Crash caused by signal #8: Floating point exception Version: Dungeon Crawl Stone Soup 0.34-a0-1073-g3b4e6100cc Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17060848127105464801, deterministic pregen: 1 Command line: /usr/games/crawl-git-3b4e6100cc -name zoat -rc /dgldir/rcfiles/crawl-git/zoat.rc -macro /dgldir/rcfiles/crawl-git/zoat.macro -morgue /dgldir/morgue/zoat/ -webtiles-socket /crawl-master/webserver/sockets/zoat:2025-11-03.05:48:26.sock -await-connection RC options: restart_after_game = false Crash caused by signal #8: Floating point exception Obtained 14 stack frames. /usr/games/crawl-git-3b4e6100cc(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x63ecae1caa0e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-3b4e6100cc(_Z13do_crash_dumpv+0x43a) [0x63ecae1d8bea]: do_crash_dump() /usr/games/crawl-git-3b4e6100cc(_Z20crash_signal_handleri+0x1fa) [0x63ecae1caeea]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7ff3337a5330]: /usr/games/crawl-git-3b4e6100cc(_Z22destructive_preference10spell_typei+0xd0) [0x63ecae769d50]: destructive_preference(spell_type, int) /usr/games/crawl-git-3b4e6100cc(+0xa407a1) [0x63ecae7277a1]: /usr/games/crawl-git-3b4e6100cc(_Z11do_god_giftb+0x3b0) [0x63ecae7289d0]: do_god_gift(bool) /usr/games/crawl-git-3b4e6100cc(_Z13join_religion8god_type+0xf06) [0x63ecae730c16]: join_religion(god_type) /usr/games/crawl-git-3b4e6100cc(+0xc998ea) [0x63ecae9808ea]: /usr/games/crawl-git-3b4e6100cc(+0xc9a475) [0x63ecae981475]: /usr/games/crawl-git-3b4e6100cc(main+0x1f7) [0x63ecae0fe317]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7ff33378a1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7ff33378a28b]: /usr/games/crawl-git-3b4e6100cc(_start+0x25) [0x63ecae0fee05]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007ff3338707a7 in __GI___wait4 (pid=3820311, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007ff3338707a7 in __GI___wait4 (pid=3820311, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000063ecae1cb0bc in call_gdb (file=0x7ff3339644e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3784593\000\000\000\000\000" #2 0x000063ecae1d8c08 in do_crash_dump () at dbg-asrt.cc:673 t = 1762149285 dir = "/dgldir/morgue/zoat/" name = "/dgldir/morgue/zoat/crash-zoat-20251103-055445.txt", '\000' signal_info = "Crash caused by signal #8: Floating point exception" cause_msg = "Crash caused by signal #8: Floating point exception" file = 0x7ff3339644e0 <_IO_2_1_stderr_> #3 0x000063ecae1caeea in crash_signal_handler (sig_num=8) at crash.cc:198 No locals. #4 No locals. #5 0x000063ecae769d50 in destructive_preference (spell=spell@entry=SPELL_KINETIC_GRAPNEL, scale=scale@entry=10) at skills.cc:2633 skill_list = std::set with 1 element = {[0] = SK_FORGECRAFT} preference = 0 num_destructive = 0 #6 0x000063ecae7277a1 in _vehumet_weighting (spell=SPELL_KINETIC_GRAPNEL) at religion.cc:1304 bias = #7 _vehumet_find_spell_gift (excluded_spells=std::set with 0 elements) at religion.cc:1316 elig = SPELL_KINETIC_GRAPNEL __for_range = std::set with 7 elements = {[0] = SPELL_MAGIC_DART, [1] = SPELL_FREEZE, [2] = SPELL_SHOCK, [3] = SPELL_FOXFIRE, [4] = SPELL_KISS_OF_DEATH, [5] = SPELL_KINETIC_GRAPNEL, [6] = SPELL_POISONOUS_VAPOURS} __for_begin = __for_end = eligible_spells = std::set with 7 elements = {[0] = SPELL_MAGIC_DART, [1] = SPELL_FREEZE, [2] = SPELL_SHOCK, [3] = SPELL_FOXFIRE, [4] = SPELL_KISS_OF_DEATH, [5] = SPELL_KINETIC_GRAPNEL, [6] = SPELL_POISONOUS_VAPOURS} spell = SPELL_FOXFIRE total_weight = 509 this_weight = eligible_spells = spell = total_weight = this_weight = elig = __for_range = __for_begin = __for_end = #8 _vehumet_get_spell_gifts () at religion.cc:1330 offer = offers = num_offers = offers = num_offers = offer = #9 _handle_veh_gift (forced=forced@entry=false) at religion.cc:1577 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-3b4e6100cc/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-3b4e6100cc/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-3b4e6100cc/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 5 Level id: D:5 Level build method = , level layout type = corridors, absdepth0 = 4 Level vaults: layout_loops_cross nicolae_overflow_quartered_altars hangedman_feature_mirror hangedman_abyss_or_decor_lesser_grid Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The blast of sand hits Robin! Robin is heavily wounded. A goblin comes into view. It is wielding a +0 club. A hobgoblin comes into view. A goblin comes into view. It is wielding a +0 club. The blast of sand hits Robin! You kill Robin! The goblin shouts! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet misses you. You hear a shout! x2 You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The goblin shoots a sling bullet. The sling bullet barely misses you. You recovered 1 MP! The goblin shoots a sling bullet. The sling bullet closely misses you. There is a stone staircase leading up here. You recovered 1 MP! