##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt sound += damnation unfurls:se\flame5.wav sound += hell rat roars:se\orange2.wav sound += Tzitzimitl roars:se\demon10.wav sound += signal horn!:se\horn1.wav sound += caught in the net:se\net.wav sound += call out to the draconic:se\dragonenc.wav sound += monkey hoots:se\murray2.wav sound += monkey howls:se\murray.wav sound += wolf howls:se\wolf.wav sound += slug dart hits:se\punch9.wav sound += gives a chilling moan:se\undead.wav sound += struck by the twisting air:se\windcut.wav ---------------------------------------------------- sound += no damage:se\nodam.wav evocations sound += create a blast of thunder:se\thunder.wav sound += Lightning arcs down from a storm cloud:se\thunder2.wav sound += standing in a thunderstorm:se\thunder.wav sound += create a blast of negative:se\deathdr.wav sound += create a blast of freezing:se\freezeC.wav sound += create a blast of acid:se\acid4.wav sound += in acidic fog:se\acid4.wav sound += create a blast of poison:se\mephi.wav sound += create a blast of flame:se\burnbook.wav sound += explosive bolt releases:se\flame2.wav sound += fiery explosion engulfs:se\flame3.wav sound += crystal bolt burn:se\crystalbeam.wav sound += crystal bolt freeze:se\crystalbeam2.wav sound += Shockwaves run through the rock:se\stone.wav sound += dungeon trembles:se\stone.wav sound += falling rubble hits:se\stone.wav sound += beast flies out:se\demon5.wav sound += beast leaps out:se\demon5.wav rubble rises up water rises up sound += flames dance!:se\lamp.wav sound += trail of fire hits:se\lamp.wav sound += mighty gale blasts forth from the fan:se\tornado.wav sound += wind blows from the fan:se\airstrike.wav sound += blown away by the wind:se\tornado.wav sound += things crawl out:se\spidernest.wav sound += mirror shatter:se\mirror3.wav sound += shimmers and vanshes:se\unsumm.wav winds coalesce dithmenos sound += shadow mimicks your spell:se\mimic1.wav sound += shadow shard hits:se\dispelbreath2.wav sound += shadow hits:se\mimic1.wav sound += strikes at you from the dark:se\mimic1.wav sound += emit a cloud of dark:se\fog2.wav sound += step into the:se\unsumm.wav sound += fade into the shadows:se\haunt.wav sound += emerge from the shadows:se\corona.wav sound += in an aura of darkness:se\aura.wav sound += now sometimes bleed:se\divineab.wav sound += shadow now sometimes:se\divineab.wav sound += calls forth shadows:se\divineangry.wav sound += monsters from the shadows:se\divineangry.wav demonspawn sound += life force is offered:se\sublimation.wav sound += forth a grand avatar!:se\summother.wav sound += magic feels tainted:se\antimagic2.wav sound += control over your magic:se\antimagic.wav sound += feel more in control of your magic:se\airbuffend.wav qazlal sound += storm which can block enemy:se\divineab.wav sound += surrounded by a storm:se\tornado.wav sound += enough to repel missil:se\missileprot.wav sound += element of your choosing:se\divineab.wav sound += blast of magma engulf:se\flame3.wav sound += feel protected from fire:se\fring.wav sound += feel more protected from fire:se\fring.wav sound += blast of ice hit:se\antahit3.wav sound += feel protected from cold:se\fring2.wav sound += feel more protected from cold:se\fring2.wav sound += cutting wind hits:se\windcut.wav sound += feel protected from elec:se\insul.wav sound += feel more protected from elec:se\insul.wav sound += blast of rubble hits:se\stone.wav sound += feel protected from physical attacks:se\petri.wav sound += feel more protected from physical attacks:se\petri.wav sound += winds coalesce and take form:se\non.wav sound += coalesce and take form:se\summother.wav sound += elements against you:se\divineangry.wav sound += lava spills forth:se\divineangry.wav gozag sound += your bribe to the:se\merchant2.wav sound += by the nearby gold:se\dimvision.wav sound += jangling a coin:se\divinesumm.wav skald sound += being protected by your magic:se\song.wav sound += less protected by your magic:se\song.wav sound += no longer protecting you:se\airbuffend.wav sound += start singing a song of slaying:se\song.wav sound += start new song:se\song.wav sound += song is almost:se\song.wav sound += song has ended:se\airbuffend.wav sound += draw out your weapon:se\specsword.wav sound += weapon fades away:se\unsumm.wav sound += weapon shares its damage:se\specsword2.wav sound += spectral weapon hits:se\specsword2.wav sound += no longer magically infused:se\airbuffend.wav sound += magically infused:se\infuse.wav sound += begin infusing:se\infuse.wav sound += Terrible wounds:se\hellcast.wav sound += terrible wounds:se\airbuffend.wav warning sound += blocked by a:se\warning.wav sound += Really walk:se\warning.wav sound += Really attack:se\warning.wav sound += Really fire:se\warning.wav sound += Really try:se\warning.wav sound += Really want:se\warning.wav sound += Give it the items:se\warning.wav sound += please.:se\warnig.wav sound += Really:se\warning.wav sound += have enough magic to cast:se\warning.wav sound += Are you sure:se\warning.wav sound += If you enter this portal:se\warning.wav [weapon brands] sound += silver sear:se\pain.wav sound += It bursts into flame:se\flameenc.wav sound += bursts into flame:se\flameenc.wav sound += an explosion of flames:se\flame3.wav sound += It glows with a cold blue:se\freezeenc.wav sound += covered in frost:se\freezeenc.wav sound += It begins to drip with poison:se\venomenc.wav sound += starts dripping with poison:se\venomenc.wav sound += sense an unholy aura:se\drainenc.wav sound += feel a dreadful hunger:se\vampenc.wav sound += feel an empty sense of dread:se\vampenc.wav sound += blood in the air:se\vampenc.wav sound += bloodthirsty glee:se\vampenc.wav sound += It softly glows with a divine radiance:se\halo.wav sound += Space warps around you for a moment:se\summtentacle.wav sound += Space warps horribly:se\distort2.wav ound += Space bends around:se\bend.wav sound += desire to slay dragons:se\dragonenc.wav ound += dragon slaying:se\dragonenc.wav sound += feel a sudden desire to kill orcs:se\orcenc.wav sound += desire to commit suicide:se\orcenc.wav sound += hands tingle:se\haste2.wav sound += tentacles tingle:se\haste2.wav sound += claws tingle:se\haste2.wav sound += hear the crackle of electricity:se\elecenc.wav sound += It is briefly surrounded by shifting shadows:se\fearaura.wav sound += extremely unholy aura:se\fearaura.wav sound += shiver runs down your spine:se\fearaura.wav sound += aura of random colours:se\chaosenc.wav sound += feel magic leave you:se\antimagic.wav sound += feel bloodthirsty:se\antimagic.wav ound += magic leaks into the air:se\antimagic2.wav sound += your power leaking away:se\antimagic.wav sound += falters for a moment:se\antimagic2.wav sound += returns to your pack:se\return.wav sound += The weapon returns:se\return.wav sound += feel nimbler:se\airbuffend.wav sound += searing pain shoots up:se\painenc.wav sound += feeling of ineptitude:se\painenc.wav sound += protection emits:se\protect.wav sound += emits a brilliant:se\vorpal2.wav sound += emits a brilliant:se\vorpal.wav sound += venom drips with poison:se\venomenc.wav sound += drips with poison:se\venomenc.wav ound += is engulfed in flames:se\flame3.wav sound += freezing is covered:se\freezeC.wav sound += crackles with electricity:se\elecenc.wav sound += lives of mortals:se\vampenc.wav sound += draining thirsts:se\drainenc.wav sound += erupts in a glittering:se\chaosenc.wav sound += craves living souls:se\deathdr.wav sound += thin layer of ice:se\freezeenc.wav sound += invisible shield of force:se\protect.wav [noisy weapon] sound += Hi!:se\singing2.wav sound += The Singing Sword hums in delight:se\singing2.wav sound += The Singing Sword sighs:se\airbuffend.wav sound += The Singing Sword:se\singing2.wav sound += The Screaming Sword:se\singing.wav sound += Your scythe:se\singing.wav [named] Do - Du sound += Dowan shout:se\man4.wav sound += Duvessa shout:se\woman2.wav sound += hear a distant scream of rage:se\dowan.wav sound += Duvessa screams:se\scream2.wav sound += Duvessa goes berserk:se\scream2.wav sound += hear a distant wail of despair:se\duvessa.wav sound += weeps:se\crying.wav sound += cries:se\crying.wav sound += Dowan screams:se\scream3.wav sound += Dowan shakes his head:se\scream3.wav sound += Dowan seems to find hidden:se\scream3.wav sound += eyes darken:se\unholy.wav sound += but rights himself:se\up.wav sound += kill Dowan:se\dieman.wav sound += kill Duvessa:se\diegirl.wav sound += Dowan dies:se\dieman.wav sound += Dowan looks drowsy:se\sleep.wav sound += Duvessa dies:se\diegirl.wav sound += Duvessa looks drowsy:se\sleep2.wav - psyche sound += Psyche shout:se\woman4.wav sound += Psyche giggles:se\crazy.wav sound += Psyche cries:se\crying.wav sound += Psyche screams:se\scream2.wav sound += Psyche laughs:se\woman2.wav sound += Psyche sing:se\sing.wav sound += Psyche sucks her thumb:se\sucks.wav sound += Psyche bursts into tears:se\crying.wav sound += Psyche die:se\diegirl7.wav sound += kill Psyche:se\diegirl7.wav sound += Psyche looks drowsy:se\sleep2.wav sigmund sound += Sigmund shout:se\man2.wav sound += Sigmund laughs darkly:se\man2.wav sound += Sigmund die:se\dieoldman.wav sound += kill Sigmund:se\dieoldman.wav sound += Sigmund looks drowsy:se\sleep.wav grinder sound += Grinder says:se\lol.wav sound += Grinder grins:se\lol.wav sound += Grinder shout:se\lol.wav sound += Grinder die:se\diespri.wav sound += kill Grinder:se\diespri.wav sound += writhe in agony.:se\pain.wav other sound += Jessica shout:se\woman.wav sound += Jessica die:se\diegirl2.wav sound += kill Jessica:se\diegirl2.wav sound += Jessica looks drowsy:se\sleep2.wav sound += Terence shout:se\man.wav sound += Terence die:se\dieman2.wav sound += kill Terence:se\dieman2.wav sound += Terence looks drowsy:se\sleep.wav sound += Ijyb shout:se\man5.wav sound += Ijyb die:se\diemon2.wav sound += kill Ijyb:se\diemon2.wav sound += Ijyb looks drowsy:se\sleep.wav sound += Robin shout:se\man5.wav sound += Robin die:se\diemon2.wav sound += Robin Ijyb:se\diemon2.wav sound += Robin looks drowsy:se\sleep.wav sound += Robin throws:se\throw.wav sound += Yiuf shout:se\crazy3.wav sound += Crazy Yiuf die:se\dieoldman.wav sound += kill Crazy Yiuf:se\dieoldman.wav sound += Yiuf looks drowsy:se\sleep.wav sound += Pikel shout:se\man6.wav sound += Pikel die:se\dieman2.wav sound += kill Pikel:se\dieman2.wav sound += Pikel looks drowsy:se\sleep.wav sound += Menkaure shout:se\lich2.wav sound += Menkaure is destroyed:se\dieund2.wav sound += destroy Menkaure:se\dieund2.wav sound += Blork the orc shout:se\man3.wav sound += Blork the orc die:se\dieman3.wav sound += kill Blork the orc:se\dieman3.wav sound += Blork the orc looks drowsy:se\sleep.wav sound += Grum die:se\dieman3.wav sound += kill Grum:se\dieman3.wav sound += Grum looks drowsy:se\sleep4.wav sound += Edmund shout:se\man.wav sound += Edmund