You hear an angry hiss.h$e .....##...  #....#...# h%g #... #.....S..###  #ß.>.ß#...........  h%J#...........  ....##.........P.  hD&c####.........$..P#  #...@....##  h&j............#  .....##.....##  <..ß..##..P## h&Y #....÷.÷.......##### ÷.÷ß.... .....hH'_ ### . ÷. h .....##...  #....#...#  #... #.....S..###  #ß.>.ß#...........  hy#...........  ....##.........P.  ####.........$..P#  #...@....##  ............#  .....##.....##  ho<..ß..##..P##  #....÷.÷.......#####÷.÷ß.... ..... .h-d÷.hhhhh.e _A water moccasin is nearby!h/J .....##...  h/#....#...#  #... #.....S..###  #ß.>.ß#...........  #...........  ....##.........P.  hl0c####.........$..P#  #...@....##  h]1............#  .....##.....##  <..ß..##..P##  #....÷.÷.......##### ÷.÷ß.... ..... ### . h13÷. hPx .....##...  #....#...#  #... #.....S..###  h 7#ß.>.ß#...........  #...........  ....##.........P.  ####.........$..P#  #...@....##  hU............#  .....##.....##  <..ß..##..P##  #....÷.÷.......#####÷.÷ß....h$ ..... .÷.hhhkhqe _A water moccasin is nearby!h ###### ##S#.....##...  #....#...# #... #.....S..#####ß.>.ß#.#h #.....#..# ....##...P..####........@$..P#  #......#........## #...ß....... .......##..... ##...ß..<..ß..##..P....÷.÷.......#####S 2 water moccasins (1 wandering)÷.÷ß.......### .....#............# ##ß..#.....#..ß..#####.##hp p  A water moccasin comes into view.h hJ hi v.S.Sh# k1.5 (1.0)3h h 8 _The water moccasin hisses angrily.hN ..###### ##.##.....##... hw h#....#..S# ... ...###ß.>.ßS#.......# ....##....@....P..###.........$..P#.# #......## ###...ß............  ##..........##.....###...ß..<..ß..##..P##h@|÷.......##### #....÷.÷ß..###........# ##hqh.S.Sh`22hh0hhp  You barely miss the water moccasin. You block the water moccasin's attack.hJ.Sho=3.7 (1.21h{hyF _The water moccasin bites you but does no damage.h&  hYou slice the water moccasin!!  Lightning courses through the water moccasin!  You kill the water moccasin!h; †h   water moccasin  Okawaru accepts your kill.h@c2==5.0 (1.359hh4h*C . _You hit the water moccasin. The water moccasin barely misses you. x2  You slice the water moccasin!!  The water moccasin is severely wounded.hp+g6.2 (1.28h0he>9  h>_The water moccasin bites you but does no damage.  You slash the water moccasin!  The water moccasin is almost dead.h|?112---7.5 (1.37hEh\ _The water moccasin bites you. You block the water moccasin's attack.  You slice the water moccasin!!  You kill the water moccasin!h.dE†h#h-3--8.7 (1.26hPmhnP _Okawaru accepts your kill.hkhhhuH _No target in view!hLhhhmH _No target in view!h_DhDhIh~KH _No target in view!hh,hhԔH _No target in view!hJ3hvh8H _No target in view!hh hWhC _No target in view!hhɌhWh[hhhohshh<hh^hVhh<hxhhhhoh+hhhh*ChDhuLh]OhhChh'hhihO h,4h4h9h;h%WhWhXh[h_}35 _h)`h`B4hbhdhdB3hffhhhh*114=hRi:2hjhmhohpB1hnqhthtB0hvhyK _You now have 697 gold pieces (gained 13).hG|h|C49h}hhh T=8hfhhvh·B7hhmhhB6h!hhh,B5h+hhQhؗB4hhhh+B3hhhhB2h3hshMhԥB1hhh- #.#.S.   ..#.  hЭ ....   ...##   #..P   #..#   #..## h  #@..#  - ###### ###.#.#   #.....##...# #   #....#...##  ... #........####  h0 #ß.>.ß#...........#   S   water moccasin (asleep)  #.....#....††.....##  ....##.........P..# ####..he...P#.#..  h023.7 (15.0)hh\.SSh-4.7 (160hha _A water moccasin comes into view.h` #.#...  ..#.  h...S  ...##  #..P  #..#  #..## hL9 #@..#  h ###.#.#  ...# #  ..##  #... ...#### hk #ß.>.......#  .††.....##  .......P..# . hh  #.#...  h9 ..#.  ...S  ...##  h A#..P  #..#  #..##  #@..#  hf ###.#.#  ...# #  hӬ ..##  #... ...####  #ß.>h} .......#  .††.....##  .......P..# . hN h hB h$  h W_A water moccasin is nearby!h8  #.#...  ..#.  ...S  ...##  #..P  #..#  #..##  #@..#   ###.#.#  ...# #  ..##  #... h ...####  #ß.>.......#  .††.....##  .......P..# .hT % h#V  #.#...  ..#.  hV ...S  ...##  #..P  #..#  #..##  #@..#  h}W ###.#.#  ...# #  hX m..##  #... ...####  #ß.>.......#  hX .††.....##  .......P..# . h_ h%a hf hi  h.......#  .††.....##  h| J.......P..# . h  #.#...  ..#.  h= ...S  ...##  #..P  #..#  #..##  #@..#   ###.#.#  ...# #  h ..##  #... ...####  #ß.>.......#  .††.....##  .......P..# . h hg ha! hy# e _A water moccasin is nearby!hy1 L #.#...  ..#.  ...S  ...##  #..P  #..#  #..##  #@..#   ###.#.#  ...# #  ..##  #... ...####  #ß.>.......#  .††.....##  .......P..# . h #.#...  ..#. h# ...S  ...##  #..P  #..#  h#..##  #@..#  h  ###.#.#  ...# #  h ..##  #... ...#### h  #ß.>.......#  .††.....##  h.......P..# . hhh he _A water moccasin is nearby!h: #### ..  h';#.#.#... ....#.  ....S  ...## #..P  #..#  #.@##   #...#  h{;###### ###.#.#  #.....##...###  #....#...##  #... #........#### h;u #ß.>.ß#...........#  #.....#....††.....##   ....##...P..#  h<h=h=AF.ShBs5.0)39 _hh8h ...### ..##.#.#........#h#..... #..S##P# ## #...###### ###.#.#.....##...### #....#...## ... #........### #ß.>.ß#...... hR#.....#....††.....#hyh6B.Sh"h=68hhF _The water moccasin bites you but does no damage.his nearby! _The water moccasin bites you but does no damage.  You slice the water moccasin!!  You kill the water moccasin! h& Okawaru accepts your kill.  Okawaru grants you throwing weapons!h=/  --more--hd hC e.h ====7.9 (1.27h h c _Something appears at your feet! You hit the fungus. The fungus begins to die.hqhrhthyhф6 _g - 8 javelins (gained 2)h?h-hB5hhf _A nearby fungus withers and dies.hhMB4h5hh]hB3hhh/hB2hohMhձhB1hMhh-hB0hhhh;C29h*hhhB8hhhh0B7hZhch B6hh%N _You now have 711 gold pieces (gained 14).hhuB5hhhh1B4hhhhrB3hhzh<hB2hhhAhB1hhxhhB0hhhh(C19hhZh hB8hhyh hB7h{h@hhB6hh*hh B5hp h hyhB4hhhhB3hhh|hB2hhhhr B1hX!h^#h$h%B0h&he(h)h~*C09hj+h0-h/h1B8h[3h7h8X7hT:h<h>h?B6h@hgBhDhDB5hEhcGhHhIB4hTJh7LhpSL..................... hSW...................# #.................##  #.................#  #...............### #.P..............P# ###...............###..###......#.....hT#..@## ###...###....----60.9 (33.0)#.=...# #P####.....#........ ### ###... #####.....###... ##.....#.....h'U ##....>#..... #...... ####.. hU#....... #P. #..hZhZm----1.9 (343hK[h_ha; _Found a stone staircase leading down.hhhhhhc X2h(  # #.# #...# #.....##h ] #.P........P ###.....###..###......####...## ###...####.=.@.# #P####.2.9 (1.0)#........# ### ### #####....... ### ##.......# #...hA  ##....>.. #.... #....... #### #....... #P . # ##h hhT _Key pressed, stopping explore.h 1 _h&0299h'hD/= _a - a +4 ring of slayingh0h1B8h1hm2h~3h4B7h4h5h6h"7B6h7hg8hS9h9B5h:h{;h]<h<B4hJ=h0>hD?h?B3h@hjAhZBhBB2h3ChGDhWEhEB1h@FhGhHhHB0htIhwJhzKhKC89hVLhMhNh'OB8hOhjPhAQhQB7hQh1Sh+ThTB6h'Uh1VhWn5hXh[ho[B4h[h\h]h]^B3h^h8`h)ahaB2hHbh;chQdhdB1hehofhZghgB0hPhhAihIjhjC79hkhOlh?mhmB8hnhkoh^phpB7h0qhqrhushsB6hnthzuhzvhvB5h[whHxhByhyB4hKzhI{hs|h|B3h}h~hh:B2hۀhh hB1h`hdžhއhLB0h h,hC69h]hh̎h0B8hҏh͐hhaB7hh`hhB6hhhјh6B5hșh)hVhB4h[hhhB3hhhhB2hhhh B1hjhxhhB0huhժhhC59hxhihchǮB8h%hhghʱB7h'h7hдh3B6hhhhB5hWhhQ #P....♣♣♣...# ##.......##.♣..♣.♣♣.## ♣. ##....>.#.......♣♣# ... #......h#♣♣♣♣.♣.♣ ♣.< #......♣.♣..♣♣#♣.. ......♣♣.♣♣..♣.♣ ♣♣..♣♣.♣.♣  ♣..♣...♣  ##♣@♣509.9 (47.0)h? ♣....♣ ♣.♣...♣  .....#♣♣ ♣:< ♣.#.... .♣###♣. ♣#♣  Found a parchment of Forge Lightning Spire.hhg10.9 (484hhx< _Found two stone staircases leading up.hChhOhQhh@32hh1hwhB1hhh}hB0hh.h hC49hhhhDB8hhhhB7h~hghchB6h(hihhPB5h)hhhmB4hhhhB3hWhhh\B2hhhhB1h{hhhdhB0h%hh"hC39hYhhOhB8hhhd h B7h h h♣♣..♣♣.♣.♣.♣####♣..♣...♣####.h X##♣.♣.♣.♣♣#...#♣....♣♣♣.♣♣♣ ##. #♣.♣...♣.♣..♣ ## # .....#♣♣♣.♣.♣♣♣.#  hm3♣:<.♣.# ..♣.♣..♣.# ......♣#♣♣♣.♣♣♣...## #♣.♣.♣ ♣. ♣..@..# ###### ##♣h♣ ♣.♣.....# #.....##♣.......# #....#..........#... #.............$.###ß.>.ß#...............# #.....#....†† F   cane toad (asleep)........## ....##..........F..## ####..........#......#......h& h_U27.9 (17  A cane toad comes into view.hhFF.hVo==8.9 (186h h["= _The cane toad gives a loud, deep croak!hL .♣.♣##  ♣..♣...♣###  ##♣.♣.♣.♣♣  ♣.♣♣♣ ##.  h|M♣..♣ ## #  ♣.♣♣♣.#  ♣:<.♣.# ..♣.♣..♣.#♣♣...##  ♣. ♣..@..#   #♣ ♣ ♣.♣.....#  ♣.......#  .........#...  .......$.###ß.> .........# †† ....F...##  .......## hJ8  .♣.♣##  ♣..♣...♣###  ##♣.♣.♣.♣♣  ♣.♣♣♣ ##.  ♣..♣ ## #  ♣.♣♣♣.#  ♣:<.♣.# ..♣.♣..♣.#♣♣...##  ♣. ♣..@..#   #♣ ♣ ♣.♣.....#  ♣.......#  .........#...  .......$.###ß.> .........# †† ....F...##  .......##  [1h > \8d_A cane toad is nearby!haH  .♣.♣##  ♣..♣...♣###  ##♣.♣.♣.♣♣  ♣.♣♣♣ ##.  hI a♣..♣ ## #  ♣.♣♣♣.#  ♣:<.♣.# ..♣.♣..♣.#♣♣...##  ♣. ♣..@..#   #♣ ♣ ♣.♣.....#  ♣.......#  .........#...  .......$.###ß.> .........# ††h{I t ....F...##  .......## h4 .♣.♣##  ♣..♣...♣###  ##♣.♣.♣.♣♣  ♣.♣♣♣ ##.  ♣..♣ ## #  h+g♣.♣♣♣.#  ♣:<.♣.# ..♣.♣..♣.#♣♣...##  ♣. ♣..@..#   #♣ ♣ ♣.♣.....#  ♣.......#  .........#...  .......$.###ß.> .........# ††h ....F...##  .......## hhghhE` _A cane toad is nearby!hhPut on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a ring of willpower (worn) h h - an amulet of guardian spirit (worn)  j - a +6 ring of strength (worn)a - a +4 ring of slaying  b - a ring of resist corrosion  p - a ring of see invisible  q - an amulet of magic regeneration  r - an amulet of dissipation  u - a ring of flight[?] describe selected [!] equip|wield|wear|put onhl[tab] equip|unequip hhhY ♣♣..♣♣.♣.♣.♣####. FisforFire the Fighter♣..♣...♣####.. Mummy of Okawaru ******hw##♣.♣.♣.♣♣#...# Health: 114/114 ========================♣....♣♣♣.♣♣♣##. # Magic: 18/18 ========================♣.♣...♣.♣..♣ ###hAC: 22Str: 29.....#♣♣♣.♣.♣♣♣.#EV: 6Int: 8  ♣:<.♣.# ..♣.♣..♣.#SH: 5Dex: 16 ......♣#♣♣♣.♣♣♣...##hXL: 13 Next: 33% Place: Lair:2 #♣.♣.♣ ♣. ♣..@..# ###### # Noise: ==-------  Time: 15528.9 (0.0)  #♣♣ ♣.♣.....# #.....## v) +4 broad axe (elec)h7♣.......# #....#. Throw: 2 boomerangs.........#... #...... Gem (2236) .......$.###ß.>.ß#...............# #.....#....†† F   cane toad....F...## ....##.............## ####..........#......#......hFound a parchment of Forge Lightning Spire. _Found two stone staircases leading up.  A cane toad comes into view. _The cane toad gives a loud, deep croak! _A cane toad is nearby! _A cane toad is nearby!hX  To do this, you must remove one of the following items:h(? for menu, Esc to cancel)< or j - a +6 ring of strength; > or d - a ring of willpowerhu hA You remove your ring of willpower.hh&TF.h'n--9.9 (15h,h.5 _a - a +4 ring of slaying (worn)hq [ ♣..♣...♣###   ##♣.♣.♣.♣♣#. ♣....♣♣♣.♣♣♣ ##.  ♣.♣...♣.♣..♣ ##hQr ) # .....#♣♣♣.♣.♣♣♣.# ♣:<.♣.# ..♣.♣..♣.#......♣#♣♣♣.♣♣♣...## ##♣.♣.♣ ♣. ♣.....## ######  #♣ ♣ ♣.♣@....# #..... hr ♣.......# #.......#... #.........F..$.###ß.>.ß#......# #.....#....†# ....##.....####....# #......####...ß..hGt h5x RF.h y |--304h| h*~ hdJ##♣.♣.♣.♣♣ hd#..♣....♣♣♣.♣♣♣#. ♣...♣.♣..♣ ##hd # .....#♣♣♣.♣.♣♣♣. hDe♣:<.♣.# ..♣.♣........♣#♣♣♣.♣♣♣...## he##♣.♣.♣ ♣..♣.....## ###### he #♣ ♣ ♣.♣..........# ♣..hf #......F............$.###ß.>.ßhf..# #.....#....†## ....##.....## ####....hq _The cane toad stings you! The cane toad closely misses you.h  You slash the cane toad!  The cane toad is heavily wounded.hg4.4 (1.20hhY _The cane toad stings you but does no damage.  hYou closely miss the cane toad.The cane toad is heavily wounded.8---5.629hhC9  h_The cane toad stings you but does no damage.  You hit the cane toad.  The cane toad is severely wounded.ha3-5---6.8h:8h#h hRK_You block the cane toad's attack. The cane toad stings you.h]F  You barely miss the cane toad.The cane toad is severely wounded.hG4-6=8.06hMhoW You block the cane toad's attack. The cane toad stings you.  You barely miss the cane toad.The cane toad stings you but does no damage.  You slash the cane toad!almost dead.=9.25h[hP] h]?_The cane toad stings you but does no damage. x2h&  hmYou hit the cane toad but do no damage.The cane toad is almost dead.hI5=-40.5 (1.34h}h _You block the cane toad's attack.  You barely miss the cane toad.The cane toad is almost dead.h-1.7 (1.23h`hE _The cane toad stings you but does no damage. x2h&H  You barely miss the cane toad.The cane toad is almost dead.haI3-5-2.92huMh$P/ _The cane toad stings you.h}  You slice the cane toad!!  You kill the cane toad!hf.h-6=54.10hhf _Okawaru accepts your kill.hhhEH _No target in view!h3h+h H _No target in view!h^h\_hbhdH _No target in view!hbhhhH _No target in view!h _No target in view! _No target in view!  Your movement speed is average. Your attack delay is about 1.2. hr Your damage rating with your +4 broad axe of electrocution is about 37 (Base 13 x 147% (Str) x 142% (Skill) + 10 (Ench + Slay)).h hP e _Your base attributes are Str 23, Int 8, Dex 12.hahhh h`19 _h:h`48hPhhB7hhhO5==h06h{hh;B5hhfhp7=4hhhsp6=3h_hhB2hhch`71hhhtT=0hOhhC09hh h 818==8h hK h B7hd h h `96h hr h B5h hg h U==4h h* h v100/114=3hP h h B2h hU h B1hw h h7 p1=0h& h` h D199h h h5 `28h hP h B7h h h! B6h! h:# h# `35hu$ h% h& B4h& h(( h( `43ho) h* h + B2h+ h- h`- B1h". h|/ h/ p5=0h0 h2 hf2 C89h#3 ho4 h4 Z6=8h5 h5 h7 h`7 B7h$8 hZ9 h9 B6h: h; h+< `75h!= h~> h> B4h? h@ h\A `83hB hlC hC B2hD hE h;F B1h G hUH hH `90hI hJ h2K C79h L hGM hM B8hN hO hP q10=7hP h:R hR B6hbS hT h!U @1=hU 05h(V hjW hW B4hX hY hTZ B3h[ hY\ h\ `22h] h^ hT_ B1h ` hPa ha `30hb hc h2d C69hd hOf hf B8h~g hi hbi *114=hi :7hXj hk h(m hm B6hbn ho hq hq B5hNr ht h;u B4hu hw M _You now have 717 gold pieces (gained 6).h4y hy T=3haz h{ h| h} B2h(~ h" h0 h B1hy h h" h B0h_ h hQ h Y59hI h> hˊ X8h/ hh h B7h` hQ h h% B6h h h h B5hK h h hb B4h hؙ h h B3h> hB hß hn B2h h h hN B1h h h h B0h_ hޭ h6 h C49h h hD h B8h h hE h B7h޻ hg h h- B6h3 h hr h B5h h h h B4h hj h hH B3h- h^ h h B2h h h h" B1h h@ h~ h B0h h4 h v #.................#  h m##...............## #..............## # #..............# # #............###### #..........### ##.. h #..........# ##... #..P.....### #.... #.@##....# ##....-624.1 (80.0)#.......####.# +##.##...# ## #..ßh  # #.... #.....# #..... #.....# ..####% # .. #. ##.#..#h  ... #.  ......h& h k-5.1 (8139h hP h Y _Found a translucent quill talisman.h3 h4 h15 h7 h: h@ f8h]A h#B B7hOC hE hG hBH B6hI h K hL h M B5h N hRO hP hpQ B4h R hLT htV X3hW hqX hZ h$[ B2h[ h] hW^ h^ B1h0` h b hb hWc B0h d hAe hKg hg C29hkh hk hk h(l B8h m hUn ho h(p B7h'q hr hPt ht B6hu hv hz X5hz h)} h~ h B4h h h2 h B3h hʆ hV h B2h h h h B1h h hb h X0h h h C19h h hљ h3 B8hX h hž h$ B7hx h 6h 5h B4hW h hy h B3h h h hw B2hV h hݺ hA B1h6 h hJ h B0hs h h hq C09hB h h hI B8h hL h h B7h hw h h% B6h h8 h h B5h hN h h B4h h h h` B3h h hg h B2h h hg h B1h h ha B0h h h h+ h D099h hU h  ##...♣♣♣....###....... #P....♣♣♣...##♣....... ##.♣..♣.♣♣.##♣.h> @k...... #.......♣♣#♣......... #♣♣♣♣.♣.♣ #.♣........ #♣♣♣♣.♣..♣♣#♣....... #..♣♣♣.♣♣..♣.♣.......###...♣♣♣..♣♣.♣.♣.......@......♣♣..♣...♣#h "......#.....####♣.♣.♣.♣......###...## ♣....♣♣♣.....# ##.## ♣.♣...♣.♣....# ##..# .....#♣♣♣.h ~~..####...# ♣:<.♣.#♣..♣ n   bog body (dormant)n♣~..#.#...#......♣#♣♣♣. k   rime drake (asleep)♣~§P##...###♣.♣.♣##.♣♣.h §§♣~......## #♣ ##...♣♣hN k65.1 (40nnh kcatching breath)A bog body and a rime drake come into view.The rime drake hisses angrily.h T *****h *The rime drake breathes ice at you.The icy flash freeze hits you but does no damage.h hr ;......nh *§h z====6.1 (41Frozen Geh &m (2098) h 9§h W _You are encased in ice.h  .......  .......  k......  .......   h .......  ....... #..♣♣ .......###...♣♣ .......@......♣ .......#.....## ......###...##  .....# ##.##  ....# ##..#  ~n..hu t.# ♣:< §♣~. ♣.. ..## #♣ hYD .......  .......  k......  .......   .......  ....... #..♣♣ .......###...♣♣ .......@......♣ .......#.....## h=E3......###...##  .....# ##.##  ....# ##..#  ~n...# ♣:< §♣~. ♣.. ..## #♣ hIhJhXN9§hPd _There are monsters nearby!h7 ....... hۼ .......  k......  .......   .......  ....... #..♣♣ .......###...♣♣ h}.......@......♣ .......#.....## ......###...##  .....# ##.## hB[ ....# ##..#  ~n...# ♣:< §♣~hU. ♣.. ..## #♣ hX .......  .......  hYik......  .......   .......  ....... #..♣♣ .......###...♣♣ h\Z?.......@......♣ .......#.....## ......###...##  hZ.....# ##.##  ....# ##..#  ~n...# ♣:< h[§♣~. ♣hb\.. ..## #♣ hgfhXghuq9§htd _There are monsters nearby!h}....... #P....♣♣♣..... ##.♣..♣.♣♣k....... #.......♣♣... #♣♣♣♣.♣.♣ #.♣.#hy.♣♣#.. #..♣♣♣.♣♣..♣.♣.###...♣♣♣..♣........♣♣..♣..#.....####♣.♣.♣.##...## ♣....♣♣ ##.## ♣.♣...#..# .....#♣♣~~n..####...# ♣:<.♣.#♣.§§♣~..#.#...#......♣#♣♣§ ♣~§P##...###♣.♣.♣##.♣♣§§♣~......## #♣ ##...♣hZ.♣§§......## #######.....h8hh~h~..k§§§n§h----7.6 (1.5)7 _h 9§hM h> q ##..##P....♣♣♣...#.###.♣..♣.♣♣.##.# #.......♣♣#....... #♣♣♣♣.♣.♣ #h> k....###♣♣♣♣.♣..♣♣#..##..♣♣♣.♣♣.###...♣♣♣..♣♣........♣♣..♣....#.....####♣.♣...###...## ♣....♣♣..## ##.## ♣.♣.........# ##..# .....#♣♣h2? !.§§§n.####...# ♣:<.♣.#♣.§§♣~..#.#...#......♣#§§§♣~.P##...###♣.♣.♣## §§♣~......## #♣ ##hA hB hB hOH ..kn§.~§~§>hfI ----9.15hN 9§hP 5 _Found a staircase to the Swamp.h* >  You slash the rime drake!hP ' h xn. The rime drake is heavily wounded.h: %111h |-==70.3 (1.24hӳ q§§ _The rime drake bites you.hd  You slash the rime drake!  Lightning courses through the rime drake!!  You kill the rime drake!hh_  Okawaru accepts your kill.h5jhx†n.§~§~§§§§h}2-61.5Gem (2093) h9V§§§h߇` _The ice encasing you melts away.h#.hXn§§§~.§§§§hV0-2.7h:2h:§§§h2§§h h_You closely miss the bog body. The bog body closely misses you.hL  §.§§ §§§§You slice the bog body!! Lightning courses through the bog body!  hh The bog body is severely damaged.3==4.0 (1.30h A§§hf B _The bog body touches you but does no damage.h'  You slice the bog body!! Lightning courses through the bog body!  You destroy the bog body!h$ .§~~ ~~ h( x9-5.2 (1.289h, 9§h). P _Okawaru accepts your kill.hP? 9§hB@ 7-h~C P§~§h}I < §~§ hNJ W_No target in view!hM 9§hmS 8 §h$T B§ _No target in view!hU hX 9§h^ i § _No target in view!hs_ hre §§§ _No target in view!h? R§§§h h 9§h H _No target in view!h8hU9h<@§§hC>C _No target in view!hH]§§h3L9§hvMhK§~§hhi9§hVh9§hh 9§h0 hH,h-hT49§h|:V§h3>hp?hP§~§hSh<§~§h!h@§§h&h@§§hIh[hq\h]h_h`*114=hd8 _heB7hehRghhhNiB6h'jhlhmhKnB5hohph(rhrT=4hzsh uhpz..........#)###...♣♣♣....#.##P....♣♣♣....###.♣..♣.♣♣.#hz..# #.......♣♣#♣.. ♣ #...###♣♣♣♣.♣..♣♣#.....##..♣♣♣.♣♣.........†.@###...♣♣♣..♣♣.♣--80.2 (5.0h }...........♣♣..♣............#.....####♣.♣.♣..........###...## ♣....♣♣§§......## ##.## ♣.♣...♣.§§.....## ##..# .....#♣♣♣§§§§~..####...# ♣:<.♣.#♣..§§§§♣~..#.#...#......♣#♣♣.§§§♣~.P##...###♣.♣.♣##.♣♣h8[~~§§~h--1.2 (63hӄ9§hc# _Found a club.hhlhhlh2hxhB1hhhvhB0hhh hgC79h!hvhhMB8hhh8hB7h?h\hhB6hhhhB5hhjhh7B4hhohh/B3h hhhB2hG hd h h/ B1hh]hh)B0hhphh+C69h'hhhX8hh=hB7hh"h#h$B6h%h&h3(h(B5h)h*h+h+B4h,h:.hM/h/B3hA0hW1hR2h2B2hP3h 5h6h`6B1h6h7h8h99B0h9hu;h^=o59h?h@h`@B8h@hAhBhCB7hChEhFhFB6hlGhHhIh'JB5hJhKhLh.MB4hMhVOhPhQB3hQhShUh\UB2huVhXhYhZB1h:[h\h^h^B0h`hchzchcC49hdhfh=hhhB8hihUkhlhOmB7hknhohTqhqB6hrhthEwhwB5hxhIzh |hk|B4h}h`hu   ####  htJ ##.# ###..#   #..# ##....#  #..# ##.....##   ##### ##.. ###.....###   #..#.#.#.# #.......# #   #.#h܆c#.# ##....###   ##..###....##   #.....@#..##...#####   #......#.#........#.# h:  #......#...........## #   ..D...P#............####   #P............## he  #....# ##..)........###. D   steam dragon (asleep)   ##... .............##P.   ..#. ..............###.   #.............# #.h@W 720.2 (39.0)DDhcatching breath)  A steam dragon comes into view.The steam dragon hisses angrily.h)C *****h}The steam dragon breathes steam at you.h#2§@h?$§§..§§.D...P#.....##....###.....#.h$=====1.2 (403h^(h)w _The ball of steam misses you. The steam dragon moves out of view.hzh h0hP _You are in a cloud of steam!h,hh%h*h!f _You are in a cloud of steam!h8h%h1hҨf _You are in a cloud of steam!h h hg h%  hӷ X_You are in a cloud of steam!h$ hr##.# ###..# #   #..# ##....# #   #..# ##.....###   h5##### ##.. ###.....###.   #..#.#.#.# #.......#  h{ #.#.....##.# ##....###  #......#..###....##  h&S#....§§#..##...###   #....§§#@#........#.#  #....§§#...........## ##  h ..D...P#............####.   #.....##P............##..  h: #....# ##..).###.   h##... ......##P.   ..#. ....h0###.♣    #...# #.   hZ # #♣♣hhE'-----hk2.2 (1.0)2 _hhh ##.#.#.....#.....§#.....h ~-----31h> h9 h ##hJF.#..h>&4h:0hhph0 h6 §§D.D   steam dragonh7 a539h< hG> hz  ####   ##.# ###..#   #..# ##....#  hT #..# ##.....##   ##### ##.. ###.....#   #..#.#.#.# #.......# #  #.....##.# ##....###   #....§§#..###....   #....D@#..##...#####   #......#.#........#.#   #......#.......h! #   ......P#.......##   #.....##P....##   #....# ##..).###  ##... ...##P.  hP..#. ....###  #..# #.hŕ6(catching breath)h)8* _The ball of steam misses you. The steam dragon moves out of view. _You are in a cloud of steam! _ The steam dragon breathes steam at you.hT..@h "======68hI$h%&S _The ball of steam misses you.hd  You slice the steam dragon!!  Lightning courses through the steam dragon!!  You kill the steam dragon!hl †.Okawaru accepts your kill.hbq97/114 ----16-----7.4 (1.27huhwD _You are engulfed in a cloud of scalding steam.hQ h0 8--h hT H _No target in view!h 3hl hJ H _No target in view!hhmhmhE hX_You are in a cloud of steam!hEH    ####  ##.# ###..#  #..# ##.... h #..# ##.....  ########.. ###.....#  #..#.#.#.# #.......# #.....##.# ##....###  #....@.#..###....  #....†§#..##...#####  #......#.#.#   #......#.... hs_ .P#......# #.....##P....##  #....# ##..).###hϗ ##... ....##P ..#. .###hěhn----806 h_h h8h]3h_hchhX5hihj98----hQk:4hXmhJqhKr^---3h;thwh_x`92hzhd~h hi7=1hhhyB0hhhw100/114=29hhhB8hhq=7hchp1=6h<hhn18==5hQhQh՜`24h~h{h-B3h'hhB2hhhrs3==1hh X0hhǯha419hh³hB8hhhhB7hGh> 5=65h6=4hh<hB3hhhB2hhhho`71hhUhB0hh o09hhY`88hhhNB7hhbh`96hUhhB5hGh3hB4hhIh710=h+:3h*,hB2hhfhp1=1hhhSB0hhhE1999hhh`28hihh4B7hlhL h `36h hShB5hhhB4hhhkd114=3hhhhSB2hkh~ h"h)#B1hD$h*&h'h{(B0h)h+h.h.U=89h/h!3h5h5B8h6h9hg<h<B7h?hAhCh9DB6hREhGhIhIB5hmJhjMhOhOB4hPhRhfThTB3hUhXh[h[B2h\h^h`hDaB1hbhvfhbhh`iB0h,jhZlhnhnC79hohqhshtB8huhwwh`zh%{B7h?|h~hhQB6h@hhhPB5hhhڋhB4hjhoh]h$B3hhUhhB2h9hhh;B1hhhUhB0hʡh6hY69h$hhhX8h hhlhB7hhhhB6hhлh hvB5hhh(hB4hhhhKB3hhVhLhB2hhhhB1hUhh)hB0hhhhzC59hh;hh|B8hhhhB7hhh&hB6hhgh,hB5hhh2hB4hhh h' B3h h h' h B2h h   #........ ##........ hI  #........# #........  #....... ##.......  ##......######........  ##........#............ h / #......................  #.................P...  #.##....P..##### h c #...@..##.....##... #----812.4 (84.0)  #....###..P...#P'.ß + h $ #...... ##...#####...#  #......# #...# #+#  #....... #...#+  .........# . h ; ##.....$### P  #....... h h; h T _Key pressed, stopping explore.h. 1 _h.3 0h4 hu6 hB7 C49h7 h9 hb< h< B8h= h@ hSA hA B7hB hGD hE hkF B6hG hJ hJ B5hK hN N _You now have 732 gold pieces (gained 15).hP h(Q B4hQ hS h'U hU B3hV h X hY hY B2hZ h+\ hy] h] B1h^ h` hWa ha B0hb h+d hGe he C39hrf hg hi hi B8h?j hk h:m hm B7hmn ho h"q hq B6hTr hrs ht h)u B5hu hw hx h%y B4hy h{ hg| h } B3h(~ h~ h hl B2h h h; n1h' hX hƇ B0hv h h h$ -29h h hs h h B8h h h h& B7h h h% h B6h5 h6 hO hԘ B5hT h. hP h՝ B4hV hF hY hޡ B3hh hN hp h B2hs h[ hq hީ B1h h h9 h B0h^ h h- h C19h] h hN h B8h h# hS h B7h hU h h B6hֿ h h4 h B5h{ hJ h h# B4h h hN h B3h h h hK B2hG h$ hq h B1h h hR h B0h hY h hN C09h= h h 8hi X7h h h h6 B6h h h h) B5h hr h hJ B4h ,h h B3h@ hC h< h B2h h h X1hN h2 hv h B0h h h hu D899h8 h hX hM B8h h h hb B7h h# hR h B6h h h hr B5h9 hj h h B4h h h hV B3h h^! h# n2hf$ h% h& B1h& hz( h) hl* B0h* h. h4/ h/ C89hM0 hC2 h3 h3 B8h4 hr6 h7 hC8 B7h8 h: h; hZ< B6h= h> h@ h@ B5hVA hB hD X4hE hZG h I hvI B3hMJ hK hM h:N B2hN hZP hQ h'R B1hR h6T hsV hW B0hW h=Y h[ o79h`  #........## #..♣~~......##  #........P# ##..........#  #........## #..........# hRa L ##.......# ##.........### ##......######..........#.# ##........#........## #.........................## ##.................P....... ##......##@...P..#####P.P.85.4 (73h"b  #......##.....##... ###..# ##....###..P...#P'.ß +.#... #.......##...#####...#####P #......###...# #+# #.#. ###.......##...#+#.+##  #.........##.P#... #  ##......###.....ß P # hb  ##........## hDf hg T _Key pressed, stopping explore.h5} 8 _hY 7h hR B6h hR h h6 B5hЈ h/ h}   ##........#...............##  #.........................#   ##.................P.   ##......##....P..#####P.P.#  #......##.....##... ###..## h  ##....###..P...#P'.ß +.#   #.......##...#####...#####P..   #......###...#.# #+# #.#...   ###.......##..@#+# #.+##   #.........##.P#...# .. #..   ##......###.....ß.+ P #  h g ##........##.P....# #..   #........###.. .+## #.   ##......## #.. #.  ... #......# #.. ##  ... #P....## #....# ##...#.#h 90.4 (5.0)  A malevolent force fills the Lair of Beasts...h /  --more--h:*h & h+ R@With a horrendous wail, an alarm goes off!h [Mark Gem (1874) h h a _A sentinel's mark forms upon you.hh,hׂh<hӝ32hNhƟB1hhehڢB0hڣhYhХC69h٦hxhB8hhxhB7hڬhЮX6hhnhB5h̲hhB4hZh(X3hhhB2h hhB1hhIhB0hhehC59hhChB8hh[hB7hhHhB6hhehB5hh`hB4hhshgB3h9hh.B2h>hh+B1hhh2B0hhhC49hhhB8h hhB7hhh2OGem (1846) h,hw _The sentinel's mark upon you fades away.hh/B5h hhhiB4h*hh,hB3hthhhoB2hh7 _You open the door.hh?B1h#h; @  There is an open door here.h h{ I0 _hhh?hC39hh+hh:B8h hfhh@B7h hA  There is a broken door here.h7 h +6 h7!_h!h_#h$h%B5h%h'7 _You open the door.h)h)B4hQ*h+h,hc-B3h-h0@  There is an open door here.h<3_2 _h3h,5hr6h 7B1h7h9h@:h:B0h;h;=hB29 _You open the door.h@DhDB8hEhH@  There is an open door here.hJhHKI7 _hkLh7NhOhsPB6hqQh3ShCUhUB5hVhYh[hr\B4h]h_hahaB3h=chZfhuhhhB2hjh?lhnX1hohqhshtB0hFuhwhxhYyC19hzhV|h ~h{~B8hhHhhB7hhhnh݉B6hɌ,hh2B5h\hh˓hYB4hEhזh`hB3h̙hh hB2hjhh۠hbB1hhhh2B0hhhǨhNC09h,hڬhaB8h(hh0hB7hhbhhB6hhShJhʻB5hhhvhB4h1hhh(,3hhmh4h?hB2hhrhh3B1hhYhNX0hh@hRhD799hhhhhB8hhhn7hhGhB6hh%hh$B5hXhhuhB4hhhYhB3hh{hhB2hhhhB1hhMhX0hvhOhhC89hhnhh5B8hh! 7h n6h hghhrB5h6hchhhB4h3hhVhB3h hw#h$hU%B2h&h~(h6*h*B1h ,h-h0hu0B0h1h3hr5h5C79h8hb9h*;h;B8h<h>ho@h@B7hBhDhFhF,6haGh0HhJhKh!LB5hEMhNhPh*QB4hYRh^  You see here the quill talisman of the Five Visionaries {rPois Str+3}.h5`h`I3 _hbhzch eheB2hfhOihjhkB1hlhBnhohHpB0hqqh;thuhPvC69hcwh9yhzh]{B8hx|h+~hh?B7huhxhAh B6h(hՉhhyB5h.hhh?B4h{hhh9B3hhh/hB2hhhh;B1h|hhh*B0hhhhC59hhKhʹh>B8hhh߸hNB7hhhAhB6hhh`hB5hhhVhB4hhhhB3hhKhhB2h%hhyhB1h>hhhB0h/49hh hB8h#hM _You now have 740 gold pieces (gained 8).hhLB7hhqhhB6hh6hhB5hhhXhB4hh3hh B3hhhhwB2h!h!h+hB1hihhhB0hhhhlC39hhhZhB8hbh h h B7h h8 h hqB6hhThhB5hhhn4hh(hB3hchhhb B2h5!h#hm$h$B1h%h'h)h)B0h*h+,h-h3.C29h!/h\1hJ2h2B8h3h 5hj6h6B7h7h8h;X6h;h7=h>h8?B5h*D4hEh'GhGB3hHh6NhZOhOB2hPhRhZThTB1hUhWhtYhYB0hZh\h^h^C19h(`hahnchcB8h ehfhYhhhB7hihph=rhrB6hshRvhwhXxB5hYyh{h~n4hh[h B3hhhrhB2hhNJh+hB1hrhhX0hh)o09h%h hh6B8h.h+b  You see here a wolf skeleton.hߡhI7 _hhh0hB6hhhBhɬB5hҭhӯhh+B4h0hhh"B3h#h!h\hB2hۼhhhRB1hh,hB0hXh|hJhD699hhIh0hB8hhhhpB7hHhhX6hhhhIB5hhhJhB4hh h f You see here a water moccasin skeleton.hhI3 _hh4l  You see here a water moccasin skeleton.hhI2 _hhh=hB1h$hShy h B0h hhh.-89hhhhhQh:8h hh"h"B7h$hn&h(hc)B6h*h-h/h0B5h1h%3h55h5B4h 7hF9h;h;B3h<h?hZBX2hBhQDhEhFhG:1hGhIh}KhLB0hMhUhVhhWC79h_Xh[h]hr^h^:8h_hch)ehfB7h$ghjhlhNmhm:6hnhqhMth uB5h~vhzhK|h|B4h}hh}h B3h݃hӄhhB2hhhhB1hhŎhahB0hӑhhXhC69hzhhhB8hrh*hLh՛B7hjhhhB6hh;hhB5hhn4hhVhhB3hتhh;hB2hLhhٰhLB1hhh #.......# # ##....>.. #...... h.#....... ####............ ♣#....... #P........... ♣ ....... #..........## #####......## ###.#.#...### h ###.....#..#  #..@#.....##  ##..##...##  ## #...##...# ♣♣.# ###.Y#..## h^.♣.# .##..## ...## Yh#...# YY 2 yaks (asleep) ....## ##########.#.# h   wolf (asleep) .....######.....##...##hs# .....#..ß.##....#...##h< 6103.4 (213.0)  hVg2 yaks and a wolf come into view.Found 20 gold pieces.hh]hYh.Y.YYhh====440hkh: _The yak bellows! x2; The wolf howls!h c  >..   ...... h .......   #..........## #####.. ###.#.#...###  ###.....#..#  #..@#. h  ##..##...##  ## #..Y##...#  ###h.#..##  .##..##  Y.#...#  h_ X###.#.# .### .## hj   >..   ...... hk  .......   #..........## ####.. h)l ##.#.#...###  ###.....#..#  #..@#.  ##..##...## hl  ## #..Y##...#  ###h.#..##  .##. Y.#...#  hTm ###.#.# .###.##hRr hr h(w hzy d _There are monsters nearby!h$ .  h R>..   ......  ....... h ^  #..........## #####.. ###.#.#...###  ###.....#..#  #..@#.  ##..##...##  ## #..Y##...#  ###h.#..## h d .##..##  Y.#...#  h X###.#.# .### .## hG   >..   hUH F......  .......   #..........## ####.. hH ##.#.#...###  ###.....#..#  hSI n#..@#.  ##..##...##  ## #..Y##...# hI  ###h.#..##  .##. Y.#...#  ###.#.# .###.##hN h8P hb^ hd  hhe ^_There are monsters nearby!h5.  hX>..   ......  .......  hV5 #..........## #####..hU ###.#.#...###  ###.....#..#  h%/#..@#. h ##..##...## h ## #..Y##...#  ###h.#..##  .##..## hHX Y.#...#  ###.#.# h@.### .## h|"  >..   ......  .......  h}b #..........## ####.. ##.#.#...###  ###.....#..#  #..@#.  ##..##...##  ## #..Y##...#  ###h.#..##  .##. Y.#...#  h)~###.#.# .###.##hhhh?d _There are monsters nearby!hI3 hJ#....>... .#.....### ♣ #P...... ..........## # hJ=###......## hJW##.#.#...###  h>Kx###.....#..# ...#.....#h^K[##.@##...## hwK##hKN #..Y##... hK♣♣.hKL##h.#..# hK .hLB .##. .hL ..##hEL,Y.#...h_L#.hwLEYY 2 yaks.hLFh   wolfhL0. .....#.....#........####hMhNhOhqVth.Y$hOW=---5.4 (1.0)59hV[h]N _You block the yak's attack. You block the wolf's attack.hs  You slice the wolf!!  You kill the wolf!h _  Okawaru accepts your kill.hȥJ†Y.h!hH40==-6.7 (1.38hٱhzc _You slash the yak! The yak barely misses you.h~  You slice the yak!! Lightning courses through the yak!  You kill the yak!h*hhX Y.#.h+   yak  Okawaru accepts your kill.h&====h`7.9 (1.27hJ Q _The yak gores you but does no damage.h:  hRqYou slice the yak!!  The yak is almost dead.h/-9.2 (1.3hL:5hh; _The yak gores you but does no damage.hl p  You slash the yak!  You kill the yak!h 4†h 1=---10.4 (1.24h8 hi! f _Okawaru accepts your kill.h! 9---hi% h+ ^ _No target in view!h+ h. h0  h0 :_No target in view!h2 h h hե ^ _No target in view!h" h hb H _No target in view!h2 h3 hK9 hB $ hC :_No target in view!hC hF hG C _No target in view!h h hS h' h h h hnY hZ h\ ha hBb he hf h$ h, hz h h` ha hEe hj hj hm hn h h; h h h4 h h hf hag hj hl h)3h,h,2h2h>6h;hn<h?hEAhhbhhh(hn(h)hm*h-,h,I3 _hY32h3B1hS4h/5h#6hn6B0h7hL9h9C49h9h<K _You now have 760 gold pieces (gained 20).h=h(>B8h>h?hAhvAB7hAhhhB6hxh`  You see here a wolf corpse.h^hI5 _hhh h B4h h h hn B3hhWhEhB2h:hhhB1h}hhWhB0hthh hyC39hYhhhvB8hc h"h"$hx$B7hf%h'hJ(h(B6h)h*hf,X5hl-h.h0hZ1B4hU2h|3h5h5B3h6h8h9hO:B2h<,hAV ...... .h:Ak...# . ..>.#  ...## ..#. #....  huA2....# ...#.##..P#  ....### .........P##  hA.....P###..........  ..................##  hA.#.................#  ###.............@#  -32.4 (22.0) hA##...............#   ###.............#  h B ###............##   #..............##  h'B #...............#    hDB ####............#    haB+ #P...........#     #..........###  hBE hEhVF-3.4 (231hnIhJ; _Found a stone staircase leading down.hIhFhh 029hh.hB8h̡hohhB7hѦhh hB6hh5hhcB5hMh>n4hh>hh{B3hhMhhYB2hxhShhNB1hh|h7hB0hhwhhC19hh#hh6B8h^hhhB7hhchhYB6hShhhB5hhhhdB4hVhhihB3hh\hjX2hrhhpX1hhhheB0hShhZhC09hh3hhB8h h hhB7h,h\hB6hhhhB5hhQhhoB4h,hh-hB3h h#h"%h%B2h&h(h1*h*B1h+h-h4/h/B0h0h2ht4h4D599h6h8h:h:B8h;h=hE?h?B7h@h]BhCh-DB6hEhFhHhyHB5hoIhKhLh>MB4hNhQhoRhRB3hShXUhrVhVB2hWh6YhYZhZB1h[h ]hO^h^B0hz_h`hbhybC89h>chdheh5fB8hghhhihViB7hihjhkh3lB6hlhmhnh:oB5hoh qh,rhmrB4h shEthuX3hvhwhxhxB2hyh`{h|h|B1h}}h~hh!B0hhhh!C79hhhhTB8h4hwhhϊB7h‹h6h.hkB6h>hOhFhB5h2hhhޔB4hhhΗhB3hhhrhB2hZhΜhŝhB1hhhhAB0hhrhh̤C69hťhhhB8hhEhlhB7hhhƯhB6hְhVhPhB5h9hhheB4hh.hUhB3hdh]hlhB2hh7h=hB1hXhhh,B0hhnhihC59hdhhhB8hh5h/hnB7h)hhihB6hUhuh|hB5hXhKh!h_B4hhhhB3hhhthB2hKhhhB1hhhThB0hhhhhC49h$hmhhB8hh#h}hB7hhhOhB6h~hh!h]B5h9h.# #♣♣♣♣.♣.♣ #.♣.<.♣♣#.......###♣♣♣♣.♣..♣♣#♣.....♣#.....h....##..♣♣♣.♣♣..♣.♣.♣..##.....†..###...♣♣♣..♣♣.♣.♣.♣##...............♣♣..♣...♣####........#.....####♣.♣.♣.♣♣♣..P..... hDo§§...###...## ♣....♣♣♣.♣♣♣......# .§..## ##.##..♣.♣...♣.♣..♣♣.###.# .§.## ##..#♣....@.#♣♣♣.♣.♣♣♣.##.#219.4 (86 h~§.####...#.♣:<.♣.#♣..♣.♣..♣.#### ♣~..#.#...#......♣#♣♣♣.♣♣♣...## ♣~.P##...###♣.♣.♣##.♣♣..♣.....## ♣~h## #♣♣.##...♣♣♣.♣.....## ~......## #######.....♣♣.......#. .......# #....................#. h.......# ##.................###ß .......### #.................# #.hhXhT _Key pressed, stopping explore.hK4 _hXBhB3h h%ht'h'B2h)hv,h-h-B1h.h[1hs2h2B0h3h5h6h87C39h$8h`:hL@87h@hfBhCChCB6hDhEhFX5h$GhHhTIhIB4h$JhKhLX3heMhNhOhOB2hUPhQhRhRB1hShMUhUhMVB0hVhmXh>YhYC29hIZh_8h`X7hahbhdhNdB6h2ehfhFhhhB5hih?khlhlB4hmhohph>qB3hIrhsh$uh]uB2htvh~hh=B1hUhhh(B0hhfhh#C19hrhh3hB8hhhh8B7hhhhɝB6hh7hѣhB5hdhhhB4hLhh4hqB3hhh߳hRB2h"hhh[B1h7hh7hB0hrhh"heC09h?hh8hB8hxhhhB7hh{hh#B6h8hhhB5hh}hh5B4h`hhhB3hhhhPB2hchhchB1hhh hTB0h7h_hzhD499hh*hRhB8hWhhhB7hhhhB6hMhHh{hB5hhh+X4hKhh.hsB3hWh h h B2h h@h@hB1h1hhh%B0hh=hIhC89hbhhehB8hhh"h#h-$B7ha%h'hy)h)B6h*h-h/h/B5h-1h3h5h6B4h7h:h<ht<B3h=h@hhAhAB2hBhDh5FhFB1hzGhIh7KhKB0hqLhgNh}OhOC79hPhRhShPTB8h UhVhWhXB7hXhZh[h \B6h\hY^h_h_B5h`hzbhch4dB4h"ehfhhhhB3hihRkhlhlB2hmhohph0qB1h&shuh3vh{vB0hwhyh&{h{C69h|h~hsX8hh;hÄh!B7hihVh_hB6hҍBhX5hhh-B4hhh3haB2hhhOX1hhhZB0hhKhhhfC59hhhhB8hhhڨhB7hh̪hhB6hDhhhB5hphhnhB4h!h-hhqB3h hh5hXB2h߷hhhgB1hhDhhB0hnh¿hhIC49h6hmhhB8hhM,hB7hhhhRB6hhShuhB5hhhhZB4h%hYhuhB3hhhh(B2hhhh B1hh>hnhB0hjhhhHC39hhh!hB8hvhhshB7hhmhh/B6h0hj  You see here a steam dragon skeleton.hhnI5 _hh ,hFB4hEh  ##.# ###..# #  hb#..# ##....# #  #..# ##.....###   ########.. ###.....### h  ###..#.#.#.# #.......# ##   #.#.....##.# ##....### h  ##......#..###....## h=d  ##....÷.#..##...#####   #......#@#........#.# 330.4 (11hd1.0)   ##......#...........## h  #......P#............####.   ##.....##P............##..   #....####..)........###.. hn  ##...##.............##P. h  ###..#................###.♣   #P.#...##.............# #..   ###...####P.hQ# #♣♣hhH h T _Key pressed, stopping explore.hP&3 _h+2hu,B1hF-h.h/hZ/B0h/h0h1h1C29h2hM3h*4h4B8h5hK ### ####  ##.# ###..# #### #..# ##....# #..# #..# ##.....####.. ########.@######..#.6.4 (6.0) h8L###..#.#.#.###.......# ### #.#.....##.# ##....### # ##......#..###....##  ##....÷.#..##...##### ### #......#.#........#.# # hLE ##......#...........## ###..  #......P#............####..  ##.....##P..##.....hMhOhQE _Done exploring.h\hh%h .0.....h7 [ _Done exploring.hn h. 3hs h x _Done exploring.hhhhlh%x _Done exploring.hThWhere to? (Tab - Lair:2, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  h>O - Orcish Mines h~h   FisforFire the FighterMummy of Okawaru ******Health: 114/114 ========================Magic: 18/18 ========================#######AC: 22Str: 29hݕ##.# ###..# #### EV: 6Int: 8#..# ##....# #..# SH: 5Dex: 16#..# ##.....####.. XL: 13 Next: 41% Place: Lair:2h ########.@####.....###..#. Noise: ---------  Time: 16336.4 (0.0)h9###..#.#.#.###.......# ##### v) +4 broad axe (elec)#.#.....##.# ##....### # Throw: 2 boomerangs##......#..###....##hTGem (1428) ##....÷.#..##...##### ####......#.#........#.# #.. h##......#...........## ###.. #......P#............####....hזx ##.....##P............##.....  h_You see here a steam dragon skeleton. _Key pressed, stopping explore. _Done exploring. h$_Done exploring. _Done exploring. _Done exploring.hh,h<hIh_7 _hFhrhB6hhhzh־B5hhghhOB4h_h&h hQB3hah*hh"B2hghhhB1hihhhB0hHhh"hhC19hh hP h h :8h hhPhB7hhh/h~B6h h'h(h(B5h*hI0h1h2B4h,3h9hE;h;B3h<hBhDh]DB2hEhRKhLhLB1hNh[ShThUB0hVh([h=\h\C09hr]hbhchcB8hdhihjh>kB7h%lhphqh*rB6hshYwhxh yB5hyhN~hhB4h؀hehʆh8B3h>hhhDB2hhhhB1hKh~hThB0hh hhKD399hhh$hkB8hVhhXhB7hhhhB6h޹hzhhB5hܿh?hxhB4hhh5hB3hjh}hhB2hhhhcB1h@hhh B0h]hhhC89h~hhjhB8hh>hhB7hGh]hhJB6h}h4hlhB5hhGhhB4h hhhjB3hch h` h B2h h"hphB1hhhhB0hhh!h{C79hKhhChB8h`h=!h3"h"B7h7#h$h%h2&B6h&hJ(ht)h)B5hi*h+h,h-B4h-h2/hV0h0B3hx1h2h3h4B2h4h 6h6hR7B1h7h$9hA:h:B0hB;hu<h}=h=C69h>h?hAhvAB8h-BhChDhPEB7hFhGhHheIB6hJhKhLh\MB5h#Nh{OhPh*QB4hQhbShThUB3hUhhR@* _The bullfrog croaks.hT $h  .......##...#  ...........  ....F....  hx M.......  #..... #.... h B#...# #..@## h0 9#....# #...###  h B#.<...#  #...#.#  h 8#...###  #...# hC (#...# #...#h hR - h $.......##...#  ...........  ....F....  .......  hݓ #..... #.... h #...# #..@## hF `#....# hu #...###  #.<...#  h N#...# hӔ #...###  #...# h x#...# #...#h h| h hl  h Y_A bullfrog is nearby!h  .......##...#  ...........  ....F....  .......  h #..... #.... #...# #..@## #....# #...### hB h #.<...#  #...#.#  #...###  hv U#...# #...# #...#hQ .......##...#  ...........  ....F....  .......  h#..... #.... #...# #..@## #....# hE#...###  #.<...#  #...#hz #...###  #...# hx#...# #...#hhh~hR hQ_A bullfrog is nearby!hT8) h8E.......##...#  ...........  h8P....F....  ....... h 9 #.....h79 hd9#.... h9#...# h9,#..@## h9#....# h:!#...###  h<:#.<...# hg:! #...#.# h:! #...### h: #...#h: h;#...# hM;'#...#h| .......##...#  ...........  ....F....  .......  #..... #.... #...# #..@## h #....# #...###  hQ#.<...#  #...# h{_#...###  h#...# #...# h/#...#hhMhh h0Q_A bullfrog is nearby!hG .......##...# h| ...........  ....F....  .......  hP>#..... #.... #...#hI #..@## #....# h#...###  #.<...#  #...#.#  #...### h' #...# hg>#...# #...#hc .......##...# hc ...........  ....F....  hIdk.......  #..... #.... #...# #..@## hdP#....# #...###  #.<...#  #...#he #...###  #...# #...#hNe4 #...#hYhhhhkhmI _A bullfrog is nearby!h0nhP  .......##...#  ...........  ....F....  .......  #.....h ] #.... #...# #..@## h 9#....# #...###  h B#.<...#  #...#.#  h !#...###  h4 ?#...# #...# #...#hY h  .......##...#  ...........  h׎ ....F....  .......  h A#..... h; @#.... hh E#...#h ` #..@##hՏ  h `#....# ht #...###  #.<...#  h #...# #...### hԐ  h( #...# #...# hX /#...#h h hy hȱ _ _A bullfrog is nearby!h P. ..hd q##...##....................F.................h ..h 0.# h ).##h& V..# ..##hS <..h 0.##h h .hB FhB 4--1.2 (1hu A3 _h h h. ...# ##...##..h&....................F..............#......###...#.# ..#hU..### #<...##hh8.Fh=-22hh^ _A bullfrog is nearby! _The bullfrog hits you but does no damage.h%  You slice the bullfrog!! Lightning courses through the bullfrog!  You kill the bullfrog!h&h,C.h1b2==3.4 (1.21hB1h}4hs6 h6J_Okawaru accepts your kill.hhhh^ _No target in view!hhihCH _No target in view!hPhh hC  hz :_No target in view!hTh5UhWhYH _No target in view!h3hh H _No target in view!hh8hhC _No target in view!h>h`?hAhChǔhhhhhhhhhShhhzhhihYlh_mhЮhhұh}h@hh]hQh o<.. .... .hC . ...# .# ...# .##...###....ht........#...@.......0.0#....##....#h#...#....#...###...##....# ..##...### ##.<...##...#.##...#h ##hjh---4.4 (10h1 _Found a stone staircase leading up.hhhhhho49hh<B8hhRhX7hhhh8B6hh hhAB5h hBhhcB4hU,hhB3hh h h B2hv h0 h h B1h h hF C hw #### ##  ####PP#..### #)...Yh .@# ---### .......# h ....<.. #....## h .........#...##........##...# h Y   elephant (trample, asleep)........##...####.h@ ....................................h 5 23.4 (9  h [An elephant comes into view.Found a spear.hO h YYYY 2 elephants (trample, 1 wandering)h ,The elephant trumpets!h r==4.4 (10.0)0h=$ hA& \ _An elephant comes into view.hL DhM  #### ## hLM & ####PP#..###  h}M ?#......)..YY  hM ,#...@# hM 1#...### ..... #.....# h N E ....<.. #....##  #...##  h8N g#...#  #...####.  .........  heN . hN h  #### ##  ####PP#..###  #......)..YY  #...@# #...### ..... #.....#  ....<.. #....##  #...  #...#  #...  ....  .hR h hN h d _There are monsters nearby!hD !hEE g #### ##  ####PP#..###  hE k#......)..YY  #...@# hF O#...### ..... #.....#  ....<.. #....## hhF B #...##  #...#  hF e#...####.  .........  . h)G hE M h U#### ##  ####PP#..###  #......)..YY  #...@# #...### ..... #.....#  ....<.. #....##  #...  hv 5#...#  #...  ....  .h h h h d _There are monsters nearby!h, #### ## ####PP#..####hD-,#....@.)..YYY#....#......# #...####...Y#. #.....# ...#<.. #....## ..Ph-.#...#S#YY 4 elephants (trample, 3 wandering).h-##...# PS   water moccasin (wandering).##...####h&.U..h4;  2 elephants and a water moccasin come into view.The elephant trumpets! x2; The water moccasin hisses angrily.hi<h<hY=h=h0CYY..YY.S.YYY)hyC<ShDl5.0)39h`HhLJ, _You hear a trumpeting!hCY####### ####PP#..##.....@).YY..YhY#....#....YY##...####....# ..... #.....# ....# ....<.. #....## .S.P#.#...## ...#Y 5 elephants (tramplhlZe, 1 wandering).##...# ..P#.##...####. .... h'ck  An elephant comes into view.h>eBheh fhfhkYY..Y.YY.S.)hl`68h qhs, _The elephant trumpets!hԗ,####### ####PP#..#####.#.YY..Y.#....#...YY.##.h5!#...####S...# ..... #.....# ....#  ....<.. #....## ....P# .#...## ....## .h##...# ....P# .##...####...... hh-hhhehh^Y.SYY..hOi--77h|hN _You see here a +0 spear.hYou slash the elephant!is lightly wounded.  You slash the elephant! You slash the water moccasin!  Lightning courses through the water moccasin! h The water moccasin barely misses you. The elephant tramples you.  