zonber Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 7, D:1) a +0 short sword (4, 11, D:1) a +0 robe (9, 6, D:1) a +0 whip a kobold corpse (skeletalised by now) (17, -8, D:1) a +0 dagger a +0 club 2 stones a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (17, -6, D:1) a rat skeleton (20, -18, D:1) a ball python skeleton (20, 17, D:1) 3 stones a +0 short sword (23, -22, D:1) a +0 whip a kobold skeleton (23, 16, D:1) a hobgoblin skeleton (24, -12, D:1) a quill talisman (24, -2, D:1) a +0 ring mail (25, 16, D:1) a ball python corpse (skeletalised by now) (30, 23, D:1) a +0 club (32, 23, D:1) a +0 whip (35, -12, D:1) a +0 whip a kobold skeleton (35, 18, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (43, -11, D:1) a frilled lizard skeleton (47, 8, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -1, D:2) a hobgoblin corpse (skeletalised by now) (7, 26, D:2) a +0 robe (13, 33, D:2) a +0 dagger a goblin skeleton (14, 16, D:2) a +0 dagger a kobold skeleton (19, 41, D:2) a +0 whip (28, 18, D:2) a bat corpse (skeletalised by now) (28, 42, D:2) an adder skeleton (29, 6, D:2) a +0 sling a hobgoblin skeleton (33, 28, D:2) a +0 ring mail (35, 26, D:2) a +0 robe (36, 41, D:2) a rat skeleton (39, 12, D:2) a +0 club (39, 21, D:2) a +0 whip (40, 9, D:2) a hobgoblin skeleton (40, 36, D:2) a +0 dagger (54, 15, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (7, -37, D:3) a +0 falchion a +0 scale mail the human corpse of Terence (skeletalised by now) (9, 7, D:3) a +0 dagger a goblin skeleton a jackal skeleton (14, -16, D:3) a +0 leather armour (15, -1, D:3) 4 poisoned darts a +0 club a kobold skeleton (25, -25, D:3) a +0 short sword (34, -12, D:3) a rat skeleton (39, -15, D:3) a +0 leather armour (46, -9, D:3) a +0 robe a +0 dagger (47, -29, D:3) a frilled lizard skeleton (50, -15, D:3) an adder skeleton (52, -17, D:3) a ball python skeleton (56, -31, D:3) a bat skeleton (59, 1, D:3) a +0 hand axe (61, 16, D:3) a +0 club Level 4 of the Dungeon [Shop] Wumnupn's Weapon Shoppe the +4 dagger "Silum" {freeze, rF+ rC+ Will- Dex+4} (488 gold) rF+: It protects you from fire. rC+: It protects you from cold. Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +5 flail of the Turnip {venom, Stlth+} (390 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. 4 poisoned darts (24 gold) a +1 dagger of draining (106 gold) a +0 long sword (35 gold) a +0 sling (15 gold) a throwing net (30 gold) (0, 0, D:4) a +0 quarterstaff (2, 15, D:4) a +0 heavy flail a +0 leather armour (3, 12, D:4) an adder skeleton (14, 20, D:4) a +0 leather armour (18, -25, D:4) a ball python skeleton (20, -23, D:4) a +0 robe a +0 dagger a ball python skeleton an orc skeleton (20, 16, D:4) a +0 leather armour (22, -24, D:4) an adder skeleton (24, 10, D:4) a +0 club (28, -26, D:4) a +0 leather armour a +2 mace of holy wrath a +0 mace an orc skeleton an orc skeleton (29, -25, D:4) a +0 club (31, -25, D:4) a +0 club an orc skeleton (31, -24, D:4) a +0 robe a +0 scythe the human corpse of Sigmund (skeletalised by now) (32, -20, D:4) a +0 club a +0 sling a goblin skeleton (32, -18, D:4) a hobgoblin skeleton (34, -3, D:4) 7 poisoned darts a +0 club (34, 6, D:4) a ball python skeleton (34, 19, D:4) a +0 dagger (35, -21, D:4) a +0 leather armour a +0 falchion (56, -20, D:4) a +0 whip 2 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (56, -18, D:4) a hobgoblin corpse (skeletalised by now) (59, 19, D:4) a +0 sling (60, -14, D:4) a +0 giant spiked club Level 5 of the Dungeon (5, 7, D:5) a +0 giant club (13, 4, D:5) a black bear