die:se\dieman4.wav sound += kill Edmund:se\dieman4.wav sound += Edmund looks drowsy:se\sleep.wav sound += Eustachio shout:se\man7.wav sound += Eustachio die:se\dieoldman.wav sound += kill Eustachio:se\dieoldman.wav sound += Eustachio looks drowsy:se\sleep.wav sound += Maurice shout:se\man4.wav sound += Maurice die:se\dieman2.wav sound += kill Maurice:se\dieman2.wav sound += Maurice looks drowsy:se\sleep.wav sound += Ribbit croaks:se\frog.wav sound += Ribbit gives a loud:se\frog.wav sound += Ribbit die:se\dieman.wav sound += kill Prince Ribbit:se\dieman.wav sound += Ribbit looks drowsy:se\sleep3.wav sound += Sonja shout:se\woman4.wav sound += Sonja die:se\diegirl3.wav sound += kill Sonja:se\diegirl3.wav sound += Sonja looks drowsy:se\sleep2.wav sound += Erolcha shout:se\crazy2.wav sound += Erolcha die:se\diegirl3.wav sound += kill Erolcha:se\diegirl3.wav sound += Erolcha looks drowsy:se\sleep5.wav sound += Urug shout:se\ogre.wav sound += Urug die:se\dieman3.wav sound += kill Urug:se\dieman3.wav sound += Urug looks drowsy:se\sleep.wav sound += Snorg shout:se\ogre.wav sound += Snorg die:se\dieman3.wav sound += kill Snorg:se\dieman3.wav sound += Snorg looks drowsy:se\sleep5.wav sound += Purgy shout:se\man8.wav sound += Purgy die:se\dieman2.wav sound += kill Purgy:se\dieman2.wav sound += Purgy looks drowsy:se\sleep5.wav sound += Josephine shout:se\woman3.wav sound += Josephine die:se\diegirl3.wav sound += kill Josephine:se\diegirl3.wav sound += Josephine looks drowsy:se\sleep2.wav sound += Joseph shout:se\man4.wav sound += Joseph die:se\dieman.wav sound += kill Joseph:se\dieman.wav sound += Joseph looks drowsy:se\sleep.wav sound += Nessos shout:se\man7.wav sound += Nessos die:se\dieman4.wav sound += kill Nessos:se\dieman4.wav sound += Nessos looks drowsy:se\sleep.wav sound += Fannar shout:se\man4.wav sound += Fannar die:se\dieman.wav sound += kill Fannar:se\dieman.wav sound += Erica shout:se\woman.wav sound += Erica die:se\diegirl2.wav sound += kill Erica:se\diegirl2.wav sound += Erica looks drowsy:se\sleep2.wav sound += Harold shout:se\man.wav sound += Harold die:se\dieman2.wav sound += kill Harold:se\dieman2.wav sound += Harold looks drowsy:se\sleep.wav sound += Nergalle shout:se\woman3.wav sound += Nergalle die:se\diegirl3.wav sound += kill Nergalle:se\diegirl3.wav sound += Nergalle looks drowsy:se\sleep2.wav sound += Agnes shout:se\woman6.wav sound += Agnes die:se\diegirl3.wav sound += kill Agnes:se\diegirl3.wav sound += Agnes looks drowsy:se\sleep2.wav sound += Azrael die:se\diedemon.wav sound += kill Azrael:se\diedemon.wav sound += Azrael looks drowsy:se\sleep5.wav sound += Jozef die:se\dieman2.wav sound += kill Jozef:se\dieman2.wav sound += Jozef looks drowsy:se\sleep.wav sound += Polyphemus die:se\diemon.wav sound += kill Polyphemus:se\diemon.wav sound += Polyphemus looks drowsy:se\sleep5.wav sound += Dissolution quivers:se\slime5.wav sound += Dissolution die:se\slime2.wav sound += kill Dissolution:se\slime2.wav sound += Dissolution looks drowsy:se\slime.wav sound += Maud shout:se\woman3.wav sound += Maud die:se\diegirl3.wav sound += kill Maud:se\diegirl3.wav sound += Maud looks drowsy:se\sleep2.wav sound += Louise shout:se\woman5.wav sound += Louise die:se\diegirl2.wav sound += kill Louise:se\diegirl2.wav sound += Louise looks drowsy:se\sleep2.wav sound += Aizul shout:se\man9.wav sound += Aizul die:se\diemon4.wav sound += kill Aizul:se\diemon4.wav sound += Aizul looks drowsy:se\sleep5.wav sound += Murray gives:se\murray.wav sound += Murray die:se\dieskel.wav sound += destroy Murray:se\Zskel.wav sound += Roxanne is destroyed:se\diegirl4.wav sound += destroy Roxanne:se\diegirl4.wav sound += Donald shout:se\man10.wav sound += Donald say:se\man10.wav sound += Donald die:se\dieman2.wav sound += kill Donald:se\dieman2.wav sound += Donald looks drowsy:se\sleep.wav sound += Frances shout:se\woman3.wav sound += Frances die:se\diegirl3.wav sound += kill Frances:se\diegirl3.wav sound += Frances looks drowsy:se\sleep2.wav sound += Geryon die:se\diemon.wav sound += kill Geryon:se\diemon.wav sound += Geryon looks drowsy:se\sleep5.wav sound += Geryon roar:se\panlord.wav sound += Geryon winds a great silver horn:se\horn1.wav sound += produce a hideous howling:se\horn1.wav sound += produce a weird and mournful sound:se\horn2.wav sound += Ilsuiw shout:se\siren2.wav sound += Ilsuiw die:se\diegirl7.wav sound += kill Ilsuiw:se\diegirl7.wav sound += Ilsuiw looks drowsy:se\sleep2.wav sound += Ilsuiw mumbles:se\siren2.wav sound += Ilsuiw cast:se\siren2.wav sound += Ilsuiw gestures:se\siren2.wav sound += Ilsuiw sing:se\siren2.wav sound += Rupert shout:se\man10.wav sound += Rupert die:se\dieman.wav sound += kill Rupert:se\dieman.wav sound += Rupert looks drowsy:se\sleep.wav sound += Kirke shout:se\woman.wav sound += Kirke die:se\diegirl2.wav sound += kill Kirke:se\diegirl2.wav sound += Kirke looks drowsy:se\sleep2.wav sound += Gloorx Vloq die:se\diemon.wav sound += kill Gloorx Vloq:se\diemon.wav sound += Dispater die:se\diemon.wav sound += kill Dispater:se\diemon.wav sound += Mnoleg die:se\dieman2.wav sound += kill Mnoleg:se\dieman2.wav sound += Asmodeus die:se\diedemon.wav sound += kill Asmodeus:se\diedemon.wav sound += Chuck die:se\diemon.wav sound += kill Chuck:se\diemon.wav sound += Chuck looks drowsy:se\sleep5.wav sound += Saint Roka shout:se\ogre.wav sound += Saint Roka die:se\dieman3.wav sound += kill Saint Roka:se\dieman3.wav sound += Saint Roka looks drowsy:se\sleep.wav sound += Terpsichore is destroyed:se\haunt.wav sound += destroy Terpsichore:se\haunt.wav sound += Khufu is destroyed:se\dieund.wav sound += destroy Khufu:se\dieund.wav sound += Mara die:se\maradie.wav sound += kill Mara:se\maradie.wav sound += shimmers and seems to become three:se\mara.wav sound += strange images dance:se\mara.wav sound += even more misled:se\mara.wav sound += sudden wrenching feeling in your soul:se\mara.wav sound += Mara looks drowsy:se\sleep5.wav sound += Jory shout:se\man4.wav sound += Jory die:se\dieman5.wav sound += kill Jory:se\dieman5.wav sound += destroy Jory:se\dieman5.wav sound += Jory is destroyed:se\dieman5.wav sound += mesmerised:se\siren.wav sound += Ignacio shout:se\man12.wav sound += Ignacio die:se\diemon.wav sound += kill Ignacio:se\diemon.wav sound += with an executioner's axe of pain!:se\sword6.wav sound += with an executioner's axe of pain:se\sword4.wav sound += Nikola shout:se\man7.wav sound += Nikola die:se\dieoldman.wav sound += kill Nikola:se\dieoldman.wav sound += Nikola looks drowsy:se\sleep.wav sound += Ereshkigal die:se\salt3.wav sound += kill Ereshkigal:se\salt3.wav sound += Mennas die:se\salt3.wav sound += kill Mennas:se\salt3.wav sound += Mennas looks drowsy:se\sleep.wav sound += Xtahua die:se\drgaondeath.wav sound += kill Xtahua:se\dragondeath.wav sound += Xtahua looks drowsy:se\sleep4.wav sound += Lom Lobon die:se\abyss2.wav sound += kill Lom Lobon:se\abyss2.wav sound += Serpent of Hell die:se\dragondeath.wav sound += kill the Serpent of Hell:se\dragondeath.wav sound += Serpent of Hell looks drowsy:se\sleep4.wav sound += Gastronok die:se\poisonsplash.wav sound += Gastronok bite:se\bite2.wav sound += kill Gastronok:se\poisonsplash.wav sound += Gastronok looks drowsy:se\slug.wav sound += Nellie die:se\elephant2.wav sound += kill Nellie:se\elephant2.wav sound += Nellie looks drowsy:se\sleep2.wav sound += Nellie trumpet:se\elephant3.wav sound += hellephant die:se\elephant2.wav sound += kill the hellephant:se\elephant2.wav sound += hellephant 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kill the harpy:se\harpy2.wav sound += griffon screeches:se\eagle.wav sound += hippogriff screeches:se\eagle2.wav sound += shard shrike screeches:se\bird5.wav sound += shrike freeze:se\antahit.wav sound += caustic shrike screeches:se\bird4.wav sound += screeches:se\harpy.wav ound += kill the elephant slug:se\Zdeath.wav sound += felid hisses angrily:se\wildcat.wav sound += spider hisses angrily:se\spider2.wav sound += redback hisses angrily:se\spider2.wav sound += tarantella hisses angrily:se\spider2.wav sound += komodo dragon hisses:se\komodo.wav sound += hisses angrily:se\snake.wav sound += growls angrily:se\bear.wav sound += mosquito buzz:se\foxfire2.wav sound += buzzes angrily:se\foxfire.wav sound += rage as it:se\berserk.wav sound += angrily waves:se\berserk.wav sound += tentacle slaps you:se\tentacle.wav sound += Tentacles burst out of the water:se\kraken2.wav sound += tentacle rises from the water:se\kraken.wav sound += tentacles slide back into the water:se\water1.wav sound += 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Found a dark tunnel:se\lava.wav sound += dark tunnel here:se\lava.wav sound += blocked tunnel here:se\lava.wav sound += volcano roars to life:se\flame4.wav sound += the volcano erupts:se\flame4.wav sound += air gets thick with the scent of sulphur:se\lava.wav trog sound += burst into flames:se\burnbook.wav sound += bursts into flames:se\burnbook.wav tree sound += burns like a torch:se\burntree.wav sound += smell burning wood:se\burntree.wav sound += bush is on fire:se\burntree.wav sound += forest fire spreads:se\burntree.wav sound += bush is engulfed in roaring flames:se\burntee.wav mut&glow sound += eldritch light:se\cigotuvi2.wav sound += Strange energies course through:se\mut.wav sound += are contaminated with residual magic:se\mut.wav sound += are contaminated with residual magics:se\mut.wav sound += feel more contaminated with magical:se\mut.wav sound += meat tastes really weird:se\mut.wav sound += body shudders with the violent:se\bomb.wav sound += less 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Zin draws all chaos:se\curemut sound += limned with silver light:se\corona.wav sound += confused by your recit:se\confuse.wav sound += driven mad by the wrath of Zin:se\confuse.wav sound += stumbles about in disarray:se\confuse.wav sound += awed by your recit:se\paralyse.wav sound += stupefied by the wrath of Zin:se\paralyse.wav sound += feel that Zin will soon:se\money.wav statue sound += statue screams as its:se\scream.wav sound += hear a hideous screaming:se\scream.wav sound += hear a grinding noise:se\dig2.wav sound += is blasted:se\blast2.wav sound += are bladsted:se\blast2.wav sound += blasted by holy energy:se\blast.wav [holy being] S. star sound += beam of golden light hits you! 