# CRAWL.NEMELEX.CARDS autopickup_exceptions ^= >useless_item sound_on = true sound_pack += https://osp.nemelex.cards/build/latest.zip:["init.txt"] one_SDL_sound_channel = true sound_fade_time = 0.5 if you.race() == "Minotaur" and you.class() == "Fighter" then if you.turns() == 0 then {you.set_training_target("Fighting", 8)} {you.set_training_target("Armour", 6)} {you.set_training_target("Shields", 6)} {you.set_training_target("Dodging", 6)} {you.set_training_target("Axes", 10)} if you.race() == "Gargoyle" and you.class() == "Fighter" then if you.turns() == 0 then {you.set_training_target("Fighting", 8)} {you.set_training_target("Armour", 6)} {you.set_training_target("Shields", 6)} {you.set_training_target("Dodging", 6)} {you.set_training_target("Axes", 10)} end end ## 마법창 한글화 ## lab_magic_window_translate = true ## 기술창 한글화 ## lab_skill_window_translate = true ## 인터페이스 한글화 ## lab_interface_translate = true ## 능력창 한글화 ## lab_ability_window_translate = true language = ko