# CRAWL.NEMELEX.CARDS ##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt #위험도를 노란색, 빨간색만 표시 #기본 설정은 아마 빨간색만 표시되는 걸로 아는데 노란색까지 표시해주는게 오카와루 듀얼 권능 쓸 때도 좋고 훨씬 낫다고 봄 tile_show_threat_levels = tough nasty #애니메이션 속도 빠르게(기본값=600) #플레이어나 몬스터가 행동할 때 애니메이션의 속도를 조절하는 건데 기본값 600은 너무 느려서 답답한 경우가 종종 있음 view_delay = 200 #자동줍기 관련 설정들 #내가 쓰는 자동줍기 설정임. 호불호가 조금 갈릴만한 부분이 있는데 그래도 기본 설정보다는 내 설정이 더 좋다고 생각함. #골드, 스크롤, 포션, 책, 장신구, 완드, 스태프, 잡동사니를 자동으로 주움 autopickup = $?!:"/|} #그물, 쿠라레 자동으로 주움 autopickup_exceptions += (atropa|dispersal) #전혀 쓸모 없는 아이템은 줍지 않도록 함 autopickup_exceptions ^= >useless_item #방어구 자동줍기 #body: x #aux: 비어있음-모두/착용-브랜드,아티팩트 #shield: 비어있음-x/착용-브랜드,아티팩트 #브랜드 없는 enchanted aux, shield가 노말로 취급되는 문제 있음 { add_autopickup_func(function(it, name) local class = it.class(true) local armour_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots", body="Armour", shield="Shield"} if (class == "armour") then if it.is_useless then return false end sub_type = it.subtype() equipped_item = items.equipped_at(armour_slots[sub_type]) if (sub_type == "cloak") or (sub_type == "helmet") or (sub_type == "gloves") or (sub_type == "boots") then if not equipped_item then return true else return it.artefact or it.branded or it.ego end end if (sub_type == "body") then return false end if (sub_type == "shield") then if equipped_item then return it.artefact or it.branded or it.ego end end end end) } #탐색이나 휴식 시 멈추는거 방지하는 설정들 #탐색이나 휴식 도중에 전혀 중요하지 않은 메세지 때문에 자꾸 멈추지 않도록 해줌 #지이바 관련(이거는 작동 안하는 것 같기도 함) runrest_ignore_message += Jiyva appreciates your sacrifice runrest_ignore_message += Jiyva gurgles merrily runrest_ignore_message += Jiyva says: Divide and consume runrest_ignore_message += You hear.*splatter runrest_ignore_message += You feel better runrest_ignore_message += You feel your power returning #콰즈랄 신앙 관련 runrest_ignore_message += Your protection from.*is fading runrest_ignore_message += You feel less protected from #웨어블러드 소리지르기 runrest_ignore_message += the wereblood boils in your veins #주변 식물 죽음 runrest_ignore_message += A nearby plant withers and dies #화폭 볼텍스 관련 runrest_ignore_message += Your fire (vortexlvortices).*something runrest_ignore_message += something .* fire (vortexlvortices) #웨어블러드 지속만료 전 runrest_ignore_message += Your primal bloodlust is almost over #데스체널 지속만료 runrest_ignore_message += Your unholy channel expires #아이템 더미로 이동 explore_stop -= greedy_visited_item_stack