Dungeon Crawl Stone Soup version 0.35-a0-152-g04a87ca1cd (webtiles) character file. Game seed: 10403336706179804264 1 zoat the Grave Robber (level 1, 0/11 HPs) Began as a Poltergeist Necromancer on Mar 4, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (83 turns). zoat the Grave Robber (Poltergeist Necromancer) Turns: 83, Time: 00:00:22 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 20% Magic: 0/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 30% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5916 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The jackal struggles to resist. The jackal barely misses you. You hit the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal barely misses you. You recovered 1 HP! You hit the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 65%) There's no room for the soul wisp to form! The jackal is unaffected. The jackal misses you. The jackal bites you. You took 1 damage! You hit the jackal but do no damage. The jackal is lightly wounded. The jackal closely misses you. The endoplasm jiggles. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. You took 2 damage! You hit the jackal but do no damage. The jackal is lightly wounded. The jackal closely misses you. x2 You completely miss the jackal. The jackal is lightly wounded. The jackal bites you. You took 2 damage! You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #......###......# ##......#......## #.............#... #.########......# ....# #.###### ####.# ###.# +.... #.# ###...# #..J. #.###...###### #...J ##Shh@........# ###.... #Jg###........# .......##.J# #........# #.....#g..# #........##### #...#.#.# #............# #.hgJ...# #######......# +..##...### #......# #.### #...†..# .. ######## You could see an endoplasm, 2 jackals, a hobgoblin and a ball python. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zoat the Poltergeist Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 83 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_pointy, layout_basic, hex_medium Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 10 Cast: Soul Splinter || 3 Stab: Sleeping || 1 Armour: None || 11 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 83 | 83 | 0 | 0 | 53 | 1 | 83.0 | Dungeon | 83 | 83 | 0 | 0 | 53 | 1 | 83.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 83 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+