zoat Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (7, -1, D:1) a +0 dagger (14, 2, D:1) a jackal skeleton (14, 10, D:1) a quokka skeleton (16, 13, D:1) a ball python skeleton (18, 1, D:1) a jackal skeleton (22, 16, D:1) a frilled lizard corpse (skeletalised by now) (27, -3, D:1) a ball python skeleton a ball python skeleton a quokka skeleton (28, 0, D:1) a rat corpse (skeletalised by now) (31, 5, D:1) a +0 ring mail (35, -17, D:1) a +0 club a kobold skeleton (36, -18, D:1) a +0 club a kobold skeleton (36, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, -28, D:1) a +0 ring mail (41, -3, D:1) a +0 club (44, 20, D:1) a hobgoblin corpse (skeletalised by now) (46, -24, D:1) a +0 club (47, -6, D:1) a +0 club (51, 9, D:1) a bat corpse (skeletalised by now) (53, 6, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (3, 8, D:2) a bat corpse (skeletalised by now) (3, 9, D:2) a +0 dagger (5, 8, D:2) a +0 leather armour (10, 26, D:2) the +1 leather armour "Rexylaf" {Harm rF- rC- Int+7} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Int+7: It affects your intelligence (+7). It cannot be enchanted further. (11, 22, D:2) a +0 mace (11, 33, D:2) a +0 club a goblin skeleton (12, 7, D:2) a bat corpse (skeletalised by now) (14, 2, D:2) 2 javelins (18, 10, D:2) a +0 spear (21, 9, D:2) a scarf of harm (23, 32, D:2) the inkwell talisman "Junos" {rElec rF- rC+ Dex+4} [inkwell talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). (30, -7, D:2) a quokka corpse (skeletalised by now) (31, 25, D:2) a +0 short sword (33, 10, D:2) a ball python corpse (skeletalised by now) (42, 21, D:2) a +0 short sword (46, 22, D:2) 2 flux baubles Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, -21, D:3) a +0 club a goblin corpse (skeletalised by now) (16, -25, D:3) a +0 whip (18, -17, D:3) a quokka skeleton (19, -13, D:3) a +0 club a +0 chain mail an orc skeleton (31, 22, D:3) a +0 leather armour (34, 6, D:3) a +0 halberd (34, 7, D:3) a +0 club (35, 7, D:3) a +0 flail a gnoll skeleton (35, 8, D:3) a +2 whip of electrocution (37, 2, D:3) a frilled lizard skeleton (39, -21, D:3) a +0 short sword an orc skeleton (41, -21, D:3) a +0 ring mail a +0 hand axe an orc skeleton (41, -20, D:3) a +0 robe a +0 dagger an adder skeleton an orc skeleton (42, 14, D:3) a +0 spear (52, -10, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a parchment of Sublimation of Blood (7, -1, D:4) an adder skeleton (8, -1, D:4) a +0 dagger (26, 2, D:4) a scroll of poison (26, 3, D:4) a potion of curing Level 5 of the Dungeon (2, 1, D:5) an iguana corpse (skeletalised by now) (4, 2, D:5) an adder corpse (skeletalised by now) (16, -18, D:5) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) Level 6 of the Dungeon (13, -18, D:6) a ring of flight (16, -19, D:6) a +0 hand axe a +0 scale mail a +0 short sword (17, -18, D:6) a +0 flail an orc corpse (skeletalised by now)