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (strong, 83% to hit) The blast of sand hits the hobgoblin! You kill the hobgoblin! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (strong, 79% to hit) The blast of sand hits the goblin! You kill the goblin! The goblin no longer looks unusually strong. The hobgoblin no longer looks unusually strong. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (strong, 79% to hit) The blast of sand hits the goblin!! You kill the goblin! The goblin shoots a sling bullet. The sling bullet misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (83% to hit) The blast of sand hits the hobgoblin! You kill the hobgoblin! The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet completely misses you. You took 6 damage! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 sling (79% to hit) The blast of sand hits the goblin! You kill the goblin! The hobgoblin barely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (79% to hit) The blast of sand hits the goblin! You kill the goblin! The hobgoblin misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (83% to hit) The blast of sand hits the hobgoblin! You kill the hobgoblin! You recovered 1 HP! You see here a +0 club. Items here: )) ††. Items here: ) [[ †. You recovered 5 HP! You recovered 5 MP! You open the door. An ogre and 8 goblins come into view. A goblin is wielding a +1 dagger of draining. The goblin shouts! x4 Found 4 large rocks and a fuming silvery potion. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! The goblin shouts! The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. You took 2 damage! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (79% to hit) The blast of sand hits the goblin! You kill the goblin! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (79% to hit) The blast of sand misses the goblin. You recovered 1 HP! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (79% to hit) The blast of sand hits the goblin! You kill the goblin! The goblin barely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (79% to hit) The blast of sand hits the goblin! You kill the goblin! You recovered 1 HP! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (79% to hit) The blast of sand misses the goblin. The goblin misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (79% to hit) The blast of sand hits the goblin! You kill the goblin! The goblin misses you. The goblin barely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +1 dagger of draining (79% to hit) The blast of sand hits the goblin! You kill the goblin! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (79% to hit) The blast of sand hits the goblin! You kill the goblin! You start resting. An ogre is nearby! You recovered 1 MP! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Stone Arrow (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (quite dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (85% to hit) The stone arrow hits the ogre! The ogre is heavily wounded. Casting: Stone Arrow (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (quite dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 85% to hit) The stone arrow hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club! Ouch! That really hurt! You took 16 damage! Casting: Stone Arrow (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (quite dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, 85% to hit) The stone arrow hits the ogre!! You kill the ogre! You have reached level 6! You recovered 2 HP! A goblin is nearby! You recovered 1 HP! A goblin is nearby! A goblin is nearby! A goblin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (79% to hit) The blast of sand hits the goblin. You kill the goblin! You recovered 1 HP! HP restored. Magic restored. Things that are here: a +0 giant club; an ogre corpse Items here: )))) †††. You recovered 16 HP! You recovered 14 MP! Things that are here: a +0 dagger; a goblin corpse The goblin shouts! A goblin is nearby! The blast of sand hits the goblin! You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. p - a fuming silvery potion You see here 5 large rocks. You recovered 1 MP! You see here a +0 dagger. You see here 4 large rocks. There is an open door here. Things that are here: a +0 dagger; a goblin corpse Items here: )))) †††. Things that are here: a +0 giant club; an ogre corpse Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . Things that are here: a +2 robe of cold resistance; a +0 dagger f - a +2 robe of cold resistance There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. You see here a staff of necromancy. You open the door. There is an open door here. 2 gnolls come into view. The gnoll shouts! You hear a shout! The gnoll shouts! A gnoll comes into view. It is wielding a +0 spear. There are monsters nearby! A gnoll opens the door. You hear a distant slurping noise. There is a stone staircase leading up here. