zoat Level 1 of the Dungeon [Shop] Ehidghi's Book Boutique a parchment of Rending Blade (182 gold) a parchment of Death's Door (728 gold) a parchment of Scorch (81 gold) a parchment of Dragon's Call (728 gold) a parchment of Summon Seismosaurus Egg (182 gold) a parchment of Sandblast (56 gold) a parchment of Gloom (123 gold) a parchment of Spellspark Servitor (459 gold) a parchment of Cause Fear (182 gold) a parchment of Teleport Other (123 gold) a parchment of Static Discharge (81 gold) a parchment of Confusing Touch (123 gold) a parchment of Passwall (123 gold) (0, 0, D:1) a +0 club a +0 club 3 javelins a goblin corpse (skeletalised by now) (1, 0, D:1) a +0 dagger (1, 29, D:1) a +0 dagger (3, 20, D:1) a +0 short sword a stone (4, 29, D:1) a +0 club a goblin skeleton (4, 37, D:1) a +0 whip (13, 23, D:1) a jackal skeleton a quokka skeleton (17, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 20, D:1) a +0 whip (26, 12, D:1) a hobgoblin skeleton (31, 19, D:1) a maw talisman (32, 27, D:1) a +0 short sword (34, -5, D:1) a +0 dagger a goblin skeleton (38, -8, D:1) a rat skeleton (38, 23, D:1) a +0 whip (39, -8, D:1) a +0 club a goblin skeleton (41, -7, D:1) a hobgoblin skeleton Level 2 of the Dungeon [Shop] Huceih's Armour Boutique a +0 robe (11 gold) a +0 pair of boots (58 gold) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (520 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. a +0 plate armour (234 gold) a +0 robe (11 gold) a +0 pair of boots (58 gold) a +0 robe (11 gold) [Shop] Seomopp's Antique Weapon Boutique a +0 hand axe (93 gold) a +0 dagger (62 gold) a +0 whip (77 gold) the +8 mace of Radicalism {chaos, rF+ rC- Int+2} (1754 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +2 shortbow of flaming (539 gold) a +0 whip (77 gold) a +0 short sword (93 gold) a +0 short sword (93 gold) a +0 club (15 gold) a +1 heavy arbalest (635 gold) [Shop] Qyoseob's Antique Armour Shop the +1 scale mail "Dur Sidui" {rElec rN+ Int+3} (737 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 helmet (99 gold) a +0 ring mail (88 gold) a +0 pair of boots of earth (473 gold) a +0 ring mail (88 gold) a +0 ring mail (88 gold) a +0 robe (19 gold) the +3 chain mail of the Gloaming {rCorr Str+7 Int+3 Dex-4} (1016 gold) rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 leather armour (44 gold) [Shop] Lelyot's Armour Shoppe a +0 robe (10 gold) the +0 leather armour of Purpose {Rampage Regen+ Int-5} (24 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Regen+: It increases your rate of health regeneration. Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +1 pair of boots of rampaging (198 gold) a +0 scale mail of resonance (114 gold) a +0 ring mail (48 gold) a +1 cloak of willpower (198 gold) a +0 scale mail (48 gold) a +2 robe of fire resistance (214 gold) the +0 helmet of Hangman {Light, rF+ Regen+} (282 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (3, 17, D:2) a +0 club a goblin corpse (skeletalised by now) (6, 2, D:2) a bat corpse (skeletalised by now) (16, 13, D:2) a bat corpse (skeletalised by now) (17, 10, D:2) a hobgoblin corpse (skeletalised by now) (29, 33, D:2) a +0 dagger (35, 11, D:2) a +0 dagger 5 stones (36, 10, D:2) a rat corpse (skeletalised by now) (41, -1, D:2) a +0 club a kobold corpse (skeletalised by now) (45, 24, D:2) 3 stones (54, 45, D:2) a +0 dagger (55, 6, D:2) a hobgoblin skeleton (61, 45, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (4, 37, D:3) a hobgoblin corpse (skeletalised by now) (6, 24, D:3) a +0 dagger a +0 scale mail (6, 25, D:3) an adder skeleton (10, 0, D:3) a +0 robe (10, 36, D:3) an adder skeleton (12, -1, D:3) a frilled lizard corpse (skeletalised by now) (43, 32, D:3) a +0 robe (43, 37, D:3) a +0 scythe a +0 robe a wand of flame (16) (45, 12, D:3) a +0 club (46, 39, D:3) 2 silver javelins (47, 25, D:3) a +0 hand axe (48, 13, D:3) a ball python corpse