Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15560551450402119888 69 zonber the Conjurer (level 4, 35/35 HPs) Began as a Demonspawn Conjurer on May 19, 2026. Got out of the dungeon alive. The game lasted 00:01:55 (959 turns). zonber the Conjurer (Demonspawn Conjurer) Turns: 959, Time: 00:01:55 Health: 35/35 AC: 2 Str: 8 XL: 4 Next: 2% Magic: 16/16 EV: 11 Int: 20 God: Gold: 78 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.15/turn c - quill talisman %: no passive effects @: quill-form A: quills, spiny 1, demonic touch 1 a: no special abilities You escaped. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 78 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of magical power (worn) Talismans c - a quill talisman (worn) Wands a - a wand of flame (20) Scrolls c - a scroll of noise {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of teleportation {unknown} j - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of mutation {unknown} k - a potion of moonshine {unknown} l - a potion of invisibility {unknown} Skills: * Level 3.0 Fighting - Level 2.0 Dodging - Level 2.1 Stealth - Level 2.1 Spellcasting - Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 8% 1d1 16% 1 Confusing Touch Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Petrify Alch/Erth 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You are partially covered in sharp spines. Your touch may inflict minor irresistible damage on your foes. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (wandering, hasn't noticed you, 87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle! The bombardier beetle is severely wounded. (Press . to maintain the ray.) The bombardier beetle closely misses you. The searing ray hits the bombardier beetle! You kill the bombardier beetle! Your Fighting skill increases to level 3! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. What level of the Dungeon? (default 3, ? - help) You stop channelling your searing ray. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here 4 boomerangs. Magic restored. You encounter a rat. The magic dart hits the rat. The rat is severely wounded. The rat squeaks loudly. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) What level of the Dungeon? (default 1, ? - help) You see here a +0 club. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! ##### ######.@.###### ###.............## #................. +................. #.##................. #.# #.............## #.# ###.........### #.# ###.....### #.# ###.........# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:4) An adder (D:3) A white imp (D:4) 6 endoplasms A hobgoblin (D:1) A quokka (D:3) 3 ball pythons A bat (D:2) A frilled lizard (D:1) 4 goblins 5 kobolds 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 166 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 166 | D:1 | Reached XP level 2. HP: 2/19 MP: 0/5 262 | D:1 | Learned a level 2 spell: Searing Ray 688 | D:3 | Reached skill level 1 in Fighting 762 | D:3 | Reached XP level 3. HP: 27/27 MP: 6/6 840 | D:4 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 840 | D:4 | Reached XP level 4. HP: 35/35 MP: 7/7 959 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms D:2: layout_loops_ring, serial_shops, shop, serial_bayou_pond_d, minmay_misc_feat_pillars, dreamdust_mushroom_princess, uniq_natasha D:3: layout_loops_ring, serial_shops, nicolae_shop_hallway_stairs, feat_on_display D:4: layout_cave_pools, nicolae_nemelex_xobeh_five-card_draw, minmay_pentangle Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Fighting | 1 3 | 3.0 Spellcasting | | 2.1 Conjurations | | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 22 | || 22 Melee: Unarmed | 22 | || 22 Punch | 1 | || 1 Cast: Magic Dart | 41 | 2 || 43 Searing Ray | 3 | || 3 Armour: Robe | 16 | || 16 Dodge: Dodged | 13 | || 13 Form: Quill | 1 | || 1