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sound += Lugonu booms:se\godlugo.wav sound += corrupt your weapon with:se\aura.wav ound += bless your weapon at an altar... once sound += mutations... once.:se\godzin.wav other gods sound += Your amulet flashes:se\divine2.wav sound += I have averted the wrath:se\divine2.wav sound += does not appreciate desertion:se\divineangry.wav sound += desrtion for evil:se\divineangry.wav sound += Shining One shouts:se\divineangry.wav sound += Shining One sends the divine host:se\divineangry.wav sound += Shining One blasts you:se\divineangry.wav sound += will pay for your evil ways:se\divineangry.wav sound += Trog sends monsters to punish you:se\divineangry.wav sound += voice booms out:se\divineangry.wav sound += divine experience:se\divineangry.wav sound += wrath finds you:se\divineangry.wav sound += feel a surge of divine spite:se\divineangry.wav sound += sends forces against you:se\divineangry.wav sound += Cheibriados makes up for lost time:se\divineangry.wav sound += Cheibriados 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sound += from some side-effects of death magic:se\divineab.wav sound += from unholy torment:se\divineab.wav sound += shielding you from miscast death magic:se\divineab2.wav sound += no longer protect you from unholy:se\divineab2.wav makhleb sound += demon appears:se\summother.wav sound += seem very happy:se\dimvision.wav sound += seem to appreciate being summoned:se\dimvision.wav yre sound += kneel in prayer and are bathed:se\mirror.wav sound += sit in prayer and are bathed:se\mirror.wav sound += dark mirror aura disappears:se\mirror2.wav sound += soul is too badly injured:se\buffend2.wav sound += soul is now ripe:se\haunt.wav sound += soul is no longer ripe:se\divineab2.wav sound += mirrors your injury:se\mirror.wav sound += reflects your damage:se\mirror.wav sound += damage is reflected back:se\mirror.wav sound += filled with unholy energy:se\mirror.wav sound += fill with unholy energy:se\mirror.wav sound += life from your surroundings:se\sublimation.wav sound += soul is now 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explodes:se\blast2.wav sound += into countless fragment:se\dig2.wav sound += shatters into small pieces:se\dig2.wav sound += dig through:se\dig2.wav sound += around you becomes liquefied:se\earthlique.wav sound += ground is no longer liquid:se\earthlique.wav sound += wall shatters:se\lee.wav sound += blast of rock fragments:se\lee.wav sound += blast of metal fragments:se\lee.wav sound += blast of bone shards:se\lee.wav sound += blast of crystal shards:se\lee.wav sound += blast of petrified fragments:se\lee.wav sound += icy blast hits:se\lee.wav sound += icy blast hits you:se\lee.wav sound += shatters!:se\lee.wav sound += stone arrow hits:se\stonearrow.wav sound += iron shot hits:se\ironshot2.wav sound += crystal spear hits:se\crystal2.wav sound += dungeon rumbles:se\shatter.wav sound += hear glass break:se\potion2.wav sound += Ka-crash:se\shatter.wav sound += shudder from the earth:se\shatter.wav sound += Walls emerge from the floor:se\labycrash.wav hexe&charm sound += feel yourself speed up:se\haste2 sound += feel yourself slow down:se\buffend sound += seems to slow down:se\buffend sound += no longer moving slowly:se\haste2 sound += no longer moving quickly:se\buffend sound += feel yourself slow down:se\buffend sound += seems to speed up:se\haste2 sound += feel yourself slow down:se\buffend sound += is charmed:se\charming.wav sound += no longer charmed:se\buffend2.wav sound += vision seems to sharpen:se\seeinv.wav sound += begin to squint at shadows:se\seeinv.wav sound += become one with your weapon:se\seeinv.wav sound += bond with your blade fades away:se\buffend.wav sound += eyesight blurs momentarily:se\buffend.wav sound += hands begin to glow red:se\touch.wav sound += paws begin to glow red:se\touch.wav sound += hands begin to glow brighter:se\touch.wav sound += paws begin to glow brighter:se\touch.wav sound += claws begin to glow red:se\touch.wav sound += claws begin to glow brighter:se\touch.wav sound += hands stop glowing:se\buffend.wav sound += paws stop glowing:se\buffend.wav sound += claws stop glowing:se\buffend.wav sound += outlined in light:se\corona.wav sound += glows brighter:se\corona.wav sound += stops glowing:se\spectral.wav sound += dances into the air:se\fly.wav sound += falls from the air:se\tukima.wav sound += assume a fearsome:se\fearaura.wav sound += looks frightened:se\fear.wav sound += You are terrified:se\fear.wav sound += an aura of fear:se\fearaura.wav sound += no longer terrified:se\buffend.wav sound += It gets dark:se\unsumm.wav sound += ambient light returns:se\corona.wav sound += looks rather confused:se\confuse.wav [action] sound += full handful of:se\eat2.wav sound += Yummy mangosteen:se\eat2.wav sound += mangosteen was:se\eat2.wav sound += Yummy dragonfruit:se\eat2.wav sound += dragonfruit was:se\eat2.wav sound += coconut was:se\eat2.wav sound += Yummy coconut:se\eat2.wav sound += Yummy peach:se\eat2.wav sound += Yummy mango:se\eat2.wav sound += Yummy plum:se\eat2.wav sound += Yummy rambutan:se\eat2.wav sound += Yummy tomato:se\eat2.wav sound += plum was:se\eat2.wav sound += apricot was:se\eat2.wav sound += watermelon was:se\eat2.wav sound += durian smelled:se\eat2.wav sound += guava was:se\eat2.wav sound += orange was:se\eat2.wav sound += Yummy orange:se\eat2.wav sound += banana was:se\eat2.wav sound += Yummy apple:se\eat2.wav sound += grape was:se\eat2.wav sound += Yummy pear:se\eat2.wav sound += rambutan was:se\eat2.wav sound += lychee was:se\eat2.wav sound += choko was:se\eat2.wav sound += Yummy apricot:se\eat2.wav sound += lemon was:se\eat2.wav sound += sultana was:se\eat2.wav sound += snozzcumber tasted:se\eat2.wav sound += That royal jelly was:se\eat3.wav sound += flesh tastes:se\eat3.wav sound += That meat ration:se\eat3.wav sound += That bread ration:se\eat3.wav sound += wrong with this meat:se\sick.wav sound += finish eating:se\eat.wav sound += was delicious:eat2.wav sound += Mmmm... Yummy:se\eat2.wav sound += Mmm...:se\eat3.wav sound += Yeuchh!:se\eat3.wav ound += misses you:se\dodge.wav sound += You miss:se\dodge2.wav sound += You completely miss:se\dodge2.wav sound += You closely miss:se\dodge2.wav sound += You barely miss:se\dodge2.wav ound += miss the:se\dodge2.wav ound += misses the:se\dodge.wav sound += open the door:se\door1.wav sound += opens the doord:se\door1.wav sound += close the door:se\door2.wav sound += open the large door:se\door1.wav sound += opens the large door:se\door1.wav sound += close the large door:se\door2.wav sound += open the gate:se\door3.wav sound += opens the gate:se\door3.wav sound += close the gate:se\door4.wav sound += open the huge gate:se\door3.wav sound += opens the huge gate:se\door3.wav sound += close the huge gate:se\door4.wav sound += iron grate slams shut:se\door3.wav sound += gate explodes:se\blast.wav sound += door appears:se\secret.wav sound += part the fleshy orifice:se\slime.wav sound += climb upwards:se\stair.wav sound += climb downwards:se\stair.wav sound += The hatch slams shut behind you:se\stair2.wav sound += commands and other:se\stair.wav sound += commands and other:se\stair.wav ound += blocked by a:se\blockmelee.wav sound += block the arrow:se\blockmiss.wav sound += block the bolt:se\blockmiss.wav sound += block the sling:se\blockmiss.wav sound += blocks the arrow:se\blockmiss.wav sound += blocks the bolt:se\blockmiss.wav sound += blocks the sling:se\blockmiss.wav sound += block the poisoned arrow:se\blockmiss.wav sound += block the poisoned bolt:se\blockmiss.wav sound += block the poisoned sling:se\blockmiss.wav sound += blocks the poisoned arrow:se\blockmiss.wav sound += blocks the poisoned bolt:se\blockmiss.wav sound += blocks the poisoned sling:se\blockmiss.wav sound += block:se\blockmelee.wav sound += blocks your:se\blockmelee.wav sound += reflects the orb of destruction:se\ood2.wav sound += reflects your orb of:se\ood2.wav sound += reflects the:se\bend.wav sound += reflect the:se\bend.wav sound += large rock hits:se\rockhit.wav sound += large rock crashes:se\rockhit.wav sound += javelin hits:se\punch9.wav sound += javelin of returning hit:se\punch9.wav sound += javelin of penetration pierces:se\punch9.wav sound += poisoned javelin hits:se\punch9.wav sound += tomahawk hits:se\punch9.wav sound += tomahawk of returning hit:se\punch9.wav sound += surroundings suddenly seem different:se\teleport.wav sound += hear coins being counted:se\money.wav sound += gateway to a bazaar:se\bazaar.wav sound += tolling of a bell:se\bell.wav sound += hear the stately tolling of a bell:se\bell.wav sound += hear the tolling of a bell:se\bell.wav sound += hear the brisk tolling of a bell:se\bell.wav sound += hear the urgent tolling of a bell:se\bell.wav sound += hear frantic tolling of a bell:se\bell.wav sound += dying notes of the bell:se\bell.wav sound += hear distant snort:se\bell.wav sound += hear the stately ticking:se\labycrash.wav sound += hear the ticking:se\labycrash.wav sound += hear the brisk ticking:se\labycrash.wav sound += hear the urgent ticking:se\labycrash.wav sound += hear the frantic ticking:se\labycrash.wav sound += hear a distant snort:se\labycrash.wav sound += dying ticks of the clock:se\labycrash.wav sound += labyrinth entrance disappears:se\labycrash.wav sound += metallic echo:se\labymino.wav sound += creaking of ancient gears:se\labygear.wav sound += floor suddenly vibrates:se\labycrash.wav sound += hear an odd grinding sound:se\labygear.wav sound += feel a sudden draft:se\labycrash.wav sound += faint hissing noise:se\labygear.wav sound += loud grinding noise:se\labygear.wav sound += walls fall away:se\labycrash.wav monster attacks sound += club!!:se\mace3.wav sound += club!:se\mace1.wav sound += mace!!:se\mace3.wav sound += mace!:se\mace1.wav sound += flail!!:se\mace3.wav sound += flail!:se\mace1.wav sound += morning star!!:se\mace3.wav sound += morning star!:se\mace1.wav sound += evening star!!:se\mace3.wav sound += evening star!:se\mace1.wav sound += hammer!!:se\mace3.wav sound += hammer!:se\mace1.wav sound += whip!!:se\whip3.wav sound += whip!:se\whip1.wav sound += scourge of holy wrath!!:se\whip3.wav sound += scourge of holy wrath!:se\whip1.wav sound += dagger!!:se\sword3.wav sound += dagger!:se\sword2.wav sound += sword!!:se\sword5.wav sound += sword!:se\sword1.wav sound += falcion!!:se\sword4.wav sound += falcion!:se\sword1.wav sound += scimitar!!:se\sword5.wav sound += scimitar!:se\sword1.wav sound += cutlass!!:se\sword4.wav sound += cutlass!:se\sword2.wav sound += rapier!!:se\sword3.wav sound += rapier!:se\sword2.wav sound += quick blade!!:se\sword3.wav sound += quick blade!:se\sword1.wav sound += claymore!!:se\sword7.wav sound += claymore!:se\sword4.wav sound += demon blade!!:se\sword5.wav sound += demon blade!:se\sword1.wav sound += axe!!:se\sword6.wav sound += axe!:se\sword1.wav sound += spear!!:se\sword3.wav sound += spear!:se\sword2.wav sound += trident!!:se\sword3.wav sound += trident!:se\sword2.wav sound += halberd!!:se\sword5.wav sound += halberd!:se\sword1.wav sound += scythe!!:se\sword5.wav sound += scythe!:se\sword4.wav sound += glaive!!:se\sword6.wav sound += glaive!:se\sword4.wav sound += bardiche!!:se\sword6.wav sound += bardiche!:se\sword4.wav sound += staff!!:se\mace3.wav sound += staff!:se\mace1.wav sound += lajatang!!:se\sword5.wav sound += lajatang!:se\claw2.wav sound += lajatang