##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt #$ lab_interface_translate = true #$ lab_apply_font = true #$ lab_skill_window_translate = true #$ lab_ability_window_translate = true show_gold_status = true autofight_stop = 50 auto_butcher = true stop +=your transformation is almost over flash_screen_message += The floating eye seems to glare at you flash_screen_message += The floating eye's stare focuses on you flash_screen_message += The floating eye's view fixates on you flash_screen_message += Uskayaw links your audience in an emotional bond! sound_on = true sound_pack += https://osp.nemelex.cards/build/latest.zip:["init.txt"] one_SDL_sound_channel = true sound_fade_time = 0.5 ## 한글 고정폭 폰트 ## lab_apply_font = true hp_colour = 100:green, 99:lightgrey, 75:yellow, 50:lightred, 25:red mp_colour = 100:green, 99:lightgrey, 75:yellow, 50:lightred, 25:red stat_colour = 3:red, 7:lightred # Allows easily dropping multiple items drop_mode += multi # Always show the full list of items when you pick up a stack pickup_mode += multi ## 웹죽 세션 강제 유지 및 잠수 알림 (5분 이상 입력이 없어도 종료되지 않음) ## #$ lab_maintain_session = true #휴식(단축키=5)시 체력 또는 마나의 얼마정도비율까지 회복함?(턴 절약을 위해서 90퍼로 설정함. 기본값은 100) rest_wait_percent = 95 #게임 시작부터 기술숙련 경험치 분배를 오토가 아닌 매뉴얼로 설정 default_manual_training = true #네임드 출현시 다음장 뜨게 해서 esc키를 누를때까지 섣부른 조작키 입력을 방지함. more := force_more_message force_more_message += .*(Agnes|Aizul|Antaeus|Arachne|Asmodeus|Azrael|Bai suzhen|Blork the orc|Boris|Cerebov|Crazy Yiuf|Dispater|Dissolution|Donald|Dowan|Duvessa|Edmund|the Enchantress|Ereshkigal|Erica|Erolcha|Eustachio|Fannar|Frances|Frederick|Gastronok|Geryon|Gloorx Vloq|Grinder|Grum|Harold|Ignacio|Ijyb|Ilsuiw|Jessica|Jorgrun|Jory|Joseph|Josephine|Khufu|Kirke|the Lernaean hydra|Lom Lobon|Louise|Mara|Margery|Maurice|Menkaure|Mennas|Mnoleg|Murray|Nergalle|Natasha|Nessos|Nikola|Pan|Pikel|Polyphemus|Prince Ribbit|Psyche|Purgy|Roxanne|the royal jelly|Rupert|Saint Roka|the Serpent of Hell|Sigmund|Snorg|Sojobo|Sonja|Terence|Tiamat|Urug|Vashnia|Xtahua).*comes? into view #특정 메시지 다음장 뜨게 해서 esc키를 누를때까지 섣부른 조작키 입력을 방지함. #디스펠언데드 피격시 more += You convulse #기술레벨 업 more += increases to level #XP레벨 업 more += You have reached level #왜곡무기 피격 more += Space .* around you #OOF 출현 more += .*orbs? of fire.* comes? into view #판로드 출현 more += .*pandemonium* comes? into view #플레이어망령 출현 more += .*(s|player) ghost.* comes? into view #왜곡무기 장비한 몬스터 출현 more += It is wielding.*of distortion more += She is wielding.*of distortion more += He is wielding.*of distortion #어비스룬 발견 more += Found .* abyssal rune of Zot #조트함정 발동 more += (blundered into a|invokes the power of) Zot #오토픽업 해제(투명 몬스터에 피격시) more += Deactivating autopickup #룬 판데모니엄 구역 입장 more += The mighty Pandemonium lord .* resides here #악! 이건 정말로 아프다! (최대체력 50% 초과 피해시) more += Ouch! That really hurt! #센티넬마크 more += A sentinel's mark forms upon you #석화구름 피격 more += calcifying dust hits #유령나방 출현(투명보기 없는상태) more += watched by something #디플렉트미사일 해제 more += You feel less protected from missiles #데스도어 지속 만료 경고 more += time is quickly running out always_show_zot = true autofight_stop = 60 auto_hide_corpses = true tile_show_threat_levels = tough nasty #$lab_gold_status=true explore_auto_rest = false show_more = false { function ready() petpetpet() end } { function petpetpet() if you. petrifying() then crawl.yesno("석화",false,false,true,true) end end } : if you.race() == "Felid"then tile_player_tile = tile:Felid : end