Dungeon Descent DCSS version 0.34-a0-855-g4770884fd2 (webtiles) character file. Game seed: 16137757429154073155 23 zot0445 the Tinkerer (level 3, -7/21 (25) HPs) Began as a Gnoll Forgewright on Sept 27, 2025. Mangled by Terence ... wielding a +5 mace of draining (13 damage) ... on level 2 of the Dungeon. The game lasted 00:13:35 (1433 turns). zot0445 the Tinkerer (Gnoll Forgewright) Turns: 1433, Time: 00:13:36 HP: -7/21 (25) AC: 9 Str: 11 XL: 3 Next: 0% MP: 9/9 EV: 5 Int: 14 God: Gold: 79 SH: 0 Dex: 10 Spells: 10/11 levels left rFire . . . (100%) a - +0 hammer rCold + . . (50%) (no offhand) rNeg . . . (100%) f - +0 chain mail rPois . (100%) (no helmet) rElec . (100%) g - scarf {Repulsion} rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth j - ring of protection from cold HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: repel missiles @: drained A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) d - a +0 club e - a +0 dagger h - a +0 short sword Armour b - a +0 robe c - a +0 pair of boots (worn) f - a +0 chain mail (worn) g - a scarf of repulsion (worn) Magical Staves i - a staff of necromancy Jewellery j - a ring of protection from cold (worn) Talismans k - an inkwell talisman Scrolls d - 2 scrolls of identify {unknown} c - a scroll of revelation {unknown} e - 3 scrolls of fear {unknown} h - a scroll of brand weapon {unknown} Potions g - a potion of magic Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 7.0 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 0.5 Evocations + Level 0.5 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 46% 2d4 45% 2 Launch Clockwork Bee Frge 23% N/A 71% 3 Foxfire Conj/Fire 16% 2x1d4 99% 1 Freeze Ice 16% 1d4 99% 1 Lesser Beckoning Tloc 8% N/A 100% 2 Maxwell's Portable Pile Tloc 4% (3-9)d2 100% 3 Teleport Other Tloc 4% N/A 100% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 100% 4 Forge Lightning Spire Air/Frge 13% 3d4 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Lair: D:12 Altars: Annotations: D:1 exclusion: floor D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The rat is heavily wounded. The rat bites you but does no damage. You hit the rat but do no damage. The rat is heavily wounded. The rat bites you but does no damage. The rat completely misses you. You hit the rat but do no damage. Your bite misses the rat. The rat is heavily wounded. The rat bites you but does no damage. You hit the rat. You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel stronger. x2 You see here a rat corpse. You pick up a book of Displacement and begin reading... You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable Piledriver to your library. Terence the Veteran comes into view. He is wielding a +5 mace of draining. Terence shouts! You hit Terence. Terence is lightly wounded. Terence hits you with a +5 mace of draining. You feel drained. You closely miss Terence. Terence is lightly wounded. Terence hits you with a +5 mace of draining. You feel drained. You barely miss Terence. Terence is lightly wounded. Terence hits you but does no damage. You feel drained. Terence hits you with a +5 mace of draining. You feel drained. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +5 mace of draining! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." #.......##.# #...# #.......##.# ###.. ##.###.###.# ##... #.###.....####..## ... ###.##...........## ....###......########### ........#.#### ..........# ....####.@# # ... ##.@# # ## ....# ### ..##... #.. .## ##.. #.# .. .... ##.# #. ... #..# . .. #.## ∆ #... You could see Terence. Vanquished Creatures 5 endoplasms 4 hobgoblins 4 ball pythons 3 bats 6 goblins A kobold (D:1) A quokka (D:1) A rat (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zot0445 the Gnoll Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 447 | D:1 | Reached XP level 2. HP: 10/19 MP: 7/7 1393 | D:2 | Reached XP level 3. HP: 25/25 MP: 9/9 1427 | D:2 | Noticed Terence 1433 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_corners, minmay_misc_feat_pillars D:2: layout_rooms, uniq_terence Action || total ---------------------------++------- Attack: Normal || 88 Melee: Mace || 88 Bite || 5 Drink: Brilliance || 1 Stab: Sleeping || 2 Armour: Robe || 9 Chain mail || 97 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1462 | 910 | 552 | 0 | 629 | 2 | 731.0 | Dungeon | 1462 | 910 | 552 | 0 | 629 | 2 | 731.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1157 daAuts D:2: 305 daAuts