# CRAWL.NEMELEX.CARDS ##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt #메세지가 너무 많이 떴을 때 강제로 more 띄우지 않게 함 #이렇게 설정하고 지나간 메세지를 보고싶다면 컨트롤 p로 확인하는게 무조건 훨씬 더 좋고 편함 #다른 rc는 다 안쓰더라도 이것만은 진짜 무조건 쓰는게 좋음 무조건임 show_more = false #게임 시작부터 스킬 경험치 투자를 메뉴얼로 설정 #이 게임은 스킬 경험치 투자를 오토로 할 이유가 전혀 없음. 까먹고 오토로 올려서 망캐가 되지 않도록 해줌 default_manual_training = true #유니크 몬스터가 출현했을 때 more를 강제로 띄워줌 #탭질 신나게하다가 유니크 몹이 등장했을 때 게임을 멈춰서 제대로 집중해서 전투할 수 있게 해줌 #패치로 유니크몹이 추가되면 맞춰서 수정해줘야함 force_more_message += .*(Agnes|Aizul|Amaemon|Antaeus|Arachne|Asmodeus|Azrael|Bai suzhen|Blork the orc|Boris|Cerebov|Crazy Yiuf|Dispater|Dissolution|Donald|Dowan|Duvessa|Edmund|the Enchantress|Ereshkigal|Erica|Erolcha|Eustachio|Fannar|Frances|Frederick|Gastronok|Geryon|Gloorx Vloq|Grinder|Grum|Grunn|Harold|Ignacio|Ijyb|Ilsuiw|Jessica|Jorgrun|Jory|Joseph|Josephina|Josephine|Khufu|Kirke|the Lernaean hydra|Lodul|Lom Lobon|Louise|Maggie|Mara|Margery|Maurice|Menkaure|Mlioglotl|Mennas|Mnoleg|Murray|Nergalle|Natasha|Nessos|Nikola|Pan|Parghit|Pikel|Polyphemus|Prince Ribbit|Psyche|Purgy|Robin|Roxanne|the royal jelly|Rupert|Saint Roka|the Serpent of Hell|Sigmund|Snorg|Sojobo|Sonja|Terence|Tiamat|Urug|Vashnia|Vv|Xtahua|Zenata).*comes? into view #위험한 몬스터 출현 시 more를 강제로 띄워줌 #패치로 위험한 몬스터가 추가되면 맞춰서 수정해줘야함 force_more_message += ((giant|floating|shining) eye|eye of draining).*into view force_more_message += (moth of wrath|ghost moth|torpor snail).*into view force_more_message += (guardian serpent|draconian shifter|convoker).*into view force_more_message += (flayed ghost|royal mummy|mummy priest|fiend|tzitzimitl).*into view force_more_message += (tormentor|curse toe|curse skull).*into view force_more_message += (hellion|hell sentinel|deep elf sorcerer).*into view force_more_message += (deep elf high priest|scorcher).*into view force_more_message += (ancient lich|orb of fire|executioner|juggernaut|shrike).*into view force_more_message += (wretched star|lurking horror).*into view force_more_message += (neqoxec|cacodemon|doom hound).*into view force_more_message += 27-headed.* comes? into view force_more_message += (radroach|entropy weaver|meliai).*into view force_more_message += (salamander tyrant|ironbound frostheart).*into view force_more_message += (walking crystal tome|walking divine tome|walking earthen tome|walking frostbound tome).*into view #몬스터가 위험한 몬스터로 변신 시 more를 강제로 띄워줌 #패치로 위험한 몬스터가 추가되면 맞춰서 수정해줘야함 force_more_message += changes into.*((giant|floating|shining) eye|eye of draining) force_more_message += changes into.*(moth of wrath|ghost moth|torpor snail) force_more_message += changes into.*(guardian serpent|draconian shifter|convoker) force_more_message += changes into.*(flayed ghost|royal mummy|mummy priest|fiend|tzitzimitl) force_more_message += changes into.*(tormentor|curse toe|curse skull) force_more_message += changes into.*(hellion|hell sentinel|deep elf sorcerer) force_more_message += changes into.*(deep elf high priest|scorcher) force_more_message += changes into.*(ancient lich|orb of fire|executioner|juggernaut|shrike) force_more_message += changes into.*(wretched star|lurking horror) force_more_message += changes into.*(neqoxec|cacodemon|doom hound) force_more_message += changes into.*(radroach|entropy weaver|meliai) force_more_message += changes into.*(salamander tyrant|ironbound frostheart) force_more_message += changes into.*(walking crystal tome|walking divine tome|walking earthen tome|walking frostbound tome) #왜곡무기 장비한 몬스터, 춤추는 왜곡무기 출현 시 more를 띄워주고 화면이 번쩍이는 효과를 줌 #왜곡무기는 피격 시 어비스로 추방될 수 있기 때문에 가장 주의해야되는 공격 중 하나임. force_more_message += It is wielding.*of distortion force_more_message += She is wielding.*of distortion force_more_message += He is wielding.*of distortion force_more_message += wielding.* distortion.* comes? into view flash_screen_message += It is wielding.*of distortion flash_screen_message += She is wielding.*of distortion flash_screen_message += He is wielding.*of distortion flash_screen_message += wielding.* distortion.* comes? into view flash_screen_message += distortion.