Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 7380522323634712894 85 zonber the Conjurer (level 4, -2/33 HPs) Began as a Draconian Conjurer on May 12, 2026. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 4 of the Dungeon. The game lasted 00:04:41 (1130 turns). zonber the Conjurer (Draconian Conjurer) Turns: 1130, Time: 00:04:41 Health: -2/33 AC: 5 Str: 9 XL: 4 Next: 25% Magic: 5/7 EV: 11 Int: 21 God: Gold: 59 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... a - ring of flight Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: flying A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Convert to Beogh (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 59 gold pieces. Inventory: Jewellery a - a ring of flight (worn) Scrolls d - a scroll of poison {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of might {unknown} j - a potion of enlightenment {unknown} Skills: - Level 2.5 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting * Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 22% 2 Frozen Ramparts Ice 4% 1d1 41% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You start resting. Magic restored. You start resting. HP restored. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Found a stone staircase leading down. Found a whip. You encounter an orc wizard. It is wielding a +0 dagger. The magic dart hits the orc wizard. The orc wizard is lightly wounded. The orc wizard shouts! You hear a shout! x2 You encounter 2 orc priests. The orc priest shouts! The orc wizard points at you and mumbles some strange words. The puff of flame hits you! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) The orc priest calls upon Beogh to heal the orc wizard. The orc wizard's wounds heal themselves! Okay, then. As you read the scroll labelled UJYAWYRGHEXTU, it crumbles to dust. Your body is wracked with pain! The orc wizard convulses! The orc priest convulses! x2; It was a scroll of torment. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 72% to hit) You focus your ray upon the orc wizard. The searing ray hits the plant! The plant begins to die. The plant is lightly damaged. The searing ray hits the orc wizard. The orc wizard is severely wounded. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... .#..............P....†....[..... .##...........P................. ....######P.♣.♣♣♣............... ....####...P.PP♣♣.Poo.....P♣P.P. .........#......♣.o....##.PP ♣P# ....######.....P♣.P....# ..♣ # ....# #.P..♣♣♣......# #PPP .[..# ##PPP♣♣.......# #P.. ....# ##....@.....## #### ....# #.........## ##### ########### You could see 2 orc priests and an orc wizard. Vanquished Creatures A hound (D:4) 3 adders A shadow imp (D:4) A ribbon worm (D:4) 2 endoplasms (D:1) 3 hobgoblins 2 quokkas (D:1) 4 ball pythons A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 257 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 386 | D:1 | Learned a level 2 spell: Searing Ray 723 | D:3 | Reached XP level 3. HP: 13/26 MP: 0/6 1050 | D:4 | Reached skill level 5 in Conjurations 1050 | D:4 | Reached XP level 4. HP: 17/33 MP: 3/7 1130 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic, serial_shops, shop, shop, shop D:2: layout_loops_ring, serial_shops, shop, grunt_decor_junction, uniq_sigmund D:3: layout_rooms, hangedman_abyss_or_decor_lesser_grid, minmay_misc_feat_ornament D:4: layout_rooms, serial_forest, infiniplex_forest_end_3, infiniplex_forest_clump_small, infiniplex_forest_split, infiniplex_forest_clump_C, infiniplex_forest_straight_3, infiniplex_forest_clump_long, infiniplex_forest_clump_cross Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.5 Stealth | 2 | 2.6 Conjurations | 5 | 5.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 65 | || 65 Melee: Unarmed | 65 | || 65 Tailslap | 9 | || 9 Cast: Magic Dart | 35 | 1 || 36 Searing Ray | 5 | 1 || 6 Read: Torment | | 1 || 1 Armour: None | 74 | 1 || 75 Dodge: Dodged | 77 | || 77