Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4549024172496076327 38 zonber the Conjurer (level 3, 27/27 HPs) Began as a Demonspawn Conjurer on May 16, 2026. Got out of the dungeon alive. The game lasted 00:03:07 (648 turns). zonber the Conjurer (Demonspawn Conjurer) Turns: 648, Time: 00:03:08 Health: 27/27 AC: 2 Str: 7 XL: 3 Next: 25% Magic: 6/6 EV: 11 Int: 20 God: Gold: 59 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Energy} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: channel magic (15%) @: no status effects A: magic regeneration, weakness stinger 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 59 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of energy (worn) Talismans c - a storm talisman Scrolls c - a scroll of identify {unknown} d - a scroll of vulnerability {unknown} e - a scroll of blinking {unknown} Potions g - a potion of magic f - 2 potions of curing {unknown} j - a potion of enlightenment {unknown} Skills: - Level 2.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations * Level 1.7 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 11% 1 b - Searing Ray Conj 36% 2d5 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 18% 1d3 43% 3 Fulminant Prism Conj/Alch 5% 3d7 77% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 77% 4 Leda's Liquefaction Alch/Erth 1% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a small tail. Message History Natasha is moderately wounded. Natasha hisses angrily. (Press . to maintain the ray.) Magical energy flows into your mind! Natasha mumbles some strange words. The searing ray hits the cerulean imp. The cerulean imp is lightly wounded. The searing ray hits Natasha! You kill Natasha! Natasha growls in agony! The cerulean imp disappears in a puff of smoke! Your Ice Magic skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... You grow a small tail. You start resting. You stop channelling your searing ray. You start resting. Magic restored. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. What level of the Dungeon? (default 3, ? - help) Okay, then. What level of the Dungeon? (default 3, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: a +0 short sword; a kobold skeleton There is an open door here. You see here a rat skeleton. There is an open door here. You see here a +0 scale mail. There is a staircase leading out of the dungeon here. You have escaped! .#.####.#.# .. .... .#......#..#...# ..... ........#...#...#.... .. ......#.#....#...#.. ... ........#.....#.#.##.... ..#.....#......#...#.... .##.#.#.#...#.#.....#... .##.#.#.#....#.......#.#. ###.#.#...#...#.@.#...#. . #.# #.#..#.[.#.#...#.#.# #.#+#.#...#...#...#....# #.....#....#.....#.....# #.....#.....#...##.....# #..>..#..[.#.#.#..#....# #.....#...#...#....#...# ###.....#..#.....#....#.. ....###.#.#............# There were no monsters in sight! Vanquished Creatures Natasha (D:3) 2 dart slugs (D:1) An endoplasm (D:2) 2 quokkas A ball python (D:1) A goblin (D:1) 3 kobolds 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 124 | D:1 | Reached skill level 1 in Fighting 243 | D:1 | Found a faded altar of an unknown god. 331 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 331 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 480 | D:3 | Found a stormy altar of Qazlal. 493 | D:3 | Encountered Natasha 524 | D:3 | Learned a level 2 spell: Searing Ray 573 | D:3 | Killed Natasha 574 | D:3 | Reached skill level 1 in Ice Magic 574 | D:3 | Discovered your monstrous ancestry. 574 | D:3 | Gained mutation: You have a small tail. [demonic ancestry] 574 | D:3 | Reached XP level 3. HP: 27/27 MP: 4/6 648 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, ebering_ecumenical_altar_ruins, serial_shops, nicolae_shop_crystal D:2: layout_loops_cross, kennysheep_doodads, minmay_increasing_density, uniq_jessica D:3: minmay_inner_zag, layout_loops_ring, nicolae_qazlal_console_elemental, serial_shops, nicolae_shop_crystal, minmay_box_of_dots, uniq_natasha, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Ice Magic | 1 | 1.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Magic Dart || 24 Searing Ray || 1 Armour: Robe || 1 Dodge: Dodged || 5