of speed!!:se\sword5.wav sound += lajatang of speed!:se\claw2.wav sound += dagger of speed!!:se\sword3.wav sound += dagger of speed!:se\sword2.wav sound += short sword of speed!!:se\sword3.wav sound += short sword of speed!:se\sword2.wav sound += club of crushing!!:se\mace3.wav sound += club of crushing!:se\mace1.wav sound += mace of crushing!!:se\mace3.wav sound += mace of crushing!:se\mace1.wav sound += flail of crushing!!:se\mace3.wav sound += flail of crushing!:se\mace1.wav sound += morning star of crushing!!:se\mace3.wav sound += morning star of crushing!:se\mace1.wav sound += evening star of crushing!!:se\mace3.wav sound += evening star of crushing!:se\mace1.wav sound += hammer of crushing!!:se\mace3.wav sound += hammer of crushing!:se\mace1.wav sound += whip of slashing!!:se\whip3.wav sound += whip of slashing!:se\whip1.wav sound += scourge!!:se\whip3.wav sound += scourge!:se\whip1.wav sound += dagger of piercing!!:se\sword3.wav sound += dagger of piercing!:se\sword2.wav sound += sword of piercing!!:se\sword5.wav sound += sword of piercing!:se\sword1.wav sound += sword of slicing!!:se\sword5.wav sound += sword of slicing!:se\sword1.wav sound += falcion of slicing!!:se\sword4.wav sound += falcion of slicing!:se\sword1.wav sound += scimitar of slicing!!:se\sword5.wav sound += scimitar of slicing!:se\sword1.wav sound += cutlass of slicing!!:se\sword4.wav sound += cutlass of slicing!:se\sword2.wav sound += rapier of piercing!!:se\sword3.wav sound += rapier of piercing!:se\sword2.wav sound += quick blade of piercing!!:se\sword3.wav sound += quick blade of piercing!:se\sword1.wav sound += claymore of slicing!!:se\sword7.wav sound += claymore of slicing!:se\sword4.wav sound += demon blade of slicing!!:se\sword5.wav sound += demon blade of slicing!:se\sword1.wav sound += axe of chopping!!:se\sword6.wav sound += axe of chopping!:se\sword1.wav sound += spear of piercing!!:se\sword3.wav sound += spear of piercing!:se\sword2.wav sound += trident of piercing!!:se\sword3.wav sound += trident of piercing!:se\sword2.wav sound += halberd of chopping!!:se\sword5.wav sound += halberd of chopping!:se\sword1.wav sound += scythe of slicing!!:se\sword5.wav sound += scythe of slicing!:se\sword4.wav sound += glaive of chopping!!:se\sword6.wav sound += glaive of chopping!:se\sword4.wav sound += bardiche of chopping!!:se\sword6.wav sound += bardiche of chopping!:se\sword4.wav sound += staff of crushing!!:se\mace3.wav sound += staff of crushing!:se\mace1.wav sound += lajatang of slicing!!:se\sword5.wav sound += lajatang of slicing!:se\claw2.wav sound += club of protection!!:se\mace3.wav sound += club of protection!:se\mace1.wav sound += mace of protection!!:se\mace3.wav sound += mace of protection!:se\mace1.wav sound += flail of protection!!:se\mace3.wav sound += flail of protection!:se\mace1.wav sound += morning star of protection!!:se\mace3.wav sound += morning star of protection!:se\mace1.wav sound += evening star of protection!!:se\mace3.wav sound += evening star of protection!:se\mace1.wav sound += hammer of protection!!:se\mace3.wav sound += hammer of protection!:se\mace1.wav sound += whip of protection!!:se\whip3.wav sound += whip of protection!:se\whip1.wav sound += scourge of protection!!:se\whip3.wav sound += scourge of protection!:se\whip1.wav sound += dagger of protection!!:se\sword3.wav sound += dagger of protection!:se\sword2.wav sound += sword of protection!!:se\sword5.wav sound += sword of protection!:se\sword1.wav sound += falcion of protection!!:se\sword4.wav sound += falcion of protection!:se\sword1.wav sound += scimitar of protection!!:se\sword5.wav sound += scimitar of protection!:se\sword1.wav sound += cutlass of protection!!:se\sword4.wav sound += cutlass of protection!:se\sword2.wav sound += rapier of protection!!:se\sword3.wav sound += rapier of protection!:se\sword2.wav sound += quick blade of protection!!:se\sword3.wav sound += quick blade of protection!:se\sword1.wav sound += claymore of protection!!:se\sword7.wav sound += claymore of protection!:se\sword4.wav sound += demon blade of protection!!:se\sword5.wav sound += demon blade of protection!:se\sword1.wav sound += axe of protection!!:se\sword6.wav sound += axe of protection!:se\sword1.wav sound += spear of protection!!:se\sword3.wav sound += spear of protection!:se\sword2.wav sound += trident of protection!!:se\sword3.wav sound += trident of protection!:se\sword2.wav sound += halberd of protection!!:se\sword5.wav sound += halberd of protection!:se\sword1.wav sound += scythe of protection!!:se\sword5.wav sound += scythe of protection!:se\sword4.wav sound += glaive of protection!!:se\sword6.wav sound += glaive of protection!:se\sword4.wav sound += bardiche of protection!!:se\sword6.wav sound += bardiche of protection!:se\sword4.wav sound += staff of protection!!:se\mace3.wav sound += staff of protection!:se\mace1.wav sound += lajatang of protection!!:se\sword5.wav sound += lajatang of protection!:se\claw2.wav sound += club of pain!!:se\mace3.wav sound += club of pain!:se\mace1.wav sound += mace of pain!!:se\mace3.wav sound += mace of pain!:se\mace1.wav sound += flail of pain!!:se\mace3.wav sound += flail of pain!:se\mace1.wav sound += morning star of pain!!:se\mace3.wav sound += morning star of pain!:se\mace1.wav sound += evening star of pain!!:se\mace3.wav sound += evening star of pain!:se\mace1.wav sound += hammer of pain!!:se\mace3.wav sound += hammer of pain!:se\mace1.wav sound += whip of pain!!:se\whip3.wav sound += whip of pain!:se\whip1.wav sound += scourge of pain!!:se\whip3.wav sound += scourge of pain!:se\whip1.wav sound += dagger of pain!!:se\sword3.wav sound += dagger of pain!:se\sword2.wav sound += sword of pain!!:se\sword5.wav sound += sword of pain!:se\sword1.wav sound += falcion of pain!!:se\sword4.wav sound += falcion of pain!:se\sword1.wav sound += scimitar of pain!!:se\sword5.wav sound += scimitar of pain!:se\sword1.wav sound += cutlass of pain!!:se\sword4.wav sound += cutlass of pain!:se\sword2.wav sound += rapier of pain!!:se\sword3.wav sound += rapier of pain!:se\sword2.wav sound += quick blade of pain!!:se\sword3.wav sound += quick blade of pain!:se\sword1.wav sound += claymore of pain!!:se\sword7.wav sound += claymore of pain!:se\sword4.wav sound += demon blade of pain!!:se\sword5.wav sound += demon blade of pain!:se\sword1.wav sound += axe of pain!!:se\sword6.wav sound += axe of pain!:se\sword1.wav sound += spear of pain!!:se\sword3.wav sound += spear of pain!:se\sword2.wav sound += trident of pain!!:se\sword3.wav sound += trident of pain!:se\sword2.wav sound += halberd of pain!!:se\sword5.wav sound += halberd of pain!:se\sword1.wav sound += scythe of pain!!:se\sword5.wav sound += scythe of pain!:se\sword4.wav sound += glaive of pain!!:se\sword6.wav sound += glaive of pain!:se\sword4.wav sound += bardiche of pain!!:se\sword6.wav sound += bardiche of pain!:se\sword4.wav sound += staff of pain!!:se\mace3.wav sound += staff of pain!:se\mace1.wav sound += lajatang of pain!!:se\sword5.wav sound += lajatang of pain!:se\claw2.wav sound += club of draining!!:se\mace3.wav sound += club of draining!:se\mace1.wav sound += mace of draining!!:se\mace3.wav sound += mace of draining!:se\mace1.wav sound += flail of draining!!:se\mace3.wav sound += flail of draining!:se\mace1.wav sound += morning star of draining!!:se\mace3.wav sound += morning star of draining!:se\mace1.wav sound += evening star of draining!!:se\mace3.wav sound += evening star of draining!:se\mace1.wav sound += hammer of draining!!:se\mace3.wav sound += hammer of draining!:se\mace1.wav sound += whip of draining!!:se\whip3.wav sound += whip of draining!:se\whip1.wav sound += scourge of draining!!:se\whip3.wav sound += scourge of draining!:se\whip1.wav sound += dagger of draining!!:se\sword3.wav sound += dagger of draining!:se\sword2.wav sound += sword of draining!!:se\sword5.wav sound += sword of draining!:se\sword1.wav sound += falcion of draining!!:se\sword4.wav sound += falcion of draining!:se\sword1.wav sound += scimitar of draining!!:se\sword5.wav sound += scimitar of draining!:se\sword1.wav sound += cutlass of draining!!:se\sword4.wav sound += cutlass of draining!:se\sword2.wav sound += rapier of draining!!:se\sword3.wav sound += rapier of draining!:se\sword2.wav sound += quick blade of draining!!:se\sword3.wav sound += quick blade of draining!:se\sword1.wav sound += claymore of draining!!:se\sword7.wav sound += claymore of draining!:se\sword4.wav sound += demon blade of draining!!:se\sword5.wav sound += demon blade of draining!:se\sword1.wav sound += axe of draining!!:se\sword6.wav sound += axe of draining!:se\sword1.wav sound += spear of draining!!:se\sword3.wav sound += spear of draining!:se\sword2.wav sound += trident of draining!!:se\sword3.wav sound += trident of draining!:se\sword2.wav sound += halberd of draining!!:se\sword5.wav sound += halberd of draining!:se\sword1.wav sound += scythe of draining!!:se\sword5.wav sound += scythe of draining!:se\sword4.wav sound += glaive of draining!!:se\sword6.wav sound += glaive of draining!:se\sword4.wav sound += bardiche of draining!!:se\sword6.wav sound += bardiche of draining!:se\sword4.wav sound += staff of draining!!:se\mace3.wav sound += staff of draining!:se\mace1.wav sound += lajatang of draining!!:se\sword5.wav sound += lajatang of draining!:se\claw2.wav sound += club of venom!!:se\mace3.wav sound += club of venom!:se\mace1.wav sound += mace of venom!!:se\mace3.wav sound += mace of venom!:se\mace1.wav sound += flail of venom!!:se\mace3.wav sound += flail of venom!:se\mace1.wav sound += morning star of venom!!:se\mace3.wav sound += morning star of venom!:se\mace1.wav sound += evening star of venom!!:se\mace3.wav sound += evening star of venom!:se\mace1.wav sound += hammer of venom!!:se\mace3.wav sound += hammer of venom!:se\mace1.wav sound += whip of venom!!:se\whip3.wav sound += whip of venom!:se\whip1.wav sound += scourge of venom!!:se\whip3.wav sound += scourge of venom!:se\whip1.wav sound += dagger of venom!!:se\sword3.wav sound += dagger of venom!:se\sword2.wav sound += sword of venom!!:se\sword5.wav sound += sword of venom!:se\sword1.wav sound += falcion of venom!!:se\sword4.wav sound += falcion of venom!:se\sword1.wav sound += scimitar of venom!!:se\sword5.wav sound += scimitar of venom!:se\sword1.wav sound += cutlass of venom!!:se\sword4.wav sound += cutlass of venom!:se\sword2.wav sound += rapier of venom!!:se\sword3.wav sound += rapier of venom!:se\sword2.wav sound += quick blade of venom!!:se\sword3.wav sound += quick blade of venom!:se\sword1.wav sound += claymore of venom!!:se\sword7.wav sound += claymore of venom!:se\sword4.wav sound += demon blade of venom!!:se\sword5.wav sound += demon blade of venom!:se\sword1.wav sound += axe of venom!!:se\sword6.wav sound += axe of venom!:se\sword1.wav sound += spear of venom!!:se\sword3.wav sound += spear of