zonber Level 1 of the Dungeon (1, -6, D:1) a +0 club (28, -15, D:1) an adder skeleton (40, 7, D:1) a +0 chain mail Level 2 of the Dungeon (1, -11, D:2) an adder skeleton (9, -6, D:2) a +0 mace (13, -6, D:2) 4 boomerangs (21, -9, D:2) an adder skeleton (25, -10, D:2) a +0 dagger (31, -7, D:2) a +0 dagger (36, -18, D:2) a parchment of Fulminant Prism (37, -23, D:2) a bat skeleton (37, -22, D:2) a +0 ring mail (37, -3, D:2) a quokka corpse (skeletalised by now) (38, -23, D:2) a +0 club a +0 sling (39, -24, D:2) a hobgoblin skeleton (54, -5, D:2) a +0 falchion Level 3 of the Dungeon (14, -21, D:3) a +0 ring mail (14, 13, D:3) a quokka skeleton (16, -7, D:3) a black bear skeleton (21, -23, D:3) a parchment of Poisonous Vapours (22, 29, D:3) a +0 robe (25, 6, D:3) a +0 short sword (29, 23, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (30, 23, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, 23, D:3) a +0 short sword a +4 scale mail an orc corpse (skeletalised by now) (32, 23, D:3) a +0 club an orc corpse (skeletalised by now) (33, 23, D:3) a +0 club a +0 leather armour (40, 18, D:3) a +0 robe a +0 dagger (40, 19, D:3) a +0 club a +0 club an orc skeleton an orc skeleton (40, 20, D:3) a +0 mace (41, 18, D:3) a +0 robe a +0 dagger an orc skeleton (42, 18, D:3) a +0 leather armour a +0 hand axe (44, 0, D:3) a ball python corpse (skeletalised by now) (50, -3, D:3) 6 boomerangs Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin skeleton (6, 26, D:4) a +0 scale mail (8, 22, D:4) a jackal skeleton (10, 13, D:4) a +0 flail (11, 5, D:4) a ball python skeleton (12, 18, D:4) a quokka skeleton (15, 15, D:4) a +0 trident 2 poisoned darts a +0 robe (17, 9, D:4) a +0 whip (20, 3, D:4) a +0 whip a stone (26, 10, D:4) a +0 whip (26, 28, D:4) a +0 dagger (28, 7, D:4) an adder skeleton (35, 10, D:4) an adder skeleton (36, -2, D:4) a hound skeleton Level 5 of the Dungeon (0, 0, D:5) a water moccasin corpse (skeletalised by now) (7, -21, D:5) a +0 plate armour (15, -16, D:5) a +0 giant spiked club a +0 giant spiked club (17, -8, D:5) a +0 robe a +0 scythe (20, 8, D:5) a parchment of Dimensional Bullseye (23, 14, D:5) a +1 hat (24, -22, D:5) a +0 ring mail (25, -12, D:5) a +0 sling (34, -16, D:5) a +1 dagger of freezing (49, 11, D:5) a +0 trident Level 6 of the Dungeon (10, 0, D:6) a +0 hand axe 3 boomerangs an orc corpse (skeletalised by now) (19, -5, D:6) a +0 shortbow a centaur skeleton (23, -21, D:6) a +0 quarterstaff (23, -18, D:6) a +0 giant club (30, 5, D:6) a +0 halberd a +0 halberd a gnoll skeleton (39, -4, D:6) a +0 club a gnoll skeleton (40, -4, D:6) a +0 club a +0 leather armour a +0 club a gnoll skeleton (41, -4, D:6) a +0 club a +0 flail (42, -4, D:6) a +0 flail (48, 3, D:6) a +0 club a gnoll skeleton (48, 4, D:6) a +0 leather armour a +0 club (49, 6, D:6) a +0 hand axe (52, -6, D:6) an adder skeleton (53, 12, D:6) a +0 trident (55, -27, D:6) a +0 cloak (55, -6, D:6) an adder skeleton (55, 17, D:6) a +0 giant club (56, -23, D:6) a +2 robe of willpower a +0 hand axe (56, -6, D:6) a hound skeleton (56, -5, D:6) a +0 shortbow (58, -25, D:6) a parchment of Iskenderun's Mystic Blast (60, 24, D:6) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (7, -3, D:7) a +0 giant club (12, 14, D:7) a +0 dagger a +0 robe (13, 14, D:7) a +0 short sword (14, 37, D:7) a +2 trident of draining a +0 robe an orb of mesmerism the barachi skeleton of Jeremiah (15, 14, D:7) a +0 short sword (15, 38, D:7) a +0 leather armour (16, -9, D:7) a +0 short sword (23, -1, D:7) a +0 robe a +1 war axe (23, 4, D:7) a +0 spear a +0 robe (24, -2, D:7) a +0 robe a +0 dagger (28, 12, D:7) a +0 spear (37, -6, D:7) a ring of see invisible (40, -6, D:7) the +9 spear of Exian {elec, rPois rF- rC+} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. It cannot be enchanted further. (40, -4, D:7) a +0 plate armour (42, 23, D:7) a potion of moonshine Level 8 of the Dungeon [Shop] Saton's Weapon Shop a +0 dagger (32 gold) a +3 mace of draining (358 gold) a +0 war axe (56 gold) a +0 falchion (48 gold) 5 poisoned darts (48 gold) the +7 falchion "Tuefy" {freeze, ^Drain +Blink Str+4} (915 gold) ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 spear (48 gold) the +6 shillelagh "Devastator" {shatter} (960 gold) It cannot be enchanted further. a +0 dagger of venom (70 gold) a +0 long sword (56 gold) [Shop] Cexkythru's