Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4411699886293988609 16 zonber the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on May 13, 2026. Slain by an orc ... wielding a +0 war axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:09 (550 turns). zonber the Conjurer (Draconian Conjurer) Turns: 550, Time: 00:02:10 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 37% Magic: 0/5 EV: 11 Int: 18 God: Gold: 23 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) b - +2 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons b - a +2 dagger of speed (weapon) Talismans a - a medusa talisman Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ? Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You hit the orc but do no damage. The orc is lightly wounded. The bat closely misses you. The orc hits you with a +0 war axe! You hit the orc but do no damage. The orc is lightly wounded. Grinder shouts! The orc hits you but does no damage. The bat hits you but does no damage. The bat barely misses you. The orc attacks as it pursues you! The orc barely misses you. Items here: $ ) [ †. The bat hits you. Grinder gestures at you. You struggle to resist. The bat attacks as it pursues you! The bat hits you. The bat barely misses you. There is a stone staircase leading up here. The bat closely misses you. The orc closely misses you. The bat hits you but does no damage. You climb upwards. There is a stone staircase leading down here. You hit the orc but do no damage. The orc is lightly wounded. You hit the orc. The orc is heavily wounded. The orc hits you with a +0 war axe. You hit the orc but do no damage. The orc is heavily wounded. The orc barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 war axe and wearing a +0 chain mail (heavily wounded, 84% to hit) You focus your ray upon the orc. The searing ray hits the orc but does no damage. The orc is heavily wounded. (Press . to maintain the ray.) The orc barely misses you. The searing ray misses the orc. The orc hits you but does no damage. You stop channelling your searing ray. The orc hits you with a +0 war axe! You die... ###### ##############....# #>@..........'....' #o#....#######..<.# #.#..........#....# #.#.##.#####.#....# #.#.##.......'....+ #...##########....# ##### ###+## You could see an orc. Vanquished Creatures 2 orcs (D:3) 4 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) 2 goblins (D:1) A kobold (D:2) 2 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 232 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 234 | D:1 | Found Hoim's Magic Scroll Shoppe. 300 | D:2 | Learned a level 2 spell: Searing Ray 434 | D:3 | Encountered Grinder 550 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_rooms, serial_shops, shop D:2: layout_basic, chequers_ecumenical_altar_island, uniq_jessica D:3: layout_rooms, nicolae_elyvilon_peaceful_grove, gup_sewer_entry_pipe, uniq_grinder Action || total ---------------------------++------- Attack: Normal || 17 Melee: Unarmed || 5 Tailslap || 2 Dagger || 12 Cast: Magic Dart || 17 Searing Ray || 3 Armour: None || 15 Dodge: Dodged || 12