* comes? into view #폰트를 Consolas로 바꿈 #Consolas가 아마 제일 많이 쓰는 폰트인 듯? 이거 쓰면 대문자 I(아이)랑 소문자 l(엘) 구분 안돼서 소모품 날리는 개좆같은 상황 안 생김 #나는 크롬으로 웹죽하는데 가끔 폰트 적용이 안되는 버그가 생김. 그럴 때는 브라우저 껐다가 키면 다시 적용 되더라 tile_font_crt_family = Consolas tile_font_stat_family = Consolas tile_font_msg_family = Consolas tile_font_lbl_family = Consolas #위험도를 노란색, 빨간색만 표시 #기본 설정은 아마 빨간색만 표시되는 걸로 아는데 노란색까지 표시해주는게 오카와루 듀얼 권능 쓸 때도 좋고 훨씬 낫다고 봄 tile_show_threat_levels = tough nasty #애니메이션 속도 빠르게(기본값=600) #플레이어나 몬스터가 행동할 때 애니메이션의 속도를 조절하는 건데 기본값 600은 너무 느려서 답답한 경우가 종종 있음 view_delay = 200 ############## # Autopickup # ############## # Used # $ = gold # ? = scroll # ! = potion # : = book # " = jewellery # / = wand # % = food # } = miscellaneous # = rods # | = staves : if (you.god():find("Trog")) then autopickup += $?!:"/%} : else autopickup += $?!:"/%} : end # Unused # ) = weapon # ( = missiles # [ = armour # X = corpses # Allows easily dropping multiple items drop_mode += multi # Always show the full list of items when you pick up a stack pickup_mode += multi # Allows followers to pick up ANYTHING (take care not to lose artefacts) default_friendly_pickup += all # Set Alias for Autopickup Exceptions ae := autopickup_exceptions ae += useless_item, dangerous_item, evil_item # Autopickup artefacts ae += 2) or armourname:find("dragon") or armourname:find("troll") then return it.artefact else return it.artefact or it.branded or it.ego end end return true end if (sub_type == "shield") then if equipped_item then return it.artefact or it.branded or it.ego end end end end) } ============================================================= explore_stop = artefacts explore_stop += greedy_visited_item_stack,stairs,shops explore_stop += altars,portals,branches,runed_doors,greedy_sacrificeable ============================================================= ============================================================= runrest_ignore_monster += butterfly:1 # Set Alias' stop := runrest_stop_message ignore := runrest_ignore_message ignore += You regained.*mp # Annoyances -- Don't stop autotravel for these events ignore += A.*toadstool withers and dies ignore += disappears in a puff of smoke ignore += engulfed in a cloud of smoke ignore += engulfed in white fluffiness ignore += grinding sound ignore += in your inventory.*rotted away ignore += safely over a trap ignore += standing in the rain ignore += toadstools? grow ignore += You feel.*sick ignore += You walk carefully through the # Jiyva Messages ignore += Jiyva appreciates your sacrifice ignore += Jiyva gurgles merrily ignore += Jiyva says: Divide and consume ignore += You hear.*splatter # Qazlal Messages ignore += The plant is engulfed ignore += You destroy the (bush|fungus|plant) ignore += You displace your # Bad things -- Stop autotravel for these events (duplicates some of HDAForceMore) stop += (blundered into a|invokes the power of) Zot stop += (devoid of blood|starving) stop += A huge blade swings out and slices into you[^r] stop += An alarm trap emits a blaring wail stop += flesh start stop += found a zot trap stop += hear a soft click stop += lose consciousness stop += sense of stasis stop += Wait a moment stop += wrath finds you stop += You fall through a shaft ============================================================= ============================================================= hp_colour = 100:green, 99:lightgrey, 75:yellow, 50:lightred, 25:red mp_colour = 100:green, 99:lightgrey, 75:yellow, 50:lightred, 25:red stat_colour = 3:red, 7:lightred ============================================================= ============================================================= autofight_stop = 80 ============================================================= ============================================================= travel_delay = 0 ============================================================= ## 안 보이는 무언가에게 마나가 빨리면 다음 장 ## force_more_message += watched by something ## 방을 이동해도 채팅을 지우지 않음 ## #$ lab_disable_chat_clear = true ## 사운드 자동 켜기 ## #$ lab_sound_on = true ## 탐험 딜레이 ## explore_delay = 0 ## 휴식 딜레이 ## rest_delay = 0