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (85% to hit) The blast of sand hits the gnoll! The gnoll is severely wounded. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 85% to hit) The blast of sand hits the gnoll! You kill the gnoll! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +3 whip (85% to hit) The blast of sand hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. The gnoll completely misses you. The gnoll misses you. You took 4 damage! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +3 whip (heavily wounded, 85% to hit) The blast of sand hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. x2; The gnoll misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +3 whip (severely wounded, 85% to hit) The blast of sand hits the gnoll. You kill the gnoll! The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. You took 5 damage! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (85% to hit) The blast of sand hits the gnoll! The gnoll is severely wounded. The gnoll misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 85% to hit) The blast of sand misses the gnoll. The gnoll completely misses you. The gnoll closely misses you. You recovered 1 HP! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 85% to hit) The blast of sand hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear! You took 7 damage! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 85% to hit) The blast of sand hits the gnoll. You kill the gnoll! You start resting. Magic restored. You recovered 8 HP! You recovered 7 MP! HP restored. Things that are here: a +3 whip; a gnoll corpse You recovered 7 HP! A kobold comes into view. It is wielding a +0 club. A kobold is nearby! A kobold is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand hits the kobold! You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. Found a quill talisman. There is an open door here. You recovered 1 MP! You hear a distant slurping noise. An adder comes into view. The adder hisses angrily. An adder is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand hits the adder! You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hear a distant slurping noise. You open the door. There is an open door here. You open the door. e - 3 scrolls labelled XADACOI DIJUIT (gained 1) Found a stone staircase leading up. You recovered 1 MP! As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. q - a scroll labelled NETYPR LEYQO You open the door. There is an open door here. There is a stone staircase leading up here. You open the door. Found a stone staircase leading down. There is an open door here. You open the door. There is an open door here. Found a scale mail. Found a dagger. There is an open door here. There is an open door here. A gnoll comes into view. It is wielding a +1 whip of draining. A gnoll is nearby! The gnoll shouts! A gnoll comes into view. It is wielding a +0 club. The blast of sand hits the gnoll! The gnoll is almost dead. A gnoll comes into view. It is wielding a +0 club. The gnoll moves out of view. The blast of sand hits the gnoll! You kill the gnoll! Your Conjurations skill increases to level 4! The blast of sand hits the gnoll! You kill the gnoll! You hear a shout! A kobold comes into view. It is wielding a +3 dagger of venom. You hear a shout! The blast of sand hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! The blast of sand hits the gnoll! The gnoll is severely wounded. The gnoll shouts! The blast of sand hits the gnoll! You kill the gnoll! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hear a distant slurping noise. You now have 48 gold pieces (gained 9). Things that are here: a +0 club; a +1 whip of draining You recovered 4 MP! Things that are here: a +3 dagger of venom; 3 stones e - 4 scrolls labelled XADACOI DIJUIT (gained 1) Things that are here: a +3 dagger of venom; 3 stones You see here a +0 club. Found a barding. u - a scroll labelled RANAIG HEQAE A ball python comes into view. There is an open door here. A ball python is nearby! The blast of sand hits the ball python! You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Found Zycoely's Assorted Antiques. You recovered 1 MP! Found a stone staircase leading down. There is an entrance to Zycoely's Assorted Antiques here. q - 2 scrolls labelled NETYPR LEYQO (gained 1) p - 2 fuming silvery potions (gained 1) A ball python comes into view. A ball python is nearby! A ball python is nearby! The blast of sand hits the ball python! You kill the ball python! