Dungeon Crawl Stone Soup version 0.35-a0-855-gbea1a80953 (webtiles) character file. Game seed: 14487630842655984769 7 zod060 the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on Aug 20, 2026. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (367 turns). zod060 the Conjurer (Deep Elf Conjurer) Turns: 367, Time: 00:00:20 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 91% Magic: 1/6 EV: 11 Int: 22 God: Gold: 35 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of poison resistance Scrolls c - a scroll of immolation {unknown} e - a scroll of butterflies {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} Skills: + Level 2.7 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. You encounter a gnoll and a ball python. The gnoll shouts! The ball python hisses angrily. There are monsters nearby! There are monsters nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ###### #....# ##....## ###########......## ................@ğ# ############....#...†... ##◊#◊#◊#◊#◊#....####.... ................####.... <..◊◊.................... .............#..#####..... ##◊#◊#◊#◊#◊###.## ...#.# .#############.# ..... ...........÷...#####...## You could see a gnoll. Vanquished Creatures 2 endoplasms (D:1) A quokka (D:1) 2 ball pythons (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zod060 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 367 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_corner_cb, co_window_cross_4, co_window_of_opportunity_c, co_window_corner_b, co_window_broadway_b, co_window_corner_cb, glass_columns_a, glass_columns_b Action || total ---------------------------++------- Cast: Magic Dart || 18 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 367 | 367 | 0 | 0 | 335 | 1 | 367.0 | Dungeon | 367 | 367 | 0 | 0 | 335 | 1 | 367.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 367 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+