skeleton (19, 3, D:5) a hound skeleton (21, -2, D:5) a +0 mace (27, 37, D:5) a +0 short sword a +0 scale mail a +0 buckler the elf corpse of Duvessa (skeletalised by now) (28, 38, D:5) the elf corpse of Dowan (skeletalised by now) (36, -7, D:5) a +0 leather armour a +0 dagger (37, -3, D:5) a +0 club an orc skeleton (40, -6, D:5) a +0 robe a +0 dagger an orc skeleton (41, -6, D:5) a +0 chain mail a +0 hand axe a +0 dagger an orc skeleton (41, -5, D:5) a +0 scale mail a +0 dagger (41, 5, D:5) a +2 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (46, -8, D:5) a +0 scale mail (54, -19, D:5) a +0 plate armour Level 6 of the Dungeon [Shop] Ejuilel's Magical Supplies a +1 barding of earth (495 gold) the Elucidation of the Wayfarer (341 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Maxwell's Portable Piledriver Translocation 3 c - Dispersal Translocation 6 the Tractate on the Faeries (470 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Gloom Hexes/Necromancy 3 c - Cause Fear Hexes 4 d - Enfeeble Hexes 7 a staff of necromancy (unknown) (275 gold) an amulet of magic regeneration (330 gold) (4, -17, D:6) an adder skeleton (5, -14, D:6) 6 poisoned darts (23, -13, D:6) a +0 battleaxe a +0 plate armour an orc skeleton (24, -14, D:6) a +0 dagger a +0 robe an orc skeleton (24, -13, D:6) a +0 dagger an orc skeleton (26, -15, D:6) a +0 dagger a +0 ring mail (26, -14, D:6) a +0 dagger a boomerang a +0 leather armour an orc skeleton (29, -11, D:6) an adder skeleton (31, -8, D:6) an adder skeleton (35, -11, D:6) a hound skeleton (43, -28, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Juat's Antique Scrolls a scroll of identify (60 gold) a scroll of identify (60 gold) [Shop] Gozag's Platinum Reserve the +2 leather armour of Cubeviargh {rPois rCorr Slay+2 Stlth-} (3580 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +0 sling of the Orcish Mines {holy, Dex+3} (1600 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the conjuration staff "Yvvecam" {rElec Dex+3 Conj} (4530 gold) [staff of conjuration] rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. the +2 helmet "Liprif" {^Drain Str+2 Dex+4 SInv} (3270 gold) ^Drain: It drains your maximum health when unequipped. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. the amulet "Nuigisobb" {Faith rC+} (5400 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rC+: It protects you from cold. the amulet "Koixuur" {Wildshape -Tele rF+ Int+4} (4540 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). the +7 sling "Nisaxkul" {drain, Dex+7} (5940 gold) Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the +7 dagger "Wihiu" {flame, rC+} (5260 gold) rC+: It protects you from cold. It cannot be enchanted further. the ring of Dithmenos's Reproof {rF+ rC+ rN+ Str-3 Dex+8} (5150 gold) [ring of positive energy] rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Dex+8: It affects your dexterity (+8). the ring "Utick" {rF++ rC+} (4950 gold) [ring of protection from cold] rF++: It greatly protects you from fire. rC+: It protects you from cold. the +1 robe of the Harp {rC+ rN+ rCorr} (2970 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +6 spear of Peace {entangle, rElec Int+3 Dex-5 Stlth+} (4560 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of Tedoymipp {+Blink rPois rC- Dex+6} (4720 gold) [ring of dexterity] +Blink: It lets you blink. