Dungeon Crawl Stone Soup version 0.34-a0-361-g77f475f057 (webtiles) character file. Game seed: 1862802291233940635 239 znke the Conjurer (level 5, -2/38 HPs) Began as an Armataur Conjurer on July 12, 2025. Was an Initiate of Vehumet. Slain by a sleepcap (7 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:02:54 (2994 turns). znke the Conjurer (Armataur Conjurer) Turns: 2994, Time: 00:02:55 Health: -2/38 AC: 4 Str: 12 XL: 5 Next: 79% Magic: 13/19 EV: 1 Int: 20 God: Vehumet [......] Gold: 98 SH: 0 Dex: 9 Spells: 4/11 levels left rFire . . . (100%) a - +1 mace (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ m - ring of magical power HPRegen 0.26/turn (no ring) MPRegen 0.16/turn %: roll @: sleeping A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +1 mace of protection (weapon) t - a +1 dagger of venom Armour e - a +0 robe (worn) n - a +0 tower shield Magical Staves p - a staff of death Jewellery m - a ring of magical power (worn) Wands k - a wand of digging (6) u - a wand of quicksilver (7) Scrolls d - 3 scrolls of teleportation {unknown} g - 2 scrolls of fear {unknown} h - a scroll of fog {unknown} j - a scroll of brand weapon {unknown} r - a scroll of enchant weapon {unknown} s - a scroll of revelation {unknown} w - a scroll of poison {unknown} Potions b - 2 potions of magic c - a potion of heal wounds {unknown} f - 2 potions of attraction {unknown} i - a potion of haste {unknown} l - 2 potions of curing {unknown} o - a potion of mutation {unknown} q - a potion of berserk rage {unknown} v - a potion of lignification {unknown} x - a potion of cancellation {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 3.8 Spellcasting + Level 5.2 Conjurations + Level 0.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 14% 2d5 (+2d2 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 56% 2d9 4% 1 Sigil of Binding Hex 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Anguish Hex/Necr 1% N/A 78% 4 Cause Fear Hex 1% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You take 23 HP, and have [15/38] HP !!!!! HP Warning !!!!! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. (Press . to maintain the ray.) The sleepcap releases spores at you but does no damage. You lose 2MP, and have [17/19] MP The searing ray hits the sleepcap. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You are unaffected. You take 2 HP, and have [13/38] HP; You lose 1MP, and have [16/19] MP The searing ray hits the sleepcap but does no damage. The sleepcap closely misses you. You lose 1MP, and have [15/19] MP The searing ray hits the sleepcap but does no damage. You finish channelling your searing ray. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You are unaffected. You take 1 HP, and have [12/38] HP; You lose 1MP, and have [14/19] MP Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. (Press . to maintain the ray.) The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you! You die... ####### #...... ############...#####. ..................... #####..#.....†..#### ##..#............ ########...#.#....#####. ......f@.#..)....)##### ....####...#####......#. . ###.# #.####.#. #.# #........ #.# #.###..## .# ###.# #..# .. ....###..# . #......# .##.###..# You could see a sleepcap. Vanquished Creatures An ogre (D:3) Jessica (D:2) Terence (D:2) 4 gnolls (D:2) An adder (D:2) A ribbon worm (D:2) 4 dart slugs 3 orcs (D:3) 2 giant cockroaches (D:1) 3 hobgoblins 2 jackals (D:3) A quokka (D:1) 3 ball pythons (D:1) 4 bats 3 endoplasms 13 frilled lizards 3 goblins 5 kobolds 7 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | znke the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 417 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 906 | D:1 | Learned a level 2 spell: Searing Ray 937 | D:2 | Reached skill level 4 in Conjurations 948 | D:2 | Reached XP level 3. HP: 11/26 MP: 0/6 1196 | D:2 | Noticed Jessica 1201 | D:2 | Killed Jessica 1202 | D:2 | Reached XP level 4. HP: 33/33 MP: 8/8 1329 | D:2 | Noticed Terence 1350 | D:2 | Killed Terence 1768 | D:2 | Found a radiant altar of Vehumet. 1793 | D:2 | Became a worshipper of Vehumet 1793 | D:2 | Offered knowledge of Kiss of Death by Vehumet. 2324 | D:2 | Reached XP level 5. HP: 38/38 MP: 9/9 2721 | D:3 | Noticed an ogre 2726 | D:3 | Killed an ogre 2727 | D:3 | Reached skill level 5 in Conjurations 2839 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2922 | D:3 | You fall into a shaft and drop 1 floor! 2994 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_rooms, minivault_5, minmay_quantized D:2: layout_basic, basic_altar, minmay_lizard_king, uniq_jessica, uniq_terence D:3: kennysheep_goblin_castle, layout_basic D:4: minmay_opposing_rooms, layout_loops_ring, nicolae_hepliaklqana_hippocampus Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.8 Conjurations | 4 5 | 5.2 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Dagger | 3 | || 3 Tailslap | 1 | || 1 Punch | 1 | || 1 Mace | | 10 || 10 Cast: Magic Dart | 45 | || 45 Searing Ray | 6 | 26 || 32 Stab: Sleeping | | 2 || 2 Distracted | | 1 || 1 Armour: Robe | 31 | 31 || 62 Dodge: Dodged | 13 | 12 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2997 | 2856 | 141 | 29 | 2384 | 4 | 749.2 | Dungeon | 2997 | 2856 | 141 | 29 | 2384 | 4 | 749.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1751 daAuts D:1: 972 daAuts D:3: 201 daAuts D:4: 72 daAuts