venom!:se\sword2.wav sound += trident of venom!!:se\sword3.wav sound += trident of venom!:se\sword2.wav sound += halberd of venom!!:se\sword5.wav sound += halberd of venom!:se\sword1.wav sound += scythe of venom!!:se\sword5.wav sound += scythe of venom!:se\sword4.wav sound += glaive of venom!!:se\sword6.wav sound += glaive of venom!:se\sword4.wav sound += bardiche of venom!!:se\sword6.wav sound += bardiche of venom!:se\sword4.wav sound += staff of venom!!:se\mace3.wav sound += staff of venom!:se\mace1.wav sound += lajatang of venom!!:se\sword5.wav sound += lajatang of venom!:se\claw2.wav sound += club of electrocution!!:se\mace3.wav sound += club of electrocution!:se\mace1.wav sound += mace of electrocution!!:se\mace3.wav sound += mace of electrocution!:se\mace1.wav sound += flail of electrocution!!:se\mace3.wav sound += flail of electrocution!:se\mace1.wav sound += morning star of electrocution!!:se\mace3.wav sound += morning star of electrocution!:se\mace1.wav sound += evening star of electrocution!!:se\mace3.wav sound += evening star of electrocution!:se\mace1.wav sound += hammer of electrocution!!:se\mace3.wav sound += hammer of electrocution!:se\mace1.wav sound += whip of electrocution!!:se\whip3.wav sound += whip of electrocution!:se\whip1.wav sound += scourge of electrocution!!:se\whip3.wav sound += scourge of electrocution!:se\whip1.wav sound += dagger of electrocution!!:se\sword3.wav sound += dagger of electrocution!:se\sword2.wav sound += sword of electrocution!!:se\sword5.wav sound += sword of electrocution!:se\sword1.wav sound += falcion of electrocution!!:se\sword4.wav sound += falcion of electrocution!:se\sword1.wav sound += scimitar of electrocution!!:se\sword5.wav sound += scimitar of electrocution!:se\sword1.wav sound += cutlass of electrocution!!:se\sword4.wav sound += cutlass of electrocution!:se\sword2.wav sound += rapier of electrocution!!:se\sword3.wav sound += rapier of electrocution!:se\sword2.wav sound += quick blade of electrocution!!:se\sword3.wav sound += quick blade of electrocution!:se\sword1.wav sound += claymore of electrocution!!:se\sword7.wav sound += claymore of electrocution!:se\sword4.wav sound += demon blade of electrocution!!:se\sword5.wav sound += demon blade of electrocution!:se\sword1.wav sound += axe of electrocution!!:se\sword6.wav sound += axe of electrocution!:se\sword1.wav sound += spear of electrocution!!:se\sword3.wav sound += spear of electrocution!:se\sword2.wav sound += trident of electrocution!!:se\sword3.wav sound += trident of electrocution!:se\sword2.wav sound += halberd of electrocution!!:se\sword5.wav sound += halberd of electrocution!:se\sword1.wav sound += scythe of electrocution!!:se\sword5.wav sound += scythe of electrocution!:se\sword4.wav sound += glaive of electrocution!!:se\sword6.wav sound += glaive of electrocution!:se\sword4.wav sound += bardiche of electrocution!!:se\sword6.wav sound += bardiche of electrocution!:se\sword4.wav sound += staff of electrocution!!:se\mace3.wav sound += staff of electrocution!:se\mace1.wav sound += lajatang of electrocution!!:se\sword5.wav sound += lajatang of electrocution!:se\claw2.wav sound += club of distortion!!:se\mace3.wav sound += club of distortion!:se\mace1.wav sound += mace of distortion!!:se\mace3.wav sound += mace of distortion!:se\mace1.wav sound += flail of distortion!!:se\mace3.wav sound += flail of distortion!:se\mace1.wav sound += morning star of distortion!!:se\mace3.wav sound += morning star of distortion!:se\mace1.wav sound += evening star of distortion!!:se\mace3.wav sound += evening star of distortion!:se\mace1.wav sound += hammer of distortion!!:se\mace3.wav sound += hammer of distortion!:se\mace1.wav sound += whip of distortion!!:se\whip3.wav sound += whip of distortion!:se\whip1.wav sound += scourge of distortion!!:se\whip3.wav sound += scourge of distortion!:se\whip1.wav sound += dagger of distortion!!:se\sword3.wav sound += dagger of distortion!:se\sword2.wav sound += sword of distortion!!:se\sword5.wav sound += sword of distortion!:se\sword1.wav sound += falcion of distortion!!:se\sword4.wav sound += falcion of distortion!:se\sword1.wav sound += scimitar of distortion!!:se\sword5.wav sound += scimitar of distortion!:se\sword1.wav sound += cutlass of distortion!!:se\sword4.wav sound += cutlass of distortion!:se\sword2.wav sound += rapier of distortion!!:se\sword3.wav sound += rapier of distortion!:se\sword2.wav sound += quick blade of distortion!!:se\sword3.wav sound += quick blade of distortion!:se\sword1.wav sound += claymore of distortion!!:se\sword7.wav sound += claymore of distortion!:se\sword4.wav sound += demon blade of distortion!!:se\sword5.wav sound += demon blade of distortion!:se\sword1.wav sound += axe of distortion!!:se\sword6.wav sound += axe of distortion!:se\sword1.wav sound += spear of distortion!!:se\sword3.wav sound += spear of distortion!:se\sword2.wav sound += trident of distortion!!:se\sword3.wav sound += trident of distortion!:se\sword2.wav sound += halberd of distortion!!:se\sword5.wav sound += halberd of distortion!:se\sword1.wav sound += scythe of distortion!!:se\sword5.wav sound += scythe of distortion!:se\sword4.wav sound += glaive of distortion!!:se\sword6.wav sound += glaive of distortion!:se\sword4.wav sound += bardiche of distortion!!:se\sword6.wav sound += bardiche of distortion!:se\sword4.wav sound += staff of distortion!!:se\mace3.wav sound += staff of distortion!:se\mace1.wav sound += lajatang of distortion!!:se\sword5.wav sound += lajatang of distortion!:se\claw2.wav sound += club of chaos!!:se\mace3.wav sound += club of chaos!:se\mace1.wav sound += mace of chaos!!:se\mace3.wav sound += mace of chaos!:se\mace1.wav sound += flail of chaos!!:se\mace3.wav sound += flail of chaos!:se\mace1.wav sound += morning star of chaos!!:se\mace3.wav sound += morning star of chaos!:se\mace1.wav sound += evening star of chaos!!:se\mace3.wav sound += evening star of chaos!:se\mace1.wav sound += hammer of chaos!!:se\mace3.wav sound += hammer of chaos!:se\mace1.wav sound += whip of chaos!!:se\whip3.wav sound += whip of chaos!:se\whip1.wav sound += scourge of chaos!!:se\whip3.wav sound += scourge of chaos!:se\whip1.wav sound += dagger of chaos!!:se\sword3.wav sound += dagger of chaos!:se\sword2.wav sound += sword of chaos!!:se\sword5.wav sound += sword of chaos!:se\sword1.wav sound += falcion of chaos!!:se\sword4.wav sound += falcion of chaos!:se\sword1.wav sound += scimitar of chaos!!:se\sword5.wav sound += scimitar of chaos!:se\sword1.wav sound += cutlass of chaos!!:se\sword4.wav sound += cutlass of chaos!:se\sword2.wav sound += rapier of chaos!!:se\sword3.wav sound += rapier of chaos!:se\sword2.wav sound += quick blade of chaos!!:se\sword3.wav sound += quick blade of chaos!:se\sword1.wav sound += claymore of chaos!!:se\sword7.wav sound += claymore of chaos!:se\sword4.wav sound += demon blade of chaos!!:se\sword5.wav sound += demon blade of chaos!:se\sword1.wav sound += axe of chaos!!:se\sword6.wav sound += axe of chaos!:se\sword1.wav sound += spear of chaos!!:se\sword3.wav sound += spear of chaos!:se\sword2.wav sound += trident of chaos!!:se\sword3.wav sound += trident of chaos!:se\sword2.wav sound += halberd of chaos!!:se\sword5.wav sound += halberd of chaos!:se\sword1.wav sound += scythe of chaos!!:se\sword5.wav sound += scythe of chaos!:se\sword4.wav sound += glaive of chaos!!:se\sword6.wav sound += glaive of chaos!:se\sword4.wav sound += bardiche of chaos!!:se\sword6.wav sound += bardiche of chaos!:se\sword4.wav sound += staff of chaos!!:se\mace3.wav sound += staff of chaos!:se\mace1.wav sound += lajatang of chaos!!:se\sword5.wav sound += lajatang of chaos!:se\claw2.wav sound += club of holy wrath!!:se\mace3.wav sound += club of holy wrath!:se\mace1.wav sound += mace of holy wrath!!:se\mace3.wav sound += mace of holy wrath!:se\mace1.wav sound += flail of holy wrath!!:se\mace3.wav sound += flail of holy wrath!:se\mace1.wav sound += morning star of holy wrath!!:se\mace3.wav sound += morning star of holy wrath!:se\mace1.wav sound += evening star of holy wrath!!:se\mace3.wav sound += evening star of holy wrath!:se\mace1.wav sound += hammer of holy wrath!!:se\mace3.wav sound += hammer of holy wrath!:se\mace1.wav sound += whip of holy wrath!!:se\whip3.wav sound += whip of holy wrath!:se\whip1.wav sound += scourge of holy wrath!!:se\whip3.wav sound += scourge of holy wrath!:se\whip1.wav sound += dagger of holy wrath!!:se\sword3.wav sound += dagger of holy wrath!:se\sword2.wav sound += sword of holy wrath!!:se\sword5.wav sound += sword of holy wrath!:se\sword1.wav sound += falcion of holy wrath!!:se\sword4.wav sound += falcion of holy wrath!:se\sword1.wav sound += scimitar of holy wrath!!:se\sword5.wav sound += scimitar of holy wrath!:se\sword1.wav sound += cutlass of holy wrath!!:se\sword4.wav sound += cutlass of holy wrath!:se\sword2.wav sound += rapier of holy wrath!!:se\sword3.wav sound += rapier of holy wrath!:se\sword2.wav sound += quick blade of holy wrath!!:se\sword3.wav sound += quick blade of holy wrath!:se\sword1.wav sound += claymore of holy wrath!!:se\sword7.wav sound += claymore of holy wrath!:se\sword4.wav sound += demon blade of holy wrath!!:se\sword5.wav sound += demon blade of holy wrath!:se\sword1.wav sound += axe of holy wrath!!:se\sword6.wav sound += axe of holy wrath!:se\sword1.wav sound += spear of holy wrath!!:se\sword3.wav sound += spear of holy wrath!:se\sword2.wav sound += trident of holy wrath!!:se\sword3.wav sound += trident of holy wrath!:se\sword2.wav sound += halberd of holy wrath!!:se\sword5.wav sound += halberd of holy wrath!:se\sword1.wav sound += scythe of holy wrath!!:se\sword5.wav sound += scythe of holy wrath!:se\sword4.wav sound += glaive of holy wrath!!:se\sword6.wav sound += glaive of holy wrath!:se\sword4.wav sound += bardiche of holy wrath!!:se\sword6.wav sound += bardiche of holy wrath!:se\sword4.wav sound += staff of holy wrath!!:se\mace3.wav sound += staff of holy wrath!:se\mace1.wav sound += lajatang of holy wrath!!:se\sword5.wav sound += lajatang of holy wrath!:se\claw2.wav sound += club of flaming!!:se\mace3.wav sound += club of flaming!:se\mace1.wav sound += mace of flaming!!:se\mace3.wav sound += mace of flaming!:se\mace1.wav sound += flail of flaming!!:se\mace3.wav sound += flail of flaming!:se\mace1.wav sound += morning star of flaming!!:se\mace3.wav sound += morning star of flaming!:se\mace1.wav sound += evening star of flaming!!:se\mace3.wav sound += evening star of flaming!:se\mace1.wav sound += hammer of flaming!!:se\mace3.wav sound += hammer of flaming!:se\mace1.wav sound += whip of flaming!!:se\whip3.wav sound += whip of flaming!:se\whip1.wav sound += scourge of flaming!!:se\whip3.wav sound += scourge of flaming!:se\whip1.wav sound += dagger of flaming!!:se\sword3.wav sound += dagger of flaming!:se\sword2.wav sound += sword of flaming!!:se\sword5.wav sound += sword