Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 13270439483234931736 37 znke the Conjurer (level 3, -2/28 HPs) Began as an Armataur Conjurer on May 10, 2025. Slain by Sigmund ... wielding a +2 scythe of protection (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:51 (1191 turns). znke the Conjurer (Armataur Conjurer) Turns: 1191, Time: 00:01:51 Health: -2/28 AC: 4 Str: 12 XL: 3 Next: 23% Magic: 0/6 EV: 8 Int: 20 God: Gold: 81 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: roll @: very slightly contaminated A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 81 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 ring mail Scrolls d - a scroll of immolation {unknown} e - 2 scrolls of vulnerability {unknown} i - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} g - 2 potions of heal wounds {unknown} h - a potion of might {unknown} Skills: + Level 1.4 Fighting - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 24% 2 Fugue of the Fallen Necr 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Anguish Hex/Necr 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Sigmund hits you but does no damage. You lose 2MP, and have [2/6] MP The searing ray hits Sigmund. You lose 1MP, and have [1/6] MP The searing ray hits Sigmund. Sigmund casts a spell at you. You are confused. You stop channelling your searing ray. Sigmund hits you from afar with a +2 scythe of protection. You take 5 HP, and have [11/28] HP Sigmund says, "Look into my eyes." Unknown command. You bump into the rock wall. Sigmund hits you with a +2 scythe of protection! * * * LOW HITPOINT WARNING * * * You take 10 HP, and have [2/28] HP !!!!! HP Warning !!!!! Unknown command. You bump into the rock wall. You feel less confused. Sigmund misses you. Okay, then. You aren't carrying any items that you can evoke. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (heavily wounded, 75% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund hits you from afar with a +2 scythe of protection. You die... Sigmund begins carving another notch in his scythe. #.# #......#.......# #.# #......#.......# #.# #......#...†...# #.# #......#.......# #.# #......#.......# #.# #......#.......# #.# #......#....†..# #.###......#.......# #.@.@..............# #####......#.......# ########.......# ######### You could see Sigmund. Vanquished Creatures An adder (D:4) A dart slug (D:1) A giant cockroach (D:1) 3 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats (D:3) 6 endoplasms (D:1) 2 frilled lizards (D:1) A goblin (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | znke the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 261 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/5 599 | D:1 | Reached skill level 1 in Fighting 611 | D:1 | Learned a level 2 spell: Searing Ray 1115 | D:2 | You fall into a shaft and drop 2 floors! 1125 | D:4 | Reached XP level 3. HP: 28/28 MP: 1/6 1151 | D:3 | Reached skill level 4 in Conjurations 1172 | D:3 | Noticed Sigmund 1191 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, nrook_mini_backslash, minmay_misc_feat_secret_circle, minmay_tromino_v7 D:2: layout_basic, chequers_big_river D:3: layout_basic, kennysheep_okawaru_gauntlet, kennysheep_generic_room_3, uniq_ijyb, uniq_sigmund D:4: layout_layer_cave Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.3 Fighting | 1 | 1.4 Conjurations | 4 | 4.0 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 28 Tailslap || 3 Cast: Magic Dart || 55 Searing Ray || 2 Armour: Robe || 40 Dodge: Dodged || 28