zonber Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (9, 2, D:1) a +0 mace (9, 16, D:1) a hobgoblin corpse (skeletalised by now) (16, 13, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (2, -1, D:2) a +0 club (8, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, -7, D:2) a +0 war axe (30, -17, D:2) a +0 hand axe (42, 4, D:2) a parchment of Fugue of the Fallen (49, 6, D:2) a +0 robe (53, 2, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 0, D:3) a staff of alchemy (10, -44, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Lox Zat" {rN+++ MP+4 Int-5 Slay+3} (4800 gold) [ring of positive energy] rN+++: It renders you almost immune to negative energy. MP+4: It affects your magic capacity (+4). Int-5: It affects your intelligence (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +2 leather armour of Snakes and Ladders {rElec} (2600 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the ring "Liago" {*Slow rElec rC+ rN+ Int+2} (4180 gold) [ring of protection from cold] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). the +11 hand axe of Uwnit {drain, Bane rPois rN++ Stlth+} (8490 gold) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +6 whip of Zin's Supremacy {venom, *Rage rC- Will+ Dex+7} (5120 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the +2 pair of gloves of Inaction {rF+ Stlth+} (3130 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 leather armour "Monnud" {Rampage Str+4} (1740 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+4: It affects your strength (+4). It cannot be enchanted further. the +3 helmet of the Good {-Tele rPois rN+ SInv} (3210 gold) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. the +6 whip "Doczeaf" {heavy, Fly Will- Int-2 Dex+6} (4780 gold) Fly: It grants you flight. Will-: It decreases your willpower. Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +7 dagger of Xicam {freeze, rElec rPois rF+ Will+} (6940 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. the necromancy staff "Peihas" {rElec rF+ rN+ Str-5 Necro Fire} (4110 gold) [staff of necromancy] rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. the +6 leather armour of the Teaching Gods {rF+ Dex+2} (5020 gold) rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the amulet "Eprupp" {Wildshape rElec rN++ Int-2 Dex-4} (4190 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int-2: It affects your intelligence (-2). Dex-4: It affects your dexterity (-4). the +12 dagger of Kuatzuro {flame, Bane *Noise Dex+9} (8600 gold) Bane: It inflicts you with a random bane when you equip it. *Noise: It may make a loud noise when swung. Dex+9: It affects your dexterity (+9). It cannot be enchanted further. the +1 leather armour of Vel Lik {-Tele Harm rC- Int+3 Slay+5} (2730 gold) -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. the amulet of Retwoor {Will+ Regen+} (4260 gold) [amulet of regeneration] Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. the medusa talisman of the Zebrataur {+Inv rElec Str+3 Dex-4} (4490 gold) [medusa talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). the +0 robe of Wu Jian, Destroying {Int+3} (1420 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the amulet "Usetoiqe" {Dissipate Will+} (4260 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Will+: It increases your willpower. the +10 spear of the Toadstool {freeze, *Rage rF+ Str+3 Int+3} (7990 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. [Shop] Omnu Xeil's Magic Scroll Shop (Shop contents are unknown) (5, -7, D:4) a +0 quarterstaff (10, -6, D:4) a +0 leather armour (18, 9, D:4) a +0 club (19, 0, D:4) a +0 robe Level 5 of the Dungeon [Shop] Ana Elo's General Store (Shop contents are unknown) (0, 0, D:5) a parchment of Sandblast (0, 11, D:5) a scroll of fog (4, 16, D:5) 10 gold pieces (5, -7, D:5) a +0 mace a +0 leather armour (6, -8, D:5) a +0 mace a +0 leather armour an orc corpse (6, -7, D:5) a +0 mace a +0 leather armour a +0 club (6, 3, D:5) 8 gold pieces (8, 6, D:5) an adder corpse (8, 15, D:5) a +0 leather armour (9, -3, D:5) an adder corpse (9, -2, D:5) an iguana corpse (10, 8, D:5) a +0 short sword an orc corpse (10, 9, D:5) a +0 dagger (still there?) a +1 robe of willpower (still there?) (10, 14, D:5) a +0 falchion (20, 11, D:5) a +0 ring mail (23, 5, D:5) a +0 leather armour (28, 10, D:5) a parchment of Stone Arrow (35, 9, D:5) a +0 pair of boots (37, 11, D:5) a potion of invisibility