znke Level 1 of the Dungeon (10, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 24, D:1) a ball python corpse (skeletalised by now) (14, 0, D:1) a hobgoblin skeleton (16, 0, D:1) a quokka skeleton (20, 1, D:1) a bat skeleton (21, 37, D:1) a human skeleton (22, 38, D:1) a human corpse (skeletalised by now) (24, 37, D:1) a human skeleton (24, 38, D:1) a human skeleton (25, 28, D:1) a +0 dagger a ball python corpse (skeletalised by now) (26, 13, D:1) 8 stones (26, 27, D:1) a +0 club (32, 0, D:1) a +0 club (35, 1, D:1) a +0 spear (38, 19, D:1) a +0 club (39, 29, D:1) a +0 sling (42, 0, D:1) a jackal skeleton (42, 3, D:1) a hobgoblin skeleton (43, 1, D:1) a jackal skeleton a jackal skeleton (43, 17, D:1) a bat corpse (skeletalised by now) (46, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, 24, D:1) a bat corpse (skeletalised by now) (52, 20, D:1) a ball python corpse (skeletalised by now) (60, 22, D:1) a +0 spear Level 2 of the Dungeon (6, 11, D:2) a +0 leather armour (11, 25, D:2) a +0 dagger (14, 5, D:2) 3 flux baubles (21, 12, D:2) a +0 robe (24, -10, D:2) a -1 spear (27, 20, D:2) a +0 falchion (37, -2, D:2) a bat skeleton (39, -5, D:2) a +0 sling (44, -10, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (6, 5, D:3) a +0 flail an orc skeleton (7, 7, D:3) the staff of an ice cave {Dex+6 SInv Conj Earth} [staff of earth] Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. (23, 19, D:3) a +0 flail a +0 leather armour (24, 19, D:3) a +0 dagger 4 poisoned darts a +0 hand axe (25, 20, D:3) a +0 flail an orc skeleton (25, 34, D:3) a rat skeleton (44, 16, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 10 gold pieces (6, 1, D:4) a +0 whip a gnoll corpse (6, 2, D:4) a +0 spear