of flaming!:se\sword1.wav sound += falcion of flaming!!:se\sword4.wav sound += falcion of flaming!:se\sword1.wav sound += scimitar of flaming!!:se\sword5.wav sound += scimitar of flaming!:se\sword1.wav sound += cutlass of flaming!!:se\sword4.wav sound += cutlass of flaming!:se\sword2.wav sound += rapier of flaming!!:se\sword3.wav sound += rapier of flaming!:se\sword2.wav sound += quick blade of flaming!!:se\sword3.wav sound += quick blade of flaming!:se\sword1.wav sound += claymore of flaming!!:se\sword7.wav sound += claymore of flaming!:se\sword4.wav sound += demon blade of flaming!!:se\sword5.wav sound += demon blade of flaming!:se\sword1.wav sound += axe of flaming!!:se\sword6.wav sound += axe of flaming!:se\sword1.wav sound += spear of flaming!!:se\sword3.wav sound += spear of flaming!:se\sword2.wav sound += trident of flaming!!:se\sword3.wav sound += trident of flaming!:se\sword2.wav sound += halberd of flaming!!:se\sword5.wav sound += halberd of flaming!:se\sword1.wav sound += scythe of flaming!!:se\sword5.wav sound += scythe of flaming!:se\sword4.wav sound += glaive of flaming!!:se\sword6.wav sound += glaive of flaming!:se\sword4.wav sound += bardiche of flaming!!:se\sword6.wav sound += bardiche of flaming!:se\sword4.wav sound += staff of flaming!!:se\mace3.wav sound += staff of flaming!:se\mace1.wav sound += lajatang of flaming!!:se\sword5.wav sound += lajatang of flaming!:se\claw2.wav sound += club of freezing!!:se\mace3.wav sound += club of freezing!:se\mace1.wav sound += mace of freezing!!:se\mace3.wav sound += mace of freezing!:se\mace1.wav sound += flail of freezing!!:se\mace3.wav sound += flail of freezing!:se\mace1.wav sound += morning star of freezing!!:se\mace3.wav sound += morning star of freezing!:se\mace1.wav sound += evening star of freezing!!:se\mace3.wav sound += evening star of freezing!:se\mace1.wav sound += hammer of freezing!!:se\mace3.wav sound += hammer of freezing!:se\mace1.wav sound += whip of freezing!!:se\whip3.wav sound += whip of freezing!:se\whip1.wav sound += scourge of freezing!!:se\whip3.wav sound += scourge of freezing!:se\whip1.wav sound += dagger of freezing!!:se\sword3.wav sound += dagger of freezing!:se\sword2.wav sound += sword of freezing!!:se\sword5.wav sound += sword of freezing!:se\sword1.wav sound += falcion of freezing!!:se\sword4.wav sound += falcion of freezing!:se\sword1.wav sound += scimitar of freezing!!:se\sword5.wav sound += scimitar of freezing!:se\sword1.wav sound += cutlass of freezing!!:se\sword4.wav sound += cutlass of freezing!:se\sword2.wav sound += rapier of freezing!!:se\sword3.wav sound += rapier of freezing!:se\sword2.wav sound += quick blade of freezing!!:se\sword3.wav sound += quick blade of freezing!:se\sword1.wav sound += claymore of freezing!!:se\sword7.wav sound += claymore of freezing!:se\sword4.wav sound += demon blade of freezing!!:se\sword5.wav sound += demon blade of freezing!:se\sword1.wav sound += axe of freezing!!:se\sword6.wav sound += axe of freezing!:se\sword1.wav sound += spear of freezing!!:se\sword3.wav sound += spear of freezing!:se\sword2.wav sound += trident of freezing!!:se\sword3.wav sound += trident of freezing!:se\sword2.wav sound += halberd of freezing!!:se\sword5.wav sound += halberd of freezing!:se\sword1.wav sound += scythe of freezing!!:se\sword5.wav sound += scythe of freezing!:se\sword4.wav sound += glaive of freezing!!:se\sword6.wav sound += glaive of freezing!:se\sword4.wav sound += bardiche of freezing!!:se\sword6.wav sound += bardiche of freezing!:se\sword4.wav sound += staff of freezing!!:se\mace3.wav sound += staff of freezing!:se\mace1.wav sound += lajatang of freezing!!:se\sword5.wav sound += lajatang of freezing!:se\claw2.wav sound += stone arrow hits:se\stonearrow.wav ound += arrow hits you!:se\punch9.wav ound += bolt hits you!:se\bolt.wav ound += sling bullet hits you!:se\punch9.wav sound += freezes you!:se\antahit.wav sound += claws you!:se\claw2.wav sound += touches you:se\drain.wav [hits&etc] sound += You throw:se\throw.wav sound += throws a:se\throw.wav sound += catches fire:se\flameenc.wav sound += Magic quickly surges around you:se\buffend2.wav sound += feel less vulnerable:se\airbuffend.wav sound += slightly jumpy:se\recall.wav sound += splash of poison hits:se\poisonsplash.wav ound += You enter:se\portalenter.wav sound += feel aware of your surroundings:se\seeinv.wav sound += read the scroll of identify:se\iden.wav sound += It was scroll of identify:se\iden.wav sound += dissolves into smoke:se\fog2.wav sound += release a cloud of fog:se\fog2.wav sound += Something appears at your feet:se\item.wav sound += Something appears before you:se\item.wav sound += fiery explosion engulfs:se\flame2.wav sound += hear a loud clanging noise:se\noise.wav sound += speak a Word of immense power:se\sanctuary sound += glows for a moment:se\level.wav sound += horrible Thing appears:se\summother.wav sound += glows green for a moment:se\level.wav sound += glows red for a moment:se\level.wav sound += yellow for a moment:se\divine2.wav sound += bright yellow for a moment:se\divine2.wav sound += Your claws very:se\scroll.wav sound += is helping you:se\god.wav sound += read the scroll:se\scroll.wav sound += glows black for a moment:se\unholy.wav sound += It stick to your hand:se\unholy.wav sound += deathly cold:se\unholy.wav sound += but repels the curse:se\divine2.wav sound += area is filled with flickering shadows:se\fearaura.wav sound += Your items softly glow as they:se\seeinv.wav sound += You feel perceptive:se\seeinv.wav sound += You feel less perceptive:se\buffend2.wav sound += feel spirits watching:se\holysh.wav sound += feel strangely alone:se\airbuffend.wav sound += feel stealthy:se\inv1.wav sound += feel less stealthy:se\inv2.wav sound += feel resistant to extremes of temperature:se\resist.wav sound += feel hot and cold all over:se\exha.wav sound += feel powerful:se\archmagi.wav sound += feel strangely numb:se\debuff.wav sound += feel your magic capacity increase:se\magic.wav sound += feel your mana capacity increase:se\magic.wav sound += magic capacity decrease:se\airbuffend.wav sound += mana capacity decrease:se\airbuffend.wav sound += feels cold and inert:se\magic.wav sound += sense that the amulet cannot:se\airbuffend.wav sound += begin to regenerate magic more:se\magic.wav sound += to your energized body:se\magic.wav sound += amulet attunes itself to your body:se\regen.wav sound += amulet throbs as it attunes:se\regen.wav sound += The world spins around:se\distort.wav sound += The world stops spinning:se\airbuffend.wav sound += life force is being protected:se\lifeP.wav sound += less protected from negative:se\debuff.wav sound += protected from negative:se\lifeP.wav sound += feel vulnerable:se\debuff.wav sound += feel resistant to fire:se\fring.wav sound += Was it this warm:se\buffend2.wav sound += feel resistant to cold:se\fring2.wav sound += catch a bit of a chill:se\buffend2.wav sound += feel resistant to poison:se\rPois.wav sound += feel healthy:se\rPois.wav sound += feel less healthy:se\dimvision.wav sound += feel resistant to hostile enchantments:se\magic.wav sound += feel less resistant to hostile enchantments:se\buffend2.wav sound += feel a craving:se\blood.wav sound += Magic dampens:se\buffend2.wav sound += magical defenses are stripped:se\buffend2.wav sound += rot away:se\decay.wav sound += rotting away:se\decay.wav sound += feel terrible:se\unholy.wav sound += brief urge to hack something to bits:se\heartbeat.wav sound += feel more attuned to fire:se\fring.wav sound += feel more attuned to ice:se\fring2.wav sound += feel your power drawn:se\holysh.wav sound += become transparent:se\inv1.wav sound += feel a surge of divine:se\divine2.wav sound += seems less interested:se\divineab2.wav sound += suddenly lose the ability to move:se\paralyse sound += suddenly stops moving:se\paralyse sound += can move again:se\airbuffend.wav sound += You feel ill:se\sick.wav sound += looks sick:se\sick.wav sound += Yuck:se\sick.wav sound += fresh blood:se\drink.wav sound += This tastes delicious:se\drink.wav sound += blood oozes:se\sick.wav sound += not very filling:se\blood.wav sound += warm blood tastes:se\blood.wav sound += tastes like water:se\drink.wav sound += Magic courses through your body:se\magic.wav sound += feel your strength:se\cure2.wav sound += feel your dexterity:se\cure2.wav sound += feel your intelligence:se\cure2.wav sound += feel dopey:se\statdrain.wav sound += feel clumsy:se\statdrain.wav sound += feel weakened:se\statdrain.wav sound += feel stupid:se\statdrain.wav sound += feel weaker:se\statdrain.wav sound += very mighty all of a sudden:se\might.wav sound += mightier all of a sudden:se\might.wav sound += more clever all of a sudden:se\brilliance.wav sound += feel clever all of a sudden:se\brilliance.wav sound += more agile all of a sudden:se\haste2.wav sound += feel agile all of a sudden:se\haste2.wav sound += little less mighty now:se\buffend.wav sound += little less agile now:se\buffend.wav sound += little less clever now:se\buffend.wav ound += levels and is now at:se\up.wav ound += skill increases:se\up.wav ound += reached level:se\level.wav sound += feel agile:se\up.wav sound += feel stronger:se\up.wav sound += feel clever:se\up.wav sound += Memorise:se\book.wav sound += finish memorising:se\up.wav sound += Thank you for shopping:se\merchant2.wav sound += found a secret door:se\secret.wav sound += claws you:se\claw1.wav sound += claws:se\claw1.wav sound += claws the:se\claw1.wav sound += gold pieces:se\coins.wav sound += bolt of energy hits you!:se\blast.wav sound += bolt of energy hits:se\dispelbreath.wav sound += narrow beam of energy:se\dispelbreath.wav sound += bolt of dispelling energy hits:se\dispelbreath.wav sound += spray of metal splinters hits:se\mace3.wav sound += burst of metal fragments hits:se\mace3.wav ound += You kill:se\Zdeath.wav ound += You destroy:se\Zdeath2.wav ound += dies!:se\Zdeath.wav ound += destroyed!:se\Zdeath2.wav sound += corpse.:se\Zcorpse.wav ound += skeleton:se\Zskel.wav sound += arrow hits:se\arrow2.wav sound += arrow of dispersal hits:se\arrow2.wav sound += bolt hits:se\bolt.wav sound += pierces through:se\bolt.wav sound += bullet hits:se\slingshot.wav sound += hits your:se\hit.wav sound += You hit:se\hit.wav sound += You magically shoot:se\bend.wav sound += You shoot a bolt:se\bow1.wav sound += You shoot a steel bolt:se\bow1.wav sound += You shoot a silver bolt:se\bow1.wav sound += You shoot a sling:se\bow2.wav sound += You shoot a stone:se\bow2.wav sound += You shoot a silver sling:se\bow2.wav sound += You shoot a steel sling:se\bow2.wav sound += You shoot an arrow:se\bow3.wav sound += You shoot a poisoned bolt:se\bow1.wav sound += You shoot a poisoned sling:se\bow2.wav sound += You shoot an poisoned arrow:se\bow3.wav sound += You shoot a poisoned needle:se\blowgun.wav sound += You shoot a curare-tipped