Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 12261590950841814268 93 znke the Chiller (level 4, 0/28 HPs) Began as a Poltergeist Ice Elementalist on Feb 20, 2025. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:37 (1962 turns). znke the Chiller (Poltergeist Ice Elementalist) Turns: 1962, Time: 00:01:38 Health: 0/28 AC: 10 Str: 4 XL: 4 Next: 37% Magic: 0/8 EV: 11 Int: 17 God: Gold: 103 SH: 0 Dex: 16 Spells: 2/9 levels left rFire . . . a - +0 dagger (venom) rCold + . . (no offhand) rNeg + + + d - +0 cloak rPois ∞ p - +2 pair of gloves rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) %: no passive effects @: ice-armoured, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) Missiles h - 7 poisoned darts Armour d - a +0 cloak (haunted) p - a +2 pair of gloves (haunted) Scrolls c - 2 scrolls of teleportation e - a scroll of amnesia {unknown} f - a scroll of brand weapon {unknown} k - 2 scrolls of identify {unknown} m - a scroll of vulnerability {unknown} n - 2 scrolls of revelation {unknown} o - a scroll of enchant armour {unknown} q - 2 scrolls of fog {unknown} Potions b - 2 potions of magic g - a potion of haste {unknown} i - a potion of brilliance {unknown} j - a potion of cancellation {unknown} l - a potion of lignification {unknown} Skills: + Level 1.4 Fighting - Level 2.1 Dodging - Level 3.0 Stealth * Level 3.1 Spellcasting * Level 5.3 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Frozen Ramparts Ice 40% 1d7 6% 3 b - Ozocubu's Armour Ice 20% N/A 6% 3 c - Freeze Ice 80% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 8% N/A 17% 1 Grave Claw Necr 4% 2d7 26% 2 Summon Ice Beast Ice/Summ 11% N/A 17% 3 Vampiric Draining Necr 2% 2d6 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The wall freezes the orc. The orc hits you but does no damage. The wall freezes the orc. You hit the orc priest but do no damage. The orc priest is poisoned. The wall freezes the orc. The orc barely misses you. The wall freezes the orc priest but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The wall freezes the orc! You kill the orc! The wall freezes something. You take 12 HP, and have [2/23] HP !!!!! HP Warning !!!!! Casting: Ozocubu's Armour (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Ozocubu's Armour (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You are too injured to fight recklessly! Unknown command. Casting: Ozocubu's Armour (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (heavily wounded, very poisoned, 100% to hit) You freeze the orc priest! The wall freezes something. The wall freezes the orc priest. You kill the orc priest! Your Spellcasting skill increases to level 3! You have reached level 4! You lose 1MP, and have [0/8] MP Unknown command. You hit something but do no damage. The wall freezes the orc. You kill the orc! Unknown command. The frozen ramparts melt away. Something hits you. You die... #. #. ## #. .# .#.# ...# #).# ##.)# #)@.##### #.#.....# ########...###.# #......?...# #.########## #.# #.# #.# #.########## There were no monsters in sight! Vanquished Creatures An orc priest (D:3) 2 adders (D:2) A dart slug (D:2) 3 orcs (D:3) 4 endoplasms 2 giant cockroaches (D:2) 4 goblins 4 hobgoblins 5 jackals 2 kobolds (D:2) A quokka (D:1) 4 ball pythons A bat (D:3) 2 frilled lizards 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | znke the Poltergeist Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 277 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 1034 | D:2 | Reached XP level 3. HP: 21/22 MP: 3/6 1287 | D:2 | Reached skill level 1 in Fighting 1292 | D:2 | Learned a level 3 spell: Frozen Ramparts 1296 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1336 | D:2 | Reached skill level 5 in Ice Magic 1961 | D:3 | Reached XP level 4. HP: 3/28 MP: 0/8 1962 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic D:2: layout_loops_cross D:3: layout_loops_ring, mainiacjoe_overflow_boulevard Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.4 Ice Magic | 5 | 5.3 Spellcasting | 3 | 3.1 Dodging | | 2.1 Stealth | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | 50 | 1 || 51 Cast: Freeze | 26 | || 26 Ozocubu's Armour | 1 | || 1 Frozen Ramparts | 1 | || 1 Use: Scroll | 1 | || 1 Stab: Sleeping | 5 | || 5 Armour: Skin | 33 | 1 || 34 Dodge: Dodged | 41 | || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1960 | 1830 | 130 | 0 | 1557 | 3 | 653.3 | Dungeon | 1960 | 1830 | 130 | 0 | 1557 | 3 | 653.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 930 daAuts D:2: 904 daAuts D:3: 124 daAuts