Dungeon Crawl Stone Soup version 0.34-a0-1028-ge55e93cc1e (webtiles) character file. Game seed: 3188941610013157327 109 zoat the Conjurer (level 4, -4/33 HPs) Began as a Draconian Conjurer on Oct 27, 2025. Shot with an arrow by a centaur (15 damage) ... on level 3 of the Dungeon. The game lasted 00:02:56 (2795 turns). zoat the Conjurer (Draconian Conjurer) Turns: 2795, Time: 00:02:57 Health: -4/33 AC: 0 Str: 9 XL: 4 Next: 59% Magic: 9/13 EV: 17 Int: 20 God: Gold: 91 SH: 0 Dex: 10 Spells: 2/9 levels left rFire x . . (150%) a - melded +0 dagger rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois ∞ (0%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn b - inkwell talisman MPRegen 0.13/turn %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, (AC +5), tiny, unfitting armour, (cold-blooded), (armoured tail 1) a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +0 dagger (melded) Talismans b - an inkwell talisman (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of brand weapon {unknown} h - 2 scrolls of poison {unknown} k - a scroll of fear {unknown} m - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of lignification {unknown} j - 3 potions of invisibility {unknown} l - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting + Level 5.1(5.6) Conjurations + Level 0.5(1.0) Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 17% 2 Stone Arrow Conj/Erth 30% 3d8 12% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15204 Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History You took 4 damage! The searing ray hits the adder. The adder is severely wounded. The adder closely misses you. The searing ray hits the adder! You kill the adder! You finish channelling your searing ray. You recovered 1 HP! HP restored. A centaur is nearby! You recovered 3 HP! You recovered 5 MP! A centaur is nearby! You start resting. Magic restored. You recovered 4 MP! m - a scroll labelled ENKACH GAC JIN A centaur is nearby! The centaur shouts! The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The searing ray hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You took 23 damage! The searing ray hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! You die... ........#..###.... ...........###....###.... ..........####.#......... ..............).##.##.... ..........####........... .....$c. ###.........## .....####............. #..#....#...######.. #..;<#####..## . ##...## ##..# #..(## ##.# #...# #.### ##..### #...# #.....## ###.### #......## #...## #.......# ###..## ##.......# ##... You could see a centaur. Vanquished Creatures A gnoll (D:1) 7 adders 2 ribbon worms (D:2) 3 endoplasms (D:3) 5 hobgoblins A quokka (D:1) 7 ball pythons 8 bats 4 frilled lizards 5 goblins A kobold (D:2) 3 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zoat the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 572 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1290 | D:1 | Learned a level 2 spell: Searing Ray 1373 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/7 1769 | D:2 | Reached XP level 4. HP: 33/33 MP: 0/8 2170 | D:2 | Reached skill level 5 in Conjurations 2257 | D:2 | Learned a level 4 spell: Fulminant Prism 2364 | D:3 | Noticed a centaur 2621 | D:3 | Found a hazy altar of Hepliaklqana. 2795 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, minivault_25 D:2: layout_rooms D:3: layout_rooms, lemuel_coloured_pillars_altar, serial_glass, glass_columns_a, glass_columns_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.4 Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Alchemy | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 19 | || 19 Melee: Dagger | 19 | || 19 Tailslap | 2 | || 2 Cast: Magic Dart | 62 | 30 || 92 Searing Ray | 4 | 2 || 6 Armour: None | 9 | 4 || 13 Dodge: Dodged | 14 | 10 || 24 Form: Scroll | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2794 | 2697 | 97 | 251 | 2139 | 3 | 931.3 | Dungeon | 2794 | 2697 | 97 | 251 | 2139 | 3 | 931.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1290 daAuts D:2: 1099 daAuts D:3: 404 daAuts