znke Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 1, D:1) a jackal corpse (skeletalised by now) (3, 12, D:1) a rat corpse (skeletalised by now) (9, -20, D:1) a +0 club a goblin skeleton (14, -10, D:1) a frilled lizard skeleton a ball python skeleton a bat skeleton (20, -29, D:1) a +0 sling (21, -37, D:1) a +0 dagger (24, -30, D:1) a +0 leather armour (25, -16, D:1) a rat skeleton a quokka skeleton (26, -19, D:1) a bat skeleton (33, -6, D:1) 5 stones (34, -6, D:1) a +0 dagger (35, -28, D:1) a +0 dagger a kobold skeleton (39, -36, D:1) a +0 robe (43, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (45, -17, D:1) a +0 club a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (46, -11, D:1) a +0 club {Cedro} 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (0, 17, D:2) a jackal skeleton (5, -5, D:2) a rat skeleton (6, -5, D:2) a ball python skeleton (9, -22, D:2) an adder corpse (skeletalised by now) (9, -2, D:2) 2 stones (10, -12, D:2) a +0 dagger a goblin skeleton (11, -12, D:2) a +0 dagger a goblin skeleton (15, -5, D:2) a +0 dagger a kobold corpse (skeletalised by now) (15, -3, D:2) 3 stones (15, 17, D:2) a +0 flail (17, -29, D:2) an adder corpse (skeletalised by now) (19, -16, D:2) a +0 heavy hand axe (22, -29, D:2) 5 stones (25, -14, D:2) a frilled lizard corpse (skeletalised by now) (25, 8, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (30, 14, D:2) a +0 sling (33, -26, D:2) a +0 robe (39, -5, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (11, 26, D:3) a +0 short sword (12, 2, D:3) an adder corpse (skeletalised by now) (12, 33, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (15, 26, D:3) a +0 club (16, 13, D:3) 3 javelins (28, 13, D:3) a +0 short sword a +0 short sword 5 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (29, 17, D:3) a +0 robe (29, 23, D:3) a +0 club a boomerang a +0 ring mail (30, 22, D:3) a +0 short sword {Jaspreet} (31, 20, D:3) a +0 club 4 stones a +0 whip a kobold corpse (skeletalised by now) (32, 15, D:3) a hobgoblin corpse (skeletalised by now) (33, 14, D:3) a +0 dagger (34, 0, D:3) a +0 dagger {Fritz} a bat skeleton a kobold skeleton (34, 11, D:3) a +0 sling (45, 23, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (52, 10, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 3 stones (2, 25, D:4) a +0 short sword a kobold skeleton (6, 12, D:4) a +0 robe (8, 11, D:4) a bullfrog skeleton (10, 5, D:4) a +0 whip (15, 36, D:4) a hound corpse (skeletalised by now) (18, 20, D:4) 8 stones (23, 11, D:4) a +0 dagger (29, -10, D:4) a ball python corpse (skeletalised by now) (47, -16, D:4) a +0 ring mail a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (4, 1, D:5) 4 stones (10, -31, D:5) 7 gold pieces (10, -30, D:5) the +9 mace "Unaufe" {elec, *Noise ^Drain rCorr Int+8} (still there?) *Noise: It may make a loud noise when swung. ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Int+8: It affects your intelligence (+8). a +0 robe (still there?) (10, -29, D:5) a book of Conjurations (11, -17, D:5) a +0 war axe (14, -26, D:5) an amulet of magic regeneration (15, -18, D:5) a +0 short sword {Hong} (15, -17, D:5) a +0 dagger a +0 leather armour of positive energy a +0 mace an orc skeleton (17, -5, D:5) a +0 spear (20, -17, D:5) a +0 shortbow a centaur skeleton (28, -35, D:5) 7 stones (35, -36, D:5) an adder skeleton (38, 1, D:5) a gold piece (38, 3, D:5) a gold piece (38, 5, D:5) a gold piece (38, 7, D:5) a gold piece (39, -24, D:5) a +0 robe (42, 5, D:5) the +1 ring mail of the Old World {rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (unseen) (49, -33, D:5) a scroll of amnesia (50, -32, D:5) a potion of attraction (51, -32, D:5) an amulet of the acrobat (51, -31, D:5) a scroll of poison (55, -14, D:5) 8 stones Level 6 of the Dungeon (0, 0, D:6) a +0 spear (4, 8, D:6) a +0 leather armour a +0 whip a +0 flail a +0 leather armour a +0 club a howler monkey skeleton a steam dragon skeleton an orc skeleton (5, 8, D:6) an adder skeleton (15, 29, D:6) a +0 ring mail (20, 7, D:6) a +0 shortbow an iguana corpse (skeletalised by now) (24, -16, D:6) a +0 leather armour (30, 26, D:6) a scroll of identify (33, 19, D:6) a wand of warping (9) (33, 22, D:6) 5 stones (34, 19, D:6) a +0 long sword (35, -6, D:6) an amulet of magic regeneration (36, 16, D:6) a +0 rapier (37, 17, D:6) 19 gold pieces Level 7 of the Dungeon [Shop] Usmiton's Book Emporium a book of Winter (448 gold) a book of Touch (352 gold) a book of Maladies (544 gold) a manual of Staves (1280 gold) Haclelur's Handbook of Fallacy (512 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Freezing Cloud Conjuration/Ice/Air 5 c - Enfeeble Hexes 7 a book of Lightning (576 gold) Wuchu's Quarto of Venomous Production (608 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Olgreb's Toxic Radiance Alchemy 4 c - Eringya's Surprising Crocodile Summoning 4 d - Sculpt Simulacrum Ice/Alchemy 6 a book of Metalworking (608 gold) a book of Spatial Translocations (288 gold) the Reference Book on the Ghoulish Gang (800 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Grave Claw Necromancy 2 c - Anguish Hexes/Necromancy 4 d - Summon Forest Summoning/Translocation 5 e - Summon Horrible Things Summoning 8 (0, 0, D:7) a +0 club a +0 club a +0 flail of holy wrath an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 1, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (2, 11, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (12, -13, D:7) a +0 hand axe a goblin corpse (skeletalised by now) (13, -18, D:7) a +0 trident (13, -14, D:7) a +0 hand axe a +0 hand axe a goblin corpse (skeletalised by now) (13, -12, D:7) a +0 hand axe a bailey (0, 0, Bailey) a +0 war axe (1, 0, Bailey) 2 boomerangs (2, -1, Bailey) 2 boomerangs a kobold skeleton (3, -3, Bailey) 2 boomerangs a kobold corpse (skeletalised by now) (3, 7, Bailey) a +0 war axe 5 curare-tipped darts a kobold corpse (4, 1, Bailey) a +0 war axe a +0 chain mail (5, -10, Bailey) 2 boomerangs a +0 war axe a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (5, -9, Bailey) 2 boomerangs a kobold corpse (skeletalised by now) (5, -8, Bailey) 2 boomerangs (5, -2, Bailey) a +0 war axe 4 datura-tipped darts a +0 ring mail an orc corpse (6, -9, Bailey) 2 boomerangs (6, -6, Bailey) a +0 war axe a kobold corpse (skeletalised by now) (6, -5, Bailey) a boomerang a kobold corpse (skeletalised by now) (7, 10, Bailey) a potion of enlightenment