Magic Scroll Shop a scroll of identify (80 gold) a scroll of enchant armour (unknown) (301 gold) a scroll of revelation (unknown) (301 gold) a scroll of enchant armour (unknown) (301 gold) a scroll of identify (80 gold) a scroll of identify (80 gold) a scroll of immolation (160 gold) a scroll of identify (80 gold) (1, 27, D:8) a +0 flail (1, 30, D:8) a +0 chain mail (1, 31, D:8) a +0 scimitar (3, 36, D:8) a +0 dagger a +0 robe (5, 35, D:8) a +0 trident of venom (6, 35, D:8) a +0 hand axe (7, 34, D:8) a +4 war axe a +0 robe (10, 23, D:8) a +0 dagger (10, 33, D:8) a +0 halberd a +0 robe (12, 53, D:8) a +0 robe (16, 35, D:8) a +0 dire flail a +0 chain mail (18, 33, D:8) a +0 hand axe a +0 ring mail (18, 34, D:8) a +0 dagger (24, 12, D:8) a +0 robe a +0 hand axe (35, 19, D:8) a +0 ring mail a +0 club (35, 33, D:8) 5 poisoned darts (37, 34, D:8) a +4 halberd of freezing a +0 robe (37, 36, D:8) a +4 battleaxe a +0 robe (38, 1, D:8) 4 large rocks (38, 35, D:8) a +0 halberd a +0 robe (45, 21, D:8) a +0 pair of gloves (53, 54, D:8) a +0 cloak Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +1 robe of fire resistance (2, -1, D:9) a +0 flail a +0 chain mail a +0 hand axe (3, -28, D:9) a +2 hat of sniping (3, -27, D:9) a +0 shortbow (4, -7, D:9) a +0 rapier (9, -27, D:9) a +0 hand axe (17, -25, D:9) a potion of moonshine (17, 0, D:9) a +0 ring mail (24, -4, D:9) a +0 ring mail (47, -24, D:9) a +0 mace a +0 leather armour (48, -24, D:9) a +0 trident (49, -24, D:9) a +0 hand axe (50, -24, D:9) a +0 flail a +0 scale mail a +0 dagger a +0 robe (51, -10, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 club a +0 scale mail a +0 hand axe 3 boomerangs (1, 0, D:10) a +0 long sword a +0 plate armour (15, 14, D:10) a +0 giant club a +0 giant club (15, 18, D:10) a +0 dagger of venom a +0 robe a +0 dagger a +0 robe (15, 19, D:10) a +0 club (17, 18, D:10) a +0 dagger (17, 19, D:10) a +0 club (26, 10, D:10) a +0 giant club a +0 giant club (28, -10, D:10) a +3 dagger (35, 25, D:10) a +0 short sword (45, 1, D:10) a +0 mace Level 11 of the Dungeon [Shop] Reddylokk's Jewellery Shoppe the ring "Tueghij" {Fly MP+9 Int+2 Dex-3 Slay+2} (708 gold) [ring of magical power] Fly: It grants you flight. MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the amulet of the Leaf {Acrobat Slay+3} (992 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +6 ring of strength (unknown) (720 gold) the ring "Myosuck" {*Slow Will+ rCorr SInv} (624 gold) [ring of resist corrosion] *Slow: It may slow you when you take damage. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. the ring of Hoapni {rF+ rCorr} (680 gold) [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. a ring of poison resistance (400 gold) an amulet of dissipation (unknown) (600 gold) a ring of protection from cold (500 gold) the amulet of the Air {Inacc Fly rElec RMsl Air} (864 gold) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. (0, 19, D:11) a +0 war axe (2, 27, D:11) a +0 war axe (3, 4, D:11) a +0 leather armour (7, 29, D:11) a +0 robe a +0 dagger (8, 30, D:11) a +0 robe a +0 dagger (8, 31, D:11) a +0 robe a +0 dagger (9, 30, D:11) a +0 whip (19, 29, D:11) a +0 chain mail (23, 25, D:11) a +0 hand axe (32, 1, D:11) a +0 mace (33, -4, D:11) a +0 chain mail (33, 1, D:11) a +0 dagger a +0 robe (33, 2, D:11) a +0 short sword a +0 whip a +0 hand axe a +0 plate armour (36, 28, D:11) a +0 robe (38, 28, D:11) a +0 dagger a +0 whip a +0 robe of fire resistance a +0 dagger (39, 28, D:11) a +0 flail (41, 28, D:11) a +0 leather armour a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (15, 22, Lair:1) a +0 chain mail (19, 13, Lair:1) a parchment of Mercury Arrow (20, 16, Lair:1) 3 gold pieces (26, 17, Lair:1) 17 gold pieces (27, 15, Lair:1) a +0 war axe (46, 22, Lair:1) 8 gold pieces (49, 12, Lair:1) a +0 dagger (50, -3, Lair:1) the +3 ring mail of Ennui {Str+3 Int+6} Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Level 2 of the Lair of Beasts (22, -44, Lair:2) a maw talisman (32, -26, Lair:2) a staff of air Level 3 of the Lair of Beasts (0, 0, Lair:3) a parchment of Sublimation of Blood (8, 24, Lair:3) a +0 plate armour (9, 12, Lair:3) 2 javelins (9, 29, Lair:3) a +0 rapier (9, 39, Lair:3) 5 gold pieces (10, 37, Lair:3) 4 gold pieces (26, 4, Lair:3) 4 boomerangs (26, 17, Lair:3) 3 javelins (42, 10, Lair:3) 6 gold pieces