##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt sound_on = true sound_pack += https://osp.nemelex.cards/build/latest.zip:["init.txt"] one_SDL_sound_channel = true sound_fade_time = 0.5 hp_colour = 100:green, 99:lightgrey, 75:yellow, 50:lightred, 25:red mp_colour = 100:green, 99:lightgrey, 75:yellow, 50:lightred, 25:red stat_colour = 3:red, 7:lightred runrest_ignore_monster += butterfly:1 # Set Alias' stop := runrest_stop_message ignore := runrest_ignore_message ignore += You regained.*mp # Annoyances -- Don't stop autotravel for these events ignore += A.*toadstool withers and dies ignore += disappears in a puff of smoke ignore += engulfed in a cloud of smoke ignore += engulfed in white fluffiness ignore += grinding sound ignore += in your inventory.*rotted away ignore += safely over a trap ignore += standing in the rain ignore += toadstools? grow ignore += You feel.*sick ignore += You walk carefully through the # Jiyva Messages ignore += Jiyva appreciates your sacrifice ignore += Jiyva gurgles merrily ignore += Jiyva says: Divide and consume ignore += You hear.*splatter # Qazlal Messages ignore += The plant is engulfed ignore += You destroy the (bush|fungus|plant) ignore += You displace your # Bad things -- Stop autotravel for these events (duplicates some of HDAForceMore) stop += (blundered into a|invokes the power of) Zot stop += (devoid of blood|starving) stop += A huge blade swings out and slices into you[^r] stop += An alarm trap emits a blaring wail stop += flesh start stop += found a zot trap stop += hear a soft click stop += lose consciousness stop += sense of stasis stop += Wait a moment stop += wrath finds you stop += You fall through a shaft # Notify! Force More force_more_message += LOW HITPOINT WARNING force_more_message += The mighty Pandemonium lord .* resides here force_more_message += Your transformation is almost over force_more_message += A sentinel's mark forms upon you force_more_message += god:(sends|finds|silent|anger) force_more_message += watched by something force_more_message += flickers and vanishes! force_more_message += You feel yourself slow down force_more_message += hell_effect: force_more_message += You feel less protected from missiles force_more_message += skill increases to level # Notify! Fucking Monsters force_more_message += ((giant|floating|shining) eye|eye of draining).*into view force_more_message += (moth of wrath|ghost moth|torpor snail).*into view force_more_message += (guardian serpent|draconian shifter|convoker).*into view force_more_message += (flayed ghost|greater mummy|mummy priest|fiend|tzitzimitl).*into view force_more_message += (tormentor|curse toe|curse skull).*into view force_more_message += (hellion|hell sentinel|deep elf sorcerer).*into view force_more_message += (deep elf high priest|zealout|scorcher).*into view force_more_message += (ancient lich|orb of fire|executioner|juggernaut|shrike).*into view default_manual_training = true force_more_message = finished your manual autofight_stop = 50 travel_delay = 10 ## 마법창 한글화 ## #$ lab_magic_window_translate = true ## 기술창 한글화 ## #$ lab_skill_window_translate = true ## 인터페이스 한글화 ## #$ lab_interface_translate = true ## 능력창 한글화 ## #$ lab_ability_window_translate = true ## 한글 고정폭 폰트 ## #$ lab_apply_font = true ## 채팅 리디렉트 (관전자 X) ## #$ lab_transfer_chat_ingame=true ## 골드 인터페이스 ## #$ lab_gold_status = true ## 사운드 자동 켜기 (관전자 X) ## #$ lab_sound_on = true ## 웹죽 세션 강제 유지 및 잠수 알림 (5분 이상 입력이 없어도 종료되지 않음) ## #$ lab_maintain_session = true ## 방을 이동해도 채팅을 지우지 않음 ## #$ lab_disable_chat_clear = true langauge = ko #방어구 자동줍기 #body: x #aux: 비어있음-모두/착용-브랜드,아티팩트 #shield: 비어있음-x/착용-브랜드,아티팩트 #브랜드 없는 enchanted aux, shield가 노말로 취급되는 문제 있음 { add_autopickup_func(function(it, name) local class = it.class(true) local armour_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots", body="Armour", shield="Shield"} if (class == "armour") then if it.is_useless then return false end sub_type = it.subtype() equipped_item = items.equipped_at(armour_slots[sub_type]) if (sub_type == "cloak") or (sub_type == "helmet") or (sub_type == "gloves") or (sub_type == "boots") then if not equipped_item then return true else return it.artefact or it.branded or it.ego end end if (sub_type == "body") then return false end if (sub_type == "shield") then if equipped_item then return it.artefact or it.branded or it.ego end end end end) } lab_use_click_to_send_chat = true tile_player_tile = tile:MONS_Crazy_