tile_full_screen = false show_more = false explore_stop -= greedy_pickup_smart,greedy_visited_item_stack explore_stop += stairs,shops,altars,portals,branches,runed_doors explore_stop_pickup_ignore += glowing_items runrest_ignore_monster += butterfly:1 explore_delay = -1 rest_delay = -1 rest_wait_percent = 85 force_targeter = fail_severity_to_confirm = -1 default_manual_training = true { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } force_more_message += .*(Agnes|Aizul|Amaemon|Antaeus|Arachne|Asmodeus|Azrael|Bai suzhen|Blork the orc|Boris|Cerebov|Crazy Yiuf|Dispater|Dissolution|Donald|Dowan|Duvessa|Edmund|the Enchantress|Ereshkigal|Erica|Erolcha|Eustachio|Fannar|Frances|Frederick|Gastronok|Geryon|Gloorx Vloq|Grinder|Grum|Grunn|Harold|Ignacio|Ijyb|Ilsuiw|Jessica|Jorgrun|Jory|Joseph|Josephina|Josephine|Khufu|Kirke|the Lernaean hydra|Lodul|Lom Lobon|Louise|Maggie|Mara|Margery|Maurice|Menkaure|Mlioglotl|Mennas|Mnoleg|Murray|Nergalle|Natasha|Nessos|Nikola|Pan|Parghit|Pikel|Polyphemus|Prince Ribbit|Psyche|Purgy|Robin|Roxanne|the royal jelly|Rupert|Saint Roka|the Serpent of Hell|Sigmund|Snorg|Sojobo|Sonja|Terence|Tiamat|Urug|Vashnia|Vv|Xtahua|Zenata).*comes? into view force_more_message += Mutagenic energy flood.* tile_font_crt_family = Consolas tile_font_stat_family = Consolas tile_font_msg_family = Consolas tile_font_lbl_family = Consolas autoinscribe += throwing net:!f tile_show_threat_levels = tough nasty autopickup = $?!:"/|} { add_autopickup_func(function(it, name) local class = it.class(true) local armour_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots", body="Armour", shield="Shield"} if (class == "armour") then if it.is_useless then return false end sub_type = it.subtype() equipped_item = items.equipped_at(armour_slots[sub_type]) if (sub_type == "cloak") or (sub_type == "helmet") or (sub_type == "gloves") or (sub_type == "boots") then if not equipped_item then return true else return it.artefact or it.branded or it.ego end end if (sub_type == "body") then return false end if (sub_type == "shield") then if equipped_item then return it.artefact or it.branded or it.ego end end end end) } runrest_ignore_message += Your protection from.*is fading runrest_ignore_message += You feel less protected from runrest_ignore_message += A nearby plant withers and dies runrest_ignore_message += Your fire (vortexlvortices).*something runrest_ignore_message += something .* fire (vortexlvortices) runrest_ignore_message += Your primal bloodlust is almost over runrest_ignore_message += Your unholy channel expires