needle:se\blowgun.wav sound += You shoot a needle:se\blowgun.wav sound += You shoot:se\shoot.wav sound += shoots a bolt:se\bow1.wav sound += shoots a steel bolt:se\bow1.wav sound += shoots a silver bolt:se\bow1.wav sound += shoots a sling:se\bow2.wav sound += shoots a stone:se\bow2.wav sound += shoots a silver sling:se\bow2.wav sound += shoots a steel sling:se\bow2.wav sound += shoots an arrow:se\bow3.wav sound += You shoot:se\shoot.wav sound += shoots a poisoned bolt:se\bow1.wav sound += shoots a poisoned sling:se\bow2.wav sound += shoots a poisoned arrow:se\bow3.wav sound += shoots a needle:se\blowgun.wav sound += shoots a curare:se\blowgun.wav sound += shoots a poisoned needle:se\blowgun.wav sound += hits you!:se\punch10.wav ound += hits you with:se\hit.wav sound += hits you:se\hit.wav sound += gores you:se\punch4.wav sound += hits:se\hit.wav sound += explodes!:se\bomb.wav [fix item] [gong] sound += GONNNNG!:se\gong.wav sound += BONNNG!:se\gong2.wav sound += SHROANNG!:se\gong3.wav sound += PTOANNNG!:se\gong4.wav sound += BOUMMMMG!:se\gong5.wav sound += PANG!:se\gong6.wav [olgreb] sound += smell chlorine:se\rPois.wav sound += smell of chlorine vanishes:se\airbuffend.wav sound += radiate toxic energy:se\olgreb.wav sound += toxic radiance:se\olgreb.wav [devastator] sound += shudder:se\devastator.wav sound += shillelagh law:se\devastator2.wav [dragon skin] sound += feel oddly protected from the elements:se\protect.wav sound += protected from the elements:se\exha.wav [scythe of curse] sound += drained!:se\drain.wav sound += helplessly with pain:se\pain.wav sound += convulses with pain:se\hellcast.wav [wyrm] sound += lance glows:se\plant.wav [obsidian] sound += flood into your mind:se\fearaura.wav [buff,debuff] sound += go berserk!:se\berserk.wav sound += to attack something:se\heartbeat.wav sound += anger subside:se\heartbeat.wav sound += no longer berserk:se\exha.wav sound += feel protected!:se\protect.wav sound += feel protected:se\resistpotion.wav sound += start to feel less resistant:se\buffend.wav sound += resistance to elements expires:se\exha.wav sound += feel refreshed:se\cure.wav Zot sound += Now all you have to do is get back out of the dungeon!:se\orb.wav sound += - the Orb of Zot:se\orb.wav sound += Orb of Zot:se\orb2.wav sound += You have escaped:se\orb3.wav sound += lock glows eer:se\zot.wav sound += Heavy smoke blows from the lock:se\zot2.wav sound += With a loud hiss the gate opens wide:se\zot4.wav sound += go down through the gate:se\enter.wav sound += go up through the gate:se\enter.wav sound += rune of Zot:se\rune2.wav sound += rune and feel:se\rune3.wav # Crawl Init file # # On Unix systems (such as Mac OS X, Linux and the BSDs), you must copy # init.txt to ~/.crawlrc or ~/.crawl/init.txt as: # cp init.txt ~/.crawlrc # # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # For descriptions concerning an option consult the file # options_guide.txt # in your /docs directory. Also note that the ordering of the options # is taken from that file; this is for presentational reasons only. # # Note that all boolean options (i.e. values of 'true' or 'false') have # their non-default value commented out. You can toggle these by just # uncommenting. # Options with several values, e.g. drop_mode = (multi | single), # usually have the first value as default. # # The options for monster glyphs and item colours don't matter for Tiles. # Similarily, tile options are ignored in console games. ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # target_unshifted_dirs = true # clear_messages = true # # And to revert monster glyph and colouring changes: # include = 034_monster_glyphs.txt # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt ##### 1- Starting Screen ############################################ # # name = Delilah # remember_name = false # weapon = (short sword | falchion | quarterstaff | hand axe | spear | mace # | trident | unarmed | random) # species = (Human |...| Vampire | random) # job = (Fighter |...| Wanderer | random) # random_pick = true # good_random = false # restart_after_game = true # default_manual_training = true ##### 2- File System ############################################### # # crawl_dir = # morgue_dir = morgue # save_dir = saves # macro_dir = settings/ # sound = : ##### 3- Lua Files ################################################# # ##### 4- Interface ################################################# # ##### 4-a Picking up and Dropping ############### # # Rods are \ here. # autopickup = $?!:"/% # drop_filter += useless_item # default_autopickup = false # autopickup_no_burden = false # pickup_thrown = false # chunks_autopickup = false # assign_item_slot = (forward | backward) # # drop_mode = (multi | single) # pickup_mode = (single | multi | auto:5) # drop_filter += skeleton, corpse, useless_item # default_friendly_pickup = (none | friend | player | all) ##### 4-b Targetting ############################ # # default_target = false # target_unshifted_dirs = true # darken_beyond_range = false ##### 4-c Passive Sightings ##################### # # detected_monster_colour = lightred # detected_item_colour = green # remembered_monster_colour = darkgrey # clean_map = true ##### 4-d Branding ############################## # # friend_brand = hi:green # neutral_brand = hi:lightgrey # stab_brand = hi:blue # may_stab_brand = hi:yellow # heap_brand = reverse # feature_item_brand = reverse # trap_item_brand = reverse ##### 4-e Level Map Functions ################### # # level_map_cursor_step = 7 # level_map_title = false # show_waypoints = false ##### 4-f Viewport Options ################### # # view_max_width = 33 # view_max_height = 21 # view_lock_x = false # view_lock_y = false # view_lock = false # center_on_scroll = true # symmetric_scroll = false # scroll_margin_x = 2 # scroll_margin_y = 2 # scroll_margin = 2 ##### 4-g Travel and Exploration ################# # # travel_delay = 20 # explore_delay = -1 # travel_avoid_terrain = shallow water # # explore_greedy = false # explore_stop = items,stairs,shops,altars,portals,branches # explore_stop += greedy_pickup_smart,greedy_visited_item_stack # sacrifice_before_explore = true # explore_improved = true # explore_wall_bias = 0 # travel_key_stop = false # auto_sacrifice = true # # explore_stop_pickup_ignore += curare # auto_exclude += oklob,statue,curse skull,roxanne,hyperactive,lightning spire # auto_exclude += mimic # tc_reachable = blue # tc_dangerous = cyan # tc_disconnected = darkgrey # tc_excluded = lightmagenta # tc_exclude_circle = red # Interrupting run and rest compound commands: # runrest_ignore_poison = 2:30 # runrest_ignore_monster ^= butterfly:1 # runrest_ignore_monster ^= swamp worm:3 # runrest_stop_message ^= You hear a.* slurping noise # runrest_ignore_message ^= Jiyva's power touches on your attributes # A good number of runrest_messages is defined by default; you may want to # clear them or override some. # trapwalk_safe_hp = dart:20,needle:15,arrow:35,bolt:45,spear:40,blade:95 #rest_wait_both = true ##### 4-h Stashes ############################### # # annotate_item_class = true # annotate_item_dropped = true ##### 4-i Command Enhancements ################## # # auto_list = false # auto_switch = true # easy_open = false # easy_unequip = false # equip_unequip = true # easy_confirm = (none | safe | all) # allow_self_target = (yes | no | prompt) # confirm_butcher = (auto | always | never) # prefer_safe_chunks = false # easy_eat_chunks = true # easy_eat_gourmand = true # easy_eat_contaminated = true # auto_eat_chunks = true # prompt_for_swap = false # easy_quit_item_prompts = false # easy_exit_menu = true # sort_menus += pickup: true : art, ego, basename, qualname, curse, qty # sort_menus += inv: true : equipped, freshness, charged # autofight_stop = 30 ##### 4-j Messages and Display Enhancements ##### # # hp_warning = 30 # mp_warning = 0 # hp_colour = 50:yellow, 25:red # mp_colour = 50:yellow, 25:red # stat_colour = 1:lightred, 3:red # status_caption_colour = yellow # mlist_min_height = 4 # msg_min_height = 7 # msg_max_height = 10 # mlist_allow_alternate_layout = true # messages_at_top = true # mlist_targetting = true # show_gold_turns = false # show_game_turns = false # show_newturn_mark = false # clear_messages = true # small_more = true # show_more = false # show_inventory_weights = true # item_stack_summary_minimum = 5 # list_rotten = false # auto_drop_chunks = (never | rotten | yes) # msg_condense_repeats = false # msg_condense_short = false # show_no_ctele = false # skill_focus = false # show_travel_trail = true ##### Colours (messages and menus) ##### # # menu_colour_prefix_class = false # menu_colour_shops = false # Food is colour coded by default as follows: # # yellow = preferred food ($preferred) # darkgrey = cannot be eaten at all ($inedible) # lightred = causes rot ($rot-inducing) # magenta = dangerous to use, mutagenic ($dangerous, $mutagenic) # red = considered "evil" by your deity ($evil) # lightgreen = poisonous ($poisonous) # brown = contaminated, may cause nausea ($contaminated) # # You can change colours by using something like # $contaminated := magenta # You can redefine inventory items like this: # menu_colour ^= inventory:magenta:shillelagh # or ones in pick-up dialogs: # menu_colour ^= pickup:green:god gift # Colouring of messages # Messages are colour coded as follows: # # lightred = really important messages ($danger) # yellow = significant messages ($warning) # lightred = item damaged/destroyed ($item_dmg [same as $danger]) # darkgrey = boring, message clutter ($boring) # # Notes also use, quite misnamed, menu_colour: # menu_colour ^= notes:white:Reached XP level # These lines will suppress extra feedback messages from travel/shift-running. # # message_colour ^= mute:warning:comes into view # message_colour ^= mute:You start (searching|resting) # message_colour ^= mute:Done searching # message_colour ^= mute:(HP|Magic) restored # message_colour ^= mute:warning:Not with.*(in view|monsters around) # You can also enforce a --more-- prompt for messages ## Avoid wasting turns with aborted actions: # force_more_message += There are no visible monsters within range # force_more_message += This wand has no charges ##### 4-k Firing Commands ####################### # # fire_items_start = a # fire_order = launcher, return # fire_order += javelin / dart / stone / rock / spear / net / handaxe / dagger / club # fire_order += inscribed ##### 4-l Channels ############################## # # channel.multiturn = mute ##### 4-m Inscriptions ########################## # # autoinscribe += bad_item.*potion:!q # autoinscribe += potion.*mutation:!q # autoinscribe_artefacts = false # autoinscribe_cursed = false # autoinscribe += fruit:!e ##### 4-n Macro related Options ################# # # flush.failure = false # flush.command = true # flush.message = true ##### 4-t Tile related Options ################## # # tile_show_items = !?