Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 7256479438580124300 15 zonber the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on May 16, 2026. Frozen to death by an endoplasm (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:54 (663 turns). zonber the Conjurer (Draconian Conjurer) Turns: 663, Time: 00:01:54 Health: 0/20 AC: 8 Str: 9 XL: 2 Next: 34% Magic: 1/5 EV: 11 Int: 18 God: Gold: 38 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) c - +2 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will +.... a - +4 ring of protection Stlth ++ b - ring of willpower HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: slowed, very slow A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons c - a +2 dagger of speed (weapon) Jewellery a - a +4 ring of protection (worn) b - a ring of willpower (worn) d - a ring of willpower Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 1% N/A 26% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Ignite Poison Fire/Alch 1% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha, Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History There is a stone staircase leading down here. You encounter an endoplasm. You open the door. You encounter Natasha, Servant of Life and Death. She is carrying a wand of flame. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha, carrying a wand of flame (asleep, 100% to hit) You focus your ray upon Natasha. The searing ray hits Natasha! Natasha is heavily wounded. Natasha hisses angrily. (Press . to maintain the ray.) Natasha zaps a wand. The puff of flame misses you. You encounter a frilled lizard. The searing ray misses Natasha. Natasha howls an incantation. Natasha's front paws start to glow. The endoplasm closely misses you. The searing ray hits Natasha. Natasha is severely wounded. Natasha zaps a wand. The puff of flame hits you! Ouch! That really hurt! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. Without enough magic to sustain it, your Searing Ray dissipates. Natasha zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The frilled lizard hisses angrily. Natasha casts a spell. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. You die... #.#### . #.##.. .. #.##.# ... #.##.# ##.. #.##.# ..... #.##.# ......#J##.# .....hl.@.># ....5.#.##.# ..### #.##.# #.##.# ..##.# ####.# ## ####.############ .. #...............# ♣..♣.###..#####......# You could see Natasha, a cerulean imp (summoned), an endoplasm and a frilled lizard. Vanquished Creatures An endoplasm (D:2) 2 hobgoblins (D:1) 3 quokkas A bat (D:1) A frilled lizard (D:1) 3 goblins (D:1) 4 kobolds A rat (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 251 | D:2 | Encountered Sigmund 396 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 477 | D:1 | Learned a level 2 spell: Searing Ray 658 | D:2 | Encountered Natasha 662 | D:2 | HP: 1/20 [frozen (1)] 663 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_rooms, minmay_pentomino_x2 D:2: layout_basic, kennysheep_generic_room_15, uniq_jessica, uniq_sigmund, uniq_natasha Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 3 Dagger || 6 Tailslap || 1 Cast: Magic Dart || 27 Searing Ray || 1 Armour: None || 7 Dodge: Dodged || 9