zxc925 Level 1 of the Dungeon [Shop] Kommog's Antique Armour Boutique a +0 cloak (112 gold) a +0 chain mail (150 gold) a +2 scale mail of fire resistance (525 gold) a +0 robe (22 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +0 robe (22 gold) a +0 robe (22 gold) [Shop] Evupyss's Distillery a potion of berserk rage (unknown) (65 gold) a potion of heal wounds (104 gold) a potion of lignification (unknown) (39 gold) 2 potions of mutation (unknown) (208 gold) a potion of enlightenment (unknown) (65 gold) 2 potions of cancellation (unknown) (208 gold) a potion of resistance (130 gold) a potion of lignification (unknown) (39 gold) a potion of enlightenment (unknown) (65 gold) a potion of ambrosia (unknown) (104 gold) [Shop] Hait's Weapon Boutique 4 poisoned darts (26 gold) a +0 mace (33 gold) a +0 club (5 gold) a +2 vampiric falchion (231 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (1073 gold) rF+: It protects you from fire. It cannot be enchanted further. a throwing net (33 gold) a +2 sling of draining (161 gold) a +0 hand axe (33 gold) (1, -25, D:1) a ball python corpse (skeletalised by now) (1, 1, D:1) a +0 club a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (5, -23, D:1) a +0 whip (15, -9, D:1) a hobgoblin skeleton (16, -32, D:1) a +0 short sword 5 stones a kobold skeleton (19, 1, D:1) a +0 dagger (20, -11, D:1) a +0 club a goblin skeleton (22, -30, D:1) 6 atropa-tipped darts (22, -5, D:1) a ball python skeleton (23, -4, D:1) a rat skeleton (24, 4, D:1) a bat corpse (skeletalised by now) (26, -5, D:1) a +0 ring mail (27, -35, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (27, -6, D:1) a ball python skeleton (32, -6, D:1) a parchment of Shock (33, 2, D:1) a +0 leather armour (35, -34, D:1) a +0 whip 4 stones (36, 2, D:1) a +2 pair of gloves (39, -36, D:1) a rat corpse (skeletalised by now) (62, -23, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (25, -26, D:2) a +0 ring mail (29, -14, D:2) a +0 robe a +0 club the human skeleton of Jessica (32, 19, D:2) a bat corpse (skeletalised by now) (33, -5, D:2) a +0 dagger (33, 19, D:2) a +0 dagger (39, 6, D:2) a +0 sling (43, 7, D:2) 4 stones a +0 short sword (51, -10, D:2) a bat corpse (skeletalised by now) (52, -10, D:2) a ball python corpse (skeletalised by now) (53, -11, D:2) a +0 short sword (53, 7, D:2) a hobgoblin corpse (skeletalised by now) (59, 4, D:2) a minotaur skeleton (60, 1, D:2) a human skeleton (61, 6, D:2) a human skeleton (62, 3, D:2) a human skeleton (63, 3, D:2) a human skeleton (64, 2, D:2) a +0 ring mail Level 3 of the Dungeon (3, 2, D:3) the +1 leather armour of the Fiddle {rElec MP+9} rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). It cannot be enchanted further. a bat corpse (5, -2, D:3) a +0 whip (13, -7, D:3) a potion of invisibility