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. You open the door. There is an open door here. g - 2 throwing nets You pick up a parchment of Static Discharge and begin reading... You add the spell Static Discharge to your library. You recovered 1 MP! You hear a distant slurping noise. A kobold comes into view. It is wielding a +0 dagger and quivering poisoned darts. A kobold is nearby! The kobold shouts! The blast of sand hits the kobold!! You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 dagger; 2 poisoned darts; a kobold corpse You recovered 1 MP! You open the door. There is an open door here. e - 5 scrolls labelled XADACOI DIJUIT (gained 1) You open the door. There is an open door here. There is an open door here. A jelly comes into view. The jelly quivers. A jelly is nearby! There is an open door here. The blast of sand hits the jelly! The jelly is moderately wounded. The blast of sand hits the jelly! The jelly is heavily wounded. The jelly hits you. You are splashed with acid! You took 10 damage! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (heavily wounded, 100% to hit) The stone arrow hits the jelly! The jelly is severely wounded. The jelly misses you. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (severely wounded, 100% to hit) The stone arrow hits the jelly! You kill the jelly! Your Spellcasting skill increases to level 4! You recovered 1 HP! A black bear comes into view. You recovered 9 HP! You recovered 8 MP! A black bear is nearby! A black bear is nearby! A black bear is nearby! The black bear growls angrily. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (79% to hit) The stone arrow misses the black bear. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (79% to hit) The stone arrow misses the black bear. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (79% to hit) The stone arrow hits the black bear. The black bear is moderately wounded. The black bear closely misses you. The black bear misses you. The black bear barely misses you. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (moderately wounded, 79% to hit) The stone arrow hits the black bear! The black bear is severely wounded. The black bear bites you. The black bear completely misses you. The black bear claws you. You took 10 damage! Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (severely wounded, 79% to hit) The stone arrow hits the black bear!! You kill the black bear! Your Earth Magic skill increases to level 6! You have reached level 7! You recovered 3 HP! Key pressed, stopping explore. Found a ring mail. You recovered 11 HP! You recovered 15 MP! You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. An orc comes into view. It is wielding a +0 dagger. An orc is nearby! An orc is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand hits the orc. The orc is heavily wounded. The blast of sand hits the orc!! You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found Waniok's Armour Emporium. You recovered 2 MP! Found Atrolurch's General Store. There is an entrance to Waniok's Armour Emporium here. There is an entrance to Atrolurch's General Store here. A hobgoblin comes into view. The blast of sand hits the hobgoblin! You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 spear. There is an open door here. You open the door. Found a stone staircase leading down. You recovered 1 MP! There is an open door here. You open the door. Found Voomar's Magic Scroll Shop. There is an open door here. There is an entrance to Voomar's Magic Scroll Shop here. q -> t - 3 scrolls of teleportation (gained 1) Thank you for shopping at Voomar's Magic Scroll Shop! An adder comes into view. An adder is nearby! An adder is nearby! The adder hisses angrily. The blast of sand hits the adder! The adder is severely wounded. The adder completely misses you. The blast of sand hits the adder! You kill the adder! Training target 5.0 for Conjurations reached! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. Found a spear. Found a stone staircase leading up. You recovered 2 MP! You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! The blast of sand hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You recovered 1 MP! Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labelled XADACOI DIJUIT, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. e -> N - 4 scrolls of noise You hear a shout! x5 As you read the scroll labelled WOLU QUJUXI, it crumbles to dust. It is a scroll of identify. f -> c - a potion of curing; c -> i - 3 scrolls of identify As you read the scroll of identify, it crumbles to dust. l - 2 potions of moonshine As you read the scroll of identify, it crumbles to dust. k -> e - 2 potions of enlightenment As you read the scroll of identify, it crumbles to dust. p -> i - 2 potions of invisibility You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. The adder hisses angrily. The orc wizard shouts! There is a stone staircase leading up here. There are monsters nearby! You miscast Sandblast. Nothing appears to happen. A jelly comes into view. An orc comes into view. It is wielding a +0 short sword. The blast of sand hits the adder!! You kill the adder! The orc shouts! An orc comes into view. It is wielding a +0 whip. An orc comes into view. It is wielding a +0 falchion. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit) The stone arrow hits the orc wizard! The orc wizard is severely wounded. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 64% to hit) The stone arrow misses the orc wizard. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 64% to hit) The stone arrow misses the orc wizard. The stone arrow hits the orc! You kill the orc! Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 79% to hit) The blast of sand misses the orc wizard. The orc misses you. The orc wizard points at you and mumbles some strange words. The puff of flame misses you. The jelly closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 64% to hit) The stone arrow hits the orc wizard! You kill the orc wizard! The jelly closely misses you. The orc hits you with a +0 short sword. You took 6 damage! Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (100% to hit) The stone arrow hits the jelly! The jelly is severely wounded. The jelly hits you. You are splashed with acid. The orc barely misses you. You took 7 damage! Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (severely wounded, 100% to hit) The stone arrow hits the jelly! You kill the jelly! The orc hits you with a +0 short sword. Your magical contamination has completely faded away. You took 4 damage! Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 short sword (83% to hit) The blast of sand hits the orc!! You kill the orc! You start resting. HP restored. You recovered 17 HP! You recovered 13 MP! You start resting. Magic restored. You recovered 7 MP! You climb downwards. The orc completely misses you. An orc comes into view. It is wielding a +2 dagger of speed. The orc closely misses you. There is a stone staircase leading up here. The blast of sand hits the orc!! You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 falchion; a +0 leather armour Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (83% to hit) The stone arrow hits the bombardier beetle!! You kill the bombardier beetle! Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +2 dagger of speed and quivering boomerangs (71% to hit) The stone arrow hits the orc!! You kill the orc! Magic restored. Things that are here: a +2 dagger of speed; 2 boomerangs; an orc corpse You recovered 7 MP! You now have 13 gold pieces (gained 4). A shadow imp comes into view. A shadow imp is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A shadow imp is nearby! Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (wandering, hasn't noticed you, 68% to hit) The stone arrow hits the shadow imp! You kill the shadow imp! A hound comes into view. Found 17 gold pieces. Found a stone staircase leading down. You recovered 3 MP! A hound is nearby! A hound is nearby! The hound barks! An adder comes into view. Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (wandering, hasn't noticed you, 53% to hit) The stone arrow hits the adder! You kill the adder! Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (60% to hit) The stone arrow hits the hound!! You kill the hound! Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You now have 30 gold pieces (gained 17). You now have 47 gold pieces (gained 17). A quokka comes into view. You recovered 7 MP! A quokka is nearby! A quokka is nearby! Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The stone arrow hits the quokka! You kill the quokka! Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. An adder comes into view. An adder is nearby! An adder is nearby! The adder hisses angrily. There is a stone staircase leading down here. Found a scale mail. You recovered 1 MP! Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (53% to hit) The stone arrow hits the adder! You kill the adder! You see here an adder corpse. Found a blossoming altar of Fedhas. You recovered 5 MP! An orc comes into view. It is wielding a +0 club. An orc is nearby! Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (asleep, 100% to hit) The stone arrow hits the orc! You kill the orc! An orc comes into view. It is wielding a +2 flail of protection. The orc shouts! You hear a shout! You recovered 3 MP! An orc is nearby! An orc is nearby! Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +2 flail of protection (71% to hit) The stone arrow hits the orc! You kill the orc! An orc comes into view. It is wielding a +0 mace. An orc is nearby! An orc is nearby! Things that are here: a +2 flail of protection; an orc corpse The blast of sand hits the orc! You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 dagger. You recovered 1 MP! An orc is nearby! An orc is nearby! Things that are here: a +0 mace; a +0 leather armour You recovered 1 MP! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (71% to hit) The stone arrow hits the orc! You kill the orc! Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A black bear comes into view. A black bear is nearby! A black bear is nearby! Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (wandering, hasn't noticed you, 79% to hit) The stone arrow hits the black bear! The black bear is heavily wounded. The black bear growls angrily. Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (heavily wounded, 79% to hit) The stone arrow misses the black bear. The black bear barely misses you. The black bear claws you. The black bear barely misses you. You took 4 damage! Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (heavily wounded, 79% to hit) The stone arrow hits the black bear! You kill the black bear! Training target 5.0 for Spellcasting reached! Your Spellcasting skill increases to level 5! Your Earth Magic skill increases to level 7! Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You see here a black bear corpse. You see here a +0 dagger. You see here a +0 dagger. You see here a +0 scale mail. Found a stone staircase leading up. You recovered 4 HP! You recovered 12 MP! There is a stone staircase leading up here. There is a stone staircase leading up here. h - a ring of protection from fire t - 4 scrolls of teleportation (gained 1) Found a stone staircase leading down. You pick up a parchment of Ensorcelled Hibernation and begin reading... You add the spell Ensorcelled Hibernation to your library. Found a trident. Found a scale mail. You see here a +0 scale mail. You see here a +0 trident. Things that are here: a +2 dagger of speed; 2 boomerangs; an orc skeleton An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! You hear a shout! Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit) The stone arrow hits the orc wizard! The orc wizard is heavily wounded. An orc comes into view. It is wielding a +0 flail. Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 64% to hit) The stone arrow hits the orc wizard!! You kill the orc wizard! Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit) The stone arrow misses the orc wizard. The stone arrow hits the orc. The orc is moderately wounded. The orc wizard gestures at you while chanting. You resist with some effort. Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit) The stone arrow hits the orc wizard!! You kill the orc wizard! Training target 8.0 for Earth Magic reached! You need to enable at least one skill for training. An orc is nearby! The blast of sand hits the orc. You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Items here: ))) [[[ †. You see here a +0 pair of boots of flying. You recovered 12 MP! Found a radiant altar of Vehumet and an iron altar of Okawaru. Found a stone staircase leading down. Found a blossoming altar of Fedhas. An orc comes into view. It is wielding a +0 hand axe. An orc is nearby! An orc is nearby! There is a radiant altar of Vehumet here. You unroll yourself before the altar of Vehumet. Vehumet welcomes you! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1073-g3b4e6100cc Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD God Vehumet currently acting with depth 1 Player: {{{{{{{{{{{ Name: [zoat] Species: Gargoyle Job: Earth Elementalist HP: 36/36; mods: 0/0 MP: 27/27; mod: 0 Stats: 12 17 10 Position: (66, 38), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: radiant altar of Vehumet Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 50 | 0 | 2 | 2/42 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 1 | 151 | 81/142 Stealth | X | 0 | 0 | 2 | 127 | 21/106 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 50 | 5 | 893 | 2/357 Conjurations | X | 0 | 0 | 4 | 529 | 109/210 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Forgecraft | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 7 | 1135 | 146/283 Alchemy | X | 0 | 0 | 0 | 0 | 0/70 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/84 Spell bugs: Durations: #33: 1 Attributes: #12: 86 #13: 39 #49: 103 #73: 37909 Mutations: negative energy resistance: 1 (innate) electricity resistance: 1 (innate) torment resistance: 1 (innate) stone body: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe(melded) eq slot #9, inv slot #3: ring of magical power }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .# ##. ## ... ###. ..# #o.. ...##### ..# ... ....#. ..# >.. #...# # ..## .. #.._ .# .#.# .###### ### ...# #ß#..;#_..# ##.# #.#...#...# #.# #.....#.....# #.# ##..#####..## #.# #...ß# .# #.# ###### #...####..# #.###....#####......# #....#.#[......###### #####.########## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>