zmfhdis21 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (12, 4, D:1) a +0 leather armour (12, 42, D:1) a +0 club a gnoll corpse (skeletalised by now) (14, 21, D:1) a talisman of death (18, 38, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (21, 38, D:1) a bat corpse (skeletalised by now) (22, 3, D:1) a rat skeleton (31, -1, D:1) a +0 dagger (31, 8, D:1) a +0 robe (33, 23, D:1) a ball python skeleton (34, 11, D:1) a +0 dagger a goblin skeleton (37, 11, D:1) a +0 whip a kobold skeleton (39, 30, D:1) a quokka corpse (skeletalised by now) (41, 45, D:1) a +0 dagger (47, 1, D:1) a bat corpse (skeletalised by now) (48, 8, D:1) 2 poisoned darts (50, 2, D:1) a +0 rapier (60, 23, D:1) a +0 robe (60, 24, D:1) a +0 dagger Level 2 of the Dungeon (2, -34, D:2) a bat corpse (skeletalised by now) (12, -26, D:2) a +0 dagger a ball python skeleton a goblin skeleton (12, -24, D:2) a +0 dagger a goblin skeleton (13, -55, D:2) a +0 dagger a bat corpse (skeletalised by now) (14, -25, D:2) a +0 sling (18, -22, D:2) a +2 pair of boots (24, -49, D:2) a +0 whip 2 stones (27, -14, D:2) a +0 helmet (27, -12, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (33, -30, D:2) a +0 club a +0 club (33, -20, D:2) a bat skeleton (34, -46, D:2) a quokka skeleton (34, -37, D:2) a +0 helmet a +0 buckler (34, -10, D:2) a +0 barding (38, 2, D:2) a ball python corpse (skeletalised by now) (42, -20, D:2) a ball python skeleton (42, -13, D:2) a quokka skeleton (46, -39, D:2) a ball python corpse (skeletalised by now) (55, -57, D:2) a +0 sling (59, -16, D:2) a frilled lizard corpse (skeletalised by now) (60, -17, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) (61, -55, D:2) a +0 ring mail (62, -18, D:2) a medusa talisman Level 3 of the Dungeon (0, 0, D:3) the orb of the Dwarven Hall {Guile, Rampage rF+ Int-2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Int-2: It affects your intelligence (-2). (5, -2, D:3) a +0 flail (7, -3, D:3) a +0 short sword a +0 short sword a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 flail a +0 ring mail a +0 dagger 8 stones an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, -31, D:3) a +0 club a +0 dagger a +0 hand axe a +0 leather armour an orc skeleton an orc skeleton (25, -31, D:3) a +0 robe a +0 spear (26, -31, D:3) a rat skeleton (28, -31, D:3) a +0 club a +0 club 3 stones a +0 short sword a gnoll skeleton (28, -4, D:3) a +0 club a goblin skeleton (32, -22, D:3) a rat corpse (skeletalised by now) (33, -35, D:3) a +0 robe (44, -22, D:3) a +0 flail a +0 ring mail a hobgoblin corpse (skeletalised by now) (46, -19, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (48, -32, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (2, -2, D:4) a +0 short sword (5, 15, D:4) 4 poisoned darts (10, 11, D:4) a +0 short sword 4 stones a +0 giant club an ogre corpse (skeletalised by now) (15, -20, D:4) a +0 dagger a +0 flail 2 boomerangs a +0 flail a +0 ring mail (15, 0, D:4) a +0 whip of electrocution a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (18, 1, D:4) a hound corpse (skeletalised by now) (18, 7, D:4) a +0 club a gnoll corpse (skeletalised by now) (32, -1, D:4) a +0 club a +0 club a +0 robe a gnoll skeleton (33, -1, D:4) a +0 whip a +0 spear a gnoll skeleton (34, -1, D:4) a +0 spear a +0 spear a gnoll skeleton (38, -15, D:4) a black bear corpse (skeletalised by now) (41, -4, D:4) a +0 war axe (42, 13, D:4) a quokka skeleton an adder skeleton (43, -21, D:4) a +0 dagger a +0 dagger a +0 leather armour a +0 trident a +0 club an orc corpse (skeletalised by now) (44, 6, D:4) a +0 short sword 3 stones (45, 6, D:4) a +0 trident an orc skeleton (47, -20, D:4) the medusa talisman "Ciplorhi" {-Tele rElec Str+5 SInv} [medusa talisman] -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). SInv: It lets you see invisible. Level 5 of the Dungeon (0, 0, D:5) a +1 whip of freezing (18, -5, D:5) a medusa talisman (21, 16, D:5) a +0 scale mail (22, -14, D:5) a +0 scythe a +1 robe of fire resistance the human corpse of Sigmund (skeletalised by now) (22, 16, D:5) a parchment of Fugue of the Fallen (26, -25, D:5) a +0 dagger a +0 leather armour (28, -25, D:5) a +0 club a goblin corpse (skeletalised by now) (28, 18, D:5) a +0 trident (31, -15, D:5) a +0 mace a +0 leather armour a +0 short sword a +0 leather armour a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (31, -14, D:5) a +0 short sword a +0 ring mail (34, 10, D:5) a +0 hand axe (35, 10, D:5) a +0 shortbow (36, 7, D:5) a +0 hand axe a +0 chain mail an orc skeleton (39, 6, D:5) a +0 giant spiked club an ogre skeleton (40, 15, D:5) a ring of see invisible (43, -10, D:5) 4 boomerangs (49, -1, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (1, 4, D:6) an adder corpse (skeletalised by now) (2, 0, D:6) a +0 trident (2, 2, D:6) a +0 dagger a +0 robe (2, 3, D:6) a +0 short sword a +0 ring mail an orc skeleton (3, 2, D:6) a +0 short sword (5, -16, D:6) a +0 leather armour (11, -14, D:6) 3 poisoned darts (12, 3, D:6) a +0 leather armour (16, -11, D:6) a +0 orcbow a centaur skeleton (20, 9, D:6) a +0 robe (22, 4, D:6) a +1 mace a +0 robe a +0 flail the orc skeleton of Blorkula the orcula an orc skeleton Level 7 of the Dungeon (5, 3, D:7) a +4 orcbow (7, 3, D:7) a +0 short sword (7, 5, D:7) a +0 short sword a +0 leather armour a +0 war axe an orc skeleton (7, 6, D:7) a +0 mace a +0 chain mail a +0 dagger a +0 robe an orc skeleton an orc skeleton (17, -7, D:7) a +0 dagger a +1 leather armour of poison resistance a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (19, -4, D:7) a +0 flail an orc skeleton (24, -4, D:7) a +0 dagger a kobold skeleton (25, -6, D:7) a +0 short sword a +0 dagger a curare-tipped dart a kobold skeleton a kobold skeleton (25, -5, D:7) a +0 dagger a +0 whip 7 stones a kobold skeleton a kobold skeleton (26, -6, D:7) a +0 dagger (28, 17, D:7) a steam dragon skeleton (29, 19, D:7) a +0 robe (41, 22, D:7) a +0 cloak a +0 arbalest (50, 1, D:7) a +0 trident a +0 flail an orc skeleton (50, 2, D:7) a +0 hand axe a +0 leather armour a +0 short sword an orc skeleton (51, 21, D:7) a +2 robe of cold resistance the barachi skeleton of Jeremiah (52, 1, D:7) a +0 flail an orc skeleton (59, -10, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (11, -17, D:8) a water moccasin skeleton (12, -18, D:8) a bullfrog skeleton (12, 12, D:8) a +0 dagger