You hold your ground!hhuhQ Y.Y..YhX The elephant trunk-slaps you but does no damage.h110-17--==8.6 (1.2h:6hhF _The water moccasin bites you but does no damage.htw  You slash the water moccasin!  You kill the water moccasin!h}  Okawaru accepts your kill.You slash the elephant! x2; You slice the elephant!! The elephant tramples you.You hold your ground!hy}h}hDf Y.#Y.Y.h  The elephant trunk-slaps you but does no damage.  The elephant barely misses you.h<05----====9.85h&h[You slash the elephant! Lightning courses through the elephant!  The elephant is severely wounded.hit the elephant. You hit the elephant but do no damage.  Lightning courses through the elephant! You hit the elephant.  h=^Lightning courses through the elephant!  The elephant tramples you but does no damage.h!Y.The elephant tramples you but does no damage.  The elephant trunk-slaps you but does no damage.  The elephant barely misses you. The elephant closely missesh^ you.The elephant tramples you. You hold your ground!  The elephant trunk-slaps you but does no damage.  You block the elephant's attack.h!-==--31.03hhF _The elephant trunk-slaps you but does no damage.h  You slash the elephant! Lightning courses through the elephant!  You kill the elephant!h ###########PP#YY#####. #......)†...... #....#@YY...##. #...####....# ..... #.....# ....#<.. #....## ....P#.....# ....##  #...# ....P# 4  .##...####......  ...........  . but does no damage.  hp+The elephant barely misses you. x2; The elephant closely misses you.The elephant tramples you but does no damage.  The elephant tramples you but does no damage.  The elephant trunk-slaps you but does no damage.hmThe elephant trunk-slaps you but does no damage.! You stumble backwards!  The elephant barely misses you.hB..YYh 96/114 --6-4--2.2h2 _The elephant trunk-slaps you but does no damage.  Your Throwing skill increases to level 6!hh;l _Your Invocations skill increases to level 7!h':BThe elephant is moderately wounded.You hit the elephant. You slash the elephant! You block the elephant's attack.. You hold your ground!  You block the elephant's attack.  amplehB;3---5--3.41h?h@V _The elephant closely misses you.h:MThe elephant is heavily wounded.x2!  The elephant barely misses you.85----4.60h-h~The elephant tramples you but does no damage. _The elephant trunk-slaps you but does no damage.  You slice the elephant!!  The elephant is almost dead.  You slice the elephant!! x2; Lightning courses through the elephant!  You kill the elephant!h  Okawaru accepts your kill.You block the elephant's attack.hz .. 3hsmThe elephant trunk-slaps you but does no damage.  You block the elephant's attack.h5 6=-6====5.829 _The elephant trunk-slaps you but does no damage.hhh _Your Shields skill increases to level 6!h"D  You slash the elephant!  h"6You kill the elephant!h0O. 2h1You kill the elephant!  Okawaru accepts your kill. h1 You slash the elephant! You hit the elephant but do no damage.  The elephant closely misses you.  The elephant trunk-slaps you but does no damage.  The elephant tramples you but does no damage.hJ7`=8==--h7[7.07h^=h,@6 _You block the elephant's attack.hGThe elephant tramples you but does no damage.  The elephant barely misses you. You block the elephant's attack.barhample  The elephant completely misses you. The elephant tramples you!  You hold your ground!hn78--4--hn--8.26hEhF _The elephant trunk-slaps you but does no damage.h _The elephant trunk-slaps you but does no damage.  You hit the elephant but do no damage.The elephant is almost dead.  h.You hit the elephant but do no damage. The elephant tramples you.The elephant barely misses you.  ampleh| h#3hO----9.4h:5hA hM The elephant barely misses you.  You slash the elephant!  You slash the elephant!  Lightning courses through the elephant!!  You kill the elephant!hh!  )   elephantOkawaru accepts your kill.The elephant tramples you but does no damage.h$ 4-5==9=40.64h( h!* F _The elephant trunk-slaps you but does no damage.h[  You slash the elephant! Lightning courses through the elephant!  You kill the elephant!h` E†h'd ==51-1.83hxg hi  hLi J_Okawaru accepts your kill.hC h 7-hI h H _No target in view!hz 3h h0 H _No target in view!h> hd? hB hE H _No target in view!h h hg h  h B_No target in view!h h h< h H _No target in view!hk h h h C _No target in view!h[ hM\ ha hc h Ih h h h hx hG hG hMM hO h& h h) h h hb h h h1 h2 h39 h!< h; hݿ h hx hVhQh>hhq52 _hh<,1hwhhhB0hhѥh>6=h;19hhƪh66=hA:8hIhhB7hh)hf7=6hhhŷB5hhh"f8=4hEhh޿B3hhhB2hhGh97=1hhhOB0hrh/hV8009hhchB8hhhT=7h6hh"x1=6h4hahn18==5hh4 _Magic restored.hf2=4hh h@B3h\hzhB2hhhZg3==1hhhBB0hZh]h$V4299hqhhB8h*hX h B7h hrh$T56hhqhB5hhIhB4hhhYv6=3h h $h$B2h%h6(h(q87=1h)h,hF-B0hq.h1h2C89h3h5hZ6`88h7h :h:B7h;hW@v96h@hEB5hkEhIFhNJhJB4hKh OhjOa903hPhShXTB2hh4_0 _h5hhvC19hLhhhkT=8hhhh_B7hzhhhB6hEhhn5hShbhB4hh*h_ h B3h hA h/hB2hFhhh1B1hhWhhMB0hhh!h"C09h9#h$hU'h'B8h(h&*h,h,B7h$.h1h2B6h3h|5N _You now have 774 gold pieces (gained 14).h8hc8B5hj9h:hh>h>B4h?h@hEDhDB3hgEhFhoIhIB2hrJhKhMh4NB1hNhOPhRhRB0hShTh)WhvWD199huXhYh[h[B8h\h]h`h]aB7hbhchfh#gB6hgh@iho .†....##.#PP....### ##....#######...## ##....# #.....## h#p$#P....P# ##.....# ##....## #....###....P# #...## ##....... ##.## ........!. ##...## h[p.......... #....@# .... #.....# .... #..###..# ###. #.. N..# hp^# #.. ...# # #.. .N..# NN 2 nagas (constriction, asleep) hp#. ##..# ..## h>{ 68.8 (25NNNN)  2 nagas come into view.h~{h|====9.8 (265hh1) _The naga shouts! x2hK>†......###.h##...## #.....## ##.....# #....##   #...## ##.## ##...##hR( #....@#h #.....# #..###..# #.. N..# # #.. ...# # #.. .N..# hM#. ##..# ..##h†......###.##...## #.....## ##.....# #....##   #...## ##.##hCT ##...## #....@# #.....# #..###..# #.. N..# #.. ...# #.. .N..# h#. ##..# ..## hhhhed _There are monsters nearby!hޥ†......###.##...## #.....## ##.....# #....##   #...## ##.## ##...## #....@# #.....# #..###..# #.. N..# # #.. ...# # #.. .N..# #. ##..# ..##h5 !†......###.##...## #.....##h5 r ##.....# #....##   #...## ##.##hD6  ##...## #....@# #.....# #..###..# #.. N..#hx6 P #.. ...# #.. .N..# #. ##..# ..## h%: h: h> h@  h<@ V_There are monsters nearby!hNI †......###.##...## #.....## ##.....# #....##   #...## ##.## ##...## #....@#hI #.....# #..###..# #.. N..# # #.. ...# # #.. .N..# #. ##..# ..##hI !h †......###.##...## #.....## ##.....#hw  #....##   #...## ##.## ##...## #....@# #.....# #..###..# #.. N..# #.. ...# #.. .N..# #. ##..# ..## hW h hs he d _There are monsters nearby!h †......###.##...## #.....## ##.....# #....##   #...## ##.## ##...## #....@# #.....# #..###..# #.. N..# # #.. ...# # #.. .N..# #. ##..# ..##h8 !†......###.##...## #.....##h ##.....# #....##  h  #...## ##.## ##...## #....@# #.....# #..###..# #.. N..# #.. ...# #.. .N..# #. ##..# ..## h h h* h O ##....#######...## ....# #.....## #P....P# ##..... ##....## #....# h  #....P# #...## ##....... ##.## ..!. ##...##.. #..... #....h #..###..# ####.. N..# #.. >...N #..###N 3 nagas (1 polearm, constriction, 1 …) #. ..## .N# _There are monsters nearby!h۰ _There are monsters nearby! _There are monsters nearby!  A naga comes into view. It is wielding a +0 trident. hW : Found a staircase to the Snake Pit.h; hX s N.N.The naga shouts!hJ *The naga spits poison at you.The splash of poison hits you but does no damage.hK 9.h@M ==--70.8 (1.0)4h S hV ! _You resist.hD<hE?_ Ability - do what?h?CostFailure  Invocations -  X - Renounce ReligionNoneh?F0% a - Heroism2 MP, Piety-h@.0%  b - Finesse5 MP, Piety--h9@8%  c - Duelh@7 MP, Piety--36% h@g[?] toggle between ability selection and description.h[ h h# h {##....#######...##FisforFire the Fighter h ##....# #.....##Mummy of Okawaru ****** #P....P# ##.....#Health: 114/114 ======================== ##....## #....##hq Magic: 18/18 ========================#....P# #...##AC: 22Str: 29 ##....... ##.##EV: 6Int: 8 h ........!. ##...##SH: 5Dex: 16 .......... #.....#h XL: 13 Next: 51% Place: Lair:3 ....#....@#Noise: ==-------  Time: 16570.8 (0.0) ....h #..###..#v) +4 broad axe (elec) ###.#.. N..#hs Throw: 2 boomerangs ##.. >N..#Gem (1194) #h _#.......##..###..#NNN 3 nagas (1 polearm, constriction, 1 …)#. .N### ..#  h A naga comes into view. It is wielding a +0 trident.Found a staircase to the Snake Pit.  The naga shouts!  hN The naga spits poison at you.The splash of poison hits you but does no damage. _You resist.h h h h WN.N.N.hq b16---497h j--1.8 (1Hero Gem (1193) hEhm _You gain the combat prowess of a mighty hero.h{  You slice the naga!! Lightning courses through the naga!  You kill the naga!h_  Okawaru accepts your kill.h hk h0 You hear a shout!h.T#.N.Nhb2s, constriction, 1Nh!K---2===h!C22h*h; h7<f_A naga comes into view. It is wielding a +0 halberd.hi h The naga shouts!  You slice the naga!!  You kill the naga!h). 2 nagas (polearms, constriction)Nh!====3.7 (0.91hN&hF(P _Okawaru accepts your kill.h7O  #.....## #h8P....P# ##..... ##....## #....#  #....P# #...## ##....... ##.## ..!. ##...##.. #..... ##..###@.# hk8###N..... #...>...h8#.....N #..###.#h8NNN 3 nagas (2 polearms, constriction, 1…).##hE  A naga comes into view. It is wielding a +0 short sword.h,FhFhLn.NN.N).h=MhM===-4.7 (1.00hRhMW& _The naga shouts! hW^_Items here: )) ††.h~P....P# ##..... ##....## #....#  #....P# #...## h##....... ##.## ..!. ##...##.. #.....h= #.....###..###). ###h{#..N..@. .>.N....hI #..###h#. N.# # ..#  .#.h#hhvhh=G.NN.N.h----589 _h hbhk 9  You slice the naga!!hl U7====hl J6.6 (0.98hs hB Y _The naga is almost dead.h bYou slash the naga!  You kill the naga!h= h< P )N.h  2 nagas (1 polearm, constriction, 1 c…)Okawaru accepts your kill.h? *The naga spits poison at you.The splash of poison hits you but does no damage.h], 8)h1 Y=3-7.6 (1.0h1 :7h; hG #P....P# ##.....##....## #....##hG ^ #....P# #...###h H . ##.##.!. ##...##. #.....#hgH .##.....##. #..###).# hJ .###. #...N@..# .# #...>...## #.....N.# # #..###..# # ##. ..## # # ..# .## .# _You resist.hEW )  The naga completely misses you. You block the naga's attack.hW --86h\ hk 1, 1 c…)_The naga barely misses you. _You see here a +0 trident.  You slash the naga!  The naga is moderately wounded.  The naga hits you with a +0 short sword.  hl YThe naga grabs you. The naga constricts you.ho *The naga spits poison at you.The splash of poison hits you but does no damage.h 9.h f109--6-h 6  0  h; |=9Constr Gem (1185) h h cat _You resist.  You slash the naga!  The naga is severely wounded.h  The naga spits poison at you.The splash of poison hits you but does no damage.h )1 ch s804h hU WThe naga is severely wounded. h The naga spits poison at you.The splash of poison hits you but does no damage. h s_You resist. The naga constricts you. You block the naga's attack.  h4 RYou slash the naga!  You kill the naga!h )   naga (polearm, constriction)  Okawaru accepts your kill.hd #4h :---5h E-- 9 4h P1Gem (1183) h:- h!I e #....## #....# h\I M #....P## hI j###....... ##.## ...hI G!. ##...##hJ f.. #..... ##h"J #h^J _..###).###hJ ].)).. hJ M>@.. #h K 3..N h+K ###.h}K o#. ..#hK 4 # #hK  hK *.#hL +.# hhGh h hMhhUhWhq`hlhmhthuh:hhhh5=0 _hP h C79h"hw&h&p6=8hz)h%.h.T=7h(0h3h3B6h5hr8h8w77=5hl:h=hc>B4h?hChC`83hEhIh JB2hKhPhbPT=1h(RhVhW`90h"Yh\h]o18==69h^hchdq10=8hehFlhl#2hlV65Gem (1167) h"ohul _You feel like a meek peon again.h vB6hwh|hw|1===5h9~hzhB4hh@hB3h6hAh`2----hhRh   wolf (wandering)hԜ16018.0)hh----2.6 (192h=h٣W _A wolf comes into view.h     ##.## ##...## #.....# ##.....## h) #..###).#  #...))..#  #...>@..#  #.....).# #hQ #..###..# # ##. .h## # # ..# .##hs> .#h`i      ##.## ##...## #.....#hi , ##.....##  #..###).#  #...))..# hi #...>@..#  #.....).# h'j y #..###..#  ##. .h##  # ..# .## hRj =.# ho htp hu h7x [ _A wolf is nearby!hZ x     ##.## ##...##h y #.....# ##.....##  #..###).#  #...))..# h ` #...>@..#  #.....).# #h܃ #..###..# # ##. .h## # # ..#h ) .## .#h" *h T    h1 h ##.## ##...##h #.....# ##.....## h|  #..###).#  #...))..#  #...>@..#  #.....).#  #..###..#  ##. .h## h  # ..# .## .# hd$ h% h. h0  h0 M_A wolf is nearby!h; D    h<  ##.##h4< ' ##...## #.....#hR< " ##.....## h< " #..###).# h< " #...))..# h< : #...>@..# h)= M #.....).# # #..###..# #h]= ; ##. .h## #h}= $ # ..# h= .## h> 9.#h" & hR b    ##.##h+ - ##...## #.....# ##.....##  #..###).#  #...))..#  #...>@..#  #.....).#  #..###..#  ##. .h##  # ..# .## .# hN h h h  h M_A wolf is nearby!hD #....P## ###....... ##.## ...!. ##...##.. #.....hB ##.....##..###).###.))..hfu >... #h].@) ###.h#. .h# # ..#  .#.# hhh$ h###h.hh 2 wolvh^$Xes (1 wandering)  A wolf comes into view.hC%s=3.0)1h2+hu-Q _The wolf barely misses you.h s  You slice the wolf!!  You kill the wolf!h_  Okawaru accepts your kill.hh dh.###..h H   wolfh%35==4.8 (1.20h*h,k _The wolf stops to sniff the ground.hd_s  You slice the wolf!!  You kill the wolf!hb hbY Okawaru accepts your kill.hfe5  You hear a howl!hn9 .h@o_h  A wolf comes into view.hWs====6.058hxh{) _You hear a howl! x2hǤ  You slash the wolf! Lightning courses through the wolf!  You kill the wolf!hD.h114=6==--7.27hh}P _Okawaru accepts your kill.hnGhH8--h Qh^^ _No target in view!hc_h~dhCfH _No target in view!hh8hhڹ h :_No target in view!h3hhH _No target in view!h|#h$hr.^ _No target in view!h\3h{ahbC _No target in view!hhVhh('h'h 0h1h^h2_hchdhhҠhѤhphhhhh<hW=hBhDhUghghlhGnhhhǬhch h8##....... ##.## ........!. ##...##hoZ. #.....# h ##.....# #..###).# h###. #...))..# # #...>...# h)# h#^#.....).#  hf#..###@.#  ##.....##  h6#.....#  h=##...## ##.h#.h h   wolf (wandering)h:7.......h|&0.0 hB A wolf comes into view.hshL ho. The wolf howls!h'hhvh.hh 2 wolves (1 wandering)hhm=8.2 (16hShDW _A wolf comes into view.h A ##.## ##...##hA a #.....# ##.....## #..###).# #...))..# #h @ #...>...# # #.....).# h E#..###@.# ##.....##h  #.....# hG J##..h## ##.#h ( h.h  ... h 2....hw  ##.## ##...## #.....# ##.....##hww  #..###).# #...))..# #...>...# #.....).# #..###@.# hw I##.....## #.....# ##..h## ##.# h. hx j... .... h| hq} h h̃ d _There are monsters nearby!h+A ##.## ##...##h,G #.....# ##.....## #..###).#h7,U #...))..# # #...>...# # #.....).#hW, hu,J#..###@.# ##.....## h,#.....# h,O##..h## ##.# h,Nh. ... ....h@-!hQ ##.##h{ ##...## #.....#hN ##.....##hU #..###).# #...))..#hG #...>...# #.....).# #..###@.# h ##.....## #.....# ##..h## ##.# h. ... .... hh!h h ..!. ##...##.. #..... ##.....###..###). ###h^#...)).. h,#...>...#.....) #..###.#....@##h& #.....# #..h# ##.# hN h....... hpV_There are monsters nearby!hh%hh`h.hht`95h/hɦ% _The wolf howls!hP&  h?You slice the wolf!! Lightning courses through the wolf!  h2You kill the wolf!hh& hN#.   wolf  Okawaru accepts your kill.hJ=10.5 (1.3h#:4h[hQ( hU _The wolf bites you but does no damage.  h`You slash the wolf!  The wolf is heavily wounded.h%-hwJ1.7 (1.23h hE h`_The wolf barely misses you. You block the wolf's attack.hQ  You closely miss the wolf.The wolf is heavily wounded.h6S%110hfSB-17--hSJ--2.9hS:2h0bhne he8_You block the wolf's attack. The wolf bites you.hUX  You barely miss the wolf.The wolf is heavily wounded.hX|-4.10h,]hyg _You block the wolf's attack. The wolf closely misses you.You completely miss the wolf.The wolf is heavily wounded.h]h}-5.349hmhv The wolf closely misses you.completely miss the wolf.The wolf bites you.  You slash the wolf!  The wolf is almost dead.hw06-6---=6.58hA|h}F _The wolf bites you. You block the wolf's attack.hr  You slash the wolf!  You kill the wolf!hCD.hl7---7.77hjhf _Okawaru accepts your kill.hp7-hh}H _No target in view!h`6 ho7 h? hSB  hB :_No target in view!h, h! hk hp  h :_No target in view!h h h h  hڼ B_No target in view!h hv h h:  hq :_No target in view!hiM hWN hU hIY C _No target in view!h" h. h h h h h h h3 h|4 h9 h8; hz hK{ h hu h h h h4 h* h'+ h4 h8 ho hD h- h^ h h h² h h 7=6 _h h `85h h h6 B4hP h h B3h h ho r9=2hB h h B1hm h' h B0h hN h Q10=18==h ;39h h hq B8h> h h Z1=7h9 hq hR ht B6h8 h k==5h hm v24h h% n3h v32h h hP B1h h h B0h h h* e114=29h+ h hl h B8h%$ hC& hO) X7hD+ h / h1 h2 B6h3 h$6 hu9 h: T=5h < h? hC hE B4hcF hH hNL X3hM hO hR X2hZT h V h-X hX B1hZ hV\ h` X0ha hd hlf hg C19hh hIj hm hm B8hn hes m _ V - 3 scrolls of vulnerability (gained 1)h6t B7h7u h < _l - a +0 pair of glovesh h< B6hh hQ hz h B5h hT ho   #...#.# ##........##...##...  #...### #..........##.##....  #...# #P...............#  #...# #..............## hؓ  #...# ##..................  #...# #...................  ....# #.....................###...............###..P....@#P##...#.#...#-49.7 (32.0)hI F........####....##...#......... #....# ...#.........# #....# .#.......... ........##.#.............##....... #...)P###hʚ h -50.7 (334h1 h* ( _Found an arbalest.hhůhthhahGn3hhJB2h2hhZhB1hhhX0hsh^hhC09hahhh.B8hh<hEX7huh|hX6hChFhX5hhhhB4h^hh$hB3hhhhUB2h~hh7 h ........####....##...#  .........# #....#....#  hH.........###....#....#  ..............##  hnY.##.#..........  h ##............  #...)P####.......... h#....## ##......... h##... #.@....... P.... ##........ hA..... ......... ... ##........  ......... ......... hXF   cane toad (wandering) h}{ ......... ......F...h-62.7 (12h@f3.7 (131hh\ _A cane toad comes into view.h!h(  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting14.5  18.0   0   k - Spellcasting   0.0   0.7  +2           b - Maces & Flails   4.8   1.4  -2      c + Axes7.9  11.3  -2   l + Invocations7.1   9.5  -1   d - Polearms   4.8   1.4  -2   m - Evocations   5.3   8.5  -2 h*[40m  e - Unarmed Combat   0.0   1.4  -2      f + Throwing6.1   9.9  -2                  h*~    g + Armour7.8  11.3  -2      hW+3 h - Dodging   0.0   1.4  -2      i + Shields6.1   9.9  -2       j - Stealth   0.0   1.2  -1  h+        h3,a    ha,_    h,a    h,_    h+-            h_-pThe relative cost of raising each skill is in cyan.  h-Skills enhanced by cross-training are in green.  [?] Helph-G[=] set a skill target  h+.[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  hc.[!] training|cost|targetshTargetTarget15.0 --  -- hC 13.0 8.0 --  --  -- he 7.0  10.0 hڑy--  8.0  -- h ha-z] set[-] clear selected targethʒccost|targetshU W=] set aall targetsh h1 h[ hø n ........####....##...#FisforFire the Fighter.........# #....#....#Mummy of Okawaru ******.........###....#....#Health: 114/114 ========================.....................##h. Magic: 18/18 ========================.##.#..................AC: 22Str: 29##...................EV: 6Int: 8#...)P####..........h{ SH: 5Dex: 16#....## ##.........hù XL: 13 Next: 56% Place: Lair:3##... #.@.......Noise: ---------  Time: 16663.7 (0.0)P.... ##........h1 Fv) +4 broad axe (elec)..............Throw: 2 boomerangs...##........Gem (1101) .........hɺ .........F   cane toad (wandering)...............F... _No target in view! _No target in view!  V - 3 scrolls of vulnerability (gained 1) _l - a +0 pair of gloves _Found an arbalest. _A cane toad comes into view.h h. h h hp.h\.# #....#....# .hm###....#....# .hN............### .##.#......hTr.. ##...........)P####..hQ#....## ##..h##... #..P.... #h>..... #..h=... ##h>9 ....hk ...h`........F.^...hh?hiFF.h|!n==4.7 (10hK%h'= _The cane toad gives a loud, deep croak!hӂ#............#####.#......... h ##........ #...)P####.## ###... P.h_p#.#. #hx #......F...h˃F   cane toad..^..............###P.....###.hhh9NF.hk--5099hhvhP............### .##.#.........  ##.. #...)P####.## ###... #P.#.h. ## #..Fhu...........^###P.....###hNV## ##.hhY!? SS   water moccasin (wandering)  You block the cane toad's attack.=-68h#h%a _A water moccasin comes into view.hX E  You block the cane toad's attack. _h A water moccasin comes into view.  The water moccasin hisses angrily.  You hit the cane toad.  h .Lightning courses through the cane toad! h L The cane toad is heavily wounded.h- 3S.h} G Shn %109h --h 017--h `7.9 (1.27h# h7 Q _You block the cane toad's attack. The cane toad stings you.h1}  You slice the cane toad!!  You kill the cane toad!h2h3h@8.S..S   water moccasinh=10=---8=9.2 (1.35hAhP _Okawaru accepts your kill.h4##.#..  ##.....)P#####....## ####... #.P.... ##..... #..... #h 5 #..............S....^..###P.....###.### ##...... # ......#h6h7h;S.--7004h?h@hC=  You slash the water moccasin!  Lightning courses through the water moccasin!  The water moccasin is almost dead.h#>1===1.5 (1.33hBhU _The water moccasin barely misses you.You slash the water moccasin!  You kill the water moccasin!hYC.h]j-2.82h`hm _Okawaru accepts your kill.- _No target in view!hhhhIH _No target in view!hQhhhH _No target in view!h%h&hp-h0H _No target in view!hWv3h&}hH _No target in view!hthhihwC _No target in view!h3hMhHhdnh`ohxh%hh'hhhjhhh&FhFhJhLhhWhhh3hhh0h1h5h7hFh@hhhhh hhh~hhh0hNhvh218==1 _hDhӥB0h3hhk-89hhhhƭJ38hh,hnh,?==7hYhhϵhth]114=6hhPhhh:5hhhh8B4h{hhh)B3hhwhhKT=2hh^hfhB1h0hOhKhB0h?h@hMhC79hmhhhxB8h=hlh hB7h9hh'hB6hhhX5hh(h h B4h h@hhB3hhhhB2hh!hRhB1h9 hv"h$h)%B0h&h(h*hx+C69h,h.h01h1B8h73h7h9h9:B7h;h>hChDB6hEhGh(JhJB5h1LhNhQhQB4hRhW3hZhw\h\B2h^hahbh5cB1h"dhehgh hB0hhhjhlY59hmhnh[phpB8hqh(thuhEvB7h whxhzhzB6h{h|h~hiB5hhUhhB4hĄhhhB3hhՊhX2h>hh<hB1hVhhLhB0hihhhC49h+hAhVhƛB8hhhhIB7hh*hghɢB6hhhhhߧB5hĨhIhϫh}B4h>hShh>B3hhٳhIhB2hhDh׹hEB1hWhhhvB0hMhhhC39hnhhhRB8hh hhhB7hzhha .....#.... h................. ................. .S.h ................. hC...^............. ...###P.....###.# .######......## ## ..#.##......#.### ................- #.####..#....######.#### h$### #########    S   water moccasin (asleep) h h   wolf (asleep)ht727.8 (55.0) _ A wolf and a water moccasin come into view.hhPhJ_.h.SShu2hha-8.8 (566hh98 _The water moccasin hisses angrily.h]V....#........ ....  ..h.  ..... ^ .S...  ......  ##...... ...#.###....... ................@....... #.....######.####  #########h A....#........ ....  ..h.  ..... ^ .S...  ......  ##...... h ...#.###....... ................@....... .....######.####  ######### h h? h h d _There are monsters nearby!h, ....#........ ....  ..h.  ..... ^ .S...  ...... hT- ##...... ...#.###....... ................@....... #.....######.####  #########h; :....#....hy .... ....  ..h.  ..... ^ .S... hʽ } ......  ##...... ...#.###....... ................@....... .h ....######.####  ######### h h h h d _There are monsters nearby!h8C#####.... hR9#.... .....h ...... $...h.h$: ....^............. ..S.###P.....###.# . ######......## h:.#.##......#.### ........................ .####..#....######.####. h:## ######### ## hh6;@h 2 wolves (1 wandering)h hR A wolf comes into view.h>+Found 12 gold pieces.hhkhSh<.hhB.hShc*hh5t==9.8 (1.0)5hh58 _The wolf howls! You hear a bellow!hEM# #.. #####.................w#.............................hhE.......$..........^................h .###P.....###.#..S #### #.##......#.###h......................##..#....######.####.# # ######### ## #hzw   Gastronok (wandering)h  Gastronok the Ponderous comes into view. He is wearing a +2 hat ofintelligence.h/  --more--hOhhhP  A wolf comes into view.h\hU  The water moccasin bites you but does no damage.h,h%  h EA bullfrog comes into view.h(Z.Fwh.h(h.hwhX)h 3 wolves (1 wandering)F   bullfrog (wandering)h*112--304hS1hT43 _The water moccasin bites you.h_ .#####.........F ....#.................wh...............................$............h....^.............. ..###P.....###.#..S...... ######......## ##.h...... .#..###@.. ................ .####..#....######.####.# ######### ## # h= h? ,h Xh h ..h.hS.hhh   The wolf howls!h h=13h h < _The wolf bites you but does no damage.hI  ....w.............$...h............^hDJ Y....###P.....###.#..h...... .######......## ##S. ..#.##......#.###.h. ................@.. #.####..#....######.####.# ### ######### ## #hJ MhK hL hQL hL hM hQ gM.w.hR hh..S.h h.#.##......#.###Sh8.h8'.hh8. h8^.#.####..#....######.####.#hn9# ######### ## # 2h9 h9h9h;h;<h<h=hh?h{@hLJ..hhvChhSh 3 wolvesh=-31h h< _The wolf bites you but does no damage.hfhhhh8h5Mh8R.w.hhT hn w   GastronokhXh5.0 (1.229h¦h2 _You miss the wolf.hh h> 6 .hz h  You miss the wolf. The wolf closely misses you.hG )114=hm `6.3 (1.38h h@ < _The wolf bites you but does no damage.h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneh0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--8%  c - Duel7 MP, Piety--36% [?] toggle between ability selection and description.hhh[......#....................FisforFire the Fighter ...........................Mummy of Okawaru ****** hK...................$...w...Health: 114/114 ======================== ...........................hMagic: 18/18 ======================== ....^......................hYAC: 22Str: 29 h....###P.....###.#.........EV: 6Int: 8 h ..######......## ##........SH: 5Dex: 16 h*...#.##......#.###h........XL: 13 Next: 58% Place: Lair:3 ................@hSh.......ha=Noise: =--------  Time: 16736.3 (0.0) .#.####..#....######.####.#v) +4 broad axe (elec) h##### ######### ## #Throw: 2 boomerangsGem (1028)  h w   Gastronok h S   water moccasin  hhh 3 wolveshThe wolf howls! _The wolf bites you but does no damage. _The wolf bites you but does no damage. _You miss the wolf.h&You miss the wolf. The wolf closely misses you. _The wolf bites you but does no damage.h|  You gain the combat prowess of a mighty hero.h I.wh .16---5977.3 (1Hero Gem h $(1027) hh? _The wolf bites you but does no damage. x2h-s  You slice the wolf!!  You kill the wolf!h /,h1_  Okawaru accepts your kill.h$8|Sh.# 2h=---9==8.4 (1.16hBh3DF _The water moccasin bites you but does no damage.h  You slice the water moccasin!!  The water moccasin is almost dead.h| p . h h} f905hP hd F _The water moccasin bites you but does no damage.hA|  You barely miss the water moccasin.The water moccasin is almost dead.The water moccasin bites you but does no damage.5---40.3 (0.94hmh h!%_The water moccasin bites you.h)!  You closely miss the water moccasin.The water moccasin is almost dead.h"--1.3 (1.03h&h' h(._You block the water moccasin's attack.h  You miss the water moccasin.The water moccasin is almost dead.h x6=22hŖ h+ ho F _The water moccasin bites you but does no damage.h%&  haYou barely miss the water moccasin.The water moccasin is almost dead.h2Mw  w   Gastronokh3g3.4 (1.11h2hII _The water moccasin bites you but does no damage. x2hh?Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  e - 2 boomerangs (quivered)  f - 3 throwing nets {!f}g - 8 javelins  k - 7 curare-tipped darts {!f}  n - 9 poisoned darts  o - an atropa-tipped dart  s - 3 silver javelins  t - a dart of disjunction Wands (go to first with /)a - a wand of flame (11)  c - a wand of roots (28)  e - a wand of paralysis (9) Scrolls (go to first with ?)  V - 3 scrolls of vulnerabilityh h7 h ......#....................FisforFire the Fighter ...........................Mummy of Okawaru *****. h K...................$.......Health: 114/114 ======================== ...........................h? ,Magic: 16/18 =====================--- ....^......................AC: 25Str: 29 hm ....###P.....###.#..w......EV: 9Int: 8 h _..######......## ##........SH: 7Dex: 16 ...#.##......#.###h........h XL: 13 Next: 59% Place: Lair:3 ................@Sh........h QNoise: =--------  Time: 16743.4 (0.0) .#.####..#....######.####.#v) +4 broad axe (elec) hj #### ######### ## #Throw: 2 boomerangsHero Gem (1021)   w   Gastronok h  S   water moccasin  hh 2 wolvesh fYou barely miss the water moccasin.The water moccasin is almost dead. h _The water moccasin bites you but does no damage. x2  Throw: 8 javelinsPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 64% to hit)hYhSolf (hZ h [U.hh-w*Aim: Gastronok, wearing a +2 hat of intelligence (96% to hit)h ((h((h h*f  You kill the water moccasin!  hCEOkawaru accepts your kill.olfhv !  hThe wolf is severely wounded.The javelin pierces through Gastronok!  Gastronok is lightly wounded.hh 7  You hear a bellow!hOZ Yw.h.hY   yak (wandering)hh 2 wolves  The wolf bites you but does no damage.hm=4.4 (10h/hV@ _A yak comes into view.hh+IhJQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 boomerangs (quivered)b - Throw: 3 throwing nets {!f}  c - Throw: 7 javelins  h#Kd - Throw: 7 darts (curare) {!f}  e - Throw: 9 darts (poison)  f - Throw: dart (atropa)  g - Throw: 3 javelins (silver)  h - Throw: dart (disjunct)  i - Zap: wand of paralysis (9)  j - Zap: wand of flame (11)  k - Zap: wand of roots (28) Abilities ([,] to cycle)  l - Abil: Heroism  m - Abil: Finesse  n - Abil: Duel hK[*/%] inventory [^] all abilities[!] focus mode: off|onh8 h* j......#....................FisforFire the Fighter ...........................Mummy of Okawaru *****. ...................$.......hy Health: 114/114 ======================== .......................Y...Magic: 16/18 =====================--- ....^......................AC: 25Str: 29 h >....###P.....###.#..w......EV: 9Int: 8 ..######......## ##........h OSH: 7Dex: 16 ...#.##......#.###.........XL: 13 Next: 59% Place: Lair:3 h j................@hh........h, QNoise: ==-------  Time: 16744.4 (0.0) .#.####..#....######.####.#v) +4 broad axe (elec) hT #### ######### ## #Throw: 7 javelinsh Hero Gem (1020)   w   Gastronok  Y   yak (wandering)  hh 2 wolvesh MThe wolf is severely wounded.h The javelin pierces through Gastronok!  Gastronok is lightly wounded.  You hear a bellow!  hE mThe wolf bites you but does no damage. _A yak comes into view.h h h h/ ......#....................FisforFire the Fighter hj d...........................Mummy of Okawaru *****. h ...................$.......hؑ Health: 114/114 ======================== .......................Y...h uMagic: 16/18 =====================--- h8 ....^......................AC: 25hY ,Str: 29 h| ....###P.....###.#..w......EV: 9h +Int: 8 h ..######......## ##*.......SH: 7Dex: 16 h` ...#.##......#.###*........XL: 13 Next: 59% Place: Lair:3 h t................@hh........hɓ Noise: ==-------  Time: 16744.4 (0.0) h }.#.####..#....######.####.#h" ?v) +4 broad axe (elec) hC #### ######### ## #hc pThrow: 7 javelinsHero Gem (1020) h  hŔ  w   Gastronok h u Y   yak (wandering)h$ =  hh 2 wolveshD hx tThe wolf bites you but does no damage. _A yak comes into view.hʕ *Throw: 7 javelinsh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh kAim: Gastronok, wearing a +2 hat of intelligence (lightly wounded, 96% to hit)h-......#....................FisforFire the Fighter ...........................Mummy of Okawaru *****. ...................$.......Health: 114/114 ======================== .......................Y...Magic: 16/18 =====================--- ....^......................AC: 25Str: 29 ....###P.....###.#..w......hv.EV: 9Int: 8 ..######......## ##........SH: 7Dex: 16 ...#.##......#.###.........XL: 13 Next: 59% Place: Lair:3 ................@hh........Noise: ==-------  Time: 16744.4 (0.0) .#.####..#....######.####.#h.v) +4 broad axe (elec) #### ######### ## #Throw: 7 javelinsHero Gem (1020)   w   Gastronok  Y   yak (wandering) ho/h hh 2 wolvesShift-Dir - straight lineAim: Gastronok, wearing a +2 hat of intelligence (lightly wounded, 96% to hit)  You throw a javelin.  The yak bellows!  The javelin pierces through the wolf!  You kill the wolf!h3((((Y   wolf  You throw a javelin.  The yak bellows!  The javelin pierces through the wolf!  hb4You kill the wolf!Okawaru accepts your kill.  The javelin pierces through Gastronok.h7B  Gastronok is lightly wounded.hhfhhŹ Y.Yw.h.hkpY 2 yaks  A yak comes into view.h605.4 (1619hhR _The wolf closely misses you.h2 j......#....................FisforFire the Fighter ...........................Mummy of Okawaru *****. ...................$...Y...h3 Health: 114/114 ======================== ...........................Magic: 16/18 =====================--- ....^.................Y....AC: 25hs3 Str: 29 ....###P.....###.#..(......EV: 9Int: 8 h3 ..######......## ##w.......SH: 7Dex: 16 h4 ^...#.##......#.###*........XL: 13 Next: 60% Place: Lair:3 ................@h.........h^4 QNoise: ==-------  Time: 16745.4 (0.0) .#.####..#....######.####.#v) +4 broad axe (elec) h4 0#### ######### ## #Throw: 6 javelinsHero Gem (1019)  h5  w   Gastronok  YY 2 yaks hF5  h   wolfA yak comes into view. h5 )_The wolf closely misses you.Throw: 6 javelinsPress: ? - help, Q - select action, ( or ) - cycleh5 Shift-Dir - straight lineAim: Gastronok, wearing a +2 hat of intelligence (lightly wounded, 96% to hit)h......#....................FisforFire the Fighter ...........................Mummy of Okawaru *****. h2...................$...Y...Health: 114/114 ======================== ...........................Magic: 16/18 =====================--- ....^.................Y....h5lAC: 25Str: 29 ....###P.....###.#..(......EV: 9Int: 8 ..######......## ##(.......SH: 7Dex: 16 ...#.##......#.###(........hXXL: 13 Next: 60% Place: Lair:3 ................@(.........hyNoise: ==-------  Time: 16745.4 (0.0) .#.####..#....######.####.#hv) +4 broad axe (elec) #### ######### ## #hThrow: 6 javelinsHero Gem (1019)  h w   Gastronok h YY 2 yaks  h   wolfh"Throw: 6 javelinsh.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehKAim: Gastronok, wearing a +2 hat of intelligence (lightly wounded, 96% to hit)  You throw a javelin. The javelin closely misses the wolf.The javelin pierces through Gastronok!!!hɜShift-Dir - straight lineAim: Gastronok, wearing a +2 hat of intelligence (lightly wounded, 96% to hit)  You throw a javelin. The javelin closely misses the wolf.The javelin pierces through Gastronok!!!  Gastronok is heavily wounded.  You hear a bellow!h[hA.Y.h4SYw.hh====6.4 (158hhR _The wolf closely misses you.hhP......#....................hFisforFire the Fighter ...........................Mummy of Okawaru *****. ...................$.......Health: 114/114 ======================== ......................Y....hvMagic: 16/18 =====================--- ....^......................AC: 25Str: 29 ....###P.....###.#..(Y.....EV: 9Int: 8 h]..######......## ##w.......SH: 7Dex: 16 ...#.##......#.###*........hUXL: 13 Next: 60% Place: Lair:3 ................@h.........Noise: ====-----  Time: 16746.4 (0.0) .#.####..#....######.####.#hXv) +4 broad axe (elec) #### ######### ## #Throw: 5 javelinsHero Gem (1018) h   w   Gastronok  YY 2 yakshW  h   wolfYou hear a bellow! _The wolf closely misses you.hThrow: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: Gastronok, wearing a +2 hat of intelligence (heavily wounded, 96% to hit)hj......#....................FisforFire the Fighter ...........................Mummy of Okawaru *****. ...................$.......hUHealth: 114/114 ======================== ......................Y....Magic: 16/18 =====================--- ....^......................AC: 25Str: 29 h....###P.....###.#..(Y.....EV: 9Int: 8 ..######......## ##w.......SH: 7Dex: 16 ...#.##......#.###.........hhXL: 13 Next: 60% Place: Lair:3 ................@h.........Noise: ====-----  Time: 16746.4 (0.0) .#.####..#....######.####.#v) +4 broad axe (elec) #### ######### ## #Throw: 5 javelinsHero Gem (1018) hY  w   Gastronok h YY 2 yaks  h   wolfThrow: 5 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh Aim: Gastronok, wearing a +2 hat of intelligence (heavily wounded, 96% to hit)  You throw a javelin. The javelin pierces through the wolf!!  You kill the wolf!h Q(((  Shift-Dir - straight lineAim: Gastronok, wearing a +2 hat of intelligence (heavily wounded, 96% to hit)  You throw a javelin. The javelin pierces through the wolf!!  h You kill the wolf!  Okawaru accepts your kill.  The javelin pierces through Gastronok!h  Gastronok is heavily wounded.hh!..Yw†   yakh=---7.3 (0.947 _hhxhM\......#....................FisforFire the Fighter ...........................Mummy of Okawaru *****. ...................$.......Health: 114/114 ======================== h\/...........................Magic: 16/18 =====================--- ....^......................hL]AC: 25Str: 29 ....###P.....###.#..(......EV: 9Int: 8 ..######......## ##(Y......SH: 7Dex: 16 h]^...#.##......#.###w........XL: 13 Next: 60% Place: Lair:3 ................@*.........h]Noise: =--------  Time: 16747.3 (0.0) .#.####..#....######.####.#h^v) +4 broad axe (elec) #### ######### ## #hN^Throw: 4 javelinsHero Gem (1017)  h^ w   Gastronok h^ Y   yakThe javelin pierces through Gastronok! hy__Gastronok is heavily wounded.Throw: 4 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Gastronok, wearing a +2 hat of intelligence (heavily wounded, 96% to hit)h......#....................FisforFire the Fighter h4...........................h Mummy of Okawaru *****. ...................$.......hfHealth: 114/114 ======================== ...........................hMagic: 16/18 =====================--- ....^......................h-AC: 25h,Str: 29 hN....###P.....###.#..(......EV: 9hu+Int: 8 hg..######......## ##(Y......SH: 7Dex: 16 ...#.##......#.###(........hޟwXL: 13 Next: 60% Place: Lair:3 ................@(.........Noise: =--------  Time: 16747.3 (0.0) h.#.####..#....######.####.#v) +4 broad axe (elec) he#### ######### ## #Throw: 4 javelinsh4Hero Gem (1017) h h  w   Gastronok hLi Y   yakhqh h"Throw: 4 javelinshPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehKAim: Gastronok, wearing a +2 hat of intelligence (heavily wounded, 96% to hit)  hpCYou throw a javelin. The javelin pierces through Gastronok!!  hHGastronok is severely wounded.hh"h(EYY.wh)F†Y 2 yaksh*==8.2 (0.936h.h?1!h1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Gastronok, wearing a +2 hat of intelligence (heavily wounded, 96% to hit)  h1You throw a javelin. The javelin pierces through Gastronok!!  Gastronok is severely wounded. _A yak comes into view.hM ......#....................FisforFire the Fighter ...........................Mummy of Okawaru *****. h 7...................$.......Health: 114/114 ======================== .......................Y...Magic: 16/18 =====================--- ....^......................AC: 25Str: 29 ....###P.....###.#..(......EV: 9Int: 8 h} ..######......## ##Y.......SH: 7Dex: 16 ...#.##......#.###w........XL: 13 Next: 60% Place: Lair:3 ................@*.........Noise: ===------  Time: 16748.2 (0.0) .#.####..#....######.####.#v) +4 broad axe (elec) #### ######### ## #Throw: 3 javelinsh Hero Gem (1016)   w   Gastronok h  YY 2 yaksGastronok is severely wounded. _A yak comes into view.hP Throw: 3 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh Aim: Gastronok, wearing a +2 hat of intelligence (severely wounded, 96% to hit)h] =......#....................FisforFire the Fighter ...........................Mummy of Okawaru *****. ...................$.......Health: 114/114 ======================== .......................Y...hs^ Magic: 16/18 =====================--- ....^......................AC: 25Str: 29 ....###P.....###.#..(......EV: 9Int: 8 h^ ?..######......## ##Y.......SH: 7Dex: 16 ...#.##......#.###(........XL: 13 Next: 60% Place: Lair:3 ................@(.........hL_ Noise: ===------  Time: 16748.2 (0.0) .#.####..#....######.####.#v) +4 broad axe (elec) #### ######### ## #Throw: 3 javelinsHero Gem (1016)   w   Gastronokh_   YY 2 yaksThrow: 3 javelinsh_ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Gastronok, wearing a +2 hat of intelligence (severely wounded, 96% to hit)You throw a javelin. The javelin pierces through Gastronok.  h$` HGastronok is severely wounded.h# Kw†h 57=hG d-9.1 (0.925 h _h h h`P......#....................hFisforFire the Fighter ...........................Mummy of Okawaru *****. ...................$.......h Health: 114/114 ======================== .......................Y...hOMagic: 17/18 ======================-- ....^......................AC: 25h,Str: 29 h....###P.....###.#..(......EV: 9Int: 8 h..######......## ##Y.......SH: 7hUDex: 16 ...#.##......#.###w........hXL: 13 Next: 60% Place: Lair:3 h................@*.........Noise: ==-------  Time: 16749.1 (0.0) hDe.#.####..#....######.####.#v) +4 broad axe (elec) #### ######### ## #hThrow: 2 javelinsHero Gem (1015)  h w   Gastronok h,j YY 2 yakshgWYou throw a javelin. The javelin pierces through Gastronok. hd_Gastronok is severely wounded.Throw: 2 javelinsh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehTAim: Gastronok, wearing a +2 hat of intelligence (severely wounded, 96% to hit)h>......