znke Level 1 of the Dungeon (2, 4, D:1) an orb of energy (3, 2, D:1) a +0 spear (5, -11, D:1) a hobgoblin corpse (skeletalised by now) (8, 4, D:1) a rat corpse (skeletalised by now) (9, -7, D:1) a +0 robe (9, 3, D:1) a ball python corpse (skeletalised by now) (12, 2, D:1) a quokka corpse (skeletalised by now) (13, -2, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (13, 1, D:1) a +0 whip a kobold corpse (skeletalised by now) (14, -2, D:1) a frilled lizard corpse (skeletalised by now) (14, -1, D:1) a hobgoblin corpse (skeletalised by now) (15, -22, D:1) a +0 dagger (25, -11, D:1) a +0 leather armour (26, 1, D:1) a +0 short sword a rat skeleton (27, 1, D:1) a +0 club a +0 club a hobgoblin skeleton a goblin skeleton (28, 2, D:1) a +0 dagger (29, 3, D:1) a +0 dagger (30, 20, D:1) a bat skeleton (35, 18, D:1) a bat skeleton (50, 9, D:1) a rat corpse (skeletalised by now) (52, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, 20, D:2) a +2 dagger of draining (3, 21, D:2) an orb of guile (6, -14, D:2) a storm talisman (7, -13, D:2) a frilled lizard corpse (skeletalised by now) (7, -10, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, -9, D:2) a jackal corpse (skeletalised by now) (9, 15, D:2) a frilled lizard corpse (skeletalised by now) (18, 10, D:2) a +0 mace (21, -11, D:2) 6 stones (25, 0, D:2) a bat skeleton (25, 2, D:2) a jackal skeleton (27, -3, D:2) a jackal skeleton (28, -5, D:2) a jackal corpse (skeletalised by now) (32, 7, D:2) a hobgoblin skeleton (32, 14, D:2) a hobgoblin corpse (skeletalised by now) (32, 20, D:2) a +0 rapier (36, 11, D:2) a +0 club a goblin skeleton (40, -13, D:2) a beast talisman (46, 5, D:2) a +0 short sword (50, -2, D:2) a +0 trident an orc corpse (skeletalised by now) (50, -1, D:2) a rat corpse (skeletalised by now) (50, 1, D:2) a +0 hand axe a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (51, -4, D:2) a +0 club a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (8, -7, D:3) a scroll of teleportation (13, -17, D:3) a +0 mace (15, -36, D:3) a ball python skeleton (23, -39, D:3) a +0 club a +0 flail (23, -23, D:3) 16 gold pieces (25, -40, D:3) a bat skeleton (25, -21, D:3) 3 scrolls of teleportation (26, 6, D:3) an adder corpse (skeletalised by now) (29, -1, D:3) a jackal corpse (skeletalised by now) (36, -38, D:3) the +7 hand axe of Siomari {spect, rF+ Int+2 SInv Stlth+} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (40, 3, D:3) a staff of death (41, 6, D:3) a +0 sling (43, -4, D:3) a +0 club (44, -32, D:3) 8 stones (45, -33, D:3) a +0 dagger a +0 whip 2 stones a +0 dagger a goblin corpse (skeletalised by now) (47, -47, D:3) a +0 short sword a kobold corpse (skeletalised by now) (53, -47, D:3) a +0 dagger (60, -44, D:3) 3 silver javelins Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, -3, D:4) 12 gold pieces (3, -3, D:4) 2 gold pieces (4, -3, D:4) 7 gold pieces (10, -18, D:4) a +0 dagger (17, -4, D:4) an iguana corpse (skeletalised by now) (17, 0, D:4) 7 stones (20, 6, D:4) an iguana corpse (25, -5, D:4) a +0 heavy long sword (26, -7, D:4) a ribbon worm corpse