Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16969304823674195390 50 zonber the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on May 12, 2026. Slain by a goblin ... wielding a +0 dagger ... led by Robin (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:29 (540 turns). zonber the Conjurer (Octopode Conjurer) Turns: 540, Time: 00:02:30 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 79% Magic: 0/6 EV: 12 Int: 22 God: Gold: 44 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Talismans b - a rimehorn talisman Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.3 Spellcasting * Level 5.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 13% 1 Volatile Blastmotes Fire/Tloc 4% 2d10 36% 3 Flame Wave Conj/Fire 13% 2d6 43% 4 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the goblin! The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) You hear a shout! x2 You stop channelling your searing ray. You hear a shout! x2 Things that are here: a +0 club; a goblin corpse The goblin hits you but does no damage. Things that are here: a +0 club; a goblin corpse Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (74% to hit) You focus your ray upon the kobold. The searing ray hits the goblin. You kill the goblin! The searing ray hits the goblin. You kill the goblin! The searing ray misses the kobold. (Press . to maintain the ray.) Robin roars a battlecry! The goblins go into a battle-frenzy! The searing ray hits the kobold. You kill the kobold! Robin throws the goblin at you! * * * LOW HITPOINT WARNING * * * The searing ray hits the goblin. The goblin is heavily wounded. The searing ray hits the goblin! You kill the goblin! The goblin hits you with a +0 dagger. You die... #+###### #.# # #^.....# #.# .. #<...$.# #g# ####..# #......# #.#####..... #....g.# #S..$.....# #)...S.# #g#..##.#.##.. #.....g# #............. #......####$#..##..##### #.....Sg@g<....# .r# #.....#####.#..# .... ####### #.#<.....### #K######.# #.# .# #.. .# ### You could see Robin, a goblin (strong) and a ball python. Vanquished Creatures Natasha (D:3) 2 adders An endoplasm (D:3) A hobgoblin (D:1) 7 goblins 2 kobolds (D:3) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zonber the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 6 | D:1 | Encountered a scorpion 6 | D:1 | Encountered a mana viper 6 | D:1 | Encountered a lindwurm 7 | D:1 | Encountered a hog 7 | D:1 | Encountered a snapping turtle 237 | D:2 | Reached XP level 2. HP: 10/17 MP: 0/5 404 | D:3 | Learned a level 2 spell: Searing Ray 410 | D:3 | Encountered Natasha 417 | D:3 | Killed Natasha 418 | D:3 | Reached skill level 5 in Conjurations 418 | D:3 | Reached XP level 3. HP: 14/21 MP: 0/6 528 | D:3 | Identified the +0 helmet of Anarchy {rN++ Regen+} 528 | D:3 | Encountered Robin 540 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, minmay_misc_feat_ornament, minmay_small_reverse_x D:2: layout_basic, serial_shops, nicolae_shop_targeted, basic_altar D:3: layout_basic, uniq_crazy_yiuf_cottage, uniq_natasha, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.3 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Dagger || 5 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 13 Searing Ray || 3 Armour: None || 20 Dodge: Dodged || 6