#....................FisforFire the Fighter ...........................Mummy of Okawaru *****. ...................$.......Health: 114/114 ======================== h=?H.......................Y...Magic: 17/18 ======================-- ....^......................AC: 25Str: 29 ....###P.....###.#..(......EV: 9Int: 8 h??..######......## ##Y.......SH: 7Dex: 16 ...#.##......#.###(........XL: 13 Next: 60% Place: Lair:3 ................@(.........h?Noise: ==-------  Time: 16749.1 (0.0) .#.####..#....######.####.#v) +4 broad axe (elec) #### ######### ## #h5@pThrow: 2 javelinsHero Gem (1015)   w   Gastronok  YY 2 yaksh@?Throw: 2 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Gastronok, wearing a +2 hat of intelligence (severely wounded, 96% to hit)You throw a javelin. The javelin pierces through Gastronok!!  Gastronok is almost dead.hhh,Y.hJC(wY†hoh7:*hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Gastronok, wearing a +2 hat of intelligence (severely wounded, 96% to hit)hzYou throw a javelin. The javelin pierces through Gastronok!!  Gastronok is almost dead.  Gastronok looks at you and mumbles some strange words.h,8@h-M====50.0 (0.9h-zjavelin Slow Hero Gem (1014) h-h5h9\ _You feel yourself slow down.hC=......#....................FisforFire the Fighter ...........................Mummy of Okawaru *****. ...................$.......Health: 114/114 ======================== ......................Y....hSDIMagic: 17/18 ======================-- ....^......................AC: 25Str: 29 ....###P.....###.#..(......EV: 9Int: 8 ..######......## ##(.......SH: 7Dex: 16 ...#.##......#.###wY.......hD%XL: 13 Next: 60% Place: Lair:3 ................@*.........Noise: ====-----  Time: 16750.0 (0.0) .#.####..#....######.####.#v) +4 broad axe (elec) #### ######### ## #Throw: javelinh6ESlow Hero Gem (1014)   w   Gastronok  YY 2 yaksGastronok looks at you and mumbles some strange words. _You feel yourself slow down.hEThrow: javelinPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Gastronok, wearing a +2 hat of intelligence (almost dead, 96% to hit)hyr ......#....................FisforFire the Fighter ...........................Mummy of Okawaru ****** ...................$.......Health: 114/114 ======================== hr 3......................Y....Magic: 17/18 ======================-- ....^......................AC: 25Str: 29 ....###P.....###.#..(......EV: 9Int: 8 ..######......## ##(.......SH: 7Dex: 16 hBs ...#.##......#.###wY.......XL: 13 Next: 60% Place: Lair:3 ................@†.........Noise: ====-----  Time: 16750.0 (0.0) hs .#.####..#....######.####.#v) +4 broad axe (elec) #### ######### ## #Throw: javelinSlow Hero Gem (1014)   w   Gastronok  YY 2 yakshs Aim: Gastronok, wearing a +2 hat of intelligence (almost dead, 96% to hit)  You throw a javelin.  The javelin pierces through Gastronok!!!  You kill Gastronok!Okawaru is honoured by your kill.Okawaru grants you throwing weapons!hDt hw /  --more--hнhz ((h>  You throw a javelin.  The javelin pierces through Gastronok!!!  You kill Gastronok!  Okawaru is honoured by your kill.h>uOkawaru grants you throwing weapons!Something appears at your feet!h@h@hNAhAhAhXBhzH8 .hHoY.YA yak comes into view.hM  6==--1.5 (1.5Nothing quivered3 _The yak moves out of view.h6QhSj _Your base Axes skill increases to level 8!h  h 2 You slice the yak!!h h, hI fY#Y 3 yaksh ====3.01h h6 \ _The yak is severely wounded.h[  You slice the yak!! Lightning courses through the yak!hhh=f  The yak is almost dead.hhJ.Yh===-4.4 (1.40hh h5_The yak gores you but does no damage.h1?  You slash the yak!  h11You kill the yak!hB4h5h=K[ 2 yakshC18==7---5.7 (1.309hJh7MP _Okawaru accepts your kill.h3p  You slash the yak!  You kill the yak!h5h5h6h6@H Y.h@:Okawaru accepts your kill.hF ===-7.2 (1.5hNGf7 _The yak gores you but does no damage.hJMhU _Your base Armour skill increases to level 8!You slice the yak!!h] ##[YThe yak is heavily wounded.h^o=8.5 (1.36hehu _You block the yak's attack.  You completely miss the yak.The yak is heavily wounded.hauh"vq--60.0 (1.54h|h; _The yak gores you but does no damage.h&  h.You completely miss the yak.The yak is heavily wounded.You feel like a meek peon again.hOh|1265h^--1.6 (1.6Gem (1003hğ") hho _The yak gores you but does no damage. x2  You slice the yak!!  h1You kill the yak!h7h9 .hy   yak  Okawaru accepts your kill.hx8==3.4 (1.81hh1 _You block the yak's attack.hQ  You slice the yak!!  The yak is severely wounded.hX====5.2999) hhJv _The yak gores you but does no damage. The yak barely misses you.hS  You slash the yak!  The yak is almost dead.hThT==--7.07hr[h]1 _You block the yak's attack.h'p  You slash the yak!  You kill the yak!hOhF†F   bullfrog (wandering)h9---8.86hhP _Okawaru accepts your kill.h/4#. ...... .$....... ......... h90^............... ###P.....###.#..(...... ######......## ##F. #.##......#.###[. h0i(@.. #.####..#....######.####.#  ######### ## # h1h7\(FFh7-70.3 (1.54h;hoF _The bullfrog hits you but does no damage. _Items here: †††††.  You hit the bullfrog.  The bullfrog is moderately wounded.The bullfrog hits you but does no damage.  The bullfrog barely misses you.hFhGg2.1 (1.82hJh|L? _The bullfrog hits you but does no damage.h  You completely miss the bullfrog.The bullfrog is moderately wounded.hL113-17--4.0 (1.90hhM _You block the bullfrog's attack. The bullfrog hits you.hz  You slash the bullfrog!  You kill the bullfrog!ha[---=5.989hhuf _Okawaru accepts your kill.hhl!h"H _No target in view!huhgvhyhO{ hu{:_No target in view!hhhxh#H _No target in view!h3h@hH _No target in view!hHhxHhKhMH _No target in view!h{3h|huC _No target in view!hhhWhLhI4h4h9h:hҁh#hRh!hzhh7hhWhXh&^h`h hyhhh h h h hF hG hK h{R h S hiZ h\ h h hp h, h h h h } h} hi h| h h~ h h hV h h! hz ?#. h.{ :........ h/ $....... .. ^... ###P.....###.#..(...... ######......## ##(. #.##......#.###[. (†@. .####..#....######.####.#  ######### ## # h h҈ X114=--7.4 (1.5ht A7 _h hM hB]######.$.^................ ..###P.....###.#..( ######......## ##(#.##......#.###.............(†......... .####..#....######.####. ## ######### ## #hah/bg--8.96hXbhfhnhnZ18==80.4 (3.0hnlThrow: 4 javelins4hrhu _g - a +2 hat of intelligence; x - 4 javelinsh+...#..hw$.^###P.....###.#..( h&######......## ##(. .#.##......#.###..h`.............(†####..#....######.####.# h## ######### ## hhg1.9 (1.53hbh<h h3 Wear or take off which item? Armour (go to first with [) h y c - a +0 buckler (worn)  i - a +0 cloak (worn)  m - a +2 pair of boots (worn) h L w - the +4 plate armour of the Eleven Dances (worn) {rN+ Dex+4 Slay+2} h j g - a +2 hat of intelligencel - a +0 pair of glovesh/ M[?] describe selected hd [!] equip|wield|wear|put on[tab] equip|unequip h hh3....#....................FisforFire the Fighter .........................hYMummy of Okawaru ****** .................$.......hxHealth: 114/114 ======================== .........................hMagic: 18/18 ======================== ..^......................AC: 22hStr: 29 ..###P.....###.#..(......EV: 6Int: 8 h'######......## ##(.......SH: 5Dex: 16 hE.#.##......#.###.........h`XL: 13 Next: 69% Place: Lair:3 h|h..............(†@........hNoise: ---------  Time: 16781.9 (0.0) h.####..#....######.####.#v) +4 broad axe (elec) h## ######### ## #Throw: 4 javelinsh\Slow Gem (983)  h4  h:4  hf4  h\  _No target in view! hr_No target in view! _No target in view! hR_No target in view! _No target in view! hw_g - a +2 hat of intelligence; x - 4 javelinshih6hhf  You start putting on your armour.hg3.4 (1.51hyh\h g4.9 (3.00hh-hh6.4 (4.578h hShg7.9 (6.07hfhhg9.4 (7.55hh hR"7 411 h"_You continue putting on your +2 hat of intelligence. x5  You finish putting on your +2 hat of intelligence.h!#h&h)P _You feel clever.hd hh $hi Wear or take off which item? Armour (go to first with [) hm q c - a +0 buckler (worn)  g - a +2 hat of intelligence (worn)  i - a +0 cloak (worn)  m - a +2 pair of boots (worn)  w - the +4 plate armour of the Eleven Dances (worn) {rN+ Dex+4 Slay+2}l - a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hhhC h ....#....................FisforFire the Fighter .........................Mummy of Okawaru ****** .................$.......Health: 114/114 ======================== .........................hMagic: 18/18 ======================== ..^......................AC: 24hStr: 29 ..###P.....###.#..(......EV: 6hInt: 11 ######......## ##(.......SH: 5h,Dex: 16 h8.#.##......#.###.........XL: 13 Next: 69% Place: Lair:3 hUb..............(†@........Noise: ---------  Time: 16789.4 (0.0) .####..#....######.####.#hr?v) +4 broad axe (elec) h5## ######### ## #Throw: 4 javelinsSlow Gem (975)  h4  hh    h-  hE_No target in view! _g - a +2 hat of intelligence; x - 4 javelinsYou start putting on your armour. _You continue putting on your +2 hat of intelligence. x5  h"sYou finish putting on your +2 hat of intelligence. _You feel clever.h/h _h7hW"  You start putting on your armour.90.9 (1.54h)h-hg.g2.4 (3.02h|1hF5h5g3.9 (4.51h9hVB~5.4 (6.069h1Hh Q}6.9 (7.58hShU- 5 hjV[_You continue putting on your +0 pair of gloves. x5h Wh\h`c _You finish putting on your +0 pair of gloves.h& hQ' h( hT* h/ 6 _5h/ B3h0 h1 hO2 B2h2 h54 h4 B0hY5 h}6 h6 C59h7 h9 X7h&: h4; hw; B6hf< h= h > B4h;? hm@ X3h:A hB hB ,1hC hC hD h`E B0h F hH Y48hH hI hJ B7hJ h_L hL B5heM hN hN B4hO h0Q hQ B2h8R hpS hS B1h|T hU hJV C39hW hX X8h. ........# h ........# .........## h ...............P### # ....................#.# ....h z.....:.....# ..# h 864.4 (67.5)h1 .....................# .................###### 11 javelins ht ..................# ###.#............## .##.##...........# h #.###............# ....†............# .######.####.###.#h hq h5.4 (68899h` h ; _Found a stone staircase leading down.h _h n8hO }  You pick up a parchment of Dispel Undead and begin reading...7 _You add the spell Dispel Undead to your library.6h 5h$ hF h B4hZ h h h B3h hz hg h B2h7 h h h B1h^ hR h h{ B0h h, h hz C89h h h X8h h h h B7h h h' h B6h% h[ hN h B5h6 h h    ... F.#  ...####.P  ....#.Ph :  P.#   ##      h #....#   ##@#   ........###..#   .......>.#.#.##  ......###... ............# ## .h ...........###..  F   bullfrog (asleep) ............P###h  ............# ................ h S 79.4 (14.0  A bullfrog comes into view..FF==80.4 (154h hQ  h ._The bullfrog gives a loud, deep croak!h"h G ... ..#  hh R...####.P  ....#.PF#  hh Y......P.#  ........##  ......... hXi K #....#  ##@# hi * #..#  hi `>.#.#.## ##...#  ##.## ..# h;j ,#.# #.# h{j /......# hc ... ..#  ...####.P  ....#.PF#  ......P.#  ........##  .........  #....#  ##@#  #..#  hxq>.#.#.## ##...#  ##.## ..# #.# #.# ......# hhahnhE _ _A bullfrog is nearby!h+ ... ..#  ...####.P  ....#.PF#  hf^......P.#  ........##  .........  hg#....#  ##@#  #..# hi >.#.#.## ##...#  ##.## ..# h[#.# #.# ......# h ... ..#  h԰9...####.P  ....#.PF#  ......P.#  hI........##  h .........  #....#  hT_##@#  hx\#..#  h>.#.#.## ##...# h` ##.## h۱..# #.# h#.# ......# hhhh_ _A bullfrog is nearby!hA( hB... ..#  ...####.P  ....#.PF#  ......P.#  ........##  .........  h^B#....#  ##@#  #..#  >.#.#.## ##...#  ##.## ..# hB[#.# #.# ......# h ... ..#  ...####.P  ....#.PF#  ......P.#  h........##  .........  #....#  ##@#  #..#  h>.#.#.## ##...#  ##.## ..# ho#.# #.# ......# hhhYhF h{Q_A bullfrog is nearby!hB  ..#####.P#.PFhP.# ##.........##... ####hK.###..#  h|>.#.#.###...h ##.#####..P###.....#h_h ha&h&4.Fh(]--1.0)3 h(_hh.h0hR n. . ..#####.P#.P.PF# #.......@.#...#....## ####.###..#  >.#.#.###... ##.#####.P##hS h@Z .FThe bullfrog swells and bulges.h[ =-22h] hMe _The bullfrog hits you but does no damage.  You closely miss the bullfrog. The bullfrog closely misses you.hf g3.6 (1.21hh h}j ? _The bullfrog hits you but does no damage.h˗  You slash the bullfrog!  The bullfrog is heavily wounded.h hs j=4.80h h ? _The bullfrog hits you but does no damage.hxn z  You slash the bullfrog!  You kill the bullfrog!hDs e.h$w l706.078h1z hS f _Okawaru accepts your kill.h hƂ hP H _No target in view!hn ho hSs hz ^ _No target in view!h{ h6 h3 $ h^ :_No target in view!h h hE ^ _No target in view!h h? hʘ H _No target in view!h7 h hw hc C _No target in view!hq h* hy h^ hO h ho h( h h h\ h]h]hh.hhhhhҭhhh hhAhrhthzhFhVhԌhCh4hhhh hhhhhhhhhhh%hLu7 _hh5B6hhohB5hXhhhhYB4h\hhhB3hUhh.hB2hhhh>B1hjh{hZ ......>...# #.........#h ........# ..|....# .h......# .....## hx....#  #@#.#h( --h:93.0 (7.0 . #...# .h.. ##..# .. ... #..##h #. ...####.P#  h....#.P.##  ......P.#h_  ........##hU  .........#h7  hh~ --4.0 (80h h8 _Found a stone staircase leading down.h|hWhhh MY.............>h !#. .....| .#h!,.......@...# .....##.#.##..$ #... . . .. ##..# ..... #..## .h"Y   yak (asleep). . .# h,/ 0  h=-\A yak comes into view.Found 20 gold pieces.hk4.YY==5.0 (169hL;g _The yak bellows! You hear a bellow! You hear an angry hiss.hQ~ ...........  ....Y.>...#  h!#.........#  h=..........#  .....|....# .hH ..........# . ..........## h; .......@...#  h(g.....##.#.## . ..$ #...# . . .. ##..# hD ... #..##  #.P#  .##  .#   hGY ...........  ....Y.>...#  hYU#.........#  hYX..........#  .....|....#  ..........#  ..........##  hY`.......@...#  hpZ.....##.#.##  ..$ #...# hZ . .. ##..#  ... #..##  #.P#  hZ.##  .#   h3_h_hochNe hzeL_A yak is nearby!h~ ...........  ....Y.>...#  h^#.........#  ..........#  .....|....# . ..........# . ..........##  .......@...#  hg.....##.#.## . ..$ #...# . . .. ##..# hR ... #..##  #.P#  h֗A.##  .#  h' h .m ...........  hZ.....Y.>...#  #.........#  ..........#  .....|....# h.N ..........# h." ..........##  .......@...#  .....##.#.## h.0 ..$ #...#  . .. ##..# h&/ ... #..##  #.P# hQ/N .##  hw/I.#  h/ h4h&5h9h;Z _A yak is nearby!hIFD ........... hF| ....Y.>...#  #.........#  ..........#  hFd.....|....# . ..........# . ..........## hF hFx.......@...#  .....##.#.## . ..$ #...# .h:Gw . .. ##..#  ... #..##  #.P#  heG4.##  .# hG4  h  ...........  ....Y.>...#  h #.........#  ..........#  hJ .....|....#  ..........# hq N ..........## h  h .......@...#  .....##.#.## h< ..$ #...# hk . .. ##..# h ... #..## h  h e#.P#  h h* D.##  hS D.# h}  h  hR h{ h. h Z _A yak is nearby!h9 I ...........  h9 ....Y.>...#  #.........#  ..........#  .....|....# .h9 ..........# . ..........##  .......@...#  h: B.....##.#.## . ..$ #...# .h>: r . .. ##..#  ... #..##  #.P#  hc: .##  h: N.#   hl  ...........  ....Y.>...#  #.........#  ..........#  .....|....#  ..........#  ..........##  .......@...#  h /.....##.#.##  ..$ #...#  . .. ##..#  ... #..##  h #.P#  .##  h; b.#   h1 h h h  h L_A yak is nearby!h  P...Y## ........ Y.>...#hk  ##.# #..........#  hɗ |....# .. ..h; # .......#  ......##.#.##h  ...$.. #...# h Q..... ##..h  ......... #..##h6 Y Y 2 yaks (1 wandering) h` ##.h ]......####.P#h  ..:....#.P.##h W  P. h _A yak is nearby! _A yak is nearby!  h2 jcomes into view.  Found a parchment of Leda's Liquefaction.h h h .Y  The yak bellows! You hear a bellow! x2h `68h h 0 _The yak moves out of view. h R_A yak comes into view.hE\K# #h\...YYY...... ##P...Y##h\~ #......# #h\ #......>...# #h-] ##...Y.....# ##..........#  h]|....# ..# ...#h]q #.......# h]# ....##.#.## .h3^$.. #...#F...... ##..h^ h^LYYY 5 yaks (2 wandering) ....... #..## F   bullfrog (asleep) ###.h2_.....####.P# #..:....#.P.##h f^  A bullfrog and 2 yaks come into view.hDfhNg,h iBhmX...YYYY.Yh;nF.YFhn`77hUth6t Y..#####.......hq P.YYYY.....##......#......> ##..... #h#.....Y ...##h...... # .....##.#.##hF.$.. #...#Y 6 yaks (1 wandering) ##..# ...h- #..###. .......####.P _The yak bellows!he  A yak comes into view.h,h$hh5  The yak bellows!h h & hASY....YYY.YF.YhsS   water moccasinF   bullfrog  The yak gores you!h106--17--86hVh _A water moccasin comes into view. _You see here a staff of air.  You slice the yak!!hDhhh"hhf  The yak is almost dead.h;hhhhh/hîr..S...Y.YYYYh2F.hU7--====hƯ`9.2 (1.25hh _The yak gores you but does no damage. x2  You slice the yak!!  You kill the yak!hhhEhhh,hhqN ..SYh|.Y..YYYF. 5hI yaks  Okawaru accepts your kill.h>--=---900.44hyhhw6 _You block the bullfrog's attack.ha  You slice the yak!!  The yak is almost dead.hLd  You hit the yak. You miss the bullfrog. You hit the yak.  The bullfrog barely misses you. The yak gores you.hdh/ehehlY ...YSYhl;The yak gores you but does no damage.hm5====1.7 (1.33hjrhV% h|_The bullfrog hits you but does no damage.  You slice the yak!!  You kill the yak!hQ  Okawaru accepts your kill.hQYou slash the bullfrog! You hit the yak. You slash the yak!hSc  Lightning courses through the yak! You slice the yak!!  hThe bullfrog hits you but does no damage.  The yak barely misses you. The yak gores you but does no damage.h+..@S 4 yaks h1===-2.9 (1.22h>h=The yak barely misses you. The yak gores you but does no damage. _The yak barely misses you.You completely miss the yak.  The yak is severely wounded.  You hit the yak. You slash the bullfrog!  You kill the bullfrog!hu  Okawaru accepts your kill.You slash the yak! You closely miss the water moccasin.hӮh[ .Y.hJv  You block the yak's attack. The yak barely misses you.h18==2--4.10hhF _The water moccasin bites you but does no damage.hQ&  h„nYou slice the yak!! Lightning courses through the yak!  You kill the yak!h;. 3hs yaks  You hit the yak but do no damage. Lightning courses through the yak!  You completely miss the yak. You barely miss the yak. hЖj You closely miss the water moccasin. The water moccasin bites you.  h({The yak gores you but does no damage. x3  The water moccasin completely misses you.h!==-5.359hhа _The yak gores you but does no damage. x3  You slice the yak!!  You kill the yak!h)  Okawaru accepts your kill.You slice the yak!!  You kill the yak!h8 †.   yak ash the water moccasin! You slash the yak!  The water moccasin bites you but does no damage.  You block the yak's attack.hr4=6.58h#hn block's attack. _The water moccasin completely misses you.You barely miss the yak.  The yak is heavily wounded.  You slash the water moccasin!  The water moccasin bites you but does no damage.hj67.77h9h1 _You block the yak's attack.h/k  The water moccasin bites you but does no damage. _You block the yak's attack.  You miss the water moccasin.The water moccasin is severely wounded.You slash the yak! Lightning courses through the yak!  You kill the yak!h7 .S   water moccasin  Okawaru accepts your kill.h:s5--8.96hr>hR`  You kill the yak!  Okawaru accepts your kill. _The water moccasin bites you but does no damage. x2water moccasin!  Lightning courses through the water moccasin!  You kill the water moccasin!hWE†hZ7--10.14h4_hef _Okawaru accepts your kill.hehihekH _No target in view!hPhhh^ _No target in view!hlhIhH _No target in view!hh;hhM ^ _No target in view!h h h` H _No target in view!hg/ h/ h4 h; K _No target in view!hW; h-? h@ h` h> h ho h0 ht h# h$ hk( h) h h h hC' h( hz- h4 h5 h|: h+< h) h h' hx h h h? h4 hw6 hG ha h}c h!t hz hV6 h7 hA hL hL hFS hvU h h hҗ hޚ h< _3 _h h J82h h h h B1h h5 hŮ B0h h h a949h h h B8hR h( h 710=h :7hm h h; B6h hY h B5h^ h h^ #1h M=4h h hh B3h h" h B2h h h} `21h hG h B0h| h8 h a339h hl h B8hT h7 h B7hhmh*114=hI:6hh hhB5hhhhmB4hwh"h/; )..##P..........## h.0...# #............# .).# #hZ0C>...# #h0C..# . ####.........# ..## %.#.#.....†....# ..#h0....|†...# .##... ...............# #h0g#.... .:.............## ...#h#1h........#-30.1 (20.0)##hk1Y....##.#.##...h1$..##...# ......###..# ........... #..##h1 ###.h1}......####.P##:....#.P.##h2m# ?..##........h>2aP.# ...# ........##hu>:%h ?-1.1 (213h IhEK _hqK?Found a scarab talisman.h}wh1xh|hChh\T=2h_h hhjB1hhhB0hh9N _You now have 806 gold pieces (gained 20).h˩h+C29hĬhhKhB8hvh#hh*B7hBhhThB6hhh  You pick up a parchment of Leda's Liquefaction and begin reading...hYB5hsh[ _You add the spell Leda's Liquefaction to your library.hhB4hhh:hB3hahhhLB2hhThhB1hhsh-hB0hhh|hC19hhehB8hh{ _e - 4 scrolls labelled NEWUTIOQOZ (gained 1)hh%B7hh(hhB6h$ hE hDhB5hBhhh,B4hhhhB3hh h"h7#B2h%hx'h)h*B1h+h.hU0h0B0h2h7 h7Y You pick up a parchment of Grave Claw and begin reading...h?8C09h9h=$ h==._You add the spell Grave Claw to your library.h8?h?B8hwAhPDhFhG,7hGhsIhM%  hN1You pick up a book of Flames and begin reading...huNB6hePhV hV]_You add the spells Inner Flame and Flame Wave to your library.hXh3YB5hZh\h*_h_B4h`hbhdhHeB3hfhpd  You see here a scarab talisman.hrhSsI2 _hthevhwhwB1hxh|h4~h~B0hhhGhD799h݄hh}hB8h\hhh.B7h{hhhB6h8h}hhoB5h hxh-hƥB4hh hAhB3hɮhch]hB2hƸhh۽hFB1h$h,hhB0hhW .####  # .# #........ .#..# ......... #..# #........ #### ##..# #..^..... ##.#.##...## #........ .##........#####...P# #......h## 74.1 (43........###### h1b#).##................. h\)..####...###P..........### #...###..... .h).####....###......>...# h#..##.#...#####.........###.....%.#.#.....†....h#................|†#hehT _Key pressed, stopping explore.hIhhOhh`89 _hn8h,hhohB7hhhBhB6hh^hhoB5hh h hw B4hh<hhB3hhhhVB2hQhh/hB1hhh!h!B0h"h8%h%hH&C79h^'h(h}*h*B8h+h\/h0h1B7hI2h4hv5h5B6h 7h8h9hf:B5hM;h<h>h>B4h^?h@hAhSBB3hChDGhHhIB2hIhKh...# #...###......# #.....).####....###......>...##hh   polar bear (asleep)#..##.#...#####....h`.....# ##.....##.....%.#.#.....hA4†....# .#.....#..hi?.....|†...#h/7005.1 (31h۫D.hhh'+h׬f6.1 (328h:%h hW_A polar bear comes into view.h44[ #..  ## ##.........#  h4 . ##........##   #h.# #.........##   #..# ##...#  h 5@ ##..# #..^.....##  .##...## #.........# hA5 .......#####...hu5C  .......@......### ### h5............... h5!).##.............. h 6;))..####...###P..... >...# #...###......h<6, ).####....###......>...## hm6#...#####.... h6H...%.#.#.....†....# |†...# hv #..  ## ##.........#   . ##........##   #h.# #.........##   #..# ##.hZ..#   ##..# #..^.....##  .##...## #.........#  .......#####...  .......@......### ### ............... ).##.............. ))..####...###P..... >...# #...###......).####....###......>...## #...#####....h...%.#.#.....†|†h8%h$h:%ha _A polar bear is nearby!h-X............. #.# #hu@PP....### ... #..........# ######.. ##.........# # ... ##........##h#.....# #h.# #...##hD #....## #..# ##.........# #...#### ##..# #..^.....##h ##.##.#.##...## #.........# . ##...#######...P####.# . #......### ###  ##.....######## hI #..###).##......... hs #...))..####...###P## h, #...>...# #...###......#  #.....).####....###>hz.#####..##.#...#####.........#hd#.....##.....%.#.#.....†....#h#hc.h%hT7.1 (1.0)7 h_h7hhE ###..#..#... #...##P## .................# ## .#PP....### .... .# #######..# ##..# # ...# ##.##h3F i#.....# #..# # #....## #h.# ##.........# #...#### ##..# #..^# ##.##.#.##..@## #.........# hvF 9!. ##...#######...P####.# .. #..........### ### ##.....##....######hF + #..###).##......... #...))..####...###P#hF  #...>...# #...#......# hG  #.....).####....###>.## ###..###..##.#...#####.........#h3H hcL L.hhM `86hP hR h _A polar bear is nearby!  You hit the polar bear but do no damage. hG The polar bear bites you!  The polar bear claws you but does no damage. x2  The polar bear bites you but does no damage.  The polar bear claws you.hv 8107--h ^17--=9.3 (1.2h :5hL h=  The polar bear bites you but does no damage.  The polar bear claws you. _claws you but does no damage.  h You hit the polar bear.is lightly wounded.  The polar bear barely misses you. x2h& 8--10.54h# hz$ B _The polar bear claws you but does no damage.hܲ  The polar bear barely misses you. x2slash the polar bear!  h4 The polar bear is moderately wounded.The polar bear bites you but does no damage.  The polar bear closely misses you.h; k==1.73hɺ h :MThe polar bear bites you but does no damage.closely misses you.cut the polar bear into ribbons!!!  Lightning courses through the polar bear!  You kill the polar bear!h C.h 9--6====2.92h h7 f _Okawaru accepts your kill.h hf h ^ _No target in view!h h= h ^ _No target in view!h h h^ _No target in view!hnhh? H _No target in view!hhhdh^ _No target in view!hǞhΦh!K _No target in view!hǮhhhXhSYh^hehhfhjhthuhEzh{hCh h˹hTh5[h[hah\khlhqhthQ3hh:hhnhQthh=hB1h~hph8hyB0h6hh?hzC19hhhhTB8hch7hhB7hhXhhB6h8hh2hB5hhh^hB4hh% h hQ B3h hhhRB2hhqhhB1hhQhh B0h"ho$h^&h&C09h*(hC*hc,h,B8hS.h%0h1h42B7h3h35h6X6h7h 9h*:hi:B5hj;h<hh>h>B4h?h@hBX3hCh[HhIhJB2hJhLhNh]NB1h$OhWhXhYB0hZh\h]h^D699h-_hahchFcB8hMdhPfhUghgB7hhhjhkhkB6hlhnhohoB5hph^rhWshtB4hthjvhtwhwB3hxhuzh.|hh|B2h~hـh hfB1hih?hvhІB0hhʼnhhC89hhhh͏h*B8hBhh\hB7hŕh{h X6hĚhhh7B5hhXhvhB4h>hEhhYB3hhhh!B2hhh%hcB1hhLhhB0h0h߼hh@C79hhhh:B8hPhhhUB7hh7hhB6hhhhpB5hh"hhB4h hhBhB3hhthh;B2hyhhhB1h2hh-hB0hhhhC69hhh h_B8hhhjhB7hhh\hB6h hhhB5h hl h! hz B4hhhCX3hhhhB2hh`hh=B1hhh; h B0hr!h"h$hZ$C59h:%hw&h'h'B8h(h)h*h1+B7h+h,h-hV.B6h/h2h3h-4B5h4h6h"7h^7B4h8h19h :hG:B3h ;h<h<h&=B2h=h?h AhhAB1hBh]ChmDhDB0h~EhWHh^IhIC49hJhKhLhMB8hMhNOhcPhPB7hQhyThUhVB6hVhzXhZX5h2[h\h]h-^B4h'_ha,h^bB3hdhehYfhfB2h'k,h`lhlB1hmhlohph=qB0hrhwshthtC39huh-whQxhxB8hyhzh{h;|B7h'}hh̀hB6hhbh_hB5hhh5 #####...............## ............. ........... hƍ@..###........ #.....#...##.#..... ##...##...###...... h#.....#...# #...)P #.....#...# #h6 ##@..##...####...#----129.9 (117.0) hk#..........##P.... ..>........... h ............. ##P....... #.......###...###..... h֎ #....#.###....###.....  h #....####......##.....  ##....###..... h֒h----3084hӖhB8 _Found a stone staircase leading down.hV hx 3h hAh32hh9hB1h}h{h  .......... ..###..... #.....#...##.#..h| c ##...##...#### #.....#...# ##. #.....#...# #P##.. ###...##...####..F.....##..........##P...h }.......@..............................P..###P....# ####...### #....#.###....###h`!A ##......##F   cane toad (asleep) ....## ##....###..h! ##...# ###....##.. #P....##...ht': 3.9 (3.0)  h'pA cane toad comes into view.Found a stone staircase leading up.h(h-b<.FFh-n==4.9 (40h'2hn5 _The cane toad croaks. _There is a stone staircase leading down here.hEj ##...## # #.....#...#  h#. #.....#...#  P##.. ###...## <.F...##....... .......@....... ............... P..###......... hG# #.......## #....#.## #....### hE....##  ##...# h% z ##...## h% # #.....#...#  #. #.....#...#  P##.. ###...## <.F...##....... hJ& .......@....... ............... P..###......... # #.......## #....#.## #....### h& ....##  ##...# h* 3h]. h/  hL0 R_A cane toad is nearby!h#  ##...## # #.....#...#  #. #.....#...#  hy P##.. ###...## <.F...##....... .......@....... ............... h wP..###......... # #.......## #....#.## #....### ....##  h 0##...# hz  ##...## # #.....#...#  hz #. #.....#...#  P##.. ###...## <.F...##....... hz .......@....... ............... P..###......... hk{ V# #.......## #....#.## #....### ....##  h{ X##...# h h h h  hM Z_A cane toad is nearby!h   #....###  #.. #.....#...##.#  h##..# ##...##...###   #... #.....#...# #   #..P #.....#...# #  #P##... ###...##...####  .<.F...##..##P  > h  #P..###.P  ## #.###...###  ht #....#.###....###   #....####......##   ....## ##....###   ##...# ###....##   #P....##hhA L.Fhf!v--5.9 (129 _h%h'hW}    #....###   #.. #.....#...##.#   #..## ##...##...###  hBX_ #...# #.....#...# #   #..P# #.....#...# #  .#P##...####...##...####  .<..F..##.##P  .>hX  .#P..###.P   ### #.###...###  hX  #....#.###....###   #....####......##  hXv ....## ##....###  h2Y ##...# ###....##   #P....##hZh_G.Fh`e--68hA`hdheehޯ( h/J You hit the cane toad but do no damage.hLightning courses through the cane toad!  The cane toad is heavily wounded.h~5=8.1 (1.2h:6hfhh h4_The cane toad stings you but does no damage.h&  hWYou slice the cane toad!!  You kill the cane toad!h(*..heh)hs8==9.35hhU P _Okawaru accepts your kill.h hChhF^ _No target in view!h hhA#^ _No target in view!h#h(hw)H _No target in view!hPYhYh]hR_ h`:_No target in view!hjh khnhp hp:_No target in view!h$hh hK _No target in view!hh!hh uhuhzhG}hm 3h hhIh3h=xhyhhh8 h h] h$ h% hC) h* hɍ h h h h9 hF h hP _h h _4 _h 3hɰ X2h h h! h B1h3 h hA hø B0h hi h Y19h h h< h B8h^ hw h X7h h hz X6h h h hx B5h h hH h B4h. h h h B3h} h h- 21hc h7 h} B0h h h h C09ho h7 h h$ B8h he h hw B7h h hk h B6h h h h B5h> h h h B4h9 h hC h B3h h hi h B2h0 h h h B1hK h h h B0h} hG h h5 D599h h h h B8hf hF h( hh B7h# h! h h] B6h h< h h4 B5h h h& hf B4h1 h_ h_ h B3h h h h B2h h h h B1h hp h h_ B0h h h h C89h h h h$ B8h h h h[ B7hB h hm h B6h h hv h B5h h6 h! h! B4h" h$ hb% h% B3hw& h( hP- b  #...### h-  ...Y.# #...##  ##. .....# #...#...  #... .....# . h- L #..# ....P# #....##  #..###....P# #...## h. j ##...#.....# #....#P.  #.........#####......  ##...@..---hH. l  ##.... h.  #....#..#....###..... .#####..####.....#..  ##.## #..## ##...##..  #P..# #...# #.. Y   yak (asleep) h"/  ##.#####..P# #.....#..  #..#P##...####...##..  ##...<.....##.........h5 581.3 (42.0) _h@6 A A yak comes into view.h]7 hr= Y...YYY 2 yaks (1 wh= 3andering)  The yak bellows! You hear a bellow!hW> ==-2.3 (432hB hC V _A yak comes into view.h  Y....#  ##. ..Y..#  #... .....#  #..# ....P# h  #..###....P#  ##...#.....#  #.........### ##...@....... ##............ #....#..#....# ###.#####..### ##.## #..##  #P..# #...#  ##.  #.hˑ ' ##...<h$  Y....#  ##. ..Y..#  #... .....#  #..# ....P#  #..###....P#  ##...#.....#  #.........###h% H ##...@....... ##............ #....#..#....# ###.#####..### ##.## #..## hA% #P..# #...#  ##.  #.hw% e ##...<ho* h* h/ h1 d _There are monsters nearby!h K Y....# h| E ##. ..Y..#  #... .....#  #..# ....P#  #..###....P#  ##...#.....#  #.........### ##...@....... ##............ #....#..#....# ###.#####..### ##.## #..##  #P..# #...# h M ##.  #. ##...<h[ Y....#  ##. ..Y..#  #... .....#  #..# ....P#  #..###....P# h; ##...#.....#  #.........### ##...@....... ##............ #....#..#....# ###.#####..### ##.## #..##  #P..# #...#  ##.  #. ##...<hhZh h"d _There are monsters nearby!h) heY....#  ##. ..Y..#  #... .....# h<G #..# ....P#  #..###....P#  ##...#.....# h}C #.........### ##...@.......h ##............h0 #....#..#....# ###.#####..###h0? ##.## #..##  #P..# #...#  ##.hk(  #. ##...<hhӰ[ Y....#  ##. ..Y..#  #... .....#  #..# ....P#  #..###....P# h7 ##...#.....#  #.........### ##...@....... ##............ #....#..#....# ###.#####..### ##.## #..## h^ #P..# #...#  ##.  #. ##...<hph hhW hV_There are monsters nearby!h? #...###. ....Y## #...#h" .Y....# #...# ##. ##..Y..# #...#..he #... P.....# ##...##.. #..# .....P# #....###. #..###....P# #...###.h ##...# #....#P #..hY##### ##.... ##...............h #....#..#..... ###.#####..####.....#. ##.## #..## ##...##.Y 3 yaks (h2 wandering) #P..# #...# #.....#.h ##.#####..P# #.....#. #..#P##...####...##hThe yak bellows! You hear a bellow! _A yak comes into view. hD_There are monsters nearby!  A yak comes into view.hvh&8  The yak bellows! x2hrhfY...YY..Yh3AYYY 4 yaks (1 wandering)h8k3.3 (1.0)1hhV _A yak comes into view.h*!.h3+!Y.... Y## ....Y##. ##Y....# #...#.h+#...#P.Y...# ##...##.#..# .....P# #.#..###....P###h+##...#@....# #....#P.#####h,+ ##hX,##..................#..#....###.....h,###.#####..####.....Y 5 yaks (2 wandering)h,#.## #..## ##...#h-#P..# #...###.#####..P# #.....h7e  A yak comes into view.h8h-9h:ht:h>.Y...Y....YY.Yh ?+YYh@`40hMChE& _The yak bellows!hjp<........##...... Y...##hp ...Y.##. ##...Y.# #...#..#PY....# ##...##.#.Y...P# #...###@...P###hJq##...#.....# #....#P#.........##### ##....##..............hq&#....#..#....###.....###.#####..####.....#.### ##...#hqGP..# #...hPsh>thuh7vh }hg}.Y..Y...YYhu~h~113-17---579hh( _The yak gores you.h|  You slice the yak!!  The yak is heavily wounded.h}h]}h-~h!q.Y...Yh114===6.5 (1.28hÇh _You slash the yak! The yak gores you but does no damage.  You slice the yak!!  You kill the yak!h_  Okawaru accepts your kill.hhqhw.Y..Y 4 yaksh=--97.8 (1.37hh _You slash the yak! Lightning courses through the yak!!  You slash the yak!  You kill the yak!hT_  Okawaru accepts your kill.hhn..Y 3 yakshDp--9.0 (1.25hh@B _You hit the yak. You block the yak's attack.h Ehit the yak. You block the yak's attack.  The yak is severely wounded.You slash the yak! You slice the yak!! You block the yak's attack.  The yak gores you but does no damage. The yak barely misses you.h 104---6-==90.24h" h, You slash the yak! You slice the yak!! You block the yak's attack.  The yak gores you but does no damage. The yak barely misses you. _The yak gores you but does no damage. x2; The yak gores you!  h, You closely miss the yak.  The yak is severely wounded.  You slice the yak!! You slash the yak! The yak gores you but does no damage. x2h- 5=--7=1.4h- :3hU1 h@ Q _The yak barely misses you.h@ aYou slice the yak!!  You kill the yak!hG † 2 yaks  Okawaru accepts your kill.hJ 3==hJ m80--2.62hN hO  h5P t_You completely miss the yak. You hit the yak. You block the yak's attack. x2h ?Okawaru accepts your kill. _You complet the yak. You hit the yak. You block the yak's attack. x2hit the yak.  The yak is almost dead.You slash the yak! h 5 You kill the yak!hA ; †h    yak  Okawaru accepts your kill.h 1=-3.81h hK  h -_The yak gores you but does no damage.hz n  You hit the yak.  You kill the yak!h8 g†hς 62-4.9 (1.10h h8 f _Okawaru accepts your kill.h 7-h hT ^ _No target in view!h ha h H _No target in view!h4 h h h H _No target in view!hB h h hv H _No target in view!h 3h h ^ _No target in view!hR h h C _No target in view!hiU hV hY h=[ hg hlg hk hdl h hB h h h hk h ha hJb he hg h h h hb h h h h,9h9h0=h>hhάhh*hqJ69 _hhηh&7h:8hlh߼h 18hѽ8==7hhhh:B6h*hph*&8ha:5hh!h,4hhhh%9hN==3hhhB2hhKhB1hZhhBq10=0h5h`hC59hhhfp1=8hphhB7hhAhB6hhh`25hhYhB4hhh`33hhhB2hhh/B1hhhd114=0hh hKhC49hh _ Things that are here:  a yak corpse; a yak corpseh^hI8 _hhh9hB7hhh hv T=6hr hg h h B5hhEhhB4h hhhaB3h hhhq21hhhB0hh h!h!-39h#"h"h=$hN%h%B8h&h=(h)h *B7h +h|,h-h.B6h.hO0h1h12B5h3h4h5h5B4h6h8h 9h{9B3hp:hk<h=X2h>h?h@hh(@hx@:8hAhChFEhE:7hFhqHhIhJ:6hJhFLhgMhM:5hNh PhQhAQ:4hRh\\h]h]:3h^h?ah;39hhhh:8hhhh:7hhs7hs;he<:6h?h^hbhc:5heghhh-:4hhOhh\:3hh}hh:2hhhh:1hnhThP0hbh hQ29h8hhh:8hChfhwP7h2!hm$hT&P6h(h+h-P5h/h3h4h4:4h5h8h:P3h;h?h@h5A:2hBh.EhGP1h HhJhLhL:0hNhQhRhR;19h0Th/WhXP8hZhD^h`h`27hahSk  #.<...#...# #........#.....  #...#.#...# ##........##...#  #...###...###....##.##. hk0 #...###....##P.....#  #...##....####..###  #...#.....#### hk^ ##...##.....##.. hl #....###...####....  ##...###....##hl..........##347.9 (113.0)  #....#P...P.....#P##...#.#...# ###...............####....##...# h3m...................# #....#....# ...................###....#....# ###............................## ##.....#...##.#.................  ##...##...###.................. hm #.....#...# #...)P####.........h8nhthovT _Key pressed, stopping explore.h IhGhahm6 _hP5hhháh:4hhƤh˥hm:3hhhP2hPhh|h:1h®hGhIh:0hhhɴh;09hhhhp:8h hhh/:7hԽh hhL:6hJhh&hr:5hhVhh:4hhhh/:3hfhh-h:2hh ......##...####....#######...## .......#.....##....## #.....## ...<..P#....##P....P# ##.....# hj.......#...####....#######....## ......##...# #....P#.#.##...# ......##...####.##.##.# h-.....................!..##...## .................#.....# hh................@..##..##.....##.62.9 (15.0) ###................#####..###).## # #....##....###..## #...))..## h> #...#......# #...# #...>  #...###...## #..#### #.....)##  #....##...# #...#.###..###  #...###...# #.......##.....## #.<...#...# #........#.....#h #...#.#...# ##........##...##hKh\E _Done exploring.h/@h@h'Bh_\0.0)........h h4 No target in view!hֹ h h~ hj No target in view!h3h: h ha3h{gh6ihhhhehh8hhh7h8heBhQhRh\h_h=hڗhhh8h2hhh?h@hKh;Nh2hhhhhhhh&h'h0h3hjh|kh?qhQsh…hhhhZhʲh Done exploring.h[3h+hVhh*h Done exploring.hZh[h]^hhhh Done exploring.h O hrQ l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightinghQ 214.7  18.0   0   k - Spellcasting   0.0   0.7  +2          hR  b - Maces & Flails   4.9   1.4  -2      c + Axes8.1  12.7  -2   l + Invocations7.4   9.5  -1  h]R  d - Polearms   4.9   1.4  -2   m - Evocations   5.3   8.5  -2   e - Unarmed Combat   0.0   1.4  -2      f + ThrowinghR 6.5   9.9  -2              hR         g + Armour8.1  12.7  -2      h@S W h - Dodging   0.0   1.4  -2      i + ShieldshS =6.4   9.9  -2       j - Stealth   0.0   1.2  -1      hS @                        hET #        The relative cost of raising each skill is in cyan.  hT Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  hT [!] training|cost|targetshG  c * Axes   8.1h 3TargetTargeth( 15.0 --  --  13.0 8.0 h --  --  --  7.0  10.0h --  8.0  -- hj ! a-z] set[-] clear selected targetcost|targetshW=] set aall targetsh hp h` h ......##...####....#######...##FisforFire the Fighter h .......#.....##....## #.....## Mummy of Okawaru ****** ...<..P#....##P....P# ##.....# Health: 114/114 ======================== hg .......#...####....#######....## Magic: 18/18 ======================== ......##...# #....P#.#.##...#### AC: 25Str: 29 ......##...####..........##.##.#. EV: 6Int: 11 h .....................!..##...##.. SH: 5Dex: 16 h ........................#.....#.. XL: 13 Next: 82% Place: Lair:3 ................@..##..##.....##. Noise: ---------  Time: 17362.9 (0.0) ###................#####..###).## v) +4 broad axe (elec) hG # #....##....###..## #...))..## Throw: 11 javelins#...#......# #...# #...>...# Gem (402) #...###...## #..#### #.....).###....##...# #...#.###..###..##h  #...###...# #.......##.....##. h 0#.<...#...# #........#.....#.. #...#.#...# ##........##...##..  _No target in view! h _No target in view! _No target in view! _Done exploring. _Done exploring. _Done exploring.hs! h! h' h( hot hZu h4x h: ;hg h Done exploring.h}RhSh;XhhThh Done exploring.hhbWhere to? (Tab - Lair:3, ? - help) D - DungeonT - TemplehÊg L - Lair  S - Swamp  P - Snake PitO - Orcish Mines hwhHA......##...####....#######...##FisforFire the Fighter .......#.....##....## #.....## Mummy of Okawaru ****** hԑ...<..P#....##P....P# ##.....# Health: 114/114 ======================== .......#...####....#######....## Magic: 18/18 ======================== ......##...# #....P#.#.##...#### AC: 25Str: 29 ......##...####..........##.##.#. EV: 6Int: 11 ha.....................!..##...##.. SH: 5Dex: 16 ........................#.....#.. XL: 13 Next: 82% Place: Lair:3 hK................@..##..##.....##. Noise: ---------  Time: 17362.9 (0.0) ###................#####..###).## v) +4 broad axe (elec) # #....##....###..## #...))..## Throw: 11 javelins#...#......# #...# #...>...# Gem (402) #...###...## #..#### #.....).###....##...# #...#.###..###..## #...###...# #.......##.....##.hf #.<...#...# #........#.....#.. #...#.#...# ##........##...##..  _No target in view! _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.hhhh˥hhW1 _hhzh:0hXhRhh)<399hHh/h<:8hh|hh7h:7hhAhh:6hYh~h{h:5hhhhb:4hhB|3hh h:2hjhyhh:1hhhhZ:0h8hh&h;89hqh#hhh:8hhUhh:7hh h hL :6h' hL hi h :5h~ hZ h h :4h h h hR :3h  h hb P2h/ h h f1hK hg h :0h h h  h} ;79h h h! h" :8h~" h$ h$ hq% :7h& ho' hH( h( :6h9) h?* hQ+ h+ :5hG, h8- h). h. :4h// h0 h1 h1 :3h 2 h&3 h94 h4 :2hg5 hk7 qDone exploring. _ There is a stone staircase leading down here.ha8 ho9 h9 A1 _hb; h 4h h 9  You climb downwards.h :0h h w _The black mamba hisses angrily.  There is a stone staircase leading up here.h h N ........##.#.#  ##........ ....  ...............  h ,......... .S...  ......  #..  #Phέ # ##=94.6 (31.7) h ..#.....# #.....# #.....#h\  #.....# ........S   black mambah h .#....... h f.P.....# hɯ ht h(  hw T_A black mamba is nearby!h6hn:l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingh:214.7  18.0   0   k - Spellcasting   0.0   0.7  +2          h;  b - Maces & Flails   4.9   1.4  -2       c * Axes   8.1  12.7  -2   l + Invocations7.4   9.5  -1  h; d - Polearms   4.9   1.4  -2   m - Evocations   5.3   8.5  -2  hd<  e - Unarmed Combat   0.0   1.4  -2      f + Throwing6.5   9.9  -2  h<}                h<=~    g + Armour8.1  12.7  -2      h= h - Dodging   0.0   1.4  -2      i + Shields6.4   9.9  -2  hS>O     j - Stealth   0.0   1.2  -1              h>            hB?            h?GThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  h(@}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshg g * Armour   8.1hp g - Armour   8.1h3  i * Shields   6.4h$p i - Shields   6.4hTargetTarget15.0 --  --  hC13.0 8.0 --  --  --  7.0  10.0 --  8.0  h*--  a-z] set[-] clear selected targetcost|targetshW=] set aall targetshhEh/hFisforFire the Fighter........##.#.#Mummy of Okawaru ******##........ ....Health: 114/114 ========================...............hMagic: 18/18 ========================......... .S...AC: 25Str: 29.............EV: 6Int: 11........