Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10812513340287695293 105 zonber the Conjurer (level 4, 2/33 HPs) Began as a Draconian Conjurer on May 12, 2026. Quit the game in a sewer. The game lasted 00:04:06 (632 turns). zonber the Conjurer (Draconian Conjurer) Turns: 632, Time: 00:04:06 Health: 2/33 AC: 5 Str: 9 XL: 4 Next: 54% Magic: 0/7 EV: 11 Int: 20 God: Gold: 59 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (100%) b - +2 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... a - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (2 -> 0) A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 59 gold pieces. Inventory: Hand Weapons b - a +2 short sword of venom (weapon) Jewellery a - a +4 ring of slaying (worn) Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting * Level 6.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: The Shining One Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The kobold hits you with a +1 devious short sword. The kobold brigand closely misses you. Press: ? - help, v - describe, . - travel Here: a kobold, wielding a +1 devious short sword The floor. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts (moderately wounded, extremely poisoned, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts (moderately wounded, extremely poisoned, 72% to hit) You focus your ray upon the kobold brigand. The searing ray hits the kobold brigand. The kobold brigand is heavily wounded. (Press . to maintain the ray.) You feel sick. The kobold misses you. The kobold brigand hits you with a +0 short sword. The searing ray hits the kobold brigand. The kobold brigand is severely wounded. You feel sick. The kobold hits you with a +1 devious short sword. The kobold brigand closely misses you. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits the kobold brigand! You kill the kobold brigand! You feel sick. The kobold hits you with a +1 devious short sword. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your Conjurations skill increases to level 6! You have reached level 4! You feel agile. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #### ######### ###P~P###.†.~...### .~.......~.P....≈≈### ~#PP.~.~...PPP..≈≈≈≈# #~~~.~~~~.#~#...≈≈≈# #.....~)..#~#.∩.≈≈≈# ######.†@.#~#.∩.≈≈≈≈# ?~~~~.KK##~#....≈≈≈# #####..###~#.P###### ~~~## #r#PP~ ...~# ##P# #P~.~.# #~~ ~P~.~# ##P #..~# You could see 2 kobolds. Vanquished Creatures A kobold brigand (Sewer) A river rat (Sewer) A dart slug (D:3) 3 ribbon worms (D:3) An endoplasm (D:3) A hobgoblin (D:1) A jackal (Sewer) An orc (D:3) 3 ball pythons A bat (D:2) 4 frilled lizards 3 goblins (D:2) 2 kobolds (D:3) A quokka (D:3) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 131 | D:3 | Found a glowing drain. 317 | D:2 | Reached XP level 2. HP: 20/20 MP: 3/5 343 | D:2 | Learned a level 2 spell: Searing Ray 475 | D:3 | Found a glowing golden altar of the Shining One. 562 | Sewer | Entered a sewer 615 | Sewer | Encountered a kobold brigand 624 | Sewer | Reached skill level 5 in Conjurations 624 | Sewer | Reached XP level 3. HP: 9/26 MP: 6/6 631 | Sewer | Killed a kobold brigand 631 | Sewer | HP: 1/26 [kobold/+0 club (1)] 632 | Sewer | Reached skill level 6 in Conjurations 632 | Sewer | Reached XP level 4. HP: 2/33 MP: 0/7 632 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, amcnicky_mini_pool_small D:2: layout_basic, basic_altar, nicolae_concentric_dashed_squares_mild, grunt_decor_junction D:3: layout_rooms, nicolae_overflow_streaming_green_lines, cheibrodos_sewer_entry_drain, roderic_lattice_a Sewer: sewer_co_scattered_pipes Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 42 | || 42 Melee: Unarmed | 26 | || 26 Tailslap | 9 | || 9 Short sword | 16 | || 16 Cast: Magic Dart | 16 | || 16 Searing Ray | 6 | || 6 Drink: Heal wounds | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: None | 38 | || 38 Dodge: Dodged | 23 | || 23