zoat Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, -1, D:1) a rat corpse (skeletalised by now) (2, 39, D:1) a ball python corpse (skeletalised by now) (3, -1, D:1) a jackal corpse (skeletalised by now) (4, 38, D:1) a +0 dagger 3 stones (7, 11, D:1) 6 boomerangs (22, 3, D:1) a +0 sling (23, 26, D:1) a ball python skeleton (23, 30, D:1) a rat skeleton (30, 17, D:1) a +0 robe (32, 24, D:1) a goblin skeleton (34, 10, D:1) a quokka corpse (skeletalised by now) (40, 24, D:1) a +0 leather armour 7 stones (40, 40, D:1) a +0 club 4 stones (41, 29, D:1) a +0 hand axe (43, 22, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Ceroiloh's Armour Emporium a +1 pair of gloves (138 gold) a +0 robe (10 gold) a +0 robe (10 gold) a +0 leather armour (24 gold) a +1 hat of intelligence (192 gold) a +0 ring mail (48 gold) a +0 robe (10 gold) [Shop] Ushy's Book Shop a parchment of Rending Blade (182 gold) a parchment of Apportation (56 gold) a parchment of Call Canine Familiar (123 gold) a parchment of Magic Dart (56 gold) a parchment of Forge Lightning Spire (182 gold) a parchment of Gell's Gavotte (350 gold) a parchment of Searing Ray (81 gold) a manual of Shields (1120 gold) a parchment of Kinetic Grapnel (56 gold) a parchment of Ignition (585 gold) a parchment of Sandblast (56 gold) a parchment of Kiss of Death (56 gold) a parchment of Borgnjor's Vile Clutch (257 gold) [Shop] Biwarria's Antique Weapon Shoppe a +0 dagger (46 gold) a +0 dagger (46 gold) the +4 trident of Misery {heavy, rF- Int+5 SInv} (943 gold) rF-: It makes you vulnerable to fire. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 long sword (80 gold) a +1 triple crossbow of freezing (989 gold) a +1 hand axe of sundering (230 gold) a +0 scimitar (138 gold) a +0 scimitar (138 gold) [Shop] Onamukej's Armour Boutique a +0 tower shield (80 gold) the +0 leather armour of Disappointment {rCorr} (146 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 chain mail (60 gold) a +0 robe (9 gold) a +0 plate armour of fire resistance (250 gold) a +0 leather armour (20 gold) a +1 pair of gloves of fire (265 gold) a +0 robe (9 gold) the +0 troll leather armour of the Fiend {rElec Regen+ Dex+2} (332 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 leather armour (20 gold) (7, 19, D:2) a +0 chain mail (8, 25, D:2) a +0 war axe (19, 11, D:2) a rat corpse (skeletalised by now) (28, 12, D:2) a +0 dagger a +0 sling (30, 14, D:2) a hobgoblin corpse (skeletalised by now) (32, 35, D:2) a +0 club (37, 14, D:2) an adder corpse (skeletalised by now) (37, 23, D:2) a rat skeleton (38, 19, D:2) a rat skeleton (39, 7, D:2) a quokka skeleton (41, 19, D:2) a ball python corpse (skeletalised by now) (42, 24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (46, 13, D:2) a +0 spear (52, 33, D:2) a quokka skeleton (53, 0, D:2) a +0 sling a +0 club (62, 1, D:2) a ball python corpse (skeletalised by now) (62, 2, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -3, D:3) a +0 flail a +0 dagger 2 boomerangs a +0 dagger a +0 robe (8, 14, D:3) a +0 pair of gloves (12, 27, D:3) a +0 flail a +0 club an orc skeleton (14, 27, D:3) a +0 spear a +0 hand axe an orc skeleton (16, -4, D:3) a +0 dagger (23, 6, D:3) an adder skeleton (26, 24, D:3) a +0 flail a gnoll corpse (skeletalised by now) (26, 25, D:3) a +0 mace a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (38, 17, D:3) a +0 trident (40, 28, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (2, 4, D:4) a +0 flail (4, 7, D:4) a +0 spear of entangling a gnoll corpse (skeletalised by now) (5, 7, D:4) a +0 dagger (22, 20, D:4) a +0 leather armour (23, 18, D:4) a +0 club (32, 20, D:4) a +0 sling (33, 7, D:4) 5 gold pieces