#..SH: 5h9WDex: 16#P......#XL: 13 Next: 82% Place: Lair:4#.....@#Noise: =--------  Time: 17394.6 (0.0)..#.....#v) +4 broad axe (elec)#.....#h}Throw: 11 javelins#.....#Gem (370) #.....#........S   black mamba.#.......h.P.....# _Done exploring. _There is a stone staircase leading down here.  You climb downwards. _The black mamba hisses angrily.  h~There is a stone staircase leading up here. _A black mamba is nearby!hxhhh.h# #### ........##.#.###.h..........S...................#..##Ph"#.....<#..#.....# h#.....# #.....#h%#.....# .......h.#........P.....#hh}H.Shm-5.6 (169 _h>h؜h; !. # #### ..##.#.###..h ............S..............#@.##P......##.##.....<## #..#.....# #.....##.....# #.....#........#..h h 107--17--==6h 28h) hN t _The black mamba closely misses you. The black mamba bites you!hK . You slice the black mamba!!  The black mamba is heavily wounded.hRL g=7.8 (1.27hO hQ F _The black mamba bites you but does no damage. x2h  You closely miss the black mamba.The black mamba is heavily wounded.You block the black mamba's attack.h: 1--9.0h 25h h&' xMYou block the black mamba's attack. hl' _The black mamba bites you but does no damage. x2  You barely miss the black mamba.The black mamba is heavily wounded.h( R5--6h`( |-----400.24h+ h- T _The black mamba bites you. You block the black mamba's attack.h c _The black mamba bites you. You block the black mamba's attack.  You slice the black mamba!!  hc You kill the black mamba!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!hj /  --more--h)h%%D..hw)-4==1.43h.h/5 _Something appears at your feet!h hB hQ h h 67=2h h :1h h hJ X70hx h h ;59h h hN L=8hi h <8h 27h hT h :6h6 ht h, |918==5hN h=! 4 _Magic restored.h! :4h" h& h& :3h' h_+ h+ i10=2h, h0 h0 M==1h1 hq5 h5 :0h6 h: h); i1=49h&< h> h?? :8h3@ hC hD X27h%E hI h J :6hJ hO hP :5h"Q hU hV X34hX h\ h)] $3hh] hR^ hc h{c \114=2hd h_k 1 _HP restored.hk :1hl ho O _k - 15 curare-tipped darts {!f} (gained 3)ht hu :0hv hfw h{ hy| ;39hp} h h݄ h} L=8hg h͇ h! h :7h& hm hd hȒ :6h h| h h :5h h h Y#.>....... ... .. #... ... #.####.... ##.#.#.... ##... hO ........... ........@..........---29.4 (28.0).....................#..#####... #P......##.#.<#####..#.....# #.....# #.....# #.....#---30.4 (294hg 9 _Found an escape hatch in the floor.h hq hv hz h h f3h) h :2h^ h  h hn :1hJ h h h :0h hj h h$ ;29h h h# h :8h hh h h[ :7h*! h" hj' f6h) h, h- :5h. h/ h3 h24 :4h 5 h8 h4=  ## ### h= # #.##.###  ..###...#P#P###  !..  # ... 40.4 (10 hI> #.#####...  ................ P.......#........#.>...........#................#....#............# ...#.........####............##.#.#....h> hC hC ^1.4 (113hG hI I _Found a red potion.h9h;;h=hBhIhDNP2hOhWhW$1hXhYho^hehuf:0hhh~nhuh\v;19hSxhP|hP8h8hhP7huhˑhh.:6hܙhhh:5hhh*h:4hhhh@:3hshShh:2hhhh:1hhhVh:0hhhh;09hQhhCh:8hghhh/:7hhhh:6h hp hh:5hhlh!h+":4h#h'h.P3h/h2h6P2h7h9h8=h=:1hs>hk@hh=:0h hhh<299h h@ hk h :8h hkhh6:7hhchh#:6hhJhhE:5h h!h(%P4h^&h'hn*h*:3h+h1.h0h1:2h1h3hU6h6:1h7hH9h:<h<:0h=h@hChD;89hDhFhIhDJ:8h(KhLhPhP:7hQh4ShUhU:6hVhqXh\h>]:5h(^h`hchc:4hdhGfhhh>i:3hihlhoho:2hphFuhwhw:1hyh {h~hN:0hhh†Q79hhhh:8h1hh%h:7hShhyh:6hh@hh:5h h'h/h:4hhh'h:3h h hh:2hhϺhNh:1hhP  There is a stone staircase leading up here.hhA0 _hxhBhqh;69hhhCh:8hhh%h:7hhhbh:6hh@h~ .#.#.#.#..........#..#####... #########..#P......##.# ...##.#.....<##### ..h#..#.....##.##.....#..#.....# #.##.....## #..# hFI#.#....@..# 98.4 (57#..P.....## #..........  .............  ............... ..?........<... ...............hD ......... h.h^9.4 (585hh; _Found an escape hatch in the ceiling.h6h27hq9hp>h-GhXJP4hFNhVh0W:3hzYhG]h|e_ #..#.....#  he#.##.....#  #..#.....#  #.##.....##hf #.........# #.#.......#hfK #..P.....##.. ##....... .......501.4 (2.0)hg #.....................?........<...................hHg;>hRrh!s]2.4 (32hyh|; _Found a stone staircase leading down.hhhhhf1hhh~:0h<hoh;59hh] _h - a scroll labelled YDUT INOGHAZANh hxh:8hh~hh:7hXhx hh3:6hhCh> #.........#h.. #.#.......#S.. #..P.....##..... ##.............#.# ##..............h###..###....................................<......^..................$..@.........hU.......#.............#>...h ..#..S   water moccasin (asleep)..#....h$~ 8.4 (6  A water moccasin comes into view.h$h&_  The water moccasin hisses angrily. You hear an angry hiss.h2& h:3SSSSSS 3 water moccasins (1 wandering)  A water moccasin comes into view. x2h3]9.4 (75h8h`: h:*_The water moccasin hisses angrily.hK  #.###SPP #...#.S #.#.......# hS #..P.....##S.. ##.... #.# ##...####..###......<h ,^..@..$...#... #>.......h\...S 4 water moccasins (2 wandering)##..... ....#................h?p  A water moccasin comes into view.h+hhhchhah..SS.SSSShS^10.4 (14hh8 _The water moccasin hisses angrily.hԱ  #..#.....#... #.####.PP #.........##.S.. #.#.......# SS #..P.....##h~ ^... ##.. #S# ##.####..###..<#....^$.#... #>.. ........##h `...... ..h h\ hշ hK hø hb h& l..SSSSh S   adder (wandering)h X13h h  h" K_An adder comes into view.h d  The adder hisses angrily.  You slice the water moccasin!!h h h q  The water moccasin is almost dead.h  .SSSS#hN .#SSThe water moccasin bites something. The water moccasin bites something!h ~====2.6 (1.22h h [ _The water moccasin barely misses you.h  You slice the water moccasin!!  Lightning courses through the water moccasin!  You kill the water moccasin!hR h h h h h _  Okawaru accepts your kill.h |.SSS† 3h6 =---3.81h'! h' r _The water moccasin closely misses you.hs( h( hV+ h,  You barely miss the water moccasin. The water moccasin bites you.h1 z.S.SSh2 111----5.1 (1.3Gem (249) h7 h< _The water moccasin bites you but does no damage.  You hit the water moccasin but do no damage.h?  You barely miss the water moccasin.The water moccasin bites you but does no damage.heB hG j.SShvH U6.3 (1.28hL hN [ _The water moccasin barely misses you.h` h&a hb  You closely miss the water moccasin. You slash the water moccasin!hJh  The water moccasin completely misses you.The water moccasin bites you but does no damage.hm k..SShKn 08--17--=7.5hn (7hs ht y _The water moccasin bites you. The water moccasin barely misses you.h 6 The water moccasin is heavily wounded.  You hit the adder. You miss the water moccasin. You hit the water moccasin.  The water moccasin bites you but does no damage.barhr i  The adder barely misses you.h X-8.76h/ h  hk ;_The water moccasin bites you but does no damage. x2h'  You slice the water moccasin!!  You kill the water moccasin!hD WYou slice the water moccasin!!  You kill the water moccasin!  Okawaru accepts your kill.  You hit the water moccasin. You hit the adder. You slash the water moccasin!  Lightning courses through the water moccasin!hO .†   water moccasin hEP Okawaru accepts your kill.The adder completely misses you. The water moccasin barely misses you.hS 9---5=9.95hX hh &The adder completely misses you. The water moccasin barely misses you. _The adder barely misses you.  You closely miss the adder.  The adder is severely wounded.You completely miss the water moccasin. The water moccasin barely misses you.The adder bites you but does no damage.hh Y-21.13hm h6} ,The adder bites you but does no damage. _The water moccasin bites you but does no damage.bar  You hit the water moccasin. The adder bites you but does no damage.water moccasin bites you but does no damage.h} o-2.2 (1.12hf h * _The adder bites you.h t  You slash the adder!  You kill the adder!h .  Okawaru accepts your kill.You hit the water moccasin. The water moccasin bites you.he 718==3.4 (1.21h h F _The water moccasin bites you but does no damage.h  You slash the water moccasin!  The water moccasin is severely wounded.hޔ]=4.5 (1.10hUh hA_The water moccasin barely misses you. The water moccasin closely misses you.h3$  You hit the water moccasin.  The water moccasin is almost dead.8-5.8 (1.339hhF _The water moccasin bites you but does no damage.hrS  You miss the water moccasin.hLThe water moccasin is almost dead.ho-7.0 (1.27hahI _The water moccasin bites you but does no damage. x2hX  You slice the water moccasin!!  Lightning courses through the water moccasin!  You kill the water moccasin!h;E†hδ9==68.26hhWf _Okawaru accepts your kill.hhhH _No target in view!hhvhOhH _No target in view!h h{ h h H _No target in view!hx hy h} h~ H _No target in view!h h h hl  h B_No target in view!h) h* h. h0 C _No target in view!h` h%a he hwg h3 h hV hV h h: h` hT hC h?D hJ hsK h׻ Ih h Ih h U5 _hj h _10=4hc hK d3hr h 82h h hR p1=1h hA h 80h h e229hX h hG 88h| h h? 87h h hC N36hj hL h 85h h hd R114=4h h hP h 83h h h hi 82ht h" h 81h h K _You now have 828 gold pieces (gained 22).h$ hn$ T=0h% h' h-  #..#.....# #....<.PP #.##.....## #.PPPPP. #..#h- \ #....... #.#.......# ..... #..P.....## .... ##.. #.## ##....####..###.@†..-44.2 (16.0)h- #....^.† #...... ## ## #.......>. ... .##h. .. # ..h6 hB7 o-5.2 (1719h; h= 9 _Found a stone staircase leading up.ht 3hlw hz ht d8h h{ #........S# h #...PPP...##..#.....# #....<.PP.##.##.....##.PPPPP...##.........#.........##.## #.......# #..P.....##h  #....S# ##. . #@## ##.....####..###...........†......#.#....^.†.....#.....................##.................... S   water moccasin (asleep)S   adder (wandering)...........hה G6.0)h .SS.SShd S7.2 (27h h  hM __A water moccasin and an adder come into view.h?   #.........#  #...PPP.S.#  #....<.PP.# h}@#.PPPPP...# #.........# #.......#  #...S.#  . #@##  #..# hAc..†.. #.#....^.†... #............ ##........... hAM##.......... #.......>..h[   #.........#  #...PPP.S.#  #....<.PP.# h#.PPPPP...# #.........# #.......#  #...S.#  . #@##  #..#hc ..†.. #.#....^.†... #............ ##........... ##..........h #.......>..hPhhƧh'd _There are monsters nearby!hi   #.........#  #...PPP.S.#  #....<.PP.#h #.PPPPP...# #.........# #.......#  #...S.#  hW. #@##  #..# ..†.. h9#.#....^.†... #............ ##........... ##.......... #.......>..hN   #.........#  #...PPP.S.#hO  #....<.PP.# #.PPPPP...# #.........# #.......#  #...S.#  huP. #@##  #..# ..†.. h:Q<#.#....^.†... #............ ##........... ##..........h@R #.......>..h"\h\hfh.id _There are monsters nearby!hv    #.........#  #...PPP.S.#  #....<.PP.# #.PPPPP...# #.........# #.......#  #...S.#  . #@##  #..# ..†.. #.#....^.†... #............ ##........... ##.......... #.......>..h    #.........#  #...PPP.S.#  #....<.PP.# #.PPPPP...# #.........# #.......#  #...S.#  h} . #@##  #..# ..†.. #.#....^.†... #............ ##........... ##.......... #.......>..hLh]hht hV_There are monsters nearby!h9A  You slash the adder!  h*:3You kill the adder!hj;hH=hDP.S†h E!hH^==8.3 (1.16hNhP h2QJ_Okawaru accepts your kill.h3 .###.#.....<#######..#.....# #.........##.##.....# #...PPP...##..#.....# #....<.PP.##.##.....## h4 #.PPPPP.S.##...# #..#.#.. #.......# #..P.....## #...@.# ###.###...####..###........†.....<#.#....^.†......#.............##............##...........#>hK6 h{< G.ShA= ]--905hA hND s _You see here an adder corpse.h 5..##########..#P......h .# ##.....####.#.....<#######.....#hV EPPP...##.. ...<.PP.##.##.....#PPPPP...##..#......S..##.#.......# #....@..# #..P.....## ##...†.#### . ###.#########..###.........†.<hɋ X#.#....^.†h> Y..##.#.hK j  The water moccasin barely misses you.h̙ x=-504h: h F _The water moccasin bites you but does no damage.hB  You slice the water moccasin!!  The water moccasin is heavily wounded.h; 8109--h 17--==1.6 (1.33h h _The water moccasin closely misses you. The water moccasin bites you.  You hit the water moccasin.  The water moccasin is heavily wounded.h h ^--2.8 (1.22h h a  You hit the water moccasin.  The water moccasin is heavily wounded. _You block the water moccasin's attack.  You slice the water moccasin!!  Lightning courses through the water moccasin!  You kill the water moccasin!h> e.hڹ 10=---=-4.00h h P _Okawaru accepts your kill.hJ h h- h H _No target in view!h h) hK h  h? :_No target in view!h| h| h h H _No target in view!hP h h h H _No target in view!h  hd h hV H _No target in view!hL h"N hW h[ C _No target in view!h3 hњ h h h h h h h^Uh}Vh^hbhΞhihhvhhhhh^Ah7hh hEHh:IhIhfQhThqh\hkhihchhhh_h h hahbhfhrhhhhhʬh^hhh h)JhJhNh3Phhhhhh+hhhXAhBh{JhMhbhhhEhqhh h-"hhhZhh?hd@h]EhGhWhnXhw]h(fhfhkhshkthTyhf{hhihh#hhhhg!h]"h'h)hnhohwh{h'hhhhhhh#hmjhkhrhthh?h}hhhhhh.2h2h7h:hhզhhhhih|hdh 3h( h^ h @09 _h֭ 1=8h h h 87h h h J218==hP (6hU h N5h h h. 84hF h< h N33h h h U==2h h h/ 81ha h` h R114=0h h? h h^ :199h hU hN h9 88h+ hf hD h 87h h h h T=6h h h_ h 85h> h h hC 84hH h h hu 83hN h h^ h 82h hS h" d1h$ h' h( 80h) h* h- h- 989h. h1 h3 h+4 88h$5 h6 h9 h[: 87hf; h= h B d6hFC hE hF 85hG hI hL hvM 84hN hO hR hS 83hS h#U hW h~X 82hY h[ h] hJ^ 81h^ hv` hc hRd 80hd hXf hi h0j 979hj hl hQn hn 88ho hq hv hWw 87hx he{ h} h/~ 86h~ hʀ h hc 85h h h hR 84h. h hޏ hu 83h hs hH hؖ 82h h) h hI 81hӜ hi hʣ hb 80h h9 hө hf 969h h h. N8h- hʱ hl h 87h hD h ; #P##.#.##  #.! ..........  #.# .........  #.# ##...P.#  #.# #....#.# h:  P.## ##....##  ###.. ####...###  #.#.## +# #  #.@.# #.##....# #--97.0 (43.0)  #...# #....###  ##.###### ###h U  #.#.PP.##.##.....#  ##...  #...  ##..  ##...#.#.#.#  #...########h hL o--8.0 (446h hD ^ _Found 2 lumpy white potions.h T9.0 (455h7 h > _You now have 837 gold pieces (gained 9).h h h h h h& 43h( h+ h8, 82h, h. hw1 hH2 81h2 hH4 hV7 h7 80hx8 h: hg> h> 959h? h4A hD hD 88hE hG h9L N7hM h P hW N6hY h{[ hgb hb 85he hf ho ho 84hq hs hz h<{ h{ 03h} h hh h݅ 82h hӋ h} h 81h h h  You see here 2 lumpy white potions.hҖ h{ ?0 _hH h hk hݝ 949h hW he h 88h h! h hz 87hN h> hʲ hP 86ha h hٹ h 85h h hv N4h h h M   ## ############ ###### ###P#.##P##.#.####.P#h  #.!..................... #.###.#................. #.# ###.####...P.#....#. ##.# #.###....#.#.###.P #P.## #@P###....######PP620.0 (21 ###..##%..####...###..###. #.#.####..+......# #...# ##...# ###.##....# #..###. #...# # #....###..### ##.###### #####hW  #.#.PP.##.##.....#..### ##................ #.................h> h T1.0 (223h 8%h O _Found a granite talisman.h{6%h]hhCH _No target in view!h4%#hhahH _No target in view!h h hG hQ h h U2 _h h h[ 81h h ############ ######.###P#.##P##.#.####.P#P.hp #.!.....................###.#..................# ###.####...P.#....###.# #.###....#.#.###.P#P.#####.P.######PP###..##%..####...###..###.h #.#.####.@+......# #...#.....# ###.##....#  #...# ###....###..### ##.###### ###........##.  ##.......................   h ^##.........#.#.#.#.#..... h ###...'......3.0 (2.0)#.....hk 8%h= t======4.0 (30h h7 = _As you open the door, it creaks loudly!hhhAhܕhޙhEO39h@  There is an open door here.hhN?8 _hhRhhp87hhMh2h86hhCh^h85hOhh'h84hDhbhh883hshhh682hhbhh81hKhhh'80hYhhh929hhhh/88h&hhh87hhh 86h" h h hh}85hhOh#d4h'h.d3h1hS4h482hb6hb9h<ha=81h>hAhh?80hhhW h 919hsh_hh88hh hh87h7h h$hj%86h&hM)hM-h-85h4/h1hA5h584h 7h:9hZ<h<83h=h?hBh~C82hUDhFhIhI81hyJhLh5PhP80hQhSh#WhW109h8Xh8Zho]h]88h_hahdh.e87hNfh_hhnd6hdqhth#u85hvh#xh{hD|84hI}h$hh 83hhhh82hhhh 81hhhyh 80hh{hٜhdEGem (99) hhhV  #.........#####.###  #..........####..#h   ##...†  #...P..##.#....^.†  #......####.......  #P.##### ##....... h ##.# ##......  #..# #.....  ##@# ......------  #...# .##..... h)e #..## # ......  ##.. ##....  ...  #...l   basilisk (asleep)  P...h  #...l hT065.0 (41.0)h .A basilisk comes into view.h}------6.0 (428hh5 _The basilisk moves out of view.hhh0hhC+.....####..h##..............†..#...P..##.#....^.†#......####.......P.##### ####.# ###.. #.##..#.@.# .#### # .#.. ##h~P .... #....P...l.l   basilisk#..............h,0.0)hi  The basilisk gazes at you.hdh]7.0 (17hgh7 _You resist with almost no effort.h%K ##..† #...hM&x^.† #... #P.#####  ##.#  #..#  ##.## h&r #.@.#  #..## #  ##..  ....ht' #....  P...l.  #......  ........ hD  ##..† #...^.† #... #P.#####  ##.#  #..#  ##.##  #.@.#  #..## #  ##.. hP .... #.... P...l.  #...... ........hFhhh_ _A basilisk is nearby!h{1; ##..†h!21 #...^.† #... h2#P.#####  ##.#  #..#  ##.##  #.@.#  h.3a#..## #  ##..  .... #.... h3o P...l.  #......  ........ h14!hM  ##..hd† #...^.† #... #P.#####  ##.#  #..# hr ##.##  #.@.#  #..## #  ##..  ....h~ #.... P...l.  #...... ........hhhhN hQ_A basilisk is nearby!ht#.....†..#...P..##.#....^.†...####.......P.##### ###.# ###. ##.##......#### # .#..# ## ....# h(##.....P...l..#.........hB..#.h%h3l.hh_86 _hhh  #...P..##.#....^ #......####........h W #P.#####  ##.#  #..# . ##.##...h  #...# .## #..## # ..h$  ##.@# ## #.. h ##...l. P....... ##.h/ @.# ..h e# ## he K#.# hS h i  The basilisk gazes at you.h# h͹ X95h h,  #......####........ #P.#####  ##.#  #..# .h v> ##.#... #...# .## #..## # ..h  # ## #..h   ##...l...... #P.......... ##.#♣h b . ##h U#  #.#h v#  The basilisk gazes at you. h _You resist with almost no effort. _A basilisk is nearby! _h t The basilisk gazes at you. _You resist with almost no effort.h~h _You resist with almost no effort. _A basilisk is nearby! h@_ The basilisk gazes at you. _You resist with almost no effort.  The basilisk gazes at you.hh:Y704hؼh  The basilisk gazes at you.You resist with almost no effort.  You slice the basilisk!!  Lightning courses through the basilisk!!  You kill the basilisk!hF†h]q7===1.2 (1.23h hf _Okawaru accepts your kill.hhh}^ _No target in view!h hh^ _No target in view!hh$h^ _No target in view!h6 hd hb^ _No target in view!hhRhH _No target in view!h:h;hu>h/@C _No target in view!hsShThoYh?\h#h$h)h2h4h9h;hs3h8vh*xh53h hhhmhih.hBh@ChEhGhhhkh<hFhhh&hAChChHhh>h[hhhnhKhh>;h;h>h@hh|hhuhhŨhrhIhhdh A2 _h,h0h:1hwhGc _ You see here a basilisk corpse.hc5 #P.##### ##. ##.# ##. #..# #.......>h9 ##.## ..... #...# .## #..## # ... ##..#### # ##. #....#.#.##..l  ##...†@.......---hbx #P..........♣♣ ##..#♣♣  #...#  ## #..# l   komodo dragon (asleep) #.......#hz# #..#h 3.2 (2.0  A komodo dragon comes into view.hUq.llhy---4.2 (30hh7 _The komodo dragon hisses angrily.h\L   ##.#  #..# > ##.##  hfM#...#  #..## #  ##..#### #  #....#.#.##...  ##...†@.....l.  #P..........♣♣  ##........#♣♣  #.........#  ##........#  #........#  #.......##  #.......# h   ##.#  #..# > ##.## h #...#  #..## #  ##..#### #  #....#.#.##... h<$ ##...†@.....l.  #P..........♣♣ h ##........#♣♣  #.........# h ##........# #........#  #.......##hIX #.......#hhhh h%^_A komodo dragon is nearby!hZ% h $  ##.#  #..# > ##.##  #...#  #..## #  ##..#### #  #....#.#.##...  ##...†@.....l.  h#P..........♣♣  ##........#♣♣  #.........#  ##........#  #........#  h `#.......##  #.......# h3    ##.#  #..# > ##.##  #...#  #..## # h F ##..#### #  #....#.#.##...  ##...†@.....l.  #P..........♣♣  ##........#♣♣  #.........#  ##........# #........#  #.......## #.......#h$$ h$ hD( hD* d _A komodo dragon is nearby!hW5 d   ##.#  #..# > ##.##  #...#  #..## #  ##..#### #  #....#.#.##...  ##...†@.....l.  #P..........♣♣  ##........#♣♣  #.........#  ##........#  #........#  #.......##  #.......# h    ##.#  #..# >hY  ##.##  #...#  #..## #  ##..#### #  #....#.#.##... h  ##...†@.....l.  #P..........♣♣  ##........#♣♣ h N #.........#  ##........# #........#  #.......##h X #.......#h hZ hu h d _A komodo dragon is nearby!hW    ##.#  #..# > ##.##  #...#  #..## #  ##..#### #  h #....#.#.##...  ##...†@.....l.  #P..........♣♣  ##........#♣♣  #.........#  ##........#  #........#  #.......##  #.......# hU   ##.#  #..# >hU ##.##  #...#  #..## #  ##..#### #  #....#.#.##...  ##...†@.....l. h`V #P..........♣♣  ##........#♣♣  #.........#  ##........#hV #........#  #.......## #.......#h+]hi^hah,i  #P.##### ##. ##.# hi##. #..# #.>. ##.## .hi #...# .##. #..## # . ##..###### ##.. #....#.#.##.hj ##...†.@....l.: #P.♣♣ ##.#♣♣  #.hj#  #.#  _A komodo dragon is nearby!hmlhsHl.ht^5.2 (189hyhz3 _Found a parchment of Arcjolt.hI #P.##### ##. ##.# ##.hyJ #..# #.>. ##.## . #...# .##. #..## # .... ##..###### ##.. #....#.#.##.h&K ##...†..@..l..:♣ #P.♣♣♣≈ ##.#♣♣  #.hK#  # #.#  hMhWGl.hXX68h_hahk #P.##### ##.   ##.# ##.   #..# #.hΕ>.   ##.## .  h #...# .##.... #..## # ....hm< ##..###### ##. #....#.#.##.h- ##...†...@l...:♣  #P.♣♣♣≈.h  ##.#♣♣  #.#  ##hVz #.#  #hl #.#h hnh`=77h7h< hîX_The komodo dragon completely misses you.h>I  You slash the komodo dragon!  hNjHThe komodo dragon is lightly wounded.  The komodo dragon bites you!h%101hWs---16---=8.4 (1.2h26hKho\ _The komodo dragon bites you but does no damage.  h˦oYou closely miss the komodo dragon.The komodo dragon is lightly wounded.hGU2----hB9.5 (1.15hh7 You closely miss the komodo dragon. _ but does no damage.  You slice the komodo dragon!!  Lightning courses through the komodo dragon!  The komodo dragon is almost dead.hX87/114 ---13h -------====80.7 (1.24hh h %_The komodo dragon bites you!!h&  hYou slash the komodo dragon!  Lightning courses through the komodo dragon!  You kill the komodo dragon!hG†h^B8-------h9=---2.0 (1.32hhKP _Okawaru accepts your kill.hh9---hhOH _No target in view!hv'h@(h,ha4$ h4:_No target in view!hb5h9:hB^ _No target in view!hBhrGhIH _No target in view!hhhh9^ _No target in view!hh>hC _No target in view!h h!h}+h.h~hhh|hkhhxhhphAhh-"h#h +h8.h{hR|hehh h8hhh hf h h ! h][ h^\ h;d hg hʪ h٫ hݳ h hm hr h2 h hX hAY hc hg hٚ hQ h- hУ h h hW h hA h2B hBD hI hN W1 _hS hHT X90hV hY h?Z j14=79h[ hn_ h_ :8ha hKd hd Y907h5f hi hSj :6h_k hn ho c1==5ho hp ht hu :4hKv hty hy i5==3hK{ h hh h2=2h hc h :1h h h| X30h֌ hE hÐ 8==69hI h h h :8h h h X46=7h h hء P6h+ 55=4hr =3h h6=2h_ h0 h˾ h7=1h( h& h :0h h h Y759h h h| :8h h h j8=7h h h :6h h h :5h hf h 5918hc F==4h h h :3hW h h3 n100/114=2h hM h :1hK hJ h M==0hx hr h i1=49hN h* h :8h h h X27h h h :6ha h" f5h% h& X34h' hQ+ h+ :3h - h0 h71 :2hs2 h76 h6 X41h8 hY< h< :0h*> hA hcB i5=39hC h"G hG :8hH hM hM :7hN hS hT h6=6hU hX hY :5h Z h] hF^ X74h_ h~c hc :3he h%k f2hn ho X81hhr h v h|v :0hw hF{ h{ Y929h } hπ hV :8h h hd :7h h hd i10=6h h h :5hQ h h :4h hߛ hW h1=3h ho h :2hu h4 h X21h hӫ hR :0h9 h h ;19h h` h߶ X38hG hw hܻ $7h0 h3 h hp \114=6h hg he h $5h h hc h _ You see here a komodo dragon corpse.hf h2 A4 _hY hr x #P.##### ##.. h ##.# ##...... #..# #.......>.. ##.## ........ #...# .##.....h_  #..## # .... ##..#########.. h #....#.#.##......♣  ##...†....†@..:♣ -750.0 (68.0) #P..♣♣♣≈.♣ h~ 8 ##..#♣♣  #..#  ##........# #........#h  #.......## #.......# h 7-h9 h  h F_Key pressed, stopping explore.h0 Ihr h hW W3 _h hc h L=2h^ h h h :1hZ h \  You pick up a parchment of Arcjolt and begin reading...h :0h hU O _You add the spell Arcjolt to your library.h h ?9) h{ h h h :8h hG$ h}' h' :7h) h@+ h>/ h/ :6h0 h%5 h9 P5h: h> hA h0B :4hC hE hI hJ :3h M hM hP hLQ :2hMR hT h\ V ##........ h_\ ` ###.......>... # ...................... # .##.......... h\ # # #........... #########......... .#.#.##......♣♣♣.....♣♣ h] s.†....†....♣.≈≈≈....♣♣ ........♣♣♣≈.♣.♣@♣♣♣♣ ......#♣♣♣≈hh] L≈≈≈.≈≈. ......# ......... ......# ....♣≈..≈..#l..♣ h] ......#♣...≈♣≈....#♣ ... .....## ..≈♣....≈♣ .§l   basilisk (asleep) h ^ .....# .....≈♣≈ ≈ .♣♣..♣≈.hb -62.0 (12hi gl.lhi ^3.0 (131ho hjr  hr M_A basilisk comes into view.h$ h  ...>............ # .............. # ............. # # ........... ................ ....♣♣♣.....♣♣ .†....†....♣.≈≈≈....♣♣ ♣@♣♣♣♣ ♣≈......≈≈≈.≈≈.  ..........l....  ....♣≈..≈..#...♣ h..≈♣≈....#♣ ...  ..≈♣....≈♣ .§  .....≈♣≈ ≈  .♣♣..♣≈.h}9;   h:...>............  ..............  .............  # ........... ................ h:L....♣♣♣.....♣♣ †....†....♣.≈≈≈....♣♣ ♣@♣♣♣♣ ♣≈......≈≈≈.≈≈. h: ..........l....  ....♣≈..≈..#...♣ ..≈♣≈....#♣ ...hF; ..≈♣....≈♣ .§  .....≈♣≈  .♣♣..♣≈. hA9§hAhG9§hWJ hJQ_A basilisk is nearby!heV7   hV...>............ # .............. # ............. # # ........... ................ h2W#....♣♣♣.....♣♣ .†....†....♣.≈≈≈....♣♣ ♣@♣♣♣♣ ♣≈......≈≈≈.≈≈.  ..........l....  ....♣≈..≈..#...♣ hW..≈♣≈....#♣ ...  ..≈♣....≈♣ .§  .....≈♣≈ ≈  .♣♣..♣≈.h6   h-...>............  ..............  .............  # ........... ................ h....♣♣♣.....♣♣ †....†....♣.≈≈≈....♣♣ ♣@♣♣♣♣ h;♣≈......≈≈≈.≈≈.  ..........l....  ....♣≈..≈..#...♣ ..≈♣≈....#♣ ...hh ..≈♣....≈♣ .§  .....≈♣≈  .♣♣..♣≈. h(hhh_ _A basilisk is nearby!hK   ...>............ # .............. # ............. # # ........... ................ hL....♣♣♣.....♣♣ .†....†....♣.≈≈≈....♣♣ ♣@♣♣♣♣ ♣≈......≈≈≈.≈≈.  ..........l....  ....♣≈..≈..#...♣ ..≈♣≈....#♣ ...  ..≈♣....≈♣ .§  .....≈♣≈ ≈  .♣♣..♣≈.h#   ...>............  ..............  .............  # ........... ................ ....♣♣♣.....♣♣ †....†....♣.≈≈≈....♣♣ ♣@♣♣♣♣ ♣≈......≈≈≈.≈≈.  ..........l.... hM ....♣≈..≈..#...♣ ..≈♣≈....#♣ ... ..≈♣....≈♣ .§  .....≈♣≈  .♣♣..♣≈. hhhKu _A basilisk is nearby!h) #> # ................ h*##........... # #............ ########........ .#.#.##......♣♣♣.....♣♣ †....†....♣.≈≈≈....♣♣ .......♣♣♣≈.♣.♣.♣♣♣♣♣♣♣#♣♣♣≈.....@≈≈≈.≈≈. ..h*..l.......♣≈..≈..#...♣.h+dGem (1) .§h!+l   basilisk♣♣ ♣♣♣ ♣♣Ph0h#5Cl.h6B4.0) _h:9§h<h :.....  .##..................  # #.................. ######hƈ .......... .#.##......♣♣♣.....♣♣ h †....†....♣.≈≈≈....♣♣ h( 2......♣♣♣≈.♣.♣.♣♣♣♣♣♣♣♣#♣♣♣≈......≈≈≈.≈≈.≈h_ V# ...l.....h # ....♣≈..≈..#...♣hމ #♣...≈♣≈....#♣ ....h1 ## ..≈♣....≈♣ .§hd # .....≈♣≈ ≈ h F.♣♣..♣≈. ♣♣ ♣♣♣ ♣♣PF   blink frog (asleep) h h l  A blink frog comes into view.h` F.Fh %=hζ 5h h @ _The basilisk bites you but does no damage.h h h ?F.h h -6.3 (1.3h hJC 9  hlC _You miss the basilisk. The basilisk barely misses you.You slash the basilisk!  The basilisk is moderately wounded.hF 8*h ' h5 %  3 h l The basilisk gazes at you.You are slowing down.h h" /  --more--hXh h h ~@l.F.h} 113-17--=7.6Petr hd h* D _The blink frog blinks! The basilisk bites you.h3:  You hit the basilisk.ho4hOH& hHY.FThe basilisk is heavily wounded.hHhJRi  The basilisk gazes at you.h<  hC  hd...  # #.........h h^....... hH...♣♣♣.h h.†....†....♣.≈≈≈....♣♣ hHW♣≈.♣.♣.♣♣♣♣♣♣♣♣ h≈......≈≈≈.≈≈.≈  ........@l...... hC ....♣≈..≈.F#...♣. ♣≈....#♣ ....  ..≈♣....≈♣ .§. hH .....≈♣≈ ≈  ..♣♣..♣≈.h h♣♣ ♣♣♣ ♣♣Ph h hiYou resist with almost no effort.  The blink frog hits you but does no damage.hQ& hs114=h h2h h 0 h6You have turned to stone.h/  --more--h;6 9 -9.4 (1.8h6 V11 javelinsStone _h1C hR %  hVR +The blink frog hits you but does no damage.h S & hXS %-hS GThe basilisk bites you but does no damage.h` /  --more--h6 70.4 (2 _hhXhC Fhĵ5§  The blink frog blinks!hi  The basilisk gazes at you.h6h;V.Fh;M  You resist with almost no effort.hA/  --more--h= -1.4 (3 _hh h+ .h\FThe basilisk bites you but does no damage.h> -The blink frog hits you but does no damage.h(/  --more--h =--=2.4 (4 _hW O  The basilisk bites you but does no damage.h%GF.....§.h%} 18==The blink frog blinks!h,/  --more--h5 3.4 (5 _hhthm......≈F4.4 (6h|hOO _The basilisk bites you but does no damage.h;  The blink frog blinks!hCF§hV  The basilisk bites you but does no damage.h/  --more--h5 5.4 (7 _hhh i  The basilisk gazes at you.hBh`2§hՑd  You resist with almost no effort. The blink frog blinks!hA/  --more--hp ==-6.4 (8 _h'hhhWF.F   blink frogh;2=7.4 (9h6hd _The basilisk barely misses you.h,P §  The blink frog blinks!hgV  The basilisk bites you but does no damage.hq/  --more--h|9 8.4 (10.8) _hShJ     h...  # #......... .......hB| ...♣♣♣. h|†....†....♣.≈≈≈....♣♣ ♣≈.♣.♣§♣♣♣♣♣♣♣♣ h≈......≈≈≈.≈≈.≈  ........@l...... h9 ....♣≈..≈..#...♣. ♣≈....#♣ ....  ..≈♣....≈♣ .§.  .....≈♣≈  h ..♣♣..♣≈. ♣♣ ♣♣♣ ♣♣ h; The basilisk bites you but does no damage.h 6  5 9.4 (1111 javelinshh'd _You turn to flesh and can act again.hh>hhzF _Unknown command.h+4h0h(3F _Unknown command.hKJh&N\ _Unknown command.h OhShUF _Unknown command.h>hh٦h F _Unknown command.h h h hA _Unknown command.h*#4h%h'hlh(nhthJhhK4hhx h hhh]hhhh"h *;h5h:;h;hAhBhFhHhV4hYh_h_hchehhehhh\hh hZ4hahLhhh,hhhI$h&h;lhlhrhYuh΂4hхhhhhRhhC! h" h& h) hkv h%w h{ h~ h hc hA h` h- hA. h2 h45 hg   You slice the basilisk!!  You kill the basilisk!F†#F   blink frog==80.7 (1.3) _Okawaru accepts your kill.hQl ###>.. hQ# ...................... # .##.................. #hQq # ............ #hQE########................ hRO.#.#.##......♣♣♣.....♣♣ .h3R†....†....♣.≈≈≈....♣♣ haR...♣♣♣≈.♣.♣F♣♣♣♣♣♣♣♣.#♣♣♣≈hRC≈≈≈.≈≈.≈hR[.# .........†......hR.# ....♣≈..≈..#...♣.hR..#♣...≈♣≈....#♣ ....hR.## ..≈♣....≈♣ ... hS.....# .....≈♣≈ ≈h+SX ..♣♣..♣≈.hFS♣♣ ♣♣♣ ♣♣Ph\hX]5--10hbheA _The blink frog barely misses you.h4eh( h hٞ6You slash the blink frog!  hbLightning courses through the blink frog!  The blink frog is almost dead.h$h6==2.9 (1.2hKhd{ _The blink frog closely misses you. You block the blink frog's attack.hG  You slice the blink frog!!  hChLightning courses through the blink frog!  You kill the blink frog!hT.§h?90--4.2 (1.3hh$ hB_Okawaru accepts your kill.h9--hSh $ hB :_No target in view!hf!h+:§h^99 § h9:_No target in view!h:h/Dh)Ri § _No target in view!haSh\:§hfj^ _No target in view!hrkhthw hwhx:_No target in view!hhڵhx$§hh=C _No target in view!hhhh2§hhhh9hhhhv9§hBhE:§hhhhqh$hhhu:§h(9§hphmh#h119§h1h6:§h8h4hhvhhhhhhh[hRhb9§hchqh:§hjhֺ9§hϻhhh@ 9§hc hhUh h1 h` h hd# : _h, #......  .##...........  # #.................. ######................ .#.##......♣♣♣.....♣♣ ...†....♣.≈≈≈....♣♣ .....♣♣♣≈.♣.♣.♣♣♣♣♣♣♣♣♣#♣♣♣≈......≈≈≈.≈≈.≈≈ # .........@......b -hu- # ....♣≈..≈..#...♣.. #♣...≈♣≈....#♣ ..... ## ..≈♣....≈♣ ....# .....≈♣§ ≈.. ..♣♣..♣≈. ≈.b   raven (asleep)h. ♣♣ ♣♣♣ ♣♣P ♣ h/ ,50h1 ht5 vb..bh6 E-6.2 (2h>: h= _h,= 3_A raven comes into view. h= o_You see here a basilisk corpse.hJ      #   ..♣♣♣h  †....♣.≈≈≈....♣♣ .♣.♣.♣♣♣♣♣♣♣♣♣ ......≈≈≈.≈≈.≈≈  .........@....b..  ....♣≈..≈..#...♣.. h ♣≈....#♣ .....  ..≈♣....≈♣ ....  .....≈♣§ ≈..  ..♣♣..♣≈. ≈. hۼ ^ ♣♣ ♣♣♣ ♣♣P ♣ hR      #   ..♣♣♣h6S ( hdS 6†....♣.≈≈≈....♣♣ .♣.♣.♣♣♣♣♣♣♣♣♣ hS ......≈≈≈.≈≈.≈≈  .........@....b.. hT ....♣≈..≈..#...♣.. h>T ♣≈....#♣ ..... hcT ..≈♣....≈♣ ....hT .....≈♣§ ≈.. hT ..♣♣..♣≈. ≈.  h%U ♣♣ ♣♣♣ ♣♣P ♣ hKU h] h'^ he h|i  hi hi N_A raven is nearby!h . .##. # #. . #.##......♣♣♣.....♣♣ †....♣.≈≈≈....♣♣ ♣♣♣≈.♣.♣.♣♣♣♣♣♣♣#♣♣♣≈......≈≈≈.≈≈.≈# .†@...b..♣# ....♣≈..≈..#...♣.#♣...≈♣≈....#♣#.## ..≈♣....≈♣ .....## .....≈♣§ .≈...♣♣..♣≈. ≈♣≈.♣♣ ♣♣♣ ♣♣P ♣♣♣.hhh?b..h27.2 (1 _hh h . .##.  # #.h K . h> .##......♣♣♣.....♣♣ †....♣.≈≈≈....♣♣ h =♣♣♣≈.♣.♣.♣♣♣♣♣♣♣♣♣♣♣#♣♣♣≈......≈≈≈.≈≈.≈≈≈§h\ 5# .h ]†.@b....♣ h # ....♣≈..≈..#...♣.h #♣...≈♣≈....#♣#...... .## ..≈♣hS !h # .....≈♣§ ..≈.h ..♣♣..♣≈. .≈♣≈.h ♣♣ ♣♣♣ ♣♣P ♣♣♣♣♣.♣.h h U111-=hm 8h hR _The raven pecks you. The raven pecks you but does no damage.hTh$07hC--9.3 (1.1hh h_You closely miss the raven. The raven pecks you. The raven barely misses you.h/  You barely miss the raven. The raven barely misses you.h|h.90.5 (1.2h9§h  h4/_The raven pecks you but does no damage.h9 §h4HYou miss the raven. The raven pecks you.h@1--h017--h$!1.7hhl R _The raven pecks you but does no damage. The raven pecks you.h& § You slash the raven!  The raven is moderately wounded.h9' 92/114 ---6---=hg' 2.9h+ 9§h- R _The raven pecks you! The raven pecks you but does no damage.hm  You carve the raven like a ham!!!  You kill the raven!hw †  Okawaru accepts your kill.h{ l3---1=4.1h_ hN 2 _You hear a loud, deep croak!hxhyhG}h^ _No target in view!hhQh^ _No target in view!h)hœhH _No target in view!hh\h=h^ _No target in view!hLh9§hOH _No target in view!h8§hhhC _No target in view!hOhPhShUh4h֥hYhh8§hhW9§hh0JhJhqNh2PhhϞh4hhhhhh/JhHKhRhUh8§hhhh8§h-hhhChChIhLh+8§hhh&8§hh1hhW8§hh9§h-hK8$§FF   blink frog (wandering)h;n0.0  A blink frog comes into view.hC@}§§FhHw---5.1 (1 _The blink frog blinks!hX     #   ♣†h♣.♣.♣♣♣♣♣♣♣♣♣♣♣ ....≈≈≈.≈≈.≈≈≈§  .........†.@†....♣  ..≈..#...♣.... ....#♣#§......  ..≈♣....≈♣ .....# hެ .....≈♣§ F.≈....  ..♣♣..♣≈. .≈♣≈...  ht♣♣ ♣♣♣ ♣♣P ♣♣♣♣♣..  ♣. hC      #   hD u♣†hpD D♣.♣.♣♣♣♣♣♣♣♣♣♣♣ ....≈≈≈.≈≈.≈≈≈§ hD .........†.@†....♣  hD ..≈..#...♣.... ....#♣#§...... hcE / ..≈♣....≈♣ .....# .....≈♣§ F.≈....hE  hE ..♣♣..♣≈. .≈♣≈...  hCF ♣♣ ♣♣♣ ♣♣P ♣♣♣♣♣.. hF 7♣. hN hO :---hT 9§h(W K _A blink frog is nearby!h|W hԽ ##  # #. ##### .##......♣♣♣.....♣♣ .†....♣.≈≈≈....♣♣ hD ..♣♣♣≈.♣.♣.♣♣♣♣♣♣♣♣♣♣♣#♣♣♣≈......≈≈≈.≈≈.≈≈≈§ ...†..†....♣ ....♣≈..≈..#@..♣....♣...≈♣≈....#♣#§..## ..≈♣....≈♣ .....#h;  .....≈♣§ F.≈.... ..♣♣..♣≈. .≈♣≈♣♣ ♣♣♣ ♣♣P ♣♣♣♣♣ ♣ h- h C.h -6 _h h hh9hhH _No target in view!h8§hhthH _No target in view!hO*8§h+h0h3H _No target in view!hth]hR9§h H _No target in view!h_hh,4 _h&,hh^§7FhyF   blink froghh}h _A blink frog is nearby! _No target in view! __A blink frog is nearby!h[hW No target in view!A blink frog is nearby!  You slash the blink frog!  Lightning courses through the blink frog! hm The blink frog is severely wounded.  The blink frog hits you!hwe88-==8.3 (1.2h h+ A _The blink frog hits you but does no damage.hL7The blink frog hits you! _The blink frog hits you but does no damage.  You slash the blink frog!  Lightning courses through the blink frog!  You kill the blink frog!h 8hAH†hD^9-29.5hHhrJP _Okawaru accepts your kill.hththxh({H _No target in view!hNhhyh-H _No target in view!ha|h|h#§h΀h r § _No target in view!hhZh^ _No target in view!h1h1h hB_No target in view!hhEh5hC _No target in view!h38§h5h<h>h8§hhhh(h!h3h8§hh9§hhBhBhFh3Hh!8§hh*9§hhhEhqhhQhShUZh]hߘhhhh'hh:hChDhEhOhYV: _h@W,hWhh\h\&90h]h/bhbhXchl1=7=hnh,ohNphuh;uhuhzhzU2=h{hDh9=hNheh%3hrhhI18==hhYh>hh;4hoh=hhZhh:h5===h$hehhjh,hƪhhU6=hhchdzhfhhh+hh%7hhdhhHh hu%8hhhhhhhhh%9hhhahh$hMQ100/114=h@h$,h%h,hh_hU1=hhMhhhh$%2hhh;hhhThh hJ %3h hhhhNhhihh%4hPh/"h"hL#h(h(K5=hi)h-h8.h.h63h3hx4hn8h8U6=h9hv>h>hd?hBheC%7hDhVGhGhbHhjJhJhKhNhN%8hOhRh ShShVh(W%9hWhwZhZh[h^h#_h_hbh@cL10=hchgh9hhhhlhlm#1hm2=h=nhrhshshxhtxh@yh}he~%2h~hBhhJhhhhjhَ%3hqhhhhFh?114=hh[hhhؤh5hѩh6hhe _ You see here a blink frog corpse.hm###.. #......♣♣♣.....♣♣ hs†....♣.≈≈≈....♣♣ §h?.♣♣♣≈.♣.♣.♣♣♣♣♣♣♣♣♣♣♣≈ h`#♣♣♣≈......≈≈≈.≈≈.≈≈≈≈≈ hշ# .........†..†....♣♣♣ h"# ....♣≈..≈..#...♣....♣ #♣...≈♣≈....#♣#†......♣ h# ..≈♣....≈♣#..@...#.♣ --hʸ h.....≈♣≈§...≈....♣ hk ..♣♣..♣≈.§§.≈♣≈...♣ h ♣♣ ♣♣♣♣♣♣P≈♣♣♣♣♣...♣hy ### ♣..lh5; .♣hl   komodo dragon (asleep) h!h_m 865.5 (66.0)  A komodo dragon comes into view.hhl.lhG--6.5 (67h7§h7 _The komodo dragon hisses angrily.h † § ♣.♣♣♣♣♣♣♣♣♣♣♣≈ .≈≈.≈≈≈≈≈ # †..†....♣♣♣ # #...♣....♣ ♣#†......♣ # #..@...#.♣  ♣≈§...≈....♣  ♣≈.§§.≈♣≈...♣  ♣♣ ♣♣♣♣♣♣P≈♣♣♣♣♣..l♣  ### ♣...  .♣. hϘ † § h/♣.♣♣♣♣♣♣♣♣♣♣♣≈ .≈≈.≈≈≈≈≈  h_†..†....♣♣♣  #...♣....♣ ♣#†......♣  hY\#..@...#.♣  ♣≈§...≈....♣  ♣≈.§§.≈♣≈...♣  ♣♣ ♣♣♣♣♣♣P≈♣♣♣♣♣..l♣ ### ♣... .♣. h9§hhm:§hFd _A komodo dragon is nearby!hh  † § ♣.♣♣♣♣♣♣♣♣♣♣♣≈ h)i .≈≈.≈≈≈≈≈ # †..†....♣♣♣ # #...♣....♣ ♣#†......♣ # hSi i#..@...#.♣  ♣≈§...≈....♣  hzi ♣≈.§§.≈♣≈...♣  ♣♣ ♣♣♣♣♣♣P≈♣♣♣♣♣..l♣  hi k### ♣...  .♣. h  † § ♣.♣♣♣♣♣♣♣♣♣♣♣≈ .≈≈.≈≈≈≈≈  †..†....♣♣♣  #...♣....♣ ♣#†......♣  #..@...#.♣  ♣≈§...≈....♣  ♣≈.§§.≈♣≈...♣ hI  ♣♣ ♣♣♣♣♣♣P≈♣♣♣♣♣..l♣ ### ♣... .♣. h  9§h h :§h d _A komodo dragon is nearby!h  † § ♣.♣♣♣♣♣♣♣♣♣♣♣≈ .≈≈.≈≈≈≈≈ # †..†....♣♣♣ # #...♣....♣ ♣#†......♣ # #..@...#.♣  ♣≈§...≈....♣  ♣≈.§§.≈♣≈...♣  ♣♣ ♣♣♣♣♣♣P≈♣♣♣♣♣..l♣  ### ♣...  .♣. h}  † § h˫ /♣.♣♣♣♣♣♣♣♣♣♣♣≈ .≈≈.≈≈≈≈≈  h k†..†....♣♣♣  h\ #...♣....♣ ♣#†......♣  h y#..@...#.♣  h ♣≈§...≈....♣  hQ ♣≈.§§.≈♣≈...♣ h f ♣♣ ♣♣♣♣♣♣P≈♣♣♣♣♣..l♣ ### ♣... h X.♣. h hǷ hN :§h  h9 ^_A komodo dragon is nearby!hl=<. hC>......♣♣♣.....♣♣ ....♣.≈≈≈....♣♣ § ♣♣♣≈.♣.♣.♣♣♣♣♣♣♣♣♣♣♣≈ ♣♣♣≈......≈≈≈.≈≈.≈≈≈≈≈  .h? †..†....♣♣♣  ....♣≈..≈..#...♣....♣ ♣...≈♣≈....#♣#†......♣  ..≈♣....≈♣#...@..#.♣ h?V.....≈♣≈§...≈....♣ ..♣♣..♣≈.§§.≈♣≈...♣ ♣♣ ♣♣♣♣♣♣P≈♣♣♣### ♣..♣.Ph^@`≈ ≈. h; h k§l. h T=7.5 (1.0) _ h  h h0 .....♣♣♣.....♣♣ ♣.≈≈≈....♣♣ § ♣♣♣≈.♣.♣.♣♣♣♣♣♣♣♣♣♣♣≈ ♣♣≈......≈≈≈.≈≈.≈≈≈≈≈  .........†..†....♣♣♣  h04....♣≈..≈..#...♣....♣ ...≈♣≈....#♣#†......♣  ..≈♣....≈♣#......#.♣  .....≈♣≈§...≈@...♣  ha1..♣♣..♣≈.§§.≈♣≈..l♣ ♣♣ ♣♣♣♣♣♣P≈♣♣♣♣♣...♣ ### ♣..... .♣.P≈ ≈≈. ..$ h4 h9Ol. h9&8 h>A§§ h@+ _Found 21 gold pieces. h, h  Ability - do what?CostFailure  Invocations -  hA X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety-- h+6%  c - Duel7 MP, Piety-- hяp32% [?] toggle between ability selection and description. h  h   h .....♣♣♣.....♣♣FisforFire the Fighter  hw ...♣.≈≈≈....♣♣§Mummy of Okawaru ****** ♣♣♣≈.♣.♣.♣♣♣♣♣♣♣♣♣♣♣≈Health: 114/114 ======================== ♣♣≈......≈≈≈.≈≈.≈≈≈≈≈ h8 Magic: 18/18 ========================.........†..†....♣♣♣AC: 25Str: 29 ....♣≈..≈..#...♣....♣EV: 6Int: 11 ...≈♣≈....#♣#†......♣SH: 5Dex: 16  ..≈♣....≈♣#......#.♣XL: 13 Next: 92% Place: Lair:4 h z.....≈♣≈§...≈@.l.♣Noise: ---------  Time: 17868.5 (0.0)..♣♣..♣≈.§§.≈♣≈...♣v) +4 broad axe (elec)♣♣ ♣♣♣♣♣♣P≈♣♣♣♣♣...♣Throw: 11 javelins### ♣..... h@ ~.♣.P.≈ ≈≈l   komodo dragon. ..$A komodo dragon comes into view. _The komodo dragon hisses angrily. _A komodo dragon is nearby! _A komodo dragon is nearby! _A komodo dragon is nearby!  h ,_Found 21 gold pieces. h!  h' al.§ h( .16---8979.5 (1Hero  hO.  h0 m _You gain the combat prowess of a mighty hero. h{ | §You barely miss the komodo dragon. hR .=70 h  ho E _The komodo dragon bites you but does no damage. hoN §. hWp You slice the komodo dragon!!  The komodo dragon is almost dead.You hear an angry hiss. hqK====1.4 (0.9 hy8§ h|Z _The komodo dragon barely misses you. h  You slice the komodo dragon!!  Lightning courses through the komodo dragon!  You kill the komodo dragon! hPW.§ h---3==--2.4 (1.0 hD hP _Okawaru accepts your kill. he9§ h8-- h hH _No target in view! ho h h h"^ _No target in view! h9 h hi § _No target in view! h h9§ hH _No target in view! hw hx h8§ hU  h:_No target in view! hݚ4§ hn h9§ hC _No target in view! hE§§ h]§ h V>§§ h^W h)_@§§ hJl hm hu8§ hw h7H§§ h h9§ h! h h9§ h h_O9§ h&P hX hr[ h h h. h hZ h$ h@§§ h hkQ4§ hR hZE§§ h^ hE§§ hS hZ hU h7Z  hZ  h[  h^  hd §§§kk   rime drake (wandering) hj k§0§ hq --3.4 (1 _A rime drake comes into view. hyu § ♣♣♣♣♣♣♣♣♣♣♣≈  h,z.≈≈.≈≈≈≈≈  †..†....♣♣♣ #...♣....♣ ♣#†......♣   hXzm♣#......#.♣  ♣≈§...≈@...♣   hz'.§§.≈♣≈...♣  hz ♣♣ ♣♣♣♣♣♣P≈♣♣♣♣♣...♣  ### ♣k....  .♣.P.  hz4≈ ≈≈  . .  hz8 .$  hb §  hY♣♣♣♣♣♣♣♣♣♣♣≈ .≈≈.≈≈≈≈≈  †..†....♣♣♣ #...♣....♣ ♣#†......♣   h-♣#......#.♣  ♣≈§...≈@...♣   h5.§§.≈♣≈...♣  ♣♣ ♣♣♣♣♣♣P≈♣♣♣♣♣...♣  h### ♣k....  .♣.P. h≈ ≈≈  . . .$  hj=§§ hJ8-- h?§§ h   h>S_A rime drake is nearby! h♣.≈≈≈....♣♣ § ♣♣≈.♣.♣.♣♣♣♣♣♣♣♣♣♣♣≈ ≈......≈≈≈.≈≈.≈≈≈≈≈ ...†..†....♣♣♣  h@...♣≈..≈..#...♣....♣ ≈♣≈....#♣#†......♣ ≈♣....≈♣#......#.♣  .....≈♣≈§...≈....♣  ..♣♣..♣≈.§§.≈♣≈@..♣  hd♣♣ ♣♣♣♣♣♣P≈♣♣♣♣♣...♣ ### ♣k....♣ .♣.P h≈ ≈≈.. ...$... h+ hi §kkcatching h1Bbreath)The rime drake hisses angrily. h §*The rime drake breathes ice at you. hJThe icy flash freeze hits you! You partially resist. h RA.. h>S%105 hyS--====4Frozen  hY hh[  h[I_You are encased in ice. h8♣≈.♣.♣.♣♣♣♣♣♣♣♣♣♣♣≈ ≈......≈≈≈.≈≈.≈≈≈≈≈ .. h†..†....♣♣♣ ♣≈..≈..#...♣....♣ ≈♣≈....#♣#†......♣  h≈♣....≈♣#......#.♣  .....≈♣≈....≈....♣  h..♣♣..♣≈.§§.≈♣≈...♣# ♣♣ ♣♣♣♣♣♣P≈♣♣♣♣♣@..♣ ### #♣k....♣ h7 .♣.P≈≈ ≈≈... ...[.$ h..... #P.!.§ h%  Found a chain mail and a ruby potion. You block the rime drake's attack. hL ** h0***** hh§The rime drake breathes ice at you. h` ......@§ ha a==--5.9 (1.5 hg  hw (catching breath) _The icy flash freeze misses you.You hit the rime drake.  The rime drake is lightly wounded. h| i ******* h_| h§The rime drake breathes ice at you. hq ......@§ hy c6----60 h  h V _The icy flash freeze misses you. h  You slash the rime drake!  The rime drake is heavily wounded. hv ,7.8 (0.9 hR%  h3 slash the rime drake!  The rime drake is heavily wounded. _You block the rime drake's attack.  You barely miss the rime drake h]3 .  The rime drake is heavily wounded.The ice encasing you melts away. h3 B7-8.7 h9  hL The rime drake is heavily wounded.The ice encasing you melts away.  hL _The rime drake bites you but does no damage.  Lightning courses through the rime drake!  You kill the rime drake! hUT Y§† hY 75=9.6 hH]  hd f _Okawaru accepts your kill. hte  h3j  hl   h3l :_No target in view! h  h  h  h H _No target in view! h U§ h] 8§ h5 H _No target in view! h  h  hD# 9§ h% H _No target in view! hB L§§ h  h 9§ hϐ | §§ _No target in view! h  h  h K _No target in view! h  h  hԬ  hq  h  h&  h 8§ h  hx  h  hm4 i§§ h9  hX;  hC  h  h[ 9§ h\  h  hu  h  h  h+  h.  h  hI hGJ hHO8§ hQ h8§ hТ h h h73 hT h] hQ3 hvX hF` h` hd8§ hBg hѩ8§ hӪ he h h h h  h h_ h` hui hl h3 h hS h{ h7= _ h  h hF8 h9 h, he h h hj h ! ha!W9= hG# h& h'' h[) h/- h-L10= h/ h3 h74I18== h5 hI9 h: hi; h? h?U1= hA hD hZE hF hkJ hJX2== hwL hbO hO hGQ hV hW hX hW\ h `;3 h` hRa hb hf hg?114= hh h3l hp hDq hYt hu h%y, hz h~e _ You see here a rime drake corpse. h^ h........†..†....♣♣♣ ..♣≈..≈..#...♣....♣≈♣≈....#♣#†......♣ h≈♣....≈♣#......