a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (12, 13, D:8) a +0 hand axe a +0 ring mail a +0 mace (25, 5, D:8) a +0 club a curare-tipped dart a kobold corpse (skeletalised by now) (26, -33, D:8) a +0 club an orc corpse (skeletalised by now) (26, -32, D:8) a +0 whip a +0 ring mail a +0 trident an orc corpse (skeletalised by now) (26, -31, D:8) a +0 mace an orc corpse (skeletalised by now) (28, 6, D:8) a +0 whip 4 stones a +0 club (31, -2, D:8) a human skeleton (42, -2, D:8) a human skeleton (46, -40, D:8) a +0 ring mail Level 9 of the Dungeon (38, 8, D:9) a parchment of Eringya's Surprising Crocodile (41, -17, D:9) a +0 flail a +0 ring mail a howler monkey corpse (skeletalised by now) (42, -17, D:9) a +0 dagger a +0 robe a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (44, 15, D:9) 4 poisoned darts (48, -15, D:9) a steam dragon skeleton (52, 7, D:9) a yak corpse (skeletalised by now) (52, 8, D:9) a yak corpse (skeletalised by now) (53, 1, D:9) a wyvern skeleton Level 10 of the Dungeon (1, 9, D:10) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (7, 30, D:10) a yak skeleton a yak skeleton (8, 30, D:10) a yak skeleton a yak skeleton (12, 15, D:10) a +0 hand axe (13, 14, D:10) a +0 hand axe (13, 16, D:10) a +2 heavy hand axe (14, 15, D:10) a +0 hand axe (20, 40, D:10) a yak skeleton a yak skeleton a yak skeleton a yak skeleton (33, -6, D:10) a +0 battleaxe (34, 37, D:10) a shapeshifter skeleton (35, 38, D:10) a +0 short sword a +0 robe a +0 scimitar of flaming a +0 dagger a +0 robe an elf skeleton an ugly thing skeleton an orc skeleton (38, 2, D:10) a +0 rapier (40, 50, D:10) a +5 halberd of protection (43, -2, D:10) an orb of energy (43, 27, D:10) a +0 war axe a +0 plate armour an orc skeleton (44, 26, D:10) a +0 giant club a +0 giant club a +0 whip +0 acid dragon scales a yak skeleton a yak skeleton a kobold skeleton an acid dragon skeleton a yak skeleton (52, 39, D:10) a +1 war axe a +0 plate armour (53, 38, D:10) 5 large rocks (53, 47, D:10) a +0 ring mail (54, 9, D:10) a +0 war axe a +0 orcbow a +0 dagger a +0 leather armour (54, 10, D:10) a +0 short sword (54, 38, D:10) 5 large rocks (55, 31, D:10) a +0 orcbow (55, 38, D:10) a +0 club a curare-tipped dart a kobold skeleton (56, 8, D:10) a +0 club an orc corpse (skeletalised by now) (56, 26, D:10) a +0 dagger (56, 38, D:10) a +0 dagger 5 boomerangs a +0 robe (58, 12, D:10) a +0 hand axe an orc corpse (skeletalised by now) (58, 28, D:10) the +7 chain mail of Charity {Rampage Regen+ Str+2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). It cannot be enchanted further. (58, 48, D:10) a +2 battleaxe of sundering (60, 34, D:10) an ugly thing skeleton a hydra skeleton (60, 44, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (2, 4, D:11) a +0 troll leather armour a +0 ring mail a +0 leather armour a +1 long sword of electrocution a +0 rapier a +0 long sword a +1 falchion of holy wrath (12, 15, D:11) a +0 whip (15, -2, D:11) a +0 robe a +0 dagger an orc skeleton (15, 5, D:11) a +0 leather armour a +0 whip (15, 7, D:11) a +0 chain mail a +0 dagger (16, 5, D:11) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton (19, 0, D:11) a +0 short