zzapsoup Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (6, -4, D:1) a frilled lizard corpse (skeletalised by now) (41, 7, D:1) a +0 whip (45, -36, D:1) a +0 club (56, -5, D:1) a +0 club (56, 5, D:1) a +0 hand axe (59, -17, D:1) 3 stones a +0 short sword (61, -18, D:1) a hobgoblin skeleton Level 2 of the Dungeon (3, 0, D:2) a ball python skeleton (4, 0, D:2) a +0 dagger a bat skeleton (14, 22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, 24, D:2) a +0 scale mail (19, 5, D:2) a +2 scythe of freezing a +0 robe (20, -1, D:2) a ball python skeleton (22, -11, D:2) a +0 robe a +2 dagger of venom (24, -1, D:2) a +0 dagger a goblin skeleton (24, 11, D:2) a +0 lajatang (26, 3, D:2) 3 stones a +0 short sword a kobold skeleton (27, -1, D:2) a bat skeleton (33, 35, D:2) a +0 war axe (38, 13, D:2) a ball python skeleton (38, 15, D:2) a bat skeleton (46, 5, D:2) a +0 trident a +0 chain mail (47, 20, D:2) a +0 dagger Level 3 of the Dungeon (3, 21, D:3) a +0 club a +0 whip a +0 club a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (5, 4, D:3) a rat skeleton (11, -1, D:3) 2 potions of moonshine (12, 38, D:3) a jackal corpse (skeletalised by now) (13, -3, D:3) an adder corpse (skeletalised by now) (17, 2, D:3) a +0 short sword (17, 19, D:3) a +0 dagger a goblin corpse (skeletalised by now) (21, -8, D:3) a +0 club a goblin corpse (skeletalised by now) (24, 15, D:3) a +0 club a goblin skeleton (25, 8, D:3) a hobgoblin corpse (skeletalised by now) (33, 20, D:3) an adder skeleton (43, 24, D:3) a +0 whip 3 stones a kobold corpse (skeletalised by now) (46, 7, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (48, 22, D:3) a +0 dagger a goblin skeleton (50, 13, D:3) a +0 mace (54, -3, D:3) a +0 scale mail (56, 14, D:3) a rat skeleton (62, 8, D:3) a frilled lizard skeleton Level 4 of the Dungeon [Shop] Yteapnaul's General Store a +1 hand axe of electrocution (188 gold) a parchment of Flame Wave (169 gold) a +1 dagger of venom (122 gold) a parchment of Sigil of Binding (114 gold) a +1 shortbow of electrocution (188 gold) a scroll of teleportation (39 gold) 2 boomerangs (52 gold) a +0 ring mail (52 gold) (0, 0, D:4) a +0 whip of electrocution a +0 robe (1, 26, D:4) a +0 short sword (9, 0, D:4) a hobgoblin skeleton (10, -6, D:4) a +0 dagger a goblin corpse (skeletalised by now) (15, 5, D:4) a +0 robe (17, -22, D:4) a hound skeleton (18, -21, D:4) 3 stones a +0 dagger (31, 11, D:4) a +0 falchion (35, 21, D:4) a +0 club a +0 leather armour (45, -1, D:4) a +1 vampiric dagger 3 stones a +0 dagger a goblin skeleton a kobold skeleton (48, -22, D:4) an adder skeleton (52, -24, D:4) a +0 quarterstaff (55, 8, D:4) a +0 club (59, -6, D:4) a +0 dagger of venom Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (4, 18, D:5) a +0 vampiric spear (5, 18, D:5) a +0 halberd a gnoll skeleton (6, 18, D:5) a +0 flail a gnoll skeleton (13, 16, D:5) a +0 chain mail (13, 28, D:5) a +0 orcbow (14, -1, D:5) a +0 ring mail (16, -4, D:5) a +0 dagger a +0 robe (16, -3, D:5) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (16, -2, D:5) a human corpse (skeletalised by now) (18, -5, D:5) a +0 flail (25, -6, D:5) a +0 robe (25, -4, D:5) a +0 leather armour (28, 18, D:5) a +0 chain mail a +2 mace of protection an orc skeleton (28, 19, D:5) 3 boomerangs a +0 club an orc skeleton (28, 20, D:5) a +0 dagger an orc skeleton (30, -16, D:5) an orb of stardust (30, -11, D:5) a +0 sling (31, -1, D:5) a +0 dagger a +0 robe (35, 10, D:5) a +0 ring mail (40, -7, D:5) a +0 scale mail Level 6 of the Dungeon (17, 0, D:6) a +0 ring mail a +1 devious dagger (17, 1, D:6) a +0 leather armour a +0 hand axe an orc skeleton (18, 0, D:6) a +0 ring mail a +0 dagger (19, 0, D:6) a +0 leather armour a +0 dagger (33, 34, D:6) a +0 club (37, -6, D:6) a +1 flail of protection a +0 chain mail the human corpse of Edmund (skeletalised by now) (42, -13, D:6) a +0 short sword a +0 leather armour (42, 9, D:6) a +0 long sword (43, 7, D:6) a +0 scimitar a +0 robe (44, -13, D:6) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (44, 7, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon (3, -25, D:7) a +0 short sword of venom a +0 chain mail 3 boomerangs a +0 war axe a +0 mace a +0 leather armour a +0 club an orc skeleton an orc skeleton an orc skeleton (7, -24, D:7) a potion of moonshine (13, -24, D:7) a +0 club 5 stones (14, -25, D:7) a +0 whip a +0 dagger a +0 dagger a +0 dagger a +0 dagger 4 stones a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (14, -24, D:7) 4 stones a +1 devious dagger a kobold corpse (skeletalised by now) (14, -3, D:7) a +0 dagger an orc corpse (skeletalised by now) (15, -15, D:7) a +0 mace a +0 leather armour a +2 dagger of venom a +0 dagger (16, -15, D:7) a +0 leather armour a +0 short sword (17, -9, D:7) a +0 dagger (22, -51, D:7) 3 curare-tipped darts (23, -26, D:7) a +0 short sword (35, -39, D:7) a +0 dagger a +0 falchion a +0 chain mail a +0 flail a wand of charming (9) (43, -29, D:7) a +0 pair of gloves Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the conjuration staff of Calamity {Str+3 Conj} (3830 gold) [staff of conjuration] Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. the +2 ring mail "Loro" {rC++ Slay-2} (3010 gold) rC++: It greatly protects you from cold. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). It can be maximally enchanted to +5. the +8 dagger of Premature Burial {vamp, Fly rPois rF+ Int-5} (5580 gold) Fly: It grants you flight. rPois: It protects you from poison. rF+: It protects you from fire. Int-5: It affects your intelligence (-5). It can be maximally enchanted to +9. a +0 war axe of venom (620 gold) the +1 pair of gloves "Oqut" {Hurl, rElec rF- Int+5 SInv} (3620 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It can be maximally enchanted to +2. the ring "Fetsiz" {rN+ MP+9} (3120 gold) [ring of magical power] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). a +6 triple crossbow of electrocution (8200 gold) the fire staff of Runudic {rF+ Fire Air Alch} (4320 gold) [staff of fire] rF+: It protects you from fire. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. the amulet "Zioman" {^Drain Regen+ Int+2 Dex+4} (4400 gold) [amulet of regeneration] ^Drain: It drains your maximum health when unequipped. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). the +3 mace of Makhleb, Growing {flame, rF++ Stlth+} (4770 gold) rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. the +6 spear of Exchange {protect, *Rage rF+ SInv} (4970 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. SInv: It lets you see invisible. It can be maximally enchanted to +9. the ring of Demons {^Contam rPois rC+ rN+ Will+ Dex+2} (4240 gold) [ring of positive energy] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). the +0 helmet "Qace" {Snipe, SInv} (2070 gold) SInv: It lets you see invisible. It can be maximally enchanted to +2. the ring of Lutteb {rElec Will- Dex+9 SInv} (5630 gold) [ring of dexterity] rElec: It insulates you from electricity. Will-: It decreases your willpower. Dex+9: It affects your dexterity (+9). SInv: It lets you see invisible. the amulet "Raaj" {Wildshape rPois Dex+4} (4960 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). the conjuration staff of the Thieving Oracle {Str+2 Int+3 Dex+3 Conj Air} (5440 gold) [staff of conjuration] Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. the +3 dagger of the Sea {speed, rPois rN+} (3640 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It can be maximally enchanted to +9. the ring of Toveag Udwan {MP+9 Int+3} (3330 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). the necromancy staff of Xori Gatsu {rElec rN+ Int+4 Necro} (4740 gold) [staff of necromancy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Necro: It increases the power of your Necromancy spells. the +0 spear of Integrity {flame, Int+2} (1660 gold) Int+2: It affects your intelligence (+2). It can be maximally enchanted to +9. (12, -21, D:8) a +0 scale mail an orc corpse (skeletalised by now) (12, -8, D:8) a +0 dagger (16, -8, D:8) a parchment of Call Canine Familiar (18, -2, D:8) a rimehorn talisman (20, -40, D:8) an amulet of reflection (20, -34, D:8) a +3 vampiric trident a +0 robe an orb of guile (22, -2, D:8) a +0 trident a +0 robe (23, -2, D:8) a +0 falchion a +0 robe (24, -2, D:8) a +0 robe (25, -2, D:8) a +4 trident a +0 robe (29, -2, D:8) a +0 great sword a +0 robe (36, -7, D:8) a wand of charming (10) (36, -6, D:8) a +0 falchion (40, -44, D:8) a +0 short sword an orc skeleton a bullfrog skeleton (46, -8, D:8) a potion of enlightenment (46, -6, D:8) 27 gold pieces (47, -8, D:8) 13 gold pieces (47, -6, D:8) 21 gold pieces (49, -2, D:8) a +0 dagger (53, -45, D:8) a +0 dagger a +0 trident an orc corpse (skeletalised by now) (54, -45, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (55, -45, D:8) a +2 dagger of distortion a +0 robe (57, 2, D:8) a +0 dagger a +0 robe (63, -6, D:8) a +0 dagger a +0 robe a +0 flail a +0 scale mail a +0 vampiric trident a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (63, -5, D:8) the +10 glaive "Wekoarch" {freeze, rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 flail an orc corpse (skeletalised by now) Level 9 of the Dungeon (1, 25, D:9) a +0 short sword a +0 robe (7, 21, D:9) a +0 falchion (10, 4, D:9) the +1 leather armour of Tangil {rC++ Dex+2 Slay-5} rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). It can be maximally enchanted to +3. (11, 23, D:9) a scarf of shadows (12, 9, D:9) a +0 robe a +0 dagger a kobold skeleton (18, 28, D:9) a howler monkey skeleton (22, 2, D:9) a wand of charming (5) (24, -8, D:9) a staff of earth (26, 7, D:9) a staff of alchemy (31, 10, D:9) a +1 heavy orcbow (31, 12, D:9) a +0 robe a +3 dagger of venom an orc skeleton (33, 24, D:9) a +0 hand axe an orc skeleton (33, 28, D:9) a +0 shortbow (35, 24, D:9) a howler monkey skeleton (36, 24, D:9) a bullfrog skeleton Level 10 of the Dungeon (28, -4, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) a poisoned dart (1, 2, D:11) a poisoned dart (2, 3, D:11) a poisoned dart the Ecumenical Temple