Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 11280402666621031468 16 znke the Conjurer (level 2, -4/23 HPs) Began as an Armataur Conjurer on May 10, 2025. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (652 turns). znke the Conjurer (Armataur Conjurer) Turns: 652, Time: 00:00:33 Health: -4/23 AC: 4 Str: 12 XL: 2 Next: 37% Magic: 2/5 EV: 8 Int: 18 God: Gold: 26 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.75/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of haste {unknown} Skills: + Level 1.0 Fighting - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 3.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You see here a bat corpse. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. You lose 1MP, and have [3/5] MP Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll hits you with a +0 flail. You take 6 HP, and have [13/23] HP !!!!! HP Warning !!!!! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You take 7 HP, and have [6/23] HP !!!!! HP Warning !!!!! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You take 3 HP, and have [3/23] HP Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll hits you with a +0 flail! You die... #.# #.# .. .. #.# ... .###.. ##.# #.. ..... ...#### #.# #.#.##. ......# #.#########....... #####.# #.#.......#.....#. #.# #.#.#####[#†...... #.# #.#.#..@jK........ #####.####.#.#.###.#...##.. ..#..........#. ...#....... #...#.######.########..###. ##...........# .... ##...###..###.## .#### #.............. . ###.##.....###.### # ................. You could see a gnoll and a kobold. Vanquished Creatures An endoplasm (D:1) 4 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) A kobold (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | znke the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 398 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 639 | D:1 | Reached skill level 1 in Fighting 652 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.1 Fighting | 1 | 1.0 Dodging | | 1.3 Stealth | | 2.1 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 2 Tailslap || 1 Cast: Magic Dart || 38 Armour: Robe || 10 Dodge: Dodged || 5