Dungeon Crawl Stone Soup version 0.34-a0-361-g77f475f057 (webtiles) character file. Game seed: 9769329099070839292 89 znke the Conjurer (level 4, 0/33 HPs) Began as an Armataur Conjurer on July 12, 2025. Slain by a sleepcap (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:37 (2539 turns). znke the Conjurer (Armataur Conjurer) Turns: 2539, Time: 00:01:38 Health: 0/33 AC: 7 Str: 13 XL: 4 Next: 31% Magic: 3/7 EV: 8 Int: 20 God: Gold: 144 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) h - +0 robe rPois . (100%) m - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles p - 2 throwing nets Armour h - a +0 robe (worn) m - a +2 helmet (worn) Magical Staves j - a staff of fire Jewellery o - the ring "Suwusey" {^Drain rF+ rC- Wiz Str+7} (You found it on level 3 of the Dungeon) [ring of wizardry] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Wiz: It increases the success rate of your magical spells. Str+7: It affects your strength (+7). Scrolls c - a scroll of poison {unknown} d - a scroll of fear {unknown} f - 4 scrolls of identify {unknown} g - a scroll of brand weapon {unknown} i - a scroll of enchant weapon {unknown} k - a scroll of vulnerability {unknown} n - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of enlightenment {unknown} l - a potion of heal wounds {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting * Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 8% N/A 16% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you! You wake up. You are engulfed in a cloud of soporific spores! You are unaffected. You take 15 HP, and have [18/33] HP !!!!! HP Warning !!!!! The sleepcap attacks as it pursues you! The sleepcap barely misses you. Unknown command. MP Full (7) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (heavily damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap but does no damage. (Press . to maintain the ray.) You lose 2MP, and have [5/7] MP The searing ray hits the sleepcap. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you! You wake up. * * * LOW HITPOINT WARNING * * * You take 17 HP, and have [2/33] HP !!!!! HP Warning !!!!! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap! (Press . to maintain the ray.) The sleepcap releases spores at you. You die... #.# #.# #.# ###.# #...# #.### #.###### #......# ######@# #f# #$# #...# #...# ...... #...... #....... ###...## You could see a sleepcap. Vanquished Creatures 3 adders 4 gnolls (D:3) 2 giant cockroaches (D:1) 2 hobgoblins (D:2) 2 quokkas A ball python (D:1) 6 bats 3 endoplasms 3 frilled lizards 5 kobolds 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | znke the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 652 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 905 | D:1 | Reached skill level 4 in Conjurations 1165 | D:2 | Learned a level 2 spell: Searing Ray 1470 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 2062 | D:2 | Noticed Crazy Yiuf 2240 | D:3 | Identified the ring "Suwusey" {^Drain rF+ rC- Wiz Str+7} 2438 | D:3 | Reached XP level 4. HP: 32/33 MP: 5/7 2539 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_corners D:2: layout_loops_corners, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.6 Conjurations | 4 | 4.8 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Short sword | 14 | 1 || 15 Tailslap | 4 | || 4 Cast: Magic Dart | 49 | || 49 Searing Ray | 4 | 4 || 8 Stab: Sleeping | 1 | || 1 Armour: Robe | 17 | 8 || 25 Dodge: Dodged | 24 | 1 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2537 | 2451 | 86 | 0 | 2212 | 3 | 845.7 | Dungeon | 2537 | 2451 | 86 | 0 | 2212 | 3 | 845.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1115 daAuts D:2: 1083 daAuts D:3: 337 daAuts