#  .....≈♣≈.§.§≈.... ..♣♣..♣≈.§§.≈♣≈...♣# ...≈  h♣♣ ♣♣♣♣♣♣P≈♣♣♣♣♣...♣...♣ h### #♣†....♣ ♣@.♣.P..♣-- hH2 #....≈≈≈≈≈...♣#...........♣≈...[.$...# hy ≈♣≈.......#♣..≈♣.P.!.^.♣ll 2 basilisks (asleep) h.§§........§§♣....l.≈≈♣≈≈§l hߐ} 98.6 (19.0)  2 basilisks come into view. h hɚlll.....l§§§§--9.6 (20 heQ§§§§ hբN _The basilisk hisses angrily. x2; You hear an angry hiss. h)†.♣†......♣.♣  .♣ .. .♣# ...≈   h...♣...♣  ### #♣†....♣  ♣@.♣.P..♣  #....≈≈≈≈≈...  ♣#...........  ♣≈...[.$...#  h%≈♣≈.......#♣  ..≈♣.P.!.^.♣  .§§..l.....l§  ♣...§§§≈≈♣≈≈§§  hcs†.♣ hc†......♣.♣  .♣ .. .♣# ...≈   hdz...♣...♣  hxd### #♣†....♣  ♣@.♣.P..♣  hdt#....≈≈≈≈≈...  h=e#♣#...........  ♣≈...[.$...#  he"≈♣≈.......# ..≈♣.P.!.^.♣  hUft.§§..l..... hf♣...§§§≈≈♣≈≈§§  hEn_§§§ ho hv9§ hAzd _There are monsters nearby! hE♣≈..≈..#...♣.... .≈♣≈....#♣#†......♣....≈♣#......#.♣ .  .....≈♣≈.§.§≈....♣ ... ..♣♣..♣≈.§§.≈♣≈...♣# ...≈  hqF♣♣ ♣♣♣♣♣♣P≈♣♣♣♣♣...♣...♣  ### #♣†....♣# ♣♣♣♣..♣.P..♣#...@≈≈≈≈≈... hF♣#........ ♣≈...[.$...#.≈♣≈.......#♣§..≈♣.P.!.^.♣ hOG♣.§§..l.....l§♣...§§§≈≈♣≈≈§♣≈♣≈P♣♣♣♣♣♣♣≈ hNI hL hN%  hOCA wyvern comes into view. hP hfRr  The basilisk enters a dispersal trap! The wyvern blinks! The basilisk blinks! hBT hT hWV hoW hX hu_6♣♣♣P≈♣♣♣♣♣ h_♣  ### #♣†....♣#  h_♣♣♣♣.§♣.P.§♣♣  #..§.≈≈≈k≈...  h`Y ♣#...........  hQ`♣≈...k.$§..# P.≈♣≈.......#♣ ... h`§..≈♣.P.l.l.♣#§..♣  h`♣.§§..§.....@§..§.♣  h`♣...§§§≈≈♣≈≈§§§§§.♣ ♣♣≈♣≈P♣♣♣♣♣♣♣≈PP≈♣♣  #####  ha h@ak   rime drake (asleep)  k   wyvern hna4 hXc  hch The wyvern blinks! x3; The basilisk blinks! The wyvern blinks! You blink. hg hpo2.§ hocl!.§l§ hpN=900.6 (1.0) hxJ§§ h{* _The basilisk blinks! h;~ ♣P≈♣♣♣♣♣...♣...♣ ### #♣†....♣# h~  ♣♣♣♣.§♣.P..♣♣♣♣ #..§§≈≈≈k≈...§ ♣#.... ♣≈.l.k.$§..# P .≈♣≈.#♣ ... §..≈♣.P.!.§.♣#§..♣ h@  ♣.§§..§...l@§§..§.♣ ♣...§§§≈≈♣≈≈§§§§§.♣ ♣♣≈♣≈P♣♣♣♣♣♣♣≈PP≈♣♣ ##### h o  You feel like a meek peon again. hև  h C  The rime drake hisses angrily. h- S.♣..♣.P. h k.≈≈≈≈k...§l.k h ,^. h9 n§§§§§k h| )56 hϙ #5=1 h f§§§§§ hz @ _The basilisk bites you but does no damage. h< =  You slice the basilisk!! h9 .k^.♣#§§§§ h m(catching breath)The basilisk is severely wounded. hT o ***§ h §The rime drake breathes ice at you.The icy flash freeze hits you! You partially resist. hc  You are encased in ice.The wyvern bites you but does no damage. hk..[.$..l..^. hkN§§§§ hl105--17--==== hlT2.7 (1.1Frozen  h%r\§§§§§ h _The basilisk bites you but does no damage.  You slash the basilisk!  You kill the basilisk! h$_  Okawaru accepts your kill. hP hV .k. hZlk^.♣#§.§§§§   basilisk  hYou slash the wyvern! The wyvern bites you. The wyvern barely misses you. h **.♣#§§The rime drake breathes ice at you. ha%~.^.♣#§. h:)2---6---63.8 h;.9§ ha? _You block the icy flash freeze.  You slash the wyvern!  You kill the wyvern! huA h h.k!.^.♣#.l§§§§ hs 3--==--5.0 (1.2 hL§§ h"f _Okawaru accepts your kill. h  You closely miss the basilisk. The rime drake enters a dispersal trap! h hz≈♣#......#.♣ . ♣≈.§.§≈....♣ ♣.... ≈.§§.≈♣≈...♣#♣...≈ ♣♣P≈♣♣♣♣♣...♣...♣  ### #♣†....♣# ♣♣♣♣..♣.P..♣♣♣♣♣ #....≈≈≈≈≈....≈♣ ♣#.§...l.....≈♣  hv ♣≈...[.$..@# P .≈♣≈.......#♣ ... §..≈♣.P.!.k.♣#...♣ ♣.§§......§.§...§§♣ ♣...§§§≈≈♣≈≈§§§.§.♣♣♣≈♣≈P♣♣♣♣♣♣♣≈PP≈♣♣#####  h hi) k§§♣≈≈§The basilisk blinks! x2; You blink. The rime drake blinks! h.~ §The basilisk gazes at you. h> h p.k.♣ hV---6.3 (1.3 h% h7 _You resist with almost no effort. hq §You closely miss the rime drake.The ice encasing you melts away. hz ~ §The basilisk gazes at you. h '  h] w§(catching breath)You resist with almost no effort. h<$ O §§ hw$ The rime drake breathes ice at you.The icy flash freeze hits you but does no damage. hV t.l^.§4====7.6§ _You are encased in ice.h?d  You barely miss the rime drake.h[K $l§The rime drake bites you but does no damage.h`L7==---8.8 (1.2hR9§h U8 _You block the rime drake's attack.hT  You slice the rime drake!!  The rime drake is almost dead.h֕...l§ h̖z5=====10.1 (1.3h+;§§hW _The rime drake barely misses you.h6§ h (catching breath) _The rime drake barely misses you.You miss the rime drake. ho The rime drake is almost dead.ash the basilisk! Lightning courses through the basilisk!  hVThe rime drake bites you but does no damage.  You block the basilisk's attack.h4 §The rime drake breathes ice at you.h:§h4AhFF§§hGhQ:§h.a>§§hbhlh{9§h|hk:§hh'4§hΧhp:§h>hhh<§§hhSh>S0§§hQTh^:§hbh9§h&h:§h>B§§hhP§§§hh9§hh"§h*§hr h;g4§hwhhrhuh8h0§§hxh<§§hVhH4h5h=A§§huF=§§hHhLhOh4§hAhG:§hähA§§hhs§§≈≈♣≈≈§hhbM4§hMhShUh38§hhF§§hhh]h/hh=$ _hp h h? Q76=h< hn h h h h h~ hT h %8h hG h 9=h! h% h8& h( hz, h- )97h2- (=h. h4 h%5 h7 hl; h; Q100/114=h= hB ,hbE hH hpI 9=heK hO hSP U1=haR hW ,h=X h ] h] _218==h_ h~d hd hf hEk hk hm hq h|r %3h:t hx h#y :==h{ hE h %4h h h h h hv hJ h a5=h h hg hş h h> U6=hE hJ ḫ h> h߸ h_ h h h' %7h h2 h hu h hB h h h* %8h h h h h h. %9h h9 h hy h h_ h h\ h L10=h h h# h h hI U1=h h h4 h hX h h hF h %2h h{' h' h) h0 h"1 %3h2 h19 h9 h; hXB h9C hH hK hgL )114=hL hO hS h[ ,h\ hd .≈♣#......#.♣ . ≈♣≈.§.§≈....♣ ♣.... hd ♣≈.§§.≈♣≈...♣#♣...≈♣P≈♣♣♣♣♣...♣...♣ ### #♣†....♣# ♣♣♣♣..♣.P..♣♣♣♣♣hWe  #....≈≈≈≈≈....≈♣ ♣#..†.≈♣ ♣≈...[.$.@.# P--59.6 (47.he 0) .≈♣≈.#♣ ... §..≈♣.P.!.^.♣#...♣ ♣.§§..§....§§hf \...§§♣ ♣...§§.≈≈♣≈≈.§§.§.♣ ♣♣≈♣≈P♣♣♣♣♣♣♣≈huf PP≈♣♣ #####hg 9--h"m K§§ho S __Key pressed, stopping explore.hh Ih h h $ _ha h~ h֗ h+ hW h% hc 9=hդ h N _You now have 858 gold pieces (gained 21).h h; hF h÷ hN h h~ h hT h h h> f  You see here a rime drake corpse.h h"  _h hH h5 ,h h h h# h h h! l.≈≈≈.≈≈.≈≈≈≈≈ ...†..†....♣♣♣ ♣♣♣k..... .≈..#...♣....♣ ♣....P..l h| ...#♣#†......♣ ♣.......≈ ..≈♣#......#.♣ ♣.P...... .≈♣≈.§.§≈....♣ ♣....≈. .♣≈.§§.≈♣≈...♣#♣...≈ h ♣♣♣♣P≈♣♣♣♣♣...♣...♣ ### #♣†...@♣#  ♣♣♣♣..♣.P..♣♣♣♣♣  #....≈≈≈≈≈....≈h(  ♣#.........†.≈♣≈... ♣≈...[.....#♣≈..P.≈ .≈♣≈.......#♣ ....≈hz sl   basilisk (asleep)§..≈♣.P.!.^.♣#...♣..≈k   rime drake (asleep)h ♣.§.§§......§.§.§§♣ .≈♣...§§.≈≈♣≈≈.§§§§.♣ .h 68.6 (9.0)  A rime drake and a basilisk come into view.h hZ `  The rime drake hisses angrily. The basilisk hisses angrily.h .k..P...lFh) [lF   blink frog (wandering)§k   rime drakeh ,9.6 (10.0)h h  h( O_A blink frog comes into view.h9 G† ♣♣♣......  ♣.k..P... † ♣......l≈  ♣.P.....F ....♣ ♣....≈. ...♣#♣...≈ ♣...♣...♣ hl:  ### #♣†...@♣# ♣♣♣♣..♣.P..♣♣♣♣♣  #....≈≈≈≈≈....≈♣  ♣#.........†.≈♣≈...  ♣≈...[.....#♣≈..P.≈  .≈♣≈.......#♣ ....≈  §..≈♣.P.!.^.♣#...♣..≈  ♣.§.§§......§.§.§§♣ .≈   . h 7† ♣♣♣......  ♣.k..P... † ♣......l≈  ♣.P.....F hB ....♣ ♣....≈. ...♣#♣...≈ ♣...♣...♣  ### #♣†...@♣# hx 2♣♣♣♣..♣.P..♣♣♣♣♣  #....≈≈≈≈≈....≈♣  h b♣#.........†.≈♣h  ♣≈...[.....#♣≈.h  .≈♣≈.......#♣ ....≈  hd z§..≈♣.P.!.^.♣#...♣..≈  ......§.§.§§♣ .≈   h 9§hn h :§h  h@ V_There are monsters nearby!hWaG† ♣♣♣......  ♣.k..P... † ♣......l≈  ♣.P.....F ....♣ ♣....≈. ...♣#♣...≈ ♣...♣...♣ ha  ### #♣†...@♣# ♣♣♣♣..♣.P..♣♣♣♣♣  #....≈≈≈≈≈....≈♣  ♣#.........†.≈♣≈...  ♣≈...[.....#♣≈..P.≈  ha.≈♣≈.......#♣ ....≈  §..≈♣.P.!.^.♣#...♣..≈  ......§.§.§§♣ .≈  h%b& . h† ♣♣♣...... hx ♣.k..P... † ♣......l≈  ♣.P.....F ....♣ ♣....≈. h{...♣#♣...≈ ♣...♣...♣  ### #♣†...@♣# h♣♣♣♣..♣.P..♣♣♣♣♣  hO#....≈≈≈≈≈....≈♣  ♣#.........†.≈♣ ♣≈...[.....#♣≈. .≈♣≈.......#♣ ....≈  h§..≈♣.P.!.^.♣#...♣..≈  h......§.§.§§♣ .≈   h9§h]h h> hoV_There are monsters nearby!h@♣.♣♣♣♣♣♣♣♣♣♣♣h ≈≈≈.≈≈.≈≈≈≈≈ ≈≈.≈≈ ...†..†....♣♣♣ ♣♣♣...≈..#...♣hV7k..P...h.#♣#†......♣ ♣......l≈ .h.≈♣#......#.♣ ♣.P.....Fhr≈♣≈.§.§≈....♣ ♣....≈... h`.♣≈.§§.≈♣≈...♣#♣...≈♣ he♣♣♣♣P≈♣♣♣♣♣...♣.@.♣### #♣†....♣# ♣♣♣♣..♣.P..♣♣♣♣h#....≈≈≈≈≈....≈♣♣#.........†.≈♣≈... ♣≈...[.....#♣≈..P .≈♣≈.......#♣ .. §..≈♣.P.!.^.♣#...♣.§.§§......§.§.§§♣ .≈hhhhM.k....l.F.Fh;==70.0)hh> _The blink frog gives a loud, deep croak!h>E≈....♣♣ § ♣.♣♣♣♣♣♣♣♣♣♣♣≈ ♣♣♣♣♣♣≈≈≈.≈≈.≈≈≈≈≈ ≈≈.≈≈ .h..†..†....♣♣♣ ♣♣♣...≈..#...♣....P....#♣#†......♣ ♣k....l.≈ .hq.≈♣#......#.♣ ♣.P....F≈♣≈.§.§≈....♣ ♣....≈... .♣≈.§§.≈♣≈...♣#♣@..≈♣ h♣♣♣♣P≈♣♣♣♣♣...♣...♣♣♣### #♣†....♣# ♣♣♣♣..♣.P..♣♣♣♣#....≈≈≈≈≈....≈♣hi♣#.........†.≈♣≈...  ♣≈...[.....#♣≈..P .≈♣≈.......#♣ .. §..≈♣.P.!.^.♣#...♣.h1hu.F(catching breath)hi Q **h ~The rime drake breathes ice at you.The icy flash freeze hits you. You partially resist.h' ? ..h UYou are encased in ice.h :*hb \ 113-  3 h4c The basilisk gazes at you.You are slowing down.hi /  --more--hh8@hm ====1Petr Frozen _hϟhJ D♣.....♣♣ heJ ≈....♣♣ § ♣.♣♣♣♣♣♣♣♣♣♣♣≈ ♣♣♣♣♣♣hJ u≈≈≈.≈≈.≈≈≈≈≈ ≈≈.≈≈ .hJ ..†..†....♣♣♣ ♣♣♣...≈..#...♣hK 8....P...hKK .#♣#†......♣ ♣k....l.≈ .h|K .≈♣#......#.♣ ♣.P....hK ≈♣≈.§.§≈....♣ ♣@...≈F.. hK .♣≈.§§.≈♣≈...♣#♣...≈♣≈.. ♣♣♣♣P≈♣♣♣♣♣...♣...♣♣♣hL u### #♣†....♣# hBL f♣♣♣♣..♣.P..♣♣♣♣htL R#....≈≈≈≈≈....≈♣ hL ♣#.........†.≈♣≈...  ♣≈...[.....#♣≈..PhL w .≈♣≈.......#♣ ..hwN hSO hZ F≈.(catching breath)h_ *The rime drake breathes ice at you.h ho h h %  hr 4The icy flash freeze hits you. You partially resist.h hT { § ♣♣♣♣♣♣ h ≈≈.≈≈. † ♣♣♣......  ♣....P... †h% ♣.......≈  ♣kP.l.... h ♣@F..≈... ♣...≈♣≈.. ...♣♣♣ h O ### #♣†....♣# h Q♣.P..♣♣♣♣♣  h L≈≈≈≈....≈♣  hq +♣#.........h J  ♣≈...[.....hV $  h - ....≈ h  h` U- 2h $  0 h4YYou block the rime drake's attack. You have turned to stone.h/  --more--h_ b 3.8 (2.211 javelinsStoneh , Frozen _h h P  The blink frog hits you but does no damage.h M.lh / hM =  The rime drake bites you but does no damage.hg /  --more--hWj =---4.8 (3 _hihE h| The ice encasing you melts away.The blink frog hits you.h &  hZxThe rime drake bites you but does no damage.  A basilisk comes into view.h,!lhm.ll 2 basilisks (1 wandering)h+& hR---The blink frog barely misses you.hf/  --more--h@ 5.8 (4 _heh+llhN`(catching breath)hV  The rime drake breathes ice at you.The icy flash freeze hits you but does no damage.hf  You are encased in ice.hM l.  The blink frog hits you but does no damage.  The basilisk bites you but does no damage.hϙ 114=The rime drake bites you but does no damage.h*/  --more--h ====6.8 (5Frozen _heh-h  .lThe blink frog hits you but does no damage.  The rime drake bites you but does no damage.  The basilisk bites you.hŴ 112-The blink frog hits you but does no damage.hº/  --more--h#! hI=---7.8 (6 _h'h*Q  The rime drake bites you but does no damage.h`4P l.h4_The blink frog hits you but does no damage.hT5> 3-h5Q---The basilisk bites you but does no damage.h=/  --more--hDC5 8.8 (7 _hFh6Ko  The ice encasing you melts away.h5M;  The blink frog blinks!hyY- .hYl§FThe rime drake bites you but does no damage.hcZ| 217--The basilisk bites you.h?b/  --more--hf@ 9.8 (8 _hlhmhpQ  The rime drake bites you but does no damage.h~ §.k   rime drake  The blink frog blinks!h5i  The basilisk gazes at you.hF  You resist with almost no effort.h]8*hfhn8@ho hoj The basilisk gazes at you.hjv/  --more--hz6 80.8 (9 _h~hohy  The rime drake bites you but does no damage.  The basilisk bites you but does no damage.hɍ..lF≈F   blink frogk   rime drake 3  The rime drake bites you but does no damage.h/  --more--hҘ9 1.8 (10.2) _h1hhԡhb  §hȫ& ♣♣♣♣♣♣  ≈≈.≈≈. † ♣♣♣......  ♣....P... † ♣.......≈ hg ♣kP......  ♣@l..≈... ♣.l.≈♣≈.. hY8F..♣♣♣  ### #♣†....♣# ♣.P.. h≈≈≈≈....≈♣  ♣#.........  h¬♣≈...[.....   h;  The rime drake bites you. The basilisk bites you!hq08-5----h 6  5 =2.8 (1111 javelinshh h$V_You turn to flesh and can act again.hjhh^h>F _Unknown command.hhbhh? F _Unknown command.h hF hhF _Unknown command.hR(h(h.h5\ _Unknown command.h16h;hB\ _Unknown command.h~ChHhOI _Unknown command.hPhUh#]h]hchdhbhhhQh+h8hNh- h h3hhShTh[h^h~'hz(h2hf>h ?hzEhHhYhxZh`hch`hhchzhQ h hB h  You barely miss the rime drake. You slash the basilisk! You hit the basilisk.  Lightning courses through the basilisk!!  You slice the fungus!! The fungus begins to die.h! F.(catching breath)Lightning courses through the fungus!hp  The rime drake breathes ice at you.The icy flash freeze hits you. You partially resist.h  You are encased in ice.You block the basilisk's attack.h i  The basilisk gazes at you.h_ F  You resist with almost no effort.h 55-h  ;4----hI I====4.0 (1.2)h .Frozen h| hk" A _The blink frog hits you but does no damage.h" hThe basilisk is almost dead.  You slice the rime drake!! You miss the blink frog. You slice the fungus!!hit the basilish1 k.  hcSThe rime drake bites you but does no damage.  The blink frog hits you but doesh/ no damage.  The basilisk biteh hc The basilisk gazes at you.h=h\===-5.2h!h=5% h5L_You resist with almost no effort. You block the rime drake's attack.  h5UYou slice the basilisk!!  You kill the basilisk!h;HYou kill the basilisk!  Okawaru accepts your kill.  hHYou closely miss the basilisk. You slash the rime drake!  You slice the blink frog!!  Lightning courses throuhHDgh the blink frog!link frog!hWX .†hW   basiliskk   rime drakeh3X   hdX+Okawaru accepts your kill.hXYou slash the fungus! Lightning courses through the fungus!  The basilisk bites you but does no damage.hVYh`C♣.....♣♣h`aFisforFire the Fighter ≈....♣♣§ha0Mummy of Okawaru *****. hLa♣.♣♣♣♣♣♣♣♣♣♣♣≈ ♣♣♣♣♣♣h}aHealth: 106/114 ======================-- ..≈≈≈.≈≈.≈≈≈≈≈ ≈≈.≈≈.hauMagic: 15/18 ====================---- hb...†..†....♣♣♣ ♣♣♣......AC: 25Str: 29 hGb.≈..#...♣....♣ ♣....P...EV: 6hxbInt: 11 ...#♣#†......♣ ♣.......≈hbYSH: 5Dex: 16 hb..≈♣#......#.♣ ♣kP......h cXL: 13 Next: 100% Place: Lair:4 h9c.≈♣≈.§.§≈....♣ ♣@...≈...hicNoise: ===------  Time: 17986.4 (1.2) hc.♣≈.§§.≈♣≈...♣#♣†l.≈♣≈..v) +4 broad axe (elec) hcU♣♣♣♣P≈♣♣♣♣♣...♣...♣♣♣hc<Throw: 11 javelinsh(d|### #♣†....♣#Frozen h~d♣♣♣♣..♣.P..♣♣♣♣♣#....≈≈≈≈≈....≈♣hdSl   basiliskhd♣#.........†.≈♣≈...k   rime drakehe♣≈...[.....#♣≈..P.≈hDeE.≈♣≈.......#♣ ....≈hsegYou slice the blink frog!!  Lightning courses through the blink frog!  he)You kill the blink frog!he+Okawaru accepts your kill.hfYou slash the fungus! Lightning courses through the fungus!  The basilisk bites you but does no damage.hf h$gI_You block the rime drake's attack.  hTgAYou have reached level 14!hsn/  --more--hzY j12/1219--4 0% h+` ha 4 _h G  You slice the rime drake!!  hn 8You kill the rime drake!hw ice the rime drake!!  You kill the rime drake!  Okawaru accepts your kill. h You hit the fungus. Lightning courses through the fungus! You hit the basilisk.Lightning courses through the basilisk!basilisk!h, ..  Okawaru accepts your kill.h, s3--1-7.6h2 h4  h5 Z_The ice encasing you melts away.h$h8-hh[H _No target in view!hhh h$ h$:_No target in view!h hhh&^ _No target in view!hhh`H _No target in view!hLhMhhVh_^ _No target in view!h@`hfh hC _No target in view!hhhhhHhJhRhbh%chjhkhhhhhh~hhYhPZhah,ehehghQXh^ _A nearby fungus withers and dies.hh<h'h˜%4hhhL6==hhhk%5hhhAhh8hhh~6===hhhhhk7=hhhK7=hhhh?hh&%8hfhhshhhW9=hh,hh hK #8h (=h" hhI&20hh=,hBh!hg"?121=h3$h*O=h`-h+1hA2h4hLh~NhNB19==hShPchhhNi9=hojhlh!rhrhshuhIzhzh{h}hhX:==hYhhhahyhhphh8hhhhh֤hhWhhhhh#hh6,hhhUhhhh]hhhh... .. ......... . ........ . [..... . .....  ♣ ...♣♣♣...  ♣§ ..≈≈≈. . h\]♣♣≈♣≈♣♣♣♣♣♣♣♣♣♣♣.♣.♣.≈♣♣ ≈≈≈#≈§≈≈≈.≈≈.≈≈≈@.....≈♣--8022.6 (35.0) h♣♣♣ ♣♣♣............... ..♣ ♣....P...≈..≈..≈♣... ..♣ ♣.......≈♣≈....≈♣ . h#.♣ ♣........≈♣#....♣ h...♣ ♣....≈....#♣#..... ..♣#♣†..≈♣≈....# ..♣♣.. h-...♣...♣♣♣♣♣♣♣P♣ ♣♣♣ ♣♣ ♣†....♣# ##hhG--3.6 (36hh- _Found a leather armour.hV hW hY h,^ h_ hj hhr ....FisforFire the Fighter ...hr .....[....wMummy of Okawaru *****. ............hr 6Health: 121/121 ======================== ........... .Magic: 19/19 ========================h"s ....[..... ..AC: 25Str: 29......... ...EV: 6hXs Int: 11♣♣.....♣♣♣....SH: 5Dex: 16♣§hs U♣....≈≈≈.♣.XL: 14 Next:  1% Place: Lair:4 ♣♣≈♣≈♣♣♣♣♣♣♣♣♣♣♣@♣.♣.≈♣♣hs UNoise: ---------  Time: 18023.6 (0.0) ≈≈≈#≈§≈≈≈.≈≈.≈≈≈......≈♣v) +4 broad axe (elec) hot ♣♣♣ ♣♣♣.................Throw: 11 javelins ..♣ ♣....P...≈..≈..≈♣... ..♣ ♣.......≈♣≈....≈♣ .. #.♣ ♣........≈♣#....♣w   torpor snail (wandering) ht ..♣ ♣....≈....#♣#..... ..♣#♣†..≈♣≈....# ..♣♣.. ...♣...♣♣♣♣♣♣♣P♣ ♣♣♣ ♣♣ _No target in view! _No target in view! _No target in view! _A nearby fungus withers and dies. _Found a leather armour.  h:u IA torpor snail comes into view.h{} /  --more--hhhpW4.6 (1Slow hh hHn_No target in view! _A nearby fungus withers and dies. hq_Found a leather armour.  A torpor snail comes into view. hW_Being near the torpor snail leaves you feeling lethargic.h '..hd +..........h z[....w..... .h x........ [...... ..h Y ......... ..h9  hm J♣.....♣♣♣.... h  ♣§ ♣...@≈≈≈.♣. h ♣♣≈♣≈♣♣♣♣♣♣♣♣♣♣♣.♣.♣.≈♣♣ ≈≈≈#≈§≈≈≈.≈≈.≈≈≈......≈♣ h t♣♣♣ ♣♣♣.................hR `P...≈..≈..≈♣. .h ...≈♣≈....≈♣ .. #h n....≈♣#....♣ .h ' ♣....≈....#♣#.....♣#♣†..≈♣≈....# ..♣♣..hh h  f.wwh ,6.1 (1.5h hA h-~..Y...Y.h[..........w..... .......[.......... ........... h ♣....@♣♣♣....  ♣§ ♣♣....≈≈≈.♣. ♣♣≈♣≈♣♣♣♣♣♣♣♣♣♣♣.♣.♣.≈♣ hp≈≈≈#≈§≈≈≈.≈≈.≈≈≈......≈♣ ♣♣♣ ♣♣♣.................P...≈..≈..≈♣. ..≈♣≈....≈♣≈.YY 2 yaks (wandering) #h....≈♣#....♣ .. ♣....≈....#♣#.....hle  2 yaks come into view.hh~hhhh8  The yak bellows! x2h<Y.YY.wYYYY 4 yaks (2 wandering)hY0==7.6hh:Y _A yak comes into view. x2hY ..YYh=!..............[YY...........w...[ ........@.......♣ ♣♣.....♣♣♣.....  ♣§ ♣♣....≈≈≈.♣... ♣≈♣≈♣♣♣♣♣♣♣♣♣♣♣.♣.♣.≈♣♣ ≈≈#≈§≈≈≈.≈≈.≈≈≈......≈♣ ♣♣ ♣♣♣................. ♣ ♣....P...≈..≈..≈♣... Y 5 yaks (3 wandering) .♣ ♣.≈♣≈....≈♣≈..h!♣ ♣........≈♣#....♣ ..h,e  A yak comes into view.h=-h-h4.h.h/h6r..YYY..YY.h6?wYYYh-7'9.1h=h'@) _The yak bellows! x3hi%  hbiYou slash the torpor snail!hXjhkBhWm%  hmQThe torpor snail is moderately wounded.hnhnhnhohx!.hy..YhPy(YY.YYhy) hz5=30.9 (1.8hdžh h@U_The torpor snail bites you but does no damage.  hv\You slice the torpor snail!!  The torpor snail is severely wounded.hhh`hh[  You hit the yak. The yak gores you but does no damage.hhh& ...Y.YY You block the torpor snail's attack. You block the yak's attack.hn117-18--2.7hhhYou hit the yak. The yak gores you but does no damage.  You block the torpor snail's attack. You block the yak's attack. _The yak gores you.  You slash the torpor snail!  hThe torpor snail is almost dead.hit the yak. You slash the yak! Lightning courses through the yak!!h!h/h& h...YY The torpor snail bites you. The yak gores you but does no damage. x2hU6-4.5h@ht[ _The torpor snail bites you but does no damage.  h\You slash the torpor snail!  You kill the torpor snail!h9You slash the torpor snail!  You kill the torpor snail!  Okawaru accepts your kill.  You barely miss the yak. You slash the yak! x2  Lightning courses through hUthe yak!!  You feel yourself speed up.hph5 .h]aYY.YYYYY 5 yaks  hmThe yak barely misses you. You block the yak's attack. x2; The yak gores you.hI--26.3h hdh _The yak completely misses you. The yak gores you but does no damage.  You hit the yak.  You kill the yak!hh . 4 yaks  Okawaru accepts your kill.hYou slash the yak! You completely miss the yak. You barely miss the yak.hU!k5-3-7.5 (1.2h)h= _The yak barely misses you. You block the yak's attack. The yak gores you.  You slash the yak! Lightning courses through the yak!  You kill the yak!hA  Okawaru accepts your kill.You slash the yak! You hit the yak. Lightning courses through the yak!hJR . 3hPKT yaks  The yak gores you but does no damage. x2; You block the yak's attack.hN#*hNf6=19==4h'O8-8.8 (1.3hUhQW hWF_The yak closely misses you. x2hq  You hit the yak. Lightning courses through the yak!  You kill the yak!hS|c † 2 yaks  h|:Okawaru accepts your kill.hd3-==-40.0 (1.2hh _You barely miss the yak. x2; The yak gores you. x2  You slice the yak!!  The yak is almost dead.4h<-==1.2h7h} _You hit the yak. The yak barely misses you. You block the yak's attack.hnp  You slash the yak!  You kill the yak!h †   yak  Okawaru accepts your kill.h=5-2.3 (1.1hh _You slash the yak! The yak barely misses you.You barely miss the yak.h\EThe yak is heavily wounded.h^5--3.5 (1.2hhw _The yak barely misses you.You slice the yak!!  h1You kill the yak!h7(C.h+.1==4.7hN8hFf _Okawaru accepts your kill.hHhQh_ hv`X_No target in view!hahjhanH _No target in view!hhهhhۖ hB_No target in view!hhqhPh h#:_No target in view!hdchPdhihq^ _No target in view!hrh Y _No target in view!hhhDh h hhh^5h5h<h@?h6h1hȯhhhhhhEh hO"huhuh'zh{hhWh/hhL hM hR hY h_ hq` hIe hg h| h h h h h h" h# h h h h hE h h hM  What are your orders?  t - ShouthC!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.hFP  Okay, then.hGhWQhT. _hy hbz h{ h} h h6= _hB h h hI h U7=h h~ h֋ h1 h h h_ hѓ h %8h hԘ hD h( hٝ h, %9h h h| h hq h h h hp &20h hF h h h hR ?121=h_ h h h h ho h h h h hc h h; hd h h 9=h h h h h [ _y - a +2 pair of bootshA h h h] h h h h h h h1 h> hc h h hb Bh; h h h. hF h h h h h h h h5 h^ h! hf h hs h h( h  h h0 h h` h h h3 h hP# hb$ h$ hz% hN' h( hZ) h) h. hZ0 h0 h}1 h3 hp5 h5 h6 h8 h: hx; h`< h]> h@ h@ hA hC h{E hE hF h0I hL h|L hM hO hR hS hJT hV hX h!Y hNZ hW\ hE^ h^ h_ ha hac hc hd hh hZk hk hl hn hp h q hr hs hu hu hv h:z h{ h | h| h~ hF hˁ h h hH h hK h h1 h h8 hU h hd h h h` h h hW h hB h h h֢ \###...............................................................#..##### ..#P......##.# ....P# #.#.....<########....# h #..#.....###...#.....# #.##.....##...#.@....# ---96.7 (52.0) #..#.....###....#.. #.##.....##..PP#..... #.........##.####....... #.#.......##.# P....... #..P.....##..###.P.....> #.......................................~≈≈≈~.. ....h% I..........~~~≈~≈~..hq h H---7.7 (53h hݮ ; _Found a stone staircase leading down.h]JhR$hUSDrop what? (Left/Right to switch category) 25/52 gear slots (_ for help) Hand Weapons (select all with ))  v - a +4 broad axe of electrocution (weapon) Missiles (select all with ()e - 2 boomerangs hS f - 3 throwing nets {!f}k - 15 curare-tipped darts {!f}  n - 9 poisoned darts  o - an atropa-tipped dart  h#Tps - 3 silver javelins  t - a dart of disjunction  x - 11 javelins (quivered) hTArmour (select all with [)  c - a +0 buckler (worn)  g - a +2 hat of intelligence (worn)  i - a +0 cloak (worn) hU l - a +0 pair of gloves (worn)  m - a +2 pair of boots (worn)  w - the +4 plate armour of the Eleven Dances (worn) {rN+ Dex+4 Slay+2} hfU y - a +2 pair of boots Jewellery (select all with "=)  a - a +4 ring of slaying (worn) hU[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit h-VLetters toggle [.|Space] toggle selected[top]hB  s - 3 silver javelins  t - a dart of disjunction  x - 11 javelins (quivered) Armour (select all with [) hC c - a +0 buckler (worn)  g - a +2 hat of intelligence (worn)  i - a +0 cloak (worn)  l - a +0 pair of gloves (worn)  m - a +2 pair of boots (worn)  w - the +4 plate armour of the Eleven Dances (worn) {rN+ Dex+4 Slay+2}  y - a +2 pair of boots Jewellery"=)hODa4 ring of slaying (worn)  h - an amulet of guardian spirit (worn)  j - a +6 ring of strength (worn)  b - a ring of resist corrosion  d - a ring of willpower  p - a ring of see invisible  q - an amulet of magic regeneration  r - an amulet of dissipation  u - a ring of flightboth 0 1 item hd  y + a +2 pair of boots  j - a +6 ring of strength (worn)[Enter] accept (1 chosen)hn hx ###.................FisforFire the Fighter ........................Mummy of Okawaru ****** ........................Health: 121/121 ======================== hQy m........................Magic: 19/19 ======================== .........#..#####.......AC: 25Str: 29 ..#P......##.# ....P#EV: 6Int: 11 #.#.....<########....#SH: 5hy XDex: 16 #..#.....###...#.....#XL: 14 Next:  5% Place: Lair:4 #.##.....##...#.@....#hy Noise: ---------  Time: 18097.7 (0.0) #..#.....###....#.......v) +4 broad axe (elec) #.##.....##..PP#........Throw: 11 javelins h'z #.........##.####....... #.#.......##.# P....... #..P.....##..###.P.....> #....................... ........................~≈≈≈~.. hiz ......................~~~≈~≈~..r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _Okay, then. hz y_y - a +2 pair of boots _Found a stone staircase leading down.h={ +8.7 (1h  h 2 _You drop a +2 pair of boots.h[hhhh..##.#.#.... ##........P....h........!......#..#####........ .#P......##.# #....P h.#.....<########....# ..#.....#.@...# 0 hI.##.....##...#.[....# ..#.....###....#. h.##.....##..PP#.. ...##.####.~ .#..h#.# P.......~ ..P.....##..###.P.....>.....~.h/.~≈≈~..hh+9.7 (1h#h_M _Found a coppery potion.h-/h/h03hV?hCh4H,hJhMhsMh2OhQhxThTh~VhXh[h\h]h bh'ehehgh"jhXq....... ........ S...!.. hq#..#####......... ##.# #....P# #<########....# .#.#..#.###...#.....# ......#hTr.##...#.[....###.......##....#......@..~.....##..PP#.........~~~~.#.##.####.......~~≈≈≈~..##.# #P.......~~≈≈≈≈hr##..###.P.....>.~≈≈≈~..........~≈≈≈~~.S   black mamba (asleep)...............~≈≈≈~.hs......~~~≈~≈~..<~≈≈~~~...hJz} 104.7 (5  A black mamba comes into view.h-{hd}a  The black mamba hisses angrily. You hear a loud, deep croak!h.~h/a.FSSh\F   bullfroghA3=5.7 (6hAh[ _A bullfrog comes into view.hO... ... .. .F. .. S...  hyO ......# .<#....# .#.#..# .....# ......# ....###....... #......@..~.... .........~~~~.# hO#.......~~≈≈≈~.  #P.......~~≈≈≈≈. .P.....>.~≈≈≈~. ........~≈≈≈~~. ........~≈≈≈~.. ......~~~≈~≈~.. hO.< h<... ... .. .F. .. S...  h ......# <#....# .#.#..# .....# ......# ....###....... #......@..~.... .........~~~~.# #.......~~≈≈≈~.  #P.......~~≈≈≈≈.h#.P.....>.~≈≈≈~.........~≈≈≈~~. ........~≈≈≈~.. ......~~~≈~≈~..<h_hhhid _There are monsters nearby!h... ... .. .F. .. S...  hzB ......# .<#....# .#.#..# .....# ......# ....###....... #......@..~.... .........~~~~.# #.......~~≈≈≈~.  #P.......~~≈≈≈≈. .P.....>.~≈≈≈~. h........~≈≈≈~~. ........~≈≈≈~.. ......~~~≈~≈~.. < h<... ... .. .F. .. S...  h,* ......# <#....# .#.#..# .....# ......# ....###....... #......@..~.... .........~~~~.# #.......~~≈≈≈~. hj #P.......~~≈≈≈≈..P.....>.~≈≈≈~.........~≈≈≈~~. ........~≈≈≈~.. ......~~~≈~≈~..<hV hhNhhd _There are monsters nearby!h, P. ............. ...h, ..............!....F#..#####......... S... .##.# #....P#.......# <########....###.#.#..# h'- #....##.......####...#.[....###@...###.......h- ##..PP#..~~.####.####.~~≈≈≈~.h. # #P.......~~≈≈≈≈.##..###.P.....>.#h. ~≈≈≈~.~≈≈≈~..<.h/ -~~~≈~≈~..h2 h3 hG4 h9 e..FS<hB: 3-6.7 (1h@ hA 9 _Found a stone staircase leading up.huE##.#.#.... .....P. ................... ...............!........ #..#####...........F.. .##.# #....P#.......# h+F########....###.#S#..# #....##..@....## ##...#.[....###......... ###....#.........~....#. ##..PP#....~~.####.####.~~≈≈≈~..# #P.......~~≈≈≈≈... ##..###.P.....>hF.#~≈≈≈~.~≈≈≈~..<hHhIhO .FThe black mamba bites you but does no damage.hP.=7hUhW9 _You block the black mamba's attack.hhg  You barely miss the black mamba. The black mamba bites you.h]hB9107---h^18--=8.9 (1.2h1h0 _The black mamba bites you!hz}  You slice the black mamba!!  The black mamba is heavily wounded.heV. ha8---=10.1hh" _You block the black mamba's attack. x2  You barely miss the black mamba.hّr  The black mamba is heavily wounded.hhE6--1.2 (1.1h h _The black mamba bites you but does no damage. x2  You barely miss the black mamba.hHr  The black mamba is heavily wounded.hH  You block the black mamba's attack.h9H--2.4 (1.2h h9 _The black mamba bites you but does no damage.  You closely miss the black mamba.The black mamba is heavily wounded.hhUR  The black mamba bites you but does no damage.hhZY9--3.6hh9 _You block the black mamba's attack.h&  hmYou hit the black mamba.  The black mamba is severely wounded.h#F F   bullfroghN$(4.8hO*hS/% h/q_The black mamba bites you but does no damage. x2  You miss the black mamba.h1s  The black mamba is severely wounded.h8y .FYou block the black mamba's attack.h9k1019==6.0h>hm@C _The black mamba bites you but does no damage.h,  You slash the black mamba!  You kill the black mamba!hYou slash the black mamba!  You kill the black mamba!  Okawaru accepts your kill.  You slash the bullfrog!  Lightning courses throughhB the bullfrog!!ullfrog!ha.#.hKU==7=7.2hhf _Okawaru accepts your kill.hh>h H _No target in view!hhVhmhz^ _No target in view!hhSh5H _No target in view!hXhhTh^ _No target in view!hDh!he#H _No target in view!h?hhMhƓK _No target in view!hhhhhy hhhw4hhÜhhhh6*Qh5h6h:hN<hh8hɝh.hyhh& h&hh=h h 4h|A hC  h hj h h hh1= _ hA h h hh hU2= h h h0 h| h hj h h h$%3 h_ h< h h h> h%4 h h  h  hV  h h  hr h h$656= h%, h& h) h<*U7= h+ h. h. h@0 h 3 hY3%8 h4 h7 hC8 h9 hf< h< h> hA hC;9 h;G, hH hL hL&20 hM hQ hmR hS hV h\W hpX h[ hq\?121= h] ha he h2f h[g hi hoQ...# ... ####.....P# ..F #.#.#.....P.##..#P.... h5pg........ ....................................!.......... .#####...................# #....P#....@..# --####....###.#.#..# ...#.....##.......##  hp...#.[....###.......... #....#.........~....#.. ..PP#.........~~~~.## F   blink frog (wandering).####.......~~≈≈≈~.. #.# #P~~≈≈≈≈... hGqs###.P.....>.~≈≈≈~.#. hy}44.2 (27.0) _ A blink frog comes into view. hdf.FF h5==5.2 (28 h h> _The blink frog croaks. You hear a croak. h* ....P# ... ....... .P.##..#....F.. ...P........... ............... ............... ....!.......... ...............   hJ#....@..# ##.#.#..# ......## #.......... ....~....#.. ....~~~~.## .. ....~~≈≈≈~.. .  #P.......~~≈≈≈≈... >  hn  ....P# ... ....... .P.##..#....F.. ...P........... ...............  ho ............... ....!.......... ...............  #....@..# ##.#.#..# ......## #............~....#.....~~~~.## ..  ho G....~~≈≈≈~.. . #P.......~~≈≈≈≈.> h>u  hu  hz  h| a _A blink frog is nearby! h t ....P# ... ....... .P.##..#....F.. ...P........... ............... ............... ....!.......... ...............  #....@..# ##.#.#..# ......## #.......... ....~....#.. ....~~~~.## .. ....~~≈≈≈~.. .  #P.......~~≈≈≈≈... >  h  ....P# ... ....... .P.##..#....F.. ...P........... ............... ............... ....!..........  h ...............  #....@..# ##.#.#..# ......## #............~....#.....~~~~.## .. ....~~≈≈≈~.. . #P.......~~≈≈≈≈. h E> hg  h  h%  h' a _A blink frog is nearby! h5 t ....P# ... ....... .P.##..#....F.. ...P........... ............... ............... ....!.......... ...............  #....@..# ##.#.#..# ......## #.......... ....~....#.. ....~~~~.## .. ....~~≈≈≈~.. .  #P.......~~≈≈≈≈... >  h  ....P# ... .......  h .P.##..#....F.. ...P........... ............... ............... ....!.......... ...............   h .#....@..# ##.#.#..# ......## #............~....#. h "....~~~~.## .. ....~~≈≈≈~.. . hZ #P.......~~≈≈≈≈.> h  h  h*  h a _A blink frog is nearby! h z ....P# ... ....... .P.##..#....F.. ...P........... ............... ............... ....!.......... ...............  #....@..# ##.#.#..#  hb ......## #.......... ....~....#.. ....~~~~.## .. ....~~≈≈≈~.. .  #P.......~~≈≈≈≈... > !hUP ....P# ... ....... .P.##..#....F.. ...P........... ............... ............... ....!.......... !h,Q...............  #....@..# ##.#.#..# ......## #........!hQ....~....#.....~~~~.## .. ....~~≈≈≈~.. . #P.......~~≈≈≈≈.!h$RE>!huZ!h [!h d!hga _A blink frog is nearby!!h:#.... !h_..# ... ...P#.#!hF###.....P# ...#.......F#.#.....P.##..#....FP.......! #!h####...........@....... .# #....P#.......#P$...!h####....###.#.#..# ..#....##.......## . ..#.[....###............!hϝ....#.. F 2 blink frogs (1 wandering) .PP#..!h&~~~~.## .. .####.~~≈≈≈~.. . .!h\# #P.......~~≈≈≈≈...!h _is nearby! _A blink frog is nearby!  comes into view.  Found 11 gold pieces.!h!h!hµ  The blink frog croaks. You hear a loud, deep croak!  A blink frog comes into view.!h!hu;  The blink frog blinks!!hi F..§!hF...FF 3 blink frogs (1 wandering)  A blink frog comes into view.!h16.2 (1.0)!ht!h7 _The blink frog moves out of view.!hШ #.... ##.P .. ..# ... ....P#.#. ###.....P##...#.!h>F# #.#.....P.##..#§P.....F...F. .....!h-! ####.................!h- #....P#.......#P$.... ####....###.#.#..#....#!h....##.......##....##.[....###...........#...!h5.~....#...# PP#..~~.## ..+ ####.~~≈≈≈~.. .!h!h!hǶ!h Z.F.....!hpF...FF!hB=7!h!h> _The blink frog croaks. You hear a croak.!h!hq!hG !h You barely miss the blink frog. The blink frog barely misses you.!h{!h.F§. 2!hl5-8.4 (1.2!h!hs !hA_The blink frog blinks! You block the blink frog's attack.!hM  You slice the blink frog!!  Lightning courses through the blink frog!!  You kill the blink frog!!h$O!hO!hqP!hQ!hS_  Okawaru accepts your kill.!hT!hj^FF.......†§FF 3 blink frogs!ha1==9.6!hh!hi, _The blink frog blinks!!h.......#... .#. !hI..#.... .##.P . ...# ... ....P#. #!h###.....P##...## .#.#.....P.##..#...P.....!hȓF.F............!hj†§.§... ....!!hAaF. #####.................... !h~.# #....P#.......#P$.... #####....###.#.#..#....#. ...#.....###....#!h*#.[....###...........#. ....#.........~....#...# .PP..~~~~.## ..+!hE!h!hp!h!..F.@.†...F.!h-. 2!h47---500!h9!h  #..#... .#....!h.#.... .##.P....# .... ....P#.#. .####.....P##...#.# #.#.#.....P.##..#!h..P.....F@..†...F...!!hd_. .#####. #.# #....P#.......#P$..#....###.#.#..#....#. !hø=#...#.....##.......##....#.#.[....###...........#. #....#.........~....#...# ..PP#!hf.~~~~.## ..+ _The blink frog blinks!!h!hE!hpKF..!hP=--1!h!hW _The blink frog hits you but does no damage.!h~  You closely miss the blink frog. The blink frog hits you.!hV  A blink frog comes into view.!h:!h!hF§@..†F.FF 3 blink frogs (1 wandering)!h3F!h^115--2.8 (1.2!h6!h . #... .#....!hB #.... .##.P... # .... ....P#.#. !h####.....P##...#.....F..# .#.#.....P.##..#. P. .. !hoQ§.@.†F..... !. #####. .# #....P#.......#P$........###.#.#..#....#!h. ...#.....##.......##....# #.[....###.....F.....#. ....#.........~....#...# !h'_The blink frog blinks!!hM  The blink frog gives a loud, deep croak!!hb!h!h!hr!hl.FF..@F†.F!hK§!hQ5==30!h!h^, _The blink frog blinks!!h0!hb3!h4t  You miss the blink frog. The blink frog blinks!!h=F...§F!h=6--5.0 (1.2!h E!hNh _You block the blink frog's attack.  You slash the blink frog!!hOt  The blink frog is moderately wounded.!h Q!hRf  The blink frog barely misses you.!hL\ .F.F.F 4 blink frogs.!h\]FThe blink frog hits you but does no damage.!h]06---17---=-6.2!hd!hg. _The blink frog hits you!!h  You slash the blink frog!  The blink frog is severely wounded.!h!h%  !h2[You miss the blink frog. You block the blink frog's attack.!h)!h!h] .FF.F.The blink frog blinks!!hG(7.4!h!h _The blink frog hits you but does no damage.  You miss the blink frog.!hV!h.!h%  !hMThe blink frog is severely wounded.!ho!hBY.FF....!h_F§.!haS7--!h8.5 (1.1!h!hr _The blink frog completely misses you. The blink frog blinks!!h^]The blink frog is severely wounded. !hs_k_The blink frog completely misses you. The blink frog blinks!  You barely miss the blink frog.  The blink frog is severely wounded.You closely miss the blink frog.  The blink frog hits you but does no damage.!h^d!hPq F.F.P§!hqOYou block the blink frog's attack. The blink frog blinks!!h@rB-9.6!hz!h- _The blink frog hits you but does no damage. x2  You slash the blink frog!  You kill the blink frog!!h_  Okawaru accepts your kill.!h}!hĝ  You closely miss the blink frog. The blink frog blinks!  The blink frog hits you but does no damage.!h!h§...P§..F†F. 3!hp8---8=60.8 (1.2!hB _The blink frog blinks!!h*  You slice the blink frog!!  The blink frog is heavily wounded.!hG+ !h+ !hv4 F...§The blink frog barely misses you. The blink frog blinks!!h@5 ^8==2.0!h; !hKQ The blink frog is heavily wounded.  The blink frog barely misses you. The blink frog blinks!!hQ hits the plant! The plant begins to die.  Lightning courses through the blink frog!  You kill the blink frog!!hU _  Okawaru accepts your kill.!hU !hdV !hS] ..FP...§..@††F 2!h` 9=9====3.1 (1.1!hf !hr  #... .#...!h1s $##.... .##.P..# .... ....P#.#. !hqs C.....P##...#.# #.#.....P.##..#. FP...§. !hs 4... ..@†F..... !. .§. !ht r# #....P#.......#P$........###.#.#..#....#.!hXt #.....##.......##....# #.[....###...........#.#.........~....#...# !ht '_The blink frog blinks!!hv !hv !hw !h"} ..F....@F...!h} B----4!h} 0!h !h# w _You see here a blink frog corpse.!h  You slash the blink frog!  The blink frog is almost dead.!h ..FThe blink frog hits you.!hE 5-7-==--!h &5.2 (1.1!h !h _The blink frog hits you but does no damage.  You hit the blink frog.  The blink frog is almost dead.!h !h e  A nearby plant withers and dies.!h3 T....F!h 5-6.4 (1.2!h% !h' A _The blink frog hits you but does no damage.!hA ~  You slash the blink frog!  You kill the blink frog!!h; _  Okawaru accepts your kill.!h7 ..@†   blink frogF!h 6=8=-7.6!h !h > #.#...........##.... .##.P. .... ....P## ###.....P##...!h .#..##. ...................††!....@. ####. #....P#.......#P$###....###.#.#..#....# ..#........##....##.[!h6 #....F......#...#.........~....#. PP#.........~~~~.## ..+ ####~~≈≈≈~..  _The blink frog blinks!!h !h= !h NF.!hG 4-80!h !h !h< #.... .##.P. .... ....P##. ###.....P##....#.!hC= .##. ...................††!...... ####.!h= C #....P#.......#P$###....###.#.#.F#....# ..#.....##.......##....##.[....###...........#.!h= ..#.........~....#...# PP#...~~~~.## ..+ ####.......~~≈≈≈~.. . #P≈...!h? !hwE NF.!hLF @-9!h3K !hL !hdY    .... ....P#.......#. ...#........# .##..#......... ............... ............... .......††...... ..!............ .......@....... # #......F#P$.... ##.#.#..#....#. ......##....# #...........#. ....~....#...# ...~~~~.## ..+ .~~≈≈≈~.. . #  !h    .... ....P#.......#. ...#........# .##..#......... ............... ............... .......††...... ..!............ .......@.......  #......F#P$.... ##.#.#..#....#. ......##....##...........#.!h l....~....#...# ...~~~~.## .~~≈≈≈~..  !h !h !h. !h) a _A blink frog is nearby!!hg    .... ....P#.......#. ...#........# .##..#......... ............... ............... .......††...... ..!............ !h t.......@....... # #......F#P$.... ##.#.#..#....#. ......##....# #...........#. ....~....#...# ...~~~~.## ..+ .~~≈≈≈~.. . #  !h   .... ....P#.......#. ...#........# .##..#......... !h*............... ............... .......††...... ..!............ .......@.......  #......F#P$.... ##.#.#..#....#. !hOa......##....##...........#.....~....#...# ...~~~~.## .~~≈≈≈~..  !h!h!hV!ha _A blink frog is nearby!!hBq   .... ....P#.......#. ...#........# !h.##..#......... ............... ............... .......††...... ..!............ .......@....... # #......F#P$.... !h3##.#.#..#....#. ......##....# #...........#. ....~....#...# ...~~~~.## ..+ !hW.~~≈≈≈~.. . #  "h/   .... ....P#.......#. ...#........# .##..#......... ............... ............... .......††...... "h0h..!............ .......@.......  #......F#P$.... ##.#.#..#....#. ......##....##...........#.....~....#...# ...~~~~.## .~~≈≈≈~..  "hg1 "h6"h7"hk="h\?a _A blink frog is nearby!"h _A blink frog is nearby! _A blink frog is nearby! _A blink frog is nearby!  You slice the blink frog!!  The blink frog is severely wounded.  The blink frog hits you but does no damage."hp7====70.8 (1.2"h4"h8 _You block the blink frog's attack."ho  You barely miss the blink frog.The blink frog is severely wounded.The blink frog hits you but does no damage."h"VF§"h*M=--2.0"h$"h4, _The blink frog blinks!"h .#..# #.... .##.P.... "h1.# .... ....P#.#..#.....P##...#.##.....P.##..#..............F"h9....†† ....! ###.................  #....P#......§#P$.... "h###....###.#.#..#....#......##.......##....## #.[....###...........#.. .."hd....#...# . P#..~~.##...+##.~~≈≈≈~.. ."h "hj.F."h^8---30"ht"h!#... .#.# #.... .##.P.. "h0"(# .... ....P#.#.. #.....P##...#.#.+ #.....P.##..#......††...F.!.."h"y#....P#.......#P$.....###.#.#..#....#. #.....##.......##....##. .[....###...........#.. #..~....#...##. #."h.#~.~~~~.##...+ .. "h$"h5/N.F"h0Z19==-4"h6"h?#... .#.# .... .##.P...  .... ....P#.#... .....P##...#.#.+# "hc@.....P.##..#......††.!.F.. #....P#.......#P$.....###.#.#..#....#...# "h@.....##.......##....##.# [....###...........#.. # #.~....#...##.. .~~~~.## "hD"hJIF§"hL.=5"hR"hD\Q . "h\$#... .#..#.. .... .##.P.............  .... ....P#....F..#....##...#.+#P.##..#"ha]k...........††.@. .!§............P#.......#P$....... ##.#.#..#....#.. ........##....##. "h]M[....###...........#.. # #.~....#...##.. ..~~~~.##...+ .. "h]W_You block the blink frog's attack. The blink frog blinks!"h_"hf6.F"hg.."hxi69-6"h$n"hw . ..#. .. #... .#.."hx#.. .... .##.P.....  .... ....P#.......#...."hVx##...#....F...#.+#P.##..#......"hx.....†† .!............"hx P#.......#P$....... ##.#.#..#....#.. ."hy>.......##....##. [....###...........#...# #.~....#...##"hz"h{"hL.F"h@-7"h "h"hDG  You slice the blink frog!!  "hhLightning courses through the blink frog!  