sword (19, 2, D:11) a +0 club (20, 0, D:11) 3 stones a +0 whip a kobold skeleton (20, 1, D:11) a +4 short sword a kobold skeleton (20, 2, D:11) a +0 short sword (21, 1, D:11) a +1 dagger of venom (26, 23, D:11) a +0 whip (35, 7, D:11) a +0 giant spiked club a +0 giant club (36, 21, D:11) a +0 troll leather armour a troll skeleton (37, -22, D:11) a +0 animal skin (37, 8, D:11) a manticore corpse (skeletalised by now) (38, -22, D:11) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (39, -24, D:11) a +0 club an orc corpse (skeletalised by now) (39, -23, D:11) a +0 glaive a +0 chain mail (40, -23, D:11) a +0 dagger a +0 robe (45, -24, D:11) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (46, -4, D:11) a +0 war axe (49, -24, D:11) a +0 long sword a +0 chain mail (55, -21, D:11) a +0 club (56, -26, D:11) a +0 animal skin (56, -24, D:11) a swamp drake corpse (skeletalised by now) (57, 2, D:11) a +0 falchion Level 12 of the Dungeon [Shop] Roataogu's Serpentskin Sales the Compendium of Toxins (468 gold) Spells Type Level a - Alistair's Intoxication Alchemy 5 b - Irradiate Conjuration/Alchemy 5 the Exposition on Tinctures (477 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Eringya's Noxious Bog Alchemy 6 2 poisoned darts (21 gold) the serpent talisman of Classification {rElec rF- rN+} (702 gold) [serpent talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. a scroll of poison (79 gold) a +0 leather armour of poison resistance (108 gold) the +2 robe of the Farmer {rPois rC+ Dex+3} (637 gold) rPois: It protects you from poison. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (2, -3, D:12) 3 large rocks a cyclops skeleton (10, 7, D:12) a +0 sling a naga skeleton (10, 8, D:12) a +0 sling a naga corpse (skeletalised by now) (11, -2, D:12) a +0 orcbow a centaur corpse (skeletalised by now) (11, -1, D:12) a +0 shortbow (11, 0, D:12) a +0 shortbow a centaur corpse (skeletalised by now) (11, 8, D:12) a +0 sling a naga skeleton (13, -15, D:12) a +0 mace a +0 hand axe an orc skeleton (14, -16, D:12) a +0 dagger of speed a +0 leather armour an orc skeleton (14, -15, D:12) a +0 dagger a +0 robe an orc skeleton (15, 1, D:12) the medusa talisman of Amorous Surprise {rElec Str-3 Dex+4 Stlth+} [medusa talisman] rElec: It insulates you from electricity. Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (15, 2, D:12) a +0 helmet of sniping (16, 26, D:12) a parchment of Poisonous Vapours (16, 31, D:12) a +0 sling (17, 32, D:12) 5 large rocks (18, -17, D:12) a +0 long sword (31, -3, D:12) a +0 long sword (31, 11, D:12) 5 large rocks a cyclops skeleton (32, 19, D:12) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (35, 5, D:12) a +0 robe (39, -3, D:12) a +0 plate armour (41, 10, D:12) a howler monkey skeleton a howler monkey skeleton (41, 11, D:12) a howler monkey skeleton (45, 15, D:12) a +0 trident (46, 1, D:12) a +0 trident of entangling Level 13 of the Dungeon (0, 0, D:13) a +0 spear (6, 27, D:13) a +0 lajatang (9, -1, D:13) a medusa talisman (21, 6, D:13) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (21, 22, D:13) a +0 dagger (22, 3, D:13) a +0 war axe a +0 plate armour a +0 war axe a +0 chain mail a +0 