Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 15298459414047060568 39 zomkawaru the Apothecary (level 3, 0/21 HPs) Began as an Octopode Alchemist on Sept 30, 2024. Slain by a hound (3 damage) ... on level 4 of the Dungeon. The game lasted 00:03:52 (1333 turns). zomkawaru the Apothecary (Octopode Alchemist) Turns: 1333, Time: 00:03:52 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 47% Magic: 0/6 EV: 12 Int: 17 God: Gold: 49 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . f - staff of earth rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons k - a +0 rapier Magical Staves f - a staff of earth (weapon) Jewellery c - a ring of positive energy Scrolls b - a scroll of silence {unknown} e - a scroll of noise {unknown} g - a scroll of amnesia {unknown} h - a scroll of vulnerability {unknown} i - a scroll of identify {unknown} Potions a - a potion of magic d - a potion of degeneration {unknown} j - a potion of curing {unknown} l - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting - Level 1.0 Conjurations * Level 4.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 b - Mercury Vapours Alch/Air 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 17% N/A 30% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 exclusion: 2 doors Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is severely wounded. The hobgoblin shouts! You hear a bark! You hear a shout! A hound comes into view. The sting hits the hobgoblin but does no damage. The hobgoblin looks even sicker. The hobgoblin is almost dead. An ogre comes into view. It is wielding a +0 giant club. The sting hits the hobgoblin. The hobgoblin looks even sicker. You kill the hobgoblin! The sting hits the hound. The hound is poisoned. The hound is lightly wounded. The hound bites you. The hound bites you. The hound attacks as it pursues you! The hound bites you. The hound attacks as it pursues you! The hound closely misses you. The hound barely misses you. The hound bites you. * * * LOW HITPOINT WARNING * * * Aiming: Mercury Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target, f/p - hound Aim: a hound (moderately wounded, poisoned, chance to weaken: 94%) Fumes of mercury billow around the hound! The hound looks even sicker. The hound looks weaker. The hound barely misses you. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hound Aim: a hound (heavily wounded, very poisoned, weak, 60% to hit) The sting hits the hound. The hound looks even sicker. The hound is heavily wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. You die... ###. #.# # #.# ##### #.# #... ##.## ##.## #...#####...##.#.# #.........O.†..).# #.. #...###O#####..### ... #######h# .# ### .......@# .# #######<# # #># #.. ### You could see an ogre and a hound (very poisoned, weak). Vanquished Creatures 2 adders (D:4) A ribbon worm (D:3) 6 goblins (D:4) 3 hobgoblins 2 quokkas 2 ball pythons 2 bats A rat (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zomkawaru the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 621 | D:3 | Reached XP level 2. HP: 9/17 MP: 0/5 1055 | D:4 | Learned a level 2 spell: Mercury Vapours 1128 | D:4 | Reached skill level 4 in Alchemy 1173 | D:4 | Reached XP level 3. HP: 21/21 MP: 4/6 1323 | D:4 | Noticed an ogre 1333 | D:4 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_loops_corners, chequers_ecumenical_altar_island, chequers_serial_rivers_micro_a D:2: layout_loops_corners D:3: layout_loops_ring, minivault_5 D:4: layout_loops_ring, mainiacjoe_overflow_small_starburst, minmay_temple_entry_from_below_a, serial_glass, glass_columns_a, glass_columns_b, serial_shops, nicolae_shop_tiny_glass, minmay_misc_feat_pillars, minmay_goblin_outpost Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 13 Constrict || 4 Staff || 2 Tentacles || 1 Cast: Sting || 40 Mercury Vapours || 1 Armour: Skin || 30 Dodge: Dodged || 24