Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 2881583242703245170 2 zonber the Vexing (level 1, -1/13 HPs) Began as an Octopode Hexslinger on May 15, 2026. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (66 turns). zonber the Vexing (Octopode Hexslinger) Turns: 66, Time: 00:00:23 Health: -1/13 AC: 1 Str: 7 XL: 1 Next: 30% Magic: 2/2 EV: 12 Int: 15 God: Gold: 11 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 sling Scrolls p - a scroll of poison c - a scroll of fog {unknown} Skills: * Level 1.3 Fighting - Level 2.0 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! HP restored. You now have 11 gold pieces. You encounter a quokka and a hobgoblin. There are monsters nearby! You shoot a sling bullet. The sling bullet hits the quokka but does no damage. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is moderately wounded. The quokka twitches its whiskers. No target in view! No target in view! No target in view! No target in view! You encounter a rat. The rat squeaks loudly. You encounter a quokka. You shoot a sling bullet. The sling bullet hits the rat. The rat is severely wounded. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka closely misses you. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is almost dead. The quokka barely misses you. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. The quokka closely misses you. You unwield your +1 sling. You tentacle-slap the quokka. You kill the quokka! The quokka barely misses you. The rat misses you. The quokka bites you. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka bites you. You tentacle-slap the quokka. Your grab misses the quokka. The quokka is lightly wounded. The quokka bites you. You die... #... # ... .. #... #..#... .. ...#.### #. ..... .. #.r# . ####. #r#.# ...#. #@#.#.# .#...## ######.....# .......##......##.## #........####.#.r.. .##......#####.#...... .................. .. .#.###.#####..#. .. # #......†.#..... #.# ######.#.#..... You could see a quokka and a rat. Vanquished Creatures A quokka (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Octopode Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 66 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_rooms, dk_noncrumbling_3 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Fire: Sling || 11 Armour: None || 8 Dodge: Dodged || 5