shortbow a +2 long sword a +0 plate armour a +1 long sword of protection a +0 chain mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (22, 4, D:13) a +2 scimitar of flaming (23, 6, D:13) a howler monkey corpse (skeletalised by now) (29, -6, D:13) a parchment of Silence (35, 26, D:13) 3 large rocks a cyclops skeleton (37, 30, D:13) a +0 chain mail (43, 21, D:13) 5 large rocks a cyclops skeleton (53, -9, D:13) a +0 bardiche (64, -3, D:13) 2 large rocks a cyclops corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 robe of fire resistance (28, 24, Lair:1) a raven skeleton (31, -23, Lair:1) a human skeleton (33, -24, Lair:1) a +1 battleaxe of electrocution a +0 chain mail the human corpse of Rupert (skeletalised by now) (41, -24, Lair:1) a +0 war axe of flaming a +0 ring mail a human corpse (skeletalised by now) a human skeleton (41, -1, Lair:1) a +0 ring mail (44, 3, Lair:1) a water moccasin skeleton (45, 3, Lair:1) a yak skeleton (46, 5, Lair:1) a bullfrog skeleton (47, -17, Lair:1) a cane toad skeleton (48, 26, Lair:1) a black mamba skeleton (52, -21, Lair:1) a blink frog skeleton (52, -20, Lair:1) a cane toad skeleton (53, -23, Lair:1) a cane toad skeleton (55, -22, Lair:1) a yak skeleton (55, -20, Lair:1) a +0 leather armour (57, -20, Lair:1) a water moccasin skeleton (61, -4, Lair:1) a +0 shortbow of draining a komodo dragon skeleton (62, -4, Lair:1) a black mamba corpse (skeletalised by now) (62, 5, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 buckler (8, -3, Lair:2) a bullfrog skeleton (19, -9, Lair:2) a +0 hat of ice (21, -16, Lair:2) an amulet of magic regeneration (21, 8, Lair:2) a +0 robe (25, -17, Lair:2) a cane toad skeleton (26, 5, Lair:2) a +0 whip (32, 23, Lair:2) a +0 glaive (33, -29, Lair:2) a +0 war axe (40, 8, Lair:2) a wyvern corpse (skeletalised by now) (46, -18, Lair:2) a komodo dragon skeleton (47, -19, Lair:2) a +0 scimitar of flaming a ring of see invisible (60, -8, Lair:2) a water moccasin skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) the human skeleton of Josephine (0, 4, Lair:3) a +1 longbow of flaming a +1 barding (1, 2, Lair:3) the centaur skeleton of Nessos (1, 3, Lair:3) a +0 dagger a +0 robe (5, 25, Lair:3) a wyvern skeleton (6, 31, Lair:3) a cane toad skeleton (12, 30, Lair:3) a +0 chain mail (13, 19, Lair:3) a water moccasin skeleton (24, 8, Lair:3) a +0 sling (34, 39, Lair:3) a water moccasin corpse (skeletalised by now) (36, 22, Lair:3) a +0 shortbow a centaur skeleton (36, 23, Lair:3) a +0 orcbow a +0 shortbow a wolf skeleton a centaur skeleton a wolf skeleton a wolf skeleton a wolf skeleton (39, -6, Lair:3) a +0 shortbow (39, 25, Lair:3) a cane toad skeleton (45, 25, Lair:3) a water moccasin skeleton (48, 39, Lair:3) a yak corpse (skeletalised by now) (49, 35, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 0, Lair:4) a hydra corpse (skeletalised by now) (7, 43, Lair:4) an elephant skeleton a death yak skeleton (22, 24, Lair:4) a +3 orcbow (22, 25, Lair:4) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. It cannot be enchanted further. (41, 8, Lair:4) a basilisk skeleton (55, 44, Lair:4) a +1 great mace of protection a +0 scale mail (63, 