You kill the blink frog!"hG†"h2{10==10==8.2 (1.2"h"hf _Okawaru accepts your kill."h"hv"h "h:_No target in view!"h"h"hr"hH _No target in view!"h "h "h "h ^ _No target in view!"h "hU "hG H _No target in view!"hp "h0 "h "h H _No target in view!"h) "h "h "h K _No target in view!"h "hc "hq "h "h "h&F "hF "hL "hN "hZ 3"h[ "h] "hWa : _"hoc "hc K1="he "hg "hVh "hi "hl "hm "hn "hp "hwq U2="h&s "h+v "hv "hx "hoz "hz %3"h| "hY "h "hZ "h "h "h "h? "h %4"hB "h "hX "hЎ "h "h %5"h "h "he "hy "h "h "h "hޞ "hm K6="h^ "h 7="hr "h "h "h "hh "h "h "h %8"h "hJ "h "h, "h= "h %9"hB "h "h "h "hL "h "hI "h "h &20"h "h "h/ "h "h/ "h ?121="h\ "h "h "h "h "h% "hd "h "hO "h "hE "h "h, "hn "h "h: 9="h "h "h2 "h "h3 K _You now have 869 gold pieces (gained 11)."h "h "h, "h "h "hz "h "h< "h "h "hY "hG "h "h "h "h "h "h "h "h! "h# "hN$ "hN% "h' "h) "h * "h* "h+- "h/ "h{/ "hd0 "h2 "h5 "h{6 "h7 "h): "h> "h]> "h? "hBB "htD "hD "hF "h}H "hrJ "hJ "h,L "h9O "hO "hP "h!U @ _e - 4 boomerangs (gained 2)"h~W "hW "h Y "hG_ "h_ "hN` "hra "hc "he "he "hg "hh "hj "h k "hl "hm "ho "ho "hp "hs "hu "hv "hw "hy "h{ "h| "h&} "h  "h "h "h "hф "h "h "h- "hu "h/ "h "h "h "h "hd "h "h "h "h "h "h& "h "hf "h "h} "h} "hȢ "h "h' "h "h "hw N _You now have 881 gold pieces (gained 12)."h "h "h3 "h "hx "h "h# "h "h "hS "hz "hq "h[ "h "h "h "h "h "h "h "h "h. "h0 "hA "h "h "h| "h "hU "h "h "h "hk "h "h "h "h "h "h "h "h "h" "h "h "h "h= "h5 "h "h "h: "h5 "hz "hB "h "h "h "h\ ..... ..........# .....(...##  "h '.............^......#  .††......>.#  ............"h S.##  .♣♣♣.........P#  .≈≈≈.♣.......##  .♣.♣.≈♣♣♣"h[ ....#  ≈♣ #.....@...#  --252.2 (74.0) #......##.#  ≈..≈♣... #####  ...≈♣≈.. ##.....#  "h ....♣ .. #.....#  . #.....#     ..♣♣.. #......     ♣♣♣ ♣♣ #......   "h o   "h "h4 G--3.2 (75"hD "h ; _Found a stone staircase leading down."h2' "h' "h( "hj+ "h}- "h0 ,"hX1 "h33 "h3 "h4 "h6 "hs8 "h8 "h9 "h; "h= "h= "h> "h@ "h!B "hjB "hmC "h"E "h(G "huG "hqH "hJ "hL "hL "hN "hP "hP "hR "htW E _s - 8 silver javelins (gained 5)"h#Y "hsY "hZ "h] "h^ "h_ "h<` "hb "hdd "hd "he "hi "hl ,"hl "h(o "hp "h.q "h}r "ht "h?v "hv "hw "hy "h0{ "hz{ "hI} "h$ "h "hc "h "h8 "h "h} "h- M _You now have 890 gold pieces (gained 9)."h "hE "hT "h0 "hŕ "h "h "hę "he "h "hҜ "hF "h) "hp "h "h "h "h "h$ "hH "h "h^ "hd "h "h "hg "h "h "h "h` "h "hn "h9 "h "h "hW "h "hU "hB "h' "h "h "h "hF "h p.................#.................#...................# ....................."h ................# .................^......# ."h` B.......[....÷÷......>..........# ................................# ♣♣....♣♣.....♣♣♣@...............P  ♣♣..♣♣♣♣....≈≈≈.♣..............#"h ♣♣♣♣♣♣♣♣♣♣♣.♣.♣.≈♣♣♣...........# ≈§≈≈≈.≈≈.≈≈≈......≈♣♣♣#.........# ♣♣♣................. #......##.# "h ♣....P...≈..≈..≈♣.... #......#### F   blink frog (asleep) ♣.......≈♣≈....≈♣≈...♣##.....# ♣........≈♣#....♣≈..F♣ #.....# ♣....≈....#♣#..... #.....#"h | 81.2 (28  A blink frog comes into view."h+ ;  The blink frog croaks."hw R."h 5==2.2 (29"hi "h. N _The blink frog blinks! The blink frog moves out of view."h8+3"h,"h2"h87 .........................."h7.............#................^[....÷÷......>.................... ♣♣....♣♣.....♣♣♣.P  ♣♣..♣♣♣♣....≈≈≈@♣........# ≈♣♣♣♣♣♣♣♣♣♣♣.♣.♣.≈♣♣♣......§≈≈≈.≈≈.≈≈≈......≈♣♣♣#.........F.....♣♣..."h<8F   blink frog♣♣#......≈♣♣ "h8♣†..≈♣≈....# ..♣♣.. #......"hQ;,0.0)"hAUF.#hQ--3.2 (1#h...................................................^[....÷÷......>.................#h....♣♣♣........  ....≈≈≈@♣♣♣♣.♣.♣.≈♣...F..≈♣..........♣ #h8..≈..≈♣....♣♣≈....≈♣≈...♣ #....♣≈...♣  ♣#......≈♣♣ #hYD †   #h>....................................................^[....÷÷......>.....................♣♣♣........  ....≈≈≈@♣♣♣♣.♣.♣.≈♣#h~...F..≈♣..........♣ ..≈..≈♣....♣♣≈....≈♣≈...♣ #....♣≈...♣ ♣#......≈♣♣ † #hԏ #h#h9--#h#ha _A blink frog is nearby!#h ...................................................^[....÷÷......>.................#h# O....♣♣♣........  ....≈≈≈@♣#hA  ♣♣♣.♣.♣.≈♣#h] ...F..≈♣..........♣ ..≈..≈♣....♣♣≈....≈♣≈...♣#hx  #h "#....♣≈...♣  #h .♣#......≈♣♣  †#h  #h )  #h...................................................^[....÷÷......>.....................♣♣♣........  ....≈≈≈@♣♣♣♣.♣.♣.≈♣...F..≈♣..........♣ ..≈..≈♣....♣♣≈....≈♣≈...♣ #h##....♣≈...♣ ♣#......≈♣♣ †  #h #h#h+#h$ #hS_A blink frog is nearby!#hV$\.........#......^[....÷÷......>.................. #h$L♣♣....♣♣.....♣♣♣...P  ♣♣..♣♣♣♣....≈≈≈.♣# ≈♣♣♣♣♣♣♣♣♣♣♣.♣.♣@≈♣♣♣§≈≈≈.≈≈.≈≈≈...F..≈♣♣♣# ♣♣♣.................♣ ###ha%....P...≈..≈..≈♣....♣#...≈♣≈....≈♣≈...♣###.≈♣#.... ≈....#♣#......≈♣†..≈♣≈....#♣..♣♣..♣♣ . ...♣♣♣♣♣♣♣P♣ ♣♣♣ ♣♣#h_-#h-.=4#h~2#h4z _You block the blink frog's attack. The blink frog barely misses you.#hu :  #hu You slice the blink frog!!  The blink frog is severely wounded.#hv 6==5.4 (1.2#h{ #hn} A _The blink frog hits you but does no damage.#h W  You closely miss the blink frog.#h The blink frog is severely wounded.The blink frog hits you but does no damage.#h 1--6.6#h' #h 8 _You block the blink frog's attack.#h  You slash the blink frog!  Lightning courses through the blink frog!  You kill the blink frog!#h H†#h| Y1=-7.8#h #h f _Okawaru accepts your kill.#hQ #h #hK ^ _No target in view!#h #hB #h H _No target in view!#hM #hO #hWa #h~ $ #h :_No target in view!#h #h/ #h  #h :_No target in view!#h #h #h1 #hL ^ _No target in view!#hTM #hWT #hYW C _No target in view!#h #h( #h #h #h# #h #h# #h4 #h5 #hq: #hxB #hB #hGG #hH #hz #h( #h$ #h #h/ #hc #h #hA6#h.7#hc?#hA#h#h#h#h#hI#h #h#hZf _#h#h#h#h!#hc#h#h#h#h#h#h#h$#hx#hK#h,#h#hb#hO#h7#h ,#h@#hK#hk,#h#h#hM#h#h#h #h #h #h #h#h#h\#hV#h#h#h#h#h#h]#h#h#h5#h#h#h#h!#h###hp##hD$#h1&#h'#h(#h)#h+#h,#h-#h .#h/#h"1#h1#hI2#h3#h+5#h5#hQ6#h7#hW9#h9#ha:#h<#h->#h>#hC?#h@$ha$h$h]$h$hD$h$hH$h$h $hm $h. $h $hM $h $h$h$hk$h$h$h$h`$h$hq$h$h$hj$h$h$h$hJ$h$h $hf"$h"$hN#$hf%$h&$h'$h'$h)$h6+$hz+$h",$hV-$h.$h!/$h/$h1$h5♣ #......#   #......## .#   #.......# .#  $h6M #.....^.# .##  #.......## ..#  #........## F.#  #.....#...## ..# $ha6 #.....#....###..#  #.#.####....#@..# --  #### #........#  $h6####  #.......#  ####..###  $h62####   F   bullfrog (asleep)    $h';|320.8 (33.0) _ A bullfrog comes into view.$h3<$h?R.FF$h=@K====1.8 (34$hNC$h E< _The bullfrog gives a loud, deep croak!$ho #......#  .## .#  ..# .#  ^.# .##  $ho.## ..#  ..## ..#  ..## ..#  ..###F.#  ..#@..#  #### #........# ##......## #....... ####..### #### $ho!$h&p #......#  $hZl.## .#  $h..# .#  ^.# .## $h .## ..#  $h.m..## ..#  $hcL..## ..# $h  $h_..###F.#  $hI..#@..# $h #### #........#$h $h0K##......## $h_$#.......$h} $hJ####..### $h5#### $h $h $h $h$ha_ _A bullfrog is nearby!$h@!x #......#  .## .#  ..# .#  ^.# .## $hp!F .## ..#  ..## ..#  ..## ..# $h!V ..###F.#  ..#@..# $h! #### #........#$h!1 ##......## #....... $h!$####..### #### $h "*$hH #......#  .## .#  ..# .#  $hݴN^.# .##  .## ..#  ..## ..#  $hl..## ..#  $h"..###F.#  ..#@..# $hC #### #........# $hco##......## #.......$he ####..### $h@#### $h|$h{$h$hr $hQ_A bullfrog is nearby!$h}8 #......#  $h ~H.## .#  ..# .#  ^.# .##  $h1~>.## ..#  ..## ..#  ..## ..# $hU~5 ..###F.#  $hw~B..#@..#  #### #........# $h~'##......## #.......$h~ ####..### $h~"#### $h~$ha #......#  .## .#  ..# .#  ^.# .##  .## ..#  ..## ..#  ..## ..#  ..###F.#  $h"..#@..#  #### #........# ##......## #....... ####..### #### $hx$h!$h$h_ _A bullfrog is nearby!$h' #......#  .## .#  ..# .#  ^.# .##  .## ..#  ..## ..#  ..## ..#  ..###F.#  ..#@..#  #### #........# ##......## #....... ####..### #### $hp #......#  $hg.## .#  ..# .# $h~ ^.# .##  $hk.## ..#  $h..## ..#  ..## ..#  ..###F.#  ..#@..#  #### #........#$h3 ##......## #....... $hJ####..### $h@@#### $h$hF$h$hI _A bullfrog is nearby! _is nearby! _A bullfrog is nearby!  You slice the bullfrog!!  You kill the bullfrog!$he.$h]f===-3.0 (1.2)$hL$hP _Okawaru accepts your kill.$hY $h9 8-$h2 $hN  $h B_No target in view!$h $h $h $h H _No target in view!$h $h $h $h ^ _No target in view!$h $hw $h _No target in view!$h H _No target in view!$hh$hh$h2k$hoK _No target in view!$hLp$hr$h9t$h]$hd$h7$h%hT%h%h7!%h&%h&%h)%h*%h%h%h%h%h%h9%h%h0%h1%hv7%h9%hE%h߷%h%h%h+%h%h %h%hP _%h9#.....##  #......# PP...#  #......## #....#  %h+#.......# ....#  #.....^.# #...## #.## ....# #........## #...# #.....#...###...# #.....#....###@.# ---%hr#.#.####....#...# #### #... ##......## %h#.......# ####..### PP 2 oklob plants (unaware)%hb#### %hPP40PP _ 2 oklob plants come into view.%hWE **%hJ*****The oklob plant spits acid at you.%h%hf] ---The splash of acid misses you.Marking area around 2 oklob plants as unsafe for travelling.%he/  --more--&h04........................@.&hQ;] ===5.0 (2 _&h #......# PP...#  #......## #....#  #.......# ....#  #.....^.# #...## #.......## ....# #..## #...# #.....#...###...#&hzY #.....#....###..# #.#.####....#@..# #### #........# ##.# #.......# ####..### #### &h      &h&h<5---6.0 (1&h&he&h( &h) &hs* &hl/ &h 2 &h5 ,&h6 &h=9 &h9 &h: &h= &h@ &hA &hB &hD &hfF &hF &hG &hVI &hJ &hIK &h?L &hM &hO &hP &hP &hR &htT &hT &hU &h'X &hY &hY &hZ &hH\ &h] &hQ^ &h^ &h` &hIb &hb &h{c &hs &hu &hu &hv &h B&h &h &h &h &h` &h_ &hZ &hĔ &hٕ &hd &ha &hʞ &h &h; &h &hb &hO &h &h &h &h~ &h4 &h &h &ho &h3 &h &h7 &h &h &hc &h &h &hv &hU &h &h &hJ &h' &h &h &h &h &ho &h &h &hD &h &h &ha &h &h &hy &h &h &h3 &hC &ha &h* &h &h &h &h &hN &hL &hM &h &hk &hg &h &h &hW &hV &h &h! &h" &h# &hn& &h8( &h( &h) &h- &h@/ &h/ &h0 &h4 &h5 &h~6 &h7 &h: &h< &h = &h!> &hA &hB &h_C &hfD &h5G &hI &hI &hJ &hR &hVT &hMV &hV &hW &h\ &h^ &hD_ &hL` &hb &hd &h e &hf &hVh &h+j &hkj &hk &hm &ho &h)p &h8q &hbs &h3u &hu &hv &hx &h{ &hj{ &h| &h &h; &h &hF &hN &h، &hI &h( &h; &hh &h &hN &h &h &h &h֜ &h &h &h" &hЦ &h &h &h &h, &h &ha &h &h &h X&h &h &hx &h &h &h &h_ &h &h &h &h &hV &hs &h &hT &h &h &hb &h &h &hl &hS &h &h &h &h &h> &h& &h &hI &h &h &h &h~ &h &h &hF %  &hl +There is a stone staircase leading up here.&h! &h!  _&h" &h& &h( ,&h%) &hX, &hI. &h. &h/ &h2 &h54 &h4 &h5 &hz8 &hi: ,&h|; &hF> &h? &h5@ &h*A &hC &hnE &hE &hF &hAI &h'K &hTK &h]L &h.U p####.....####.#.....<########. #...##.###..#.....###...#.. #..##.##.##.....##...#.[..##...PPP...##..#.....###....#..##....<.PP.##.##.....##..PP#..##.PPPPP...##.........##.####.&hU $#.........##.#.......##.# #P. #..###.......###..P.....##..###.P #..####...†.####@................434.0 (66 ....#####.#####.................. .....####..###................... ..&hU .†...............<...... .##.#....^.÷..................... .####................. ## ##................. ##&hSV .................  ###>..................&hV &h\ &h] T _Key pressed, stopping explore.&h$y I&hz &h{ &h P _&h &h &h͂ &h &h &h &h( &h_ &hL &h &hԍ &h &h &h\ &h{ &hl &h &h &h &hT &h &h< &hN &h &h &h &h &h &h &hn &hM &h &h} &h &h &h &h0 &h &h" &h] &h{ &hհ &hO &h &h &h &h &hԶ &hҷ &h* &h &h &h &hE &hξ &hU &hb &h &hG &h &h &h= &h &h &h &h &h &h &h &ha &hN &h &h &hE &h. &h &h &h &h &h) &h #......####..................... #P.##### ##................... #&h S#.# #### ##................... #..# #..####.......>........... &h9 ##.## #........................ #...# ####.##............. &hd #..## ###.............. #&h #..#########......................#.#.##.....@♣♣♣.....♣♣....♣♣ &h ~##...†....÷....♣.≈≈≈....♣♣♣♣..♣♣♣ #P..........♣♣♣≈.♣.♣.♣♣♣♣♣♣♣♣♣♣♣≈ ##&h .#♣♣♣≈≈≈≈.≈≈.≈≈≈≈≈ #.........# .........†..†....♣♣♣ &h: '##........# ....♣≈..≈..#...♣....♣ F   blink frog (asleep) &hh  #........#♣...≈♣≈....#♣#†♣  #.......##♣F..≈♣....≈♣##.♣  &h w#.......# .....≈♣≈.§.§≈....♣&h -55.0 (21&h &h bFF.&h &h ,6.0 (22&h &h}  &h O_A blink frog comes into view.'hqj. ##............ #### ##........... #..####.......>...'hq #................. ####.##........... ###............###...........#.....@♣†....÷....♣.≈≈≈.......♣♣♣≈.♣.♣.♣♣♣'h*rz.#♣♣♣≈...... .........† .F..♣≈..≈..#  'hrq♣...≈♣≈....#♣#†  ♣...≈♣....≈♣   'h. ##............ #### ##........... #..####.......>... #................. ####.##........... ###............###...........'hk V#.....@♣†....÷....♣.≈≈≈.......♣♣♣≈.♣.♣.♣♣♣.#♣♣♣≈...... .........† .F..♣≈..≈..#  ♣...≈♣≈....#♣#†  'h ♣...≈♣....≈♣   'h'h'h'ha _A blink frog is nearby!'h$*. ##............ #### ##........... #..####.......>... #................. ####.##........... ###............###...........#.....@♣†....÷....♣.≈≈≈.......♣♣♣≈.♣.♣.♣♣♣.#♣♣♣≈...... .........† .F..♣≈..≈..#  ♣...≈♣≈....#♣#†  ♣...≈♣....≈♣   'h'. ##............ #### ##........... #..####.......>... #................. ####.##........... ###............###...........'h#.....@♣†....÷....♣.≈≈≈.......♣♣♣≈.♣.♣.♣♣♣.#♣♣♣≈...... .........† .F..♣≈..≈..#  ♣...≈♣≈....#♣#†  ♣...≈♣....≈♣   'h'h'h'ha _A blink frog is nearby!'hP.##### ##...... ##.# #### ##..... #..# #..####.......>... ##.## #................. #...# ####.##.....## ###............ ##..#########.......... #....#.#.##......♣♣♣.....♣♣....♣♣ ##...†....÷....♣@≈≈≈....♣♣♣♣..♣ #P..........♣♣♣≈.♣.♣.♣♣♣♣♣♣♣♣♣♣♣≈ ##'h.#♣♣♣≈......≈≈≈.≈≈.≈≈≈≈ #..# ♣.........÷..†....♣♣♣ ##♣.F..♣≈..≈..#...♣....  ♣...≈♣≈....#♣#†..#....≈♣#......#'ho ♣♣≈......≈♣≈.§.§≈... ..♣♣..♣≈.§§.≈♣≈'h'hYSF.'hc87.0 (1.0) _'hs'h'hݣ #.# #### ## #..# #..###>.. ##.## #......... #...# ####.##..## ###........ ##..#########...............#.#.##......♣♣♣.....♣♣....♣♣ #'h t#...†....÷....♣.≈≈≈....♣♣♣♣..♣ #P..........♣♣♣≈@♣.♣.♣♣♣♣♣♣♣♣♣♣♣≈ ###♣♣♣≈......≈≈≈.≈≈.≈≈≈≈ #. ♣F........÷..†....♣♣♣ ##♣....♣≈..≈..#...♣....  ♣...≈♣≈....#♣#†..#....≈♣#......# ♣♣≈......≈♣≈§§.§≈... ♣♣..♣♣..♣≈.§§.≈♣≈♣♣ ♣♣♣♣♣♣P≈♣♣♣♣♣...F.§8'h :§'h , _The blink frog blinks!'hE ..# #..####.>## #.................. ...# ####.##............ ..## ###.............#######............ ....#.#.##......♣♣♣.....♣♣....♣♣♣'h †....÷....♣.≈≈≈....♣♣♣♣..♣♣♣§ P..........♣♣♣≈.♣.♣.♣♣♣♣♣♣♣♣♣♣♣≈ #.#♣♣♣≈..@F..≈≈≈.≈≈.≈≈≈≈≈# ..# ♣.........÷..†....♣♣♣ #♣....♣≈..≈..#...♣....♣ .'hY o#♣...≈♣≈....#♣#†....♣ #.##♣...≈♣....≈♣#......#.♣ #.# ♣♣≈......≈♣≈§§.§≈....♣  'h ♣♣..♣♣..♣≈.§§.≈♣≈...♣# ♣♣ ♣♣♣♣♣♣P≈♣♣♣♣♣ ### #♣†'h 9§'h/ 117-18--='h 9'h :§'h{ 1 _The blink frog hits you. x2'hZ 6 . You slice the blink frog!!  The blink frog is severely wounded.8-==60.3 (1.3'h~a <§§'hq Q §§. _You block the blink frog's attack. x2  You miss the blink frog.The blink frog is severely wounded.--1.4 (1.1'h{   You miss the blink frog.  The blink frog is severely wounded. _The blink frog barely misses you.  You slash!  Lightning courses through the blink frog!!  You kill the blink frog!'hY †§ 'h t--2=-2.5'h 'h § _Okawaru accepts your kill.'h= 'hv 'h! H _No target in view!'hC9§'h'h<:§'h ,^ _No target in view!'hW-'h6:§'hZ@{ §§ _No target in view!'hA'hyF:§'h>IH _No target in view!'h 4'h 'h9^ _No target in view!'h'hm'hi"K _No target in view!'h"'h':§'hU)(hNE§§(hO(hYF§§(h`E§§(hCa(hf:§(hg(h9§(h(hi F§§(hLE§§(h(h :§(hq"(hR(h(h(h9§(hs(hG(h'(h*9§(h*(h/(h79§(h;8(hk=:§(h>(h(h(h(h(hS9§(hT(h^K§§(hl9§(h-m(hs(hu(h9§(h(hF§§(hq(h(h:§(h(hv;§§(ht(h.§§§(h(hA§§(h.(h':§(h(h(h(h (h(h",9 _(h"(h,((h)(hF+(h/(h0&20(h{0:19==(h2(h6(h7(h9(hm<(h<(h >(h@(h%A?121=(hB(hG(h#K(hK:==(hM(hO(hP(hNQ(hS(hZ(h\(h](h^(ha(hc(hd9=(hf(hfh(h?j(hj(hk(hcn(hp(hp(hr(h\t(hBv(hv(hw(haz(h|(h|(h}(h(hˁ(h9(h(h,(h(h*(h(h(h(h (h(h(h(h(h(h#(h(h(hؖ(h!(h(hm(h(h(h(h (h(h(h^(h(h(hͩ(h(hȭ,(h(h (hw(ht(h*(h (h(h(h(hz(h(h(h(h(h(h(h (h(h(h(h(h(hY(h&(h (h(h (h(h(h3(h(h(h(h(h(h(h(ho(h(h(h(hC(h(h~(h. (h(hR(h(hy(h(h(h[(hy(hF(h(h(h1"(h#(h>$(h%(h((h5*(h*(hf+(h\/(hs1,(hv2(h@6(h7(hX8(he9(h<(hA?(h?(hv@(hsC(h+E(hE(hF(hqI(h#K(hK(hL(h0P(hQ(hR(hS(h0V(hX(hX(h7Z(h'](h_(h `(h@a(h(d(hXf(hf(hh(hk(hl(h>m(h\n(hq(hDs(hs(ht(h:w(hx(hey(hEz(hm~e _ You see here a basilisk skeleton.(h-(hҁ _(hт(h(h(h/(h(hy(h[(hʌ(h(h%  (hCYou see here a blink frog skeleton.(h(h` _(hq(h (hə(hU(hc(he(h(hf(h(hp(h(h(hb(hy(h(hR(h(hH(h(hk(h<(hhh  You see here a rime drake skeleton.(h(h _(h(h(h(hM(h4(h#(h (hT(h(h+(h6(h(h(h(hA(h(h(h(h:(h(h(hO(hY(h(h:(h(h(h](h (hC(h(h9(h(h (h (h| (h0(h(h(hZ(h(h(h8(h(h(hW(h(hc(he (h#(h%(h%(h&(h")(h+(h+(h,(h.(h0(h;1(hJ2(hz4(h7(hR7(h8(h=:(h`<(h<(h=(h6A(h>I..# #### #♣÷....♣# ....# ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.P..♣.# $$≈≈≈.....♣#....≈≈≈≈≈..# ....♣..≈...#♣#...÷ (hI....# .....♣.≈.P..#♣≈...[ F..#..♣≈.....≈♣≈.......# .#.## .....♣.≈..♣.§.≈♣.P.!.^.♣ #### ....♣..≈..♣.≈..§........ |...≈≈.@.♣♣.§§.§.≈≈♣≈≈.§-- (hRJ♣$$≈♣♣♣♣♣♣♣♣≈♣§P♣♣♣♣♣♣♣§ (hJ♣♣♣ ###### #  F   blink frog (asleep)   (h,Q 540.5 (78.0)  A blink frog comes into view.Found a crooked runed staff.(hR(hTM  The blink frog gives a loud, deep croak!(hZF.FF   cane toad (wandering)F   blink frog(h[5==1.5 (79(h%b(hd\ _A cane toad comes into view.(hE 9.# #### #♣÷(hF _..# ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣. $$≈≈≈.....♣#....(hjF M ....♣..≈...#♣#...÷ .....♣.≈.P..#♣≈...[(hF _ F.F#..♣≈.....≈♣≈.(hF O .....♣.≈..♣.§.≈♣.P.!.^ ....♣..≈..♣.≈..§(hF 0 |...≈≈.@.♣(hG  (h,G <♣$$≈♣♣♣♣♣♣ ♣♣♣ (hG ( (hG (h .# #### #♣÷..# ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣. $$≈≈≈.....♣#.... ....♣..≈...#♣#...÷(h>  .....♣.≈.P..#♣≈...[ F.F#..♣≈.....≈♣≈.(h  .....♣.≈..♣.§.≈♣.P.!.^ ....♣..≈..♣.≈..§ |...≈≈.@.♣ (h ♣$$≈♣♣♣♣♣♣ ♣♣♣  (h (h (h (h (h! d _There are monsters nearby!(h .# #### #♣÷..# ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣. $$≈≈≈.....♣#.... ....♣..≈...#♣#...÷(ha .....♣.≈.P..#♣≈...[ F.F#..♣≈.....≈♣≈. .....♣.≈..♣.§.≈♣.P.!.^ ....♣..≈..♣.≈..§ (h w|...≈≈.@.♣ ♣$$≈♣♣♣♣♣♣ ♣♣♣  (h 3(h8 %.# #### #♣÷..# ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣.(h [ $$≈≈≈.....♣#.... ....♣..≈...#♣#...÷(h̕ .....♣.≈.P..#♣≈...[(h  F.F#..♣≈.....≈♣≈. .....♣.≈..♣.§.≈♣.P.!.^(h  ....♣..≈..♣.≈..§ (hG |...≈≈.@.♣ (ho ♣$$≈♣♣♣♣♣♣ ♣♣♣ (h * (h (hY (h (h, d _There are monsters nearby!(hp u.# #### #♣÷..# ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣.(hq p $$≈≈≈.....♣#.... ....♣..≈...#♣#...÷ .....♣.≈.P..#♣≈...[(hOq F.F#..♣≈.....≈♣≈. .....♣.≈..♣.§.≈♣.P.!.^(hq ....♣..≈..♣.≈..§ |...≈≈.@.♣ ♣$$≈♣♣♣♣♣♣ ♣♣♣  (hq 3(h%.# #### #♣÷..# ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣.(h $$≈≈≈.....♣#.... ....♣..≈...#♣#...÷ .....♣.≈.P..#♣≈...[ F.F#..♣≈.....≈♣≈.(hW  .....♣.≈..♣.§.≈♣.P.!.^ ....♣..≈..♣.≈..§ |...≈≈.@.♣ ♣$$≈♣♣♣♣♣♣ ♣♣♣  (h(hN(h(h(hd _There are monsters nearby!)hJ;-M..# ♣♣♣♣♣♣♣♣♣♣P≈♣♣♣♣♣...♣......# #### #♣÷...# ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.P.# $$≈≈≈.....♣#....≈≈≈≈≈.)h;g.# :....♣..≈...#♣#.....# ......♣.≈.P..#♣≈...[.... .....# kF.F#..♣≈.....≈♣≈....... #.#.##)h;..♣.≈..♣.§.≈♣.P.!.^ ##### ....♣.@≈..♣.≈..§.......)h@<R♣|...≈≈...♣♣.§§.§.≈≈♣≈≈.♣$$≈♣♣♣♣♣♣♣♣≈♣§P♣♣♣♣♣♣♣♣♣♣######k   lindwurm (wandering))hC  A lindwurm comes into view.Found a parchment of Fugue of the Fallen.)h8D)hD)hM÷.F.k..FkF)hN12.5 (1.0))hMT)hNZ   #### #♣÷ ♣♣♣♣♣♣♣♣♣♣♣ $$≈≈≈.....♣ :....♣..≈...#♣ ......♣.≈.P..#♣≈...[)hZU ÷.F.#..♣≈..... .k..F.♣.≈..♣^ ....♣.@≈..♣ ♣|...≈≈...♣♣ ♣♣$$≈♣♣♣♣♣♣ ♣♣♣  )hZc _The lindwurm roars! The cane toad croaks.)h62  #### #♣÷ ♣♣♣♣♣♣♣♣♣♣♣ $$≈≈≈.....♣)h~B :....♣..≈...#♣ ......♣.≈.P..#♣≈...[)h] ÷.F.#..♣≈..... .k..F.♣.≈..♣^)h ....♣.@≈..♣ )h L♣|...≈≈...♣♣ ♣♣$$≈♣♣♣♣♣♣ )h4♣♣♣  )hZ )hZ)h)h)hd _There are monsters nearby!)hR'.# ♣P≈♣♣♣♣♣...♣.# #### #♣÷....)h'.# ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.P.# ♣♣ $$≈≈≈.....♣#....≈≈≈≈≈.# ♣:....♣..≈...#♣#.# ♣......♣.≈.P..#♣≈...[)h'a.# .÷.F.#..♣≈.....≈♣≈ ##.#.## ♣.k..F.♣.≈..♣.§.≈♣.P.!.^  ##### ....♣@.≈..♣.≈..§)h( ♣|...≈≈...♣♣.§§.§.≈≈♣≈≈ ♣♣$$≈♣♣♣♣♣♣♣♣≈♣§P ♣♣♣♣)hA(D ######)h))hO*)h+)hy+)h)1..k..FF   blink frog)h126--3 _)h7)hd=  You slice the blink frog!!  The blink frog is almost dead.)h?)h/@)h@)hMG..kFFF   cane toadF   blink frog)hHL====4.7 (1.2)hM)hR _The blink frog barely misses you. The blink frog blinks!)hS)hT)h]Zu .F$)hZM)h@[]=---5.9)h`)hbe _You barely miss the cane toad. The cane toad barely misses you.)hf)hg)h?r MF..k.k   lindwurmYou barely miss the cane toad. The cane toad stings you. The blink frog blinks!120----7.1)hv)hpx )hx4_The cane toad stings you but does no damage.)hh)h)h)h ....F)hՕ+)hՖ15--18--8.3)h)h n _You barely miss the cane toad. The cane toad stings you!)hM  You slash the cane toad!  The cane toad is moderately wounded.)h)h\+k.k   lindwurmF   cane toad)h94-7---=9.5)h)hQ _You block the cane toad's attack. The cane toad stings you.)h+H c  You barely miss the cane toad.)hI )hK %  )hL NThe cane toad is moderately wounded.)hhd $F)hd iF   cane toad)hd YF   blink frog)hf -5-)hg 50.6 (1.1)h>p )hdv % )hv r_The cane toad stings you but does no damage.  You barely miss the cane toad.)hʐ s  The cane toad is moderately wounded.)hJ )h͠ PMk)h 5.F)h; k   lindwurm)hl !-)h !1.7)h )h 4 )h You slice the blink frog!!  Lightning courses through the blink frog!  You kill the blink frog!)h %  )hB :Okawaru accepts your kill.)h 7 .)h+ ≈)hS F   cane toad )h B  You hit the cane toad. You block the cane toad's attack.)h )h @-2.9 (1.2)h )h F _The cane toad stings you.  )h jYou slash the cane toad!  The cane toad is heavily wounded.)h Mkk   lindwurm)h( )h )=4.1)h% )h- _The cane toad stings you but does no damage.  You completely miss the cane toad.The cane toad is heavily wounded.)h- )h5  . )h7 703--)h17 05---)hK7 !5.3)h= )hnV  You completely miss the cane toad.The cane toad is heavily wounded. _The cane toad stings you. The cane toad stings you!  You slice the cane toad!!  )hV iLightning courses through the cane toad!  You kill the cane toad!)hLX )hva kk   lindwurm)he ]-----3=6.5)hl )h| (catching breath) _Okawaru accepts your kill.You barely miss the lindwurm.)h > **)h NThe lindwurm breathes flames at you.)h ;  @.The blast of flame hits you!!! The fire burns you terribly!  The lindwurm bites you! You block the lindwurm's attack.58/121 ---------9/19 -------7.7 _The lindwurm barely misses you. _You are too injured to fight recklessly!)h< )hI _You are too injured to fight recklessly!)hxO )hQ ^ _You are too injured to fight recklessly!)h )h: )h )h $ )h> P_You are too injured to fight recklessly!)h )h( )h t _You are too injured to fight recklessly!)h )h )hW V _You are too injured to fight recklessly!)h5+ )h+ )h4 )h7 )h$ )h )ha )h8 )h )hB )h# )h )hY )h )hё )hT )h )hO )hj)h)h)h(+)h+)hY4)h6)hm)h)h)h:)h)h)h*h*hI*h *h8*h*hC*h7*hQ*hI*h*h*h(*h*h*he9*h^:*hD*h\O*h!P*hV*hX*h *hj *h*h*h*h*h*hڤ*h*h*h*h*hm*h*hoU *h W  Ability - do what?CostFailure  Invocations - *haW o X - Renounce ReligionNone0% a - Heroism*hW A2 MP, Piety-0%  b - Finesse5 MP, Piety--*hW 45%  c - Duel7 MP, Piety--30% *h&X g[?] toggle between ability selection and description.*h *h= *h4 *h ......# ♣♣♣♣♣♣♣♣♣♣P≈♣♣♣♣♣...♣.. FisforFire the Fighter ......#*h #### #♣÷.... Mummy of Okawaru ****** *h5 R......# ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.P. Health: 58/121 ===========------------- *h` I......# ♣♣ $$≈≈≈.....♣#....≈≈≈≈≈ Magic: 9/19===========------------- *h 0......# ♣:....♣..≈...#♣#........ AC: 25Str: 29 *h f......# ♣......♣.≈.P..#♣≈...[... EV: 6Int: 11 *hN !......# .÷...#..♣≈.....≈♣≈...... SH: 5Dex: 16 *h ##.#.## ♣.....k♣.≈..♣.§.≈♣.P.!.^ XL: 14 Next: 13% Place: Lair:4  ##### ....♣@.≈..♣.≈..§...... Noise: ===------  Time: 18557.7 (0.0)*h ♣|...≈≈...♣♣.§§.§.≈≈♣≈≈ v) +4 broad axe (elec)*hq ^♣♣$$≈♣♣♣♣♣♣♣♣≈♣§P♣♣♣♣♣♣ Throw: 11 javelins♣♣♣♣######*h k   lindwurm*h  *h _You are too injured to fight recklessly! _You are too injured to fight recklessly! *h O_You are too injured to fight recklessly! *hM _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!*h" (catching breath)  You gain the combat prowess of a mighty hero.*hD( **The lindwurm breathes flames at you.*h3 @.42---5-----8978.7 (1Hero  _The blast of flame hits you!! The fire burns you terribly!*hq  The lindwurm breathes flames at you. _The blast of flame hits you!! The fire burns you terribly!  You hit the lindwurm.  *hThe lindwurm is lightly wounded.  The lindwurm bites you but does no damage.  The lindwurm claws you but does no damage.*hwq0------9*hQ*h- _The lindwurm claws you.+h \   #### #♣÷ ♣♣♣♣♣♣♣♣♣♣♣♣ ♣♣ $$≈≈≈.....♣ ♣:....♣..≈...#♣ ♣......♣.≈.P..#♣≈...[ .÷...#..♣≈..... ♣.....k♣.≈..♣+hS ^  ##### ....♣@.≈..♣ ♣|...≈≈...♣♣ ♣♣$$≈♣♣♣♣♣♣ ♣♣♣♣  +h;  +hYou slice the lindwurm!!  The lindwurm is severely wounded.+h:  #### #♣÷ ♣♣♣♣♣♣♣♣♣♣♣♣+h) ♣♣ $$≈≈≈.....♣ ♣:....♣..≈...#♣+h] ♣......♣.≈.P..#♣≈...[ .÷...#..♣≈.....+hT: ♣.....k♣.≈..♣^  ##### ....♣@.≈..♣+h ♣|...≈≈...♣♣ +h'$♣♣$$≈♣♣♣♣♣♣ ♣♣♣♣ +hp+  +h  You block the lindwurm's attack. The lindwurm claws you!  * * * LOW HITPOINT WARNING * * *+h<35-------====60+h*+h^@ _The lindwurm claws you but does no damage.+h] {  You slice the lindwurm!!  You kill the lindwurm!+hL q†+h% |-5===-1+h +h P _Okawaru accepts your kill.,h!,hT.# ♣♣..♣♣..♣≈.§.§≈♣≈...♣#♣.# ♣♣♣♣♣♣♣♣♣♣P≈♣♣♣♣♣...♣,h.# #### #♣÷..,h.# ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.P,h.# ♣♣ $$≈≈≈.....♣#....≈≈≈≈,h5.# ♣:....♣..≈...#♣#....,h\.# ♣♣......♣.≈.P..#♣≈...[ ,h.......# ♣.÷...#..♣≈.....≈♣≈..... ,h###.#.## ♣.....@♣.≈..♣.§.≈♣.P.!,h##### ♣?....♣..≈..♣.≈..§.....,h%♣♣|...≈≈...♣♣.§§.§.≈≈♣≈,hO$$≈♣♣♣♣♣♣♣♣≈♣§P♣♣♣♣♣,hv]♣♣♣♣,h######,h!,h,hh6=----,h2,h>,hl 1 _Found a scroll of identify. ,h h_You see here a cane toad corpse.,hw:.# ♣♣♣♣♣♣♣♣♣♣P≈♣♣♣♣♣....# #### #♣÷..# ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣ #.# ♣♣♣$$≈≈≈.....♣#....≈≈≈,h.# ♣:....♣..≈...#♣#...... #,h.# ♣♣......♣.≈.P..#♣≈...[ #,h.# ♣.÷...#..♣≈.....≈♣≈.. ,h.####.#.## ♣.....†♣.≈..♣.§.≈♣.P.! ,hq ##### ♣?.≈..♣.≈..§... ,h♣♣|...≈≈...♣♣.§§.§.≈≈♣,h ♣♣$$≈♣♣♣♣♣♣♣♣≈♣§P♣♣♣♣,h ♣♣♣♣♣ ###### ,h,hH---3 _,h%,h,h0 RP.# #### #♣÷. #.# ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣..♣ ##,h1 .# ♣♣♣$$≈≈≈.....♣#....≈≈.# ♣:....♣..≈...#♣#..... ,hJ1 ##,hz1 .# ♣♣......♣.≈.P..#♣≈...[  #,h1 v.# ♣.÷...#..♣≈.....≈♣≈..  ####.#.## ♣.....†♣.≈..♣.§.≈♣.P ,hS2  ##### ♣?....♣..≈..♣.≈..§... ,h2 ♣♣|.@.≈≈...♣♣.§§.§.≈≈,h2  ♣♣$$≈♣♣♣♣♣♣♣♣≈♣§P♣♣,h'3  ♣♣♣♣♣ ###### ,hp3 ,h? ,h+A %4,hJ ,h}M -hfS #.# ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣.  ##.# ♣♣♣$$≈≈≈.....♣#....≈  -hgY.# ♣:....♣..≈...#♣#....  ##.# ♣♣......♣.≈.P..#♣≈  #-hgL.# ♣.÷...#..♣≈.....≈♣≈.. ####.#.## ♣.....†♣.≈..♣.§.≈♣.P ##### ♣?....♣..≈..♣.≈..§. -hh.♣♣|...≈≈...♣♣.§§.§.≈ ♣♣@$≈♣♣♣♣♣♣♣♣≈♣§P♣♣-hh ♣♣♣♣♣ ###### -h@v-hv#7-h7w0=5-hZ~-h -h`6=6.7 (2-hy-h? _You now have 908 gold pieces (gained 18).-hg-h~-h-h-hD98-h)-h8-h-h-hF-h-h-h-h}K9=-h-h-h-h-hY-h":40-h4-h--hES7=-hk-h -h(-h-h&-hS1=-h--h~-h-h"-hn&-he'[2==-h*-h/-h0-h3-h#8-h9T8==-h<-hAO3-h3F-hJK-hK-hzO-hT-hU94-hX-h9]-h]:==-h`-hHf-hf-h j-h|n-h\oZ59=-h*t-htz-hU{-ha~-h-h\#6-h=-h"56-h΄5 -hć-hh -hi_You feel like a meek peon again.-he-hK-h-hӖ#=-h-h-h-hK7=-h-h-hO10/19=-hߧ-hԪ-h-hH98-hm-h-hQ-hG-h-h--h-he-h:#9-h(=-h-h-h>-h$-hb-h+:50-he-h!-hS1=-hS-h-h-h-hh-h=1=-h#-hS-h-h0-h#-h-h#2-h=-h(=-h -h-ho-hT-h-h#2-h1==-h-h#-h$#3-h$-h'-h,-h,--h 0-h94-h4#4-h#5-h68-h<-h=$==-h=-h-A-hE-hFF-hRI-hN-hN!5-h9O,3=-hYO-h?R-hV-hKW-h8Z-h3_-h_S6=-h,c-htg-h)h-hk-h]p-h!q9=-hAt-hx-huy57=-hy-h|-hH-h#4-h+0=-h@-h-hP98-h-hH-h-hl-hH-h-h-h -hK9=-h[-hͩ-h>-hЫ-h-h :60-h-h-hmL15=-h5-hE-h-hY-h-hS1=-h-hy-h-hq-h-hW^62==-h-h-h(-h-hL-hL6==-h-h@-h93-h`-h-h>-h-h-h94-h-h$-h:==-hC-hV-h-h|-h-hDe57=-h!-h-h-h-h-h%S6=-h-h",-h-h-h*9=-h-h-hLK7=-h& -h -h{K8=-h%-h-h]98-h -h-h-h-h-h-h-h -hO!K9=-h'#-h%-hF&-h'-h.*-h*:70-h*,-h.-hs/I19==-h1-h3-h4-h6-h8-h39S1=-h,;-h=-h=-h?-h4B-hB^2===-hD-hF-hYG-hI-hK-hwL-hN-hQ-h4R93-h9T-hW-h[W-hY-h^[-h[94-h]-h9`-h`-h:b-he-he-hg-hk-hk95-hm-hp-hdp-hq-ht-huS6=-hv-hy,-h{-h.663.7 (97.0)-h|-h-hT _Key pressed, stopping explore.-hۙ_-hڡ _7=-h-h-h-h!-hy98-hd-h-hv-h:-h۱-hT-h-h-h99-hz-h-h-hO-h-hw:80-hA-h-h-h-h-h^-h-h{-hS1=-h6-h-hZ-h-hH-hK2=-h-h"-h-h-h-hM-hZ-h-hR93-hV-h-hK-h-h-h94-h-h -h-h -h<-h-h-h-h95-h-h -h!-hw#-h&-hS'S6=-h)-h--h/.-h{1-h5-h6-h8-h<-hJ=K7=-h?-hB-hzC-hE-hKO8-h\N-hP-hP-hS-h0Y-hY-h\-h/_-h_99-h)b-hf-hXf-hh-hk-hnl:90-hun-hp-hq-hJr-hrt-hu-h=v-h~x-hxQ1=-hBz-h|-hg|-h}-h-hM$92-hq2=-hց-h-h-hy-h҇-h+-h-hd-h͋%3-h)-hz-hϏ-h@-h-h%4-h˕-h@-h-h-h"-h-h-h?-hѠ%5-h-h-ha-h-h1-h#6-hթ(=-h*-h-ha-h-h-h]-h-h-h޴U7=-hU-h-hɸ-h%-h-hL%8-h-h-h;-h-h-h-h/-hk-h%9-h -h-h/-h-h-hL+100/121-h-hx-h-h'-h-h-hX-hE-h-hD1=-h-h-h-hC-h@-hU2=-hS-hm-h-h-hI-h-h-h8-h%3-h-hm-h-h -h<-h%4-h-h-hD-h-h-hH-h-h-h%5-hH-h-h-h -h -hl #6-h (=-h -h -hh-h-h-h$-hi-h-hLU7=-h-h-h-hl-h-h"%8-h -h"-h"-h$-hU'-h'-h)-h+-h,%9-h--h/-h0-hx1-hU3-h3&10-h5-hU7-h7-h9-h>B-h@-hAK1=-h]B-h-D-hpD-hE-h H-hWHU2=-hI-hK-hL-hYM-hO-hP-hfQ-h9S-hxS%3-hT-h?W-hW-hX-hZ-h[%4-h\-h_-hZ_-h`-hc-hlc-hd-hf-hIg%5-hh-hj-hj-hwl-h0o-h|oK6=-h@q-hs-h,t-hu-hw-h]x-hy-h{-h{U7=-hU}-hD-h-h-h-h.%8-h-h-hq-h-hƋ-h-hX-h7-hx%9-h֐-hƒ-h -hP-h5-h&20-hї-h-h-hH-hH-h-h-h-h0?121=-h-hͥ-h-h-h-h-h-h-hJN _You now have 928 gold pieces (gained 20).-hd-h-h-h<-ho-hź9=-h-hh  You see here a staff of necromancy.-h -hV _-h-hH-h-h-h-I _i - 2 scrolls of identify (gained 1)-h-h`-h-hX-hD  There is a cache of fruit here.-h9-h _-h-h -h-hG,-h6h  You pick up a parchment of Fugue of the Fallen and begin reading...-h-h-h[ _You add the spell Fugue of the Fallen to your library.-h-h-h)-h-h-h-hD-h~,-h-h M _You now have 937 gold pieces (gained 9).-h -h -hF -h -hS -h -h N _You now have 950 gold pieces (gained 13).-h 3-h -h -h. -hx -h -hN -hi -h -h -h -h -hS! -h_" -h% -h' -hO' -h( -hs+ -h, -h5- -h. -hI0 -h1 -h 2 -h3 -h 5 -h6 -hN7 -h8 -h: -h< -h< -h)> -hA -hC -hXC -hD -hkG -h^I -hI -hBK -hM -hO -hP -hmQ -hS -h+V -hV -hpY -h6\ -h^ -h^ -hD` -h c -h.e -hxe -hf -hi -hk -hk -h}m -h p -hLr -hr -ht -hz ^♣♣♣♣♣♣P≈♣♣♣♣♣...♣...P♣♣♣♣♣-hz  #### #♣÷....♣# ## ♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.P..♣♣♣♣♣ -hz ≈≈≈.....♣#....≈≈≈≈≈....≈♣ -h3{ w.♣..≈...#♣#.........÷.≈♣≈... ..♣.≈.P..#♣≈...[.....#♣≈..P.≈ #..♣≈.....≈♣≈.......#♣ ....≈ -h~{ .÷♣.≈..♣...≈♣§P.!.§§♣#.§.♣..≈ .♣..≈..♣.≈......@.§....§§♣ .≈ 808.7 (145.0) -h{ .≈≈...♣♣§§.§§.≈≈♣≈≈.§.§..♣ . ≈♣♣♣♣♣♣♣♣§♣§P♣♣♣♣♣♣♣§PP≈♣♣ ♣♣-h{ k###########-hn| -hu J§§-hD T _Key pressed, stopping explore.-hr  _-h n-h| -h -h -h -h -h -hN -h -h -hұ -h2 -h -hs -hܷ -h -hH -hW -h -hj -h -h[ -h -hN -h* -h -hr -h -h -h; -h -h' -h -h -h' -h -h -h -h -h -h -h -h #♣÷....♣# ## #.... -h ♣..♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #.... -h ..≈≈≈≈≈....≈♣.....≈≈≈$$♣ #.... -h u........÷.≈♣≈...≈..♣.... #.... ...[.....#♣≈..P.≈.♣..... #.... ≈.......#♣#.....≈♣..P..F #.... -h ♣§P.!.§§♣#...♣..≈.♣..... #.#.# ...........§.♣..≈..♣.... ##### §.≈≈♣≈≈.§.§§.♣♣.@.≈≈...$ P♣♣♣♣♣♣♣≈PP§♣♣♣♣♣♣♣♣≈$$♣ ## ###### ♣♣♣ F   blink frog (asleep) -h -h <20.7 (12.0) _You now have 950 gold pieces (gained 13). _Key pressed, stopping explore.  A blink frog comes into view.  Found 36 gold pieces.  The blink frog gives a loud, deep croak!  You hear a croak-h& .-h^ -hR ;  The blink frog blinks!-h -hK  A komodo dragon comes into view. A catoblepas comes into view.-h F♣....YlFY   catoblepas (wandering)-h 4l   komodo dragon (wandering)F   cane toadF   blink frog-h 5==1.7 (13-h -h \ _A cane toad comes into view.-h= ÷ ## ♣♣♣♣♣♣♣♣♣♣♣♣♣ ..≈♣.....≈≈≈$$♣ ÷.≈♣≈...≈..♣.... [..P.≈F♣....Y .....≈♣..P..l ...♣..≈.♣....F .......§.♣..≈..♣.... -h> ♣.@.≈≈...$ ♣♣♣♣♣♣≈$$♣   ♣♣♣ -h ÷ ## ♣♣♣♣♣♣♣♣♣♣♣♣♣ ..≈♣.....≈≈≈$$♣ ÷.≈♣≈...≈..♣.... [-hU c..P.≈F♣....Y .....≈♣..P..l ...♣..≈.♣....F .......§.♣..≈..♣.... -h ♣.@.≈≈...$ ♣♣♣♣♣♣≈$$♣   ♣♣♣ -h^ -h -h -h  -h$ V_There are monsters nearby!-hp÷ ## ♣♣♣♣♣♣♣♣♣♣♣♣♣ ..≈♣.....≈≈≈$$♣ ÷.≈♣≈...≈..♣.... -h[..P.≈F♣....Y .....≈♣..P..l -h...♣..≈.♣....F .......§.♣..≈..♣.... ♣.@.≈≈...$ -hQq♣♣♣♣♣♣≈$$♣   ♣♣♣ -hx.h÷ ## ♣♣♣♣♣♣♣♣♣♣♣♣♣ ..≈♣.....≈≈≈$$♣ .hV÷.≈♣≈...≈..♣.... [..P.≈F♣....Y .....≈♣..P..l ...♣..≈.♣....F .......§.♣..≈..♣.... ♣.@.≈≈...$ ♣♣♣♣♣♣≈$$♣   ♣♣♣ .h.h#.h.h.hd _There are monsters nearby!.hy9÷ ## .h"z♣♣♣♣♣♣♣♣♣♣♣♣♣ ..≈♣.....≈≈≈$$♣ ÷.≈♣≈...≈..♣.... [.hz..P.≈F♣....Y .....≈♣..P..l .hz...♣..≈.♣....F .......§.♣..≈..♣.... ♣.@.≈≈...$ .h{*♣♣♣♣♣♣≈$$♣ .hF{*  ♣♣♣ .hq{.h{!.h*]÷ ## .h♣♣♣♣♣♣♣♣♣♣♣♣♣ ..≈♣.....≈≈≈$$♣ ÷.≈♣≈...≈..♣.... [..P.≈F♣....Y .hF.....≈♣..P..l ...♣..≈.♣....F .......§.♣..≈..♣.... ♣.@.≈≈...$ ♣♣♣♣♣♣≈$$♣  .hh ♣♣♣ .h.hP.h%.hR( .h(V_There are monsters nearby!.hNf .hh sRead which item? Scrolls .hi  g - 2 scrolls of fog  t - a scroll of teleportationa - 2 scrolls of enchant armour  i - 2 scrolls of identify  r - 2 scrolls of revelation  N - a scroll of noise .h=i V - 3 scrolls of vulnerability  c - a scroll labelled HAAMOP AGGYHITT  d - a scroll labelled SAMUOD SUMP  e - 4 scrolls labelled NEWUTIOQOZ .hbi S h - a scroll labelled YDUT INOGHAZAN  j - a scroll labelled EMIBYSTRUWO .hi [!] read|evoke[?] describe selected.hD.hK.hSj#♣÷....♣###.hS#.... FisforFire the Fighter ♣..♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #.... Mummy of Okawaru ****** .hJT..≈≈≈≈≈....≈♣.....≈≈≈$$♣ #.... Health: 121/121 ======================== ........÷.≈♣≈...≈..♣.... #.... Magic: 19/19 ======================== .hT...[.....#♣≈..P.≈F♣....Y #.... AC: 25Str: 29 ≈.......#♣#.....≈♣..P..l #.... EV: 6Int: 11 .hU[♣§P.!.§§♣#...♣..≈.♣....F #.#.# SH: 5Dex: 16 ...........§.♣..≈..♣.... ##### XL: 14 Next: 15% Place: Lair:4 .hU|§.≈≈♣≈≈.§.§§.♣♣.@.≈≈...$Noise: ==-------  Time: 18821.7 (0.0) P♣♣♣♣♣♣♣≈PP§♣♣♣♣♣♣♣♣≈$$♣v) +4 broad axe (elec) ## ######♣♣♣.hU3Throw: 11 javelinsY   catoblepas (wandering)  l   komodo dragon (wandering)  F   cane toad .h8Ve F   blink frog  The blink frog blinks!  A komodo dragon comes into view. A catoblepas comes into view. _A cane toad comes into view. .hV_There are monsters nearby! _There are monsters nearby! _There are monsters nearby!.ho.hpqIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled HAAMOP AGGYHITT  d - a scroll labelled SAMUOD SUMP  e - 4 scrolls labelled NEWUTIOQOZ .hq h - a scroll labelled YDUT INOGHAZAN  j - a scroll labelled EMIBYSTRUWO[?] describe selected/h%/h//hV8#♣÷....♣####.... FisforFire the Fighter ♣..♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #.... Mummy of Okawaru ****** /h8/..≈≈≈≈≈....≈♣.....≈≈≈$$♣ #.... Health: 121/121 ======================== ........÷.≈♣≈...≈..♣.... #.... Magic: 19/19 ======================== ...[.....#♣≈..P.≈F♣....Y #.... AC: 25Str: 29 /hU9≈.......#♣#.....≈♣..P..l #.... EV: 6Int: 11 ♣§P.!.§§♣#...♣..≈.♣....F #.#.# SH: 5Dex: 16 ...........§.♣..≈..♣.... ##### XL: 14 Next: 15% Place: Lair:4 §.≈≈♣≈≈.§.§§.♣♣.@.≈≈...$Noise: ==-------  Time: 18821.7 (0.0) P♣♣♣♣♣♣♣≈PP§♣♣♣♣♣♣♣♣≈$$♣v) +4 broad axe (elec) /h97## ######♣♣♣Throw: 11 javelinsY   catoblepas (wandering) /h9^ l   komodo dragon (wandering)  F   cane toad /h9e F   blink frog  The blink frog blinks!  A komodo dragon comes into view. A catoblepas comes into view. _A cane toad comes into view. /h :_There are monsters nearby! _There are monsters nearby! _There are monsters nearby!/hB  As you read the scroll of identify, it crumbles to dust.  e -> I - 4 scrolls of immolation/h~EF  The komodo dragon hisses angrily./hE/hN6 F.P.≈§♣....Yl§.FY/hJOrlThe blink frog blinks!/h#U, *******F   cane toadF   blink frog/hU  The catoblepas breathes a plume of calcifying dust at you.The blast of calcifying dust hits the komodo dragon!/h♣...♣....YP.l§○..☼§@/h+2.7 (1/h[/hy _The blast of calcifying dust hits you but does no damage.1hv1hyo Ability - do what?Cost1h4zpFailure  Invocations -  X - Renounce ReligionNone1hzF0% a - Heroism2 MP, Piety-1hz.0%  b - Finesse5 MP, Piety--1h2{+5%  c - Duel7 MP, Piety--1h{p30% [?] toggle between ability selection and description.2h2h2hG#♣÷....♣####.... FisforFire the Fighter 2h♣..♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #.... Mummy of Okawaru ****** ..≈≈≈≈≈....≈♣.....≈≈≈$$♣ #.... Health: 121/121 ======================== 2h........÷.≈♣≈...≈..♣.... #.... Magic: 19/19 ======================== ...[.....#♣≈F.P.≈.♣....Y #.... AC: 25Str: 29 ≈.......#♣#.....≈♣..P.l§ #.... EV: 6Int: 11 2h=K♣§P.!.§§♣#...♣..≈.♣○.... #.#.# SH: 5Dex: 16 2h2...........§.♣..≈☼§♣..F. ##### XL: 14 Next: 15% Place: Lair:4 §.≈≈♣≈≈.§.§§.♣♣.@.≈≈...$Noise: ==-------  Time: 18822.7 (0.0) P♣♣♣♣♣♣♣≈PP§♣♣♣♣♣♣♣♣≈$$♣v) +4 broad axe (elec) ## ######♣♣♣Throw: 11 javelins2hF   cane toad  F   blink frog2he -> I - 4 scrolls of immolationThe komodo dragon hisses angrily.  The blink frog blinks!  2hH The catoblepas breathes a plume of calcifying dust at you.The blast of calcifying dust hits the komodo dragon! _The blast of calcifying dust hits you but does no damage.2hP  Okay, then.2h2hH2h. _2hT  ♣♣...♣...♣♣♣♣♣♣♣P♣♣♣♣♣♣♣♣♣ # 2h  #♣÷....♣# ## # ♣♣..♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #2h ≈≈≈≈≈....≈♣.....≈≈≈$$♣ #2hb ......÷.≈♣≈...≈..♣.... #[.....#♣≈F.P.≈.♣....Y #2h ≈.......#♣#.....≈♣..P.l§ #... ≈♣§P.!.§§♣#...♣..≈.♣○.... #.#. 2h ............§.♣.@≈☼§♣..F. #### 2h{ k§§.≈≈♣≈≈.§.§§.♣♣.○.≈≈...$ §P♣♣♣♣♣♣♣≈PP§♣♣♣♣♣♣♣♣≈$$♣ 2h ### ######♣♣♣ 2h +2h 2hČ 2h 2hM o.Y.☼♣...FY   catoblepasF   cane toad2h 2hӞ &--2h 3.7 (12hP 2h  2hЮ _The blink frog blinks!3h[3h% 3hJAbility - do what?Cost3h Failure 3h( Invocations - 3h< X - Renounce ReligionNone3h+30% a - Heroism3hG2 MP, Piety-3h.0%  b - Finesse5 MP, Piety--3h5%  c - Duel3h7 MP, Piety--3hp30% [?] toggle between ability selection and description.3h3hf3h♣♣...♣...♣♣♣♣♣♣♣P♣♣♣♣♣♣♣♣♣ #... FisforFire the Fighter#♣÷....♣####... Mummy of Okawaru ****** 3hL♣♣..♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #... Health: 121/121 ======================== ...≈≈≈≈≈....≈♣.....≈≈≈$$♣ #... Magic: 19/19 ======================== 3hK.........÷.≈♣≈...≈..♣.... #... AC: 25Str: 29 3h̔o≈...[.....#♣≈..P.≈.♣...Y. #... EV: 6Int: 11 ♣≈.......#♣#.....≈♣..P.l§ #... SH: 5Dex: 16 3h ]≈♣§P.!.§§♣#...♣..≈.♣○.... #.#. XL: 14 Next: 15% Place: Lair:4 ............§.♣.@≈☼☼♣.... #### Noise: ---------  Time: 18823.7 (0.0) 3h]§§.≈≈♣≈≈.§.§§.♣♣.○.≈≈.F.$v) +4 broad axe (elec) §P♣♣♣♣♣♣♣≈PP§♣♣♣♣♣♣♣♣≈$$♣Throw: 11 javelins ### ######♣♣♣Y   catoblepasF   cane toad3hԕRThe blink frog blinks!  The catoblepas breathes a plume of calcifying dust at you.The blast of calcifying dust hits the komodo dragon! _The blast of calcifying dust hits you but does no damage. 3h[_Okay, then. _The blink frog blinks!3h3h,3hlY○°.≈≈..3hl   komodo dragon (petrifying) 3h~.17---8973hD4.7 (1Hero 3hƥ3h 3h__You gain the combat prowess of a mighty hero.4hP"4hL$Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 boomerangsb - Throw: 3 throwing nets {!f}  c - Throw: 15 darts (curare) {!f}  d - Throw: 9 darts (poison)  e - Throw: dart (atropa)  4h$f - Throw: 8 javelins (silver)  g - Throw: dart (disjunct)  h - Throw: 11 javelins (quivered)  i - Zap: wand of paralysis (9)  4h$Cj - Zap: wand of flame (11)  k - Zap: wand of roots (28) 4h%Abilities ([,] to cycle)  l - Abil: Heroism  m - Abil: Finesse  n - Abil: Duel [*/%] inventory [^] all abilities[!] focus mode: off|on6he6h$6h9♣♣...♣...♣♣♣♣♣♣♣P♣♣♣♣♣♣♣♣♣ #... FisforFire the Fighter#♣÷....♣#6hm ##6hN#... Mummy of Okawaru *****. 6h ♣♣..♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #... Health: 121/121 ======================== 6hOP...≈≈≈≈≈....≈♣.....≈≈≈$$♣ #... Magic: 17/19 =====================--- 6hx .........÷.≈♣≈...≈..♣.... #... AC: 286h,Str: 29 6hN≈...[.....#♣≈..P.≈.♣...l. #... EV: 96h,Int: 11 6h6♣≈.......#♣#.....≈♣..PYl§ #... SH: 76hV,Dex: 16 6h"≈♣§P.!.§§♣#...♣..≈.♣○.... #.#. XL: 14 Next: 15% Place: Lair:4 6h;............§.♣.@≈○☼♣.... #### Noise: ---------  Time: 18824.7 (0.0) 6h§§.≈≈♣≈≈.§.§§.♣♣.°.≈≈...$6h9Gv) +4 broad axe (elec) 6hx§P♣♣♣♣♣♣♣≈PP§♣♣♣♣♣♣♣♣≈$$♣Throw: 4 boomerangs 6hm### ######♣♣♣6h!Hero 6h l   komodo dragon (petrifying)6hW`The catoblepas breathes a plume of calcifying dust at you.6h]The blast of calcifying dust hits the komodo dragon! _The blast of calcifying dust hits you but does no damage. _Okay, then. _The blink frog blinks! _You gain the combat prowess of a mighty hero.6h6hP 6h;6h♣♣...♣...♣♣♣♣♣♣♣P♣♣♣♣♣♣♣♣♣ #... FisforFire the Fighter#♣÷....♣####... Mummy of Okawaru *****. ♣♣..♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #... Health: 121/121 ======================== ...≈≈≈≈≈....≈♣.....≈≈≈$$♣ #... Magic: 17/19 =====================--- .........÷.≈♣≈...≈..♣.... #... AC: 28Str: 29 ≈...[.....#♣≈..P.≈.♣..*l. #... EV: 9Int: 11 ♣≈.......#♣#.....≈♣**PYl§ #... SH:[6h37m 7Dex: 16 ≈♣§P.!.§§♣#...♣..**♣○.... #.#. XL: 14 Next: 15% Place: Lair:4 ............§.♣.@≈○☼♣.... #### Noise: ---------  Time: 18824.7 (0.0) 6h§§.≈≈♣≈≈.§.§§.♣♣.°.≈≈...$v) +4 broad axe (elec) §P♣♣♣♣♣♣♣≈PP§♣♣♣♣♣♣♣♣≈$$♣Throw: 4 boomerangs 6h### ######♣♣♣Hero l   komodo dragon (petrifying) _The blink frog blinks! _You gain the combat prowess of a mighty hero.Throw: 4 boomerangs6hEPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (lightly wounded, petrifying slowly, 98% to hit)6h ♣♣...♣...♣♣♣♣♣♣♣P♣♣♣♣♣♣♣♣♣ #... FisforFire the Fighter#♣÷....♣####... Mummy of Okawaru *****. 6h4 ♣♣..♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #... Health: 121/121 ======================== ...≈≈≈≈≈....