Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 931493507197568940 49 zomkawaru the Trooper (level 3, 37/46 HPs) Began as a Demonspawn Monk on Sept 10, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:38 (1487 turns). zomkawaru the Trooper (Demonspawn Monk) Turns: 1487, Time: 00:01:39 Health: 37/46 AC: 21 Str: 11 XL: 3 Next: 53% Magic: 3/3 EV: 2 Int: 12 God: Gold: 51 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 hand axe rCold . . . d - orb {light} rNeg . . . b - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.08/turn %: no passive effects @: tree-form, glowing A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) g - a +1 dagger of venom Armour b - a +0 robe (melded) d - an orb of light (worn) Scrolls f - a scroll of vulnerability {unknown} h - a scroll of enchant armour {unknown} i - a scroll of noise {unknown} k - a scroll of immolation {unknown} l - a scroll of identify {unknown} Potions c - a potion of ambrosia e - a potion of brilliance {unknown} j - a potion of curing {unknown} Skills: * Level 4.6 Fighting - Level 2.6 Axes - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 32% 1 Call Imp Summ 0% N/A 45% 2 Call Canine Familiar Summ 0% N/A 69% 3 Summon Blazeheart Golem Fire/Summ 0% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = D:2 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. Spells you cast may paralyse adjacent enemies. Message History There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund Sigmund gestures at you while chanting. You resist with significant effort. There is a stone staircase leading up here. A ribbon worm and a dart slug come into view. Sigmund zaps a wand. You turn into a bat. Your +0 hand axe melds into your body. Your orb of light melds into your body. Your +0 robe melds into your body. The ribbon worm moves out of view. Sigmund screams, "Don't try to resist!" There is a stone staircase leading up here. Sigmund misses you. You fly upwards. There is a stone staircase leading down here. You see here a rat skeleton. You start waiting. Your transformation is almost over. You feel less batty. Your +0 hand axe unmelds from your body. Your orb of light unmelds from your body. Your +0 robe unmelds from your body. There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund Sigmund zaps a wand. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. There is a stone staircase leading up here. You cannot move. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Sigmund says, "I'm your fate." Sigmund says, "You will soon forget everything." Sigmund hits you from afar with a +0 scythe! Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# .. ... ....# .. ...w# ## #. #.#.. .. #.# #.#.##.# #..##w#....# #.#..#..# #..)...# ##.#♣#.# #.∩....# #.....@..#.# ##....#...... #..#...###.... .......## ..... .....#.# ...?. #..#... .... #... You could see Sigmund and a ribbon worm. Vanquished Creatures An adder (D:1) 3 dart slugs (D:1) 5 endoplasms (D:1) A giant cockroach (D:1) 2 goblins 3 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) A quokka (D:2) A ball python (D:1) 4 bats (D:1) A frilled lizard (D:1) 4 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zomkawaru the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 189 | D:1 | Found Yxot's Jewellery Boutique. 311 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 311 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 635 | D:1 | Reached skill level 4 in Fighting 788 | D:1 | Reached XP level 3. HP: 26/30 MP: 3/3 1247 | D:2 | Found Saumet's Antique Weapon Shop. 1250 | D:2 | Noticed Sigmund 1487 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_corners, serial_shops, nicolae_shop_back_alley_shop D:2: layout_rooms, serial_shops, shop, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.6 Axes | | 2.6 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Hand axe || 87 Unarmed || 4 Armour: Robe || 50 Skin || 2 Dodge: Dodged || 64