Dungeon Crawl Stone Soup version 0.35-a0-47-g35ae254118 (webtiles) character file. Game seed: 16426211016503404151 118 zxc925 the Gusty (level 4, -1/24 HPs) Began as a Deep Elf Air Elementalist on Feb 7, 2026. Succumbed to an adder's poison ... on level 4 of the Dungeon. The game lasted 00:04:48 (2170 turns). zxc925 the Gusty (Deep Elf Air Elementalist) Turns: 2170, Time: 00:04:49 Health: -1/24 AC: 2 Str: 5 XL: 4 Next: 72% Magic: 2/12 EV: 11 Int: 22 God: Gold: 93 SH: 0 Dex: 13 Spells: 10/11 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) c - orb of Weirdness {Glass, rF+ Will+ Dex-2 Alch} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth ++ b - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: wizardry (x1) @: lethally poisoned (-1 -> -6), enlightened, flying A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 93 gold pieces. Inventory: Armour a - a +0 robe (worn) c - the orb of Weirdness (worn) {Glass, rF+ Will+ Dex-2 Alch} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. Will+: It increases your willpower. Dex-2: It affects your dexterity (-2). Alch: It increases the power of your Alchemy spells. Jewellery b - a ring of wizardry (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of blinking {unknown} h - a scroll of torment {unknown} k - 4 scrolls of identify {unknown} l - a scroll of revelation {unknown} Potions g - a potion of magic f - a potion of curing {unknown} j - a potion of cancellation {unknown} n - a potion of moonshine {unknown} o - a potion of haste {unknown} p - a potion of mutation {unknown} Skills: + Level 2.5 Dodging + Level 3.0 Stealth + Level 4.4 Spellcasting + Level 2.5 Conjurations + Level 4.5 Air Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 80% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 40% 3-5/arc 1% 2 Swiftness Air 24% N/A 1% 3 Scorch Fire 8% 2d5 6% 2 Airstrike Air 12% 2d(2-18) 7% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 26% 4 Fireball Conj/Fire 5% 3d5 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Shops: D:3 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder barely misses you. x2 The zap hits the adder. The adder is severely wounded. You feel sick. The adder closely misses you. The zap misses the adder. You feel sick. The adder bites you. You are too injured to fight recklessly! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 53% to hit) The zap misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder barely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 53% to hit) The zap hits the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 53% to hit) The zap hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! Okay, then. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You die... .....## ....... ....>. ....# ....# ....### #################.!..... ................@...$# .....................# ..................)..# ##.#####.########.###... ##.#####.# .# ## )........# .# ...#.###.# .# ####.# #.# .# #.# #.# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 4 adders A dart slug (D:1) 2 ribbon worms 4 endoplasms 10 hobgoblins 4 jackals 2 quokkas 5 ball pythons 3 bats A frilled lizard (D:2) 3 goblins 5 kobolds 4 rats 49 creatures vanquished. Vanquished Creatures (others) An endoplasm (D:3) 1 creature vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zxc925 the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 171 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1019 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1466 | D:3 | Found a stormy altar of Qazlal. 1779 | D:3 | Found Anien's Jewellery Boutique. 1808 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/12 1856 | D:3 | Identified the fortress talisman of Lorch {Harm Will+ | Stlth+} 1860 | D:3 | Identified the orb of Weirdness {Glass, rF+ Will+ Dex-2 | Alch} 2169 | D:4 | HP: 1/24 [poisoned by an adder] 2170 | D:4 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_loops_ring D:2: layout_rooms, nicolae_concentric_dashed_squares_wild D:3: layout_rooms, regret_index_qazlal_sundered_split, serial_shops, shop D:4: dreamdust_elfheim, layout_basic, uniq_natasha, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.4 Air Magic | 4 | 4.5 Conjurations | 2 | 2.5 Stealth | 3 | 3.0 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 79 | 36 || 115 Drink: Enlightenment | | 1 || 1 Armour: Robe | 3 | 5 || 8 Dodge: Dodged | 2 | 7 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2173 | 1878 | 295 | 0 | 1621 | 4 | 543.2 | Dungeon | 2173 | 1878 | 295 | 0 | 1621 | 4 | 543.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 912 daAuts D:2: 664 daAuts D:3: 521 daAuts D:4: 75 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+