Dungeon Crawl Stone Soup version 0.33-a0-780-g159b78985f (webtiles) character file. Game seed: 1044592156889300001 2 znke the Slasher (level 1, -1/16 HPs) Began as a Coglin Gladiator on Jan 20, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (88 turns). znke the Slasher (Coglin Gladiator) Turns: 88, Time: 00:00:09 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 30% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword {Liesl} rCold . . . f - +0 dagger {Ming} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) {Liesl} f - a +0 dagger (offhand) {Ming} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions g - a potion of curing {unknown} Skills: * Level 2.0 Fighting * Level 3.0 Long Blades + Level 1.8 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Unknown command. You take 3 HP, and have [13/16] HP You completely miss the jackal with your +0 dagger. You slash the jackal with your +0 long sword! You kill the jackal! The jackal bites you but does no damage. You closely miss the jackal with your +0 dagger. You hit the jackal with your +0 long sword. The jackal bites you but does no damage. A jackal comes into view. The jackal bites you. You take 2 HP, and have [11/16] HP The jackal barks! A rat comes into view. A jackal comes into view. Unknown command. The rat squeaks loudly. The jackal barks! You hit the jackal with your +0 dagger. The jackal is almost dead. You closely miss the jackal with your +0 long sword. The jackal barely misses you. The endoplasm hits you. The jackal bites you but does no damage. You take 2 HP, and have [10/16] HP You completely miss the jackal with your +0 long sword. The jackal is almost dead. You closely miss the jackal with your +0 dagger. The jackal barely misses you. The endoplasm freezes you. You are frozen. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 7 HP, and have [3/16] HP !!!!! HP Warning !!!!! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You hit the endoplasm with your +0 long sword. The endoplasm is severely wounded. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You die... ####### .....# #.... . #... .. ##########.h##.# #........##Jr.# #.#####...@h### #.# #..#### #.# #..# #.# ....# #.# #.#### ###.###. #.....# #.###.### #.# #...# You could see an endoplasm, 2 jackals and a rat. Vanquished Creatures A jackal (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | znke the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 88 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_loops_ring, grunt_decor_mini_mirrors Action || total ---------------------------++------- Melee: Long sword || 8 Dagger || 7 Armour: Leather armour || 9 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 88 | 88 | 0 | 0 | 74 | 1 | 88.0 | Dungeon | 88 | 88 | 0 | 0 | 74 | 1 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 88 daAuts