zoat Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -9, D:1) a ball python corpse (skeletalised by now) (4, 11, D:1) a +0 pair of gloves (7, 5, D:1) a bat corpse (skeletalised by now) (8, 9, D:1) a bat corpse (skeletalised by now) (10, 5, D:1) a rat skeleton (19, 36, D:1) a +0 leather armour (21, -14, D:1) a hobgoblin corpse (skeletalised by now) (21, 35, D:1) a +0 short sword 2 stones (23, 35, D:1) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (40, -5, D:1) a +0 mace (41, 17, D:1) a stone (48, 20, D:1) a +0 hand axe (54, 15, D:1) a ball python corpse (skeletalised by now) (57, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (58, 26, D:1) a frilled lizard skeleton (60, 7, D:1) a +0 spear (62, 14, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (6, -33, D:2) a +0 club 4 stones (10, -7, D:2) a +0 club a goblin corpse (skeletalised by now) (12, -29, D:2) a +0 ring mail (17, -20, D:2) a +0 ring mail (19, -6, D:2) a quokka corpse (skeletalised by now) (23, -25, D:2) a +0 short sword (26, -13, D:2) a bat skeleton (29, -27, D:2) a +4 mace a +0 scale mail the human skeleton of Terence (45, 6, D:2) a +0 club