≈♣.....≈≈≈$$♣ #... Magic: 17/19 =====================--- 6h .........÷.≈♣≈...≈..♣.... #... AC: 28Str: 29 ≈...[.....#♣≈..P.≈.♣...l. #... EV: 9Int: 11 6hڬ )♣≈.......#♣#.....≈♣..PYl§ #... SH: 7Dex: 16 ≈♣§P.!.§§♣#...♣..≈.♣○.... #.#. XL: 14 Next: 15% Place: Lair:4 6h! ............§.♣.@≈○☼♣.... #### Noise: ---------  Time: 18824.7 (0.0) §§.≈≈♣≈≈.§.§§.♣♣.°.≈≈...$6h bv) +4 broad axe (elec) §P♣♣♣♣♣♣♣≈PP§♣♣♣♣♣♣♣♣≈$$♣Throw: 4 boomerangs ### ######♣♣♣Hero l   komodo dragon (petrifying)6h x _You gain the combat prowess of a mighty hero.Throw: 4 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line6h> Aim: a komodo dragon (lightly wounded, petrifying slowly, 98% to hit)  Your line of fire to the komodo dragon is blocked by a fungus.6h7 6h 6h . _7hQV >♣♣...♣...♣♣♣♣♣♣♣P♣♣♣♣♣♣♣♣♣ #... FisforFire the Fighter#♣÷....♣####... Mummy of Okawaru *****. ♣♣..♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #... Health: 121/121 ======================== 7hV ...≈≈≈≈≈....≈♣.....≈≈≈$$♣ #... Magic: 17/19 =====================--- .........÷.≈♣≈...≈..♣.... #... AC: 28Str: 29 ≈...[.....#♣≈..P.≈.♣..*l. #... EV: 9Int: 11 ♣≈.......#♣#.....≈♣**PYl§ #... SH: 7Dex: 16 7hV ≈♣§P.!.§§♣#...♣..**♣○.... #.#. XL: 14 Next: 15% Place: Lair:4 7hW A............§.♣.@≈○☼♣.... #### Noise: ---------  Time: 18824.7 (0.0) §§.≈≈♣≈≈.§.§§.♣♣.°.≈≈...$v) +4 broad axe (elec) §P♣♣♣♣♣♣♣≈PP§♣♣♣♣♣♣♣♣≈$$♣Throw: 4 boomerangs ### ######♣♣♣Hero l   komodo dragon (petrifying)7hW Aim: a komodo dragon (lightly wounded, petrifying slowly, 98% to hit) _Your line of fire to the komodo dragon is blocked by a fungus.  Throw: 4 boomerangs7hW Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7h=X bAim: a komodo dragon (lightly wounded, petrifying slowly, 98% to hit)7hĀ >♣♣...♣...♣♣♣♣♣♣♣P♣♣♣♣♣♣♣♣♣ #... FisforFire the Fighter#♣÷....♣####... Mummy of Okawaru *****. ♣♣..♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #... Health: 121/121 ======================== 7h ...≈≈≈≈≈....≈♣.....≈≈≈$$♣ #... Magic: 17/19 =====================--- .........÷.≈♣≈...≈..♣.... #... AC: 28Str: 29 7hf ≈...[.....#♣≈..P.≈.♣...l. #... EV: 9Int: 11 ♣≈.......#♣#.....≈♣..PYl§ #... SH: 7Dex: 16 ≈♣§P.!.§§♣#...♣..≈.♣○.... #.#. XL: 14 Next: 15% Place: Lair:4 7h ............§.♣.@≈○☼♣.... #### Noise: ---------  Time: 18824.7 (0.0) §§.≈≈♣≈≈.§.§§.♣♣.°.≈≈...$v) +4 broad axe (elec) §P♣♣♣♣♣♣♣≈PP§♣♣♣♣♣♣♣♣≈$$♣7h Throw: 4 boomerangs ### ######♣♣♣7h Hero l   komodo dragon (petrifying) 7h[ _Your line of fire to the komodo dragon is blocked by a fungus.  Throw: 4 boomerangs7h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (lightly wounded, petrifying slowly, 98% to hit)  Your line of fire to the komodo dragon is blocked by a fungus.7hU 7h 7h . _8hV ♣...♣...♣P♣ # #♣÷....♣# ## #8h ♣..♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #.≈≈≈≈≈....≈♣.....≈≈≈$$♣ # #8h1 .÷.≈♣≈...≈..♣.... # 8hu ♣≈...[.....#♣≈..P.≈.♣...l. # ≈♣≈8h .#♣#.....≈♣..PYl§ # .≈♣§P.!.§§♣#...♣..≈.♣○.... #.#8hS t.§.♣@.≈○☼♣.... .§§.≈≈♣≈≈.§.§§.♣♣.°.≈≈...$ ♣§P8h ♣≈PP§♣♣♣♣♣♣♣♣≈$$♣# ######8h  ♣♣♣Y   catoblepas8hl [○.8h 15.7 (1 _8h3 8ho 9h...♣...♣P♣ #.#♣÷....♣# ## 9h}5#...♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #.9hӊ≈≈≈≈≈....≈♣.....≈≈≈$$♣ #. .9h*÷.≈♣≈...≈..♣.... #. ≈...[.....#♣≈..P.≈.♣...l. #. ♣≈.9h#♣#.....≈♣..PYl§ #. ≈♣§P.!.§§♣#...♣..≈.♣○.... #.#.9hً§.♣.@≈○○♣.... # 9h5U§§.≈≈♣≈≈.§.§§.♣♣...≈≈...$ §P♣≈PP§♣♣♣♣♣♣♣♣≈$$♣ 9hw ###### ♣♣♣ 9hߌl   komodo dragon (petrifying)9hm9hY9h9h59hY9hԟl.F.≈F°9h-F   cane toadF   blink frog9h%69h9hq9hM#♣÷....♣# ## #. 9h♣..♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #. ..≈≈≈≈≈....≈♣.....≈≈≈$$♣ #.9h:.....÷.≈♣≈...≈..♣.... #.[.....#♣≈..P.≈.♣..l.. #.....#♣#.....≈♣..P.l§ #.§P.!.§§♣#...♣F.≈F♣.Y... #.#.# 9hÁ+...........§.♣..≈°○♣.... ##### §.≈≈♣≈≈.§.§§.♣♣.@.≈≈...$ 9h_P♣♣♣♣♣♣♣≈PP§♣♣♣♣♣♣♣♣≈$$♣ ## ###### ♣♣♣  9hDY   catoblepas9h9hp9h'9h.9hԍ.....≈.♣Y°FF.°F   cane toadF   blink frog9h%79hm9hΖ:h  You slice the cane toad!!  The cane toad is almost dead.:ha F§  You slash the blink frog! The blink frog blinks!  You block the cane toad's attack.:h ****The catoblepas breathes a plume of calcifying dust at you.:h@~.☼☼☼@:hAK====8.6 (0.9:h`I:hKy _The blast of calcifying dust hits you but does no damage.:h ~♣♣...♣...♣♣♣♣♣♣♣P♣♣♣♣♣♣♣♣♣ # :h=  #♣÷....♣# ## # ♣♣..♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #:h} ≈≈≈≈≈....≈♣.....≈≈≈$$♣ #:h ......÷.≈♣≈F..≈..♣.... #[.....#♣≈..P.≈.♣.l... #:hN \≈.......#♣#.....≈♣..P.l§ #... ≈♣§P.!.§§♣#...♣..≈.♣Y°... #.#. ............§.♣.@F☼☼♣.... #### §§.≈≈♣≈≈.§.§§.♣♣☼☼.≈≈...$ :h §P♣♣♣♣♣♣♣≈PP§♣♣♣♣♣♣♣♣≈$$♣ ### ######♣♣♣:hЯ l   komodo dragon (petrifying):h :h O  The komodo dragon stops moving altogether!:ht :h M.lF.Y:h Y   catoblepaslied):hؿ g109---6-:hE Z==--9.6 (1.0:h$ :hH / _The cane toad stings you!;hE  You slice the cane toad!!  You kill the cane toad!Okawaru accepts your kill.;h;hE.F≈○○○;hdF   blink frog;hM10----6---30.5 (0.9;h:;h( _You hear a splash.;h} %  ;hw} @You closely miss the blink frog.;hڞ & ;h9 uY°The blink frog is moderately wounded.;ha A-1.4;hF ;h W _The blink frog barely misses you.;h&  You slash the blink frog!  Lightning courses through the blink frog!  You kill the blink frog!;h}&;h.†°°Y;h`377=2.3;h<;h>P _Okawaru accepts your kill.<h4 P ......♣<h  You slice the catoblepas!!  Lightning courses through the catoblepas!  The catoblepas is severely wounded.<hN t1=====3.2<hp <h B _The catoblepas gores you but does no damage.<h ..You hit the catoblepas.  The catoblepas is severely wounded.<h08-5--=---4.1<h <h/ _The catoblepas gores you.=h?*---=hqThe catoblepas is severely wounded. _The catoblepas gores you.  You slice the catoblepas!!  You kill the catoblepas!=hOkawaru accepts your kill.  Okawaru grants you throwing weapons!=h/  --more-->h>h † >hP Warrio10/123---9====5.0  Okawaru accepts your kill.  Okawaru grants you throwing weapons! _Something appears at your>h feet!  Base training target 7.0 for Throwing reached!  Base training target 15.0 for Fighting reached!  Your base Fighting skill increases to level 15!>h7>hn _Your base Throwing skill increases to level 7!>h=#♣÷....♣# ## #. ♣..♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #. >hU..≈≈≈≈≈....≈♣.....≈≈≈$$♣ #......÷.≈♣≈...≈..♣.... #.[.....#♣≈..P.≈.♣.l... #.>h....#♣#.....≈♣..P... #.>h٧P.!.§§♣#...♣.†≈.♣..... #.#.# ...........§.♣.(≈. ##### >h§.≈≈♣≈≈.§.§§.♣♣.@.≈≈...$ >h;P♣♣♣♣♣♣♣≈PP§♣♣♣♣♣♣♣♣≈$$♣ ## ###### ♣♣♣    >hZ(>hLJ>h16==----6.0 (1.0 _>h,>hw _You see here a catoblepas corpse.>hh j♣♣...♣...♣♣♣♣♣♣♣P♣♣♣♣♣♣♣♣♣ #  #♣÷....♣# ## # ♣♣..♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #≈≈≈≈≈....≈♣.....≈≈≈$$♣ #......÷.≈♣≈...≈..♣.... #[.....#♣≈..P.≈.♣.l... #≈.......#♣#.....≈♣..P... #... ≈♣§P.!.§§♣#...♣.†≈. #.#. ............§.♣.@≈..♣.... #### >hi Q§§.≈≈♣≈≈.§.§§.♣♣.†.≈≈...$ §P♣♣♣♣♣♣♣≈PP§♣♣♣♣♣♣♣♣≈$$♣ ### ######♣♣♣l   komodo dragon (petrified) >hXi >ho >hp I----7 _>hu >hw M _You see here a javelin.>h#♣÷....♣# ## #. ♣..♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #. >h..≈≈≈≈≈....≈♣.....≈≈≈$$♣ #......÷.≈♣≈...≈..♣.... #.>h6O[.....#♣≈..P.≈.♣.l... #.....#♣#.....≈♣..P... #.>ho§P.!.§§♣#...♣.†≈.♣..... #.#.# ...........§.♣.(≈.>h ##### §.≈≈♣≈≈.§.§§.♣♣.@.≈≈...$ >hyP♣♣♣♣♣♣♣≈PP§♣♣♣♣♣♣♣♣≈$$♣ ## ###### ♣♣♣   >hPT >h>hNl.l   komodo dragon>h >h,8 _>h8>hw _You see here a catoblepas corpse.?hZz...♣...♣♣♣♣♣♣♣P♣♣♣♣♣♣♣♣♣ #.?h÷....♣# ## #.?h♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #. .?h1≈≈≈≈≈....≈♣.....≈≈≈$$♣♣ #.?hS....÷.≈♣≈...≈..♣....[ #. ?h..[?h♣≈..P.≈.♣l..?h#. ?h.......#♣#.....≈♣..P...÷ #..... ?h3s§P.!.§§♣#...♣.†≈.♣..#.#. ?hr..........§.♣.(≈@.♣.... ##### ?h.≈≈♣≈≈.§.§§.♣♣.†.≈≈... ?h♣♣♣♣♣♣♣≈PP§♣♣♣♣♣♣♣♣≈$$♣ # ######?h9♣♣♣ ?h?h~;.l?h?h? -29?h?h`) _Found a scale mail.?h i♣#♣÷..≈♣≈....#♣..♣♣..♣♣ ?h ...♣...♣♣♣♣♣♣♣P♣♣♣♣♣♣♣♣♣ ♣÷....♣# ## ?hZ .♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ?h ≈≈≈≈≈....≈♣.....≈≈≈$$♣♣?h .....÷.≈♣≈...≈..♣....[?h [.....#♣≈..P.≈.♣...... ?hH .......#♣#.....≈♣l.P...÷ #..... ?hq §P.!.§§♣#...♣.†≈@♣...... #.#.## .?h 3.........§.♣.(≈..♣.... ##### .≈≈♣≈≈.§.§§.♣♣.†.≈≈...$♣ ?h/ ♣♣♣♣♣♣♣≈PP§♣♣♣♣♣♣♣♣≈$$♣♣ # ######?he <♣♣♣♣ ?h% ?h=' K===40?h5 ?h~8  ?h8 L_The komodo dragon barely misses you.@hW  You closely miss the komodo dragon.The komodo dragon is lightly wounded.@hϧm0--14---@h+=9 (0.9@h`@ht2 _The komodo dragon bites you!@hhY  You barely miss the komodo dragon.@h;The komodo dragon is lightly wounded.@h`15=---1.8@h@h @h7_The komodo dragon bites you but does no damage.@h  You hit the komodo dragon.  The komodo dragon is moderately wounded.@h|94/123 ---14-@h(=2.7@h@h2 _The komodo dragon bites you!@ha  You hit the komodo dragon.  The komodo dragon is moderately wounded.@hb ]5--3.6@hi @hk E _The komodo dragon bites you but does no damage.@h]1 A  You slash the komodo dragon!@h3 /=4.5@hQ @h[  @hS[ W_The komodo dragon is heavily wounded.@h~  You slice the komodo dragon!!  You kill the komodo dragon!@h e.@h 20--20=5.4 _Okawaru accepts your kill.Training target 8.0 for Invocations reached!@h @hK l _Your Invocations skill increases to level 8!@hCd♣ ♣....≈....#♣#......≈♣♣ #.....# .♣#♣÷..≈♣≈....#♣..♣♣..♣♣ #. ..♣...♣♣♣♣♣♣♣P♣♣♣♣♣♣♣♣♣ #. @hD÷....♣# ## #. .♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #.....^ ≈≈≈≈≈....≈♣.....≈≈≈$$♣♣♣ #.@hPD9....÷.≈♣≈...≈..♣....[♣ #. .[≈..P.≈.♣......♣ #.....# ......#♣#.....≈♣@.P...÷. #..... @hD7P.!.§§♣#...♣.†≈.♣......♣ #.#.### .........§.♣.(≈..♣....$♣ ##### @hD≈≈♣≈≈.§.§§.♣♣.†.≈≈...$♣♣ ♣♣♣♣♣♣≈PP§♣♣♣♣♣♣♣♣≈$$######♣♣♣♣ @hE@h(N@hN>6---6.4 (1.0@h}T@hV @h&W_Found 43 gold pieces.Ah♣ ♣........≈♣#....♣≈...♣ #.....# ♣ ♣....≈....#♣#......≈♣♣ #.....## ♣#♣÷..≈♣≈....#♣..♣♣..♣♣ #......# Ah .♣...♣♣♣♣♣♣♣P♣♣♣♣♣♣♣♣♣ #......# ....♣# ## #....... AhW♣.P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #.....^ ≈≈≈≈....≈♣.....≈≈≈$$♣♣♣ #. .Ahګ....÷.≈♣≈...≈..♣....[♣ #....... [Ah%≈..P.≈.♣@.....♣ #.....#. .....#♣#.....≈♣..P...÷.♣ #.....#. .Ahs<!.§§♣#...♣.†≈.♣......♣♣ #.#.#### ........§.♣.(≈..♣....$♣ ##### # Ahì≈♣≈≈.§.§§.♣♣.†.≈≈...# Ah♣♣♣♣♣≈PP§♣♣♣♣♣♣♣♣≈$$######AhM3♣♣♣♣AhAhA---7AhyAh!Ah ♣.≈♣#....♣≈...♣ #.....#  ♣....≈....#♣#......≈♣♣ #.....## Ah<H#♣÷..≈♣≈....#♣..♣♣..♣♣ #......# ♣...♣P♣ #......#♣# ## #.Ah## .P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #.....^.#Ah....≈♣.....≈≈≈$$♣♣♣ #.#AhKA÷.≈♣≈...≈..♣....[♣ #. .....#♣≈..P.≈.♣.@....♣ #.....#.Ah#♣#.....≈♣..P...÷.♣ #.....#. !.§§♣#...♣.†≈.♣......♣♣ #.#.####.Ah o§.♣.(≈..♣....$♣ ##### #. ♣≈≈.§.§§.♣♣.†.≈≈...$♣♣ Ah-#Ah≈PP§♣♣♣♣♣♣♣♣≈$$♣♣ ####### ♣♣♣♣♣ Ah(#Ah!Ahk##7Ah#U5==8Ah.AhW1Ah"L♣.≈♣#....♣≈...♣ #.....# ♣....≈....#♣#......≈♣♣ #.....## AhWL♣÷..≈♣≈....#♣..♣♣..♣♣ #......# ...♣P♣ #......## AhzLe♣# ## #.AhL# AhLP..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #.....^.# AhL....≈♣.....≈≈≈$$♣♣♣ #.#AhM÷.≈♣≈...≈..♣....[♣ #.#Ah-Mj#♣≈..P.≈.♣..@...♣ #.....#.AhYM#♣#.....≈♣..P...÷.♣ #.....#. AhyM.§§♣#...♣.†≈.♣......♣♣ #.#.####.AhM§.♣.(≈..♣....$♣ ##### #. AhM≈≈.§.§§.♣♣.†.≈≈...$♣♣ ##.AhM≈PP§♣♣♣♣♣♣♣♣≈$$♣♣ #.Ah NZ###### ♣♣♣♣♣ Ah)N(#AhVAhEW%9Ah]Ah$_AhAAhWCAhCAhEAhCIAhLAhMAhVRAhRAh#SD8=AhaVAhYAhiZ:==Ah\Ah`AhOaU9=AhcAh&gAhgL16=AhjAhqR565AhqAhnuo _You feel like a meek peon again.Ah>v+100/123AhjxAh ~Ah~AhAhAhW1=Ah.AhىAh`AhZAhAh K7=Ah*AhԕAhe%2Ah{AhYAhAhAhYAhK3=AhAheAh9=Ah+AhAhAhAh!Ah#4Ahٳ`=8=Ah+AhǼBAh/Ah%5AhAhnAhAhAhAh9=AhAhsAhR69=AhAhhAhAh AhAh#%7AhSAhAhAhAh7Ah9=Ah%Ah:AhK8=AhyAhAhAhWB20==AhAh AhHU9=AhFAhAh1AhAhAhAhdAhAh,AhhR10==AhAh AhB Ah Ah Ahy %1AhAh/AhAhAhiAhAhKAhUAh%2AhAh%Ahr&Ah*Ah,AhT-K3=Ah.Ah$1Ah1Ah2Ah4,AhG7Ahz8Ah8U4=AhM:Ah$<Ah<Ah=Ah-@Ah@%5AhBBhp,BhBhI,BhBhR Bh %6Bh Bh,BhBBhVBh%7BhPBhBhDBhBhBhJBh{BhBh@K8=Bhf Bhn"Bh#Bh$Bh<(k9=Bh)Bh+Bh#,Bhc-Bh/Bh/Bh#1Bh3Bhv3&20Bh4Bh88,Bh9Bh:Bh>;%1Bhy<Bh>BhQ?Bh@BhiBBhBBhCBh"FBhF%2BhGBhIBhJBhOKBhMBhN?123=BhqOBhARBh:TBhTBhUBhXBhIZBhZBh[Bh$_,Bh`Bh\cN _You now have 963 gold pieces (gained 13).Bh{eO=BhfBhiBhiBhkBhhoN _You now have 980 gold pieces (gained 17).BhqBh rBhNsBhuBhwBhwBhyBhzBh|Bh}Bh~Bh%  There is a cache of fruit here.  You briefly stare at the fruit pile and sigh.BhOBhBh _BhBhBhuBhҊBhBhBhBhBhO _You now have 1023 gold pieces (gained 43).BhjBhBhΞBhBhBh.Bh٭O _You now have 1059 gold pieces (gained 36).Bhʯ3BhBhBhBhߴBhO _You now have 1076 gold pieces (gained 17).Bh3BhBhBhyBhwBh P..♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ^.# ≈≈....≈♣.....≈≈≈..♣♣♣ Bh..## ...÷.≈♣≈...≈..♣....[♣..#Bh=.#♣≈..P.≈.♣......♣♣#...BhfS.#♣#.....≈♣..P...÷.♣#... .§§♣#...♣.†≈.♣......♣♣ #.#.####.. Bh`......§.♣.(≈..♣.....♣ ##### #.. ≈≈.§.§§.♣♣.†.≈≈....♣♣ ##. BhG♣♣♣≈PP§♣♣♣♣♣♣♣♣≈@.♣♣ #930.4 (81.0)  ###### ♣♣♣♣♣ ##BhB  Bh     BhF2   BhjI_You now have 1100 gold pieces (gained 24).BhBh BhT _Key pressed, stopping explore.BhIBhBhnBhUP _BhBhPBhgBhxBhBheBhBhBhBh}BhzBhUBhBhYBhYBhBh,BhBh[ f  You see here a catoblepas corpse.Bh Bh\  _BhXBhBhBhBh#? _x - 12 javelins (gained 1)Bh4%3Bh&Bh)Bh,.BBh0BhH2Bh2BhV3Bh,6Bh7Bh78Bh39Bh'<Bh>Bhr>Bh?BhBBhDBhkEBhGBhJBh{MBhMBh}OBhT,BhMUBhVBhZBh[Bh_\Bh]Bh`BhbBhcBh}dBh3gBhiBh#jBhkBhGoBhqBhrBhsBhvBhxBhyBhzBhc}BhBhBhfBhBh.BhBhBhuBhBh BhBhBhtBhBhBhBhBhӗBhBhBhOBhBhBhLBhBhBhBh}BhkBhBhBhBhBhBh׶BhBhٹBhXBhBhSBhBhBhBhrBhBhBhBhBhBhBhBhBhBhFBhBh=BhBhBh\BhsBhBh}BhBhBhBh5BhBh4BhzBhBheBhBhBhBhBhBhBhBhBhh  You see here a blink frog skeleton.BhBhj _BhBhBhBh Bh Bh Bh Bh BhBhsBhBhoBh-BhBhbBhBhBh+BhBhBhBhBBhBhBhBh%!Bh"Bh"Bh#Bh%Bh&,Bh(Bh&9Bh`:Bh:Bha;BhCXBhIBhJ,BhKBhPBhRBhSBhSBhXBh/ZBhqZBhr[BhS`Bh5bBhdbBhcBhuhBh>jBhjBhkBhpBhrBhrBhtBhyBh{Bh|Bh~BhكBh܅BhQBhBhmBhyBhΎBhtBhVBhmBhBh<BhBhBhBh$BhBhBh9BhGBhީBhBhFBheBh,Bh۱,Bh,Bh8BhFBhBh|BhBhܽBhBhBhBhBhc  You see here a raven skeleton.Bh~Bh _BhBhBhBhBhBhNBhBhBhBh f  You see here a basilisk skeleton.BhBh< _Bh Bh 9  You see here a blink frog skeleton. _BhBBh ##.# #### ##.............. Bh!#..# #..####.......>...... ##.## #............ BhON#...# ####.##........... #..## ###............ ##..#########............ #....#.#.##......♣♣♣.....♣♣ ##...÷....÷....♣.≈≈≈....♣♣♣ Bh#P........@.♣♣♣≈.♣.♣.♣♣♣♣♣♣9015.4 (85 ##........#♣♣♣≈...÷..≈≈≈.≈≈#.........#♣♣.........÷..÷.##........#♣....♣≈..≈..#...Bh{#........#♣...≈♣≈....#♣#÷. #.......##♣...≈♣....≈♣#... ##.......# ♣♣≈......≈♣≈..§. Bh0#........# ♣♣..♣♣..♣≈§§..≈ #........# ♣♣♣♣♣♣♣♣♣♣P≈♣♣BhBh!Bh$T _Key pressed, stopping explore.Bh=IBhB,BhkI _BhdNnBh^pBhhuXBhLBhBhBhBhBh?BhBhiBhBhBhBhռBhBhBhZBhBhBh\BhBh+BhBhEBhBhBhBh>BBhPBhBh`Bho,Bh+nBh,BhBh$BhBhBhBh BhBhHBhBh>Bh,Bh;Bh5 Bh ,Bh!BhN(Bh),Bh*BhG0Bho2,Bh3Bh8Bh:Bh ;Bh;BhABhBBh0CBh)DBhLXBhPBh;RBhRBhSBh8XBhYBhYBhZBh<_BhaBhYaBhjbBhfBhhBh[hBhjiBhmBhnBh oBh*pBh)tBhtBhKuBh'vBhTyBhzBh{Bh{Bh~BhBhـBhBhBhBhkBhqBhBhBhBhBhP  There is a stone staircase leading up here.BhJBhΒ _BhȓBhCBhBh,BhBhhBhBh9Bh"BhgBhBh&BhCBhBhBhBhBhéBh#BhwBhABh BhBhȯBhBhqBh BhTBh3Bh$BhBhBhBhڻBhBhٽBhѾBhBhBh$BhLBhBhnBhBhBhBh`,BhBhBhBhBh8Bh<BhBhYBhBh9BhBh/Bh5BhBhBhBhBh3### ###### Bhs####.####.##.##### ## P#P.#..###...#P#P###############. ........!..............73.4 (58 .............#####............... ...#.......#.#####.............. ###.P.................#.#..P#P... Bh###PP.......#..........###..#... .###.>...........#....##.#.... ..#.............#......##.P..... .###............#P.........P#.... .###.........####.....P##...#....BhBhx Bh _ _Partly explored, can't reach some places.BhG3BhHBh}k8.0Bhk9.0)...Bhl?.....Bh-p,Bhq_ _Partly explored, can't reach some places.Bh Bh< Bh Bh JBh _ _Partly explored, can't reach some places.Ch[[?25h[?0c  Search for what [Enter for "."]? Ch [?25l[?1cChȶCh15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:4] an escape hatch in the floorb - [Lair:4] a stone staircase leading up  c - [Lair:4] a +2 pair of bootsCh<d - [Lair:4] a stone staircase leading up  e - [Lair:4] a stone staircase leading down  f - [Lair:4] a stone staircase leading up  g - [Lair:4] an escape hatch in the ceiling  h - [Lair:4] an alarm trap  i - [Lair:4] a stone staircase leading down  j - [Lair:4] a dispersal trap (2 further duplicates)  k - [Lair:4] a leather armour  l - [Lair:4] a stone staircase leading down  m - [Lair:4] a scale mail  n - [Lair:4] a chain mail  o - [Lair:4] a staff of necromancyDhx Dhy DhV Dhߋ +Dh) FisforFire the WarriorMummy of Okawaru ******Health: 123/123 ========================Dha Magic: 20/20 ========================AC: 25Str: 29Dh i### ######EV: 6DhČ Int: 11 ####.####.##.####### SH: 5Dh@ ,Dex: 16 Dh~ P#P.#..###...#P#P###############. XL: 14 Next: 20% Place: Lair:4 Dh ................@.!.............. Noise: ---------  Time: 19073.4 (0.0) Dh ].............#####............... v) +4 broad axe (elec) ...#.......#.#####............... Throw: 4 boomerangs Dh ###.P.................#.#..P#P... ###PP.......#..........###..#.... .###.>...........#....##.#.......  ..#.............#......##.P......  .###............#P.........P#....Dh   .###.........####.....P##...#....  _Key pressed, stopping explore. Dh. 2_There is a stone staircase leading up here. Dh_ _Partly explored, can't reach some places. _Partly explored, can't reach some places. Dh Q_Partly explored, can't reach some places.  Dhُ BSearch for what [Enter for "."]? .Dh Dh Dh4 Dh . _EhEhWhere to? (Tab - Lair:4, ? - help) D - DungeonT - Temple L - Lair  S - Swamp  Eh$P - Snake PitO - Orcish Mines EhHEhEhX(FisforFire the WarriorMummy of Okawaru ******Health: 123/123 ========================Eh(Magic: 20/20 ========================AC: 25Str: 29### ######Eh(YEV: 6Int: 11 Eh)####.####.##.####### SH: 5EhC),Dex: 16 Ehs)P#P.#..###...#P#P###############. XL: 14 Next: 20% Place: Lair:4 Eh)................@.!.............. Noise: ---------  Time: 19073.4 (0.0) Eh*].............#####............... v) +4 broad axe (elec) ...#.......#.#####............... Throw: 4 boomerangs Ehk*###.P.................#.#..P#P... ###PP.......#..........###..#.... .###.>...........#....##.#.......Eh*  ..#.............#......##.P......  .###............#P.........P#....Eh+{  .###.........####.....P##...#....  Eh0+;_Key pressed, stopping explore. EhU+2_There is a stone staircase leading up here. Ehy+_Partly explored, can't reach some places. _Partly explored, can't reach some places. Eh+_Partly explored, can't reach some places. _Search for what [Enter for "."]? .Eh,Eh.EhVEhZEha: _Eh'jEh,nEhynEh2qEhxEh{Eh\{Eh"}EhDEhEhEhEh\EhEh7EhEhEhؚEhuEh EhEhEhEhEhîEhyEhEhEhEhEhEhEhEh,EhEhEhEh.EhEhEhEhEhEhEhYEhEhEhfEh,EhXEhjc  You see here a coppery potion.Eh4Eh _Eh@EhEhEhPEhMEhEh?EhEhAEh Eh Eh EhoEhEhEhaEhEhEhVEhEhEhj Eh#Eho#EhZ%Eh'Eh*Eho*Eh,Eh.Eh0Eh(1Eh2EhZ5Eh7Eh8Eh9Eh<Y  There is a stone staircase leading down here.Eh=Eh?Eh@$ _EhrBEh0 ;5Eh1 Eh92 Eh2 Eh7 O ##..#.# #.♣ ♣♣♣. # ...♣♣..♣Eh 8   #...♣....♣♣  ♣.♣ 99.1 (25.7) #...♣♣....♣  # ♣...♣♣ Ehq8  .♣♣♣♣ #. .♣ ## Eh9 3_You climb downwards.Eh; EhR= a _There is a stone staircase leading up here.FhrFhAFh@FhFh FhvP _FhIFhFhFhFhFhjFhFh Fh!Fh"FhT"FhV#Fh7&BFh4'Fh)Fh*Fh|*Fh|+Fh`-Fh-Fh3.FhQ/Fh1Fh72Fh2Fh4Fh7Fh|7Fh98Fh<i  You pick up a parchment of Dimensional Bullseye and begin reading...Fh=Fh=Fh"?\ _You add the spell Dimensional Bullseye to your library.FhAFhAFhAFh+CFheEFhEFh4FFhGFhK,FhKFhLFhNFhOFhOFhQFhsU#.###.######....#####.#.♣....##FhU, ##.♣.♣.♣.#..# #.♣.♣♣♣♣..♣.#FhV ##...♣♣..♣♣.♣# #...♣....♣♣♣.. #.♣@...<..♣ ..#113.1 (14.0 #...♣♣....♣ .# #....♣...♣♣ ###....♣♣♣♣ #..#.. ##..♣.#FhuV ### .[.#Fh|[Fh,4.1 (15FhFh( _Found a ring mail.FhC5Fh6Fh6Fh_8FhAFhCCFhRH!##.#.♣....####.♣.♣.♣.#..##.♣.♣♣♣♣..♣.# ##...♣♣..♣♣.♣# #...♣....♣♣♣.. #.♣....<..♣ ..# #...♣♣....♣ .# FhHn#....♣...♣♣ # ##...@♣♣♣♣ 6.1 (2.0)#..#...♣ ##..♣.#... ### .[ .## #.# # .# .#.)FhNFhN+7.1 (3FhQFhS* _Found a short sword.FhtFhuFhyFha}Fh'FhFhFh,FhFhFhA  You see here a +0 ring mail.FhFhx _FhFhFhFhѧFh FhFhٮFh/FhFhrFhFhѵFh)FhFhsFhȼFhFh_C  You see here a +0 short sword.FhFh _FhFhFhHFhFhFhFh"Fh{FhFhFhFh FhFhFhFhxFhFh9FhnFhFhFhHFhFhFhf$ Fh*_You now have 1107 gold pieces (gained 7).FhFh\Fh[FhFhFhDFhFh3FhtFhFhcFhFhFhMFhFhFhk Fh Fh FhFhFhFh@FhFhvFhFhFhFhFhfFhFh}Fh$Fh^$Fh%Fhn'Fh*Fh*Fh ,Fh .Fh^0FhZ3BFh9-.#......)#### #.#........## ##.........P# #.........### ####......P.# Fh :##..........## ##............## #.#.P..#.......# #####.###@.....#### ##....$.. #...... #..... #.... .P..Fh:h   wolf (asleep) ... #hFh<043.1 (26.0)Fh=FhVBahh.Fh C,4.1 (27FhuFFhvHW _A wolf comes into view.Fh[? .)#### #.#........##  ##.........P#  #.........###  ####......P.#  ##..........##  ##............##  #.#.P..#.......#  Fh7/#@.....#  ### ##....$..  #......  #.....  #....  .Ph.  ...  #. FhY & Fh J.)#### Fh #.#........##  Fh ##.........P#  Fh9 l#.........###  Fhr ####......P.#  Fh b##..........##  Fh m##............##  Fh  #.#.P..#.......#  Fh0 FhX ]#@.....#  Fh ### ##....$..  Fh #......  #..... Fh, ?#.... FhU U.Ph. Fh{  Fh 3... Fh ?#. Fh FhN! Fh& Fh& [ _A wolf is nearby!Fhè } .)#### #.#........##  ##.........P# Fh l #.........###  ####......P.#  ##..........##  ##............##  #.#.P..#.......#  #@.....#  ### ##....$..  #......  #.....  #....  Fh .Ph.  ...  #. FhgB & FhB .)#### #.#........##  FhC ##.........P#  FhHC l#.........###  FhC ####......P.#  ##..........## FhC  FhD ##............##  #.#.P..#.......#  FhPD d#@.....#  FhD ### ##....$..  #......  FhD #..... #.... .Ph.  FhD r... #. FhH FhJI FhL FhN [ _A wolf is nearby!Gh.$#.#........##.........P# .........#######......P.# Ghz$##..........###....#.#.P..#. #####.###......###Gh$ ### $..# ..hGh$.Ph..hh 2 wolves (1 asleep)#Gh'Gh:(Gh(Gh)Gh-phh.....hGh3.15.1 (1.0)Gh1Gh3W _A wolf comes into view.Gh R##..P# .Gh( #######P.# ##...Gh .###..#.#.P..# #####.##### ### $..Gh  ....hh....P...hGhi .#h 3 wolves (1 asleep)##GhGhGhBGh:hh...Gh8.h.Gh)hGh&6GhGhJ GhI_A wolf comes into view.Gh}Ghh~GhρGhGhGhϏGh..hGh&k.A wolf comes into view. _Ghnlis nearby! _comes into view. Ghx You closely miss the wolf. The wolf bites you but does no damage.Gh5=7.2 (1.1GhXGh GhaC_The wolf barely misses you.Gh  You slash the wolf!  The wolf is almost dead.Gh %  Ghս DYou slash the wolf! The wolf bites you. You block the wolf's attack.Gh; 9h.Gh Gh Gh N121-=GhC 8.3Gh, Ghx%  Gh% Gh & _The wolf bites you but does no damage. The wolf barely misses you.You hit the wolf.  GhL& 2You kill the wolf!Gh4  Gh5 Y Okawaru accepts your kill.Gh|V 9 .GhV $ 2  Gh'W ZYou completely miss the wolf. You block the wolf's attack.Ghb Ghc .0-GhAc -Ghc 9.5 (1.2Ghs Gh\ % Gh˖ _The wolf barely misses you. The wolf bites you.  You slice the wolf!!  You kill the wolf!Gh* Gh : .GhG    wolf  Okawaru accepts your kill.Gh9 A 19-Gh 50.6 (1.1 _You barely miss the wolf. The wolf bites you. You block the wolf's attack.Gh Gh9  _Your Axes skill increases to level 9!You hit the wolf.  The wolf is moderately wounded.Gh$ (1.7Gh4 GhU ? _The wolf bites you but does no damage. x2Gh  You barely miss the wolf.The wolf is moderately wounded.Gh! e3-19--Gh &2.9 (1.2GhU GhW P _The wolf bites you! The wolf bites you but does no damage.Gh8  You slice the wolf!! Lightning courses through the wolf!  You kill the wolf!Gh@ V.†GhD g4-1==4.1GhH GhJ : _Okawaru accepts your kill.GhLK Gh!Gh"Gh|+Gh;^ _No target in view!Gh=GhCGhdO^ _No target in view!GhPGhWGh;[H _No target in view!GhfGhgGhWkGhHm Ghvm:_No target in view!Gh GhũGhGhǯ GhB_No target in view!GhjGhGhGh%C _No target in view!HhHhHhHheHhxPHh&QHhTHhVHhyHhHhHh|HhHhHhOHhHhA^Hh^HhaHhcHhHhHhLHhHhHhHh#Hh.Hhi2Hh2Hh5HhS7HhwHh:xHhR{Hh}HhHh*Hh"HhHhHh Hh&Hh5*Hh/KHhKHhNHh_PHhTHhHhcHh]Hh\HhHhHhuHhHhHhHh*Hhu _5Hh{HhHh8--HhHh ;6Hh&Hh'HhxB20==HhHh Q _Magic restored.HhHhrHh%7HhHh,Hh1Hh|8===HhHh,HhHh,HhHhEHhU9=HhHh*HhwHhzHhHh&20HhHhHhHhHhHhHhHh[Hh%1HhHhYHhHhHhHh6%2Hh0HhHhMHh=HhHhHhHhdHh?123=HhHh1 _HP restored.HhHhHhHhkHh,Hh Hh Hhk#.#..##  ##...P#  #.........### Hh ####......P.#  ##..........##  ##............##  #.#.P..#.......# HhE #####.###......###  ### ##....@..##  ---Hhis##.†.......#  ##........#  #.#........h ##..P.. ##......  h   wolf (asleep)##.#.... Hha####..... ## Hhy 78.1 (24.0)  A wolf comes into view.HhHhah.hHhV==-9.1 (25HhV!Hh#i _The wolf howls! _You see here 16 gold pieces.Hh_`   ....P#  ....###  Hh`....P.#  ......##  .......##  #.......#  #......###  ### ##....@..##  ##.†.......#  Hhp`##.......h#  #.#.........  ##..P.......  ##.........  ##.#......  Hh`H####.....  ## Hh3   Hh_....P#  ....### Hh Hh[....P.# Hh Hh0F......## HhxK .......##  Hh#.......#  #......###  Hh### ##....@..##  Hh;l##.†.......#  Hhl##.......h#  #.#......... Hh ##..P.......  ##......... Hhb ##.#......  Hh|####.....  ## HhVHhiHh\Hh [ _A wolf is nearby!HhC Hh Put on or remove which piece of jewellery? Jewellery (go to first with "=) Hh  a - a +4 ring of slaying (worn)  h - an amulet of guardian spirit (worn)  j - a +6 ring of strength (worn)b - a ring of resist corrosion  Hh d - a ring of willpower  HhA np - a ring of see invisible  q - an amulet of magic regeneration  r - an amulet of dissipation  Hh u - a ring of flightHh M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Ih/Ih(5Ih,: #.#........##  FisforFire the Warrior##.........P#  Mummy of Okawaru ******Ih}:#.........###  Health: 123/123 ========================####......P.#  Magic: 20/20 ========================Ih:A##..........##  AC: 25Str: 29##............##  EV: 6Ih:,Int: 11#.#.P..#.......#  SH: 5Dex: 16#####.###......###Ih;:  XL: 14 Next: 21% Place: Lair:5### ##....@..##Ihe;s  Noise: ==-------  Time: 19179.1 (0.0)##.†.......#  v) +4 broad axe (elec)##.......h#  Throw: 4 boomerangs#.#......... Ih;f##..P....... ##.........  h   wolf##.#...... ####..... ##Ih < _Magic restored. _HP restored.  A wolf comes into view. _The wolf howls! Ih><_You see here 16 gold pieces. _A wolf is nearby!Ih@P  Okay, then.Ih+AIhDIhoF. _Ih ##..P#  .## ####P.#  ##....#Ihu  ##.. #.#.P..##  #####.##### Ih  ### ##....$..####  ##.†..@....# .......h# Ih  #.#...# ##..PIh!! x# .P # #IhU! /  ##  Ih! ( Ih# Ih) Gh.Ih* 5--80.1 (1Ih. IhP0 6 _Found a wand of quicksilver (4).Jh##.P#  #.###  ####......P.# Jh3 ##.##  ##.##  #.#.P..#.#  Jhf8#####.###......###  ### ##....$..####  ##.†.Jh#  ##......h.#  #.#.Jh#  ##..P.# JhV ##.P# Jh U##.#.# Jh4####...../. ##.  JhJhFh.Jh120-19--=-Jh1Jh"Jhb$) _The wolf bites you.JhXJhX-2.3 (1.2JhF^Jh` Jhal_You miss the wolf. The wolf bites you but does no damage. x2Jh~(Jh)Jh*T1-3.4 (1.1Jh2JhE( Jh/F _You barely miss the wolf. You block the wolf's attack. x2  You slash the wolf!  JhFFThe wolf is heavily wounded.JhGG5=4.6 (1.2JhMJhP JhPa_The wolf closely misses you. You block the wolf's attack.Jh  You barely miss the wolf.The wolf is heavily wounded.JhW19---Jhӈ 5.8JhǍJh _You block the wolf's attack. The wolf bites you.  You hit the wolf.  The wolf is heavily wounded.Jh\20==-7.0JhJhΣ? _The wolf bites you but does no damage. x2Jhls  You slice the wolf!!  You kill the wolf!JhA(J†Jh~(!Jh,920=8.2Jh'1JhS9f _Okawaru accepts your kill.Jh:Jh>Jh@H _No target in view!Jh Jh JhJh JhP X_No target in view!JhV!Jh(Jh1^ _No target in view!Jh2Jh6Jh8H _No target in view!JhYJhZJhbJheH _No target in view!Jh`Jh8JhJhC _No target in view!JhMQJhRJh1\Jh jJhykJh3sJhvJhۑJhfJhۖJhJhJhJhJh.Jh+Jh,Jhn0Jht2Jh1JhJhċJhJhJhYJhJhJh$JhK%Jh*Jh,JhmcJhcJhjhJhvjJhJhJhrJh Jh%LJhLJhMJh,SJhgJhgJhJiJh4mJhm%2Jh oJhrJhvsJhuJhWyJhyJhG{JhHJh?123=JhwJhJhJh8JhJhkJhAJhJh JhJhaJhJh~L _You now have 1123 gold pieces (gained 16).JhJh9=Jh@JhJh0N  ###Jh###P.....## ##..## #Jh.#.P..#.Jh)####.###### Jh ### ##.......#### Jh##.†....†.. ##....@.Jh33--200.2 (12.0)JhP:.#..#JhnA##..PJh/<.... JhE JhJhZG--1.2 (13JhӻJh Jh3_Found a stone staircase leading up.Jh Jh Jh[ Jh JhR JhX ,Jh Jh% Jh Jh" JhT Jh" Jh" Jh$ Jh% Jh) Jh|) Jh* JhV, Jh. Jh/ Jh:0 Jh1 Jh/6 Jh6 Jh7 Jh< Jh< JhU= JhS? B _b - a wand of quicksilver (4)JhHB JhB JhrC Jh6E JhG JhG Jh@H JhuI JheL JhL JhMM JhN Jh?Q JhQ Jh$R JhS Jh^U JhU Jh6V JhqY Jh\ Jhx\ Jh ] Jh^ Jha Jh"b Jhb Jh e Jhg Jhg Jhh Jhj Jhm Jhm Jhn Jhp Jhs Jht Jht Jhw Jhz Jhz Jh{ Jh} Jhр Jh Jh Jh Jh Jh` Jh: JhB Jh ,Jh Jhq Jh ,Jh JhF Jh Jh Jhՙ Jh Jh} Jh Jh Jh Jha Jh Jh Jh Jh9 Jhu Jh Jh Jhn Jh Jhղ Jh Jhg ,Jh( Jha Jh Jh Jh| Jh Jh Jh Jh Jh Jhm Jh Jh Jh Jh Jho Jh Jh Jh Jh, Jhs Jhw Jh  #...♣♣....♣...#  #....♣...♣♣.#.# Jh  . ##....♣♣♣♣.#.#  F. #..#...♣.♣..#  ...##..♣.#....# Jh  ....###..[..###  Jh' f.....####.### JhA G..........#  JhZ y #....@..## Jht T.)#### Jh #.#........##  ##Jh Z...P#Jh  #.........###.P.# F   cane toad (asleep)##..........##Jh" ##............###.#.P..#.......#Jh d 34.2 (3  A cane toad comes into view.Jh Jh a.FFJhr 5==5.2 (34Jh Jh + _The cane toad croaks.JhP@ ?   Jh@ 7♣.#.#  . ♣.#.# Jh@  Jh@ K.F ♣.♣..#  JhA ...JhA ....#  Jh7A #....###..[..###  Jh`A #.....####.###  JhA $..........#  JhA [#....@..##  #.#......)####  JhB #.#........##  ##.........P#  #.........###  ####......P.#  Jh0B Z##..........##  ##............##  ..# JhIB Jh    ♣.#.#  . JhT ♣.#.#  .F ♣.♣..# Jh K .......# Jh  Jh ....###..[..###  .....####.###  Jh9 N..........#  Jh #....@..##  #.#......)####  Jh #.#........##  Jh: g##.........P Jhi c#.........#Jh z ####......P.#  Jh .##.........Jh & Jh- V##........... Jhj 8.Jh Jh Jh Jh ` _A cane toad is nearby!Jhl p   ♣.#.#  . ♣.#.#  .F ♣.♣..#  .......#  ....###..[..###  .....####.###  ..........#  #....@..##  #.#......)####  #.#........##  ##.........P#  #.........###  ####......P.#  ##..........##  ##............## Jh 2 ..# KhtA   ♣.#.#  . ♣.#.#  .F ♣.♣..#  .......#  ....###..[..###  .....####.###  KhA..........#  #....@..##  KhA#.#......)#### Kh6B #.#........## KheB KhBg##.........P KhBh#.........# KhNC####......P.#  ##.........KhC5 ##...........KhC. KhC0.KhLKhMKhzYKh~[` _A cane toad is nearby!Khd   ♣.#.#  . ♣.#.#  .F ♣.♣..#  ...Khd....#  ....###..[..###  .....####.###  ..........#  Khe}#....@..##  #.#......)####  #.#........##  Kh!eC##.........P#  #.........###  Kh>e!####......P.#  KhZep##..........##  ##............##  ..# Kh   ♣.#.#  . ♣.#.#  .F ♣.♣..# Kh# .......#  ....###..[..###  Khr8.....####.###  ..........#  #....@..##  Kh#.#......)####  #.#........##  Khb##.........PKhm #.........# Khu####......P.#  Kh"T##......... Kh?^##........... Kh[0.Kh&KhKhKh` _A cane toad is nearby!Kh6 #.♣....<..♣ ..# #...♣♣....♣...# ...♣♣.#.#. ##....♣♣♣♣.#.#Kh+F #..#...♣.♣..#..♣.#....####..[..#######.###Kh^#......@...##..## Kh#.#......)#### #.#........##Khz#...P #.........###KhS ####......P.Kh ##... ##............##KhKh_KhP.FKhA--6.2 (1.0) _KhKh,Kh,Y #.♣....<..♣ ..#... #...♣♣....♣...#.. #....♣...♣♣.#.#..##....♣♣♣♣.#.#..#..#...♣.♣..##...F##..♣.#....##.....###..[..####......####.### #.# ##.#.## #.#......)#### # #.#.## ##..P# #..### ####.P.# ##.....##  ##.##KhKhP.FKhA--7Kh KhKh C  #...♣....♣♣♣..#. #.♣....<..♣ ..#. #...♣♣....♣...#Kh>C ....♣♣.#.##....##....♣♣♣♣.#.#.#..#...♣.♣..#Kh_C Y #....##..♣.#....#Kh~C  #....F###..[..#######.###..#KhC J#.## KhC #.#......)#####.#KhC ).####KhD .PKh D  #...### ####P.Kh;D A ##KhaL KhL .=8KhQ Kh T B _The cane toad stings you but does no damage.Lh Lh<U114--18LhB---=9.3 (1.1LhBLhw _You hit the cane toad but do no damage. The cane toad stings you!Lhu.  You slice the cane toad!!  The cane toad is heavily wounded.The cane toad stings you.Lh/q3--7----Lh 0=Lh/040.5 (1.2LhF6Lh8B _The cane toad stings you but does no damage.Lhg  You slash the cane toad!  The cane toad is severely wounded.Lhn S S   water moccasin (wandering)  The cane toad stings you but does no damage.Lho=4-1.8 (1.3LhsLhjua _A water moccasin comes into view.Lhre  The water moccasin hisses angrily.  You hit the cane toad.Lh"z&  LhvzoThe cane toad is almost dead.You block the cane toad's attack.Lhy..S SLhV--2.9 (1.1LhLhY _The cane toad stings you but does no damage.  Lh`VYou slash the cane toad!  You kill the cane toad!LhLhB.S†S   water moccasinLhe52-4.1 (1.2LhnLhV  ##...♣♣..♣♣.♣P?.# #...♣....♣♣♣..#. #.♣....<..♣ ..#.#...♣♣....♣...#.........♣♣.#.#Lh #..S.##....♣♣♣♣.#.#.#..#...♣.♣..# #....##..♣.#....# #..[..### ####.###Lh.........#.##.#......)#####.#.##Lh'#.P #...### ####Lhm`P. _Okawaru accepts your kill.LhշLhLhD..SLh"b8=-50LhLhIYou kill the cane toad! _Okawaru accepts your kill. _Found a scroll of noise. Lh_You see here a cane toad corpse.  You barely miss the water moccasin.  The water moccasin bites you but does no damage.Lh=6=6.3 (1.2LhLh _The water moccasin barely misses you.You hit the water moccasin.  The water moccasin is lightly wounded.Lh-7.4 (1.1LhLhpF _The water moccasin bites you but does no damage.Lh<:  Lh<:You slash the water moccasin!  Lh<~The water moccasin is severely wounded.You block the water moccasin's attack.Lh?87=8.5LhDLhG LhG8_The water moccasin bites you but does no damage.Lh  You slice the water moccasin!!  You kill the water moccasin!LhE†LhI=9.7 (1.2LhLhf _Okawaru accepts your kill.Lh(LhXLhH _No target in view!Lh'Lh'Lh+Lh-H _No target in view!LhLhLhLh Lh!:_No target in view!LhNLhLhLhcH _No target in view!Lh?LhLhLh= Lhg:_No target in view!Lh/ Lh Lh Lh Lh 8=9= _LhƷ Lh5 Lh+ Lh Lh U9=Lh Lh| Lh 9=Lh~ Lh Lh &20Lh5 Lh Lh I20==Lhj Lh Lh Lh Lh Lh %1LhI LhC Lh Lh Lh8 Lh X2==Lh4 Lhi Lh Lh Lhy Lh LhN Lh' LhX ?123=Lh Lhf Lhf Lh Lh3 Lha _No target in view! _ You see here a water moccasin corpse.Lho Lh  _Lh Lh Lh$ Lhy Lh Lh Lh LhS 9=Lhx Lh Lh Lhp  ##.###....Y ###....###. ##.#.♣....## ##.♣.♣.♣.#...######.♣.♣♣♣♣..♣........P...##...♣♣..♣♣.♣......P?.#.#...♣....♣♣♣......#.♣....<..♣ . #...@...#...♣♣....♣..-- #.......#....♣...♣♣.# ####....##....♣♣♣♣.#.Lh ! #.....#..#...♣.♣.. ##...†##..♣.#....# #....†###..[..### Y   death yak (wandering)......####.Lh \#####.#.Lh .#LhZ 067.7 (18.0)Lh?! G--8.7 (19Lh% LhU' \ _A death yak comes into view.Lh # LhS  Lhu -.....Y  Lh *......  ......# Lh  Lh .......#### Lh .......P...#Lh  Lh- ......P?.#.# Lhb #........#<..♣ Lh  Lh %#...@...#Lh  Lh #.......# Lh  ####....#Lh)  LhF #.....#Lhc  ##...†#Lh  Lh #....†###..[ Lh #......#Lh Lh( # ##..........#  LhF Lhc Lh=    .....Y  ......  ......#  .......#### .......P...# ......P?.#.# #........#Lh W<..♣  #...@...# #.......# ####....# Lh؞ #.....# ##...†# Lh #....†###..[ #......#LhQ r ##......Lhx  Lhg Lh Lh۬ Lh1 J _A death yak is nearby!Lh{ Lh) #.# .Y ##.### Y ###....#Lh=*. ##.#.♣.. ##.♣.♣.♣.#.######.♣.♣♣♣♣...P...##...♣♣..Lh{*.......P?.#.#...♣....♣♣♣.#.♣....<..♣ #.......#...♣♣....♣.Lh* #.......#....♣...♣♣####....##....♣♣♣♣.# #.....#..#...♣.♣.Lh+i#...†##..♣.#.... YY 2 death yaks (1 wandering, 1 asleep) #....†###..[..##LhG+[ #####.###..Lh9k  A death yak comes into view.Lh ;Mh Y ..YMhBY   death yakThe death yak bellows! x2; You hear a bellow! x2MhY:==9.0)Mh@ Mh  Mh (_The death yak moves out of view.Mhw ...h...D.... #.# .. ##.#..Y ###....#PMh2Y# ##.#.♣.. ##.♣.♣.♣.#.######.♣.♣♣♣♣...P...##...♣♣.........@P?.#.#...♣....♣♣.....#.♣....<..♣. ##Mhc.#...♣♣....♣ #.......#....♣...♣♣####....##....♣♣♣Mh #.....#..#...♣.♣ YY 2 death yaks#...†##..♣.#... D   four-headed hydra (wandering)Mhp #....†###..[..# h   polar bear (wandering) ####.###Mhr  A four-headed hydra and a polar bear come into view.MhMh`  The four-headed hydra roars! The polar bear growls angrily.MhMhMhMhw{........Yh...D..YY..YYY 4 death yaks (1 wandering)DhMh+Mh'70Mh/Mh_ _A death yak comes into view. x2MhO#..##.Y..........Y #.# h...D..Y ##.##.Y.Mh ###....#P.# ##.#.♣...Y## ##.♣.♣.♣.#######.♣.♣♣♣♣..Mh.P...##...♣♣....P?.#.#...♣....♣...#.Mhm♣....<... #♣♣....Mh. #.......#....♣...♣♣####....##....♣♣♣♣.Y 5 death yaks (MhK  2 wandering).....#..#...♣.♣##...†##..♣.#...†###..[..Mhk  A death yak comes into view.MhMh1MhMhmMh%  Mh-The death yak bellows! x2; You hear a bellow!Mh MhMh&jY......Y.Mh'mh..D..YMh@'YMh'5.YMh'\YYY 6 death yaksMht)&1Mh3MhD6 Mhj6N_A death yak comes into view.MhnS&  MhS>You hit the death yak.  The death yak is lightly wounded.MhnTMhTMh|UMhUMhWMh>XMha..h...Y.DYMh)b7122-MhUbV19--3.0 (1.3MhiMh{k\ _You slash the plant! The plant begins to die. The death yak gores you.Mh)&  Mh*oYou hit the death yak but do no damage.The death yak is lightly wounded.Mhu+,Mh,Mh8-Mh-Mhn.Mh/Mh1,Mh,2Mh2Mhh:(..Mh:O.....Y.YMh:DhDYMh;619-Mh;`8---4.2 (1.2MhiBMh aZMThe death yak is lightly wounded. _You slash the plant! You block the death yak's attack. The death yak gores you.Lightning courses through the death yak!  The death yak is moderately wounded.  You slash the death yak! You hitMhoa the plant.MhbMhcMhkfe  A nearby plant withers and dies.MhfMh[gMhgMhi%  Mh9jHA black mamba comes into view.Mhq SMhr2..YYMh;r6YD.MhvrS   black mamba (wandering)Mht05---6---=5.4Mh*zMhy< _The death yak gores you!  MhThe black mamba hisses angrily.  You slash the death yak!  The death yak is heavily wounded.  MhWYou slash the death yak! x2  You chop one of the four-headed hydra's heads off!MhEMh[Mh%  MhƋEThe three-headed hydra grows two more! You hit the five-headed hydra.MhMhz.S.hYYY.YiveSYou chop one of the four-headed hydra's heads off!  The three-headed hydra grows two more! You hit the five-headed hydra.  Mh,QThe death yak gores you. x2block the five-headed hydra's attack.  MhOThe five-headed hydra completely misses you.five-headed hydra bites you but does no damage. x2Mh/73---MhVf14-----6.6MhMh _The five-headed hydra barely misses you.  You slice the death yak!!  The death yak is severely wounded.Mhhack one of the five-headed hydra's heads off!  The four-headed hydra grows two more! You slice the six-headed hydra!!  You completely miss the death yak. You hit the death yak.Mh:MhгMhM  Lightning courses through the death yak!MhQMhĶ,Mh=.S.Mhi.YYYY  sixMhThe death yak gores you but does no damage.  You block the six-headed hydra's attack.  MhkThe six-headed hydra bites you but does no damage.  You block the six-headed hydra's attack.  Mhu[The six-headed hydra bites you!  The six-headed hydra bites you but does no damage.Mhk93/123 --2-----====7.7 (1.1Mh"Mh Mh)/_The six-headed hydra bites you.Mhu _The six-headed hydra bites you.  You slash the death yak!  The death yak is severely wounded.  You hit the death yak. You slash the death yak!  You slice one of the six-headed hydra's heads off!  The five-headed hydra grows two more! You slice the seven-headed hydra!!Mh MhJ Mh  You slice one of the six-headed hydra's heads off!  The five-headed hydra grows two more! You slice the seven-headed hydra!!  Mh>You slice the death yak!! The death yak gores you! The death yak gores you.  The death yak gores you! The seven-headed hydra bites you! x2  The seven-headed hydra bites you.  Mhe0You block the seven-headed hydra's attack. x2Mh\  The seven-headed hydra bites you but does no damage. x2Mh fl.ShMh8u.Y.even-headed hydraMh]l   komodo dragon (wandering)(…)MhMh62--------9/20 ------===-9.0 (1.3Mh%Mh33seven-headed hydra bites you but does no damage. x2 _A komodo dragon comes into view.  You barely miss the death yak.  The death yak is severely wounded.Mh4You barely miss the seven-headed hydra. You slash the death yak!  You slice the death yak!! You slash the death yak! x2Mh <death yak gores you but does no damage.  The death yak gores you!  The death yak gores you but does no damage. x3  The seven-headed hydra bites you but does no damage. x4  MhH<The seven-headed hydra closely misses you.  The seven-headed hydra bites you but does no damage.Mh<MhNHP ..SMh|HhMhH.S   black mambaYou block the seven-headed hydra's attack.  The death yak barely misses you.The death yak gores you but does no damage.MhI43----------6--------MhI'80.2 (1.2MhGPMhRs _The death yak closely misses you. The death yak gores you. x2MhMhMhMht _You are too injured to fight recklessly!MhMhMh MhMhP_You are too injured to fight recklessly!MhqMhqMhwMh _You are too injured to fight recklessly!MhMh^ _You are too injured to fight recklessly!Mh"4MhyMhd MhP_You are too injured to fight recklessly!Mh| Mh MhX Mh2 Y _You are too injured to fight recklessly!Mh/D 4Mh7I MhQK Mht Mh Mh؈ Mh MhV Mh Mh Mh MhO MhCO Mh{U Mh W Mhj Mh/k Mhq Mhs Mh Mh] Mh Mh NhNh$Nh7ORead which item? Scrolls Nhb. g - 2 scrolls of fog Nh. t - a scroll of teleportationNhͿ;a - 2 scrolls of enchant armour  Nhii - a scroll of identify  r - 2 scrolls of revelation  I - 4 scrolls of immolation Nh) N - a scroll of noise NhOe V - 3 scrolls of vulnerability  c - a scroll labelled HAAMOP AGGYHITT Nh( d - a scroll labelled SAMUOD SUMP NhS h - a scroll labelled YDUT INOGHAZAN  j - a scroll labelled EMIBYSTRUWO Nh[!] read|evoke[?] describe selectedOhOhqOhbOh#..## FisforFire the Warrior.............Mummy of Okawaru ******.........#.#Health: 43/123 ========----------------.........Oh1##.### Magic: 6/20=======-----------------.........###....