19, Lair:4) a +0 leather armour (65, 34, Lair:4) a +0 spear (65, 42, Lair:4) a dream sheep corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) (66, 38, Lair:4) a dream sheep corpse (skeletalised by now) (67, 42, Lair:4) a dream sheep corpse (skeletalised by now) Level 5 of the Lair of Beasts (1, 1, Lair:5) a +3 mace (6, 22, Lair:5) an elephant skeleton (6, 23, Lair:5) an elephant skeleton (7, 8, Lair:5) an anaconda skeleton (7, 22, Lair:5) a cane toad skeleton (8, 7, Lair:5) a -2 short sword (8, 8, Lair:5) a -3 helmet (9, 7, Lair:5) a human skeleton (11, 22, Lair:5) a dragon-coil talisman (14, 8, Lair:5) a yak skeleton (14, 9, Lair:5) a yak skeleton a yak skeleton a yak skeleton (15, 12, Lair:5) a blink frog skeleton (16, 10, Lair:5) a +0 flail of concussion (16, 11, Lair:5) a blink frog skeleton (17, 11, Lair:5) a blink frog skeleton (22, 11, Lair:5) a polar bear corpse (skeletalised by now) (33, 34, Lair:5) a cane toad skeleton (34, 37, Lair:5) the +9 trident "Fuxeeh" {freeze, rC+ Int+4} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (35, 34, Lair:5) a wolf skeleton a wolf skeleton (38, 9, Lair:5) a black mamba skeleton (38, 32, Lair:5) a wolf skeleton (46, -12, Lair:5) a wyvern corpse (skeletalised by now) (50, 15, Lair:5) a +0 halberd (55, 16, Lair:5) a +0 spear (56, 15, Lair:5) a +0 short sword a +0 robe (56, 46, Lair:5) a dream sheep corpse (skeletalised by now) (56, 47, Lair:5) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (57, 15, Lair:5) a wolf corpse (skeletalised by now) (58, 34, Lair:5) a wolf skeleton (60, 23, Lair:5) a +0 rapier a +0 robe a polar bear corpse (skeletalised by now) (61, 24, Lair:5) a +0 spear a black bear corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (61, 25, Lair:5) a wolf corpse (skeletalised by now) (65, 9, Lair:5) a +0 dagger a +0 robe a +0 short sword a +0 robe (67, 12, Lair:5) a +0 spear a +0 ring mail (67, 38, Lair:5) a polar bear corpse (skeletalised by now) (67, 41, Lair:5) a +0 dagger a +0 robe a +0 buckler (68, 11, Lair:5) a +0 dagger a +0 robe (68, 37, Lair:5) a +0 short sword a +0 robe a +0 buckler (68, 41, Lair:5) a +0 dagger a +0 robe a +0 buckler (68, 42, Lair:5) a +0 short sword a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (68, 44, Lair:5) a +0 spear a +2 buckler a spriggan corpse (skeletalised by now) (69, 6, Lair:5) a polar bear skeleton (69, 7, Lair:5) a rime drake skeleton (69, 12, Lair:5) a +0 short sword a +0 robe (69, 36, Lair:5) a +0 dagger a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) a black bear corpse (skeletalised by now) (69, 41, Lair:5) a wolf corpse (skeletalised by now) (70, 2, Lair:5) a +0 leather armour (70, 5, Lair:5) a black bear skeleton a polar bear skeleton a wolf skeleton (70, 41, Lair:5) a wolf corpse (skeletalised by now) (71, 4, Lair:5) a wolf corpse (skeletalised by now) Level 1 of the Shoals (2, -8, Shoals:1) a sea snake corpse (skeletalised by now) (2, -2, Shoals:1) a +0 orcbow (7, 2, Shoals:1) a +1 rapier of venom a +0 robe a merfolk corpse (skeletalised by now) (16, 0, Shoals:1) a wind drake skeleton (19, 26, Shoals:1) a dream sheep corpse (skeletalised by now) (20, 26, Shoals:1) a dream sheep