/%=([)x}:|\ # tile_skip_title = true # tile_menu_icons = false ### The following lines define the colours of various objects within the ### tiles minimap. See options_guide.txt for more details. # tile_player_col = white # tile_monster_col = red # tile_neutral_col = red # tile_peaceful_col = lightred # tile_friendly_col = lightred # tile_plant_col = darkgreen # tile_item_col = green # tile_unseen_col = black # tile_floor_col = lightgrey # tile_wall_col = darkgrey # tile_mapped_wall_col = blue # tile_door_col = brown # tile_downstairs_col = magenta # tile_upstairs_col = blue # tile_feature_col = cyan # tile_trap_col = yellow # tile_water_col = grey # tile_lava_col = grey # tile_excluded_col = darkcyan # tile_excl_centre = darkblue # tile_window_col = yellow # If Crawl's response rate is too slow, try increasing the update rate. # tile_update_rate = 1000 # If Crawl is lagging when running or resting, try increasing this number. # tile_runrest_rate = 100 # tile_key_repeat_delay = 200 # tile_tooltip_ms = 500 # tile_tag_pref = enemy ### Note: setting window, map or font sizes to '0' implies auto-sizing. # tile_full_screen = true tile_window_width = 1024 tile_window_height = 768 # tile_map_pixels = 3 # tile_cell_pixels = 32 # tile_filter_scaling = true # tile_force_overlay = true tile_layout_priority = minimap, inventory, gold_turn, spell # tile_layout_priority += ability, monster # tile_font_crt_file = VeraMono.ttf # tile_font_crt_size = 15 # tile_font_stat_file = VeraMono.ttf tile_font_stat_size = 15 # tile_font_msg_file = VeraMono.ttf # tile_font_msg_size = 14 # tile_font_tip_file = VeraMono.ttf # tile_font_tip_size = 15 # tile_font_lbl_file = Vera.ttf # tile_font_lbl_size = 14 # tile_font_ft_light = false # tile_show_minihealthbar = false # tile_show_minimagicbar = false ##### 5- Dump File ################################################# # ##### 5-a Saving ################################ # # dump_on_save = false ##### 5-b Items and Kill List ################### # # kill_map = friend:you, other:you # dump_kill_places = (single | all | none) # dump_kill_breakdowns = true # dump_item_origins = all,artifacts,ego_arm,ego_weap,jewellery,runes # dump_item_origin_price = -1 # dump_message_count = 20 # dump_order = header, hiscore, stats, misc, notes, inventory, # dump_order += turns_by_place, skills, spells, overview, mutations, # dump_order += messages, screenshot, monlist, kills_by_place, kills # dump_order += action_counts # dump_book_spells = false ##### 5-c Notes ################################# # # user_note_prefix=@@@ # note_hp_percent = 5 # note_skill_levels = 1,5,10,15,27 # note_all_skill_levels = true # note_skill_max = false # note_xom_effects = false # note_chat_messages = false # note_items += rod of, acquirement, preservation, running, of Zot # note_monsters += orb of fire, ancient lich, Sigmund ##### 6- Miscellaneous ############################################# # ##### 6-a All OS ################################ # # mouse_input = true # wiz_mode = no # char_set = ascii # use_fake_player_cursor = false # # Translation to use (in 0.11, only badly incomplete descriptions; Polish # has god messages and a few misc, Greek has sheep). # language = pl|fr|zh|ko|fi|ru|el|da|li|pt|de|lv|cs|hu # # Joke translations (complete!). # language = dwarven|jagerkin|kraut|wide # # colour.lightgray = black # colour.lightcyan = cyan # colour.yellow = brown # # show_player_species = true # See options_guide.txt for the options # cset, feature, mon_glyph, item_glyph ## Highlight the edge of unexplored terrain. # feature = explore horizon {',,green} ##### 6-b Windows console ####################### # # dos_use_background_intensity = true # background = black ##### 6-c Unix console ########################## # # use_fake_cursor = false ##### 6-d Alternative keybinding files ########## # # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt #메세지가 너무 많이 떴을 때 강제로 more 띄우지 않게 함 #이렇게 설정하고 지나간 메세지를 보고싶다면 컨트롤 p로 확인하는게 무조건 훨씬 더 좋고 편함 #다른 rc는 다 안쓰더라도 이것만은 진짜 무조건 쓰는게 좋음 무조건임 show_more = false #게임 시작부터 스킬 경험치 투자를 메뉴얼로 설정 #이 게임은 스킬 경험치 투자를 오토로 할 이유가 전혀 없음. 까먹고 오토로 올려서 망캐가 되지 않도록 해줌 default_manual_training = true #유니크 몬스터가 출현했을 때 more를 강제로 띄워줌 #탭질 신나게하다가 유니크 몹이 등장했을 때 게임을 멈춰서 제대로 집중해서 전투할 수 있게 해줌 #패치로 유니크몹이 추가되면 맞춰서 수정해줘야함 force_more_message += .*(Agnes|Aizul|Amaemon|Antaeus|Arachne|Asmodeus|Azrael|Bai suzhen|Blork the orc|Boris|Cerebov|Crazy Yiuf|Dispater|Dissolution|Donald|Dowan|Duvessa|Edmund|the Enchantress|Ereshkigal|Erica|Erolcha|Eustachio|Fannar|Frances|Frederick|Gastronok|Geryon|Gloorx Vloq|Grinder|Grum|Grunn|Harold|Ignacio|Ijyb|Ilsuiw|Jessica|Jorgrun|Jory|Joseph|Josephina|Josephine|Khufu|Kirke|the Lernaean hydra|Lodul|Lom Lobon|Louise|Maggie|Mara|Margery|Maurice|Menkaure|Mlioglotl|Mennas|Mnoleg|Murray|Nergalle|Natasha|Nessos|Nikola|Pan|Parghit|Pikel|Polyphemus|Prince Ribbit|Psyche|Purgy|Robin|Roxanne|the royal jelly|Rupert|Saint Roka|the Serpent of Hell|Sigmund|Snorg|Sojobo|Sonja|Terence|Tiamat|Urug|Vashnia|Vv|Xtahua|Zenata).*comes? into view #위험한 몬스터 출현 시 more를 강제로 띄워줌 #패치로 위험한 몬스터가 추가되면 맞춰서 수정해줘야함 force_more_message += ((giant|floating|shining) eye|eye of draining).*into view force_more_message += (moth of wrath|ghost moth|torpor snail).*into view force_more_message += (guardian serpent|draconian shifter|convoker).*into view force_more_message += (flayed ghost|royal mummy|mummy priest|fiend|tzitzimitl).*into view force_more_message += (tormentor|curse toe|curse skull).*into view force_more_message += (hellion|hell sentinel|deep elf sorcerer).*into view force_more_message += (deep elf high priest|scorcher).*into view force_more_message += (ancient lich|orb of fire|executioner|juggernaut|shrike).*into view force_more_message += (wretched star|lurking horror).*into view force_more_message += (neqoxec|cacodemon|doom hound).*into view force_more_message += 27-headed.* comes? into view force_more_message += (radroach|entropy weaver|meliai).*into view force_more_message += (salamander tyrant|ironbound frostheart).*into view force_more_message += (walking crystal tome|walking divine tome|walking earthen tome|walking frostbound tome).*into view #몬스터가 위험한 몬스터로 변신 시 more를 강제로 띄워줌 #패치로 위험한 몬스터가 추가되면 맞춰서 수정해줘야함 force_more_message += changes into.*((giant|floating|shining) eye|eye of draining) force_more_message += changes into.*(moth of wrath|ghost moth|torpor snail) force_more_message += changes into.*(guardian serpent|draconian shifter|convoker) force_more_message += changes into.*(flayed ghost|royal mummy|mummy priest|fiend|tzitzimitl) force_more_message += changes into.*(tormentor|curse toe|curse skull) force_more_message += changes into.*(hellion|hell sentinel|deep elf sorcerer) force_more_message += changes into.*(deep elf high priest|scorcher) force_more_message += changes into.*(ancient lich|orb of fire|executioner|juggernaut|shrike) force_more_message += changes into.*(wretched star|lurking horror) force_more_message += changes into.*(neqoxec|cacodemon|doom hound) force_more_message += changes into.*(radroach|entropy weaver|meliai) force_more_message += changes into.*(salamander tyrant|ironbound frostheart) force_more_message += changes into.*(walking crystal tome|walking divine tome|walking earthen tome|walking frostbound tome) #왜곡무기 장비한 몬스터, 춤추는 왜곡무기 출현 시 more를 띄워주고 화면이 번쩍이는 효과를 줌 #왜곡무기는 피격 시 어비스로 추방될 수 있기 때문에 가장 주의해야되는 공격 중 하나임. force_more_message += It is wielding.*of distortion force_more_message += She is wielding.*of distortion force_more_message += He is wielding.*of distortion force_more_message += wielding.* distortion.* comes? into view flash_screen_message += It is wielding.*of distortion flash_screen_message += She is wielding.*of distortion flash_screen_message += He is wielding.*of distortion flash_screen_message += wielding.* distortion.* comes? into view flash_screen_message += distortion.* comes? into view #폰트를 Consolas로 바꿈 #Consolas가 아마 제일 많이 쓰는 폰트인 듯? 이거 쓰면 대문자 I(아이)랑 소문자 l(엘) 구분 안돼서 소모품 날리는 개좆같은 상황 안 생김 #나는 크롬으로 웹죽하는데 가끔 폰트 적용이 안되는 버그가 생김. 그럴 때는 브라우저 껐다가 키면 다시 적용 되더라 tile_font_crt_family = Consolas tile_font_stat_family = Consolas tile_font_msg_family = Consolas tile_font_lbl_family = Consolas #그물, 쿠라레, 다투라 던지기 전 확인 #독다트 막 던지다가 그물 쿠라레 다투라 실수로 낭비하는거 방지 가능 autoinscribe += throwing net:!f autoinscribe += curare:!f autoinscribe += datura:!f #위험도를 노란색, 빨간색만 표시 #기본 설정은 아마 빨간색만 표시되는 걸로 아는데 노란색까지 표시해주는게 오카와루 듀얼 권능 쓸 때도 좋고 훨씬 낫다고 봄 tile_show_threat_levels = tough nasty #애니메이션 속도 빠르게(기본값=600) #플레이어나 몬스터가 행동할 때 애니메이션의 속도를 조절하는 건데 기본값 600은 너무 느려서 답답한 경우가 종종 있음 view_delay = 200 #자동줍기 관련 설정들 #내가 쓰는 자동줍기 설정임. 호불호가 조금 갈릴만한 부분이 있는데 그래도 기본 설정보다는 내 설정이 더 좋다고 생각함. #골드, 스크롤, 포션, 책, 장신구, 완드, 스태프, 잡동사니를 자동으로 주움 autopickup = $?!:"/|} #그물, 쿠라레 자동으로 주움 autopickup_exceptions += (atropa|dispersal) #전혀 쓸모 없는 아이템은 줍지 않도록 함 autopickup_exceptions ^= >useless_item #방어구 자동줍기 #body: x #aux: 비어있음-모두/착용-브랜드,아티팩트 #shield: 비어있음-x/착용-브랜드,아티팩트 #브랜드 없는 enchanted aux, shield가 노말로 취급되는 문제 있음 { add_autopickup_func(function(it, name) local class = it.class(true) local armour_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots", body="Armour", shield="Shield"} if (class == "armour") then if it.is_useless then return false end sub_type = it.subtype() equipped_item = items.equipped_at(armour_slots[sub_type]) if (sub_type == "cloak") or (sub_type == "helmet") or (sub_type == "gloves") or (sub_type == "boots") then if not equipped_item then return true else return it.artefact or it.branded or it.ego end end if (sub_type == "body") then return false end if (sub_type == "shield") then if equipped_item then return it.artefact or it.branded or it.ego end end end end) } #탐색이나 휴식 시 멈추는거 방지하는 설정들 #탐색이나 휴식 도중에 전혀 중요하지 않은 메세지 때문에 자꾸 멈추지 않도록 해줌 #지이바 관련(이거는 작동 안하는 것 같기도 함) runrest_ignore_message += Jiyva appreciates your sacrifice runrest_ignore_message += Jiyva gurgles merrily runrest_ignore_message += Jiyva says: Divide and consume runrest_ignore_message += You hear.*splatter runrest_ignore_message += You feel better runrest_ignore_message += You feel your power returning #콰즈랄 신앙 관련 runrest_ignore_message += Your protection from.*is fading runrest_ignore_message += You feel less protected from #웨어블러드 소리지르기 runrest_ignore_message += the wereblood boils in your veins #주변 식물 죽음 runrest_ignore_message += A nearby plant withers and dies #화폭 볼텍스 관련 runrest_ignore_message += Your fire (vortexlvortices).*something runrest_ignore_message += something .* fire (vortexlvortices) #웨어블러드 지속만료 전 runrest_ignore_message += Your primal bloodlust is almost over #데스체널 지속만료 runrest_ignore_message += Your unholy channel expires #아이템 더미로 이동 explore_stop -= greedy_visited_item_stack { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } sound_on = true sound_pack += https://osp.nemelex.cards/build/latest.zip:["init.txt"] one_SDL_sound_channel = true sound_fade_time = 0.5