Dungeon Crawl Stone Soup version 0.35-a0-555-gbd1fb5ece9 (webtiles) character file. Game seed: 2415862599088040647 246 zonber the Conjurer (level 5, -1/43 HPs) Began as a Demonspawn Conjurer on June 22, 2026. Was a Follower of Vehumet. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:05:42 (3573 turns). zonber the Conjurer (Demonspawn Conjurer) Turns: 3573, Time: 00:05:42 Health: -1/43 AC: 2 Str: 7 XL: 5 Next: 84% Magic: 3/8 EV: 11 Int: 20 God: Vehumet [*.....] Gold: 258 SH: 0 Dex: 14 Spells: 5/8 levels left rFire + . . (50%) b - staff of fire rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn c - quill talisman %: no passive effects @: lethally poisoned (-1 -> -20), quill-form, attractive, enlightened, flying, hasted, very quick A: quills, horns 1, thin skeletal structure 1, powered by death 1 a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 258 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of fire (weapon) Talismans c - a quill talisman (worn) Scrolls d - a scroll of noise {unknown} c - a scroll of enchant weapon {unknown} e - 4 scrolls of identify {unknown} h - 2 scrolls of immolation {unknown} k - a scroll of teleportation {unknown} l - a scroll of fog {unknown} m - a scroll of enchant armour {unknown} n - a scroll of vulnerability {unknown} q - a scroll of fear {unknown} u - a scroll of revelation {unknown} v - a scroll of torment {unknown} Potions g - a potion of magic p - a potion of invisibility {unknown} s - a potion of curing {unknown} Skills: - Level 4.3 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 48% 1d6 5% 1 Apportation Tloc 4% N/A 16% 1 Call Imp Summ 4% N/A 24% 2 Ozocubu's Armour Ice 2% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 83% 4 Vhi's Electric Charge Tloc/Air 4% N/A 83% 4 Detonation Catalyst Fire/Alch 3% 1d1 99% 5 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Fedhas Hepliaklqana Kikubaaqudgha Makhleb Qazlal Trog Uskayaw Vehumet Xom Yredelemnul Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have a pair of small horns on your head. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You regenerate a little health from kills. Message History The searing ray hits the jackal! You kill the jackal! Vehumet accepts your kill. (Press . to maintain the ray.) You feel very sick. The scorpion stings you but does no damage. The searing ray hits the scorpion. The scorpion is lightly wounded. You feel very sick. The scorpion is struck by your quills. The scorpion stings you but does no damage. The searing ray hits the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The searing ray hits the scorpion. The scorpion is heavily wounded. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel very sick. The jackal barks! You hear a shout! The jackal is attracted toward you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You die... ..≈... #................# ##§≈§....#................# ...≈....h#................# #.......################.# .§.... #######.# .... ......... #§### #######.. #..h##### ### #.#†s@..## ####.#####..## #....# ##..# ###.>.### ##.# ##### #.......# #.######...# #.⌠.⌠.⌠.# #.##.......# #.ß.ß.ß.# #.##.......# #.......# #.##.......# ####...## #.##.......# You could see a scorpion and a jackal. Vanquished Creatures A bombardier beetle (D:3) A jelly (D:4) A clockroach (D:4) An iguana (D:3) 6 adders 2 dart slugs 12 endoplasms 6 hobgoblins 6 jackals 10 orcs 3 quokkas 6 ball pythons 5 bats 2 frilled lizards 4 goblins 7 kobolds 8 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 165 | D:1 | Reached skill level 1 in Fighting 336 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 336 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 644 | D:2 | Learned a level 2 spell: Searing Ray 724 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 724 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/6 966 | D:3 | Found a bloodstained altar of Trog. 1050 | D:3 | Reached XP level 4. HP: 27/37 MP: 1/7 1176 | D:4 | Found a statue of an orb of fire. 1178 | D:4 | Found a statue of an orb of fire. 1178 | D:4 | Found a staircase to the Ecumenical Temple. 1187 | Temple | Entered the Ecumenical Temple 1200 | Temple | Became a worshipper of Vehumet 1200 | Temple | Offered knowledge of Shock by Vehumet. 1391 | D:3 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1391 | D:3 | Reached XP level 5. HP: 34/43 MP: 2/8 1599 | D:3 | Found Xuserr's Weapon Emporium. 2124 | D:2 | Reached * piety under Vehumet 3138 | D:4 | Reached skill level 5 in Conjurations 3572 | D:4 | HP: 1/43 [poisoned by a scorpion] 3573 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_rooms, minmay_indecisive_spiral D:2: layout_loops_cross D:3: layout_basic, nicolae_overflow_some_kind_of_shallow_water_thing, serial_shops, nicolae_shop_just_a_little_nook, minmay_surrounded D:4: layout_basic, mainiacjoe_overflow_brackets, minmay_temple_entry_drinking_statues Temple: nicolae_temple_hex_pool Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 4 | 4.3 Conjurations | 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 24 | 69 || 93 Melee: Unarmed | 6 | || 6 Punch | 1 | || 1 Staff | 18 | 69 || 87 Headbutt | 3 | 13 || 16 Cast: Magic Dart | 52 | 51 || 103 Searing Ray | 2 | 8 || 10 Drink: Heal wounds | | 1 || 1 Haste | | 1 || 1 Attraction | | 1 || 1 Enlightenment | | 1 || 1 Stab: Sleeping | | 6 || 6 Armour: Robe | 18 | 64 || 82 Dodge: Dodged | 19 | 38 || 57 Form: Quill | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3598 | 3342 | 256 | 198 | 2538 | 5 | 719.6 | Dungeon | 3568 | 3324 | 244 | 198 | 2538 | 4 | 892.0 | Temple | 29 | 17 | 12 | 0 | 0 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1186 daAuts D:1: 963 daAuts D:2: 869 daAuts D:4: 549 daAuts Temple: 29 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 12087 | 15 | 15 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 21420 | 30 | 16 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 28 || 28 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 49 || 49 ----------------------+-------+-------++-------