Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 6507173514423615501 49 zomkawaru the Apothecary (level 3, -3/21 HPs) Began as an Octopode Alchemist on Sept 30, 2024. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:03:44 (1258 turns). zomkawaru the Apothecary (Octopode Alchemist) Turns: 1258, Time: 00:03:45 Health: -3/21 AC: 1 Str: 7 XL: 3 Next: 75% Magic: 6/6 EV: 12 Int: 17 God: Gold: 92 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: mighty, brilliant, lethally poisoned (-3 -> -27) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 92 gold pieces. Inventory: Scrolls c - a scroll of blinking {unknown} d - a scroll of identify Potions a - a potion of magic f - a potion of resistance {unknown} g - a potion of enlightenment {unknown} h - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting - Level 1.0 Conjurations * Level 4.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 68% 1d7 6% 1 b - Mercury Vapours Alch/Air 30% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 20% 2d7 16% 1 Summon Small Mammal Summ 12% N/A 19% 1 Mephitic Cloud Conj/Alch/Air 12% N/A 26% 3 Call Imp Summ 6% N/A 28% 2 Olgreb's Toxic Radiance Alch 26% N/A 28% 4 Call Canine Familiar Summ 3% N/A 50% 3 Confusing Touch Hex 3% N/A 50% 3 Sigil of Binding Hex 3% N/A 50% 3 Sticky Flame Fire/Alch 15% 2d5 56% 4 Dimensional Bullseye Hex/Tloc 1% N/A 88% 4 Dispel Undead Necr 3% 3d7 88% 4 Summon Blazeheart Golem Fire/Summ 3% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A bat is nearby! h - a viscous black potion There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The sting hits the giant cockroach. The giant cockroach is poisoned. The giant cockroach is almost dead. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Found an escape hatch in the floor. A water moccasin comes into view. Found a stone staircase leading up. The water moccasin moves out of view. A water moccasin is nearby! There is a stone staircase leading up here. Okay, then. As you read the scroll labelled NOLUC IGAQ, it crumbles to dust. It is a scroll of identify. b - a potion of might The water moccasin bites you. You feel very mighty all of a sudden. The water moccasin barely misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You miss the water moccasin. Your grab misses the water moccasin. You feel very sick. The water moccasin barely misses you. You barely miss the water moccasin. You grab the water moccasin. You constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of brilliance. You feel clever all of a sudden. You constrict the water moccasin. You die... . ß.## ####. .# .. ... .... ..# .<. .. ... ..# .... #. #.# ... ..ß.#.###.##.## #>.........# #.......†..# ##..##S....# #+###@...## ###### You could see a water moccasin. Vanquished Creatures A gnoll (D:1) 3 dart slugs 6 ball pythons 2 giant cockroaches 4 goblins 4 hobgoblins 4 jackals A quokka (D:2) 2 bats (D:1) 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zomkawaru the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 41 | D:1 | Found a faded altar of an unknown god. 227 | D:1 | Reached XP level 2. HP: 13/17 MP: 0/5 302 | D:1 | Learned a level 2 spell: Mercury Vapours 374 | D:1 | Reached skill level 4 in Alchemy 515 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 808 | D:2 | Identified the +0 scale mail "Kuxzixys" {Will+++ rCorr | Str+4 Int-2} 1248 | D:4 | Noticed a water moccasin 1258 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_ring, nicolae_ecumenical_snake_handling, minmay_misc_feat_doors, nicolae_kite_square_tiling_tiny D:2: layout_loops_ring, roderic_roman_lattice, chequers_decorated_corner, kennysheep_generic_room_4 D:3: layout_basic D:4: layout_gridville, grunt_ministairs_2, serial_bayou_lake_a Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.5 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.6 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 13 Tentacles || 6 Constrict || 5 Punch || 1 Cast: Sting || 50 Mercury Vapours || 2 Use: Potion || 2 Scroll || 1 Armour: Skin || 27 Dodge: Dodged || 27