# AC: 25Str: 29P.......###.#.♣... EV: 6OhzInt: 11.......Y## ##.♣.♣.♣.# SH: 5Dex: 16OhK.....SYYY######.♣.♣♣♣♣.. XL: 14 Next: 22% Place: Lair:5.....hD@YP...##...♣♣..♣♣ Noise: ===------  Time: 19280.2 (0.0)Oh '......Y..?.#.#...♣....♣♣ v) +4 broad axe (elec)....#........#.♣....<..♣ Throw: 4 boomerangs... ##.......#...♣♣....♣Oh. #.......#....♣...♣♣####....##....♣♣♣♣. YYYYYY 6 death yaks#.....#..#...♣.♣ D   seven-headed hydra##...†##..♣.#... h   polar bearOh#....†###..[..# S   black mamba _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! Oh:_You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!Oh#F  Okay, then.OhOhOh. _Ph/PhYRead which item? Scrolls  g - 2 scrolls of fog  t - a scroll of teleportationPha - 2 scrolls of enchant armour  i - a scroll of identify  r - 2 scrolls of revelation  I - 4 scrolls of immolation  N - a scroll of noise Phș V - 3 scrolls of vulnerability  c - a scroll labelled HAAMOP AGGYHITT  d - a scroll labelled SAMUOD SUMP  h - a scroll labelled YDUT INOGHAZAN Ph j - a scroll labelled EMIBYSTRUWO [!] read|evoke[?] describe selectedRhI Rh6 Rh #..## FisforFire the Warrior.............Rhb Mummy of Okawaru ******.........#.#Health: 43/123 ========----------------RhÚ .........##.### Magic: 6/20=======-----------------Rh@ .........###....# AC: 25Str: 29Rh P.......###.#.♣... EV: 6Int: 11Rh< .......Y## ##.♣.♣.♣.# SH: 5Dex: 16.....SYYY######.♣.♣♣♣♣.. XL: 14 Next: 22% Place: Lair:5Rh E.....hD@YP...##...♣♣..♣♣ Noise: ===------  Time: 19280.2 (0.0)Rh ......Y..?.#.#...♣....♣♣ v) +4 broad axe (elec)....#........#.♣....<..♣ Throw: 4 boomerangsRhR ... ##.......#...♣♣....♣. #.......#....♣...♣♣Rh ####....##....♣♣♣♣. YYYYYY 6 death yaks#.....#..#...♣.♣ D   seven-headed hydraRh ##...†##..♣.#... h   polar bearRha L#....†###..[..# S   black mamba _You are too injured to fight recklessly! Rh _You are too injured to fight recklessly! _You are too injured to fight recklessly! Rh6 _You are too injured to fight recklessly! _You are too injured to fight recklessly! _Okay, then.Rh b  As you read the scroll of teleportation, it crumbles to dust.Rh COkay, then. Rhf As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.  The seven-headed hydra bites you but does no damage. x3 Rh The seven-headed hydra barely misses you.The seven-headed hydra bites you but does no damage. x2Rh| f #..##  .......... ...  Rh ......... #.#  ........l  ......... Rh]  P.......#  ......SY## Rh X ......YYY##### Rhp .....hD@YP...# ......Y..?.#.# ....#........#Rh Y< ... ##.......# Rh; m. #.......# ####....# Rh C#.....# ##...†#Rh " #....†###..[RhG l   komodo dragon(…) The seven-headed hydra barely misses you.Rh The seven-headed hydra bites you but does no damage. x2  The seven-headed hydra barely misses you.Rh death yak gores you.  The death yak gores you but does no damage.  You block the death yak's attack. The death yak barely misses you.Rh #..##  .......... ...  RhP$......... #.#  ........l  .........  P.......# Rhn ......SY##  Rh......YYY##### .....hD@YP...# Rhޫ......Y..?.#.# Rh....#........#< ... ##.......#RhD . #.......# Rhp####....# #.....# RhT##...†# Rhݬp#....†###..[RhO=  The death yak gores you!RhQel.SRh/y35--4----RhiD1.2 (1Tele RhRhV _* * * LOW HITPOINT WARNING * * *Sh~ b............. .. #.# .l ##.###.. ###....P# ##.#.♣....Sh* }.......Y## ##.♣.♣.♣.#.....SYYY######.♣.♣♣♣♣..♣.....hD.YP...##...♣♣..♣♣Sh ......Y.@?.#.#...♣....♣....#........#.♣....<..♣ ... ##...♣♣....♣.. #.#....♣...♣♣.Sh  ####....##....♣♣♣♣.# #.....#..#...♣.##...†##..♣.#........†###..[..###......####.### S   black mambaSh ,ShC Sh Shj Sh ShG Sh    ...  ......... #.#  .........   .......l.  P.......#  .......Y##  ......Y.Y##### ......SYYP...#Sh Z ......hD@Y.# ....#........#<..♣  ... ##.......# . #.......# ####....# #.....# ##...†# #....†###..[   l   komodo dragon(…)Sh |The death yak gores the plant! The plant begins to die.  The death yak attacks as it pursues you!ShQ_ 1  ...  ......... #.#  .........   Sh_ .......l.  P.......#  .......Y##  Sh=` ......Y.Y##### Sha R......SYYP...# ......hD@Y.# ....#........#<..♣ Shua s ... ##.......# Sha . #.......# ####....# #.....#ShFb  Shb ##...†# #....†###..[ Shb Sh-w   ...  ......... #.#  ......... Shw ;  .......l.  Shx P.......#  .......Y##  Shjx y......Y.Y##### Shx ......SYYP...# ......hD@Y.#Shx , ....#........#Sh;y <<..♣  ... ##.......#Sh}y / . #.......#Shy R ####....# #.....#Shz * ##...†#ShGz F #....†###..[ Shz | the plant! The plant begins to die.  The death yak attacks as it pursues you!Shz s.  seven-headed hydra bites you but does no damage.  You block the seven-headed hydra's attack.ShJ1  ...  ......... #.#  .........   Sh3K.......l.  P.......#  .......Y##  ShK......Y.Y##### ......SYYP...# ShK......hD@Y.# ....#........#<..♣  ShK... ##.......# . #.......# ShLw####....# #.....#Sh?Lo ##...†# SheL#....†###..[ ShL ShU; l.Y..SYYhD@YThe seven-headed hydra bites you.  Sh?Vz* * * LOW HITPOINT WARNING * * *The seven-headed hydra barely misses you.ShV\29----2Sh\Sh^M _The seven-headed hydra bites you but does no damage. x3Th~. #.# .. ##.###.l. ###....###P# ##.#.♣...........Y## ##.♣.♣.♣.#......Y.Y######.♣.♣♣♣♣..♣......SYYP...##...♣♣..♣♣......hD.Y.#.#...♣....♣....#....@...#.♣....<..♣ .... ##...♣♣....♣... #.#....♣...♣♣.# ####....##....♣♣♣♣.# #.....#..#...♣.♣..##...†##..♣.#....#....†###..[..####......####.### #....# ThThqM ...###P  ..........  .........  .........  Th؈.......l.  P.......# # ##.......Y## ## #@......Y.Y###### Th5#.h......SYYP...## ...hD.Y.#.#.........#........#.♣...#.......#.h.....P.##.......#.. Y   death yakTh.........######....##. h   polar bear...h..P.### #.....#. S   black mamba ##...†## hhh 3 wolves (1 wandering, 2 asleep)ThO  Your surroundings suddenly seem different.Th<g  3 wolves come into view.Th؟P  The wolf howls! x3; You hear an angry hiss.ThK  The wolf bites you but does no damage.ThŢTh'ThYf  A wolf comes into view.ThTh9ThvTh֦ThFThThThޮ.l.SYhY.hD.Th=h..hYY 3 death yakshD   seven-headed hydra.h   polar bearThl   komodo dragon(…)Th]|30-====3ThThз2 _You block the wolf's attack.UhUhsRead which item? Scrolls UhK g - 2 scrolls of foga - 2 scrolls of enchant armour  i - a scroll of identify  r - 2 scrolls of revelation  I - 4 scrolls of immolation  N - a scroll of noise  V - 3 scrolls of vulnerability Uh c - a scroll labelled HAAMOP AGGYHITT  d - a scroll labelled SAMUOD SUMP  h - a scroll labelled YDUT INOGHAZAN Uh j - a scroll labelled EMIBYSTRUWO [!] read|evoke[?] describe selectedUh_ Wh^Wh WhguFisforFire the Warrior...###PMummy of Okawaru ******..........Health: 30/123 =====-------------------Wh.........Magic: 4/20====--------------------.........WhAC: 25Str: 29.........EV: 6Int: 11WhQP.....l.## SH: 5Dex: 16Wh##........## ## XL: 14 Next: 22% Place: Lair:5Wh#@....SYY.Y######. Noise: ====-----  Time: 19283.2 (0.0)#.h......Y.YP...##. v) +4 broad axe (elec)Whd.........hD..Y.#.#.. Throw: 4 boomerangs##.......#........#.♣Wh5.h......##.......#.....h...P.##.......#.. YYY 3 death yaksWh ..h......######....##. D   seven-headed hydraWhO......P.### #.....#. h   polar bearWh##...†## l   komodo dragon(…)Your surroundings suddenly seem different.  3 wolves come into view.The wolf howls! x3; You hear an angry hiss.  WhThe wolf bites you but does no damage.  A wolf comes into view. _You block the wolf's attack.Wh (%  WhZ(+Okay, then.Wh)Wh0Whe5. _ZhcT ZhX URead which item? ZhX Scrolls  g - 2 scrolls of foga - 2 scrolls of enchant armour  Zh Y >i - a scroll of identify  r - 2 scrolls of revelation Zh6Y k I - 4 scrolls of immolation  N - a scroll of noise  V - 3 scrolls of vulnerability Zh^Y  c - a scroll labelled HAAMOP AGGYHITT  d - a scroll labelled SAMUOD SUMP  h - a scroll labelled YDUT INOGHAZAN ZhY j - a scroll labelled EMIBYSTRUWO [!] read|evokeZhY G[?] describe selected\ht\h\hUFisforFire the Warrior...###PMummy of Okawaru ******..........Health: 30/123 =====-------------------.........Magic: 4/20====--------------------.........AC: 25Str: 29.........EV: 6Int: 11P.....l.#\hf# SH: 5Dex: 16##........## ## XL: 14 Next: 22% Place: Lair:5\h4#@....SYY.Y######. Noise: ====-----  Time: 19283.2 (0.0)\h`#.h......Y.YP...##. v) +4 broad axe (elec)\h.........hD..Y.#.#.. Throw: 4 boomerangs##.......#........#.♣\hÎn.h......##.......#..\h...h...P.##.......#.. YYY 3 death yaks\h2..h......######....##. D   seven-headed hydra\h]......P.### #.....#. h   polar bear\h##...†## l   komodo dragon(…)\hя{3 wolves come into view.The wolf howls! x3; You hear an angry hiss.  \h-The wolf bites you but does no damage.  \hA wolf comes into view. _You block the wolf's attack. _Okay, then.\h&P  Okay, then.\hR\h/\h. _\h ...###P .......... .. .. ..\h  P.....l.###........##SYY.Y####h......Y.YP...###...hD..Y.#.###........# .h......##.#...h...P.##.#h......######....## Y   death yak\h$ Y....P.### #.....# h   polar bear.### ##...†# S   black mamba #....† hhhh 4 wolves\h \h \hX    ..........  .........  \h .........  .........  P.....l.#  ##........##  \h ##...... #@h...S.. #......... \h? j##.h.....#. ........# \h ...h...P.# ..h......## \h ......P.###  .......### ##...† #....†\h?   ..........  .........  .........  .........  P.....l.#  \h ##........##  ##...... #@h...S.. #......... ##.h.....#. ........# ...h...P.# ..h......## ......P.###  .......### ##...† #....†\h8  The wolf bites you.\h.\h$\ha\h\h+e  * * * LOW HITPOINT WARNING * * *\h\hJ\hI\h\hM\h\h.l.Y.S.YY.h\h Dhh.h..\h95YY 3 death yaksD   seven-headed hydral   komodo dragon\hgS   black mamba(…)\h*{28=---4.2 (1\h#\ha2 _You block the wolf's attack.]h .......... .. ... .. P]h@u###.....l..####.Y..Y#####.#.h..S.YY..YP...#.@h......Dh..Y.#.]hR ##.h.....#........# ..h.....##.#.....P.##.#..######....#]hP.### #..... Y   death yak.### ##...† S   black mambak......# ]h #.... k   wyvern (wandering) #.... hhhh 4 wolves]h'h  A wyvern comes into view.]hQ]h{?  The wyvern hisses angrily.]h]h]h|]h]h]h(]h#}  The wolf barely misses you. You block the wolf's attack.]hY.l.h....YY.Sh]h2.YY 3 death yaksl   komodo dragon.S   black mamba]h4]5==---5]h]ho _The wolf barely misses you. The wyvern moves out of view.^h"Q ...###P  .......... ......... ......... ......... P....... ##....Y...##  ####.....l...Y### #@#h....YY...YP...^hQ# #..h.S....Dh..Y.#.##hh...... ........##. .......P.##....... .........######S   black mamba ......P.### #.... hhh 3 wolves .......####...^hQ........# #...^hR^hS^h-U^hU^hV^hV^hZo  The wolf attacks as it pursues you! The wolf bites you but does no damage.^hX[^hN_$......hhh...Y.Y   death yakh 4 wolves^h/`@96^hc^hre2 _You block the wolf's attack.^he ^hi Read which item? Scrolls  g - 2 scrolls of foga - 2 scrolls of enchant armour  i - a scroll of identify  r - 2 scrolls of revelation  I - 4 scrolls of immolation  N - a scroll of noise  V - 3 scrolls of vulnerability  c - a scroll labelled HAAMOP AGGYHITT  d - a scroll labelled SAMUOD SUMP  h - a scroll labelled YDUT INOGHAZAN  j - a scroll labelled EMIBYSTRUWO [!] read|evoke[?] describe selected`hO)`h.`hl3...###PFisforFire the Warrior..........Mummy of Okawaru ******.........`h3gHealth: 29/123 =====-------------------.........Magic: 5/20======------------------.........AC: 25Str: 29P.......#EV: 6Int: 11##....Y...##SH: 5Dex: 16`hm4####.....l...Y#### XL: 14 Next: 22% Place: Lair:5#@#......Y...YP... Noise: =--------  Time: 19286.2 (0.0)#hhh...Y..Dh..Y.#. v) +4 broad axe (elec)##h......#........ Throw: 4 boomerangs........##..............P.##................######.... Y   death yak......P.### #.... hhhh 4 wolves`h4).......#####...........##...A wyvern comes into view.The wyvern hisses angrily.  The wolf barely misses you. You block the wolf's attack. `h5_The wolf barely misses you. The wyvern moves out of view.  The wolf attacks as it pursues you! The wolf bites you but does no damage. _You block the wolf's attack.`hQ9P  Okay, then.`h9`h~=`hN?. _`hA3`h4 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% `h4a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--4%  c - Duel7 MP, Piety--28% `hD5}[?] toggle between ability selection and description.`hs `hy `h ...###PFisforFire the Warrior..........Mummy of Okawaru ******`h p.........Health: 29/123 =====-------------------.........Magic: 5/20======------------------.........AC: 25`h Str: 29P.......#EV: 6Int: 11##....Y...##SH: 5Dex: 16`hr ####.....l...Y#### XL: 14 Next: 22% Place: Lair:5#@#......Y...YP... Noise: =--------  Time: 19286.2 (0.0)#hhh...Y..Dh..Y.#. v) +4 broad axe (elec)##h......#........ Throw: 4 boomerangs........##..............P.##.......`hЀ .........######.... Y   death yak......P.### #.... hhhh 4 wolves.......#####...........##...`h- FThe wyvern hisses angrily.  The wolf barely misses you. You block the wolf's attack. _The wolf barely misses you. The wyvern moves out of view.  The wolf attacks as it pursues you! The wolf bites you but does no damage. `h Y_You block the wolf's attack. _Okay, then.`h͆ |  You gain the combat prowess of a mighty hero.`h `ha `h D D   seven-headed hydrahhhh 4 wolves`hm m.3---8`h R977.2 (1Hero `h `h | _The wolf bites you but does no damage. x2; The wolf barely misses you.`h`hڽRead which item? Scrolls  g - 2 scrolls of foga - 2 scrolls of enchant armour  i - a scroll of identify  r - 2 scrolls of revelation  I - 4 scrolls of immolation  N - a scroll of noise  V - 3 scrolls of vulnerability  c - a scroll labelled HAAMOP AGGYHITT  d - a scroll labelled SAMUOD SUMP  h - a scroll labelled YDUT INOGHAZAN `h_ j - a scroll labelled EMIBYSTRUWO [!] read|evoke[?] describe selectedbhbhbh6...###PFisforFire the Warrior..........Mummy of Okawaru *****..........Health: 29/123 =====-------------------.........bhMagic: 3/20===---------------------.........AC: 28Str: 29P.......#EV: 9Int: 11##....Y...##SH: 7Dex: 16####.....l...Y#### XL: 14 Next: 22% Place: Lair:5#@#......Y...YP... Noise: =--------  Time: 19287.2 (0.0)bh#hhh...YD.Dh..Y.#. v) +4 broad axe (elec)##h......#........ Throw: 4 boomerangs........##....... Hero .......P.##.......bh .........######.... Y   death yak......P.### #.... D   seven-headed hydra.......###bhu##... hhhh 4 wolves........##... _The wolf barely misses you. The wyvern moves out of view.  The wolf attacks as it pursues you! The wolf bites you but does no damage. _You block the wolf's attack. _Okay, then.bh& You gain the combat prowess of a mighty hero. _The wolf bites you but does no damage. x2; The wolf barely misses you.bh+{  You gain the combat prowess of a mighty hero. _bites you but does no damage. x2; The wolf barely misses you.  As you read the scroll labelled HAAMOP AGGYHITT, it crumbles to dust.  You assume a fearsome visage. The wolf looks frightened! x4  bhH,aThe death yak resists with almost no effort.  The seven-headed hydra looks frightened!bh,bh,bh:-bh-bh2.bh.bh/bhA0,bhv4....Yl...hhhh bh4l   komodo dragonhhhh(fleeing)bhI5M30-8.2 (1bh 9bh ;. _It was a scroll of fear.chՕch$chRead which item? Scrolls  g - 2 scrolls of foga - 2 scrolls of enchant armour  chZi - a scroll of identify  r - 2 scrolls of revelation  I - 4 scrolls of immolation  N - a scroll of noise ch V - 3 scrolls of vulnerability  d - a scroll labelled SAMUOD SUMP  h - a scroll labelled YDUT INOGHAZAN  j - a scroll labelled EMIBYSTRUWO ch;[!] read|evoke[?] describe selectedch+ch@1ch:...###PFisforFire the Warrior..........Mummy of Okawaru *****..........ch;9Health: 30/123 =====-------------------.........Magic: 3/20===---------------------.........AC: 28Str: 29P.......#EV: 9Int: 11##....Y...##SH: 7ch\;Dex: 16####.....l...Y#### XL: 14 Next: 22% Place: Lair:5#@#......Y...YP... Noise: ---------  Time: 19288.2 (0.0)#....Yl...Dh..Y.#. v) +4 broad axe (elec)ch;+##.hh....#........ Throw: 4 boomerangs..hh....##....... Hero .......P.##................######.... Y   death yakch<......P.### #.... l   komodo dragon.......#####... hhhh 4 wolves (fleeing)........##... _The wolf bites you but does no damage. x2; The wolf barely misses you.As you read the scroll labelled HAAMOP AGGYHITT, it crumbles to dust.  You assume a fearsome visage. The wolf looks frightened! x4  chW<zThe death yak resists with almost no effort.  The seven-headed hydra looks frightened! _It was a scroll of fear.ch=  As you read the scroll labelled SAMUOD SUMP, it crumbles to dust.  It is a scroll of brand weapon.dh/  --more--dhT (dhU Brand which weapon? Hand Weapons  v - a +4 broad axe of electrocution (weapon)[?] describe selectedeh eh] eh# ...###PFisforFire the Warrior..........Mummy of Okawaru *****..........ehf# Health: 30/123 =====-------------------.........Magic: 3/20===---------------------.........AC: 28Str: 29P.......#eh# EV: 9Int: 11##....Y...##SH: 7Dex: 16eh$ ####.....l...Y#### XL: 14 Next: 22% Place: Lair:5#@#......Y...YP... Noise: ---------  Time: 19288.2 (0.0)#....Yl...Dh..Y.#. v) +4 broad axe (elec)##.hh....#........ Throw: 4 boomerangs..hh....##....... Hero ehd$ .......P.##................######.... Y   death yakeh$ ......P.### #.... l   komodo dragon.......#####... hhhh 4 wolves (fleeing)........##...eh% @You assume a fearsome visage. The wolf looks frightened! x4  The death yak resists with almost no effort.  The seven-headed hydra looks frightened! _It was a scroll of fear.  As you read the scroll labelled SAMUOD SUMP, it crumbles to dust.  It is a scroll of brand weapon.ehR- ehB. Really abort (and waste the scroll)? Y - Yes  N - Nofhfhy...###PFisforFire the Warriorfh"A..........Mummy of Okawaru *****..........Health: 30/123 =====-------------------.........Magic: 3/20fh===---------------------.........AC: 28Str: 29P.......#EV: 9fhvInt: 11##....Y...##SH: 7fh7Dex: 16####.....l...Y#### XL: 14 Next: 22% Place: Lair:5fh#@#......Y...YP... Noise: ---------  Time: 19288.2 (0.0)fh_#....Yl...Dh..Y.#. v) +4 broad axe (elec)##.hh....#........ Throw: 4 boomerangsfh..hh....##....... Hero .......P.##.......fh_.........######.... Y   death yak......P.### #.... l   komodo dragonfh.......#####... hhhh 4 wolves (fleeing)fhV........##...The death yak resists with almost no effort.  The seven-headed hydra looks frightened! _It was a scroll of fear.  As you read the scroll labelled SAMUOD SUMP, it crumbles to dust.  It is a scroll of brand weapon.  Okay, then.fh^fhfhV fhG!fh!fh"fh"fhN$fh[)Bfh-lkS.YY.fh-2...h.hfh+.hhfhz.Y 2 death yaksS   black mambafh.k   wyvernhhhh 4 wolves (fleeing)fh/2=9.2 (1fh5fh7  The seven-headed hydra looks frightened! _It was a scroll of fear.  As you read the scroll labelled SAMUOD SUMP, it crumbles to dust.  It is a scroll of brand weapon.  fh7fOkay, then. _The black mamba bites you but does no damage.fhnfhKrsRead which item? Scrolls fhr g - 2 scrolls of foga - 2 scrolls of enchant armour  i - a scroll of identify  r - 2 scrolls of revelation  I - 4 scrolls of immolation fhr N - a scroll of noise  V - 3 scrolls of vulnerability  h - a scroll labelled YDUT INOGHAZAN fhr j - a scroll labelled EMIBYSTRUWO [!] read|evoke[?] describe selectedghS(gh1gh7...###PFisforFire the Warrior..........Mummy of Okawaru *****.gh7.........Health: 30/123 =====-------------------.........Magic: 3/20===---------------------.........AC: 28Str: 29P.......#EV: 9ghT8jInt: 11##....Y...##SH: 7Dex: 16####.....l...Y#### XL: 14 Next: 22% Place: Lair:5gh8R#@#......Y...YP... Noise: =--------  Time: 19289.2 (0.0)#kS.YY....Dh..Y.#. v) +4 broad axe (elec)##.......#........ Throw: 4 boomerangsgh9...h.h..##....... Hero .....h.P.##............h...######.... YY 2 death yaksgha9......P.### #.... S   black mamba.......#####... k   wyvern........##... hhhh 4 wolves (fleeing)  The seven-headed hydra looks frightened! _It was a scroll of fear.  gh9As you read the scroll labelled SAMUOD SUMP, it crumbles to dust.  It is a scroll of brand weapon.  Okay, then. _The black mamba bites you but does no damage.ghWG&  ghGAs you read the scroll labelled YDUT INOGHAZAN, it crumbles to dust.  You feel a surge of unholy energy. The wyvern convulses!  The black mamba convulses! The death yak convulses! x2; The wolf convulses! x4ghHgh}HghHghDOG   gh~O9     ghO.    ghO&    ghP[### #@# gh>P#kS.YY... ##.......ghnP ......h. .....h.P. .......h.# ghP......Ph###   .......###  ghP ghP It was a scroll of torment. The black mamba barely misses you.ghg"a      gh"`         ghL#s### #@# gh##kS.YY... ##....... ......h. .....h.P. ghv$<.......h.# ......Ph###  .......###  gh$ gh':  The wyvern bites you!ghT(gh)gh.e  * * * LOW HITPOINT WARNING * * *gh50gh8K.....h.gh8..hh   death yakhgh:p22-2-=90.2 (1ghBghDX _The black mamba barely misses you.hhVhheYRead which item? Scrolls  g - 2 scrolls of foghhYa - 2 scrolls of enchant armour  i - a scroll of identify  r - 2 scrolls of revelation  I - 4 scrolls of immolation  N - a scroll of noise hhYa V - 3 scrolls of vulnerability  j - a scroll labelled EMIBYSTRUWO hh%Z[!] read|evoke[?] describe selectedhh3 hh: hh*@ ...###PFisforFire the Warrior..........Mummy of Okawaru *****..........Health: 22/123 ====--------------------.........hh@ Magic: 2/20==----------------------.........AC: 28Str: 29P.......#EV: 9Int: 11##....Y...##SH: 7Dex: 16####.....l...Y#### XL: 14 Next: 22% Place: Lair:5hh:A #@#......Y...YP... Noise: ==-------  Time: 19290.2 (0.0)#kS.Y.....Dh..Y.#. v) +4 broad axe (elec)##.......#........ Throw: 4 boomerangs.......h##....... Hero .......P.##.......hhA .......hh######.... Y   death yak......Ph### #.... S   black mamba.......###hh#B B##... k   wyvern........##... hhhh 4 wolves (fleeing)  You feel a surge of unholy energy. The wyvern convulses!  The black mamba convulses! The death yak convulses! x2; The wolf convulses! x4  It was a scroll of torment. The black mamba barely misses you.The wyvern bites you!  * * * LOW HITPOINT WARNING * * * hhB Y_The black mamba barely misses you.hhD  As you read the scroll labelled EMIBYSTRUWO, it crumbles to dust.  It is a scroll of amnesia.hhL /  --more--ih         ihf      ### #@# ih#kS.Y.... ##....... ....... .......P.ih .......hh# ......Ph###  .......###   iho@   ih*pD      ihlp'    ihp  ihp/### ih-qD#@# ihhqq#kS.Y....ihq[ ##....... ihq>....... ih r@.......P. ihArU.......hh# ihwrp......Ph###  ihrj.......###   ih{u ihuU You feel forgetful for a moment. The wyvern bites you!ihvih&  ih* * * LOW HITPOINT WARNING * * *The black mamba bites you but does no damage.  The wolf bites the fungus. The fungus begins to die.ihih%ihihih  SYY.YihQ+hhh..YY 3 death yaks.k   wyvernihhhhh 4 wolves (2 fleeing)  Cornered, the wolf turns to fight! You block the wyvern's attack.ihlo16-3=-1.2 (1ihih8 _Cornered, the wolf turns to fight!jh5jh8sRead which item? Scrolls jh`8 g - 2 scrolls of foga - 2 scrolls of enchant armour  i - a scroll of identifyr - 2 scrolls of revelation jh8k I - 4 scrolls of immolation  N - a scroll of noise  V - 3 scrolls of vulnerability jh8[!] read|evoke[?] describe selectedkh kh kh ...###PFisforFire the Warrior..........Mummy of Okawaru *****..........kh[ Health: 16/123 ===---------------------.........Magic: 3/20===---------------------kh .........AC: 28Str: 29P.......#EV: 9Int: 11kh '##....Y...##SH: 7Dex: 16####.....l...Y#### XL: 14 Next: 22% Place: Lair:5#@#S.....Y...YP... Noise: =--------  Time: 19291.2 (0.0)kh+ g#kYY......Dh..Y.#. v) +4 broad axe (elec)##.Y.....#........ Throw: 4 boomerangskh] .......h##....... Hero .......Ph##.......kh .....h..h######.... YYY 3 death yakskh ......P.### #.... k   wyvern.......###kh ##... hhhh 4 wolves (2 fleeing)........##...You feel forgetful for a moment. The wyvern bites you!  kh {* * * LOW HITPOINT WARNING * * *The black mamba bites you but does no damage.  khO The wolf bites the fungus. The fungus begins to die.  Cornered, the wolf turns to fight! You block the wyvern's attack. _Cornered, the wolf turns to fight!kh! :  Okay, then.kh" kh" kh' kh) . _lhlh% Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-lhz0%  b - Finesse5 MP, Piety--4%  c - Duel7 MP, Piety--lhm30% [?] toggle between ability selection and description.mhmhTmh%...###PFisforFire the Warrior..........Mummy of Okawaru *****..........mh%Health: 16/123 ===---------------------.........mh.&Magic: 3/20===---------------------.........AC: 28mh&Str: 29P.......#EV: 9Int: 11mh&v##....Y...##SH: 7Dex: 16mhJ'####.....l...Y#### XL: 14 Next: 22% Place: Lair:5mh'#@#S.....Y...YP... Noise: =--------  Time: 19291.2 (0.0)mh'#kYY......Dh..Y.#. v) +4 broad axe (elec)mhB(>##.Y.....#........ Throw: 4 boomerangs.......h##....... Hero mh(.......Ph##............h..h######.... YYY 3 death yaksmh(......P.### #.... k   wyvernmh&).......#####... hhhh 4 wolves (2 fleeing)........#mhr) #...mh){* * * LOW HITPOINT WARNING * * *The black mamba bites you but does no damage.  mhR*The wolf bites the fungus. The fungus begins to die.  Cornered, the wolf turns to fight! You block the wyvern's attack. _Cornered, the wolf turns to fight! _Okay, then.mhC2P  Okay, then.mhT3mh78mhH:. _oh:johdkrEvoke which item? Wands ohkb a - a wand of flame (11)b - a wand of quicksilver (4)  c - a wand of roots (28)  e - a wand of paralysis (9) [!] read|evoke[?] describe selectedph phph...###PFisforFire the Warrior..........Mummy of Okawaru *****.ph~C.........Health: 16/123 ===---------------------.........Magic: 3/20===---------------------.........phAC: 28Str: 29P.......#EV: 9Int: 11##....Y...##SH: 7ph0Dex: 16####.....l...Y#### XL: 14 Next: 22% Place: Lair:5ph$#@#S.....Y...YP... Noise: =--------  Time: 19291.2 (0.0)#kYY......Dh..Y.#. v) +4 broad axe (elec)##.Y.....#........ Throw: 4 boomerangs.......h##....... Hero .......Ph##.......ph).....h..h######.... YYY 3 death yaks......P.### #.... k   wyvernph.......#####... hhhh 4 wolves (2 fleeing)........##...phThe black mamba bites you but does no damage.  The wolf bites the fungus. The fungus begins to die.  Cornered, the wolf turns to fight! You block the wyvern's attack. _Cornered, the wolf turns to fight! ph*\_Okay, then. _Okay, then.ph}7 ...###P  FisforFire the Warrior ..........  Mummy of Okawaru *****. .........  Health: 16/123 ===--------------------- .........  Magic: 3/20===--------------------- .........  AC: 28ph8Str: 29 P.......#  EV: 9Int: 11 ##....Y...##  SH: 7Dex: 16 ####.....l...Y#### XL: 14 Next: 22% Place: Lair:5 #@#S.....Y...YP... Noise: =--------  Time: 19291.2 (0.0) #kYY......Dh..Y.#. v) +4 broad axe (elec) ##.Y.....#........ Throw: 4 boomerangs .......h##....... Hero  .......Ph##....... .....h..h######.... YYY 3 death yaks ......P.### #.... k   wyvern .......### ##... hhhh 4 wolves (2 fleeing)hk9K ........# #... _Cornered, the wolf turns to fight! _Okay, then. _Okay, then.Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a wyvern (heavily wounded, 74% to hit)ph_w kY*ph-.YAim: a death yak (heavily wounded, 91% to hit)qh} ...###P  FisforFire the Warrior ..........  Mummy of Okawaru *****. .........  Health: 16/123 ===--------------------- .........  Magic: 3/20===--------------------- .........  AC: 28Str: 29 qh}P.......#  EV: 9Int: 11 ##....Y...##  SH: 7Dex: 16 ####.....l...Y#### XL: 14 Next: 22% Place: Lair:5 #@#S.....Y...YP... Noise: =--------  Time: 19291.2 (0.0) qhy~=#kYY......Dh..Y.#. v) +4 broad axe (elec) ##.Y.....#........ Throw: 4 boomerangs .......h##....... Hero  .......Ph##....... .....h..h######.... YYY 3 death yaks qh~......P.### #.... k   wyvern .......### ##... hhhh 4 wolves (2 fleeing) ........# #... qh$_Okay, then.Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, 91% to hit)  The bolt of dispelling energy hits the death yak!!  You kill the death yak!qh׃a      qh0J       qhu  #k* qhф2##.* ...* .....* * 2qh3r      qhl Press: ? - help, Shift-Dir - straight line: a death yak (heavily wounded, 91% to hit)  The bolt of dispelling energy hits the death yak!!  You kill the death yak!  Okawaru accepts your kill.  qh҅2The bolt of dispelling energy hits the death yak!!qhM&  qheThe death yak is severely wounded.You hear a bellow!qh x  Cornered, the wolf turns to fight! The wyvern closely misses you.qh# HThe wolf bites the plant. The plant begins to die.qh qh/ qh qh qhqh .SlY....hqh1h...P....h   death yakl   komodo dragonS   black mambak   wyvernqhN(…)Cornered, the wolf turns to fight!qh;5==2.2 (1qh qh"( _You hear a bellow!qh qhh Evoke which item? Wands  a - a wand of flame (11)qhҹ 9b - a wand of quicksilver (3)  c - a wand of roots (28)  e - a wand of paralysis (9) [!] read|evoke[?] describe selectedrh$TrhA rh rh4 <...###PFisforFire the Warrior..........Mummy of Okawaru *****..........Health: 16/123 ===---------------------.........Magic: 3/20===---------------------.........AC: 28rh Str: 29P.......#EV: 9Int: 11##....Y...##SH: 7Dex: 16####.....l...Y#### XL: 14 Next: 25% Place: Lair:5#@#......Y...YP... Noise: ===------  Time: 19292.2 (0.0)rh P#kSl......Dh..Y.#. v) +4 broad axe (elec)##Y......#........ Throw: 4 boomerangs......hh##....... Hero ...h...P.##...............h######.... Y   death yak......P.### #.... l   komodo dragonrho :.......#####... S   black mamba........##... k   wyvern(…)The death yak is severely wounded.You hear a bellow!  Cornered, the wolf turns to fight! The wyvern closely misses you.rh The wolf bites the plant. The plant begins to die.  Cornered, the wolf turns to fight! _You hear a bellow!rhH ...###P  FisforFire the Warrior ..........  Mummy of Okawaru *****. rh{.........  Health: 16/123 ===--------------------- .........  Magic: 3/20===--------------------- .........  AC: 28Str: 29 P.......#  EV: 9Int: 11 rhb##....Y...##  SH: 7Dex: 16 ####.....l...Y#### XL: 14 Next: 25% Place: Lair:5 #@#......Y...YP... Noise: ===------  Time: 19292.2 (0.0) rhve#kSl......Dh..Y.#. v) +4 broad axe (elec) ##Y......#........ Throw: 4 boomerangs ......hh##....... Hero  ...h...P.##....... ........h######.... Y   death yak rhn......P.### #.... l   komodo dragon .......### ##... S   black mamba ........# #... k   wyvern(…)rh2The wolf bites the plant. The plant begins to die.  Cornered, the wolf turns to fight! _You hear a bellow!  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, 91% to hit)shv kSY*sh  ...###P  FisforFire the Warrior ..........  Mummy of Okawaru *****. .........  Health: 16/123 ===--------------------- sh .........  Magic: 3/20===--------------------- .........  AC: 28Str: 29 P.......#  EV: 9shT Int: 11 ##....Y...##  SH: 7Dex: 16 ####.....l...Y#### XL: 14 Next: 25% Place: Lair:5 sh #@#......Y...YP... Noise: ===------  Time: 19292.2 (0.0) #kSl......Dh..Y.#. v) +4 broad axe (elec) shS ##Y......#........ Throw: 4 boomerangs ......hh##....... Hero  ...h...P.##....... ........h######.... Y   death yak sh n......P.### #.... l   komodo dragon .......### ##... S   black mamba ........# #... k   wyvern(…)shf _You hear a bellow!  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineThe bolt of dispelling energy misses the wyvern.The bolt of dispelling energy hits the death yak!!  You kill the death yak!sh k  The bolt of dispelling energy misses the wyvern.The bolt of dispelling energy hits the death yak!!  You kill the death yak!  Okawaru accepts your kill.wolf!wolf!sh2          sh       #* ##*sh4 j .* ...* ....*l   komodo dragon sh *.### S   black mamba .......### ##... k   wyvern sh4 ........# #... hhh 3 wolves  Okawaru accepts your kill.The bolt of dispelling energy hits the fungus!!sh{  The fungus is lightly damaged.  The black mamba bites you but does no damage.  The wyvern bites you but does no damage.sh H  You block the black mamba's attack.shc  The wolf pauses to sniff the ground.sh_ 5lkSY...h.h...h...†.....sh Y   death yakPsh6 L773.2 (1sh shi > _The wyvern bites you but does no damage.thmthݰEvoke which item? Wands  a - a wand of flame (11)b - a wand of quicksilver (2)  c - a wand of roots (28)  th-e - a wand of paralysis (9) [!] read|evoke[?] describe selectedthGs thw th| ...###PFisforFire the Warrior..........Mummy of Okawaru *****..........th| Health: 17/123 ===---------------------.........Magic: 3/20===---------------------.........AC: 28Str: 29P.......#EV: 9Int: 11thp} ##....Y...##SH: 7Dex: 16####.....l...Y#### XL: 14 Next: 27% Place: Lair:5#@#l.....Y...YP... Noise: ===------  Time: 19293.2 (0.0)#kSY......Dh..Y.#. v) +4 broad axe (elec)th} ##...h.h.#........ Throw: 4 boomerangs....h...##....... Hero ...†...P.##................######.... Y   death yak......P.### #.... S   black mamba.......###th ~ ##... k   wyvern........##... hhh 3 wolves  The fungus is lightly damaged.  The black mamba bites you but does no damage.  The wyvern bites you but does no damage.  You block the black mamba's attack.  The wolf pauses to sniff the ground. thv~ ?_The wyvern bites you but does no damage.th  ...###P  FisforFire the Warrior ..........  Mummy of Okawaru *****. th {.........  Health: 17/123 ===--------------------- .........  Magic: 3/20===--------------------- .........  AC: 28Str: 29 P.......#  EV: 9Int: 11 thF h##....Y...##  SH: 7Dex: 16 ####.....l...Y#### XL: 14 Next: 27% Place: Lair:5 thΒ #@#l.....Y...YP... Noise: ===------  Time: 19293.2 (0.0) #kSY......Dh..Y.#. v) +4 broad axe (elec) ##...h.h.#........ Throw: 4 boomerangs ....h...##....... Hero  ...†...P.##....... th. .........######.... Y   death yak ......P.### #.... S   black mamba .......### ##... k   wyvern ........# #... hhh 3 wolves  You block the black mamba's attack.  th The wolf pauses to sniff the ground. _The wyvern bites you but does no damage.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a wyvern (heavily wounded, 74% to hit)uh5kSblack mamba (heavily wounded, 57% to hit)uh?USYdeath yak (91uhJ!  ...###P  FisforFire the Warrior ..........  Mummy of Okawaru *****. .........  Health: 17/123 ===---------------------uh! B .........  Magic: 3/20===--------------------- .........  AC: 28Str: 29 uh! P.......#  EV: 9Int: 11 ##....Y...##  SH: 7Dex: 16 ####.....l...Y#### XL: 14 Next: 27% Place: Lair:5uhv"  #@#l.....Y...YP... Noise: ===------  Time: 19293.2 (0.0) #kSY......Dh..Y.#. v) +4 broad axe (elec) uh# ##...h.h.#........ Throw: 4 boomerangs ....h...##....... Hero  ...†...P.##....... .........######.... Y   death yak ......P.### #.... S   black mamba uh# a.......### ##... k   wyvern ........# #... hhh 3 wolves _The wyvern bites you but does no damage.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a death yak (91% to hit)  The bolt of dispelling energy hits the black mamba!!  You kill the black mamba!uh* V     uh1+ w         uh+ | #k** ##..** ....h** *  uh+   k   wyvern  hhh 3 wolves uhD,   Aim: a death yak (91% to hit)  The bolt of dispelling energy hits the black mamba!!  uh, You kill the black mamba!  Okawaru accepts your kill.death yak!!  The death yak is moderately wounded.uh   The bolt of dispelling energy misses the wolf..lYhhh........uh l   komodo dragonk   wyvernhhh 3 wolvesuh 284.2 (1uh uh 4 _You block the wyvern's attack.vh{vhPVEvoke which item? vh~Wands  a - a wand of flame (11)b - a wand of quicksilver (1)  vh?c - a wand of roots (28)  e - a wand of paralysis (9) vhb[!] read|evoke[?] describe selectedvh ovhlovhlyvh...###PFisforFire the Warrior..........Mummy of Okawaru *****..........vhCHealth: 17/123 ===---------------------.........Magic: 3/20===---------------------.........AC: 28Str: 29P.......#vhEV: 9Int: 11##....Y...##SH: 7Dex: 16vh####.....l...Y#### XL: 14 Next: 28% Place: Lair:5#@#......Y...YP... Noise: ===------  Time: 19294.2 (0.0)vhy#klYhh....Dh..Y.#. v) +4 broad axe (elec)##.h.....#........ Throw: 4 boomerangsvh'........##....... Hero ...†...P.##.......vh].........######.... Y   death yakvh......P.### #.... l   komodo dragon.......#####... k   wyvern........#vhȅ#... hhh 3 wolves  You kill the black mamba!Okawaru accepts your kill.vhThe bolt of dispelling energy hits the death yak!!  The death yak is moderately wounded.vh3{The bolt of dispelling energy misses the wolf. _You block the wyvern's attack.vh ...###P  FisforFire the Warrior vh\..........  Mummy of Okawaru *****. .........  Health: 17/123 ===--------------------- vh=.........  Magic: 3/20===--------------------- .........  AC: 28Str: 29 vhP.......#  EV: 9Int: 11 ##....Y...##  SH: 7vh$Dex: 16 ####.....l...Y#### XL: 14 Next: 28% Place: Lair:5 vhZ#@#......Y...YP... Noise: ===------  Time: 19294.2 (0.0) vh#klYhh....Dh..Y.#. v) +4 broad axe (elec) vhǟ6##.h.....#........ Throw: 4 boomerangs ........##....... Hero  vh...†...P.##....... .........######.... Y   death yakvh4 ......P.### #.... l   komodo dragonvhj .......### ##... k   wyvern vh........# #... hhh 3 wolves  The death yak is moderately wounded.The bolt of dispelling energy misses the wolf. vh֠_You block the wyvern's attack.  Aiming: Quicksilver Boltvh Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, 91% to hit)vhH| Yhwolf (heavily wounded, 57vh5hhwh ...###P  FisforFire the Warrior wh..........  Mummy of Okawaru *****. .........  Health: 17/123 ===--------------------- wh:..........  Magic: 3/20===--------------------- .........  AC: 28Str: 29wh3 P.......#  EV: 9Int: 11 ##....Y...##  SH: 7Dex: 16 wh####.....l...Y#### XL: 14 Next: 28% Place: Lair:5 wh%#@#......Y...YP... Noise: ===------  Time: 19294.2 (0.0) #klYhh....Dh..Y.#. v) +4 broad axe (elec) whd##.h.....#........ Throw: 4 boomerangs wh........##....... Hero  ...†...P.##.......wh .........######.... Y   death yak wh6......P.### #.... l   komodo dragon .......### ##... k   wyvern wh........# #... hhh 3 wolves  The bolt of dispelling energy hits the komodo dragon!!  The komodo dragon is heavily wounded.The bolt of dispelling energy hits the death yak!  whThe death yak is heavily wounded.The bolt of dispelling energy hits the wolf!!  You kill the wolf!whjV     whP       wh ,   whN#k**** wh***   whO    wh 2death yakwh`Z!death yakwolf!!  whYou kill the wolf!  Okawaru accepts your kill.  The bolt of dispelling energy hits the wolf!wh[b  The wolf is severely wounded.The now-empty wand crumbles to dust.whf            wh6g    ### #@# #k****... whg##.h.. ........ ...†...P. .........# whgi........###  .......###  whhG A nearby fungus withers and dies.whC7         wh7N      ### #@# #k****... whH8##.h.. ........ ...†...P.wh8 .........# ........###  .......### wh8  wh ;:  The wyvern bites you!wh;whmR lYh.h......whRu.* * * LOW HITPOINT WARNING * * *The wyvern bites you!  You die...wh 0/123 ---0---wh>/  --more--|h&|h+)Inventory: 24/52 gear slots Hand Weapons (go to first with ))  v - a +4 broad axe of electrocution (weapon) Missiles (go to first with ()  e - 4 boomerangs (quivered)  f - 3 throwing nets {!f}k - 15 curare-tipped darts {!f}  n - 9 poisoned darts  |hZ+.o - an atropa-tipped dart  s - 8 silver javelins  t - a dart of disjunction  x - 12 javelins Armour (go to first with [)  c - a +0 buckler (worn)  g - a +2 hat of intelligence (worn) |h+ i - a +0 cloak (worn)  l - a +0 pair of gloves (worn)  m - a +2 pair of boots (worn)  w - the +4 plate armour of the Eleven Dances (worn) {rN+ Dex+4 Slay+2} |h+Jewellery (go to first with "=)  a - a +4 ring of slaying (worn)  h - an amulet of guardian spirit (worn)  j - a +6 ring of strength (worn) |h,[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]}h[8}h}a}hFcFGoodbye, FisforFire.52835 FisforFire the Warrior (level 14, 0/123 HPs)Began as a Mummy Fighter on Oct 9, 2025.Was a High Priest of Okawaru.Slain by a wyvern (7 damage)... on level 5 of the Lair of Beasts.The game lasted 00:26:45 (18891 turns). }hcBest Crawlers -1.78002506 tlatlagkau OpIE-27 escaped with the Orb2.69709879 caiman DECj-27 escaped with the Orb3.63956552 tlatlagkau DjAl-27 escaped with the Orb4.63227827 tlatlagkau DsAl-27 escaped with the Orb5.60797181 caiman DECj-27 escaped with the Orb6.60586820 WongDECj-27 escaped with the Orb7.60491095 tlatlagkau FeSh-27 escaped with the Orb8.59598595 WongDEEE-27 escaped with the Orb9.57616204 Wong}hAdDECj-27 escaped with the Orb  10.57296114 caiman PoEn-27 escaped with the Orb  11.44522237 WongDjCj-27 escaped with the Orb  12.44367709 catclaw CoHu-27 escaped with the Orb  13.43778185 sasameki GnEE-27 escaped with the Orb}hb }h }h ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l