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). the ring "Keca Mos" {rF+ Dex+4} (4040 gold) [ring of protection from fire] rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). the +1 short sword of the Hodge-Podge {devious, rF+ Int+3} (2830 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 hat "Ohyjit" {Rampage rPois rC+} (2220 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. the alchemy staff of the Undead {*Slow rPois rN++ Necro Forge Alch} (4810 gold) [staff of alchemy] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. Alch: It increases the power of your Alchemy spells. the fire staff "Cocotac" {*Corrode rF+ Dex+4 Forge Fire} (4040 gold) [staff of fire] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. the +4 scale mail of the Dice {Death, Int+7 Stlth-} (4780 gold) Int+7: It affects your intelligence (+7). Stlth-: It makes you less stealthy. It cannot be enchanted further. the rimehorn talisman of Poyxkae {rF+ rC+} (4850 gold) [rimehorn talisman] rF+: It protects you from fire. rC+: It protects you from cold. [Shop] Pufraako's Acquisitions Aerie +0 storm dragon scales (975 gold) a lightning rod (4/4) (600 gold) a +0 sling of electrocution (85 gold) +0 storm dragon scales (975 gold) a book of Air (306 gold) a +0 club of electrocution (48 gold) the +2 steam dragon scales "Furet" {rElec rC+ rN+ Regen+} (1090 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. +0 storm dragon scales (975 gold) (4, -6, D:7) a +6 ring of strength (6, -5, D:7) a +0 whip a gnoll skeleton (12, 3, D:7) a +2 spear of venom (12, 4, D:7) a bullfrog skeleton (14, -30, D:7) a +0 ring mail (15, -7, D:7) a +0 whip a +0 buckler a +0 scale mail a +3 heavy spear a gnoll skeleton a gnoll skeleton (16, 18, D:7) a +0 falchion (18, -7, D:7) a +0 club (20, -8, D:7) a +0 robe a +0 whip a +0 spear a +0 spear a +0 scale mail a +0 antimagic spear a gnoll skeleton (20, 9, D:7) a +1 morningstar of flaming (21, -8, D:7) a +0 spear (23, -14, D:7) a wyvern corpse (skeletalised by now) (23, -11, D:7) a +0 spear a gnoll corpse (skeletalised by now) (23, 11, D:7) a +0 robe a +0 hand axe (24, -25, D:7) a +0 ring mail (25, 4, D:7) a parchment of Passwall (26, 6, D:7) a +0 robe a +3 long sword (26, 7, D:7) a +0 robe a +0 flail a +0 robe a +3 trident (26, 8, D:7) a +0 spear a +0 robe (31, -10, D:7) a +0 club (33, -14, D:7) a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) (33, -13, D:7) a +0 mace (33, -11, D:7) a black bear corpse (skeletalised by now) (34, -14, D:7) a +0 dagger (34, -13, D:7) a +0 flail a +0 trident a +0 leather armour (44, -7, D:7) a +0 spear Level 8 of the Dungeon (3, 15, D:8) a +0 mace (12, -2, D:8) a +0 battleaxe (12, 27, D:8) a +0 helmet (13, -2, D:8) a +0 shortbow (14, 23, D:8) a parchment of Ozocubu's Armour (18, 28, D:8) a +0 chain mail (23, 35, D:8) a +0 hand axe (40, 7, D:8) a +0 hand axe a +0 leather armour a +0 club 2 boomerangs a +0 leather armour an orc skeleton (41, -8, D:8) a +0 flail a +0 leather armour an orc skeleton (41, -7, D:8) a +0 flail a +0 club an orc skeleton an orc skeleton (41, -6, D:8) a +0 short sword a +0 dagger an orc skeleton (41, 10, D:8) a +0 hand axe a +0 scale mail a +0 mace a +0 leather armour (49, 33, D:8) a +0 falchion a +0 scale mail (53, 0, D:8) a +0 barding of flying (54, 27, D:8) a +0 orcbow Level 9 of the Dungeon [Shop] Ugeh's Weapon Boutique (Shop contents are unknown) (0, 0, D:9) 90 gold pieces (still there?) a +0 dagger of speed (still there?) the +5 mace of Hospitality {freeze, Dex+4} (still there?) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. 4 darts of disjunction (still there?) a +0 cloak (still there?) a wand of charming (3) (still there?) a +6 ring of strength (still there?) the Ecumenical Temple