corpse (skeletalised by now) (21, 9, Shoals:1) a +0 rapier a +0 robe (26, -7, Shoals:1) a sea snake corpse (skeletalised by now) (26, 8, Shoals:1) a +5 devious rapier a +0 robe (26, 22, Shoals:1) 6 large rocks (29, 25, Shoals:1) a water nymph corpse (skeletalised by now) (29, 27, Shoals:1) a +0 kite shield (37, 5, Shoals:1) a +2 trident of freezing a +0 leather armour (44, -10, Shoals:1) a water nymph skeleton (44, -8, Shoals:1) a +0 club (46, -9, Shoals:1) a water nymph skeleton (49, -5, Shoals:1) a harpy skeleton (53, -15, Shoals:1) a +0 club a +0 sling a faun corpse (skeletalised by now) Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident a merfolk corpse (skeletalised by now) (2, 21, Shoals:2) a +0 trident 3 boomerangs (3, 21, Shoals:2) a +4 heavy spear a +0 leather armour (5, 20, Shoals:2) a +0 trident a boomerang a merfolk skeleton (6, 3, Shoals:2) a harpy corpse (skeletalised by now) (6, 34, Shoals:2) a +0 trident a merfolk corpse (skeletalised by now) (6, 39, Shoals:2) a poisoned dart (unseen) (7, 4, Shoals:2) a harpy corpse (skeletalised by now) (12, 24, Shoals:2) a +0 spear a +0 sling (12, 25, Shoals:2) a +0 spear a +0 sling a faun skeleton (13, 24, Shoals:2) a +0 spear a +0 sling a faun skeleton (13, 26, Shoals:2) a +0 quarterstaff a +0 sling a faun skeleton (16, 7, Shoals:2) a +0 trident a boomerang (16, 32, Shoals:2) a snapping turtle skeleton (17, 18, Shoals:2) a +3 shortbow (18, 14, Shoals:2) a +0 trident 2 boomerangs (19, 37, Shoals:2) a +0 ring mail (23, 46, Shoals:2) a manticore skeleton (27, 9, Shoals:2) 4 large rocks a dream sheep skeleton (29, 10, Shoals:2) a +4 spear a merfolk corpse (skeletalised by now) (32, -1, Shoals:2) a water nymph corpse (skeletalised by now) (32, 12, Shoals:2) a staff of necromancy (33, 11, Shoals:2) an orb of attunement (33, 12, Shoals:2) a +2 sling of draining (37, 17, Shoals:2) a wind drake corpse (skeletalised by now) (44, 28, Shoals:2) a +0 trident (47, 19, Shoals:2) a +0 chain mail (49, 32, Shoals:2) a +0 trident a merfolk corpse (skeletalised by now) (51, 22, Shoals:2) a snapping turtle skeleton (51, 23, Shoals:2) a +0 trident a merfolk skeleton (57, 42, Shoals:2) a manticore corpse (skeletalised by now) (58, 43, Shoals:2) a +0 orcbow a centaur corpse (skeletalised by now) Level 3 of the Shoals [Shop] Ugarum's Assorted Antiques a scroll of vulnerability (160 gold) a scroll of immolation (160 gold) a +0 club (20 gold) a +2 helmet of light (860 gold) [Shop] Wauphiku's Distillery a potion of lignification (49 gold) a potion of mutation (132 gold) [Shop] Roalum's Antique Armour Shoppe a +0 scale mail (68 gold) a +0 robe (15 gold) a +0 ring mail (68 gold) a +0 helmet of ice (365 gold) a +3 leather armour of cold resistance (408 gold) a +2 chain mail of resonance (391 gold) a +3 chain mail of willpower (476 gold) [Shop] Zangunk's Armour Boutique a +0 chain mail (108 gold) a +0 scale mail (72 gold) a +0 ring mail (72 gold) a +0 robe (16 gold) a +0 plate armour (324 gold) a +0 scale mail (72 gold) (0, 0, Shoals:3) 4 large rocks (2, -3, Shoals:3) a +0 chain mail (5, -16, Shoals:3) a +0 trident 3 boomerangs a merfolk skeleton (7, -30, Shoals:3) a +0 trident 3 