zod060 Level 1 of the Dungeon (4, -24, D:1) a +0 club (6, -22, D:1) a +0 mace (7, -21, D:1) a +0 ring mail (12, -34, D:1) a staff of necromancy (13, -21, D:1) a +0 robe (15, -35, D:1) a rat skeleton (16, 5, D:1) a +0 war axe (27, -1, D:1) a +0 club (32, -30, D:1) a +0 mace (41, -15, D:1) a +0 dagger a goblin skeleton (42, -25, D:1) a +0 robe (44, -36, D:1) a +6 ring of strength (44, -31, D:1) a bat skeleton (45, -35, D:1) a ball python skeleton (46, -19, D:1) a staff of conjuration (47, 8, D:1) a +0 leather armour Level 2 of the Dungeon (9, 11, D:2) an orb of attunement (11, -5, D:2) a +0 short sword an amulet of regeneration (13, 16, D:2) a +0 ring mail (17, 20, D:2) a +0 sling (19, 17, D:2) an adder skeleton (31, 25, D:2) an adder corpse (skeletalised by now) (33, 8, D:2) a +0 hand axe (33, 21, D:2) a +0 scale mail (42, 2, D:2) a +0 club (45, 41, D:2) a quokka corpse (skeletalised by now) (46, 31, D:2) a jackal corpse (skeletalised by now) (48, -1, D:2) a +0 leather armour (49, 0, D:2) a +0 mace (54, 40, D:2) a ball python corpse (skeletalised by now) (55, -6, D:2) a +0 robe Level 3 of the Dungeon (0, 5, D:3) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (19, 17, D:3) a frilled lizard corpse (skeletalised by now) (22, 6, D:3) a +0 short sword 2 stones a kobold skeleton (24, 8, D:3) a +0 dagger (27, -26, D:3) a book of Necromancy (28, -34, D:3) a +0 plate armour a rat skeleton (30, 4, D:3) a hobgoblin skeleton (33, -23, D:3) a parchment of Soul Splinter (44, -1, D:3) a +0 short sword (46, -14, D:3) an amulet of dissipation (49, -12, D:3) a +0 short sword a +0 club a +0 leather armour an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) (51, -35, D:3) a bat corpse (skeletalised by now) (51, -28, D:3) a parchment of Vampiric Draining (51, 13, D:3) a +0 dagger a goblin skeleton (57, -40, D:3) 4 large rocks (59, -32, D:3) a +0 club (61, -17, D:3) a frilled lizard skeleton (62, -28, D:3) a bat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a kobold corpse (skeletalised by now) (9, -30, D:4) a ball python corpse (skeletalised by now) (12, -48, D:4) an adder skeleton (13, -36, D:4) a staff of earth (29, -25, D:4) an adder skeleton (31, -12, D:4) a +0 club (33, -37, D:4) an iguana skeleton (34, -48, D:4) a +6 ring of strength (38, -26, D:4) a ball python corpse (skeletalised by now) (41, -53, D:4) an iguana skeleton (46, -48, D:4) a +0 club a kobold skeleton (51, -11, D:4) a potion of might (57, -17, D:4) a hound skeleton Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the riddle talisman of Intuition {+Blink rPois rF+} (19100 gold) [riddle talisman] +Blink: It lets you blink. rPois: It protects you from poison. rF+: It protects you from fire. the amulet "Egoreh" {Acrobat rElec Int+4} (5240 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). the air staff of the Squeaky God {rElec rPois Str+5 Dex+3 Air} (5300 gold) [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. the +1 robe of Impassible Surprise {Will+ Dex+2} (2270 gold) Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). the +8 short sword of Misconduct {flame, Str+3 Int+2 Dex+3} (6920 gold) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). the ring "Cazergh" {rCorr Dex+6} (4860 gold) [ring of dexterity] rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). the amulet "Bigep" {Acrobat rC+ Str+3 Stlth+} (5310 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC+: It protects you from cold. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. the amulet "Cyubet" {Dissipate rC+ rN+ Str+3 Int+2} (5870 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). the +6 short sword "Jonnisch" {vamp, ^Drain rCorr Int+8} (6280 gold) ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Int+8: It affects your intelligence (+8). the +7 sling "Sess" {holy, Fly rPois rC+ Will+} (6360 gold) Fly: It grants you flight. rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. the ring "Gennis" {rPois rC+ Str+3 Int+3 Dex-2} (4460 gold) [ring of protection from cold] rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). the +3 spear of Proximity {heavy, rN+ Will- Int+4 Dex+2} (4000 gold) rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). the +7 hand axe of Uskayaw's Anger {protect, rF+ rN+ rCorr Dex+2} (6660 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). the ring of the Ebigane {rElec rCorr Int+3 Dex+6 Stlth-} (5150 gold) [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. the ring "Eduqeos" {rPois rF+ Dex+2} (4040 gold) [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). the +5 hand axe of Abomination {freeze, ^Drain rPois Str+5 SInv} (5070 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Str+5: It affects your strength (+5). SInv: It lets you see invisible. the +1 robe of Minor Irritation {rF+ Str+3 Slay+2 Stlth+} (3740 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. the +6 scale mail "Banuco" {Resonance, Str+3} (5230 gold) Str+3: It affects your strength (+3). the +0 ring mail of Nur Xare {rF+ rC+ Will- Dex+3} (2710 gold) rF+: It protects you from fire. rC+: It protects you from cold. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). the conjuration staff "Utixt" {Int+3 Conj} (3830 gold) [staff of conjuration] Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. (4, 11, D:5) a hound skeleton (9, 0, D:5) a +0 short sword (27, -1, D:5) an iguana skeleton (34, -13, D:5) 2 flux baubles (39, -5, D:5) a +0 long sword {Chinhae} (40, -4, D:5) a wyvern corpse (skeletalised by now) (41, 21, D:5) a +0 quarterstaff (48, -1, D:5) a +0 kite shield (53, 19, D:5) the serpent talisman of the Postmodern Youths {Harm Will- Dex+2} [serpent talisman] Harm: It increases damage dealt and taken. Will-: It decreases your willpower. Dex+2: It affects your dexterity (+2). (56, -14, D:5) a +0 ring mail the Ecumenical Temple