Dungeon Crawl Stone Soup version 0.35-a0-105-g08978299a1 (webtiles) character file. Game seed: 11417784973425193072 63 zoat the Vexing (level 4, -6/32 HPs) Began as a Barachi Hexslinger on Feb 26, 2026. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:01:51 (2032 turns). zoat the Vexing (Barachi Hexslinger) Turns: 2032, Time: 00:01:52 Health: -6/32 AC: 7 Str: 10 XL: 4 Next: 10% Magic: 7/7 EV: 12 Int: 13 God: Gold: 121 SH: 0 Dex: 22 Spells: 5/7 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) i - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of magic regeneration Stlth ++ d - +6 ring of dexterity HPRegen 0.25/turn h - +4 ring of protection MPRegen 0.50/turn %: no passive effects @: weak-willed, jinxed, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles f - 6 curare-tipped darts Armour b - a +0 robe (worn) i - a +0 helmet (worn) j - a +0 buckler k - the +2 ring mail of the Blessed Realm {Int+3 Stlth+} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. Jewellery c - a ring of protection from fire d - a +6 ring of dexterity (worn) e - an amulet of magic regeneration (worn) g - a ring of magical power h - a +4 ring of protection (worn) Scrolls p - a scroll of poison c - 3 scrolls of identify {unknown} e - 3 scrolls of amnesia {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of vulnerability {unknown} l - a scroll of blinking {unknown} Potions d - 5 potions of curing {unknown} f - a potion of heal wounds {unknown} k - a potion of moonshine {unknown} Skills: - Level 1.2 Fighting + Level 3.0 Ranged Weapons - Level 2.1 Dodging - Level 2.0 Spellcasting + Level 4.2 Hexes - Level 1.1 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% 2d2 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 12% N/A 14% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Grave Claw Necr 2% 2d7 36% 2 Cause Fear Hex 6% N/A 41% 4 Stone Arrow Conj/Erth 2% 3d7 58% 3 Teleport Other Tloc 1% N/A 58% 3 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15664 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You start resting. HP restored. You recovered 10 HP! Things that are here: a +0 mace; an orc corpse You see here a hobgoblin corpse. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Jinxbite (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 trident (chance to call a sprite on attack: 63%, 63% to hit) You shoot a sling bullet. The sling bullet barely misses the orc. A giggling sprite leaps out and bonks the orc with its +0 trident. The orc is moderately wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! You took 11 damage! You recovered 1 MP! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 trident (moderately wounded, heavily drained, chance to call a sprite on attack: 63%, 63% to hit) You shoot a sling bullet. The sling bullet closely misses the orc. The orc closely misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You took 11 damage! You recovered 1 MP! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 trident (moderately wounded, heavily drained, chance to call a sprite on attack: 63%, 63% to hit) You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... # ## ... .#. ## .. . #. .## #.##..# #.#..)..# #...@...# #.#.....# .....)...# # ......##.#.# .#### ......... ...!. ....# .#..#.#... #.###.....# ......#....##o###.....# #...#.................#. ..... ..### #<........ You could see an orc priest. Vanquished Creatures An adder (D:2) 2 dart slugs 2 ribbon worms 4 orcs 5 endoplasms 5 hobgoblins 5 quokkas 2 ball pythons (D:1) 6 bats 2 frilled lizards (D:1) 2 goblins (D:2) 6 kobolds 4 rats 46 creatures vanquished. Vanquished Creatures (others) An orc (D:2) 1 creature vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zoat the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 70 | D:1 | Found a faded altar of an unknown god. 200 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/4 256 | D:1 | Learned a level 2 spell: Jinxbite 1002 | D:1 | Reached XP level 3. HP: 20/26 MP: 5/5 1298 | D:2 | Identified the +2 ring mail of the Blessed Realm {Int+3 | Stlth+} 1413 | D:2 | Reached skill level 4 in Hexes 1892 | D:2 | Reached XP level 4. HP: 28/32 MP: 7/7 2032 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_ring, hellmonk_ecumenical_altar_zigzags, minmay_indecisive_spiral D:2: layout_loops_ring, minmay_pentomino_p4 D:3: layout_basic, mainiacjoe_overflow_boulevard, nicolae_dithmenos_through_a_glass_darkly, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.0 Hexes | 4 | 4.2 Ranged Weapons | 3 | 3.0 Fighting | | 1.2 Dodging | | 2.1 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 90 | 11 || 101 Cast: Jinxbite | 13 | 2 || 15 Ability: Hop | 2 | || 2 Armour: Robe | 26 | 2 || 28 Dodge: Dodged | 32 | 7 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2334 | 2211 | 123 | 134 | 1793 | 3 | 778.0 | Dungeon | 2334 | 2211 | 123 | 134 | 1793 | 3 | 778.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1180 daAuts D:2: 1132 daAuts D:3: 20 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+