Dungeon Crawl Stone Soup version 0.34-a0-1294-ge5381b52e2 (webtiles) character file. Game seed: 13260207540876095336 43 zoat the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on Nov 20, 2025. Slain by an iguana (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:28 (1781 turns). zoat the Conjurer (Deep Elf Conjurer) Turns: 1781, Time: 00:01:28 Health: 0/20 AC: 3 Str: 4 XL: 3 Next: 37% Magic: 3/10 EV: 11 Int: 24 God: Gold: 82 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) c - +1 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet {Light} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons c - a +1 dagger of electrocution (weapon) Missiles b - 2 throwing nets Armour a - a +0 robe (worn) d - a +0 helmet of light (worn) Scrolls c - a scroll of enchant weapon {unknown} e - 3 scrolls of identify {unknown} h - a scroll of teleportation {unknown} l - a scroll of revelation {unknown} m - 2 scrolls of enchant armour {unknown} n - a scroll of fear {unknown} o - a scroll of immolation {unknown} Potions g - a potion of magic d - 3 potions of might {unknown} f - a potion of curing {unknown} j - a potion of invisibility {unknown} k - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 32% 3d8 5% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Sticky Flame Fire/Alch 4% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16217 Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History d - a +0 helmet of light You start putting on your armour. You continue putting on your +0 helmet of light. x5 You finish putting on your +0 helmet of light. You open the door. An iguana comes into view. The iguana hisses angrily. An iguana is nearby! An iguana is nearby! An iguana is nearby! The magic dart hits the iguana but does no damage. The iguana closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (haloed, 87% to hit) You focus your ray upon the iguana. The searing ray hits the iguana. The iguana is lightly wounded. (Press . to maintain the ray.) The iguana bites you! You took 7 damage! The searing ray misses the iguana. The iguana bites you! * * * LOW HITPOINT WARNING * * * You took 7 damage! The searing ray misses the iguana. The iguana completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (lightly wounded, haloed, 87% to hit) You focus your ray upon the iguana. The searing ray hits the iguana but does no damage. The iguana is lightly wounded. (Press . to maintain the ray.) The iguana barely misses you. The searing ray hits the iguana! The iguana is severely wounded. The iguana bites you. You die... #............###...### #......#..#.#......... #......#.†#.#.######## #......#..#.#.# #......#..#.#.# #......#<.#.#.# #......##.#.#.# #.........#.#.# #....@##### #.# ........l.....# ........####### ......... ##....... #.......# #.......# #.......# You could see an iguana. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 ribbon worms (D:2) 3 endoplasms 3 hobgoblins 5 ball pythons 5 bats A frilled lizard (D:1) 7 goblins 2 kobolds (D:1) 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zoat the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 406 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 655 | D:1 | You fall into a shaft and drop 1 floor! 1118 | D:1 | Learned a level 2 spell: Searing Ray 1184 | D:2 | Reached skill level 1 in Fighting 1328 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/10 1394 | D:2 | Found a transporter. 1399 | D:2 | Found Boxzun's Jewellery Shop. 1444 | D:2 | Found a transporter. 1742 | D:3 | Reached skill level 5 in Conjurations 1781 | D:3 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic, minmay_misc_feat_nine_boxes D:2: layout_basic, serial_shops, nicolae_shop_drivethru, st_stairs_6 D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Spellcasting | 4 | 4.0 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 67 Searing Ray || 4 Armour: Robe || 8 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1782 | 1665 | 117 | 0 | 1492 | 3 | 594.0 | Dungeon | 1782 | 1665 | 117 | 0 | 1492 | 3 | 594.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1056 daAuts D:2: 653 daAuts D:3: 73 daAuts