boomerangs (7, -29, Shoals:3) a manticore skeleton (7, -17, Shoals:3) a manticore skeleton (12, -27, Shoals:3) a +0 cloak (15, -28, Shoals:3) a +0 trident 3 boomerangs (16, 4, Shoals:3) a +0 ring mail (17, 0, Shoals:3) a +0 battleaxe (20, -20, Shoals:3) a +0 spear (23, -18, Shoals:3) a manticore skeleton (26, 3, Shoals:3) an orb of glass (28, 4, Shoals:3) a +1 cloak of willpower (29, -19, Shoals:3) a +0 buckler (29, -9, Shoals:3) a +0 spear a +0 trident (31, -9, Shoals:3) a manticore skeleton (32, -7, Shoals:3) a +4 rapier of electrocution a +0 cloak of corrosion resistance a +0 pair of gloves the human corpse of Nikola (skeletalised by now) (35, -8, Shoals:3) a manticore skeleton (35, -7, Shoals:3) a snapping turtle skeleton (35, -6, Shoals:3) a boomerang a +0 trident (36, -7, Shoals:3) a water nymph skeleton (37, -3, Shoals:3) a +0 plate armour (52, -9, Shoals:3) a +0 scale mail (59, -10, Shoals:3) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) Level 4 of the Shoals (0, 0, Shoals:4) a parchment of Call Imp (4, 5, Shoals:4) a +0 heavy spear (still there?) 2 javelins (still there?) a +0 leather armour (still there?) (5, 0, Shoals:4) a +0 trident 2 throwing nets a merfolk corpse (5, 1, Shoals:4) 4 large rocks (6, -4, Shoals:4) a +0 arbalest (6, 0, Shoals:4) an alligator snapping turtle corpse (6, 2, Shoals:4) a snapping turtle corpse (6, 4, Shoals:4) a +0 trident a +0 trident 5 boomerangs a merfolk corpse (7, 4, Shoals:4) a +0 spear (8, 6, Shoals:4) a +0 longbow a +0 quarterstaff a satyr corpse (10, -12, Shoals:4) 4 boomerangs (14, -13, Shoals:4) a +0 war axe (15, -8, Shoals:4) a +0 trident (37, 14, Shoals:4) 3 scrolls of brand weapon (49, 18, Shoals:4) a sea snake corpse (skeletalised by now) (60, 26, Shoals:4) a +0 trident a merfolk corpse Level 1 of the Spider Nest (11, -5, Spider:1) a +0 rapier (16, -49, Spider:1) 4 large rocks (27, -23, Spider:1) a jorogumo skeleton (35, -52, Spider:1) a +1 pair of gloves (36, -34, Spider:1) a +0 leather armour Level 2 of the Spider Nest (23, -9, Spider:2) a staff of fire (28, -11, Spider:2) a +0 ring mail (39, -32, Spider:2) a +0 kite shield a +0 robe a +1 lajatang of venom (40, 6, Spider:2) a staff of necromancy (40, 7, Spider:2) a +0 robe Level 3 of the Spider Nest (1, -1, Spider:3) a jorogumo skeleton (12, -13, Spider:3) a maw talisman (19, -8, Spider:3) 2 poisoned darts (unseen) (19, -5, Spider:3) 2 poisoned darts (unseen) (25, 28, Spider:3) a blade talisman (41, -6, Spider:3) a ring of see invisible Level 4 of the Spider Nest (1, -4, Spider:4) a medusa talisman (3, 10, Spider:4) a parchment of Fulminant Prism (10, -31, Spider:4) a +2 chain mail of fire resistance (10, -13, Spider:4) a +1 hat of willpower (13, -6, Spider:4) a staff of cold (22, -30, Spider:4) a +0 hat of intelligence (22, 9, Spider:4) a +0 robe a +0 war axe (23, -30, Spider:4) the +6 war axe of Quick Death {venom, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +3 trident of draining a +0 dagger of venom a +4 scimitar of flaming (23, 8, Spider:4) a +0 chain mail a +0 leather armour a +0 hand axe a +0 war axe (32, 6, Spider:4) a +0 whip (36, 4, Spider:4) a +0 robe (37, 11, Spider:4) a +0 short sword